================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3841; Sum of rounds: 11543; > Team any = winning battles: 3840; perfect battles: 0; close-call battles: 92; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.357198646185889 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351470971101276; hits/misses (PBA)= 0.38818016141629785/0.7675084613381932; rounds (PBA)=1.2278052590471231;} goblin #6: {team=neutral evil ; avg hp=-4.517052850820099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.241343400156209; hits/misses (PBA)= 0.3782869044519656/0.7612600885186149; rounds (PBA)=1.21244467586566;} goblin #2: {team=neutral evil ; avg hp=-4.364748763342879 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3678729497526687; hits/misses (PBA)= 0.3957302785732882/0.780265555844832; rounds (PBA)=1.246029679770893;} knight #4: {team=any ; avg hp=46.81645404842489 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.543348086435824; hits/misses (PBA)= 2.4004165581879717/2.280395730278573; rounds (PBA)=2.71674043217912;} goblin #3: {team=neutral evil ; avg hp=-4.4691486592033325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434261910960687; hits/misses (PBA)= 0.4004165581879719/0.7693309034105702; rounds (PBA)=1.2481124707107525;} knight #2: {team=any ; avg hp=46.52720645665191 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.634730538922156; hits/misses (PBA)= 2.412652954959646/2.2567039833376725; rounds (PBA)=2.710752408227024;} knight: {team=any ; avg hp=46.554282738870086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.66102577453788; hits/misses (PBA)= 2.423066909658943/2.2340536318667015; rounds (PBA)=2.7164800833116374;} goblin #4: {team=neutral evil ; avg hp=-4.407185628742515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3715178338974225; hits/misses (PBA)= 0.3949492319708409/0.7729757875553241; rounds (PBA)=1.2392606092163498;} knight #3: {team=any ; avg hp=46.74121322572247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.86592033324655; hits/misses (PBA)= 2.438427492840406/2.269721426711794; rounds (PBA)=2.7214267117938036;} goblin #7: {team=neutral evil ; avg hp=-4.3759437646446235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5045561051809426; hits/misses (PBA)= 0.41109086175475135/0.729497526685759; rounds (PBA)=1.2127050247331423;} goblin #5: {team=neutral evil ; avg hp=-4.412392606092164 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398594116115595; hits/misses (PBA)= 0.405363186670138/0.7578755532413434; rounds (PBA)=1.2259828169747462;} goblin #9: {team=neutral evil ; avg hp=-4.4300963290809685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3624056235355377; hits/misses (PBA)= 0.3889612080187451/0.7589169487112731; rounds (PBA)=1.2207758396250976;} goblin #8: {team=neutral evil ; avg hp=-4.385316323873991 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2754491017964074; hits/misses (PBA)= 0.38922155688622756/0.7617807862535798; rounds (PBA)=1.2309294454569122;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2431; Sum of rounds: 7317; > Team any = winning battles: 2430; perfect battles: 0; close-call battles: 43; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=47.01974496092143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.81365693130399; hits/misses (PBA)= 2.4310983134512547/2.2402303578774165; rounds (PBA)=2.709173179761415;} goblin #9: {team=neutral evil ; avg hp=-4.459893048128342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.495269436445907; hits/misses (PBA)= 0.4076511723570547/0.751131221719457; rounds (PBA)=1.2237762237762237;} goblin #3: {team=neutral evil ; avg hp=-4.4520773344302755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3924310983134514; hits/misses (PBA)= 0.40559440559440557/0.7429041546688605; rounds (PBA)=1.2315919374742905;} goblin: {team=neutral evil ; avg hp=-4.3076923076923075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4129987659399426; hits/misses (PBA)= 0.40189222542163716/0.7589469354175237; rounds (PBA)=1.2373508844097079;} goblin #8: {team=neutral evil ; avg hp=-4.453722747840395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.305224187577129; hits/misses (PBA)= 0.3932538050185109/0.7778691896338955; rounds (PBA)=1.2422871246400657;} goblin #2: {team=neutral evil ; avg hp=-4.311394487865076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.428218839983546; hits/misses (PBA)= 0.41011929247223367/0.7330316742081447; rounds (PBA)=1.2134923899629781;} goblin #7: {team=neutral evil ; avg hp=-4.430275606746195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3249691484985604; hits/misses (PBA)= 0.38749485808309336/0.7457836281365693; rounds (PBA)=1.2077334430275606;} knight #2: {team=any ; avg hp=46.576717400246814 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.67503085150144; hits/misses (PBA)= 2.423282599753188/2.2435211846976553; rounds (PBA)=2.7124640065816537;} goblin #6: {team=neutral evil ; avg hp=-4.3780337309749076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3475935828877006; hits/misses (PBA)= 0.3899629781982723/0.7498971616618676; rounds (PBA)=1.2155491567256274;} goblin #4: {team=neutral evil ; avg hp=-4.473056355409296 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2402303578774165; hits/misses (PBA)= 0.38338132455779517/0.793089263677499; rounds (PBA)=1.2402303578774168;} knight #3: {team=any ; avg hp=46.34718222953517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.612916495269438; hits/misses (PBA)= 2.429864253393665/2.227889757301522; rounds (PBA)=2.7099958864664746;} knight #4: {team=any ; avg hp=46.77828054298642 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.537638831756478; hits/misses (PBA)= 2.411353352529823/2.2665569724393255; rounds (PBA)=2.7067050596462363;} goblin #5: {team=neutral evil ; avg hp=-4.3944878650761 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.246812011517894; hits/misses (PBA)= 0.3809132044426162/0.7745783628136569; rounds (PBA)=1.2262443438914028;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3821; Sum of rounds: 11414; > Team any = winning battles: 3820; perfect battles: 0; close-call battles: 55; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=46.714734362732266 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.044752682543837; hits/misses (PBA)= 2.450929076158074/2.190002617115938; rounds (PBA)=2.695367704789322;} goblin: {team=neutral evil ; avg hp=-4.351740382098927 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4239727819942423; hits/misses (PBA)= 0.39937189217482333/0.7490185815231615; rounds (PBA)=1.216173776498299;} goblin #9: {team=neutral evil ; avg hp=-4.464799790630725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358544883538341; hits/misses (PBA)= 0.3878565820465847/0.762627584401989; rounds (PBA)=1.2122481025909448;} knight: {team=any ; avg hp=47.137922009945044 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.980633342057054; hits/misses (PBA)= 2.4344412457471867/2.216697199685946; rounds (PBA)=2.6951059931954986;} goblin #5: {team=neutral evil ; avg hp=-4.306464276367443 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.319811567652447; hits/misses (PBA)= 0.3841926197330542/0.7484951583355143; rounds (PBA)=1.2101544098403558;} goblin #2: {team=neutral evil ; avg hp=-4.399633603768647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965192358021462; hits/misses (PBA)= 0.3802669458257001/0.752682543836692; rounds (PBA)=1.2036116199947657;} knight #3: {team=any ; avg hp=46.80895053650877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.092384192619733; hits/misses (PBA)= 2.384454331326878/2.2669458257000783; rounds (PBA)=2.700078513478147;} goblin #8: {team=neutral evil ; avg hp=-4.453022768908663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2821250981418477; hits/misses (PBA)= 0.3891651400157027/0.7529442554305156; rounds (PBA)=1.2064904475268254;} goblin #4: {team=neutral evil ; avg hp=-4.486783564511908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965192358021462; hits/misses (PBA)= 0.3773881182936404/0.7474483119602199; rounds (PBA)=1.2023030620256476;} goblin #7: {team=neutral evil ; avg hp=-4.347814708191573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3004449097095003; hits/misses (PBA)= 0.38236063857628894/0.7602721800575766; rounds (PBA)=1.2057053127453545;} knight #4: {team=any ; avg hp=46.48966239204397 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.596440722323997; hits/misses (PBA)= 2.432347552996598/2.2203611619994765; rounds (PBA)=2.713949227950798;} goblin #6: {team=neutral evil ; avg hp=-4.461659251504842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2462706097880134; hits/misses (PBA)= 0.37895838785658204/0.7547762365872808; rounds (PBA)=1.2096309866527086;} goblin #3: {team=neutral evil ; avg hp=-4.432870976184245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2781994242344936; hits/misses (PBA)= 0.37817325307511124/0.7817325307511123; rounds (PBA)=1.2295210677833028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=neutral ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3715.2; crudely normalised: 0% > unaligned = expected rounds to survive: 633.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5683; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-9.135172965406918 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8820235952809438; hits/misses (PBA)= 0.09878024395120975/1.6960607878424314; rounds (PBA)=0.8974205158968206;} Cthulhu: {team=beyond; avg hp=773.117976404719 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 42.135172965406916; hits/misses (PBA)= 1.088382323535293/0.05398920215956809; rounds (PBA)=1.136372725454909;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 344.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 129.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31702; other: 0.96 ± 0.0; any non-lawful : 0.04 ± 0.0; > Team other = winning battles: 4790; perfect battles: 0; close-call battles: 2044; > Team any non-lawful = winning battles: 211; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any non-lawful ; avg hp=-2.2855428914217155 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.283343331333734; hits/misses (PBA)= 2.9054189162167567/2.527894421115777; rounds (PBA)=5.475504899020196;} bandit: {team=other; avg hp=0.8510297940411917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.393521295740852;} scout: {team=other; avg hp=12.865626874625075 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28554289142171; hits/misses (PBA)= 7.339532093581283/3.970405918816237; rounds (PBA)=6.147970405918816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3705258948210358;} scout: {team=any non-lawful ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.31853629274145173;} mage: {team=any non-lawful ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3109378124375125;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > Lawful Good= expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5252; beyond: 1.0 ± 0.0; Lawful Good: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.7630473905219 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.17376524695061; hits/misses (PBA)= 1.0/0.052789442111577684; rounds (PBA)=1.0501899620075985;} Garen: {team=Lawful Good; avg hp=-34.17376524695061 (from 4); avg healing spells left=6.0 (from 6); damage done (per battle average)= 0.23695260947810437; hits/misses (PBA)= 0.047390521895620874/0.8500299940011997; rounds (PBA)=0.8974205158968206;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1984.5; crudely normalised: 0% > any = expected rounds to survive: 423.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32074; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1388; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.5996800639872024 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23075384923015396; hits/misses (PBA)= 0.08158368326334733/0.4365126974605079; rounds (PBA)=0.5180963807238552;} veteran: {team=other; avg hp=33.18116376724655 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.892221555688863; hits/misses (PBA)= 1.9072185562887423/0.968006398720256; rounds (PBA)=5.763847230553889;} veteran #2: {team=other; avg hp=33.20955808838232 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.839032193561287; hits/misses (PBA)= 1.9008198360327935/0.9588082383523295; rounds (PBA)=5.751449710057988;} bandit captain: {team=other; avg hp=64.66006798640272 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.000399920016; hits/misses (PBA)= 10.569486102779445/6.724455108978204; rounds (PBA)=6.149570085982804;} berserker: {team=other; avg hp=66.98020395920815 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59588082383523; hits/misses (PBA)= 3.658268346330734/2.255148970205959; rounds (PBA)=6.0605878824235155;} water elemental: {team=any ; avg hp=-3.7278544291141773 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.73825234953009; hits/misses (PBA)= 3.7688462307538493/7.696460707858428; rounds (PBA)=5.732653469306139;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 577.89; crudely normalised: 0% > any = expected rounds to survive: 798.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44639; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 202; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=66.98020395920815 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.40091981603679; hits/misses (PBA)= 4.8124375124975005/3.461907618476305; rounds (PBA)=8.57368526294741;} acolyte: {team=any ; avg hp=-4.5176964607078585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3079384123175365; hits/misses (PBA)= 0.11257748450309939/0.6994601079784043; rounds (PBA)=0.8120375924815036;} veteran #2: {team=other; avg hp=42.780643871225756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.585882823435313; hits/misses (PBA)= 2.585282943411318/1.5526894621075784; rounds (PBA)=8.499700059988003;} veteran: {team=other; avg hp=41.992001599680066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.885622875424914; hits/misses (PBA)= 2.485102979404119/1.4771045790841832; rounds (PBA)=8.498900219956008;} bandit captain: {team=any ; avg hp=-4.354729054189162 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.939212157568488; hits/misses (PBA)= 4.950809838032393/18.744451109778044; rounds (PBA)=7.8984203159368125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81037; any non-lawful : 0.03 ± 0.0; any : 0.43 ± 0.01; any chaotic : 0.54 ± 0.01; > Team any non-lawful = winning battles: 167; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2142; perfect battles: 0; close-call battles: 2017; > Team any chaotic = winning battles: 2692; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=6.346930613877224 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.85242951409718; hits/misses (PBA)= 6.923415316936612/3.8180363927214556; rounds (PBA)=10.960607878424316;} bandit captain: {team=any non-lawful ; avg hp=-3.8354329134173164 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.86622675464908; hits/misses (PBA)= 10.137772445510898/10.8876224755049; rounds (PBA)=7.030393921215757;} acolyte: {team=any ; avg hp=-3.3759248150369925 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6026794641071785;} veteran #2: {team=any ; avg hp=6.465506898620276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.377124575084984; hits/misses (PBA)= 7.00879824035193/3.859028194361128; rounds (PBA)=11.076984603079383;} berserker: {team=any chaotic ; avg hp=16.479704059188162 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.8234353129374; hits/misses (PBA)= 7.368126374725055/7.705058988202359; rounds (PBA)=15.611477704459109;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} ogre #5: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1825634873025395;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12337532493501299;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1809638072385523;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16616676664667065;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17976404719056188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} water elemental #2: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 795; Sum of rounds: 14609; chaotic evil : 0.1 ± 0.0; neutral evil : 0.04 ± 0.0; any : 0.03 ± 0.0; > Team chaotic evil = winning battles: 479; perfect battles: 0; close-call battles: 386; > Team neutral evil = winning battles: 177; perfect battles: 0; close-call battles: 177; > Team any = winning battles: 139; perfect battles: 0; close-call battles: 139; ------------------------------------------------- Combattants ------------------------------------------------ drow #15: {team=neutral evil ; avg hp=-5.477987421383648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441509433962264; hits/misses (PBA)= 0.9119496855345912/1.391194968553459; rounds (PBA)=2.348427672955975;} drow #6: {team=neutral evil ; avg hp=-5.441509433962264 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291823899371069; hits/misses (PBA)= 0.8742138364779874/1.3584905660377358; rounds (PBA)=2.2830188679245285;} drow #5: {team=neutral evil ; avg hp=-5.659119496855346 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173584905660378; hits/misses (PBA)= 0.8905660377358491/1.4364779874213836; rounds (PBA)=2.3748427672955974;} ogre #3: {team=chaotic evil ; avg hp=16.436477987421384 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.91446540880503; hits/misses (PBA)= 6.838993710691824/3.920754716981132; rounds (PBA)=11.072955974842767;} drow #13: {team=neutral evil ; avg hp=-5.314465408805032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725786163522012; hits/misses (PBA)= 0.9647798742138365/1.3635220125786163; rounds (PBA)=2.378616352201258;} drow: {team=neutral evil ; avg hp=-5.549685534591195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.10188679245283; hits/misses (PBA)= 0.8867924528301887/1.330817610062893; rounds (PBA)=2.2540880503144654;} drow #4: {team=neutral evil ; avg hp=-5.723270440251572 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.339622641509434; hits/misses (PBA)= 0.8918238993710692/1.4037735849056603; rounds (PBA)=2.3446540880503144;} drow #7: {team=neutral evil ; avg hp=-5.8125786163522015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420125786163522; hits/misses (PBA)= 0.9119496855345912/1.3421383647798741; rounds (PBA)=2.3031446540880505;} ogre #2: {team=chaotic evil ; avg hp=16.50188679245283 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.28176100628932; hits/misses (PBA)= 6.9647798742138365/3.9761006289308174; rounds (PBA)=11.276729559748428;} drow #11: {team=neutral evil ; avg hp=-5.666666666666667 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.723270440251572; hits/misses (PBA)= 0.9761006289308176/1.361006289308176; rounds (PBA)=2.3911949685534593;} drow #14: {team=neutral evil ; avg hp=-5.474213836477987 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122012578616352; hits/misses (PBA)= 0.8729559748427673/1.4339622641509433; rounds (PBA)=2.3459119496855347;} drow #10: {team=neutral evil ; avg hp=-5.627672955974843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150943396226415; hits/misses (PBA)= 0.8729559748427673/1.3723270440251572; rounds (PBA)=2.2968553459119496;} dire wolf: {team=neutral evil ; avg hp=0.189937106918239 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.57861635220126; hits/misses (PBA)= 5.670440251572327/3.779874213836478; rounds (PBA)=9.49308176100629;} ogre #5: {team=chaotic evil ; avg hp=16.649056603773584 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.40503144654087; hits/misses (PBA)= 6.909433962264151/3.8641509433962264; rounds (PBA)=11.020125786163522;} drow #2: {team=neutral evil ; avg hp=-5.865408805031446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262893081761006; hits/misses (PBA)= 0.8805031446540881/1.381132075471698; rounds (PBA)=2.319496855345912;} drow #9: {team=neutral evil ; avg hp=-5.861635220125786 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 0.8830188679245283/1.3345911949685534; rounds (PBA)=2.270440251572327;} knight #3: {team=any ; avg hp=-5.90691823899371 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.015094339622642; hits/misses (PBA)= 2.9056603773584904/2.4075471698113207; rounds (PBA)=2.6566037735849055;} ogre #4: {team=chaotic evil ; avg hp=16.51572327044025 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.97358490566037; hits/misses (PBA)= 6.930817610062893/3.871698113207547; rounds (PBA)=11.09937106918239;} dire wolf #5: {team=neutral evil ; avg hp=0.820125786163522 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.82641509433962; hits/misses (PBA)= 5.59874213836478/3.890566037735849; rounds (PBA)=9.542138364779873;} archmage #2: {team=any ; avg hp=4.428930817610063 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.081761006289305; hits/misses (PBA)= 10.50691823899371/5.184905660377359; rounds (PBA)=15.759748427672957;} archmage: {team=any ; avg hp=5.359748427672956 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.442767295597484; hits/misses (PBA)= 10.711949685534591/5.1257861635220126; rounds (PBA)=15.944654088050314;} knight: {team=any ; avg hp=-6.010062893081761 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.29559748427673; hits/misses (PBA)= 2.7547169811320753/2.4075471698113207; rounds (PBA)=2.581132075471698;} dire wolf #2: {team=neutral evil ; avg hp=0.3786163522012579 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.79874213836478; hits/misses (PBA)= 5.538364779874214/3.7937106918238994; rounds (PBA)=9.377358490566039;} dire wolf #4: {team=neutral evil ; avg hp=-0.14339622641509434 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.646540880503146; hits/misses (PBA)= 5.342138364779874/3.811320754716981; rounds (PBA)=9.184905660377359;} drow #8: {team=neutral evil ; avg hp=-5.554716981132075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9446540880503145; hits/misses (PBA)= 0.9849056603773585/1.361006289308176; rounds (PBA)=2.389937106918239;} ogre: {team=chaotic evil ; avg hp=17.656603773584905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.49937106918239; hits/misses (PBA)= 6.845283018867924/4.182389937106918; rounds (PBA)=11.342138364779874;} drow #3: {team=neutral evil ; avg hp=-5.725786163522012 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.511949685534591; hits/misses (PBA)= 0.9270440251572327/1.3735849056603773; rounds (PBA)=2.348427672955975;} drow #12: {team=neutral evil ; avg hp=-5.620125786163522 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.683018867924528; hits/misses (PBA)= 0.9773584905660377/1.4062893081761005; rounds (PBA)=2.4213836477987423;} knight #2: {team=any ; avg hp=-5.836477987421383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.09811320754717; hits/misses (PBA)= 2.8339622641509434/2.569811320754717; rounds (PBA)=2.70188679245283;} dire wolf #3: {team=neutral evil ; avg hp=0.19874213836477989 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.16603773584906; hits/misses (PBA)= 5.412578616352201/3.7672955974842766; rounds (PBA)=9.218867924528302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 767; Sum of rounds: 14447; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 369; > Team neutral evil = winning battles: 167; perfect battles: 0; close-call battles: 167; > Team any = winning battles: 135; perfect battles: 0; close-call battles: 135; ------------------------------------------------- Combattants ------------------------------------------------ drow #15: {team=neutral evil ; avg hp=-5.44980443285528 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357235984354628; hits/misses (PBA)= 0.9126466753585397/1.4172099087353325; rounds (PBA)=2.3872229465449806;} knight #3: {team=any ; avg hp=-5.921773142112126 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.870925684485005; hits/misses (PBA)= 2.9621903520208606/2.5501955671447196; rounds (PBA)=2.75619295958279;} knight #2: {team=any ; avg hp=-5.840938722294655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.26857887874837; hits/misses (PBA)= 2.847457627118644/2.623207301173403; rounds (PBA)=2.7353324641460235;} drow #6: {team=neutral evil ; avg hp=-5.681877444589309 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298565840938722; hits/misses (PBA)= 0.8800521512385919/1.4471968709256844; rounds (PBA)=2.36245110821382;} drow #13: {team=neutral evil ; avg hp=-5.8474576271186445 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359843546284225; hits/misses (PBA)= 0.9204693611473272/1.36245110821382; rounds (PBA)=2.332464146023468;} ogre: {team=chaotic evil ; avg hp=15.913950456323338 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.44719687092568; hits/misses (PBA)= 7.020860495436767/4.067796610169491; rounds (PBA)=11.465449804432856;} archmage: {team=any ; avg hp=4.650586701434159 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.186440677966104; hits/misses (PBA)= 10.926988265971318/5.185136897001303; rounds (PBA)=16.215123859191657;} dire wolf: {team=neutral evil ; avg hp=0.46153846153846156 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.23337679269883; hits/misses (PBA)= 5.599739243807041/3.833116036505867; rounds (PBA)=9.478487614080834;} drow: {team=neutral evil ; avg hp=-5.834419817470665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.953063885267275; hits/misses (PBA)= 0.8383311603650587/1.4002607561929596; rounds (PBA)=2.2816166883963493;} drow #11: {team=neutral evil ; avg hp=-5.650586701434159 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1199478487614085; hits/misses (PBA)= 0.8513689700130378/1.3807040417209908; rounds (PBA)=2.2816166883963493;} ogre #2: {team=chaotic evil ; avg hp=15.992177314211213 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.44589308996089; hits/misses (PBA)= 6.88135593220339/3.8891786179921772; rounds (PBA)=11.029986962190351;} drow #9: {team=neutral evil ; avg hp=-5.809647979139505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.66883963494133; hits/misses (PBA)= 0.954367666232073/1.3441981747066494; rounds (PBA)=2.3428943937418514;} dire wolf #3: {team=neutral evil ; avg hp=0.17209908735332463 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.27509778357236; hits/misses (PBA)= 5.498044328552803/3.8526727509778356; rounds (PBA)=9.384615384615385;} dire wolf #5: {team=neutral evil ; avg hp=0.05736636245110821 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.77053455019557; hits/misses (PBA)= 5.646675358539765/3.831812255541069; rounds (PBA)=9.528031290743154;} dire wolf #2: {team=neutral evil ; avg hp=0.23468057366362452 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.64667535853977; hits/misses (PBA)= 5.441981747066492/3.91264667535854; rounds (PBA)=9.40026075619296;} knight: {team=any ; avg hp=-5.685788787483703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.73142112125163; hits/misses (PBA)= 2.7027379400260756/2.379400260756193; rounds (PBA)=2.5410691003911343;} archmage #2: {team=any ; avg hp=5.501955671447197 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.52411994784876; hits/misses (PBA)= 11.001303780964799/5.159061277705345; rounds (PBA)=16.233376792698827;} ogre #3: {team=chaotic evil ; avg hp=14.7496740547588 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.65710560625814; hits/misses (PBA)= 6.882659713168188/3.9322033898305087; rounds (PBA)=11.112125162972621;} drow #8: {team=neutral evil ; avg hp=-5.529335071707953 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.092568448500652; hits/misses (PBA)= 0.8657105606258149/1.3468057366362451; rounds (PBA)=2.255541069100391;} drow #7: {team=neutral evil ; avg hp=-5.8578878748370276 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.389830508474576; hits/misses (PBA)= 0.8917861799217731/1.3741851368970013; rounds (PBA)=2.301173402868318;} ogre #5: {team=chaotic evil ; avg hp=16.3767926988266 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.34159061277705; hits/misses (PBA)= 7.0560625814863105/4.089960886571056; rounds (PBA)=11.469361147327248;} drow #12: {team=neutral evil ; avg hp=-6.009126466753585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981747066492829; hits/misses (PBA)= 0.848761408083442/1.348109517601043; rounds (PBA)=2.24380704041721;} dire wolf #4: {team=neutral evil ; avg hp=-0.23989569752281617 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16297262059974; hits/misses (PBA)= 5.48761408083442/3.696219035202086; rounds (PBA)=9.215123859191657;} drow #5: {team=neutral evil ; avg hp=-5.941329856584094 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.011734028683181; hits/misses (PBA)= 0.848761408083442/1.3754889178617993; rounds (PBA)=2.2685788787483703;} drow #2: {team=neutral evil ; avg hp=-5.547588005215124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.565840938722294; hits/misses (PBA)= 0.9348109517601043/1.318122555410691; rounds (PBA)=2.2998696219035204;} drow #10: {team=neutral evil ; avg hp=-5.664928292046936 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.17470664928292; hits/misses (PBA)= 0.8722294654498044/1.36245110821382; rounds (PBA)=2.2777053455019556;} ogre #4: {team=chaotic evil ; avg hp=16.569752281616687 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.45762711864407; hits/misses (PBA)= 6.955671447196871/4.044328552803129; rounds (PBA)=11.26205997392438;} drow #3: {team=neutral evil ; avg hp=-5.265971316818774 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.409387222946545; hits/misses (PBA)= 0.9048239895697523/1.3585397653194264; rounds (PBA)=2.2959582790091266;} drow #4: {team=neutral evil ; avg hp=-5.314211212516297 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380704041720991; hits/misses (PBA)= 0.9061277705345502/1.3546284224250327; rounds (PBA)=2.305084745762712;} drow #14: {team=neutral evil ; avg hp=-5.577574967405476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173402868318123; hits/misses (PBA)= 0.8683181225554107/1.4080834419817472; rounds (PBA)=2.320730117340287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1275; Sum of rounds: 14719; chaotic evil : 0.0 ± 0.0; neutral evil : 0.25 ± 0.01; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team neutral evil = winning battles: 1231; perfect battles: 0; close-call battles: 1231; > Team any = winning battles: 39; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-4.105882352941176 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.287058823529414; hits/misses (PBA)= 2.71921568627451/2.070588235294118; rounds (PBA)=4.792941176470588;} drow #3: {team=neutral evil ; avg hp=-1.283921568627451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.749019607843136; hits/misses (PBA)= 2.1866666666666665/1.8745098039215686; rounds (PBA)=4.140392156862745;} drow #11: {team=neutral evil ; avg hp=-1.0329411764705883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.635294117647058; hits/misses (PBA)= 2.334901960784314/1.8972549019607843; rounds (PBA)=4.310588235294118;} knight: {team=any ; avg hp=-5.143529411764706 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.171764705882353; hits/misses (PBA)= 1.7184313725490197/1.795294117647059; rounds (PBA)=1.7568627450980392;} drow #10: {team=neutral evil ; avg hp=-1.4368627450980391 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.430588235294117; hits/misses (PBA)= 2.1349019607843136/1.8227450980392157; rounds (PBA)=4.041568627450981;} drow: {team=neutral evil ; avg hp=-1.0250980392156863 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.71607843137255; hits/misses (PBA)= 2.348235294117647/1.8870588235294117; rounds (PBA)=4.305098039215686;} ogre #3: {team=chaotic evil ; avg hp=-3.9952941176470587 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.15607843137255; hits/misses (PBA)= 2.7788235294117647/2.076862745098039; rounds (PBA)=4.855686274509804;} drow #2: {team=neutral evil ; avg hp=-1.3929411764705881 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.816470588235294; hits/misses (PBA)= 2.2211764705882353/1.864313725490196; rounds (PBA)=4.1607843137254905;} knight #2: {team=any ; avg hp=-5.254901960784314 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.47686274509804; hits/misses (PBA)= 1.7443137254901961/1.7631372549019608; rounds (PBA)=1.7537254901960784;} drow #13: {team=neutral evil ; avg hp=-0.7035294117647058 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.11921568627451; hits/misses (PBA)= 2.2580392156862743/1.872156862745098; rounds (PBA)=4.209411764705882;} drow #8: {team=neutral evil ; avg hp=-1.052549019607843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.395294117647058; hits/misses (PBA)= 2.2901960784313724/1.9168627450980391; rounds (PBA)=4.276078431372549;} drow #6: {team=neutral evil ; avg hp=-0.8847058823529412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.054117647058824; hits/misses (PBA)= 2.2376470588235295/1.855686274509804; rounds (PBA)=4.16235294117647;} archmage: {team=any ; avg hp=-2.847058823529412 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.216470588235293; hits/misses (PBA)= 6.04/3.764705882352941; rounds (PBA)=9.819607843137256;} drow #14: {team=neutral evil ; avg hp=-1.532549019607843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.704313725490197; hits/misses (PBA)= 2.1827450980392156/1.7835294117647058; rounds (PBA)=4.047058823529412;} dire wolf: {team=neutral evil ; avg hp=33.49490196078431 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.84156862745098; hits/misses (PBA)= 6.811764705882353/3.563921568627451; rounds (PBA)=10.507450980392157;} dire wolf #3: {team=neutral evil ; avg hp=33.13803921568628 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.29019607843138; hits/misses (PBA)= 6.658039215686275/3.675294117647059; rounds (PBA)=10.449411764705882;} drow #7: {team=neutral evil ; avg hp=-1.083921568627451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308235294117647; hits/misses (PBA)= 2.288627450980392/1.9341176470588235; rounds (PBA)=4.2964705882352945;} archmage #2: {team=any ; avg hp=-2.7529411764705882 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.4321568627451; hits/misses (PBA)= 6.0329411764705885/3.8329411764705883; rounds (PBA)=9.88156862745098;} ogre: {team=chaotic evil ; avg hp=-3.883137254901961 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.4964705882353; hits/misses (PBA)= 2.7937254901960786/2.051764705882353; rounds (PBA)=4.847058823529411;} drow #4: {team=neutral evil ; avg hp=-1.2603921568627452 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.774901960784314; hits/misses (PBA)= 2.191372549019608/1.8619607843137256; rounds (PBA)=4.138039215686274;} dire wolf #5: {team=neutral evil ; avg hp=33.34980392156863 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.59058823529412; hits/misses (PBA)= 6.806274509803922/3.549019607843137; rounds (PBA)=10.481568627450981;} drow #15: {team=neutral evil ; avg hp=-0.6164705882352941 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.700392156862746; hits/misses (PBA)= 2.1733333333333333/1.9498039215686274; rounds (PBA)=4.193725490196078;} dire wolf #2: {team=neutral evil ; avg hp=32.97803921568627 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.02980392156863; hits/misses (PBA)= 6.744313725490196/3.549019607843137; rounds (PBA)=10.414901960784313;} drow #12: {team=neutral evil ; avg hp=-0.5552941176470588 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.76392156862745; hits/misses (PBA)= 2.3905882352941177/1.895686274509804; rounds (PBA)=4.348235294117647;} drow #5: {team=neutral evil ; avg hp=-1.0745098039215686 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.40470588235294; hits/misses (PBA)= 2.307450980392157/1.8313725490196078; rounds (PBA)=4.214901960784314;} ogre #4: {team=chaotic evil ; avg hp=-4.020392156862745 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.762352941176474; hits/misses (PBA)= 2.8141176470588234/2.024313725490196; rounds (PBA)=4.83843137254902;} dire wolf #4: {team=neutral evil ; avg hp=33.316078431372546 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.26117647058824; hits/misses (PBA)= 6.8392156862745095/3.5341176470588236; rounds (PBA)=10.509803921568627;} drow #9: {team=neutral evil ; avg hp=-0.8188235294117647 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.31764705882353; hits/misses (PBA)= 2.2776470588235296/1.8988235294117648; rounds (PBA)=4.243137254901961;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1421; Sum of rounds: 16666; chaotic evil : 0.0 ± 0.0; neutral evil : 0.27 ± 0.01; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 12; > Team neutral evil = winning battles: 1367; perfect battles: 0; close-call battles: 1366; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #5: {team=neutral evil ; avg hp=32.95918367346939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.24560168895144; hits/misses (PBA)= 6.810696692470091/3.705840957072484; rounds (PBA)=10.652357494722027;} drow #2: {team=neutral evil ; avg hp=-1.76917663617171 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385643912737509; hits/misses (PBA)= 2.1372273047149895/1.8557353976073188; rounds (PBA)=4.060520760028149;} dire wolf #4: {team=neutral evil ; avg hp=32.94088669950739 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24771287825475; hits/misses (PBA)= 6.844475721323012/3.6368754398311047; rounds (PBA)=10.601688951442647;} drow: {team=neutral evil ; avg hp=-1.211118930330753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.363124560168895; hits/misses (PBA)= 2.2730471498944405/1.8620689655172413; rounds (PBA)=4.215341308937368;} drow #6: {team=neutral evil ; avg hp=-1.1259676284306825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.173117522871218; hits/misses (PBA)= 2.2568613652357494/1.816326530612245; rounds (PBA)=4.139338494018297;} ogre #3: {team=chaotic evil ; avg hp=-3.904292751583392 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21956368754398; hits/misses (PBA)= 2.8796622097114706/2.0781140042223787; rounds (PBA)=4.959183673469388;} drow #7: {team=neutral evil ; avg hp=-1.4018296973962 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.019704433497537; hits/misses (PBA)= 2.2364532019704435/1.8740323715693175; rounds (PBA)=4.177339901477833;} drow #5: {team=neutral evil ; avg hp=-1.0978184377199156 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.961294862772695; hits/misses (PBA)= 2.2399718508092894/1.8944405348346236; rounds (PBA)=4.2047853624208305;} drow #4: {team=neutral evil ; avg hp=-0.9873328641801549 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.994370161857846; hits/misses (PBA)= 2.2280084447572133/1.8740323715693175; rounds (PBA)=4.174524982406756;} knight #2: {team=any ; avg hp=-5.387755102040816 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57494722026742; hits/misses (PBA)= 1.7600281491907108/1.7670654468684026; rounds (PBA)=1.7635467980295567;} drow #13: {team=neutral evil ; avg hp=-1.6748768472906403 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.448979591836734; hits/misses (PBA)= 2.142857142857143/1.7712878254750175; rounds (PBA)=4.004926108374384;} dire wolf: {team=neutral evil ; avg hp=32.88951442646024 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.09500351864884; hits/misses (PBA)= 6.772695285010556/3.6699507389162562; rounds (PBA)=10.57283603096411;} drow #3: {team=neutral evil ; avg hp=-1.1738212526389866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.738212526389866; hits/misses (PBA)= 2.1885995777621394/1.9007741027445462; rounds (PBA)=4.161154116819142;} archmage #2: {team=any ; avg hp=-2.4982406755805773 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.953553835327234; hits/misses (PBA)= 6.144968332160451/3.7726952850105557; rounds (PBA)=9.934553131597466;} ogre #2: {team=chaotic evil ; avg hp=-3.677691766361717 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.995073891625616; hits/misses (PBA)= 2.8402533427163967/2.1182266009852215; rounds (PBA)=4.961294862772696;} ogre #4: {team=chaotic evil ; avg hp=-3.8177339901477834 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.683321604503874; hits/misses (PBA)= 2.82899366643209/2.075299085151302; rounds (PBA)=4.910626319493314;} drow #12: {team=neutral evil ; avg hp=-1.363124560168895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.981703026038002; hits/misses (PBA)= 2.22237860661506/1.8937368050668544; rounds (PBA)=4.183673469387755;} knight: {team=any ; avg hp=-5.144264602392681 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.098522167487683; hits/misses (PBA)= 1.8008444757213231/1.776917663617171; rounds (PBA)=1.788881069669247;} ogre: {team=chaotic evil ; avg hp=-3.8508092892329344 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.75299085151302; hits/misses (PBA)= 2.841660802251935/2.0577058409570723; rounds (PBA)=4.906403940886699;} drow #8: {team=neutral evil ; avg hp=-1.3103448275862069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.04292751583392; hits/misses (PBA)= 2.2287121745249823/1.9134412385643913; rounds (PBA)=4.211822660098522;} drow #9: {team=neutral evil ; avg hp=-1.2040816326530612 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.560168895144265; hits/misses (PBA)= 2.151301900070373/1.8472906403940887; rounds (PBA)=4.089373680506686;} archmage: {team=any ; avg hp=-2.9542575650950034 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.062631949331458; hits/misses (PBA)= 6.187192118226601/3.8430682617874736; rounds (PBA)=10.04222378606615;} dire wolf #2: {team=neutral evil ; avg hp=33.10063335679099 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66361717100634; hits/misses (PBA)= 6.792399718508093/3.642505277973258; rounds (PBA)=10.556650246305418;} drow #14: {team=neutral evil ; avg hp=-1.0767065446868402 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031667839549613; hits/misses (PBA)= 2.2624912033779028/1.904996481351161; rounds (PBA)=4.255453905700211;} drow #11: {team=neutral evil ; avg hp=-0.7220267417311752 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.097114707952146; hits/misses (PBA)= 2.251231527093596/1.9619985925404644; rounds (PBA)=4.275158339197748;} drow #15: {team=neutral evil ; avg hp=-1.7114707952146375 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.77902885292048; hits/misses (PBA)= 2.0246305418719213/1.7987332864180154; rounds (PBA)=3.9049964813511613;} drow #10: {team=neutral evil ; avg hp=-0.9894440534834623 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080225193525687; hits/misses (PBA)= 2.2793807178043632/1.8311048557353975; rounds (PBA)=4.181562280084448;} dire wolf #3: {team=neutral evil ; avg hp=33.12737508796622 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.78676988036594; hits/misses (PBA)= 6.8831808585503165/3.6206896551724137; rounds (PBA)=10.635467980295566;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1454; Sum of rounds: 13017; chaotic evil : 0.0 ± 0.0; neutral evil : 0.29 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1450; perfect battles: 0; close-call battles: 1449; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=1.7475928473177442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.405777166437414; hits/misses (PBA)= 2.4752407152682254/1.983493810178817; rounds (PBA)=4.544704264099037;} ogre #3: {team=chaotic evil ; avg hp=-3.7888583218707015 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.170563961485556; hits/misses (PBA)= 2.2744154057771664/1.8363136176066024; rounds (PBA)=4.110729023383769;} knight: {team=any ; avg hp=-4.9071526822558456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.850068775790923; hits/misses (PBA)= 1.7895460797799174/1.7372764786795047; rounds (PBA)=1.7634112792297112;} drow #6: {team=neutral evil ; avg hp=1.672627235213205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.699449793672628; hits/misses (PBA)= 2.3507565337001375/2.0261348005502064; rounds (PBA)=4.461485557083907;} drow #8: {team=neutral evil ; avg hp=2.237964236588721 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.139614855570839; hits/misses (PBA)= 2.6011004126547457/2.107977991746905; rounds (PBA)=4.797799174690509;} dire wolf #2: {team=neutral evil ; avg hp=36.50137551581843 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59078404401651; hits/misses (PBA)= 5.333562585969739/3.1203576341127923; rounds (PBA)=8.56121045392022;} drow #9: {team=neutral evil ; avg hp=2.3892709766162312 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.748968363136177; hits/misses (PBA)= 2.546079779917469/2.0742778541953233; rounds (PBA)=4.702888583218707;} drow #10: {team=neutral evil ; avg hp=2.3507565337001375 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.504814305364512; hits/misses (PBA)= 2.501375515818432/2.1574965612104537; rounds (PBA)=4.731774415405777;} ogre #2: {team=chaotic evil ; avg hp=-3.9346629986244843 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.27716643741403; hits/misses (PBA)= 2.3521320495185694/1.7572214580467675; rounds (PBA)=4.109353507565337;} drow #3: {team=neutral evil ; avg hp=1.640990371389271 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.124484181568087; hits/misses (PBA)= 2.409215955983494/2.0103163686382395; rounds (PBA)=4.504814305364512;} drow #11: {team=neutral evil ; avg hp=2.1588720770288856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975928473177442; hits/misses (PBA)= 2.5495185694635487/2.068775790921596; rounds (PBA)=4.700137551581843;} drow #2: {team=neutral evil ; avg hp=2.27716643741403 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.098349381017881; hits/misses (PBA)= 2.4291609353507564/2.12585969738652; rounds (PBA)=4.643053645116919;} ogre: {team=chaotic evil ; avg hp=-4.0880330123796425 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.526822558459422; hits/misses (PBA)= 2.298486932599725/1.8191196698762035; rounds (PBA)=4.117606602475928;} knight #2: {team=any ; avg hp=-4.784731774415405 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42159559834938; hits/misses (PBA)= 1.7420907840440165/1.748968363136176; rounds (PBA)=1.7455295735900962;} archmage #2: {team=any ; avg hp=-4.146492434662998 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.20426409903714; hits/misses (PBA)= 4.506189821182944/3.033012379642366; rounds (PBA)=7.541265474552957;} dire wolf #4: {team=neutral evil ; avg hp=36.535075653370015 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.89133425034388; hits/misses (PBA)= 5.394085281980743/3.0811554332874826; rounds (PBA)=8.568775790921595;} dire wolf: {team=neutral evil ; avg hp=36.41678129298487 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.90646492434663; hits/misses (PBA)= 5.376203576341128/3.076341127922971; rounds (PBA)=8.55777166437414;} drow: {team=neutral evil ; avg hp=2.4869325997248968 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.759284731774416; hits/misses (PBA)= 2.5440165061898212/2.0735900962861074; rounds (PBA)=4.71595598349381;} drow #13: {team=neutral evil ; avg hp=2.1354883081155434 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295048143053645; hits/misses (PBA)= 2.4793672627235215/2.03232462173315; rounds (PBA)=4.609353507565337;} archmage: {team=any ; avg hp=-4.158872077028886 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.352819807427785; hits/misses (PBA)= 4.537138927097661/3.0701513067400277; rounds (PBA)=7.607977991746905;} drow #14: {team=neutral evil ; avg hp=2.109353507565337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.376203576341128; hits/misses (PBA)= 2.454607977991747/2.1107290233837688; rounds (PBA)=4.654057771664374;} drow #12: {team=neutral evil ; avg hp=2.1650618982118295 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.330811554332875; hits/misses (PBA)= 2.4594222833562585/2.090784044016506; rounds (PBA)=4.645804676753783;} drow #15: {team=neutral evil ; avg hp=2.328060522696011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.091471801925723; hits/misses (PBA)= 2.5729023383768914/2.0123796423658873; rounds (PBA)=4.665061898211829;} dire wolf #5: {team=neutral evil ; avg hp=36.47317744154058 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.422283356258596; hits/misses (PBA)= 5.343191196698762/3.129986244841816; rounds (PBA)=8.570839064649244;} drow #5: {team=neutral evil ; avg hp=2.3060522696011003 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.25515818431912; hits/misses (PBA)= 2.452544704264099/2.1733149931224207; rounds (PBA)=4.733149931224209;} dire wolf #3: {team=neutral evil ; avg hp=36.55226960110041 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.87757909215956; hits/misses (PBA)= 5.295735900962861/3.1657496561210454; rounds (PBA)=8.57977991746905;} drow #7: {team=neutral evil ; avg hp=1.954607977991747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.112104539202202; hits/misses (PBA)= 2.422971114167813/2.1011004126547457; rounds (PBA)=4.612104539202201;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1526; Sum of rounds: 13660; chaotic evil : 0.0 ± 0.0; neutral evil : 0.3 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team neutral evil = winning battles: 1524; perfect battles: 0; close-call battles: 1523; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #8: {team=neutral evil ; avg hp=2.3525557011795546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.857142857142858; hits/misses (PBA)= 2.5288335517693317/2.1068152031454783; rounds (PBA)=4.72608125819135;} drow #7: {team=neutral evil ; avg hp=2.209043250327654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.565530799475754; hits/misses (PBA)= 2.5052424639580604/2.041939711664482; rounds (PBA)=4.6435124508519;} drow #13: {team=neutral evil ; avg hp=1.4174311926605505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.844036697247706; hits/misses (PBA)= 2.363040629095675/1.9960681520314547; rounds (PBA)=4.448885976408913;} drow #15: {team=neutral evil ; avg hp=2.446264744429882 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.811926605504587; hits/misses (PBA)= 2.538007863695937/2.083224115334207; rounds (PBA)=4.713630406290957;} ogre #3: {team=chaotic evil ; avg hp=-3.915465268676278 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.993446920052424; hits/misses (PBA)= 2.323722149410223/1.8256880733944953; rounds (PBA)=4.152686762778506;} dire wolf #5: {team=neutral evil ; avg hp=36.492791612057665 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.30733944954128; hits/misses (PBA)= 5.349279161205767/3.103538663171691; rounds (PBA)=8.555045871559633;} drow #9: {team=neutral evil ; avg hp=2.1533420707732636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.416775884665793; hits/misses (PBA)= 2.471821756225426/2.0812581913499346; rounds (PBA)=4.6290956749672345;} knight: {team=any ; avg hp=-4.941022280471822 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.777195281782436; hits/misses (PBA)= 1.7876802096985582/1.796854521625164; rounds (PBA)=1.792267365661861;} drow #10: {team=neutral evil ; avg hp=1.7280471821756225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.984272608125819; hits/misses (PBA)= 2.4017038007863696/2.039318479685452; rounds (PBA)=4.535386631716907;} drow #11: {team=neutral evil ; avg hp=1.7463958060288336 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13040629095675; hits/misses (PBA)= 2.4429882044560944/2.0471821756225426; rounds (PBA)=4.568807339449541;} drow #5: {team=neutral evil ; avg hp=2.0144167758846656 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.036041939711664; hits/misses (PBA)= 2.4115334207077326/2.060943643512451; rounds (PBA)=4.581913499344692;} archmage: {team=any ; avg hp=-4.466579292267365 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.571428571428573; hits/misses (PBA)= 4.574049803407601/2.9469200524246397; rounds (PBA)=7.5209698558322415;} knight #2: {team=any ; avg hp=-5.18348623853211 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.475098296199214; hits/misses (PBA)= 1.745740498034076/1.8243774574049803; rounds (PBA)=1.7850589777195283;} drow #2: {team=neutral evil ; avg hp=2.2942332896461335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.663826998689384; hits/misses (PBA)= 2.512450851900393/2.100262123197903; rounds (PBA)=4.695281782437745;} dire wolf #4: {team=neutral evil ; avg hp=36.51769331585845 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.142857142857146; hits/misses (PBA)= 5.427260812581913/3.009829619921363; rounds (PBA)=8.532765399737876;} ogre #2: {team=chaotic evil ; avg hp=-3.9220183486238533 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.965923984272607; hits/misses (PBA)= 2.3309305373525557/1.7785058977719528; rounds (PBA)=4.110747051114023;} drow #4: {team=neutral evil ; avg hp=2.3211009174311927 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.629095674967235; hits/misses (PBA)= 2.5006553079947573/2.0779816513761467; rounds (PBA)=4.666448230668414;} drow #12: {team=neutral evil ; avg hp=2.0137614678899083 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.302096985583225; hits/misses (PBA)= 2.467889908256881/2.0583224115334207; rounds (PBA)=4.6290956749672345;} archmage #2: {team=any ; avg hp=-4.418086500655308 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40170380078637; hits/misses (PBA)= 4.543250327653998/3.083224115334207; rounds (PBA)=7.626474442988204;} drow #14: {team=neutral evil ; avg hp=2.2732634338138924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.657273918741808; hits/misses (PBA)= 2.5288335517693317/2.1585845347313235; rounds (PBA)=4.773263433813892;} drow: {team=neutral evil ; avg hp=2.418086500655308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.500655307994757; hits/misses (PBA)= 2.4895150720838792/2.0589777195281784; rounds (PBA)=4.6422018348623855;} ogre: {team=chaotic evil ; avg hp=-3.8689384010484926 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.36435124508519; hits/misses (PBA)= 2.272608125819135/1.8296199213630406; rounds (PBA)=4.102228047182176;} dire wolf #3: {team=neutral evil ; avg hp=36.48754914809961 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.84862385321101; hits/misses (PBA)= 5.365661861074705/3.1120576671035387; rounds (PBA)=8.57208387942333;} drow #3: {team=neutral evil ; avg hp=2.2771952817824377 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.530799475753604; hits/misses (PBA)= 2.479030144167759/2.0694626474442988; rounds (PBA)=4.6422018348623855;} drow #6: {team=neutral evil ; avg hp=2.501310615989515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.693315858453474; hits/misses (PBA)= 2.5157273918741807/2.0956749672346002; rounds (PBA)=4.714285714285714;} dire wolf #2: {team=neutral evil ; avg hp=36.35976408912189 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.726736566186105; hits/misses (PBA)= 5.368283093053735/3.0681520314547837; rounds (PBA)=8.524901703800786;} dire wolf: {team=neutral evil ; avg hp=36.58584534731324 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.30537352555701; hits/misses (PBA)= 5.314547837483618/3.146788990825688; rounds (PBA)=8.559633027522937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1822; Sum of rounds: 13098; chaotic evil : 0.0 ± 0.0; neutral evil : 0.36 ± 0.01; any : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1822; perfect battles: 0; close-call battles: 1805; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.752469813391876; hits/misses (PBA)= 4.144895718990121/2.615257958287596; rounds (PBA)=6.832601536772777;} knight: {team=any ; avg hp=-4.431942919868277 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.538968166849617; hits/misses (PBA)= 1.6619099890230515/1.8035126234906695; rounds (PBA)=1.7327113062568607;} ogre #2: {team=chaotic evil ; avg hp=-3.7711306256860593 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.441273326015367; hits/misses (PBA)= 1.8693743139407244/1.5993413830954994; rounds (PBA)=3.468715697036224;} drow #4: {team=neutral evil ; avg hp=5.423161361141602 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.390779363336993; hits/misses (PBA)= 2.473655323819978/2.1690450054884742; rounds (PBA)=4.739846322722284;} drow #6: {team=neutral evil ; avg hp=5.278814489571899 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.275521405049396; hits/misses (PBA)= 2.4527991218441274/2.1174533479692648; rounds (PBA)=4.703622392974753;} archmage: {team=other; avg hp=-3.9149286498353457 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.182217343578486; hits/misses (PBA)= 3.442919868276619/2.548847420417124; rounds (PBA)=5.991767288693743;} drow #11: {team=neutral evil ; avg hp=5.337541163556531 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.756311745334797; hits/misses (PBA)= 2.530186608122942/2.066410537870472; rounds (PBA)=4.699231613611416;} drow #12: {team=neutral evil ; avg hp=5.647091108671789 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.053787047200878; hits/misses (PBA)= 2.574094401756312/2.102634467618002; rounds (PBA)=4.777716794731065;} dire wolf #5: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.54829857299671; hits/misses (PBA)= 4.126783754116356/2.625137211855104; rounds (PBA)=6.833699231613611;} drow #2: {team=neutral evil ; avg hp=5.709110867178924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.51317233809001; hits/misses (PBA)= 2.494511525795829/2.1652030735455545; rounds (PBA)=4.7683863885839735;} knight #2: {team=any ; avg hp=-4.432491767288694 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.712952799121844; hits/misses (PBA)= 1.6767288693743139/1.774423710208562; rounds (PBA)=1.725576289791438;} drow #3: {team=neutral evil ; avg hp=5.633918770581778 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.767837541163557; hits/misses (PBA)= 2.54006586169045/2.142151481888035; rounds (PBA)=4.7815587266739845;} drow #14: {team=neutral evil ; avg hp=5.644895718990121 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.802414928649835; hits/misses (PBA)= 2.540614709110867/2.1470911086717894; rounds (PBA)=4.7881448957189905;} drow #7: {team=neutral evil ; avg hp=5.376509330406147 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.703073545554336; hits/misses (PBA)= 2.5192096597145994/2.0987925356750825; rounds (PBA)=4.732162458836443;} drow #8: {team=neutral evil ; avg hp=5.1619099890230515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465971459934138; hits/misses (PBA)= 2.491218441273326/2.075192096597146; rounds (PBA)=4.683863885839736;} archmage #2: {team=other; avg hp=-4.054884742041712 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.960482985729968; hits/misses (PBA)= 3.4006586169045003/2.562019758507135; rounds (PBA)=5.9626783754116355;} dire wolf #3: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.82436882546652; hits/misses (PBA)= 4.128430296377607/2.628430296377607; rounds (PBA)=6.830954994511526;} drow #15: {team=neutral evil ; avg hp=5.580680570801317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.517563117453347; hits/misses (PBA)= 2.4895718990120748/2.1695938529088914; rounds (PBA)=4.767837541163557;} drow #9: {team=neutral evil ; avg hp=5.388583973655324 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.323271130625686; hits/misses (PBA)= 2.4588364434687158/2.1926454445664105; rounds (PBA)=4.756860592755214;} ogre: {team=chaotic evil ; avg hp=-3.7974753018660814 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.321075740944018; hits/misses (PBA)= 1.9308452250274424/1.5675082327113063; rounds (PBA)=3.4983534577387485;} dire wolf: {team=neutral evil ; avg hp=36.98188803512623 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.915477497255765; hits/misses (PBA)= 4.146542261251372/2.630076838638858; rounds (PBA)=6.852360043907794;} drow: {team=neutral evil ; avg hp=5.5801317233809 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.214050493962679; hits/misses (PBA)= 2.479143798024149/2.1800219538968166; rounds (PBA)=4.774972557628979;} drow #5: {team=neutral evil ; avg hp=5.841931942919868 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.621295279912184; hits/misses (PBA)= 2.5214050493962676/2.1525795828759606; rounds (PBA)=4.795279912184412;} drow #13: {team=neutral evil ; avg hp=5.736553238199781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.695938529088913; hits/misses (PBA)= 2.5373216245883645/2.186059275521405; rounds (PBA)=4.818331503841932;} drow #10: {team=neutral evil ; avg hp=5.538419319429199 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.753567508232711; hits/misses (PBA)= 2.5417124039517014/2.0954994511525795; rounds (PBA)=4.732162458836443;} dire wolf #4: {team=neutral evil ; avg hp=36.99780461031833 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.64324917672887; hits/misses (PBA)= 4.120197585071351/2.6218441273326016; rounds (PBA)=6.827661909989023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1721; Sum of rounds: 32561; chaotic evil : 0.03 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.04 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.27 ± 0.01; > Team chaotic evil = winning battles: 160; perfect battles: 0; close-call battles: 98; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 190; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1370; perfect battles: 0; close-call battles: 584; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=17.481115630447416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.69262056943637; hits/misses (PBA)= 16.642068564787913/9.458454386984311; rounds (PBA)=14.722835560720512;} dire wolf #3: {team=unaligned ; avg hp=-5.056943637420105 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.668216153399186; hits/misses (PBA)= 1.7699012202208018/1.7565368971528181; rounds (PBA)=3.52643811737362;} drow #2: {team=neutral evil ; avg hp=-5.838466008134805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.243463102847182; hits/misses (PBA)= 1.4241719930273098/1.2184776292852992; rounds (PBA)=2.697269029633934;} dire wolf: {team=unaligned ; avg hp=-5.0708890180127835 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.11272515979082; hits/misses (PBA)= 1.7106333527019175/1.6804183614177803; rounds (PBA)=3.3910517141196976;} dire wolf #2: {team=unaligned ; avg hp=-4.948866937826845 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95177222545032; hits/misses (PBA)= 1.7112144102266125/1.716443927948867; rounds (PBA)=3.4276583381754793;} ogre: {team=chaotic evil ; avg hp=-2.7629285299244626 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.74259151656014; hits/misses (PBA)= 5.9233004067402675/4.524694944799535; rounds (PBA)=10.735037768739105;} drow #15: {team=neutral evil ; avg hp=-5.722835560720512 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187681580476466; hits/misses (PBA)= 1.4137129575828007/1.1452643811737362; rounds (PBA)=2.6147588611272514;} drow #7: {team=neutral evil ; avg hp=-5.624055781522371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.721673445671122; hits/misses (PBA)= 1.496223126089483/1.1934921557234166; rounds (PBA)=2.735037768739105;} drow #14: {team=neutral evil ; avg hp=-5.836141778036025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2068564787914; hits/misses (PBA)= 1.422428820453225/1.199883788495061; rounds (PBA)=2.6780941313190008;} drow #12: {team=neutral evil ; avg hp=-5.930854154561302 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696106914584544; hits/misses (PBA)= 1.5002905287623474/1.1731551423590936; rounds (PBA)=2.7245787332945963;} drow #10: {team=neutral evil ; avg hp=-5.729808251016851 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.072051133062173; hits/misses (PBA)= 1.390470656595003/1.167344567112144; rounds (PBA)=2.621150493898896;} drow #6: {team=neutral evil ; avg hp=-5.546194073213248 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.377687391051714; hits/misses (PBA)= 1.4259151656013946/1.169087739686229; rounds (PBA)=2.656595002905288;} drow #3: {team=neutral evil ; avg hp=-5.774549680418361 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438117373619988; hits/misses (PBA)= 1.441603718768158/1.2190586868099942; rounds (PBA)=2.7077280650784425;} drow #8: {team=neutral evil ; avg hp=-5.6571760604299826 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514816966879721; hits/misses (PBA)= 1.4584543869843114/1.21034282393957; rounds (PBA)=2.7298082510168507;} drow #9: {team=neutral evil ; avg hp=-5.977338756536897 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.268448576409064; hits/misses (PBA)= 1.409064497385241/1.1754793724578734; rounds (PBA)=2.6455549099360836;} drow #13: {team=neutral evil ; avg hp=-5.766995932597327 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134805345729227; hits/misses (PBA)= 1.3910517141196979/1.2109238814642649; rounds (PBA)=2.656595002905288;} dire wolf #5: {team=unaligned ; avg hp=-4.916908773968623 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.71179546775131; hits/misses (PBA)= 1.6746077861708308/1.6397443346891343; rounds (PBA)=3.314352120859965;} ogre #2: {team=chaotic evil ; avg hp=-1.968041836141778 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.78617083091225; hits/misses (PBA)= 6.030214991284137/4.625217896571761; rounds (PBA)=10.880302149912842;} drow #11: {team=neutral evil ; avg hp=-5.705403834979663 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285880302149913; hits/misses (PBA)= 1.42300987797792/1.1946542707728065; rounds (PBA)=2.672864613596746;} dire wolf #4: {team=unaligned ; avg hp=-4.8030214991284135 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.0801859384079; hits/misses (PBA)= 1.7844276583381755/1.6943637420104591; rounds (PBA)=3.4787914003486344;} archmage: {team=other; avg hp=0.3451481696687972 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.03660662405578; hits/misses (PBA)= 9.605461940732132/8.32655432887856; rounds (PBA)=18.04241719930273;} knight #2: {team=any ; avg hp=18.17024985473562 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.98489250435793; hits/misses (PBA)= 17.036025566531087/9.567112144102266; rounds (PBA)=15.055781522370715;} drow: {team=neutral evil ; avg hp=-5.648460197559558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436374201045904; hits/misses (PBA)= 1.4392794886693783/1.1812899477048229; rounds (PBA)=2.676932016269611;} drow #4: {team=neutral evil ; avg hp=-5.747821034282394 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.383497966298664; hits/misses (PBA)= 1.4201045903544451/1.2295177222545033; rounds (PBA)=2.705403834979663;} drow #5: {team=neutral evil ; avg hp=-5.717024985473562 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43114468332365; hits/misses (PBA)= 1.4462521789657177/1.2277745496804184; rounds (PBA)=2.7385241138872747;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1886; Sum of rounds: 35522; chaotic evil : 0.04 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.04 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.31 ± 0.01; > Team chaotic evil = winning battles: 179; perfect battles: 0; close-call battles: 108; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 176; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1531; perfect battles: 0; close-call battles: 670; ------------------------------------------------- Combattants ------------------------------------------------ drow #10: {team=neutral evil ; avg hp=-5.968716861081655 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.311240721102862; hits/misses (PBA)= 1.4432661717921527/1.205726405090138; rounds (PBA)=2.703605514316013;} dire wolf #4: {team=unaligned ; avg hp=-5.072640509013786 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07370095440085; hits/misses (PBA)= 1.6961823966065748/1.7226935312831388; rounds (PBA)=3.418875927889714;} knight #2: {team=any ; avg hp=18.503711558854718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0121951219512; hits/misses (PBA)= 17.035524920466596/9.60286320254507; rounds (PBA)=15.1203605514316;} drow #7: {team=neutral evil ; avg hp=-5.663308589607635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.518027571580063; hits/misses (PBA)= 1.4575821845174974/1.2168610816542949; rounds (PBA)=2.7274655355249204;} drow #8: {team=neutral evil ; avg hp=-5.66967126193001 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.289501590668081; hits/misses (PBA)= 1.4178154825026512/1.232237539766702; rounds (PBA)=2.7030752916224814;} drow #15: {team=neutral evil ; avg hp=-5.8244962884411455 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.283138918345704; hits/misses (PBA)= 1.4432661717921527/1.196712619300106; rounds (PBA)=2.685577942735949;} ogre #2: {team=chaotic evil ; avg hp=-2.256627783669141 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.90084835630965; hits/misses (PBA)= 5.933191940615059/4.56203605514316; rounds (PBA)=10.725344644750795;} dire wolf #3: {team=unaligned ; avg hp=-4.938494167550371 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.098621420996817; hits/misses (PBA)= 1.7120890774125133/1.6882290562036055; rounds (PBA)=3.4003181336161186;} drow: {team=neutral evil ; avg hp=-5.653234358430541 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.269883351007422; hits/misses (PBA)= 1.4342523860021208/1.1548250265111346; rounds (PBA)=2.6431601272534464;} drow #3: {team=neutral evil ; avg hp=-5.723753976670202 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.293743372216332; hits/misses (PBA)= 1.4310710498409331/1.1861081654294803; rounds (PBA)=2.6845174973488866;} ogre: {team=chaotic evil ; avg hp=-2.4098621420996817 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.23435843054082; hits/misses (PBA)= 5.890774125132555/4.642099681866384; rounds (PBA)=10.819194061505833;} drow #4: {team=neutral evil ; avg hp=-5.558324496288441 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.229586426299045; hits/misses (PBA)= 1.4247083775185578/1.1728525980911984; rounds (PBA)=2.6495227995758217;} dire wolf: {team=unaligned ; avg hp=-5.193001060445387 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23541887592789; hits/misses (PBA)= 1.7168610816542949/1.6558854718981972; rounds (PBA)=3.372746553552492;} dire wolf #5: {team=unaligned ; avg hp=-5.179745493107105 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.312831389183458; hits/misses (PBA)= 1.730646871686108/1.7200424178154825; rounds (PBA)=3.450689289501591;} drow #11: {team=neutral evil ; avg hp=-5.748674443266172 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292682926829269; hits/misses (PBA)= 1.4262990455991515/1.1924708377518558; rounds (PBA)=2.671792152704136;} drow #2: {team=neutral evil ; avg hp=-5.661717921527042 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.21474019088017; hits/misses (PBA)= 1.4252386002120891/1.1983032873806998; rounds (PBA)=2.671792152704136;} drow #13: {team=neutral evil ; avg hp=-5.8600212089077415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470307529162248; hits/misses (PBA)= 1.443796394485684/1.196712619300106; rounds (PBA)=2.700424178154825;} knight: {team=any ; avg hp=17.953340402969246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.22799575821844; hits/misses (PBA)= 16.724284199363733/9.514846235418876; rounds (PBA)=14.847826086956522;} drow #5: {team=neutral evil ; avg hp=-5.724814422057264 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.279957582184517; hits/misses (PBA)= 1.4188759278897136/1.1733828207847297; rounds (PBA)=2.643690349946978;} drow #9: {team=neutral evil ; avg hp=-5.687168610816543 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.406150583244964; hits/misses (PBA)= 1.4321314952279958/1.1675503711558854; rounds (PBA)=2.6569459172852596;} dire wolf #2: {team=unaligned ; avg hp=-5.025980911983033 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.942735949098623; hits/misses (PBA)= 1.7826086956521738/1.6325556733828208; rounds (PBA)=3.415164369034995;} archmage: {team=other; avg hp=-0.022269353128313893 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.0254506892895; hits/misses (PBA)= 9.384941675503711/8.472428419936373; rounds (PBA)=17.95068928950159;} drow #6: {team=neutral evil ; avg hp=-5.706786850477201 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50371155885472; hits/misses (PBA)= 1.4634146341463414/1.1627783669141039; rounds (PBA)=2.676033934252386;} drow #14: {team=neutral evil ; avg hp=-5.897667020148463 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71474019088017; hits/misses (PBA)= 1.4724284199363733/1.2110286320254506; rounds (PBA)=2.73541887592789;} drow #12: {team=neutral evil ; avg hp=-5.841993637327677 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431071049840932; hits/misses (PBA)= 1.4490986214209969/1.2311770943796394; rounds (PBA)=2.725344644750795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2195; Sum of rounds: 30817; chaotic evil : 0.05 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.39 ± 0.01; > Team chaotic evil = winning battles: 246; perfect battles: 0; close-call battles: 130; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1944; perfect battles: 0; close-call battles: 678; ------------------------------------------------- Combattants ------------------------------------------------ drow #10: {team=neutral evil ; avg hp=-6.187699316628701 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.031890660592255; hits/misses (PBA)= 1.5635535307517083/1.3216400911161732; rounds (PBA)=2.9457858769931664;} drow #14: {team=neutral evil ; avg hp=-6.210478359908884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.93895216400911; hits/misses (PBA)= 1.5416856492027335/1.3157175398633258; rounds (PBA)=2.9129840546697037;} dire wolf #3: {team=unaligned ; avg hp=-5.050113895216401 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.444646924829158; hits/misses (PBA)= 1.7284738041002279/1.6779043280182233; rounds (PBA)=3.406378132118451;} drow #2: {team=neutral evil ; avg hp=-6.227334851936218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823234624145785; hits/misses (PBA)= 1.5216400911161732/1.3148063781321184; rounds (PBA)=2.8979498861047834;} drow #9: {team=neutral evil ; avg hp=-6.0738041002277905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.918906605922551; hits/misses (PBA)= 1.524373576309795/1.332118451025057; rounds (PBA)=2.914350797266515;} dire wolf: {team=unaligned ; avg hp=-5.176309794988611 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.84373576309795; hits/misses (PBA)= 1.7749430523917995/1.6829157175398632; rounds (PBA)=3.4578587699316627;} ogre #2: {team=chaotic evil ; avg hp=-1.90751708428246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.37767653758542; hits/misses (PBA)= 5.769931662870159/5.186788154897494; rounds (PBA)=11.391343963553531;} drow #6: {team=neutral evil ; avg hp=-6.153530751708428 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.051936218678815; hits/misses (PBA)= 1.54624145785877/1.3143507972665147; rounds (PBA)=2.9225512528473803;} drow #12: {team=neutral evil ; avg hp=-6.28246013667426 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.43371298405467; hits/misses (PBA)= 1.6177676537585421/1.2984054669703873; rounds (PBA)=2.964464692482916;} drow #4: {team=neutral evil ; avg hp=-6.270615034168565 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.974031890660592; hits/misses (PBA)= 1.5416856492027335/1.3425968109339408; rounds (PBA)=2.940774487471526;} drow #7: {team=neutral evil ; avg hp=-6.125284738041002 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.161731207289295; hits/misses (PBA)= 1.5667425968109339/1.3202733485193623; rounds (PBA)=2.9403189066059228;} dire wolf #5: {team=unaligned ; avg hp=-5.05740318906606 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.69749430523918; hits/misses (PBA)= 1.752619589977221/1.6760820045558087; rounds (PBA)=3.4287015945330297;} drow #5: {team=neutral evil ; avg hp=-6.084738041002278 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.128473804100228; hits/misses (PBA)= 1.5671981776765376/1.3193621867881549; rounds (PBA)=2.9480637813211845;} dire wolf #4: {team=unaligned ; avg hp=-5.233257403189066 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.77995444191344; hits/misses (PBA)= 1.7840546697038724/1.721640091116173; rounds (PBA)=3.5056947608200457;} dire wolf #2: {team=unaligned ; avg hp=-5.147152619589977 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.441002277904328; hits/misses (PBA)= 1.817767653758542/1.6783599088838268; rounds (PBA)=3.496127562642369;} drow #15: {team=neutral evil ; avg hp=-6.160820045558086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817312072892939; hits/misses (PBA)= 1.5316628701594532/1.3052391799544418; rounds (PBA)=2.8892938496583143;} drow #8: {team=neutral evil ; avg hp=-6.12255125284738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093849658314351; hits/misses (PBA)= 1.560364464692483/1.3070615034168565; rounds (PBA)=2.9175398633257403;} ogre: {team=chaotic evil ; avg hp=-1.7476082004555809 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.59635535307517; hits/misses (PBA)= 5.862870159453303/5.269248291571754; rounds (PBA)=11.515261958997723;} drow #13: {team=neutral evil ; avg hp=-6.035990888382688 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942141230068337; hits/misses (PBA)= 1.5298405466970386/1.3061503416856493; rounds (PBA)=2.896127562642369;} knight: {team=any ; avg hp=24.52710706150342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.89612756264236; hits/misses (PBA)= 13.764464692482916/8.51116173120729; rounds (PBA)=12.487015945330295;} drow: {team=neutral evil ; avg hp=-6.291571753986332 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.036446469248292; hits/misses (PBA)= 1.5530751708428245/1.3822323462414579; rounds (PBA)=2.9881548974943053;} drow #3: {team=neutral evil ; avg hp=-6.164920273348519 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.973120728929384; hits/misses (PBA)= 1.547608200455581/1.3175398633257402; rounds (PBA)=2.920728929384966;} drow #11: {team=neutral evil ; avg hp=-6.119817767653759 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049202733485194; hits/misses (PBA)= 1.5630979498861048/1.3503416856492028; rounds (PBA)=2.9671981776765377;} knight #2: {team=any ; avg hp=22.71025056947608 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.1489749430524; hits/misses (PBA)= 13.470615034168565/8.497038724373576; rounds (PBA)=12.514350797266514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3109; Sum of rounds: 44778; > Team chaotic evil = winning battles: 1299; perfect battles: 0; close-call battles: 582; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 41; perfect battles: 0; close-call battles: 40; > Team any = winning battles: 1768; perfect battles: 0; close-call battles: 982; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=8.92280476037311 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.69057574782889; hits/misses (PBA)= 6.007076230299131/5.001929880990672; rounds (PBA)=12.383724670311997;} dire wolf #2: {team=unaligned ; avg hp=-5.733033129623673 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.150852364104214; hits/misses (PBA)= 2.2640720488903185/2.389835960115793; rounds (PBA)=4.6664522354454805;} ogre: {team=chaotic evil ; avg hp=8.871019620456739 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.0347378578321; hits/misses (PBA)= 5.982309424252171/4.97523319395304; rounds (PBA)=12.322933419105821;} dire wolf #5: {team=unaligned ; avg hp=-5.751688645866838 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.14152460598263; hits/misses (PBA)= 2.2508845287873913/2.448697330331296; rounds (PBA)=4.7114827918944995;} dire wolf #3: {team=unaligned ; avg hp=-5.804438726278546 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.474750723705373; hits/misses (PBA)= 2.20649726600193/2.3988420714055967; rounds (PBA)=4.622386619491798;} drow #8: {team=neutral evil ; avg hp=-6.083306529430685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469282727565133; hits/misses (PBA)= 0.9427468639433901/0.7159858475394018; rounds (PBA)=1.7439691219041493;} drow: {team=neutral evil ; avg hp=-6.100032164683178 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.413316178835639; hits/misses (PBA)= 0.9282727565133484/0.7616596976519782; rounds (PBA)=1.7635895786426503;} drow #6: {team=neutral evil ; avg hp=-6.085558057253136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.343518816339659; hits/misses (PBA)= 0.9073657124477323/0.779350273399807; rounds (PBA)=1.7632679318108717;} knight: {team=any ; avg hp=8.15213895143133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.40366677388228; hits/misses (PBA)= 12.155998713412673/7.817947893213252; rounds (PBA)=10.679318108716629;} drow #2: {team=neutral evil ; avg hp=-6.141524605982631 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.354776455451914; hits/misses (PBA)= 0.9118687680926343/0.7613380508201995; rounds (PBA)=1.7558700546799615;} drow #5: {team=neutral evil ; avg hp=-6.138951431328401 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.296880025731746; hits/misses (PBA)= 0.9112254744290769/0.7854615632036025; rounds (PBA)=1.7632679318108717;} dire wolf #4: {team=unaligned ; avg hp=-5.689289160501769 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29559343840463; hits/misses (PBA)= 2.1781923448054035/2.3927307816018013; rounds (PBA)=4.580894178192345;} drow #4: {team=neutral evil ; avg hp=-6.1791572853007395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.38308137664844; hits/misses (PBA)= 0.9234480540366677/0.7742039240913478; rounds (PBA)=1.7713091026053394;} knight #2: {team=any ; avg hp=8.493727886780315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.36667738822773; hits/misses (PBA)= 12.136699903505951/7.745577356063043; rounds (PBA)=10.602766162753296;} drow #3: {team=neutral evil ; avg hp=-6.078481826954005 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.309745899002895; hits/misses (PBA)= 0.9166934705693149/0.7693792216146671; rounds (PBA)=1.7619813444837569;} drow #9: {team=neutral evil ; avg hp=-6.063686072692184 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.494049533612094; hits/misses (PBA)= 0.9443550981022837/0.7516886458668383; rounds (PBA)=1.7677709874557737;} dire wolf: {team=unaligned ; avg hp=-5.778385332904471 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.81505307172724; hits/misses (PBA)= 2.242843357992924/2.3869411386297843; rounds (PBA)=4.639755548407848;} drow #10: {team=neutral evil ; avg hp=-6.133161788356385 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.512061756191701; hits/misses (PBA)= 0.9430685107751688/0.7571566420070762; rounds (PBA)=1.7822450948858153;} drow #7: {team=neutral evil ; avg hp=-6.276294628497909 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521067867481506; hits/misses (PBA)= 0.9488581537471856/0.7568349951752975; rounds (PBA)=1.779350273399807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2923; Sum of rounds: 42107; > Team chaotic evil = winning battles: 1195; perfect battles: 0; close-call battles: 547; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 32; perfect battles: 0; close-call battles: 32; > Team any = winning battles: 1695; perfect battles: 0; close-call battles: 896; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=8.29182346903866 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.52172425590147; hits/misses (PBA)= 5.913787204926446/5.020184741703729; rounds (PBA)=12.289428669175505;} dire wolf #3: {team=unaligned ; avg hp=-5.795757783099555 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.725966472801915; hits/misses (PBA)= 2.2326377009921314/2.375983578515224; rounds (PBA)=4.616489907629148;} drow #6: {team=neutral evil ; avg hp=-6.115292507697571 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.57680465275402; hits/misses (PBA)= 0.9483407458091002/0.7495723571672939; rounds (PBA)=1.7707834416695176;} drow: {team=neutral evil ; avg hp=-6.199110502907971 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265138556277797; hits/misses (PBA)= 0.9069449196031475/0.7540198426274376; rounds (PBA)=1.7399931577146768;} knight: {team=any ; avg hp=8.918576804652753 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.8977078344167; hits/misses (PBA)= 12.279507355456722/7.8734177215189876; rounds (PBA)=10.821074238795758;} drow #8: {team=neutral evil ; avg hp=-6.257954156688334 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.451932945603832; hits/misses (PBA)= 0.9367088607594937/0.7581252138214164; rounds (PBA)=1.7642832706123845;} drow #3: {team=neutral evil ; avg hp=-6.3164556962025316 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.377352035579884; hits/misses (PBA)= 0.9141293191926103/0.7820732124529592; rounds (PBA)=1.7687307560725283;} dire wolf: {team=unaligned ; avg hp=-5.531645569620253 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.365035921997947; hits/misses (PBA)= 2.179609989736572/2.427300718439959; rounds (PBA)=4.617858364693808;} drow #4: {team=neutral evil ; avg hp=-6.139240506329114 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.515566199110503; hits/misses (PBA)= 0.9343140608963394/0.7475196715703045; rounds (PBA)=1.7570988710229216;} drow #10: {team=neutral evil ; avg hp=-6.160793705097502 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.331850838179952; hits/misses (PBA)= 0.9134450906602806/0.7420458433116661; rounds (PBA)=1.725282244269586;} ogre #2: {team=chaotic evil ; avg hp=8.415668833390352 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.51967157030448; hits/misses (PBA)= 5.919603147451249/5.060554225111187; rounds (PBA)=12.28429695518303;} dire wolf #5: {team=unaligned ; avg hp=-5.609305508039685 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.609305508039686; hits/misses (PBA)= 2.217584673280876/2.3855627779678414; rounds (PBA)=4.6110160793705095;} drow #2: {team=neutral evil ; avg hp=-6.245638043106397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.297639411563463; hits/misses (PBA)= 0.9093397194663018/0.7752309271296614; rounds (PBA)=1.7564146424905918;} dire wolf #2: {team=unaligned ; avg hp=-5.691070817653096 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.849469722887445; hits/misses (PBA)= 2.2192952446117005/2.335956209373931; rounds (PBA)=4.568251796099897;} drow #7: {team=neutral evil ; avg hp=-6.115634621963736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.33732466643859; hits/misses (PBA)= 0.9182346903865891/0.7608621279507356; rounds (PBA)=1.7502565856996237;} drow #5: {team=neutral evil ; avg hp=-6.119739993157714 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.244611700307903; hits/misses (PBA)= 0.9042080054738283/0.7495723571672939; rounds (PBA)=1.7396510434485117;} knight #2: {team=any ; avg hp=9.449196031474512 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.02702702702703; hits/misses (PBA)= 12.171399247348614/7.760177899418406; rounds (PBA)=10.709887102292166;} drow #9: {team=neutral evil ; avg hp=-6.310639753677728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397536777283613; hits/misses (PBA)= 0.9298665754361957/0.7393089291823469; rounds (PBA)=1.7413616147793363;} dire wolf #4: {team=unaligned ; avg hp=-5.783783783783784 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.925761204242217; hits/misses (PBA)= 2.2435853575094082/2.321587410195005; rounds (PBA)=4.5754361956893606;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3647; Sum of rounds: 44015; > Team chaotic evil = winning battles: 178; perfect battles: 0; close-call battles: 139; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3468; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-4.233068275294763 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.02029064984919; hits/misses (PBA)= 4.658349328214971/4.6062517137373185; rounds (PBA)=9.431861804222649;} drow #5: {team=neutral evil ; avg hp=-6.132711817932547 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.697011242116808; hits/misses (PBA)= 1.164244584590074/0.9939676446394297; rounds (PBA)=2.237455442829723;} ogre: {team=chaotic evil ; avg hp=-4.308746915272827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.55305730737592; hits/misses (PBA)= 4.622977789964354/4.501233890869208; rounds (PBA)=9.304633945708801;} knight: {team=any ; avg hp=27.968741431313408 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.54181519056759; hits/misses (PBA)= 11.933644091033726/6.970935015080888; rounds (PBA)=11.056210584041677;} knight #2: {team=any ; avg hp=27.62051000822594 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.91609542089388; hits/misses (PBA)= 11.775706059775157/6.947353989580477; rounds (PBA)=11.042774883465862;} drow #10: {team=neutral evil ; avg hp=-6.164518782561009 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820400329037565; hits/misses (PBA)= 1.1779544831368247/0.9893062791335344; rounds (PBA)=2.2495201535508635;} drow #2: {team=neutral evil ; avg hp=-6.021661639703866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.840416780915821; hits/misses (PBA)= 1.1741157115437346/1.0150808884014257; rounds (PBA)=2.2747463668768853;} dire wolf #2: {team=unaligned ; avg hp=-5.378667397861256 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.88236907046888; hits/misses (PBA)= 1.5009596928982725/1.5165889772415684; rounds (PBA)=3.017548670139841;} drow: {team=neutral evil ; avg hp=-6.201535508637236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.670688236907047; hits/misses (PBA)= 1.1524540718398684/0.9657252536331231; rounds (PBA)=2.2083904579106113;} dire wolf #3: {team=unaligned ; avg hp=-5.452426652042775 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23005209761448; hits/misses (PBA)= 1.5387990128873046/1.563202632300521; rounds (PBA)=3.1020016451878254;} drow #9: {team=neutral evil ; avg hp=-6.073210858239649 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9531121469701125; hits/misses (PBA)= 1.181793254729915/0.999725802029065; rounds (PBA)=2.2646010419522895;} drow #7: {team=neutral evil ; avg hp=-6.336989306279134 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791883740060324; hits/misses (PBA)= 1.1713737318343844/1.0315327666575267; rounds (PBA)=2.2780367425281054;} drow #6: {team=neutral evil ; avg hp=-6.250068549492734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820400329037565; hits/misses (PBA)= 1.18097066081711/0.9945160405812997; rounds (PBA)=2.259117082533589;} drow #8: {team=neutral evil ; avg hp=-6.175212503427475 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8522072936660265; hits/misses (PBA)= 1.183986838497395/0.9958870304359748; rounds (PBA)=2.2667946257197698;} dire wolf: {team=unaligned ; avg hp=-5.530847271730189 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.680833561831644; hits/misses (PBA)= 1.5755415409925966/1.5409925966547848; rounds (PBA)=3.1165341376473816;} drow #3: {team=neutral evil ; avg hp=-6.3866191390183715 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.936386070743077; hits/misses (PBA)= 1.1828900466136552/0.9821771318892241; rounds (PBA)=2.2508911434055388;} drow #4: {team=neutral evil ; avg hp=-6.265149437894159 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021113243761996; hits/misses (PBA)= 1.201809706608171/1.018371264052646; rounds (PBA)=2.2942144228132713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58288; chaotic evil : 0.2 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.8 ± 0.01; > Team chaotic evil = winning battles: 1025; perfect battles: 0; close-call battles: 606; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3976; perfect battles: 0; close-call battles: 1828; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-6.05118976204759 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.810437912417516; hits/misses (PBA)= 1.5646870625874825/1.7134573085382923; rounds (PBA)=3.2781443711257747;} drow #2: {team=neutral evil ; avg hp=-6.121775644871025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888022395520896; hits/misses (PBA)= 0.499500099980004/0.4003199360127974; rounds (PBA)=0.8998200359928015;} drow #5: {team=neutral evil ; avg hp=-6.186362727454509 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.915216956608678; hits/misses (PBA)= 0.5052989402119576/0.40151969606078786; rounds (PBA)=0.9068186362727455;} drow #4: {team=neutral evil ; avg hp=-6.181363727254549 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8964207158568285; hits/misses (PBA)= 0.4981003799240152/0.41111777644471104; rounds (PBA)=0.9092181563687263;} knight: {team=any ; avg hp=17.038592281543693 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.83423315336933; hits/misses (PBA)= 10.844031193761248/5.885622875424915; rounds (PBA)=9.486902619476105;} drow: {team=neutral evil ; avg hp=-6.062187562487503 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8540291941611677; hits/misses (PBA)= 0.4859028194361128/0.41311737652469505; rounds (PBA)=0.8990201959608078;} knight #2: {team=any ; avg hp=17.269346130773844 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.3387322535493; hits/misses (PBA)= 10.69126174765047/5.877624475104979; rounds (PBA)=9.37872425514897;} dire wolf #2: {team=unaligned ; avg hp=-6.080183963207358 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.44891021795641; hits/misses (PBA)= 1.5392921415716856/1.7350529894021196; rounds (PBA)=3.2743451309738054;} ogre: {team=chaotic evil ; avg hp=0.2435512897420516 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.412117576484704; hits/misses (PBA)= 4.375924815036993/4.058588282343531; rounds (PBA)=9.21755648870226;} dire wolf #3: {team=unaligned ; avg hp=-6.027394521095781 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70645870825835; hits/misses (PBA)= 1.5484903019396121/1.7250549890021996; rounds (PBA)=3.2735452909418115;} ogre #2: {team=chaotic evil ; avg hp=0.6356728654269146 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.7250549890022; hits/misses (PBA)= 4.3899220155968806/4.026594681063787; rounds (PBA)=9.188162367526495;} drow #3: {team=neutral evil ; avg hp=-6.219756048790242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913417316536693; hits/misses (PBA)= 0.5032993401319736/0.39832033593281346; rounds (PBA)=0.901619676064787;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58606; chaotic evil : 0.21 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.79 ± 0.01; > Team chaotic evil = winning battles: 1037; perfect battles: 0; close-call battles: 615; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 3963; perfect battles: 0; close-call battles: 1839; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-5.877224555088982 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.645470905818836; hits/misses (PBA)= 1.5624875024995002/1.7148570285942812; rounds (PBA)=3.277744451109778;} dire wolf #3: {team=unaligned ; avg hp=-6.038392321535693 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.87102579484103; hits/misses (PBA)= 1.570485902819436/1.7224555088982203; rounds (PBA)=3.2929414117176563;} ogre #2: {team=chaotic evil ; avg hp=0.8206358728254349 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.702659468106376; hits/misses (PBA)= 4.39252149570086/4.081583683263347; rounds (PBA)=9.261547690461908;} knight #2: {team=any ; avg hp=16.791641671665666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.08438312337532; hits/misses (PBA)= 10.774445110977805/5.837832433513297; rounds (PBA)=9.42371525694861;} drow: {team=neutral evil ; avg hp=-6.10997800439912 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.917016596680664; hits/misses (PBA)= 0.506498700259948/0.40751849630073983; rounds (PBA)=0.9140171965606879;} knight: {team=any ; avg hp=17.106578684263148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.9112177564487; hits/misses (PBA)= 10.773045390921816/5.966406718656269; rounds (PBA)=9.482703459308139;} drow #2: {team=neutral evil ; avg hp=-6.235152969406119 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881623675264947; hits/misses (PBA)= 0.4983003399320136/0.4191161767646471; rounds (PBA)=0.9174165166966607;} drow #3: {team=neutral evil ; avg hp=-6.194561087782444 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9794041191761647; hits/misses (PBA)= 0.508498300339932/0.4205158968206359; rounds (PBA)=0.9290141971605679;} drow #5: {team=neutral evil ; avg hp=-6.274945010997801 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.934613077384523; hits/misses (PBA)= 0.5058988202359528/0.41451709658068386; rounds (PBA)=0.9204159168166367;} ogre: {team=chaotic evil ; avg hp=0.5108978204359128 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.04539092181564; hits/misses (PBA)= 4.347730453909218/4.059188162367526; rounds (PBA)=9.228954209158168;} dire wolf: {team=unaligned ; avg hp=-5.988002399520096 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69526094781044; hits/misses (PBA)= 1.5572885422915417/1.6866626674665066; rounds (PBA)=3.244151169766047;} drow #4: {team=neutral evil ; avg hp=-6.1095780843831236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93001399720056; hits/misses (PBA)= 0.5022995400919816/0.41151769646070785; rounds (PBA)=0.9138172365526894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50192; chaotic evil : 0.06 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.94 ± 0.0; > Team chaotic evil = winning battles: 302; perfect battles: 0; close-call battles: 227; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4699; perfect battles: 0; close-call battles: 1578; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-6.025194961007799 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.455708858228354; hits/misses (PBA)= 1.2525494901019796/1.3319336132773445; rounds (PBA)=2.5844831033793243;} ogre: {team=chaotic evil ; avg hp=-3.8244351129774046 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.96100779844031; hits/misses (PBA)= 3.5660867826434712/3.5842831433713256; rounds (PBA)=7.37132573485303;} knight: {team=any ; avg hp=25.629474105178964 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.58508298340332; hits/misses (PBA)= 9.757048590281943/4.849630073985203; rounds (PBA)=8.845430913817237;} drow #4: {team=neutral evil ; avg hp=-6.106778644271146 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6480703859228156; hits/misses (PBA)= 0.4539092181563687/0.3619276144771046; rounds (PBA)=0.8158368326334733;} knight #2: {team=any ; avg hp=25.959608078384324 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.14817036592682; hits/misses (PBA)= 9.808638272345531/4.884023195360927; rounds (PBA)=8.885822835432913;} ogre #2: {team=chaotic evil ; avg hp=-3.782043591281744 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.51389722055589; hits/misses (PBA)= 3.5332933413317336/3.5846830633873226; rounds (PBA)=7.362927414517096;} drow #2: {team=neutral evil ; avg hp=-6.233353329334133 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6470705858828234; hits/misses (PBA)= 0.4533093381323735/0.3629274145170966; rounds (PBA)=0.8162367526494702;} drow: {team=neutral evil ; avg hp=-6.1345730853829235 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608878224355129; hits/misses (PBA)= 0.4453109378124375/0.36892621475704857; rounds (PBA)=0.8142371525694861;} drow #3: {team=neutral evil ; avg hp=-6.201359728054389 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6370725854829034; hits/misses (PBA)= 0.45030993801239755/0.369126174765047; rounds (PBA)=0.8194361127774445;} dire wolf: {team=unaligned ; avg hp=-5.981003799240152 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.494701059788042; hits/misses (PBA)= 1.2513497300539893/1.3317336532693462; rounds (PBA)=2.5830833833233355;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34526; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-5.229354129174165 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.844431113777244; hits/misses (PBA)= 1.8568286342731453/2.556088782243551; rounds (PBA)=4.413317336532693;} knight #2: {team=any ; avg hp=44.45510897820436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.897620475904816; hits/misses (PBA)= 5.654469106178764/4.112777444511098; rounds (PBA)=6.635672865426915;} knight: {team=any ; avg hp=44.82103579284143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.885622875424914; hits/misses (PBA)= 5.652069586082783/4.149770045990802; rounds (PBA)=6.647670465906819;} drow: {team=neutral evil ; avg hp=-5.920215956808638 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9208158368326336; hits/misses (PBA)= 0.6784643071385723/0.5568886222755449; rounds (PBA)=1.2353529294141172;} drow #3: {team=neutral evil ; avg hp=-5.927214557088583 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9678064387122576; hits/misses (PBA)= 0.6736652669466107/0.5614877024595081; rounds (PBA)=1.2359528094381125;} drow #4: {team=neutral evil ; avg hp=-5.8984203159368125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831633673265347; hits/misses (PBA)= 0.6668666266746651/0.5694861027794441; rounds (PBA)=1.236752649470106;} dire wolf: {team=unaligned ; avg hp=-5.306138772245551 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52649470105979; hits/misses (PBA)= 1.8290341931613676/2.593281343731254; rounds (PBA)=4.422315536892621;} drow #2: {team=neutral evil ; avg hp=-5.931813637272546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.062587482503499; hits/misses (PBA)= 0.6974605078984203/0.5470905818836233; rounds (PBA)=1.244751049790042;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31515; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.28334333133373 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.93881223755249; hits/misses (PBA)= 5.000599880023995/3.508498300339932; rounds (PBA)=6.031393721255749;} drow: {team=neutral evil ; avg hp=-5.93621275744851 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2153569286142774; hits/misses (PBA)= 0.38032393521295743/0.30193961207758446; rounds (PBA)=0.6822635472905418;} dire wolf #2: {team=unaligned ; avg hp=-5.200959808038393 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.55368926214757; hits/misses (PBA)= 1.4563087382523496/2.3913217356528693; rounds (PBA)=3.8500299940011997;} knight #2: {team=any ; avg hp=42.689062187562484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.16056788642272; hits/misses (PBA)= 5.01999600079984/3.511097780443911; rounds (PBA)=6.021395720855828;} dire wolf: {team=unaligned ; avg hp=-5.295340931813637 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.35372925414917; hits/misses (PBA)= 1.4363127374525095/2.4603079384123174; rounds (PBA)=3.8988202359528095;} drow #2: {team=neutral evil ; avg hp=-5.91001799640072 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1479704059188163; hits/misses (PBA)= 0.368126374725055/0.29834033193361326; rounds (PBA)=0.6664667066586683;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 544.33; crudely normalised: 0% > any = expected rounds to survive: 353.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40745; any non-lawful : 0.21 ± 0.01; any : 0.79 ± 0.01; > Team any non-lawful = winning battles: 1046; perfect battles: 0; close-call battles: 1045; > Team any = winning battles: 3955; perfect battles: 0; close-call battles: 3826; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-2.105978804239152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779844031193761; hits/misses (PBA)= 1.1919616076784643/0.9988002399520096; rounds (PBA)=2.4783043391321735;} knight: {team=any ; avg hp=24.443911217756447 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.60347930413917; hits/misses (PBA)= 8.839032193561287/5.989402119576085; rounds (PBA)=7.956408718256348;} bandit #2: {team=any non-lawful ; avg hp=-4.518296340731854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4223155368926217; hits/misses (PBA)= 0.4879024195160968/0.8408318336332733; rounds (PBA)=1.3719256148770247;} bandit #3: {team=any non-lawful ; avg hp=-4.477104579084183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5176964607078585; hits/misses (PBA)= 0.5058988202359528/0.8274345130973805; rounds (PBA)=1.3729254149170167;} guard #3: {team=any ; avg hp=-2.196360727854429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.648870225954809; hits/misses (PBA)= 1.1741651669666067/1.021995600879824; rounds (PBA)=2.473505298940212;} guard: {team=any ; avg hp=-2.14877024595081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836632673465307; hits/misses (PBA)= 1.2041591681663668/1.0337932413517297; rounds (PBA)=2.5046990601879626;} bandit captain: {team=any non-lawful ; avg hp=0.5186962607478505 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.67746450709858; hits/misses (PBA)= 9.157168566286742/12.212357528494302; rounds (PBA)=7.258148370325935;} bandit: {team=any non-lawful ; avg hp=-4.392121575684863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3897220555888823; hits/misses (PBA)= 0.48670265946810637/0.8172365526894622; rounds (PBA)=1.3501299740051989;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 508.43; crudely normalised: 0% > unaligned = expected rounds to survive: 168.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21817; any non-lawful : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4966; perfect battles: 0; close-call battles: 4603; > Team unaligned = winning battles: 35; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-0.8404319136172765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.640871825634873; hits/misses (PBA)= 0.760247950409918/0.4309138172365527; rounds (PBA)=1.5952809438112379;} black bear: {team=unaligned ; avg hp=-2.7768446310737853 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.489502099580085; hits/misses (PBA)= 2.3527294541091783/2.3689262147570487; rounds (PBA)=2.4219156168766247;} black bear #2: {team=unaligned ; avg hp=-2.744851029794041 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.504699060187962; hits/misses (PBA)= 2.359328134373125/2.37872425514897; rounds (PBA)=2.4243151369726057;} bandit: {team=any non-lawful ; avg hp=-0.790241951609678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.697660467906419; hits/misses (PBA)= 0.77124575084983/0.4479104179164167; rounds (PBA)=1.5954809038192361;} bandit #2: {team=any non-lawful ; avg hp=-0.8104379124175165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7556488702259547; hits/misses (PBA)= 0.793241351729654/0.4341131773645271; rounds (PBA)=1.6064787042591482;} black bear #3: {team=unaligned ; avg hp=-2.770245950809838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.679664067186563; hits/misses (PBA)= 2.378124375124975/2.36752649470106; rounds (PBA)=2.4329134173165365;} bandit captain: {team=any non-lawful ; avg hp=53.76724655068986 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.19776044791042; hits/misses (PBA)= 8.451709658068387/2.866626674665067; rounds (PBA)=4.312137572485503;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 762.65; crudely normalised: 0% > unaligned = expected rounds to survive: 112.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13849; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3177; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=64.32953409318137 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0741851629674; hits/misses (PBA)= 4.98880223955209/1.7026594681063787; rounds (PBA)=2.638272345530894;} bandit #3: {team=any non-lawful ; avg hp=4.461707658468306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75124975004999; hits/misses (PBA)= 0.7928414317136573/0.4185162967406519; rounds (PBA)=1.7818436312737453;} bandit #2: {team=any non-lawful ; avg hp=4.375124975004999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7894421115776846; hits/misses (PBA)= 0.7908418316336733/0.4279144171165767; rounds (PBA)=1.7818436312737453;} black bear: {team=unaligned ; avg hp=-2.74245150969806 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.162367526494702; hits/misses (PBA)= 1.5634873025394922/1.7126574685062987; rounds (PBA)=1.6396720655868826;} bandit: {team=any non-lawful ; avg hp=4.451509698060388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8714257148570286; hits/misses (PBA)= 0.8100379924015197/0.4365126974605079; rounds (PBA)=1.7826434713057389;} black bear #2: {team=unaligned ; avg hp=-2.7438512297540494 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.219756048790241; hits/misses (PBA)= 1.574485102979404/1.727254549090182; rounds (PBA)=1.652869426114777;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 102.86; crudely normalised: 0% > unaligned = expected rounds to survive: 211.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22967; any non-lawful : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team any non-lawful = winning battles: 311; perfect battles: 0; close-call battles: 245; > Team unaligned = winning battles: 4690; perfect battles: 0; close-call battles: 1062; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.6470705858828234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.680463907218556; hits/misses (PBA)= 1.1979604079184163/0.6978604279144172; rounds (PBA)=2.393121375724855;} black bear: {team=unaligned ; avg hp=10.667466506698661 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.40911817636473; hits/misses (PBA)= 3.1541691661667666/3.0007998400319935; rounds (PBA)=3.8538292341531695;} bandit: {team=any non-lawful ; avg hp=-2.711657668466307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.640671865626874; hits/misses (PBA)= 1.1855628874225155/0.6906618676264747; rounds (PBA)=2.3663267346530694;} black bear #2: {team=unaligned ; avg hp=10.499900019996002 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.62727454509098; hits/misses (PBA)= 3.1799640071985604/2.9524095180963807; rounds (PBA)=3.8690261947610476;} bandit #2: {team=any non-lawful ; avg hp=-2.677664467106579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.511497700459908; hits/misses (PBA)= 1.1527694461107778/0.6706658668266346; rounds (PBA)=2.3343331333733253;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 800.0; crudely normalised: 0% > other= expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18620; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=unaligned ; avg hp=118.8878224355129 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.40651869626075; hits/misses (PBA)= 3.860627874425115/2.0777844431113777; rounds (PBA)=3.723255348930214;} rat: {team=other; avg hp=-12.17876424715057 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5394921015796841;} white dragon wyrmling: {team=other; avg hp=-7.227754449110178 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.1121775644871; hits/misses (PBA)= 2.0551889622075583/0.6674665066986603; rounds (PBA)=2.722655468906219;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3097.14; crudely normalised: 0% > other= expected rounds to survive: 179.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15244; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3926; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=other; avg hp=-7.21635672865427 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.230753849230155; hits/misses (PBA)= 1.441111777644471/0.6842631473705258; rounds (PBA)=2.125374925014997;} rat: {team=unaligned ; avg hp=-5.044191161767646 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0087982403519296;} werebear: {team=unaligned ; avg hp=129.8134373125375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21635672865427; hits/misses (PBA)= 2.8544291141771647/1.887622475504899; rounds (PBA)=2.992401519696061;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=unaligned ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3241351729654069;} white dragon wyrmling: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34333133373325336;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} white dragon wyrmling: {team=other; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=other; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5051; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.3699260147970405 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4435112977404519; hits/misses (PBA)= 0.15116976604679064/0.3505298940211958; rounds (PBA)=0.5016996600679864;} aboleth: {team=lawful evil ; avg hp=134.55648870225954 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.369926014797041; hits/misses (PBA)= 1.0809838032393522/0.05878824235152969; rounds (PBA)=1.00999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7254549090181963;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27454509098180363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32373525294941013;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 201.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 7245.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5392; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-6.868826234753049 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210357928414317; hits/misses (PBA)= 0.3197360527894421/0.5964807038592281; rounds (PBA)=0.45810837832433515;} adult green dragon: {team=lawful evil ; avg hp=204.7896420715857 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.86882623475305; hits/misses (PBA)= 1.6356728654269146/0.08118376324735053; rounds (PBA)=1.0781843631273744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 118.18; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38015; unaligned : 0.52 ± 0.01; any : 0.48 ± 0.01; > Team unaligned = winning battles: 2578; perfect battles: 0; close-call battles: 1221; > Team any = winning battles: 2423; perfect battles: 0; close-call battles: 1013; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=1.0857828434313137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.298140371925616; hits/misses (PBA)= 2.361127774445111/1.8226354729054188; rounds (PBA)=5.127774445110978;} guard #2: {team=any ; avg hp=1.0047990401919615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.265746850629874; hits/misses (PBA)= 2.3789242151569687/1.8150369926014798; rounds (PBA)=5.112177564487102;} giant wasp: {team=unaligned ; avg hp=1.7306538692261548 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.942811437712457; hits/misses (PBA)= 1.7044591081783644/2.4273145370925815; rounds (PBA)=5.072385522895421;} giant wasp #2: {team=unaligned ; avg hp=1.7054589082183564 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.966606678664267; hits/misses (PBA)= 1.6950609878024394/2.453909218156369; rounds (PBA)=5.076384723055389;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 59.09; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31159; unaligned : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team unaligned = winning battles: 232; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4769; perfect battles: 0; close-call battles: 633; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=7.692661467706459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50249950009998; hits/misses (PBA)= 1.5580883823235352/1.035392921415717; rounds (PBA)=5.435112977404519;} guard: {team=any ; avg hp=7.640271945610878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.497900419916017; hits/misses (PBA)= 1.5666866626674665/1.032393521295741; rounds (PBA)=5.4269146170765845;} giant wasp: {team=unaligned ; avg hp=-2.000399920015997 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6670665866826635; hits/misses (PBA)= 1.179764047190562/3.678264347130574; rounds (PBA)=4.904419116176765;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 531.82; crudely normalised: 0% > any = expected rounds to survive: 950.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2623; Sum of rounds: 22374; chaotic evil : 0.52 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2623; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #19: {team=any ; avg hp=-6.1822340831109415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5493709492947008; hits/misses (PBA)= 0.8101410598551277/3.222645825390774; rounds (PBA)=4.07586732748761;} acolyte #14: {team=any ; avg hp=-6.145253526496378 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504765535646207; hits/misses (PBA)= 0.8147159740754861/3.172703011818528; rounds (PBA)=4.030499428135722;} acolyte #18: {team=any ; avg hp=-5.894776972931758 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425085779641632; hits/misses (PBA)= 0.7735417460922608/3.175371711780404; rounds (PBA)=3.992375142966069;} acolyte #17: {team=any ; avg hp=-6.165078154784598 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.452154022112085; hits/misses (PBA)= 0.7838353030880671/3.219977125428898; rounds (PBA)=4.044986656500191;} acolyte #8: {team=any ; avg hp=-6.113229126953869 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3881052230270683; hits/misses (PBA)= 0.7640106747998475/3.237133053755242; rounds (PBA)=4.05604269919939;} acolyte #7: {team=any ; avg hp=-5.9794128860083875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6507815478459777; hits/misses (PBA)= 0.839115516584064/3.1231414410979794; rounds (PBA)=4.001906214258483;} acolyte #11: {team=any ; avg hp=-6.122760198246283 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5219214639725505; hits/misses (PBA)= 0.8089973313000381/3.215020968356843; rounds (PBA)=4.065955013343499;} acolyte #10: {team=any ; avg hp=-6.097598170034312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5390773922988945; hits/misses (PBA)= 0.8215783454060236/3.237895539458635; rounds (PBA)=4.1002668699961875;} acolyte #6: {team=any ; avg hp=-6.184902783072817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5341212352268396; hits/misses (PBA)= 0.8021349599695006/3.293175752954632; rounds (PBA)=4.13305375524209;} acolyte: {team=any ; avg hp=-5.914982844071674 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.525733892489516; hits/misses (PBA)= 0.8021349599695006/3.2375142966069386; rounds (PBA)=4.082729698818147;} acolyte #15: {team=any ; avg hp=-6.181852840259245 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4685474647350363; hits/misses (PBA)= 0.8028974456728937/3.1570720548989706; rounds (PBA)=4.012962256957682;} acolyte #20: {team=any ; avg hp=-6.1807091117041555 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4296606938619902; hits/misses (PBA)= 0.7853602744948532/3.1841402973694244; rounds (PBA)=4.014487228364469;} acolyte #5: {team=any ; avg hp=-6.086923370186809 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4544414792222646; hits/misses (PBA)= 0.7865040030499428/3.2661075104841784; rounds (PBA)=4.096835684330919;} acolyte #4: {team=any ; avg hp=-6.119710255432711 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.557377049180328; hits/misses (PBA)= 0.8150972169271826/3.160884483415936; rounds (PBA)=4.029355699580633;} acolyte #16: {team=any ; avg hp=-6.077773541746092 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.553183377811666; hits/misses (PBA)= 0.8192908882958444/3.183759054517728; rounds (PBA)=4.049180327868853;} acolyte #22: {team=any ; avg hp=-6.154403354937095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511627906976744; hits/misses (PBA)= 0.8131910026686999/3.296606938619901; rounds (PBA)=4.145253526496378;} acolyte #9: {team=any ; avg hp=-6.156309569195577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.572626763248189; hits/misses (PBA)= 0.820434616850934/3.161646969119329; rounds (PBA)=4.030499428135722;} acolyte #2: {team=any ; avg hp=-6.214258482653451 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.547845977887915; hits/misses (PBA)= 0.8116660312619138/3.1814715974075485; rounds (PBA)=4.03736179946626;} acolyte #12: {team=any ; avg hp=-6.1025543271063665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5066717499046893; hits/misses (PBA)= 0.7983225314525353/3.309569195577583; rounds (PBA)=4.150209683568433;} adult black dragon: {team=chaotic evil ; avg hp=139.93290125810142 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 332.5604269919939; hits/misses (PBA)= 22.449104079298515/1.211208539839878; rounds (PBA)=8.529927563858177;} acolyte #3: {team=any ; avg hp=-6.127716355318338 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.463210064811285; hits/misses (PBA)= 0.79451010293557/3.221883339687381; rounds (PBA)=4.0598551277163555;} acolyte #13: {team=any ; avg hp=-6.194052611513534 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416698436904308; hits/misses (PBA)= 0.7937476172321769/3.2222645825390774; rounds (PBA)=4.065955013343499;} acolyte #21: {team=any ; avg hp=-6.097598170034312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504765535646207; hits/misses (PBA)= 0.8036599313762867/3.1833778116660314; rounds (PBA)=4.035455585207777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} zombie #21: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03659268146370726;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #14: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03739252149570086;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} zombie #18: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036392721455708855;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} zombie #24: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04079184163167367;} zombie #16: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04359128174365127;} zombie #25: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03519296140771846;} zombie #19: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033393321335732855;} zombie #26: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #15: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} zombie #13: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038592281543691265;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #23: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03459308138372325;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #20: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} zombie #17: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036192761447710456;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} zombie #22: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04319136172765447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15502; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=-6.832633473305339 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.404319136172765; hits/misses (PBA)= 0.6760647870425914/0.5560887822435513; rounds (PBA)=1.2321535692861427;} ancient brass dragon: {team=chaotic good ; avg hp=289.0107978404319 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.5638872225555; hits/misses (PBA)= 6.959208158368327/0.36632673465306936; rounds (PBA)=3.0997800439912018;} bandit captain: {team=other; avg hp=-8.229354129174165 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.082983403319336; hits/misses (PBA)= 2.758248350329934/3.255548890221956; rounds (PBA)=2.0045990801839633;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4582.31; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1598.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43949; chaotic evil : 0.11 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.89 ± 0.0; > Team chaotic evil = winning battles: 537; perfect battles: 0; close-call battles: 520; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4464; perfect battles: 0; close-call battles: 4464; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-6.5578884223155365 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.72605478904217; hits/misses (PBA)= 21.7624475104979/1.7174565086982603; rounds (PBA)=7.90121975604879;} ogre #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.140571885622875 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.815636872625475; hits/misses (PBA)= 1.4287142571485703/1.3709258148370327; rounds (PBA)=3.1845630873825237;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=104.64407118576285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.4039192161568; hits/misses (PBA)= 12.5874825034993/3.4819036192761446; rounds (PBA)=8.65386922615477;} vampire: {team=chaotic evil ; avg hp=-9.998000399920016 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.2999400119976; hits/misses (PBA)= 4.349530093981204/0.33193361327734455; rounds (PBA)=2.3467306538692263;} ogre: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.041591681663667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.676864627074586; hits/misses (PBA)= 1.4139172165566887/1.3637272545490902; rounds (PBA)=3.161167766446711;} ogre #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.296940611877624 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.275144971005798; hits/misses (PBA)= 1.4593081383723254/1.368126374725055; rounds (PBA)=3.208158368326335;} ogre #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.190961807638472 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.384323135372924; hits/misses (PBA)= 1.398120375924815/1.3551289742051589; rounds (PBA)=3.155368926214757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3145.8; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 4334.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34638; chaotic evil : 0.01 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.99 ± 0.0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4958; perfect battles: 0; close-call battles: 3274; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=156.54329134173165 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.05298940211958; hits/misses (PBA)= 9.431113777244551/3.1657668466306736; rounds (PBA)=6.87002599480104;} vampire: {team=neutral good (50%) or neutral evil (50%) ; avg hp=2.679864027194561 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.841431713657268;} adult white dragon: {team=chaotic evil ; avg hp=-11.052989402119577 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.77684463107377; hits/misses (PBA)= 12.746050789842032/5.381323735252949; rounds (PBA)=6.048990201959608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42206; chaotic evil : 0.65 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.35 ± 0.01; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 3241; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1760; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=54.465506898620276 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.8524295140972; hits/misses (PBA)= 19.75964807038592/3.532293541291742; rounds (PBA)=8.199560087982404;} vampire: {team=lawful evil ; avg hp=-9.381523695260947 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.62987402519496; hits/misses (PBA)= 4.190161967606478/1.806638672265547; rounds (PBA)=2.998400319936013;} vampire #2: {team=lawful evil ; avg hp=-9.604279144171166 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.18256348730254; hits/misses (PBA)= 4.126774645070986/1.789642071585683; rounds (PBA)=2.9582083583283345;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=15.457708458308339 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.3977204559088; hits/misses (PBA)= 12.293941211757648/2.9514097180563885; rounds (PBA)=7.899420115976804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3313337332533493;} harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3285342931413717;} harpy #3: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34013197360527897;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 416.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1666; Sum of rounds: 15962; any : 0.01 ± 0.0; lawful evil : 0.32 ± 0.01; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team lawful evil = winning battles: 1598; perfect battles: 0; close-call battles: 1565; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #14: {team=lawful evil ; avg hp=5.159663865546219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.007202881152462; hits/misses (PBA)= 2.832533013205282/3.82953181272509; rounds (PBA)=6.840336134453781;} guard #7: {team=any ; avg hp=-3.23109243697479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6668667466986795; hits/misses (PBA)= 0.3277310924369748/1.4981992797118848; rounds (PBA)=1.8259303721488596;} hobgoblin #7: {team=lawful evil ; avg hp=4.945978391356543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56122448979592; hits/misses (PBA)= 2.7611044417767108/3.8505402160864346; rounds (PBA)=6.8181272509003605;} hobgoblin #2: {team=lawful evil ; avg hp=5.108643457382954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.112244897959183; hits/misses (PBA)= 2.845738295318127/3.7623049219687874; rounds (PBA)=6.814525810324129;} hobgoblin #15: {team=lawful evil ; avg hp=4.975390156062425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32172869147659; hits/misses (PBA)= 2.8793517406962783/3.8751500600240094; rounds (PBA)=6.921368547418967;} hobgoblin #6: {team=lawful evil ; avg hp=5.324129651860744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.489795918367346; hits/misses (PBA)= 2.9159663865546217/3.8763505402160865; rounds (PBA)=6.990396158463385;} hobgoblin #16: {team=lawful evil ; avg hp=5.317527010804322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.133853541416567; hits/misses (PBA)= 2.8415366146458583/3.7496998799519807; rounds (PBA)=6.801920768307323;} hobgoblin #8: {team=lawful evil ; avg hp=5.30672268907563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.282713085234093; hits/misses (PBA)= 2.8529411764705883/3.8475390156062423; rounds (PBA)=6.8871548619447776;} hobgoblin #3: {team=lawful evil ; avg hp=5.221488595438175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10984393757503; hits/misses (PBA)= 2.8433373349339734/3.7635054021608645; rounds (PBA)=6.803721488595438;} hobgoblin #4: {team=lawful evil ; avg hp=5.353541416566626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.36314525810324; hits/misses (PBA)= 2.9021608643457384/3.798919567827131; rounds (PBA)=6.879951980792317;} guard: {team=any ; avg hp=-3.237094837935174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6998799519807923; hits/misses (PBA)= 0.3433373349339736/1.524609843937575; rounds (PBA)=1.8679471788715487;} assassin: {team=any ; avg hp=-2.0366146458583434 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.454981992797116; hits/misses (PBA)= 5.893757503001201/8.97719087635054; rounds (PBA)=7.450180072028812;} guard #8: {team=any ; avg hp=-3.1494597839135654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6122448979591837; hits/misses (PBA)= 0.33913565426170467/1.5264105642256902; rounds (PBA)=1.8661464585834333;} guard #3: {team=any ; avg hp=-3.323529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.584033613445378; hits/misses (PBA)= 0.3277310924369748/1.503001200480192; rounds (PBA)=1.8307322929171668;} guard #5: {team=any ; avg hp=-3.2893157262905164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6518607442977191; hits/misses (PBA)= 0.33433373349339734/1.5270108043217288; rounds (PBA)=1.861344537815126;} hobgoblin: {team=lawful evil ; avg hp=5.025810324129652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.396758703481392; hits/misses (PBA)= 2.8607442977190876/3.7160864345738296; rounds (PBA)=6.758703481392557;} hobgoblin #9: {team=lawful evil ; avg hp=4.866146458583433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.324729891956782; hits/misses (PBA)= 2.8415366146458583/3.7334933973589437; rounds (PBA)=6.770708283313326;} hobgoblin #11: {team=lawful evil ; avg hp=5.106842737094838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.084033613445378; hits/misses (PBA)= 2.819327731092437/3.812124849939976; rounds (PBA)=6.824729891956783;} assassin #2: {team=any ; avg hp=-1.6956782713085234 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.45558223289316; hits/misses (PBA)= 5.9033613445378155/9.103241296518608; rounds (PBA)=7.517406962785114;} hobgoblin #12: {team=lawful evil ; avg hp=5.154861944777911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.953181272509003; hits/misses (PBA)= 2.8373349339735894/3.765906362545018; rounds (PBA)=6.783913565426171;} hobgoblin #13: {team=lawful evil ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22388955582233; hits/misses (PBA)= 2.8877551020408165/3.748499399759904; rounds (PBA)=6.839135654261705;} guard #4: {team=any ; avg hp=-3.2725090036014404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.648859543817527; hits/misses (PBA)= 0.3397358943577431/1.5114045618247298; rounds (PBA)=1.851140456182473;} guard #6: {team=any ; avg hp=-3.234093637454982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5210084033613445; hits/misses (PBA)= 0.3127250900360144/1.5228091236494599; rounds (PBA)=1.8355342136854742;} hobgoblin #5: {team=lawful evil ; avg hp=4.906962785114046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.503001200480192; hits/misses (PBA)= 2.748499399759904/3.7394957983193278; rounds (PBA)=6.669867947178871;} hobgoblin #10: {team=lawful evil ; avg hp=5.238295318127251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.948979591836736; hits/misses (PBA)= 2.7983193277310923/3.848139255702281; rounds (PBA)=6.841536614645858;} guard #2: {team=any ; avg hp=-3.2304921968787514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.628451380552221; hits/misses (PBA)= 0.33313325330132054/1.5408163265306123; rounds (PBA)=1.8739495798319328;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 94.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3770; Sum of rounds: 13855; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3769; perfect battles: 0; close-call battles: 698; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.292307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021220159151194; hits/misses (PBA)= 0.21273209549071617/1.5684350132625995; rounds (PBA)=1.7811671087533156;} hobgoblin #16: {team=lawful evil ; avg hp=10.513527851458885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.262864721485411; hits/misses (PBA)= 1.1938992042440317/1.742705570291777; rounds (PBA)=3.1824933687002654;} hobgoblin #6: {team=lawful evil ; avg hp=10.524668435013263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.207692307692308; hits/misses (PBA)= 1.1896551724137931/1.7591511936339523; rounds (PBA)=3.206631299734748;} hobgoblin #10: {team=lawful evil ; avg hp=10.453050397877984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.051193633952255; hits/misses (PBA)= 1.1594164456233422/1.7546419098143236; rounds (PBA)=3.1880636604774537;} hobgoblin #12: {team=lawful evil ; avg hp=10.53129973474801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.320689655172414; hits/misses (PBA)= 1.2063660477453582/1.7618037135278515; rounds (PBA)=3.2;} hobgoblin #15: {team=lawful evil ; avg hp=10.472679045092837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.188328912466844; hits/misses (PBA)= 1.1811671087533155/1.7557029177718833; rounds (PBA)=3.2050397877984085;} hobgoblin #9: {team=lawful evil ; avg hp=10.484880636604775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.157559681697613; hits/misses (PBA)= 1.176923076923077/1.7445623342175067; rounds (PBA)=3.2015915119363396;} hobgoblin #2: {team=lawful evil ; avg hp=10.428116710875331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009814323607427; hits/misses (PBA)= 1.162864721485411/1.76657824933687; rounds (PBA)=3.196816976127321;} hobgoblin #8: {team=lawful evil ; avg hp=10.463660477453582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.270557029177719; hits/misses (PBA)= 1.1877984084880637/1.750397877984085; rounds (PBA)=3.2002652519893897;} guard #4: {team=any ; avg hp=-3.316710875331565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9811671087533157; hits/misses (PBA)= 0.20822281167108753/1.556763925729443; rounds (PBA)=1.7649867374005306;} hobgoblin #7: {team=lawful evil ; avg hp=10.505039787798408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.120689655172414; hits/misses (PBA)= 1.16710875331565/1.7586206896551724; rounds (PBA)=3.1984084880636603;} hobgoblin #13: {team=lawful evil ; avg hp=10.526259946949603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.182493368700265; hits/misses (PBA)= 1.1710875331564987/1.7689655172413794; rounds (PBA)=3.1981432360742708;} guard #2: {team=any ; avg hp=-3.2859416445623344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9644562334217507; hits/misses (PBA)= 0.20291777188328913/1.5753315649867374; rounds (PBA)=1.7782493368700265;} guard #7: {team=any ; avg hp=-3.2472148541114056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.030503978779841; hits/misses (PBA)= 0.2153846153846154/1.5517241379310345; rounds (PBA)=1.7671087533156498;} hobgoblin #3: {team=lawful evil ; avg hp=10.438461538461539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084880636604774; hits/misses (PBA)= 1.169761273209549/1.7700265251989389; rounds (PBA)=3.1872679045092838;} hobgoblin #14: {team=lawful evil ; avg hp=10.49973474801061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759151193633953; hits/misses (PBA)= 1.1259946949602122/1.783554376657825; rounds (PBA)=3.1851458885941644;} guard #3: {team=any ; avg hp=-3.202387267904509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0368700265251989; hits/misses (PBA)= 0.21220159151193635/1.5859416445623342; rounds (PBA)=1.7981432360742706;} hobgoblin: {team=lawful evil ; avg hp=10.564721485411141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185676392572944; hits/misses (PBA)= 1.1907161803713529/1.7710875331564986; rounds (PBA)=3.192838196286472;} hobgoblin #11: {team=lawful evil ; avg hp=10.489655172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.187533156498674; hits/misses (PBA)= 1.1822281167108752/1.7586206896551724; rounds (PBA)=3.184084880636605;} guard #8: {team=any ; avg hp=-3.2419098143236074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9549071618037135; hits/misses (PBA)= 0.1989389920424403/1.5716180371352786; rounds (PBA)=1.7705570291777188;} guard #6: {team=any ; avg hp=-3.2710875331564986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.016445623342175; hits/misses (PBA)= 0.21405835543766577/1.5588859416445624; rounds (PBA)=1.7729442970822282;} hobgoblin #4: {team=lawful evil ; avg hp=10.53501326259947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084615384615384; hits/misses (PBA)= 1.1745358090185676/1.780371352785146; rounds (PBA)=3.203978779840849;} hobgoblin #5: {team=lawful evil ; avg hp=10.481432360742705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0570291777188325; hits/misses (PBA)= 1.1612732095490716/1.7740053050397877; rounds (PBA)=3.1877984084880637;} guard #5: {team=any ; avg hp=-3.296551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0546419098143236; hits/misses (PBA)= 0.22281167108753316/1.573209549071618; rounds (PBA)=1.7960212201591512;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 47.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10654; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 87; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #6: {team=lawful evil ; avg hp=10.86622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5432913417316536; hits/misses (PBA)= 0.5838832233553289/0.8966206758648271; rounds (PBA)=1.6792641471705658;} hobgoblin #12: {team=lawful evil ; avg hp=10.89242151569686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5182963407318537; hits/misses (PBA)= 0.5820835832833433/0.9038192361527695; rounds (PBA)=1.6730653869226155;} guard #3: {team=any ; avg hp=-3.2367526494701058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47470505898820237; hits/misses (PBA)= 0.10137972405518897/0.912617476504699; rounds (PBA)=1.013997200559888;} hobgoblin #14: {team=lawful evil ; avg hp=10.87742451509698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5636872625474907; hits/misses (PBA)= 0.5890821835632873/0.8870225954809038; rounds (PBA)=1.660867826434713;} hobgoblin #2: {team=lawful evil ; avg hp=10.88242351529694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5586882623475304; hits/misses (PBA)= 0.5810837832433513/0.8990201959608078; rounds (PBA)=1.6654669066186762;} hobgoblin #16: {team=lawful evil ; avg hp=10.897820435912818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6394721055788843; hits/misses (PBA)= 0.6050789842031594/0.8898220355928814; rounds (PBA)=1.669866026794641;} guard #4: {team=any ; avg hp=-3.300139972005599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5156968606278745; hits/misses (PBA)= 0.10937812437512498/0.9060187962407519; rounds (PBA)=1.0153969206158768;} hobgoblin #9: {team=lawful evil ; avg hp=10.89382123575285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6226754649070187; hits/misses (PBA)= 0.5914817036592681/0.8890221955608878; rounds (PBA)=1.66126774645071;} hobgoblin #10: {team=lawful evil ; avg hp=10.857228554289142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564087182563487; hits/misses (PBA)= 0.5850829834033193/0.8918216356728654; rounds (PBA)=1.670865826834633;} hobgoblin #15: {team=lawful evil ; avg hp=10.858428314337132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.508498300339932; hits/misses (PBA)= 0.5822835432913417/0.8932213557288542; rounds (PBA)=1.6764647070585883;} hobgoblin #13: {team=lawful evil ; avg hp=10.875824835032994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625874825034993; hits/misses (PBA)= 0.5862827434513097/0.9092181563687263; rounds (PBA)=1.6772645470905818;} hobgoblin #11: {team=lawful evil ; avg hp=10.886022795440912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.481503699260148; hits/misses (PBA)= 0.5744851029794041/0.907618476304739; rounds (PBA)=1.6696660667866428;} hobgoblin #5: {team=lawful evil ; avg hp=10.861827634473105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6616676664667067; hits/misses (PBA)= 0.6056788642271546/0.8750249950009998; rounds (PBA)=1.669866026794641;} guard: {team=any ; avg hp=-3.2669466106778646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.503499300139972; hits/misses (PBA)= 0.10837832433513298/0.8986202759448111; rounds (PBA)=1.006998600279944;} hobgoblin #3: {team=lawful evil ; avg hp=10.885222955408919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5760847830433913; hits/misses (PBA)= 0.5900819836032793/0.8914217156568687; rounds (PBA)=1.669866026794641;} hobgoblin #8: {team=lawful evil ; avg hp=10.874225154969006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.589082183563287; hits/misses (PBA)= 0.590881823635273/0.883623275344931; rounds (PBA)=1.6670665866826635;} hobgoblin: {team=lawful evil ; avg hp=10.896620675864828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.439512097580484; hits/misses (PBA)= 0.5714857028594281/0.8964207158568286; rounds (PBA)=1.6650669866026795;} hobgoblin #4: {team=lawful evil ; avg hp=10.84383123375325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6844631073785243; hits/misses (PBA)= 0.6052789442111578/0.8632273545290942; rounds (PBA)=1.664867026594681;} guard #2: {team=any ; avg hp=-3.2949410117976403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49090181963607277; hits/misses (PBA)= 0.10637872425514897/0.9090181963607279; rounds (PBA)=1.0153969206158768;} hobgoblin #7: {team=lawful evil ; avg hp=10.865826834633074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5218956208758248; hits/misses (PBA)= 0.5872825434913017/0.8824235152969406; rounds (PBA)=1.670865826834633;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} hobgoblin #13: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.059988002399520096;} hobgoblin #9: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05838832233553289;} hobgoblin #7: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} hobgoblin #14: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} hobgoblin #12: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0625874825034993;} hobgoblin #10: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} hobgoblin #11: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060787842431513694;} hobgoblin #16: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06798640271945611;} hobgoblin #8: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.054989002199560086;} hobgoblin #15: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0597880423915217;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: 100528.94; crudely normalised: 0% > other= expected rounds to survive: 25132.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2313; Sum of rounds: 86177; beyond: 0.46 ± 0.01; other: 0.0 ± 0.0; > Team beyond = winning battles: 2313; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=754.3778642455685 (from 774); avg healing spells left=99977.89234760051 (from 99999); damage done (per battle average)= 564.1059230436663; hits/misses (PBA)= 13.471681798530048/5.699956766104626; rounds (PBA)=37.0021616947687;} cthulhu #3: {team=beyond; avg hp=767.7501080847385 (from 774); avg healing spells left=99979.05490704713 (from 99999); damage done (per battle average)= 1570.4297449200174; hits/misses (PBA)= 37.49200172935581/15.889321227842629; rounds (PBA)=36.55079982706442;} cthulhu #2: {team=other; avg hp=-19.475572849113703 (from 774); avg healing spells left=99964.17812364895 (from 99999); damage done (per battle average)= 1448.5654993514916; hits/misses (PBA)= 35.26156506701254/36.45222654561176; rounds (PBA)=35.856895806312146;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 564.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 794.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3417; Sum of rounds: 46749; > Team any non-good = winning battles: 510; perfect battles: 0; close-call battles: 510; > Team chaotic evil = winning battles: 2906; perfect battles: 0; close-call battles: 2898; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-8.07843137254902 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.34708808896693; hits/misses (PBA)= 0.9212759730757974/0.9394205443371378; rounds (PBA)=0.9443956687152473;} shadow: {team=any non-good ; avg hp=-6.541995902838748 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.961954931226222; hits/misses (PBA)= 0.7348551360842844/0.46707638279192276; rounds (PBA)=1.20222417325139;} night hag #2: {team=chaotic evil ; avg hp=40.77846063798654 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.4348844015218; hits/misses (PBA)= 7.44161545215101/3.0330699443956686; rounds (PBA)=10.888206028680129;} night hag: {team=chaotic evil ; avg hp=41.69329821480831 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.6593503072871; hits/misses (PBA)= 7.606965174129353/3.0989171788118233; rounds (PBA)=11.14281533508926;} dretch: {team=chaotic evil ; avg hp=-8.206028680128767 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.444834650278022; hits/misses (PBA)= 0.9546385718466491/0.9288849868305531; rounds (PBA)=0.9622475856014048;} specter: {team=any non-good ; avg hp=-6.70822358794264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.462101258413814; hits/misses (PBA)= 1.3424056189640035/1.109160081943225; rounds (PBA)=2.4515657009072287;} quasit: {team=any non-good ; avg hp=-6.559555165349722 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35937957272461224;} assassin: {team=any non-good ; avg hp=1.4577114427860696 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.21656423763535; hits/misses (PBA)= 13.204565408252853/11.801287679250805; rounds (PBA)=12.617208077260756;} wraith: {team=any non-good ; avg hp=-5.5782850453614286 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.09599063505999; hits/misses (PBA)= 3.5937957272461225/2.839625402399766; rounds (PBA)=6.440444834650278;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 564.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 794.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3760; Sum of rounds: 51544; > Team any non-good = winning battles: 550; perfect battles: 0; close-call battles: 550; > Team chaotic evil = winning battles: 3209; perfect battles: 0; close-call battles: 3206; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-8.092287234042553 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.324202127659574; hits/misses (PBA)= 0.9398936170212766/0.9202127659574468; rounds (PBA)=0.9502659574468085;} night hag: {team=chaotic evil ; avg hp=41.55691489361702 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.68484042553192; hits/misses (PBA)= 7.524468085106383/3.023936170212766; rounds (PBA)=10.966755319148936;} dretch: {team=chaotic evil ; avg hp=-8.428723404255319 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4; hits/misses (PBA)= 0.9590425531914893/0.9215425531914894; rounds (PBA)=0.9571808510638298;} night hag #2: {team=chaotic evil ; avg hp=40.706382978723404 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.44202127659574; hits/misses (PBA)= 7.524468085106383/3.0375; rounds (PBA)=10.997074468085106;} wraith: {team=any non-good ; avg hp=-5.6444148936170215 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.11276595744681; hits/misses (PBA)= 3.589627659574468/2.768617021276596; rounds (PBA)=6.366755319148936;} quasit: {team=any non-good ; avg hp=-6.463031914893617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3606382978723404;} specter: {team=any non-good ; avg hp=-6.711702127659574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.443882978723405; hits/misses (PBA)= 1.3457446808510638/1.1148936170212767; rounds (PBA)=2.4606382978723405;} assassin: {team=any non-good ; avg hp=1.4444148936170214 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.46515957446809; hits/misses (PBA)= 13.260904255319149/11.814893617021276; rounds (PBA)=12.645744680851063;} shadow: {team=any non-good ; avg hp=-6.51968085106383 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.172606382978723; hits/misses (PBA)= 0.752127659574468/0.44361702127659575; rounds (PBA)=1.195744680851064;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 397.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31838; any non-good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 4996; perfect battles: 0; close-call battles: 4874; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=77.68126374725055 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.56568686262747; hits/misses (PBA)= 5.943011397720456/5.285342931413718; rounds (PBA)=6.147770445910818;} night hag: {team=chaotic evil ; avg hp=-8.153169366126775 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.36872625474905; hits/misses (PBA)= 4.168366326734653/1.3855228954209158; rounds (PBA)=5.554889022195561;} wraith: {team=any non-good ; avg hp=58.667666466706656 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.38712257548491; hits/misses (PBA)= 3.0695860827834434/2.677264547090582; rounds (PBA)=5.925214957008598;} dretch: {team=chaotic evil ; avg hp=-7.839632073585283 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6650669866026795; hits/misses (PBA)= 0.5588882223555289/0.6536692661467707; rounds (PBA)=0.6062787442511498;} specter: {team=any non-good ; avg hp=5.769446110777844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.295340931813637; hits/misses (PBA)= 2.005598880223955/2.5716856628674267; rounds (PBA)=4.741851629674065;} quasit: {team=any non-good ; avg hp=-6.596080783843231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9174165166966607;} shadow: {team=any non-good ; avg hp=-4.556088782243552 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.744651069786043; hits/misses (PBA)= 1.3063387322535494/1.5100979804039192; rounds (PBA)=2.8498300339932015;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 397.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31782; any non-good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 4996; perfect battles: 0; close-call battles: 4872; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=any non-good ; avg hp=5.581283743251349 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.101179764047192; hits/misses (PBA)= 1.9766046790641871/2.5700859828034393; rounds (PBA)=4.7056588682263545;} quasit: {team=any non-good ; avg hp=-6.477704459108178 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8994201159768046;} wraith: {team=any non-good ; avg hp=58.56368726254749 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.86922615476905; hits/misses (PBA)= 3.0755848830233954/2.678264347130574; rounds (PBA)=5.923215356928615;} assassin: {team=any non-good ; avg hp=77.68266346730654 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.5250949810038; hits/misses (PBA)= 5.926614677064587/5.277744451109778; rounds (PBA)=6.145170965806838;} dretch: {team=chaotic evil ; avg hp=-7.97240551889622 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.60127974405119; hits/misses (PBA)= 0.5584883023395321/0.6352729454109178; rounds (PBA)=0.596880623875225;} night hag: {team=chaotic evil ; avg hp=-8.251949610077984 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.66866626674665; hits/misses (PBA)= 4.199360127974405/1.3649270145970807; rounds (PBA)=5.565286942611477;} shadow: {team=any non-good ; avg hp=-4.619876024795041 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.72885422915417; hits/misses (PBA)= 1.3025394921015796/1.4991001799640071; rounds (PBA)=2.836832633473305;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1075.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16117; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-7.615076984603079 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.42871425714857; hits/misses (PBA)= 1.0967806438712258/2.546490701859628; rounds (PBA)=1.8216356728654268;} night hag: {team=neutral evil ; avg hp=106.57128574285143 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.61507698460308; hits/misses (PBA)= 1.8948210357928414/0.32793441311737653; rounds (PBA)=3.222755448910218;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4125.0; crudely normalised: 0% > other= expected rounds to survive: 232.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10857; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young brass dragon: {team=chaotic good ; avg hp=107.28394321135772 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.86082783443312; hits/misses (PBA)= 3.55248950209958/0.884623075384923; rounds (PBA)=2.170965806838632;} mage: {team=other; avg hp=-6.860827834433113 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7160567886422715; hits/misses (PBA)= 0.5658868226354729/0.7016596680663867; rounds (PBA)=1.2675464907018597;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4125.0; crudely normalised: 0% > any = expected rounds to survive: 232.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10784; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-6.839832033593281 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6706658668266345; hits/misses (PBA)= 0.5576884623075385/0.6910617876424715; rounds (PBA)=1.24875024995001;} young brass dragon: {team=chaotic good ; avg hp=107.32933413317336 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.83983203359328; hits/misses (PBA)= 3.532893421315737/0.8494301139772046; rounds (PBA)=2.156368726254749;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #2: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19016196760647872;} druid #4: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20775844831033793;} druid #3: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21095780843831233;} druid #5: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1917616476704659;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2815.17; crudely normalised: 0% > lawful evil= expected rounds to survive: 1265.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15851; chaotic evil : 1.0 ± 0.0; lawful evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Black Abishai: {team=lawful evil; avg hp=-6.607078584283143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.28494301139772; hits/misses (PBA)= 3.1267746450709857/3.8654269146170765; rounds (PBA)=2.3325334933013395;} young black dragon: {team=chaotic evil ; avg hp=92.71505698860229 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.60707858428314; hits/misses (PBA)= 4.886022795440912/2.638672265546891; rounds (PBA)=3.1659668066386724;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 80.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31109; other: 0.53 ± 0.01; neutral evil : 0.47 ± 0.01; > Team other = winning battles: 2634; perfect battles: 0; close-call battles: 1269; > Team neutral evil = winning battles: 2367; perfect battles: 0; close-call battles: 1380; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=neutral evil ; avg hp=5.929414117176565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.98360327934413; hits/misses (PBA)= 3.5212957408518295/7.282943411317737; rounds (PBA)=5.690261947610478;} goblin #2: {team=other; avg hp=1.03499300139972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.930213957208558; hits/misses (PBA)= 2.0777844431113777/1.0083983203359328; rounds (PBA)=4.271945610877824;} goblin: {team=other; avg hp=1.0715856828634274 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.642471505698861; hits/misses (PBA)= 2.027594481103779/1.0097980403919216; rounds (PBA)=4.20755848830234;} goblin #3: {team=other; avg hp=0.9854029194161168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.886622675464906; hits/misses (PBA)= 2.0503899220155968/1.0071985602879423; rounds (PBA)=4.252949410117976;} giant frog: {team=neutral evil ; avg hp=-1.3887222555488903 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9244151169766046; hits/misses (PBA)= 0.621875624875025/1.6448710257948411; rounds (PBA)=2.6900619876024794;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 80.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31088; other: 0.52 ± 0.01; neutral evil : 0.48 ± 0.01; > Team other = winning battles: 2589; perfect battles: 0; close-call battles: 1244; > Team neutral evil = winning battles: 2412; perfect battles: 0; close-call battles: 1431; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=neutral evil ; avg hp=-1.3907218556288743 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.082383523295341; hits/misses (PBA)= 0.6542691461707658/1.6160767846430715; rounds (PBA)=2.707258548290342;} goblin: {team=other; avg hp=0.937612477504499 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.715456908618277; hits/misses (PBA)= 2.0317936412717454/0.9858028394321136; rounds (PBA)=4.187362527494501;} goblin #2: {team=other; avg hp=1.0021995600879825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.762647470505899; hits/misses (PBA)= 2.0425914817036595/0.9864027194561088; rounds (PBA)=4.215156968606279;} sahuagin: {team=neutral evil ; avg hp=6.106178764247151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975404919016198; hits/misses (PBA)= 3.532893421315737/7.250349930013997; rounds (PBA)=5.69006198760248;} goblin #3: {team=other; avg hp=1.0023995200959808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.806438712257549; hits/misses (PBA)= 2.0459908018396322/1.0361927614477104; rounds (PBA)=4.218956208758248;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 116.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20852; other: 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team other = winning battles: 4601; perfect battles: 0; close-call battles: 1232; > Team neutral evil = winning battles: 400; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=neutral evil ; avg hp=-2.0021995600879823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.832033593281344; hits/misses (PBA)= 1.8570285942811438/4.789242151569686; rounds (PBA)=3.390721855628874;} goblin: {team=other; avg hp=4.376924615076985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.986402719456109; hits/misses (PBA)= 1.3815236952609478/0.750249950009998; rounds (PBA)=3.337132573485303;} goblin #3: {team=other; avg hp=4.399120175964807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.065186962607479; hits/misses (PBA)= 1.4025194961007799/0.74625074985003; rounds (PBA)=3.3487302539492103;} goblin #2: {team=other; avg hp=4.391921615676865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9506098780243954; hits/misses (PBA)= 1.3795240951809637/0.7308538292341532; rounds (PBA)=3.3339332133573287;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 291.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24470; other: 0.85 ± 0.01; neutral evil : 0.15 ± 0.01; > Team other = winning battles: 4237; perfect battles: 0; close-call battles: 1850; > Team neutral evil = winning battles: 764; perfect battles: 0; close-call battles: 324; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=other; avg hp=14.443511297740452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.071985602879424; hits/misses (PBA)= 3.294141171765647/4.983403319336133; rounds (PBA)=4.594281143771246;} goblin: {team=other; avg hp=0.1861627674465107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537892421515697; hits/misses (PBA)= 0.4389122175564887/0.4469106178764247; rounds (PBA)=1.891621675664867;} goblin #3: {team=neutral evil ; avg hp=-1.320135972805439 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1811637672465505; hits/misses (PBA)= 1.2459508098380323/1.1833633273345332; rounds (PBA)=2.9440111977604477;} goblin #2: {team=neutral evil ; avg hp=-1.289742051589682 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1891621675664865; hits/misses (PBA)= 1.2469506098780243/1.1077784443111378; rounds (PBA)=2.9384123175364927;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 291.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24276; other: 0.85 ± 0.01; neutral evil : 0.15 ± 0.01; > Team other = winning battles: 4251; perfect battles: 0; close-call battles: 1867; > Team neutral evil = winning battles: 750; perfect battles: 0; close-call battles: 307; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=other; avg hp=14.584683063387322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.10377924415117; hits/misses (PBA)= 3.274745050989802/4.954009198160368; rounds (PBA)=4.558088382323535;} goblin #2: {team=neutral evil ; avg hp=-1.347730453909218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.195960807838432; hits/misses (PBA)= 1.2499500099980003/1.116376724655069; rounds (PBA)=2.883623275344931;} goblin #3: {team=neutral evil ; avg hp=-1.3561287742451509 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.031593681263748; hits/misses (PBA)= 1.2229554089182164/1.1371725654869027; rounds (PBA)=2.892221555688862;} goblin: {team=other; avg hp=0.1877624475104979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6000799840031994; hits/misses (PBA)= 0.4361127774445111/0.4407118576284743; rounds (PBA)=1.8954209158168367;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 116.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20717; other: 0.07 ± 0.0; neutral evil : 0.93 ± 0.0; > Team other = winning battles: 361; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4640; perfect battles: 0; close-call battles: 1207; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=4.441111777644471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.970805838832233; hits/misses (PBA)= 1.377124575084983/0.7160567886422715; rounds (PBA)=3.3387322535492903;} goblin #2: {team=neutral evil ; avg hp=4.544691061787643 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.088382323535292; hits/misses (PBA)= 1.3987202559488103/0.7524495100979804; rounds (PBA)=3.355728854229154;} sahuagin: {team=other; avg hp=-2.0559888022395523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5240951809638075; hits/misses (PBA)= 1.7982403519296142/4.8250349930014; rounds (PBA)=3.3703259348130374;} goblin #3: {team=neutral evil ; avg hp=4.490101979604079 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.996800639872026; hits/misses (PBA)= 1.3893221355728855/0.7486502699460108; rounds (PBA)=3.354129174165167;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4302; Sum of rounds: 26345; > Team neutral = winning battles: 2189; perfect battles: 0; close-call battles: 1162; > Team other = winning battles: 2112; perfect battles: 0; close-call battles: 1114; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=2.906322640632264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.422129242212925; hits/misses (PBA)= 3.3203161320316132/3.7545327754532773; rounds (PBA)=4.205253370525337;} lizardfolk #4: {team=other; avg hp=2.4746629474662947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.01022780102278; hits/misses (PBA)= 3.2501162250116225/3.687354718735472; rounds (PBA)=4.115295211529521;} lizardfolk #2: {team=neutral ; avg hp=2.704556020455602 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.46373779637378; hits/misses (PBA)= 3.3417015341701535/3.734077173407717; rounds (PBA)=4.249651324965132;} lizardfolk #3: {team=other; avg hp=2.6306369130636913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.37122268712227; hits/misses (PBA)= 3.3263598326359833/3.801720130172013; rounds (PBA)=4.199442119944212;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2520.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9591; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=109.57348530293942 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.331933613277343; hits/misses (PBA)= 2.0659868026394723/1.7864427114577084; rounds (PBA)=1.9178164367126576;} goblin: {team=neutral evil ; avg hp=-4.170565886822636 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2363527294541092; hits/misses (PBA)= 0.21075784843031395/0.2551489702059588; rounds (PBA)=0.8912217556488702;} goblin #2: {team=neutral evil ; avg hp=-4.161367726454709 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1901619676064787; hits/misses (PBA)= 0.20135972805438912/0.25154969006198763; rounds (PBA)=0.9000199960007998;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22933; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 1454; > Team neutral evil = winning battles: 2502; perfect battles: 0; close-call battles: 1426; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.39072185562887424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.407918416316737; hits/misses (PBA)= 1.098380323935213/1.2133573285342931; rounds (PBA)=2.6736652669466108;} goblin #4: {team=other; avg hp=0.44311137772445514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542091581683663; hits/misses (PBA)= 1.1237752449510099/1.2281543691261747; rounds (PBA)=2.709658068386323;} goblin: {team=neutral evil ; avg hp=0.5236952609478105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.554489102179564; hits/misses (PBA)= 1.127374525094981/1.2385522895420915; rounds (PBA)=2.7082583483303337;} goblin #5: {team=other; avg hp=0.4411117776444711 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.493901219756049; hits/misses (PBA)= 1.1191761647670466/1.2301539692061587; rounds (PBA)=2.7044591081783644;} goblin #2: {team=neutral evil ; avg hp=0.5060987802439512 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706658668266347; hits/misses (PBA)= 1.1455708858228355/1.2303539292141572; rounds (PBA)=2.744851029794041;} goblin #6: {team=other; avg hp=0.44671065786842634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.543491301739652; hits/misses (PBA)= 1.124775044991002/1.2343531293741252; rounds (PBA)=2.7146570685862828;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3813; Sum of rounds: 17486; > Team other = winning battles: 1894; perfect battles: 0; close-call battles: 1099; > Team neutral evil = winning battles: 1918; perfect battles: 0; close-call battles: 1104; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=other; avg hp=0.3430369787568843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388932599003409; hits/misses (PBA)= 1.0938893259900342/1.2263309729871492; rounds (PBA)=2.6734854445318645;} goblin #5: {team=other; avg hp=0.4996066089693155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.520325203252033; hits/misses (PBA)= 1.1292945187516392/1.2208234985575661; rounds (PBA)=2.7143981117230527;} goblin #2: {team=neutral evil ; avg hp=0.5384211906635196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515079989509572; hits/misses (PBA)= 1.113558877524259/1.2258064516129032; rounds (PBA)=2.7020718594282718;} goblin #3: {team=neutral evil ; avg hp=0.42538683451350645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.51744033569368; hits/misses (PBA)= 1.1198531340152111/1.2105953317597693; rounds (PBA)=2.6792551796485706;} goblin #6: {team=other; avg hp=0.4909520062942565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.627852084972463; hits/misses (PBA)= 1.1434565958562812/1.2155782848151062; rounds (PBA)=2.707317073170732;} goblin: {team=neutral evil ; avg hp=0.4982953055337005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6309992132179385; hits/misses (PBA)= 1.1303435615001312/1.2381327039076842; rounds (PBA)=2.73511670600577;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33673265346930614;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33213357328534293;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5254.02; crudely normalised: 0% > beyond= expected rounds to survive: -950.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20417; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=-17.65246950609878 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3199360127974407; hits/misses (PBA)= 0.2479504099180164/4.9500099980004; rounds (PBA)=2.1201759648070384;} bandit captain #2: {team=any non-lawful ; avg hp=-17.748650269946012 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4487102579484104; hits/misses (PBA)= 0.2623475304939012/5.027394521095781; rounds (PBA)=2.137772445510898;} bandit captain: {team=any non-lawful ; avg hp=-17.604479104179163 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5186962607478502; hits/misses (PBA)= 0.26714657068586284/5.047190561887622; rounds (PBA)=2.145770845830834;} Cthulhu: {team=beyond; avg hp=767.0907818436312 (from 774); avg healing spells left=99998.98780243951 (from 99999); damage done (per battle average)= 248.00559888022394; hits/misses (PBA)= 6.001399720055989/0.4287142571485703; rounds (PBA)=4.082583483303339;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20955808838232354;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20555888822235552;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1879624075184963;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25213; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-7.121575684863028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.151969606078784; hits/misses (PBA)= 1.053989202159568/0.7938412317536493; rounds (PBA)=1.8478304339132174;} green hag: {team=neutral evil ; avg hp=-7.126774645070986 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07698460307938; hits/misses (PBA)= 2.304539092181564/2.1269746050789844; rounds (PBA)=4.431513697260548;} glabrezu: {team=chaotic evil ; avg hp=139.5976804639072 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.0379924015197; hits/misses (PBA)= 11.64127174565087/6.023795240951809; rounds (PBA)=5.041591681663667;} hyena: {team=unaligned ; avg hp=-8.011997600479903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3957208558288342; hits/misses (PBA)= 0.09158168366326734/0.21835632873425315; rounds (PBA)=0.3099380123975205;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54602; unaligned : 0.0 ± 0.0; neutral evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 29; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=51.87062587482504 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.98920215956808; hits/misses (PBA)= 5.161967606478704/4.754049190161967; rounds (PBA)=10.910217956408719;} hyena: {team=unaligned ; avg hp=-5.943611277744451 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.526494701059788; hits/misses (PBA)= 0.133373325334933/0.3179364127174565; rounds (PBA)=0.4513097380523895;} veteran: {team=other; avg hp=-7.266546690661867 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.82383523295341; hits/misses (PBA)= 4.938412317536493/4.5312937412517496; rounds (PBA)=9.475504899020196;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.67; crudely normalised: 0% > other= expected rounds to survive: 928.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12231; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=56.98300339932013 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.719456108778244; hits/misses (PBA)= 1.163367326534693/0.28234353129374123; rounds (PBA)=2.445710857828434;} hyena: {team=unaligned ; avg hp=-2.7194561087782443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.016996600679864; hits/misses (PBA)= 0.2505498900219956/0.644871025794841; rounds (PBA)=0.8954209158168366;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5406918616276745;} hell hound: {team=other; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45930813837232554;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31148; any non-lawful : 0.98 ± 0.0; any chaotic : 0.02 ± 0.0; > Team any non-lawful = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=34.395120975804836 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.69646070785844; hits/misses (PBA)= 10.8500299940012/5.815636872625475; rounds (PBA)=6.189762047590482;} berserker: {team=any chaotic ; avg hp=-2.6964607078584284 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.60487902419516; hits/misses (PBA)= 3.0383923215356927/2.481503699260148; rounds (PBA)=5.541891621675665;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26139; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-7.399720055988802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4309138172365525; hits/misses (PBA)= 0.8874225154969007/0.8752249550089982; rounds (PBA)=1.7626474705058988;} bearded devil: {team=lawful evil ; avg hp=-8.504099180163967 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.620675864827035; hits/misses (PBA)= 5.528894221155769/2.7178564287142573; rounds (PBA)=4.123375324935013;} clay golem: {team=unaligned ; avg hp=114.79924015196961 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.10777844431114; hits/misses (PBA)= 7.501899620075985/1.455508898220356; rounds (PBA)=5.226754649070186;} druid #2: {team=any ; avg hp=-7.38252349530094 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4369126174765046; hits/misses (PBA)= 0.8818236352729454/0.8764247150569886; rounds (PBA)=1.758248350329934;} blink dog: {team=lawful good ; avg hp=-7.684663067386523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.575484903019396; hits/misses (PBA)= 0.3301339732053589/0.17096580683863227; rounds (PBA)=0.5010997800439912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #20: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05058988202359528;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04859028194361128;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05018996200759848;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05078984203159368;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04999000199960008;} kobold #16: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05358928214357129;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05078984203159368;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04619076184763048;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} kobold #17: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.049590081983603276;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05638872225554889;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052589482103579284;} kobold #18: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} kobold #19: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046790641871625675;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25671; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=138.4245150969806 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.56028794241152; hits/misses (PBA)= 12.433113377324535/5.38872225554889; rounds (PBA)=5.126574685062987;} solar: {team=lawful good ; avg hp=-10.560287942411518 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5754849030194; hits/misses (PBA)= 7.067186562687462/1.249750049990002; rounds (PBA)=4.162167566486703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11275.55; crudely normalised: 0% > lawful good = expected rounds to survive: 6750.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59409; chaotic evil : 0.4 ± 0.01; lawful good : 0.6 ± 0.01; > Team chaotic evil = winning battles: 2018; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2983; perfect battles: 0; close-call battles: 2797; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=13.011597680463908 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 411.26774645070986; hits/misses (PBA)= 24.69006198760248/8.496900619876024; rounds (PBA)=11.332733453309338;} solar: {team=lawful good ; avg hp=39.816836632673464 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.9884023195361; hits/misses (PBA)= 15.39012197560488/6.560687862427515; rounds (PBA)=11.433113377324535;} planetar: {team=lawful good ; avg hp=-8.084583083383324 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.409118176364727;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11275.55; crudely normalised: 0% > lawful good = expected rounds to survive: 6750.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59367; chaotic evil : 0.39 ± 0.01; lawful good : 0.61 ± 0.01; > Team chaotic evil = winning battles: 1953; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3048; perfect battles: 0; close-call battles: 2867; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=42.41071785642871 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 354.2755448910218; hits/misses (PBA)= 15.39872025594881/6.54629074185163; rounds (PBA)=11.440511897620476;} ancient black dragon: {team=chaotic evil ; avg hp=12.724455108978205 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.4699060187962; hits/misses (PBA)= 24.547090581883623/8.548290341931613; rounds (PBA)=11.296540691861628;} planetar: {team=lawful good ; avg hp=-7.880623875224955 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.445910817836433;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 20326.15; crudely normalised: 0% > lawful good = expected rounds to survive: 3967.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36170; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=164.65466906618676 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.44211157768447; hits/misses (PBA)= 14.79264147170566/4.900419916016797; rounds (PBA)=7.225954809038193;} solar: {team=lawful good ; avg hp=-8.442111577684463 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.34533093381324; hits/misses (PBA)= 8.801639672065587/3.7224555088982205; rounds (PBA)=6.265946810637873;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8775.0; crudely normalised: 0% > lawful good = expected rounds to survive: 4898.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30371; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 20; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4981; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-11.427914417116577 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.62307538492303; hits/misses (PBA)= 8.645270945810838/7.0501899620075985; rounds (PBA)=5.2341531693661265;} solar: {team=lawful good ; avg hp=112.37692461507699 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.42791441711657; hits/misses (PBA)= 9.033593281343732/1.6110777844431114; rounds (PBA)=6.068186362727454;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5866.67; crudely normalised: 0% > unaligned = expected rounds to survive: 4567.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15247; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=233.75784843031394 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.17056588682263; hits/misses (PBA)= 8.971605678864227/0.4683063387322535; rounds (PBA)=3.0487902419516097;} hydra: {team=unaligned ; avg hp=-10.170565886822635 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.24215156968606; hits/misses (PBA)= 5.989802039592082/6.041791641671666; rounds (PBA)=2.4063187362527496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 81.68; crudely normalised: 0% > any = expected rounds to survive: 1783.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13886; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 669; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=9.641671665666866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1779644071185764; hits/misses (PBA)= 0.6466706658668266/0.9542091581683664; rounds (PBA)=2.2979404119176166;} guard #3: {team=any ; avg hp=9.601479704059189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0443911217756447; hits/misses (PBA)= 0.6266746650669867/0.9666066786642672; rounds (PBA)=2.2915416916616675;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56868626274745; hits/misses (PBA)= 1.9848030393921217/2.4263147370525893; rounds (PBA)=2.3587282543491304;} berserker #2: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.803239352129575; hits/misses (PBA)= 1.1655668866226754/1.1525694861027795; rounds (PBA)=2.4103179364127176;} duergar: {team=lawful evil ; avg hp=-3.6670665866826635 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643871225754849; hits/misses (PBA)= 0.39392121575684863/1.3125374925014996; rounds (PBA)=1.7064587082583482;} guard: {team=any ; avg hp=9.716056788642272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.208358328334333; hits/misses (PBA)= 0.6520695860827834/0.9644071185762847; rounds (PBA)=2.3009398120375923;} guard #2: {team=any ; avg hp=9.684663067386523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.094381123775245; hits/misses (PBA)= 0.6326734653069386/0.9908018396320736; rounds (PBA)=2.287142571485703;} duergar #2: {team=lawful evil ; avg hp=-3.8082383523295342 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7122575484903018; hits/misses (PBA)= 0.4055188962207559/1.27374525094981; rounds (PBA)=1.6792641471705658;} berserker: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.736452709458108; hits/misses (PBA)= 1.1581683663267346/1.1451709658068385; rounds (PBA)=2.3957208558288343;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.841831633673266; hits/misses (PBA)= 2.012997400519896/2.4113177364527094; rounds (PBA)=2.371325734853029;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > unaligned = expected rounds to survive: 64.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16280; lawful evil : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team lawful evil = winning battles: 4008; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-1.4073185362927414 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23995200959808; hits/misses (PBA)= 1.1095780843831233/0.7500499900019996; rounds (PBA)=2.0581883623275345;} imp: {team=lawful evil ; avg hp=4.76004799040192 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.407318536292742; hits/misses (PBA)= 1.4811037792441513/0.6320735852829434; rounds (PBA)=2.9146170765846833;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 129.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23657; unaligned : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team unaligned = winning battles: 3487; perfect battles: 0; close-call battles: 1312; > Team lawful evil = winning battles: 1514; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk #2: {team=unaligned ; avg hp=1.5692861427714457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.971005798840232; hits/misses (PBA)= 1.0487902419516097/0.6778644271145771; rounds (PBA)=3.3583283343331334;} blood hawk: {team=unaligned ; avg hp=1.6332733453309338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026394721055789; hits/misses (PBA)= 1.0653869226154769/0.7220555888822235; rounds (PBA)=3.3665266946610677;} imp: {team=lawful evil ; avg hp=0.002599480103979204 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.797440511897621; hits/misses (PBA)= 1.9336132773445311/1.503499300139972; rounds (PBA)=3.7398520295940814;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1422.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 902; Sum of rounds: 11718; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-11.701773835920177 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.057649667405765; hits/misses (PBA)= 0.9068736141906873/4.927937915742794; rounds (PBA)=5.862527716186253;} goblin #4: {team=neutral evil ; avg hp=-11.89911308203991 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.749445676274944; hits/misses (PBA)= 0.8614190687361419/5.023281596452328; rounds (PBA)=5.913525498891352;} goblin #26: {team=neutral evil ; avg hp=-11.784922394678492 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.856984478935699; hits/misses (PBA)= 0.8902439024390244/5.0842572062084255; rounds (PBA)=6.003325942350332;} goblin #6: {team=neutral evil ; avg hp=-11.982261640798226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.177383592017739; hits/misses (PBA)= 0.9246119733924612/5.16740576496674; rounds (PBA)=6.130820399113082;} goblin #21: {team=neutral evil ; avg hp=-11.728381374722838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.722838137472284; hits/misses (PBA)= 0.8569844789356984/4.964523281596453; rounds (PBA)=5.851441241685144;} goblin #20: {team=neutral evil ; avg hp=-11.722838137472284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.463414634146342; hits/misses (PBA)= 0.8181818181818182/5.078713968957872; rounds (PBA)=5.92239467849224;} goblin #30: {team=neutral evil ; avg hp=-11.770509977827052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144124168514413; hits/misses (PBA)= 0.9124168514412417/5.096452328159645; rounds (PBA)=6.034368070953437;} goblin #31: {team=neutral evil ; avg hp=-11.717294900221729 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.100886917960088; hits/misses (PBA)= 0.9246119733924612/5.094235033259423; rounds (PBA)=6.047671840354767;} goblin #33: {team=neutral evil ; avg hp=-11.932372505543237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103104212860311; hits/misses (PBA)= 0.9401330376940134/5.128603104212861; rounds (PBA)=6.097560975609756;} goblin #18: {team=neutral evil ; avg hp=-11.970066518847007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.986696230598669; hits/misses (PBA)= 0.9201773835920177/5.098669623059867; rounds (PBA)=6.042128603104213;} goblin #17: {team=neutral evil ; avg hp=-11.855875831485587 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8547671840354765; hits/misses (PBA)= 0.8702882483370288/5.3791574279379155; rounds (PBA)=6.266075388026607;} goblin #27: {team=neutral evil ; avg hp=-11.583148558758316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.118625277161862; hits/misses (PBA)= 0.9157427937915743/5.131929046563193; rounds (PBA)=6.066518847006652;} goblin #29: {team=neutral evil ; avg hp=-11.866962305986696 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20509977827051; hits/misses (PBA)= 0.9323725055432373/5.228381374722838; rounds (PBA)=6.189578713968958;} goblin: {team=neutral evil ; avg hp=-11.80931263858093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.417960088691796; hits/misses (PBA)= 0.9445676274944568/5.392461197339246; rounds (PBA)=6.356984478935699;} goblin #15: {team=neutral evil ; avg hp=-11.943458980044346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.639689578713969; hits/misses (PBA)= 0.8592017738359202/5.06430155210643; rounds (PBA)=5.954545454545454;} goblin #28: {team=neutral evil ; avg hp=-11.462305986696231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9368070953436805; hits/misses (PBA)= 0.8658536585365854/5.225055432372505; rounds (PBA)=6.111973392461198;} goblin #19: {team=neutral evil ; avg hp=-11.651884700665189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.916851441241685; hits/misses (PBA)= 0.8913525498891353/5.1862527716186255; rounds (PBA)=6.1042128603104215;} goblin #12: {team=neutral evil ; avg hp=-11.813747228381375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068736141906873; hits/misses (PBA)= 0.9190687361419069/5.065410199556541; rounds (PBA)=6.022172949002218;} goblin #8: {team=neutral evil ; avg hp=-11.74390243902439 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.917960088691796; hits/misses (PBA)= 0.8835920177383592/5.239467849223947; rounds (PBA)=6.148558758314856;} goblin #13: {team=neutral evil ; avg hp=-11.707317073170731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689578713968958; hits/misses (PBA)= 0.991130820399113/5.287139689578714; rounds (PBA)=6.302660753880266;} goblin #2: {team=neutral evil ; avg hp=-11.901330376940132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6862527716186255; hits/misses (PBA)= 0.8414634146341463/5.005543237250555; rounds (PBA)=5.864745011086474;} goblin #22: {team=neutral evil ; avg hp=-11.759423503325943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103104212860311; hits/misses (PBA)= 0.9113082039911308/5.069844789356985; rounds (PBA)=6.012195121951219;} goblin #7: {team=neutral evil ; avg hp=-11.900221729490022 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853658536585366; hits/misses (PBA)= 0.8791574279379157/5.236141906873614; rounds (PBA)=6.14079822616408;} goblin #24: {team=neutral evil ; avg hp=-11.680709534368072 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.907982261640798; hits/misses (PBA)= 0.9024390243902439/5.229490022172949; rounds (PBA)=6.155210643015521;} goblin #25: {team=neutral evil ; avg hp=-11.635254988913525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.069844789356985; hits/misses (PBA)= 0.9124168514412417/5.279379157427938; rounds (PBA)=6.213968957871397;} goblin #14: {team=neutral evil ; avg hp=-11.83370288248337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.477827050997782; hits/misses (PBA)= 0.9534368070953437/5.273835920177383; rounds (PBA)=6.253880266075388;} goblin #35: {team=neutral evil ; avg hp=-11.759423503325943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147450110864745; hits/misses (PBA)= 0.9157427937915743/5.098669623059867; rounds (PBA)=6.041019955654102;} goblin #32: {team=neutral evil ; avg hp=-11.574279379157428 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.180709534368071; hits/misses (PBA)= 0.9246119733924612/5.085365853658536; rounds (PBA)=6.034368070953437;} goblin #23: {team=neutral evil ; avg hp=-11.972283813747229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032150776053215; hits/misses (PBA)= 0.9223946784922394/5.126385809312638; rounds (PBA)=6.076496674057649;} goblin #34: {team=neutral evil ; avg hp=-11.669623059866963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.878048780487805; hits/misses (PBA)= 0.8968957871396895/5.086474501108648; rounds (PBA)=6.016629711751663;} ancient red dragon: {team=chaotic evil ; avg hp=335.0864745011086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 657.5787139689579; hits/misses (PBA)= 34.994456762749444/1.9257206208425721; rounds (PBA)=12.991130820399112;} goblin #11: {team=neutral evil ; avg hp=-11.651884700665189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.512195121951219; hits/misses (PBA)= 0.8414634146341463/5.130820399113082; rounds (PBA)=5.998891352549889;} goblin #16: {team=neutral evil ; avg hp=-11.861419068736142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481152993348116; hits/misses (PBA)= 0.9778270509977827/5.208425720620842; rounds (PBA)=6.211751662971175;} goblin #5: {team=neutral evil ; avg hp=-11.793791574279378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211751662971175; hits/misses (PBA)= 0.9279379157427938/5.1086474501108645; rounds (PBA)=6.06430155210643;} goblin #9: {team=neutral evil ; avg hp=-11.83481152993348 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766075388026607; hits/misses (PBA)= 0.8802660753880266/5.286031042128603; rounds (PBA)=6.187361419068736;} goblin #10: {team=neutral evil ; avg hp=-11.758314855875831 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.070953436807096; hits/misses (PBA)= 0.9024390243902439/5.176274944567628; rounds (PBA)=6.100886917960088;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1422.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 918; Sum of rounds: 11910; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 917; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #22: {team=neutral evil ; avg hp=-11.660130718954248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06318082788671; hits/misses (PBA)= 0.9139433551198257/5.045751633986928; rounds (PBA)=5.990196078431373;} goblin #25: {team=neutral evil ; avg hp=-11.905228758169935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.126361655773421; hits/misses (PBA)= 0.9400871459694989/5.171023965141612; rounds (PBA)=6.131808278867102;} goblin #12: {team=neutral evil ; avg hp=-11.654684095860567 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442265795206971; hits/misses (PBA)= 0.9553376906318083/5.112200435729847; rounds (PBA)=6.095860566448802;} goblin #35: {team=neutral evil ; avg hp=-11.666666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850762527233115; hits/misses (PBA)= 0.8769063180827886/5.237472766884531; rounds (PBA)=6.133986928104576;} goblin #23: {team=neutral evil ; avg hp=-11.826797385620916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.251633986928105; hits/misses (PBA)= 0.9368191721132898/5.303921568627451; rounds (PBA)=6.254901960784314;} goblin #5: {team=neutral evil ; avg hp=-11.809368191721132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072984749455338; hits/misses (PBA)= 0.8986928104575164/5.172113289760349; rounds (PBA)=6.105664488017429;} goblin #21: {team=neutral evil ; avg hp=-11.736383442265796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.082788671023965; hits/misses (PBA)= 0.8997821350762527/5.142701525054466; rounds (PBA)=6.074074074074074;} goblin #19: {team=neutral evil ; avg hp=-11.898692810457517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254901960784314; hits/misses (PBA)= 0.9466230936819172/5.290849673202614; rounds (PBA)=6.260348583877995;} goblin #26: {team=neutral evil ; avg hp=-11.92156862745098 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8540305010893245; hits/misses (PBA)= 0.9019607843137255/5.041394335511982; rounds (PBA)=5.970588235294118;} goblin #24: {team=neutral evil ; avg hp=-11.637254901960784 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178649237472767; hits/misses (PBA)= 0.9422657952069716/5.218954248366013; rounds (PBA)=6.17755991285403;} goblin #31: {team=neutral evil ; avg hp=-11.957516339869281 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.840958605664488; hits/misses (PBA)= 0.8845315904139434/5.185185185185185; rounds (PBA)=6.092592592592593;} ancient red dragon: {team=chaotic evil ; avg hp=331.60348583877993 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 656.8692810457517; hits/misses (PBA)= 34.96514161220043/1.9248366013071896; rounds (PBA)=12.973856209150327;} goblin #28: {team=neutral evil ; avg hp=-11.734204793028322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 0.9357298474945533/5.193899782135076; rounds (PBA)=6.152505446623094;} goblin #27: {team=neutral evil ; avg hp=-11.913943355119825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.237472766884531; hits/misses (PBA)= 0.9444444444444444/5.314814814814815; rounds (PBA)=6.285403050108933;} goblin #11: {team=neutral evil ; avg hp=-11.60893246187364 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.030501089324619; hits/misses (PBA)= 0.8965141612200436/5.157952069716775; rounds (PBA)=6.087145969498911;} goblin #14: {team=neutral evil ; avg hp=-11.866013071895425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9640522875816995; hits/misses (PBA)= 0.9128540305010894/5.026143790849673; rounds (PBA)=5.959694989106754;} goblin #30: {team=neutral evil ; avg hp=-11.4880174291939 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0359477124183005; hits/misses (PBA)= 0.8976034858387799/5.32244008714597; rounds (PBA)=6.247276688453159;} goblin #32: {team=neutral evil ; avg hp=-11.958605664488017 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144880174291939; hits/misses (PBA)= 0.9139433551198257/5.216775599128541; rounds (PBA)=6.157952069716775;} goblin #33: {team=neutral evil ; avg hp=-11.84640522875817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.851851851851852; hits/misses (PBA)= 0.8703703703703703/4.8387799564270155; rounds (PBA)=5.750544662309368;} goblin #15: {team=neutral evil ; avg hp=-11.620915032679738 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442265795206971; hits/misses (PBA)= 0.94880174291939/5.057734204793029; rounds (PBA)=6.037037037037037;} goblin #29: {team=neutral evil ; avg hp=-11.782135076252723 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667755991285403; hits/misses (PBA)= 0.8420479302832244/5.037037037037037; rounds (PBA)=5.90958605664488;} goblin #16: {team=neutral evil ; avg hp=-11.904139433551197 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.152505446623094; hits/misses (PBA)= 0.9291938997821351/5.124183006535947; rounds (PBA)=6.084967320261438;} goblin #18: {team=neutral evil ; avg hp=-11.823529411764707 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.015250544662309; hits/misses (PBA)= 0.9052287581699346/5.015250544662309; rounds (PBA)=5.955337690631808;} goblin #10: {team=neutral evil ; avg hp=-11.800653594771243 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.983660130718954; hits/misses (PBA)= 0.8921568627450981/5.06318082788671; rounds (PBA)=5.980392156862745;} goblin #3: {team=neutral evil ; avg hp=-11.619825708061002 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132897603485839; hits/misses (PBA)= 0.9215686274509803/5.223311546840959; rounds (PBA)=6.16557734204793;} goblin #7: {team=neutral evil ; avg hp=-11.869281045751634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.215686274509804; hits/misses (PBA)= 0.9422657952069716/5.1949891067538125; rounds (PBA)=6.16557734204793;} goblin: {team=neutral evil ; avg hp=-11.83115468409586 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.632897603485839; hits/misses (PBA)= 1.0054466230936818/4.892156862745098; rounds (PBA)=5.9335511982570806;} goblin #9: {team=neutral evil ; avg hp=-11.912854030501089 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.062091503267974; hits/misses (PBA)= 0.9117647058823529/5.068627450980392; rounds (PBA)=6.001089324618737;} goblin #34: {team=neutral evil ; avg hp=-11.898692810457517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 0.8986928104575164/4.950980392156863; rounds (PBA)=5.8769063180827885;} goblin #6: {team=neutral evil ; avg hp=-11.671023965141613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.428104575163399; hits/misses (PBA)= 0.9684095860566448/5.430283224400871; rounds (PBA)=6.4183006535947715;} goblin #8: {team=neutral evil ; avg hp=-11.802832244008714 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.455337690631808; hits/misses (PBA)= 0.9825708061002179/5.241830065359477; rounds (PBA)=6.246187363834423;} goblin #17: {team=neutral evil ; avg hp=-11.584967320261438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.131808278867102; hits/misses (PBA)= 0.9248366013071896/5.143790849673203; rounds (PBA)=6.089324618736383;} goblin #13: {team=neutral evil ; avg hp=-11.764705882352942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969498910675381; hits/misses (PBA)= 0.8965141612200436/4.996732026143791; rounds (PBA)=5.927015250544662;} goblin #4: {team=neutral evil ; avg hp=-11.632897603485839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.802832244008715; hits/misses (PBA)= 0.883442265795207/4.962962962962963; rounds (PBA)=5.8769063180827885;} goblin #20: {team=neutral evil ; avg hp=-11.690631808278868 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120915032679738; hits/misses (PBA)= 0.9291938997821351/5.311546840958606; rounds (PBA)=6.26797385620915;} goblin #2: {team=neutral evil ; avg hp=-11.776688453159041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.152505446623094; hits/misses (PBA)= 0.954248366013072/5.377995642701525; rounds (PBA)=6.355119825708061;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 40.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-14.415716856628674 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4487102579484103; hits/misses (PBA)= 0.0669866026794641/0.34233153369326136; rounds (PBA)=0.40931813637272546;} ancient red dragon: {team=chaotic evil ; avg hp=545.5512897420516 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.415716856628674; hits/misses (PBA)= 1.0/0.05298940211957608; rounds (PBA)=1.0027994401119775;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 24000.0; crudely normalised: 0% > other= expected rounds to survive: 156.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5071; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=299.74165166966606 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.398320335932816; hits/misses (PBA)= 1.9098180363927215/0.09978004399120176; rounds (PBA)=1.013997200559888;} Nameless: {team=other; avg hp=-10.398320335932814 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25834833033393323; hits/misses (PBA)= 0.08178364327134573/0.3333333333333333; rounds (PBA)=0.41511697660467906;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23176; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.5946810637872 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8624275144971; hits/misses (PBA)= 18.17876424715057/2.0277944411117774; rounds (PBA)=4.634273145370925;} ancient red dragon: {team=chaotic evil ; avg hp=-15.862427514497101 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.40531893621275; hits/misses (PBA)= 7.669666066786642/4.1449710057988405; rounds (PBA)=3.9382123575284944;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23134; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.2993401319736 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.1509698060388; hits/misses (PBA)= 18.160967806438713/2.035592881423715; rounds (PBA)=4.625874825034993;} ancient red dragon: {team=chaotic evil ; avg hp=-16.15096980603879 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.7006598680264; hits/misses (PBA)= 7.738852229554089/4.117176564687062; rounds (PBA)=3.9520095980803838;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 53.57; crudely normalised: 0% > unaligned = expected rounds to survive: 820.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16484; chaotic evil : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team chaotic evil = winning battles: 275; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4726; perfect battles: 0; close-call battles: 2697; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-2.5396920615876826 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6644671065786842;} ape: {team=unaligned ; avg hp=15.537692461507698 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.570485902819435; hits/misses (PBA)= 3.644271145770846/1.5410917816436713; rounds (PBA)=3.0873825234953007;} ghoul: {team=chaotic evil ; avg hp=-2.5704859028194362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.001999600079984; hits/misses (PBA)= 0.9502099580083984/1.42251549690062; rounds (PBA)=2.4277144571085785;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23897; chaotic evil : 0.9 ± 0.0; neutral evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 4486; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 515; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.442911417716457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823035392921415; hits/misses (PBA)= 1.8718256348730253/1.8438312337532494; rounds (PBA)=4.612677464507098;} goblin: {team=neutral evil ; avg hp=-1.8230353929214158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557088582283543; hits/misses (PBA)= 1.6352729454109178/1.6462707458508299; rounds (PBA)=3.3845230953809238;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24196; chaotic evil : 0.89 ± 0.0; neutral evil : 0.11 ± 0.0; > Team chaotic evil = winning battles: 4458; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 543; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.8510297940411917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781043791241752; hits/misses (PBA)= 1.6714657068586283/1.6584683063387322; rounds (PBA)=3.438512297540492;} gnoll: {team=chaotic evil ; avg hp=12.218956208758248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.851029794041192; hits/misses (PBA)= 1.8618276344731053/1.9144171165766846; rounds (PBA)=4.667666466706659;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4697.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 769.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 286; Sum of rounds: 2159; neutral evil : 0.06 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 286; perfect battles: 0; close-call battles: 286; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-3.2167832167832167 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.67132867132867; hits/misses (PBA)= 13.65034965034965/0.7272727272727273; rounds (PBA)=7.188811188811189;} goblin #27: {team=neutral evil ; avg hp=3.4125874125874125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066433566433567; hits/misses (PBA)= 0.9230769230769231/5.465034965034965; rounds (PBA)=6.416083916083916;} goblin #62: {team=neutral evil ; avg hp=2.632867132867133 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.615384615384615; hits/misses (PBA)= 0.986013986013986/5.2272727272727275; rounds (PBA)=6.248251748251748;} goblin #13: {team=neutral evil ; avg hp=3.8111888111888113 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.9895104895104895/5.451048951048951; rounds (PBA)=6.465034965034965;} goblin #26: {team=neutral evil ; avg hp=3.4195804195804196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70979020979021; hits/misses (PBA)= 0.9965034965034965/5.244755244755245; rounds (PBA)=6.269230769230769;} goblin #14: {team=neutral evil ; avg hp=2.86013986013986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.286713286713287; hits/misses (PBA)= 0.9335664335664335/5.384615384615385; rounds (PBA)=6.339160839160839;} goblin #30: {team=neutral evil ; avg hp=3.395104895104895 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.951048951048951/5.513986013986014; rounds (PBA)=6.4825174825174825;} goblin #28: {team=neutral evil ; avg hp=3.9475524475524475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7972027972027975; hits/misses (PBA)= 0.8776223776223776/5.479020979020979; rounds (PBA)=6.395104895104895;} goblin #44: {team=neutral evil ; avg hp=4.241258741258742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.185314685314685; hits/misses (PBA)= 0.9335664335664335/5.479020979020979; rounds (PBA)=6.444055944055944;} goblin #60: {team=neutral evil ; avg hp=2.979020979020979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.604895104895105; hits/misses (PBA)= 0.9755244755244755/5.444055944055944; rounds (PBA)=6.426573426573427;} goblin #32: {team=neutral evil ; avg hp=3.5 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.905594405594406; hits/misses (PBA)= 1.0104895104895104/5.479020979020979; rounds (PBA)=6.510489510489511;} goblin #18: {team=neutral evil ; avg hp=3.2482517482517483 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.286713286713287; hits/misses (PBA)= 0.9475524475524476/5.353146853146853; rounds (PBA)=6.346153846153846;} goblin #11: {team=neutral evil ; avg hp=3.013986013986014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531468531468532; hits/misses (PBA)= 0.965034965034965/5.3671328671328675; rounds (PBA)=6.36013986013986;} goblin #37: {team=neutral evil ; avg hp=3.8076923076923075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.741258741258742; hits/misses (PBA)= 0.9895104895104895/5.398601398601398; rounds (PBA)=6.416083916083916;} goblin #22: {team=neutral evil ; avg hp=3.3426573426573425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.513986013986014; hits/misses (PBA)= 0.9685314685314685/5.440559440559441; rounds (PBA)=6.426573426573427;} goblin #41: {team=neutral evil ; avg hp=4.0979020979020975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625874125874126; hits/misses (PBA)= 0.9825174825174825/5.5524475524475525; rounds (PBA)=6.562937062937063;} goblin #23: {team=neutral evil ; avg hp=3.7412587412587412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.43006993006993; hits/misses (PBA)= 0.9825174825174825/5.520979020979021; rounds (PBA)=6.527972027972028;} goblin #39: {team=neutral evil ; avg hp=3.5244755244755246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.328671328671328; hits/misses (PBA)= 0.9405594405594405/5.36013986013986; rounds (PBA)=6.325174825174825;} goblin #46: {team=neutral evil ; avg hp=4.2727272727272725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.171328671328672; hits/misses (PBA)= 1.0174825174825175/5.458041958041958; rounds (PBA)=6.510489510489511;} goblin #35: {team=neutral evil ; avg hp=3.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.723776223776224; hits/misses (PBA)= 1.013986013986014/5.248251748251748; rounds (PBA)=6.293706293706293;} goblin #67: {team=neutral evil ; avg hp=4.56993006993007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.251748251748252; hits/misses (PBA)= 1.097902097902098/5.4475524475524475; rounds (PBA)=6.562937062937063;} goblin #65: {team=neutral evil ; avg hp=3.727272727272727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.258741258741258; hits/misses (PBA)= 0.9615384615384616/5.472027972027972; rounds (PBA)=6.465034965034965;} goblin #31: {team=neutral evil ; avg hp=3.5804195804195804 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.115384615384615; hits/misses (PBA)= 0.972027972027972/5.5; rounds (PBA)=6.493006993006993;} goblin #17: {team=neutral evil ; avg hp=3.867132867132867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853146853146853; hits/misses (PBA)= 0.8951048951048951/5.506993006993007; rounds (PBA)=6.423076923076923;} goblin #52: {team=neutral evil ; avg hp=4.045454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276223776223776; hits/misses (PBA)= 0.986013986013986/5.566433566433567; rounds (PBA)=6.580419580419581;} goblin #72: {team=neutral evil ; avg hp=2.9895104895104896 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79020979020979; hits/misses (PBA)= 0.9055944055944056/5.300699300699301; rounds (PBA)=6.223776223776224;} goblin #8: {team=neutral evil ; avg hp=3.1923076923076925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101398601398602; hits/misses (PBA)= 0.9055944055944056/5.426573426573427; rounds (PBA)=6.363636363636363;} goblin #54: {team=neutral evil ; avg hp=4.304195804195804 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.524475524475524; hits/misses (PBA)= 1.027972027972028/5.4825174825174825; rounds (PBA)=6.534965034965035;} goblin #12: {team=neutral evil ; avg hp=3.4965034965034967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325174825174825; hits/misses (PBA)= 0.993006993006993/5.531468531468532; rounds (PBA)=6.541958041958042;} goblin: {team=neutral evil ; avg hp=3.772727272727273 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.643356643356643; hits/misses (PBA)= 1.0034965034965035/5.346153846153846; rounds (PBA)=6.384615384615385;} goblin #47: {team=neutral evil ; avg hp=4.2027972027972025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3776223776223775; hits/misses (PBA)= 0.965034965034965/5.545454545454546; rounds (PBA)=6.538461538461538;} goblin #6: {team=neutral evil ; avg hp=3.3986013986013988 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.776223776223776; hits/misses (PBA)= 0.9790209790209791/5.2972027972027975; rounds (PBA)=6.311188811188811;} goblin #4: {team=neutral evil ; avg hp=3.870629370629371 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580419580419581; hits/misses (PBA)= 0.986013986013986/5.506993006993007; rounds (PBA)=6.520979020979021;} goblin #9: {team=neutral evil ; avg hp=4.545454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.660839160839161; hits/misses (PBA)= 0.9685314685314685/5.562937062937063; rounds (PBA)=6.559440559440559;} goblin #75: {team=neutral evil ; avg hp=3.965034965034965 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.038461538461538; hits/misses (PBA)= 1.0419580419580419/5.433566433566433; rounds (PBA)=6.489510489510489;} goblin #29: {team=neutral evil ; avg hp=3.993006993006993 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503496503496503; hits/misses (PBA)= 0.986013986013986/5.573426573426573; rounds (PBA)=6.56993006993007;} goblin #24: {team=neutral evil ; avg hp=3.132867132867133 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629370629370629; hits/misses (PBA)= 1.0104895104895104/5.374125874125874; rounds (PBA)=6.405594405594406;} goblin #21: {team=neutral evil ; avg hp=4.534965034965035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8671328671328675; hits/misses (PBA)= 1.0384615384615385/5.510489510489511; rounds (PBA)=6.566433566433567;} goblin #15: {team=neutral evil ; avg hp=2.8636363636363638 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.244755244755245; hits/misses (PBA)= 0.972027972027972/5.416083916083916; rounds (PBA)=6.419580419580419;} goblin #63: {team=neutral evil ; avg hp=3.5174825174825175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713286713286713; hits/misses (PBA)= 1.0314685314685315/5.311188811188811; rounds (PBA)=6.370629370629371;} goblin #51: {team=neutral evil ; avg hp=3.9405594405594404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944055944055944; hits/misses (PBA)= 0.9300699300699301/5.594405594405594; rounds (PBA)=6.534965034965035;} goblin #58: {team=neutral evil ; avg hp=4.129370629370629 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503496503496503; hits/misses (PBA)= 0.986013986013986/5.531468531468532; rounds (PBA)=6.548951048951049;} goblin #3: {team=neutral evil ; avg hp=3.0734265734265733 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.520979020979021; hits/misses (PBA)= 0.9790209790209791/5.440559440559441; rounds (PBA)=6.4475524475524475;} goblin #42: {team=neutral evil ; avg hp=3.762237762237762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510489510489511; hits/misses (PBA)= 0.965034965034965/5.5; rounds (PBA)=6.486013986013986;} goblin #45: {team=neutral evil ; avg hp=4.0174825174825175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576923076923077; hits/misses (PBA)= 0.951048951048951/5.472027972027972; rounds (PBA)=6.461538461538462;} goblin #48: {team=neutral evil ; avg hp=3.041958041958042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.356643356643357; hits/misses (PBA)= 0.965034965034965/5.29020979020979; rounds (PBA)=6.29020979020979;} goblin #40: {team=neutral evil ; avg hp=3.230769230769231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.444055944055944; hits/misses (PBA)= 0.9825174825174825/5.2972027972027975; rounds (PBA)=6.3076923076923075;} goblin #33: {team=neutral evil ; avg hp=4.3426573426573425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.300699300699301; hits/misses (PBA)= 0.951048951048951/5.601398601398602; rounds (PBA)=6.576923076923077;} goblin #70: {team=neutral evil ; avg hp=3.1538461538461537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.234265734265734; hits/misses (PBA)= 0.9755244755244755/5.325174825174825; rounds (PBA)=6.339160839160839;} goblin #57: {team=neutral evil ; avg hp=3.7412587412587412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388111888111888; hits/misses (PBA)= 0.958041958041958/5.496503496503497; rounds (PBA)=6.475524475524476;} goblin #20: {team=neutral evil ; avg hp=3.4195804195804196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.898601398601398; hits/misses (PBA)= 1.048951048951049/5.34965034965035; rounds (PBA)=6.426573426573427;} goblin #53: {team=neutral evil ; avg hp=3.2902097902097904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576923076923077; hits/misses (PBA)= 0.986013986013986/5.3076923076923075; rounds (PBA)=6.328671328671328;} goblin #55: {team=neutral evil ; avg hp=3.5034965034965033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3321678321678325; hits/misses (PBA)= 0.9440559440559441/5.451048951048951; rounds (PBA)=6.419580419580419;} goblin #64: {team=neutral evil ; avg hp=4.20979020979021 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.86013986013986; hits/misses (PBA)= 1.0384615384615385/5.3776223776223775; rounds (PBA)=6.437062937062937;} goblin #68: {team=neutral evil ; avg hp=3.6433566433566433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20979020979021; hits/misses (PBA)= 0.9090909090909091/5.444055944055944; rounds (PBA)=6.3776223776223775;} goblin #19: {team=neutral evil ; avg hp=3.4545454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.9370629370629371/5.461538461538462; rounds (PBA)=6.437062937062937;} goblin #10: {team=neutral evil ; avg hp=3.8916083916083917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15034965034965; hits/misses (PBA)= 0.9475524475524476/5.458041958041958; rounds (PBA)=6.43006993006993;} goblin #66: {team=neutral evil ; avg hp=3.339160839160839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0874125874125875; hits/misses (PBA)= 0.8916083916083916/5.409090909090909; rounds (PBA)=6.325174825174825;} goblin #34: {team=neutral evil ; avg hp=4.118881118881119 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1923076923076925; hits/misses (PBA)= 0.9475524475524476/5.548951048951049; rounds (PBA)=6.520979020979021;} goblin #73: {team=neutral evil ; avg hp=3.7902097902097904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.444055944055944; hits/misses (PBA)= 0.972027972027972/5.496503496503497; rounds (PBA)=6.493006993006993;} goblin #49: {team=neutral evil ; avg hp=4.006993006993007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.300699300699301; hits/misses (PBA)= 0.986013986013986/5.43006993006993; rounds (PBA)=6.454545454545454;} goblin #69: {team=neutral evil ; avg hp=3.7762237762237763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.825174825174825; hits/misses (PBA)= 0.8951048951048951/5.465034965034965; rounds (PBA)=6.388111888111888;} goblin #38: {team=neutral evil ; avg hp=3.0314685314685317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2972027972027975; hits/misses (PBA)= 0.9405594405594405/5.384615384615385; rounds (PBA)=6.346153846153846;} goblin #50: {team=neutral evil ; avg hp=3.527972027972028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811188811188811; hits/misses (PBA)= 0.8881118881118881/5.573426573426573; rounds (PBA)=6.489510489510489;} goblin #2: {team=neutral evil ; avg hp=3.6223776223776225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1678321678321675; hits/misses (PBA)= 1.06993006993007/5.3776223776223775; rounds (PBA)=6.465034965034965;} goblin #16: {team=neutral evil ; avg hp=4.027972027972028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.734265734265734; hits/misses (PBA)= 0.8986013986013986/5.43006993006993; rounds (PBA)=6.34965034965035;} goblin #43: {team=neutral evil ; avg hp=3.541958041958042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.143356643356643; hits/misses (PBA)= 1.0909090909090908/5.2727272727272725; rounds (PBA)=6.384615384615385;} goblin #74: {team=neutral evil ; avg hp=2.9055944055944054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.080419580419581; hits/misses (PBA)= 0.9090909090909091/5.384615384615385; rounds (PBA)=6.335664335664336;} goblin #59: {team=neutral evil ; avg hp=2.8286713286713288 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.472027972027972; hits/misses (PBA)= 0.9825174825174825/5.391608391608392; rounds (PBA)=6.398601398601398;} goblin #56: {team=neutral evil ; avg hp=3.167832167832168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.36013986013986; hits/misses (PBA)= 0.951048951048951/5.370629370629371; rounds (PBA)=6.363636363636363;} goblin #5: {team=neutral evil ; avg hp=3.730769230769231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.223776223776224; hits/misses (PBA)= 0.9685314685314685/5.493006993006993; rounds (PBA)=6.475524475524476;} goblin #61: {team=neutral evil ; avg hp=4.153846153846154 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70979020979021; hits/misses (PBA)= 1.0244755244755244/5.4475524475524475; rounds (PBA)=6.5;} goblin #36: {team=neutral evil ; avg hp=4.2972027972027975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.965034965034965/5.601398601398602; rounds (PBA)=6.594405594405594;} goblin #25: {team=neutral evil ; avg hp=4.080419580419581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311188811188811; hits/misses (PBA)= 0.9545454545454546/5.625874125874126; rounds (PBA)=6.5874125874125875;} goblin #7: {team=neutral evil ; avg hp=3.8111888111888113 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.363636363636363; hits/misses (PBA)= 0.9615384615384616/5.5; rounds (PBA)=6.493006993006993;} goblin #71: {team=neutral evil ; avg hp=2.9510489510489513 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.468531468531468; hits/misses (PBA)= 0.9790209790209791/5.2622377622377625; rounds (PBA)=6.2622377622377625;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1753.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 2061.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1066; Sum of rounds: 16504; neutral evil : 0.0 ± 0.0; lawful evil : 0.21 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #22: {team=neutral evil ; avg hp=-11.76547842401501 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.235459662288931; hits/misses (PBA)= 1.103189493433396/6.26078799249531; rounds (PBA)=7.407129455909944;} goblin #7: {team=neutral evil ; avg hp=-11.48874296435272 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.197936210131332; hits/misses (PBA)= 1.0844277673545966/6.24953095684803; rounds (PBA)=7.3639774859287055;} goblin #19: {team=neutral evil ; avg hp=-11.590056285178237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.962476547842401; hits/misses (PBA)= 1.0628517823639776/6.209193245778612; rounds (PBA)=7.301125703564728;} ancient blue dragon: {team=lawful evil ; avg hp=276.3255159474672 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.9821763602251; hits/misses (PBA)= 28.0093808630394/1.4183864915572233; rounds (PBA)=15.482176360225141;} goblin #12: {team=neutral evil ; avg hp=-11.432457786116323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4202626641651035; hits/misses (PBA)= 1.1144465290806753/6.1923076923076925; rounds (PBA)=7.3395872420262664;} goblin #2: {team=neutral evil ; avg hp=-11.333958724202626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.439024390243903; hits/misses (PBA)= 1.1125703564727956/5.976547842401501; rounds (PBA)=7.117260787992495;} goblin #18: {team=neutral evil ; avg hp=-11.363039399624766 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75797373358349; hits/misses (PBA)= 1.1585365853658536/6.2560975609756095; rounds (PBA)=7.440900562851782;} goblin #17: {team=neutral evil ; avg hp=-11.543151969981238 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028142589118199; hits/misses (PBA)= 1.0375234521575984/6.085365853658536; rounds (PBA)=7.164165103189493;} goblin #4: {team=neutral evil ; avg hp=-11.579737335834897 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1313320825515945; hits/misses (PBA)= 1.0712945590994372/6.030018761726079; rounds (PBA)=7.142589118198874;} goblin #13: {team=neutral evil ; avg hp=-11.457786116322701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326454033771107; hits/misses (PBA)= 1.0787992495309568/5.878048780487805; rounds (PBA)=6.99812382739212;} goblin #24: {team=neutral evil ; avg hp=-11.475609756097562 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.385553470919325; hits/misses (PBA)= 1.122889305816135/6.2242026266416515; rounds (PBA)=7.367729831144465;} goblin #10: {team=neutral evil ; avg hp=-11.349906191369605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.314258911819888; hits/misses (PBA)= 1.0956848030018762/6.070356472795497; rounds (PBA)=7.203564727954972;} goblin #3: {team=neutral evil ; avg hp=-11.276735459662289 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.317073170731708; hits/misses (PBA)= 1.0891181988742964/5.8836772983114445; rounds (PBA)=7.0046904315197;} goblin #23: {team=neutral evil ; avg hp=-11.439962476547842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2757973733583485; hits/misses (PBA)= 1.103189493433396/6.193245778611632; rounds (PBA)=7.328330206378987;} goblin #9: {team=neutral evil ; avg hp=-11.357410881801126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.472795497185741; hits/misses (PBA)= 1.1088180112570356/6.062851782363977; rounds (PBA)=7.215759849906191;} goblin #5: {team=neutral evil ; avg hp=-11.273921200750468 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.417448405253284; hits/misses (PBA)= 1.1163227016885553/6.1557223264540335; rounds (PBA)=7.306754221388368;} goblin #28: {team=neutral evil ; avg hp=-11.171669793621014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9840525328330205; hits/misses (PBA)= 1.0553470919324577/6.026266416510319; rounds (PBA)=7.099437148217636;} goblin #14: {team=neutral evil ; avg hp=-11.456848030018762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.308630393996248; hits/misses (PBA)= 1.0909943714821764/6.149155722326454; rounds (PBA)=7.2757973733583485;} goblin: {team=neutral evil ; avg hp=-11.686679174484052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.701688555347092; hits/misses (PBA)= 1.1491557223264541/6.081613508442777; rounds (PBA)=7.272983114446529;} goblin #16: {team=neutral evil ; avg hp=-11.51969981238274 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.310506566604127; hits/misses (PBA)= 1.0956848030018762/6.1876172607879925; rounds (PBA)=7.3198874296435275;} goblin #21: {team=neutral evil ; avg hp=-11.518761726078798 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2636022514071295; hits/misses (PBA)= 1.0900562851782365/6.136960600375234; rounds (PBA)=7.261726078799249;} goblin #6: {team=neutral evil ; avg hp=-11.451219512195122 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0553470919324575; hits/misses (PBA)= 1.048780487804878/6.150093808630394; rounds (PBA)=7.228893058161351;} goblin #27: {team=neutral evil ; avg hp=-11.647279549718574 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.166979362101313; hits/misses (PBA)= 1.0675422138836772/6.229831144465291; rounds (PBA)=7.328330206378987;} goblin #26: {team=neutral evil ; avg hp=-11.367729831144466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.972795497185741; hits/misses (PBA)= 1.0403377110694183/6.313320825515947; rounds (PBA)=7.392120075046904;} goblin #15: {team=neutral evil ; avg hp=-11.377110694183864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.290806754221388; hits/misses (PBA)= 1.077861163227017/6.24015009380863; rounds (PBA)=7.338649155722327;} goblin #11: {team=neutral evil ; avg hp=-11.665103189493433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.24671669793621; hits/misses (PBA)= 1.1069418386491556/6.300187617260788; rounds (PBA)=7.431519699812383;} goblin #25: {team=neutral evil ; avg hp=-11.326454033771107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.794559099437148; hits/misses (PBA)= 1.1641651031894935/6.282363977485929; rounds (PBA)=7.471857410881801;} goblin #8: {team=neutral evil ; avg hp=-11.454971857410882 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.696998123827392; hits/misses (PBA)= 1.1397748592870545/6.480300187617261; rounds (PBA)=7.654784240150094;} goblin #20: {team=neutral evil ; avg hp=-11.443714821763603 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.343339587242026; hits/misses (PBA)= 1.1172607879924954/6.3198874296435275; rounds (PBA)=7.4596622889305815;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 62.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 57720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5264; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=480.59448110377923 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41651669666067; hits/misses (PBA)= 1.0/0.05438912217556489; rounds (PBA)=1.0525894821035793;} goblin: {team=neutral evil ; avg hp=-13.416516696660668 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4055188962207559; hits/misses (PBA)= 0.0611877624475105/0.34873025394921014; rounds (PBA)=0.40991801639672065;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14776.58; crudely normalised: 0% > lawful evil = expected rounds to survive: 8457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67246; chaotic evil : 0.43 ± 0.01; lawful evil : 0.57 ± 0.01; > Team chaotic evil = winning battles: 2170; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=35.375124975005 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.5792841431714; hits/misses (PBA)= 18.939012197560487/6.402319536092781; rounds (PBA)=13.08858228354329;} ancient black dragon: {team=chaotic evil ; avg hp=14.420715856828634 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 445.624875024995; hits/misses (PBA)= 26.285342931413716/11.191761647670466; rounds (PBA)=12.785842831433714;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11840.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4821.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30357; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-8.47250549890022 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.35392921415718; hits/misses (PBA)= 8.839632073585284/7.196960607878425; rounds (PBA)=5.345530893821236;} ancient black dragon: {team=chaotic evil ; avg hp=224.64607078584282 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.47250549890023; hits/misses (PBA)= 13.779044191161768/2.4291141771645672; rounds (PBA)=6.070185962807439;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31073; neutral : 0.04 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.96 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral = winning battles: 193; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4808; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=66.14537092581483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.24835032993403; hits/misses (PBA)= 8.072785442911417/2.8160367926414716; rounds (PBA)=6.170565886822636;} earth elemental: {team=neutral ; avg hp=-12.716056788642272 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.1743651269746; hits/misses (PBA)= 7.886222755448911/2.532893421315737; rounds (PBA)=5.241751649670066;} druid: {team=any ; avg hp=-10.520695860827834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1609678064387123; hits/misses (PBA)= 0.3099380123975205/0.1891621675664867; rounds (PBA)=0.4991001799640072;} draft horse: {team=unaligned ; avg hp=-9.444311137772445 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4469106178764246; hits/misses (PBA)= 0.26374725054989/0.05858828234353129; rounds (PBA)=0.3223355328934213;} unicorn: {team=lawful good ; avg hp=-11.983203359328135 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.488302339532094; hits/misses (PBA)= 1.9958008398320335/1.0591881623675266; rounds (PBA)=1.52749450109978;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4270; Sum of rounds: 138223; > Team neutral evil = winning battles: 2539; perfect battles: 0; close-call battles: 1374; > Team unaligned = winning battles: 1730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=19.6096018735363 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.204918032786885; hits/misses (PBA)= 8.797892271662764/7.177751756440281; rounds (PBA)=28.63887587822014;} wyvern: {team=unaligned ; avg hp=7.977283372365339 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.53629976580797; hits/misses (PBA)= 13.03911007025761/49.46252927400469; rounds (PBA)=31.56112412177986;} roper #2: {team=neutral evil ; avg hp=17.81288056206089 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.792037470725994; hits/misses (PBA)= 8.418735362997658/6.879625292740047; rounds (PBA)=28.596252927400467;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4196; Sum of rounds: 136961; > Team neutral evil = winning battles: 2494; perfect battles: 0; close-call battles: 1402; > Team unaligned = winning battles: 1701; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper #2: {team=neutral evil ; avg hp=18.926358436606293 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.850333651096285; hits/misses (PBA)= 8.784080076263107/7.162297426120114; rounds (PBA)=28.889895138226883;} wyvern: {team=unaligned ; avg hp=7.545757864632984 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.73379408960915; hits/misses (PBA)= 13.046949475691134/49.9873689227836; rounds (PBA)=31.824594852240228;} roper: {team=neutral evil ; avg hp=18.330314585319353 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.598188751191614; hits/misses (PBA)= 8.566491897044804/7.042183031458532; rounds (PBA)=28.813155386081984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=other; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23915; neutral : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral = winning battles: 4788; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 213; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=27.12897420515897 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.14637072585483; hits/misses (PBA)= 5.164367126574685/2.8048390321935615; rounds (PBA)=4.706858628274345;} dire wolf: {team=unaligned ; avg hp=-3.1463707258548292 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.87102579484103; hits/misses (PBA)= 2.3433313337332535/1.5124975004999; rounds (PBA)=3.8984203159368125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9576.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11136.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58308; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.068386322735453 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.1593681263747; hits/misses (PBA)= 22.79524095180964/9.771845630873825; rounds (PBA)=10.862227554489102;} ancient gold dragon: {team=lawful good ; avg hp=159.84063187362528 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 512.0639872025595; hits/misses (PBA)= 27.25894821035793/5.725254949010198; rounds (PBA)=11.647670465906819;} young black dragon: {team=chaotic evil ; avg hp=-8.995600879824035 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.589882023595281;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 740.34; crudely normalised: 0% > any = expected rounds to survive: 118.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2232; Sum of rounds: 8655; lawful evil : 0.45 ± 0.01; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 2232; perfect battles: 0; close-call battles: 430; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #15: {team=lawful evil ; avg hp=25.122759856630825 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.187275985663083; hits/misses (PBA)= 1.613799283154122/1.5761648745519714; rounds (PBA)=3.39336917562724;} duergar #14: {team=lawful evil ; avg hp=25.162634408602152 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.186379928315413; hits/misses (PBA)= 1.6155913978494623/1.571236559139785; rounds (PBA)=3.3915770609319;} duergar #9: {team=lawful evil ; avg hp=25.13127240143369 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.162186379928315; hits/misses (PBA)= 1.6187275985663083/1.5703405017921146; rounds (PBA)=3.3969534050179213;} duergar #21: {team=lawful evil ; avg hp=25.1415770609319 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.332885304659499; hits/misses (PBA)= 1.6379928315412187/1.5443548387096775; rounds (PBA)=3.3960573476702507;} duergar #4: {team=lawful evil ; avg hp=25.2997311827957 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417562724014337; hits/misses (PBA)= 1.6438172043010753/1.5766129032258065; rounds (PBA)=3.389784946236559;} veteran: {team=any ; avg hp=-3.6872759856630823 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.319444444444445; hits/misses (PBA)= 0.9601254480286738/1.9162186379928314; rounds (PBA)=2.8763440860215055;} duergar #7: {team=lawful evil ; avg hp=25.218189964157705 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.378136200716845; hits/misses (PBA)= 1.6411290322580645/1.57078853046595; rounds (PBA)=3.381720430107527;} duergar #18: {team=lawful evil ; avg hp=25.2078853046595 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.32347670250896; hits/misses (PBA)= 1.6169354838709677/1.574820788530466; rounds (PBA)=3.375;} tribal warrior #7: {team=any ; avg hp=-3.7800179211469533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7078853046594982; hits/misses (PBA)= 0.15367383512544802/0.7450716845878136; rounds (PBA)=0.8987455197132617;} duergar #11: {team=lawful evil ; avg hp=25.31272401433692 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.262096774193548; hits/misses (PBA)= 1.6267921146953406/1.596326164874552; rounds (PBA)=3.392921146953405;} tribal warrior #5: {team=any ; avg hp=-3.902329749103943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7092293906810035; hits/misses (PBA)= 0.1532258064516129/0.7396953405017921; rounds (PBA)=0.892921146953405;} duergar #19: {team=lawful evil ; avg hp=25.26836917562724 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.349014336917563; hits/misses (PBA)= 1.6312724014336917/1.5833333333333333; rounds (PBA)=3.388888888888889;} duergar #3: {team=lawful evil ; avg hp=25.09722222222222 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426075268817204; hits/misses (PBA)= 1.639336917562724/1.5421146953405018; rounds (PBA)=3.385752688172043;} duergar #10: {team=lawful evil ; avg hp=25.255824372759857 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.620967741935484; hits/misses (PBA)= 1.6433691756272402/1.5918458781362008; rounds (PBA)=3.4009856630824373;} tribal warrior #10: {team=any ; avg hp=-3.814516129032258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6653225806451613; hits/misses (PBA)= 0.14829749103942652/0.7423835125448028; rounds (PBA)=0.8906810035842294;} duergar #16: {team=lawful evil ; avg hp=25.109767025089607 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.40636200716846; hits/misses (PBA)= 1.636200716845878/1.5698924731182795; rounds (PBA)=3.3853046594982077;} duergar #24: {team=lawful evil ; avg hp=25.26926523297491 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.08378136200717; hits/misses (PBA)= 1.6205197132616487/1.6017025089605734; rounds (PBA)=3.379928315412186;} tribal warrior #3: {team=any ; avg hp=-3.836021505376344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6693548387096774; hits/misses (PBA)= 0.15188172043010753/0.7352150537634409; rounds (PBA)=0.8870967741935484;} duergar #2: {team=lawful evil ; avg hp=25.21326164874552 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308243727598565; hits/misses (PBA)= 1.617831541218638/1.586021505376344; rounds (PBA)=3.392921146953405;} tribal warrior #8: {team=any ; avg hp=-3.931899641577061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7007168458781362; hits/misses (PBA)= 0.14650537634408603/0.7423835125448028; rounds (PBA)=0.8888888888888888;} duergar #17: {team=lawful evil ; avg hp=25.215501792114697 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.084677419354838; hits/misses (PBA)= 1.6079749103942653/1.6111111111111112; rounds (PBA)=3.399641577060932;} duergar #22: {team=lawful evil ; avg hp=25.086917562724015 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28494623655914; hits/misses (PBA)= 1.6232078853046594/1.5779569892473118; rounds (PBA)=3.39247311827957;} veteran #2: {team=any ; avg hp=-3.6232078853046596 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.259408602150538; hits/misses (PBA)= 0.9413082437275986/1.9162186379928314; rounds (PBA)=2.85752688172043;} duergar: {team=lawful evil ; avg hp=25.238799283154123 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.34274193548387; hits/misses (PBA)= 1.6129032258064515/1.5985663082437276; rounds (PBA)=3.39336917562724;} duergar #8: {team=lawful evil ; avg hp=25.143817204301076 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.452956989247312; hits/misses (PBA)= 1.6482974910394266/1.5465949820788532; rounds (PBA)=3.370967741935484;} duergar #6: {team=lawful evil ; avg hp=25.121863799283155 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289426523297491; hits/misses (PBA)= 1.632168458781362/1.5694444444444444; rounds (PBA)=3.3875448028673834;} tribal warrior: {team=any ; avg hp=-3.7795698924731185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7150537634408602; hits/misses (PBA)= 0.15456989247311828/0.7405913978494624; rounds (PBA)=0.8951612903225806;} duergar #13: {team=lawful evil ; avg hp=25.107526881720432 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.137992831541219; hits/misses (PBA)= 1.6160394265232976/1.5797491039426523; rounds (PBA)=3.400537634408602;} duergar #23: {team=lawful evil ; avg hp=25.06451612903226 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36021505376344; hits/misses (PBA)= 1.6397849462365592/1.5622759856630823; rounds (PBA)=3.3987455197132617;} tribal warrior #9: {team=any ; avg hp=-3.776433691756272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7047491039426523; hits/misses (PBA)= 0.15412186379928317/0.7289426523297491; rounds (PBA)=0.8830645161290323;} duergar #5: {team=lawful evil ; avg hp=25.209229390681003 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.495967741935484; hits/misses (PBA)= 1.6603942652329748/1.5448028673835126; rounds (PBA)=3.3915770609319;} duergar #20: {team=lawful evil ; avg hp=25.307347670250895 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426971326164875; hits/misses (PBA)= 1.6397849462365592/1.5869175627240144; rounds (PBA)=3.3960573476702507;} tribal warrior #2: {team=any ; avg hp=-3.853494623655914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6881720430107527; hits/misses (PBA)= 0.15143369175627241/0.739247311827957; rounds (PBA)=0.8906810035842294;} duergar #12: {team=lawful evil ; avg hp=25.19937275985663 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.365591397849462; hits/misses (PBA)= 1.6447132616487454/1.5654121863799284; rounds (PBA)=3.3938172043010755;} tribal warrior #6: {team=any ; avg hp=-3.818548387096774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6895161290322581; hits/misses (PBA)= 0.15098566308243727/0.7383512544802867; rounds (PBA)=0.889336917562724;} tribal warrior #4: {team=any ; avg hp=-3.8234767025089607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6706989247311828; hits/misses (PBA)= 0.14157706093189965/0.7473118279569892; rounds (PBA)=0.8888888888888888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 891.43; crudely normalised: 0% > any = expected rounds to survive: 53.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4762; Sum of rounds: 9563; > Team lawful evil = winning battles: 4761; perfect battles: 0; close-call battles: 22; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #23: {team=lawful evil ; avg hp=25.680386392272155 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.164846703065939; hits/misses (PBA)= 0.9025619487610248/0.48215035699286013; rounds (PBA)=1.513859722805544;} tribal warrior #9: {team=any ; avg hp=-3.8252834943301135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6747165056698866; hits/misses (PBA)= 0.1476270474590508/0.749055018899622; rounds (PBA)=0.8966820663586729;} duergar #18: {team=lawful evil ; avg hp=25.69214615707686 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122637547249055; hits/misses (PBA)= 0.9038219235615288/0.4861402771944561; rounds (PBA)=1.5073498530029399;} duergar #3: {team=lawful evil ; avg hp=25.747165056698865 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26837463250735; hits/misses (PBA)= 0.9168416631667367/0.4752204955900882; rounds (PBA)=1.5111297774044519;} duergar #24: {team=lawful evil ; avg hp=25.726165476690465 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194036119277614; hits/misses (PBA)= 0.8998320033599329/0.49370012599748003; rounds (PBA)=1.51154976900462;} duergar #15: {team=lawful evil ; avg hp=25.706845863082737 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2637547249055014; hits/misses (PBA)= 0.9141117177656447/0.4834103317933641; rounds (PBA)=1.517639647207056;} duergar #20: {team=lawful evil ; avg hp=25.722805543889123 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196766064678706; hits/misses (PBA)= 0.9090718185636287/0.4827803443931121; rounds (PBA)=1.51259974800504;} duergar #5: {team=lawful evil ; avg hp=25.66547669046619 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20222595548089; hits/misses (PBA)= 0.9103317933641327/0.47039059218815626; rounds (PBA)=1.503779924401512;} tribal warrior #5: {team=any ; avg hp=-3.8378832423351534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6780764384712306; hits/misses (PBA)= 0.1469970600587988/0.7549349013019739; rounds (PBA)=0.9019319613607728;} duergar #22: {team=lawful evil ; avg hp=25.671986560268795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102897942041159; hits/misses (PBA)= 0.8943721125577488/0.4834103317933641; rounds (PBA)=1.5073498530029399;} duergar: {team=lawful evil ; avg hp=25.72637547249055 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1875262494750105; hits/misses (PBA)= 0.9021419571608568/0.4882402351952961; rounds (PBA)=1.5159596808063838;} duergar #14: {team=lawful evil ; avg hp=25.70117597648047 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173456530869383; hits/misses (PBA)= 0.9002519949601008/0.48320033599328016; rounds (PBA)=1.51154976900462;} tribal warrior #8: {team=any ; avg hp=-3.8477530449391013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7221755564888702; hits/misses (PBA)= 0.15560688786224275/0.7354052918941621; rounds (PBA)=0.8910121797564049;} duergar #12: {team=lawful evil ; avg hp=25.714615707685848 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102897942041159; hits/misses (PBA)= 0.8941621167576649/0.49412011759764807; rounds (PBA)=1.518269634607308;} tribal warrior #7: {team=any ; avg hp=-3.866652666946661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7070558588828223; hits/misses (PBA)= 0.15413691726165477/0.747585048299034; rounds (PBA)=0.9017219655606887;} duergar #10: {team=lawful evil ; avg hp=25.685846283074337 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.169046619067618; hits/misses (PBA)= 0.9023519529609407/0.4853002939941201; rounds (PBA)=1.5165896682066358;} tribal warrior #3: {team=any ; avg hp=-3.8248635027299454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6682066358672827; hits/misses (PBA)= 0.14447711045779085/0.758504829903402; rounds (PBA)=0.9029819403611927;} duergar #17: {team=lawful evil ; avg hp=25.697816043679126 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.187736245275095; hits/misses (PBA)= 0.9105417891642167/0.4876102477950441; rounds (PBA)=1.5184796304073918;} duergar #19: {team=lawful evil ; avg hp=25.71104577908442 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20642587148257; hits/misses (PBA)= 0.9055018899622007/0.47984040319193616; rounds (PBA)=1.5073498530029399;} tribal warrior #4: {team=any ; avg hp=-3.791684166316674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7106257874842503; hits/misses (PBA)= 0.15371692566148676/0.7393952120957581; rounds (PBA)=0.8931121377572449;} duergar #11: {team=lawful evil ; avg hp=25.72742545149097 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2053758924821505; hits/misses (PBA)= 0.9010919781604368/0.49118017639647205; rounds (PBA)=1.5092398152036959;} duergar #2: {team=lawful evil ; avg hp=25.6942461150777 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.137547249055019; hits/misses (PBA)= 0.8956320873582528/0.4869802603947921; rounds (PBA)=1.515119697606048;} duergar #7: {team=lawful evil ; avg hp=25.71860562788744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.107727845443091; hits/misses (PBA)= 0.8939521209575808/0.5067198656026879; rounds (PBA)=1.5159596808063838;} duergar #21: {team=lawful evil ; avg hp=25.70852582948341 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.124107517849643; hits/misses (PBA)= 0.9013019739605208/0.4853002939941201; rounds (PBA)=1.509029819403612;} duergar #13: {team=lawful evil ; avg hp=25.709155816883662 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120747585048299; hits/misses (PBA)= 0.8939521209575808/0.48425031499370014; rounds (PBA)=1.505039899202016;} tribal warrior: {team=any ; avg hp=-3.75052498950021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7137757244855103; hits/misses (PBA)= 0.15203695926081479/0.7330953380932381; rounds (PBA)=0.885132297354053;} tribal warrior #2: {team=any ; avg hp=-3.8158336833263333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7232255354892902; hits/misses (PBA)= 0.16064678706425872/0.743595128097438; rounds (PBA)=0.9042419151616967;} duergar #9: {team=lawful evil ; avg hp=25.71167576648467 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2362452750944986; hits/misses (PBA)= 0.9136917261654767/0.48131037379252417; rounds (PBA)=1.5212095758084838;} duergar #6: {team=lawful evil ; avg hp=25.628517429651406 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1543469130617385; hits/misses (PBA)= 0.8975220495590088/0.47984040319193616; rounds (PBA)=1.513229735405292;} duergar #4: {team=lawful evil ; avg hp=25.698236035279294 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21167576648467; hits/misses (PBA)= 0.9013019739605208/0.4857202855942881; rounds (PBA)=1.511969760604788;} tribal warrior #10: {team=any ; avg hp=-3.8252834943301135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7360352792944141; hits/misses (PBA)= 0.15812683746325074/0.7417051658966821; rounds (PBA)=0.8998320033599329;} duergar #16: {team=lawful evil ; avg hp=25.702015959680807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.091138177236456; hits/misses (PBA)= 0.8979420411591769/0.4758504829903402; rounds (PBA)=1.500629987400252;} tribal warrior #6: {team=any ; avg hp=-3.876102477950441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6852162956740865; hits/misses (PBA)= 0.1488870222595548/0.751784964300714; rounds (PBA)=0.9006719865602688;} duergar #8: {team=lawful evil ; avg hp=25.70159596808064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315413691726166; hits/misses (PBA)= 0.9124317513649727/0.48194036119277617; rounds (PBA)=1.5256194876102478;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 195.0; crudely normalised: 0% > unaligned = expected rounds to survive: 91.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14911; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Durg: {team=unaligned ; avg hp=-3.5426914617076584 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9326134773045391; hits/misses (PBA)= 0.6978604279144172/0.8670265946810638; rounds (PBA)=1.564887022595481;} giant spider: {team=other; avg hp=24.06738652269546 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.542691461707658; hits/misses (PBA)= 1.474505098980204/0.5070985802839432; rounds (PBA)=2.9816036792641474;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 91.43; crudely normalised: 0% > unaligned = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14931; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=24.030793841231752 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.544291141771646; hits/misses (PBA)= 1.4783043391321735/0.5070985802839432; rounds (PBA)=2.9852029594081184;} Durg: {team=evil; avg hp=-3.544291141771646 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9692061587682463; hits/misses (PBA)= 0.7210557888422315/0.8470305938812237; rounds (PBA)=1.5682863427314537;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 177.78; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30839; any non-good : 0.32 ± 0.01; any non-lawful : 0.68 ± 0.01; > Team any non-good = winning battles: 1589; perfect battles: 0; close-call battles: 1040; > Team any non-lawful = winning battles: 3412; perfect battles: 0; close-call battles: 3137; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.163367326534693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.216556688662267; hits/misses (PBA)= 2.1451709658068387/1.1527694461107778; rounds (PBA)=3.6764647070585883;} bandit #4: {team=any non-lawful ; avg hp=2.1095780843831236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.185562887422515; hits/misses (PBA)= 2.1321735652869425/1.1545690861827635; rounds (PBA)=3.6540691861627677;} thug #2: {team=any non-good ; avg hp=1.220755848830234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.572085582883425; hits/misses (PBA)= 4.648270345930814/3.2789442111577682; rounds (PBA)=4.122775444911018;} thug: {team=any non-good ; avg hp=1.2239552089582084 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.44591081783643; hits/misses (PBA)= 4.634073185362928/3.2999400119976006; rounds (PBA)=4.122575484903019;} bandit #3: {team=any non-lawful ; avg hp=2.1861627674465107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34253149370126; hits/misses (PBA)= 2.154769046190762/1.1485702859428115; rounds (PBA)=3.684263147370526;} bandit #5: {team=any non-lawful ; avg hp=2.2051589682063586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209558088382323; hits/misses (PBA)= 2.141371725654869/1.1635672865426914; rounds (PBA)=3.679264147170566;} bandit #2: {team=any non-lawful ; avg hp=2.1427714457108578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.341931613677264; hits/misses (PBA)= 2.161167766446711/1.144371125774845; rounds (PBA)=3.67746450709858;} bandit #6: {team=any non-lawful ; avg hp=2.1749650069986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.259148170365927; hits/misses (PBA)= 2.160967806438712/1.1407718456308737; rounds (PBA)=3.6670665866826635;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 693.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 231.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20518; any : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4996; perfect battles: 0; close-call battles: 85; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.323135372925415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3623275344931014; hits/misses (PBA)= 0.563887222555489/1.1037792441511698; rounds (PBA)=1.8320335932813436;} goblin: {team=neutral evil ; avg hp=-4.384923015396921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3293341331733655; hits/misses (PBA)= 0.5570885822835433/1.0847830433913217; rounds (PBA)=1.8070385922815437;} goblin #6: {team=neutral evil ; avg hp=-4.3755248950209955 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.324335132973405; hits/misses (PBA)= 0.5546890621875625/1.1185762847430514; rounds (PBA)=1.8258348330333933;} knight: {team=any ; avg hp=42.06178764247151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.107978404319134; hits/misses (PBA)= 3.225954809038192/3.201759648070386; rounds (PBA)=3.872625474905019;} goblin #2: {team=neutral evil ; avg hp=-4.382323535292941 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4115176964607077; hits/misses (PBA)= 0.5636872625474905/1.0875824835032994; rounds (PBA)=1.8088382323535293;} goblin #3: {team=neutral evil ; avg hp=-4.319536092781444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3283343331333732; hits/misses (PBA)= 0.5556888622275545/1.0997800439912018; rounds (PBA)=1.820235952809438;} knight #2: {team=any ; avg hp=41.72145570885823 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.0131973605279; hits/misses (PBA)= 3.2173565286942614/3.1985602879424113; rounds (PBA)=3.884223155368926;} goblin #5: {team=neutral evil ; avg hp=-4.335732853429314 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4609078184363127; hits/misses (PBA)= 0.5774845030993802/1.090381923615277; rounds (PBA)=1.8178364327134573;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16102.8; crudely normalised: 0% > other= expected rounds to survive: 1729.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19961; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.00579884023195; hits/misses (PBA)= 7.378924215156968/3.1301739652069585; rounds (PBA)=3.7980403919216155;} adult green dragon #3: {team=lawful evil ; avg hp=175.50609878024395 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.22395520895821; hits/misses (PBA)= 3.2719456108778244/1.7160567886422715; rounds (PBA)=3.649870025994801;} adult green dragon #2: {team=other; avg hp=-7.950809838032393 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.95740851829634; hits/misses (PBA)= 4.431913617276544/5.755248950209958; rounds (PBA)=3.3957208558288343;} adult green dragon: {team=lawful evil ; avg hp=174.5364927014597 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.72105578884223; hits/misses (PBA)= 3.1679664067186564/1.7250549890021996; rounds (PBA)=3.656468706258748;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon #3: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2393521295740852;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2959408118376325;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23175364927014597;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23295340931813638;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23195360927814437;} adult green dragon #3: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23635272945410918;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23295340931813638;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29874025194961007;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5137.45; crudely normalised: 0% > other= expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34679; lawful evil : 0.17 ± 0.01; other: 0.83 ± 0.01; > Team lawful evil = winning battles: 861; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=48.9624075184963 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.5270945810838; hits/misses (PBA)= 13.05118976204759/5.535892821435713; rounds (PBA)=6.749850029994001;} adult green dragon: {team=lawful evil ; avg hp=-1.5270945810837833 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.0375924815037; hits/misses (PBA)= 11.755648870225954/6.406718656268747; rounds (PBA)=6.174365126974605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10774.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6465.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34052; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-9.297740451909618 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.60467906418717; hits/misses (PBA)= 8.676064787042591/8.6874625074985; rounds (PBA)=5.787842431513697;} ancient blue dragon: {team=lawful evil ; avg hp=349.39532093581283 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.29774045190962; hits/misses (PBA)= 10.980203959208158/1.2067586482703458; rounds (PBA)=6.809038192361528;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22315; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Monk: {team=other; avg hp=-5.7980403919216155 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8758248350329936; hits/misses (PBA)= 1.0143971205758848/1.8548290341931615; rounds (PBA)=2.8708258348330333;} bugbear: {team=chaotic evil ; avg hp=24.124175164967006 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.798040391921615; hits/misses (PBA)= 1.195760847830434/2.2655468906218754; rounds (PBA)=4.459708058388323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Lawful Good: 1.0 ± 0.0; > Team Lawful Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ David: {team=Lawful Good; avg hp=4500.0 (from 4500); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #8: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #44: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #15: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021195760847830435;} black bear #19: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021195760847830435;} black bear #21: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} black bear #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022795440911817635;} black bear #47: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022395520895820836;} black bear #41: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} black bear #46: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} black bear #16: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022195560887822437;} black bear #20: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017196560687862426;} black bear #34: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #43: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020995800839832032;} black bear #10: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} black bear #14: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01739652069586083;} black bear #45: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023795240951809637;} black bear #22: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #29: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} black bear #9: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #11: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #48: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020395920815836834;} black bear #37: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01999600079984003;} black bear #49: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #30: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017196560687862426;} black bear #31: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #23: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #32: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01879624075184963;} black bear #27: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #6: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} black bear #28: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021595680863827234;} black bear #25: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016396720655868825;} black bear #33: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021795640871825634;} black bear #26: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} black bear #24: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #12: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02439512097580484;} black bear #42: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01979604079184163;} black bear #7: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #18: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #50: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01979604079184163;} black bear #40: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #38: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #36: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022195560887822437;} black bear #35: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016996600679864027;} black bear #13: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} black bear #39: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} black bear #17: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 540; Sum of rounds: 6930; lawful good : 0.0 ± 0.0; any non-lawful : 0.11 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 540; perfect battles: 0; close-call battles: 540; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #4: {team=any non-lawful ; avg hp=14.618518518518519 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30740740740741; hits/misses (PBA)= 4.966666666666667/17.987037037037037; rounds (PBA)=7.67037037037037;} bandit captain #21: {team=any non-lawful ; avg hp=14.25 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30555555555556; hits/misses (PBA)= 4.9907407407407405/17.85; rounds (PBA)=7.62037037037037;} bandit captain #8: {team=any non-lawful ; avg hp=18.203703703703702 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.88333333333333; hits/misses (PBA)= 5.359259259259259/18.474074074074075; rounds (PBA)=7.957407407407407;} bandit #10: {team=any non-lawful ; avg hp=-7.357407407407408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5777777777777777; hits/misses (PBA)= 0.10925925925925926/0.26296296296296295; rounds (PBA)=0.42592592592592593;} bandit #4: {team=any non-lawful ; avg hp=-7.364814814814815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5259259259259259; hits/misses (PBA)= 0.1037037037037037/0.29444444444444445; rounds (PBA)=0.45;} young red dragon: {team=any non-lawful ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.67962962962963; hits/misses (PBA)= 17.26851851851852/20.118518518518517; rounds (PBA)=12.577777777777778;} young red dragon #2: {team=any non-lawful ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.34444444444443; hits/misses (PBA)= 17.42962962962963/20.02962962962963; rounds (PBA)=12.594444444444445;} bandit #8: {team=any non-lawful ; avg hp=-7.1537037037037035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4351851851851852; hits/misses (PBA)= 0.08518518518518518/0.28703703703703703; rounds (PBA)=0.43703703703703706;} bandit captain #6: {team=any non-lawful ; avg hp=19.877777777777776 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.79814814814815; hits/misses (PBA)= 5.451851851851852/19.55185185185185; rounds (PBA)=8.346296296296297;} ancient silver dragon #2: {team=lawful good ; avg hp=-6.479629629629629 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.55925925925925; hits/misses (PBA)= 17.066666666666666/0.95; rounds (PBA)=6.0055555555555555;} ancient silver dragon: {team=other; avg hp=-7.311111111111111 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.7148148148148; hits/misses (PBA)= 16.572222222222223/0.9277777777777778; rounds (PBA)=5.833333333333333;} bandit captain #15: {team=any non-lawful ; avg hp=18.003703703703703 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.083333333333336; hits/misses (PBA)= 5.088888888888889/18.287037037037038; rounds (PBA)=7.8;} bandit captain #5: {team=any non-lawful ; avg hp=18.151851851851852 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0462962962963; hits/misses (PBA)= 5.409259259259259/18.97037037037037; rounds (PBA)=8.142592592592592;} bandit captain #19: {team=any non-lawful ; avg hp=17.987037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.81296296296296; hits/misses (PBA)= 5.311111111111111/18.872222222222224; rounds (PBA)=8.074074074074074;} bandit captain #13: {team=any non-lawful ; avg hp=16.331481481481482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.86666666666667; hits/misses (PBA)= 4.968518518518518/18.57777777777778; rounds (PBA)=7.862962962962963;} bandit captain #2: {team=any non-lawful ; avg hp=19.401851851851852 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.75555555555555; hits/misses (PBA)= 5.353703703703704/19.418518518518518; rounds (PBA)=8.266666666666667;} bandit captain #9: {team=any non-lawful ; avg hp=17.07037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.13148148148148; hits/misses (PBA)= 5.211111111111111/18.45925925925926; rounds (PBA)=7.901851851851852;} bandit captain #18: {team=any non-lawful ; avg hp=17.05 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.964814814814815; hits/misses (PBA)= 5.396296296296296/18.516666666666666; rounds (PBA)=7.981481481481482;} ancient gold dragon: {team=lawful good ; avg hp=-6.911111111111111 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 654.4703703703703; hits/misses (PBA)= 34.93518518518518/2.053703703703704; rounds (PBA)=12.329629629629629;} bandit #7: {team=any non-lawful ; avg hp=-7.3462962962962965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43148148148148147; hits/misses (PBA)= 0.08703703703703704/0.29444444444444445; rounds (PBA)=0.4351851851851852;} bandit: {team=any non-lawful ; avg hp=-7.618518518518519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.09814814814814815/0.2962962962962963; rounds (PBA)=0.45555555555555555;} bandit #6: {team=any non-lawful ; avg hp=-7.646296296296296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5703703703703704; hits/misses (PBA)= 0.10555555555555556/0.25925925925925924; rounds (PBA)=0.43148148148148147;} bandit captain #22: {team=any non-lawful ; avg hp=19.55185185185185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.85; hits/misses (PBA)= 5.312962962962963/19.312962962962963; rounds (PBA)=8.225925925925926;} adult red dragon: {team=chaotic evil ; avg hp=-6.62962962962963 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.24814814814815; hits/misses (PBA)= 2.8925925925925924/0.14629629629629629; rounds (PBA)=1.012962962962963;} bandit captain #16: {team=any non-lawful ; avg hp=17.25925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.30925925925926; hits/misses (PBA)= 5.12037037037037/18.42037037037037; rounds (PBA)=7.857407407407408;} adult red dragon #2: {team=any non-lawful ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 417.18518518518516; hits/misses (PBA)= 24.583333333333332/12.868518518518519; rounds (PBA)=12.614814814814816;} bandit captain #17: {team=any non-lawful ; avg hp=16.17037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.89074074074074; hits/misses (PBA)= 5.235185185185185/18.18888888888889; rounds (PBA)=7.824074074074074;} bandit #2: {team=any non-lawful ; avg hp=-7.766666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42962962962962964; hits/misses (PBA)= 0.08703703703703704/0.2962962962962963; rounds (PBA)=0.44814814814814813;} bandit #3: {team=any non-lawful ; avg hp=-7.366666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4888888888888889; hits/misses (PBA)= 0.10185185185185185/0.2851851851851852; rounds (PBA)=0.4462962962962963;} bandit captain #12: {team=any non-lawful ; avg hp=16.257407407407406 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.43333333333333; hits/misses (PBA)= 4.807407407407408/17.762962962962963; rounds (PBA)=7.535185185185185;} bandit #9: {team=any non-lawful ; avg hp=-7.551851851851852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4425925925925926; hits/misses (PBA)= 0.09814814814814815/0.3037037037037037; rounds (PBA)=0.46111111111111114;} bandit captain: {team=any non-lawful ; avg hp=17.30185185185185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25925925925926; hits/misses (PBA)= 5.137037037037037/18.492592592592594; rounds (PBA)=7.894444444444445;} bandit #11: {team=any non-lawful ; avg hp=-7.4222222222222225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.674074074074074; hits/misses (PBA)= 0.11851851851851852/0.25925925925925924; rounds (PBA)=0.43148148148148147;} bandit captain #3: {team=any non-lawful ; avg hp=15.075925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.172222222222224; hits/misses (PBA)= 5.083333333333333/18.075925925925926; rounds (PBA)=7.733333333333333;} bandit captain #11: {team=any non-lawful ; avg hp=15.975925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.11296296296296; hits/misses (PBA)= 5.224074074074074/18.659259259259258; rounds (PBA)=7.974074074074074;} bandit captain #7: {team=any non-lawful ; avg hp=19.933333333333334 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.51481481481481; hits/misses (PBA)= 5.437037037037037/19.15; rounds (PBA)=8.209259259259259;} bandit captain #20: {team=any non-lawful ; avg hp=17.144444444444446 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.82222222222222; hits/misses (PBA)= 5.014814814814815/18.483333333333334; rounds (PBA)=7.8462962962962965;} bandit captain #23: {team=any non-lawful ; avg hp=18.675925925925927 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.06296296296296; hits/misses (PBA)= 5.198148148148148/18.76851851851852; rounds (PBA)=8.003703703703703;} bandit captain #10: {team=any non-lawful ; avg hp=17.753703703703703 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.6037037037037; hits/misses (PBA)= 5.296296296296297/18.762962962962963; rounds (PBA)=8.033333333333333;} bandit captain #14: {team=any non-lawful ; avg hp=15.246296296296297 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.5462962962963; hits/misses (PBA)= 5.027777777777778/18.13888888888889; rounds (PBA)=7.725925925925926;} bandit #5: {team=any non-lawful ; avg hp=-7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3425925925925926; hits/misses (PBA)= 0.07592592592592592/0.29259259259259257; rounds (PBA)=0.42407407407407405;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 547; Sum of rounds: 12131; > Team lawful good = winning battles: 386; perfect battles: 0; close-call battles: 350; > Team any non-lawful = winning battles: 160; perfect battles: 0; close-call battles: 160; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-6.912248628884826 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.285191956124315; hits/misses (PBA)= 3.627056672760512/0.1956124314442413; rounds (PBA)=1.2742230347349177;} bandit: {team=any non-lawful ; avg hp=-7.170018281535649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43327239488117003; hits/misses (PBA)= 0.08957952468007313/0.3235831809872029; rounds (PBA)=0.4643510054844607;} bandit captain: {team=any non-lawful ; avg hp=-8.90310786106033 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.425959780621575; hits/misses (PBA)= 5.126142595978062/18.63254113345521; rounds (PBA)=7.9195612431444244;} bandit captain #12: {team=any non-lawful ; avg hp=-8.3308957952468 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.608775137111515; hits/misses (PBA)= 5.577696526508227/19.56855575868373; rounds (PBA)=8.383912248628885;} bandit captain #7: {team=any non-lawful ; avg hp=-8.981718464351005 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.26325411334552; hits/misses (PBA)= 5.451553930530165/18.882998171846435; rounds (PBA)=8.113345521023765;} bandit captain #18: {team=any non-lawful ; avg hp=-8.162705667276052 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.88665447897623; hits/misses (PBA)= 5.140767824497257/17.851919561243143; rounds (PBA)=7.6654478976234;} bandit captain #11: {team=any non-lawful ; avg hp=-8.552102376599635 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.60329067641682; hits/misses (PBA)= 5.630712979890311/19.579524680073128; rounds (PBA)=8.405850091407679;} bandit captain #17: {team=any non-lawful ; avg hp=-8.722120658135283 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.05850091407678; hits/misses (PBA)= 5.107861060329068/17.636197440585008; rounds (PBA)=7.581352833638026;} bandit captain #13: {team=any non-lawful ; avg hp=-8.53382084095064 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.30164533820841; hits/misses (PBA)= 5.184643510054845/18.308957952468006; rounds (PBA)=7.83363802559415;} bandit captain #4: {team=any non-lawful ; avg hp=-8.568555758683729 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.93235831809872; hits/misses (PBA)= 5.349177330895795/19.16636197440585; rounds (PBA)=8.177330895795247;} bandit captain #6: {team=any non-lawful ; avg hp=-8.39853747714808 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.96343692870201; hits/misses (PBA)= 5.188299817184643/18.83546617915905; rounds (PBA)=8.009140767824498;} adult red dragon #2: {team=any non-lawful ; avg hp=43.703839122486286 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 718.0658135283364; hits/misses (PBA)= 42.45338208409506/21.987202925045704; rounds (PBA)=21.63436928702011;} bandit #2: {team=any non-lawful ; avg hp=-7.283363802559415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5886654478976234; hits/misses (PBA)= 0.10603290676416818/0.3053016453382084; rounds (PBA)=0.48811700182815354;} bandit #3: {team=any non-lawful ; avg hp=-7.510054844606947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5904936014625228; hits/misses (PBA)= 0.10420475319926874/0.340036563071298; rounds (PBA)=0.48628884826325414;} bandit captain #2: {team=any non-lawful ; avg hp=-8.747714808043876 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.57952468007313; hits/misses (PBA)= 5.243144424131627/18.424131627056674; rounds (PBA)=7.890310786106033;} bandit #4: {team=any non-lawful ; avg hp=-7.427787934186472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43875685557586835; hits/misses (PBA)= 0.08775137111517367/0.31992687385740404; rounds (PBA)=0.46617915904936014;} ancient silver dragon: {team=other; avg hp=-8.206581352833638 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.15173674588664; hits/misses (PBA)= 25.86106032906764/1.4734917733089579; rounds (PBA)=9.111517367458866;} bandit #11: {team=any non-lawful ; avg hp=-7.058500914076783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5356489945155393; hits/misses (PBA)= 0.10237659963436929/0.31078610603290674; rounds (PBA)=0.4606946983546618;} bandit captain #19: {team=any non-lawful ; avg hp=-8.193784277879342 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.159049360146255; hits/misses (PBA)= 5.407678244972578/18.86106032906764; rounds (PBA)=8.089579524680072;} bandit captain #15: {team=any non-lawful ; avg hp=-8.49908592321755 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.29981718464351; hits/misses (PBA)= 5.10054844606947/18.16453382084095; rounds (PBA)=7.755027422303473;} bandit #9: {team=any non-lawful ; avg hp=-7.530164533820841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.453382084095064; hits/misses (PBA)= 0.09689213893967093/0.3327239488117002; rounds (PBA)=0.47714808043875684;} bandit captain #8: {team=any non-lawful ; avg hp=-8.694698354661792 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.93784277879342; hits/misses (PBA)= 5.358318098720292/18.36745886654479; rounds (PBA)=7.908592321755028;} bandit captain #9: {team=any non-lawful ; avg hp=-8.224862888482633 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.47714808043876; hits/misses (PBA)= 5.356489945155393/18.325411334552104; rounds (PBA)=7.897623400365631;} ancient gold dragon: {team=lawful good ; avg hp=173.0402193784278 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1144.945155393053; hits/misses (PBA)= 60.93967093235832/3.4680073126142594; rounds (PBA)=21.943327239488116;} bandit captain #21: {team=any non-lawful ; avg hp=-8.550274223034735 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.844606946983546; hits/misses (PBA)= 5.16636197440585/17.884826325411336; rounds (PBA)=7.6855575868372945;} bandit captain #22: {team=any non-lawful ; avg hp=-8.727605118829981 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0091407678245; hits/misses (PBA)= 5.36745886654479/18.83729433272395; rounds (PBA)=8.06946983546618;} bandit captain #5: {team=any non-lawful ; avg hp=-8.488117001828154 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.04753199268738; hits/misses (PBA)= 5.239488117001828/18.491773308957953; rounds (PBA)=7.915904936014625;} bandit #10: {team=any non-lawful ; avg hp=-6.970749542961609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5996343692870201; hits/misses (PBA)= 0.11517367458866545/0.31992687385740404; rounds (PBA)=0.4844606946983547;} ancient silver dragon #2: {team=lawful good ; avg hp=-5.638025594149909 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.18464351005485; hits/misses (PBA)= 25.27787934186472/1.4862888482632541; rounds (PBA)=9.10054844606947;} bandit #5: {team=any non-lawful ; avg hp=-7.16819012797075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4789762340036563; hits/misses (PBA)= 0.09506398537477148/0.2943327239488117; rounds (PBA)=0.4606946983546618;} bandit captain #10: {team=any non-lawful ; avg hp=-8.36928702010969 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.46252285191956; hits/misses (PBA)= 5.0548446069469835/17.47531992687386; rounds (PBA)=7.510054844606947;} bandit captain #16: {team=any non-lawful ; avg hp=-8.402193784277879 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.411334552102375; hits/misses (PBA)= 5.137111517367459/18.310786106032907; rounds (PBA)=7.819012797074954;} bandit #6: {team=any non-lawful ; avg hp=-7.707495429616087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5173674588665448; hits/misses (PBA)= 0.11151736745886655/0.2906764168190128; rounds (PBA)=0.4625228519195612;} bandit captain #20: {team=any non-lawful ; avg hp=-7.775137111517368 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.063985374771484; hits/misses (PBA)= 5.4881170018281535/19.080438756855575; rounds (PBA)=8.193784277879342;} bandit captain #3: {team=any non-lawful ; avg hp=-8.886654478976235 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.53382084095064; hits/misses (PBA)= 5.301645338208409/18.550274223034734; rounds (PBA)=7.950639853747715;} bandit #7: {team=any non-lawful ; avg hp=-7.2778793418647165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5904936014625228; hits/misses (PBA)= 0.10420475319926874/0.3217550274223035; rounds (PBA)=0.489945155393053;} bandit #8: {team=any non-lawful ; avg hp=-7.5118829981718465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45886654478976235; hits/misses (PBA)= 0.09140767824497258/0.3162705667276051; rounds (PBA)=0.48080438756855576;} bandit captain #14: {team=any non-lawful ; avg hp=-8.005484460694698 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.69835466179159; hits/misses (PBA)= 5.0548446069469835/17.804387568555757; rounds (PBA)=7.6234003656307125;} bandit captain #23: {team=any non-lawful ; avg hp=-8.959780621572213 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.20109689213894; hits/misses (PBA)= 5.10054844606947/18.312614259597805; rounds (PBA)=7.804387568555759;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 464; Sum of rounds: 5403; > Team lawful good = winning battles: 463; perfect battles: 0; close-call battles: 1; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-6.959051724137931 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.35775862068965; hits/misses (PBA)= 7.267241379310345/0.34913793103448276; rounds (PBA)=2.538793103448276;} ancient silver dragon: {team=lawful good ; avg hp=351.19181034482756 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.5948275862069; hits/misses (PBA)= 30.088362068965516/1.6228448275862069; rounds (PBA)=11.390086206896552;} bandit captain #8: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.385775862068964; hits/misses (PBA)= 4.629310344827586/11.967672413793103; rounds (PBA)=5.532327586206897;} bandit captain #4: {team=any non-lawful ; avg hp=-9.200431034482758 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71551724137931; hits/misses (PBA)= 4.851293103448276/12.89655172413793; rounds (PBA)=5.915948275862069;} bandit captain #18: {team=any non-lawful ; avg hp=-9.293103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.112068965517242; hits/misses (PBA)= 4.605603448275862/12.120689655172415; rounds (PBA)=5.575431034482759;} bandit #11: {team=any non-lawful ; avg hp=-7.066810344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32112068965517243; hits/misses (PBA)= 0.05818965517241379/0.21336206896551724; rounds (PBA)=0.3232758620689655;} bandit #4: {team=any non-lawful ; avg hp=-7.129310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3168103448275862; hits/misses (PBA)= 0.0625/0.1896551724137931; rounds (PBA)=0.3017241379310345;} bandit captain #14: {team=any non-lawful ; avg hp=-9.122844827586206 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.689655172413794; hits/misses (PBA)= 4.702586206896552/12.256465517241379; rounds (PBA)=5.6530172413793105;} bandit captain #17: {team=any non-lawful ; avg hp=-9.120689655172415 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.90948275862069; hits/misses (PBA)= 4.601293103448276/12.144396551724139; rounds (PBA)=5.581896551724138;} ancient silver dragon #2: {team=lawful good ; avg hp=365.01508620689657 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 568.0797413793103; hits/misses (PBA)= 30.209051724137932/1.6293103448275863; rounds (PBA)=11.383620689655173;} bandit captain #6: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.69612068965517; hits/misses (PBA)= 4.573275862068965/12.35344827586207; rounds (PBA)=5.642241379310345;} bandit: {team=any non-lawful ; avg hp=-7.047413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2952586206896552; hits/misses (PBA)= 0.0625/0.20689655172413793; rounds (PBA)=0.31896551724137934;} bandit #2: {team=any non-lawful ; avg hp=-7.306034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41594827586206895; hits/misses (PBA)= 0.07327586206896551/0.20043103448275862; rounds (PBA)=0.33405172413793105;} bandit #10: {team=any non-lawful ; avg hp=-6.8469827586206895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39655172413793105; hits/misses (PBA)= 0.07974137931034483/0.17672413793103448; rounds (PBA)=0.3232758620689655;} bandit captain #16: {team=any non-lawful ; avg hp=-9.568965517241379 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.295258620689655; hits/misses (PBA)= 4.635775862068965/11.935344827586206; rounds (PBA)=5.523706896551724;} bandit #5: {team=any non-lawful ; avg hp=-7.103448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3642241379310345; hits/misses (PBA)= 0.0668103448275862/0.18318965517241378; rounds (PBA)=0.3017241379310345;} adult red dragon #2: {team=chaotic evil ; avg hp=-6.349137931034483 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.7478448275862; hits/misses (PBA)= 7.060344827586207/0.3879310344827586; rounds (PBA)=2.4827586206896552;} bandit captain #9: {team=any non-lawful ; avg hp=-9.329741379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.22198275862069; hits/misses (PBA)= 4.661637931034483/11.793103448275861; rounds (PBA)=5.484913793103448;} bandit #7: {team=any non-lawful ; avg hp=-7.308189655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38362068965517243; hits/misses (PBA)= 0.07758620689655173/0.1724137931034483; rounds (PBA)=0.30387931034482757;} bandit captain #19: {team=any non-lawful ; avg hp=-9.301724137931034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.59051724137931; hits/misses (PBA)= 4.793103448275862/12.16594827586207; rounds (PBA)=5.6530172413793105;} bandit captain #22: {team=any non-lawful ; avg hp=-9.443965517241379 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.63146551724138; hits/misses (PBA)= 4.5969827586206895/12.614224137931034; rounds (PBA)=5.737068965517241;} bandit #6: {team=any non-lawful ; avg hp=-7.004310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2672413793103448; hits/misses (PBA)= 0.05387931034482758/0.1853448275862069; rounds (PBA)=0.2974137931034483;} bandit captain #20: {team=any non-lawful ; avg hp=-9.362068965517242 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.40948275862069; hits/misses (PBA)= 4.650862068965517/11.797413793103448; rounds (PBA)=5.482758620689655;} bandit captain: {team=any non-lawful ; avg hp=-9.612068965517242 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.122844827586206; hits/misses (PBA)= 4.478448275862069/11.698275862068966; rounds (PBA)=5.392241379310345;} bandit captain #10: {team=any non-lawful ; avg hp=-9.668103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.61422413793103; hits/misses (PBA)= 4.816810344827586/12.737068965517242; rounds (PBA)=5.851293103448276;} bandit #3: {team=any non-lawful ; avg hp=-6.933189655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34051724137931033; hits/misses (PBA)= 0.0625/0.21551724137931033; rounds (PBA)=0.33189655172413796;} bandit #9: {team=any non-lawful ; avg hp=-7.073275862068965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.375; hits/misses (PBA)= 0.07327586206896551/0.17456896551724138; rounds (PBA)=0.3146551724137931;} bandit captain #15: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.06896551724138; hits/misses (PBA)= 4.592672413793103/11.95905172413793; rounds (PBA)=5.519396551724138;} bandit captain #5: {team=any non-lawful ; avg hp=-9.517241379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.85560344827586; hits/misses (PBA)= 4.618534482758621/11.881465517241379; rounds (PBA)=5.5;} bandit captain #3: {team=any non-lawful ; avg hp=-9.515086206896552 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.433189655172413; hits/misses (PBA)= 4.491379310344827/12.086206896551724; rounds (PBA)=5.525862068965517;} bandit #8: {team=any non-lawful ; avg hp=-7.258620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36637931034482757; hits/misses (PBA)= 0.06465517241379311/0.20905172413793102; rounds (PBA)=0.3448275862068966;} bandit captain #7: {team=any non-lawful ; avg hp=-9.329741379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.810344827586206; hits/misses (PBA)= 4.594827586206897/11.84051724137931; rounds (PBA)=5.478448275862069;} ancient gold dragon: {team=lawful good ; avg hp=544.823275862069 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 594.5323275862069; hits/misses (PBA)= 31.657327586206897/1.5646551724137931; rounds (PBA)=11.318965517241379;} bandit captain #23: {team=any non-lawful ; avg hp=-9.508620689655173 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.564655172413794; hits/misses (PBA)= 4.683189655172414/12.262931034482758; rounds (PBA)=5.648706896551724;} bandit captain #2: {team=any non-lawful ; avg hp=-9.586206896551724 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.974137931034484; hits/misses (PBA)= 4.601293103448276/11.743534482758621; rounds (PBA)=5.448275862068965;} bandit captain #13: {team=any non-lawful ; avg hp=-9.33405172413793 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.29094827586207; hits/misses (PBA)= 4.825431034482759/12.767241379310345; rounds (PBA)=5.864224137931035;} bandit captain #21: {team=any non-lawful ; avg hp=-9.260775862068966 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.663793103448278; hits/misses (PBA)= 4.668103448275862/12.303879310344827; rounds (PBA)=5.657327586206897;} bandit captain #12: {team=any non-lawful ; avg hp=-9.418103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.36206896551724; hits/misses (PBA)= 4.851293103448276/12.547413793103448; rounds (PBA)=5.799568965517241;} bandit captain #11: {team=any non-lawful ; avg hp=-9.239224137931034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.467672413793103; hits/misses (PBA)= 4.383620689655173/11.683189655172415; rounds (PBA)=5.355603448275862;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 477; Sum of rounds: 5541; lawful good : 0.1 ± 0.0; any non-lawful : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 477; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #2: {team=chaotic evil ; avg hp=-6.446540880503145 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.07337526205451; hits/misses (PBA)= 7.159329140461216/0.3941299790356394; rounds (PBA)=2.5178197064989516;} bandit captain #16: {team=any non-lawful ; avg hp=-9.840670859538784 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.532494758909852; hits/misses (PBA)= 4.662473794549266/11.953878406708595; rounds (PBA)=5.538784067085954;} bandit captain #18: {team=any non-lawful ; avg hp=-9.966457023060796 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0041928721174; hits/misses (PBA)= 4.758909853249476/12.341719077568134; rounds (PBA)=5.70020964360587;} bandit captain #14: {team=any non-lawful ; avg hp=-8.744234800838575 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.041928721174003; hits/misses (PBA)= 4.614255765199162/12.083857442348009; rounds (PBA)=5.566037735849057;} bandit #7: {team=any non-lawful ; avg hp=-7.184486373165618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24109014675052412; hits/misses (PBA)= 0.04821802935010482/0.18238993710691823; rounds (PBA)=0.28721174004192873;} ancient silver dragon #2: {team=lawful good ; avg hp=357.55136268343813 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 569.3417190775681; hits/misses (PBA)= 30.251572327044027/1.578616352201258; rounds (PBA)=11.39412997903564;} bandit captain #9: {team=any non-lawful ; avg hp=-9.417190775681341 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.467505241090144; hits/misses (PBA)= 4.911949685534591/12.10691823899371; rounds (PBA)=5.672955974842767;} bandit #8: {team=any non-lawful ; avg hp=-7.872117400419287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3081761006289308; hits/misses (PBA)= 0.05450733752620545/0.1928721174004193; rounds (PBA)=0.29979035639413;} adult red dragon: {team=chaotic evil ; avg hp=-6.949685534591195 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.61215932914047; hits/misses (PBA)= 7.266247379454927/0.38784067085953877; rounds (PBA)=2.551362683438155;} bandit captain #12: {team=any non-lawful ; avg hp=-9.471698113207546 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.631027253668762; hits/misses (PBA)= 4.649895178197065/12.123689727463312; rounds (PBA)=5.591194968553459;} bandit captain #15: {team=any non-lawful ; avg hp=-9.023060796645701 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.81551362683438; hits/misses (PBA)= 4.813417190775682/12.356394129979035; rounds (PBA)=5.723270440251572;} ancient silver dragon: {team=lawful good ; avg hp=359.2368972746331 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 568.2893081761006; hits/misses (PBA)= 30.138364779874212/1.578616352201258; rounds (PBA)=11.371069182389936;} bandit #2: {team=any non-lawful ; avg hp=-7.027253668763103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27044025157232704; hits/misses (PBA)= 0.05870020964360587/0.16981132075471697; rounds (PBA)=0.2976939203354298;} bandit captain #5: {team=any non-lawful ; avg hp=-9.19077568134172 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.559748427672957; hits/misses (PBA)= 4.651991614255765/11.631027253668764; rounds (PBA)=5.427672955974843;} bandit captain #22: {team=any non-lawful ; avg hp=-9.362683438155136 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18867924528302; hits/misses (PBA)= 4.662473794549266/12.016771488469601; rounds (PBA)=5.559748427672956;} bandit #6: {team=any non-lawful ; avg hp=-6.989517819706499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22851153039832284; hits/misses (PBA)= 0.050314465408805034/0.1761006289308176; rounds (PBA)=0.3039832285115304;} bandit #9: {team=any non-lawful ; avg hp=-7.280922431865828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3689727463312369; hits/misses (PBA)= 0.07337526205450734/0.1719077568134172; rounds (PBA)=0.2893081761006289;} bandit captain #3: {team=any non-lawful ; avg hp=-9.425576519916143 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.70440251572327; hits/misses (PBA)= 4.559748427672956/11.874213836477987; rounds (PBA)=5.477987421383648;} bandit captain #20: {team=any non-lawful ; avg hp=-9.983228511530399 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.559748427672957; hits/misses (PBA)= 4.639412997903564/12.046121593291405; rounds (PBA)=5.561844863731656;} bandit captain #8: {team=any non-lawful ; avg hp=-9.555555555555555 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.42348008385744; hits/misses (PBA)= 4.660377358490566/12.18867924528302; rounds (PBA)=5.616352201257862;} bandit captain #2: {team=any non-lawful ; avg hp=-9.433962264150944 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.9979035639413; hits/misses (PBA)= 4.4926624737945495/11.331236897274634; rounds (PBA)=5.2746331236897275;} bandit #4: {team=any non-lawful ; avg hp=-7.058700209643606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31236897274633124; hits/misses (PBA)= 0.05870020964360587/0.18029350104821804; rounds (PBA)=0.2830188679245283;} bandit #5: {team=any non-lawful ; avg hp=-7.088050314465409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.350104821802935; hits/misses (PBA)= 0.0649895178197065/0.16981132075471697; rounds (PBA)=0.2893081761006289;} bandit captain #7: {team=any non-lawful ; avg hp=-10.041928721174004 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.72117400419287; hits/misses (PBA)= 4.591194968553459/11.855345911949685; rounds (PBA)=5.482180293501048;} bandit captain #19: {team=any non-lawful ; avg hp=-9.259958071278826 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.071278825995805; hits/misses (PBA)= 4.8071278825995805/12.255765199161425; rounds (PBA)=5.687631027253669;} bandit captain #4: {team=any non-lawful ; avg hp=-9.876310272536688 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.555555555555557; hits/misses (PBA)= 4.679245283018868/11.823899371069182; rounds (PBA)=5.50104821802935;} bandit captain #21: {team=any non-lawful ; avg hp=-9.469601677148846 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.641509433962263; hits/misses (PBA)= 4.530398322851153/12.0041928721174; rounds (PBA)=5.511530398322851;} bandit: {team=any non-lawful ; avg hp=-7.354297693920335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1509433962264151; hits/misses (PBA)= 0.03773584905660377/0.19077568134171907; rounds (PBA)=0.27044025157232704;} bandit #11: {team=any non-lawful ; avg hp=-7.234800838574423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2914046121593291; hits/misses (PBA)= 0.05660377358490566/0.17819706498951782; rounds (PBA)=0.27672955974842767;} bandit #10: {team=any non-lawful ; avg hp=-7.329140461215933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2893081761006289; hits/misses (PBA)= 0.05870020964360587/0.1949685534591195; rounds (PBA)=0.3039832285115304;} bandit captain #10: {team=any non-lawful ; avg hp=-9.754716981132075 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0482180293501; hits/misses (PBA)= 4.849056603773585/12.169811320754716; rounds (PBA)=5.672955974842767;} bandit captain #6: {team=any non-lawful ; avg hp=-9.069182389937106 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.769392033542978; hits/misses (PBA)= 4.679245283018868/12.49056603773585; rounds (PBA)=5.723270440251572;} bandit captain #13: {team=any non-lawful ; avg hp=-9.19287211740042 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.138364779874212; hits/misses (PBA)= 4.448637316561845/11.727463312368974; rounds (PBA)=5.3920335429769395;} bandit captain #23: {team=any non-lawful ; avg hp=-9.425576519916143 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.0083857442348; hits/misses (PBA)= 4.587002096436058/11.872117400419286; rounds (PBA)=5.486373165618448;} bandit captain #11: {team=any non-lawful ; avg hp=-9.331236897274634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.17610062893082; hits/misses (PBA)= 4.524109014675052/11.670859538784066; rounds (PBA)=5.39832285115304;} bandit captain: {team=any non-lawful ; avg hp=-8.49685534591195 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.471698113207548; hits/misses (PBA)= 4.6918238993710695/12.138364779874214; rounds (PBA)=5.610062893081761;} bandit captain #17: {team=any non-lawful ; avg hp=-9.719077568134171 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.740041928721176; hits/misses (PBA)= 4.79874213836478/12.471698113207546; rounds (PBA)=5.756813417190775;} bandit #3: {team=any non-lawful ; avg hp=-7.052410901467505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4444444444444444; hits/misses (PBA)= 0.08176100628930817/0.16981132075471697; rounds (PBA)=0.31027253668763105;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 590.2012578616352; hits/misses (PBA)= 31.37735849056604/1.7044025157232705; rounds (PBA)=11.29769392033543;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2729.37; crudely normalised: 0% > any non-lawful = expected rounds to survive: 8538.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 651; Sum of rounds: 10008; lawful good : 0.13 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team lawful good = winning battles: 651; perfect battles: 0; close-call battles: 543; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-8.10752688172043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48847926267281105; hits/misses (PBA)= 0.07373271889400922/0.6021505376344086; rounds (PBA)=0.7542242703533026;} bandit captain #2: {team=any non-lawful ; avg hp=-9.546850998463901 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.061443932411674; hits/misses (PBA)= 4.490015360983103/17.97542242703533; rounds (PBA)=7.488479262672811;} bandit #7: {team=any non-lawful ; avg hp=-8.013824884792626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.402457757296467; hits/misses (PBA)= 0.07373271889400922/0.5883256528417818; rounds (PBA)=0.7127496159754224;} bandit captain #7: {team=any non-lawful ; avg hp=-9.125960061443932 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.714285714285715; hits/misses (PBA)= 4.563748079877112/17.86943164362519; rounds (PBA)=7.477726574500768;} bandit captain #9: {team=any non-lawful ; avg hp=-9.674347158218126 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00153609831029; hits/misses (PBA)= 4.582181259600614/18.09984639016897; rounds (PBA)=7.560675883256528;} bandit #6: {team=any non-lawful ; avg hp=-7.829493087557604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42089093701996927; hits/misses (PBA)= 0.06451612903225806/0.576036866359447; rounds (PBA)=0.7204301075268817;} bandit captain #11: {team=any non-lawful ; avg hp=-9.806451612903226 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.31336405529954; hits/misses (PBA)= 4.357910906298003/17.443932411674346; rounds (PBA)=7.267281105990784;} bandit captain #4: {team=any non-lawful ; avg hp=-9.344086021505376 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.987711213517667; hits/misses (PBA)= 4.602150537634409/18.761904761904763; rounds (PBA)=7.788018433179723;} bandit captain #18: {team=any non-lawful ; avg hp=-9.898617511520737 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.095238095238095; hits/misses (PBA)= 4.466973886328725/17.72657450076805; rounds (PBA)=7.397849462365591;} bandit #10: {team=any non-lawful ; avg hp=-7.798771121351766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4470046082949309; hits/misses (PBA)= 0.06605222734254992/0.6175115207373272; rounds (PBA)=0.7603686635944701;} bandit captain #10: {team=any non-lawful ; avg hp=-9.459293394777266 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.02150537634409; hits/misses (PBA)= 4.580645161290323/18.253456221198157; rounds (PBA)=7.61136712749616;} bandit captain: {team=any non-lawful ; avg hp=-9.072196620583718 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.15668202764977; hits/misses (PBA)= 4.763440860215054/18.434715821812595; rounds (PBA)=7.732718894009216;} bandit: {team=any non-lawful ; avg hp=-7.483870967741935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4823348694316436; hits/misses (PBA)= 0.07680491551459294/0.5729646697388633; rounds (PBA)=0.717357910906298;} bandit #2: {team=any non-lawful ; avg hp=-7.65284178187404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3932411674347158; hits/misses (PBA)= 0.06605222734254992/0.5698924731182796; rounds (PBA)=0.7004608294930875;} ancient gold dragon: {team=lawful good ; avg hp=545.3164362519201 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 794.5898617511521; hits/misses (PBA)= 42.276497695852534/2.2780337941628264; rounds (PBA)=15.19815668202765;} bandit captain #14: {team=any non-lawful ; avg hp=-9.709677419354838 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.68509984639017; hits/misses (PBA)= 4.551459293394777/18.886328725038403; rounds (PBA)=7.8125960061443935;} bandit captain #8: {team=any non-lawful ; avg hp=-9.42089093701997 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.632872503840247; hits/misses (PBA)= 4.566820276497696/18.442396313364057; rounds (PBA)=7.66973886328725;} bandit captain #21: {team=any non-lawful ; avg hp=-9.69431643625192 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.798771121351766; hits/misses (PBA)= 4.588325652841782/18.116743471582183; rounds (PBA)=7.568356374807988;} bandit captain #23: {team=any non-lawful ; avg hp=-9.210445468509985 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.14746543778802; hits/misses (PBA)= 4.579109062980031/18.877112135176652; rounds (PBA)=7.818740399385561;} bandit #8: {team=any non-lawful ; avg hp=-8.056835637480798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5468509984639017; hits/misses (PBA)= 0.08602150537634409/0.6036866359447005; rounds (PBA)=0.7511520737327189;} bandit captain #17: {team=any non-lawful ; avg hp=-9.317972350230415 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.05222734254993; hits/misses (PBA)= 4.6036866359447/18.092165898617512; rounds (PBA)=7.565284178187404;} bandit captain #3: {team=any non-lawful ; avg hp=-9.534562211981568 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.374807987711215; hits/misses (PBA)= 4.400921658986175/18.13364055299539; rounds (PBA)=7.511520737327189;} bandit #9: {team=any non-lawful ; avg hp=-7.660522273425499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44086021505376344; hits/misses (PBA)= 0.06758832565284179/0.5944700460829493; rounds (PBA)=0.7250384024577573;} bandit captain #12: {team=any non-lawful ; avg hp=-9.357910906298002 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.57757296466974; hits/misses (PBA)= 4.66973886328725/18.09062980030722; rounds (PBA)=7.58678955453149;} bandit #4: {team=any non-lawful ; avg hp=-7.414746543778802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48540706605222733; hits/misses (PBA)= 0.07526881720430108/0.6021505376344086; rounds (PBA)=0.7434715821812596;} bandit captain #22: {team=any non-lawful ; avg hp=-9.583717357910906 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.76958525345622; hits/misses (PBA)= 4.459293394777266/17.978494623655912; rounds (PBA)=7.47926267281106;} ancient silver dragon #2: {team=lawful good ; avg hp=119.21966205837174 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.2534562211981; hits/misses (PBA)= 29.989247311827956/1.5314900153609832; rounds (PBA)=10.68509984639017;} bandit #5: {team=any non-lawful ; avg hp=-8.006144393241167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39631336405529954; hits/misses (PBA)= 0.0629800307219662/0.5698924731182796; rounds (PBA)=0.7096774193548387;} ancient silver dragon: {team=lawful good ; avg hp=124.98463901689708 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 565.2887864823349; hits/misses (PBA)= 30.138248847926267/1.631336405529954; rounds (PBA)=10.76036866359447;} bandit #11: {team=any non-lawful ; avg hp=-7.803379416282642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5299539170506913; hits/misses (PBA)= 0.07987711213517665/0.5944700460829493; rounds (PBA)=0.7465437788018433;} bandit captain #20: {team=any non-lawful ; avg hp=-9.42242703533026 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.40552995391705; hits/misses (PBA)= 4.643625192012289/18.301075268817204; rounds (PBA)=7.648233486943164;} bandit captain #13: {team=any non-lawful ; avg hp=-9.56221198156682 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.617511520737327; hits/misses (PBA)= 4.414746543778802/17.92626728110599; rounds (PBA)=7.447004608294931;} bandit captain #15: {team=any non-lawful ; avg hp=-9.565284178187405 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.493087557603687; hits/misses (PBA)= 4.525345622119816/18.37327188940092; rounds (PBA)=7.632872503840246;} bandit captain #6: {team=any non-lawful ; avg hp=-9.324116743471583 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.317972350230416; hits/misses (PBA)= 4.534562211981567/18.119815668202765; rounds (PBA)=7.551459293394777;} bandit captain #19: {team=any non-lawful ; avg hp=-9.596006144393241 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.714285714285715; hits/misses (PBA)= 4.571428571428571/18.023041474654377; rounds (PBA)=7.531490015360983;} bandit captain #5: {team=any non-lawful ; avg hp=-9.755760368663594 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.70199692780338; hits/misses (PBA)= 4.394777265745008/17.752688172043012; rounds (PBA)=7.382488479262673;} bandit captain #16: {team=any non-lawful ; avg hp=-9.71889400921659 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.99078341013825; hits/misses (PBA)= 4.585253456221198/17.87557603686636; rounds (PBA)=7.486943164362519;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1854.9; crudely normalised: 0% > any non-lawful = expected rounds to survive: 12807.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 542; Sum of rounds: 7892; lawful good : 0.0 ± 0.0; any non-lawful : 0.11 ± 0.0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 2; > Team any non-lawful = winning battles: 539; perfect battles: 0; close-call battles: 539; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-7.771217712177122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6494464944649446; hits/misses (PBA)= 0.0959409594095941/0.7896678966789668; rounds (PBA)=0.9612546125461254;} bandit: {team=any non-lawful ; avg hp=-7.942804428044281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988929889298892; hits/misses (PBA)= 0.11254612546125461/0.7841328413284133; rounds (PBA)=0.992619926199262;} bandit captain #7: {team=any non-lawful ; avg hp=29.72140221402214 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.74169741697417; hits/misses (PBA)= 6.551660516605166/25.970479704797047; rounds (PBA)=10.867158671586715;} bandit #9: {team=any non-lawful ; avg hp=-7.8099630996309966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7435424354243543; hits/misses (PBA)= 0.11254612546125461/0.8044280442804428; rounds (PBA)=0.988929889298893;} bandit #11: {team=any non-lawful ; avg hp=-7.571955719557195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5756457564575646; hits/misses (PBA)= 0.08671586715867159/0.8154981549815498; rounds (PBA)=0.9760147601476015;} bandit #5: {team=any non-lawful ; avg hp=-7.666051660516605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682656826568265; hits/misses (PBA)= 0.09040590405904059/0.8228782287822878; rounds (PBA)=0.977859778597786;} bandit #6: {team=any non-lawful ; avg hp=-7.942804428044281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5977859778597786; hits/misses (PBA)= 0.0940959409594096/0.8191881918819188; rounds (PBA)=0.9907749077490775;} bandit captain #5: {team=any non-lawful ; avg hp=28.95387453874539 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.10516605166052; hits/misses (PBA)= 6.479704797047971/25.71217712177122; rounds (PBA)=10.75830258302583;} bandit #3: {team=any non-lawful ; avg hp=-7.666051660516605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5571955719557196; hits/misses (PBA)= 0.09778597785977859/0.8062730627306273; rounds (PBA)=0.9686346863468634;} bandit captain #13: {team=any non-lawful ; avg hp=32.45571955719557 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.359778597785976; hits/misses (PBA)= 6.669741697416974/27.29151291512915; rounds (PBA)=11.354243542435425;} ancient silver dragon: {team=lawful good ; avg hp=-3.4391143911439115 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.99446494464945; hits/misses (PBA)= 15.826568265682656/0.8726937269372693; rounds (PBA)=5.5664206642066425;} bandit captain: {team=any non-lawful ; avg hp=26.760147601476014 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.595940959409596; hits/misses (PBA)= 6.599630996309963/25.863468634686345; rounds (PBA)=10.850553505535055;} bandit captain #15: {team=any non-lawful ; avg hp=27.555350553505534 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.37084870848709; hits/misses (PBA)= 6.204797047970479/25.387453874538746; rounds (PBA)=10.546125461254613;} bandit captain #4: {team=any non-lawful ; avg hp=27.129151291512915 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.699261992619924; hits/misses (PBA)= 6.455719557195572/25.95018450184502; rounds (PBA)=10.833948339483396;} bandit #4: {team=any non-lawful ; avg hp=-7.588560885608856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5129151291512916; hits/misses (PBA)= 0.09225092250922509/0.8136531365313653; rounds (PBA)=1.007380073800738;} bandit captain #8: {team=any non-lawful ; avg hp=28.891143911439116 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.81549815498155; hits/misses (PBA)= 6.453874538745388/26.297047970479706; rounds (PBA)=10.940959409594097;} bandit captain #18: {team=any non-lawful ; avg hp=27.077490774907748 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.16420664206642; hits/misses (PBA)= 6.319188191881919/25.15129151291513; rounds (PBA)=10.511070110701107;} bandit captain #14: {team=any non-lawful ; avg hp=26.96309963099631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.452029520295206; hits/misses (PBA)= 6.431734317343174/25.494464944649447; rounds (PBA)=10.673431734317344;} bandit #7: {team=any non-lawful ; avg hp=-7.715867158671586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.540590405904059; hits/misses (PBA)= 0.0996309963099631/0.8339483394833949; rounds (PBA)=1.0092250922509225;} bandit captain #9: {team=any non-lawful ; avg hp=27.878228782287824 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.08856088560886; hits/misses (PBA)= 6.345018450184502/25.461254612546124; rounds (PBA)=10.634686346863468;} bandit #10: {team=any non-lawful ; avg hp=-7.527675276752768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6642066420664207; hits/misses (PBA)= 0.1070110701107011/0.7804428044280443; rounds (PBA)=0.9686346863468634;} bandit captain #22: {team=any non-lawful ; avg hp=25.54428044280443 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.00922509225092; hits/misses (PBA)= 6.134686346863469/25.136531365313655; rounds (PBA)=10.46309963099631;} bandit captain #16: {team=any non-lawful ; avg hp=27.56088560885609 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.547970479704794; hits/misses (PBA)= 6.2619926199261995/25.428044280442805; rounds (PBA)=10.588560885608857;} bandit captain #10: {team=any non-lawful ; avg hp=25.619926199261993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.269372693726936; hits/misses (PBA)= 6.601476014760148/25.10332103321033; rounds (PBA)=10.588560885608857;} ancient gold dragon: {team=lawful good ; avg hp=-2.981549815498155 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 765.0239852398524; hits/misses (PBA)= 40.73431734317343/2.190036900369004; rounds (PBA)=14.311808118081181;} bandit captain #11: {team=any non-lawful ; avg hp=29.321033210332104 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.08487084870849; hits/misses (PBA)= 6.5055350553505535/26.228782287822877; rounds (PBA)=10.939114391143912;} bandit #8: {team=any non-lawful ; avg hp=-7.693726937269373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4833948339483395; hits/misses (PBA)= 0.07564575645756458/0.8929889298892989; rounds (PBA)=1.0166051660516606;} bandit captain #2: {team=any non-lawful ; avg hp=28.175276752767527 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.82472324723247; hits/misses (PBA)= 6.6881918819188195/25.636531365313655; rounds (PBA)=10.806273062730627;} bandit captain #21: {team=any non-lawful ; avg hp=27.217712177121772 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.095940959409596; hits/misses (PBA)= 6.7749077490774905/26.03690036900369; rounds (PBA)=10.974169741697416;} bandit captain #17: {team=any non-lawful ; avg hp=28.922509225092252 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.01476014760148; hits/misses (PBA)= 6.555350553505535/25.994464944649447; rounds (PBA)=10.880073800738007;} bandit captain #12: {team=any non-lawful ; avg hp=30.367158671586715 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.95571955719557; hits/misses (PBA)= 6.440959409594096/26.5; rounds (PBA)=11.01660516605166;} bandit captain #3: {team=any non-lawful ; avg hp=26.837638376383765 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.808118081180815; hits/misses (PBA)= 6.372693726937269/25.452029520295202; rounds (PBA)=10.629151291512915;} bandit captain #6: {team=any non-lawful ; avg hp=27.821033210332104 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.56273062730627; hits/misses (PBA)= 6.608856088560886/26.112546125461254; rounds (PBA)=10.937269372693727;} bandit captain #19: {team=any non-lawful ; avg hp=28.850553505535057 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.36346863468635; hits/misses (PBA)= 6.247232472324724/25.653136531365313; rounds (PBA)=10.660516605166052;} bandit captain #20: {team=any non-lawful ; avg hp=24.819188191881917 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.29520295202952; hits/misses (PBA)= 6.345018450184502/25.404059040590408; rounds (PBA)=10.614391143911439;} bandit captain #23: {team=any non-lawful ; avg hp=27.099630996309962 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.247232472324725; hits/misses (PBA)= 6.46309963099631/25.309963099630995; rounds (PBA)=10.621771217712178;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 651; Sum of rounds: 3953; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 650; perfect battles: 0; close-call battles: 650; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=-8.033794162826421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2442396313364055; hits/misses (PBA)= 0.19508448540706605/1.663594470046083; rounds (PBA)=1.9646697388632872;} bandit captain #6: {team=any non-lawful ; avg hp=59.93087557603687 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.54531490015361; hits/misses (PBA)= 3.230414746543779/13.319508448540706; rounds (PBA)=5.548387096774194;} bandit captain #9: {team=any non-lawful ; avg hp=60.49615975422427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.072196620583718; hits/misses (PBA)= 3.302611367127496/13.353302611367127; rounds (PBA)=5.579109062980031;} bandit captain #23: {team=any non-lawful ; avg hp=61.964669738863286 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.602150537634408; hits/misses (PBA)= 3.3794162826420893/13.279569892473118; rounds (PBA)=5.579109062980031;} bandit #5: {team=any non-lawful ; avg hp=-7.940092165898617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1459293394777266; hits/misses (PBA)= 0.18740399385560677/1.7342549923195085; rounds (PBA)=2.0199692780337943;} bandit captain #16: {team=any non-lawful ; avg hp=61.56989247311828 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.8678955453149; hits/misses (PBA)= 3.30568356374808/13.30568356374808; rounds (PBA)=5.563748079877112;} bandit captain #15: {team=any non-lawful ; avg hp=59.60983102918587 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.746543778801843; hits/misses (PBA)= 3.367127496159754/13.271889400921658; rounds (PBA)=5.580645161290323;} bandit captain #3: {team=any non-lawful ; avg hp=59.91244239631337 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.508448540706606; hits/misses (PBA)= 3.3686635944700463/13.293394777265744; rounds (PBA)=5.576036866359447;} bandit captain #8: {team=any non-lawful ; avg hp=60.85253456221198 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.38095238095238; hits/misses (PBA)= 3.3579109062980033/13.34715821812596; rounds (PBA)=5.591397849462366;} bandit #3: {team=any non-lawful ; avg hp=-7.668202764976958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1474654377880185; hits/misses (PBA)= 0.1966205837173579/1.7803379416282643; rounds (PBA)=2.064516129032258;} bandit captain #11: {team=any non-lawful ; avg hp=61.65284178187404 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.864823348694316; hits/misses (PBA)= 3.294930875576037/13.390168970814132; rounds (PBA)=5.583717357910906;} bandit #7: {team=any non-lawful ; avg hp=-7.732718894009216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1566820276497696; hits/misses (PBA)= 0.1858678955453149/1.7434715821812596; rounds (PBA)=2.0122887864823347;} bandit captain #21: {team=any non-lawful ; avg hp=60.69278033794163 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.01536098310292; hits/misses (PBA)= 3.1705069124423964/13.443932411674346; rounds (PBA)=5.56989247311828;} bandit captain #10: {team=any non-lawful ; avg hp=60.1505376344086 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.14592933947773; hits/misses (PBA)= 3.348694316436252/13.336405529953916; rounds (PBA)=5.589861751152074;} bandit captain #2: {team=any non-lawful ; avg hp=60.50691244239631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.637480798771122; hits/misses (PBA)= 3.345622119815668/13.331797235023041; rounds (PBA)=5.582181259600614;} bandit #2: {team=any non-lawful ; avg hp=-7.861751152073733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0844854070660521; hits/misses (PBA)= 0.16436251920122888/1.7726574500768049; rounds (PBA)=2.0261136712749614;} bandit captain #22: {team=any non-lawful ; avg hp=61.20122887864823 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.771121351766514; hits/misses (PBA)= 3.3855606758832564/13.254992319508448; rounds (PBA)=5.571428571428571;} bandit captain #12: {team=any non-lawful ; avg hp=60.224270353302614 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.50537634408602; hits/misses (PBA)= 3.348694316436252/13.279569892473118; rounds (PBA)=5.571428571428571;} bandit: {team=any non-lawful ; avg hp=-7.536098310291859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.096774193548387; hits/misses (PBA)= 0.16436251920122888/1.7403993855606759; rounds (PBA)=1.9815668202764978;} bandit captain #4: {team=any non-lawful ; avg hp=61.85253456221198 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.632872503840247; hits/misses (PBA)= 3.4009216589861753/13.267281105990783; rounds (PBA)=5.585253456221198;} bandit captain #20: {team=any non-lawful ; avg hp=60.35637480798771 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.761904761904763; hits/misses (PBA)= 3.4331797235023043/13.262672811059907; rounds (PBA)=5.585253456221198;} bandit captain #7: {team=any non-lawful ; avg hp=60.82795698924731 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.023041474654377; hits/misses (PBA)= 3.270353302611367/13.35483870967742; rounds (PBA)=5.565284178187404;} bandit captain #17: {team=any non-lawful ; avg hp=62.00921658986175 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.046082949308754; hits/misses (PBA)= 3.3333333333333335/13.254992319508448; rounds (PBA)=5.571428571428571;} bandit #11: {team=any non-lawful ; avg hp=-7.800307219662058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.196620583717358; hits/misses (PBA)= 0.19508448540706605/1.758832565284178; rounds (PBA)=2.0399385560675882;} bandit captain #13: {team=any non-lawful ; avg hp=60.76804915514593 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.80952380952381; hits/misses (PBA)= 3.2672811059907834/13.350230414746544; rounds (PBA)=5.560675883256528;} bandit captain: {team=any non-lawful ; avg hp=61.70353302611367 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.176651305683563; hits/misses (PBA)= 3.3010752688172045/13.334869431643625; rounds (PBA)=5.574500768049155;} bandit #6: {team=any non-lawful ; avg hp=-7.71121351766513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.262672811059908; hits/misses (PBA)= 0.20430107526881722/1.7219662058371736; rounds (PBA)=2.0076804915514592;} bandit #8: {team=any non-lawful ; avg hp=-8.012288786482335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2196620583717357; hits/misses (PBA)= 0.19508448540706605/1.748079877112135; rounds (PBA)=2.0368663594470044;} ancient gold dragon: {team=lawful good ; avg hp=-3.3410138248847927 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.94930875576034; hits/misses (PBA)= 16.00614439324117/0.8417818740399385; rounds (PBA)=5.615975422427035;} bandit #10: {team=any non-lawful ; avg hp=-7.528417818740399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4930875576036866; hits/misses (PBA)= 0.2227342549923195/1.7803379416282643; rounds (PBA)=2.075268817204301;} bandit captain #18: {team=any non-lawful ; avg hp=60.90168970814132 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.450076804915515; hits/misses (PBA)= 3.270353302611367/13.357910906298002; rounds (PBA)=5.566820276497696;} bandit captain #19: {team=any non-lawful ; avg hp=61.21198156682028 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.40399385560676; hits/misses (PBA)= 3.380952380952381/13.253456221198157; rounds (PBA)=5.588325652841782;} bandit captain #5: {team=any non-lawful ; avg hp=61.76190476190476 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.929339477726575; hits/misses (PBA)= 3.4009216589861753/13.164362519201228; rounds (PBA)=5.556067588325653;} bandit #4: {team=any non-lawful ; avg hp=-7.7158218125960065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2672811059907834; hits/misses (PBA)= 0.20276497695852536/1.8525345622119815; rounds (PBA)=2.1351766513056836;} bandit captain #14: {team=any non-lawful ; avg hp=59.03379416282642 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.440860215053764; hits/misses (PBA)= 3.500768049155146/13.21505376344086; rounds (PBA)=5.600614439324117;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 445; Sum of rounds: 2720; lawful good : 0.0 ± 0.0; any non-lawful : 0.09 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 445; perfect battles: 0; close-call battles: 445; ------------------------------------------------- Combattants ------------------------------------------------ bandit #10: {team=any non-lawful ; avg hp=-7.752808988764045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1910112359550562; hits/misses (PBA)= 0.19550561797752808/1.698876404494382; rounds (PBA)=1.9910112359550562;} bandit captain #22: {team=any non-lawful ; avg hp=60.438202247191015 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.6; hits/misses (PBA)= 3.3955056179775283/13.415730337078651; rounds (PBA)=5.631460674157303;} bandit captain #18: {team=any non-lawful ; avg hp=59.87865168539326 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.27640449438202; hits/misses (PBA)= 3.3707865168539324/13.474157303370786; rounds (PBA)=5.6359550561797755;} bandit #6: {team=any non-lawful ; avg hp=-7.431460674157304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1707865168539326; hits/misses (PBA)= 0.1797752808988764/1.8112359550561798; rounds (PBA)=2.067415730337079;} bandit #3: {team=any non-lawful ; avg hp=-8.184269662921348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2; hits/misses (PBA)= 0.18876404494382024/1.7370786516853933; rounds (PBA)=2.0269662921348313;} bandit captain #3: {team=any non-lawful ; avg hp=60.480898876404495 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.44943820224719; hits/misses (PBA)= 3.215730337078652/13.703370786516855; rounds (PBA)=5.667415730337079;} bandit captain #15: {team=any non-lawful ; avg hp=60.714606741573036 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.876404494382022; hits/misses (PBA)= 3.253932584269663/13.6; rounds (PBA)=5.642696629213483;} bandit captain #13: {team=any non-lawful ; avg hp=60.18651685393258 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.56629213483146; hits/misses (PBA)= 3.4089887640449437/13.58876404494382; rounds (PBA)=5.683146067415731;} bandit captain #7: {team=any non-lawful ; avg hp=60.34606741573034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.570786516853932; hits/misses (PBA)= 3.404494382022472/13.404494382022472; rounds (PBA)=5.640449438202247;} bandit captain #17: {team=any non-lawful ; avg hp=60.168539325842694 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.04943820224719; hits/misses (PBA)= 3.30561797752809/13.570786516853932; rounds (PBA)=5.656179775280899;} bandit captain #8: {team=any non-lawful ; avg hp=61.26741573033708 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.537078651685395; hits/misses (PBA)= 3.5235955056179775/13.289887640449438; rounds (PBA)=5.626966292134831;} bandit captain #11: {team=any non-lawful ; avg hp=61.18651685393258 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.303370786516854; hits/misses (PBA)= 3.298876404494382/13.546067415730336; rounds (PBA)=5.651685393258427;} bandit captain #23: {team=any non-lawful ; avg hp=60.2561797752809 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.608988764044945; hits/misses (PBA)= 3.417977528089888/13.370786516853933; rounds (PBA)=5.629213483146067;} bandit #11: {team=any non-lawful ; avg hp=-7.698876404494382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842696629213483; hits/misses (PBA)= 0.15056179775280898/1.7483146067415731; rounds (PBA)=1.9820224719101123;} bandit #2: {team=any non-lawful ; avg hp=-7.968539325842697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3460674157303372; hits/misses (PBA)= 0.23146067415730337/1.7101123595505618; rounds (PBA)=2.0292134831460675;} bandit captain #4: {team=any non-lawful ; avg hp=59.71685393258427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.031460674157305; hits/misses (PBA)= 3.41123595505618/13.370786516853933; rounds (PBA)=5.626966292134831;} bandit captain #20: {team=any non-lawful ; avg hp=60.58876404494382 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.914606741573035; hits/misses (PBA)= 3.152808988764045/13.519101123595506; rounds (PBA)=5.575280898876405;} bandit #8: {team=any non-lawful ; avg hp=-7.786516853932584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1797752808988764; hits/misses (PBA)= 0.17752808988764046/1.8741573033707866; rounds (PBA)=2.1393258426966293;} bandit captain #21: {team=any non-lawful ; avg hp=61.42471910112359 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.141573033707864; hits/misses (PBA)= 3.4629213483146066/13.247191011235955; rounds (PBA)=5.584269662921348;} bandit captain #14: {team=any non-lawful ; avg hp=62.41573033707865 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8561797752809; hits/misses (PBA)= 3.4337078651685395/13.341573033707865; rounds (PBA)=5.626966292134831;} bandit captain #9: {team=any non-lawful ; avg hp=60.262921348314606 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.247191011235955; hits/misses (PBA)= 3.2202247191011235/13.447191011235955; rounds (PBA)=5.579775280898876;} bandit captain #16: {team=any non-lawful ; avg hp=62.235955056179776 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.253932584269663; hits/misses (PBA)= 3.4719101123595504/13.29438202247191; rounds (PBA)=5.620224719101124;} bandit captain #6: {team=any non-lawful ; avg hp=61.37078651685393 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.141573033707864; hits/misses (PBA)= 3.343820224719101/13.330337078651686; rounds (PBA)=5.5887640449438205;} bandit #7: {team=any non-lawful ; avg hp=-7.937078651685393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1573033707865168; hits/misses (PBA)= 0.19101123595505617/1.7707865168539325; rounds (PBA)=2.040449438202247;} bandit captain: {team=any non-lawful ; avg hp=61.20224719101124 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.92359550561798; hits/misses (PBA)= 3.3617977528089886/13.530337078651685; rounds (PBA)=5.642696629213483;} bandit captain #12: {team=any non-lawful ; avg hp=60.608988764044945 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.456179775280898; hits/misses (PBA)= 3.393258426966292/13.420224719101123; rounds (PBA)=5.63370786516854;} ancient gold dragon: {team=lawful good ; avg hp=-3.2202247191011235 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.1056179775281; hits/misses (PBA)= 16.123595505617978/0.898876404494382; rounds (PBA)=5.674157303370786;} bandit #5: {team=any non-lawful ; avg hp=-7.7325842696629215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9348314606741573; hits/misses (PBA)= 0.15955056179775282/1.7752808988764044; rounds (PBA)=2.002247191011236;} bandit #9: {team=any non-lawful ; avg hp=-7.939325842696629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.152808988764045; hits/misses (PBA)= 0.1842696629213483/1.7393258426966292; rounds (PBA)=2.006741573033708;} bandit captain #2: {team=any non-lawful ; avg hp=61.52808988764045 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.921348314606742; hits/misses (PBA)= 3.30561797752809/13.519101123595506; rounds (PBA)=5.640449438202247;} bandit: {team=any non-lawful ; avg hp=-7.919101123595506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7213483146067415; hits/misses (PBA)= 0.12134831460674157/1.8674157303370786; rounds (PBA)=2.0808988764044942;} bandit #4: {team=any non-lawful ; avg hp=-7.885393258426967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9932584269662922; hits/misses (PBA)= 0.16853932584269662/1.7011235955056179; rounds (PBA)=1.9573033707865168;} bandit captain #10: {team=any non-lawful ; avg hp=60.87640449438202 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.213483146067414; hits/misses (PBA)= 3.1730337078651685/13.591011235955056; rounds (PBA)=5.620224719101124;} bandit captain #19: {team=any non-lawful ; avg hp=60.348314606741575 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.343820224719103; hits/misses (PBA)= 3.5303370786516854/13.204494382022473; rounds (PBA)=5.61123595505618;} bandit captain #5: {team=any non-lawful ; avg hp=62.725842696629215 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.10112359550562; hits/misses (PBA)= 3.4337078651685395/13.438202247191011; rounds (PBA)=5.649438202247191;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 541; Sum of rounds: 3306; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 540; perfect battles: 0; close-call battles: 540; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #8: {team=any non-lawful ; avg hp=61.64879852125693 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.855822550831792; hits/misses (PBA)= 3.266173752310536/13.365988909426987; rounds (PBA)=5.573012939001848;} bandit captain #21: {team=any non-lawful ; avg hp=61.01478743068392 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.399260628465804; hits/misses (PBA)= 3.3382624768946396/13.330868761552681; rounds (PBA)=5.576709796672828;} bandit captain #6: {team=any non-lawful ; avg hp=62.02218114602588 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.57301293900185; hits/misses (PBA)= 3.401109057301294/13.356746765249538; rounds (PBA)=5.615526802218114;} bandit #9: {team=any non-lawful ; avg hp=-7.6377079482439925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1349353049907578; hits/misses (PBA)= 0.18114602587800369/1.7153419593345656; rounds (PBA)=2.0;} bandit captain #3: {team=any non-lawful ; avg hp=61.2365988909427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.617375231053604; hits/misses (PBA)= 3.3807763401109057/13.34011090573013; rounds (PBA)=5.598890942698706;} bandit #3: {team=any non-lawful ; avg hp=-7.789279112754159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1090573012939002; hits/misses (PBA)= 0.17005545286506468/1.7929759704251387; rounds (PBA)=2.0462107208872458;} bandit captain #2: {team=any non-lawful ; avg hp=60.44547134935305 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.504621072088725; hits/misses (PBA)= 3.378927911275416/13.303142329020332; rounds (PBA)=5.6044362292051755;} bandit captain: {team=any non-lawful ; avg hp=60.521256931608136 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.066543438077634; hits/misses (PBA)= 3.3068391866913123/13.412199630314232; rounds (PBA)=5.608133086876156;} bandit #10: {team=any non-lawful ; avg hp=-7.839186691312385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1182994454713493; hits/misses (PBA)= 0.18853974121996303/1.7966728280961184; rounds (PBA)=2.0591497227356745;} bandit captain #7: {team=any non-lawful ; avg hp=60.21072088724584 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.038817005545287; hits/misses (PBA)= 3.412199630314233/13.325323475046211; rounds (PBA)=5.606284658040665;} bandit captain #12: {team=any non-lawful ; avg hp=61.64879852125693 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.304990757855823; hits/misses (PBA)= 3.353049907578558/13.282809611829945; rounds (PBA)=5.578558225508318;} bandit #2: {team=any non-lawful ; avg hp=-7.77634011090573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3160813308687616; hits/misses (PBA)= 0.21072088724584104/1.7190388170055453; rounds (PBA)=2.033271719038817;} bandit captain #19: {team=any non-lawful ; avg hp=60.65804066543438 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.33641404805915; hits/misses (PBA)= 3.377079482439926/13.33456561922366; rounds (PBA)=5.597042513863216;} bandit captain #5: {team=any non-lawful ; avg hp=60.66543438077634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.077634011090574; hits/misses (PBA)= 3.297597042513863/13.351201478743068; rounds (PBA)=5.585951940850277;} bandit captain #10: {team=any non-lawful ; avg hp=61.42329020332717 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.43807763401109; hits/misses (PBA)= 3.3937153419593344/13.330868761552681; rounds (PBA)=5.593345656192237;} bandit #5: {team=any non-lawful ; avg hp=-7.517560073937154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1386321626617375; hits/misses (PBA)= 0.1922365988909427/1.765249537892791; rounds (PBA)=2.033271719038817;} bandit #4: {team=any non-lawful ; avg hp=-7.852125693160813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3475046210720887; hits/misses (PBA)= 0.21072088724584104/1.7134935304990757; rounds (PBA)=2.014787430683919;} bandit captain #13: {team=any non-lawful ; avg hp=61.35859519408503 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.157116451016638; hits/misses (PBA)= 3.4861367837338264/13.236598890942698; rounds (PBA)=5.606284658040665;} bandit captain #16: {team=any non-lawful ; avg hp=61.32902033271719 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.707948243992607; hits/misses (PBA)= 3.3659889094269873/13.399260628465804; rounds (PBA)=5.621072088724584;} bandit #11: {team=any non-lawful ; avg hp=-7.66913123844732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3974121996303142; hits/misses (PBA)= 0.22365988909426987/1.7707948243992606; rounds (PBA)=2.0702402957486137;} bandit captain #20: {team=any non-lawful ; avg hp=59.69500924214418 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.994454713493532; hits/misses (PBA)= 3.2957486136783736/13.45286506469501; rounds (PBA)=5.611829944547135;} bandit captain #4: {team=any non-lawful ; avg hp=60.54898336414048 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.34011090573013; hits/misses (PBA)= 3.364140480591497/13.360443622920517; rounds (PBA)=5.602587800369686;} bandit captain #17: {team=any non-lawful ; avg hp=61.081330868761555 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.99260628465804; hits/misses (PBA)= 3.297597042513863/13.434380776340111; rounds (PBA)=5.609981515711645;} bandit #7: {team=any non-lawful ; avg hp=-7.767097966728281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.232902033271719; hits/misses (PBA)= 0.1866913123844732/1.7707948243992606; rounds (PBA)=2.0388170055452863;} bandit: {team=any non-lawful ; avg hp=-7.951940850277264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3733826247689465; hits/misses (PBA)= 0.20517560073937152/1.6802218114602587; rounds (PBA)=1.975970425138632;} bandit captain #11: {team=any non-lawful ; avg hp=61.530499075785585 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.029574861367838; hits/misses (PBA)= 3.1940850277264325/13.506469500924215; rounds (PBA)=5.580406654343808;} ancient gold dragon: {team=lawful good ; avg hp=-3.2125693160813307 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.5841035120148; hits/misses (PBA)= 15.970425138632162/0.8539741219963032; rounds (PBA)=5.608133086876156;} bandit #6: {team=any non-lawful ; avg hp=-7.382624768946395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.077634011090573; hits/misses (PBA)= 0.1756007393715342/1.7264325323475047; rounds (PBA)=1.988909426987061;} bandit captain #14: {team=any non-lawful ; avg hp=60.23844731977819 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.20517560073937; hits/misses (PBA)= 3.3512014787430684/13.286506469500925; rounds (PBA)=5.578558225508318;} bandit captain #18: {team=any non-lawful ; avg hp=59.314232902033275 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.504621072088725; hits/misses (PBA)= 3.21996303142329/13.428835489833642; rounds (PBA)=5.573012939001848;} bandit captain #9: {team=any non-lawful ; avg hp=60.80221811460259 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.292051756007393; hits/misses (PBA)= 3.3401109057301293/13.353049907578558; rounds (PBA)=5.595194085027726;} bandit captain #15: {team=any non-lawful ; avg hp=59.75231053604436 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.524953789279113; hits/misses (PBA)= 3.391866913123845/13.32162661737523; rounds (PBA)=5.598890942698706;} bandit #8: {team=any non-lawful ; avg hp=-8.033271719038817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2717190388170057; hits/misses (PBA)= 0.19593345656192238/1.8170055452865064; rounds (PBA)=2.099815157116451;} bandit captain #23: {team=any non-lawful ; avg hp=61.34011090573013 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.65804066543438; hits/misses (PBA)= 3.4269870609981514/13.201478743068392; rounds (PBA)=5.569316081330869;} bandit captain #22: {team=any non-lawful ; avg hp=61.364140480591495 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.47134935304991; hits/misses (PBA)= 3.234750462107209/13.356746765249538; rounds (PBA)=5.55452865064695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08738252349530094;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08298340331933614;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08518296340731854;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08978204359128174;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07478504299140172;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08858228354329134;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30.0; crudely normalised: 0% > any non-good = expected rounds to survive: 520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11505; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-3.6880623875224954 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34553089382123575; hits/misses (PBA)= 0.1821635672865427/0.33293341331733656; rounds (PBA)=0.9708058388322336;} baboon #2: {team=unaligned ; avg hp=-3.6466706658668264 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33193361327734455; hits/misses (PBA)= 0.1825634873025395/0.35532893421315737; rounds (PBA)=0.9704059188162367;} assassin: {team=any non-good ; avg hp=77.32253549290142 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.334733053389321; hits/misses (PBA)= 2.0/0.9716056788642271; rounds (PBA)=2.300539892021596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.26; crudely normalised: 0% > neutral evil = expected rounds to survive: 282.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8176; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=21.593281343731253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.070585882823435; hits/misses (PBA)= 0.4415116976604679/0.2001599680063987; rounds (PBA)=1.3863227354529095;} zombie: {team=neutral evil ; avg hp=21.542091581683664 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.092781443711258; hits/misses (PBA)= 0.4409118176364727/0.1863627274545091; rounds (PBA)=1.3957208558288343;} mario: {team=other; avg hp=-2.2383523295340932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.313137372525495; hits/misses (PBA)= 0.5154969006198761/0.34653069386122776; rounds (PBA)=0.8620275944811038;} zombie #3: {team=neutral evil ; avg hp=21.551489702059587 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0749850029994; hits/misses (PBA)= 0.4387122575484903/0.19736052789442113; rounds (PBA)=1.393121375724855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; LAWFUL GOOD: 1.0 ± 0.0; > Team LAWFUL GOOD = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ FAJA AKBAL: {team=LAWFUL GOOD; avg hp=70.0 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 234.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25767; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel #2: {team=other; avg hp=-4.102379524095181 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7224555088982205; hits/misses (PBA)= 1.3763247350529895/1.1245750849830034; rounds (PBA)=2.7400519896020796;} camel #3: {team=other; avg hp=-4.0003999200159965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.862227554489102; hits/misses (PBA)= 1.4127174565086982/1.1395720855828835; rounds (PBA)=2.7684463107378523;} barbed devil: {team=lawful evil ; avg hp=91.1123775244951 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.08438312337532; hits/misses (PBA)= 11.903219356128774/1.5576884623075384; rounds (PBA)=5.152369526094781;} camel #5: {team=other; avg hp=-3.9974005198960207 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8552289542091582; hits/misses (PBA)= 1.4013197360527894/1.1377724455108977; rounds (PBA)=2.7584483103379323;} camel: {team=other; avg hp=-3.982203559288142 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7270545890821833; hits/misses (PBA)= 1.3609278144371126/1.1299740051989602; rounds (PBA)=2.7318536292741453;} camel #4: {team=other; avg hp=-4.001999600079984 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.720655868826235; hits/misses (PBA)= 1.3655268946210757/1.1017796440711858; rounds (PBA)=2.7142571485702858;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 234.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25767; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=-4.0549890021995605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7670465906818635; hits/misses (PBA)= 1.3699260147970407/1.1285742851429714; rounds (PBA)=2.732853429314137;} camel #4: {team=other; avg hp=-3.980203959208158 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6986602679464107; hits/misses (PBA)= 1.3511297740451909/1.1275744851029794; rounds (PBA)=2.714857028594281;} camel #3: {team=other; avg hp=-4.008998200359928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748650269946011; hits/misses (PBA)= 1.3733253349330135/1.1207758448310339; rounds (PBA)=2.720855828834233;} camel #5: {team=other; avg hp=-4.086982603479304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7126574685062987; hits/misses (PBA)= 1.360127974405119/1.1407718456308737; rounds (PBA)=2.7374525094981004;} camel #2: {team=other; avg hp=-4.036592681463707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7866426714657067; hits/misses (PBA)= 1.3979204159168166/1.1375724855028995; rounds (PBA)=2.75624875024995;} barbed devil: {team=lawful evil ; avg hp=91.28634273145371 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.16776644671066; hits/misses (PBA)= 11.909018196360728/1.5544891021795642; rounds (PBA)=5.152369526094781;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1869626074785043;} camel #4: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20215956808638272;} camel #2: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} camel #3: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} camel #5: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34093181363727254;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16344; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=604.75124975005 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.6018796240752; hits/misses (PBA)= 12.313337332533493/1.375124975004999; rounds (PBA)=3.2681463707258547;} ancient black dragon: {team=chaotic evil ; avg hp=-15.601879624075185 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.24875024995; hits/misses (PBA)= 4.171565686862627/3.43251349730054; rounds (PBA)=2.5346930613877223;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1733.33; crudely normalised: 0% > other= expected rounds to survive: 35.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8449; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=other; avg hp=-2.9364127174565087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8912217556488702; hits/misses (PBA)= 0.40091981603679266/0.4201159768046391; rounds (PBA)=0.8210357928414317;} assassin: {team=unaligned ; avg hp=76.10877824435113 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93641271745651; hits/misses (PBA)= 1.4751049790041992/0.483503299340132; rounds (PBA)=1.6894621075784844;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.55248950209958;} assassin: {team=unaligned ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4475104979004199;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 322.22; crudely normalised: 0% > any non-lawful = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3790; Sum of rounds: 44399; > Team any = winning battles: 3696; perfect battles: 0; close-call battles: 839; > Team any non-lawful = winning battles: 93; perfect battles: 0; close-call battles: 93; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=-3.1575197889182056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896306068601582; hits/misses (PBA)= 1.7815303430079155/3.3955145118733507; rounds (PBA)=5.4952506596306065;} bandit: {team=any non-lawful ; avg hp=-3.1018469656992083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.030606860158311; hits/misses (PBA)= 1.799736147757256/3.4345646437994723; rounds (PBA)=5.565435356200528;} bandit #3: {team=any non-lawful ; avg hp=-3.171240105540897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.596569920844328; hits/misses (PBA)= 1.736939313984169/3.3480211081794193; rounds (PBA)=5.434564643799472;} bandit #4: {team=any non-lawful ; avg hp=-3.0654353562005277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852770448548812; hits/misses (PBA)= 1.7722955145118733/3.399472295514512; rounds (PBA)=5.5116094986807385;} bandit #5: {team=any non-lawful ; avg hp=-3.136939313984169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.097361477572559; hits/misses (PBA)= 1.8221635883905014/3.4931398416886545; rounds (PBA)=5.597889182058047;} veteran #2: {team=any ; avg hp=30.88100263852243 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.12612137203166; hits/misses (PBA)= 6.294722955145119/2.544854881266491; rounds (PBA)=10.148812664907652;} veteran: {team=any ; avg hp=31.411345646437994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.59182058047493; hits/misses (PBA)= 6.3369393139841685/2.5393139841688654; rounds (PBA)=10.150923482849604;} bandit #2: {team=any non-lawful ; avg hp=-3.0897097625329817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.225593667546175; hits/misses (PBA)= 1.8472295514511874/3.4981530343007914; rounds (PBA)=5.66490765171504;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 322.22; crudely normalised: 0% > any non-lawful = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3669; Sum of rounds: 42823; > Team any = winning battles: 3567; perfect battles: 0; close-call battles: 828; > Team any non-lawful = winning battles: 101; perfect battles: 0; close-call battles: 100; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-3.185336603979286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.985009539384029; hits/misses (PBA)= 1.8056691196511312/3.4434450804033796; rounds (PBA)=5.572090487871354;} bandit #3: {team=any non-lawful ; avg hp=-3.078495502861815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.860452439356774; hits/misses (PBA)= 1.7699645680021805/3.3992913600436085; rounds (PBA)=5.48732624693377;} bandit #4: {team=any non-lawful ; avg hp=-3.1261924230035434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.020168983374216; hits/misses (PBA)= 1.7906786590351595/3.4099209593894795; rounds (PBA)=5.5333878440992095;} bandit #2: {team=any non-lawful ; avg hp=-3.092668301989643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16107931316435; hits/misses (PBA)= 1.8192968111201961/3.4696102480239848; rounds (PBA)=5.600708639956391;} bandit #6: {team=any non-lawful ; avg hp=-3.053693104388117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.751703461433634; hits/misses (PBA)= 1.7628781684382666/3.3793949304987736; rounds (PBA)=5.472063232488416;} bandit: {team=any non-lawful ; avg hp=-3.064050149904606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.973289724720633; hits/misses (PBA)= 1.7977650585990732/3.4625238484600707; rounds (PBA)=5.578359225947125;} veteran: {team=any ; avg hp=30.857181793404198 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.126737530662304; hits/misses (PBA)= 6.285908967020987/2.4974107386208777; rounds (PBA)=10.058871627146361;} veteran #2: {team=any ; avg hp=31.36413191605342 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.470427909512125; hits/misses (PBA)= 6.3346961024802395/2.5650040883074405; rounds (PBA)=10.18424638866176;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 966.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19318; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=54.04799040191961 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.329534093181364; hits/misses (PBA)= 2.1247750449910017/0.7380523895220956; rounds (PBA)=3.8628274345130973;} bandit: {team=any non-lawful ; avg hp=-3.3295340931813637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9520095980803838; hits/misses (PBA)= 0.8016396720655868/1.5146970605878824; rounds (PBA)=2.316336732653469;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > other= expected rounds to survive: 231.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21234; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=24.899220155968806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.750049990002; hits/misses (PBA)= 1.809238152369526/0.8208358328334333; rounds (PBA)=3.764647070585883;} acolyte #2: {team=other; avg hp=-5.016796640671866 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.342731453709258; hits/misses (PBA)= 0.47550489902019594/0.9994001199760048; rounds (PBA)=1.8678264347130573;} bugbear: {team=chaotic evil ; avg hp=25.071385722855428 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.260547890421915; hits/misses (PBA)= 1.8548290341931615/0.8488302339532093; rounds (PBA)=3.727254549090182;} acolyte #3: {team=other; avg hp=-4.915816836632674 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3233353329334132; hits/misses (PBA)= 0.47590481903619275/1.0071985602879423; rounds (PBA)=1.8550289942011597;} acolyte: {team=other; avg hp=-5.077984403119376 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3633273345330934; hits/misses (PBA)= 0.4761047790441912/1.0307938412317537; rounds (PBA)=1.8858228354329134;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11340.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2419.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33666; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 24; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.062787442511498 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.5376924615077; hits/misses (PBA)= 7.682063587282544/10.293941211757648; rounds (PBA)=5.992001599680064;} adult blue dragon #2: {team=lawful evil ; avg hp=169.15616876624676 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.36412717456508; hits/misses (PBA)= 6.273345330933814/2.734853029394121; rounds (PBA)=6.584683063387322;} adult blue dragon: {team=lawful evil ; avg hp=170.30613877224556 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.69866026794641; hits/misses (PBA)= 6.4309138172365525/2.7616476704659068; rounds (PBA)=6.5730853829234155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41184; any non-good : 0.0 ± 0.0; unaligned : 0.33 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.67 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1641; perfect battles: 0; close-call battles: 1504; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3360; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=-5.756448710257948 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469106178764247; hits/misses (PBA)= 0.6506698660267947/0.48050389922015596; rounds (PBA)=3.625274945010998;} bulette: {team=unaligned ; avg hp=7.924615076984603 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.84683063387322; hits/misses (PBA)= 4.272345530893821/3.0495900819836033; rounds (PBA)=7.647070585882823;} grick: {team=neutral ; avg hp=-9.250349930013996 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.161967606478704; hits/misses (PBA)= 0.5434913017396521/0.3059388122375525; rounds (PBA)=0.4247150569886023;} cult fanatic: {team=any non-good ; avg hp=-10.24235152969406 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.73865226954609; hits/misses (PBA)= 1.4473105378924216/0.3835232953409318; rounds (PBA)=0.9154169166166767;} aboleth: {team=lawful evil ; avg hp=26.239552089582084 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.86842631473706; hits/misses (PBA)= 16.855228954209156/4.971005798840232; rounds (PBA)=7.730653869226154;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28062; chaotic good : 0.99 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4961; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.3321335732853425 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.29714057188562; hits/misses (PBA)= 9.279744051189763/5.123575284943011; rounds (PBA)=4.807238552289542;} awakened tree: {team=unaligned ; avg hp=-6.449510097980404 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.790841831633673; hits/misses (PBA)= 0.3733253349330134/0.3667266546690662; rounds (PBA)=0.7400519896020796;} adult brass dragon: {team=chaotic good ; avg hp=83.00819836032794 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.68546290741853; hits/misses (PBA)= 11.680463907218556/3.131373725254949; rounds (PBA)=5.601479704059188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Taylor: {team=unassigned mercenaries; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31091; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4897; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.6676664667066587 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.165766846630675; hits/misses (PBA)= 3.011397720455909/2.4767046590681865; rounds (PBA)=5.5088982203559285;} bandit captain: {team=any non-lawful ; avg hp=34.834233153369325 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.66766646670666; hits/misses (PBA)= 10.800039992001599/5.830233953209358; rounds (PBA)=6.179764047190562;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31166; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 107; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4894; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.7214557088582283 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.660867826434714; hits/misses (PBA)= 3.04499100179964/2.4727054589082185; rounds (PBA)=5.539092181563687;} bandit captain: {team=any non-lawful ; avg hp=34.33913217356529 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72145570885823; hits/misses (PBA)= 10.83123375324935/5.846030793841232; rounds (PBA)=6.192561487702459;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34172; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=146.30313937212557 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.29414117176566; hits/misses (PBA)= 15.145570885822835/3.3303339332133572; rounds (PBA)=6.831433713257349;} adult bronze dragon: {team=lawful good ; avg hp=-8.295340931813637 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.29074185162966; hits/misses (PBA)= 11.976004799040192/4.546690661867626; rounds (PBA)=5.5088982203559285;} adult white dragon: {team=other; avg hp=-8.350129974005199 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.75744851029793; hits/misses (PBA)= 6.1385722855428915/3.2819436112777445; rounds (PBA)=3.1401719656068785;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10898.11; crudely normalised: 0% > lawful good = expected rounds to survive: 2540.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29696; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 357; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=62.61507698460308 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.501499700059988;} adult red dragon: {team=chaotic evil ; avg hp=254.5106978604279 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.5616876624675; hits/misses (PBA)= 13.018996200759847/3.2569486102779446; rounds (PBA)=5.802239552089582;} adult bronze dragon: {team=lawful good ; avg hp=-8.561687662467506 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.874225154969; hits/misses (PBA)= 9.030393921215756/6.840631873625275; rounds (PBA)=5.2903419316136775;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 136.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3025; Sum of rounds: 25529; > Team other = winning battles: 2490; perfect battles: 0; close-call battles: 2483; > Team chaotic evil = winning battles: 534; perfect battles: 0; close-call battles: 534; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=other; avg hp=4.273719008264463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.973553719008265; hits/misses (PBA)= 2.5768595041322313/2.1272727272727274; rounds (PBA)=4.798677685950413;} gnoll #10: {team=chaotic evil ; avg hp=-3.5421487603305786 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.8300826446281; hits/misses (PBA)= 2.296528925619835/1.4958677685950412; rounds (PBA)=3.8188429752066115;} orc: {team=other; avg hp=4.2095867768595046 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.198347107438018; hits/misses (PBA)= 2.5077685950413224/2.129586776859504; rounds (PBA)=4.726280991735537;} gnoll #3: {team=chaotic evil ; avg hp=-3.884297520661157 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.761652892561983; hits/misses (PBA)= 2.28297520661157/1.4634710743801653; rounds (PBA)=3.767603305785124;} orc #2: {team=other; avg hp=4.326942148760331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.163305785123967; hits/misses (PBA)= 2.594710743801653/2.130909090909091; rounds (PBA)=4.816859504132231;} gnoll #2: {team=chaotic evil ; avg hp=-3.8958677685950414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5500826446281; hits/misses (PBA)= 2.242314049586777/1.5533884297520661; rounds (PBA)=3.819504132231405;} orc #8: {team=other; avg hp=4.07404958677686 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.786776859504133; hits/misses (PBA)= 2.556363636363636/2.0793388429752064; rounds (PBA)=4.703801652892562;} gnoll #7: {team=chaotic evil ; avg hp=-3.646280991735537 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.846611570247934; hits/misses (PBA)= 2.3143801652892564/1.5550413223140496; rounds (PBA)=3.8892561983471072;} orc #6: {team=other; avg hp=4.110743801652893 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.789752066115703; hits/misses (PBA)= 2.541818181818182/2.0806611570247933; rounds (PBA)=4.705123966942149;} gnoll #4: {team=chaotic evil ; avg hp=-3.768595041322314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.801652892561984; hits/misses (PBA)= 2.2902479338842974/1.5471074380165288; rounds (PBA)=3.855206611570248;} gnoll #9: {team=chaotic evil ; avg hp=-3.8257851239669423 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.469090909090909; hits/misses (PBA)= 2.211900826446281/1.5603305785123966; rounds (PBA)=3.788429752066116;} orc #5: {team=other; avg hp=4.36694214876033 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.002644628099173; hits/misses (PBA)= 2.588099173553719/2.178181818181818; rounds (PBA)=4.865123966942149;} orc #9: {team=other; avg hp=4.172892561983471 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.43074380165289; hits/misses (PBA)= 2.5229752066115703/2.100495867768595; rounds (PBA)=4.704793388429752;} gnoll: {team=chaotic evil ; avg hp=-3.738512396694215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165619834710744; hits/misses (PBA)= 2.380495867768595/1.5586776859504132; rounds (PBA)=3.96;} gnoll #5: {team=chaotic evil ; avg hp=-3.9583471074380165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575206611570248; hits/misses (PBA)= 2.2416528925619836/1.5196694214876032; rounds (PBA)=3.779504132231405;} gnoll #6: {team=chaotic evil ; avg hp=-3.7788429752066115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.887272727272727; hits/misses (PBA)= 2.3183471074380164/1.5180165289256198; rounds (PBA)=3.8595041322314048;} orc #7: {team=other; avg hp=4.3606611570247935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.93388429752066; hits/misses (PBA)= 2.5586776859504132/2.1530578512396694; rounds (PBA)=4.8026446280991735;} orc #3: {team=other; avg hp=4.160661157024793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.121322314049586; hits/misses (PBA)= 2.5768595041322313/2.0598347107438015; rounds (PBA)=4.72099173553719;} gnoll #8: {team=chaotic evil ; avg hp=-3.685289256198347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967933884297521; hits/misses (PBA)= 2.334876033057851/1.5302479338842976; rounds (PBA)=3.8833057851239667;} orc #10: {team=other; avg hp=4.067107438016529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.335537190082643; hits/misses (PBA)= 2.5120661157024795/2.0942148760330577; rounds (PBA)=4.697851239669421;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 932.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15861; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #12: {team=chaotic evil ; avg hp=-15.547690461907619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.033393321335733; hits/misses (PBA)= 0.0649870025994801/1.2439512097580483; rounds (PBA)=1.373125374925015;} tarrasque: {team=unaligned ; avg hp=662.620875824835 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.1833633273345; hits/misses (PBA)= 13.00259948010398/0.7288542291541692; rounds (PBA)=3.1715656868626274;} orc #6: {team=chaotic evil ; avg hp=-15.746050789842032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0917816436712657; hits/misses (PBA)= 0.06798640271945611/1.2299540091981604; rounds (PBA)=1.3645270945810837;} orc #8: {team=chaotic evil ; avg hp=-15.78864227154569 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021995600879825; hits/misses (PBA)= 0.06418716256748651/1.2235552889422117; rounds (PBA)=1.3537292541491701;} orc #7: {team=chaotic evil ; avg hp=-15.815836832633474 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9802039592081584; hits/misses (PBA)= 0.060787842431513694/1.2519496100779843; rounds (PBA)=1.378124375124975;} orc #5: {team=chaotic evil ; avg hp=-15.776844631073786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0145970805838833; hits/misses (PBA)= 0.0637872425514897/1.246750649870026; rounds (PBA)=1.3797240551889622;} orc #10: {team=chaotic evil ; avg hp=-15.910217956408719 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0523895220955808; hits/misses (PBA)= 0.0649870025994801/1.2445510897820435; rounds (PBA)=1.382123575284943;} orc #9: {team=chaotic evil ; avg hp=-15.727254549090182 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0861827634473105; hits/misses (PBA)= 0.06898620275944811/1.2375524895020995; rounds (PBA)=1.3717256548690262;} orc #13: {team=chaotic evil ; avg hp=-15.938212357528494 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9792041591681664; hits/misses (PBA)= 0.0629874025194961/1.2331533693261347; rounds (PBA)=1.3655268946210757;} orc #3: {team=chaotic evil ; avg hp=-15.727654469106179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0407918416316737; hits/misses (PBA)= 0.0653869226154769/1.2225554889022197; rounds (PBA)=1.3643271345730854;} orc #4: {team=chaotic evil ; avg hp=-15.799440111977605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0259948010397921; hits/misses (PBA)= 0.0635872825434913/1.236752649470106; rounds (PBA)=1.3707258548290342;} orc #2: {team=chaotic evil ; avg hp=-15.871425714857029 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.048990201959608; hits/misses (PBA)= 0.06418716256748651/1.2509498100379923; rounds (PBA)=1.3823235352929415;} orc #11: {team=chaotic evil ; avg hp=-15.659468106378725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0441911617676465; hits/misses (PBA)= 0.0633873225354929/1.2351529694061187; rounds (PBA)=1.3685262947410517;} orc: {team=chaotic evil ; avg hp=-15.874625074985003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9792041591681664; hits/misses (PBA)= 0.0625874825034993/1.2243551289742052; rounds (PBA)=1.3565286942611479;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.366126774645071;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.633873225354929;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5028994201159768;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 1872.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 500.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44743; chaotic neutral : 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team chaotic neutral = winning battles: 4114; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 887; perfect battles: 0; close-call battles: 549; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-2.0571885622875423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.073585282943412; hits/misses (PBA)= 2.1147770445910816/1.7554489102179565; rounds (PBA)=6.67626474705059;} cloaker: {team=chaotic neutral ; avg hp=27.189362127574483 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.078984203159365; hits/misses (PBA)= 6.405318936212757/9.779644071185762; rounds (PBA)=8.68886222755449;} bugbear #2: {team=chaotic evil ; avg hp=-2.021795640871826 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.737052589482104; hits/misses (PBA)= 2.186362727454509/1.7758448310337933; rounds (PBA)=6.68626274745051;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9598; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-7.558888222355529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.647870425914817; hits/misses (PBA)= 0.27274545090981805/0.20135972805438912; rounds (PBA)=0.4741051789642072;} minotaur skeleton: {team=lawful evil ; avg hp=63.18556288742251 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.498500299940012; hits/misses (PBA)= 0.473505298940212/0.15956808638272346; rounds (PBA)=1.6164767046590682;} brown bear: {team=unaligned ; avg hp=-7.122975404919016 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.374525094981004; hits/misses (PBA)= 0.8418316336732653/0.5008998200359928; rounds (PBA)=1.342731453709258;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.9754049190162; hits/misses (PBA)= 3.9128174365126975/0.20055988802239552; rounds (PBA)=1.727854429114177;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31136; neutral good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=181.84343131373726 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.86362727454508; hits/misses (PBA)= 12.53249350129974/4.175164967006599; rounds (PBA)=6.225954809038193;} chain devil: {team=lawful evil ; avg hp=-7.004199160167967 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.34193161367727; hits/misses (PBA)= 3.400119976004799/2.4723055388922215; rounds (PBA)=2.9362127574485104;} centaur: {team=neutral good ; avg hp=-6.0951809638072385 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165966806638672; hits/misses (PBA)= 0.6616676664667066/0.528494301139772; rounds (PBA)=0.5950809838032394;} couatl: {team=lawful good ; avg hp=-7.59628074385123 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.480703859228154; hits/misses (PBA)= 3.0191961607678466/2.078384323135373; rounds (PBA)=5.0975804839032195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4033.39; crudely normalised: 0% > neutral = expected rounds to survive: 8922.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28740; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 4621; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-11.137372525494902 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.71645670865826; hits/misses (PBA)= 11.105578884223155/3.8524295140971807; rounds (PBA)=4.986002799440112;} dragon turtle: {team=neutral ; avg hp=263.7998400319936 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.1373725254949; hits/misses (PBA)= 11.456508698260349/3.787242551489702; rounds (PBA)=5.746050789842031;} air elemental: {team=neutral ; avg hp=-7.516296740651869 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1269746050789844;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6287.67; crudely normalised: 0% > neutral = expected rounds to survive: 9168.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28753; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=186.04779044191162 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.2135572885423; hits/misses (PBA)= 11.425714857028595/3.7984403119376124; rounds (PBA)=5.749450109978004;} adult blue dragon: {team=lawful evil ; avg hp=-11.213557288542292 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.95220955808838; hits/misses (PBA)= 9.683863227354529/5.216756648670266; rounds (PBA)=4.967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6287.67; crudely normalised: 0% > neutral = expected rounds to survive: 9168.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28744; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=185.89022195560887 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.35512897420517; hits/misses (PBA)= 11.447910417916416/3.7864427114577084; rounds (PBA)=5.747250549890022;} adult blue dragon: {team=lawful evil ; avg hp=-11.35512897420516 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.10977804439113; hits/misses (PBA)= 9.713257348530293/5.188162367526495; rounds (PBA)=4.967406518696261;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5702.52; crudely normalised: 0% > neutral = expected rounds to survive: 24027.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69359; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 2423; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #2: {team=neutral ; avg hp=166.08058388322337 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.13197360527894; hits/misses (PBA)= 11.939612077584483/7.894221155768847; rounds (PBA)=13.111777644471106;} ancient blue dragon: {team=lawful evil ; avg hp=-11.370525894821036 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.3269346130774; hits/misses (PBA)= 19.44231153769246/7.082783443311338; rounds (PBA)=13.2625474905019;} dragon turtle: {team=neutral ; avg hp=164.59248150369925 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.2385522895421; hits/misses (PBA)= 11.855628874225156/7.915816836632674; rounds (PBA)=13.15636872625475;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58229; lawful evil : 0.83 ± 0.01; neutral : 0.17 ± 0.01; > Team lawful evil = winning battles: 4170; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=84.55608878224355 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.8402319536093; hits/misses (PBA)= 18.448110377924415/3.2725454909018197; rounds (PBA)=11.47250549890022;} dragon turtle: {team=neutral ; avg hp=-1.8402319536092782 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.44391121775647; hits/misses (PBA)= 19.283543291341733/12.806038792241552; rounds (PBA)=10.810837832433513;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58153; lawful evil : 0.83 ± 0.01; neutral : 0.17 ± 0.01; > Team lawful evil = winning battles: 4175; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=85.56368726254749 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.9602079584083; hits/misses (PBA)= 18.46150769846031/3.2481503699260146; rounds (PBA)=11.464507098580285;} dragon turtle: {team=neutral ; avg hp=-1.9602079584083183 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.4363127374525; hits/misses (PBA)= 19.23615276944611/12.811437712457508; rounds (PBA)=10.794841031793641;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33807; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2384; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.317736452709457 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.2265546890622; hits/misses (PBA)= 14.261747650469905/3.5744851029794042; rounds (PBA)=6.300139972005599;} adult gold dragon: {team=lawful good ; avg hp=14.773445310937813 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.68226354729055; hits/misses (PBA)= 14.086782643471306/3.465506898620276; rounds (PBA)=6.1795640871825634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25083; unaligned : 0.0 ± 0.0; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-7.2381523695260945 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.30093981203759; hits/misses (PBA)= 3.4603079384123174/2.2801439712057587; rounds (PBA)=3.28374325134973;} owlbear: {team=unaligned ; avg hp=-7.389122175564887 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.195760847830435; hits/misses (PBA)= 3.448510297940412/2.2175564887022596; rounds (PBA)=3.2659468106378724;} adult white dragon: {team=chaotic evil ; avg hp=167.66466706658667 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.02839432113578; hits/misses (PBA)= 12.056988602279544/0.9714057188562287; rounds (PBA)=5.0155968806238755;} Maxwell: {team=Good; avg hp=-7.032793441311737 (from 61); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3509298140371926; hits/misses (PBA)= 0.8524295140971806/0.8448310337932413; rounds (PBA)=1.697260547890422;} Han: {team=Good; avg hp=-7.186962607478504 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3063387322535493; hits/misses (PBA)= 0.11437712457508498/0.11197760447910418; rounds (PBA)=0.22635472905418916;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23027; unaligned : 0.0 ± 0.0; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=167.65746850629873 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.13957208558287; hits/misses (PBA)= 10.862427514497101/0.9428114377124575; rounds (PBA)=4.604479104179164;} Maxwell: {team=Good; avg hp=-7.014197160567886 (from 61); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6976604679064187; hits/misses (PBA)= 0.6040791841631674/0.6012797440511898; rounds (PBA)=1.205358928214357;} owlbear: {team=unaligned ; avg hp=-7.354529094181164 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.93521295740852; hits/misses (PBA)= 2.7142571485702858/2.0207958408318336; rounds (PBA)=2.8618276344731055;} owlbear #2: {team=unaligned ; avg hp=-7.3369326134773045 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.27574485102979; hits/misses (PBA)= 2.7314537092581483/2.037992401519696; rounds (PBA)=2.872425514897021;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 321.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34177; other: 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team other = winning battles: 696; perfect battles: 0; close-call battles: 643; > Team unaligned = winning battles: 4305; perfect battles: 0; close-call battles: 3742; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=13.266546690661867 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.259548090381923; hits/misses (PBA)= 5.059188162367526/3.3883223355328935; rounds (PBA)=4.757248550289942;} animated armor #2: {team=unaligned ; avg hp=13.488102379524095 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.875424915016996; hits/misses (PBA)= 5.152369526094781/3.410117976404719; rounds (PBA)=4.817836432713458;} animated armor #4: {team=unaligned ; avg hp=12.99000199960008 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.478104379124176; hits/misses (PBA)= 5.095780843831234/3.375124975004999; rounds (PBA)=4.767646470705859;} animated armor #6: {team=unaligned ; avg hp=13.467306538692261 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.354329134173167; hits/misses (PBA)= 5.232353529294141/3.4799040191961605; rounds (PBA)=4.848830233953209;} owlbear: {team=other; avg hp=-0.364127174565087 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.98240351929614; hits/misses (PBA)= 3.1215756848630276/4.947810437912418; rounds (PBA)=4.07618476304739;} animated armor: {team=unaligned ; avg hp=13.255348930213957 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.55248950209958; hits/misses (PBA)= 5.121775644871025/3.4203159368126377; rounds (PBA)=4.808038392321536;} animated armor #5: {team=unaligned ; avg hp=13.256948610277945 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.44251149770046; hits/misses (PBA)= 5.0967806438712255/3.4235152969406117; rounds (PBA)=4.811037792441511;} owlbear #3: {team=other; avg hp=-0.44931013797240554 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.529094181163764; hits/misses (PBA)= 3.011997600479904/4.819836032793441; rounds (PBA)=3.9534093181363725;} owlbear #2: {team=other; avg hp=-0.14897020595880825 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.76424715056989; hits/misses (PBA)= 3.0935812837432515/4.890821835632873; rounds (PBA)=4.029794041191762;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 321.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34030; other: 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team other = winning battles: 676; perfect battles: 0; close-call battles: 619; > Team unaligned = winning battles: 4325; perfect battles: 0; close-call battles: 3753; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-0.22855428914217157 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.75124975004999; hits/misses (PBA)= 3.1021795640871828/4.915816836632674; rounds (PBA)=4.0493901219756046;} animated armor: {team=unaligned ; avg hp=13.305138972205558 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.576684663067386; hits/misses (PBA)= 5.104579084183164/3.408518296340732; rounds (PBA)=4.806438712257549;} animated armor #4: {team=unaligned ; avg hp=13.484903019396121 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.600879824035193; hits/misses (PBA)= 5.099580083983203/3.3817236552689462; rounds (PBA)=4.774845030993801;} owlbear #2: {team=other; avg hp=-0.40251949610077986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.995400919816035; hits/misses (PBA)= 3.0535892821435713/4.86502699460108; rounds (PBA)=3.997600479904019;} animated armor #5: {team=unaligned ; avg hp=13.55628874225155 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.96640671865627; hits/misses (PBA)= 5.1545690861827635/3.3959208158368326; rounds (PBA)=4.788642271545691;} owlbear #3: {team=other; avg hp=-0.628874225154969 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.526694661067786; hits/misses (PBA)= 3.0065986802639473/4.782243551289742; rounds (PBA)=3.929414117176565;} animated armor #3: {team=unaligned ; avg hp=13.538292341531694 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.67226554689062; hits/misses (PBA)= 5.122175564887023/3.376724655068986; rounds (PBA)=4.799240151969606;} animated armor #6: {team=unaligned ; avg hp=13.440111977604479 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.75724855028994; hits/misses (PBA)= 5.12877424515097/3.3703259348130374; rounds (PBA)=4.78004399120176;} animated armor #2: {team=unaligned ; avg hp=13.401919616076786 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.686462707458507; hits/misses (PBA)= 5.131573685262947/3.3837232553489303; rounds (PBA)=4.790041991601679;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > chaotic good = expected rounds to survive: 8580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19085; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=239.99140171965607 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.41091781643672; hits/misses (PBA)= 8.46750649870026/0.9372125574885023; rounds (PBA)=3.8162367526494703;} aboleth: {team=lawful evil ; avg hp=-8.410917816436713 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.00859828034393; hits/misses (PBA)= 4.489102179564087/4.4293141371725655; rounds (PBA)=2.9728054389122174;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 248.67; crudely normalised: 0% > unaligned = expected rounds to survive: -202800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.6766646670666 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.67666466706659; hits/misses (PBA)= 1.095380923815237/0.05298940211957608; rounds (PBA)=1.0;} spy: {team=any ; avg hp=-12.676664667066587 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3233353329334133; hits/misses (PBA)= 0.03659268146370726/0.7908418316336733; rounds (PBA)=0.41371725654869024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32624; chaotic evil : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3364; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1637; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=34.89382123575285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.35412917416517; hits/misses (PBA)= 12.519096180763848/4.1465706858628275; rounds (PBA)=6.004799040191962;} remorhaz: {team=unaligned ; avg hp=7.645870825834833 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.10617876424715; hits/misses (PBA)= 3.9018196360727853/1.6644671065786842; rounds (PBA)=5.893621275744851;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32776; chaotic evil : 0.68 ± 0.01; unaligned : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3375; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1626; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=7.759248150369926 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.37912417516497; hits/misses (PBA)= 3.905618876224755/1.6742651469706058; rounds (PBA)=5.90501899620076;} adult white dragon: {team=chaotic evil ; avg hp=34.62087582483503 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.24075184963007; hits/misses (PBA)= 12.531693661267747/4.1875624875024995; rounds (PBA)=6.03119376124775;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32715; chaotic evil : 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3389; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=7.771645670865827 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.55588882223554; hits/misses (PBA)= 3.9070185962807438/1.6764647070585883; rounds (PBA)=5.905818836232753;} adult white dragon: {team=chaotic evil ; avg hp=34.44411117776445 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.22835432913416; hits/misses (PBA)= 12.535892821435713/4.1771645670865825; rounds (PBA)=6.028394321135773;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3305; Sum of rounds: 22022; > Team unaligned = winning battles: 381; perfect battles: 0; close-call battles: 381; > Team chaotic evil = winning battles: 2923; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #9: {team=unaligned ; avg hp=-4.325869894099848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.765204236006052; hits/misses (PBA)= 1.5921331316187595/1.561875945537065; rounds (PBA)=3.249621785173979;} boar #10: {team=unaligned ; avg hp=-4.143721633888048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.656883509833586; hits/misses (PBA)= 1.583055975794251/1.551588502269289; rounds (PBA)=3.2341906202723147;} boar #2: {team=unaligned ; avg hp=-4.331316187594553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550075642965204; hits/misses (PBA)= 1.551891074130106/1.5328290468986385; rounds (PBA)=3.184266263237519;} boar #8: {team=unaligned ; avg hp=-4.341301059001513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.298638426626324; hits/misses (PBA)= 1.4931921331316187/1.572768532526475; rounds (PBA)=3.17125567322239;} chimera: {team=chaotic evil ; avg hp=31.07655068078669 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.4732223903177; hits/misses (PBA)= 15.03661119515885/2.8723146747352497; rounds (PBA)=6.575491679273828;} boar #11: {team=unaligned ; avg hp=-4.498940998487141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5028744326777606; hits/misses (PBA)= 1.534947049924357/1.5425113464447806; rounds (PBA)=3.1818456883509834;} boar #4: {team=unaligned ; avg hp=-4.394553706505295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465052950075643; hits/misses (PBA)= 1.5419062027231467/1.567019667170953; rounds (PBA)=3.2114977307110437;} boar: {team=unaligned ; avg hp=-4.31195158850227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.337367624810892; hits/misses (PBA)= 1.5322239031770046/1.5697428139183056; rounds (PBA)=3.2033282904689866;} boar #3: {team=unaligned ; avg hp=-4.216338880484115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.628139183055976; hits/misses (PBA)= 1.573676248108926/1.5990922844175492; rounds (PBA)=3.270499243570348;} boar #7: {team=unaligned ; avg hp=-4.34251134644478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.420877458396369; hits/misses (PBA)= 1.534341906202723/1.567624810892587; rounds (PBA)=3.2069591527987895;} boar #5: {team=unaligned ; avg hp=-4.338275340393343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7043872919818455; hits/misses (PBA)= 1.5969742813918306/1.552193645990923; rounds (PBA)=3.249016641452345;} boar #6: {team=unaligned ; avg hp=-4.216641452344932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.584568835098336; hits/misses (PBA)= 1.5739788199697429/1.5485627836611195; rounds (PBA)=3.2305597579425114;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3500; Sum of rounds: 23250; > Team unaligned = winning battles: 462; perfect battles: 0; close-call battles: 462; > Team chaotic evil = winning battles: 3037; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=30.064 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.17314285714286; hits/misses (PBA)= 14.932857142857143/2.8874285714285715; rounds (PBA)=6.540571428571429;} boar #4: {team=unaligned ; avg hp=-4.135142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.573428571428572; hits/misses (PBA)= 1.5594285714285714/1.5825714285714285; rounds (PBA)=3.2414285714285715;} boar #7: {team=unaligned ; avg hp=-4.096571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.450571428571428; hits/misses (PBA)= 1.5417142857142858/1.5517142857142858; rounds (PBA)=3.196;} boar #9: {team=unaligned ; avg hp=-4.23 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614285714285714; hits/misses (PBA)= 1.5722857142857143/1.5531428571428572; rounds (PBA)=3.222;} boar #6: {team=unaligned ; avg hp=-4.166857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.67; hits/misses (PBA)= 1.5851428571428572/1.5351428571428571; rounds (PBA)=3.232;} boar #3: {team=unaligned ; avg hp=-4.294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.488571428571428; hits/misses (PBA)= 1.5422857142857143/1.5357142857142858; rounds (PBA)=3.181142857142857;} boar #5: {team=unaligned ; avg hp=-4.319714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.563428571428571; hits/misses (PBA)= 1.5605714285714285/1.5562857142857143; rounds (PBA)=3.2185714285714284;} boar #11: {team=unaligned ; avg hp=-4.216857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6571428571428575; hits/misses (PBA)= 1.5742857142857143/1.514; rounds (PBA)=3.1905714285714284;} boar: {team=unaligned ; avg hp=-4.161428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847714285714286; hits/misses (PBA)= 1.6174285714285714/1.550857142857143; rounds (PBA)=3.2682857142857142;} boar #8: {team=unaligned ; avg hp=-4.281142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558285714285715; hits/misses (PBA)= 1.5554285714285714/1.5474285714285714; rounds (PBA)=3.213142857142857;} boar #2: {team=unaligned ; avg hp=-4.084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.806; hits/misses (PBA)= 1.596/1.5705714285714285; rounds (PBA)=3.2634285714285713;} boar #10: {team=unaligned ; avg hp=-4.214571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.677714285714286; hits/misses (PBA)= 1.5785714285714285/1.530857142857143; rounds (PBA)=3.2182857142857144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4605; Sum of rounds: 30572; > Team unaligned = winning battles: 551; perfect battles: 0; close-call battles: 551; > Team chaotic evil = winning battles: 4053; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #8: {team=unaligned ; avg hp=-4.312703583061889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520955483170467; hits/misses (PBA)= 1.5509229098805646/1.5834961997828447; rounds (PBA)=3.2397394136807818;} boar #10: {team=unaligned ; avg hp=-4.23213897937025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.579804560260587; hits/misses (PBA)= 1.5563517915309446/1.5465798045602606; rounds (PBA)=3.207383279044517;} boar #6: {team=unaligned ; avg hp=-4.226927252985885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.739413680781759; hits/misses (PBA)= 1.6019543973941368/1.5463626492942455; rounds (PBA)=3.2427795874049945;} boar #5: {team=unaligned ; avg hp=-4.276221498371336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451248642779587; hits/misses (PBA)= 1.5391965255157438/1.5472312703583062; rounds (PBA)=3.1950054288816503;} boar #2: {team=unaligned ; avg hp=-4.348099891422367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.577633007600435; hits/misses (PBA)= 1.556786102062975/1.5396308360477742; rounds (PBA)=3.197611292073833;} boar #3: {team=unaligned ; avg hp=-4.217806731813247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550054288816503; hits/misses (PBA)= 1.5628664495114006/1.596742671009772; rounds (PBA)=3.2553745928338764;} boar #4: {team=unaligned ; avg hp=-4.302931596091205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.563300760043431; hits/misses (PBA)= 1.570901194353963/1.5711183496199783; rounds (PBA)=3.2469055374592832;} chimera: {team=chaotic evil ; avg hp=30.98154180238871 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.02041259500544; hits/misses (PBA)= 14.98827361563518/2.8523344191096633; rounds (PBA)=6.545494028230185;} boar: {team=unaligned ; avg hp=-4.387839305103149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445168295331162; hits/misses (PBA)= 1.5346362649294245/1.5494028230184582; rounds (PBA)=3.1832790445168295;} boar #9: {team=unaligned ; avg hp=-4.236047774158523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614983713355048; hits/misses (PBA)= 1.565472312703583/1.5680781758957654; rounds (PBA)=3.2364820846905538;} boar #11: {team=unaligned ; avg hp=-4.248208469055375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.519218241042346; hits/misses (PBA)= 1.5424538545059718/1.5433224755700325; rounds (PBA)=3.1874049945711183;} boar #7: {team=unaligned ; avg hp=-4.2449511400651465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.446036916395222; hits/misses (PBA)= 1.5409337676438655/1.5472312703583062; rounds (PBA)=3.1941368078175896;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23392; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=-4.8968206358728255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0249950009998; hits/misses (PBA)= 1.0391921615676865/0.9936012797440512; rounds (PBA)=2.167166566686663;} boar #7: {team=unaligned ; avg hp=-4.87122575484903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846030793841232; hits/misses (PBA)= 1.0113977204559088/1.0035992801439713; rounds (PBA)=2.1515696860627873;} boar #5: {team=unaligned ; avg hp=-4.975204959008198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.918616276744651; hits/misses (PBA)= 1.011997600479904/0.9932013597280543; rounds (PBA)=2.1445710857828435;} boar #2: {team=unaligned ; avg hp=-4.931413717256548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916416716656669; hits/misses (PBA)= 1.0133973205358928/1.0391921615676865; rounds (PBA)=2.185362927414517;} boar #4: {team=unaligned ; avg hp=-4.922015596880624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.998000399920016; hits/misses (PBA)= 1.0229954009198161/1.0077984403119375; rounds (PBA)=2.166966606678664;} boar: {team=unaligned ; avg hp=-4.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911617676464707; hits/misses (PBA)= 1.0065986802639473/0.9912017596480703; rounds (PBA)=2.1381723655268945;} chimera: {team=chaotic evil ; avg hp=79.4751049790042 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.48270345930814; hits/misses (PBA)= 9.957008598280344/2.030993801239752; rounds (PBA)=4.677264547090582;} boar #6: {team=unaligned ; avg hp=-4.89502099580084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909218156368726; hits/misses (PBA)= 1.0133973205358928/0.9938012397520496; rounds (PBA)=2.1405718856228755;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 213.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14955; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=-4.89122175564887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69126174765047; hits/misses (PBA)= 0.5468906218756249/0.5338932213557288; rounds (PBA)=1.3165366926614677;} chimera: {team=chaotic evil ; avg hp=103.20435912817436 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.548090381923615; hits/misses (PBA)= 5.699660067986403/1.2389522095580885; rounds (PBA)=2.990401919616077;} boar #2: {team=unaligned ; avg hp=-4.875224955008998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7544491101779642; hits/misses (PBA)= 0.562887422515497/0.5694861027794441; rounds (PBA)=1.341131773645271;} boar: {team=unaligned ; avg hp=-4.852029594081184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6890621875624876; hits/misses (PBA)= 0.5504899020195961/0.5610877824435113; rounds (PBA)=1.3259348130373925;} boar #4: {team=unaligned ; avg hp=-4.929614077184563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660867826434713; hits/misses (PBA)= 0.5542891421715657/0.5538892221555689; rounds (PBA)=1.3293341331733652;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} boar #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} boar #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2599480103979204;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1650.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4377.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29742; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=-7.54129174165167 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.95580883823235; hits/misses (PBA)= 4.0453909218156365/6.104179164167166; rounds (PBA)=5.074785042991402;} adult black dragon: {team=chaotic evil ; avg hp=151.04419116176766 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.622875424915; hits/misses (PBA)= 14.689462107578484/1.1027794441111778; rounds (PBA)=5.947210557888423;} archmage: {team=other; avg hp=-7.081583683263347 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5606878624275144;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 366.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25698; other: 0.17 ± 0.01; chaotic evil : 0.83 ± 0.01; > Team other = winning battles: 848; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4153; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=11.159568086382723 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.242951409718057; hits/misses (PBA)= 1.4209158168366327/2.6130773845230952; rounds (PBA)=4.864427114577085;} guard: {team=other; avg hp=-3.2429514097180565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.840431913617277; hits/misses (PBA)= 2.257748450309938/1.496500699860028; rounds (PBA)=3.9238152369526094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38221; lawful evil : 0.97 ± 0.0; other: 0.02 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful evil = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 79; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 49; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.441911617676465 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.43171365726855; hits/misses (PBA)= 8.855228954209158/4.087382523495301; rounds (PBA)=4.321335732853429;} adult white dragon: {team=other; avg hp=-7.124575084983003 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.49610077984403; hits/misses (PBA)= 11.312937412517497/6.025194961007799; rounds (PBA)=5.79124175164967;} adult green dragon: {team=lawful evil ; avg hp=103.38392321535693 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.25474905018996; hits/misses (PBA)= 14.055788842231554/6.822635472905419; rounds (PBA)=7.612677464507098;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21218; other: 0.63 ± 0.01; neutral evil : 0.37 ± 0.01; > Team other = winning battles: 3148; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1853; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=3.5436912617476506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688662267546491; hits/misses (PBA)= 1.3755248950209957/1.667866426714657; rounds (PBA)=3.6728654269146173;} goblin: {team=neutral evil ; avg hp=0.3113377324535093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.45630873825235; hits/misses (PBA)= 1.2623475304939011/1.605878824235153; rounds (PBA)=3.23875224955009;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14854; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.78644271145771 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850629874025195; hits/misses (PBA)= 0.3085382923415317/5.890621875624875; rounds (PBA)=2.066386722655469;} Cthulhu: {team=beyond; avg hp=769.128774245151 (from 774); avg healing spells left=99998.96840631873 (from 99999); damage done (per battle average)= 162.7864427114577; hits/misses (PBA)= 3.924615076984603/0.21255748850229955; rounds (PBA)=2.9702059588082386;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1564.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8187.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32108; neutral evil : 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team neutral evil = winning battles: 2292; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2709; perfect battles: 0; close-call battles: 2523; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=25.898220355928814 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.69446110777844; hits/misses (PBA)= 7.656868626274745/3.244751049790042; rounds (PBA)=5.856028794241152;} fire elemental: {team=unaligned ; avg hp=-12.247350529894021 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5688862227554488;} frost giant: {team=neutral evil ; avg hp=9.305538892221556 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.3491301739652; hits/misses (PBA)= 8.439512097580485/2.467906418716257; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26829; neutral : 0.0 ± 0.0; neutral evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4917; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 84; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=-12.177164567086583 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.43391321735653; hits/misses (PBA)= 1.7564487102579485/0.9354129174165167; rounds (PBA)=1.3459308138372326;} frost giant: {team=neutral evil ; avg hp=71.37692461507699 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.45770845830833; hits/misses (PBA)= 7.543491301739652/1.6716656668666268; rounds (PBA)=5.343131373725255;} clay golem: {team=unaligned ; avg hp=-13.570485902819437 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.47910417916417; hits/misses (PBA)= 6.423115376924615/2.305738852229554; rounds (PBA)=4.379324135172966;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -220.51; crudely normalised: 0% > neutral evil = expected rounds to survive: 4643.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1075; Sum of rounds: 16077; > Team beyond = winning battles: 1074; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #22: {team=neutral evil ; avg hp=-19.49767441860465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8353488372093025; hits/misses (PBA)= 0.3553488372093023/7.184186046511628; rounds (PBA)=7.575813953488372;} zombie #14: {team=neutral evil ; avg hp=-19.5553488372093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8995348837209303; hits/misses (PBA)= 0.3581395348837209/6.927441860465116; rounds (PBA)=7.333023255813954;} zombie #12: {team=neutral evil ; avg hp=-19.643720930232558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.393488372093023; hits/misses (PBA)= 0.41953488372093023/7.153488372093023; rounds (PBA)=7.604651162790698;} zombie #16: {team=neutral evil ; avg hp=-19.621395348837208 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9404651162790696; hits/misses (PBA)= 0.37116279069767444/7.06046511627907; rounds (PBA)=7.464186046511628;} zombie #11: {team=neutral evil ; avg hp=-19.52186046511628 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.16; hits/misses (PBA)= 0.3944186046511628/6.951627906976745; rounds (PBA)=7.3786046511627905;} zombie #15: {team=neutral evil ; avg hp=-19.50139534883721 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0967441860465117; hits/misses (PBA)= 0.3758139534883721/7.261395348837209; rounds (PBA)=7.674418604651163;} zombie #24: {team=neutral evil ; avg hp=-19.29953488372093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.867906976744186; hits/misses (PBA)= 0.36465116279069765/6.92; rounds (PBA)=7.32;} zombie #6: {team=neutral evil ; avg hp=-19.57488372093023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.813953488372093; hits/misses (PBA)= 0.3497674418604651/7.015813953488372; rounds (PBA)=7.408372093023256;} zombie #17: {team=neutral evil ; avg hp=-19.434418604651164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3172093023255815; hits/misses (PBA)= 0.413953488372093/7.3172093023255815; rounds (PBA)=7.766511627906977;} zombie #23: {team=neutral evil ; avg hp=-19.707906976744187 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125581395348837; hits/misses (PBA)= 0.4027906976744186/7.314418604651163; rounds (PBA)=7.73953488372093;} zombie #3: {team=neutral evil ; avg hp=-19.564651162790696 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.912558139534884; hits/misses (PBA)= 0.36/7.145116279069767; rounds (PBA)=7.54046511627907;} zombie #21: {team=neutral evil ; avg hp=-19.65860465116279 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.084651162790698; hits/misses (PBA)= 0.3776744186046512/7.170232558139535; rounds (PBA)=7.586976744186047;} zombie #18: {team=neutral evil ; avg hp=-19.671627906976745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7953488372093025; hits/misses (PBA)= 0.35627906976744184/7.217674418604651; rounds (PBA)=7.614883720930233;} zombie #2: {team=neutral evil ; avg hp=-19.391627906976744 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1562790697674417; hits/misses (PBA)= 0.39069767441860465/7.213023255813954; rounds (PBA)=7.64;} zombie #4: {team=neutral evil ; avg hp=-19.672558139534885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0632558139534884; hits/misses (PBA)= 0.3841860465116279/7.055813953488372; rounds (PBA)=7.48093023255814;} zombie: {team=neutral evil ; avg hp=-19.697674418604652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0586046511627907; hits/misses (PBA)= 0.3683720930232558/7.137674418604651; rounds (PBA)=7.546046511627907;} zombie #19: {team=neutral evil ; avg hp=-19.691162790697675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8232558139534882; hits/misses (PBA)= 0.3581395348837209/7.011162790697674; rounds (PBA)=7.4111627906976745;} zombie #25: {team=neutral evil ; avg hp=-19.47906976744186 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.813953488372093; hits/misses (PBA)= 0.35255813953488374/7.2986046511627904; rounds (PBA)=7.691162790697675;} zombie #7: {team=neutral evil ; avg hp=-19.527441860465117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9972093023255812; hits/misses (PBA)= 0.3786046511627907/6.85953488372093; rounds (PBA)=7.278139534883721;} zombie #27: {team=neutral evil ; avg hp=-19.626976744186045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9330232558139535; hits/misses (PBA)= 0.3665116279069767/7.299534883720931; rounds (PBA)=7.698604651162791;} zombie #8: {team=neutral evil ; avg hp=-19.593488372093024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0251162790697674; hits/misses (PBA)= 0.3730232558139535/7.425116279069767; rounds (PBA)=7.8241860465116275;} zombie #26: {team=neutral evil ; avg hp=-19.95813953488372 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.001860465116279; hits/misses (PBA)= 0.3767441860465116/7.312558139534883; rounds (PBA)=7.72;} zombie #9: {team=neutral evil ; avg hp=-19.692093023255815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1227906976744184; hits/misses (PBA)= 0.3925581395348837/7.066046511627907; rounds (PBA)=7.498604651162791;} Cthulhu: {team=beyond; avg hp=757.4148837209302 (from 774); avg healing spells left=99903.86418604651 (from 99999); damage done (per battle average)= 1123.2883720930233; hits/misses (PBA)= 26.989767441860465/1.455813953488372; rounds (PBA)=14.955348837209302;} zombie #10: {team=neutral evil ; avg hp=-19.486511627906978 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883720930232558; hits/misses (PBA)= 0.36093023255813955/6.868837209302326; rounds (PBA)=7.283720930232558;} zombie #5: {team=neutral evil ; avg hp=-19.643720930232558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.950697674418605; hits/misses (PBA)= 0.37488372093023253/7.097674418604651; rounds (PBA)=7.507906976744186;} zombie #13: {team=neutral evil ; avg hp=-19.53395348837209 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303255813953488; hits/misses (PBA)= 0.4130232558139535/7.141395348837209; rounds (PBA)=7.586046511627907;} zombie #20: {team=neutral evil ; avg hp=-19.96093023255814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.053953488372093; hits/misses (PBA)= 0.38790697674418606/7.040930232558139; rounds (PBA)=7.468837209302325;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5098980203959208;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4901019796040792;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 455.53; crudely normalised: 0% > any = expected rounds to survive: 650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3430; Sum of rounds: 19260; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3429; perfect battles: 0; close-call battles: 1754; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=40.09795918367347 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.47813411078717; hits/misses (PBA)= 8.351020408163265/1.0206997084548104; rounds (PBA)=4.940816326530612;} zombie #5: {team=neutral evil ; avg hp=-5.086880466472303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7524781341107873; hits/misses (PBA)= 0.7434402332361516/1.7513119533527697; rounds (PBA)=2.5521865889212827;} zombie #6: {team=neutral evil ; avg hp=-5.1466472303207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.93731778425656; hits/misses (PBA)= 0.7629737609329446/1.7271137026239067; rounds (PBA)=2.550728862973761;} zombie #15: {team=neutral evil ; avg hp=-5.143731778425656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.887463556851312; hits/misses (PBA)= 0.7551020408163265/1.7854227405247813; rounds (PBA)=2.5965014577259473;} zombie #11: {team=neutral evil ; avg hp=-5.134402332361516 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8559766763848398; hits/misses (PBA)= 0.7600583090379008/1.7440233236151603; rounds (PBA)=2.564139941690962;} zombie #8: {team=neutral evil ; avg hp=-5.044314868804665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.909912536443149; hits/misses (PBA)= 0.7728862973760933/1.7530612244897958; rounds (PBA)=2.580758017492711;} knight #5: {team=any ; avg hp=39.88309037900875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.84431486880466; hits/misses (PBA)= 8.379300291545189/0.9909620991253645; rounds (PBA)=4.916326530612245;} zombie #14: {team=neutral evil ; avg hp=-5.059183673469388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7393586005830906; hits/misses (PBA)= 0.743731778425656/1.764139941690962; rounds (PBA)=2.564723032069971;} zombie #10: {team=neutral evil ; avg hp=-5.029737609329446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.78600583090379; hits/misses (PBA)= 0.739067055393586/1.7755102040816326; rounds (PBA)=2.5766763848396503;} zombie #7: {team=neutral evil ; avg hp=-5.1011661807580175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.74198250728863; hits/misses (PBA)= 0.7580174927113703/1.7772594752186588; rounds (PBA)=2.589212827988338;} knight #4: {team=any ; avg hp=38.91486880466472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.46239067055393; hits/misses (PBA)= 8.338775510204082/0.9760932944606414; rounds (PBA)=4.904081632653061;} zombie #13: {team=neutral evil ; avg hp=-5.162973760932944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7778425655976675; hits/misses (PBA)= 0.749271137026239/1.7510204081632652; rounds (PBA)=2.5527696793002916;} knight: {team=any ; avg hp=39.96763848396501 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.47172011661807; hits/misses (PBA)= 8.35801749271137/0.9822157434402332; rounds (PBA)=4.906122448979592;} knight #3: {team=any ; avg hp=40.084839650145774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.466472303207; hits/misses (PBA)= 8.39795918367347/0.9959183673469387; rounds (PBA)=4.941690962099125;} zombie #12: {team=neutral evil ; avg hp=-5.048979591836734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7221574344023325; hits/misses (PBA)= 0.7335276967930029/1.760058309037901; rounds (PBA)=2.5495626822157433;} zombie #9: {team=neutral evil ; avg hp=-5.074052478134111 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.741399416909621; hits/misses (PBA)= 0.7384839650145772/1.7504373177842565; rounds (PBA)=2.5393586005830904;} zombie #4: {team=neutral evil ; avg hp=-5.131778425655977 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7696793002915454; hits/misses (PBA)= 0.7501457725947522/1.7807580174927113; rounds (PBA)=2.5801749271137027;} zombie: {team=neutral evil ; avg hp=-5.119241982507289 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.753644314868805; hits/misses (PBA)= 0.7478134110787172/1.746064139941691; rounds (PBA)=2.553061224489796;} zombie #16: {team=neutral evil ; avg hp=-5.168513119533528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9026239067055393; hits/misses (PBA)= 0.7626822157434402/1.7845481049562681; rounds (PBA)=2.5982507288629737;} zombie #2: {team=neutral evil ; avg hp=-5.074344023323615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.897084548104956; hits/misses (PBA)= 0.7597667638483965/1.7527696793002916; rounds (PBA)=2.570553935860058;} zombie #3: {team=neutral evil ; avg hp=-5.229446064139942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.815743440233236; hits/misses (PBA)= 0.7641399416909621/1.7527696793002916; rounds (PBA)=2.5737609329446065;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 513.33; crudely normalised: 0% > any = expected rounds to survive: 322.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1420; Sum of rounds: 28500; neutral evil : 0.07 ± 0.0; any : 0.21 ± 0.01; > Team neutral evil = winning battles: 357; perfect battles: 0; close-call battles: 357; > Team any = winning battles: 1063; perfect battles: 0; close-call battles: 1047; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=-1.5161971830985916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.432394366197183; hits/misses (PBA)= 3.104225352112676/5.707746478873239; rounds (PBA)=8.892957746478872;} veteran: {team=any ; avg hp=12.646478873239436 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.83943661971831; hits/misses (PBA)= 10.584507042253522/0.5964788732394366; rounds (PBA)=11.32887323943662;} zombie #15: {team=neutral evil ; avg hp=-1.3204225352112675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.838028169014084; hits/misses (PBA)= 3.1795774647887325/5.8147887323943666; rounds (PBA)=9.08380281690141;} zombie #9: {team=neutral evil ; avg hp=-1.537323943661972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.383802816901408; hits/misses (PBA)= 3.1056338028169015/5.57887323943662; rounds (PBA)=8.775352112676057;} veteran #2: {team=any ; avg hp=11.780281690140844 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.61619718309859; hits/misses (PBA)= 10.61056338028169/0.5838028169014085; rounds (PBA)=11.349295774647887;} zombie #11: {team=neutral evil ; avg hp=-1.3880281690140845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.859859154929577; hits/misses (PBA)= 3.1316901408450706/5.680281690140845; rounds (PBA)=8.901408450704226;} zombie #12: {team=neutral evil ; avg hp=-1.452112676056338 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.946478873239437; hits/misses (PBA)= 2.9767605633802816/5.588028169014085; rounds (PBA)=8.657042253521126;} zombie #4: {team=neutral evil ; avg hp=-1.4908450704225351 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.746478873239436; hits/misses (PBA)= 3.1380281690140843/5.740845070422536; rounds (PBA)=8.95774647887324;} zombie #6: {team=neutral evil ; avg hp=-1.3366197183098592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04718309859155; hits/misses (PBA)= 2.9901408450704223/5.756338028169014; rounds (PBA)=8.82887323943662;} zombie #5: {team=neutral evil ; avg hp=-1.5464788732394366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.238028169014084; hits/misses (PBA)= 3.073239436619718/5.628169014084507; rounds (PBA)=8.787323943661972;} zombie #14: {team=neutral evil ; avg hp=-1.4105633802816901 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.919718309859155; hits/misses (PBA)= 2.965492957746479/5.602112676056338; rounds (PBA)=8.669718309859155;} zombie #13: {team=neutral evil ; avg hp=-1.3992957746478873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.282394366197183; hits/misses (PBA)= 3.0866197183098594/5.747887323943662; rounds (PBA)=8.923239436619719;} zombie #7: {team=neutral evil ; avg hp=-1.6042253521126761 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45; hits/misses (PBA)= 3.0697183098591547/5.645774647887324; rounds (PBA)=8.815492957746478;} zombie: {team=neutral evil ; avg hp=-1.4401408450704225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.9; hits/misses (PBA)= 3.195774647887324/5.823943661971831; rounds (PBA)=9.102112676056338;} zombie #2: {team=neutral evil ; avg hp=-1.5964788732394366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.940140845070422; hits/misses (PBA)= 3.0140845070422535/5.590845070422535; rounds (PBA)=8.700704225352112;} zombie #10: {team=neutral evil ; avg hp=-1.4971830985915493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.224647887323943; hits/misses (PBA)= 3.046478873239437/5.624647887323944; rounds (PBA)=8.759154929577464;} veteran #5: {team=any ; avg hp=10.835211267605635 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.09577464788732; hits/misses (PBA)= 10.317605633802817/0.5633802816901409; rounds (PBA)=11.02605633802817;} zombie #3: {team=neutral evil ; avg hp=-1.078169014084507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.837323943661971; hits/misses (PBA)= 3.1535211267605634/5.880281690140845; rounds (PBA)=9.111267605633802;} veteran #3: {team=any ; avg hp=12.105633802816902 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.2330985915493; hits/misses (PBA)= 10.512676056338028/0.573943661971831; rounds (PBA)=11.240140845070423;} veteran #4: {team=any ; avg hp=11.716901408450704 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94788732394366; hits/misses (PBA)= 10.653521126760563/0.6049295774647887; rounds (PBA)=11.4056338028169;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11317736452709458;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1657.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5545; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.973205358928214; hits/misses (PBA)= 0.35912817436512695/0.23315336932613479; rounds (PBA)=0.785242951409718;} orc #3: {team=chaotic evil ; avg hp=14.721455708858228 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2229554089182164; hits/misses (PBA)= 0.12037592481503699/0.10137972405518897; rounds (PBA)=0.6730653869226155;} goblin: {team=neutral evil ; avg hp=-6.635072985402919 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8062387522495501; hits/misses (PBA)= 0.14297140571885622/0.22835432913417317; rounds (PBA)=0.3713257348530294;} orc: {team=chaotic evil ; avg hp=14.748250349930014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2773445310937812; hits/misses (PBA)= 0.1239752049590082/0.10277944411117776; rounds (PBA)=0.6658668266346731;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898820235952809; hits/misses (PBA)= 0.3547290541891622/0.235752849430114; rounds (PBA)=0.785242951409718;} orc #2: {team=chaotic evil ; avg hp=14.724055188962208 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2627474505098981; hits/misses (PBA)= 0.1249750049990002/0.09498100379924015; rounds (PBA)=0.6654669066186762;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.91; crudely normalised: 0% > any = expected rounds to survive: 51.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43403; other: 0.98 ± 0.0; any : 0.02 ± 0.0; > Team other = winning battles: 4900; perfect battles: 0; close-call battles: 2215; > Team any = winning battles: 101; perfect battles: 0; close-call battles: 70; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.7138572285542892 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.498500299940012; hits/misses (PBA)= 2.8006398720255947/1.9062187562487503; rounds (PBA)=5.260547890421916;} acolyte #3: {team=other; avg hp=0.08718256348730254 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4303139372125573; hits/misses (PBA)= 1.2793441311737652/0.6860627874425115; rounds (PBA)=3.6750649870025995;} acolyte #2: {team=any ; avg hp=-1.720855828834233 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441111777644471; hits/misses (PBA)= 2.776044791041792/1.8442311537692462; rounds (PBA)=5.16996600679864;} druid: {team=other; avg hp=20.973205358928215 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.004399120175965; hits/misses (PBA)= 4.8036392721455705/2.9838032393521297; rounds (PBA)=8.512097580483903;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.09; crudely normalised: 0% > any = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48823; other: 0.16 ± 0.01; any : 0.84 ± 0.01; > Team other = winning battles: 823; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4178; perfect battles: 0; close-call battles: 2127; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=3.635872825434913 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.94881023795241; hits/misses (PBA)= 3.2973405318936213/2.235352929414117; rounds (PBA)=7.777244551089782;} druid: {team=other; avg hp=0.03939212157568486 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.951009798040392; hits/misses (PBA)= 4.390521895620876/4.344931013797241; rounds (PBA)=8.9000199960008;} acolyte: {team=any ; avg hp=3.7122575484903018 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.041591681663668; hits/misses (PBA)= 3.3403319336132773/2.1905618876224757; rounds (PBA)=7.757248550289942;} acolyte #2: {team=any ; avg hp=3.700859828034393 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.970205958808238; hits/misses (PBA)= 3.3195360927814437/2.200359928014397; rounds (PBA)=7.765446910617876;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 73.64; crudely normalised: 0% > any = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59593; other: 0.84 ± 0.01; any : 0.16 ± 0.01; > Team other = winning battles: 4208; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 793; perfect battles: 0; close-call battles: 443; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-1.0681863627274546 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.410317936412717; hits/misses (PBA)= 3.0977804439112178/2.062987402519496; rounds (PBA)=8.564087182563487;} acolyte: {team=any ; avg hp=-1.0703859228154369 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571085782843431; hits/misses (PBA)= 3.1505698860227955/2.071985602879424; rounds (PBA)=8.610477904419117;} druid: {team=other; avg hp=10.018596280743852 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.138572285542892; hits/misses (PBA)= 5.509898020395921/5.335532893421315; rounds (PBA)=11.686862627474506;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 147.27; crudely normalised: 0% > any = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27207; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=other; avg hp=20.59608078384323 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.874425114977004; hits/misses (PBA)= 2.8924215156968605/1.5470905818836234; rounds (PBA)=5.4373125374925015;} acolyte: {team=any ; avg hp=-1.8744251149770046 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.403919216156769; hits/misses (PBA)= 2.3999200159968006/1.5962807438512296; rounds (PBA)=3.998400319936013;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18580.65; crudely normalised: 0% > lawful evil = expected rounds to survive: 293.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18193; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1952; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-5.53869226154769 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59268146370726; hits/misses (PBA)= 2.4987002599480106/0.5692861427714457; rounds (PBA)=3.0679864027194563;} hydra: {team=other; avg hp=169.90301939612078 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.5386922615477; hits/misses (PBA)= 9.3499300139972/6.194561087782444; rounds (PBA)=3.574885022995401;} mage: {team=other; avg hp=5.504299140171965 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.744251149770046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} assassin #3: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} assassin #2: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} archmage #2: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2509498100379924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1871625674865027;} archmage #2: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22015596880623875;} assassin #3: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1757648470305939;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23195360927814437;} assassin #2: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18496300739852028;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 330.0; crudely normalised: 0% > any non-good = expected rounds to survive: 2127.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53622; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #3: {team=any non-good ; avg hp=69.69886022795441 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.44131173765247; hits/misses (PBA)= 10.176164767046592/3.3705258948210357; rounds (PBA)=10.474905018996202;} archmage: {team=any ; avg hp=-3.1135772845430916 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.715256948610278; hits/misses (PBA)= 2.8138372325534893/4.873025394921016; rounds (PBA)=7.686862627474505;} archmage #2: {team=any ; avg hp=-3.1405718856228755 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.536692661467706; hits/misses (PBA)= 2.764247150569886/4.789842031593682; rounds (PBA)=7.554089182163567;} assassin #2: {team=any non-good ; avg hp=69.6754649070186 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.40951809638072; hits/misses (PBA)= 10.147170565886823/3.3299340131973607; rounds (PBA)=10.471105778844231;} assassin: {team=any non-good ; avg hp=69.37372525494901 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.40331933613277; hits/misses (PBA)= 10.032793441311737/3.341531693661268; rounds (PBA)=10.47870425914817;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1325.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 127.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20018; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4987; perfect battles: 0; close-call battles: 2315; > Team chaotic evil = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-3.2913417316536693 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.899820035992802; hits/misses (PBA)= 1.29874025194961/0.4947010597880424; rounds (PBA)=2.0267946410717856;} werewolf #3: {team=other; avg hp=40.79684063187363 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.645470905818836; hits/misses (PBA)= 3.1917616476704658/2.6614677064587084; rounds (PBA)=3.4083183363327336;} werewolf #2: {team=other; avg hp=41.8874225154969 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.10257948410318; hits/misses (PBA)= 3.259548090381924/2.6534693061387724; rounds (PBA)=3.4391121775644873;} werewolf #4: {team=other; avg hp=41.831633673265344 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.769246150769845; hits/misses (PBA)= 3.2205558888222354/2.69746050789842; rounds (PBA)=3.41871625674865;} orc: {team=chaotic evil ; avg hp=-3.2739452109578084 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.223555288942212; hits/misses (PBA)= 1.3365326934613078/0.49610077984403117; rounds (PBA)=2.041991601679664;} orc #2: {team=chaotic evil ; avg hp=-3.371325734853029 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.755248950209959; hits/misses (PBA)= 1.3011397720455908/0.5062987402519497; rounds (PBA)=2.0245950809838034;} werewolf: {team=other; avg hp=42.349330133973204 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0747850429914; hits/misses (PBA)= 3.2599480103979204/2.650269946010798; rounds (PBA)=3.4143171365726857;} orc #5: {team=chaotic evil ; avg hp=-3.301739652069586 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.924615076984603; hits/misses (PBA)= 1.3075384923015396/0.5196960607878425; rounds (PBA)=2.03499300139972;} orc #4: {team=chaotic evil ; avg hp=-3.35372925414917 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.331533693261347; hits/misses (PBA)= 1.3503299340131973/0.5026994601079784; rounds (PBA)=2.064387122575485;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7.62; crudely normalised: 0% > unaligned = expected rounds to survive: 3360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ wolf #14: {team=unaligned ; avg hp=10.967206558688263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6832633473305338; hits/misses (PBA)= 0.09118176364727054/0.0691861627674465; rounds (PBA)=0.260747850429914;} wolf #20: {team=unaligned ; avg hp=10.973605278944211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7234553089382123; hits/misses (PBA)= 0.09578084383123375/0.060587882423515295; rounds (PBA)=0.2533493301339732;} wolf #13: {team=unaligned ; avg hp=10.967806438712257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7386522695460908; hits/misses (PBA)= 0.09778044391121776/0.0669866026794641; rounds (PBA)=0.2643471305738852;} wolf #5: {team=unaligned ; avg hp=10.981603679264147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6952609478104379; hits/misses (PBA)= 0.09378124375124974/0.0653869226154769; rounds (PBA)=0.2569486102779444;} wolf #22: {team=unaligned ; avg hp=10.974405118976204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6330733853229354; hits/misses (PBA)= 0.08518296340731854/0.06458708258348331; rounds (PBA)=0.2485502899420116;} wolf #8: {team=unaligned ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6766646670665867; hits/misses (PBA)= 0.09238152369526095/0.06638672265546891; rounds (PBA)=0.2579484103179364;} wolf #12: {team=unaligned ; avg hp=10.961607678464308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7670465906818636; hits/misses (PBA)= 0.10317936412717456/0.0611877624475105; rounds (PBA)=0.2605478904219156;} wolf #19: {team=unaligned ; avg hp=10.974405118976204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.710257948410318; hits/misses (PBA)= 0.09438112377524495/0.0613877224555089; rounds (PBA)=0.2469506098780244;} wolf #4: {team=unaligned ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6152769446110777; hits/misses (PBA)= 0.08378324335132974/0.07138572285542892; rounds (PBA)=0.2555488902219556;} wolf #10: {team=unaligned ; avg hp=10.968606278744252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6940611877624475; hits/misses (PBA)= 0.09298140371925614/0.06418716256748651; rounds (PBA)=0.2519496100779844;} wolf #7: {team=unaligned ; avg hp=10.97640471905619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.709258148370326; hits/misses (PBA)= 0.09498100379924015/0.0617876424715057; rounds (PBA)=0.2401519696060788;} wolf #18: {team=unaligned ; avg hp=10.977204559088182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7520495900819836; hits/misses (PBA)= 0.09878024395120975/0.0637872425514897; rounds (PBA)=0.249750049990002;} wolf #16: {team=unaligned ; avg hp=10.974005198960208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.704259148170366; hits/misses (PBA)= 0.09298140371925614/0.0591881623675265; rounds (PBA)=0.2483503299340132;} wolf #6: {team=unaligned ; avg hp=10.97760447910418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7414517096580684; hits/misses (PBA)= 0.09998000399920016/0.059988002399520096; rounds (PBA)=0.2539492101579684;} wolf #21: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7124575084983004; hits/misses (PBA)= 0.09638072385522896/0.0635872825434913; rounds (PBA)=0.2551489702059588;} wolf #17: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7300539892021596; hits/misses (PBA)= 0.09658068386322735/0.060187962407518496; rounds (PBA)=0.2503499300139972;} wolf #2: {team=unaligned ; avg hp=10.977804439112177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6928614277144571; hits/misses (PBA)= 0.09458108378324336/0.06678664267146571; rounds (PBA)=0.25574885022995403;} wolf #9: {team=unaligned ; avg hp=10.981003799240153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7228554289142172; hits/misses (PBA)= 0.09718056388722256/0.0595880823835233; rounds (PBA)=0.244751049790042;} wolf #15: {team=unaligned ; avg hp=10.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6640671865626875; hits/misses (PBA)= 0.08878224355128975/0.0621875624875025; rounds (PBA)=0.2503499300139972;} wolf #11: {team=unaligned ; avg hp=10.969206158768246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7038592281543691; hits/misses (PBA)= 0.09318136372725455/0.060387922415516895; rounds (PBA)=0.2451509698060388;} wolf: {team=other; avg hp=-3.785242951409718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5664867026594681; hits/misses (PBA)= 0.07818436312737452/0.11897620475904819; rounds (PBA)=0.19716056788642272;} wolf #3: {team=unaligned ; avg hp=10.96520695860828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7150569886022795; hits/misses (PBA)= 0.09638072385522896/0.0611877624475105; rounds (PBA)=0.2569486102779444;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7.62; crudely normalised: 0% > unaligned = expected rounds to survive: 3360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ wolf #7: {team=unaligned ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7346530693861227; hits/misses (PBA)= 0.09978004399120176/0.0651869626074785; rounds (PBA)=0.26394721055788845;} wolf #2: {team=unaligned ; avg hp=10.964407118576284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6686662667466506; hits/misses (PBA)= 0.09158168366326734/0.0647870425914817; rounds (PBA)=0.2521495700859828;} wolf: {team=other; avg hp=-3.732853429314137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5716856628674265; hits/misses (PBA)= 0.07858428314337132/0.118376324735053; rounds (PBA)=0.19696060787842432;} wolf #4: {team=unaligned ; avg hp=10.972605478904219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6944611077784443; hits/misses (PBA)= 0.09498100379924015/0.06598680263947211; rounds (PBA)=0.2505498900219956;} wolf #6: {team=unaligned ; avg hp=10.981603679264147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6784643071385723; hits/misses (PBA)= 0.09098180363927215/0.06818636272745451; rounds (PBA)=0.25154969006198763;} wolf #13: {team=unaligned ; avg hp=10.971405718856229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7030593881223756; hits/misses (PBA)= 0.09478104379124175/0.0617876424715057; rounds (PBA)=0.2545490901819636;} wolf #11: {team=unaligned ; avg hp=10.975404919016198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7290541891621676; hits/misses (PBA)= 0.09878024395120975/0.0629874025194961; rounds (PBA)=0.249750049990002;} wolf #22: {team=unaligned ; avg hp=10.971405718856229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6830633873225355; hits/misses (PBA)= 0.09078184363127374/0.0609878024395121; rounds (PBA)=0.249750049990002;} wolf #16: {team=unaligned ; avg hp=10.965806838632274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7180563887222555; hits/misses (PBA)= 0.09718056388722256/0.06418716256748651; rounds (PBA)=0.2519496100779844;} wolf #17: {team=unaligned ; avg hp=10.968006398720256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7398520295940811; hits/misses (PBA)= 0.09838032393521295/0.0595880823835233; rounds (PBA)=0.251749650069986;} wolf #15: {team=unaligned ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7036592681463707; hits/misses (PBA)= 0.09538092381523695/0.0661867626474705; rounds (PBA)=0.2545490901819636;} wolf #12: {team=unaligned ; avg hp=10.974605078984203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7172565486902619; hits/misses (PBA)= 0.09498100379924015/0.0673865226954609; rounds (PBA)=0.254749050189962;} wolf #8: {team=unaligned ; avg hp=10.963607278544291 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6910617876424715; hits/misses (PBA)= 0.09178164367126575/0.05598880223955209; rounds (PBA)=0.2509498100379924;} wolf #10: {team=unaligned ; avg hp=10.97640471905619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6786642671465707; hits/misses (PBA)= 0.09278144371125775/0.05858828234353129; rounds (PBA)=0.24135172965406917;} wolf #20: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7356528694261147; hits/misses (PBA)= 0.09778044391121776/0.05318936212757448; rounds (PBA)=0.2453509298140372;} wolf #9: {team=unaligned ; avg hp=10.979604079184163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7206558688262348; hits/misses (PBA)= 0.09738052389522095/0.06638672265546891; rounds (PBA)=0.2519496100779844;} wolf #19: {team=unaligned ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7278544291141772; hits/misses (PBA)= 0.09678064387122576/0.0611877624475105; rounds (PBA)=0.2585482903419316;} wolf #3: {team=unaligned ; avg hp=10.977404519096181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7004599080183963; hits/misses (PBA)= 0.09458108378324336/0.059988002399520096; rounds (PBA)=0.2491501699660068;} wolf #21: {team=unaligned ; avg hp=10.981403719256148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6552689462107578; hits/misses (PBA)= 0.08938212357528494/0.060387922415516895; rounds (PBA)=0.2403519296140772;} wolf #18: {team=unaligned ; avg hp=10.967406518696261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6602679464107178; hits/misses (PBA)= 0.08998200359928014/0.05678864227154569; rounds (PBA)=0.2575484903019396;} wolf #5: {team=unaligned ; avg hp=10.970405918816237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7060587882423516; hits/misses (PBA)= 0.09598080383923216/0.06458708258348331; rounds (PBA)=0.2539492101579684;} wolf #14: {team=unaligned ; avg hp=10.96500699860028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6866626674665067; hits/misses (PBA)= 0.09238152369526095/0.0625874825034993; rounds (PBA)=0.2565486902619476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 25440.0; crudely normalised: 0% > any = expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=211.91881623675266 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.154569086182763; hits/misses (PBA)= 0.499500099980004/0.02399520095980804; rounds (PBA)=1.000999800039992;} acolyte: {team=any ; avg hp=-9.381123775244951 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15856828634273146; hits/misses (PBA)= 0.054789042191561686/0.6116776644671066; rounds (PBA)=0.6664667066586683;} adult bronze dragon #2: {team=lawful good ; avg hp=211.9226154769046 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.226554689062187; hits/misses (PBA)= 0.500499900019996/0.023595280943811237; rounds (PBA)=1.0011997600479905;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12720.0; crudely normalised: 0% > any = expected rounds to survive: 44.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5017; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.559688062387522 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3023395320935813; hits/misses (PBA)= 0.09658068386322735/0.39372125574885025; rounds (PBA)=0.4903019396120776;} adult bronze dragon: {team=lawful good ; avg hp=211.69766046790642 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.559688062387522; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.0031993601279745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4342.86; crudely normalised: 0% > lawful good = expected rounds to survive: 2441.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2193; Sum of rounds: 17903; > Team chaotic evil = winning battles: 2171; perfect battles: 0; close-call battles: 2171; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 21; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #3: {team=chaotic evil ; avg hp=123.20246238030096 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.59735522115824; hits/misses (PBA)= 15.618787049703602/3.9192886456908345; rounds (PBA)=6.722754217966256;} baboon #5: {team=chaotic evil ; avg hp=-13.859097127222983 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24943000455996353; hits/misses (PBA)= 0.10487916096671226/0.5526675786593708; rounds (PBA)=0.7309621523027816;} adult red dragon #2: {team=chaotic evil ; avg hp=120.25125398996808 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.5909712722298; hits/misses (PBA)= 15.579115367077064/3.8905608755129957; rounds (PBA)=6.705426356589148;} baboon #6: {team=chaotic evil ; avg hp=-13.789785681714546 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2416780665754674; hits/misses (PBA)= 0.10305517555859553/0.5567715458276333; rounds (PBA)=0.7336981304149567;} baboon: {team=chaotic evil ; avg hp=-13.742362061103512 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21249430004559963; hits/misses (PBA)= 0.0870953032375741/0.5813953488372093; rounds (PBA)=0.7409940720474236;} adult red dragon: {team=chaotic evil ; avg hp=119.97264021887825 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.047423620611; hits/misses (PBA)= 15.617419060647515/3.8969448244414044; rounds (PBA)=6.732330141358869;} baboon #2: {team=chaotic evil ; avg hp=-13.839945280437757 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20155038759689922; hits/misses (PBA)= 0.0898312813497492/0.5850433196534428; rounds (PBA)=0.7450980392156863;} baboon #4: {team=chaotic evil ; avg hp=-13.722298221614228 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18969448244414044; hits/misses (PBA)= 0.08618331053351573/0.5859553123575011; rounds (PBA)=0.7359781121751026;} adult gold dragon: {team=lawful good ; avg hp=-7.975832193342454 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.54628362973097; hits/misses (PBA)= 11.683994528043776/2.2407660738714092; rounds (PBA)=4.6447788417692655;} baboon #7: {team=chaotic evil ; avg hp=-13.920656634746923 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23529411764705882; hits/misses (PBA)= 0.09712722298221614/0.5722754217966256; rounds (PBA)=0.7460100319197447;} baboon #8: {team=chaotic evil ; avg hp=-13.815321477428181 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2507979936160511; hits/misses (PBA)= 0.10077519379844961/0.5727314181486548; rounds (PBA)=0.7450980392156863;} baboon #3: {team=chaotic evil ; avg hp=-13.763793889648882 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22070223438212494; hits/misses (PBA)= 0.09484724122207022/0.5663474692202463; rounds (PBA)=0.7346101231190151;} adult gold dragon #3: {team=lawful good ; avg hp=-8.549019607843137 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.6908344733242; hits/misses (PBA)= 11.582763337893297/2.1928864569083446; rounds (PBA)=4.595531235750114;} adult gold dragon #2: {team=lawful good ; avg hp=-8.319197446420429 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.02690378476973; hits/misses (PBA)= 11.792521659826722/2.2567259461924305; rounds (PBA)=4.684906520747834;} baboon #9: {team=chaotic evil ; avg hp=-13.719106247150023 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2302781577747378; hits/misses (PBA)= 0.09347925216598267/0.5581395348837209; rounds (PBA)=0.7273141814865481;} baboon #10: {team=chaotic evil ; avg hp=-13.909256725946193 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21979024167806657; hits/misses (PBA)= 0.09986320109439124/0.5663474692202463; rounds (PBA)=0.7327861377108983;} baboon #11: {team=chaotic evil ; avg hp=-13.800729594163247 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20975832193342453; hits/misses (PBA)= 0.09211126310989512/0.5786593707250342; rounds (PBA)=0.7332421340629275;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4342.86; crudely normalised: 0% > lawful good = expected rounds to survive: 2441.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2627; Sum of rounds: 21608; > Team chaotic evil = winning battles: 2597; perfect battles: 0; close-call battles: 2597; > Team lawful good = winning battles: 29; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ baboon #5: {team=chaotic evil ; avg hp=-13.752188808526837 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2546631138180434; hits/misses (PBA)= 0.11229539398553483/0.5740388275599543; rounds (PBA)=0.75371145793681;} adult gold dragon #3: {team=lawful good ; avg hp=-8.153787590407308 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.09897221164826; hits/misses (PBA)= 11.647887323943662/2.132470498667682; rounds (PBA)=4.5976398934145415;} baboon #2: {team=chaotic evil ; avg hp=-13.74571754853445 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2169775409212029; hits/misses (PBA)= 0.09173962695089456/0.575942139322421; rounds (PBA)=0.7403882755995432;} baboon #9: {team=chaotic evil ; avg hp=-13.786067757898744 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23562999619337646; hits/misses (PBA)= 0.09364293871336125/0.5668062428625809; rounds (PBA)=0.7403882755995432;} baboon #7: {team=chaotic evil ; avg hp=-13.745336886181956 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25009516558812334; hits/misses (PBA)= 0.11077274457556148/0.5755614769699277; rounds (PBA)=0.7495241720593834;} baboon #6: {team=chaotic evil ; avg hp=-13.830605253140465 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2299200609059764; hits/misses (PBA)= 0.09821088694328131/0.5805100875523411; rounds (PBA)=0.74800152264941;} adult gold dragon #2: {team=lawful good ; avg hp=-8.296916634944804 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.86029691663495; hits/misses (PBA)= 11.862580890749905/2.2866387514274837; rounds (PBA)=4.718690521507423;} adult red dragon #2: {team=chaotic evil ; avg hp=119.89798248953178 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.83555386372285; hits/misses (PBA)= 15.566425580510087/3.966121050628093; rounds (PBA)=6.7403882755995435;} baboon #10: {team=chaotic evil ; avg hp=-13.729349067377237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19870574800152266; hits/misses (PBA)= 0.09135896459840122/0.5687095546250476; rounds (PBA)=0.7297297297297297;} baboon #8: {team=chaotic evil ; avg hp=-13.835553863722877 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21583555386372288; hits/misses (PBA)= 0.09097830224590787/0.5633802816901409; rounds (PBA)=0.7247811191473164;} adult red dragon #3: {team=chaotic evil ; avg hp=116.13437381043015 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.15492957746477; hits/misses (PBA)= 15.588884659307194/3.9170156071564524; rounds (PBA)=6.723258469737343;} adult red dragon: {team=chaotic evil ; avg hp=122.6973734297678 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.12752188808525; hits/misses (PBA)= 15.645222687476208/3.968405024743053; rounds (PBA)=6.74800152264941;} baboon #3: {team=chaotic evil ; avg hp=-14.00685192234488 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21164826798629616; hits/misses (PBA)= 0.0902169775409212/0.5774647887323944; rounds (PBA)=0.7453368861819566;} baboon #11: {team=chaotic evil ; avg hp=-13.73543966501713 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24133993148077656; hits/misses (PBA)= 0.09897221164826799/0.5846973734297678; rounds (PBA)=0.74685953559193;} adult gold dragon: {team=lawful good ; avg hp=-8.274076893795204 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.91358964598402; hits/misses (PBA)= 11.794061667301104/2.2775028549676435; rounds (PBA)=4.692805481537876;} baboon: {team=chaotic evil ; avg hp=-13.880091358964599 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24324324324324326; hits/misses (PBA)= 0.10315949752569471/0.570232204035021; rounds (PBA)=0.7407689379520366;} baboon #4: {team=chaotic evil ; avg hp=-13.723639132089836 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23829463266082984; hits/misses (PBA)= 0.09821088694328131/0.5664255805100875; rounds (PBA)=0.7434335744194899;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52468; chaotic evil : 0.57 ± 0.01; lawful good : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2868; perfect battles: 0; close-call battles: 2836; > Team lawful good = winning battles: 2133; perfect battles: 0; close-call battles: 2107; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=10.74125174965007 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.08058388322337; hits/misses (PBA)= 13.842631473705259/3.566486702659468; rounds (PBA)=5.9706058788242355;} adult red dragon: {team=chaotic evil ; avg hp=22.661867626474706 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.56768646270746; hits/misses (PBA)= 14.671665666866627/3.700859828034393; rounds (PBA)=6.348330333933213;} adult gold dragon #3: {team=lawful good ; avg hp=12.5124975004999 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.18536292741453; hits/misses (PBA)= 13.943011397720456/3.53249350129974; rounds (PBA)=5.990601879624075;} adult gold dragon #2: {team=lawful good ; avg hp=11.38872225554889 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.1751649670066; hits/misses (PBA)= 13.828034393121376/3.5686862627474505; rounds (PBA)=5.971605678864227;} adult red dragon #3: {team=chaotic evil ; avg hp=21.149570085982802 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.5250949810038; hits/misses (PBA)= 14.21755648870226/3.5862827434513096; rounds (PBA)=6.158368326334733;} adult red dragon #2: {team=chaotic evil ; avg hp=22.74745050989802 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.26474705058988; hits/misses (PBA)= 14.604279144171166/3.6840631873625274; rounds (PBA)=6.317136572685463;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -9013.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 2797.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 283; Sum of rounds: 2849; > Team unaligned = winning battles: 282; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=-17.18374558303887 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9575971731448762; hits/misses (PBA)= 0.21201413427561838/4.095406360424028; rounds (PBA)=4.3356890459363955;} skeleton #5: {team=lawful evil ; avg hp=-17.424028268551236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6007067137809188; hits/misses (PBA)= 0.18021201413427562/4.392226148409894; rounds (PBA)=4.604240282685512;} skeleton #38: {team=lawful evil ; avg hp=-17.374558303886925 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8409893992932862; hits/misses (PBA)= 0.2049469964664311/4.286219081272085; rounds (PBA)=4.530035335689046;} skeleton #11: {team=lawful evil ; avg hp=-17.703180212014136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8939929328621907; hits/misses (PBA)= 0.2226148409893993/4.342756183745583; rounds (PBA)=4.597173144876325;} skeleton #33: {team=lawful evil ; avg hp=-18.17314487632509 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1095406360424027; hits/misses (PBA)= 0.22614840989399293/4.512367491166078; rounds (PBA)=4.756183745583039;} skeleton #40: {team=lawful evil ; avg hp=-17.219081272084807 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2614840989399294; hits/misses (PBA)= 0.24028268551236748/4.579505300353357; rounds (PBA)=4.833922261484099;} skeleton #19: {team=lawful evil ; avg hp=-17.890459363957596 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9540636042402826; hits/misses (PBA)= 0.21908127208480566/4.604240282685512; rounds (PBA)=4.837455830388692;} skeleton #25: {team=lawful evil ; avg hp=-17.770318021201412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7703180212014133; hits/misses (PBA)= 0.2049469964664311/4.169611307420495; rounds (PBA)=4.392226148409894;} skeleton #23: {team=lawful evil ; avg hp=-17.30388692579505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2579505300353357; hits/misses (PBA)= 0.26148409893992935/4.4522968197879855; rounds (PBA)=4.734982332155477;} skeleton #4: {team=lawful evil ; avg hp=-16.830388692579504 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.402826855123675; hits/misses (PBA)= 0.26501766784452296/4.4416961130742045; rounds (PBA)=4.731448763250883;} skeleton #2: {team=lawful evil ; avg hp=-18.395759717314487 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5936395759717317; hits/misses (PBA)= 0.2862190812720848/4.568904593639576; rounds (PBA)=4.862190812720848;} skeleton #39: {team=lawful evil ; avg hp=-17.127208480565372 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8515901060070672; hits/misses (PBA)= 0.21201413427561838/4.3462897526501765; rounds (PBA)=4.572438162544169;} skeleton #22: {team=lawful evil ; avg hp=-18.34982332155477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.23321554770318; hits/misses (PBA)= 0.24028268551236748/4.512367491166078; rounds (PBA)=4.773851590106007;} skeleton #9: {team=lawful evil ; avg hp=-18.10600706713781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.360424028268551; hits/misses (PBA)= 0.254416961130742/4.381625441696113; rounds (PBA)=4.657243816254417;} skeleton #20: {team=lawful evil ; avg hp=-17.79858657243816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2862190812720846; hits/misses (PBA)= 0.254416961130742/4.431095406360424; rounds (PBA)=4.689045936395759;} skeleton #14: {team=lawful evil ; avg hp=-17.176678445229683 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607773851590104; hits/misses (PBA)= 0.29328621908127206/4.328621908127208; rounds (PBA)=4.6431095406360425;} skeleton #35: {team=lawful evil ; avg hp=-17.300353356890458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2261484098939928; hits/misses (PBA)= 0.24028268551236748/4.321554770318021; rounds (PBA)=4.579505300353357;} skeleton #43: {team=lawful evil ; avg hp=-17.346289752650176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1837455830388692; hits/misses (PBA)= 0.23674911660777384/4.371024734982332; rounds (PBA)=4.618374558303887;} skeleton #12: {team=lawful evil ; avg hp=-17.314487632508833 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.03886925795053; hits/misses (PBA)= 0.23674911660777384/4.3250883392226145; rounds (PBA)=4.6007067137809186;} skeleton #16: {team=lawful evil ; avg hp=-16.93286219081272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9187279151943464; hits/misses (PBA)= 0.2226148409893993/4.374558303886926; rounds (PBA)=4.607773851590106;} skeleton #18: {team=lawful evil ; avg hp=-17.79858657243816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0035335689045937; hits/misses (PBA)= 0.24028268551236748/4.491166077738516; rounds (PBA)=4.770318021201414;} skeleton #7: {team=lawful evil ; avg hp=-16.833922261484098 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1731448763250882; hits/misses (PBA)= 0.24381625441696114/4.590106007067138; rounds (PBA)=4.848056537102473;} skeleton #3: {team=lawful evil ; avg hp=-17.33922261484099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1413427561837457; hits/misses (PBA)= 0.24381625441696114/4.162544169611308; rounds (PBA)=4.420494699646643;} skeleton #32: {team=lawful evil ; avg hp=-17.840989399293285 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5724381625441697; hits/misses (PBA)= 0.2862190812720848/4.303886925795053; rounds (PBA)=4.607773851590106;} skeleton #42: {team=lawful evil ; avg hp=-17.96113074204947 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6678445229681977; hits/misses (PBA)= 0.28975265017667845/4.869257950530035; rounds (PBA)=5.166077738515901;} skeleton #44: {team=lawful evil ; avg hp=-18.7773851590106 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056537102473498; hits/misses (PBA)= 0.22968197879858657/4.568904593639576; rounds (PBA)=4.819787985865724;} skeleton #10: {team=lawful evil ; avg hp=-18.127208480565372 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8445229681978799; hits/misses (PBA)= 0.20848056537102475/4.240282685512367; rounds (PBA)=4.4734982332155475;} skeleton #34: {team=lawful evil ; avg hp=-17.597173144876326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392226148409894; hits/misses (PBA)= 0.26855123674911663/4.392226148409894; rounds (PBA)=4.692579505300353;} skeleton #21: {team=lawful evil ; avg hp=-17.848056537102472 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.03886925795053; hits/misses (PBA)= 0.24028268551236748/4.501766784452297; rounds (PBA)=4.770318021201414;} skeleton #8: {team=lawful evil ; avg hp=-18.33922261484099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0530035335689045; hits/misses (PBA)= 0.22614840989399293/4.392226148409894; rounds (PBA)=4.639575971731449;} skeleton #30: {team=lawful evil ; avg hp=-17.98939929328622 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1236749116607774; hits/misses (PBA)= 0.21908127208480566/4.275618374558304; rounds (PBA)=4.530035335689046;} skeleton #24: {team=lawful evil ; avg hp=-17.498233215547703 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137809187279152; hits/misses (PBA)= 0.24028268551236748/4.3462897526501765; rounds (PBA)=4.604240282685512;} skeleton #28: {team=lawful evil ; avg hp=-17.879858657243815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.462897526501767; hits/misses (PBA)= 0.2756183745583039/4.551236749116608; rounds (PBA)=4.84452296819788;} skeleton #26: {team=lawful evil ; avg hp=-17.159010600706715 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1307420494699647; hits/misses (PBA)= 0.22614840989399293/4.4840989399293285; rounds (PBA)=4.72791519434629;} skeleton #31: {team=lawful evil ; avg hp=-18.67844522968198 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9363957597173145; hits/misses (PBA)= 0.21554770318021202/4.445229681978798; rounds (PBA)=4.6855123674911665;} skeleton: {team=lawful evil ; avg hp=-17.823321554770317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6219081272084805; hits/misses (PBA)= 0.18374558303886926/4.498233215547703; rounds (PBA)=4.717314487632509;} skeleton #13: {team=lawful evil ; avg hp=-17.381625441696112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.197879858657244; hits/misses (PBA)= 0.23674911660777384/4.275618374558304; rounds (PBA)=4.540636042402827;} skeleton #45: {team=lawful evil ; avg hp=-17.823321554770317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.204946996466431; hits/misses (PBA)= 0.24028268551236748/4.5265017667844525; rounds (PBA)=4.780918727915195;} skeleton #41: {team=lawful evil ; avg hp=-17.180212014134277 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1519434628975267; hits/misses (PBA)= 0.23674911660777384/4.689045936395759; rounds (PBA)=4.939929328621908;} skeleton #27: {team=lawful evil ; avg hp=-17.07773851590106 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4593639575971733; hits/misses (PBA)= 0.2756183745583039/4.448763250883392; rounds (PBA)=4.745583038869258;} skeleton #15: {team=lawful evil ; avg hp=-17.625441696113075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7208480565371025; hits/misses (PBA)= 0.1872791519434629/4.268551236749117; rounds (PBA)=4.4840989399293285;} tarrasque: {team=unaligned ; avg hp=578.5724381625441 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1374.9893992932862; hits/misses (PBA)= 44.840989399293285/2.4381625441696113; rounds (PBA)=10.06713780918728;} skeleton #36: {team=lawful evil ; avg hp=-16.791519434628974 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6713780918727916; hits/misses (PBA)= 0.19434628975265017/4.6113074204946995; rounds (PBA)=4.830388692579505;} skeleton #29: {team=lawful evil ; avg hp=-17.60070671378092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9293286219081272; hits/misses (PBA)= 0.21908127208480566/4.565371024734982; rounds (PBA)=4.8021201413427566;} skeleton #37: {team=lawful evil ; avg hp=-17.25441696113074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0424028268551235; hits/misses (PBA)= 0.23674911660777384/4.554770318021202; rounds (PBA)=4.8021201413427566;} skeleton #17: {team=lawful evil ; avg hp=-17.109540636042404 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0070671378091873; hits/misses (PBA)= 0.2226148409893993/4.265017667844523; rounds (PBA)=4.522968197879859;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} iron golem #2: {team=other; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 88.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 1070.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13551; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=lawful evil ; avg hp=51.63027394521096 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37132573485303; hits/misses (PBA)= 2.3195360927814437/1.5408918216356728; rounds (PBA)=2.709658068386323;} skeleton: {team=other; avg hp=-3.371325734853029 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369726054789043; hits/misses (PBA)= 1.114377124575085/0.4929014197160568; rounds (PBA)=1.6072785442911417;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1070.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13437; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=51.70985802839432 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.361127774445112; hits/misses (PBA)= 2.300339932013597/1.513497300539892; rounds (PBA)=2.686862627474505;} skeleton: {team=lawful evil ; avg hp=-3.361127774445111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.290141971605679; hits/misses (PBA)= 1.094381123775245/0.47230553889222154; rounds (PBA)=1.5666866626674665;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 48.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 19680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7436; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #5: {team=neutral evil ; avg hp=81.29514097180564 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.289742051589682; hits/misses (PBA)= 1.2313537292541492/0.39372125574885025; rounds (PBA)=1.1455708858228355;} vampire spawn #6: {team=neutral evil ; avg hp=81.26514697060588 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.219756048790241; hits/misses (PBA)= 1.2085582883423316/0.41111777644471104; rounds (PBA)=1.1611677664467106;} vampire spawn #2: {team=neutral evil ; avg hp=81.27534493101379 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.252349530093982; hits/misses (PBA)= 1.2203559288142372/0.4055188962207559; rounds (PBA)=1.1625674865026994;} vampire spawn #4: {team=neutral evil ; avg hp=81.28934213157369 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.249550089982003; hits/misses (PBA)= 1.2175564887022596/0.41351729654069186; rounds (PBA)=1.153369326134773;} vampire spawn #3: {team=neutral evil ; avg hp=81.2631473705259 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354329134173165; hits/misses (PBA)= 1.2385522895420915/0.4039192161567686; rounds (PBA)=1.1527694461107778;} vampire spawn: {team=neutral evil ; avg hp=81.22855428914217 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173165366926614; hits/misses (PBA)= 1.2035592881423716/0.4149170165966807; rounds (PBA)=1.161367726454709;} saber-toothed tiger: {team=unaligned ; avg hp=-3.538892221555689 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383323335332934; hits/misses (PBA)= 0.4117176564687063/0.6048790241951609; rounds (PBA)=1.0165966806638673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 977.78; crudely normalised: 0% > neutral = expected rounds to survive: 105.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30017; any : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any = winning battles: 4980; perfect battles: 0; close-call battles: 1721; > Team neutral = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=8.601679664067186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.067386522695461; hits/misses (PBA)= 2.513097380523895/1.7070585882823435; rounds (PBA)=5.356128774245151;} guard #2: {team=any ; avg hp=8.512697460507898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.815436912617477; hits/misses (PBA)= 2.477904419116177/1.7064587082583482; rounds (PBA)=5.315736852629474;} mimic: {team=neutral ; avg hp=-2.334133173365327 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.296540691861628; hits/misses (PBA)= 1.6052789442111577/3.718856228754249; rounds (PBA)=5.328334333133373;} guard: {team=any ; avg hp=8.512097580483903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.165566886622676; hits/misses (PBA)= 2.5550889822035594/1.664867026594681; rounds (PBA)=5.310737852429514;} guard #5: {team=any ; avg hp=8.448510297940413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.060987802439513; hits/misses (PBA)= 2.520895820835833/1.680863827234553; rounds (PBA)=5.300539892021596;} guard #4: {team=any ; avg hp=8.628474305138973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.224755048990202; hits/misses (PBA)= 2.544891021795641/1.7044591081783644; rounds (PBA)=5.338132373525295;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 391.11; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59194; any : 0.09 ± 0.0; neutral : 0.91 ± 0.0; > Team any = winning battles: 456; perfect battles: 0; close-call battles: 281; > Team neutral = winning battles: 4545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.1839632073585284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.805638872225554; hits/misses (PBA)= 3.062987402519496/2.005998800239952; rounds (PBA)=8.638472305538892;} mimic: {team=neutral ; avg hp=28.255548890221956 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.435912817436513; hits/misses (PBA)= 3.6680663867226553/7.132573485302939; rounds (PBA)=11.709458108378325;} guard #2: {team=any ; avg hp=-3.2519496100779843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93881223755249; hits/misses (PBA)= 3.100379924015197/2.0575884823035393; rounds (PBA)=8.655268946210757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9679.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2530; Sum of rounds: 26518; > Team other = winning battles: 1238; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=23.68616600790514 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.61739130434785; hits/misses (PBA)= 20.360474308300397/8.647430830039525; rounds (PBA)=10.015415019762846;} ancient black dragon: {team=other; avg hp=21.358498023715416 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.2695652173913; hits/misses (PBA)= 20.222529644268775/8.765217391304347; rounds (PBA)=9.99090909090909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} ancient black dragon: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} ancient black dragon #2: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.244751049790042;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1903619276144771;} goblin #4: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} goblin #3: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 746.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 101.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23807; neutral evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team neutral evil = winning battles: 4389; perfect battles: 0; close-call battles: 2309; > Team chaotic evil = winning battles: 612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-1.4877024595080983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.812637472505498; hits/misses (PBA)= 1.364127174565087/2.5636872625474907; rounds (PBA)=4.0501899620075985;} goblin: {team=neutral evil ; avg hp=3.078984203159368 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1473705258948215; hits/misses (PBA)= 1.2005598880223955/1.455508898220356; rounds (PBA)=3.522095580883823;} goblin #2: {team=neutral evil ; avg hp=3.1401719656068785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.218956208758248; hits/misses (PBA)= 1.2221555688862227/1.478504299140172; rounds (PBA)=3.5334933013397323;} goblin #3: {team=neutral evil ; avg hp=2.898020395920816 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.012997400519896; hits/misses (PBA)= 1.1981603679264148/1.449110177964407; rounds (PBA)=3.5100979804039194;} goblin #4: {team=neutral evil ; avg hp=3.0701859628074386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108378324335133; hits/misses (PBA)= 1.2049590081983603/1.4841031793641273; rounds (PBA)=3.539892021595681;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 980; Sum of rounds: 9278; > Team chaotic evil = winning battles: 481; perfect battles: 0; close-call battles: 479; > Team neutral evil = winning battles: 498; perfect battles: 0; close-call battles: 467; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=10.692857142857143 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.78265306122449; hits/misses (PBA)= 4.076530612244898/1.6010204081632653; rounds (PBA)=5.853061224489796;} ghoul #4: {team=chaotic evil ; avg hp=-0.7969387755102041 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00918367346939; hits/misses (PBA)= 3.369387755102041/1.1551020408163266; rounds (PBA)=4.788775510204082;} ghoul #7: {team=chaotic evil ; avg hp=-1.2316326530612245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.78265306122449; hits/misses (PBA)= 3.370408163265306/1.1193877551020408; rounds (PBA)=4.748979591836735;} ghoul #3: {team=chaotic evil ; avg hp=-0.29897959183673467 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.77142857142857; hits/misses (PBA)= 3.546938775510204/1.1826530612244899; rounds (PBA)=4.979591836734694;} ghoul #5: {team=chaotic evil ; avg hp=-0.8591836734693877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.56224489795918; hits/misses (PBA)= 3.4346938775510205/1.120408163265306; rounds (PBA)=4.792857142857143;} ghoul: {team=chaotic evil ; avg hp=-1.7061224489795919 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.84591836734694; hits/misses (PBA)= 3.406122448979592/1.0948979591836734; rounds (PBA)=4.746938775510204;} ogre zombie #3: {team=neutral evil ; avg hp=8.661224489795918 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.37244897959184; hits/misses (PBA)= 4.021428571428571/1.6173469387755102; rounds (PBA)=5.812244897959184;} ghoul #6: {team=chaotic evil ; avg hp=-0.8326530612244898 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08469387755102; hits/misses (PBA)= 3.4081632653061225/1.1316326530612244; rounds (PBA)=4.828571428571428;} ghoul #2: {team=chaotic evil ; avg hp=-1.1857142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.823469387755104; hits/misses (PBA)= 3.3714285714285714/1.1826530612244899; rounds (PBA)=4.825510204081633;} ogre zombie #2: {team=neutral evil ; avg hp=9.51530612244898 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.63367346938775; hits/misses (PBA)= 3.7877551020408164/1.5826530612244898; rounds (PBA)=5.543877551020408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1402; Sum of rounds: 13332; > Team chaotic evil = winning battles: 673; perfect battles: 0; close-call battles: 671; > Team neutral evil = winning battles: 728; perfect battles: 0; close-call battles: 688; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #6: {team=chaotic evil ; avg hp=-1.4457917261055635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.60485021398003; hits/misses (PBA)= 3.320970042796006/1.1134094151212552; rounds (PBA)=4.695435092724679;} ghoul #4: {team=chaotic evil ; avg hp=-1.4008559201141226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.60912981455064; hits/misses (PBA)= 3.426533523537803/1.1398002853067046; rounds (PBA)=4.845934379457917;} ghoul #7: {team=chaotic evil ; avg hp=-1.427246790299572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.907275320970044; hits/misses (PBA)= 3.3708987161198287/1.1069900142653353; rounds (PBA)=4.735378031383737;} ghoul #3: {team=chaotic evil ; avg hp=-1.195435092724679 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.477175463623396; hits/misses (PBA)= 3.3373751783166905/1.1840228245363766; rounds (PBA)=4.781027104136947;} ogre zombie #2: {team=neutral evil ; avg hp=9.115549215406562 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.2360912981455; hits/misses (PBA)= 3.9942938659058487/1.5691868758915835; rounds (PBA)=5.728958630527817;} ghoul #2: {team=chaotic evil ; avg hp=-1.6925820256776034 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.892296718972897; hits/misses (PBA)= 3.3737517831669046/1.094864479315264; rounds (PBA)=4.70756062767475;} ogre zombie #3: {team=neutral evil ; avg hp=10.48716119828816 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.023537803138375; hits/misses (PBA)= 4.009985734664765/1.6219686162624822; rounds (PBA)=5.81811697574893;} ghoul: {team=chaotic evil ; avg hp=-1.2503566333808844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.32168330955778; hits/misses (PBA)= 3.4308131241084165/1.2011412268188302; rounds (PBA)=4.878744650499287;} ghoul #5: {team=chaotic evil ; avg hp=-0.9001426533523538 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1583452211127; hits/misses (PBA)= 3.4914407988587732/1.2054208273894436; rounds (PBA)=4.973609129814551;} ogre zombie: {team=neutral evil ; avg hp=10.287446504992868 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.99215406562054; hits/misses (PBA)= 4.087731811697575/1.5684736091298146; rounds (PBA)=5.835235378031384;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 407; Sum of rounds: 3866; > Team chaotic evil = winning battles: 195; perfect battles: 0; close-call battles: 194; > Team neutral evil = winning battles: 211; perfect battles: 0; close-call battles: 199; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #5: {team=chaotic evil ; avg hp=-1.7002457002457003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.67321867321867; hits/misses (PBA)= 3.43980343980344/1.2260442260442261; rounds (PBA)=4.899262899262899;} ogre zombie #3: {team=neutral evil ; avg hp=8.788697788697789 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.894348894348894; hits/misses (PBA)= 3.936117936117936/1.6732186732186731; rounds (PBA)=5.781326781326781;} ghoul #6: {team=chaotic evil ; avg hp=-1.28009828009828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.78378378378378; hits/misses (PBA)= 3.407862407862408/1.1081081081081081; rounds (PBA)=4.803439803439804;} ghoul #7: {team=chaotic evil ; avg hp=-0.7002457002457002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.87960687960688; hits/misses (PBA)= 3.461916461916462/1.1154791154791155; rounds (PBA)=4.835380835380835;} ghoul #2: {team=chaotic evil ; avg hp=-1.5921375921375922 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.1007371007371; hits/misses (PBA)= 3.4103194103194103/1.1842751842751842; rounds (PBA)=4.867321867321867;} ghoul #3: {team=chaotic evil ; avg hp=-1.221130221130221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21621621621622; hits/misses (PBA)= 3.4054054054054053/1.1867321867321867; rounds (PBA)=4.88943488943489;} ghoul #4: {team=chaotic evil ; avg hp=-1.6437346437346438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.71990171990172; hits/misses (PBA)= 3.2457002457002457/1.1302211302211302; rounds (PBA)=4.619164619164619;} ogre zombie: {team=neutral evil ; avg hp=11.535626535626536 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.23095823095823; hits/misses (PBA)= 4.100737100737101/1.520884520884521; rounds (PBA)=5.815724815724816;} ogre zombie #2: {team=neutral evil ; avg hp=8.368550368550368 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.535626535626534; hits/misses (PBA)= 3.923832923832924/1.5307125307125307; rounds (PBA)=5.6339066339066335;} ghoul: {team=chaotic evil ; avg hp=-0.6142506142506142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.65356265356265; hits/misses (PBA)= 3.4152334152334154/1.1105651105651106; rounds (PBA)=4.7862407862407865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > other= expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1092; Sum of rounds: 10380; > Team chaotic evil = winning battles: 537; perfect battles: 0; close-call battles: 537; > Team other = winning battles: 554; perfect battles: 0; close-call battles: 519; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie #2: {team=other; avg hp=9.04029304029304 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08424908424909; hits/misses (PBA)= 3.93040293040293/1.5283882783882783; rounds (PBA)=5.641941391941392;} ghoul #7: {team=chaotic evil ; avg hp=-2.118131868131868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.89194139194139; hits/misses (PBA)= 3.26007326007326/1.1391941391941391; rounds (PBA)=4.6822344322344325;} ogre zombie: {team=other; avg hp=10.006410256410257 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.40201465201465; hits/misses (PBA)= 4.021978021978022/1.5705128205128205; rounds (PBA)=5.77014652014652;} ogre zombie #3: {team=other; avg hp=10.008241758241759 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.010989010989015; hits/misses (PBA)= 4.064102564102564/1.630952380952381; rounds (PBA)=5.866300366300366;} ghoul #2: {team=chaotic evil ; avg hp=-1.6043956043956045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.582417582417584; hits/misses (PBA)= 3.2426739926739927/1.0705128205128205; rounds (PBA)=4.586080586080586;} ghoul #3: {team=chaotic evil ; avg hp=-0.674908424908425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.01739926739927; hits/misses (PBA)= 3.3736263736263736/1.1886446886446886; rounds (PBA)=4.826007326007326;} ghoul #6: {team=chaotic evil ; avg hp=-0.9807692307692307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.7032967032967; hits/misses (PBA)= 3.5366300366300365/1.163003663003663; rounds (PBA)=4.944139194139194;} ghoul: {team=chaotic evil ; avg hp=-1.0228937728937728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1941391941392; hits/misses (PBA)= 3.5036630036630036/1.2426739926739927; rounds (PBA)=4.9945054945054945;} ghoul #5: {team=chaotic evil ; avg hp=-0.8937728937728938 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.96886446886447; hits/misses (PBA)= 3.48992673992674/1.1776556776556777; rounds (PBA)=4.906593406593407;} ghoul #4: {team=chaotic evil ; avg hp=-1.2582417582417582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.42399267399267; hits/misses (PBA)= 3.41025641025641/1.1327838827838828; rounds (PBA)=4.826923076923077;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3297340531893621;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -39107.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 1575.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15833; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-21.560287942411517 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728654269146171; hits/misses (PBA)= 0.12037592481503699/2.4143171365726857; rounds (PBA)=2.5346930613877223;} Cthulhu: {team=beyond; avg hp=772.364527094581 (from 774); avg healing spells left=99998.900219956 (from 99999); damage done (per battle average)= 189.56028794241152; hits/misses (PBA)= 4.59628074385123/0.24375124975005; rounds (PBA)=3.1659668066386724;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24329; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.557288542291542 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.49010197960408; hits/misses (PBA)= 6.842231553689262/5.624275144971006; rounds (PBA)=4.156368726254749;} adult black dragon: {team=chaotic evil ; avg hp=108.50989802039592 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.55728854229153; hits/misses (PBA)= 9.494501099780043/3.1005798840231953; rounds (PBA)=4.863027394521096;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1707.14; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 100.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20192; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 10; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Вап: {team=unassigned mercenaries; avg hp=-2.7156568686262745 (from 74); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324335132973405; hits/misses (PBA)= 0.9164167166566687/2.6214757048590283; rounds (PBA)=3.537892421515697;} bandit #3: {team=any non-lawful ; avg hp=10.391921615676864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.376524695060988; hits/misses (PBA)= 1.5390921815636873/1.0223955208958209; rounds (PBA)=3.660267946410718;} bandit: {team=any non-lawful ; avg hp=10.438112377524495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460307938412318; hits/misses (PBA)= 1.5710857828434313/1.04499100179964; rounds (PBA)=3.665866826634673;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.968606278744254; hits/misses (PBA)= 7.3337332533493305/3.111377724455109; rounds (PBA)=3.8004399120175965;} bandit #2: {team=any non-lawful ; avg hp=10.439312137572486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.49370125974805; hits/misses (PBA)= 1.5596880623875224/1.03499300139972; rounds (PBA)=3.657868426314737;} bandit #4: {team=any non-lawful ; avg hp=10.40631873625275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4165166966606675; hits/misses (PBA)= 1.545490901819636/1.0493901219756048; rounds (PBA)=3.6688662267546492;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1707.14; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 100.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20200; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 8; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.443311337732453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.398920215956808; hits/misses (PBA)= 1.5446910617876424/1.053989202159568; rounds (PBA)=3.6592681463707257;} bandit #4: {team=any non-lawful ; avg hp=10.4123175364927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.456908618276345; hits/misses (PBA)= 1.5630873825234952/1.0493901219756048; rounds (PBA)=3.6686662667466505;} bandit #3: {team=any non-lawful ; avg hp=10.414317136572686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4791041791641675; hits/misses (PBA)= 1.554889022195561/1.0301939612077584; rounds (PBA)=3.6680663867226553;} bandit: {team=any non-lawful ; avg hp=10.355328934213157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441111777644471; hits/misses (PBA)= 1.5464907018596281/1.020995800839832; rounds (PBA)=3.659868026394721;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89002199560088; hits/misses (PBA)= 7.322735452909418/3.141771645670866; rounds (PBA)=3.795240951809638;} Вап: {team=unassigned mercenaries; avg hp=-2.6660667866426713 (from 74); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374725054989002; hits/misses (PBA)= 0.9306138772245551/2.5986802639472106; rounds (PBA)=3.5292941411717655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22375524895020996;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21615676864627076;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1265746850629874;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21495700859828035;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21855628874225155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1690.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 8748.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2892; Sum of rounds: 15592; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2891; perfect battles: 0; close-call battles: 804; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=93.76728907330568 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.33125864453665; hits/misses (PBA)= 5.247579529737206/4.26521438450899; rounds (PBA)=5.071576763485477;} adult black dragon: {team=chaotic evil ; avg hp=-6.242738589211618 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.06777316735823; hits/misses (PBA)= 8.307053941908714/5.940871369294606; rounds (PBA)=4.749308437067773;} aboleth: {team=lawful evil ; avg hp=95.23098201936376 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.31258644536653; hits/misses (PBA)= 5.334370677731673/4.351313969571231; rounds (PBA)=5.043222683264177;} aboleth #2: {team=lawful evil ; avg hp=95.81708160442601 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.5618948824343; hits/misses (PBA)= 5.363070539419087/4.355463347164592; rounds (PBA)=5.0629322268326415;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33161; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4354; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 647; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.319736052789445 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.60847830433914; hits/misses (PBA)= 12.415316936612678/5.324735052989402; rounds (PBA)=6.497300539892022;} adult black dragon: {team=chaotic evil ; avg hp=-3.608478304339132 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.68026394721056; hits/misses (PBA)= 11.111577684463107/6.052989402119576; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 182.0; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 372.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27202; other: 0.06 ± 0.0; chaotic neutral : 0.94 ± 0.0; > Team other = winning battles: 285; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 4716; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ satyr: {team=chaotic neutral ; avg hp=18.1375724855029 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.57368526294741; hits/misses (PBA)= 2.404919016196761/1.9956008798240352; rounds (PBA)=5.343531293741251;} skeleton: {team=other; avg hp=-2.5736852629474107 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.862427514497101; hits/misses (PBA)= 2.2025594881023793/1.809238152369526; rounds (PBA)=4.068786242751449;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5519.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 434.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3392; Sum of rounds: 7668; > Team neutral = winning battles: 3391; perfect battles: 0; close-call battles: 1656; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=neutral ; avg hp=36.98909198113208 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.91686320754717; hits/misses (PBA)= 0.8764740566037735/0.902122641509434; rounds (PBA)=1.8475825471698113;} earth elemental: {team=neutral ; avg hp=125.96285377358491 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.40713443396226; hits/misses (PBA)= 2.482311320754717/1.3010023584905661; rounds (PBA)=2.0085495283018866;} water elemental: {team=neutral ; avg hp=113.96639150943396 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.181603773584907; hits/misses (PBA)= 2.1942806603773586/1.4221698113207548; rounds (PBA)=1.9268867924528301;} air elemental: {team=neutral ; avg hp=89.97346698113208 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.7936320754717; hits/misses (PBA)= 2.1627358490566038/1.1538915094339623; rounds (PBA)=1.7933372641509433;} fire elemental: {team=neutral ; avg hp=101.96992924528301 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.683962264150942; hits/misses (PBA)= 1.9363207547169812/1.5418632075471699; rounds (PBA)=1.8508254716981132;} crocodile: {team=neutral ; avg hp=6.73997641509434 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61998820754717; hits/misses (PBA)= 0.32134433962264153/0.37765330188679247; rounds (PBA)=1.680129716981132;} ape: {team=neutral ; avg hp=9.11998820754717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.168042452830188; hits/misses (PBA)= 0.9077240566037735/0.9268867924528302; rounds (PBA)=1.663620283018868;} giant eagle: {team=neutral ; avg hp=25.917158018867923 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.79805424528302; hits/misses (PBA)= 1.6942806603773586/1.7741745283018868; rounds (PBA)=1.830188679245283;} vampire: {team=lawful evil ; avg hp=-6.581957547169812 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.212264150943398; hits/misses (PBA)= 2.7556014150943398/0.5639740566037735; rounds (PBA)=1.6597877358490567;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 195.0; crudely normalised: 0% > other= expected rounds to survive: 44.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10956; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #3: {team=unaligned ; avg hp=38.668266346730654 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43251349730054; hits/misses (PBA)= 0.9986002799440112/0.2483503299340132; rounds (PBA)=1.7440511897620476;} badger #2: {team=other; avg hp=-7.435912817436512 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34033193361327735; hits/misses (PBA)= 0.3063387322535493/0.4097180563887223; rounds (PBA)=0.7160567886422715;} badger: {team=other; avg hp=-7.434713057388523 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33373325334933013; hits/misses (PBA)= 0.3043391321735653/0.4225154969006199; rounds (PBA)=0.7268546290741852;} ankheg #2: {team=unaligned ; avg hp=38.639672065586886 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.396120775844832; hits/misses (PBA)= 0.9956008798240352/0.23795240951809637; rounds (PBA)=1.760247950409918;} badger #3: {team=other; avg hp=-7.442311537692461 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33153369326134774; hits/misses (PBA)= 0.29934013197360526/0.41091781643671266; rounds (PBA)=0.710257948410318;} ankheg: {team=unaligned ; avg hp=38.68646270745851 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484303139372125; hits/misses (PBA)= 1.0057988402319535/0.2425514897020596; rounds (PBA)=1.7454509098180364;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #4: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} brown bear #3: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} brown bear: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} werebear: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} brown bear #2: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20155968806238753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21012; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2060; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=130.86122775444912 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.94741051789642; hits/misses (PBA)= 1.6714657068586283/1.3235352929414117; rounds (PBA)=3.767846430713857;} giant ape #4: {team=unaligned ; avg hp=131.33533293341333 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.374525094981; hits/misses (PBA)= 1.650269946010798/1.3613277344531094; rounds (PBA)=3.755848830233953;} adult blue dragon: {team=lawful evil ; avg hp=-12.60127974405119 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.79384123175365; hits/misses (PBA)= 9.974605078984203/0.9894021195760848; rounds (PBA)=3.6546690661867625;} giant ape: {team=unaligned ; avg hp=130.37372525494902 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.65086982603479; hits/misses (PBA)= 1.650269946010798/1.3175364927014597; rounds (PBA)=3.759848030393921;} giant ape #5: {team=unaligned ; avg hp=132.5504899020196 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.21775644871026; hits/misses (PBA)= 1.6780643871225756/1.3449310137972406; rounds (PBA)=3.770645870825835;} giant ape #2: {team=unaligned ; avg hp=132.33053389322134 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.69186162767446; hits/misses (PBA)= 1.651869626074785/1.3525294941011798; rounds (PBA)=3.7600479904019197;} giant ape #6: {team=unaligned ; avg hp=130.75484903019395 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.71885622875425; hits/misses (PBA)= 1.6220755848830235/1.3531293741251749; rounds (PBA)=3.7654469106178765;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25639; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3453; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.483503299340132 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.2103579284143; hits/misses (PBA)= 12.522895420915816/1.1741651669666067; rounds (PBA)=4.565686862627475;} giant ape: {team=unaligned ; avg hp=118.50069986002799 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.46770645870826; hits/misses (PBA)= 1.9872025594881024/1.621875624875025; rounds (PBA)=4.582683463307339;} giant ape #4: {team=unaligned ; avg hp=117.46690661867626 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.8498300339932; hits/misses (PBA)= 1.952009598080384/1.6296740651869626; rounds (PBA)=4.5762847430513895;} giant ape #2: {team=unaligned ; avg hp=120.19416116776645 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.519696060787844; hits/misses (PBA)= 2.0183963207358526/1.6300739852029593; rounds (PBA)=4.563487302539492;} giant ape #5: {team=unaligned ; avg hp=118.50589882023596 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.800839832033596; hits/misses (PBA)= 2.0001999600079983/1.6036792641471707; rounds (PBA)=4.58008398320336;} giant ape #3: {team=unaligned ; avg hp=117.12197560487903 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.84543091381724; hits/misses (PBA)= 1.9404119176164767/1.6040791841631674; rounds (PBA)=4.555288942211558;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3376.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33812; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 4405; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.267146570685863 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.8504299140172; hits/misses (PBA)= 16.85982803439312/1.433113377324535; rounds (PBA)=6.099580083983203;} giant ape #3: {team=unaligned ; avg hp=92.40751849630074 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.48930213957208; hits/misses (PBA)= 2.4667066586682664/2.0147970405918816; rounds (PBA)=5.702659468106379;} giant ape #2: {team=unaligned ; avg hp=91.24755048990203 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.725654869026194; hits/misses (PBA)= 2.4783043391321735/2.0005998800239952; rounds (PBA)=5.722255548890222;} giant ape #4: {team=unaligned ; avg hp=90.28454309138172 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.625474905019; hits/misses (PBA)= 2.447910417916417/1.9938012397520495; rounds (PBA)=5.700059988002399;} giant ape: {team=unaligned ; avg hp=92.20995800839832 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.42671465706859; hits/misses (PBA)= 2.4783043391321735/2.0125974805038993; rounds (PBA)=5.725454909018197;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3376.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34155; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4984; perfect battles: 0; close-call battles: 4451; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=92.37572485502899 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.389122175564886; hits/misses (PBA)= 2.5172965406918615/2.025394921015797; rounds (PBA)=5.772845430913817;} adult blue dragon: {team=lawful evil ; avg hp=-12.229154169166167 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.0849830033993; hits/misses (PBA)= 16.999600079984003/1.4521095780843831; rounds (PBA)=6.1529694061187765;} giant ape: {team=unaligned ; avg hp=89.57388522295541 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16436712657468; hits/misses (PBA)= 2.4323135372925413/2.027594481103779; rounds (PBA)=5.756648670265947;} giant ape #4: {team=unaligned ; avg hp=91.22975404919016 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.55548890221956; hits/misses (PBA)= 2.4853029394121178/2.0679864027194563; rounds (PBA)=5.7618476304739055;} giant ape #2: {team=unaligned ; avg hp=90.73565286942612 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.12017596480704; hits/misses (PBA)= 2.4773045390921817/2.0681863627274546; rounds (PBA)=5.776844631073785;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51122; lawful evil : 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team lawful evil = winning battles: 2073; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2928; perfect battles: 0; close-call battles: 2827; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=20.66606678664267 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16716656668666; hits/misses (PBA)= 3.00499900019996/2.426114777044591; rounds (PBA)=6.936412717456509;} adult blue dragon: {team=lawful evil ; avg hp=10.007798440311937 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.9618076384723; hits/misses (PBA)= 26.05378924215157/1.883623275344931; rounds (PBA)=9.591481703659268;} giant ape #3: {team=unaligned ; avg hp=21.76864627074585 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.5868826234753; hits/misses (PBA)= 2.9408118376324737/2.430513897220556; rounds (PBA)=6.88382323535293;} giant ape: {team=unaligned ; avg hp=21.60347930413917 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.23815236952609; hits/misses (PBA)= 3.000999800039992/2.4451109778044393; rounds (PBA)=6.929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3446.81; crudely normalised: 0% > unaligned = expected rounds to survive: 5925.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15706; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #7: {team=unaligned ; avg hp=143.14517096580684 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.85762847430514; hits/misses (PBA)= 1.4059188162367526/1.1557688462307538; rounds (PBA)=2.703859228154369;} giant ape #4: {team=unaligned ; avg hp=142.53129374125174 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.20575884823035; hits/misses (PBA)= 1.420515896820636/1.1551689662067586; rounds (PBA)=2.7126574685062987;} giant ape #6: {team=unaligned ; avg hp=143.21535692861428 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.634273145370926; hits/misses (PBA)= 1.3935212957408518/1.1765646870625874; rounds (PBA)=2.705458908218356;} giant ape #3: {team=unaligned ; avg hp=142.6488702259548 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.90901819636073; hits/misses (PBA)= 1.4111177764447111/1.1661667666466706; rounds (PBA)=2.728654269146171;} giant ape: {team=unaligned ; avg hp=143.2255548890222 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.14157168566287; hits/misses (PBA)= 1.4229154169166167/1.161367726454709; rounds (PBA)=2.7236552689462106;} giant ape #5: {team=unaligned ; avg hp=142.91561687662468 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80603879224155; hits/misses (PBA)= 1.4063187362527494/1.1601679664067186; rounds (PBA)=2.7142571485702858;} giant ape #2: {team=unaligned ; avg hp=143.58028394321136 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.12337532493501; hits/misses (PBA)= 1.4257148570285942/1.1391721655668867; rounds (PBA)=2.7118576284743052;} eagle: {team=unaligned ; avg hp=-15.051389722055589 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40691861627674464;} adult blue dragon: {team=lawful evil ; avg hp=-12.67766446710658 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.78924215156968; hits/misses (PBA)= 7.360527894421116/0.4175164967006599; rounds (PBA)=2.5926814637072586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2586.77; crudely normalised: 0% > lawful good = expected rounds to survive: 20280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16279; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.105178964207159 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.754449110177966; hits/misses (PBA)= 3.1745650869826036/4.787042591481704; rounds (PBA)=2.653869226154769;} ancient gold dragon: {team=lawful good ; avg hp=505.245550889822 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.10517896420717; hits/misses (PBA)= 7.587082583483303/0.40011997600479904; rounds (PBA)=3.255148970205959;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3446.81; crudely normalised: 0% > unaligned = expected rounds to survive: 5925.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15746; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #7: {team=unaligned ; avg hp=142.53109378124375 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68226354729054; hits/misses (PBA)= 1.4047190561887621/1.1645670865826834; rounds (PBA)=2.7160567886422715;} giant ape #4: {team=unaligned ; avg hp=142.88882223555288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.00179964007199; hits/misses (PBA)= 1.4159168166366727/1.1693661267746451; rounds (PBA)=2.7204559088182365;} giant ape #2: {team=unaligned ; avg hp=143.09218156368726 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.99780043991202; hits/misses (PBA)= 1.41751649670066/1.162367526494701; rounds (PBA)=2.7164567086582685;} adult blue dragon: {team=lawful evil ; avg hp=-12.545890821835632 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.26914617076585; hits/misses (PBA)= 7.387122575484903/0.4143171365726855; rounds (PBA)=2.6004799040191964;} giant ape #6: {team=unaligned ; avg hp=143.2875424915017 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.232953409318135; hits/misses (PBA)= 1.4229154169166167/1.1501699660067985; rounds (PBA)=2.71625674865027;} giant ape: {team=unaligned ; avg hp=143.125974805039 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.8624275144971; hits/misses (PBA)= 1.4033193361327734/1.1617676464707059; rounds (PBA)=2.7164567086582685;} giant ape #5: {team=unaligned ; avg hp=142.41711657668466 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.6498700259948; hits/misses (PBA)= 1.4023195360927814/1.1731653669266147; rounds (PBA)=2.7200559888022395;} eagle: {team=unaligned ; avg hp=-14.959608078384322 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41391721655668867;} giant ape #3: {team=unaligned ; avg hp=143.3477304539092 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.11877624475105; hits/misses (PBA)= 1.4169166166766647/1.153369326134773; rounds (PBA)=2.7126574685062987;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5909.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17978; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1038; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=137.47890421915616 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.050989802039595; hits/misses (PBA)= 1.3743251349730055/1.1805638872225555; rounds (PBA)=3.204359128174365;} giant ape #3: {team=unaligned ; avg hp=138.39792041591681 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.4001199760048; hits/misses (PBA)= 1.3899220155968806/1.1685662867426514; rounds (PBA)=3.182763447310538;} giant ape #7: {team=unaligned ; avg hp=140.41951609678065 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83363327334533; hits/misses (PBA)= 1.4593081383723254/1.1653669266146771; rounds (PBA)=3.1849630073985202;} adult blue dragon: {team=lawful evil ; avg hp=-12.345730853829235 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.99160167966406; hits/misses (PBA)= 8.381523695260947/0.8674265146970606; rounds (PBA)=3.082983403319336;} giant ape #4: {team=unaligned ; avg hp=137.4123175364927 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.504299140171966; hits/misses (PBA)= 1.4049190161967606/1.145370925814837; rounds (PBA)=3.1915616876624675;} giant ape #5: {team=unaligned ; avg hp=138.34553089382123 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17416516696661; hits/misses (PBA)= 1.4297140571885623/1.1521695660867826; rounds (PBA)=3.1931613677264545;} giant ape #2: {team=unaligned ; avg hp=138.7356528694261 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.10817836432714; hits/misses (PBA)= 1.418116376724655/1.1799640071985602; rounds (PBA)=3.1993601279744053;} giant ape #6: {team=unaligned ; avg hp=139.21855628874226 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.274345130973806; hits/misses (PBA)= 1.433113377324535/1.1569686062787443; rounds (PBA)=3.187362527494501;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25651; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3431; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.561487702459509 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.4249150169966; hits/misses (PBA)= 12.469106178764248/1.188362327534493; rounds (PBA)=4.55248950209958;} giant ape #5: {team=unaligned ; avg hp=118.25294941011798 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.48430313937212; hits/misses (PBA)= 1.9672065586882623/1.6504699060187962; rounds (PBA)=4.585282943411317;} giant ape #2: {team=unaligned ; avg hp=119.8004399120176 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.46530693861228; hits/misses (PBA)= 2.00999800039992/1.6196760647870425; rounds (PBA)=4.5730853829234155;} giant ape: {team=unaligned ; avg hp=118.75684863027395 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.265146970605876; hits/misses (PBA)= 1.9660067986402718/1.6290741851629673; rounds (PBA)=4.56748650269946;} giant ape #3: {team=unaligned ; avg hp=116.86742651469706 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.9502099580084; hits/misses (PBA)= 1.9602079584083183/1.601879624075185; rounds (PBA)=4.571685662867426;} giant ape #4: {team=unaligned ; avg hp=118.89742051589683 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.39652069586083; hits/misses (PBA)= 1.9752049590081984/1.6166766646670665; rounds (PBA)=4.571685662867426;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25577; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3406; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=118.67066586682664 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.20215956808638; hits/misses (PBA)= 1.9664067186562688/1.6222755448910218; rounds (PBA)=4.557088582283543;} giant ape: {team=unaligned ; avg hp=117.96040791841632 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.51789642071586; hits/misses (PBA)= 1.983003399320136/1.5930813837232554; rounds (PBA)=4.5562887422515495;} giant ape #4: {team=unaligned ; avg hp=118.70925814837032 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.64167166566687; hits/misses (PBA)= 1.9882023595280944/1.599880023995201; rounds (PBA)=4.563087382523495;} giant ape #3: {team=unaligned ; avg hp=120.64547090581884 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.14897020595881; hits/misses (PBA)= 2.0127974405118976/1.6342731453709258; rounds (PBA)=4.575884823035393;} giant ape #5: {team=unaligned ; avg hp=116.69686062787443 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.932013597280545; hits/misses (PBA)= 1.9598080383923215/1.5642871425714857; rounds (PBA)=4.541891621675665;} adult blue dragon: {team=lawful evil ; avg hp=-12.442711457708459 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.31733653269347; hits/misses (PBA)= 12.450909818036394/1.1537692461507698; rounds (PBA)=4.534893021395721;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51242; lawful evil : 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team lawful evil = winning battles: 2076; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2925; perfect battles: 0; close-call battles: 2836; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=20.638872225554888 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94781043791242; hits/misses (PBA)= 2.9738052389522096/2.415116976604679; rounds (PBA)=6.895620875824835;} giant ape: {team=unaligned ; avg hp=21.984003199360128 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6006798640272; hits/misses (PBA)= 2.98000399920016/2.4669066186762647; rounds (PBA)=6.964407118576284;} giant ape #2: {team=unaligned ; avg hp=20.573085382923416 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01399720055988; hits/misses (PBA)= 2.9978004399120177/2.451509698060388; rounds (PBA)=6.940211957608478;} adult blue dragon: {team=lawful evil ; avg hp=10.4375124975005 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.80403919216155; hits/misses (PBA)= 26.099780043991203/1.8868226354729054; rounds (PBA)=9.61387722455509;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4777; Sum of rounds: 48926; > Team lawful evil = winning battles: 2033; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2743; perfect battles: 0; close-call battles: 2668; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=19.73665480427046 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.7165585095248; hits/misses (PBA)= 2.9070546368013397/2.407577977810341; rounds (PBA)=6.855557881515596;} adult blue dragon: {team=lawful evil ; avg hp=10.984090433326356 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.65040820598705; hits/misses (PBA)= 26.11157630311911/1.8934477705673016; rounds (PBA)=9.619426418254134;} giant ape: {team=unaligned ; avg hp=21.49277789407578 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.98555578815156; hits/misses (PBA)= 2.984927778940758/2.4726815993301234; rounds (PBA)=6.9336403600586145;} giant ape #2: {team=unaligned ; avg hp=21.087711953108645 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.31253925057568; hits/misses (PBA)= 3.0079547833368223/2.50366338706301; rounds (PBA)=6.994557253506385;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51376; lawful evil : 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team lawful evil = winning battles: 2101; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2900; perfect battles: 0; close-call battles: 2802; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=10.624675064987002 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.74305138972204; hits/misses (PBA)= 26.13497300539892/1.9260147970405919; rounds (PBA)=9.640271945610877;} giant ape #2: {team=unaligned ; avg hp=20.542891421715655 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.00279944011197; hits/misses (PBA)= 2.968406318736253/2.4299140171965607; rounds (PBA)=6.912217556488702;} giant ape: {team=unaligned ; avg hp=20.20855828834233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.86922615476905; hits/misses (PBA)= 2.9512097580483903/2.4389122175564886; rounds (PBA)=6.917416516696661;} giant ape #3: {team=unaligned ; avg hp=21.505498900219955 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.50329934013197; hits/misses (PBA)= 3.0247950409918016/2.4847030593881225; rounds (PBA)=6.966406718656269;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1688.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41217; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=-7.684263147370526 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.62767446510698; hits/misses (PBA)= 1.9474105178964207/1.6114777044591082; rounds (PBA)=5.494101179764047;} adult blue dragon: {team=lawful evil ; avg hp=130.80123975204958 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.3259348130374; hits/misses (PBA)= 21.059188162367526/1.6376724655068986; rounds (PBA)=8.240751849630074;} giant ape #2: {team=unaligned ; avg hp=-7.641671665666867 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.57108578284343; hits/misses (PBA)= 1.9774045190961809/1.6404719056188761; rounds (PBA)=5.516496700659868;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25709; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3448; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=117.85722855428914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.98380323935213; hits/misses (PBA)= 2.0001999600079983/1.6212757448510298; rounds (PBA)=4.598080383923215;} giant ape #4: {team=unaligned ; avg hp=118.06058788242352 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.230753849230155; hits/misses (PBA)= 1.9708058388322336/1.6458708258348331; rounds (PBA)=4.574885022995401;} giant ape #3: {team=unaligned ; avg hp=117.57668466306738 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.354129174165166; hits/misses (PBA)= 1.9710057988402319/1.6290741851629673; rounds (PBA)=4.581483703259348;} adult blue dragon: {team=lawful evil ; avg hp=-12.371325734853029 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.07998400319937; hits/misses (PBA)= 12.562287542491502/1.1545690861827635; rounds (PBA)=4.5722855428914215;} giant ape #2: {team=unaligned ; avg hp=119.0875824835033 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.75924815036993; hits/misses (PBA)= 1.9958008398320335/1.6200759848030395; rounds (PBA)=4.572885422915417;} giant ape #5: {team=unaligned ; avg hp=118.3379324135173 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.043391321735655; hits/misses (PBA)= 1.9658068386322736/1.641871625674865; rounds (PBA)=4.586482703459308;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5909.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17947; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 994; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=139.60847830433914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13857228554289; hits/misses (PBA)= 1.4249150169966007/1.171765646870626; rounds (PBA)=3.180763847230554;} giant ape: {team=unaligned ; avg hp=138.4899020195961 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.71005798840232; hits/misses (PBA)= 1.4041191761647671/1.1599680063987203; rounds (PBA)=3.1811637672465505;} giant ape #2: {team=unaligned ; avg hp=137.74265146970606 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.40091981603679; hits/misses (PBA)= 1.3955208958208358/1.150369926014797; rounds (PBA)=3.1861627674465107;} giant ape #4: {team=unaligned ; avg hp=138.97260547890423 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.45610877824435; hits/misses (PBA)= 1.4385122975404918/1.1495700859828035; rounds (PBA)=3.1939612077584485;} giant ape #5: {team=unaligned ; avg hp=137.8110377924415 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80483903219356; hits/misses (PBA)= 1.4097180563887222/1.1547690461907618; rounds (PBA)=3.187362527494501;} adult blue dragon: {team=lawful evil ; avg hp=-12.534693061387722 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.66526694661067; hits/misses (PBA)= 8.371125774845032/0.8622275544891022; rounds (PBA)=3.0777844431113777;} giant ape #7: {team=unaligned ; avg hp=138.12097580483902 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.84623075384923; hits/misses (PBA)= 1.409518096380724/1.1601679664067186; rounds (PBA)=3.204759048190362;} giant ape #3: {team=unaligned ; avg hp=139.58908218356328 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17796440711857; hits/misses (PBA)= 1.4263147370525895/1.1719656068786242; rounds (PBA)=3.181363727254549;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4812; Sum of rounds: 20238; > Team unaligned = winning battles: 4811; perfect battles: 0; close-call battles: 1985; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.659393183707397 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.9334995843724; hits/misses (PBA)= 9.990232751454696/1.0031172069825436; rounds (PBA)=3.6645885286783044;} giant ape #3: {team=unaligned ; avg hp=132.24522028262678 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.65980881130507; hits/misses (PBA)= 1.6623025768911055/1.350997506234414; rounds (PBA)=3.7743142144638404;} giant ape: {team=unaligned ; avg hp=131.1496259351621 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.40108063175395; hits/misses (PBA)= 1.637988362427265/1.365544472152951; rounds (PBA)=3.7622610141313384;} giant ape #6: {team=unaligned ; avg hp=130.86803823773897 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.418952618453865; hits/misses (PBA)= 1.639650872817955/1.3403990024937655; rounds (PBA)=3.7603906899418122;} giant ape #2: {team=unaligned ; avg hp=131.44409808811304 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.02369077306733; hits/misses (PBA)= 1.6693682460515378/1.3520365752285952; rounds (PBA)=3.785120532003325;} giant ape #5: {team=unaligned ; avg hp=132.0945552784705 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.61845386533666; hits/misses (PBA)= 1.6568994181213632/1.3632585203657523; rounds (PBA)=3.768911055694098;} giant ape #4: {team=unaligned ; avg hp=130.09123025768912 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.52493765586035; hits/misses (PBA)= 1.647339983374896/1.331463009143807; rounds (PBA)=3.772236076475478;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20987; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2047; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=132.67166566686663 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.89682063587283; hits/misses (PBA)= 1.664267146570686/1.3617276544691062; rounds (PBA)=3.7554489102179565;} giant ape: {team=unaligned ; avg hp=131.51669666066786 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.36992601479704; hits/misses (PBA)= 1.6468706258748251/1.3643271345730854; rounds (PBA)=3.778044391121776;} adult blue dragon: {team=lawful evil ; avg hp=-12.379324135172965 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.85782843431315; hits/misses (PBA)= 10.005398920215956/0.9736052789442111; rounds (PBA)=3.6596680663867227;} giant ape #3: {team=unaligned ; avg hp=130.3009398120376 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90341931613677; hits/misses (PBA)= 1.6162767446510697/1.345130973805239; rounds (PBA)=3.7660467906418718;} giant ape #6: {team=unaligned ; avg hp=130.28554289142173 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.14577084583083; hits/misses (PBA)= 1.629874025194961/1.344731053789242; rounds (PBA)=3.7680463907218558;} giant ape #5: {team=unaligned ; avg hp=130.4107178564287 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.958208358328335; hits/misses (PBA)= 1.6620675864827035/1.3253349330133972; rounds (PBA)=3.7744451109778043;} giant ape #4: {team=unaligned ; avg hp=132.95660867826436 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.105178964207155; hits/misses (PBA)= 1.6784643071385723/1.3615276944611079; rounds (PBA)=3.772045590881824;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20993; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2065; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #5: {team=unaligned ; avg hp=131.43911217756448 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.509298140371925; hits/misses (PBA)= 1.6446710657868426/1.3633273345330934; rounds (PBA)=3.780643871225755;} giant ape #2: {team=unaligned ; avg hp=132.0989802039592 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.907418516296744; hits/misses (PBA)= 1.6634673065386922/1.3589282143571286; rounds (PBA)=3.7664467106578683;} giant ape #6: {team=unaligned ; avg hp=130.32913417316536 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.5252949410118; hits/misses (PBA)= 1.6460707858428314/1.3299340131973605; rounds (PBA)=3.7734453109378125;} giant ape #4: {team=unaligned ; avg hp=131.3867226554689 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.42871425714857; hits/misses (PBA)= 1.6478704259148171/1.3449310137972406; rounds (PBA)=3.775244951009798;} adult blue dragon: {team=lawful evil ; avg hp=-12.476704659068186 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.83103379324135; hits/misses (PBA)= 9.978604279144172/1.0141971605678863; rounds (PBA)=3.664267146570686;} giant ape: {team=unaligned ; avg hp=130.7732453509298 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.265146970605876; hits/misses (PBA)= 1.6370725854829034/1.3405318936212758; rounds (PBA)=3.76624675064987;} giant ape #3: {team=unaligned ; avg hp=132.14177164567087 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.840831833633274; hits/misses (PBA)= 1.655268946210758/1.384123175364927; rounds (PBA)=3.774045190961808;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51152; unaligned : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team unaligned = winning battles: 2949; perfect battles: 0; close-call battles: 2859; > Team lawful evil = winning battles: 2052; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=9.799040191961607 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.0623875224955; hits/misses (PBA)= 26.076584683063388/1.8750249950009998; rounds (PBA)=9.593281343731254;} giant ape: {team=unaligned ; avg hp=21.61507698460308 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.3503299340132; hits/misses (PBA)= 3.0165966806638673/2.417116576684663; rounds (PBA)=6.932813437312538;} giant ape #2: {team=unaligned ; avg hp=21.101779644071186 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.85462907418517; hits/misses (PBA)= 2.9942011597680462/2.4511097780443913; rounds (PBA)=6.9474105178964205;} giant ape #3: {team=unaligned ; avg hp=20.220755848830233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.99600079984003; hits/misses (PBA)= 2.9636072785442913/2.420115976804639; rounds (PBA)=6.880223955208958;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51123; unaligned : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team unaligned = winning battles: 2943; perfect battles: 0; close-call battles: 2844; > Team lawful evil = winning battles: 2058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=9.990201959608079 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.4387122575485; hits/misses (PBA)= 26.076784643071385/1.8924215156968607; rounds (PBA)=9.599280143971205;} giant ape: {team=unaligned ; avg hp=21.251749650069986 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24495100979804; hits/misses (PBA)= 3.012997400519896/2.4649070185962807; rounds (PBA)=6.942811437712457;} giant ape #2: {team=unaligned ; avg hp=20.714057188562286 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.00499900019996; hits/misses (PBA)= 2.963007398520296/2.4103179364127176; rounds (PBA)=6.902219556088783;} giant ape #3: {team=unaligned ; avg hp=21.595480903819237 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.75984803039393; hits/misses (PBA)= 2.990601879624075/2.4267146570685862; rounds (PBA)=6.939612077584483;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51234; unaligned : 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2900; perfect battles: 0; close-call battles: 2826; > Team lawful evil = winning battles: 2101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=10.446510697860427 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.3573285342931; hits/misses (PBA)= 26.115376924615077/1.9144171165766846; rounds (PBA)=9.629074185162967;} giant ape #3: {team=unaligned ; avg hp=20.377124575084984 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.41991601679663; hits/misses (PBA)= 2.9888022395520895/2.4339132173565288; rounds (PBA)=6.920615876824635;} giant ape: {team=unaligned ; avg hp=20.588882223555288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11677664467106; hits/misses (PBA)= 2.962607478504299/2.4115176964607077; rounds (PBA)=6.888422315536893;} giant ape #2: {team=unaligned ; avg hp=21.676664667066586 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01679664067187; hits/misses (PBA)= 3.006998600279944/2.473105378924215; rounds (PBA)=6.959608078384323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} skeleton #11: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03519296140771846;} skeleton #18: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033993201359728054;} skeleton #25: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03259348130373925;} skeleton #24: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} skeleton #9: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} skeleton #26: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03459308138372325;} skeleton #19: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} skeleton #12: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033993201359728054;} skeleton #7: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04059188162367527;} skeleton #17: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} skeleton #20: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} skeleton #23: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} skeleton #22: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} skeleton #8: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} skeleton #10: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} skeleton #15: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} skeleton #27: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #14: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #16: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} skeleton #13: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036392721455708855;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #21: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22469; any non-lawful : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team any non-lawful = winning battles: 2545; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.8690261947610478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183363327334533; hits/misses (PBA)= 1.9244151169766046/1.2861427714457108; rounds (PBA)=3.7194561087782443;} bandit #2: {team=other; avg hp=1.8166366726654668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.130973805238952; hits/misses (PBA)= 1.9112177564487103/1.2915416916616678; rounds (PBA)=3.693861227754449;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 147.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33907; chaotic evil : 0.66 ± 0.01; neutral evil : 0.34 ± 0.01; > Team chaotic evil = winning battles: 3320; perfect battles: 0; close-call battles: 1354; > Team neutral evil = winning battles: 1681; perfect battles: 0; close-call battles: 1589; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.3313337332533495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.789642071585682; hits/misses (PBA)= 2.166766646670666/2.15496900619876; rounds (PBA)=4.918616276744651;} bat: {team=neutral evil ; avg hp=-10.235952809438112 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7998400319936013;} bugbear #2: {team=chaotic evil ; avg hp=7.365126974605079 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.95980803839232; hits/misses (PBA)= 2.1949610077984403/2.1615676864627074; rounds (PBA)=4.97240551889622;} goblin #2: {team=neutral evil ; avg hp=-3.050989802039592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.006198760247951; hits/misses (PBA)= 1.6960607878424314/2.1147770445910816; rounds (PBA)=3.8888222355528894;} goblin #4: {team=neutral evil ; avg hp=-3.1917616476704658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.731053789242152; hits/misses (PBA)= 1.6566686662667467/2.0911817636472705; rounds (PBA)=3.8280343931213756;} goblin: {team=neutral evil ; avg hp=-3.0611877624475103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888222355528894; hits/misses (PBA)= 1.6906618676264746/2.0885822835432912; rounds (PBA)=3.8628274345130973;} goblin #3: {team=neutral evil ; avg hp=-3.2095580883823236 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.678064387122575; hits/misses (PBA)= 1.6490701859628074/2.101979604079184; rounds (PBA)=3.8404319136172766;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 176.79; crudely normalised: 0% > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31248; chaotic evil : 0.82 ± 0.01; neutral evil : 0.18 ± 0.01; > Team chaotic evil = winning battles: 4114; perfect battles: 0; close-call battles: 4078; > Team neutral evil = winning battles: 887; perfect battles: 0; close-call battles: 612; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-4.178564287142572 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286942611477704; hits/misses (PBA)= 1.4171165766846632/1.5730853829234153; rounds (PBA)=3.5846830633873226;} goblin #2: {team=neutral evil ; avg hp=-4.2509498100379925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292141571685663; hits/misses (PBA)= 1.430113977204559/1.604879024195161; rounds (PBA)=3.6060787842431514;} bugbear #2: {team=chaotic evil ; avg hp=13.362927414517097 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.363127374525096; hits/misses (PBA)= 1.909618076384723/2.7710457908418316; rounds (PBA)=5.087582483503299;} bugbear: {team=chaotic evil ; avg hp=13.136372725454908 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.35752849430114; hits/misses (PBA)= 1.9162167566486703/2.7804439112177564; rounds (PBA)=5.106978604279144;} bat: {team=chaotic evil ; avg hp=-4.678064387122576 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10577884423115377; hits/misses (PBA)= 0.09158168366326734/0.4283143371325735; rounds (PBA)=0.5570885822835433;} goblin #4: {team=neutral evil ; avg hp=-4.176164767046591 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387122575484902; hits/misses (PBA)= 1.433113377324535/1.5692861427714457; rounds (PBA)=3.552289542091582;} goblin: {team=neutral evil ; avg hp=-4.220755848830234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2125574885023; hits/misses (PBA)= 1.3977204559088183/1.5840831833633273; rounds (PBA)=3.5672865426914617;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 84.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 172.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26756; chaotic evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team chaotic evil = winning battles: 911; perfect battles: 0; close-call battles: 911; > Team neutral evil = winning battles: 4090; perfect battles: 0; close-call battles: 2280; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=2.1559688062387523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.297940411917617; hits/misses (PBA)= 1.4077184563087382/1.5096980603879224; rounds (PBA)=3.8394321135772844;} bat: {team=chaotic evil ; avg hp=-4.8036392721455705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11337732453509299; hits/misses (PBA)= 0.10157968406318736/0.4253149370125975; rounds (PBA)=0.5268946210757849;} goblin #2: {team=neutral evil ; avg hp=2.2905418916216758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.352329534093181; hits/misses (PBA)= 1.421115776844631/1.573885222955409; rounds (PBA)=3.8712257548490303;} goblin #4: {team=neutral evil ; avg hp=2.31373725254949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.330333933213357; hits/misses (PBA)= 1.4187162567486502/1.5546890621875624; rounds (PBA)=3.836632673465307;} bugbear: {team=chaotic evil ; avg hp=-0.5010997800439912 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.853229354129173; hits/misses (PBA)= 1.6270745850829833/2.873625274945011; rounds (PBA)=4.682863427314537;} goblin: {team=neutral evil ; avg hp=2.273145370925815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324135172965407; hits/misses (PBA)= 1.4173165366926614/1.561887622475505; rounds (PBA)=3.845630873825235;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 725.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18305; chaotic evil : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 158; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4843; perfect battles: 0; close-call battles: 3674; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.040591881623675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2855428914217155; hits/misses (PBA)= 1.236752649470106/1.5066986602679464; rounds (PBA)=2.972005598880224;} bugbear: {team=chaotic evil ; avg hp=-2.5092981403719254 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.342931413717256; hits/misses (PBA)= 1.4159168166366727/1.4691061787642472; rounds (PBA)=2.9166166766646673;} goblin: {team=neutral evil ; avg hp=5.061187762447511 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.603479304139172; hits/misses (PBA)= 1.2853429314137172/1.4649070185962807; rounds (PBA)=2.9718056388722256;} bat: {team=neutral evil ; avg hp=-7.646470705858828 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.271745650869826;} goblin #3: {team=neutral evil ; avg hp=5.143571285742851 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445510897820436; hits/misses (PBA)= 1.252749450109978/1.5192961407718457; rounds (PBA)=3.0005998800239952;} goblin #4: {team=neutral evil ; avg hp=5.0581883623275345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1747650469906015; hits/misses (PBA)= 1.2305538892221555/1.5250949810037993; rounds (PBA)=2.978604279144171;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 101.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 746.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24105; chaotic evil : 0.13 ± 0.0; neutral evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 673; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4328; perfect battles: 0; close-call battles: 2320; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.968406318736253 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.13997200559888; hits/misses (PBA)= 1.2071585682863428/1.4783043391321735; rounds (PBA)=3.555488902219556;} goblin #3: {team=neutral evil ; avg hp=2.9572085582883423 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.113577284543092; hits/misses (PBA)= 1.198360327934413/1.490501899620076; rounds (PBA)=3.5326934613077383;} bugbear: {team=chaotic evil ; avg hp=-1.345730853829234 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.439112177564486; hits/misses (PBA)= 1.420515896820636/2.555488902219556; rounds (PBA)=4.110577884423115;} goblin #4: {team=neutral evil ; avg hp=2.724655068986203 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028794241151769; hits/misses (PBA)= 1.1831633673265347/1.4801039792041593; rounds (PBA)=3.4973005398920214;} goblin #2: {team=neutral evil ; avg hp=2.9106178764247153 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.063387322535493; hits/misses (PBA)= 1.1949610077984403/1.5130973805238952; rounds (PBA)=3.5410917816436713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} assassin #4: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} assassin #2: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} assassin #3: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 453.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 916.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3687; Sum of rounds: 20869; > Team lawful evil = winning battles: 447; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3239; perfect battles: 0; close-call battles: 3224; ------------------------------------------------- Combattants ------------------------------------------------ goblin #14: {team=neutral evil ; avg hp=0.22864117168429618 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637103336045565; hits/misses (PBA)= 1.2652563059397886/2.302685109845403; rounds (PBA)=3.6910767561703284;} goblin #10: {team=neutral evil ; avg hp=0.14212096555465148 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.582045023053974; hits/misses (PBA)= 1.265798752373203/2.3544887442365066; rounds (PBA)=3.7382695958774073;} goblin #13: {team=neutral evil ; avg hp=-0.024410089503661515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.652834282614592; hits/misses (PBA)= 1.2682397613235692/2.3604556550040683; rounds (PBA)=3.724979658258747;} goblin #12: {team=neutral evil ; avg hp=0.05098996474098183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.622457282343369; hits/misses (PBA)= 1.2668836452400325/2.3444534852183345; rounds (PBA)=3.7165717385408192;} goblin #7: {team=neutral evil ; avg hp=0.11879576891781937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.454570111201519; hits/misses (PBA)= 1.2427447789530783/2.2948196365608897; rounds (PBA)=3.6593436398155683;} goblin #2: {team=neutral evil ; avg hp=0.17439652834282615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.518036343911039; hits/misses (PBA)= 1.2652563059397886/2.3696772443721184; rounds (PBA)=3.758340113913751;} goblin #16: {team=neutral evil ; avg hp=-0.10523460808245186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671548684567399; hits/misses (PBA)= 1.275834011391375/2.3037700027122323; rounds (PBA)=3.686194738269596;} goblin: {team=neutral evil ; avg hp=0.10767561703281801 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58448603200434; hits/misses (PBA)= 1.2582045023053974/2.3829671819907783; rounds (PBA)=3.7455926227285055;} goblin #9: {team=neutral evil ; avg hp=0.12394901003525902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.790073230268511; hits/misses (PBA)= 1.2915649579604014/2.348250610252238; rounds (PBA)=3.7564415513967995;} young green dragon: {team=lawful evil ; avg hp=-0.2422023325196637 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.74993219419582; hits/misses (PBA)= 9.649308380797397/5.9666395443449955; rounds (PBA)=5.285055600759425;} goblin #6: {team=neutral evil ; avg hp=0.06156767019256849 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4998643883916465; hits/misses (PBA)= 1.2544073772714945/2.317602386764307; rounds (PBA)=3.6772443721182535;} goblin #17: {team=neutral evil ; avg hp=0.061025223759153785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.467317602386764; hits/misses (PBA)= 1.257119609438568/2.324654190398698; rounds (PBA)=3.7005695687550855;} goblin #18: {team=neutral evil ; avg hp=-0.1044209384323298 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539734201247627; hits/misses (PBA)= 1.2535937076213723/2.3219419582316245; rounds (PBA)=3.6940602115541092;} goblin #8: {team=neutral evil ; avg hp=-0.06726335774342283 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.534852183346895; hits/misses (PBA)= 1.2582045023053974/2.313805261730404; rounds (PBA)=3.692432872253865;} goblin #11: {team=neutral evil ; avg hp=0.021969080553295363 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.63764578247898; hits/misses (PBA)= 1.2554922701383238/2.3303498779495526; rounds (PBA)=3.6832112828858152;} goblin #4: {team=neutral evil ; avg hp=0.14998643883916463 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4559262272850555; hits/misses (PBA)= 1.2381339842690535/2.381882289123949; rounds (PBA)=3.732031461893138;} goblin #5: {team=neutral evil ; avg hp=-0.04068348250610252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.425006780580418; hits/misses (PBA)= 1.238676430702468/2.326823976132357; rounds (PBA)=3.6810414971521563;} goblin #15: {team=neutral evil ; avg hp=0.3143477081638188 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.705994033089232; hits/misses (PBA)= 1.281258475725522/2.326823976132357; rounds (PBA)=3.7217249796582585;} goblin #3: {team=neutral evil ; avg hp=0.0024410089503661514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42582045023054; hits/misses (PBA)= 1.2435584486032005/2.336859235150529; rounds (PBA)=3.689449416870084;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 72.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17600; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4977; perfect battles: 0; close-call battles: 894; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.01999600079984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.92881423715257; hits/misses (PBA)= 0.8322335532893421/1.2513497300539893; rounds (PBA)=2.999000199960008;} goblin #2: {team=neutral evil ; avg hp=6.042791441711658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.094181163767247; hits/misses (PBA)= 0.8604279144171165/1.2589482103579284; rounds (PBA)=3.0141971605678863;} goblin #3: {team=neutral evil ; avg hp=6.01119776044791 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875024995001; hits/misses (PBA)= 0.8208358328334333/1.2389522095580885; rounds (PBA)=3.0201959608078384;} flying sword: {team=unaligned ; avg hp=-2.879624075184963 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8540291941611677; hits/misses (PBA)= 0.6770645870825834/2.0929814037192562; rounds (PBA)=2.7748450309938013;} goblin #4: {team=neutral evil ; avg hp=6.071985602879424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981603679264147; hits/misses (PBA)= 0.8392321535692862/1.276144771045791; rounds (PBA)=3.0297940411917614;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24495100979804038;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 20083.37; crudely normalised: 0% > unaligned = expected rounds to survive: 18366.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40495; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #2: {team=neutral ; avg hp=-15.552289542091582 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.29314137172565; hits/misses (PBA)= 5.4743051389722055/6.67366526694661; rounds (PBA)=4.994601079784043;} dragon turtle: {team=neutral ; avg hp=-15.404119176164768 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.96460707858428; hits/misses (PBA)= 5.382323535292941/6.685462907418517; rounds (PBA)=4.974405118976205;} tarrasque: {team=unaligned ; avg hp=333.19376124775044 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1069.2759448110378; hits/misses (PBA)= 35.08618276344731/2.440511897620476; rounds (PBA)=8.096780643871226;} dragon turtle #3: {team=neutral ; avg hp=-15.319536092781444 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.54849030193961; hits/misses (PBA)= 5.56628674265147/6.696460707858428; rounds (PBA)=5.000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 20083.37; crudely normalised: 0% > unaligned = expected rounds to survive: 18366.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40561; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #3: {team=neutral ; avg hp=-15.47730453909218 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.5632873425315; hits/misses (PBA)= 5.441111777644471/6.653069386122776; rounds (PBA)=4.969406118776245;} tarrasque: {team=unaligned ; avg hp=333.46790641871627 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1069.7166566686662; hits/misses (PBA)= 35.131973605278944/2.446510697860428; rounds (PBA)=8.110577884423115;} dragon turtle #2: {team=neutral ; avg hp=-15.456908618276344 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.86002799440112; hits/misses (PBA)= 5.546890621875625/6.7530493901219755; rounds (PBA)=5.021195760847831;} dragon turtle: {team=neutral ; avg hp=-15.78244351129774 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.10877824435113; hits/misses (PBA)= 5.429114177164567/6.683063387322536; rounds (PBA)=4.979604079184163;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6694.46; crudely normalised: 0% > unaligned = expected rounds to survive: 55098.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15109; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-15.783243351329734 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.26934613077384; hits/misses (PBA)= 3.347130573885223/4.027194561087782; rounds (PBA)=2.458108378324335;} tarrasque: {team=unaligned ; avg hp=605.7306538692261 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.78324335132976; hits/misses (PBA)= 11.495700859828034/0.5940811837632474; rounds (PBA)=3.0211957608478306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19016196760647872;} goblin #4: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17216556688662268;} ettin: {team=chaotic evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2907418516296741;} goblin #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17596480703859227;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > Good= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10582; neutral : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.3299340131974 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.40911817636473; hits/misses (PBA)= 3.3579284143171364/0.8410317936412718; rounds (PBA)=2.115976804639072;} Eris: {team=Good; avg hp=-11.409118176364727 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6700659868026395; hits/misses (PBA)= 0.20815836832633472/1.2339532093581285; rounds (PBA)=1.442111577684463;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > GOOD= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10583; neutral : 1.0 ± 0.0; GOOD: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team GOOD = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.34593081383724 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.60247950409918; hits/misses (PBA)= 3.3583283343331334/0.8412317536492702; rounds (PBA)=2.1161767646470704;} Eris: {team=GOOD; avg hp=-11.60247950409918 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6540691861627674; hits/misses (PBA)= 0.19816036792641473/1.0879824035192962; rounds (PBA)=1.2861427714457108;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > GOOD= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10573; neutral : 1.0 ± 0.0; GOOD: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team GOOD = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.371925614877 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.61987602479505; hits/misses (PBA)= 3.361327734453109/0.8166366726654669; rounds (PBA)=2.1141771645670864;} Eris: {team=GOOD; avg hp=-11.61987602479504 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6280743851229754; hits/misses (PBA)= 0.1911617676464707/1.0725854829034194; rounds (PBA)=1.2637472505498901;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2481.82; crudely normalised: 0% > any = expected rounds to survive: 320.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37858; any non-lawful : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4973; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 28; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=36.964207158568286 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.0503899220156; hits/misses (PBA)= 9.351729654069187/11.389322135572886; rounds (PBA)=7.560487902419516;} veteran: {team=any ; avg hp=-3.0503899220155968 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.035792841431714; hits/misses (PBA)= 4.1321735652869425/2.776044791041792; rounds (PBA)=6.913817236552689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=other; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1000.0; crudely normalised: 0% > any = expected rounds to survive: 11289.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18226; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1111; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=93.92781443711257 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.485302939412115; hits/misses (PBA)= 3.7654469106178765/3.7214557088582283; rounds (PBA)=3.2917416516696663;} gladiator: {team=any ; avg hp=93.74465106978604 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.33033393321336; hits/misses (PBA)= 3.7630473905218955/3.6990601879624077; rounds (PBA)=3.300739852029594;} gladiator #5: {team=any ; avg hp=93.03939212157569 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.770845830833835; hits/misses (PBA)= 3.7136572685462905/3.744451109778044; rounds (PBA)=3.3033393321335733;} adult white dragon: {team=chaotic evil ; avg hp=-5.330333933213358 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.24595080983804; hits/misses (PBA)= 6.391721655668866/3.345530893821236; rounds (PBA)=3.245750849830034;} gladiator #4: {team=any ; avg hp=94.23475304939012 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.332333533293344; hits/misses (PBA)= 3.7700459908018398/3.7514497100579884; rounds (PBA)=3.281743651269746;} gladiator #2: {team=any ; avg hp=92.80743851229754 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.411517696460706; hits/misses (PBA)= 3.678264347130574/3.722655468906219; rounds (PBA)=3.2939412117576485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19030; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=194.00379924015198 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.34693061387722; hits/misses (PBA)= 8.455308938212358/0.9456108778244351; rounds (PBA)=3.805238952209558;} aboleth: {team=lawful evil ; avg hp=-8.346930613877225 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.99620075984803; hits/misses (PBA)= 4.897620475904819/3.9998000399920017; rounds (PBA)=2.9658068386322736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17285.72; crudely normalised: 0% > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39937; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-21.56748650269946 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.21755648870226; hits/misses (PBA)= 1.0967806438712258/20.81383723255349; rounds (PBA)=7.303539292141572;} Cthulhu: {team=beyond; avg hp=760.7132573485303 (from 774); avg healing spells left=99998.48610277944 (from 99999); damage done (per battle average)= 567.5674865026995; hits/misses (PBA)= 13.661467706458708/0.7264547090581883; rounds (PBA)=7.985802839432114;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 11405.68; crudely normalised: 0% > other= expected rounds to survive: 10622.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1887; Sum of rounds: 42020; chaotic good : 0.24 ± 0.01; other: 0.13 ± 0.0; > Team chaotic good = winning battles: 1220; perfect battles: 0; close-call battles: 1220; > Team other = winning battles: 667; perfect battles: 0; close-call battles: 667; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-9.877053524112348 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.04504504504504; hits/misses (PBA)= 3.1515633280339164/1.051934287228405; rounds (PBA)=1.4546899841017489;} ancient copper dragon: {team=chaotic good ; avg hp=-9.657127715951246 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.11340752517222; hits/misses (PBA)= 8.011128775834658/2.731319554848967; rounds (PBA)=3.580816110227875;} ancient red dragon: {team=other; avg hp=75.57869634340223 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 990.7387387387388; hits/misses (PBA)= 52.528351881293055/12.133015368309486; rounds (PBA)=21.784843667196608;} ancient blue dragon: {team=other; avg hp=-6.146263910969793 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.9644939056704; hits/misses (PBA)= 20.383147853736087/6.231584525702173; rounds (PBA)=13.316905140434551;} ancient silver dragon: {team=chaotic good ; avg hp=4.66295707472178 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 673.670906200318; hits/misses (PBA)= 35.7413884472708/7.688924218335983; rounds (PBA)=14.524642289348172;} ancient white dragon: {team=other; avg hp=-9.006359300476948 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.40063593004769; hits/misses (PBA)= 3.2326444091149975/1.0423953365129837; rounds (PBA)=1.647588765235824;} ancient bronze dragon: {team=chaotic good ; avg hp=-9.648118706942236 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.75675675675674; hits/misses (PBA)= 11.733439321674616/3.1759406465288818; rounds (PBA)=7.454689984101749;} ancient green dragon: {team=other; avg hp=-9.286168521462638 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.3015368309486; hits/misses (PBA)= 16.502914679385267/5.989931107578166; rounds (PBA)=7.497615262321145;} ancient gold dragon: {team=chaotic good ; avg hp=202.60148383677796 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 991.1022787493375; hits/misses (PBA)= 52.534181240063596/11.90302066772655; rounds (PBA)=21.86592474827769;} ancient black dragon: {team=other; avg hp=-9.500794912559618 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.83889772125067; hits/misses (PBA)= 9.589825119236885/3.055643879173291; rounds (PBA)=4.215156332803391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1471.78; crudely normalised: 0% > unaligned = expected rounds to survive: 4767.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1708; Sum of rounds: 16122; > Team lawful good = winning battles: 703; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1004; perfect battles: 0; close-call battles: 1004; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=unaligned ; avg hp=-8.787470725995316 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.298009367681498; hits/misses (PBA)= 0.9250585480093677/1.8149882903981265; rounds (PBA)=1.370023419203747;} cat: {team=unaligned ; avg hp=-17.028103044496486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40807962529274006;} green dragon wyrmling: {team=unaligned ; avg hp=-9.415105386416862 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.673887587822014; hits/misses (PBA)= 1.0146370023419204/2.323185011709602; rounds (PBA)=3.338407494145199;} adult silver dragon: {team=lawful good ; avg hp=11.014051522248243 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.1791569086651; hits/misses (PBA)= 23.31967213114754/2.7137002341920375; rounds (PBA)=8.958430913348947;} assassin: {team=unaligned ; avg hp=-2.392271662763466 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.61299765807963; hits/misses (PBA)= 4.992388758782202/7.405737704918033; rounds (PBA)=6.236533957845433;} cult fanatic: {team=unaligned ; avg hp=-10.227166276346605 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556206088992974; hits/misses (PBA)= 1.334894613583138/3.0995316159250588; rounds (PBA)=2.2172131147540983;} young green dragon: {team=unaligned ; avg hp=44.74414519906323 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.91803278688525; hits/misses (PBA)= 11.734777517564403/14.238290398126464; rounds (PBA)=9.012295081967213;} eagle: {team=unaligned ; avg hp=-12.391686182669789 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6276346604215457; hits/misses (PBA)= 0.13466042154566746/0.303864168618267; rounds (PBA)=0.4385245901639344;} basilisk: {team=unaligned ; avg hp=-7.727751756440281 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.234192037470727; hits/misses (PBA)= 1.5831381733021077/2.9730679156908666; rounds (PBA)=4.5603044496487115;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1471.78; crudely normalised: 0% > unaligned = expected rounds to survive: 4767.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 706; Sum of rounds: 6692; > Team lawful good = winning battles: 307; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 398; perfect battles: 0; close-call battles: 398; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=unaligned ; avg hp=-8.737960339943342 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31728045325779; hits/misses (PBA)= 1.0325779036827196/1.706798866855524; rounds (PBA)=1.3696883852691217;} green dragon wyrmling: {team=unaligned ; avg hp=-9.75070821529745 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.932011331444759; hits/misses (PBA)= 0.9645892351274787/2.3441926345609065; rounds (PBA)=3.308781869688385;} young green dragon: {team=unaligned ; avg hp=42.86260623229462 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.90934844192634; hits/misses (PBA)= 11.609065155807366/14.388101983002834; rounds (PBA)=9.011331444759207;} adult silver dragon: {team=lawful good ; avg hp=11.86685552407932 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 394.64872521246457; hits/misses (PBA)= 23.439093484419264/2.71671388101983; rounds (PBA)=9.019830028328611;} eagle: {team=unaligned ; avg hp=-12.392351274787535 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5963172804532578; hits/misses (PBA)= 0.1274787535410765/0.2847025495750708; rounds (PBA)=0.4121813031161473;} cat: {team=unaligned ; avg hp=-17.26770538243626 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3937677053824363;} assassin: {team=unaligned ; avg hp=-3.0042492917847023 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.97308781869688; hits/misses (PBA)= 4.886685552407932/7.4405099150141645; rounds (PBA)=6.194050991501417;} basilisk: {team=unaligned ; avg hp=-8.252124645892351 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.610481586402265; hits/misses (PBA)= 1.6218130311614731/2.915014164305949; rounds (PBA)=4.539660056657223;} cult fanatic: {team=unaligned ; avg hp=-10.305949008498583 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.555240793201133; hits/misses (PBA)= 1.3470254957507082/3.0977337110481584; rounds (PBA)=2.2223796033994336;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1806.01; crudely normalised: 0% > unaligned = expected rounds to survive: 2202.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3678; Sum of rounds: 26364; > Team lawful good = winning battles: 3677; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=-8.239532354540511 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.51495377922784; hits/misses (PBA)= 1.592441544317564/2.968189233278956; rounds (PBA)=4.56063077759652;} assassin: {team=unaligned ; avg hp=-8.33442088091354 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.68705818379554; hits/misses (PBA)= 5.0005437737901035/7.4872213159325725; rounds (PBA)=6.24415443175639;} cat: {team=unaligned ; avg hp=-17.000543773790103 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4094616639477977;} green dragon wyrmling: {team=unaligned ; avg hp=-9.518488308863512 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.398858075040783; hits/misses (PBA)= 0.9948341489940185/2.3156606851549757; rounds (PBA)=3.310494834148994;} eagle: {team=unaligned ; avg hp=-12.377922784121806 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5938009787928222; hits/misses (PBA)= 0.12207721587819467/0.29581294181620443; rounds (PBA)=0.41789015769439913;} adult silver dragon: {team=lawful good ; avg hp=166.71343121261555 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.23355084284935; hits/misses (PBA)= 18.161772702555737/1.32952691680261; rounds (PBA)=7.168026101141925;} cult fanatic: {team=unaligned ; avg hp=-10.145731375747689 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.498640565524742; hits/misses (PBA)= 1.3189233278955954/3.1117455138662318; rounds (PBA)=2.2153344208809136;} giant eagle: {team=unaligned ; avg hp=-8.650081566068515 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.530179445350734; hits/misses (PBA)= 0.9635671560630777/1.759651984774334; rounds (PBA)=1.361609570418706;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4860.0; crudely normalised: 0% > unaligned = expected rounds to survive: 931.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14898; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=-16.128374325134974 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4003199360127974;} adult silver dragon: {team=lawful good ; avg hp=232.61787642471506 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.875624875025; hits/misses (PBA)= 6.250349930013997/0.3463307338532294; rounds (PBA)=2.979004199160168;} assassin: {team=unaligned ; avg hp=-8.747250549890023 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.382123575284943; hits/misses (PBA)= 1.4961007798440311/2.2755448910217955; rounds (PBA)=1.8858228354329134;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13724; lawful good : 1.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=234.74365126974604 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.25734853029394; hits/misses (PBA)= 5.792241551689662/0.3033393321335733; rounds (PBA)=2.744251149770046;} eagle: {team=unaligned ; avg hp=-12.006598680263947 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6844631073785243; hits/misses (PBA)= 0.14637072585482905/0.15376924615076984; rounds (PBA)=0.3001399720055989;} assassin: {team=other; avg hp=-8.231753649270146 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.552889422115577; hits/misses (PBA)= 1.5312937412517496/1.8832233553289341; rounds (PBA)=1.707258548290342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6381.82; crudely normalised: 0% > other= expected rounds to survive: 3163.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26104; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=-7.646470705858828 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.18576284743051; hits/misses (PBA)= 6.02999400119976/7.367326534693062; rounds (PBA)=4.4679064187162565;} adult black dragon: {team=chaotic evil ; avg hp=114.81423715256949 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.64647070585883; hits/misses (PBA)= 9.550689862027594/4.078184363127375; rounds (PBA)=5.216156768646271;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon #2: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32016; chaotic evil : 0.07 ± 0.0; Chaotic Evil: 0.94 ± 0.0; > Team chaotic evil = winning battles: 325; perfect battles: 0; close-call battles: 325; > Team Chaotic Evil = winning battles: 4676; perfect battles: 0; close-call battles: 4153; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=Chaotic Evil; avg hp=3.55248950209958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32733453309338; hits/misses (PBA)= 2.0477904419116175/0.8990201959608078; rounds (PBA)=3.2935412917416516;} ghoul: {team=chaotic evil ; avg hp=-5.0485902819436115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515096980603879; hits/misses (PBA)= 1.1975604879024195/1.636872625474905; rounds (PBA)=2.8464307138572287;} ogre: {team=Chaotic Evil; avg hp=53.02739452109578 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.23555288942212; hits/misses (PBA)= 4.4373125374925015/1.4851029794041193; rounds (PBA)=6.126574685062987;} orc: {team=Chaotic Evil; avg hp=3.5720855828834233 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.026594681063788; hits/misses (PBA)= 2.027394521095781/0.8672265546890622; rounds (PBA)=3.267146570685863;} orc #2: {team=Chaotic Evil; avg hp=3.3509298140371926 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.129574085182963; hits/misses (PBA)= 2.027394521095781/0.8712257548490302; rounds (PBA)=3.245750849830034;} orc #5: {team=Chaotic Evil; avg hp=3.4703059388122375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.071985602879423; hits/misses (PBA)= 2.0241951609678064/0.9028194361127775; rounds (PBA)=3.275144971005799;} ghoul #6: {team=chaotic evil ; avg hp=-5.002999400119976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.606878624275145; hits/misses (PBA)= 1.2201559688062387/1.6400719856028794; rounds (PBA)=2.8690261947610476;} BAB: {team=Chaotic Evil; avg hp=24.220955808838234 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.733253349330134; hits/misses (PBA)= 2.838232353529294/2.346130773845231; rounds (PBA)=5.436912617476505;} orc #6: {team=Chaotic Evil; avg hp=3.5862827434513096 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.30393921215757; hits/misses (PBA)= 2.0495900819836033/0.8988202359528095; rounds (PBA)=3.322735452909418;} ghoul #2: {team=chaotic evil ; avg hp=-4.920215956808638 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.38492301539692; hits/misses (PBA)= 1.196760647870426/1.6414717056588681; rounds (PBA)=2.846830633873225;} ghoul #7: {team=chaotic evil ; avg hp=-5.003999200159968 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.745850829834033; hits/misses (PBA)= 1.2353529294141172/1.647270545890822; rounds (PBA)=2.8930213957208557;} ghoul #3: {team=chaotic evil ; avg hp=-5.069386122775445 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30253949210158; hits/misses (PBA)= 1.1795640871825634/1.641871625674865; rounds (PBA)=2.8318336332733454;} ghoul #4: {team=chaotic evil ; avg hp=-5.104579084183164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308538292341531; hits/misses (PBA)= 1.1851629674065187/1.639872025594881; rounds (PBA)=2.8338332333533294;} orc #3: {team=Chaotic Evil; avg hp=3.665866826634673 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35632873425315; hits/misses (PBA)= 2.0525894821035795/0.8700259948010398; rounds (PBA)=3.269146170765847;} ghoul #5: {team=chaotic evil ; avg hp=-5.034793041391722 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.689862027594481; hits/misses (PBA)= 1.2185562887422516/1.6650669866026795; rounds (PBA)=2.8958208358328332;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 304.95; crudely normalised: 0% > other= expected rounds to survive: 506.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25513; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 155; perfect battles: 0; close-call battles: 155; > Team other = winning battles: 4846; perfect battles: 0; close-call battles: 4123; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=56.093181363727254 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.350929814037194; hits/misses (PBA)= 3.4747050589882025/1.1793641271745652; rounds (PBA)=4.860827834433113;} ghoul #5: {team=chaotic evil ; avg hp=-5.401919616076785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.980603879224155; hits/misses (PBA)= 0.937612477504499/1.4131173765246952; rounds (PBA)=2.3559288142371524;} orc #4: {team=other; avg hp=6.39632073585283 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.146570685862827; hits/misses (PBA)= 2.01999600079984/0.8754249150169966; rounds (PBA)=3.25374925014997;} ghoul #6: {team=chaotic evil ; avg hp=-5.281943611277744 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.597080583883223; hits/misses (PBA)= 0.8970205958808238/1.4157168566286742; rounds (PBA)=2.316336732653469;} orc: {team=other; avg hp=6.7288542291541695 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.848230353929214; hits/misses (PBA)= 2.07998400319936/0.8902219556088782; rounds (PBA)=3.3075384923015396;} ghoul: {team=chaotic evil ; avg hp=-5.360727854429114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.837432513497301; hits/misses (PBA)= 0.9216156768646271/1.4017196560687863; rounds (PBA)=2.3295340931813637;} ghoul #3: {team=chaotic evil ; avg hp=-5.176764647070586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.120975804839032; hits/misses (PBA)= 0.9558088382323535/1.410517896420716; rounds (PBA)=2.369526094781044;} ghoul #7: {team=chaotic evil ; avg hp=-5.251949610077984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65746850629874; hits/misses (PBA)= 0.9160167966406718/1.3669266146770647; rounds (PBA)=2.2895420915816835;} orc #7: {team=other; avg hp=6.652069586082783 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.50129974005199; hits/misses (PBA)= 2.064387122575485/0.8854229154169166; rounds (PBA)=3.308538292341532;} orc #3: {team=other; avg hp=6.6500699860028 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.54269146170766; hits/misses (PBA)= 2.059388122375525/0.8832233553289343; rounds (PBA)=3.2741451709658067;} orc #6: {team=other; avg hp=6.593481303739252 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38132373525295; hits/misses (PBA)= 2.0535892821435713/0.8890221955608878; rounds (PBA)=3.2897420515896822;} orc #5: {team=other; avg hp=6.470705858828234 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.412917416516695; hits/misses (PBA)= 2.0479904019196162/0.8924215156968607; rounds (PBA)=3.2949410117976403;} ghoul #4: {team=chaotic evil ; avg hp=-5.310937812437513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.673865226954609; hits/misses (PBA)= 0.9174165166966607/1.3999200159968006; rounds (PBA)=2.3229354129174165;} orc #2: {team=other; avg hp=6.774045190961807 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.811837632473505; hits/misses (PBA)= 2.0811837632473504/0.8668266346730654; rounds (PBA)=3.309138172365527;} ghoul #2: {team=chaotic evil ; avg hp=-5.211557688462308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 0.9228154369126175/1.4209158168366327; rounds (PBA)=2.3487302539492103;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31485; chaotic evil : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team chaotic evil = winning battles: 4684; perfect battles: 0; close-call battles: 4195; > Team other = winning battles: 317; perfect battles: 0; close-call battles: 316; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=53.483103379324135 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.80883823235353; hits/misses (PBA)= 4.380123975204959/1.4357128574285143; rounds (PBA)=6.014597080583883;} BAB: {team=chaotic evil ; avg hp=24.676864627074586 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.753849230153969; hits/misses (PBA)= 2.8500299940011997/2.324735052989402; rounds (PBA)=5.44131173765247;} ghoul #6: {team=other; avg hp=-5.017596480703859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.153969206158768; hits/misses (PBA)= 1.1699660067986404/1.6510697860427914; rounds (PBA)=2.831033793241352;} ghoul #4: {team=other; avg hp=-5.0935812837432515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.15116976604679; hits/misses (PBA)= 1.1639672065586883/1.6450709858028394; rounds (PBA)=2.8180363927214556;} orc: {team=chaotic evil ; avg hp=3.7340531893621276 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.212957408518296; hits/misses (PBA)= 2.0287942411517697/0.8914217156568687; rounds (PBA)=3.2853429314137172;} orc #3: {team=chaotic evil ; avg hp=3.4783043391321735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.167166566686664; hits/misses (PBA)= 2.0205958808238353/0.8494301139772046; rounds (PBA)=3.226354729054189;} orc #2: {team=chaotic evil ; avg hp=3.941411717656469 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.693261347730456; hits/misses (PBA)= 2.0835832833433314/0.8704259148170366; rounds (PBA)=3.294541091781644;} orc #5: {team=chaotic evil ; avg hp=3.7844431113777244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.17376524695061; hits/misses (PBA)= 2.0267946410717856/0.8778244351129774; rounds (PBA)=3.2529494101179766;} orc #4: {team=chaotic evil ; avg hp=3.728254349130174 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.298540291941613; hits/misses (PBA)= 2.0451909618076383/0.8722255548890222; rounds (PBA)=3.255148970205959;} ghoul: {team=other; avg hp=-4.966806638672265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.254549090181964; hits/misses (PBA)= 1.1745650869826034/1.6304739052189563; rounds (PBA)=2.814637072585483;} ghoul #7: {team=other; avg hp=-5.067386522695461 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.351529694061188; hits/misses (PBA)= 1.1845630873825235/1.6476704659068186; rounds (PBA)=2.8434313137372524;} ghoul #2: {team=other; avg hp=-5.131173765246951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.959408118376325; hits/misses (PBA)= 1.1497700459908018/1.6360727854429113; rounds (PBA)=2.793641271745651;} ghoul #3: {team=other; avg hp=-5.0445910817836435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.496500699860029; hits/misses (PBA)= 1.1951609678064388/1.6340731853629273; rounds (PBA)=2.843031393721256;} orc #6: {team=chaotic evil ; avg hp=3.650869826034793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.21635672865427; hits/misses (PBA)= 2.0225954809038194/0.871625674865027; rounds (PBA)=3.2499500099980003;} ghoul #5: {team=other; avg hp=-5.0035992801439715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.155568886222756; hits/misses (PBA)= 1.1725654869026194/1.6490701859628074; rounds (PBA)=2.8318336332733454;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31720; chaotic evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 4654; perfect battles: 0; close-call battles: 4150; > Team other = winning battles: 347; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=3.6220755848830235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.90601879624075; hits/misses (PBA)= 2.0025994801039793/0.906618676264747; rounds (PBA)=3.2521495700859826;} BAB: {team=chaotic evil ; avg hp=24.188162367526495 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.708858228354329; hits/misses (PBA)= 2.846630673865227/2.3493301339732056; rounds (PBA)=5.451909618076384;} ghoul: {team=other; avg hp=-4.979404119176165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45890821835633; hits/misses (PBA)= 1.1919616076784643/1.648270345930814; rounds (PBA)=2.849030193961208;} ghoul #3: {team=other; avg hp=-4.956808638272346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.61987602479504; hits/misses (PBA)= 1.2127574485102979/1.6290741851629673; rounds (PBA)=2.8528294341131772;} ogre: {team=chaotic evil ; avg hp=52.93341331733653 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.60387922415517; hits/misses (PBA)= 4.387922415516897/1.4639072185562887; rounds (PBA)=6.060987802439512;} ghoul #4: {team=other; avg hp=-4.804039192161568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.339732053589282; hits/misses (PBA)= 1.194361127774445/1.636872625474905; rounds (PBA)=2.843031393721256;} ghoul #6: {team=other; avg hp=-4.940611877624475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.325334933013398; hits/misses (PBA)= 1.171765646870626/1.609878024395121; rounds (PBA)=2.7926414717056587;} ghoul #5: {team=other; avg hp=-5.002399520095981 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.196560687862428; hits/misses (PBA)= 1.1779644071185762/1.6344731053789243; rounds (PBA)=2.8238352329534093;} orc #2: {team=chaotic evil ; avg hp=3.6614677064587084 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.187162567486503; hits/misses (PBA)= 2.0305938812237554/0.8740251949610078; rounds (PBA)=3.2485502899420116;} orc #5: {team=chaotic evil ; avg hp=3.513497300539892 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.314737052589482; hits/misses (PBA)= 2.0385922815436914/0.8562287542491501; rounds (PBA)=3.2459508098380323;} orc: {team=chaotic evil ; avg hp=3.702859428114377 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.264547090581882; hits/misses (PBA)= 2.045390921815637/0.8588282343531294; rounds (PBA)=3.260747850429914;} orc #3: {team=chaotic evil ; avg hp=3.5180963807238554 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.268146370725855; hits/misses (PBA)= 2.0457908418316335/0.8552289542091581; rounds (PBA)=3.265746850629874;} ghoul #2: {team=other; avg hp=-4.901819636072785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.784243151369726; hits/misses (PBA)= 1.2265546890621875/1.6540691861627674; rounds (PBA)=2.893821235752849;} ghoul #7: {team=other; avg hp=-4.909018196360728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.539692061587683; hits/misses (PBA)= 1.2017596480703858/1.6384723055388921; rounds (PBA)=2.8528294341131772;} orc #6: {team=chaotic evil ; avg hp=3.5960807838432314 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.240751849630072; hits/misses (PBA)= 2.037392521495701/0.8798240351929614; rounds (PBA)=3.263347330533893;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4890; Sum of rounds: 31102; > Team chaotic evil = winning battles: 4535; perfect battles: 0; close-call battles: 4043; > Team other = winning battles: 354; perfect battles: 0; close-call battles: 354; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=3.4656441717791413 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.207157464212678; hits/misses (PBA)= 2.022290388548057/0.8719836400817996; rounds (PBA)=3.2392638036809815;} ghoul: {team=other; avg hp=-5.056441717791411 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.404703476482618; hits/misses (PBA)= 1.1867075664621678/1.6316973415132925; rounds (PBA)=2.829243353783231;} ghoul #2: {team=other; avg hp=-4.766666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.592229038854805; hits/misses (PBA)= 1.211042944785276/1.6155419222903886; rounds (PBA)=2.839672801635992;} orc #4: {team=chaotic evil ; avg hp=3.4337423312883435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03271983640082; hits/misses (PBA)= 2.023517382413088/0.869120654396728; rounds (PBA)=3.2376278118609405;} ogre: {team=chaotic evil ; avg hp=52.66359918200409 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.731492842535786; hits/misses (PBA)= 4.391002044989775/1.4830265848670756; rounds (PBA)=6.08118609406953;} ghoul #6: {team=other; avg hp=-4.774846625766871 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.939672801635991; hits/misses (PBA)= 1.2498977505112474/1.647239263803681; rounds (PBA)=2.910633946830266;} orc: {team=chaotic evil ; avg hp=3.431288343558282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1719836400818; hits/misses (PBA)= 2.014110429447853/0.8648261758691207; rounds (PBA)=3.232719836400818;} ghoul #4: {team=other; avg hp=-4.991411042944785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64437627811861; hits/misses (PBA)= 1.214519427402863/1.6359918200408998; rounds (PBA)=2.863394683026585;} BAB: {team=chaotic evil ; avg hp=24.078527607361963 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6950920245398775; hits/misses (PBA)= 2.8302658486707566/2.328425357873211; rounds (PBA)=5.4132924335378325;} ghoul #3: {team=other; avg hp=-4.833537832310839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.621063394683027; hits/misses (PBA)= 1.2061349693251533/1.601635991820041; rounds (PBA)=2.818609406952965;} orc #2: {team=chaotic evil ; avg hp=3.5394683026584866 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.943762781186095; hits/misses (PBA)= 1.9971370143149285/0.8570552147239264; rounds (PBA)=3.2157464212678937;} orc #6: {team=chaotic evil ; avg hp=3.5869120654396727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.4159509202454; hits/misses (PBA)= 2.043558282208589/0.8609406952965235; rounds (PBA)=3.2609406952965236;} ghoul #7: {team=other; avg hp=-4.869120654396728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45521472392638; hits/misses (PBA)= 1.1995910020449898/1.6570552147239264; rounds (PBA)=2.8683026584867077;} orc #5: {team=chaotic evil ; avg hp=3.5069529652351736 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.004703476482618; hits/misses (PBA)= 2.0122699386503067/0.881799591002045; rounds (PBA)=3.240286298568507;} ghoul #5: {team=other; avg hp=-4.937014314928425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.6; hits/misses (PBA)= 1.2087934560327198/1.6247443762781186; rounds (PBA)=2.8441717791411043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07298540291941612;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07258548290341932;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} ghoul #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046990601879624075;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} BAB: {team=chaotic evil ; avg hp=30.0 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11437712457508498;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08138372325534893;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07318536292741452;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04779044191161767;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10817836432713457;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07738452309538092;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31495; chaotic evil : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team chaotic evil = winning battles: 312; perfect battles: 0; close-call battles: 312; > Team other = winning battles: 4689; perfect battles: 0; close-call battles: 4168; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=other; avg hp=3.6434713057388524 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.907018596280743; hits/misses (PBA)= 2.0051989602079585/0.8674265146970606; rounds (PBA)=3.2415516896620677;} orc #3: {team=other; avg hp=3.84623075384923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.324535092981403; hits/misses (PBA)= 2.0415916816636672/0.8924215156968607; rounds (PBA)=3.2825434913017397;} ghoul #6: {team=chaotic evil ; avg hp=-4.9490101979604075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.342931413717256; hits/misses (PBA)= 1.1915616876624675/1.624875024995001; rounds (PBA)=2.828634273145371;} ghoul #7: {team=chaotic evil ; avg hp=-4.977404519096181 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.000199960007999; hits/misses (PBA)= 1.1507698460307938/1.6606678664267147; rounds (PBA)=2.8202359528094383;} ghoul: {team=chaotic evil ; avg hp=-5.070985802839432 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.240551889622076; hits/misses (PBA)= 1.1745650869826034/1.625874825034993; rounds (PBA)=2.8114377124575083;} orc #2: {team=other; avg hp=3.585882823435313 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15996800639872; hits/misses (PBA)= 2.0277944411117774/0.8904219156168767; rounds (PBA)=3.2665466906618676;} orc: {team=other; avg hp=3.7874425114977006 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.751649670065987; hits/misses (PBA)= 2.0761847630473906/0.876624675064987; rounds (PBA)=3.296340731853629;} ogre: {team=other; avg hp=53.33033393321336 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.35292941411718; hits/misses (PBA)= 4.362327534493101/1.443111377724455; rounds (PBA)=6.005998800239952;} ghoul #5: {team=chaotic evil ; avg hp=-5.087982403519296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.040791841631673; hits/misses (PBA)= 1.160367926414717/1.6316736652669466; rounds (PBA)=2.803639272145571;} ghoul #3: {team=chaotic evil ; avg hp=-4.8678264347130575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.229754049190163; hits/misses (PBA)= 1.1765646870625874/1.6270745850829833; rounds (PBA)=2.8162367526494703;} orc #5: {team=other; avg hp=3.9224155168966206 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.835232953409317; hits/misses (PBA)= 2.082383523295341/0.911617676464707; rounds (PBA)=3.3385322935412916;} ghoul #4: {team=chaotic evil ; avg hp=-5.092981403719256 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.179364127174566; hits/misses (PBA)= 1.17376524695061/1.6302739452109578; rounds (PBA)=2.813237352529494;} BAB: {team=other; avg hp=24.765646870625876 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.699860027994401; hits/misses (PBA)= 2.825634873025395/2.3153369326134774; rounds (PBA)=5.406318736252749;} ghoul #2: {team=chaotic evil ; avg hp=-5.2373525294941015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.500899820035993; hits/misses (PBA)= 1.2039592081583683/1.6596680663867227; rounds (PBA)=2.870625874825035;} orc #6: {team=other; avg hp=3.5840831833633273 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.25234953009398; hits/misses (PBA)= 2.035392921415717/0.8604279144171165; rounds (PBA)=3.2669466106778646;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31582; chaotic evil : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team chaotic evil = winning battles: 317; perfect battles: 0; close-call battles: 317; > Team other = winning battles: 4684; perfect battles: 0; close-call battles: 4156; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=53.21915616876625 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.99600079984003; hits/misses (PBA)= 4.399120175964807/1.439112177564487; rounds (PBA)=6.043191361727654;} orc #2: {team=other; avg hp=3.6336732653469306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16976604679064; hits/misses (PBA)= 2.030993801239752/0.8532293541291741; rounds (PBA)=3.242151569686063;} orc #5: {team=other; avg hp=3.870425914817037 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.613077384523095; hits/misses (PBA)= 2.0581883623275345/0.8748250349930013; rounds (PBA)=3.281143771245751;} orc #3: {team=other; avg hp=3.566486702659468 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.710857828434314; hits/misses (PBA)= 1.997000599880024/0.8724255148970206; rounds (PBA)=3.2475504899020198;} ghoul: {team=chaotic evil ; avg hp=-5.062587482503499 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.250149970006; hits/misses (PBA)= 1.1775644871025794/1.6190761847630475; rounds (PBA)=2.8048390321935615;} ghoul #6: {team=chaotic evil ; avg hp=-4.932213557288542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.414717056588682; hits/misses (PBA)= 1.1839632073585282/1.619876024795041; rounds (PBA)=2.814637072585483;} orc: {team=other; avg hp=3.919216156768646 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.52349530093981; hits/misses (PBA)= 2.0571885622875423/0.8680263947210558; rounds (PBA)=3.2761447710457907;} ghoul #5: {team=chaotic evil ; avg hp=-5.013997200559888 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.251549690061987; hits/misses (PBA)= 1.175764847030594/1.6344731053789243; rounds (PBA)=2.82123575284943;} orc #6: {team=other; avg hp=3.5018996200759847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.054789042191562; hits/misses (PBA)= 2.0203959208158366/0.8760247950409918; rounds (PBA)=3.2545490901819636;} orc #4: {team=other; avg hp=3.6646670665866825 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.303539292141572; hits/misses (PBA)= 2.035592881423715/0.8824235152969406; rounds (PBA)=3.2603479304139174;} BAB: {team=other; avg hp=24.38112377524495 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.694061187762448; hits/misses (PBA)= 2.8440311937612477/2.3375324935012998; rounds (PBA)=5.440711857628474;} ghoul #2: {team=chaotic evil ; avg hp=-5.020395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.347930413917217; hits/misses (PBA)= 1.182763447310538/1.656868626274745; rounds (PBA)=2.85122975404919;} ghoul #3: {team=chaotic evil ; avg hp=-4.967606478704259 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417916416716656; hits/misses (PBA)= 1.1901619676064787/1.6226754649070185; rounds (PBA)=2.825634873025395;} ghoul #4: {team=chaotic evil ; avg hp=-5.049190161967607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.134373125374925; hits/misses (PBA)= 1.1663667266546691/1.6454709058188361; rounds (PBA)=2.822635472905419;} ghoul #7: {team=chaotic evil ; avg hp=-5.019596080783844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426714657068587; hits/misses (PBA)= 1.1979604079184163/1.6364727054589083; rounds (PBA)=2.8444311137772447;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4125; Sum of rounds: 25890; > Team chaotic evil = winning battles: 263; perfect battles: 0; close-call battles: 262; > Team other = winning battles: 3861; perfect battles: 0; close-call battles: 3432; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=-5.078060606060606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458666666666666; hits/misses (PBA)= 1.190060606060606/1.631030303030303; rounds (PBA)=2.8310303030303032;} ogre: {team=other; avg hp=53.30690909090909 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.833939393939396; hits/misses (PBA)= 4.328/1.4732121212121212; rounds (PBA)=6.002666666666666;} orc #4: {team=other; avg hp=3.6 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.144969696969696; hits/misses (PBA)= 2.019878787878788/0.8736969696969697; rounds (PBA)=3.2555151515151515;} ghoul #4: {team=chaotic evil ; avg hp=-5.025454545454545 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.155151515151514; hits/misses (PBA)= 1.1726060606060607/1.588121212121212; rounds (PBA)=2.769939393939394;} orc #2: {team=other; avg hp=3.769939393939394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55030303030303; hits/misses (PBA)= 2.060848484848485/0.8412121212121212; rounds (PBA)=3.243878787878788;} orc: {team=other; avg hp=3.482181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.438060606060606; hits/misses (PBA)= 2.048969696969697/0.8603636363636363; rounds (PBA)=3.267878787878788;} orc #6: {team=other; avg hp=3.7876363636363637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.272727272727273; hits/misses (PBA)= 2.0441212121212122/0.8761212121212121; rounds (PBA)=3.257939393939394;} BAB: {team=other; avg hp=24.652363636363635 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.704969696969697; hits/misses (PBA)= 2.8465454545454545/2.3044848484848486; rounds (PBA)=5.407272727272727;} ghoul: {team=chaotic evil ; avg hp=-5.040484848484849 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.294060606060606; hits/misses (PBA)= 1.1818181818181819/1.6094545454545455; rounds (PBA)=2.8021818181818183;} orc #3: {team=other; avg hp=3.6383030303030304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35660606060606; hits/misses (PBA)= 2.0535757575757576/0.8913939393939394; rounds (PBA)=3.2913939393939393;} ghoul #6: {team=chaotic evil ; avg hp=-4.916848484848485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.050666666666666; hits/misses (PBA)= 1.1522424242424243/1.6586666666666667; rounds (PBA)=2.8196363636363637;} orc #5: {team=other; avg hp=3.743757575757576 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.465454545454545; hits/misses (PBA)= 2.037818181818182/0.8814545454545455; rounds (PBA)=3.2833939393939393;} ghoul #7: {team=chaotic evil ; avg hp=-4.895515151515151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.09309090909091; hits/misses (PBA)= 1.1646060606060606/1.6523636363636363; rounds (PBA)=2.8264242424242423;} ghoul #3: {team=chaotic evil ; avg hp=-4.788363636363636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.62569696969697; hits/misses (PBA)= 1.2104242424242424/1.6147878787878789; rounds (PBA)=2.83830303030303;} ghoul #5: {team=chaotic evil ; avg hp=-5.0501818181818185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.301818181818183; hits/misses (PBA)= 1.1856969696969697/1.6186666666666667; rounds (PBA)=2.8145454545454545;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2622; Sum of rounds: 16558; > Team chaotic evil = winning battles: 163; perfect battles: 0; close-call battles: 163; > Team other = winning battles: 2458; perfect battles: 0; close-call battles: 2186; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=other; avg hp=3.6327231121281462 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.363463005339437; hits/misses (PBA)= 2.053394355453852/0.864607170099161; rounds (PBA)=3.2730739893211287;} orc #5: {team=other; avg hp=3.927154843630816 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.85011441647597; hits/misses (PBA)= 2.0942028985507246/0.8844393592677345; rounds (PBA)=3.307398932112891;} ghoul #6: {team=chaotic evil ; avg hp=-5.053775743707094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.472540045766591; hits/misses (PBA)= 1.2013729977116705/1.6647597254004576; rounds (PBA)=2.8790999237223494;} ghoul #7: {team=chaotic evil ; avg hp=-5.048436308161708 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.77116704805492; hits/misses (PBA)= 1.2246376811594204/1.6502669717772693; rounds (PBA)=2.885202135774218;} ogre: {team=other; avg hp=53.173150266971774 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21967963386728; hits/misses (PBA)= 4.350495804729214/1.4900839054157131; rounds (PBA)=6.045003813882532;} ghoul: {team=chaotic evil ; avg hp=-5.016781083142639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.288329519450802; hits/misses (PBA)= 1.1712433257055683/1.6536994660564455; rounds (PBA)=2.8348588863463005;} ghoul #5: {team=chaotic evil ; avg hp=-5.0141113653699465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.271548436308162; hits/misses (PBA)= 1.1823035850495804/1.6418764302059496; rounds (PBA)=2.8348588863463005;} ghoul #3: {team=chaotic evil ; avg hp=-4.998093058733791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.041571319603356; hits/misses (PBA)= 1.1529366895499618/1.6109839816933638; rounds (PBA)=2.772692601067887;} orc: {team=other; avg hp=3.794050343249428 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.494660564454616; hits/misses (PBA)= 2.0717009916094584/0.898932112890923; rounds (PBA)=3.316170861937452;} BAB: {team=other; avg hp=24.64340198321892 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.789092295957285; hits/misses (PBA)= 2.8684210526315788/2.29023646071701; rounds (PBA)=5.420671243325706;} orc #2: {team=other; avg hp=3.546147978642258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.95575896262395; hits/misses (PBA)= 2.003813882532418/0.8596491228070176; rounds (PBA)=3.2070938215102975;} ghoul #4: {team=chaotic evil ; avg hp=-5.007246376811594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.812738367658277; hits/misses (PBA)= 1.1174675819984745/1.6403508771929824; rounds (PBA)=2.7684973302822273;} orc #3: {team=other; avg hp=3.595728451563692 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.00381388253242; hits/misses (PBA)= 2.013348588863463/0.868421052631579; rounds (PBA)=3.2841342486651413;} ghoul #2: {team=chaotic evil ; avg hp=-4.926392067124333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199466056445461; hits/misses (PBA)= 1.183447749809306/1.6563691838291381; rounds (PBA)=2.8485888634630054;} orc #4: {team=other; avg hp=3.769641495041953 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.354309687261633; hits/misses (PBA)= 2.0434782608695654/0.8752860411899314; rounds (PBA)=3.2711670480549198;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4387; Sum of rounds: 27655; > Team chaotic evil = winning battles: 296; perfect battles: 0; close-call battles: 296; > Team other = winning battles: 4090; perfect battles: 0; close-call battles: 3635; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=other; avg hp=3.7419648962844767 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.257123318896742; hits/misses (PBA)= 2.0442215637109644/0.8791885115112833; rounds (PBA)=3.2762708000911784;} ghoul #6: {team=chaotic evil ; avg hp=-5.098244814223843 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.498518349669478; hits/misses (PBA)= 1.20264417597447/1.612491452017324; rounds (PBA)=2.824025529974926;} orc #6: {team=other; avg hp=3.599042625940278 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.157054935035333; hits/misses (PBA)= 2.042625940278094/0.8698427171187599; rounds (PBA)=3.2564394802826535;} orc #4: {team=other; avg hp=3.661271939822202 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.399817643036243; hits/misses (PBA)= 2.036243446546615/0.8582174606792797; rounds (PBA)=3.252108502393435;} ghoul #4: {team=chaotic evil ; avg hp=-5.004786870298609 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.10531114656941; hits/misses (PBA)= 1.1572828812400273/1.6779120127649874; rounds (PBA)=2.845452473216321;} ogre: {team=other; avg hp=53.11853202644176 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.48438568497834; hits/misses (PBA)= 4.3674492819694555/1.4476863460223388; rounds (PBA)=6.023478459083656;} orc #3: {team=other; avg hp=3.6482790061545476 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.571689081376796; hits/misses (PBA)= 2.0542511967175745/0.8436289035787554; rounds (PBA)=3.265329382265785;} ghoul #2: {team=chaotic evil ; avg hp=-4.989286528379303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.253020287212218; hits/misses (PBA)= 1.1803054479142923/1.6651470253020286; rounds (PBA)=2.8568497834511057;} ghoul #3: {team=chaotic evil ; avg hp=-5.023250512878961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.114201048552541; hits/misses (PBA)= 1.1611579667198542/1.642124458627764; rounds (PBA)=2.8153635741964895;} BAB: {team=other; avg hp=24.444039206747206 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75290631410987; hits/misses (PBA)= 2.827672669250057/2.3391839525871894; rounds (PBA)=5.420788693868247;} orc #5: {team=other; avg hp=3.6238887622521085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32847048096649; hits/misses (PBA)= 2.0330521996808755/0.8926373375883292; rounds (PBA)=3.2532482334169135;} ghoul: {team=chaotic evil ; avg hp=-4.946204695691817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36403008889902; hits/misses (PBA)= 1.1969455208570778/1.654661499886027; rounds (PBA)=2.8636881695919763;} ghoul #7: {team=chaotic evil ; avg hp=-4.8552541600182355 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.779576020059267; hits/misses (PBA)= 1.2265785274675176/1.6218372464098472; rounds (PBA)=2.8598130841121496;} orc: {team=other; avg hp=3.7207658992477777 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03214041486209; hits/misses (PBA)= 2.0170959653521767/0.8744016412126738; rounds (PBA)=3.2518805561887394;} ghoul #5: {team=chaotic evil ; avg hp=-5.1016640072942785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28789605653066; hits/misses (PBA)= 1.1793936630955095/1.6286756325507181; rounds (PBA)=2.8194666058810123;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11057788442311538;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07598480303939212;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06938612277544491;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046590681863627276;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08298340331933614;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} BAB: {team=chaotic evil ; avg hp=30.0 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11037792441511697;} ghoul #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04519096180763847;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04899020195960808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32833433313337335;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34181; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant elk: {team=unaligned ; avg hp=32.97000599880024 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.9628074385123; hits/misses (PBA)= 3.6240751849630075/2.210157968406319; rounds (PBA)=6.833233353329335;} cultist: {team=any non-good ; avg hp=-5.398520295940812 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.290741851629674; hits/misses (PBA)= 0.6684663067386523/0.8120375924815036; rounds (PBA)=1.480503899220156;} gnoll: {team=chaotic evil ; avg hp=-5.615276944611078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.303339332133573; hits/misses (PBA)= 3.0291941611677666/2.3997200559888023; rounds (PBA)=5.429914017196561;} goblin: {team=neutral evil ; avg hp=-5.284143171365727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7710457908418316; hits/misses (PBA)= 0.6560687862427514/0.4429114177164567; rounds (PBA)=1.0989802039592083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30050; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-5.6156768646270745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51629674065187; hits/misses (PBA)= 2.449710057988402/2.1391721655668867; rounds (PBA)=4.590481903619276;} goblin: {team=neutral evil ; avg hp=-5.869426114777045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.226154769046191; hits/misses (PBA)= 0.5500899820035993/0.5378924215156968; rounds (PBA)=1.0879824035192962;} giant elk: {team=unaligned ; avg hp=33.28074385122975 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.4619076184763; hits/misses (PBA)= 2.9654069186162766/2.0421915616876625; rounds (PBA)=6.005998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23999; neutral evil : 0.11 ± 0.0; chaotic evil : 0.89 ± 0.0; > Team neutral evil = winning battles: 543; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4458; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.137772445510898 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817836432713458; hits/misses (PBA)= 1.8652269546090783/1.87122575484903; rounds (PBA)=4.627874425114977;} goblin: {team=neutral evil ; avg hp=-1.8178364327134573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862227554489102; hits/misses (PBA)= 1.6826634673065386/1.6174765046990602; rounds (PBA)=3.40871825634873;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21610; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1093; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3908; perfect battles: 0; close-call battles: 1628; ------------------------------------------------- Combattants ------------------------------------------------ crab #3: {team=unaligned ; avg hp=0.6470705858828234 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2325534893021395; hits/misses (PBA)= 1.1289742051589682/0.9158168366326734; rounds (PBA)=2.9982003599280143;} crab #2: {team=unaligned ; avg hp=0.6402719456108779 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.217756448710258; hits/misses (PBA)= 1.1155768846230754/0.8926214757048591; rounds (PBA)=2.9988002399520095;} commoner: {team=any ; avg hp=0.3215356928614277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.073985202959408; hits/misses (PBA)= 1.5370925814837033/1.7944411117776444; rounds (PBA)=3.550089982003599;} crab: {team=unaligned ; avg hp=0.6386722655468906 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2281543691261747; hits/misses (PBA)= 1.1279744051189762/0.8980203959208158; rounds (PBA)=2.990601879624075;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21774; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1082; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3919; perfect battles: 0; close-call battles: 1681; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.3119376124775045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1257748450309935; hits/misses (PBA)= 1.5630873825234952/1.7764447110577883; rounds (PBA)=3.555888822235553;} crab #2: {team=unaligned ; avg hp=0.6186762647470506 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.227754449110178; hits/misses (PBA)= 1.124775044991002/0.9282143571285743; rounds (PBA)=3.0191961607678466;} crab: {team=unaligned ; avg hp=0.5896820635872826 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905618876224755; hits/misses (PBA)= 1.0945810837832433/0.9050189962007599; rounds (PBA)=3.011797640471906;} crab #3: {team=unaligned ; avg hp=0.6658668266346731 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.269746050789842; hits/misses (PBA)= 1.159368126374725/0.9416116776644671; rounds (PBA)=3.0505898820235955;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21790; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1092; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3909; perfect battles: 0; close-call battles: 1669; ------------------------------------------------- Combattants ------------------------------------------------ crab #3: {team=unaligned ; avg hp=0.6406718656268746 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2283543291341732; hits/misses (PBA)= 1.1271745650869827/0.9304139172165566; rounds (PBA)=3.01999600079984;} crab: {team=unaligned ; avg hp=0.6260747850429914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2215556888622277; hits/misses (PBA)= 1.1271745650869827/0.911617676464707; rounds (PBA)=3.0351929614077187;} commoner: {team=any ; avg hp=0.31593681263747253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.114377124575085; hits/misses (PBA)= 1.555888822235553/1.7980403919216157; rounds (PBA)=3.5722855428914215;} crab #2: {team=unaligned ; avg hp=0.618876224755049 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 1.1311737652469507/0.9236152769446111; rounds (PBA)=3.015796840631874;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21658; any : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team any = winning battles: 1050; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3951; perfect battles: 0; close-call battles: 1637; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.6608678264347131 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2483503299340133; hits/misses (PBA)= 1.1461707658468305/0.9234153169366127; rounds (PBA)=3.0287942411517697;} commoner: {team=any ; avg hp=0.2975404919016197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022395520895821; hits/misses (PBA)= 1.5412917416516696/1.7846430713857229; rounds (PBA)=3.535892821435713;} crab #2: {team=unaligned ; avg hp=0.6754649070185963 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.237752449510098; hits/misses (PBA)= 1.1319736052789442/0.9208158368326335; rounds (PBA)=3.0147970405918816;} crab #3: {team=unaligned ; avg hp=0.6412717456508699 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2163567286542691; hits/misses (PBA)= 1.1155768846230754/0.8972205558888222; rounds (PBA)=3.008398320335933;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8.0; crudely normalised: 0% > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26790; any : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team any = winning battles: 3546; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1455; perfect battles: 0; close-call battles: 539; ------------------------------------------------- Combattants ------------------------------------------------ crab #2: {team=unaligned ; avg hp=-0.5580883823235353 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.175764847030594; hits/misses (PBA)= 1.078384323135373/0.8740251949610078; rounds (PBA)=3.361127774445111;} commoner: {team=any ; avg hp=1.6796640671865626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139572085582883; hits/misses (PBA)= 1.968606278744251/2.2561487702459506; rounds (PBA)=4.933813237352529;} crab: {team=unaligned ; avg hp=-0.5814837032593482 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1445710857828435; hits/misses (PBA)= 1.048990201959608/0.8522295540891822; rounds (PBA)=3.312337532493501;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10.67; crudely normalised: 0% > unaligned = expected rounds to survive: 6.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14504; any : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any = winning battles: 4684; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 317; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=2.8932213557288544 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.583283343331334; hits/misses (PBA)= 0.936612677464507/0.9282143571285743; rounds (PBA)=2.8014397120575887;} weasel: {team=unaligned ; avg hp=-1.5832833433313338 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1067786442711458; hits/misses (PBA)= 1.0375924815036992/0.265746850629874; rounds (PBA)=1.3667266546690662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.85; crudely normalised: 0% > unaligned = expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12087; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.722855428914217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.468506298740252; hits/misses (PBA)= 0.5354929014197161/0.43071385722855426; rounds (PBA)=0.9664067186562687;} swarm of insects: {team=unaligned ; avg hp=20.53149370125975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722855428914217; hits/misses (PBA)= 0.9998000399920016/0.41711657668466307; rounds (PBA)=2.416716656668666;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15934; any : 0.95 ± 0.0; unaligned : 0.05 ± 0.0; > Team any = winning battles: 4758; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 243; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-1.1881623675264947 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9774045190961808; hits/misses (PBA)= 0.8932213557288542/0.7194561087782444; rounds (PBA)=1.66126774645071;} commoner: {team=any ; avg hp=3.0225954809038194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1881623675264947; hits/misses (PBA)= 1.1665666866626674/0.9928014397120576; rounds (PBA)=3.1107778444311136;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15105; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4825; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 176; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.0801839632073587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2191561687662467; hits/misses (PBA)= 1.2017596480703858/0.7938412317536493; rounds (PBA)=2.960407918416317;} crab: {team=unaligned ; avg hp=-1.2191561687662467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9198160367926415; hits/misses (PBA)= 0.8434313137372526/0.6876624675064987; rounds (PBA)=1.5662867426514697;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2731453709258148;} cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2709458108378324;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28514297140571887;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 27.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21748; any : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team any = winning battles: 1341; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3660; perfect battles: 0; close-call battles: 2225; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.6830633873225355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7738452309538093; hits/misses (PBA)= 1.6284743051389723/1.300739852029594; rounds (PBA)=3.229754049190162;} cat: {team=unaligned ; avg hp=0.8132373525294941 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.806638672265547; hits/misses (PBA)= 1.6594681063787242/1.344731053789242; rounds (PBA)=3.3349330133973205;} commoner: {team=any ; avg hp=0.4195160967806439 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6164767046590685; hits/misses (PBA)= 1.7382523495300939/1.5616876624675065; rounds (PBA)=3.5680863827234552;} rat: {team=unaligned ; avg hp=-1.1127774445110978 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.392121575684863;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% > any non-good = expected rounds to survive: 47.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; chaotic good : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-8.484103179364126 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7084583083383323; hits/misses (PBA)= 0.14077184563087383/0.3057388522295541; rounds (PBA)=0.4465106978604279;} adult brass dragon: {team=chaotic good ; avg hp=171.29154169166168 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.484103179364126; hits/misses (PBA)= 1.0097980403919216/0.05358928214357129; rounds (PBA)=1.003999200159968;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% > chaotic good = expected rounds to survive: 9068.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28644; neutral good (50%) or neutral evil (50%) : 0.38 ± 0.01; chaotic good : 0.62 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1890; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3111; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=8.200759848030394 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.00919816036793; hits/misses (PBA)= 7.267346530693861/2.4119176164767047; rounds (PBA)=5.1441711657668465;} adult copper dragon: {team=chaotic good ; avg hp=20.990801839632073 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.7992401519696; hits/misses (PBA)= 12.906618676264747/1.441111777644471; rounds (PBA)=5.207358528294341;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07038592281543692;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11657668466306739;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06998600279944012;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% > any = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38789; chaotic evil : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team chaotic evil = winning battles: 266; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4735; perfect battles: 0; close-call battles: 1688; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.435112977404519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.856828634273146; hits/misses (PBA)= 1.7666466706658668/3.310337932413517; rounds (PBA)=6.618676264747051;} guard #2: {team=any ; avg hp=7.4341131773645275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.807838432313538; hits/misses (PBA)= 1.774245150969806/3.287142571485703; rounds (PBA)=6.593481303739252;} black dragon wyrmling: {team=chaotic evil ; avg hp=-1.8450309938012397 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.546090781843631; hits/misses (PBA)= 1.863627274545091/5.065786842631474; rounds (PBA)=6.98260347930414;} guard #3: {team=any ; avg hp=7.358128374325135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.565086982603479; hits/misses (PBA)= 1.7170565886822635/3.2229554089182164; rounds (PBA)=6.593681263747251;} guard #4: {team=any ; avg hp=7.226554689062188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.615276944611077; hits/misses (PBA)= 1.7174565086982603/3.207958408318336; rounds (PBA)=6.578884223155369;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > any = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25526; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 31; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.9808038392321534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38252349530094; hits/misses (PBA)= 1.271745650869826/2.376124775044991; rounds (PBA)=3.6540691861627677;} black dragon wyrmling: {team=chaotic evil ; avg hp=26.61747650469906 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.980803839232154; hits/misses (PBA)= 1.849630073985203/2.251749650069986; rounds (PBA)=5.0951809638072385;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 157.14; crudely normalised: 0% > any chaotic = expected rounds to survive: 670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15674; unaligned : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-4.791441711657669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.507698460307938; hits/misses (PBA)= 0.9332133573285343/0.7440511897620475; rounds (PBA)=1.6772645470905818;} berserker: {team=any chaotic ; avg hp=62.492301539692065 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.791441711657669; hits/misses (PBA)= 1.5960807838432314/0.5380923815236952; rounds (PBA)=3.1341731653669265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45725; other: 0.0 ± 0.0; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kramer: {team=other; avg hp=-7.205358928214357 (from 80); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3719256148770245; hits/misses (PBA)= 0.8662267546490702/0.969006198760248; rounds (PBA)=1.8352329534093181;} crocodile: {team=unaligned ; avg hp=-7.727654469106179 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3019396120775846; hits/misses (PBA)= 0.15936812637472506/0.2975404919016197; rounds (PBA)=0.4569086182763447;} water elemental: {team=neutral ; avg hp=-7.262547490501899 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.63647270545891; hits/misses (PBA)= 5.45250949810038/4.807838432313537; rounds (PBA)=6.684063187362527;} adult white dragon: {team=chaotic evil ; avg hp=111.40271945610878 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.8888222355529; hits/misses (PBA)= 21.40531893621276/4.006398720255949; rounds (PBA)=9.142771445710858;} water elemental #2: {team=neutral ; avg hp=-7.269346130773846 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.10157968406318; hits/misses (PBA)= 5.490901819636073/4.917416516696661; rounds (PBA)=6.731453709258148;} crocodile #2: {team=unaligned ; avg hp=-7.58368326334733 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.345130973805239; hits/misses (PBA)= 0.16216756648670266/0.3091381723655269; rounds (PBA)=0.47130573885222954;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45693; evil: 0.0 ± 0.0; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=111.87942411517696 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.8496300739852; hits/misses (PBA)= 21.379124175164968/4.032393521295741; rounds (PBA)=9.136772645470906;} Kramer: {team=evil; avg hp=-7.350729854029194 (from 80); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398520295940812; hits/misses (PBA)= 0.8710257948410318/0.9812037592481504; rounds (PBA)=1.8522295540891822;} water elemental: {team=neutral ; avg hp=-7.341131773645271 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.91201759648071; hits/misses (PBA)= 5.409318136372725/4.888222355528894; rounds (PBA)=6.707658468306339;} crocodile #2: {team=unaligned ; avg hp=-7.629074185162968 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.382123575284943; hits/misses (PBA)= 0.16656668666266747/0.29254149170165966; rounds (PBA)=0.45910817836432716;} crocodile: {team=unaligned ; avg hp=-7.530293941211758 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3623275344931014; hits/misses (PBA)= 0.16376724655068986/0.29834033193361326; rounds (PBA)=0.4621075784843031;} water elemental #2: {team=neutral ; avg hp=-7.232953409318136 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.3001399720056; hits/misses (PBA)= 5.508098380323935/4.869026194761048; rounds (PBA)=6.725254949010198;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38428; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=109.4619076184763 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.07998400319934; hits/misses (PBA)= 18.359528094381123/2.6990601879624077; rounds (PBA)=7.684063187362527;} water elemental: {team=neutral ; avg hp=-7.279344131173765 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.03879224155169; hits/misses (PBA)= 4.04759048190362/3.4513097380523896; rounds (PBA)=5.274345130973805;} crocodile #2: {team=unaligned ; avg hp=-7.593881223755249 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0301939612077584; hits/misses (PBA)= 0.2539492101579684/0.19696060787842432; rounds (PBA)=0.45090981803639274;} crocodile: {team=unaligned ; avg hp=-7.651469706058788 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9378124375124974; hits/misses (PBA)= 0.24155168966206758/0.20135972805438912; rounds (PBA)=0.4429114177164567;} water elemental #2: {team=neutral ; avg hp=-7.517096580683863 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.49310137972405; hits/misses (PBA)= 4.067186562687462/3.4015196960607876; rounds (PBA)=5.273145370925815;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 342.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28781; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4831; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=40.62927414517097 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.97820435912817; hits/misses (PBA)= 9.087982403519296/1.1281743651269747; rounds (PBA)=5.4783043391321735;} zombie #3: {team=neutral evil ; avg hp=-5.100579884023196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.118376324735053; hits/misses (PBA)= 1.0273945210957809/1.664267146570686; rounds (PBA)=2.825234953009398;} zombie: {team=neutral evil ; avg hp=-5.0991801639672065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961407718456309; hits/misses (PBA)= 0.9996000799840032/1.6402719456108779; rounds (PBA)=2.7870425914817036;} zombie #7: {team=neutral evil ; avg hp=-5.0999800039992005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075784843031394; hits/misses (PBA)= 1.0171965606878624/1.6934613077384524; rounds (PBA)=2.846630673865227;} knight: {team=other; avg hp=40.28414317136573 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.11017796440711; hits/misses (PBA)= 9.091781643671267/1.1319736052789442; rounds (PBA)=5.488102379524095;} zombie #5: {team=neutral evil ; avg hp=-5.1457708458308336 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175564887022595; hits/misses (PBA)= 1.0415916816636672/1.6606678664267147; rounds (PBA)=2.8250349930014;} commoner: {team=other; avg hp=-2.2489502099580085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.3197360527894421/0.16416716656668667; rounds (PBA)=0.4839032193561288;} zombie #6: {team=neutral evil ; avg hp=-5.081983603279344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.105378924215157; hits/misses (PBA)= 1.0255948810237951/1.6176764647070585; rounds (PBA)=2.7944411117776444;} commoner #2: {team=other; avg hp=-2.232753449310138 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8072385522895421; hits/misses (PBA)= 0.30813837232553487/0.15496900619876025; rounds (PBA)=0.4631073785242951;} zombie #2: {team=neutral evil ; avg hp=-5.032393521295741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0605878824235155; hits/misses (PBA)= 1.0163967206558688/1.6600679864027195; rounds (PBA)=2.8120375924815035;} zombie #4: {team=neutral evil ; avg hp=-5.159768046390722 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07118576284743; hits/misses (PBA)= 1.0237952409518096/1.6136772645470905; rounds (PBA)=2.7834433113377326;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 342.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28768; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4830; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=-5.023795240951809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048390321935613; hits/misses (PBA)= 1.010997800439912/1.654869026194761; rounds (PBA)=2.807238552289542;} zombie: {team=neutral evil ; avg hp=-5.07618476304739 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.022795440911818; hits/misses (PBA)= 1.0095980803839233/1.6744651069786043; rounds (PBA)=2.824635072985403;} commoner: {team=other; avg hp=-2.2049590081983603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464307138572286; hits/misses (PBA)= 0.3205358928214357/0.15096980603879223; rounds (PBA)=0.47170565886822635;} zombie #2: {team=neutral evil ; avg hp=-5.021595680863827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.103579284143171; hits/misses (PBA)= 1.0233953209358129/1.6670665866826635; rounds (PBA)=2.823635272945411;} zombie #6: {team=neutral evil ; avg hp=-5.088182363527294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9884023195360925; hits/misses (PBA)= 1.0063987202559488/1.6670665866826635; rounds (PBA)=2.8182363527294543;} knight #2: {team=other; avg hp=40.25754849030194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0505898820236; hits/misses (PBA)= 9.088982203559288/1.1405718856228755; rounds (PBA)=5.494101179764047;} zombie #4: {team=neutral evil ; avg hp=-5.05618876224755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0397920415916815; hits/misses (PBA)= 1.0031993601279745/1.6796640671865626; rounds (PBA)=2.8184363127374525;} commoner #2: {team=other; avg hp=-2.2171565686862627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100379924015197; hits/misses (PBA)= 0.3141371725654869/0.17136572685462909; rounds (PBA)=0.485502899420116;} zombie #7: {team=neutral evil ; avg hp=-5.108178364327134 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026994601079784; hits/misses (PBA)= 1.0097980403919216/1.668866226754649; rounds (PBA)=2.813637272545491;} zombie #3: {team=neutral evil ; avg hp=-5.065786842631474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932613477304539; hits/misses (PBA)= 0.9956008798240352/1.6444711057788441; rounds (PBA)=2.7846430713857226;} knight: {team=other; avg hp=41.001999600079984 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.73285342931413; hits/misses (PBA)= 9.055388922215556/1.1351729654069187; rounds (PBA)=5.467706458708259;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1365726854629074;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14497100579884023;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14717056588682265;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14757048590281943;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14277144571085784;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 187.04; crudely normalised: 0% > other= expected rounds to survive: 487.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31036; any non-lawful : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any non-lawful = winning battles: 136; perfect battles: 0; close-call battles: 134; > Team other = winning battles: 4865; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-2.7050589882023597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009398120375925; hits/misses (PBA)= 1.42751449710058/1.728854229154169; rounds (PBA)=3.475904819036193;} bandit #5: {team=any non-lawful ; avg hp=-2.7276544691061786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7690461907618475; hits/misses (PBA)= 1.382123575284943/1.720855828834233; rounds (PBA)=3.4533093381323736;} bandit captain: {team=other; avg hp=30.934213157368525 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.69766046790642; hits/misses (PBA)= 10.780243951209759/5.826034793041392; rounds (PBA)=6.174565086982604;} bandit #3: {team=any non-lawful ; avg hp=-2.775644871025795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.606478704259148; hits/misses (PBA)= 1.350729854029194/1.6966606678664267; rounds (PBA)=3.4057188562287544;} bandit #4: {team=any non-lawful ; avg hp=-2.752849430113977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.809038192361528; hits/misses (PBA)= 1.3955208958208358/1.717256548690262; rounds (PBA)=3.4547090581883624;} bandit #2: {team=any non-lawful ; avg hp=-2.7364527094581086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.871825634873026; hits/misses (PBA)= 1.4039192161567686/1.7398520295940811; rounds (PBA)=3.473905218956209;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1103.53; crudely normalised: 0% > neutral evil = expected rounds to survive: 6560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35005; neutral : 0.05 ± 0.0; neutral evil : 0.95 ± 0.0; > Team neutral = winning battles: 260; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4741; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=48.345530893821234 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.52689462107578; hits/misses (PBA)= 5.370125974805039/0.5910817836432714; rounds (PBA)=6.909218156368726;} gibbering mouther: {team=neutral ; avg hp=-5.526894621075785 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.654469106178766; hits/misses (PBA)= 1.653269346130774/3.9118176364727053; rounds (PBA)=5.617076584683064;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33208; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 602; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.3871225754849 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.79944011197762; hits/misses (PBA)= 12.451709658068387/5.321135772845431; rounds (PBA)=6.513297340531894;} adult black dragon: {team=chaotic evil ; avg hp=-3.7994401119776047 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.6128774245151; hits/misses (PBA)= 11.189362127574485/5.944011197760448; rounds (PBA)=5.796040791841632;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 86.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5913; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.330733853229354 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13817236552689463; hits/misses (PBA)= 0.04459108178364327/0.1907618476304739; rounds (PBA)=0.6116776644671066;} acolyte #2: {team=any ; avg hp=-6.369726054789043 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13257348530293941; hits/misses (PBA)= 0.044191161767646474/0.18236352729454108; rounds (PBA)=0.6048790241951609;} adult black dragon: {team=chaotic evil ; avg hp=194.72925414917017 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.700459908018395; hits/misses (PBA)= 2.038992201559688/0.17556488702259548; rounds (PBA)=1.1823635272945412;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 340.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 805; Sum of rounds: 6093; lawful good : 0.0 ± 0.0; any non-lawful : 0.16 ± 0.01; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 805; perfect battles: 0; close-call battles: 805; ------------------------------------------------- Combattants ------------------------------------------------ bandit #34: {team=any non-lawful ; avg hp=6.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.145341614906833; hits/misses (PBA)= 2.0335403726708075/3.8770186335403727; rounds (PBA)=5.972670807453416;} bandit #25: {team=any non-lawful ; avg hp=6.474534161490683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003726708074534; hits/misses (PBA)= 1.9875776397515528/3.804968944099379; rounds (PBA)=5.8472049689441;} bandit #15: {team=any non-lawful ; avg hp=6.737888198757764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.351552795031056; hits/misses (PBA)= 2.098136645962733/3.822360248447205; rounds (PBA)=5.972670807453416;} bandit #9: {team=any non-lawful ; avg hp=6.640993788819876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.511801242236025; hits/misses (PBA)= 2.101863354037267/3.8086956521739133; rounds (PBA)=5.9540372670807455;} bandit #8: {team=any non-lawful ; avg hp=7.057142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.506832298136645; hits/misses (PBA)= 2.093167701863354/3.9304347826086956; rounds (PBA)=6.06583850931677;} bandit #26: {team=any non-lawful ; avg hp=6.655900621118012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.767701863354038; hits/misses (PBA)= 2.1354037267080743/3.73416149068323; rounds (PBA)=5.915527950310559;} bandit #17: {team=any non-lawful ; avg hp=6.932919254658385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.701863354037267; hits/misses (PBA)= 2.125465838509317/3.924223602484472; rounds (PBA)=6.083229813664596;} bandit #33: {team=any non-lawful ; avg hp=6.587577639751553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.881987577639752; hits/misses (PBA)= 1.9788819875776398/3.901863354037267; rounds (PBA)=5.935403726708074;} bandit #13: {team=any non-lawful ; avg hp=6.715527950310559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.614906832298137; hits/misses (PBA)= 2.1043478260869564/3.8819875776397517; rounds (PBA)=6.038509316770186;} bandit #37: {team=any non-lawful ; avg hp=6.6124223602484475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322981366459627; hits/misses (PBA)= 2.0695652173913044/3.7850931677018633; rounds (PBA)=5.909316770186336;} bandit #2: {team=any non-lawful ; avg hp=6.706832298136646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.678260869565218; hits/misses (PBA)= 2.1416149068322983/3.896894409937888; rounds (PBA)=6.079503105590062;} bandit #32: {team=any non-lawful ; avg hp=6.658385093167702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575155279503106; hits/misses (PBA)= 2.0968944099378883/3.8819875776397517; rounds (PBA)=6.0285714285714285;} bandit: {team=any non-lawful ; avg hp=6.718012422360249 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.539130434782608; hits/misses (PBA)= 2.103105590062112/3.8360248447204968; rounds (PBA)=5.992546583850932;} deva #3: {team=lawful good ; avg hp=-2.462111801242236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.55031055900621; hits/misses (PBA)= 7.626086956521739/1.462111801242236; rounds (PBA)=4.544099378881987;} bandit #23: {team=any non-lawful ; avg hp=6.3453416149068325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.300621118012423; hits/misses (PBA)= 2.049689440993789/3.7863354037267083; rounds (PBA)=5.886956521739131;} bandit #14: {team=any non-lawful ; avg hp=6.770186335403727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.4472049689441; hits/misses (PBA)= 2.0919254658385094/3.8211180124223603; rounds (PBA)=5.973913043478261;} bandit #31: {team=any non-lawful ; avg hp=7.299378881987578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.519254658385092; hits/misses (PBA)= 2.0695652173913044/3.9801242236024845; rounds (PBA)=6.093167701863354;} bandit #35: {team=any non-lawful ; avg hp=6.485714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.967701863354037; hits/misses (PBA)= 1.9763975155279503/3.9527950310559006; rounds (PBA)=5.9813664596273295;} bandit #19: {team=any non-lawful ; avg hp=6.898136645962733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501863354037267; hits/misses (PBA)= 2.1105590062111803/3.919254658385093; rounds (PBA)=6.081987577639752;} bandit #6: {team=any non-lawful ; avg hp=6.778881987577639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.283229813664596; hits/misses (PBA)= 2.077018633540373/3.8521739130434782; rounds (PBA)=5.9838509316770185;} bandit #30: {team=any non-lawful ; avg hp=6.6173913043478265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.850931677018634; hits/misses (PBA)= 2.1875776397515527/3.7540372670807454; rounds (PBA)=5.992546583850932;} bandit #38: {team=any non-lawful ; avg hp=6.6670807453416145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.64472049689441; hits/misses (PBA)= 2.111801242236025/3.8285714285714287; rounds (PBA)=5.9937888198757765;} bandit #28: {team=any non-lawful ; avg hp=6.895652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.813664596273291; hits/misses (PBA)= 2.1590062111801243/3.874534161490683; rounds (PBA)=6.074534161490683;} bandit #27: {team=any non-lawful ; avg hp=6.24472049689441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867080745341616; hits/misses (PBA)= 1.963975155279503/3.8559006211180122; rounds (PBA)=5.868322981366459;} bandit #11: {team=any non-lawful ; avg hp=6.868322981366459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.248447204968944; hits/misses (PBA)= 2.0869565217391304/3.920496894409938; rounds (PBA)=6.0583850931677015;} deva #2: {team=lawful good ; avg hp=-2.5229813664596272 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.80621118012422; hits/misses (PBA)= 7.3627329192546584/1.5043478260869565; rounds (PBA)=4.433540372670808;} bandit #22: {team=any non-lawful ; avg hp=6.75527950310559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.253416149068324; hits/misses (PBA)= 2.0509316770186334/3.8161490683229813; rounds (PBA)=5.926708074534162;} bandit #10: {team=any non-lawful ; avg hp=6.306832298136646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940372670807454; hits/misses (PBA)= 1.9925465838509318/3.8236024844720498; rounds (PBA)=5.872049689440994;} bandit #4: {team=any non-lawful ; avg hp=7.346583850931677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.390062111801242; hits/misses (PBA)= 2.0285714285714285/4.048447204968944; rounds (PBA)=6.120496894409938;} deva: {team=lawful good ; avg hp=-2.3763975155279504 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.97142857142857; hits/misses (PBA)= 7.3055900621118015/1.4298136645962733; rounds (PBA)=4.367701863354037;} bandit #39: {team=any non-lawful ; avg hp=6.782608695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.499378881987578; hits/misses (PBA)= 2.08944099378882/3.9031055900621117; rounds (PBA)=6.039751552795031;} bandit #40: {team=any non-lawful ; avg hp=6.393788819875776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01863354037267; hits/misses (PBA)= 1.9788819875776398/3.9267080745341616; rounds (PBA)=5.962732919254658;} bandit #24: {team=any non-lawful ; avg hp=6.479503105590062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15776397515528; hits/misses (PBA)= 2.0248447204968945/3.8459627329192547; rounds (PBA)=5.922981366459627;} bandit #16: {team=any non-lawful ; avg hp=6.987577639751553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.669565217391304; hits/misses (PBA)= 2.1440993788819878/3.8472049689440992; rounds (PBA)=6.0459627329192545;} bandit #36: {team=any non-lawful ; avg hp=6.501863354037267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.53664596273292; hits/misses (PBA)= 2.0745341614906834/3.792546583850932; rounds (PBA)=5.920496894409938;} bandit #12: {team=any non-lawful ; avg hp=6.885714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.462111801242235; hits/misses (PBA)= 2.0819875776397514/3.8124223602484473; rounds (PBA)=5.95527950310559;} bandit #5: {team=any non-lawful ; avg hp=6.863354037267081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.603726708074534; hits/misses (PBA)= 2.13416149068323/3.8720496894409937; rounds (PBA)=6.049689440993789;} bandit #18: {team=any non-lawful ; avg hp=6.556521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527950310559007; hits/misses (PBA)= 2.085714285714286/3.7714285714285714; rounds (PBA)=5.900621118012422;} bandit #21: {team=any non-lawful ; avg hp=7.233540372670808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.347826086956522; hits/misses (PBA)= 2.1142857142857143/3.995031055900621; rounds (PBA)=6.161490683229814;} bandit #3: {team=any non-lawful ; avg hp=6.732919254658385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.083229813664596; hits/misses (PBA)= 2.049689440993789/3.9031055900621117; rounds (PBA)=6.0062111801242235;} bandit #20: {team=any non-lawful ; avg hp=6.48944099378882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.316770186335404; hits/misses (PBA)= 2.0658385093167704/3.8248447204968943; rounds (PBA)=5.93416149068323;} bandit #29: {team=any non-lawful ; avg hp=6.770186335403727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.53416149068323; hits/misses (PBA)= 2.053416149068323/3.9316770186335406; rounds (PBA)=6.029813664596273;} bandit #7: {team=any non-lawful ; avg hp=6.832298136645963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.433540372670807; hits/misses (PBA)= 2.1105590062111803/3.8869565217391306; rounds (PBA)=6.037267080745342;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 566; Sum of rounds: 8145; > Team lawful good = winning battles: 68; perfect battles: 0; close-call battles: 58; > Team any non-lawful = winning battles: 497; perfect battles: 0; close-call battles: 497; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #23: {team=any non-lawful ; avg hp=0.7579505300353356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.134275618374557; hits/misses (PBA)= 2.627208480565371/4.943462897526501; rounds (PBA)=7.625441696113074;} bandit #35: {team=any non-lawful ; avg hp=0.892226148409894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.613074204946997; hits/misses (PBA)= 2.7314487632508833/5.15017667844523; rounds (PBA)=7.92226148409894;} bandit #13: {team=any non-lawful ; avg hp=0.9452296819787986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.952296819787986; hits/misses (PBA)= 2.5547703180212014/5.007067137809187; rounds (PBA)=7.602473498233215;} bandit #16: {team=any non-lawful ; avg hp=0.3003533568904594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.234982332155477; hits/misses (PBA)= 2.6413427561837457/4.931095406360424; rounds (PBA)=7.614840989399293;} aboleth: {team=other; avg hp=-2.8409893992932864 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.73321554770318; hits/misses (PBA)= 5.911660777385159/0.7137809187279152; rounds (PBA)=2.208480565371025;} bandit #2: {team=any non-lawful ; avg hp=0.42579505300353354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.056537102473499; hits/misses (PBA)= 2.636042402826855/4.745583038869258; rounds (PBA)=7.411660777385159;} bandit #26: {team=any non-lawful ; avg hp=0.2137809187279152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.975265017667844; hits/misses (PBA)= 2.6607773851590104/4.851590106007067; rounds (PBA)=7.53886925795053;} bandit #9: {team=any non-lawful ; avg hp=0.411660777385159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.881625441696112; hits/misses (PBA)= 2.597173144876325/4.821554770318021; rounds (PBA)=7.471731448763251;} bandit #21: {team=any non-lawful ; avg hp=0.8869257950530035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.212014134275618; hits/misses (PBA)= 2.6625441696113072/5.017667844522968; rounds (PBA)=7.73321554770318;} bandit #20: {team=any non-lawful ; avg hp=0.40636042402826855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.279151943462898; hits/misses (PBA)= 2.6607773851590104/4.823321554770318; rounds (PBA)=7.531802120141343;} bandit #32: {team=any non-lawful ; avg hp=0.9028268551236749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.6113074204947; hits/misses (PBA)= 2.7897526501766783/5.081272084805653; rounds (PBA)=7.911660777385159;} bandit #18: {team=any non-lawful ; avg hp=0.22614840989399293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.69964664310954; hits/misses (PBA)= 2.537102473498233/4.73321554770318; rounds (PBA)=7.3144876325088335;} bandit #37: {team=any non-lawful ; avg hp=1.273851590106007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.335689045936396; hits/misses (PBA)= 2.6696113074204946/4.975265017667844; rounds (PBA)=7.69434628975265;} bandit #6: {team=any non-lawful ; avg hp=0.6943462897526502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.275618374558304; hits/misses (PBA)= 2.6537102473498235/4.8568904593639575; rounds (PBA)=7.563604240282685;} bandit #5: {team=any non-lawful ; avg hp=0.6784452296819788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.411660777385158; hits/misses (PBA)= 2.6925795053003534/5.003533568904594; rounds (PBA)=7.742049469964664;} deva: {team=lawful good ; avg hp=1.362190812720848 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.14487632508833; hits/misses (PBA)= 15.556537102473499/3.0265017667844525; rounds (PBA)=9.323321554770319;} bandit #10: {team=any non-lawful ; avg hp=0.7985865724381626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.413427561837455; hits/misses (PBA)= 2.6943462897526502/4.749116607773852; rounds (PBA)=7.485865724381625;} bandit #29: {team=any non-lawful ; avg hp=0.6519434628975265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.837455830388693; hits/misses (PBA)= 2.5724381625441697/4.719081272084805; rounds (PBA)=7.339222614840989;} bandit #7: {team=any non-lawful ; avg hp=0.6537102473498233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.293286219081272; hits/misses (PBA)= 2.6696113074204946/4.954063604240282; rounds (PBA)=7.6643109540636045;} bandit #25: {team=any non-lawful ; avg hp=0.36395759717314485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.736749116607774; hits/misses (PBA)= 2.6996466431095407/4.892226148409894; rounds (PBA)=7.627208480565371;} bandit #41: {team=any non-lawful ; avg hp=0.07950530035335689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.337455830388693; hits/misses (PBA)= 2.4752650176678443/4.745583038869258; rounds (PBA)=7.257950530035336;} bandit #39: {team=any non-lawful ; avg hp=0.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26678445229682; hits/misses (PBA)= 2.6413427561837457/4.96643109540636; rounds (PBA)=7.659010600706714;} bandit #40: {team=any non-lawful ; avg hp=0.47703180212014135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.823321554770319; hits/misses (PBA)= 2.5653710247349824/4.687279151943463; rounds (PBA)=7.309187279151944;} deva #3: {team=lawful good ; avg hp=1.7385159010600706 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.36042402826855; hits/misses (PBA)= 15.667844522968197/2.8445229681978796; rounds (PBA)=9.279151943462898;} bandit #34: {team=any non-lawful ; avg hp=0.012367491166077738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.80565371024735; hits/misses (PBA)= 2.57773851590106/4.821554770318021; rounds (PBA)=7.448763250883392;} bandit #33: {team=any non-lawful ; avg hp=0.30565371024734983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.96113074204947; hits/misses (PBA)= 2.439929328621908/4.651943462897527; rounds (PBA)=7.141342756183746;} bandit #19: {team=any non-lawful ; avg hp=0.4169611307420495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.908127208480565; hits/misses (PBA)= 2.7367491166077738/4.943462897526501; rounds (PBA)=7.722614840989399;} bandit #24: {team=any non-lawful ; avg hp=0.4929328621908127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.134275618374557; hits/misses (PBA)= 2.6130742049469964/5.008833922261484; rounds (PBA)=7.673144876325089;} bandit #17: {team=any non-lawful ; avg hp=0.5247349823321554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.249116607773852; hits/misses (PBA)= 2.491166077738516/4.863957597173145; rounds (PBA)=7.401060070671378;} bandit #15: {team=any non-lawful ; avg hp=0.784452296819788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.621908127208481; hits/misses (PBA)= 2.7102473498233217/4.565371024734982; rounds (PBA)=7.312720848056537;} bandit #38: {team=any non-lawful ; avg hp=0.6166077738515902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.19434628975265; hits/misses (PBA)= 2.6625441696113072/4.943462897526501; rounds (PBA)=7.651943462897527;} bandit #28: {team=any non-lawful ; avg hp=0.43109540636042404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031802120141343; hits/misses (PBA)= 2.5989399293286217/5.171378091872792; rounds (PBA)=7.807420494699647;} bandit #12: {team=any non-lawful ; avg hp=0.2950530035335689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.136042402826854; hits/misses (PBA)= 2.628975265017668/4.8356890459363955; rounds (PBA)=7.5;} bandit #14: {team=any non-lawful ; avg hp=0.9787985865724381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.706713780918728; hits/misses (PBA)= 2.7314487632508833/4.934628975265018; rounds (PBA)=7.713780918727915;} bandit #36: {team=any non-lawful ; avg hp=0.27385159010600707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.280918727915195; hits/misses (PBA)= 2.4840989399293285/4.795053003533569; rounds (PBA)=7.328621908127208;} bandit #11: {team=any non-lawful ; avg hp=0.254416961130742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.89399293286219; hits/misses (PBA)= 2.5618374558303887/4.848056537102473; rounds (PBA)=7.4522968197879855;} bandit #30: {team=any non-lawful ; avg hp=0.8568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.620141342756185; hits/misses (PBA)= 2.754416961130742/5.130742049469965; rounds (PBA)=7.939929328621908;} bandit #22: {team=any non-lawful ; avg hp=-0.0017667844522968198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.542402826855124; hits/misses (PBA)= 2.5035335689045937/4.80565371024735; rounds (PBA)=7.358657243816254;} bandit #8: {team=any non-lawful ; avg hp=0.6731448763250883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.378091872791519; hits/misses (PBA)= 2.6325088339222615/5.03356890459364; rounds (PBA)=7.701413427561837;} bandit: {team=any non-lawful ; avg hp=0.6307420494699647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.113074204946997; hits/misses (PBA)= 2.646643109540636/4.964664310954063; rounds (PBA)=7.648409893992933;} bandit #3: {team=any non-lawful ; avg hp=0.3568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.812720848056538; hits/misses (PBA)= 2.5176678445229683/4.9416961130742045; rounds (PBA)=7.496466431095406;} bandit #31: {team=any non-lawful ; avg hp=0.666077738515901 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.395759717314487; hits/misses (PBA)= 2.676678445229682/4.996466431095406; rounds (PBA)=7.724381625441696;} bandit #4: {team=any non-lawful ; avg hp=0.568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.998233215547703; hits/misses (PBA)= 2.5989399293286217/4.945229681978798; rounds (PBA)=7.597173144876325;} deva #2: {team=lawful good ; avg hp=1.127208480565371 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.34275618374558; hits/misses (PBA)= 15.332155477031803/2.872791519434629; rounds (PBA)=9.13250883392226;} bandit #27: {team=any non-lawful ; avg hp=0.8286219081272085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.8339222614841; hits/misses (PBA)= 2.7491166077738516/4.950530035335689; rounds (PBA)=7.729681978798586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 164.63; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2299.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2120; Sum of rounds: 5298; lawful evil : 0.0 ± 0.0; any non-lawful : 0.42 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2120; perfect battles: 0; close-call battles: 2102; ------------------------------------------------- Combattants ------------------------------------------------ bandit #12: {team=any non-lawful ; avg hp=9.284433962264151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.396698113207547; hits/misses (PBA)= 0.6716981132075471/1.2481132075471697; rounds (PBA)=1.975;} bandit #8: {team=any non-lawful ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3245283018867924; hits/misses (PBA)= 0.6688679245283019/1.2367924528301886; rounds (PBA)=1.9570754716981131;} bandit #23: {team=any non-lawful ; avg hp=9.377830188679246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3207547169811322; hits/misses (PBA)= 0.6726415094339623/1.2504716981132076; rounds (PBA)=1.9764150943396226;} bandit #35: {team=any non-lawful ; avg hp=9.416509433962265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.578301886792453; hits/misses (PBA)= 0.725/1.1976415094339623; rounds (PBA)=1.9745283018867925;} bandit #33: {team=any non-lawful ; avg hp=9.393867924528301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.245754716981132; hits/misses (PBA)= 0.6438679245283019/1.2825471698113207; rounds (PBA)=1.9726415094339622;} bandit #29: {team=any non-lawful ; avg hp=9.325943396226416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4721698113207546; hits/misses (PBA)= 0.6820754716981132/1.2429245283018868; rounds (PBA)=1.9792452830188678;} bandit #6: {team=any non-lawful ; avg hp=9.382547169811321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4589622641509434; hits/misses (PBA)= 0.7070754716981132/1.230188679245283; rounds (PBA)=1.990566037735849;} bandit #27: {team=any non-lawful ; avg hp=9.166981132075472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.360377358490566; hits/misses (PBA)= 0.659433962264151/1.260377358490566; rounds (PBA)=1.9665094339622642;} bandit #32: {team=any non-lawful ; avg hp=9.618396226415094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4113207547169813; hits/misses (PBA)= 0.6806603773584906/1.2429245283018868; rounds (PBA)=1.971698113207547;} bandit #11: {team=any non-lawful ; avg hp=9.483490566037736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.331132075471698; hits/misses (PBA)= 0.6735849056603773/1.2528301886792452; rounds (PBA)=1.9726415094339622;} bandit #14: {team=any non-lawful ; avg hp=9.497641509433961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.334433962264151; hits/misses (PBA)= 0.6712264150943397/1.2391509433962264; rounds (PBA)=1.9599056603773586;} bandit #3: {team=any non-lawful ; avg hp=9.354716981132075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2438679245283017; hits/misses (PBA)= 0.6485849056603774/1.2778301886792454; rounds (PBA)=1.975943396226415;} bandit #20: {team=any non-lawful ; avg hp=9.318396226415095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357075471698113; hits/misses (PBA)= 0.6716981132075471/1.255188679245283; rounds (PBA)=1.9674528301886793;} bandit #31: {team=any non-lawful ; avg hp=9.262264150943397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.400943396226415; hits/misses (PBA)= 0.6735849056603773/1.2471698113207548; rounds (PBA)=1.9627358490566038;} bandit #15: {team=any non-lawful ; avg hp=9.289150943396226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288679245283019; hits/misses (PBA)= 0.6533018867924528/1.2778301886792454; rounds (PBA)=1.9778301886792453;} bandit #39: {team=any non-lawful ; avg hp=9.239622641509435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289622641509434; hits/misses (PBA)= 0.6669811320754717/1.2556603773584907; rounds (PBA)=1.978301886792453;} bandit #38: {team=any non-lawful ; avg hp=9.230188679245282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4754716981132074; hits/misses (PBA)= 0.6943396226415094/1.2349056603773585; rounds (PBA)=1.9825471698113208;} bandit #4: {team=any non-lawful ; avg hp=9.347169811320756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288679245283019; hits/misses (PBA)= 0.6452830188679245/1.2853773584905661; rounds (PBA)=1.9721698113207546;} bandit #16: {team=any non-lawful ; avg hp=9.400471698113208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2514150943396225; hits/misses (PBA)= 0.655188679245283/1.274056603773585; rounds (PBA)=1.9764150943396226;} bandit #10: {team=any non-lawful ; avg hp=9.545283018867925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.190566037735849; hits/misses (PBA)= 0.6462264150943396/1.2712264150943395; rounds (PBA)=1.969811320754717;} bandit #36: {team=any non-lawful ; avg hp=9.155188679245283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356132075471698; hits/misses (PBA)= 0.6580188679245284/1.2707547169811322; rounds (PBA)=1.975943396226415;} bandit #21: {team=any non-lawful ; avg hp=9.249056603773585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.477830188679245; hits/misses (PBA)= 0.6834905660377358/1.2278301886792453; rounds (PBA)=1.9584905660377359;} aboleth: {team=lawful evil ; avg hp=-2.542452830188679 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.46509433962264; hits/misses (PBA)= 5.475471698113208/0.7778301886792452; rounds (PBA)=2.084433962264151;} bandit #25: {team=any non-lawful ; avg hp=9.316981132075473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.327358490566038; hits/misses (PBA)= 0.680188679245283/1.2632075471698114; rounds (PBA)=1.984433962264151;} bandit #5: {team=any non-lawful ; avg hp=9.39622641509434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.355188679245283; hits/misses (PBA)= 0.684433962264151/1.2547169811320755; rounds (PBA)=1.9721698113207546;} bandit #22: {team=any non-lawful ; avg hp=9.388207547169811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3849056603773584; hits/misses (PBA)= 0.6882075471698114/1.2599056603773584; rounds (PBA)=1.9966981132075472;} bandit #34: {team=any non-lawful ; avg hp=9.414622641509434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3216981132075474; hits/misses (PBA)= 0.6589622641509434/1.25; rounds (PBA)=1.959433962264151;} bandit #40: {team=any non-lawful ; avg hp=9.288207547169812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3632075471698113; hits/misses (PBA)= 0.6811320754716981/1.2452830188679245; rounds (PBA)=1.969811320754717;} bandit #30: {team=any non-lawful ; avg hp=9.403301886792454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264622641509434; hits/misses (PBA)= 0.6731132075471699/1.2570754716981132; rounds (PBA)=1.9834905660377358;} bandit #7: {team=any non-lawful ; avg hp=9.232075471698113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.352830188679245; hits/misses (PBA)= 0.6726415094339623/1.2514150943396227; rounds (PBA)=1.974056603773585;} bandit #26: {team=any non-lawful ; avg hp=9.368396226415094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5415094339622644; hits/misses (PBA)= 0.6929245283018868/1.2391509433962264; rounds (PBA)=1.9834905660377358;} bandit #13: {team=any non-lawful ; avg hp=9.223584905660378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2816037735849055; hits/misses (PBA)= 0.6698113207547169/1.2462264150943396; rounds (PBA)=1.9683962264150943;} bandit #9: {team=any non-lawful ; avg hp=9.347169811320756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.44811320754717; hits/misses (PBA)= 0.6759433962264151/1.2433962264150944; rounds (PBA)=1.9632075471698114;} bandit: {team=any non-lawful ; avg hp=9.336320754716981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3141509433962266; hits/misses (PBA)= 0.6641509433962264/1.2462264150943396; rounds (PBA)=1.9561320754716982;} bandit #41: {team=any non-lawful ; avg hp=9.397641509433962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.577358490566038; hits/misses (PBA)= 0.725/1.2084905660377359; rounds (PBA)=1.9830188679245282;} bandit #19: {team=any non-lawful ; avg hp=9.556132075471698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3683962264150944; hits/misses (PBA)= 0.6783018867924528/1.2589622641509435; rounds (PBA)=1.9867924528301886;} bandit #24: {team=any non-lawful ; avg hp=9.431603773584905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3075471698113206; hits/misses (PBA)= 0.659433962264151/1.2712264150943395; rounds (PBA)=1.9726415094339622;} bandit #37: {team=any non-lawful ; avg hp=9.28679245283019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357075471698113; hits/misses (PBA)= 0.6834905660377358/1.219811320754717; rounds (PBA)=1.9575471698113207;} bandit #2: {team=any non-lawful ; avg hp=9.356132075471699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241509433962264; hits/misses (PBA)= 0.6452830188679245/1.2665094339622642; rounds (PBA)=1.959433962264151;} bandit #18: {team=any non-lawful ; avg hp=9.310377358490566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3042452830188678; hits/misses (PBA)= 0.6523584905660378/1.2650943396226415; rounds (PBA)=1.965566037735849;} bandit #17: {team=any non-lawful ; avg hp=9.137735849056604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.193396226415094; hits/misses (PBA)= 0.6405660377358491/1.2778301886792454; rounds (PBA)=1.9702830188679246;} bandit #28: {team=any non-lawful ; avg hp=9.622169811320754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3410377358490564; hits/misses (PBA)= 0.6702830188679245/1.2617924528301887; rounds (PBA)=1.9778301886792453;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 164.63; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2299.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2213; Sum of rounds: 5481; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2212; perfect battles: 0; close-call battles: 2182; ------------------------------------------------- Combattants ------------------------------------------------ bandit #37: {team=any non-lawful ; avg hp=9.502485314053322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.366470854044284; hits/misses (PBA)= 0.6728422955264347/1.2476276547672842; rounds (PBA)=1.9615906009941255;} bandit #18: {team=any non-lawful ; avg hp=9.425666516041572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.323542702214189; hits/misses (PBA)= 0.6674197921373701/1.2575689109805694; rounds (PBA)=1.9715318572074108;} bandit #27: {team=any non-lawful ; avg hp=9.192950745594215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4541346588341617; hits/misses (PBA)= 0.6895616809760506/1.2295526434704023; rounds (PBA)=1.964301852688658;} bandit #38: {team=any non-lawful ; avg hp=9.401265250790782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.353818346136466; hits/misses (PBA)= 0.6863985539990962/1.2146407591504744; rounds (PBA)=1.9516493447808405;} bandit #33: {team=any non-lawful ; avg hp=9.263895164934478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.333483958427474; hits/misses (PBA)= 0.6484410302756439/1.246272028920018; rounds (PBA)=1.9412562132851332;} bandit #41: {team=any non-lawful ; avg hp=9.447356529597831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394938996836873; hits/misses (PBA)= 0.676005422503389/1.2390420244012652; rounds (PBA)=1.9629462268413918;} bandit #40: {team=any non-lawful ; avg hp=9.144148215092635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.298689561680976; hits/misses (PBA)= 0.6570266606416629/1.2232263895164934; rounds (PBA)=1.9267962042476277;} bandit #2: {team=any non-lawful ; avg hp=9.406235878897425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3944871215544508; hits/misses (PBA)= 0.6606416629010393/1.244916403072752; rounds (PBA)=1.9516493447808405;} bandit #26: {team=any non-lawful ; avg hp=9.23994577496611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4157252598282875; hits/misses (PBA)= 0.6741979213737008/1.236782647989155; rounds (PBA)=1.9611387257117037;} bandit #9: {team=any non-lawful ; avg hp=9.489380930863081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3203795752372347; hits/misses (PBA)= 0.6823316764572978/1.2498870311793946; rounds (PBA)=1.972435607772255;} bandit #39: {team=any non-lawful ; avg hp=9.25530953456846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.345684591052869; hits/misses (PBA)= 0.666516041572526/1.2403976502485314; rounds (PBA)=1.9588793492995933;} bandit #30: {team=any non-lawful ; avg hp=9.166741979213738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3642114776321734; hits/misses (PBA)= 0.6597379123361952/1.2227745142340714; rounds (PBA)=1.9376412110257568;} bandit #3: {team=any non-lawful ; avg hp=9.377315860822414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4274740171712605; hits/misses (PBA)= 0.6809760506100316/1.228197017623136; rounds (PBA)=1.956168097605061;} bandit #28: {team=any non-lawful ; avg hp=9.368730230456395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3804789877993673; hits/misses (PBA)= 0.6651604157252599/1.2300045187528241; rounds (PBA)=1.9516493447808405;} bandit #10: {team=any non-lawful ; avg hp=9.353818346136466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.278807049254406; hits/misses (PBA)= 0.6547672842295527/1.24672390420244; rounds (PBA)=1.9493899683687301;} bandit #14: {team=any non-lawful ; avg hp=9.55038409399006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3831902394938997; hits/misses (PBA)= 0.6710347943967465/1.2336195210122007; rounds (PBA)=1.94713059195662;} bandit #36: {team=any non-lawful ; avg hp=9.382286488929056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121554450971532; hits/misses (PBA)= 0.6384997740623588/1.2661545413465884; rounds (PBA)=1.9534568459105286;} bandit #12: {team=any non-lawful ; avg hp=9.47356529597831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3443289652056034; hits/misses (PBA)= 0.6570266606416629/1.2476276547672842; rounds (PBA)=1.955716222322639;} bandit #23: {team=any non-lawful ; avg hp=9.486217803886127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3434252146407593; hits/misses (PBA)= 0.675101671938545/1.2516945323090827; rounds (PBA)=1.9692724807953006;} bandit #11: {team=any non-lawful ; avg hp=9.41165838228649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3366470854044286; hits/misses (PBA)= 0.6597379123361952/1.24672390420244; rounds (PBA)=1.9588793492995933;} bandit #8: {team=any non-lawful ; avg hp=9.31947582467239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3727971079981924; hits/misses (PBA)= 0.6746497966561229/1.2182557614098508; rounds (PBA)=1.9457749661093537;} bandit #25: {team=any non-lawful ; avg hp=9.314505196565747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4256665160415727; hits/misses (PBA)= 0.6859466787166743/1.2263895164934477; rounds (PBA)=1.964301852688658;} bandit: {team=any non-lawful ; avg hp=9.42702214188884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.325350203343877; hits/misses (PBA)= 0.6647085404428378/1.2417532760957977; rounds (PBA)=1.9588793492995933;} aboleth: {team=lawful evil ; avg hp=-2.5033890646181653 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.3709896068685; hits/misses (PBA)= 5.472209670131043/0.7609579755987348; rounds (PBA)=2.0777225485765927;} bandit #5: {team=any non-lawful ; avg hp=9.26615454134659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.366922729326706; hits/misses (PBA)= 0.675553547220967/1.2205151378219612; rounds (PBA)=1.9534568459105286;} bandit #31: {team=any non-lawful ; avg hp=9.21780388612743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.379123361952101; hits/misses (PBA)= 0.6687754179846362/1.2164482602801627; rounds (PBA)=1.9326705829191144;} bandit #13: {team=any non-lawful ; avg hp=9.410754631721645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2476276547672844; hits/misses (PBA)= 0.6466335291459557/1.255309534568459; rounds (PBA)=1.9516493447808405;} bandit #20: {team=any non-lawful ; avg hp=9.39222774514234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4428377767736107; hits/misses (PBA)= 0.6791685494803434/1.2458201536375961; rounds (PBA)=1.973791233619521;} bandit #35: {team=any non-lawful ; avg hp=9.462720289200181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5752372345232715; hits/misses (PBA)= 0.7026660641662901/1.2164482602801627; rounds (PBA)=1.963849977406236;} bandit #22: {team=any non-lawful ; avg hp=9.454586534116585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.308178942611839; hits/misses (PBA)= 0.6683235427022142/1.2431089019430637; rounds (PBA)=1.9611387257117037;} bandit #34: {team=any non-lawful ; avg hp=9.406687754179845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4089471305919568; hits/misses (PBA)= 0.6945323090826931/1.1988251242657026; rounds (PBA)=1.9394487121554451;} bandit #6: {team=any non-lawful ; avg hp=9.41165838228649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3352914595571623; hits/misses (PBA)= 0.6647085404428378/1.244916403072752; rounds (PBA)=1.9539087211929507;} bandit #24: {team=any non-lawful ; avg hp=9.351558969724357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.262991414369634; hits/misses (PBA)= 0.6624491640307275/1.2376863985539992; rounds (PBA)=1.9448712155445098;} bandit #7: {team=any non-lawful ; avg hp=9.388612742882964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3474920921825575; hits/misses (PBA)= 0.6723904202440126/1.2417532760957977; rounds (PBA)=1.9588793492995933;} bandit #19: {team=any non-lawful ; avg hp=9.46452779032987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.393583370989607; hits/misses (PBA)= 0.6701310438319024/1.2340713962946226; rounds (PBA)=1.9597830998644374;} bandit #21: {team=any non-lawful ; avg hp=9.309534568459105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2837776773610483; hits/misses (PBA)= 0.6723904202440126/1.219159511974695; rounds (PBA)=1.9421599638499774;} bandit #4: {team=any non-lawful ; avg hp=9.28829643018527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394938996836873; hits/misses (PBA)= 0.6818798011748758/1.219611387257117; rounds (PBA)=1.9444193402620877;} bandit #15: {team=any non-lawful ; avg hp=9.225485765928603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2751920469950293; hits/misses (PBA)= 0.6484410302756439/1.2507907817442385; rounds (PBA)=1.9399005874378672;} bandit #32: {team=any non-lawful ; avg hp=9.338454586534116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3190239493899685; hits/misses (PBA)= 0.675101671938545/1.2236782647989155; rounds (PBA)=1.9439674649796657;} bandit #29: {team=any non-lawful ; avg hp=9.117487573429733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.429733393583371; hits/misses (PBA)= 0.6674197921373701/1.244916403072752; rounds (PBA)=1.9652056032535021;} bandit #17: {team=any non-lawful ; avg hp=9.243560777225486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3651152281970176; hits/misses (PBA)= 0.666967916854948/1.2485314053321284; rounds (PBA)=1.9624943515589697;} bandit #16: {team=any non-lawful ; avg hp=9.305467690917308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2503389064618164; hits/misses (PBA)= 0.6484410302756439/1.263895164934478; rounds (PBA)=1.9588793492995933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3454; Sum of rounds: 32216; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3453; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #6: {team=any ; avg hp=-4.99189345686161 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6103068905616675; hits/misses (PBA)= 0.5787492762015055/0.27735958309206715; rounds (PBA)=0.8561088592935727;} zombie: {team=neutral evil ; avg hp=-9.019108280254777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969889982628836; hits/misses (PBA)= 1.1320208453966416/3.671974522292994; rounds (PBA)=4.930515344528083;} tribal warrior: {team=any ; avg hp=-5.31644470179502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761436016213086; hits/misses (PBA)= 0.6059640995946728/0.26404169079328316; rounds (PBA)=0.870005790387956;} zombie #2: {team=neutral evil ; avg hp=-9.178343949044587 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.942675159235669; hits/misses (PBA)= 1.1346265199768384/3.6589461493920092; rounds (PBA)=4.908801389693109;} zombie #6: {team=neutral evil ; avg hp=-9.276201505500868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.00810654313839; hits/misses (PBA)= 1.1398378691372322/3.720034742327736; rounds (PBA)=4.981760277938622;} zombie #10: {team=neutral evil ; avg hp=-9.24174869716271 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837579617834395; hits/misses (PBA)= 1.1152287203242617/3.7017950202663576; rounds (PBA)=4.940069484655472;} tribal warrior #2: {team=any ; avg hp=-5.225535610885929 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.651418645049218; hits/misses (PBA)= 0.575854082223509/0.2753329473074696; rounds (PBA)=0.8511870295309786;} zombie #11: {team=neutral evil ; avg hp=-9.337579617834395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848291835552982; hits/misses (PBA)= 1.1169658367110595/3.656050955414013; rounds (PBA)=4.8949044585987265;} zombie #3: {team=neutral evil ; avg hp=-9.346844238563984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8419224088013895; hits/misses (PBA)= 1.1236247828604518/3.7038216560509554; rounds (PBA)=4.952229299363057;} zombie #12: {team=neutral evil ; avg hp=-9.228141285466126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766357845975681; hits/misses (PBA)= 1.1053850607990736/3.620150550086856; rounds (PBA)=4.863636363636363;} zombie #5: {team=neutral evil ; avg hp=-9.19224088013897 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.724088013896931; hits/misses (PBA)= 1.1019108280254777/3.7446438911407065; rounds (PBA)=4.9774174869716274;} zombie #9: {team=neutral evil ; avg hp=-9.34192240880139 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.881007527504343; hits/misses (PBA)= 1.115807759119861/3.765199768384482; rounds (PBA)=4.998841922408801;} zombie #4: {team=neutral evil ; avg hp=-9.257672264041691 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.885060799073538; hits/misses (PBA)= 1.1160972785176606/3.6352055587724377; rounds (PBA)=4.8896931094383325;} tribal warrior #3: {team=any ; avg hp=-5.1980312680949625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.602489866821077; hits/misses (PBA)= 0.5723798494499132/0.2744643891140706; rounds (PBA)=0.8468442385639838;} zombie #7: {team=neutral evil ; avg hp=-9.204400694846555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.86711059640996; hits/misses (PBA)= 1.1195715112912565/3.609438332368269; rounds (PBA)=4.857266936884772;} tribal warrior #4: {team=any ; avg hp=-5.245222929936306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5926462072958887; hits/misses (PBA)= 0.5642733063115228/0.2796757382744644; rounds (PBA)=0.8439490445859873;} ancient black dragon: {team=chaotic evil ; avg hp=340.7756224667053 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.1056745801969; hits/misses (PBA)= 24.518818760856977/1.3468442385639838; rounds (PBA)=9.327156919513607;} zombie #8: {team=neutral evil ; avg hp=-9.306022003474233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.768384481760278; hits/misses (PBA)= 1.1007527504342791/3.657498552403011; rounds (PBA)=4.893167342211928;} tribal warrior #5: {team=any ; avg hp=-5.231615518239722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6013317892298784; hits/misses (PBA)= 0.5726693688477128/0.2747539085118703; rounds (PBA)=0.8474232773595831;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28419; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=113.62907418516296 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.37312537492502; hits/misses (PBA)= 11.996000799840033/3.0291941611677666; rounds (PBA)=5.674865026994601;} adult black dragon: {team=chaotic evil ; avg hp=-8.373125374925015 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.37092581483702; hits/misses (PBA)= 9.508098380323935/5.118176364727055; rounds (PBA)=4.879224155168966;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 496.36; crudely normalised: 0% > any non-good = expected rounds to survive: 1985.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4733; Sum of rounds: 50669; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4732; perfect battles: 0; close-call battles: 211; ------------------------------------------------- Combattants ------------------------------------------------ assassin #3: {team=any non-good ; avg hp=53.6063807310374 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.40587365307416; hits/misses (PBA)= 5.791464187618846/3.8227339953517854; rounds (PBA)=10.416649059792944;} assassin #2: {team=other; avg hp=-3.2518487217409677 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.453623494612295; hits/misses (PBA)= 7.2567082188886545/12.455525036974436; rounds (PBA)=9.856116627931545;} assassin: {team=any non-good ; avg hp=54.911895203887596 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.837735051764206; hits/misses (PBA)= 6.159306993450243/4.132896682864991; rounds (PBA)=10.391717726600465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 520.0; crudely normalised: 0% > neutral= expected rounds to survive: 11.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5276; lawful evil : 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Warrior: {team=neutral; avg hp=-2.7804439112177564 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7778444311137772; hits/misses (PBA)= 0.29254149170165966/0.5142971405718856; rounds (PBA)=0.8068386322735452;} skeleton #5: {team=lawful evil ; avg hp=12.86742651469706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7204559088182363; hits/misses (PBA)= 0.30193961207758446/0.10277944411117776; rounds (PBA)=0.7498500299940012;} skeleton #2: {team=lawful evil ; avg hp=12.884423115376924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.814237152569486; hits/misses (PBA)= 0.3181363727254549/0.10637872425514897; rounds (PBA)=0.7510497900419916;} skeleton: {team=lawful evil ; avg hp=12.859228154369125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8414317136572687; hits/misses (PBA)= 0.3239352129574085/0.10297940411917617; rounds (PBA)=0.7578484303139372;} skeleton #4: {team=lawful evil ; avg hp=12.86002799440112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8030393921215757; hits/misses (PBA)= 0.3157368526294741/0.10237952409518096; rounds (PBA)=0.748250349930014;} skeleton #3: {team=lawful evil ; avg hp=12.872225554889022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.764247150569886; hits/misses (PBA)= 0.3059388122375525/0.09918016396720655; rounds (PBA)=0.7510497900419916;} skeleton #6: {team=lawful evil ; avg hp=12.878824235152969 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8370325934813037; hits/misses (PBA)= 0.3205358928214357/0.10317936412717456; rounds (PBA)=0.7616476704659069;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49550; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-7.971605678864227 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.199760047990402; hits/misses (PBA)= 1.5852829434113178/0.5106978604279144; rounds (PBA)=4.6614677064587084;} berserker: {team=any chaotic ; avg hp=-6.9500099980004 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493101379724055; hits/misses (PBA)= 0.2391521695660868/0.43331333733253347; rounds (PBA)=0.6724655068986203;} efreeti: {team=lawful evil ; avg hp=-8.412917416516697 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.59188162367528; hits/misses (PBA)= 9.707658468306338/8.531493701259748; rounds (PBA)=9.119576084783043;} ancient copper dragon: {team=chaotic good ; avg hp=234.4741051789642 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.5756848630274; hits/misses (PBA)= 23.765446910617875/3.982003599280144; rounds (PBA)=9.908018396320736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10216.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 3042.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20727; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=308.67906418716257 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.35592881423716; hits/misses (PBA)= 8.863427314537093/1.5310937812437513; rounds (PBA)=4.144571085782843;} bone devil: {team=lawful evil ; avg hp=-8.355928814237153 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.32093581283743; hits/misses (PBA)= 3.850629874025195/5.817036592681464; rounds (PBA)=3.2225554889022194;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1726.15; crudely normalised: 0% > neutral = expected rounds to survive: 1726.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36514; other: 0.5 ± 0.01; neutral : 0.5 ± 0.01; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=8.656468706258748 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.30593881223756; hits/misses (PBA)= 8.888222355528894/3.804239152169566; rounds (PBA)=6.735252949410118;} fire elemental #2: {team=neutral ; avg hp=8.694061187762447 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.34353129374125; hits/misses (PBA)= 8.874025194961007/3.8060387922415515; rounds (PBA)=6.7240551889622076;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34133173365326935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37932; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.258348330333932 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.99080183963207; hits/misses (PBA)= 6.601879624075185/4.564487102579484; rounds (PBA)=5.2863427314537095;} death dog: {team=neutral evil ; avg hp=-7.778644271145771 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5372925414917016; hits/misses (PBA)= 0.2653469306138772/0.4329134173165367; rounds (PBA)=0.34913017396520696;} adult gold dragon: {team=lawful good ; avg hp=119.2749450109978 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.79344131173764; hits/misses (PBA)= 18.00519896020796/2.7534493101379725; rounds (PBA)=7.583883223355329;} aboleth: {team=lawful evil ; avg hp=-8.150169966006798 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.59068186362727; hits/misses (PBA)= 6.720255948810238/4.646070785842832; rounds (PBA)=5.307338532293541;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3328.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36900; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.318136372725455 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.96060787842431; hits/misses (PBA)= 5.280343931213757/4.392721455708858; rounds (PBA)=5.071985602879424;} adult gold dragon: {team=lawful good ; avg hp=120.9634073185363 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.50329934013195; hits/misses (PBA)= 17.208358328334334/2.915616876624675; rounds (PBA)=7.3763247350529895;} aboleth: {team=lawful evil ; avg hp=-8.18516296740652 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.07598480303939; hits/misses (PBA)= 5.376924615076985/4.43991201759648; rounds (PBA)=5.095780843831234;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19030; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.374325134973006 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.61107778444311; hits/misses (PBA)= 5.0357928414317135/4.09618076384723; rounds (PBA)=3.043991201759648;} adult gold dragon: {team=lawful good ; avg hp=192.38892221555687 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.374325134973; hits/misses (PBA)= 8.462307538492302/0.9364127174565087; rounds (PBA)=3.805238952209558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5056; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.56708658268346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.315336932613477; hits/misses (PBA)= 1.080383923215357/0.05678864227154569; rounds (PBA)=1.010997800439912;} acolyte: {team=any ; avg hp=-4.315336932613477 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4329134173165367; hits/misses (PBA)= 0.14837032593481303/0.3535292941411718; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4957008598280344;} aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5042991401719656;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 24.14; crudely normalised: 0% > neutral evil = expected rounds to survive: 1638.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5762; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 870; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.830633873225355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7928414317136574; hits/misses (PBA)= 0.4877024595080984/0.21515696860627875; rounds (PBA)=0.8630273945210958;} goblin: {team=neutral evil ; avg hp=6.828234353129374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8314337132573484; hits/misses (PBA)= 0.49510097980403917/0.21075784843031395; rounds (PBA)=0.856628674265147;} goblin #10: {team=neutral evil ; avg hp=6.823235352929414 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9106178764247153; hits/misses (PBA)= 0.5048990201959608/0.20955808838232354; rounds (PBA)=0.861627674465107;} goblin #4: {team=neutral evil ; avg hp=6.828034393121376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.833633273345331; hits/misses (PBA)= 0.4949010197960408/0.21275744851029793; rounds (PBA)=0.859628074385123;} goblin #3: {team=neutral evil ; avg hp=6.7940411917616474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.798240351929614; hits/misses (PBA)= 0.4891021795640872/0.21195760847830433; rounds (PBA)=0.8524295140971806;} goblin #7: {team=neutral evil ; avg hp=6.8124375124975005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8488302339532092; hits/misses (PBA)= 0.49750049990002/0.20235952809438112; rounds (PBA)=0.8570285942811438;} goblin #11: {team=neutral evil ; avg hp=6.8028394321135774 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8244351129774046; hits/misses (PBA)= 0.4939012197560488/0.20455908818236354; rounds (PBA)=0.8538292341531694;} goblin #9: {team=neutral evil ; avg hp=6.819036192761447 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.811637672465507; hits/misses (PBA)= 0.4947010597880424/0.22115576884623075; rounds (PBA)=0.8664267146570686;} goblin #8: {team=neutral evil ; avg hp=6.85622875424915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8082383523295342; hits/misses (PBA)= 0.49150169966006796/0.21075784843031395; rounds (PBA)=0.8558288342331534;} goblin #12: {team=neutral evil ; avg hp=6.809838032393522 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7344531093781246; hits/misses (PBA)= 0.4777044591081784/0.21335732853429315; rounds (PBA)=0.8600279944011198;} goblin #6: {team=neutral evil ; avg hp=6.778444311137773 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787842431513697; hits/misses (PBA)= 0.48210357928414316/0.21395720855828834; rounds (PBA)=0.8508298340331933;} brown bear: {team=other; avg hp=-2.6668666266746652 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4135172965406917; hits/misses (PBA)= 0.28074385122975404/0.5496900619876025; rounds (PBA)=0.8304339132173565;} goblin #2: {team=neutral evil ; avg hp=6.8044391121775645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793241351729654; hits/misses (PBA)= 0.488502299540092/0.21355728854229153; rounds (PBA)=0.8574285142971406;} goblin #13: {team=neutral evil ; avg hp=6.799040191961607 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8914217156568687; hits/misses (PBA)= 0.5000999800039992/0.21195760847830433; rounds (PBA)=0.8640271945610878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07558488302339532;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08058388322335533;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07478504299140172;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06958608278344332;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07798440311937613;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07518496300739852;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07598480303939212;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07958408318336332;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 864.58; crudely normalised: 0% > any = expected rounds to survive: 333.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46120; any non-good : 0.72 ± 0.01; any : 0.28 ± 0.01; > Team any non-good = winning battles: 3611; perfect battles: 0; close-call battles: 3491; > Team any = winning battles: 1390; perfect battles: 0; close-call battles: 1367; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-3.886022795440912 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.983403319336134; hits/misses (PBA)= 2.0283943211357727/3.0475904819036193; rounds (PBA)=3.1309738052389524;} guard: {team=any ; avg hp=-3.020995800839832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591081783643271; hits/misses (PBA)= 0.7530493901219756/0.45350929814037194; rounds (PBA)=1.245750849830034;} thug: {team=any non-good ; avg hp=-3.7070585882823437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09258148370326; hits/misses (PBA)= 2.042991401719656/2.9908018396320735; rounds (PBA)=3.1167766446710656;} knight: {team=any ; avg hp=1.835632873425315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.87882423515298; hits/misses (PBA)= 10.569486102779445/6.169166166766646; rounds (PBA)=8.581483703259348;} guard #2: {team=any ; avg hp=-2.9516096780643872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.611477704459108; hits/misses (PBA)= 0.7508498300339932/0.45410917816436713; rounds (PBA)=1.2401519696060788;} assassin: {team=any non-good ; avg hp=31.511697660467906 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.06098780243951; hits/misses (PBA)= 7.868226354729054/8.840231953609278; rounds (PBA)=8.850829834033194;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1280.33; crudely normalised: 0% > any = expected rounds to survive: 317.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40732; any non-good : 0.87 ± 0.0; any : 0.13 ± 0.0; > Team any non-good = winning battles: 4357; perfect battles: 0; close-call battles: 4032; > Team any = winning battles: 644; perfect battles: 0; close-call battles: 558; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-1.3015396920615876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.48090381923615; hits/misses (PBA)= 9.097580483903219/5.564487102579484; rounds (PBA)=7.4309138172365525;} thug #2: {team=any non-good ; avg hp=-1.7950409918016397 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.110177964407118; hits/misses (PBA)= 1.6980603879224154/2.8254349130173964; rounds (PBA)=3.713257348530294;} guard: {team=any ; avg hp=-3.076984603079384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.463107378524295; hits/misses (PBA)= 0.5276944611077784/0.528494301139772; rounds (PBA)=1.0645870825834833;} thug: {team=any non-good ; avg hp=-1.6830633873225356 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.012997400519897; hits/misses (PBA)= 1.6740651869626075/2.7888422315536894; rounds (PBA)=3.6890621875624876;} assassin: {team=any non-good ; avg hp=48.53409318136373 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.255348930213955; hits/misses (PBA)= 6.877424515096981/7.842831433713258; rounds (PBA)=7.904419116176765;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2466.32; crudely normalised: 0% > any = expected rounds to survive: 330.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32847; any non-good : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team any non-good = winning battles: 4800; perfect battles: 0; close-call battles: 4059; > Team any = winning battles: 201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=2.074785042991402 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.033793241351729; hits/misses (PBA)= 1.5010997800439911/2.7610477904419115; rounds (PBA)=3.703259348130374;} assassin: {team=any non-good ; avg hp=62.738652269546094 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.68626274745051; hits/misses (PBA)= 5.307338532293541/6.462907418516297; rounds (PBA)=6.397320535892821;} thug #2: {team=any non-good ; avg hp=2.0701859628074386 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.989802039592082; hits/misses (PBA)= 1.4997000599880024/2.819036192761448; rounds (PBA)=3.7338532293541293;} knight: {team=any ; avg hp=-2.709858028394321 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.11637672465507; hits/misses (PBA)= 7.273145370925815/4.3835232953409315; rounds (PBA)=5.859428114377125;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1716.0; crudely normalised: 0% > any = expected rounds to survive: 910.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36794; any non-good : 0.26 ± 0.01; any : 0.74 ± 0.01; > Team any non-good = winning battles: 1310; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3691; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=1.0057988402319535 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.709258148370324; hits/misses (PBA)= 5.647070585882823/6.905218956208758; rounds (PBA)=6.478904219156169;} knight: {team=any ; avg hp=13.290741851629674 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.99420115976805; hits/misses (PBA)= 7.233353329334133/5.824835032993401; rounds (PBA)=7.09258148370326;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 88.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10661; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 663; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=10.460707858428314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2915416916616675; hits/misses (PBA)= 0.41811637672465507/0.9532093581283744; rounds (PBA)=1.7110577884423115;} wolf #2: {team=unaligned ; avg hp=10.509698060387922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2579484103179364; hits/misses (PBA)= 0.41031793641271747/0.9624075184963007; rounds (PBA)=1.7118576284743052;} wolf #5: {team=unaligned ; avg hp=10.467906418716257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2675464907018594; hits/misses (PBA)= 0.41771645670865826/0.9574085182963408; rounds (PBA)=1.7230553889222155;} wolf #8: {team=unaligned ; avg hp=10.43251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3099380123975206; hits/misses (PBA)= 0.4233153369326135/0.9484103179364127; rounds (PBA)=1.7260547890421916;} wolf #4: {team=unaligned ; avg hp=10.430313937212558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2093581283743253; hits/misses (PBA)= 0.4133173365326935/0.9380123975204959; rounds (PBA)=1.715256948610278;} wolf #6: {team=unaligned ; avg hp=10.45370925814837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.226154769046191; hits/misses (PBA)= 0.41291741651669667/0.9646070785842832; rounds (PBA)=1.7234553089382123;} will-o-wisp: {team=chaotic evil ; avg hp=-3.8174365126974603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399520095980804; hits/misses (PBA)= 0.4833033393321336/0.770245950809838; rounds (PBA)=1.2535492901419716;} wolf: {team=unaligned ; avg hp=10.430313937212558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1761647670465907; hits/misses (PBA)= 0.40351929614077187/0.9558088382323535; rounds (PBA)=1.7140571885622875;} wolf #7: {team=unaligned ; avg hp=10.415316936612678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.07878424315137; hits/misses (PBA)= 0.39472105578884226/0.9736052789442111; rounds (PBA)=1.7146570685862828;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} wolf #8: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12377524495100979;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1235752849430114;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1331733653269346;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2638.64; crudely normalised: 0% > any = expected rounds to survive: 6166.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20811; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #2: {team=any ; avg hp=-14.383923215356928 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.98000399920016; hits/misses (PBA)= 0.23775244951009797/4.6212757448510295; rounds (PBA)=2.6452709458108377;} gladiator: {team=any ; avg hp=-14.362727454509098 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09498100379924; hits/misses (PBA)= 0.24755048990201958/4.791441711657669; rounds (PBA)=2.6780643871225753;} Cthulhu: {team=beyond; avg hp=767.877624475105 (from 774); avg healing spells left=99998.93701259748 (from 99999); damage done (per battle average)= 252.74665066986603; hits/misses (PBA)= 6.141371725654869/0.5078984203159368; rounds (PBA)=4.161367726454709;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1986.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3183.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4573; Sum of rounds: 45407; > Team lawful good = winning battles: 3399; perfect battles: 0; close-call battles: 3386; > Team chaotic evil = winning battles: 1173; perfect battles: 0; close-call battles: 1173; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=lawful good ; avg hp=84.29586704570303 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 388.6107588016619; hits/misses (PBA)= 23.060354253225455/4.689700415482178; rounds (PBA)=9.736278154384431;} wolf #9: {team=chaotic evil ; avg hp=-6.208397113492237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.270938115022961; hits/misses (PBA)= 0.28733872731248633/0.5650557620817844; rounds (PBA)=0.9125300677891974;} wolf #2: {team=chaotic evil ; avg hp=-6.384649026897004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1919965012027114; hits/misses (PBA)= 0.2851519790072163/0.5663678110649464; rounds (PBA)=0.9151541657555216;} wolf #5: {team=chaotic evil ; avg hp=-6.279903783074568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1979007216269406; hits/misses (PBA)= 0.2827465558714192/0.5720533566586485; rounds (PBA)=0.9243385086376558;} wolf #12: {team=chaotic evil ; avg hp=-6.1690356439973755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.237262191121802; hits/misses (PBA)= 0.29127487426197246/0.5539033457249071; rounds (PBA)=0.9151541657555216;} wolf: {team=chaotic evil ; avg hp=-6.157664552809972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1911218018806036; hits/misses (PBA)= 0.2834025803630002/0.5565274436912312; rounds (PBA)=0.9101246446534004;} wolf #7: {team=chaotic evil ; avg hp=-6.209490487644872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.176470588235294; hits/misses (PBA)= 0.2866827028209053/0.5633063634375683; rounds (PBA)=0.9136234419418325;} wolf #3: {team=chaotic evil ; avg hp=-6.123769954078286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965230701946204; hits/misses (PBA)= 0.2934616225672425/0.550623223267002; rounds (PBA)=0.9103433194839274;} adult silver dragon: {team=lawful good ; avg hp=-6.533785261316423 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.29083752460093; hits/misses (PBA)= 10.846271594139514/2.045047015088563; rounds (PBA)=4.308331511043079;} wolf #8: {team=chaotic evil ; avg hp=-6.273562212989285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321014651213645; hits/misses (PBA)= 0.2993658429914717/0.5394708069101246; rounds (PBA)=0.9013776514323202;} wolf #10: {team=chaotic evil ; avg hp=-6.193527225016401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.242291712223923; hits/misses (PBA)= 0.28449595451563525/0.55149792258911; rounds (PBA)=0.895692105838618;} adult black dragon: {team=chaotic evil ; avg hp=3.7504920183686856 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.2608790728187; hits/misses (PBA)= 13.744806472774984/7.144544062978351; rounds (PBA)=7.050951235512793;} wolf #6: {team=chaotic evil ; avg hp=-6.258910999343976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.266345943581894; hits/misses (PBA)= 0.2928055980756615/0.5370653837743276; rounds (PBA)=0.899846927618631;} wolf #11: {team=lawful good ; avg hp=-7.094467526787667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065602449158102; hits/misses (PBA)= 0.13710911874043297/0.12136453094248852; rounds (PBA)=0.25847364968292147;} wolf #4: {team=chaotic evil ; avg hp=-6.147386835775202 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2302645965449375; hits/misses (PBA)= 0.2897441504482834/0.5589328668270283; rounds (PBA)=0.9149354909249945;} adult black dragon #2: {team=chaotic evil ; avg hp=3.754428165318172 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.4404111086814; hits/misses (PBA)= 13.892193308550185/7.259785698666083; rounds (PBA)=7.135359720096217;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3061.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9551.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45952; lawful good : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful good = winning battles: 242; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4759; perfect battles: 0; close-call battles: 3512; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-6.0541891621675665 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.40611877624474; hits/misses (PBA)= 15.773245350929814/10.0623875224955; rounds (PBA)=8.645070985802839;} adult black dragon #2: {team=chaotic evil ; avg hp=65.06798640271946 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.14137172565486; hits/misses (PBA)= 8.332933413317337/4.447910417916416; rounds (PBA)=8.001799640071985;} adult black dragon: {team=chaotic evil ; avg hp=64.52589482103579 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.9128174365127; hits/misses (PBA)= 8.236152769446111/4.457708458308338; rounds (PBA)=7.995400919816037;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30013; lawful good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team lawful good = winning battles: 4879; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.713057388522295 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.22395520895822; hits/misses (PBA)= 9.977204559088182/5.355728854229154; rounds (PBA)=5.128574285142971;} adult silver dragon: {team=lawful good ; avg hp=93.7760447910418 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.7130573885223; hits/misses (PBA)= 11.929614077184564/4.035192961407718; rounds (PBA)=5.972205558888223;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2400.3; crudely normalised: 0% > chaotic good = expected rounds to survive: 2764.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21086; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=149.80463907218555 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.5388922215557; hits/misses (PBA)= 9.014197160567887/1.576884623075385; rounds (PBA)=4.21635672865427;} medusa: {team=lawful evil ; avg hp=-7.538892221555689 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.195360927814438; hits/misses (PBA)= 3.9878024395120977/5.8622275544891025; rounds (PBA)=3.2833433313337332;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17285.72; crudely normalised: 0% > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39838; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=760.5512897420516 (from 774); avg healing spells left=99998.48550289942 (from 99999); damage done (per battle average)= 567.4463107378524; hits/misses (PBA)= 13.66386722655469/0.6930613877224555; rounds (PBA)=7.966006798640272;} ancient red dragon: {team=chaotic evil ; avg hp=-21.44631073785243 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.398120375924815; hits/misses (PBA)= 1.1045790841831633/20.75864827034593; rounds (PBA)=7.287742451509698;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1145.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 215.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12058; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-12.16756648670266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7396520695860829; hits/misses (PBA)= 0.3031393721255749/0.21235752849430115; rounds (PBA)=0.9280143971205759;} hill giant: {team=chaotic evil ; avg hp=101.37712457508498 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.32673465306939; hits/misses (PBA)= 2.0/1.2165566886622676; rounds (PBA)=2.411117776444711;} goblin: {team=neutral evil ; avg hp=-12.159168166366726 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8832233553289341; hits/misses (PBA)= 0.3233353329334133/0.21335732853429315; rounds (PBA)=0.9346130773845231;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 45.45; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22389; unaligned : 0.12 ± 0.0; any non-lawful : 0.88 ± 0.0; > Team unaligned = winning battles: 620; perfect battles: 0; close-call battles: 339; > Team any non-lawful = winning battles: 4381; perfect battles: 0; close-call battles: 1025; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=-1.5446910617876424 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23875224955009; hits/misses (PBA)= 1.0979804039192163/0.8882223555288942; rounds (PBA)=2.1935612877424515;} bandit: {team=any non-lawful ; avg hp=5.821435712857428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564687062587483; hits/misses (PBA)= 1.3713257348530294/0.9858028394321136; rounds (PBA)=3.3753249350129972;} bandit #2: {team=any non-lawful ; avg hp=5.778444311137773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.597280543891221; hits/misses (PBA)= 1.3755248950209957/0.971005798840232; rounds (PBA)=3.355728854229154;} mastiff #2: {team=unaligned ; avg hp=-1.6172765446910617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.161367726454709; hits/misses (PBA)= 1.0775844831033794/0.9060187962407519; rounds (PBA)=2.192361527694461;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 23.08; crudely normalised: 0% > other= expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8035; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team other = winning battles: 4991; perfect battles: 0; close-call battles: 3267; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-2.012997400519896 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6200759848030395; hits/misses (PBA)= 0.34453109378124375/0.4081183763247351; rounds (PBA)=0.753249350129974;} stirge #8: {team=other; avg hp=1.2115576884623076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4685062987402517; hits/misses (PBA)= 0.6062787442511498/0.2663467306538692; rounds (PBA)=1.1017796440711858;} kobold #2: {team=lawful evil ; avg hp=-1.9934013197360527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5742851429714058; hits/misses (PBA)= 0.33833233353329334/0.41551689662067587; rounds (PBA)=0.754249150169966;} stirge #7: {team=other; avg hp=1.2375524895020995 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4687062587482504; hits/misses (PBA)= 0.6130773845230953/0.2693461307738452; rounds (PBA)=1.099380123975205;} kobold #4: {team=lawful evil ; avg hp=-1.9740051989602079 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.470505898820236; hits/misses (PBA)= 0.3163367326534693/0.4303139372125575; rounds (PBA)=0.7468506298740252;} stirge #3: {team=other; avg hp=1.2133573285342931 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.489502099580084; hits/misses (PBA)= 0.6172765446910617/0.26654669066186765; rounds (PBA)=1.1095780843831233;} stirge #5: {team=other; avg hp=1.2439512097580483 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.485502899420116; hits/misses (PBA)= 0.6150769846030794/0.259748050389922; rounds (PBA)=1.1015796840631873;} stirge #2: {team=other; avg hp=1.2363527294541092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5612877424515097; hits/misses (PBA)= 0.6230753849230154/0.2519496100779844; rounds (PBA)=1.0987802439512098;} stirge #4: {team=other; avg hp=1.227754449110178 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.55628874225155; hits/misses (PBA)= 0.6264747050589882/0.2571485702859428; rounds (PBA)=1.108378324335133;} stirge #6: {team=other; avg hp=1.2205558888222356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.411117776444711; hits/misses (PBA)= 0.6032793441311738/0.2625474905018996; rounds (PBA)=1.096380723855229;} stirge: {team=other; avg hp=1.1975604879024195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.501099780043991; hits/misses (PBA)= 0.6122775444911018/0.2533493301339732; rounds (PBA)=1.0875824835032994;} kobold: {team=lawful evil ; avg hp=-1.961607678464307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5464907018596281; hits/misses (PBA)= 0.33373325334933013/0.40751849630073983; rounds (PBA)=0.7420515896820636;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 605.94; crudely normalised: 0% > any non-good = expected rounds to survive: 1059.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29989; any non-lawful : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4403; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=any non-lawful ; avg hp=92.85742851429714 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.89202159568086; hits/misses (PBA)= 7.837032593481304/2.6606678664267145; rounds (PBA)=5.996000799840032;} ape: {team=any non-good ; avg hp=-8.49750049990002 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.045790841831634; hits/misses (PBA)= 1.6354729054189163/0.8768246350729854; rounds (PBA)=1.2561487702459508;} boar: {team=any non-good ; avg hp=-7.43991201759648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5368926214757048;} assassin: {team=any non-good ; avg hp=-8.577484503099381 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.245950809838035; hits/misses (PBA)= 6.406918616276744/3.3115376924615076; rounds (PBA)=4.859228154369126;} bandit: {team=any non-lawful ; avg hp=-3.1491701659668068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.622875424915017; hits/misses (PBA)= 0.3385322935412917/0.24415116976604678; rounds (PBA)=0.7814437112577485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31815; unaligned : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=any non-good ; avg hp=-7.543091381723655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6534693061387723;} ape: {team=any non-good ; avg hp=-9.005598880223955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.718256348730254; hits/misses (PBA)= 2.025994801039792/1.1965606878624275; rounds (PBA)=1.6112777444511097;} clay golem: {team=unaligned ; avg hp=80.54449110177964 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.24455108978205; hits/misses (PBA)= 8.46750649870026/2.7590481903619275; rounds (PBA)=6.361327734453109;} assassin: {team=any non-good ; avg hp=-8.629074185162967 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.65386922615477; hits/misses (PBA)= 6.899620075984803/3.579484103179364; rounds (PBA)=5.23995200959808;} bandit: {team=any non-lawful ; avg hp=-6.067386522695461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0839832033593282; hits/misses (PBA)= 0.23215356928614278/0.17556488702259548; rounds (PBA)=0.40771845630873826;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 22.19; crudely normalised: 0% > any non-good = expected rounds to survive: 1983.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6070; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=any non-good ; avg hp=9.702059588082383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9368126374725055;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134773045390922; hits/misses (PBA)= 1.0607878424315138/0.3597280543891222; rounds (PBA)=0.99500099980004;} bandit: {team=any non-lawful ; avg hp=-3.269146170765847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2979404119176166; hits/misses (PBA)= 0.28754249150169964/0.35692861427714456; rounds (PBA)=0.6444711057788443;} ape: {team=any non-good ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134373125374925; hits/misses (PBA)= 1.0557888422315538/0.45910817836432716; rounds (PBA)=1.0285942811437712;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 28.52; crudely normalised: 0% > any non-good = expected rounds to survive: 2042.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9702; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.2913417316536693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3075384923015396; hits/misses (PBA)= 0.5008998200359928/0.6888622275544891; rounds (PBA)=1.189762047590482;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.291341731653668; hits/misses (PBA)= 2.112377524495101/0.7056588682263547; rounds (PBA)=1.6006798640271946;} ape: {team=any non-good ; avg hp=16.69246150769846 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.76124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 55.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11148; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.2785442911417717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.677664467106579; hits/misses (PBA)= 0.5396920615876825/0.6632673465306939; rounds (PBA)=1.2029594081183763;} assassin: {team=any non-good ; avg hp=75.32233553289342 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.278544291141772; hits/misses (PBA)= 2.110377924415117/0.7360527894421116; rounds (PBA)=2.2291541691661667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19086; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=-7.410317936412717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8180363927214558; hits/misses (PBA)= 0.2683463307338532/0.09378124375124974; rounds (PBA)=0.36212757448510297;} adult gold dragon: {team=lawful good ; avg hp=214.94861027794443 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.19436112777444; hits/misses (PBA)= 9.002999400119975/0.47530493901219756; rounds (PBA)=3.8164367126574685;} chimera: {team=chaotic evil ; avg hp=-8.326134773045391 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.69686062787442; hits/misses (PBA)= 4.763047390521896/4.541091781643671; rounds (PBA)=3.101379724055189;} acolyte: {team=chaotic evil ; avg hp=-10.536892621475705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6154769046190762; hits/misses (PBA)= 0.22995400919816036/0.15016996600679863; rounds (PBA)=0.5560887822435513;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3567.87; crudely normalised: 0% > unaligned = expected rounds to survive: -2816.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 423; Sum of rounds: 5582; any : 0.0 ± 0.0; unaligned : 0.08 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 423; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #22: {team=any ; avg hp=-19.148936170212767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347517730496454; hits/misses (PBA)= 0.2978723404255319/6.002364066193853; rounds (PBA)=6.307328605200945;} tarrasque: {team=unaligned ; avg hp=526.0212765957447 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1839.1962174940898; hits/misses (PBA)= 59.9645390070922/3.120567375886525; rounds (PBA)=13.196217494089835;} guard #15: {team=any ; avg hp=-19.11820330969267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2529550827423166; hits/misses (PBA)= 0.2860520094562648/5.9361702127659575; rounds (PBA)=6.238770685579196;} guard #44: {team=any ; avg hp=-19.955082742316783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6501182033096926; hits/misses (PBA)= 0.32387706855791965/5.777777777777778; rounds (PBA)=6.118203309692672;} guard #21: {team=any ; avg hp=-20.217494089834517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.690307328605201; hits/misses (PBA)= 0.34278959810874704/6.0638297872340425; rounds (PBA)=6.42080378250591;} guard #27: {team=any ; avg hp=-19.56028368794326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1843971631205674; hits/misses (PBA)= 0.29314420803782504/6.139479905437352; rounds (PBA)=6.456264775413712;} guard #57: {team=any ; avg hp=-19.900709219858157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4609929078014185; hits/misses (PBA)= 0.3144208037825059/6.016548463356974; rounds (PBA)=6.342789598108747;} guard #54: {team=any ; avg hp=-19.80851063829787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475177304964539; hits/misses (PBA)= 0.3120567375886525/6.042553191489362; rounds (PBA)=6.373522458628842;} guard #4: {team=any ; avg hp=-19.95981087470449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5602836879432624; hits/misses (PBA)= 0.3144208037825059/5.858156028368795; rounds (PBA)=6.196217494089835;} guard #59: {team=any ; avg hp=-19.588652482269502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5721040189125297; hits/misses (PBA)= 0.3191489361702128/5.652482269503546; rounds (PBA)=5.99290780141844;} guard #41: {team=any ; avg hp=-19.68321513002364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.884160756501182; hits/misses (PBA)= 0.34988179669030733/5.907801418439717; rounds (PBA)=6.2695035460992905;} guard #48: {team=any ; avg hp=-20.087470449172578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4018912529550827; hits/misses (PBA)= 0.3120567375886525/6.108747044917258; rounds (PBA)=6.439716312056738;} guard #30: {team=any ; avg hp=-19.7919621749409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723404255319149; hits/misses (PBA)= 0.3546099290780142/6.092198581560283; rounds (PBA)=6.460992907801418;} guard #11: {team=any ; avg hp=-20.177304964539008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1678486997635935; hits/misses (PBA)= 0.27423167848699764/6.243498817966903; rounds (PBA)=6.529550827423168;} guard #5: {team=any ; avg hp=-19.65011820330969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.678486997635934; hits/misses (PBA)= 0.3262411347517731/5.865248226950355; rounds (PBA)=6.210401891252955;} guard #17: {team=any ; avg hp=-19.505910165484632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1678486997635935; hits/misses (PBA)= 0.26713947990543735/5.732860520094563; rounds (PBA)=6.01418439716312;} guard: {team=any ; avg hp=-19.78486997635934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7494089834515365; hits/misses (PBA)= 0.3546099290780142/5.8534278959810875; rounds (PBA)=6.224586288416075;} guard #2: {team=any ; avg hp=-19.16548463356974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4184397163120566; hits/misses (PBA)= 0.2907801418439716/5.93144208037825; rounds (PBA)=6.23404255319149;} guard #40: {team=any ; avg hp=-19.43498817966903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380614657210402; hits/misses (PBA)= 0.30969267139479906/6.087470449172577; rounds (PBA)=6.411347517730497;} guard #6: {team=any ; avg hp=-19.8983451536643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4468085106382977; hits/misses (PBA)= 0.31678486997635935/6.198581560283688; rounds (PBA)=6.527186761229315;} guard #18: {team=any ; avg hp=-19.182033096926713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2884160756501184; hits/misses (PBA)= 0.2860520094562648/5.82033096926714; rounds (PBA)=6.125295508274232;} guard #32: {team=any ; avg hp=-19.430260047281322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5059101654846336; hits/misses (PBA)= 0.3073286052009456/5.761229314420804; rounds (PBA)=6.080378250591017;} guard #35: {team=any ; avg hp=-19.893617021276597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7470449172576834; hits/misses (PBA)= 0.34278959810874704/6.070921985815603; rounds (PBA)=6.432624113475177;} guard #19: {team=any ; avg hp=-19.47754137115839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.3144208037825059/5.98581560283688; rounds (PBA)=6.321513002364066;} guard #10: {team=any ; avg hp=-19.706855791962173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3356973995271866; hits/misses (PBA)= 0.28132387706855794/5.921985815602837; rounds (PBA)=6.217494089834515;} guard #47: {team=any ; avg hp=-19.15130023640662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.548463356973995; hits/misses (PBA)= 0.32387706855791965/6.035460992907802; rounds (PBA)=6.371158392434988;} guard #60: {team=any ; avg hp=-19.86997635933806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15839243498818; hits/misses (PBA)= 0.2647754137115839/5.83451536643026; rounds (PBA)=6.115839243498818;} guard #52: {team=any ; avg hp=-18.57210401891253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8250591016548463; hits/misses (PBA)= 0.34515366430260047/6.300236406619385; rounds (PBA)=6.652482269503546;} guard #28: {team=any ; avg hp=-19.4468085106383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.57919621749409; hits/misses (PBA)= 0.3262411347517731/5.988179669030733; rounds (PBA)=6.32387706855792;} guard #46: {team=any ; avg hp=-19.31678486997636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.3120567375886525/5.67612293144208; rounds (PBA)=6.002364066193853;} guard #13: {team=any ; avg hp=-19.86997635933806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4633569739952716; hits/misses (PBA)= 0.31678486997635935/6.07565011820331; rounds (PBA)=6.404255319148936;} guard #9: {team=any ; avg hp=-20.120567375886523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2576832151300237; hits/misses (PBA)= 0.27423167848699764/5.9408983451536646; rounds (PBA)=6.222222222222222;} guard #23: {team=any ; avg hp=-19.45626477541371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.30969267139479906/5.843971631205674; rounds (PBA)=6.170212765957447;} guard #51: {team=any ; avg hp=-20.177304964539008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6973995271867612; hits/misses (PBA)= 0.3191489361702128/5.91016548463357; rounds (PBA)=6.243498817966903;} guard #8: {team=any ; avg hp=-19.80614657210402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375886524822695; hits/misses (PBA)= 0.30260047281323876/5.912529550827423; rounds (PBA)=6.226950354609929;} guard #43: {team=any ; avg hp=-20.011820330969268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4468085106382977; hits/misses (PBA)= 0.3049645390070922/5.784869976359338; rounds (PBA)=6.113475177304965;} guard #7: {team=any ; avg hp=-19.13947990543735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730496453900709; hits/misses (PBA)= 0.3404255319148936/6.054373522458629; rounds (PBA)=6.401891252955083;} guard #39: {team=any ; avg hp=-19.62174940898345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888888888888889; hits/misses (PBA)= 0.3640661938534279/6.0; rounds (PBA)=6.380614657210402;} guard #20: {team=any ; avg hp=-19.498817966903072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685579196217494; hits/misses (PBA)= 0.3333333333333333/5.777777777777778; rounds (PBA)=6.127659574468085;} guard #26: {team=any ; avg hp=-19.94562647754137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4609929078014185; hits/misses (PBA)= 0.30260047281323876/5.9408983451536646; rounds (PBA)=6.257683215130023;} guard #31: {team=any ; avg hp=-20.08274231678487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2293144208037825; hits/misses (PBA)= 0.26713947990543735/5.626477541371158; rounds (PBA)=5.91725768321513;} guard #45: {team=any ; avg hp=-19.624113475177303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475177304964539; hits/misses (PBA)= 0.3191489361702128/5.73758865248227; rounds (PBA)=6.061465721040189;} guard #50: {team=any ; avg hp=-19.48463356973995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6382978723404253; hits/misses (PBA)= 0.3262411347517731/5.82033096926714; rounds (PBA)=6.153664302600473;} guard #55: {team=any ; avg hp=-19.534278959810873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.231678486997636; hits/misses (PBA)= 0.26713947990543735/5.9763593380614655; rounds (PBA)=6.2695035460992905;} guard #16: {team=any ; avg hp=-20.43971631205674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300236406619385; hits/misses (PBA)= 0.28368794326241137/6.153664302600473; rounds (PBA)=6.458628841607565;} guard #38: {team=any ; avg hp=-20.004728132387708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9054373522458627; hits/misses (PBA)= 0.35224586288416077/6.066193853427896; rounds (PBA)=6.4349881796690305;} guard #56: {team=any ; avg hp=-19.84869976359338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.513002364066194; hits/misses (PBA)= 0.32860520094562645/6.238770685579196; rounds (PBA)=6.59338061465721;} guard #29: {team=any ; avg hp=-20.1016548463357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50354609929078; hits/misses (PBA)= 0.3144208037825059/5.973995271867612; rounds (PBA)=6.319148936170213;} guard #14: {team=any ; avg hp=-19.86761229314421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2505910165484635; hits/misses (PBA)= 0.2907801418439716/5.846335697399527; rounds (PBA)=6.15130023640662;} guard #42: {team=any ; avg hp=-20.03309692671395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00709219858156; hits/misses (PBA)= 0.3735224586288416/5.945626477541371; rounds (PBA)=6.328605200945627;} guard #25: {team=any ; avg hp=-19.41371158392435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6761229314420802; hits/misses (PBA)= 0.3380614657210402/5.739952718676123; rounds (PBA)=6.08983451536643;} guard #58: {team=any ; avg hp=-19.28841607565012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.430260047281324; hits/misses (PBA)= 0.30969267139479906/6.06855791962175; rounds (PBA)=6.385342789598108;} guard #53: {team=any ; avg hp=-19.88416075650118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2624113475177303; hits/misses (PBA)= 0.2860520094562648/5.91725768321513; rounds (PBA)=6.215130023640662;} guard #24: {team=any ; avg hp=-19.314420803782507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851063829787234; hits/misses (PBA)= 0.34515366430260047/6.00709219858156; rounds (PBA)=6.366430260047282;} guard #34: {team=any ; avg hp=-18.940898345153663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.479905437352246; hits/misses (PBA)= 0.3120567375886525/6.132387706855792; rounds (PBA)=6.460992907801418;} guard #3: {team=any ; avg hp=-19.699763593380613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49645390070922; hits/misses (PBA)= 0.3049645390070922/6.061465721040189; rounds (PBA)=6.382978723404255;} guard #36: {team=any ; avg hp=-19.728132387706857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4633569739952716; hits/misses (PBA)= 0.30260047281323876/5.825059101654847; rounds (PBA)=6.148936170212766;} guard #12: {team=any ; avg hp=-19.886524822695037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25531914893617; hits/misses (PBA)= 0.2860520094562648/5.678486997635934; rounds (PBA)=5.983451536643026;} guard #49: {team=any ; avg hp=-19.54609929078014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6099290780141846; hits/misses (PBA)= 0.3215130023640662/6.056737588652482; rounds (PBA)=6.392434988179669;} guard #33: {team=any ; avg hp=-19.93853427895981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.58628841607565; hits/misses (PBA)= 0.3262411347517731/5.773049645390071; rounds (PBA)=6.132387706855792;} guard #37: {team=any ; avg hp=-19.581560283687942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9267139479905437; hits/misses (PBA)= 0.2458628841607565/6.035460992907802; rounds (PBA)=6.300236406619385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2854.3; crudely normalised: 0% > unaligned = expected rounds to survive: -3520.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 721; Sum of rounds: 7746; any : 0.0 ± 0.0; unaligned : 0.14 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 721; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-19.54368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.884882108183079; hits/misses (PBA)= 0.23578363384188628/4.667128987517337; rounds (PBA)=4.929264909847434;} guard #18: {team=any ; avg hp=-19.88626907073509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.2538141470180305/4.694868238557559; rounds (PBA)=4.966712898751734;} guard #26: {team=any ; avg hp=-20.134535367545077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0762829403606102; hits/misses (PBA)= 0.2593619972260749/4.748959778085991; rounds (PBA)=5.026352288488211;} guard #24: {team=any ; avg hp=-19.108183079056865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9889042995839112; hits/misses (PBA)= 0.24965325936199723/4.697642163661581; rounds (PBA)=4.9639389736477115;} guard #47: {team=any ; avg hp=-19.439667128987516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.041608876560333; hits/misses (PBA)= 0.2565880721220527/4.527045769764216; rounds (PBA)=4.8099861303744795;} guard #22: {team=any ; avg hp=-19.901525658807213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.099861303744799; hits/misses (PBA)= 0.2552011095700416/4.73370319001387; rounds (PBA)=5.005547850208044;} guard #4: {team=any ; avg hp=-19.421636615811373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9375866851595007; hits/misses (PBA)= 0.24410540915395285/4.5839112343966715; rounds (PBA)=4.84882108183079;} guard #30: {team=any ; avg hp=-19.68377253814147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119278779472954; hits/misses (PBA)= 0.27184466019417475/4.743411927877947; rounds (PBA)=5.029126213592233;} guard #27: {team=any ; avg hp=-19.460471567267685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.796116504854369; hits/misses (PBA)= 0.2260748959778086/4.857142857142857; rounds (PBA)=5.099861303744799;} guard #45: {team=any ; avg hp=-19.62135922330097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0332871012482663; hits/misses (PBA)= 0.2552011095700416/4.737864077669903; rounds (PBA)=5.009708737864078;} guard #2: {team=any ; avg hp=-19.63384188626907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1858529819694867; hits/misses (PBA)= 0.26907073509015256/4.829403606102635; rounds (PBA)=5.108183079056865;} guard #37: {team=any ; avg hp=-19.85159500693481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.044382801664355; hits/misses (PBA)= 0.2510402219140083/4.961165048543689; rounds (PBA)=5.230235783633842;} guard #35: {team=any ; avg hp=-19.787794729542302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3120665742024964; hits/misses (PBA)= 0.2871012482662968/4.877947295423024; rounds (PBA)=5.171983356449376;} guard #6: {team=any ; avg hp=-19.945908460471568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.192787794729542; hits/misses (PBA)= 0.27045769764216365/4.742024965325936; rounds (PBA)=5.0374479889043;} guard #40: {team=any ; avg hp=-19.692094313453538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1844660194174756; hits/misses (PBA)= 0.2829403606102635/4.778085991678225; rounds (PBA)=5.083217753120666;} guard #7: {team=any ; avg hp=-20.546463245492372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8183079056865465; hits/misses (PBA)= 0.23300970873786409/4.872399445214979; rounds (PBA)=5.127600554785021;} guard #39: {team=any ; avg hp=-19.244105409153953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2274618585298196; hits/misses (PBA)= 0.2815533980582524/4.711511789181692; rounds (PBA)=5.0124826629681;} guard #36: {team=any ; avg hp=-19.893203883495147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.912621359223301; hits/misses (PBA)= 0.23578363384188628/4.769764216366158; rounds (PBA)=5.023578363384189;} guard #9: {team=any ; avg hp=-19.421636615811373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9625520110957004; hits/misses (PBA)= 0.23578363384188628/4.804438280166435; rounds (PBA)=5.070735090152566;} guard #15: {team=any ; avg hp=-19.38002773925104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.20249653259362; hits/misses (PBA)= 0.2801664355062413/4.812760055478502; rounds (PBA)=5.110957004160888;} guard #8: {team=any ; avg hp=-19.59639389736477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0665742024965326; hits/misses (PBA)= 0.2593619972260749/4.883495145631068; rounds (PBA)=5.159500693481276;} guard #21: {team=any ; avg hp=-19.30235783633842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0471567267683772; hits/misses (PBA)= 0.24687933425797504/4.846047156726768; rounds (PBA)=5.104022191400833;} guard #14: {team=any ; avg hp=-19.589459084604716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8002773925104023; hits/misses (PBA)= 0.21497919556171982/4.790568654646324; rounds (PBA)=5.0374479889043;} guard #46: {team=any ; avg hp=-19.267683772538142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9542302357836339; hits/misses (PBA)= 0.24410540915395285/4.783633841886269; rounds (PBA)=5.049930651872399;} guard #48: {team=any ; avg hp=-19.565880721220527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.897364771151179; hits/misses (PBA)= 0.23578363384188628/4.871012482662968; rounds (PBA)=5.133148404993065;} guard #20: {team=any ; avg hp=-19.730929264909847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1095700416088765; hits/misses (PBA)= 0.2565880721220527/4.60748959778086; rounds (PBA)=4.891816920943135;} guard #25: {team=any ; avg hp=-19.486823855755894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.940360610263523; hits/misses (PBA)= 0.2593619972260749/4.804438280166435; rounds (PBA)=5.084604715672677;} guard #32: {team=any ; avg hp=-20.529819694868237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.957004160887656; hits/misses (PBA)= 0.24687933425797504/4.624133148404993; rounds (PBA)=4.889042995839112;} guard #12: {team=any ; avg hp=-19.687933425797503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7794729542302359; hits/misses (PBA)= 0.2274618585298197/4.819694868238558; rounds (PBA)=5.0624133148405;} guard #38: {team=any ; avg hp=-20.055478502080444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8072122052704578; hits/misses (PBA)= 0.231622746185853/4.657420249653259; rounds (PBA)=4.916782246879334;} guard: {team=any ; avg hp=-19.667128987517337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0346740638002774; hits/misses (PBA)= 0.2510402219140083/4.8238557558945905; rounds (PBA)=5.091539528432732;} guard #23: {team=any ; avg hp=-19.73509015256588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.117891816920943; hits/misses (PBA)= 0.2635228848821082/4.794729542302358; rounds (PBA)=5.079056865464633;} guard #31: {team=any ; avg hp=-20.41747572815534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.377253814147018; hits/misses (PBA)= 0.29680998613037446/4.728155339805825; rounds (PBA)=5.042995839112344;} guard #3: {team=any ; avg hp=-19.270457697642165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998613037447989; hits/misses (PBA)= 0.260748959778086/4.830790568654646; rounds (PBA)=5.106796116504855;} guard #28: {team=any ; avg hp=-19.522884882108183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7877947295423025; hits/misses (PBA)= 0.22191400832177532/4.8030513176144245; rounds (PBA)=5.042995839112344;} guard #33: {team=any ; avg hp=-19.95145631067961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2385575589459084; hits/misses (PBA)= 0.2801664355062413/4.944521497919556; rounds (PBA)=5.2413314840499305;} guard #13: {team=any ; avg hp=-19.804438280166437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9500693481276006; hits/misses (PBA)= 0.24133148404993066/4.6352288488210815; rounds (PBA)=4.901525658807212;} guard #29: {team=any ; avg hp=-19.825242718446603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.072122052704577; hits/misses (PBA)= 0.26907073509015256/4.694868238557559; rounds (PBA)=4.981969486823855;} guard #17: {team=any ; avg hp=-19.360610263522886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.042995839112344; hits/misses (PBA)= 0.24271844660194175/4.8099861303744795; rounds (PBA)=5.0735090152565885;} guard #11: {team=any ; avg hp=-19.386962552011095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998613037447989; hits/misses (PBA)= 0.24549237170596394/4.995839112343966; rounds (PBA)=5.252427184466019;} tarrasque: {team=unaligned ; avg hp=578.9583911234397 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1473.2260748959777; hits/misses (PBA)= 48.03190013869626/2.561719833564494; rounds (PBA)=10.743411927877947;} guard #34: {team=any ; avg hp=-20.02912621359223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8557558945908461; hits/misses (PBA)= 0.23578363384188628/4.613037447988904; rounds (PBA)=4.877947295423024;} guard #19: {team=any ; avg hp=-19.377253814147018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0083217753120666; hits/misses (PBA)= 0.2510402219140083/4.915395284327323; rounds (PBA)=5.180305131761442;} guard #43: {team=any ; avg hp=-19.33841886269071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0762829403606102; hits/misses (PBA)= 0.2538141470180305/4.610263522884882; rounds (PBA)=4.88626907073509;} guard #41: {team=any ; avg hp=-19.553398058252426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.20249653259362; hits/misses (PBA)= 0.2579750346740638/4.808599167822469; rounds (PBA)=5.0804438280166435;} guard #44: {team=any ; avg hp=-19.84604715672677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9500693481276006; hits/misses (PBA)= 0.24826629680998613/4.778085991678225; rounds (PBA)=5.041608876560333;} guard #42: {team=any ; avg hp=-19.56726768377254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0818307905686546; hits/misses (PBA)= 0.2579750346740638/4.859916782246879; rounds (PBA)=5.145631067961165;} guard #16: {team=any ; avg hp=-19.21775312066574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0388349514563107; hits/misses (PBA)= 0.260748959778086/4.773925104022191; rounds (PBA)=5.058252427184466;} guard #5: {team=any ; avg hp=-20.02912621359223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8765603328710125; hits/misses (PBA)= 0.231622746185853/4.804438280166435; rounds (PBA)=5.058252427184466;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1783.94; crudely normalised: 0% > unaligned = expected rounds to survive: -5633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1348; Sum of rounds: 9475; any : 0.0 ± 0.0; unaligned : 0.27 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #25: {team=any ; avg hp=-19.606824925816024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3657270029673592; hits/misses (PBA)= 0.16543026706231453/2.986646884272997; rounds (PBA)=3.18026706231454;} guard #21: {team=any ; avg hp=-19.902818991097924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1787833827893175; hits/misses (PBA)= 0.14985163204747776/2.9458456973293767; rounds (PBA)=3.123145400593472;} guard #18: {team=any ; avg hp=-20.01854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0007418397626113; hits/misses (PBA)= 0.1261127596439169/2.9540059347181007; rounds (PBA)=3.115727002967359;} guard #4: {team=any ; avg hp=-19.537833827893174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3405044510385757; hits/misses (PBA)= 0.163946587537092/2.972551928783383; rounds (PBA)=3.1617210682492582;} guard #26: {team=any ; avg hp=-19.5459940652819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1186943620178043; hits/misses (PBA)= 0.14020771513353117/2.9324925816023737; rounds (PBA)=3.105341246290801;} guard #23: {team=any ; avg hp=-19.770771513353115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1951038575667656; hits/misses (PBA)= 0.14836795252225518/2.97106824925816; rounds (PBA)=3.1535608308605343;} guard #7: {team=any ; avg hp=-20.13353115727003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321958456973294; hits/misses (PBA)= 0.15652818991097922/2.927299703264095; rounds (PBA)=3.120919881305638;} guard #15: {team=any ; avg hp=-20.126854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.209940652818991; hits/misses (PBA)= 0.1513353115727003/2.919881305637982; rounds (PBA)=3.10459940652819;} guard #28: {team=any ; avg hp=-19.390949554896142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1387240356083086; hits/misses (PBA)= 0.14614243323442136/2.8961424332344214; rounds (PBA)=3.071958456973294;} guard #30: {team=any ; avg hp=-19.53486646884273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.333086053412463; hits/misses (PBA)= 0.16246290801186944/2.899851632047478; rounds (PBA)=3.0890207715133533;} guard #9: {team=any ; avg hp=-19.58160237388724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.231454005934718; hits/misses (PBA)= 0.1572700296735905/2.9547477744807122; rounds (PBA)=3.148367952522255;} guard #6: {team=any ; avg hp=-19.5986646884273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.247032640949555; hits/misses (PBA)= 0.1572700296735905/2.9888724035608307; rounds (PBA)=3.1676557863501484;} guard #17: {team=any ; avg hp=-19.876854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2077151335311573; hits/misses (PBA)= 0.15207715133531158/2.978486646884273; rounds (PBA)=3.1617210682492582;} guard #2: {team=any ; avg hp=-19.66394658753709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2010385756676558; hits/misses (PBA)= 0.14688427299703263/2.9035608308605343; rounds (PBA)=3.083086053412463;} tarrasque: {team=unaligned ; avg hp=639.2129080118694 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 920.683234421365; hits/misses (PBA)= 30.0/1.5652818991097923; rounds (PBA)=7.028931750741839;} guard #19: {team=any ; avg hp=-19.728486646884274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.357566765578635; hits/misses (PBA)= 0.16839762611275966/2.9458456973293767; rounds (PBA)=3.1387240356083086;} guard #11: {team=any ; avg hp=-19.647626112759642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2047477744807122; hits/misses (PBA)= 0.14836795252225518/2.894658753709199; rounds (PBA)=3.077151335311573;} guard: {team=any ; avg hp=-19.694362017804153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1491097922848665; hits/misses (PBA)= 0.1394658753709199/2.9310089020771515; rounds (PBA)=3.1060830860534123;} guard #27: {team=any ; avg hp=-19.502225519287833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1008902077151335; hits/misses (PBA)= 0.14094955489614244/2.935459940652819; rounds (PBA)=3.1142433234421363;} guard #20: {team=any ; avg hp=-19.30637982195846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2551928783382789; hits/misses (PBA)= 0.163946587537092/3.0029673590504453; rounds (PBA)=3.191394658753709;} guard #16: {team=any ; avg hp=-19.812314540059347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0897626112759644; hits/misses (PBA)= 0.13353115727002968/2.978486646884273; rounds (PBA)=3.1513353115727;} guard #29: {team=any ; avg hp=-19.823442136498517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.327893175074184; hits/misses (PBA)= 0.163946587537092/2.9473293768545994; rounds (PBA)=3.1387240356083086;} guard #5: {team=any ; avg hp=-19.543026706231455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.339020771513353; hits/misses (PBA)= 0.163946587537092/2.979228486646884; rounds (PBA)=3.163946587537092;} guard #8: {team=any ; avg hp=-19.856824925816024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2574183976261128; hits/misses (PBA)= 0.15356083086053413/2.9369436201780417; rounds (PBA)=3.1186943620178043;} guard #22: {team=any ; avg hp=-19.744807121661722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2188427299703264; hits/misses (PBA)= 0.15059347181008903/3.000741839762611; rounds (PBA)=3.1743323442136497;} guard #10: {team=any ; avg hp=-19.91394658753709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1706231454005935; hits/misses (PBA)= 0.14169139465875372/2.8775964391691393; rounds (PBA)=3.0556379821958455;} guard #12: {team=any ; avg hp=-19.521513353115726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1951038575667656; hits/misses (PBA)= 0.15356083086053413/2.921364985163205; rounds (PBA)=3.1090504451038576;} guard #14: {team=any ; avg hp=-19.545252225519288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1261127596439169; hits/misses (PBA)= 0.14910979228486648/2.951780415430267; rounds (PBA)=3.1313056379821957;} guard #24: {team=any ; avg hp=-19.439910979228486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.405786350148368; hits/misses (PBA)= 0.1728486646884273/2.9399109792284865; rounds (PBA)=3.1468842729970326;} guard #13: {team=any ; avg hp=-19.522255192878337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3123145400593472; hits/misses (PBA)= 0.1661721068249258/2.906528189910979; rounds (PBA)=3.1038575667655786;} guard #3: {team=any ; avg hp=-19.79080118694362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2759643916913948; hits/misses (PBA)= 0.15875370919881307/2.9532640949554896; rounds (PBA)=3.143175074183976;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1783.94; crudely normalised: 0% > unaligned = expected rounds to survive: -5633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1414; Sum of rounds: 9933; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1413; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=637.8394625176803 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 920.7248939179632; hits/misses (PBA)= 29.97878359264498/1.6824611032531824; rounds (PBA)=7.024045261669024;} guard #2: {team=any ; avg hp=-19.23196605374823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4469589816124468; hits/misses (PBA)= 0.18033946251768035/2.9002828854314004; rounds (PBA)=3.113154172560113;} guard #6: {team=any ; avg hp=-19.67043847241867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0862800565770863; hits/misses (PBA)= 0.13507779349363508/2.9115983026874117; rounds (PBA)=3.082743988684583;} guard #3: {team=any ; avg hp=-19.664073550212166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4115983026874115; hits/misses (PBA)= 0.17114568599717114/2.9193776520509194; rounds (PBA)=3.1223479490806225;} guard #9: {team=any ; avg hp=-19.625176803394623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1937765205091937; hits/misses (PBA)= 0.15205091937765206/2.9985855728429986; rounds (PBA)=3.176803394625177;} guard #10: {team=any ; avg hp=-19.605374823196605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2715700141442716; hits/misses (PBA)= 0.1676096181046676/2.954738330975955; rounds (PBA)=3.149222065063649;} guard #8: {team=any ; avg hp=-19.56789250353607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2475247524752475; hits/misses (PBA)= 0.15558698727015557/2.9214992927864216; rounds (PBA)=3.1074964639321077;} guard #30: {team=any ; avg hp=-19.915134370579914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.224186704384724; hits/misses (PBA)= 0.15487977369165487/2.9101838755304104; rounds (PBA)=3.096888260254597;} guard #26: {team=any ; avg hp=-19.85855728429986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2998585572842998; hits/misses (PBA)= 0.15983026874115983/3.0127298444130126; rounds (PBA)=3.207920792079208;} guard #18: {team=any ; avg hp=-19.586280056577085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1272984441301273; hits/misses (PBA)= 0.1456859971711457/2.9816124469589815; rounds (PBA)=3.154879773691655;} guard #13: {team=any ; avg hp=-19.888260254596887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1421499292786421; hits/misses (PBA)= 0.144978783592645/2.9356435643564356; rounds (PBA)=3.1124469589816126;} guard #4: {team=any ; avg hp=-19.385431400282886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4582743988684583; hits/misses (PBA)= 0.18104667609618105/2.886138613861386; rounds (PBA)=3.098302687411598;} guard #14: {team=any ; avg hp=-19.867751060820368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2574257425742574; hits/misses (PBA)= 0.15487977369165487/2.987977369165488; rounds (PBA)=3.16973125884017;} guard #11: {team=any ; avg hp=-19.86916548797737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2913719943422914; hits/misses (PBA)= 0.16124469589816123/2.951909476661952; rounds (PBA)=3.144271570014144;} guard #19: {team=any ; avg hp=-19.64073550212164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.14356435643564355/2.905940594059406; rounds (PBA)=3.077793493635078;} guard #29: {team=any ; avg hp=-19.461810466760962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.115983026874116; hits/misses (PBA)= 0.13861386138613863/2.9335219236209333; rounds (PBA)=3.113154172560113;} guard #16: {team=any ; avg hp=-19.707920792079207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1746817538896748; hits/misses (PBA)= 0.1492220650636492/2.8366336633663365; rounds (PBA)=3.024045261669024;} guard #17: {team=any ; avg hp=-20.091937765205092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.335926449787836; hits/misses (PBA)= 0.16973125884016974/2.9695898161244694; rounds (PBA)=3.1633663366336635;} guard #25: {team=any ; avg hp=-19.54950495049505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.128005657708628; hits/misses (PBA)= 0.14427157001414428/2.973125884016973; rounds (PBA)=3.144271570014144;} guard #7: {team=any ; avg hp=-20.088401697312587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1732673267326732; hits/misses (PBA)= 0.1471004243281471/2.963224893917963; rounds (PBA)=3.137906647807638;} guard #5: {team=any ; avg hp=-19.628712871287128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3684582743988685; hits/misses (PBA)= 0.17256011315417255/2.92998585572843; rounds (PBA)=3.1322489391796324;} guard #12: {team=any ; avg hp=-19.867043847241867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.14992927864214992/2.927864214992928; rounds (PBA)=3.1145685997171144;} guard #28: {team=any ; avg hp=-19.824611032531823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3967468175388968; hits/misses (PBA)= 0.17043847241867044/2.9236209335219234; rounds (PBA)=3.132956152758133;} guard: {team=any ; avg hp=-19.45968882602546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2977369165487977; hits/misses (PBA)= 0.1562942008486563/2.864922206506365; rounds (PBA)=3.0565770862800568;} guard #15: {team=any ; avg hp=-19.633663366336634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2157001414427158; hits/misses (PBA)= 0.15417256011315417/2.9702970297029703; rounds (PBA)=3.142857142857143;} guard #23: {team=any ; avg hp=-19.817538896746818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2637906647807637; hits/misses (PBA)= 0.15983026874115983/2.8953323903818955; rounds (PBA)=3.0862800565770865;} guard #21: {team=any ; avg hp=-19.88967468175389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1994342291371993; hits/misses (PBA)= 0.1471004243281471/2.9702970297029703; rounds (PBA)=3.149222065063649;} guard #24: {team=any ; avg hp=-19.214285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2263083451202264; hits/misses (PBA)= 0.15205091937765206/2.951909476661952; rounds (PBA)=3.1272984441301275;} guard #27: {team=any ; avg hp=-19.741867043847243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.400990099009901; hits/misses (PBA)= 0.1746817538896747/2.9200848656294203; rounds (PBA)=3.1272984441301275;} guard #22: {team=any ; avg hp=-19.813295615275813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2128712871287128; hits/misses (PBA)= 0.15417256011315417/2.973833097595474; rounds (PBA)=3.1577086280056577;} guard #20: {team=any ; avg hp=-19.983026874115982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3606789250353606; hits/misses (PBA)= 0.17043847241867044/2.8536067892503536; rounds (PBA)=3.062234794908062;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1248.76; crudely normalised: 0% > unaligned = expected rounds to survive: -8047.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4519; Sum of rounds: 22749; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-19.840008851515822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.939367116618721; hits/misses (PBA)= 0.11728258464262005/2.0327506085417126; rounds (PBA)=2.1953972117725162;} guard #10: {team=any ; avg hp=-19.983403407833592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9046249170170392; hits/misses (PBA)= 0.11352069041823412/2.0338570480194735; rounds (PBA)=2.1925204691303386;} guard #13: {team=any ; avg hp=-19.894666961717196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8982075680460279; hits/misses (PBA)= 0.11484841779154681/2.064616065501217; rounds (PBA)=2.220402743969905;} guard #2: {team=any ; avg hp=-19.78535074131445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8435494578446558; hits/misses (PBA)= 0.1064394777605665/2.0493472007081213; rounds (PBA)=2.2002655454746627;} guard #6: {team=any ; avg hp=-19.820092940916133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9114848417791547; hits/misses (PBA)= 0.1115290993582651/2.0230139411374197; rounds (PBA)=2.1770303164416904;} guard #14: {team=any ; avg hp=-19.65213542819208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8878070369550786; hits/misses (PBA)= 0.11175038725381721/2.052887807036955; rounds (PBA)=2.2119938039389244;} guard #9: {team=any ; avg hp=-19.88891347643284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9196724939145828; hits/misses (PBA)= 0.11440584200044257/2.0714759902633326; rounds (PBA)=2.2334587298074795;} tarrasque: {team=unaligned ; avg hp=657.64527550343 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 647.3812790440363; hits/misses (PBA)= 20.99867227262669/1.1473777384377075; rounds (PBA)=5.034078335915026;} guard #20: {team=any ; avg hp=-19.784023013941137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8703252932064616; hits/misses (PBA)= 0.1079884930294313/2.030980305377296; rounds (PBA)=2.183668953308254;} guard #5: {team=any ; avg hp=-19.763885815445896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.808585970347422; hits/misses (PBA)= 0.10179243195397211/2.0772294755476874; rounds (PBA)=2.2197388802832485;} guard #3: {team=any ; avg hp=-19.78424430183669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7919893781810134; hits/misses (PBA)= 0.10157114405842001/2.0502323522903296; rounds (PBA)=2.197167514936933;} guard #12: {team=any ; avg hp=-19.863465368444345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8141181677362248; hits/misses (PBA)= 0.10223500774507635/2.109537508298296; rounds (PBA)=2.252268200929409;} guard #18: {team=any ; avg hp=-19.80548793980969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422217304713432; hits/misses (PBA)= 0.10400531090949325/2.0298738658995354; rounds (PBA)=2.1847753927860145;} guard #7: {team=any ; avg hp=-20.001549015268864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583757468466475; hits/misses (PBA)= 0.10621818986501438/2.074131445009958; rounds (PBA)=2.220402743969905;} guard #15: {team=any ; avg hp=-19.76410710334145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8231909714538614; hits/misses (PBA)= 0.10422659880504537/2.045364018588183; rounds (PBA)=2.193848196503651;} guard #19: {team=any ; avg hp=-19.611197167514938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8251825625138305; hits/misses (PBA)= 0.10444788670059747/2.0710334144722284; rounds (PBA)=2.2164195618499667;} guard #11: {team=any ; avg hp=-19.9477760566497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8838238548351405; hits/misses (PBA)= 0.11020137198495242/2.033193184332817; rounds (PBA)=2.18743084753264;} guard: {team=any ; avg hp=-19.690418234122593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583757468466475; hits/misses (PBA)= 0.10843106882053552/2.066386368665634; rounds (PBA)=2.2161982739544146;} guard #8: {team=any ; avg hp=-19.694622704138084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8778490816552335; hits/misses (PBA)= 0.10887364461163974/2.089400309803054; rounds (PBA)=2.2396547908829385;} guard #16: {team=any ; avg hp=-19.938039389245407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8796193848196504; hits/misses (PBA)= 0.11219296304492145/2.066607656561186; rounds (PBA)=2.2252710776720512;} guard #17: {team=any ; avg hp=-19.914582872316885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8767426421774729; hits/misses (PBA)= 0.10754591723832706/2.0674928081433945; rounds (PBA)=2.2197388802832485;} guard #21: {team=any ; avg hp=-19.903961053330384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8915689311794645; hits/misses (PBA)= 0.10887364461163974/2.0555432617835803; rounds (PBA)=2.2082319097145384;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 832.0; crudely normalised: 0% > unaligned = expected rounds to survive: 151.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17369; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice: {team=unaligned ; avg hp=-4.045990801839632 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041991601679664; hits/misses (PBA)= 1.3459308138372326/1.1295740851829634; rounds (PBA)=2.475504899020196;} bearded devil: {team=lawful evil ; avg hp=46.95800839832034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.045990801839633; hits/misses (PBA)= 4.026994601079784/1.3549290141971606; rounds (PBA)=3.473105378924215;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32103; chaotic evil : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 501; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4500; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=61.0245950809838 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.63327334533093; hits/misses (PBA)= 12.817236552689462/4.2839432113577285; rounds (PBA)=6.301339732053589;} adult white dragon: {team=chaotic evil ; avg hp=-4.633273345330934 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.9754049190162; hits/misses (PBA)= 10.932013597280545/5.823635272945411; rounds (PBA)=5.65626874625075;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: -1950.0; crudely normalised: 0% > other= expected rounds to survive: 271.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59433; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=other; avg hp=-2.7874425114977006 (from 43); avg healing spells left=1.2209558088382324 (from 9); damage done (per battle average)= -1.05998800239952; hits/misses (PBA)= 1.6264747050589883/9.411717656468706; rounds (PBA)=11.038192361527695;} bandit captain: {team=any non-lawful ; avg hp=66.05998800239952 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.54469106178765; hits/misses (PBA)= 13.459108178364326/20.210957808438312; rounds (PBA)=11.884223155368927;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: -1950.0; crudely normalised: 0% > other= expected rounds to survive: 271.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59113; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=66.11717656468706 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.29514097180564; hits/misses (PBA)= 13.420715856828634/20.041391721655668; rounds (PBA)=11.820235952809439;} Dabis: {team=other; avg hp=-2.720655868826235 (from 43); avg healing spells left=1.269746050789842 (from 9); damage done (per battle average)= -1.1171765646870626; hits/misses (PBA)= 1.6386722655468906/9.317736452709457; rounds (PBA)=10.956408718256348;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=other; avg hp=43.0 (from 43); avg healing spells left=9.0 (from 9); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=unassigned mercenaries; avg hp=43.0 (from 43); avg healing spells left=9.0 (from 9); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 778.38; crudely normalised: 0% > unaligned = expected rounds to survive: 2170.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49342; chaotic evil : 0.62 ± 0.01; unaligned : 0.38 ± 0.01; > Team chaotic evil = winning battles: 3108; perfect battles: 0; close-call battles: 2781; > Team unaligned = winning battles: 1893; perfect battles: 0; close-call battles: 1679; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=19.156768646270745 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.66526694661067; hits/misses (PBA)= 6.05118976204759/2.6574685062987404; rounds (PBA)=9.30733853229354;} plesiosaurus: {team=unaligned ; avg hp=6.659668066386723 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.34833033393322; hits/misses (PBA)= 5.863427314537093/2.640271945610878; rounds (PBA)=8.854429114177165;} griffon: {team=unaligned ; avg hp=-8.168366326734652 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7000599880024; hits/misses (PBA)= 3.2369526094781045/0.8326334733053389; rounds (PBA)=3.339732053589282;} ogre: {team=chaotic evil ; avg hp=-6.205158968206359 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.843431313737252; hits/misses (PBA)= 1.5356928614277146/0.500499900019996; rounds (PBA)=2.6552689462107577;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 823.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34273; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4975; perfect battles: 0; close-call battles: 1673; > Team unaligned = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=11.396520695860827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.575684863027394;} minotaur: {team=chaotic evil ; avg hp=70.54689062187562 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.41351729654069; hits/misses (PBA)= 4.315936812637473/1.8544291141771645; rounds (PBA)=6.539092181563687;} plesiosaurus: {team=unaligned ; avg hp=-9.413517296540691 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.056588682263545; hits/misses (PBA)= 3.614877024595081/1.962007598480304; rounds (PBA)=5.582083583283343;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20680; chaotic evil : 0.35 ± 0.01; unaligned : 0.65 ± 0.01; > Team chaotic evil = winning battles: 1729; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3272; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=0.1775644871025795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.091581683663268; hits/misses (PBA)= 1.932013597280544/0.8648270345930814; rounds (PBA)=3.1425714857028595;} lion: {team=unaligned ; avg hp=6.908418316336733 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.822435512897421; hits/misses (PBA)= 1.8948210357928414/1.0115976804639073; rounds (PBA)=3.5606878624275144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -338000.0; crudely normalised: 0% > any = expected rounds to survive: 25.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=675.9698060387923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.75624875024995; hits/misses (PBA)= 0.5078984203159368/0.026194761047790442; rounds (PBA)=1.0;} tribal warrior: {team=any ; avg hp=-26.040591881623676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05458908218356329; hits/misses (PBA)= 0.006798640271945611/0.6616676664667066; rounds (PBA)=0.6684663067386523;} tarrasque: {team=unaligned ; avg hp=675.9756048790242 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.284343131373724; hits/misses (PBA)= 0.4921015796840632/0.022595480903819236; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37180.0; crudely normalised: 0% > neutral = expected rounds to survive: 10344.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3962; Sum of rounds: 35229; > Team unaligned = winning battles: 3961; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker #4: {team=neutral ; avg hp=-16.117364967188287 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.35537607269056; hits/misses (PBA)= 0.8402322059565875/7.460625946491671; rounds (PBA)=4.237758707723372;} invisible stalker #7: {team=neutral ; avg hp=-15.913932357395256 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781928319030792; hits/misses (PBA)= 0.870015143866734/7.551993942453306; rounds (PBA)=4.291014639071176;} invisible stalker #6: {team=neutral ; avg hp=-15.967693084300858 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.392730943967694; hits/misses (PBA)= 0.8538616860171631/7.6055022715800105; rounds (PBA)=4.319030792529026;} tarrasque: {team=unaligned ; avg hp=562.231196365472 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1199.5080767289248; hits/misses (PBA)= 39.1102978293791/2.232710752145381; rounds (PBA)=8.891468955073195;} invisible stalker: {team=neutral ; avg hp=-16.051489146895506 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83846542150429; hits/misses (PBA)= 0.8084300858152448/7.5928823826350325; rounds (PBA)=4.285209490156487;} invisible stalker #3: {team=neutral ; avg hp=-15.624936900555275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.450530035335689; hits/misses (PBA)= 0.8384654215042907/7.559818273599192; rounds (PBA)=4.282937910146391;} invisible stalker #5: {team=neutral ; avg hp=-15.834679454820797 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.090863200403836; hits/misses (PBA)= 0.8253407370015143/7.589601211509339; rounds (PBA)=4.293033821302372;} invisible stalker #2: {team=neutral ; avg hp=-16.037102473498233 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.371781928319031; hits/misses (PBA)= 0.837203432609793/7.540383644623927; rounds (PBA)=4.275113579000505;} invisible stalker #9: {team=neutral ; avg hp=-16.149671882887432 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.313478041393235; hits/misses (PBA)= 0.8392226148409894/7.613074204946996; rounds (PBA)=4.308177688036345;} invisible stalker #8: {team=neutral ; avg hp=-16.05073195355881 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.386168601716305; hits/misses (PBA)= 0.8412417970721857/7.540383644623927; rounds (PBA)=4.284452296819788;} invisible stalker #10: {team=neutral ; avg hp=-15.98838970217062 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.619636547198384; hits/misses (PBA)= 0.8669863705199394/7.616102978293791; rounds (PBA)=4.323826350328117;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 74360.0; crudely normalised: 0% > neutral = expected rounds to survive: 5172.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24044; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=647.4061187762447 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 600.2129574085183; hits/misses (PBA)= 19.55868826234753/1.1673665266946611; rounds (PBA)=4.807838432313537;} invisible stalker #5: {team=neutral ; avg hp=-15.840631873625275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.839832033593281; hits/misses (PBA)= 0.4319136172765447/3.7636472705458908; rounds (PBA)=2.2415516896620677;} invisible stalker #2: {team=neutral ; avg hp=-15.875424915016996 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.807038592281543; hits/misses (PBA)= 0.42911417716456707/3.739252149570086; rounds (PBA)=2.2325534893021395;} invisible stalker #4: {team=neutral ; avg hp=-16.114777044591083 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570085982803439; hits/misses (PBA)= 0.41831633673265345/3.7480503899220157; rounds (PBA)=2.231353729254149;} invisible stalker #3: {team=neutral ; avg hp=-16.291941611677665 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.780643871225755; hits/misses (PBA)= 0.4295140971805639/3.733253349330134; rounds (PBA)=2.233353329334133;} invisible stalker: {team=neutral ; avg hp=-16.09018196360728 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.59628074385123; hits/misses (PBA)= 0.41871625674865026/3.7216556688662266; rounds (PBA)=2.21875624875025;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 371800.0; crudely normalised: 0% > neutral = expected rounds to survive: 1034.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5843; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=674.9384123175365 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.2251549690062; hits/misses (PBA)= 3.820635872825435/0.1977604479104179; rounds (PBA)=1.1683663267346531;} invisible stalker: {team=neutral ; avg hp=-17.225154969006198 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0615876824635073; hits/misses (PBA)= 0.07958408318336332/0.6814637072585483; rounds (PBA)=0.3805238952209558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2218.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 562.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 579; Sum of rounds: 5565; > Team any = winning battles: 405; perfect battles: 0; close-call battles: 405; > Team lawful evil = winning battles: 173; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-1.4835924006908463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7927461139896375; hits/misses (PBA)= 1.464594127806563/3.9844559585492227; rounds (PBA)=5.51986183074266;} guard #22: {team=any ; avg hp=-1.5872193436960276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.354058721934369; hits/misses (PBA)= 1.4231433506044906/4.13126079447323; rounds (PBA)=5.606217616580311;} guard #27: {team=any ; avg hp=-0.9481865284974094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.013816925734024; hits/misses (PBA)= 1.3454231433506045/4.108808290155441; rounds (PBA)=5.507772020725389;} guard #13: {team=any ; avg hp=-1.1675302245250432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671848013816926; hits/misses (PBA)= 1.471502590673575/4.217616580310881; rounds (PBA)=5.740932642487047;} guard #7: {team=any ; avg hp=-1.2901554404145077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.357512953367876; hits/misses (PBA)= 1.4300518134715026/4.060449050086356; rounds (PBA)=5.5405872193436965;} guard #10: {team=any ; avg hp=-1.3713298791018997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.03454231433506; hits/misses (PBA)= 1.3713298791018997/4.077720207253886; rounds (PBA)=5.499136442141624;} adult blue dragon: {team=lawful evil ; avg hp=6.813471502590674 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.92573402417963; hits/misses (PBA)= 23.20034542314335/4.362694300518135; rounds (PBA)=9.395509499136443;} guard #28: {team=any ; avg hp=-1.450777202072539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350604490500864; hits/misses (PBA)= 1.4162348877374784/3.9740932642487046; rounds (PBA)=5.454231433506045;} guard #5: {team=any ; avg hp=-1.4956822107081174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.946459412780657; hits/misses (PBA)= 1.309153713298791/4.143350604490501; rounds (PBA)=5.526770293609672;} guard #19: {team=any ; avg hp=-1.7426597582037997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.155440414507772; hits/misses (PBA)= 1.383419689119171/3.929188255613126; rounds (PBA)=5.3644214162348876;} guard #30: {team=any ; avg hp=-1.150259067357513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.086355785837651; hits/misses (PBA)= 1.374784110535406/4.203799654576857; rounds (PBA)=5.630397236614853;} guard #4: {team=any ; avg hp=-0.770293609671848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7167530224525045; hits/misses (PBA)= 1.4974093264248705/4.160621761658031; rounds (PBA)=5.696027633851468;} guard #3: {team=any ; avg hp=-1.1796200345423142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2072538860103625; hits/misses (PBA)= 1.4075993091537133/4.253886010362694; rounds (PBA)=5.702936096718481;} guard #2: {team=any ; avg hp=-0.689119170984456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1070811744386875; hits/misses (PBA)= 1.381692573402418/4.164075993091537; rounds (PBA)=5.61139896373057;} guard #18: {team=any ; avg hp=-1.2435233160621761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367875647668394; hits/misses (PBA)= 1.4335060449050085/4.193436960276339; rounds (PBA)=5.678756476683938;} guard #25: {team=any ; avg hp=-1.2141623488773747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.495682210708117; hits/misses (PBA)= 1.4576856649395509/4.1692573402417965; rounds (PBA)=5.6735751295336785;} guard #11: {team=any ; avg hp=-0.9879101899827288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.512953367875648; hits/misses (PBA)= 1.4162348877374784/4.122625215889465; rounds (PBA)=5.595854922279793;} guard #26: {team=any ; avg hp=-1.2746113989637307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.051813471502591; hits/misses (PBA)= 1.3644214162348878/4.164075993091537; rounds (PBA)=5.580310880829016;} guard #15: {team=any ; avg hp=-1.1088082901554404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003454231433506; hits/misses (PBA)= 1.3419689119170986/4.03454231433506; rounds (PBA)=5.435233160621761;} guard #23: {team=any ; avg hp=-1.758203799654577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.179620034542315; hits/misses (PBA)= 1.381692573402418/3.9499136442141625; rounds (PBA)=5.386873920552677;} guard #14: {team=any ; avg hp=-1.150259067357513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.286701208981002; hits/misses (PBA)= 1.4075993091537133/4.09153713298791; rounds (PBA)=5.549222797927461;} guard #9: {team=any ; avg hp=-1.2573402417962003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569948186528498; hits/misses (PBA)= 1.3989637305699483/3.934369602763385; rounds (PBA)=5.409326424870466;} guard: {team=any ; avg hp=-1.3488773747841105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92573402417962; hits/misses (PBA)= 1.3333333333333333/4.2072538860103625; rounds (PBA)=5.588946459412781;} guard #17: {team=any ; avg hp=-1.7478411053540588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734024179620034; hits/misses (PBA)= 1.3160621761658031/4.112262521588947; rounds (PBA)=5.4835924006908465;} guard #6: {team=any ; avg hp=-1.378238341968912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.953367875647668; hits/misses (PBA)= 1.3264248704663213/4.138169257340242; rounds (PBA)=5.523316062176166;} guard #16: {team=any ; avg hp=-1.5561312607944733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.913644214162349; hits/misses (PBA)= 1.3436960276338514/4.134715025906735; rounds (PBA)=5.544041450777202;} guard #20: {team=any ; avg hp=-0.9775474956822107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464594127806563; hits/misses (PBA)= 1.4231433506044906/4.324697754749568; rounds (PBA)=5.804835924006908;} guard #29: {team=any ; avg hp=-1.4335060449050085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.609671848013817; hits/misses (PBA)= 1.4749568221070812/4.174438687392056; rounds (PBA)=5.701208981001727;} guard #8: {team=any ; avg hp=-1.3281519861830742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.357512953367876; hits/misses (PBA)= 1.4196891191709844/4.164075993091537; rounds (PBA)=5.6407599309153715;} guard #21: {team=any ; avg hp=-1.0604490500863557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42832469775475; hits/misses (PBA)= 1.4335060449050085/4.329879101899827; rounds (PBA)=5.808290155440415;} guard #12: {team=any ; avg hp=-1.3436960276338514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1692573402417965; hits/misses (PBA)= 1.378238341968912/4.0; rounds (PBA)=5.42832469775475;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1478.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 843.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 995; Sum of rounds: 8989; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-5.673366834170854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3738693467336685; hits/misses (PBA)= 1.0361809045226131/3.170854271356784; rounds (PBA)=4.253266331658291;} guard #8: {team=any ; avg hp=-5.798994974874372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8291457286432165; hits/misses (PBA)= 1.120603015075377/3.0884422110552765; rounds (PBA)=4.252261306532663;} adult blue dragon: {team=lawful evil ; avg hp=116.23015075376884 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.1457286432161; hits/misses (PBA)= 21.187939698492464/3.893467336683417; rounds (PBA)=9.033165829145728;} guard: {team=any ; avg hp=-5.852261306532664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555778894472362; hits/misses (PBA)= 1.0603015075376885/3.1798994974874373; rounds (PBA)=4.289447236180904;} guard #2: {team=any ; avg hp=-5.80502512562814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6271356783919595; hits/misses (PBA)= 1.0934673366834171/3.1175879396984927; rounds (PBA)=4.250251256281407;} guard #15: {team=any ; avg hp=-5.6512562814070355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.571859296482412; hits/misses (PBA)= 1.078391959798995/3.238190954773869; rounds (PBA)=4.362814070351758;} guard #9: {team=any ; avg hp=-5.830150753768844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393969849246231; hits/misses (PBA)= 1.0442211055276382/3.1758793969849246; rounds (PBA)=4.271356783919598;} guard #5: {team=any ; avg hp=-5.906532663316583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.481407035175879; hits/misses (PBA)= 1.0834170854271357/3.14070351758794; rounds (PBA)=4.271356783919598;} guard #11: {team=any ; avg hp=-5.770854271356784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937688442211055; hits/misses (PBA)= 0.9758793969849247/3.135678391959799; rounds (PBA)=4.151758793969849;} guard #14: {team=any ; avg hp=-5.862311557788945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301507537688442; hits/misses (PBA)= 1.020100502512563/3.2160804020100504; rounds (PBA)=4.28140703517588;} guard #19: {team=any ; avg hp=-5.9557788944723615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264321608040201; hits/misses (PBA)= 1.007035175879397/2.9819095477386934; rounds (PBA)=4.0442211055276385;} guard #17: {team=any ; avg hp=-5.730653266331658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428140703517588; hits/misses (PBA)= 1.0562814070351758/3.1155778894472363; rounds (PBA)=4.219095477386935;} guard #20: {team=any ; avg hp=-5.746733668341709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.452261306532663; hits/misses (PBA)= 1.0291457286432162/3.2030150753768845; rounds (PBA)=4.27537688442211;} guard #3: {team=any ; avg hp=-5.84321608040201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541708542713568; hits/misses (PBA)= 1.065326633165829/3.0683417085427136; rounds (PBA)=4.1969849246231155;} guard #16: {team=any ; avg hp=-5.941708542713568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.115577889447236; hits/misses (PBA)= 1.0120603015075378/3.2884422110552762; rounds (PBA)=4.345728643216081;} guard #4: {team=any ; avg hp=-5.650251256281407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370854271356784; hits/misses (PBA)= 1.0321608040201005/3.1115577889447237; rounds (PBA)=4.206030150753769;} guard #18: {team=any ; avg hp=-5.717587939698492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.465326633165829; hits/misses (PBA)= 1.0452261306532664/3.150753768844221; rounds (PBA)=4.24321608040201;} guard #7: {team=any ; avg hp=-5.876381909547739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.622110552763819; hits/misses (PBA)= 1.1015075376884422/3.056281407035176; rounds (PBA)=4.198994974874372;} guard #13: {team=any ; avg hp=-5.944723618090452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543718592964824; hits/misses (PBA)= 1.064321608040201/3.1899497487437185; rounds (PBA)=4.299497487437186;} guard #12: {team=any ; avg hp=-5.6773869346733665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4110552763819095; hits/misses (PBA)= 1.04321608040201/3.201005025125628; rounds (PBA)=4.287437185929648;} guard #6: {team=any ; avg hp=-6.131658291457287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264321608040201; hits/misses (PBA)= 1.0341708542713568/3.142713567839196; rounds (PBA)=4.220100502512563;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 739.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 1687.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3269; Sum of rounds: 15941; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3268; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-5.836341388803915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5230957479351486; hits/misses (PBA)= 0.482104619149587/1.5564392780666871; rounds (PBA)=2.1336800244723158;} guard #9: {team=any ; avg hp=-5.878862037320282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.759865402263689; hits/misses (PBA)= 0.5206485163658611/1.5442031202202509; rounds (PBA)=2.151116549403487;} guard #6: {team=any ; avg hp=-6.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.847659834811869; hits/misses (PBA)= 0.5374732334047109/1.5136127256041603; rounds (PBA)=2.1471397981033955;} guard #3: {team=any ; avg hp=-5.815234016518813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.718262465585806; hits/misses (PBA)= 0.5172835729580911/1.531049250535332; rounds (PBA)=2.1376567757724074;} adult blue dragon: {team=lawful evil ; avg hp=197.83297644539616 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.53227286631997; hits/misses (PBA)= 10.615784643621902/2.063933924747629; rounds (PBA)=4.876414805750994;} guard #10: {team=any ; avg hp=-5.796267971856837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643927806668706; hits/misses (PBA)= 0.5117773019271948/1.5396145610278373; rounds (PBA)=2.14530437442643;} guard #7: {team=any ; avg hp=-5.876720709697155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.852248394004283; hits/misses (PBA)= 0.543591312327929/1.5646986846130315; rounds (PBA)=2.185071887427348;} guard: {team=any ; avg hp=-5.792903028449067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69593147751606; hits/misses (PBA)= 0.5157540532272866/1.5448149281125727; rounds (PBA)=2.151116549403487;} guard #2: {team=any ; avg hp=-5.830223309880697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.696543285408382; hits/misses (PBA)= 0.5157540532272866/1.5169776690119303; rounds (PBA)=2.1193025390027533;} guard #8: {team=any ; avg hp=-5.947078617314164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.624349954114408; hits/misses (PBA)= 0.5151422453349648/1.5665341082899968; rounds (PBA)=2.1703884980116244;} guard #4: {team=any ; avg hp=-5.781584582441114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7363107984092996; hits/misses (PBA)= 0.5246252676659529/1.5616396451514225; rounds (PBA)=2.1758947690425208;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6366; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-11.12257548490302 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0141971605678863; hits/misses (PBA)= 0.17096580683863227/0.21195760847830433; rounds (PBA)=0.38292341531693663;} adult blue dragon: {team=lawful evil ; avg hp=224.9268146370726 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.03639272145571; hits/misses (PBA)= 2.009398120375925/0.2903419316136773; rounds (PBA)=1.2729454109178164;} guard: {team=any ; avg hp=-5.921015796840632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0661867626474706; hits/misses (PBA)= 0.22155568886222757/0.27874425114977003; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3679.14; crudely normalised: 0% > any = expected rounds to survive: 2426.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30125; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=any ; avg hp=-8.427314537092581 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.375124975005; hits/misses (PBA)= 7.022795440911818/8.55368926214757; rounds (PBA)=5.192161567686463;} archmage: {team=any ; avg hp=-7.901419716056789 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891621675664867; hits/misses (PBA)= 1.0275944811037792/1.5172965406918617; rounds (PBA)=2.544891021795641;} adult red dragon: {team=unaligned ; avg hp=169.73325334933014 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.78164367126575; hits/misses (PBA)= 15.191361727654469/0.8288342331533693; rounds (PBA)=6.023795240951809;} axe beak: {team=any ; avg hp=-7.452909418116377 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46270745850829836;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20351; any non-good : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.435512897420516 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.098180363927213; hits/misses (PBA)= 3.0757848430313937/3.072585482903419; rounds (PBA)=3.0741851629674066;} bandit captain: {team=any non-lawful ; avg hp=-7.110777844431114 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.664267146570687; hits/misses (PBA)= 2.5652869426114777/2.2085582883423314; rounds (PBA)=1.5912817436512698;} adult black dragon: {team=chaotic evil ; avg hp=185.19936012797442 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.5844831033793; hits/misses (PBA)= 8.652269546090782/1.5188962207558487; rounds (PBA)=4.069386122775445;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 619.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1139.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36411; any : 0.25 ± 0.01; chaotic evil : 0.75 ± 0.01; > Team any = winning battles: 1265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3736; perfect battles: 0; close-call battles: 1802; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=chaotic evil ; avg hp=0.8968206358728255 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.5136972605478904;} spy: {team=chaotic evil ; avg hp=14.80243951209758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.226754649070187; hits/misses (PBA)= 4.190561887622476/7.654869026194761; rounds (PBA)=6.259348130373925;} knight: {team=any ; avg hp=0.4373125374925015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.22115576884623; hits/misses (PBA)= 4.743051389722056/8.214757048590283; rounds (PBA)=6.670665866826635;} bugbear: {team=chaotic evil ; avg hp=15.079584083183363 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.335932813437314; hits/misses (PBA)= 2.15876824635073/4.070985802839432; rounds (PBA)=6.41131773645271;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 588.88; crudely normalised: 0% > other= expected rounds to survive: 2876.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27667; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team other = winning battles: 4993; perfect battles: 0; close-call battles: 576; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-4.916616676664667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.454309138172366; hits/misses (PBA)= 2.487102579484103/7.131373725254949; rounds (PBA)=4.810637872425515;} xorn: {team=other; avg hp=71.04219156168766 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.00899820035993; hits/misses (PBA)= 10.19256148770246/9.882023595280943; rounds (PBA)=5.356128774245151;} wight: {team=any ; avg hp=-4.958408318336333 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5280943811237755; hits/misses (PBA)= 0.7786442711457708/1.7176564687062588; rounds (PBA)=1.2609478104379124;} knight #2: {team=other; avg hp=21.975404919016196 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.866026794641073; hits/misses (PBA)= 1.77624475104979/1.2575484903019396; rounds (PBA)=4.877624475104979;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 588.88; crudely normalised: 0% > other= expected rounds to survive: 2876.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27796; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 542; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=other; avg hp=71.28334333133374 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.125374925015; hits/misses (PBA)= 10.225554889022195/9.925814837032593; rounds (PBA)=5.37252549490102;} wight: {team=any ; avg hp=-4.9394121175764845 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485502899420116; hits/misses (PBA)= 0.7792441511697661/1.6998600279944012; rounds (PBA)=1.2463507298540293;} knight #2: {team=other; avg hp=21.987002599480103 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.877024595080982; hits/misses (PBA)= 1.7820435912817436/1.251749650069986; rounds (PBA)=4.933813237352529;} knight: {team=any ; avg hp=-5.0629874025194965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.244151169766045; hits/misses (PBA)= 2.480503899220156/7.162767446510698; rounds (PBA)=4.821835632873426;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.35; crudely normalised: 0% > other= expected rounds to survive: 6701.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20656; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=39.92961407718456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.84123175364927;} knight: {team=any ; avg hp=-5.0293941211757645 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09378124375125; hits/misses (PBA)= 1.185362927414517/5.640471905618877; rounds (PBA)=3.4129174165166964;} xorn: {team=other; avg hp=72.97660467906418 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.02939412117576; hits/misses (PBA)= 6.5706858628274345/7.919616076784643; rounds (PBA)=3.907618476304739;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.35; crudely normalised: 0% > other= expected rounds to survive: 6701.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20683; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 19; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-5.105378924215157 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.175964807038593; hits/misses (PBA)= 1.1987602479504098/5.647070585882823; rounds (PBA)=3.4229154169166165;} xorn: {team=other; avg hp=72.99320135972805 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.10537892421516; hits/misses (PBA)= 6.539492101579684/7.967206558688263; rounds (PBA)=3.922015596880624;} knight #2: {team=other; avg hp=39.830833833233356 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.843031393721256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 633.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 13.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7288; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=18.09118176364727 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9340131973605277; hits/misses (PBA)= 0.5820835832833433/0.2375524895020996; rounds (PBA)=1.3087382523495301;} ape #2: {team=unaligned ; avg hp=18.07258548290342 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7964407118576284; hits/misses (PBA)= 0.5612877424515097/0.2391521695660868; rounds (PBA)=1.3113377324535094;} kobold: {team=lawful evil ; avg hp=-2.7304539092181566 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8362327534493101; hits/misses (PBA)= 0.39912017596480703/0.4309138172365527; rounds (PBA)=0.8300339932013597;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 7740.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16160; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=135.57108578284343 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.71905618876225; hits/misses (PBA)= 6.492101579684063/1.1571685662867426; rounds (PBA)=3.231353729254149;} air elemental: {team=neutral ; avg hp=-7.719056188762248 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.42891421715657; hits/misses (PBA)= 2.4471105778844233/1.9976004799040192; rounds (PBA)=2.222355528894221;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Chaotic Good: 1.0 ± 0.0; > Team Chaotic Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=Chaotic Good; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 61.11; crudely normalised: 0% > any non-good = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27336; unaligned : 0.4 ± 0.01; any non-good : 0.6 ± 0.01; > Team unaligned = winning battles: 1993; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3008; perfect battles: 0; close-call battles: 1761; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=0.4549090181963607 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225954809038193; hits/misses (PBA)= 1.0761847630473904/1.0491901619676065; rounds (PBA)=3.8474305138972205;} giant poisonous snake: {team=unaligned ; avg hp=0.7738452309538092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.19116176764647; hits/misses (PBA)= 2.6154769046190762/1.5422915416916616; rounds (PBA)=4.5562887422515495;} cultist: {team=any non-good ; avg hp=0.35392921415716855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.000199960007999; hits/misses (PBA)= 1.0421915616876625/1.0587882423515298; rounds (PBA)=3.870225954809038;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5386.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 10774.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29360; chaotic good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=369.5264947010598 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.20775844831033; hits/misses (PBA)= 9.758248350329934/0.5218956208758249; rounds (PBA)=5.870825834833034;} adult brass dragon: {team=chaotic good ; avg hp=-9.207758448310338 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.47350529894021; hits/misses (PBA)= 7.348330333933213/7.3763247350529895; rounds (PBA)=4.908218356328734;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7374.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 11178.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31697; neutral : 0.26 ± 0.01; lawful evil : 0.74 ± 0.01; > Team neutral = winning battles: 1323; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3678; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=46.17596480703859 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.23675264947013; hits/misses (PBA)= 16.535692861427716/5.537292541491702; rounds (PBA)=6.025994801039792;} dragon turtle: {team=neutral ; avg hp=4.763247350529894 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.82403519296142; hits/misses (PBA)= 12.457108578284343/4.145570885822836; rounds (PBA)=5.715456908618276;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 191533.33; crudely normalised: 0% > other= expected rounds to survive: 1322.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8646; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=other; avg hp=-14.98620275944811 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495900819836033; hits/misses (PBA)= 0.2913417316536693/1.1719656068786242; rounds (PBA)=0.7316536692661467;} tarrasque: {team=unaligned ; avg hp=670.504099180164 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.9862027594481; hits/misses (PBA)= 4.743451309738052/0.2633473305338932; rounds (PBA)=1.728854229154169;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09818036392721456;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10797840431913618;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10497900419916016;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10557888422315537;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09638072385522896;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10417916416716656;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09238152369526095;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09418116376724656;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 216.67; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56514; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team npc = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Brandon: {team=pc; avg hp=6.5200959808038395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.002999400119976005; hits/misses (PBA)= 0.0007998400319936012/0.0005998800239952009; rounds (PBA)=10.789042191561688;} Roy: {team=pc; avg hp=16.953009398120376 (from 17); avg healing spells left=2.8794241151769646 (from 3); damage done (per battle average)= 26.428314337132573; hits/misses (PBA)= 5.348130373925215/5.45250949810038; rounds (PBA)=11.026794641071787;} Tre: {team=pc; avg hp=16.977204559088182 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.432713457308537; hits/misses (PBA)= 5.316736652669466/5.319936012797441; rounds (PBA)=10.877824435112977;} fume2: {team=npc; avg hp=-2.5216956608678265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7700459908018396; hits/misses (PBA)= 0.6852629474105179/6.261547690461907; rounds (PBA)=6.946810637872425;} fume3: {team=npc; avg hp=-2.5642871425714855 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.763247350529894; hits/misses (PBA)= 0.6776644671065787/6.265146970605879; rounds (PBA)=6.942811437712457;} fume1: {team=npc; avg hp=-2.5192961407718455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8060387922415517; hits/misses (PBA)= 0.6956608678264347/6.329534093181364; rounds (PBA)=7.025194961007799;} PJ: {team=pc; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.74125174965007; hits/misses (PBA)= 5.380523895220956/5.342931413717256; rounds (PBA)=10.937412517496501;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4174; Sum of rounds: 47642; > Team pc = winning battles: 4156; perfect battles: 0; close-call battles: 204; > Team npc = winning battles: 17; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ fume1: {team=npc; avg hp=-2.5419262098706277 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8483469094393867; hits/misses (PBA)= 0.8100143747005271/6.209870627695256; rounds (PBA)=7.024436990896023;} fume2: {team=npc; avg hp=-2.5445615716339245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.860565404887398; hits/misses (PBA)= 0.8090560613320555/6.174652611403929; rounds (PBA)=6.9944896981312885;} fume3: {team=npc; avg hp=-2.505510301868711 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9084810733109725; hits/misses (PBA)= 0.8107331097268807/6.206516530905606; rounds (PBA)=7.028749401054145;} Tre: {team=pc; avg hp=16.322472448490657 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.276952563488262; hits/misses (PBA)= 5.280546238620029/5.286056540488739; rounds (PBA)=10.802347867752756;} Brandon: {team=pc; avg hp=5.217057977958793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06947771921418304; hits/misses (PBA)= 0.020364159080019165/0.01772879731672257; rounds (PBA)=10.237422137038811;} Roy: {team=pc; avg hp=16.059894585529467 (from 17); avg healing spells left=2.373981792045999 (from 3); damage done (per battle average)= 26.219693339722088; hits/misses (PBA)= 5.280546238620029/5.349065644465741; rounds (PBA)=10.861284139913751;} PJ: {team=pc; avg hp=19.844274077623382 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.025634882606614; hits/misses (PBA)= 5.4386679444178245/5.393866794441783; rounds (PBA)=11.059175850503115;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4300; Sum of rounds: 48979; > Team pc = winning battles: 4280; perfect battles: 0; close-call battles: 191; > Team npc = winning battles: 19; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ Roy: {team=pc; avg hp=16.08906976744186 (from 17); avg healing spells left=2.391627906976744 (from 3); damage done (per battle average)= 26.48720930232558; hits/misses (PBA)= 5.344418604651163/5.324883720930233; rounds (PBA)=10.903953488372093;} fume2: {team=npc; avg hp=-2.5290697674418605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7246511627906975; hits/misses (PBA)= 0.786046511627907/6.156279069767442; rounds (PBA)=6.953023255813953;} fume3: {team=npc; avg hp=-2.4253488372093024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.795581395348837; hits/misses (PBA)= 0.7911627906976744/6.24139534883721; rounds (PBA)=7.0455813953488375;} Tre: {team=pc; avg hp=16.398604651162792 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.198139534883722; hits/misses (PBA)= 5.28/5.279302325581395; rounds (PBA)=10.795581395348837;} PJ: {team=pc; avg hp=19.836279069767443 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.718372093023255; hits/misses (PBA)= 5.3967441860465115/5.406279069767442; rounds (PBA)=11.032790697674418;} Brandon: {team=pc; avg hp=5.30046511627907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0572093023255814; hits/misses (PBA)= 0.014651162790697675/0.01674418604651163; rounds (PBA)=10.283953488372093;} fume1: {team=npc; avg hp=-2.5213953488372094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.771627906976744; hits/misses (PBA)= 0.7967441860465116/6.19093023255814; rounds (PBA)=7.003953488372093;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56947; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 4979; perfect battles: 0; close-call battles: 201; > Team npc = winning battles: 22; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ fume3: {team=npc; avg hp=-2.513497300539892 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.787642471505699; hits/misses (PBA)= 0.7960407918416317/6.159768046390722; rounds (PBA)=6.971405718856229;} fume1: {team=npc; avg hp=-2.4757048590281943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7198560287942413; hits/misses (PBA)= 0.7830433913217356/6.259348130373925; rounds (PBA)=7.051989602079584;} Tre: {team=pc; avg hp=16.44011197760448 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.371925614877025; hits/misses (PBA)= 5.276144771045791/5.295740851829634; rounds (PBA)=10.81883623275345;} fume2: {team=npc; avg hp=-2.4583083383323334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7654469106178765; hits/misses (PBA)= 0.7906418716256749/6.214757048590282; rounds (PBA)=7.010797840431914;} Roy: {team=pc; avg hp=16.121975604879026 (from 17); avg healing spells left=2.3897220555888823 (from 3); damage done (per battle average)= 26.396920615876823; hits/misses (PBA)= 5.322335532893422/5.35252949410118; rounds (PBA)=10.902019596080784;} Brandon: {team=pc; avg hp=5.273945210957809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046790641871625675; hits/misses (PBA)= 0.01259748050389922/0.015196960607878424; rounds (PBA)=10.278344331133773;} PJ: {team=pc; avg hp=19.839032193561287 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.631873625274945; hits/misses (PBA)= 5.379324135172966/5.415716856628674; rounds (PBA)=11.025794841031793;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 288.89; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56345; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 4999; perfect battles: 0; close-call battles: 66; > Team npc = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ Roy: {team=pc; avg hp=16.672865426914615 (from 17); avg healing spells left=2.644271145770846 (from 3); damage done (per battle average)= 26.576684663067386; hits/misses (PBA)= 5.355728854229154/5.359928014397121; rounds (PBA)=10.9376124775045;} Brandon: {team=pc; avg hp=6.002399520095981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.028994201159768047; hits/misses (PBA)= 0.007398520295940812/0.007998400319936013; rounds (PBA)=10.552289542091582;} Tre: {team=pc; avg hp=16.809038192361527 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.322335532893423; hits/misses (PBA)= 5.284543091381724/5.272745450909818; rounds (PBA)=10.803439312137572;} fume3: {team=npc; avg hp=-2.50749850029994 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608478304339132; hits/misses (PBA)= 0.709258148370326/6.201559688062387; rounds (PBA)=6.911417716456708;} PJ: {team=pc; avg hp=19.977804439112177 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.61747650469906; hits/misses (PBA)= 5.38252349530094/5.305738852229554; rounds (PBA)=10.899220155968806;} fume1: {team=npc; avg hp=-2.530893821235753 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5826834633073386; hits/misses (PBA)= 0.7046590681863627/6.267746450709858; rounds (PBA)=6.972605478904219;} fume2: {team=npc; avg hp=-2.507098580283943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.638872225554889; hits/misses (PBA)= 0.7214557088582284/6.210157968406318; rounds (PBA)=6.932013597280544;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 936.0; crudely normalised: 0% > other= expected rounds to survive: 534.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29866; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4876; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 125; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=-4.912617476504699 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.919016196760648; hits/misses (PBA)= 2.467706458708258/2.0127974405118976; rounds (PBA)=4.505498900219956;} basilisk: {team=unaligned ; avg hp=30.080983803239352 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.9126174765047; hits/misses (PBA)= 3.7300539892021596/1.2219556088782244; rounds (PBA)=5.927014597080584;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7300.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 49.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8607; neutral : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=neutral ; avg hp=72.24775044991001 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.091781643671265; hits/misses (PBA)= 3.597080583883223/0.19016196760647872; rounds (PBA)=1.7210557888422315;} zombie: {team=neutral evil ; avg hp=-7.091781643671266 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.752249550089982; hits/misses (PBA)= 0.14337132573485303/0.4149170165966807; rounds (PBA)=0.5582883423315337;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6353.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44999; lawful good : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team lawful good = winning battles: 4866; perfect battles: 0; close-call battles: 3964; > Team lawful evil = winning battles: 135; perfect battles: 0; close-call battles: 126; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=77.97880423915217 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.2967406518696; hits/misses (PBA)= 13.739652069586082/3.5020995800839834; rounds (PBA)=7.239152169566087;} adult blue dragon: {team=lawful evil ; avg hp=-7.824635072985403 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.48250349930015; hits/misses (PBA)= 11.266746650669866/5.764647070585883; rounds (PBA)=5.709058188362327;} adult blue dragon #2: {team=lawful evil ; avg hp=-7.886022795440912 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.48190361927615; hits/misses (PBA)= 11.206358728254349/5.733853229354129; rounds (PBA)=5.676664667066587;} adult gold dragon: {team=lawful good ; avg hp=78.05678864227154 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.41391721655668; hits/misses (PBA)= 13.81863627274545/3.4507098580283944; rounds (PBA)=7.274545090981803;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11498; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.631473705258948 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.244151169766047; hits/misses (PBA)= 0.9336132773445311/0.23355328934213157; rounds (PBA)=1.1671665666866626;} wereboar: {team=neutral evil ; avg hp=68.75584883023396 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.631473705258948; hits/misses (PBA)= 1.959008198360328/1.0633873225354928; rounds (PBA)=2.299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11449; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.642671465706859 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.28234353129374; hits/misses (PBA)= 0.9378124375124975/0.23395320935812838; rounds (PBA)=1.171765646870626;} wereboar: {team=neutral evil ; avg hp=68.71765646870625 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.642671465706858; hits/misses (PBA)= 1.9524095180963807/1.050989802039592; rounds (PBA)=2.2893421315736853;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4207.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 3140.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25956; chaotic evil : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4901; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.135772845430914 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.39252149570086; hits/misses (PBA)= 7.896620675864827/5.243951209758048; rounds (PBA)=4.395320935812838;} young red dragon: {team=chaotic evil ; avg hp=78.60747850429914 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.13577284543092; hits/misses (PBA)= 9.447110577884423/4.078384323135373; rounds (PBA)=5.162367526494701;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 317.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1475.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15545; pc: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team pc = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=54.61927614477104 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.807038592281543; hits/misses (PBA)= 2.082983403319336/2.548490301939612; rounds (PBA)=3.108378324335133;} PJ: {team=pc; avg hp=-6.807038592281543 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380723855228954; hits/misses (PBA)= 0.8804239152169566/1.092381523695261; rounds (PBA)=1.9728054389122176;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39232; pc: 0.0 ± 0.0; spider: 0.0 ± 0.0; owlbear: 1.0 ± 0.0; > Team pc = winning battles: 12; perfect battles: 0; close-call battles: 11; > Team spider = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team owlbear = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=owlbear; avg hp=48.34693061387723 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.9368126374725; hits/misses (PBA)= 8.482103579284143/5.627874425114977; rounds (PBA)=7.842831433713258;} Tre: {team=pc; avg hp=-6.4799040191961605 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.784843031393721; hits/misses (PBA)= 1.4857028594281143/2.027994401119776; rounds (PBA)=3.5140971805638874;} Roy: {team=pc; avg hp=-6.294941011797641 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92001599680064; hits/misses (PBA)= 1.3827234553089383/1.8622275544891023; rounds (PBA)=3.245350929814037;} spider0: {team=spider; avg hp=-7.490701859628074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16036792641471706; hits/misses (PBA)= 0.14717056588682265/0.1903619276144771; rounds (PBA)=0.3375324935012997;} Brandon: {team=pc; avg hp=-5.808638272345531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5366926614677064; hits/misses (PBA)= 0.13937212557488501/0.13737252549490103; rounds (PBA)=1.5906818636272746;} giant spider: {team=spider; avg hp=-6.092181563687262 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.674465106978603; hits/misses (PBA)= 1.8688262347530493/1.9678064387122576; rounds (PBA)=3.836632673465307;} spider1: {team=spider; avg hp=-7.690861827634473 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16856628674265148; hits/misses (PBA)= 0.15196960607878424/0.1881623675264947; rounds (PBA)=0.34013197360527897;} PJ: {team=pc; avg hp=-6.658868226354729 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.9874025194961; hits/misses (PBA)= 2.7730453909218156/3.629274145170966; rounds (PBA)=6.403919216156769;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 61.49; crudely normalised: 0% > unaligned = expected rounds to survive: 386.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24447; pc: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team pc = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4468; ------------------------------------------------- Combattants ------------------------------------------------ spider #2: {team=unaligned ; avg hp=-2.3253349330133974 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8712257548490302; hits/misses (PBA)= 0.785242951409718/0.8014397120575885; rounds (PBA)=1.9286142771445711;} spider: {team=unaligned ; avg hp=-2.3749250149970007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8600279944011198; hits/misses (PBA)= 0.7778444311137772/0.8014397120575885; rounds (PBA)=1.9154169166166766;} spider #3: {team=unaligned ; avg hp=-2.3075384923015396 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610277944411118; hits/misses (PBA)= 0.7776444711057788/0.8056388722255549; rounds (PBA)=1.9182163567286543;} Roy: {team=pc; avg hp=-5.807238552289542 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8322335532893423; hits/misses (PBA)= 0.7786442711457708/1.0989802039592083; rounds (PBA)=1.877624475104979;} owlbear: {team=unaligned ; avg hp=58.94661067786443 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.39132173565287; hits/misses (PBA)= 5.349130173965207/3.512697460507898; rounds (PBA)=4.733253349330134;} Tre: {team=pc; avg hp=-5.8968206358728255 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1877624475104978; hits/misses (PBA)= 0.8420315936812638/1.2007598480303938; rounds (PBA)=2.0427914417116577;} PJ: {team=pc; avg hp=-6.2895420915816835 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59488102379524; hits/misses (PBA)= 1.7410517896420716/2.401119776044791; rounds (PBA)=4.142171565686863;} Brandon: {team=pc; avg hp=-5.5786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9254149170165967; hits/misses (PBA)= 0.23975204959008198/0.36212757448510297; rounds (PBA)=0.6750649870025994;} giant spider: {team=unaligned ; avg hp=22.874825034993002 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.751049790041993; hits/misses (PBA)= 2.110377924415117/2.0551889622075583; rounds (PBA)=4.497700459908018;} spider #4: {team=unaligned ; avg hp=-2.3539292141571684 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.7646470705858828/0.8160367926414717; rounds (PBA)=1.9344131173765247;} ================================================== Encounter ================================================== Rough a priori predictions: > g= expected rounds to survive: 533.33; crudely normalised: 0% > unaligned = expected rounds to survive: 371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43505; g: 0.2 ± 0.01; unaligned : 0.8 ± 0.01; > Team g = winning battles: 1009; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pj: {team=g; avg hp=-1.584483103379324 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.913417316536693; hits/misses (PBA)= 2.937212557488502/4.39632073585283; rounds (PBA)=7.535292941411718;} giant spider: {team=unaligned ; avg hp=11.086582683463307 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.584483103379323; hits/misses (PBA)= 2.6454709058188364/4.933613277344531; rounds (PBA)=8.377324535092981;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -590.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 317.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15504; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pj: {team=unassigned mercenaries; avg hp=-6.729254149170166 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.4771045790841832; hits/misses (PBA)= 0.49750049990002/1.4609078184363127; rounds (PBA)=1.9584083183363328;} owlbear: {team=unaligned ; avg hp=59.477104579084184 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.729254149170167; hits/misses (PBA)= 2.073985202959408/2.5390921815636873; rounds (PBA)=3.1001799640071988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3325; Sum of rounds: 31163; > Team chaotic good = winning battles: 2875; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 449; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit: {team=neutral evil ; avg hp=-6.7816541353383455 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6348872180451128; hits/misses (PBA)= 0.3506766917293233/0.2087218045112782; rounds (PBA)=0.5593984962406015;} djinni: {team=chaotic good ; avg hp=48.11338345864662 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.0403007518797; hits/misses (PBA)= 17.0806015037594/8.9196992481203; rounds (PBA)=9.24842105263158;} druid: {team=any ; avg hp=-5.64812030075188 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8821052631578947; hits/misses (PBA)= 0.4679699248120301/0.7810526315789473; rounds (PBA)=1.2490225563909774;} flying snake: {team=unaligned ; avg hp=-8.100751879699247 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12180451127819548; hits/misses (PBA)= 0.11518796992481203/0.037894736842105266; rounds (PBA)=0.1530827067669173;} dust mephit #2: {team=neutral evil ; avg hp=-6.681203007518797 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.635187969924812; hits/misses (PBA)= 0.35037593984962406/0.2219548872180451; rounds (PBA)=0.5723308270676691;} elephant: {team=any ; avg hp=-5.688421052631579 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.30315789473684; hits/misses (PBA)= 1.5705263157894738/1.0535338345864662; rounds (PBA)=2.6240601503759398;} bone devil: {team=lawful evil ; avg hp=-2.5314285714285716 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.57503759398497; hits/misses (PBA)= 17.335037593984964/8.19187969924812; rounds (PBA)=8.609022556390977;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3383; Sum of rounds: 31661; > Team chaotic good = winning battles: 2962; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 420; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.678391959798995 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.43245639964528; hits/misses (PBA)= 17.20248300325155/8.25332545078333; rounds (PBA)=8.580254212237659;} djinni: {team=chaotic good ; avg hp=49.42211055276382 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.77032219923146; hits/misses (PBA)= 17.119420632574638/8.857818504286136; rounds (PBA)=9.240023647650014;} elephant: {team=any ; avg hp=-5.729825598581141 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.29204847768253; hits/misses (PBA)= 1.5631096659769435/1.0437481525273427; rounds (PBA)=2.6068578185042863;} druid: {team=any ; avg hp=-5.937629323086019 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7582027785988767; hits/misses (PBA)= 0.4460537984037836/0.7791900679869938; rounds (PBA)=1.2252438663907774;} flying snake: {team=unaligned ; avg hp=-8.08779190067987 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10523204256577003; hits/misses (PBA)= 0.10109370381318357/0.036949453148093406; rounds (PBA)=0.13804315696127697;} dust mephit: {team=neutral evil ; avg hp=-6.83624002364765 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5864617203665385; hits/misses (PBA)= 0.3402305645876441/0.19804906887378068; rounds (PBA)=0.5382796334614248;} dust mephit #2: {team=neutral evil ; avg hp=-6.754064439846291 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5956251847472658; hits/misses (PBA)= 0.33845699083653563/0.19804906887378068; rounds (PBA)=0.5365060597103163;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1520; Sum of rounds: 14307; > Team chaotic good = winning battles: 1317; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 202; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.931578947368421 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9335526315789473; hits/misses (PBA)= 0.4842105263157895/0.7421052631578947; rounds (PBA)=1.2263157894736842;} dust mephit: {team=neutral evil ; avg hp=-6.791447368421053 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6236842105263158; hits/misses (PBA)= 0.3480263157894737/0.19276315789473683; rounds (PBA)=0.5407894736842105;} bone devil: {team=lawful evil ; avg hp=-2.668421052631579 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.12302631578947; hits/misses (PBA)= 17.248684210526317/8.330263157894738; rounds (PBA)=8.626973684210526;} djinni: {team=chaotic good ; avg hp=49.242105263157896 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.225; hits/misses (PBA)= 17.157236842105263/8.933552631578948; rounds (PBA)=9.286842105263158;} flying snake: {team=unaligned ; avg hp=-8.06842105263158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11447368421052631; hits/misses (PBA)= 0.10789473684210527/0.03355263157894737; rounds (PBA)=0.14144736842105263;} elephant: {team=any ; avg hp=-5.732236842105263 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.190131578947366; hits/misses (PBA)= 1.561842105263158/1.0289473684210526; rounds (PBA)=2.5907894736842105;} dust mephit #2: {team=neutral evil ; avg hp=-6.8881578947368425 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5743421052631579; hits/misses (PBA)= 0.32960526315789473/0.19342105263157894; rounds (PBA)=0.5230263157894737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2703; Sum of rounds: 25443; > Team chaotic good = winning battles: 2342; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 360; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.873473917869035 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8431372549019607; hits/misses (PBA)= 0.46614872364039955/0.7713651498335183; rounds (PBA)=1.237513873473918;} elephant: {team=any ; avg hp=-5.717721050684425 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.837217906030336; hits/misses (PBA)= 1.5386607473177951/1.0769515353311137; rounds (PBA)=2.6156122826489088;} dust mephit: {team=neutral evil ; avg hp=-6.740658527561968 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6363300036995931; hits/misses (PBA)= 0.3462819089900111/0.20199778024417314; rounds (PBA)=0.5482796892341842;} flying snake: {team=unaligned ; avg hp=-8.087680355160932 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11061783203847576; hits/misses (PBA)= 0.10432852386237514/0.032926378098409176; rounds (PBA)=0.13725490196078433;} djinni: {team=chaotic good ; avg hp=47.95227524972253 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.55160932297449; hits/misses (PBA)= 17.154273029966703/8.951535331113577; rounds (PBA)=9.277099519052904;} dust mephit #2: {team=neutral evil ; avg hp=-6.757306696263411 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7103218645948945; hits/misses (PBA)= 0.36256011838697744/0.19163891971883093; rounds (PBA)=0.5541990381058084;} bone devil: {team=lawful evil ; avg hp=-2.6533481317055125 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.16019237883833; hits/misses (PBA)= 17.376618571957085/8.226415094339623; rounds (PBA)=8.638549759526452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1559; Sum of rounds: 14865; > Team chaotic good = winning battles: 1328; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 230; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-1.6850545221295703 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.98460551635665; hits/misses (PBA)= 17.436818473380374/8.558050032071842; rounds (PBA)=8.773572803078897;} flying snake: {team=unaligned ; avg hp=-4.982681205901219 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17382937780628607; hits/misses (PBA)= 0.163566388710712/0.04682488774855677; rounds (PBA)=0.21039127645926875;} dust mephit: {team=neutral evil ; avg hp=-6.600384862091084 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777421423989737; hits/misses (PBA)= 0.26363053239255935/0.19114817190506736; rounds (PBA)=0.4547787042976267;} druid: {team=any ; avg hp=-7.033354714560616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.039127645926876; hits/misses (PBA)= 0.5388069275176395/0.522771007055805; rounds (PBA)=1.0615779345734446;} elephant: {team=unaligned ; avg hp=-5.844130853110968 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.337395766517; hits/misses (PBA)= 1.6818473380372034/0.8114175753688262; rounds (PBA)=2.4932649134060294;} dust mephit #2: {team=neutral evil ; avg hp=-6.512508017960231 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3919178960872354; hits/misses (PBA)= 0.2937780628608082/0.16164207825529187; rounds (PBA)=0.4554201411161001;} djinni: {team=chaotic good ; avg hp=44.04554201411161 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.35792174470814; hits/misses (PBA)= 16.996792815907632/9.4650416933932; rounds (PBA)=9.399615137908915;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2023; Sum of rounds: 19141; > Team chaotic good = winning battles: 1714; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 308; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit: {team=neutral evil ; avg hp=-6.700939199209095 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3455264458724667; hits/misses (PBA)= 0.28027681660899656/0.1962432031636184; rounds (PBA)=0.47652001977261493;} dust mephit #2: {team=neutral evil ; avg hp=-6.744438952051409 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3499752842313395; hits/misses (PBA)= 0.2911517548195749/0.18388531883341572; rounds (PBA)=0.4750370736529906;} djinni: {team=chaotic good ; avg hp=43.71230845279288 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.55412753336628; hits/misses (PBA)= 17.01285219970341/9.222936233316856; rounds (PBA)=9.315373208106772;} druid: {team=any ; avg hp=-7.193771626297578 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125556104794859; hits/misses (PBA)= 0.5620365793376174/0.5279288185862581; rounds (PBA)=1.0899653979238755;} bone devil: {team=lawful evil ; avg hp=-1.5496786950074148 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.9090459713297; hits/misses (PBA)= 17.32377656945131/8.44389520514088; rounds (PBA)=8.707859614434009;} flying snake: {team=unaligned ; avg hp=-5.32377656945131 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1670785961443401; hits/misses (PBA)= 0.1537320810677212/0.05536332179930796; rounds (PBA)=0.20909540286702916;} elephant: {team=unaligned ; avg hp=-5.882847256549678 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.174493326742464; hits/misses (PBA)= 1.7192288680177954/0.8136431043005438; rounds (PBA)=2.5328719723183393;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2038; Sum of rounds: 19268; > Team chaotic good = winning battles: 1733; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 304; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=45.77428851815505 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.93670264965652; hits/misses (PBA)= 17.0441609421001/9.12953876349362; rounds (PBA)=9.301766437684003;} bone devil: {team=lawful evil ; avg hp=-1.7654563297350343 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.6668302257115; hits/misses (PBA)= 17.15161923454367/8.470559371933268; rounds (PBA)=8.656526005888125;} flying snake: {team=unaligned ; avg hp=-5.383709519136408 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17075564278704614; hits/misses (PBA)= 0.15947006869479882/0.06575073601570167; rounds (PBA)=0.2252208047105005;} druid: {team=any ; avg hp=-7.292443572129539 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1305201177625124; hits/misses (PBA)= 0.5618253189401374/0.507360157016683; rounds (PBA)=1.0691854759568205;} dust mephit #2: {team=neutral evil ; avg hp=-6.741903827281648 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3768400392541709; hits/misses (PBA)= 0.29244357212953875/0.18498527968596665; rounds (PBA)=0.4774288518155054;} dust mephit: {team=neutral evil ; avg hp=-6.60549558390579 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3189401373895977; hits/misses (PBA)= 0.28508341511285573/0.17419038272816487; rounds (PBA)=0.4592737978410206;} elephant: {team=unaligned ; avg hp=-5.711972522080471 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.123650637880274; hits/misses (PBA)= 1.7188420019627086/0.8179587831207066; rounds (PBA)=2.536800785083415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1903; Sum of rounds: 17965; > Team chaotic good = winning battles: 1628; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 274; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-5.835522858644246 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.840252233315816; hits/misses (PBA)= 1.697320021019443/0.8244876510772464; rounds (PBA)=2.5218076720966893;} bone devil: {team=lawful evil ; avg hp=-2.1324224908039935 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.2233315817131; hits/misses (PBA)= 17.15028901734104/8.551760378349973; rounds (PBA)=8.676826064109301;} dust mephit #2: {team=neutral evil ; avg hp=-6.671045717288492 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2459274829217026; hits/misses (PBA)= 0.27115081450341566/0.16815554387808723; rounds (PBA)=0.4393063583815029;} djinni: {team=chaotic good ; avg hp=45.95638465580662 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.91592222806096; hits/misses (PBA)= 17.057277982133474/9.111928533893852; rounds (PBA)=9.299527062532842;} flying snake: {team=unaligned ; avg hp=-5.368891224382554 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17183394640042038; hits/misses (PBA)= 0.16395165528113506/0.05097214923804519; rounds (PBA)=0.21492380451918025;} druid: {team=any ; avg hp=-7.378875459800315 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1313715186547557; hits/misses (PBA)= 0.5617446137677351/0.5244351024697845; rounds (PBA)=1.0861797162375197;} dust mephit: {team=neutral evil ; avg hp=-6.645822385706778 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3289542827115082; hits/misses (PBA)= 0.2816605359957961/0.1697320021019443; rounds (PBA)=0.45139253809774044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2912; Sum of rounds: 27503; > Team chaotic good = winning battles: 2479; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 432; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.200892857142857 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.05494505494505; hits/misses (PBA)= 17.26717032967033/8.472184065934066; rounds (PBA)=8.695054945054945;} flying snake: {team=unaligned ; avg hp=-5.305975274725275 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18372252747252749; hits/misses (PBA)= 0.1717032967032967/0.042925824175824176; rounds (PBA)=0.21462912087912087;} dust mephit: {team=neutral evil ; avg hp=-6.711195054945055 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3207417582417582; hits/misses (PBA)= 0.2805631868131868/0.18818681318681318; rounds (PBA)=0.46875;} elephant: {team=unaligned ; avg hp=-5.706730769230769 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.28949175824176; hits/misses (PBA)= 1.7225274725274726/0.8118131868131868; rounds (PBA)=2.534340659340659;} djinni: {team=chaotic good ; avg hp=44.833104395604394 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.62396978021977; hits/misses (PBA)= 16.994505494505493/9.210851648351648; rounds (PBA)=9.302884615384615;} dust mephit #2: {team=neutral evil ; avg hp=-6.653846153846154 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2881181318681318; hits/misses (PBA)= 0.2771291208791209/0.18646978021978022; rounds (PBA)=0.4635989010989011;} druid: {team=any ; avg hp=-7.121565934065934 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679945054945055; hits/misses (PBA)= 0.5453296703296703/0.529532967032967; rounds (PBA)=1.0748626373626373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4316; Sum of rounds: 40760; > Team chaotic good = winning battles: 3708; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 607; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.2618164967562557 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.67307692307693; hits/misses (PBA)= 17.228683966635774/8.479610750695088; rounds (PBA)=8.676088971269694;} flying snake: {team=unaligned ; avg hp=-5.280583873957368 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17377201112140872; hits/misses (PBA)= 0.1633456904541242/0.05120481927710843; rounds (PBA)=0.21455050973123263;} druid: {team=any ; avg hp=-6.859128822984244 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.157321594068582; hits/misses (PBA)= 0.5556070435588508/0.5129749768303985; rounds (PBA)=1.0685820203892493;} djinni: {team=chaotic good ; avg hp=45.143883225208526 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.26992585727527; hits/misses (PBA)= 17.01876737720111/9.212696941612604; rounds (PBA)=9.314411492122336;} elephant: {team=unaligned ; avg hp=-5.742585727525486 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25857275254866; hits/misses (PBA)= 1.721501390176089/0.79935125115848; rounds (PBA)=2.520852641334569;} dust mephit: {team=neutral evil ; avg hp=-6.660565338276181 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3148748841519926; hits/misses (PBA)= 0.2782669138090825/0.18419833178869324; rounds (PBA)=0.46246524559777574;} dust mephit #2: {team=neutral evil ; avg hp=-6.588971269694161 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3577386468952735; hits/misses (PBA)= 0.2847544022242817/0.18327154772937906; rounds (PBA)=0.4680259499536608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9204; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=160.45490901819636 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.354129174165166; hits/misses (PBA)= 2.7724455108978203/0.4403119376124775; rounds (PBA)=1.8404319136172766;} dust mephit: {team=neutral evil ; avg hp=-7.139572085582883 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.852629474105179; hits/misses (PBA)= 0.3883223355328934/0.40871825634873027; rounds (PBA)=0.7970405918816237;} flying snake: {team=unaligned ; avg hp=-6.813037392521496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29094181163767247; hits/misses (PBA)= 0.27074585082983404/0.09538092381523695; rounds (PBA)=0.366126774645071;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26744; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3900; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.282743451309738 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.21915616876625; hits/misses (PBA)= 5.554089182163567/2.358128374325135; rounds (PBA)=4.13497300539892;} elephant: {team=unaligned ; avg hp=17.780843831233753 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.28274345130974; hits/misses (PBA)= 4.067986402719456/0.20355928814237154; rounds (PBA)=5.051389722055589;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26765; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3899; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.00739852029594 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.05998800239952; hits/misses (PBA)= 4.054589082183563/0.21195760847830433; rounds (PBA)=5.0461907618476305;} wereboar: {team=neutral evil ; avg hp=-4.05998800239952 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.99260147970406; hits/misses (PBA)= 5.5208958208358325/2.370125974805039; rounds (PBA)=4.125574885022996;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26857; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3883; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1118; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.808038392321535 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.86902619476105; hits/misses (PBA)= 4.057988402319536/0.22875424915016995; rounds (PBA)=5.063187362527494;} wereboar: {team=neutral evil ; avg hp=-3.8690261947610476 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.191961607678465; hits/misses (PBA)= 5.550089982003599/2.3939212157568486; rounds (PBA)=4.152169566086783;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26803; neutral evil : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team neutral evil = winning battles: 1114; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.640471905618877 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30173965206959; hits/misses (PBA)= 4.064787042591481/0.21775644871025795; rounds (PBA)=5.059788042391522;} wereboar: {team=neutral evil ; avg hp=-4.301739652069586 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.359528094381126; hits/misses (PBA)= 5.555488902219556/2.375124975004999; rounds (PBA)=4.146370725854829;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29881; chaotic evil : 0.82 ± 0.01; unaligned : 0.18 ± 0.01; > Team chaotic evil = winning battles: 4121; perfect battles: 0; close-call battles: 3058; > Team unaligned = winning battles: 880; perfect battles: 0; close-call battles: 657; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-2.4633073385322937 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.153969206158767; hits/misses (PBA)= 1.9492101579684062/1.7294541091781643; rounds (PBA)=3.8222355528894223;} orc #3: {team=chaotic evil ; avg hp=4.982003599280144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.678464307138572; hits/misses (PBA)= 1.9740051989602079/1.3207358528294342; rounds (PBA)=4.1625674865027;} dire wolf #2: {team=unaligned ; avg hp=-2.772045590881824 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.99160167966407; hits/misses (PBA)= 1.9358128374325134/1.7576484703059387; rounds (PBA)=3.8304339132173566;} orc #4: {team=chaotic evil ; avg hp=4.852029594081184 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.77364527094581; hits/misses (PBA)= 1.9782043591281744/1.3333333333333333; rounds (PBA)=4.130573885222955;} orc: {team=chaotic evil ; avg hp=5.102579484103179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93001399720056; hits/misses (PBA)= 1.9806038792241552/1.347130573885223; rounds (PBA)=4.146770645870826;} orc #2: {team=chaotic evil ; avg hp=4.917816436712657 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.853229354129173; hits/misses (PBA)= 1.9818036392721456/1.3593281343731254; rounds (PBA)=4.1915616876624675;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2426; Sum of rounds: 12273; chaotic evil : 0.48 ± 0.01; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2420; perfect battles: 0; close-call battles: 2418; > Team unaligned = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=7.617889530090684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.738252267106347; hits/misses (PBA)= 2.0704863973619125/1.4435284418796372; rounds (PBA)=3.613355317394889;} orc #3: {team=chaotic evil ; avg hp=7.535449299258038 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.30461665292663; hits/misses (PBA)= 2.1088211046990932/1.3903544929925804; rounds (PBA)=3.601813685078318;} orc #16: {team=chaotic evil ; avg hp=7.483511953833471 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.81121187139324; hits/misses (PBA)= 2.074608408903545/1.4192085737840066; rounds (PBA)=3.6030502885408078;} orc #14: {team=chaotic evil ; avg hp=7.555234954657873 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.432811211871392; hits/misses (PBA)= 2.131904369332234/1.3680956306677658; rounds (PBA)=3.6088211046990932;} orc #6: {team=chaotic evil ; avg hp=7.4464138499587795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.37633965375103; hits/misses (PBA)= 2.1323165704863976/1.375515251442704; rounds (PBA)=3.60840890354493;} dire wolf #4: {team=unaligned ; avg hp=-5.2967848309975265 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.679719703215168; hits/misses (PBA)= 1.4018961253091509/0.8961253091508656; rounds (PBA)=2.2984336356141797;} dire wolf #3: {team=unaligned ; avg hp=-5.370568837592745 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.376751854905194; hits/misses (PBA)= 1.3858202802967847/0.9113767518549052; rounds (PBA)=2.29719703215169;} orc #18: {team=chaotic evil ; avg hp=7.551112943116241 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.930750206100576; hits/misses (PBA)= 2.0935696619950535/1.4175597691673536; rounds (PBA)=3.610057708161583;} orc #13: {team=chaotic evil ; avg hp=7.592333058532564 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.288953009068425; hits/misses (PBA)= 2.1162407254740314/1.4068425391591097; rounds (PBA)=3.6129431162407255;} orc #11: {team=chaotic evil ; avg hp=7.599340478153339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.216405605935698; hits/misses (PBA)= 2.1150041220115416/1.410964550700742; rounds (PBA)=3.615416323165705;} dire wolf: {team=unaligned ; avg hp=-5.293075020610058 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.469909315746085; hits/misses (PBA)= 1.4666117065127782/0.8849958779884584; rounds (PBA)=2.3520197856553997;} orc #15: {team=chaotic evil ; avg hp=7.858202802967848 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.384583676834296; hits/misses (PBA)= 2.1220115416323164/1.380461665292663; rounds (PBA)=3.6009892827699916;} orc #9: {team=chaotic evil ; avg hp=7.4406430338004945 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.84460016488046; hits/misses (PBA)= 2.074196207749382/1.403957131079967; rounds (PBA)=3.585325638911789;} dire wolf #10: {team=unaligned ; avg hp=-5.235366859027205 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.440230832646332; hits/misses (PBA)= 1.3845836768342952/0.8961253091508656; rounds (PBA)=2.280708985985161;} dire wolf #9: {team=unaligned ; avg hp=-5.3112118713932395 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.591920857378401; hits/misses (PBA)= 1.4010717230008245/0.9460016488046167; rounds (PBA)=2.3478977741137674;} orc #10: {team=chaotic evil ; avg hp=7.961665292662819 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.349134377576256; hits/misses (PBA)= 2.1306677658697444/1.414262159934048; rounds (PBA)=3.6413849958779885;} orc #17: {team=chaotic evil ; avg hp=7.516488046166529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.281121187139323; hits/misses (PBA)= 2.0952184666117066/1.4122011541632316; rounds (PBA)=3.612530915086562;} dire wolf #7: {team=unaligned ; avg hp=-5.43239901071723 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.046166529266282; hits/misses (PBA)= 1.4266281945589447/0.8961253091508656; rounds (PBA)=2.3227535037098104;} dire wolf #2: {team=unaligned ; avg hp=-5.353668590272052 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.619126133553173; hits/misses (PBA)= 1.3953009068425393/0.8998351195383347; rounds (PBA)=2.295548227535037;} orc #20: {team=chaotic evil ; avg hp=7.592333058532564 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.1323165704864; hits/misses (PBA)= 2.1030502885408078/1.4101401483924154; rounds (PBA)=3.615416323165705;} orc #12: {team=chaotic evil ; avg hp=7.697444352844188 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.977741137675185; hits/misses (PBA)= 2.099752679307502/1.412613355317395; rounds (PBA)=3.6108821104699094;} orc #7: {team=chaotic evil ; avg hp=7.452184666117065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.825638911788953; hits/misses (PBA)= 2.0865622423742787/1.407666941467436; rounds (PBA)=3.5902720527617475;} dire wolf #5: {team=unaligned ; avg hp=-5.328524319868095 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.4439406430338; hits/misses (PBA)= 1.373454245671888/0.9130255564715581; rounds (PBA)=2.286479802143446;} orc: {team=chaotic evil ; avg hp=7.684666117065127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.372629843363562; hits/misses (PBA)= 2.1228359439406432/1.412613355317395; rounds (PBA)=3.651277823577906;} dire wolf #6: {team=unaligned ; avg hp=-5.247320692497939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.630667765869745; hits/misses (PBA)= 1.3940643033800495/0.9171475680131904; rounds (PBA)=2.31121187139324;} dire wolf #8: {team=unaligned ; avg hp=-5.2823577906018135 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.175185490519373; hits/misses (PBA)= 1.4480626545754327/0.8800494641384996; rounds (PBA)=2.328524319868096;} orc #5: {team=chaotic evil ; avg hp=7.59563066776587 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.009892827699918; hits/misses (PBA)= 2.101813685078318/1.4258037922506184; rounds (PBA)=3.6215993404781535;} orc #4: {team=chaotic evil ; avg hp=7.814097279472382 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.51401483924155; hits/misses (PBA)= 2.1624072547403133/1.3948887056883759; rounds (PBA)=3.640972794723825;} orc #2: {team=chaotic evil ; avg hp=8.016075845012367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.664056059356966; hits/misses (PBA)= 2.137675185490519/1.436108821104699; rounds (PBA)=3.6788953009068424;} orc #19: {team=chaotic evil ; avg hp=7.559769167353669 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.828524319868094; hits/misses (PBA)= 2.076669414674361/1.4315746084089036; rounds (PBA)=3.613355317394889;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 172.86; crudely normalised: 0% > any = expected rounds to survive: 1664.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12398; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=50.35812837432513 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.148170365926816; hits/misses (PBA)= 2.595280943811238/0.8528294341131774; rounds (PBA)=2.479104179164167;} magma mephit: {team=neutral evil ; avg hp=-5.1481703659268145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.641871625674865; hits/misses (PBA)= 0.42091581683663265/0.9878024395120976; rounds (PBA)=1.4087182563487302;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 175.0; crudely normalised: 0% > any = expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21399; neutral evil : 0.97 ± 0.0; any : 0.03 ± 0.0; > Team neutral evil = winning battles: 4871; perfect battles: 0; close-call battles: 1124; > Team any = winning battles: 130; perfect battles: 0; close-call battles: 86; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.283343331333733 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.805838832233554; hits/misses (PBA)= 1.1497700459908018/1.410517896420716; rounds (PBA)=3.5236952609478105;} guard #2: {team=any ; avg hp=-2.60747850429914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4003199360127976; hits/misses (PBA)= 0.7196560687862428/1.9358128374325134; rounds (PBA)=2.685862827434513;} guard: {team=any ; avg hp=-2.5686862627474505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4289142171565685; hits/misses (PBA)= 0.7314537092581483/1.9140171965606878; rounds (PBA)=2.675264947010598;} goblin #4: {team=neutral evil ; avg hp=5.312737452509498 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.949410117976405; hits/misses (PBA)= 1.187362527494501/1.4183163367326534; rounds (PBA)=3.529894021195761;} goblin: {team=neutral evil ; avg hp=5.322735452909418 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.774845030993801; hits/misses (PBA)= 1.1501699660067985/1.3989202159568086; rounds (PBA)=3.5386922615476903;} goblin #3: {team=neutral evil ; avg hp=5.251949610077984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.646070785842832; hits/misses (PBA)= 1.1355728854229155/1.3715256948610277; rounds (PBA)=3.517096580683863;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 9.96; crudely normalised: 0% > lawful evil = expected rounds to survive: 1885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5128; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=109.71565686862627 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885622875424914; hits/misses (PBA)= 1.0/0.18056388722255548; rounds (PBA)=1.0253949210157969;} badger: {team=unaligned ; avg hp=-6.885622875424915 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28434313137372524; hits/misses (PBA)= 0.2533493301339732/0.39132173565286943; rounds (PBA)=0.6446710657868426;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2038; Sum of rounds: 15438; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral good : 0.41 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2038; perfect battles: 0; close-call battles: 755; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-5.545142296368989 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.09028459273798; hits/misses (PBA)= 2.6177625122669284/2.881746810598626; rounds (PBA)=5.500981354268891;} lizardfolk #5: {team=neutral ; avg hp=-5.357212953876349 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.809126594700688; hits/misses (PBA)= 2.002944062806673/2.3768400392541706; rounds (PBA)=2.189892051030422;} hobgoblin #2: {team=other; avg hp=-4.814033366045142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8410206084396465; hits/misses (PBA)= 0.486261040235525/0.5049067713444554; rounds (PBA)=0.9911678115799804;} lizardfolk #3: {team=neutral ; avg hp=-5.299313052011776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.556918547595682; hits/misses (PBA)= 1.9823356231599607/2.4210009813542688; rounds (PBA)=2.2016683022571146;} duergar #4: {team=lawful evil ; avg hp=-5.6501472031403335 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.877821393523062; hits/misses (PBA)= 1.5647693817468107/1.7286555446516192; rounds (PBA)=3.29342492639843;} bugbear #5: {team=chaotic evil ; avg hp=-5.55937193326791 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.828263002944063; hits/misses (PBA)= 2.697252208047105/2.8444553483807655; rounds (PBA)=5.542198233562316;} centaur #5: {team=neutral good ; avg hp=36.63444553483808 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.40677134445535; hits/misses (PBA)= 7.349362119725221/5.819921491658489; rounds (PBA)=7.081452404317959;} duergar #2: {team=lawful evil ; avg hp=-5.500981354268891 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853287536800785; hits/misses (PBA)= 1.549558390578999/1.7178606476938174; rounds (PBA)=3.2674190382728163;} duergar #5: {team=lawful evil ; avg hp=-5.74288518155054 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.706084396467125; hits/misses (PBA)= 1.5269872423945043/1.7482826300294407; rounds (PBA)=3.275269872423945;} duergar #3: {team=lawful evil ; avg hp=-5.6383709519136405 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.918056918547595; hits/misses (PBA)= 1.5431795878312071/1.7026496565260059; rounds (PBA)=3.2458292443572128;} goblin #4: {team=neutral evil ; avg hp=-4.431305201177625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8910696761530913; hits/misses (PBA)= 0.15014720314033367/0.2909715407262022; rounds (PBA)=0.4411187438665358;} lizardfolk #4: {team=neutral ; avg hp=-5.408243375858685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.690873405299312; hits/misses (PBA)= 1.9828263002944062/2.42639842983317; rounds (PBA)=2.204612365063788;} duergar: {team=lawful evil ; avg hp=-5.615309126594701 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.693817468105987; hits/misses (PBA)= 1.5264965652600588/1.7566241413150148; rounds (PBA)=3.283120706575074;} goblin #2: {team=neutral evil ; avg hp=-4.426889106967615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9911678115799804; hits/misses (PBA)= 0.1604514229636899/0.2801766437684004; rounds (PBA)=0.44062806673209026;} kobold #2: {team=neutral evil ; avg hp=-4.3302257114818445 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06820412168792934; hits/misses (PBA)= 0.01521099116781158/0.03042198233562316; rounds (PBA)=0.04563297350343474;} bugbear #2: {team=chaotic evil ; avg hp=-5.42639842983317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.70804710500491; hits/misses (PBA)= 2.735034347399411/2.8115799803729145; rounds (PBA)=5.546614327772326;} hobgoblin #5: {team=other; avg hp=-4.778213935230618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9254170755642788; hits/misses (PBA)= 0.4896957801766438/0.5; rounds (PBA)=0.9896957801766437;} goblin #5: {team=neutral evil ; avg hp=-4.4779195289499505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8895976447497547; hits/misses (PBA)= 0.1467124631992149/0.28949950932286556; rounds (PBA)=0.4362119725220805;} bugbear #3: {team=chaotic evil ; avg hp=-5.545632973503435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.34838076545633; hits/misses (PBA)= 2.648675171736997/2.8022571148184494; rounds (PBA)=5.450932286555447;} kobold #4: {team=neutral evil ; avg hp=-4.410696761530913 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07360157016683022; hits/misses (PBA)= 0.015701668302257114/0.0323846908734053; rounds (PBA)=0.04808635917566242;} lizardfolk #2: {team=neutral ; avg hp=-5.37585868498528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.843473994111875; hits/misses (PBA)= 2.0088321884200195/2.380765456329735; rounds (PBA)=2.194798822374877;} hobgoblin #4: {team=other; avg hp=-4.888125613346418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9062806673209027; hits/misses (PBA)= 0.4857703631010795/0.5068694798822375; rounds (PBA)=0.992639842983317;} centaur #3: {team=neutral good ; avg hp=35.746810598626105 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.36898920510305; hits/misses (PBA)= 7.243375858684986/5.8380765456329735; rounds (PBA)=7.068694798822375;} kobold #5: {team=neutral evil ; avg hp=-4.370461236506379 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09911678115799803; hits/misses (PBA)= 0.019136408243375858/0.03680078508341511; rounds (PBA)=0.05593719332679097;} bugbear #4: {team=chaotic evil ; avg hp=-5.453385672227674 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.783120706575072; hits/misses (PBA)= 2.664376840039254/2.805201177625123; rounds (PBA)=5.470068694798822;} hobgoblin #3: {team=other; avg hp=-4.924926398429833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0402355250245336; hits/misses (PBA)= 0.4985279685966634/0.4955839057899902; rounds (PBA)=0.9941118743866536;} kobold: {team=neutral evil ; avg hp=-4.331697742885182 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09371933267909716; hits/misses (PBA)= 0.020117762512266928/0.04121687929342493; rounds (PBA)=0.061334641805691856;} goblin #3: {team=neutral evil ; avg hp=-4.4779195289499505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9474975466143277; hits/misses (PBA)= 0.15799803729146222/0.28508341511285573; rounds (PBA)=0.44308145240431795;} lizardfolk: {team=neutral ; avg hp=-5.377330716388617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721786064769383; hits/misses (PBA)= 2.0225711481844946/2.370951913640824; rounds (PBA)=2.1967615309126596;} centaur #4: {team=neutral good ; avg hp=35.81452404317959 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.47791952894995; hits/misses (PBA)= 7.1756624141315015/5.85279685966634; rounds (PBA)=7.053974484789009;} hobgoblin: {team=other; avg hp=-4.8213935230618254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754661432777234; hits/misses (PBA)= 0.49656526005888124/0.4921491658488714; rounds (PBA)=0.9887144259077527;} goblin: {team=neutral evil ; avg hp=-4.56820412168793 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9877330716388616; hits/misses (PBA)= 0.16830225711481844/0.2757605495583906; rounds (PBA)=0.444062806673209;} centaur: {team=neutral good ; avg hp=36.33954857703631 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.17958783120707; hits/misses (PBA)= 7.325809617271835/5.799313052011776; rounds (PBA)=7.077526987242394;} kobold #3: {team=neutral evil ; avg hp=-4.376840039254171 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09911678115799803; hits/misses (PBA)= 0.021099116781157997/0.033856722276741906; rounds (PBA)=0.0549558390578999;} centaur #2: {team=neutral good ; avg hp=36.386162904808636 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.53925417075564; hits/misses (PBA)= 7.353778213935231/5.796368989205103; rounds (PBA)=7.07801766437684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2021; Sum of rounds: 15298; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral good : 0.4 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2021; perfect battles: 0; close-call battles: 758; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.319148936170213 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9960415635823849; hits/misses (PBA)= 0.165264720435428/0.2909450766947056; rounds (PBA)=0.4562097971301336;} hobgoblin: {team=other; avg hp=-4.93171697179614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8560118753092527; hits/misses (PBA)= 0.483424047501237/0.5096486887679367; rounds (PBA)=0.9930727362691737;} goblin #2: {team=neutral evil ; avg hp=-4.453735774369124 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9683325086590797; hits/misses (PBA)= 0.15982187036120732/0.29143988124690745; rounds (PBA)=0.45126175160811477;} duergar #2: {team=lawful evil ; avg hp=-5.695695200395844 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.785749628896586; hits/misses (PBA)= 1.5437902028698665/1.7169717961405244; rounds (PBA)=3.260761999010391;} bugbear #3: {team=chaotic evil ; avg hp=-5.6665017318159325 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.464621474517564; hits/misses (PBA)= 2.6476991588322614/2.845620979713013; rounds (PBA)=5.4943097476496785;} goblin: {team=neutral evil ; avg hp=-4.593765462642256 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9505195447798119; hits/misses (PBA)= 0.15338941118258287/0.28896585848589806; rounds (PBA)=0.44235526966848093;} duergar: {team=lawful evil ; avg hp=-5.666006927263731 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.796635329045028; hits/misses (PBA)= 1.5447798119742702/1.7209302325581395; rounds (PBA)=3.2657100445324097;} lizardfolk #2: {team=neutral ; avg hp=-5.327065809005443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.672439386442356; hits/misses (PBA)= 1.9950519544779812/2.3701138050470063; rounds (PBA)=2.182582879762494;} hobgoblin #2: {team=other; avg hp=-4.76051459673429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.780801583374567; hits/misses (PBA)= 0.46412666996536367/0.5121227115289461; rounds (PBA)=0.9762493814943097;} hobgoblin #3: {team=other; avg hp=-5.092528451261751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904502721425037; hits/misses (PBA)= 0.47996041563582387/0.5061850569025235; rounds (PBA)=0.9861454725383474;} bugbear #5: {team=chaotic evil ; avg hp=-5.423552696684809 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.499257793171697; hits/misses (PBA)= 2.6600692726373083/2.8406729341909944; rounds (PBA)=5.501731815932707;} duergar #3: {team=lawful evil ; avg hp=-5.757545769421078 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65017318159327; hits/misses (PBA)= 1.52894606630381/1.7159821870361207; rounds (PBA)=3.2449282533399306;} kobold #4: {team=neutral evil ; avg hp=-4.316180108857002 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08213755566551212; hits/misses (PBA)= 0.017318159327065808/0.0326571004453241; rounds (PBA)=0.0499752597723899;} centaur #3: {team=neutral good ; avg hp=36.26571004453241 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.66501731815933; hits/misses (PBA)= 7.285502226620485/5.811974270163286; rounds (PBA)=7.073231073725879;} centaur #5: {team=neutral good ; avg hp=35.73824839188521 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.0519544779812; hits/misses (PBA)= 7.292429490351311/5.67639782285997; rounds (PBA)=7.052944087085601;} kobold #2: {team=neutral evil ; avg hp=-4.212765957446808 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09302325581395349; hits/misses (PBA)= 0.01880257298367145/0.03414151410192974; rounds (PBA)=0.05294408708560119;} bugbear: {team=chaotic evil ; avg hp=-5.447798119742702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.869866402770906; hits/misses (PBA)= 2.6882731321128155/2.8080158337456704; rounds (PBA)=5.496783770410688;} lizardfolk: {team=neutral ; avg hp=-5.1385452746165265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.670954972785749; hits/misses (PBA)= 1.9861454725383474/2.4126669965363683; rounds (PBA)=2.1994062345373577;} kobold #3: {team=neutral evil ; avg hp=-4.280554181098466 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.02078179119247897/0.035625927758535375; rounds (PBA)=0.056407718951014346;} duergar #4: {team=lawful evil ; avg hp=-5.635329045027214 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.67639782285997; hits/misses (PBA)= 1.516575952498763/1.7090549233052945; rounds (PBA)=3.2256308758040575;} goblin #5: {team=neutral evil ; avg hp=-4.522513607125186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8891637803067788; hits/misses (PBA)= 0.14695695200395845/0.281048985650668; rounds (PBA)=0.4280059376546264;} hobgoblin #5: {team=other; avg hp=-4.725878278080159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9401286491835723; hits/misses (PBA)= 0.4888668975754577/0.5116279069767442; rounds (PBA)=1.000494804552202;} bugbear #4: {team=chaotic evil ; avg hp=-5.5586343394359226 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.19396338446314; hits/misses (PBA)= 2.632855022266205/2.858485898070262; rounds (PBA)=5.491835724888669;} goblin #3: {team=neutral evil ; avg hp=-4.465116279069767 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9356754082137556; hits/misses (PBA)= 0.15338941118258287/0.28203859475507176; rounds (PBA)=0.4354280059376546;} lizardfolk #3: {team=neutral ; avg hp=-5.356754082137556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.535873330034637; hits/misses (PBA)= 1.9549727857496288/2.4477981197427017; rounds (PBA)=2.201385452746165;} duergar #5: {team=lawful evil ; avg hp=-5.543790202869866 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.667986145472538; hits/misses (PBA)= 1.5319148936170213/1.731321128154379; rounds (PBA)=3.2632360217714003;} hobgoblin #4: {team=other; avg hp=-4.703117268678872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8070262246412665; hits/misses (PBA)= 0.45967342899554675/0.5309252845126176; rounds (PBA)=0.9905987135081643;} kobold: {team=neutral evil ; avg hp=-4.371598218703612 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.02127659574468085/0.033151904997525974; rounds (PBA)=0.05442850074220683;} centaur: {team=neutral good ; avg hp=36.35428005937655 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.26620484908462; hits/misses (PBA)= 7.390895596239486/5.771895101434933; rounds (PBA)=7.05541810984661;} kobold #5: {team=neutral evil ; avg hp=-4.293419099455715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.01880257298367145/0.0400791687283523; rounds (PBA)=0.058881741712023754;} centaur #4: {team=neutral good ; avg hp=36.32310737258783 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.72785749628896; hits/misses (PBA)= 7.272637308263236/5.8075210291934685; rounds (PBA)=7.0524492825333995;} centaur #2: {team=neutral good ; avg hp=36.03414151410193 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.99901039089559; hits/misses (PBA)= 7.329539831766453/5.785254824344384; rounds (PBA)=7.062345373577437;} lizardfolk #5: {team=neutral ; avg hp=-5.1954477981197424 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.712518555170707; hits/misses (PBA)= 1.9742701632855022/2.438396833250866; rounds (PBA)=2.206333498268184;} lizardfolk #4: {team=neutral ; avg hp=-5.385452746165265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.958931222167244; hits/misses (PBA)= 2.032657100445324/2.3948540326571006; rounds (PBA)=2.213755566551212;} bugbear #2: {team=chaotic evil ; avg hp=-5.51311232063335 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.5254824344384; hits/misses (PBA)= 2.637803067788224/2.851063829787234; rounds (PBA)=5.488866897575457;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36715; neutral : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team neutral = winning battles: 1496; perfect battles: 0; close-call battles: 1404; > Team chaotic evil = winning battles: 3505; perfect battles: 0; close-call battles: 3081; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #3: {team=neutral ; avg hp=-2.4013197360527894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48490301939612; hits/misses (PBA)= 3.310537892421516/4.298940211957609; rounds (PBA)=3.912017596480704;} lizardfolk #4: {team=neutral ; avg hp=-2.3917216556688663 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.365926814637074; hits/misses (PBA)= 3.2905418916216758/4.292341531693661; rounds (PBA)=3.9054189162167567;} lizardfolk #5: {team=neutral ; avg hp=-2.171165766846631 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.710457908418316; hits/misses (PBA)= 3.3427314537092583/4.349330133973205; rounds (PBA)=3.956608678264347;} bugbear #4: {team=chaotic evil ; avg hp=7.47870425914817 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.700259948010398; hits/misses (PBA)= 2.0757848430313937/2.152969406118776; rounds (PBA)=4.4735052989402115;} lizardfolk #2: {team=neutral ; avg hp=-2.3623275344931014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68406318736253; hits/misses (PBA)= 3.351529694061188/4.3795240951809635; rounds (PBA)=3.9838032393521297;} bugbear #3: {team=chaotic evil ; avg hp=7.469706058788242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.352129574085183; hits/misses (PBA)= 2.0457908418316335/2.1565686862627476; rounds (PBA)=4.460907818436313;} bugbear: {team=chaotic evil ; avg hp=7.757248550289942 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.614277144571087; hits/misses (PBA)= 2.0701859628074386/2.1265746850629874; rounds (PBA)=4.473105378924215;} lizardfolk: {team=neutral ; avg hp=-2.4289142171565685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.45250949810038; hits/misses (PBA)= 3.2953409318136373/4.373525294941012; rounds (PBA)=3.9418116376724655;} bugbear #2: {team=chaotic evil ; avg hp=7.255348930213957 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.99340131973605; hits/misses (PBA)= 2.01379724055189/2.1405718856228755; rounds (PBA)=4.41991601679664;} bugbear #5: {team=chaotic evil ; avg hp=7.341131773645271 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.095380923815238; hits/misses (PBA)= 2.0351929614077187/2.129574085182963; rounds (PBA)=4.43251349730054;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4664; Sum of rounds: 34222; > Team neutral = winning battles: 1359; perfect battles: 0; close-call battles: 1273; > Team chaotic evil = winning battles: 3304; perfect battles: 0; close-call battles: 2899; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.878001715265866 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.6295025728988; hits/misses (PBA)= 2.080188679245283/2.137221269296741; rounds (PBA)=4.4888507718696395;} bugbear #5: {team=chaotic evil ; avg hp=7.221483704974271 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.09541166380789; hits/misses (PBA)= 2.034090909090909/2.1241423670668955; rounds (PBA)=4.43246140651801;} lizardfolk #4: {team=neutral ; avg hp=-2.4599056603773586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68632075471698; hits/misses (PBA)= 3.3419811320754715/4.398156089193825; rounds (PBA)=3.9789879931389365;} bugbear #3: {team=chaotic evil ; avg hp=7.943825042881647 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.514150943396228; hits/misses (PBA)= 2.07590051457976/2.1638078902229845; rounds (PBA)=4.506003430531733;} bugbear #4: {team=chaotic evil ; avg hp=7.813250428816467 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.796097770154375; hits/misses (PBA)= 2.0872641509433962/2.137221269296741; rounds (PBA)=4.482418524871355;} lizardfolk #3: {team=neutral ; avg hp=-2.390008576329331 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.35205831903945; hits/misses (PBA)= 3.3076758147512866/4.310677530017153; rounds (PBA)=3.9131646655231562;} lizardfolk #2: {team=neutral ; avg hp=-2.4133790737564325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13679245283019; hits/misses (PBA)= 3.26114922813036/4.3923670668953685; rounds (PBA)=3.9418953687821614;} lizardfolk: {team=neutral ; avg hp=-2.4532590051457976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.522084048027445; hits/misses (PBA)= 3.3207547169811322/4.312392795883362; rounds (PBA)=3.92131217838765;} bugbear #2: {team=chaotic evil ; avg hp=7.313464837049743 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.103987993138936; hits/misses (PBA)= 2.0295883361921097/2.1014150943396226; rounds (PBA)=4.412521440823328;} lizardfolk #5: {team=neutral ; avg hp=-2.4412521440823327 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.125214408233276; hits/misses (PBA)= 3.256861063464837/4.332761578044597; rounds (PBA)=3.9071612349914235;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36580; neutral : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team neutral = winning battles: 1500; perfect battles: 0; close-call battles: 1410; > Team chaotic evil = winning battles: 3501; perfect battles: 0; close-call battles: 3125; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=7.133573285342932 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.75864827034593; hits/misses (PBA)= 2.0025994801039793/2.0897820435912817; rounds (PBA)=4.357328534293141;} lizardfolk: {team=neutral ; avg hp=-2.373525294941012 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.307338532293542; hits/misses (PBA)= 3.2933413317336533/4.347930413917217; rounds (PBA)=3.94501099780044;} lizardfolk #4: {team=neutral ; avg hp=-2.1971605678864226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.649070185962806; hits/misses (PBA)= 3.337132573485303/4.265346930613878; rounds (PBA)=3.9188162367526496;} lizardfolk #2: {team=neutral ; avg hp=-2.2849430113977203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.525294941011797; hits/misses (PBA)= 3.311137772445511/4.3265346930613875; rounds (PBA)=3.9324135172965407;} lizardfolk #3: {team=neutral ; avg hp=-2.091981603679264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.6624675064987; hits/misses (PBA)= 3.3387322535492903/4.365126974605079; rounds (PBA)=3.962407518496301;} lizardfolk #5: {team=neutral ; avg hp=-2.082383523295341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.702859428114376; hits/misses (PBA)= 3.357128574285143/4.451709658068387; rounds (PBA)=3.9998000399920017;} bugbear: {team=chaotic evil ; avg hp=7.624675064987002 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.470505898820235; hits/misses (PBA)= 2.0557888422315536/2.174765046990602; rounds (PBA)=4.488302339532094;} bugbear #5: {team=chaotic evil ; avg hp=7.218356328734253 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.969006198760248; hits/misses (PBA)= 2.0243951209758047/2.0977804439112178; rounds (PBA)=4.389322135572885;} bugbear #4: {team=chaotic evil ; avg hp=7.617676464707059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.638272345530893; hits/misses (PBA)= 2.086582683463307/2.1305738852229554; rounds (PBA)=4.476904619076185;} bugbear #3: {team=chaotic evil ; avg hp=7.55868826234753 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.19356128774245; hits/misses (PBA)= 2.0341931613677264/2.11377724455109; rounds (PBA)=4.396120775844831;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19094; neutral : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral = winning battles: 4883; perfect battles: 0; close-call battles: 3727; > Team chaotic evil = winning battles: 118; perfect battles: 0; close-call battles: 115; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #5: {team=neutral ; avg hp=12.411717656468706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.445510897820437; hits/misses (PBA)= 3.027594481103779/2.038992201559688; rounds (PBA)=2.8028394321135774;} lizardfolk #4: {team=neutral ; avg hp=12.760047990401919 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.671865626874624; hits/misses (PBA)= 3.050989802039592/2.0251949610077986; rounds (PBA)=2.7886422715456907;} orc: {team=chaotic evil ; avg hp=-2.628674265146971 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.294341131773646; hits/misses (PBA)= 0.9194161167766447/0.8542291541691661; rounds (PBA)=1.7836432713457309;} lizardfolk #3: {team=neutral ; avg hp=12.449510097980404 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.514097180563887; hits/misses (PBA)= 3.0227954409118176/2.0345930813837234; rounds (PBA)=2.7928414317136574;} lizardfolk: {team=neutral ; avg hp=12.510897820435913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8250349930014; hits/misses (PBA)= 3.064387122575485/2.0631873625274944; rounds (PBA)=2.8384323135372926;} orc #4: {team=chaotic evil ; avg hp=-2.6886622675464906 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874025194961007; hits/misses (PBA)= 0.9748050389922016/0.8364327134573085; rounds (PBA)=1.8174365126974605;} orc #2: {team=chaotic evil ; avg hp=-2.5884823035392923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.528094381123775; hits/misses (PBA)= 0.9394121175764847/0.8328334333133374; rounds (PBA)=1.7798440311937613;} lizardfolk #2: {team=neutral ; avg hp=12.521095780843831 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.646470705858828; hits/misses (PBA)= 3.0465906818636275/2.033593281343731; rounds (PBA)=2.812637472505499;} orc #3: {team=chaotic evil ; avg hp=-2.6136772645470905 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.290941811637673; hits/misses (PBA)= 0.9266146770645871/0.826634673065387; rounds (PBA)=1.7588482303539292;} orc #5: {team=chaotic evil ; avg hp=-2.583483303339332 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.359328134373126; hits/misses (PBA)= 0.9378124375124975/0.8554289142171566; rounds (PBA)=1.8020395920815837;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18970; neutral : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral = winning battles: 4894; perfect battles: 0; close-call battles: 3706; > Team chaotic evil = winning battles: 107; perfect battles: 0; close-call battles: 104; ------------------------------------------------- Combattants ------------------------------------------------ orc #5: {team=chaotic evil ; avg hp=-2.6704659068186363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.297740451909618; hits/misses (PBA)= 0.9168166366726654/0.8438312337532493; rounds (PBA)=1.7670465906818635;} orc #4: {team=chaotic evil ; avg hp=-2.623875224955009 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.184163167366526; hits/misses (PBA)= 0.9164167166566687/0.8360327934413118; rounds (PBA)=1.7600479904019197;} lizardfolk #4: {team=neutral ; avg hp=12.717056588682263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.72285542891422; hits/misses (PBA)= 3.0477904419116175/2.0287942411517697; rounds (PBA)=2.799840031993601;} orc #2: {team=chaotic evil ; avg hp=-2.630273945210958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.282943411317737; hits/misses (PBA)= 0.9234153169366127/0.8408318336332733; rounds (PBA)=1.7706458708258348;} orc: {team=chaotic evil ; avg hp=-2.593881223755249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428514297140572; hits/misses (PBA)= 0.9316136772645471/0.8358328334333134; rounds (PBA)=1.773245350929814;} lizardfolk: {team=neutral ; avg hp=12.822835432913417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.832233553289342; hits/misses (PBA)= 3.0777844431113777/2.0343931213757247; rounds (PBA)=2.8138372325534893;} orc #3: {team=chaotic evil ; avg hp=-2.632673465306939 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.493301339732053; hits/misses (PBA)= 0.9442111577684463/0.8272345530893821; rounds (PBA)=1.7786442711457708;} lizardfolk #2: {team=neutral ; avg hp=12.383523295340932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52729454109178; hits/misses (PBA)= 3.01999600079984/2.008398320335933; rounds (PBA)=2.7826434713057386;} lizardfolk #5: {team=neutral ; avg hp=12.79644071185763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4877024595081; hits/misses (PBA)= 3.0383923215356927/2.0321935612877424; rounds (PBA)=2.811637672465507;} lizardfolk #3: {team=neutral ; avg hp=12.593481303739253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58108378324335; hits/misses (PBA)= 3.0343931213757247/2.0331933613277346; rounds (PBA)=2.8058388322335532;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19140; neutral : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team neutral = winning battles: 4844; perfect battles: 0; close-call battles: 3635; > Team chaotic evil = winning battles: 157; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=12.624675064987002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.50509898020396; hits/misses (PBA)= 3.02379524095181/2.043991201759648; rounds (PBA)=2.789642071585683;} lizardfolk #3: {team=neutral ; avg hp=12.366926614677064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55728854229154; hits/misses (PBA)= 3.031993601279744/2.0749850029994; rounds (PBA)=2.814637072585483;} orc: {team=chaotic evil ; avg hp=-2.5038992201559687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.583283343331333; hits/misses (PBA)= 0.9614077184563088/0.8402319536092782; rounds (PBA)=1.8110377924415118;} lizardfolk #4: {team=neutral ; avg hp=12.453109378124376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.66626674665067; hits/misses (PBA)= 3.042991401719656/2.0285942811437714; rounds (PBA)=2.80123975204959;} orc #2: {team=chaotic evil ; avg hp=-2.6414717056588684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633873225354929; hits/misses (PBA)= 0.9490101979604079/0.8440311937612478; rounds (PBA)=1.8012397520495902;} orc #3: {team=chaotic evil ; avg hp=-2.5702859428114375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633473305338931; hits/misses (PBA)= 0.9374125174965007/0.8172365526894622; rounds (PBA)=1.7644471105778845;} lizardfolk #2: {team=neutral ; avg hp=12.317736452709457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.444511097780445; hits/misses (PBA)= 2.9998000399920017/2.017796440711858; rounds (PBA)=2.784043191361728;} orc #4: {team=chaotic evil ; avg hp=-2.534493101379724 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50249950009998; hits/misses (PBA)= 0.9432113577284543/0.849630073985203; rounds (PBA)=1.8040391921615677;} lizardfolk #5: {team=neutral ; avg hp=12.423915216956608 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.647870425914817; hits/misses (PBA)= 3.057388522295541/2.0181963607278544; rounds (PBA)=2.8024395120975805;} orc #5: {team=chaotic evil ; avg hp=-2.5708858228354328 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.460507898420316; hits/misses (PBA)= 0.9388122375524895/0.8258348330333933; rounds (PBA)=1.7738452309538093;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4419116176764647;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5580883823235353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 75.0; crudely normalised: 0% > any = expected rounds to survive: 488.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3558; Sum of rounds: 16695; > Team chaotic evil = winning battles: 30; perfect battles: 0; close-call battles: 30; > Team any = winning battles: 3527; perfect battles: 0; close-call battles: 3341; ------------------------------------------------- Combattants ------------------------------------------------ guard #12: {team=any ; avg hp=6.299606520517145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.752107925801011; hits/misses (PBA)= 1.822372119168072/1.4901630129286116; rounds (PBA)=3.446318156267566;} guard #13: {team=any ; avg hp=6.13575042158516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676222596964587; hits/misses (PBA)= 1.8004496908375491/1.4946599213041034; rounds (PBA)=3.4302979201798762;} guard #5: {team=any ; avg hp=5.976672287802136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.467678471051153; hits/misses (PBA)= 1.7776840921866217/1.477796514896009; rounds (PBA)=3.38982574480045;} guard #6: {team=any ; avg hp=6.159359190556493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.645025295109612; hits/misses (PBA)= 1.802698145025295/1.4491287240022483; rounds (PBA)=3.385609893198426;} orc #7: {team=chaotic evil ; avg hp=-2.3173130972456435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.670039347948286; hits/misses (PBA)= 0.9654300168634065/1.2892074198988195; rounds (PBA)=2.256042720629567;} guard: {team=any ; avg hp=6.141090500281057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.692523889825745; hits/misses (PBA)= 1.7976391231028668/1.4679595278246205; rounds (PBA)=3.40893760539629;} guard #3: {team=any ; avg hp=6.105115233277122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474704890387859; hits/misses (PBA)= 1.773468240584598/1.4688026981450253; rounds (PBA)=3.3940415964024733;} guard #7: {team=any ; avg hp=6.090219224283305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.583192804946599; hits/misses (PBA)= 1.7858347386172007/1.480326025857223; rounds (PBA)=3.4117481731309725;} guard #2: {team=any ; avg hp=6.208825182686903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628442945474985; hits/misses (PBA)= 1.7866779089376055/1.4758291174817313; rounds (PBA)=3.407813378302417;} guard #10: {team=any ; avg hp=6.178471051152333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.605115233277122; hits/misses (PBA)= 1.7889263631253514/1.4738617200674535; rounds (PBA)=3.3991006183249017;} guard #9: {team=any ; avg hp=6.294828555368184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.849915682967959; hits/misses (PBA)= 1.8178752107925802/1.4783586284429455; rounds (PBA)=3.4224283305227656;} orc #4: {team=chaotic evil ; avg hp=-2.3066329398538503 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65654862282181; hits/misses (PBA)= 0.9682405845980888/1.2785272625070265; rounds (PBA)=2.2481731309724564;} orc #6: {team=chaotic evil ; avg hp=-2.306070826306914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.419336706014615; hits/misses (PBA)= 0.9418212478920742/1.2706576728499157; rounds (PBA)=2.212759977515458;} guard #15: {team=any ; avg hp=6.131815626756604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.689713322091063; hits/misses (PBA)= 1.809443507588533/1.460370994940978; rounds (PBA)=3.4080944350758853;} orc #5: {team=chaotic evil ; avg hp=-2.289488476672288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.697582911748173; hits/misses (PBA)= 0.9659921304103429/1.2633501967397414; rounds (PBA)=2.231028667790894;} orc: {team=chaotic evil ; avg hp=-2.362282181000562 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53204047217538; hits/misses (PBA)= 0.9550309162450815/1.283867341202923; rounds (PBA)=2.2400224845418775;} guard #8: {team=any ; avg hp=6.108206857785273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.671725688589095; hits/misses (PBA)= 1.8004496908375491/1.4783586284429455; rounds (PBA)=3.4176503653738055;} guard #11: {team=any ; avg hp=6.2521079258010115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49353569421023; hits/misses (PBA)= 1.7644744238336143/1.4910061832490162; rounds (PBA)=3.397414277684092;} orc #2: {team=chaotic evil ; avg hp=-2.345699831365936 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.708263069139965; hits/misses (PBA)= 0.9617762788083193/1.2709387296233838; rounds (PBA)=2.232715008431703;} guard #4: {team=any ; avg hp=6.305789769533446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.801292861157954; hits/misses (PBA)= 1.8240584598088814/1.4710511523327712; rounds (PBA)=3.4381675098369873;} guard #16: {team=any ; avg hp=6.269533445756043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.713041034288926; hits/misses (PBA)= 1.822372119168072/1.4794828555368185; rounds (PBA)=3.446037099494098;} orc #8: {team=chaotic evil ; avg hp=-2.274311410905003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781337830241709; hits/misses (PBA)= 0.9612141652613828/1.2982012366498032; rounds (PBA)=2.2605396290050592;} orc #3: {team=chaotic evil ; avg hp=-2.3251826869027545 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.719224283305227; hits/misses (PBA)= 0.9643057897695334/1.3105677346824058; rounds (PBA)=2.2762788083192804;} guard #14: {team=any ; avg hp=6.111017425519955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.762507026419337; hits/misses (PBA)= 1.8043844856661047/1.498875772906127; rounds (PBA)=3.4370432827431143;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26125; chaotic good : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team chaotic good = winning battles: 4885; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 116; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-14.880823835232954 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.99280143971205; hits/misses (PBA)= 10.198560287942412/2.4857028594281143; rounds (PBA)=4.245950809838033;} storm giant: {team=chaotic good ; avg hp=86.85802839432114 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.08498300339932; hits/misses (PBA)= 7.196760647870426/1.7280543891221756; rounds (PBA)=5.197760447910418;} scorpion: {team=unaligned ; avg hp=-23.164767046590683 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10977804439112178; hits/misses (PBA)= 0.08938212357528494/0.33453309338132375; rounds (PBA)=0.42391521695660866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26042; chaotic good : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team chaotic good = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion: {team=unaligned ; avg hp=-23.291941611677665 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10857828434313137; hits/misses (PBA)= 0.08738252349530094/0.33993201359728054; rounds (PBA)=0.4273145370925815;} storm giant: {team=chaotic good ; avg hp=88.21095780843831 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.73585282943412; hits/misses (PBA)= 7.202759448110378/1.6904619076184764; rounds (PBA)=5.185362927414517;} adult black dragon: {team=chaotic evil ; avg hp=-15.090781843631273 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.3273345330934; hits/misses (PBA)= 10.127174565086982/2.460107978404319; rounds (PBA)=4.211557688462308;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3548; Sum of rounds: 18465; > Team chaotic good = winning battles: 3468; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion: {team=unaligned ; avg hp=-23.424746335963924 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11133032694475761; hits/misses (PBA)= 0.09103720405862457/0.3320180383314543; rounds (PBA)=0.4230552423900789;} adult black dragon: {team=chaotic evil ; avg hp=-15.206595264937993 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.98252536640362; hits/misses (PBA)= 10.204340473506202/2.423337091319053; rounds (PBA)=4.224633596392334;} storm giant: {team=chaotic good ; avg hp=86.7533821871477 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.77113866967306; hits/misses (PBA)= 7.196730552423901/1.7026493799323563; rounds (PBA)=5.182356257046223;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24660; chaotic good : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team chaotic good = winning battles: 4849; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 152; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=90.08018396320736 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.71965606878624; hits/misses (PBA)= 6.685262947410518/1.6352729454109178; rounds (PBA)=4.8920215956808635;} adult black dragon: {team=chaotic evil ; avg hp=-14.719656068786243 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.91981603679264; hits/misses (PBA)= 9.406518696260747/2.3489302139572086; rounds (PBA)=3.941011797640472;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2618.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36095; lawful evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team lawful evil = winning battles: 785; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4216; perfect battles: 0; close-call battles: 2669; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=-4.658868226354729 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.60767846430713; hits/misses (PBA)= 11.681463707258548/7.311937612477505; rounds (PBA)=6.441511697660468;} hill giant: {team=chaotic evil ; avg hp=32.75364927014597 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24675064987002; hits/misses (PBA)= 3.6434713057388524/2.9034193161367727; rounds (PBA)=6.005398920215957;} hill giant #2: {team=chaotic evil ; avg hp=30.63867226554689 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.4121175764847; hits/misses (PBA)= 3.4747050589882025/2.770645870825835; rounds (PBA)=5.9932013597280545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 154.29; crudely normalised: 0% > any= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; any: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} druid: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2535.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47823; chaotic evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team chaotic evil = winning battles: 2280; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2721; perfect battles: 0; close-call battles: 2363; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=12.427914417116577 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.30513897220555; hits/misses (PBA)= 7.062587482503499/5.8060387922415515; rounds (PBA)=7.410717856428715;} adult black dragon: {team=chaotic evil ; avg hp=12.823635272945412 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.89582083583284; hits/misses (PBA)= 16.745850829834033/9.594081183763247; rounds (PBA)=9.083983203359328;} aboleth #2: {team=lawful evil ; avg hp=12.67626474705059 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.87122575484904; hits/misses (PBA)= 7.34253149370126/6.016196760647871; rounds (PBA)=7.506098780243951;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5786842631473705;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42131573685262946;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24579; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=107.55308938212357 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.68186362727454; hits/misses (PBA)= 9.52009598080384/3.207958408318336; rounds (PBA)=4.911017796440712;} aboleth: {team=lawful evil ; avg hp=-7.681863627274545 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.44691061787643; hits/misses (PBA)= 6.9088182363527295/5.70245950809838; rounds (PBA)=4.205558888222355;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24469; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.528494301139772 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.1759648070386; hits/misses (PBA)= 6.902819436112777/5.69626074785043; rounds (PBA)=4.201159768046391;} adult black dragon: {team=chaotic evil ; avg hp=107.8240351929614 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.52849430113977; hits/misses (PBA)= 9.512697460507898/3.1675664867026594; rounds (PBA)=4.889822035592881;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -75.0; crudely normalised: 0% > cn= expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63602; chaotic evil : 1.0 ± 0.0; cn: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team cn = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=cn; avg hp=-5.35492901419716 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.8358328334333134; hits/misses (PBA)= 2.7810437912417516/8.389722055588882; rounds (PBA)=11.170765846830633;} orc: {team=chaotic evil ; avg hp=17.83583283343331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.35492901419715; hits/misses (PBA)= 6.463107378524295/5.254749050189962; rounds (PBA)=12.717856428714256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 264.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 114.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38470; any non-good : 0.69 ± 0.01; any non-lawful : 0.31 ± 0.01; > Team any non-good = winning battles: 3438; perfect battles: 0; close-call battles: 1793; > Team any non-lawful = winning battles: 1563; perfect battles: 0; close-call battles: 1476; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.3639272145570886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.834633073385323; hits/misses (PBA)= 2.0595880823835233/1.700259948010398; rounds (PBA)=4.2043591281743655;} bandit #5: {team=any non-lawful ; avg hp=-0.3281343731253749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331533693261347; hits/misses (PBA)= 2.15496900619876/1.7332533493301339; rounds (PBA)=4.306538692261547;} bandit #3: {team=any non-lawful ; avg hp=-0.2997400519896021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06758648270346; hits/misses (PBA)= 2.0901819636072787/1.7324535092981403; rounds (PBA)=4.285142971405719;} cult fanatic #2: {team=any non-good ; avg hp=7.603279344131174 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.279744051189763; hits/misses (PBA)= 6.090781843631274/4.274945010997801; rounds (PBA)=5.644471105778845;} bandit #4: {team=any non-lawful ; avg hp=-0.3869226154769046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.166966606678665; hits/misses (PBA)= 2.1111777644471106/1.7254549090181963; rounds (PBA)=4.277144571085783;} cult fanatic: {team=any non-good ; avg hp=7.965406918616277 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.409318136372725; hits/misses (PBA)= 6.106578684263147/4.30873825234953; rounds (PBA)=5.6622675464907015;} bandit: {team=any non-lawful ; avg hp=-0.3103379324135173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.030593881223755; hits/misses (PBA)= 2.084783043391322/1.7556488702259547; rounds (PBA)=4.2875424915017;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23410; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 21; perfect battles: 0; close-call battles: 15; > Team any non-lawful = winning battles: 4980; perfect battles: 0; close-call battles: 4015; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-2.343531293741252 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.609078184363128; hits/misses (PBA)= 3.1621675664867026/2.7814437112577486; rounds (PBA)=2.974205158968206;} bandit #3: {team=any non-lawful ; avg hp=7.267746450709858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.624475104979004; hits/misses (PBA)= 1.7878424315136972/1.5096980603879224; rounds (PBA)=3.694861027794441;} bandit: {team=any non-lawful ; avg hp=7.410717856428715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875424915016996; hits/misses (PBA)= 1.8520295940811837/1.5040991801639672; rounds (PBA)=3.7290541891621674;} bandit #8: {team=any non-lawful ; avg hp=7.376724655068986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975804839032193; hits/misses (PBA)= 1.8490301939612077/1.4997000599880024; rounds (PBA)=3.723255348930214;} bandit #4: {team=any non-lawful ; avg hp=7.210357928414317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.801639672065587; hits/misses (PBA)= 1.8290341931613676/1.4717056588682265; rounds (PBA)=3.6870625874825036;} bandit #6: {team=any non-lawful ; avg hp=7.27874425114977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896620675864828; hits/misses (PBA)= 1.8460307938412317/1.510497900419916; rounds (PBA)=3.7250549890022;} bandit #7: {team=any non-lawful ; avg hp=7.416116776644671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 1.8240351929614078/1.495500899820036; rounds (PBA)=3.722655468906219;} bandit #5: {team=any non-lawful ; avg hp=7.431113777244551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.899020195960809; hits/misses (PBA)= 1.8542291541691662/1.493501299740052; rounds (PBA)=3.734653069386123;} cult fanatic #2: {team=any non-good ; avg hp=-2.3095380923815236 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.630473905218956; hits/misses (PBA)= 3.173365326934613/2.7568486302739452; rounds (PBA)=2.9668066386722654;} bandit #2: {team=any non-lawful ; avg hp=7.368926214757049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.80623875224955; hits/misses (PBA)= 1.8330333933213356/1.509898020395921; rounds (PBA)=3.724855028994201;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23494; any non-good : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any non-good = winning battles: 31; perfect battles: 0; close-call battles: 27; > Team any non-lawful = winning battles: 4970; perfect battles: 0; close-call battles: 4063; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-2.2979404119176166 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.50229954009198; hits/misses (PBA)= 3.146970605878824/2.738852229554089; rounds (PBA)=2.9458108378324335;} bandit #6: {team=any non-lawful ; avg hp=7.28374325134973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.649070185962808; hits/misses (PBA)= 1.799640071985603/1.507898420315937; rounds (PBA)=3.7042591481703657;} bandit #4: {team=any non-lawful ; avg hp=7.2509498100379925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.856028794241151; hits/misses (PBA)= 1.8358328334333134/1.503499300139972; rounds (PBA)=3.728854229154169;} bandit #7: {team=any non-lawful ; avg hp=7.304139172165567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.742051589682063; hits/misses (PBA)= 1.8214357128574286/1.5060987802439512; rounds (PBA)=3.702859428114377;} bandit #3: {team=any non-lawful ; avg hp=7.2815436912617475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.868426314737052; hits/misses (PBA)= 1.8370325934813037/1.5148970205958807; rounds (PBA)=3.7316536692661466;} bandit: {team=any non-lawful ; avg hp=7.250549890021996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.932013597280545; hits/misses (PBA)= 1.8478304339132174/1.4927014597080583; rounds (PBA)=3.725254949010198;} bandit #2: {team=any non-lawful ; avg hp=7.2887422515496905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.85622875424915; hits/misses (PBA)= 1.8454309138172365/1.498500299940012; rounds (PBA)=3.7166566686662668;} bandit #5: {team=any non-lawful ; avg hp=7.358128374325135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82863427314537; hits/misses (PBA)= 1.8300339932013596/1.5246950609878025; rounds (PBA)=3.7184563087382525;} bandit #8: {team=any non-lawful ; avg hp=7.402919416116776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.857028594281143; hits/misses (PBA)= 1.8318336332733454/1.4943011397720456; rounds (PBA)=3.715256948610278;} cult fanatic #2: {team=any non-good ; avg hp=-2.2915416916616675 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.076984603079383; hits/misses (PBA)= 3.247750449910018/2.7652469506098782; rounds (PBA)=3.0081983603279343;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23289; any non-good : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any non-good = winning battles: 34; perfect battles: 0; close-call battles: 29; > Team any non-lawful = winning battles: 4967; perfect battles: 0; close-call battles: 4027; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=7.349530093981204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.795440911817636; hits/misses (PBA)= 1.8158368326334733/1.49750049990002; rounds (PBA)=3.683463307338532;} bandit #7: {team=any non-lawful ; avg hp=7.363127374525095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.740251949610078; hits/misses (PBA)= 1.81123775244951/1.4979004199160169; rounds (PBA)=3.6890621875624876;} bandit #4: {team=any non-lawful ; avg hp=7.405318936212757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 1.8154369126174765/1.496500699860028; rounds (PBA)=3.6966606678664267;} bandit: {team=any non-lawful ; avg hp=7.389322135572885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.886822635472905; hits/misses (PBA)= 1.8492301539692062/1.4731053789242152; rounds (PBA)=3.69626074785043;} bandit #5: {team=any non-lawful ; avg hp=7.415716856628674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.839232153569286; hits/misses (PBA)= 1.8370325934813037/1.4897020595880823; rounds (PBA)=3.705258948210358;} bandit #3: {team=any non-lawful ; avg hp=7.297740451909618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929214157168566; hits/misses (PBA)= 1.8392321535692862/1.4701059788042392; rounds (PBA)=3.6904619076184764;} cult fanatic #2: {team=any non-good ; avg hp=-2.3159368126374726 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.501499700059988; hits/misses (PBA)= 3.142971405718856/2.732853429314137; rounds (PBA)=2.940611877624475;} cult fanatic: {team=any non-good ; avg hp=-2.2957408518296343 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.624275144971007; hits/misses (PBA)= 3.1585682863427316/2.728254349130174; rounds (PBA)=2.9464107178564287;} bandit #6: {team=any non-lawful ; avg hp=7.312337532493501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.769646070785843; hits/misses (PBA)= 1.8274345130973806/1.4919016196760648; rounds (PBA)=3.699660067986403;} bandit #2: {team=any non-lawful ; avg hp=7.341131773645271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877224555088983; hits/misses (PBA)= 1.8474305138972205/1.4687062587482504; rounds (PBA)=3.693861227754449;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1260.0; crudely normalised: 0% > unaligned = expected rounds to survive: 356.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9699; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-8.196760647870425 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.756848630273945; hits/misses (PBA)= 0.9880023995200959/0.8232353529294141; rounds (PBA)=0.905618876224755;} air elemental: {team=neutral ; avg hp=83.24315136972605 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.196760647870427; hits/misses (PBA)= 1.874625074985003/0.33613277344531095; rounds (PBA)=1.9394121175764847;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48830233953209357;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33114; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1387; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3614; perfect battles: 0; close-call battles: 840; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=2.8080383923215355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.69246150769846; hits/misses (PBA)= 0.9472105578884223/1.8274345130973806; rounds (PBA)=5.208158368326335;} hobgoblin: {team=lawful evil ; avg hp=-0.2673465306938612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.392721455708859; hits/misses (PBA)= 1.4495100979804039/3.9488102379524097; rounds (PBA)=5.675664867026595;} goblin: {team=neutral evil ; avg hp=2.799240151969606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.574885022995401; hits/misses (PBA)= 0.9298140371925615/1.699260147970406; rounds (PBA)=5.168566286742651;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3543.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 1015.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18971; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=113.18436312737452 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.18816236752649; hits/misses (PBA)= 7.081383723255349/2.3279344131173767; rounds (PBA)=3.7934413117376526;} vampire spawn: {team=neutral evil ; avg hp=-6.188162367526495 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.815636872625475; hits/misses (PBA)= 2.8578284343131375/2.8774245150969806; rounds (PBA)=2.867626474705059;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41821; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2439; perfect battles: 0; close-call battles: 1526; > Team any = winning battles: 2562; perfect battles: 0; close-call battles: 1671; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=other; avg hp=1.0533893221355728 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.974005198960208; hits/misses (PBA)= 2.9718056388722256/1.7424515096980604; rounds (PBA)=5.135172965406919;} acolyte #3: {team=any ; avg hp=1.1673665266946611 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.100579884023196; hits/misses (PBA)= 3.0241951609678064/1.7070585882823435; rounds (PBA)=5.183363327334533;} acolyte #2: {team=any ; avg hp=1.0949810037992402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.843231353729254; hits/misses (PBA)= 2.924615076984603/1.7326534693061388; rounds (PBA)=5.102979404119176;} acolyte: {team=any ; avg hp=1.0637872425514896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.003199360127974; hits/misses (PBA)= 2.9854029194161167/1.7200559888022395; rounds (PBA)=5.1569686062787445;} acolyte #5: {team=other; avg hp=1.0137972405518896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.880823835232953; hits/misses (PBA)= 2.948610277944411/1.733853229354129; rounds (PBA)=5.127774445110978;} acolyte #6: {team=other; avg hp=0.9858028394321136 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.819036192761447; hits/misses (PBA)= 2.9258148370325934/1.730253949210158; rounds (PBA)=5.093181363727255;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42106; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2460; perfect battles: 0; close-call battles: 1571; > Team any = winning battles: 2541; perfect battles: 0; close-call battles: 1674; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.0577884423115378 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912617476504699; hits/misses (PBA)= 2.959008198360328/1.726854629074185; rounds (PBA)=5.132573485302939;} acolyte #6: {team=other; avg hp=1.0291941611677664 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.864427114577085; hits/misses (PBA)= 2.949010197960408/1.72125574885023; rounds (PBA)=5.085782843431314;} acolyte #5: {team=other; avg hp=1.0125974805038993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927614477104579; hits/misses (PBA)= 2.9694061187762446/1.7604479104179165; rounds (PBA)=5.166366726654669;} acolyte #3: {team=any ; avg hp=1.1107778444311138 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.963607278544291; hits/misses (PBA)= 2.9654069186162766/1.709258148370326; rounds (PBA)=5.125174965006998;} acolyte #4: {team=other; avg hp=0.901619676064787 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9192161567686465; hits/misses (PBA)= 2.9504099180163967/1.7486502699460107; rounds (PBA)=5.129374125174965;} acolyte: {team=any ; avg hp=1.1201759648070386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180363927214557; hits/misses (PBA)= 3.032993401319736/1.7644471105778845; rounds (PBA)=5.233553289342131;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41770; other: 0.48 ± 0.01; any : 0.52 ± 0.01; > Team other = winning battles: 2400; perfect battles: 0; close-call battles: 1554; > Team any = winning battles: 2601; perfect battles: 0; close-call battles: 1732; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=1.1183763247350529 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908218356328734; hits/misses (PBA)= 2.93501299740052/1.7524495100979804; rounds (PBA)=5.1345730853829235;} acolyte #4: {team=other; avg hp=0.9828034393121375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975604879024195; hits/misses (PBA)= 2.972405518896221/1.732253549290142; rounds (PBA)=5.120775844831034;} acolyte #2: {team=any ; avg hp=1.1179764047190561 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095780843831234; hits/misses (PBA)= 3.011397720455909/1.6940611877624474; rounds (PBA)=5.17376524695061;} acolyte #6: {team=other; avg hp=0.9664067186562687 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927014597080584; hits/misses (PBA)= 2.941011797640472/1.7550489902019597; rounds (PBA)=5.119776044791042;} acolyte #5: {team=other; avg hp=0.9774045190961808 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.755648870225955; hits/misses (PBA)= 2.9028194361127775/1.7098580283943212; rounds (PBA)=5.031793641271745;} acolyte #3: {team=any ; avg hp=1.105378924215157 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069386122775445; hits/misses (PBA)= 2.98620275944811/1.7466506698660267; rounds (PBA)=5.166966606678664;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 972.0; crudely normalised: 0% > other= expected rounds to survive: 205.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12624; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-4.249950009998001 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757248550289942; hits/misses (PBA)= 0.25674865026994603/0.5886822635472906; rounds (PBA)=1.0105978804239153;} acolyte #3: {team=other; avg hp=-4.237152569486103 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7438512297540492; hits/misses (PBA)= 0.2569486102779444/0.6006798640271945; rounds (PBA)=1.0217956408718256;} aboleth: {team=lawful evil ; avg hp=131.23355328934213 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.45230953809238; hits/misses (PBA)= 5.401119776044791/0.33893221355728853; rounds (PBA)=2.5242951409718057;} acolyte #5: {team=other; avg hp=-4.3787242551489705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7804439112177565; hits/misses (PBA)= 0.2709458108378324/0.5884823035392921; rounds (PBA)=1.0259948010397921;} acolyte #4: {team=other; avg hp=-4.327934413117377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7380523895220956; hits/misses (PBA)= 0.2579484103179364/0.610877824435113; rounds (PBA)=1.0253949210157969;} acolyte: {team=other; avg hp=-4.258548290341932 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7468506298740252; hits/misses (PBA)= 0.250749850029994/0.5972805438912218; rounds (PBA)=1.0225954809038191;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24635; neutral evil : 0.33 ± 0.01; chaotic evil : 0.67 ± 0.01; > Team neutral evil = winning battles: 1661; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3340; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.773445310937812 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.215556888622274; hits/misses (PBA)= 2.2351529694061187/1.4747050589882023; rounds (PBA)=4.377724455108978;} worg: {team=neutral evil ; avg hp=-0.21555688862227554 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.226554689062187; hits/misses (PBA)= 1.803639272145571/1.7898420315936812; rounds (PBA)=3.925614877024595;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 1597.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40473; lawful evil : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=220.4253149370126 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.11757648470305; hits/misses (PBA)= 8.880423915216957/13.376724655068987; rounds (PBA)=8.092981403719255;} S: {team=Neutral Good; avg hp=-7.633473305338932 (from 104); avg healing spells left=0.6924615076984603 (from 6); damage done (per battle average)= 4.5746850629874025; hits/misses (PBA)= 1.4607078584283144/5.804639072185563; rounds (PBA)=7.265346930613878;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2428.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10264; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=other; avg hp=82.95740851829635 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.206558688262348; hits/misses (PBA)= 2.3849230153969208/0.124375124975005; rounds (PBA)=2.052389522095581;} zombie: {team=neutral evil ; avg hp=-5.206558688262348 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0425914817036595; hits/misses (PBA)= 0.41211757648470304/0.6202759448110378; rounds (PBA)=1.032393521295741;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -12876.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9195.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 262; Sum of rounds: 4645; unaligned : 0.04 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team unaligned = winning battles: 219; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #38: {team=chaotic evil ; avg hp=-12.603053435114504 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.751908396946565; hits/misses (PBA)= 0.42748091603053434/8.301526717557252; rounds (PBA)=8.744274809160306;} bugbear #35: {team=chaotic evil ; avg hp=-12.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50381679389313; hits/misses (PBA)= 0.42366412213740456/8.885496183206106; rounds (PBA)=9.335877862595419;} bugbear #53: {team=chaotic evil ; avg hp=-14.316793893129772 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16793893129771; hits/misses (PBA)= 0.44274809160305345/8.34732824427481; rounds (PBA)=8.805343511450381;} bugbear #34: {team=chaotic evil ; avg hp=-12.488549618320612 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8320610687022905; hits/misses (PBA)= 0.3969465648854962/8.286259541984732; rounds (PBA)=8.694656488549619;} bugbear #20: {team=chaotic evil ; avg hp=-12.48091603053435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.057251908396946; hits/misses (PBA)= 0.44274809160305345/8.461832061068701; rounds (PBA)=8.912213740458014;} bugbear #50: {team=chaotic evil ; avg hp=-13.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637404580152672; hits/misses (PBA)= 0.38549618320610685/8.687022900763358; rounds (PBA)=9.083969465648854;} bugbear #47: {team=chaotic evil ; avg hp=-13.187022900763358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.187022900763358; hits/misses (PBA)= 0.4541984732824427/8.416030534351146; rounds (PBA)=8.893129770992367;} bugbear #4: {team=chaotic evil ; avg hp=-13.648854961832061 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477099236641221; hits/misses (PBA)= 0.4312977099236641/8.038167938931299; rounds (PBA)=8.477099236641221;} tarrasque: {team=unaligned ; avg hp=117.80152671755725 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2511.8320610687024; hits/misses (PBA)= 82.03053435114504/4.076335877862595; rounds (PBA)=17.68702290076336;} bugbear #14: {team=chaotic evil ; avg hp=-14.49618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293893129770993; hits/misses (PBA)= 0.4770992366412214/8.583969465648854; rounds (PBA)=9.072519083969466;} bugbear #3: {team=chaotic evil ; avg hp=-12.751908396946565 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.973282442748092; hits/misses (PBA)= 0.3931297709923664/8.770992366412214; rounds (PBA)=9.16793893129771;} bugbear #39: {team=chaotic evil ; avg hp=-13.053435114503817 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.282442748091603; hits/misses (PBA)= 0.41603053435114506/8.15267175572519; rounds (PBA)=8.572519083969466;} bugbear #54: {team=chaotic evil ; avg hp=-11.49618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.366412213740459; hits/misses (PBA)= 0.4770992366412214/8.358778625954198; rounds (PBA)=8.858778625954198;} bugbear #45: {team=chaotic evil ; avg hp=-12.774809160305344 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.851145038167939; hits/misses (PBA)= 0.37786259541984735/8.396946564885496; rounds (PBA)=8.80916030534351;} bugbear #12: {team=chaotic evil ; avg hp=-13.358778625954198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198473282442748; hits/misses (PBA)= 0.36259541984732824/7.988549618320611; rounds (PBA)=8.36259541984733;} bugbear #28: {team=chaotic evil ; avg hp=-13.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064885496183207; hits/misses (PBA)= 0.44656488549618323/8.603053435114504; rounds (PBA)=9.057251908396946;} bugbear #46: {team=chaotic evil ; avg hp=-14.240458015267176 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.683206106870228; hits/misses (PBA)= 0.4351145038167939/8.286259541984732; rounds (PBA)=8.740458015267176;} bugbear #55: {team=chaotic evil ; avg hp=-13.416030534351146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49618320610687; hits/misses (PBA)= 0.4847328244274809/8.454198473282442; rounds (PBA)=8.954198473282442;} bugbear #19: {team=chaotic evil ; avg hp=-13.286259541984732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50381679389313; hits/misses (PBA)= 0.4389312977099237/8.114503816793894; rounds (PBA)=8.561068702290076;} bugbear #52: {team=chaotic evil ; avg hp=-12.641221374045802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.84351145038168; hits/misses (PBA)= 0.4312977099236641/8.141221374045802; rounds (PBA)=8.599236641221374;} bugbear #6: {team=chaotic evil ; avg hp=-13.732824427480915 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.583969465648854; hits/misses (PBA)= 0.48091603053435117/8.15648854961832; rounds (PBA)=8.648854961832061;} bugbear #11: {team=chaotic evil ; avg hp=-12.36259541984733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068702290076336; hits/misses (PBA)= 0.3969465648854962/8.851145038167939; rounds (PBA)=9.259541984732824;} bugbear #37: {team=chaotic evil ; avg hp=-14.15648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.145038167938932; hits/misses (PBA)= 0.3473282442748092/8.164122137404581; rounds (PBA)=8.549618320610687;} bugbear #36: {team=chaotic evil ; avg hp=-12.65648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603053435114504; hits/misses (PBA)= 0.4732824427480916/8.885496183206106; rounds (PBA)=9.374045801526718;} bugbear #51: {team=chaotic evil ; avg hp=-14.293893129770993 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133587786259541; hits/misses (PBA)= 0.4122137404580153/8.408396946564885; rounds (PBA)=8.82824427480916;} bugbear #26: {team=chaotic evil ; avg hp=-14.423664122137405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.080152671755725; hits/misses (PBA)= 0.44274809160305345/8.374045801526718; rounds (PBA)=8.82442748091603;} bugbear #25: {team=chaotic evil ; avg hp=-13.923664122137405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954198473282442; hits/misses (PBA)= 0.4847328244274809/8.69083969465649; rounds (PBA)=9.202290076335878;} bugbear #9: {team=chaotic evil ; avg hp=-12.98473282442748 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.194656488549619; hits/misses (PBA)= 0.5419847328244275/9.007633587786259; rounds (PBA)=9.557251908396946;} bugbear #18: {team=chaotic evil ; avg hp=-12.229007633587786 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.683206106870228; hits/misses (PBA)= 0.5458015267175572/8.374045801526718; rounds (PBA)=8.935114503816793;} bugbear #2: {team=chaotic evil ; avg hp=-11.961832061068701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.248091603053435; hits/misses (PBA)= 0.3893129770992366/9.007633587786259; rounds (PBA)=9.408396946564885;} bugbear #23: {team=chaotic evil ; avg hp=-12.209923664122137 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.576335877862595; hits/misses (PBA)= 0.42748091603053434/8.061068702290076; rounds (PBA)=8.51526717557252;} bugbear #57: {team=chaotic evil ; avg hp=-13.935114503816793 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.778625954198473; hits/misses (PBA)= 0.4961832061068702/8.206106870229007; rounds (PBA)=8.717557251908397;} bugbear #41: {team=chaotic evil ; avg hp=-11.748091603053435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.629770992366412; hits/misses (PBA)= 0.48091603053435117/8.442748091603054; rounds (PBA)=8.942748091603054;} bugbear #58: {team=chaotic evil ; avg hp=-13.576335877862595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.438931297709924; hits/misses (PBA)= 0.4732824427480916/7.6183206106870225; rounds (PBA)=8.103053435114504;} bugbear #15: {team=chaotic evil ; avg hp=-12.049618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633587786259541; hits/misses (PBA)= 0.4312977099236641/8.553435114503817; rounds (PBA)=9.007633587786259;} bugbear #27: {team=chaotic evil ; avg hp=-11.759541984732824 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.603053435114504; hits/misses (PBA)= 0.42366412213740456/8.17175572519084; rounds (PBA)=8.629770992366412;} bugbear #32: {team=chaotic evil ; avg hp=-13.038167938931299 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.33969465648855; hits/misses (PBA)= 0.46564885496183206/8.267175572519085; rounds (PBA)=8.755725190839694;} bugbear #16: {team=chaotic evil ; avg hp=-13.19083969465649 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942748091603054; hits/misses (PBA)= 0.4541984732824427/8.34732824427481; rounds (PBA)=8.812977099236642;} bugbear #13: {team=chaotic evil ; avg hp=-13.65648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.114503816793894; hits/misses (PBA)= 0.5/8.461832061068701; rounds (PBA)=8.973282442748092;} bugbear #31: {team=chaotic evil ; avg hp=-12.603053435114504 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.885496183206106; hits/misses (PBA)= 0.45038167938931295/8.599236641221374; rounds (PBA)=9.068702290076336;} bugbear #43: {team=chaotic evil ; avg hp=-12.335877862595419 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.255725190839694; hits/misses (PBA)= 0.41603053435114506/8.507633587786259; rounds (PBA)=8.938931297709924;} bugbear #21: {team=chaotic evil ; avg hp=-13.958015267175572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82824427480916; hits/misses (PBA)= 0.42748091603053434/7.965648854961832; rounds (PBA)=8.423664122137405;} bugbear #5: {team=chaotic evil ; avg hp=-12.755725190839694 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.080152671755725; hits/misses (PBA)= 0.44274809160305345/8.465648854961833; rounds (PBA)=8.919847328244275;} bugbear #24: {team=chaotic evil ; avg hp=-14.419847328244275 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.889312977099237; hits/misses (PBA)= 0.45038167938931295/8.17557251908397; rounds (PBA)=8.65267175572519;} bugbear: {team=chaotic evil ; avg hp=-12.599236641221374 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049618320610687; hits/misses (PBA)= 0.44656488549618323/8.49618320610687; rounds (PBA)=8.958015267175572;} bugbear #59: {team=chaotic evil ; avg hp=-12.442748091603054 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.683206106870228; hits/misses (PBA)= 0.4351145038167939/8.103053435114504; rounds (PBA)=8.557251908396946;} bugbear #7: {team=chaotic evil ; avg hp=-12.419847328244275 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00381679389313; hits/misses (PBA)= 0.46564885496183206/8.301526717557252; rounds (PBA)=8.778625954198473;} bugbear #61: {team=chaotic evil ; avg hp=-12.958015267175572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.740458015267176; hits/misses (PBA)= 0.5076335877862596/8.603053435114504; rounds (PBA)=9.129770992366412;} bugbear #56: {team=chaotic evil ; avg hp=-13.580152671755725 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.751908396946565; hits/misses (PBA)= 0.40076335877862596/8.534351145038167; rounds (PBA)=8.958015267175572;} bugbear #30: {team=chaotic evil ; avg hp=-11.5 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.564885496183207; hits/misses (PBA)= 0.48854961832061067/8.908396946564885; rounds (PBA)=9.408396946564885;} bugbear #42: {team=chaotic evil ; avg hp=-12.904580152671755 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.316793893129772; hits/misses (PBA)= 0.4580152671755725/8.729007633587786; rounds (PBA)=9.209923664122137;} bugbear #10: {team=chaotic evil ; avg hp=-13.583969465648854 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687022900763358; hits/misses (PBA)= 0.42366412213740456/8.286259541984732; rounds (PBA)=8.717557251908397;} bugbear #8: {team=chaotic evil ; avg hp=-13.213740458015268 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847328244274809; hits/misses (PBA)= 0.38549618320610685/8.454198473282442; rounds (PBA)=8.858778625954198;} bugbear #48: {team=chaotic evil ; avg hp=-11.904580152671755 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793893129770993; hits/misses (PBA)= 0.42366412213740456/8.545801526717558; rounds (PBA)=8.98473282442748;} bugbear #33: {team=chaotic evil ; avg hp=-13.770992366412214 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.393129770992367; hits/misses (PBA)= 0.40076335877862596/8.354961832061068; rounds (PBA)=8.763358778625955;} bugbear #63: {team=chaotic evil ; avg hp=-12.141221374045802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.709923664122137; hits/misses (PBA)= 0.44274809160305345/8.206106870229007; rounds (PBA)=8.679389312977099;} bugbear #60: {team=chaotic evil ; avg hp=-13.187022900763358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.973282442748092; hits/misses (PBA)= 0.35877862595419846/7.843511450381679; rounds (PBA)=8.217557251908397;} bugbear #44: {team=chaotic evil ; avg hp=-13.072519083969466 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.603053435114504; hits/misses (PBA)= 0.5190839694656488/8.408396946564885; rounds (PBA)=8.935114503816793;} bugbear #29: {team=chaotic evil ; avg hp=-11.858778625954198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16030534351145; hits/misses (PBA)= 0.4541984732824427/8.064885496183207; rounds (PBA)=8.553435114503817;} bugbear #62: {team=chaotic evil ; avg hp=-14.450381679389313 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.209923664122137; hits/misses (PBA)= 0.41603053435114506/8.213740458015268; rounds (PBA)=8.66793893129771;} bugbear #17: {team=chaotic evil ; avg hp=-14.083969465648854 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8396946564885495; hits/misses (PBA)= 0.3969465648854962/8.095419847328245; rounds (PBA)=8.522900763358779;} bugbear #40: {team=chaotic evil ; avg hp=-12.129770992366412 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557251908396946; hits/misses (PBA)= 0.4770992366412214/8.755725190839694; rounds (PBA)=9.255725190839694;} bugbear #49: {team=chaotic evil ; avg hp=-13.064885496183207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687022900763358; hits/misses (PBA)= 0.4351145038167939/8.221374045801527; rounds (PBA)=8.679389312977099;} bugbear #22: {team=chaotic evil ; avg hp=-12.507633587786259 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.973282442748092; hits/misses (PBA)= 0.4083969465648855/8.229007633587786; rounds (PBA)=8.65267175572519;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -24581.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4816.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1208; Sum of rounds: 12119; > Team unaligned = winning battles: 1207; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #9: {team=chaotic evil ; avg hp=-14.961092715231787 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404801324503311; hits/misses (PBA)= 0.22185430463576158/4.548013245033113; rounds (PBA)=4.798013245033113;} tarrasque: {team=unaligned ; avg hp=518.5397350993378 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1381.3650662251655; hits/misses (PBA)= 45.056291390728475/2.3427152317880795; rounds (PBA)=10.032284768211921;} bugbear #7: {team=chaotic evil ; avg hp=-15.267384105960264 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985927152317881; hits/misses (PBA)= 0.2458609271523179/4.486754966887418; rounds (PBA)=4.756622516556291;} bugbear #23: {team=chaotic evil ; avg hp=-14.994205298013245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.783940397350993; hits/misses (PBA)= 0.2433774834437086/4.3509933774834435; rounds (PBA)=4.626655629139073;} bugbear #12: {team=chaotic evil ; avg hp=-14.721026490066226 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982615894039735; hits/misses (PBA)= 0.25/4.446192052980132; rounds (PBA)=4.7218543046357615;} bugbear #2: {team=chaotic evil ; avg hp=-15.009933774834437 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958609271523179; hits/misses (PBA)= 0.2541390728476821/4.554635761589404; rounds (PBA)=4.836920529801325;} bugbear #31: {team=chaotic evil ; avg hp=-14.730960264900663 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875827814569536; hits/misses (PBA)= 0.23344370860927152/4.389900662251655; rounds (PBA)=4.649834437086093;} bugbear #19: {team=chaotic evil ; avg hp=-14.870860927152318 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.489238410596027; hits/misses (PBA)= 0.222682119205298/4.587748344370861; rounds (PBA)=4.828642384105961;} bugbear #8: {team=chaotic evil ; avg hp=-15.111754966887418 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719370860927152; hits/misses (PBA)= 0.23344370860927152/4.408112582781457; rounds (PBA)=4.668046357615894;} bugbear #21: {team=chaotic evil ; avg hp=-14.54635761589404 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.183774834437086; hits/misses (PBA)= 0.25579470198675497/4.232615894039735; rounds (PBA)=4.525662251655629;} bugbear #15: {team=chaotic evil ; avg hp=-14.490066225165563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.827814569536423; hits/misses (PBA)= 0.24503311258278146/4.352649006622516; rounds (PBA)=4.620860927152318;} bugbear #17: {team=chaotic evil ; avg hp=-14.711920529801324 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.593543046357616; hits/misses (PBA)= 0.23344370860927152/4.395695364238411; rounds (PBA)=4.660596026490066;} bugbear #5: {team=chaotic evil ; avg hp=-15.25 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969370860927152; hits/misses (PBA)= 0.25165562913907286/4.408112582781457; rounds (PBA)=4.685430463576159;} bugbear #22: {team=chaotic evil ; avg hp=-15.197847682119205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2342715231788075; hits/misses (PBA)= 0.2582781456953642/4.320364238410596; rounds (PBA)=4.6158940397351;} bugbear #32: {team=chaotic evil ; avg hp=-14.98841059602649 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.29387417218543; hits/misses (PBA)= 0.2144039735099338/4.426324503311259; rounds (PBA)=4.671357615894039;} bugbear #18: {team=chaotic evil ; avg hp=-14.692880794701987 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4031456953642385; hits/misses (PBA)= 0.2185430463576159/4.430463576158941; rounds (PBA)=4.675496688741722;} bugbear #30: {team=chaotic evil ; avg hp=-14.519039735099337 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056291390728477; hits/misses (PBA)= 0.2508278145695364/4.5091059602649; rounds (PBA)=4.781456953642384;} bugbear #28: {team=chaotic evil ; avg hp=-14.153145695364238 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348509933774834; hits/misses (PBA)= 0.26241721854304634/4.3344370860927155; rounds (PBA)=4.628311258278146;} bugbear #10: {team=chaotic evil ; avg hp=-14.9908940397351 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30794701986755; hits/misses (PBA)= 0.2144039735099338/4.437913907284768; rounds (PBA)=4.675496688741722;} bugbear #13: {team=chaotic evil ; avg hp=-14.861754966887418 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470198675496689; hits/misses (PBA)= 0.2293046357615894/4.486754966887418; rounds (PBA)=4.741721854304636;} bugbear #26: {team=chaotic evil ; avg hp=-14.916390728476822 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.754139072847682; hits/misses (PBA)= 0.2392384105960265/4.671357615894039; rounds (PBA)=4.940397350993377;} bugbear #20: {team=chaotic evil ; avg hp=-15.402317880794701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.349337748344371; hits/misses (PBA)= 0.26241721854304634/4.644039735099338; rounds (PBA)=4.925496688741722;} bugbear #3: {team=chaotic evil ; avg hp=-14.533112582781458 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460264900662252; hits/misses (PBA)= 0.22682119205298013/4.458609271523179; rounds (PBA)=4.7218543046357615;} bugbear #27: {team=chaotic evil ; avg hp=-15.207781456953642 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125827814569536; hits/misses (PBA)= 0.2119205298013245/4.51158940397351; rounds (PBA)=4.753311258278146;} bugbear #29: {team=chaotic evil ; avg hp=-15.050496688741722 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.72682119205298; hits/misses (PBA)= 0.2392384105960265/4.518211920529802; rounds (PBA)=4.780629139072848;} bugbear #11: {team=chaotic evil ; avg hp=-14.735927152317881 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.079470198675497; hits/misses (PBA)= 0.2541390728476821/4.564569536423841; rounds (PBA)=4.8427152317880795;} bugbear #25: {team=chaotic evil ; avg hp=-14.9817880794702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.278973509933775; hits/misses (PBA)= 0.22102649006622516/4.496688741721854; rounds (PBA)=4.743377483443709;} bugbear #4: {team=chaotic evil ; avg hp=-14.96274834437086 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.870033112582782; hits/misses (PBA)= 0.24420529801324503/4.405629139072848; rounds (PBA)=4.692880794701987;} bugbear #16: {team=chaotic evil ; avg hp=-14.307119205298013 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.46523178807947; hits/misses (PBA)= 0.22350993377483444/4.572847682119205; rounds (PBA)=4.822847682119205;} bugbear #33: {team=chaotic evil ; avg hp=-14.429635761589404 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.66887417218543; hits/misses (PBA)= 0.23427152317880795/4.564569536423841; rounds (PBA)=4.825331125827814;} bugbear #24: {team=chaotic evil ; avg hp=-15.077814569536423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.596026490066225; hits/misses (PBA)= 0.23013245033112584/4.35182119205298; rounds (PBA)=4.610927152317881;} bugbear #14: {team=chaotic evil ; avg hp=-15.702814569536423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485927152317881; hits/misses (PBA)= 0.222682119205298/4.377483443708609; rounds (PBA)=4.637417218543046;} bugbear: {team=chaotic evil ; avg hp=-14.949503311258278 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.998344370860927; hits/misses (PBA)= 0.2508278145695364/4.430463576158941; rounds (PBA)=4.708609271523179;} bugbear #6: {team=chaotic evil ; avg hp=-14.460264900662251 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152317880794702; hits/misses (PBA)= 0.2582781456953642/4.3841059602649; rounds (PBA)=4.672185430463577;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1776; Sum of rounds: 14291; unaligned : 0.35 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 1776; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #24: {team=chaotic evil ; avg hp=-14.926801801801801 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.466779279279279; hits/misses (PBA)= 0.1751126126126126/3.4718468468468466; rounds (PBA)=3.685810810810811;} bugbear #3: {team=chaotic evil ; avg hp=-14.712274774774775 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8029279279279278; hits/misses (PBA)= 0.1891891891891892/3.6013513513513513; rounds (PBA)=3.824324324324324;} bugbear #12: {team=chaotic evil ; avg hp=-14.726914414414415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4234234234234235; hits/misses (PBA)= 0.16835585585585586/3.6041666666666665; rounds (PBA)=3.8079954954954953;} bugbear #9: {team=chaotic evil ; avg hp=-15.170045045045045 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0816441441441444; hits/misses (PBA)= 0.19594594594594594/3.536036036036036; rounds (PBA)=3.766328828828829;} bugbear #26: {team=chaotic evil ; avg hp=-14.914977477477477 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748310810810811; hits/misses (PBA)= 0.18637387387387389/3.488175675675676; rounds (PBA)=3.7083333333333335;} bugbear #22: {team=chaotic evil ; avg hp=-15.03322072072072 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8338963963963963; hits/misses (PBA)= 0.19200450450450451/3.4938063063063063; rounds (PBA)=3.7179054054054053;} bugbear #15: {team=chaotic evil ; avg hp=-14.932995495495495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068693693693693; hits/misses (PBA)= 0.20270270270270271/3.5287162162162162; rounds (PBA)=3.7697072072072073;} tarrasque: {team=unaligned ; avg hp=578.6447072072073 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1089.7027027027027; hits/misses (PBA)= 35.48536036036036/1.9797297297297298; rounds (PBA)=8.046734234234235;} bugbear #8: {team=chaotic evil ; avg hp=-15.201576576576576 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6936936936936937; hits/misses (PBA)= 0.18412162162162163/3.6097972972972974; rounds (PBA)=3.8265765765765765;} bugbear #17: {team=chaotic evil ; avg hp=-14.787162162162161 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.578265765765766; hits/misses (PBA)= 0.17792792792792791/3.554054054054054; rounds (PBA)=3.760135135135135;} bugbear #10: {team=chaotic evil ; avg hp=-14.815315315315315 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803490990990991; hits/misses (PBA)= 0.18862612612612611/3.5748873873873874; rounds (PBA)=3.795045045045045;} bugbear #21: {team=chaotic evil ; avg hp=-14.976914414414415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564189189189189; hits/misses (PBA)= 0.18130630630630631/3.466779279279279; rounds (PBA)=3.6796171171171173;} bugbear #23: {team=chaotic evil ; avg hp=-15.376126126126126 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7094594594594597; hits/misses (PBA)= 0.18637387387387389/3.5557432432432434; rounds (PBA)=3.7736486486486487;} bugbear #6: {team=chaotic evil ; avg hp=-14.576013513513514 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911599099099099; hits/misses (PBA)= 0.19594594594594594/3.5546171171171173; rounds (PBA)=3.7871621621621623;} bugbear #25: {team=chaotic evil ; avg hp=-14.80518018018018 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5394144144144146; hits/misses (PBA)= 0.17905405405405406/3.511824324324324; rounds (PBA)=3.7291666666666665;} bugbear #4: {team=chaotic evil ; avg hp=-14.390765765765765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.61768018018018; hits/misses (PBA)= 0.17961711711711711/3.47240990990991; rounds (PBA)=3.69481981981982;} bugbear #11: {team=chaotic evil ; avg hp=-15.219594594594595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8085585585585586; hits/misses (PBA)= 0.19087837837837837/3.519144144144144; rounds (PBA)=3.748873873873874;} bugbear #20: {team=chaotic evil ; avg hp=-14.529842342342342 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0016891891891895; hits/misses (PBA)= 0.20213963963963963/3.600225225225225; rounds (PBA)=3.8355855855855854;} bugbear #14: {team=chaotic evil ; avg hp=-14.943693693693694 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.938626126126126; hits/misses (PBA)= 0.19763513513513514/3.5230855855855854; rounds (PBA)=3.751689189189189;} bugbear: {team=chaotic evil ; avg hp=-14.81813063063063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6807432432432434; hits/misses (PBA)= 0.18243243243243243/3.5050675675675675; rounds (PBA)=3.723536036036036;} bugbear #7: {team=chaotic evil ; avg hp=-15.14527027027027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6126126126126126; hits/misses (PBA)= 0.18412162162162163/3.4802927927927927; rounds (PBA)=3.6970720720720722;} bugbear #16: {team=chaotic evil ; avg hp=-15.242117117117116 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.408220720720721; hits/misses (PBA)= 0.17286036036036037/3.4307432432432434; rounds (PBA)=3.643018018018018;} bugbear #13: {team=chaotic evil ; avg hp=-14.57150900900901 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.84740990990991; hits/misses (PBA)= 0.19144144144144143/3.52759009009009; rounds (PBA)=3.75731981981982;} bugbear #2: {team=chaotic evil ; avg hp=-15.025337837837839 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7027027027027026; hits/misses (PBA)= 0.18468468468468469/3.4397522522522523; rounds (PBA)=3.6621621621621623;} bugbear #18: {team=chaotic evil ; avg hp=-14.461711711711711 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.741554054054054; hits/misses (PBA)= 0.19031531531531531/3.510135135135135; rounds (PBA)=3.734234234234234;} bugbear #19: {team=chaotic evil ; avg hp=-15.026463963963964 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8789414414414414; hits/misses (PBA)= 0.19425675675675674/3.5591216216216215; rounds (PBA)=3.7815315315315314;} bugbear #5: {team=chaotic evil ; avg hp=-15.134572072072071 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.901463963963964; hits/misses (PBA)= 0.18975225225225226/3.5298423423423424; rounds (PBA)=3.761824324324324;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 972; Sum of rounds: 7813; unaligned : 0.19 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 972; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #15: {team=chaotic evil ; avg hp=-15.75925925925926 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.051440329218107; hits/misses (PBA)= 0.15329218106995884/3.4516460905349793; rounds (PBA)=3.6512345679012346;} bugbear #13: {team=chaotic evil ; avg hp=-15.360082304526749 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4876543209876543; hits/misses (PBA)= 0.17695473251028807/3.5401234567901234; rounds (PBA)=3.7520576131687244;} bugbear #12: {team=chaotic evil ; avg hp=-14.844650205761317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5102880658436213; hits/misses (PBA)= 0.17695473251028807/3.5329218106995883; rounds (PBA)=3.7541152263374484;} bugbear #26: {team=chaotic evil ; avg hp=-14.844650205761317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.684156378600823; hits/misses (PBA)= 0.1882716049382716/3.5401234567901234; rounds (PBA)=3.7674897119341564;} bugbear #2: {team=chaotic evil ; avg hp=-14.657407407407407 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2674897119341564; hits/misses (PBA)= 0.17078189300411523/3.538065843621399; rounds (PBA)=3.743827160493827;} bugbear #21: {team=chaotic evil ; avg hp=-14.860082304526749 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.19547325102880658/3.5051440329218106; rounds (PBA)=3.740740740740741;} tarrasque: {team=unaligned ; avg hp=581.1347736625514 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1091.351851851852; hits/misses (PBA)= 35.54012345679013/1.9197530864197532; rounds (PBA)=8.0380658436214;} bugbear #11: {team=chaotic evil ; avg hp=-15.382716049382717 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054526748971194; hits/misses (PBA)= 0.205761316872428/3.6141975308641974; rounds (PBA)=3.8549382716049383;} bugbear #3: {team=chaotic evil ; avg hp=-14.910493827160494 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.674897119341564; hits/misses (PBA)= 0.18724279835390947/3.4650205761316872; rounds (PBA)=3.698559670781893;} bugbear #19: {team=chaotic evil ; avg hp=-15.812757201646091 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.685185185185185; hits/misses (PBA)= 0.1831275720164609/3.566872427983539; rounds (PBA)=3.7767489711934155;} bugbear #16: {team=chaotic evil ; avg hp=-14.451646090534979 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8004115226337447; hits/misses (PBA)= 0.18930041152263374/3.564814814814815; rounds (PBA)=3.788065843621399;} bugbear #20: {team=chaotic evil ; avg hp=-14.988683127572017 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6862139917695473; hits/misses (PBA)= 0.1800411522633745/3.52880658436214; rounds (PBA)=3.7397119341563787;} bugbear #10: {team=chaotic evil ; avg hp=-14.297325102880658 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7962962962962963; hits/misses (PBA)= 0.18930041152263374/3.39917695473251; rounds (PBA)=3.6275720164609053;} bugbear #18: {team=chaotic evil ; avg hp=-15.020576131687243 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.772633744855967; hits/misses (PBA)= 0.1882716049382716/3.493827160493827; rounds (PBA)=3.7170781893004117;} bugbear #14: {team=chaotic evil ; avg hp=-14.69238683127572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.369341563786008; hits/misses (PBA)= 0.16666666666666666/3.522633744855967; rounds (PBA)=3.7253086419753085;} bugbear #23: {team=chaotic evil ; avg hp=-14.950617283950617 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.771604938271605; hits/misses (PBA)= 0.18724279835390947/3.4681069958847734; rounds (PBA)=3.6862139917695473;} bugbear: {team=chaotic evil ; avg hp=-14.662551440329219 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.743827160493827; hits/misses (PBA)= 0.18724279835390947/3.4290123456790123; rounds (PBA)=3.6512345679012346;} bugbear #8: {team=chaotic evil ; avg hp=-14.87962962962963 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3323045267489713; hits/misses (PBA)= 0.16152263374485595/3.6430041152263373; rounds (PBA)=3.8353909465020575;} bugbear #7: {team=chaotic evil ; avg hp=-14.602880658436215 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564814814814815; hits/misses (PBA)= 0.1800411522633745/3.4588477366255144; rounds (PBA)=3.668724279835391;} bugbear #5: {team=chaotic evil ; avg hp=-15.427983539094651 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7222222222222223; hits/misses (PBA)= 0.18621399176954734/3.4886831275720165; rounds (PBA)=3.7026748971193415;} bugbear #9: {team=chaotic evil ; avg hp=-15.215020576131687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027777777777778; hits/misses (PBA)= 0.20267489711934156/3.575102880658436; rounds (PBA)=3.817901234567901;} bugbear #4: {team=chaotic evil ; avg hp=-15.209876543209877 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8878600823045266; hits/misses (PBA)= 0.19444444444444445/3.564814814814815; rounds (PBA)=3.79320987654321;} bugbear #6: {team=chaotic evil ; avg hp=-14.83230452674897 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7962962962962963; hits/misses (PBA)= 0.19238683127572018/3.5411522633744856; rounds (PBA)=3.7551440329218106;} bugbear #25: {team=chaotic evil ; avg hp=-15.406378600823045 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6121399176954734; hits/misses (PBA)= 0.18415637860082304/3.3981481481481484; rounds (PBA)=3.617283950617284;} bugbear #22: {team=chaotic evil ; avg hp=-14.708847736625515 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.462962962962963; hits/misses (PBA)= 0.17078189300411523/3.483539094650206; rounds (PBA)=3.6934156378600824;} bugbear #17: {team=chaotic evil ; avg hp=-14.991769547325102 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7911522633744856; hits/misses (PBA)= 0.18415637860082304/3.5545267489711936; rounds (PBA)=3.7736625514403292;} bugbear #24: {team=chaotic evil ; avg hp=-15.166666666666666 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4176954732510287; hits/misses (PBA)= 0.17592592592592593/3.537037037037037; rounds (PBA)=3.742798353909465;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1183; Sum of rounds: 9481; > Team unaligned = winning battles: 1182; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #18: {team=chaotic evil ; avg hp=-14.459002535925613 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.447168216398986; hits/misses (PBA)= 0.16906170752324598/3.476754015215554; rounds (PBA)=3.69061707523246;} tarrasque: {team=unaligned ; avg hp=577.7700760777684 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1087.050718512257; hits/misses (PBA)= 35.41589180050718/1.9433643279797126; rounds (PBA)=8.01352493660186;} bugbear #7: {team=chaotic evil ; avg hp=-14.444632290786137 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8579881656804735; hits/misses (PBA)= 0.19273034657650043/3.5198647506339813; rounds (PBA)=3.7455621301775146;} bugbear #9: {team=chaotic evil ; avg hp=-15.195266272189349 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.062552831783601; hits/misses (PBA)= 0.2003381234150465/3.371935756551141; rounds (PBA)=3.612848689771767;} bugbear #8: {team=chaotic evil ; avg hp=-14.579036348267117 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.369399830938293; hits/misses (PBA)= 0.2172442941673711/3.455621301775148; rounds (PBA)=3.716821639898563;} bugbear #3: {team=chaotic evil ; avg hp=-14.616229923922232 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203719357565512; hits/misses (PBA)= 0.20540997464074387/3.5131022823330516; rounds (PBA)=3.7480980557903636;} bugbear #2: {team=chaotic evil ; avg hp=-14.72442941673711 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.555367709213863; hits/misses (PBA)= 0.17413355874894337/3.5088757396449703; rounds (PBA)=3.709213863060017;} bugbear #26: {team=chaotic evil ; avg hp=-15.707523245984785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.769230769230769; hits/misses (PBA)= 0.18681318681318682/3.5198647506339813; rounds (PBA)=3.741335587489434;} bugbear #17: {team=chaotic evil ; avg hp=-15.812341504649197 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8774302620456464; hits/misses (PBA)= 0.20118343195266272/3.480980557903635; rounds (PBA)=3.7176669484361793;} bugbear #14: {team=chaotic evil ; avg hp=-14.862214708368555 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2764158918005073; hits/misses (PBA)= 0.16483516483516483/3.5156382079459; rounds (PBA)=3.7185122569737956;} bugbear #4: {team=chaotic evil ; avg hp=-15.268808114961962 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6965342349957733; hits/misses (PBA)= 0.1834319526627219/3.5798816568047336; rounds (PBA)=3.7954353338968723;} bugbear #24: {team=chaotic evil ; avg hp=-14.687235841081995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5460693153000844; hits/misses (PBA)= 0.17751479289940827/3.5274725274725274; rounds (PBA)=3.7480980557903636;} bugbear #21: {team=chaotic evil ; avg hp=-14.803888419273035 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5984784446322906; hits/misses (PBA)= 0.17920540997464074/3.506339814032122; rounds (PBA)=3.721048182586644;} bugbear #23: {team=chaotic evil ; avg hp=-15.229078613693998 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7328825021132714; hits/misses (PBA)= 0.1834319526627219/3.5748098055790365; rounds (PBA)=3.7996618765849535;} bugbear #12: {team=chaotic evil ; avg hp=-14.97548605240913 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.868131868131868; hits/misses (PBA)= 0.19357565511411665/3.3584108199492815; rounds (PBA)=3.5908706677937445;} bugbear #19: {team=chaotic evil ; avg hp=-14.787827557058327 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.668639053254438; hits/misses (PBA)= 0.1834319526627219/3.495350803043111; rounds (PBA)=3.7159763313609466;} bugbear #22: {team=chaotic evil ; avg hp=-14.936601859678783 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008453085376162; hits/misses (PBA)= 0.19864750633981404/3.5967878275570584; rounds (PBA)=3.815722738799662;} bugbear #25: {team=chaotic evil ; avg hp=-14.87912087912088 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5781910397295014; hits/misses (PBA)= 0.1808960270498732/3.452240067624683; rounds (PBA)=3.6711749788672865;} bugbear #16: {team=chaotic evil ; avg hp=-14.48858833474218 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.808114961961116; hits/misses (PBA)= 0.18850380388841928/3.4497041420118344; rounds (PBA)=3.6754015215553677;} bugbear #5: {team=chaotic evil ; avg hp=-15.003381234150465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7641589180050716; hits/misses (PBA)= 0.18765849535080303/3.5815722738799662; rounds (PBA)=3.8038884192730347;} bugbear #15: {team=chaotic evil ; avg hp=-14.146238377007608 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5934065934065935; hits/misses (PBA)= 0.17582417582417584/3.5452240067624685; rounds (PBA)=3.7472527472527473;} bugbear #11: {team=chaotic evil ; avg hp=-14.596787827557058 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320371935756551; hits/misses (PBA)= 0.21132713440405748/3.5021132713440406; rounds (PBA)=3.746407438715131;} bugbear: {team=chaotic evil ; avg hp=-14.725274725274724 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4691462383770078; hits/misses (PBA)= 0.1749788672865596/3.58072696534235; rounds (PBA)=3.779374471682164;} bugbear #6: {team=chaotic evil ; avg hp=-14.71513102282333 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.020287404902789; hits/misses (PBA)= 0.2003381234150465/3.514792899408284; rounds (PBA)=3.7514792899408285;} bugbear #20: {team=chaotic evil ; avg hp=-14.685545224006763 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.599323753169907; hits/misses (PBA)= 0.17751479289940827/3.4606931530008453; rounds (PBA)=3.676246830092984;} bugbear #13: {team=chaotic evil ; avg hp=-14.136939983093828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.78698224852071; hits/misses (PBA)= 0.18765849535080303/3.4463229078613695; rounds (PBA)=3.6745562130177514;} bugbear #10: {team=chaotic evil ; avg hp=-15.177514792899409 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180050718512257; hits/misses (PBA)= 0.16229923922231615/3.5748098055790365; rounds (PBA)=3.7641589180050716;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -811200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-12.723455308938213 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4071185762847431; hits/misses (PBA)= 0.019596080783843232/0.3815236952609478; rounds (PBA)=0.40111977604479104;} tarrasque: {team=unaligned ; avg hp=675.5928814237153 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.72345530893821; hits/misses (PBA)= 1.093381323735253/0.052389522095580884; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 942.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18601; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 62; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4939; perfect battles: 0; close-call battles: 4646; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=5.808038392321536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.126774645070986; hits/misses (PBA)= 1.5010997800439911/1.0231953609278144; rounds (PBA)=2.754849030193961;} wolf #4: {team=other; avg hp=5.7570485902819435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.474105178964207; hits/misses (PBA)= 1.5406918616276746/0.9996000799840032; rounds (PBA)=2.7670465906818635;} wolf #8: {team=other; avg hp=5.805638872225555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.253349330133974; hits/misses (PBA)= 1.5126974605078984/1.0071985602879423; rounds (PBA)=2.746450709858028;} wolf: {team=other; avg hp=5.834233153369326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.377724455108979; hits/misses (PBA)= 1.5336932613477305/0.9878024395120976; rounds (PBA)=2.7510497900419915;} wolf #5: {team=other; avg hp=6.010797840431914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.50889822035593; hits/misses (PBA)= 1.5476904619076184/0.9884023195360928; rounds (PBA)=2.7608478304339132;} wolf #6: {team=other; avg hp=5.940411917616477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.285742851429713; hits/misses (PBA)= 1.5172965406918617/1.035392921415717; rounds (PBA)=2.7904419116176764;} wolf #10: {team=other; avg hp=5.8510297940411915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.325934813037392; hits/misses (PBA)= 1.524495100979804/1.0151969606078783; rounds (PBA)=2.767246550689862;} wyvern: {team=unaligned ; avg hp=-3.335132973405319 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.50749850029994; hits/misses (PBA)= 4.548890221955609/2.0067986402719455; rounds (PBA)=3.287142571485703;} wolf #9: {team=other; avg hp=5.756648670265947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.349330133973206; hits/misses (PBA)= 1.5332933413317336/1.0227954409118176; rounds (PBA)=2.782043591281744;} wolf #3: {team=other; avg hp=5.945610877824435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460307938412317; hits/misses (PBA)= 1.534493101379724/1.0207958408318336; rounds (PBA)=2.78124375124975;} wolf #7: {team=other; avg hp=5.783043391321736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.172965406918616; hits/misses (PBA)= 1.505898820235953/1.0225954809038191; rounds (PBA)=2.764247150569886;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36937; lawful evil : 0.17 ± 0.01; neutral : 0.83 ± 0.01; > Team lawful evil = winning battles: 863; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4138; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=-1.859628074385123 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.345530893821234; hits/misses (PBA)= 7.714057188562288/4.15756848630274; rounds (PBA)=6.074785042991402;} mimic: {team=neutral ; avg hp=17.654469106178766 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.85962807438512; hits/misses (PBA)= 4.456108778244351/1.895620875824835; rounds (PBA)=7.179164167166567;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 780.0; crudely normalised: 0% > neutral = expected rounds to survive: 713.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53592; lawful neutral : 0.53 ± 0.01; neutral : 0.47 ± 0.01; > Team lawful neutral = winning battles: 2653; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ azer: {team=lawful neutral ; avg hp=5.379724055188962 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.618076384723054; hits/misses (PBA)= 6.61127774445111/2.8464307138572287; rounds (PBA)=9.988202359528094;} mimic: {team=neutral ; avg hp=6.3819236152769445 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.62027594481104; hits/misses (PBA)= 4.195360927814437/5.229354129174165; rounds (PBA)=9.894221155768847;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36823; lawful evil : 0.17 ± 0.01; neutral : 0.83 ± 0.01; > Team lawful evil = winning battles: 860; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4141; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=18.04619076184763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.76884623075385; hits/misses (PBA)= 4.440511897620476/1.8902219556088782; rounds (PBA)=7.15876824635073;} wererat: {team=lawful evil ; avg hp=-1.7688462307538493 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.95380923815237; hits/misses (PBA)= 7.637272545490902/4.204159168166367; rounds (PBA)=6.060387922415517;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36951; lawful evil : 0.18 ± 0.01; neutral : 0.82 ± 0.01; > Team lawful evil = winning battles: 910; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4091; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=17.376524695060986 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65766846630674; hits/misses (PBA)= 4.4357128574285145/1.9144171165766846; rounds (PBA)=7.168166366726655;} wererat: {team=lawful evil ; avg hp=-1.6576684663067387 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.623475304939014; hits/misses (PBA)= 7.760447910417916/4.148570285942811; rounds (PBA)=6.104579084183164;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37144; lawful evil : 0.18 ± 0.01; neutral : 0.82 ± 0.01; > Team lawful evil = winning battles: 895; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=-1.65126974605079 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.71485702859428; hits/misses (PBA)= 7.777244551089782/4.212357528494302; rounds (PBA)=6.1385722855428915;} mimic: {team=neutral ; avg hp=17.28514297140572 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65126974605079; hits/misses (PBA)= 4.443511297740452/1.94501099780044; rounds (PBA)=7.209558088382323;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36335; neutral : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team neutral = winning battles: 295; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4706; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=-5.720255948810238 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.69466106778644; hits/misses (PBA)= 4.324735052989402/1.416516696660668; rounds (PBA)=5.800239952009598;} ogre: {team=chaotic evil ; avg hp=25.30533893221356 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.72025594881024; hits/misses (PBA)= 4.675264947010598/1.5522895420915817; rounds (PBA)=7.168566286742651;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36660; neutral : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team neutral = winning battles: 302; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4699; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=25.051989602079583 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.74625074985003; hits/misses (PBA)= 4.69626074785043/1.5944811037792441; rounds (PBA)=7.230353929214157;} mimic: {team=neutral ; avg hp=-5.74625074985003 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.94801039792041; hits/misses (PBA)= 4.338332333533294/1.456508698260348; rounds (PBA)=5.855228954209158;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 580.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1348.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36765; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 55; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=46.19396120775845 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.97000599880024; hits/misses (PBA)= 2.4293141371725655/0.7966406718656269; rounds (PBA)=6.832833433313337;} ogre: {team=chaotic evil ; avg hp=45.89802039592082 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.899620075984803; hits/misses (PBA)= 2.3463307338532293/0.7792441511697661; rounds (PBA)=6.852429514097181;} mimic: {team=neutral ; avg hp=-6.869626074785043 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.908018396320735; hits/misses (PBA)= 3.4299140171965607/2.54249150169966; rounds (PBA)=5.97240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 437.1; crudely normalised: 0% > unaligned = expected rounds to survive: 1033.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21982; neutral : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 69; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4932; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=23.900619876024795 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.34513097380524; hits/misses (PBA)= 5.740251949610078/1.4543091381723656; rounds (PBA)=4.3699260147970405;} mimic: {team=neutral ; avg hp=-5.345130973805239 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.099380123975205; hits/misses (PBA)= 2.312737452509498/0.9692061587682463; rounds (PBA)=3.2957408518296343;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 437.1; crudely normalised: 0% > unaligned = expected rounds to survive: 1033.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21945; neutral : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 61; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4940; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=24.057788442311537 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.37412517496501; hits/misses (PBA)= 5.747050589882024/1.4389122175564888; rounds (PBA)=4.365726854629075;} mimic: {team=neutral ; avg hp=-5.374125174965007 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.942211557688463; hits/misses (PBA)= 2.296340731853629/0.9826034793041392; rounds (PBA)=3.291141771645671;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 327.27; crudely normalised: 0% > neutral good = expected rounds to survive: 1523.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18700; unaligned : 0.03 ± 0.0; neutral good : 0.97 ± 0.0; > Team unaligned = winning battles: 160; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4841; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=24.584283143371326 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.77284543091382; hits/misses (PBA)= 4.40751849630074/1.4497100579884024; rounds (PBA)=3.678264347130574;} giant boar: {team=unaligned ; avg hp=-4.772845430913817 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.415716856628674; hits/misses (PBA)= 1.944011197760448/0.8216356728654269; rounds (PBA)=2.797640471905619;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 327.27; crudely normalised: 0% > neutral good = expected rounds to survive: 1523.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18829; unaligned : 0.03 ± 0.0; neutral good : 0.97 ± 0.0; > Team unaligned = winning battles: 152; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4849; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=unaligned ; avg hp=-4.84003199360128 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.549290141971607; hits/misses (PBA)= 1.9568086382723455/0.8352329534093181; rounds (PBA)=2.8224355128974206;} centaur: {team=neutral good ; avg hp=24.450709858028393 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.84003199360128; hits/misses (PBA)= 4.4237152569486105/1.4787042591481703; rounds (PBA)=3.7080583883223355;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1294.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 434.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23784; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4725; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 276; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=24.28094381123775 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.876824635072985; hits/misses (PBA)= 8.502099580083984/3.5836832633473303; rounds (PBA)=4.677264547090582;} werewolf: {team=chaotic evil ; avg hp=-2.8768246350729854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71905618876225; hits/misses (PBA)= 3.842231553689262/3.8888222355528894; rounds (PBA)=3.9118176364727053;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1294.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 434.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23852; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4701; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 300; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-2.7714457108578285 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.194761047790443; hits/misses (PBA)= 3.8978204359128172/3.8624275144971008; rounds (PBA)=3.9302139572085584;} giant scorpion: {team=unaligned ; avg hp=23.805238952209557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.771445710857826; hits/misses (PBA)= 8.453909218156369/3.6526694661067785; rounds (PBA)=4.685262947410518;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26883; unaligned : 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team unaligned = winning battles: 3844; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1157; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.186962607478504 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36912617476505; hits/misses (PBA)= 5.5602879424115175/2.4037192561487704; rounds (PBA)=4.168566286742651;} elephant: {team=unaligned ; avg hp=17.630873825234954 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1869626074785; hits/misses (PBA)= 4.063987202559488/0.23075384923015396; rounds (PBA)=5.063387322535493;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41473; any : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team any = winning battles: 3334; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1667; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=5.332733453309338 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.46450709858028; hits/misses (PBA)= 4.830833833233354/2.6174765046990602; rounds (PBA)=7.781643671265747;} gladiator: {team=any ; avg hp=20.535492901419715 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.66726654669066; hits/misses (PBA)= 9.822835432913417/12.066986602679464; rounds (PBA)=7.729854029194161;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41501; any : 0.66 ± 0.01; unaligned : 0.34 ± 0.01; > Team any = winning battles: 3293; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1708; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=20.193361327734454 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.38912217556489; hits/misses (PBA)= 9.816036792641471/12.06638672265547; rounds (PBA)=7.723455308938212;} gorgon: {team=unaligned ; avg hp=5.610877824435113 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.80663867226555; hits/misses (PBA)= 4.831833633273345/2.6190761847630473; rounds (PBA)=7.79244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16767.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37647; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=-15.405918816236753 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.00739852029594; hits/misses (PBA)= 6.5650869826034794/3.550089982003599; rounds (PBA)=5.228154369126175;} tarrasque: {team=unaligned ; avg hp=397.06758648270346 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 974.8470305938812; hits/misses (PBA)= 32.180563887222554/2.559888022395521; rounds (PBA)=7.527894421115777;} kraken: {team=chaotic evil ; avg hp=-15.44111177764447 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.9250149970006; hits/misses (PBA)= 6.519896020795841/3.4843031393721255; rounds (PBA)=5.208958208358328;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19866; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.410517896420714 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.43171365726855; hits/misses (PBA)= 6.494701059788042/3.528094381123775; rounds (PBA)=3.3409318136372725;} tarrasque: {team=unaligned ; avg hp=537.5682863427314 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.41051789642074; hits/misses (PBA)= 15.78244351129774/0.8022395520895821; rounds (PBA)=3.972405518896221;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23472.22; crudely normalised: 0% > other= expected rounds to survive: 12368.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26419; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=421.64427114577086 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 676.2755448910218; hits/misses (PBA)= 22.150369926014797/1.4929014197160568; rounds (PBA)=5.282743451309738;} iron golem #2: {team=other; avg hp=-15.429514097180563 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.55968806238752; hits/misses (PBA)= 3.351129774045191/4.094581083783243; rounds (PBA)=3.07998400319936;} iron golem: {team=other; avg hp=-15.41371725654869 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.54649070185963; hits/misses (PBA)= 3.341531693661268/4.150369926014797; rounds (PBA)=3.0901819636072787;} iron golem #3: {team=other; avg hp=-15.432313537292542 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.24955008998201; hits/misses (PBA)= 3.3753249350129972/4.165166966606678; rounds (PBA)=3.1127774445110976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35208.33; crudely normalised: 0% > other= expected rounds to survive: 8245.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19155; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=-15.133173365326934 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.60467906418716; hits/misses (PBA)= 1.994001199760048/2.4451109778044393; rounds (PBA)=2.326734653069386;} iron golem #2: {team=other; avg hp=-15.410117976404718 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.908418316336736; hits/misses (PBA)= 1.962607478504299/2.4063187362527496; rounds (PBA)=2.318536292741452;} tarrasque: {team=unaligned ; avg hp=575.4869026194762 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.5432913417317; hits/misses (PBA)= 14.784443111377724/1.0867826434713057; rounds (PBA)=3.8302339532093583;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70416.67; crudely normalised: 0% > other= expected rounds to survive: 4122.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10180; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=-15.081583683263347 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.27954409118176; hits/misses (PBA)= 1.9728054389122176/2.5232953409318135; rounds (PBA)=1.4987002599480104;} tarrasque: {team=unaligned ; avg hp=625.7204559088183 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.08158368326335; hits/misses (PBA)= 7.2043591281743655/0.3809238152369526; rounds (PBA)=2.035592881423715;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11509.87; crudely normalised: 0% > unaligned = expected rounds to survive: 29105.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39301; lawful evil : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team lawful evil = winning battles: 522; perfect battles: 0; close-call battles: 522; > Team unaligned = winning battles: 4479; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=-11.527294541091782 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.21475704859029; hits/misses (PBA)= 2.750249950009998/5.163367326534693; rounds (PBA)=4.266746650669866;} tarrasque: {team=unaligned ; avg hp=159.40531893621275 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1041.110577884423; hits/misses (PBA)= 34.064587082583486/2.077384523095381; rounds (PBA)=7.771845630873825;} fire giant: {team=lawful evil ; avg hp=-11.235752849430114 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.50729854029194; hits/misses (PBA)= 2.778244351129774/5.18876224755049; rounds (PBA)=4.2831433713257345;} fire giant #6: {team=lawful evil ; avg hp=-11.310737852429513 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.27894421115776; hits/misses (PBA)= 2.8198360327934413/5.105978804239152; rounds (PBA)=4.270745850829834;} fire giant #4: {team=lawful evil ; avg hp=-11.523495300939812 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.12017596480703; hits/misses (PBA)= 2.781643671265747/5.232153569286143; rounds (PBA)=4.305738852229554;} fire giant #3: {team=lawful evil ; avg hp=-11.696860627874425 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.29654069186162; hits/misses (PBA)= 2.745250949810038/5.150969806038792; rounds (PBA)=4.267746450709858;} fire giant #5: {team=lawful evil ; avg hp=-11.816436712657469 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.17696460707859; hits/misses (PBA)= 2.780643871225755/5.186362727454509; rounds (PBA)=4.287742451509698;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13428.18; crudely normalised: 0% > unaligned = expected rounds to survive: 24947.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4914; Sum of rounds: 37052; > Team lawful evil = winning battles: 2846; perfect battles: 0; close-call battles: 2846; > Team unaligned = winning battles: 2067; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=31.364875864875867 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1002.1758241758242; hits/misses (PBA)= 32.831908831908834/2.013024013024013; rounds (PBA)=7.218966218966219;} fire giant #4: {team=lawful evil ; avg hp=19.382580382580382 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.26312576312576; hits/misses (PBA)= 2.90984940984941/5.507326007326007; rounds (PBA)=4.524420024420024;} fire giant: {team=lawful evil ; avg hp=19.164224664224665 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.14326414326415; hits/misses (PBA)= 2.9367114367114366/5.486365486365487; rounds (PBA)=4.5366300366300365;} fire giant #7: {team=lawful evil ; avg hp=18.657712657712658 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.5968660968661; hits/misses (PBA)= 3.0103785103785103/5.4664224664224665; rounds (PBA)=4.551689051689052;} fire giant #3: {team=lawful evil ; avg hp=17.871794871794872 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.61762311762311; hits/misses (PBA)= 2.9845339845339844/5.420634920634921; rounds (PBA)=4.51933251933252;} fire giant #5: {team=lawful evil ; avg hp=19.010378510378512 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.67602767602767; hits/misses (PBA)= 2.987993487993488/5.571835571835572; rounds (PBA)=4.5864875864875865;} fire giant #2: {team=lawful evil ; avg hp=18.516076516076517 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.24867724867725; hits/misses (PBA)= 2.941798941798942/5.485347985347985; rounds (PBA)=4.534595034595035;} fire giant #6: {team=lawful evil ; avg hp=19.093406593406595 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.04700854700855; hits/misses (PBA)= 3.002645502645503/5.484330484330484; rounds (PBA)=4.5551485551485555;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13428.18; crudely normalised: 0% > unaligned = expected rounds to survive: 24947.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4961; Sum of rounds: 37596; > Team lawful evil = winning battles: 2819; perfect battles: 0; close-call battles: 2819; > Team unaligned = winning battles: 2141; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #4: {team=lawful evil ; avg hp=17.49062688973997 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.16670026204395; hits/misses (PBA)= 2.9451723442854263/5.4855875831485585; rounds (PBA)=4.540415238863132;} fire giant #5: {team=lawful evil ; avg hp=16.813142511590407 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.17879459786333; hits/misses (PBA)= 3.0131021971376737/5.527716186252771; rounds (PBA)=4.570449506147954;} fire giant #6: {team=lawful evil ; avg hp=18.909292481354566 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.27776657931868; hits/misses (PBA)= 2.970167304978835/5.4553517436000805; rounds (PBA)=4.527313041725459;} fire giant #2: {team=lawful evil ; avg hp=17.436605523080026 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.09836726466438; hits/misses (PBA)= 2.9177585164281394/5.5631929046563195; rounds (PBA)=4.550292279782302;} fire giant: {team=lawful evil ; avg hp=18.987300947389638 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.51864543438823; hits/misses (PBA)= 2.9643217093327956/5.483370288248337; rounds (PBA)=4.551904857891554;} tarrasque: {team=unaligned ; avg hp=34.47107438016529 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1007.774037492441; hits/misses (PBA)= 33.00987704091917/2.022777665793187; rounds (PBA)=7.261842370489821;} fire giant #3: {team=lawful evil ; avg hp=17.91816166095545 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.19774239064705; hits/misses (PBA)= 2.9471880669219916/5.557952025801249; rounds (PBA)=4.570046361620641;} fire giant #7: {team=lawful evil ; avg hp=18.6383793590002 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.05079621044145; hits/misses (PBA)= 2.976012900624874/5.543841967345293; rounds (PBA)=4.570852650675267;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11509.87; crudely normalised: 0% > unaligned = expected rounds to survive: 29105.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39255; lawful evil : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team lawful evil = winning battles: 508; perfect battles: 0; close-call battles: 508; > Team unaligned = winning battles: 4493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=159.12897420515895 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1040.998200359928; hits/misses (PBA)= 34.06898620275945/2.082383523295341; rounds (PBA)=7.7714457108578285;} fire giant: {team=lawful evil ; avg hp=-11.12257548490302 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.37292541491702; hits/misses (PBA)= 2.754249150169966/5.132373525294941; rounds (PBA)=4.25114977004599;} fire giant #5: {team=lawful evil ; avg hp=-11.71765646870626 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.56468706258748; hits/misses (PBA)= 2.83123375324935/5.283343331333733; rounds (PBA)=4.342931413717256;} fire giant #3: {team=lawful evil ; avg hp=-12.096980603879224 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.52289542091582; hits/misses (PBA)= 2.767246550689862/5.182163567286542; rounds (PBA)=4.2831433713257345;} fire giant #2: {team=lawful evil ; avg hp=-10.740851829634073 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.90701859628075; hits/misses (PBA)= 2.766646670665867/5.081783643271346; rounds (PBA)=4.243351329734053;} fire giant #4: {team=lawful evil ; avg hp=-11.694261147770446 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.81903619276144; hits/misses (PBA)= 2.8298340331933614/5.180963807238553; rounds (PBA)=4.302739452109578;} fire giant #6: {team=lawful evil ; avg hp=-11.625874825034993 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.68446310737852; hits/misses (PBA)= 2.7244551089782045/5.11617676464707; rounds (PBA)=4.240151969606079;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9591.56; crudely normalised: 0% > unaligned = expected rounds to survive: 34926.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34020; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team unaligned = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=-16.091581683663268 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.19076184763047; hits/misses (PBA)= 2.3253349330133974/4.3819236152769445; rounds (PBA)=3.7070585882823437;} fire giant #5: {team=lawful evil ; avg hp=-16.160167966406718 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.1111777644471; hits/misses (PBA)= 2.301739652069586/4.2815436912617475; rounds (PBA)=3.6474705058988204;} fire giant #3: {team=lawful evil ; avg hp=-15.929814037192562 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.04839032193561; hits/misses (PBA)= 2.300539892021596/4.2815436912617475; rounds (PBA)=3.6434713057388524;} fire giant #4: {team=lawful evil ; avg hp=-16.124775044991 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.95180963807239; hits/misses (PBA)= 2.3527294541091783/4.384523095380924; rounds (PBA)=3.7178564287142573;} tarrasque: {team=unaligned ; avg hp=315.25614877024594 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 890.3849230153969; hits/misses (PBA)= 29.11377724455109/1.8238352329534093; rounds (PBA)=6.801439712057588;} fire giant: {team=lawful evil ; avg hp=-16.07858428314337 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.44171165766846; hits/misses (PBA)= 2.3733253349330132/4.460707858428314; rounds (PBA)=3.746650669866027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7673.25; crudely normalised: 0% > unaligned = expected rounds to survive: 43658.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27631; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=-16.29514097180564 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.87982403519296; hits/misses (PBA)= 1.8310337932413516/3.457908418316337; rounds (PBA)=3.0915816836632675;} fire giant #2: {team=lawful evil ; avg hp=-15.933213357328535 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.583483303339335; hits/misses (PBA)= 1.8894221155768847/3.55748850229954; rounds (PBA)=3.1185762847430514;} fire giant: {team=lawful evil ; avg hp=-15.930613877224555 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.645270945810836; hits/misses (PBA)= 1.8354329134173166/3.403119376124775; rounds (PBA)=3.064587082583483;} fire giant #4: {team=lawful evil ; avg hp=-16.100379924015197 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.02899420115977; hits/misses (PBA)= 1.8738252349530093/3.443511297740452; rounds (PBA)=3.080983803239352;} tarrasque: {team=unaligned ; avg hp=445.8624275144971 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 712.259348130374; hits/misses (PBA)= 23.24355128974205/1.4823035392921415; rounds (PBA)=5.525094981003799;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3836.62; crudely normalised: 0% > unaligned = expected rounds to survive: 87316.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15285; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-16.44491101779644 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.742051589682063; hits/misses (PBA)= 0.7982403519296141/1.4849030193961208; rounds (PBA)=1.9384123175364927;} fire giant #2: {team=lawful evil ; avg hp=-16.12337532493501 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.320935812837433; hits/misses (PBA)= 0.8394321135772845/1.5208958208358327; rounds (PBA)=1.9422115576884622;} tarrasque: {team=unaligned ; avg hp=624.9370125974805 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.5682863427314; hits/misses (PBA)= 11.634473105378925/0.8376324735052989; rounds (PBA)=3.056388722255549;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26856.36; crudely normalised: 0% > unaligned = expected rounds to survive: 12473.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14916; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4766; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=136.5744851029794 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.18356328734253; hits/misses (PBA)= 1.5810837832433513/2.9362127574485104; rounds (PBA)=2.4567086582683464;} tarrasque: {team=unaligned ; avg hp=-15.887422515496901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.3463307338532; hits/misses (PBA)= 11.461307738452309/0.9032193561287742; rounds (PBA)=2.4729054189162167;} fire giant #3: {team=lawful evil ; avg hp=136.72145570885823 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.75544891021796; hits/misses (PBA)= 1.599880023995201/2.91121775644871; rounds (PBA)=2.4489102179564086;} fire giant #6: {team=lawful evil ; avg hp=137.6994601079784 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.913017396520694; hits/misses (PBA)= 1.6102779444111177/2.9628074385122973; rounds (PBA)=2.468106378724255;} fire giant #4: {team=lawful evil ; avg hp=137.82183563287342 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.53309338132374; hits/misses (PBA)= 1.5986802639472106/2.97000599880024; rounds (PBA)=2.4523095380923814;} fire giant: {team=lawful evil ; avg hp=135.99540091981603 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.074585082983404; hits/misses (PBA)= 1.5514897020595881/2.9382123575284944; rounds (PBA)=2.4463107378524294;} fire giant #10: {team=lawful evil ; avg hp=137.74445110977805 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.28954209158169; hits/misses (PBA)= 1.6172765446910617/2.9502099580083985; rounds (PBA)=2.4587082583483304;} fire giant #12: {team=lawful evil ; avg hp=136.250149970006 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.17636472705459; hits/misses (PBA)= 1.5944811037792441/2.9380123975204957; rounds (PBA)=2.45750849830034;} fire giant #9: {team=lawful evil ; avg hp=137.5886822635473 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.001999600079984; hits/misses (PBA)= 1.6056788642271547/2.9634073185362926; rounds (PBA)=2.4667066586682664;} fire giant #7: {team=lawful evil ; avg hp=136.88262347530494 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.23115376924615; hits/misses (PBA)= 1.5876824635072986/2.9482103579284145; rounds (PBA)=2.454509098180364;} fire giant #8: {team=lawful evil ; avg hp=137.45450909818035 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.28494301139772; hits/misses (PBA)= 1.5922815436912618/2.9512097580483903; rounds (PBA)=2.4547090581883624;} fire giant #13: {team=lawful evil ; avg hp=137.50929814037193 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.089782043591285; hits/misses (PBA)= 1.581483703259348/2.9488102379524097; rounds (PBA)=2.456508698260348;} fire giant #5: {team=lawful evil ; avg hp=136.42291541691662 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.987802439512095; hits/misses (PBA)= 1.6090781843631274/2.9062187562487503; rounds (PBA)=2.447910417916417;} fire giant #11: {team=lawful evil ; avg hp=139.748650269946 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.86062787442511; hits/misses (PBA)= 1.580883823235353/2.9612077584483103; rounds (PBA)=2.440511897620476;} fire giant #14: {team=lawful evil ; avg hp=138.2397520495901 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.505498900219955; hits/misses (PBA)= 1.5942811437712459/2.9384123175364927; rounds (PBA)=2.447910417916417;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1918.31; crudely normalised: 0% > unaligned = expected rounds to survive: 174633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9885; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=647.8058388322336 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.54569086182764; hits/misses (PBA)= 5.734853029394121/0.2939412117576485; rounds (PBA)=1.9766046790641871;} fire giant: {team=lawful evil ; avg hp=-18.545690861827634 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.194161167766445; hits/misses (PBA)= 0.9134173165366927/1.6988602279544092; rounds (PBA)=1.3061387722455509;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41200; any : 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team any = winning battles: 3384; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=4.908418316336733 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.14377124575086; hits/misses (PBA)= 4.8100379924015195/2.5964807038592284; rounds (PBA)=7.729854029194161;} gladiator: {team=any ; avg hp=20.856228754249152 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.09158168366326; hits/misses (PBA)= 9.870425914817037/11.885822835432913; rounds (PBA)=7.690461907618476;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26788; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3921; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1080; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.287742451509698 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.849430113977206; hits/misses (PBA)= 5.508698260347931/2.383523295340932; rounds (PBA)=4.120175964807038;} elephant: {team=unaligned ; avg hp=18.150569886022794 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.2877424515097; hits/misses (PBA)= 4.067586482703459/0.21155768846230755; rounds (PBA)=5.063187362527494;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25460; unaligned : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team unaligned = winning battles: 2869; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2132; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=8.543091381723656 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.8138372325535; hits/misses (PBA)= 5.475304939012197/2.3545290941811636; rounds (PBA)=4.378124375124975;} minotaur: {team=chaotic evil ; avg hp=6.18616276744651 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.456908618276344; hits/misses (PBA)= 2.8140371925614875/1.1935612877424515; rounds (PBA)=4.433913217356529;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25528; unaligned : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2899; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=5.9048190361927615 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.94861027794441; hits/misses (PBA)= 2.784043191361728/1.217756448710258; rounds (PBA)=4.422115576884623;} owlbear: {team=unaligned ; avg hp=9.051389722055589 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.09518096380724; hits/misses (PBA)= 5.518896220755849/2.3363327334533093; rounds (PBA)=4.399720055988802;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25526; unaligned : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2887; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=8.597080583883223 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.97240551889622; hits/misses (PBA)= 5.505898820235953/2.3739252149570085; rounds (PBA)=4.407918416316737;} minotaur: {team=chaotic evil ; avg hp=6.02759448110378 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.402919416116774; hits/misses (PBA)= 2.8238352329534093/1.1915616876624675; rounds (PBA)=4.4381123775244955;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25527; unaligned : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team unaligned = winning battles: 2871; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2130; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=5.990601879624075 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.420715856828636; hits/misses (PBA)= 2.8088382323535295/1.2123575284943011; rounds (PBA)=4.447110577884423;} owlbear: {team=unaligned ; avg hp=8.579284143171366 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.00939812037592; hits/misses (PBA)= 5.513297340531894/2.3499300139972004; rounds (PBA)=4.39492101579684;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26208; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 709; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4292; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.621875624875024 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.8274345130974; hits/misses (PBA)= 10.11757648470306/3.349730053989202; rounds (PBA)=5.064587082583484;} adult silver dragon: {team=lawful good ; avg hp=-5.827434513097381 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.37812437512497; hits/misses (PBA)= 9.169566086782643/3.9218156368726254; rounds (PBA)=4.464307138572286;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26218; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 710; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.96360727854429 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.6144771045791; hits/misses (PBA)= 10.118376324735053/3.3563287342531494; rounds (PBA)=5.069386122775445;} adult silver dragon: {team=lawful good ; avg hp=-5.614477104579084 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.0363927214557; hits/misses (PBA)= 9.152169566086783/3.943411317736453; rounds (PBA)=4.4639072185562885;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26294; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 717; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4284; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-5.802639472105579 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.42051589682063; hits/misses (PBA)= 9.172365526894621/3.9502099580083985; rounds (PBA)=4.47630473905219;} iron golem: {team=unaligned ; avg hp=54.57948410317936 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.80263947210557; hits/misses (PBA)= 10.10497900419916/3.3979204159168166; rounds (PBA)=5.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26264; lawful good : 0.13 ± 0.0; unaligned : 0.87 ± 0.0; > Team lawful good = winning battles: 665; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4336; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-6.286942611477705 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2875424915017; hits/misses (PBA)= 9.166766646670666/3.9718056388722256; rounds (PBA)=4.47250549890022;} iron golem: {team=unaligned ; avg hp=54.712457508498304 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.2869426114777; hits/misses (PBA)= 10.13997200559888/3.379124175164967; rounds (PBA)=5.090581883623275;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26286; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 701; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4300; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.096380723855226 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.8274345130974; hits/misses (PBA)= 10.109178164367126/3.412117576484703; rounds (PBA)=5.087982403519296;} adult silver dragon: {team=lawful good ; avg hp=-5.827434513097381 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.90361927614478; hits/misses (PBA)= 9.22115576884623/3.9308138372325536; rounds (PBA)=4.482703459308138;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22065; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 189; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4812; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.813037392521496 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.77664467106579; hits/misses (PBA)= 4.949410117976405/1.6606678664267147; rounds (PBA)=3.337132573485303;} hill giant: {team=chaotic evil ; avg hp=48.22335532893421 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.8130373925215; hits/misses (PBA)= 5.067186562687462/2.1989602079584083; rounds (PBA)=4.359928014397121;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29514; neutral evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 32; perfect battles: 0; close-call battles: 30; > Team chaotic evil = winning battles: 4969; perfect battles: 0; close-call battles: 1877; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=53.64027194561088 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.61507698460308; hits/misses (PBA)= 5.128374325134973/2.215956808638272; rounds (PBA)=5.189762047590482;} hill giant: {team=chaotic evil ; avg hp=52.770445910817834 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.84423115376924; hits/misses (PBA)= 5.121375724855029/2.1961607678464308; rounds (PBA)=5.230753849230154;} salamander: {team=neutral evil ; avg hp=-9.69746050789842 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.69086182763447; hits/misses (PBA)= 4.545690861827635/1.9932013597280545; rounds (PBA)=3.2833433313337332;} salamander #2: {team=neutral evil ; avg hp=-9.761847630473905 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.89842031593681; hits/misses (PBA)= 4.5602879424115175/1.9994001199760048; rounds (PBA)=3.2905418916216758;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21984; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 196; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4805; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.871025794841032 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73565286942611; hits/misses (PBA)= 4.942411517696461/1.654269146170766; rounds (PBA)=3.330133973205359;} hill giant: {team=chaotic evil ; avg hp=48.26434713057389 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.87102579484103; hits/misses (PBA)= 5.086182763447311/2.161367726454709; rounds (PBA)=4.343131373725255;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22099; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 186; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4815; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-9.029794041191762 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.3369326134773; hits/misses (PBA)= 4.995200959808038/1.655268946210758; rounds (PBA)=3.3567286542691464;} hill giant: {team=chaotic evil ; avg hp=47.6630673865227 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.02979404119176; hits/misses (PBA)= 5.07998400319936/2.2071585682863426; rounds (PBA)=4.365926814637072;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26957; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3896; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1105; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.41991601679664 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.30413917216557; hits/misses (PBA)= 5.558288342331534/2.4153169366126774; rounds (PBA)=4.166766646670665;} elephant: {team=unaligned ; avg hp=17.695860827834434 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.41991601679663; hits/misses (PBA)= 4.092981403719256/0.21195760847830433; rounds (PBA)=5.083983203359328;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #3: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28734253149370126;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} swarm of rats #2: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2709458108378324;} swarm of rats: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27234553089382124;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 281.6; crudely normalised: 0% > any = expected rounds to survive: 37142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3922; Sum of rounds: 3983; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3921; perfect battles: 0; close-call battles: 275; ------------------------------------------------- Combattants ------------------------------------------------ knight #34: {team=any ; avg hp=51.443141254462006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.26134625191229; hits/misses (PBA)= 0.4747577766445691/0.8916369199388068; rounds (PBA)=0.7180010198878123;} knight #7: {team=any ; avg hp=51.582355940846504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.307496175420703; hits/misses (PBA)= 0.4824069352371239/0.8855175930647629; rounds (PBA)=0.7185109637939827;} knight #17: {team=any ; avg hp=51.46149923508414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351606323304437; hits/misses (PBA)= 0.48597654258031614/0.8860275369709332; rounds (PBA)=0.7243753187149413;} knight #37: {team=any ; avg hp=51.497705252422236 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.141254462009179; hits/misses (PBA)= 0.46583375828658846/0.8901070882202957; rounds (PBA)=0.7129015808261091;} knight #44: {team=any ; avg hp=51.33375828658848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.33350331463539; hits/misses (PBA)= 0.48087710351861296/0.8694543600203978; rounds (PBA)=0.7121366649668537;} knight #45: {team=any ; avg hp=51.385772565017845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260326364099949; hits/misses (PBA)= 0.4785823559408465/0.8796532381438041; rounds (PBA)=0.7169811320754716;} adult red dragon: {team=chaotic evil ; avg hp=-5.600968893421723 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.69709331973483; hits/misses (PBA)= 1.5084140744518102/0.5912799592044875; rounds (PBA)=0.6998980112187659;} knight #10: {team=any ; avg hp=51.52651708312086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225650178480367; hits/misses (PBA)= 0.4757776644569097/0.8661397246302907; rounds (PBA)=0.7055073941866394;} knight #35: {team=any ; avg hp=51.533146353901074 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.098929117797042; hits/misses (PBA)= 0.4655787863335033/0.9020907700152984; rounds (PBA)=0.7182559918408975;} knight #12: {team=any ; avg hp=51.449005609382965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149413564507904; hits/misses (PBA)= 0.46455889852116267/0.8755736868944416; rounds (PBA)=0.706272310045895;} knight #15: {team=any ; avg hp=51.535186129525755 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298827129015808; hits/misses (PBA)= 0.485721570627231/0.8911269760326365; rounds (PBA)=0.7236104028556859;} knight #20: {team=any ; avg hp=51.38934217236104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.243243243243243; hits/misses (PBA)= 0.4727180010198878/0.8916369199388068; rounds (PBA)=0.7215706272310046;} knight #36: {team=any ; avg hp=51.511473737888835 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320754716981132; hits/misses (PBA)= 0.49056603773584906/0.8816930137684854; rounds (PBA)=0.7233554309026007;} knight #22: {team=any ; avg hp=51.58006119326874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.302141764405915; hits/misses (PBA)= 0.4895461499235084/0.8694543600203978; rounds (PBA)=0.7139214686384497;} knight #8: {team=any ; avg hp=51.531106578276386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127740948495665; hits/misses (PBA)= 0.4709331973482917/0.8623151453340132; rounds (PBA)=0.6976032636409994;} knight: {team=any ; avg hp=51.51963284038756 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.361550229474758; hits/misses (PBA)= 0.48342682304946455/0.8551759306476288; rounds (PBA)=0.706272310045895;} knight #43: {team=any ; avg hp=51.566802651708315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.06374298827129; hits/misses (PBA)= 0.45818459969403363/0.8822029576746558; rounds (PBA)=0.7037225905150434;} knight #23: {team=any ; avg hp=51.489546149923505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.195308516063233; hits/misses (PBA)= 0.46787353391126973/0.8763386027536971; rounds (PBA)=0.7078021417644059;} knight #16: {team=any ; avg hp=51.449260581336056 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139214686384498; hits/misses (PBA)= 0.46787353391126973/0.8987761346251912; rounds (PBA)=0.7200407955124937;} knight #13: {team=any ; avg hp=51.415604283528815 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418408975012748; hits/misses (PBA)= 0.4895461499235084/0.89673635900051; rounds (PBA)=0.7335543090260072;} knight #21: {team=any ; avg hp=51.37251402345742 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305966343702193; hits/misses (PBA)= 0.4831718510963794/0.8518612952575216; rounds (PBA)=0.7078021417644059;} knight #27: {team=any ; avg hp=51.48929117797042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330953595104538; hits/misses (PBA)= 0.4770525242223355/0.8832228454869965; rounds (PBA)=0.7162162162162162;} knight #28: {team=any ; avg hp=51.55456399796022 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.5012748597654259/0.8852626211116777; rounds (PBA)=0.7264150943396226;} knight #30: {team=any ; avg hp=51.573686894441614 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258286588475268; hits/misses (PBA)= 0.48036715961244264/0.8674145843957165; rounds (PBA)=0.7090770015298317;} knight #40: {team=any ; avg hp=51.52957674655788 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23916369199388; hits/misses (PBA)= 0.4716981132075472/0.9133095359510454; rounds (PBA)=0.7279449260581337;} knight #14: {team=any ; avg hp=51.456909739928605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364864864864865; hits/misses (PBA)= 0.4862315145334013/0.9097399286078531; rounds (PBA)=0.7307496175420704;} knight #47: {team=any ; avg hp=51.57929627740948 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052269250382458; hits/misses (PBA)= 0.4594594594594595/0.904895461499235; rounds (PBA)=0.7108618052014278;} knight #41: {team=any ; avg hp=51.52396736359 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0568587455379905; hits/misses (PBA)= 0.4612442631310556/0.882457929627741; rounds (PBA)=0.7004079551249363;} knight #46: {team=any ; avg hp=51.31004589495156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1361550229474755; hits/misses (PBA)= 0.46787353391126973/0.8788883222845487; rounds (PBA)=0.7103518612952575;} knight #9: {team=any ; avg hp=51.50968893421724 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1415094339622645; hits/misses (PBA)= 0.4757776644569097/0.901580826109128; rounds (PBA)=0.7236104028556859;} knight #49: {team=any ; avg hp=51.546149923508416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15068842427333; hits/misses (PBA)= 0.47373788883222845/0.8893421723610403; rounds (PBA)=0.7167261601223865;} knight #38: {team=any ; avg hp=51.6356450790413 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241713411524732; hits/misses (PBA)= 0.4770525242223355/0.8691993880673126; rounds (PBA)=0.7055073941866394;} knight #29: {team=any ; avg hp=51.5739418663947 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305201427842937; hits/misses (PBA)= 0.4765425803161652/0.8771035186129525; rounds (PBA)=0.7095869454360021;} knight #2: {team=any ; avg hp=51.567567567567565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.506374298827129; hits/misses (PBA)= 0.4974502804691484/0.8811830698623151; rounds (PBA)=0.725395206527282;} knight #39: {team=any ; avg hp=51.493370729219784 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.29398266190719; hits/misses (PBA)= 0.4831718510963794/0.8969913309535951; rounds (PBA)=0.7241203467618562;} knight #25: {team=any ; avg hp=51.355175930647626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435492095869455; hits/misses (PBA)= 0.49056603773584906/0.8911269760326365; rounds (PBA)=0.725395206527282;} knight #3: {team=any ; avg hp=51.45053544110148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.257776644569097; hits/misses (PBA)= 0.4801121876593575/0.8827129015808262; rounds (PBA)=0.7185109637939827;} knight #50: {team=any ; avg hp=51.514533401325856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.129015808261092; hits/misses (PBA)= 0.4722080571137175/0.8717491075981642; rounds (PBA)=0.7075471698113207;} knight #32: {team=any ; avg hp=51.488016318205 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132075471698113; hits/misses (PBA)= 0.4648138704742478/0.8913819479857216; rounds (PBA)=0.7131565527791943;} knight #5: {team=any ; avg hp=51.5481896991331 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225905150433452; hits/misses (PBA)= 0.4701682814890362/0.8827129015808262; rounds (PBA)=0.715961244263131;} knight #6: {team=any ; avg hp=51.495665476797555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.377358490566038; hits/misses (PBA)= 0.49005609382967874/0.8911269760326365; rounds (PBA)=0.7236104028556859;} knight #19: {team=any ; avg hp=51.49796022437532 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225395206527282; hits/misses (PBA)= 0.4752677205507394/0.88092809790923; rounds (PBA)=0.7131565527791943;} knight #48: {team=any ; avg hp=51.2853136155023 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2182559918408975; hits/misses (PBA)= 0.4785823559408465/0.8903620601733809; rounds (PBA)=0.7259051504334523;} knight #26: {team=any ; avg hp=51.48725140234574 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.290668026517083; hits/misses (PBA)= 0.48164201937786844/0.8753187149413565; rounds (PBA)=0.7113717491075982;} knight #24: {team=any ; avg hp=51.510198878123404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.032381438041815; hits/misses (PBA)= 0.4566547679755227/0.9005609382967874; rounds (PBA)=0.7118816930137685;} knight #31: {team=any ; avg hp=51.49005609382968 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196073431922488; hits/misses (PBA)= 0.4655787863335033/0.8827129015808262; rounds (PBA)=0.7065272819989801;} knight #11: {team=any ; avg hp=51.638959714431415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.144824069352371; hits/misses (PBA)= 0.4709331973482917/0.8781234064252932; rounds (PBA)=0.7049974502804691;} knight #4: {team=any ; avg hp=51.489801121876596 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211626721060683; hits/misses (PBA)= 0.4760326364099949/0.8913819479857216; rounds (PBA)=0.7157062723100459;} knight #42: {team=any ; avg hp=51.441356450790416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.09433962264151; hits/misses (PBA)= 0.4625191228964814/0.88883222845487; rounds (PBA)=0.7118816930137685;} knight #33: {team=any ; avg hp=51.407190209077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987761346251912; hits/misses (PBA)= 0.45486996430392657/0.9089750127485976; rounds (PBA)=0.7180010198878123;} knight #18: {team=any ; avg hp=51.62264150943396 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.105303416624172; hits/misses (PBA)= 0.4673635900050994/0.8924018357980622; rounds (PBA)=0.7118816930137685;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8781.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10833; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=170.95120975804838 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.99160167966407; hits/misses (PBA)= 8.47730453909218/2.802239552089582; rounds (PBA)=2.1661667666466706;} barbed devil: {team=lawful evil ; avg hp=-6.991601679664067 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.04879024195161; hits/misses (PBA)= 2.21375724855029/2.7160567886422715; rounds (PBA)=1.6432713457308539;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24406; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 710; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.314737052589482 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.817836432713456; hits/misses (PBA)= 4.384923015396921/2.392921415716857; rounds (PBA)=3.5042991401719656;} minotaur: {team=other; avg hp=29.182163567286544 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.31473705258948; hits/misses (PBA)= 2.884023195360928/0.9664067186562687; rounds (PBA)=4.708458308338332;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24287; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 707; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4294; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=other; avg hp=29.247150569886024 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.226954609078184; hits/misses (PBA)= 2.865626874625075/0.9614077184563088; rounds (PBA)=4.685662867426514;} centaur: {team=neutral good ; avg hp=-6.226954609078184 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.752849430113976; hits/misses (PBA)= 4.355728854229154/2.3389322135572885; rounds (PBA)=3.461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24317; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 697; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4304; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=other; avg hp=29.48910217956409 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.34413117376525; hits/misses (PBA)= 2.874025194961008/0.9608078384323135; rounds (PBA)=4.695460907818436;} centaur: {team=neutral good ; avg hp=-6.344131173765247 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.510897820435915; hits/misses (PBA)= 4.330933813237353/2.3725254949010197; rounds (PBA)=3.4625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24280; neutral good : 0.15 ± 0.01; chaotic evil : 0.85 ± 0.01; > Team neutral good = winning battles: 740; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4261; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.2003599280143975 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.66566686662667; hits/misses (PBA)= 4.340331933613277/2.356128774245151; rounds (PBA)=3.469506098780244;} minotaur: {team=chaotic evil ; avg hp=29.334333133373324 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.2003599280144; hits/misses (PBA)= 2.8672265546890623/0.9516096780643871; rounds (PBA)=4.670865826834633;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24239; neutral good : 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team neutral good = winning battles: 677; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.3875224955009 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.45750849830034; hits/misses (PBA)= 4.331533693261347/2.3365326934613075; rounds (PBA)=3.4443111377724454;} minotaur: {team=chaotic evil ; avg hp=29.54249150169966 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.3875224955009; hits/misses (PBA)= 2.8698260347930415/0.9474105178964207; rounds (PBA)=4.681863627274545;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24434; neutral good : 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team neutral good = winning battles: 704; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4297; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=29.218956208758247 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.1625674865027; hits/misses (PBA)= 2.8664267146570688/0.9874025194961008; rounds (PBA)=4.713057388522295;} centaur: {team=neutral good ; avg hp=-6.1625674865027 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.78104379124175; hits/misses (PBA)= 4.358928214357128/2.380123975204959; rounds (PBA)=3.483503299340132;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12091; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-4.768646270745851 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2673465306938612; hits/misses (PBA)= 0.22135572885422916/0.7076584683063387; rounds (PBA)=0.9290141971605679;} duergar: {team=lawful evil ; avg hp=25.73265346930614 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768646270745851; hits/misses (PBA)= 1.0/0.41771645670865826; rounds (PBA)=2.4177164567086584;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2237.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4115.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 313; Sum of rounds: 5901; chaotic evil : 0.01 ± 0.0; lawful evil : 0.05 ± 0.0; > Team chaotic evil = winning battles: 74; perfect battles: 0; close-call battles: 74; > Team lawful evil = winning battles: 239; perfect battles: 0; close-call battles: 239; ------------------------------------------------- Combattants ------------------------------------------------ vrock #4: {team=chaotic evil ; avg hp=-6.623003194888179 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.98083067092652; hits/misses (PBA)= 1.29073482428115/0.8115015974440895; rounds (PBA)=1.0511182108626198;} balor #2: {team=chaotic evil ; avg hp=30.076677316293928 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 476.4121405750799; hits/misses (PBA)= 25.18849840255591/5.137380191693291; rounds (PBA)=15.201277955271566;} hezrou #6: {team=chaotic evil ; avg hp=-6.603833865814696 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.15654952076677; hits/misses (PBA)= 6.313099041533547/4.7092651757188495; rounds (PBA)=3.6741214057507987;} barbed devil #7: {team=lawful evil ; avg hp=-7.594249201277956 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.987220447284345; hits/misses (PBA)= 1.6325878594249201/1.2044728434504792; rounds (PBA)=0.9552715654952076;} hezrou #4: {team=chaotic evil ; avg hp=-6.920127795527157 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.84984025559105; hits/misses (PBA)= 6.281150159744409/4.789137380191693; rounds (PBA)=3.6900958466453675;} erinyes: {team=lawful evil ; avg hp=4.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.1150159744409; hits/misses (PBA)= 16.01916932907348/9.412140575079873; rounds (PBA)=8.488817891373802;} erinyes #10: {team=lawful evil ; avg hp=0.6357827476038339 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.24600638977637; hits/misses (PBA)= 15.645367412140574/9.121405750798722; rounds (PBA)=8.26517571884984;} vrock #2: {team=chaotic evil ; avg hp=-6.792332268370607 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.332268370607029; hits/misses (PBA)= 1.1405750798722045/0.8402555910543131; rounds (PBA)=0.9936102236421726;} vrock: {team=chaotic evil ; avg hp=-6.616613418530352 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.613418530351439; hits/misses (PBA)= 1.2300319488817892/0.8083067092651757; rounds (PBA)=1.02555910543131;} vrock #5: {team=chaotic evil ; avg hp=-6.137380191693291 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.268370607028753; hits/misses (PBA)= 1.207667731629393/0.8306709265175719; rounds (PBA)=1.0287539936102237;} hezrou #3: {team=chaotic evil ; avg hp=-6.955271565495208 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.16613418530352; hits/misses (PBA)= 6.4504792332268375/4.667731629392971; rounds (PBA)=3.7060702875399363;} barbed devil #5: {team=lawful evil ; avg hp=-7.277955271565495 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.038338658146964; hits/misses (PBA)= 1.8210862619808306/1.0638977635782747; rounds (PBA)=0.9776357827476039;} glabrezu #4: {team=chaotic evil ; avg hp=-8.405750798722044 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.8626198083067; hits/misses (PBA)= 19.94888178913738/11.79552715654952; rounds (PBA)=7.936102236421725;} balor #4: {team=chaotic evil ; avg hp=24.623003194888177 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.926517571885; hits/misses (PBA)= 25.28115015974441/5.041533546325879; rounds (PBA)=15.207667731629392;} barbed devil #8: {team=lawful evil ; avg hp=-7.514376996805112 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13738019169329; hits/misses (PBA)= 1.8242811501597445/1.0702875399361023; rounds (PBA)=0.9680511182108626;} lich: {team=lawful evil ; avg hp=-7.667731629392971 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93290734824281; hits/misses (PBA)= 1.779552715654952/0.24281150159744408; rounds (PBA)=2.022364217252396;} vrock #6: {team=chaotic evil ; avg hp=-6.89776357827476 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.907348242811501; hits/misses (PBA)= 1.2428115015974441/0.7507987220447284; rounds (PBA)=1.0;} horned devil #6: {team=lawful evil ; avg hp=-7.753993610223642 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.185303514377; hits/misses (PBA)= 7.894568690095847/2.207667731629393; rounds (PBA)=3.36741214057508;} ancient red dragon: {team=lawful evil ; avg hp=361.0670926517572 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 980.4153354632588; hits/misses (PBA)= 52.22044728434505/2.7955271565495208; rounds (PBA)=18.61341853035144;} erinyes #7: {team=lawful evil ; avg hp=1.3738019169329074 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.07667731629394; hits/misses (PBA)= 16.268370607028753/9.571884984025559; rounds (PBA)=8.613418530351439;} pit fiend: {team=lawful evil ; avg hp=137.67731629392972 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1078.7731629392972; hits/misses (PBA)= 53.30031948881789/6.904153354632588; rounds (PBA)=15.194888178913738;} horned devil #5: {team=lawful evil ; avg hp=-7.63258785942492 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.49840255591054; hits/misses (PBA)= 8.047923322683706/2.1022364217252396; rounds (PBA)=3.3833865814696487;} barbed devil: {team=lawful evil ; avg hp=-7.693290734824281 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.156549520766774; hits/misses (PBA)= 1.7476038338658146/1.099041533546326; rounds (PBA)=0.9552715654952076;} hezrou #10: {team=chaotic evil ; avg hp=-7.201277955271565 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.48562300319489; hits/misses (PBA)= 6.281150159744409/4.5303514376996805; rounds (PBA)=3.6038338658146967;} vrock #8: {team=chaotic evil ; avg hp=-6.94888178913738 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.664536741214057; hits/misses (PBA)= 1.2619808306709266/0.7891373801916933; rounds (PBA)=1.038338658146965;} glabrezu #3: {team=chaotic evil ; avg hp=-8.523961661341852 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.70287539936103; hits/misses (PBA)= 20.361022364217252/11.575079872204473; rounds (PBA)=7.984025559105431;} barbed devil #3: {team=lawful evil ; avg hp=-7.3706070287539935 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.568690095846645; hits/misses (PBA)= 1.6964856230031948/1.1309904153354633; rounds (PBA)=0.9456869009584664;} horned devil #4: {team=lawful evil ; avg hp=-8.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.75399361022365; hits/misses (PBA)= 7.97444089456869/2.099041533546326; rounds (PBA)=3.357827476038339;} horned devil #3: {team=lawful evil ; avg hp=-7.578274760383387 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.04472843450479; hits/misses (PBA)= 7.9297124600638975/2.364217252396166; rounds (PBA)=3.4313099041533546;} erinyes #2: {team=lawful evil ; avg hp=3.8370607028753994 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.6102236421725; hits/misses (PBA)= 15.94888178913738/9.670926517571885; rounds (PBA)=8.54632587859425;} hezrou #2: {team=chaotic evil ; avg hp=-6.968051118210862 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.34824281150159; hits/misses (PBA)= 6.255591054313099/4.805111821086262; rounds (PBA)=3.686900958466454;} balor #3: {team=chaotic evil ; avg hp=23.706070287539937 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.65814696485626; hits/misses (PBA)= 24.664536741214057/5.031948881789138; rounds (PBA)=14.881789137380192;} vrock #9: {team=chaotic evil ; avg hp=-6.3706070287539935 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.450479233226837; hits/misses (PBA)= 1.2971246006389776/0.7731629392971247; rounds (PBA)=1.038338658146965;} barbed devil #4: {team=lawful evil ; avg hp=-7.795527156549521 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.0; hits/misses (PBA)= 1.7284345047923322/1.1661341853035143; rounds (PBA)=0.9680511182108626;} glabrezu: {team=chaotic evil ; avg hp=-7.49520766773163 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.14696485623003; hits/misses (PBA)= 20.166134185303516/11.94888178913738; rounds (PBA)=8.028753993610223;} barbed devil #10: {team=lawful evil ; avg hp=-7.575079872204473 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.865814696485623; hits/misses (PBA)= 1.6869009584664536/1.1405750798722045; rounds (PBA)=0.9488817891373802;} erinyes #6: {team=lawful evil ; avg hp=4.399361022364217 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.5111821086262; hits/misses (PBA)= 16.191693290734825/9.821086261980831; rounds (PBA)=8.680511182108626;} barbed devil #2: {team=lawful evil ; avg hp=-7.651757188498403 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105431309904153; hits/misses (PBA)= 1.6645367412140575/1.1533546325878594; rounds (PBA)=0.9456869009584664;} glabrezu #5: {team=chaotic evil ; avg hp=-6.36741214057508 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.3482428115016; hits/misses (PBA)= 19.942492012779553/12.057507987220447; rounds (PBA)=8.0;} erinyes #8: {team=lawful evil ; avg hp=0.28115015974440893 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.73801916932908; hits/misses (PBA)= 16.30031948881789/9.175718849840255; rounds (PBA)=8.498402555910543;} hezrou #9: {team=chaotic evil ; avg hp=-7.252396166134186 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.40575079872204; hits/misses (PBA)= 6.447284345047923/4.94888178913738; rounds (PBA)=3.7987220447284344;} vrock #10: {team=chaotic evil ; avg hp=-6.543130990415335 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.677316293929712; hits/misses (PBA)= 1.220447284345048/0.8370607028753994; rounds (PBA)=1.0319488817891374;} vrock #3: {team=chaotic evil ; avg hp=-6.613418530351438 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73482428115016; hits/misses (PBA)= 1.2587859424920127/0.8370607028753994; rounds (PBA)=1.0479233226837061;} glabrezu #2: {team=chaotic evil ; avg hp=-6.444089456869009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.50479233226838; hits/misses (PBA)= 20.182108626198083/11.894568690095847; rounds (PBA)=8.019169329073483;} hezrou #8: {team=chaotic evil ; avg hp=-7.246006389776358 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.28753993610223; hits/misses (PBA)= 6.4089456869009584/4.776357827476039; rounds (PBA)=3.7284345047923324;} erinyes #3: {team=lawful evil ; avg hp=3.060702875399361 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.38019169329073; hits/misses (PBA)= 15.971246006389777/9.178913738019169; rounds (PBA)=8.39297124600639;} vrock #7: {team=chaotic evil ; avg hp=-6.661341853035144 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.495207667731629; hits/misses (PBA)= 1.207667731629393/0.8178913738019169; rounds (PBA)=1.0159744408945688;} balor: {team=chaotic evil ; avg hp=27.757188498402556 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.8594249201278; hits/misses (PBA)= 24.73482428115016/4.5910543130990416; rounds (PBA)=14.718849840255592;} horned devil #2: {team=lawful evil ; avg hp=-7.939297124600639 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.13418530351437; hits/misses (PBA)= 7.776357827476039/2.2108626198083066; rounds (PBA)=3.329073482428115;} hezrou: {team=chaotic evil ; avg hp=-7.635782747603834 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.30670926517571; hits/misses (PBA)= 6.50479233226837/4.795527156549521; rounds (PBA)=3.7667731629392973;} erinyes #9: {team=lawful evil ; avg hp=2.047923322683706 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.04153354632587; hits/misses (PBA)= 16.031948881789138/9.274760383386582; rounds (PBA)=8.44408945686901;} erinyes #4: {team=lawful evil ; avg hp=1.7220447284345048 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.08626198083067; hits/misses (PBA)= 15.626198083067093/9.437699680511182; rounds (PBA)=8.357827476038338;} horned devil: {team=lawful evil ; avg hp=-8.217252396166135 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.3258785942492; hits/misses (PBA)= 7.939297124600639/2.2012779552715656; rounds (PBA)=3.380191693290735;} hezrou #7: {team=chaotic evil ; avg hp=-7.159744408945687 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.61022364217253; hits/misses (PBA)= 6.440894568690096/4.744408945686901; rounds (PBA)=3.7284345047923324;} barbed devil #9: {team=lawful evil ; avg hp=-7.645367412140575 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.130990415335463; hits/misses (PBA)= 1.7571884984025559/1.1469648562300319; rounds (PBA)=0.9744408945686901;} hezrou #5: {team=chaotic evil ; avg hp=-6.552715654952077 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.97124600638978; hits/misses (PBA)= 6.345047923322683/4.610223642172524; rounds (PBA)=3.6517571884984026;} erinyes #5: {team=lawful evil ; avg hp=3.626198083067093 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.62300319488818; hits/misses (PBA)= 15.357827476038338/8.984025559105431; rounds (PBA)=8.130990415335463;} barbed devil #6: {team=lawful evil ; avg hp=-7.603833865814696 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.920127795527156; hits/misses (PBA)= 1.7252396166134185/1.0830670926517572; rounds (PBA)=0.9456869009584664;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2237.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4115.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 315; Sum of rounds: 5979; chaotic evil : 0.01 ± 0.0; lawful evil : 0.05 ± 0.0; > Team chaotic evil = winning battles: 67; perfect battles: 0; close-call battles: 67; > Team lawful evil = winning battles: 248; perfect battles: 0; close-call battles: 248; ------------------------------------------------- Combattants ------------------------------------------------ vrock #6: {team=chaotic evil ; avg hp=-6.501587301587302 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.066666666666666; hits/misses (PBA)= 1.2095238095238094/0.8603174603174604; rounds (PBA)=1.0444444444444445;} vrock #9: {team=chaotic evil ; avg hp=-5.996825396825397 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.031746031746032; hits/misses (PBA)= 1.1904761904761905/0.7777777777777778; rounds (PBA)=0.9936507936507937;} vrock #4: {team=chaotic evil ; avg hp=-6.561904761904762 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.784126984126985; hits/misses (PBA)= 1.1746031746031746/0.8698412698412699; rounds (PBA)=1.0222222222222221;} erinyes #2: {team=lawful evil ; avg hp=1.326984126984127 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.8825396825397; hits/misses (PBA)= 15.64126984126984/9.323809523809524; rounds (PBA)=8.33015873015873;} barbed devil #5: {team=lawful evil ; avg hp=-7.266666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.006349206349206; hits/misses (PBA)= 1.8349206349206348/1.0698412698412698; rounds (PBA)=0.9714285714285714;} barbed devil #4: {team=lawful evil ; avg hp=-7.355555555555555 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.584126984126984; hits/misses (PBA)= 1.8095238095238095/1.0952380952380953; rounds (PBA)=0.9809523809523809;} erinyes #3: {team=lawful evil ; avg hp=-1.0603174603174603 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.21269841269842; hits/misses (PBA)= 15.64126984126984/9.568253968253968; rounds (PBA)=8.406349206349207;} hezrou: {team=chaotic evil ; avg hp=-6.450793650793651 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.00634920634921; hits/misses (PBA)= 6.301587301587301/5.079365079365079; rounds (PBA)=3.7936507936507935;} horned devil #4: {team=lawful evil ; avg hp=-7.863492063492063 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.58095238095238; hits/misses (PBA)= 7.9714285714285715/2.238095238095238; rounds (PBA)=3.403174603174603;} vrock #3: {team=chaotic evil ; avg hp=-6.1682539682539685 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.82857142857143; hits/misses (PBA)= 1.2380952380952381/0.780952380952381; rounds (PBA)=1.0095238095238095;} horned devil #5: {team=lawful evil ; avg hp=-7.961904761904762 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.11746031746031; hits/misses (PBA)= 7.6761904761904765/2.1809523809523808; rounds (PBA)=3.2857142857142856;} erinyes #5: {team=lawful evil ; avg hp=2.6317460317460317 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.13968253968255; hits/misses (PBA)= 15.882539682539683/9.266666666666667; rounds (PBA)=8.387301587301588;} glabrezu: {team=chaotic evil ; avg hp=-6.495238095238095 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.8761904761905; hits/misses (PBA)= 20.56825396825397/11.457142857142857; rounds (PBA)=8.006349206349206;} barbed devil #3: {team=lawful evil ; avg hp=-7.479365079365079 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.466666666666667; hits/misses (PBA)= 1.7079365079365079/1.1111111111111112; rounds (PBA)=0.9428571428571428;} hezrou #5: {team=chaotic evil ; avg hp=-6.511111111111111 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.25396825396825; hits/misses (PBA)= 6.26031746031746/4.863492063492063; rounds (PBA)=3.707936507936508;} vrock #7: {team=chaotic evil ; avg hp=-6.67936507936508 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.94920634920635; hits/misses (PBA)= 1.1904761904761905/0.8412698412698413; rounds (PBA)=1.0222222222222221;} horned devil #6: {team=lawful evil ; avg hp=-7.911111111111111 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.94603174603175; hits/misses (PBA)= 7.809523809523809/2.257142857142857; rounds (PBA)=3.3555555555555556;} barbed devil #2: {team=lawful evil ; avg hp=-7.184126984126984 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.933333333333334; hits/misses (PBA)= 1.6317460317460317/1.1396825396825396; rounds (PBA)=0.9365079365079365;} erinyes #7: {team=lawful evil ; avg hp=4.415873015873016 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7174603174603; hits/misses (PBA)= 16.4031746031746/9.688888888888888; rounds (PBA)=8.698412698412698;} erinyes #6: {team=lawful evil ; avg hp=-0.2222222222222222 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.43492063492064; hits/misses (PBA)= 15.431746031746032/9.073015873015873; rounds (PBA)=8.174603174603174;} hezrou #4: {team=chaotic evil ; avg hp=-7.174603174603175 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.41587301587302; hits/misses (PBA)= 6.193650793650794/4.720634920634921; rounds (PBA)=3.638095238095238;} balor #3: {team=chaotic evil ; avg hp=23.43174603174603 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 468.64126984126983; hits/misses (PBA)= 24.79047619047619/5.238095238095238; rounds (PBA)=15.038095238095238;} pit fiend: {team=lawful evil ; avg hp=134.52063492063493 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1090.9619047619049; hits/misses (PBA)= 53.71111111111111/7.063492063492063; rounds (PBA)=15.355555555555556;} glabrezu #2: {team=chaotic evil ; avg hp=-7.339682539682539 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.58095238095237; hits/misses (PBA)= 20.228571428571428/11.403174603174604; rounds (PBA)=7.907936507936508;} balor: {team=chaotic evil ; avg hp=27.177777777777777 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.6095238095238; hits/misses (PBA)= 25.18095238095238/5.06031746031746; rounds (PBA)=15.168253968253968;} hezrou #2: {team=chaotic evil ; avg hp=-6.825396825396825 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.53015873015873; hits/misses (PBA)= 6.365079365079365/4.911111111111111; rounds (PBA)=3.7587301587301587;} lich: {team=lawful evil ; avg hp=-7.520634920634921 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.288888888888888; hits/misses (PBA)= 1.8031746031746032/0.19365079365079366; rounds (PBA)=1.9968253968253968;} hezrou #6: {team=chaotic evil ; avg hp=-7.161904761904762 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.91428571428571; hits/misses (PBA)= 6.431746031746032/4.625396825396826; rounds (PBA)=3.6857142857142855;} horned devil #3: {team=lawful evil ; avg hp=-7.987301587301587 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.8031746031746; hits/misses (PBA)= 7.809523809523809/2.2476190476190476; rounds (PBA)=3.3523809523809525;} hezrou #9: {team=chaotic evil ; avg hp=-7.193650793650794 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.5079365079365; hits/misses (PBA)= 6.580952380952381/4.619047619047619; rounds (PBA)=3.7333333333333334;} balor #2: {team=chaotic evil ; avg hp=22.126984126984127 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.44126984126984; hits/misses (PBA)= 25.085714285714285/5.022222222222222; rounds (PBA)=15.085714285714285;} hezrou #7: {team=chaotic evil ; avg hp=-6.809523809523809 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.41587301587302; hits/misses (PBA)= 6.406349206349207/4.698412698412699; rounds (PBA)=3.7015873015873018;} barbed devil #6: {team=lawful evil ; avg hp=-7.282539682539682 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.73015873015873; hits/misses (PBA)= 1.7015873015873015/1.146031746031746; rounds (PBA)=0.9587301587301588;} balor #4: {team=chaotic evil ; avg hp=20.61904761904762 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.35873015873017; hits/misses (PBA)= 24.806349206349207/4.796825396825397; rounds (PBA)=14.844444444444445;} ancient red dragon: {team=lawful evil ; avg hp=371.0031746031746 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 986.7936507936508; hits/misses (PBA)= 52.53015873015873/2.93968253968254; rounds (PBA)=18.784126984126985;} erinyes #4: {team=lawful evil ; avg hp=2.533333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.73333333333332; hits/misses (PBA)= 16.09206349206349/9.685714285714285; rounds (PBA)=8.6;} glabrezu #5: {team=chaotic evil ; avg hp=-7.784126984126984 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.0920634920635; hits/misses (PBA)= 20.11111111111111/11.749206349206348; rounds (PBA)=7.968253968253968;} barbed devil: {team=lawful evil ; avg hp=-7.565079365079365 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.015873015873016; hits/misses (PBA)= 1.7523809523809524/1.0476190476190477; rounds (PBA)=0.9523809523809523;} vrock #8: {team=chaotic evil ; avg hp=-6.479365079365079 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.863492063492064; hits/misses (PBA)= 1.1904761904761905/0.8412698412698413; rounds (PBA)=1.0222222222222221;} glabrezu #4: {team=chaotic evil ; avg hp=-6.603174603174603 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.81587301587302; hits/misses (PBA)= 20.35238095238095/11.495238095238095; rounds (PBA)=7.961904761904762;} vrock #10: {team=chaotic evil ; avg hp=-6.317460317460317 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.653968253968253; hits/misses (PBA)= 1.2634920634920634/0.7682539682539683; rounds (PBA)=1.0253968253968253;} erinyes: {team=lawful evil ; avg hp=1.1333333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.58412698412698; hits/misses (PBA)= 16.41269841269841/9.05079365079365; rounds (PBA)=8.498412698412698;} barbed devil #9: {team=lawful evil ; avg hp=-7.203174603174603 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.231746031746031; hits/misses (PBA)= 1.7365079365079366/1.0634920634920635; rounds (PBA)=0.946031746031746;} vrock #5: {team=chaotic evil ; avg hp=-6.32063492063492 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.025396825396825; hits/misses (PBA)= 1.1841269841269841/0.8095238095238095; rounds (PBA)=1.0;} erinyes #10: {team=lawful evil ; avg hp=1.638095238095238 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.4126984126984; hits/misses (PBA)= 15.504761904761905/8.974603174603175; rounds (PBA)=8.168253968253968;} barbed devil #8: {team=lawful evil ; avg hp=-7.8920634920634924 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.342857142857143; hits/misses (PBA)= 1.7142857142857142/1.0476190476190477; rounds (PBA)=0.926984126984127;} hezrou #8: {team=chaotic evil ; avg hp=-6.917460317460318 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.46984126984127; hits/misses (PBA)= 6.234920634920635/4.936507936507937; rounds (PBA)=3.723809523809524;} barbed devil #7: {team=lawful evil ; avg hp=-7.625396825396826 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.768253968253969; hits/misses (PBA)= 1.6031746031746033/1.1111111111111112; rounds (PBA)=0.9174603174603174;} erinyes #9: {team=lawful evil ; avg hp=1.0412698412698413 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.21269841269842; hits/misses (PBA)= 15.673015873015872/9.222222222222221; rounds (PBA)=8.301587301587302;} hezrou #10: {team=chaotic evil ; avg hp=-6.73015873015873 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.56507936507937; hits/misses (PBA)= 6.466666666666667/4.733333333333333; rounds (PBA)=3.7333333333333334;} horned devil #2: {team=lawful evil ; avg hp=-7.523809523809524 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.0984126984127; hits/misses (PBA)= 7.882539682539683/2.2603174603174603; rounds (PBA)=3.380952380952381;} vrock #2: {team=chaotic evil ; avg hp=-6.59047619047619 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.844444444444445; hits/misses (PBA)= 1.2634920634920634/0.780952380952381; rounds (PBA)=1.0222222222222221;} vrock: {team=chaotic evil ; avg hp=-6.336507936507936 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.561904761904762; hits/misses (PBA)= 1.1587301587301588/0.8222222222222222; rounds (PBA)=0.9936507936507937;} glabrezu #3: {team=chaotic evil ; avg hp=-7.904761904761905 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.74920634920636; hits/misses (PBA)= 20.35238095238095/11.907936507936508; rounds (PBA)=8.066666666666666;} hezrou #3: {team=chaotic evil ; avg hp=-7.034920634920635 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.66984126984127; hits/misses (PBA)= 6.4412698412698415/4.796825396825397; rounds (PBA)=3.746031746031746;} erinyes #8: {team=lawful evil ; avg hp=3.06984126984127 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.73968253968255; hits/misses (PBA)= 16.165079365079364/9.631746031746031; rounds (PBA)=8.615873015873015;} barbed devil #10: {team=lawful evil ; avg hp=-7.053968253968254 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.980952380952381; hits/misses (PBA)= 1.7333333333333334/1.180952380952381; rounds (PBA)=0.9746031746031746;} horned devil: {team=lawful evil ; avg hp=-8.184126984126983 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.2; hits/misses (PBA)= 7.907936507936508/2.320634920634921; rounds (PBA)=3.4095238095238094;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2304.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 3969.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 327; Sum of rounds: 5867; chaotic evil : 0.05 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 270; perfect battles: 0; close-call battles: 270; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 57; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=1.5718654434250765 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 891.1100917431193; hits/misses (PBA)= 43.981651376146786/4.207951070336391; rounds (PBA)=12.067278287461773;} glabrezu #5: {team=chaotic evil ; avg hp=10.932721712538227 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.4954128440367; hits/misses (PBA)= 24.03058103975535/15.244648318042813; rounds (PBA)=9.831804281345565;} hezrou #8: {team=chaotic evil ; avg hp=-7.140672782874618 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.9480122324159; hits/misses (PBA)= 7.149847094801223/5.446483180428134; rounds (PBA)=4.198776758409786;} horned devil #3: {team=lawful evil ; avg hp=-7.467889908256881 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.93577981651376; hits/misses (PBA)= 7.110091743119266/2.1559633027522938; rounds (PBA)=3.08868501529052;} erinyes #9: {team=lawful evil ; avg hp=-8.192660550458715 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.57186544342508; hits/misses (PBA)= 12.82874617737003/7.17125382262997; rounds (PBA)=6.666666666666667;} erinyes #2: {team=lawful evil ; avg hp=-8.957186544342507 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.25993883792049; hits/misses (PBA)= 13.238532110091743/6.908256880733945; rounds (PBA)=6.715596330275229;} lich: {team=lawful evil ; avg hp=-7.767584097859327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.896024464831804; hits/misses (PBA)= 1.8103975535168195/0.22629969418960244; rounds (PBA)=2.036697247706422;} vrock #5: {team=chaotic evil ; avg hp=-6.113149847094801 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.642201834862384; hits/misses (PBA)= 1.2477064220183487/0.9051987767584098; rounds (PBA)=1.1590214067278288;} vrock #2: {team=chaotic evil ; avg hp=-6.009174311926605 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.877675840978593; hits/misses (PBA)= 1.2201834862385321/0.8960244648318043; rounds (PBA)=1.107033639143731;} balor #4: {team=chaotic evil ; avg hp=165.914373088685 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 483.7522935779817; hits/misses (PBA)= 25.599388379204893/6.321100917431193; rounds (PBA)=16.091743119266056;} erinyes: {team=lawful evil ; avg hp=-7.984709480122324 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.14373088685015; hits/misses (PBA)= 12.938837920489297/6.859327217125382; rounds (PBA)=6.599388379204893;} barbed devil #2: {team=lawful evil ; avg hp=-7.220183486238532 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302752293577981; hits/misses (PBA)= 1.6605504587155964/1.2660550458715596; rounds (PBA)=0.9755351681957186;} barbed devil #6: {team=lawful evil ; avg hp=-7.6452599388379205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.972477064220184; hits/misses (PBA)= 1.6269113149847094/1.217125382262997; rounds (PBA)=0.9480122324159022;} hezrou #9: {team=chaotic evil ; avg hp=-7.489296636085627 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.02752293577981; hits/misses (PBA)= 7.3577981651376145/5.5504587155963305; rounds (PBA)=4.302752293577981;} hezrou #5: {team=chaotic evil ; avg hp=-7.559633027522936 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.38226299694189; hits/misses (PBA)= 7.018348623853211/5.247706422018348; rounds (PBA)=4.08868501529052;} barbed devil #8: {team=lawful evil ; avg hp=-7.516819571865444 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.776758409785932; hits/misses (PBA)= 1.7125382262996942/1.2232415902140672; rounds (PBA)=0.9785932721712538;} balor: {team=chaotic evil ; avg hp=166.87767584097858 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 487.73394495412845; hits/misses (PBA)= 25.813455657492355/6.0703363914373085; rounds (PBA)=16.07033639143731;} balor #3: {team=chaotic evil ; avg hp=172.19266055045873 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.91131498470946; hits/misses (PBA)= 25.440366972477065/6.058103975535168; rounds (PBA)=15.874617737003058;} hezrou #4: {team=chaotic evil ; avg hp=-7.0703363914373085 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.77675840978593; hits/misses (PBA)= 7.110091743119266/5.440366972477064; rounds (PBA)=4.18348623853211;} erinyes #5: {team=lawful evil ; avg hp=-7.327217125382263 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.68501529051987; hits/misses (PBA)= 13.382262996941895/6.9755351681957185; rounds (PBA)=6.7859327217125385;} hezrou #10: {team=chaotic evil ; avg hp=-7.051987767584098 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.00611620795107; hits/misses (PBA)= 7.238532110091743/5.706422018348624; rounds (PBA)=4.314984709480123;} erinyes #4: {team=lawful evil ; avg hp=-7.2629969418960245 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.08868501529052; hits/misses (PBA)= 13.397553516819572/7.0244648318042815; rounds (PBA)=6.807339449541284;} vrock #4: {team=chaotic evil ; avg hp=-6.577981651376147 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.886850152905199; hits/misses (PBA)= 1.2262996941896025/0.9204892966360856; rounds (PBA)=1.1345565749235473;} ancient red dragon: {team=lawful evil ; avg hp=55.43730886850153 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 931.2507645259939; hits/misses (PBA)= 49.776758409785934/2.599388379204893; rounds (PBA)=17.559633027522935;} vrock #7: {team=chaotic evil ; avg hp=-6.770642201834862 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.293577981651376; hits/misses (PBA)= 1.1926605504587156/0.8379204892966361; rounds (PBA)=1.1192660550458715;} horned devil: {team=lawful evil ; avg hp=-7.938837920489297 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.1743119266055; hits/misses (PBA)= 7.223241590214068/2.0244648318042815; rounds (PBA)=3.0825688073394497;} barbed devil: {team=lawful evil ; avg hp=-7.226299694189603 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.382262996941895; hits/misses (PBA)= 1.6850152905198776/1.269113149847095; rounds (PBA)=0.9847094801223242;} horned devil #2: {team=lawful evil ; avg hp=-7.935779816513762 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.31498470948013; hits/misses (PBA)= 7.021406727828746/2.1070336391437308; rounds (PBA)=3.0428134556574924;} erinyes #3: {team=lawful evil ; avg hp=-8.036697247706423 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.56880733944953; hits/misses (PBA)= 13.324159021406729/7.373088685015291; rounds (PBA)=6.89908256880734;} glabrezu #4: {team=chaotic evil ; avg hp=11.856269113149848 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.31498470948014; hits/misses (PBA)= 24.250764525993883/15.376146788990825; rounds (PBA)=9.920489296636086;} glabrezu: {team=chaotic evil ; avg hp=12.801223241590215 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.59327217125383; hits/misses (PBA)= 24.24770642201835/15.324159021406729; rounds (PBA)=9.908256880733944;} vrock #9: {team=chaotic evil ; avg hp=-6.3547400611620795 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.394495412844037; hits/misses (PBA)= 1.198776758409786/0.8746177370030581; rounds (PBA)=1.1223241590214068;} hezrou #6: {team=chaotic evil ; avg hp=-7.045871559633028 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.38837920489297; hits/misses (PBA)= 7.220183486238532/5.4036697247706424; rounds (PBA)=4.207951070336391;} hezrou #2: {team=chaotic evil ; avg hp=-7.2110091743119265 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.40672782874617; hits/misses (PBA)= 7.165137614678899/5.513761467889908; rounds (PBA)=4.226299694189603;} barbed devil #10: {team=lawful evil ; avg hp=-7.4036697247706424 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.409785932721713; hits/misses (PBA)= 1.7737003058103975/1.143730886850153; rounds (PBA)=0.9724770642201835;} barbed devil #7: {team=lawful evil ; avg hp=-7.825688073394495 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.990825688073395; hits/misses (PBA)= 1.72782874617737/1.1896024464831805; rounds (PBA)=0.9724770642201835;} erinyes #6: {team=lawful evil ; avg hp=-7.373088685015291 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.46177370030581; hits/misses (PBA)= 13.577981651376147/7.302752293577981; rounds (PBA)=6.960244648318043;} hezrou #3: {team=chaotic evil ; avg hp=-7.217125382262997 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.98165137614679; hits/misses (PBA)= 7.116207951070336/5.415902140672783; rounds (PBA)=4.17737003058104;} balor #2: {team=chaotic evil ; avg hp=168.28440366972478 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.651376146789; hits/misses (PBA)= 25.33639143730887/6.113149847094801; rounds (PBA)=15.84709480122324;} glabrezu #2: {team=chaotic evil ; avg hp=11.568807339449542 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.11009174311926; hits/misses (PBA)= 24.281345565749234/15.80428134556575; rounds (PBA)=10.039755351681958;} horned devil #4: {team=lawful evil ; avg hp=-7.6422018348623855 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.65749235474006; hits/misses (PBA)= 7.0672782874617734/2.08868501529052; rounds (PBA)=3.051987767584098;} erinyes #8: {team=lawful evil ; avg hp=-8.480122324159021 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.57798165137615; hits/misses (PBA)= 13.134556574923547/6.892966360856269; rounds (PBA)=6.675840978593272;} barbed devil #3: {team=lawful evil ; avg hp=-7.853211009174312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.706422018348624; hits/misses (PBA)= 1.5504587155963303/1.238532110091743; rounds (PBA)=0.9296636085626911;} barbed devil #4: {team=lawful evil ; avg hp=-7.636085626911315 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.103975535168196; hits/misses (PBA)= 1.746177370030581/1.1712538226299694; rounds (PBA)=0.9724770642201835;} vrock #6: {team=chaotic evil ; avg hp=-6.859327217125382 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.776758409785932; hits/misses (PBA)= 1.1773700305810397/0.8532110091743119; rounds (PBA)=1.1009174311926606;} hezrou: {team=chaotic evil ; avg hp=-7.018348623853211 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.03669724770643; hits/misses (PBA)= 7.314984709480123/5.363914373088685; rounds (PBA)=4.226299694189603;} horned devil #5: {team=lawful evil ; avg hp=-7.948012232415902 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.60550458715596; hits/misses (PBA)= 7.229357798165138/2.091743119266055; rounds (PBA)=3.1070336391437308;} glabrezu #3: {team=chaotic evil ; avg hp=8.837920489296636 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.7094801223242; hits/misses (PBA)= 24.128440366972477/15.351681957186544; rounds (PBA)=9.886850152905199;} barbed devil #9: {team=lawful evil ; avg hp=-7.425076452599388 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.055045871559633; hits/misses (PBA)= 1.5198776758409787/1.269113149847095; rounds (PBA)=0.9296636085626911;} vrock #10: {team=chaotic evil ; avg hp=-6.458715596330276 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.553516819571865; hits/misses (PBA)= 1.2599388379204892/0.8195718654434251; rounds (PBA)=1.1192660550458715;} erinyes #10: {team=lawful evil ; avg hp=-7.691131498470948 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.56880733944953; hits/misses (PBA)= 13.18348623853211/7.26605504587156; rounds (PBA)=6.81651376146789;} vrock: {team=chaotic evil ; avg hp=-6.63914373088685 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.899082568807339; hits/misses (PBA)= 1.2293577981651376/0.8746177370030581; rounds (PBA)=1.1529051987767585;} vrock #3: {team=chaotic evil ; avg hp=-6.657492354740061 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.792048929663608; hits/misses (PBA)= 1.1712538226299694/0.8960244648318043; rounds (PBA)=1.1376146788990826;} hezrou #7: {team=chaotic evil ; avg hp=-7.250764525993884 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.06727828746178; hits/misses (PBA)= 7.287461773700306/5.391437308868501; rounds (PBA)=4.226299694189603;} erinyes #7: {team=lawful evil ; avg hp=-8.611620795107033 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.74923547400611; hits/misses (PBA)= 13.333333333333334/6.896024464831804; rounds (PBA)=6.743119266055046;} barbed devil #5: {team=lawful evil ; avg hp=-7.767584097859327 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.122324159021407; hits/misses (PBA)= 1.5168195718654434/1.327217125382263; rounds (PBA)=0.9480122324159022;} vrock #8: {team=chaotic evil ; avg hp=-6.232415902140673 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.04892966360856; hits/misses (PBA)= 1.311926605504587/0.8042813455657493; rounds (PBA)=1.143730886850153;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2304.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 3969.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 322; Sum of rounds: 5773; chaotic evil : 0.05 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 265; perfect battles: 0; close-call battles: 265; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 57; ------------------------------------------------- Combattants ------------------------------------------------ erinyes #4: {team=lawful evil ; avg hp=-7.801242236024844 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.13975155279503; hits/misses (PBA)= 13.496894409937887/6.990683229813665; rounds (PBA)=6.829192546583851;} hezrou #3: {team=chaotic evil ; avg hp=-6.562111801242236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.67080745341615; hits/misses (PBA)= 6.84472049689441/5.304347826086956; rounds (PBA)=4.049689440993789;} glabrezu #2: {team=chaotic evil ; avg hp=13.18944099378882 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.4968944099379; hits/misses (PBA)= 23.816770186335404/15.658385093167702; rounds (PBA)=9.891304347826088;} barbed devil #10: {team=lawful evil ; avg hp=-7.25776397515528 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.27639751552795; hits/misses (PBA)= 1.673913043478261/1.1956521739130435; rounds (PBA)=0.9565217391304348;} horned devil #2: {team=lawful evil ; avg hp=-7.53416149068323 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.11490683229813; hits/misses (PBA)= 7.1645962732919255/2.1055900621118013; rounds (PBA)=3.090062111801242;} erinyes #10: {team=lawful evil ; avg hp=-7.549689440993789 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.36024844720497; hits/misses (PBA)= 12.96583850931677/7.260869565217392; rounds (PBA)=6.74223602484472;} vrock #5: {team=chaotic evil ; avg hp=-6.8229813664596275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.285714285714286; hits/misses (PBA)= 1.1645962732919255/0.9099378881987578; rounds (PBA)=1.1273291925465838;} hezrou #4: {team=chaotic evil ; avg hp=-7.34472049689441 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.4192546583851; hits/misses (PBA)= 7.282608695652174/5.043478260869565; rounds (PBA)=4.108695652173913;} horned devil: {team=lawful evil ; avg hp=-8.161490683229813 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.73913043478261; hits/misses (PBA)= 7.170807453416149/1.9875776397515528; rounds (PBA)=3.0527950310559007;} pit fiend: {team=lawful evil ; avg hp=5.260869565217392 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 893.8229813664597; hits/misses (PBA)= 44.11801242236025/4.195652173913044; rounds (PBA)=12.099378881987578;} erinyes: {team=lawful evil ; avg hp=-8.024844720496894 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.23291925465838; hits/misses (PBA)= 13.316770186335404/7.068322981366459; rounds (PBA)=6.795031055900621;} horned devil #3: {team=lawful evil ; avg hp=-8.024844720496894 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.99068322981367; hits/misses (PBA)= 7.170807453416149/2.099378881987578; rounds (PBA)=3.090062111801242;} horned devil #5: {team=lawful evil ; avg hp=-7.798136645962733 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.29503105590062; hits/misses (PBA)= 7.198757763975156/1.9968944099378882; rounds (PBA)=3.0652173913043477;} vrock #2: {team=chaotic evil ; avg hp=-6.273291925465839 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.29192546583851; hits/misses (PBA)= 1.2080745341614907/0.8850931677018633; rounds (PBA)=1.1335403726708075;} barbed devil #2: {team=lawful evil ; avg hp=-7.459627329192546 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.468944099378882; hits/misses (PBA)= 1.546583850931677/1.2484472049689441; rounds (PBA)=0.9316770186335404;} glabrezu #3: {team=chaotic evil ; avg hp=6.627329192546584 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.77639751552795; hits/misses (PBA)= 23.67080745341615/15.108695652173912; rounds (PBA)=9.714285714285714;} barbed devil #5: {team=lawful evil ; avg hp=-7.767080745341615 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.65527950310559; hits/misses (PBA)= 1.6956521739130435/1.1459627329192548; rounds (PBA)=0.9472049689440993;} barbed devil #6: {team=lawful evil ; avg hp=-7.192546583850931 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.487577639751553; hits/misses (PBA)= 1.6645962732919255/1.204968944099379; rounds (PBA)=0.9565217391304348;} vrock #7: {team=chaotic evil ; avg hp=-6.611801242236025 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.512422360248447; hits/misses (PBA)= 1.1987577639751552/0.8571428571428571; rounds (PBA)=1.1211180124223603;} erinyes #8: {team=lawful evil ; avg hp=-7.913043478260869 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.56832298136646; hits/misses (PBA)= 13.531055900621118/7.021739130434782; rounds (PBA)=6.850931677018633;} erinyes #7: {team=lawful evil ; avg hp=-7.962732919254658 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.7360248447205; hits/misses (PBA)= 13.428571428571429/6.798136645962733; rounds (PBA)=6.74223602484472;} hezrou: {team=chaotic evil ; avg hp=-7.108695652173913 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.8136645962733; hits/misses (PBA)= 7.201863354037267/5.590062111801243; rounds (PBA)=4.263975155279503;} vrock #10: {team=chaotic evil ; avg hp=-6.248447204968944 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.127329192546583; hits/misses (PBA)= 1.2546583850931676/0.8944099378881988; rounds (PBA)=1.1366459627329193;} hezrou #9: {team=chaotic evil ; avg hp=-7.394409937888199 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.027950310559; hits/misses (PBA)= 7.201863354037267/5.571428571428571; rounds (PBA)=4.25776397515528;} erinyes #3: {team=lawful evil ; avg hp=-8.180124223602485 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.24844720496894; hits/misses (PBA)= 12.841614906832298/7.170807453416149; rounds (PBA)=6.670807453416149;} erinyes #9: {team=lawful evil ; avg hp=-7.170807453416149 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.8975155279503; hits/misses (PBA)= 13.003105590062113/7.0186335403726705; rounds (PBA)=6.6770186335403725;} ancient red dragon: {team=lawful evil ; avg hp=60.515527950310556 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 934.8788819875776; hits/misses (PBA)= 49.850931677018636/2.5248447204968945; rounds (PBA)=17.549689440993788;} vrock #3: {team=chaotic evil ; avg hp=-6.198757763975156 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.596273291925465; hits/misses (PBA)= 1.1273291925465838/0.8354037267080745; rounds (PBA)=1.0900621118012421;} vrock #9: {team=chaotic evil ; avg hp=-6.142857142857143 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.51552795031056; hits/misses (PBA)= 1.2919254658385093/0.7577639751552795; rounds (PBA)=1.1055900621118013;} hezrou #2: {team=chaotic evil ; avg hp=-7.093167701863354 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.18012422360249; hits/misses (PBA)= 7.024844720496894/5.627329192546584; rounds (PBA)=4.217391304347826;} balor #4: {team=chaotic evil ; avg hp=155.4937888198758 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.7111801242236; hits/misses (PBA)= 25.17080745341615/6.03416149068323; rounds (PBA)=15.714285714285714;} lich: {team=lawful evil ; avg hp=-7.8105590062111805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.922360248447205; hits/misses (PBA)= 1.8043478260869565/0.20496894409937888; rounds (PBA)=2.0093167701863353;} horned devil #4: {team=lawful evil ; avg hp=-8.462732919254659 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.09006211180125; hits/misses (PBA)= 7.263975155279503/1.9968944099378882; rounds (PBA)=3.0869565217391304;} glabrezu: {team=chaotic evil ; avg hp=13.649068322981366 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.77639751552795; hits/misses (PBA)= 24.5527950310559/15.804347826086957; rounds (PBA)=10.108695652173912;} barbed devil: {team=lawful evil ; avg hp=-7.583850931677019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621118012422361; hits/misses (PBA)= 1.5434782608695652/1.1956521739130435; rounds (PBA)=0.9130434782608695;} hezrou #5: {team=chaotic evil ; avg hp=-6.87888198757764 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.40683229813665; hits/misses (PBA)= 7.251552795031056/5.409937888198757; rounds (PBA)=4.220496894409938;} erinyes #6: {team=lawful evil ; avg hp=-8.18944099378882 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.63975155279503; hits/misses (PBA)= 13.329192546583851/7.065217391304348; rounds (PBA)=6.798136645962733;} barbed devil #9: {team=lawful evil ; avg hp=-7.15527950310559 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.9472049689441; hits/misses (PBA)= 1.6273291925465838/1.2515527950310559; rounds (PBA)=0.9596273291925466;} hezrou #7: {team=chaotic evil ; avg hp=-7.173913043478261 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.25776397515529; hits/misses (PBA)= 7.145962732919255/5.422360248447205; rounds (PBA)=4.1894409937888195;} glabrezu #5: {team=chaotic evil ; avg hp=12.602484472049689 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.0527950310559; hits/misses (PBA)= 24.341614906832298/15.282608695652174; rounds (PBA)=9.919254658385093;} barbed devil #3: {team=lawful evil ; avg hp=-7.46583850931677 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.065217391304348; hits/misses (PBA)= 1.639751552795031/1.2670807453416149; rounds (PBA)=0.968944099378882;} vrock #4: {team=chaotic evil ; avg hp=-6.686335403726708 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.683229813664596; hits/misses (PBA)= 1.1925465838509317/0.9006211180124224; rounds (PBA)=1.1055900621118013;} erinyes #5: {team=lawful evil ; avg hp=-7.937888198757764 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.08695652173913; hits/misses (PBA)= 13.608695652173912/7.195652173913044; rounds (PBA)=6.937888198757764;} hezrou #8: {team=chaotic evil ; avg hp=-7.5 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.09316770186335; hits/misses (PBA)= 7.260869565217392/5.158385093167702; rounds (PBA)=4.1397515527950315;} barbed devil #8: {team=lawful evil ; avg hp=-7.857142857142857 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.754658385093167; hits/misses (PBA)= 1.6180124223602483/1.2236024844720497; rounds (PBA)=0.9472049689440993;} balor: {team=chaotic evil ; avg hp=168.17391304347825 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 483.0; hits/misses (PBA)= 25.459627329192546/6.254658385093168; rounds (PBA)=15.978260869565217;} hezrou #6: {team=chaotic evil ; avg hp=-7.425465838509317 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.30745341614907; hits/misses (PBA)= 7.350931677018633/5.413043478260869; rounds (PBA)=4.254658385093168;} vrock #8: {team=chaotic evil ; avg hp=-6.369565217391305 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.124223602484474; hits/misses (PBA)= 1.263975155279503/0.8540372670807453; rounds (PBA)=1.139751552795031;} barbed devil #7: {team=lawful evil ; avg hp=-7.577639751552795 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.298136645962733; hits/misses (PBA)= 1.546583850931677/1.2857142857142858; rounds (PBA)=0.9440993788819876;} glabrezu #4: {team=chaotic evil ; avg hp=11.195652173913043 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.14906832298135; hits/misses (PBA)= 23.850931677018632/14.70807453416149; rounds (PBA)=9.658385093167702;} vrock #6: {team=chaotic evil ; avg hp=-6.909937888198757 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.350931677018634; hits/misses (PBA)= 1.1118012422360248/0.8136645962732919; rounds (PBA)=1.062111801242236;} hezrou #10: {team=chaotic evil ; avg hp=-7.319875776397516 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.17391304347827; hits/misses (PBA)= 7.086956521739131/5.509316770186335; rounds (PBA)=4.198757763975156;} barbed devil #4: {team=lawful evil ; avg hp=-7.248447204968944 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.826086956521738; hits/misses (PBA)= 1.670807453416149/1.2453416149068324; rounds (PBA)=0.9720496894409938;} balor #3: {team=chaotic evil ; avg hp=167.47826086956522 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.139751552795; hits/misses (PBA)= 25.549689440993788/6.428571428571429; rounds (PBA)=16.111801242236027;} vrock: {team=chaotic evil ; avg hp=-6.4937888198757765 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.456521739130435; hits/misses (PBA)= 1.2111801242236024/0.9316770186335404; rounds (PBA)=1.1459627329192548;} balor #2: {team=chaotic evil ; avg hp=163.2360248447205 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.40372670807454; hits/misses (PBA)= 25.63664596273292/6.015527950310559; rounds (PBA)=15.950310559006212;} erinyes #2: {team=lawful evil ; avg hp=-8.636645962732919 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.91614906832298; hits/misses (PBA)= 13.372670807453416/7.236024844720497; rounds (PBA)=6.869565217391305;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 315; Sum of rounds: 5561; other: 0.02 ± 0.0; chaotic evil : 0.03 ± 0.0; lawful evil : 0.01 ± 0.0; > Team other = winning battles: 99; perfect battles: 0; close-call battles: 99; > Team chaotic evil = winning battles: 175; perfect battles: 0; close-call battles: 175; > Team lawful evil = winning battles: 41; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ vrock #5: {team=chaotic evil ; avg hp=-7.698412698412699 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.790476190476191; hits/misses (PBA)= 1.2476190476190476/0.6888888888888889; rounds (PBA)=0.9682539682539683;} vrock: {team=chaotic evil ; avg hp=-7.4 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.314285714285715; hits/misses (PBA)= 1.2380952380952381/0.7238095238095238; rounds (PBA)=0.9809523809523809;} bearded devil: {team=other; avg hp=-6.863492063492063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6349206349206349; hits/misses (PBA)= 0.2/0.15555555555555556; rounds (PBA)=0.17777777777777778;} glabrezu #4: {team=chaotic evil ; avg hp=-5.511111111111111 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.72380952380954; hits/misses (PBA)= 19.542857142857144/10.444444444444445; rounds (PBA)=7.501587301587302;} pit fiend #3: {team=other; avg hp=33.939682539682536 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1001.2; hits/misses (PBA)= 49.46984126984127/7.498412698412698; rounds (PBA)=14.33015873015873;} horned devil: {team=lawful evil ; avg hp=-8.59047619047619 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.18730158730159; hits/misses (PBA)= 7.634920634920635/1.946031746031746; rounds (PBA)=3.193650793650794;} hezrou #9: {team=chaotic evil ; avg hp=-7.412698412698413 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.36825396825397; hits/misses (PBA)= 5.863492063492063/3.831746031746032; rounds (PBA)=3.231746031746032;} barbed devil #7: {team=lawful evil ; avg hp=-8.438095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.56825396825397; hits/misses (PBA)= 2.346031746031746/1.53015873015873; rounds (PBA)=1.2920634920634921;} bearded devil #5: {team=other; avg hp=-6.317460317460317 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4857142857142858; hits/misses (PBA)= 0.18095238095238095/0.1619047619047619; rounds (PBA)=0.17142857142857143;} erinyes #5: {team=lawful evil ; avg hp=-9.647619047619047 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.37460317460318; hits/misses (PBA)= 12.549206349206349/6.86031746031746; rounds (PBA)=6.46984126984127;} barbed devil #2: {team=lawful evil ; avg hp=-7.406349206349207 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.793650793650794; hits/misses (PBA)= 2.4634920634920636/1.3365079365079364; rounds (PBA)=1.2666666666666666;} barbed devil #4: {team=lawful evil ; avg hp=-8.142857142857142 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.60952380952381; hits/misses (PBA)= 2.4825396825396826/1.307936507936508; rounds (PBA)=1.2634920634920634;} barbed devil #8: {team=lawful evil ; avg hp=-8.196825396825396 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.520634920634922; hits/misses (PBA)= 2.4126984126984126/1.4825396825396826; rounds (PBA)=1.2984126984126985;} glabrezu: {team=chaotic evil ; avg hp=-7.479365079365079 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.1174603174603; hits/misses (PBA)= 19.35238095238095/10.692063492063491; rounds (PBA)=7.511111111111111;} pit fiend #2: {team=other; avg hp=36.47936507936508 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1016.3809523809524; hits/misses (PBA)= 50.12698412698413/7.4222222222222225; rounds (PBA)=14.504761904761905;} bearded devil #7: {team=other; avg hp=-6.2 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2412698412698413; hits/misses (PBA)= 0.15873015873015872/0.12698412698412698; rounds (PBA)=0.14285714285714285;} barbed devil #5: {team=lawful evil ; avg hp=-7.822222222222222 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.18095238095238; hits/misses (PBA)= 2.447619047619048/1.3904761904761904; rounds (PBA)=1.2793650793650793;} barbed devil #9: {team=lawful evil ; avg hp=-8.501587301587302 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19047619047619; hits/misses (PBA)= 2.488888888888889/1.434920634920635; rounds (PBA)=1.307936507936508;} vrock #6: {team=chaotic evil ; avg hp=-7.352380952380952 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.88888888888889; hits/misses (PBA)= 1.2285714285714286/0.765079365079365; rounds (PBA)=0.9968253968253968;} vrock #4: {team=chaotic evil ; avg hp=-7.146031746031746 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.841269841269842; hits/misses (PBA)= 1.2571428571428571/0.7428571428571429; rounds (PBA)=1.0;} erinyes: {team=lawful evil ; avg hp=-9.133333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.18095238095238; hits/misses (PBA)= 12.780952380952382/7.123809523809523; rounds (PBA)=6.634920634920635;} bearded devil #2: {team=other; avg hp=-6.114285714285714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5809523809523809; hits/misses (PBA)= 0.19682539682539682/0.13968253968253969; rounds (PBA)=0.16825396825396827;} glabrezu #2: {team=chaotic evil ; avg hp=-6.866666666666666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.38730158730158; hits/misses (PBA)= 19.32063492063492/10.317460317460318; rounds (PBA)=7.412698412698413;} erinyes #8: {team=lawful evil ; avg hp=-9.412698412698413 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.46349206349207; hits/misses (PBA)= 12.952380952380953/6.8; rounds (PBA)=6.584126984126984;} pit fiend: {team=lawful evil ; avg hp=5.307936507936508 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1013.0730158730158; hits/misses (PBA)= 49.96825396825397/6.622222222222222; rounds (PBA)=14.234920634920634;} balor: {team=chaotic evil ; avg hp=74.41587301587302 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 452.33015873015876; hits/misses (PBA)= 24.04126984126984/3.9460317460317462; rounds (PBA)=14.073015873015873;} vrock #3: {team=chaotic evil ; avg hp=-7.098412698412698 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.133333333333333; hits/misses (PBA)= 1.234920634920635/0.7523809523809524; rounds (PBA)=0.9936507936507937;} barbed devil #10: {team=lawful evil ; avg hp=-8.492063492063492 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.99047619047619; hits/misses (PBA)= 2.3555555555555556/1.5206349206349206; rounds (PBA)=1.2920634920634921;} hezrou #5: {team=chaotic evil ; avg hp=-7.26984126984127 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.66031746031746; hits/misses (PBA)= 6.0476190476190474/3.6952380952380954; rounds (PBA)=3.2476190476190476;} erinyes #4: {team=lawful evil ; avg hp=-9.257142857142858 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.66666666666667; hits/misses (PBA)= 12.822222222222223/6.958730158730159; rounds (PBA)=6.593650793650793;} hezrou #2: {team=chaotic evil ; avg hp=-7.482539682539683 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.04126984126984; hits/misses (PBA)= 5.977777777777778/3.7555555555555555; rounds (PBA)=3.2444444444444445;} erinyes #7: {team=lawful evil ; avg hp=-9.273015873015874 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.81904761904762; hits/misses (PBA)= 12.612698412698412/7.2444444444444445; rounds (PBA)=6.619047619047619;} hezrou #10: {team=chaotic evil ; avg hp=-7.695238095238095 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.13333333333334; hits/misses (PBA)= 5.946031746031746/3.93015873015873; rounds (PBA)=3.292063492063492;} erinyes #10: {team=lawful evil ; avg hp=-9.99047619047619 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.11746031746031; hits/misses (PBA)= 12.942857142857143/7.038095238095238; rounds (PBA)=6.660317460317461;} erinyes #9: {team=lawful evil ; avg hp=-9.431746031746032 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.76507936507936; hits/misses (PBA)= 12.917460317460318/6.853968253968254; rounds (PBA)=6.59047619047619;} horned devil #5: {team=lawful evil ; avg hp=-8.8 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.64444444444445; hits/misses (PBA)= 7.485714285714286/2.085714285714286; rounds (PBA)=3.1904761904761907;} bearded devil #10: {team=other; avg hp=-6.904761904761905 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8317460317460317; hits/misses (PBA)= 0.21587301587301588/0.14603174603174604; rounds (PBA)=0.18095238095238095;} vrock #7: {team=chaotic evil ; avg hp=-7.622222222222222 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.866666666666667; hits/misses (PBA)= 1.2476190476190476/0.746031746031746; rounds (PBA)=0.9968253968253968;} horned devil #4: {team=lawful evil ; avg hp=-8.631746031746031 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.21904761904761; hits/misses (PBA)= 7.463492063492064/2.2222222222222223; rounds (PBA)=3.2285714285714286;} erinyes #2: {team=lawful evil ; avg hp=-9.542857142857143 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.61587301587302; hits/misses (PBA)= 13.24126984126984/7.196825396825397; rounds (PBA)=6.8126984126984125;} bearded devil #3: {team=other; avg hp=-6.647619047619048 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6126984126984127; hits/misses (PBA)= 0.19365079365079366/0.12380952380952381; rounds (PBA)=0.15873015873015872;} hezrou: {team=chaotic evil ; avg hp=-7.688888888888889 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.5047619047619; hits/misses (PBA)= 6.114285714285714/3.8095238095238093; rounds (PBA)=3.3079365079365077;} barbed devil #3: {team=lawful evil ; avg hp=-7.949206349206349 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.444444444444443; hits/misses (PBA)= 2.380952380952381/1.3904761904761904; rounds (PBA)=1.2571428571428571;} erinyes #6: {team=lawful evil ; avg hp=-9.917460317460318 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.86666666666666; hits/misses (PBA)= 13.0/7.276190476190476; rounds (PBA)=6.758730158730159;} hezrou #3: {team=chaotic evil ; avg hp=-7.688888888888889 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.68571428571428; hits/misses (PBA)= 6.015873015873016/3.984126984126984; rounds (PBA)=3.3333333333333335;} balor #2: {team=chaotic evil ; avg hp=80.9968253968254 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 447.0920634920635; hits/misses (PBA)= 23.714285714285715/4.314285714285714; rounds (PBA)=14.133333333333333;} horned devil #2: {team=lawful evil ; avg hp=-8.603174603174603 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.98412698412699; hits/misses (PBA)= 7.546031746031746/2.1015873015873017; rounds (PBA)=3.215873015873016;} erinyes #3: {team=lawful evil ; avg hp=-9.726984126984126 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.97460317460317; hits/misses (PBA)= 13.12063492063492/6.87936507936508; rounds (PBA)=6.666666666666667;} glabrezu #3: {team=chaotic evil ; avg hp=-6.079365079365079 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.4126984126984; hits/misses (PBA)= 19.885714285714286/10.676190476190476; rounds (PBA)=7.647619047619048;} hezrou #6: {team=chaotic evil ; avg hp=-7.285714285714286 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.26666666666667; hits/misses (PBA)= 6.104761904761904/3.5904761904761906; rounds (PBA)=3.231746031746032;} glabrezu #5: {team=chaotic evil ; avg hp=-7.609523809523809 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.33650793650793; hits/misses (PBA)= 19.6/10.114285714285714; rounds (PBA)=7.428571428571429;} balor #3: {team=chaotic evil ; avg hp=71.12063492063493 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 449.71746031746034; hits/misses (PBA)= 23.78095238095238/4.196825396825397; rounds (PBA)=14.073015873015873;} bearded devil #6: {team=other; avg hp=-6.9714285714285715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2444444444444445; hits/misses (PBA)= 0.1492063492063492/0.18095238095238095; rounds (PBA)=0.16507936507936508;} vrock #2: {team=chaotic evil ; avg hp=-6.869841269841269 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.58730158730159; hits/misses (PBA)= 1.3174603174603174/0.6317460317460317; rounds (PBA)=0.9746031746031746;} horned devil #3: {team=lawful evil ; avg hp=-8.612698412698412 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.22222222222223; hits/misses (PBA)= 7.571428571428571/2.0095238095238095; rounds (PBA)=3.193650793650794;} bearded devil #4: {team=other; avg hp=-7.025396825396825 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.561904761904762; hits/misses (PBA)= 0.19682539682539682/0.11428571428571428; rounds (PBA)=0.15555555555555556;} hezrou #7: {team=chaotic evil ; avg hp=-8.076190476190476 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.52380952380952; hits/misses (PBA)= 5.958730158730159/3.7746031746031745; rounds (PBA)=3.2444444444444445;} balor #4: {team=chaotic evil ; avg hp=72.84444444444445 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.3873015873016; hits/misses (PBA)= 23.961904761904762/4.415873015873016; rounds (PBA)=14.285714285714286;} hezrou #8: {team=chaotic evil ; avg hp=-8.165079365079364 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.4095238095238; hits/misses (PBA)= 6.015873015873016/3.7555555555555555; rounds (PBA)=3.257142857142857;} hezrou #4: {team=chaotic evil ; avg hp=-7.857142857142857 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.55555555555556; hits/misses (PBA)= 6.085714285714285/4.0095238095238095; rounds (PBA)=3.365079365079365;} barbed devil: {team=lawful evil ; avg hp=-7.498412698412698 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28253968253968; hits/misses (PBA)= 2.3873015873015873/1.4412698412698413; rounds (PBA)=1.276190476190476;} bearded devil #8: {team=other; avg hp=-6.844444444444444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3746031746031746; hits/misses (PBA)= 0.15873015873015872/0.14603174603174604; rounds (PBA)=0.1523809523809524;} bearded devil #9: {team=other; avg hp=-7.171428571428572 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.511111111111111; hits/misses (PBA)= 0.18412698412698414/0.1523809523809524; rounds (PBA)=0.16825396825396827;} barbed devil #6: {team=lawful evil ; avg hp=-8.260317460317461 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.52698412698413; hits/misses (PBA)= 2.3492063492063493/1.5746031746031746; rounds (PBA)=1.307936507936508;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 318; Sum of rounds: 4878; > Team other = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team lawful evil = winning battles: 298; perfect battles: 0; close-call battles: 298; ------------------------------------------------- Combattants ------------------------------------------------ vrock #5: {team=chaotic evil ; avg hp=-7.339622641509434 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.62578616352201; hits/misses (PBA)= 1.3018867924528301/0.6981132075471698; rounds (PBA)=1.0;} vrock #4: {team=chaotic evil ; avg hp=-7.081761006289308 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.9937106918239; hits/misses (PBA)= 1.330188679245283/0.6383647798742138; rounds (PBA)=0.9842767295597484;} bearded devil: {team=other; avg hp=-6.4748427672955975 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924528301886793; hits/misses (PBA)= 0.10062893081761007/0.10062893081761007; rounds (PBA)=0.10062893081761007;} glabrezu: {team=chaotic evil ; avg hp=-8.657232704402515 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.9496855345912; hits/misses (PBA)= 16.39308176100629/8.261006289308176; rounds (PBA)=6.163522012578617;} erinyes #4: {team=lawful evil ; avg hp=11.79559748427673 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.5503144654088; hits/misses (PBA)= 15.965408805031446/9.88679245283019; rounds (PBA)=8.622641509433961;} barbed devil #4: {team=lawful evil ; avg hp=-8.182389937106919 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.29874213836478; hits/misses (PBA)= 2.50314465408805/1.4779874213836477; rounds (PBA)=1.3270440251572326;} bearded devil #6: {team=other; avg hp=-6.440251572327044 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3081761006289307; hits/misses (PBA)= 0.16037735849056603/0.11635220125786164; rounds (PBA)=0.13836477987421383;} balor #3: {team=chaotic evil ; avg hp=-8.562893081761006 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.7295597484277; hits/misses (PBA)= 18.238993710691823/2.729559748427673; rounds (PBA)=10.484276729559749;} hezrou #10: {team=chaotic evil ; avg hp=-7.522012578616352 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.00314465408805; hits/misses (PBA)= 5.39622641509434/3.3207547169811322; rounds (PBA)=2.9056603773584904;} pit fiend: {team=lawful evil ; avg hp=250.75471698113208 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1021.996855345912; hits/misses (PBA)= 50.295597484276726/7.688679245283019; rounds (PBA)=14.776729559748428;} hezrou #5: {team=chaotic evil ; avg hp=-7.261006289308176 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.062893081761; hits/misses (PBA)= 5.773584905660377/3.518867924528302; rounds (PBA)=3.09748427672956;} horned devil #5: {team=lawful evil ; avg hp=-8.053459119496855 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.63522012578616; hits/misses (PBA)= 7.79559748427673/2.3459119496855347; rounds (PBA)=3.380503144654088;} hezrou: {team=chaotic evil ; avg hp=-8.044025157232705 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.15094339622641; hits/misses (PBA)= 5.622641509433962/3.452830188679245; rounds (PBA)=3.0251572327044025;} bearded devil #4: {team=other; avg hp=-6.30188679245283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968553459119497; hits/misses (PBA)= 0.12264150943396226/0.11006289308176101; rounds (PBA)=0.11635220125786164;} barbed devil #2: {team=lawful evil ; avg hp=-7.688679245283019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.47798742138365; hits/misses (PBA)= 2.443396226415094/1.528301886792453; rounds (PBA)=1.3238993710691824;} erinyes: {team=lawful evil ; avg hp=11.742138364779874 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.08490566037736; hits/misses (PBA)= 16.01572327044025/9.883647798742139; rounds (PBA)=8.638364779874214;} erinyes #9: {team=lawful evil ; avg hp=5.584905660377358 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.0; hits/misses (PBA)= 15.484276729559749/9.371069182389936; rounds (PBA)=8.30503144654088;} hezrou #3: {team=chaotic evil ; avg hp=-7.056603773584905 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.20440251572327; hits/misses (PBA)= 5.591194968553459/3.4182389937106916; rounds (PBA)=3.00314465408805;} horned devil #3: {team=lawful evil ; avg hp=-8.38993710691824 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.62578616352201; hits/misses (PBA)= 8.015723270440251/2.210691823899371; rounds (PBA)=3.408805031446541;} glabrezu #3: {team=chaotic evil ; avg hp=-9.154088050314465 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.6006289308176; hits/misses (PBA)= 16.5/8.179245283018869; rounds (PBA)=6.169811320754717;} pit fiend #2: {team=lawful evil ; avg hp=248.69496855345912 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1023.7012578616352; hits/misses (PBA)= 50.30503144654088/7.644654088050315; rounds (PBA)=14.70125786163522;} balor: {team=chaotic evil ; avg hp=-8.371069182389936 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.1163522012579; hits/misses (PBA)= 18.60062893081761/2.89937106918239; rounds (PBA)=10.757861635220126;} erinyes #8: {team=lawful evil ; avg hp=12.59748427672956 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.61006289308176; hits/misses (PBA)= 15.60062893081761/9.90880503144654; rounds (PBA)=8.5125786163522;} barbed devil #5: {team=lawful evil ; avg hp=-7.959119496855346 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.050314465408807; hits/misses (PBA)= 2.569182389937107/1.5062893081761006; rounds (PBA)=1.3584905660377358;} bearded devil #7: {team=other; avg hp=-6.811320754716981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7358490566037735; hits/misses (PBA)= 0.09748427672955975/0.10377358490566038; rounds (PBA)=0.10062893081761007;} barbed devil: {team=lawful evil ; avg hp=-7.172955974842767 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.735849056603772; hits/misses (PBA)= 2.6163522012578615/1.5062893081761006; rounds (PBA)=1.3742138364779874;} hezrou #7: {team=chaotic evil ; avg hp=-7.613207547169812 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.72955974842768; hits/misses (PBA)= 5.622641509433962/3.4622641509433962; rounds (PBA)=3.0283018867924527;} vrock #2: {team=chaotic evil ; avg hp=-7.229559748427673 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.242138364779873; hits/misses (PBA)= 1.248427672955975/0.7389937106918238; rounds (PBA)=0.9937106918238994;} hezrou #6: {team=chaotic evil ; avg hp=-7.852201257861635 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.96855345911949; hits/misses (PBA)= 5.59433962264151/3.6132075471698113; rounds (PBA)=3.069182389937107;} barbed devil #6: {team=lawful evil ; avg hp=-7.877358490566038 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.69496855345912; hits/misses (PBA)= 2.39937106918239/1.5251572327044025; rounds (PBA)=1.3081761006289307;} erinyes #10: {team=lawful evil ; avg hp=12.437106918238994 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.26415094339623; hits/misses (PBA)= 16.17924528301887/9.971698113207546; rounds (PBA)=8.732704402515724;} pit fiend #3: {team=other; avg hp=-5.29874213836478 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1038.3427672955975; hits/misses (PBA)= 51.160377358490564/7.610062893081761; rounds (PBA)=14.723270440251572;} hezrou #4: {team=chaotic evil ; avg hp=-7.713836477987422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.42767295597484; hits/misses (PBA)= 5.70440251572327/3.389937106918239; rounds (PBA)=3.0314465408805034;} barbed devil #8: {team=lawful evil ; avg hp=-8.11320754716981 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.440251572327043; hits/misses (PBA)= 2.5440251572327046/1.6352201257861636; rounds (PBA)=1.3930817610062893;} barbed devil #10: {team=lawful evil ; avg hp=-7.827044025157233 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68553459119497; hits/misses (PBA)= 2.4056603773584904/1.6132075471698113; rounds (PBA)=1.3396226415094339;} vrock #7: {team=chaotic evil ; avg hp=-6.619496855345912 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.981132075471699; hits/misses (PBA)= 1.2767295597484276/0.7044025157232704; rounds (PBA)=0.9905660377358491;} erinyes #7: {team=lawful evil ; avg hp=9.820754716981131 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.5754716981132; hits/misses (PBA)= 15.871069182389936/9.59119496855346; rounds (PBA)=8.49685534591195;} erinyes #3: {team=lawful evil ; avg hp=13.427672955974844 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.0817610062893; hits/misses (PBA)= 16.248427672955973/10.226415094339623; rounds (PBA)=8.830188679245284;} vrock #3: {team=chaotic evil ; avg hp=-7.1257861635220126 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.842767295597485; hits/misses (PBA)= 1.2421383647798743/0.7327044025157232; rounds (PBA)=0.9874213836477987;} bearded devil #10: {team=other; avg hp=-6.59433962264151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9874213836477987; hits/misses (PBA)= 0.11320754716981132/0.11949685534591195; rounds (PBA)=0.11635220125786164;} barbed devil #3: {team=lawful evil ; avg hp=-7.264150943396227 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.81761006289308; hits/misses (PBA)= 2.4276729559748427/1.5062893081761006; rounds (PBA)=1.3113207547169812;} horned devil: {team=lawful evil ; avg hp=-7.852201257861635 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.5880503144654; hits/misses (PBA)= 7.889937106918239/2.1761006289308176; rounds (PBA)=3.3553459119496853;} hezrou #8: {team=chaotic evil ; avg hp=-7.213836477987422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.81761006289308; hits/misses (PBA)= 5.452830188679245/3.4716981132075473; rounds (PBA)=2.9748427672955975;} bearded devil #9: {team=other; avg hp=-6.745283018867925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.279874213836478; hits/misses (PBA)= 0.1540880503144654/0.14779874213836477; rounds (PBA)=0.1509433962264151;} vrock: {team=chaotic evil ; avg hp=-7.163522012578617 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.575471698113208; hits/misses (PBA)= 1.2264150943396226/0.7861635220125787; rounds (PBA)=1.0062893081761006;} bearded devil #5: {team=other; avg hp=-7.00314465408805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2955974842767295; hits/misses (PBA)= 0.16666666666666666/0.13522012578616352; rounds (PBA)=0.1509433962264151;} bearded devil #8: {team=other; avg hp=-6.330188679245283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9433962264150944; hits/misses (PBA)= 0.1289308176100629/0.10377358490566038; rounds (PBA)=0.11635220125786164;} vrock #6: {team=chaotic evil ; avg hp=-7.261006289308176 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.57861635220126; hits/misses (PBA)= 1.3018867924528301/0.6918238993710691; rounds (PBA)=0.9968553459119497;} horned devil #4: {team=lawful evil ; avg hp=-8.462264150943396 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.50943396226415; hits/misses (PBA)= 8.10377358490566/2.056603773584906; rounds (PBA)=3.3867924528301887;} bearded devil #2: {team=other; avg hp=-6.716981132075472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0943396226415094; hits/misses (PBA)= 0.1320754716981132/0.11949685534591195; rounds (PBA)=0.12578616352201258;} hezrou #2: {team=chaotic evil ; avg hp=-8.283018867924529 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.45283018867924; hits/misses (PBA)= 5.559748427672956/3.4874213836477987; rounds (PBA)=3.0157232704402515;} glabrezu #4: {team=chaotic evil ; avg hp=-8.440251572327044 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.9811320754717; hits/misses (PBA)= 16.21069182389937/8.330188679245284; rounds (PBA)=6.135220125786163;} bearded devil #3: {team=other; avg hp=-6.2578616352201255 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6540880503144655; hits/misses (PBA)= 0.20754716981132076/0.11949685534591195; rounds (PBA)=0.16352201257861634;} barbed devil #9: {team=lawful evil ; avg hp=-8.229559748427674 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.628930817610062; hits/misses (PBA)= 2.452830188679245/1.5471698113207548; rounds (PBA)=1.3333333333333333;} erinyes #5: {team=lawful evil ; avg hp=9.70125786163522 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.11635220125785; hits/misses (PBA)= 15.70440251572327/9.720125786163521; rounds (PBA)=8.484276729559749;} horned devil #2: {team=lawful evil ; avg hp=-8.380503144654089 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.82389937106919; hits/misses (PBA)= 8.050314465408805/2.0534591194968552; rounds (PBA)=3.3679245283018866;} balor #4: {team=chaotic evil ; avg hp=-8.60377358490566 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.15723270440253; hits/misses (PBA)= 18.69811320754717/2.6540880503144653; rounds (PBA)=10.682389937106919;} glabrezu #2: {team=chaotic evil ; avg hp=-8.11320754716981 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.125786163522; hits/misses (PBA)= 15.959119496855346/8.531446540880504; rounds (PBA)=6.122641509433962;} barbed devil #7: {team=lawful evil ; avg hp=-7.581761006289308 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.61320754716981; hits/misses (PBA)= 2.5377358490566038/1.5471698113207548; rounds (PBA)=1.3616352201257862;} erinyes #6: {team=lawful evil ; avg hp=10.41194968553459 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.0817610062893; hits/misses (PBA)= 15.776729559748428/9.60062893081761; rounds (PBA)=8.49056603773585;} erinyes #2: {team=lawful evil ; avg hp=12.968553459119496 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.00943396226415; hits/misses (PBA)= 15.644654088050315/9.90566037735849; rounds (PBA)=8.534591194968554;} glabrezu #5: {team=chaotic evil ; avg hp=-8.78930817610063 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.35220125786162; hits/misses (PBA)= 16.40880503144654/8.10691823899371; rounds (PBA)=6.128930817610063;} balor #2: {team=chaotic evil ; avg hp=-9.125786163522013 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.062893081761; hits/misses (PBA)= 18.21069182389937/2.8050314465408803; rounds (PBA)=10.50943396226415;} hezrou #9: {team=chaotic evil ; avg hp=-7.465408805031447 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.50314465408805; hits/misses (PBA)= 5.455974842767295/3.430817610062893; rounds (PBA)=2.9622641509433962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 347; Sum of rounds: 3653; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 0.07 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 347; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ balor #3: {team=chaotic evil ; avg hp=-8.507204610951009 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.53314121037465; hits/misses (PBA)= 15.239193083573488/2.063400576368876; rounds (PBA)=8.651296829971182;} glabrezu #3: {team=chaotic evil ; avg hp=-8.282420749279538 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.14409221902017; hits/misses (PBA)= 14.760806916426512/7.0489913544668585; rounds (PBA)=5.452449567723343;} barbed devil #7: {team=lawful evil ; avg hp=-7.659942363112392 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.956772334293948; hits/misses (PBA)= 2.5706051873198845/1.5273775216138328; rounds (PBA)=1.3717579250720462;} vrock #3: {team=chaotic evil ; avg hp=-6.818443804034582 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24207492795389; hits/misses (PBA)= 1.2968299711815563/0.7031700288184438; rounds (PBA)=1.0;} balor #2: {team=chaotic evil ; avg hp=-8.596541786743515 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.8299711815562; hits/misses (PBA)= 15.184438040345821/2.043227665706052; rounds (PBA)=8.613832853025936;} erinyes #8: {team=lawful evil ; avg hp=86.36023054755043 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.0; hits/misses (PBA)= 16.069164265129682/10.3342939481268; rounds (PBA)=8.835734870317003;} hezrou #8: {team=chaotic evil ; avg hp=-7.550432276657061 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.62824207492795; hits/misses (PBA)= 5.400576368876081/3.314121037463977; rounds (PBA)=2.9048991354466858;} glabrezu #2: {team=chaotic evil ; avg hp=-7.749279538904899 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.12103746397693; hits/misses (PBA)= 14.579250720461095/7.207492795389049; rounds (PBA)=5.446685878962536;} erinyes #7: {team=lawful evil ; avg hp=94.25360230547551 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.1815561959654; hits/misses (PBA)= 16.31700288184438/10.319884726224783; rounds (PBA)=8.910662824207494;} glabrezu: {team=chaotic evil ; avg hp=-8.348703170028818 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.9077809798271; hits/misses (PBA)= 14.711815561959654/6.982708933717579; rounds (PBA)=5.423631123919308;} vrock: {team=chaotic evil ; avg hp=-6.876080691642652 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.827089337175792; hits/misses (PBA)= 1.3342939481268012/0.6772334293948127; rounds (PBA)=1.005763688760807;} barbed devil #9: {team=lawful evil ; avg hp=-7.622478386167147 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.455331412103746; hits/misses (PBA)= 2.610951008645533/1.5734870317002883; rounds (PBA)=1.3976945244956773;} hezrou #6: {team=chaotic evil ; avg hp=-7.314121037463977 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.88472622478386; hits/misses (PBA)= 5.368876080691643/3.043227665706052; rounds (PBA)=2.804034582132565;} barbed devil #4: {team=lawful evil ; avg hp=-7.844380403458214 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.94236311239193; hits/misses (PBA)= 2.596541786743516/1.5360230547550433; rounds (PBA)=1.377521613832853;} bearded devil #6: {team=other; avg hp=-7.132564841498559 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0345821325648414; hits/misses (PBA)= 0.13256484149855907/0.1037463976945245; rounds (PBA)=0.11815561959654179;} hezrou #9: {team=chaotic evil ; avg hp=-7.731988472622478 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.26512968299711; hits/misses (PBA)= 5.2017291066282425/3.3314121037463975; rounds (PBA)=2.844380403458213;} barbed devil: {team=lawful evil ; avg hp=-7.6253602305475505 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.129682997118156; hits/misses (PBA)= 2.6138328530259365/1.5706051873198847; rounds (PBA)=1.3948126801152738;} barbed devil #8: {team=lawful evil ; avg hp=-7.873198847262248 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.570605187319885; hits/misses (PBA)= 2.7060518731988474/1.4524495677233429; rounds (PBA)=1.3861671469740633;} pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 729.3112391930836; hits/misses (PBA)= 35.85590778097983/4.734870317002882; rounds (PBA)=10.262247838616714;} hezrou: {team=chaotic evil ; avg hp=-7.585014409221902 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.95965417867436; hits/misses (PBA)= 5.380403458213256/3.0576368876080693; rounds (PBA)=2.8126801152737753;} erinyes #2: {team=lawful evil ; avg hp=89.46109510086455 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4178674351585; hits/misses (PBA)= 15.87608069164265/10.314121037463977; rounds (PBA)=8.760806916426512;} glabrezu #5: {team=chaotic evil ; avg hp=-7.939481268011527 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.53025936599423; hits/misses (PBA)= 14.902017291066283/7.115273775216139; rounds (PBA)=5.504322766570605;} erinyes #4: {team=lawful evil ; avg hp=99.36599423631124 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.3371757925072; hits/misses (PBA)= 16.455331412103746/10.556195965417867; rounds (PBA)=9.034582132564841;} erinyes #5: {team=lawful evil ; avg hp=85.59654178674351 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.61383285302594; hits/misses (PBA)= 16.0/10.659942363112393; rounds (PBA)=8.92507204610951;} bearded devil #9: {team=other; avg hp=-6.403458213256484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1210374639769451; hits/misses (PBA)= 0.13544668587896252/0.12968299711815562; rounds (PBA)=0.13256484149855907;} hezrou #10: {team=chaotic evil ; avg hp=-7.524495677233429 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.36023054755043; hits/misses (PBA)= 5.3429394812680115/3.1988472622478388; rounds (PBA)=2.847262247838617;} vrock #2: {team=chaotic evil ; avg hp=-7.097982708933718 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.314121037463977; hits/misses (PBA)= 1.276657060518732/0.7175792507204611; rounds (PBA)=0.9971181556195965;} bearded devil #2: {team=other; avg hp=-6.827089337175792 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9913544668587896; hits/misses (PBA)= 0.12680115273775217/0.06340057636887608; rounds (PBA)=0.09510086455331412;} bearded devil #5: {team=other; avg hp=-7.406340057636887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.095100864553314; hits/misses (PBA)= 0.138328530259366/0.11527377521613832; rounds (PBA)=0.12680115273775217;} vrock #6: {team=chaotic evil ; avg hp=-6.8645533141210375 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10951008645533; hits/misses (PBA)= 1.3314121037463977/0.6685878962536023; rounds (PBA)=1.0;} hezrou #3: {team=chaotic evil ; avg hp=-8.023054755043228 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.73198847262248; hits/misses (PBA)= 5.276657060518732/3.126801152737752; rounds (PBA)=2.8011527377521612;} bearded devil #10: {team=other; avg hp=-6.665706051873199 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097982708933718; hits/misses (PBA)= 0.09798270893371758/0.09221902017291066; rounds (PBA)=0.09510086455331412;} horned devil #4: {team=lawful evil ; avg hp=-8.593659942363113 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.14697406340058; hits/misses (PBA)= 8.5821325648415/2.561959654178674; rounds (PBA)=3.7146974063400577;} erinyes: {team=lawful evil ; avg hp=98.97982708933718 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.5158501440922; hits/misses (PBA)= 16.129682997118156/10.769452449567723; rounds (PBA)=9.005763688760807;} pit fiend #2: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 717.4351585014409; hits/misses (PBA)= 35.481268011527376/4.876080691642652; rounds (PBA)=10.193083573487032;} balor #4: {team=chaotic evil ; avg hp=-8.048991354466859 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.95677233429393; hits/misses (PBA)= 15.259365994236312/2.23342939481268; rounds (PBA)=8.746397694524497;} hezrou #5: {team=chaotic evil ; avg hp=-7.510086455331412 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72046109510086; hits/misses (PBA)= 5.394812680115273/3.2420749279538903; rounds (PBA)=2.878962536023055;} glabrezu #4: {team=chaotic evil ; avg hp=-8.262247838616714 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.94524495677234; hits/misses (PBA)= 14.962536023054755/6.939481268011527; rounds (PBA)=5.475504322766571;} vrock #7: {team=chaotic evil ; avg hp=-7.801152737752162 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.876080691642652; hits/misses (PBA)= 1.3054755043227666/0.723342939481268; rounds (PBA)=1.0144092219020173;} bearded devil #7: {team=other; avg hp=-7.063400576368876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0778097982708934; hits/misses (PBA)= 0.1440922190201729/0.11527377521613832; rounds (PBA)=0.12968299711815562;} horned devil #2: {team=lawful evil ; avg hp=-7.619596541786744 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.47550432276657; hits/misses (PBA)= 8.52449567723343/2.5763688760806915; rounds (PBA)=3.7002881844380404;} erinyes #10: {team=lawful evil ; avg hp=99.25360230547551 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.87031700288185; hits/misses (PBA)= 16.181556195965417/10.671469740634006; rounds (PBA)=8.976945244956772;} barbed devil #5: {team=lawful evil ; avg hp=-7.645533141210374 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.72622478386167; hits/misses (PBA)= 2.590778097982709/1.4553314121037464; rounds (PBA)=1.3544668587896254;} bearded devil: {team=other; avg hp=-7.118155619596542 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1671469740634006; hits/misses (PBA)= 0.14697406340057637/0.10662824207492795; rounds (PBA)=0.12680115273775217;} hezrou #2: {team=chaotic evil ; avg hp=-7.821325648414986 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.64841498559078; hits/misses (PBA)= 5.515850144092219/3.2593659942363113; rounds (PBA)=2.92507204610951;} horned devil #5: {team=lawful evil ; avg hp=-8.184438040345821 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.20749279538904; hits/misses (PBA)= 8.70028818443804/2.5734870317002883; rounds (PBA)=3.7579250720461097;} erinyes #9: {team=lawful evil ; avg hp=90.2478386167147 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.63112391930835; hits/misses (PBA)= 16.14985590778098/10.4178674351585; rounds (PBA)=8.887608069164266;} bearded devil #8: {team=other; avg hp=-6.487031700288185 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8962536023054755; hits/misses (PBA)= 0.10951008645533142/0.10951008645533142; rounds (PBA)=0.10951008645533142;} erinyes #3: {team=lawful evil ; avg hp=100.17867435158502 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.61959654178673; hits/misses (PBA)= 16.354466858789625/10.613832853025936; rounds (PBA)=9.02593659942363;} horned devil: {team=lawful evil ; avg hp=-8.040345821325648 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.57348703170028; hits/misses (PBA)= 8.590778097982708/2.3025936599423633; rounds (PBA)=3.6311239193083575;} barbed devil #10: {team=lawful evil ; avg hp=-7.193083573487032 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.239193083573486; hits/misses (PBA)= 2.515850144092219/1.7204610951008645; rounds (PBA)=1.4121037463976944;} pit fiend #3: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 715.821325648415; hits/misses (PBA)= 35.30259365994236/4.867435158501441; rounds (PBA)=10.181556195965419;} vrock #5: {team=chaotic evil ; avg hp=-7.4293948126801155 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.244956772334294; hits/misses (PBA)= 1.2997118155619596/0.723342939481268; rounds (PBA)=1.0115273775216138;} horned devil #3: {team=lawful evil ; avg hp=-8.406340057636887 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.59654178674351; hits/misses (PBA)= 8.587896253602306/2.3746397694524495; rounds (PBA)=3.654178674351585;} bearded devil #4: {team=other; avg hp=-7.463976945244957 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5014409221902016; hits/misses (PBA)= 0.20461095100864554/0.11815561959654179; rounds (PBA)=0.16138328530259366;} vrock #4: {team=chaotic evil ; avg hp=-7.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.645533141210375; hits/misses (PBA)= 1.3371757925072045/0.6801152737752162; rounds (PBA)=1.0086455331412103;} hezrou #4: {team=chaotic evil ; avg hp=-7.933717579250721 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.03170028818444; hits/misses (PBA)= 5.247838616714698/3.190201729106628; rounds (PBA)=2.8126801152737753;} bearded devil #3: {team=other; avg hp=-7.377521613832853 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9567723342939481; hits/misses (PBA)= 0.12103746397694524/0.08645533141210375; rounds (PBA)=0.1037463976945245;} barbed devil #6: {team=lawful evil ; avg hp=-8.164265129682997 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38328530259366; hits/misses (PBA)= 2.5302593659942363/1.5677233429394812; rounds (PBA)=1.3659942363112392;} erinyes #6: {team=lawful evil ; avg hp=89.19020172910663 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.70028818443805; hits/misses (PBA)= 15.982708933717579/10.48414985590778; rounds (PBA)=8.832853025936599;} balor: {team=chaotic evil ; avg hp=-8.576368876080691 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.1037463976945; hits/misses (PBA)= 15.144092219020173/2.037463976945245; rounds (PBA)=8.590778097982708;} hezrou #7: {team=chaotic evil ; avg hp=-8.002881844380404 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.7406340057637; hits/misses (PBA)= 5.512968299711815/3.115273775216138; rounds (PBA)=2.876080691642651;} barbed devil #2: {team=lawful evil ; avg hp=-7.394812680115273 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.077809798270895; hits/misses (PBA)= 2.4870317002881843/1.680115273775216; rounds (PBA)=1.3919308357348703;} barbed devil #3: {team=lawful evil ; avg hp=-7.760806916426513 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.034582132564843; hits/misses (PBA)= 2.4697406340057637/1.6109510086455332; rounds (PBA)=1.3602305475504324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 375; Sum of rounds: 3370; other: 0.0 ± 0.0; chaotic evil : 0.07 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 375; perfect battles: 0; close-call battles: 375; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock: {team=chaotic evil ; avg hp=-5.245333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.296; hits/misses (PBA)= 1.6746666666666667/1.0773333333333333; rounds (PBA)=1.3786666666666667;} vrock #5: {team=chaotic evil ; avg hp=-5.386666666666667 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.778666666666666; hits/misses (PBA)= 1.696/1.04; rounds (PBA)=1.368;} bearded devil #3: {team=other; avg hp=-6.485333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9973333333333333; hits/misses (PBA)= 0.13333333333333333/0.13333333333333333; rounds (PBA)=0.13333333333333333;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.8426666666667; hits/misses (PBA)= 14.84/2.1813333333333333; rounds (PBA)=8.565333333333333;} hezrou: {team=chaotic evil ; avg hp=38.330666666666666 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.416; hits/misses (PBA)= 9.834666666666667/7.485333333333333; rounds (PBA)=5.784;} bearded devil #7: {team=other; avg hp=-6.928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.24; hits/misses (PBA)= 0.152/0.136; rounds (PBA)=0.144;} erinyes #5: {team=lawful evil ; avg hp=-7.848 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.848; hits/misses (PBA)= 13.090666666666667/6.333333333333333; rounds (PBA)=6.474666666666667;} bearded devil #10: {team=other; avg hp=-6.213333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5386666666666666; hits/misses (PBA)= 0.192/0.13866666666666666; rounds (PBA)=0.16533333333333333;} glabrezu #3: {team=chaotic evil ; avg hp=156.77866666666668 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.408; hits/misses (PBA)= 21.997333333333334/12.066666666666666; rounds (PBA)=8.570666666666666;} bearded devil #9: {team=other; avg hp=-6.490666666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6746666666666667; hits/misses (PBA)= 0.208/0.14933333333333335; rounds (PBA)=0.17866666666666667;} hezrou #8: {team=chaotic evil ; avg hp=40.437333333333335 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.21066666666667; hits/misses (PBA)= 9.781333333333333/7.282666666666667; rounds (PBA)=5.706666666666667;} bearded devil #8: {team=other; avg hp=-6.432 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3093333333333332; hits/misses (PBA)= 0.152/0.14666666666666667; rounds (PBA)=0.14933333333333335;} erinyes #8: {team=lawful evil ; avg hp=-8.101333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.85333333333334; hits/misses (PBA)= 13.021333333333333/6.250666666666667; rounds (PBA)=6.424;} barbed devil #9: {team=lawful evil ; avg hp=-7.997333333333334 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.426666666666666; hits/misses (PBA)= 2.664/1.56; rounds (PBA)=1.408;} hezrou #3: {team=chaotic evil ; avg hp=47.91466666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.86933333333334; hits/misses (PBA)= 10.125333333333334/7.9013333333333335; rounds (PBA)=6.032;} bearded devil #4: {team=other; avg hp=-6.274666666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.408; hits/misses (PBA)= 0.184/0.16266666666666665; rounds (PBA)=0.17333333333333334;} barbed devil #2: {team=lawful evil ; avg hp=-7.613333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.882666666666665; hits/misses (PBA)= 2.568/1.664; rounds (PBA)=1.4106666666666667;} erinyes #3: {team=lawful evil ; avg hp=-8.021333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.57333333333334; hits/misses (PBA)= 12.989333333333333/6.370666666666667; rounds (PBA)=6.453333333333333;} vrock #2: {team=chaotic evil ; avg hp=-5.424 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.14666666666667; hits/misses (PBA)= 1.7306666666666666/1.0426666666666666; rounds (PBA)=1.3893333333333333;} erinyes #2: {team=lawful evil ; avg hp=-8.181333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.632; hits/misses (PBA)= 12.994666666666667/6.293333333333333; rounds (PBA)=6.429333333333333;} hezrou #6: {team=chaotic evil ; avg hp=42.368 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.128; hits/misses (PBA)= 10.093333333333334/7.682666666666667; rounds (PBA)=5.933333333333334;} glabrezu #4: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.0106666666667; hits/misses (PBA)= 22.224/11.914666666666667; rounds (PBA)=8.578666666666667;} bearded devil #5: {team=other; avg hp=-6.637333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0026666666666666; hits/misses (PBA)= 0.136/0.104; rounds (PBA)=0.12;} barbed devil #4: {team=lawful evil ; avg hp=-8.066666666666666 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.557333333333332; hits/misses (PBA)= 2.6826666666666665/1.6533333333333333; rounds (PBA)=1.4453333333333334;} balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.93066666666664; hits/misses (PBA)= 14.912/2.096; rounds (PBA)=8.576;} barbed devil: {team=lawful evil ; avg hp=-7.144 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.277333333333335; hits/misses (PBA)= 2.5733333333333333/1.5226666666666666; rounds (PBA)=1.3653333333333333;} bearded devil #2: {team=other; avg hp=-6.565333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0853333333333333; hits/misses (PBA)= 0.13333333333333333/0.18666666666666668; rounds (PBA)=0.16;} erinyes #10: {team=lawful evil ; avg hp=-7.757333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.37333333333333; hits/misses (PBA)= 12.941333333333333/6.274666666666667; rounds (PBA)=6.405333333333333;} vrock #4: {team=chaotic evil ; avg hp=-5.605333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.677333333333333; hits/misses (PBA)= 1.792/0.9813333333333333; rounds (PBA)=1.3866666666666667;} horned devil #5: {team=lawful evil ; avg hp=-7.952 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.128; hits/misses (PBA)= 7.976/2.032; rounds (PBA)=3.336;} erinyes #9: {team=lawful evil ; avg hp=-8.373333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.90666666666667; hits/misses (PBA)= 12.834666666666667/6.237333333333333; rounds (PBA)=6.357333333333333;} bearded devil: {team=other; avg hp=-6.1626666666666665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1093333333333333; hits/misses (PBA)= 0.15733333333333333/0.10933333333333334; rounds (PBA)=0.13333333333333333;} barbed devil #7: {team=lawful evil ; avg hp=-7.882666666666666 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.165333333333333; hits/misses (PBA)= 2.6266666666666665/1.6453333333333333; rounds (PBA)=1.424;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.18666666666667; hits/misses (PBA)= 14.989333333333333/2.066666666666667; rounds (PBA)=8.592;} hezrou #9: {team=chaotic evil ; avg hp=42.864 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.784; hits/misses (PBA)= 10.194666666666667/7.704; rounds (PBA)=5.973333333333334;} barbed devil #8: {team=lawful evil ; avg hp=-7.554666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.701333333333334; hits/misses (PBA)= 2.704/1.592; rounds (PBA)=1.432;} bearded devil #6: {team=other; avg hp=-6.141333333333334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4186666666666667; hits/misses (PBA)= 0.17066666666666666/0.15466666666666667; rounds (PBA)=0.16266666666666665;} vrock #3: {team=chaotic evil ; avg hp=-5.48 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.544; hits/misses (PBA)= 1.8186666666666667/0.96; rounds (PBA)=1.3893333333333333;} barbed devil #5: {team=lawful evil ; avg hp=-7.522666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.208; hits/misses (PBA)= 2.6586666666666665/1.5493333333333332; rounds (PBA)=1.4026666666666667;} glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.97866666666664; hits/misses (PBA)= 21.826666666666668/12.133333333333333; rounds (PBA)=8.56;} erinyes #6: {team=lawful evil ; avg hp=-7.696 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.912; hits/misses (PBA)= 13.293333333333333/6.402666666666667; rounds (PBA)=6.565333333333333;} vrock #7: {team=chaotic evil ; avg hp=-5.309333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.293333333333333; hits/misses (PBA)= 1.7733333333333334/1.016; rounds (PBA)=1.3946666666666667;} hezrou #5: {team=chaotic evil ; avg hp=44.586666666666666 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.384; hits/misses (PBA)= 9.773333333333333/7.72; rounds (PBA)=5.848;} glabrezu #5: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.10133333333334; hits/misses (PBA)= 21.941333333333333/12.04; rounds (PBA)=8.557333333333334;} erinyes #7: {team=lawful evil ; avg hp=-8.365333333333334 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.95466666666667; hits/misses (PBA)= 13.029333333333334/6.250666666666667; rounds (PBA)=6.426666666666667;} erinyes #4: {team=lawful evil ; avg hp=-8.56 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.448; hits/misses (PBA)= 13.101333333333333/6.274666666666667; rounds (PBA)=6.458666666666667;} hezrou #4: {team=chaotic evil ; avg hp=46.090666666666664 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.832; hits/misses (PBA)= 10.085333333333333/7.968; rounds (PBA)=6.029333333333334;} hezrou #7: {team=chaotic evil ; avg hp=44.797333333333334 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.50933333333333; hits/misses (PBA)= 9.984/7.848; rounds (PBA)=5.952;} hezrou #2: {team=chaotic evil ; avg hp=50.65866666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.112; hits/misses (PBA)= 10.376/7.8133333333333335; rounds (PBA)=6.0906666666666665;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.29333333333335; hits/misses (PBA)= 14.896/2.096; rounds (PBA)=8.538666666666666;} glabrezu #2: {team=chaotic evil ; avg hp=156.976 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.328; hits/misses (PBA)= 22.314666666666668/11.781333333333333; rounds (PBA)=8.589333333333334;} erinyes: {team=lawful evil ; avg hp=-8.104 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.304; hits/misses (PBA)= 12.829333333333333/6.402666666666667; rounds (PBA)=6.410666666666667;} horned devil #4: {team=lawful evil ; avg hp=-7.682666666666667 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.86666666666666; hits/misses (PBA)= 8.029333333333334/1.9466666666666668; rounds (PBA)=3.3253333333333335;} hezrou #10: {team=chaotic evil ; avg hp=37.85066666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.98933333333332; hits/misses (PBA)= 9.808/7.554666666666667; rounds (PBA)=5.792;} horned devil: {team=lawful evil ; avg hp=-7.682666666666667 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.82133333333333; hits/misses (PBA)= 7.888/2.12; rounds (PBA)=3.336;} horned devil #3: {team=lawful evil ; avg hp=-7.592 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.08266666666667; hits/misses (PBA)= 7.872/2.12; rounds (PBA)=3.3306666666666667;} barbed devil #6: {team=lawful evil ; avg hp=-7.245333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.442666666666668; hits/misses (PBA)= 2.584/1.584; rounds (PBA)=1.3893333333333333;} horned devil #2: {team=lawful evil ; avg hp=-7.954666666666666 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.04266666666666; hits/misses (PBA)= 7.986666666666666/2.0453333333333332; rounds (PBA)=3.344;} vrock #6: {team=chaotic evil ; avg hp=-5.597333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.536; hits/misses (PBA)= 1.8186666666666667/1.056; rounds (PBA)=1.44;} barbed devil #3: {team=lawful evil ; avg hp=-7.522666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.688; hits/misses (PBA)= 2.7066666666666666/1.5813333333333333; rounds (PBA)=1.4293333333333333;} barbed devil #10: {team=lawful evil ; avg hp=-7.493333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.469333333333335; hits/misses (PBA)= 2.6426666666666665/1.6613333333333333; rounds (PBA)=1.4346666666666668;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2233.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 2274.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 302; Sum of rounds: 2168; chaotic evil : 0.06 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 302; perfect battles: 0; close-call battles: 302; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.58278145695365; hits/misses (PBA)= 17.90066225165563/8.933774834437086; rounds (PBA)=6.73841059602649;} imp #9: {team=lawful evil ; avg hp=-7.225165562913907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.016556291390728478; hits/misses (PBA)= 0.0033112582781456954/0.006622516556291391; rounds (PBA)=0.016556291390728478;} glabrezu #7: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.76158940397352; hits/misses (PBA)= 17.725165562913908/9.142384105960264; rounds (PBA)=6.764900662251655;} balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.9337748344371; hits/misses (PBA)= 11.920529801324504/1.5231788079470199; rounds (PBA)=6.781456953642384;} bearded devil #5: {team=lawful evil ; avg hp=-7.112582781456954 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.821192052980132; hits/misses (PBA)= 0.6125827814569537/0.4271523178807947; rounds (PBA)=0.5198675496688742;} barbed devil #9: {team=lawful evil ; avg hp=-7.2781456953642385 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.089403973509935; hits/misses (PBA)= 2.7649006622516556/1.804635761589404; rounds (PBA)=1.5231788079470199;} erinyes #9: {team=lawful evil ; avg hp=-8.036423841059603 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.8476821192053; hits/misses (PBA)= 10.47019867549669/5.185430463576159; rounds (PBA)=5.218543046357616;} bearded devil: {team=lawful evil ; avg hp=-7.26158940397351 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841059602649007; hits/misses (PBA)= 0.5993377483443708/0.40728476821192056; rounds (PBA)=0.5033112582781457;} hezrou #5: {team=chaotic evil ; avg hp=72.38079470198676 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.08609271523179; hits/misses (PBA)= 9.274834437086092/7.046357615894039; rounds (PBA)=5.4635761589403975;} bearded devil #3: {team=lawful evil ; avg hp=-7.427152317880795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.986754966887417; hits/misses (PBA)= 0.5264900662251656/0.4602649006622517; rounds (PBA)=0.49337748344370863;} vrock #4: {team=chaotic evil ; avg hp=-4.874172185430464 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.264900662251655; hits/misses (PBA)= 1.7119205298013245/0.8245033112582781; rounds (PBA)=1.2682119205298013;} hezrou #8: {team=chaotic evil ; avg hp=67.34105960264901 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.04635761589404; hits/misses (PBA)= 9.274834437086092/6.857615894039735; rounds (PBA)=5.387417218543046;} erinyes #8: {team=lawful evil ; avg hp=-8.47019867549669 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.19536423841059; hits/misses (PBA)= 10.37748344370861/5.1092715231788075; rounds (PBA)=5.162251655629139;} glabrezu #5: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.31456953642385; hits/misses (PBA)= 17.73841059602649/9.086092715231787; rounds (PBA)=6.7218543046357615;} hezrou #2: {team=chaotic evil ; avg hp=69.15894039735099 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.32450331125828; hits/misses (PBA)= 9.1158940397351/7.049668874172186; rounds (PBA)=5.4072847682119205;} vrock #6: {team=chaotic evil ; avg hp=-5.062913907284768 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24503311258278; hits/misses (PBA)= 1.6059602649006623/0.9503311258278145; rounds (PBA)=1.2781456953642385;} horned devil #3: {team=lawful evil ; avg hp=-7.73841059602649 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.38079470198676; hits/misses (PBA)= 6.933774834437086/1.966887417218543; rounds (PBA)=2.966887417218543;} erinyes #4: {team=lawful evil ; avg hp=-7.453642384105961 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.02649006622516; hits/misses (PBA)= 10.291390728476822/5.125827814569536; rounds (PBA)=5.139072847682119;} imp #5: {team=lawful evil ; avg hp=-6.632450331125828 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006622516556291391;} erinyes #6: {team=lawful evil ; avg hp=-7.894039735099338 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.5; hits/misses (PBA)= 10.3841059602649/5.152317880794702; rounds (PBA)=5.178807947019868;} horned devil #2: {team=lawful evil ; avg hp=-7.844370860927152 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.91059602649007; hits/misses (PBA)= 7.029801324503311/1.9205298013245033; rounds (PBA)=2.9834437086092715;} imp #10: {team=lawful evil ; avg hp=-6.903973509933775 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046357615894039736; hits/misses (PBA)= 0.009933774834437087/0.0; rounds (PBA)=0.013245033112582781;} bearded devil #8: {team=lawful evil ; avg hp=-7.043046357615894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.228476821192053; hits/misses (PBA)= 0.5033112582781457/0.36423841059602646; rounds (PBA)=0.4337748344370861;} hezrou #7: {team=chaotic evil ; avg hp=68.33443708609272 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.6887417218543; hits/misses (PBA)= 9.357615894039736/7.069536423841059; rounds (PBA)=5.483443708609271;} erinyes #3: {team=lawful evil ; avg hp=-7.748344370860927 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.22847682119205; hits/misses (PBA)= 10.549668874172186/5.026490066225166; rounds (PBA)=5.19205298013245;} bearded devil #4: {team=lawful evil ; avg hp=-7.7781456953642385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.493377483443709; hits/misses (PBA)= 0.5562913907284768/0.46357615894039733; rounds (PBA)=0.5099337748344371;} barbed devil #6: {team=lawful evil ; avg hp=-7.102649006622516 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.149006622516556; hits/misses (PBA)= 2.7417218543046356/1.7781456953642385; rounds (PBA)=1.5066225165562914;} hezrou #10: {team=chaotic evil ; avg hp=68.10596026490066 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.49337748344371; hits/misses (PBA)= 9.433774834437086/6.652317880794702; rounds (PBA)=5.380794701986755;} imp #8: {team=lawful evil ; avg hp=-6.529801324503311 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023178807947019868; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.006622516556291391;} vrock #9: {team=chaotic evil ; avg hp=-5.3907284768211925 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.04635761589404; hits/misses (PBA)= 1.5927152317880795/0.9701986754966887; rounds (PBA)=1.281456953642384;} imp #6: {team=lawful evil ; avg hp=-6.377483443708609 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033112582781456954;} vrock: {team=chaotic evil ; avg hp=-5.321192052980132 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.874172185430464; hits/misses (PBA)= 1.5794701986754967/0.8841059602649006; rounds (PBA)=1.2317880794701987;} barbed devil: {team=lawful evil ; avg hp=-7.572847682119205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.228476821192054; hits/misses (PBA)= 2.6324503311258276/1.8476821192052981; rounds (PBA)=1.4933774834437086;} barbed devil #10: {team=lawful evil ; avg hp=-6.930463576158941 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.9635761589404; hits/misses (PBA)= 2.8543046357615895/1.685430463576159; rounds (PBA)=1.5132450331125828;} barbed devil #7: {team=lawful evil ; avg hp=-7.440397350993377 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.337748344370862; hits/misses (PBA)= 2.6059602649006623/1.804635761589404; rounds (PBA)=1.4701986754966887;} erinyes #10: {team=lawful evil ; avg hp=-8.086092715231787 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.91059602649007; hits/misses (PBA)= 10.559602649006623/5.105960264900662; rounds (PBA)=5.2218543046357615;} horned devil #4: {team=lawful evil ; avg hp=-7.675496688741722 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.37086092715232; hits/misses (PBA)= 7.0198675496688745/1.9503311258278146; rounds (PBA)=2.9900662251655628;} glabrezu #4: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.3476821192053; hits/misses (PBA)= 17.950331125827816/8.990066225165563; rounds (PBA)=6.76158940397351;} glabrezu #3: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.89072847682118; hits/misses (PBA)= 17.605960264900663/9.2317880794702; rounds (PBA)=6.76158940397351;} hezrou #3: {team=chaotic evil ; avg hp=71.63245033112582 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.49006622516556; hits/misses (PBA)= 9.513245033112582/6.814569536423841; rounds (PBA)=5.470198675496689;} bearded devil #7: {team=lawful evil ; avg hp=-8.06953642384106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013245033112582; hits/misses (PBA)= 0.4966887417218543/0.4105960264900662; rounds (PBA)=0.45364238410596025;} erinyes #2: {team=lawful evil ; avg hp=-7.943708609271523 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.72185430463576; hits/misses (PBA)= 10.433774834437086/5.072847682119205; rounds (PBA)=5.16887417218543;} horned devil #5: {team=lawful evil ; avg hp=-8.341059602649006 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.07615894039735; hits/misses (PBA)= 6.970198675496689/1.8509933774834437; rounds (PBA)=2.9403973509933774;} vrock #7: {team=chaotic evil ; avg hp=-4.930463576158941 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.466887417218544; hits/misses (PBA)= 1.6423841059602649/0.8543046357615894; rounds (PBA)=1.2483443708609272;} vrock #8: {team=chaotic evil ; avg hp=-5.781456953642384 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.94701986754967; hits/misses (PBA)= 1.7384105960264902/0.8708609271523179; rounds (PBA)=1.304635761589404;} barbed devil #5: {team=lawful evil ; avg hp=-7.271523178807947 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.95364238410596; hits/misses (PBA)= 2.5695364238410594/1.9105960264900663; rounds (PBA)=1.4933774834437086;} barbed devil #2: {team=lawful evil ; avg hp=-7.314569536423841 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.533112582781456; hits/misses (PBA)= 2.5364238410596025/1.7649006622516556; rounds (PBA)=1.4337748344370862;} glabrezu #2: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.7682119205298; hits/misses (PBA)= 17.711920529801326/9.152317880794701; rounds (PBA)=6.751655629139073;} glabrezu #10: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.1456953642384; hits/misses (PBA)= 17.983443708609272/8.774834437086092; rounds (PBA)=6.725165562913907;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.49006622516555; hits/misses (PBA)= 11.874172185430464/1.5662251655629138; rounds (PBA)=6.73841059602649;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.09933774834437; hits/misses (PBA)= 11.801324503311259/1.6754966887417218; rounds (PBA)=6.774834437086093;} imp: {team=lawful evil ; avg hp=-6.970198675496689 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0033112582781456954; rounds (PBA)=0.019867549668874173;} vrock #5: {team=chaotic evil ; avg hp=-4.970198675496689 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.87748344370861; hits/misses (PBA)= 1.6821192052980132/0.9006622516556292; rounds (PBA)=1.2913907284768211;} glabrezu #8: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.81456953642385; hits/misses (PBA)= 17.8841059602649/9.096026490066226; rounds (PBA)=6.78476821192053;} imp #4: {team=lawful evil ; avg hp=-6.953642384105961 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.013245033112582781; hits/misses (PBA)= 0.0033112582781456954/0.0; rounds (PBA)=0.013245033112582781;} bearded devil #10: {team=lawful evil ; avg hp=-7.374172185430464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5132450331125827/0.38079470198675497; rounds (PBA)=0.4470198675496689;} barbed devil #3: {team=lawful evil ; avg hp=-7.52317880794702 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8476821192053; hits/misses (PBA)= 2.5264900662251657/1.804635761589404; rounds (PBA)=1.4437086092715232;} glabrezu #9: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.40397350993376; hits/misses (PBA)= 17.86092715231788/9.092715231788079; rounds (PBA)=6.781456953642384;} erinyes #5: {team=lawful evil ; avg hp=-7.387417218543046 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.08609271523179; hits/misses (PBA)= 10.711920529801324/5.102649006622516; rounds (PBA)=5.271523178807947;} imp #2: {team=lawful evil ; avg hp=-6.503311258278146 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023178807947019868; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.009933774834437087;} vrock #10: {team=chaotic evil ; avg hp=-5.096026490066225 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.016556291390728; hits/misses (PBA)= 1.7218543046357615/0.8278145695364238; rounds (PBA)=1.2748344370860927;} hezrou #9: {team=chaotic evil ; avg hp=70.38741721854305 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.6092715231788; hits/misses (PBA)= 9.370860927152318/7.125827814569536; rounds (PBA)=5.513245033112582;} erinyes #7: {team=lawful evil ; avg hp=-8.086092715231787 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.28476821192054; hits/misses (PBA)= 10.225165562913908/5.0927152317880795; rounds (PBA)=5.105960264900662;} vrock #2: {team=chaotic evil ; avg hp=-5.102649006622516 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.943708609271525; hits/misses (PBA)= 1.6754966887417218/0.8145695364238411; rounds (PBA)=1.2450331125827814;} bearded devil #6: {team=lawful evil ; avg hp=-7.245033112582782 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013245033112582; hits/misses (PBA)= 0.5364238410596026/0.33774834437086093; rounds (PBA)=0.4370860927152318;} bearded devil #9: {team=lawful evil ; avg hp=-7.152317880794702 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8443708609271523; hits/misses (PBA)= 0.4867549668874172/0.45364238410596025; rounds (PBA)=0.47019867549668876;} glabrezu #6: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.97019867549668; hits/misses (PBA)= 17.788079470198674/9.218543046357615; rounds (PBA)=6.7781456953642385;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.69867549668874; hits/misses (PBA)= 11.943708609271523/1.596026490066225; rounds (PBA)=6.798013245033113;} erinyes: {team=lawful evil ; avg hp=-7.870860927152318 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.82781456953643; hits/misses (PBA)= 10.410596026490067/5.046357615894039; rounds (PBA)=5.152317880794702;} hezrou #6: {team=chaotic evil ; avg hp=68.22847682119205 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.41390728476821; hits/misses (PBA)= 9.298013245033113/6.894039735099338; rounds (PBA)=5.400662251655629;} barbed devil #8: {team=lawful evil ; avg hp=-7.506622516556291 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.579470198675498; hits/misses (PBA)= 2.69205298013245/1.7384105960264902; rounds (PBA)=1.4768211920529801;} erinyes #11: {team=lawful evil ; avg hp=-8.1158940397351 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.58609271523179; hits/misses (PBA)= 10.503311258278146/5.062913907284768; rounds (PBA)=5.188741721854305;} vrock #3: {team=chaotic evil ; avg hp=-5.254966887417218 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.304635761589402; hits/misses (PBA)= 1.619205298013245/0.9039735099337748; rounds (PBA)=1.2615894039735098;} imp #3: {team=lawful evil ; avg hp=-6.69205298013245 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.013245033112582781; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.019867549668874173;} barbed devil #4: {team=lawful evil ; avg hp=-7.655629139072848 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.218543046357617; hits/misses (PBA)= 2.576158940397351/1.923841059602649; rounds (PBA)=1.5;} hezrou #4: {team=chaotic evil ; avg hp=77.30463576158941 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.40397350993378; hits/misses (PBA)= 9.52317880794702/7.046357615894039; rounds (PBA)=5.546357615894039;} horned devil: {team=lawful evil ; avg hp=-7.079470198675497 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.68211920529801; hits/misses (PBA)= 7.046357615894039/1.8344370860927153; rounds (PBA)=2.9602649006622515;} bearded devil #2: {team=lawful evil ; avg hp=-6.798013245033113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8443708609271523; hits/misses (PBA)= 0.4768211920529801/0.4105960264900662; rounds (PBA)=0.44370860927152317;} hezrou: {team=chaotic evil ; avg hp=63.30794701986755 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.36092715231788; hits/misses (PBA)= 8.973509933774835/6.635761589403973; rounds (PBA)=5.21523178807947;} imp #7: {team=lawful evil ; avg hp=-6.725165562913907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.019867549668874173; hits/misses (PBA)= 0.0033112582781456954/0.0; rounds (PBA)=0.019867549668874173;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 2199.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1987; Sum of rounds: 23459; lawful evil : 0.05 ± 0.0; other: 0.35 ± 0.01; > Team lawful evil = winning battles: 226; perfect battles: 0; close-call battles: 226; > Team other = winning battles: 1761; perfect battles: 0; close-call battles: 1760; ------------------------------------------------- Combattants ------------------------------------------------ boar #13: {team=lawful evil ; avg hp=-5.381982888777051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.073980875691998; hits/misses (PBA)= 0.20533467539003522/0.5988928032209361; rounds (PBA)=0.8777050830397585;} adult black dragon: {team=other; avg hp=50.989934574735784 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.6597886260694; hits/misses (PBA)= 20.421238047307497/6.2118772018117765; rounds (PBA)=9.062405636638148;} bone devil #2: {team=lawful evil ; avg hp=5.113236034222446 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.08605938600905; hits/misses (PBA)= 16.43432310015098/16.592350276799195; rounds (PBA)=11.065928535480625;} aboleth: {team=lawful evil ; avg hp=-6.255158530447911 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.52692501258178; hits/misses (PBA)= 8.884750880724711/7.142425767488676; rounds (PBA)=5.3477604428787116;} boar #10: {team=lawful evil ; avg hp=-5.510820332159033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.061902365374937; hits/misses (PBA)= 0.20130850528434827/0.619023653749371; rounds (PBA)=0.8812279818822345;} boar #4: {team=lawful evil ; avg hp=-5.598389531957725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1137393054856568; hits/misses (PBA)= 0.21187720181177655/0.6139909411172622; rounds (PBA)=0.8872672370407649;} adult blue dragon: {team=other; avg hp=168.08002013085053 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.7181680926019; hits/misses (PBA)= 26.788626069451436/6.87267237040765; rounds (PBA)=11.612984398590841;} boar #5: {team=lawful evil ; avg hp=-5.448917966784097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0397584297936588; hits/misses (PBA)= 0.20432813286361348/0.6180171112229492; rounds (PBA)=0.879718168092602;} bone devil: {team=other; avg hp=-5.274786109713135 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.64167086059386; hits/misses (PBA)= 6.437342727730247/2.506794162053347; rounds (PBA)=2.983895319577252;} aboleth #2: {team=lawful evil ; avg hp=-5.223452440865627 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.84146955208857; hits/misses (PBA)= 8.948666331152491/7.3532964267740315; rounds (PBA)=5.441368897835933;} boar #14: {team=lawful evil ; avg hp=-5.476094614997484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221439355812783; hits/misses (PBA)= 0.1872169099144439/0.6321087065928536; rounds (PBA)=0.8782083543029693;} boar #3: {team=lawful evil ; avg hp=-5.412179164569703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0226472068444892; hits/misses (PBA)= 0.20030196275792653/0.6311021640664318; rounds (PBA)=0.8912934071464519;} boar #2: {team=lawful evil ; avg hp=-5.3920483140412685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0966280825364871; hits/misses (PBA)= 0.2073477604428787/0.6139909411172622; rounds (PBA)=0.8817312531454454;} boar #12: {team=lawful evil ; avg hp=-5.5832913940613995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0256668344237545; hits/misses (PBA)= 0.19879214896829392/0.6396577755410167; rounds (PBA)=0.8978359335681932;} boar #8: {team=lawful evil ; avg hp=-5.428787116255662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.038751887267237; hits/misses (PBA)= 0.19778560644187218/0.6260694514343231; rounds (PBA)=0.8777050830397585;} boar #11: {team=lawful evil ; avg hp=-5.561650729743332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0905888273779567; hits/misses (PBA)= 0.20835430296930046/0.6255661801711122; rounds (PBA)=0.8958228485153498;} boar: {team=lawful evil ; avg hp=-5.4363361852038246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1243080020130851; hits/misses (PBA)= 0.21036738802214394/0.6109713135379969; rounds (PBA)=0.8746854554604933;} boar #7: {team=lawful evil ; avg hp=-5.289884247609462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.136889783593357; hits/misses (PBA)= 0.21640664318067437/0.61852038248616; rounds (PBA)=0.8882737795671867;} bone devil #4: {team=other; avg hp=-5.3809763462506295 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.19073980875692; hits/misses (PBA)= 6.4443885254151985/2.5153497735279315; rounds (PBA)=2.988928032209361;} boar #9: {team=lawful evil ; avg hp=-5.58379466532461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.077503774534474; hits/misses (PBA)= 0.20130850528434827/0.6305988928032209; rounds (PBA)=0.8912934071464519;} aboleth #3: {team=lawful evil ; avg hp=-5.894816305988928 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.68142929038751; hits/misses (PBA)= 9.075993960744842/7.483643683945647; rounds (PBA)=5.526421741318571;} boar #6: {team=lawful evil ; avg hp=-5.537996980372421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1197785606441872; hits/misses (PBA)= 0.2128837443381983/0.6089582284851535; rounds (PBA)=0.8812279818822345;} bone devil #3: {team=other; avg hp=-5.220936084549572 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09159536990438; hits/misses (PBA)= 6.464519375943634/2.5319577252138905; rounds (PBA)=3.0020130850528437;} aboleth #4: {team=lawful evil ; avg hp=-6.098641167589331 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.82184197282335; hits/misses (PBA)= 9.018621036738802/7.338701560140916; rounds (PBA)=5.457473578258681;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > other= expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33142; chaotic evil : 0.12 ± 0.0; other: 0.88 ± 0.0; > Team chaotic evil = winning battles: 624; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4377; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=58.58928214357129 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.6612677464507; hits/misses (PBA)= 12.41111777644471/5.314137172565487; rounds (PBA)=6.493501299740052;} adult black dragon: {team=chaotic evil ; avg hp=-3.6612677464507097 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.4107178564287; hits/misses (PBA)= 11.13377324535093/6.034393121375725; rounds (PBA)=5.812637472505499;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=chaotic evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5936812637472505;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40631873625274945;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 36.67; crudely normalised: 0% > any = expected rounds to survive: 92.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 498; Sum of rounds: 3461; > Team other = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team any = winning battles: 459; perfect battles: 0; close-call battles: 459; ------------------------------------------------- Combattants ------------------------------------------------ commoner #14: {team=any ; avg hp=0.8835341365461847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2008032128514055; hits/misses (PBA)= 1.4457831325301205/2.7008032128514055; rounds (PBA)=4.214859437751004;} commoner #29: {team=any ; avg hp=0.38755020080321284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.859437751004016; hits/misses (PBA)= 1.3413654618473896/2.4839357429718874; rounds (PBA)=3.9056224899598395;} commoner #7: {team=any ; avg hp=0.45180722891566266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070281124497992; hits/misses (PBA)= 1.4116465863453815/2.5; rounds (PBA)=3.9558232931726907;} commoner #4: {team=any ; avg hp=0.6104417670682731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9497991967871484; hits/misses (PBA)= 1.4518072289156627/2.6907630522088355; rounds (PBA)=4.210843373493976;} commoner #15: {team=any ; avg hp=0.7931726907630522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8795180722891565; hits/misses (PBA)= 1.3353413654618473/2.6224899598393576; rounds (PBA)=4.030120481927711;} commoner #27: {team=any ; avg hp=0.572289156626506 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6546184738955825; hits/misses (PBA)= 1.3112449799196788/2.602409638554217; rounds (PBA)=3.961847389558233;} guard #8: {team=other; avg hp=-0.9759036144578314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.686746987951807; hits/misses (PBA)= 2.0923694779116464/1.0582329317269077; rounds (PBA)=3.1526104417670684;} commoner #22: {team=any ; avg hp=0.7068273092369478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7208835341365463; hits/misses (PBA)= 1.3614457831325302/2.4919678714859437; rounds (PBA)=3.9437751004016066;} commoner #8: {team=any ; avg hp=0.714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.791164658634538; hits/misses (PBA)= 1.3534136546184738/2.5823293172690764; rounds (PBA)=3.9899598393574296;} commoner #11: {team=any ; avg hp=0.7449799196787149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.242971887550201; hits/misses (PBA)= 1.4819277108433735/2.716867469879518; rounds (PBA)=4.253012048192771;} commoner #13: {team=any ; avg hp=0.7168674698795181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.234939759036145; hits/misses (PBA)= 1.4779116465863453/2.5923694779116464; rounds (PBA)=4.128514056224899;} guard #2: {team=other; avg hp=-1.2951807228915662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.640562248995984; hits/misses (PBA)= 1.9879518072289157/0.9859437751004017; rounds (PBA)=2.9738955823293174;} guard #5: {team=other; avg hp=-0.9257028112449799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78714859437751; hits/misses (PBA)= 2.0923694779116464/1.0200803212851406; rounds (PBA)=3.1285140562248994;} commoner #2: {team=any ; avg hp=0.6606425702811245 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.14859437751004; hits/misses (PBA)= 1.4417670682730923/2.5943775100401605; rounds (PBA)=4.086345381526105;} commoner: {team=any ; avg hp=0.6746987951807228 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.995983935742972; hits/misses (PBA)= 1.3995983935742973/2.497991967871486; rounds (PBA)=3.959839357429719;} commoner #24: {team=any ; avg hp=0.5582329317269076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.134538152610442; hits/misses (PBA)= 1.4558232931726907/2.502008032128514; rounds (PBA)=4.026104417670683;} guard #10: {team=other; avg hp=-1.0421686746987953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.759036144578314; hits/misses (PBA)= 2.3313253012048194/1.034136546184739; rounds (PBA)=3.3755020080321283;} guard #4: {team=other; avg hp=-0.8855421686746988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.152610441767068; hits/misses (PBA)= 2.0923694779116464/0.9819277108433735; rounds (PBA)=3.0863453815261046;} commoner #30: {team=any ; avg hp=0.3895582329317269 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261044176706827; hits/misses (PBA)= 1.4598393574297188/2.676706827309237; rounds (PBA)=4.2028112449799195;} commoner #20: {team=any ; avg hp=0.7309236947791165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9879518072289155; hits/misses (PBA)= 1.3514056224899598/2.5963855421686746; rounds (PBA)=4.004016064257028;} commoner #28: {team=any ; avg hp=0.7088353413654619 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.090361445783133; hits/misses (PBA)= 1.427710843373494/2.676706827309237; rounds (PBA)=4.190763052208835;} commoner #23: {team=any ; avg hp=0.9236947791164659 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.066265060240964; hits/misses (PBA)= 1.4196787148594376/2.5783132530120483; rounds (PBA)=4.054216867469879;} guard #9: {team=other; avg hp=-1.180722891566265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491967871485944; hits/misses (PBA)= 1.9859437751004017/0.9457831325301205; rounds (PBA)=2.933734939759036;} commoner #16: {team=any ; avg hp=0.714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248995983935743; hits/misses (PBA)= 1.5100401606425702/2.459839357429719; rounds (PBA)=4.046184738955823;} commoner #19: {team=any ; avg hp=0.5301204819277109 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8995983935742973; hits/misses (PBA)= 1.3795180722891567/2.6204819277108435; rounds (PBA)=4.066265060240964;} commoner #17: {team=any ; avg hp=0.8232931726907631 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9497991967871484; hits/misses (PBA)= 1.391566265060241/2.6265060240963853; rounds (PBA)=4.068273092369478;} commoner #6: {team=any ; avg hp=0.7710843373493976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 1.3975903614457832/2.57429718875502; rounds (PBA)=4.030120481927711;} commoner #18: {team=any ; avg hp=1.140562248995984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3694779116465865; hits/misses (PBA)= 1.5140562248995983/2.7289156626506026; rounds (PBA)=4.2991967871485945;} commoner #3: {team=any ; avg hp=0.6706827309236948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9156626506024095; hits/misses (PBA)= 1.3815261044176708/2.6907630522088355; rounds (PBA)=4.120481927710843;} guard: {team=other; avg hp=-0.9939759036144579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.136546184738956; hits/misses (PBA)= 2.1506024096385543/1.0542168674698795; rounds (PBA)=3.216867469879518;} guard #7: {team=other; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.805220883534137; hits/misses (PBA)= 2.0823293172690764/0.9678714859437751; rounds (PBA)=3.0562248995983934;} commoner #10: {team=any ; avg hp=0.37751004016064255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9779116465863456; hits/misses (PBA)= 1.3534136546184738/2.568273092369478; rounds (PBA)=3.997991967871486;} commoner #12: {team=any ; avg hp=0.748995983935743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.823293172690763; hits/misses (PBA)= 1.3895582329317269/2.5582329317269075; rounds (PBA)=4.016064257028113;} commoner #9: {team=any ; avg hp=0.4779116465863454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8393574297188753; hits/misses (PBA)= 1.3855421686746987/2.6144578313253013; rounds (PBA)=4.068273092369478;} guard #3: {team=other; avg hp=-1.2349397590361446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.598393574297189; hits/misses (PBA)= 2.0622489959839356/0.9919678714859438; rounds (PBA)=3.0602409638554215;} commoner #21: {team=any ; avg hp=0.6164658634538153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6184738955823295; hits/misses (PBA)= 1.2650602409638554/2.8092369477911645; rounds (PBA)=4.116465863453815;} commoner #26: {team=any ; avg hp=0.6204819277108434 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180722891566265; hits/misses (PBA)= 1.4698795180722892/2.5863453815261046; rounds (PBA)=4.118473895582329;} commoner #5: {team=any ; avg hp=0.9317269076305221 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.038152610441767; hits/misses (PBA)= 1.4377510040160641/2.7228915662650603; rounds (PBA)=4.218875502008032;} guard #6: {team=other; avg hp=-1.108433734939759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.176706827309237; hits/misses (PBA)= 2.182730923694779/1.0200803212851406; rounds (PBA)=3.21285140562249;} commoner #25: {team=any ; avg hp=0.8714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.279116465863454; hits/misses (PBA)= 1.5160642570281124/2.63855421686747; rounds (PBA)=4.214859437751004;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 61.54; crudely normalised: 0% > any = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 994; Sum of rounds: 5592; > Team other = winning battles: 21; perfect battles: 0; close-call battles: 21; > Team any = winning battles: 972; perfect battles: 0; close-call battles: 918; ------------------------------------------------- Combattants ------------------------------------------------ commoner #18: {team=other; avg hp=-2.1056338028169015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558350100603622; hits/misses (PBA)= 0.9215291750503019/1.5412474849094568; rounds (PBA)=2.5080482897384306;} commoner: {team=other; avg hp=-2.2706237424547284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4969818913480886; hits/misses (PBA)= 0.8531187122736419/1.585513078470825; rounds (PBA)=2.4879275653923543;} guard #10: {team=any ; avg hp=5.741448692152917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.916498993963783; hits/misses (PBA)= 2.5492957746478875/1.1579476861167002; rounds (PBA)=3.8158953722334004;} commoner #8: {team=other; avg hp=-2.1378269617706236 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.426559356136821; hits/misses (PBA)= 0.8762575452716298/1.6277665995975854; rounds (PBA)=2.5442655935613683;} guard #6: {team=any ; avg hp=6.353118712273642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.683098591549296; hits/misses (PBA)= 2.681086519114688/1.216297786720322; rounds (PBA)=3.995975855130785;} commoner #14: {team=other; avg hp=-2.084507042253521 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.471830985915493; hits/misses (PBA)= 0.858148893360161/1.652917505030181; rounds (PBA)=2.562374245472837;} commoner #19: {team=other; avg hp=-2.266599597585513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6458752515090542; hits/misses (PBA)= 0.9024144869215291/1.6267605633802817; rounds (PBA)=2.573440643863179;} commoner #11: {team=other; avg hp=-2.0814889336016096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4507042253521125; hits/misses (PBA)= 0.8460764587525151/1.5543259557344065; rounds (PBA)=2.453722334004024;} commoner #5: {team=other; avg hp=-2.3329979879275653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5201207243460764; hits/misses (PBA)= 0.8812877263581489/1.619718309859155; rounds (PBA)=2.563380281690141;} commoner #13: {team=other; avg hp=-2.1056338028169015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5160965794768613; hits/misses (PBA)= 0.8742454728370221/1.591549295774648; rounds (PBA)=2.5080482897384306;} commoner #3: {team=other; avg hp=-2.182092555331992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5422535211267605; hits/misses (PBA)= 0.8943661971830986/1.6549295774647887; rounds (PBA)=2.5935613682092553;} guard #2: {team=any ; avg hp=5.9396378269617705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.131790744466802; hits/misses (PBA)= 2.552313883299799/1.216297786720322; rounds (PBA)=3.885311871227364;} commoner #6: {team=other; avg hp=-2.061368209255533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5372233400402413; hits/misses (PBA)= 0.8853118712273642/1.63682092555332; rounds (PBA)=2.569416498993964;} commoner #2: {team=other; avg hp=-2.086519114688129 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51307847082495; hits/misses (PBA)= 0.8531187122736419/1.6629778672032194; rounds (PBA)=2.5704225352112675;} guard #8: {team=any ; avg hp=5.677062374245473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.966800804828974; hits/misses (PBA)= 2.5754527162977867/1.13682092555332; rounds (PBA)=3.7917505030181085;} commoner #16: {team=other; avg hp=-2.227364185110664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5010060362173037; hits/misses (PBA)= 0.858148893360161/1.6539235412474849; rounds (PBA)=2.561368209255533;} commoner #7: {team=other; avg hp=-2.147887323943662 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4004024144869214; hits/misses (PBA)= 0.8490945674044266/1.613682092555332; rounds (PBA)=2.51307847082495;} commoner #17: {team=other; avg hp=-2.1549295774647885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.567404426559356; hits/misses (PBA)= 0.9195171026156942/1.624748490945674; rounds (PBA)=2.5814889336016096;} guard: {team=any ; avg hp=5.7364185110663986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.387323943661972; hits/misses (PBA)= 2.597585513078471/1.163983903420523; rounds (PBA)=3.8682092555331993;} commoner #12: {team=other; avg hp=-2.1639839034205233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3611670020120723; hits/misses (PBA)= 0.8531187122736419/1.5925553319919517; rounds (PBA)=2.4919517102615694;} guard #4: {team=any ; avg hp=5.815895372233401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.299798792756539; hits/misses (PBA)= 2.5835010060362174/1.1961770623742454; rounds (PBA)=3.8772635814889336;} guard #9: {team=any ; avg hp=6.167002012072435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417505030181086; hits/misses (PBA)= 2.6317907444668007/1.1851106639839035; rounds (PBA)=3.91046277665996;} commoner #10: {team=other; avg hp=-2.255533199195171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5191146881287727; hits/misses (PBA)= 0.8611670020120724/1.6277665995975854; rounds (PBA)=2.524144869215292;} commoner #15: {team=other; avg hp=-2.095573440643863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6167002012072436; hits/misses (PBA)= 0.920523138832998/1.539235412474849; rounds (PBA)=2.5120724346076457;} commoner #9: {team=other; avg hp=-2.301810865191147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734406438631791; hits/misses (PBA)= 0.9325955734406438/1.5533199195171026; rounds (PBA)=2.533199195171026;} guard #3: {team=any ; avg hp=5.97887323943662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.243460764587525; hits/misses (PBA)= 2.5774647887323945/1.163983903420523; rounds (PBA)=3.8380281690140845;} commoner #4: {team=other; avg hp=-2.1006036217303823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.464788732394366; hits/misses (PBA)= 0.8822937625754527/1.6438631790744467; rounds (PBA)=2.5704225352112675;} commoner #20: {team=other; avg hp=-2.1388329979879277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4708249496981893; hits/misses (PBA)= 0.8591549295774648/1.5935613682092555; rounds (PBA)=2.495975855130785;} guard #7: {team=any ; avg hp=5.839034205231388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.237424547283702; hits/misses (PBA)= 2.6036217303822937/1.1851106639839035; rounds (PBA)=3.8782696177062372;} guard #5: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.972837022132797; hits/misses (PBA)= 2.711267605633803/1.199195171026157; rounds (PBA)=4.009054325955734;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 61.54; crudely normalised: 0% > any = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2535; Sum of rounds: 14277; other: 0.01 ± 0.0; any : 0.5 ± 0.01; > Team other = winning battles: 45; perfect battles: 0; close-call battles: 45; > Team any = winning battles: 2490; perfect battles: 0; close-call battles: 2349; ------------------------------------------------- Combattants ------------------------------------------------ commoner #17: {team=other; avg hp=-2.1364891518737674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4335305719921103; hits/misses (PBA)= 0.8528599605522682/1.6169625246548323; rounds (PBA)=2.5120315581854045;} commoner #6: {team=other; avg hp=-2.1420118343195265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4358974358974357; hits/misses (PBA)= 0.8615384615384616/1.5830374753451677; rounds (PBA)=2.491913214990138;} commoner #5: {team=other; avg hp=-2.1893491124260356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5384615384615383; hits/misses (PBA)= 0.8923076923076924/1.585009861932939; rounds (PBA)=2.528205128205128;} commoner #8: {team=other; avg hp=-2.147534516765286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416173570019724; hits/misses (PBA)= 0.8564102564102564/1.652465483234714; rounds (PBA)=2.5518737672583827;} commoner #19: {team=other; avg hp=-2.235897435897436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4777120315581853; hits/misses (PBA)= 0.8682445759368836/1.6063116370808679; rounds (PBA)=2.5218934911242603;} commoner #12: {team=other; avg hp=-2.188165680473373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.515976331360947; hits/misses (PBA)= 0.8631163708086785/1.5913214990138067; rounds (PBA)=2.5037475345167652;} commoner #7: {team=other; avg hp=-2.1806706114398424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.489151873767258; hits/misses (PBA)= 0.8785009861932939/1.5996055226824457; rounds (PBA)=2.5242603550295857;} commoner #4: {team=other; avg hp=-2.1629191321499013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380670611439842; hits/misses (PBA)= 0.8453648915187377/1.6319526627218934; rounds (PBA)=2.5250493096646944;} commoner #16: {team=other; avg hp=-2.1909270216962526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.47534516765286; hits/misses (PBA)= 0.8686390532544379/1.64930966469428; rounds (PBA)=2.559368836291913;} guard #8: {team=any ; avg hp=6.086785009861933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.330966469428008; hits/misses (PBA)= 2.60276134122288/1.244181459566075; rounds (PBA)=3.9467455621301775;} commoner #20: {team=other; avg hp=-2.187376725838264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5017751479289942; hits/misses (PBA)= 0.8631163708086785/1.6126232741617357; rounds (PBA)=2.5238658777120317;} guard: {team=any ; avg hp=6.248915187376726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.392899408284023; hits/misses (PBA)= 2.631163708086785/1.205128205128205; rounds (PBA)=3.9451676528599604;} guard #3: {team=any ; avg hp=6.168047337278106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.514003944773176; hits/misses (PBA)= 2.67534516765286/1.1936883629191322; rounds (PBA)=3.966863905325444;} guard #5: {team=any ; avg hp=6.006311637080868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.092307692307692; hits/misses (PBA)= 2.5617357001972385/1.1956607495069034; rounds (PBA)=3.854437869822485;} guard #6: {team=any ; avg hp=5.968047337278106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.154240631163708; hits/misses (PBA)= 2.5570019723865878/1.2055226824457594; rounds (PBA)=3.84930966469428;} commoner #13: {team=other; avg hp=-2.231558185404339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.419723865877712; hits/misses (PBA)= 0.8485207100591716/1.6445759368836292; rounds (PBA)=2.539644970414201;} commoner #9: {team=other; avg hp=-2.228007889546351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50138067061144; hits/misses (PBA)= 0.8717948717948718/1.6047337278106508; rounds (PBA)=2.5226824457593686;} commoner #15: {team=other; avg hp=-2.213412228796844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.514792899408284; hits/misses (PBA)= 0.882051282051282/1.6268244575936883; rounds (PBA)=2.5538461538461537;} guard #7: {team=any ; avg hp=6.09861932938856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.534516765285996; hits/misses (PBA)= 2.65207100591716/1.18698224852071; rounds (PBA)=3.931360946745562;} commoner #18: {team=other; avg hp=-2.1759368836291912 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.490335305719921; hits/misses (PBA)= 0.8781065088757396/1.6118343195266271; rounds (PBA)=2.542800788954635;} commoner #2: {team=other; avg hp=-2.181854043392505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.480473372781065; hits/misses (PBA)= 0.8777120315581854/1.6181459566074952; rounds (PBA)=2.5372781065088756;} guard #9: {team=any ; avg hp=5.968836291913215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.388560157790927; hits/misses (PBA)= 2.598422090729783/1.2118343195266272; rounds (PBA)=3.913214990138067;} guard #2: {team=any ; avg hp=5.923076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.362524654832347; hits/misses (PBA)= 2.6142011834319527/1.1842209072978305; rounds (PBA)=3.902958579881657;} commoner #3: {team=other; avg hp=-2.1794871794871793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.502169625246548; hits/misses (PBA)= 0.8694280078895463/1.5893491124260355; rounds (PBA)=2.506508875739645;} commoner #14: {team=other; avg hp=-2.2181459566074953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5061143984220906; hits/misses (PBA)= 0.873767258382643/1.6662721893491124; rounds (PBA)=2.588165680473373;} guard #10: {team=any ; avg hp=6.082051282051282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.489940828402366; hits/misses (PBA)= 2.646153846153846/1.2055226824457594; rounds (PBA)=3.9510848126232743;} commoner #11: {team=other; avg hp=-2.216173570019724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3830374753451675; hits/misses (PBA)= 0.8449704142011835/1.5526627218934912; rounds (PBA)=2.447731755424063;} commoner #10: {team=other; avg hp=-2.2386587771203157 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4927021696252467; hits/misses (PBA)= 0.8808678500986193/1.6339250493096646; rounds (PBA)=2.5566074950690334;} commoner: {team=other; avg hp=-2.1566074950690335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4871794871794872; hits/misses (PBA)= 0.8658777120315582/1.6406311637080868; rounds (PBA)=2.5546351084812624;} guard #4: {team=any ; avg hp=6.007100591715976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.541222879684419; hits/misses (PBA)= 2.634714003944773/1.1897435897435897; rounds (PBA)=3.9238658777120317;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 531.23; crudely normalised: 0% > other= expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10297; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1429; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=13.424715056988603 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.180763847230554; hits/misses (PBA)= 0.7070585882823436/0.5684863027394521; rounds (PBA)=1.612877424515097;} orc #8: {team=chaotic evil ; avg hp=13.375124975004999 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26494701059788; hits/misses (PBA)= 0.7172565486902619/0.5740851829634073; rounds (PBA)=1.617876424715057;} giant scorpion: {team=other; avg hp=-5.416716656668666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.59628074385123; hits/misses (PBA)= 1.7952409518096382/2.6150769846030792; rounds (PBA)=1.4701059788042392;} orc #4: {team=chaotic evil ; avg hp=13.487302539492102 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.167166566686663; hits/misses (PBA)= 0.7138572285542891/0.5672865426914617; rounds (PBA)=1.6112777444511097;} orc: {team=chaotic evil ; avg hp=13.467306538692261 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.076984603079384; hits/misses (PBA)= 0.704259148170366/0.590881823635273; rounds (PBA)=1.6142771445710857;} orc #5: {team=chaotic evil ; avg hp=13.427114577084582 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2983403319336135; hits/misses (PBA)= 0.7252549490101979/0.5632873425314937; rounds (PBA)=1.6150769846030795;} orc #2: {team=chaotic evil ; avg hp=13.429714057188562 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165366926614677; hits/misses (PBA)= 0.707258548290342/0.5838832233553289; rounds (PBA)=1.6174765046990602;} orc #7: {team=chaotic evil ; avg hp=13.367326534693062 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.109378124375125; hits/misses (PBA)= 0.7056588682263547/0.5688862227554489; rounds (PBA)=1.6134773045390922;} orc #3: {team=chaotic evil ; avg hp=13.425114977004599 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15376924615077; hits/misses (PBA)= 0.7106578684263147/0.5806838632273545; rounds (PBA)=1.617876424715057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 922; Sum of rounds: 5364; any : 0.03 ± 0.0; neutral evil : 0.15 ± 0.01; > Team any = winning battles: 171; perfect battles: 0; close-call battles: 171; > Team neutral evil = winning battles: 751; perfect battles: 0; close-call battles: 751; ------------------------------------------------- Combattants ------------------------------------------------ commoner #36: {team=any ; avg hp=-2.188720173535792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.596529284164859; hits/misses (PBA)= 0.9295010845986985/1.502169197396963; rounds (PBA)=2.4696312364425164;} commoner #20: {team=any ; avg hp=-2.3101952277657265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.841648590021692; hits/misses (PBA)= 1.017353579175705/1.4783080260303687; rounds (PBA)=2.5216919739696313;} commoner #10: {team=any ; avg hp=-2.2939262472885034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8080260303687634; hits/misses (PBA)= 1.0119305856832972/1.4555314533622559; rounds (PBA)=2.484815618221258;} commoner #21: {team=any ; avg hp=-2.2266811279826464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.740780911062907; hits/misses (PBA)= 1.0065075921908895/1.4837310195227766; rounds (PBA)=2.5140997830802605;} commoner #25: {team=any ; avg hp=-2.163774403470716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6453362255965294; hits/misses (PBA)= 0.9533622559652929/1.4490238611713666; rounds (PBA)=2.43058568329718;} commoner #38: {team=any ; avg hp=-2.188720173535792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.96529284164859; hits/misses (PBA)= 1.0650759219088937/1.4663774403470715; rounds (PBA)=2.561822125813449;} commoner #31: {team=any ; avg hp=-2.284164859002169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784164859002169; hits/misses (PBA)= 0.972885032537961/1.502169197396963; rounds (PBA)=2.5;} commoner #9: {team=any ; avg hp=-2.359002169197397 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511930585683297; hits/misses (PBA)= 0.9045553145336226/1.440347071583514; rounds (PBA)=2.3698481561822127;} commoner #23: {team=any ; avg hp=-2.3481561822125814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.700650759219089; hits/misses (PBA)= 0.9783080260303688/1.440347071583514; rounds (PBA)=2.4425162689804774;} commoner #33: {team=any ; avg hp=-2.098698481561822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.631236442516269; hits/misses (PBA)= 0.9501084598698482/1.405639913232104; rounds (PBA)=2.393709327548807;} goblin #19: {team=neutral evil ; avg hp=1.46529284164859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.428416485900216; hits/misses (PBA)= 2.1789587852494576/0.7255965292841648; rounds (PBA)=2.950108459869848;} goblin #20: {team=neutral evil ; avg hp=1.4425162689804771 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.498915401301518; hits/misses (PBA)= 2.1941431670281997/0.7505422993492408; rounds (PBA)=2.9783080260303687;} goblin #12: {team=neutral evil ; avg hp=1.403470715835141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.265726681127983; hits/misses (PBA)= 2.1540130151843817/0.7537960954446855; rounds (PBA)=2.943600867678959;} commoner #26: {team=any ; avg hp=-2.0889370932754883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6789587852494576; hits/misses (PBA)= 0.9837310195227765/1.4783080260303687; rounds (PBA)=2.486984815618221;} goblin #16: {team=neutral evil ; avg hp=1.3156182212581344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.156182212581346; hits/misses (PBA)= 2.1453362255965294/0.7613882863340564; rounds (PBA)=2.9446854663774404;} commoner #24: {team=any ; avg hp=-2.2266811279826464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.702819956616052; hits/misses (PBA)= 0.9663774403470716/1.4468546637744035; rounds (PBA)=2.4360086767895877;} goblin #6: {team=neutral evil ; avg hp=1.5650759219088937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.036876355748372; hits/misses (PBA)= 2.2689804772234274/0.7288503253796096; rounds (PBA)=3.037960954446855;} commoner #2: {team=any ; avg hp=-2.2668112798264644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7939262472885034; hits/misses (PBA)= 0.9934924078091106/1.4370932754880694; rounds (PBA)=2.455531453362256;} goblin #2: {team=neutral evil ; avg hp=1.5813449023861172 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.526030368763557; hits/misses (PBA)= 2.2060737527114966/0.7527114967462039; rounds (PBA)=2.997830802603037;} commoner #7: {team=any ; avg hp=-2.378524945770065 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.658351409978308; hits/misses (PBA)= 0.9360086767895879/1.5032537960954446; rounds (PBA)=2.468546637744035;} commoner #30: {team=any ; avg hp=-2.2483731019522777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8568329718004337; hits/misses (PBA)= 0.9924078091106291/1.5010845986984815; rounds (PBA)=2.522776572668113;} goblin: {team=neutral evil ; avg hp=1.6550976138828633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.816702819956616; hits/misses (PBA)= 2.245119305856833/0.7885032537960954; rounds (PBA)=3.081344902386117;} goblin #4: {team=neutral evil ; avg hp=1.6453362255965294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.654013015184383; hits/misses (PBA)= 2.240780911062907/0.7245119305856833; rounds (PBA)=3.0032537960954446;} goblin #7: {team=neutral evil ; avg hp=1.295010845986985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.36008676789588; hits/misses (PBA)= 2.165943600867679/0.7299349240780911; rounds (PBA)=2.9425162689804774;} commoner #15: {team=any ; avg hp=-2.232104121475054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.799349240780911; hits/misses (PBA)= 0.9956616052060737/1.4327548806941433; rounds (PBA)=2.4587852494577005;} commoner #6: {team=any ; avg hp=-2.3524945770065075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9088937093275486; hits/misses (PBA)= 1.0357917570498916/1.4533622559652928; rounds (PBA)=2.5216919739696313;} commoner #11: {team=any ; avg hp=-2.270065075921909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6746203904555315; hits/misses (PBA)= 0.96529284164859/1.4837310195227766; rounds (PBA)=2.477223427331887;} commoner #4: {team=any ; avg hp=-2.2754880694143167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8134490238611716; hits/misses (PBA)= 1.0130151843817787/1.5216919739696313; rounds (PBA)=2.5596529284164857;} goblin #3: {team=neutral evil ; avg hp=1.5737527114967462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.947939262472884; hits/misses (PBA)= 2.2603036876355747/0.745119305856833; rounds (PBA)=3.046637744034707;} commoner #14: {team=any ; avg hp=-2.1572668112798263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9815618221258133; hits/misses (PBA)= 1.0488069414316703/1.4815618221258136; rounds (PBA)=2.565075921908894;} commoner #29: {team=any ; avg hp=-2.1724511930585684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7852494577006506; hits/misses (PBA)= 0.9663774403470716/1.5238611713665944; rounds (PBA)=2.5108459869848154;} commoner #8: {team=any ; avg hp=-2.125813449023861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878524945770065; hits/misses (PBA)= 1.027114967462039/1.4642082429501084; rounds (PBA)=2.524945770065076;} commoner #5: {team=any ; avg hp=-2.3568329718004337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6876355748373104; hits/misses (PBA)= 0.9436008676789588/1.4837310195227766; rounds (PBA)=2.463123644251627;} commoner #34: {team=any ; avg hp=-2.175704989154013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7754880694143167; hits/misses (PBA)= 0.9783080260303688/1.4262472885032538; rounds (PBA)=2.43058568329718;} goblin #17: {team=neutral evil ; avg hp=1.5455531453362257 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.592190889370933; hits/misses (PBA)= 2.188720173535792/0.7939262472885033; rounds (PBA)=3.0281995661605206;} goblin #15: {team=neutral evil ; avg hp=1.6062906724511932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.160520607375272; hits/misses (PBA)= 2.265726681127983/0.7158351409978309; rounds (PBA)=3.019522776572668;} commoner #27: {team=any ; avg hp=-2.3210412147505424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.486984815618221; hits/misses (PBA)= 0.8969631236442517/1.4815618221258136; rounds (PBA)=2.407809110629067;} commoner #3: {team=any ; avg hp=-2.306941431670282 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.715835140997831; hits/misses (PBA)= 0.9370932754880694/1.4793926247288502; rounds (PBA)=2.4468546637744035;} commoner #12: {team=any ; avg hp=-2.339479392624729 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7505422993492408; hits/misses (PBA)= 1.002169197396963/1.4566160520607376; rounds (PBA)=2.4793926247288502;} commoner #17: {team=any ; avg hp=-2.3470715835141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.801518438177874; hits/misses (PBA)= 0.9804772234273319/1.554229934924078; rounds (PBA)=2.556399132321041;} commoner #16: {team=any ; avg hp=-2.234273318872017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7364425162689803; hits/misses (PBA)= 0.9945770065075922/1.4934924078091105; rounds (PBA)=2.5184381778741867;} commoner: {team=any ; avg hp=-2.160520607375271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.836225596529284; hits/misses (PBA)= 0.9924078091106291/1.5488069414316703; rounds (PBA)=2.5737527114967462;} commoner #13: {team=any ; avg hp=-2.1691973969631237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357917570498913; hits/misses (PBA)= 1.0759219088937093/1.4945770065075923; rounds (PBA)=2.6019522776572668;} commoner #19: {team=any ; avg hp=-2.3101952277657265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6822125813449023; hits/misses (PBA)= 0.940347071583514/1.4577006507592192; rounds (PBA)=2.428416485900217;} commoner #40: {team=any ; avg hp=-2.331887201735358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7885032537960956; hits/misses (PBA)= 0.9880694143167028/1.5054229934924077; rounds (PBA)=2.519522776572668;} commoner #32: {team=any ; avg hp=-2.247288503253796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6963123644251628; hits/misses (PBA)= 0.9631236442516269/1.56941431670282; rounds (PBA)=2.5596529284164857;} commoner #22: {team=any ; avg hp=-2.4088937093275486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.704989154013015; hits/misses (PBA)= 0.9750542299349241/1.509761388286334; rounds (PBA)=2.507592190889371;} commoner #39: {team=any ; avg hp=-2.261388286334056 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7939262472885034; hits/misses (PBA)= 1.0184381778741864/1.4642082429501084; rounds (PBA)=2.517353579175705;} commoner #35: {team=any ; avg hp=-2.27765726681128 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784164859002169; hits/misses (PBA)= 0.9837310195227765/1.4869848156182213; rounds (PBA)=2.507592190889371;} goblin #5: {team=neutral evil ; avg hp=1.3991323210412148 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.926247288503253; hits/misses (PBA)= 2.0867678958785247/0.7830802603036876; rounds (PBA)=2.9154013015184383;} goblin #8: {team=neutral evil ; avg hp=1.4761388286334056 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.011930585683297; hits/misses (PBA)= 2.0867678958785247/0.7245119305856833; rounds (PBA)=2.8503253796095445;} commoner #37: {team=any ; avg hp=-2.210412147505423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.828633405639913; hits/misses (PBA)= 1.0184381778741864/1.5574837310195229; rounds (PBA)=2.5954446854663775;} goblin #18: {team=neutral evil ; avg hp=1.596529284164859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.64642082429501; hits/misses (PBA)= 2.190889370932755/0.7440347071583514; rounds (PBA)=2.9761388286334056;} goblin #9: {team=neutral evil ; avg hp=1.3709327548806942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.260303687635576; hits/misses (PBA)= 2.148590021691974/0.7472885032537961; rounds (PBA)=2.9403470715835143;} goblin #13: {team=neutral evil ; avg hp=1.4013015184381779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.293926247288503; hits/misses (PBA)= 2.1670281995661607/0.7483731019522777; rounds (PBA)=2.9490238611713666;} goblin #11: {team=neutral evil ; avg hp=1.3362255965292842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.728850325379609; hits/misses (PBA)= 2.2266811279826464/0.7049891540130152; rounds (PBA)=2.9718004338394794;} goblin #14: {team=neutral evil ; avg hp=1.4251626898047722 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417570498915401; hits/misses (PBA)= 2.1973969631236443/0.7744034707158352; rounds (PBA)=3.011930585683297;} commoner #28: {team=any ; avg hp=-2.0976138828633406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7754880694143167; hits/misses (PBA)= 0.9815618221258134/1.5802603036876355; rounds (PBA)=2.5911062906724514;} commoner #18: {team=any ; avg hp=-2.036876355748373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7581344902386116; hits/misses (PBA)= 0.9978308026030369/1.5314533622559654; rounds (PBA)=2.5553145336225596;} goblin #10: {team=neutral evil ; avg hp=1.5932754880694142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.227765726681127; hits/misses (PBA)= 2.144251626898048/0.7603036876355749; rounds (PBA)=2.945770065075922;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3475; Sum of rounds: 7214; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3474; perfect battles: 0; close-call battles: 3025; ------------------------------------------------- Combattants ------------------------------------------------ commoner #17: {team=any ; avg hp=-2.668776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1168345323741007; hits/misses (PBA)= 0.3962589928057554/0.6074820143884893; rounds (PBA)=1.0037410071942445;} goblin #15: {team=neutral evil ; avg hp=5.903597122302158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54273381294964; hits/misses (PBA)= 1.1453237410071941/0.3933812949640288; rounds (PBA)=1.5925179856115108;} commoner #12: {team=any ; avg hp=-2.668776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1493525179856114; hits/misses (PBA)= 0.39741007194244604/0.602589928057554; rounds (PBA)=1.0;} goblin #14: {team=neutral evil ; avg hp=5.901582733812949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.618129496402878; hits/misses (PBA)= 1.1623021582733812/0.38100719424460433; rounds (PBA)=1.5979856115107913;} goblin: {team=neutral evil ; avg hp=5.820719424460432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.539280575539569; hits/misses (PBA)= 1.143021582733813/0.3942446043165468; rounds (PBA)=1.5948201438848921;} commoner #2: {team=any ; avg hp=-2.613525179856115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.112230215827338; hits/misses (PBA)= 0.3959712230215827/0.6011510791366906; rounds (PBA)=0.9971223021582734;} commoner #15: {team=any ; avg hp=-2.6123741007194243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1355395683453238; hits/misses (PBA)= 0.4020143884892086/0.5945323741007195; rounds (PBA)=0.996546762589928;} goblin #16: {team=neutral evil ; avg hp=5.818705035971223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.594820143884892; hits/misses (PBA)= 1.1594244604316546/0.38676258992805757; rounds (PBA)=1.592230215827338;} goblin #10: {team=neutral evil ; avg hp=5.835107913669065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.584172661870504; hits/misses (PBA)= 1.1424460431654677/0.40086330935251796; rounds (PBA)=1.5928057553956834;} goblin #6: {team=neutral evil ; avg hp=5.92863309352518 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.572086330935252; hits/misses (PBA)= 1.147338129496403/0.38359712230215826; rounds (PBA)=1.5873381294964028;} goblin #4: {team=neutral evil ; avg hp=5.948776978417266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.608345323741007; hits/misses (PBA)= 1.1542446043165469/0.381294964028777; rounds (PBA)=1.5876258992805756;} commoner #6: {team=any ; avg hp=-2.6155395683453238 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1274820143884892; hits/misses (PBA)= 0.39827338129496404/0.5985611510791367; rounds (PBA)=0.9968345323741007;} goblin #18: {team=neutral evil ; avg hp=5.848057553956835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.638561151079137; hits/misses (PBA)= 1.15568345323741/0.3847482014388489; rounds (PBA)=1.5876258992805756;} goblin #5: {team=neutral evil ; avg hp=5.922589928057554 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.468489208633094; hits/misses (PBA)= 1.1332374100719425/0.4011510791366906; rounds (PBA)=1.5824460431654677;} goblin #3: {team=neutral evil ; avg hp=5.894388489208633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.703021582733813; hits/misses (PBA)= 1.166043165467626/0.380431654676259; rounds (PBA)=1.59568345323741;} commoner #20: {team=any ; avg hp=-2.5435971223021583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1415827338129496; hits/misses (PBA)= 0.3968345323741007/0.5956834532374101; rounds (PBA)=0.9925179856115108;} commoner #9: {team=any ; avg hp=-2.5637410071942446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0984172661870504; hits/misses (PBA)= 0.3951079136690647/0.602589928057554; rounds (PBA)=0.9976978417266187;} goblin #2: {team=neutral evil ; avg hp=5.890071942446043 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.636834532374101; hits/misses (PBA)= 1.166043165467626/0.3726618705035971; rounds (PBA)=1.5925179856115108;} goblin #11: {team=neutral evil ; avg hp=5.943597122302158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639712230215827; hits/misses (PBA)= 1.1646043165467626/0.37640287769784175; rounds (PBA)=1.5985611510791367;} commoner #16: {team=any ; avg hp=-2.652661870503597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0736690647482015; hits/misses (PBA)= 0.3864748201438849/0.6141007194244604; rounds (PBA)=1.0005755395683453;} commoner #13: {team=any ; avg hp=-2.5905035971223023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0975539568345323; hits/misses (PBA)= 0.39309352517985613/0.60431654676259; rounds (PBA)=0.997410071942446;} goblin #20: {team=neutral evil ; avg hp=5.8846043165467625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639424460431655; hits/misses (PBA)= 1.1513669064748202/0.3910791366906475; rounds (PBA)=1.5907913669064748;} goblin #9: {team=neutral evil ; avg hp=5.914244604316547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.737841726618705; hits/misses (PBA)= 1.1709352517985612/0.38071942446043167; rounds (PBA)=1.601726618705036;} commoner #10: {team=any ; avg hp=-2.589640287769784 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.149064748201439; hits/misses (PBA)= 0.4126618705035971/0.5925179856115108; rounds (PBA)=1.005179856115108;} commoner #7: {team=any ; avg hp=-2.610935251798561 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1220143884892086; hits/misses (PBA)= 0.39827338129496404/0.6005755395683453; rounds (PBA)=0.9988489208633093;} commoner: {team=any ; avg hp=-2.589064748201439 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1623021582733812; hits/misses (PBA)= 0.4037410071942446/0.5930935251798561; rounds (PBA)=0.9968345323741007;} goblin #7: {team=neutral evil ; avg hp=5.875107913669065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.650935251798561; hits/misses (PBA)= 1.1562589928057554/0.38446043165467625; rounds (PBA)=1.5919424460431655;} goblin #13: {team=neutral evil ; avg hp=5.833093525179856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69410071942446; hits/misses (PBA)= 1.1620143884892087/0.38446043165467625; rounds (PBA)=1.5893525179856116;} commoner #19: {team=any ; avg hp=-2.624748201438849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1130935251798562; hits/misses (PBA)= 0.3951079136690647/0.597410071942446; rounds (PBA)=0.9925179856115108;} commoner #8: {team=any ; avg hp=-2.656402877697842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1720863309352518; hits/misses (PBA)= 0.4080575539568345/0.5971223021582733; rounds (PBA)=1.005179856115108;} commoner #14: {team=any ; avg hp=-2.579568345323741 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.135251798561151; hits/misses (PBA)= 0.4046043165467626/0.5948201438848921; rounds (PBA)=0.9994244604316547;} goblin #8: {team=neutral evil ; avg hp=5.826762589928058 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7145323741007195; hits/misses (PBA)= 1.161726618705036/0.38244604316546765; rounds (PBA)=1.5928057553956834;} commoner #11: {team=any ; avg hp=-2.6189928057553957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.099568345323741; hits/misses (PBA)= 0.38848920863309355/0.6080575539568346; rounds (PBA)=0.996546762589928;} goblin #19: {team=neutral evil ; avg hp=5.8739568345323745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6788489208633095; hits/misses (PBA)= 1.1548201438848922/0.38532374100719424; rounds (PBA)=1.5821582733812949;} commoner #4: {team=any ; avg hp=-2.647482014388489 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1142446043165468; hits/misses (PBA)= 0.39223021582733814/0.5988489208633093; rounds (PBA)=0.9910791366906475;} commoner #18: {team=any ; avg hp=-2.6745323741007194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.106474820143885; hits/misses (PBA)= 0.3902158273381295/0.6069064748201439; rounds (PBA)=0.9971223021582734;} commoner #3: {team=any ; avg hp=-2.708776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.139568345323741; hits/misses (PBA)= 0.3985611510791367/0.6040287769784173; rounds (PBA)=1.0025899280575539;} commoner #5: {team=any ; avg hp=-2.6917985611510793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1053237410071943; hits/misses (PBA)= 0.3925179856115108/0.6048920863309353; rounds (PBA)=0.997410071942446;} goblin #12: {team=neutral evil ; avg hp=5.849208633093525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.686906474820144; hits/misses (PBA)= 1.1671942446043166/0.3752517985611511; rounds (PBA)=1.5951079136690647;} goblin #17: {team=neutral evil ; avg hp=5.785899280575539 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5674820143884896; hits/misses (PBA)= 1.147338129496403/0.3833093525179856; rounds (PBA)=1.5853237410071943;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 888.89; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3037; Sum of rounds: 17312; > Team any = winning battles: 2972; perfect battles: 0; close-call battles: 2972; > Team chaotic evil = winning battles: 64; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=-5.433651629897925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438590714520909; hits/misses (PBA)= 1.9535726045439579/1.9453407968389858; rounds (PBA)=3.9957194599934147;} commoner #12: {team=any ; avg hp=-5.548567665459335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254856766545934; hits/misses (PBA)= 1.9143891998682911/1.9308528152782352; rounds (PBA)=3.94402370760619;} hill giant: {team=chaotic evil ; avg hp=-1.0171221600263418 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.75370431346724; hits/misses (PBA)= 9.963121501481725/0.5844583470530128; rounds (PBA)=5.292393809680606;} commoner #9: {team=any ; avg hp=-5.418505103720777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278564372736253; hits/misses (PBA)= 1.9153770167928876/1.9463286137635825; rounds (PBA)=3.947316430688179;} commoner #17: {team=any ; avg hp=-5.6684227856437275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.252222588080342; hits/misses (PBA)= 1.909120842937109/1.9186697398748764; rounds (PBA)=3.923279552189661;} commoner #5: {team=any ; avg hp=-5.562726374711887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323016134343102; hits/misses (PBA)= 1.9443529799143893/1.9186697398748764; rounds (PBA)=3.9627922291735267;} commoner: {team=any ; avg hp=-5.042805400065855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.300296345077379; hits/misses (PBA)= 1.9189990121830753/1.9710240368784986; rounds (PBA)=3.9990121830754033;} commoner #8: {team=any ; avg hp=-5.181429041817583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359894632861376; hits/misses (PBA)= 1.942048073756997/1.9841949292064538; rounds (PBA)=4.024366150806717;} commoner #13: {team=any ; avg hp=-5.109976950938426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.353638459005597; hits/misses (PBA)= 1.9334869937438262/1.980572933816266; rounds (PBA)=4.00592690154758;} commoner #6: {team=any ; avg hp=-5.496213368455713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332565031280869; hits/misses (PBA)= 1.947974975304577/1.9371089891340139; rounds (PBA)=3.9789265722752716;} commoner #4: {team=any ; avg hp=-5.516628251564043 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236088244978597; hits/misses (PBA)= 1.9045110306223247/1.9594995060915377; rounds (PBA)=3.9545604214685546;} commoner #10: {team=any ; avg hp=-5.669739874876523 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203819558775107; hits/misses (PBA)= 1.8989134013829436/1.9463286137635825; rounds (PBA)=3.9410602568324005;} commoner #3: {team=any ; avg hp=-5.59697069476457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.371089891340138; hits/misses (PBA)= 1.9459993414553836/1.9120842937108988; rounds (PBA)=3.9548896937767535;} commoner #16: {team=any ; avg hp=-5.607178136318735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278235100428054; hits/misses (PBA)= 1.9301942706618374/1.9492920645373724; rounds (PBA)=3.9799143891998683;} commoner #15: {team=any ; avg hp=-5.455054329930853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.336187026671057; hits/misses (PBA)= 1.9361211722094172/1.9110964767863023; rounds (PBA)=3.947974975304577;} commoner #14: {team=any ; avg hp=-5.652288442541982 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3454066513006255; hits/misses (PBA)= 1.9348040829766218/1.8949621336845572; rounds (PBA)=3.9351333552848207;} commoner #7: {team=any ; avg hp=-5.728021073427724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152453078696082; hits/misses (PBA)= 1.8936450444517616/1.9028646690813302; rounds (PBA)=3.892986499835364;} commoner #20: {team=any ; avg hp=-5.600263417846559 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289759631215015; hits/misses (PBA)= 1.9242673691142576/1.9193282844912742; rounds (PBA)=3.942048073756997;} commoner #19: {team=any ; avg hp=-5.756009219624629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3105037866315445; hits/misses (PBA)= 1.9295357260454395/1.9074744813961146; rounds (PBA)=3.933816266052025;} commoner #2: {team=any ; avg hp=-5.8314125782021735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.316101415870925; hits/misses (PBA)= 1.9380968060586106/1.9209746460322688; rounds (PBA)=3.9512676983865656;} commoner #18: {team=any ; avg hp=-5.916035561409285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254527494237735; hits/misses (PBA)= 1.8962792229173526/1.936779716825815; rounds (PBA)=3.9315113598946327;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 705.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 51.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4019; Sum of rounds: 15628; > Team any = winning battles: 4018; perfect battles: 0; close-call battles: 4017; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #16: {team=any ; avg hp=-0.46105996516546405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3172430952973375; hits/misses (PBA)= 1.5792485692958447/1.2933565563573028; rounds (PBA)=2.9676536451853694;} commoner #14: {team=any ; avg hp=-0.424234884299577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.328937546653396; hits/misses (PBA)= 1.5911918387658621/1.2985817367504355; rounds (PBA)=2.9915401841254043;} commoner #15: {team=any ; avg hp=-0.4963921373475989 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260512565314755; hits/misses (PBA)= 1.5740233889027122/1.3048021895994029; rounds (PBA)=2.976362279173924;} commoner #7: {team=any ; avg hp=-0.2164717591440657 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.229907937297836; hits/misses (PBA)= 1.5762627519283403/1.3122667330181637; rounds (PBA)=2.9907937297835283;} commoner #2: {team=any ; avg hp=-0.3918885294849465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.269221199303309; hits/misses (PBA)= 1.581487932321473/1.2921124657875094; rounds (PBA)=2.974869370490172;} commoner #12: {team=any ; avg hp=-0.1570042299079373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2761881064941525; hits/misses (PBA)= 1.5879572032843992/1.3105250062204528; rounds (PBA)=3.0019905449116697;} commoner #4: {team=any ; avg hp=-0.5665588454839512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320726548892759; hits/misses (PBA)= 1.58397611346106/1.2826573774570789; rounds (PBA)=2.963174919134113;} commoner #3: {team=any ; avg hp=-0.3991042547897487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3015675541179395; hits/misses (PBA)= 1.567554117939786/1.3189848220950484; rounds (PBA)=2.9885543667578998;} ettin: {team=chaotic evil ; avg hp=-1.198308036825081 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.33117690967903; hits/misses (PBA)= 6.116944513560587/0.7932321473003234; rounds (PBA)=3.455337148544414;} commoner #8: {team=any ; avg hp=-0.49415277432197063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.357551629758646; hits/misses (PBA)= 1.594675292361284/1.2933565563573028; rounds (PBA)=2.9845732769345608;} commoner #13: {team=any ; avg hp=-0.4453844239860662 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.335157999502364; hits/misses (PBA)= 1.5887036576262752/1.276934560836029; rounds (PBA)=2.959691465538691;} commoner #5: {team=any ; avg hp=-0.5406817616322468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400099527245583; hits/misses (PBA)= 1.601891017666086/1.278427469519781; rounds (PBA)=2.972132371236626;} commoner #18: {team=any ; avg hp=-0.4125404329435183 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.295347101268972; hits/misses (PBA)= 1.5849713859168948/1.2903707389897985; rounds (PBA)=2.9741229161482954;} commoner #10: {team=any ; avg hp=-0.46752923612839015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.304055735257527; hits/misses (PBA)= 1.5737745707887534/1.2965911918387658; rounds (PBA)=2.9691465538691215;} commoner #9: {team=any ; avg hp=-0.3336650908186116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.247076387160985; hits/misses (PBA)= 1.5605872107489425/1.3212241851206767; rounds (PBA)=2.9873102761881065;} commoner #17: {team=any ; avg hp=-0.4436426971883553 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.381438168698681; hits/misses (PBA)= 1.5991540184125403/1.2856431948245832; rounds (PBA)=2.992784274695198;} commoner #19: {team=any ; avg hp=-0.3657626275192834 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.340383179895497; hits/misses (PBA)= 1.5959193829310774/1.290619557103757; rounds (PBA)=2.9850709131624784;} commoner #11: {team=any ; avg hp=-0.32246827569047026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3473500870863395; hits/misses (PBA)= 1.5991540184125403/1.2968400099527246; rounds (PBA)=2.9907937297835283;} commoner #6: {team=any ; avg hp=-0.45558596665837275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2746951978104; hits/misses (PBA)= 1.5556108484697686/1.2953471012689723; rounds (PBA)=2.9569544662851457;} commoner #20: {team=any ; avg hp=-0.46578750933067925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.289624284647922; hits/misses (PBA)= 1.5750186613585468/1.3162478228415029; rounds (PBA)=2.9848220950485196;} commoner: {team=any ; avg hp=-0.4824583229659119 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.307539188852949; hits/misses (PBA)= 1.5794973874098035/1.277681015177905; rounds (PBA)=2.9629261010201544;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 866.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 541.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30161; any : 0.62 ± 0.01; chaotic evil : 0.38 ± 0.01; > Team any = winning battles: 3112; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1889; perfect battles: 0; close-call battles: 1626; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=10.801839632073586 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.56108778244351; hits/misses (PBA)= 6.606878624275145/3.840631873625275; rounds (PBA)=5.697460507898421;} shadow: {team=chaotic evil ; avg hp=-1.1391721655668867 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.022995400919816; hits/misses (PBA)= 1.0051989602079585/1.8854229154169166; rounds (PBA)=3.4607078584283144;} shadow #2: {team=chaotic evil ; avg hp=-1.1975604879024195 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.372125574885024; hits/misses (PBA)= 1.0407918416316737/1.932013597280544; rounds (PBA)=3.545490901819636;} shadow #3: {team=chaotic evil ; avg hp=-1.1631673665266946 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.227154569086183; hits/misses (PBA)= 1.0291941611677664/1.9516096780643872; rounds (PBA)=3.5648870225954807;} shadow #4: {team=chaotic evil ; avg hp=-1.0611877624475106 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575884823035393; hits/misses (PBA)= 1.05998800239952/1.9346130773845231; rounds (PBA)=3.5386922615476903;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} shadow #4: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=171.9006198760248 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.37252549490102; hits/misses (PBA)= 1.0/0.05638872225554889; rounds (PBA)=1.0025994801039793;} crab: {team=unaligned ; avg hp=-15.37252549490102 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09938012397520496; hits/misses (PBA)= 0.07498500299940011/0.43171365726854627; rounds (PBA)=0.5066986602679464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15896; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2456; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=1.3993201359728054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4687062587482504; hits/misses (PBA)= 0.9382123575284943/0.9390121975604879; rounds (PBA)=2.3683263347330534;} goblin: {team=neutral evil ; avg hp=1.5312937412517496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600679864027194; hits/misses (PBA)= 0.9542091581683664/0.9380123975204959; rounds (PBA)=2.401119776044791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 2640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5055; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=unaligned ; avg hp=-12.135372925414917 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16856628674265148; hits/misses (PBA)= 0.14377124575084982/0.3609278144371126; rounds (PBA)=0.5046990601879624;} young brass dragon: {team=chaotic good ; avg hp=109.83143371325735 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.135372925414917; hits/misses (PBA)= 1.0/0.11177764447110577; rounds (PBA)=1.0107978404319136;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1396.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 432.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3333; Sum of rounds: 24256; neutral evil : 0.55 ± 0.01; chaotic evil : 0.11 ± 0.0; > Team neutral evil = winning battles: 2769; perfect battles: 0; close-call battles: 2767; > Team chaotic evil = winning battles: 564; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=0.8751875187518752 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.5124512451245; hits/misses (PBA)= 15.653465346534654/4.305730573057306; rounds (PBA)=6.772877287728773;} constrictor snake #4: {team=neutral evil ; avg hp=-4.6672667266726675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.468946894689469; hits/misses (PBA)= 0.9114911491149115/1.6723672367236724; rounds (PBA)=2.7395739573957396;} dust mephit #7: {team=neutral evil ; avg hp=9.532253225322533 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.998499849984999; hits/misses (PBA)= 2.054905490549055/3.957995799579958; rounds (PBA)=6.104410441044104;} dust mephit: {team=neutral evil ; avg hp=9.643264326432643 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331533153315332; hits/misses (PBA)= 2.117311731173117/3.9231923192319234; rounds (PBA)=6.135613561356136;} constrictor snake #8: {team=neutral evil ; avg hp=-4.782178217821782 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332133213321332; hits/misses (PBA)= 0.885988598859886/1.6783678367836783; rounds (PBA)=2.7155715571557155;} constrictor snake #2: {team=neutral evil ; avg hp=-4.605160516051606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.46024602460246; hits/misses (PBA)= 0.9153915391539154/1.7113711371137115; rounds (PBA)=2.7593759375937594;} dust mephit #2: {team=neutral evil ; avg hp=9.589558955895589 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.333633363336334; hits/misses (PBA)= 2.122712271227123/3.922892289228923; rounds (PBA)=6.147914791479148;} dust mephit #5: {team=neutral evil ; avg hp=9.464446444644464 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.242424242424242; hits/misses (PBA)= 2.106210621062106/3.9204920492049204; rounds (PBA)=6.117011701170117;} dust mephit #3: {team=neutral evil ; avg hp=9.753975397539755 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.191419141914192; hits/misses (PBA)= 2.111011101110111/3.9441944194419443; rounds (PBA)=6.1551155115511555;} dust mephit #4: {team=neutral evil ; avg hp=9.783078307830783 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.334833483348335; hits/misses (PBA)= 2.132313231323132/3.9135913591359137; rounds (PBA)=6.134713471347134;} constrictor snake #7: {team=neutral evil ; avg hp=-4.74017401740174 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.417941794179418; hits/misses (PBA)= 0.9057905790579058/1.6897689768976898; rounds (PBA)=2.7467746774677466;} constrictor snake #6: {team=neutral evil ; avg hp=-4.465646564656466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.591059105910591; hits/misses (PBA)= 0.9192919291929192/1.7086708670867086; rounds (PBA)=2.772577257725773;} dust mephit #8: {team=neutral evil ; avg hp=9.643564356435643 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.164416441644164; hits/misses (PBA)= 2.1002100210021/3.9606960696069606; rounds (PBA)=6.160816081608161;} constrictor snake #5: {team=neutral evil ; avg hp=-4.691269126912691 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.571257125712571; hits/misses (PBA)= 0.9261926192619262/1.6816681668166817; rounds (PBA)=2.751275127512751;} constrictor snake #3: {team=neutral evil ; avg hp=-4.775277527752776 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.601560156015601; hits/misses (PBA)= 0.9288928892889289/1.7143714371437144; rounds (PBA)=2.781278127812781;} constrictor snake: {team=neutral evil ; avg hp=-4.802280228022802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.653165316531653; hits/misses (PBA)= 0.9426942694269427/1.705070507050705; rounds (PBA)=2.7935793579357937;} dust mephit #6: {team=neutral evil ; avg hp=9.556855685568557 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41914191419142; hits/misses (PBA)= 2.1392139213921393/3.8904890489048904; rounds (PBA)=6.118211821182118;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1817.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 396.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2467; Sum of rounds: 19760; > Team neutral evil = winning battles: 2285; perfect battles: 0; close-call battles: 2285; > Team chaotic evil = winning battles: 181; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit #2: {team=neutral evil ; avg hp=11.478719092014593 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.776651803810296; hits/misses (PBA)= 1.5853263072557762/4.873530603972436; rounds (PBA)=6.5447912444264285;} steam mephit #7: {team=neutral evil ; avg hp=11.408998783948116 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785164167004459; hits/misses (PBA)= 1.6092419943250913/4.8771787596270775; rounds (PBA)=6.580462099716255;} constrictor snake #6: {team=neutral evil ; avg hp=-5.291447101743008 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.668017835427645; hits/misses (PBA)= 0.946088366436968/1.7174706120794487; rounds (PBA)=2.7961086339683825;} steam mephit #8: {team=neutral evil ; avg hp=11.3664369679773 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.827725982975274; hits/misses (PBA)= 1.6120794487231456/4.8370490474260235; rounds (PBA)=6.5480340494527765;} steam mephit #4: {team=neutral evil ; avg hp=11.33603567085529 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.784758816376165; hits/misses (PBA)= 1.5950547223348197/4.862991487636806; rounds (PBA)=6.552087555735711;} constrictor snake #4: {team=neutral evil ; avg hp=-5.102959059586542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367247669233888; hits/misses (PBA)= 0.8946088366436968/1.7077421970004054; rounds (PBA)=2.7470612079448724;} steam mephit: {team=neutral evil ; avg hp=11.483583299554114 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.900689096068099; hits/misses (PBA)= 1.6068098905553303/4.841102553708958; rounds (PBA)=6.552492906364005;} young black dragon: {team=chaotic evil ; avg hp=-3.0818808269152815 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.1556546412647; hits/misses (PBA)= 17.862586137008513/4.011349817592217; rounds (PBA)=7.342115930279692;} steam mephit #6: {team=neutral evil ; avg hp=11.574787190920146 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910417511147142; hits/misses (PBA)= 1.6189704094041346/4.862586137008512; rounds (PBA)=6.569517632752331;} constrictor snake #3: {team=neutral evil ; avg hp=-5.406972030806648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698013781921362; hits/misses (PBA)= 0.9412241588974463/1.6959870287798946; rounds (PBA)=2.7770571544385896;} constrictor snake #7: {team=neutral evil ; avg hp=-5.2849614916903125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5658694770976895; hits/misses (PBA)= 0.922172679367653/1.7336846372111876; rounds (PBA)=2.7908390758005677;} constrictor snake #2: {team=neutral evil ; avg hp=-5.253344142683421 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274422375354682; hits/misses (PBA)= 0.891366031617349/1.715038508309688; rounds (PBA)=2.7567896230239155;} constrictor snake #8: {team=neutral evil ; avg hp=-5.215646534252128 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.398459667612485; hits/misses (PBA)= 0.8986623429266315/1.6919335224969598; rounds (PBA)=2.737332792865829;} steam mephit #5: {team=neutral evil ; avg hp=11.687069314957439 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.89379813538711; hits/misses (PBA)= 1.6380218889339277/4.849614916903121; rounds (PBA)=6.571544385893798;} constrictor snake #5: {team=neutral evil ; avg hp=-4.993109039319011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3891366031617345; hits/misses (PBA)= 0.9019051479529794/1.745845156059992; rounds (PBA)=2.7875962707742197;} giant constrictor snake: {team=neutral evil ; avg hp=53.63721118767734 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.27482772598297; hits/misses (PBA)= 3.391568706931496/4.1564653425212805; rounds (PBA)=7.667207134171058;} constrictor snake: {team=neutral evil ; avg hp=-4.897040940413458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691528171868667; hits/misses (PBA)= 0.9562221321443048/1.713417105796514; rounds (PBA)=2.815970814754763;} steam mephit #3: {team=neutral evil ; avg hp=11.265504661532225 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.860559383867045; hits/misses (PBA)= 1.6218078638021889/4.856505877584111; rounds (PBA)=6.57640859343332;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2082; Sum of rounds: 24672; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 20; perfect battles: 0; close-call battles: 20; > Team chaotic evil = winning battles: 2061; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=-6.0120076849183475 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554274735830932; hits/misses (PBA)= 2.612391930835735/5.710854947166187; rounds (PBA)=8.32420749279539;} constrictor snake #4: {team=neutral evil ; avg hp=-6.803073967339097 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1585014409221905; hits/misses (PBA)= 1.2319884726224783/1.1661863592699329; rounds (PBA)=2.5024015369836694;} constrictor snake #8: {team=neutral evil ; avg hp=-6.7728146013448605 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.256964457252642; hits/misses (PBA)= 1.2363112391930835/1.196926032660903; rounds (PBA)=2.558117195004803;} steam mephit #8: {team=neutral evil ; avg hp=-6.219020172910663 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.431796349663784; hits/misses (PBA)= 2.578290105667627/5.808837656099904; rounds (PBA)=8.388088376560999;} constrictor snake #2: {team=neutral evil ; avg hp=-6.736791546589817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003842459173871; hits/misses (PBA)= 1.217579250720461/1.2257444764649374; rounds (PBA)=2.5513928914505284;} young black dragon: {team=chaotic evil ; avg hp=67.2862632084534 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.75984630163305; hits/misses (PBA)= 28.48414985590778/5.0196926032660905; rounds (PBA)=11.840057636887607;} steam mephit #2: {team=neutral evil ; avg hp=-6.163784822286263 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.686839577329491; hits/misses (PBA)= 2.654658981748319/5.654178674351585; rounds (PBA)=8.310278578290106;} constrictor snake #6: {team=neutral evil ; avg hp=-6.825648414985591 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078770413064361; hits/misses (PBA)= 1.19164265129683/1.1825168107588857; rounds (PBA)=2.4985590778097984;} constrictor snake #3: {team=neutral evil ; avg hp=-6.81940441882805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.047550432276657; hits/misses (PBA)= 1.2060518731988472/1.2267050912584054; rounds (PBA)=2.5566762728146015;} constrictor snake #5: {team=neutral evil ; avg hp=-6.808837656099904 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.230067243035543; hits/misses (PBA)= 1.2267050912584054/1.223823246878002; rounds (PBA)=2.5667627281460135;} constrictor snake: {team=neutral evil ; avg hp=-6.7223823246878 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.267050912584054; hits/misses (PBA)= 1.2305475504322767/1.2204610951008645; rounds (PBA)=2.5677233429394812;} steam mephit #3: {team=neutral evil ; avg hp=-6.158021133525456 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560038424591739; hits/misses (PBA)= 2.6263208453410183/5.756003842459174; rounds (PBA)=8.382804995196926;} steam mephit #4: {team=neutral evil ; avg hp=-6.293948126801153 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.714217098943323; hits/misses (PBA)= 2.679634966378482/5.764169068203651; rounds (PBA)=8.444284341978866;} steam mephit #5: {team=neutral evil ; avg hp=-6.262247838616715 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666666666666667; hits/misses (PBA)= 2.6440922190201728/5.764649375600384; rounds (PBA)=8.410662824207494;} steam mephit #7: {team=neutral evil ; avg hp=-6.237752161383285 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.610951008645533; hits/misses (PBA)= 2.601825168107589/5.800672430355427; rounds (PBA)=8.404418828049952;} steam mephit #6: {team=neutral evil ; avg hp=-6.1508165225744476 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.802113352545629; hits/misses (PBA)= 2.69164265129683/5.734870317002882; rounds (PBA)=8.427953890489913;} constrictor snake #7: {team=neutral evil ; avg hp=-6.560518731988473 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185878962536023; hits/misses (PBA)= 1.2219020172910662/1.1853986551392892; rounds (PBA)=2.5235350624399615;} giant constrictor snake: {team=unaligned ; avg hp=-4.654658981748319 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.90682036503362; hits/misses (PBA)= 1.1657060518731988/0.5302593659942363; rounds (PBA)=1.6959654178674353;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1483.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 408.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2599; Sum of rounds: 30151; neutral evil : 0.07 ± 0.0; chaotic evil : 0.45 ± 0.01; > Team neutral evil = winning battles: 361; perfect battles: 0; close-call battles: 360; > Team chaotic evil = winning battles: 2238; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #2: {team=neutral evil ; avg hp=-6.3435936898807235 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.652558676414006; hits/misses (PBA)= 0.941900731050404/1.7533666794921123; rounds (PBA)=2.828780300115429;} constrictor snake #8: {team=neutral evil ; avg hp=-6.52751058099269 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.697575990765679; hits/misses (PBA)= 0.9534436321662177/1.761446710273182; rounds (PBA)=2.8522508657175836;} steam mephit #8: {team=neutral evil ; avg hp=-3.9711427472104655 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.424778761061947; hits/misses (PBA)= 2.1365909965371297/6.289726818006926; rounds (PBA)=8.438630242400924;} steam mephit #4: {team=neutral evil ; avg hp=-3.64794151596768 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.323201231242786; hits/misses (PBA)= 2.106579453636014/6.328203155059638; rounds (PBA)=8.450942670257792;} steam mephit #5: {team=neutral evil ; avg hp=-3.5794536360138514 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442862639476722; hits/misses (PBA)= 2.127356675644479/6.2851096575606; rounds (PBA)=8.434013081954598;} steam mephit #7: {team=neutral evil ; avg hp=-3.6287033474413235 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327818391689111; hits/misses (PBA)= 2.1142747210465562/6.36552520200077; rounds (PBA)=8.494805694497884;} constrictor snake #5: {team=neutral evil ; avg hp=-6.5702193151212 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.934205463639861; hits/misses (PBA)= 0.9892266256252404/1.7475952289342054; rounds (PBA)=2.859946133128126;} constrictor snake #6: {team=neutral evil ; avg hp=-6.682954982685648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.573682185455945; hits/misses (PBA)= 0.9392073874567142/1.764909580607926; rounds (PBA)=2.8510965756060025;} constrictor snake #4: {team=neutral evil ; avg hp=-6.619853789919199 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.939207387456714; hits/misses (PBA)= 0.9865332820315506/1.724509426702578; rounds (PBA)=2.853405155829165;} constrictor snake #3: {team=neutral evil ; avg hp=-6.395921508272412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599846094651789; hits/misses (PBA)= 0.9407464409388226/1.7695267410542517; rounds (PBA)=2.8426317814544055;} steam mephit #3: {team=neutral evil ; avg hp=-3.5879184301654483 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.143131973836091; hits/misses (PBA)= 2.078491727587534/6.3670642554828785; rounds (PBA)=8.462870334744132;} steam mephit: {team=neutral evil ; avg hp=-3.507887649095806 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.328587918430165; hits/misses (PBA)= 2.1235090419392075/6.307810696421701; rounds (PBA)=8.452096960369373;} steam mephit #2: {team=neutral evil ; avg hp=-3.5094267025779144 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.344363216621778; hits/misses (PBA)= 2.12851096575606/6.3574451712197; rounds (PBA)=8.500961908426317;} steam mephit #6: {team=neutral evil ; avg hp=-3.746825702193151 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.309349749903809; hits/misses (PBA)= 2.1115813774528664/6.354367064255483; rounds (PBA)=8.481723739899962;} constrictor snake #7: {team=neutral evil ; avg hp=-6.649480569449788 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.858791843016545; hits/misses (PBA)= 0.966140823393613/1.7652943439784532; rounds (PBA)=2.861485186610235;} constrictor snake: {team=neutral evil ; avg hp=-6.582531742978069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.584070796460177; hits/misses (PBA)= 0.9303578299345903/1.7599076567910734; rounds (PBA)=2.8176221623701423;} young black dragon: {team=chaotic evil ; avg hp=30.50096190842632 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.574451712197; hits/misses (PBA)= 27.579068872643326/5.110811850711812; rounds (PBA)=11.487495190457869;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5987.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22708; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=111.34013197360528 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.91481703659268; hits/misses (PBA)= 9.15236952609478/2.4453109378124376; rounds (PBA)=4.540691861627675;} giant octopus: {team=unaligned ; avg hp=-6.425514897020596 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.889022195560888; hits/misses (PBA)= 0.7194561087782444/1.0845830833833234; rounds (PBA)=2.887622475504899;} giant octopus #2: {team=unaligned ; avg hp=-6.489302139572086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.770845830833833; hits/misses (PBA)= 0.7144571085782844/1.0971805638872225; rounds (PBA)=2.8970205958808237;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 605.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 952.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29751; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #2: {team=unaligned ; avg hp=-6.671665666866627 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7176564687062585; hits/misses (PBA)= 0.9592081583683263/1.803639272145571; rounds (PBA)=2.896020795840832;} constrictor snake #3: {team=unaligned ; avg hp=-6.7658468306338735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.868226354729054; hits/misses (PBA)= 0.9766046790641871/1.7764447110577883; rounds (PBA)=2.892021595680864;} constrictor snake #4: {team=unaligned ; avg hp=-6.687862427514497 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.767246550689862; hits/misses (PBA)= 0.9630073985202959/1.7934413117376524; rounds (PBA)=2.889622075584883;} constrictor snake #7: {team=unaligned ; avg hp=-6.777044591081784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.660067986402719; hits/misses (PBA)= 0.937612477504499/1.7694461107778445; rounds (PBA)=2.8454309138172365;} constrictor snake: {team=unaligned ; avg hp=-6.773045390921816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.732653469306139; hits/misses (PBA)= 0.9518096380723855/1.7584483103379325; rounds (PBA)=2.841631673665267;} constrictor snake #6: {team=unaligned ; avg hp=-6.779844031193761 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.80623875224955; hits/misses (PBA)= 0.9622075584883023/1.784243151369726; rounds (PBA)=2.8788242351529694;} constrictor snake #8: {team=unaligned ; avg hp=-6.841031793641272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.852829434113177; hits/misses (PBA)= 0.9838032393521295/1.7778444311137773; rounds (PBA)=2.8868226354729054;} young black dragon: {team=chaotic evil ; avg hp=80.91541691661668 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.13277344531093; hits/misses (PBA)= 12.290541891621675/3.458108378324335; rounds (PBA)=5.948410317936412;} constrictor snake #5: {team=unaligned ; avg hp=-6.836432713457309 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679664067186563; hits/misses (PBA)= 0.9488102379524095/1.7534493101379725; rounds (PBA)=2.8378324335132974;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15336932613477305;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15216956608678264;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15816836632673464;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15616876624675066;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15856828634273146;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14457108578284344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42191561687662466;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5780843831233753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4277144571085783;} plesiosaurus: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28834233153369326;} plesiosaurus #2: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28394321135772843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful neutral : 1.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=199.0 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5926814637072585;} gynosphinx: {team=lawful neutral ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40731853629274145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13897220555888823;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14197160567886422;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14137172565486902;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14397120575884823;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1365726854629074;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 37.5; crudely normalised: 0% > any non-good = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12878; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=other; avg hp=-1.9048190361927615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.13997200559888; hits/misses (PBA)= 0.8588282343531294/0.7224555088982204; rounds (PBA)=1.5812837432513498;} cult fanatic: {team=any non-good ; avg hp=28.86002799440112 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.90481903619276; hits/misses (PBA)= 2.3275344931013797/1.2783443311337732; rounds (PBA)=2.5750849830033995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.551489702059588;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4485102979404119;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3354.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 7598.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25443; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-27.039192161567687 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9250149970006; hits/misses (PBA)= 0.3137372525494901/6.020395920815837; rounds (PBA)=3.2561487702459506;} aboleth: {team=lawful evil ; avg hp=-26.944611077784444 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176164767046591; hits/misses (PBA)= 0.3265346930613877/6.093381323735253; rounds (PBA)=3.273145370925815;} Cthulhu: {team=beyond; avg hp=765.872225554889 (from 774); avg healing spells left=99998.87182563488 (from 99999); damage done (per battle average)= 323.98380323935214; hits/misses (PBA)= 7.860227954409118/0.6276744651069786; rounds (PBA)=5.087582483503299;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21051; neutral evil : 0.4 ± 0.01; any : 0.6 ± 0.01; > Team neutral evil = winning battles: 2000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.296740651869626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580883823235353; hits/misses (PBA)= 1.3555288942211559/1.6430713857228554; rounds (PBA)=3.5986802639472106;} goblin: {team=neutral evil ; avg hp=0.4191161767646471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7032593481303735; hits/misses (PBA)= 1.300739852029594/1.5612877424515097; rounds (PBA)=3.2619476104779044;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26697; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3946; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.309338132373525 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.670465906818634; hits/misses (PBA)= 5.484503099380124/2.390921815636873; rounds (PBA)=4.108378324335133;} elephant: {team=unaligned ; avg hp=18.329534093181362 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30933813237353; hits/misses (PBA)= 4.052189562087582/0.21455708858228353; rounds (PBA)=5.055788842231554;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26860; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3915; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1086; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.775644871025793 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30573885222955; hits/misses (PBA)= 4.085782843431314/0.20755848830233953; rounds (PBA)=5.07618476304739;} wereboar: {team=neutral evil ; avg hp=-4.305738852229554 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.2243551289742; hits/misses (PBA)= 5.539692061587682/2.4143171365726857; rounds (PBA)=4.153369326134773;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26804; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3935; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.443311337732453 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.01159768046391; hits/misses (PBA)= 5.5124975004999/2.3817236552689462; rounds (PBA)=4.121775644871025;} elephant: {team=unaligned ; avg hp=17.988402319536092 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.44331133773245; hits/misses (PBA)= 4.074785042991402/0.20695860827834434; rounds (PBA)=5.068586282743452;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26775; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3920; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1081; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.215956808638272 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16936612677465; hits/misses (PBA)= 5.543891221755649/2.343531293741252; rounds (PBA)=4.11877624475105;} elephant: {team=unaligned ; avg hp=17.830633873225356 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.21595680863827; hits/misses (PBA)= 4.065586882623475/0.21075784843031395; rounds (PBA)=5.060187962407518;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26797; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3894; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1107; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.120175964807038 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.075584883023396; hits/misses (PBA)= 5.529094181163767/2.383523295340932; rounds (PBA)=4.135172965406919;} elephant: {team=unaligned ; avg hp=17.924415116976604 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.12017596480703; hits/misses (PBA)= 4.060987802439512/0.21615676864627076; rounds (PBA)=5.055788842231554;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26857; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3911; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1090; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.296140771845631 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.12337532493501; hits/misses (PBA)= 5.545290941811638/2.3959208158368326; rounds (PBA)=4.147770445910818;} elephant: {team=unaligned ; avg hp=17.87662467506499 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.29614077184563; hits/misses (PBA)= 4.071785642871426/0.22075584883023394; rounds (PBA)=5.074585082983403;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26784; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3921; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1080; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.362127574485104 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.33613277344531; hits/misses (PBA)= 4.055188962207558/0.22075584883023394; rounds (PBA)=5.05998800239952;} wereboar: {team=neutral evil ; avg hp=-4.336132773445311 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.6378724255149; hits/misses (PBA)= 5.492301539692062/2.400919816036793; rounds (PBA)=4.124175164967006;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26875; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3935; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.490901819636073 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.27954409118176; hits/misses (PBA)= 5.551889622075585/2.4035192961407716; rounds (PBA)=4.1499700059988;} elephant: {team=unaligned ; avg hp=17.720455908818238 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49090181963608; hits/misses (PBA)= 4.080583883223356/0.21895620875824834; rounds (PBA)=5.0863827234553085;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26716; neutral evil : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team neutral evil = winning battles: 1053; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3948; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.131573685262946 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49370125974805; hits/misses (PBA)= 4.058588282343531/0.20955808838232354; rounds (PBA)=5.057588482303539;} wereboar: {team=neutral evil ; avg hp=-4.49370125974805 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.86842631473705; hits/misses (PBA)= 5.514497100579884/2.3389322135572885; rounds (PBA)=4.0959808038392325;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2749.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46375; chaotic evil : 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4611; perfect battles: 0; close-call battles: 2900; > Team neutral evil = winning battles: 390; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=-4.116976604679064 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.49170165966807; hits/misses (PBA)= 3.764647070585883/4.7064587082583484; rounds (PBA)=8.549090181963606;} bugbear #4: {team=chaotic evil ; avg hp=14.497100579884023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.344731053789243; hits/misses (PBA)= 2.423115376924615/3.575484903019396; rounds (PBA)=7.626474705058988;} bugbear: {team=chaotic evil ; avg hp=14.37252549490102 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.072785442911417; hits/misses (PBA)= 2.400719856028794/3.628274345130974; rounds (PBA)=7.6284743051389725;} bugbear #3: {team=chaotic evil ; avg hp=14.224755048990202 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.96760647870426; hits/misses (PBA)= 2.367326534693061/3.532293541291742; rounds (PBA)=7.597880423915217;} bugbear #2: {team=chaotic evil ; avg hp=14.413917216556689 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.731853629274145; hits/misses (PBA)= 2.3703259348130374/3.588882223555289; rounds (PBA)=7.614477104579084;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -244.71; crudely normalised: 0% > Good= expected rounds to survive: 361.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4199; Sum of rounds: 77384; > Team chaotic evil = winning battles: 4198; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tirig: {team=Good; avg hp=-2.6968325791855206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.426768278161467; hits/misses (PBA)= 2.1871874255775183/12.228387711359847; rounds (PBA)=14.415575136937367;} gargoyle: {team=chaotic evil ; avg hp=57.24482019528459 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.42557751845678; hits/misses (PBA)= 14.432483924743986/20.931650392950704; rounds (PBA)=18.42914979757085;} Iratius: {team=Good; avg hp=-2.844486782567278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.435818051917123; hits/misses (PBA)= 2.1700404858299596/12.320314360562039; rounds (PBA)=14.490354846391998;} Corvyn: {team=Good; avg hp=-2.6432483924743986 (from 10); avg healing spells left=0.13979518933079305 (from 1); damage done (per battle average)= -0.48368659204572517; hits/misses (PBA)= 0.7401762324362944/4.171469397475589; rounds (PBA)=7.8244820195284595;} Amyl: {team=Good; avg hp=-2.6127649440342937 (from 10); avg healing spells left=0.0881162181471779 (from 1); damage done (per battle average)= -0.46344367706596806; hits/misses (PBA)= 0.36341986187187425/3.3650869254584426; rounds (PBA)=7.38104310550131;} Sov: {team=Good; avg hp=-2.835437008811622 (from 11); avg healing spells left=0.0 (from 2); damage done (per battle average)= -1.4479638009049773; hits/misses (PBA)= 2.2162419623719933/12.550130983567517; rounds (PBA)=14.766372945939509;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4405.33; crudely normalised: 0% > other= expected rounds to survive: 275.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11190; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=56.461707658468306 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.455708858228355; hits/misses (PBA)= 1.2153569286142771/0.2997400519896021; rounds (PBA)=1.8962207558488302;} ogre #7: {team=chaotic evil ; avg hp=56.557888422315536 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69466106778644; hits/misses (PBA)= 1.2291541691661667/0.2985402919416117; rounds (PBA)=1.8990201959608077;} ogre #5: {team=chaotic evil ; avg hp=56.23875224955009 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.35492901419716; hits/misses (PBA)= 1.2081583683263348/0.29734053189362125; rounds (PBA)=1.9058188362327535;} ogre #10: {team=other; avg hp=-6.847430513897221 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.721655668866227; hits/misses (PBA)= 0.8230353929214157/0.4441111777644471; rounds (PBA)=1.267146570685863;} ogre: {team=chaotic evil ; avg hp=56.15376924615077 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.25254949010198; hits/misses (PBA)= 1.198360327934413/0.3129374125174965; rounds (PBA)=1.910617876424715;} ogre #8: {team=chaotic evil ; avg hp=56.32733453309338 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.669666066786643; hits/misses (PBA)= 1.2295540891821635/0.2953409318136373; rounds (PBA)=1.9124175164967006;} ogre #2: {team=chaotic evil ; avg hp=56.20375924815037 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.395320935812837; hits/misses (PBA)= 1.2111577684463108/0.3043391321735653; rounds (PBA)=1.9152169566086783;} ogre #3: {team=chaotic evil ; avg hp=56.12137572485503 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.32113577284543; hits/misses (PBA)= 1.204359128174365/0.3075384923015397; rounds (PBA)=1.9172165566886623;} ogre #9: {team=other; avg hp=-6.7940411917616474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.87262547490502; hits/misses (PBA)= 0.8322335532893421/0.42131573685262946; rounds (PBA)=1.2535492901419716;} ogre #4: {team=chaotic evil ; avg hp=56.34113177364527 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49750049990002; hits/misses (PBA)= 1.2115576884623076/0.3061387722455509; rounds (PBA)=1.9052189562087583;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1652.0; crudely normalised: 0% > other= expected rounds to survive: 734.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28131; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4507; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #7: {team=other; avg hp=-6.934013197360528 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19116176764647; hits/misses (PBA)= 2.1881623675264947/0.880623875224955; rounds (PBA)=3.06878624275145;} ogre #6: {team=chaotic evil ; avg hp=39.624875024995 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.310937812437516; hits/misses (PBA)= 3.2655468906218754/0.8424315136972605; rounds (PBA)=4.667666466706659;} ogre #4: {team=chaotic evil ; avg hp=39.64447110577884 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.032993401319736; hits/misses (PBA)= 3.247150569886023/0.830633873225355; rounds (PBA)=4.6646670665866825;} ogre #2: {team=chaotic evil ; avg hp=39.20955808838232 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.680663867226556; hits/misses (PBA)= 3.225754849030194/0.8054389122175565; rounds (PBA)=4.60247950409918;} ogre: {team=chaotic evil ; avg hp=40.03479304139172 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.99880023995201; hits/misses (PBA)= 3.2449510097980405/0.8094381123775245; rounds (PBA)=4.639272145570886;} ogre #8: {team=other; avg hp=-6.914417116576685 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.924015196960607; hits/misses (PBA)= 2.176964607078584/0.888622275544891; rounds (PBA)=3.0655868826234753;} ogre #10: {team=other; avg hp=-6.879224155168966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91761647670466; hits/misses (PBA)= 2.170365926814637/0.879624075184963; rounds (PBA)=3.0499900019996002;} ogre #5: {team=chaotic evil ; avg hp=39.766646670665864 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.0751849630074; hits/misses (PBA)= 3.250749850029994/0.8046390721855629; rounds (PBA)=4.6220755848830235;} ogre #3: {team=chaotic evil ; avg hp=39.716856628674265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.59588082383523; hits/misses (PBA)= 3.2175564887022596/0.8424315136972605; rounds (PBA)=4.639072185562887;} ogre #9: {team=other; avg hp=-6.966806638672265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.97000599880024; hits/misses (PBA)= 2.184363127374525/0.8904219156168767; rounds (PBA)=3.074785042991402;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2569.78; crudely normalised: 0% > other= expected rounds to survive: 472.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18080; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1493; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=51.28034393121376 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.99640071985603; hits/misses (PBA)= 2.0621875624875026/0.5122975404919016; rounds (PBA)=3.197760447910418;} ogre #7: {team=chaotic evil ; avg hp=51.95140971805639 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.853429314137173; hits/misses (PBA)= 2.1149770045990803/0.5248950209958009; rounds (PBA)=3.180363927214557;} ogre #6: {team=chaotic evil ; avg hp=51.49690061987602 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.19036192761448; hits/misses (PBA)= 2.0795840831833634/0.5160967806438712; rounds (PBA)=3.1795640871825634;} ogre #9: {team=other; avg hp=-6.942411517696461 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.213957208558288; hits/misses (PBA)= 1.3115376924615076/0.6562687462507498; rounds (PBA)=1.9678064387122576;} ogre #10: {team=other; avg hp=-7.01119776044791 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.154969006198762; hits/misses (PBA)= 1.3149370125974804/0.6780643871225754; rounds (PBA)=1.993001399720056;} ogre #3: {team=chaotic evil ; avg hp=51.537092581483705 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.077184563087382; hits/misses (PBA)= 2.06498700259948/0.525494901019796; rounds (PBA)=3.1791641671665665;} ogre #8: {team=other; avg hp=-6.924215156968606 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.062787442511496; hits/misses (PBA)= 1.3075384923015396/0.6710657868426315; rounds (PBA)=1.9786042791441711;} ogre #2: {team=chaotic evil ; avg hp=51.55848830233953 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.170565886822637; hits/misses (PBA)= 2.0835832833433314/0.5198960207958409; rounds (PBA)=3.1839632073585284;} ogre #4: {team=chaotic evil ; avg hp=51.7374525094981 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.0873825234953; hits/misses (PBA)= 2.076784643071386/0.5348930213957208; rounds (PBA)=3.1805638872225557;} ogre #5: {team=chaotic evil ; avg hp=52.00659868026395 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.50249950009998; hits/misses (PBA)= 2.0997800439912018/0.5280943811237753; rounds (PBA)=3.1775644871025794;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1652.0; crudely normalised: 0% > other= expected rounds to survive: 734.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28021; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4466; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #8: {team=other; avg hp=-6.8534293141371725 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.48010397920416; hits/misses (PBA)= 2.1415716856628673/0.9038192361527695; rounds (PBA)=3.045390921815637;} ogre #3: {team=chaotic evil ; avg hp=39.64727054589082 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.88382323535293; hits/misses (PBA)= 3.2295540891821637/0.7884423115376925; rounds (PBA)=4.613677264547091;} ogre #5: {team=chaotic evil ; avg hp=39.89242151569686 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.94161167766447; hits/misses (PBA)= 3.249150169966007/0.8212357528494301; rounds (PBA)=4.641471705658868;} ogre: {team=chaotic evil ; avg hp=39.72705458908219 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.36992601479704; hits/misses (PBA)= 3.267146570685863/0.8028394321135773; rounds (PBA)=4.619076184763047;} ogre #7: {team=other; avg hp=-6.896420715856829 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.914617076584683; hits/misses (PBA)= 2.187362527494501/0.877624475104979; rounds (PBA)=3.06498700259948;} ogre #9: {team=other; avg hp=-6.9128174365126975 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.038192361527695; hits/misses (PBA)= 2.1761647670465907/0.8946210757848431; rounds (PBA)=3.070785842831434;} ogre #4: {team=chaotic evil ; avg hp=40.416916616676666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.12277544491102; hits/misses (PBA)= 3.2581483703259346/0.8034393121375725; rounds (PBA)=4.639872025594881;} ogre #2: {team=chaotic evil ; avg hp=39.37732453509298 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.376524695060986; hits/misses (PBA)= 3.1979604079184165/0.8154369126174765; rounds (PBA)=4.606078784243151;} ogre #10: {team=other; avg hp=-6.9112177564487105 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.666866626674665; hits/misses (PBA)= 2.158368326334733/0.8862227554489103; rounds (PBA)=3.0445910817836435;} ogre #6: {team=chaotic evil ; avg hp=39.839232153569284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.87922415516896; hits/misses (PBA)= 3.239752049590082/0.8048390321935612; rounds (PBA)=4.61747650469906;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2202.67; crudely normalised: 0% > other= expected rounds to survive: 550.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23557; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1409; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=46.19256148770246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.82003599280144; hits/misses (PBA)= 2.420715856828634/0.6142771445710857; rounds (PBA)=4.276344731053789;} ogre: {team=chaotic evil ; avg hp=46.25774845030994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.80783843231354; hits/misses (PBA)= 2.413117376524695/0.5970805838832234; rounds (PBA)=4.271945610877824;} ogre #5: {team=other; avg hp=-6.935412917416516 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60347930413917; hits/misses (PBA)= 1.955608878224355/1.0371925614877024; rounds (PBA)=2.9928014397120575;} ogre #6: {team=other; avg hp=-6.964007198560288 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.129574085182963; hits/misses (PBA)= 1.9140171965606878/1.0295940811837632; rounds (PBA)=2.943611277744451;} ogre #2: {team=chaotic evil ; avg hp=46.91121775644871 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.54849030193961; hits/misses (PBA)= 2.459508098380324/0.6216756648670266; rounds (PBA)=4.264547090581884;} ogre #4: {team=chaotic evil ; avg hp=45.90541891621675 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.72305538892221; hits/misses (PBA)= 2.4135172965406917/0.6010797840431914; rounds (PBA)=4.27254549090182;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4615; Sum of rounds: 49113; > Team chaotic evil = winning battles: 2349; perfect battles: 0; close-call battles: 2347; > Team other = winning battles: 2265; perfect battles: 0; close-call battles: 2264; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=3.082773564463705 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.025568797399785; hits/misses (PBA)= 4.1397616468039/1.038353196099675; rounds (PBA)=5.301191765980499;} ogre #8: {team=other; avg hp=2.5822318526543877 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.67497291440954; hits/misses (PBA)= 4.119176598049838/1.0548212351029251; rounds (PBA)=5.290790899241603;} ogre #12: {team=other; avg hp=2.9679306608884075 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.70249187432286; hits/misses (PBA)= 4.11397616468039/1.046370530877573; rounds (PBA)=5.275622968580715;} ogre #3: {team=chaotic evil ; avg hp=2.8279523293607802 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.5863488624052; hits/misses (PBA)= 4.102275189599133/1.036619718309859; rounds (PBA)=5.249187432286024;} ogre #2: {team=chaotic evil ; avg hp=2.858938244853738 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.465872156013; hits/misses (PBA)= 4.17204767063922/1.0576381365113758; rounds (PBA)=5.35124593716143;} ogre #11: {team=other; avg hp=2.4957746478873237 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.395882990249184; hits/misses (PBA)= 4.0881906825568795/1.0533044420368365; rounds (PBA)=5.257854821235103;} ogre #7: {team=other; avg hp=2.3475622968580714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.34799566630552; hits/misses (PBA)= 4.084940411700975/1.064788732394366; rounds (PBA)=5.26305525460455;} ogre #10: {team=other; avg hp=2.9174431202600215 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.977248104008666; hits/misses (PBA)= 4.220151679306609/1.058288190682557; rounds (PBA)=5.402600216684724;} ogre #4: {team=chaotic evil ; avg hp=3.332177681473456 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73694474539545; hits/misses (PBA)= 4.190249187432286/1.0708559046587216; rounds (PBA)=5.379848320693391;} ogre #6: {team=chaotic evil ; avg hp=3.074322860238353 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.51440953412784; hits/misses (PBA)= 4.177248104008667/1.074756229685807; rounds (PBA)=5.3703141928494045;} ogre #5: {team=chaotic evil ; avg hp=3.4075839653304443 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.657204767063924; hits/misses (PBA)= 4.18851570964247/1.0431202600216685; rounds (PBA)=5.34626218851571;} ogre #9: {team=other; avg hp=2.6528710725893823 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.265872156013; hits/misses (PBA)= 4.157313109425785/1.056988082340195; rounds (PBA)=5.322860238353196;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1541.87; crudely normalised: 0% > other= expected rounds to survive: 786.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29952; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4868; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=38.14917016596681 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.59768046390722; hits/misses (PBA)= 3.508498300339932/0.8862227554489103; rounds (PBA)=4.801439712057588;} ogre #7: {team=chaotic evil ; avg hp=36.76064787042591 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.9880023995201; hits/misses (PBA)= 3.4727054589082185/0.8522295540891822; rounds (PBA)=4.7594481103779245;} ogre: {team=chaotic evil ; avg hp=36.85842831433713 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.857828434313134; hits/misses (PBA)= 3.455708858228354/0.8660267946410718; rounds (PBA)=4.75244951009798;} ogre #9: {team=other; avg hp=-6.921415716856629 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.312537492501498; hits/misses (PBA)= 2.266746650669866/0.8582283543291341; rounds (PBA)=3.1249750049990004;} ogre #8: {team=other; avg hp=-6.916416716656669 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.50389922015597; hits/misses (PBA)= 2.2879424115176965/0.8500299940011997; rounds (PBA)=3.1379724055188962;} ogre #4: {team=chaotic evil ; avg hp=37.428314337132576 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.91821635672866; hits/misses (PBA)= 3.4513097380523896/0.8694261147770446; rounds (PBA)=4.745250949810038;} ogre #3: {team=chaotic evil ; avg hp=37.754449110177966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.57128574285143; hits/misses (PBA)= 3.509098180363927/0.8698260347930414; rounds (PBA)=4.801039792041592;} ogre #5: {team=chaotic evil ; avg hp=37.33873225354929 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.795440911817636; hits/misses (PBA)= 3.451909618076385/0.857628474305139; rounds (PBA)=4.752049590081984;} ogre #12: {team=other; avg hp=-6.998600279944011 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.19396120775845; hits/misses (PBA)= 2.2779444111177765/0.8440311937612478; rounds (PBA)=3.121975604879024;} ogre #2: {team=chaotic evil ; avg hp=37.449710057988405 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.875624875025; hits/misses (PBA)= 3.4489102179564086/0.8652269546090782; rounds (PBA)=4.7530493901219755;} ogre #10: {team=other; avg hp=-6.907618476304739 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.264347130573885; hits/misses (PBA)= 2.2685462907418517/0.8532293541291741; rounds (PBA)=3.121775644871026;} ogre #11: {team=other; avg hp=-6.86002799440112 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.985802839432115; hits/misses (PBA)= 2.2569486102779446/0.8400319936012798; rounds (PBA)=3.0969806038792242;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2202.67; crudely normalised: 0% > other= expected rounds to survive: 550.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20329; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3282; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=48.94601079784043 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.76384723055389; hits/misses (PBA)= 2.4125174965007/0.5894821035792841; rounds (PBA)=3.490501899620076;} ogre #10: {team=other; avg hp=-6.957608478304339 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.139372125574884; hits/misses (PBA)= 1.4469106178764246/0.6874625074985004; rounds (PBA)=2.134373125374925;} ogre #8: {team=chaotic evil ; avg hp=49.78584283143371 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.196360727854426; hits/misses (PBA)= 2.4469106178764246/0.5998800239952009; rounds (PBA)=3.495100979804039;} ogre #3: {team=chaotic evil ; avg hp=49.04459108178364 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.501699660067985; hits/misses (PBA)= 2.3963207358528296/0.6220755848830234; rounds (PBA)=3.4961007798440313;} ogre #11: {team=other; avg hp=-6.91501699660068 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.41891621675665; hits/misses (PBA)= 1.4699060187962407/0.6766646670665867; rounds (PBA)=2.1465706858628275;} ogre #12: {team=other; avg hp=-6.905418916216757 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.18876224755049; hits/misses (PBA)= 1.4591081783643272/0.7036592681463707; rounds (PBA)=2.162767446510698;} ogre #7: {team=chaotic evil ; avg hp=49.80703859228154 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.273945210957805; hits/misses (PBA)= 2.4593081383723256/0.6060787842431514; rounds (PBA)=3.4983003399320136;} ogre #4: {team=chaotic evil ; avg hp=49.30853829234153 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.14497100579884; hits/misses (PBA)= 2.433513297340532/0.6204759048190361; rounds (PBA)=3.4927014597080586;} ogre #5: {team=chaotic evil ; avg hp=49.37252549490102 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.90501899620076; hits/misses (PBA)= 2.428114377124575/0.6008798240351929; rounds (PBA)=3.4953009398120374;} ogre: {team=chaotic evil ; avg hp=49.85982803439312 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.956608678264345; hits/misses (PBA)= 2.4351129774045193/0.6224755048990201; rounds (PBA)=3.5018996200759847;} ogre #6: {team=chaotic evil ; avg hp=49.26774645070986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.8876224755049; hits/misses (PBA)= 2.4303139372125573/0.607878424315137; rounds (PBA)=3.5092981403719254;} ogre #9: {team=other; avg hp=-6.852029594081184 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.860827834433113; hits/misses (PBA)= 1.4389122175564888/0.6886622675464907; rounds (PBA)=2.127574485102979;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4592; Sum of rounds: 48766; > Team chaotic evil = winning battles: 2274; perfect battles: 0; close-call battles: 2272; > Team other = winning battles: 2317; perfect battles: 0; close-call battles: 2316; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=2.691855400696864 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.96646341463415; hits/misses (PBA)= 4.1363240418118465/1.0500871080139373; rounds (PBA)=5.297473867595818;} ogre #9: {team=other; avg hp=3.167247386759582 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.1955574912892; hits/misses (PBA)= 4.157447735191638/1.0494337979094077; rounds (PBA)=5.322299651567945;} ogre: {team=chaotic evil ; avg hp=2.3057491289198606 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.92094947735192; hits/misses (PBA)= 4.1276132404181185/1.0566202090592334; rounds (PBA)=5.2979094076655056;} ogre #3: {team=chaotic evil ; avg hp=2.6957752613240418 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.22452090592334; hits/misses (PBA)= 4.155052264808362/1.0524825783972125; rounds (PBA)=5.32338850174216;} ogre #10: {team=other; avg hp=3.3090156794425085 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.245644599303134; hits/misses (PBA)= 4.210583623693379/1.0461672473867596; rounds (PBA)=5.381533101045296;} ogre #7: {team=other; avg hp=2.4734320557491287 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.599738675958186; hits/misses (PBA)= 4.104311846689895/1.0215592334494774; rounds (PBA)=5.234320557491289;} ogre #5: {team=chaotic evil ; avg hp=2.8388501742160277 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.847343205574916; hits/misses (PBA)= 4.138719512195122/1.0494337979094077; rounds (PBA)=5.309015679442509;} ogre #11: {team=other; avg hp=3.4910714285714284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.52591463414634; hits/misses (PBA)= 4.175522648083624/1.0527003484320558; rounds (PBA)=5.354311846689895;} ogre #12: {team=other; avg hp=1.990418118466899 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.47256097560975; hits/misses (PBA)= 4.097560975609756/1.038327526132404; rounds (PBA)=5.248475609756097;} ogre #6: {team=chaotic evil ; avg hp=2.9401132404181185 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.13240418118467; hits/misses (PBA)= 4.197517421602788/1.0820993031358885; rounds (PBA)=5.399172473867596;} ogre #4: {team=chaotic evil ; avg hp=2.7443379790940767 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.390243902439025; hits/misses (PBA)= 4.089721254355401/1.0198170731707317; rounds (PBA)=5.223432055749129;} ogre #8: {team=other; avg hp=3.0365853658536586 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.685757839721255; hits/misses (PBA)= 4.1604965156794425/1.0559668989547037; rounds (PBA)=5.333188153310105;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 58.33; crudely normalised: 0% > other= expected rounds to survive: 29.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14221; lawful evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team lawful evil = winning battles: 4596; perfect battles: 0; close-call battles: 3491; > Team other = winning battles: 405; perfect battles: 0; close-call battles: 387; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=2.465706858628274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.66126774645071; hits/misses (PBA)= 0.9904019196160768/0.5670865826834633; rounds (PBA)=1.8372325534893021;} kobold #10: {team=other; avg hp=-1.606878624275145 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.469106178764247; hits/misses (PBA)= 0.747250549890022/0.564887022595481; rounds (PBA)=1.3275344931013797;} kobold #4: {team=lawful evil ; avg hp=2.4983003399320136 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.752649470105979; hits/misses (PBA)= 1.0125974805038993/0.5428914217156569; rounds (PBA)=1.8346330733853229;} kobold #3: {team=lawful evil ; avg hp=2.4921015796840633 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.769246150769846; hits/misses (PBA)= 1.016996600679864/0.5326934613077384; rounds (PBA)=1.8362327534493101;} kobold #5: {team=lawful evil ; avg hp=2.588882223555289 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841431713657268; hits/misses (PBA)= 1.0305938812237552/0.5372925414917017; rounds (PBA)=1.8330333933213356;} kobold #7: {team=lawful evil ; avg hp=2.4959008198360326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.688462307538492; hits/misses (PBA)= 1.0/0.5560887822435513; rounds (PBA)=1.8334333133373326;} kobold #6: {team=lawful evil ; avg hp=2.5162967406518697 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.759848030393921; hits/misses (PBA)= 1.0125974805038993/0.5328934213157368; rounds (PBA)=1.8254349130173966;} kobold #11: {team=other; avg hp=-1.654269146170766 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5356928614277146; hits/misses (PBA)= 0.755248950209958/0.5630873825234953; rounds (PBA)=1.3359328134373125;} kobold #9: {team=other; avg hp=-1.663867226554689 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4229154169166165; hits/misses (PBA)= 0.7360527894421116/0.5556888622275545; rounds (PBA)=1.3107378524295141;} kobold #12: {team=other; avg hp=-1.708258348330334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45250949810038; hits/misses (PBA)= 0.740251949610078/0.5580883823235353; rounds (PBA)=1.3157368526294742;} kobold #8: {team=other; avg hp=-1.608878224355129 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5142971405718857; hits/misses (PBA)= 0.7526494701059788/0.5530893821235753; rounds (PBA)=1.3237352529494102;} kobold #2: {team=lawful evil ; avg hp=2.548290341931614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.769246150769846; hits/misses (PBA)= 1.0131973605278943/0.5498900219956009; rounds (PBA)=1.8332333533293341;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 83.33; crudely normalised: 0% > other= expected rounds to survive: 20.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9744; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 2715; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=3.9440111977604477 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.412117576484703; hits/misses (PBA)= 0.7308538292341532/0.397120575884823; rounds (PBA)=1.3889222155568886;} kobold #5: {team=lawful evil ; avg hp=3.925614877024595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.483103379324135; hits/misses (PBA)= 0.744251149770046/0.39632073585282945; rounds (PBA)=1.3873225354929015;} kobold: {team=lawful evil ; avg hp=3.9168166366726656 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444111177764447; hits/misses (PBA)= 0.7364527094581084/0.3925214957008598; rounds (PBA)=1.3859228154369125;} kobold #11: {team=other; avg hp=-1.8968206358728255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.140371925614877; hits/misses (PBA)= 0.4673065386922616/0.397120575884823; rounds (PBA)=0.864627074585083;} kobold #9: {team=other; avg hp=-1.885622875424915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1345730853829235; hits/misses (PBA)= 0.46130773845230955/0.4071185762847431; rounds (PBA)=0.8686262747450509;} kobold #10: {team=other; avg hp=-1.8912217556488702 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1719656068786244; hits/misses (PBA)= 0.46750649870025995/0.3895220955808838; rounds (PBA)=0.8572285542891421;} kobold #8: {team=lawful evil ; avg hp=3.8928214357128574 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.406118776244751; hits/misses (PBA)= 0.7290541891621676/0.38912217556488704; rounds (PBA)=1.3947210557888423;} kobold #3: {team=lawful evil ; avg hp=3.939412117576485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4819036192761446; hits/misses (PBA)= 0.7438512297540492/0.38912217556488704; rounds (PBA)=1.3809238152369525;} kobold #2: {team=lawful evil ; avg hp=3.946610677864427 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.44371125774845; hits/misses (PBA)= 0.734253149370126/0.40331933613277343; rounds (PBA)=1.3915216956608678;} kobold #6: {team=lawful evil ; avg hp=3.891821635672865 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.46750649870026; hits/misses (PBA)= 0.7384523095380924/0.40171965606878624; rounds (PBA)=1.3927214557088583;} kobold #12: {team=other; avg hp=-1.8718256348730253 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.169166166766647; hits/misses (PBA)= 0.47390521895620874/0.39272145570885825; rounds (PBA)=0.8666266746650669;} kobold #7: {team=lawful evil ; avg hp=3.9268146370725856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.406918616276745; hits/misses (PBA)= 0.729254149170166/0.38452309538092383; rounds (PBA)=1.3783243351329735;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 58.33; crudely normalised: 0% > other= expected rounds to survive: 29.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14120; lawful evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team lawful evil = winning battles: 4604; perfect battles: 0; close-call battles: 3540; > Team other = winning battles: 397; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=2.5200959808038395 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687262547490502; hits/misses (PBA)= 0.9954009198160368/0.5528894221155769; rounds (PBA)=1.8170365926814638;} kobold: {team=lawful evil ; avg hp=2.5764847030593883 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764847030593881; hits/misses (PBA)= 1.011997600479904/0.5396920615876825; rounds (PBA)=1.8114377124575085;} kobold #5: {team=lawful evil ; avg hp=2.475504899020196 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569286142771445; hits/misses (PBA)= 0.9832033593281344/0.5354929014197161; rounds (PBA)=1.8038392321535692;} kobold #2: {team=lawful evil ; avg hp=2.585282943411318 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.772645470905819; hits/misses (PBA)= 1.0127974405118976/0.5444911017796441; rounds (PBA)=1.8414317136572687;} kobold #8: {team=other; avg hp=-1.5918816236752649 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.457108578284343; hits/misses (PBA)= 0.7416516696660668/0.5558888222355529; rounds (PBA)=1.3163367326534694;} kobold #4: {team=lawful evil ; avg hp=2.5724855028994202 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785642871425715; hits/misses (PBA)= 1.0135972805438913/0.5438912217556489; rounds (PBA)=1.8310337932413516;} kobold #6: {team=lawful evil ; avg hp=2.5456908618276346 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7634473105378925; hits/misses (PBA)= 1.010997800439912/0.5414917016596681; rounds (PBA)=1.8274345130973806;} kobold #9: {team=other; avg hp=-1.6206758648270345 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4843031393721255; hits/misses (PBA)= 0.744251149770046/0.5558888222355529; rounds (PBA)=1.3163367326534694;} kobold #3: {team=lawful evil ; avg hp=2.5082983403319337 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775644871025795; hits/misses (PBA)= 1.0171965606878624/0.5354929014197161; rounds (PBA)=1.8334333133373326;} kobold #10: {team=other; avg hp=-1.5920815836832634 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.424515096980604; hits/misses (PBA)= 0.7364527094581084/0.5682863427314537; rounds (PBA)=1.3215356928614277;} kobold #12: {team=other; avg hp=-1.6156768646270745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4277144571085785; hits/misses (PBA)= 0.7330533893221356/0.5606878624275144; rounds (PBA)=1.3115376924615076;} kobold #11: {team=other; avg hp=-1.6984603079384124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.42251549690062; hits/misses (PBA)= 0.7336532693461307/0.5480903819236153; rounds (PBA)=1.3001399720055988;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 83.33; crudely normalised: 0% > other= expected rounds to survive: 20.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9743; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 2609; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=3.94501099780044 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4727054589082185; hits/misses (PBA)= 0.727254549090182/0.39232153569286143; rounds (PBA)=1.3883223355328935;} kobold #11: {team=other; avg hp=-1.896620675864827 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137772445510898; hits/misses (PBA)= 0.46130773845230955/0.4149170165966807; rounds (PBA)=0.876624675064987;} kobold #4: {team=lawful evil ; avg hp=3.960607878424315 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4013197360527894; hits/misses (PBA)= 0.7210557888422315/0.39532093581283745; rounds (PBA)=1.3875224955008998;} kobold #10: {team=other; avg hp=-1.885622875424915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.084383123375325; hits/misses (PBA)= 0.45030993801239755/0.41731653669266144; rounds (PBA)=0.8680263947210558;} kobold: {team=lawful evil ; avg hp=3.9320135972805437 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.503499300139972; hits/misses (PBA)= 0.7526494701059788/0.38452309538092383; rounds (PBA)=1.3913217356528693;} kobold #2: {team=lawful evil ; avg hp=3.930613877224555 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375124975004999; hits/misses (PBA)= 0.7212557488502299/0.41371725654869024; rounds (PBA)=1.3889222155568886;} kobold #6: {team=lawful evil ; avg hp=3.9594081183763246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444511097780444; hits/misses (PBA)= 0.7356528694261147/0.39132173565286943; rounds (PBA)=1.3789242151569685;} kobold #9: {team=other; avg hp=-1.8564287142571485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074785042991402; hits/misses (PBA)= 0.44891021795640873/0.40411917616476706; rounds (PBA)=0.8532293541291741;} kobold #8: {team=lawful evil ; avg hp=4.010797840431914 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380123975204959; hits/misses (PBA)= 0.7238552289542092/0.39812037592481503; rounds (PBA)=1.387122575484903;} kobold #3: {team=lawful evil ; avg hp=3.8644271145770848 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.402919416116777; hits/misses (PBA)= 0.7234553089382123/0.39172165566886624; rounds (PBA)=1.3767246550689862;} kobold #12: {team=other; avg hp=-1.8852229554089182 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1305738852229554; hits/misses (PBA)= 0.45670865826834633/0.39632073585282945; rounds (PBA)=0.8534293141371726;} kobold #7: {team=lawful evil ; avg hp=3.9696060787842433 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5436912617476506; hits/misses (PBA)= 0.7454509098180364/0.39172165566886624; rounds (PBA)=1.3819236152769445;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41.67; crudely normalised: 0% > other= expected rounds to survive: 41.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17116; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2535; perfect battles: 0; close-call battles: 2002; > Team other = winning battles: 2466; perfect battles: 0; close-call battles: 1923; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=0.11577684463107378 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848230353929214; hits/misses (PBA)= 1.0375924815036992/0.5772845430913818; rounds (PBA)=1.7796440711857628;} kobold #3: {team=lawful evil ; avg hp=0.1401719656068786 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867426514697061; hits/misses (PBA)= 1.037992401519696/0.5690861827634474; rounds (PBA)=1.7714457108578285;} kobold #8: {team=other; avg hp=0.10337932413517296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.748250349930014; hits/misses (PBA)= 1.0231953609278144/0.5802839432113577; rounds (PBA)=1.7618476304739052;} kobold #4: {team=lawful evil ; avg hp=0.16436712657468505 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9048190361927615; hits/misses (PBA)= 1.0545890821835633/0.5814837032593482; rounds (PBA)=1.7954409118176364;} kobold #7: {team=other; avg hp=0.14497100579884023 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867626474705059; hits/misses (PBA)= 1.0299940011997601/0.5802839432113577; rounds (PBA)=1.7688462307538493;} kobold #6: {team=other; avg hp=0.11857628474305139 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.895420915816836; hits/misses (PBA)= 1.0407918416316737/0.5994801039792041; rounds (PBA)=1.805238952209558;} kobold #2: {team=lawful evil ; avg hp=0.16276744651069786 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941411717656469; hits/misses (PBA)= 1.0553889222155568/0.5536892621475705; rounds (PBA)=1.7670465906818635;} kobold #5: {team=other; avg hp=0.07118576284743051 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9056188762247555; hits/misses (PBA)= 1.047990401919616/0.564887022595481; rounds (PBA)=1.763247350529894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2611477704459108;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 345.44; crudely normalised: 0% > other= expected rounds to survive: 4660.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13977; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.66446710657868; hits/misses (PBA)= 6.456708658268346/0.34873025394921014; rounds (PBA)=2.6692661467706458;} mage: {team=any ; avg hp=-7.682063587282544 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.390121975604879; hits/misses (PBA)= 0.504499100179964/0.8190361927614477; rounds (PBA)=1.3235352929414117;} aboleth: {team=other; avg hp=127.74985002999401 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.381923615276946; hits/misses (PBA)= 3.974605078984203/0.619876024795041; rounds (PBA)=2.395120975804839;} mage #2: {team=any ; avg hp=-7.537292541491702 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4053189362127574; hits/misses (PBA)= 0.5114977004599081/0.7998400319936013; rounds (PBA)=1.3113377324535094;} mage #3: {team=any ; avg hp=-7.426514697060588 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4547090581883624; hits/misses (PBA)= 0.5200959808038392/0.8096380723855229; rounds (PBA)=1.3297340531893622;} noble: {team=any ; avg hp=-7.400519896020795 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2881423715256949;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7862.4; crudely normalised: 0% > any non-good = expected rounds to survive: 776.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4366; Sum of rounds: 26646; > Team other = winning battles: 4364; perfect battles: 0; close-call battles: 4266; > Team any non-good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #5: {team=other; avg hp=53.11635364177737 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.176591846083372; hits/misses (PBA)= 3.7743930371049017/5.7017865322950065; rounds (PBA)=5.175904718277599;} assassin #6: {team=other; avg hp=53.38227210261108 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.34493815849748; hits/misses (PBA)= 3.805771873568484/5.70316078790655; rounds (PBA)=5.197892808062299;} assassin: {team=other; avg hp=53.562986715529085 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.113605130554284; hits/misses (PBA)= 3.756985799358681/5.696747595052679; rounds (PBA)=5.187814933577646;} adult green dragon: {team=any non-good ; avg hp=-3.2471369674759507 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.64956481905634; hits/misses (PBA)= 13.593449381584975/3.4823637196518553; rounds (PBA)=5.6923957856161245;} assassin #8: {team=other; avg hp=53.41410902427852 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.357993586807147; hits/misses (PBA)= 3.805771873568484/5.676820888685295; rounds (PBA)=5.172240036646817;} assassin #4: {team=other; avg hp=52.28378378378378 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.080852038479158; hits/misses (PBA)= 3.7567567567567566/5.644754924415941; rounds (PBA)=5.164223545579477;} assassin #3: {team=other; avg hp=53.69743472285845 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.486486486486488; hits/misses (PBA)= 3.8131012368300503/5.702473660100779; rounds (PBA)=5.202931745304626;} assassin #2: {team=other; avg hp=52.7475950526798 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.434951901053594; hits/misses (PBA)= 3.804626660558864/5.699496106275768; rounds (PBA)=5.18460833715071;} assassin #7: {team=other; avg hp=53.00870361887311 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.217819514429685; hits/misses (PBA)= 3.7748511223087493/5.634448007329364; rounds (PBA)=5.174988547869904;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7862.4; crudely normalised: 0% > any non-good = expected rounds to survive: 776.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4863; Sum of rounds: 29792; > Team other = winning battles: 4862; perfect battles: 0; close-call battles: 4753; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=any non-good ; avg hp=-3.345260127493317 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.2469668928645; hits/misses (PBA)= 13.70512029611351/3.5181986428130783; rounds (PBA)=5.741106312975529;} assassin #7: {team=other; avg hp=53.11186510384536 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9284392350401; hits/misses (PBA)= 3.7411063129755293/5.717047090273494; rounds (PBA)=5.181369524984578;} assassin #5: {team=other; avg hp=52.88854616491877 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.35862636232778; hits/misses (PBA)= 3.7916923709644252/5.694838577010076; rounds (PBA)=5.186304750154226;} assassin #8: {team=other; avg hp=52.754472547809996 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.361505243676742; hits/misses (PBA)= 3.782233189389266/5.765165535677565; rounds (PBA)=5.207073822743163;} assassin #3: {team=other; avg hp=52.706148468023855 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27472753444376; hits/misses (PBA)= 3.79559942422373/5.732264034546576; rounds (PBA)=5.200287888134896;} assassin: {team=other; avg hp=53.976146411680034 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.429775858523545; hits/misses (PBA)= 3.8077318527657824/5.7242442936458975; rounds (PBA)=5.21529919802591;} assassin #6: {team=other; avg hp=52.84207279457125 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.447254780999383; hits/misses (PBA)= 3.813900884227843/5.714168208924532; rounds (PBA)=5.211186510384536;} assassin #2: {team=other; avg hp=52.84556857906642 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.34978408389883; hits/misses (PBA)= 3.799712111865104/5.682706148468024; rounds (PBA)=5.197614641168003;} assassin #4: {team=other; avg hp=52.52683528685996 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.17931318116389; hits/misses (PBA)= 3.791281102200288/5.727123174994859; rounds (PBA)=5.220028788813489;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3931.2; crudely normalised: 0% > any non-good = expected rounds to survive: 1552.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50503; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team any non-good = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=other; avg hp=-7.30633873225355 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.754449110177966; hits/misses (PBA)= 4.149570085982804/6.199360127974405; rounds (PBA)=5.846430713857228;} assassin: {team=other; avg hp=-7.518496300739852 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.06378724255149; hits/misses (PBA)= 4.190561887622476/6.197560487902419; rounds (PBA)=5.850229954009198;} assassin #4: {team=other; avg hp=-7.415316936612678 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.338332333533295; hits/misses (PBA)= 4.075184963007398/6.108578284343132; rounds (PBA)=5.769446110777844;} adult green dragon: {team=any non-good ; avg hp=92.74725054989003 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.61787642471506; hits/misses (PBA)= 23.13497300539892/5.187162567486503; rounds (PBA)=10.096580683863227;} assassin #3: {team=other; avg hp=-7.377724455108978 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.09618076384723; hits/misses (PBA)= 4.0501899620075985/6.1385722855428915; rounds (PBA)=5.786442711457709;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1965.6; crudely normalised: 0% > any non-good = expected rounds to survive: 3105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27618; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=other; avg hp=-7.397920415916817 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.231553689262148; hits/misses (PBA)= 1.76124775044991/2.648270345930814; rounds (PBA)=3.487302539492102;} adult green dragon: {team=any non-good ; avg hp=182.00899820035994 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.71905618876224; hits/misses (PBA)= 11.578884223155368/3.0131973605278946; rounds (PBA)=5.52249550089982;} assassin: {team=other; avg hp=-7.321135772845431 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.759448110377924; hits/misses (PBA)= 1.8362327534493101/2.7300539892021596; rounds (PBA)=3.530893821235753;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20048; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.41471705658868 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.442711457708459; hits/misses (PBA)= 0.483503299340132/8.959808038392321; rounds (PBA)=3.147770445910818;} Cthulhu: {team=beyond; avg hp=766.4377124575085 (from 774); avg healing spells left=99998.87482503499 (from 99999); damage done (per battle average)= 247.41471705658867; hits/misses (PBA)= 5.956608678264347/0.3077384523095381; rounds (PBA)=4.00879824035193;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21474; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=-14.759048190361927 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.679864027194562; hits/misses (PBA)= 0.758248350329934/0.3837232553489302; rounds (PBA)=1.1419716056788642;} owlbear: {team=unaligned ; avg hp=-15.866826634673066 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.25474905018996; hits/misses (PBA)= 1.7400519896020796/0.651869626074785; rounds (PBA)=1.1959608078384323;} mastiff: {team=unaligned ; avg hp=-13.758248350329934 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8504299140171966; hits/misses (PBA)= 0.1807638472305539/0.11437712457508498; rounds (PBA)=0.29514097180563886;} young red dragon: {team=chaotic evil ; avg hp=-21.63007398520296 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.3127374525095; hits/misses (PBA)= 4.0919816036792644/7.29254149170166; rounds (PBA)=3.7948410317936414;} Cthulhu: {team=beyond; avg hp=768.1501699660068 (from 774); avg healing spells left=99998.92641471706 (from 99999); damage done (per battle average)= 282.04739052189564; hits/misses (PBA)= 6.820635872825435/0.3635272945410918; rounds (PBA)=4.293941211757648;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22096.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 6068.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56086; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4621; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-9.099380123975205 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.5586882623475; hits/misses (PBA)= 15.69006198760248/5.533293341331734; rounds (PBA)=10.611677664467107;} ancient white dragon: {team=chaotic evil ; avg hp=-8.282143571285744 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.884223155368926;} ancient red dragon: {team=chaotic evil ; avg hp=545.9688062387522 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 497.25854829034193; hits/misses (PBA)= 26.33293341331734/5.714057188562288; rounds (PBA)=11.014797040591882;} ancient green dragon: {team=lawful evil ; avg hp=-8.943411317736453 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.998200359928; hits/misses (PBA)= 8.875824835032994/4.616076784643071; rounds (PBA)=4.497300539892022;} ancient black dragon: {team=chaotic evil ; avg hp=232.75644871025796 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.7842431513697; hits/misses (PBA)= 22.829234153169367/8.889222155568886; rounds (PBA)=10.901019796040792;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9376.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44727; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=260.5092981403719 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.41991601679666; hits/misses (PBA)= 19.91621675664867/4.917416516696661; rounds (PBA)=8.94361127774445;} ancient black dragon: {team=other; avg hp=-9.419916016796641 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.4907018596281; hits/misses (PBA)= 16.881623675264947/7.247950409918016; rounds (PBA)=8.043191361727654;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28372; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=116.2371525694861 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.41391721655668; hits/misses (PBA)= 12.014597080583883/3.006398720255949; rounds (PBA)=5.666466706658668;} adult black dragon: {team=chaotic evil ; avg hp=-8.413917216556689 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.7628474305139; hits/misses (PBA)= 9.324335132973406/5.033593281343731; rounds (PBA)=4.789442111577684;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28365; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4969; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=116.0247950409918 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3975204959008; hits/misses (PBA)= 11.994201159768046/2.9966006798640272; rounds (PBA)=5.6630673865226955;} adult black dragon: {team=chaotic evil ; avg hp=-8.39752049590082 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.9752049590082; hits/misses (PBA)= 9.345130973805238/4.950809838032393; rounds (PBA)=4.770045990801839;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5864827034593081;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 435.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4445.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36476; neutral : 0.44 ± 0.01; lawful evil : 0.56 ± 0.01; > Team neutral = winning battles: 2203; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2798; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=6.359528094381123 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.61547690461907; hits/misses (PBA)= 8.34013197360528/4.570285942811438; rounds (PBA)=6.799440111977605;} medusa: {team=lawful evil ; avg hp=12.384523095380924 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.64047190561888; hits/misses (PBA)= 16.208158368326334/2.870625874825035; rounds (PBA)=6.736852629474106;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2768.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23417; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-7.325934813037392 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.4733053389322; hits/misses (PBA)= 5.737852429514097/5.73865226954609; rounds (PBA)=3.8284343131373726;} young red dragon: {team=chaotic evil ; avg hp=102.5266946610678 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.32593481303739; hits/misses (PBA)= 8.394721055788843/3.6336732653469306; rounds (PBA)=4.677264547090582;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31710; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.594481103779244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5316936612677465; hits/misses (PBA)= 0.3085382923415317/0.24675064987002598; rounds (PBA)=0.5552889422115577;} young white dragon: {team=chaotic evil ; avg hp=84.42671465706859 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.39052189562088; hits/misses (PBA)= 12.723255348930214/4.278344331133773; rounds (PBA)=6.338132373525295;} wyvern: {team=unaligned ; avg hp=-6.5280943811237755 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.92401519696061; hits/misses (PBA)= 6.821435712857428/4.255348930213957; rounds (PBA)=5.5400919816036795;} bugbear: {team=other; avg hp=-6.468106378724255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.921015796840631; hits/misses (PBA)= 1.0261947610477904/0.5384923015396921; rounds (PBA)=1.5646870625874825;} quipper: {team=unaligned ; avg hp=-11.020795840831834 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15396920615876825; hits/misses (PBA)= 0.14597080583883223/0.01879624075184963; rounds (PBA)=0.24495100979804038;} giant goat: {team=unaligned ; avg hp=-6.180963807238553 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.444511097780444; hits/misses (PBA)= 0.6466706658668266/0.28574285142971406; rounds (PBA)=0.9324135172965407;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 230.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21913; neutral evil : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 57; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4944; perfect battles: 0; close-call battles: 4940; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=2.3509298140371926 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825834833033394; hits/misses (PBA)= 1.5022995400919816/1.504499100179964; rounds (PBA)=3.135372925414917;} skeleton #14: {team=lawful evil ; avg hp=2.1901619676064787 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.724055188962208; hits/misses (PBA)= 1.499500099980004/1.5290941811637673; rounds (PBA)=3.1491701659668068;} skeleton #12: {team=lawful evil ; avg hp=2.2419516096780643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.895420915816837; hits/misses (PBA)= 1.5106978604279144/1.4899020195960808; rounds (PBA)=3.1189762047590484;} skeleton: {team=lawful evil ; avg hp=2.076784643071386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.838032393521296; hits/misses (PBA)= 1.507898420315937/1.496500699860028; rounds (PBA)=3.1267746450709857;} skeleton #15: {team=lawful evil ; avg hp=1.6984603079384124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.62767446510698; hits/misses (PBA)= 1.4867026594681063/1.4807038592281543; rounds (PBA)=3.0933813237352528;} skeleton #16: {team=lawful evil ; avg hp=2.0891821635672865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825634873025395; hits/misses (PBA)= 1.4973005398920216/1.4799040191961608; rounds (PBA)=3.103979204159168;} skeleton #13: {team=lawful evil ; avg hp=1.7100579884023195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658068386322736; hits/misses (PBA)= 1.4733053389322135/1.513497300539892; rounds (PBA)=3.1015796840631875;} skeleton #10: {team=lawful evil ; avg hp=2.06498700259948 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.904619076184764; hits/misses (PBA)= 1.526494701059788/1.4833033393321335; rounds (PBA)=3.1419716056788642;} frost giant: {team=neutral evil ; avg hp=-2.6046790641871627 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.37112577484504; hits/misses (PBA)= 6.634473105378924/1.3685262947410517; rounds (PBA)=4.010797840431914;} skeleton #8: {team=lawful evil ; avg hp=2.152369526094781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.913417316536693; hits/misses (PBA)= 1.5328934213157368/1.4799040191961608; rounds (PBA)=3.1291741651669667;} skeleton #2: {team=lawful evil ; avg hp=2.0545890821835635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.757448510297941; hits/misses (PBA)= 1.4927014597080583/1.511897620475905; rounds (PBA)=3.1321735652869425;} skeleton #6: {team=lawful evil ; avg hp=1.9624075184963008 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670265946810638; hits/misses (PBA)= 1.4909018196360728/1.5022995400919816; rounds (PBA)=3.115376924615077;} skeleton #5: {team=lawful evil ; avg hp=2.4727054589082185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852829434113177; hits/misses (PBA)= 1.506498700259948/1.5352929414117176; rounds (PBA)=3.155768846230754;} skeleton #9: {team=lawful evil ; avg hp=2.116376724655069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.874425114977004; hits/misses (PBA)= 1.5176964607078585/1.5096980603879224; rounds (PBA)=3.1391721655668867;} skeleton #3: {team=lawful evil ; avg hp=1.8290341931613676 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6874625074985; hits/misses (PBA)= 1.490501899620076/1.4861027794441113; rounds (PBA)=3.0945810837832433;} skeleton #11: {team=lawful evil ; avg hp=1.8674265146970606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.878224355128975; hits/misses (PBA)= 1.5156968606278745/1.469506098780244; rounds (PBA)=3.1071785642871426;} skeleton #4: {team=lawful evil ; avg hp=1.7514497100579884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67126574685063; hits/misses (PBA)= 1.481503699260148/1.4961007798440311; rounds (PBA)=3.0967806438712255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 504.0; crudely normalised: 0% > any = expected rounds to survive: 32.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10107; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 123; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-2.2997400519896023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2339532093581285; hits/misses (PBA)= 0.34193161367726455/0.7420515896820636; rounds (PBA)=1.0839832033593282;} cultist #3: {team=any non-good ; avg hp=8.812037592481504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1401719656068785; hits/misses (PBA)= 0.864627074585083/0.47070585882823435; rounds (PBA)=1.5516896620675864;} cultist #8: {team=any non-good ; avg hp=8.820635872825434 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173565286942612; hits/misses (PBA)= 0.8676264747050589/0.47730453909218157; rounds (PBA)=1.5606878624275144;} cultist #6: {team=any non-good ; avg hp=8.851029794041192 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.20875824835033; hits/misses (PBA)= 0.8782243551289742/0.4833033393321336; rounds (PBA)=1.5674865026994602;} cultist #13: {team=any non-good ; avg hp=8.820235952809439 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.221755648870226; hits/misses (PBA)= 0.8854229154169166/0.4563087382523495; rounds (PBA)=1.5468906218756249;} cultist #2: {team=any non-good ; avg hp=8.816636672665467 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.250749850029994; hits/misses (PBA)= 0.8848230353929214/0.45290941811637675; rounds (PBA)=1.5572885422915417;} cultist #9: {team=any non-good ; avg hp=8.838832233553289 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.249750049990002; hits/misses (PBA)= 0.8888222355528894/0.46490701859628075; rounds (PBA)=1.5564887022595482;} druid #2: {team=any ; avg hp=-2.296740651869626 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2183563287342531; hits/misses (PBA)= 0.3375324935012997/0.7524495100979804; rounds (PBA)=1.0899820035992802;} cultist #10: {team=any non-good ; avg hp=8.813237352529494 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.160767846430714; hits/misses (PBA)= 0.8728254349130175/0.4797040591881624; rounds (PBA)=1.5676864627074585;} cultist #12: {team=any non-good ; avg hp=8.822035592881424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126374725054989; hits/misses (PBA)= 0.8652269546090782/0.471505698860228; rounds (PBA)=1.5522895420915817;} cultist #4: {team=any non-good ; avg hp=8.84623075384923 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1835632873425315; hits/misses (PBA)= 0.8724255148970206/0.48150369926014797; rounds (PBA)=1.5664867026594682;} cultist #14: {team=any non-good ; avg hp=8.824035192961407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1859628074385125; hits/misses (PBA)= 0.8808238352329534/0.47250549890022; rounds (PBA)=1.556888622275545;} cultist #7: {team=any non-good ; avg hp=8.807838432313538 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.162167566486703; hits/misses (PBA)= 0.8738252349530093/0.4673065386922616; rounds (PBA)=1.5442911417716456;} cultist: {team=any non-good ; avg hp=8.828034393121376 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1361727654469105; hits/misses (PBA)= 0.8670265946810638/0.47390521895620874; rounds (PBA)=1.5420915816836633;} cultist #5: {team=any non-good ; avg hp=8.835632873425315 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177964407118576; hits/misses (PBA)= 0.8750249950009998/0.46610677864427114; rounds (PBA)=1.5606878624275144;} cultist #11: {team=any non-good ; avg hp=8.811237752449511 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.21875624875025; hits/misses (PBA)= 0.8794241151769646/0.46950609878024396; rounds (PBA)=1.5542891421715657;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 262.5; crudely normalised: 0% > other= expected rounds to survive: 94.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12993; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2531; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #7: {team=any non-good ; avg hp=7.980803839232154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036592681463707; hits/misses (PBA)= 1.0457908418316337/0.8458308338332333; rounds (PBA)=2.0925814837032592;} cultist #8: {team=any non-good ; avg hp=8.025994801039792 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00879824035193; hits/misses (PBA)= 1.0421915616876625/0.8720255948810238; rounds (PBA)=2.110377924415117;} cult fanatic #2: {team=other; avg hp=-2.416116776644671 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625074985003; hits/misses (PBA)= 1.4453109378124376/1.5484903019396121; rounds (PBA)=1.4969006198760249;} cultist #11: {team=any non-good ; avg hp=7.995200959808038 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917816436712657; hits/misses (PBA)= 1.0311937612477504/0.864627074585083; rounds (PBA)=2.103379324135173;} cultist #9: {team=any non-good ; avg hp=8.070785842831434 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052789442111577; hits/misses (PBA)= 1.0417916416716657/0.8638272345530894; rounds (PBA)=2.1001799640071988;} cultist #6: {team=any non-good ; avg hp=8.161367726454708 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.084583083383324; hits/misses (PBA)= 1.0631873625274946/0.8622275544891022; rounds (PBA)=2.0977804439112178;} cultist #13: {team=any non-good ; avg hp=8.087782443511298 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087782443511298; hits/misses (PBA)= 1.0603879224155168/0.8382323535292941; rounds (PBA)=2.0969806038792242;} cultist #12: {team=any non-good ; avg hp=8.084583083383324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146170765846831; hits/misses (PBA)= 1.0633873225354928/0.8610277944411118; rounds (PBA)=2.106378724255149;} cultist #3: {team=any non-good ; avg hp=8.043991201759647 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.079584083183363; hits/misses (PBA)= 1.0537892421515698/0.8504299140171966; rounds (PBA)=2.1035792841431715;} cultist #14: {team=any non-good ; avg hp=8.06998600279944 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.978004399120176; hits/misses (PBA)= 1.0271945610877824/0.874625074985003; rounds (PBA)=2.0917816436712657;} cultist #2: {team=any non-good ; avg hp=8.076584683063388 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985402919416117; hits/misses (PBA)= 1.0441911617676465/0.8668266346730654; rounds (PBA)=2.1011797640471905;} cultist: {team=any non-good ; avg hp=8.06378724255149 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0549890021995605; hits/misses (PBA)= 1.053989202159568/0.872625474905019; rounds (PBA)=2.1167766446710656;} cult fanatic: {team=other; avg hp=-2.322735452909418 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580483903219356; hits/misses (PBA)= 1.4303139372125575/1.5278944211157768; rounds (PBA)=1.4791041791641673;} cultist #5: {team=any non-good ; avg hp=8.077984403119377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036792641471705; hits/misses (PBA)= 1.030393921215757/0.8868226354729054; rounds (PBA)=2.0967806438712255;} cultist #4: {team=any non-good ; avg hp=8.028594281143771 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20755848830234; hits/misses (PBA)= 1.0671865626874626/0.8424315136972605; rounds (PBA)=2.094381123775245;} cultist #10: {team=any non-good ; avg hp=8.026994601079783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.061987602479504; hits/misses (PBA)= 1.0547890421915618/0.8572285542891421; rounds (PBA)=2.111777644471106;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 191.43; crudely normalised: 0% > any non-good = expected rounds to survive: 484.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48772; any chaotic : 0.86 ± 0.0; any non-good : 0.14 ± 0.0; > Team any chaotic = winning battles: 4314; perfect battles: 0; close-call battles: 1598; > Team any non-good = winning battles: 687; perfect battles: 0; close-call battles: 679; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=26.265746850629874 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.42251549690062; hits/misses (PBA)= 4.581683663267347/2.3119376124775046; rounds (PBA)=7.661867626474705;} cultist #2: {team=any non-good ; avg hp=-4.073585282943411 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.590281943611277; hits/misses (PBA)= 2.4123175364927016/1.9914017196560687; rounds (PBA)=4.646870625874825;} cultist #3: {team=any non-good ; avg hp=-4.064587082583484 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.446910617876425; hits/misses (PBA)= 2.3603279344131174/2.0005998800239952; rounds (PBA)=4.604879024195161;} cultist #7: {team=any non-good ; avg hp=-4.059388122375525 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.587282543491302; hits/misses (PBA)= 2.402919416116777/1.966606678664267; rounds (PBA)=4.595880823835233;} berserker #2: {team=any chaotic ; avg hp=26.53149370125975 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.959808038392325; hits/misses (PBA)= 4.648870225954809/2.3215356928614277; rounds (PBA)=7.729454109178165;} cultist #6: {team=any non-good ; avg hp=-4.12877424515097 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.493101379724056; hits/misses (PBA)= 2.386522695460908/1.9608078384323135; rounds (PBA)=4.58248350329934;} cultist: {team=any non-good ; avg hp=-4.077384523095381 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.615676864627074; hits/misses (PBA)= 2.395120975804839/1.9822035592881424; rounds (PBA)=4.617076584683064;} cultist #4: {team=any non-good ; avg hp=-3.973005398920216 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.576084783043392; hits/misses (PBA)= 2.4133173365326934/1.9824035192961407; rounds (PBA)=4.642871425714857;} cultist #5: {team=any non-good ; avg hp=-4.005598880223955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.893421315736852; hits/misses (PBA)= 2.4683063387322535/2.00999800039992; rounds (PBA)=4.71505698860228;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 107.13; crudely normalised: 0% > any non-lawful = expected rounds to survive: 696.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20144; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 31; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-3.0231953609278146 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.001799640071986; hits/misses (PBA)= 0.8232353529294141/1.0623875224955008; rounds (PBA)=2.0285942811437714;} bandit captain #2: {team=any non-lawful ; avg hp=50.965806838632275 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.02859428114377; hits/misses (PBA)= 6.5786842631473705/3.3793241351729653; rounds (PBA)=3.895620875824835;} cultist #4: {team=any non-good ; avg hp=-3.0321935612877424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.941611677664467; hits/misses (PBA)= 0.8020395920815837/1.0681863627274546; rounds (PBA)=2.0141971605678863;} bandit captain: {team=any non-lawful ; avg hp=50.72305538892221 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28994201159768; hits/misses (PBA)= 6.647670465906819/3.346130773845231; rounds (PBA)=3.9074185162967408;} cultist #2: {team=any non-good ; avg hp=-3.0185962807438513 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1385722855428915; hits/misses (PBA)= 0.8548290341931614/1.0365926814637072; rounds (PBA)=2.0305938812237554;} cultist #5: {team=any non-good ; avg hp=-3.0741851629674066 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053989202159568; hits/misses (PBA)= 0.8372325534893021/1.0527894421115778; rounds (PBA)=2.0337932413517295;} cultist #3: {team=any non-good ; avg hp=-3.0925814837032592 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11497700459908; hits/misses (PBA)= 0.8384323135372925/1.0551889622075585; rounds (PBA)=2.037592481503699;} cultist #7: {team=any non-good ; avg hp=-3.078984203159368 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.059388122375525; hits/misses (PBA)= 0.8320335932813437/1.0441911617676465; rounds (PBA)=2.0301939612077584;} cultist #6: {team=any non-good ; avg hp=-2.9988002399520095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.000799840031994; hits/misses (PBA)= 0.8234353129374126/1.0581883623275345; rounds (PBA)=2.0287942411517697;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 112.5; crudely normalised: 0% > any = expected rounds to survive: 196.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29211; any non-good : 0.3 ± 0.01; any : 0.7 ± 0.01; > Team any non-good = winning battles: 1521; perfect battles: 0; close-call battles: 1405; > Team any = winning battles: 3480; perfect battles: 0; close-call battles: 1595; ------------------------------------------------- Combattants ------------------------------------------------ cultist #4: {team=any non-good ; avg hp=-1.3539292141571686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9956008798240354; hits/misses (PBA)= 1.6832633473305338/1.1245750849830034; rounds (PBA)=3.156768646270746;} cultist: {team=any non-good ; avg hp=-1.401119776044791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.022795440911818; hits/misses (PBA)= 1.6794641071785643/1.1275744851029794; rounds (PBA)=3.160967806438712;} cultist #2: {team=any non-good ; avg hp=-1.4593081383723254 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.926414717056589; hits/misses (PBA)= 1.6590681863627275/1.0947810437912417; rounds (PBA)=3.115776844631074;} spy #2: {team=any ; avg hp=6.854629074185163 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.887022595480904; hits/misses (PBA)= 4.508298340331933/3.1815636872625475; rounds (PBA)=4.257748450309938;} cultist #5: {team=any non-good ; avg hp=-1.3587282543491301 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.921815636872625; hits/misses (PBA)= 1.6536692661467707/1.1259748050389922; rounds (PBA)=3.1371725654869027;} cultist #3: {team=any non-good ; avg hp=-1.3557288542291541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.944011197760448; hits/misses (PBA)= 1.6556688662267547/1.1591681663667266; rounds (PBA)=3.1599680063987203;} spy: {team=any ; avg hp=7.334733053389322 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.041791641671665; hits/misses (PBA)= 4.547090581883623/3.1905618876224757; rounds (PBA)=4.291741651669666;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 90.0; crudely normalised: 0% > other= expected rounds to survive: 266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24674; any non-good : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team any non-good = winning battles: 109; perfect battles: 0; close-call battles: 100; > Team other = winning battles: 4892; perfect battles: 0; close-call battles: 809; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-2.9828034393121374 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.312137572485503; hits/misses (PBA)= 1.3273345330933812/0.763247350529894; rounds (PBA)=2.397120575884823;} thug #2: {team=other; avg hp=19.47770445910818 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.833233353329334; hits/misses (PBA)= 4.1505698860227955/2.9074185162967408; rounds (PBA)=4.336132773445311;} cultist #4: {team=any non-good ; avg hp=-2.9722055588882226 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127574485102979; hits/misses (PBA)= 1.2963407318536293/0.729254149170166; rounds (PBA)=2.355728854229154;} cultist: {team=any non-good ; avg hp=-2.9548090381923617 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211757648470306; hits/misses (PBA)= 1.3051389722055589/0.735252949410118; rounds (PBA)=2.3533293341331736;} thug: {team=other; avg hp=19.497900419916018 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.096780643871227; hits/misses (PBA)= 4.1907618476304735/2.9062187562487503; rounds (PBA)=4.361527694461108;} cultist #3: {team=any non-good ; avg hp=-3.0201959608078384 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372925414917017; hits/misses (PBA)= 1.3289342131573685/0.748250349930014; rounds (PBA)=2.3813237352529493;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 90.0; crudely normalised: 0% > any = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24252; any non-good : 0.31 ± 0.01; any : 0.69 ± 0.01; > Team any non-good = winning battles: 1561; perfect battles: 0; close-call battles: 1314; > Team any = winning battles: 3440; perfect battles: 0; close-call battles: 1435; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=4.13497300539892 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.977804439112177; hits/misses (PBA)= 3.5058988202359527/2.6216756648670265; rounds (PBA)=3.5078984203159367;} cultist #4: {team=any non-good ; avg hp=-1.126374725054989 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.963807238552289; hits/misses (PBA)= 1.2313537292541492/1.0451909618076385; rounds (PBA)=2.7066586682663467;} cultist #3: {team=any non-good ; avg hp=-1.1397720455908817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79124175164967; hits/misses (PBA)= 1.2031593681263748/1.0281943611277744; rounds (PBA)=2.6686662667466505;} cultist #2: {team=any non-good ; avg hp=-1.1171765646870626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.861627674465107; hits/misses (PBA)= 1.209358128374325/1.0095980803839233; rounds (PBA)=2.662867426514697;} cultist: {team=any non-good ; avg hp=-1.18376324735053 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.802639472105579; hits/misses (PBA)= 1.2005598880223955/1.0215956808638271; rounds (PBA)=2.6730653869226155;} scout: {team=any ; avg hp=4.445710857828434 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.589282143571285; hits/misses (PBA)= 3.598880223955209/2.6394721055788843; rounds (PBA)=3.5650869826034794;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 162.0; crudely normalised: 0% > any = expected rounds to survive: 23.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9916; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 17; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=8.729854029194161 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8082383523295342; hits/misses (PBA)= 0.8002399520095981/0.33313337332533494; rounds (PBA)=1.5862827434513098;} cultist #6: {team=any non-good ; avg hp=8.6874625074985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.744851029794041; hits/misses (PBA)= 0.79124175164967/0.32893421315736854; rounds (PBA)=1.5872825434913018;} cultist #4: {team=any non-good ; avg hp=8.699660067986402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7236552689462106; hits/misses (PBA)= 0.7812437512497501/0.3369326134773045; rounds (PBA)=1.5780843831233753;} cultist #3: {team=any non-good ; avg hp=8.67246550689862 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7300539892021596; hits/misses (PBA)= 0.7848430313937212/0.3277344531093781; rounds (PBA)=1.5782843431313738;} acolyte #2: {team=any ; avg hp=-2.2399520095980803 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9162167566486703; hits/misses (PBA)= 0.353129374125175/0.705258948210358; rounds (PBA)=1.0583883223355328;} cultist: {team=any non-good ; avg hp=8.679464107178564 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714857028594281; hits/misses (PBA)= 0.7738452309538092/0.34093181363727254; rounds (PBA)=1.5690861827634472;} cultist #2: {team=any non-good ; avg hp=8.719456108778244 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847630473905219; hits/misses (PBA)= 0.8094381123775245/0.33093381323735255; rounds (PBA)=1.5802839432113578;} acolyte: {team=any ; avg hp=-2.3293341331733655 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8954209158168366; hits/misses (PBA)= 0.35032993401319734/0.6954609078184363; rounds (PBA)=1.0457908418316337;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31196; any non-good : 0.35 ± 0.01; any : 0.65 ± 0.01; > Team any non-good = winning battles: 1769; perfect battles: 0; close-call battles: 915; > Team any = winning battles: 3232; perfect battles: 0; close-call battles: 1361; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=2.4391121775644873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.233353329334133; hits/misses (PBA)= 1.9374125174965007/1.3925214957008598; rounds (PBA)=4.2983403319336135;} tribal warrior #2: {team=any ; avg hp=2.556088782243551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354729054189162; hits/misses (PBA)= 1.9502099580083982/1.4455108978204358; rounds (PBA)=4.353729254149171;} cultist: {team=any non-good ; avg hp=-0.2881423715256949 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.574685062987403; hits/misses (PBA)= 1.8064387122575485/1.3845230953809238; rounds (PBA)=3.7236552689462106;} cultist #2: {team=any non-good ; avg hp=-0.29994001199760045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43011397720456; hits/misses (PBA)= 1.7698460307938413/1.4197160567886422; rounds (PBA)=3.7576484703059387;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33445; any non-good : 0.16 ± 0.01; any : 0.84 ± 0.01; > Team any non-good = winning battles: 801; perfect battles: 0; close-call battles: 431; > Team any = winning battles: 4200; perfect battles: 0; close-call battles: 1026; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=5.174365126974605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.378324335132973; hits/misses (PBA)= 2.1741651669666067/1.5594881023795242; rounds (PBA)=5.202359528094381;} cultist: {team=any non-good ; avg hp=-1.383123375324935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.806438712257549; hits/misses (PBA)= 1.1851629674065187/2.3109378124375124; rounds (PBA)=3.8378324335132974;} cultist #2: {team=any non-good ; avg hp=-1.3833233353329335 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8000399920016; hits/misses (PBA)= 1.1755648870225954/2.2759448110377924; rounds (PBA)=3.8188362327534495;} guard #2: {team=any ; avg hp=5.219156168766247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.388122375524896; hits/misses (PBA)= 2.172965406918616/1.5492901419716056; rounds (PBA)=5.219756048790242;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 121.21; crudely normalised: 0% > lawful evil = expected rounds to survive: -2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14291; neutral good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #5: {team=lawful evil ; avg hp=45.009598080383924 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864827034593082; hits/misses (PBA)= 1.125774845030994/0.752249550089982; rounds (PBA)=2.5020995800839834;} hell hound: {team=lawful evil ; avg hp=45.00759848030394 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.991801639672065; hits/misses (PBA)= 1.142371525694861/0.7546490701859628; rounds (PBA)=2.4997000599880024;} Lucy: {team=neutral good; avg hp=-3.884623075384923 (from 50); avg healing spells left=0.001999600079984003 (from 1); damage done (per battle average)= -0.0633873225354929; hits/misses (PBA)= 0.05378924215156969/2.0957808438312338; rounds (PBA)=2.1495700859828033;} hell hound #2: {team=lawful evil ; avg hp=45.013997200559885 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.067786442711459; hits/misses (PBA)= 1.1469706058788243/0.7506498700259948; rounds (PBA)=2.4961007798440313;} hell hound #4: {team=lawful evil ; avg hp=45.012197560487905 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852829434113177; hits/misses (PBA)= 1.1269746050789842/0.7760447910417917; rounds (PBA)=2.5018996200759847;} hell hound #6: {team=lawful evil ; avg hp=45.009598080383924 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877224555088983; hits/misses (PBA)= 1.1295740851829634/0.757248550289942; rounds (PBA)=2.4973005398920214;} hell hound #3: {team=lawful evil ; avg hp=45.01039792041592 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.744651069786043; hits/misses (PBA)= 1.1097780443911218/0.7656468706258748; rounds (PBA)=2.5026994601079786;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 819; Sum of rounds: 819; any non-good : 0.0 ± 0.0; any non-lawful : 0.16 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 819; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ bandit #172: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.663003663003663; hits/misses (PBA)= 0.13553113553113552/0.21123321123321123; rounds (PBA)=0.36385836385836384;} bandit #27: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.17338217338217338/0.21733821733821734; rounds (PBA)=0.4017094017094017;} bandit #16: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7887667887667887; hits/misses (PBA)= 0.15995115995115994/0.19047619047619047; rounds (PBA)=0.36385836385836384;} bandit #39: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448107448107448; hits/misses (PBA)= 0.16483516483516483/0.21001221001221002; rounds (PBA)=0.38217338217338215;} bandit #72: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9719169719169719; hits/misses (PBA)= 0.19536019536019536/0.2087912087912088; rounds (PBA)=0.4139194139194139;} bandit #2: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.16483516483516483/0.20512820512820512; rounds (PBA)=0.38461538461538464;} bandit #110: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7326007326007326; hits/misses (PBA)= 0.14896214896214896/0.20512820512820512; rounds (PBA)=0.3663003663003663;} bandit #197: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.1684981684981685/0.20634920634920634; rounds (PBA)=0.38583638583638585;} bandit #168: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.1562881562881563/0.2026862026862027; rounds (PBA)=0.36874236874236876;} bandit #6: {team=any non-lawful ; avg hp=10.942612942612943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669108669108669; hits/misses (PBA)= 0.17094017094017094/0.18437118437118438; rounds (PBA)=0.3711843711843712;} bandit #190: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669108669108669; hits/misses (PBA)= 0.1807081807081807/0.199023199023199; rounds (PBA)=0.39194139194139194;} bandit #36: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083028083028083; hits/misses (PBA)= 0.17338217338217338/0.21001221001221002; rounds (PBA)=0.39438339438339437;} bandit #170: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7326007326007326; hits/misses (PBA)= 0.14652014652014653/0.18681318681318682; rounds (PBA)=0.3431013431013431;} bandit #58: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608058608058609; hits/misses (PBA)= 0.17094017094017094/0.19658119658119658; rounds (PBA)=0.3797313797313797;} bandit #166: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8864468864468864; hits/misses (PBA)= 0.17704517704517705/0.19658119658119658; rounds (PBA)=0.38461538461538464;} bandit #79: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16605616605616605/0.18681318681318682; rounds (PBA)=0.3601953601953602;} bandit #51: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8021978021978022; hits/misses (PBA)= 0.16605616605616605/0.17338217338217338; rounds (PBA)=0.3504273504273504;} bandit #56: {team=any non-lawful ; avg hp=10.974358974358974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724053724053724; hits/misses (PBA)= 0.15995115995115994/0.19047619047619047; rounds (PBA)=0.36752136752136755;} bandit #69: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757020757020757; hits/misses (PBA)= 0.14041514041514042/0.20634920634920634; rounds (PBA)=0.3540903540903541;} bandit #165: {team=any non-lawful ; avg hp=10.975579975579976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8302808302808303; hits/misses (PBA)= 0.1623931623931624/0.21978021978021978; rounds (PBA)=0.39316239316239315;} bandit #57: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046398046398047; hits/misses (PBA)= 0.17094017094017094/0.21001221001221002; rounds (PBA)=0.39194139194139194;} bandit #94: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16727716727716727/0.19536019536019536; rounds (PBA)=0.36996336996337;} bandit #182: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448107448107448; hits/misses (PBA)= 0.1514041514041514/0.2258852258852259; rounds (PBA)=0.38461538461538464;} bandit #112: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7912087912087912; hits/misses (PBA)= 0.16361416361416362/0.2222222222222222; rounds (PBA)=0.3968253968253968;} bandit #54: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7985347985347986; hits/misses (PBA)= 0.16605616605616605/0.21733821733821734; rounds (PBA)=0.39438339438339437;} bandit #141: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7912087912087912; hits/misses (PBA)= 0.1562881562881563/0.2039072039072039; rounds (PBA)=0.37362637362637363;} bandit #65: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16971916971916973/0.20512820512820512; rounds (PBA)=0.38583638583638585;} bandit #107: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.1575091575091575/0.18925518925518925; rounds (PBA)=0.3540903540903541;} bandit #196: {team=any non-lawful ; avg hp=10.975579975579976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9206349206349206; hits/misses (PBA)= 0.18437118437118438/0.21733821733821734; rounds (PBA)=0.4053724053724054;} bandit #140: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7521367521367521; hits/misses (PBA)= 0.16117216117216118/0.18925518925518925; rounds (PBA)=0.3626373626373626;} bandit #42: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8034188034188035; hits/misses (PBA)= 0.15995115995115994/0.21001221001221002; rounds (PBA)=0.3797313797313797;} bandit #67: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.15506715506715507/0.20757020757020758; rounds (PBA)=0.36996336996337;} bandit #85: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083028083028083; hits/misses (PBA)= 0.15506715506715507/0.22466422466422467; rounds (PBA)=0.3882783882783883;} bandit #189: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7106227106227107; hits/misses (PBA)= 0.15018315018315018/0.20757020757020758; rounds (PBA)=0.3663003663003663;} bandit #92: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.1623931623931624/0.19413919413919414; rounds (PBA)=0.3663003663003663;} bandit #181: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8290598290598291; hits/misses (PBA)= 0.17094017094017094/0.18192918192918192; rounds (PBA)=0.36507936507936506;} bandit #156: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.1623931623931624/0.18803418803418803; rounds (PBA)=0.358974358974359;} bandit #19: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.1623931623931624/0.199023199023199; rounds (PBA)=0.3711843711843712;} bandit #75: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.16605616605616605/0.21123321123321123; rounds (PBA)=0.3894993894993895;} bandit #14: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.16361416361416362/0.21733821733821734; rounds (PBA)=0.39194139194139194;} bandit #192: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229548229548229; hits/misses (PBA)= 0.15873015873015872/0.2148962148962149; rounds (PBA)=0.38217338217338215;} bandit #113: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.17216117216117216/0.20146520146520147; rounds (PBA)=0.3907203907203907;} bandit #45: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.17338217338217338/0.18315018315018314; rounds (PBA)=0.36874236874236876;} bandit #151: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7362637362637363; hits/misses (PBA)= 0.14652014652014653/0.20634920634920634; rounds (PBA)=0.3614163614163614;} bandit #123: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.1684981684981685/0.20757020757020758; rounds (PBA)=0.38461538461538464;} bandit #23: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644688644688645; hits/misses (PBA)= 0.17582417582417584/0.1855921855921856; rounds (PBA)=0.36874236874236876;} bandit #161: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229548229548229; hits/misses (PBA)= 0.16971916971916973/0.2087912087912088; rounds (PBA)=0.38705738705738707;} bandit #139: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594627594627594; hits/misses (PBA)= 0.15384615384615385/0.20146520146520147; rounds (PBA)=0.3772893772893773;} bandit #21: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.17094017094017094/0.1978021978021978; rounds (PBA)=0.3772893772893773;} bandit #40: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046398046398047; hits/misses (PBA)= 0.16483516483516483/0.199023199023199; rounds (PBA)=0.3724053724053724;} bandit #129: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814407814407814; hits/misses (PBA)= 0.1562881562881563/0.19658119658119658; rounds (PBA)=0.358974358974359;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16483516483516483/0.20512820512820512; rounds (PBA)=0.3785103785103785;} bandit #144: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8656898656898657; hits/misses (PBA)= 0.1684981684981685/0.20024420024420025; rounds (PBA)=0.37606837606837606;} bandit #195: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8021978021978022; hits/misses (PBA)= 0.1623931623931624/0.2087912087912088; rounds (PBA)=0.38095238095238093;} bandit #188: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8656898656898657; hits/misses (PBA)= 0.17826617826617827/0.19291819291819293; rounds (PBA)=0.38095238095238093;} bandit #46: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.612942612942613; hits/misses (PBA)= 0.12576312576312576/0.21611721611721613; rounds (PBA)=0.3504273504273504;} bandit #115: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17704517704517705/0.21367521367521367; rounds (PBA)=0.3992673992673993;} bandit #81: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17582417582417584/0.21855921855921856; rounds (PBA)=0.4053724053724054;} bandit #7: {team=any non-lawful ; avg hp=10.97069597069597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.1684981684981685/0.2039072039072039; rounds (PBA)=0.3894993894993895;} bandit #149: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1575091575091575/0.2087912087912088; rounds (PBA)=0.37362637362637363;} bandit #133: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7423687423687424; hits/misses (PBA)= 0.16483516483516483/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #12: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.17826617826617827/0.18925518925518925; rounds (PBA)=0.37606837606837606;} bandit #100: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8437118437118437; hits/misses (PBA)= 0.16361416361416362/0.19536019536019536; rounds (PBA)=0.37484737484737485;} bandit #150: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9145299145299145; hits/misses (PBA)= 0.1855921855921856/0.18681318681318682; rounds (PBA)=0.3833943833943834;} bandit #88: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7484737484737485; hits/misses (PBA)= 0.14896214896214896/0.19413919413919414; rounds (PBA)=0.3528693528693529;} bandit #127: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.16361416361416362/0.1807081807081807; rounds (PBA)=0.358974358974359;} bandit #103: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7118437118437119; hits/misses (PBA)= 0.15262515262515264/0.20024420024420025; rounds (PBA)=0.3663003663003663;} bandit #25: {team=any non-lawful ; avg hp=10.968253968253968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7631257631257631; hits/misses (PBA)= 0.1514041514041514/0.20757020757020758; rounds (PBA)=0.37484737484737485;} bandit #66: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.18315018315018314/0.20512820512820512; rounds (PBA)=0.4017094017094017;} bandit #130: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15506715506715507/0.16727716727716727; rounds (PBA)=0.3321123321123321;} bandit #138: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8205128205128205; hits/misses (PBA)= 0.16605616605616605/0.199023199023199; rounds (PBA)=0.37362637362637363;} bandit #30: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.16605616605616605/0.17704517704517705; rounds (PBA)=0.35775335775335776;} bandit #101: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.684981684981685; hits/misses (PBA)= 0.14896214896214896/0.221001221001221; rounds (PBA)=0.3772893772893773;} bandit #179: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.16361416361416362/0.1916971916971917; rounds (PBA)=0.36752136752136755;} bandit #31: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8131868131868132; hits/misses (PBA)= 0.17216117216117216/0.18315018315018314; rounds (PBA)=0.3626373626373626;} bandit #86: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.1623931623931624/0.22344322344322345; rounds (PBA)=0.39316239316239315;} bandit #131: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.17826617826617827/0.19536019536019536; rounds (PBA)=0.38583638583638585;} bandit #162: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9010989010989011; hits/misses (PBA)= 0.18192918192918192/0.199023199023199; rounds (PBA)=0.39194139194139194;} bandit #109: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.14896214896214896/0.2087912087912088; rounds (PBA)=0.36752136752136755;} bandit #62: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8449328449328449; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.38461538461538464;} bandit #80: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7142857142857143; hits/misses (PBA)= 0.15384615384615385/0.22954822954822954; rounds (PBA)=0.38705738705738707;} bandit #199: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8400488400488401; hits/misses (PBA)= 0.1684981684981685/0.20146520146520147; rounds (PBA)=0.3785103785103785;} bandit #43: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.16727716727716727/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #78: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7130647130647131; hits/misses (PBA)= 0.15873015873015872/0.221001221001221; rounds (PBA)=0.39438339438339437;} bandit #47: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16605616605616605/0.18803418803418803; rounds (PBA)=0.3626373626373626;} bandit #147: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.15506715506715507/0.21123321123321123; rounds (PBA)=0.3772893772893773;} bandit #89: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8241758241758241; hits/misses (PBA)= 0.1684981684981685/0.24175824175824176; rounds (PBA)=0.42124542124542125;} bandit #49: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.3797313797313797;} bandit #171: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9035409035409036; hits/misses (PBA)= 0.19291819291819293/0.20024420024420025; rounds (PBA)=0.4078144078144078;} bandit #191: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811965811965812; hits/misses (PBA)= 0.1575091575091575/0.20146520146520147; rounds (PBA)=0.36752136752136755;} bandit #15: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.717948717948718; hits/misses (PBA)= 0.15384615384615385/0.1855921855921856; rounds (PBA)=0.34676434676434675;} bandit #73: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1575091575091575/0.1746031746031746; rounds (PBA)=0.3431013431013431;} bandit #64: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.16117216117216118/0.21733821733821734; rounds (PBA)=0.39194139194139194;} bandit #159: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8705738705738706; hits/misses (PBA)= 0.1746031746031746/0.2039072039072039; rounds (PBA)=0.3894993894993895;} bandit #105: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.3772893772893773;} bandit #82: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15995115995115994/0.1684981684981685; rounds (PBA)=0.33455433455433453;} bandit #152: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15995115995115994/0.20757020757020758; rounds (PBA)=0.3785103785103785;} bandit #194: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7423687423687424; hits/misses (PBA)= 0.1575091575091575/0.21611721611721613; rounds (PBA)=0.3882783882783883;} bandit #98: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1623931623931624/0.2148962148962149; rounds (PBA)=0.38705738705738707;} bandit #174: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9474969474969475; hits/misses (PBA)= 0.19536019536019536/0.20146520146520147; rounds (PBA)=0.4053724053724054;} bandit #93: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7741147741147741; hits/misses (PBA)= 0.16117216117216118/0.2039072039072039; rounds (PBA)=0.3797313797313797;} bandit #32: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8388278388278388; hits/misses (PBA)= 0.16361416361416362/0.19413919413919414; rounds (PBA)=0.3614163614163614;} bandit #137: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8681318681318682; hits/misses (PBA)= 0.17704517704517705/0.21001221001221002; rounds (PBA)=0.3968253968253968;} bandit #34: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8351648351648352; hits/misses (PBA)= 0.16483516483516483/0.17582417582417584; rounds (PBA)=0.3516483516483517;} bandit #187: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8253968253968254; hits/misses (PBA)= 0.17216117216117216/0.19413919413919414; rounds (PBA)=0.37484737484737485;} bandit #59: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8937728937728938; hits/misses (PBA)= 0.18803418803418803/0.20024420024420025; rounds (PBA)=0.39316239316239315;} bandit #3: {team=any non-lawful ; avg hp=10.962148962148962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.15018315018315018/0.1978021978021978; rounds (PBA)=0.35775335775335776;} bandit #176: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8620268620268621; hits/misses (PBA)= 0.16605616605616605/0.19291819291819293; rounds (PBA)=0.36752136752136755;} bandit #96: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7802197802197802; hits/misses (PBA)= 0.16117216117216118/0.19413919413919414; rounds (PBA)=0.3663003663003663;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.15995115995115994/0.20757020757020758; rounds (PBA)=0.37484737484737485;} bandit #104: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8803418803418803; hits/misses (PBA)= 0.1746031746031746/0.221001221001221; rounds (PBA)=0.4004884004884005;} bandit #167: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7118437118437119; hits/misses (PBA)= 0.14774114774114774/0.19291819291819293; rounds (PBA)=0.34676434676434675;} bandit #143: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15384615384615385/0.21978021978021978; rounds (PBA)=0.38705738705738707;} bandit #180: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724053724053724; hits/misses (PBA)= 0.1562881562881563/0.1855921855921856; rounds (PBA)=0.3528693528693529;} bandit #33: {team=any non-lawful ; avg hp=10.951159951159951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7667887667887668; hits/misses (PBA)= 0.15873015873015872/0.1794871794871795; rounds (PBA)=0.34676434676434675;} bandit #102: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7753357753357754; hits/misses (PBA)= 0.16361416361416362/0.1855921855921856; rounds (PBA)=0.35653235653235654;} bandit #74: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8363858363858364; hits/misses (PBA)= 0.18192918192918192/0.1978021978021978; rounds (PBA)=0.3894993894993895;} bandit #163: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.16605616605616605/0.18925518925518925; rounds (PBA)=0.36996336996337;} bandit #134: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608058608058609; hits/misses (PBA)= 0.17338217338217338/0.20146520146520147; rounds (PBA)=0.3833943833943834;} bandit #158: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.15506715506715507/0.19291819291819293; rounds (PBA)=0.35653235653235654;} bandit #173: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545787545787546; hits/misses (PBA)= 0.14896214896214896/0.20024420024420025; rounds (PBA)=0.3626373626373626;} bandit #97: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7496947496947497; hits/misses (PBA)= 0.15506715506715507/0.2087912087912088; rounds (PBA)=0.3724053724053724;} bandit #114: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7496947496947497; hits/misses (PBA)= 0.16483516483516483/0.18681318681318682; rounds (PBA)=0.36507936507936506;} bandit #111: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8327228327228328; hits/misses (PBA)= 0.16971916971916973/0.19536019536019536; rounds (PBA)=0.3772893772893773;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8559218559218559; hits/misses (PBA)= 0.1794871794871795/0.19047619047619047; rounds (PBA)=0.38095238095238093;} bandit #118: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.1514041514041514/0.2026862026862027; rounds (PBA)=0.36385836385836384;} bandit #60: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534798534798534; hits/misses (PBA)= 0.17216117216117216/0.17338217338217338; rounds (PBA)=0.3553113553113553;} bandit #148: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.1684981684981685/0.2039072039072039; rounds (PBA)=0.38461538461538464;} bandit #186: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.1746031746031746/0.19291819291819293; rounds (PBA)=0.3711843711843712;} bandit #38: {team=any non-lawful ; avg hp=10.97069597069597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.73992673992674; hits/misses (PBA)= 0.16483516483516483/0.2026862026862027; rounds (PBA)=0.3833943833943834;} bandit #70: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16971916971916973/0.199023199023199; rounds (PBA)=0.38583638583638585;} bandit #61: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8498168498168498; hits/misses (PBA)= 0.17094017094017094/0.18437118437118438; rounds (PBA)=0.3601953601953602;} bandit #35: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.15018315018315018/0.2258852258852259; rounds (PBA)=0.3882783882783883;} bandit #142: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9304029304029304; hits/misses (PBA)= 0.1855921855921856/0.2222222222222222; rounds (PBA)=0.42002442002442003;} bandit #37: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594627594627594; hits/misses (PBA)= 0.15873015873015872/0.2148962148962149; rounds (PBA)=0.3797313797313797;} bandit #87: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.16483516483516483/0.2087912087912088; rounds (PBA)=0.38217338217338215;} bandit #164: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7387057387057387; hits/misses (PBA)= 0.15995115995115994/0.20146520146520147; rounds (PBA)=0.36752136752136755;} bandit #71: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.17216117216117216/0.19536019536019536; rounds (PBA)=0.37484737484737485;} bandit #52: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757020757020757; hits/misses (PBA)= 0.1514041514041514/0.2039072039072039; rounds (PBA)=0.3614163614163614;} bandit #108: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8205128205128205; hits/misses (PBA)= 0.16727716727716727/0.19413919413919414; rounds (PBA)=0.37362637362637363;} bandit #55: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7643467643467643; hits/misses (PBA)= 0.15873015873015872/0.20512820512820512; rounds (PBA)=0.3797313797313797;} bandit: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.17704517704517705/0.1807081807081807; rounds (PBA)=0.36507936507936506;} bandit #44: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7692307692307693; hits/misses (PBA)= 0.1514041514041514/0.2087912087912088; rounds (PBA)=0.36996336996337;} bandit #132: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9377289377289377; hits/misses (PBA)= 0.18925518925518925/0.21245421245421245; rounds (PBA)=0.4139194139194139;} bandit #48: {team=any non-lawful ; avg hp=10.967032967032967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.17094017094017094/0.19047619047619047; rounds (PBA)=0.37606837606837606;} assassin #2: {team=any non-good ; avg hp=-2.3516483516483517 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.796092796092796; hits/misses (PBA)= 0.1221001221001221/0.11477411477411477; rounds (PBA)=0.11843711843711843;} bandit #76: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534798534798534; hits/misses (PBA)= 0.16727716727716727/0.2271062271062271; rounds (PBA)=0.4004884004884005;} bandit #160: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9645909645909646; hits/misses (PBA)= 0.199023199023199/0.2026862026862027; rounds (PBA)=0.4053724053724054;} bandit #29: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8266178266178266; hits/misses (PBA)= 0.17094017094017094/0.20512820512820512; rounds (PBA)=0.38217338217338215;} bandit #50: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7692307692307693; hits/misses (PBA)= 0.1575091575091575/0.19536019536019536; rounds (PBA)=0.3626373626373626;} bandit #84: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15384615384615385/0.199023199023199; rounds (PBA)=0.36874236874236876;} bandit #90: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948717948717948; hits/misses (PBA)= 0.16727716727716727/0.20512820512820512; rounds (PBA)=0.38461538461538464;} bandit #122: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8290598290598291; hits/misses (PBA)= 0.17582417582417584/0.2087912087912088; rounds (PBA)=0.40293040293040294;} bandit #20: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15384615384615385/0.2026862026862027; rounds (PBA)=0.36385836385836384;} bandit #121: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754578754578755; hits/misses (PBA)= 0.17704517704517705/0.17704517704517705; rounds (PBA)=0.36385836385836384;} bandit #53: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8632478632478633; hits/misses (PBA)= 0.1746031746031746/0.20757020757020758; rounds (PBA)=0.39438339438339437;} bandit #183: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704517704517705; hits/misses (PBA)= 0.1575091575091575/0.20512820512820512; rounds (PBA)=0.3772893772893773;} bandit #26: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7228327228327228; hits/misses (PBA)= 0.14896214896214896/0.20634920634920634; rounds (PBA)=0.36874236874236876;} bandit #116: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924297924297924; hits/misses (PBA)= 0.17094017094017094/0.20512820512820512; rounds (PBA)=0.3833943833943834;} bandit #9: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7301587301587301; hits/misses (PBA)= 0.14652014652014653/0.21611721611721613; rounds (PBA)=0.36874236874236876;} bandit #193: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.884004884004884; hits/misses (PBA)= 0.17704517704517705/0.19413919413919414; rounds (PBA)=0.38095238095238093;} bandit #157: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7716727716727717; hits/misses (PBA)= 0.1575091575091575/0.21611721611721613; rounds (PBA)=0.3772893772893773;} bandit #178: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8717948717948718; hits/misses (PBA)= 0.1807081807081807/0.2148962148962149; rounds (PBA)=0.4017094017094017;} bandit #125: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7716727716727717; hits/misses (PBA)= 0.16361416361416362/0.2087912087912088; rounds (PBA)=0.3833943833943834;} bandit #13: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0048840048840049; hits/misses (PBA)= 0.2026862026862027/0.18315018315018314; rounds (PBA)=0.4004884004884005;} bandit #153: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8693528693528694; hits/misses (PBA)= 0.17826617826617827/0.1807081807081807; rounds (PBA)=0.36507936507936506;} bandit #175: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.16727716727716727/0.18681318681318682; rounds (PBA)=0.3626373626373626;} bandit #120: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.894993894993895; hits/misses (PBA)= 0.1746031746031746/0.1978021978021978; rounds (PBA)=0.3772893772893773;} bandit #117: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16361416361416362/0.20512820512820512; rounds (PBA)=0.38095238095238093;} bandit #41: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.746031746031746; hits/misses (PBA)= 0.15506715506715507/0.2087912087912088; rounds (PBA)=0.3711843711843712;} bandit #95: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8681318681318682; hits/misses (PBA)= 0.1746031746031746/0.1916971916971917; rounds (PBA)=0.37362637362637363;} bandit #185: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7619047619047619; hits/misses (PBA)= 0.15262515262515264/0.199023199023199; rounds (PBA)=0.358974358974359;} bandit #77: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16971916971916973/0.23321123321123322; rounds (PBA)=0.4126984126984127;} bandit #91: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16483516483516483/0.18681318681318682; rounds (PBA)=0.3626373626373626;} bandit #106: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924297924297924; hits/misses (PBA)= 0.16117216117216118/0.20146520146520147; rounds (PBA)=0.37362637362637363;} bandit #99: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.16483516483516483/0.20634920634920634; rounds (PBA)=0.3797313797313797;} bandit #146: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.14407814407814407/0.21245421245421245; rounds (PBA)=0.36385836385836384;} bandit #22: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7094017094017094; hits/misses (PBA)= 0.14652014652014653/0.18803418803418803; rounds (PBA)=0.3443223443223443;} bandit #83: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7362637362637363; hits/misses (PBA)= 0.1514041514041514/0.20512820512820512; rounds (PBA)=0.36996336996337;} bandit #24: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.702075702075702; hits/misses (PBA)= 0.14652014652014653/0.2026862026862027; rounds (PBA)=0.358974358974359;} bandit #124: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948717948717948; hits/misses (PBA)= 0.16727716727716727/0.21855921855921856; rounds (PBA)=0.39438339438339437;} bandit #169: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.15018315018315018/0.18437118437118438; rounds (PBA)=0.3431013431013431;} bandit #18: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888888888888888; hits/misses (PBA)= 0.18681318681318682/0.19291819291819293; rounds (PBA)=0.38705738705738707;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8547008547008547; hits/misses (PBA)= 0.16605616605616605/0.18925518925518925; rounds (PBA)=0.36752136752136755;} bandit #198: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814407814407814; hits/misses (PBA)= 0.16117216117216118/0.18803418803418803; rounds (PBA)=0.35775335775335776;} bandit #184: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545787545787546; hits/misses (PBA)= 0.16117216117216118/0.19536019536019536; rounds (PBA)=0.3626373626373626;} bandit #68: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7631257631257631; hits/misses (PBA)= 0.15384615384615385/0.19413919413919414; rounds (PBA)=0.358974358974359;} bandit #128: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.1623931623931624/0.2039072039072039; rounds (PBA)=0.3772893772893773;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8241758241758241; hits/misses (PBA)= 0.16483516483516483/0.19291819291819293; rounds (PBA)=0.36385836385836384;} bandit #135: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.746031746031746; hits/misses (PBA)= 0.15506715506715507/0.2442002442002442; rounds (PBA)=0.4139194139194139;} bandit #145: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7313797313797313; hits/misses (PBA)= 0.15506715506715507/0.22344322344322345; rounds (PBA)=0.3882783882783883;} bandit #154: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704517704517705; hits/misses (PBA)= 0.16605616605616605/0.17582417582417584; rounds (PBA)=0.34798534798534797;} bandit #17: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.16361416361416362/0.19536019536019536; rounds (PBA)=0.3663003663003663;} bandit #155: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8766788766788767; hits/misses (PBA)= 0.17216117216117216/0.2148962148962149; rounds (PBA)=0.3956043956043956;} bandit #200: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.17216117216117216/0.19047619047619047; rounds (PBA)=0.36996336996337;} bandit #136: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7350427350427351; hits/misses (PBA)= 0.1514041514041514/0.21123321123321123; rounds (PBA)=0.36996336996337;} bandit #177: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.778998778998779; hits/misses (PBA)= 0.15873015873015872/0.19047619047619047; rounds (PBA)=0.3626373626373626;} bandit #126: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875457875457875; hits/misses (PBA)= 0.16117216117216118/0.2148962148962149; rounds (PBA)=0.3833943833943834;} bandit #63: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.16727716727716727/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #119: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9413919413919414; hits/misses (PBA)= 0.18437118437118438/0.19658119658119658; rounds (PBA)=0.39316239316239315;} bandit #28: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17704517704517705/0.19536019536019536; rounds (PBA)=0.37484737484737485;} assassin: {team=any non-good ; avg hp=-2.3443223443223444 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7509157509157509; hits/misses (PBA)= 0.11233211233211234/0.08058608058608059; rounds (PBA)=0.09645909645909646;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.27; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3262; Sum of rounds: 3262; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3262; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ bandit #21: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8982219497240956; hits/misses (PBA)= 0.18209687308399755/0.11833231146535868; rounds (PBA)=0.3234212139791539;} bandit #29: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8283261802575107; hits/misses (PBA)= 0.17933782955242183/0.11434702636419375; rounds (PBA)=0.3120784794604537;} bandit #9: {team=any non-lawful ; avg hp=10.98988350705089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8786020846106684; hits/misses (PBA)= 0.18056407112201103/0.12078479460453709; rounds (PBA)=0.3197424892703863;} bandit #26: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8301655426118946; hits/misses (PBA)= 0.17014101778050275/0.12936848559166156; rounds (PBA)=0.3215818516247701;} bandit #33: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8479460453709381; hits/misses (PBA)= 0.17841814837522993/0.11710606989576947; rounds (PBA)=0.3117719190680564;} bandit #85: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436541998773759; hits/misses (PBA)= 0.18117719190680565/0.11557326793378296; rounds (PBA)=0.31514408338442673;} bandit #99: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8770692826486818; hits/misses (PBA)= 0.1888412017167382/0.11955855303494789; rounds (PBA)=0.3258736971183323;} bandit #28: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9190680564071122; hits/misses (PBA)= 0.1873083997547517/0.11312078479460454; rounds (PBA)=0.3200490496627836;} bandit #4: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8362967504598406; hits/misses (PBA)= 0.1768853464132434/0.11679950950337216; rounds (PBA)=0.31269160024524834;} bandit #47: {team=any non-lawful ; avg hp=10.997240956468424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8807480073574494; hits/misses (PBA)= 0.18179031269160026/0.11833231146535868; rounds (PBA)=0.32066217044757817;} bandit #78: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8648068669527897; hits/misses (PBA)= 0.1781115879828326/0.12170447578172901; rounds (PBA)=0.31729000613120784;} bandit #40: {team=any non-lawful ; avg hp=10.984978540772532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.1781115879828326/0.11894543225015328; rounds (PBA)=0.31667688534641325;} bandit #54: {team=any non-lawful ; avg hp=10.996934396076027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8798283261802575; hits/misses (PBA)= 0.17657878602084612/0.12017167381974249; rounds (PBA)=0.31698344573881054;} bandit #67: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8295524218271; hits/misses (PBA)= 0.17044757817290007/0.1210913549969344; rounds (PBA)=0.315450643776824;} bandit #41: {team=any non-lawful ; avg hp=10.988044144696506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.882280809319436; hits/misses (PBA)= 0.18608215818516247/0.11526670754138565; rounds (PBA)=0.3246474555487431;} bandit #38: {team=any non-lawful ; avg hp=10.991109748620477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580625383200491; hits/misses (PBA)= 0.18056407112201103/0.11496014714898835; rounds (PBA)=0.3120784794604537;} bandit #61: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8378295524218271; hits/misses (PBA)= 0.1732066217044758/0.11496014714898835; rounds (PBA)=0.30502759043531574;} bandit #77: {team=any non-lawful ; avg hp=10.993868792152053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8660331085223789; hits/misses (PBA)= 0.18179031269160026/0.11158798283261803; rounds (PBA)=0.3157572041692213;} bandit #75: {team=any non-lawful ; avg hp=10.998467198038014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828632740649908; hits/misses (PBA)= 0.1750459840588596/0.12078479460453709; rounds (PBA)=0.3120784794604537;} bandit #8: {team=any non-lawful ; avg hp=10.991109748620477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166768853464133; hits/misses (PBA)= 0.17290006131207847/0.12630288166768852; rounds (PBA)=0.32066217044757817;} bandit #95: {team=any non-lawful ; avg hp=10.988350705088903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562231759656652; hits/misses (PBA)= 0.17903126916002451/0.11005518087063151; rounds (PBA)=0.3083997547516861;} bandit #55: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8531575720416922; hits/misses (PBA)= 0.17780502759043532/0.12078479460453709; rounds (PBA)=0.32127529123237275;} bandit #83: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8261802575107297; hits/misses (PBA)= 0.17657878602084612/0.1229307173513182; rounds (PBA)=0.3139178418148375;} bandit #93: {team=any non-lawful ; avg hp=10.988963825873697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8525444512568976; hits/misses (PBA)= 0.18393623543838136/0.11373390557939914; rounds (PBA)=0.322501532801962;} bandit #49: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.878295524218271; hits/misses (PBA)= 0.17903126916002451/0.11526670754138565; rounds (PBA)=0.31667688534641325;} bandit #53: {team=any non-lawful ; avg hp=10.991722869405272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.18087063151440833/0.12170447578172901; rounds (PBA)=0.33077866339668915;} bandit #81: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8730839975475169; hits/misses (PBA)= 0.17933782955242183/0.11710606989576947; rounds (PBA)=0.315450643776824;} bandit #66: {team=any non-lawful ; avg hp=10.98620478234212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.812385039852851; hits/misses (PBA)= 0.1750459840588596/0.12385039852851011; rounds (PBA)=0.32127529123237275;} bandit #60: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.769773145309626; hits/misses (PBA)= 0.16523605150214593/0.11618638871857756; rounds (PBA)=0.3016554261189454;} bandit #88: {team=any non-lawful ; avg hp=10.996934396076027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8071735131820968; hits/misses (PBA)= 0.17136725935009198/0.12446351931330472; rounds (PBA)=0.31637032495401596;} bandit #42: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80226854690374; hits/misses (PBA)= 0.16891477621091355/0.12415695892090742; rounds (PBA)=0.3139178418148375;} bandit #15: {team=any non-lawful ; avg hp=10.987124463519313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955242182709994; hits/misses (PBA)= 0.1615573267933783/0.12078479460453709; rounds (PBA)=0.30318822808093193;} bandit #43: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8513182096873084; hits/misses (PBA)= 0.18087063151440833/0.11434702636419375; rounds (PBA)=0.3179031269160025;} bandit #68: {team=any non-lawful ; avg hp=10.99785407725322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8761496014714899; hits/misses (PBA)= 0.18240343347639484/0.11925199264255058; rounds (PBA)=0.32280809319435927;} bandit #45: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8421213979153893; hits/misses (PBA)= 0.17228694052728388/0.11894543225015328; rounds (PBA)=0.309319435928878;} bandit #32: {team=any non-lawful ; avg hp=10.998467198038014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8341508277130595; hits/misses (PBA)= 0.1781115879828326/0.10760269773145309; rounds (PBA)=0.30196198651134276;} bandit #59: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083997547516861; hits/misses (PBA)= 0.17014101778050275/0.12906192519926427; rounds (PBA)=0.31698344573881054;} bandit #98: {team=any non-lawful ; avg hp=10.984365419987737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534641324340895; hits/misses (PBA)= 0.1781115879828326/0.12630288166768852; rounds (PBA)=0.33047210300429186;} bandit #92: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8175965665236051; hits/misses (PBA)= 0.16922133660331085/0.1210913549969344; rounds (PBA)=0.3108522378908645;} bandit #82: {team=any non-lawful ; avg hp=10.988350705088903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8654199877375843; hits/misses (PBA)= 0.18209687308399755/0.11771919068056406; rounds (PBA)=0.32066217044757817;} bandit #46: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7857142857142857; hits/misses (PBA)= 0.1627835683629675/0.11925199264255058; rounds (PBA)=0.3016554261189454;} bandit #34: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8715511955855304; hits/misses (PBA)= 0.18025751072961374/0.11710606989576947; rounds (PBA)=0.3200490496627836;} bandit #71: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874310239117106; hits/misses (PBA)= 0.18332311465358675/0.11250766400980994; rounds (PBA)=0.3111587982832618;} bandit #48: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84886572654813; hits/misses (PBA)= 0.1771919068056407/0.11741263028816677; rounds (PBA)=0.31637032495401596;} bandit #97: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8874923359901901; hits/misses (PBA)= 0.18546903740036788/0.09901900674432863; rounds (PBA)=0.3059472716125077;} bandit #62: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7998160637645616; hits/misses (PBA)= 0.16799509503372165/0.12568976088289394; rounds (PBA)=0.3142244022072348;} bandit #100: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8338442673206622; hits/misses (PBA)= 0.17872470876762722/0.1204782342121398; rounds (PBA)=0.3203556100551809;} bandit #2: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8133047210300429; hits/misses (PBA)= 0.17749846719803802/0.11557326793378296; rounds (PBA)=0.3120784794604537;} bandit #23: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9025137952176578; hits/misses (PBA)= 0.18393623543838136/0.11373390557939914; rounds (PBA)=0.32066217044757817;} bandit #36: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8010423053341508; hits/misses (PBA)= 0.16922133660331085/0.11342734518700184; rounds (PBA)=0.3016554261189454;} bandit #37: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8816676885346413; hits/misses (PBA)= 0.18209687308399755/0.11802575107296137; rounds (PBA)=0.31912936848559165;} bandit #80: {team=any non-lawful ; avg hp=10.990190067443287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9055793991416309; hits/misses (PBA)= 0.18332311465358675/0.11066830165542611; rounds (PBA)=0.31698344573881054;} bandit #56: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8359901900674432; hits/misses (PBA)= 0.1747394236664623/0.11955855303494789; rounds (PBA)=0.31483752299202944;} bandit #14: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080931943592887; hits/misses (PBA)= 0.16646229307173513/0.11833231146535868; rounds (PBA)=0.30502759043531574;} bandit #17: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8412017167381974; hits/misses (PBA)= 0.1741263028816677/0.1213979153893317; rounds (PBA)=0.3136112814224402;} bandit #96: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828632740649908; hits/misses (PBA)= 0.1762722256284488/0.11587982832618025; rounds (PBA)=0.3117719190680564;} bandit #72: {team=any non-lawful ; avg hp=10.989576946658492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240343347639485; hits/misses (PBA)= 0.17228694052728388/0.11526670754138565; rounds (PBA)=0.30625383200490497;} bandit #76: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80226854690374; hits/misses (PBA)= 0.17014101778050275/0.12354383813611282; rounds (PBA)=0.3105456774984672;} bandit #70: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.884426732066217; hits/misses (PBA)= 0.18424279583077866/0.11925199264255058; rounds (PBA)=0.3277130594727161;} bandit #44: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8697118332311465; hits/misses (PBA)= 0.1781115879828326/0.11679950950337216; rounds (PBA)=0.31606376456161867;} bandit #65: {team=any non-lawful ; avg hp=10.997240956468424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8847332924586143; hits/misses (PBA)= 0.18454935622317598/0.12323727774371551; rounds (PBA)=0.3261802575107296;} bandit #84: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8408951563458001; hits/misses (PBA)= 0.1762722256284488/0.11496014714898835; rounds (PBA)=0.3139178418148375;} bandit #10: {team=any non-lawful ; avg hp=10.990190067443287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8430410790925812; hits/misses (PBA)= 0.1750459840588596/0.1213979153893317; rounds (PBA)=0.3179031269160025;} bandit #64: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8016554261189455; hits/misses (PBA)= 0.16768853464132433/0.1210913549969344; rounds (PBA)=0.3077866339668915;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451870018393624; hits/misses (PBA)= 0.17872470876762722/0.12323727774371551; rounds (PBA)=0.31851624770079706;} bandit #11: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464132434089515; hits/misses (PBA)= 0.17964438994481913/0.11434702636419375; rounds (PBA)=0.31882280809319435;} bandit #87: {team=any non-lawful ; avg hp=10.998160637645617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.835683629675046; hits/misses (PBA)= 0.1756591048436542/0.12170447578172901; rounds (PBA)=0.31820968730839977;} bandit #89: {team=any non-lawful ; avg hp=10.993868792152053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8740036787247087; hits/misses (PBA)= 0.18117719190680565/0.1204782342121398; rounds (PBA)=0.32066217044757817;} bandit #86: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.894543225015328; hits/misses (PBA)= 0.17995095033721642/0.11894543225015328; rounds (PBA)=0.31667688534641325;} bandit #7: {team=any non-lawful ; avg hp=10.987737584304108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.862047823421214; hits/misses (PBA)= 0.18179031269160026/0.11925199264255058; rounds (PBA)=0.3197424892703863;} bandit #94: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436541998773759; hits/misses (PBA)= 0.1768853464132434/0.09871244635193133; rounds (PBA)=0.2952176578786021;} bandit #3: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047210300429185; hits/misses (PBA)= 0.16738197424892703/0.11833231146535868; rounds (PBA)=0.3074800735744942;} bandit #24: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8246474555487431; hits/misses (PBA)= 0.17106069895769466/0.12446351931330472; rounds (PBA)=0.3133047210300429;} bandit #58: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8654199877375843; hits/misses (PBA)= 0.174432863274065/0.11281422440220723; rounds (PBA)=0.30533415082771304;} bandit #25: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8016554261189455; hits/misses (PBA)= 0.16584917228694052/0.1229307173513182; rounds (PBA)=0.30870631514408337;} mage: {team=any ; avg hp=-2.2795830778663397 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29276517473942365; hits/misses (PBA)= 0.06345800122624157/0.06407112201103618; rounds (PBA)=0.12752912323727775;} bandit #6: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7906192519926426; hits/misses (PBA)= 0.16922133660331085/0.1204782342121398; rounds (PBA)=0.3114653586756591;} bandit #69: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8684855916615574; hits/misses (PBA)= 0.18179031269160026/0.11986511342734518; rounds (PBA)=0.3234212139791539;} bandit #63: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240343347639485; hits/misses (PBA)= 0.1753525444512569/0.1204782342121398; rounds (PBA)=0.3139178418148375;} bandit #16: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.18148375229920294/0.12170447578172901; rounds (PBA)=0.32495401594114043;} bandit #79: {team=any non-lawful ; avg hp=10.99325567136726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84886572654813; hits/misses (PBA)= 0.17903126916002451/0.11741263028816677; rounds (PBA)=0.31943592887798894;} bandit #39: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988350705088902; hits/misses (PBA)= 0.18270999386879216/0.11404046597179644; rounds (PBA)=0.3157572041692213;} bandit #91: {team=any non-lawful ; avg hp=10.988657265481299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7780502759043532; hits/misses (PBA)= 0.1649294911097486/0.1229307173513182; rounds (PBA)=0.3083997547516861;} bandit #51: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.854996934396076; hits/misses (PBA)= 0.18362967504598407/0.11741263028816677; rounds (PBA)=0.3237277743715512;} bandit #22: {team=any non-lawful ; avg hp=10.986511342734518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8565297363580625; hits/misses (PBA)= 0.18270999386879216/0.11220110361741263; rounds (PBA)=0.31299816063764563;} bandit #90: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8577559779276518; hits/misses (PBA)= 0.17780502759043532/0.11986511342734518; rounds (PBA)=0.31667688534641325;} bandit #30: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8703249540159411; hits/misses (PBA)= 0.18148375229920294/0.1210913549969344; rounds (PBA)=0.3274064990803188;} bandit #20: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7660944206008584; hits/misses (PBA)= 0.1615573267933783/0.12875536480686695; rounds (PBA)=0.3096259963212753;} bandit #57: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.851931330472103; hits/misses (PBA)= 0.17290006131207847/0.11220110361741263; rounds (PBA)=0.30410790925812387;} bandit #13: {team=any non-lawful ; avg hp=10.99325567136726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8044144696505211; hits/misses (PBA)= 0.16676885346413242/0.12017167381974249; rounds (PBA)=0.30533415082771304;} bandit #19: {team=any non-lawful ; avg hp=10.999080318822807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916922133660331; hits/misses (PBA)= 0.1882280809319436/0.12078479460453709; rounds (PBA)=0.3240343347639485;} bandit #52: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8666462293071735; hits/misses (PBA)= 0.18393623543838136/0.11465358675659104; rounds (PBA)=0.315450643776824;} bandit #27: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7995095033721643; hits/misses (PBA)= 0.16768853464132433/0.11863887185775598; rounds (PBA)=0.30533415082771304;} mage #2: {team=any ; avg hp=-2.3727774371551194 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2562844880441447; hits/misses (PBA)= 0.05793991416309013/0.06437768240343347; rounds (PBA)=0.1223175965665236;} bandit #31: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8369098712446352; hits/misses (PBA)= 0.1759656652360515/0.11771919068056406; rounds (PBA)=0.31514408338442673;} bandit #5: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8074800735744941; hits/misses (PBA)= 0.16891477621091355/0.11312078479460454; rounds (PBA)=0.2949110974862048;} bandit #73: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8733905579399142; hits/misses (PBA)= 0.18087063151440833/0.1213979153893317; rounds (PBA)=0.3277130594727161;} bandit #12: {team=any non-lawful ; avg hp=10.999080318822807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.17290006131207847/0.12875536480686695; rounds (PBA)=0.3157572041692213;} bandit #18: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9031269160024524; hits/misses (PBA)= 0.1863887185775598/0.11741263028816677; rounds (PBA)=0.3203556100551809;} bandit #50: {team=any non-lawful ; avg hp=10.994481912936848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8835070508890251; hits/misses (PBA)= 0.17841814837522993/0.11526670754138565; rounds (PBA)=0.31667688534641325;} bandit #74: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8657265481299816; hits/misses (PBA)= 0.18148375229920294/0.1229307173513182; rounds (PBA)=0.3221949724095647;} bandit #35: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8871857755977928; hits/misses (PBA)= 0.18393623543838136/0.11220110361741263; rounds (PBA)=0.31514408338442673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1715; Sum of rounds: 9098; any : 0.0 ± 0.0; any non-lawful : 0.34 ± 0.01; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team any non-lawful = winning battles: 1713; perfect battles: 0; close-call battles: 1713; ------------------------------------------------- Combattants ------------------------------------------------ bandit #24: {team=any non-lawful ; avg hp=5.0635568513119535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.649562682215744; hits/misses (PBA)= 1.5300291545189504/2.265889212827988; rounds (PBA)=3.8629737609329444;} bandit: {team=any non-lawful ; avg hp=5.1008746355685135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478134110787172; hits/misses (PBA)= 1.5224489795918368/2.385422740524781; rounds (PBA)=3.966180758017493;} bandit #8: {team=any non-lawful ; avg hp=5.220408163265306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.631486880466472; hits/misses (PBA)= 1.5486880466472304/2.307871720116618; rounds (PBA)=3.926530612244898;} bandit #11: {team=any non-lawful ; avg hp=5.242565597667639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.458892128279883; hits/misses (PBA)= 1.5020408163265306/2.2932944606413996; rounds (PBA)=3.8606413994169095;} bandit #4: {team=any non-lawful ; avg hp=5.436151603498542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.581924198250729; hits/misses (PBA)= 1.5189504373177842/2.3341107871720115; rounds (PBA)=3.9206997084548103;} bandit #18: {team=any non-lawful ; avg hp=5.201749271137026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778425655976676; hits/misses (PBA)= 1.574927113702624/2.3288629737609328; rounds (PBA)=3.9679300291545188;} bandit #27: {team=any non-lawful ; avg hp=5.3236151603498545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.616909620991254; hits/misses (PBA)= 1.5317784256559768/2.349271137026239; rounds (PBA)=3.938192419825073;} bandit #16: {team=any non-lawful ; avg hp=5.585422740524781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.953935860058309; hits/misses (PBA)= 1.593002915451895/2.3224489795918366; rounds (PBA)=3.9801749271137026;} bandit #26: {team=any non-lawful ; avg hp=5.208163265306123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.405247813411079; hits/misses (PBA)= 1.521865889212828/2.3259475218658894; rounds (PBA)=3.924198250728863;} bandit #22: {team=any non-lawful ; avg hp=5.307288629737609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.872886297376093; hits/misses (PBA)= 1.5848396501457727/2.2839650145772596; rounds (PBA)=3.9317784256559767;} bandit #6: {team=any non-lawful ; avg hp=5.2326530612244895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.812827988338192; hits/misses (PBA)= 1.5743440233236152/2.305539358600583; rounds (PBA)=3.947521865889213;} bandit #30: {team=any non-lawful ; avg hp=5.093877551020408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.820408163265306; hits/misses (PBA)= 1.560932944606414/2.25131195335277; rounds (PBA)=3.8723032069970844;} gladiator: {team=any ; avg hp=-2.5854227405247814 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.95801749271136; hits/misses (PBA)= 8.141690962099126/2.3300291545189507; rounds (PBA)=3.4909620991253645;} bandit #23: {team=any non-lawful ; avg hp=4.836734693877551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.391253644314869; hits/misses (PBA)= 1.4944606413994168/2.303206997084548; rounds (PBA)=3.871720116618076;} bandit #28: {team=any non-lawful ; avg hp=5.442565597667638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.742857142857143; hits/misses (PBA)= 1.5854227405247814/2.3043731778425656; rounds (PBA)=3.9556851311953354;} bandit #29: {team=any non-lawful ; avg hp=5.03731778425656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.794752186588921; hits/misses (PBA)= 1.5568513119533527/2.303790087463557; rounds (PBA)=3.9282798833819244;} bandit #21: {team=any non-lawful ; avg hp=5.0279883381924195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.82798833819242; hits/misses (PBA)= 1.6151603498542273/2.2909620991253643; rounds (PBA)=3.9644314868804664;} bandit #5: {team=any non-lawful ; avg hp=5.169679300291545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.296209912536443; hits/misses (PBA)= 1.493877551020408/2.311953352769679; rounds (PBA)=3.8699708454810495;} bandit #20: {team=any non-lawful ; avg hp=5.215160349854227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4355685131195335; hits/misses (PBA)= 1.510204081632653/2.4151603498542276; rounds (PBA)=3.9825072886297375;} bandit #13: {team=any non-lawful ; avg hp=4.856559766763849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228571428571429; hits/misses (PBA)= 1.4717201166180758/2.2763848396501456; rounds (PBA)=3.825072886297376;} bandit #12: {team=any non-lawful ; avg hp=5.350437317784256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.734110787172011; hits/misses (PBA)= 1.5725947521865888/2.314868804664723; rounds (PBA)=3.9481049562682218;} bandit #14: {team=any non-lawful ; avg hp=5.115451895043732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8256559766763845; hits/misses (PBA)= 1.5830903790087463/2.3189504373177843; rounds (PBA)=3.9679300291545188;} bandit #17: {team=any non-lawful ; avg hp=5.086297376093294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571428571428571; hits/misses (PBA)= 1.5166180758017493/2.2979591836734694; rounds (PBA)=3.892128279883382;} bandit #2: {team=any non-lawful ; avg hp=4.755685131195335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54868804664723; hits/misses (PBA)= 1.556268221574344/2.240816326530612; rounds (PBA)=3.8653061224489798;} gladiator #2: {team=any ; avg hp=-2.4355685131195335 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.6472303206997; hits/misses (PBA)= 8.219825072886298/2.2833819241982507; rounds (PBA)=3.501457725947522;} bandit #19: {team=any non-lawful ; avg hp=5.290962099125364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665889212827988; hits/misses (PBA)= 1.542857142857143/2.3282798833819243; rounds (PBA)=3.9341107871720116;} bandit #3: {team=any non-lawful ; avg hp=5.345189504373177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.528862973760933; hits/misses (PBA)= 1.5230320699708455/2.3049562682215745; rounds (PBA)=3.9008746355685133;} bandit #10: {team=any non-lawful ; avg hp=5.061807580174927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.552186588921283; hits/misses (PBA)= 1.5160349854227406/2.3346938775510204; rounds (PBA)=3.921865889212828;} bandit #9: {team=any non-lawful ; avg hp=5.137026239067056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.648396501457726; hits/misses (PBA)= 1.5341107871720117/2.3230320699708455; rounds (PBA)=3.9154518950437316;} bandit #25: {team=any non-lawful ; avg hp=5.245481049562682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.868804664723032; hits/misses (PBA)= 1.560932944606414/2.323615160349854; rounds (PBA)=3.9434402332361516;} bandit #15: {team=any non-lawful ; avg hp=5.248979591836735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.760349854227405; hits/misses (PBA)= 1.5784256559766763/2.288046647230321; rounds (PBA)=3.9399416909620992;} bandit #7: {team=any non-lawful ; avg hp=5.219241982507288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614577259475219; hits/misses (PBA)= 1.5376093294460642/2.3755102040816327; rounds (PBA)=3.9871720116618077;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 193.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3686; Sum of rounds: 37584; > Team any = winning battles: 167; perfect battles: 0; close-call battles: 139; > Team any non-lawful = winning battles: 3518; perfect battles: 0; close-call battles: 3474; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=4.540151926207271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.058871405317417; hits/misses (PBA)= 2.4148128052088986/4.435702658708627; rounds (PBA)=7.162778079218665;} bandit #4: {team=any non-lawful ; avg hp=4.549647314161693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.097395550732502; hits/misses (PBA)= 2.4221378187737383/4.478838849701574; rounds (PBA)=7.209169831795985;} bandit: {team=any non-lawful ; avg hp=4.306565382528486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.736842105263158; hits/misses (PBA)= 2.364894194248508/4.440043407487791; rounds (PBA)=7.1011937059142705;} bandit #9: {team=any non-lawful ; avg hp=4.379544221378188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781334780249592; hits/misses (PBA)= 2.370862723819859/4.4612045577862185; rounds (PBA)=7.1394465545306565;} bandit #8: {team=any non-lawful ; avg hp=4.42919153553988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92186652197504; hits/misses (PBA)= 2.3969072164948453/4.448182311448725; rounds (PBA)=7.1405317417254475;} bandit #10: {team=any non-lawful ; avg hp=4.571893651654911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.936245252306023; hits/misses (PBA)= 2.3955507325013565/4.4972870320130225; rounds (PBA)=7.187737384698861;} bandit #7: {team=any non-lawful ; avg hp=4.385512750949538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.034997287032013; hits/misses (PBA)= 2.4099294628323387/4.465274009766684; rounds (PBA)=7.166304937601736;} veteran: {team=any ; avg hp=-1.9934888768312533 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.340477482365706; hits/misses (PBA)= 4.8320672816060775/2.0813890396093324; rounds (PBA)=6.93298969072165;} bandit #2: {team=any non-lawful ; avg hp=4.526044492674987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.01953336950624; hits/misses (PBA)= 2.391209983722192/4.410200759631036; rounds (PBA)=7.090613130765057;} veteran #2: {team=any ; avg hp=-1.9386869234943027 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.708355941399894; hits/misses (PBA)= 4.88659793814433/2.087357569180684; rounds (PBA)=7.00244167118828;} bandit #6: {team=any non-lawful ; avg hp=4.70238741182854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.249593054801954; hits/misses (PBA)= 2.450352685838307/4.541779706999457; rounds (PBA)=7.279164405860011;} bandit #5: {team=any non-lawful ; avg hp=4.536082474226804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.07433532284319; hits/misses (PBA)= 2.416711882799783/4.514378730330982; rounds (PBA)=7.218665219750407;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 416.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 465.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36321; any : 0.97 ± 0.0; any non-lawful : 0.03 ± 0.0; > Team any = winning battles: 4828; perfect battles: 0; close-call battles: 1167; > Team any non-lawful = winning battles: 173; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-4.901019796040792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.873025394921016; hits/misses (PBA)= 0.9528094381123775/2.2429514097180565; rounds (PBA)=3.305138972205559;} bandit #2: {team=any non-lawful ; avg hp=-4.9024195160967805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.882823435312938; hits/misses (PBA)= 0.9536092781443711/2.215756848630274; rounds (PBA)=3.2839432113577285;} bandit #6: {team=any non-lawful ; avg hp=-4.92121575684863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.814637072585483; hits/misses (PBA)= 0.9464107178564287/2.270745850829834; rounds (PBA)=3.320135972805439;} bandit #5: {team=any non-lawful ; avg hp=-4.977604479104179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7750449910018; hits/misses (PBA)= 0.9502099580083984/2.2869426114777043; rounds (PBA)=3.3403319336132773;} knight #2: {team=any ; avg hp=28.033393321335733 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.29574085182963; hits/misses (PBA)= 7.580283943211358/3.658468306338732; rounds (PBA)=6.200759848030394;} bandit: {team=any non-lawful ; avg hp=-5.007198560287942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.731453709258148; hits/misses (PBA)= 0.9320135972805439/2.2545490901819636; rounds (PBA)=3.298340331933613;} bandit #9: {team=any non-lawful ; avg hp=-4.911017796440712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.974205158968206; hits/misses (PBA)= 0.9678064387122576/2.267346530693861; rounds (PBA)=3.339732053589282;} bandit #10: {team=any non-lawful ; avg hp=-4.914617076584683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.74625074985003; hits/misses (PBA)= 0.9340131973605279/2.2343531293741252; rounds (PBA)=3.2795440911817635;} knight: {team=any ; avg hp=27.448110377924415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.17716456708658; hits/misses (PBA)= 7.6798640271945615/3.7026594681063787; rounds (PBA)=6.2887422515496905;} bandit #8: {team=any non-lawful ; avg hp=-5.0357928414317135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.820235952809438; hits/misses (PBA)= 0.9428114377124575/2.2439512097580483; rounds (PBA)=3.290141971605679;} bandit #4: {team=any non-lawful ; avg hp=-5.012197560487903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8494301139772045; hits/misses (PBA)= 0.9696060787842431/2.240151969606079; rounds (PBA)=3.3135372925414917;} bandit #7: {team=any non-lawful ; avg hp=-4.889822035592881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051389722055589; hits/misses (PBA)= 0.9870025994801039/2.275144971005799; rounds (PBA)=3.3639272145570884;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 94.29; crudely normalised: 0% > any non-lawful = expected rounds to survive: 320.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12857; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1972; ------------------------------------------------- Combattants ------------------------------------------------ bandit #13: {team=any non-lawful ; avg hp=10.149570085982804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036192761447711; hits/misses (PBA)= 1.0467906418716257/0.8622275544891022; rounds (PBA)=2.1071785642871426;} bandit #5: {team=any non-lawful ; avg hp=10.06498700259948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035192961407718; hits/misses (PBA)= 1.0441911617676465/0.8468306338732253; rounds (PBA)=2.0989802039592083;} bandit #9: {team=any non-lawful ; avg hp=10.091981603679264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996600679864027; hits/misses (PBA)= 1.0445910817836432/0.8590281943611278; rounds (PBA)=2.107778444311138;} bandit #14: {team=any non-lawful ; avg hp=10.032193561287743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132773445310938; hits/misses (PBA)= 1.0675864827034593/0.8430313937212558; rounds (PBA)=2.119776044791042;} bandit #4: {team=any non-lawful ; avg hp=10.097980403919216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.085982803439312; hits/misses (PBA)= 1.0671865626874626/0.8366326734653069; rounds (PBA)=2.1071785642871426;} cult fanatic #2: {team=any non-good ; avg hp=-2.3413317336532695 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35752849430114; hits/misses (PBA)= 1.389122175564887/1.5702859428114377; rounds (PBA)=1.4797040591881623;} cult fanatic: {team=any non-good ; avg hp=-2.361527694461108 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.273945210957809; hits/misses (PBA)= 1.3745250949810037/1.5760847830433913; rounds (PBA)=1.4753049390121975;} bandit #8: {team=any non-lawful ; avg hp=10.098380323935213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9884023195360925; hits/misses (PBA)= 1.0385922815436912/0.8598280343931214; rounds (PBA)=2.1105778844231153;} bandit #10: {team=any non-lawful ; avg hp=10.11997600479904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122575484903019; hits/misses (PBA)= 1.05998800239952/0.846630673865227; rounds (PBA)=2.107378524295141;} bandit #7: {team=any non-lawful ; avg hp=10.10637872425515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055388922215557; hits/misses (PBA)= 1.0447910417916417/0.8540291941611677; rounds (PBA)=2.1087782443511296;} bandit #3: {team=any non-lawful ; avg hp=10.133573285342932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0749850029994; hits/misses (PBA)= 1.0503899220155968/0.851629674065187; rounds (PBA)=2.1091781643671266;} bandit: {team=any non-lawful ; avg hp=10.13377324535093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.06378724255149; hits/misses (PBA)= 1.0501899620075985/0.8500299940011997; rounds (PBA)=2.116376724655069;} bandit #2: {team=any non-lawful ; avg hp=10.108978204359127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102779444111178; hits/misses (PBA)= 1.0495900819836033/0.8582283543291341; rounds (PBA)=2.107778444311138;} bandit #12: {team=any non-lawful ; avg hp=10.13117376524695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036592681463707; hits/misses (PBA)= 1.046990601879624/0.8604279144171165; rounds (PBA)=2.1121775644871024;} bandit #11: {team=any non-lawful ; avg hp=10.031593681263747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937612477504499; hits/misses (PBA)= 1.0161967606478703/0.8714257148570286; rounds (PBA)=2.0997800439912018;} bandit #6: {team=any non-lawful ; avg hp=10.067986402719455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033993201359728; hits/misses (PBA)= 1.044391121775645/0.8552289542091581; rounds (PBA)=2.1105778844231153;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 38.57; crudely normalised: 0% > any non-lawful = expected rounds to survive: 616.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11119; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=10.767846430713858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177764447110578; hits/misses (PBA)= 0.8598280343931214/0.707258548290342; rounds (PBA)=1.7914417116576684;} bandit #12: {team=any non-lawful ; avg hp=10.794841031793641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1827634473105375; hits/misses (PBA)= 0.8664267146570686/0.7156568686262748; rounds (PBA)=1.8030393921215757;} bandit #8: {team=any non-lawful ; avg hp=10.809438112377524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.187362527494501; hits/misses (PBA)= 0.872625474905019/0.7186562687462508; rounds (PBA)=1.8018396320735852;} bandit #7: {team=any non-lawful ; avg hp=10.768246350729854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2405518896220755; hits/misses (PBA)= 0.8802239552089582/0.6964607078584283; rounds (PBA)=1.7990401919616077;} bandit #5: {team=any non-lawful ; avg hp=10.773645270945812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156168766246751; hits/misses (PBA)= 0.8678264347130574/0.7016596680663867; rounds (PBA)=1.7958408318336332;} bandit #2: {team=any non-lawful ; avg hp=10.81003799240152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241751649670066; hits/misses (PBA)= 0.884623075384923/0.6960607878424315; rounds (PBA)=1.804639072185563;} bandit #4: {team=any non-lawful ; avg hp=10.780443911217757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.169566086782644; hits/misses (PBA)= 0.8578284343131374/0.7130573885222955; rounds (PBA)=1.797640471905619;} bandit: {team=any non-lawful ; avg hp=10.783443311337733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145370925814837; hits/misses (PBA)= 0.8710257948410318/0.7078584283143371; rounds (PBA)=1.7972405518896222;} priest #2: {team=any ; avg hp=-2.4119176164767047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4323135372925415; hits/misses (PBA)= 0.40611877624475107/0.8748250349930013; rounds (PBA)=1.2809438112377525;} bandit #11: {team=any non-lawful ; avg hp=10.797640471905618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248150369926015; hits/misses (PBA)= 0.8660267946410718/0.7110577884423115; rounds (PBA)=1.792641471705659;} bandit #9: {team=any non-lawful ; avg hp=10.783043391321735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196560687862427; hits/misses (PBA)= 0.8668266346730654/0.7146570685862828; rounds (PBA)=1.809238152369526;} priest: {team=any ; avg hp=-2.337132573485303 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5660867826434712; hits/misses (PBA)= 0.4407118576284743/0.8676264747050589; rounds (PBA)=1.3083383323335334;} bandit #10: {team=any non-lawful ; avg hp=10.770445910817836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.168966206758649; hits/misses (PBA)= 0.8666266746650669/0.7024595080983803; rounds (PBA)=1.7892421515696861;} bandit #3: {team=any non-lawful ; avg hp=10.776444711057788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.193361327734453; hits/misses (PBA)= 0.8666266746650669/0.705258948210358; rounds (PBA)=1.8044391121775645;} bandit #14: {team=any non-lawful ; avg hp=10.781443711257749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.265346930613878; hits/misses (PBA)= 0.8688262347530494/0.7036592681463707; rounds (PBA)=1.8100379924015197;} bandit #13: {team=any non-lawful ; avg hp=10.804639072185562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.175364927014597; hits/misses (PBA)= 0.8632273545290942/0.7114577084583084; rounds (PBA)=1.7968406318736252;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 32.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 616.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10153; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=10.825234953009398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.118976204759048; hits/misses (PBA)= 0.8680263947210558/0.47110577884423116; rounds (PBA)=1.5562887422515497;} bandit #6: {team=any non-lawful ; avg hp=10.83383323335333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.22375524895021; hits/misses (PBA)= 0.8960207958408318/0.46590681863627276; rounds (PBA)=1.5526894621075784;} druid #2: {team=any ; avg hp=-2.255348930213957 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 0.3395320935812837/0.745250949810038; rounds (PBA)=1.0847830433913217;} bandit: {team=any non-lawful ; avg hp=10.809838032393522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2405518896220755; hits/misses (PBA)= 0.884623075384923/0.47630473905218956; rounds (PBA)=1.575884823035393;} bandit #2: {team=any non-lawful ; avg hp=10.82863427314537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.079584083183363; hits/misses (PBA)= 0.8642271545690862/0.49250149970005996; rounds (PBA)=1.5670865826834632;} bandit #14: {team=any non-lawful ; avg hp=10.821835632873425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.290541891621675; hits/misses (PBA)= 0.8976204759048191/0.46510697860427913; rounds (PBA)=1.5782843431313738;} bandit #3: {team=any non-lawful ; avg hp=10.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.143171365726855; hits/misses (PBA)= 0.8702259548090382/0.47530493901219756; rounds (PBA)=1.5490901819636074;} bandit #8: {team=any non-lawful ; avg hp=10.822835432913417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196560687862427; hits/misses (PBA)= 0.8770245950809838/0.47450509898020393; rounds (PBA)=1.568886222755449;} bandit #5: {team=any non-lawful ; avg hp=10.832233553289342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180363927214557; hits/misses (PBA)= 0.8712257548490302/0.47290541891621674; rounds (PBA)=1.5564887022595482;} bandit #10: {team=any non-lawful ; avg hp=10.811237752449511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.215756848630274; hits/misses (PBA)= 0.881623675264947/0.46890621875624877; rounds (PBA)=1.5570885822835432;} druid: {team=any ; avg hp=-2.2641471705658867 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.237752449510098; hits/misses (PBA)= 0.3489302139572086/0.7334533093381324; rounds (PBA)=1.082383523295341;} bandit #13: {team=any non-lawful ; avg hp=10.826034793041392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165766846630674; hits/misses (PBA)= 0.8712257548490302/0.47690461907618475; rounds (PBA)=1.5504899020195961;} bandit #7: {team=any non-lawful ; avg hp=10.816636672665467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180163967206559; hits/misses (PBA)= 0.8724255148970206/0.48170365926814634; rounds (PBA)=1.5652869426114777;} bandit #12: {team=any non-lawful ; avg hp=10.821035792841432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174565086982604; hits/misses (PBA)= 0.8784243151369726/0.46550689862027594; rounds (PBA)=1.5690861827634472;} bandit #11: {team=any non-lawful ; avg hp=10.837032593481304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.142171565686863; hits/misses (PBA)= 0.8764247150569886/0.4761047790441912; rounds (PBA)=1.5654869026194762;} bandit #4: {team=any non-lawful ; avg hp=10.818436312737452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.167566486702659; hits/misses (PBA)= 0.8878224355128974/0.46630673865226957; rounds (PBA)=1.5782843431313738;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 191.43; crudely normalised: 0% > any non-lawful = expected rounds to survive: 592.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54630; any chaotic : 0.76 ± 0.01; any non-lawful : 0.24 ± 0.01; > Team any chaotic = winning battles: 3803; perfect battles: 0; close-call battles: 1889; > Team any non-lawful = winning battles: 1198; perfect battles: 0; close-call battles: 1179; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=-3.1879624075184965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.582883423315337; hits/misses (PBA)= 2.832633473305339/2.3319336132773447; rounds (PBA)=5.43991201759648;} bandit #4: {team=any non-lawful ; avg hp=-3.259348130373925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.495700859828034; hits/misses (PBA)= 2.80123975204959/2.355728854229154; rounds (PBA)=5.437112577484503;} bandit: {team=any non-lawful ; avg hp=-3.0913817236552688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.552089582083584; hits/misses (PBA)= 2.8242351529694063/2.3053389322135573; rounds (PBA)=5.4237152569486105;} bandit #3: {team=any non-lawful ; avg hp=-3.238152369526095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.4625074985003; hits/misses (PBA)= 2.820635872825435/2.305138972205559; rounds (PBA)=5.404119176164767;} berserker #2: {team=any chaotic ; avg hp=19.190961807638473 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.58108378324335; hits/misses (PBA)= 4.996600679864027/2.5800839832033593; rounds (PBA)=8.201959608078385;} bandit #7: {team=any non-lawful ; avg hp=-3.212157568486303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.691661667666466; hits/misses (PBA)= 2.8394321135772844/2.2959408118376325; rounds (PBA)=5.426714657068587;} bandit #2: {team=any non-lawful ; avg hp=-3.0345930813837234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.352729454109179; hits/misses (PBA)= 2.77624475104979/2.3229354129174165; rounds (PBA)=5.386522695460908;} berserker: {team=any chaotic ; avg hp=19.833833233353328 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.65486902619476; hits/misses (PBA)= 5.012797440511898/2.5810837832433515; rounds (PBA)=8.21615676864627;} bandit #5: {team=any non-lawful ; avg hp=-3.212357528494301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.837632473505298; hits/misses (PBA)= 2.8624275144971008/2.320735852829434; rounds (PBA)=5.464107178564287;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 696.43; crudely normalised: 0% > any non-lawful = expected rounds to survive: 130.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22986; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 70; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=-2.8872225554889024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619076184763047; hits/misses (PBA)= 0.9452109578084383/1.2233553289342132; rounds (PBA)=2.324335132973405;} bandit #5: {team=any non-lawful ; avg hp=-2.86622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.601879624075185; hits/misses (PBA)= 0.9416116776644671/1.2331533693261347; rounds (PBA)=2.3235352929414117;} bandit #6: {team=any non-lawful ; avg hp=-2.882023595280944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718056388722256; hits/misses (PBA)= 0.9628074385122976/1.219756048790242; rounds (PBA)=2.3407318536292743;} bandit: {team=any non-lawful ; avg hp=-2.9658068386322736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.668866226754649; hits/misses (PBA)= 0.9626074785042992/1.2359528094381125; rounds (PBA)=2.348130373925215;} bandit #4: {team=any non-lawful ; avg hp=-2.9288142371525696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.709858028394321; hits/misses (PBA)= 0.9662067586482703/1.2099580083983204; rounds (PBA)=2.3263347330533892;} bandit captain #2: {team=other; avg hp=48.43491301739652 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.53309338132374; hits/misses (PBA)= 7.619476104779044/3.829034193161368; rounds (PBA)=4.445110977804439;} bandit #3: {team=any non-lawful ; avg hp=-2.8874225154969007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49750049990002; hits/misses (PBA)= 0.9378124375124975/1.1989602079584083; rounds (PBA)=2.293141371725655;} bandit captain: {team=other; avg hp=49.0625874825035 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.73825234953009; hits/misses (PBA)= 7.634873025394921/3.856628674265147; rounds (PBA)=4.453509298140372;} bandit #2: {team=any non-lawful ; avg hp=-2.8538292341531695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687262547490502; hits/misses (PBA)= 0.9556088782243551/1.2165566886622676; rounds (PBA)=2.3259348130373927;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 196.36; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31071; any : 0.59 ± 0.01; any non-lawful : 0.41 ± 0.01; > Team any = winning battles: 2928; perfect battles: 0; close-call battles: 1598; > Team any non-lawful = winning battles: 2073; perfect battles: 0; close-call battles: 1852; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=0.21655668866226754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97880423915217; hits/misses (PBA)= 1.8764247150569886/1.2539492101579683; rounds (PBA)=3.5286942611477703;} spy: {team=any ; avg hp=4.8518296340731855 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.030593881223755; hits/misses (PBA)= 4.7208558288342335/3.4247150569886022; rounds (PBA)=4.414317136572685;} bandit #4: {team=any non-lawful ; avg hp=0.12917416516696661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00259948010398; hits/misses (PBA)= 1.8800239952009599/1.272145570885823; rounds (PBA)=3.5566886622675464;} bandit #3: {team=any non-lawful ; avg hp=0.11537692461507698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.697860427914417; hits/misses (PBA)= 1.8214357128574286/1.225754849030194; rounds (PBA)=3.4757048590281943;} spy #2: {team=any ; avg hp=4.768046390721856 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.080183963207357; hits/misses (PBA)= 4.728254349130174/3.3359328134373127; rounds (PBA)=4.378924215156968;} bandit: {team=any non-lawful ; avg hp=0.2419516096780644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.668066386722655; hits/misses (PBA)= 1.8224355128974206/1.2213557288542292; rounds (PBA)=3.467706458708258;} bandit #5: {team=any non-lawful ; avg hp=0.1861627674465107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032793441311737; hits/misses (PBA)= 1.8822235552889421/1.2329534093181365; rounds (PBA)=3.5146970605878822;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 266.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27624; any non-good : 0.95 ± 0.0; any non-lawful : 0.05 ± 0.0; > Team any non-good = winning battles: 4769; perfect battles: 0; close-call battles: 1104; > Team any non-lawful = winning battles: 232; perfect battles: 0; close-call battles: 212; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=17.454509098180363 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.41891621675665; hits/misses (PBA)= 4.6300739852029595/3.2375524895020997; rounds (PBA)=4.745250949810038;} thug: {team=any non-good ; avg hp=17.523895220955808 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.775444911017797; hits/misses (PBA)= 4.685062987402519/3.2669466106778646; rounds (PBA)=4.788442311537692;} bandit #2: {team=any non-lawful ; avg hp=-2.307138572285543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.178964207158568; hits/misses (PBA)= 1.495100979804039/0.852629474105179; rounds (PBA)=2.7198560287942413;} bandit #3: {team=any non-lawful ; avg hp=-2.3195360927814437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.171965606878624; hits/misses (PBA)= 1.5060987802439512/0.8578284343131374; rounds (PBA)=2.738252349530094;} bandit: {team=any non-lawful ; avg hp=-2.2463507298540293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.375724855028994; hits/misses (PBA)= 1.5386922615476906/0.8502299540091982; rounds (PBA)=2.74245150969806;} bandit #4: {team=any non-lawful ; avg hp=-2.3213357328534294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294941011797641; hits/misses (PBA)= 1.5266946610677865/0.8660267946410718; rounds (PBA)=2.7394521095780844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26144; any : 0.59 ± 0.01; any non-lawful : 0.41 ± 0.01; > Team any = winning battles: 2960; perfect battles: 0; close-call battles: 1434; > Team any non-lawful = winning battles: 2041; perfect battles: 0; close-call battles: 1630; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=2.778644271145771 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.427914417116575; hits/misses (PBA)= 3.7524495100979802/2.850229954009198; rounds (PBA)=3.701859628074385;} bandit #2: {team=any non-lawful ; avg hp=0.23715256948610278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.521895620875825; hits/misses (PBA)= 1.3503299340131973/1.1245750849830034; rounds (PBA)=2.9816036792641474;} scout: {team=any ; avg hp=3.0511897620475903 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.43011397720456; hits/misses (PBA)= 3.7654469106178765/2.8050389922015597; rounds (PBA)=3.6414717056588684;} bandit: {team=any non-lawful ; avg hp=0.3011397720455909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6140771845630875; hits/misses (PBA)= 1.3885222955408918/1.1459708058388323; rounds (PBA)=3.037592481503699;} bandit #4: {team=any non-lawful ; avg hp=0.34293141371725655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.581683663267347; hits/misses (PBA)= 1.3615276944611079/1.1219756048790241; rounds (PBA)=2.996400719856029;} bandit #3: {team=any non-lawful ; avg hp=0.260747850429914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.45250949810038; hits/misses (PBA)= 1.347130573885223/1.1479704059188163; rounds (PBA)=3.0057988402319538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 23.08; crudely normalised: 0% > any non-lawful = expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9958; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=10.680463907218556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7064587082583484; hits/misses (PBA)= 0.7832433513297341/0.33653269346130776; rounds (PBA)=1.5954809038192361;} acolyte: {team=any ; avg hp=-2.305138972205559 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9038192361527695; hits/misses (PBA)= 0.35452909418116374/0.7012597480503899; rounds (PBA)=1.0557888422315538;} bandit #4: {team=any non-lawful ; avg hp=10.694661067786443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7150569886022797; hits/misses (PBA)= 0.7848430313937212/0.3447310537892421; rounds (PBA)=1.5880823835232953;} bandit #2: {team=any non-lawful ; avg hp=10.695060987802439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.819036192761448; hits/misses (PBA)= 0.7982403519296141/0.34453109378124375; rounds (PBA)=1.5992801439712057;} bandit #5: {team=any non-lawful ; avg hp=10.7248550289942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.85122975404919; hits/misses (PBA)= 0.8118376324735053/0.33733253349330133; rounds (PBA)=1.5800839832033593;} bandit #6: {team=any non-lawful ; avg hp=10.693061387722455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6874625074985; hits/misses (PBA)= 0.7756448710257948/0.33833233353329334; rounds (PBA)=1.584483103379324;} bandit: {team=any non-lawful ; avg hp=10.696860627874425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.781643671265747; hits/misses (PBA)= 0.7976404719056189/0.3311337732453509; rounds (PBA)=1.5852829434113178;} acolyte #2: {team=any ; avg hp=-2.255748850229954 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9112177564487103; hits/misses (PBA)= 0.35552889422115574/0.6896620675864827; rounds (PBA)=1.0451909618076385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34042; any : 0.52 ± 0.01; any non-lawful : 0.48 ± 0.01; > Team any = winning battles: 2595; perfect battles: 0; close-call battles: 1266; > Team any non-lawful = winning battles: 2406; perfect battles: 0; close-call battles: 1171; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=0.9326134773045391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.820435912817436; hits/misses (PBA)= 2.0497900419916015/1.5888822235552889; rounds (PBA)=4.397120575884823;} tribal warrior #2: {team=any ; avg hp=1.2993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.085182963407318; hits/misses (PBA)= 2.0967806438712255/1.5664867026594682; rounds (PBA)=4.51749650069986;} bandit: {team=any non-lawful ; avg hp=0.9778044391121775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70125974805039; hits/misses (PBA)= 2.0361927614477104/1.5712857428514297; rounds (PBA)=4.35492901419716;} tribal warrior: {team=any ; avg hp=1.1789642071585682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.004399120175965; hits/misses (PBA)= 2.105778844231154/1.6064787042591482; rounds (PBA)=4.542291541691662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37667; any : 0.77 ± 0.01; any non-lawful : 0.23 ± 0.01; > Team any = winning battles: 3844; perfect battles: 0; close-call battles: 1117; > Team any non-lawful = winning battles: 1157; perfect battles: 0; close-call battles: 634; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.8532293541291741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564887022595481; hits/misses (PBA)= 1.334133173365327/2.609878024395121; rounds (PBA)=4.45250949810038;} guard: {team=any ; avg hp=4.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81883623275345; hits/misses (PBA)= 2.4741051789642072/1.7810437912417516; rounds (PBA)=5.711657668466307;} bandit: {team=any non-lawful ; avg hp=-0.6866626674665067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.982203559288142; hits/misses (PBA)= 1.430513897220556/2.7164567086582685; rounds (PBA)=4.6100779844031194;} guard #2: {team=any ; avg hp=4.186562687462508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721055788842232; hits/misses (PBA)= 2.4549090181963606/1.7698460307938413; rounds (PBA)=5.7200559888022395;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31121; any non-good : 0.37 ± 0.01; any non-lawful : 0.63 ± 0.01; > Team any non-good = winning battles: 1845; perfect battles: 0; close-call battles: 952; > Team any non-lawful = winning battles: 3156; perfect battles: 0; close-call battles: 1391; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=2.3313337332533495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095780843831234; hits/misses (PBA)= 1.8974205158968207/1.4063187362527494; rounds (PBA)=4.2389522095580885;} cultist: {team=any non-good ; avg hp=-0.15056988602279545 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.749250149970006; hits/misses (PBA)= 1.8322335532893421/1.4099180163967207; rounds (PBA)=3.8162367526494703;} bandit: {team=any non-lawful ; avg hp=2.3115376924615076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230353929214157; hits/misses (PBA)= 1.9214157168566286/1.3993201359728054; rounds (PBA)=4.262347530493901;} cultist #2: {team=any non-good ; avg hp=-0.17556488702259548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.607878424315137; hits/misses (PBA)= 1.8110377924415118/1.4107178564287142; rounds (PBA)=3.7828434313137373;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 62.86; crudely normalised: 0% > any = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4876; Sum of rounds: 29751; > Team any non-good = winning battles: 1390; perfect battles: 0; close-call battles: 802; > Team any = winning battles: 3485; perfect battles: 0; close-call battles: 3470; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=0.35418375717801476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5172272354388845; hits/misses (PBA)= 1.6570959803117309/1.6585315832649712; rounds (PBA)=3.437448728465956;} commoner #12: {team=any ; avg hp=0.30947497949138636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.493847415914684; hits/misses (PBA)= 1.6337161607875308/1.655045118949959; rounds (PBA)=3.4181706316652996;} cult fanatic #2: {team=any non-good ; avg hp=1.389253486464315 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.633100902379; hits/misses (PBA)= 5.513945857260049/2.0910582444626744; rounds (PBA)=3.9196062346185396;} commoner #8: {team=any ; avg hp=0.3088597210828548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.462264150943396; hits/misses (PBA)= 1.6220262510254306/1.622231337161608; rounds (PBA)=3.37940935192781;} cult fanatic: {team=any non-good ; avg hp=1.2758408531583265 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.98625922887613; hits/misses (PBA)= 5.59208367514356/2.082239540607055; rounds (PBA)=3.952420016406891;} commoner #13: {team=any ; avg hp=0.2838392124692371 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523995077932732; hits/misses (PBA)= 1.6458162428219851/1.6343314191960623; rounds (PBA)=3.404019688269073;} commoner #3: {team=any ; avg hp=0.25902378999179654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559680065627564; hits/misses (PBA)= 1.654019688269073/1.6548400328137818; rounds (PBA)=3.437038556193601;} commoner #11: {team=any ; avg hp=0.3693601312551272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.488515176374077; hits/misses (PBA)= 1.6544298605414274/1.6776045939294504; rounds (PBA)=3.447497949138638;} commoner: {team=any ; avg hp=0.30680885972108285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5196882690730105; hits/misses (PBA)= 1.6443806398687448/1.6205906480721903; rounds (PBA)=3.3919196062346186;} commoner #5: {team=any ; avg hp=0.2910172272354389 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.432526661197703; hits/misses (PBA)= 1.6312551271534044/1.6552502050861362; rounds (PBA)=3.417760459392945;} commoner #9: {team=any ; avg hp=0.27009844134536504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447703035274816; hits/misses (PBA)= 1.6082854799015587/1.6661197703035275; rounds (PBA)=3.3933552091878587;} commoner #2: {team=any ; avg hp=0.2610746513535685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466570959803117; hits/misses (PBA)= 1.614848236259229/1.6341263330598852; rounds (PBA)=3.380639868744873;} commoner #4: {team=any ; avg hp=0.4036095159967186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5953650533223955; hits/misses (PBA)= 1.6679655455291222/1.6749384741591469; rounds (PBA)=3.4608285479901557;} commoner #10: {team=any ; avg hp=0.32916324856439705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498359310910582; hits/misses (PBA)= 1.6458162428219851/1.667760459392945; rounds (PBA)=3.438063986874487;} commoner #7: {team=any ; avg hp=0.28794093519278097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.618744872846595; hits/misses (PBA)= 1.6630434782608696/1.6146431501230516; rounds (PBA)=3.400738310090238;} commoner #14: {team=any ; avg hp=0.3383921246923708 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.698523379819524; hits/misses (PBA)= 1.7116488925348647/1.6193601312551271; rounds (PBA)=3.4563166529942575;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 13.37; crudely normalised: 0% > any = expected rounds to survive: 1750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 435; Sum of rounds: 436; any non-good : 0.0 ± 0.0; any : 0.09 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 435; perfect battles: 0; close-call battles: 184; ------------------------------------------------- Combattants ------------------------------------------------ commoner #160: {team=any ; avg hp=3.928735632183908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022988505747126; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7149425287356321;} commoner #6: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.296551724137931/0.4367816091954023; rounds (PBA)=0.7425287356321839;} commoner #14: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.26436781609195403/0.4367816091954023; rounds (PBA)=0.7149425287356321;} commoner #155: {team=any ; avg hp=3.905747126436782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.2689655172413793/0.4045977011494253; rounds (PBA)=0.6873563218390805;} commoner #35: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.26666666666666666/0.46206896551724136; rounds (PBA)=0.7379310344827587;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.28735632183908044/0.3816091954022989; rounds (PBA)=0.6735632183908046;} commoner #27: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7701149425287356; hits/misses (PBA)= 0.27816091954022987/0.4091954022988506; rounds (PBA)=0.7011494252873564;} commoner #57: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8689655172413793; hits/misses (PBA)= 0.3080459770114943/0.367816091954023; rounds (PBA)=0.6827586206896552;} commoner #183: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.2735632183908046/0.45977011494252873; rounds (PBA)=0.7494252873563219;} commoner #7: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9563218390804598; hits/misses (PBA)= 0.30114942528735633/0.4068965517241379; rounds (PBA)=0.7103448275862069;} commoner #66: {team=any ; avg hp=3.9126436781609195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988505747126436; hits/misses (PBA)= 0.31724137931034485/0.42528735632183906; rounds (PBA)=0.7586206896551724;} commoner #116: {team=any ; avg hp=3.905747126436782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6620689655172414; hits/misses (PBA)= 0.2482758620689655/0.4068965517241379; rounds (PBA)=0.6758620689655173;} commoner #113: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7080459770114943; hits/misses (PBA)= 0.2597701149425287/0.43448275862068964; rounds (PBA)=0.6988505747126437;} commoner #189: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6574712643678161; hits/misses (PBA)= 0.24597701149425288/0.4367816091954023; rounds (PBA)=0.6896551724137931;} commoner #32: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505747126436781; hits/misses (PBA)= 0.296551724137931/0.41839080459770117; rounds (PBA)=0.7241379310344828;} commoner #126: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.27816091954022987/0.4; rounds (PBA)=0.6873563218390805;} commoner #172: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.3080459770114943/0.4160919540229885; rounds (PBA)=0.7425287356321839;} commoner #42: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.29195402298850576/0.43908045977011495; rounds (PBA)=0.7448275862068966;} commoner #93: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8666666666666667; hits/misses (PBA)= 0.3103448275862069/0.41839080459770117; rounds (PBA)=0.7402298850574712;} commoner #137: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.28045977011494255/0.41379310344827586; rounds (PBA)=0.7057471264367816;} commoner #114: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8574712643678161; hits/misses (PBA)= 0.28735632183908044/0.4114942528735632; rounds (PBA)=0.7080459770114943;} commoner #133: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7241379310344828; hits/misses (PBA)= 0.28045977011494255/0.4689655172413793; rounds (PBA)=0.7563218390804598;} commoner #71: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.271264367816092/0.4206896551724138; rounds (PBA)=0.6942528735632184;} commoner #140: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9241379310344827; hits/misses (PBA)= 0.31264367816091954/0.4298850574712644; rounds (PBA)=0.7563218390804598;} commoner #87: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.28045977011494255/0.4045977011494253; rounds (PBA)=0.7011494252873564;} commoner #9: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8045977011494253; hits/misses (PBA)= 0.296551724137931/0.4091954022988506; rounds (PBA)=0.7172413793103448;} commoner #118: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8919540229885058; hits/misses (PBA)= 0.3264367816091954/0.39080459770114945; rounds (PBA)=0.7264367816091954;} commoner #40: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.2942528735632184/0.4413793103448276; rounds (PBA)=0.7540229885057471;} commoner #147: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.25287356321839083/0.4574712643678161; rounds (PBA)=0.7218390804597701;} commoner #44: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.2689655172413793/0.4413793103448276; rounds (PBA)=0.7149425287356321;} commoner #109: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.296551724137931/0.41379310344827586; rounds (PBA)=0.7218390804597701;} commoner #67: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.2827586206896552/0.4459770114942529; rounds (PBA)=0.735632183908046;} commoner #54: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9172413793103448; hits/misses (PBA)= 0.31264367816091954/0.3839080459770115; rounds (PBA)=0.7080459770114943;} commoner #191: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7149425287356321; hits/misses (PBA)= 0.2597701149425287/0.4666666666666667; rounds (PBA)=0.7310344827586207;} commoner #194: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.2896551724137931/0.4482758620689655; rounds (PBA)=0.7402298850574712;} commoner #158: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.27816091954022987/0.42528735632183906; rounds (PBA)=0.7103448275862069;} commoner #65: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8551724137931035; hits/misses (PBA)= 0.3080459770114943/0.4091954022988506; rounds (PBA)=0.728735632183908;} commoner #72: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.735632183908046; hits/misses (PBA)= 0.26666666666666666/0.41839080459770117; rounds (PBA)=0.6942528735632184;} commoner #168: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.3057471264367816/0.4367816091954023; rounds (PBA)=0.7540229885057471;} commoner #171: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2620689655172414/0.45057471264367815; rounds (PBA)=0.7195402298850575;} commoner #176: {team=any ; avg hp=3.889655172413793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7057471264367816; hits/misses (PBA)= 0.2735632183908046/0.4298850574712644; rounds (PBA)=0.7264367816091954;} commoner #151: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7563218390804598; hits/misses (PBA)= 0.27586206896551724/0.4091954022988506; rounds (PBA)=0.6896551724137931;} commoner #13: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.896551724137931; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7126436781609196;} commoner #69: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9172413793103448; hits/misses (PBA)= 0.3057471264367816/0.39080459770114945; rounds (PBA)=0.696551724137931;} commoner #139: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.25287356321839083/0.3931034482758621; rounds (PBA)=0.6620689655172414;} commoner #193: {team=any ; avg hp=3.9126436781609195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.26666666666666666/0.47126436781609193; rounds (PBA)=0.7379310344827587;} commoner #46: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7632183908045977; hits/misses (PBA)= 0.2850574712643678/0.4206896551724138; rounds (PBA)=0.7103448275862069;} commoner #95: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9977011494252873; hits/misses (PBA)= 0.32413793103448274/0.367816091954023; rounds (PBA)=0.7057471264367816;} assassin: {team=any non-good ; avg hp=-1.2482758620689656 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.12183908045977; hits/misses (PBA)= 0.4689655172413793/0.10114942528735632; rounds (PBA)=0.2850574712643678;} commoner #150: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2827586206896552/0.4436781609195402; rounds (PBA)=0.735632183908046;} commoner #185: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3057471264367816/0.3954022988505747; rounds (PBA)=0.7080459770114943;} commoner #186: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.2827586206896552/0.4528735632183908; rounds (PBA)=0.7494252873563219;} commoner #177: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2482758620689655/0.4942528735632184; rounds (PBA)=0.7494252873563219;} commoner #149: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.28735632183908044/0.4091954022988506; rounds (PBA)=0.7080459770114943;} commoner #159: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206896551724138; hits/misses (PBA)= 0.2827586206896552/0.38850574712643676; rounds (PBA)=0.6758620689655173;} commoner #99: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.2735632183908046/0.4068965517241379; rounds (PBA)=0.6827586206896552;} commoner #102: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9471264367816092; hits/misses (PBA)= 0.3264367816091954/0.38620689655172413; rounds (PBA)=0.7218390804597701;} commoner #19: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6873563218390805; hits/misses (PBA)= 0.22528735632183908/0.49195402298850577; rounds (PBA)=0.728735632183908;} commoner #101: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.24597701149425288/0.45977011494252873; rounds (PBA)=0.7149425287356321;} commoner #135: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8758620689655172; hits/misses (PBA)= 0.3057471264367816/0.4206896551724138; rounds (PBA)=0.7333333333333333;} commoner #74: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6436781609195402; hits/misses (PBA)= 0.2482758620689655/0.4091954022988506; rounds (PBA)=0.6735632183908046;} commoner #83: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.27816091954022987/0.4574712643678161; rounds (PBA)=0.7448275862068966;} commoner #61: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988505747126436; hits/misses (PBA)= 0.29195402298850576/0.37701149425287356; rounds (PBA)=0.6804597701149425;} commoner #51: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2620689655172414/0.4206896551724138; rounds (PBA)=0.696551724137931;} commoner #164: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.271264367816092/0.47586206896551725; rounds (PBA)=0.7540229885057471;} commoner #122: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.30114942528735633/0.3816091954022989; rounds (PBA)=0.6827586206896552;} assassin #2: {team=any non-good ; avg hp=-1.239080459770115 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7954022988505747; hits/misses (PBA)= 0.5632183908045977/0.12183908045977011; rounds (PBA)=0.3425287356321839;} commoner #39: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2850574712643678/0.38850574712643676; rounds (PBA)=0.6919540229885057;} commoner #12: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.2482758620689655/0.4781609195402299; rounds (PBA)=0.735632183908046;} commoner #98: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8735632183908046; hits/misses (PBA)= 0.3218390804597701/0.3954022988505747; rounds (PBA)=0.7241379310344828;} commoner #63: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7770114942528735; hits/misses (PBA)= 0.271264367816092/0.4482758620689655; rounds (PBA)=0.735632183908046;} commoner #25: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9724137931034482; hits/misses (PBA)= 0.32873563218390806/0.4068965517241379; rounds (PBA)=0.7448275862068966;} commoner #141: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7057471264367816;} commoner #142: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.28735632183908044/0.41839080459770117; rounds (PBA)=0.7126436781609196;} commoner #10: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.774712643678161; hits/misses (PBA)= 0.2735632183908046/0.39770114942528734; rounds (PBA)=0.6781609195402298;} commoner #131: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.3057471264367816/0.3793103448275862; rounds (PBA)=0.696551724137931;} commoner #36: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8114942528735632; hits/misses (PBA)= 0.2827586206896552/0.4413793103448276; rounds (PBA)=0.735632183908046;} commoner #24: {team=any ; avg hp=3.9379310344827587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.2827586206896552/0.43448275862068964; rounds (PBA)=0.7195402298850575;} commoner #188: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.28045977011494255/0.42758620689655175; rounds (PBA)=0.7241379310344828;} commoner #20: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.2827586206896552/0.43448275862068964; rounds (PBA)=0.7333333333333333;} commoner #110: {team=any ; avg hp=3.914942528735632 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9563218390804598; hits/misses (PBA)= 0.3218390804597701/0.4114942528735632; rounds (PBA)=0.7402298850574712;} commoner #124: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.296551724137931/0.4528735632183908; rounds (PBA)=0.7609195402298851;} commoner #112: {team=any ; avg hp=3.933333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.2896551724137931/0.41379310344827586; rounds (PBA)=0.7126436781609196;} commoner #154: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2896551724137931/0.4459770114942529; rounds (PBA)=0.7425287356321839;} commoner #29: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.696551724137931; hits/misses (PBA)= 0.2689655172413793/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #175: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2620689655172414/0.4160919540229885; rounds (PBA)=0.7034482758620689;} commoner #161: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.271264367816092/0.4413793103448276; rounds (PBA)=0.7195402298850575;} commoner #80: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7310344827586207; hits/misses (PBA)= 0.25517241379310346/0.432183908045977; rounds (PBA)=0.696551724137931;} commoner #179: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8482758620689655; hits/misses (PBA)= 0.2942528735632184/0.4160919540229885; rounds (PBA)=0.7149425287356321;} commoner #134: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6850574712643678; hits/misses (PBA)= 0.2482758620689655/0.4459770114942529; rounds (PBA)=0.7011494252873564;} commoner #21: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.296551724137931/0.39080459770114945; rounds (PBA)=0.6988505747126437;} commoner #88: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7494252873563219; hits/misses (PBA)= 0.271264367816092/0.4436781609195402; rounds (PBA)=0.728735632183908;} commoner #178: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.2988505747126437/0.42528735632183906; rounds (PBA)=0.7310344827586207;} commoner #165: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7103448275862069; hits/misses (PBA)= 0.25517241379310346/0.43908045977011495; rounds (PBA)=0.7057471264367816;} commoner #11: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3057471264367816/0.4068965517241379; rounds (PBA)=0.7172413793103448;} commoner #53: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977011494252874; hits/misses (PBA)= 0.28045977011494255/0.42298850574712643; rounds (PBA)=0.7172413793103448;} commoner #156: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9057471264367816; hits/misses (PBA)= 0.30344827586206896/0.37471264367816093; rounds (PBA)=0.6850574712643678;} commoner #166: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.2735632183908046/0.4114942528735632; rounds (PBA)=0.6942528735632184;} commoner #50: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.671264367816092; hits/misses (PBA)= 0.2597701149425287/0.4459770114942529; rounds (PBA)=0.7126436781609196;} commoner #148: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264367816091954; hits/misses (PBA)= 0.27586206896551724/0.40229885057471265; rounds (PBA)=0.6850574712643678;} commoner #184: {team=any ; avg hp=3.9770114942528734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8689655172413793; hits/misses (PBA)= 0.31494252873563217/0.4367816091954023; rounds (PBA)=0.7586206896551724;} commoner #100: {team=any ; avg hp=3.924137931034483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7793103448275862; hits/misses (PBA)= 0.2896551724137931/0.4091954022988506; rounds (PBA)=0.7149425287356321;} commoner #5: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7126436781609196; hits/misses (PBA)= 0.2620689655172414/0.4482758620689655; rounds (PBA)=0.7241379310344828;} commoner #8: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7149425287356321; hits/misses (PBA)= 0.2597701149425287/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #143: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3218390804597701/0.4091954022988506; rounds (PBA)=0.7379310344827587;} commoner #187: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.728735632183908; hits/misses (PBA)= 0.28045977011494255/0.4413793103448276; rounds (PBA)=0.728735632183908;} commoner #197: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.271264367816092/0.38620689655172413; rounds (PBA)=0.6758620689655173;} commoner #91: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.28045977011494255/0.4114942528735632; rounds (PBA)=0.7103448275862069;} commoner #152: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.2850574712643678/0.43448275862068964; rounds (PBA)=0.7310344827586207;} commoner #195: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.296551724137931/0.42528735632183906; rounds (PBA)=0.7310344827586207;} commoner #97: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505747126436781; hits/misses (PBA)= 0.296551724137931/0.432183908045977; rounds (PBA)=0.7379310344827587;} commoner #138: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6988505747126437; hits/misses (PBA)= 0.24597701149425288/0.4413793103448276; rounds (PBA)=0.6988505747126437;} commoner #123: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8482758620689655; hits/misses (PBA)= 0.30114942528735633/0.43908045977011495; rounds (PBA)=0.7586206896551724;} commoner #79: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825287356321839; hits/misses (PBA)= 0.2827586206896552/0.42528735632183906; rounds (PBA)=0.7126436781609196;} commoner #169: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.871264367816092; hits/misses (PBA)= 0.2896551724137931/0.4298850574712644; rounds (PBA)=0.7310344827586207;} commoner #84: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.2850574712643678/0.4206896551724138; rounds (PBA)=0.7080459770114943;} commoner #196: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8275862068965517; hits/misses (PBA)= 0.28735632183908044/0.4160919540229885; rounds (PBA)=0.7218390804597701;} commoner #48: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022988505747126; hits/misses (PBA)= 0.2735632183908046/0.45977011494252873; rounds (PBA)=0.7402298850574712;} commoner #52: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390804597701149; hits/misses (PBA)= 0.29195402298850576/0.42298850574712643; rounds (PBA)=0.7310344827586207;} commoner #170: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977011494252874; hits/misses (PBA)= 0.3057471264367816/0.41379310344827586; rounds (PBA)=0.7241379310344828;} commoner #182: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.728735632183908; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.7103448275862069;} commoner #121: {team=any ; avg hp=3.924137931034483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8344827586206897; hits/misses (PBA)= 0.27816091954022987/0.4114942528735632; rounds (PBA)=0.6988505747126437;} commoner #38: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.26436781609195403/0.4528735632183908; rounds (PBA)=0.7264367816091954;} commoner #15: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.28045977011494255/0.42758620689655175; rounds (PBA)=0.7195402298850575;} commoner #129: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8137931034482758; hits/misses (PBA)= 0.2735632183908046/0.46206896551724136; rounds (PBA)=0.7494252873563219;} commoner #105: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8551724137931035; hits/misses (PBA)= 0.2988505747126437/0.4298850574712644; rounds (PBA)=0.7379310344827587;} commoner: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.3103448275862069/0.39080459770114945; rounds (PBA)=0.7126436781609196;} commoner #117: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.296551724137931/0.42758620689655175; rounds (PBA)=0.7264367816091954;} commoner #108: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.26436781609195403/0.4459770114942529; rounds (PBA)=0.7195402298850575;} commoner #130: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9057471264367816; hits/misses (PBA)= 0.3310344827586207/0.3954022988505747; rounds (PBA)=0.7333333333333333;} commoner #28: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.2689655172413793/0.38850574712643676; rounds (PBA)=0.6666666666666666;} commoner #163: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.696551724137931; hits/misses (PBA)= 0.2620689655172414/0.4804597701149425; rounds (PBA)=0.7540229885057471;} commoner #92: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.26666666666666666/0.4206896551724138; rounds (PBA)=0.6942528735632184;} commoner #56: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2827586206896552/0.41839080459770117; rounds (PBA)=0.7034482758620689;} commoner #31: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.28045977011494255/0.3931034482758621; rounds (PBA)=0.6896551724137931;} commoner #173: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.2482758620689655/0.4160919540229885; rounds (PBA)=0.6758620689655173;} commoner #199: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.774712643678161; hits/misses (PBA)= 0.2689655172413793/0.45517241379310347; rounds (PBA)=0.7264367816091954;} commoner #128: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.2942528735632184/0.4068965517241379; rounds (PBA)=0.7149425287356321;} commoner #132: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.2620689655172414/0.3931034482758621; rounds (PBA)=0.6574712643678161;} commoner #60: {team=any ; avg hp=3.9770114942528734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7126436781609196;} commoner #145: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.28735632183908044/0.4160919540229885; rounds (PBA)=0.7126436781609196;} commoner #181: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.26436781609195403/0.43448275862068964; rounds (PBA)=0.7080459770114943;} commoner #26: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.2942528735632184/0.42298850574712643; rounds (PBA)=0.7195402298850575;} commoner #41: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8091954022988506; hits/misses (PBA)= 0.3103448275862069/0.4160919540229885; rounds (PBA)=0.7310344827586207;} commoner #62: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2988505747126437/0.3793103448275862; rounds (PBA)=0.6850574712643678;} commoner #23: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864367816091954; hits/misses (PBA)= 0.3103448275862069/0.42758620689655175; rounds (PBA)=0.7586206896551724;} commoner #180: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.27586206896551724/0.4; rounds (PBA)=0.6873563218390805;} commoner #22: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.2574712643678161/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #45: {team=any ; avg hp=3.9172413793103447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954022988505747; hits/misses (PBA)= 0.296551724137931/0.41379310344827586; rounds (PBA)=0.7218390804597701;} commoner #106: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.2735632183908046/0.43908045977011495; rounds (PBA)=0.7241379310344828;} commoner #190: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2482758620689655/0.43448275862068964; rounds (PBA)=0.7011494252873564;} commoner #146: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2827586206896552/0.4; rounds (PBA)=0.7011494252873564;} commoner #125: {team=any ; avg hp=3.9310344827586206 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825287356321839; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7172413793103448;} commoner #174: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.31264367816091954/0.4; rounds (PBA)=0.728735632183908;} commoner #17: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.7034482758620689;} commoner #89: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6850574712643678; hits/misses (PBA)= 0.2620689655172414/0.45057471264367815; rounds (PBA)=0.7241379310344828;} commoner #192: {team=any ; avg hp=3.9034482758620688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.3103448275862069/0.4160919540229885; rounds (PBA)=0.7402298850574712;} commoner #76: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9517241379310345; hits/misses (PBA)= 0.32413793103448274/0.4114942528735632; rounds (PBA)=0.7448275862068966;} commoner #107: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7057471264367816; hits/misses (PBA)= 0.271264367816092/0.43448275862068964; rounds (PBA)=0.7149425287356321;} commoner #120: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.26436781609195403/0.4045977011494253; rounds (PBA)=0.6827586206896552;} commoner #68: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2597701149425287/0.41379310344827586; rounds (PBA)=0.6827586206896552;} commoner #96: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206896551724138; hits/misses (PBA)= 0.28735632183908044/0.4114942528735632; rounds (PBA)=0.7080459770114943;} commoner #94: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9471264367816092; hits/misses (PBA)= 0.3218390804597701/0.4068965517241379; rounds (PBA)=0.7379310344827587;} commoner #81: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2689655172413793/0.42758620689655175; rounds (PBA)=0.7080459770114943;} commoner #78: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2574712643678161/0.42528735632183906; rounds (PBA)=0.6942528735632184;} commoner #111: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.639080459770115; hits/misses (PBA)= 0.23218390804597702/0.4574712643678161; rounds (PBA)=0.7057471264367816;} commoner #86: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7793103448275862; hits/misses (PBA)= 0.28045977011494255/0.4206896551724138; rounds (PBA)=0.7103448275862069;} commoner #119: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9379310344827586; hits/misses (PBA)= 0.3103448275862069/0.41839080459770117; rounds (PBA)=0.735632183908046;} commoner #115: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7080459770114943; hits/misses (PBA)= 0.2574712643678161/0.4666666666666667; rounds (PBA)=0.735632183908046;} commoner #64: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6919540229885057; hits/misses (PBA)= 0.2689655172413793/0.4114942528735632; rounds (PBA)=0.6850574712643678;} commoner #153: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.25517241379310346/0.4804597701149425; rounds (PBA)=0.7425287356321839;} commoner #30: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6919540229885057; hits/misses (PBA)= 0.2735632183908046/0.46436781609195404; rounds (PBA)=0.7517241379310344;} commoner #75: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.871264367816092; hits/misses (PBA)= 0.31724137931034485/0.4; rounds (PBA)=0.7172413793103448;} commoner #59: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2689655172413793/0.4482758620689655; rounds (PBA)=0.728735632183908;} commoner #104: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7494252873563219; hits/misses (PBA)= 0.2827586206896552/0.4298850574712644; rounds (PBA)=0.7264367816091954;} commoner #77: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6574712643678161; hits/misses (PBA)= 0.25057471264367814/0.4367816091954023; rounds (PBA)=0.7034482758620689;} commoner #55: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7563218390804598; hits/misses (PBA)= 0.2574712643678161/0.4091954022988506; rounds (PBA)=0.6781609195402298;} commoner #33: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8367816091954023; hits/misses (PBA)= 0.296551724137931/0.3931034482758621; rounds (PBA)=0.6942528735632184;} commoner #144: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2574712643678161/0.38850574712643676; rounds (PBA)=0.6574712643678161;} commoner #37: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655172413793103; hits/misses (PBA)= 0.2597701149425287/0.41839080459770117; rounds (PBA)=0.6804597701149425;} commoner #73: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2689655172413793/0.42758620689655175; rounds (PBA)=0.7011494252873564;} commoner #16: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7701149425287356; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.6988505747126437;} commoner #90: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8367816091954023; hits/misses (PBA)= 0.296551724137931/0.4160919540229885; rounds (PBA)=0.7310344827586207;} commoner #136: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6781609195402298; hits/misses (PBA)= 0.24597701149425288/0.42528735632183906; rounds (PBA)=0.6781609195402298;} commoner #34: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8919540229885058; hits/misses (PBA)= 0.28735632183908044/0.40229885057471265; rounds (PBA)=0.696551724137931;} commoner #103: {team=any ; avg hp=3.9218390804597703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.27586206896551724/0.4367816091954023; rounds (PBA)=0.7195402298850575;} commoner #18: {team=any ; avg hp=3.928735632183908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.2850574712643678/0.41839080459770117; rounds (PBA)=0.7126436781609196;} commoner #49: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.25057471264367814/0.4528735632183908; rounds (PBA)=0.7172413793103448;} commoner #162: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.25517241379310346/0.43448275862068964; rounds (PBA)=0.7057471264367816;} commoner #58: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.2942528735632184/0.43448275862068964; rounds (PBA)=0.735632183908046;} commoner #3: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6344827586206897; hits/misses (PBA)= 0.22758620689655173/0.4689655172413793; rounds (PBA)=0.7011494252873564;} commoner #200: {team=any ; avg hp=3.9379310344827587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.2896551724137931/0.4206896551724138; rounds (PBA)=0.7241379310344828;} commoner #47: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.2689655172413793/0.4436781609195402; rounds (PBA)=0.728735632183908;} commoner #167: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6988505747126437; hits/misses (PBA)= 0.2597701149425287/0.45977011494252873; rounds (PBA)=0.7333333333333333;} commoner #70: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436781609195402; hits/misses (PBA)= 0.2735632183908046/0.4114942528735632; rounds (PBA)=0.696551724137931;} commoner #4: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.271264367816092/0.3954022988505747; rounds (PBA)=0.6781609195402298;} commoner #127: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8597701149425288; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7172413793103448;} commoner #85: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9425287356321839; hits/misses (PBA)= 0.3333333333333333/0.38620689655172413; rounds (PBA)=0.728735632183908;} commoner #43: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.271264367816092/0.45057471264367815; rounds (PBA)=0.7333333333333333;} commoner #157: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.30114942528735633/0.4068965517241379; rounds (PBA)=0.7218390804597701;} commoner #82: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.271264367816092/0.4; rounds (PBA)=0.6804597701149425;} commoner #198: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.29195402298850576/0.42298850574712643; rounds (PBA)=0.7241379310344828;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 800.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2586; Sum of rounds: 3398; any : 0.52 ± 0.01; other: 0.0 ± 0.0; > Team any = winning battles: 2586; perfect battles: 0; close-call battles: 1007; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #42: {team=any ; avg hp=3.9323279195668985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4280742459396751; hits/misses (PBA)= 0.5216550657385924/0.3805104408352668; rounds (PBA)=0.9365815931941222;} commoner #6: {team=any ; avg hp=3.9431554524361947 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3808971384377418; hits/misses (PBA)= 0.5069605568445475/0.39675174013921116; rounds (PBA)=0.9416086620262955;} commoner #56: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3959783449342613; hits/misses (PBA)= 0.5100541376643465/0.40409899458623355; rounds (PBA)=0.9501160092807425;} commoner #26: {team=any ; avg hp=3.946249033255994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3932714617169373; hits/misses (PBA)= 0.5046403712296984/0.4133797370456303; rounds (PBA)=0.9501160092807425;} commoner #48: {team=any ; avg hp=3.9361948955916475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4021655065738592; hits/misses (PBA)= 0.5065738592420727/0.411446249033256; rounds (PBA)=0.9528228924980665;} commoner #17: {team=any ; avg hp=3.9303944315545243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3662026295436969; hits/misses (PBA)= 0.5023201856148491/0.4060324825986079; rounds (PBA)=0.948569218870843;} commoner #44: {team=any ; avg hp=3.9419953596287702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.373936581593194; hits/misses (PBA)= 0.5092807424593968/0.40216550657385924; rounds (PBA)=0.9489559164733179;} commoner #60: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.39984532095901; hits/misses (PBA)= 0.5073472544470224/0.41299303944315546; rounds (PBA)=0.9535962877030162;} commoner #27: {team=any ; avg hp=3.9497293116782677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.362722351121423; hits/misses (PBA)= 0.4988399071925754/0.41183294663573083; rounds (PBA)=0.94276875483372;} commoner #35: {team=any ; avg hp=3.9296210363495745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3491879350348028; hits/misses (PBA)= 0.4934261407579273/0.4168600154679041; rounds (PBA)=0.9450889404485692;} commoner #36: {team=any ; avg hp=3.937354988399072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3387470997679813; hits/misses (PBA)= 0.4876256767208043/0.4234338747099768; rounds (PBA)=0.9454756380510441;} commoner #43: {team=any ; avg hp=3.9331013147718483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3534416086620262; hits/misses (PBA)= 0.5042536736272235/0.41879350348027844; rounds (PBA)=0.9566898685228151;} commoner #14: {team=any ; avg hp=3.9269141531322505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.328692962103635; hits/misses (PBA)= 0.4876256767208043/0.4168600154679041; rounds (PBA)=0.9377416860015468;} commoner #25: {team=any ; avg hp=3.9381283836040217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.391337973704563; hits/misses (PBA)= 0.508507347254447/0.3994586233565352; rounds (PBA)=0.9443155452436195;} commoner #9: {team=any ; avg hp=3.9242072699149264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.337200309358082; hits/misses (PBA)= 0.4953596287703016/0.405645784996133; rounds (PBA)=0.9447022428460944;} mage #2: {team=other; avg hp=-1.223124516627997 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.894431554524362; hits/misses (PBA)= 0.41724671307037897/0.21964423820572312; rounds (PBA)=0.6368909512761021;} commoner: {team=any ; avg hp=3.931167826759474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3236658932714618; hits/misses (PBA)= 0.4891724671307038/0.41299303944315546; rounds (PBA)=0.9416086620262955;} commoner #13: {team=any ; avg hp=3.9269141531322505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3507347254447022; hits/misses (PBA)= 0.505800464037123/0.42072699149265275; rounds (PBA)=0.95707656612529;} commoner #39: {team=any ; avg hp=3.922273781902552 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3422273781902552; hits/misses (PBA)= 0.49613302397525133/0.4280742459396752; rounds (PBA)=0.9524361948955916;} commoner #11: {team=any ; avg hp=3.9102861562258315 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3020108275328692; hits/misses (PBA)= 0.48414539829853054/0.42072699149265275; rounds (PBA)=0.9447022428460944;} commoner #58: {team=any ; avg hp=3.9211136890951277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.37122969837587; hits/misses (PBA)= 0.4980665119876257/0.4156999226604795; rounds (PBA)=0.9470224284609435;} commoner #45: {team=any ; avg hp=3.9199535962877032 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3820572312451662; hits/misses (PBA)= 0.5046403712296984/0.4102861562258314; rounds (PBA)=0.9516627996906419;} commoner #16: {team=any ; avg hp=3.946249033255994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3364269141531322; hits/misses (PBA)= 0.4976798143851508/0.4218870843000773; rounds (PBA)=0.9454756380510441;} commoner #31: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4064191802010828; hits/misses (PBA)= 0.5158546017014695/0.3928847641144625; rounds (PBA)=0.9377416860015468;} commoner #54: {team=any ; avg hp=3.9389017788089715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3839907192575407; hits/misses (PBA)= 0.5104408352668214/0.4075792730085073; rounds (PBA)=0.95707656612529;} commoner #52: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4276875483372002; hits/misses (PBA)= 0.5216550657385924/0.4075792730085073; rounds (PBA)=0.9605568445475638;} commoner #34: {team=any ; avg hp=3.9334880123743234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.300077339520495; hits/misses (PBA)= 0.49265274555297756/0.41492652745552977; rounds (PBA)=0.9435421500386698;} commoner #18: {team=any ; avg hp=3.9648105181747875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.379737045630317; hits/misses (PBA)= 0.5154679040989946/0.4017788089713844; rounds (PBA)=0.9477958236658933;} commoner #8: {team=any ; avg hp=3.9555297757153904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3805104408352669; hits/misses (PBA)= 0.4988399071925754/0.4133797370456303; rounds (PBA)=0.9454756380510441;} commoner #50: {team=any ; avg hp=3.9439288476411445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3418406805877803; hits/misses (PBA)= 0.4922660479505027/0.4180201082753287; rounds (PBA)=0.9423820572312451;} commoner #29: {team=any ; avg hp=3.937354988399072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4129930394431554; hits/misses (PBA)= 0.5096674400618716/0.388631090487239; rounds (PBA)=0.9346481051817479;} commoner #40: {team=any ; avg hp=3.933874709976798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.383217324052591; hits/misses (PBA)= 0.5011600928074246/0.4168600154679041; rounds (PBA)=0.960170146945089;} commoner #38: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3758700696055683; hits/misses (PBA)= 0.4976798143851508/0.41183294663573083; rounds (PBA)=0.9489559164733179;} commoner #21: {team=any ; avg hp=3.933874709976798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3924980665119877; hits/misses (PBA)= 0.5081206496519721/0.4091260634184068; rounds (PBA)=0.951276102088167;} commoner #33: {team=any ; avg hp=3.9466357308584685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3232791956689869; hits/misses (PBA)= 0.4895591647331787/0.4222737819025522; rounds (PBA)=0.9481825212683681;} commoner #24: {team=any ; avg hp=3.9408352668213458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.42846094354215; hits/misses (PBA)= 0.5154679040989946/0.4095127610208817; rounds (PBA)=0.9593967517401392;} commoner #5: {team=any ; avg hp=3.924980665119876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3700696055684454; hits/misses (PBA)= 0.48491879350348027/0.4280742459396752; rounds (PBA)=0.9524361948955916;} commoner #57: {team=any ; avg hp=3.9315545243619487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4404485692188709; hits/misses (PBA)= 0.5197215777262181/0.4102861562258314; rounds (PBA)=0.962877030162413;} commoner #32: {team=any ; avg hp=3.9547563805104406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.420340293890178; hits/misses (PBA)= 0.5119876256767208/0.4091260634184068; rounds (PBA)=0.9524361948955916;} commoner #59: {team=any ; avg hp=3.9377416860015466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3747099767981439; hits/misses (PBA)= 0.5050270688321732/0.40641918020108275; rounds (PBA)=0.9477958236658933;} mage: {team=other; avg hp=-1.2192575406032482 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9238205723124517; hits/misses (PBA)= 0.4238205723124517/0.21036349574632637; rounds (PBA)=0.634184068058778;} commoner #28: {team=any ; avg hp=3.9300077339520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4381283836040217; hits/misses (PBA)= 0.5100541376643465/0.3952049497293117; rounds (PBA)=0.9404485692188709;} commoner #15: {team=any ; avg hp=3.936581593194122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3553750966744007; hits/misses (PBA)= 0.49922660479505027/0.4098994586233565; rounds (PBA)=0.945862335653519;} commoner #20: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3391337973704562; hits/misses (PBA)= 0.48530549110595517/0.4245939675174014; rounds (PBA)=0.94276875483372;} commoner #19: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3758700696055683; hits/misses (PBA)= 0.5077339520494973/0.40409899458623355; rounds (PBA)=0.9477958236658933;} commoner #55: {team=any ; avg hp=3.925754060324826 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.379737045630317; hits/misses (PBA)= 0.505800464037123/0.39597834493426143; rounds (PBA)=0.9338747099767981;} commoner #37: {team=any ; avg hp=3.9253673627223513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3924980665119877; hits/misses (PBA)= 0.5092807424593968/0.40023201856148494; rounds (PBA)=0.940061871616396;} commoner #12: {team=any ; avg hp=3.9377416860015466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3808971384377418; hits/misses (PBA)= 0.5003866976024749/0.4091260634184068; rounds (PBA)=0.9443155452436195;} commoner #4: {team=any ; avg hp=3.9292343387471 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4040989945862337; hits/misses (PBA)= 0.5119876256767208/0.405645784996133; rounds (PBA)=0.954369682907966;} commoner #30: {team=any ; avg hp=3.9474091260634183 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3708430007733952; hits/misses (PBA)= 0.4918793503480278/0.4137664346481052; rounds (PBA)=0.9354215003866976;} commoner #53: {team=any ; avg hp=3.936581593194122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3348801237432328; hits/misses (PBA)= 0.4868522815158546/0.4265274555297757; rounds (PBA)=0.9470224284609435;} commoner #10: {team=any ; avg hp=3.9234338747099766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4122196442382058; hits/misses (PBA)= 0.5081206496519721/0.41221964423820573; rounds (PBA)=0.9520494972931168;} commoner #22: {team=any ; avg hp=3.9296210363495745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.391337973704563; hits/misses (PBA)= 0.5185614849187935/0.3917246713070379; rounds (PBA)=0.951276102088167;} commoner #47: {team=any ; avg hp=3.953596287703016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4133797370456302; hits/misses (PBA)= 0.5119876256767208/0.411446249033256; rounds (PBA)=0.9586233565351895;} commoner #2: {team=any ; avg hp=3.9184068058778037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928847641144624; hits/misses (PBA)= 0.5081206496519721/0.39443155452436196; rounds (PBA)=0.9450889404485692;} commoner #49: {team=any ; avg hp=3.9242072699149264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3352668213457077; hits/misses (PBA)= 0.4938128383604022/0.4075792730085073; rounds (PBA)=0.940061871616396;} commoner #3: {team=any ; avg hp=3.9493426140757926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3561484918793503; hits/misses (PBA)= 0.4980665119876257/0.41453982985305493; rounds (PBA)=0.9508894044856921;} commoner #7: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3735498839907192; hits/misses (PBA)= 0.5011600928074246/0.4222737819025522; rounds (PBA)=0.9520494972931168;} commoner #23: {team=any ; avg hp=3.9385150812064964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.345320959010054; hits/misses (PBA)= 0.5073472544470224/0.4068058778035576; rounds (PBA)=0.9501160092807425;} commoner #41: {team=any ; avg hp=3.9300077339520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.365429234338747; hits/misses (PBA)= 0.4922660479505027/0.4222737819025522; rounds (PBA)=0.9493426140757927;} commoner #46: {team=any ; avg hp=3.9493426140757926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3360402165506573; hits/misses (PBA)= 0.48839907192575405/0.4222737819025522; rounds (PBA)=0.9466357308584686;} commoner #51: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.371616395978345; hits/misses (PBA)= 0.5077339520494973/0.4133797370456303; rounds (PBA)=0.9532095901005414;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1333.33; crudely normalised: 0% > other= expected rounds to survive: 4.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1834; Sum of rounds: 1834; any : 0.37 ± 0.01; other: 0.0 ± 0.0; > Team any = winning battles: 1834; perfect battles: 0; close-call battles: 280; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #40: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8211559432933478; hits/misses (PBA)= 0.29880043620501634/0.24591057797164667; rounds (PBA)=0.5665212649945475;} commoner #35: {team=any ; avg hp=3.983642311886587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8031624863685932; hits/misses (PBA)= 0.3009814612868048/0.24863685932388221; rounds (PBA)=0.5676117775354417;} commoner #95: {team=any ; avg hp=3.9765539803707743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.772082878953108; hits/misses (PBA)= 0.28844056706652127/0.2693565976008724; rounds (PBA)=0.5768811341330425;} commoner #94: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8053435114503816; hits/misses (PBA)= 0.3004362050163577/0.257360959651036; rounds (PBA)=0.574154852780807;} commoner #78: {team=any ; avg hp=3.9721919302071975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047982551799345; hits/misses (PBA)= 0.29225736095965105/0.24918211559432935; rounds (PBA)=0.5599781897491821;} commoner #9: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8233369683751364; hits/misses (PBA)= 0.3064340239912759/0.2300981461286805; rounds (PBA)=0.554525627044711;} commoner #8: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238822246455835; hits/misses (PBA)= 0.3026172300981461/0.2693565976008724; rounds (PBA)=0.5850599781897492;} commoner #56: {team=any ; avg hp=3.984732824427481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8178844056706652; hits/misses (PBA)= 0.28789531079607417/0.25081788440567065; rounds (PBA)=0.5610687022900763;} commoner #59: {team=any ; avg hp=3.995092693565976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7949836423118866; hits/misses (PBA)= 0.29280261723009815/0.2480916030534351; rounds (PBA)=0.5659760087241004;} commoner #55: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8729552889858233; hits/misses (PBA)= 0.3113413304252999/0.24591057797164667; rounds (PBA)=0.5714285714285714;} commoner #4: {team=any ; avg hp=3.974372955288986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8653217011995638; hits/misses (PBA)= 0.3058887677208288/0.24645583424209377; rounds (PBA)=0.574154852780807;} commoner #34: {team=any ; avg hp=3.9738276990185386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8576881134133042; hits/misses (PBA)= 0.31515812431842966/0.25081788440567065; rounds (PBA)=0.583969465648855;} commoner #60: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7895310796074155; hits/misses (PBA)= 0.29934569247546344/0.25572519083969464; rounds (PBA)=0.574154852780807;} commoner #25: {team=any ; avg hp=3.9967284623773174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.30861504907306436/0.2470010905125409; rounds (PBA)=0.579062159214831;} commoner #82: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7895310796074155; hits/misses (PBA)= 0.29716466739367503/0.25463467829880043; rounds (PBA)=0.5779716466739367;} commoner #6: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8429661941112323; hits/misses (PBA)= 0.3233369683751363/0.21428571428571427; rounds (PBA)=0.5588876772082879;} commoner #88: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8702290076335878; hits/misses (PBA)= 0.31515812431842966/0.2371864776444929; rounds (PBA)=0.569247546346783;} commoner #38: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8598691384950927; hits/misses (PBA)= 0.31515812431842966/0.2311886586695747; rounds (PBA)=0.5676117775354417;} commoner #24: {team=any ; avg hp=3.9978189749182116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037077426390403; hits/misses (PBA)= 0.29389312977099236/0.27099236641221375; rounds (PBA)=0.5823336968375137;} commoner #86: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.3009814612868048/0.247546346782988; rounds (PBA)=0.5659760087241004;} commoner #45: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7715376226826608; hits/misses (PBA)= 0.2835332606324973/0.2606324972737186; rounds (PBA)=0.5616139585605234;} commoner #98: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8576881134133042; hits/misses (PBA)= 0.3058887677208288/0.25627044711014174; rounds (PBA)=0.5774263904034896;} commoner #28: {team=any ; avg hp=3.989094874591058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868047982551799; hits/misses (PBA)= 0.29825517993456924/0.25572519083969464; rounds (PBA)=0.5725190839694656;} mage: {team=other; avg hp=-1.1962922573609596 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786259541984732; hits/misses (PBA)= 0.1723009814612868/0.09432933478735006; rounds (PBA)=0.26663031624863687;} commoner #21: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8636859323882224; hits/misses (PBA)= 0.31297709923664124/0.25408942202835333; rounds (PBA)=0.5883315158124318;} commoner #18: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8527808069792803; hits/misses (PBA)= 0.3004362050163577/0.22246455834242093; rounds (PBA)=0.5463467829880043;} commoner #100: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7878953107960741; hits/misses (PBA)= 0.2829880043620502/0.2677208287895311; rounds (PBA)=0.569247546346783;} commoner #11: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.846782988004362; hits/misses (PBA)= 0.302071973827699/0.24591057797164667; rounds (PBA)=0.569247546346783;} commoner #99: {team=any ; avg hp=3.9972737186477643 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8402399127589967; hits/misses (PBA)= 0.31842966194111233/0.24863685932388221; rounds (PBA)=0.5850599781897492;} commoner #3: {team=any ; avg hp=3.994547437295529 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8582333696837514; hits/misses (PBA)= 0.30970556161395857/0.2529989094874591; rounds (PBA)=0.583969465648855;} commoner #10: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424209378407852; hits/misses (PBA)= 0.29716466739367503/0.25136314067611776; rounds (PBA)=0.5659760087241004;} commoner #63: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8375136314067612; hits/misses (PBA)= 0.30861504907306436/0.24045801526717558; rounds (PBA)=0.5676117775354417;} commoner #96: {team=any ; avg hp=3.9825517993456923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8527808069792803; hits/misses (PBA)= 0.31406761177753545/0.23446019629225737; rounds (PBA)=0.5687022900763359;} commoner: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7535441657579062; hits/misses (PBA)= 0.2895310796074155/0.25572519083969464; rounds (PBA)=0.5681570338058888;} commoner #23: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8625954198473282; hits/misses (PBA)= 0.3064340239912759/0.23936750272628135; rounds (PBA)=0.5697928026172301;} commoner #90: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8702290076335878; hits/misses (PBA)= 0.31025081788440567/0.2480916030534351; rounds (PBA)=0.5763358778625954;} commoner #79: {team=any ; avg hp=3.980370774263904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097055616139586; hits/misses (PBA)= 0.29116684841875684/0.24863685932388221; rounds (PBA)=0.564340239912759;} commoner #83: {team=any ; avg hp=3.990730643402399 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8495092693565977; hits/misses (PBA)= 0.302071973827699/0.24972737186477645; rounds (PBA)=0.5659760087241004;} commoner #50: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451472191930207; hits/misses (PBA)= 0.3107960741548528/0.25136314067611776; rounds (PBA)=0.5768811341330425;} commoner #72: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8244274809160306; hits/misses (PBA)= 0.3009814612868048/0.25190839694656486; rounds (PBA)=0.5752453653217012;} commoner #53: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868047982551799; hits/misses (PBA)= 0.2966194111232279/0.2311886586695747; rounds (PBA)=0.5463467829880043;} commoner #31: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505997818974919; hits/misses (PBA)= 0.306979280261723/0.22900763358778625; rounds (PBA)=0.5605234460196292;} commoner #80: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097055616139586; hits/misses (PBA)= 0.3026172300981461/0.26226826608506; rounds (PBA)=0.5828789531079608;} commoner #2: {team=any ; avg hp=3.984732824427481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7666303162486369; hits/misses (PBA)= 0.2780806979280262/0.26663031624863687; rounds (PBA)=0.5681570338058888;} commoner #85: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.2998909487459106/0.22846237731733915; rounds (PBA)=0.5474372955288986;} commoner #58: {team=any ; avg hp=3.9820065430752454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8244274809160306; hits/misses (PBA)= 0.30916030534351147/0.23882224645583425; rounds (PBA)=0.5752453653217012;} commoner #5: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8696837513631407; hits/misses (PBA)= 0.31570338058887676/0.24427480916030533; rounds (PBA)=0.5757906215921483;} commoner #44: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8326063249727372; hits/misses (PBA)= 0.31025081788440567/0.25081788440567065; rounds (PBA)=0.5828789531079608;} commoner #67: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.3064340239912759/0.252453653217012; rounds (PBA)=0.5785169029443838;} commoner #74: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8391494002181025; hits/misses (PBA)= 0.3064340239912759/0.247546346782988; rounds (PBA)=0.5730643402399127;} commoner #27: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037077426390403; hits/misses (PBA)= 0.29171210468920394/0.25517993456924754; rounds (PBA)=0.5670665212649946;} commoner #52: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7677208287895311; hits/misses (PBA)= 0.2900763358778626/0.2600872410032715; rounds (PBA)=0.5708833151581243;} commoner #46: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669574700109052; hits/misses (PBA)= 0.3113413304252999/0.2480916030534351; rounds (PBA)=0.5845147219193021;} commoner #71: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.3031624863685932/0.25572519083969464; rounds (PBA)=0.579062159214831;} commoner #84: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8102508178844057; hits/misses (PBA)= 0.2955288985823337/0.257360959651036; rounds (PBA)=0.5714285714285714;} commoner #65: {team=any ; avg hp=3.984187568157034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8446019629225736; hits/misses (PBA)= 0.31297709923664124/0.22137404580152673; rounds (PBA)=0.5539803707742639;} commoner #41: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8026172300981461; hits/misses (PBA)= 0.29171210468920394/0.24372955288985823; rounds (PBA)=0.5567066521264995;} commoner #37: {team=any ; avg hp=3.9923664122137406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7813522355507089; hits/misses (PBA)= 0.2895310796074155/0.24482006543075246; rounds (PBA)=0.5572519083969466;} commoner #12: {team=any ; avg hp=3.9711014176663033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162486368593239; hits/misses (PBA)= 0.3042529989094875/0.24645583424209377; rounds (PBA)=0.5697928026172301;} commoner #77: {team=any ; avg hp=3.989094874591058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8151581243184297; hits/misses (PBA)= 0.28680479825517996/0.2633587786259542; rounds (PBA)=0.5697928026172301;} mage #2: {team=other; avg hp=-1.2453653217011995 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7295528898582334; hits/misses (PBA)= 0.1624863685932388/0.08887677208287895; rounds (PBA)=0.25136314067611776;} commoner #36: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8680479825517994; hits/misses (PBA)= 0.3249727371864776/0.2415485278080698; rounds (PBA)=0.5866957470010905;} commoner #92: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8184296619411123; hits/misses (PBA)= 0.2966194111232279/0.23500545256270447; rounds (PBA)=0.5523446019629226;} commoner #48: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7769901853871319; hits/misses (PBA)= 0.2824427480916031/0.25572519083969464; rounds (PBA)=0.5572519083969466;} commoner #61: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8440567066521265; hits/misses (PBA)= 0.31679389312977096/0.24318429661941113; rounds (PBA)=0.583969465648855;} commoner #69: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7846237731733915; hits/misses (PBA)= 0.2840785169029444/0.2611777535441658; rounds (PBA)=0.564340239912759;} commoner #20: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704471101417666; hits/misses (PBA)= 0.2791712104689204/0.24972737186477645; rounds (PBA)=0.5485278080697928;} commoner #62: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8233369683751364; hits/misses (PBA)= 0.29443838604143946/0.25027262813522355; rounds (PBA)=0.5648854961832062;} commoner #89: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988004362050164; hits/misses (PBA)= 0.29716466739367503/0.2306434023991276; rounds (PBA)=0.5517993456924755;} commoner #49: {team=any ; avg hp=3.9825517993456923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8113413304252999; hits/misses (PBA)= 0.2966194111232279/0.252453653217012; rounds (PBA)=0.574154852780807;} commoner #14: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8625954198473282; hits/misses (PBA)= 0.31406761177753545/0.23446019629225737; rounds (PBA)=0.5676117775354417;} commoner #30: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7388222464558343; hits/misses (PBA)= 0.2808069792802617/0.2584514721919302; rounds (PBA)=0.5616139585605234;} commoner #66: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8358778625954199; hits/misses (PBA)= 0.31025081788440567/0.23555070883315157; rounds (PBA)=0.5599781897491821;} commoner #73: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786259541984732; hits/misses (PBA)= 0.2829880043620502/0.23991275899672845; rounds (PBA)=0.5501635768811342;} commoner #93: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8904034896401308; hits/misses (PBA)= 0.3178844056706652/0.24427480916030533; rounds (PBA)=0.579607415485278;} commoner #54: {team=any ; avg hp=3.9918211559432932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955288985823337; hits/misses (PBA)= 0.2889858233369684/0.2589967284623773; rounds (PBA)=0.5632497273718647;} commoner #87: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8184296619411123; hits/misses (PBA)= 0.2955288985823337/0.23282442748091603; rounds (PBA)=0.5501635768811342;} commoner #68: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058887677208287; hits/misses (PBA)= 0.2955288985823337/0.2644492911668484; rounds (PBA)=0.5785169029443838;} commoner #26: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.31624863685932386/0.24263904034896402; rounds (PBA)=0.5785169029443838;} commoner #70: {team=any ; avg hp=3.9918211559432932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7709923664122137; hits/misses (PBA)= 0.2857142857142857/0.26717557251908397; rounds (PBA)=0.5687022900763359;} commoner #29: {team=any ; avg hp=3.983642311886587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8495092693565977; hits/misses (PBA)= 0.30861504907306436/0.2568157033805889; rounds (PBA)=0.583969465648855;} commoner #76: {team=any ; avg hp=3.9678298800436207 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8336968375136314; hits/misses (PBA)= 0.3053435114503817/0.24482006543075246; rounds (PBA)=0.5697928026172301;} commoner #17: {team=any ; avg hp=3.9727371864776444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8773173391494002; hits/misses (PBA)= 0.326608505997819/0.2415485278080698; rounds (PBA)=0.5916030534351145;} commoner #47: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8729552889858233; hits/misses (PBA)= 0.32006543075245364/0.2300981461286805; rounds (PBA)=0.574154852780807;} commoner #19: {team=any ; avg hp=3.9781897491821154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.767175572519084; hits/misses (PBA)= 0.29443838604143946/0.25027262813522355; rounds (PBA)=0.5670665212649946;} commoner #64: {team=any ; avg hp=3.9940021810250816 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811886586695747; hits/misses (PBA)= 0.306979280261723/0.2410032715376227; rounds (PBA)=0.5676117775354417;} commoner #51: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8407851690294439; hits/misses (PBA)= 0.3124318429661941/0.2529989094874591; rounds (PBA)=0.5872410032715376;} commoner #15: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7911668484187568; hits/misses (PBA)= 0.29498364231188656/0.257360959651036; rounds (PBA)=0.569247546346783;} commoner #81: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8931297709923665; hits/misses (PBA)= 0.3124318429661941/0.24482006543075246; rounds (PBA)=0.5785169029443838;} commoner #16: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8609596510359869; hits/misses (PBA)= 0.32988004362050166/0.24263904034896402; rounds (PBA)=0.5899672846237731;} commoner #39: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.851145038167939; hits/misses (PBA)= 0.3075245365321701/0.252453653217012; rounds (PBA)=0.5768811341330425;} commoner #57: {team=any ; avg hp=3.9765539803707743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462377317339149; hits/misses (PBA)= 0.3026172300981461/0.2737186477644493; rounds (PBA)=0.5997818974918212;} commoner #42: {team=any ; avg hp=3.9940021810250816 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8718647764449291; hits/misses (PBA)= 0.31842966194111233/0.2535441657579062; rounds (PBA)=0.5932388222464559;} commoner #32: {team=any ; avg hp=3.984187568157034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8516902944383861; hits/misses (PBA)= 0.3047982551799346/0.23827699018538714; rounds (PBA)=0.559432933478735;} commoner #43: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7998909487459106; hits/misses (PBA)= 0.29225736095965105/0.25081788440567065; rounds (PBA)=0.5616139585605234;} commoner #13: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8609596510359869; hits/misses (PBA)= 0.3107960741548528/0.24972737186477645; rounds (PBA)=0.5736095965103599;} commoner #22: {team=any ; avg hp=3.980916030534351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.821701199563795; hits/misses (PBA)= 0.29716466739367503/0.2639040348964013; rounds (PBA)=0.589422028353326;} commoner #97: {team=any ; avg hp=3.9972737186477643 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7666303162486369; hits/misses (PBA)= 0.28844056706652127/0.247546346782988; rounds (PBA)=0.5523446019629226;} commoner #91: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8882224645583424; hits/misses (PBA)= 0.3227917121046892/0.2470010905125409; rounds (PBA)=0.5872410032715376;} commoner #7: {team=any ; avg hp=3.9781897491821154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7377317339149401; hits/misses (PBA)= 0.27535441657579063/0.2606324972737186; rounds (PBA)=0.554525627044711;} commoner #75: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8140676117775354; hits/misses (PBA)= 0.3047982551799346/0.2606324972737186; rounds (PBA)=0.5910577971646674;} commoner #33: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811886586695747; hits/misses (PBA)= 0.29171210468920394/0.2262813522355507; rounds (PBA)=0.5381679389312977;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30920; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2497; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=43.9504099180164 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.3313337332534; hits/misses (PBA)= 20.458308338332333/6.772045590881824; rounds (PBA)=5.736852629474106;} tarrasque #2: {team=other; avg hp=42.66866626674665 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.0495900819836; hits/misses (PBA)= 20.393921215756848/6.77624475104979; rounds (PBA)=5.729054189162167;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 264.71; crudely normalised: 0% > other= expected rounds to survive: 224.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2017; Sum of rounds: 12633; any : 0.0 ± 0.0; other: 0.4 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2017; perfect battles: 0; close-call battles: 113; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-6.599405057015369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8621715418939018; hits/misses (PBA)= 0.9995042141794744/1.8591968269707486; rounds (PBA)=2.8963807635101637;} gladiator: {team=other; avg hp=67.7768963807635 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.04362915220625; hits/misses (PBA)= 15.032721864154686/1.7416955875061972; rounds (PBA)=6.016856717897868;} commoner #29: {team=any ; avg hp=-6.7332672285572635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9112543381259295; hits/misses (PBA)= 1.0327218641546851/1.8899355478433317; rounds (PBA)=2.9548834903321763;} commoner #24: {team=any ; avg hp=-6.711948438274665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844323252354983; hits/misses (PBA)= 1.0208230044620723/1.8730788299454635; rounds (PBA)=2.9231531978185425;} commoner #15: {team=any ; avg hp=-6.570649479424889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.83242439266237; hits/misses (PBA)= 0.9970252850768468/1.9206742687159146; rounds (PBA)=2.950421417947447;} commoner #20: {team=any ; avg hp=-6.7902825979177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9548834903321763; hits/misses (PBA)= 1.0188398611799703/1.8497768963807635; rounds (PBA)=2.9028259791769955;} commoner #4: {team=any ; avg hp=-6.695587506197323 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8403569657907783; hits/misses (PBA)= 0.984134853743183/1.9325731284085275; rounds (PBA)=2.9429846306395637;} commoner #16: {team=any ; avg hp=-6.700545364402578 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8844819038175507; hits/misses (PBA)= 1.0153693604362914/1.9053049082796232; rounds (PBA)=2.954387704511651;} commoner #9: {team=any ; avg hp=-6.6906296479920675 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9028259791769955; hits/misses (PBA)= 1.014873574615766/1.87456618740704; rounds (PBA)=2.923648983639068;} commoner #8: {team=any ; avg hp=-6.638076351016361 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8829945463559743; hits/misses (PBA)= 1.0133862171541894/1.8606841844323252; rounds (PBA)=2.9028259791769955;} commoner #5: {team=any ; avg hp=-6.716410510659395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9295984134853743; hits/misses (PBA)= 1.0143777887952405/1.8854734754586018; rounds (PBA)=2.9355478433316806;} commoner #7: {team=any ; avg hp=-6.738225086762519 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881011403073872; hits/misses (PBA)= 1.0089241447694597/1.895884977689638; rounds (PBA)=2.9385225582548338;} commoner #3: {team=any ; avg hp=-6.670302429350521 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99553792761527; hits/misses (PBA)= 1.0401586514625683/1.8805156172533466; rounds (PBA)=2.9529003470500745;} commoner #19: {team=any ; avg hp=-6.655428854734755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7669806643529995; hits/misses (PBA)= 0.9791769955379276/1.8140803173029252; rounds (PBA)=2.838373822508676;} commoner #13: {team=any ; avg hp=-6.709469509172037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8393653941497274; hits/misses (PBA)= 1.0/1.924640555280119; rounds (PBA)=2.9538919186911254;} commoner #26: {team=any ; avg hp=-6.677243430837878 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8021814576103123; hits/misses (PBA)= 0.9781854238968766/1.917203767972236; rounds (PBA)=2.930589985126425;} commoner #12: {team=any ; avg hp=-6.720872583044125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9410014873574615; hits/misses (PBA)= 1.031730292513634/1.8601883986117997; rounds (PBA)=2.919186911254338;} commoner #30: {team=any ; avg hp=-6.633118492811105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919186911254338; hits/misses (PBA)= 1.0153693604362914/1.8611799702528509; rounds (PBA)=2.9102627664848786;} commoner #17: {team=any ; avg hp=-6.602875557759048 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8190381755081804; hits/misses (PBA)= 0.9895884977689638/1.9325731284085275; rounds (PBA)=2.9633118492811104;} commoner #18: {team=any ; avg hp=-6.535448686167576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7868120971740207; hits/misses (PBA)= 0.993554784333168/1.9117501239464552; rounds (PBA)=2.932077342588002;} commoner #14: {team=any ; avg hp=-6.660882498760535 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8339117501239466; hits/misses (PBA)= 1.0094199305899851/1.8730788299454635; rounds (PBA)=2.9167079821517103;} gladiator #2: {team=other; avg hp=69.78482895389192 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.59097669806644; hits/misses (PBA)= 14.970252850768468/1.7203767972235995; rounds (PBA)=5.9766980664353;} commoner #21: {team=any ; avg hp=-6.704015865146257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9043133366385723; hits/misses (PBA)= 1.0342092216162617/1.8815071888943977; rounds (PBA)=2.947942488844819;} commoner #6: {team=any ; avg hp=-6.768468021814576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8368864650470997; hits/misses (PBA)= 0.9955379276152702/1.9147248388696083; rounds (PBA)=2.9454635597421914;} commoner #2: {team=any ; avg hp=-6.636093207734259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9558750619732277; hits/misses (PBA)= 1.0302429350520574/1.9092711948438275; rounds (PBA)=2.9652949925632126;} commoner #27: {team=any ; avg hp=-6.727317798710957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9766980664352998; hits/misses (PBA)= 1.0485870104115023/1.871591472483887; rounds (PBA)=2.956370847793753;} commoner: {team=any ; avg hp=-6.698066435299951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.864154685176004; hits/misses (PBA)= 0.9965294992563213/1.9067922657411998; rounds (PBA)=2.9390183440753592;} commoner #22: {team=any ; avg hp=-6.653941497273178 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8676251859196826; hits/misses (PBA)= 1.0218145761031234/1.9058006941001486; rounds (PBA)=2.9568666336142786;} commoner #25: {team=any ; avg hp=-6.722359940505702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975706494794249; hits/misses (PBA)= 1.0461080813088746/1.90233019335647; rounds (PBA)=2.9766980664352998;} commoner #28: {team=any ; avg hp=-6.636093207734259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9400099157164106; hits/misses (PBA)= 1.0322260783341597/1.9167079821517106; rounds (PBA)=2.978681209717402;} commoner #23: {team=any ; avg hp=-6.817550818046604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905304908279623; hits/misses (PBA)= 1.014873574615766/1.834407535944472; rounds (PBA)=2.8849776896380765;} commoner #11: {team=any ; avg hp=-6.789291026276649 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7927615270203274; hits/misses (PBA)= 0.9861179970252851/1.840852751611304; rounds (PBA)=2.8572136836886464;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 175.0; crudely normalised: 0% > other= expected rounds to survive: 139.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36457; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-2.6666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622875424915017; hits/misses (PBA)= 0.9006198760247951/2.0841831633673267; rounds (PBA)=3.077984403119376;} commoner #10: {team=any ; avg hp=-2.6960607878424314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6436712657468506; hits/misses (PBA)= 0.8980203959208158/2.123375324935013; rounds (PBA)=3.1171765646870626;} commoner #8: {team=any ; avg hp=-2.6730653869226155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5920815836832634; hits/misses (PBA)= 0.8832233553289343/2.1675664867026594; rounds (PBA)=3.1445710857828435;} commoner #4: {team=any ; avg hp=-2.6540691861627677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6372725454909016; hits/misses (PBA)= 0.9034193161367726/2.1291741651669667; rounds (PBA)=3.1221755648870224;} commoner #3: {team=any ; avg hp=-2.7004599080183964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6630673865226955; hits/misses (PBA)= 0.9110177964407119/2.115776844631074; rounds (PBA)=3.116376724655069;} veteran #2: {team=other; avg hp=44.37252549490102 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45110977804439; hits/misses (PBA)= 5.002399520095981/0.9600079984003199; rounds (PBA)=6.8028394321135774;} commoner #7: {team=any ; avg hp=-2.7224555088982205 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5186962607478502; hits/misses (PBA)= 0.8790241951609679/2.0971805638872225; rounds (PBA)=3.072985402919416;} commoner #5: {team=any ; avg hp=-2.7114577084583082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699260147970406; hits/misses (PBA)= 0.9212157568486303/2.0761847630473906; rounds (PBA)=3.081983603279344;} commoner #2: {team=any ; avg hp=-2.687862427514497 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.577884423115377; hits/misses (PBA)= 0.8938212357528494/2.070385922815437; rounds (PBA)=3.060387922415517;} veteran: {team=other; avg hp=45.43311337732454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.51769646070786; hits/misses (PBA)= 4.997600479904019/0.9808038392321535; rounds (PBA)=6.762047590481903;} commoner #6: {team=any ; avg hp=-2.7130573885222957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5732853429314138; hits/misses (PBA)= 0.8848230353929214/2.113977204559088; rounds (PBA)=3.0901819636072787;} commoner: {team=any ; avg hp=-2.7436512697460507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66626674665067; hits/misses (PBA)= 0.9144171165766847/2.109778044391122; rounds (PBA)=3.1169766046790643;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 146.67; crudely normalised: 0% > other= expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19357; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.444311137772446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.225754849030194; hits/misses (PBA)= 0.39652069586082783/1.195360927814437; rounds (PBA)=1.679864027194561;} commoner #4: {team=any ; avg hp=-6.403519296140772 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2129574085182964; hits/misses (PBA)= 0.4055188962207559/1.1899620075984803; rounds (PBA)=1.6816636672665466;} commoner #3: {team=any ; avg hp=-6.2959408118376325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.154369126174765; hits/misses (PBA)= 0.39132173565286943/1.2007598480303938; rounds (PBA)=1.6802639472105578;} knight: {team=other; avg hp=46.02259548090382 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.09838032393521; hits/misses (PBA)= 5.018996200759848/1.3943211357728453; rounds (PBA)=3.7178564287142573;} commoner #2: {team=any ; avg hp=-6.40751849630074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1909618076384723; hits/misses (PBA)= 0.39652069586082783/1.1941611677664468; rounds (PBA)=1.6746650669866028;} knight #2: {team=other; avg hp=46.124175164967006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.91921615676865; hits/misses (PBA)= 4.981003799240152/1.4123175364927014; rounds (PBA)=3.717256548690262;} commoner #6: {team=any ; avg hp=-6.445710857828434 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2027594481103778; hits/misses (PBA)= 0.39852029594081184/1.2151569686062786; rounds (PBA)=1.694261147770446;} commoner #5: {team=any ; avg hp=-6.4373125374925015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.176764647070586; hits/misses (PBA)= 0.38652269546090784/1.2005598880223955; rounds (PBA)=1.6716656668666268;} commoner #8: {team=any ; avg hp=-6.430313937212557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1437712457508498; hits/misses (PBA)= 0.383123375324935/1.2259548090381924; rounds (PBA)=1.698260347930414;} commoner #10: {team=any ; avg hp=-6.430713857228555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1687662467506499; hits/misses (PBA)= 0.39592081583683264/1.1969606078784243; rounds (PBA)=1.6830633873225356;} commoner #7: {team=any ; avg hp=-6.332333533293341 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2205558888222356; hits/misses (PBA)= 0.40411917616476706/1.2171565686862627; rounds (PBA)=1.700259948010398;} commoner #9: {team=any ; avg hp=-6.3899220155968806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1565686862627476; hits/misses (PBA)= 0.38712257548490303/1.2161567686462706; rounds (PBA)=1.6902619476104779;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > other= expected rounds to survive: 25.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18846; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3275; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=3.3523295340931814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.050389922015597; hits/misses (PBA)= 1.4757048590281943/1.4659068186362727; rounds (PBA)=3.14377124575085;} commoner #6: {team=any ; avg hp=3.3299340131973607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.100979804039192; hits/misses (PBA)= 1.4957008598280344/1.4353129374125175; rounds (PBA)=3.148970205958808;} commoner #12: {team=any ; avg hp=3.346130773845231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048390321935613; hits/misses (PBA)= 1.4641071785642872/1.4719056188762247; rounds (PBA)=3.1431713657268547;} commoner: {team=any ; avg hp=3.3367326534693063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021595680863827; hits/misses (PBA)= 1.4671065786842632/1.4517096580683864; rounds (PBA)=3.1345730853829235;} commoner #9: {team=any ; avg hp=3.3093381323735254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.077184563087383; hits/misses (PBA)= 1.4761047790441912/1.4445110977804438; rounds (PBA)=3.134373125374925;} commoner #7: {team=any ; avg hp=3.3463307338532293 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.99000199960008; hits/misses (PBA)= 1.4639072185562887/1.4429114177164568; rounds (PBA)=3.131773645270946;} commoner #2: {team=any ; avg hp=3.3373325334933015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.056788642271545; hits/misses (PBA)= 1.4773045390921815/1.4591081783643272; rounds (PBA)=3.1379724055188962;} commoner #3: {team=any ; avg hp=3.397120575884823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.012797440511898; hits/misses (PBA)= 1.4799040191961608/1.4821035792841433; rounds (PBA)=3.1561687662467506;} priest #2: {team=other; avg hp=-1.2059588082383523 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.675264947010598; hits/misses (PBA)= 1.2743451309738052/1.1327734453109377; rounds (PBA)=2.407118576284743;} commoner #4: {team=any ; avg hp=3.3233353329334134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021995600879824; hits/misses (PBA)= 1.468506298740252/1.4701059788042392; rounds (PBA)=3.149370125974805;} commoner #5: {team=any ; avg hp=3.326734653069386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.006598680263947; hits/misses (PBA)= 1.4581083783243352/1.4659068186362727; rounds (PBA)=3.1289742051589684;} commoner #8: {team=any ; avg hp=3.3587282543491304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022795440911818; hits/misses (PBA)= 1.4621075784843032/1.4731053789242152; rounds (PBA)=3.149370125974805;} priest: {team=other; avg hp=-1.21875624875025 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625474905018996; hits/misses (PBA)= 1.2669466106778644/1.156368726254749; rounds (PBA)=2.4233153369326135;} commoner #14: {team=any ; avg hp=3.3291341731653668 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9524095180963807; hits/misses (PBA)= 1.432113577284543/1.491101779644071; rounds (PBA)=3.1311737652469507;} commoner #13: {team=any ; avg hp=3.3139372125574886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.082783443311338; hits/misses (PBA)= 1.4739052189562087/1.4547090581883624; rounds (PBA)=3.1285742851429714;} commoner #10: {team=any ; avg hp=3.292141571685663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.98000399920016; hits/misses (PBA)= 1.4397120575884823/1.4603079384123174; rounds (PBA)=3.128374325134973;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > other= expected rounds to survive: 21.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16212; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2792; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=3.4627074585082984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0333933213357325; hits/misses (PBA)= 1.48250349930014/0.9602079584083183; rounds (PBA)=2.6720655868826233;} commoner #14: {team=any ; avg hp=3.5116976604679064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0155968806238755; hits/misses (PBA)= 1.4727054589082182/1.0075984803039393; rounds (PBA)=2.688862227554489;} commoner #10: {team=any ; avg hp=3.518496300739852 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0605878824235155; hits/misses (PBA)= 1.5010997800439911/1.0023995200959808; rounds (PBA)=2.689662067586483;} commoner #9: {team=any ; avg hp=3.484903019396121 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.982203559288142; hits/misses (PBA)= 1.4743051389722055/0.9938012397520496; rounds (PBA)=2.689862027594481;} commoner #8: {team=any ; avg hp=3.467906418716257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.01879624075185; hits/misses (PBA)= 1.493101379724055/0.9726054789042191; rounds (PBA)=2.6904619076184764;} druid #2: {team=other; avg hp=-1.201359728054389 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.638672265546891; hits/misses (PBA)= 1.0047990401919615/0.9846030793841232; rounds (PBA)=1.9894021195760847;} commoner #12: {team=any ; avg hp=3.4953009398120374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.049190161967607; hits/misses (PBA)= 1.4939012197560488/0.9934013197360528; rounds (PBA)=2.689262147570486;} commoner #11: {team=any ; avg hp=3.495500899820036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005798840231954; hits/misses (PBA)= 1.4879024195160968/0.9998000399920016; rounds (PBA)=2.6944611077784444;} commoner #5: {team=any ; avg hp=3.528894221155769 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.028194361127775; hits/misses (PBA)= 1.49250149970006/0.9886022795440912; rounds (PBA)=2.6920615876824634;} commoner #13: {team=any ; avg hp=3.4447110577884423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0493901219756046; hits/misses (PBA)= 1.4981003799240151/0.9748050389922016; rounds (PBA)=2.6864627074585083;} commoner #7: {team=any ; avg hp=3.4901019796040793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054589082183563; hits/misses (PBA)= 1.498500299940012/0.9796040791841631; rounds (PBA)=2.6826634673065386;} commoner #2: {team=any ; avg hp=3.4741051789642072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9992001599680065; hits/misses (PBA)= 1.4847030593881223/0.9662067586482703; rounds (PBA)=2.6670665866826635;} commoner #4: {team=any ; avg hp=3.48250349930014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9952009598080385; hits/misses (PBA)= 1.4783043391321735/1.0017996400719855; rounds (PBA)=2.69626074785043;} commoner #6: {team=any ; avg hp=3.5258948210357928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116976604679064; hits/misses (PBA)= 1.506898620275945/0.9962007598480304; rounds (PBA)=2.69746050789842;} druid: {team=other; avg hp=-1.1831633673265347 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4917016596680663; hits/misses (PBA)= 0.9686062787442512/0.9832033593281344; rounds (PBA)=1.9518096380723855;} commoner: {team=any ; avg hp=3.486902619476105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9754049190161966; hits/misses (PBA)= 1.4729054189162167/0.9922015596880623; rounds (PBA)=2.671865626874625;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12629; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 51; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=-1.6600679864027195 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6144771045790842; hits/misses (PBA)= 0.5602879424115177/0.46750649870025995; rounds (PBA)=1.037992401519696;} commoner: {team=any ; avg hp=3.385522895420916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6600679864027192; hits/misses (PBA)= 0.9898020395920816/0.528494301139772; rounds (PBA)=2.5080983803239354;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12596; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4944; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 57; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.3879224155168965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6570685862827434; hits/misses (PBA)= 0.9886022795440912/0.5222955408918216; rounds (PBA)=2.499500099980004;} rat: {team=unaligned ; avg hp=-1.6570685862827434 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6120775844831033; hits/misses (PBA)= 0.5602879424115177/0.45910817836432716; rounds (PBA)=1.0307938412317537;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6944; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.9064187162567485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8812237552489502; hits/misses (PBA)= 0.32473505298940214/0.17696460707858427; rounds (PBA)=1.21875624875025;} commoner #3: {team=any ; avg hp=3.912017596480704 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8996200759848031; hits/misses (PBA)= 0.33513297340531895/0.17816436712657469; rounds (PBA)=1.2153569286142771;} commoner #2: {team=any ; avg hp=3.9138172365526893 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9088182363527294; hits/misses (PBA)= 0.34013197360527897/0.16556688662267546; rounds (PBA)=1.21875624875025;} rat: {team=unaligned ; avg hp=-1.6896620675864826 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26774645070985803; hits/misses (PBA)= 0.2571485702859428/0.4419116176764647; rounds (PBA)=0.6990601879624075;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > any chaotic = expected rounds to survive: 127.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29429; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-5.938012397520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.250749850029994; hits/misses (PBA)= 1.163367326534693/1.1591681663667266; rounds (PBA)=2.472105578884223;} berserker: {team=any chaotic ; avg hp=55.97380523895221 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.544291141771645; hits/misses (PBA)= 3.5002999400119976/1.0051989602079585; rounds (PBA)=5.3827234553089385;} commoner: {team=any ; avg hp=-5.856028794241152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1811637672465505; hits/misses (PBA)= 1.1621675664867026/1.1989602079584083; rounds (PBA)=2.4957008598280344;} commoner #3: {team=any ; avg hp=-5.82243551289742 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2299540091981602; hits/misses (PBA)= 1.1669666066786644/1.1749650069986002; rounds (PBA)=2.484503099380124;} commoner #7: {team=any ; avg hp=-5.8204359128174366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.150769846030794; hits/misses (PBA)= 1.1447710457908418/1.1571685662867426; rounds (PBA)=2.455508898220356;} berserker #2: {team=any chaotic ; avg hp=55.669266146770646 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.367926414717054; hits/misses (PBA)= 3.4997000599880024/0.9982003599280144; rounds (PBA)=5.38372325534893;} commoner #2: {team=any ; avg hp=-5.8188362327534495 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125374925014997; hits/misses (PBA)= 1.1405718856228755/1.174765046990602; rounds (PBA)=2.455708858228354;} commoner #4: {team=any ; avg hp=-5.853829234153169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.213957208558288; hits/misses (PBA)= 1.169766046790642/1.1629674065186963; rounds (PBA)=2.473905218956209;} commoner #5: {team=any ; avg hp=-5.802639472105579 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2049590081983603; hits/misses (PBA)= 1.1599680063987203/1.203359328134373; rounds (PBA)=2.503099380123975;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 477.55; crudely normalised: 0% > any = expected rounds to survive: 41.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10461; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-2.381123775244951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9396120775844831; hits/misses (PBA)= 0.33413317336532694/0.525494901019796; rounds (PBA)=0.9894021195760848;} commoner: {team=any ; avg hp=-2.3485302939412116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9238152369526095; hits/misses (PBA)= 0.33373325334933013/0.5238952209558089; rounds (PBA)=0.989002199560088;} commoner #4: {team=any ; avg hp=-2.3975204959008196 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9386122775444911; hits/misses (PBA)= 0.33713257348530296/0.518496300739852; rounds (PBA)=0.9884023195360928;} commoner #2: {team=any ; avg hp=-2.3639272145570884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9230153969206158; hits/misses (PBA)= 0.33373325334933013/0.5332933413317337; rounds (PBA)=0.9898020395920816;} commoner #6: {team=any ; avg hp=-2.4043191361727656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9044191161767646; hits/misses (PBA)= 0.32473505298940214/0.5360927814437113; rounds (PBA)=0.9884023195360928;} commoner #3: {team=any ; avg hp=-2.394721055788842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9322135572885423; hits/misses (PBA)= 0.3327334533093381/0.5260947810437913; rounds (PBA)=0.9854029194161168;} bandit captain: {team=any non-lawful ; avg hp=61.75684863027394 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.324135172965406; hits/misses (PBA)= 3.4881023795240953/1.0271945610877824; rounds (PBA)=1.9474105178964207;} bandit captain #2: {team=any non-lawful ; avg hp=61.72965406918616 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.33393321335733; hits/misses (PBA)= 3.5118976204759047/1.0247950409918016; rounds (PBA)=1.9442111577684462;} commoner #5: {team=any ; avg hp=-2.3679264147170564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9518096380723855; hits/misses (PBA)= 0.3317336532693461/0.5316936612677464; rounds (PBA)=0.9924015196960608;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 129.6; crudely normalised: 0% > any = expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13887; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.5712857428514297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6478704259148171; hits/misses (PBA)= 0.6034793041391722/0.5156968606278745; rounds (PBA)=1.3009398120375926;} commoner: {team=any ; avg hp=-2.552289542091582 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6004799040191962; hits/misses (PBA)= 0.5866826634673066/0.5126974605078984; rounds (PBA)=1.281743651269746;} commoner #5: {team=any ; avg hp=-2.5596880623875227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6032793441311737; hits/misses (PBA)= 0.5886822635472906/0.5228954209158169; rounds (PBA)=1.2993401319736053;} commoner #3: {team=any ; avg hp=-2.614477104579084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5924815036992601; hits/misses (PBA)= 0.5828834233153369/0.5110977804439112; rounds (PBA)=1.2799440111977605;} commoner #2: {team=any ; avg hp=-2.608478304339132 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6814637072585483; hits/misses (PBA)= 0.613877224555089/0.5152969406118776; rounds (PBA)=1.2971405718856228;} spy: {team=other; avg hp=22.84123175364927 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.524495100979806; hits/misses (PBA)= 2.9078184363127373/1.1681663667266546; rounds (PBA)=2.6226754649070187;} spy #2: {team=other; avg hp=23.033193361327733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.381723655268946; hits/misses (PBA)= 2.878624275144971/1.1959608078384323; rounds (PBA)=2.618476304739052;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > any non-good = expected rounds to survive: 174.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12219; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.614877024595081 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3059388122375526; hits/misses (PBA)= 0.4777044591081784/0.34573085382923413; rounds (PBA)=1.0097980403919216;} thug #2: {team=any non-good ; avg hp=29.45990801839632 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.322735452909418; hits/misses (PBA)= 2.3303339332133572/0.9572085582883423; rounds (PBA)=2.2685462907418517;} commoner #2: {team=any ; avg hp=-2.567886422715457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2389522095580885; hits/misses (PBA)= 0.4605078984203159/0.3375324935012997; rounds (PBA)=0.9946010797840432;} commoner #4: {team=any ; avg hp=-2.5896820635872824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2353529294141172; hits/misses (PBA)= 0.46490701859628075/0.3375324935012997; rounds (PBA)=0.9958008398320336;} thug: {team=any non-good ; avg hp=29.491101779644072 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.076384723055389; hits/misses (PBA)= 2.2917416516696663/0.9662067586482703; rounds (PBA)=2.2639472105578884;} commoner: {team=any ; avg hp=-2.6266746650669868 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.26874625074985; hits/misses (PBA)= 0.4699060187962408/0.35452909418116374; rounds (PBA)=1.0005998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 106.67; crudely normalised: 0% > any = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12336; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 35; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.5906818636272746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2283543291341732; hits/misses (PBA)= 0.4377124575084983/0.48270345930813835; rounds (PBA)=1.1335732853429314;} commoner #4: {team=any ; avg hp=-2.585282943411318 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2049590081983603; hits/misses (PBA)= 0.43431313737252547/0.46750649870025995; rounds (PBA)=1.1121775644871026;} scout #2: {team=other; avg hp=13.68866226754649 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.200559888022395; hits/misses (PBA)= 2.322135572885423/0.991001799640072; rounds (PBA)=2.272745450909818;} commoner: {team=any ; avg hp=-2.5612877424515097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.200359928014397; hits/misses (PBA)= 0.4357128574285143/0.4589082183563287; rounds (PBA)=1.1177764447110579;} commoner #2: {team=any ; avg hp=-2.5692861427714457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1425714857028595; hits/misses (PBA)= 0.41571685662867425/0.47990401919616077; rounds (PBA)=1.1235752849430114;} scout: {team=other; avg hp=13.53509298140372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105978804239152; hits/misses (PBA)= 2.2995400919816036/0.9904019196160768; rounds (PBA)=2.2779444111177765;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 15.0; crudely normalised: 0% > any = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14905; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 4995; perfect battles: 0; close-call battles: 1280; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=3.290741851629674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4035192961407716; hits/misses (PBA)= 1.2729454109178164/0.668866226754649; rounds (PBA)=2.4451109778044393;} commoner #3: {team=any ; avg hp=3.3289342131573685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4319136172765448; hits/misses (PBA)= 1.2699460107978404/0.6898620275944811; rounds (PBA)=2.44251149770046;} commoner #4: {team=any ; avg hp=3.2543491301739653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3779244151169765; hits/misses (PBA)= 1.2551489702059588/0.6750649870025994; rounds (PBA)=2.4155168966206757;} commoner #5: {team=any ; avg hp=3.2289542091581684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36752649470106; hits/misses (PBA)= 1.2449510097980403/0.6816636672665467; rounds (PBA)=2.4371125774845033;} commoner #6: {team=any ; avg hp=3.2683463307338534 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.459908018396321; hits/misses (PBA)= 1.2891421715656868/0.6646670665866826; rounds (PBA)=2.4317136572685465;} commoner: {team=any ; avg hp=3.251149770045991 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37752449510098; hits/misses (PBA)= 1.2555488902219556/0.6816636672665467; rounds (PBA)=2.4409118176364726;} acolyte: {team=other; avg hp=-1.194761047790442 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.177364527094581; hits/misses (PBA)= 0.8494301139772046/0.8870225954809038; rounds (PBA)=1.7376524695060989;} acolyte #2: {team=other; avg hp=-1.2235552889422117 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200159968006399; hits/misses (PBA)= 0.855628874225155/0.8908218356328734; rounds (PBA)=1.7478504299140172;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 110.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17409; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 44; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.216156768646271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2111577684463108; hits/misses (PBA)= 0.4311137772445511/1.0593881223755248; rounds (PBA)=1.49250149970006;} guard #2: {team=other; avg hp=9.786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196760647870426; hits/misses (PBA)= 1.302739452109578/0.5532893421315737; rounds (PBA)=2.966006798640272;} guard: {team=other; avg hp=9.770645870825835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.249950009998001; hits/misses (PBA)= 1.3025394921015796/0.5644871025794841; rounds (PBA)=2.9564087182563488;} commoner #2: {team=any ; avg hp=-2.2305538892221555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2313537292541492; hits/misses (PBA)= 0.4325134973005399/1.0457908418316337; rounds (PBA)=1.480503899220156;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17650; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4993; perfect battles: 0; close-call battles: 146; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.2129574085182964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9912017596480704; hits/misses (PBA)= 0.7300539892021596/0.7936412717456509; rounds (PBA)=1.5306938612277545;} bandit #2: {team=any non-lawful ; avg hp=8.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.168566286742651; hits/misses (PBA)= 1.2943411317736453/0.5736852629474105; rounds (PBA)=2.9888022395520895;} bandit: {team=any non-lawful ; avg hp=9.043391321735653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.270345930813837; hits/misses (PBA)= 1.319136172765447/0.5932813437312537; rounds (PBA)=2.957008598280344;} commoner #2: {team=any ; avg hp=-2.225954809038192 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0447910417916417; hits/misses (PBA)= 0.7580483903219356/0.7814437112577485; rounds (PBA)=1.5466906618676264;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17588; any : 0.01 ± 0.0; any non-good : 0.99 ± 0.0; > Team any = winning battles: 28; perfect battles: 0; close-call battles: 14; > Team any non-good = winning battles: 4973; perfect battles: 0; close-call battles: 273; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.1895620875824835 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.988002399520096; hits/misses (PBA)= 0.740251949610078/0.7508498300339932; rounds (PBA)=1.5132973405318937;} commoner: {team=any ; avg hp=-2.214157168566287 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01499700059988; hits/misses (PBA)= 0.7510497900419916/0.7568486302739452; rounds (PBA)=1.5242951409718057;} cultist: {team=any non-good ; avg hp=6.96620675864827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.213157368526295; hits/misses (PBA)= 1.3071385722855429/0.5606878624275144; rounds (PBA)=2.9078184363127373;} cultist #2: {team=any non-good ; avg hp=7.030793841231754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190561887622476; hits/misses (PBA)= 1.3139372125574884/0.556488702259548; rounds (PBA)=2.911617676464707;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17510; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4995; perfect battles: 0; close-call battles: 116; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.25754849030194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8820235952809439; hits/misses (PBA)= 0.7022595480903819/0.7338532293541292; rounds (PBA)=1.4463107378524296;} tribal warrior: {team=other; avg hp=9.077784443111378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2221555688862225; hits/misses (PBA)= 1.3073385322935414/0.5466906618676265; rounds (PBA)=2.957008598280344;} commoner #2: {team=any ; avg hp=-2.221755648870226 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.868626274745051; hits/misses (PBA)= 0.6944611077784443/0.7366526694661067; rounds (PBA)=1.436112777444511;} tribal warrior #2: {team=other; avg hp=9.171565686862628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.257148570285943; hits/misses (PBA)= 1.3169366126774644/0.5756848630273945; rounds (PBA)=2.9496100779844032;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13611; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 706; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #5: {team=other; avg hp=9.40491901619676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2381523695260945; hits/misses (PBA)= 1.3109378124375124/0.5608878224355129; rounds (PBA)=2.306338732253549;} tribal warrior #4: {team=other; avg hp=9.367126574685063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.295540891821636; hits/misses (PBA)= 1.3237352529494102/0.5596880623875224; rounds (PBA)=2.3033393321335733;} commoner #4: {team=any ; avg hp=-2.2541491701659666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5196960607878425; hits/misses (PBA)= 0.5702859428114377/0.5944811037792441; rounds (PBA)=1.1661667666466706;} commoner #2: {team=any ; avg hp=-2.2521495700859826 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5720855828834233; hits/misses (PBA)= 0.5930813837232554/0.5660867826434713; rounds (PBA)=1.1597680463907218;} commoner #3: {team=any ; avg hp=-2.2625474905018996 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6154769046190762; hits/misses (PBA)= 0.6008798240351929/0.5670865826834633; rounds (PBA)=1.1685662867426514;} tribal warrior #2: {team=other; avg hp=9.530493901219756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1345730853829235; hits/misses (PBA)= 1.2971405718856228/0.5798840231953609; rounds (PBA)=2.3019396120775846;} commoner #5: {team=any ; avg hp=-2.220755848830234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5594881023795242; hits/misses (PBA)= 0.5844831033793242/0.5660867826434713; rounds (PBA)=1.1507698460307938;} commoner: {team=any ; avg hp=-2.2385522895420915 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5730853829234153; hits/misses (PBA)= 0.5808838232353529/0.5814837032593482; rounds (PBA)=1.1635672865426914;} tribal warrior: {team=other; avg hp=9.376524695060988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.220555888822235; hits/misses (PBA)= 1.296740651869626/0.5642871425714857; rounds (PBA)=2.2865426914617077;} tribal warrior #3: {team=other; avg hp=9.481103779244151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3393321335732855; hits/misses (PBA)= 1.3305338932213557/0.562887422515497; rounds (PBA)=2.3133373325334934;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > Chaotic Neutral= expected rounds to survive: 1500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4970; Sum of rounds: 56641; > Team chaotic evil = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team Chaotic Neutral = winning battles: 85; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Oglodi Warrior: {team=Chaotic Neutral; avg hp=-5.888933601609658 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.116498993963782; hits/misses (PBA)= 3.5295774647887326/6.597183098591549; rounds (PBA)=10.143863179074447;} bugbear: {team=chaotic evil ; avg hp=16.87887323943662 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.88189134808853; hits/misses (PBA)= 4.669818913480885/5.7126760563380286; rounds (PBA)=11.365191146881287;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 627.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27239; chaotic evil : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3606; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1395; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=8.386722655468906 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64747050589882; hits/misses (PBA)= 2.9798040391921616/1.271145770845831; rounds (PBA)=4.972005598880224;} brown bear: {team=unaligned ; avg hp=-0.6474705058988203 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.613277344531095; hits/misses (PBA)= 2.0795840831833634/2.0499900019996002; rounds (PBA)=4.4085182963407314;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5524; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=unaligned ; avg hp=-13.600479904019195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15536892621475704; hits/misses (PBA)= 0.127374525094981/0.3847230553889222; rounds (PBA)=0.5120975804839032;} oni: {team=lawful evil ; avg hp=109.84463107378524 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.600479904019195; hits/misses (PBA)= 1.0/0.11437712457508498; rounds (PBA)=1.1045790841831633;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 53.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12886; Neutral Good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.842831433713258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5762847430513895; hits/misses (PBA)= 0.7850429914017196/0.7924415116976604; rounds (PBA)=2.2195560887822436;} goblin: {team=neutral evil ; avg hp=6.84003199360128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.582083583283343; hits/misses (PBA)= 0.7828434313137372/0.7812437512497501; rounds (PBA)=2.226354729054189;} goblin #5: {team=neutral evil ; avg hp=6.825434913017396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.494101179764047; hits/misses (PBA)= 0.7664467106578684/0.7730453909218157; rounds (PBA)=2.2311537692461507;} Harald : {team=Neutral Good; avg hp=-2.8090381923615277 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8060387922415517; hits/misses (PBA)= 0.3129374125174965/1.4967006598680264; rounds (PBA)=1.809638072385523;} goblin #2: {team=neutral evil ; avg hp=6.8500299940012 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498900219956009; hits/misses (PBA)= 0.7614477104579084/0.7840431913617276; rounds (PBA)=2.216756648670266;} goblin #3: {team=neutral evil ; avg hp=6.835632873425315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.657668466306738; hits/misses (PBA)= 0.7908418316336733/0.7782443511297741; rounds (PBA)=2.221755648870226;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1520.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1003.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18185; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-6.708658268346331 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.214157168566286; hits/misses (PBA)= 1.0391921615676865/1.876624675064987; rounds (PBA)=1.7978404319136172;} thug #3: {team=any non-good ; avg hp=-6.795840831833633 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1747650469906015; hits/misses (PBA)= 1.0297940411917617/1.9052189562087583; rounds (PBA)=1.796640671865627;} young blue dragon: {team=lawful evil ; avg hp=133.28574285142972 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.36512697460508; hits/misses (PBA)= 8.392121575684863/0.564887022595481; rounds (PBA)=3.63627274545091;} thug: {team=any non-good ; avg hp=-6.860627874425115 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325334933013397; hits/misses (PBA)= 1.0525894821035793/1.9432113577284542; rounds (PBA)=1.8124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33633273345330933;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2798; Sum of rounds: 42965; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 2797; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.743030736240172 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.15225160829164; hits/misses (PBA)= 10.853109363831308/1.7290922087205147; rounds (PBA)=4.194067190850608;} white dragon wyrmling: {team=chaotic evil ; avg hp=-14.103645461043602 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033952823445318; hits/misses (PBA)= 0.24588992137240887/0.18441744102930666; rounds (PBA)=0.4303073624017155;} archmage: {team=any ; avg hp=-14.989992852037169 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.42566118656183; hits/misses (PBA)= 0.5071479628305933/0.42137240886347394; rounds (PBA)=0.9285203716940672;} xorn: {team=neutral ; avg hp=-12.879199428162973 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.153323802716226; hits/misses (PBA)= 1.5307362401715512/0.8166547533952824; rounds (PBA)=0.5868477483917084;} ancient blue dragon: {team=lawful evil ; avg hp=-16.717298070050035 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5289492494639; hits/misses (PBA)= 8.727305218012866/0.9045746962115797; rounds (PBA)=4.8159399571122234;} mummy lord: {team=lawful evil ; avg hp=-15.973909935668335 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.292709077912795; hits/misses (PBA)= 0.7430307362401716/0.182987848463188; rounds (PBA)=0.9260185847033595;} steam mephit: {team=neutral evil ; avg hp=-11.695139385275196 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3023588277340958; hits/misses (PBA)= 0.11222301644031452/0.10543245175125089; rounds (PBA)=0.2176554681915654;} lich: {team=any evil ; avg hp=-12.95711222301644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.86311651179414; hits/misses (PBA)= 1.0682630450321657/0.24588992137240887; rounds (PBA)=1.3141529664045748;} satyr: {team=chaotic neutral ; avg hp=-12.065403859899929 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6493924231593996; hits/misses (PBA)= 0.10078627591136526/0.07969978556111508; rounds (PBA)=0.18048606147248034;} ancient red dragon: {team=chaotic evil ; avg hp=-16.75482487491065 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 339.6111508220157; hits/misses (PBA)= 18.005360972122944/5.009292351679771; rounds (PBA)=7.6715511079342384;} tarrasque: {team=unaligned ; avg hp=-21.001786990707647 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1180.0650464617584; hits/misses (PBA)= 37.37776983559686/35.99964260185847; rounds (PBA)=14.675482487491065;} adult blue dragon: {team=lawful evil ; avg hp=-15.7662616154396 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.60650464617584; hits/misses (PBA)= 5.204789135096497/1.0214438884917798; rounds (PBA)=2.0754110078627592;} sea horse: {team=unaligned ; avg hp=-14.528234453180843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.090421729807005;} spider: {team=unaligned ; avg hp=-14.912080057183703 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046104360257326664; hits/misses (PBA)= 0.04324517512508935/0.021801286633309505; rounds (PBA)=0.06504646175839886;} Cthulhu: {team=beyond; avg hp=752.8266619013581 (from 774); avg healing spells left=99961.16225875626 (from 99999); damage done (per battle average)= 1151.7980700500357; hits/misses (PBA)= 27.698713366690495/1.458541815582559; rounds (PBA)=15.355611150822016;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10151.93; crudely normalised: 0% > beyond= expected rounds to survive: -22373.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35797; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-20.115576884623074 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.649070185962806; hits/misses (PBA)= 0.649870025994801/12.203159368126375; rounds (PBA)=6.426514697060588;} Cthulhu: {team=beyond; avg hp=764.8060387922416 (from 774); avg healing spells left=99998.72725454909 (from 99999); damage done (per battle average)= 501.11557688462307; hits/misses (PBA)= 12.059188162367526/0.6236752649470106; rounds (PBA)=7.157968406318736;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10151.93; crudely normalised: 0% > beyond= expected rounds to survive: -22373.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35861; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-20.38992201559688 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.573085382923416; hits/misses (PBA)= 0.6486702659468107/12.213957208558288; rounds (PBA)=6.431313737252549;} Cthulhu: {team=beyond; avg hp=764.7332533493301 (from 774); avg healing spells left=99998.73205358928 (from 99999); damage done (per battle average)= 501.3899220155969; hits/misses (PBA)= 12.053589282143571/0.646870625874825; rounds (PBA)=7.1707658468306334;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} balor #6: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16276744651069786;} balor #5: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 93.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29530; evil: 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team evil = winning battles: 183; perfect battles: 0; close-call battles: 170; > Team chaotic evil = winning battles: 4818; perfect battles: 0; close-call battles: 1101; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=18.857828434313138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.466506698660268; hits/misses (PBA)= 3.7596480703859227/1.4437112577484503; rounds (PBA)=5.561487702459508;} Commoner: {team=evil; avg hp=-3.221955608878224 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.969006198760248; hits/misses (PBA)= 1.0815836832633474/1.2341531693661267; rounds (PBA)=2.5476904619076186;} Commoner: {team=evil; avg hp=-3.3305338932213555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9892021595680864; hits/misses (PBA)= 1.0755848830233954/1.270145970805839; rounds (PBA)=2.5632873425314937;} orc: {team=chaotic evil ; avg hp=3.2623475304939014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.914617076584683; hits/misses (PBA)= 1.9292141571685664/0.6450709858028394; rounds (PBA)=3.8540291941611677;} Commoner: {team=evil; avg hp=-3.3039392121575686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9974005198960207; hits/misses (PBA)= 1.0909818036392722/1.268146370725855; rounds (PBA)=2.5790841831633675;} Commoner: {team=evil; avg hp=-3.2833433313337332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9694061187762446; hits/misses (PBA)= 1.0767846430713857/1.2513497300539893; rounds (PBA)=2.553489302139572;} Commoner: {team=evil; avg hp=-3.241351729654069 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9548090381923617; hits/misses (PBA)= 1.0707858428314336/1.2599480103979204; rounds (PBA)=2.55748850229954;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 93.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4702; Sum of rounds: 27684; > Team evil = winning battles: 168; perfect battles: 0; close-call battles: 159; > Team chaotic evil = winning battles: 4533; perfect battles: 0; close-call battles: 1010; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=18.965121225010634 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.34857507443641; hits/misses (PBA)= 3.738834538494258/1.426839642705232; rounds (PBA)=5.52190557209698;} Commoner: {team=evil; avg hp=-3.320289238621863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9340706082518078; hits/misses (PBA)= 1.068481497235219/1.2618034878774989; rounds (PBA)=2.54189706507869;} Commoner: {team=evil; avg hp=-3.2943428328370907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.902381965121225; hits/misses (PBA)= 1.058273075287112/1.251807741386644; rounds (PBA)=2.5378562313908977;} Commoner: {team=evil; avg hp=-3.363887707358571 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9404508719693747; hits/misses (PBA)= 1.0640153126329222/1.2452148022118248; rounds (PBA)=2.53806890684815;} Commoner: {team=evil; avg hp=-3.1803487877498937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0387069332199066; hits/misses (PBA)= 1.099532113994045/1.2626541897065078; rounds (PBA)=2.5669927690344534;} Commoner: {team=evil; avg hp=-3.334113143343258 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9995746490854955; hits/misses (PBA)= 1.0842194810718844/1.222671203743088; rounds (PBA)=2.546363249680987;} orc: {team=chaotic evil ; avg hp=3.213526159081242 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.1429179072735; hits/misses (PBA)= 1.952573373032752/0.6516376010208422; rounds (PBA)=3.877924287537218;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 121.62; crudely normalised: 0% > other= expected rounds to survive: 274.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29637; chaotic evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 4831; perfect battles: 0; close-call battles: 1823; > Team other = winning battles: 170; perfect battles: 0; close-call battles: 165; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=9.206758648270347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.344531093781242; hits/misses (PBA)= 2.125574885022995/1.5420915816836633; rounds (PBA)=4.886422715456908;} orc: {team=chaotic evil ; avg hp=9.11617676464707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.30853829234153; hits/misses (PBA)= 2.111377724455109/1.534493101379724; rounds (PBA)=4.884623075384923;} orc #2: {team=chaotic evil ; avg hp=9.05258948210358 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.285342931413716; hits/misses (PBA)= 2.111377724455109/1.5028994201159769; rounds (PBA)=4.892621475704859;} gnoll: {team=other; avg hp=-5.104379124175165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.52749450109978; hits/misses (PBA)= 1.8414317136572687/1.8964207158568287; rounds (PBA)=3.754649070185963;} gnoll #2: {team=other; avg hp=-4.971805638872225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.616676664667066; hits/misses (PBA)= 1.8548290341931615/1.89502099580084; rounds (PBA)=3.7670465906818635;} commoner: {team=other; avg hp=-5.8622275544891025 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4803039392121576; hits/misses (PBA)= 0.17796440711857628/0.17876424715056988; rounds (PBA)=0.35752849430113975;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 651.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5132; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5868826234753048; hits/misses (PBA)= 0.33893221355728853/0.11177764447110577; rounds (PBA)=0.6546690661867627;} orc: {team=chaotic evil ; avg hp=14.878424315136973 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5544891021795642; hits/misses (PBA)= 0.15736852629474105/0.04339132173565287; rounds (PBA)=0.6412717456508699;} orc #3: {team=chaotic evil ; avg hp=14.87742451509698 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.578884223155369; hits/misses (PBA)= 0.15776844631073786/0.038992201559688064; rounds (PBA)=0.6400719856028795;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6122775444911017; hits/misses (PBA)= 0.34253149370125974/0.10997800439912017; rounds (PBA)=0.6572685462907418;} commoner: {team=any ; avg hp=-3.844831033793241 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3833233353329334; hits/misses (PBA)= 0.14037192561487702/0.28794241151769645; rounds (PBA)=0.4283143371325735;} orc #2: {team=chaotic evil ; avg hp=14.860827834433113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5122975404919017; hits/misses (PBA)= 0.15436912617476506/0.03659268146370726; rounds (PBA)=0.6486702659468107;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 79149.43; crudely normalised: 0% > unaligned = expected rounds to survive: 3604.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1218; Sum of rounds: 3088; > Team lawful evil = winning battles: 1217; perfect battles: 0; close-call battles: 1163; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful evil ; avg hp=443.6354679802956 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.301313628899834; hits/misses (PBA)= 2.4761904761904763/1.6461412151067323; rounds (PBA)=2.1083743842364533;} adult gold dragon: {team=lawful evil ; avg hp=255.78981937602626 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.08456486042693; hits/misses (PBA)= 2.954022988505747/2.9343185550082103; rounds (PBA)=2.019704433497537;} lich: {team=lawful evil ; avg hp=-13.316912972085387 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7036124794745484;} ancient blue dragon: {team=lawful evil ; avg hp=480.6050903119869 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55911330049261; hits/misses (PBA)= 2.444991789819376/1.6683087027914614; rounds (PBA)=2.09688013136289;} ancient brass dragon: {team=lawful evil ; avg hp=296.75615763546796 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.57717569786535; hits/misses (PBA)= 3.0517241379310347/3.0821018062397374; rounds (PBA)=2.100985221674877;} tarrasque: {team=unaligned ; avg hp=-9.249589490968802 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.86288998357963; hits/misses (PBA)= 9.65927750410509/0.632183908045977; rounds (PBA)=2.0582922824302137;} adult silver dragon: {team=lawful evil ; avg hp=242.80049261083744 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.93431855500821; hits/misses (PBA)= 2.7955665024630543/3.431855500821018; rounds (PBA)=2.1379310344827585;} gynosphinx: {team=lawful evil ; avg hp=14.691297208538588 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.750410509031198; hits/misses (PBA)= 0.638752052545156/2.600985221674877; rounds (PBA)=1.6395730706075533;} ancient red dragon: {team=lawful evil ; avg hp=545.551724137931 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.34975369458128; hits/misses (PBA)= 4.068965517241379/2.1354679802955663; rounds (PBA)=2.1272577996715927;} ancient copper dragon: {team=lawful evil ; avg hp=349.71264367816093 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.87684729064039; hits/misses (PBA)= 3.3916256157635467/2.6699507389162562; rounds (PBA)=2.0755336617405584;} androsphinx: {team=lawful evil ; avg hp=175.3768472906404 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.272577996715928; hits/misses (PBA)= 1.6469622331691298/2.4507389162561575; rounds (PBA)=2.0886699507389164;} ancient black dragon: {team=lawful evil ; avg hp=366.69868637110017 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59852216748769; hits/misses (PBA)= 3.2766830870279144/2.6625615763546797; rounds (PBA)=2.0336617405582924;} ancient white dragon: {team=lawful evil ; avg hp=332.7266009852217 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.60344827586207; hits/misses (PBA)= 3.0172413793103448/3.1050903119868636; rounds (PBA)=2.092775041050903;} pit fiend: {team=lawful evil ; avg hp=299.7536945812808 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.41379310344827; hits/misses (PBA)= 3.9901477832512313/3.91871921182266; rounds (PBA)=2.039408866995074;} ancient green dragon: {team=lawful evil ; avg hp=384.68390804597703 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.4704433497537; hits/misses (PBA)= 3.354679802955665/2.7175697865353037; rounds (PBA)=2.090311986863711;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 69552.45; crudely normalised: 0% > unaligned = expected rounds to survive: 4453.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2660; Sum of rounds: 8436; > Team lawful evil = winning battles: 2659; perfect battles: 0; close-call battles: 2396; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=lawful evil ; avg hp=332.8748120300752 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.7296992481203; hits/misses (PBA)= 4.128571428571429/4.046616541353384; rounds (PBA)=2.7988721804511276;} ancient brass dragon: {team=lawful evil ; avg hp=295.33721804511276 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.66691729323308; hits/misses (PBA)= 4.110526315789474/4.078947368421052; rounds (PBA)=2.8045112781954886;} adult gold dragon: {team=lawful evil ; avg hp=138.06616541353384 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.30075187969925; hits/misses (PBA)= 3.9616541353383457/3.9278195488721805; rounds (PBA)=2.706015037593985;} ancient red dragon: {team=lawful evil ; avg hp=545.7947368421053 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.94586466165414; hits/misses (PBA)= 5.351127819548872/2.8451127819548874; rounds (PBA)=2.819548872180451;} adult silver dragon: {team=lawful evil ; avg hp=-12.486466165413534 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6921052631578948;} ancient copper dragon: {team=lawful evil ; avg hp=349.86842105263156 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.04285714285714; hits/misses (PBA)= 4.4451127819548875/3.5977443609022557; rounds (PBA)=2.755639097744361;} ancient bronze dragon: {team=lawful evil ; avg hp=443.8330827067669 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.65488721804511; hits/misses (PBA)= 3.293984962406015/2.175563909774436; rounds (PBA)=2.799248120300752;} tarrasque: {team=unaligned ; avg hp=-9.342857142857143 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.84285714285716; hits/misses (PBA)= 12.466917293233083/1.0236842105263158; rounds (PBA)=2.6981203007518797;} ancient blue dragon: {team=lawful evil ; avg hp=480.81917293233084 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.207142857142856; hits/misses (PBA)= 3.3097744360902257/2.1646616541353385; rounds (PBA)=2.799248120300752;} ancient green dragon: {team=lawful evil ; avg hp=384.85526315789474 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.54548872180452; hits/misses (PBA)= 4.45375939849624/3.65; rounds (PBA)=2.7785714285714285;} ancient black dragon: {team=lawful evil ; avg hp=366.862030075188 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.11691729323309; hits/misses (PBA)= 4.383458646616542/3.5462406015037593; rounds (PBA)=2.7244360902255638;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41362.58; crudely normalised: 0% > unaligned = expected rounds to survive: 8770.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1880; Sum of rounds: 11732; > Team lawful evil = winning battles: 1879; perfect battles: 0; close-call battles: 1857; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=302.2659574468085 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.44787234042553; hits/misses (PBA)= 9.342021276595744/7.599468085106383; rounds (PBA)=5.833510638297873;} ancient white dragon: {team=lawful evil ; avg hp=-15.242021276595745 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5117021276595746;} ancient black dragon: {team=lawful evil ; avg hp=21.77446808510638 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.48936170212767; hits/misses (PBA)= 8.156382978723403/6.575; rounds (PBA)=4.980851063829787;} tarrasque: {team=unaligned ; avg hp=-9.91063829787234 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 777.9893617021277; hits/misses (PBA)= 25.675531914893618/2.5531914893617023; rounds (PBA)=5.645744680851064;} ancient blue dragon: {team=lawful evil ; avg hp=478.668085106383 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.0526595744681; hits/misses (PBA)= 6.828191489361702/4.546276595744681; rounds (PBA)=5.861702127659575;} ancient red dragon: {team=lawful evil ; avg hp=545.7095744680851 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.79414893617022; hits/misses (PBA)= 11.136170212765958/5.975; rounds (PBA)=5.951063829787234;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 35001.2; crudely normalised: 0% > unaligned = expected rounds to survive: 11022.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1580; Sum of rounds: 13941; > Team lawful evil = winning battles: 1562; perfect battles: 0; close-call battles: 1558; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-9.187974683544304 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1096.5367088607595; hits/misses (PBA)= 36.09050632911392/4.576582278481013; rounds (PBA)=8.139240506329115;} ancient red dragon: {team=lawful evil ; avg hp=504.26835443037976 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.55379746835445; hits/misses (PBA)= 15.922784810126583/8.728481012658229; rounds (PBA)=8.64746835443038;} ancient blue dragon: {team=lawful evil ; avg hp=200.6139240506329 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.21708860759495; hits/misses (PBA)= 9.422784810126583/6.361392405063291; rounds (PBA)=8.108860759493671;} ancient black dragon: {team=lawful evil ; avg hp=-14.514556962025317 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8854430379746834;} ancient green dragon: {team=lawful evil ; avg hp=-8.586075949367089 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.2405063291139; hits/misses (PBA)= 9.26645569620253/7.677848101265822; rounds (PBA)=5.665189873417722;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 27068.46; crudely normalised: 0% > unaligned = expected rounds to survive: 14084.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1490; Sum of rounds: 16787; > Team lawful evil = winning battles: 75; perfect battles: 0; close-call battles: 75; > Team unaligned = winning battles: 1414; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-16.260402684563758 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.54362416107384; hits/misses (PBA)= 7.9268456375838925/5.175167785234899; rounds (PBA)=6.551677852348993;} ancient red dragon: {team=lawful evil ; avg hp=-10.006040268456376 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.91677852348994; hits/misses (PBA)= 20.701342281879196/11.108053691275169; rounds (PBA)=10.636912751677853;} ancient black dragon: {team=lawful evil ; avg hp=-15.202013422818792 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8523489932885906;} tarrasque: {team=unaligned ; avg hp=134.08590604026847 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1434.5328859060403; hits/misses (PBA)= 46.93154362416107/6.35503355704698; rounds (PBA)=11.208053691275168;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 19015.94; crudely normalised: 0% > unaligned = expected rounds to survive: 22166.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3297; Sum of rounds: 28684; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=lawful evil ; avg hp=-15.880497421898696 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.552016985138; hits/misses (PBA)= 15.690324537458295/8.405216863815589; rounds (PBA)=8.031847133757962;} tarrasque: {team=unaligned ; avg hp=378.28965726417954 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1057.8823172581135; hits/misses (PBA)= 34.857142857142854/5.708522899605702; rounds (PBA)=8.700030330603578;} ancient blue dragon: {team=lawful evil ; avg hp=-15.192599332726722 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.964513193812557;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7035.9; crudely normalised: 0% > unaligned = expected rounds to survive: 57734.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20789; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=596.1749650069986 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.86622675464906; hits/misses (PBA)= 16.057788442311537/1.8084383123375325; rounds (PBA)=4.1569686062787445;} ancient blue dragon: {team=lawful evil ; avg hp=-15.86622675464907 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.8250349930014; hits/misses (PBA)= 4.250549890021996/2.840831833633273; rounds (PBA)=3.5456908618276346;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9946.8; crudely normalised: 0% > unaligned = expected rounds to survive: 30983.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3293; Sum of rounds: 24375; > Team chaotic good = winning battles: 125; perfect battles: 0; close-call battles: 125; > Team unaligned = winning battles: 3167; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=202.05830549650776 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 975.7066504706954; hits/misses (PBA)= 31.965381111448526/2.0962648041299725; rounds (PBA)=7.365927725478287;} storm giant #4: {team=chaotic good ; avg hp=-14.144549043425448 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.21257212268448; hits/misses (PBA)= 3.744306103856666/3.65684785909505; rounds (PBA)=4.1451563923474035;} storm giant #2: {team=chaotic good ; avg hp=-14.023382933495293 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.9808685089584; hits/misses (PBA)= 3.667780139690252/3.6489523231096266; rounds (PBA)=4.145460066808381;} storm giant #3: {team=chaotic good ; avg hp=-13.57971454600668 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.6972365624051; hits/misses (PBA)= 3.71150926207106/3.7008806559368357; rounds (PBA)=4.163376860006074;} storm giant: {team=chaotic good ; avg hp=-14.167020953537808 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.88338900698452; hits/misses (PBA)= 3.642271484968114/3.65684785909505; rounds (PBA)=4.129365320376556;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4973.4; crudely normalised: 0% > unaligned = expected rounds to survive: 61966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20278; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=573.9132173565287 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.6174765046991; hits/misses (PBA)= 16.060787842431512/1.1585682863427313; rounds (PBA)=4.054789042191562;} storm giant #2: {team=chaotic good ; avg hp=-15.197160567886423 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.67546490701859; hits/misses (PBA)= 1.5796840631873625/1.5792841431713658; rounds (PBA)=2.421115776844631;} storm giant: {team=chaotic good ; avg hp=-15.420315936812637 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.41131773645271; hits/misses (PBA)= 1.5972805438912216/1.6144771045790842; rounds (PBA)=2.4283143371325733;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4973.4; crudely normalised: 0% > unaligned = expected rounds to survive: 61966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20307; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=573.0523895220956 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.89522095580884; hits/misses (PBA)= 16.10837832433513/1.2071585682863428; rounds (PBA)=4.0605878824235155;} storm giant: {team=chaotic good ; avg hp=-15.379924015196961 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.76624675064987; hits/misses (PBA)= 1.5552889422115577/1.5480903819236154; rounds (PBA)=2.4135172965406917;} storm giant #2: {team=chaotic good ; avg hp=-15.515296940611877 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.18136372725455; hits/misses (PBA)= 1.6570685862827434/1.6570685862827434; rounds (PBA)=2.486902619476105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2486.7; crudely normalised: 0% > unaligned = expected rounds to survive: 123933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10480; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=630.0855828834233 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.6774645070986; hits/misses (PBA)= 7.88242351529694/0.40431913617276544; rounds (PBA)=2.0955808838232355;} storm giant: {team=chaotic good ; avg hp=-15.67746450709858 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.914417116576686; hits/misses (PBA)= 1.4333133373325335/1.4169166166766647; rounds (PBA)=1.425114977004599;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13263.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 8090.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46986; other: 0.48 ± 0.01; lawful evil : 0.52 ± 0.01; > Team other = winning battles: 2389; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=30.042191561687662 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.3109378124375; hits/misses (PBA)= 15.390921815636872/1.727854429114177; rounds (PBA)=8.955408918216357;} pit fiend: {team=other; avg hp=14.689062187562488 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.9578084383123; hits/misses (PBA)= 21.951009798040392/11.751649670065987; rounds (PBA)=8.75644871025795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11697660467906419;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.138372325534893;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1299740051989602;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11237752449510098;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1289742051589682;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1281743651269746;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12117576484703059;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12917416516696661;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13557288542291543;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1205758848230354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12412.12; crudely normalised: 0% > other= expected rounds to survive: 26.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5077; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion #2: {team=lawful evil ; avg hp=51.876824635072985 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.037592481503699; hits/misses (PBA)= 0.5644871025794841/0.3719256148770246; rounds (PBA)=0.6950609878024395;} giant scorpion #3: {team=lawful evil ; avg hp=51.892821435712854 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180963807238553; hits/misses (PBA)= 0.5816836632673466/0.3759248150369926; rounds (PBA)=0.6936612677464508;} priest: {team=other; avg hp=-4.666866626674665 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45970805838832235; hits/misses (PBA)= 0.126374725054989/0.4451109778044391; rounds (PBA)=0.5714857028594281;} giant scorpion #4: {team=lawful evil ; avg hp=51.89062187562487 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.113577284543092; hits/misses (PBA)= 0.5736852629474105/0.3893221355728854; rounds (PBA)=0.6972605478904219;} giant scorpion: {team=lawful evil ; avg hp=51.88002399520096 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.993001399720056; hits/misses (PBA)= 0.5576884623075385/0.3895220955808838; rounds (PBA)=0.6880623875224955;} efreeti: {team=lawful evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.341731653669266; hits/misses (PBA)= 1.1511697660467906/0.14077184563087383; rounds (PBA)=0.8012397520495901;} ================================================== Encounter ================================================== Rough a priori predictions: > LG= expected rounds to survive: 485.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10920; LG: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 1: {team=LG; avg hp=-8.53629274145171 (from 76); avg healing spells left=1.9674065186962608 (from 3); damage done (per battle average)= 0.07238552289542091; hits/misses (PBA)= 0.07438512297540492/1.3219356128774244; rounds (PBA)=1.3963207358528293;} ancient red dragon: {team=chaotic evil ; avg hp=545.9276144771046 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.69886022795441; hits/misses (PBA)= 4.686062787442512/0.2461507698460308; rounds (PBA)=2.1835632873425315;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4200.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 15159.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26246; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-10.560487902419515 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.65646870625875; hits/misses (PBA)= 1.8346330733853229/2.2629474105178966; rounds (PBA)=3.2325534893021395;} stone giant #2: {team=neutral ; avg hp=-10.475704859028195 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80523895220956; hits/misses (PBA)= 1.9422115576884622/2.3509298140371926; rounds (PBA)=3.2705458908218357;} ancient green dragon: {team=lawful evil ; avg hp=305.5382923415317 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.0361927614477; hits/misses (PBA)= 12.772045590881824/0.9604079184163168; rounds (PBA)=5.248150369926015;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9992.7; crudely normalised: 0% > other= expected rounds to survive: 7887.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38853; lawful evil : 0.23 ± 0.01; other: 0.77 ± 0.01; > Team lawful evil = winning battles: 1167; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3834; perfect battles: 0; close-call battles: 3818; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=other; avg hp=88.18956208758249 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.04499100179964; hits/misses (PBA)= 9.709658068386323/4.167766446710658; rounds (PBA)=7.489902019596081;} ancient green dragon: {team=lawful evil ; avg hp=-0.7516496700659868 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.25714857028595; hits/misses (PBA)= 19.187162567486503/1.3107378524295141; rounds (PBA)=6.992801439712058;} stone giant: {team=other; avg hp=-9.225754849030194 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.34313137372526; hits/misses (PBA)= 1.8824235152969406/2.257348530293941; rounds (PBA)=3.262747450509898;} stone giant #2: {team=other; avg hp=-9.220955808838232 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.36352729454109; hits/misses (PBA)= 1.9120175964807038/2.3173365326934614; rounds (PBA)=3.2879424115176965;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 30318.75; crudely normalised: 0% > other= expected rounds to survive: 2100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14944; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=347.68426314737053 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.5636872625475; hits/misses (PBA)= 6.341931613677264/0.34033193361327735; rounds (PBA)=2.988202359528094;} stone giant: {team=other; avg hp=-10.563687262547491 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.31573685262948; hits/misses (PBA)= 1.7758448310337933/2.15376924615077; rounds (PBA)=1.9648070385922816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34393121375724856;} animated armor #3: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3215356928614277;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38659; any non-good : 0.39 ± 0.01; any non-lawful : 0.61 ± 0.01; > Team any non-good = winning battles: 1943; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=4.768246350729854 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.82743451309738; hits/misses (PBA)= 8.22115576884623/5.539292141571686; rounds (PBA)=7.179364127174565;} bandit captain: {team=any non-lawful ; avg hp=9.17256548690262 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.23175364927015; hits/misses (PBA)= 11.326734653069385/9.308538292341531; rounds (PBA)=7.28134373125375;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38444; any non-good : 0.39 ± 0.01; any non-lawful : 0.61 ± 0.01; > Team any non-good = winning battles: 1930; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3071; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=9.337132573485302 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.21715656868626; hits/misses (PBA)= 11.331933613277345/9.146570685862827; rounds (PBA)=7.22875424915017;} assassin: {team=any non-good ; avg hp=4.782843431313737 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.662867426514694; hits/misses (PBA)= 8.209358128374324/5.490501899620076; rounds (PBA)=7.149770045990802;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38734; any non-good : 0.4 ± 0.01; any non-lawful : 0.6 ± 0.01; > Team any non-good = winning battles: 2008; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=8.91001799640072 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.98280343931214; hits/misses (PBA)= 11.305338932213557/9.350129974005199; rounds (PBA)=7.280943811237752;} assassin: {team=any non-good ; avg hp=5.017196560687863 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.08998200359928; hits/misses (PBA)= 8.27874425114977/5.507698460307938; rounds (PBA)=7.205358928214357;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38558; other: 0.41 ± 0.01; any non-lawful : 0.59 ± 0.01; > Team other = winning battles: 2026; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=8.966606678664267 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.70745850829834; hits/misses (PBA)= 11.256948610277945/9.319536092781444; rounds (PBA)=7.245950809838033;} assassin: {team=other; avg hp=5.29254149170166 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.03339332133573; hits/misses (PBA)= 8.254749050189963/5.496300739852029; rounds (PBA)=7.186962607478504;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38459; other: 0.41 ± 0.01; any non-lawful : 0.59 ± 0.01; > Team other = winning battles: 2046; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=other; avg hp=5.134173165366927 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.31833633273345; hits/misses (PBA)= 8.282743451309738/5.445110977804439; rounds (PBA)=7.179164167166567;} bandit captain: {team=any non-lawful ; avg hp=8.681663667266546 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.86582683463307; hits/misses (PBA)= 11.287142571485703/9.237952409518096; rounds (PBA)=7.225354929014197;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 432.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42090; neutral : 0.8 ± 0.01; lawful evil : 0.2 ± 0.01; > Team neutral = winning battles: 4013; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 988; perfect battles: 0; close-call battles: 988; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #10: {team=lawful evil ; avg hp=-4.589682063587283 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730653869226154; hits/misses (PBA)= 1.647270545890822/2.461107778444311; rounds (PBA)=4.2365526894621075;} skeleton #7: {team=lawful evil ; avg hp=-4.402719456108779 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.588682263547291; hits/misses (PBA)= 1.6190761847630475/2.4179164167166567; rounds (PBA)=4.167166566686663;} skeleton #5: {team=lawful evil ; avg hp=-4.607078584283143 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.555288942211558; hits/misses (PBA)= 1.613877224555089/2.4513097380523896; rounds (PBA)=4.205358928214357;} skeleton #3: {team=lawful evil ; avg hp=-4.429914017196561 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.690461907618475; hits/misses (PBA)= 1.6266746650669865/2.422115576884623; rounds (PBA)=4.190961807638472;} skeleton #2: {team=lawful evil ; avg hp=-4.548890221955609 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54509098180364; hits/misses (PBA)= 1.6132773445310937/2.4099180163967207; rounds (PBA)=4.163967206558688;} skeleton #9: {team=lawful evil ; avg hp=-4.455508898220356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.716656668666266; hits/misses (PBA)= 1.6216756648670265/2.4271145770845832; rounds (PBA)=4.197360527894421;} skeleton #6: {team=lawful evil ; avg hp=-4.385322935412917 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798040391921615; hits/misses (PBA)= 1.6480703859228154/2.471905618876225; rounds (PBA)=4.246350729854029;} skeleton: {team=lawful evil ; avg hp=-4.345330933813237 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.833033393321335; hits/misses (PBA)= 1.6544691061787642/2.458508298340332; rounds (PBA)=4.24375124975005;} earth elemental: {team=neutral ; avg hp=29.102779444111178 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.88422315536891; hits/misses (PBA)= 12.05258948210358/3.33373325334933; rounds (PBA)=8.293941211757648;} skeleton #8: {team=lawful evil ; avg hp=-4.565486902619476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.634673065386922; hits/misses (PBA)= 1.616876624675065/2.4349130173965206; rounds (PBA)=4.191961607678464;} skeleton #4: {team=lawful evil ; avg hp=-4.554289142171566 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.804639072185562; hits/misses (PBA)= 1.6436712657468506/2.433513297340532; rounds (PBA)=4.215356928614277;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 222.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20137; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 4404; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=8.715256948610278 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.365326934613078; hits/misses (PBA)= 1.7870425914817036/1.205358928214357; rounds (PBA)=3.276744651069786;} skeleton #5: {team=lawful evil ; avg hp=8.710857828434314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41491701659668; hits/misses (PBA)= 1.7958408318336332/1.2031593681263748; rounds (PBA)=3.304139172165567;} skeleton #10: {team=lawful evil ; avg hp=8.84763047390522 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484903019396121; hits/misses (PBA)= 1.8104379124175165/1.1991601679664068; rounds (PBA)=3.3133373325334934;} skeleton #8: {team=lawful evil ; avg hp=8.88622275544891 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.467906418716257; hits/misses (PBA)= 1.8240351929614078/1.195760847830434; rounds (PBA)=3.3115376924615076;} skeleton #3: {team=lawful evil ; avg hp=8.974605078984203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.599080183963208; hits/misses (PBA)= 1.8220355928814238/1.2195560887822436; rounds (PBA)=3.316536692661468;} skeleton #4: {team=lawful evil ; avg hp=8.686862627474506 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.483303339332133; hits/misses (PBA)= 1.810637872425515/1.1849630073985202; rounds (PBA)=3.3019396120775846;} fire elemental: {team=neutral ; avg hp=-2.7344531093781246 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.19496100779844; hits/misses (PBA)= 4.0871825634873025/2.7770445910817836; rounds (PBA)=3.4327134573085383;} skeleton #6: {team=lawful evil ; avg hp=8.777244551089781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38492301539692; hits/misses (PBA)= 1.7924415116976604/1.2061587682463508; rounds (PBA)=3.2989402119576083;} skeleton: {team=lawful evil ; avg hp=8.869626074785042 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.624675064987002; hits/misses (PBA)= 1.8248350329934013/1.163367326534693; rounds (PBA)=3.2819436112777445;} skeleton #9: {team=lawful evil ; avg hp=8.594681063787242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34613077384523; hits/misses (PBA)= 1.7830433913217356/1.194361127774445; rounds (PBA)=3.287142571485703;} skeleton #2: {team=lawful evil ; avg hp=8.742051589682063 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.563287342531494; hits/misses (PBA)= 1.822235552889422/1.1905618876224755; rounds (PBA)=3.310337932413517;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 222.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20170; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 4442; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=8.6998600279944 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.350329934013198; hits/misses (PBA)= 1.796640671865627/1.2133573285342931; rounds (PBA)=3.3055388922215556;} skeleton #7: {team=lawful evil ; avg hp=8.639672065586883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.50629874025195; hits/misses (PBA)= 1.8310337932413516/1.1761647670465907; rounds (PBA)=3.295140971805639;} skeleton #8: {team=lawful evil ; avg hp=8.800039992001599 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.462907418516297; hits/misses (PBA)= 1.798640271945611/1.2123575284943011; rounds (PBA)=3.296740651869626;} skeleton #9: {team=lawful evil ; avg hp=8.823235352929414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.55628874225155; hits/misses (PBA)= 1.8218356328734253/1.1981603679264148; rounds (PBA)=3.3073385322935414;} fire elemental: {team=neutral ; avg hp=-2.7104579084183165 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.43371325734853; hits/misses (PBA)= 4.123575284943011/2.7580483903219357; rounds (PBA)=3.4409118176364726;} skeleton: {team=lawful evil ; avg hp=8.734253149370126 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43271345730854; hits/misses (PBA)= 1.7952409518096382/1.203359328134373; rounds (PBA)=3.2939412117576485;} skeleton #2: {team=lawful evil ; avg hp=8.751049790041991 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.608278344331135; hits/misses (PBA)= 1.8230353929214158/1.1605678864227154; rounds (PBA)=3.2915416916616675;} skeleton #4: {team=lawful evil ; avg hp=8.804039192161568 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.445710857828434; hits/misses (PBA)= 1.7974405118976204/1.2253549290141972; rounds (PBA)=3.325734853029394;} skeleton #10: {team=lawful evil ; avg hp=8.64607078584283 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38012397520496; hits/misses (PBA)= 1.790641871625675/1.202359528094381; rounds (PBA)=3.290341931613677;} skeleton #6: {team=lawful evil ; avg hp=8.856028794241151 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.523095380923815; hits/misses (PBA)= 1.812237552489502/1.2031593681263748; rounds (PBA)=3.304539092181564;} skeleton #5: {team=lawful evil ; avg hp=8.812037592481504 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.444711057788442; hits/misses (PBA)= 1.8088382323535293/1.2141571685662866; rounds (PBA)=3.3291341731653668;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10747; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=other; avg hp=-6.1257748450309935 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9728054389122176; hits/misses (PBA)= 0.262747450509898/0.14137172565486902; rounds (PBA)=0.40411917616476706;} hippogriff: {team=unaligned ; avg hp=-5.451909618076384 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.223955208958209; hits/misses (PBA)= 1.3719256148770247/0.9924015196960608; rounds (PBA)=1.1821635672865427;} chain devil: {team=lawful evil ; avg hp=76.50929814037193 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.871625674865026; hits/misses (PBA)= 2.535892821435713/0.24675064987002598; rounds (PBA)=2.148970205958808;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% > other= expected rounds to survive: 26.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6007; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff: {team=unaligned ; avg hp=17.622475504899022 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.142771445710858; hits/misses (PBA)= 1.0/0.23975204959008198; rounds (PBA)=1.2011597680463908;} goat: {team=other; avg hp=-5.142771445710858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3775244951009797; hits/misses (PBA)= 0.3779244151169766/0.20575884823035392; rounds (PBA)=0.5836832633473306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4481103779244151;} goat: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5518896220755849;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8757.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 490.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15467; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #4: {team=any ; avg hp=106.8126374725055 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.055388922215556; hits/misses (PBA)= 3.3903219356128775/2.28874225154969; rounds (PBA)=2.8118376324735053;} vampire: {team=lawful evil ; avg hp=-5.307738452309538 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24775044991002; hits/misses (PBA)= 2.5276944611077785/2.4529094181163766; rounds (PBA)=2.4903019396120776;} gladiator #3: {team=any ; avg hp=106.88342331533693 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.38072385522896; hits/misses (PBA)= 3.4283143371325733/2.2759448110377924; rounds (PBA)=2.8158368326334733;} gladiator #2: {team=any ; avg hp=107.09358128374325 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35872825434913; hits/misses (PBA)= 3.42251549690062/2.3199360127974407; rounds (PBA)=2.8162367526494703;} gladiator: {team=any ; avg hp=106.9626074785043 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.5128974205159; hits/misses (PBA)= 3.4313137372525495/2.2639472105578884; rounds (PBA)=2.8048390321935615;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 797.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64782; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #4: {team=any ; avg hp=-3.8788242351529694 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.786842631473705; hits/misses (PBA)= 3.324335132973405/3.384723055388922; rounds (PBA)=7.599680063987202;} vampire: {team=lawful evil ; avg hp=79.94461107778444 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.53229354129175; hits/misses (PBA)= 21.442111577684464/3.002399520095981; rounds (PBA)=12.95380923815237;} mage: {team=any ; avg hp=-3.941011797640472 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.933213357328535; hits/misses (PBA)= 3.3553289342131576/3.3627274545090984; rounds (PBA)=7.588482303539292;} mage #3: {team=any ; avg hp=-3.8576284743051388 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.933013397320536; hits/misses (PBA)= 3.3569286142771446/3.3765246950609877; rounds (PBA)=7.597080583883224;} mage #2: {team=any ; avg hp=-3.8548290341931613 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.402319536092783; hits/misses (PBA)= 3.451909618076385/3.4507098580283944; rounds (PBA)=7.747250549890022;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 199.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18271; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.923015396920616 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.665066986602679; hits/misses (PBA)= 1.4067186562687461/1.4097180563887222; rounds (PBA)=2.8164367126574685;} vampire: {team=lawful evil ; avg hp=137.33493301339732 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.92301539692062; hits/misses (PBA)= 5.299140171965607/0.5862827434513097; rounds (PBA)=3.6534693061387724;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 122.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 413.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27465; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 21; perfect battles: 0; close-call battles: 14; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 2737; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=22.948010397920417 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.512697460507898; hits/misses (PBA)= 2.37372525494901/2.361127774445111; rounds (PBA)=5.134773045390922;} drow #2: {team=neutral evil ; avg hp=-3.460107978404319 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.776644671065787; hits/misses (PBA)= 1.3599280143971206/1.8780243951209759; rounds (PBA)=3.256748650269946;} duergar: {team=lawful evil ; avg hp=23.114777044591083 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.473105378924217; hits/misses (PBA)= 2.3777244551089782/2.3553289342131576; rounds (PBA)=5.146970605878824;} imp: {team=lawful evil ; avg hp=0.28174365126974604 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.589882023595281;} drow: {team=neutral evil ; avg hp=-3.5256948610277945 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.87882423515297; hits/misses (PBA)= 1.3785242951409717/1.8912217556488702; rounds (PBA)=3.2819436112777445;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 202.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39925; neutral evil : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team neutral evil = winning battles: 163; perfect battles: 0; close-call battles: 96; > Team lawful evil = winning battles: 4838; perfect battles: 0; close-call battles: 614; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=17.04859028194361 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.17996400719856; hits/misses (PBA)= 2.3313337332533495/2.351129774045191; rounds (PBA)=6.976404719056188;} duergar #2: {team=lawful evil ; avg hp=17.116176764647072 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.231953609278143; hits/misses (PBA)= 2.3505298940211956/2.4119176164767047; rounds (PBA)=7.030193961207758;} drow: {team=neutral evil ; avg hp=-3.1451709658068387 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.964607078584283; hits/misses (PBA)= 1.545490901819636/2.697260547890422; rounds (PBA)=4.375124975004999;} drow #2: {team=neutral evil ; avg hp=-3.266746650669866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.870625874825034; hits/misses (PBA)= 1.5352929414117176/2.7114577084583082; rounds (PBA)=4.39752049590082;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 108.89; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18592; neutral evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team neutral evil = winning battles: 703; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4298; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.071385722855429 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.334133173365327; hits/misses (PBA)= 1.4417116576684663/0.7876424715056989; rounds (PBA)=2.3699260147970405;} giant lizard: {team=unaligned ; avg hp=10.665866826634673 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071385722855428; hits/misses (PBA)= 1.3129374125174964/1.3237352529494102; rounds (PBA)=3.4961007798440313;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61696; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2398; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2603; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.99160167966407 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.6458708258348; hits/misses (PBA)= 27.71905618876225/6.959608078384323; rounds (PBA)=11.913017396520695;} ancient gold dragon: {team=lawful good ; avg hp=22.354129174165166 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.0083983203359; hits/misses (PBA)= 27.49270145970806/6.884223155368926; rounds (PBA)=11.78244351129774;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8678.57; crudely normalised: 0% > lawful good = expected rounds to survive: 2106.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33569; lawful evil : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team lawful evil = winning battles: 4883; perfect battles: 0; close-call battles: 4401; > Team lawful good = winning battles: 118; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=57.793241351729655 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.88202359528094; hits/misses (PBA)= 6.724655068986203/5.4317136572685465; rounds (PBA)=5.544291141771645;} aboleth #2: {team=lawful evil ; avg hp=55.453509298140375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.51989602079584; hits/misses (PBA)= 6.453109378124375/5.258548290341932; rounds (PBA)=5.499900019996001;} adult silver dragon: {team=lawful good ; avg hp=-5.579084183163367 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.3115376924615; hits/misses (PBA)= 14.276544691061787/4.156568686262747; rounds (PBA)=6.162367526494701;} aboleth: {team=lawful evil ; avg hp=55.44171165766846 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.17716456708658; hits/misses (PBA)= 6.504099180163967/5.2863427314537095; rounds (PBA)=5.5264947010597885;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2892.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6318.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20009; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=176.75224955008997 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.50429914017195; hits/misses (PBA)= 8.45490901819636/1.5258948210357928; rounds (PBA)=4.000999800039992;} aboleth: {team=lawful evil ; avg hp=-8.504299140171966 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.24775044991001; hits/misses (PBA)= 5.243951209758048/4.292941411717656; rounds (PBA)=3.178964207158568;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 488.57; crudely normalised: 0% > other= expected rounds to survive: 194.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20718; unaligned : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team unaligned = winning battles: 1371; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-1.1125774845030993 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.66986602679464; hits/misses (PBA)= 3.609278144371126/1.948010397920416; rounds (PBA)=3.0047990401919615;} brown bear: {team=other; avg hp=10.330133973205358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1125774845031; hits/misses (PBA)= 2.294541091781644/0.7594481103779244; rounds (PBA)=3.779844031193761;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6840.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16367; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=-5.6710657868426315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45870825834833; hits/misses (PBA)= 1.4647070585882824/0.9704059188162367; rounds (PBA)=2.4351129774045193;} chimera: {team=chaotic evil ; avg hp=98.54129174165168 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.67106578684263; hits/misses (PBA)= 5.072985402919416/2.732653469306139; rounds (PBA)=3.272745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2057.14; crudely normalised: 0% > any = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11190; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=87.9118176364727 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.76344731053789; hits/misses (PBA)= 2.320735852829434/0.562887422515497; rounds (PBA)=2.2375524895020997;} priest: {team=any ; avg hp=-6.7634473105378925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0881823635272947; hits/misses (PBA)= 0.5372925414917017/0.823635272945411; rounds (PBA)=1.3609278144371126;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 350.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53656; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1416; perfect battles: 0; close-call battles: 1166; > Team neutral evil = winning battles: 3585; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=15.239352129574085 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.44911017796441; hits/misses (PBA)= 5.296540691861628/4.400519896020795; rounds (PBA)=10.413917216556689;} imp #3: {team=lawful evil ; avg hp=-1.733853229354129 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.430913817236554; hits/misses (PBA)= 3.04499100179964/2.5392921415716856; rounds (PBA)=7.091781643671266;} imp: {team=lawful evil ; avg hp=-1.9148170365926815 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.445510897820437; hits/misses (PBA)= 2.8754249150169966/2.3875224955009; rounds (PBA)=6.877424515096981;} imp #2: {team=lawful evil ; avg hp=-1.8004399120175965 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.884223155368925; hits/misses (PBA)= 2.9474105178964205/2.420515896820636; rounds (PBA)=6.9642071585682865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18113; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-2.5002999400119976 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5580883823235353; hits/misses (PBA)= 0.5096980603879224/0.45870825834833034; rounds (PBA)=0.9684063187362527;} commoner: {team=any ; avg hp=-2.46750649870026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9498100379924015; hits/misses (PBA)= 1.1041791641671665/1.1167766446710659; rounds (PBA)=2.2209558088382324;} bandit #2: {team=any non-lawful ; avg hp=10.395720855828834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.312137572485503; hits/misses (PBA)= 1.3167366526694662/0.6634673065386922; rounds (PBA)=3.119776044791042;} bandit: {team=any non-lawful ; avg hp=10.368126374725055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.218956208758248; hits/misses (PBA)= 1.304739052189562/0.6724655068986203; rounds (PBA)=3.1205758848230354;} rat: {team=unaligned ; avg hp=-3.082783443311338 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.247750449910018; hits/misses (PBA)= 0.22895420915816836/0.1879624075184963; rounds (PBA)=0.4169166166766647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1826; Sum of rounds: 19815; other: 0.0 ± 0.0; any : 0.36 ± 0.01; unaligned : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1818; perfect battles: 0; close-call battles: 1817; > Team unaligned = winning battles: 8; perfect battles: 0; close-call battles: 8; ------------------------------------------------- Combattants ------------------------------------------------ druid #13: {team=any ; avg hp=13.886637458926616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.378422782037239; hits/misses (PBA)= 3.470974808324206/4.197152245345016; rounds (PBA)=7.837349397590361;} druid #4: {team=any ; avg hp=13.42223439211391 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.222343921139101; hits/misses (PBA)= 3.4386637458926614/4.233844468784228; rounds (PBA)=7.83789704271632;} druid #5: {team=any ; avg hp=12.584884994523549 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.183461117196057; hits/misses (PBA)= 3.364184008762322/4.066812705366922; rounds (PBA)=7.613362541073385;} dire wolf #2: {team=unaligned ; avg hp=-1.9474260679079956 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.6013143483023; hits/misses (PBA)= 3.1610076670317633/1.3691128148959475; rounds (PBA)=4.530120481927711;} dire wolf #4: {team=unaligned ; avg hp=-2.0438116100766703 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.170865279299015; hits/misses (PBA)= 3.1095290251916756/1.3357064622124863; rounds (PBA)=4.445235487404162;} druid #3: {team=any ; avg hp=13.096385542168674 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.950711938663746; hits/misses (PBA)= 3.3400876232201533/4.150602409638554; rounds (PBA)=7.6555312157721795;} druid #14: {team=any ; avg hp=13.454545454545455 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.611171960569552; hits/misses (PBA)= 3.4994523548740415/4.192223439211391; rounds (PBA)=7.863636363636363;} druid #8: {team=any ; avg hp=13.708652792990142 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.605147864184008; hits/misses (PBA)= 3.4950711938663748/4.1549835706462215; rounds (PBA)=7.809419496166484;} dire wolf: {team=unaligned ; avg hp=-1.9687842278203724 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.95837897042716; hits/misses (PBA)= 3.188937568455641/1.3373493975903614; rounds (PBA)=4.52683461117196;} druid #2: {team=any ; avg hp=13.028477546549835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.979189485213581; hits/misses (PBA)= 3.3461117196056955/4.12157721796276; rounds (PBA)=7.653340635268346;} dire wolf #3: {team=unaligned ; avg hp=-2.0224534501642935 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.58214676889376; hits/misses (PBA)= 3.2289156626506026/1.3778751369112814; rounds (PBA)=4.6073384446878425;} druid #7: {team=any ; avg hp=13.118291347207009 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.70974808324206; hits/misses (PBA)= 3.5208105147864184/4.099123767798466; rounds (PBA)=7.786418400876232;} druid #11: {team=any ; avg hp=13.438116100766702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.312705366922234; hits/misses (PBA)= 3.4315443592552026/4.237130339539978; rounds (PBA)=7.836801752464403;} ankheg: {team=unaligned ; avg hp=-1.95947426067908 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.41730558598029; hits/misses (PBA)= 7.634720700985762/2.8247535596933186; rounds (PBA)=10.46276013143483;} druid #6: {team=any ; avg hp=12.772179627601314 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477546549835706; hits/misses (PBA)= 3.423329682365827/4.09802847754655; rounds (PBA)=7.703723986856517;} druid #15: {team=any ; avg hp=13.455640744797371 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.489047097480832; hits/misses (PBA)= 3.485761226725082/4.225629791894852; rounds (PBA)=7.868565169769989;} druid #9: {team=any ; avg hp=13.57064622124863 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35815991237678; hits/misses (PBA)= 3.4545454545454546/4.224534501642935; rounds (PBA)=7.8444687842278205;} druid: {team=any ; avg hp=12.625410733844468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.96276013143483; hits/misses (PBA)= 3.330777656078861/4.163745892661555; rounds (PBA)=7.657721796276014;} druid #10: {team=any ; avg hp=13.204271631982476 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.174151150054765; hits/misses (PBA)= 3.404709748083242/4.158269441401972; rounds (PBA)=7.73001095290252;} druid #12: {team=any ; avg hp=12.992332968236584 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.872398685651698; hits/misses (PBA)= 3.2913472070098577/4.067360350492881; rounds (PBA)=7.553669222343921;} bat: {team=other; avg hp=-5.427710843373494 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02683461117196057; hits/misses (PBA)= 0.02573932092004381/0.060240963855421686; rounds (PBA)=0.0859802847754655;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 640.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 214.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1487; Sum of rounds: 5672; lawful evil : 0.3 ± 0.01; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 1480; perfect battles: 0; close-call battles: 1478; > Team chaotic good = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #11: {team=lawful evil ; avg hp=0.3288500336247478 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9246805648957634; hits/misses (PBA)= 1.0174848688634834/1.6449226630800269; rounds (PBA)=2.76462676529926;} kobold #15: {team=lawful evil ; avg hp=0.1862811028917283 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106254203093477; hits/misses (PBA)= 1.0692669804976462/1.5568258238063215; rounds (PBA)=2.7128446536650976;} kobold #8: {team=lawful evil ; avg hp=0.3349024882313383 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065232010759919; hits/misses (PBA)= 1.054472091459314/1.6227303295225286; rounds (PBA)=2.752521856086079;} kobold #14: {team=lawful evil ; avg hp=0.19435104236718226 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080026899798251; hits/misses (PBA)= 1.0564895763281776/1.578345662407532; rounds (PBA)=2.726967047747142;} young brass dragon: {team=chaotic good ; avg hp=-1.9872225958305312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.7350369872226; hits/misses (PBA)= 8.118359112306658/2.273032952252858; rounds (PBA)=3.4667114996637527;} kobold: {team=lawful evil ; avg hp=0.39475453934095495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.170813718897108; hits/misses (PBA)= 1.0833893745796908/1.6207128446536652; rounds (PBA)=2.792199058507061;} kobold #3: {team=lawful evil ; avg hp=0.28110289172831204 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00605245460659; hits/misses (PBA)= 1.039677202420982/1.5951580363147277; rounds (PBA)=2.7276395427034297;} kobold #16: {team=lawful evil ; avg hp=0.3813046402151984 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002689979825151; hits/misses (PBA)= 1.0295897780766645/1.6227303295225286; rounds (PBA)=2.7437794216543376;} kobold #7: {team=lawful evil ; avg hp=0.2797579018157364 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301277740416947; hits/misses (PBA)= 1.0954942837928716/1.5917955615332886; rounds (PBA)=2.7713517148621385;} kobold #6: {team=lawful evil ; avg hp=0.4694014794889038 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176866173503699; hits/misses (PBA)= 1.0753194351042368/1.6079354404841963; rounds (PBA)=2.7794216543375923;} kobold #5: {team=lawful evil ; avg hp=0.5137861466039004 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260255548083389; hits/misses (PBA)= 1.1035642232683256/1.6119704102219234; rounds (PBA)=2.7895090786819097;} kobold #10: {team=lawful evil ; avg hp=-0.0033624747814391394 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896435776731675; hits/misses (PBA)= 1.0363147276395428/1.5958305312710155; rounds (PBA)=2.730329522528581;} kobold #20: {team=lawful evil ; avg hp=0.14794889038332212 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.090114324142569; hits/misses (PBA)= 1.0726294552790854/1.593140551445864; rounds (PBA)=2.753866845998655;} kobold #21: {team=lawful evil ; avg hp=0.28581035642232683 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087424344317418; hits/misses (PBA)= 1.0524546065904505/1.6119704102219234; rounds (PBA)=2.7518493611297914;} kobold #18: {team=lawful evil ; avg hp=0.17215870880968392 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114324142568931; hits/misses (PBA)= 1.0524546065904505/1.601882985877606; rounds (PBA)=2.731002017484869;} kobold #17: {team=lawful evil ; avg hp=-0.02824478816408877 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876933422999327; hits/misses (PBA)= 1.0168123739071957/1.6065904505716206; rounds (PBA)=2.71217215870881;} kobold #2: {team=lawful evil ; avg hp=0.09011432414256892 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.986550100874243; hits/misses (PBA)= 1.0342972427706791/1.6139878950907869; rounds (PBA)=2.742434431741762;} kobold #4: {team=lawful evil ; avg hp=0.6260928043039677 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080026899798251; hits/misses (PBA)= 1.0531271015467385/1.6308002689979826; rounds (PBA)=2.7713517148621385;} kobold #12: {team=lawful evil ; avg hp=0.41223940820443844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.938802958977807; hits/misses (PBA)= 1.0114324142568931/1.6577000672494957; rounds (PBA)=2.761264290517821;} kobold #13: {team=lawful evil ; avg hp=0.2508406186953598 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2138533960995295; hits/misses (PBA)= 1.0766644250168125/1.5722932078009415; rounds (PBA)=2.7323470073974447;} kobold #9: {team=lawful evil ; avg hp=0.41223940820443844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251513113651647; hits/misses (PBA)= 1.0880968392737054/1.6119704102219234; rounds (PBA)=2.7955615332885;} kobold #22: {team=lawful evil ; avg hp=0.0988567585743107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150638870208473; hits/misses (PBA)= 1.0685944855413585/1.6267652992602555; rounds (PBA)=2.772696704774714;} kobold #19: {team=lawful evil ; avg hp=0.39744451916610624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191661062542031; hits/misses (PBA)= 1.0733019502353733/1.6476126429051783; rounds (PBA)=2.8090114324142568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0687862427514497;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07178564287142572;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07418516296740651;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0673865226954609;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060387922415516895;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0653869226154769;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0673865226954609;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07278544291141771;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23966; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 513; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4488; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.8318336332733454 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.579484103179364; hits/misses (PBA)= 1.6428714257148571/1.6324735052989403; rounds (PBA)=3.3779244151169765;} gnoll: {team=chaotic evil ; avg hp=12.420515896820636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.831833633273344; hits/misses (PBA)= 1.8618276344731053/1.869626074785043; rounds (PBA)=4.628874225154969;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18624; any non-lawful : 0.47 ± 0.01; neutral evil : 0.53 ± 0.01; > Team any non-lawful = winning battles: 2344; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2657; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.5006998600279944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.220155968806239; hits/misses (PBA)= 1.579884023195361/0.8464307138572286; rounds (PBA)=2.9576084783043393;} bandit: {team=any non-lawful ; avg hp=1.7798440311937613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.499300139972005; hits/misses (PBA)= 1.1235752849430114/1.3209358128374324; rounds (PBA)=2.913217356528694;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14384; any non-lawful : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4930; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 71; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=8.856428714257149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211957608478304; hits/misses (PBA)= 1.2951409718056388/0.5698860227954409; rounds (PBA)=2.8508298340331932;} commoner: {team=any ; avg hp=-2.211957608478304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1435712857428513; hits/misses (PBA)= 0.79124175164967/0.6380723855228955; rounds (PBA)=1.4435112977404518;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.0; crudely normalised: 0% > other= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15372; any : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team any = winning battles: 2437; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2564; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=other; avg hp=0.9772045590881824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1045790841831633; hits/misses (PBA)= 1.1649670065986804/0.6132773445310937; rounds (PBA)=2.2909418116376723;} commoner: {team=any ; avg hp=0.8954209158168366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0227954409118176; hits/misses (PBA)= 1.128374325134973/0.6290741851629674; rounds (PBA)=2.244751049790042;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1365.0; crudely normalised: 0% > unaligned = expected rounds to survive: 129.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11493; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=53.79684063187363 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.952009598080384; hits/misses (PBA)= 3.4013197360527894/1.4507098580283944; rounds (PBA)=2.298140371925615;} ape: {team=unaligned ; avg hp=-2.9520095980803838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.203159368126375; hits/misses (PBA)= 1.6454709058188361/1.3643271345730854; rounds (PBA)=1.504899020195961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27407; chaotic good : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team chaotic good = winning battles: 4080; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 921; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=46.62647470505899 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.81563687262548; hits/misses (PBA)= 7.399720055988802/1.8488302339532094; rounds (PBA)=5.250549890021996;} adult blue dragon: {team=lawful evil ; avg hp=-6.815636872625475 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.373525294941; hits/misses (PBA)= 11.583883223355329/2.009598080383923; rounds (PBA)=4.660467906418717;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 169.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16191; chaotic evil : 0.95 ± 0.0; any non-lawful : 0.05 ± 0.0; > Team chaotic evil = winning battles: 4738; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 263; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.16876624675065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621475704859028; hits/misses (PBA)= 0.9584083183363328/0.7916416716656669; rounds (PBA)=1.802639472105579;} orc: {team=chaotic evil ; avg hp=10.378524295140972 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.16876624675065; hits/misses (PBA)= 1.5382923415316936/0.6622675464907019; rounds (PBA)=3.1479704059188163;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22317; any non-lawful : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any non-lawful = winning battles: 2488; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=1.8000399920015997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.09118176364727; hits/misses (PBA)= 1.9038192361527695/1.267746450709858; rounds (PBA)=3.6690661867626475;} bandit: {team=other; avg hp=1.9088182363527295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.199960007998401; hits/misses (PBA)= 1.9170165966806638/1.2675464907018597; rounds (PBA)=3.6870625874825036;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7426.86; crudely normalised: 0% > any = expected rounds to survive: 6123.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50847; chaotic evil : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team chaotic evil = winning battles: 53; perfect battles: 0; close-call battles: 53; > Team any = winning battles: 4948; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=chaotic evil ; avg hp=-9.490101979604079 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7190561887622475; hits/misses (PBA)= 0.14257148570285944/0.5890821835632873; rounds (PBA)=1.083383323335333;} adult black dragon #2: {team=chaotic evil ; avg hp=-9.06378724255149 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.44051189762047; hits/misses (PBA)= 11.093581283743251/10.974605078984203; rounds (PBA)=7.358928214357128;} adult black dragon: {team=chaotic evil ; avg hp=-9.130373925214958 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.54389122175564; hits/misses (PBA)= 10.98380323935213/11.0499900019996; rounds (PBA)=7.349130173965207;} mage: {team=chaotic evil ; avg hp=-9.429514097180563 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.743251349730054; hits/misses (PBA)= 0.14517096580683864/0.564887022595481; rounds (PBA)=1.0785842831433714;} ancient silver dragon: {team=any ; avg hp=150.55328934213156 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 507.1137772445511; hits/misses (PBA)= 26.9624075184963/1.514497100579884; rounds (PBA)=10.15756848630274;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7426.86; crudely normalised: 0% > any = expected rounds to survive: 6123.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50868; chaotic evil : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team chaotic evil = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team any = winning battles: 4933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-8.921815636872626 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.75624875024994; hits/misses (PBA)= 11.018196360727854/11.018596280743852; rounds (PBA)=7.350329934013198;} mage #2: {team=chaotic evil ; avg hp=-9.512097580483903 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6768646270745851; hits/misses (PBA)= 0.132373525294941/0.5668866226754649; rounds (PBA)=1.076384723055389;} ancient silver dragon: {team=any ; avg hp=150.875224955009 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 507.04459108178366; hits/misses (PBA)= 26.968006398720256/1.5090981803639272; rounds (PBA)=10.15756848630274;} adult black dragon: {team=chaotic evil ; avg hp=-9.045590881823635 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.93261347730453; hits/misses (PBA)= 11.080583883223355/11.060387922415517; rounds (PBA)=7.384723055388922;} mage: {team=chaotic evil ; avg hp=-9.565086982603479 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7590481903619276; hits/misses (PBA)= 0.14537092581483704/0.6004799040191962; rounds (PBA)=1.1057788442311538;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8303.23; crudely normalised: 0% > lawful good = expected rounds to survive: 8181.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42657; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=316.93361327734453 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.15716856628677; hits/misses (PBA)= 21.900619876024795/1.6976604679064187; rounds (PBA)=8.529694061187762;} adult black dragon: {team=chaotic evil ; avg hp=-9.139372125574885 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.64287142571486; hits/misses (PBA)= 5.585482903419316/5.545290941811638; rounds (PBA)=5.7072585482903415;} adult black dragon #2: {team=chaotic evil ; avg hp=-9.017796440711857 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.42351529694061; hits/misses (PBA)= 5.644871025794841/5.661067786442711; rounds (PBA)=5.722655468906218;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 391.46; crudely normalised: 0% > other= expected rounds to survive: 300.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42976; any non-lawful : 0.15 ± 0.01; other: 0.85 ± 0.01; > Team any non-lawful = winning battles: 743; perfect battles: 0; close-call battles: 743; > Team other = winning battles: 4258; perfect battles: 0; close-call battles: 4181; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-4.101779644071185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241751649670066; hits/misses (PBA)= 0.6548690261947611/1.030393921215757; rounds (PBA)=1.7000599880023994;} guard #3: {team=other; avg hp=-1.456508698260348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.733853229354129; hits/misses (PBA)= 1.604879024195161/1.3175364927014597; rounds (PBA)=3.058588282343531;} bandit #3: {team=any non-lawful ; avg hp=-4.169566086782644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.045390921815637; hits/misses (PBA)= 0.6214757048590281/1.0665866826634673; rounds (PBA)=1.6994601079784044;} guard #4: {team=other; avg hp=-1.504499100179964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7240551889622076; hits/misses (PBA)= 1.6004799040191962/1.3193361327734454; rounds (PBA)=3.0527894421115778;} guard #2: {team=other; avg hp=-1.5212957408518297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778644271145771; hits/misses (PBA)= 1.6204759048190363/1.28874225154969; rounds (PBA)=3.0341931613677264;} knight: {team=other; avg hp=31.57888422315537 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.2991401719656; hits/misses (PBA)= 9.68486302739452/6.192561487702459; rounds (PBA)=8.445910817836433;} bandit captain: {team=any non-lawful ; avg hp=-0.673865226954609 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.39372125574884; hits/misses (PBA)= 10.364327134573085/12.515896820635874; rounds (PBA)=7.721855628874225;} bandit #2: {team=any non-lawful ; avg hp=-4.114777044591082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0415916816636672; hits/misses (PBA)= 0.6210757848430314/1.03999200159968; rounds (PBA)=1.672865426914617;} guard #5: {team=other; avg hp=-1.5140971805638872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.852429514097181; hits/misses (PBA)= 1.623875224955009/1.291741651669666; rounds (PBA)=3.0387922415516897;} guard: {team=other; avg hp=-1.4669066186762647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.749250149970006; hits/misses (PBA)= 1.614877024595081/1.3119376124775044; rounds (PBA)=3.052389522095581;} bandit: {team=any non-lawful ; avg hp=-4.0629874025194965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096380723855229; hits/misses (PBA)= 0.6334733053389322/1.050989802039592; rounds (PBA)=1.6984603079384124;} bandit #4: {team=any non-lawful ; avg hp=-4.014397120575885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0655868826234753; hits/misses (PBA)= 0.624875024995001/1.0341931613677264; rounds (PBA)=1.6702659468106378;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 391.46; crudely normalised: 0% > other= expected rounds to survive: 300.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43262; any non-lawful : 0.16 ± 0.01; other: 0.84 ± 0.01; > Team any non-lawful = winning battles: 793; perfect battles: 0; close-call battles: 793; > Team other = winning battles: 4208; perfect battles: 0; close-call battles: 4138; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-1.6600679864027195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.519496100779844; hits/misses (PBA)= 1.5576884623075384/1.3163367326534694; rounds (PBA)=2.995600879824035;} bandit #4: {team=any non-lawful ; avg hp=-4.057388522295541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.158368326334733; hits/misses (PBA)= 0.6356728654269146/1.0733853229354129; rounds (PBA)=1.72125574885023;} guard #3: {team=other; avg hp=-1.49250149970006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.660867826434713; hits/misses (PBA)= 1.5900819836032793/1.3143371325734854; rounds (PBA)=3.0249950009998;} guard #4: {team=other; avg hp=-1.6070785842831434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5498900219956; hits/misses (PBA)= 1.5662867426514697/1.3001399720055988; rounds (PBA)=2.984003199360128;} bandit captain: {team=any non-lawful ; avg hp=-0.1329734053189362 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.37372525494901; hits/misses (PBA)= 10.49490101979604/12.5626874625075; rounds (PBA)=7.790241951609678;} bandit #3: {team=any non-lawful ; avg hp=-4.061787642471506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.211957608478304; hits/misses (PBA)= 0.6570685862827434/1.0485902819436113; rounds (PBA)=1.7148570285942812;} guard #5: {team=other; avg hp=-1.6624675064987002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.62867426514697; hits/misses (PBA)= 1.5842831433713258/1.3099380123975204; rounds (PBA)=3.015796840631874;} knight: {team=other; avg hp=30.732253549290142 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.57608478304338; hits/misses (PBA)= 9.726054789042191/6.23375324935013; rounds (PBA)=8.490301939612078;} bandit: {team=any non-lawful ; avg hp=-4.035592881423716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1925614877024593; hits/misses (PBA)= 0.6482703459308138/1.041991601679664; rounds (PBA)=1.7034593081383724;} bandit #2: {team=any non-lawful ; avg hp=-4.134773045390922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1407718456308737; hits/misses (PBA)= 0.6392721455708859/1.041991601679664; rounds (PBA)=1.6934613077384524;} bandit #5: {team=any non-lawful ; avg hp=-4.070385922815437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176764647070586; hits/misses (PBA)= 0.6384723055388922/1.0575884823035393; rounds (PBA)=1.71125774845031;} guard: {team=other; avg hp=-1.5642871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5578884223155365; hits/misses (PBA)= 1.5656868626274745/1.3143371325734854; rounds (PBA)=3.005398920215957;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 258.62; crudely normalised: 0% > any = expected rounds to survive: 3034.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9974; any non-lawful : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.033193361327735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5566886622675465; hits/misses (PBA)= 0.11597680463907219/0.18056388722255548; rounds (PBA)=0.4243151369726055;} bandit #3: {team=any non-lawful ; avg hp=-5.220355928814237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5792841431713657; hits/misses (PBA)= 0.11377724455108978/0.17896420715856828; rounds (PBA)=0.4251149770045991;} bandit #4: {team=any non-lawful ; avg hp=-5.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6058788242351529; hits/misses (PBA)= 0.12077584483103379/0.1887622475504899; rounds (PBA)=0.4303139372125575;} gladiator #2: {team=any ; avg hp=109.02799440111977 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.374525094981003; hits/misses (PBA)= 2.819036192761448/1.1177764447110579; rounds (PBA)=1.630873825234953;} bandit captain: {team=any non-lawful ; avg hp=-5.294541091781643 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.17376524695061; hits/misses (PBA)= 1.8888222355528894/2.372725454909018; rounds (PBA)=1.420515896820636;} bandit #2: {team=any non-lawful ; avg hp=-5.24375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5592881423715257; hits/misses (PBA)= 0.11237752449510098/0.1933613277344531; rounds (PBA)=0.4321135772845431;} gladiator #5: {team=any ; avg hp=108.94661067786443 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.201759648070386; hits/misses (PBA)= 2.8108378324335135/1.1419716056788642; rounds (PBA)=1.628874225154969;} gladiator: {team=any ; avg hp=108.93421315736853 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.317936412717458; hits/misses (PBA)= 2.8140371925614875/1.1339732053589282; rounds (PBA)=1.6326734653069386;} bandit #5: {team=any non-lawful ; avg hp=-5.190561887622476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5392921415716857; hits/misses (PBA)= 0.10837832433513298/0.19736052789442113; rounds (PBA)=0.4293141371725655;} gladiator #4: {team=any ; avg hp=109.05458908218357 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.22995400919816; hits/misses (PBA)= 2.800239952009598/1.1349730053989202; rounds (PBA)=1.6246750649870025;} gladiator #3: {team=any ; avg hp=109.02239552089583 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.124575084983004; hits/misses (PBA)= 2.7950409918016397/1.1429714057188562; rounds (PBA)=1.6270745850829833;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1751.34; crudely normalised: 0% > beyond= expected rounds to survive: -2851.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10044; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=-18.0621875624875 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2585482903419316; hits/misses (PBA)= 0.13437312537492502/2.8020395920815835; rounds (PBA)=0.9788042391521695;} Cthulhu: {team=beyond; avg hp=772.7414517096581 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 83.06218756248751; hits/misses (PBA)= 2.0013997200559888/0.11037792441511697; rounds (PBA)=2.008398320335933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge #6: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} stirge #8: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08558288342331534;} stirge #10: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08478304339132174;} stirge #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07578484303139373;} stirge #9: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} stirge #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} stirge: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07838432313537293;} stirge #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} stirge #12: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} stirge #7: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07998400319936012;} stirge #11: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} stirge #5: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 6075.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7846; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Guard: {team=unassigned mercenaries; avg hp=-5.756848630273945 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3977204559088182; hits/misses (PBA)= 0.1281743651269746/0.3753249350129974; rounds (PBA)=0.503499300139972;} aboleth: {team=lawful evil ; avg hp=134.60227954409118 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.756848630273947; hits/misses (PBA)= 2.0535892821435713/0.8660267946410718; rounds (PBA)=1.568886222755449;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5485.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34040; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-8.332933413317337 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.90681863627273; hits/misses (PBA)= 11.767846430713858/6.242751449710058; rounds (PBA)=6.004599080183963;} ancient black dragon: {team=chaotic evil ; avg hp=167.09318136372727 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.33293341331733; hits/misses (PBA)= 15.648070385922816/2.7754449110177966; rounds (PBA)=6.8044391121775645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5850.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21979; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=150.45710857828433 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.9514097180564; hits/misses (PBA)= 8.94501099780044/2.2315536892621477; rounds (PBA)=4.39492101579684;} aboleth: {team=lawful evil ; avg hp=-7.9514097180563885 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.54289142171565; hits/misses (PBA)= 5.8874225154969/4.863627274545091; rounds (PBA)=3.5836832633473303;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -693.33; crudely normalised: 0% > other= expected rounds to survive: 3102.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 919; Sum of rounds: 78330; unassigned mercenaries: 0.18 ± 0.01; other: 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 919; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ A: {team=other; avg hp=-3.176278563656148 (from 83); avg healing spells left=0.0 (from 0); damage done (per battle average)= -8.461371055495103; hits/misses (PBA)= 12.664853101196954/71.60174102285093; rounds (PBA)=84.26659412404788;} Nen: {team=other; avg hp=-3.1109902067464636 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=33.562568008705114;} assassin: {team=unassigned mercenaries; avg hp=98.80304678998912 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.3133841131665; hits/misses (PBA)= 50.27094668117519/118.66485310119695; rounds (PBA)=85.23394994559304;} M: {team=other; avg hp=-3.294885745375408 (from 64); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.002176278563656; hits/misses (PBA)= 5.598476605005441/50.5734494015234; rounds (PBA)=56.171926006528835;} Nyx: {team=other; avg hp=-3.2404787812840046 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= -6.589771490750816; hits/misses (PBA)= 9.8139281828074/56.58977149075081; rounds (PBA)=66.40369967355822;} K: {team=other; avg hp=-3.4820457018498367 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.249183895538629; hits/misses (PBA)= 9.505984766050055/37.52992383025027; rounds (PBA)=47.035908596300324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5512897420515896;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4487102579484103;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} lemure #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17256548690261947;} lemure: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} lemure #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} lemure #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} lemure #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 576.0; crudely normalised: 0% > unaligned = expected rounds to survive: 582.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2187; Sum of rounds: 13965; > Team lawful evil = winning battles: 145; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2041; perfect battles: 0; close-call battles: 2035; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=3.458161865569273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.73891175125743; hits/misses (PBA)= 1.9501600365797898/2.386374028349337; rounds (PBA)=4.57384545038866;} wolf #6: {team=unaligned ; avg hp=3.7722908093278464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.950617283950617; hits/misses (PBA)= 1.988111568358482/2.4412437128486513; rounds (PBA)=4.63923182441701;} wolf #10: {team=unaligned ; avg hp=3.0832190214906263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.679012345679013; hits/misses (PBA)= 1.9396433470507544/2.2958390489254685; rounds (PBA)=4.482853223593964;} wolf #2: {team=unaligned ; avg hp=3.4682213077274806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.556927297668038; hits/misses (PBA)= 1.9391860996799268/2.3493369913123; rounds (PBA)=4.52583447645176;} wolf #7: {team=unaligned ; avg hp=3.1540923639689074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.69501600365798; hits/misses (PBA)= 1.9341563786008231/2.3209876543209877; rounds (PBA)=4.4883401920438954;} vampire: {team=lawful evil ; avg hp=-2.061271147690901 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.7549154092364; hits/misses (PBA)= 9.407864654778235/2.049382716049383; rounds (PBA)=5.774119798811157;} wolf #9: {team=unaligned ; avg hp=3.316872427983539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32418838591678; hits/misses (PBA)= 1.9012345679012346/2.4010059442158207; rounds (PBA)=4.551897576588934;} wolf #8: {team=unaligned ; avg hp=3.286694101508916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.364426154549612; hits/misses (PBA)= 1.912665752171925/2.3653406492912668; rounds (PBA)=4.519890260631001;} wolf #3: {team=unaligned ; avg hp=3.1376314586191127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.109739368998628; hits/misses (PBA)= 1.8678555098308185/2.32053040695016; rounds (PBA)=4.450845907636031;} wolf: {team=unaligned ; avg hp=3.0763603109282123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.00594421582076; hits/misses (PBA)= 1.9789666209419297/2.3232738911751256; rounds (PBA)=4.54320987654321;} wolf #5: {team=unaligned ; avg hp=3.4412437128486513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.609053497942387; hits/misses (PBA)= 1.931870141746685/2.3452217649748515; rounds (PBA)=4.52583447645176;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1440.0; crudely normalised: 0% > unaligned = expected rounds to survive: 232.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26096; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=-4.258548290341932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431713657268546; hits/misses (PBA)= 1.1149770045990801/1.358128374325135; rounds (PBA)=2.8054389122175567;} wolf #4: {team=unaligned ; avg hp=-4.357128574285143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.463907218556288; hits/misses (PBA)= 1.111377724455109/1.3475304939012198; rounds (PBA)=2.795640871825635;} wolf #2: {team=unaligned ; avg hp=-4.330933813237353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29494101179764; hits/misses (PBA)= 1.0949810037992402/1.324135172965407; rounds (PBA)=2.767246550689862;} wolf: {team=unaligned ; avg hp=-4.255348930213957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.150169966006798; hits/misses (PBA)= 1.0861827634473105/1.3129374125174964; rounds (PBA)=2.7440511897620476;} vampire: {team=lawful evil ; avg hp=110.65926814637072 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.20195960807838; hits/misses (PBA)= 7.451709658068387/1.6354729054189163; rounds (PBA)=5.218156368726254;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31325; other: 0.49 ± 0.01; any non-lawful : 0.51 ± 0.01; > Team other = winning battles: 2476; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2525; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=6.830833833233354 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.287542491501696; hits/misses (PBA)= 9.02359528094381/7.410317936412717; rounds (PBA)=5.8060387922415515;} bandit captain #2: {team=other; avg hp=6.7124575084983 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.169166166766644; hits/misses (PBA)= 9.001799640071985/7.41631673665267; rounds (PBA)=5.796640671865627;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31327; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2514; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2487; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=6.8020395920815835 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.04919016196761; hits/misses (PBA)= 8.986402719456109/7.412717456508698; rounds (PBA)=5.793641271745651;} bandit captain #2: {team=other; avg hp=6.950809838032393 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.197960407918416; hits/misses (PBA)= 9.008198360327935/7.360727854429114; rounds (PBA)=5.788242351529694;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3038.96; crudely normalised: 0% > unaligned = expected rounds to survive: 38.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8218; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-2.929414117176565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.627874425114977; hits/misses (PBA)= 0.33093381323735255/0.44891021795640873; rounds (PBA)=0.7798440311937612;} bandit captain #2: {team=any non-lawful ; avg hp=62.630473905218956 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.890221955608878; hits/misses (PBA)= 2.1677664467106577/1.0113977204559088; rounds (PBA)=1.423115376924615;} wolf: {team=unaligned ; avg hp=-2.966406718656269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.842831433713257; hits/misses (PBA)= 0.3825234953009398/0.4233153369326135; rounds (PBA)=0.8058388322335532;} bandit captain: {team=any non-lawful ; avg hp=62.54609078184363 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.966606678664267; hits/misses (PBA)= 2.165366926614677/0.9942011597680463; rounds (PBA)=1.4289142171565687;} wolf #2: {team=unaligned ; avg hp=-2.9146170765846833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8850229954009197; hits/misses (PBA)= 0.3883223355328934/0.4293141371725655; rounds (PBA)=0.8176364727054589;} bandit captain #3: {team=any non-lawful ; avg hp=62.46770645870826 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.953609278144372; hits/misses (PBA)= 2.159768046390722/1.0043991201759648; rounds (PBA)=1.431113777244551;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33053389322135573;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 930.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1246.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35198; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #3: {team=any ; avg hp=-6.500099980003999 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.413917216556689; hits/misses (PBA)= 1.5458908218356329/1.8472305538892222; rounds (PBA)=3.8864227154569084;} young white dragon: {team=chaotic evil ; avg hp=103.65206958608279 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.07918416316735; hits/misses (PBA)= 14.500499900019996/4.600879824035193; rounds (PBA)=7.0381923615276945;} mage #2: {team=any ; avg hp=-6.595880823835233 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223555288942212; hits/misses (PBA)= 1.5096980603879224/1.8218356328734253; rounds (PBA)=3.832833433313337;} mage: {team=any ; avg hp=-6.548290341931613 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.511697660467906; hits/misses (PBA)= 1.5654869026194762/1.9090181963607278; rounds (PBA)=3.9248150369926016;} mage #4: {team=any ; avg hp=-6.4349130173965206 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.19876024795041; hits/misses (PBA)= 1.5046990601879624/1.8688262347530493; rounds (PBA)=3.8638272345530895;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 656.5; crudely normalised: 0% > other= expected rounds to survive: 3914.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24339; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4985; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=other; avg hp=-6.214557088582284 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5924815036992601;} gladiator: {team=other; avg hp=111.71205758848231 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43531293741252; hits/misses (PBA)= 7.070185962807439/5.89122175564887; rounds (PBA)=4.677064587082583;} aboleth: {team=any non-good ; avg hp=-4.947010597880424 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.23275344931014; hits/misses (PBA)= 10.429714057188562/2.5012997400519894; rounds (PBA)=4.310337932413518;} berserker: {team=other; avg hp=24.47650469906019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29114177164567; hits/misses (PBA)= 1.7820435912817436/2.194761047790442; rounds (PBA)=4.073385322935413;} scout: {team=other; avg hp=-7.037992401519696 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.995400919816037; hits/misses (PBA)= 1.0137972405518896/1.5206958608278345; rounds (PBA)=1.2695460907818437;} cult fanatic: {team=other; avg hp=-3.2113577284543093 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.439712057588482; hits/misses (PBA)= 1.9558088382323535/2.937412517496501; rounds (PBA)=2.466106778644271;} assassin: {team=other; avg hp=70.04259148170365 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.785442911417718; hits/misses (PBA)= 4.20755848830234/4.239352129574085; rounds (PBA)=4.458108378324335;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 656.5; crudely normalised: 0% > other= expected rounds to survive: 3914.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24195; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 4978; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=other; avg hp=-6.095780843831234 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6140771845630874;} cult fanatic: {team=other; avg hp=-3.1725654869026196 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354329134173165; hits/misses (PBA)= 1.9516096780643872/2.9166166766646673; rounds (PBA)=2.455708858228354;} berserker: {team=other; avg hp=25.442911417716456 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.250149970006; hits/misses (PBA)= 1.7650469906018795/2.18876224755049; rounds (PBA)=4.0565886822635475;} aboleth: {team=any non-good ; avg hp=-4.779044191161768 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.5502899420116; hits/misses (PBA)= 10.306338732253549/2.5020995800839834; rounds (PBA)=4.269746050789842;} assassin: {team=other; avg hp=70.56588682263548 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.61907618476305; hits/misses (PBA)= 4.1851629674065185/4.191761647670466; rounds (PBA)=4.419516096780644;} gladiator: {team=other; avg hp=111.72365526894622 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43871225754849; hits/misses (PBA)= 7.076584683063388/5.782643471305739; rounds (PBA)=4.644471105778845;} scout: {team=other; avg hp=-7.014397120575885 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.116776644671066; hits/misses (PBA)= 1.0295940811837632/1.5136972605478904; rounds (PBA)=1.2733453309338132;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1312.5; crudely normalised: 0% > other= expected rounds to survive: 1633.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36686; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=-6.095380923815237 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.004399120175965; hits/misses (PBA)= 1.5536892621475704/1.8990201959608077; rounds (PBA)=3.4527094581083784;} aboleth: {team=any non-good ; avg hp=75.48510297940412 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.6502699460108; hits/misses (PBA)= 15.82123575284943/4.1883623275344934; rounds (PBA)=7.333533293341332;} cult fanatic: {team=other; avg hp=-5.504099180163967 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0431913617276545;} assassin: {team=other; avg hp=-6.050789842031594 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.510497900419914; hits/misses (PBA)= 6.361127774445111/6.385322935412917; rounds (PBA)=6.374325134973005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25041; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-19.64527094581084 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.22375524895021; hits/misses (PBA)= 3.8830233953209357/2.4019196160767846; rounds (PBA)=2.0949810037992402;} adult blue dragon: {team=lawful evil ; avg hp=-20.20095980803839 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.24835032993401; hits/misses (PBA)= 4.555288942211558/8.23115376924615; rounds (PBA)=4.262147570485903;} Cthulhu: {team=beyond; avg hp=768.1375724855029 (from 774); avg healing spells left=99998.92301539693 (from 99999); damage done (per battle average)= 334.623075384923; hits/misses (PBA)= 8.077984403119377/0.40771845630873826; rounds (PBA)=5.007198560287942;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 66.28; crudely normalised: 0% > other= expected rounds to survive: 257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29607; any : 0.64 ± 0.01; other: 0.36 ± 0.01; > Team any = winning battles: 3176; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1825; perfect battles: 0; close-call battles: 1563; ------------------------------------------------- Combattants ------------------------------------------------ giant goat: {team=any ; avg hp=4.868826234753049 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.194761047790443; hits/misses (PBA)= 2.301739652069586/2.44751049790042; rounds (PBA)=5.3843231353729255;} giant fire beetle: {team=other; avg hp=-3.7256548690261946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6142771445710857;} guard: {team=other; avg hp=-0.46910617876424715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13117376524695; hits/misses (PBA)= 2.95500899820036/1.6040791841631674; rounds (PBA)=4.871625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 147.0; crudely normalised: 0% > unaligned = expected rounds to survive: 135.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1440; Sum of rounds: 9135; > Team neutral evil = winning battles: 625; perfect battles: 0; close-call battles: 597; > Team unaligned = winning battles: 814; perfect battles: 0; close-call battles: 787; ------------------------------------------------- Combattants ------------------------------------------------ darkmantle #5: {team=unaligned ; avg hp=3.4319444444444445 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.474305555555556; hits/misses (PBA)= 1.6965277777777779/1.7097222222222221; rounds (PBA)=3.5027777777777778;} darkmantle #6: {team=unaligned ; avg hp=3.3118055555555554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.652777777777779; hits/misses (PBA)= 1.7048611111111112/1.7215277777777778; rounds (PBA)=3.515277777777778;} darkmantle: {team=unaligned ; avg hp=3.740972222222222 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.442361111111111; hits/misses (PBA)= 1.6958333333333333/1.698611111111111; rounds (PBA)=3.4965277777777777;} darkmantle #3: {team=unaligned ; avg hp=3.7493055555555554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.049305555555556; hits/misses (PBA)= 1.7506944444444446/1.6611111111111112; rounds (PBA)=3.5125;} goblin #2: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.672222222222222; hits/misses (PBA)= 2.2090277777777776/0.89375; rounds (PBA)=3.2840277777777778;} goblin #7: {team=neutral evil ; avg hp=-0.8243055555555555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19513888888889; hits/misses (PBA)= 2.1215277777777777/0.86875; rounds (PBA)=3.157638888888889;} darkmantle #4: {team=unaligned ; avg hp=3.571527777777778 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.120833333333334; hits/misses (PBA)= 1.7645833333333334/1.6895833333333334; rounds (PBA)=3.553472222222222;} goblin: {team=neutral evil ; avg hp=-0.7854166666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.360416666666667; hits/misses (PBA)= 2.1465277777777776/0.9055555555555556; rounds (PBA)=3.2020833333333334;} goblin #4: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385416666666666; hits/misses (PBA)= 2.1458333333333335/0.95625; rounds (PBA)=3.265972222222222;} goblin #8: {team=neutral evil ; avg hp=-0.8229166666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.51875; hits/misses (PBA)= 2.1694444444444443/0.9076388888888889; rounds (PBA)=3.2305555555555556;} goblin #3: {team=neutral evil ; avg hp=-0.8208333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.059027777777779; hits/misses (PBA)= 2.082638888888889/0.9368055555555556; rounds (PBA)=3.1993055555555556;} goblin #5: {team=neutral evil ; avg hp=-0.7944444444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.019444444444444; hits/misses (PBA)= 2.0930555555555554/0.8763888888888889; rounds (PBA)=3.1534722222222222;} goblin #9: {team=neutral evil ; avg hp=-0.9597222222222223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.050694444444444; hits/misses (PBA)= 2.095138888888889/0.8888888888888888; rounds (PBA)=3.1486111111111112;} darkmantle #2: {team=unaligned ; avg hp=3.498611111111111 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64375; hits/misses (PBA)= 1.7173611111111111/1.6611111111111112; rounds (PBA)=3.473611111111111;} goblin #6: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.405555555555555; hits/misses (PBA)= 2.160416666666667/0.9097222222222222; rounds (PBA)=3.2152777777777777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3095380923815237;} hobgoblin: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3833233353329334;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30713857228554287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15936812637472506;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14537092581483704;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14397120575884823;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > other= expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32382; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2505; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=2.4289142171565685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.573485302939414; hits/misses (PBA)= 4.156768646270746/1.0299940011997601; rounds (PBA)=5.687662467506499;} zombie: {team=other; avg hp=2.426514697060588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.571085782843433; hits/misses (PBA)= 4.132973405318936/1.056988602279544; rounds (PBA)=5.689062187562487;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #29: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #30: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #31: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #36: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #48: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013597280543891222;} gnoll #19: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #51: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #78: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #42: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #27: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #80: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #88: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #24: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #59: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007798440311937612;} gnoll #84: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #32: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #52: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009398120375924815;} gnoll #79: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #62: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014597080583883223;} gnoll #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012997400519896021;} gnoll #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015396920615876825;} gnoll #74: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008998200359928014;} gnoll #14: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #54: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #86: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01259748050389922;} gnoll #11: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #21: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #22: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #71: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #65: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #12: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013397320535892822;} gnoll #25: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #49: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #8: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #39: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #70: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008598280343931213;} gnoll #15: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007998400319936013;} gnoll #9: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009398120375924815;} gnoll #23: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014997000599880024;} gnoll #63: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #33: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012397520495900819;} gnoll #16: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #55: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #26: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #57: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #81: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0065986802639472104;} gnoll #58: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #77: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012397520495900819;} gnoll #75: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #40: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #35: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #18: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #13: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009598080383923215;} gnoll #67: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #34: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #61: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #28: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #60: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01259748050389922;} gnoll #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #47: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013997200559888023;} gnoll #53: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #46: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #83: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #10: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #50: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #72: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #64: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #69: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #45: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #37: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #68: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #85: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #38: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #41: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #44: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009598080383923215;} gnoll #90: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #43: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008798240351929614;} gnoll #89: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007398520295940812;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #20: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} gnoll #76: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #73: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #87: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #17: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #66: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #82: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #56: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7035.29; crudely normalised: 0% > beyond= expected rounds to survive: -10471.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32560; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-18.08598280343931 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.314337132573485; hits/misses (PBA)= 0.29314137172565485/5.565286942611477; rounds (PBA)=4.4911017796440715;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-18.22395520895821 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.713057388522296; hits/misses (PBA)= 0.27894421115776846/5.407118576284743; rounds (PBA)=4.448110377924415;} Cthulhu: {team=beyond; avg hp=768.1863627274545 (from 774); avg healing spells left=99998.54149170166 (from 99999); damage done (per battle average)= 436.30993801239754; hits/misses (PBA)= 10.5876824635073/0.8472305538892222; rounds (PBA)=6.510697860427914;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} black bear #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20795840831833634;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1957608478304339;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29482; neutral evil : 0.06 ± 0.0; chaotic evil : 0.93 ± 0.0; unaligned : 0.01 ± 0.0; > Team neutral evil = winning battles: 314; perfect battles: 0; close-call battles: 153; > Team chaotic evil = winning battles: 4660; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.658668266346731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.105178964207159; hits/misses (PBA)= 1.2229554089182164/1.1457708458308338; rounds (PBA)=2.987002599480104;} wolf: {team=unaligned ; avg hp=-5.400919816036793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.920615876824635; hits/misses (PBA)= 0.9180163967206558/0.9570085982803439; rounds (PBA)=1.8804239152169566;} bugbear: {team=chaotic evil ; avg hp=18.836632673465306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.841831633673266; hits/misses (PBA)= 2.2805438912217557/2.5870825834833036; rounds (PBA)=5.799440111977605;} goblin #2: {team=neutral evil ; avg hp=-4.647270545890822 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.002599480103979; hits/misses (PBA)= 1.1987602479504098/1.090381923615277; rounds (PBA)=2.9454109178164365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=lawful evil ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3447310537892421;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3243351329734053;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% > other= expected rounds to survive: 342.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28645; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-5.501899620075985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9908018396320735; hits/misses (PBA)= 1.2165566886622676/1.5142971405718857; rounds (PBA)=3.0507898420315938;} guard #3: {team=other; avg hp=-5.440311937612478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8494301139772045; hits/misses (PBA)= 1.1989602079584083/1.495500899820036; rounds (PBA)=3.01499700059988;} guard #5: {team=other; avg hp=-5.449110177964407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.036992601479704; hits/misses (PBA)= 1.23875224955009/1.5010997800439911; rounds (PBA)=3.056788642271546;} guard: {team=other; avg hp=-5.534693061387722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014397120575885; hits/misses (PBA)= 1.2191561687662467/1.5236952609478105; rounds (PBA)=3.058988202359528;} troll: {team=chaotic evil ; avg hp=54.23195360927814 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49750049990001; hits/misses (PBA)= 8.111777644471106/7.086182763447311; rounds (PBA)=5.724655068986203;} guard #4: {team=other; avg hp=-5.5714857028594285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876424715056989; hits/misses (PBA)= 1.2087582483503299/1.4933013397320536; rounds (PBA)=3.0185962807438513;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% > any = expected rounds to survive: 342.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28437; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 21; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.467706458708259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.949610077984403; hits/misses (PBA)= 1.2209558088382324/1.495100979804039; rounds (PBA)=3.0437912417516495;} guard #3: {team=any ; avg hp=-5.545490901819636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9618076384723055; hits/misses (PBA)= 1.2245550889822037/1.4851029794041193; rounds (PBA)=3.0391921615676867;} troll: {team=chaotic evil ; avg hp=54.29434113177364 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.40431913617276; hits/misses (PBA)= 8.076384723055389/7.013997200559888; rounds (PBA)=5.682063587282544;} guard #5: {team=any ; avg hp=-5.445110977804439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8638272345530895; hits/misses (PBA)= 1.2119576084783044/1.4821035792841433; rounds (PBA)=3.0183963207358526;} guard: {team=any ; avg hp=-5.40871825634873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01379724055189; hits/misses (PBA)= 1.2343531293741252/1.521495700859828; rounds (PBA)=3.060387922415517;} guard #4: {team=any ; avg hp=-5.537292541491702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.916616676664667; hits/misses (PBA)= 1.2029594081183763/1.4821035792841433; rounds (PBA)=3.0221955608878224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31979; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #6: {team=unaligned ; avg hp=-7.833633273345331 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.628074385122975; hits/misses (PBA)= 0.968006398720256/1.808638272345531; rounds (PBA)=1.511497700459908;} black bear #5: {team=unaligned ; avg hp=-7.841031793641272 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692261547690462; hits/misses (PBA)= 0.9774045190961808/1.82123575284943; rounds (PBA)=1.5208958208358327;} black bear #7: {team=unaligned ; avg hp=-7.784843031393721 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.678464307138572; hits/misses (PBA)= 0.9668066386722656/1.8438312337532494; rounds (PBA)=1.5236952609478105;} black bear #2: {team=unaligned ; avg hp=-7.795840831833633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8904219156168764; hits/misses (PBA)= 0.9964007198560288/1.81623675264947; rounds (PBA)=1.5236952609478105;} black bear: {team=unaligned ; avg hp=-7.922815436912617 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567086582683463; hits/misses (PBA)= 0.9702059588082383/1.8308338332333534; rounds (PBA)=1.5232953409318137;} brown bear: {team=unaligned ; avg hp=-7.673865226954609 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.948010397920417; hits/misses (PBA)= 1.4433113377324536/1.7790441911617676; rounds (PBA)=3.222355528894221;} aboleth: {team=lawful evil ; avg hp=-9.79124175164967 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.60727854429115; hits/misses (PBA)= 13.071185762847431/3.595880823835233; rounds (PBA)=5.555688862227554;} black bear #3: {team=unaligned ; avg hp=-7.957608478304339 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.824435112977405; hits/misses (PBA)= 0.9952009598080384/1.8214357128574286; rounds (PBA)=1.5232953409318137;} balor: {team=chaotic evil ; avg hp=213.84783043391323 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.07078584283144; hits/misses (PBA)= 10.551689662067586/0.8284343131373725; rounds (PBA)=6.394521095780844;} black bear #4: {team=unaligned ; avg hp=-7.9626074785042995 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.808838232353529; hits/misses (PBA)= 0.992001599680064/1.7774445110977803; rounds (PBA)=1.5038992201559689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32008; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-7.67246550689862 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080983803239352; hits/misses (PBA)= 1.4485102979404119/1.7614477104579085; rounds (PBA)=3.20995800839832;} black bear #3: {team=unaligned ; avg hp=-7.917016596680664 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.665066986602679; hits/misses (PBA)= 0.978004399120176/1.8378324335132974; rounds (PBA)=1.5240951809638073;} black bear #7: {team=unaligned ; avg hp=-8.017796440711857 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7288542291541695; hits/misses (PBA)= 0.9832033593281344/1.8114377124575085; rounds (PBA)=1.5172965406918617;} black bear: {team=unaligned ; avg hp=-7.935212957408519 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.802239552089582; hits/misses (PBA)= 0.9898020395920816/1.8332333533293341; rounds (PBA)=1.5320935812837433;} black bear #2: {team=unaligned ; avg hp=-7.920615876824635 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.558488302339532; hits/misses (PBA)= 0.9588082383523295/1.8534293141371725; rounds (PBA)=1.5246950609878025;} aboleth: {team=lawful evil ; avg hp=-9.599880023995201 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.39072185562887; hits/misses (PBA)= 13.074785042991401/3.611477704459108; rounds (PBA)=5.562087582483503;} black bear #5: {team=unaligned ; avg hp=-7.691861627674465 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.696860627874425; hits/misses (PBA)= 0.9838032393521295/1.793641271745651; rounds (PBA)=1.5122975404919017;} black bear #4: {team=unaligned ; avg hp=-7.8470305938812235 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.680863827234553; hits/misses (PBA)= 0.9788042391521695/1.842631473705259; rounds (PBA)=1.5226954609078185;} balor: {team=chaotic evil ; avg hp=214.4885022995401 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.88302339532095; hits/misses (PBA)= 10.551089782043592/0.8428314337132573; rounds (PBA)=6.400319936012798;} black bear #6: {team=unaligned ; avg hp=-7.9410117976404715 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567286542691462; hits/misses (PBA)= 0.9522095580883824/1.8284343131373726; rounds (PBA)=1.5040991801639672;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 163.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 9112.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9925; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-5.724655068986203 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.235352929414117; hits/misses (PBA)= 0.35892821435712857/0.47290541891621674; rounds (PBA)=0.8318336332733454;} aboleth: {team=lawful evil ; avg hp=131.76464707058588 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.7246550689862; hits/misses (PBA)= 3.2045590881823633/0.17076584683063387; rounds (PBA)=1.9846030793841232;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.06; crudely normalised: 0% > unaligned = expected rounds to survive: 68.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19508; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 289; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=22.68026394721056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.83123375324935; hits/misses (PBA)= 3.0671865626874624/2.0435912817436512; rounds (PBA)=3.605078984203159;} giant wolf spider: {team=unaligned ; avg hp=-2.5506898620275944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.707858428314337; hits/misses (PBA)= 1.0003999200159968/0.912617476504699; rounds (PBA)=1.9132173565286943;} druid: {team=any ; avg hp=21.587082583483305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.113777244551089; hits/misses (PBA)= 1.3285342931413717/1.3335332933413317; rounds (PBA)=3.5766846630673865;} giant wolf spider #3: {team=unaligned ; avg hp=-2.5884823035392923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.768046390721856; hits/misses (PBA)= 1.0135972805438913/0.8990201959608078; rounds (PBA)=1.9132173565286943;} spy #2: {team=any ; avg hp=22.599280143971207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.78344331133773; hits/misses (PBA)= 3.06498700259948/2.035392921415717; rounds (PBA)=3.609878024395121;} giant wolf spider #2: {team=unaligned ; avg hp=-2.589282143571286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65746850629874; hits/misses (PBA)= 0.9898020395920816/0.9312137572485503; rounds (PBA)=1.922615476904619;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 197.4; crudely normalised: 0% > lawful good = expected rounds to survive: 8960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5329; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-7.271945610877824 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4095180963807237; hits/misses (PBA)= 0.34313137372525493/0.667866426714657; rounds (PBA)=0.505498900219956;} adult gold dragon: {team=lawful good ; avg hp=253.59048190361926 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.271945610877825; hits/misses (PBA)= 1.4435112977404518/0.07698460307938412; rounds (PBA)=1.0655868826234753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% > other= expected rounds to survive: 4280.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31043; chaotic good : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic good = winning battles: 2498; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2503; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=chaotic good ; avg hp=14.513097380523895 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.98580283943213; hits/misses (PBA)= 11.287742451509699/4.837232553489302; rounds (PBA)=5.7144571085782845;} adult copper dragon: {team=other; avg hp=15.014197160567887 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4869026194761; hits/misses (PBA)= 11.322735452909418/4.80623875224955; rounds (PBA)=5.713057388522295;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 116.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15029; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-4.035392921415717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.445910817836433; hits/misses (PBA)= 0.45570885822835433/0.5834833033393322; rounds (PBA)=1.6230753849230155;} wolf: {team=unaligned ; avg hp=-4.110777844431114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3973205358928213; hits/misses (PBA)= 0.44831033793241354/0.5506898620275945; rounds (PBA)=1.6076784643071387;} vampire: {team=lawful evil ; avg hp=137.15676864627073 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.14617076584683; hits/misses (PBA)= 3.677264547090582/0.9350129974005199; rounds (PBA)=3.0051989602079585;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1630.59; crudely normalised: 0% > neutral = expected rounds to survive: 5292.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47748; chaotic evil : 0.85 ± 0.01; neutral : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4228; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 773; perfect battles: 0; close-call battles: 767; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=40.744251149770044 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.7892421515697; hits/misses (PBA)= 21.780043991201758/4.815836832633473; rounds (PBA)=9.435512897420516;} barbed devil #2: {team=neutral ; avg hp=-2.3093381323735254 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.06218756248751; hits/misses (PBA)= 9.671865626874625/11.887422515496901; rounds (PBA)=7.239752049590082;} barbed devil: {team=neutral ; avg hp=-2.4377124575084985 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.19356128774245; hits/misses (PBA)= 9.78504299140172/11.94001199760048; rounds (PBA)=7.2919416116776645;} air elemental: {team=neutral ; avg hp=-7.0421915616876625 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.606878624275145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40059; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=-7.309538092381524 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.593281343731256; hits/misses (PBA)= 6.468106378724255/6.456908618276345; rounds (PBA)=5.532693461307739;} barbed devil #2: {team=lawful evil ; avg hp=-7.386122775444911 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.05878824235153; hits/misses (PBA)= 6.275344931013797/6.412717456508698; rounds (PBA)=5.499500099980004;} adult white dragon: {team=chaotic evil ; avg hp=136.20495900819836 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.6478704259148; hits/misses (PBA)= 17.919216156768645/4.119376124775045; rounds (PBA)=8.010197960407918;} air elemental: {team=neutral ; avg hp=-6.391921615676865 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.582683463307337; hits/misses (PBA)= 1.8236352729454108/0.7850429914017196; rounds (PBA)=1.3043391321735653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7615.38; crudely normalised: 0% > neutral = expected rounds to survive: 434.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35378; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 1148; > Team neutral = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #2: {team=lawful evil ; avg hp=63.72725454909018 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.20575884823035; hits/misses (PBA)= 5.682063587282544/3.72625474905019; rounds (PBA)=6.7040591881623675;} air elemental: {team=neutral ; avg hp=-4.010197960407918 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.87702459508098; hits/misses (PBA)= 6.4349130173965206/6.296540691861628; rounds (PBA)=6.369126174765047;} barbed devil: {team=lawful evil ; avg hp=65.39572085582883 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.80443911217756; hits/misses (PBA)= 5.8920215956808635/3.9070185962807438; rounds (PBA)=6.719856028794241;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% > lawful good = expected rounds to survive: 15417.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36146; beyond: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=-20.095380923815238 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.13457308538292; hits/misses (PBA)= 0.9776044791041791/18.55748850229954; rounds (PBA)=6.511697660467906;} Cthulhu: {team=beyond; avg hp=761.4903019396121 (from 774); avg healing spells left=99998.56048790242 (from 99999); damage done (per battle average)= 507.09538092381524; hits/misses (PBA)= 12.199960007998401/0.6362727454509098; rounds (PBA)=7.227754449110178;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3978.33; crudely normalised: 0% > any = expected rounds to survive: 201.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16160; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4750; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=4.020395920815837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.086782643471306; hits/misses (PBA)= 0.5996800639872025/1.3607278544291141; rounds (PBA)=2.10997800439912;} knight: {team=any ; avg hp=-2.9908018396320735 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.264147170565888; hits/misses (PBA)= 2.7244551089782045/1.543491301739652; rounds (PBA)=2.133973205358928;} bandit #5: {team=any non-lawful ; avg hp=3.968006398720256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0391921615676867; hits/misses (PBA)= 0.598880223955209/1.3505298940211958; rounds (PBA)=2.1109778044391123;} bandit captain #4: {team=any non-lawful ; avg hp=64.97440511897621 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.368126374725055; hits/misses (PBA)= 3.244751049790042/4.901619676064787; rounds (PBA)=2.837232553489302;} bandit captain #2: {team=any non-lawful ; avg hp=64.97680463907218 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.469506098780244; hits/misses (PBA)= 3.2643471305738854/4.915816836632674; rounds (PBA)=2.8424315136972607;} bandit: {team=any non-lawful ; avg hp=3.792041591681664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9064187162567485; hits/misses (PBA)= 0.5792841431713657/1.3655268946210757; rounds (PBA)=2.101379724055189;} bandit #4: {team=any non-lawful ; avg hp=4.120175964807038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9922015596880622; hits/misses (PBA)= 0.5910817836432714/1.3903219356128775; rounds (PBA)=2.1251749650069987;} bandit #8: {team=any non-lawful ; avg hp=3.9798040391921616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919616076784643; hits/misses (PBA)= 0.5752849430113978/1.3783243351329735; rounds (PBA)=2.115376924615077;} bandit #3: {team=any non-lawful ; avg hp=3.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08878224355129; hits/misses (PBA)= 0.6086782643471306/1.3593281343731254; rounds (PBA)=2.115376924615077;} bandit #6: {team=any non-lawful ; avg hp=3.8556288742251548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.992401519696061; hits/misses (PBA)= 0.5916816636672666/1.3605278944211159; rounds (PBA)=2.1115776844631076;} bandit captain: {team=any non-lawful ; avg hp=64.99740051989602 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.595680863827234; hits/misses (PBA)= 3.279744051189762/4.873025394921016; rounds (PBA)=2.845630873825235;} bandit #7: {team=any non-lawful ; avg hp=3.9908018396320735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0251949610077986; hits/misses (PBA)= 0.5954809038192361/1.3509298140371926; rounds (PBA)=2.1047790441911616;} knight #2: {team=any ; avg hp=-3.0321935612877424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.1625674865027; hits/misses (PBA)= 2.7138572285542892/1.5216956608678265; rounds (PBA)=2.117776444711058;} bandit captain #3: {team=any non-lawful ; avg hp=64.95820835832833 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.53909218156369; hits/misses (PBA)= 3.2783443311337734/4.8904219156168764; rounds (PBA)=2.8464307138572287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=95.0 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=other; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 108.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 1400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4958; Sum of rounds: 20254; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4957; perfect battles: 0; close-call battles: 4701; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=8.838039532069383 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.297902379991932; hits/misses (PBA)= 2.1385639370713996/0.9201290843081887; rounds (PBA)=3.2037111738604276;} skeleton #7: {team=lawful evil ; avg hp=8.744050020169423 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.396934247680516; hits/misses (PBA)= 2.1500605082694637/0.8872529245663574; rounds (PBA)=3.189189189189189;} skeleton #3: {team=lawful evil ; avg hp=8.73578055667608 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.340056474384832; hits/misses (PBA)= 2.1476401774909237/0.909439290036305; rounds (PBA)=3.201290843081888;} ogre #3: {team=chaotic evil ; avg hp=-2.711778943122227 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.74606696248487; hits/misses (PBA)= 1.5260185558693022/0.9039935457845906; rounds (PBA)=2.430012101653893;} skeleton #6: {team=lawful evil ; avg hp=8.95744251714401 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.563937071399758; hits/misses (PBA)= 2.1655909640984268/0.8987494957644211; rounds (PBA)=3.207745058491327;} ogre: {team=chaotic evil ; avg hp=-2.700887454618798 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.032674465510286; hits/misses (PBA)= 1.5475998386446148/0.8662767244856797; rounds (PBA)=2.4138765631302945;} skeleton #15: {team=lawful evil ; avg hp=8.94897135941912 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.215409439290037; hits/misses (PBA)= 2.1252521177894312/0.9265832997176281; rounds (PBA)=3.2119806373537716;} skeleton #13: {team=lawful evil ; avg hp=8.920330778539734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.427793465106898; hits/misses (PBA)= 2.155506252521178/0.9112545381202097; rounds (PBA)=3.218031464300121;} skeleton #10: {team=lawful evil ; avg hp=8.907825736183945 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.207543364259783; hits/misses (PBA)= 2.127470754336426/0.9128680919725696; rounds (PBA)=3.1930213795885436;} ogre #2: {team=chaotic evil ; avg hp=-2.709762000806777 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.68434852763211; hits/misses (PBA)= 1.5276321097216619/0.8963291649858814; rounds (PBA)=2.423961274707543;} skeleton #11: {team=lawful evil ; avg hp=8.830778539733764 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.345300524405001; hits/misses (PBA)= 2.1508672851956434/0.8967325534489714; rounds (PBA)=3.1954417103670836;} skeleton #12: {team=lawful evil ; avg hp=8.721056877773295 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.295078660750303; hits/misses (PBA)= 2.146430012101654/0.8880597014925373; rounds (PBA)=3.1857603872529245;} skeleton #14: {team=lawful evil ; avg hp=8.81807180314643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.246470350947963; hits/misses (PBA)= 2.1333198870512304/0.9225494150867285; rounds (PBA)=3.2039128680919724;} skeleton #4: {team=lawful evil ; avg hp=8.918112141992738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.407825736183945; hits/misses (PBA)= 2.1518757563533684/0.9219443323920936; rounds (PBA)=3.2206534893102057;} skeleton #2: {team=lawful evil ; avg hp=8.837434449374747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.322710770471964; hits/misses (PBA)= 2.145018152480839/0.9283985478015329; rounds (PBA)=3.2135941912061314;} skeleton: {team=lawful evil ; avg hp=8.814239612747075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.416700282371924; hits/misses (PBA)= 2.1601452198467124/0.8882613957240822; rounds (PBA)=3.192214602662364;} skeleton #9: {team=lawful evil ; avg hp=8.807987091569181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.3152480839048; hits/misses (PBA)= 2.1494554255748284/0.9132714804356595; rounds (PBA)=3.1962484872932633;} skeleton #8: {team=lawful evil ; avg hp=8.72125857200484 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.31686163775716; hits/misses (PBA)= 2.1345300524405/0.9114562323517548; rounds (PBA)=3.1879790237999193;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39466; neutral evil : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team neutral evil = winning battles: 1945; perfect battles: 0; close-call battles: 1723; > Team lawful evil = winning battles: 3056; perfect battles: 0; close-call battles: 2231; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=0.7254549090181963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.084383123375325; hits/misses (PBA)= 2.29874025194961/2.039392121575685; rounds (PBA)=4.607278544291142;} zombie #3: {team=neutral evil ; avg hp=0.8790241951609679 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91381723655269; hits/misses (PBA)= 2.284743051389722/2.0485902819436115; rounds (PBA)=4.597680463907219;} zombie #2: {team=neutral evil ; avg hp=0.8020395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.025394921015797; hits/misses (PBA)= 2.311137772445511/2.023995200959808; rounds (PBA)=4.598880223955209;} skeleton #2: {team=lawful evil ; avg hp=2.0397920415916815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.15996800639872; hits/misses (PBA)= 3.711657668466307/0.6904619076184763; rounds (PBA)=4.887222555488902;} skeleton #3: {team=lawful evil ; avg hp=1.903619276144771 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.972805438912218; hits/misses (PBA)= 3.6766646670665866/0.6772645470905819; rounds (PBA)=4.854829034193162;} skeleton: {team=lawful evil ; avg hp=2.032993401319736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.460707858428314; hits/misses (PBA)= 3.7620475904819037/0.670865826834633; rounds (PBA)=4.9176164767046595;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39294; neutral evil : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team neutral evil = winning battles: 1928; perfect battles: 0; close-call battles: 1706; > Team lawful evil = winning battles: 3073; perfect battles: 0; close-call battles: 2240; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=1.9302139572085584 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2127574485103; hits/misses (PBA)= 3.7184563087382525/0.6686662667466506; rounds (PBA)=4.8904219156168764;} zombie #2: {team=neutral evil ; avg hp=0.8698260347930414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.979804039192162; hits/misses (PBA)= 2.280743851229754/2.063387322535493; rounds (PBA)=4.602879424115177;} zombie #3: {team=neutral evil ; avg hp=0.6008798240351929 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.868426314737052; hits/misses (PBA)= 2.2623475304939014/2.0127974405118976; rounds (PBA)=4.54129174165167;} zombie: {team=neutral evil ; avg hp=0.7458508298340332 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.959208158368327; hits/misses (PBA)= 2.2821435712857427/2.0575884823035393; rounds (PBA)=4.601679664067187;} skeleton: {team=lawful evil ; avg hp=2.147770445910818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.54009198160368; hits/misses (PBA)= 3.7866426714657067/0.6602679464107178; rounds (PBA)=4.949410117976405;} skeleton #3: {team=lawful evil ; avg hp=2.1145770845830834 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.030593881223755; hits/misses (PBA)= 3.6826634673065386/0.6954609078184363; rounds (PBA)=4.869826034793041;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26679; neutral evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team neutral evil = winning battles: 2297; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2704; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=2.441711657668466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.863827234553089; hits/misses (PBA)= 2.263347330533893/1.8130373925214958; rounds (PBA)=4.535692861427714;} skeleton: {team=lawful evil ; avg hp=2.1361727654469105 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.558288342331533; hits/misses (PBA)= 3.428514297140572/0.6074785042991402; rounds (PBA)=4.576684663067386;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3088.76; crudely normalised: 0% > neutral evil = expected rounds to survive: 818.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 974; Sum of rounds: 11564; > Team any = winning battles: 935; perfect battles: 0; close-call battles: 935; > Team neutral evil = winning battles: 38; perfect battles: 0; close-call battles: 38; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=15.63552361396304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.788501026694046; hits/misses (PBA)= 4.240246406570842/2.8675564681724848; rounds (PBA)=7.184804928131417;} veteran #18: {team=any ; avg hp=16.177618069815196 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.888090349075977; hits/misses (PBA)= 4.444558521560575/2.8942505133470227; rounds (PBA)=7.40041067761807;} veteran #7: {team=any ; avg hp=17.358316221765914 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.626283367556468; hits/misses (PBA)= 4.397330595482546/2.773100616016427; rounds (PBA)=7.2648870636550305;} veteran #8: {team=any ; avg hp=16.83778234086242 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.191991786447637; hits/misses (PBA)= 4.407597535934292/2.9075975359342916; rounds (PBA)=7.405544147843942;} veteran #13: {team=any ; avg hp=16.763860369609855 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.293634496919918; hits/misses (PBA)= 4.353182751540041/2.9681724845995894; rounds (PBA)=7.405544147843942;} frost giant #3: {team=neutral evil ; avg hp=-2.6170431211498975 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.35318275154003; hits/misses (PBA)= 9.170431211498974/5.537987679671458; rounds (PBA)=7.360369609856263;} veteran #5: {team=any ; avg hp=18.527720739219713 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.078028747433265; hits/misses (PBA)= 4.433264887063655/3.017453798767967; rounds (PBA)=7.520533880903491;} veteran #6: {team=any ; avg hp=15.937371663244353 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.611909650924023; hits/misses (PBA)= 4.228952772073922/2.847022587268994; rounds (PBA)=7.155030800821355;} frost giant #4: {team=neutral evil ; avg hp=-2.2145790554414786 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.89835728952772; hits/misses (PBA)= 9.158110882956878/5.383983572895278; rounds (PBA)=7.2792607802874745;} veteran #12: {team=any ; avg hp=17.17864476386037 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.793634496919918; hits/misses (PBA)= 4.378850102669404/2.8141683778234086; rounds (PBA)=7.28952772073922;} veteran #14: {team=any ; avg hp=17.018480492813143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.862422997946613; hits/misses (PBA)= 4.398357289527721/2.87782340862423; rounds (PBA)=7.352156057494867;} veteran: {team=any ; avg hp=16.965092402464066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.137577002053387; hits/misses (PBA)= 4.268993839835729/2.9763860369609856; rounds (PBA)=7.330595482546201;} veteran #10: {team=any ; avg hp=16.810061601642712 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.070841889117045; hits/misses (PBA)= 4.436344969199179/2.931211498973306; rounds (PBA)=7.444558521560575;} veteran #11: {team=any ; avg hp=17.241273100616016 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.79671457905544; hits/misses (PBA)= 4.395277207392197/2.921971252566735; rounds (PBA)=7.3963039014373715;} frost giant #2: {team=neutral evil ; avg hp=-1.9301848049281314 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.05954825462013; hits/misses (PBA)= 9.248459958932239/5.379876796714579; rounds (PBA)=7.322381930184805;} veteran #2: {team=any ; avg hp=16.65400410677618 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.442505133470227; hits/misses (PBA)= 4.349075975359343/2.845995893223819; rounds (PBA)=7.282340862422998;} veteran #24: {team=any ; avg hp=17.042094455852155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.570841889117045; hits/misses (PBA)= 4.3757700205338805/2.841889117043121; rounds (PBA)=7.3203285420944555;} veteran #25: {team=any ; avg hp=16.236139630390145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.88193018480493; hits/misses (PBA)= 4.256673511293634/2.8963039014373715; rounds (PBA)=7.236139630390143;} troll: {team=neutral evil ; avg hp=-3.051334702258727 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.645790554414784; hits/misses (PBA)= 1.7279260780287475/2.12217659137577; rounds (PBA)=1.2833675564681726;} veteran #9: {team=any ; avg hp=17.071868583162217 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.38911704312115; hits/misses (PBA)= 4.3408624229979464/2.8860369609856265; rounds (PBA)=7.316221765913758;} veteran #15: {team=any ; avg hp=15.331622176591376 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.765913757700204; hits/misses (PBA)= 4.254620123203286/2.7679671457905544; rounds (PBA)=7.104722792607803;} veteran #20: {team=any ; avg hp=15.428131416837783 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.491786447638603; hits/misses (PBA)= 4.208418891170431/2.764887063655031; rounds (PBA)=7.04312114989733;} frost giant: {team=neutral evil ; avg hp=-2.51129363449692 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.71252566735112; hits/misses (PBA)= 9.2782340862423/5.412731006160164; rounds (PBA)=7.352156057494867;} veteran #19: {team=any ; avg hp=17.632443531827516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.982546201232033; hits/misses (PBA)= 4.383983572895278/2.9301848049281314; rounds (PBA)=7.392197125256674;} veteran #3: {team=any ; avg hp=17.311088295687885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.81416837782341; hits/misses (PBA)= 4.374743326488707/2.764887063655031; rounds (PBA)=7.228952772073922;} veteran #21: {team=any ; avg hp=15.69199178644764 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.949691991786448; hits/misses (PBA)= 4.284394250513347/2.8572895277207393; rounds (PBA)=7.217659137577002;} veteran #17: {team=any ; avg hp=15.673511293634498 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.555441478439427; hits/misses (PBA)= 4.208418891170431/2.9681724845995894; rounds (PBA)=7.259753593429158;} troll #2: {team=neutral evil ; avg hp=-3.2073921971252566 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.38193018480493; hits/misses (PBA)= 1.7833675564681726/2.1129363449691994; rounds (PBA)=1.2987679671457906;} veteran #22: {team=any ; avg hp=19.38193018480493 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.777207392197127; hits/misses (PBA)= 4.404517453798768/2.8860369609856265; rounds (PBA)=7.37782340862423;} veteran #16: {team=any ; avg hp=17.237166324435318 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095482546201232; hits/misses (PBA)= 4.26694045174538/2.847022587268994; rounds (PBA)=7.191991786447638;} veteran #23: {team=any ; avg hp=15.61088295687885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095482546201232; hits/misses (PBA)= 4.267967145790554/2.959958932238193; rounds (PBA)=7.309034907597536;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 198.0; crudely normalised: 0% > any = expected rounds to survive: 168.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48566; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.7714457108578285 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9192161567686465; hits/misses (PBA)= 2.5210957808438312/2.0261947610477904; rounds (PBA)=5.58008398320336;} acolyte #2: {team=any ; avg hp=-1.7778444311137773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795040991801639; hits/misses (PBA)= 2.5038992201559687/2.1169766046790643; rounds (PBA)=5.613077384523096;} acolyte #3: {team=any ; avg hp=-1.7362527494501099 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.735452909418116; hits/misses (PBA)= 2.473505298940212/2.0071985602879425; rounds (PBA)=5.537692461507699;} archmage: {team=other; avg hp=78.5502899420116 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.28554289142171; hits/misses (PBA)= 7.011397720455909/1.6998600279944012; rounds (PBA)=9.71125774845031;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4373.33; crudely normalised: 0% > Good= expected rounds to survive: 252.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24666; neutral evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bugnut: {team=Good; avg hp=-3.6414717056588684 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.935212957408518; hits/misses (PBA)= 0.7864427114577085/3.2389522095580885; rounds (PBA)=4.025394921015796;} vampire spawn: {team=neutral evil ; avg hp=78.06478704259148 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.641471705658866; hits/misses (PBA)= 4.646870625874825/3.7688462307538493; rounds (PBA)=4.932213557288542;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8404.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 309.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19074; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4453; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=other; avg hp=114.77224555088982 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.60347930413917; hits/misses (PBA)= 6.740651869626075/2.939012197560488; rounds (PBA)=3.5690861827634475;} fire elemental: {team=chaotic evil ; avg hp=-3.924015196960608 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.13157368526295; hits/misses (PBA)= 3.3587282543491304/2.9384123175364927; rounds (PBA)=3.1485702859428115;} giant badger: {team=other; avg hp=-5.411717656468706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.043991201759648;} drider #2: {team=other; avg hp=114.50789842031594 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.32053589282143; hits/misses (PBA)= 6.8132373525294945/2.9106178764247153; rounds (PBA)=3.5646870625874825;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5914817036592681;} cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40851829634073183;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3088.76; crudely normalised: 0% > neutral evil = expected rounds to survive: 818.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1010; Sum of rounds: 11856; > Team any = winning battles: 975; perfect battles: 0; close-call battles: 975; > Team neutral evil = winning battles: 34; perfect battles: 0; close-call battles: 34; ------------------------------------------------- Combattants ------------------------------------------------ veteran #18: {team=any ; avg hp=19.413861386138613 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.54257425742574; hits/misses (PBA)= 4.494059405940594/2.9712871287128713; rounds (PBA)=7.536633663366336;} veteran #3: {team=any ; avg hp=17.68811881188119 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.30990099009901; hits/misses (PBA)= 4.314851485148515/3.021782178217822; rounds (PBA)=7.411881188118812;} veteran #2: {team=any ; avg hp=17.262376237623762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.745544554455446; hits/misses (PBA)= 4.232673267326732/2.87029702970297; rounds (PBA)=7.192079207920792;} frost giant #3: {team=neutral evil ; avg hp=-2.515841584158416 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.17623762376238; hits/misses (PBA)= 8.948514851485148/5.414851485148515; rounds (PBA)=7.187128712871287;} troll: {team=neutral evil ; avg hp=-3.093069306930693 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.603960396039604; hits/misses (PBA)= 1.7/2.0722772277227723; rounds (PBA)=1.2574257425742574;} veteran #6: {team=any ; avg hp=17.09009900990099 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.802970297029702; hits/misses (PBA)= 4.288118811881188/2.8633663366336632; rounds (PBA)=7.21980198019802;} veteran #11: {team=any ; avg hp=15.362376237623762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.8009900990099; hits/misses (PBA)= 4.2247524752475245/2.8; rounds (PBA)=7.100990099009901;} veteran #4: {team=any ; avg hp=18.677227722772276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.061386138613862; hits/misses (PBA)= 4.276237623762376/2.912871287128713; rounds (PBA)=7.278217821782178;} veteran #22: {team=any ; avg hp=17.333663366336634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.796039603960395; hits/misses (PBA)= 4.3821782178217825/2.907920792079208; rounds (PBA)=7.375247524752475;} veteran #19: {team=any ; avg hp=16.178217821782177 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.34950495049505; hits/misses (PBA)= 4.189108910891089/2.8376237623762375; rounds (PBA)=7.1099009900990096;} veteran #25: {team=any ; avg hp=17.51089108910891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.796039603960395; hits/misses (PBA)= 4.254455445544554/2.89009900990099; rounds (PBA)=7.255445544554456;} frost giant: {team=neutral evil ; avg hp=-1.9396039603960396 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.2128712871287; hits/misses (PBA)= 9.287128712871286/5.503960396039604; rounds (PBA)=7.404950495049505;} veteran: {team=any ; avg hp=17.301980198019802 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.906930693069306; hits/misses (PBA)= 4.404950495049505/2.9455445544554455; rounds (PBA)=7.4465346534653465;} veteran #13: {team=any ; avg hp=17.683168316831683 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.013861386138615; hits/misses (PBA)= 4.418811881188119/2.90990099009901; rounds (PBA)=7.406930693069307;} veteran #12: {team=any ; avg hp=17.27029702970297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.483168316831684; hits/misses (PBA)= 4.306930693069307/2.875247524752475; rounds (PBA)=7.252475247524752;} veteran #8: {team=any ; avg hp=17.586138613861387 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.77128712871287; hits/misses (PBA)= 4.383168316831683/2.8603960396039603; rounds (PBA)=7.316831683168317;} veteran #17: {team=any ; avg hp=16.924752475247526 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.097029702970296; hits/misses (PBA)= 4.4485148514851485/2.9415841584158415; rounds (PBA)=7.46930693069307;} frost giant #2: {team=neutral evil ; avg hp=-2.232673267326733 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.67920792079207; hits/misses (PBA)= 9.275247524752475/5.316831683168317; rounds (PBA)=7.298019801980198;} veteran #14: {team=any ; avg hp=15.384158415841584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.27920792079208; hits/misses (PBA)= 4.30990099009901/2.728712871287129; rounds (PBA)=7.130693069306931;} veteran #5: {team=any ; avg hp=16.178217821782177 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.533663366336633; hits/misses (PBA)= 4.201980198019802/2.8386138613861385; rounds (PBA)=7.1217821782178214;} veteran #15: {team=any ; avg hp=16.485148514851485 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.815841584158417; hits/misses (PBA)= 4.245544554455446/2.896039603960396; rounds (PBA)=7.2227722772277225;} veteran #9: {team=any ; avg hp=17.64059405940594 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.11980198019802; hits/misses (PBA)= 4.27029702970297/2.9237623762376237; rounds (PBA)=7.29009900990099;} frost giant #4: {team=neutral evil ; avg hp=-2.292079207920792 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.91287128712872; hits/misses (PBA)= 8.954455445544555/5.399009900990099; rounds (PBA)=7.183168316831683;} veteran #20: {team=any ; avg hp=18.822772277227724 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.39108910891089; hits/misses (PBA)= 4.374257425742575/2.8; rounds (PBA)=7.276237623762376;} veteran #23: {team=any ; avg hp=16.085148514851486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.824752475247525; hits/misses (PBA)= 4.221782178217822/2.900990099009901; rounds (PBA)=7.2;} veteran #21: {team=any ; avg hp=16.013861386138615 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.85247524752475; hits/misses (PBA)= 4.23960396039604/2.8623762376237623; rounds (PBA)=7.182178217821782;} veteran #24: {team=any ; avg hp=19.03861386138614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.398019801980197; hits/misses (PBA)= 4.436633663366337/2.8198019801980196; rounds (PBA)=7.318811881188119;} troll #2: {team=neutral evil ; avg hp=-3.10990099009901 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.614851485148513; hits/misses (PBA)= 1.7267326732673267/2.1346534653465348; rounds (PBA)=1.2871287128712872;} veteran #7: {team=any ; avg hp=17.895049504950496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.672277227722773; hits/misses (PBA)= 4.3841584158415845/2.9257425742574257; rounds (PBA)=7.392079207920792;} veteran #10: {team=any ; avg hp=17.78019801980198 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.31980198019802; hits/misses (PBA)= 4.323762376237624/2.8643564356435642; rounds (PBA)=7.26039603960396;} veteran #16: {team=any ; avg hp=18.8009900990099 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.876237623762375; hits/misses (PBA)= 4.57029702970297/2.993069306930693; rounds (PBA)=7.625742574257425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3810.22; crudely normalised: 0% > neutral evil = expected rounds to survive: 537.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1825; Sum of rounds: 9881; any : 0.36 ± 0.01; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 1825; perfect battles: 0; close-call battles: 1817; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #25: {team=any ; avg hp=47.298630136986304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.538630136986303; hits/misses (PBA)= 2.723835616438356/1.8263013698630137; rounds (PBA)=4.646575342465753;} veteran #23: {team=any ; avg hp=46.37534246575343 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.384657534246575; hits/misses (PBA)= 2.7013698630136984/1.8104109589041095; rounds (PBA)=4.611506849315068;} veteran #7: {team=any ; avg hp=45.9441095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.026301369863013; hits/misses (PBA)= 2.648767123287671/1.8465753424657534; rounds (PBA)=4.598904109589041;} frost giant: {team=neutral evil ; avg hp=-3.1736986301369865 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.5386301369863; hits/misses (PBA)= 4.814794520547945/3.4098630136986303; rounds (PBA)=4.112328767123287;} veteran #16: {team=any ; avg hp=45.00767123287671 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.202739726027396; hits/misses (PBA)= 2.672876712328767/1.8082191780821917; rounds (PBA)=4.583013698630137;} veteran #4: {team=any ; avg hp=45.74958904109589 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.941369863013698; hits/misses (PBA)= 2.671780821917808/1.7868493150684932; rounds (PBA)=4.572602739726028;} frost giant #2: {team=neutral evil ; avg hp=-3.1950684931506848 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.37205479452055; hits/misses (PBA)= 4.8832876712328765/3.4827397260273973; rounds (PBA)=4.183013698630137;} veteran #12: {team=any ; avg hp=45.6372602739726 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.11013698630137; hits/misses (PBA)= 2.667945205479452/1.7835616438356163; rounds (PBA)=4.556164383561644;} veteran #14: {team=any ; avg hp=46.235068493150685 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23890410958904; hits/misses (PBA)= 2.6936986301369865/1.8290410958904109; rounds (PBA)=4.6098630136986305;} veteran: {team=any ; avg hp=45.9041095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.105205479452056; hits/misses (PBA)= 2.6597260273972605/1.8586301369863014; rounds (PBA)=4.62027397260274;} veteran #10: {team=any ; avg hp=46.27232876712329 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.151780821917807; hits/misses (PBA)= 2.677808219178082/1.8273972602739725; rounds (PBA)=4.595068493150685;} veteran #13: {team=any ; avg hp=47.907397260273974 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.706849315068492; hits/misses (PBA)= 2.7665753424657535/1.766027397260274; rounds (PBA)=4.624657534246575;} veteran #17: {team=any ; avg hp=46.40383561643836 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.54739726027397; hits/misses (PBA)= 2.712876712328767/1.8120547945205479; rounds (PBA)=4.612602739726027;} veteran #18: {team=any ; avg hp=45.476164383561645 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.401095890410957; hits/misses (PBA)= 2.717808219178082/1.713972602739726; rounds (PBA)=4.545753424657534;} veteran #5: {team=any ; avg hp=46.4454794520548 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50246575342466; hits/misses (PBA)= 2.7013698630136984/1.776986301369863; rounds (PBA)=4.598904109589041;} veteran #8: {team=any ; avg hp=46.49643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.206575342465754; hits/misses (PBA)= 2.6843835616438354/1.815890410958904; rounds (PBA)=4.5978082191780825;} veteran #11: {team=any ; avg hp=47.24602739726027 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0; hits/misses (PBA)= 2.6586301369863015/1.8553424657534248; rounds (PBA)=4.619178082191781;} troll: {team=neutral evil ; avg hp=-3.210958904109589 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.518904109589041; hits/misses (PBA)= 1.5315068493150685/2.4186301369863012; rounds (PBA)=1.3167123287671232;} veteran #15: {team=any ; avg hp=46.65643835616439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14849315068493; hits/misses (PBA)= 2.6706849315068495/1.7934246575342465; rounds (PBA)=4.584657534246575;} veteran #20: {team=any ; avg hp=46.067945205479454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.226849315068492; hits/misses (PBA)= 2.6641095890410957/1.8673972602739726; rounds (PBA)=4.624657534246575;} veteran #6: {team=any ; avg hp=45.61643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.264657534246574; hits/misses (PBA)= 2.6931506849315068/1.7912328767123287; rounds (PBA)=4.591232876712329;} veteran #9: {team=any ; avg hp=47.53643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.684931506849313; hits/misses (PBA)= 2.74027397260274/1.7994520547945205; rounds (PBA)=4.636712328767123;} veteran #22: {team=any ; avg hp=44.4613698630137 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.04054794520548; hits/misses (PBA)= 2.6454794520547944/1.7841095890410958; rounds (PBA)=4.53972602739726;} troll #2: {team=neutral evil ; avg hp=-3.3654794520547946 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.379726027397261; hits/misses (PBA)= 1.5194520547945205/2.3928767123287673; rounds (PBA)=1.3041095890410959;} veteran #19: {team=any ; avg hp=46.43890410958904 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.273972602739725; hits/misses (PBA)= 2.683835616438356/1.8246575342465754; rounds (PBA)=4.610958904109589;} veteran #3: {team=any ; avg hp=47.75397260273973 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.39013698630137; hits/misses (PBA)= 2.7134246575342464/1.8180821917808219; rounds (PBA)=4.6317808219178085;} veteran #21: {team=any ; avg hp=47.20219178082192 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17808219178082; hits/misses (PBA)= 2.671780821917808/1.8482191780821917; rounds (PBA)=4.618630136986301;} veteran #2: {team=any ; avg hp=47.09041095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.276164383561643; hits/misses (PBA)= 2.6810958904109587/1.8016438356164384; rounds (PBA)=4.596712328767123;} veteran #24: {team=any ; avg hp=46.97917808219178 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.405479452054795; hits/misses (PBA)= 2.706301369863014/1.798904109589041; rounds (PBA)=4.601643835616438;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46130773845230955;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5386922615476905;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20792; other: 0.01 ± 0.0; Lawful Neutral: 0.12 ± 0.0; unaligned : 0.87 ± 0.0; > Team other = winning battles: 72; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 581; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cotton-eye-Joe: {team=Lawful Neutral; avg hp=-1.206358728254349 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.83623275344931; hits/misses (PBA)= 1.4139172165566887/0.9816036792641472; rounds (PBA)=2.5116976604679064;} giant rat: {team=unaligned ; avg hp=4.424715056988602 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166366726654669; hits/misses (PBA)= 1.7246550689862028/1.3575284943011399; rounds (PBA)=3.9516096780643872;} commoner: {team=other; avg hp=-1.7126574685062987 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4917016596680663; hits/misses (PBA)= 0.5310937812437513/0.76624675064987; rounds (PBA)=1.3117376524695061;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 28.57; crudely normalised: 0% > unaligned = expected rounds to survive: 42.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13084; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 311; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4690; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=5.128574285142971 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454309138172365; hits/misses (PBA)= 1.1769646070785842/0.3899220155968806; rounds (PBA)=2.5046990601879626;} commoner: {team=other; avg hp=-1.4543091381723656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8714257148570286; hits/misses (PBA)= 0.6780643871225754/0.5354929014197161; rounds (PBA)=1.275744851029794;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 28.57; crudely normalised: 0% > unaligned = expected rounds to survive: 42.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13046; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 279; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4722; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=-1.4623075384923014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8408318336332734; hits/misses (PBA)= 0.6638672265546891/0.5496900619876025; rounds (PBA)=1.2693461307738452;} giant rat: {team=unaligned ; avg hp=5.159168166366727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.462307538492301; hits/misses (PBA)= 1.1677664467106579/0.3955208958208358; rounds (PBA)=2.50749850029994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18839; chaotic evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-23.88642271545691 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.919416116776645; hits/misses (PBA)= 0.737252549490102/0.5704859028194361; rounds (PBA)=1.3077384523095381;} berserker #2: {team=any chaotic ; avg hp=-18.51129774045191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741451709658068; hits/misses (PBA)= 0.5512897420515896/1.1475704859028195; rounds (PBA)=1.9598080383923215;} berserker #3: {team=any chaotic ; avg hp=-18.24875024995001 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735852829434113; hits/misses (PBA)= 0.5480903819236153/1.1545690861827635; rounds (PBA)=1.9678064387122576;} berserker: {team=any chaotic ; avg hp=-18.41131773645271 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.035992801439712; hits/misses (PBA)= 0.5768846230753849/1.1657668466306739; rounds (PBA)=1.9848030393921217;} berserker #4: {team=any chaotic ; avg hp=-18.555488902219555 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.793641271745651; hits/misses (PBA)= 0.5606878624275144/1.1337732453509297; rounds (PBA)=1.9518096380723855;} cthulhu #2: {team=beyond; avg hp=773.377324535093 (from 774); avg healing spells left=99998.99940011998 (from 99999); damage done (per battle average)= 216.00999800039992; hits/misses (PBA)= 5.212157568486303/0.3153369326134773; rounds (PBA)=3.2601479704059186;} Cthulhu: {team=beyond; avg hp=772.1013797240552 (from 774); avg healing spells left=99998.9950009998 (from 99999); damage done (per battle average)= 192.07658468306337; hits/misses (PBA)= 4.6284743051389725/0.3047390521895621; rounds (PBA)=3.5920815836832634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14846; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2566; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=58.99780043991202 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.23975204959008; hits/misses (PBA)= 1.7006598680263947/0.7954409118176364; rounds (PBA)=2.6466706658668264;} orc: {team=chaotic evil ; avg hp=11.295340931813637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458108378324335; hits/misses (PBA)= 1.146370725854829/0.6912617476504699; rounds (PBA)=2.3363327334533093;} dire wolf: {team=unaligned ; avg hp=-5.833233353329335 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.526894621075785; hits/misses (PBA)= 1.215756848630274/1.058988202359528; rounds (PBA)=2.274745050989802;} worg: {team=neutral evil ; avg hp=-5.761647670465907 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.745850829834033; hits/misses (PBA)= 0.46330733853229356/0.4993001399720056; rounds (PBA)=0.9626074785042992;} orc #2: {team=chaotic evil ; avg hp=11.095980803839232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515896820635874; hits/misses (PBA)= 1.1495700859828035/0.6762647470505899; rounds (PBA)=2.3291341731653668;} ogre: {team=chaotic evil ; avg hp=58.99740051989602 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.070385922815436; hits/misses (PBA)= 1.6894621075784844/0.7994401119776045; rounds (PBA)=2.638472305538892;} orc #4: {team=chaotic evil ; avg hp=11.151769646070786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.537692461507698; hits/misses (PBA)= 1.1577684463107378/0.6540691861627674; rounds (PBA)=2.3349330133973205;} orc #5: {team=chaotic evil ; avg hp=11.107378524295141 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.429514097180563; hits/misses (PBA)= 1.143371325734853/0.6706658668266346; rounds (PBA)=2.3325334933013395;} worg #2: {team=neutral evil ; avg hp=-5.8060387922415515 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.823635272945411; hits/misses (PBA)= 0.47070585882823435/0.5032993401319736; rounds (PBA)=0.974005198960208;} orc #3: {team=chaotic evil ; avg hp=11.039192161567687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.368326334733053; hits/misses (PBA)= 1.132373525294941/0.6706658668266346; rounds (PBA)=2.32873425314937;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20074; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=766.5692861427715 (from 774); avg healing spells left=99998.8772245551 (from 99999); damage done (per battle average)= 247.19336132773446; hits/misses (PBA)= 5.959608078384323/0.3033393321335733; rounds (PBA)=4.013997200559888;} adult blue dragon: {team=lawful evil ; avg hp=-22.193361327734454 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.236752649470105; hits/misses (PBA)= 0.47530493901219756/8.961407718456309; rounds (PBA)=3.1455708858228353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 91.67; crudely normalised: 0% > unaligned = expected rounds to survive: 63.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18501; any non-lawful : 0.69 ± 0.01; unaligned : 0.31 ± 0.01; > Team any non-lawful = winning battles: 3456; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-0.259748050389922 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.067386522695461; hits/misses (PBA)= 1.4991001799640071/0.7774445110977805; rounds (PBA)=2.585482903419316;} bandit: {team=any non-lawful ; avg hp=3.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.259748050389922; hits/misses (PBA)= 1.50749850029994/1.0071985602879423; rounds (PBA)=3.205758848230354;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 806.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22074; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4687; perfect battles: 0; close-call battles: 2509; > Team unaligned = winning battles: 314; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=other; avg hp=6.046390721855629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.441911617676464; hits/misses (PBA)= 1.391121775644871/1.1519696060787843; rounds (PBA)=3.3897220555888823;} wolf #2: {team=other; avg hp=6.07878424315137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.372925414917017; hits/misses (PBA)= 1.3905218956208758/1.1505698860227955; rounds (PBA)=3.414717056588682;} ankheg: {team=unaligned ; avg hp=-2.6760647870425913 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52109578084383; hits/misses (PBA)= 1.8998200359928015/1.8058388322335532; rounds (PBA)=3.7684463107378523;} wolf #3: {team=other; avg hp=6.225754849030194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.396720655868826; hits/misses (PBA)= 1.3939212157568486/1.149370125974805; rounds (PBA)=3.386122775444911;} wolf: {team=other; avg hp=6.127974405118977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.464507098580285; hits/misses (PBA)= 1.4089182163567286/1.1269746050789842; rounds (PBA)=3.359128174365127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 806.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22156; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4697; perfect battles: 0; close-call battles: 2585; > Team unaligned = winning battles: 304; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=other; avg hp=6.110577884423115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256748650269946; hits/misses (PBA)= 1.3843231353729255/1.1655668866226754; rounds (PBA)=3.4023195360927816;} wolf #4: {team=other; avg hp=6.198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.54749050189962; hits/misses (PBA)= 1.4141171765646872/1.1437712457508498; rounds (PBA)=3.370725854829034;} wolf: {team=other; avg hp=6.186962607478504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.60867826434713; hits/misses (PBA)= 1.4131173765246952/1.1519696060787843; rounds (PBA)=3.4055188962207557;} ankheg: {team=unaligned ; avg hp=-2.7300539892021596 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.603279344131174; hits/misses (PBA)= 1.9060187962407518/1.81123775244951; rounds (PBA)=3.778044391121776;} wolf #2: {team=other; avg hp=5.9008198360327935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.317136572685463; hits/misses (PBA)= 1.3785242951409717/1.1495700859828035; rounds (PBA)=3.3983203359328136;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 320.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 233.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4730; Sum of rounds: 11098; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4729; perfect battles: 0; close-call battles: 4236; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=12.557928118393235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.903594080338266; hits/misses (PBA)= 1.3093023255813954/0.4323467230443975; rounds (PBA)=1.8505285412262156;} thug #7: {team=any non-good ; avg hp=-5.185412262156448 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.600422832980972; hits/misses (PBA)= 1.1536997885835094/1.16892177589852; rounds (PBA)=1.1613107822410147;} thug #4: {team=any non-good ; avg hp=-5.16553911205074 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.626004228329809; hits/misses (PBA)= 1.1596194503171247/1.157505285412262; rounds (PBA)=1.1585623678646935;} orc #14: {team=chaotic evil ; avg hp=12.859830866807611 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.100845665961945; hits/misses (PBA)= 1.325369978858351/0.44587737843551795; rounds (PBA)=1.8610993657505286;} orc #12: {team=chaotic evil ; avg hp=12.594080338266386 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.057716701902748; hits/misses (PBA)= 1.322832980972516/0.4323467230443975; rounds (PBA)=1.854968287526427;} thug #3: {team=any non-good ; avg hp=-5.270401691331924 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675898520084567; hits/misses (PBA)= 1.1649048625792813/1.1315010570824524; rounds (PBA)=1.1482029598308667;} orc #15: {team=chaotic evil ; avg hp=12.738689217758985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.007610993657506; hits/misses (PBA)= 1.3084566596194502/0.44249471458773787; rounds (PBA)=1.8530655391120507;} thug #2: {team=any non-good ; avg hp=-5.285200845665962 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651162790697675; hits/misses (PBA)= 1.176109936575053/1.1608879492600424; rounds (PBA)=1.1684989429175476;} thug: {team=any non-good ; avg hp=-5.238900634249472 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.623044397463002; hits/misses (PBA)= 1.163213530655391/1.143340380549683; rounds (PBA)=1.153276955602537;} orc: {team=chaotic evil ; avg hp=12.479281183932347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.026215644820295; hits/misses (PBA)= 1.3069767441860465/0.44714587737843553; rounds (PBA)=1.8543340380549682;} orc #8: {team=chaotic evil ; avg hp=12.51754756871036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.916490486257928; hits/misses (PBA)= 1.314799154334038/0.42896405919661734; rounds (PBA)=1.8412262156448203;} orc #6: {team=chaotic evil ; avg hp=12.745031712473573 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.234672304439746; hits/misses (PBA)= 1.3293868921775898/0.4245243128964059; rounds (PBA)=1.852431289640592;} orc #5: {team=chaotic evil ; avg hp=12.762790697674419 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.93276955602537; hits/misses (PBA)= 1.3107822410147991/0.44608879492600423; rounds (PBA)=1.8634249471458775;} orc #19: {team=chaotic evil ; avg hp=12.59154334038055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.954545454545455; hits/misses (PBA)= 1.2972515856236786/0.43932346723044396; rounds (PBA)=1.8386892177589853;} orc #17: {team=chaotic evil ; avg hp=12.599154334038055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.128329809725159; hits/misses (PBA)= 1.3152219873150106/0.433615221987315; rounds (PBA)=1.8545454545454545;} thug #5: {team=any non-good ; avg hp=-5.223467230443974 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.66215644820296; hits/misses (PBA)= 1.174630021141649/1.1511627906976745; rounds (PBA)=1.163002114164905;} orc #3: {team=chaotic evil ; avg hp=12.692811839323467 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0; hits/misses (PBA)= 1.3128964059196617/0.44059196617336155; rounds (PBA)=1.8608879492600423;} orc #2: {team=chaotic evil ; avg hp=12.599577167019028 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.090697674418605; hits/misses (PBA)= 1.3167019027484144/0.42748414376321353; rounds (PBA)=1.8536997885835096;} thug #6: {team=any non-good ; avg hp=-5.2342494714587735 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.618816067653277; hits/misses (PBA)= 1.1556025369978857/1.1513742071881607; rounds (PBA)=1.1534883720930234;} orc #13: {team=chaotic evil ; avg hp=12.909302325581395 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.000211416490487; hits/misses (PBA)= 1.314799154334038/0.4433403805496829; rounds (PBA)=1.8534883720930233;} orc #4: {team=chaotic evil ; avg hp=12.59260042283298 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.054334038054968; hits/misses (PBA)= 1.3145877378435518/0.43847780126849895; rounds (PBA)=1.8526427061310782;} orc #18: {team=chaotic evil ; avg hp=12.720084566596194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.095348837209302; hits/misses (PBA)= 1.313107822410148/0.4372093023255814; rounds (PBA)=1.8520084566596196;} orc #11: {team=chaotic evil ; avg hp=12.691754756871036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.158985200845667; hits/misses (PBA)= 1.3236786469344608/0.4321353065539112; rounds (PBA)=1.8528541226215645;} orc #20: {team=chaotic evil ; avg hp=12.63615221987315 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.82029598308668; hits/misses (PBA)= 1.2976744186046512/0.4520084566596195; rounds (PBA)=1.8505285412262156;} orc #16: {team=chaotic evil ; avg hp=12.66321353065539 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.023467230443975; hits/misses (PBA)= 1.3167019027484144/0.4372093023255814; rounds (PBA)=1.8513742071881607;} orc #10: {team=chaotic evil ; avg hp=12.755391120507399 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.97399577167019; hits/misses (PBA)= 1.316490486257928/0.433615221987315; rounds (PBA)=1.8530655391120507;} orc #9: {team=chaotic evil ; avg hp=12.777167019027484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.093657505285412; hits/misses (PBA)= 1.317124735729387/0.44143763213530657; rounds (PBA)=1.8587737843551797;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54359; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=50.05118976204759 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.19696060787842; hits/misses (PBA)= 15.15616876624675/5.080583883223356; rounds (PBA)=10.869626074785042;} archmage: {team=any ; avg hp=-3.1969606078784243 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.948810237952408; hits/misses (PBA)= 5.934413117376525/3.977004599080184; rounds (PBA)=9.91141771645671;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% > lawful good = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31915; chaotic evil : 0.51 ± 0.01; lawful good : 0.49 ± 0.01; > Team chaotic evil = winning battles: 2551; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2450; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=15.62767446510698 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.65746850629873; hits/misses (PBA)= 10.908018396320736/5.886622675464907; rounds (PBA)=5.948010397920416;} young gold dragon: {team=lawful good ; avg hp=14.34253149370126 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.372325534893; hits/misses (PBA)= 10.801439712057588/5.721855628874225; rounds (PBA)=5.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > unaligned = expected rounds to survive: 162.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22834; any non-good : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team any non-good = winning battles: 1059; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3942; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-0.8780243951209759 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.120375924815037; hits/misses (PBA)= 1.4535092981403719/1.7394521095780844; rounds (PBA)=3.404719056188762;} giant crab: {team=unaligned ; avg hp=5.879624075184963 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878024395120976; hits/misses (PBA)= 2.056788642271546/1.3697260547890422; rounds (PBA)=4.214757048590282;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1012.5; crudely normalised: 0% > lawful good = expected rounds to survive: 1511.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37884; other: 0.05 ± 0.0; lawful good : 0.95 ± 0.0; > Team other = winning battles: 254; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4747; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=other; avg hp=-3.4039192161567686 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.49370125974805; hits/misses (PBA)= 4.94381123775245/7.504099180163967; rounds (PBA)=6.265346930613878;} couatl: {team=lawful good ; avg hp=42.50629874025195 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.403919216156766; hits/misses (PBA)= 5.567286542691462/0.9884023195360928; rounds (PBA)=7.5048990201959604;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7920.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 584.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33976; lawful evil : 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team lawful evil = winning battles: 4761; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 240; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-3.7498500299940014 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.90321935612877; hits/misses (PBA)= 3.2343531293741252/2.6668666266746652; rounds (PBA)=5.949210157968406;} rakshasa: {team=lawful evil ; avg hp=51.09678064387123 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.74985002999401; hits/misses (PBA)= 8.404519096180763/3.583483303339332; rounds (PBA)=6.708658268346331;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3343331333733253;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32993401319736054;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% > good= expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15364; unaligned : 0.78 ± 0.01; good: 0.22 ± 0.01; > Team unaligned = winning battles: 3907; perfect battles: 0; close-call battles: 2566; > Team good = winning battles: 1094; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicolette #2: {team=good; avg hp=-0.5126974605078984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.09758048390322; hits/misses (PBA)= 1.326134773045391/0.6886622675464907; rounds (PBA)=2.2335532893421317;} raccoon #2: {team=unaligned ; avg hp=1.6444711057788441 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.202159568086383; hits/misses (PBA)= 0.6780643871225754/0.5436912617476505; rounds (PBA)=1.8488302339532094;} giant rat: {team=unaligned ; avg hp=1.6816636672665466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.221755648870226; hits/misses (PBA)= 0.6744651069786043/0.5322935412917417; rounds (PBA)=1.8498300339932015;} raccoon #1: {team=unaligned ; avg hp=1.5762847430513898 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08878224355129; hits/misses (PBA)= 0.6506698660267947/0.5490901819636073; rounds (PBA)=1.8424315136972607;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18110; unaligned : 0.27 ± 0.01; good: 0.73 ± 0.01; > Team unaligned = winning battles: 1359; perfect battles: 0; close-call battles: 891; > Team good = winning battles: 3642; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raccoon #1: {team=unaligned ; avg hp=-2.94121175764847 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746850629874025; hits/misses (PBA)= 0.5822835432913417/0.47050589882023597; rounds (PBA)=1.7930413917216557;} Nicolette #2: {team=good; avg hp=3.625274945010998 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.87762447510498; hits/misses (PBA)= 1.6346730653869226/0.8442311537692462; rounds (PBA)=3.2071585682863426;} raccoon #2: {team=unaligned ; avg hp=-2.9364127174565087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627874425114977; hits/misses (PBA)= 0.5584883023395321/0.46890621875624877; rounds (PBA)=1.7894421115776844;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18032; unaligned : 0.29 ± 0.01; good: 0.71 ± 0.01; > Team unaligned = winning battles: 1427; perfect battles: 0; close-call battles: 946; > Team good = winning battles: 3574; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raccoon #1: {team=unaligned ; avg hp=-2.8818236352729456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764247150569886; hits/misses (PBA)= 0.5852829434113177/0.4683063387322535; rounds (PBA)=1.807638472305539;} Nicolette #2: {team=good; avg hp=3.571485702859428 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.752849430113976; hits/misses (PBA)= 1.6184763047390522/0.8426314737052589; rounds (PBA)=3.1757648470305937;} raccoon #2: {team=unaligned ; avg hp=-2.8710257948410316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664267146570686; hits/misses (PBA)= 0.5660867826434713/0.46170765846830636; rounds (PBA)=1.8166366726654668;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 224.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15543; unaligned : 0.12 ± 0.0; good: 0.88 ± 0.0; > Team unaligned = winning battles: 576; perfect battles: 0; close-call battles: 513; > Team good = winning battles: 4425; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicolette #2: {team=good; avg hp=5.164367126574685 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.532093581283743; hits/misses (PBA)= 1.872225554889022/0.14577084583083383; rounds (PBA)=2.9028194361127775;} raccoon #2: {team=unaligned ; avg hp=-7.292141571685663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9312137572485504; hits/misses (PBA)= 0.4065186962607478/0.3349330133973205; rounds (PBA)=1.175764847030594;} raccoon #1: {team=unaligned ; avg hp=-7.23995200959808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9044191161767647; hits/misses (PBA)= 0.40111977604479104/0.3275344931013797; rounds (PBA)=1.1711657668466307;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 127.27; crudely normalised: 0% > good= expected rounds to survive: 45.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25100; unaligned : 0.84 ± 0.01; good: 0.16 ± 0.01; > Team unaligned = winning battles: 4179; perfect battles: 0; close-call battles: 942; > Team good = winning battles: 822; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicole: {team=good; avg hp=-0.9584083183363328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.400719856028794; hits/misses (PBA)= 1.5952809438112379/2.154769046190762; rounds (PBA)=3.9144171165766846;} raccoon #1: {team=unaligned ; avg hp=3.3325334933013395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.081583683263347; hits/misses (PBA)= 1.2889422115576885/0.7094581083783243; rounds (PBA)=3.9364127174565087;} raccoon #2: {team=unaligned ; avg hp=3.266746650669866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876824635072985; hits/misses (PBA)= 1.2479504099180163/0.634873025394921; rounds (PBA)=3.847630473905219;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 84.0; crudely normalised: 0% > good= expected rounds to survive: 14.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13333; unaligned : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 56; > Team good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=good; avg hp=-1.7838432313537294 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4149170165966807; hits/misses (PBA)= 0.5412917416516697/0.8810237952409518; rounds (PBA)=1.42251549690062;} giant rat: {team=unaligned ; avg hp=6.318136372725455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.900619876024795; hits/misses (PBA)= 0.6244751049790042/0.21495700859828035; rounds (PBA)=2.153169366126775;} giant rat #2: {team=unaligned ; avg hp=6.266946610677865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8832233553289344; hits/misses (PBA)= 0.6152769446110777/0.21115776844631073; rounds (PBA)=2.147370525894821;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16527; neutral evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-8.143571285742851 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8990201959608078; hits/misses (PBA)= 0.1783643271345731/0.395120975804839; rounds (PBA)=0.5734853029394121;} young gold dragon: {team=lawful good ; avg hp=-23.301339732053588 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.55228954209158; hits/misses (PBA)= 1.9504099180163967/6.5312937412517496; rounds (PBA)=2.827234553089382;} Cthulhu: {team=beyond; avg hp=768.4343131373726 (from 774); avg healing spells left=99998.93901219756 (from 99999); damage done (per battle average)= 205.4499100179964; hits/misses (PBA)= 4.989402119576085/0.2643471305738852; rounds (PBA)=3.304739052189562;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3956.36; crudely normalised: 0% > lawful good = expected rounds to survive: 989.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78577; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 80; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=other; avg hp=94.21755648870226 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.30233953209358; hits/misses (PBA)= 8.770645870825835/5.9064187162567485; rounds (PBA)=15.444111177764448;} deva: {team=other; avg hp=95.92101579684063 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.39472105578884; hits/misses (PBA)= 9.159168166366726/6.0943811237752445; rounds (PBA)=15.448110377924415;} deva #3: {team=lawful good ; avg hp=-3.6970605878824236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.86142771445711; hits/misses (PBA)= 10.851429714057188/18.920615876824634; rounds (PBA)=14.886022795440912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33913217356528697;} deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} deva #3: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33473305338932213;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 31.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9557; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 757; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.440311937612478 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1107778444311136; hits/misses (PBA)= 0.5370925814837033/0.5458908218356329; rounds (PBA)=1.505898820235953;} goblin #8: {team=neutral evil ; avg hp=6.472105578884223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.211757648470306; hits/misses (PBA)= 0.5496900619876025/0.5408918216356728; rounds (PBA)=1.4969006198760249;} goblin #4: {team=other; avg hp=-2.5846830633873226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6702659468106378; hits/misses (PBA)= 0.2953409318136373/0.6910617876424715; rounds (PBA)=0.9864027194561088;} goblin #3: {team=neutral evil ; avg hp=6.390121975604879 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207758448310338; hits/misses (PBA)= 0.5400919816036792/0.5362927414517097; rounds (PBA)=1.4907018596280743;} goblin #2: {team=neutral evil ; avg hp=6.454309138172365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2431513697260548; hits/misses (PBA)= 0.5562887422515497/0.5526894621075785; rounds (PBA)=1.5022995400919816;} goblin #6: {team=neutral evil ; avg hp=6.419116176764647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.27374525094981; hits/misses (PBA)= 0.5588882223555289/0.5368926214757048; rounds (PBA)=1.5132973405318937;} goblin: {team=other; avg hp=-2.5672865426914617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7118576284743052; hits/misses (PBA)= 0.29774045190961806/0.6928614277144571; rounds (PBA)=0.9906018796240752;} goblin #7: {team=neutral evil ; avg hp=6.441911617676465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1047790441911616; hits/misses (PBA)= 0.5352929414117177/0.5572885422915417; rounds (PBA)=1.5076984603079384;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23283; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2436; perfect battles: 0; close-call battles: 1780; > Team neutral evil = winning battles: 2565; perfect battles: 0; close-call battles: 1874; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.28754249150169964 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826834633073386; hits/misses (PBA)= 1.1689662067586484/1.2289542091581684; rounds (PBA)=2.6176764647070585;} goblin #8: {team=neutral evil ; avg hp=0.3339332133573285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.978204359128174; hits/misses (PBA)= 1.1885622875424915/1.2315536892621475; rounds (PBA)=2.6486702659468104;} goblin #4: {team=other; avg hp=0.1821635672865427 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.760447910417916; hits/misses (PBA)= 1.1589682063587283/1.1995600879824035; rounds (PBA)=2.5880823835232953;} goblin #7: {team=neutral evil ; avg hp=0.3479304139172166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613077384523096; hits/misses (PBA)= 1.1345730853829235/1.215756848630274; rounds (PBA)=2.5856828634273143;} goblin #5: {team=other; avg hp=0.15316936612677465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7674465106978605; hits/misses (PBA)= 1.1639672065586883/1.2229554089182164; rounds (PBA)=2.605278944211158;} goblin #6: {team=other; avg hp=0.11457708458308338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.505098980203959; hits/misses (PBA)= 1.1181763647270546/1.23375324935013; rounds (PBA)=2.5528894221155767;} goblin #2: {team=neutral evil ; avg hp=0.3075384923015397 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.912617476504699; hits/misses (PBA)= 1.1743651269746052/1.2551489702059588; rounds (PBA)=2.656468706258748;} goblin: {team=other; avg hp=0.21935612877424515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69006198760248; hits/misses (PBA)= 1.1577684463107378/1.2405518896220755; rounds (PBA)=2.6106778644271147;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26194761047790444;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} zombie #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26854629074185166;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15316936612677465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5862827434513097;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41371725654869024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 170.0; crudely normalised: 0% > unaligned = expected rounds to survive: 526.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28528; other: 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team other = winning battles: 2926; perfect battles: 0; close-call battles: 2506; > Team unaligned = winning battles: 2075; perfect battles: 0; close-call battles: 1848; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #3: {team=other; avg hp=5.48130373925215 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.627674465106978; hits/misses (PBA)= 2.2149570085982804/0.9778044391121775; rounds (PBA)=3.5630873825234954;} brown bear: {team=other; avg hp=5.168966206758649 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.125774845030993; hits/misses (PBA)= 2.1695660867826434/0.9622075584883023; rounds (PBA)=3.5026994601079786;} ape #3: {team=unaligned ; avg hp=-0.5636872625474905 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.56148770245951; hits/misses (PBA)= 4.236352729454109/1.5132973405318937; rounds (PBA)=3.0941811637672467;} ape: {team=unaligned ; avg hp=-0.4423115376924615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.457108578284345; hits/misses (PBA)= 4.235352929414117/1.5020995800839831; rounds (PBA)=3.0761847630473906;} ape #2: {team=unaligned ; avg hp=-0.2501499700059988 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.716656668666268; hits/misses (PBA)= 4.271545690861828/1.5140971805638872; rounds (PBA)=3.1031793641271745;} brown bear #2: {team=other; avg hp=5.614477104579084 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50269946010798; hits/misses (PBA)= 2.207758448310338/0.9692061587682463; rounds (PBA)=3.526094781043791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12841; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=668.1099780043991 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.5996800639872; hits/misses (PBA)= 9.322135572885422/0.4787042591481704; rounds (PBA)=2.5676864627074587;} treant: {team=chaotic good ; avg hp=-15.661667666466707 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.49770045990802; hits/misses (PBA)= 2.2809438112377523/1.0575884823035393; rounds (PBA)=1.6692661467706458;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.975204959008199 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.95120975804839; hits/misses (PBA)= 1.7016596680663867/0.5702859428114377; rounds (PBA)=1.1359728054389122;} doppelganger: {team=neutral ; avg hp=-15.05118976204759 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5294941011797643; hits/misses (PBA)= 0.3275344931013797/0.1331733653269346; rounds (PBA)=0.23035392921415718;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11602; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=661.9864027194561 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.0419916016797; hits/misses (PBA)= 8.426714657068587/0.4569086182763447; rounds (PBA)=2.3199360127974407;} treant: {team=chaotic good ; avg hp=-15.458308338332333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.39872025594881; hits/misses (PBA)= 1.4563087382523496/1.0291941611677664; rounds (PBA)=1.242751449710058;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.396920615876825 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.428114377124576; hits/misses (PBA)= 1.0671865626874626/0.8072385522895421; rounds (PBA)=0.9372125574885023;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 59760.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1165.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7766; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-15.294541091781644 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.54129174165167; hits/misses (PBA)= 1.351729654069186/0.27114577084583086; rounds (PBA)=0.8114377124575085;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.29454109178164; hits/misses (PBA)= 4.905418916216757/0.2555488902219556; rounds (PBA)=1.3073385322935414;} tyrannosaurus rex: {team=unaligned ; avg hp=113.45870825834832 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.301739652069586;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 121680.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1492.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9056; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-15.345930813837233 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.902219556088783; hits/misses (PBA)= 0.48530293941211755/1.124775044991002; rounds (PBA)=0.8050389922015597;} tarrasque: {team=unaligned ; avg hp=667.0977804439112 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.34593081383724; hits/misses (PBA)= 4.9096180763847235/0.26294741051789644; rounds (PBA)=1.8108378324335133;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 604.44; crudely normalised: 0% > any = expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18782; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=63.633273345330934 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74925014997; hits/misses (PBA)= 2.2155568886222756/0.5400919816036792; rounds (PBA)=3.7556488702259547;} druid: {team=any ; avg hp=-6.749250149970006 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.366726654669066; hits/misses (PBA)= 1.1377724455108977/1.1551689662067586; rounds (PBA)=2.2929414117176563;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.33; crudely normalised: 0% > any = expected rounds to survive: 45.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13088; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 23; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=9.735252949410118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3375324935013; hits/misses (PBA)= 0.997000599880024/0.34193161367726455; rounds (PBA)=2.11377724455109;} commoner #2: {team=any ; avg hp=-3.3445310937812436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2115576884623076; hits/misses (PBA)= 0.4445110977804439/0.5326934613077384; rounds (PBA)=0.9778044391121775;} wolf #2: {team=unaligned ; avg hp=9.780443911217757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367926414717057; hits/misses (PBA)= 1.002999400119976/0.34573085382923413; rounds (PBA)=2.1035792841431715;} commoner: {team=any ; avg hp=-3.3609278144371126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.272745450909818; hits/misses (PBA)= 0.46510697860427913/0.5366926614677064; rounds (PBA)=1.001999600079984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 286.0; crudely normalised: 0% > any = expected rounds to survive: 1040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24877; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=44.17616476704659 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.36372725454909; hits/misses (PBA)= 3.5864827034593083/4.875024995001; rounds (PBA)=4.974405118976205;} drow #2: {team=neutral evil ; avg hp=-5.6654669066186765 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.888222355528894; hits/misses (PBA)= 0.6490701859628074/1.191761647670466; rounds (PBA)=3.0965806838632273;} drow: {team=neutral evil ; avg hp=-5.698260347930414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.935612877424515; hits/misses (PBA)= 0.6532693461307738/1.2393521295740852; rounds (PBA)=3.0795840831833634;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2040.0; crudely normalised: 0% > neutral = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27141; other: 0.08 ± 0.0; neutral : 0.92 ± 0.0; > Team other = winning battles: 390; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4611; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=-5.369126174765047 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.082783443311335; hits/misses (PBA)= 5.406718656268747/3.6330733853229353; rounds (PBA)=4.583083383323335;} air elemental: {team=neutral ; avg hp=32.917216556688665 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.36912617476504; hits/misses (PBA)= 7.397720455908818/1.8430313937212557; rounds (PBA)=5.313937212557488;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% > Neutral= expected rounds to survive: 847.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9670; unaligned : 1.0 ± 0.0; Neutral: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7934413117376 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.14437112577485; hits/misses (PBA)= 5.335732853429314/0.27814437112577484; rounds (PBA)=1.9336132773445311;} Grung: {team=Neutral; avg hp=-17.144371125774846 (from 150); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20655868826234752; hits/misses (PBA)= 0.041591681663667265/0.7448510297940412; rounds (PBA)=0.7864427114577085;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1093.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 410; Sum of rounds: 1249; other: 0.08 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 410; perfect battles: 0; close-call battles: 410; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #14: {team=other; avg hp=77.4560975609756 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.90243902439025; hits/misses (PBA)= 3.7170731707317075/0.875609756097561; rounds (PBA)=2.321951219512195;} orc #76: {team=chaotic evil ; avg hp=-7.463414634146342 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.03170731707317; hits/misses (PBA)= 0.7902439024390244/0.4658536585365854; rounds (PBA)=1.2585365853658537;} orc #46: {team=chaotic evil ; avg hp=-7.295121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 0.8365853658536585/0.44878048780487806; rounds (PBA)=1.2853658536585366;} hill giant #16: {team=other; avg hp=81.18536585365854 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.49512195121952; hits/misses (PBA)= 3.7853658536585364/0.8463414634146341; rounds (PBA)=2.3390243902439023;} orc #44: {team=chaotic evil ; avg hp=-7.278048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45609756097561; hits/misses (PBA)= 0.8317073170731707/0.45365853658536587; rounds (PBA)=1.2878048780487805;} orc #2: {team=chaotic evil ; avg hp=-6.975609756097561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324390243902439; hits/misses (PBA)= 0.8292682926829268/0.43658536585365854; rounds (PBA)=1.2682926829268293;} orc #39: {team=chaotic evil ; avg hp=-7.507317073170731 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.290243902439025; hits/misses (PBA)= 0.8341463414634146/0.424390243902439; rounds (PBA)=1.2634146341463415;} hill giant #21: {team=other; avg hp=76.36341463414634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.50731707317073; hits/misses (PBA)= 3.682926829268293/0.9243902439024391; rounds (PBA)=2.3268292682926828;} orc #68: {team=chaotic evil ; avg hp=-7.519512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27560975609756; hits/misses (PBA)= 0.8414634146341463/0.4317073170731707; rounds (PBA)=1.2804878048780488;} hill giant #12: {team=other; avg hp=78.11219512195122 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.09268292682927; hits/misses (PBA)= 3.7463414634146344/0.8707317073170732; rounds (PBA)=2.341463414634146;} orc #47: {team=chaotic evil ; avg hp=-7.639024390243902 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175609756097561; hits/misses (PBA)= 0.8219512195121951/0.4926829268292683; rounds (PBA)=1.3170731707317074;} hill giant #18: {team=other; avg hp=79.13414634146342 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.37073170731708; hits/misses (PBA)= 3.7512195121951217/0.9341463414634147; rounds (PBA)=2.368292682926829;} orc #32: {team=chaotic evil ; avg hp=-7.6414634146341465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.273170731707317; hits/misses (PBA)= 0.8292682926829268/0.44634146341463415; rounds (PBA)=1.278048780487805;} orc #63: {team=chaotic evil ; avg hp=-7.182926829268292 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28048780487805; hits/misses (PBA)= 0.8439024390243902/0.43902439024390244; rounds (PBA)=1.2829268292682927;} hill giant #24: {team=other; avg hp=76.32682926829268 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.40975609756097; hits/misses (PBA)= 3.5951219512195123/0.9195121951219513; rounds (PBA)=2.273170731707317;} orc #48: {team=chaotic evil ; avg hp=-6.926829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.909756097560976; hits/misses (PBA)= 0.7682926829268293/0.4902439024390244; rounds (PBA)=1.2658536585365854;} hill giant: {team=other; avg hp=78.97560975609755 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.35365853658537; hits/misses (PBA)= 3.7390243902439027/0.9365853658536586; rounds (PBA)=2.370731707317073;} orc #4: {team=chaotic evil ; avg hp=-7.582926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470731707317073; hits/misses (PBA)= 0.8317073170731707/0.4609756097560976; rounds (PBA)=1.2926829268292683;} hill giant #20: {team=other; avg hp=80.10731707317073 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.91463414634147; hits/misses (PBA)= 3.795121951219512/0.9048780487804878; rounds (PBA)=2.373170731707317;} orc #53: {team=chaotic evil ; avg hp=-7.826829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24390243902439; hits/misses (PBA)= 0.8292682926829268/0.4634146341463415; rounds (PBA)=1.3;} orc #8: {team=chaotic evil ; avg hp=-7.226829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.990243902439024; hits/misses (PBA)= 0.8341463414634146/0.44634146341463415; rounds (PBA)=1.2853658536585366;} orc #16: {team=chaotic evil ; avg hp=-7.204878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285365853658536; hits/misses (PBA)= 0.8365853658536585/0.43902439024390244; rounds (PBA)=1.2853658536585366;} orc #59: {team=chaotic evil ; avg hp=-6.987804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27560975609756; hits/misses (PBA)= 0.8390243902439024/0.43658536585365854; rounds (PBA)=1.2804878048780488;} orc #13: {team=chaotic evil ; avg hp=-6.860975609756098 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43658536585366; hits/misses (PBA)= 0.8365853658536585/0.424390243902439; rounds (PBA)=1.2634146341463415;} hill giant #10: {team=other; avg hp=78.6390243902439 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6951219512195; hits/misses (PBA)= 3.729268292682927/0.9048780487804878; rounds (PBA)=2.34390243902439;} hill giant #8: {team=other; avg hp=78.06585365853658 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.3829268292683; hits/misses (PBA)= 3.797560975609756/0.8707317073170732; rounds (PBA)=2.3609756097560974;} orc #74: {team=chaotic evil ; avg hp=-7.1536585365853655 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.060975609756097; hits/misses (PBA)= 0.8121951219512196/0.3951219512195122; rounds (PBA)=1.2146341463414634;} hill giant #17: {team=other; avg hp=80.65121951219513 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.23170731707317; hits/misses (PBA)= 3.8024390243902437/0.8804878048780488; rounds (PBA)=2.3634146341463413;} orc #79: {team=chaotic evil ; avg hp=-7.404878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1; hits/misses (PBA)= 0.8341463414634146/0.4219512195121951; rounds (PBA)=1.2609756097560976;} orc #11: {team=chaotic evil ; avg hp=-6.9487804878048784 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492682926829268; hits/misses (PBA)= 0.8536585365853658/0.3926829268292683; rounds (PBA)=1.2463414634146341;} orc #72: {team=chaotic evil ; avg hp=-7.619512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.141463414634146; hits/misses (PBA)= 0.8439024390243902/0.44634146341463415; rounds (PBA)=1.2951219512195122;} orc #49: {team=chaotic evil ; avg hp=-7.585365853658536 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.151219512195121; hits/misses (PBA)= 0.8073170731707318/0.47804878048780486; rounds (PBA)=1.2853658536585366;} orc #41: {team=chaotic evil ; avg hp=-7.424390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.521951219512195; hits/misses (PBA)= 0.7609756097560976/0.47317073170731705; rounds (PBA)=1.2390243902439024;} orc #30: {team=chaotic evil ; avg hp=-7.658536585365853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651219512195122; hits/misses (PBA)= 0.7731707317073171/0.44878048780487806; rounds (PBA)=1.2292682926829268;} orc #40: {team=chaotic evil ; avg hp=-8.195121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.970731707317073; hits/misses (PBA)= 0.7585365853658537/0.47804878048780486; rounds (PBA)=1.2463414634146341;} orc #70: {team=chaotic evil ; avg hp=-7.380487804878049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.695121951219512; hits/misses (PBA)= 0.8463414634146341/0.45365853658536587; rounds (PBA)=1.302439024390244;} orc #35: {team=chaotic evil ; avg hp=-7.492682926829269 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.709756097560975; hits/misses (PBA)= 0.8585365853658536/0.4634146341463415; rounds (PBA)=1.3219512195121952;} orc #20: {team=chaotic evil ; avg hp=-6.839024390243902 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.051219512195122; hits/misses (PBA)= 0.7951219512195122/0.47073170731707314; rounds (PBA)=1.2707317073170732;} orc #80: {team=chaotic evil ; avg hp=-6.985365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.582926829268292; hits/misses (PBA)= 0.8878048780487805/0.4170731707317073; rounds (PBA)=1.3097560975609757;} orc #61: {team=chaotic evil ; avg hp=-6.778048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.039024390243902; hits/misses (PBA)= 0.8219512195121951/0.4219512195121951; rounds (PBA)=1.2439024390243902;} orc #14: {team=chaotic evil ; avg hp=-6.868292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958536585365854; hits/misses (PBA)= 0.8853658536585366/0.43414634146341463; rounds (PBA)=1.3219512195121952;} orc #33: {team=chaotic evil ; avg hp=-7.173170731707317 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.55609756097561; hits/misses (PBA)= 0.8536585365853658/0.424390243902439; rounds (PBA)=1.2804878048780488;} orc #5: {team=chaotic evil ; avg hp=-7.263414634146342 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.748780487804877; hits/misses (PBA)= 0.8560975609756097/0.4560975609756098; rounds (PBA)=1.3146341463414635;} orc #71: {team=chaotic evil ; avg hp=-7.2560975609756095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.429268292682927; hits/misses (PBA)= 0.8560975609756097/0.43658536585365854; rounds (PBA)=1.2975609756097561;} hill giant #15: {team=other; avg hp=73.35609756097561 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.99756097560976; hits/misses (PBA)= 3.704878048780488/0.9024390243902439; rounds (PBA)=2.3292682926829267;} orc #51: {team=chaotic evil ; avg hp=-7.270731707317073 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.958536585365854; hits/misses (PBA)= 0.7731707317073171/0.4975609756097561; rounds (PBA)=1.275609756097561;} orc #34: {team=chaotic evil ; avg hp=-7.548780487804878 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9609756097560975; hits/misses (PBA)= 0.775609756097561/0.48048780487804876; rounds (PBA)=1.2585365853658537;} orc #12: {team=chaotic evil ; avg hp=-6.8951219512195125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234146341463415; hits/misses (PBA)= 0.8170731707317073/0.43658536585365854; rounds (PBA)=1.2560975609756098;} orc #56: {team=chaotic evil ; avg hp=-7.751219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.365853658536585; hits/misses (PBA)= 0.8731707317073171/0.44146341463414634; rounds (PBA)=1.3146341463414635;} orc #50: {team=chaotic evil ; avg hp=-7.787804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.931707317073171; hits/misses (PBA)= 0.8146341463414634/0.44390243902439025; rounds (PBA)=1.2707317073170732;} orc #66: {team=chaotic evil ; avg hp=-7.678048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8; hits/misses (PBA)= 0.8634146341463415/0.44146341463414634; rounds (PBA)=1.3121951219512196;} hill giant #5: {team=other; avg hp=77.00975609756098 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.70487804878049; hits/misses (PBA)= 3.578048780487805/0.9219512195121952; rounds (PBA)=2.2804878048780486;} hill giant #2: {team=other; avg hp=80.22439024390243 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.63658536585366; hits/misses (PBA)= 3.551219512195122/1.0439024390243903; rounds (PBA)=2.324390243902439;} orc #75: {team=chaotic evil ; avg hp=-7.663414634146341 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.378048780487806; hits/misses (PBA)= 0.8268292682926829/0.4658536585365854; rounds (PBA)=1.2975609756097561;} orc #15: {team=chaotic evil ; avg hp=-7.431707317073171 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.775609756097561; hits/misses (PBA)= 0.7829268292682927/0.4926829268292683; rounds (PBA)=1.275609756097561;} orc #42: {team=chaotic evil ; avg hp=-6.782926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.065853658536586; hits/misses (PBA)= 0.8170731707317073/0.47073170731707314; rounds (PBA)=1.2951219512195122;} orc #26: {team=chaotic evil ; avg hp=-7.012195121951219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.390243902439025; hits/misses (PBA)= 0.8365853658536585/0.3804878048780488; rounds (PBA)=1.2170731707317073;} hill giant #13: {team=other; avg hp=76.96585365853659 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.66829268292683; hits/misses (PBA)= 3.6121951219512196/0.9512195121951219; rounds (PBA)=2.3317073170731706;} orc #28: {team=chaotic evil ; avg hp=-7.429268292682927 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.246341463414634; hits/misses (PBA)= 0.8390243902439024/0.4560975609756098; rounds (PBA)=1.2975609756097561;} hill giant #4: {team=other; avg hp=77.8829268292683 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.8170731707317; hits/misses (PBA)= 3.6341463414634148/0.9634146341463414; rounds (PBA)=2.317073170731707;} orc #77: {team=chaotic evil ; avg hp=-7.221951219512195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.824390243902439; hits/misses (PBA)= 0.8731707317073171/0.4560975609756098; rounds (PBA)=1.329268292682927;} orc #60: {team=chaotic evil ; avg hp=-6.995121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.797560975609755; hits/misses (PBA)= 0.8609756097560975/0.43902439024390244; rounds (PBA)=1.302439024390244;} orc #6: {team=chaotic evil ; avg hp=-7.885365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11951219512195; hits/misses (PBA)= 0.8146341463414634/0.44390243902439025; rounds (PBA)=1.2658536585365854;} orc: {team=chaotic evil ; avg hp=-7.617073170731707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.631707317073171; hits/misses (PBA)= 0.7780487804878049/0.5121951219512195; rounds (PBA)=1.3;} orc #64: {team=chaotic evil ; avg hp=-7.036585365853658 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.829268292682927; hits/misses (PBA)= 0.8/0.4951219512195122; rounds (PBA)=1.302439024390244;} orc #73: {team=chaotic evil ; avg hp=-7.175609756097561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917073170731708; hits/misses (PBA)= 0.8902439024390244/0.43902439024390244; rounds (PBA)=1.329268292682927;} orc #43: {team=chaotic evil ; avg hp=-7.651219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.546341463414635; hits/misses (PBA)= 0.8365853658536585/0.4682926829268293; rounds (PBA)=1.3073170731707318;} orc #22: {team=chaotic evil ; avg hp=-7.114634146341463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.075609756097561; hits/misses (PBA)= 0.7902439024390244/0.4902439024390244; rounds (PBA)=1.2853658536585366;} hill giant #22: {team=other; avg hp=78.04146341463415 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.42926829268292; hits/misses (PBA)= 3.6463414634146343/0.9609756097560975; rounds (PBA)=2.3390243902439023;} hill giant #25: {team=other; avg hp=74.8609756097561 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.83414634146341; hits/misses (PBA)= 3.6902439024390246/0.9146341463414634; rounds (PBA)=2.3317073170731706;} hill giant #3: {team=other; avg hp=77.46585365853659 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.8; hits/misses (PBA)= 3.6902439024390246/0.8951219512195122; rounds (PBA)=2.324390243902439;} orc #78: {team=chaotic evil ; avg hp=-6.914634146341464 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658536585365853; hits/misses (PBA)= 0.8853658536585366/0.3878048780487805; rounds (PBA)=1.273170731707317;} orc #62: {team=chaotic evil ; avg hp=-6.824390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.207317073170731; hits/misses (PBA)= 0.7804878048780488/0.47804878048780486; rounds (PBA)=1.2634146341463415;} orc #37: {team=chaotic evil ; avg hp=-7.1292682926829265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64390243902439; hits/misses (PBA)= 0.8317073170731707/0.44390243902439025; rounds (PBA)=1.2829268292682927;} orc #45: {team=chaotic evil ; avg hp=-7.3951219512195125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.709756097560976; hits/misses (PBA)= 0.7731707317073171/0.47073170731707314; rounds (PBA)=1.2536585365853659;} orc #52: {team=chaotic evil ; avg hp=-7.119512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04390243902439; hits/misses (PBA)= 0.7951219512195122/0.4658536585365854; rounds (PBA)=1.2634146341463415;} orc #31: {team=chaotic evil ; avg hp=-6.787804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.258536585365853; hits/misses (PBA)= 0.8536585365853658/0.3951219512195122; rounds (PBA)=1.248780487804878;} orc #67: {team=chaotic evil ; avg hp=-7.626829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.041463414634146; hits/misses (PBA)= 0.7902439024390244/0.44878048780487806; rounds (PBA)=1.248780487804878;} hill giant #6: {team=other; avg hp=75.67317073170732 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47804878048781; hits/misses (PBA)= 3.6365853658536587/0.9365853658536586; rounds (PBA)=2.319512195121951;} orc #19: {team=chaotic evil ; avg hp=-7.409756097560976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234146341463415; hits/misses (PBA)= 0.8560975609756097/0.47560975609756095; rounds (PBA)=1.3317073170731708;} orc #29: {team=chaotic evil ; avg hp=-7.060975609756097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.046341463414635; hits/misses (PBA)= 0.8048780487804879/0.4585365853658537; rounds (PBA)=1.2707317073170732;} orc #69: {team=chaotic evil ; avg hp=-6.939024390243903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.417073170731708; hits/misses (PBA)= 0.8439024390243902/0.4609756097560976; rounds (PBA)=1.3097560975609757;} orc #10: {team=chaotic evil ; avg hp=-6.990243902439024 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9731707317073175; hits/misses (PBA)= 0.7829268292682927/0.48048780487804876; rounds (PBA)=1.2658536585365854;} orc #21: {team=chaotic evil ; avg hp=-7.146341463414634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.417073170731708; hits/misses (PBA)= 0.8609756097560975/0.47317073170731705; rounds (PBA)=1.3365853658536586;} orc #25: {team=chaotic evil ; avg hp=-7.8341463414634145 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.002439024390243; hits/misses (PBA)= 0.8292682926829268/0.44634146341463415; rounds (PBA)=1.2804878048780488;} orc #54: {team=chaotic evil ; avg hp=-7.331707317073171 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195121951219512; hits/misses (PBA)= 0.8146341463414634/0.47073170731707314; rounds (PBA)=1.2902439024390244;} orc #3: {team=chaotic evil ; avg hp=-6.980487804878049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.004878048780487; hits/misses (PBA)= 0.8560975609756097/0.424390243902439; rounds (PBA)=1.2853658536585366;} orc #38: {team=chaotic evil ; avg hp=-6.582926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292682926829269; hits/misses (PBA)= 0.8414634146341463/0.4585365853658537; rounds (PBA)=1.302439024390244;} hill giant #7: {team=other; avg hp=80.86829268292684 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.07317073170732; hits/misses (PBA)= 3.680487804878049/1.026829268292683; rounds (PBA)=2.3780487804878048;} orc #57: {team=chaotic evil ; avg hp=-6.892682926829268 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.982926829268293; hits/misses (PBA)= 0.8097560975609757/0.4609756097560976; rounds (PBA)=1.2707317073170732;} orc #27: {team=chaotic evil ; avg hp=-7.407317073170732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524390243902438; hits/misses (PBA)= 0.8390243902439024/0.4121951219512195; rounds (PBA)=1.2536585365853659;} orc #24: {team=chaotic evil ; avg hp=-7.368292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.917073170731707; hits/misses (PBA)= 0.8048780487804879/0.47804878048780486; rounds (PBA)=1.2853658536585366;} orc #9: {team=chaotic evil ; avg hp=-7.034146341463415 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31219512195122; hits/misses (PBA)= 0.8365853658536585/0.4560975609756098; rounds (PBA)=1.2926829268292683;} orc #55: {team=chaotic evil ; avg hp=-7.351219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.265853658536585; hits/misses (PBA)= 0.9390243902439024/0.4195121951219512; rounds (PBA)=1.3609756097560977;} orc #36: {team=chaotic evil ; avg hp=-7.553658536585366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307317073170731; hits/misses (PBA)= 0.8609756097560975/0.4292682926829268; rounds (PBA)=1.2951219512195122;} orc #18: {team=chaotic evil ; avg hp=-7.392682926829268 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.168292682926829; hits/misses (PBA)= 0.8902439024390244/0.4292682926829268; rounds (PBA)=1.324390243902439;} orc #23: {team=chaotic evil ; avg hp=-7.260975609756097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63170731707317; hits/misses (PBA)= 0.8268292682926829/0.45365853658536587; rounds (PBA)=1.2902439024390244;} hill giant #19: {team=other; avg hp=84.51463414634146 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.73170731707317; hits/misses (PBA)= 3.7439024390243905/0.9902439024390244; rounds (PBA)=2.402439024390244;} hill giant #23: {team=other; avg hp=80.36341463414634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72439024390243; hits/misses (PBA)= 3.607317073170732/1.002439024390244; rounds (PBA)=2.3560975609756096;} hill giant #9: {team=other; avg hp=80.1951219512195 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.63658536585366; hits/misses (PBA)= 3.648780487804878/0.9390243902439024; rounds (PBA)=2.321951219512195;} hill giant #11: {team=other; avg hp=80.6829268292683 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.24634146341464; hits/misses (PBA)= 3.790243902439024/0.9243902439024391; rounds (PBA)=2.397560975609756;} orc #7: {team=chaotic evil ; avg hp=-6.624390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.114634146341464; hits/misses (PBA)= 0.8048780487804879/0.4585365853658537; rounds (PBA)=1.2707317073170732;} orc #17: {team=chaotic evil ; avg hp=-7.4975609756097565 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180487804878048; hits/misses (PBA)= 0.8268292682926829/0.44146341463414634; rounds (PBA)=1.273170731707317;} orc #65: {team=chaotic evil ; avg hp=-7.204878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.497560975609757; hits/misses (PBA)= 0.8731707317073171/0.4146341463414634; rounds (PBA)=1.2926829268292683;} orc #58: {team=chaotic evil ; avg hp=-7.2560975609756095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.490243902439024; hits/misses (PBA)= 0.7682926829268293/0.5219512195121951; rounds (PBA)=1.2975609756097561;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1093.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 401; Sum of rounds: 1219; > Team other = winning battles: 400; perfect battles: 0; close-call battles: 400; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #10: {team=other; avg hp=73.68329177057356 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.93266832917706; hits/misses (PBA)= 3.511221945137157/0.8778054862842892; rounds (PBA)=2.2219451371571073;} hill giant #5: {team=other; avg hp=73.12718204488777 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.11471321695761; hits/misses (PBA)= 3.516209476309227/0.9376558603491272; rounds (PBA)=2.254364089775561;} hill giant #12: {team=other; avg hp=83.25187032418953 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.88778054862843; hits/misses (PBA)= 3.9301745635910224/0.9326683291770573; rounds (PBA)=2.4713216957605986;} hill giant #22: {team=other; avg hp=80.1072319201995 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2793017456359; hits/misses (PBA)= 3.7132169576059852/0.9177057356608479; rounds (PBA)=2.3516209476309227;} orc #80: {team=chaotic evil ; avg hp=-7.017456359102244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58852867830424; hits/misses (PBA)= 0.8403990024937655/0.4339152119700748; rounds (PBA)=1.2817955112219452;} orc #3: {team=chaotic evil ; avg hp=-7.177057356608479 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154613466334165; hits/misses (PBA)= 0.8329177057356608/0.46384039900249374; rounds (PBA)=1.2992518703241895;} orc #65: {team=chaotic evil ; avg hp=-6.945137157107232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650872817955112; hits/misses (PBA)= 0.7531172069825436/0.5112219451371571; rounds (PBA)=1.2718204488778055;} orc #2: {team=chaotic evil ; avg hp=-7.28428927680798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436408977556109; hits/misses (PBA)= 0.8204488778054863/0.41895261845386533; rounds (PBA)=1.2418952618453865;} orc #53: {team=chaotic evil ; avg hp=-6.72568578553616 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.13715710723192; hits/misses (PBA)= 0.8054862842892768/0.46384039900249374; rounds (PBA)=1.2718204488778055;} orc #24: {team=chaotic evil ; avg hp=-7.351620947630923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.680798004987532; hits/misses (PBA)= 0.8204488778054863/0.46633416458852867; rounds (PBA)=1.286783042394015;} orc #52: {team=chaotic evil ; avg hp=-7.229426433915212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.379052369077307; hits/misses (PBA)= 0.8204488778054863/0.48877805486284287; rounds (PBA)=1.3092269326683292;} orc #13: {team=chaotic evil ; avg hp=-7.201995012468828 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.703241895261845; hits/misses (PBA)= 0.8678304239401496/0.4114713216957606; rounds (PBA)=1.2817955112219452;} orc #38: {team=chaotic evil ; avg hp=-7.28428927680798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837905236907731; hits/misses (PBA)= 0.8054862842892768/0.4837905236907731; rounds (PBA)=1.2967581047381547;} orc #69: {team=chaotic evil ; avg hp=-6.87780548628429 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149625935162094; hits/misses (PBA)= 0.8154613466334164/0.513715710723192; rounds (PBA)=1.3341645885286784;} hill giant #19: {team=other; avg hp=76.10473815461347 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.18952618453865; hits/misses (PBA)= 3.6683291770573567/0.8977556109725686; rounds (PBA)=2.309226932668329;} orc #27: {team=chaotic evil ; avg hp=-7.406483790523691 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.319201995012468; hits/misses (PBA)= 0.8329177057356608/0.4763092269326683; rounds (PBA)=1.311720698254364;} hill giant #24: {team=other; avg hp=79.72568578553616 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.92518703241895; hits/misses (PBA)= 3.745635910224439/0.9201995012468828; rounds (PBA)=2.369077306733167;} orc #25: {team=chaotic evil ; avg hp=-7.3541147132169575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261845386533667; hits/misses (PBA)= 0.8229426433915212/0.47880299251870323; rounds (PBA)=1.3017456359102244;} orc #61: {team=chaotic evil ; avg hp=-7.43142144638404 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58852867830424; hits/misses (PBA)= 0.773067331670823/0.4912718204488778; rounds (PBA)=1.2693266832917707;} orc #20: {team=chaotic evil ; avg hp=-7.673316708229426 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27930174563591; hits/misses (PBA)= 0.8329177057356608/0.47381546134663344; rounds (PBA)=1.3067331670822944;} orc #12: {team=chaotic evil ; avg hp=-7.26932668329177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.301745635910224; hits/misses (PBA)= 0.8329177057356608/0.49875311720698257; rounds (PBA)=1.3341645885286784;} hill giant #7: {team=other; avg hp=80.61346633416458 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.6857855361596; hits/misses (PBA)= 3.773067331670823/0.8827930174563591; rounds (PBA)=2.3516209476309227;} hill giant: {team=other; avg hp=81.42643391521197 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.56109725685785; hits/misses (PBA)= 3.802992518703242/1.0399002493765586; rounds (PBA)=2.4364089775561095;} orc #63: {team=chaotic evil ; avg hp=-7.356608478802992 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00997506234414; hits/misses (PBA)= 0.8827930174563591/0.4164588528678304; rounds (PBA)=1.2992518703241895;} orc #9: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.488778054862843; hits/misses (PBA)= 0.8553615960099751/0.40399002493765584; rounds (PBA)=1.2618453865336658;} orc #31: {team=chaotic evil ; avg hp=-7.132169576059851 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286783042394015; hits/misses (PBA)= 0.8528678304239401/0.4114713216957606; rounds (PBA)=1.2693266832917707;} orc #74: {team=chaotic evil ; avg hp=-7.236907730673317 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134663341645885; hits/misses (PBA)= 0.8154613466334164/0.4089775561097257; rounds (PBA)=1.2344139650872819;} orc #57: {team=chaotic evil ; avg hp=-7.26932668329177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783042394014963; hits/misses (PBA)= 0.8678304239401496/0.4688279301745636; rounds (PBA)=1.339152119700748;} orc #70: {team=chaotic evil ; avg hp=-7.2643391521197005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.102244389027431; hits/misses (PBA)= 0.8129675810473815/0.46384039900249374; rounds (PBA)=1.286783042394015;} hill giant #17: {team=other; avg hp=78.11221945137157 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.69077306733168; hits/misses (PBA)= 3.798004987531172/0.8778054862842892; rounds (PBA)=2.3665835411471323;} orc #11: {team=chaotic evil ; avg hp=-6.7182044887780545 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.640897755610972; hits/misses (PBA)= 0.8728179551122195/0.42643391521197005; rounds (PBA)=1.3017456359102244;} orc #19: {team=chaotic evil ; avg hp=-7.2443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.099750623441397; hits/misses (PBA)= 0.8179551122194514/0.44389027431421446; rounds (PBA)=1.2618453865336658;} orc #41: {team=chaotic evil ; avg hp=-7.344139650872818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.144638403990024; hits/misses (PBA)= 0.8129675810473815/0.43640897755610975; rounds (PBA)=1.256857855361596;} orc #37: {team=chaotic evil ; avg hp=-7.149625935162095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24438902743142; hits/misses (PBA)= 0.8229426433915212/0.4239401496259352; rounds (PBA)=1.2468827930174564;} hill giant #4: {team=other; avg hp=77.214463840399 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.31670822942644; hits/misses (PBA)= 3.6708229426433916/0.912718204488778; rounds (PBA)=2.319201995012469;} orc #29: {team=chaotic evil ; avg hp=-7.423940149625935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.800498753117207; hits/misses (PBA)= 0.8628428927680798/0.428927680798005; rounds (PBA)=1.2917705735660847;} orc #42: {team=chaotic evil ; avg hp=-7.443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.276807980049876; hits/misses (PBA)= 0.8329177057356608/0.43640897755610975; rounds (PBA)=1.2817955112219452;} orc #14: {team=chaotic evil ; avg hp=-7.55860349127182 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.179551122194514; hits/misses (PBA)= 0.8129675810473815/0.44389027431421446; rounds (PBA)=1.2643391521197007;} hill giant #18: {team=other; avg hp=76.80299251870325 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.94763092269326; hits/misses (PBA)= 3.6433915211970076/0.912718204488778; rounds (PBA)=2.309226932668329;} orc #30: {team=chaotic evil ; avg hp=-7.261845386533666 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793017456359102; hits/misses (PBA)= 0.8877805486284289/0.4139650872817955; rounds (PBA)=1.3067331670822944;} orc #6: {team=chaotic evil ; avg hp=-7.5785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11720698254364; hits/misses (PBA)= 0.8179551122194514/0.4463840399002494; rounds (PBA)=1.2643391521197007;} orc #73: {team=chaotic evil ; avg hp=-7.685785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.361596009975063; hits/misses (PBA)= 0.8354114713216958/0.4613466334164589; rounds (PBA)=1.3042394014962593;} orc #5: {team=chaotic evil ; avg hp=-7.571072319201995 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.241895261845387; hits/misses (PBA)= 0.7655860349127181/0.49625935162094764; rounds (PBA)=1.2693266832917707;} orc #7: {team=chaotic evil ; avg hp=-7.85785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24937655860349; hits/misses (PBA)= 0.8329177057356608/0.46633416458852867; rounds (PBA)=1.2992518703241895;} orc #18: {team=chaotic evil ; avg hp=-7.596009975062344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.832917705735661; hits/misses (PBA)= 0.8054862842892768/0.44389027431421446; rounds (PBA)=1.254364089775561;} orc #40: {team=chaotic evil ; avg hp=-6.965087281795511 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.314214463840399; hits/misses (PBA)= 0.8453865336658354/0.428927680798005; rounds (PBA)=1.2817955112219452;} hill giant #6: {team=other; avg hp=77.22693266832918 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.84538653366583; hits/misses (PBA)= 3.71072319201995/0.9600997506234414; rounds (PBA)=2.3640897755610975;} orc #77: {team=chaotic evil ; avg hp=-6.890274314214464 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.182044887780549; hits/misses (PBA)= 0.7930174563591023/0.4339152119700748; rounds (PBA)=1.2418952618453865;} orc #36: {team=chaotic evil ; avg hp=-7.097256857855362 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.12718204488778; hits/misses (PBA)= 0.8154613466334164/0.4239401496259352; rounds (PBA)=1.2418952618453865;} orc #10: {team=chaotic evil ; avg hp=-6.915211970074813 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.029925187032418; hits/misses (PBA)= 0.9027431421446384/0.4139650872817955; rounds (PBA)=1.319201995012469;} orc #33: {team=chaotic evil ; avg hp=-7.653366583541147 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.872817955112219; hits/misses (PBA)= 0.7855361596009975/0.456359102244389; rounds (PBA)=1.2468827930174564;} orc #35: {team=chaotic evil ; avg hp=-7.259351620947631 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.077306733167083; hits/misses (PBA)= 0.7930174563591023/0.5087281795511222; rounds (PBA)=1.3042394014962593;} orc #64: {team=chaotic evil ; avg hp=-7.5785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.481296758104738; hits/misses (PBA)= 0.8478802992518704/0.44139650872817954; rounds (PBA)=1.2942643391521198;} orc #67: {team=chaotic evil ; avg hp=-7.311720698254364 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.54862842892768; hits/misses (PBA)= 0.8254364089775561/0.4164588528678304; rounds (PBA)=1.2468827930174564;} orc #43: {team=chaotic evil ; avg hp=-6.992518703241895 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82793017456359; hits/misses (PBA)= 0.8877805486284289/0.43640897755610975; rounds (PBA)=1.3241895261845387;} hill giant #8: {team=other; avg hp=76.82793017456359 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66084788029926; hits/misses (PBA)= 3.70573566084788/0.9451371571072319; rounds (PBA)=2.3640897755610975;} orc #59: {team=chaotic evil ; avg hp=-7.341645885286783 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.206982543640898; hits/misses (PBA)= 0.800498753117207/0.46633416458852867; rounds (PBA)=1.2743142144638404;} orc #44: {team=chaotic evil ; avg hp=-7.346633416458853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.211970074812967; hits/misses (PBA)= 0.827930174563591/0.4538653366583541; rounds (PBA)=1.286783042394015;} orc #17: {team=chaotic evil ; avg hp=-7.493765586034913 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.4214463840399; hits/misses (PBA)= 0.7955112219451371/0.456359102244389; rounds (PBA)=1.2518703241895262;} hill giant #15: {team=other; avg hp=80.9925187032419 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.24688279301746; hits/misses (PBA)= 3.6608478802992517/0.972568578553616; rounds (PBA)=2.3541147132169575;} orc #50: {team=chaotic evil ; avg hp=-7.002493765586035 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1571072319202; hits/misses (PBA)= 0.8129675810473815/0.4463840399002494; rounds (PBA)=1.2643391521197007;} orc #48: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927680798004988; hits/misses (PBA)= 0.800498753117207/0.41895261845386533; rounds (PBA)=1.2219451371571073;} orc #60: {team=chaotic evil ; avg hp=-7.720698254364089 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169576059850375; hits/misses (PBA)= 0.8503740648379052/0.46384039900249374; rounds (PBA)=1.3167082294264338;} orc #32: {team=chaotic evil ; avg hp=-7.172069825436409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83291770573566; hits/misses (PBA)= 0.8553615960099751/0.4164588528678304; rounds (PBA)=1.2743142144638404;} orc #78: {team=chaotic evil ; avg hp=-7.28927680798005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566084788029926; hits/misses (PBA)= 0.8403990024937655/0.44389027431421446; rounds (PBA)=1.2942643391521198;} orc #58: {team=chaotic evil ; avg hp=-7.566084788029925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.543640897755611; hits/misses (PBA)= 0.7655860349127181/0.4488778054862843; rounds (PBA)=1.2219451371571073;} orc #71: {team=chaotic evil ; avg hp=-7.43640897755611 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9002493765586035; hits/misses (PBA)= 0.8129675810473815/0.4488778054862843; rounds (PBA)=1.2668329177057356;} orc #47: {team=chaotic evil ; avg hp=-7.234413965087282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9900249376558605; hits/misses (PBA)= 0.8054862842892768/0.47381546134663344; rounds (PBA)=1.2793017456359101;} orc #66: {team=chaotic evil ; avg hp=-7.423940149625935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.399002493765586; hits/misses (PBA)= 0.8354114713216958/0.46384039900249374; rounds (PBA)=1.3017456359102244;} orc #16: {team=chaotic evil ; avg hp=-7.458852867830424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.830423940149625; hits/misses (PBA)= 0.8728179551122195/0.428927680798005; rounds (PBA)=1.3092269326683292;} orc #39: {team=chaotic evil ; avg hp=-7.4089775561097255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.516209476309227; hits/misses (PBA)= 0.8503740648379052/0.4239401496259352; rounds (PBA)=1.28428927680798;} orc #23: {team=chaotic evil ; avg hp=-7.73067331670823 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.745635910224438; hits/misses (PBA)= 0.8653366583541147/0.4463840399002494; rounds (PBA)=1.314214463840399;} orc #28: {team=chaotic evil ; avg hp=-7.902743142144638 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.341645885286782; hits/misses (PBA)= 0.8179551122194514/0.4314214463840399; rounds (PBA)=1.2518703241895262;} orc #15: {team=chaotic evil ; avg hp=-7.002493765586035 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.471321695760599; hits/misses (PBA)= 0.8354114713216958/0.45885286783042395; rounds (PBA)=1.2992518703241895;} hill giant #21: {team=other; avg hp=78.54862842892769 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.8927680798005; hits/misses (PBA)= 3.733167082294264/0.8728179551122195; rounds (PBA)=2.344139650872818;} orc #55: {team=chaotic evil ; avg hp=-7.359102244389027 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.336658354114713; hits/misses (PBA)= 0.912718204488778/0.4114713216957606; rounds (PBA)=1.3241895261845387;} orc #22: {team=chaotic evil ; avg hp=-7.199501246882793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.600997506234414; hits/misses (PBA)= 0.885286783042394/0.38902743142144636; rounds (PBA)=1.2793017456359101;} orc #51: {team=chaotic evil ; avg hp=-7.187032418952619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45635910224439; hits/misses (PBA)= 0.8329177057356608/0.48877805486284287; rounds (PBA)=1.3241895261845387;} orc #49: {team=chaotic evil ; avg hp=-7.2817955112219455 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665835411471321; hits/misses (PBA)= 0.8029925187032418/0.4713216957605985; rounds (PBA)=1.2793017456359101;} orc #68: {team=chaotic evil ; avg hp=-8.182044887780549 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.660847880299253; hits/misses (PBA)= 0.8503740648379052/0.4713216957605985; rounds (PBA)=1.3266832917705735;} orc #21: {team=chaotic evil ; avg hp=-7.638403990024938 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.630922693266832; hits/misses (PBA)= 0.8553615960099751/0.4339152119700748; rounds (PBA)=1.2892768079800498;} orc #75: {team=chaotic evil ; avg hp=-7.842892768079801 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665835411471321; hits/misses (PBA)= 0.7780548628428927/0.4513715710723192; rounds (PBA)=1.2394014962593516;} hill giant #16: {team=other; avg hp=80.10473815461347 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.18703241895261; hits/misses (PBA)= 3.7680798004987532/0.885286783042394; rounds (PBA)=2.3640897755610975;} hill giant #9: {team=other; avg hp=76.57356608478803 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11221945137157; hits/misses (PBA)= 3.6758104738154613/0.9576059850374065; rounds (PBA)=2.336658354114713;} orc #8: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.034912718204488; hits/misses (PBA)= 0.8104738154613467/0.46384039900249374; rounds (PBA)=1.2768079800498753;} hill giant #2: {team=other; avg hp=79.26932668329177 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.58852867830424; hits/misses (PBA)= 3.6334164588528677/0.9376558603491272; rounds (PBA)=2.311720698254364;} orc #26: {team=chaotic evil ; avg hp=-6.970074812967581 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783042394014963; hits/misses (PBA)= 0.8753117206982544/0.41895261845386533; rounds (PBA)=1.2992518703241895;} hill giant #25: {team=other; avg hp=77.29675810473816 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.98503740648378; hits/misses (PBA)= 3.665835411471322/0.885286783042394; rounds (PBA)=2.306733167082294;} orc #34: {team=chaotic evil ; avg hp=-7.443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.860349127182046; hits/misses (PBA)= 0.8753117206982544/0.4164588528678304; rounds (PBA)=1.2942643391521198;} hill giant #11: {team=other; avg hp=74.31920199501246 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.3216957605985; hits/misses (PBA)= 3.6134663341645887/0.9650872817955112; rounds (PBA)=2.321695760598504;} hill giant #23: {team=other; avg hp=81.30423940149626 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.2219451371571; hits/misses (PBA)= 3.8054862842892767/0.9251870324189526; rounds (PBA)=2.399002493765586;} orc #76: {team=chaotic evil ; avg hp=-7.221945137157107 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.231920199501246; hits/misses (PBA)= 0.8179551122194514/0.48129675810473815; rounds (PBA)=1.3017456359102244;} orc #54: {team=chaotic evil ; avg hp=-7.326683291770574 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817955112219451; hits/misses (PBA)= 0.85785536159601/0.49625935162094764; rounds (PBA)=1.3566084788029926;} orc #79: {team=chaotic evil ; avg hp=-7.513715710723192 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.763092269326684; hits/misses (PBA)= 0.8877805486284289/0.4139650872817955; rounds (PBA)=1.3017456359102244;} orc #45: {team=chaotic evil ; avg hp=-7.182044887780549 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438902743142144; hits/misses (PBA)= 0.8753117206982544/0.40648379052369077; rounds (PBA)=1.2817955112219452;} orc #72: {team=chaotic evil ; avg hp=-7.286783042394015 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329177057356609; hits/misses (PBA)= 0.7481296758104738/0.4538653366583541; rounds (PBA)=1.2094763092269327;} orc: {team=chaotic evil ; avg hp=-6.987531172069826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.623441396508728; hits/misses (PBA)= 0.8728179551122195/0.40399002493765584; rounds (PBA)=1.28428927680798;} orc #4: {team=chaotic evil ; avg hp=-7.394014962593516 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.391521197007481; hits/misses (PBA)= 0.8204488778054863/0.48129675810473815; rounds (PBA)=1.3017456359102244;} orc #62: {team=chaotic evil ; avg hp=-7.551122194513716 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.952618453865337; hits/misses (PBA)= 0.8204488778054863/0.4538653366583541; rounds (PBA)=1.2793017456359101;} orc #46: {team=chaotic evil ; avg hp=-7.254364089775561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.645885286783042; hits/misses (PBA)= 0.8428927680798005/0.42144638403990026; rounds (PBA)=1.2668329177057356;} hill giant #3: {team=other; avg hp=74.80049875311721 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.16957605985037; hits/misses (PBA)= 3.576059850374065/0.9201995012468828; rounds (PBA)=2.2743142144638404;} hill giant #20: {team=other; avg hp=80.2069825436409 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.19950124688279; hits/misses (PBA)= 3.6608478802992517/0.9875311720698254; rounds (PBA)=2.3541147132169575;} hill giant #14: {team=other; avg hp=78.49625935162095 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.63341645885286; hits/misses (PBA)= 3.688279301745636/0.8952618453865336; rounds (PBA)=2.319201995012469;} hill giant #13: {team=other; avg hp=78.00498753117208 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.0423940149626; hits/misses (PBA)= 3.678304239401496/0.8603491271820449; rounds (PBA)=2.2967581047381547;} orc #56: {team=chaotic evil ; avg hp=-7.623441396508728 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.695760598503741; hits/misses (PBA)= 0.7955112219451371/0.45885286783042395; rounds (PBA)=1.2643391521197007;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21855628874225155;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22155568886222757;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.121375724855029;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21495700859828035;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22355528894221155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28990; unaligned : 0.04 ± 0.0; other: 0.04 ± 0.0; evil: 0.91 ± 0.0; > Team unaligned = winning battles: 216; perfect battles: 0; close-call battles: 101; > Team other = winning battles: 224; perfect battles: 0; close-call battles: 108; > Team evil = winning battles: 4561; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #2: {team=other; avg hp=-0.9604079184163168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2829434113177365; hits/misses (PBA)= 1.1785642871425714/0.9570085982803439; rounds (PBA)=2.306538692261548;} lizard #4: {team=other; avg hp=-0.9496100779844031 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2899420115976805; hits/misses (PBA)= 1.1833633273345332/0.9684063187362527; rounds (PBA)=2.3367326534693063;} lizard #3: {team=unaligned ; avg hp=-0.9444111177764447 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.284743051389722; hits/misses (PBA)= 1.1723655268946211/0.9794041191761648; rounds (PBA)=2.328534293141372;} lizard: {team=unaligned ; avg hp=-0.9944011197760448 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2845430913817237; hits/misses (PBA)= 1.1773645270945812/0.9734053189362127; rounds (PBA)=2.3327334533093382;} Nameless: {team=evil; avg hp=2.715256948610278 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991401719656069; hits/misses (PBA)= 2.96000799840032/1.807638472305539; rounds (PBA)=5.679664067186563;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26428; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2496; perfect battles: 0; close-call battles: 86; > Team other = winning battles: 2505; perfect battles: 0; close-call battles: 79; ------------------------------------------------- Combattants ------------------------------------------------ lizard #4: {team=other; avg hp=0.5236952609478105 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.481503699260148; hits/misses (PBA)= 1.3767246550689862/1.2715456908618277; rounds (PBA)=3.324135172965407;} lizard #3: {team=unaligned ; avg hp=0.5256948610277944 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4859028194361128; hits/misses (PBA)= 1.3625274945011/1.2739452109578084; rounds (PBA)=3.281143771245751;} lizard #2: {team=other; avg hp=0.5166966606678665 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4721055788842232; hits/misses (PBA)= 1.3609278144371126/1.2699460107978404; rounds (PBA)=3.2957408518296343;} lizard: {team=unaligned ; avg hp=0.5206958608278345 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4737052589482103; hits/misses (PBA)= 1.3627274545090982/1.291741651669666; rounds (PBA)=3.3255348930213957;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26299; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2517; perfect battles: 0; close-call battles: 71; > Team other = winning battles: 2484; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=unaligned ; avg hp=0.5242951409718056 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.495100979804039; hits/misses (PBA)= 1.3737252549490102/1.25874825034993; rounds (PBA)=3.2913417316536693;} lizard #4: {team=other; avg hp=0.5238952209558089 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4783043391321735; hits/misses (PBA)= 1.3555288942211559/1.2689462107578484; rounds (PBA)=3.274745050989802;} lizard #2: {team=other; avg hp=0.5108978204359128 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4877024595080983; hits/misses (PBA)= 1.371125774845031/1.2667466506698661; rounds (PBA)=3.3019396120775846;} lizard #3: {team=unaligned ; avg hp=0.5096980603879224 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4701059788042392; hits/misses (PBA)= 1.3545290941811639/1.279744051189762; rounds (PBA)=3.3015396920615876;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2135.17; crudely normalised: 0% > other= expected rounds to survive: 16.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5246; beyond: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=other; avg hp=-35.934213157368525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09358128374325135; hits/misses (PBA)= 0.046790641871625675/0.8488302339532093; rounds (PBA)=0.8956208758248351;} Cthulhu: {team=beyond; avg hp=773.9064187162568 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 37.934213157368525; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.048990201959608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=beyond; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9008198360327935;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29940; neutral evil : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-2.88002399520096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.148170365926815; hits/misses (PBA)= 1.6820635872825436/1.6316736652669466; rounds (PBA)=3.839632073585283;} zombie #2: {team=neutral evil ; avg hp=-2.8844231153769244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962007598480304; hits/misses (PBA)= 1.6452709458108379/1.6126774645070985; rounds (PBA)=3.8098380323935213;} bandit captain: {team=other; avg hp=51.335532893421316 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.5638872225555; hits/misses (PBA)= 13.355728854229154/2.639872025594881; rounds (PBA)=5.9868026394721054;} bandit #2: {team=any non-lawful ; avg hp=-2.7416516696660667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5688862227554488; hits/misses (PBA)= 0.7614477104579084/0.22175564887022595; rounds (PBA)=0.9832033593281344;} bandit: {team=any non-lawful ; avg hp=-2.7854429114177166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5880823835232953; hits/misses (PBA)= 0.7588482303539292/0.21155768846230755; rounds (PBA)=0.9704059188162367;} zombie #3: {team=neutral evil ; avg hp=-2.9514097180563885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.076384723055389; hits/misses (PBA)= 1.6682663467306538/1.653269346130774; rounds (PBA)=3.8488302339532092;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 96.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 723.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20238; neutral evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2920; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=-2.7336532693461306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.684663067386523; hits/misses (PBA)= 1.1965606878624275/0.997000599880024; rounds (PBA)=2.220755848830234;} bandit: {team=any non-lawful ; avg hp=2.935212957408518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.527894421115777; hits/misses (PBA)= 1.5966806638672266/0.3957208558288342; rounds (PBA)=2.6036792641471704;} bandit captain: {team=any non-lawful ; avg hp=64.22695460907818 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.334533093381324; hits/misses (PBA)= 9.303339332133573/1.0631873625274946; rounds (PBA)=3.9344131173765247;} zombie #2: {team=neutral evil ; avg hp=-2.8034393121375727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598480303939212; hits/misses (PBA)= 1.1773645270945812/0.973005398920216; rounds (PBA)=2.1825634873025397;} zombie: {team=neutral evil ; avg hp=-2.7814437112577486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.596480703859228; hits/misses (PBA)= 1.1759648070385922/0.9884023195360928; rounds (PBA)=2.1953609278144373;} bandit #2: {team=any non-lawful ; avg hp=2.9582083583283345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.456108778244351; hits/misses (PBA)= 1.5882823435312938/0.3893221355728854; rounds (PBA)=2.5796840631873623;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7964.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 210.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14726; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #3: {team=lawful evil ; avg hp=-5.312137572485503 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5996800639872024; hits/misses (PBA)= 0.47030593881223753/1.1811637672465507; rounds (PBA)=1.6514697060587882;} hell hound #2: {team=lawful evil ; avg hp=-5.407918416316737 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.544291141771646; hits/misses (PBA)= 0.4575084983003399/1.2199560087982404; rounds (PBA)=1.6774645070985803;} gladiator #2: {team=any ; avg hp=109.45070985802839 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.754049190161965; hits/misses (PBA)= 3.467106578684263/1.889022195560888; rounds (PBA)=2.654269146170766;} gladiator: {team=any ; avg hp=109.25474905018996 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.55468906218756; hits/misses (PBA)= 3.461907618476305/1.8928214357128574; rounds (PBA)=2.650469906018796;} hell hound: {team=lawful evil ; avg hp=-5.482703459308138 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.414117176564687; hits/misses (PBA)= 0.4505098980203959/1.2201559688062387; rounds (PBA)=1.6706658668266348;} gladiator #4: {team=any ; avg hp=109.50589882023596 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.48590281943611; hits/misses (PBA)= 3.5472905418916216/1.8680263947210558; rounds (PBA)=2.6434713057388524;} gladiator #3: {team=any ; avg hp=109.23055388922215 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.40811837632474; hits/misses (PBA)= 3.4391121775644873/1.8070385922815437; rounds (PBA)=2.6626674665066985;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9278; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-5.246150769846031 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4903019396120776; hits/misses (PBA)= 0.4297140571885623/0.2907418516296741; rounds (PBA)=0.7780443911217756;} goblin: {team=neutral evil ; avg hp=-5.265946810637873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4063187362527496; hits/misses (PBA)= 0.4191161767646471/0.29634073185362925; rounds (PBA)=0.7820435912817436;} kobold: {team=lawful evil ; avg hp=-5.454509098180364 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0259948010397921; hits/misses (PBA)= 0.21535692861427713/0.21155768846230755; rounds (PBA)=0.4277144571085783;} kobold #2: {team=lawful evil ; avg hp=-5.453109378124375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0575884823035393; hits/misses (PBA)= 0.22455508898220355/0.21355728854229153; rounds (PBA)=0.4383123375324935;} hydra: {team=unaligned ; avg hp=170.48330333933214 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.41631673665267; hits/misses (PBA)= 4.54749050189962/1.4015196960607879; rounds (PBA)=1.8552289542091582;} kobold #3: {team=lawful evil ; avg hp=-5.460707858428314 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0005998800239952; hits/misses (PBA)= 0.21375724855028994/0.20835832833433313; rounds (PBA)=0.4225154969006199;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 51.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22411; neutral evil : 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team neutral evil = winning battles: 2798; perfect battles: 0; close-call battles: 1210; > Team lawful evil = winning battles: 2203; perfect battles: 0; close-call battles: 1355; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-0.2731453709258148 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.056988602279544; hits/misses (PBA)= 0.8628274345130974/0.9190161967606478; rounds (PBA)=2.445510897820436;} kobold #3: {team=lawful evil ; avg hp=-0.34193161367726455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213157368526295; hits/misses (PBA)= 0.8880223955208958/0.9596080783843232; rounds (PBA)=2.479504099180164;} goblin: {team=neutral evil ; avg hp=0.8592281543691261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.006398720255948; hits/misses (PBA)= 1.4063187362527494/1.1121775644871026; rounds (PBA)=3.0423915216956607;} goblin #2: {team=neutral evil ; avg hp=0.7732453509298141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.982803439312137; hits/misses (PBA)= 1.3999200159968006/1.1161767646470706; rounds (PBA)=3.013997200559888;} kobold #2: {team=lawful evil ; avg hp=-0.374125174965007 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.097380523895221; hits/misses (PBA)= 0.8686262747450509/0.9352129574085183; rounds (PBA)=2.443511297740452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 300.0; crudely normalised: 0% > evil= expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16153; chaotic evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=14.459308138372325 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.788442311537693; hits/misses (PBA)= 1.0765846830633874/0.5738852229554089; rounds (PBA)=2.9010197960407917;} orc #3: {team=chaotic evil ; avg hp=14.464307138572286 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.844631073785242; hits/misses (PBA)= 1.0787842431513697/0.5756848630273945; rounds (PBA)=2.8944211157768445;} Ch: {team=evil; avg hp=-5.355728854229154 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6106778644271145; hits/misses (PBA)= 0.6290741851629674/1.6756648670265948; rounds (PBA)=2.304739052189562;} orc: {team=chaotic evil ; avg hp=14.465706858628275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722655468906218; hits/misses (PBA)= 1.0731853629274146/0.5810837832433513; rounds (PBA)=2.8930213957208557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3482.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 3956.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32828; chaotic evil : 0.38 ± 0.01; lawful evil : 0.62 ± 0.01; > Team chaotic evil = winning battles: 1875; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3126; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=6.966406718656269 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.31773645270945; hits/misses (PBA)= 8.648070385922816/8.728054389122175; rounds (PBA)=6.047990401919616;} young green dragon: {team=lawful evil ; avg hp=21.682263547290543 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.03359328134373; hits/misses (PBA)= 9.5874825034993/7.728454309138172; rounds (PBA)=6.189762047590482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} manticore #2: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} manticore #3: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 314.47; crudely normalised: 0% > any = expected rounds to survive: 190.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26955; any non-lawful : 0.93 ± 0.0; any : 0.07 ± 0.0; > Team any non-lawful = winning battles: 4673; perfect battles: 0; close-call battles: 4577; > Team any = winning battles: 328; perfect battles: 0; close-call battles: 309; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-1.3085382923415316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.604879024195161; hits/misses (PBA)= 0.7538492301539692/0.6384723055388922; rounds (PBA)=1.6478704259148171;} scout: {team=any ; avg hp=-2.4797040591881623 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.26614677064587; hits/misses (PBA)= 3.0071985602879425/2.4039192161567686; rounds (PBA)=2.772045590881824;} bandit: {team=any non-lawful ; avg hp=-1.3373325334933013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5886822635472906; hits/misses (PBA)= 0.7458508298340332/0.6314737052589482; rounds (PBA)=1.639872025594881;} scout #3: {team=any ; avg hp=-2.511097780443911 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.46150769846031; hits/misses (PBA)= 3.0405918816236754/2.4547090581883624; rounds (PBA)=2.8134373125374923;} bandit captain: {team=any non-lawful ; avg hp=44.01379724055189 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.440911817636476; hits/misses (PBA)= 9.231953609278145/5.069386122775445; rounds (PBA)=5.304739052189562;} bandit #4: {team=any non-lawful ; avg hp=-1.2713457308538292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6692661467706458; hits/misses (PBA)= 0.7634473105378924/0.6212757448510298; rounds (PBA)=1.6458708258348331;} bandit #3: {team=any non-lawful ; avg hp=-1.3743251349730055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6440711857628476; hits/misses (PBA)= 0.7558488302339532/0.626874625074985; rounds (PBA)=1.6476704659068186;} scout #2: {team=any ; avg hp=-2.5036992601479704 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.885222955408917; hits/misses (PBA)= 3.0975804839032195/2.4373125374925015; rounds (PBA)=2.8294341131773644;} scout #4: {team=any ; avg hp=-2.4533093381323736 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.66486702659468; hits/misses (PBA)= 3.0735852829434114/2.400119976004799; rounds (PBA)=2.797240551889622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19356128774245152;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1977604479104179;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20675864827034593;} centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20635872825434912;} centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20815836832633472;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1985602879424115;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} dretch: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17136572685462909;} dretch #3: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15756848630273945;} dretch #6: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17376524695060988;} dretch #5: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} dretch #2: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16756648670265947;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 780.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1780.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28690; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 301; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger #3: {team=unaligned ; avg hp=-7.07878424315137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.12877424515097; hits/misses (PBA)= 1.7594481103779245/0.6754649070185963; rounds (PBA)=2.9304139172165566;} ettin: {team=chaotic evil ; avg hp=57.739652069586086 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.15256948610278; hits/misses (PBA)= 6.178364327134573/2.0311937612477506; rounds (PBA)=5.42751449710058;} saber-toothed tiger: {team=unaligned ; avg hp=-7.298540291941611 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.319336132773444; hits/misses (PBA)= 1.6900619876024796/0.670865826834633; rounds (PBA)=2.898620275944811;} saber-toothed tiger #2: {team=unaligned ; avg hp=-7.212757448510298 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.977804439112177; hits/misses (PBA)= 1.656868626274745/0.649870025994801; rounds (PBA)=2.8540291941611677;} ettin #2: {team=chaotic evil ; avg hp=56.83443311337732 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.4375124975005; hits/misses (PBA)= 6.122775444911018/2.0001999600079983; rounds (PBA)=5.430713857228555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47850429914017195;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.521495700859828;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1335.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32019; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 73; perfect battles: 0; close-call battles: 68; > Team chaotic evil = winning battles: 4928; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=-7.022195560887822 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.1499700059988; hits/misses (PBA)= 1.944011197760448/0.6366726654669066; rounds (PBA)=4.053589282143571;} saber-toothed tiger #2: {team=unaligned ; avg hp=-6.875624875024995 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.091981603679265; hits/misses (PBA)= 1.9316136772645471/0.6404719056188762; rounds (PBA)=4.047990401919616;} ettin: {team=chaotic evil ; avg hp=42.75804839032194 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.89782043591282; hits/misses (PBA)= 8.213557288542292/3.0751849630073984; rounds (PBA)=6.3803239352129575;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1114.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 559.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20562; neutral good : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral good = winning battles: 66; perfect battles: 0; close-call battles: 59; > Team chaotic evil = winning battles: 4935; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=neutral good ; avg hp=-6.423515296940612 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.429114177164568; hits/misses (PBA)= 2.0245950809838034/0.8386322735452909; rounds (PBA)=2.223955208958208;} ettin: {team=chaotic evil ; avg hp=50.961607678464304 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.71805638872226; hits/misses (PBA)= 4.493101379724055/2.1919616076784645; rounds (PBA)=4.0943811237752445;} giant eagle #2: {team=neutral good ; avg hp=-6.294541091781643 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.609278144371125; hits/misses (PBA)= 1.9354129174165167/0.8084383123375325; rounds (PBA)=2.1955608878224355;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1248.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18022; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 59; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4942; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=-7.1031793641271745 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.61767646470706; hits/misses (PBA)= 3.7158568286342732/1.2435512897420515; rounds (PBA)=2.4899020195960806;} ettin: {team=chaotic evil ; avg hp=47.38232353529294 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.10317936412717; hits/misses (PBA)= 4.5304939012197565/1.137372525494901; rounds (PBA)=3.585282943411318;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1248.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18004; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 55; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4946; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=46.9742051589682 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.22095580883823; hits/misses (PBA)= 4.543891221755649/1.1309738052389522; rounds (PBA)=3.5830833833233355;} griffon: {team=unaligned ; avg hp=-7.220955808838232 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.0257948410318; hits/misses (PBA)= 3.7494501099780044/1.2693461307738452; rounds (PBA)=2.5186962607478502;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2360.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 624.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31467; unaligned : 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; > Team unaligned = winning battles: 2705; perfect battles: 0; close-call battles: 2265; > Team chaotic evil = winning battles: 2296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon #2: {team=unaligned ; avg hp=4.308138372325535 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.8624275144971; hits/misses (PBA)= 3.941611677664467/1.2835432913417317; rounds (PBA)=4.478904219156169;} griffon: {team=unaligned ; avg hp=3.74625074985003 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.109578084383124; hits/misses (PBA)= 3.8752249550089983/1.296740651869626; rounds (PBA)=4.461507698460308;} ettin: {team=chaotic evil ; avg hp=6.027994401119776 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.94561087782444; hits/misses (PBA)= 7.705058988202359/3.1395720855828833; rounds (PBA)=5.781043791241752;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 250.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1576; Sum of rounds: 54399; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.32 ± 0.01; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1576; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi #2: {team=Lawful Neutral; avg hp=15.74238578680203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=34.33565989847716;} Darius #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.61421319796954; hits/misses (PBA)= 16.951142131979694/17.1998730964467; rounds (PBA)=34.2741116751269;} Utterson #2: {team=Chaotic Evil; avg hp=-1.0526649746192893 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25761421319796957; hits/misses (PBA)= 0.08819796954314721/33.61357868020305; rounds (PBA)=33.70177664974619;} Caliban #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.892131979695435; hits/misses (PBA)= 17.005710659898476/17.14213197969543; rounds (PBA)=34.255076142131976;} Lux #2: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.078680203045685; hits/misses (PBA)= 13.60215736040609/20.174492385786802; rounds (PBA)=33.9486040609137;} David #2: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.7684010152284264; hits/misses (PBA)= 11.899111675126903/21.880710659898476; rounds (PBA)=33.98159898477157;} Baba Yaga #2: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.756979695431472; hits/misses (PBA)= 11.869289340101522/21.898477157360407; rounds (PBA)=33.98159898477157;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 300.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1358; Sum of rounds: 54834; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1357; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Darius #2: {team=Lawful Neutral; avg hp=19.985272459499264 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.20618556701031; hits/misses (PBA)= 16.026509572901325/23.956553755522826; rounds (PBA)=40.11340206185567;} Baba Yaga #2: {team=Lawful Neutral; avg hp=49.963181148748156 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17599410898379972; hits/misses (PBA)= 9.892488954344625/29.737113402061855; rounds (PBA)=39.81885125184094;} Utterson #2: {team=Chaotic Evil; avg hp=-1.1737849779086893 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31443298969072164; hits/misses (PBA)= 0.10382916053019146/39.43667157584683; rounds (PBA)=39.54050073637703;} Lux #2: {team=Lawful Neutral; avg hp=34.97422680412371 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.996318114874816; hits/misses (PBA)= 11.800441826215023/27.81222385861561; rounds (PBA)=39.7820324005891;} David #2: {team=Lawful Neutral; avg hp=17.986745213549337 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20103092783505155; hits/misses (PBA)= 10.031664212076583/29.588365243004418; rounds (PBA)=39.806332842415316;} Lexi #2: {team=Lawful Neutral; avg hp=15.673784977908689 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=40.181885125184095;} Caliban #2: {team=Lawful Neutral; avg hp=19.985272459499264 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.578055964653906; hits/misses (PBA)= 15.902061855670103/24.089101620029457; rounds (PBA)=40.11929307805597;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 390.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1028; Sum of rounds: 54125; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1027; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi #2: {team=Lawful Neutral; avg hp=15.554474708171206 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=52.454280155642024;} Caliban #2: {team=Lawful Neutral; avg hp=19.980544747081712 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.05836575875487; hits/misses (PBA)= 20.95330739299611/31.31225680933852; rounds (PBA)=52.3715953307393;} Darius #2: {team=Lawful Neutral; avg hp=19.980544747081712 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.238326848249024; hits/misses (PBA)= 20.79669260700389/31.452334630350194; rounds (PBA)=52.36964980544747;} David #2: {team=Lawful Neutral; avg hp=17.98249027237354 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.122568093385214; hits/misses (PBA)= 13.059338521400779/38.840466926070036; rounds (PBA)=52.12743190661479;} Baba Yaga #2: {team=Lawful Neutral; avg hp=49.95136186770428 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.18482490272373542; hits/misses (PBA)= 12.699416342412452/39.19260700389105; rounds (PBA)=52.0739299610895;} Utterson #2: {team=Chaotic Evil; avg hp=-1.1167315175097277 (from 130); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42996108949416345; hits/misses (PBA)= 0.13715953307392997/51.68677042801556; rounds (PBA)=51.8239299610895;} Lux #2: {team=Lawful Neutral; avg hp=34.965953307392994 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.017509727626459; hits/misses (PBA)= 15.589494163424124/36.32782101167315; rounds (PBA)=52.06614785992218;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 495.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 817; Sum of rounds: 54548; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.16 ± 0.01; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 817; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Caliban #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.62301101591187; hits/misses (PBA)= 26.642594859241125/39.73684210526316; rounds (PBA)=66.48714810281518;} Darius #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.39657282741739; hits/misses (PBA)= 26.673194614443084/39.729498164014686; rounds (PBA)=66.5030599755202;} Lexi #2: {team=Lawful Neutral; avg hp=15.55813953488372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=66.56425948592411;} David #2: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.35128518971848227; hits/misses (PBA)= 16.512851897184824/49.487148102815176; rounds (PBA)=66.21542227662178;} Lux #2: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.783353733170134; hits/misses (PBA)= 19.635250917992657/46.378212974296204; rounds (PBA)=66.19339045287637;} Baba Yaga #2: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.18849449204406366; hits/misses (PBA)= 16.342717258261935/49.66217870257038; rounds (PBA)=66.21787025703794;} Utterson #2: {team=Chaotic Evil; avg hp=-1.0905752753977969 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4418604651162791; hits/misses (PBA)= 0.15177478580171358/65.78702570379437; rounds (PBA)=65.93880048959608;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 618.75; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 675; Sum of rounds: 54645; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.13 ± 0.0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 675; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Baba Yaga: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9214814814814813; hits/misses (PBA)= 12.122962962962964/68.07555555555555; rounds (PBA)=80.39407407407407;} Caliban: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.92592592592592; hits/misses (PBA)= 24.12/56.4637037037037; rounds (PBA)=80.72148148148148;} Lexi: {team=Lawful Neutral; avg hp=15.4 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=80.74518518518518;} Darius: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47703703703704; hits/misses (PBA)= 24.174814814814816/56.4237037037037; rounds (PBA)=80.71407407407408;} Utterson: {team=Chaotic Evil; avg hp=-1.2222222222222223 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6074074074074074; hits/misses (PBA)= 0.19703703703703704/79.94518518518518; rounds (PBA)=80.14222222222222;} Lux: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.94074074074074; hits/misses (PBA)= 15.89925925925926/64.28444444444445; rounds (PBA)=80.36296296296297;} David: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.088888888888889; hits/misses (PBA)= 12.094814814814814/68.10074074074075; rounds (PBA)=80.36888888888889;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 618.75; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 673; Sum of rounds: 54178; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 672; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi: {team=Lawful Neutral; avg hp=15.37741456166419 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=80.28826151560179;} Darius: {team=Lawful Neutral; avg hp=19.970282317979198 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.01040118870728; hits/misses (PBA)= 23.99108469539376/56.09658246656761; rounds (PBA)=80.21396731054978;} Lux: {team=Lawful Neutral; avg hp=34.94799405646359 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.160475482912332; hits/misses (PBA)= 16.047548291233284/63.68053491827637; rounds (PBA)=79.90193164933135;} Utterson: {team=Chaotic Evil; avg hp=-1.2466567607726597 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5988112927191679; hits/misses (PBA)= 0.1887072808320951/79.49034175334324; rounds (PBA)=79.67904903417534;} Caliban: {team=Lawful Neutral; avg hp=19.970282317979198 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.23179791976226; hits/misses (PBA)= 24.060921248142645/56.06092124814265; rounds (PBA)=80.24368499257058;} David: {team=Lawful Neutral; avg hp=17.973254086181278 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8930163447251114; hits/misses (PBA)= 11.881129271916791/67.86329866270431; rounds (PBA)=79.92867756315007;} Baba Yaga: {team=Lawful Neutral; avg hp=49.925705794947994 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835066864784547; hits/misses (PBA)= 12.056463595839524/67.70282317979198; rounds (PBA)=79.962852897474;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2816.0; crudely normalised: 0% > any = expected rounds to survive: 3714.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39610; chaotic evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4924; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 77; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=104.65446910617877 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.9522095580884; hits/misses (PBA)= 17.950409918016398/3.8024395120975805; rounds (PBA)=7.90741851629674;} knight #5: {team=any ; avg hp=-8.28894221155769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.386722655468905; hits/misses (PBA)= 2.7690461907618475/5.162967406518696; rounds (PBA)=4.3273345330933815;} knight: {team=any ; avg hp=-8.129574085182963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.203359328134372; hits/misses (PBA)= 2.750649870025995/5.069786042791442; rounds (PBA)=4.279544091181764;} knight #3: {team=any ; avg hp=-8.120375924815036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.38892221555689; hits/misses (PBA)= 2.7650469906018795/5.085582883423315; rounds (PBA)=4.296540691861628;} knight #4: {team=any ; avg hp=-8.074585082983404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.015596880623875; hits/misses (PBA)= 2.720655868826235/5.086182763447311; rounds (PBA)=4.288942211557688;} knight #2: {team=any ; avg hp=-8.33873225354929 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.350929814037194; hits/misses (PBA)= 2.764647070585883/5.170965806838632; rounds (PBA)=4.334733053389322;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 73.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-29.007998400319934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23815236952609478; hits/misses (PBA)= 0.04799040191961608/0.8614277144571085; rounds (PBA)=0.9094181163767247;} Cthulhu: {team=beyond; avg hp=773.7618476304739 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.007998400319934; hits/misses (PBA)= 1.0/0.04979004199160168; rounds (PBA)=1.0471905618876225;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12800.0; crudely normalised: 0% > neutral = expected rounds to survive: 1082.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13893; lawful good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.247150569886022 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.478304339132173; hits/misses (PBA)= 1.6412717456508699/1.6540691861627674; rounds (PBA)=1.6476704659068186;} adult gold dragon: {team=lawful good ; avg hp=231.52169566086783 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.24715056988602; hits/misses (PBA)= 5.797640471905619/0.29574085182963405; rounds (PBA)=2.778044391121776;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1656.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 88277; unaligned : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team unaligned = winning battles: 4842; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 159; perfect battles: 0; close-call battles: 156; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-4.985402919416117 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.023195360927815; hits/misses (PBA)= 4.210157968406318/5.156768646270746; rounds (PBA)=11.820635872825434;} succubus #3: {team=neutral evil ; avg hp=-4.989202159568086 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.191761647670464; hits/misses (PBA)= 4.24755048990202/5.116976604679064; rounds (PBA)=11.824235152969406;} succubus #2: {team=neutral evil ; avg hp=-5.0517896420715855 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.042791441711657; hits/misses (PBA)= 4.228154369126175/5.12877424515097; rounds (PBA)=11.805838832233553;} shield guardian: {team=unaligned ; avg hp=54.74225154969006 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.0263947210558; hits/misses (PBA)= 18.69886022795441/15.068386322735453; rounds (PBA)=17.616876624675065;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2343.18; crudely normalised: 0% > beyond= expected rounds to survive: -22012.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14867; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=other; avg hp=-26.797840431913617 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.793641271745651; hits/misses (PBA)= 0.21035792841431714/3.94121175764847; rounds (PBA)=2.0757848430313937;} Cthulhu: {team=beyond; avg hp=770.243951209758 (from 774); avg healing spells left=99998.8052389522 (from 99999); damage done (per battle average)= 162.7978404319136; hits/misses (PBA)= 3.9308138372325536/0.21235752849430115; rounds (PBA)=2.9728054389122174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30671; unaligned : 0.51 ± 0.01; neutral evil : 0.05 ± 0.0; lawful evil : 0.44 ± 0.01; > Team unaligned = winning battles: 2570; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 238; perfect battles: 0; close-call battles: 199; > Team lawful evil = winning battles: 2193; perfect battles: 0; close-call battles: 1277; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.1269746050789842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.24875024995001; hits/misses (PBA)= 1.724255148970206/1.5956808638272346; rounds (PBA)=3.7436512697460507;} goblin #3: {team=neutral evil ; avg hp=-3.8334333133373324 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.902619476104779; hits/misses (PBA)= 0.649870025994801/1.093381323735253; rounds (PBA)=1.8000399920015997;} goblin #2: {team=neutral evil ; avg hp=-3.831633673265347 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8064387122575485; hits/misses (PBA)= 0.6344731053789242/1.105978804239152; rounds (PBA)=1.7886422715456909;} goblin: {team=neutral evil ; avg hp=-3.7652469506098782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8144371125774845; hits/misses (PBA)= 0.641871625674865/1.10497900419916; rounds (PBA)=1.7978404319136172;} hobgoblin #2: {team=lawful evil ; avg hp=-0.22135572885422916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003199360127974; hits/misses (PBA)= 1.6984603079384124/1.575484903019396; rounds (PBA)=3.7010597880423917;} hippogriff: {team=unaligned ; avg hp=4.503699260147971 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.69486102779444; hits/misses (PBA)= 4.637072585482904/5.902019596080784; rounds (PBA)=5.667266546690662;} hobgoblin #3: {team=lawful evil ; avg hp=-0.27654469106178764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.968006398720256; hits/misses (PBA)= 1.6910617876424716/1.5926814637072586; rounds (PBA)=3.6760647870425913;} goblin #4: {team=neutral evil ; avg hp=-3.770645870825835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8838232353529296; hits/misses (PBA)= 0.6500699860027994/1.0869826034793042; rounds (PBA)=1.7854429114177164;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34081; neutral evil : 0.52 ± 0.01; lawful evil : 0.48 ± 0.01; > Team neutral evil = winning battles: 2610; perfect battles: 0; close-call battles: 1495; > Team lawful evil = winning battles: 2391; perfect battles: 0; close-call battles: 1304; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.7528494301139772 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.193361327734453; hits/misses (PBA)= 1.209358128374325/2.34373125374925; rounds (PBA)=4.335532893421315;} hobgoblin #3: {team=lawful evil ; avg hp=1.3335332933413317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.408518296340732; hits/misses (PBA)= 1.4243151369726055/2.7298540291941613; rounds (PBA)=4.508698260347931;} goblin #3: {team=neutral evil ; avg hp=0.753249350129974 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4165166966606675; hits/misses (PBA)= 1.23375324935013/2.407118576284743; rounds (PBA)=4.414517096580684;} goblin: {team=neutral evil ; avg hp=0.6832633473305338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1859628074385125; hits/misses (PBA)= 1.1955608878224355/2.324335132973405; rounds (PBA)=4.352729454109178;} hobgoblin #2: {team=lawful evil ; avg hp=1.300739852029594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441911617676464; hits/misses (PBA)= 1.4347130573885223/2.68626274745051; rounds (PBA)=4.506898620275945;} goblin #2: {team=neutral evil ; avg hp=0.7242551489702059 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.338932213557289; hits/misses (PBA)= 1.2193561287742452/2.3293341331733655; rounds (PBA)=4.3675264947010595;} hobgoblin: {team=lawful evil ; avg hp=1.2309538092381525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235952809438112; hits/misses (PBA)= 1.4067186562687461/2.641871625674865; rounds (PBA)=4.446310737852429;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27133; neutral evil : 0.88 ± 0.0; lawful evil : 0.12 ± 0.0; > Team neutral evil = winning battles: 4397; perfect battles: 0; close-call battles: 1778; > Team lawful evil = winning battles: 604; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=-1.8780243951209759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0999800039992005; hits/misses (PBA)= 1.0425914817036592/2.4115176964607077; rounds (PBA)=3.60747850429914;} goblin #3: {team=neutral evil ; avg hp=4.031793641271745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480903819236152; hits/misses (PBA)= 1.0817836432713457/2.041391721655669; rounds (PBA)=4.0847830433913215;} goblin: {team=neutral evil ; avg hp=3.919216156768646 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.465706858628274; hits/misses (PBA)= 1.0685862827434514/2.0001999600079983; rounds (PBA)=4.036792641471705;} hobgoblin: {team=lawful evil ; avg hp=-1.8914217156568687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.008598280343931; hits/misses (PBA)= 1.0319936012797442/2.3709258148370327; rounds (PBA)=3.546090781843631;} goblin #4: {team=neutral evil ; avg hp=3.974205158968206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.430313937212557; hits/misses (PBA)= 1.0775844831033794/2.003599280143971; rounds (PBA)=4.051989602079584;} goblin #2: {team=neutral evil ; avg hp=3.9662067586482705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39252149570086; hits/misses (PBA)= 1.0811837632473504/2.0151969606078786; rounds (PBA)=4.059388122375525;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14530; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4984; perfect battles: 0; close-call battles: 783; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.197560487902419 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4609078184363127; hits/misses (PBA)= 0.5828834233153369/1.0807838432313537; rounds (PBA)=2.4513097380523896;} goblin #3: {team=neutral evil ; avg hp=6.137172565486902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4413117376524696; hits/misses (PBA)= 0.5740851829634073/1.0591881623675266; rounds (PBA)=2.4331133773245353;} goblin: {team=neutral evil ; avg hp=6.20375924815037 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.421115776844631; hits/misses (PBA)= 0.5720855828834233/1.0749850029994001; rounds (PBA)=2.4423115376924613;} hobgoblin: {team=lawful evil ; avg hp=-2.7584483103379323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257348530293941; hits/misses (PBA)= 0.5682863427314537/1.635872825434913; rounds (PBA)=2.2075584883023396;} goblin #2: {team=neutral evil ; avg hp=6.204159168166367 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4351129774045193; hits/misses (PBA)= 0.5744851029794041/1.0761847630473904; rounds (PBA)=2.450509898020396;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24575084983003398;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1412.7; crudely normalised: 0% > neutral evil = expected rounds to survive: 12636.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11279; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1602; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=137.9620075984803 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.34133173365326; hits/misses (PBA)= 2.6276744651069786/0.8812237552489502; rounds (PBA)=1.9938012397520495;} frost giant: {team=other; avg hp=-13.594081183763247 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.8128374325135; hits/misses (PBA)= 2.46370725854829/0.823635272945411; rounds (PBA)=1.6436712657468506;} winter wolf: {team=neutral evil ; avg hp=43.884423115376926 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166366726654669; hits/misses (PBA)= 0.44991001799640074/0.29374125174965005; rounds (PBA)=1.6630673865226955;} frost giant #3: {team=neutral evil ; avg hp=137.97060587882424 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11897620475905; hits/misses (PBA)= 2.6520695860827836/0.8542291541691661; rounds (PBA)=1.9982003599280145;} winter wolf #2: {team=neutral evil ; avg hp=42.37012597480504 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967406518696261; hits/misses (PBA)= 0.4315136972605479/0.28134373125374923; rounds (PBA)=1.656868626274745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23255348930213957;} frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22935412917416517;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22435512897420515;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15016996600679863;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5596880623875224;} bone devil: {team=chaotic evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4403119376124775;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20112; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.495700859828034 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.621675664867027; hits/misses (PBA)= 0.4923015396920616/8.985802839432113; rounds (PBA)=3.159368126374725;} Cthulhu: {team=beyond; avg hp=766.246350729854 (from 774); avg healing spells left=99998.87522495502 (from 99999); damage done (per battle average)= 247.49570085982805; hits/misses (PBA)= 5.961007798440312/0.3173365326934613; rounds (PBA)=4.021595680863827;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20096; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.223155368926214 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.305538892221556; hits/misses (PBA)= 0.47810437912417514/8.968206358728255; rounds (PBA)=3.14877024595081;} Cthulhu: {team=beyond; avg hp=766.6058788242351 (from 774); avg healing spells left=99998.87382523496 (from 99999); damage done (per battle average)= 247.22315536892623; hits/misses (PBA)= 5.959608078384323/0.3083383323335333; rounds (PBA)=4.018396320735853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61689; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2401; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2600; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.322135572885422 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.8180363927214; hits/misses (PBA)= 27.50629874025195/6.878424315136972; rounds (PBA)=11.79264147170566;} ancient red dragon: {team=chaotic evil ; avg hp=27.181963607278544 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.6778644271146; hits/misses (PBA)= 27.701659668066387/6.898220355928815; rounds (PBA)=11.88622275544891;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 375.0; crudely normalised: 0% > any = expected rounds to survive: 39.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3910; Sum of rounds: 21730; > Team other = winning battles: 3909; perfect battles: 0; close-call battles: 3754; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=other; avg hp=2.716624040920716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.755498721227622; hits/misses (PBA)= 2.4744245524296673/1.9562659846547314; rounds (PBA)=4.60537084398977;} commoner #3: {team=other; avg hp=2.742455242966752 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.637340153452685; hits/misses (PBA)= 2.4445012787723783/1.9739130434782608; rounds (PBA)=4.608184143222506;} commoner #11: {team=other; avg hp=2.7879795396419436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6994884910485935; hits/misses (PBA)= 2.460102301790281/2.0046035805626596; rounds (PBA)=4.638618925831202;} commoner #15: {team=other; avg hp=2.7869565217391306 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582608695652174; hits/misses (PBA)= 2.429923273657289/2.0107416879795394; rounds (PBA)=4.621483375959079;} commoner #14: {team=other; avg hp=2.80230179028133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685166240409207; hits/misses (PBA)= 2.466240409207161/2.0076726342710995; rounds (PBA)=4.6445012787723785;} commoner #13: {team=other; avg hp=2.772378516624041 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.571099744245524; hits/misses (PBA)= 2.4199488491048595/2.0158567774936063; rounds (PBA)=4.615089514066496;} commoner #6: {team=other; avg hp=2.7498721227621483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656010230179028; hits/misses (PBA)= 2.4398976982097187/1.9900255754475704; rounds (PBA)=4.616368286445013;} commoner #2: {team=other; avg hp=2.6989769820971867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629923273657289; hits/misses (PBA)= 2.440920716112532/2.0051150895140664; rounds (PBA)=4.6271099744245525;} commoner #4: {team=other; avg hp=2.730690537084399 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.627621483375959; hits/misses (PBA)= 2.4388746803069052/2.0046035805626596; rounds (PBA)=4.610485933503837;} archmage: {team=any ; avg hp=-1.1964194373401535 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.582608695652173; hits/misses (PBA)= 4.0289002557544755/0.9544757033248081; rounds (PBA)=4.983375959079284;} commoner #5: {team=other; avg hp=2.7294117647058824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.670588235294118; hits/misses (PBA)= 2.437084398976982/2.0122762148337596; rounds (PBA)=4.6271099744245525;} commoner #8: {team=other; avg hp=2.7918158567774936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.645780051150895; hits/misses (PBA)= 2.4437340153452687/2.028644501278772; rounds (PBA)=4.644757033248082;} commoner #7: {team=other; avg hp=2.7930946291560104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.787468030690537; hits/misses (PBA)= 2.49693094629156/1.967774936061381; rounds (PBA)=4.640664961636829;} commoner: {team=other; avg hp=2.771611253196931 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.741943734015345; hits/misses (PBA)= 2.4634271099744245/1.9757033248081841; rounds (PBA)=4.620204603580563;} commoner #12: {team=other; avg hp=2.8017902813299234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.758056265984655; hits/misses (PBA)= 2.4877237851662404/1.984398976982097; rounds (PBA)=4.6493606138107415;} commoner #10: {team=other; avg hp=2.7286445012787723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.737595907928389; hits/misses (PBA)= 2.4529411764705884/1.9813299232736572; rounds (PBA)=4.606393861892583;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 167.5; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 4356.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 91221; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=52.80063987202559 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.12317536492702; hits/misses (PBA)= 7.851629674065187/9.388922215556889; rounds (PBA)=18.23995200959808;} H: {team=unassigned mercenaries; avg hp=-8.168166366726656 (from 37); avg healing spells left=1.150369926014797 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.189562087582484;} YY: {team=unassigned mercenaries; avg hp=-9.524495100979804 (from 38); avg healing spells left=0.0001999600079984003 (from 2); damage done (per battle average)= 7.901819636072785; hits/misses (PBA)= 3.674265146970606/6.729654069186163; rounds (PBA)=10.404319136172765;} A: {team=unassigned mercenaries; avg hp=-9.717856428714256 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29754049190162; hits/misses (PBA)= 5.064587082583484/11.592081583683264; rounds (PBA)=16.657068586282744;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 425.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48256; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-7.464907018596281 (from 38); avg healing spells left=0.0015996800639872025 (from 2); damage done (per battle average)= 4.016596680663867; hits/misses (PBA)= 1.817236552689462/3.3875224955009; rounds (PBA)=5.205158968206359;} H: {team=unassigned mercenaries; avg hp=-6.657668466306738 (from 37); avg healing spells left=1.925614877024595 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9768046390721854;} ettin: {team=chaotic evil ; avg hp=77.90721855628874 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.6090781843631; hits/misses (PBA)= 9.33613277344531/8.474105178964207; rounds (PBA)=9.649270145970807;} A: {team=unassigned mercenaries; avg hp=-7.644871025794841 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0761847630473906; hits/misses (PBA)= 2.554489102179564/6.0027994401119775; rounds (PBA)=8.557288542291541;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1133.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48342; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-7.319536092781444 (from 38); avg healing spells left=0.0021995600879824036 (from 2); damage done (per battle average)= 3.8028394321135774; hits/misses (PBA)= 1.7886422715456909/3.410517896420716; rounds (PBA)=5.199160167966407;} A: {team=unassigned mercenaries; avg hp=-7.442911417716457 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2189562087582484; hits/misses (PBA)= 2.5964807038592284/5.967406518696261; rounds (PBA)=8.563887222555488;} ettin: {team=chaotic evil ; avg hp=77.97820435912817 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.43471305738854; hits/misses (PBA)= 9.348530293941211/8.474305138972205; rounds (PBA)=9.66646670665867;} H: {team=unassigned mercenaries; avg hp=-6.743451309738052 (from 37); avg healing spells left=1.9492101579684062 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9602079584083185;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -340.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48192; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=87.96460707858428 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.63387322535493; hits/misses (PBA)= 9.343131373725255/8.415716856628674; rounds (PBA)=9.636472705458909;} YY: {team=unassigned mercenaries; avg hp=-7.303139372125575 (from 38); avg healing spells left=0.001999600079984003 (from 2); damage done (per battle average)= -0.24055188962207558; hits/misses (PBA)= 1.8004399120175965/3.396920615876825; rounds (PBA)=5.197360527894421;} A: {team=unassigned mercenaries; avg hp=-7.542891421715657 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.7240551889622076; hits/misses (PBA)= 2.548490301939612/5.997800439912018; rounds (PBA)=8.54629074185163;} H: {team=unassigned mercenaries; avg hp=-6.845230953809238 (from 37); avg healing spells left=1.9498100379924015 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.952609478104379;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -350.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 2016.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36311; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-9.719656068786243 (from 38); avg healing spells left=0.0 (from 1); damage done (per battle average)= -0.9062187562487503; hits/misses (PBA)= 0.9210157968406318/2.7470505898820234; rounds (PBA)=3.6680663867226553;} hill giant: {team=chaotic evil ; avg hp=107.48270345930814 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.6488702259548; hits/misses (PBA)= 7.583883223355329/5.429714057188562; rounds (PBA)=7.260747850429914;} A: {team=unassigned mercenaries; avg hp=-10.427714457108578 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.576484703059388; hits/misses (PBA)= 1.5352929414117176/4.618476304739052; rounds (PBA)=6.15376924615077;} H: {team=unassigned mercenaries; avg hp=-8.146570685862827 (from 37); avg healing spells left=0.2385522895420916 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9662067586482703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1105.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 1472.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30181; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=-9.704659068186363 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.34653069386123; hits/misses (PBA)= 2.705658868226355/1.7886422715456909; rounds (PBA)=4.495700859828035;} minotaur: {team=chaotic evil ; avg hp=54.653469306138774 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.704659068186366; hits/misses (PBA)= 3.035592881423715/1.9984003199360127; rounds (PBA)=6.032593481303739;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1105.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 1472.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30219; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=54.88642271545691 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.62867426514697; hits/misses (PBA)= 3.029394121175765/2.012397520495901; rounds (PBA)=6.040791841631673;} hell hound: {team=lawful evil ; avg hp=-9.628674265146971 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.11357728454309; hits/misses (PBA)= 2.679664067186563/1.812637472505499; rounds (PBA)=4.493301339732054;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25785; lawful evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team lawful evil = winning battles: 37; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.8000399920016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.69186162767446; hits/misses (PBA)= 6.690461907618476/6.708658268346331; rounds (PBA)=5.144571085782843;} hell hound: {team=lawful evil ; avg hp=-3.691861627674465 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1999600079984; hits/misses (PBA)= 2.314337132573485/1.9642071585682863; rounds (PBA)=4.285942811437712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25547; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.83983203359328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.78644271145771; hits/misses (PBA)= 6.657868426314737/6.604679064187162; rounds (PBA)=5.0999800039992005;} hell hound: {team=lawful evil ; avg hp=-3.7864427114577084 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.160167966406718; hits/misses (PBA)= 2.304539092181564/1.9264147170565886; rounds (PBA)=4.2357528494301135;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25550; lawful evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team lawful evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.59028194361128 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.756648670265946; hits/misses (PBA)= 6.677264547090582/6.594081183763247; rounds (PBA)=5.0999800039992005;} hell hound: {team=lawful evil ; avg hp=-3.756648670265947 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.409718056388723; hits/misses (PBA)= 2.3331333733253348/1.9100179964007198; rounds (PBA)=4.248150369926015;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.5; crudely normalised: 0% > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36144; chaotic evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3483; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=0.5654869026194761 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.839632073585282; hits/misses (PBA)= 2.648870225954809/3.2629474105178966; rounds (PBA)=6.215356928614277;} black dragon wyrmling: {team=chaotic evil ; avg hp=9.160367926414716 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.434513097380524; hits/misses (PBA)= 4.21635672865427/1.811637672465507; rounds (PBA)=6.724455108978204;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% > other= expected rounds to survive: 742.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36090; unaligned : 0.3 ± 0.01; other: 0.7 ± 0.01; > Team unaligned = winning battles: 1505; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=other; avg hp=9.161367726454708 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.35832833433313; hits/misses (PBA)= 4.207758448310338/1.8088382323535293; rounds (PBA)=6.715656868626275;} brown bear: {team=unaligned ; avg hp=0.6416716656668666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.83863227354529; hits/misses (PBA)= 2.647870425914817/3.259348130373925; rounds (PBA)=6.208158368326335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.5; crudely normalised: 0% > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36223; chaotic evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3497; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=0.5426914617076585 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.866826634673064; hits/misses (PBA)= 2.6612677464507097/3.271145770845831; rounds (PBA)=6.233153369326135;} black dragon wyrmling: {team=chaotic evil ; avg hp=9.133173365326934 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45730853829234; hits/misses (PBA)= 4.249550089982003/1.7950409918016397; rounds (PBA)=6.743851229754049;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3307338532293541;} berserker #2: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33973205358928216;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27280; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.43471305738852 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.30273945210958; hits/misses (PBA)= 7.511097780443912/1.9008198360327935; rounds (PBA)=5.45370925814837;} fire elemental: {team=other; avg hp=-7.302739452109578 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.56528694261148; hits/misses (PBA)= 4.2875424915017/4.339532093581283; rounds (PBA)=4.314137172565487;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27303; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.01799640071985 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.20555888822236; hits/misses (PBA)= 7.530093981203759/1.888622275544891; rounds (PBA)=5.458308338332333;} fire elemental: {team=other; avg hp=-7.205558888222355 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.98200359928014; hits/misses (PBA)= 4.303339332133573/4.359328134373126; rounds (PBA)=4.3321335732853425;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27114; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.10677864427115 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.18276344731053; hits/misses (PBA)= 7.4911017796440715/1.845630873825235; rounds (PBA)=5.419716056788642;} fire elemental: {team=other; avg hp=-7.1827634473105375 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.893221355728855; hits/misses (PBA)= 4.292941411717656/4.280143971205759; rounds (PBA)=4.287742451509698;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26846; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3900; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.1999600079984 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.13277344531094; hits/misses (PBA)= 5.537692461507699/2.389122175564887; rounds (PBA)=4.144771045790842;} elephant: {team=unaligned ; avg hp=17.86722655468906 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1999600079984; hits/misses (PBA)= 4.063187362527494/0.21875624875024996; rounds (PBA)=5.061787642471506;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26888; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3950; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1051; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.773445310937813 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.4753049390122; hits/misses (PBA)= 4.081583683263347/0.21855628874225155; rounds (PBA)=5.08998200359928;} wereboar: {team=neutral evil ; avg hp=-4.475304939012197 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.22655468906219; hits/misses (PBA)= 5.547690461907618/2.3919216156768646; rounds (PBA)=4.1401719656068785;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26811; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3912; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1089; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.560487902419517 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.28134373125376; hits/misses (PBA)= 4.075184963007398/0.21175764847030593; rounds (PBA)=5.069186162767447;} wereboar: {team=neutral evil ; avg hp=-4.28134373125375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.43951209758048; hits/misses (PBA)= 5.554689062187562/2.3665266946610677; rounds (PBA)=4.136572685462907;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26772; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3898; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.94121175764847 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1133773245351; hits/misses (PBA)= 4.063387322535493/0.21655668866226754; rounds (PBA)=5.059388122375525;} wereboar: {team=neutral evil ; avg hp=-4.113377324535093 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.05878824235153; hits/misses (PBA)= 5.520695860827835/2.368126374725055; rounds (PBA)=4.122575484903019;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26799; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3945; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1056; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.68626274745051 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.43051389722055; hits/misses (PBA)= 4.07378524295141/0.21695660867826436; rounds (PBA)=5.079584083183363;} wereboar: {team=neutral evil ; avg hp=-4.430513897220556 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.31373725254949; hits/misses (PBA)= 5.537092581483703/2.3783243351329735; rounds (PBA)=4.12377524495101;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26891; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3910; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1091; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.625874825034995 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.3111377724455; hits/misses (PBA)= 4.076384723055389/0.22035592881423716; rounds (PBA)=5.078584283143371;} wereboar: {team=neutral evil ; avg hp=-4.311137772445511 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.37412517496501; hits/misses (PBA)= 5.5578884223155365/2.394121175764847; rounds (PBA)=4.15376924615077;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26833; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3892; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.002199560087982 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36352729454109; hits/misses (PBA)= 5.56628674265147/2.3583283343331334; rounds (PBA)=4.14377124575085;} elephant: {team=unaligned ; avg hp=17.636472705458907 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.00219956008799; hits/misses (PBA)= 4.061387722455509/0.21715656868626274; rounds (PBA)=5.056788642271545;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41.05; crudely normalised: 0% > other= expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5056; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=134.59188162367528 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.397720455908818; hits/misses (PBA)= 1.0761847630473904/0.0613877224555089; rounds (PBA)=1.010997800439912;} acolyte: {team=lawful evil ; avg hp=-4.397720455908818 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4081183763247351; hits/misses (PBA)= 0.14417116576684663/0.3573285342931414; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1874.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 524.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3040; Sum of rounds: 25565; > Team chaotic evil = winning battles: 2138; perfect battles: 0; close-call battles: 2138; > Team lawful evil = winning battles: 901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=1.6572368421052632 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.642763157894738; hits/misses (PBA)= 2.0032894736842106/8.033223684210526; rounds (PBA)=5.152302631578947;} dretch #8: {team=chaotic evil ; avg hp=1.537171052631579 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.498684210526315; hits/misses (PBA)= 1.9513157894736841/7.873026315789474; rounds (PBA)=5.063815789473685;} dretch #9: {team=chaotic evil ; avg hp=1.7595394736842105 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69967105263158; hits/misses (PBA)= 1.992763157894737/8.086842105263157; rounds (PBA)=5.165131578947369;} dretch #13: {team=chaotic evil ; avg hp=1.8513157894736842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.674342105263158; hits/misses (PBA)= 2.0036184210526318/8.1; rounds (PBA)=5.180921052631579;} dretch #10: {team=chaotic evil ; avg hp=1.618421052631579 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.691447368421052; hits/misses (PBA)= 2.0157894736842104/7.9526315789473685; rounds (PBA)=5.130263157894737;} dretch #5: {team=chaotic evil ; avg hp=1.5328947368421053 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405263157894737; hits/misses (PBA)= 1.9480263157894737/7.907565789473685; rounds (PBA)=5.061842105263158;} dretch #2: {team=chaotic evil ; avg hp=1.6174342105263158 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.586842105263157; hits/misses (PBA)= 1.9842105263157894/7.993421052631579; rounds (PBA)=5.124013157894737;} dretch #6: {team=chaotic evil ; avg hp=1.7019736842105264 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.843092105263159; hits/misses (PBA)= 2.0276315789473682/7.95953947368421; rounds (PBA)=5.129605263157894;} dretch #12: {team=chaotic evil ; avg hp=1.9230263157894736 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.602960526315789; hits/misses (PBA)= 2.0157894736842104/7.997697368421052; rounds (PBA)=5.150657894736842;} bone devil: {team=lawful evil ; avg hp=4.107236842105263 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.07105263157894; hits/misses (PBA)= 20.749342105263157/2.6355263157894737; rounds (PBA)=8.014473684210527;} dretch #7: {team=chaotic evil ; avg hp=1.3671052631578948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.524342105263157; hits/misses (PBA)= 1.988486842105263/8.23453947368421; rounds (PBA)=5.233223684210526;} dretch #11: {team=chaotic evil ; avg hp=1.6398026315789473 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.79078947368421; hits/misses (PBA)= 2.0319078947368423/8.069078947368421; rounds (PBA)=5.1703947368421055;} dretch #3: {team=chaotic evil ; avg hp=1.1825657894736843 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.415131578947369; hits/misses (PBA)= 1.9914473684210525/7.868421052631579; rounds (PBA)=5.061842105263158;} dretch: {team=chaotic evil ; avg hp=1.469407894736842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48453947368421; hits/misses (PBA)= 1.9654605263157894/7.945065789473684; rounds (PBA)=5.093421052631579;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #7: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} dretch #3: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} dretch: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07518496300739852;} dretch #11: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07358528294341132;} dretch #12: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08158368326334733;} dretch #4: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07798440311937613;} dretch #10: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} dretch #9: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07338532293541292;} dretch #6: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07278544291141771;} dretch #5: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07938412317536493;} dretch #8: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07378524295140972;} dretch #2: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07858428314337132;} dretch #13: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > Neutral Good= expected rounds to survive: 700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20316; neutral : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Myragash: {team=Neutral Good; avg hp=-7.4245150969806035 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.701659668066387; hits/misses (PBA)= 1.3117376524695061/1.9562087582483503; rounds (PBA)=3.2679464107178564;} air elemental: {team=neutral ; avg hp=86.29834033193362 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.424515096980606; hits/misses (PBA)= 3.3119376124775046/3.314537092581484; rounds (PBA)=4.062387522495501;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32863; neutral evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team neutral evil = winning battles: 806; perfect battles: 0; close-call battles: 359; > Team chaotic evil = winning battles: 4195; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-3.9518096380723855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506498700259948; hits/misses (PBA)= 1.1067786442711458/1.3483303339332133; rounds (PBA)=4.270545890821835;} bugbear: {team=chaotic evil ; avg hp=13.687262547490501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.95660867826435; hits/misses (PBA)= 1.9050189962007598/3.5956808638272344; rounds (PBA)=6.339532093581283;} goblin: {team=neutral evil ; avg hp=-4.004799040191962 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.80623875224955; hits/misses (PBA)= 1.1491701659668065/1.4005198960207959; rounds (PBA)=4.296340731853629;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=any evil ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} lich #2: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17436512697460507;} adult brass dragon #2: {team=any evil ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6909.74; crudely normalised: 0% > unaligned = expected rounds to survive: 7094.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21861; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 4262; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=83.59008198360328 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.83203359328134; hits/misses (PBA)= 3.0987802439512095/2.546090781843631; rounds (PBA)=3.7280543891221756;} tyrannosaurus rex #3: {team=unaligned ; avg hp=84.43971205758848 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.60027994401119; hits/misses (PBA)= 3.1245750849830034/2.585482903419316; rounds (PBA)=3.737252549490102;} tyrannosaurus rex #2: {team=unaligned ; avg hp=83.97300539892022 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.45310937812438; hits/misses (PBA)= 3.119776044791042/2.5716856628674267; rounds (PBA)=3.7296540691861626;} tyrannosaurus rex #4: {team=unaligned ; avg hp=83.5246950609878 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.76024795040992; hits/misses (PBA)= 3.086582683463307/2.5198960207958407; rounds (PBA)=3.7062587482503497;} dragon turtle: {team=neutral ; avg hp=-15.645670865826835 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.47250549890023; hits/misses (PBA)= 10.581683663267347/0.9064187162567486; rounds (PBA)=3.8300339932013596;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1780.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22987.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18110; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1988; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #3: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.28454309138172; hits/misses (PBA)= 5.164367126574685/4.256348730253949; rounds (PBA)=3.2709458108378326;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.19776044791041; hits/misses (PBA)= 5.188962207558489/4.247950409918016; rounds (PBA)=3.2755448910217955;} guardian naga #2: {team=chaotic evil ; avg hp=96.6010797840432 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.809838032393522; hits/misses (PBA)= 0.97000599880024/1.1843631273745252; rounds (PBA)=2.9218156368726254;} guardian naga #4: {team=chaotic evil ; avg hp=97.05258948210358 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947210557888422; hits/misses (PBA)= 0.9906018796240752/1.1685662867426514; rounds (PBA)=2.92121575684863;} dragon turtle: {team=neutral ; avg hp=-7.404519096180763 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.56888622275545; hits/misses (PBA)= 6.234553089382124/3.0851829634073185; rounds (PBA)=3.1065786842631473;} young red dragon #4: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.04439112177565; hits/misses (PBA)= 5.157968406318736/4.245150969806039; rounds (PBA)=3.2625474905018996;} young red dragon #2: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.61027794441112; hits/misses (PBA)= 5.195360927814437/4.210157968406318; rounds (PBA)=3.272745450909818;} guardian naga #3: {team=chaotic evil ; avg hp=95.5116976604679 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776444711057788; hits/misses (PBA)= 0.9714057188562287/1.1693661267746451; rounds (PBA)=2.931413717256549;} guardian naga: {team=chaotic evil ; avg hp=96.26574685062987 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.734053189362127; hits/misses (PBA)= 0.9664067186562687/1.1805638872225555; rounds (PBA)=2.9222155568886223;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1780.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22987.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18118; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2077; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-7.296540691861628 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.80563887222556; hits/misses (PBA)= 6.301539692061588/3.062587482503499; rounds (PBA)=3.121375724855029;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.2383523295341; hits/misses (PBA)= 5.184163167366527/4.227954409118176; rounds (PBA)=3.2669466106778646;} guardian naga #2: {team=chaotic evil ; avg hp=95.27994401119776 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.623075384923016; hits/misses (PBA)= 0.9566086782643471/1.1685662867426514; rounds (PBA)=2.919216156768646;} guardian naga: {team=chaotic evil ; avg hp=96.72325534893021 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971405718856229; hits/misses (PBA)= 0.9976004799040192/1.1689662067586484; rounds (PBA)=2.9278144371125774;} young red dragon #3: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.16456708658268; hits/misses (PBA)= 5.171365726854629/4.250549890021996; rounds (PBA)=3.265746850629874;} young red dragon #2: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.65486902619476; hits/misses (PBA)= 5.190361927614477/4.212557488502299; rounds (PBA)=3.26874625074985;} young red dragon #4: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.10837832433513; hits/misses (PBA)= 5.171165766846631/4.261547690461907; rounds (PBA)=3.2743451309738054;} guardian naga #4: {team=chaotic evil ; avg hp=97.06818636272746 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.858628274345131; hits/misses (PBA)= 0.9802039592081584/1.196760647870426; rounds (PBA)=2.92001599680064;} guardian naga #3: {team=chaotic evil ; avg hp=95.12297540491902 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.677264547090582; hits/misses (PBA)= 0.9678064387122576/1.1617676464707059; rounds (PBA)=2.924615076984603;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2577.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18570.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26059; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2291; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #4: {team=chaotic evil ; avg hp=135.3859228154369 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.44471105778844; hits/misses (PBA)= 5.922215556888622/4.799040191961607; rounds (PBA)=4.809638072385523;} young red dragon #2: {team=chaotic evil ; avg hp=131.48450309938013 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.73245350929814; hits/misses (PBA)= 5.7224555088982205/4.711857628474305; rounds (PBA)=4.8028394321135774;} young red dragon: {team=chaotic evil ; avg hp=131.23535292941412 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.31533693261348; hits/misses (PBA)= 5.704859028194361/4.677264547090582; rounds (PBA)=4.789642071585683;} young red dragon #3: {team=chaotic evil ; avg hp=130.68346330733854 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.19656068786243; hits/misses (PBA)= 5.696660667866427/4.67126574685063; rounds (PBA)=4.791841631673665;} dragon turtle: {team=neutral ; avg hp=-7.689062187562487 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.21075784843032; hits/misses (PBA)= 9.344331133773245/4.774445110977805; rounds (PBA)=4.70625874825035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21315736852629474;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1939612077584483;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19196160767846432;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 99.6; crudely normalised: 0% > any = expected rounds to survive: 40.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13173; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1563; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.51749650069986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5362927414517096; hits/misses (PBA)= 0.5606878624275144/0.5890821835632873; rounds (PBA)=1.224755048990202;} commoner #3: {team=any ; avg hp=-2.5156968606278745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5198960207958407; hits/misses (PBA)= 0.5502899420115976/0.5994801039792041; rounds (PBA)=1.2251549690061987;} scout #4: {team=other; avg hp=11.940211957608478 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.11117776444711; hits/misses (PBA)= 2.8070385922815437/1.0245950809838031; rounds (PBA)=2.140371925614877;} scout: {team=other; avg hp=11.669266146770646 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.744451109778044; hits/misses (PBA)= 2.7574485102979405/1.0495900819836033; rounds (PBA)=2.1439712057588483;} commoner #9: {team=any ; avg hp=-2.5076984603079384 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5330933813237353; hits/misses (PBA)= 0.5580883823235353/0.586882623475305; rounds (PBA)=1.2273545290941812;} commoner: {team=any ; avg hp=-2.506498700259948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5298940211957608; hits/misses (PBA)= 0.5532893421315737/0.5894821035792841; rounds (PBA)=1.2153569286142771;} commoner #11: {team=any ; avg hp=-2.534093181363727 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.52249550089982; hits/misses (PBA)= 0.556488702259548/0.5770845830833833; rounds (PBA)=1.2127574485102979;} commoner #6: {team=any ; avg hp=-2.485502899420116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5612877424515097; hits/misses (PBA)= 0.5654869026194761/0.5594881023795241; rounds (PBA)=1.2075584883023396;} commoner #10: {team=any ; avg hp=-2.4737052589482103 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4947010597880424; hits/misses (PBA)= 0.5462907418516296/0.593881223755249; rounds (PBA)=1.2195560887822436;} mage: {team=other; avg hp=39.995400919816035 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.876024795040991; hits/misses (PBA)= 1.700259948010398/0.47310537892421517; rounds (PBA)=2.307738452309538;} commoner #7: {team=any ; avg hp=-2.4897020595880823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5220955808838232; hits/misses (PBA)= 0.5658868226354729/0.5754849030193961; rounds (PBA)=1.2239552089582084;} commoner #4: {team=any ; avg hp=-2.5302939412117578 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5238952209558088; hits/misses (PBA)= 0.5584883023395321/0.5758848230353929; rounds (PBA)=1.2193561287742452;} commoner #8: {team=any ; avg hp=-2.537892421515697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6074785042991402; hits/misses (PBA)= 0.5724855028994201/0.5650869826034793; rounds (PBA)=1.21875624875025;} scout #2: {team=other; avg hp=11.608478304339132 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.858628274345131; hits/misses (PBA)= 2.787642471505699/1.0205958808238351; rounds (PBA)=2.1525694861027795;} scout #3: {team=other; avg hp=11.890421915616876 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.000399920015997; hits/misses (PBA)= 2.784043191361728/1.0231953609278144; rounds (PBA)=2.1581683663267346;} commoner #5: {team=any ; avg hp=-2.4921015796840633 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5450909818036394; hits/misses (PBA)= 0.5660867826434713/0.5738852229554089; rounds (PBA)=1.2129574085182964;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 2860.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 2298.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26698; Lawful Neutral: 0.45 ± 0.01; Neutral Evil: 0.55 ± 0.01; > Team Lawful Neutral = winning battles: 2244; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 2757; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=27.21635672865427 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.58348330333934; hits/misses (PBA)= 7.4887022595480905/6.0823835232953405; rounds (PBA)=4.936812637472506;} Reinhart Ironcrest: {team=Lawful Neutral; avg hp=12.012197560487902 (from 66); avg healing spells left=2.390721855628874 (from 5); damage done (per battle average)= 115.78364327134572; hits/misses (PBA)= 10.124775044991003/12.29494101179764; rounds (PBA)=4.764047190561888;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1144.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 4826.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20792; Lawful Neutral: 0.0 ± 0.0; Neutral Evil: 1.0 ± 0.0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=115.34373125374925 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16836632673466; hits/misses (PBA)= 5.708258348330334/4.759048190361928; rounds (PBA)=4.15756848630274;} Reinhart Ironcrest: {team=Lawful Neutral; avg hp=-6.168366326734653 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.65626874625075; hits/misses (PBA)= 3.027594481103779/3.7102579484103178; rounds (PBA)=3.3689262147570487;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1320.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 2145.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2312; Sum of rounds: 251145; Lawful Neutral: 0.01 ± 0.0; Neutral Evil: 0.46 ± 0.01; > Team Lawful Neutral = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 2278; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=62.72188581314879 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.38754325259515; hits/misses (PBA)= 21.573529411764707/86.04498269896193; rounds (PBA)=108.6038062283737;} Reinhart: {team=Lawful Neutral; avg hp=-1.3667820069204153 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.30147058823529; hits/misses (PBA)= 26.742214532871973/80.44852941176471; rounds (PBA)=107.20544982698962;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5036; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.55068986202758 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26374725054989; hits/misses (PBA)= 1.0751849630073986/0.05078984203159368; rounds (PBA)=1.006998600279944;} acolyte: {team=any ; avg hp=-4.26374725054989 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44931013797240554; hits/misses (PBA)= 0.14977004599080185/0.34093181363727254; rounds (PBA)=0.4907018596280744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 259.29; crudely normalised: 0% > any = expected rounds to survive: 1527.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2721; Sum of rounds: 9981; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2720; perfect battles: 0; close-call battles: 1231; ------------------------------------------------- Combattants ------------------------------------------------ wolf #13: {team=unaligned ; avg hp=-5.461595001837559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4568173465637635; hits/misses (PBA)= 0.7195883866225652/0.9073869900771775; rounds (PBA)=1.6585814038956266;} wolf: {team=unaligned ; avg hp=-5.357956633590591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441749356854098; hits/misses (PBA)= 0.7225284821756707/0.8610804851157663; rounds (PBA)=1.6233002572583608;} wolf #10: {team=unaligned ; avg hp=-5.449099595736861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323410510841603; hits/misses (PBA)= 0.7081955163542815/0.8868063212054392; rounds (PBA)=1.6335905916942302;} gladiator: {team=any ; avg hp=87.14185961043734 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.06578463800074; hits/misses (PBA)= 6.690554943035648/2.3237780227857407; rounds (PBA)=3.1642778390297686;} gladiator #5: {team=any ; avg hp=89.04410143329659 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.42374127159133; hits/misses (PBA)= 6.719955898566703/2.352443954428519; rounds (PBA)=3.189636163175303;} gladiator #2: {team=any ; avg hp=87.9364204336641 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.19919147372289; hits/misses (PBA)= 6.705990444689452/2.326718118338846; rounds (PBA)=3.1701580301359793;} wolf #11: {team=unaligned ; avg hp=-5.379272326350606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581403895626607; hits/misses (PBA)= 0.7335538404998162/0.8537302462330025; rounds (PBA)=1.6280779125321574;} wolf #12: {team=unaligned ; avg hp=-5.334803381109886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.245130466740169; hits/misses (PBA)= 0.6890848952590959/0.8926865123116501; rounds (PBA)=1.6233002572583608;} wolf #7: {team=unaligned ; avg hp=-5.3590591694230065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.31165012862918; hits/misses (PBA)= 0.7030503491363469/0.8636530687247336; rounds (PBA)=1.6089672914369717;} wolf #3: {team=unaligned ; avg hp=-5.303197353914002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268283719220874; hits/misses (PBA)= 0.6964351341418596/0.896361631753032; rounds (PBA)=1.631385520029401;} wolf #20: {team=unaligned ; avg hp=-5.425578831312017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588386622565233; hits/misses (PBA)= 0.7445791988239617/0.8695332598309445; rounds (PBA)=1.6464535097390665;} wolf #5: {team=unaligned ; avg hp=-5.317530319735392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48768834987137; hits/misses (PBA)= 0.721058434399118/0.8581403895626608; rounds (PBA)=1.6166850422638737;} wolf #8: {team=unaligned ; avg hp=-5.430356486585814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478133039323778; hits/misses (PBA)= 0.7217934582873944/0.8768834987137082; rounds (PBA)=1.6306504961411246;} wolf #18: {team=unaligned ; avg hp=-5.367511944138185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6100698272693865; hits/misses (PBA)= 0.7445791988239617/0.8401323042998897; rounds (PBA)=1.6210951855935318;} wolf #19: {team=unaligned ; avg hp=-5.249908122013966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314957736126424; hits/misses (PBA)= 0.7052554208011761/0.9092245497978684; rounds (PBA)=1.6479235575156193;} wolf #17: {team=unaligned ; avg hp=-5.364939360529217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.407570746049247; hits/misses (PBA)= 0.7199558985667034/0.8860712973171628; rounds (PBA)=1.6442484380742375;} gladiator #4: {team=any ; avg hp=89.72693862550533 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.34141859610438; hits/misses (PBA)= 6.729143697170158/2.341051084160235; rounds (PBA)=3.191106210951856;} wolf #6: {team=unaligned ; avg hp=-5.274531422271224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251745681734656; hits/misses (PBA)= 0.6960676221977214/0.8857037853730246; rounds (PBA)=1.623667769202499;} wolf #9: {team=unaligned ; avg hp=-5.4902609334803385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.475192943770672; hits/misses (PBA)= 0.7206909224549798/0.87247335538405; rounds (PBA)=1.6368981991914737;} wolf #16: {team=unaligned ; avg hp=-5.359426681367144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.535464902609335; hits/misses (PBA)= 0.7375964718853363/0.8728408673281882; rounds (PBA)=1.6527012127894156;} wolf #2: {team=unaligned ; avg hp=-5.294744579198824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.408305769937523; hits/misses (PBA)= 0.7126056596839397/0.8544652701212789; rounds (PBA)=1.6041896361631753;} wolf #14: {team=unaligned ; avg hp=-5.403160602719589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362734288864388; hits/misses (PBA)= 0.7140757074604924/0.8978316795295848; rounds (PBA)=1.6464535097390665;} wolf #15: {team=unaligned ; avg hp=-5.408673281881661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211686879823595; hits/misses (PBA)= 0.6960676221977214/0.8816611539875046; rounds (PBA)=1.6181550900404262;} gladiator #3: {team=any ; avg hp=87.33517089305403 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.18926865123116; hits/misses (PBA)= 6.613009922822492/2.3634693127526645; rounds (PBA)=3.155090040426314;} wolf #22: {team=unaligned ; avg hp=-5.436604189636163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2954796030871005; hits/misses (PBA)= 0.6975376699742741/0.8654906284454245; rounds (PBA)=1.5997794928335172;} wolf #4: {team=unaligned ; avg hp=-5.416758544652701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.371554575523705; hits/misses (PBA)= 0.7162807791253216/0.8651231165012863; rounds (PBA)=1.6170525542080119;} wolf #21: {team=unaligned ; avg hp=-5.4233737596471885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.185961043733921; hits/misses (PBA)= 0.6901874310915105/0.8809261300992283; rounds (PBA)=1.6126424108783535;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 259.29; crudely normalised: 0% > any = expected rounds to survive: 1527.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2762; Sum of rounds: 10177; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2761; perfect battles: 0; close-call battles: 1277; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=-5.392831281679942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367487328023172; hits/misses (PBA)= 0.7103548153511948/0.8964518464880521; rounds (PBA)=1.6393917451122375;} wolf #22: {team=unaligned ; avg hp=-5.419623461259957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.379073135409124; hits/misses (PBA)= 0.7125271542360608/0.8899348298334541; rounds (PBA)=1.6393917451122375;} wolf #8: {team=unaligned ; avg hp=-5.300868935553947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.269370021723389; hits/misses (PBA)= 0.6965966690803765/0.9029688631426502; rounds (PBA)=1.6379435191889935;} wolf #5: {team=unaligned ; avg hp=-5.395003620564808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250543084721216; hits/misses (PBA)= 0.7027516292541637/0.8653149891383056; rounds (PBA)=1.609703113685735;} gladiator #4: {team=any ; avg hp=88.27081824764663 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.13685734974656; hits/misses (PBA)= 6.692614047791455/2.404055032585083; rounds (PBA)=3.1904417089065893;} wolf: {team=unaligned ; avg hp=-5.247284576393917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.272266473569877; hits/misses (PBA)= 0.7049239681390297/0.8620564808110065; rounds (PBA)=1.608616944243302;} wolf #12: {team=unaligned ; avg hp=-5.32367849384504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479724837074584; hits/misses (PBA)= 0.723388848660391/0.8692976104272266; rounds (PBA)=1.6278059377262852;} wolf #7: {team=unaligned ; avg hp=-5.534395365677046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555756698044895; hits/misses (PBA)= 0.7367849384503983/0.8674873280231716; rounds (PBA)=1.6448225923244026;} wolf #15: {team=unaligned ; avg hp=-5.368935553946415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.331643736422882; hits/misses (PBA)= 0.7049239681390297/0.8812454742939899; rounds (PBA)=1.6245474293989863;} wolf #19: {team=unaligned ; avg hp=-5.444967414916727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478638667632151; hits/misses (PBA)= 0.71940622737147/0.8863142650253439; rounds (PBA)=1.6419261404779146;} wolf #9: {team=unaligned ; avg hp=-5.484793627805938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.392469225199131; hits/misses (PBA)= 0.7161477190441708/0.8769007965242578; rounds (PBA)=1.6263577118030412;} wolf #21: {team=unaligned ; avg hp=-5.440622737146995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4380883417813175; hits/misses (PBA)= 0.721216509775525/0.8613323678493845; rounds (PBA)=1.620926864590876;} wolf #3: {team=unaligned ; avg hp=-5.391020999275887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.402244750181028; hits/misses (PBA)= 0.7146994931209268/0.8645908761766835; rounds (PBA)=1.6230992034757423;} wolf #10: {team=unaligned ; avg hp=-5.463070238957277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.210716871832005; hits/misses (PBA)= 0.6860970311368574/0.9083997103548154; rounds (PBA)=1.6328747284576395;} wolf #20: {team=unaligned ; avg hp=-5.454742939898624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332729905865315; hits/misses (PBA)= 0.7157856625633598/0.8837798696596669; rounds (PBA)=1.6375814627081824;} wolf #2: {team=unaligned ; avg hp=-5.25923244026068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570238957277335; hits/misses (PBA)= 0.7360608254887763/0.8787110789283128; rounds (PBA)=1.6462708182476467;} wolf #6: {team=unaligned ; avg hp=-5.429036929761042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.562635771180304; hits/misses (PBA)= 0.7259232440260681/0.8808834178131788; rounds (PBA)=1.6440984793627806;} gladiator #2: {team=any ; avg hp=88.24547429398986 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.80774800868936; hits/misses (PBA)= 6.6795800144822595/2.3653149891383056; rounds (PBA)=3.174511223750905;} gladiator: {team=any ; avg hp=87.88377986965966 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.25090514120203; hits/misses (PBA)= 6.705648081100652/2.3660391020999274; rounds (PBA)=3.1879073135409124;} wolf #14: {team=unaligned ; avg hp=-5.237871107892832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.341419261404779; hits/misses (PBA)= 0.7063721940622737/0.8946415640839971; rounds (PBA)=1.6364952932657495;} wolf #13: {team=unaligned ; avg hp=-5.35988414192614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.381969587255612; hits/misses (PBA)= 0.7132512671976828/0.8729181752353367; rounds (PBA)=1.620926864590876;} wolf #16: {team=unaligned ; avg hp=-5.32367849384504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469225199131064; hits/misses (PBA)= 0.723750905141202/0.8863142650253439; rounds (PBA)=1.6480811006517018;} gladiator #5: {team=any ; avg hp=89.53548153511947 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.93953656770456; hits/misses (PBA)= 6.686459087617668/2.395003620564808; rounds (PBA)=3.1893555394641564;} gladiator #3: {team=any ; avg hp=87.01158580738596 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.09413468501086; hits/misses (PBA)= 6.7081824764663285/2.332729905865315; rounds (PBA)=3.1864590876176684;} wolf #18: {team=unaligned ; avg hp=-5.250181028240405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.433743664011586; hits/misses (PBA)= 0.7092686459087618/0.8689355539464156; rounds (PBA)=1.6191165821868212;} wolf #11: {team=unaligned ; avg hp=-5.3776249094858795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441346850108617; hits/misses (PBA)= 0.7262853005068791/0.8805213613323678; rounds (PBA)=1.6419261404779146;} wolf #17: {team=unaligned ; avg hp=-5.41383055756698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491310644460536; hits/misses (PBA)= 0.721216509775525/0.8906589427950761; rounds (PBA)=1.6502534395365678;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=other; avg hp=66.0 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=other; avg hp=66.0 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 40950.0; crudely normalised: 0% > other= expected rounds to survive: 505.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13801; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=543.9734053189362 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.24275144971006; hits/misses (PBA)= 5.726654669066186/0.3075384923015397; rounds (PBA)=2.7596480703859227;} archmage: {team=other; avg hp=-9.242751449710058 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0265946810637874; hits/misses (PBA)= 0.40751849630073983/1.2481503699260148; rounds (PBA)=1.6556688662267547;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 512.88; crudely normalised: 0% > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5599; Chaotic Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Briar: {team=Chaotic Good; avg hp=-17.10877824435113 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09878024395120975; hits/misses (PBA)= 0.01859628074385123/0.40631873625274945; rounds (PBA)=0.42491501699660067;} tarrasque: {team=unaligned ; avg hp=675.9012197560488 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10877824435113; hits/misses (PBA)= 3.6500699860027996/0.1799640071985603; rounds (PBA)=1.1195760847830434;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5880823835232953;} mastiff: {team=other; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41191761647670466;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1804.44; crudely normalised: 0% > other= expected rounds to survive: 451.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 94633; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 176; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=other; avg hp=-3.231753649270146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.484103179364126; hits/misses (PBA)= 4.505098980203959/13.090381923615277; rounds (PBA)=17.59608078384323;} veteran: {team=any ; avg hp=42.99060187962407 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.237152569486103; hits/misses (PBA)= 4.422115576884623/4.404919016196761; rounds (PBA)=18.33253349330134;} veteran #2: {team=any ; avg hp=43.5252949410118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.994601079784044; hits/misses (PBA)= 4.519696060787842/4.5754849030193965; rounds (PBA)=18.335732853429313;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 240.78; crudely normalised: 0% > unaligned = expected rounds to survive: 100.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19672; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 443; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=5.8590281943611275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.19876024795041;} druid: {team=unaligned ; avg hp=-3.1007798440311936 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.866626674665067; hits/misses (PBA)= 1.0845830833833234/2.0437912417516495; rounds (PBA)=3.128374325134973;} black bear: {team=other; avg hp=18.979404119176166 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.874225154969007; hits/misses (PBA)= 4.237952409518097/2.494501099780044; rounds (PBA)=3.722855428914217;} bandit #2: {team=unaligned ; avg hp=-3.2025594881023793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7608478304339132; hits/misses (PBA)= 0.384123175364927/0.5246950609878024; rounds (PBA)=0.9102179564087183;} elk: {team=other; avg hp=12.534093181363728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.429114177164568; hits/misses (PBA)= 2.445910817836433/0.9118176364727054; rounds (PBA)=3.5552889422115577;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 464.52; crudely normalised: 0% > unaligned = expected rounds to survive: 65.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16030; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 74; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=9.52129574085183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.605078984203159; hits/misses (PBA)= 0.7520495900819836/0.41551689662067587; rounds (PBA)=2.743251349730054;} druid: {team=unaligned ; avg hp=-2.8988202359528095 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.848630273945211; hits/misses (PBA)= 0.7984403119376124/1.609878024395121; rounds (PBA)=2.4083183363327336;} bandit #2: {team=any non-lawful ; avg hp=9.630073985202959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7314537092581483; hits/misses (PBA)= 0.7864427114577085/0.42131573685262946; rounds (PBA)=2.740251949610078;} black bear: {team=any non-lawful ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.5622875424915; hits/misses (PBA)= 3.4647070585882824/1.8818236352729454; rounds (PBA)=3.0041991601679663;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 169; Sum of rounds: 3483; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 168; perfect battles: 0; close-call battles: 168; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=-8.514792899408285 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.97633136094674; hits/misses (PBA)= 14.319526627218934/0.9940828402366864; rounds (PBA)=7.65680473372781;} flying sword: {team=unaligned ; avg hp=-8.236686390532544 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1893491124260355; hits/misses (PBA)= 0.029585798816568046/0.005917159763313609; rounds (PBA)=0.03550295857988166;} unicorn: {team=lawful good ; avg hp=-8.254437869822485 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325443786982248; hits/misses (PBA)= 0.6331360946745562/0.25443786982248523; rounds (PBA)=0.4437869822485207;} adult white dragon #8: {team=chaotic evil ; avg hp=-9.071005917159763 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.17751479289942; hits/misses (PBA)= 14.218934911242604/7.72189349112426; rounds (PBA)=7.313609467455621;} zombie #2: {team=neutral evil ; avg hp=-9.106508875739644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.591715976331361; hits/misses (PBA)= 0.10650887573964497/0.047337278106508875; rounds (PBA)=0.15384615384615385;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.485207100591715 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.37278106508876; hits/misses (PBA)= 2.094674556213018/0.4260355029585799; rounds (PBA)=1.2603550295857988;} adult red dragon: {team=chaotic evil ; avg hp=-9.420118343195266 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.094674556213; hits/misses (PBA)= 29.307692307692307/11.467455621301776; rounds (PBA)=13.591715976331361;} ancient blue dragon: {team=lawful evil ; avg hp=-9.04733727810651 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.0295857988166; hits/misses (PBA)= 24.556213017751478/2.5798816568047336; rounds (PBA)=13.568047337278106;} adult copper dragon: {team=chaotic good ; avg hp=-8.331360946745562 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.64497041420118; hits/misses (PBA)= 5.1420118343195265/0.9644970414201184; rounds (PBA)=2.035502958579882;} ancient copper dragon: {team=chaotic good ; avg hp=-8.248520710059172 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.50295857988166; hits/misses (PBA)= 13.04733727810651/1.2248520710059172; rounds (PBA)=4.757396449704142;} aboleth: {team=lawful evil ; avg hp=-8.934911242603551 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.81656804733728; hits/misses (PBA)= 2.7041420118343193/0.5621301775147929; rounds (PBA)=1.0887573964497042;} rat: {team=unaligned ; avg hp=-14.644970414201184 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.005917159763313609; hits/misses (PBA)= 0.005917159763313609/0.023668639053254437; rounds (PBA)=0.029585798816568046;} warhorse: {team=unaligned ; avg hp=-8.710059171597633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1242603550295858; hits/misses (PBA)= 0.08875739644970414/0.029585798816568046; rounds (PBA)=0.11834319526627218;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.408284023668639 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.94674556213016; hits/misses (PBA)= 25.0/2.6094674556213016; rounds (PBA)=13.804733727810651;} wyvern: {team=unaligned ; avg hp=-7.893491124260355 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.005917159763314; hits/misses (PBA)= 1.1420118343195267/0.5266272189349113; rounds (PBA)=0.834319526627219;} merrow: {team=chaotic evil ; avg hp=-9.396449704142011 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.816568047337278; hits/misses (PBA)= 0.8402366863905325/0.23668639053254437; rounds (PBA)=0.5384615384615384;} white dragon wyrmling: {team=chaotic evil ; avg hp=-9.04733727810651 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.727810650887574; hits/misses (PBA)= 0.20710059171597633/0.11834319526627218; rounds (PBA)=0.3254437869822485;} aboleth #2: {team=lawful evil ; avg hp=-9.591715976331361 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65680473372781; hits/misses (PBA)= 2.769230769230769/0.6035502958579881; rounds (PBA)=1.1242603550295858;} adult white dragon #2: {team=chaotic evil ; avg hp=-8.502958579881657 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.0; hits/misses (PBA)= 14.159763313609467/8.136094674556213; rounds (PBA)=7.431952662721893;} ancient red dragon: {team=chaotic evil ; avg hp=-9.49112426035503 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 939.491124260355; hits/misses (PBA)= 49.857988165680474/9.964497041420119; rounds (PBA)=19.940828402366865;} zombie: {team=neutral evil ; avg hp=-9.408284023668639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47337278106508873; hits/misses (PBA)= 0.10650887573964497/0.08875739644970414; rounds (PBA)=0.1952662721893491;} elk: {team=unaligned ; avg hp=-6.609467455621302 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46745562130177515; hits/misses (PBA)= 0.07100591715976332/0.029585798816568046; rounds (PBA)=0.10059171597633136;} adult green dragon: {team=lawful evil ; avg hp=-7.781065088757397 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.39644970414201; hits/misses (PBA)= 6.715976331360947/1.3254437869822486; rounds (PBA)=2.6804733727810652;} ancient bronze dragon #2: {team=lawful good ; avg hp=-9.289940828402367 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.71597633136093; hits/misses (PBA)= 14.834319526627219/0.9171597633136095; rounds (PBA)=7.875739644970414;} ancient brass dragon: {team=chaotic good ; avg hp=-8.319526627218934 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.28994082840237; hits/misses (PBA)= 10.34319526627219/1.3550295857988166; rounds (PBA)=3.899408284023669;} dust mephit: {team=neutral evil ; avg hp=-8.005917159763314 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1952662721893491; hits/misses (PBA)= 0.04142011834319527/0.01775147928994083; rounds (PBA)=0.05917159763313609;} adult white dragon #9: {team=chaotic evil ; avg hp=-9.781065088757396 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.33727810650888; hits/misses (PBA)= 14.005917159763314/7.437869822485207; rounds (PBA)=7.14792899408284;} adult white dragon #4: {team=chaotic evil ; avg hp=-9.053254437869823 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.53846153846155; hits/misses (PBA)= 14.284023668639053/7.568047337278107; rounds (PBA)=7.284023668639053;} archmage: {team=any ; avg hp=-8.50887573964497 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8698224852071006; hits/misses (PBA)= 0.3905325443786982/0.23076923076923078; rounds (PBA)=0.621301775147929;} ancient gold dragon: {team=lawful good ; avg hp=534.1775147928994 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1008.094674556213; hits/misses (PBA)= 53.80473372781065/6.27810650887574; rounds (PBA)=20.207100591715978;} polar bear: {team=unaligned ; avg hp=-8.63905325443787 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.366863905325443; hits/misses (PBA)= 0.5798816568047337/0.17751479289940827; rounds (PBA)=0.378698224852071;} behir: {team=neutral evil ; avg hp=-8.372781065088757 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.905325443786985; hits/misses (PBA)= 1.467455621301775/0.2781065088757396; rounds (PBA)=1.7455621301775148;} ancient silver dragon: {team=lawful good ; avg hp=169.94082840236686 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 993.0887573964498; hits/misses (PBA)= 52.92307692307692/6.260355029585799; rounds (PBA)=19.923076923076923;} giant ape: {team=unaligned ; avg hp=-8.680473372781066 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.473372781065088; hits/misses (PBA)= 1.136094674556213/0.33727810650887574; rounds (PBA)=1.4733727810650887;} air elemental: {team=neutral ; avg hp=-8.349112426035504 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142011834319527; hits/misses (PBA)= 0.5621301775147929/0.1834319526627219; rounds (PBA)=0.3727810650887574;} giant ape #2: {team=unaligned ; avg hp=-8.053254437869823 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.130177514792898; hits/misses (PBA)= 1.165680473372781/0.3431952662721893; rounds (PBA)=1.5088757396449703;} giant centipede: {team=unaligned ; avg hp=-10.337278106508876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} adult white dragon: {team=chaotic evil ; avg hp=-8.177514792899409 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.59171597633136; hits/misses (PBA)= 13.775147928994082/7.93491124260355; rounds (PBA)=7.236686390532545;} assassin: {team=any non-good ; avg hp=-8.8698224852071 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1420118343195265; hits/misses (PBA)= 0.5857988165680473/0.26627218934911245; rounds (PBA)=0.4260355029585799;} adult white dragon #6: {team=chaotic evil ; avg hp=-8.550295857988166 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.2130177514793; hits/misses (PBA)= 14.207100591715976/7.662721893491124; rounds (PBA)=7.289940828402367;} nightmare: {team=neutral evil ; avg hp=-8.390532544378699 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.21301775147929; hits/misses (PBA)= 0.2485207100591716/0.14201183431952663; rounds (PBA)=0.3905325443786982;} ankheg: {team=unaligned ; avg hp=-7.053254437869822 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.562130177514793; hits/misses (PBA)= 0.2603550295857988/0.07100591715976332; rounds (PBA)=0.33136094674556216;} violet fungus: {team=unaligned ; avg hp=-9.035502958579881 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31952662721893493; hits/misses (PBA)= 0.1242603550295858/0.03550295857988166; rounds (PBA)=0.15976331360946747;} vrock: {team=chaotic evil ; avg hp=-8.7396449704142 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.609467455621301; hits/misses (PBA)= 1.2485207100591715/0.5266272189349113; rounds (PBA)=0.8875739644970414;} wererat: {team=lawful evil ; avg hp=-7.7514792899408285 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.378698224852071; hits/misses (PBA)= 0.2485207100591716/0.14201183431952663; rounds (PBA)=0.1952662721893491;} adult white dragon #5: {team=chaotic evil ; avg hp=-8.940828402366863 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.9112426035503; hits/misses (PBA)= 13.857988165680473/8.153846153846153; rounds (PBA)=7.337278106508876;} adult white dragon #11: {team=chaotic evil ; avg hp=-9.988165680473372 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.33727810650888; hits/misses (PBA)= 14.071005917159763/7.3017751479289945; rounds (PBA)=7.124260355029586;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.04733727810651 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.55029585798817; hits/misses (PBA)= 13.905325443786982/7.14792899408284; rounds (PBA)=7.017751479289941;} adult white dragon #7: {team=chaotic evil ; avg hp=-9.479289940828401 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.52662721893492; hits/misses (PBA)= 14.585798816568047/8.136094674556213; rounds (PBA)=7.57396449704142;} acolyte: {team=any ; avg hp=-9.414201183431953 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09467455621301775; hits/misses (PBA)= 0.04142011834319527/0.023668639053254437; rounds (PBA)=0.0650887573964497;} acolyte #2: {team=any ; avg hp=-8.31360946745562 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08284023668639054; hits/misses (PBA)= 0.029585798816568046/0.01775147928994083; rounds (PBA)=0.047337278106508875;} imp: {team=lawful evil ; avg hp=-7.355029585798817 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08284023668639054; hits/misses (PBA)= 0.01775147928994083/0.005917159763313609; rounds (PBA)=0.023668639053254437;} swarm of insects: {team=unaligned ; avg hp=-8.325443786982248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5739644970414202; hits/misses (PBA)= 0.14201183431952663/0.047337278106508875; rounds (PBA)=0.1893491124260355;} ancient gold dragon #2: {team=lawful good ; avg hp=532.6390532544378 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1008.0118343195267; hits/misses (PBA)= 53.63905325443787/6.431952662721893; rounds (PBA)=20.272189349112427;} adult black dragon: {team=chaotic evil ; avg hp=-9.272189349112425 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.10650887573965; hits/misses (PBA)= 6.136094674556213/1.3727810650887573; rounds (PBA)=2.502958579881657;} orc: {team=chaotic evil ; avg hp=-8.266272189349113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6863905325443787; hits/misses (PBA)= 0.07100591715976332/0.005917159763313609; rounds (PBA)=0.07692307692307693;} mastiff: {team=unaligned ; avg hp=-9.85207100591716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} phase spider: {team=unaligned ; avg hp=-7.621301775147929 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7751479289940828; hits/misses (PBA)= 0.10059171597633136/0.07100591715976332; rounds (PBA)=0.17159763313609466;} will-o-wisp: {team=chaotic evil ; avg hp=-9.106508875739644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20710059171597633; hits/misses (PBA)= 0.023668639053254437/0.03550295857988166; rounds (PBA)=0.05917159763313609;} adult silver dragon: {team=lawful good ; avg hp=-9.023668639053254 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.46745562130178; hits/misses (PBA)= 8.159763313609467/1.3550295857988166; rounds (PBA)=3.171597633136095;} adult white dragon #3: {team=chaotic evil ; avg hp=-8.822485207100591 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.95857988165682; hits/misses (PBA)= 14.674556213017752/8.366863905325443; rounds (PBA)=7.680473372781065;} androsphinx: {team=lawful neutral ; avg hp=-8.142011834319527 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.10650887573965; hits/misses (PBA)= 3.9822485207100593/0.7041420118343196; rounds (PBA)=2.3431952662721893;} frost giant: {team=neutral evil ; avg hp=-8.715976331360947 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.5207100591716; hits/misses (PBA)= 2.2840236686390534/0.5562130177514792; rounds (PBA)=1.4201183431952662;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 161; Sum of rounds: 3373; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 0.03 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 161; perfect battles: 0; close-call battles: 161; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-8.807453416149068 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.639751552795031; hits/misses (PBA)= 0.062111801242236024/0.037267080745341616; rounds (PBA)=0.09937888198757763;} adult white dragon: {team=chaotic evil ; avg hp=-9.428571428571429 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.12422360248448; hits/misses (PBA)= 14.354037267080745/7.6521739130434785; rounds (PBA)=7.3354037267080745;} ancient red dragon: {team=chaotic evil ; avg hp=-9.46583850931677 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 963.9130434782609; hits/misses (PBA)= 51.316770186335404/9.91304347826087; rounds (PBA)=20.40993788819876;} adult copper dragon: {team=chaotic good ; avg hp=-8.031055900621118 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.73913043478261; hits/misses (PBA)= 5.24223602484472/0.9254658385093167; rounds (PBA)=2.0559006211180124;} flying sword: {team=unaligned ; avg hp=-8.751552795031056 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14906832298136646; hits/misses (PBA)= 0.024844720496894408/0.024844720496894408; rounds (PBA)=0.049689440993788817;} polar bear: {team=unaligned ; avg hp=-7.782608695652174 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546583850931677; hits/misses (PBA)= 0.6832298136645962/0.18633540372670807; rounds (PBA)=0.43478260869565216;} phase spider: {team=unaligned ; avg hp=-7.962732919254658 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8198757763975155; hits/misses (PBA)= 0.10559006211180125/0.08695652173913043; rounds (PBA)=0.19254658385093168;} adult silver dragon: {team=lawful good ; avg hp=-8.540372670807454 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.29813664596273; hits/misses (PBA)= 8.409937888198758/1.3540372670807452; rounds (PBA)=3.2546583850931676;} adult white dragon #5: {team=chaotic evil ; avg hp=-10.397515527950311 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.69565217391303; hits/misses (PBA)= 13.73913043478261/7.354037267080745; rounds (PBA)=7.031055900621118;} ancient bronze dragon: {team=lawful good ; avg hp=-8.900621118012422 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.9192546583851; hits/misses (PBA)= 14.472049689440993/1.0062111801242235; rounds (PBA)=7.739130434782608;} giant ape #2: {team=unaligned ; avg hp=-9.354037267080745 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.03105590062112; hits/misses (PBA)= 1.093167701863354/0.4472049689440994; rounds (PBA)=1.5403726708074534;} ancient gold dragon: {team=lawful good ; avg hp=538.7701863354038 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1022.4844720496894; hits/misses (PBA)= 54.37267080745342/6.732919254658385; rounds (PBA)=20.60248447204969;} violet fungus: {team=unaligned ; avg hp=-8.826086956521738 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2360248447204969; hits/misses (PBA)= 0.08074534161490683/0.06832298136645963; rounds (PBA)=0.14906832298136646;} adult white dragon #6: {team=chaotic evil ; avg hp=-9.279503105590063 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.1801242236025; hits/misses (PBA)= 14.48447204968944/7.316770186335404; rounds (PBA)=7.267080745341615;} adult white dragon #9: {team=chaotic evil ; avg hp=-8.888198757763975 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.3975155279503; hits/misses (PBA)= 13.888198757763975/7.782608695652174; rounds (PBA)=7.22360248447205;} androsphinx: {team=lawful neutral ; avg hp=-8.571428571428571 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01242236024845; hits/misses (PBA)= 4.124223602484472/0.6583850931677019; rounds (PBA)=2.391304347826087;} adult white dragon #2: {team=chaotic evil ; avg hp=-9.08695652173913 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.42857142857142; hits/misses (PBA)= 13.79503105590062/7.204968944099379; rounds (PBA)=7.0;} mastiff: {team=unaligned ; avg hp=-10.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08695652173913043; hits/misses (PBA)= 0.024844720496894408/0.006211180124223602; rounds (PBA)=0.031055900621118012;} ancient brass dragon: {team=chaotic good ; avg hp=-8.900621118012422 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.71428571428572; hits/misses (PBA)= 10.24223602484472/1.4223602484472049; rounds (PBA)=3.888198757763975;} giant centipede: {team=unaligned ; avg hp=-11.161490683229813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.018633540372670808; hits/misses (PBA)= 0.006211180124223602/0.0; rounds (PBA)=0.006211180124223602;} vrock: {team=chaotic evil ; avg hp=-9.354037267080745 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.273291925465838; hits/misses (PBA)= 1.2608695652173914/0.5527950310559007; rounds (PBA)=0.906832298136646;} ancient gold dragon #2: {team=lawful good ; avg hp=526.0372670807453 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1018.944099378882; hits/misses (PBA)= 54.16770186335404/6.596273291925466; rounds (PBA)=20.51552795031056;} adult black dragon: {team=chaotic evil ; avg hp=-9.341614906832298 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.88819875776397; hits/misses (PBA)= 6.204968944099379/1.3229813664596273; rounds (PBA)=2.515527950310559;} adult green dragon: {team=lawful evil ; avg hp=-7.919254658385094 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.5776397515528; hits/misses (PBA)= 6.714285714285714/1.3540372670807452; rounds (PBA)=2.68944099378882;} zombie: {team=neutral evil ; avg hp=-8.124223602484472 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6273291925465838; hits/misses (PBA)= 0.14906832298136646/0.049689440993788817; rounds (PBA)=0.19875776397515527;} acolyte: {team=any ; avg hp=-7.795031055900621 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.012422360248447204; rounds (PBA)=0.012422360248447204;} ankheg: {team=unaligned ; avg hp=-8.08695652173913 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6770186335403725; hits/misses (PBA)= 0.2546583850931677/0.14906832298136646; rounds (PBA)=0.40372670807453415;} adult white dragon #4: {team=chaotic evil ; avg hp=-9.68944099378882 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.70186335403727; hits/misses (PBA)= 14.031055900621118/7.3602484472049685; rounds (PBA)=7.130434782608695;} aboleth: {team=lawful evil ; avg hp=-9.577639751552795 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.192546583850934; hits/misses (PBA)= 2.6956521739130435/0.6211180124223602; rounds (PBA)=1.1055900621118013;} merrow: {team=chaotic evil ; avg hp=-7.84472049689441 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.695652173913044; hits/misses (PBA)= 0.7515527950310559/0.2422360248447205; rounds (PBA)=0.4968944099378882;} archmage: {team=any ; avg hp=-8.099378881987578 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2919254658385095; hits/misses (PBA)= 0.5031055900621118/0.22981366459627328; rounds (PBA)=0.7329192546583851;} assassin: {team=any non-good ; avg hp=-8.316770186335404 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.149068322981367; hits/misses (PBA)= 0.6024844720496895/0.22981366459627328; rounds (PBA)=0.4161490683229814;} elk: {team=unaligned ; avg hp=-6.515527950310559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5217391304347826; hits/misses (PBA)= 0.07453416149068323/0.049689440993788817; rounds (PBA)=0.12422360248447205;} adult white dragon #8: {team=chaotic evil ; avg hp=-8.279503105590063 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.63975155279502; hits/misses (PBA)= 13.937888198757763/7.658385093167702; rounds (PBA)=7.198757763975156;} ancient silver dragon: {team=lawful good ; avg hp=153.92546583850933 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1000.3913043478261; hits/misses (PBA)= 53.11180124223603/6.496894409937888; rounds (PBA)=20.03726708074534;} swarm of insects: {team=unaligned ; avg hp=-8.950310559006212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.204968944099379; hits/misses (PBA)= 0.11801242236024845/0.043478260869565216; rounds (PBA)=0.16149068322981366;} aboleth #2: {team=lawful evil ; avg hp=-8.68944099378882 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.07453416149068; hits/misses (PBA)= 2.813664596273292/0.6335403726708074; rounds (PBA)=1.1490683229813665;} frost giant: {team=neutral evil ; avg hp=-8.4472049689441 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.15527950310559; hits/misses (PBA)= 2.1801242236024843/0.6149068322981367; rounds (PBA)=1.3975155279503106;} ancient bronze dragon #2: {team=lawful good ; avg hp=-7.683229813664596 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.527950310559; hits/misses (PBA)= 15.29192546583851/0.9192546583850931; rounds (PBA)=8.105590062111801;} acolyte #2: {team=any ; avg hp=-7.583850931677019 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012422360248447204; hits/misses (PBA)= 0.006211180124223602/0.006211180124223602; rounds (PBA)=0.012422360248447204;} air elemental: {team=neutral ; avg hp=-7.956521739130435 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527950310559007; hits/misses (PBA)= 0.7267080745341615/0.15527950310559005; rounds (PBA)=0.4409937888198758;} zombie #2: {team=neutral evil ; avg hp=-8.677018633540373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5527950310559007; hits/misses (PBA)= 0.11801242236024845/0.055900621118012424; rounds (PBA)=0.17391304347826086;} adult white dragon #3: {team=chaotic evil ; avg hp=-9.496894409937887 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.45341614906832; hits/misses (PBA)= 14.236024844720497/7.788819875776397; rounds (PBA)=7.341614906832298;} giant ape: {team=unaligned ; avg hp=-8.192546583850932 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.925465838509318; hits/misses (PBA)= 1.0434782608695652/0.40372670807453415; rounds (PBA)=1.4472049689440993;} white dragon wyrmling: {team=chaotic evil ; avg hp=-9.453416149068323 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1118012422360248; hits/misses (PBA)= 0.14285714285714285/0.11801242236024845; rounds (PBA)=0.2608695652173913;} imp: {team=lawful evil ; avg hp=-7.273291925465839 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13043478260869565; hits/misses (PBA)= 0.018633540372670808/0.012422360248447204; rounds (PBA)=0.031055900621118012;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.229813664596273 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 457.69565217391306; hits/misses (PBA)= 24.683229813664596/2.919254658385093; rounds (PBA)=13.801242236024844;} unicorn: {team=lawful good ; avg hp=-7.559006211180124 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.956521739130435; hits/misses (PBA)= 0.45962732919254656/0.2236024844720497; rounds (PBA)=0.3416149068322981;} adult white dragon #7: {team=chaotic evil ; avg hp=-10.074534161490684 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.7950310559006; hits/misses (PBA)= 14.217391304347826/8.049689440993788; rounds (PBA)=7.422360248447205;} adult white dragon #11: {team=chaotic evil ; avg hp=-10.490683229813664 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.14285714285714; hits/misses (PBA)= 13.819875776397515/7.9813664596273295; rounds (PBA)=7.267080745341615;} wyvern: {team=unaligned ; avg hp=-9.22360248447205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.378881987577639; hits/misses (PBA)= 1.2298136645962734/0.484472049689441; rounds (PBA)=0.8571428571428571;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.06832298136646 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.8385093167702; hits/misses (PBA)= 14.0/7.614906832298137; rounds (PBA)=7.204968944099379;} adult red dragon: {team=chaotic evil ; avg hp=-8.968944099378882 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 484.9378881987578; hits/misses (PBA)= 28.645962732919255/11.416149068322982; rounds (PBA)=13.354037267080745;} ancient blue dragon: {team=lawful evil ; avg hp=-8.79503105590062 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 468.64596273291926; hits/misses (PBA)= 25.29813664596273/2.739130434782609; rounds (PBA)=14.01863354037267;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.099378881987578 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.06832298136646; hits/misses (PBA)= 2.049689440993789/0.422360248447205; rounds (PBA)=1.236024844720497;} nightmare: {team=neutral evil ; avg hp=-8.714285714285714 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.167701863354037; hits/misses (PBA)= 0.3105590062111801/0.15527950310559005; rounds (PBA)=0.4658385093167702;} warhorse: {team=unaligned ; avg hp=-9.93167701863354 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84472049689441; hits/misses (PBA)= 0.08074534161490683/0.024844720496894408; rounds (PBA)=0.10559006211180125;} behir: {team=neutral evil ; avg hp=-8.012422360248447 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.409937888198755; hits/misses (PBA)= 1.4037267080745341/0.2795031055900621; rounds (PBA)=1.6832298136645962;} will-o-wisp: {team=chaotic evil ; avg hp=-8.68944099378882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6273291925465838; hits/misses (PBA)= 0.062111801242236024/0.006211180124223602; rounds (PBA)=0.06832298136645963;} rat: {team=unaligned ; avg hp=-16.080745341614907 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012422360248447204; hits/misses (PBA)= 0.012422360248447204/0.012422360248447204; rounds (PBA)=0.024844720496894408;} ancient copper dragon: {team=chaotic good ; avg hp=-8.51552795031056 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.59627329192546; hits/misses (PBA)= 13.347826086956522/1.186335403726708; rounds (PBA)=4.84472049689441;} wererat: {team=lawful evil ; avg hp=-8.813664596273291 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8695652173913044; hits/misses (PBA)= 0.33540372670807456/0.2111801242236025; rounds (PBA)=0.2732919254658385;} dust mephit: {team=neutral evil ; avg hp=-7.6645962732919255 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16149068322981366; hits/misses (PBA)= 0.031055900621118012/0.006211180124223602; rounds (PBA)=0.037267080745341616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 341; Sum of rounds: 7043; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 340; perfect battles: 0; close-call battles: 340; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=-7.873900293255132 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.607038123167156; hits/misses (PBA)= 0.3255131964809384/0.10263929618768329; rounds (PBA)=0.4281524926686217;} adult red dragon: {team=chaotic evil ; avg hp=-9.096774193548388 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 494.0557184750733; hits/misses (PBA)= 29.187683284457478/11.67741935483871; rounds (PBA)=13.621700879765395;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.390029325513197 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.225806451612904; hits/misses (PBA)= 1.967741935483871/0.49560117302052786; rounds (PBA)=1.2316715542521994;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.404692082111437 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.9208211143695; hits/misses (PBA)= 14.090909090909092/7.75366568914956; rounds (PBA)=7.281524926686217;} ancient bronze dragon #2: {team=lawful good ; avg hp=-8.780058651026392 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.44281524926686; hits/misses (PBA)= 14.548387096774194/0.9178885630498533; rounds (PBA)=7.733137829912024;} frost giant: {team=neutral evil ; avg hp=-8.299120234604105 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.542521994134894; hits/misses (PBA)= 2.1143695014662756/0.5718475073313783; rounds (PBA)=1.343108504398827;} white dragon wyrmling: {team=chaotic evil ; avg hp=-8.668621700879765 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0879765395894427; hits/misses (PBA)= 0.26099706744868034/0.09090909090909091; rounds (PBA)=0.3519061583577713;} zombie: {team=neutral evil ; avg hp=-8.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7038123167155426; hits/misses (PBA)= 0.14076246334310852/0.05865102639296188; rounds (PBA)=0.19941348973607037;} adult white dragon #4: {team=chaotic evil ; avg hp=-8.885630498533724 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.21407624633432; hits/misses (PBA)= 14.117302052785924/7.604105571847508; rounds (PBA)=7.2404692082111435;} ancient blue dragon: {team=lawful evil ; avg hp=-9.633431085043988 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.4193548387097; hits/misses (PBA)= 24.75659824046921/2.5395894428152492; rounds (PBA)=13.648093841642229;} vrock: {team=chaotic evil ; avg hp=-9.498533724340176 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.8475073313783; hits/misses (PBA)= 1.1818181818181819/0.5835777126099707; rounds (PBA)=0.8826979472140762;} aboleth: {team=lawful evil ; avg hp=-9.055718475073315 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.950146627565985; hits/misses (PBA)= 2.768328445747801/0.6011730205278593; rounds (PBA)=1.1231671554252198;} ancient silver dragon: {team=lawful good ; avg hp=178.05278592375367 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1002.1671554252199; hits/misses (PBA)= 53.28445747800586/5.947214076246334; rounds (PBA)=19.95307917888563;} adult white dragon #3: {team=chaotic evil ; avg hp=-9.563049853372434 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.82991202346042; hits/misses (PBA)= 14.17008797653959/7.850439882697947; rounds (PBA)=7.340175953079179;} orc: {team=chaotic evil ; avg hp=-8.357771260997067 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6950146627565983; hits/misses (PBA)= 0.06744868035190615/0.017595307917888565; rounds (PBA)=0.08504398826979472;} wyvern: {team=unaligned ; avg hp=-8.659824046920821 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.671554252199414; hits/misses (PBA)= 1.252199413489736/0.5366568914956011; rounds (PBA)=0.8944281524926686;} dust mephit: {team=neutral evil ; avg hp=-8.49266862170088 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12903225806451613; hits/misses (PBA)= 0.03225806451612903/0.026392961876832845; rounds (PBA)=0.05865102639296188;} violet fungus: {team=unaligned ; avg hp=-8.84457478005865 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3284457478005865; hits/misses (PBA)= 0.10557184750733138/0.06744868035190615; rounds (PBA)=0.17302052785923755;} swarm of insects: {team=unaligned ; avg hp=-8.378299120234605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0146627565982405; hits/misses (PBA)= 0.08797653958944282/0.03812316715542522; rounds (PBA)=0.12609970674486803;} ancient copper dragon: {team=chaotic good ; avg hp=-8.686217008797653 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.73020527859236; hits/misses (PBA)= 12.994134897360704/1.2932551319648093; rounds (PBA)=4.762463343108505;} adult white dragon #6: {team=chaotic evil ; avg hp=-9.002932551319649 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.72727272727272; hits/misses (PBA)= 14.15542521994135/7.9178885630498534; rounds (PBA)=7.357771260997067;} androsphinx: {team=lawful neutral ; avg hp=-8.296187683284458 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.5982404692082; hits/misses (PBA)= 3.9208211143695015/0.718475073313783; rounds (PBA)=2.3196480938416424;} adult black dragon: {team=chaotic evil ; avg hp=-9.665689149560118 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.69794721407625; hits/misses (PBA)= 6.287390029325513/1.278592375366569; rounds (PBA)=2.5219941348973607;} ancient bronze dragon: {team=lawful good ; avg hp=-8.680351906158357 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.25219941348973; hits/misses (PBA)= 14.697947214076246/0.9325513196480938; rounds (PBA)=7.81524926686217;} ancient brass dragon: {team=chaotic good ; avg hp=-8.35483870967742 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.29912023460412; hits/misses (PBA)= 10.240469208211143/1.5131964809384164; rounds (PBA)=3.9178885630498534;} assassin: {team=any non-good ; avg hp=-8.002932551319649 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.86217008797654; hits/misses (PBA)= 0.7096774193548387/0.3225806451612903; rounds (PBA)=0.5161290322580645;} zombie #2: {team=neutral evil ; avg hp=-8.914956011730204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5571847507331378; hits/misses (PBA)= 0.11143695014662756/0.07624633431085044; rounds (PBA)=0.187683284457478;} adult white dragon #8: {team=chaotic evil ; avg hp=-9.695014662756599 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.2932551319648; hits/misses (PBA)= 14.014662756598241/7.882697947214076; rounds (PBA)=7.299120234604105;} adult white dragon #9: {team=chaotic evil ; avg hp=-9.428152492668621 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.21700879765396; hits/misses (PBA)= 14.504398826979472/8.334310850439882; rounds (PBA)=7.612903225806452;} giant centipede: {team=unaligned ; avg hp=-11.023460410557185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04398826979472141; hits/misses (PBA)= 0.008797653958944282/0.002932551319648094; rounds (PBA)=0.011730205278592375;} aboleth #2: {team=lawful evil ; avg hp=-8.970674486803519 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.02052785923754; hits/misses (PBA)= 2.727272727272727/0.5894428152492669; rounds (PBA)=1.1055718475073313;} air elemental: {team=neutral ; avg hp=-8.774193548387096 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.82991202346041; hits/misses (PBA)= 0.7272727272727273/0.18181818181818182; rounds (PBA)=0.45454545454545453;} ankheg: {team=unaligned ; avg hp=-8.302052785923754 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4780058651026393; hits/misses (PBA)= 0.24633431085043989/0.11143695014662756; rounds (PBA)=0.35777126099706746;} adult white dragon #7: {team=chaotic evil ; avg hp=-9.93841642228739 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.51906158357772; hits/misses (PBA)= 14.049853372434018/7.838709677419355; rounds (PBA)=7.296187683284457;} acolyte #2: {team=any ; avg hp=-8.39882697947214 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1495601173020528; hits/misses (PBA)= 0.04105571847507331/0.02346041055718475; rounds (PBA)=0.06451612903225806;} adult green dragon: {team=lawful evil ; avg hp=-8.29325513196481 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.95601173020528; hits/misses (PBA)= 6.621700879765396/1.278592375366569; rounds (PBA)=2.633431085043988;} rat: {team=unaligned ; avg hp=-15.070381231671554 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01466275659824047; hits/misses (PBA)= 0.011730205278592375/0.01466275659824047; rounds (PBA)=0.026392961876832845;} elk: {team=unaligned ; avg hp=-7.131964809384164 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4750733137829912; hits/misses (PBA)= 0.06744868035190615/0.020527859237536656; rounds (PBA)=0.08797653958944282;} ancient red dragon: {team=chaotic evil ; avg hp=-9.243401759530792 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 944.8826979472141; hits/misses (PBA)= 50.111436950146626/10.10850439882698; rounds (PBA)=20.073313782991203;} ancient gold dragon: {team=lawful good ; avg hp=532.407624633431 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1012.9912023460411; hits/misses (PBA)= 53.73020527859237/6.44574780058651; rounds (PBA)=20.255131964809383;} merrow: {team=chaotic evil ; avg hp=-8.988269794721408 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.266862170087976; hits/misses (PBA)= 0.7771260997067448/0.2785923753665689; rounds (PBA)=0.5278592375366569;} phase spider: {team=unaligned ; avg hp=-7.480938416422287 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7624633431085044; hits/misses (PBA)= 0.093841642228739/0.07331378299120235; rounds (PBA)=0.16715542521994134;} imp: {team=lawful evil ; avg hp=-7.69208211143695 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06451612903225806; hits/misses (PBA)= 0.011730205278592375/0.002932551319648094; rounds (PBA)=0.01466275659824047;} unicorn: {team=lawful good ; avg hp=-8.856304985337243 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0175953079178885; hits/misses (PBA)= 0.5161290322580645/0.2287390029325513; rounds (PBA)=0.3724340175953079;} adult white dragon #11: {team=chaotic evil ; avg hp=-9.527859237536656 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.9266862170088; hits/misses (PBA)= 13.791788856304985/7.181818181818182; rounds (PBA)=6.991202346041056;} adult white dragon: {team=chaotic evil ; avg hp=-9.143695014662757 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.95307917888562; hits/misses (PBA)= 14.038123167155426/8.325513196480939; rounds (PBA)=7.454545454545454;} warhorse: {team=unaligned ; avg hp=-8.281524926686217 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8093841642228738; hits/misses (PBA)= 0.06744868035190615/0.02932551319648094; rounds (PBA)=0.0967741935483871;} archmage: {team=any ; avg hp=-8.49266862170088 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9442815249266863; hits/misses (PBA)= 0.41935483870967744/0.21407624633431085; rounds (PBA)=0.6334310850439883;} adult white dragon #2: {team=chaotic evil ; avg hp=-9.574780058651026 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.22873900293254; hits/misses (PBA)= 14.413489736070382/8.17008797653959; rounds (PBA)=7.527859237536657;} acolyte: {team=any ; avg hp=-7.868035190615836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07917888563049853; hits/misses (PBA)= 0.02932551319648094/0.011730205278592375; rounds (PBA)=0.04105571847507331;} behir: {team=neutral evil ; avg hp=-8.612903225806452 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.407624633431084; hits/misses (PBA)= 1.3695014662756597/0.34017595307917886; rounds (PBA)=1.7096774193548387;} flying sword: {team=unaligned ; avg hp=-8.82991202346041 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2316715542521994; hits/misses (PBA)= 0.03519061583577713/0.011730205278592375; rounds (PBA)=0.0469208211143695;} polar bear: {team=unaligned ; avg hp=-7.627565982404692 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357771260997067; hits/misses (PBA)= 0.5865102639296188/0.23460410557184752; rounds (PBA)=0.41055718475073316;} giant ape #2: {team=unaligned ; avg hp=-9.073313782991203 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.58651026392962; hits/misses (PBA)= 1.1348973607038124/0.41348973607038125; rounds (PBA)=1.5483870967741935;} giant ape: {team=unaligned ; avg hp=-8.173020527859238 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.023460410557185; hits/misses (PBA)= 1.0850439882697946/0.4340175953079179; rounds (PBA)=1.5190615835777126;} wererat: {team=lawful evil ; avg hp=-8.205278592375366 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4310850439882699; hits/misses (PBA)= 0.2668621700879765/0.2316715542521994; rounds (PBA)=0.24926686217008798;} ancient gold dragon #2: {team=lawful good ; avg hp=537.2316715542522 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1015.6627565982404; hits/misses (PBA)= 54.023460410557185/6.146627565982405; rounds (PBA)=20.319648093841643;} adult silver dragon: {team=lawful good ; avg hp=-7.797653958944282 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.16129032258064; hits/misses (PBA)= 8.425219941348974/1.3049853372434017; rounds (PBA)=3.2434017595307916;} adult white dragon #5: {team=chaotic evil ; avg hp=-9.178885630498534 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.49560117302053; hits/misses (PBA)= 14.093841642228739/7.891495601173021; rounds (PBA)=7.328445747800586;} mastiff: {team=unaligned ; avg hp=-9.935483870967742 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09090909090909091; hits/misses (PBA)= 0.020527859237536656/0.005865102639296188; rounds (PBA)=0.026392961876832845;} will-o-wisp: {team=chaotic evil ; avg hp=-9.809384164222873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2287390029325513; hits/misses (PBA)= 0.02932551319648094/0.017595307917888565; rounds (PBA)=0.0469208211143695;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.085043988269796 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 461.8123167155425; hits/misses (PBA)= 24.98533724340176/2.69208211143695; rounds (PBA)=13.838709677419354;} adult copper dragon: {team=chaotic good ; avg hp=-8.0791788856305 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.9882697947214; hits/misses (PBA)= 5.085043988269795/1.002932551319648; rounds (PBA)=2.029325513196481;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1463; Sum of rounds: 23142; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 0.29 ± 0.01; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1463; perfect battles: 0; close-call battles: 1227; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=chaotic evil ; avg hp=-9.12781954887218 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.855092276144908; hits/misses (PBA)= 0.3609022556390977/0.11961722488038277; rounds (PBA)=0.4805194805194805;} wyvern: {team=unaligned ; avg hp=-8.864661654135338 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.458646616541355; hits/misses (PBA)= 2.102529049897471/1.0280246069719754; rounds (PBA)=1.5652768284347232;} imp: {team=lawful evil ; avg hp=-8.224880382775119 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20369104579630895; hits/misses (PBA)= 0.0355434039644566/0.010936431989063569; rounds (PBA)=0.04647983595352016;} will-o-wisp: {team=chaotic evil ; avg hp=-9.794258373205741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38345864661654133; hits/misses (PBA)= 0.04032809295967191/0.015037593984962405; rounds (PBA)=0.05536568694463431;} zombie #2: {team=neutral evil ; avg hp=-9.026657552973342 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6657552973342447; hits/misses (PBA)= 0.13602187286397813/0.09432672590567327; rounds (PBA)=0.2303485987696514;} aboleth: {team=lawful evil ; avg hp=-9.432672590567327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.27409432672591; hits/misses (PBA)= 4.617224880382775/1.0300751879699248; rounds (PBA)=1.8824333561175666;} giant ape: {team=unaligned ; avg hp=-8.586466165413533 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.28298017771702; hits/misses (PBA)= 2.1859193438140805/0.9794941900205059; rounds (PBA)=3.1654135338345863;} giant ape #2: {team=unaligned ; avg hp=-8.848257006151742 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.94121667805879; hits/misses (PBA)= 2.197539302802461/0.9583048530416951; rounds (PBA)=3.155844155844156;} acolyte: {team=any ; avg hp=-8.974709501025291 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10457963089542037; hits/misses (PBA)= 0.04237867395762133/0.02734107997265892; rounds (PBA)=0.06971975393028025;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 756.7156527682844; hits/misses (PBA)= 40.19753930280246/5.351332877648667; rounds (PBA)=15.55228981544771;} adult red dragon: {team=chaotic evil ; avg hp=-9.465481886534517 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 362.1168831168831; hits/misses (PBA)= 21.645933014354068/3.9740259740259742; rounds (PBA)=8.539986329460014;} ancient blue dragon: {team=lawful evil ; avg hp=-9.345181134654819 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.21189336978813; hits/misses (PBA)= 26.061517429938483/4.326725905673274; rounds (PBA)=15.194121667805879;} nightmare: {team=neutral evil ; avg hp=-9.038277511961722 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.202323991797676; hits/misses (PBA)= 0.44907723855092274/0.2747778537252221; rounds (PBA)=0.7238550922761449;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.747095010252904 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.0909090909091; hits/misses (PBA)= 3.4504442925495558/0.9282296650717703; rounds (PBA)=2.189336978810663;} androsphinx: {team=lawful neutral ; avg hp=-8.838004101161996 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.03417634996583; hits/misses (PBA)= 9.42652084757348/1.8708133971291867; rounds (PBA)=5.648667122351333;} adult silver dragon: {team=lawful good ; avg hp=-5.087491455912509 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.62542720437455; hits/misses (PBA)= 15.876281613123718/2.429254955570745; rounds (PBA)=11.388926862611074;} phase spider: {team=unaligned ; avg hp=-7.820915926179084 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7012987012987013; hits/misses (PBA)= 0.21120984278879015/0.13328776486671223; rounds (PBA)=0.3444976076555024;} adult copper dragon: {team=chaotic good ; avg hp=-8.897470950102528 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.15516062884484; hits/misses (PBA)= 10.712235133287765/1.859876965140123; rounds (PBA)=4.190704032809296;} assassin: {team=any non-good ; avg hp=-9.02734107997266 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524265208475734; hits/misses (PBA)= 1.2693096377306903/0.6267942583732058; rounds (PBA)=0.948051948051948;} polar bear: {team=unaligned ; avg hp=-8.241285030758714 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.503075871496923; hits/misses (PBA)= 1.1196172248803828/0.4538619275461381; rounds (PBA)=0.7867395762132604;} zombie: {team=neutral evil ; avg hp=-8.830485304169514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6124401913875598; hits/misses (PBA)= 0.12371838687628162/0.10457963089542037; rounds (PBA)=0.22829801777170197;} behir: {team=neutral evil ; avg hp=-8.771701982228299 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.63636363636363; hits/misses (PBA)= 2.370471633629528/0.41353383458646614; rounds (PBA)=2.7840054682159945;} ankheg: {team=unaligned ; avg hp=-8.45727956254272 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.579630895420369; hits/misses (PBA)= 0.43130553656869447/0.22966507177033493; rounds (PBA)=0.6609706083390294;} ancient bronze dragon: {team=lawful good ; avg hp=342.22146274777856 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.27272727272725; hits/misses (PBA)= 26.112781954887218/4.477101845522898; rounds (PBA)=15.584415584415584;} air elemental: {team=neutral ; avg hp=-9.2323991797676 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.549555707450445; hits/misses (PBA)= 1.6869446343130554/0.49624060150375937; rounds (PBA)=1.0915926179084074;} adult black dragon: {team=chaotic evil ; avg hp=-9.345181134654819 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.86192754613808; hits/misses (PBA)= 13.442925495557075/2.801777170198223; rounds (PBA)=5.414900888585099;} wererat: {team=lawful evil ; avg hp=-9.409432672590567 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.632946001367054; hits/misses (PBA)= 0.5051264524948735/0.38619275461380725; rounds (PBA)=0.4456596035543404;} rat: {team=unaligned ; avg hp=-13.04853041695147 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05126452494873548; hits/misses (PBA)= 0.04647983595352016/0.02939166097060834; rounds (PBA)=0.0758714969241285;} orc: {team=chaotic evil ; avg hp=-8.52904989747095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.155844155844156; hits/misses (PBA)= 0.11756664388243336/0.030758714969241284; rounds (PBA)=0.14832535885167464;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2186.84; crudely normalised: 0% > other= expected rounds to survive: 2696.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38981; any : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team any = winning battles: 1360; perfect battles: 0; close-call battles: 1286; > Team other = winning battles: 3641; perfect battles: 0; close-call battles: 3411; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-7.84243151369726 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9382123575284944; hits/misses (PBA)= 0.5038992201559688/0.4803039392121576; rounds (PBA)=0.505498900219956;} gargoyle: {team=other; avg hp=-7.563087382523495 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.883623275344931; hits/misses (PBA)= 0.6716656668666267/0.4589082183563287; rounds (PBA)=1.5852829434113178;} adult black dragon #2: {team=any ; avg hp=3.202759448110378 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.60487902419516; hits/misses (PBA)= 14.260147970405919/6.607878424315137; rounds (PBA)=7.1457708458308336;} adult black dragon: {team=other; avg hp=39.01999600079984 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.75604879024195; hits/misses (PBA)= 14.050789842031593/7.010597880423915; rounds (PBA)=7.508498300339932;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4931013797240552;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1477.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 135.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1254; Sum of rounds: 7396; any : 0.25 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 1251; perfect battles: 0; close-call battles: 1251; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #29: {team=any ; avg hp=3.412280701754386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6618819776714515; hits/misses (PBA)= 1.2687400318979267/3.074162679425837; rounds (PBA)=4.4003189792663475;} acolyte #26: {team=any ; avg hp=3.590909090909091 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.762360446570973; hits/misses (PBA)= 1.3046251993620415/3.0677830940988837; rounds (PBA)=4.421850079744817;} acolyte #28: {team=any ; avg hp=3.6140350877192984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9074960127591707; hits/misses (PBA)= 1.3189792663476874/3.0486443381180224; rounds (PBA)=4.43859649122807;} acolyte #11: {team=any ; avg hp=3.8676236044657095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.787878787878788; hits/misses (PBA)= 1.299043062200957/3.0781499202551834; rounds (PBA)=4.433811802232855;} acolyte #5: {team=any ; avg hp=3.4393939393939394 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 1.338915470494418/2.9864433811802233; rounds (PBA)=4.375598086124402;} acolyte #17: {team=any ; avg hp=3.2671451355661882 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6403508771929824; hits/misses (PBA)= 1.255980861244019/2.9425837320574164; rounds (PBA)=4.264752791068581;} acolyte #35: {team=any ; avg hp=3.854066985645933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8309409888357258; hits/misses (PBA)= 1.2799043062200957/3.074162679425837; rounds (PBA)=4.413078149920255;} acolyte #8: {team=any ; avg hp=4.147527910685805 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7583732057416266; hits/misses (PBA)= 1.2926634768740033/3.1108452950558214; rounds (PBA)=4.460127591706539;} acolyte: {team=any ; avg hp=3.6666666666666665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8564593301435406; hits/misses (PBA)= 1.3110047846889952/3.0422647527910684; rounds (PBA)=4.407496012759171;} acolyte #10: {team=any ; avg hp=3.4505582137161084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.645135566188198; hits/misses (PBA)= 1.2671451355661882/3.053429027113238; rounds (PBA)=4.369218500797448;} acolyte #7: {team=any ; avg hp=3.909090909090909 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8373205741626792; hits/misses (PBA)= 1.3149920255183414/3.0717703349282295; rounds (PBA)=4.437001594896332;} acolyte #30: {team=any ; avg hp=3.6140350877192984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740031897926635; hits/misses (PBA)= 1.2934609250398723/3.0813397129186604; rounds (PBA)=4.421052631578948;} acolyte #6: {team=any ; avg hp=3.2360446570972887 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748006379585327; hits/misses (PBA)= 1.30622009569378/3.0454545454545454; rounds (PBA)=4.402711323763955;} acolyte #9: {team=any ; avg hp=3.7328548644338118 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8293460925039873; hits/misses (PBA)= 1.3245614035087718/3.036682615629984; rounds (PBA)=4.415470494417863;} acolyte #36: {team=any ; avg hp=3.6411483253588517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7169059011164274; hits/misses (PBA)= 1.288676236044657/3.0103668261562997; rounds (PBA)=4.362041467304625;} acolyte #32: {team=any ; avg hp=3.5821371610845296 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7312599681020733; hits/misses (PBA)= 1.284688995215311/3.0055821371610847; rounds (PBA)=4.34688995215311;} acolyte #14: {team=any ; avg hp=3.7655502392344498 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7799043062200957; hits/misses (PBA)= 1.2894736842105263/3.0191387559808613; rounds (PBA)=4.375598086124402;} aboleth: {team=lawful evil ; avg hp=-1.3716108452950557 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.0645933014354; hits/misses (PBA)= 15.73444976076555/0.8205741626794258; rounds (PBA)=5.51993620414673;} acolyte #25: {team=any ; avg hp=3.721690590111643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6953748006379583; hits/misses (PBA)= 1.2496012759170654/3.1299840510366828; rounds (PBA)=4.429027113237639;} acolyte #18: {team=any ; avg hp=3.5629984051036683 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.849282296650718; hits/misses (PBA)= 1.2982456140350878/3.047846889952153; rounds (PBA)=4.399521531100478;} acolyte #27: {team=any ; avg hp=3.665071770334928 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.783891547049442; hits/misses (PBA)= 1.3205741626794258/3.080542264752791; rounds (PBA)=4.4529505582137165;} acolyte #2: {team=any ; avg hp=3.5861244019138754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.74481658692185; hits/misses (PBA)= 1.303030303030303/3.035885167464115; rounds (PBA)=4.396331738437001;} acolyte #33: {team=any ; avg hp=3.889952153110048 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.905901116427432; hits/misses (PBA)= 1.335725677830941/3.055023923444976; rounds (PBA)=4.44896331738437;} acolyte #3: {team=any ; avg hp=3.7137161084529504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7360446570972887; hits/misses (PBA)= 1.2799043062200957/3.11244019138756; rounds (PBA)=4.440988835725678;} acolyte #16: {team=any ; avg hp=3.5861244019138754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8014354066985647; hits/misses (PBA)= 1.3157894736842106/3.0271132376395533; rounds (PBA)=4.409888357256778;} acolyte #20: {team=any ; avg hp=3.4681020733652312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7719298245614037; hits/misses (PBA)= 1.2830940988835726/2.9330143540669855; rounds (PBA)=4.27511961722488;} acolyte #21: {team=any ; avg hp=3.617224880382775 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8915470494417863; hits/misses (PBA)= 1.3046251993620415/3.0645933014354068; rounds (PBA)=4.4202551834130785;} acolyte #34: {team=any ; avg hp=3.405901116427432 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.627591706539075; hits/misses (PBA)= 1.2567783094098883/3.003189792663477; rounds (PBA)=4.320574162679426;} acolyte #24: {team=any ; avg hp=3.467304625199362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7942583732057416; hits/misses (PBA)= 1.3118022328548644/2.9904306220095696; rounds (PBA)=4.356459330143541;} acolyte #13: {team=any ; avg hp=3.269537480063796 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8413078149920254; hits/misses (PBA)= 1.3349282296650717/2.9401913875598087; rounds (PBA)=4.3221690590111645;} acolyte #23: {team=any ; avg hp=3.562200956937799 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6881977671451356; hits/misses (PBA)= 1.2822966507177034/3.021531100478469; rounds (PBA)=4.35725677830941;} acolyte #4: {team=any ; avg hp=3.626794258373206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831738437001595; hits/misses (PBA)= 1.3301435406698565/3.036682615629984; rounds (PBA)=4.410685805422648;} acolyte #31: {team=any ; avg hp=3.5334928229665072 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.799043062200957; hits/misses (PBA)= 1.3141945773524721/3.0015948963317385; rounds (PBA)=4.36682615629984;} acolyte #19: {team=any ; avg hp=3.412280701754386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.889952153110048; hits/misses (PBA)= 1.3149920255183414/3.059011164274322; rounds (PBA)=4.426634768740032;} acolyte #12: {team=any ; avg hp=4.039872408293461 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.85725677830941; hits/misses (PBA)= 1.3309409888357258/3.05103668261563; rounds (PBA)=4.432216905901116;} acolyte #15: {team=any ; avg hp=3.218500797448166 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8046251993620417; hits/misses (PBA)= 1.2998405103668262/2.967304625199362; rounds (PBA)=4.317384370015949;} acolyte #22: {team=any ; avg hp=3.8181818181818183 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9696969696969697; hits/misses (PBA)= 1.3500797448165869/3.055821371610845; rounds (PBA)=4.4585326953748;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 205.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 972.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12606; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-4.262347530493901 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7504499100179964; hits/misses (PBA)= 0.2595480903819236/0.5994801039792041; rounds (PBA)=1.028394321135773;} acolyte #5: {team=any ; avg hp=-4.309538092381524 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7614477104579084; hits/misses (PBA)= 0.26454709058188364/0.588882223555289; rounds (PBA)=1.0285942811437712;} aboleth: {team=lawful evil ; avg hp=131.2391521695661 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.50629874025195; hits/misses (PBA)= 5.397920415916817/0.32833433313337335; rounds (PBA)=2.5206958608278343;} acolyte #4: {team=any ; avg hp=-4.325334933013397 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7318536292741452; hits/misses (PBA)= 0.2531493701259748/0.6068786242751449; rounds (PBA)=1.0221955608878224;} acolyte: {team=any ; avg hp=-4.295140971805639 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7490501899620076; hits/misses (PBA)= 0.2545490901819636/0.6068786242751449; rounds (PBA)=1.0285942811437712;} acolyte #2: {team=any ; avg hp=-4.313937212557488 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7680463907218557; hits/misses (PBA)= 0.259748050389922/0.6010797840431914; rounds (PBA)=1.0273945210957809;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5055; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.373525294941012 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42071585682863427; hits/misses (PBA)= 0.14897020595880825/0.34273145370925817; rounds (PBA)=0.4917016596680664;} aboleth: {team=lawful evil ; avg hp=134.57928414317138 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.373525294941011; hits/misses (PBA)= 1.0765846830633874/0.054789042191561686; rounds (PBA)=1.0107978404319136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1427.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 410.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4659; Sum of rounds: 49791; > Team other = winning battles: 1716; perfect battles: 0; close-call battles: 1578; > Team chaotic evil = winning battles: 2942; perfect battles: 0; close-call battles: 1908; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #3: {team=chaotic evil ; avg hp=6.462760248980468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.51835157759176; hits/misses (PBA)= 4.411890963726122/1.9203691779351793; rounds (PBA)=7.371968233526508;} werewolf #2: {team=other; avg hp=4.846318952564928 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.246834084567503; hits/misses (PBA)= 2.603992273019961/10.266580811332904; rounds (PBA)=6.5657866494956;} werewolf #3: {team=other; avg hp=4.875295127709809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.498604850826357; hits/misses (PBA)= 2.6376904915217856/10.497746297488732; rounds (PBA)=6.6870573084352865;} will-o-wisp #2: {team=chaotic evil ; avg hp=6.615368104743507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.22944837948057; hits/misses (PBA)= 4.47993131573299/1.9012663661729985; rounds (PBA)=7.368104743507191;} werewolf #4: {team=other; avg hp=4.827430779137154 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80961579738141; hits/misses (PBA)= 2.538527581025971/10.246834084567503; rounds (PBA)=6.51019532088431;} werewolf: {team=other; avg hp=5.173427774200472 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.88130500107319; hits/misses (PBA)= 2.6752522000429275/10.428632753809831; rounds (PBA)=6.667954496673106;} will-o-wisp #4: {team=chaotic evil ; avg hp=6.698433140158833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.77699077055162; hits/misses (PBA)= 4.35393861343636/1.9298132646490662; rounds (PBA)=7.314230521571153;} will-o-wisp #5: {team=chaotic evil ; avg hp=6.376475638549045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.01266366172999; hits/misses (PBA)= 4.4614724189740285/1.8959004078128354; rounds (PBA)=7.397724833655291;} will-o-wisp: {team=chaotic evil ; avg hp=6.395578450311225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.716677398583386; hits/misses (PBA)= 4.340845675037562/1.927237604636188; rounds (PBA)=7.269800386349002;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1427.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 410.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4604; Sum of rounds: 49241; > Team other = winning battles: 1735; perfect battles: 0; close-call battles: 1582; > Team chaotic evil = winning battles: 2868; perfect battles: 0; close-call battles: 1870; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #4: {team=other; avg hp=5.117940920938315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17897480451781; hits/misses (PBA)= 2.586012163336229/10.339270199826238; rounds (PBA)=6.586012163336229;} werewolf #3: {team=other; avg hp=5.0178105994787146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.483709817549958; hits/misses (PBA)= 2.618592528236316/10.342093831450912; rounds (PBA)=6.607515204170287;} werewolf #2: {team=other; avg hp=5.487402258905299 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.05690703735882; hits/misses (PBA)= 2.704821894005213/10.459383145091225; rounds (PBA)=6.713292788879236;} will-o-wisp #4: {team=chaotic evil ; avg hp=6.43136403127715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.219591659426584; hits/misses (PBA)= 4.381624674196351/1.940703735881842; rounds (PBA)=7.346437880104257;} will-o-wisp: {team=chaotic evil ; avg hp=6.492397914856646 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.50629887054735; hits/misses (PBA)= 4.403562119895743/1.90377932232841; rounds (PBA)=7.284969591659427;} werewolf: {team=other; avg hp=5.045829713292789 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.261511728931364; hits/misses (PBA)= 2.5986099044309294/10.270417028670721; rounds (PBA)=6.555603822762815;} will-o-wisp #5: {team=chaotic evil ; avg hp=6.487185056472632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.72914856646394; hits/misses (PBA)= 4.437662901824501/1.8987836663770634; rounds (PBA)=7.343179843614249;} will-o-wisp #3: {team=chaotic evil ; avg hp=6.297350130321459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.25521285838401; hits/misses (PBA)= 4.384231103388358/1.9246307558644657; rounds (PBA)=7.324500434404865;} will-o-wisp #2: {team=chaotic evil ; avg hp=6.287793223284101 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.58101650738488; hits/misses (PBA)= 4.309079061685491/1.9000868809730669; rounds (PBA)=7.261511728931364;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1511; Sum of rounds: 19155; > Team chaotic evil = winning battles: 924; perfect battles: 0; close-call battles: 636; > Team neutral evil = winning battles: 586; perfect battles: 0; close-call battles: 580; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=neutral evil ; avg hp=-5.118464592984778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9377895433487757; hits/misses (PBA)= 0.37657180675049634/0.9377895433487756; rounds (PBA)=1.3547319655857049;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.42819324950364 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.10456651224355; hits/misses (PBA)= 3.6896095301125085/3.484447385837194; rounds (PBA)=8.298477829252151;} winter wolf: {team=neutral evil ; avg hp=18.062872270019856 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.62607544672402; hits/misses (PBA)= 3.9702183984116477/7.9940436796823295; rounds (PBA)=12.241561879549966;} wolf: {team=neutral evil ; avg hp=-5.27729980145599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6313699536730644; hits/misses (PBA)= 0.34017207147584383/0.9212442091330245; rounds (PBA)=1.3017868960953012;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.655857048312376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.430178689609534; hits/misses (PBA)= 3.6631369953673065/3.6340172071475845; rounds (PBA)=8.331568497683653;} veteran: {team=neutral evil ; avg hp=-1.011250827266711 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70747849106552; hits/misses (PBA)= 2.4354731965585703/4.941098610191926; rounds (PBA)=7.484447385837194;} will-o-wisp #3: {team=chaotic evil ; avg hp=4.56452680344143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.492389146260756; hits/misses (PBA)= 3.674387822634017/3.5632031767041696; rounds (PBA)=8.27796161482462;} will-o-wisp: {team=chaotic evil ; avg hp=5.399073461283918 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.230972865651886; hits/misses (PBA)= 3.819324950363997/3.6922567835870286; rounds (PBA)=8.471872931833223;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1954; Sum of rounds: 25134; > Team chaotic evil = winning battles: 1187; perfect battles: 0; close-call battles: 835; > Team neutral evil = winning battles: 766; perfect battles: 0; close-call battles: 762; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=neutral evil ; avg hp=-1.1340839303991812 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63971340839304; hits/misses (PBA)= 2.410951893551689/5.058341862845445; rounds (PBA)=7.570624360286591;} will-o-wisp #3: {team=chaotic evil ; avg hp=4.793244626407369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.21084953940635; hits/misses (PBA)= 3.778403275332651/3.7389969293756398; rounds (PBA)=8.51023541453429;} wolf: {team=neutral evil ; avg hp=-5.153019447287615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6985670419651995; hits/misses (PBA)= 0.3474923234390993/0.9283520982599796; rounds (PBA)=1.3172978505629478;} will-o-wisp: {team=chaotic evil ; avg hp=4.397645854657114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.11207778915046; hits/misses (PBA)= 3.768679631525077/3.7231320368474923; rounds (PBA)=8.556806550665302;} wolf #2: {team=neutral evil ; avg hp=-5.146366427840327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9012282497441144; hits/misses (PBA)= 0.3710337768679631/0.9411463664278403; rounds (PBA)=1.3485158648925282;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.613613101330604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.990276356192425; hits/misses (PBA)= 3.7502558853633574/3.661207778915046; rounds (PBA)=8.45496417604913;} winter wolf: {team=neutral evil ; avg hp=18.390992835209826 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.79733879222108; hits/misses (PBA)= 4.077789150460593/8.069600818833162; rounds (PBA)=12.436028659160696;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.119242579324463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.64994882292733; hits/misses (PBA)= 3.6842374616171956/3.6274309109518934; rounds (PBA)=8.454452405322415;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1721; Sum of rounds: 21863; > Team chaotic evil = winning battles: 1065; perfect battles: 0; close-call battles: 725; > Team neutral evil = winning battles: 655; perfect battles: 0; close-call battles: 654; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=neutral evil ; avg hp=-5.358512492736781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6990122022080185; hits/misses (PBA)= 0.3451481696687972/0.9105171411969785; rounds (PBA)=1.2864613596746077;} wolf: {team=neutral evil ; avg hp=-5.3213248111563045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8564787914003484; hits/misses (PBA)= 0.3666472980825102/0.9093550261475886; rounds (PBA)=1.3044741429401512;} veteran: {team=neutral evil ; avg hp=-0.9750145264381174 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.408483439860547; hits/misses (PBA)= 2.3945380592678673/4.9872167344567115; rounds (PBA)=7.485764090644974;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.67925624636839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.329459616502035; hits/misses (PBA)= 3.749564206856479/3.5183033120278906; rounds (PBA)=8.352120859965137;} winter wolf: {team=neutral evil ; avg hp=17.681580476467172 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.59674607786171; hits/misses (PBA)= 3.9256246368390473/8.059267867518884; rounds (PBA)=12.260313771063336;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.42068564787914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.85705984892504; hits/misses (PBA)= 3.5810575246949448/3.534572922719349; rounds (PBA)=8.243463102847182;} will-o-wisp #3: {team=chaotic evil ; avg hp=5.305055200464846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.507844276583384; hits/misses (PBA)= 3.7635095874491573/3.6902963393375945; rounds (PBA)=8.492736780941312;} will-o-wisp: {team=chaotic evil ; avg hp=4.983149331783847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.188843695525854; hits/misses (PBA)= 3.8582219639744335/3.726321905868681; rounds (PBA)=8.570598489250436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2412; Sum of rounds: 25546; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 38; perfect battles: 0; close-call battles: 31; > Team neutral evil = winning battles: 2373; perfect battles: 0; close-call battles: 282; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-5.678689883913765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.294776119402986; hits/misses (PBA)= 2.0825041459369817/2.9917081260364844; rounds (PBA)=5.074212271973466;} winter wolf #3: {team=neutral evil ; avg hp=61.73756218905473 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.667081260364846; hits/misses (PBA)= 3.2781923714759538/4.816749585406302; rounds (PBA)=9.951907131011609;} winter wolf: {team=neutral evil ; avg hp=62.08830845771144 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.07918739635158; hits/misses (PBA)= 3.227197346600332/4.8349917081260365; rounds (PBA)=9.893034825870647;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.369402985074627 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.27777777777778; hits/misses (PBA)= 2.066334991708126/2.587893864013267; rounds (PBA)=4.706053067993366;} will-o-wisp: {team=chaotic evil ; avg hp=-5.519071310116086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.004145936981757; hits/misses (PBA)= 2.1148424543946933/2.652155887230514; rounds (PBA)=4.821310116086235;} winter wolf #2: {team=neutral evil ; avg hp=61.88681592039801 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.31260364842454; hits/misses (PBA)= 3.308457711442786/4.736733001658375; rounds (PBA)=9.888474295190713;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.343283582089552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.624378109452735; hits/misses (PBA)= 2.0949419568822556/2.6434494195688227; rounds (PBA)=4.799336650082918;} will-o-wisp #4: {team=chaotic evil ; avg hp=-5.438225538971808 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.246683250414595; hits/misses (PBA)= 2.0617744610281923/2.5999170812603647; rounds (PBA)=4.737976782752902;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3918; Sum of rounds: 35403; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 3916; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=70.31342521694742 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.49310872894334; hits/misses (PBA)= 2.843032159264931/3.8511995916283817; rounds (PBA)=8.678407350689127;} veteran: {team=other; avg hp=-5.8660030627871365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.558448187850946; hits/misses (PBA)= 2.8787646758550283/3.88565594691169; rounds (PBA)=6.764420622766718;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.451761102603369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.440786115364983; hits/misses (PBA)= 1.3409903011740685/1.9709035222052067; rounds (PBA)=3.3157223072996427;} winter wolf #3: {team=neutral evil ; avg hp=70.13195507912201 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87034201123022; hits/misses (PBA)= 2.865237366003063/3.7677386421643697; rounds (PBA)=8.684788157223073;} winter wolf: {team=neutral evil ; avg hp=70.10158244002042 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87927514037774; hits/misses (PBA)= 2.868044920877999/3.7644206227667176; rounds (PBA)=8.70061255742726;} will-o-wisp: {team=chaotic evil ; avg hp=-5.483154670750383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.3892291985707; hits/misses (PBA)= 1.3425216947422154/1.962991322103114; rounds (PBA)=3.3067891781521186;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.472434915773354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.026799387442573; hits/misses (PBA)= 1.3047473200612558/1.9655436447166923; rounds (PBA)=3.270290964777948;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2638; Sum of rounds: 23974; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2637; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=70.37035633055345 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.068233510235025; hits/misses (PBA)= 2.8798332069749812/3.8335860500379075; rounds (PBA)=8.731235784685367;} veteran: {team=other; avg hp=-5.754738438210766 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.037528430629266; hits/misses (PBA)= 2.941622441243366/3.8172858225928734; rounds (PBA)=6.75890826383624;} winter wolf: {team=neutral evil ; avg hp=70.07884761182714 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.31463229719485; hits/misses (PBA)= 2.8214556482183473/3.7827899924184987; rounds (PBA)=8.752463987869598;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.626231993934799 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.10538286580743; hits/misses (PBA)= 1.3127369219105383/1.9408642911296436; rounds (PBA)=3.2547384382107656;} winter wolf #3: {team=neutral evil ; avg hp=70.61144806671722 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.40030326004549; hits/misses (PBA)= 2.8392721758908266/3.888931008339651; rounds (PBA)=8.7407126611069;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.620924943138742 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.329037149355573; hits/misses (PBA)= 1.338893100833965/2.0208491281273693; rounds (PBA)=3.3616376042456406;} will-o-wisp: {team=chaotic evil ; avg hp=-5.426459438968916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.980288097043214; hits/misses (PBA)= 1.3051554207733131/2.006444275966641; rounds (PBA)=3.3115996967399544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3719; Sum of rounds: 29022; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3714; perfect battles: 0; close-call battles: 678; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-4.935197633772519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5969346598547998; hits/misses (PBA)= 0.33799408443129875/1.0543156762570582; rounds (PBA)=1.392309760688357;} wolf #3: {team=unaligned ; avg hp=-4.912342027426727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7496638881419737; hits/misses (PBA)= 0.35170744823877387/1.0516267813928475; rounds (PBA)=1.4033342296316214;} veteran: {team=any ; avg hp=-5.591556870126378 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.80371067491261; hits/misses (PBA)= 2.4896477547727884/4.855068566819037; rounds (PBA)=7.34579187953751;} will-o-wisp: {team=chaotic evil ; avg hp=18.215111589136864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.630276956171013; hits/misses (PBA)= 2.585641301425114/3.0177467061037913; rounds (PBA)=7.173164829255176;} will-o-wisp #4: {team=chaotic evil ; avg hp=18.00053777897284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.616294702877116; hits/misses (PBA)= 2.5660123689163754/2.9908577574616833; rounds (PBA)=7.136595859101909;} wolf: {team=unaligned ; avg hp=-5.008066684592633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.721161602581339; hits/misses (PBA)= 0.34955633234740524/1.0395267545038989; rounds (PBA)=1.3890830868513042;} will-o-wisp #2: {team=chaotic evil ; avg hp=18.019628932508738 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.346329658510353; hits/misses (PBA)= 2.5307878461952136/2.9801021780048402; rounds (PBA)=7.132831406292014;} will-o-wisp #3: {team=chaotic evil ; avg hp=18.118849152998116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60177467061038; hits/misses (PBA)= 2.5627856950793224/3.0059155687012638; rounds (PBA)=7.164291476203281;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3742.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17314.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34700; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=215.31813637272546 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.53249350129977; hits/misses (PBA)= 15.997000599880025/2.8194361127774443; rounds (PBA)=6.938612277544491;} balor: {team=other; avg hp=-8.53249350129974 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.68186362727454; hits/misses (PBA)= 7.976204759048191/4.285742851429714; rounds (PBA)=6.130973805238952;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2625474905018996;} night hag #4: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23095380923815237;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5182.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10877.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21578; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-10.352729454109179 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.35352929414117; hits/misses (PBA)= 8.065786842631473/2.6420715856828636; rounds (PBA)=3.5692861427714457;} kraken: {team=chaotic evil ; avg hp=343.6464707058588 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.35272945410918; hits/misses (PBA)= 10.564887022595482/0.5598880223955209; rounds (PBA)=4.314737052589482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 189.0; crudely normalised: 0% > unaligned = expected rounds to survive: 425.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42761; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 37; > Team unaligned = winning battles: 4960; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ noble #3: {team=any ; avg hp=-3.208158368326335 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.854029194161168; hits/misses (PBA)= 3.1267746450709857/0.624875024995001; rounds (PBA)=4.637672465506899;} black pudding: {team=unaligned ; avg hp=58.89362127574485 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.412717456508698; hits/misses (PBA)= 2.733253349330134/3.3291341731653668; rounds (PBA)=7.82003599280144;} noble #2: {team=any ; avg hp=-3.2423515296940613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.778644271145772; hits/misses (PBA)= 3.097980403919216/0.6304739052189562; rounds (PBA)=4.678264347130574;} black pudding #2: {team=unaligned ; avg hp=58.24475104979004 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.245550889822034; hits/misses (PBA)= 2.705458908218356/3.369526094781044; rounds (PBA)=7.83123375324935;} noble: {team=any ; avg hp=-3.207758448310338 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.228954209158168; hits/misses (PBA)= 3.019596080783843/0.6242751449710058; rounds (PBA)=4.61747650469906;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 189.0; crudely normalised: 0% > unaligned = expected rounds to survive: 425.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42868; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 29; perfect battles: 0; close-call battles: 23; > Team unaligned = winning battles: 4972; perfect battles: 0; close-call battles: 393; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-3.2735452909418115 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.16516696660668; hits/misses (PBA)= 2.982603479304139/0.6306738652269546; rounds (PBA)=4.56008798240352;} black pudding: {team=unaligned ; avg hp=58.70285942811438 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.473305338932214; hits/misses (PBA)= 2.738852229554089/3.3363327334533093; rounds (PBA)=7.84003199360128;} noble #2: {team=any ; avg hp=-3.2125574885022994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0247950409918; hits/misses (PBA)= 3.148970205958808/0.6744651069786043; rounds (PBA)=4.710257948410318;} black pudding #2: {team=unaligned ; avg hp=58.50409918016397 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.261747650469907; hits/misses (PBA)= 2.7264547090581885/3.3549290141971606; rounds (PBA)=7.863227354529094;} noble #3: {team=any ; avg hp=-3.2489502099580085 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.603079384123177; hits/misses (PBA)= 3.070585882823435/0.6206758648270346; rounds (PBA)=4.632673465306938;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} black pudding #2: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14784.0; crudely normalised: 0% > unaligned = expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8132; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=133.55568886222756 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4749050189962007;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.72245550889822; hits/misses (PBA)= 1.7628474305138973/0.3073385322935413; rounds (PBA)=1.2585482903419316;} wolf: {team=unaligned ; avg hp=-3.7224555088982205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4443111377724456; hits/misses (PBA)= 0.19956008798240352/0.6590681863627275; rounds (PBA)=0.858628274345131;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 412.5; crudely normalised: 0% > any = expected rounds to survive: 299.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31235; neutral evil : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team neutral evil = winning battles: 264; perfect battles: 0; close-call battles: 253; > Team any = winning battles: 4737; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-5.065386922615477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.808438312337532; hits/misses (PBA)= 1.7970405918816237/3.3645270945810837; rounds (PBA)=5.195360927814437;} homunculus: {team=neutral evil ; avg hp=-5.29254149170166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23395320935812838; hits/misses (PBA)= 0.20455908818236354/0.3717256548690262; rounds (PBA)=1.0415916816636672;} wolf: {team=neutral evil ; avg hp=-4.755648870225955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687262547490501; hits/misses (PBA)= 1.1245750849830034/2.057388522295541; rounds (PBA)=3.1921615676864628;} kobold: {team=neutral evil ; avg hp=-5.357728454309139 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0105978804239153; hits/misses (PBA)= 0.20755848830233953/0.3735252949410118; rounds (PBA)=0.997000599880024;} knight: {team=any ; avg hp=26.571885622875424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.42671465706859; hits/misses (PBA)= 6.703659268146371/4.23875224955009; rounds (PBA)=6.1787642471505695;} tribal warrior: {team=neutral evil ; avg hp=-4.9554089182163565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687862427514497; hits/misses (PBA)= 0.9184163167366527/2.106378724255149; rounds (PBA)=3.0311937612477506;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1123; Sum of rounds: 144388; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1122; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-28.54407836153161 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73820124666073; hits/misses (PBA)= 0.45592163846838824/0.684772929652716; rounds (PBA)=1.1406945681211043;} Beans: {team=unassigned mercenaries; avg hp=-20.74087266251113 (from 10000); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.559216384683882; hits/misses (PBA)= 6.584149599287622/121.13891362422083; rounds (PBA)=127.72395369545859;} homunculus: {team=neutral ; avg hp=-14.019590382902939 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3250222617987533; hits/misses (PBA)= 0.2983081032947462/0.26001780943900266; rounds (PBA)=0.5583259127337489;} Cthulhu: {team=beyond; avg hp=760.5779162956367 (from 774); avg healing spells left=99909.94479073909 (from 99999); damage done (per battle average)= 10114.383793410507; hits/misses (PBA)= 242.78717720391808/12.809439002671416; rounds (PBA)=128.5725734639359;} drow #2: {team=neutral evil ; avg hp=-28.682101513802316 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764915405164737; hits/misses (PBA)= 0.47105966162065893/0.6197684772929652; rounds (PBA)=1.0908281389136243;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 107.69; crudely normalised: 0% > any chaotic = expected rounds to survive: 609.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13768; unaligned : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=63.55488902219556 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.318136372725455; hits/misses (PBA)= 1.2313537292541492/0.5216956608678265; rounds (PBA)=2.7530493901219755;} blood hawk: {team=unaligned ; avg hp=-5.318136372725455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4451109778044393; hits/misses (PBA)= 0.7324535092981403/0.47730453909218157; rounds (PBA)=1.2097580483903219;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2262.86; crudely normalised: 0% > unaligned = expected rounds to survive: 1690.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26918; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-11.960807838432313 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.969806038792242; hits/misses (PBA)= 2.6630673865226955/1.1665666866626674; rounds (PBA)=3.829634073185363;} giant ape: {team=unaligned ; avg hp=139.03019396120777 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.96080783843232; hits/misses (PBA)= 3.2805438912217557/1.1019796040791843; rounds (PBA)=5.38252349530094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 14730.16; crudely normalised: 0% > unaligned = expected rounds to survive: 2983.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30203; other: 0.84 ± 0.01; unaligned : 0.16 ± 0.01; > Team other = winning battles: 4220; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=-2.894621075784843 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.18276344731055; hits/misses (PBA)= 7.7634473105378925/2.528894221155769; rounds (PBA)=5.271345730853829;} adult red dragon: {team=other; avg hp=53.817236552689465 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.89462107578484; hits/misses (PBA)= 14.893221355728855/0.7860427914417116; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 6545.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10428; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #2: {team=lawful evil ; avg hp=-3.5200959808038395 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5302939412117578; hits/misses (PBA)= 0.4641071785642871/0.759248150369926; rounds (PBA)=1.2233553289342132;} wight #9: {team=neutral evil ; avg hp=44.24415116976605 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.693261347730454; hits/misses (PBA)= 1.3819236152769445/1.3967206558688263; rounds (PBA)=1.6752649470105978;} wight: {team=neutral evil ; avg hp=44.359528094381126 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.824835032993402; hits/misses (PBA)= 1.416516696660668/1.374125174965007; rounds (PBA)=1.6676664667066587;} wight #5: {team=neutral evil ; avg hp=44.30493901219756 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.559688062387522; hits/misses (PBA)= 1.3807238552289542/1.4107178564287142; rounds (PBA)=1.6760647870425915;} hell hound: {team=lawful evil ; avg hp=-3.5078984203159367 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5290941811637673; hits/misses (PBA)= 0.46530693861227757/0.7474505098980204; rounds (PBA)=1.2127574485102979;} wight #3: {team=neutral evil ; avg hp=44.29254149170166 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.770445910817836; hits/misses (PBA)= 1.3959208158368326/1.422115576884623; rounds (PBA)=1.6896620675864826;} wight #6: {team=neutral evil ; avg hp=44.25734853029394 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.497300539892022; hits/misses (PBA)= 1.3695260947810437/1.3943211357728453; rounds (PBA)=1.682863427314537;} wight #8: {team=neutral evil ; avg hp=44.3255348930214 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858028394321137; hits/misses (PBA)= 1.420115976804639/1.4049190161967606; rounds (PBA)=1.681863627274545;} wight #4: {team=neutral evil ; avg hp=44.34073185362927 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.823435312937413; hits/misses (PBA)= 1.4183163367326534/1.383123375324935; rounds (PBA)=1.6786642671465706;} wight #10: {team=neutral evil ; avg hp=44.2627474505099 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.726654669066187; hits/misses (PBA)= 1.4009198160367926/1.3965206958608278; rounds (PBA)=1.6730653869226155;} wight #7: {team=neutral evil ; avg hp=44.27314537092582 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.610477904419117; hits/misses (PBA)= 1.379124175164967/1.426514697060588; rounds (PBA)=1.678864227154569;} wight #2: {team=neutral evil ; avg hp=44.27994401119776 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66386722655469; hits/misses (PBA)= 1.3957208558288343/1.401119776044791; rounds (PBA)=1.6762647470505898;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 8509.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 53.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8757; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #2: {team=lawful evil ; avg hp=-3.5272945410917815 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7524495100979802; hits/misses (PBA)= 0.36372725454909016/0.5946810637872425; rounds (PBA)=0.9584083183363328;} wight #4: {team=neutral evil ; avg hp=44.53189362127574 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5048990201959604; hits/misses (PBA)= 1.084383123375325/1.062987402519496; rounds (PBA)=1.2631473705258949;} wight #9: {team=neutral evil ; avg hp=44.566686662667465 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4125174965006995; hits/misses (PBA)= 1.062987402519496/1.0839832033593282; rounds (PBA)=1.2683463307338532;} wight #11: {team=neutral evil ; avg hp=44.57388522295541 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460707858428314; hits/misses (PBA)= 1.077384523095381/1.0667866426714656; rounds (PBA)=1.2565486902619476;} wight #6: {team=neutral evil ; avg hp=44.56428714257149 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399720055988802; hits/misses (PBA)= 1.0747850429914017/1.0647870425914816; rounds (PBA)=1.2593481303739251;} wight #13: {team=neutral evil ; avg hp=44.57788442311538 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478104379124175; hits/misses (PBA)= 1.0817836432713457/1.0681863627274546; rounds (PBA)=1.266146770645871;} wight #7: {team=neutral evil ; avg hp=44.58508298340332 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4695060987802435; hits/misses (PBA)= 1.0795840831833634/1.0789842031593682; rounds (PBA)=1.2605478904219156;} wight #2: {team=neutral evil ; avg hp=44.61787642471506 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.483303339332133; hits/misses (PBA)= 1.0625874825034993/1.0811837632473504; rounds (PBA)=1.25874825034993;} hell hound: {team=lawful evil ; avg hp=-3.54249150169966 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8094381123775243; hits/misses (PBA)= 0.3719256148770246/0.5792841431713657; rounds (PBA)=0.9512097580483904;} wight: {team=neutral evil ; avg hp=44.5624875024995 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.487902419516097; hits/misses (PBA)= 1.0789842031593682/1.0761847630473904; rounds (PBA)=1.257748450309938;} wight #3: {team=neutral evil ; avg hp=44.588482303539294 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.500699860027995; hits/misses (PBA)= 1.0831833633273344/1.0573885222955408; rounds (PBA)=1.2525494901019796;} wight #12: {team=neutral evil ; avg hp=44.576484703059386 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.516496700659868; hits/misses (PBA)= 1.0717856428714256/1.080383923215357; rounds (PBA)=1.2623475304939011;} wight #10: {team=neutral evil ; avg hp=44.61127774445111 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.435512897420516; hits/misses (PBA)= 1.0771845630873824/1.0701859628074386; rounds (PBA)=1.257748450309938;} wight #5: {team=neutral evil ; avg hp=44.55328934213157 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4213157368526295; hits/misses (PBA)= 1.0651869626074786/1.0701859628074386; rounds (PBA)=1.2619476104779044;} wight #8: {team=neutral evil ; avg hp=44.52849430113977 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.499100179964008; hits/misses (PBA)= 1.0777844431113777/1.0577884423115378; rounds (PBA)=1.2605478904219156;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Rough a priori predictions: > Dragon death= expected rounds to survive: 4629.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 31565.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28422; Dragon death: 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; > Team Dragon death = winning battles: 2706; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2295; perfect battles: 0; close-call battles: 2269; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic evil ; avg hp=-65.74785042991402 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.01539692061588; hits/misses (PBA)= 3.842231553689262/3.1561687662467506; rounds (PBA)=2.3413317336532695;} adult blue dragon: {team=chaotic evil ; avg hp=60.60067986402719 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.6606678664267; hits/misses (PBA)= 9.349530093981203/6.176764647070586; rounds (PBA)=5.344331133773245;} adult brass dragon: {team=chaotic evil ; avg hp=-40.80663867226555 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2389522095580885;} adult black dragon: {team=chaotic evil ; avg hp=-35.931613677264544 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.87262547490502; hits/misses (PBA)= 5.611877624475105/4.579684063187362; rounds (PBA)=3.434513097380524;} Sergal Robert: {team=Dragon death; avg hp=46.17756448710258 (from 465); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1051.4415116976604; hits/misses (PBA)= 16.67626474705059/7.461107778444311; rounds (PBA)=5.228954209158168;} adult bronze dragon: {team=chaotic evil ; avg hp=18.443911217756447 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.27374525094982; hits/misses (PBA)= 7.871625674865027/5.288942211557688; rounds (PBA)=4.48250349930014;} ================================================== Encounter ================================================== Rough a priori predictions: > Dragon death= expected rounds to survive: 23436.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6421.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7248; Dragon death: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team Dragon death = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sergal Robert: {team=Dragon death; avg hp=439.9752049590082 (from 465); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.08278344331134; hits/misses (PBA)= 2.8258348330333933/1.186362727454509; rounds (PBA)=1.4493101379724056;} adult black dragon: {team=chaotic evil ; avg hp=-44.082783443311335 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.0247950409918; hits/misses (PBA)= 1.6554689062187562/1.3577284543091381; rounds (PBA)=1.0043991201759648;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 21089.67; crudely normalised: 0% > True neutral= expected rounds to survive: 5769.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39440; lawful evil : 0.78 ± 0.01; True neutral: 0.22 ± 0.01; > Team lawful evil = winning battles: 3887; perfect battles: 0; close-call battles: 3857; > Team True neutral = winning battles: 1114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sergal Dragonhunter: {team=True neutral; avg hp=6.566086782643471 (from 465); avg healing spells left=0.0001999600079984003 (from 4); damage done (per battle average)= 627.3989202159568; hits/misses (PBA)= 22.719656068786243/13.554489102179565; rounds (PBA)=7.401719656068786;} adult copper dragon: {team=lawful evil ; avg hp=-13.947210557888422 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3443311337732453;} adult blue dragon: {team=lawful evil ; avg hp=147.93301339732054 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.09018196360728; hits/misses (PBA)= 12.891421715656868/8.611477704459109; rounds (PBA)=7.486502699460108;} adult bronze dragon: {team=lawful evil ; avg hp=60.57388522295541 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.52069586082783; hits/misses (PBA)= 11.30993801239752/7.513097380523895; rounds (PBA)=6.447110577884423;} adult black dragon: {team=lawful evil ; avg hp=-5.9586082783443315 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.87862427514497; hits/misses (PBA)= 7.403319336132774/6.075584883023395; rounds (PBA)=4.520495900819836;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11077.3; crudely normalised: 0% > True neutral= expected rounds to survive: 11539.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32143; lawful evil : 0.0 ± 0.0; True neutral: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team True neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-15.337132573485302 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.875224955009; hits/misses (PBA)= 9.906418716256749/6.727654469106179; rounds (PBA)=5.544691061787643;} adult black dragon: {team=lawful evil ; avg hp=-14.199560087982404 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8958208358328332;} Sergal Dragonhunter: {team=True neutral; avg hp=346.8188362327534 (from 465); avg healing spells left=0.11337732453509299 (from 4); damage done (per battle average)= 449.5366926614677; hits/misses (PBA)= 16.364327134573085/12.480303939212158; rounds (PBA)=6.427314537092581;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3257.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 966; Sum of rounds: 13960; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #21: {team=unaligned ; avg hp=-7.807453416149069 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065217391304348; hits/misses (PBA)= 0.6708074534161491/6.305383022774327; rounds (PBA)=6.996894409937888;} flying sword #5: {team=unaligned ; avg hp=-7.626293995859213 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592132505175983; hits/misses (PBA)= 0.6997929606625258/6.105590062111801; rounds (PBA)=6.840579710144928;} flying sword #19: {team=unaligned ; avg hp=-7.309523809523809 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.442028985507246; hits/misses (PBA)= 0.7028985507246377/6.186335403726708; rounds (PBA)=6.917184265010352;} flying sword #2: {team=unaligned ; avg hp=-7.428571428571429 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313664596273292; hits/misses (PBA)= 0.6770186335403726/6.053830227743271; rounds (PBA)=6.75879917184265;} flying sword #9: {team=unaligned ; avg hp=-7.75776397515528 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649068322981367; hits/misses (PBA)= 0.7142857142857143/6.233954451345756; rounds (PBA)=6.975155279503106;} flying sword #11: {team=unaligned ; avg hp=-7.731884057971015 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203933747412008; hits/misses (PBA)= 0.6739130434782609/6.046583850931677; rounds (PBA)=6.762939958592132;} flying sword #23: {team=unaligned ; avg hp=-7.342650103519669 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.443064182194617; hits/misses (PBA)= 0.6904761904761905/6.192546583850931; rounds (PBA)=6.913043478260869;} flying sword #17: {team=unaligned ; avg hp=-7.569358178053831 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91407867494824; hits/misses (PBA)= 0.7422360248447205/6.129399585921325; rounds (PBA)=6.907867494824017;} flying sword #7: {team=unaligned ; avg hp=-7.3312629399585925 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586956521739131; hits/misses (PBA)= 0.727743271221532/6.136645962732919; rounds (PBA)=6.898550724637682;} flying sword #29: {team=unaligned ; avg hp=-8.010351966873706 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.239130434782608; hits/misses (PBA)= 0.6759834368530021/6.066252587991719; rounds (PBA)=6.777432712215321;} flying sword: {team=unaligned ; avg hp=-7.55175983436853 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7184265010351965; hits/misses (PBA)= 0.5993788819875776/6.038302277432712; rounds (PBA)=6.673913043478261;} flying sword #18: {team=unaligned ; avg hp=-7.2308488612836435 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134575569358178; hits/misses (PBA)= 0.6573498964803313/6.142857142857143; rounds (PBA)=6.832298136645963;} flying sword #14: {team=unaligned ; avg hp=-7.263975155279503 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.390269151138717; hits/misses (PBA)= 0.7049689440993789/6.146997929606625; rounds (PBA)=6.874741200828157;} flying sword #25: {team=unaligned ; avg hp=-7.731884057971015 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332298136645963; hits/misses (PBA)= 0.6842650103519669/6.277432712215321; rounds (PBA)=6.991718426501035;} flying sword #4: {team=unaligned ; avg hp=-7.409937888198757 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.201863354037267; hits/misses (PBA)= 0.660455486542443/6.251552795031056; rounds (PBA)=6.932712215320911;} flying sword #15: {team=unaligned ; avg hp=-7.580745341614906 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225672877846791; hits/misses (PBA)= 0.6925465838509317/6.080745341614906; rounds (PBA)=6.812629399585921;} flying sword #16: {team=unaligned ; avg hp=-7.454451345755694 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436853002070394; hits/misses (PBA)= 0.7008281573498965/6.272256728778468; rounds (PBA)=7.005175983436853;} flying sword #24: {team=unaligned ; avg hp=-7.454451345755694 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969979296066253; hits/misses (PBA)= 0.6459627329192547/6.287784679089027; rounds (PBA)=6.972049689440993;} flying sword #3: {team=unaligned ; avg hp=-7.248447204968944 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265010351966874; hits/misses (PBA)= 0.6915113871635611/6.096273291925466; rounds (PBA)=6.821946169772256;} flying sword #13: {team=unaligned ; avg hp=-7.51656314699793 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536231884057971; hits/misses (PBA)= 0.717391304347826/6.228778467908903; rounds (PBA)=6.967908902691511;} flying sword #10: {team=unaligned ; avg hp=-7.745341614906832 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.03416149068323; hits/misses (PBA)= 0.6366459627329193/6.236024844720497; rounds (PBA)=6.901656314699793;} flying sword #22: {team=unaligned ; avg hp=-7.600414078674948 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.447204968944099; hits/misses (PBA)= 0.6863354037267081/6.200828157349896; rounds (PBA)=6.916149068322981;} flying sword #8: {team=unaligned ; avg hp=-7.3602484472049685 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479296066252588; hits/misses (PBA)= 0.7163561076604554/6.212215320910973; rounds (PBA)=6.959627329192546;} flying sword #30: {team=unaligned ; avg hp=-7.667701863354037 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.934782608695652; hits/misses (PBA)= 0.6635610766045549/6.253623188405797; rounds (PBA)=6.937888198757764;} flying sword #28: {team=unaligned ; avg hp=-7.795031055900621 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236024844720497; hits/misses (PBA)= 0.6770186335403726/6.041407867494824; rounds (PBA)=6.745341614906832;} ancient red dragon: {team=chaotic evil ; avg hp=386.16356107660454 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.1231884057971; hits/misses (PBA)= 39.245341614906835/2.0869565217391304; rounds (PBA)=14.451345755693582;} flying sword #6: {team=unaligned ; avg hp=-7.274327122153209 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.699792960662526; hits/misses (PBA)= 0.7432712215320911/6.250517598343685; rounds (PBA)=7.022774327122153;} flying sword #26: {team=unaligned ; avg hp=-7.555900621118012 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236024844720497; hits/misses (PBA)= 0.6935817805383023/6.178053830227744; rounds (PBA)=6.906832298136646;} flying sword #12: {team=unaligned ; avg hp=-7.679089026915114 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.213250517598344; hits/misses (PBA)= 0.660455486542443/6.182194616977226; rounds (PBA)=6.864389233954451;} flying sword #20: {team=unaligned ; avg hp=-7.912008281573499 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909937888198757; hits/misses (PBA)= 0.6407867494824017/6.0393374741200825; rounds (PBA)=6.717391304347826;} flying sword #27: {team=unaligned ; avg hp=-7.6687370600414075 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.445134575569358; hits/misses (PBA)= 0.6966873706004141/6.178053830227744; rounds (PBA)=6.901656314699793;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3257.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1010; Sum of rounds: 14554; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1009; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #25: {team=unaligned ; avg hp=-7.75049504950495 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.656435643564357; hits/misses (PBA)= 0.7277227722772277/6.041584158415842; rounds (PBA)=6.801980198019802;} flying sword #24: {team=unaligned ; avg hp=-7.855445544554455 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.365346534653465; hits/misses (PBA)= 0.6841584158415842/6.25049504950495; rounds (PBA)=6.956435643564356;} flying sword #20: {team=unaligned ; avg hp=-7.417821782178218 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.167326732673267; hits/misses (PBA)= 0.6663366336633664/6.140594059405941; rounds (PBA)=6.840594059405941;} flying sword #27: {team=unaligned ; avg hp=-7.881188118811881 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91980198019802; hits/misses (PBA)= 0.7564356435643564/6.324752475247525; rounds (PBA)=7.108910891089109;} ancient red dragon: {team=chaotic evil ; avg hp=387.09108910891086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.2158415841584; hits/misses (PBA)= 39.146534653465345/2.0316831683168317; rounds (PBA)=14.40990099009901;} flying sword #5: {team=unaligned ; avg hp=-7.620792079207921 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265346534653466; hits/misses (PBA)= 0.6801980198019802/6.093069306930693; rounds (PBA)=6.805940594059406;} flying sword #8: {team=unaligned ; avg hp=-7.6702970297029704 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214851485148515; hits/misses (PBA)= 0.6792079207920793/6.016831683168316; rounds (PBA)=6.725742574257426;} flying sword #9: {team=unaligned ; avg hp=-7.4405940594059405 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.518811881188118; hits/misses (PBA)= 0.7049504950495049/6.173267326732673; rounds (PBA)=6.908910891089109;} flying sword #30: {team=unaligned ; avg hp=-7.305940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667326732673267; hits/misses (PBA)= 0.7247524752475247/6.296039603960396; rounds (PBA)=7.0554455445544555;} flying sword #16: {team=unaligned ; avg hp=-7.68019801980198 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.57029702970297; hits/misses (PBA)= 0.7217821782178218/6.3336633663366335; rounds (PBA)=7.084158415841584;} flying sword #10: {team=unaligned ; avg hp=-7.305940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.955445544554456; hits/misses (PBA)= 0.6366336633663366/6.018811881188118; rounds (PBA)=6.683168316831683;} flying sword #2: {team=unaligned ; avg hp=-8.088118811881188 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203960396039604; hits/misses (PBA)= 0.6831683168316832/6.177227722772277; rounds (PBA)=6.895049504950495;} flying sword #26: {team=unaligned ; avg hp=-7.29009900990099 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3297029702970296; hits/misses (PBA)= 0.691089108910891/5.981188118811882; rounds (PBA)=6.702970297029703;} flying sword #18: {team=unaligned ; avg hp=-7.663366336633663 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289108910891089; hits/misses (PBA)= 0.6772277227722773/6.261386138613862; rounds (PBA)=6.973267326732674;} flying sword #3: {team=unaligned ; avg hp=-7.1603960396039605 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135643564356435; hits/misses (PBA)= 0.6653465346534654/6.05049504950495; rounds (PBA)=6.757425742574258;} flying sword #22: {team=unaligned ; avg hp=-7.528712871287128 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.774257425742574; hits/misses (PBA)= 0.7287128712871287/6.127722772277227; rounds (PBA)=6.889108910891089;} flying sword #17: {team=unaligned ; avg hp=-7.647524752475247 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203960396039604; hits/misses (PBA)= 0.6772277227722773/6.08019801980198; rounds (PBA)=6.792079207920792;} flying sword #19: {team=unaligned ; avg hp=-7.505940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067326732673267; hits/misses (PBA)= 0.6603960396039604/6.2712871287128715; rounds (PBA)=6.952475247524752;} flying sword #7: {team=unaligned ; avg hp=-7.066336633663366 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134653465346535; hits/misses (PBA)= 0.6524752475247525/6.19009900990099; rounds (PBA)=6.866336633663367;} flying sword #12: {team=unaligned ; avg hp=-7.25940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067326732673267; hits/misses (PBA)= 0.6504950495049505/6.097029702970297; rounds (PBA)=6.7792079207920795;} flying sword: {team=unaligned ; avg hp=-7.918811881188119 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842574257425743; hits/misses (PBA)= 0.6316831683168317/6.247524752475248; rounds (PBA)=6.907920792079208;} flying sword #15: {team=unaligned ; avg hp=-7.716831683168317 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698019801980198; hits/misses (PBA)= 0.7198019801980198/6.3297029702970296; rounds (PBA)=7.074257425742574;} flying sword #28: {team=unaligned ; avg hp=-7.2712871287128715 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.55049504950495; hits/misses (PBA)= 0.7158415841584158/6.127722772277227; rounds (PBA)=6.875247524752475;} flying sword #21: {team=unaligned ; avg hp=-7.786138613861386 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.926732673267327; hits/misses (PBA)= 0.6465346534653466/6.094059405940594; rounds (PBA)=6.782178217821782;} flying sword #13: {team=unaligned ; avg hp=-7.8297029702970296 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340594059405941; hits/misses (PBA)= 0.700990099009901/6.2306930693069305; rounds (PBA)=6.956435643564356;} flying sword #14: {team=unaligned ; avg hp=-7.451485148514852 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.130693069306931; hits/misses (PBA)= 0.6722772277227723/5.951485148514852; rounds (PBA)=6.650495049504951;} flying sword #11: {team=unaligned ; avg hp=-7.438613861386139 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.975247524752476; hits/misses (PBA)= 0.6534653465346535/6.143564356435643; rounds (PBA)=6.8297029702970296;} flying sword #6: {team=unaligned ; avg hp=-7.438613861386139 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987128712871288; hits/misses (PBA)= 0.6683168316831684/6.150495049504951; rounds (PBA)=6.856435643564357;} flying sword #29: {team=unaligned ; avg hp=-7.1198019801980195 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.935643564356436; hits/misses (PBA)= 0.6425742574257426/5.920792079207921; rounds (PBA)=6.585148514851485;} flying sword #23: {team=unaligned ; avg hp=-7.792079207920792 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205940594059406; hits/misses (PBA)= 0.6613861386138614/6.1158415841584155; rounds (PBA)=6.813861386138614;} flying sword #4: {team=unaligned ; avg hp=-7.53069306930693 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.304950495049505; hits/misses (PBA)= 0.696039603960396/6.089108910891089; rounds (PBA)=6.806930693069307;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1085.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26400; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #7: {team=unaligned ; avg hp=-7.654669066186763 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.713257348530294; hits/misses (PBA)= 0.21555688862227554/1.9956008798240352; rounds (PBA)=2.2999400119976006;} flying sword #4: {team=unaligned ; avg hp=-7.6500699860028 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7794441111777644; hits/misses (PBA)= 0.22755448910217957/1.9794041191761649; rounds (PBA)=2.2919416116776645;} flying sword #2: {team=unaligned ; avg hp=-7.428914217156569 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7088582283543292; hits/misses (PBA)= 0.22595480903819237/1.9964007198560287; rounds (PBA)=2.306138772245551;} flying sword #5: {team=unaligned ; avg hp=-7.475504899020196 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.774245150969806; hits/misses (PBA)= 0.22415516896620677/1.9904019196160767; rounds (PBA)=2.294541091781644;} flying sword #8: {team=unaligned ; avg hp=-7.47630473905219 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7536492701459707; hits/misses (PBA)= 0.22095580883823235/2.005998800239952; rounds (PBA)=2.310337932413517;} flying sword: {team=unaligned ; avg hp=-7.540691861627675 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5896820635872826; hits/misses (PBA)= 0.21095780843831233/2.012997400519896; rounds (PBA)=2.306538692261548;} flying sword #6: {team=unaligned ; avg hp=-7.657668466306738 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7882423515296941; hits/misses (PBA)= 0.22895420915816836/1.9934013197360527; rounds (PBA)=2.3079384123175366;} ancient red dragon: {team=chaotic evil ; avg hp=528.7396520695861 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.42851429714057; hits/misses (PBA)= 13.056588682263547/0.7488502299540092; rounds (PBA)=5.278944211157769;} flying sword #9: {team=unaligned ; avg hp=-7.3867226554689065 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7124575084983003; hits/misses (PBA)= 0.22015596880623875/2.0191961607678466; rounds (PBA)=2.326734653069386;} flying sword #10: {team=unaligned ; avg hp=-7.4317136572685465 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7350529894021196; hits/misses (PBA)= 0.22175564887022595/1.9824035192961407; rounds (PBA)=2.2855428914217155;} flying sword #3: {team=unaligned ; avg hp=-7.72625474905019 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7054589082183564; hits/misses (PBA)= 0.21975604879024196/2.018996200759848; rounds (PBA)=2.324735052989402;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2027.33; crudely normalised: 0% > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3564; Sum of rounds: 38659; > Team unaligned = winning battles: 787; perfect battles: 0; close-call battles: 787; > Team lawful good = winning battles: 2776; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #3: {team=unaligned ; avg hp=-6.687710437710438 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.810325476992144; hits/misses (PBA)= 1.9567901234567902/3.6349607182940518; rounds (PBA)=5.701739618406285;} brown bear #10: {team=unaligned ; avg hp=-6.436307519640853 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.114478114478114; hits/misses (PBA)= 1.9870931537598204/3.696127946127946; rounds (PBA)=5.780022446689113;} brown bear #5: {team=unaligned ; avg hp=-6.133557800224467 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80780022446689; hits/misses (PBA)= 2.048260381593715/3.7679573512906845; rounds (PBA)=5.93294051627385;} brown bear #2: {team=unaligned ; avg hp=-6.291526374859708 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.156846240179572; hits/misses (PBA)= 1.97979797979798/3.6108305274971944; rounds (PBA)=5.703703703703703;} brown bear: {team=unaligned ; avg hp=-6.312008978675645 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.069584736251404; hits/misses (PBA)= 1.9809203142536476/3.702020202020202; rounds (PBA)=5.797699214365881;} brown bear #11: {team=unaligned ; avg hp=-6.445847362514029 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.955667789001122; hits/misses (PBA)= 1.957631874298541/3.7152076318742986; rounds (PBA)=5.784792368125702;} adult gold dragon: {team=lawful good ; avg hp=39.156565656565654 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 484.40628507295173; hits/misses (PBA)= 28.85830527497194/1.6526374859708193; rounds (PBA)=10.683221099887767;} brown bear #9: {team=unaligned ; avg hp=-6.466329966329966 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58389450056117; hits/misses (PBA)= 1.930695847362514/3.669753086419753; rounds (PBA)=5.704826038159371;} brown bear #6: {team=unaligned ; avg hp=-6.72699214365881 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.005050505050505; hits/misses (PBA)= 1.9761503928170594/3.669753086419753; rounds (PBA)=5.7533670033670035;} brown bear #8: {team=unaligned ; avg hp=-6.308641975308642 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.205387205387204; hits/misses (PBA)= 1.9915824915824916/3.686307519640853; rounds (PBA)=5.795173961840629;} brown bear #12: {team=unaligned ; avg hp=-6.485690235690235 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.99186307519641; hits/misses (PBA)= 1.97334455667789/3.712682379349046; rounds (PBA)=5.797699214365881;} brown bear #4: {team=unaligned ; avg hp=-6.031425364758698 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.71240179573513; hits/misses (PBA)= 1.9377104377104377/3.5768799102132434; rounds (PBA)=5.643097643097643;} brown bear #7: {team=unaligned ; avg hp=-6.183221099887766 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.36391694725028; hits/misses (PBA)= 2.005331088664422/3.6669472502805838; rounds (PBA)=5.779180695847362;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.86; crudely normalised: 0% > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15167; other: 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team other = winning battles: 4888; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 113; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-1.2535492901419716 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7588482303539292; hits/misses (PBA)= 0.675864827034593/0.9912017596480703; rounds (PBA)=1.6896620675864826;} deer: {team=other; avg hp=3.2411517696460708 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.253549290141972; hits/misses (PBA)= 1.2045590881823636/0.8100379924015197; rounds (PBA)=2.992001599680064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3599280143971206;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6400719856028795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2513497300539892;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2581483703259348;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2409518096380724;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2495500899820036;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 3416.0; crudely normalised: 0% > Neutral= expected rounds to survive: 3126.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 75658; Good: 0.8 ± 0.01; Neutral: 0.2 ± 0.01; > Team Good = winning battles: 3987; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 1014; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Arsen: {team=Good; avg hp=36.19376124775045 (from 244); avg healing spells left=0.0 (from 1); damage done (per battle average)= 246.26614677064586; hits/misses (PBA)= 34.861027794441114/23.09878024395121; rounds (PBA)=14.997000599880025;} Darius: {team=Neutral; avg hp=2.2615476904619074 (from 238); avg healing spells left=0.0 (from 1); damage done (per battle average)= 212.29274145170965; hits/misses (PBA)= 31.194361127774446/25.546290741851628; rounds (PBA)=14.31113777244551;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 3416.0; crudely normalised: 0% > Neutral= expected rounds to survive: 3126.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 75748; Good: 0.79 ± 0.01; Neutral: 0.21 ± 0.01; > Team Good = winning battles: 3930; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 1071; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Arsen: {team=Good; avg hp=35.10997800439912 (from 244); avg healing spells left=0.0 (from 1); damage done (per battle average)= 245.8514297140572; hits/misses (PBA)= 34.78924215156969/23.20375924815037; rounds (PBA)=14.995800839832034;} Darius: {team=Neutral; avg hp=2.636472705458908 (from 238); avg healing spells left=0.0 (from 1); damage done (per battle average)= 213.3869226154769; hits/misses (PBA)= 31.276944611077784/25.61627674465107; rounds (PBA)=14.36112777444511;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2145.88; crudely normalised: 0% > other= expected rounds to survive: 4121.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26001; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-12.353329334133173 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.55168966206759; hits/misses (PBA)= 3.228154369126175/0.5576884623075385; rounds (PBA)=3.7864427114577084;} giant ape: {team=other; avg hp=91.44831033793241 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.35332933413318; hits/misses (PBA)= 3.7866426714657067/0.4123175364927015; rounds (PBA)=5.198360327934413;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5342.4; crudely normalised: 0% > other= expected rounds to survive: 3963.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28373; chaotic good : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team chaotic good = winning battles: 4736; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 265; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=chaotic good ; avg hp=71.06018796240753 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.52549490101978; hits/misses (PBA)= 11.180763847230553/3.7216556688662266; rounds (PBA)=5.602879424115177;} adult brass dragon: {team=other; avg hp=-6.525494901019796 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.93981203759247; hits/misses (PBA)= 9.420315936812637/5.096380723855229; rounds (PBA)=4.879224155168966;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34253149370125974;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32313537292541494;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 410.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4154; Sum of rounds: 24460; > Team other = winning battles: 4124; perfect battles: 0; close-call battles: 3569; > Team neutral evil = winning battles: 29; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=other; avg hp=6.906596051998074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.369523350987; hits/misses (PBA)= 2.3736157920077035/1.9631680308136736; rounds (PBA)=4.615792007703418;} guard #4: {team=other; avg hp=6.944150216658643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696196437168993; hits/misses (PBA)= 2.3967260471834377/1.9590755897929706; rounds (PBA)=4.614106884930187;} ettercap: {team=neutral evil ; avg hp=-2.3042850264805006 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.54260953298026; hits/misses (PBA)= 2.3168030813673566/4.444150216658643; rounds (PBA)=3.3820414058738564;} guard #11: {team=other; avg hp=6.880115551275878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.514203177660086; hits/misses (PBA)= 2.3805970149253732/1.9749638902262878; rounds (PBA)=4.634569090033702;} ettercap #2: {team=neutral evil ; avg hp=-2.2428984111699566 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.275878671160328; hits/misses (PBA)= 2.286711603273953/4.533702455464613; rounds (PBA)=3.4121328839672604;} guard #10: {team=other; avg hp=6.757101588830043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.431150698122291; hits/misses (PBA)= 2.369282619162253/1.9723158401540684; rounds (PBA)=4.614347616754935;} guard #6: {team=other; avg hp=6.702455464612422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.463408762638421; hits/misses (PBA)= 2.405392392874338/1.9183919114106884; rounds (PBA)=4.591478093403948;} guard #12: {team=other; avg hp=6.7701011073663935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.470630717380837; hits/misses (PBA)= 2.3964853153586905/1.9395763119884448; rounds (PBA)=4.602311025517573;} guard #5: {team=other; avg hp=6.632402503610978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48772267693789; hits/misses (PBA)= 2.3830043331728454/1.929224843524314; rounds (PBA)=4.5873856523832455;} guard #7: {team=other; avg hp=6.955464612421762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.675012036591237; hits/misses (PBA)= 2.4174289841116994/1.9424650938854116; rounds (PBA)=4.640587385652383;} guard: {team=other; avg hp=6.795137217140106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.4653346172364; hits/misses (PBA)= 2.3625421280693306/1.9797785267212324; rounds (PBA)=4.623013962445835;} guard #2: {team=other; avg hp=7.005296100144439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.790804044294656; hits/misses (PBA)= 2.4217621569571497/1.9564275397207511; rounds (PBA)=4.652623976889744;} guard #8: {team=other; avg hp=7.203418391911411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.741213288396725; hits/misses (PBA)= 2.4287433798748195/1.9920558497833414; rounds (PBA)=4.672845450168512;} guard #3: {team=other; avg hp=6.906596051998074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.637217140105921; hits/misses (PBA)= 2.4294655753490613/1.9792970630717381; rounds (PBA)=4.660568127106403;} ettercap #3: {team=neutral evil ; avg hp=-2.2262879152623976 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.690900337024555; hits/misses (PBA)= 2.326673086181993/4.504573904670197; rounds (PBA)=3.417910447761194;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4143; Sum of rounds: 24407; > Team any = winning battles: 4114; perfect battles: 0; close-call battles: 3561; > Team neutral evil = winning battles: 28; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=6.91841660632392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56118754525706; hits/misses (PBA)= 2.4129857591117547/1.9529326574945691; rounds (PBA)=4.638667632150615;} guard #12: {team=any ; avg hp=6.9987931450639636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43519188993483; hits/misses (PBA)= 2.3627805937726287/1.9727250784455708; rounds (PBA)=4.616220130340333;} guard #3: {team=any ; avg hp=6.797731112720251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.46512189234854; hits/misses (PBA)= 2.3762973690562395/1.9625874969828627; rounds (PBA)=4.632633357470432;} ettercap: {team=neutral evil ; avg hp=-2.2754042964035723 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.475500844798454; hits/misses (PBA)= 2.3070238957277334/4.4752594738112474; rounds (PBA)=3.393676080135168;} guard: {team=any ; avg hp=6.948829350712044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48491431329954; hits/misses (PBA)= 2.4064687424571565/1.943519188993483; rounds (PBA)=4.623461259956553;} ettercap #2: {team=neutral evil ; avg hp=-2.3362297851798215 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.687665942553704; hits/misses (PBA)= 2.319575187062515/4.50229302437847; rounds (PBA)=3.41250301713734;} guard #11: {team=any ; avg hp=6.838281438571084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.888003861935795; hits/misses (PBA)= 2.4429157615254646/1.9201062032343712; rounds (PBA)=4.629254163649529;} ettercap #3: {team=neutral evil ; avg hp=-2.282886797007 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.001206854936036; hits/misses (PBA)= 2.250784455708424/4.554429157615255; rounds (PBA)=3.4042964035722907;} guard #8: {team=any ; avg hp=7.037653874004345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.727733526430123; hits/misses (PBA)= 2.423847453536085/1.9816558049722424; rounds (PBA)=4.649770697562153;} guard #7: {team=any ; avg hp=6.8288679700699975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59111754767077; hits/misses (PBA)= 2.4071928554187787/1.9531740284817765; rounds (PBA)=4.62104755008448;} guard #6: {team=any ; avg hp=6.735698769007965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.564325368090756; hits/misses (PBA)= 2.4149167270094134/1.9370021723388848; rounds (PBA)=4.618151098237992;} guard #5: {team=any ; avg hp=6.934347091479604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.50953415399469; hits/misses (PBA)= 2.386917692493362/1.9930002413709873; rounds (PBA)=4.64011585807386;} guard #4: {team=any ; avg hp=6.87400434467777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.451363746077721; hits/misses (PBA)= 2.3804006758387644/1.9546222544050205; rounds (PBA)=4.620323437122858;} guard #9: {team=any ; avg hp=7.022206130823075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.606082548877625; hits/misses (PBA)= 2.4134685010861694/1.9691045136374608; rounds (PBA)=4.6480811006517015;} guard #2: {team=any ; avg hp=6.873280231716148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.596427709389332; hits/misses (PBA)= 2.4086410813420227/1.9517258025585325; rounds (PBA)=4.617668356263577;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettercap: {team=neutral evil ; avg hp=44.0 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34133173365326935;} ettercap #2: {team=neutral evil ; avg hp=44.0 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} ettercap #3: {team=neutral evil ; avg hp=44.0 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3255348930213957;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -4334.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 9900.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29745; beyond: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon #2: {team=chaotic good ; avg hp=-25.12157568486303 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.879024195160968; hits/misses (PBA)= 0.39592081583683264/7.600479904019196; rounds (PBA)=4.115776844631074;} adult brass dragon: {team=chaotic good ; avg hp=-24.75484903019396 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60747850429914; hits/misses (PBA)= 0.3797240551889622/7.355128974205159; rounds (PBA)=4.070585882823435;} Cthulhu: {team=beyond; avg hp=764.1813637272545 (from 774); avg healing spells left=99998.7526494701 (from 99999); damage done (per battle average)= 393.876424715057; hits/misses (PBA)= 9.56868626274745/0.7816436712657469; rounds (PBA)=5.947810437912418;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -178.72; crudely normalised: 0% > other= expected rounds to survive: 325.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2684; Sum of rounds: 33465; > Team neutral evil = winning battles: 2683; perfect battles: 0; close-call battles: 113; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=21.991803278688526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.898286140089418; hits/misses (PBA)= 3.5421013412816693/8.422876304023845; rounds (PBA)=12.093889716840536;} Flammrajil: {team=other; avg hp=-2.778688524590164 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.740685543964233; hits/misses (PBA)= 2.639716840536513/7.536512667660209; rounds (PBA)=10.176229508196721;} Shira: {team=other; avg hp=-2.781296572280179 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.9500745156482862; hits/misses (PBA)= 0.713859910581222/9.183681073025335; rounds (PBA)=9.897913561847988;} skeleton #4: {team=neutral evil ; avg hp=11.560357675111774 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.237332339791354; hits/misses (PBA)= 3.0327868852459017/5.623695976154993; rounds (PBA)=11.937034277198212;} skeleton #3: {team=neutral evil ; avg hp=11.812220566318928 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.82451564828614; hits/misses (PBA)= 3.1415797317436662/5.784277198211624; rounds (PBA)=11.913934426229508;} jonathan: {team=other; avg hp=-2.6400894187779436 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3256333830104322; hits/misses (PBA)= 0.2552160953800298/3.0536512667660207; rounds (PBA)=3.3088673621460507;} zombie #4: {team=neutral evil ; avg hp=21.991803278688526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.113636363636363; hits/misses (PBA)= 3.589791356184799/8.36140089418778; rounds (PBA)=12.084575260804769;} skeleton: {team=neutral evil ; avg hp=11.703800298062593 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.279433681073026; hits/misses (PBA)= 3.0685543964232487/5.723174366616989; rounds (PBA)=11.936289120715351;} Aluna: {team=other; avg hp=-2.621833084947839 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3353204172876304; hits/misses (PBA)= 0.2578241430700447/3.0752608047690013; rounds (PBA)=3.3330849478390463;} zombie #3: {team=neutral evil ; avg hp=21.991803278688526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.30290611028316; hits/misses (PBA)= 3.5856929955290613/8.385245901639344; rounds (PBA)=12.081594634873323;} skeleton #2: {team=neutral evil ; avg hp=11.774217585692995 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.72988077496274; hits/misses (PBA)= 3.12220566318927/5.8774217585693; rounds (PBA)=11.915424739195231;} zombie: {team=neutral evil ; avg hp=21.991803278688526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42585692995529; hits/misses (PBA)= 3.61698956780924/8.339046199701938; rounds (PBA)=12.087183308494783;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -305.45; crudely normalised: 0% > other= expected rounds to survive: 287.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3354; Sum of rounds: 35150; > Team neutral evil = winning battles: 3353; perfect battles: 0; close-call battles: 74; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=neutral evil ; avg hp=11.837805605247466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.675014907573047; hits/misses (PBA)= 2.459153249850924/4.887895050685748; rounds (PBA)=9.98062015503876;} Shira: {team=other; avg hp=-2.6696481812760884 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6952892069171139; hits/misses (PBA)= 0.5310077519379846/7.366726296958855; rounds (PBA)=7.897734048896839;} Flammrajil: {team=other; avg hp=-2.7096004770423376 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420989862850328; hits/misses (PBA)= 2.141025641025641/6.086165772212284; rounds (PBA)=8.227191413237925;} zombie: {team=neutral evil ; avg hp=21.99344066785927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.598688133571855; hits/misses (PBA)= 2.840190816935003/7.134466308884914; rounds (PBA)=10.109421586165773;} skeleton #2: {team=neutral evil ; avg hp=11.870900417412045 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.720333929636256; hits/misses (PBA)= 2.45438282647585/4.864937388193202; rounds (PBA)=10.004472271914132;} skeleton: {team=neutral evil ; avg hp=11.857185450208705 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.33422778771616; hits/misses (PBA)= 2.3831246273106736/4.9293381037567086; rounds (PBA)=9.99165175909362;} zombie #4: {team=neutral evil ; avg hp=21.99344066785927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2871198568873; hits/misses (PBA)= 2.8002385211687537/7.177698270721526; rounds (PBA)=10.105545617173524;} skeleton #4: {team=neutral evil ; avg hp=11.94603458556947 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.720333929636256; hits/misses (PBA)= 2.445438282647585/4.997018485390578; rounds (PBA)=9.992844364937389;} zombie #3: {team=neutral evil ; avg hp=21.99344066785927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.452295766249255; hits/misses (PBA)= 2.810375670840787/7.171437090041741; rounds (PBA)=10.103160405485987;} zombie #2: {team=neutral evil ; avg hp=21.99344066785927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.249552772808586; hits/misses (PBA)= 2.802623732856291/7.168157423971378; rounds (PBA)=10.094215861657721;} jonathan: {team=other; avg hp=-2.6833631484794274 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2525342874180084; hits/misses (PBA)= 0.19558735837805605/2.2847346451997614; rounds (PBA)=2.4803220035778177;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -1050.0; crudely normalised: 0% > other= expected rounds to survive: 220.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3198; Sum of rounds: 25739; > Team neutral evil = winning battles: 3197; perfect battles: 0; close-call battles: 25; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=21.993120700437775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.75422138836773; hits/misses (PBA)= 2.08505315822389/5.463727329580988; rounds (PBA)=7.6801125703564725;} zombie #3: {team=neutral evil ; avg hp=21.993120700437775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.547842401500938; hits/misses (PBA)= 2.052532833020638/5.485616010006254; rounds (PBA)=7.663852407754847;} Shira: {team=other; avg hp=-2.74859287054409 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5422138836772983; hits/misses (PBA)= 0.38555347091932457/5.08411507191995; rounds (PBA)=5.469981238273921;} skeleton: {team=neutral evil ; avg hp=12.130081300813009 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.74671669793621; hits/misses (PBA)= 1.7898686679174485/3.686366479049406; rounds (PBA)=7.582864290181363;} zombie #2: {team=neutral evil ; avg hp=21.993120700437775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.445590994371482; hits/misses (PBA)= 2.0318949343339585/5.521575984990619; rounds (PBA)=7.687304565353346;} skeleton #2: {team=neutral evil ; avg hp=12.174171357098187 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.889305816135085; hits/misses (PBA)= 1.7998749218261414/3.766729205753596; rounds (PBA)=7.57754846779237;} skeleton #3: {team=neutral evil ; avg hp=12.232645403377111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.693245778611633; hits/misses (PBA)= 1.779237023139462/3.7861163227016887; rounds (PBA)=7.585365853658536;} zombie #4: {team=neutral evil ; avg hp=21.993120700437775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.70200125078174; hits/misses (PBA)= 2.0778611632270167/5.465603502188868; rounds (PBA)=7.6704190118824265;} Flammrajil: {team=other; avg hp=-2.7567229518449032 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8520950594121324; hits/misses (PBA)= 1.5062539086929332/4.279862414008756; rounds (PBA)=5.786116322701688;} skeleton #4: {team=neutral evil ; avg hp=12.137273295809882 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.725453408380238; hits/misses (PBA)= 1.7779862414008756/3.762038774233896; rounds (PBA)=7.580988117573483;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1012.5; crudely normalised: 0% > other= expected rounds to survive: 93.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22827; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 6; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.319336132773445; hits/misses (PBA)= 1.0253949210157969/3.0557888422315536; rounds (PBA)=4.1915616876624675;} skeleton #3: {team=neutral evil ; avg hp=12.351529694061188 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224755048990202; hits/misses (PBA)= 0.8638272345530894/2.065386922615477; rounds (PBA)=4.103379324135173;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1795640871825634; hits/misses (PBA)= 1.0067986402719455/3.062387522495501; rounds (PBA)=4.181563687262548;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.387722455508898; hits/misses (PBA)= 1.031393721255749/3.060587882423515; rounds (PBA)=4.1971605678864226;} Shira: {team=neutral evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20375924815036991; hits/misses (PBA)= 0.20175964807038593/3.8088382323535295; rounds (PBA)=4.140771845630874;} skeleton #2: {team=neutral evil ; avg hp=12.316136772645471 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4309138172365525; hits/misses (PBA)= 0.890621875624875/2.0425914817036595; rounds (PBA)=4.116376724655069;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39632073585283; hits/misses (PBA)= 1.0345930813837232/3.052989402119576; rounds (PBA)=4.195160967806439;} skeleton: {team=neutral evil ; avg hp=12.295340931813637 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.311337732453509; hits/misses (PBA)= 0.8740251949610078/2.0045990801839633; rounds (PBA)=4.1095780843831236;} Flammrajil: {team=other; avg hp=-2.780643871225755 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.679664067186563; hits/misses (PBA)= 1.048990201959608/2.9628074385122973; rounds (PBA)=4.011797640471905;} skeleton #4: {team=neutral evil ; avg hp=12.357328534293142 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.326934613077385; hits/misses (PBA)= 0.8730253949210158/2.105778844231154; rounds (PBA)=4.102179564087183;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 730.43; crudely normalised: 0% > other= expected rounds to survive: 122.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22862; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 9; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=neutral evil ; avg hp=12.338332333533293 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.336332733453309; hits/misses (PBA)= 0.8720255948810238/2.0415916816636672; rounds (PBA)=4.129574085182964;} Flammrajil: {team=other; avg hp=-2.843631273745251 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6390721855628874; hits/misses (PBA)= 1.035992801439712/2.9798040391921616; rounds (PBA)=4.015796840631873;} skeleton #2: {team=neutral evil ; avg hp=12.33873225354929 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.51509698060388; hits/misses (PBA)= 0.9042191561687662/2.019596080783843; rounds (PBA)=4.122775444911018;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357128574285143; hits/misses (PBA)= 1.0255948810237951/3.0499900019996002; rounds (PBA)=4.194161167766446;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2935412917416516; hits/misses (PBA)= 1.012997400519896/3.056588682263547; rounds (PBA)=4.199160167966407;} skeleton: {team=neutral evil ; avg hp=12.377124575084983 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438512297540492; hits/misses (PBA)= 0.8894221155768847/2.0577884423115376; rounds (PBA)=4.110777844431114;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.345330933813237; hits/misses (PBA)= 1.0231953609278144/3.064387122575485; rounds (PBA)=4.211157768446311;} skeleton #4: {team=neutral evil ; avg hp=12.306738652269546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325534893021396; hits/misses (PBA)= 0.8714257148570286/2.062987402519496; rounds (PBA)=4.119576084783043;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232153569286143; hits/misses (PBA)= 1.0027994401119775/3.0791841631673664; rounds (PBA)=4.208958208358328;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 377.14; crudely normalised: 0% > other= expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4485; Sum of rounds: 52060; > Team neutral evil = winning battles: 4484; perfect battles: 0; close-call battles: 477; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=18.113266443701228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.655295429208472; hits/misses (PBA)= 2.0557413600891863/6.240802675585284; rounds (PBA)=11.140691192865106;} zombie #4: {team=neutral evil ; avg hp=17.982385730211817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.759420289855072; hits/misses (PBA)= 2.0570791527313266/6.05752508361204; rounds (PBA)=11.118617614269787;} zombie #3: {team=neutral evil ; avg hp=18.17480490523969 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.754292084726867; hits/misses (PBA)= 2.0824972129319956/6.232329988851728; rounds (PBA)=11.136454849498328;} zombie #2: {team=neutral evil ; avg hp=17.96231884057971 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.492753623188406; hits/misses (PBA)= 2.0093645484949834/6.096321070234113; rounds (PBA)=11.113935340022296;} Flammrajil: {team=other; avg hp=-2.6706800445930883 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.748049052396878; hits/misses (PBA)= 6.234782608695652/4.638795986622074; rounds (PBA)=10.873578595317726;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 377.14; crudely normalised: 0% > other= expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3139; Sum of rounds: 36345; > Team neutral evil = winning battles: 3138; perfect battles: 0; close-call battles: 331; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Flammrajil: {team=other; avg hp=-2.663587129659127 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.674737177445046; hits/misses (PBA)= 6.216948072634597/4.637782733354571; rounds (PBA)=10.854730805989169;} zombie: {team=neutral evil ; avg hp=18.127429117553362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.837527875119465; hits/misses (PBA)= 2.073590315387066/6.188595093978974; rounds (PBA)=11.117553360942976;} zombie #4: {team=neutral evil ; avg hp=18.255495380694487 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.654348518636509; hits/misses (PBA)= 2.0433258999681425/6.203568015291494; rounds (PBA)=11.096208983752787;} zombie #2: {team=neutral evil ; avg hp=17.94679834342147 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.388977381331634; hits/misses (PBA)= 2.008601465434852/6.111181905065307; rounds (PBA)=11.114367633004141;} zombie #3: {team=neutral evil ; avg hp=17.968461293405543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.769990442816184; hits/misses (PBA)= 2.0563873845173624/6.04874163746416; rounds (PBA)=11.077094616119783;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 377.14; crudely normalised: 0% > evil= expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57913; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 531; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=18.131973605278944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.781043791241752; hits/misses (PBA)= 2.0841831633673267/6.161367726454709; rounds (PBA)=11.078184363127374;} zombie #2: {team=neutral evil ; avg hp=18.09858028394321 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.644071185762847; hits/misses (PBA)= 2.0547890421915618/6.125974805038992; rounds (PBA)=11.114577084583084;} zombie #3: {team=neutral evil ; avg hp=17.91641671665667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574485102979404; hits/misses (PBA)= 2.017996400719856/6.0003999200159965; rounds (PBA)=11.059188162367526;} zombie: {team=neutral evil ; avg hp=18.140571885622876 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.664467106578684; hits/misses (PBA)= 2.0385922815436914/6.246550689862028; rounds (PBA)=11.10617876424715;} Flammrajil: {team=evil; avg hp=-2.6640671865626873 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.7124575084983; hits/misses (PBA)= 6.224155168966207/4.633473305338932; rounds (PBA)=10.85762847430514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23655268946210758;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26614677064587083;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -24229.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 668.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10229; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.0409918016396 (from 774); avg healing spells left=99998.9776044791 (from 99999); damage done (per battle average)= 88.123775244951; hits/misses (PBA)= 2.1305738852229554/0.11317736452709458; rounds (PBA)=2.045390921815637;} minotaur: {team=chaotic evil ; avg hp=-12.123775244951009 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.653269346130774; hits/misses (PBA)= 0.054989002199560086/1.037392521495701; rounds (PBA)=1.092381523695261;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -774.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 337.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25466; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=-36.40151969606079 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644271145770845; hits/misses (PBA)= 0.1231753649270146/2.292741451709658; rounds (PBA)=2.5412917416516696;} kobold #3: {team=lawful evil ; avg hp=-36.37032593481304 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8690261947610478; hits/misses (PBA)= 0.12297540491901619/2.255348930213957; rounds (PBA)=2.5116976604679064;} kobold #2: {team=lawful evil ; avg hp=-36.603279344131174 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8544291141771646; hits/misses (PBA)= 0.1205758848230354/2.2781443711257747; rounds (PBA)=2.516496700659868;} kobold #6: {team=lawful evil ; avg hp=-36.510897820435915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8450309938012398; hits/misses (PBA)= 0.121375724855029/2.3099380123975206; rounds (PBA)=2.548490301939612;} kobold #7: {team=lawful evil ; avg hp=-36.414717056588685 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8218356328734253; hits/misses (PBA)= 0.11857628474305139/2.292341531693661; rounds (PBA)=2.5296940611877625;} kobold #8: {team=lawful evil ; avg hp=-36.55208958208358 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8918216356728654; hits/misses (PBA)= 0.12577484503099381/2.296740651869626; rounds (PBA)=2.536492701459708;} kobold #4: {team=lawful evil ; avg hp=-36.48650269946011 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8598280343931214; hits/misses (PBA)= 0.1219756048790242/2.3191361727654467; rounds (PBA)=2.564487102579484;} kobold: {team=lawful evil ; avg hp=-36.39232153569286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8518296340731853; hits/misses (PBA)= 0.1201759648070386/2.292741451709658; rounds (PBA)=2.537892421515697;} Cthulhu: {team=beyond; avg hp=767.2161567686462 (from 774); avg healing spells left=99998.99760047991 (from 99999); damage done (per battle average)= 331.73165366926617; hits/misses (PBA)= 8.0/0.4839032193561288; rounds (PBA)=5.092181563687262;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1440.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20299; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 215; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #5: {team=chaotic evil ; avg hp=25.31753649270146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.360727854429115; hits/misses (PBA)= 1.4625074985003/1.4535092981403719; rounds (PBA)=3.6808638272345533;} bugbear #6: {team=chaotic evil ; avg hp=25.252149570085983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.95660867826435; hits/misses (PBA)= 1.4229154169166167/1.4823035392921415; rounds (PBA)=3.683263347330534;} bugbear #3: {team=chaotic evil ; avg hp=25.080383923215358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.94761047790442; hits/misses (PBA)= 1.4213157368526295/1.424515096980604; rounds (PBA)=3.670265946810638;} bugbear: {team=chaotic evil ; avg hp=25.24775044991002 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.078384323135374; hits/misses (PBA)= 1.435112977404519/1.449110177964407; rounds (PBA)=3.679464107178564;} hell hound #2: {team=lawful evil ; avg hp=-6.227954409118176 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298140371925615; hits/misses (PBA)= 0.6998600279944012/1.9078184363127375; rounds (PBA)=2.6076784643071385;} bugbear #4: {team=chaotic evil ; avg hp=25.31753649270146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.385522895420916; hits/misses (PBA)= 1.4607078584283144/1.4259148170365927; rounds (PBA)=3.675664867026595;} bugbear #2: {team=chaotic evil ; avg hp=25.220355928814236 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.878024395120974; hits/misses (PBA)= 1.4227154569086182/1.433113377324535; rounds (PBA)=3.6786642671465706;} hell hound: {team=lawful evil ; avg hp=-6.378924215156968 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.266146770645871; hits/misses (PBA)= 0.6946610677864428/1.9020195960807837; rounds (PBA)=2.5966806638672266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4913017396520696;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5086982603479304;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13857228554289142;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1251749650069986;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12337532493501299;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.122375524895021;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1251749650069986;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12117576484703059;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1251749650069986;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11897620475904819;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5564.16; crudely normalised: 0% > lawful good = expected rounds to survive: 4123.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17198; neutral evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 255; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=111.70625874825035 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.51629674065187; hits/misses (PBA)= 2.2335532893421317/1.525494901019796; rounds (PBA)=3.177164567086583;} frost giant #3: {team=neutral evil ; avg hp=111.33293341331733 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.76884623075385; hits/misses (PBA)= 2.2475504899020198/1.490101979604079; rounds (PBA)=3.1695660867826434;} frost giant #2: {team=neutral evil ; avg hp=111.50729854029194 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.176764647070584; hits/misses (PBA)= 2.2379524095180963/1.511897620475905; rounds (PBA)=3.1697660467906417;} young silver dragon: {team=lawful good ; avg hp=-14.461907618476305 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.45350929814037; hits/misses (PBA)= 5.519096180763848/2.884623075384923; rounds (PBA)=2.80123975204959;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3709.44; crudely normalised: 0% > lawful good = expected rounds to survive: 6185.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31466; neutral evil : 0.95 ± 0.0; lawful good : 0.05 ± 0.0; > Team neutral evil = winning battles: 4755; perfect battles: 0; close-call battles: 2429; > Team lawful good = winning battles: 246; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=-12.225554889022195 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.62307538492303; hits/misses (PBA)= 11.038592281543691/5.335132973405319; rounds (PBA)=5.492701459708059;} frost giant: {team=neutral evil ; avg hp=59.13477304539092 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.0745850829834; hits/misses (PBA)= 3.3499300139972004/2.1951609678064385; rounds (PBA)=5.474105178964207;} frost giant #2: {team=neutral evil ; avg hp=57.242151569686065 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.15096980603879; hits/misses (PBA)= 3.300139972005599/2.1891621675664865; rounds (PBA)=5.471705658868227;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1854.72; crudely normalised: 0% > lawful good = expected rounds to survive: 12370.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23425; neutral evil : 0.19 ± 0.01; lawful good : 0.81 ± 0.01; > Team neutral evil = winning battles: 966; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4035; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-0.6456708658268346 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.88602279544091; hits/misses (PBA)= 4.530693861227754/3.111377724455109; rounds (PBA)=3.978604279144171;} young silver dragon: {team=lawful good ; avg hp=45.11397720455909 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.64567086582684; hits/misses (PBA)= 9.266546690661867/2.3493301339732056; rounds (PBA)=4.41631673665267;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 68.57; crudely normalised: 0% > unaligned = expected rounds to survive: 22.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1996; Sum of rounds: 15496; > Team other = winning battles: 1460; perfect battles: 0; close-call battles: 1044; > Team unaligned = winning battles: 535; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel #2: {team=other; avg hp=4.906312625250501 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.822645290581162; hits/misses (PBA)= 5.61122244488978/1.0035070140280562; rounds (PBA)=7.316633266533066;} camel: {team=unaligned ; avg hp=0.16983967935871744 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.57865731462926; hits/misses (PBA)= 4.759018036072145/1.621743486973948; rounds (PBA)=6.648797595190381;} hawk: {team=other; avg hp=-1.4909819639278556 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.345691382765531;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 37.5; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12645; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=14.204159168166367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.709858028394321; hits/misses (PBA)= 1.0/0.528494301139772; rounds (PBA)=2.528494301139772;} hawk: {team=unaligned ; avg hp=-1.7098580283943212 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7958408318336333; hits/misses (PBA)= 0.7560487902419516/0.13377324535092983; rounds (PBA)=0.8898220355928814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hawk: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.371125774845031;} camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.628874225154969;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.49; crudely normalised: 0% > lawful evil = expected rounds to survive: -38480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5245; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-17.34633073385323 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09038192361527694; hits/misses (PBA)= 0.021595680863827234/0.3743251349730054; rounds (PBA)=0.39592081583683264;} ancient blue dragon: {team=lawful evil ; avg hp=480.90961807638473 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.34633073385323; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.0487902419516097;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1767646470705859;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17156568686262746;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.33; crudely normalised: 0% > any = expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16028; unaligned : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team unaligned = winning battles: 659; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4342; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=2.5274945010997802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932613477304539; hits/misses (PBA)= 1.0721855628874226/1.066986602679464; rounds (PBA)=3.007398520295941;} poisonous snake: {team=unaligned ; avg hp=-0.9326134773045391 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.47250549890022; hits/misses (PBA)= 1.3887222555488903/0.2425514897020596; rounds (PBA)=1.7630473905218955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26847; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3877; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1124; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.495700859828035 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36432713457309; hits/misses (PBA)= 5.5562887422515495/2.392921415716857; rounds (PBA)=4.1529694061187765;} elephant: {team=unaligned ; avg hp=17.635672865426915 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49570085982803; hits/misses (PBA)= 4.078984203159368/0.21635672865426914; rounds (PBA)=5.070585882823435;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22094; chaotic evil : 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4799; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 202; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.84643071385723 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.528294341131776; hits/misses (PBA)= 5.024395120975805/1.658268346330734; rounds (PBA)=3.374125174965007;} hill giant: {team=chaotic evil ; avg hp=47.471705658868224 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.84643071385723; hits/misses (PBA)= 5.079584083183363/2.215756848630274; rounds (PBA)=4.362927414517096;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21994; chaotic evil : 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4816; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 185; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=48.4501099780044 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.91801639672066; hits/misses (PBA)= 5.085782843431314/2.151769646070786; rounds (PBA)=4.345130973805239;} salamander: {team=neutral evil ; avg hp=-8.918016396720656 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.5498900219956; hits/misses (PBA)= 4.926814637072585/1.661867626474705; rounds (PBA)=3.3263347330533892;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29701; unaligned : 0.75 ± 0.01; chaotic evil : 0.25 ± 0.01; > Team unaligned = winning battles: 3727; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1274; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=0.5434913017396521 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.84243151369726; hits/misses (PBA)= 1.7036592681463707/3.1539692061587683; rounds (PBA)=5.112377524495101;} animated armor: {team=unaligned ; avg hp=12.15756848630274 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.456508698260347; hits/misses (PBA)= 4.489702059588082/5.503499300139972; rounds (PBA)=5.55748850229954;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29546; unaligned : 0.74 ± 0.01; chaotic evil : 0.26 ± 0.01; > Team unaligned = winning battles: 3707; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1294; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=12.162967406518696 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.33133373325335; hits/misses (PBA)= 4.474105178964207/5.432713457308538; rounds (PBA)=5.517296540691862;} bugbear: {team=chaotic evil ; avg hp=0.6686662667466506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.837032593481304; hits/misses (PBA)= 1.69626074785043/3.1109778044391123; rounds (PBA)=5.065986802639472;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29593; unaligned : 0.75 ± 0.01; chaotic evil : 0.25 ± 0.01; > Team unaligned = winning battles: 3749; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1252; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=12.41871625674865 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.380523895220957; hits/misses (PBA)= 4.488302339532094/5.481503699260148; rounds (PBA)=5.547890421915617;} bugbear: {team=chaotic evil ; avg hp=0.6194761047790442 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.58128374325135; hits/misses (PBA)= 1.6734653069386123/3.1505698860227955; rounds (PBA)=5.074385122975405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22129; chaotic evil : 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4778; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 223; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.885822835432913 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.04499100179964; hits/misses (PBA)= 4.974005198960208/1.6486702659468107; rounds (PBA)=3.3479304139172164;} hill giant: {team=chaotic evil ; avg hp=47.95500899820036 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.88582283543292; hits/misses (PBA)= 5.078984203159368/2.202759448110378; rounds (PBA)=4.362127574485103;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 258.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 9257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5260; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=160.05118976204758 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.10517896420716; hits/misses (PBA)= 1.0003999200159968/0.05538892221555689; rounds (PBA)=1.0517896420715858;} orc: {team=chaotic evil ; avg hp=-14.105178964207159 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9488102379524095; hits/misses (PBA)= 0.1881623675264947/0.27534493101379726; rounds (PBA)=0.46350729854029193;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 258.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 9257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5280; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-14.024595080983802 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8362327534493101; hits/misses (PBA)= 0.17716456708658268/0.27634473105378926; rounds (PBA)=0.45350929814037194;} fire giant: {team=lawful evil ; avg hp=160.1637672465507 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.024595080983804; hits/misses (PBA)= 1.0001999600079985/0.05858828234353129; rounds (PBA)=1.0557888422315538;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3063; Sum of rounds: 37792; > Team lawful good = winning battles: 1494; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1568; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=27.094351942539994 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.4626183480248; hits/misses (PBA)= 27.71367939928175/7.003591250408097; rounds (PBA)=11.919686581782566;} ancient gold dragon: {team=lawful good ; avg hp=22.524649036891937 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.894221351616; hits/misses (PBA)= 27.503428011753183/6.889650669278486; rounds (PBA)=11.795298726738492;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7506.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36888; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-9.42011597680464 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.09718056388724; hits/misses (PBA)= 12.794841031793641/6.934613077384523; rounds (PBA)=6.576484703059388;} ancient silver dragon: {team=lawful good ; avg hp=269.9028194361128 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.42011597680465; hits/misses (PBA)= 18.135572885422917/1.9838032393521297; rounds (PBA)=7.376124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6788.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40931; chaotic good : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team chaotic good = winning battles: 84; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4917; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=120.24195160967807 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.77004599080186; hits/misses (PBA)= 17.996000799840033/4.513097380523895; rounds (PBA)=8.160767846430714;} ancient brass dragon: {team=chaotic good ; avg hp=-7.770045990801839 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.75804839032193; hits/misses (PBA)= 14.535492901419715/7.843831233753249; rounds (PBA)=7.47250549890022;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2401519696060788;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2563487302539492;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26134773045390924;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 400.0; crudely normalised: 0% > any non-good = expected rounds to survive: 36.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2257; Sum of rounds: 4509; any : 0.45 ± 0.01; any non-good : 0.0 ± 0.0; > Team any = winning battles: 2257; perfect battles: 0; close-call battles: 1995; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #11: {team=any non-good ; avg hp=-3.0607000443066017 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9344262295081966; hits/misses (PBA)= 0.4147097917589721/0.5268054940186088; rounds (PBA)=0.9415152857775808;} cultist #20: {team=any non-good ; avg hp=-3.0691182986264955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9556933983163491; hits/misses (PBA)= 0.41648205582631814/0.5316792202038104; rounds (PBA)=0.9481612760301285;} scout #30: {team=any ; avg hp=14.23349579087284 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.747895436420027; hits/misses (PBA)= 1.694284448382809/0.8896765618077094; rounds (PBA)=1.357997341603899;} cultist #6: {team=any non-good ; avg hp=-3.0651307044749667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8892334957908727; hits/misses (PBA)= 0.39831634913602126/0.5458573327425786; rounds (PBA)=0.9441736818786;} scout #9: {team=any ; avg hp=14.429330970314577 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.641559592379265; hits/misses (PBA)= 1.6606114311032343/0.9109437306158618; rounds (PBA)=1.3469206911829863;} scout #11: {team=any ; avg hp=14.369073992024811 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653079308817015; hits/misses (PBA)= 1.6818785999113868/0.89720868409393; rounds (PBA)=1.3469206911829863;} scout #6: {team=any ; avg hp=14.389011962782455 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.555161719096146; hits/misses (PBA)= 1.6685866194062915/0.8927780239255649; rounds (PBA)=1.3407177669472752;} scout #4: {team=any ; avg hp=14.196278245458574 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68143553389455; hits/misses (PBA)= 1.6614975631369073/0.8852459016393442; rounds (PBA)=1.3407177669472752;} scout #22: {team=any ; avg hp=14.30084182543199 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760744350908285; hits/misses (PBA)= 1.6849800620292423/0.9330970314576872; rounds (PBA)=1.3717323881258308;} scout #7: {team=any ; avg hp=14.40230394328755 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.719982277359327; hits/misses (PBA)= 1.6827647319450598/0.9069561364643332; rounds (PBA)=1.3575542755870624;} cultist #9: {team=any non-good ; avg hp=-3.1231723526805495 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8471422241914046; hits/misses (PBA)= 0.3943287549844927/0.5476295968099246; rounds (PBA)=0.9419583517944173;} cultist #24: {team=any non-good ; avg hp=-3.150642445724413 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.036331413380594; hits/misses (PBA)= 0.42844483828090385/0.5206025697828977; rounds (PBA)=0.9490474080638015;} scout #12: {team=any ; avg hp=14.242800177226407 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.839167035888348; hits/misses (PBA)= 1.698715108551174/0.8661940629153744; rounds (PBA)=1.3473637571998227;} cultist #12: {team=any non-good ; avg hp=-3.141338059370846 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9020824102791316; hits/misses (PBA)= 0.41116526362428/0.5352237483385024; rounds (PBA)=0.9463890119627825;} scout #25: {team=any ; avg hp=14.504209127159946 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.405848471422242; hits/misses (PBA)= 1.6335844040762073/0.9401860877270714; rounds (PBA)=1.3376163048294196;} cultist: {team=any non-good ; avg hp=-3.1209570225963668 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.052281789986708; hits/misses (PBA)= 0.42357111209570225/0.5201595037660611; rounds (PBA)=0.9437306158617634;} scout #26: {team=any ; avg hp=14.566681435533894 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.045192733717323; hits/misses (PBA)= 1.727514399645547/0.8941072219760744; rounds (PBA)=1.3633141338059371;} scout #8: {team=any ; avg hp=14.482055826318122 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595037660611432; hits/misses (PBA)= 1.661940629153744/0.9428444838280904; rounds (PBA)=1.3548958794860435;} cultist #13: {team=any non-good ; avg hp=-3.1355782011519717 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9140451927337174; hits/misses (PBA)= 0.4071776694727514/0.5343376163048295; rounds (PBA)=0.9415152857775808;} scout #15: {team=any ; avg hp=14.366858661940629 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.789986708019494; hits/misses (PBA)= 1.6978289765175012/0.8715108551174124; rounds (PBA)=1.3420469649977846;} cultist #5: {team=any non-good ; avg hp=-3.132919805050953 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0381036774479395; hits/misses (PBA)= 0.43464776251661497/0.5143996455471865; rounds (PBA)=0.9490474080638015;} scout #19: {team=any ; avg hp=14.481612760301285 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.462117855560479; hits/misses (PBA)= 1.6570669029685423/0.9100575985821887; rounds (PBA)=1.3469206911829863;} cultist #8: {team=any non-good ; avg hp=-3.1763402747009306 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9441736818786; hits/misses (PBA)= 0.4107221976074435/0.5307930881701374; rounds (PBA)=0.9415152857775808;} scout #21: {team=any ; avg hp=14.42268498006203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70048737261852; hits/misses (PBA)= 1.6739034116083296/0.9020824102791316; rounds (PBA)=1.350908285334515;} cultist #14: {team=any non-good ; avg hp=-3.128046078865751 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9291094373061586; hits/misses (PBA)= 0.4147097917589721/0.5268054940186088; rounds (PBA)=0.9415152857775808;} cultist #22: {team=any non-good ; avg hp=-3.1528577758085956 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0447496677004873; hits/misses (PBA)= 0.42135578201151974/0.5254762959680992; rounds (PBA)=0.946832077979619;} cultist #4: {team=any non-good ; avg hp=-3.1196278245458573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.026140894993354; hits/misses (PBA)= 0.42002658396101017/0.5281346920691183; rounds (PBA)=0.9481612760301285;} cultist #19: {team=any non-good ; avg hp=-3.105449712007089 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9743021710234825; hits/misses (PBA)= 0.41515285777580857/0.5245901639344263; rounds (PBA)=0.9397430217102348;} scout #10: {team=any ; avg hp=14.548515728843597 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836065573770492; hits/misses (PBA)= 1.714222419140452/0.896322552060257; rounds (PBA)=1.358883473637572;} cultist #23: {team=any non-good ; avg hp=-3.139122729286664 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9977846699158175; hits/misses (PBA)= 0.4195835179441737/0.5263624280017722; rounds (PBA)=0.9459459459459459;} scout #14: {team=any ; avg hp=14.293752769162605 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.849357554275587; hits/misses (PBA)= 1.6969428444838282/0.9065130704474966; rounds (PBA)=1.3610988037217546;} cultist #16: {team=any non-good ; avg hp=-3.088170137350465 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9610101905183872; hits/misses (PBA)= 0.4160389898094816/0.5290208241027913; rounds (PBA)=0.9450598139122729;} scout #20: {team=any ; avg hp=14.509525919361986 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.872840053167922; hits/misses (PBA)= 1.7146654851572884/0.8865750996898538; rounds (PBA)=1.3566681435533894;} scout #16: {team=any ; avg hp=14.431989366415596 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684980062029242; hits/misses (PBA)= 1.6690296854231281/0.9082853345148427; rounds (PBA)=1.3469206911829863;} cultist #21: {team=any non-good ; avg hp=-3.0779796189632256 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0075321222862206; hits/misses (PBA)= 0.41648205582631814/0.5303500221533008; rounds (PBA)=0.946832077979619;} scout #24: {team=any ; avg hp=14.461231723526806 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.62560921577315; hits/misses (PBA)= 1.6694727514399645/0.9082853345148427; rounds (PBA)=1.3464776251661497;} cultist #7: {team=any non-good ; avg hp=-3.1267168808152417 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8622064687638458; hits/misses (PBA)= 0.3952148870181657/0.5454142667257421; rounds (PBA)=0.9406291537439079;} cultist #2: {team=any non-good ; avg hp=-3.038989809481613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0717766947275145; hits/misses (PBA)= 0.4404076207354896/0.5046521931767833; rounds (PBA)=0.9450598139122729;} scout: {team=any ; avg hp=14.47851129818343 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.679663269827204; hits/misses (PBA)= 1.6832077979618962/0.8901196278245459; rounds (PBA)=1.3473637571998227;} cultist #17: {team=any non-good ; avg hp=-3.086397873283119 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8958794860434205; hits/misses (PBA)= 0.40407620735489586/0.537439078422685; rounds (PBA)=0.9415152857775808;} scout #27: {team=any ; avg hp=14.521045635799734 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79574656623837; hits/misses (PBA)= 1.6938413823659726/0.9060700044306602; rounds (PBA)=1.3646433318564466;} scout #3: {team=any ; avg hp=14.40097474523704 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662826761187416; hits/misses (PBA)= 1.6787771377935312/0.8723969871510855; rounds (PBA)=1.334514842711564;} scout #5: {team=any ; avg hp=14.419140451927337 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.502436863092601; hits/misses (PBA)= 1.6486486486486487/0.949490474080638; rounds (PBA)=1.3491360212671688;} cultist #3: {team=any non-good ; avg hp=-3.1400088613203367 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8626495347806824; hits/misses (PBA)= 0.3894550287992911/0.5494018608772707; rounds (PBA)=0.9388568896765618;} scout #13: {team=any ; avg hp=14.583074878156845 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.567567567567568; hits/misses (PBA)= 1.656623836951706/0.9149313247673904; rounds (PBA)=1.3531236154186974;} cultist #18: {team=any non-good ; avg hp=-3.1555161719096145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1076650420912717; hits/misses (PBA)= 0.4448382809038547/0.49623393885688966; rounds (PBA)=0.9410722197607444;} scout #2: {team=any ; avg hp=14.638901196278246 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.806380150642445; hits/misses (PBA)= 1.6973859105006646/0.9051838723969872; rounds (PBA)=1.3544528134692069;} cultist #15: {team=any non-good ; avg hp=-3.1293752769162606 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9849357554275586; hits/misses (PBA)= 0.41825431989366413/0.5294638901196278; rounds (PBA)=0.9477182100132919;} scout #28: {team=any ; avg hp=14.359326539654408 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60788657509969; hits/misses (PBA)= 1.6650420912715995/0.9091714665485158; rounds (PBA)=1.3416038989809482;} cultist #10: {team=any non-good ; avg hp=-3.1267168808152417 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.081081081081081; hits/misses (PBA)= 0.4377492246344705/0.5104120513956579; rounds (PBA)=0.9481612760301285;} scout #18: {team=any ; avg hp=14.435976960567125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.593708462560922; hits/misses (PBA)= 1.6637128932210898/0.9136021267168808; rounds (PBA)=1.3438192290651307;} scout #29: {team=any ; avg hp=14.455914931324767 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80593708462561; hits/misses (PBA)= 1.7279574656623837/0.9047408063801506; rounds (PBA)=1.3655294638901196;} scout #23: {team=any ; avg hp=14.38059370846256 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.471422241914045; hits/misses (PBA)= 1.6442179884802837/0.9313247673903412; rounds (PBA)=1.3500221533008419;} scout #17: {team=any ; avg hp=14.356668143553389 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.696942844483829; hits/misses (PBA)= 1.670801949490474/0.8817013735046522; rounds (PBA)=1.3482498892334958;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > any non-good = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12110; any : 0.98 ± 0.0; any non-good : 0.02 ± 0.0; > Team any = winning battles: 4920; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 81; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-2.9808038392321534 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6726654669066185; hits/misses (PBA)= 0.7530493901219756/0.6056788642271546; rounds (PBA)=1.3749250149970007;} scout: {team=any ; avg hp=12.327334533093381 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.980803839232154; hits/misses (PBA)= 2.074385122975405/1.1471705658868225; rounds (PBA)=2.3923215356928615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3312.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5231.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21853; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=-13.424715056988603 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.56748650269946; hits/misses (PBA)= 5.797640471905619/4.723055388922216; rounds (PBA)=3.506898620275945;} nalfeshnee: {team=chaotic evil ; avg hp=132.43251349730053 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.4247150569886; hits/misses (PBA)= 7.192761447710458/3.928014397120576; rounds (PBA)=4.369726054789043;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2043.77; crudely normalised: 0% > other= expected rounds to survive: 15080.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18993; chaotic evil : 0.22 ± 0.01; other: 0.78 ± 0.01; > Team chaotic evil = winning battles: 1101; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3900; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=2.3853229354129173 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.2841431713657; hits/misses (PBA)= 6.312737452509498/3.4125174965007; rounds (PBA)=3.392721455708858;} marilith: {team=other; avg hp=46.71585682863427 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.61467706458708; hits/misses (PBA)= 12.940611877624475/8.637272545490902; rounds (PBA)=3.5262947410517897;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32874; lawful good : 0.81 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team lawful good = winning battles: 4076; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 925; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-1.0427914417116577 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.02779444111178; hits/misses (PBA)= 11.058388322335533/5.939212157568487; rounds (PBA)=5.792841431713657;} adult bronze dragon: {team=lawful good ; avg hp=45.97220555888822 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.04279144171167; hits/misses (PBA)= 12.256348730253949/5.2711457708458305; rounds (PBA)=6.390321935612877;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1775.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 362.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24282; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 150; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=30.026994601079785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.423115376924613; hits/misses (PBA)= 2.9068186362727455/1.545490901819636; rounds (PBA)=4.737452509498101;} ghoul #2: {team=chaotic evil ; avg hp=-6.514497100579884 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.363127374525096; hits/misses (PBA)= 0.9894021195760848/0.8224355128974206; rounds (PBA)=2.188362327534493;} ghoul #3: {team=chaotic evil ; avg hp=-6.5168966206758645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511897620475905; hits/misses (PBA)= 1.0017996400719855/0.7974405118976204; rounds (PBA)=2.184363127374525;} ghoul: {team=chaotic evil ; avg hp=-6.613877224555089 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275344931013798; hits/misses (PBA)= 0.976004799040192/0.8208358328334333; rounds (PBA)=2.174765046990602;} mummy lord: {team=lawful evil ; avg hp=96.82263547290542 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.22215556888622; hits/misses (PBA)= 3.828634273145371/0.5102979404119176; rounds (PBA)=4.375324935012998;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15856828634273146;} specter #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17216556688662268;} specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17156568686262746;} shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16756648670265947;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 495.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54296; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=49.8998200359928 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.19256148770246; hits/misses (PBA)= 15.163367326534694/5.0453909218156365; rounds (PBA)=10.857028594281143;} archmage: {team=other; avg hp=-3.1925614877024593 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.1001799640072; hits/misses (PBA)= 5.964607078584283/3.9358128374325134; rounds (PBA)=9.900419916016796;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 311.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 6120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13921; Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fandah: {team=Good; avg hp=-6.227154569086183 (from 25); avg healing spells left=0.9966006798640272 (from 2); damage done (per battle average)= 1.4603079384123174; hits/misses (PBA)= 0.4851029794041192/1.4779044191161768; rounds (PBA)=1.963007398520296;} young green dragon: {team=lawful evil ; avg hp=134.5396920615877 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.2373525294941; hits/misses (PBA)= 2.522095580883823/3.838832233553289; rounds (PBA)=2.783643271345731;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 11019.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 287.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2013; Sum of rounds: 9830; any non-good : 0.4 ± 0.01; chaotic good : 0.0 ± 0.0; > Team any non-good = winning battles: 2013; perfect battles: 0; close-call battles: 2013; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #24: {team=any non-good ; avg hp=17.25384997516145 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.666666666666668; hits/misses (PBA)= 3.341778440139096/4.04421261798311; rounds (PBA)=3.7729756582215597;} thug #2: {team=any non-good ; avg hp=16.529061102831594 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.47739692001987; hits/misses (PBA)= 3.310481867858917/4.084451068057626; rounds (PBA)=3.7660208643815203;} thug #21: {team=any non-good ; avg hp=17.42374565325385 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.56234475906607; hits/misses (PBA)= 3.324888226527571/4.103328365623447; rounds (PBA)=3.7814207650273226;} thug: {team=any non-good ; avg hp=16.2374565325385 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.9478390461997; hits/misses (PBA)= 3.202682563338301/4.029806259314456; rounds (PBA)=3.6890213611525087;} thug #7: {team=any non-good ; avg hp=16.33383010432191 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5926477893691; hits/misses (PBA)= 3.315946348733234/3.983109786388475; rounds (PBA)=3.721311475409836;} thug #16: {team=any non-good ; avg hp=15.505712866368604 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.970690511674118; hits/misses (PBA)= 3.2339791356184797/4.002483854942871; rounds (PBA)=3.6939890710382515;} thug #19: {team=any non-good ; avg hp=16.563835072031793 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.878291107799303; hits/misses (PBA)= 3.3710879284649775/4.023348236462991; rounds (PBA)=3.761549925484352;} thug #20: {team=any non-good ; avg hp=16.883258817685046 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.453055141579732; hits/misses (PBA)= 3.2940884252359663/4.035270740188773; rounds (PBA)=3.741679085941381;} thug #12: {team=any non-good ; avg hp=15.687034277198212 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.607054148037754; hits/misses (PBA)= 3.340288127173373/4.009935419771486; rounds (PBA)=3.7580725285643317;} thug #3: {team=any non-good ; avg hp=16.47988077496274 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.652260307998013; hits/misses (PBA)= 3.354694485842027/4.029806259314456; rounds (PBA)=3.7555886736214603;} thug #10: {team=any non-good ; avg hp=15.728266269249875 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.062096373571784; hits/misses (PBA)= 3.2538499751614505/4.043715846994536; rounds (PBA)=3.722801788375559;} thug #14: {team=any non-good ; avg hp=17.20814704421262 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.195230998509686; hits/misses (PBA)= 3.2707401887729755/4.081967213114754; rounds (PBA)=3.7426726279185294;} thug #18: {team=any non-good ; avg hp=17.161947342275212 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.7645305514158; hits/misses (PBA)= 3.3442622950819674/4.092896174863388; rounds (PBA)=3.7888723298559364;} thug #23: {team=any non-good ; avg hp=16.808246398410333 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.2200695479384; hits/misses (PBA)= 3.2702434177844015/4.049180327868853; rounds (PBA)=3.7372081470442127;} thug #8: {team=any non-good ; avg hp=17.39145553899652 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.482861400894187; hits/misses (PBA)= 3.2980625931445604/4.075509190263289; rounds (PBA)=3.747640337804272;} thug #22: {team=any non-good ; avg hp=17.138599105812222 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33383010432191; hits/misses (PBA)= 3.3114754098360657/4.069051167411823; rounds (PBA)=3.760556383507203;} thug #11: {team=any non-good ; avg hp=16.235966219572777 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.459513164431197; hits/misses (PBA)= 3.3075012419274716/4.019374068554397; rounds (PBA)=3.7372081470442127;} thug #6: {team=any non-good ; avg hp=16.16393442622951 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13363139592648; hits/misses (PBA)= 3.269249875807253/4.021857923497268; rounds (PBA)=3.716343765524093;} thug #5: {team=any non-good ; avg hp=15.992051664182812 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.038748137108794; hits/misses (PBA)= 3.247391952309985/3.966716343765524; rounds (PBA)=3.682563338301043;} thug #13: {team=any non-good ; avg hp=15.206656731246895 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.111276701440637; hits/misses (PBA)= 3.2538499751614505/3.981619473422752; rounds (PBA)=3.693492300049677;} storm giant #2: {team=chaotic good ; avg hp=-2.7968206656731245 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.98559364133135; hits/misses (PBA)= 6.009935419771486/0.37059115747640337; rounds (PBA)=3.190263288623944;} thug #9: {team=any non-good ; avg hp=17.15846994535519 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.73124689518132; hits/misses (PBA)= 3.3338301043219074/4.044709388971684; rounds (PBA)=3.765524093392946;} thug #4: {team=any non-good ; avg hp=16.650273224043715 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.657228017883757; hits/misses (PBA)= 3.339791356184799/4.068554396423249; rounds (PBA)=3.771485345255837;} storm giant: {team=chaotic good ; avg hp=-2.853452558370591 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.9786388474913; hits/misses (PBA)= 5.984103328365624/0.36164927968206656; rounds (PBA)=3.172876304023845;} thug #17: {team=any non-good ; avg hp=16.495280675608544 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.428216592151017; hits/misses (PBA)= 3.301043219076006/4.028315946348733; rounds (PBA)=3.7327372081470442;} thug #15: {team=any non-good ; avg hp=16.825136612021858 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.252359662195726; hits/misses (PBA)= 3.2667660208643814/4.034773969200199; rounds (PBA)=3.724788872329856;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 10100.87; crudely normalised: 0% > chaotic good = expected rounds to survive: 313.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1890; Sum of rounds: 10574; any non-good : 0.38 ± 0.01; chaotic good : 0.0 ± 0.0; > Team any non-good = winning battles: 1889; perfect battles: 0; close-call battles: 1889; > Team chaotic good = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ thug #11: {team=any non-good ; avg hp=12.43968253968254 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.09312169312169; hits/misses (PBA)= 3.5761904761904764/4.474074074074074; rounds (PBA)=4.101058201058201;} thug #20: {team=any non-good ; avg hp=12.115873015873015 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366137566137567; hits/misses (PBA)= 3.6264550264550266/4.340740740740741; rounds (PBA)=4.059259259259259;} thug #4: {team=any non-good ; avg hp=12.455026455026456 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.66931216931217; hits/misses (PBA)= 3.513756613756614/4.4037037037037035; rounds (PBA)=4.026984126984127;} thug #12: {team=any non-good ; avg hp=11.61957671957672 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.98941798941799; hits/misses (PBA)= 3.5735449735449736/4.479365079365079; rounds (PBA)=4.102116402116402;} thug #9: {team=any non-good ; avg hp=13.057671957671957 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.432275132275134; hits/misses (PBA)= 3.6354497354497353/4.407407407407407; rounds (PBA)=4.0994708994709;} thug: {team=any non-good ; avg hp=12.637566137566138 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.965079365079365; hits/misses (PBA)= 3.551851851851852/4.414285714285715; rounds (PBA)=4.057671957671958;} thug #15: {team=any non-good ; avg hp=12.646560846560847 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.112698412698414; hits/misses (PBA)= 3.5894179894179894/4.352910052910053; rounds (PBA)=4.051322751322751;} thug #6: {team=any non-good ; avg hp=12.53968253968254 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.641798941798942; hits/misses (PBA)= 3.65978835978836/4.413756613756614; rounds (PBA)=4.1005291005291005;} thug #7: {team=any non-good ; avg hp=12.271957671957672 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.16296296296296; hits/misses (PBA)= 3.6121693121693124/4.416931216931217; rounds (PBA)=4.08994708994709;} thug #2: {team=any non-good ; avg hp=11.508465608465608 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.73227513227513; hits/misses (PBA)= 3.516931216931217/4.3841269841269845; rounds (PBA)=4.029629629629629;} thug #21: {team=any non-good ; avg hp=12.782539682539683 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.285714285714285; hits/misses (PBA)= 3.605291005291005/4.433333333333334; rounds (PBA)=4.106349206349206;} thug #18: {team=any non-good ; avg hp=12.383068783068783 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.744973544973544; hits/misses (PBA)= 3.6645502645502646/4.35978835978836; rounds (PBA)=4.092063492063492;} thug #10: {team=any non-good ; avg hp=13.795767195767196 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.65714285714286; hits/misses (PBA)= 3.6534391534391535/4.469312169312169; rounds (PBA)=4.14021164021164;} thug #22: {team=any non-good ; avg hp=12.177248677248677 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.94814814814815; hits/misses (PBA)= 3.5783068783068783/4.371957671957672; rounds (PBA)=4.061904761904762;} thug #16: {team=any non-good ; avg hp=11.947619047619048 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.117989417989417; hits/misses (PBA)= 3.566666666666667/4.41005291005291; rounds (PBA)=4.067195767195767;} thug #14: {team=any non-good ; avg hp=12.640211640211641 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.03968253968254; hits/misses (PBA)= 3.577777777777778/4.421164021164021; rounds (PBA)=4.067195767195767;} thug #19: {team=any non-good ; avg hp=12.618518518518519 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.353439153439155; hits/misses (PBA)= 3.634920634920635/4.462962962962963; rounds (PBA)=4.122222222222222;} thug #13: {team=any non-good ; avg hp=12.602645502645503 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.9031746031746; hits/misses (PBA)= 3.5703703703703704/4.491534391534391; rounds (PBA)=4.1116402116402115;} thug #8: {team=any non-good ; avg hp=13.275661375661375 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.304761904761904; hits/misses (PBA)= 3.6222222222222222/4.458201058201058; rounds (PBA)=4.12010582010582;} thug #3: {team=any non-good ; avg hp=12.017460317460317 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.94021164021164; hits/misses (PBA)= 3.580952380952381/4.402116402116402; rounds (PBA)=4.066666666666666;} storm giant #2: {team=chaotic good ; avg hp=-2.7142857142857144 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.7; hits/misses (PBA)= 6.960846560846561/0.3835978835978836; rounds (PBA)=3.6724867724867725;} thug #5: {team=any non-good ; avg hp=12.465079365079365 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.22063492063492; hits/misses (PBA)= 3.6227513227513226/4.348148148148148; rounds (PBA)=4.076719576719577;} thug #17: {team=any non-good ; avg hp=12.213756613756614 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.066137566137566; hits/misses (PBA)= 3.552380952380952/4.3656084656084655; rounds (PBA)=4.044973544973545;} storm giant: {team=chaotic good ; avg hp=-2.8904761904761904 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.23121693121692; hits/misses (PBA)= 6.902116402116402/0.3878306878306878; rounds (PBA)=3.6449735449735448;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 9182.61; crudely normalised: 0% > chaotic good = expected rounds to survive: 345.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2054; Sum of rounds: 14004; any non-good : 0.4 ± 0.01; chaotic good : 0.01 ± 0.0; > Team any non-good = winning battles: 1993; perfect battles: 0; close-call battles: 1993; > Team chaotic good = winning battles: 61; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=5.793573515092502 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.851996105160662; hits/misses (PBA)= 3.8573515092502433/4.8539435248296; rounds (PBA)=4.441090555014606;} thug #7: {team=any non-good ; avg hp=5.512171372930867 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.696689386562806; hits/misses (PBA)= 3.862706913339825/4.867088607594937; rounds (PBA)=4.4542356377799415;} thug #19: {team=any non-good ; avg hp=6.456669912366115 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.20593962999026; hits/misses (PBA)= 3.9401168451801363/4.874878286270691; rounds (PBA)=4.488315481986368;} thug #11: {team=any non-good ; avg hp=4.577896786757546 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.02921129503408; hits/misses (PBA)= 3.9211295034079843/4.866114897760467; rounds (PBA)=4.477604673807205;} thug #8: {team=any non-good ; avg hp=6.270204479065239 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.2809152872444; hits/misses (PBA)= 3.9615384615384617/4.830574488802337; rounds (PBA)=4.49269717624148;} thug #15: {team=any non-good ; avg hp=6.5783836416747805 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.662122687439144; hits/misses (PBA)= 3.9926971762414802/4.8924050632911396; rounds (PBA)=4.52190847127556;} thug #5: {team=any non-good ; avg hp=5.572541382667965 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.28821811100292; hits/misses (PBA)= 3.9371957156767285/4.750243427458617; rounds (PBA)=4.428919182083739;} thug #9: {team=any non-good ; avg hp=6.63777994157741 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.576436222005842; hits/misses (PBA)= 4.012171372930867/4.888510223953262; rounds (PBA)=4.5301850048685495;} thug #12: {team=any non-good ; avg hp=6.232229795520935 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.387536514118793; hits/misses (PBA)= 3.9737098344693282/4.8354430379746836; rounds (PBA)=4.4888023369036025;} thug #18: {team=any non-good ; avg hp=5.55014605647517 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.903115871470302; hits/misses (PBA)= 3.8987341772151898/4.831061343719572; rounds (PBA)=4.455209347614411;} thug #13: {team=any non-good ; avg hp=6.546251217137293 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.6587147030185; hits/misses (PBA)= 3.9892891918208373/4.870496592015579; rounds (PBA)=4.519474196689386;} storm giant #2: {team=chaotic good ; avg hp=-1.981012658227848 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.49756572541384; hits/misses (PBA)= 8.504868549172347/0.4717624148003895; rounds (PBA)=4.499513145082766;} thug #20: {team=any non-good ; avg hp=5.852969814995132 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.14508276533593; hits/misses (PBA)= 3.901655306718598/4.853456669912366; rounds (PBA)=4.460077896786758;} thug #14: {team=any non-good ; avg hp=6.021421616358325 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.451314508276532; hits/misses (PBA)= 3.9761441090555016/4.852969814995132; rounds (PBA)=4.501947419668939;} thug #2: {team=any non-good ; avg hp=5.770204479065239 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.934761441090554; hits/misses (PBA)= 3.900194741966894/4.821324245374878; rounds (PBA)=4.444498539435248;} thug #3: {team=any non-good ; avg hp=5.490749756572542 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.799902629016554; hits/misses (PBA)= 3.891918208373905/4.933300876338851; rounds (PBA)=4.502434274586173;} thug #10: {team=any non-good ; avg hp=5.390944498539436 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.889970788704964; hits/misses (PBA)= 3.8875365141187928/4.840798442064265; rounds (PBA)=4.446932814021421;} thug #6: {team=any non-good ; avg hp=6.555501460564752 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.444985394352482; hits/misses (PBA)= 3.9732229795520935/4.922590068159688; rounds (PBA)=4.528724440116846;} storm giant: {team=chaotic good ; avg hp=-2.0949367088607596 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.49074975657254; hits/misses (PBA)= 8.351996105160662/0.47322297955209347; rounds (PBA)=4.422590068159688;} thug #16: {team=any non-good ; avg hp=4.792112950340798 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0238558909445; hits/misses (PBA)= 3.917234664070107/4.68792599805258; rounds (PBA)=4.393378773125608;} thug #4: {team=any non-good ; avg hp=7.07935735150925 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.47906523855891; hits/misses (PBA)= 3.991236611489776/4.991723466407011; rounds (PBA)=4.576436222005842;} thug #17: {team=any non-good ; avg hp=5.388997078870497 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.395326192794546; hits/misses (PBA)= 3.9537487828627067/4.844693281402142; rounds (PBA)=4.471275559883154;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 9182.61; crudely normalised: 0% > chaotic good = expected rounds to survive: 345.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2013; Sum of rounds: 13551; any non-good : 0.39 ± 0.01; chaotic good : 0.01 ± 0.0; > Team any non-good = winning battles: 1968; perfect battles: 0; close-call battles: 1968; > Team chaotic good = winning battles: 45; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ thug #13: {team=any non-good ; avg hp=6.031793343268753 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.62195727769498; hits/misses (PBA)= 3.996025832091406/4.871336313959265; rounds (PBA)=4.520615996025832;} thug #12: {team=any non-good ; avg hp=6.50173869846001 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.473422752111276; hits/misses (PBA)= 3.975658221559861/4.886239443616493; rounds (PBA)=4.515151515151516;} thug #11: {team=any non-good ; avg hp=7.293094883258818 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.789865871833086; hits/misses (PBA)= 4.031296572280179/4.843517138599106; rounds (PBA)=4.5201192250372575;} thug #10: {team=any non-good ; avg hp=7.141579731743666 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.723795330352708; hits/misses (PBA)= 4.027322404371585/4.85096870342772; rounds (PBA)=4.529557873820169;} thug #20: {team=any non-good ; avg hp=7.072031793343268 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.81172379533035; hits/misses (PBA)= 4.027322404371585/4.91852955787382; rounds (PBA)=4.545951316443119;} thug #19: {team=any non-good ; avg hp=6.024838549428713 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.090412319920517; hits/misses (PBA)= 3.923994038748137/4.85096870342772; rounds (PBA)=4.48087431693989;} thug #17: {team=any non-good ; avg hp=5.16641828117238 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.309985096870342; hits/misses (PBA)= 3.9751614505712864/4.791852955787382; rounds (PBA)=4.468455042225534;} thug #8: {team=any non-good ; avg hp=6.417784401390959 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.859910581222056; hits/misses (PBA)= 4.051167411823149/4.781420765027322; rounds (PBA)=4.504719324391456;} thug #6: {team=any non-good ; avg hp=6.01043219076006 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.69746646795827; hits/misses (PBA)= 3.875807252856433/4.828614008941877; rounds (PBA)=4.432687531048186;} thug #4: {team=any non-good ; avg hp=6.656731246895181 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.08047690014903; hits/misses (PBA)= 3.9210134128166914/4.699453551912568; rounds (PBA)=4.392945851962246;} storm giant #2: {team=chaotic good ; avg hp=-1.9662195727769498 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.16691505216096; hits/misses (PBA)= 8.453551912568306/0.47590660705414806; rounds (PBA)=4.474913065077;} thug #9: {team=any non-good ; avg hp=5.130650769995032 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.096373571783406; hits/misses (PBA)= 3.9130650769995032/4.773969200198708; rounds (PBA)=4.437158469945355;} thug #7: {team=any non-good ; avg hp=6.50173869846001 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.2200695479384; hits/misses (PBA)= 3.95578738201689/4.757575757575758; rounds (PBA)=4.438648782911078;} thug #5: {team=any non-good ; avg hp=6.31892697466468 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.70988574267263; hits/misses (PBA)= 3.862891207153502/4.862394436164928; rounds (PBA)=4.444113263785395;} thug #16: {team=any non-good ; avg hp=5.955290611028316 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.23298559364133; hits/misses (PBA)= 3.942374565325385/4.752111276701441; rounds (PBA)=4.4316939890710385;} thug #15: {team=any non-good ; avg hp=5.675608544461004 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.52160953800298; hits/misses (PBA)= 3.8221559860904124/4.839046199701937; rounds (PBA)=4.4148037754595135;} storm giant: {team=chaotic good ; avg hp=-2.469945355191257 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.72379533035271; hits/misses (PBA)= 8.198708395429707/0.4371584699453552; rounds (PBA)=4.3248882265275705;} thug #18: {team=any non-good ; avg hp=6.141579731743666 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.984103328365624; hits/misses (PBA)= 3.9061102831594634/4.80327868852459; rounds (PBA)=4.447590660705415;} thug #2: {team=any non-good ; avg hp=6.128663686040735 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.37357178340785; hits/misses (PBA)= 3.9597615499254846/4.795827123695976; rounds (PBA)=4.461997019374069;} thug #3: {team=any non-good ; avg hp=6.254346746150025 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.146050670640836; hits/misses (PBA)= 3.9175360158966717/4.774465971187283; rounds (PBA)=4.4316939890710385;} thug #14: {team=any non-good ; avg hp=6.2051664182811725 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.184798807749626; hits/misses (PBA)= 3.9225037257824145/4.787878787878788; rounds (PBA)=4.442126179831098;} thug: {team=any non-good ; avg hp=4.60655737704918 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.625434674615004; hits/misses (PBA)= 3.8484848484848486/4.7779433681073025; rounds (PBA)=4.394436164927968;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 8264.35; crudely normalised: 0% > chaotic good = expected rounds to survive: 383.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2066; Sum of rounds: 18371; any non-good : 0.29 ± 0.01; chaotic good : 0.12 ± 0.0; > Team any non-good = winning battles: 1460; perfect battles: 0; close-call battles: 1460; > Team chaotic good = winning battles: 606; perfect battles: 0; close-call battles: 502; ------------------------------------------------- Combattants ------------------------------------------------ thug #15: {team=any non-good ; avg hp=-5.181510164569216 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.82333010648596; hits/misses (PBA)= 4.2216844143272025/5.116650532429816; rounds (PBA)=4.756050338818974;} thug #9: {team=any non-good ; avg hp=-4.252662149080349 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.9351403678606; hits/misses (PBA)= 4.245885769603098/5.179090029041626; rounds (PBA)=4.790900290416263;} thug #10: {team=any non-good ; avg hp=-4.221200387221685 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.227976766698934; hits/misses (PBA)= 4.2773475314617615/5.196515004840271; rounds (PBA)=4.813165537270087;} thug: {team=any non-good ; avg hp=-3.9215876089060986 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.660212971926427; hits/misses (PBA)= 4.170861568247822/5.062439496611811; rounds (PBA)=4.699419167473378;} thug #14: {team=any non-good ; avg hp=-5.249273959341723 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.279283639883833; hits/misses (PBA)= 4.1282671829622455/5.167957405614715; rounds (PBA)=4.739593417231365;} storm giant #2: {team=chaotic good ; avg hp=6.835914811229429 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.7763794772507; hits/misses (PBA)= 10.577444336882865/0.6103581800580833; rounds (PBA)=5.70135527589545;} thug #6: {team=any non-good ; avg hp=-5.494191674733785 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.901258470474346; hits/misses (PBA)= 4.187802516940948/5.1752178121974834; rounds (PBA)=4.752178121974831;} thug #13: {team=any non-good ; avg hp=-4.088092933204259 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.77492739593417; hits/misses (PBA)= 4.2221684414327205/5.14811229428848; rounds (PBA)=4.768151016456922;} thug #16: {team=any non-good ; avg hp=-5.666505324298161 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.917231364956436; hits/misses (PBA)= 4.197967086156825/5.14811229428848; rounds (PBA)=4.762826718296225;} thug #17: {team=any non-good ; avg hp=-5.313649564375605 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.146660212971927; hits/misses (PBA)= 4.103581800580833/5.056631171345595; rounds (PBA)=4.662633107454018;} thug #5: {team=any non-good ; avg hp=-3.865924491771539 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.87705711519845; hits/misses (PBA)= 4.2265246853823815/5.235237173281703; rounds (PBA)=4.808325266214908;} thug #3: {team=any non-good ; avg hp=-4.973862536302033 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.28944820909971; hits/misses (PBA)= 4.084704743465634/5.066795740561472; rounds (PBA)=4.665053242981607;} thug #2: {team=any non-good ; avg hp=-4.882381413359148 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.135043562439495; hits/misses (PBA)= 4.260406582768635/5.149564375605034; rounds (PBA)=4.788964181994191;} thug #8: {team=any non-good ; avg hp=-5.629719264278799 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.778315585672797; hits/misses (PBA)= 4.183446272991287/5.186834462729913; rounds (PBA)=4.767182962245886;} storm giant: {team=chaotic good ; avg hp=7.846079380445305 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.7942884801549; hits/misses (PBA)= 10.852855759922555/0.6326234269119071; rounds (PBA)=5.858180058083253;} thug #4: {team=any non-good ; avg hp=-4.724104549854792 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.543078412391093; hits/misses (PBA)= 4.187318489835431/5.163601161665054; rounds (PBA)=4.765246853823814;} thug #7: {team=any non-good ; avg hp=-5.100677637947725 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.235237173281703; hits/misses (PBA)= 4.1282671829622455/5.038722168441432; rounds (PBA)=4.668925459825751;} thug #18: {team=any non-good ; avg hp=-4.759438528557599 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.485479186834464; hits/misses (PBA)= 4.3238141335914815/5.260890609874153; rounds (PBA)=4.8712487899322365;} thug #12: {team=any non-good ; avg hp=-5.397870280735721 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.76863504356244; hits/misses (PBA)= 4.211519845111326/5.100193610842207; rounds (PBA)=4.746853823814134;} thug #11: {team=any non-good ; avg hp=-5.817037754114231 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.560987415295255; hits/misses (PBA)= 4.191674733785092/5.096805421103582; rounds (PBA)=4.715876089060988;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 6886.96; crudely normalised: 0% > chaotic good = expected rounds to survive: 460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2842; Sum of rounds: 24962; > Team any non-good = winning battles: 98; perfect battles: 0; close-call battles: 98; > Team chaotic good = winning battles: 2743; perfect battles: 0; close-call battles: 1655; ------------------------------------------------- Combattants ------------------------------------------------ thug #10: {team=any non-good ; avg hp=-17.305066854327936 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.696692470091484; hits/misses (PBA)= 3.3497536945812807/4.194933145672062; rounds (PBA)=3.833216045038705;} thug #11: {team=any non-good ; avg hp=-17.514426460239267 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.550668543279382; hits/misses (PBA)= 3.3311048557353975/4.087614356087262; rounds (PBA)=3.7790288529204785;} thug #8: {team=any non-good ; avg hp=-17.093947923997185 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.793455313159747; hits/misses (PBA)= 3.362420830401126/4.134060520760028; rounds (PBA)=3.815270935960591;} thug #12: {team=any non-good ; avg hp=-16.978888106966924 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.740323715693172; hits/misses (PBA)= 3.3525686136523576/4.073539760731879; rounds (PBA)=3.7793807178043632;} storm giant: {team=chaotic good ; avg hp=80.25475017593244 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.6966924700915; hits/misses (PBA)= 11.894088669950738/0.6562280084447573; rounds (PBA)=6.6805066854327935;} thug #2: {team=any non-good ; avg hp=-16.908515130190008 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.29134412385644; hits/misses (PBA)= 3.4074595355383535/4.2223786066150595; rounds (PBA)=3.88036593947924;} thug: {team=any non-good ; avg hp=-17.577058409570725 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.060168895144265; hits/misses (PBA)= 3.4057002111189303/4.085503166783955; rounds (PBA)=3.809992962702322;} thug #5: {team=any non-good ; avg hp=-17.19880365939479 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.560168895144265; hits/misses (PBA)= 3.313511611541168/4.070021111893033; rounds (PBA)=3.758972554539057;} storm giant #2: {team=chaotic good ; avg hp=80.8311048557354 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.2688247712878; hits/misses (PBA)= 11.91871921182266/0.657283603096411; rounds (PBA)=6.706896551724138;} thug #4: {team=any non-good ; avg hp=-17.52990851513019 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.379310344827587; hits/misses (PBA)= 3.4602392681210414/4.302955665024631; rounds (PBA)=3.94475721323012;} thug #7: {team=any non-good ; avg hp=-17.057705840957073 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1027445460943; hits/misses (PBA)= 3.4176636171710064/4.140042223786066; rounds (PBA)=3.8399014778325125;} thug #9: {team=any non-good ; avg hp=-17.252638986629133 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.74771287825475; hits/misses (PBA)= 3.3458831808585505/4.125263898662913; rounds (PBA)=3.800844475721323;} thug #15: {team=any non-good ; avg hp=-17.311752287121745 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.274454609429977; hits/misses (PBA)= 3.441942294159043/4.1168191414496835; rounds (PBA)=3.841660802251935;} thug #13: {team=any non-good ; avg hp=-17.500351864883886 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.086910626319494; hits/misses (PBA)= 3.386347642505278/4.170302603800141; rounds (PBA)=3.84201266713582;} thug #6: {team=any non-good ; avg hp=-17.522519352568615 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.777973258268826; hits/misses (PBA)= 3.3494018296973964/4.05524278676988; rounds (PBA)=3.774102744546094;} thug #14: {team=any non-good ; avg hp=-17.864532019704434 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5752990851513; hits/misses (PBA)= 3.336030964109782/4.180858550316678; rounds (PBA)=3.819493314567206;} thug #3: {team=any non-good ; avg hp=-17.408163265306122 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.175932441942294; hits/misses (PBA)= 3.434904996481351/4.192118226600985; rounds (PBA)=3.8796622097114706;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4591.3; crudely normalised: 0% > chaotic good = expected rounds to survive: 690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25282; any non-good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=-17.494501099780045 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.65746850629874; hits/misses (PBA)= 1.9872025594881024/2.485102979404119; rounds (PBA)=2.3293341331733655;} thug #8: {team=any non-good ; avg hp=-17.892021595680863 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.770445910817836; hits/misses (PBA)= 1.997000599880024/2.554089182163567; rounds (PBA)=2.3645270945810837;} thug #7: {team=any non-good ; avg hp=-18.039592081583685 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.758048390321935; hits/misses (PBA)= 1.999000199960008/2.5136972605478904; rounds (PBA)=2.3465306938612276;} thug #5: {team=any non-good ; avg hp=-17.679264147170567 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.614677064587083; hits/misses (PBA)= 1.9922015596880625/2.5276944611077785; rounds (PBA)=2.3523295340931814;} thug #10: {team=any non-good ; avg hp=-17.976604679064188 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.503099380123976; hits/misses (PBA)= 1.9564087182563488/2.5046990601879626; rounds (PBA)=2.3271345730853827;} storm giant #2: {team=chaotic good ; avg hp=170.71825634873025 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.28354329134174; hits/misses (PBA)= 8.036792641471706/0.4741051789642072; rounds (PBA)=4.856828634273145;} thug #9: {team=any non-good ; avg hp=-17.98860227954409 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.683263347330534; hits/misses (PBA)= 1.9882023595280944/2.4709058188362327; rounds (PBA)=2.3213357328534294;} thug #2: {team=any non-good ; avg hp=-18.072785442911417 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.619676064787043; hits/misses (PBA)= 1.9786042791441711/2.5056988602279544; rounds (PBA)=2.3363327334533093;} thug #3: {team=any non-good ; avg hp=-17.428914217156567 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.625674865026994; hits/misses (PBA)= 1.966606678664267/2.494501099780044; rounds (PBA)=2.32873425314937;} storm giant: {team=chaotic good ; avg hp=172.5248950209958 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.01839632073586; hits/misses (PBA)= 8.036392721455709/0.4657068586282743; rounds (PBA)=4.850829834033194;} thug #6: {team=any non-good ; avg hp=-18.01119776044791 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.796640671865626; hits/misses (PBA)= 2.0131973605278946/2.5178964207158567; rounds (PBA)=2.35372925414917;} thug: {team=any non-good ; avg hp=-17.71845630873825 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.727854429114178; hits/misses (PBA)= 1.9904019196160767/2.5302939412117578; rounds (PBA)=2.35372925414917;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 226.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21561; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 2952; > Team any non-lawful = winning battles: 11; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=25.27994401119776 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.575684863027394; hits/misses (PBA)= 2.3559288142371524/1.291741651669666; rounds (PBA)=4.00999800039992;} bandit #4: {team=any non-lawful ; avg hp=-5.3305338932213555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8778244351129776; hits/misses (PBA)= 0.7962407518496301/1.259748050389922; rounds (PBA)=2.0835832833433314;} bandit: {team=any non-lawful ; avg hp=-5.3305338932213555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8066386722655468; hits/misses (PBA)= 0.7918416316736653/1.2319536092781445; rounds (PBA)=2.0555888822235553;} bandit #3: {team=any non-lawful ; avg hp=-5.340331933613277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831633673265347; hits/misses (PBA)= 0.7986402719456108/1.2355528894221155; rounds (PBA)=2.064787042591482;} bugbear: {team=chaotic evil ; avg hp=25.35472905418916 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.831633673265348; hits/misses (PBA)= 2.3089382123575284/1.3295340931813637; rounds (PBA)=3.996000799840032;} goblin #2: {team=chaotic evil ; avg hp=0.9772045590881824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4269146170765845; hits/misses (PBA)= 0.936612677464507/0.48930213957208557; rounds (PBA)=2.0185962807438513;} bandit #2: {team=any non-lawful ; avg hp=-5.286542691461707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.862627474505099; hits/misses (PBA)= 0.7880423915216956/1.230753849230154; rounds (PBA)=2.045390921815637;} goblin: {team=chaotic evil ; avg hp=1.0093981203759248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45370925814837; hits/misses (PBA)= 0.9444111177764447/0.5056988602279544; rounds (PBA)=2.015396920615877;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 101.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 746.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23816; chaotic evil : 0.13 ± 0.0; neutral evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 645; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4356; perfect battles: 0; close-call battles: 2296; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.990601879624075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2019596080783845; hits/misses (PBA)= 1.2151569686062786/1.4447110577884423; rounds (PBA)=3.524095180963807;} goblin #4: {team=neutral evil ; avg hp=2.937612477504499 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.122375524895021; hits/misses (PBA)= 1.2041591681663668/1.434113177364527; rounds (PBA)=3.4757048590281943;} goblin #3: {team=neutral evil ; avg hp=2.9922015596880622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.90501899620076; hits/misses (PBA)= 1.1769646070785842/1.4717056588682265; rounds (PBA)=3.5162967406518697;} goblin #2: {team=neutral evil ; avg hp=3.076784643071386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.117976404719056; hits/misses (PBA)= 1.2071585682863428/1.4761047790441912; rounds (PBA)=3.4943011397720456;} bugbear: {team=chaotic evil ; avg hp=-1.3473305338932213 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.00279944011198; hits/misses (PBA)= 1.396120775844831/2.524495100979804; rounds (PBA)=4.049590081983603;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45550889822035595;} gnoll: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5444911017796441;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2713.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1641.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1491; Sum of rounds: 12188; > Team any = winning battles: 1222; perfect battles: 0; close-call battles: 1222; > Team chaotic evil = winning battles: 268; perfect battles: 0; close-call battles: 268; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=11.445338698859826 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.839704896042925; hits/misses (PBA)= 3.5526492287055667/6.482897384305835; rounds (PBA)=5.350771294433266;} knight #6: {team=any ; avg hp=11.698859825620389 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.27632461435278; hits/misses (PBA)= 3.574782025486251/6.488933601609658; rounds (PBA)=5.364185110663984;} hobgoblin #4: {team=chaotic evil ; avg hp=-5.452045606975185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5385647216633133; hits/misses (PBA)= 0.08718980549966465/0.5928906773977196; rounds (PBA)=0.6800804828973843;} knight: {team=any ; avg hp=10.818242790073777 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.00469483568075; hits/misses (PBA)= 3.540576794097921/6.302481556002682; rounds (PBA)=5.236083165660631;} knight #2: {team=any ; avg hp=10.795439302481556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.02682763246143; hits/misses (PBA)= 3.653923541247485/6.393695506371563; rounds (PBA)=5.3279678068410465;} hobgoblin #3: {team=chaotic evil ; avg hp=-5.6002682763246145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5539906103286385; hits/misses (PBA)= 0.08584842387659289/0.5949027498323273; rounds (PBA)=0.6807511737089202;} knight #4: {team=any ; avg hp=13.121395036887995 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.16968477531858; hits/misses (PBA)= 3.76056338028169/6.731052984574111; rounds (PBA)=5.5204560697518446;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.426559356136821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.568075117370892; hits/misses (PBA)= 0.09792085848423876/0.5754527162977867; rounds (PBA)=0.6733735747820255;} hobgoblin: {team=chaotic evil ; avg hp=-5.647887323943662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6525821596244131; hits/misses (PBA)= 0.10328638497652583/0.5788061703554661; rounds (PBA)=0.682092555331992;} knight #7: {team=any ; avg hp=12.690811535881958 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.15224681421864; hits/misses (PBA)= 3.754527162977867/6.533869885982562; rounds (PBA)=5.438631790744467;} adult red dragon: {team=chaotic evil ; avg hp=2.7947686116700203 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.4299128101945; hits/misses (PBA)= 18.986586183769283/3.965124077800134; rounds (PBA)=7.773306505700872;} knight #8: {team=any ; avg hp=13.071763916834339 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.33735747820255; hits/misses (PBA)= 3.5982562038900068/6.37290409121395; rounds (PBA)=5.322602280348759;} knight #3: {team=any ; avg hp=12.407780013413817 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.397048960429245; hits/misses (PBA)= 3.6727028839704894/6.514419852448022; rounds (PBA)=5.378940308517773;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2713.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1641.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1140; Sum of rounds: 9184; > Team any = winning battles: 940; perfect battles: 0; close-call battles: 940; > Team chaotic evil = winning battles: 199; perfect battles: 0; close-call battles: 199; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=11.621052631578948 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.47543859649123; hits/misses (PBA)= 3.5096491228070175/6.281578947368421; rounds (PBA)=5.226315789473684;} knight: {team=any ; avg hp=13.553508771929824 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.64385964912281; hits/misses (PBA)= 3.692105263157895/6.503508771929824; rounds (PBA)=5.389473684210526;} hobgoblin: {team=chaotic evil ; avg hp=-5.5850877192982455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43508771929824563; hits/misses (PBA)= 0.0780701754385965/0.5789473684210527; rounds (PBA)=0.6570175438596492;} knight #4: {team=any ; avg hp=11.86140350877193 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.15; hits/misses (PBA)= 3.6526315789473682/6.260526315789473; rounds (PBA)=5.282456140350877;} knight #6: {team=any ; avg hp=14.593859649122807 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.81666666666667; hits/misses (PBA)= 3.719298245614035/6.518421052631579; rounds (PBA)=5.426315789473684;} knight #5: {team=any ; avg hp=13.000877192982456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.87719298245614; hits/misses (PBA)= 3.624561403508772/6.420175438596491; rounds (PBA)=5.325438596491228;} knight #2: {team=any ; avg hp=12.054385964912282 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.3859649122807; hits/misses (PBA)= 3.564035087719298/6.228947368421053; rounds (PBA)=5.207894736842105;} hobgoblin #3: {team=chaotic evil ; avg hp=-5.585964912280701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5885964912280702; hits/misses (PBA)= 0.09736842105263158/0.5903508771929824; rounds (PBA)=0.6877192982456141;} knight #7: {team=any ; avg hp=12.154385964912281 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.89035087719298; hits/misses (PBA)= 3.6210526315789475/6.411403508771929; rounds (PBA)=5.325438596491228;} knight #3: {team=any ; avg hp=12.721929824561403 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.39122807017544; hits/misses (PBA)= 3.674561403508772/6.6307017543859645; rounds (PBA)=5.425438596491228;} adult red dragon: {team=chaotic evil ; avg hp=2.099122807017544 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.97280701754386; hits/misses (PBA)= 18.685964912280703/3.969298245614035; rounds (PBA)=7.668421052631579;} hobgoblin #4: {team=chaotic evil ; avg hp=-5.360526315789474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5614035087719298; hits/misses (PBA)= 0.0868421052631579/0.5868421052631579; rounds (PBA)=0.6736842105263158;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.303508771929825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5736842105263158; hits/misses (PBA)= 0.09385964912280702/0.5657894736842105; rounds (PBA)=0.6596491228070176;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3725.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1629.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1839; Sum of rounds: 13061; > Team any = winning battles: 1674; perfect battles: 0; close-call battles: 1673; > Team chaotic evil = winning battles: 164; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=16.681348558999456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.93529091897771; hits/misses (PBA)= 3.2756933115823816/5.9749864056552475; rounds (PBA)=4.973355084284938;} knight #8: {team=any ; avg hp=17.237085372485048 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.59760739532354; hits/misses (PBA)= 3.238172920065253/5.98694942903752; rounds (PBA)=4.951604132680805;} knight: {team=any ; avg hp=18.37357259380098 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.127243066884176; hits/misses (PBA)= 3.2887438825448614/6.10657966286025; rounds (PBA)=5.033170201196302;} knight #4: {team=any ; avg hp=18.267536704730833 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.368134855899946; hits/misses (PBA)= 3.3284393692224037/6.134312126155519; rounds (PBA)=5.044589450788472;} adult red dragon: {team=chaotic evil ; avg hp=-2.5410549211528006 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.8531810766721; hits/misses (PBA)= 16.36922240348015/3.5138662316476346; rounds (PBA)=6.6846112017400765;} knight #3: {team=any ; avg hp=18.516041326808047 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.266449157150625; hits/misses (PBA)= 3.312126155519304/5.9320282762370855; rounds (PBA)=4.943447525829255;} knight #6: {team=any ; avg hp=17.30125067971724 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.83686786296901; hits/misses (PBA)= 3.344752582925503/5.99184339314845; rounds (PBA)=4.99021207177814;} hobgoblin: {team=chaotic evil ; avg hp=-5.377922784121806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3442088091353997; hits/misses (PBA)= 0.05655247417074497/0.3425774877650897; rounds (PBA)=0.39912996193583467;} knight #5: {team=any ; avg hp=18.19195214790647 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.08646003262643; hits/misses (PBA)= 3.3529091897770527/6.22620989668298; rounds (PBA)=5.075584556824361;} knight #7: {team=any ; avg hp=16.873300706905926 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.20989668297988; hits/misses (PBA)= 3.3849918433931485/5.937466014138119; rounds (PBA)=4.962479608482871;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.504078303425775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3295269168026101; hits/misses (PBA)= 0.053833605220228384/0.344752582925503; rounds (PBA)=0.3985861881457314;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3725.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1629.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1984; Sum of rounds: 14011; > Team any = winning battles: 1810; perfect battles: 0; close-call battles: 1810; > Team chaotic evil = winning battles: 173; perfect battles: 0; close-call battles: 171; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=18.507560483870968 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.98689516129032; hits/misses (PBA)= 3.3472782258064515/6.11491935483871; rounds (PBA)=5.037298387096774;} knight #4: {team=any ; avg hp=17.991431451612904 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.919858870967744; hits/misses (PBA)= 3.34375/5.955141129032258; rounds (PBA)=4.96875;} adult red dragon: {team=chaotic evil ; avg hp=-2.551915322580645 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.5609879032258; hits/misses (PBA)= 16.206149193548388/3.5181451612903225; rounds (PBA)=6.634072580645161;} knight #7: {team=any ; avg hp=17.927419354838708 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.344254032258064; hits/misses (PBA)= 3.310483870967742/6.087701612903226; rounds (PBA)=5.03679435483871;} hobgoblin: {team=chaotic evil ; avg hp=-5.582157258064516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3170362903225806; hits/misses (PBA)= 0.053931451612903226/0.3382056451612903; rounds (PBA)=0.39213709677419356;} knight #3: {team=any ; avg hp=19.031754032258064 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.49344758064516; hits/misses (PBA)= 3.4138104838709675/6.05241935483871; rounds (PBA)=5.046875;} knight #6: {team=any ; avg hp=17.1875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.88508064516129; hits/misses (PBA)= 3.278225806451613/5.926915322580645; rounds (PBA)=4.92741935483871;} knight #5: {team=any ; avg hp=18.100806451612904 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.18497983870968; hits/misses (PBA)= 3.2888104838709675/5.933971774193548; rounds (PBA)=4.956653225806452;} knight #2: {team=any ; avg hp=17.170362903225808 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.49092741935484; hits/misses (PBA)= 3.2278225806451615/6.003024193548387; rounds (PBA)=4.933467741935484;} knight: {team=any ; avg hp=17.693548387096776 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.35131048387097; hits/misses (PBA)= 3.3079637096774195/5.923387096774194; rounds (PBA)=4.951108870967742;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.601310483870968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32963709677419356; hits/misses (PBA)= 0.05040322580645161/0.3402217741935484; rounds (PBA)=0.390625;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5942.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2069; Sum of rounds: 12622; > Team any = winning battles: 2001; perfect battles: 0; close-call battles: 1996; > Team chaotic evil = winning battles: 67; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=22.65297245045916 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.324311261478975; hits/misses (PBA)= 2.928467858869019/5.435476075398744; rounds (PBA)=4.531657805703238;} knight: {team=any ; avg hp=22.88061865635573 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.593040115998065; hits/misses (PBA)= 2.958917351377477/5.405993233446109; rounds (PBA)=4.5190913484775255;} knight #6: {team=any ; avg hp=23.85500241662639 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.176897051715805; hits/misses (PBA)= 3.0198163363943933/5.549057515708071; rounds (PBA)=4.595940067665539;} adult red dragon: {team=chaotic evil ; avg hp=-4.676655389076848 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.0352827452876; hits/misses (PBA)= 13.758337361043983/3.129047849202513; rounds (PBA)=5.652005799903335;} knight #2: {team=any ; avg hp=24.03334944417593 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.84968583856936; hits/misses (PBA)= 3.0/5.63170613823103; rounds (PBA)=4.605123247945867;} knight #5: {team=any ; avg hp=24.289028516191397 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.164813919768; hits/misses (PBA)= 2.925567907201547/5.520541324311261; rounds (PBA)=4.562107298211696;} knight #7: {team=any ; avg hp=22.03576607056549 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.91203479942001; hits/misses (PBA)= 2.9062348960850652/5.470758820686322; rounds (PBA)=4.540357660705655;} knight #3: {team=any ; avg hp=22.649105848235862 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.44755920734654; hits/misses (PBA)= 2.9415176413726436/5.446109231512808; rounds (PBA)=4.536007733204446;} knight #8: {team=any ; avg hp=23.420009666505557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.163363943934264; hits/misses (PBA)= 3.015466408893185/5.533107781536974; rounds (PBA)=4.587723537941034;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2376.0; crudely normalised: 0% > any evil = expected rounds to survive: 750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2652; Sum of rounds: 58185; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 2651; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-5.438536953242836 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.767722473604827; hits/misses (PBA)= 4.998114630467572/5.028280542986425; rounds (PBA)=15.448717948717949;} lich: {team=any evil ; avg hp=86.83861236802413 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.75301659125188; hits/misses (PBA)= 19.385369532428356/1.555052790346908; rounds (PBA)=21.940045248868778;} archmage: {team=any ; avg hp=-5.322021116138763 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.35972850678733; hits/misses (PBA)= 5.128205128205129/5.183257918552036; rounds (PBA)=15.56787330316742;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14040.0; crudely normalised: 0% > unaligned = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3467; Sum of rounds: 18958; > Team any = winning battles: 3425; perfect battles: 0; close-call battles: 1548; > Team unaligned = winning battles: 41; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=32.619844245745604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.044995673492934; hits/misses (PBA)= 4.157484857225267/2.1577732910297085; rounds (PBA)=4.790885491779637;} knight #3: {team=any ; avg hp=33.43351600807615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.874819728872225; hits/misses (PBA)= 4.267089702913181/2.2817998269397175; rounds (PBA)=4.817421401788289;} mammoth: {team=unaligned ; avg hp=-5.036631093164119 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.143640034612055; hits/misses (PBA)= 2.2786270550908565/2.5474473608306893; rounds (PBA)=4.838188635708105;} knight: {team=any ; avg hp=31.76579175079319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.103547735794635; hits/misses (PBA)= 3.99538505912893/2.1364291895010097; rounds (PBA)=4.774156331122008;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14040.0; crudely normalised: 0% > unaligned = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27411; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4941; perfect battles: 0; close-call battles: 2179; > Team unaligned = winning battles: 60; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=32.63887222555489 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.6378724255149; hits/misses (PBA)= 4.137972405518896/2.1737652469506097; rounds (PBA)=4.812837432513497;} knight #3: {team=any ; avg hp=33.42211557688462 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.61867626474705; hits/misses (PBA)= 4.155968806238752/2.2929414117176563; rounds (PBA)=4.8574285142971405;} mammoth: {team=unaligned ; avg hp=-4.908618276344731 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.29094181163767; hits/misses (PBA)= 2.255548890221956/2.5802839432113576; rounds (PBA)=4.847830433913217;} knight: {team=any ; avg hp=32.648070385922814 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.65206958608278; hits/misses (PBA)= 4.143571285742851/2.198360327934413; rounds (PBA)=4.834633073385323;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 9360.0; crudely normalised: 0% > unaligned = expected rounds to survive: 577.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45259; any : 0.44 ± 0.01; unaligned : 0.56 ± 0.01; > Team any = winning battles: 2182; perfect battles: 0; close-call battles: 1467; > Team unaligned = winning battles: 2819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=-0.03939212157568486 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.468306338732255; hits/misses (PBA)= 4.98500299940012/2.630273945210958; rounds (PBA)=6.674265146970606;} mammoth: {team=unaligned ; avg hp=19.828634273145372 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.14817036592682; hits/misses (PBA)= 4.052389522095581/4.027994401119776; rounds (PBA)=8.644071185762847;} knight: {team=any ; avg hp=-0.10877824435112977 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.70305938812238; hits/misses (PBA)= 5.080583883223356/2.80623875224955; rounds (PBA)=6.714257148570286;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 360.0; crudely normalised: 0% > unaligned = expected rounds to survive: 388.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27629; other: 0.24 ± 0.01; unaligned : 0.76 ± 0.01; > Team other = winning battles: 1182; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=other; avg hp=-1.3187362527494502 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.77124575084983; hits/misses (PBA)= 3.056588682263547/0.9906018796240752; rounds (PBA)=4.283543291341732;} brown bear: {team=unaligned ; avg hp=10.22875424915017 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.31873625274945; hits/misses (PBA)= 3.0885822835432912/1.3051389722055589; rounds (PBA)=5.157368526294741;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5934813037392521;} lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4065186962607478;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3024.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1720.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20515; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=81.08118376324735 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.46490701859628; hits/misses (PBA)= 5.378324335132973/1.3365326934613078; rounds (PBA)=4.0975804839032195;} troll: {team=chaotic evil ; avg hp=-8.46490701859628 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.91881623675265; hits/misses (PBA)= 5.516696660667867/3.7124575084983005; rounds (PBA)=3.07878424315137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4563087382523495;} swarm of wasps.: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5436912617476505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps.: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5486902619476105;} tiger: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4513097380523895;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1344.44; crudely normalised: 0% > unaligned = expected rounds to survive: 86.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25540; any : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 4923; perfect battles: 0; close-call battles: 2027; > Team unaligned = winning battles: 78; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=7.956408718256348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214757048590283; hits/misses (PBA)= 1.6966606678664267/1.6912617476504699; rounds (PBA)=4.284143171365727;} guard #2: {team=any ; avg hp=7.98880223955209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.115176964607079; hits/misses (PBA)= 1.6766646670665868/1.712257548490302; rounds (PBA)=4.291741651669666;} guard: {team=any ; avg hp=7.934213157368526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.173365326934613; hits/misses (PBA)= 1.6940611877624474/1.715256948610278; rounds (PBA)=4.2863427314537095;} guard #3: {team=any ; avg hp=8.090181963607279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3375324935013; hits/misses (PBA)= 1.7160567886422715/1.7216556688662268; rounds (PBA)=4.310537892421515;} guard #5: {team=any ; avg hp=8.097580483903219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.359328134373126; hits/misses (PBA)= 1.732253549290142/1.7104579084183162; rounds (PBA)=4.2983403319336135;} ankheg: {team=unaligned ; avg hp=-2.200159968006399 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.932813437312538; hits/misses (PBA)= 1.4425114977004598/3.007398520295941; rounds (PBA)=4.465506898620276;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1613.33; crudely normalised: 0% > other= expected rounds to survive: 72.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20366; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 1695; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=9.196560687862428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.979004199160168; hits/misses (PBA)= 1.4459108178364326/1.432113577284543; rounds (PBA)=3.5142971405718857;} guard #2: {team=any ; avg hp=9.04499100179964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.748250349930014; hits/misses (PBA)= 1.3933213357328533/1.428514297140572; rounds (PBA)=3.5124975004999;} ankheg: {team=other; avg hp=-2.3523295340931814 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.122375524895022; hits/misses (PBA)= 1.0829834033193362/2.4017196560687863; rounds (PBA)=3.4853029394121178;} guard #6: {team=any ; avg hp=9.24355128974205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759048190361928; hits/misses (PBA)= 1.4057188562287541/1.4551089782043591; rounds (PBA)=3.5122975404919017;} guard #5: {team=any ; avg hp=9.14377124575085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.877424515096981; hits/misses (PBA)= 1.4239152169566087/1.41751649670066; rounds (PBA)=3.5066986602679466;} guard #3: {team=any ; avg hp=9.134173165366926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944811037792442; hits/misses (PBA)= 1.4327134573085383/1.4013197360527894; rounds (PBA)=3.5192961407718455;} guard #4: {team=any ; avg hp=9.114577084583084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0437912417516495; hits/misses (PBA)= 1.446110777844431/1.3975204959008198; rounds (PBA)=3.522895420915817;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1075.56; crudely normalised: 0% > other= expected rounds to survive: 108.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34111; any : 0.89 ± 0.0; other: 0.11 ± 0.0; > Team any = winning battles: 4440; perfect battles: 0; close-call battles: 2183; > Team other = winning battles: 561; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=other; avg hp=-0.9456108778244351 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.46090781843631; hits/misses (PBA)= 2.0679864027194563/3.9734053189362126; rounds (PBA)=6.153569286142772;} guard: {team=any ; avg hp=5.6654669066186765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.90501899620076; hits/misses (PBA)= 2.0539892021595683/2.0357928414317135; rounds (PBA)=5.306538692261547;} guard #4: {team=any ; avg hp=5.587082583483303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.134573085382923; hits/misses (PBA)= 2.0911817636472705/2.0861827634473107; rounds (PBA)=5.353929214157168;} guard #3: {team=any ; avg hp=5.70245950809838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.009598080383924; hits/misses (PBA)= 2.0597880423915216/2.0631873625274944; rounds (PBA)=5.382323535292941;} guard #2: {team=any ; avg hp=5.584083183363328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.896420715856829; hits/misses (PBA)= 2.0477904419116175/2.0933813237352528; rounds (PBA)=5.35132973405319;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 778.85; crudely normalised: 0% > unaligned = expected rounds to survive: 4527.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1947; Sum of rounds: 6683; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1946; perfect battles: 0; close-call battles: 1938; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #26: {team=unaligned ; avg hp=29.106317411402156 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.058551617873652; hits/misses (PBA)= 0.9964047252182845/1.7863379558294812; rounds (PBA)=2.864920390344119;} brown bear #20: {team=unaligned ; avg hp=28.747817154596817 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.832049306625578; hits/misses (PBA)= 0.9686697483307652/1.7909604519774012; rounds (PBA)=2.8464304057524394;} brown bear #13: {team=unaligned ; avg hp=29.15100154083205 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.741140215716486; hits/misses (PBA)= 0.9517205957883924/1.8181818181818181; rounds (PBA)=2.8382126348228045;} brown bear #9: {team=unaligned ; avg hp=29.294298921417564 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896250642013355; hits/misses (PBA)= 0.9635336414997432/1.7945557267591166; rounds (PBA)=2.8341037493579866;} brown bear #4: {team=unaligned ; avg hp=28.72984078068824 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.550077041602465; hits/misses (PBA)= 0.9368258859784283/1.810477657935285; rounds (PBA)=2.8387262455059066;} brown bear #14: {team=unaligned ; avg hp=28.780174627632256 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.868002054442732; hits/misses (PBA)= 0.9794555726759117/1.7853107344632768; rounds (PBA)=2.8602978941961994;} brown bear #8: {team=unaligned ; avg hp=28.940421160760145 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.840780688238315; hits/misses (PBA)= 0.9676425269645609/1.7950693374422189; rounds (PBA)=2.8510529019003594;} brown bear #17: {team=unaligned ; avg hp=28.717514124293785 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.931689779147407; hits/misses (PBA)= 0.9748330765279918/1.79301489470981; rounds (PBA)=2.846944016435542;} brown bear #22: {team=unaligned ; avg hp=29.14843348741654 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83975346687211; hits/misses (PBA)= 0.9558294812532101/1.8012326656394453; rounds (PBA)=2.8387262455059066;} brown bear #15: {team=unaligned ; avg hp=28.958911145351824 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110939907550078; hits/misses (PBA)= 1.0015408320493067/1.7488443759630201; rounds (PBA)=2.837699024139702;} brown bear #5: {team=unaligned ; avg hp=28.928608115048792 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.722136620441706; hits/misses (PBA)= 0.9491525423728814/1.8043143297380586; rounds (PBA)=2.8412942989214174;} brown bear #25: {team=unaligned ; avg hp=29.07652799178223 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.710837185413457; hits/misses (PBA)= 0.9450436569080637/1.8371854134566; rounds (PBA)=2.862352336928608;} brown bear #2: {team=unaligned ; avg hp=28.654340010272215 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64869029275809; hits/misses (PBA)= 0.940934771443246/1.8094504365690807; rounds (PBA)=2.8433487416538266;} brown bear #12: {team=unaligned ; avg hp=28.925012840267076 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.079609655880843; hits/misses (PBA)= 1.0015408320493067/1.7770929635336414; rounds (PBA)=2.861838726245506;} brown bear #19: {team=unaligned ; avg hp=29.245505906522855 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.691833590138675; hits/misses (PBA)= 0.9486389316897792/1.8068823831535696; rounds (PBA)=2.8443759630200307;} brown bear #23: {team=unaligned ; avg hp=29.26502311248074 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701592193117618; hits/misses (PBA)= 0.9527478171545968/1.7966101694915255; rounds (PBA)=2.842321520287622;} brown bear #24: {team=unaligned ; avg hp=29.298407806882384 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.813045711350796; hits/misses (PBA)= 0.9789419619928095/1.8109912686183873; rounds (PBA)=2.862352336928608;} brown bear #16: {team=unaligned ; avg hp=29.04160246533128 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.647149460708782; hits/misses (PBA)= 0.9450436569080637/1.8181818181818181; rounds (PBA)=2.851566512583462;} brown bear #18: {team=unaligned ; avg hp=28.82074987159733 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.703133025166924; hits/misses (PBA)= 0.9558294812532101/1.8186954288649204; rounds (PBA)=2.8561890087313815;} brown bear #7: {team=unaligned ; avg hp=28.828967642526965 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049820236260913; hits/misses (PBA)= 0.9933230611196713/1.7991782229070366; rounds (PBA)=2.8731381612737543;} adult blue dragon: {team=lawful evil ; avg hp=-4.627118644067797 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.15305598356446; hits/misses (PBA)= 8.253723677452491/0.5706214689265536; rounds (PBA)=2.941448382126348;} brown bear #11: {team=unaligned ; avg hp=28.912686183872623 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.965588084232152; hits/misses (PBA)= 0.9794555726759117/1.785824345146379; rounds (PBA)=2.8443759630200307;} brown bear #10: {team=unaligned ; avg hp=29.306111967128917 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.797123780174628; hits/misses (PBA)= 0.9645608628659477/1.807909604519774; rounds (PBA)=2.847457627118644;} brown bear #21: {team=unaligned ; avg hp=28.842835130970723 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.759116589625064; hits/misses (PBA)= 0.9558294812532101/1.7945557267591166; rounds (PBA)=2.8438623523369286;} brown bear: {team=unaligned ; avg hp=29.60708782742681 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.787878787878787; hits/misses (PBA)= 0.9589111453518233/1.8048279404211607; rounds (PBA)=2.8495120698510528;} brown bear #6: {team=unaligned ; avg hp=29.423728813559322 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.046738572162301; hits/misses (PBA)= 0.9881869542886492/1.8058551617873653; rounds (PBA)=2.862352336928608;} brown bear #3: {team=unaligned ; avg hp=28.690292758089367 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.778120184899846; hits/misses (PBA)= 0.9558294812532101/1.8017462763225476; rounds (PBA)=2.83256291730868;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 778.85; crudely normalised: 0% > unaligned = expected rounds to survive: 4527.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1375; Sum of rounds: 4743; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1374; perfect battles: 0; close-call battles: 1368; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=29.142545454545456 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.987636363636364; hits/misses (PBA)= 0.9825454545454545/1.8036363636363637; rounds (PBA)=2.869090909090909;} brown bear #19: {team=unaligned ; avg hp=29.27418181818182 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.085818181818182; hits/misses (PBA)= 0.9890909090909091/1.8101818181818181; rounds (PBA)=2.877090909090909;} brown bear #25: {team=unaligned ; avg hp=29.17818181818182 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.843636363636364; hits/misses (PBA)= 0.9701818181818181/1.7934545454545454; rounds (PBA)=2.8516363636363637;} brown bear #26: {team=unaligned ; avg hp=29.100363636363635 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.786909090909091; hits/misses (PBA)= 0.9723636363636363/1.8247272727272728; rounds (PBA)=2.8814545454545453;} brown bear #13: {team=unaligned ; avg hp=28.009454545454545 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.529454545454545; hits/misses (PBA)= 0.9389090909090909/1.8196363636363637; rounds (PBA)=2.853090909090909;} brown bear #21: {team=unaligned ; avg hp=29.24218181818182 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.784727272727272; hits/misses (PBA)= 0.9665454545454546/1.8283636363636364; rounds (PBA)=2.877090909090909;} brown bear #11: {team=unaligned ; avg hp=28.867636363636365 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.508363636363637; hits/misses (PBA)= 0.9294545454545454/1.8683636363636364; rounds (PBA)=2.874909090909091;} brown bear #10: {team=unaligned ; avg hp=28.710545454545453 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.757090909090909; hits/misses (PBA)= 0.9672727272727273/1.8167272727272727; rounds (PBA)=2.871272727272727;} brown bear #3: {team=unaligned ; avg hp=28.932363636363636 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594181818181818; hits/misses (PBA)= 0.9418181818181818/1.8232727272727274; rounds (PBA)=2.848;} brown bear #16: {team=unaligned ; avg hp=29.22690909090909 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.945454545454545; hits/misses (PBA)= 0.9774545454545455/1.8123636363636364; rounds (PBA)=2.869818181818182;} brown bear #6: {team=unaligned ; avg hp=28.748363636363635 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.368727272727273; hits/misses (PBA)= 1.013090909090909/1.7767272727272727; rounds (PBA)=2.872;} brown bear #12: {team=unaligned ; avg hp=28.879272727272728 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.607272727272727; hits/misses (PBA)= 0.9505454545454546/1.8116363636363637; rounds (PBA)=2.8385454545454545;} adult blue dragon: {team=lawful evil ; avg hp=-4.501818181818182 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.92072727272728; hits/misses (PBA)= 8.341818181818182/0.5512727272727272; rounds (PBA)=2.9643636363636365;} brown bear #5: {team=unaligned ; avg hp=28.888 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.184; hits/misses (PBA)= 0.9083636363636364/1.8581818181818182; rounds (PBA)=2.8494545454545452;} brown bear #8: {team=unaligned ; avg hp=29.211636363636362 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.618181818181819; hits/misses (PBA)= 0.9578181818181818/1.8392727272727272; rounds (PBA)=2.869818181818182;} brown bear #23: {team=unaligned ; avg hp=28.716363636363635 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.691636363636364; hits/misses (PBA)= 0.9687272727272728/1.8072727272727274; rounds (PBA)=2.8545454545454545;} brown bear #9: {team=unaligned ; avg hp=28.768727272727272 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.88509090909091; hits/misses (PBA)= 0.9716363636363636/1.8072727272727274; rounds (PBA)=2.8567272727272726;} brown bear #2: {team=unaligned ; avg hp=29.14690909090909 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.553454545454546; hits/misses (PBA)= 0.936/1.8661818181818182; rounds (PBA)=2.872;} brown bear #15: {team=unaligned ; avg hp=29.266909090909092 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.804363636363636; hits/misses (PBA)= 0.9709090909090909/1.8196363636363637; rounds (PBA)=2.869818181818182;} brown bear #22: {team=unaligned ; avg hp=29.30109090909091 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917818181818182; hits/misses (PBA)= 0.9847272727272727/1.8247272727272728; rounds (PBA)=2.8894545454545453;} brown bear #24: {team=unaligned ; avg hp=28.945454545454545 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.980363636363636; hits/misses (PBA)= 0.984/1.794909090909091; rounds (PBA)=2.861090909090909;} brown bear #7: {team=unaligned ; avg hp=28.94690909090909 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18690909090909; hits/misses (PBA)= 1.0043636363636363/1.7643636363636364; rounds (PBA)=2.8516363636363637;} brown bear #4: {team=unaligned ; avg hp=29.008727272727274 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823272727272727; hits/misses (PBA)= 0.9607272727272728/1.8341818181818181; rounds (PBA)=2.866909090909091;} brown bear #17: {team=unaligned ; avg hp=28.496 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.661818181818182; hits/misses (PBA)= 0.9556363636363636/1.7876363636363637; rounds (PBA)=2.8414545454545452;} brown bear #18: {team=unaligned ; avg hp=29.37890909090909 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.346181818181819; hits/misses (PBA)= 1.0116363636363637/1.7934545454545454; rounds (PBA)=2.877818181818182;} brown bear #14: {team=unaligned ; avg hp=28.720727272727274 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188363636363636; hits/misses (PBA)= 1.0007272727272727/1.776; rounds (PBA)=2.872;} brown bear #20: {team=unaligned ; avg hp=28.362181818181817 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.713454545454546; hits/misses (PBA)= 0.9505454545454546/1.8356363636363637; rounds (PBA)=2.879272727272727;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 778.85; crudely normalised: 0% > unaligned = expected rounds to survive: 4527.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1875; Sum of rounds: 6441; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1874; perfect battles: 0; close-call battles: 1866; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #4: {team=unaligned ; avg hp=29.117866666666668 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.663466666666666; hits/misses (PBA)= 0.9488/1.8037333333333334; rounds (PBA)=2.8442666666666665;} brown bear #10: {team=unaligned ; avg hp=28.549866666666667 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5584; hits/misses (PBA)= 0.9397333333333333/1.8042666666666667; rounds (PBA)=2.8298666666666668;} brown bear #12: {team=unaligned ; avg hp=28.490133333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.460266666666667; hits/misses (PBA)= 0.9253333333333333/1.792; rounds (PBA)=2.8101333333333334;} brown bear #22: {team=unaligned ; avg hp=28.894933333333334 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.046933333333333; hits/misses (PBA)= 0.9781333333333333/1.7813333333333334; rounds (PBA)=2.8432;} brown bear #2: {team=unaligned ; avg hp=28.9888 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.090666666666667; hits/misses (PBA)= 0.9989333333333333/1.7690666666666666; rounds (PBA)=2.8506666666666667;} brown bear #19: {team=unaligned ; avg hp=29.099733333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032; hits/misses (PBA)= 0.9813333333333333/1.7717333333333334; rounds (PBA)=2.8453333333333335;} brown bear #3: {team=unaligned ; avg hp=29.501333333333335 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.069333333333333; hits/misses (PBA)= 1.0026666666666666/1.8005333333333333; rounds (PBA)=2.8762666666666665;} brown bear #17: {team=unaligned ; avg hp=28.909866666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7184; hits/misses (PBA)= 0.9594666666666667/1.7573333333333334; rounds (PBA)=2.8128;} brown bear #9: {team=unaligned ; avg hp=29.7264 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.144; hits/misses (PBA)= 0.9930666666666667/1.7776; rounds (PBA)=2.8554666666666666;} brown bear #11: {team=unaligned ; avg hp=29.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.015466666666667; hits/misses (PBA)= 0.9813333333333333/1.7877333333333334; rounds (PBA)=2.8362666666666665;} brown bear #18: {team=unaligned ; avg hp=28.977066666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.650133333333333; hits/misses (PBA)= 0.9397333333333333/1.8058666666666667; rounds (PBA)=2.8314666666666666;} brown bear #5: {team=unaligned ; avg hp=29.069866666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793066666666666; hits/misses (PBA)= 0.9594666666666667/1.8037333333333334; rounds (PBA)=2.841066666666667;} brown bear #26: {team=unaligned ; avg hp=28.9104 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.245866666666666; hits/misses (PBA)= 0.9125333333333333/1.8112; rounds (PBA)=2.8176;} brown bear #6: {team=unaligned ; avg hp=28.569066666666668 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477333333333334; hits/misses (PBA)= 0.9312/1.792; rounds (PBA)=2.8261333333333334;} brown bear #25: {team=unaligned ; avg hp=28.800533333333334 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.761066666666666; hits/misses (PBA)= 0.9610666666666666/1.7904; rounds (PBA)=2.8448;} brown bear #23: {team=unaligned ; avg hp=28.766933333333334 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.926933333333332; hits/misses (PBA)= 0.9824/1.7738666666666667; rounds (PBA)=2.8378666666666668;} adult blue dragon: {team=lawful evil ; avg hp=-4.5888 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.07946666666666; hits/misses (PBA)= 8.205333333333334/0.5722666666666667; rounds (PBA)=2.925866666666667;} brown bear #24: {team=unaligned ; avg hp=29.848533333333332 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.017066666666667; hits/misses (PBA)= 0.9861333333333333/1.8229333333333333; rounds (PBA)=2.8874666666666666;} brown bear #20: {team=unaligned ; avg hp=29.040533333333332 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.106666666666667; hits/misses (PBA)= 0.9888/1.752; rounds (PBA)=2.8192;} brown bear #7: {team=unaligned ; avg hp=29.029333333333334 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.853333333333333; hits/misses (PBA)= 0.9589333333333333/1.7941333333333334; rounds (PBA)=2.8266666666666667;} brown bear #15: {team=unaligned ; avg hp=29.332266666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.009066666666667; hits/misses (PBA)= 0.9728/1.7914666666666668; rounds (PBA)=2.8432;} brown bear #21: {team=unaligned ; avg hp=29.304 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793066666666666; hits/misses (PBA)= 0.9690666666666666/1.7850666666666666; rounds (PBA)=2.835733333333333;} brown bear #16: {team=unaligned ; avg hp=29.076266666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.911466666666668; hits/misses (PBA)= 0.9653333333333334/1.8016; rounds (PBA)=2.8346666666666667;} brown bear #13: {team=unaligned ; avg hp=29.0896 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6944; hits/misses (PBA)= 0.9525333333333333/1.8213333333333332; rounds (PBA)=2.8453333333333335;} brown bear #8: {team=unaligned ; avg hp=29.282133333333334 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.648; hits/misses (PBA)= 0.9418666666666666/1.8325333333333333; rounds (PBA)=2.849066666666667;} brown bear #14: {team=unaligned ; avg hp=29.360533333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.861333333333333; hits/misses (PBA)= 0.9701333333333333/1.7904; rounds (PBA)=2.8416;} brown bear: {team=unaligned ; avg hp=28.733866666666668 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.944; hits/misses (PBA)= 0.9621333333333333/1.7610666666666666; rounds (PBA)=2.8085333333333335;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4050.0; crudely normalised: 0% > unaligned = expected rounds to survive: 870.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26809; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-8.279744051189763 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.845230953809238; hits/misses (PBA)= 0.858628274345131/1.6382723455308938; rounds (PBA)=2.703459308138372;} brown bear #4: {team=unaligned ; avg hp=-8.317736452709457 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.981803639272146; hits/misses (PBA)= 0.8728254349130175/1.604879024195161; rounds (PBA)=2.6786642671465706;} brown bear #3: {team=unaligned ; avg hp=-8.414117176564687 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.764647070585883; hits/misses (PBA)= 0.8484303139372126/1.6262747450509898; rounds (PBA)=2.679664067186563;} brown bear #2: {team=unaligned ; avg hp=-8.306538692261547 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175764847030594; hits/misses (PBA)= 0.8944211157768446/1.6194761047790442; rounds (PBA)=2.7140571885622875;} brown bear #5: {team=unaligned ; avg hp=-8.291741651669666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324735052989402; hits/misses (PBA)= 0.909618076384723/1.6346730653869226; rounds (PBA)=2.744651069786043;} adult blue dragon: {team=lawful evil ; avg hp=184.90781843631274 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.60987802439513; hits/misses (PBA)= 13.350729854029193/0.8178364327134573; rounds (PBA)=5.360727854429114;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5600.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56805; lawful evil : 0.74 ± 0.01; neutral evil : 0.26 ± 0.01; > Team lawful evil = winning battles: 3716; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1285; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=2.0953809238152368 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.89622075584883; hits/misses (PBA)= 6.238552289542092/4.126574685062987; rounds (PBA)=10.622075584883023;} rakshasa: {team=lawful evil ; avg hp=24.10377924415117 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.90461907618476; hits/misses (PBA)= 11.407318536292742/9.330733853229354; rounds (PBA)=10.931613677264547;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5600.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56860; lawful evil : 0.75 ± 0.01; neutral evil : 0.25 ± 0.01; > Team lawful evil = winning battles: 3745; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1256; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=24.204159168166367 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.11537692461508; hits/misses (PBA)= 11.43991201759648/9.350729854029193; rounds (PBA)=10.964207158568286;} night hag: {team=neutral evil ; avg hp=1.884623075384923 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.79584083183363; hits/misses (PBA)= 6.247950409918016/4.127174565086983; rounds (PBA)=10.62627474505099;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% > evil= expected rounds to survive: 19.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5016; chaotic evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.63347330533892 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.33113377324535; hits/misses (PBA)= 1.0/0.05558888222355529; rounds (PBA)=1.002999400119976;} Timmy: {team=evil; avg hp=-13.331133773245352 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3665266946610678; hits/misses (PBA)= 0.11577684463107378/0.47990401919616077; rounds (PBA)=0.5956808638272345;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 262.86; crudely normalised: 0% > any = expected rounds to survive: 5041.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 747; Sum of rounds: 4615; chaotic good : 0.0 ± 0.0; any : 0.15 ± 0.01; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 747; perfect battles: 0; close-call battles: 747; ------------------------------------------------- Combattants ------------------------------------------------ guard #47: {team=any ; avg hp=1.6318607764390898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662650602409638; hits/misses (PBA)= 1.9585006693440428/2.7991967871485945; rounds (PBA)=4.7978580990629185;} guard #30: {team=any ; avg hp=1.571619812583668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.073627844712181; hits/misses (PBA)= 1.8380187416331994/2.9036144578313254; rounds (PBA)=4.769745649263721;} guard #19: {team=any ; avg hp=1.5957161981258368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.475234270414994; hits/misses (PBA)= 1.8982597054886212/2.8152610441767068; rounds (PBA)=4.769745649263721;} guard #45: {team=any ; avg hp=1.0937081659973227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852744310575636; hits/misses (PBA)= 1.8286479250334673/2.8406961178045513; rounds (PBA)=4.704149933065596;} guard #3: {team=any ; avg hp=0.9919678714859438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.13520749665328; hits/misses (PBA)= 1.8500669344042837/2.791164658634538; rounds (PBA)=4.681392235609103;} guard #27: {team=any ; avg hp=1.3681392235609102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.352074966532799; hits/misses (PBA)= 1.8821954484605088/2.8099062918340025; rounds (PBA)=4.733601070950469;} guard #39: {team=any ; avg hp=0.43105756358768405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093708165997322; hits/misses (PBA)= 1.856760374832664/2.7336010709504683; rounds (PBA)=4.625167336010709;} guard #43: {team=any ; avg hp=1.2998661311914324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.39491298527443; hits/misses (PBA)= 1.8821954484605088/2.8406961178045513; rounds (PBA)=4.759036144578313;} storm giant: {team=chaotic good ; avg hp=-2.4203480589022757 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.4417670682731; hits/misses (PBA)= 7.619812583668005/0.40963855421686746; rounds (PBA)=4.014725568942437;} guard #17: {team=any ; avg hp=1.4136546184738956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36144578313253; hits/misses (PBA)= 1.8768406961178046/2.8393574297188753; rounds (PBA)=4.753681392235609;} guard #31: {team=any ; avg hp=1.535475234270415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.227576974564926; hits/misses (PBA)= 1.8982597054886212/2.8045515394912983; rounds (PBA)=4.741633199464525;} guard #49: {team=any ; avg hp=0.5073627844712182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.535475234270415; hits/misses (PBA)= 1.9236947791164658/2.7362784471218204; rounds (PBA)=4.690763052208835;} guard #29: {team=any ; avg hp=1.4123159303882196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301204819277109; hits/misses (PBA)= 1.8755020080321285/2.8500669344042837; rounds (PBA)=4.756358768406961;} guard #7: {team=any ; avg hp=1.0174029451137885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.376171352074966; hits/misses (PBA)= 1.8875502008032128/2.7965194109772424; rounds (PBA)=4.7269076305220885;} guard #5: {team=any ; avg hp=1.9210174029451137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68540829986613; hits/misses (PBA)= 1.9384203480589022/2.7965194109772424; rounds (PBA)=4.768406961178045;} guard #20: {team=any ; avg hp=1.3346720214190093 540829986613119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08433734939759; hits/misses (PBA)= 1.8487282463186077/2.8795180722891565; rounds (PBA)=4.768406961178045;} guard #6: {team=any ; avg hp=1.502008032128514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.668005354752342; hits/misses (PBA)= 1.9330655957161982/2.789825970548862; rounds (PBA)=4.760374832663989;} guard #38: {team=any ; avg hp=0.5488621151271754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.240963855421686; hits/misses (PBA)= 1.8862115127175367/2.7938420348058903; rounds (PBA)=4.72289156626506;} guard #41: {team=any ; avg hp=1.001338688085676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230254350736278; hits/misses (PBA)= 1.8286479250334673/2.823293172690763; rounds (PBA)=4.696117804551539;} guard #25: {team=any ; avg hp=1.3962516733601071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.396251673360107; hits/misses (PBA)= 1.9009370816599733/2.8139223560910307; rounds (PBA)=4.760374832663989;} guard #9: {team=any ; avg hp=1.002677376171352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.33467202141901; hits/misses (PBA)= 1.9236947791164658/2.746987951807229; rounds (PBA)=4.712182061579652;} guard #36: {team=any ; avg hp=1.8112449799196788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.331994645247658; hits/misses (PBA)= 1.8808567603748327/2.8286479250334673; rounds (PBA)=4.746987951807229;} guard #33: {team=any ; avg hp=1.2543507362784472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.926372155287819; hits/misses (PBA)= 1.7991967871485943/2.8514056224899598; rounds (PBA)=4.693440428380187;} guard #37: {team=any ; avg hp=0.9156626506024096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.900937081659974; hits/misses (PBA)= 1.7978580990629183/2.824631860776439; rounds (PBA)=4.663989290495315;} guard: {team=any ; avg hp=1.7362784471218207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175368139223561; hits/misses (PBA)= 1.8688085676037482/2.860776439089PBA)=4.746987951807229;} guard #33: {team=any ; avg hp=1.2543507362784472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.926372155287819; hits/misses (PBA)= 1.7991967871485943/2.8514056224899598; rounds (PBA)=4.693440428380187;} guard #37: {team=any ; avg hp=0.9156626506024096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.900937081659974; hits/misses (PBA)= 1.7978580990629183/2.824631860776439; rounds (PBA)=4.663989290495315;} guard: {team=any ; avg hp=1.7362784471218207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175368139223561; hits/misses (PBA)= 1.8688085676037482/2.860776439089692; rounds (PBA)=4.764390896921017;} guard #18: {team=any ; avg hp=0.4886211512717537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.263721552878179; hits/misses (PBA)= 1.895582329317269/2.7590361445783134; rounds (PBA)=4.693440428380187;} guard #15: {team=any ; avg hp=1.9812583668005355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519410977242302; hits/misses (PBA)= 1.9103078982597055/2.8420348058902274; rounds (PBA)=4.784471218206158;} guard #21: {team=any ; avg hp=1.3145917001338687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.112449799196787; hits/misses (PBA)= 1.8380187416331994/2.8313253012048194; rounds (PBA)=4.710843373493976;} guard #24: {team=any ; avg hp=1.176706827309237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.32797858099063; hits/misses (PBA)s/misses (PBA)= 1.9143239625167336/2.888888888888889; rounds (PBA)=4.836680053547523;} guard #23: {team=any ; avg hp=0.9049531459170014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.262382864792503; hits/misses (PBA)= 1.8835341365461848/2.8326639892904955; rounds (PBA)=4.757697456492637;} guard #44: {team=any ; avg hp=0.48728246318607765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.329317269076306; hits/misses (PBA)= 1.894243641231593/2.8326639892904955; rounds (PBA)=4.767068273092369;} guard #8: {team=any ; avg hp=0.45917001338688085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958500669344042; hits/misses (PBA)= 1.8152610441767068/2.6867469879518073; rounds (PBA)=4.542168674698795;} storm giant #2: {team=chaotic good ; avg hp=-2.5113788487282465 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.50602409638554; hits/misses (PBA)= 8.147255689424364/0.4149933065595716; rounds (PBA)=4.281124497991968;} guard #42: {team=any ; avg hp=0.20481927710843373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.548862115127175; hits/misses (PBA)= 1.8995983935742973/2.678714859437751; rounds (PBA)=4.625167336010709;} guard #13: {team=any ; avg hp=1.1338688085676039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175368139223561; hits/misses (PBA)= 1.8487282463186077/2.8125836698795;} storm giant #2: {team=chaotic good ; avg hp=-2.5113788487282465 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.50602409638554; hits/misses (PBA)= 8.147255689424364/0.4149933065595716; rounds (PBA)=4.281124497991968;} guard #42: {team=any ; avg hp=0.20481927710843373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.548862115127175; hits/misses (PBA)= 1.8995983935742973/2.678714859437751; rounds (PBA)=4.625167336010709;} guard #13: {team=any ; avg hp=1.1338688085676039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175368139223561; hits/misses (PBA)= 1.8487282463186077/2.8125836680053546; rounds (PBA)=4.704149933065596;} guard #40: {team=any ; avg hp=0.7724230254350736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.349397590361447; hits/misses (PBA)= 1.8647925033467203/2.7697456492637214; rounds (PBA)=4.677376171352075;} guard #48: {team=any ; avg hp=1.3145917001338687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.038821954484606; hits/misses (PBA)= 1.8607764390896921/2.816599732262383; rounds (PBA)=4.729585006693441;} guard #46: {team=any ; avg hp=1.3132530120481927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14190093708166; hits/misses (PBA)= 1.8661311914323961/2.8286479250334673; rounds (PBA)=4.742971887550201;} guard #26: {team=any ; avg hp=2.0977242302543506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.061579651941098; hits/misses (PBA)= 1.8447121820615797/2.8795180722891565; rounds (PBA)=4.7724230254350735;} guard #11: {team=any ; avg hp=1.4765729585006693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.502008032128513; hits/misses (PBA)= 1.9210174029451137/2.816599732262383; rounds (PBA)=4.781793842034806;} guard #22: {team=any ; avg hp=1.5863453815261044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.373493975903614; hits/misses (PBA)= 1.9170013386880858/2.785809906291834; rounds (PBA)=4.736278447121821;} guard #4: {team=any ; avg hp=1.6746987951807228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.364123159303881; hits/misses (PBA)= 1.8808567603748327/2.9718875502008033; rounds (PBA)=4.888888888888889;} guard #14: {team=any ; avg hp=1.2463186077643909 (from 11); avg healing spel avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958500669344042; hits/misses (PBA)= 1.8487282463186077/2.8299866131191433; rounds (PBA)=4.729585006693441;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 312.93; crudely normalised: 0% > any = expected rounds to survive: 4235.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 801; Sum of rounds: 6726; > Team chaotic good = winning battles: 4; perfect battles: 0; close-call battles: 3; > Team any = winning battles: 796; perfect battles: 0; close-call battles: 796; ------------------------------------------------- Combattants ------------------------------------------------ guard #30: {team=any ; avg hp=-5.223470661672909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.203495630461923; hits/misses (PBA)= 2.2409488139825218/3.325alised: 0% > any = expected rounds to survive: 4235.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 801; Sum of rounds: 6726; > Team chaotic good = winning battles: 4; perfect battles: 0; close-call battles: 3; > Team any = winning battles: 796; perfect battles: 0; close-call battles: 796; ------------------------------------------------- Combattants ------------------------------------------------ guard #30: {team=any ; avg hp=-5.223470661672909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.203495630461923; hits/misses (PBA)= 2.2409488139825218/3.3258426966292136; rounds (PBA)=5.610486891385768;} guard #38: {team=any ; avg hp=-5.288389513108614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.78027465667915; hits/misses (PBA)= 2.2034956304619224/3.3046192259675404; rounds (PBA)=5.550561797752809;} guard #32: {team=any ; avg hp=-3.906367041198502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.3083645443196; hits/misses (PBA)= 2.2771535580524342/3.3895131086142323; rounds (PBA)=5.712858926342072;} guard #31: {team=any ; avg hp=-4.848938826466917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.893882646691635; hits/misses (PBA)= 2.2209737827715355/3.260923845193508; rounds (PBA)=5.540574282147316;} guard #37: {team=any ; avg hp=-3.853932584269663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.250936329588015; hits/misses (PBA)= 2.2871410736579274/3.4656679151061174; rounds (PBA)=5.802746566791511;} guard #20: {team=any ; avg hp=-3.285892634207241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.470661672908864; hits/misses (PBA)= 2.3245942571785267/3.478152309612984; rounds (PBA)=5.846441947565543;} guard #41: {team=any ; avg hp=-4.901373283395755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.021223470661672; hits/misses (PBA)= 2.2397003745318353/3.295880149812734; rounds (PBA)=5.586766541822722;} guard #11: {team=any ; avg hp=-5.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.059925093632959; hits/misses (PBA)= 2.278401997503121/3.198501872659176; rounds (PBA)=5.525593008739076;} guard #12: {team=any ; avg hp=-4.786516853932584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.267166042446942; hits/misses (PBA)= 2.235955056179775/3.2971285892634206; rounds (PBA)=5.575530586766542;} guard #18: {team=any ; avg hp=-5.584269662921348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.49438202247191; hits/misses (PBA)= 2.1373283395755305/3.3995006242197254; rounds (PBA)=5.58426966292134)=5.820224719101123;} guard #29: {team=any ; avg hp=-4.038701622971286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.418227215980025; hits/misses (PBA)= 2.278401997503121/3.431960049937578; rounds (PBA)=5.759051186017478;} guard #40: {team=any ; avg hp=-5.032459425717852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.22347066167291; hits/misses (PBA)= 2.285892634207241/3.3745318352059925; rounds (PBA)=5.696629213483146;} guard #33: {team=any ; avg hp=-5.1485642946317105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.122347066167292; hits/misses (PBA)= 2.244694132334582/3.2147315855181025; rounds (PBA)=5.511860174781523;} storm giant #2: {team=chaotic good ; avg hp=-2.200998751560549 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.6279650436954; hits/misses (PBA)= 11.044943820224718/0.5692883895131086; rounds (PBA)=5.810237203495631;} guard #10: {team=any ; avg hp=-5.15605493133583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.624219725343321; hits/misses (PBA)= 2.17478152309613/3.420724094881398; rounds (PBA)=5.652933832709113;} guard #4: {team=any ; avg hp=-4.971285892634207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.85892634207241; hits/misses (PBA)= 2.1860174781523094/3.3508114856429465; rounds (PBA)=5.588014981273409;} guard #16: {team=any ; avg hp=-5.961298377028714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.681647940074907; hits/misses (PBA)= 2.1373283395755305/3.3583021223470664; rounds (PBA)=5.543071161048689;} guard #19: {team=any ; avg hp=-5.670411985018727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.671660424469414; hits/misses (PBA)= 2.17478152309613/3.2646691635455682; rounds (PBA)=5.49438202247191;} guard #23: {team=any ; avg hp=-4.609238451935081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.3832709113608; hits/misses (PBA)= 2.2771535580524342/3.4556803995006242; rounds (PBA)=5.7790262172284645;} guard #3: {team=any ; avg hp=-4.511860174781523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.049937578027466; hits/misses (PBA)= 2.2322097378277155/3.3670411985018727; rounds (PBA)=5.6379525593008735;} guard #26: {team=any ; avg hp=-3.7016229712858926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.493133583021223; hits/misses (PBA)= 2.3358302122347068/3.4918851435705367; rounds (PBA)=5.878901373283396;} guard #34: {team=any ; avg hp=-4.928838951310861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.032459425717853; hits/misses (PBA)= 2.2047440699126093/3.4082397003745317; rounds (PBA)=5.65792759051186;} guard #2: {team=any ; avg hp=-4.968789013732834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.117353308364544; hits/misses (PBA)= 2.2634207240948814/3.3008739076154807; rounds (PBA)=5.601747815230961;} guard #14: {team=any ; avg hp=-4.896379525593009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.01123595505618; hits/misses (PBA)= 2.254681647940075/3.35330836454432; rounds (PBA)=5.6604244694132335;} guard #36: {team=any ; avg hp=-5.908863920099876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.71410736579276; hits/misses (PBA)= 2.128589263420724/3.3982521847690386; rounds (PBA)=5.561797752808989;} guard #25: {team=any ; avg hp=-4.347066167290887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19350811485643; hits/misses (PBA)= 2.2496878901373285/3.3607990012484397; rounds (PBA)=5.667915106117353;} storm giant: {team=chaotic good ; avg hp=-2.397003745318352 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.26092384519353; hits/misses (PBA)= 10.393258426966293/0.5792759051186017; rounds (PBA)=5.48689138576779;} guard #22: {team=any ; avg hp=-4.679151061173533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.021223470661672; hits/misses (PBA)= 2.233458177278402/3.31960049937578; rounds (PBA)=5.583021223470662;} guard #15: {team=any ; avg hp=-4.9588014981273405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092384519350812; hits/misses (PBA)= 2.253433208489388/3.3395755305867665; rounds (PBA)=5.647940074906367;} guard #7: {team=any ; avg hp=-3.799001248439451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.164794007490636; hits/misses (PBA)= 2.258426966292135/3.4656679151061174; rounds (PBA)=5.777777777777778;} guard: {team=any ; avg hp=-5.052434456928839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.102372034956305; hits/misses (PBA)= 2.2559300873907615/3.2946317103620473; rounds (PBA)=5.604244694132334;} guard #24: {team=any ; avg hp=-4.377028714107365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289637952559302; hits/misses (PBA)= 2.2709113607990012/3.4719101123595504; rounds (PBA)=5.797752808988764;} guard #9: {team=any ; avg hp=-4.702871410736579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.707865168539326; hits/misses (PBA)= 2.1872659176029963/3.377028714107366; rounds (PBA)=5.606741573033708;} guard #28: {team=any ; avg hp=-5.179775280898877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.887640449438202; hits/misses (PBA)= 2.2109862671660423/3.3645443196004994; rounds (PBA)=5.6379525593008735;} guard #35: {team=any ; avg hp=-5.169787765293384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.168539325842696; hits/misses (PBA)= 2.2284644194756553/3.282147315855181; rounds (PBA)=5.550561797752809;} guard #17: {team=any ; avg hp=-5.49812734082397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.850187265917603; hits/misses (PBA)= 2.212234706616729/3.3458177278402; rounds (PBA)=5.610486891385768;} guard #8: {team=any ; avg hp=-5.134831460674158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.705368289637953; hits/misses (PBA)= 2.1660424469413235/3.3807740324594255; rounds (PBA)=5.583021223470662;} guard #21: {team=any ; avg hp=-4.81772784019975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.876404494382022; hits/misses (PBA)= 2.2134831460674156/3.2397003745318353; rounds (PBA)=5.496878901373283;} guard #13: {team=any ; avg hp=-5.004993757802747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277153558052435; hits/misses (PBA)= 2.2709113607990012/3.4132334581772783; rounds (PBA)=5.719101123595506;} guard #42: {team=any ; avg hp=-4.479400749063671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.292134831460674; hits/misses (PBA)= 2.310861423220974/3.4132334581772783; rounds (PBA)=5.759051186017478;} guard #6: {team=any ; avg hp=-4.543071161048689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.791510611735331; hits/misses (PBA)= 2.3720349563046192/3.3508114856429465; rounds (PBA)=5.769038701622971;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 328.57; crudely normalised: 0% > any = expected rounds to survive: 4033.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 829; Sum of rounds: 7889; > Team chaotic good = winning battles: 37; perfect battles: 0; close-call battles: 31; > Team any = winning battles: 791; perfect battles: 0; close-call battles: 791; ------------------------------------------------- Combattants ------------------------------------------------ guard #20: {team=any ; avg hp=-7.594692400482509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417370325693607; hits/misses (PBA)= 2.284680337756333/3.3691194209891435; rounds (PBA)=5.714113389626055;} guard #28: {team=any ; avg hp=-7.170084439083233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242460796139927; hits/misses (PBA)= 2.459589867310012/3.53437876960193; rounds (PBA)=6.034981905910736;} guard #16: {team=any ; avg hp=-7.558504221954162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.44993968636912; hits/misses (PBA)= 2.3124246079613995/3.5971049457177324; rounds (PBA)=5.952955367913148;} guard #30: {team=any ; avg hp=-7.692400482509047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.395657418576599; hits/misses (PBA)= 2.347406513872135/3.4004825090470447; rounds (PBA)=5.799758745476478;} guard #34: {team=any ; avg hp=-7.537997587454765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.083232810615199; hits/misses (PBA)= 2.4101326899879374/3.428226779252111; rounds (PBA)=5.8805790108564535;} guard #19: {team=any ; avg hp=-8.020506634499396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.258142340168877; hits/misses (PBA)= 2.2689987937273823/3.430639324487334; rounds (PBA)=5.752714113389626;} guard #12: {team=any ; avg hp=-6.9951749095295535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.95416164053076; hits/misses (PBA)= 2.399276236429433/3.542822677925211; rounds (PBA)=5.9939686369119425;} guard #18: {team=any ; avg hp=-8.077201447527141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289505428226779; hits/misses (PBA)= 2.3268998793727382/3.5416164053075994; rounds (PBA)=5.917973462002412;} guard #13: {team=any ; avg hp=-7.741857659831122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.644149577804583; hits/misses (PBA)= 2.367913148371532/3.46562123039807; rounds (PBA)=5.891435464414958;} guard #33: {team=any ; avg hp=-7.907117008443908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.67913148371532; hits/misses (PBA)= 2.376357056694813/3.5440289505428226; rounds (PBA)=5.97708082026538;} guard #5: {team=any ; avg hp=-8.209891435464415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19903498190591; hits/misses (PBA)= 2.2810615199034983/3.4873341375150786; rounds (PBA)=5.8238841978287095;} guard #27: {team=any ; avg hp=-8.072376357056696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.659831121833534; hits/misses (PBA)= 2.3570566948130276/3.5440289505428226; rounds (PBA)=5.933655006031363;} guard #3: {team=any ; avg hp=-8.089264173703256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.293124246079614; hits/misses (PBA)= 2.2943305186972256/3.3811821471652594; rounds (PBA)=5.728588661037395;} guard #29: {team=any ; avg hp=-7.798552472858866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.668275030156815; hits/misses (PBA)= 2.336550060313631/3.5934861278648973; rounds (PBA)=5.980699638118215;} guard #40: {team=any ; avg hp=-7.762364294330519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.979493365500604; hits/misses (PBA)= 2.2352231604342583/3.3751507840772015; rounds (PBA)=5.656212303980699;} guard #38: {team=any ; avg hp=-6.5283474065138725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.669481302774427; hits/misses (PBA)= 2.344993968636912/3.5645355850422193; rounds (PBA)=5.957780458383595;} guard #21: {team=any ; avg hp=-8.185765983112184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.168878166465621; hits/misses (PBA)= 2.2834740651387215/3.3920386007237635; rounds (PBA)=5.722557297949336;} guard #26: {team=any ; avg hp=-6.344993968636912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.12183353437877; hits/misses (PBA)= 2.451145958986731/3.5416164053075994; rounds (PBA)=6.037394451145959;} guard #15: {team=any ; avg hp=-7.731001206272618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.195416164053077; hits/misses (PBA)= 2.310012062726176/3.482509047044632; rounds (PBA)=5.843184559710495;} guard #4: {team=any ; avg hp=-6.913148371531967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.025331724969844; hits/misses (PBA)= 2.413751507840772/3.5042219541616406; rounds (PBA)=5.961399276236429;} guard #24: {team=any ; avg hp=-7.477683956574186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.164053075995175; hits/misses (PBA)= 2.2882991556091676/3.517490952955368; rounds (PBA)=5.833534378769602;} guard #17: {team=any ; avg hp=-7.429433051869722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773220747889022; hits/misses (PBA)= 2.3799758745476476/3.500603136308806; rounds (PBA)=5.921592279855247;} guard: {team=any ; avg hp=-8.277442702050664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.361881785283474; hits/misses (PBA)= 2.3039806996381182/3.4583835946924006; rounds (PBA)=5.806996381182147;} guard #9: {team=any ; avg hp=-7.4933655006031366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.37394451145959; hits/misses (PBA)= 2.3148371531966223/3.4318455971049455; rounds (PBA)=5.804583835946924;} guard #14: {team=any ; avg hp=-7.9951749095295535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.41133896260555; hits/misses (PBA)= 2.331724969843185/3.4390832328106153; rounds (PBA)=5.822677925211098;} guard #10: {team=any ; avg hp=-6.7780458383594695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.50422195416164; hits/misses (PBA)= 2.528347406513872/3.661037394451146; rounds (PBA)=6.255729794933655;} guard #39: {team=any ; avg hp=-8.126658624849217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.49577804583836; hits/misses (PBA)= 2.336550060313631/3.46562123039807; rounds (PBA)=5.844390832328106;} guard #36: {team=any ; avg hp=-7.899879372738239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.78648974668275; hits/misses (PBA)= 2.372738238841978/3.540410132689988; rounds (PBA)=5.962605548854041;} guard #7: {team=any ; avg hp=-8.108564535585042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.184559710494572; hits/misses (PBA)= 2.2424607961399277/3.37394451145959; rounds (PBA)=5.66344993968637;} guard #11: {team=any ; avg hp=-7.896260554885404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.489746682750301; hits/misses (PBA)= 2.316043425814234/3.428226779252111; rounds (PBA)=5.794933655006031;} guard #23: {team=any ; avg hp=-7.055488540410133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.86972255729795; hits/misses (PBA)= 2.4004825090470447/3.517490952955368; rounds (PBA)=5.957780458383595;} guard #35: {team=any ; avg hp=-7.4945717732207475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.512665862484921; hits/misses (PBA)= 2.3606755126658623/3.422195416164053; rounds (PBA)=5.832328106151991;} storm giant: {team=chaotic good ; avg hp=-1.5983112183353438 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.46200241254525; hits/misses (PBA)= 11.825090470446321/0.6525934861278649; rounds (PBA)=6.255729794933655;} guard #6: {team=any ; avg hp=-6.445114595898673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.344993968636912; hits/misses (PBA)= 2.5199034981905912/3.5645355850422193; rounds (PBA)=6.127864897466828;} storm giant #2: {team=chaotic good ; avg hp=-1.744270205066345 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 378.0518697225573; hits/misses (PBA)= 12.162846803377564/0.6284680337756333; rounds (PBA)=6.412545235223161;} guard #8: {team=any ; avg hp=-9.10735826296743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.104945717732207; hits/misses (PBA)= 2.2702050663449937/3.332931242460796; rounds (PBA)=5.639324487334138;} guard #32: {team=any ; avg hp=-7.256936067551266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.624849215922799; hits/misses (PBA)= 2.3268998793727382/3.4354644149577807; rounds (PBA)=5.815440289505428;} guard #2: {team=any ; avg hp=-7.93124246079614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.787696019300363; hits/misses (PBA)= 2.378769601930036/3.448733413751508; rounds (PBA)=5.875753920386007;} guard #22: {team=any ; avg hp=-7.318455971049457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.647768395657419; hits/misses (PBA)= 2.319662243667069/3.4668275030156814; rounds (PBA)=5.840772014475271;} guard #25: {team=any ; avg hp=-8.115802171290712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.302774427020507; hits/misses (PBA)= 2.302774427020507/3.4065138721351027; rounds (PBA)=5.751507840772015;} guard #37: {team=any ; avg hp=-7.829915560916767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.524728588661038; hits/misses (PBA)= 2.325693606755127/3.5307599517490953; rounds (PBA)=5.910735826296743;} guard #31: {team=any ; avg hp=-7.527141133896261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.248492159227986; hits/misses (PBA)= 2.2714113389626056/3.500603136308806; rounds (PBA)=5.828709288299156;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 337.0; crudely normalised: 0% > any = expected rounds to survive: 3932.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 821; Sum of rounds: 8560; > Team chaotic good = winning battles: 83; perfect battles: 0; close-call battles: 70; > Team any = winning battles: 737; perfect battles: 0; close-call battles: 737; ------------------------------------------------- Combattants ------------------------------------------------ guard #21: {team=any ; avg hp=-9.311814859926919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43605359317905; hits/misses (PBA)= 2.3447015834348357/3.5517661388550548; rounds (PBA)=5.951278928136419;} guard #12: {team=any ; avg hp=-9.300852618757613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.697929354445797; hits/misses (PBA)= 2.361753958587089/3.5103532277710108; rounds (PBA)=5.918392204628502;} guard #28: {team=any ; avg hp=-9.713763702801462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.856272838002436; hits/misses (PBA)= 2.380024360535932/3.5883069427527405; rounds (PBA)=6.010962241169306;} guard #16: {team=any ; avg hp=-9.772228989037758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.739342265529842; hits/misses (PBA)= 2.398294762484775/3.4579780755176612; rounds (PBA)=5.908647990255786;} guard #20: {team=any ; avg hp=-9.704019488428745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.926918392204628; hits/misses (PBA)= 2.4263093788063337/3.5822168087697928; rounds (PBA)=6.057247259439707;} guard #37: {team=any ; avg hp=-9.288672350791717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.738124238733253; hits/misses (PBA)= 2.3629719853836786/3.6552984165651643; rounds (PBA)=6.059683313032886;} guard #5: {team=any ; avg hp=-9.560292326431181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.576126674786845; hits/misses (PBA)= 2.364190012180268/3.5322777101096223; rounds (PBA)=5.94762484774665;} guard #18: {team=any ; avg hp=-9.97076735688185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.66626065773447; hits/misses (PBA)= 2.3544457978075517/3.515225334957369; rounds (PBA)=5.919610231425091;} guard #8: {team=any ; avg hp=-10.019488428745433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.657734470158344; hits/misses (PBA)= 2.3459196102314253/3.5700365408038977; rounds (PBA)=5.970767356881852;} guard #22: {team=any ; avg hp=-9.751522533495736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.903775883069427; hits/misses (PBA)= 2.3995127892813644/3.577344701583435; rounds (PBA)=6.018270401948842;} guard #36: {team=any ; avg hp=-9.479902557856272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.69305724725944; hits/misses (PBA)= 2.5517661388550548/3.5968331303288674; rounds (PBA)=6.18026796589525;} guard #34: {team=any ; avg hp=-10.165651644336176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.196102314250913; hits/misses (PBA)= 2.299634591961023/3.5578562728380025; rounds (PBA)=5.89768574908648;} guard #11: {team=any ; avg hp=-9.723507917174178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.349573690621193; hits/misses (PBA)= 2.4811205846528623/3.479902557856273; rounds (PBA)=6.009744214372716;} guard #19: {team=any ; avg hp=-9.987819732034104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.478684531059683; hits/misses (PBA)= 2.527405602923264/3.598051157125457; rounds (PBA)=6.169305724725944;} storm giant: {team=chaotic good ; avg hp=0.05481120584652863 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.5079171741778; hits/misses (PBA)= 12.834348355663824/0.7369062119366626; rounds (PBA)=6.8246041412911085;} guard #14: {team=any ; avg hp=-9.383678440925701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64190012180268; hits/misses (PBA)= 2.3934226552984166/3.5188794153471377; rounds (PBA)=5.9683313032886725;} guard: {team=any ; avg hp=-9.898903775883069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.602923264311816; hits/misses (PBA)= 2.3337393422655297/3.591961023142509; rounds (PBA)=5.9573690621193665;} guard #24: {team=any ; avg hp=-9.732034104750305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.123020706455542; hits/misses (PBA)= 2.2728380024360537/3.5834348355663823; rounds (PBA)=5.8964677222898905;} guard #6: {team=any ; avg hp=-9.904993909866016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.28258221680877; hits/misses (PBA)= 2.4652862362971986/3.445797807551766; rounds (PBA)=5.970767356881852;} guard #25: {team=any ; avg hp=-9.242387332521316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51278928136419; hits/misses (PBA)= 2.343483556638246/3.739342265529842; rounds (PBA)=6.141291108404385;} guard #35: {team=any ; avg hp=-10.392204628501828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.946406820950061; hits/misses (PBA)= 2.401948842874543/3.503045066991474; rounds (PBA)=5.94762484774665;} guard #29: {team=any ; avg hp=-9.345919610231425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.091352009744215; hits/misses (PBA)= 2.412911084043849/3.5432399512789283; rounds (PBA)=6.010962241169306;} guard #23: {team=any ; avg hp=-10.394640682095005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781973203410475; hits/misses (PBA)= 2.3836784409257006/3.449451887941535; rounds (PBA)=5.8855054811205845;} guard #15: {team=any ; avg hp=-9.460414129110841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.378806333739343; hits/misses (PBA)= 2.353227771010962/3.633373934226553; rounds (PBA)=6.030450669914738;} guard #31: {team=any ; avg hp=-9.685749086479902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.411693057247259; hits/misses (PBA)= 2.3520097442143726/3.6163215590742994; rounds (PBA)=6.017052375152254;} guard #7: {team=any ; avg hp=-9.257003654080389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.373934226552985; hits/misses (PBA)= 2.492082825822168/3.677222898903776; rounds (PBA)=6.2168087697929355;} guard #26: {team=any ; avg hp=-10.964677222898903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.507917174177832; hits/misses (PBA)= 2.320341047503045/3.449451887941535; rounds (PBA)=5.828258221680877;} storm giant #2: {team=chaotic good ; avg hp=-0.8014616321559074 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 410.20706455542023; hits/misses (PBA)= 13.20462850182704/0.6979293544457978; rounds (PBA)=6.984165651644336;} guard #10: {team=any ; avg hp=-10.035322777101097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.833130328867234; hits/misses (PBA)= 2.3788063337393424/3.6138855054811208; rounds (PBA)=6.040194884287454;} guard #13: {team=any ; avg hp=-9.918392204628502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56272838002436; hits/misses (PBA)= 2.350791717417783/3.6650426309378807; rounds (PBA)=6.063337393422655;} guard #4: {team=any ; avg hp=-9.638246041412911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.990255785627284; hits/misses (PBA)= 2.398294762484775/3.6065773447015834; rounds (PBA)=6.045066991473813;} guard #27: {team=any ; avg hp=-9.412911084043849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.114494518879415; hits/misses (PBA)= 2.451887941534714/3.712545676004872; rounds (PBA)=6.211936662606577;} guard #3: {team=any ; avg hp=-9.423873325213155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.926918392204628; hits/misses (PBA)= 2.425091352009744/3.6967113276492083; rounds (PBA)=6.160779537149817;} guard #32: {team=any ; avg hp=-10.219244823386115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.110840438489646; hits/misses (PBA)= 2.449451887941535/3.523751522533496; rounds (PBA)=6.028014616321559;} guard #30: {team=any ; avg hp=-9.56516443361754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92204628501827; hits/misses (PBA)= 2.4263093788063337/3.5164433617539586; rounds (PBA)=5.995127892813642;} guard #38: {team=any ; avg hp=-10.267965895249695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.699147381242387; hits/misses (PBA)= 2.347137637028015/3.4811205846528623; rounds (PBA)=5.875761266747868;} guard #39: {team=any ; avg hp=-9.61388550548112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.548112058465286; hits/misses (PBA)= 2.3191230207064555/3.433617539585871; rounds (PBA)=5.807551766138855;} guard #2: {team=any ; avg hp=-10.246041412911085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.297198538367844; hits/misses (PBA)= 2.2935444579780757/3.5213154689403168; rounds (PBA)=5.867235079171742;} guard #17: {team=any ; avg hp=-8.981729598051157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274056029232643; hits/misses (PBA)= 2.4689403166869672/3.5785627283800245; rounds (PBA)=6.109622411693057;} guard #33: {team=any ; avg hp=-9.289890377588307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.571254567600487; hits/misses (PBA)= 2.338611449451888/3.6211936662606576; rounds (PBA)=6.007308160779537;} guard #9: {team=any ; avg hp=-10.099878197320342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.858708891595615; hits/misses (PBA)= 2.392204628501827/3.523751522533496; rounds (PBA)=5.9683313032886725;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 345.86; crudely normalised: 0% > any = expected rounds to survive: 3831.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 840; Sum of rounds: 9621; > Team chaotic good = winning battles: 182; perfect battles: 0; close-call battles: 145; > Team any = winning battles: 657; perfect battles: 0; close-call battles: 657; ------------------------------------------------- Combattants ------------------------------------------------ guard #31: {team=any ; avg hp=-12.114285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.971428571428572; hits/misses (PBA)= 2.413095238095238/3.557142857142857; rounds (PBA)=6.0095238095238095;} guard #9: {team=any ; avg hp=-12.533333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.777380952380952; hits/misses (PBA)= 2.392857142857143/3.5035714285714286; rounds (PBA)=5.95;} guard #25: {team=any ; avg hp=-11.947619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.920238095238096; hits/misses (PBA)= 2.394047619047619/3.6666666666666665; rounds (PBA)=6.113095238095238;} guard #27: {team=any ; avg hp=-12.927380952380952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.911904761904761; hits/misses (PBA)= 2.4297619047619046/3.585714285714286; rounds (PBA)=6.067857142857143;} guard #32: {team=any ; avg hp=-12.245238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.26547619047619; hits/misses (PBA)= 2.482142857142857/3.6964285714285716; rounds (PBA)=6.222619047619047;} guard #7: {team=any ; avg hp=-11.654761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.153571428571428; hits/misses (PBA)= 2.4714285714285715/3.717857142857143; rounds (PBA)=6.229761904761904;} guard #16: {team=any ; avg hp=-11.858333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.851190476190476; hits/misses (PBA)= 2.3976190476190475/3.6035714285714286; rounds (PBA)=6.055952380952381;} guard #15: {team=any ; avg hp=-12.563095238095238 (from 11); avg healing spells left=0.0 (from 0); damage dge)= 12.26547619047619; hits/misses (PBA)= 2.482142857142857/3.6964285714285716; rounds (PBA)=6.222619047619047;} guard #7: {team=any ; avg hp=-11.654761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.153571428571428; hits/misses (PBA)= 2.4714285714285715/3.717857142857143; rounds (PBA)=6.229761904761904;} guard #16: {team=any ; avg hp=-11.858333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.851190476190476; hits/misses (PBA)= 2.3976190476190475/3.6035714285714286; rounds (PBA)=6.055952380952381;}<190476;} guard #28: {team=any ; avg hp=-12.451190476190476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.733333333333333; hits/misses (PBA)= 2.3797619047619047/3.6107142857142858; rounds (PBA)=6.036904761904762;} guard #36: {team=any ; avg hp=-11.04404761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.372619047619047; hits/misses (PBA)= 2.538095238095238/3.669047619047619; rounds (PBA)=6.251190476190477;} guard #38: {team=any ; avg hp=-12.522619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.802380952380952; hits/misses (PBA)= 2.3857142857142857/3.5083333333333333; rounds (PBA)=5.940476190476191;} guard #20: {team=any ; avg hp=-11.491666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.56547619047619; hits/misses (PBA)= 2.530952380952381/3.7904761904761903; rounds (PBA)=6.371428571428571;} guard #2: {team=any ; avg hp=-12.514285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.538095238095238; hits/misses (PBA)= 2.3452380952380953/3.5464285714285713; rounds (PBA)=5.930952380952381;} guard #14: {team=any ; avg hp=-12.68452380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.979761904761904; hits/misses (PBA)= 2.229761904761905/3.5785714285714287; rounds (PBA)=5.853571428571429;} guard #18: {team=any ; avg hp=-10.977380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.997619047619047; hits/misses (PBA)= 2.4511904761904764/3.882142857142857; rounds (PBA)=6.373809523809523;} guard #3: {team=any ; avg hp=-11.803571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.035714285714286; hits/misses (PBA)= 2.432142857142857/3.6666666666666665; rounds (PBA)=6.151190476190476;} guard #24: {team=any ; avg hp=-12.415476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.692857142857143; hits/misses (PBA)= 2.3511904761904763/3.526190476190476; rounds (PBA)=5.9261904761904765;} guard #8: {team=any ; avg hp=-11.839285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.46547619047619; hits/misses (PBA)= 2.501190476190476/3.7214285714285715; rounds (PBA)=6.275;} guard #21: {team=any ; avg hp=-12.01547619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.204761904761904; hits/misses (PBA)= 2.4511904761904764/3.6333333333333333; rounds (PBA)=6.129761904761905;} guard #17: {team=any ; avg hp=-12.308333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.854761904761904; hits/misses (PBA)= 2.4154761904761903/3.705952380952381; rounds (PBA)=6.16547619047619;} guard #26: {team=any ; avg hp=-12.685714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.769047619047619; hits/misses (PBA)= 2.3892857142857142/3.6488095238095237; rounds (PBA)=6.085714285714285;} guard #30: {team=any ; avg hp=-12.092857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.728571428571428; hits/misses (PBA)= 2.3702380952380953/3.486904761904762; rounds (PBA)=5.905952380952381;} storm giant #2: {team=chaotic good ; avg hp=4.608333333333333 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 451.08452380952383; hits/misses (PBA)= 14.525/0.7964285714285714; rounds (PBA)=7.757142857142857;} guard #12: {team=any ; avg hp=-11.473809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.25; hits/misses (PBA)= 2.307142857142857/3.6297619047619047; rounds (PBA)=5.992857142857143;} guard #34: {team=any ; avg hp=-11.707142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.13452380952381; hits/misses (PBA)= 2.4214285714285713/3.675; rounds (PBA)=6.136904761904762;} guard #23: {team=any ; avg hp=-11.76547619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.361904761904762; hits/misses (PBA)= 2.4773809523809525/3.65; rounds (PBA)=6.1726190476190474;} guard #5: {team=any ; avg hp=-11.65 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.06904761904762; hits/misses (PBA)= 2.413095238095238/3.676190476190476; rounds (PBA)=6.1345238095238095;} guard #4: {team=any ; avg hp=-12.329761904761904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.75; hits/misses (PBA)= 2.3833333333333333/3.5714285714285716; rounds (PBA)=5.992857142857143;} guard #19: {team=any ; avg hp=-11.969047619047618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.825; hits/misses (PBA)= 2.4107142857142856/3.5488095238095236; rounds (PBA)=6.008333333333334;} guard: {team=any ; avg hp=-11.342857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.719047619047618; hits/misses (PBA)= 2.405952380952381/3.5964285714285715; rounds (PBA)=6.045238095238095;} guard #35: {team=any ; avg hp=-11.472619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.457142857142857; hits/misses (PBA)= 2.4964285714285714/3.6345238095238095; rounds (PBA)=6.179761904761905;} guard #33: {team=any ; avg hp=-12.007142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.01547619047619; hits/misses (PBA)= 2.4178571428571427/3.6083333333333334; rounds (PBA)=6.076190476190476;} guard #13: {team=any ; avg hp=-12.744047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.763095238095238; hits/misses (PBA)= 2.373809523809524/3.5369047619047618; rounds (PBA)=5.954761904761905;} guard #10: {team=any ; avg hp=-11.970238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.036904761904761; hits/misses (PBA)= 2.3726190476190476/3.7285714285714286; rounds (PBA)=6.152380952380953;} guard #11: {team=any ; avg hp=-12.313095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.323809523809524; hits/misses (PBA)= 2.3/3.447619047619048; rounds (PBA)=5.795238095238095;} guard #29: {team=any ; avg hp=-12.163095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.241666666666667; hits/misses (PBA)= 2.4857142857142858/3.6214285714285714; rounds (PBA)=6.154761904761905;} storm giant: {team=chaotic good ; avg hp=2.4285714285714284 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 424.8309523809524; hits/misses (PBA)= 13.677380952380952/0.7226190476190476; rounds (PBA)=7.269047619047619;} guard #6: {team=any ; avg hp=-12.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.485714285714286; hits/misses (PBA)= 2.3333333333333335/3.544047619047619; rounds (PBA)=5.91547619047619;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 375.51; crudely normalised: 0% > any = expected rounds to survive: 3529.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 908; Sum of rounds: 12106; > Team chaotic good = winning battles: 648; perfect battles: 0; close-call battles: 494; > Team any = winning battles: 259; perfect battles: 0; close-call battles: 259; ------------------------------------------------- Combattants ------------------------------------------------ guard #31: {team=any ; avg hp=-17.3920704845815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.519823788546255; hits/misses (PBA)= 2.3237885462555066/3.58920704845815; rounds (PBA)=5.950440528634362;} guard #28: {team=any ; avg hp=-18.1079295154185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.411894273127754; hits/misses (PBA)= 2.2962555066079293/3.7202643171806167; rounds (PBA)=6.04295154185022;} guard #8: {team=any ; avg hp=-18.15748898678414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.530837004405287; hits/misses (PBA)= 2.3359030837004404/3.4724669603524227; rounds (PBA)=5.848017621145375;} guard #7: {team=any ; avg hp=-17.787444933920703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458149779735683; hits/misses (PBA)= 2.341409691629956/3.550660792951542; rounds (PBA)=5.9284140969163;} guard #20: {team=any ; avg hp=-18.23898678414097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.265418502202643; hits/misses (PBA)= 2.262114537444934/3.5704845814977975; rounds (PBA)=5.881057268722467;} guard #3: {team=any ; avg hp=-18.183920704845814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631057268722467; hits/misses (PBA)= 2.344713656387665/3.443832599118943; rounds (PBA)=5.825991189427313;} guard #12: {team=any ; avg hp=-17.909691629955947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.494493392070485; hits/misses (PBA)= 2.3259911894273126/3.642070484581498; rounds (PBA)=6.001101321585903;} guard #16: {team=any ; avg hp=-18.094713656387665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.550660792951541; hits/misses (PBA)= 2.3303964757709252/3.5; rounds (PBA)=5.862334801762114;} storm giant: {team=chaotic good ; avg hp=28.911894273127754 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 506.30176211453744; hits/misses (PBA)= 16.301762114537446/0.8986784140969163; rounds (PBA)=8.859030837004406;} storm giant #2: {team=chaotic good ; avg hp=29.71696035242291 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 506.7830396475771; hits/misses (PBA)= 16.330396475770925/0.9140969162995595; rounds (PBA)=8.889867841409691;} guard #32: {team=any ; avg hp=-17.919603524229075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.29625550660793; hits/misses (PBA)= 2.305066079295154/3.461453744493392; rounds (PBA)=5.798458149779735;} guard #6: {team=any ; avg hp=-18.075991189427313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.876651982378855; hits/misses (PBA)= 2.1817180616740086/3.343612334801762; rounds (PBA)=5.573788546255507;} guard #22: {team=any ; avg hp=-17.97466960352423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.688325991189428; hits/misses (PBA)= 2.4008810572687223/3.6674008810572687; rounds (PBA)=6.101321585903084;} guard #24: {team=any ; avg hp=-17.411894273127754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.584801762114537; hits/misses (PBA)= 2.344713656387665/3.5969162995594712; rounds (PBA)=5.979074889867841;} guard #27: {team=any ; avg hp=-17.81387665198238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.579295154185022; hits/misses (PBA)= 2.3348017621145374/3.5297356828193833; rounds (PBA)=5.901982378854625;} guard #19: {team=any ; avg hp=-17.887665198237887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.725770925110131; hits/misses (PBA)= 2.3623348017621146/3.394273127753304; rounds (PBA)=5.787444933920705;} guard #26: {team=any ; avg hp=-18.170704845814978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.669603524229075; hits/misses (PBA)= 2.421806167400881/3.3337004405286343; rounds (PBA)=5.798458149779735;} guard #11: {team=any ; avg hp=-18.09361233480176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.786343612334802; hits/misses (PBA)= 2.1696035242290748/3.4702643171806167; rounds (PBA)=5.677312775330397;} guard #10: {team=any ; avg hp=-17.48127753303965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.708149779735683; hits/misses (PBA)= 2.3788546255506606/3.497797356828194; rounds (PBA)=5.901982378854625;} guard #23: {team=any ; avg hp=-18.098017621145374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.006607929515418; hits/misses (PBA)= 2.2323788546255505/3.2191629955947136; rounds (PBA)=5.488986784140969;} guard #34: {team=any ; avg hp=-17.792951541850222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.768722466960352; hits/misses (PBA)= 2.393171806167401/3.696035242290749; rounds (PBA)=6.129955947136564;} guard #5: {team=any ; avg hp=-17.798458149779737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30396475770925; hits/misses (PBA)= 2.33920704845815/3.405286343612335; rounds (PBA)=5.773127753303965;} guard #2: {team=any ; avg hp=-18.143171806167402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.679515418502202; hits/misses (PBA)= 2.350220264317181/3.4702643171806167; rounds (PBA)=5.846916299559472;} guard #35: {team=any ; avg hp=-18.222466960352424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.529735682819384; hits/misses (PBA)= 2.197136563876652/3.4162995594713657; rounds (PBA)=5.658590308370044;} guard #30: {team=any ; avg hp=-17.49229074889868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.181718061674008; hits/misses (PBA)= 2.246696035242291/3.551762114537445; rounds (PBA)=5.843612334801762;} guard #15: {team=any ; avg hp=-17.88215859030837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.780837004405287; hits/misses (PBA)= 2.3843612334801763/3.5319383259911894; rounds (PBA)=5.9460352422907485;} guard #21: {team=any ; avg hp=-17.908590308370044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.76431718061674; hits/misses (PBA)= 2.3788546255506606/3.4559471365638768; rounds (PBA)=5.86784140969163;} guard #9: {team=any ; avg hp=-18.15308370044053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.437224669603523; hits/misses (PBA)= 2.305066079295154/3.5198237885462555; rounds (PBA)=5.852422907488987;} guard #29: {team=any ; avg hp=-18.08590308370044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.983480176211454; hits/misses (PBA)= 2.212555066079295/3.3711453744493394; rounds (PBA)=5.6266519823788546;} guard #18: {team=any ; avg hp=-18.02533039647577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.066079295154186; hits/misses (PBA)= 2.4405286343612334/3.4834801762114536; rounds (PBA)=5.955947136563877;} guard #4: {team=any ; avg hp=-17.98898678414097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.567180616740089; hits/misses (PBA)= 2.355726872246696/3.593612334801762; rounds (PBA)=5.994493392070485;} guard #17: {team=any ; avg hp=-17.751101321585903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.943832599118943; hits/misses (PBA)= 2.2202643171806167/3.48568281938326; rounds (PBA)=5.752202643171806;} guard #25: {team=any ; avg hp=-17.91079295154185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.220264317180616; hits/misses (PBA)= 2.2665198237885464/3.395374449339207; rounds (PBA)=5.704845814977974;} guard #14: {team=any ; avg hp=-17.788546255506606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.87114537444934; hits/misses (PBA)= 2.390969162995595/3.5583700440528636; rounds (PBA)=5.9823788546255505;} guard: {team=any ; avg hp=-17.979074889867842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.677312775330396; hits/misses (PBA)= 2.36784140969163/3.6662995594713657; rounds (PBA)=6.063876651982379;} guard #33: {team=any ; avg hp=-18.190528634361232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.730176211453745; hits/misses (PBA)= 2.3645374449339207/3.566079295154185; rounds (PBA)=5.962555066079295;} guard #13: {team=any ; avg hp=-17.770925110132158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.935022026431717; hits/misses (PBA)= 2.459251101321586/3.503303964757709; rounds (PBA)=5.996696035242291;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 375.51; crudely normalised: 0% > any = expected rounds to survive: 3529.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 940; Sum of rounds: 12543; chaotic good : 0.14 ± 0.0; any : 0.05 ± 0.0; > Team chaotic good = winning battles: 698; perfect battles: 0; close-call battles: 540; > Team any = winning battles: 242; perfect battles: 0; close-call battles: 242; ------------------------------------------------- Combattants ------------------------------------------------ guard #35: {team=any ; avg hp=-18.181914893617023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.528723404255318; hits/misses (PBA)= 2.3170212765957445/3.4159574468085108; rounds (PBA)=5.7712765957446805;} guard: {team=any ; avg hp=-17.75531914893617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.990425531914894; hits/misses (PBA)= 2.2138297872340424/3.4340425531914893; rounds (PBA)=5.680851063829787;} guard #34: {team=any ; avg hp=-18.670212765957448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.645744680851063; hits/misses (PBA)= 2.178723404255319/3.375531914893617; rounds (PBA)=5.585106382978723;} guard #17: {team=any ; avg hp=-18.046808510638296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.787234042553191; hits/misses (PBA)= 2.3819148936170214/3.4957446808510637; rounds (PBA)=5.914893617021277;} guard #13: {team=any ; avg hp=-17.775531914893616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.630851063829788; hits/misses (PBA)= 2.321276595744681/3.5351063829787233; rounds (PBA)=5.8936170212765955;} guard #30: {team=any ; avg hp=-18.23404255319149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.785106382978723; hits/misses (PBA)= 2.372340425531915/3.6138297872340424; rounds (PBA)=6.019148936170213;} guard #25: {team=any ; avg hp=-18.080851063829787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.740425531914894; hits/misses (PBA)= 2.4202127659574466/3.498936170212766; rounds (PBA)=5.95;} guard #28: {team=any ; avg hp=-17.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.03936170212766; hits/misses (PBA)= 2.4468085106382977/3.5595744680851062; rounds (PBA)=6.04468085106383;} guard #33: {team=any ; avg hp=-18.288297872340426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 2.358510638297872/3.702127659574468; rounds (PBA)=6.0946808510638295;} guard #9: {team=any ; avg hp=-18.51808510638298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.124468085106383; hits/misses (PBA)= 2.2595744680851064/3.4414893617021276; rounds (PBA)=5.735106382978723;} guard #4: {team=any ; avg hp=-18.614893617021277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21808510638298; hits/misses (PBA)= 2.2702127659574467/3.3648936170212767; rounds (PBA)=5.669148936170213;} guard #14: {team=any ; avg hp=-17.52127659574468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.402127659574468; hits/misses (PBA)= 2.3085106382978724/3.4617021276595743; rounds (PBA)=5.817021276595745;} guard #11: {team=any ; avg hp=-17.722340425531915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.561702127659574; hits/misses (PBA)= 2.3138297872340425/3.4382978723404256; rounds (PBA)=5.792553191489362;} storm giant #2: {team=chaotic good ; avg hp=31.025531914893616 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 513.4; hits/misses (PBA)= 16.52340425531915/0.8829787234042553; rounds (PBA)=8.974468085106382;} guard #18: {team=any ; avg hp=-18.354255319148937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.63404255319149; hits/misses (PBA)= 2.379787234042553/3.4468085106382977; rounds (PBA)=5.861702127659575;} guard #5: {team=any ; avg hp=-17.672340425531914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.709574468085107; hits/misses (PBA)= 2.398936170212766/3.4925531914893617; rounds (PBA)=5.922340425531915;} guard #10: {team=any ; avg hp=-18.143617021276597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.58936170212766; hits/misses (PBA)= 2.3638297872340424/3.424468085106383; rounds (PBA)=5.826595744680851;} guard #22: {team=any ; avg hp=-17.652127659574468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.613829787234042; hits/misses (PBA)= 2.347872340425532/3.484042553191489; rounds (PBA)=5.8808510638297875;} guard #2: {team=any ; avg hp=-18.4468085106383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.757446808510638; hits/misses (PBA)= 2.369148936170213/3.4202127659574466; rounds (PBA)=5.822340425531915;} guard #8: {team=any ; avg hp=-17.71595744680851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.480851063829787; hits/misses (PBA)= 2.3340425531914892/3.4797872340425533; rounds (PBA)=5.853191489361702;} storm giant: {team=chaotic good ; avg hp=28.47553191489362 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 506.8212765957447; hits/misses (PBA)= 16.28723404255319/0.9180851063829787; rounds (PBA)=8.882978723404255;} guard #16: {team=any ; avg hp=-18.011702127659575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.222340425531915; hits/misses (PBA)= 2.2702127659574467/3.496808510638298; rounds (PBA)=5.79468085106383;} guard #24: {team=any ; avg hp=-18.401063829787233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.321276595744681; hits/misses (PBA)= 2.275531914893617/3.529787234042553; rounds (PBA)=5.85;} guard #20: {team=any ; avg hp=-17.929787234042553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.018085106382978; hits/misses (PBA)= 2.2436170212765956/3.445744680851064; rounds (PBA)=5.722340425531915;} guard #6: {team=any ; avg hp=-18.211702127659574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55; hits/misses (PBA)= 2.295744680851064/3.4404255319148938; rounds (PBA)=5.773404255319149;} guard #31: {team=any ; avg hp=-18.490425531914894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.038297872340426; hits/misses (PBA)= 2.25531914893617/3.451063829787234; rounds (PBA)=5.737234042553191;} guard #3: {team=any ; avg hp=-18.411702127659574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.052127659574468; hits/misses (PBA)= 2.2127659574468086/3.277659574468085; rounds (PBA)=5.5212765957446805;} guard #26: {team=any ; avg hp=-18.08723404255319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.477659574468085; hits/misses (PBA)= 2.3127659574468087/3.526595744680851; rounds (PBA)=5.876595744680851;} guard #21: {team=any ; avg hp=-18.427659574468084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.420212765957446; hits/misses (PBA)= 2.3595744680851065/3.491489361702128; rounds (PBA)=5.879787234042553;} guard #29: {team=any ; avg hp=-18.121276595744682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.913829787234043; hits/misses (PBA)= 2.3840425531914895/3.424468085106383; rounds (PBA)=5.842553191489362;} guard #27: {team=any ; avg hp=-18.158510638297873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.479787234042552; hits/misses (PBA)= 2.3436170212765957/3.4553191489361703; rounds (PBA)=5.835106382978723;} guard #7: {team=any ; avg hp=-18.027659574468085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.22340425531915; hits/misses (PBA)= 2.2457446808510637/3.501063829787234; rounds (PBA)=5.774468085106383;} guard #15: {team=any ; avg hp=-17.76276595744681 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.888297872340425; hits/misses (PBA)= 2.4106382978723406/3.657446808510638; rounds (PBA)=6.111702127659575;} guard #32: {team=any ; avg hp=-18.103191489361702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.445744680851064; hits/misses (PBA)= 2.3117021276595744/3.5287234042553193; rounds (PBA)=5.875531914893617;} guard #19: {team=any ; avg hp=-17.97340425531915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.26063829787234; hits/misses (PBA)= 2.274468085106383/3.4446808510638296; rounds (PBA)=5.743617021276596;} guard #23: {team=any ; avg hp=-18.60531914893617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30531914893617; hits/misses (PBA)= 2.277659574468085/3.442553191489362; rounds (PBA)=5.762765957446809;} guard #12: {team=any ; avg hp=-18.636170212765958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.503191489361702; hits/misses (PBA)= 2.307446808510638/3.4553191489361703; rounds (PBA)=5.796808510638298;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 345.86; crudely normalised: 0% > any = expected rounds to survive: 3831.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 827; Sum of rounds: 9407; > Team chaotic good = winning battles: 167; perfect battles: 0; close-call battles: 142; > Team any = winning battles: 659; perfect battles: 0; close-call battles: 659; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-13.217654171704957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.62273276904474; hits/misses (PBA)= 2.3373639661426844/3.6287787182587667; rounds (PBA)=6.014510278113664;} guard #34: {team=any ; avg hp=-12.29987908101572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.939540507859734; hits/misses (PBA)= 2.405078597339782/3.5792019347037485; rounds (PBA)=6.032648125755744;} guard #21: {team=any ; avg hp=-11.207980652962515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.286577992744862; hits/misses (PBA)= 2.4619105199516325/3.7303506650544134; rounds (PBA)=6.235792019347038;} guard #8: {team=any ; avg hp=-11.58403869407497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.303506650544135; hits/misses (PBA)= 2.47037484885127/3.634824667472793; rounds (PBA)=6.155985489721886;} guard #15: {team=any ; avg hp=-12.114873035066505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.18863361547763; hits/misses (PBA)= 2.4848851269649335/3.576783555018138; rounds (PBA)=6.107617896009674;} guard #36: {team=any ; avg hp=-12.499395405078598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773881499395404; hits/misses (PBA)= 2.406287787182588/3.562273276904474; rounds (PBA)=6.0229746070133015;} guard #11: {team=any ; avg hp=-11.910519951632406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.562273276904474; hits/misses (PBA)= 2.324062877871826/3.5719467956469164; rounds (PBA)=5.945586457073761;} guard #14: {team=any ; avg hp=-12.4546553808948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.837968561064088; hits/misses (PBA)= 2.4195888754534463/3.60459492140266; rounds (PBA)=6.066505441354293;} guard #4: {team=any ; avg hp=-12.176541717049577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.193470374848852; hits/misses (PBA)= 2.4812575574365177/3.5344619105199517; rounds (PBA)=6.05683192261185;} guard #2: {team=any ; avg hp=-11.615477629987907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.048367593712213; hits/misses (PBA)= 2.482466747279323/3.759371221281741; rounds (PBA)=6.2781136638452235;} guard #31: {team=any ; avg hp=-11.903264812575575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45707376058041; hits/misses (PBA)= 2.5211608222490933/3.8174123337363968; rounds (PBA)=6.379685610640871;} guard #13: {team=any ; avg hp=-12.143893591293834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.623941958887546; hits/misses (PBA)= 2.3409915356711/3.617896009673519; rounds (PBA)=6.014510278113664;} guard #7: {team=any ; avg hp=-12.035066505441355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.18621523579202; hits/misses (PBA)= 2.453446191051995/3.5912938331318016; rounds (PBA)=6.083434099153567;} guard #5: {team=any ; avg hp=-12.168077388149939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.07255139056832; hits/misses (PBA)= 2.4389359129383315/3.552599758162031; rounds (PBA)=6.055622732769045;} guard #20: {team=any ; avg hp=-11.603385731559856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.689238210399033; hits/misses (PBA)= 2.5417170495767833/3.5683192261185006; rounds (PBA)=6.172914147521161;} guard #23: {team=any ; avg hp=-11.599758162031439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.71584038694075; hits/misses (PBA)= 2.4207980652962515/3.6916565900846434; rounds (PBA)=6.169286577992745;} guard #22: {team=any ; avg hp=-12.548972188633616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.842805320435309; hits/misses (PBA)= 2.407496977025393/3.688029020556227; rounds (PBA)=6.137847642079807;} guard #32: {team=any ; avg hp=-11.908101571946796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.69770253929867; hits/misses (PBA)= 2.35912938331318/3.6033857315598548; rounds (PBA)=5.998790810157194;} guard #27: {team=any ; avg hp=-11.713422007255138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.321644498186215; hits/misses (PBA)= 2.4619105199516325/3.5610640870616685; rounds (PBA)=6.07496977025393;} guard #33: {team=any ; avg hp=-12.582829504232164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.665054413542926; hits/misses (PBA)= 2.365175332527207/3.645707376058041; rounds (PBA)=6.058041112454656;} guard #25: {team=any ; avg hp=-12.333736396614269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.58887545344619; hits/misses (PBA)= 2.3555018137847643/3.633615477629988; rounds (PBA)=6.033857315598549;} storm giant: {team=chaotic good ; avg hp=2.3603385731559854 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 442.26481257557435; hits/misses (PBA)= 14.197097944377267/0.8174123337363967; rounds (PBA)=7.5840386940749696;} guard #29: {team=any ; avg hp=-11.810157194679565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.372430471584039; hits/misses (PBA)= 2.4860943168077387/3.6384522370012093; rounds (PBA)=6.168077388149939;} guard #38: {team=any ; avg hp=-11.810157194679565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.187424425634825; hits/misses (PBA)= 2.422007255139057/3.587666263603386; rounds (PBA)=6.051995163240629;} guard: {team=any ; avg hp=-11.929866989117292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.316807738814994; hits/misses (PBA)= 2.4957678355501813/3.704957678355502; rounds (PBA)=6.239419588875453;} guard #9: {team=any ; avg hp=-11.990326481257558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.995163240628779; hits/misses (PBA)= 2.423216444981862/3.663845223700121; rounds (PBA)=6.133010882708585;} storm giant #2: {team=chaotic good ; avg hp=2.3905683192261185 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.09794437726725; hits/misses (PBA)= 13.801692865779927/0.7327690447400241; rounds (PBA)=7.33857315598549;} guard #12: {team=any ; avg hp=-11.291414752116083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62273276904474; hits/misses (PBA)= 2.54776299879081/3.660217654171705; rounds (PBA)=6.252720677146312;} guard #17: {team=any ; avg hp=-12.625151148730351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.753325272067714; hits/misses (PBA)= 2.3567110036275696/3.5683192261185006; rounds (PBA)=5.978234582829504;} guard #10: {team=any ; avg hp=-11.493349455864571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.123337363966142; hits/misses (PBA)= 2.453446191051995/3.607013301088271; rounds (PBA)=6.102781136638452;} guard #6: {team=any ; avg hp=-11.744860943168078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.694074969770254; hits/misses (PBA)= 2.3555018137847643/3.5634824667472795; rounds (PBA)=5.968561064087062;} guard #35: {team=any ; avg hp=-11.950423216444982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.593712212817412; hits/misses (PBA)= 2.3639661426844016/3.750906892382104; rounds (PBA)=6.157194679564691;} guard #16: {team=any ; avg hp=-11.831922611850061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.400241837968561; hits/misses (PBA)= 2.343409915356711/3.6807738814993956; rounds (PBA)=6.072551390568319;} guard #3: {team=any ; avg hp=-11.692865779927448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.898428053204354; hits/misses (PBA)= 2.4159613059250304/3.706166868198307; rounds (PBA)=6.177750906892382;} guard #37: {team=any ; avg hp=-12.244256348246674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.712212817412334; hits/misses (PBA)= 2.3555018137847643/3.7025392986698913; rounds (PBA)=6.096735187424426;} guard #26: {team=any ; avg hp=-11.394195888754535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.089480048367594; hits/misses (PBA)= 2.4425634824667473/3.694074969770254; rounds (PBA)=6.177750906892382;} guard #30: {team=any ; avg hp=-11.779927448609431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.533252720677146; hits/misses (PBA)= 2.5187424425634823/3.7303506650544134; rounds (PBA)=6.30471584038694;} guard #19: {team=any ; avg hp=-11.383313180169287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.460701330108828; hits/misses (PBA)= 2.5114873035066507/3.588875453446191; rounds (PBA)=6.146311970979443;} guard #28: {team=any ; avg hp=-12.228536880290205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.645707376058041; hits/misses (PBA)= 2.1910519951632406/3.5610640870616685; rounds (PBA)=5.801692865779928;} guard #18: {team=any ; avg hp=-11.649334945586457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.931076178960097; hits/misses (PBA)= 2.4365175332527205/3.698911729141475; rounds (PBA)=6.177750906892382;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 365.08; crudely normalised: 0% > any = expected rounds to survive: 3630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 899; Sum of rounds: 11739; > Team chaotic good = winning battles: 512; perfect battles: 0; close-call battles: 397; > Team any = winning battles: 386; perfect battles: 0; close-call battles: 386; ------------------------------------------------- Combattants ------------------------------------------------ guard #33: {team=any ; avg hp=-16.507230255839822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.410456062291434; hits/misses (PBA)= 2.296996662958843/3.510567296996663; rounds (PBA)=5.842046718576196;} guard #30: {team=any ; avg hp=-16.520578420467185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.291434927697441; hits/misses (PBA)= 2.266963292547275/3.3848720800889875; rounds (PBA)=5.694104560622915;} guard #17: {team=any ; avg hp=-16.63737486095662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.729699666295884; hits/misses (PBA)= 2.4304783092324804/3.5239154616240267; rounds (PBA)=5.991101223581757;} guard #27: {team=any ; avg hp=-16.16907675194661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.226918798665183; hits/misses (PBA)= 2.4560622914349275/3.5761957730812015; rounds (PBA)=6.067853170189099;} guard #3: {team=any ; avg hp=-16.280311457174637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03559510567297; hits/misses (PBA)= 2.246941045606229/3.402669632925473; rounds (PBA)=5.705228031145717;} guard #6: {team=any ; avg hp=-16.060066740823135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.562847608453838; hits/misses (PBA)= 2.531701890989989/3.635150166852058; rounds (PBA)=6.221357063403782;} storm giant: {team=chaotic good ; avg hp=17.53503893214683 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.3047830923248; hits/misses (PBA)= 15.779755283648498/0.8609566184649611; rounds (PBA)=8.53392658509455;} guard #31: {team=any ; avg hp=-16.385984427141267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.546162402669633; hits/misses (PBA)= 2.374860956618465/3.518353726362625; rounds (PBA)=5.941045606229143;} guard #23: {team=any ; avg hp=-16.618464961067854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.253615127919911; hits/misses (PBA)= 2.510567296996663/3.675194660734149; rounds (PBA)=6.213570634037819;} guard #15: {team=any ; avg hp=-16.18909899888765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.14349276974416; hits/misses (PBA)= 2.436040044493882/3.6907675194660734; rounds (PBA)=6.169076751946608;} guard #34: {team=any ; avg hp=-16.60734149054505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.063403781979977; hits/misses (PBA)= 2.421579532814238/3.682981090100111; rounds (PBA)=6.151279199110123;} guard #12: {team=any ; avg hp=-16.730812013348164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.627363737486096; hits/misses (PBA)= 2.332591768631813/3.6307007786429364; rounds (PBA)=6.00111234705228;} guard #22: {team=any ; avg hp=-16.239154616240267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.625139043381536; hits/misses (PBA)= 2.3414905450500556/3.460511679644049; rounds (PBA)=5.85761957730812;} guard #2: {team=any ; avg hp=-16.38487208008899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.915461624026696; hits/misses (PBA)= 2.414905450500556/3.649610678531702; rounds (PBA)=6.100111234705228;} guard #4: {team=any ; avg hp=-16.795328142380423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.949944382647386; hits/misses (PBA)= 2.421579532814238/3.486095661846496; rounds (PBA)=5.953281423804227;} guard #32: {team=any ; avg hp=-15.92769744160178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.830923248053393; hits/misses (PBA)= 2.400444938820912/3.7063403781979978; rounds (PBA)=6.14460511679644;} guard #29: {team=any ; avg hp=-16.6440489432703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.337041156840934; hits/misses (PBA)= 2.3014460511679644/3.518353726362625; rounds (PBA)=5.853170189098999;} guard #25: {team=any ; avg hp=-16.559510567296996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.443826473859843; hits/misses (PBA)= 2.3337041156840934/3.5083426028921023; rounds (PBA)=5.874304783092325;} guard #36: {team=any ; avg hp=-15.886540600667407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.9265850945495; hits/misses (PBA)= 2.436040044493882/3.538375973303671; rounds (PBA)=6.008898776418243;} guard #13: {team=any ; avg hp=-16.264738598442715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.670745272525028; hits/misses (PBA)= 2.4126807563959956/3.5305895439377086; rounds (PBA)=5.988876529477197;} guard: {team=any ; avg hp=-16.884315906562847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.874304783092326; hits/misses (PBA)= 2.402669632925473/3.511679644048943; rounds (PBA)=5.9377085650723025;} guard #8: {team=any ; avg hp=-16.240266963292548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.03559510567297; hits/misses (PBA)= 2.4371523915461624/3.621802002224694; rounds (PBA)=6.087875417130145;} guard #5: {team=any ; avg hp=-16.409343715239153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.755283648498331; hits/misses (PBA)= 2.3737486095661846/3.5695216907675196; rounds (PBA)=5.988876529477197;} guard #16: {team=any ; avg hp=-16.71412680756396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.53170189098999; hits/misses (PBA)= 2.343715239154616/3.560622914349277; rounds (PBA)=5.944382647385984;} storm giant #2: {team=chaotic good ; avg hp=17.21802002224694 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 495.03003337041156; hits/misses (PBA)= 15.977753058954393/0.9043381535038932; rounds (PBA)=8.666295884315906;} guard #19: {team=any ; avg hp=-16.650723025583982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.804226918798665; hits/misses (PBA)= 2.408231368186874/3.6151279199110125; rounds (PBA)=6.060066740823137;} guard #35: {team=any ; avg hp=-15.972191323692993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.061179087875416; hits/misses (PBA)= 2.4627363737486094/3.6073414905450503; rounds (PBA)=6.109010011123471;} guard #28: {team=any ; avg hp=-16.21802002224694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.281423804226918; hits/misses (PBA)= 2.4482758620689653/3.661846496106785; rounds (PBA)=6.136818687430479;} guard #20: {team=any ; avg hp=-16.018909899888765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.800889877641824; hits/misses (PBA)= 2.3870967741935485/3.596218020022247; rounds (PBA)=6.028921023359288;} guard #24: {team=any ; avg hp=-15.674082313681868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.913236929922135; hits/misses (PBA)= 2.4204671857619577/3.6073414905450503; rounds (PBA)=6.053392658509455;} guard #9: {team=any ; avg hp=-16.598442714126808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.874304783092326; hits/misses (PBA)= 2.3937708565072304/3.617352614015573; rounds (PBA)=6.048943270300334;} guard #11: {team=any ; avg hp=-16.342602892102335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.005561735261402; hits/misses (PBA)= 2.4126807563959956/3.532814238042269; rounds (PBA)=5.983314794215795;} guard #21: {team=any ; avg hp=-16.52836484983315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.381535038932148; hits/misses (PBA)= 2.3203559510567295/3.4827586206896552; rounds (PBA)=5.839822024471635;} guard #14: {team=any ; avg hp=-15.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.414905450500557; hits/misses (PBA)= 2.3236929922135707/3.6373748609566183; rounds (PBA)=6.0022246941045605;} guard #18: {team=any ; avg hp=-16.21579532814238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.259176863181313; hits/misses (PBA)= 2.4315906562847607/3.695216907675195; rounds (PBA)=6.171301446051168;} guard #7: {team=any ; avg hp=-16.700778642936598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.272525027808676; hits/misses (PBA)= 2.311457174638487/3.599555061179088; rounds (PBA)=5.9699666295884315;} guard #10: {team=any ; avg hp=-16.525027808676306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.872080088987763; hits/misses (PBA)= 2.4293659621802/3.582869855394883; rounds (PBA)=6.042269187986652;} guard #26: {team=any ; avg hp=-16.650723025583982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.03448275862069; hits/misses (PBA)= 2.409343715239155/3.7230255839822024; rounds (PBA)=6.165739710789766;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 375.51; crudely normalised: 0% > any = expected rounds to survive: 3529.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 952; Sum of rounds: 12742; > Team chaotic good = winning battles: 691; perfect battles: 0; close-call battles: 554; > Team any = winning battles: 260; perfect battles: 0; close-call battles: 260; ------------------------------------------------- Combattants ------------------------------------------------ guard #32: {team=any ; avg hp=-18.442226890756302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.240546218487395; hits/misses (PBA)= 2.255252100840336/3.5168067226890756; rounds (PBA)=5.8088235294117645;} guard #9: {team=any ; avg hp=-17.736344537815125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.989495798319327; hits/misses (PBA)= 2.379201680672269/3.46218487394958; rounds (PBA)=5.8728991596638656;} guard #35: {team=any ; avg hp=-18.40126050420168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.621848739495798; hits/misses (PBA)= 2.1743697478991595/3.4453781512605044; rounds (PBA)=5.658613445378151;} guard #7: {team=any ; avg hp=-18.402310924369747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.403361344537815; hits/misses (PBA)= 2.3256302521008405/3.5157563025210083; rounds (PBA)=5.880252100840337;} guard #18: {team=any ; avg hp=-18.20063025210084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.438025210084033; hits/misses (PBA)= 2.3298319327731094/3.53781512605042; rounds (PBA)=5.902310924369748;} guard #28: {team=any ; avg hp=-18.138655462184875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.335084033613445; hits/misses (PBA)= 2.31827731092437/3.578781512605042; rounds (PBA)=5.926470588235294;} guard #23: {team=any ; avg hp=-18.514705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.760504201680673; hits/misses (PBA)= 2.3623949579831933/3.4611344537815127; rounds (PBA)=5.855042016806722;} guard #20: {team=any ; avg hp=-18.383403361344538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.193277310924369; hits/misses (PBA)= 2.2342436974789917/3.417016806722689; rounds (PBA)=5.689075630252101;} guard #12: {team=any ; avg hp=-17.816176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51155462184874; hits/misses (PBA)= 2.2983193277310923/3.615546218487395; rounds (PBA)=5.949579831932773;} guard #22: {team=any ; avg hp=-18.525210084033613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.525210084033613; hits/misses (PBA)= 2.314075630252101/3.4548319327731094; rounds (PBA)=5.809873949579832;} guard #30: {team=any ; avg hp=-17.752100840336134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.119747899159664; hits/misses (PBA)= 2.2615546218487395/3.4422268907563027; rounds (PBA)=5.743697478991597;} storm giant #2: {team=chaotic good ; avg hp=26.37920168067227 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 505.57142857142856; hits/misses (PBA)= 16.221638655462186/0.9464285714285714; rounds (PBA)=8.841386554621849;} guard #16: {team=any ; avg hp=-18.09873949579832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.407563025210084; hits/misses (PBA)= 2.3077731092436973/3.5252100840336134; rounds (PBA)=5.8655462184873945;} guard #29: {team=any ; avg hp=-18.03361344537815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.6859243697479; hits/misses (PBA)= 2.3918067226890756/3.6544117647058822; rounds (PBA)=6.060924369747899;} guard #24: {team=any ; avg hp=-18.092436974789916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.847689075630251; hits/misses (PBA)= 2.418067226890756/3.5304621848739495; rounds (PBA)=5.982142857142857;} guard #13: {team=any ; avg hp=-17.945378151260503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.407563025210084; hits/misses (PBA)= 2.3214285714285716/3.56827731092437; rounds (PBA)=5.921218487394958;} guard #19: {team=any ; avg hp=-18.290966386554622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.606092436974789; hits/misses (PBA)= 2.3855042016806722/3.4978991596638656; rounds (PBA)=5.9149159663865545;} guard #21: {team=any ; avg hp=-18.17016806722689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.434873949579831; hits/misses (PBA)= 2.5105042016806722/3.536764705882353; rounds (PBA)=6.073529411764706;} guard #31: {team=any ; avg hp=-17.90861344537815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.138655462184873; hits/misses (PBA)= 2.2909663865546217/3.5021008403361344; rounds (PBA)=5.829831932773109;} guard #8: {team=any ; avg hp=-18.534663865546218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.559873949579831; hits/misses (PBA)= 2.346638655462185/3.4506302521008405; rounds (PBA)=5.832983193277311;} storm giant: {team=chaotic good ; avg hp=30.732142857142858 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 515.0367647058823; hits/misses (PBA)= 16.501050420168067/0.9033613445378151; rounds (PBA)=8.970588235294118;} guard #14: {team=any ; avg hp=-18.539915966386555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.135504201680673; hits/misses (PBA)= 2.3088235294117645/3.4422268907563027; rounds (PBA)=5.7899159663865545;} guard #11: {team=any ; avg hp=-18.100840336134453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.352941176470589; hits/misses (PBA)= 2.3203781512605044/3.563025210084034; rounds (PBA)=5.92436974789916;} guard #5: {team=any ; avg hp=-18.113445378151262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.388655462184873; hits/misses (PBA)= 2.2794117647058822/3.486344537815126; rounds (PBA)=5.809873949579832;} guard #34: {team=any ; avg hp=-18.48109243697479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.408613445378151; hits/misses (PBA)= 2.35609243697479/3.5157563025210083; rounds (PBA)=5.918067226890757;} guard #27: {team=any ; avg hp=-18.01890756302521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.877100840336135; hits/misses (PBA)= 2.379201680672269/3.5756302521008405; rounds (PBA)=5.9789915966386555;} guard: {team=any ; avg hp=-18.57878151260504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.658613445378151; hits/misses (PBA)= 2.3298319327731094/3.347689075630252; rounds (PBA)=5.718487394957983;} guard #17: {team=any ; avg hp=-18.195378151260503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.388655462184873; hits/misses (PBA)= 2.3392857142857144/3.4149159663865545; rounds (PBA)=5.793067226890757;} guard #25: {team=any ; avg hp=-17.680672268907564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.615546218487395; hits/misses (PBA)= 2.342436974789916/3.5798319327731094; rounds (PBA)=5.96218487394958;} guard #15: {team=any ; avg hp=-17.820378151260503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.100840336134453; hits/misses (PBA)= 2.427521008403361/3.53781512605042; rounds (PBA)=6.007352941176471;} guard #10: {team=any ; avg hp=-18.01050420168067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.184873949579831; hits/misses (PBA)= 2.2909663865546217/3.427521008403361; rounds (PBA)=5.756302521008403;} guard #26: {team=any ; avg hp=-18.14390756302521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.47373949579832; hits/misses (PBA)= 2.323529411764706/3.399159663865546; rounds (PBA)=5.758403361344538;} guard #6: {team=any ; avg hp=-17.983193277310924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.002100840336135; hits/misses (PBA)= 2.4012605042016806/3.6502100840336134; rounds (PBA)=6.08718487394958;} guard #33: {team=any ; avg hp=-17.418067226890756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.366596638655462; hits/misses (PBA)= 2.3403361344537816/3.5598739495798317; rounds (PBA)=5.932773109243698;} guard #3: {team=any ; avg hp=-18.25735294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.389705882352942; hits/misses (PBA)= 2.3266806722689077/3.5493697478991595; rounds (PBA)=5.91281512605042;} guard #2: {team=any ; avg hp=-17.935924369747898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.757352941176471; hits/misses (PBA)= 2.357142857142857/3.4201680672268906; rounds (PBA)=5.823529411764706;} guard #4: {team=any ; avg hp=-18.57983193277311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.360294117647058; hits/misses (PBA)= 2.283613445378151/3.453781512605042; rounds (PBA)=5.7783613445378155;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 375.51; crudely normalised: 0% > any = expected rounds to survive: 3529.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 955; Sum of rounds: 12785; > Team chaotic good = winning battles: 718; perfect battles: 0; close-call battles: 569; > Team any = winning battles: 236; perfect battles: 0; close-call battles: 236; ------------------------------------------------- Combattants ------------------------------------------------ guard #31: {team=any ; avg hp=-18.248167539267016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.264921465968586; hits/misses (PBA)= 2.3015706806282723/3.4649214659685863; rounds (PBA)=5.796858638743456;} guard #2: {team=any ; avg hp=-18.02931937172775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.172774869109947; hits/misses (PBA)= 2.47434554973822/3.406282722513089; rounds (PBA)=5.9193717277486915;} guard #20: {team=any ; avg hp=-18.048167539267016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.419895287958115; hits/misses (PBA)= 2.306806282722513/3.3602094240837697; rounds (PBA)=5.696335078534031;} guard #34: {team=any ; avg hp=-18.37068062827225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.502617801047121; hits/misses (PBA)= 2.330890052356021/3.418848167539267; rounds (PBA)=5.786387434554974;} guard #21: {team=any ; avg hp=-17.957068062827226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.970680628272252; hits/misses (PBA)= 2.2387434554973824/3.362303664921466; rounds (PBA)=5.631413612565445;} guard #30: {team=any ; avg hp=-17.736125654450262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.42303664921466; hits/misses (PBA)= 2.323560209424084/3.6; rounds (PBA)=5.951832460732985;} guard #17: {team=any ; avg hp=-17.98848167539267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.048167539267016; hits/misses (PBA)= 2.2272251308900524/3.461780104712042; rounds (PBA)=5.734031413612565;} guard #15: {team=any ; avg hp=-18.308900523560208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.919371727748691; hits/misses (PBA)= 2.4209424083769635/3.4628272251308903; rounds (PBA)=5.9120418848167535;} guard #18: {team=any ; avg hp=-17.949738219895288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631413612565446; hits/misses (PBA)= 2.3465968586387436/3.4701570680628273; rounds (PBA)=5.849214659685864;} guard #11: {team=any ; avg hp=-18.30261780104712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.268062827225132; hits/misses (PBA)= 2.2858638743455497/3.5361256544502617; rounds (PBA)=5.847120418848167;} guard #33: {team=any ; avg hp=-18.016753926701572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.295287958115184; hits/misses (PBA)= 2.2910994764397907/3.343455497382199; rounds (PBA)=5.68586387434555;} storm giant: {team=chaotic good ; avg hp=31.774869109947645 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 509.3874345549738; hits/misses (PBA)= 16.413612565445025/0.9047120418848168; rounds (PBA)=8.939267015706806;} guard #10: {team=any ; avg hp=-18.329842931937172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.053403141361256; hits/misses (PBA)= 2.231413612565445/3.363350785340314; rounds (PBA)=5.631413612565445;} storm giant #2: {team=chaotic good ; avg hp=29.983246073298428 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 511.0743455497382; hits/misses (PBA)= 16.453403141361257/0.9235602094240838; rounds (PBA)=8.969633507853404;} guard #16: {team=any ; avg hp=-18.478534031413613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.362303664921466; hits/misses (PBA)= 2.304712041884817/3.3706806282722512; rounds (PBA)=5.700523560209424;} guard #32: {team=any ; avg hp=-18.203141361256545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.497382198952879; hits/misses (PBA)= 2.3277486910994765/3.5036649214659685; rounds (PBA)=5.860732984293194;} guard #28: {team=any ; avg hp=-18.373821989528796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.900523560209423; hits/misses (PBA)= 2.2073298429319372/3.3486910994764396; rounds (PBA)=5.592670157068063;} guard #14: {team=any ; avg hp=-18.420942408376963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277486910994764; hits/misses (PBA)= 2.312041884816754/3.4534031413612567; rounds (PBA)=5.794764397905759;} guard #4: {team=any ; avg hp=-18.146596858638745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.547643979057591; hits/misses (PBA)= 2.3476439790575916/3.4219895287958115; rounds (PBA)=5.815706806282723;} guard #6: {team=any ; avg hp=-18.677486910994766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.792670157068063; hits/misses (PBA)= 2.3549738219895286/3.567539267015707; rounds (PBA)=5.954973821989529;} guard #24: {team=any ; avg hp=-18.29214659685864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.96544502617801; hits/misses (PBA)= 2.237696335078534/3.351832460732984; rounds (PBA)=5.616753926701571;} guard: {team=any ; avg hp=-18.385340314136126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.203141361256545; hits/misses (PBA)= 2.2649214659685866/3.4157068062827225; rounds (PBA)=5.718324607329843;} guard #22: {team=any ; avg hp=-18.305759162303666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5434554973822; hits/misses (PBA)= 2.2837696335078532/3.4910994764397905; rounds (PBA)=5.808376963350785;} guard #26: {team=any ; avg hp=-17.65130890052356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.69109947643979; hits/misses (PBA)= 2.363350785340314/3.593717277486911; rounds (PBA)=5.998952879581152;} guard #3: {team=any ; avg hp=-17.910994764397905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.490052356020943; hits/misses (PBA)= 2.275392670157068/3.381151832460733; rounds (PBA)=5.704712041884817;} guard #23: {team=any ; avg hp=-18.375916230366492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.073298429319372; hits/misses (PBA)= 2.229319371727749/3.45130890052356; rounds (PBA)=5.716230366492146;} guard #5: {team=any ; avg hp=-18.209424083769633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.699476439790576; hits/misses (PBA)= 2.3664921465968587/3.56020942408377; rounds (PBA)=5.952879581151833;} guard #13: {team=any ; avg hp=-18.642931937172776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.160209424083769; hits/misses (PBA)= 2.2712041884816756/3.3329842931937175; rounds (PBA)=5.636649214659686;} guard #35: {team=any ; avg hp=-17.99895287958115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.347643979057592; hits/misses (PBA)= 2.3350785340314135/3.520418848167539; rounds (PBA)=5.894240837696335;} guard #12: {team=any ; avg hp=-18.232460732984293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.282722513089006; hits/misses (PBA)= 2.2973821989528798/3.4282722513089006; rounds (PBA)=5.767539267015707;} guard #19: {team=any ; avg hp=-18.413612565445025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.791623036649215; hits/misses (PBA)= 2.216753926701571/3.317277486910995; rounds (PBA)=5.566492146596858;} guard #27: {team=any ; avg hp=-18.043979057591624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.408376963350785; hits/misses (PBA)= 2.277486910994764/3.3078534031413613; rounds (PBA)=5.633507853403142;} guard #29: {team=any ; avg hp=-17.831413612565445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.345549738219896; hits/misses (PBA)= 2.2963350785340313/3.4827225130890054; rounds (PBA)=5.815706806282723;} guard #9: {team=any ; avg hp=-17.614659685863874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.38848167539267; hits/misses (PBA)= 2.318324607329843/3.581151832460733; rounds (PBA)=5.935078534031414;} guard #25: {team=any ; avg hp=-18.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.261780104712042; hits/misses (PBA)= 2.2952879581151833/3.494240837696335; rounds (PBA)=5.815706806282723;} guard #8: {team=any ; avg hp=-17.85759162303665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.528795811518325; hits/misses (PBA)= 2.3214659685863874/3.56020942408377; rounds (PBA)=5.9162303664921465;} guard #7: {team=any ; avg hp=-17.73089005235602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.418848167539267; hits/misses (PBA)= 2.324607329842932/3.5664921465968584; rounds (PBA)=5.928795811518325;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 438.1; crudely normalised: 0% > any = expected rounds to survive: 3025.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1541; Sum of rounds: 15337; chaotic good : 0.31 ± 0.01; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 1538; perfect battles: 0; close-call battles: 713; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=any ; avg hp=-19.896820246593123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571057754704738; hits/misses (PBA)= 1.7345879299156393/2.6242699545749515; rounds (PBA)=4.387410772225827;} guard #25: {team=any ; avg hp=-20.029201817001947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.304996755353667; hits/misses (PBA)= 1.6677482154445165/2.565866320571058; rounds (PBA)=4.27319922128488;} guard #11: {team=any ; avg hp=-20.0914990266061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676184295911746; hits/misses (PBA)= 1.7618429591174563/2.5580791693705387; rounds (PBA)=4.349123945489942;} guard: {team=any ; avg hp=-20.057754704737185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.780661907852044; hits/misses (PBA)= 1.7475665152498379/2.5593770279039583; rounds (PBA)=4.3419857235561325;} guard #3: {team=any ; avg hp=-20.26022063595068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.578195976638547; hits/misses (PBA)= 1.7190136275146009/2.5061648280337443; rounds (PBA)=4.262816353017521;} guard #21: {team=any ; avg hp=-20.06813757300454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.099935107073328; hits/misses (PBA)= 1.654120700843608/2.518494484101233; rounds (PBA)=4.204412719013628;} guard #4: {team=any ; avg hp=-20.09539260220636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.448410123296561; hits/misses (PBA)= 1.7164179104477613/2.5483452303698897; rounds (PBA)=4.300454250486697;} guard #8: {team=any ; avg hp=-20.17975340687865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.513303049967554; hits/misses (PBA)= 1.717715768981181/2.54315379623621; rounds (PBA)=4.296560674886438;} guard #14: {team=any ; avg hp=-20.10837118754056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.592472420506164; hits/misses (PBA)= 1.7300454250486696/2.602206359506814; rounds (PBA)=4.3659961064244;} guard #6: {team=any ; avg hp=-20.139519792342636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.122647631408176; hits/misses (PBA)= 1.6709928617780663/2.5717066839714473; rounds (PBA)=4.279039584685269;} guard #26: {team=any ; avg hp=-20.10577547047372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.511356262167423; hits/misses (PBA)= 1.708630759247242/2.645035691109669; rounds (PBA)=4.384815055158987;} guard #29: {team=any ; avg hp=-20.09344581440623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015574302401038; hits/misses (PBA)= 1.6203763789746917/2.5171966255678133; rounds (PBA)=4.170019467878001;} guard #17: {team=any ; avg hp=-19.994159636599612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.476963011031797; hits/misses (PBA)= 1.72680077871512/2.4828033744321867; rounds (PBA)=4.240752757949384;} guard #12: {team=any ; avg hp=-20.340687865022712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28163530175211; hits/misses (PBA)= 1.6969500324464633/2.5762491888384167; rounds (PBA)=4.304347826086956;} guard #20: {team=any ; avg hp=-19.622323166774823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.516547696301103; hits/misses (PBA)= 1.7222582738481504/2.5931213497728747; rounds (PBA)=4.347177157689812;} guard #22: {team=any ; avg hp=-19.878001297858532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385463984425698; hits/misses (PBA)= 1.6937053861129137/2.54445165476963; rounds (PBA)=4.258922777417261;} guard #18: {team=any ; avg hp=-19.768981181051267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.574951330304996; hits/misses (PBA)= 1.7222582738481504/2.564568462037638; rounds (PBA)=4.320571057754705;} guard #16: {team=any ; avg hp=-19.82024659312135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.219987021414665; hits/misses (PBA)= 1.6709928617780663/2.563919532770928; rounds (PBA)=4.269305645684621;} guard #2: {team=any ; avg hp=-19.88968202465931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.692407527579494; hits/misses (PBA)= 1.7319922128487995/2.518494484101233; rounds (PBA)=4.281635301752109;} guard #24: {team=any ; avg hp=-20.36404931862427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.168072680077872; hits/misses (PBA)= 1.6664503569110967/2.519792342634653; rounds (PBA)=4.2277741726151845;} guard #10: {team=any ; avg hp=-20.118105126541206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.619727449707982; hits/misses (PBA)= 1.7482154445165476/2.5678131083711877; rounds (PBA)=4.344581440622972;} guard #28: {team=any ; avg hp=-19.942894224529525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27839065541856; hits/misses (PBA)= 1.6645035691109669/2.5879299156391955; rounds (PBA)=4.2861778066190785;} storm giant: {team=chaotic good ; avg hp=101.61518494484102 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.71512005191437; hits/misses (PBA)= 14.962362102530824/0.8507462686567164; rounds (PBA)=8.297858533419857;} guard #30: {team=any ; avg hp=-20.325113562621674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.19078520441272; hits/misses (PBA)= 1.6554185593770279/2.5515898767034395; rounds (PBA)=4.236859182349124;} guard #7: {team=any ; avg hp=-20.216742375081115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441920830629462; hits/misses (PBA)= 1.7034393251135627/2.5665152498377677; rounds (PBA)=4.3030499675535365;} guard #5: {team=any ; avg hp=-19.99545749513303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.612589227774173; hits/misses (PBA)= 1.7255029201817003/2.626865671641791; rounds (PBA)=4.383517196625568;} guard #27: {team=any ; avg hp=-19.954574951330304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63011031797534; hits/misses (PBA)= 1.7332900713822192/2.592472420506165; rounds (PBA)=4.3562621674237505;} guard #23: {team=any ; avg hp=-19.71771576898118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.255029201817003; hits/misses (PBA)= 1.6599610642439975/2.5035691109669047; rounds (PBA)=4.203114860480207;} guard #15: {team=any ; avg hp=-19.99935107073329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.563919532770928; hits/misses (PBA)= 1.7216093445814407/2.4841012329656067; rounds (PBA)=4.240752757949384;} guard #13: {team=any ; avg hp=-20.111615833874108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.196625567813108; hits/misses (PBA)= 1.6560674886437379/2.5223880597014925; rounds (PBA)=4.208306294613887;} guard #19: {team=any ; avg hp=-20.425048669695002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.619078520441272; hits/misses (PBA)= 1.744321868916288/2.652173913043478; rounds (PBA)=4.421804023361454;} storm giant #2: {team=chaotic good ; avg hp=105.52563270603504 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.04866969500324; hits/misses (PBA)= 15.033744321868916/0.7988319273199221; rounds (PBA)=8.326411421155093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 657.14; crudely normalised: 0% > any = expected rounds to survive: 2016.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3703; Sum of rounds: 22413; > Team chaotic good = winning battles: 3702; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-19.978125843910345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.317040237645153; hits/misses (PBA)= 1.076964623278423/1.606805293005671; rounds (PBA)=2.72940858763165;} storm giant #2: {team=chaotic good ; avg hp=177.994598973805 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.31136916014043; hits/misses (PBA)= 9.987307588441803/0.5716986227383203; rounds (PBA)=5.861733729408588;} guard #12: {team=any ; avg hp=-20.0469889278963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214960842560086; hits/misses (PBA)= 1.0537402106400215/1.6424520658925197; rounds (PBA)=2.74588171752633;} guard #13: {team=any ; avg hp=-19.881717526330004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.216041047799082; hits/misses (PBA)= 1.04941938968404/1.5749392384553065; rounds (PBA)=2.6713475560356468;} guard #8: {team=any ; avg hp=-20.093977855792602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.147718066432622; hits/misses (PBA)= 1.0491493383742911/1.5914123683499866; rounds (PBA)=2.6878206859303266;} guard #18: {team=any ; avg hp=-20.097488522819337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214420739940588; hits/misses (PBA)= 1.0696732379152039/1.6335403726708075; rounds (PBA)=2.751012692411558;} guard #20: {team=any ; avg hp=-20.025114771806642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.197407507426411; hits/misses (PBA)= 1.0613016473129895/1.6462327842290034; rounds (PBA)=2.758844180394275;} guard #11: {team=any ; avg hp=-19.76964623278423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260329462597894; hits/misses (PBA)= 1.0739940588711856/1.6151768836078855; rounds (PBA)=2.735349716446125;} guard #10: {team=any ; avg hp=-20.203888738860382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15284904131785; hits/misses (PBA)= 1.043748312179314/1.6424520658925197; rounds (PBA)=2.7304887928706454;} guard #5: {team=any ; avg hp=-20.055630569808265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.140966783688901; hits/misses (PBA)= 1.0302457466918715/1.6284093977855794; rounds (PBA)=2.7086146367809882;} guard #9: {team=any ; avg hp=-20.03267620847961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.207939508506616; hits/misses (PBA)= 1.0607615446934917/1.6213880637321092; rounds (PBA)=2.7307588441803943;} guard: {team=any ; avg hp=-19.832298136645964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203618687550635; hits/misses (PBA)= 1.043748312179314/1.6003240615716987; rounds (PBA)=2.698352687010532;} guard #17: {team=any ; avg hp=-20.092627599243855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.299486902511477; hits/misses (PBA)= 1.080475290305158/1.5789900081015393; rounds (PBA)=2.7121253038077233;} guard #15: {team=any ; avg hp=-20.154469349176342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260869565217392; hits/misses (PBA)= 1.0645422630299757/1.6230083715906023; rounds (PBA)=2.7337294085876316;} guard #4: {team=any ; avg hp=-19.999459897380504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.240885768295977; hits/misses (PBA)= 1.0653524169592223/1.6167971914663786; rounds (PBA)=2.72940858763165;} guard #6: {team=any ; avg hp=-20.038617337294085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.309748852281934; hits/misses (PBA)= 1.0642722117202268/1.5981636510937078; rounds (PBA)=2.7080745341614905;} guard #16: {team=any ; avg hp=-20.116392114501757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.153659195247097; hits/misses (PBA)= 1.045908722657305/1.6059951390764244; rounds (PBA)=2.701323251417769;} guard #19: {team=any ; avg hp=-20.131244936537943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.177423710504996; hits/misses (PBA)= 1.042128004320821/1.6041047799081825; rounds (PBA)=2.701593302727518;} guard #7: {team=any ; avg hp=-20.189305968133944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.269241155819605; hits/misses (PBA)= 1.0680529300567108/1.5876316500135026; rounds (PBA)=2.696732379152039;} guard #2: {team=any ; avg hp=-20.22657304887929 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086686470429382; hits/misses (PBA)= 1.0251147718066433/1.6330002700513098; rounds (PBA)=2.6986227383202808;} guard #14: {team=any ; avg hp=-19.97650553605185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274642182014583; hits/misses (PBA)= 1.0715635970834458/1.6135565757493924; rounds (PBA)=2.73183904941939;} storm giant: {team=chaotic good ; avg hp=177.5500945179584 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.6470429381582; hits/misses (PBA)= 10.009721847150958/0.5509046718876587; rounds (PBA)=5.863354037267081;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1314.29; crudely normalised: 0% > any = expected rounds to survive: 1008.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15609; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-20.103179364127175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.610477904419116; hits/misses (PBA)= 0.5302939412117577/0.8046390721855629; rounds (PBA)=1.426514697060588;} guard #2: {team=any ; avg hp=-20.009398120375923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6166766646670667; hits/misses (PBA)= 0.5350929814037193/0.7890421915616876; rounds (PBA)=1.4197160567886422;} guard #5: {team=any ; avg hp=-19.949810037992403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6412717456508696; hits/misses (PBA)= 0.5346930613877224/0.8074385122975405; rounds (PBA)=1.4193161367726455;} storm giant #2: {team=chaotic good ; avg hp=216.85842831433715 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.15416916616675; hits/misses (PBA)= 5.005998800239952/0.2881423715256949; rounds (PBA)=3.071385722855429;} guard: {team=any ; avg hp=-19.84763047390522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.536892621475705; hits/misses (PBA)= 0.5136972605478904/0.7918416316736653; rounds (PBA)=1.4005198960207959;} guard #7: {team=any ; avg hp=-20.04019196160768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5336932613477305; hits/misses (PBA)= 0.5162967406518696/0.7908418316336733; rounds (PBA)=1.3969206158768246;} guard #6: {team=any ; avg hp=-20.06638672265547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558488302339532; hits/misses (PBA)= 0.5272945410917816/0.7986402719456108; rounds (PBA)=1.4121175764847032;} guard #4: {team=any ; avg hp=-19.950209958008397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530093981203759; hits/misses (PBA)= 0.5098980203959208/0.8044391121775645; rounds (PBA)=1.4101179764047191;} guard #10: {team=any ; avg hp=-19.988402319536092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5956808638272344; hits/misses (PBA)= 0.5216956608678265/0.8050389922015597; rounds (PBA)=1.4117176564687062;} guard #8: {team=any ; avg hp=-19.973005398920215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6146770645870827; hits/misses (PBA)= 0.5258948210357929/0.8138372325534893; rounds (PBA)=1.424115176964607;} guard #9: {team=any ; avg hp=-19.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.613277344531094; hits/misses (PBA)= 0.5316936612677464/0.7924415116976604; rounds (PBA)=1.418116376724655;} storm giant: {team=chaotic good ; avg hp=217.29034193161368 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.74785042991402; hits/misses (PBA)= 4.994001199760048/0.2803439312137572; rounds (PBA)=3.072585482903419;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 666.21; crudely normalised: 0% > any = expected rounds to survive: 7815.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2862; Sum of rounds: 31518; chaotic good : 0.57 ± 0.01; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 2850; perfect battles: 0; close-call battles: 1447; > Team any = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any ; avg hp=-17.929769392033542 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.950384346610762; hits/misses (PBA)= 1.0055904961565338/1.220125786163522; rounds (PBA)=1.2781271837875612;} thug #5: {team=any ; avg hp=-17.5230607966457 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.631376659678547; hits/misses (PBA)= 0.9570230607966457/1.242837176799441; rounds (PBA)=1.263801537386443;} thug #2: {team=any ; avg hp=-17.70754716981132 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794199860237596; hits/misses (PBA)= 0.9849755415793152/1.2337526205450733; rounds (PBA)=1.2805730258560448;} veteran #7: {team=any ; avg hp=-13.452830188679245 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.13277428371768; hits/misses (PBA)= 3.391684136967156/2.7896575821104124; rounds (PBA)=6.181691125087352;} veteran #4: {team=any ; avg hp=-13.647798742138365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.88888888888889; hits/misses (PBA)= 3.3448637316561847/2.760307477288609; rounds (PBA)=6.10587002096436;} veteran: {team=any ; avg hp=-13.556254367575121 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.189378057302587; hits/misses (PBA)= 3.389587700908456/2.7575122292103424; rounds (PBA)=6.147449336128582;} veteran #8: {team=any ; avg hp=-13.200559049615654 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.87421383647799; hits/misses (PBA)= 3.3658280922431865/2.7019566736547866; rounds (PBA)=6.068134171907757;} storm giant #2: {team=chaotic good ; avg hp=99.18658280922432 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.0506638714186; hits/misses (PBA)= 15.470300489168414/1.523759608665269; rounds (PBA)=9.032494758909854;} veteran #9: {team=any ; avg hp=-13.448637316561845 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.591893780573027; hits/misses (PBA)= 3.4482879105520614/2.7519217330538086; rounds (PBA)=6.20020964360587;} thug #4: {team=any ; avg hp=-17.97204751921733 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.971698113207547; hits/misses (PBA)= 1.009433962264151/1.2009084556254368; rounds (PBA)=1.2735849056603774;} veteran #10: {team=any ; avg hp=-13.1722571628232 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.998602375960868; hits/misses (PBA)= 3.356394129979036/2.76869322152341; rounds (PBA)=6.1254367575122295;} thug: {team=any ; avg hp=-17.19496855345912 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.678546470999301; hits/misses (PBA)= 0.9755415793151643/1.2082459818308875; rounds (PBA)=1.2610062893081762;} veteran #5: {team=any ; avg hp=-13.230607966457024 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.11111111111111; hits/misses (PBA)= 3.3923829489867225/2.808176100628931; rounds (PBA)=6.200908455625437;} veteran #3: {team=any ; avg hp=-13.597134870719776 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.09748427672956; hits/misses (PBA)= 3.392033542976939/2.8032844164919637; rounds (PBA)=6.195667365478686;} storm giant: {team=chaotic good ; avg hp=100.75017470300489 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.9755415793152; hits/misses (PBA)= 15.447589098532495/1.5426275331935708; rounds (PBA)=9.029699510831586;} veteran #6: {team=any ; avg hp=-13.659678546471 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.062893081761008; hits/misses (PBA)= 3.3979734451432564/2.776030747728861; rounds (PBA)=6.1750524109014675;} veteran #2: {team=any ; avg hp=-13.01362683438155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.02375960866527; hits/misses (PBA)= 3.377009084556254/2.773235499650594; rounds (PBA)=6.150593990216632;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 666.21; crudely normalised: 0% > any = expected rounds to survive: 7815.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2743; Sum of rounds: 30207; > Team chaotic good = winning battles: 2733; perfect battles: 0; close-call battles: 1310; > Team any = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ veteran #10: {team=any ; avg hp=-13.559606270506745 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.463361283266497; hits/misses (PBA)= 3.4298213634706527/2.862559241706161; rounds (PBA)=6.293838862559242;} veteran #7: {team=any ; avg hp=-13.516587677725118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.53481589500547; hits/misses (PBA)= 3.3087860007291288/2.795479402114473; rounds (PBA)=6.104265402843602;} thug #5: {team=any ; avg hp=-17.71673350346336 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7783448778709445; hits/misses (PBA)= 0.987240247903755/1.2271235873131607; rounds (PBA)=1.2668611009843238;} veteran #8: {team=any ; avg hp=-13.744075829383887 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.03171709806781; hits/misses (PBA)= 3.368574553408677/2.8202697776157493; rounds (PBA)=6.188844331024426;} veteran #2: {team=any ; avg hp=-13.698140721837404 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.928909952606634; hits/misses (PBA)= 3.3740430185927814/2.763397739701057; rounds (PBA)=6.137805322639446;} thug #3: {team=any ; avg hp=-17.56580386438206 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599343784177908; hits/misses (PBA)= 0.9405760116660591/1.2293109733868028; rounds (PBA)=1.2493620123951878;} thug #2: {team=any ; avg hp=-17.927451695224207 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9270871308786; hits/misses (PBA)= 1.008020415603354/1.2041560335399197; rounds (PBA)=1.2694130514035726;} veteran #3: {team=any ; avg hp=-13.702515493984688 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.00729128691214; hits/misses (PBA)= 3.3740430185927814/2.7630331753554502; rounds (PBA)=6.137440758293839;} storm giant #2: {team=chaotic good ; avg hp=97.70433831571272 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.2023332118119; hits/misses (PBA)= 15.444768501640539/1.5213270142180095; rounds (PBA)=9.030623405030989;} storm giant: {team=chaotic good ; avg hp=103.02187386073642 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.3182646737149; hits/misses (PBA)= 15.541013488880788/1.5380969741159314; rounds (PBA)=9.071090047393366;} veteran #5: {team=any ; avg hp=-13.262850893182646 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.108640174990885; hits/misses (PBA)= 3.3838862559241707/2.7568355814801313; rounds (PBA)=6.1407218374043016;} veteran: {team=any ; avg hp=-13.278527160043748 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.264309150565076; hits/misses (PBA)= 3.3999270871308784/2.8056872037914693; rounds (PBA)=6.205978855267955;} veteran #9: {team=any ; avg hp=-13.324097703244624 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.707619394823187; hits/misses (PBA)= 3.3237331388990157/2.7254830477579293; rounds (PBA)=6.049216186656945;} veteran #6: {team=any ; avg hp=-13.534815895005469 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.310244258111556; hits/misses (PBA)= 3.4072183740430186/2.755012759752096; rounds (PBA)=6.162595698140722;} thug: {team=any ; avg hp=-17.729493255559607 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.71454611738972; hits/misses (PBA)= 0.9642726941305141/1.2041560335399197; rounds (PBA)=1.2504557054320087;} thug #4: {team=any ; avg hp=-18.040831206707985 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.684651841049945; hits/misses (PBA)= 0.95625227852716/1.2253007655851258; rounds (PBA)=1.2632154575282537;} veteran #4: {team=any ; avg hp=-13.178636529347429 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.045205978855268; hits/misses (PBA)= 3.3693036820998907/2.79219832300401; rounds (PBA)=6.161866569449508;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3099; Sum of rounds: 29614; > Team chaotic good = winning battles: 3098; perfect battles: 0; close-call battles: 582; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #5: {team=any non-good ; avg hp=-9.907712165214585 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2646014843497904; hits/misses (PBA)= 0.40626008389803164/0.27783155856727976; rounds (PBA)=0.3420458212326557;} veteran #6: {team=any ; avg hp=-13.662794449822524 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.078089706356888; hits/misses (PBA)= 3.0732494353017104/2.3484995159728945; rounds (PBA)=5.421748951274605;} thug #2: {team=any ; avg hp=-17.803484995159728 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4724104549854795; hits/misses (PBA)= 0.9364311068086479/0.9719264278799613; rounds (PBA)=1.1603743142949339;} veteran #5: {team=any ; avg hp=-13.496289125524363 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.108744756373024; hits/misses (PBA)= 3.0909970958373667/2.3255888996450467; rounds (PBA)=5.416585995482413;} veteran #8: {team=any ; avg hp=-13.69377218457567 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.590835753468863; hits/misses (PBA)= 3.047757341077767/2.4459503065505; rounds (PBA)=5.493707647628267;} veteran #4: {team=any ; avg hp=-13.748305905130687 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.171022910616326; hits/misses (PBA)= 3.1122942884801548/2.3288157470151662; rounds (PBA)=5.4411100354953215;} storm giant #2: {team=chaotic good ; avg hp=126.8186511777993 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.4830590513069; hits/misses (PBA)= 14.85543723781865/1.462407228138109; rounds (PBA)=8.827686350435624;} thug #4: {team=any ; avg hp=-17.52274927395934 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.286544046466602; hits/misses (PBA)= 0.9015811552113585/0.9506292352371732; rounds (PBA)=1.1519845111326235;} veteran #2: {team=any ; avg hp=-14.012584704743466 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.09164246531139; hits/misses (PBA)= 3.095837366892546/2.39432074862859; rounds (PBA)=5.490158115521136;} veteran #7: {team=any ; avg hp=-13.166182639561148 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.666343981929653; hits/misses (PBA)= 3.049048080025815/2.388835108099387; rounds (PBA)=5.437883188125202;} thug: {team=any ; avg hp=-17.14972571797354 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4098096160051625; hits/misses (PBA)= 0.9348176831235883/0.9348176831235883; rounds (PBA)=1.165214585350113;} thug #3: {team=any ; avg hp=-17.08163923846402 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4743465634075505; hits/misses (PBA)= 0.9315908357534689/1.0122620200064536; rounds (PBA)=1.181671506937722;} veteran #9: {team=any ; avg hp=-13.330751855437239 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.655372700871247; hits/misses (PBA)= 3.05162955792191/2.3443046143917394; rounds (PBA)=5.396256857050662;} storm giant: {team=chaotic good ; avg hp=127.90351726363343 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.44433688286546; hits/misses (PBA)= 14.929332042594385/1.4730558244595031; rounds (PBA)=8.891255243626976;} veteran #3: {team=any ; avg hp=-13.33107454017425 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.69764440141981; hits/misses (PBA)= 3.052274927395934/2.3468860922878347; rounds (PBA)=5.399161019683769;} veteran #10: {team=any ; avg hp=-13.136818328493062 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.836721523071958; hits/misses (PBA)= 3.074217489512746/2.286866731203614; rounds (PBA)=5.36108422071636;} veteran: {team=any ; avg hp=-13.531461761858663 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.76669893514037; hits/misses (PBA)= 3.0529202968699582/2.3546305259761215; rounds (PBA)=5.40755082284608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1724.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 431.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35269; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 216; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #2: {team=other; avg hp=46.40951809638072 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.27634473105379; hits/misses (PBA)= 5.322335532893422/4.392121575684863; rounds (PBA)=6.852229554089182;} bandit captain #3: {team=other; avg hp=45.98020395920816 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.748050389922014; hits/misses (PBA)= 5.230753849230154/4.25114977004599; rounds (PBA)=6.863227354529094;} bandit captain: {team=any non-lawful ; avg hp=-3.0243951209758047 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.610277944411116; hits/misses (PBA)= 6.0509898020395925/13.230353929214157; rounds (PBA)=6.427114577084583;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 814.1; crudely normalised: 0% > other= expected rounds to survive: 1600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39632; lawful evil : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team lawful evil = winning battles: 4735; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 266; perfect battles: 0; close-call battles: 247; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=other; avg hp=-4.832833433313337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.34373125374925;} rakshasa: {team=lawful evil ; avg hp=42.930413917216555 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.69146170765846; hits/misses (PBA)= 9.17376524695061/5.132773445310938; rounds (PBA)=7.864627074585083;} bandit captain: {team=other; avg hp=-3.858628274345131 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.06958608278345; hits/misses (PBA)= 10.340731853629274/10.48010397920416; rounds (PBA)=6.977604479104179;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3300.0; crudely normalised: 0% > other= expected rounds to survive: 92.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10377; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=107.32393521295741 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144371125774846; hits/misses (PBA)= 1.9148170365926815/0.6272745450909818; rounds (PBA)=2.0749850029994;} skeleton: {team=other; avg hp=-5.144371125774845 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6760647870425913; hits/misses (PBA)= 0.4527094581083783/0.5668866226754649; rounds (PBA)=1.0195960807838433;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35741; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 72; perfect battles: 0; close-call battles: 68; > Team unaligned = winning battles: 4929; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.868226354729054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.139772045590881; hits/misses (PBA)= 1.9032193561287742/1.52249550089982; rounds (PBA)=3.823235352929414;} guard #3: {team=any ; avg hp=-4.889822035592881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.111377724455108; hits/misses (PBA)= 1.897620475904819/1.5612877424515097; rounds (PBA)=3.828634273145371;} guard: {team=any ; avg hp=-4.809638072385523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.075384923015397; hits/misses (PBA)= 1.8830233953209359/1.5496900619876024; rounds (PBA)=3.8302339532093583;} guard #5: {team=any ; avg hp=-4.774845030993801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.09258148370326; hits/misses (PBA)= 1.8892221555688862/1.5766846630673865; rounds (PBA)=3.8458308338332334;} wyvern: {team=unaligned ; avg hp=64.41531693661268 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.25414917016597; hits/misses (PBA)= 6.90501899620076/5.886222755448911; rounds (PBA)=7.133373325334933;} guard #4: {team=any ; avg hp=-4.911617676464707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.165566886622676; hits/misses (PBA)= 1.9058188362327535/1.570485902819436; rounds (PBA)=3.8444311137772447;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35840; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 61; > Team unaligned = winning battles: 4939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.9128174365126975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.043191361727654; hits/misses (PBA)= 1.8778244351129774/1.528494301139772; rounds (PBA)=3.805238952209558;} wyvern: {team=unaligned ; avg hp=64.55208958208358 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.49830033993202; hits/misses (PBA)= 6.922415516896621/5.907018596280744; rounds (PBA)=7.155568886222755;} guard #4: {team=any ; avg hp=-4.99380123975205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.038192361527695; hits/misses (PBA)= 1.8902219556088782/1.5706858628274345; rounds (PBA)=3.845230953809238;} guard #5: {team=any ; avg hp=-4.846030793841232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.993001399720056; hits/misses (PBA)= 1.864627074585083/1.5438912217556489; rounds (PBA)=3.8184363127374525;} guard #3: {team=any ; avg hp=-4.815636872625475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.161367726454708; hits/misses (PBA)= 1.9020195960807837/1.569886022795441; rounds (PBA)=3.8280343931213756;} guard #2: {team=any ; avg hp=-4.93001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.212157568486303; hits/misses (PBA)= 1.9192161567686463/1.573885222955409; rounds (PBA)=3.839032193561288;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 120.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9255; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-5.0445910817836435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.49510097980403917/0.4309138172365527; rounds (PBA)=0.9260147970405919;} wyvern: {team=unaligned ; avg hp=107.623475304939 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.044591081783643; hits/misses (PBA)= 1.3869226154769045/0.9212157568486303; rounds (PBA)=1.850629874025195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3133; Sum of rounds: 29878; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3132; perfect battles: 0; close-call battles: 543; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=-13.59144589849984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.015320778806256; hits/misses (PBA)= 3.07979572294925/2.3782317267794446; rounds (PBA)=5.458027449728695;} veteran #9: {team=any ; avg hp=-13.369613788700926 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.792211937440154; hits/misses (PBA)= 3.044366421959783/2.337376316629429; rounds (PBA)=5.381742738589212;} veteran #2: {team=any ; avg hp=-13.379189275454836 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.57995531439515; hits/misses (PBA)= 3.023619533992978/2.335461219278647; rounds (PBA)=5.359080753271624;} thug #3: {team=any ; avg hp=-17.160229811682093 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441429939355251; hits/misses (PBA)= 0.9304181295882541/0.964251516118736; rounds (PBA)=1.16916693265241;} veteran #3: {team=any ; avg hp=-13.473667411426748 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.861474624960103; hits/misses (PBA)= 3.0577721034152567/2.32875837855091; rounds (PBA)=5.386530481966167;} thug #2: {team=any ; avg hp=-17.01372486434727 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.391637408234919; hits/misses (PBA)= 0.9256303862112991/0.9588254069581871; rounds (PBA)=1.1548037025215447;} veteran #10: {team=any ; avg hp=-13.399616980529844 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.08203000319183; hits/misses (PBA)= 3.092882221512927/2.3737631662942866; rounds (PBA)=5.466645387807214;} veteran: {team=any ; avg hp=-13.5850622406639 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.83625917650814; hits/misses (PBA)= 3.074369613788701/2.3622725821895947; rounds (PBA)=5.436642195978296;} veteran #8: {team=any ; avg hp=-13.476220874561124 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.78933929141398; hits/misses (PBA)= 3.0561761889562717/2.3680178742419407; rounds (PBA)=5.424194063198213;} thug: {team=any ; avg hp=-17.25406958187041 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5106926268751995; hits/misses (PBA)= 0.943185445260134/0.94573890839451; rounds (PBA)=1.167251835301628;} thug #5: {team=any non-good ; avg hp=-10.132141717203957 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3830194701563996; hits/misses (PBA)= 0.4206830513884456/0.2885413341844877; rounds (PBA)=0.35461219278646666;} veteran #6: {team=any ; avg hp=-13.387807213533355 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.802744972869455; hits/misses (PBA)= 3.0542610916054898/2.313437599744654; rounds (PBA)=5.367698691350143;} storm giant: {team=chaotic good ; avg hp=128.21544845196297 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.84360038301946; hits/misses (PBA)= 14.869773380146825/1.4682413022661984; rounds (PBA)=8.83945100542611;} thug #4: {team=any ; avg hp=-17.057133737631663 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.326843281200127; hits/misses (PBA)= 0.9135014363230131/0.949249920204277; rounds (PBA)=1.1506543249281838;} veteran #4: {team=any ; avg hp=-13.14363230130865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.819980849026493; hits/misses (PBA)= 3.071496967762528/2.3038621129907435; rounds (PBA)=5.375359080753272;} veteran #5: {team=any ; avg hp=-13.500797957229492 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.852856686881584; hits/misses (PBA)= 3.064155761251197/2.3689754229173317; rounds (PBA)=5.433131184168529;} storm giant #2: {team=chaotic good ; avg hp=126.83817427385893 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.56112352377914; hits/misses (PBA)= 14.877114586658156/1.4928183849345675; rounds (PBA)=8.88094478135972;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7370.84; crudely normalised: 0% > chaotic good = expected rounds to survive: 737.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3296; Sum of rounds: 31861; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3295; perfect battles: 0; close-call battles: 812; ------------------------------------------------- Combattants ------------------------------------------------ veteran #6: {team=any ; avg hp=-13.496055825242719 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.85983009708738; hits/misses (PBA)= 2.912621359223301/2.4177791262135924; rounds (PBA)=5.330400485436893;} veteran #9: {team=any ; avg hp=-13.127123786407767 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.233009708737864; hits/misses (PBA)= 2.960861650485437/2.4529733009708736; rounds (PBA)=5.413834951456311;} veteran #2: {team=any ; avg hp=-13.405946601941748 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.185679611650485; hits/misses (PBA)= 2.9575242718446604/2.4529733009708736; rounds (PBA)=5.410497572815534;} veteran #4: {team=any ; avg hp=-13.409587378640778 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.884405339805824; hits/misses (PBA)= 2.9238470873786406/2.433252427184466; rounds (PBA)=5.357099514563107;} thug #3: {team=any ; avg hp=-18.258191747572816 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.358009708737864; hits/misses (PBA)= 0.7466626213592233/0.9638956310679612; rounds (PBA)=1.0564320388349515;} thug: {team=any ; avg hp=-17.667779126213592 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.418385922330097; hits/misses (PBA)= 0.7612257281553398/0.9669296116504854; rounds (PBA)=1.0618932038834952;} veteran #7: {team=any ; avg hp=-13.11377427184466 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.139259708737864; hits/misses (PBA)= 2.9469053398058254/2.412621359223301; rounds (PBA)=5.359526699029126;} veteran #3: {team=any ; avg hp=-13.46875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.477851941747574; hits/misses (PBA)= 3.016383495145631/2.42748786407767; rounds (PBA)=5.443871359223301;} storm giant #2: {team=chaotic good ; avg hp=119.6875 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.9004854368932; hits/misses (PBA)= 14.674453883495145/1.451759708737864; rounds (PBA)=8.712378640776699;} veteran: {team=any ; avg hp=-13.395327669902912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.242415048543688; hits/misses (PBA)= 2.9820995145631066/2.4356796116504853; rounds (PBA)=5.417779126213592;} veteran #8: {team=any ; avg hp=-13.25121359223301 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.718446601941746; hits/misses (PBA)= 2.8968446601941746/2.4605582524271843; rounds (PBA)=5.357402912621359;} veteran #10: {team=any ; avg hp=-13.099211165048544 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.194174757281555; hits/misses (PBA)= 2.970873786407767/2.4050364077669903; rounds (PBA)=5.375910194174757;} thug #4: {team=any ; avg hp=-17.975424757281555 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.513652912621359; hits/misses (PBA)= 0.7700242718446602/0.9611650485436893; rounds (PBA)=1.0649271844660195;} veteran #5: {team=any ; avg hp=-13.766080097087379 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.174453883495147; hits/misses (PBA)= 2.953883495145631/2.4114077669902914; rounds (PBA)=5.365291262135922;} thug #2: {team=any ; avg hp=-17.837682038834952 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447208737864078; hits/misses (PBA)= 0.7597087378640777/0.9799757281553398; rounds (PBA)=1.0643203883495145;} storm giant: {team=chaotic good ; avg hp=121.40655339805825 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 457.2084344660194; hits/misses (PBA)= 14.705703883495145/1.4939320388349515; rounds (PBA)=8.739684466019417;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7370.84; crudely normalised: 0% > chaotic good = expected rounds to survive: 737.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2441; Sum of rounds: 23688; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2440; perfect battles: 0; close-call battles: 640; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=-13.19582138467841 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.800901269971323; hits/misses (PBA)= 2.9201147070872593/2.48381810733306; rounds (PBA)=5.40393281442032;} veteran #6: {team=any ; avg hp=-13.329782875870546 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8603031544449; hits/misses (PBA)= 2.9090536665301108/2.421958213846784; rounds (PBA)=5.331011880376895;} storm giant #2: {team=chaotic good ; avg hp=118.16837361736994 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.827939369111; hits/misses (PBA)= 14.619008603031544/1.4997951659156084; rounds (PBA)=8.702580909463334;} veteran #9: {team=any ; avg hp=-13.473986071282262 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.119213437115935; hits/misses (PBA)= 2.9537074969274886/2.404752150757886; rounds (PBA)=5.358869315854158;} thug #2: {team=any ; avg hp=-17.555100368701353 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.602621876280213; hits/misses (PBA)= 0.7771405161818926/0.9631298648095044; rounds (PBA)=1.0655469070053256;} thug: {team=any ; avg hp=-18.342072920934044 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.417861532158951; hits/misses (PBA)= 0.7554281032363785/0.9520688242523556; rounds (PBA)=1.0532568619418272;} thug #4: {team=any ; avg hp=-17.77795985251946 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583777140516182; hits/misses (PBA)= 0.7808275297009423/0.9578041786153216; rounds (PBA)=1.0712822613682917;} veteran #8: {team=any ; avg hp=-13.46128635804998 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03973781237198; hits/misses (PBA)= 2.931585415813191/2.410077836952069; rounds (PBA)=5.34166325276526;} veteran #4: {team=any ; avg hp=-13.711593609176568 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.236378533387956; hits/misses (PBA)= 2.968045882834904/2.48627611634576; rounds (PBA)=5.454321999180664;} veteran: {team=any ; avg hp=-14.105694387546087 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.969274887341253; hits/misses (PBA)= 2.9246210569438755/2.4981564932404754; rounds (PBA)=5.4227775501843505;} veteran #7: {team=any ; avg hp=-13.34166325276526 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.951659156083572; hits/misses (PBA)= 2.9287177386317085/2.505120852109791; rounds (PBA)=5.433838590741499;} veteran #2: {team=any ; avg hp=-13.1446128635805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.634985661614092; hits/misses (PBA)= 3.0073740270380993/2.4498156493240475; rounds (PBA)=5.457189676362146;} veteran #10: {team=any ; avg hp=-13.528881605899223 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.308480131093813; hits/misses (PBA)= 2.9676362146661206/2.443260958623515; rounds (PBA)=5.410897173289635;} veteran #3: {team=any ; avg hp=-13.277755018435068 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.170012290045065; hits/misses (PBA)= 2.9487914789020895/2.4555510036870136; rounds (PBA)=5.404342482589103;} thug #3: {team=any ; avg hp=-17.5858254813601 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3904137648504715; hits/misses (PBA)= 0.7562474395739451/0.974190905366653; rounds (PBA)=1.061450225317493;} storm giant: {team=chaotic good ; avg hp=122.62556329373207 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.8324457189676; hits/misses (PBA)= 14.752150757886112/1.4625153625563294; rounds (PBA)=8.761573125768129;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2775; Sum of rounds: 24671; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2774; perfect battles: 0; close-call battles: 148; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #6: {team=any ; avg hp=-13.501981981981983 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.001081081081082; hits/misses (PBA)= 2.793153153153153/2.144144144144144; rounds (PBA)=4.937297297297297;} veteran #8: {team=any ; avg hp=-13.256936936936937 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33297297297297; hits/misses (PBA)= 2.8313513513513513/2.143063063063063; rounds (PBA)=4.974414414414414;} veteran: {team=any ; avg hp=-13.774054054054053 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83063063063063; hits/misses (PBA)= 2.763963963963964/2.1394594594594594; rounds (PBA)=4.9034234234234235;} veteran #4: {team=any ; avg hp=-13.727207207207208 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.986306306306307; hits/misses (PBA)= 2.785225225225225/2.086846846846847; rounds (PBA)=4.872072072072072;} veteran #7: {team=any ; avg hp=-13.100900900900902 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.75891891891892; hits/misses (PBA)= 2.767927927927928/2.147387387387387; rounds (PBA)=4.915675675675676;} veteran #3: {team=any ; avg hp=-13.471711711711711 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.873513513513515; hits/misses (PBA)= 2.7726126126126127/2.091891891891892; rounds (PBA)=4.864504504504504;} veteran #10: {team=any ; avg hp=-12.9390990990991 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.106666666666666; hits/misses (PBA)= 2.7989189189189188/2.1383783783783783; rounds (PBA)=4.937297297297297;} thug #3: {team=any ; avg hp=-16.931531531531533 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0414414414414415; hits/misses (PBA)= 0.6904504504504505/0.6954954954954955; rounds (PBA)=0.9571171171171171;} storm giant: {team=chaotic good ; avg hp=137.8818018018018 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 436.6565765765766; hits/misses (PBA)= 14.059099099099098/1.4623423423423423; rounds (PBA)=8.51099099099099;} veteran #5: {team=any ; avg hp=-13.581261261261261 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.964324324324323; hits/misses (PBA)= 2.7989189189189188/2.1102702702702705; rounds (PBA)=4.909189189189189;} thug: {team=any ; avg hp=-16.64900900900901 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.956036036036036; hits/misses (PBA)= 0.6767567567567567/0.6818018018018018; rounds (PBA)=0.9581981981981982;} veteran #9: {team=any ; avg hp=-13.011891891891892 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.910990990990992; hits/misses (PBA)= 2.7772972972972974/2.1427027027027026; rounds (PBA)=4.92;} thug #4: {team=any non-good ; avg hp=-10.575495495495495 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5156756756756757; hits/misses (PBA)= 0.43963963963963965/0.30126126126126124; rounds (PBA)=0.37045045045045044;} thug #2: {team=any ; avg hp=-16.81945945945946 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0010810810810815; hits/misses (PBA)= 0.6781981981981982/0.7034234234234235; rounds (PBA)=0.9625225225225226;} veteran #2: {team=any ; avg hp=-13.434954954954955 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.147747747747747; hits/misses (PBA)= 2.8007207207207205/2.147387387387387; rounds (PBA)=4.948108108108108;} storm giant #2: {team=chaotic good ; avg hp=144.13873873873874 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 439.3989189189189; hits/misses (PBA)= 14.105945945945946/1.4868468468468468; rounds (PBA)=8.543063063063062;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6928.62; crudely normalised: 0% > chaotic good = expected rounds to survive: 825.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3735; Sum of rounds: 32948; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3734; perfect battles: 0; close-call battles: 339; ------------------------------------------------- Combattants ------------------------------------------------ veteran #8: {team=any ; avg hp=-13.666666666666666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.162784471218206; hits/misses (PBA)= 2.673627844712182/2.1938420348058902; rounds (PBA)=4.867469879518072;} veteran #10: {team=any ; avg hp=-13.424631860776438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.859705488621152; hits/misses (PBA)= 2.615528781793842/2.2262382864792505; rounds (PBA)=4.841767068273092;} veteran #6: {team=any ; avg hp=-13.434805890227578 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95073627844712; hits/misses (PBA)= 2.6393574297188755/2.188219544846051; rounds (PBA)=4.827576974564926;} veteran: {team=any ; avg hp=-13.429986613119143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.804016064257027; hits/misses (PBA)= 2.625970548862115/2.17429718875502; rounds (PBA)=4.800267737617135;} thug: {team=any ; avg hp=-17.854886211512717 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.147523427041499; hits/misses (PBA)= 0.5330655957161982/0.6829986613119143; rounds (PBA)=0.8532797858099063;} veteran #4: {team=any ; avg hp=-13.67764390896921 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.371619812583667; hits/misses (PBA)= 2.691834002677376/2.2139223560910306; rounds (PBA)=4.906024096385543;} storm giant: {team=chaotic good ; avg hp=137.96519410977243 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.99812583668006; hits/misses (PBA)= 13.882463186077644/1.427041499330656; rounds (PBA)=8.368942436412317;} veteran #7: {team=any ; avg hp=-13.224631860776439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.734939759036145; hits/misses (PBA)= 2.605087014725569/2.1700133868808567; rounds (PBA)=4.775100401606426;} veteran #2: {team=any ; avg hp=-13.873895582329316 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.013654618473897; hits/misses (PBA)= 2.646586345381526/2.1839357429718875; rounds (PBA)=4.830522088353414;} veteran #3: {team=any ; avg hp=-13.680589022757697 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.72797858099063; hits/misses (PBA)= 2.5991967871485944/2.1726907630522088; rounds (PBA)=4.771887550200804;} veteran #9: {team=any ; avg hp=-13.774564926372156 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.882195448460507; hits/misses (PBA)= 2.6235609103078983/2.19330655957162; rounds (PBA)=4.816867469879518;} veteran #5: {team=any ; avg hp=-13.993038821954485 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.904149933065597; hits/misses (PBA)= 2.636144578313253/2.2034805890227576; rounds (PBA)=4.839625167336011;} thug #2: {team=any ; avg hp=-17.520214190093707 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1579651941097726; hits/misses (PBA)= 0.5336010709504685/0.6910307898259705; rounds (PBA)=0.8457831325301205;} thug #3: {team=any ; avg hp=-17.106024096385543 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005622489959839; hits/misses (PBA)= 0.5105756358768407/0.6771084337349398; rounds (PBA)=0.8457831325301205;} storm giant #2: {team=chaotic good ; avg hp=133.19785809906293 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 432.5164658634538; hits/misses (PBA)= 13.906559571619812/1.4291834002677377; rounds (PBA)=8.38500669344043;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6490.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 937.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4128; Sum of rounds: 34184; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4127; perfect battles: 0; close-call battles: 106; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any ; avg hp=-17.56734496124031 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5608042635658914; hits/misses (PBA)= 0.26671511627906974/0.35876937984496127; rounds (PBA)=0.6293604651162791;} veteran #9: {team=any ; avg hp=-13.571705426356589 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.17611434108527; hits/misses (PBA)= 2.3723352713178296/1.9777131782945736; rounds (PBA)=4.3500484496124034;} veteran #3: {team=any ; avg hp=-13.404554263565892 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.343507751937985; hits/misses (PBA)= 2.400920542635659/1.9602713178294573; rounds (PBA)=4.361191860465116;} veteran #5: {team=any ; avg hp=-13.59108527131783 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.949127906976743; hits/misses (PBA)= 2.347141472868217/1.9890988372093024; rounds (PBA)=4.336240310077519;} veteran #4: {team=any ; avg hp=-13.417877906976743 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.314195736434108; hits/misses (PBA)= 2.3849321705426356/2.018410852713178; rounds (PBA)=4.403343023255814;} veteran #6: {team=any ; avg hp=-13.530038759689923 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.208091085271317; hits/misses (PBA)= 2.3888081395348837/1.9832848837209303; rounds (PBA)=4.372093023255814;} veteran #10: {team=any ; avg hp=-13.687257751937985 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.436773255813954; hits/misses (PBA)= 2.410125968992248/2.019137596899225; rounds (PBA)=4.429263565891473;} veteran #8: {team=any ; avg hp=-13.430232558139535 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.194525193798448; hits/misses (PBA)= 2.3733042635658914/1.9910368217054264; rounds (PBA)=4.364341085271318;} veteran: {team=any ; avg hp=-13.492005813953488 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.103924418604652; hits/misses (PBA)= 2.3483527131782944/1.9876453488372092; rounds (PBA)=4.335998062015504;} veteran #7: {team=any ; avg hp=-13.457848837209303 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23110465116279; hits/misses (PBA)= 2.378875968992248/2.0012112403100777; rounds (PBA)=4.380087209302325;} storm giant: {team=chaotic good ; avg hp=147.6889534883721 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.4573643410853; hits/misses (PBA)= 13.07921511627907/1.3992248062015504; rounds (PBA)=7.988614341085271;} storm giant #2: {team=chaotic good ; avg hp=147.11022286821705 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.609253875969; hits/misses (PBA)= 13.07000968992248/1.3762112403100775; rounds (PBA)=7.989098837209302;} thug: {team=any ; avg hp=-17.61918604651163 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5411821705426356; hits/misses (PBA)= 0.26719961240310075/0.36167635658914726; rounds (PBA)=0.6317829457364341;} veteran #2: {team=any ; avg hp=-13.328972868217054 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.059593023255815; hits/misses (PBA)= 2.359738372093023/1.965843023255814; rounds (PBA)=4.325823643410852;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4381; Sum of rounds: 34928; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4380; perfect battles: 0; close-call battles: 5; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-13.328007304268432 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.887240356083087; hits/misses (PBA)= 2.343528874686145/1.7546222323670395; rounds (PBA)=4.098151107053185;} thug: {team=any ; avg hp=-15.299703264094955 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5571787263181922;} storm giant: {team=chaotic good ; avg hp=160.16959598265237 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 390.5548961424332; hits/misses (PBA)= 12.55352659210226/1.3620178041543027; rounds (PBA)=7.730655101574983;} veteran #5: {team=any ; avg hp=-13.594384843643004 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.821730198584797; hits/misses (PBA)= 2.3259529787719697/1.731568135128966; rounds (PBA)=4.057521113900936;} veteran #6: {team=any ; avg hp=-13.642090846838622 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.751654873316594; hits/misses (PBA)= 2.3175074183976263/1.741839762611276; rounds (PBA)=4.059347181008902;} veteran #4: {team=any ; avg hp=-13.523853001597809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.89888153389637; hits/misses (PBA)= 2.350376626341018/1.776535037662634; rounds (PBA)=4.126911664003652;} veteran #7: {team=any ; avg hp=-13.54645058205889 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.800273910066196; hits/misses (PBA)= 2.3254964619949785/1.7559917826980143; rounds (PBA)=4.081488244692992;} storm giant #2: {team=chaotic good ; avg hp=162.6108194476147 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.85665373202465; hits/misses (PBA)= 12.591417484592558/1.3328007304268432; rounds (PBA)=7.716959598265237;} veteran #2: {team=any ; avg hp=-13.421593243551701 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.72860077607852; hits/misses (PBA)= 2.3213878110020545/1.7614699840219128; rounds (PBA)=4.082857795023967;} veteran: {team=any ; avg hp=-13.37457201552157 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.899566309061859; hits/misses (PBA)= 2.337365898196759/1.7142204976032869; rounds (PBA)=4.051814654188542;} veteran #10: {team=any ; avg hp=-13.505592330518146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98539146313627; hits/misses (PBA)= 2.3531157270029674/1.7299703264094954; rounds (PBA)=4.083086053412463;} thug #2: {team=any non-good ; avg hp=-12.311800958685232 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6299931522483453; hits/misses (PBA)= 0.46153846153846156/0.27071444875599177; rounds (PBA)=0.36612645514722664;} veteran #9: {team=any ; avg hp=-13.773339420223694 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.943620178041543; hits/misses (PBA)= 2.343528874686145/1.771513353115727; rounds (PBA)=4.1150422278018715;} veteran #8: {team=any ; avg hp=-13.37457201552157 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98972837251769; hits/misses (PBA)= 2.338050673362246/1.7219812828121432; rounds (PBA)=4.06003195617439;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6056.27; crudely normalised: 0% > chaotic good = expected rounds to survive: 1085.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4727; Sum of rounds: 36906; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4726; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any ; avg hp=-17.420351174106198 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.44235244341019675;} veteran #2: {team=any ; avg hp=-13.333403850222128 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.425851491432198; hits/misses (PBA)= 2.1159297651787603/1.8227205415697059; rounds (PBA)=3.938650306748466;} veteran #3: {team=any ; avg hp=-13.457795642056272 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.569071292574572; hits/misses (PBA)= 2.1347577744869897/1.7890839856145546; rounds (PBA)=3.924053310767929;} veteran #7: {team=any ; avg hp=-13.238206050349058 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.518087581975884; hits/misses (PBA)= 2.131372963824836/1.7882377829490164; rounds (PBA)=3.919610746773852;} veteran #10: {team=any ; avg hp=-13.663634440448487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465623016712502; hits/misses (PBA)= 2.1258726464988364/1.801565474931246; rounds (PBA)=3.9274381214300824;} storm giant #2: {team=chaotic good ; avg hp=157.60968902052042 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.4732388407023; hits/misses (PBA)= 12.290882166278823/1.309287074254284; rounds (PBA)=7.558282208588957;} veteran #6: {team=any ; avg hp=-13.63105563782526 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.451872223397503; hits/misses (PBA)= 2.1284112544954517/1.7928918976094774; rounds (PBA)=3.921303152104929;} veteran #4: {team=any ; avg hp=-13.576052464565263 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.269303998307596; hits/misses (PBA)= 2.0951977998730698/1.7939496509414006; rounds (PBA)=3.88914745081447;} veteran #9: {team=any ; avg hp=-13.469430928707425 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.614766236513645; hits/misses (PBA)= 2.1417389464776813/1.7918341442775545; rounds (PBA)=3.9335730907552358;} storm giant: {team=chaotic good ; avg hp=157.42923630209435 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 380.49545166067276; hits/misses (PBA)= 12.229109371694522/1.3676750581764332; rounds (PBA)=7.560186164586418;} veteran #5: {team=any ; avg hp=-13.093505394541992 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.360693886185741; hits/misses (PBA)= 2.105986883858684/1.7922572456103236; rounds (PBA)=3.898244129469008;} veteran #8: {team=any ; avg hp=-13.652845356462873 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.681404696424794; hits/misses (PBA)= 2.157182145123757/1.806854241590861; rounds (PBA)=3.964036386714618;} veteran: {team=any ; avg hp=-13.468584726041888 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.531203723291728; hits/misses (PBA)= 2.131796065157605/1.783160566955786; rounds (PBA)=3.914956632113391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4826; Sum of rounds: 37102; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4825; perfect battles: 0; close-call battles: 4; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #10: {team=any ; avg hp=-13.65665147119768 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.447368421052632; hits/misses (PBA)= 2.118939079983423/1.5876502279320348; rounds (PBA)=3.8255283878988813;} veteran #4: {team=any ; avg hp=-13.320348114380439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.335888934935765; hits/misses (PBA)= 2.1050559469539993/1.6060920016576876; rounds (PBA)=3.8240779113137173;} storm giant #2: {team=chaotic good ; avg hp=167.3394115209283 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.8052217157066; hits/misses (PBA)= 11.944674678823041/1.4386655615416495; rounds (PBA)=7.440530460008288;} veteran #3: {team=any ; avg hp=-13.44757563199337 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.38624119353502; hits/misses (PBA)= 2.11210111893908/1.5671363447990054; rounds (PBA)=3.806879403232491;} veteran #8: {team=any ; avg hp=-13.318690426854538 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.333609614587651; hits/misses (PBA)= 2.1011189390799836/1.5690012432656444; rounds (PBA)=3.7923746373808536;} veteran #2: {team=any ; avg hp=-13.356402818068794 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.035225859925404; hits/misses (PBA)= 2.064857024450891/1.595731454620804; rounds (PBA)=3.7892664732697887;} storm giant: {team=chaotic good ; avg hp=166.37629506837962 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.0095317032739; hits/misses (PBA)= 11.948197264815581/1.4216742644011604; rounds (PBA)=7.445089100704517;} veteran #9: {team=any ; avg hp=-13.201201823456278 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.498549523414836; hits/misses (PBA)= 2.12992125984252/1.6150020721094074; rounds (PBA)=3.852673021135516;} veteran: {team=any ; avg hp=-13.346871114794862 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.345835060091172; hits/misses (PBA)= 2.1040198922503106/1.6027766266058847; rounds (PBA)=3.818690426854538;} thug: {team=any non-good ; avg hp=-13.606299212598426 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9850808122668877; hits/misses (PBA)= 0.17094902610857854/0.6056775797762122; rounds (PBA)=0.38831330294239536;} veteran #7: {team=any ; avg hp=-13.48217985909656 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.337339411520928; hits/misses (PBA)= 2.108164111065064/1.6067136344799005; rounds (PBA)=3.8334024036469128;} veteran #6: {team=any ; avg hp=-13.722544550352259 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.90841276419395; hits/misses (PBA)= 2.0406133443845835/1.564235391628678; rounds (PBA)=3.7370493162038954;} veteran #5: {team=any ; avg hp=-13.208454206382097 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.301077496891835; hits/misses (PBA)= 2.1004973062577705/1.6002900953170327; rounds (PBA)=3.8253211769581434;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5629.41; crudely normalised: 0% > chaotic good = expected rounds to survive: 1288.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4470; Sum of rounds: 33313; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4469; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-13.369798657718121 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.058389261744967; hits/misses (PBA)= 1.9152125279642058/1.5914988814317674; rounds (PBA)=3.601565995525727;} veteran #9: {team=any ; avg hp=-13.438478747203579 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417673378076062; hits/misses (PBA)= 1.8272930648769574/1.5651006711409396; rounds (PBA)=3.5008948545861296;} veteran #5: {team=any ; avg hp=-13.468008948545862 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.050335570469798; hits/misses (PBA)= 1.9089485458612976/1.5671140939597314; rounds (PBA)=3.572930648769575;} storm giant: {team=chaotic good ; avg hp=166.17494407158836 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.65950782997766; hits/misses (PBA)= 11.4917225950783/1.3995525727069351; rounds (PBA)=7.201342281879195;} veteran #2: {team=any ; avg hp=-13.313199105145413 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62751677852349; hits/misses (PBA)= 1.860178970917226/1.5604026845637584; rounds (PBA)=3.524608501118568;} veteran #6: {team=any ; avg hp=-13.026398210290827 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.534004474272932; hits/misses (PBA)= 1.8409395973154363/1.594407158836689; rounds (PBA)=3.538255033557047;} veteran: {team=any ; avg hp=-13.27248322147651 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.850111856823267; hits/misses (PBA)= 1.8885906040268456/1.5736017897091723; rounds (PBA)=3.56241610738255;} veteran #3: {team=any ; avg hp=-13.272259507829977 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.896868008948546; hits/misses (PBA)= 1.8890380313199104/1.5480984340044743; rounds (PBA)=3.5431767337807605;} veteran #10: {team=any ; avg hp=-13.632662192393736 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.937360178970918; hits/misses (PBA)= 1.9008948545861297/1.6156599552572708; rounds (PBA)=3.614988814317673;} veteran #7: {team=any ; avg hp=-13.21476510067114 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.717225950782998; hits/misses (PBA)= 1.868456375838926/1.613199105145414; rounds (PBA)=3.5814317673378078;} storm giant #2: {team=chaotic good ; avg hp=165.68993288590605 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.6212527964206; hits/misses (PBA)= 11.475391498881432/1.4067114093959732; rounds (PBA)=7.203579418344519;} veteran #8: {team=any ; avg hp=-13.317673378076062 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.953691275167785; hits/misses (PBA)= 1.9038031319910516/1.5910514541387024; rounds (PBA)=3.594407158836689;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5629.41; crudely normalised: 0% > chaotic good = expected rounds to survive: 1288.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4787; Sum of rounds: 35632; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4786; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=165.26906204303322 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.86693127219553; hits/misses (PBA)= 11.480885732191352/1.4021307708376853; rounds (PBA)=7.196365155629831;} veteran #8: {team=any ; avg hp=-13.37204930018801 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.004595780238144; hits/misses (PBA)= 1.910382285356173/1.592855650720702; rounds (PBA)=3.599958220179653;} veteran #5: {team=any ; avg hp=-13.285147273866722 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.93357008564863; hits/misses (PBA)= 1.8961771464382704/1.5799039064132023; rounds (PBA)=3.579068310006267;} veteran #4: {team=any ; avg hp=-13.029872571547942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.87027365782327; hits/misses (PBA)= 1.8988928347608105/1.563609776477961; rounds (PBA)=3.567161061207437;} veteran #9: {team=any ; avg hp=-13.295174430749947 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.966576143722582; hits/misses (PBA)= 1.898266137455609/1.5794861082097347; rounds (PBA)=3.5780238144975978;} veteran #10: {team=any ; avg hp=-13.325882598704826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.930854397326092; hits/misses (PBA)= 1.8984750365573428/1.5918111552120326; rounds (PBA)=3.591393357008565;} veteran: {team=any ; avg hp=-13.158554418216001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.835805306037184; hits/misses (PBA)= 1.8780029245874243/1.607687486943806; rounds (PBA)=3.5922289534155003;} veteran #3: {team=any ; avg hp=-13.236264884060999 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621683726759976; hits/misses (PBA)= 1.8533528305828284/1.5834551911426782; rounds (PBA)=3.5404219761855025;} veteran #6: {team=any ; avg hp=-13.511176101942763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.00376018383121; hits/misses (PBA)= 1.9116356799665761/1.6118654689784835; rounds (PBA)=3.618341341132233;} veteran #7: {team=any ; avg hp=-13.376227282222686 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.40568205556716; hits/misses (PBA)= 1.825151451848757/1.573010236055985; rounds (PBA)=3.5034468351786088;} storm giant: {team=chaotic good ; avg hp=166.2577814915396 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.04407771046584; hits/misses (PBA)= 11.468560685189054/1.4063087528723626; rounds (PBA)=7.192396072696887;} veteran #2: {team=any ; avg hp=-13.407144349279298 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.821391268017548; hits/misses (PBA)= 1.884478796741174/1.5870064758721538; rounds (PBA)=3.577188218090662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3940.59; crudely normalised: 0% > chaotic good = expected rounds to survive: 1840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27786; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=197.1641671665667 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.82203559288143; hits/misses (PBA)= 8.014397120575884/1.041391721655669; rounds (PBA)=5.319136172765447;} veteran #2: {team=any ; avg hp=-13.409118176364727 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.212957408518296; hits/misses (PBA)= 1.3515296940611878/1.1357728454309137; rounds (PBA)=2.630273945210958;} veteran #4: {team=any ; avg hp=-13.343531293741252 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.130973805238952; hits/misses (PBA)= 1.3423315336932613/1.152369526094781; rounds (PBA)=2.6410717856428714;} veteran #7: {team=any ; avg hp=-13.129774045190961 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.331933613277345; hits/misses (PBA)= 1.374125174965007/1.157368526294741; rounds (PBA)=2.6626674665066985;} veteran: {team=any ; avg hp=-12.949610077984403 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.104179164167167; hits/misses (PBA)= 1.3335332933413317/1.1369726054789042; rounds (PBA)=2.6162767446510697;} veteran #6: {team=any ; avg hp=-13.392121575684863 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.320135972805438; hits/misses (PBA)= 1.3665266946610677/1.1309738052389522; rounds (PBA)=2.639872025594881;} veteran #3: {team=any ; avg hp=-13.695860827834434 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.158368326334733; hits/misses (PBA)= 1.3425314937012598/1.153369326134773; rounds (PBA)=2.6390721855628874;} storm giant #2: {team=chaotic good ; avg hp=198.46490701859628 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.53269346130773; hits/misses (PBA)= 8.079784043191362/1.0357928414317137; rounds (PBA)=5.28494301139772;} veteran #5: {team=any ; avg hp=-13.434713057388523 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1123775244951; hits/misses (PBA)= 1.3433313337332533/1.1461707658468305; rounds (PBA)=2.627874425114977;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3377.65; crudely normalised: 0% > chaotic good = expected rounds to survive: 2146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24577; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=-13.206758648270347 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.723855228954209; hits/misses (PBA)= 1.1331733653269347/0.9988002399520096; rounds (PBA)=2.306538692261548;} veteran #4: {team=any ; avg hp=-13.193361327734452 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908218356328734; hits/misses (PBA)= 1.1653669266146771/1.0025994801039793; rounds (PBA)=2.3219356128774247;} storm giant: {team=chaotic good ; avg hp=206.23835232953408 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.83963207358528; hits/misses (PBA)= 6.89502099580084/0.8810237952409518; rounds (PBA)=4.675264947010598;} storm giant #2: {team=chaotic good ; avg hp=206.69806038792242 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.7384523095381; hits/misses (PBA)= 6.9008198360327935/0.8830233953209358; rounds (PBA)=4.654469106178764;} veteran: {team=any ; avg hp=-13.450309938012397 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.803239352129574; hits/misses (PBA)= 1.1565686862627476/1.0137972405518896; rounds (PBA)=2.3249350129974005;} veteran #6: {team=any ; avg hp=-13.250349930013996 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.84243151369726; hits/misses (PBA)= 1.1575684863027393/0.9554089182163568; rounds (PBA)=2.282743451309738;} veteran #3: {team=any ; avg hp=-13.466906618676266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837632473505299; hits/misses (PBA)= 1.1561687662467506/1.0087982403519296; rounds (PBA)=2.316336732653469;} veteran #2: {team=any ; avg hp=-13.010397920415917 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9482103579284145; hits/misses (PBA)= 1.1615676864627074/0.9886022795440912; rounds (PBA)=2.316136772645471;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2814.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 2576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21238; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-13.259148170365927 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613677264547091; hits/misses (PBA)= 0.98000399920016/0.8328334333133374; rounds (PBA)=2.0061987602479503;} veteran: {team=any ; avg hp=-13.337932413517297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5650869826034794; hits/misses (PBA)= 0.9648070385922816/0.863627274545091; rounds (PBA)=2.013597280543891;} veteran #3: {team=any ; avg hp=-13.304539092181564 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.62747450509898; hits/misses (PBA)= 0.973005398920216/0.8382323535292941; rounds (PBA)=2.0017996400719857;} storm giant #2: {team=chaotic good ; avg hp=213.36672665466907 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.34433113377324; hits/misses (PBA)= 5.7594481103779245/0.7406518696260748; rounds (PBA)=3.9914017196560687;} veteran #4: {team=any ; avg hp=-13.369926014797041 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.587882423515297; hits/misses (PBA)= 0.9698060387922416/0.8510297940411917; rounds (PBA)=2.0107978404319136;} storm giant: {team=chaotic good ; avg hp=213.6620675864827 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.12857428514297; hits/misses (PBA)= 5.750049990001999/0.7788442311537692; rounds (PBA)=3.987602479504099;} veteran #5: {team=any ; avg hp=-13.201359728054388 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5770845830833835; hits/misses (PBA)= 0.9644071185762847/0.8402319536092782; rounds (PBA)=1.9978004399120175;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2251.76; crudely normalised: 0% > chaotic good = expected rounds to survive: 3220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18369; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=219.5880823835233 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5508898220356; hits/misses (PBA)= 4.6092781443711255/0.6164767046590682; rounds (PBA)=3.4215156968606277;} veteran: {team=any ; avg hp=-13.520895820835833 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.337932413517296; hits/misses (PBA)= 0.7870425914817036/0.6920615876824635; rounds (PBA)=1.7096580683863227;} storm giant: {team=chaotic good ; avg hp=219.3027394521096 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.64247150569886; hits/misses (PBA)= 4.608878224355129/0.6120775844831033; rounds (PBA)=3.4203159368126377;} veteran #2: {team=any ; avg hp=-13.08118376324735 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.156368726254749; hits/misses (PBA)= 0.754249150169966/0.6964607078584283; rounds (PBA)=1.6908618276344731;} veteran #3: {team=any ; avg hp=-13.28874225154969 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.297940411917616; hits/misses (PBA)= 0.7810437912417516/0.6988602279544092; rounds (PBA)=1.7024595080983804;} veteran #4: {team=any ; avg hp=-13.30253949210158 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.316936612677464; hits/misses (PBA)= 0.7774445110977805/0.71125774845031; rounds (PBA)=1.7140571885622875;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1125.88; crudely normalised: 0% > chaotic good = expected rounds to survive: 6440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11498; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=226.52669466106778 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.44471105778844; hits/misses (PBA)= 2.293141371725655/0.251749650069986; rounds (PBA)=2.017596480703859;} storm giant: {team=chaotic good ; avg hp=226.42111577684463 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.61867626474705; hits/misses (PBA)= 2.29874025194961/0.23975204959008198; rounds (PBA)=2.035992801439712;} veteran #2: {team=any ; avg hp=-13.512697460507898 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5124975004999; hits/misses (PBA)= 0.5156968606278745/0.5440911817636472; rounds (PBA)=1.0597880423915218;} veteran: {team=any ; avg hp=-13.550689862027594 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5396920615876826; hits/misses (PBA)= 0.5182963407318536/0.5426914617076585; rounds (PBA)=1.060987802439512;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 562.94; crudely normalised: 0% > chaotic good = expected rounds to survive: 12880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10494; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=228.48230353929213 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.132973405318936; hits/misses (PBA)= 1.1269746050789842/0.1265746850629874; rounds (PBA)=1.7784443111377723;} veteran: {team=any ; avg hp=-13.521495700859829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.043391321735653; hits/misses (PBA)= 0.45650869826034796/0.748250349930014; rounds (PBA)=1.2047590481903618;} storm giant #2: {team=chaotic good ; avg hp=228.4743051389722 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.388522295540895; hits/misses (PBA)= 1.1687662467506499/0.127374525094981; rounds (PBA)=1.77124575084983;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16888.24; crudely normalised: 0% > chaotic good = expected rounds to survive: 429.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1678; Sum of rounds: 8491; any : 0.34 ± 0.01; chaotic good : 0.0 ± 0.0; > Team any = winning battles: 1678; perfect battles: 0; close-call battles: 1678; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #10: {team=any ; avg hp=46.792610250297976 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.55005959475566; hits/misses (PBA)= 2.2747318235995233/1.8820023837902264; rounds (PBA)=4.228247914183552;} veteran: {team=any ; avg hp=45.30750893921335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.664481525625744; hits/misses (PBA)= 2.2794994040524434/1.8766388557806912; rounds (PBA)=4.225268176400477;} veteran #24: {team=any ; avg hp=46.88200238379023 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.415971394517282; hits/misses (PBA)= 2.2628128724672227/1.8915375446960667; rounds (PBA)=4.221692491060787;} veteran #9: {team=any ; avg hp=45.47854588796186 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.800953516090583; hits/misses (PBA)= 2.3224076281287247/1.8146603098927294; rounds (PBA)=4.2056019070321815;} veteran #19: {team=any ; avg hp=45.403456495828365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.589988081048867; hits/misses (PBA)= 2.2854588796185937/1.8170441001191895; rounds (PBA)=4.179976162097735;} storm giant: {team=chaotic good ; avg hp=-3.2520858164481528 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.47794994040524; hits/misses (PBA)= 5.741954707985697/0.7693682955899881; rounds (PBA)=3.2556615017878427;} veteran #6: {team=any ; avg hp=46.80691299165674 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.556019070321812; hits/misses (PBA)= 2.2836710369487485/1.8903456495828368; rounds (PBA)=4.2431466030989275;} veteran #28: {team=any ; avg hp=46.68355184743743 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.729439809296782; hits/misses (PBA)= 2.3212157330154946/1.8623361144219308; rounds (PBA)=4.2431466030989275;} veteran #14: {team=any ; avg hp=45.44636471990465 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.609058402860548; hits/misses (PBA)= 2.2848629320619787/1.8164481525625744; rounds (PBA)=4.184147794994041;} veteran #11: {team=any ; avg hp=45.724076281287246 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.488676996424315; hits/misses (PBA)= 2.2532777115613825/1.8539928486293207; rounds (PBA)=4.18057210965435;} veteran #8: {team=any ; avg hp=46.11620977353993 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.095947556615018; hits/misses (PBA)= 2.2199046483909415/1.903456495828367; rounds (PBA)=4.191299165673421;} veteran #15: {team=any ; avg hp=47.225268176400476 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.708581644815256; hits/misses (PBA)= 2.2836710369487485/1.8897497020262217; rounds (PBA)=4.241358760429082;} veteran #17: {team=any ; avg hp=45.1746126340882 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.214541120381407; hits/misses (PBA)= 2.222884386174017/1.899880810488677; rounds (PBA)=4.192491060786651;} veteran #13: {team=any ; avg hp=45.8688915375447 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.272943980929679; hits/misses (PBA)= 2.2461263408820025/1.9117997616209774; rounds (PBA)=4.225268176400477;} veteran #18: {team=any ; avg hp=45.70143027413587 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.321215733015494; hits/misses (PBA)= 2.259833134684148/1.8915375446960667; rounds (PBA)=4.207389749702026;} veteran #16: {team=any ; avg hp=45.86471990464839 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.304529201430274; hits/misses (PBA)= 2.2538736591179975/1.8885578069129916; rounds (PBA)=4.217520858164481;} veteran #2: {team=any ; avg hp=45.75446960667461 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.774731823599524; hits/misses (PBA)= 2.3146603098927296/1.8158522050059596; rounds (PBA)=4.1972586412395705;} veteran #26: {team=any ; avg hp=46.86293206197855 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.676400476758046; hits/misses (PBA)= 2.2878426698450536/1.870083432657926; rounds (PBA)=4.213945172824792;} veteran #21: {team=any ; avg hp=45.980333730631706 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.611442193087008; hits/misses (PBA)= 2.2830750893921334/1.8605482717520858; rounds (PBA)=4.2056019070321815;} veteran #27: {team=any ; avg hp=45.783671036948746 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.67580452920143; hits/misses (PBA)= 2.2794994040524434/1.8468414779499405; rounds (PBA)=4.199046483909416;} veteran #3: {team=any ; avg hp=47.02741358760429 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.86233611442193; hits/misses (PBA)= 2.32777115613826/1.83373063170441; rounds (PBA)=4.232419547079857;} storm giant #2: {team=chaotic good ; avg hp=-3.218712753277712 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.4600715137068; hits/misses (PBA)= 5.790226460071514/0.7628128724672228; rounds (PBA)=3.276519666269368;} veteran #23: {team=any ; avg hp=45.95887961859356 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.469606674612635; hits/misses (PBA)= 2.272348033373063/1.8611442193087009; rounds (PBA)=4.202622169249106;} veteran #4: {team=any ; avg hp=45.476758045292016 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.744338498212157; hits/misses (PBA)= 2.3051251489868894/1.8712753277711562; rounds (PBA)=4.238379022646007;} veteran #20: {team=any ; avg hp=45.69010727056019 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.258045292014303; hits/misses (PBA)= 2.2419547079856974/1.8772348033373063; rounds (PBA)=4.194874851013111;} veteran #5: {team=any ; avg hp=46.75029797377831 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.741358760429081; hits/misses (PBA)= 2.3128724672228844/1.8426698450536352; rounds (PBA)=4.2276519666269365;} veteran #29: {team=any ; avg hp=45.084028605482715 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32181168057211; hits/misses (PBA)= 2.243742550655542/1.8772348033373063; rounds (PBA)=4.193682955899881;} veteran #22: {team=any ; avg hp=45.724672228843865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.50119189511323; hits/misses (PBA)= 2.265792610250298/1.8528009535160905; rounds (PBA)=4.194874851013111;} veteran #7: {team=any ; avg hp=46.50178784266984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.66984505363528; hits/misses (PBA)= 2.298569725864124/1.896901072705602; rounds (PBA)=4.261025029797378;} veteran #30: {team=any ; avg hp=46.16150178784267 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.783075089392133; hits/misses (PBA)= 2.3170441001191895/1.8486293206197855; rounds (PBA)=4.225268176400477;} veteran #25: {team=any ; avg hp=46.61680572109654 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.564958283671038; hits/misses (PBA)= 2.286054827175209/1.899880810488677; rounds (PBA)=4.256257449344457;} veteran #12: {team=any ; avg hp=46.24314660309893 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.551251489868891; hits/misses (PBA)= 2.271752085816448/1.8557806912991657; rounds (PBA)=4.193087008343266;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1223.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 843.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45651; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=-6.210557888422316 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.667466506698661; hits/misses (PBA)= 2.0165966806638673/2.4993001399720054; rounds (PBA)=4.799440111977605;} mage #3: {team=any ; avg hp=-6.156368726254749 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.567886422715457; hits/misses (PBA)= 2.002399520095981/2.4367126574685063; rounds (PBA)=4.725254949010198;} mage #4: {team=any ; avg hp=-6.120375924815037 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.284743051389722; hits/misses (PBA)= 1.943011397720456/2.479104179164167; rounds (PBA)=4.700259948010398;} mage #6: {team=any ; avg hp=-6.214157168566286 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.472305538892222; hits/misses (PBA)= 1.9856028794241152/2.4453109378124376; rounds (PBA)=4.728654269146171;} mage: {team=any ; avg hp=-6.1449710057988405 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.689262147570487; hits/misses (PBA)= 2.0283943211357727/2.4769046190761848; rounds (PBA)=4.782043591281743;} mage #5: {team=any ; avg hp=-6.196960607878425 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.721855628874225; hits/misses (PBA)= 2.0343931213757247/2.4783043391321735; rounds (PBA)=4.792041591681664;} aboleth: {team=lawful evil ; avg hp=77.59648070385923 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.04339132173567; hits/misses (PBA)= 22.45870825834833/2.928614277144571; rounds (PBA)=9.128374325134972;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1019.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 1012.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38651; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-6.342331533693262 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.120975804839032; hits/misses (PBA)= 1.7048590281943612/2.067386522695461; rounds (PBA)=4.101179764047191;} mage #3: {team=any ; avg hp=-6.1417716456708655 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.999200159968006; hits/misses (PBA)= 1.6756648670265948/2.060387922415517; rounds (PBA)=4.07618476304739;} mage #2: {team=any ; avg hp=-6.165966806638672 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.028994201159769; hits/misses (PBA)= 1.6880623875224956/2.015996800639872; rounds (PBA)=4.023795240951809;} mage #5: {team=any ; avg hp=-6.193561287742451 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.752649470105979; hits/misses (PBA)= 1.6274745050989803/2.0145970805838833; rounds (PBA)=3.999000199960008;} aboleth: {team=lawful evil ; avg hp=95.17996400719856 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.99600079984003; hits/misses (PBA)= 18.740251949610077/2.454109178164367; rounds (PBA)=7.728654269146171;} mage #4: {team=any ; avg hp=-6.152369526094781 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.918216356728654; hits/misses (PBA)= 1.6586682663467307/2.054389122175565; rounds (PBA)=4.0437912417516495;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1019.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 1012.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38701; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #4: {team=any ; avg hp=-6.140371925614877 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.025194961007799; hits/misses (PBA)= 1.6756648670265948/2.0249950009998; rounds (PBA)=4.042591481703659;} aboleth: {team=lawful evil ; avg hp=94.69086182763448 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.81083783243352; hits/misses (PBA)= 18.728054389122175/2.4813037392521498; rounds (PBA)=7.73865226954609;} mage #3: {team=any ; avg hp=-6.101379724055189 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.080983803239352; hits/misses (PBA)= 1.682863427314537/2.0675864827034593; rounds (PBA)=4.080983803239352;} mage #5: {team=any ; avg hp=-6.217556488702259 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.972005598880224; hits/misses (PBA)= 1.6720655868826235/1.9764047190561889; rounds (PBA)=4.0067986402719455;} mage: {team=any ; avg hp=-6.113977204559088 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.006598680263947; hits/misses (PBA)= 1.6772645470905818/2.0515896820635873; rounds (PBA)=4.0549890021995605;} mage #2: {team=any ; avg hp=-6.237552489502099 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.224355128974205; hits/misses (PBA)= 1.7220555888822235/2.049390121975605; rounds (PBA)=4.088582283543292;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3085.71; crudely normalised: 0% > any = expected rounds to survive: 37.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5460; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.73325334933013 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.697260547890422; hits/misses (PBA)= 0.5308938212357528/0.028794241151769647; rounds (PBA)=1.047390521895621;} air elemental #2: {team=neutral ; avg hp=89.73285342931413 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.360727854429114; hits/misses (PBA)= 0.5126974605078984/0.02579484103179364; rounds (PBA)=1.0507898420315938;} acolyte: {team=any ; avg hp=-6.057988402319536 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5338932213557288; hits/misses (PBA)= 0.20135972805438912/0.6550689862027594; rounds (PBA)=0.8564287142571486;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2761.36; crudely normalised: 0% > neutral = expected rounds to survive: 2228.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39349; lawful evil : 0.56 ± 0.01; neutral : 0.44 ± 0.01; > Team lawful evil = winning battles: 2806; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2195; perfect battles: 0; close-call battles: 1904; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=15.127774445110978 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.55828834233154; hits/misses (PBA)= 13.899420115976804/7.539692061587682; rounds (PBA)=7.5296940611877625;} air elemental: {team=neutral ; avg hp=4.274345130973805 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.44851029794041; hits/misses (PBA)= 4.040191961607679/2.7390521895620874; rounds (PBA)=5.7080583883223355;} air elemental #2: {team=neutral ; avg hp=5.167366526694661 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.42371525694861; hits/misses (PBA)= 4.0895820835832835/2.778244351129774; rounds (PBA)=5.719656068786243;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1116.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 2205.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 465; Sum of rounds: 7006; > Team unaligned = winning battles: 277; perfect battles: 0; close-call battles: 277; > Team lawful evil = winning battles: 187; perfect battles: 0; close-call battles: 187; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=-5.070967741935484 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.6236559139785; hits/misses (PBA)= 5.161290322580645/1.853763440860215; rounds (PBA)=3.50752688172043;} clay golem #2: {team=unaligned ; avg hp=-4.726881720430107 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.52043010752688; hits/misses (PBA)= 4.997849462365592/1.9655913978494624; rounds (PBA)=3.481720430107527;} flying sword: {team=unaligned ; avg hp=-5.298924731182796 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0150537634408603; hits/misses (PBA)= 0.17204301075268819/0.1032258064516129; rounds (PBA)=0.3204301075268817;} bearded devil: {team=lawful evil ; avg hp=-8.111827956989247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.578494623655914; hits/misses (PBA)= 0.9311827956989247/1.1806451612903226; rounds (PBA)=1.0559139784946237;} chain devil #2: {team=lawful evil ; avg hp=-8.427956989247312 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.763440860215056; hits/misses (PBA)= 3.6516129032258067/1.8236559139784947; rounds (PBA)=2.7376344086021507;} animated armor: {team=unaligned ; avg hp=-5.268817204301075 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.055913978494624; hits/misses (PBA)= 1.4129032258064516/0.853763440860215; rounds (PBA)=1.1333333333333333;} imp #2: {team=lawful evil ; avg hp=-7.210752688172043 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06451612903225806; hits/misses (PBA)= 0.010752688172043012/0.004301075268817204; rounds (PBA)=0.07741935483870968;} barbed devil #2: {team=lawful evil ; avg hp=-7.924731182795699 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.62795698924731; hits/misses (PBA)= 9.843010752688173/7.640860215053763; rounds (PBA)=5.836559139784947;} lemure: {team=lawful evil ; avg hp=-6.688172043010753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44086021505376344; hits/misses (PBA)= 0.15053763440860216/0.2623655913978495; rounds (PBA)=0.4129032258064516;} shield guardian: {team=unaligned ; avg hp=9.374193548387098 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.16559139784947; hits/misses (PBA)= 10.840860215053764/7.339784946236559; rounds (PBA)=9.154838709677419;} lemure #2: {team=lawful evil ; avg hp=-7.148387096774194 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4838709677419355; hits/misses (PBA)= 0.15698924731182795/0.22795698924731184; rounds (PBA)=0.3849462365591398;} imp: {team=lawful evil ; avg hp=-7.550537634408602 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023655913978494623; hits/misses (PBA)= 0.004301075268817204/0.012903225806451613; rounds (PBA)=0.06451612903225806;} stone golem: {team=unaligned ; avg hp=80.6989247311828 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.06881720430107; hits/misses (PBA)= 20.408602150537636/8.410752688172042; rounds (PBA)=14.70752688172043;} shield guardian #2: {team=unaligned ; avg hp=11.30752688172043 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.0731182795699; hits/misses (PBA)= 10.888172043010753/7.455913978494624; rounds (PBA)=9.264516129032257;} bearded devil #2: {team=lawful evil ; avg hp=-8.427956989247312 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.559139784946237; hits/misses (PBA)= 0.9247311827956989/1.1698924731182796; rounds (PBA)=1.0473118279569893;} chain devil: {team=lawful evil ; avg hp=-8.535483870967742 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.06236559139785; hits/misses (PBA)= 3.6516129032258067/1.793548387096774; rounds (PBA)=2.7225806451612904;} barbed devil: {team=lawful evil ; avg hp=-7.78494623655914 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.92903225806451; hits/misses (PBA)= 9.997849462365592/7.769892473118279; rounds (PBA)=5.922580645161291;} flying sword #2: {team=unaligned ; avg hp=-5.2709677419354835 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.253763440860215; hits/misses (PBA)= 0.1935483870967742/0.09032258064516129; rounds (PBA)=0.3139784946236559;} bone devil #2: {team=lawful evil ; avg hp=21.01290322580645 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.23440860215055; hits/misses (PBA)= 23.701075268817203/13.78494623655914; rounds (PBA)=12.634408602150538;} animated armor #2: {team=unaligned ; avg hp=-5.303225806451613 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.56989247311828; hits/misses (PBA)= 1.4795698924731182/0.8172043010752689; rounds (PBA)=1.1483870967741936;} bone devil: {team=lawful evil ; avg hp=24.09247311827957 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.73548387096776; hits/misses (PBA)= 23.868817204301074/13.619354838709677; rounds (PBA)=12.638709677419355;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1262.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 1690.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1275; Sum of rounds: 11900; unaligned : 0.26 ± 0.01; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 1275; perfect battles: 0; close-call battles: 1275; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure: {team=lawful evil ; avg hp=-7.044705882352941 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3796078431372549; hits/misses (PBA)= 0.13176470588235295/0.2627450980392157; rounds (PBA)=0.39450980392156865;} shield guardian: {team=unaligned ; avg hp=119.68705882352941 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.29882352941176; hits/misses (PBA)= 10.329411764705883/6.909019607843137; rounds (PBA)=8.83529411764706;} chain devil: {team=lawful evil ; avg hp=-8.445490196078431 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.20313725490196; hits/misses (PBA)= 3.283137254901961/1.9513725490196079; rounds (PBA)=2.6172549019607843;} bone devil: {team=lawful evil ; avg hp=-8.694901960784314 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.2313725490196; hits/misses (PBA)= 17.443921568627452/8.266666666666667; rounds (PBA)=8.570196078431373;} animated armor: {team=unaligned ; avg hp=-5.136470588235294 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04078431372549; hits/misses (PBA)= 1.7372549019607844/1.1066666666666667; rounds (PBA)=1.4219607843137254;} shield guardian #2: {team=unaligned ; avg hp=117.99450980392157 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.92627450980392; hits/misses (PBA)= 10.24235294117647/6.96235294117647; rounds (PBA)=8.80313725490196;} chain devil #2: {team=lawful evil ; avg hp=-8.502745098039215 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.31686274509804; hits/misses (PBA)= 3.263529411764706/1.9019607843137254; rounds (PBA)=2.5827450980392155;} animated armor #2: {team=unaligned ; avg hp=-4.926274509803922 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.987450980392158; hits/misses (PBA)= 1.7231372549019608/1.076078431372549; rounds (PBA)=1.4;} clay golem #2: {team=unaligned ; avg hp=9.383529411764705 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.96941176470588; hits/misses (PBA)= 7.184313725490196/3.3027450980392157; rounds (PBA)=5.283137254901961;} bearded devil #2: {team=lawful evil ; avg hp=-7.700392156862745 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.961568627450981; hits/misses (PBA)= 0.8580392156862745/1.2109803921568627; rounds (PBA)=1.0345098039215685;} imp: {team=lawful evil ; avg hp=-7.103529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.054901960784313725; hits/misses (PBA)= 0.009411764705882352/0.017254901960784313; rounds (PBA)=0.06901960784313725;} bearded devil: {team=lawful evil ; avg hp=-7.953725490196079 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.712156862745098; hits/misses (PBA)= 0.851764705882353/1.184313725490196; rounds (PBA)=1.0180392156862745;} barbed devil #2: {team=lawful evil ; avg hp=-8.138823529411765 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.64313725490196; hits/misses (PBA)= 8.593725490196078/6.556862745098039; rounds (PBA)=5.050196078431372;} imp #2: {team=lawful evil ; avg hp=-7.136470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03686274509803922; hits/misses (PBA)= 0.006274509803921568/0.006274509803921568; rounds (PBA)=0.08941176470588236;} stone golem: {team=unaligned ; avg hp=177.7192156862745 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.55529411764707; hits/misses (PBA)= 13.099607843137255/4.52078431372549; rounds (PBA)=9.061960784313726;} flying sword #2: {team=unaligned ; avg hp=-5.107450980392157 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1498039215686275; hits/misses (PBA)= 0.19607843137254902/0.13176470588235295; rounds (PBA)=0.41490196078431374;} lemure #2: {team=lawful evil ; avg hp=-6.963137254901961 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4031372549019608; hits/misses (PBA)= 0.1380392156862745/0.2580392156862745; rounds (PBA)=0.396078431372549;} flying sword: {team=unaligned ; avg hp=-4.963137254901961 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1294117647058823; hits/misses (PBA)= 0.19450980392156864/0.1207843137254902; rounds (PBA)=0.39137254901960783;} clay golem: {team=unaligned ; avg hp=11.294901960784314 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.35607843137255; hits/misses (PBA)= 7.094901960784314/3.299607843137255; rounds (PBA)=5.23686274509804;} barbed devil: {team=lawful evil ; avg hp=-8.134117647058824 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.81176470588235; hits/misses (PBA)= 8.647843137254903/6.410980392156863; rounds (PBA)=5.019607843137255;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1262.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 1690.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 742; Sum of rounds: 6919; > Team unaligned = winning battles: 741; perfect battles: 0; close-call battles: 741; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure #2: {team=lawful evil ; avg hp=-7.032345013477089 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37870619946091644; hits/misses (PBA)= 0.1334231805929919/0.2628032345013477; rounds (PBA)=0.39622641509433965;} chain devil #2: {team=lawful evil ; avg hp=-8.280323450134771 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.30862533692722; hits/misses (PBA)= 3.293800539083558/1.862533692722372; rounds (PBA)=2.578167115902965;} shield guardian #2: {team=unaligned ; avg hp=117.54312668463612 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.81805929919138; hits/misses (PBA)= 10.277628032345014/6.933962264150943; rounds (PBA)=8.842318059299192;} chain devil: {team=lawful evil ; avg hp=-8.362533692722373 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.55390835579515; hits/misses (PBA)= 3.2452830188679247/1.9460916442048517; rounds (PBA)=2.595687331536388;} bearded devil #2: {team=lawful evil ; avg hp=-7.762803234501348 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909703504043127; hits/misses (PBA)= 0.8706199460916442/1.1778975741239892; rounds (PBA)=1.0242587601078168;} bearded devil: {team=lawful evil ; avg hp=-7.6482479784366575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.657681940700809; hits/misses (PBA)= 0.8180592991913747/1.1657681940700808; rounds (PBA)=0.9919137466307277;} barbed devil #2: {team=lawful evil ; avg hp=-7.959568733153639 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.63072776280323; hits/misses (PBA)= 8.772237196765499/6.429919137466308; rounds (PBA)=5.067385444743936;} flying sword: {team=unaligned ; avg hp=-4.954177897574124 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0862533692722371; hits/misses (PBA)= 0.18733153638814015/0.12533692722371967; rounds (PBA)=0.37735849056603776;} flying sword #2: {team=unaligned ; avg hp=-4.913746630727763 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1212938005390836; hits/misses (PBA)= 0.18194070080862534/0.1105121293800539; rounds (PBA)=0.36792452830188677;} animated armor #2: {team=unaligned ; avg hp=-4.9703504043126685 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862533692722373; hits/misses (PBA)= 1.721024258760108/1.0660377358490567; rounds (PBA)=1.3935309973045822;} shield guardian: {team=unaligned ; avg hp=119.85849056603773 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.52425876010781; hits/misses (PBA)= 10.26010781671159/6.967654986522911; rounds (PBA)=8.804582210242588;} imp: {team=lawful evil ; avg hp=-7.34366576819407 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03099730458221024; hits/misses (PBA)= 0.005390835579514825/0.01752021563342318; rounds (PBA)=0.09568733153638814;} barbed devil: {team=lawful evil ; avg hp=-8.106469002695418 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47035040431267; hits/misses (PBA)= 8.706199460916443/6.265498652291105; rounds (PBA)=4.990566037735849;} stone golem: {team=unaligned ; avg hp=177.25067385444743 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.70080862533695; hits/misses (PBA)= 13.090296495956874/4.525606469002695; rounds (PBA)=9.04312668463612;} lemure: {team=lawful evil ; avg hp=-6.954177897574124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4501347708894879; hits/misses (PBA)= 0.14150943396226415/0.25471698113207547; rounds (PBA)=0.39622641509433965;} bone devil: {team=lawful evil ; avg hp=-8.660377358490566 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.07142857142858; hits/misses (PBA)= 17.402964959568735/8.303234501347708; rounds (PBA)=8.568733153638814;} clay golem: {team=unaligned ; avg hp=10.078167115902964 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.45283018867924; hits/misses (PBA)= 7.097035040431267/3.265498652291105; rounds (PBA)=5.22911051212938;} clay golem #2: {team=unaligned ; avg hp=9.702156334231805 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.43935309973045; hits/misses (PBA)= 7.223719676549865/3.161725067385445; rounds (PBA)=5.247978436657682;} animated armor: {team=unaligned ; avg hp=-5.035040431266847 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.823450134770889; hits/misses (PBA)= 1.7129380053908356/1.1603773584905661; rounds (PBA)=1.4366576819407009;} imp #2: {team=lawful evil ; avg hp=-7.345013477088949 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.014824797843665768; hits/misses (PBA)= 0.0026954177897574125/0.009433962264150943; rounds (PBA)=0.0876010781671159;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 979.49; crudely normalised: 0% > lawful evil = expected rounds to survive: 1836.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 535; Sum of rounds: 7511; > Team unaligned = winning battles: 61; perfect battles: 0; close-call battles: 61; > Team lawful evil = winning battles: 473; perfect battles: 0; close-call battles: 473; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=-5.0616822429906545 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.291588785046729; hits/misses (PBA)= 0.22429906542056074/0.11588785046728972; rounds (PBA)=0.3813084112149533;} chain devil #2: {team=lawful evil ; avg hp=-5.8 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.074766355140184; hits/misses (PBA)= 5.454205607476635/2.8766355140186914; rounds (PBA)=4.168224299065421;} shield guardian: {team=unaligned ; avg hp=4.046728971962617 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.25420560747665; hits/misses (PBA)= 14.09158878504673/8.674766355140187; rounds (PBA)=11.433644859813084;} clay golem #2: {team=unaligned ; avg hp=-4.420560747663552 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.69719626168224; hits/misses (PBA)= 6.370093457943925/2.3700934579439252; rounds (PBA)=4.370093457943925;} animated armor #2: {team=unaligned ; avg hp=-4.912149532710281 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.357009345794392; hits/misses (PBA)= 1.794392523364486/0.9233644859813084; rounds (PBA)=1.3588785046728973;} shield guardian #2: {team=unaligned ; avg hp=3.269158878504673 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.4467289719626; hits/misses (PBA)= 14.029906542056075/8.246728971962616; rounds (PBA)=11.177570093457945;} lemure #2: {team=lawful evil ; avg hp=-6.153271028037383 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6074766355140186; hits/misses (PBA)= 0.18691588785046728/0.29345794392523367; rounds (PBA)=0.4803738317757009;} bearded devil: {team=lawful evil ; avg hp=-7.095327102803738 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613084112149533; hits/misses (PBA)= 1.1925233644859814/1.5327102803738317; rounds (PBA)=1.3626168224299064;} bearded devil #2: {team=lawful evil ; avg hp=-6.85607476635514 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.267289719626168; hits/misses (PBA)= 1.1682242990654206/1.485981308411215; rounds (PBA)=1.3271028037383177;} lemure: {team=lawful evil ; avg hp=-6.416822429906542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5383177570093458; hits/misses (PBA)= 0.18691588785046728/0.3102803738317757; rounds (PBA)=0.497196261682243;} imp: {team=lawful evil ; avg hp=-6.360747663551402 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08785046728971962; hits/misses (PBA)= 0.014953271028037384/0.016822429906542057; rounds (PBA)=0.1102803738317757;} barbed devil: {team=lawful evil ; avg hp=32.850467289719624 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.9588785046729; hits/misses (PBA)= 16.12523364485981/12.854205607476635; rounds (PBA)=9.805607476635513;} flying sword #2: {team=unaligned ; avg hp=-4.8542056074766355 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2878504672897195; hits/misses (PBA)= 0.23177570093457944/0.1308411214953271; rounds (PBA)=0.4;} animated armor: {team=unaligned ; avg hp=-5.480373831775701 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.085981308411215; hits/misses (PBA)= 1.749532710280374/0.9158878504672897; rounds (PBA)=1.3327102803738318;} chain devil: {team=lawful evil ; avg hp=-5.57196261682243 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.33271028037383; hits/misses (PBA)= 5.489719626168224/2.8093457943925233; rounds (PBA)=4.153271028037383;} clay golem: {team=unaligned ; avg hp=-4.577570093457944 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.08785046728973; hits/misses (PBA)= 6.229906542056074/2.3420560747663552; rounds (PBA)=4.285981308411215;} bone devil: {team=lawful evil ; avg hp=108.79813084112149 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.22056074766357; hits/misses (PBA)= 25.534579439252337/14.785046728971963; rounds (PBA)=13.768224299065421;} imp #2: {team=lawful evil ; avg hp=-6.282242990654206 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06355140186915888; hits/misses (PBA)= 0.009345794392523364/0.014953271028037384; rounds (PBA)=0.09158878504672897;} barbed devil #2: {team=lawful evil ; avg hp=30.88411214953271 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.73457943925234; hits/misses (PBA)= 15.545794392523364/13.02429906542056; rounds (PBA)=9.663551401869158;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1126.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 1307.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1103; Sum of rounds: 10699; > Team unaligned = winning battles: 1087; perfect battles: 0; close-call battles: 1087; > Team lawful evil = winning battles: 15; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=-4.70806890299184 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5475974614687216; hits/misses (PBA)= 0.27107887579329104/0.15956482320942883; rounds (PBA)=0.499546690843155;} chain devil: {team=lawful evil ; avg hp=-7.306436990027199 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.67996373526745; hits/misses (PBA)= 4.687216681776972/2.643699002719855; rounds (PBA)=3.665457842248413;} shield guardian #2: {team=unaligned ; avg hp=130.11514052583863 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.12330009066184; hits/misses (PBA)= 11.72801450589302/6.1731640979147775; rounds (PBA)=9.223028105167725;} clay golem #2: {team=unaligned ; avg hp=32.907524932003625 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.8485947416138; hits/misses (PBA)= 9.030825022665457/3.6808703535811422; rounds (PBA)=6.462375339981867;} bearded devil: {team=lawful evil ; avg hp=-6.907524932003627 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00090661831369; hits/misses (PBA)= 1.126926563916591/1.5548504079782413; rounds (PBA)=1.3408884859474162;} chain devil #2: {team=lawful evil ; avg hp=-7.194016319129647 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.398005439709884; hits/misses (PBA)= 4.7243880326382595/2.611967361740707; rounds (PBA)=3.668177697189483;} lemure #2: {team=lawful evil ; avg hp=-6.254759746146872 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5421577515865821; hits/misses (PBA)= 0.17588395285584768/0.32184950135992746; rounds (PBA)=0.49773345421577514;} barbed devil: {team=lawful evil ; avg hp=-6.040797824116047 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.35811423390753; hits/misses (PBA)= 13.456935630099728/9.610154125113327; rounds (PBA)=7.693563009972801;} imp #2: {team=lawful evil ; avg hp=-6.175883952855847 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09791477787851315; hits/misses (PBA)= 0.017225747960108794/0.008159564823209429; rounds (PBA)=0.10788757932910245;} imp: {team=lawful evil ; avg hp=-6.559383499546691 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05802357207615594; hits/misses (PBA)= 0.009972801450589302/0.024478694469628286; rounds (PBA)=0.11242067089755213;} lemure: {team=lawful evil ; avg hp=-6.0752493200362645 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4487760652765186; hits/misses (PBA)= 0.1613780598368087/0.33635539437896644; rounds (PBA)=0.4986400725294651;} bearded devil #2: {team=lawful evil ; avg hp=-7.052583862194016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.407071622846782; hits/misses (PBA)= 1.156844968268359/1.5485040797824117; rounds (PBA)=1.3526745240253852;} animated armor #2: {team=unaligned ; avg hp=-4.944696282864914 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.610154125113327; hits/misses (PBA)= 2.1831368993653673/1.4524025385312784; rounds (PBA)=1.8177697189483228;} shield guardian: {team=unaligned ; avg hp=129.2067089755213 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.53399818676337; hits/misses (PBA)= 12.01450589301904/6.00181323662738; rounds (PBA)=9.28105167724388;} clay golem: {team=unaligned ; avg hp=32.12783318223028 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.324569356301; hits/misses (PBA)= 9.069809610154126/3.513145965548504; rounds (PBA)=6.380779691749773;} animated armor: {team=unaligned ; avg hp=-4.955575702629193 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.796010879419764; hits/misses (PBA)= 2.211242067089755/1.357207615593835; rounds (PBA)=1.7842248413417952;} barbed devil #2: {team=lawful evil ; avg hp=-6.043517679057117 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.46690843155032; hits/misses (PBA)= 13.487760652765186/9.485947416137806; rounds (PBA)=7.663644605621034;} flying sword #2: {team=unaligned ; avg hp=-4.7960108794197644 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3363553943789666; hits/misses (PBA)= 0.23118766999093382/0.16409791477787852; rounds (PBA)=0.471441523118767;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 928.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 1442.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 911; Sum of rounds: 12496; > Team unaligned = winning battles: 255; perfect battles: 0; close-call battles: 255; > Team lawful evil = winning battles: 655; perfect battles: 0; close-call battles: 655; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-5.028540065861691 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.877058177826564; hits/misses (PBA)= 2.2403951701427003/1.173435784851811; rounds (PBA)=1.7069154774972557;} shield guardian #2: {team=unaligned ; avg hp=10.608122941822174 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.2974753018661; hits/misses (PBA)= 13.995609220636663/7.2930845225027445; rounds (PBA)=10.747530186608122;} flying sword #2: {team=unaligned ; avg hp=-4.924259055982437 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.637760702524698; hits/misses (PBA)= 0.2843029637760702/0.15806805708013172; rounds (PBA)=0.47639956092206365;} lemure: {team=lawful evil ; avg hp=-5.7135016465422614 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5378704720087816; hits/misses (PBA)= 0.19538968166849616/0.43798024149286496; rounds (PBA)=0.6333699231613611;} shield guardian: {team=unaligned ; avg hp=13.66410537870472 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.52689352360045; hits/misses (PBA)= 14.199780461031834/7.551042810098792; rounds (PBA)=10.98682766190999;} lemure #2: {team=lawful evil ; avg hp=-6.038419319429199 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6267837541163557; hits/misses (PBA)= 0.2239297475301866/0.4061470911086718; rounds (PBA)=0.6300768386388584;} barbed devil #2: {team=lawful evil ; avg hp=59.2019758507135 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.35455543358947; hits/misses (PBA)= 18.890230515916574/17.332601536772778; rounds (PBA)=12.28649835345774;} clay golem: {team=unaligned ; avg hp=-4.553238199780461 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.3589462129528; hits/misses (PBA)= 6.298572996706915/2.0680570801317235; rounds (PBA)=4.185510428100988;} imp #2: {team=lawful evil ; avg hp=-5.763995609220637 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19099890230515917; hits/misses (PBA)= 0.031833150384193196/0.03732162458836443; rounds (PBA)=0.17892425905598244;} animated armor #2: {team=unaligned ; avg hp=-4.9626783754116355 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.795828759604829; hits/misses (PBA)= 2.1997804610318332/1.181119648737651; rounds (PBA)=1.690450054884742;} chain devil #2: {team=lawful evil ; avg hp=0.5323819978046103 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.8496158068057; hits/misses (PBA)= 7.937431394072448/4.638858397365532; rounds (PBA)=6.316136114160264;} flying sword: {team=unaligned ; avg hp=-4.791437980241493 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5861690450054884; hits/misses (PBA)= 0.27991218441273324/0.1778265642151482; rounds (PBA)=0.4796926454445664;} imp: {team=lawful evil ; avg hp=-5.809001097694841 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14270032930845225; hits/misses (PBA)= 0.024149286498353458/0.03293084522502744; rounds (PBA)=0.16465422612513722;} barbed devil: {team=lawful evil ; avg hp=55.89901207464325 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.006586169045; hits/misses (PBA)= 18.49945115257958/16.87156970362239; rounds (PBA)=12.00548847420417;} chain devil: {team=lawful evil ; avg hp=2.009879253567508 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.84083424807903; hits/misses (PBA)= 8.024149286498353/4.567508232711306; rounds (PBA)=6.319429198682766;} bearded devil: {team=lawful evil ; avg hp=-6.631174533479693 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.625686059275521; hits/misses (PBA)= 1.6926454445664105/2.125137211855104; rounds (PBA)=1.9088913282107574;} bearded devil #2: {team=lawful evil ; avg hp=-6.787047200878156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.734357848518112; hits/misses (PBA)= 1.703622392974753/2.1339187705817784; rounds (PBA)=1.9187705817782656;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 928.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 1442.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 860; Sum of rounds: 11857; > Team unaligned = winning battles: 241; perfect battles: 0; close-call battles: 241; > Team lawful evil = winning battles: 618; perfect battles: 0; close-call battles: 618; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #2: {team=unaligned ; avg hp=-4.761627906976744 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7767441860465116; hits/misses (PBA)= 0.30465116279069765/0.14767441860465116; rounds (PBA)=0.48255813953488375;} clay golem: {team=unaligned ; avg hp=-4.667441860465116 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.58953488372093; hits/misses (PBA)= 6.322093023255814/2.0860465116279068; rounds (PBA)=4.2046511627906975;} imp: {team=lawful evil ; avg hp=-5.586046511627907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11976744186046512; hits/misses (PBA)= 0.019767441860465116/0.022093023255813953; rounds (PBA)=0.13488372093023257;} barbed devil: {team=lawful evil ; avg hp=56.068604651162794 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.07558139534885; hits/misses (PBA)= 18.865116279069767/17.32674418604651; rounds (PBA)=12.298837209302325;} chain devil: {team=lawful evil ; avg hp=-0.2616279069767442 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.8313953488372; hits/misses (PBA)= 7.786046511627907/4.475581395348837; rounds (PBA)=6.147674418604651;} imp #2: {team=lawful evil ; avg hp=-5.502325581395349 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11511627906976744; hits/misses (PBA)= 0.019767441860465116/0.03372093023255814; rounds (PBA)=0.16744186046511628;} animated armor #2: {team=unaligned ; avg hp=-5.127906976744186 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.980232558139535; hits/misses (PBA)= 2.2523255813953487/1.2151162790697674; rounds (PBA)=1.7337209302325582;} shield guardian #2: {team=unaligned ; avg hp=11.491860465116279 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.0639534883721; hits/misses (PBA)= 14.113953488372093/7.337209302325581; rounds (PBA)=10.831395348837209;} lemure: {team=lawful evil ; avg hp=-5.913953488372093 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6046511627906976; hits/misses (PBA)= 0.2069767441860465/0.4372093023255814; rounds (PBA)=0.6441860465116279;} bearded devil: {team=lawful evil ; avg hp=-6.734883720930233 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.95813953488372; hits/misses (PBA)= 1.6186046511627907/2.202325581395349; rounds (PBA)=1.9104651162790698;} bearded devil #2: {team=lawful evil ; avg hp=-6.376744186046512 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.623255813953488; hits/misses (PBA)= 1.7023255813953488/2.1023255813953488; rounds (PBA)=1.9023255813953488;} animated armor: {team=unaligned ; avg hp=-4.8023255813953485 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.767441860465116; hits/misses (PBA)= 2.238372093023256/1.1686046511627908; rounds (PBA)=1.7034883720930232;} shield guardian: {team=unaligned ; avg hp=13.019767441860465 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.3360465116279; hits/misses (PBA)= 14.31860465116279/7.381395348837209; rounds (PBA)=10.952325581395348;} lemure #2: {team=lawful evil ; avg hp=-5.615116279069768 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6697674418604651; hits/misses (PBA)= 0.22093023255813954/0.4069767441860465; rounds (PBA)=0.627906976744186;} chain devil #2: {team=lawful evil ; avg hp=0.8302325581395349 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.76511627906977; hits/misses (PBA)= 7.937209302325582/4.616279069767442; rounds (PBA)=6.311627906976744;} flying sword: {team=unaligned ; avg hp=-4.8279069767441865 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8348837209302327; hits/misses (PBA)= 0.31627906976744186/0.14767441860465116; rounds (PBA)=0.4790697674418605;} barbed devil #2: {team=lawful evil ; avg hp=55.366279069767444 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.5581395348837; hits/misses (PBA)= 18.71046511627907/17.156976744186046; rounds (PBA)=12.161627906976744;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1015.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 1210.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1365; Sum of rounds: 15372; > Team unaligned = winning battles: 1313; perfect battles: 0; close-call battles: 1313; > Team lawful evil = winning battles: 51; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #2: {team=unaligned ; avg hp=-4.8036630036630035 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0417582417582416; hits/misses (PBA)= 0.3465201465201465/0.21172161172161172; rounds (PBA)=0.6424908424908425;} chain devil: {team=lawful evil ; avg hp=-6.704761904761905 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.086446886446886; hits/misses (PBA)= 5.197069597069597/3.0871794871794873; rounds (PBA)=4.1421245421245425;} lemure #2: {team=lawful evil ; avg hp=-5.693040293040293 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6989010989010989; hits/misses (PBA)= 0.23296703296703297/0.4073260073260073; rounds (PBA)=0.6402930402930402;} animated armor: {team=unaligned ; avg hp=-4.347252747252747 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.137728937728937; hits/misses (PBA)= 2.791208791208791/1.7538461538461538; rounds (PBA)=2.273992673992674;} barbed devil: {team=lawful evil ; avg hp=-4.556776556776557 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.57289377289378; hits/misses (PBA)= 14.00952380952381/11.934065934065934; rounds (PBA)=8.661538461538461;} clay golem: {team=unaligned ; avg hp=10.457875457875458 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.9897435897436; hits/misses (PBA)= 9.18095238095238/3.3501831501831503; rounds (PBA)=6.331868131868132;} shield guardian: {team=unaligned ; avg hp=105.2989010989011 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.83443223443223; hits/misses (PBA)= 13.750183150183151/6.6996336996337; rounds (PBA)=10.566300366300366;} lemure: {team=lawful evil ; avg hp=-5.846153846153846 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5846153846153846; hits/misses (PBA)= 0.20952380952380953/0.4256410256410256; rounds (PBA)=0.6351648351648351;} bearded devil: {team=lawful evil ; avg hp=-6.628571428571429 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45934065934066; hits/misses (PBA)= 1.5465201465201466/2.18974358974359; rounds (PBA)=1.8681318681318682;} shield guardian #2: {team=unaligned ; avg hp=105.91428571428571 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.0967032967033; hits/misses (PBA)= 13.613186813186813/6.743589743589744; rounds (PBA)=10.497435897435897;} imp: {team=lawful evil ; avg hp=-5.761904761904762 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1523809523809524; hits/misses (PBA)= 0.027106227106227107/0.03223443223443224; rounds (PBA)=0.16996336996336997;} imp #2: {team=lawful evil ; avg hp=-5.6652014652014655 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16776556776556775; hits/misses (PBA)= 0.02783882783882784/0.026373626373626374; rounds (PBA)=0.15604395604395604;} barbed devil #2: {team=lawful evil ; avg hp=-4.011721611721612 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.2974358974359; hits/misses (PBA)= 13.837362637362638/12.065934065934066; rounds (PBA)=8.646886446886446;} animated armor #2: {team=unaligned ; avg hp=-4.687912087912088 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.923076923076923; hits/misses (PBA)= 2.7553113553113553/1.747985347985348; rounds (PBA)=2.252014652014652;} bearded devil #2: {team=lawful evil ; avg hp=-6.593406593406593 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.075457875457875; hits/misses (PBA)= 1.6175824175824176/2.0673992673992676; rounds (PBA)=1.8424908424908424;} flying sword: {team=unaligned ; avg hp=-4.306227106227106 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.104761904761905; hits/misses (PBA)= 0.35604395604395606/0.21465201465201464; rounds (PBA)=0.6388278388278388;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1015.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 1210.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1098; Sum of rounds: 12457; > Team unaligned = winning battles: 1047; perfect battles: 0; close-call battles: 1047; > Team lawful evil = winning battles: 50; perfect battles: 0; close-call battles: 50; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=-6.926229508196721 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.314207650273225; hits/misses (PBA)= 5.153916211293261/3.18488160291439; rounds (PBA)=4.169398907103825;} barbed devil #2: {team=lawful evil ; avg hp=-3.8214936247723132 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.85245901639344; hits/misses (PBA)= 14.14936247723133/11.885245901639344; rounds (PBA)=8.697632058287796;} lemure: {team=lawful evil ; avg hp=-5.614754098360656 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6830601092896175; hits/misses (PBA)= 0.23588342440801457/0.4426229508196721; rounds (PBA)=0.6785063752276868;} barbed devil: {team=lawful evil ; avg hp=-4.314207650273224 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.37158469945355; hits/misses (PBA)= 14.396174863387978/12.04007285974499; rounds (PBA)=8.826047358834245;} imp: {team=lawful evil ; avg hp=-5.754098360655738 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20218579234972678; hits/misses (PBA)= 0.033697632058287796/0.033697632058287796; rounds (PBA)=0.16484517304189436;} imp #2: {team=lawful evil ; avg hp=-5.456284153005464 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1284153005464481; hits/misses (PBA)= 0.02185792349726776/0.030965391621129327; rounds (PBA)=0.1657559198542805;} shield guardian: {team=unaligned ; avg hp=103.84790528233151 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.0865209471767; hits/misses (PBA)= 13.734061930783243/6.748633879781421; rounds (PBA)=10.536429872495447;} flying sword: {team=unaligned ; avg hp=-4.398907103825136 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.848816029143898; hits/misses (PBA)= 0.30418943533697634/0.2167577413479053; rounds (PBA)=0.599271402550091;} shield guardian #2: {team=unaligned ; avg hp=104.90619307832422 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.45537340619308; hits/misses (PBA)= 13.735883424408014/6.730418943533698; rounds (PBA)=10.577413479052824;} flying sword #2: {team=unaligned ; avg hp=-4.518214936247723 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0673952641165756; hits/misses (PBA)= 0.3561020036429873/0.2058287795992714; rounds (PBA)=0.6265938069216758;} animated armor #2: {team=unaligned ; avg hp=-4.605646630236794 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.135701275045538; hits/misses (PBA)= 2.7604735883424407/1.703096539162113; rounds (PBA)=2.234061930783242;} clay golem: {team=unaligned ; avg hp=8.671220400728597 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.64298724954463; hits/misses (PBA)= 9.138433515482696/3.408014571948998; rounds (PBA)=6.341530054644808;} bearded devil: {team=lawful evil ; avg hp=-6.889799635701275 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.721311475409836; hits/misses (PBA)= 1.5719489981785064/2.120218579234973; rounds (PBA)=1.8460837887067396;} lemure #2: {team=lawful evil ; avg hp=-5.785063752276867 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6247723132969034; hits/misses (PBA)= 0.226775956284153/0.41621129326047357; rounds (PBA)=0.6429872495446266;} bearded devil #2: {team=lawful evil ; avg hp=-6.247723132969035 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.131147540983607; hits/misses (PBA)= 1.6320582877959928/2.116575591985428; rounds (PBA)=1.8743169398907105;} animated armor: {team=unaligned ; avg hp=-4.368852459016393 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.22222222222222; hits/misses (PBA)= 2.79143897996357/1.7377049180327868; rounds (PBA)=2.265938069216758;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 792.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 1348.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 722; Sum of rounds: 8336; > Team unaligned = winning battles: 40; perfect battles: 0; close-call battles: 40; > Team lawful evil = winning battles: 681; perfect battles: 0; close-call battles: 681; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=-4.82825484764543 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.577562326869806; hits/misses (PBA)= 2.698060941828255/1.4349030470914128; rounds (PBA)=2.0664819944598336;} flying sword #2: {team=unaligned ; avg hp=-4.45983379501385 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0526315789473686; hits/misses (PBA)= 0.3670360110803324/0.20083102493074792; rounds (PBA)=0.5720221606648199;} shield guardian #2: {team=unaligned ; avg hp=-3.0235457063711912 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.15096952908587; hits/misses (PBA)= 11.977839335180056/5.368421052631579; rounds (PBA)=8.68836565096953;} bearded devil: {team=lawful evil ; avg hp=-5.188365650969529 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.55124653739612; hits/misses (PBA)= 2.6869806094182827/3.6260387811634347; rounds (PBA)=3.1578947368421053;} lemure: {team=lawful evil ; avg hp=-4.868421052631579 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.981994459833795; hits/misses (PBA)= 0.3296398891966759/0.6246537396121884; rounds (PBA)=0.9542936288088643;} lemure #2: {team=lawful evil ; avg hp=-4.574792243767313 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9764542936288089; hits/misses (PBA)= 0.3254847645429363/0.6135734072022161; rounds (PBA)=0.9390581717451524;} bearded devil #2: {team=lawful evil ; avg hp=-5.423822714681441 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.83518005540166; hits/misses (PBA)= 2.700831024930748/3.6869806094182827; rounds (PBA)=3.1952908587257616;} chain devil: {team=lawful evil ; avg hp=9.64404432132964 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.47091412742382; hits/misses (PBA)= 9.084487534626039/6.472299168975069; rounds (PBA)=7.861495844875346;} barbed devil: {team=lawful evil ; avg hp=84.47783933518005 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.07063711911357; hits/misses (PBA)= 15.750692520775623/16.106648199445985; rounds (PBA)=10.879501385041552;} shield guardian: {team=unaligned ; avg hp=-1.922437673130194 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.92659279778394; hits/misses (PBA)= 11.62742382271468/5.293628808864266; rounds (PBA)=8.487534626038782;} barbed devil #2: {team=lawful evil ; avg hp=83.20498614958449 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.39473684210526; hits/misses (PBA)= 15.46814404432133/16.185595567867036; rounds (PBA)=10.849030470914128;} animated armor: {team=unaligned ; avg hp=-4.815789473684211 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.220221606648199; hits/misses (PBA)= 2.664819944598338/1.4182825484764543; rounds (PBA)=2.041551246537396;} imp: {team=lawful evil ; avg hp=-4.2770083102493075 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3060941828254848; hits/misses (PBA)= 0.05263157894736842/0.054016620498614956; rounds (PBA)=0.2409972299168975;} flying sword: {team=unaligned ; avg hp=-4.242382271468144 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.889196675900277; hits/misses (PBA)= 0.3268698060941828/0.2299168975069252; rounds (PBA)=0.5650969529085873;} imp #2: {team=lawful evil ; avg hp=-4.380886426592798 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23130193905817176; hits/misses (PBA)= 0.037396121883656507/0.06925207756232687; rounds (PBA)=0.25069252077562326;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 792.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 1348.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1105; Sum of rounds: 13017; > Team unaligned = winning battles: 82; perfect battles: 0; close-call battles: 82; > Team lawful evil = winning battles: 1022; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=-5.141176470588236 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.442533936651582; hits/misses (PBA)= 2.6570135746606334/3.4923076923076923; rounds (PBA)=3.075113122171946;} imp: {team=lawful evil ; avg hp=-4.371945701357466 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25882352941176473; hits/misses (PBA)= 0.04343891402714932/0.0669683257918552; rounds (PBA)=0.248868778280543;} shield guardian: {team=unaligned ; avg hp=-1.9384615384615385 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.95294117647057; hits/misses (PBA)= 12.122171945701357/5.387330316742082; rounds (PBA)=8.780090497737557;} lemure #2: {team=lawful evil ; avg hp=-4.439819004524887 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9194570135746606; hits/misses (PBA)= 0.31312217194570136/0.5954751131221719; rounds (PBA)=0.9085972850678733;} bearded devil #2: {team=lawful evil ; avg hp=-5.3076923076923075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.42443438914027; hits/misses (PBA)= 2.634389140271493/3.543891402714932; rounds (PBA)=3.091402714932127;} imp #2: {team=lawful evil ; avg hp=-4.409049773755656 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.318552036199095; hits/misses (PBA)= 0.05520361990950226/0.05067873303167421; rounds (PBA)=0.26244343891402716;} lemure: {team=lawful evil ; avg hp=-4.53393665158371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8687782805429864; hits/misses (PBA)= 0.3058823529411765/0.5945701357466063; rounds (PBA)=0.9004524886877828;} barbed devil #2: {team=lawful evil ; avg hp=78.55113122171946 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.36651583710406; hits/misses (PBA)= 15.78371040723982/16.12126696832579; rounds (PBA)=10.89502262443439;} animated armor #2: {team=unaligned ; avg hp=-4.4642533936651585 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.643438914027149; hits/misses (PBA)= 2.749321266968326/1.4153846153846155; rounds (PBA)=2.0832579185520363;} shield guardian #2: {team=unaligned ; avg hp=-2.1384615384615384 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.71402714932125; hits/misses (PBA)= 12.121266968325791/5.323076923076923; rounds (PBA)=8.751131221719458;} flying sword #2: {team=unaligned ; avg hp=-4.450678733031674 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.090497737556561; hits/misses (PBA)= 0.3610859728506787/0.2; rounds (PBA)=0.5782805429864254;} chain devil: {team=lawful evil ; avg hp=8.569230769230769 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.58733031674208; hits/misses (PBA)= 8.869683257918552/6.320361990950226; rounds (PBA)=7.668778280542987;} barbed devil: {team=lawful evil ; avg hp=81.0923076923077 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.74932126696834; hits/misses (PBA)= 15.924886877828055/16.405429864253392; rounds (PBA)=11.06606334841629;} animated armor: {team=unaligned ; avg hp=-4.760180995475113 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.931221719457014; hits/misses (PBA)= 2.7728506787330316/1.3828054298642534; rounds (PBA)=2.0778280542986427;} flying sword: {team=unaligned ; avg hp=-4.477828054298643 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3484162895927603; hits/misses (PBA)= 0.39638009049773754/0.18552036199095023; rounds (PBA)=0.5945701357466063;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 792.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 1348.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 807; Sum of rounds: 9544; > Team unaligned = winning battles: 52; perfect battles: 0; close-call battles: 52; > Team lawful evil = winning battles: 754; perfect battles: 0; close-call battles: 754; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=-4.541511771995044 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.660470879801736; hits/misses (PBA)= 2.7335811648079305/1.4076827757125154; rounds (PBA)=2.070631970260223;} animated armor: {team=unaligned ; avg hp=-4.710037174721189 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.799256505576208; hits/misses (PBA)= 2.7534076827757126/1.4299876084262702; rounds (PBA)=2.0916976456009913;} lemure #2: {team=lawful evil ; avg hp=-4.442379182156134 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8401486988847584; hits/misses (PBA)= 0.2850061957868649/0.6133828996282528; rounds (PBA)=0.8983890954151177;} lemure: {team=lawful evil ; avg hp=-4.617100371747212 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9182156133828996; hits/misses (PBA)= 0.31970260223048325/0.5997521685254027; rounds (PBA)=0.919454770755886;} bearded devil #2: {team=lawful evil ; avg hp=-5.607187112763321 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.91078066914498; hits/misses (PBA)= 2.7224287484510534/3.579925650557621; rounds (PBA)=3.1524163568773234;} barbed devil #2: {team=lawful evil ; avg hp=80.75216852540272 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.22552664188353; hits/misses (PBA)= 15.869888475836431/16.309789343246592; rounds (PBA)=11.023543990086742;} chain devil: {team=lawful evil ; avg hp=7.867410161090459 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.11276332094177; hits/misses (PBA)= 8.905824039653035/6.522924411400248; rounds (PBA)=7.773234200743494;} imp: {team=lawful evil ; avg hp=-4.360594795539034 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24659231722428748; hits/misses (PBA)= 0.04337050805452292/0.057001239157372985; rounds (PBA)=0.2664188351920694;} flying sword #2: {team=unaligned ; avg hp=-4.465923172242875 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.159851301115242; hits/misses (PBA)= 0.38413878562577447/0.18835192069392812; rounds (PBA)=0.5861214374225526;} bearded devil: {team=lawful evil ; avg hp=-5.1363073110285 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.39281288723668; hits/misses (PBA)= 2.6567534076827757/3.536555142503098; rounds (PBA)=3.097893432465923;} shield guardian: {team=unaligned ; avg hp=-2.576208178438662 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.40148698884758; hits/misses (PBA)= 12.14002478314746/5.444857496902107; rounds (PBA)=8.816604708798017;} shield guardian #2: {team=unaligned ; avg hp=-2.6356877323420074 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.4460966542751; hits/misses (PBA)= 11.961586121437422/5.275092936802974; rounds (PBA)=8.648079306071871;} flying sword: {team=unaligned ; avg hp=-4.560099132589839 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04089219330855; hits/misses (PBA)= 0.3630731102850062/0.21065675340768278; rounds (PBA)=0.5885997521685254;} barbed devil: {team=lawful evil ; avg hp=82.07434944237919 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.24287484510532; hits/misses (PBA)= 15.894671623296158/16.504337050805454; rounds (PBA)=11.091697645600991;} imp #2: {team=lawful evil ; avg hp=-4.339529120198265 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3420074349442379; hits/misses (PBA)= 0.058240396530359353/0.06567534076827757; rounds (PBA)=0.25154894671623296;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 792.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 1348.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 847; Sum of rounds: 9990; > Team unaligned = winning battles: 65; perfect battles: 0; close-call battles: 65; > Team lawful evil = winning battles: 781; perfect battles: 0; close-call battles: 781; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-4.710743801652892 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.27508854781582; hits/misses (PBA)= 2.8028335301062572/1.4049586776859504; rounds (PBA)=2.103896103896104;} shield guardian: {team=unaligned ; avg hp=-2.689492325855962 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.6340023612751; hits/misses (PBA)= 12.015348288075561/5.406139315230225; rounds (PBA)=8.729634002361275;} lemure #2: {team=lawful evil ; avg hp=-4.310507674144038 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9563164108618654; hits/misses (PBA)= 0.3105076741440378/0.5702479338842975; rounds (PBA)=0.8807556080283353;} animated armor #2: {team=unaligned ; avg hp=-4.6127508854781585 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.438016528925619; hits/misses (PBA)= 2.6977567886658798/1.4604486422668241; rounds (PBA)=2.0791027154663517;} shield guardian #2: {team=unaligned ; avg hp=-0.8158205430932703 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.6611570247934; hits/misses (PBA)= 12.221959858323494/5.451003541912633; rounds (PBA)=8.873671782762692;} bearded devil: {team=lawful evil ; avg hp=-5.407319952774499 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.564344746162927; hits/misses (PBA)= 2.577331759149941/3.4840613931523023; rounds (PBA)=3.0306965761511218;} chain devil: {team=lawful evil ; avg hp=6.482880755608028 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.1948051948052; hits/misses (PBA)= 9.080283353010627/6.2798110979929165; rounds (PBA)=7.737898465171193;} lemure: {team=lawful evil ; avg hp=-4.537190082644628 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9279811097992916; hits/misses (PBA)= 0.3270365997638725/0.5749704840613932; rounds (PBA)=0.9020070838252656;} imp #2: {team=lawful evil ; avg hp=-4.284533648170012 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2538370720188902; hits/misses (PBA)= 0.04250295159386069/0.06375442739079103; rounds (PBA)=0.24793388429752067;} imp: {team=lawful evil ; avg hp=-4.195985832349469 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2668240850059032; hits/misses (PBA)= 0.0448642266824085/0.0590318772136954; rounds (PBA)=0.23376623376623376;} barbed devil: {team=lawful evil ; avg hp=79.85596221959858 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.55371900826447; hits/misses (PBA)= 15.629279811097993/16.634002361275087; rounds (PBA)=11.018890200708382;} flying sword #2: {team=unaligned ; avg hp=-4.539551357733176 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.041322314049587; hits/misses (PBA)= 0.36481700118063753/0.20543093270365997; rounds (PBA)=0.5855962219598583;} bearded devil #2: {team=lawful evil ; avg hp=-5.017709563164108 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.067296340023614; hits/misses (PBA)= 2.5974025974025974/3.629279811097993; rounds (PBA)=3.114521841794569;} barbed devil #2: {team=lawful evil ; avg hp=80.8465171192444 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.78394332939789; hits/misses (PBA)= 15.96694214876033/16.270365997638724; rounds (PBA)=11.044864226682408;} flying sword: {team=unaligned ; avg hp=-4.401416765053129 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240850059031877; hits/misses (PBA)= 0.3754427390791027/0.20070838252656434; rounds (PBA)=0.5879574970484062;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 876.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 1096.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1922; Sum of rounds: 25164; > Team unaligned = winning battles: 1687; perfect battles: 0; close-call battles: 1687; > Team lawful evil = winning battles: 234; perfect battles: 0; close-call battles: 234; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=64.1987513007284 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.3636836628512; hits/misses (PBA)= 15.330905306971903/6.768470343392299; rounds (PBA)=11.378772112382935;} animated armor #2: {team=unaligned ; avg hp=-4.164932362122789 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.68834547346514; hits/misses (PBA)= 3.7513007284079083/2.1446409989594173; rounds (PBA)=2.9500520291363164;} bearded devil #2: {team=lawful evil ; avg hp=-5.238813735691988 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.27627471383975; hits/misses (PBA)= 2.3720083246618104/3.3803329864724247; rounds (PBA)=2.8761706555671176;} flying sword: {team=unaligned ; avg hp=-4.005202913631634 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.696149843912591; hits/misses (PBA)= 0.4620187304890739/0.2757544224765869; rounds (PBA)=0.7970863683662851;} shield guardian #2: {team=unaligned ; avg hp=60.29032258064516 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.8990634755463; hits/misses (PBA)= 15.323621227887617/6.836108220603538; rounds (PBA)=11.409469302809573;} barbed devil: {team=lawful evil ; avg hp=-1.7944849115504682 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.91987513007284; hits/misses (PBA)= 14.453173777315296/15.204474505723205; rounds (PBA)=9.925598335067638;} animated armor: {team=unaligned ; avg hp=-4.042143600416233 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.494797086368365; hits/misses (PBA)= 3.7221644120707595/2.2039542143600417; rounds (PBA)=2.963579604578564;} imp #2: {team=lawful evil ; avg hp=-4.400624349635796 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2596253902185224; hits/misses (PBA)= 0.044745057232049947/0.0691987513007284; rounds (PBA)=0.24921956295525494;} lemure #2: {team=lawful evil ; avg hp=-4.560874089490114 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9339229968782519; hits/misses (PBA)= 0.32362122788761705/0.5749219562955254; rounds (PBA)=0.8985431841831426;} lemure: {team=lawful evil ; avg hp=-4.45993756503642 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8668054110301769; hits/misses (PBA)= 0.3028095733610822/0.595213319458897; rounds (PBA)=0.8980228928199792;} bearded devil: {team=lawful evil ; avg hp=-5.27315296566077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.351196670135277; hits/misses (PBA)= 2.389698231009365/3.2960457856399583; rounds (PBA)=2.8428720083246617;} flying sword #2: {team=unaligned ; avg hp=-4.059313215400624 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7877211238293444; hits/misses (PBA)= 0.4755463059313215/0.277315296566077; rounds (PBA)=0.8064516129032258;} barbed devil #2: {team=lawful evil ; avg hp=-0.9001040582726326 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.81893860561915; hits/misses (PBA)= 14.336628511966701/15.196149843912591; rounds (PBA)=9.889698231009366;} imp: {team=lawful evil ; avg hp=-4.302289281997919 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27419354838709675; hits/misses (PBA)= 0.04890738813735692/0.05567117585848075; rounds (PBA)=0.2684703433922997;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 876.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 1096.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1145; Sum of rounds: 14847; > Team unaligned = winning battles: 1022; perfect battles: 0; close-call battles: 1022; > Team lawful evil = winning battles: 122; perfect battles: 0; close-call battles: 122; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=62.721397379912666 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.11615720524017; hits/misses (PBA)= 15.34585152838428/6.770305676855895; rounds (PBA)=11.385152838427947;} lemure #2: {team=lawful evil ; avg hp=-4.611353711790393 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8410480349344979; hits/misses (PBA)= 0.29781659388646287/0.5930131004366812; rounds (PBA)=0.8908296943231441;} bearded devil #2: {team=lawful evil ; avg hp=-5.1615720524017465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.344978165938866; hits/misses (PBA)= 2.4131004366812228/3.2759825327510916; rounds (PBA)=2.8445414847161574;} barbed devil: {team=lawful evil ; avg hp=-1.9231441048034934 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.63493449781659; hits/misses (PBA)= 14.070742358078602/15.264628820960699; rounds (PBA)=9.812227074235809;} imp: {team=lawful evil ; avg hp=-4.350218340611354 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2689956331877729; hits/misses (PBA)= 0.04978165938864629/0.05589519650655022; rounds (PBA)=0.2550218340611354;} imp #2: {team=lawful evil ; avg hp=-4.533624454148471 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29519650655021834; hits/misses (PBA)= 0.050655021834061134/0.05327510917030567; rounds (PBA)=0.2427947598253275;} animated armor #2: {team=unaligned ; avg hp=-4.043668122270742 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.95458515283843; hits/misses (PBA)= 3.782532751091703/2.2192139737991265; rounds (PBA)=3.000873362445415;} lemure: {team=lawful evil ; avg hp=-4.279475982532751 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8314410480349345; hits/misses (PBA)= 0.30131004366812225/0.5685589519650655; rounds (PBA)=0.8698689956331878;} barbed devil #2: {team=lawful evil ; avg hp=-1.9755458515283844 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.7117903930131; hits/misses (PBA)= 13.980786026200873/15.254148471615721; rounds (PBA)=9.780786026200873;} shield guardian #2: {team=unaligned ; avg hp=67.89082969432314 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.02445414847162; hits/misses (PBA)= 15.264628820960699/6.820960698689956; rounds (PBA)=11.365065502183405;} flying sword: {team=unaligned ; avg hp=-4.11528384279476 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.949344978165939; hits/misses (PBA)= 0.5021834061135371/0.25327510917030566; rounds (PBA)=0.8157205240174672;} flying sword #2: {team=unaligned ; avg hp=-4.092576419213974 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656768558951965; hits/misses (PBA)= 0.45938864628820963/0.2663755458515284; rounds (PBA)=0.8087336244541484;} animated armor: {team=unaligned ; avg hp=-4.077729257641922 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.8646288209607; hits/misses (PBA)= 3.7973799126637555/2.2890829694323145; rounds (PBA)=3.045414847161572;} bearded devil: {team=lawful evil ; avg hp=-4.920524017467249 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.577292576419214; hits/misses (PBA)= 2.410480349344978/3.3379912663755458; rounds (PBA)=2.874235807860262;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 876.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 1096.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1107; Sum of rounds: 14787; > Team unaligned = winning battles: 956; perfect battles: 0; close-call battles: 956; > Team lawful evil = winning battles: 150; perfect battles: 0; close-call battles: 150; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #2: {team=lawful evil ; avg hp=-1.6368563685636857 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.11924119241192; hits/misses (PBA)= 14.568202348690154/15.372177055103885; rounds (PBA)=10.02077687443541;} bearded devil #2: {team=lawful evil ; avg hp=-5.019873532068654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.654019873532068; hits/misses (PBA)= 2.4245709123757906/3.3965672990063234; rounds (PBA)=2.910569105691057;} shield guardian: {team=unaligned ; avg hp=59.442637759710934 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.71996386630533; hits/misses (PBA)= 15.330623306233063/6.931345980126468; rounds (PBA)=11.449864498644986;} animated armor: {team=unaligned ; avg hp=-4.1833785004516715 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.217705510388438; hits/misses (PBA)= 3.682926829268293/2.214092140921409; rounds (PBA)=2.950316169828365;} flying sword #2: {team=unaligned ; avg hp=-4.120144534778681 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.877145438121048; hits/misses (PBA)= 0.4905149051490515/0.25925925925925924; rounds (PBA)=0.7976513098464318;} barbed devil: {team=lawful evil ; avg hp=-0.39656729900632337 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.59530261969286; hits/misses (PBA)= 14.925925925925926/15.407407407407407; rounds (PBA)=10.164408310749774;} bearded devil: {team=lawful evil ; avg hp=-5.20505871725384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.242999096657634; hits/misses (PBA)= 2.4932249322493223/3.4001806684733515; rounds (PBA)=2.946702800361337;} imp: {team=lawful evil ; avg hp=-4.505871725383921 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27822944896115626; hits/misses (PBA)= 0.04787714543812105/0.053297199638663056; rounds (PBA)=0.24661246612466126;} animated armor #2: {team=unaligned ; avg hp=-4.23215898825655 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.938572719060524; hits/misses (PBA)= 3.6747967479674797/2.2222222222222223; rounds (PBA)=2.951219512195122;} shield guardian #2: {team=unaligned ; avg hp=57.94579945799458 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.97651309846432; hits/misses (PBA)= 15.354110207768745/6.971996386630533; rounds (PBA)=11.485998193315266;} lemure #2: {team=lawful evil ; avg hp=-4.2863595302619695 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9295392953929539; hits/misses (PBA)= 0.3288166214995483/0.5889792231255646; rounds (PBA)=0.9177958446251129;} lemure: {team=lawful evil ; avg hp=-4.560072267389341 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8383017163504969; hits/misses (PBA)= 0.2908762420957543/0.6260162601626016; rounds (PBA)=0.916892502258356;} flying sword: {team=unaligned ; avg hp=-4.127371273712737 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7515808491418245; hits/misses (PBA)= 0.45799457994579945/0.2610659439927733; rounds (PBA)=0.7841011743450768;} imp #2: {team=lawful evil ; avg hp=-4.194218608852755 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27009936766034326; hits/misses (PBA)= 0.04787714543812105/0.05871725383920506; rounds (PBA)=0.24390243902439024;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 542.01; crudely normalised: 0% > lawful evil = expected rounds to survive: 1290.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1067; Sum of rounds: 9034; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful evil = winning battles: 1064; perfect battles: 0; close-call battles: 1064; ------------------------------------------------- Combattants ------------------------------------------------ lemure: {team=lawful evil ; avg hp=-4.18369259606373 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3120899718837864; hits/misses (PBA)= 0.46672914714151825/0.943767572633552; rounds (PBA)=1.4104967197750702;} animated armor #2: {team=unaligned ; avg hp=-4.184629803186504 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19493908153702; hits/misses (PBA)= 3.5004686035613872/1.8359887535145267; rounds (PBA)=2.668228678537957;} animated armor: {team=unaligned ; avg hp=-4.106841611996251 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.812558575445173; hits/misses (PBA)= 3.6035613870665415/1.8491096532333646; rounds (PBA)=2.726335520149953;} imp: {team=lawful evil ; avg hp=-4.126522961574508 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.569821930646673; hits/misses (PBA)= 0.09934395501405811/0.1668228678537957; rounds (PBA)=0.48266166822867856;} bearded devil: {team=lawful evil ; avg hp=2.7694470477975632 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.49109653233364; hits/misses (PBA)= 4.323336457357076/5.733833177132146; rounds (PBA)=5.066541705716963;} barbed devil: {team=lawful evil ; avg hp=97.22024367385193 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.14995313964386; hits/misses (PBA)= 11.540768509840674/12.081537019681349; rounds (PBA)=8.154639175257731;} flying sword #2: {team=unaligned ; avg hp=-4.0674789128397375 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7853795688847236; hits/misses (PBA)= 0.4742268041237113/0.2830365510777882; rounds (PBA)=0.7628865979381443;} lemure #2: {team=lawful evil ; avg hp=-3.8978444236176193 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4376757263355202; hits/misses (PBA)= 0.4835988753514527/0.9090909090909091; rounds (PBA)=1.3926897844423618;} flying sword: {team=unaligned ; avg hp=-4.022492970946579 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.590440487347704; hits/misses (PBA)= 0.4554826616682287/0.26804123711340205; rounds (PBA)=0.7282099343955014;} shield guardian: {team=unaligned ; avg hp=-4.1911902530459235 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.60074976569823; hits/misses (PBA)= 12.021555763823805/4.0121836925960634; rounds (PBA)=8.019681349578256;} bearded devil #2: {team=lawful evil ; avg hp=3.717900656044986 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.44985941893158; hits/misses (PBA)= 4.350515463917525/5.779756326148079; rounds (PBA)=5.104029990627929;} imp #2: {team=lawful evil ; avg hp=-4.153701968134958 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.563261480787254; hits/misses (PBA)= 0.09746954076850985/0.13120899718837864; rounds (PBA)=0.4592314901593252;} barbed devil #2: {team=lawful evil ; avg hp=98.44236176194939 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.49765698219306; hits/misses (PBA)= 11.538894095595127/12.044985941893158; rounds (PBA)=8.16776007497657;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 673.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 796.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1726; Sum of rounds: 22533; > Team unaligned = winning battles: 1196; perfect battles: 0; close-call battles: 1196; > Team lawful evil = winning battles: 529; perfect battles: 0; close-call battles: 529; ------------------------------------------------- Combattants ------------------------------------------------ lemure #2: {team=lawful evil ; avg hp=-3.935689455388181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.314020857473928; hits/misses (PBA)= 0.4582850521436848/0.880648899188876; rounds (PBA)=1.3389339513325609;} animated armor: {team=unaligned ; avg hp=-3.3852838933951332 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.751448435689454; hits/misses (PBA)= 5.535921205098494/3.3163383545770566; rounds (PBA)=4.442641946697567;} barbed devil: {team=lawful evil ; avg hp=12.400926998841252 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.2694090382387; hits/misses (PBA)= 17.356315179606025/18.799536500579375; rounds (PBA)=12.258980301274624;} bearded devil #2: {team=lawful evil ; avg hp=-4.348783314020857 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.148899188876015; hits/misses (PBA)= 4.002896871378911/5.5225955967555045; rounds (PBA)=4.765353418308227;} flying sword #2: {team=unaligned ; avg hp=-3.9936268829663963 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7329084588644266; hits/misses (PBA)= 0.641946697566628/0.4026651216685979; rounds (PBA)=1.1257242178447278;} animated armor #2: {team=unaligned ; avg hp=-3.241599073001159 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0162224797219; hits/misses (PBA)= 5.568366164542295/3.3041714947856313; rounds (PBA)=4.452491309385863;} imp #2: {team=lawful evil ; avg hp=-3.9577056778679025 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5973348783314021; hits/misses (PBA)= 0.10312862108922363/0.12514484356894554; rounds (PBA)=0.4241019698725377;} flying sword: {team=unaligned ; avg hp=-3.958285052143685 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7618771726535343; hits/misses (PBA)= 0.6483198146002318/0.4119351100811124; rounds (PBA)=1.1332560834298957;} shield guardian: {team=unaligned ; avg hp=47.771726535341834 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.07068366164543; hits/misses (PBA)= 17.527809965237545/7.130359212050985; rounds (PBA)=12.819235225955968;} lemure: {team=lawful evil ; avg hp=-3.869061413673233 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3424101969872537; hits/misses (PBA)= 0.46349942062572425/0.8679026651216686; rounds (PBA)=1.3314020857473927;} bearded devil: {team=lawful evil ; avg hp=-4.683661645422943 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.501158748551564; hits/misses (PBA)= 3.939745075318656/5.450173812282735; rounds (PBA)=4.698146002317497;} imp: {team=lawful evil ; avg hp=-3.995365005793743 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5631517960602549; hits/misses (PBA)= 0.09675550405561993/0.12340672074159907; rounds (PBA)=0.43453070683661643;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 888.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 331.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2498; Sum of rounds: 14243; > Team unaligned = winning battles: 2497; perfect battles: 0; close-call battles: 2128; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=-4.406325060048038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.579263410728583; hits/misses (PBA)= 3.164131305044035/4.944755804643715; rounds (PBA)=4.054443554843875;} shield guardian: {team=unaligned ; avg hp=141.57165732586068 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.75500400320256; hits/misses (PBA)= 8.032425940752603/2.3755004003202562; rounds (PBA)=5.465972778222578;} lemure: {team=lawful evil ; avg hp=-3.9291433146517214 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2409927942353882; hits/misses (PBA)= 0.4275420336269015/0.8658927141713371; rounds (PBA)=1.2934347477982386;} flying sword #2: {team=unaligned ; avg hp=-1.002001601281025 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77341873498799; hits/misses (PBA)= 0.9971977582065652/0.6741393114491593; rounds (PBA)=2.211369095276221;} animated armor: {team=unaligned ; avg hp=24.1693354683747 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.00080064051241; hits/misses (PBA)= 6.247798238590873/3.487590072057646; rounds (PBA)=5.084067253803043;} lemure #2: {team=lawful evil ; avg hp=-3.8590872698158525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.211769415532426; hits/misses (PBA)= 0.41793434747798236/0.9047237790232185; rounds (PBA)=1.323058446757406;} flying sword: {team=unaligned ; avg hp=-0.9795836669335468 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.935148118494796; hits/misses (PBA)= 1.0172137710168134/0.6897518014411529; rounds (PBA)=2.255404323458767;} bearded devil #2: {team=lawful evil ; avg hp=-4.501200960768615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.22738190552442; hits/misses (PBA)= 3.1341072858286627/4.913931144915932; rounds (PBA)=4.024019215372298;} animated armor #2: {team=unaligned ; avg hp=23.80224179343475 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.26781425140112; hits/misses (PBA)= 6.117694155324259/3.510408326661329; rounds (PBA)=5.0376301040832665;} imp #2: {team=lawful evil ; avg hp=-3.9987990392313852 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5228182546036829; hits/misses (PBA)= 0.08847077662129704/0.11969575660528423; rounds (PBA)=0.39351481184947956;} imp: {team=lawful evil ; avg hp=-4.084067253803043 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5592473979183347; hits/misses (PBA)= 0.09807846277021617/0.11088871096877502; rounds (PBA)=0.41072858286629305;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 888.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 331.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1757; Sum of rounds: 10062; > Team unaligned = winning battles: 1756; perfect battles: 0; close-call battles: 1490; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=24.10756972111554 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.42857142857143; hits/misses (PBA)= 6.308480364257257/3.4575981787137167; rounds (PBA)=5.096755833807626;} bearded devil #2: {team=lawful evil ; avg hp=-4.426294820717131 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.989755264655663; hits/misses (PBA)= 3.132612407512806/4.976664769493455; rounds (PBA)=4.05463858850313;} bearded devil: {team=lawful evil ; avg hp=-4.338645418326693 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.13545816733068; hits/misses (PBA)= 3.149686966420034/4.944792259533296; rounds (PBA)=4.047239612976664;} lemure #2: {team=lawful evil ; avg hp=-3.863403528742174 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.209447922595333; hits/misses (PBA)= 0.42231075697211157/0.9083665338645418; rounds (PBA)=1.3306772908366533;} flying sword: {team=unaligned ; avg hp=-0.8782014797951053 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.142287990893569; hits/misses (PBA)= 1.037564029595902/0.7336368810472396; rounds (PBA)=2.3164484917472965;} imp: {team=lawful evil ; avg hp=-3.9863403528742176 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5640295959021059; hits/misses (PBA)= 0.09903244166192374/0.13147410358565736; rounds (PBA)=0.43767785998861697;} flying sword #2: {team=unaligned ; avg hp=-0.8901536710301651 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.013659647125783; hits/misses (PBA)= 1.0165054069436539/0.7057484348321001; rounds (PBA)=2.2766078542970973;} shield guardian: {team=unaligned ; avg hp=141.4849174729653 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.70859419464998; hits/misses (PBA)= 7.954467842914058/2.472965281730222; rounds (PBA)=5.485486624928856;} animated armor #2: {team=unaligned ; avg hp=24.42743312464428 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.37279453614115; hits/misses (PBA)= 6.122936824132044/3.5822424587364825; rounds (PBA)=5.07854297097325;} imp #2: {team=lawful evil ; avg hp=-4.107569721115538 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5276038702333523; hits/misses (PBA)= 0.09163346613545817/0.13261240751280592; rounds (PBA)=0.456459874786568;} lemure: {team=lawful evil ; avg hp=-3.9840637450199203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2174160500853728; hits/misses (PBA)= 0.4371087080250427/0.8947068867387592; rounds (PBA)=1.331815594763802;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 332.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 401.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1835; Sum of rounds: 16932; > Team unaligned = winning battles: 389; perfect battles: 0; close-call battles: 384; > Team lawful evil = winning battles: 1445; perfect battles: 0; close-call battles: 1434; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-0.09863760217983651 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.15803814713897; hits/misses (PBA)= 8.91716621253406/5.090463215258856; rounds (PBA)=7.088828337874659;} flying sword #2: {team=unaligned ; avg hp=-3.7907356948228883 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603814713896457; hits/misses (PBA)= 0.9569482288828338/0.7433242506811989; rounds (PBA)=1.7754768392370572;} imp #2: {team=lawful evil ; avg hp=-2.7760217983651225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6386920980926432; hits/misses (PBA)= 0.28119891008174386/0.3662125340599455; rounds (PBA)=1.0795640326975477;} lemure: {team=lawful evil ; avg hp=-2.220708446866485 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.517711171662125; hits/misses (PBA)= 0.8659400544959128/1.7754768392370572; rounds (PBA)=2.6501362397820163;} imp: {team=lawful evil ; avg hp=-2.8021798365122614 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6425068119891009; hits/misses (PBA)= 0.2893732970027248/0.3564032697547684; rounds (PBA)=1.062125340599455;} flying sword: {team=unaligned ; avg hp=-4.028882833787466 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4692098092643056; hits/misses (PBA)= 0.9395095367847411/0.7395095367847412; rounds (PBA)=1.7673024523160763;} lemure #2: {team=lawful evil ; avg hp=-2.152043596730245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51008174386921; hits/misses (PBA)= 0.8828337874659401/1.7542234332425068; rounds (PBA)=2.6446866485013625;} animated armor #2: {team=unaligned ; avg hp=-0.7106267029972752 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.71934604904632; hits/misses (PBA)= 8.810354223433242/5.071389645776566; rounds (PBA)=7.014713896457765;} bearded devil: {team=lawful evil ; avg hp=23.743324250681198 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.499182561307904; hits/misses (PBA)= 6.244141689373297/8.72316076294278; rounds (PBA)=7.770027247956404;} bearded devil #2: {team=lawful evil ; avg hp=23.261035422343323 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.82724795640327; hits/misses (PBA)= 6.201089918256131/8.927520435967303; rounds (PBA)=7.8779291553133515;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 332.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 401.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2255; Sum of rounds: 20823; > Team unaligned = winning battles: 500; perfect battles: 0; close-call battles: 491; > Team lawful evil = winning battles: 1754; perfect battles: 0; close-call battles: 1752; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=-3.8159645232815964 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.500221729490022; hits/misses (PBA)= 0.9565410199556541/0.728159645232816; rounds (PBA)=1.7889135254988913;} flying sword #2: {team=unaligned ; avg hp=-3.7685144124168515 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.786252771618625; hits/misses (PBA)= 0.9924611973392461/0.7587583148558759; rounds (PBA)=1.8505543237250555;} animated armor #2: {team=unaligned ; avg hp=-0.014190687361419069 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.08691796008869; hits/misses (PBA)= 8.901552106430156/5.133037694013304; rounds (PBA)=7.096674057649667;} bearded devil: {team=lawful evil ; avg hp=22.63680709534368 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.88470066518847; hits/misses (PBA)= 6.150776053215077/8.794678492239468; rounds (PBA)=7.763636363636364;} lemure #2: {team=lawful evil ; avg hp=-2.1605321507760533 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.615077605321508; hits/misses (PBA)= 0.8900221729490022/1.7068736141906873; rounds (PBA)=2.606208425720621;} animated armor: {team=unaligned ; avg hp=0.07450110864745012 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.05720620842572; hits/misses (PBA)= 8.867849223946784/5.011529933481153; rounds (PBA)=7.028824833702883;} imp: {team=lawful evil ; avg hp=-2.848780487804878 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6740576496674058; hits/misses (PBA)= 0.28736141906873613/0.35476718403547675; rounds (PBA)=1.0665188470066518;} imp #2: {team=lawful evil ; avg hp=-2.84079822616408 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5405764966740576; hits/misses (PBA)= 0.26297117516629714/0.37960088691796007; rounds (PBA)=1.035920177383592;} lemure: {team=lawful evil ; avg hp=-2.17960088691796 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4851441241685146; hits/misses (PBA)= 0.8563192904656319/1.7374722838137473; rounds (PBA)=2.6022172949002216;} bearded devil #2: {team=lawful evil ; avg hp=23.90421286031042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.29135254988913; hits/misses (PBA)= 6.123725055432373/8.97960088691796; rounds (PBA)=7.856762749445676;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 411.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 229.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2302; Sum of rounds: 16511; > Team unaligned = winning battles: 2216; perfect battles: 0; close-call battles: 1747; > Team lawful evil = winning battles: 85; perfect battles: 0; close-call battles: 84; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=26.19331016507385 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.93223284100782; hits/misses (PBA)= 8.133362293657688/4.594265855777585; rounds (PBA)=6.686794092093831;} flying sword #2: {team=unaligned ; avg hp=0.2467419635099913 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.615117289313641; hits/misses (PBA)= 1.493049522154648/1.1151172893136403; rounds (PBA)=3.313640312771503;} bearded devil: {team=lawful evil ; avg hp=-1.9035621198957429 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.46655082536925; hits/misses (PBA)= 4.947437011294526/7.777584708948741; rounds (PBA)=6.390964378801042;} lemure #2: {team=lawful evil ; avg hp=-2.7180712423979148 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396611642050391; hits/misses (PBA)= 0.8362293657688966/1.6368375325803648; rounds (PBA)=2.473501303214596;} animated armor #2: {team=unaligned ; avg hp=25.796264118158124 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.43006081668115; hits/misses (PBA)= 8.064291920069504/4.567767158992181; rounds (PBA)=6.63640312771503;} lemure: {team=lawful evil ; avg hp=-2.7028670721112076 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.22241529105126; hits/misses (PBA)= 0.7845351867940921/1.6663770634231103; rounds (PBA)=2.451346655082537;} imp: {team=lawful evil ; avg hp=-2.808861859252824 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5708079930495222; hits/misses (PBA)= 0.27063423110338836/0.33883579496090355; rounds (PBA)=1.0147697654213728;} imp #2: {team=lawful evil ; avg hp=-2.89748045178106 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5981754995655952; hits/misses (PBA)= 0.2775847089487402/0.3214596003475239; rounds (PBA)=1.006081668114683;} flying sword: {team=unaligned ; avg hp=0.4787141615986099 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.020417028670721; hits/misses (PBA)= 1.545178105994787/1.1794092093831452; rounds (PBA)=3.437011294526499;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 532.21; crudely normalised: 0% > lawful evil = expected rounds to survive: 225.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3706; Sum of rounds: 22653; > Team unaligned = winning battles: 3679; perfect battles: 0; close-call battles: 2399; > Team lawful evil = winning battles: 26; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=3.2660550458715596 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.461953588774959; hits/misses (PBA)= 1.4225580140313006/1.0207771181867242; rounds (PBA)=3.5914732865623313;} animated armor #2: {team=unaligned ; avg hp=29.70561252023745 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.81138694009714; hits/misses (PBA)= 6.885590933621155/4.0186184565569345; rounds (PBA)=5.763626551538047;} animated armor: {team=unaligned ; avg hp=29.604155423637344 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.90124123043713; hits/misses (PBA)= 6.896114409066379/4.015920129519698; rounds (PBA)=5.76389638424177;} imp #2: {team=lawful evil ; avg hp=-2.920669185105235 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8858607663248785; hits/misses (PBA)= 0.3291958985429034/0.4970318402590394; rounds (PBA)=0.849703184025904;} flying sword #2: {team=unaligned ; avg hp=2.881003777657852 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.073934160820292; hits/misses (PBA)= 1.3658931462493253/1.0107933081489477; rounds (PBA)=3.60307609282245;} lemure: {team=lawful evil ; avg hp=-2.681057744198597 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5704263356718835; hits/misses (PBA)= 0.5631408526713437/1.408256880733945; rounds (PBA)=1.9713977334052888;} imp: {team=lawful evil ; avg hp=-2.9792228818132758 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.921478683216406; hits/misses (PBA)= 0.332164058283864/0.4883971937398813; rounds (PBA)=0.843497031840259;} bearded devil: {team=lawful evil ; avg hp=-2.6905018888289263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.138424177010254; hits/misses (PBA)= 3.654883971937399/7.004047490555855; rounds (PBA)=5.334592552617377;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 312.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 342.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4096; Sum of rounds: 38095; > Team unaligned = winning battles: 1774; perfect battles: 0; close-call battles: 1507; > Team lawful evil = winning battles: 2321; perfect battles: 0; close-call battles: 2246; ------------------------------------------------- Combattants ------------------------------------------------ lemure: {team=lawful evil ; avg hp=-1.425537109375 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.571044921875; hits/misses (PBA)= 1.251708984375/2.498291015625; rounds (PBA)=3.790771484375;} imp #2: {team=lawful evil ; avg hp=-2.6396484375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.154052734375; hits/misses (PBA)= 0.5439453125/0.681396484375; rounds (PBA)=1.95849609375;} animated armor: {team=unaligned ; avg hp=7.195556640625 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.3935546875; hits/misses (PBA)= 10.1748046875/6.709228515625; rounds (PBA)=8.729736328125;} bearded devil: {team=lawful evil ; avg hp=15.425537109375 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.96337890625; hits/misses (PBA)= 6.79931640625/9.9951171875; rounds (PBA)=8.79150390625;} imp: {team=lawful evil ; avg hp=-2.6796875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.989501953125; hits/misses (PBA)= 0.516357421875/0.65234375; rounds (PBA)=1.927490234375;} flying sword #2: {team=unaligned ; avg hp=-2.481689453125 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0986328125; hits/misses (PBA)= 1.552978515625/1.48486328125; rounds (PBA)=3.49560546875;} flying sword: {team=unaligned ; avg hp=-2.3994140625 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82421875; hits/misses (PBA)= 1.521240234375/1.452392578125; rounds (PBA)=3.446533203125;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 312.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 342.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2574; Sum of rounds: 23929; > Team unaligned = winning battles: 1157; perfect battles: 0; close-call battles: 972; > Team lawful evil = winning battles: 1416; perfect battles: 0; close-call battles: 1358; ------------------------------------------------- Combattants ------------------------------------------------ lemure: {team=lawful evil ; avg hp=-1.5322455322455322 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.524087024087024; hits/misses (PBA)= 1.233877233877234/2.465811965811966; rounds (PBA)=3.7334887334887337;} flying sword: {team=unaligned ; avg hp=-2.3166278166278165 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97940947940948; hits/misses (PBA)= 1.5345765345765345/1.45998445998446; rounds (PBA)=3.4805749805749806;} flying sword #2: {team=unaligned ; avg hp=-2.2676767676767677 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.282828282828282; hits/misses (PBA)= 1.5710955710955712/1.480963480963481; rounds (PBA)=3.488344988344988;} imp: {team=lawful evil ; avg hp=-2.6274281274281273 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.097125097125097; hits/misses (PBA)= 0.5384615384615384/0.675990675990676; rounds (PBA)=1.9366744366744366;} imp #2: {team=lawful evil ; avg hp=-2.6573426573426575 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8725718725718727; hits/misses (PBA)= 0.49222999222999225/0.6503496503496503; rounds (PBA)=1.9013209013209014;} bearded devil: {team=lawful evil ; avg hp=15.167832167832168 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.378010878010876; hits/misses (PBA)= 6.738539238539238/10.021367521367521; rounds (PBA)=8.768065268065268;} animated armor: {team=unaligned ; avg hp=7.688811188811189 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36480186480186; hits/misses (PBA)= 10.16045066045066/6.707847707847708; rounds (PBA)=8.735819735819735;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 444.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 354.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2548; Sum of rounds: 21918; > Team unaligned = winning battles: 1732; perfect battles: 0; close-call battles: 1304; > Team lawful evil = winning battles: 815; perfect battles: 0; close-call battles: 780; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=-2.9183673469387754 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4179748822605966; hits/misses (PBA)= 0.5992935635792779/0.8116169544740973; rounds (PBA)=1.5047095761381475;} flying sword #2: {team=unaligned ; avg hp=-0.3999215070643642 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.254317111459969; hits/misses (PBA)= 1.5729984301412874/1.2629513343799057; rounds (PBA)=4.015698587127159;} imp #2: {team=lawful evil ; avg hp=-2.871664050235479 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.23861852433281; hits/misses (PBA)= 0.5616169544740973/0.8347723704866562; rounds (PBA)=1.489403453689168;} bearded devil: {team=lawful evil ; avg hp=5.078492935635793 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.08987441130298; hits/misses (PBA)= 5.642072213500785/9.676609105180534; rounds (PBA)=7.906985871271585;} animated armor: {team=unaligned ; avg hp=15.93171114599686 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.976452119309265; hits/misses (PBA)= 9.310832025117739/6.303375196232339; rounds (PBA)=8.222527472527473;} flying sword: {team=unaligned ; avg hp=-0.3025902668759812 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.459576138147566; hits/misses (PBA)= 1.5930141287284145/1.3610675039246467; rounds (PBA)=4.010204081632653;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 444.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 354.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3948; Sum of rounds: 34020; > Team unaligned = winning battles: 2658; perfect battles: 0; close-call battles: 2001; > Team lawful evil = winning battles: 1289; perfect battles: 0; close-call battles: 1249; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=-2.8746200607902734 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2502532928064842; hits/misses (PBA)= 0.5600303951367781/0.85790273556231; rounds (PBA)=1.5182370820668694;} flying sword: {team=unaligned ; avg hp=-0.44351570415400204 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378926038500506; hits/misses (PBA)= 1.589159067882472/1.2796352583586625; rounds (PBA)=3.9891084093211755;} flying sword #2: {team=unaligned ; avg hp=-0.49113475177304966 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.216058763931104; hits/misses (PBA)= 1.5618034447821683/1.3171225937183384; rounds (PBA)=3.9865754812563323;} bearded devil: {team=lawful evil ; avg hp=5.169452887537994 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.756838905775076; hits/misses (PBA)= 5.713019250253293/9.634751773049645; rounds (PBA)=7.92806484295846;} animated armor: {team=unaligned ; avg hp=15.636271529888552 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.07573454913881; hits/misses (PBA)= 9.335612968591692/6.298632218844984; rounds (PBA)=8.22517730496454;} imp #2: {team=lawful evil ; avg hp=-2.972644376899696 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.28596757852077; hits/misses (PBA)= 0.5716818642350557/0.8080040526849037; rounds (PBA)=1.4865754812563323;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 620.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 325.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2607; Sum of rounds: 19859; > Team unaligned = winning battles: 2365; perfect battles: 0; close-call battles: 1293; > Team lawful evil = winning battles: 241; perfect battles: 0; close-call battles: 207; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=26.465285769083238 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.28346758726506; hits/misses (PBA)= 8.322593018795551/5.5519754507096275; rounds (PBA)=7.413502109704641;} flying sword #2: {team=unaligned ; avg hp=4.237437667817415 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.808592251630227; hits/misses (PBA)= 1.5013425393172228/1.2420406597621787; rounds (PBA)=5.166474875335635;} bearded devil: {team=lawful evil ; avg hp=-1.276946682009973 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.367472190257; hits/misses (PBA)= 3.8603759110088225/9.576908323743767; rounds (PBA)=6.793248945147679;} flying sword: {team=unaligned ; avg hp=4.350594553126199 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.050249328730342; hits/misses (PBA)= 1.5420023014959723/1.311469121595704; rounds (PBA)=5.196777905638665;} imp: {team=lawful evil ; avg hp=-2.8837744533947065 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5535097813578826; hits/misses (PBA)= 0.27656309934790946/0.7587265055619486; rounds (PBA)=1.048331415420023;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 620.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 325.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3566; Sum of rounds: 27184; > Team unaligned = winning battles: 3284; perfect battles: 0; close-call battles: 1825; > Team lawful evil = winning battles: 281; perfect battles: 0; close-call battles: 242; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=26.735838474481213 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.22714526079641; hits/misses (PBA)= 8.345204711160966/5.524116657319125; rounds (PBA)=7.422602355580483;} bearded devil: {team=lawful evil ; avg hp=-1.5353337072349973 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.192372406057206; hits/misses (PBA)= 3.8583847448121142/9.496354458777342; rounds (PBA)=6.742007851934941;} flying sword #2: {team=unaligned ; avg hp=4.210600112170499 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958216489063377; hits/misses (PBA)= 1.5089736399326976/1.230790802019069; rounds (PBA)=5.125350532809871;} flying sword: {team=unaligned ; avg hp=4.166853617498598 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.202187324733595; hits/misses (PBA)= 1.5586090858104318/1.2582725743129557; rounds (PBA)=5.148625911385306;} imp: {team=lawful evil ; avg hp=-2.860347728547392 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6831183398766125; hits/misses (PBA)= 0.2964105440269209/0.7361189007291082; rounds (PBA)=1.0406618059450365;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 620.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 325.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3165; Sum of rounds: 23991; > Team unaligned = winning battles: 2923; perfect battles: 0; close-call battles: 1617; > Team lawful evil = winning battles: 241; perfect battles: 0; close-call battles: 204; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=26.997156398104266 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.0129541864139; hits/misses (PBA)= 8.311532385466034/5.513428120063191; rounds (PBA)=7.392733017377567;} imp: {team=lawful evil ; avg hp=-2.9873617693522907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5342812006319115; hits/misses (PBA)= 0.2739336492890995/0.7424960505529226; rounds (PBA)=1.0281200631911533;} flying sword: {team=unaligned ; avg hp=4.298578199052133 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.187045813586098; hits/misses (PBA)= 1.5456556082148498/1.2764612954186414; rounds (PBA)=5.196840442338073;} flying sword #2: {team=unaligned ; avg hp=4.383254344391785 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.245497630331753; hits/misses (PBA)= 1.5478672985781992/1.234439178515008; rounds (PBA)=5.181674565560821;} bearded devil: {team=lawful evil ; avg hp=-1.4622432859399683 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.769668246445498; hits/misses (PBA)= 3.7924170616113746/9.549763033175356; rounds (PBA)=6.73175355450237;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1027.17; crudely normalised: 0% > lawful evil = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30975; unaligned : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team unaligned = winning battles: 4879; perfect battles: 0; close-call battles: 1998; > Team lawful evil = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=30.4875024995001 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.876824635072985; hits/misses (PBA)= 6.703859228154369/4.469906018796241; rounds (PBA)=6.039192161567686;} bearded devil: {team=lawful evil ; avg hp=-2.47750449910018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.79004199160168; hits/misses (PBA)= 2.799640071985603/7.858028394321136; rounds (PBA)=5.348930213957209;} flying sword: {team=unaligned ; avg hp=7.369126174765047 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.849030193961208; hits/misses (PBA)= 1.3315336932613477/1.1045790841831633; rounds (PBA)=4.702059588082384;} flying sword #2: {team=unaligned ; avg hp=7.353329334133173 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.751649670065987; hits/misses (PBA)= 1.3229354129174165/1.0765846830633874; rounds (PBA)=4.689262147570486;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3432.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 196.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29545; unaligned : 0.78 ± 0.01; chaotic evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3910; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1091; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=13.596680663867227 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.21495700859828; hits/misses (PBA)= 6.0493901219756046/3.94501099780044; rounds (PBA)=5.590681863627275;} ghast: {team=chaotic evil ; avg hp=0.7850429914017196 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.403319336132775; hits/misses (PBA)= 1.4385122975404918/3.337732453509298; rounds (PBA)=4.994401119776045;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30277.5; crudely normalised: 0% > chaotic good = expected rounds to survive: 2766.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28113; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=169.79684063187364 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.20495900819836; hits/misses (PBA)= 14.140171965606879/0.7508498300339932; rounds (PBA)=5.6196760647870425;} storm giant: {team=chaotic good ; avg hp=-8.20495900819836 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.20315936812636; hits/misses (PBA)= 6.22875424915017/3.3745250949810037; rounds (PBA)=4.802639472105579;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 520.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39330; unaligned : 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team unaligned = winning battles: 3800; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1201; perfect battles: 0; close-call battles: 813; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=17.188562287542492 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.22275544891022; hits/misses (PBA)= 3.5152969406118775/3.253549290141972; rounds (PBA)=7.528694261147771;} orc #2: {team=chaotic evil ; avg hp=-3.0987802439512095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.50389922015597; hits/misses (PBA)= 1.7364527094581084/1.4259148170365927; rounds (PBA)=5.269546090781843;} orc: {team=chaotic evil ; avg hp=-3.123975204959008 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.30753849230154; hits/misses (PBA)= 1.7226554689062188/1.423515296940612; rounds (PBA)=5.253149370125975;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 520.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39323; unaligned : 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team unaligned = winning battles: 3809; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1192; perfect battles: 0; close-call battles: 789; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-3.019596080783843 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.583083383323334; hits/misses (PBA)= 1.75124975004999/1.4193161367726455; rounds (PBA)=5.275344931013797;} orc #2: {team=chaotic evil ; avg hp=-2.982603479304139 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.326934613077384; hits/misses (PBA)= 1.7230553889222155/1.4071185762847431; rounds (PBA)=5.265946810637873;} basilisk: {team=unaligned ; avg hp=17.08998200359928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.00219956008798; hits/misses (PBA)= 3.501499700059988/3.2759448110377924; rounds (PBA)=7.539092181563687;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1388.14; crudely normalised: 0% > any = expected rounds to survive: 7895.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 56; Sum of rounds: 484; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 55; perfect battles: 0; close-call battles: 55; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.178571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 0.8035714285714286/6.696428571428571; rounds (PBA)=7.535714285714286;} guard #83: {team=any ; avg hp=7.982142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6785714285714284; hits/misses (PBA)= 0.6071428571428571/6.803571428571429; rounds (PBA)=7.446428571428571;} guard #91: {team=any ; avg hp=8.821428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.178571428571429; hits/misses (PBA)= 0.6785714285714286/6.803571428571429; rounds (PBA)=7.517857142857143;} guard #71: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339285714285714; hits/misses (PBA)= 0.7142857142857143/6.696428571428571; rounds (PBA)=7.428571428571429;} guard #65: {team=any ; avg hp=7.964285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.607142857142857; hits/misses (PBA)= 0.7142857142857143/6.714285714285714; rounds (PBA)=7.428571428571429;} guard #111: {team=any ; avg hp=7.482142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.8035714285714286/6.607142857142857; rounds (PBA)=7.464285714285714;} guard #48: {team=any ; avg hp=5.035714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339285714285714; hits/misses (PBA)= 0.6785714285714286/5.964285714285714; rounds (PBA)=6.678571428571429;} guard #110: {team=any ; avg hp=5.178571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1964285714285716; hits/misses (PBA)= 0.5/6.5; rounds (PBA)=7.017857142857143;} guard #20: {team=any ; avg hp=4.732142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.732142857142857; hits/misses (PBA)= 0.6071428571428571/6.410714285714286; rounds (PBA)=7.053571428571429;} guard #56: {team=any ; avg hp=6.464285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.303571428571429; hits/misses (PBA)= 0.7321428571428571/6.625; rounds (PBA)=7.357142857142857;} guard #82: {team=any ; avg hp=5.964285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982142857142857; hits/misses (PBA)= 0.7678571428571429/6.517857142857143; rounds (PBA)=7.285714285714286;} guard #38: {team=any ; avg hp=5.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.821428571428571; hits/misses (PBA)= 0.6607142857142857/6.285714285714286; rounds (PBA)=6.982142857142857;} guard #46: {team=any ; avg hp=7.053571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.142857142857143; hits/misses (PBA)= 0.6785714285714286/6.857142857142857; rounds (PBA)=7.571428571428571;} guard #84: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839285714285714; hits/misses (PBA)= 0.8214285714285714/6.642857142857143; rounds (PBA)=7.482142857142857;} guard #13: {team=any ; avg hp=5.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.660714285714286; hits/misses (PBA)= 0.6964285714285714/6.678571428571429; rounds (PBA)=7.410714285714286;} guard #43: {team=any ; avg hp=5.732142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910714285714286; hits/misses (PBA)= 0.8214285714285714/6.178571428571429; rounds (PBA)=7.035714285714286;} guard #55: {team=any ; avg hp=6.107142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.7321428571428571/6.714285714285714; rounds (PBA)=7.446428571428571;} guard #23: {team=any ; avg hp=5.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517857142857143; hits/misses (PBA)= 0.6607142857142857/6.160714285714286; rounds (PBA)=6.821428571428571;} guard #9: {team=any ; avg hp=9.285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839285714285714; hits/misses (PBA)= 0.75/7.285714285714286; rounds (PBA)=8.035714285714286;} guard #64: {team=any ; avg hp=6.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053571428571429; hits/misses (PBA)= 0.7321428571428571/6.267857142857143; rounds (PBA)=7.017857142857143;} guard #25: {team=any ; avg hp=8.232142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.767857142857143; hits/misses (PBA)= 1.0/6.696428571428571; rounds (PBA)=7.696428571428571;} guard #97: {team=any ; avg hp=8.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.803571428571429; hits/misses (PBA)= 0.8035714285714286/6.803571428571429; rounds (PBA)=7.625;} guard #105: {team=any ; avg hp=7.267857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035714285714286; hits/misses (PBA)= 0.7857142857142857/6.607142857142857; rounds (PBA)=7.410714285714286;} guard #93: {team=any ; avg hp=6.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.821428571428571; hits/misses (PBA)= 0.6964285714285714/6.517857142857143; rounds (PBA)=7.232142857142857;} guard #101: {team=any ; avg hp=7.607142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.8392857142857143/6.714285714285714; rounds (PBA)=7.571428571428571;} guard #72: {team=any ; avg hp=4.678571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892857142857143; hits/misses (PBA)= 0.6785714285714286/6.214285714285714; rounds (PBA)=6.928571428571429;} guard #21: {team=any ; avg hp=5.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.553571428571429; hits/misses (PBA)= 0.6607142857142857/6.696428571428571; rounds (PBA)=7.357142857142857;} guard #47: {team=any ; avg hp=7.660714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.607142857142857; hits/misses (PBA)= 0.7142857142857143/6.910714285714286; rounds (PBA)=7.642857142857143;} guard #77: {team=any ; avg hp=7.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.7678571428571429/6.678571428571429; rounds (PBA)=7.446428571428571;} guard #62: {team=any ; avg hp=7.339285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.178571428571429; hits/misses (PBA)= 0.75/6.535714285714286; rounds (PBA)=7.321428571428571;} guard #36: {team=any ; avg hp=7.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.089285714285714; hits/misses (PBA)= 0.8035714285714286/6.535714285714286; rounds (PBA)=7.357142857142857;} guard #14: {team=any ; avg hp=6.767857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464285714285714; hits/misses (PBA)= 0.7142857142857143/6.410714285714286; rounds (PBA)=7.142857142857143;} guard #35: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607142857142857; hits/misses (PBA)= 0.9107142857142857/6.25; rounds (PBA)=7.196428571428571;} guard #2: {team=any ; avg hp=7.160714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839285714285714; hits/misses (PBA)= 0.7857142857142857/6.589285714285714; rounds (PBA)=7.392857142857143;} guard #39: {team=any ; avg hp=6.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.5892857142857143/6.285714285714286; rounds (PBA)=6.892857142857143;} guard #116: {team=any ; avg hp=8.017857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.625/6.696428571428571; rounds (PBA)=7.339285714285714;} guard #70: {team=any ; avg hp=6.535714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.732142857142857; hits/misses (PBA)= 0.6785714285714286/6.642857142857143; rounds (PBA)=7.321428571428571;} guard #30: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.803571428571429; hits/misses (PBA)= 0.75/6.214285714285714; rounds (PBA)=7.0;} guard #28: {team=any ; avg hp=7.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7142857142857143/6.732142857142857; rounds (PBA)=7.446428571428571;} guard #74: {team=any ; avg hp=6.267857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946428571428571; hits/misses (PBA)= 0.875/6.446428571428571; rounds (PBA)=7.339285714285714;} guard #117: {team=any ; avg hp=5.446428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.6428571428571429/6.714285714285714; rounds (PBA)=7.357142857142857;} guard #98: {team=any ; avg hp=9.017857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.6785714285714286/7.053571428571429; rounds (PBA)=7.732142857142857;} guard #109: {team=any ; avg hp=4.660714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.767857142857143; hits/misses (PBA)= 0.6071428571428571/6.035714285714286; rounds (PBA)=6.642857142857143;} guard #3: {team=any ; avg hp=7.732142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125; hits/misses (PBA)= 0.9642857142857143/6.428571428571429; rounds (PBA)=7.392857142857143;} guard #107: {team=any ; avg hp=7.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.160714285714286; hits/misses (PBA)= 0.8392857142857143/6.464285714285714; rounds (PBA)=7.339285714285714;} guard #54: {team=any ; avg hp=7.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.75; hits/misses (PBA)= 0.9107142857142857/6.482142857142857; rounds (PBA)=7.410714285714286;} guard #100: {team=any ; avg hp=7.232142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.8392857142857143/6.732142857142857; rounds (PBA)=7.571428571428571;} guard #102: {team=any ; avg hp=6.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.178571428571429; hits/misses (PBA)= 0.8571428571428571/6.428571428571429; rounds (PBA)=7.321428571428571;} guard #86: {team=any ; avg hp=8.107142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.678571428571429; hits/misses (PBA)= 0.875/6.625; rounds (PBA)=7.535714285714286;} guard #18: {team=any ; avg hp=5.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.267857142857143; hits/misses (PBA)= 0.9285714285714286/5.928571428571429; rounds (PBA)=6.857142857142857;} guard #15: {team=any ; avg hp=6.464285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767857142857143; hits/misses (PBA)= 0.7321428571428571/6.589285714285714; rounds (PBA)=7.339285714285714;} guard #89: {team=any ; avg hp=7.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035714285714286; hits/misses (PBA)= 0.7857142857142857/6.482142857142857; rounds (PBA)=7.267857142857143;} guard #24: {team=any ; avg hp=6.696428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196428571428571; hits/misses (PBA)= 0.6607142857142857/6.892857142857143; rounds (PBA)=7.553571428571429;} guard #45: {team=any ; avg hp=9.107142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.410714285714286; hits/misses (PBA)= 1.0892857142857142/6.821428571428571; rounds (PBA)=7.928571428571429;} guard #49: {team=any ; avg hp=6.964285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.964285714285714; hits/misses (PBA)= 0.9285714285714286/6.589285714285714; rounds (PBA)=7.553571428571429;} guard #63: {team=any ; avg hp=7.964285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3392857142857144; hits/misses (PBA)= 0.6428571428571429/6.982142857142857; rounds (PBA)=7.660714285714286;} guard #90: {team=any ; avg hp=5.892857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0892857142857144; hits/misses (PBA)= 0.5892857142857143/6.482142857142857; rounds (PBA)=7.089285714285714;} guard #33: {team=any ; avg hp=8.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.642857142857143; hits/misses (PBA)= 0.8928571428571429/6.678571428571429; rounds (PBA)=7.589285714285714;} guard #103: {team=any ; avg hp=7.392857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.6428571428571429/6.803571428571429; rounds (PBA)=7.482142857142857;} guard #68: {team=any ; avg hp=6.660714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.8392857142857143/6.125; rounds (PBA)=6.982142857142857;} guard #88: {team=any ; avg hp=7.196428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678571428571429; hits/misses (PBA)= 0.7321428571428571/6.625; rounds (PBA)=7.375;} guard #27: {team=any ; avg hp=6.535714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.339285714285714; hits/misses (PBA)= 0.7678571428571429/6.410714285714286; rounds (PBA)=7.214285714285714;} guard #99: {team=any ; avg hp=8.357142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.107142857142857; hits/misses (PBA)= 0.625/7.035714285714286; rounds (PBA)=7.660714285714286;} guard #22: {team=any ; avg hp=5.696428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8392857142857144; hits/misses (PBA)= 0.6428571428571429/6.339285714285714; rounds (PBA)=6.982142857142857;} guard #60: {team=any ; avg hp=7.107142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910714285714286; hits/misses (PBA)= 0.75/6.553571428571429; rounds (PBA)=7.321428571428571;} guard #78: {team=any ; avg hp=6.803571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6607142857142856; hits/misses (PBA)= 0.6428571428571429/7.017857142857143; rounds (PBA)=7.660714285714286;} guard #7: {team=any ; avg hp=8.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.267857142857143; hits/misses (PBA)= 0.7678571428571429/6.946428571428571; rounds (PBA)=7.714285714285714;} guard #94: {team=any ; avg hp=8.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.6428571428571429/6.75; rounds (PBA)=7.428571428571429;} guard #79: {team=any ; avg hp=8.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.75/6.910714285714286; rounds (PBA)=7.696428571428571;} guard #75: {team=any ; avg hp=5.982142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464285714285714; hits/misses (PBA)= 0.6964285714285714/6.446428571428571; rounds (PBA)=7.160714285714286;} guard #69: {team=any ; avg hp=8.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.8035714285714286/6.732142857142857; rounds (PBA)=7.553571428571429;} guard #118: {team=any ; avg hp=6.339285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.303571428571429; hits/misses (PBA)= 0.7142857142857143/6.714285714285714; rounds (PBA)=7.428571428571429;} guard #96: {team=any ; avg hp=5.785714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.6607142857142857/6.375; rounds (PBA)=7.071428571428571;} guard #80: {team=any ; avg hp=8.857142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9642857142857144; hits/misses (PBA)= 0.6428571428571429/6.910714285714286; rounds (PBA)=7.571428571428571;} guard #16: {team=any ; avg hp=8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 0.8928571428571429/6.821428571428571; rounds (PBA)=7.714285714285714;} guard #4: {team=any ; avg hp=9.160714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.321428571428571; hits/misses (PBA)= 0.8571428571428571/6.928571428571429; rounds (PBA)=7.821428571428571;} guard #26: {team=any ; avg hp=6.232142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.75/6.589285714285714; rounds (PBA)=7.339285714285714;} guard #92: {team=any ; avg hp=8.107142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.553571428571429; hits/misses (PBA)= 0.7678571428571429/7.053571428571429; rounds (PBA)=7.821428571428571;} guard #58: {team=any ; avg hp=6.339285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.089285714285714; hits/misses (PBA)= 0.8214285714285714/6.517857142857143; rounds (PBA)=7.339285714285714;} guard #40: {team=any ; avg hp=7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9642857142857144; hits/misses (PBA)= 0.7142857142857143/6.535714285714286; rounds (PBA)=7.285714285714286;} guard #52: {team=any ; avg hp=5.821428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035714285714286; hits/misses (PBA)= 0.7321428571428571/6.267857142857143; rounds (PBA)=7.017857142857143;} guard #37: {team=any ; avg hp=6.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.035714285714286; hits/misses (PBA)= 0.7142857142857143/6.660714285714286; rounds (PBA)=7.428571428571429;} guard #66: {team=any ; avg hp=8.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.7321428571428571/6.892857142857143; rounds (PBA)=7.625;} guard #85: {team=any ; avg hp=6.535714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 0.7142857142857143/6.410714285714286; rounds (PBA)=7.160714285714286;} guard #59: {team=any ; avg hp=7.821428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.732142857142857; hits/misses (PBA)= 0.7678571428571429/6.642857142857143; rounds (PBA)=7.428571428571429;} guard #67: {team=any ; avg hp=8.517857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410714285714286; hits/misses (PBA)= 0.9285714285714286/6.642857142857143; rounds (PBA)=7.589285714285714;} guard #53: {team=any ; avg hp=7.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.5892857142857143/6.910714285714286; rounds (PBA)=7.5;} guard #115: {team=any ; avg hp=7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7678571428571429/6.696428571428571; rounds (PBA)=7.464285714285714;} guard #32: {team=any ; avg hp=7.803571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.6785714285714286/6.821428571428571; rounds (PBA)=7.5;} guard #73: {team=any ; avg hp=7.607142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.321428571428571; hits/misses (PBA)= 0.8392857142857143/6.75; rounds (PBA)=7.607142857142857;} guard #41: {team=any ; avg hp=7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678571428571429; hits/misses (PBA)= 0.7678571428571429/6.392857142857143; rounds (PBA)=7.196428571428571;} guard #6: {team=any ; avg hp=6.785714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.6785714285714286/6.875; rounds (PBA)=7.553571428571429;} guard #12: {team=any ; avg hp=7.696428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.625/6.571428571428571; rounds (PBA)=7.214285714285714;} guard #112: {team=any ; avg hp=6.946428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.6964285714285714/6.589285714285714; rounds (PBA)=7.321428571428571;} guard #87: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839285714285714; hits/misses (PBA)= 0.875/6.803571428571429; rounds (PBA)=7.678571428571429;} guard #29: {team=any ; avg hp=6.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.696428571428571; hits/misses (PBA)= 0.6785714285714286/6.303571428571429; rounds (PBA)=6.982142857142857;} guard #17: {team=any ; avg hp=5.982142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4464285714285716; hits/misses (PBA)= 0.6071428571428571/6.571428571428571; rounds (PBA)=7.214285714285714;} guard #57: {team=any ; avg hp=7.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107142857142857; hits/misses (PBA)= 0.6964285714285714/6.714285714285714; rounds (PBA)=7.410714285714286;} guard #11: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.6428571428571429/6.607142857142857; rounds (PBA)=7.267857142857143;} ancient red dragon: {team=chaotic evil ; avg hp=-4.607142857142857 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.125; hits/misses (PBA)= 23.75/1.2678571428571428; rounds (PBA)=8.339285714285714;} guard #10: {team=any ; avg hp=6.821428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5892857142857144; hits/misses (PBA)= 0.6785714285714286/6.839285714285714; rounds (PBA)=7.517857142857143;} guard #34: {team=any ; avg hp=6.696428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.75/6.517857142857143; rounds (PBA)=7.267857142857143;} guard #50: {team=any ; avg hp=7.607142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.678571428571429; hits/misses (PBA)= 0.8392857142857143/6.428571428571429; rounds (PBA)=7.267857142857143;} guard #61: {team=any ; avg hp=6.303571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5535714285714284; hits/misses (PBA)= 0.6428571428571429/6.642857142857143; rounds (PBA)=7.303571428571429;} guard #31: {team=any ; avg hp=8.142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4464285714285716; hits/misses (PBA)= 0.6428571428571429/6.964285714285714; rounds (PBA)=7.607142857142857;} guard #42: {team=any ; avg hp=7.785714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75; hits/misses (PBA)= 0.7142857142857143/6.982142857142857; rounds (PBA)=7.732142857142857;} guard #81: {team=any ; avg hp=7.535714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.6428571428571429/7.071428571428571; rounds (PBA)=7.767857142857143;} guard #108: {team=any ; avg hp=8.303571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607142857142857; hits/misses (PBA)= 0.8571428571428571/6.964285714285714; rounds (PBA)=7.839285714285714;} guard #113: {team=any ; avg hp=6.089285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.5892857142857143/6.464285714285714; rounds (PBA)=7.053571428571429;} guard #95: {team=any ; avg hp=8.053571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.732142857142857; hits/misses (PBA)= 0.7321428571428571/6.857142857142857; rounds (PBA)=7.607142857142857;} guard #51: {team=any ; avg hp=8.107142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767857142857143; hits/misses (PBA)= 0.7678571428571429/6.821428571428571; rounds (PBA)=7.607142857142857;} guard #5: {team=any ; avg hp=6.714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.732142857142857; hits/misses (PBA)= 0.9642857142857143/6.517857142857143; rounds (PBA)=7.5;} guard #114: {team=any ; avg hp=7.767857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8035714285714284; hits/misses (PBA)= 0.6785714285714286/6.803571428571429; rounds (PBA)=7.482142857142857;} guard #19: {team=any ; avg hp=6.285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5535714285714286/6.625; rounds (PBA)=7.178571428571429;} guard #44: {team=any ; avg hp=7.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 0.875/6.321428571428571; rounds (PBA)=7.214285714285714;} guard #106: {team=any ; avg hp=8.232142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.803571428571429; hits/misses (PBA)= 0.8214285714285714/6.767857142857143; rounds (PBA)=7.625;} guard #104: {team=any ; avg hp=6.017857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410714285714286; hits/misses (PBA)= 0.7321428571428571/6.428571428571429; rounds (PBA)=7.160714285714286;} guard #76: {team=any ; avg hp=6.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 0.8392857142857143/6.5; rounds (PBA)=7.339285714285714;} guard #8: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767857142857143; hits/misses (PBA)= 0.75/6.589285714285714; rounds (PBA)=7.357142857142857;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2824.14; crudely normalised: 0% > any = expected rounds to survive: 3880.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 137; Sum of rounds: 2868; > Team chaotic evil = winning battles: 136; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-7.489051094890511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197080291970803; hits/misses (PBA)= 0.9635036496350365/9.613138686131387; rounds (PBA)=10.598540145985401;} guard #23: {team=any ; avg hp=-7.583941605839416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.576642335766423; hits/misses (PBA)= 0.8905109489051095/8.992700729927007; rounds (PBA)=9.89051094890511;} guard #58: {team=any ; avg hp=-8.335766423357665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8321167883211675; hits/misses (PBA)= 0.9854014598540146/8.423357664233576; rounds (PBA)=9.423357664233576;} guard: {team=any ; avg hp=-7.686131386861314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291970802919708; hits/misses (PBA)= 0.9124087591240876/8.372262773722628; rounds (PBA)=9.321167883211679;} guard #10: {team=any ; avg hp=-7.452554744525547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.007299270072993; hits/misses (PBA)= 1.1313868613138687/9.664233576642335; rounds (PBA)=10.81021897810219;} guard #43: {team=any ; avg hp=-7.576642335766423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.175182481751825; hits/misses (PBA)= 0.9635036496350365/8.532846715328468; rounds (PBA)=9.510948905109489;} guard #33: {team=any ; avg hp=-7.744525547445256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.700729927007299; hits/misses (PBA)= 1.0656934306569343/8.802919708029197; rounds (PBA)=9.86861313868613;} guard #3: {team=any ; avg hp=-7.021897810218978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.255474452554744; hits/misses (PBA)= 1.0802919708029197/8.94890510948905; rounds (PBA)=10.036496350364963;} guard #37: {team=any ; avg hp=-7.489051094890511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029197080291971; hits/misses (PBA)= 0.9781021897810219/8.386861313868613; rounds (PBA)=9.379562043795621;} guard #36: {team=any ; avg hp=-7.554744525547445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510948905109489; hits/misses (PBA)= 1.072992700729927/8.97080291970803; rounds (PBA)=10.043795620437956;} guard #27: {team=any ; avg hp=-7.927007299270073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.37956204379562; hits/misses (PBA)= 0.9781021897810219/9.145985401459853; rounds (PBA)=10.167883211678832;} guard #4: {team=any ; avg hp=-7.45985401459854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.072992700729927; hits/misses (PBA)= 1.1313868613138687/9.197080291970803; rounds (PBA)=10.335766423357665;} guard #57: {team=any ; avg hp=-8.153284671532846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613138686131387; hits/misses (PBA)= 1.0583941605839415/9.824817518248175; rounds (PBA)=10.883211678832117;} guard #28: {team=any ; avg hp=-7.627737226277373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.547445255474453; hits/misses (PBA)= 1.0218978102189782/9.094890510948906; rounds (PBA)=10.138686131386862;} guard #30: {team=any ; avg hp=-8.16058394160584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576642335766423; hits/misses (PBA)= 1.072992700729927/8.963503649635037; rounds (PBA)=10.05109489051095;} guard #22: {team=any ; avg hp=-7.569343065693431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.160583941605839; hits/misses (PBA)= 1.1386861313868613/9.532846715328468; rounds (PBA)=10.671532846715328;} guard #13: {team=any ; avg hp=-7.846715328467154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.554744525547445; hits/misses (PBA)= 0.927007299270073/8.379562043795621; rounds (PBA)=9.335766423357665;} guard #38: {team=any ; avg hp=-7.861313868613139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.043795620437956; hits/misses (PBA)= 0.9562043795620438/9.116788321167883; rounds (PBA)=10.087591240875913;} guard #39: {team=any ; avg hp=-7.737226277372263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91970802919708; hits/misses (PBA)= 0.9854014598540146/8.795620437956204; rounds (PBA)=9.802919708029197;} guard #21: {team=any ; avg hp=-8.145985401459853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970802919708029; hits/misses (PBA)= 0.9343065693430657/8.802919708029197; rounds (PBA)=9.751824817518248;} ancient red dragon: {team=chaotic evil ; avg hp=173.2189781021898 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1081.7737226277372; hits/misses (PBA)= 57.68613138686131/3.1605839416058394; rounds (PBA)=20.927007299270073;} guard #42: {team=any ; avg hp=-7.4963503649635035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.562043795620438; hits/misses (PBA)= 1.0875912408759123/9.233576642335766; rounds (PBA)=10.335766423357665;} guard #34: {team=any ; avg hp=-7.532846715328467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.854014598540146; hits/misses (PBA)= 0.9343065693430657/8.233576642335766; rounds (PBA)=9.204379562043796;} guard #20: {team=any ; avg hp=-8.058394160583942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598540145985401; hits/misses (PBA)= 0.9051094890510949/8.795620437956204; rounds (PBA)=9.72992700729927;} guard #9: {team=any ; avg hp=-7.437956204379562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2700729927007295; hits/misses (PBA)= 1.0437956204379562/9.379562043795621; rounds (PBA)=10.423357664233576;} guard #16: {team=any ; avg hp=-7.591240875912408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.518248175182482; hits/misses (PBA)= 1.1094890510948905/8.788321167883211; rounds (PBA)=9.905109489051094;} guard #53: {team=any ; avg hp=-7.642335766423358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.007299270072993; hits/misses (PBA)= 1.0291970802919708/9.510948905109489; rounds (PBA)=10.547445255474452;} guard #55: {team=any ; avg hp=-7.956204379562044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2773722627737225; hits/misses (PBA)= 0.9562043795620438/8.452554744525548; rounds (PBA)=9.437956204379562;} guard #17: {team=any ; avg hp=-7.605839416058394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2700729927007295; hits/misses (PBA)= 1.2043795620437956/9.379562043795621; rounds (PBA)=10.598540145985401;} guard #12: {team=any ; avg hp=-7.686131386861314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.839416058394161; hits/misses (PBA)= 0.8759124087591241/8.503649635036496; rounds (PBA)=9.394160583941606;} guard #41: {team=any ; avg hp=-8.094890510948906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.868613138686132; hits/misses (PBA)= 1.102189781021898/8.795620437956204; rounds (PBA)=9.91970802919708;} guard #49: {team=any ; avg hp=-7.700729927007299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.744525547445256; hits/misses (PBA)= 1.2773722627737227/9.562043795620438; rounds (PBA)=10.846715328467154;} guard #7: {team=any ; avg hp=-7.291970802919708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.204379562043796; hits/misses (PBA)= 1.1167883211678833/9.802919708029197; rounds (PBA)=10.934306569343066;} guard #31: {team=any ; avg hp=-7.795620437956204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9489051094890515; hits/misses (PBA)= 0.9854014598540146/9.452554744525548; rounds (PBA)=10.452554744525548;} guard #51: {team=any ; avg hp=-7.37956204379562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.306569343065694; hits/misses (PBA)= 1.072992700729927/9.379562043795621; rounds (PBA)=10.467153284671532;} guard #6: {team=any ; avg hp=-8.058394160583942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7226277372262775; hits/misses (PBA)= 1.0364963503649636/9.437956204379562; rounds (PBA)=10.474452554744525;} guard #46: {team=any ; avg hp=-7.781021897810219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.766423357664234; hits/misses (PBA)= 1.0583941605839415/9.81021897810219; rounds (PBA)=10.883211678832117;} guard #25: {team=any ; avg hp=-7.0510948905109485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.248175182481752; hits/misses (PBA)= 0.9708029197080292/8.773722627737227; rounds (PBA)=9.751824817518248;} guard #32: {team=any ; avg hp=-7.883211678832117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.474452554744525; hits/misses (PBA)= 1.1824817518248176/9.510948905109489; rounds (PBA)=10.700729927007298;} guard #35: {team=any ; avg hp=-7.934306569343065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.065693430656935; hits/misses (PBA)= 0.9781021897810219/9.372262773722628; rounds (PBA)=10.357664233576642;} guard #5: {team=any ; avg hp=-7.372262773722627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.562043795620438; hits/misses (PBA)= 0.9343065693430657/8.686131386861314; rounds (PBA)=9.671532846715328;} guard #50: {team=any ; avg hp=-7.386861313868613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.927007299270073; hits/misses (PBA)= 0.927007299270073/9.372262773722628; rounds (PBA)=10.306569343065693;} guard #2: {team=any ; avg hp=-7.481751824817518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.686131386861314; hits/misses (PBA)= 0.9343065693430657/9.277372262773723; rounds (PBA)=10.226277372262773;} guard #47: {team=any ; avg hp=-7.8321167883211675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9416058394160585; hits/misses (PBA)= 0.9051094890510949/8.248175182481752; rounds (PBA)=9.167883211678832;} guard #52: {team=any ; avg hp=-8.021897810218977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.824817518248175; hits/misses (PBA)= 1.0656934306569343/8.91970802919708; rounds (PBA)=9.992700729927007;} guard #18: {team=any ; avg hp=-7.9489051094890515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.065693430656935; hits/misses (PBA)= 1.0/9.306569343065693; rounds (PBA)=10.321167883211679;} guard #15: {team=any ; avg hp=-7.700729927007299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649635036496351; hits/misses (PBA)= 0.9124087591240876/8.824817518248175; rounds (PBA)=9.744525547445255;} guard #54: {team=any ; avg hp=-8.043795620437956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.773722627737226; hits/misses (PBA)= 0.7956204379562044/8.744525547445255; rounds (PBA)=9.591240875912408;} guard #11: {team=any ; avg hp=-8.065693430656934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9489051094890515; hits/misses (PBA)= 1.2627737226277371/9.379562043795621; rounds (PBA)=10.642335766423358;} guard #44: {team=any ; avg hp=-7.328467153284672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.591240875912408; hits/misses (PBA)= 1.1167883211678833/8.861313868613138; rounds (PBA)=9.992700729927007;} guard #14: {team=any ; avg hp=-7.094890510948905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.554744525547445; hits/misses (PBA)= 0.8832116788321168/9.08029197080292; rounds (PBA)=10.007299270072993;} guard #19: {team=any ; avg hp=-8.08029197080292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.255474452554744; hits/misses (PBA)= 0.8467153284671532/9.496350364963504; rounds (PBA)=10.357664233576642;} guard #40: {team=any ; avg hp=-7.737226277372263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.160583941605839; hits/misses (PBA)= 0.9343065693430657/8.620437956204379; rounds (PBA)=9.569343065693431;} guard #45: {team=any ; avg hp=-7.744525547445256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.737226277372263; hits/misses (PBA)= 0.927007299270073/9.540145985401459; rounds (PBA)=10.467153284671532;} guard #48: {team=any ; avg hp=-7.328467153284672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.145985401459854; hits/misses (PBA)= 0.9635036496350365/8.846715328467154; rounds (PBA)=9.832116788321168;} guard #26: {team=any ; avg hp=-8.138686131386862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.934306569343065; hits/misses (PBA)= 1.1386861313868613/9.167883211678832; rounds (PBA)=10.321167883211679;} guard #29: {team=any ; avg hp=-7.591240875912408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.335766423357664; hits/misses (PBA)= 1.0802919708029197/9.08029197080292; rounds (PBA)=10.182481751824817;} guard #8: {team=any ; avg hp=-7.248175182481752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795620437956204; hits/misses (PBA)= 1.0583941605839415/8.905109489051094; rounds (PBA)=10.007299270072993;} guard #56: {team=any ; avg hp=-7.781021897810219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.145985401459854; hits/misses (PBA)= 1.167883211678832/8.985401459854014; rounds (PBA)=10.167883211678832;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3722.73; crudely normalised: 0% > any = expected rounds to survive: 2944.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 269; Sum of rounds: 4337; chaotic evil : 0.05 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 269; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #40: {team=any ; avg hp=-7.5762081784386615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.349442379182156; hits/misses (PBA)= 0.7211895910780669/6.828996282527881; rounds (PBA)=7.568773234200743;} guard #8: {team=any ; avg hp=-7.687732342007435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7992565055762082/7.052044609665428; rounds (PBA)=7.862453531598513;} guard #10: {team=any ; avg hp=-8.011152416356877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.836431226765799; hits/misses (PBA)= 0.7657992565055762/6.5762081784386615; rounds (PBA)=7.368029739776952;} ancient red dragon: {team=chaotic evil ; avg hp=335.47955390334573 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 828.5613382899628; hits/misses (PBA)= 44.0631970260223/2.2899628252788102; rounds (PBA)=16.12267657992565;} guard #41: {team=any ; avg hp=-7.907063197026022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996282527881041; hits/misses (PBA)= 0.8141263940520446/6.724907063197026; rounds (PBA)=7.5427509293680295;} guard #18: {team=any ; avg hp=-7.743494423791821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.197026022304833; hits/misses (PBA)= 0.828996282527881/6.996282527881041; rounds (PBA)=7.836431226765799;} guard #4: {team=any ; avg hp=-7.687732342007435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286245353159852; hits/misses (PBA)= 0.6765799256505576/6.907063197026022; rounds (PBA)=7.628252788104089;} guard #43: {team=any ; avg hp=-7.799256505576208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862453531598513; hits/misses (PBA)= 0.7732342007434945/7.144981412639405; rounds (PBA)=7.951672862453532;} guard #20: {team=any ; avg hp=-8.130111524163569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.881040892193308; hits/misses (PBA)= 0.724907063197026/6.847583643122676; rounds (PBA)=7.58364312267658;} guard #2: {team=any ; avg hp=-8.156133828996282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.892193308550186; hits/misses (PBA)= 0.7881040892193308/6.95910780669145; rounds (PBA)=7.780669144981412;} guard #7: {team=any ; avg hp=-8.245353159851302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174721189591078; hits/misses (PBA)= 0.6245353159851301/6.776951672862453; rounds (PBA)=7.431226765799257;} guard #3: {team=any ; avg hp=-7.680297397769516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174721189591078; hits/misses (PBA)= 0.8178438661710037/7.25278810408922; rounds (PBA)=8.085501858736059;} guard #12: {team=any ; avg hp=-7.754646840148699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.754646840148699; hits/misses (PBA)= 0.7323420074349443/7.144981412639405; rounds (PBA)=7.881040892193308;} guard #32: {team=any ; avg hp=-7.817843866171004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479553903345725; hits/misses (PBA)= 0.6951672862453532/6.981412639405204; rounds (PBA)=7.695167286245353;} guard #9: {team=any ; avg hp=-7.565055762081784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.04089219330855; hits/misses (PBA)= 0.6468401486988847/7.048327137546468; rounds (PBA)=7.717472118959108;} guard #44: {team=any ; avg hp=-7.929368029739777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.646840148698884; hits/misses (PBA)= 0.7063197026022305/6.446096654275093; rounds (PBA)=7.185873605947956;} guard #16: {team=any ; avg hp=-7.5241635687732344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.821561338289963; hits/misses (PBA)= 0.7881040892193308/6.657992565055762; rounds (PBA)=7.4646840148698885;} guard #30: {team=any ; avg hp=-8.070631970260223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434944237918216; hits/misses (PBA)= 0.7434944237918215/6.992565055762082; rounds (PBA)=7.75092936802974;} guard #5: {team=any ; avg hp=-8.200743494423792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.282527881040892; hits/misses (PBA)= 0.6951672862453532/7.092936802973978; rounds (PBA)=7.817843866171004;} guard #24: {team=any ; avg hp=-7.862453531598513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676579925650557; hits/misses (PBA)= 0.7769516728624535/6.799256505576208; rounds (PBA)=7.617100371747212;} guard #22: {team=any ; avg hp=-7.5762081784386615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4869888475836435; hits/misses (PBA)= 0.7397769516728625/7.323420074349443; rounds (PBA)=8.089219330855018;} guard #21: {team=any ; avg hp=-8.107806691449815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.639405204460966; hits/misses (PBA)= 0.7620817843866171/7.092936802973978; rounds (PBA)=7.869888475836431;} guard #25: {team=any ; avg hp=-8.007434944237918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598513011152416; hits/misses (PBA)= 0.7546468401486989/6.921933085501859; rounds (PBA)=7.695167286245353;} guard #27: {team=any ; avg hp=-7.386617100371748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.591078066914498; hits/misses (PBA)= 0.7472118959107806/6.5315985130111525; rounds (PBA)=7.304832713754647;} guard #42: {team=any ; avg hp=-7.568773234200743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.096654275092937; hits/misses (PBA)= 0.8066914498141264/7.278810408921933; rounds (PBA)=8.096654275092936;} guard #34: {team=any ; avg hp=-7.442379182156134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4758364312267656; hits/misses (PBA)= 0.7211895910780669/6.977695167286245; rounds (PBA)=7.717472118959108;} guard #17: {team=any ; avg hp=-8.100371747211897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929368029739777; hits/misses (PBA)= 0.8066914498141264/6.724907063197026; rounds (PBA)=7.561338289962825;} guard #38: {team=any ; avg hp=-7.382899628252788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.16728624535316; hits/misses (PBA)= 0.8104089219330854/7.516728624535316; rounds (PBA)=8.338289962825279;} guard #11: {team=any ; avg hp=-7.684014869888476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.736059479553903; hits/misses (PBA)= 0.7620817843866171/6.895910780669145; rounds (PBA)=7.684014869888476;} guard #13: {team=any ; avg hp=-8.28996282527881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940520446096654; hits/misses (PBA)= 0.79182156133829/6.836431226765799; rounds (PBA)=7.657992565055762;} guard #28: {team=any ; avg hp=-7.360594795539034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7657992565055762/6.70631970260223; rounds (PBA)=7.4981412639405205;} guard #37: {team=any ; avg hp=-7.557620817843866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.858736059479554; hits/misses (PBA)= 0.79182156133829/7.104089219330855; rounds (PBA)=7.9182156133829;} guard #23: {team=any ; avg hp=-7.717472118959108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.817843866171004; hits/misses (PBA)= 0.7546468401486989/6.925650557620818; rounds (PBA)=7.702602230483271;} guard #39: {team=any ; avg hp=-8.278810408921933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048327137546468; hits/misses (PBA)= 0.8252788104089219/6.557620817843866; rounds (PBA)=7.4200743494423795;} guard #31: {team=any ; avg hp=-7.594795539033457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.669144981412639; hits/misses (PBA)= 0.7620817843866171/6.687732342007435; rounds (PBA)=7.4758364312267656;} guard #33: {team=any ; avg hp=-7.776951672862453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.074349442379182; hits/misses (PBA)= 0.79182156133829/7.156133828996283; rounds (PBA)=7.95910780669145;} guard #29: {team=any ; avg hp=-7.620817843866171 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.368029739776952; hits/misses (PBA)= 0.8661710037174721/6.95910780669145; rounds (PBA)=7.840148698884758;} guard #6: {team=any ; avg hp=-7.973977695167286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.553903345724907; hits/misses (PBA)= 0.8847583643122676/7.226765799256506; rounds (PBA)=8.12639405204461;} guard #19: {team=any ; avg hp=-7.5092936802973975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728624535315985; hits/misses (PBA)= 0.724907063197026/6.847583643122676; rounds (PBA)=7.5799256505576205;} guard #14: {team=any ; avg hp=-8.133828996282528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.516728624535316; hits/misses (PBA)= 0.9219330855018587/6.825278810408922; rounds (PBA)=7.765799256505576;} guard #36: {team=any ; avg hp=-7.877323420074349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.066914498141264; hits/misses (PBA)= 0.7695167286245354/6.921933085501859; rounds (PBA)=7.721189591078067;} guard: {team=any ; avg hp=-7.899628252788104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260223048327138; hits/misses (PBA)= 0.7026022304832714/7.271375464684015; rounds (PBA)=7.992565055762082;} guard #15: {team=any ; avg hp=-7.713754646840148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048327137546468; hits/misses (PBA)= 0.8364312267657993/7.107806691449814; rounds (PBA)=7.966542750929368;} guard #35: {team=any ; avg hp=-7.784386617100372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.83271375464684; hits/misses (PBA)= 0.7881040892193308/6.947955390334572; rounds (PBA)=7.74721189591078;} guard #26: {team=any ; avg hp=-7.672862453531598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4869888475836435; hits/misses (PBA)= 0.758364312267658/6.5724907063197024; rounds (PBA)=7.364312267657993;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7445.45; crudely normalised: 0% > any = expected rounds to survive: 1472.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1332; Sum of rounds: 11124; > Team chaotic evil = winning battles: 1331; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #16: {team=any ; avg hp=-7.81006006006006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0833333333333335; hits/misses (PBA)= 0.3400900900900901/3.3536036036036037; rounds (PBA)=3.7372372372372373;} ancient red dragon: {team=chaotic evil ; avg hp=493.33708708708707 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.8063063063063; hits/misses (PBA)= 21.985735735735737/1.2094594594594594; rounds (PBA)=8.3506006006006;} guard #8: {team=any ; avg hp=-7.792792792792793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5705705705705704; hits/misses (PBA)= 0.4016516516516517/3.364864864864865; rounds (PBA)=3.8123123123123124;} guard: {team=any ; avg hp=-7.908408408408408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1276276276276276; hits/misses (PBA)= 0.33483483483483484/3.3881381381381384; rounds (PBA)=3.7725225225225225;} guard #18: {team=any ; avg hp=-7.915165165165165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4421921921921923; hits/misses (PBA)= 0.3858858858858859/3.4316816816816815; rounds (PBA)=3.8521021021021022;} guard #17: {team=any ; avg hp=-7.957207207207207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253003003003003; hits/misses (PBA)= 0.35135135135135137/3.3813813813813813; rounds (PBA)=3.7672672672672673;} guard #11: {team=any ; avg hp=-7.78978978978979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.499249249249249; hits/misses (PBA)= 0.3993993993993994/3.4466966966966965; rounds (PBA)=3.888888888888889;} guard #13: {team=any ; avg hp=-7.7657657657657655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.457957957957958; hits/misses (PBA)= 0.38738738738738737/3.460960960960961; rounds (PBA)=3.888888888888889;} guard #2: {team=any ; avg hp=-7.870870870870871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.395645645645646; hits/misses (PBA)= 0.38063063063063063/3.3483483483483485; rounds (PBA)=3.7665165165165164;} guard #15: {team=any ; avg hp=-7.812312312312312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5405405405405403; hits/misses (PBA)= 0.40015015015015015/3.460960960960961; rounds (PBA)=3.90015015015015;} guard #12: {team=any ; avg hp=-7.6493993993994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.440690690690691; hits/misses (PBA)= 0.39264264264264265/3.451951951951952; rounds (PBA)=3.8821321321321323;} guard #14: {team=any ; avg hp=-7.865615615615615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.373123123123123; hits/misses (PBA)= 0.38063063063063063/3.4527027027027026; rounds (PBA)=3.8656156156156154;} guard #21: {team=any ; avg hp=-7.713213213213213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.373873873873874; hits/misses (PBA)= 0.3791291291291291/3.475225225225225; rounds (PBA)=3.906906906906907;} guard #5: {team=any ; avg hp=-7.622372372372372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.415165165165165; hits/misses (PBA)= 0.39564564564564564/3.4286786786786787; rounds (PBA)=3.8686186186186187;} guard #4: {team=any ; avg hp=-7.5007507507507505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.34984984984985; hits/misses (PBA)= 0.3731231231231231/3.3746246246246248; rounds (PBA)=3.7905405405405403;} guard #20: {team=any ; avg hp=-7.680930930930931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380630630630631; hits/misses (PBA)= 0.37762762762762764/3.421921921921922; rounds (PBA)=3.839339339339339;} guard #3: {team=any ; avg hp=-7.703453453453453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3483483483483485; hits/misses (PBA)= 0.38063063063063063/3.4474474474474475; rounds (PBA)=3.8678678678678677;} guard #6: {team=any ; avg hp=-7.759009009009009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325825825825826; hits/misses (PBA)= 0.38213213213213215/3.4166666666666665; rounds (PBA)=3.828078078078078;} guard #9: {team=any ; avg hp=-7.792042042042042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28003003003003; hits/misses (PBA)= 0.37237237237237236/3.4294294294294296; rounds (PBA)=3.8468468468468466;} guard #22: {team=any ; avg hp=-7.798798798798799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.234234234234234; hits/misses (PBA)= 0.3738738738738739/3.3978978978978978; rounds (PBA)=3.8168168168168166;} guard #10: {team=any ; avg hp=-7.728228228228228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5127627627627627; hits/misses (PBA)= 0.4016516516516517/3.355105105105105; rounds (PBA)=3.794294294294294;} guard #19: {team=any ; avg hp=-7.812312312312312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4264264264264264; hits/misses (PBA)= 0.3813813813813814/3.3716216216216215; rounds (PBA)=3.8025525525525525;} guard #7: {team=any ; avg hp=-7.698948948948949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.436936936936937; hits/misses (PBA)= 0.3813813813813814/3.3813813813813813; rounds (PBA)=3.8115615615615615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7445.45; crudely normalised: 0% > any = expected rounds to survive: 1472.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1009; Sum of rounds: 8418; > Team chaotic evil = winning battles: 1008; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-8.032705649157581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5649157581764124; hits/misses (PBA)= 0.40237859266600595/3.427155599603568; rounds (PBA)=3.8790882061446976;} guard #6: {team=any ; avg hp=-7.719524281466799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3458870168483648; hits/misses (PBA)= 0.36372646184340934/3.375619425173439; rounds (PBA)=3.7809712586719524;} ancient red dragon: {team=chaotic evil ; avg hp=492.51040634291377 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 414.6788899900892; hits/misses (PBA)= 21.98116947472745/1.2457879088206145; rounds (PBA)=8.342913776015857;} guard #2: {team=any ; avg hp=-7.6600594648166505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43607532210109; hits/misses (PBA)= 0.39345887016848363/3.3706640237859267; rounds (PBA)=3.8057482656095143;} guard #14: {team=any ; avg hp=-7.676907829534192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4202180376610505; hits/misses (PBA)= 0.3815659068384539/3.450941526263627; rounds (PBA)=3.8701684836471753;} guard #15: {team=any ; avg hp=-7.875123885034688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.539147670961348; hits/misses (PBA)= 0.40634291377601583/3.2953419226957386; rounds (PBA)=3.744301288404361;} guard #22: {team=any ; avg hp=-7.981169474727453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1466798810703667; hits/misses (PBA)= 0.34291377601585726/3.576808721506442; rounds (PBA)=3.956392467789891;} guard #19: {team=any ; avg hp=-7.906838453914767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.437066402378593; hits/misses (PBA)= 0.3904856293359762/3.33201189296333; rounds (PBA)=3.7809712586719524;} guard #11: {team=any ; avg hp=-7.846382556987116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.44400396432111; hits/misses (PBA)= 0.3865213082259663/3.516352824578791; rounds (PBA)=3.9444995044598614;} guard #12: {team=any ; avg hp=-7.847373637264618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.454905847373637; hits/misses (PBA)= 0.38949454905847375/3.427155599603568; rounds (PBA)=3.8572844400396433;} guard #9: {team=any ; avg hp=-7.927651139742319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.299306243805748; hits/misses (PBA)= 0.3815659068384539/3.382556987115956; rounds (PBA)=3.802775024777007;} guard #10: {team=any ; avg hp=-7.834489593657087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6214073339940533; hits/misses (PBA)= 0.4192269573835481/3.2755203171456886; rounds (PBA)=3.740336967294351;} guard #13: {team=any ; avg hp=-7.9236868186323095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.533201189296333; hits/misses (PBA)= 0.4053518334985134/3.5302279484638257; rounds (PBA)=3.9781962338949457;} guard #20: {team=any ; avg hp=-7.994053518334985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4469772051536176; hits/misses (PBA)= 0.4053518334985134/3.3974231912784933; rounds (PBA)=3.8453914767096133;} guard: {team=any ; avg hp=-7.8999008919722495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.174430128840436; hits/misses (PBA)= 0.3538156590683845/3.6511397423191276; rounds (PBA)=4.0366699702675914;} guard #16: {team=any ; avg hp=-7.850346878097126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.371655104063429; hits/misses (PBA)= 0.379583746283449/3.412289395441031; rounds (PBA)=3.8325074331020814;} guard #17: {team=any ; avg hp=-7.790882061446977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.238850346878097; hits/misses (PBA)= 0.36273538156590684/3.411298315163528; rounds (PBA)=3.812685827552032;} guard #8: {team=any ; avg hp=-7.9712586719524285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3706640237859267; hits/misses (PBA)= 0.377601585728444/3.4053518334985133; rounds (PBA)=3.8285431119920714;} guard #7: {team=any ; avg hp=-7.898909811694748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2507433102081267; hits/misses (PBA)= 0.36372646184340934/3.411298315163528; rounds (PBA)=3.815659068384539;} guard #3: {team=any ; avg hp=-7.717542120911794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3191278493557976; hits/misses (PBA)= 0.37661050545094155/3.393458870168484; rounds (PBA)=3.8057482656095143;} guard #5: {team=any ; avg hp=-7.863230921704658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5896927651139743; hits/misses (PBA)= 0.41129831516352827/3.3974231912784933; rounds (PBA)=3.8473736372646186;} guard #21: {team=any ; avg hp=-7.854311199207136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3478691774033695; hits/misses (PBA)= 0.3666997026759167/3.394449950445986; rounds (PBA)=3.7958374628344895;} guard #18: {team=any ; avg hp=-7.801783944499505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.595639246778989; hits/misses (PBA)= 0.40832507433102083/3.4925668979187314; rounds (PBA)=3.948463825569871;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7445.45; crudely normalised: 0% > any = expected rounds to survive: 1472.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1208; Sum of rounds: 10074; > Team chaotic evil = winning battles: 1207; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #21: {team=any ; avg hp=-7.589403973509934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3799668874172184; hits/misses (PBA)= 0.3832781456953642/3.368377483443709; rounds (PBA)=3.7938741721854305;} guard #4: {team=any ; avg hp=-7.9677152317880795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2425496688741724; hits/misses (PBA)= 0.36837748344370863/3.452814569536424; rounds (PBA)=3.8584437086092715;} guard #12: {team=any ; avg hp=-7.651490066225166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2996688741721854; hits/misses (PBA)= 0.36920529801324503/3.3741721854304636; rounds (PBA)=3.7806291390728477;} guard #9: {team=any ; avg hp=-7.728476821192053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.56705298013245; hits/misses (PBA)= 0.41225165562913907/3.433774834437086; rounds (PBA)=3.8783112582781456;} ancient red dragon: {team=chaotic evil ; avg hp=492.932119205298 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.4412251655629; hits/misses (PBA)= 21.98427152317881/1.205298013245033; rounds (PBA)=8.339403973509933;} guard #10: {team=any ; avg hp=-7.812086092715232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3526490066225167; hits/misses (PBA)= 0.37334437086092714/3.4453642384105962; rounds (PBA)=3.86341059602649;} guard #2: {team=any ; avg hp=-7.70612582781457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.44205298013245; hits/misses (PBA)= 0.3923841059602649/3.380794701986755; rounds (PBA)=3.8153973509933774;} guard #8: {team=any ; avg hp=-7.654801324503311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.459437086092715; hits/misses (PBA)= 0.402317880794702/3.459437086092715; rounds (PBA)=3.9031456953642385;} guard #6: {team=any ; avg hp=-7.9635761589403975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5281456953642385; hits/misses (PBA)= 0.3990066225165563/3.412251655629139; rounds (PBA)=3.8526490066225167;} guard #5: {team=any ; avg hp=-7.8841059602649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1299668874172184; hits/misses (PBA)= 0.3402317880794702/3.478476821192053; rounds (PBA)=3.8543046357615895;} guard #11: {team=any ; avg hp=-7.902317880794702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4288079470198674; hits/misses (PBA)= 0.3990066225165563/3.4403973509933774; rounds (PBA)=3.879139072847682;} guard #3: {team=any ; avg hp=-7.809602649006623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3112582781456954; hits/misses (PBA)= 0.36920529801324503/3.3427152317880795; rounds (PBA)=3.7508278145695364;} guard #22: {team=any ; avg hp=-7.847682119205298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5099337748344372; hits/misses (PBA)= 0.396523178807947/3.4048013245033113; rounds (PBA)=3.8410596026490067;} guard #20: {team=any ; avg hp=-7.685430463576159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.618377483443709; hits/misses (PBA)= 0.3990066225165563/3.4097682119205297; rounds (PBA)=3.853476821192053;} guard #7: {team=any ; avg hp=-8.019867549668874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5322847682119205; hits/misses (PBA)= 0.4105960264900662/3.5571192052980134; rounds (PBA)=4.0;} guard #18: {team=any ; avg hp=-7.66887417218543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3940397350993377; hits/misses (PBA)= 0.37996688741721857/3.3824503311258276; rounds (PBA)=3.812086092715232;} guard #17: {team=any ; avg hp=-7.985099337748345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3410596026490067; hits/misses (PBA)= 0.38162251655629137/3.2980132450331126; rounds (PBA)=3.7193708609271523;} guard #14: {team=any ; avg hp=-7.766556291390729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2086092715231787; hits/misses (PBA)= 0.3518211920529801/3.392384105960265; rounds (PBA)=3.790562913907285;} guard #15: {team=any ; avg hp=-7.892384105960265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3485099337748343; hits/misses (PBA)= 0.375/3.5; rounds (PBA)=3.922185430463576;} guard #19: {team=any ; avg hp=-7.695364238410596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4652317880794703; hits/misses (PBA)= 0.3832781456953642/3.4453642384105962; rounds (PBA)=3.8667218543046356;} guard #13: {team=any ; avg hp=-7.783112582781457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3559602649006623; hits/misses (PBA)= 0.3617549668874172/3.388245033112583; rounds (PBA)=3.798841059602649;} guard #16: {team=any ; avg hp=-7.65976821192053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4296357615894038; hits/misses (PBA)= 0.3890728476821192/3.3112582781456954; rounds (PBA)=3.752483443708609;} guard: {team=any ; avg hp=-7.924668874172186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.274834437086093; hits/misses (PBA)= 0.3791390728476821/3.4461920529801326; rounds (PBA)=3.8667218543046356;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12600.0; crudely normalised: 0% > any = expected rounds to survive: 869.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3729; Sum of rounds: 19292; > Team chaotic evil = winning battles: 3728; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-7.806114239742558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4065433091981765; hits/misses (PBA)= 0.22713864306784662/2.0093858943416465; rounds (PBA)=2.3035666398498256;} guard #3: {team=any ; avg hp=-7.915795119334942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4137838562617324; hits/misses (PBA)= 0.22499329578975596/1.997586484312148; rounds (PBA)=2.2890855457227137;} guard #9: {team=any ; avg hp=-7.938321265754894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3091981764548137; hits/misses (PBA)= 0.2038079914186109/2.0241351568785197; rounds (PBA)=2.2939125770984177;} guard #6: {team=any ; avg hp=-7.910699919549477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3234111021721642; hits/misses (PBA)= 0.2182890855457227/1.9841780638240816; rounds (PBA)=2.2668275677125234;} guard #10: {team=any ; avg hp=-7.834003754357736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3236792705819254; hits/misses (PBA)= 0.21104853848216681/1.996781979082864; rounds (PBA)=2.2703137570394207;} ancient red dragon: {team=chaotic evil ; avg hp=528.0391525878251 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.26092786269777; hits/misses (PBA)= 12.997050147492626/0.7554304102976669; rounds (PBA)=5.17350496111558;} guard #12: {team=any ; avg hp=-7.848484848484849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4124430142129256; hits/misses (PBA)= 0.22418879056047197/1.9600429069455618; rounds (PBA)=2.2555644945025475;} guard #7: {team=any ; avg hp=-7.831858407079646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3735585947975328; hits/misses (PBA)= 0.2190935907750067/1.9884687583802627; rounds (PBA)=2.2788951461517835;} guard #5: {team=any ; avg hp=-7.8396352909627245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3842853311879861; hits/misses (PBA)= 0.21855725395548403/1.9788146956288548; rounds (PBA)=2.270581925449182;} guard #8: {team=any ; avg hp=-7.854116385089837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.347546259050684; hits/misses (PBA)= 0.21936175918476802/1.9632609278626978; rounds (PBA)=2.258246178600161;} guard: {team=any ; avg hp=-7.950657012603915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.359882005899705; hits/misses (PBA)= 0.21507106462858674/2.0327165459908825; rounds (PBA)=2.3132207026012335;} guard #11: {team=any ; avg hp=-7.909895414320193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4250469294717083; hits/misses (PBA)= 0.22070260123357469/1.9694288012872083; rounds (PBA)=2.265754894073478;} guard #13: {team=any ; avg hp=-7.788415124698311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.298203271654599; hits/misses (PBA)= 0.21319388576025744/1.9954411370340575; rounds (PBA)=2.275945293644409;} guard #2: {team=any ; avg hp=-7.861893268972915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4368463395012068; hits/misses (PBA)= 0.22552963260927864/2.009117725931885; rounds (PBA)=2.3014212925717352;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 163800.0; crudely normalised: 0% > any = expected rounds to survive: 66.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-10.35512897420516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.265746850629874; hits/misses (PBA)= 0.04439112177564487/0.39632073585282945; rounds (PBA)=0.4407118576284743;} ancient red dragon: {team=chaotic evil ; avg hp=545.7342531493701 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.355128974205158; hits/misses (PBA)= 1.0/0.0597880423915217; rounds (PBA)=1.0027994401119775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3487; Sum of rounds: 28916; > Team neutral = winning battles: 1675; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1811; perfect battles: 0; close-call battles: 1310; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=10.110983653570404 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.60539145397189; hits/misses (PBA)= 6.105248064238601/8.752796099799255; rounds (PBA)=7.788930312589619;} animated armor #3: {team=unaligned ; avg hp=2.8930312589618583 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.555491826785204; hits/misses (PBA)= 4.525379982793232/4.393748207628334; rounds (PBA)=6.160596501290508;} animated armor: {team=unaligned ; avg hp=3.524806423860052 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.720676799541152; hits/misses (PBA)= 4.572411815314023/4.637797533696587; rounds (PBA)=6.182391740751362;} animated armor #2: {team=unaligned ; avg hp=3.950960711213077 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.59965586464009; hits/misses (PBA)= 4.562374533983367/4.544594207054775; rounds (PBA)=6.1998852882133635;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2781; Sum of rounds: 23257; > Team neutral = winning battles: 1291; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1489; perfect battles: 0; close-call battles: 1103; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=3.92700467457749 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.395181589356348; hits/misses (PBA)= 4.705142035239122/4.689679971233369; rounds (PBA)=6.321467098166127;} animated armor #3: {team=unaligned ; avg hp=3.8087019057892846 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.9428263214671; hits/misses (PBA)= 4.606256742179072/4.640776699029126; rounds (PBA)=6.244156778137361;} animated armor: {team=unaligned ; avg hp=3.1700827040632866 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.993527508090615; hits/misses (PBA)= 4.443006112909026/4.4638619201726; rounds (PBA)=6.236245954692556;} air elemental: {team=neutral ; avg hp=9.666307083782812 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.07011866235167; hits/misses (PBA)= 6.070478245235527/8.936713412441568; rounds (PBA)=7.852930600503416;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1824; Sum of rounds: 15117; > Team neutral = winning battles: 843; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 980; perfect battles: 0; close-call battles: 717; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=3.7044956140350878 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.82675438596491; hits/misses (PBA)= 4.588267543859649/4.456688596491228; rounds (PBA)=6.1792763157894735;} animated armor #2: {team=unaligned ; avg hp=3.736842105263158 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.320723684210527; hits/misses (PBA)= 4.483552631578948/4.459978070175438; rounds (PBA)=6.1639254385964914;} animated armor: {team=unaligned ; avg hp=3.561951754385965 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.186951754385966; hits/misses (PBA)= 4.634320175438597/4.6118421052631575; rounds (PBA)=6.232456140350878;} air elemental: {team=neutral ; avg hp=9.648026315789474 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.98135964912281; hits/misses (PBA)= 6.0910087719298245/8.71765350877193; rounds (PBA)=7.7527412280701755;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3326; Sum of rounds: 27809; > Team neutral = winning battles: 1534; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1791; perfect battles: 0; close-call battles: 1295; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=3.732711966325917 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.0207456404089; hits/misses (PBA)= 4.59380637402285/4.614852675886952; rounds (PBA)=6.2814191220685505;} animated armor #2: {team=unaligned ; avg hp=4.173782321106434 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.963619963920625; hits/misses (PBA)= 4.606434155141311/4.636500300661456; rounds (PBA)=6.272699939867709;} animated armor: {team=unaligned ; avg hp=3.7669873722188814 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.54750450992183; hits/misses (PBA)= 4.560132291040289/4.55411906193626; rounds (PBA)=6.269693325315695;} air elemental: {team=neutral ; avg hp=9.459110042092604 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.30938063740228; hits/misses (PBA)= 6.03758268190018/8.951292844257367; rounds (PBA)=7.845159350571257;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39184; neutral : 0.97 ± 0.0; unaligned : 0.03 ± 0.0; > Team neutral = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 128; perfect battles: 0; close-call battles: 90; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=-7.101979604079184 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.970405918816237; hits/misses (PBA)= 3.408118376324735/3.4037192561487704; rounds (PBA)=5.805238952209558;} animated armor: {team=unaligned ; avg hp=-7.177964407118576 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41131773645271; hits/misses (PBA)= 3.488902219556089/3.5118976204759047; rounds (PBA)=5.836832633473305;} air elemental: {team=neutral ; avg hp=49.61827634473105 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.27994401119776; hits/misses (PBA)= 5.561087782443511/8.593881223755249; rounds (PBA)=7.804639072185563;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38822; neutral : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral = winning battles: 4894; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 107; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=-7.350729854029194 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.59088182363527; hits/misses (PBA)= 3.5096980603879224/3.4853029394121178; rounds (PBA)=5.757248550289942;} animated armor: {team=unaligned ; avg hp=-7.306538692261547 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.459708058388323; hits/misses (PBA)= 3.3291341731653668/3.2939412117576485; rounds (PBA)=5.688462307538492;} air elemental: {team=neutral ; avg hp=49.949410117976406 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.65726854629074; hits/misses (PBA)= 5.584083183363328/8.407918416316736; rounds (PBA)=7.734653069386122;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16249; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-7.916616676664667 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.269146170765847; hits/misses (PBA)= 2.4363127374525093/2.469906018796241; rounds (PBA)=2.453109378124375;} air elemental: {team=neutral ; avg hp=75.73085382923415 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.91661667666467; hits/misses (PBA)= 2.7458508298340334/2.257348530293941; rounds (PBA)=3.249150169966007;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4757; Sum of rounds: 58720; > Team lawful good = winning battles: 2357; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=25.632961950809335 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.3752364935884; hits/misses (PBA)= 27.712213579987388/6.9852848433886905; rounds (PBA)=11.908135379440823;} ancient gold dragon: {team=lawful good ; avg hp=22.54992642421694 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 520.2886272861047; hits/misses (PBA)= 27.57809543830145/6.846331721673324; rounds (PBA)=11.810174479714105;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4643; Sum of rounds: 57337; > Team lawful good = winning battles: 2225; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2417; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=25.966185655825974 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.8003446047813; hits/misses (PBA)= 27.71699332328236/6.980831359035107; rounds (PBA)=11.921817790221839;} ancient gold dragon: {team=lawful good ; avg hp=23.14107258238208 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.9771699332329; hits/misses (PBA)= 27.559336635795823/6.866465647210855; rounds (PBA)=11.803359896618566;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61798; lawful good : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team lawful good = winning battles: 2454; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2547; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.073585282943412 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.1591681663667; hits/misses (PBA)= 27.712057588482303/7.008198360327935; rounds (PBA)=11.919216156768647;} ancient gold dragon: {team=lawful good ; avg hp=22.840831833633274 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.9264147170566; hits/misses (PBA)= 27.534493101379724/6.908418316336733; rounds (PBA)=11.818036392721456;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61739; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2407; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2594; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.725454909018197 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.2789442111578; hits/misses (PBA)= 27.685462907418515/6.975804839032193; rounds (PBA)=11.903619276144772;} ancient gold dragon: {team=lawful good ; avg hp=22.721055788842232 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.2745450909819; hits/misses (PBA)= 27.49490101979604/6.91501699660068; rounds (PBA)=11.800639872025595;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11246.15; crudely normalised: 0% > other= expected rounds to survive: 836.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19994; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=93.20755848830234 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.40251949610078; hits/misses (PBA)= 12.705458908218356/4.259148170365926; rounds (PBA)=3.996400719856029;} clay golem: {team=other; avg hp=-5.40251949610078 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.79244151169766; hits/misses (PBA)= 4.687862427514497/2.0005998800239952; rounds (PBA)=3.345130973805239;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11246.15; crudely normalised: 0% > other= expected rounds to survive: 836.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20023; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=other; avg hp=-5.468306338732254 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.41511697660468; hits/misses (PBA)= 4.678664267146571/1.9852029594081184; rounds (PBA)=3.334133173365327;} hydra: {team=unaligned ; avg hp=93.58488302339532 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.46830633873225; hits/misses (PBA)= 12.739452109578085/4.215956808638272; rounds (PBA)=3.9994001199760048;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11246.15; crudely normalised: 0% > other= expected rounds to survive: 836.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20105; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=other; avg hp=-5.462307538492301 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.93501299740052; hits/misses (PBA)= 4.69626074785043/1.9982003599280145; rounds (PBA)=3.3487302539492103;} hydra: {team=unaligned ; avg hp=93.06498700259948 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.4623075384923; hits/misses (PBA)= 12.757048590281943/4.299740051989602; rounds (PBA)=4.01739652069586;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7962.96; crudely normalised: 0% > other= expected rounds to survive: 3465.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16284; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=-12.548490301939612 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.21955608878224; hits/misses (PBA)= 5.584683063387322/6.795840831833633; rounds (PBA)=2.4761047790441912;} iron golem: {team=other; avg hp=147.78044391121776 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.5484903019396; hits/misses (PBA)= 7.577684463107379/0.3987202559488102; rounds (PBA)=3.2561487702459506;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 467.39; crudely normalised: 0% > any = expected rounds to survive: 927.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2817; Sum of rounds: 13591; unaligned : 0.01 ± 0.0; any : 0.55 ± 0.01; > Team unaligned = winning battles: 51; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2766; perfect battles: 0; close-call battles: 2762; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=4.3237486687965925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.43095491657792; hits/misses (PBA)= 1.521831735889244/1.8871139510117145; rounds (PBA)=3.503727369542066;} guard #9: {team=any ; avg hp=4.577209797657082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.596734114305999; hits/misses (PBA)= 1.5463258785942493/1.9211927582534611; rounds (PBA)=3.5626553070642526;} guard #3: {team=any ; avg hp=4.4973375931842385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.514376996805112; hits/misses (PBA)= 1.5324813631522898/1.8704295349662763; rounds (PBA)=3.504082357117501;} guard #8: {team=any ; avg hp=4.6854810081647145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.627263045793398; hits/misses (PBA)= 1.554845580404686/1.9027334043308484; rounds (PBA)=3.54419595314164;} hydra: {team=unaligned ; avg hp=-2.182818601348953 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.20198793042243; hits/misses (PBA)= 13.614483493077742/8.45367412140575; rounds (PBA)=4.425275115370962;} guard #23: {team=any ; avg hp=4.527866524671636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.647497337593184; hits/misses (PBA)= 1.5672701455449058/1.8927937522186724; rounds (PBA)=3.549875754348598;} guard #18: {team=any ; avg hp=4.630457933972311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.475683351082712; hits/misses (PBA)= 1.5278665246716365/1.9190628328008519; rounds (PBA)=3.5349662761803335;} guard #19: {team=any ; avg hp=4.608093716719915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.523961661341853; hits/misses (PBA)= 1.549520766773163/1.9219027334043308; rounds (PBA)=3.5637202697905574;} guard #5: {team=any ; avg hp=4.631522896698615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.612708555200568; hits/misses (PBA)= 1.5676251331203408/1.91160809371672; rounds (PBA)=3.564785232516862;} guard #21: {team=any ; avg hp=4.632942847000355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.808661696840611; hits/misses (PBA)= 1.5843095491657793/1.8966986155484558; rounds (PBA)=3.5612353567625132;} guard #6: {team=any ; avg hp=4.258785942492013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.378416755413561; hits/misses (PBA)= 1.5175718849840256/1.8626198083067094; rounds (PBA)=3.4845580404685834;} guard: {team=any ; avg hp=4.426340078097267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5587504437344695; hits/misses (PBA)= 1.5456159034433794/1.9045083422080227; rounds (PBA)=3.544550940717075;} guard #12: {team=any ; avg hp=4.5548455804046855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726304579339723; hits/misses (PBA)= 1.5775647852325168/1.8714944976925807; rounds (PBA)=3.539226127085552;} guard #15: {team=any ; avg hp=4.353922612708555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.561590344337948; hits/misses (PBA)= 1.5424210152644657/1.8714944976925807; rounds (PBA)=3.5204117855875046;} guard #13: {team=any ; avg hp=4.294994675186368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4650337238196665; hits/misses (PBA)= 1.5346112886048988/1.8924387646432375; rounds (PBA)=3.521121760738374;} guard #17: {team=any ; avg hp=4.620518281860135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655662051828186; hits/misses (PBA)= 1.5647852325168619/1.8775292864749733; rounds (PBA)=3.5356762513312034;} guard #14: {team=any ; avg hp=4.940362087326943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.63258785942492; hits/misses (PBA)= 1.5630102946396875/1.8949236776712814; rounds (PBA)=3.5527156549520766;} guard #7: {team=any ; avg hp=4.615903443379482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560525381611644; hits/misses (PBA)= 1.536741214057508/1.9101881434149806; rounds (PBA)=3.5324813631522898;} guard #4: {team=any ; avg hp=4.387291444799432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.510827121050763; hits/misses (PBA)= 1.552005679801207/1.8668796592119277; rounds (PBA)=3.516861909833156;} guard #10: {team=any ; avg hp=4.627263045793398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6670216542421015; hits/misses (PBA)= 1.569400070997515/1.9169329073482428; rounds (PBA)=3.5786297479588214;} guard #16: {team=any ; avg hp=4.741924032658857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.526091586794462; hits/misses (PBA)= 1.5378061767838125/1.8828541001064962; rounds (PBA)=3.508697195598154;} guard #2: {team=any ; avg hp=4.595669151579695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.490592829250976; hits/misses (PBA)= 1.5402910898118567/1.9126730564430245; rounds (PBA)=3.5470358537451188;} guard #20: {team=any ; avg hp=4.524316648917288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.610578629747959; hits/misses (PBA)= 1.5530706425275116/1.888533901313454; rounds (PBA)=3.5303514376996805;} guard #22: {team=any ; avg hp=4.710330138445155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.574014909478168; hits/misses (PBA)= 1.536741214057508/1.9052183173588924; rounds (PBA)=3.5402910898118565;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 716.67; crudely normalised: 0% > any = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2539; Sum of rounds: 18847; > Team unaligned = winning battles: 2332; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 206; perfect battles: 0; close-call battles: 206; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.4623867664434815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.934226073257188; hits/misses (PBA)= 1.6301693580149665/2.027963765261914; rounds (PBA)=3.7392674281213076;} guard #3: {team=any ; avg hp=-4.706971248523041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.172115005907838; hits/misses (PBA)= 1.6620716817644743/2.001969279243797; rounds (PBA)=3.7451752658526978;} guard #6: {team=any ; avg hp=-4.566364710515951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.994092162268609; hits/misses (PBA)= 1.6325324931075227/1.9523434423001182; rounds (PBA)=3.6648286727057897;} guard #4: {team=any ; avg hp=-4.450571090980701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.085860575029539; hits/misses (PBA)= 1.6526191413942497/2.0082709728239463; rounds (PBA)=3.7432059866089014;} guard #7: {team=any ; avg hp=-4.595903899172903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.191020086648287; hits/misses (PBA)= 1.6423788893265066/2.060259944860181; rounds (PBA)=3.7802284363922802;} guard #8: {team=any ; avg hp=-4.6463174478141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069318629381646; hits/misses (PBA)= 1.669554942890902/1.9996061441512407; rounds (PBA)=3.755415517920441;} guard #5: {team=any ; avg hp=-4.576211106734935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187081528160693; hits/misses (PBA)= 1.641985033477747/2.0539582512800316; rounds (PBA)=3.7770775896022055;} guard #9: {team=any ; avg hp=-4.647892871209137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00078771169752; hits/misses (PBA)= 1.6431666010240251/1.9720362347380858; rounds (PBA)=3.6990941315478536;} hydra: {team=unaligned ; avg hp=50.796376526191416 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.98779046868847; hits/misses (PBA)= 21.477747144545095/12.619535250098464; rounds (PBA)=7.368649074438755;} guard #15: {team=any ; avg hp=-4.604174871996849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.977944072469477; hits/misses (PBA)= 1.6187475384009453/2.009846396218984; rounds (PBA)=3.7069712485230406;} guard #10: {team=any ; avg hp=-4.6809767625049234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.981882630957069; hits/misses (PBA)= 1.6348956282000788/1.9948798739661284; rounds (PBA)=3.7168176447420245;} guard #14: {team=any ; avg hp=-4.535643954312722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9885781803859786; hits/misses (PBA)= 1.6234738085860576/1.993304450571091; rounds (PBA)=3.7065773926742813;} guard #11: {team=any ; avg hp=-4.57936195352501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09728239464356; hits/misses (PBA)= 1.6474990153603781/2.0271760535643955; rounds (PBA)=3.74990153603781;} guard #12: {team=any ; avg hp=-4.694367861362741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0968885387948; hits/misses (PBA)= 1.6612839700669555/2.001969279243797; rounds (PBA)=3.73769200472627;} guard #13: {team=any ; avg hp=-4.747144545096495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.288302481291847; hits/misses (PBA)= 1.6703426545884206/2.0315084679007485; rounds (PBA)=3.769594328475778;} guard: {team=any ; avg hp=-4.526191413942497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.096494682946041; hits/misses (PBA)= 1.6510437179992123/2.006695549428909; rounds (PBA)=3.742024419062623;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 716.67; crudely normalised: 0% > any = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2711; Sum of rounds: 20135; unaligned : 0.5 ± 0.01; any : 0.04 ± 0.0; > Team unaligned = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 208; perfect battles: 0; close-call battles: 208; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-4.66027296200664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912947251936555; hits/misses (PBA)= 1.6108447067502767/1.9874585023976392; rounds (PBA)=3.679085208410181;} guard #6: {team=any ; avg hp=-4.507192917742531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.99594245665806; hits/misses (PBA)= 1.634821099225378/1.965326447805238; rounds (PBA)=3.681298413869421;} guard #9: {team=any ; avg hp=-4.49870896348211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.922537808926595; hits/misses (PBA)= 1.6506824050165991/1.9952047215049797; rounds (PBA)=3.7270379933603834;} guard #2: {team=any ; avg hp=-4.66027296200664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.940612320177056; hits/misses (PBA)= 1.6204352637403172/2.0018443378827; rounds (PBA)=3.7019549981556623;} guard #14: {team=any ; avg hp=-4.429361859092586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.954629288085577; hits/misses (PBA)= 1.632607893766138/1.983032091479159; rounds (PBA)=3.685355957211361;} guard #3: {team=any ; avg hp=-4.599778679454076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.820361490225009; hits/misses (PBA)= 1.6053116931021763/2.0077462191073403; rounds (PBA)=3.699741792696422;} guard #7: {team=any ; avg hp=-4.5802286978974545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988196237550719; hits/misses (PBA)= 1.6344522316488381/1.9424566580597566; rounds (PBA)=3.6547399483585394;} guard #13: {team=any ; avg hp=-4.602360752489856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.896717078568794; hits/misses (PBA)= 1.6093692364441166/1.9852452969383991; rounds (PBA)=3.6805606787163407;} guard #8: {team=any ; avg hp=-4.599040944300996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.051641460715603; hits/misses (PBA)= 1.6779786056805608/2.0243452600516414; rounds (PBA)=3.7794171892290667;} hydra: {team=unaligned ; avg hp=52.76540022132055 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.93028402803392; hits/misses (PBA)= 21.444116562154186/12.64810033198082; rounds (PBA)=7.376613795647363;} guard #4: {team=any ; avg hp=-4.467724087052748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.840280339358171; hits/misses (PBA)= 1.600147547030616/2.0084839542604205; rounds (PBA)=3.689044632976761;} guard #12: {team=any ; avg hp=-4.625968277388417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.186646993729251; hits/misses (PBA)= 1.6750276650682405/2.019918849133161; rounds (PBA)=3.7720398376982662;} guard #10: {team=any ; avg hp=-4.578384360014755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.604205090372556; hits/misses (PBA)= 1.5603098487642937/2.019918849133161; rounds (PBA)=3.66875691626706;} guard #11: {team=any ; avg hp=-4.582810770933235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180376244928071; hits/misses (PBA)= 1.6720767244559203/2.0261895979343416; rounds (PBA)=3.7760973810402065;} guard #15: {team=any ; avg hp=-4.753227591294725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00627074880118; hits/misses (PBA)= 1.6377720398376983/1.9922537808926595; rounds (PBA)=3.7082257469568427;} guard: {team=any ; avg hp=-4.732202139431944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.956104758391738; hits/misses (PBA)= 1.6274437476945776/2.0800442641091847; rounds (PBA)=3.7775728513463664;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 598.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1039.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4740; Sum of rounds: 39017; > Team neutral = winning battles: 4375; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 364; perfect battles: 0; close-call battles: 362; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=48.42932489451477 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.76835443037976; hits/misses (PBA)= 9.320464135021098/5.562658227848101; rounds (PBA)=8.140506329113924;} goblin #4: {team=chaotic evil ; avg hp=-7.571940928270042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.336919831223629; hits/misses (PBA)= 0.7373417721518988/1.1364978902953586; rounds (PBA)=2.072995780590717;} goblin #2: {team=chaotic evil ; avg hp=-7.466666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4113924050632916; hits/misses (PBA)= 0.7413502109704642/1.1063291139240505; rounds (PBA)=2.0561181434599156;} bugbear: {team=chaotic evil ; avg hp=-4.563291139240507 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.551476793248945; hits/misses (PBA)= 2.8483122362869198/4.30084388185654; rounds (PBA)=7.189240506329114;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.272362869198313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.649367088607596; hits/misses (PBA)= 1.7364978902953587/3.2559071729957805; rounds (PBA)=5.008227848101265;} hobgoblin: {team=chaotic evil ; avg hp=-5.343881856540085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.655063291139241; hits/misses (PBA)= 1.7352320675105486/3.260759493670886; rounds (PBA)=5.012236286919832;} goblin #3: {team=chaotic evil ; avg hp=-7.590084388185654 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320675105485232; hits/misses (PBA)= 0.7227848101265822/1.09915611814346; rounds (PBA)=2.039240506329114;} goblin: {team=chaotic evil ; avg hp=-7.50253164556962 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.295147679324894; hits/misses (PBA)= 0.720886075949367/1.0959915611814346; rounds (PBA)=2.0337552742616034;} goblin #5: {team=chaotic evil ; avg hp=-7.472151898734177 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.324050632911392; hits/misses (PBA)= 0.7213080168776371/1.089451476793249; rounds (PBA)=2.0259493670886077;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 598.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1039.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41154; neutral : 0.92 ± 0.0; chaotic evil : 0.08 ± 0.0; > Team neutral = winning battles: 4577; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 424; perfect battles: 0; close-call battles: 422; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=chaotic evil ; avg hp=-5.32753449310138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.972805438912218; hits/misses (PBA)= 1.7724455108978205/3.2351529694061187; rounds (PBA)=5.02619476104779;} hobgoblin: {team=chaotic evil ; avg hp=-5.257748450309938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.788442311537693; hits/misses (PBA)= 1.7556488702259547/3.2675464907018594; rounds (PBA)=5.03879224155169;} goblin: {team=chaotic evil ; avg hp=-7.527694461107778 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3201359728054385; hits/misses (PBA)= 0.727254549090182/1.1057788442311538; rounds (PBA)=2.0521895620875825;} goblin #2: {team=chaotic evil ; avg hp=-7.569486102779444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.255948810237952; hits/misses (PBA)= 0.7150569886022795/1.109378124375125; rounds (PBA)=2.041991601679664;} bugbear: {team=chaotic evil ; avg hp=-4.454509098180364 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83843231353729; hits/misses (PBA)= 2.8732253549290143/4.274145170965807; rounds (PBA)=7.194761047790442;} earth elemental: {team=neutral ; avg hp=47.446510697860425 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.64247150569886; hits/misses (PBA)= 9.3125374925015/5.579884023195361; rounds (PBA)=8.130573885222955;} goblin #3: {team=chaotic evil ; avg hp=-7.5088982203559285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.454909018196361; hits/misses (PBA)= 0.7464507098580284/1.099380123975205; rounds (PBA)=2.056788642271546;} goblin #5: {team=chaotic evil ; avg hp=-7.468906218756249 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.420315936812638; hits/misses (PBA)= 0.7464507098580284/1.122375524895021; rounds (PBA)=2.06878624275145;} goblin #4: {team=chaotic evil ; avg hp=-7.527694461107778 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.50249950009998; hits/misses (PBA)= 0.7588482303539292/1.1345730853829235; rounds (PBA)=2.094781043791242;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34334; neutral evil : 0.04 ± 0.0; chaotic evil : 0.93 ± 0.0; lawful evil : 0.03 ± 0.0; > Team neutral evil = winning battles: 222; perfect battles: 0; close-call battles: 111; > Team chaotic evil = winning battles: 4654; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 125; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.471705658868227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.285542891421716; hits/misses (PBA)= 1.5328934213157368/2.062987402519496; rounds (PBA)=3.620875824835033;} goblin #2: {team=neutral evil ; avg hp=-5.120775844831034 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.663667266546691; hits/misses (PBA)= 0.948010397920416/1.485502899420116; rounds (PBA)=2.8536292741451708;} bugbear: {team=chaotic evil ; avg hp=18.68106378724255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.516496700659868; hits/misses (PBA)= 2.3789242151569687/3.4533093381323736; rounds (PBA)=6.762847430513897;} goblin: {team=neutral evil ; avg hp=-5.081183763247351 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.526894621075785; hits/misses (PBA)= 0.9298140371925615/1.4519096180763846; rounds (PBA)=2.8200359928014396;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > other= expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32439; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2501; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2500; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=2.372125574885023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.59888022395521; hits/misses (PBA)= 4.149370125974805/1.0345930813837232; rounds (PBA)=5.684063187362527;} zombie: {team=other; avg hp=2.401119776044791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.627874425114978; hits/misses (PBA)= 4.159168166366727/1.042991401719656; rounds (PBA)=5.702059588082384;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28116; neutral evil : 0.11 ± 0.0; lawful evil : 0.89 ± 0.0; > Team neutral evil = winning battles: 556; perfect battles: 0; close-call battles: 432; > Team lawful evil = winning battles: 4445; perfect battles: 0; close-call battles: 2150; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=5.9908018396320735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.363527294541091; hits/misses (PBA)= 1.5550889822035592/1.9904019196160767; rounds (PBA)=4.1749650069986;} hobgoblin #4: {team=lawful evil ; avg hp=5.911617676464707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3375324935013; hits/misses (PBA)= 1.5660867826434712/1.9906018796240752; rounds (PBA)=4.149570085982804;} goblin #3: {team=neutral evil ; avg hp=-2.3099380123975206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.954809038192361; hits/misses (PBA)= 0.8312337532493501/1.9418116376724655; rounds (PBA)=2.8754249150169966;} goblin #4: {team=neutral evil ; avg hp=-2.310337932413517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.08378324335133; hits/misses (PBA)= 0.8500299940011997/1.941011797640472; rounds (PBA)=2.890221955608878;} goblin #2: {team=neutral evil ; avg hp=-2.2899420115976805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0499900019996; hits/misses (PBA)= 0.8430313937212558/1.9298140371925614; rounds (PBA)=2.8674265146970606;} hobgoblin: {team=lawful evil ; avg hp=6.0413917216556685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.285142971405719; hits/misses (PBA)= 1.5412917416516696/2.0267946410717856; rounds (PBA)=4.147770445910818;} hobgoblin #2: {team=lawful evil ; avg hp=5.94381123775245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.260147970405919; hits/misses (PBA)= 1.535492901419716/1.9704059188162368; rounds (PBA)=4.111177764447111;} goblin: {team=neutral evil ; avg hp=-2.336132773445311 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.023795240951809; hits/misses (PBA)= 0.8428314337132573/1.946010797840432; rounds (PBA)=2.8972205558888224;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 33.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 116.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11275; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 1415; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-2.5926814637072586 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5036992601479704; hits/misses (PBA)= 0.3207358528294341/0.7012597480503899; rounds (PBA)=1.0221955608878224;} goblin #2: {team=neutral evil ; avg hp=5.964807038592282 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914617076584683; hits/misses (PBA)= 0.8548290341931614/0.4839032193561288; rounds (PBA)=1.7992401519696062;} kobold #2: {team=lawful evil ; avg hp=-2.6036792641471704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4557088582283544; hits/misses (PBA)= 0.3177364527094581/0.6986602679464107; rounds (PBA)=1.0163967206558688;} goblin: {team=neutral evil ; avg hp=6.007798440311937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026394721055789; hits/misses (PBA)= 0.8762247550489902/0.46490701859628075; rounds (PBA)=1.7924415116976604;} goblin #6: {team=neutral evil ; avg hp=6.037192561487703 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.113777244551089; hits/misses (PBA)= 0.8792241551689662/0.46970605878824234; rounds (PBA)=1.7872425514897021;} goblin #4: {team=neutral evil ; avg hp=6.077184563087383 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.167366526694661; hits/misses (PBA)= 0.8910217956408718/0.47210557888422316; rounds (PBA)=1.7970405918816237;} kobold #3: {team=lawful evil ; avg hp=-2.5546890621875624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4553089382123576; hits/misses (PBA)= 0.3141371725654869/0.7134573085382924; rounds (PBA)=1.0277944411117776;} goblin #3: {team=neutral evil ; avg hp=5.956808638272346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097380523895221; hits/misses (PBA)= 0.8810237952409518/0.47490501899620075; rounds (PBA)=1.7924415116976604;} goblin #5: {team=neutral evil ; avg hp=5.997000599880024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990401919616077; hits/misses (PBA)= 0.8618276344731054/0.48730253949210156; rounds (PBA)=1.7900419916016796;} kobold #4: {team=lawful evil ; avg hp=-2.5588882223555287 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.544491101779644; hits/misses (PBA)= 0.33193361327734455/0.6948610277944411; rounds (PBA)=1.0267946410717856;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 116.72; crudely normalised: 0% > chaotic good = expected rounds to survive: 27600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5587; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-6.961607678464307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2223555288942212; hits/misses (PBA)= 0.11617676464707058/0.3499300139972006; rounds (PBA)=0.46610677864427114;} adult copper dragon: {team=chaotic good ; avg hp=182.7776444711058 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.961607678464308; hits/misses (PBA)= 1.8470305938812237/0.10037992401519696; rounds (PBA)=1.1171765646870626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5114977004599081;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.488502299540092;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 185.73; crudely normalised: 0% > beyond= expected rounds to survive: -11466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5269; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-16.129574085182963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6864627074585083; hits/misses (PBA)= 0.04239152169566087/0.8410317936412718; rounds (PBA)=0.8834233153369326;} Cthulhu: {team=beyond; avg hp=773.3135372925415 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.129574085182966; hits/misses (PBA)= 1.0/0.05598880223955209; rounds (PBA)=1.0535892821435713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} ghast #2: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10557888422315537;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15096980603879223;} ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11337732453509299;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15356928614277143;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15316936612677465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33153369326134774;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37222; lawful evil : 0.24 ± 0.01; any : 0.76 ± 0.01; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 1220; perfect battles: 0; close-call battles: 1174; > Team any = winning battles: 3781; perfect battles: 0; close-call battles: 3753; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=lawful evil ; avg hp=-2.3763247350529895 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3779244151169765; hits/misses (PBA)= 0.76624675064987/1.0023995200959808; rounds (PBA)=1.7716456708658268;} guard: {team=any ; avg hp=-1.280143971205759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.852829434113177; hits/misses (PBA)= 2.0477904419116175/1.6314737052589483; rounds (PBA)=3.760247950409918;} guard #2: {team=other; avg hp=-2.972605478904219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.937412517496501; hits/misses (PBA)= 1.4521095780843831/1.0185962807438513; rounds (PBA)=2.4707058588282345;} spy: {team=any ; avg hp=13.203359328134374 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.000399920015994; hits/misses (PBA)= 8.130173965206959/4.9750049990002; rounds (PBA)=7.055788842231554;} commoner #2: {team=any ; avg hp=-2.794041191761648 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8868226354729054; hits/misses (PBA)= 0.3287342531493701/0.28494301139772044; rounds (PBA)=0.620875824835033;} axe beak: {team=lawful evil ; avg hp=1.1841631673665267 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.509698060387922; hits/misses (PBA)= 3.6944611077784444/2.83623275344931; rounds (PBA)=6.721855628874225;} pseudodragon: {team=lawful evil ; avg hp=-2.33373325334933 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5842831433713258; hits/misses (PBA)= 0.3349330133973205/0.121375724855029; rounds (PBA)=0.7670465906818636;} skeleton: {team=lawful evil ; avg hp=-1.8824235152969406 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.994601079784044; hits/misses (PBA)= 2.400919816036793/1.954009198160368; rounds (PBA)=4.403319336132774;} commoner: {team=any ; avg hp=-2.797240551889622 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9050189962007599; hits/misses (PBA)= 0.3313337332533493/0.28754249150169964; rounds (PBA)=0.6262747450509898;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 62.16; crudely normalised: 0% > any = expected rounds to survive: 171.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26216; lawful evil : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team lawful evil = winning battles: 136; perfect battles: 0; close-call battles: 135; > Team any = winning battles: 4865; perfect battles: 0; close-call battles: 4738; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.800239952009598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8190361927614477; hits/misses (PBA)= 0.2991401719656069/0.21695660867826436; rounds (PBA)=0.9122175564887023;} skeleton: {team=lawful evil ; avg hp=-2.4799040191961605 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.784843031393722; hits/misses (PBA)= 1.5200959808038392/1.2031593681263748; rounds (PBA)=2.728654269146171;} guard #2: {team=any ; avg hp=4.699460107978404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.836432713457308; hits/misses (PBA)= 2.2701459708058387/1.423515296940612; rounds (PBA)=3.8912217556488704;} axe beak: {team=lawful evil ; avg hp=-2.1075784843031395 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.624875024995; hits/misses (PBA)= 2.418116376724655/2.076584683063387; rounds (PBA)=4.515896820635873;} guard: {team=any ; avg hp=4.797040591881624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.760647870425915; hits/misses (PBA)= 2.249750049990002/1.4219156168766247; rounds (PBA)=3.852629474105179;} awakened shrub: {team=lawful evil ; avg hp=-2.443511297740452 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.122375524895021; hits/misses (PBA)= 0.6424715056988602/0.8470305938812237; rounds (PBA)=1.490101979604079;} spy: {team=any ; avg hp=24.955808838232354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.15996800639872; hits/misses (PBA)= 6.104379124175165/3.1029794041191763; rounds (PBA)=5.025394921015796;} pseudodragon: {team=lawful evil ; avg hp=-2.365726854629074 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6294741051789643; hits/misses (PBA)= 0.3515296940611878/0.16656668666266747; rounds (PBA)=0.6648670265946811;} commoner #2: {team=any ; avg hp=-2.813637272545491 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206358728254349; hits/misses (PBA)= 0.3061387722455509/0.21595680863827235; rounds (PBA)=0.9152169566086783;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 39.33; crudely normalised: 0% > any = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33740; other: 0.08 ± 0.0; any : 0.92 ± 0.0; > Team other = winning battles: 417; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4584; perfect battles: 0; close-call battles: 4566; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-3.6480703859228156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0003999200159965; hits/misses (PBA)= 2.1675664867026594/2.1881623675264947; rounds (PBA)=4.573485302939412;} commoner #3: {team=any ; avg hp=-3.603879224155169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028994201159768; hits/misses (PBA)= 2.168966206758648/2.1719656068786244; rounds (PBA)=4.55748850229954;} commoner: {team=any ; avg hp=-3.3529294141171766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.945610877824435; hits/misses (PBA)= 2.155768846230754/2.1781643671265747; rounds (PBA)=4.556088782243552;} commoner #5: {team=any ; avg hp=-3.661867626474705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.910617876424715; hits/misses (PBA)= 2.1471705658868228/2.1555688862227553; rounds (PBA)=4.530293941211758;} commoner #2: {team=any ; avg hp=-3.5142971405718857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.900619876024795; hits/misses (PBA)= 2.145370925814837/2.1679664067186564; rounds (PBA)=4.522695460907818;} commoner #7: {team=any ; avg hp=-3.560287942411518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.015396920615877; hits/misses (PBA)= 2.1679664067186564/2.1893621275744852; rounds (PBA)=4.5698860227954405;} commoner #8: {team=any ; avg hp=-3.50249950009998 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.994601079784043; hits/misses (PBA)= 2.179364127174565/2.1575684863027393; rounds (PBA)=4.559888022395521;} commoner #6: {team=any ; avg hp=-3.620475904819036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9530093981203756; hits/misses (PBA)= 2.1621675664867026/2.1499700059988003; rounds (PBA)=4.5264947010597885;} commoner #4: {team=any ; avg hp=-3.8558288342331535 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.984803039392122; hits/misses (PBA)= 2.16496700659868/2.1227754449110177; rounds (PBA)=4.507098580283944;} awakened tree: {team=other; avg hp=-0.5866826634673066 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.92641471705659; hits/misses (PBA)= 5.066186762647471/1.0801839632073584; rounds (PBA)=6.229754049190162;} commoner #10: {team=any ; avg hp=-3.6062787442511497 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8526294741051785; hits/misses (PBA)= 2.1405718856228755/2.1725654869026196; rounds (PBA)=4.539892021595681;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 39.33; crudely normalised: 0% > any = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4167; Sum of rounds: 28001; > Team other = winning battles: 353; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3813; perfect battles: 0; close-call battles: 3803; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-3.505879529637629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.847612191024718; hits/misses (PBA)= 2.140628749700024/2.1516678665706745; rounds (PBA)=4.522198224142069;} awakened tree: {team=other; avg hp=-0.5562754979601632 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.92248620110391; hits/misses (PBA)= 5.059755219582433/1.0707943364530839; rounds (PBA)=6.2152627789776815;} commoner #8: {team=any ; avg hp=-3.927765778737701 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9248860091192705; hits/misses (PBA)= 2.140628749700024/2.093832493400528; rounds (PBA)=4.45812335013199;} commoner #3: {team=any ; avg hp=-3.6388288936885047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.980321574274058; hits/misses (PBA)= 2.171586273098152/2.1706263498920086; rounds (PBA)=4.569954403647708;} commoner #9: {team=any ; avg hp=-3.480681545476362 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954403647708183; hits/misses (PBA)= 2.1646268298536118/2.1363090952723782; rounds (PBA)=4.532277417806576;} commoner: {team=any ; avg hp=-3.716822654187665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.901127909767219; hits/misses (PBA)= 2.1454283657307416/2.154067674586033; rounds (PBA)=4.519558435325174;} commoner #6: {team=any ; avg hp=-3.587473002159827 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.070314374850012; hits/misses (PBA)= 2.1965442764578835/2.174226061915047; rounds (PBA)=4.567794576433886;} commoner #2: {team=any ; avg hp=-3.4113270938324933 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.990160787137029; hits/misses (PBA)= 2.1651067914566835/2.1439884809215264; rounds (PBA)=4.526517878569714;} commoner #5: {team=any ; avg hp=-3.319894408447324 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.006479481641469; hits/misses (PBA)= 2.1771058315334773/2.159827213822894; rounds (PBA)=4.559155267578594;} commoner #10: {team=any ; avg hp=-3.677945764338853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9448044156467486; hits/misses (PBA)= 2.158387329013679/2.163906887449004; rounds (PBA)=4.544516438684905;} commoner #7: {team=any ; avg hp=-3.6654667626589874 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.922966162706984; hits/misses (PBA)= 2.1617470602351814/2.1459083273338133; rounds (PBA)=4.511399088072954;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 39.33; crudely normalised: 0% > any = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4533; Sum of rounds: 30930; > Team other = winning battles: 440; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4092; perfect battles: 0; close-call battles: 4071; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-3.685418045444518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.890359585263623; hits/misses (PBA)= 2.1603794396646814/2.1903816457092433; rounds (PBA)=4.579748510919921;} commoner #7: {team=any ; avg hp=-4.015221707478491 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.86079858813148; hits/misses (PBA)= 2.14273108316788/2.110743437017428; rounds (PBA)=4.473417163026693;} commoner #4: {team=any ; avg hp=-3.704610633134789 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948378557246857; hits/misses (PBA)= 2.184645929847783/2.183763512022943; rounds (PBA)=4.57357158614604;} commoner #10: {team=any ; avg hp=-3.7738804323847344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.921906022501655; hits/misses (PBA)= 2.1394220163247297/2.1972203838517537; rounds (PBA)=4.548202073681888;} commoner #2: {team=any ; avg hp=-3.944628281491286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.86807853518641; hits/misses (PBA)= 2.1506728435914404/2.1817780719170528; rounds (PBA)=4.551290536068828;} commoner #3: {team=any ; avg hp=-3.551511140525039 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.079196999779396; hits/misses (PBA)= 2.2027354952570044/2.188616810059563; rounds (PBA)=4.603132583278183;} commoner: {team=any ; avg hp=-3.666225457754247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.897418927862343; hits/misses (PBA)= 2.1696448268255017/2.1736157070372824; rounds (PBA)=4.57357158614604;} commoner #9: {team=any ; avg hp=-3.7434370174277523 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.00463269358041; hits/misses (PBA)= 2.1760423560555924/2.188837414515773; rounds (PBA)=4.57798367527024;} commoner #5: {team=any ; avg hp=-3.6181336863004634 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103242885506287; hits/misses (PBA)= 2.215309949260975/2.172071475843812; rounds (PBA)=4.598941098610192;} commoner #8: {team=any ; avg hp=-3.7928524156187957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8393999558791085; hits/misses (PBA)= 2.126847562320759/2.169865431281712; rounds (PBA)=4.529671299360247;} awakened tree: {team=other; avg hp=-0.4200308846238694 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.4934921685418; hits/misses (PBA)= 5.14780498566071/1.0955217295389368; rounds (PBA)=6.340392675932054;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 43.7; crudely normalised: 0% > any = expected rounds to survive: 720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41358; other: 0.33 ± 0.01; any : 0.67 ± 0.01; > Team other = winning battles: 1671; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3330; perfect battles: 0; close-call battles: 3318; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-6.409518096380724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.253149370125975; hits/misses (PBA)= 2.2857428514297142/2.3149370125974804; rounds (PBA)=4.806638672265547;} commoner #6: {team=any ; avg hp=-6.365126974605079 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.330933813237353; hits/misses (PBA)= 2.2953409318136373/2.300539892021596; rounds (PBA)=4.807238552289542;} commoner: {team=any ; avg hp=-6.396120775844831 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.390321935612877; hits/misses (PBA)= 2.3331333733253348/2.286742651469706; rounds (PBA)=4.830833833233354;} commoner #2: {team=any ; avg hp=-6.52129574085183 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.250749850029994; hits/misses (PBA)= 2.2661467706458707/2.2431513697260548; rounds (PBA)=4.723655268946211;} commoner #4: {team=any ; avg hp=-6.377324535092981 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.314537092581483; hits/misses (PBA)= 2.2759448110377924/2.306738652269546; rounds (PBA)=4.799240151969606;} commoner #9: {team=any ; avg hp=-6.346130773845231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.210357928414317; hits/misses (PBA)= 2.2615476904619074/2.314137172565487; rounds (PBA)=4.786642671465707;} commoner #5: {team=any ; avg hp=-6.239552089582084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315736852629474; hits/misses (PBA)= 2.3013397320535893/2.2877424515096982; rounds (PBA)=4.805438912217556;} awakened tree: {team=other; avg hp=2.281143771245751 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.60207958408319; hits/misses (PBA)= 6.225554889022195/1.2869426114777045; rounds (PBA)=7.846630673865227;} commoner #8: {team=any ; avg hp=-6.46750649870026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2943411317736455; hits/misses (PBA)= 2.2735452909418115/2.251749650069986; rounds (PBA)=4.750449910017997;} commoner #3: {team=any ; avg hp=-6.479504099180164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35872825434913; hits/misses (PBA)= 2.3033393321335733/2.306338732253549; rounds (PBA)=4.823835232953409;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.17; crudely normalised: 0% > any = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46138; other: 0.67 ± 0.01; any : 0.33 ± 0.01; > Team other = winning battles: 3348; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1653; perfect battles: 0; close-call battles: 1647; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=-9.024395120975806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121575684863028; hits/misses (PBA)= 2.247350529894021/2.2481503699260146; rounds (PBA)=4.697060587882423;} commoner #2: {team=any ; avg hp=-8.974805038992201 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.25114977004599; hits/misses (PBA)= 2.265346930613877/2.253149370125975; rounds (PBA)=4.724255148970206;} commoner #5: {team=any ; avg hp=-8.854429114177165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3385322935412916; hits/misses (PBA)= 2.3035392921415716/2.29874025194961; rounds (PBA)=4.784843031393721;} commoner #7: {team=any ; avg hp=-9.11497700459908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.227154569086183; hits/misses (PBA)= 2.2721455708858227/2.229754049190162; rounds (PBA)=4.708258348330334;} commoner: {team=any ; avg hp=-9.011397720455909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26374725054989; hits/misses (PBA)= 2.2801439712057587/2.25374925014997; rounds (PBA)=4.729254149170166;} commoner #4: {team=any ; avg hp=-9.057788442311537 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.260147970405919; hits/misses (PBA)= 2.2799440111977605/2.26374725054989; rounds (PBA)=4.733053389322135;} commoner #3: {team=any ; avg hp=-8.940411917616476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.22755448910218; hits/misses (PBA)= 2.2529494101179766/2.2601479704059186; rounds (PBA)=4.7096580683863225;} awakened tree: {team=other; avg hp=8.976004799040192 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.81463707258548; hits/misses (PBA)= 6.894021195760848/1.4177164567086582; rounds (PBA)=8.98120375924815;} commoner #6: {team=any ; avg hp=-8.836432713457308 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.334133173365327; hits/misses (PBA)= 2.2855428914217155/2.2649470105978806; rounds (PBA)=4.767246550689862;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.17; crudely normalised: 0% > any = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46311; other: 0.67 ± 0.01; any : 0.33 ± 0.01; > Team other = winning battles: 3350; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1651; perfect battles: 0; close-call battles: 1643; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-8.999200159968007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.271945610877824; hits/misses (PBA)= 2.273345330933813/2.2623475304939014; rounds (PBA)=4.75124975004999;} commoner #8: {team=any ; avg hp=-8.953009398120376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.145570885822836; hits/misses (PBA)= 2.249550089982004/2.273145370925815; rounds (PBA)=4.727654469106179;} commoner #6: {team=any ; avg hp=-8.991801639672065 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196560687862427; hits/misses (PBA)= 2.255748850229954/2.305138972205559; rounds (PBA)=4.767246550689862;} commoner #2: {team=any ; avg hp=-9.117176564687062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.224755048990202; hits/misses (PBA)= 2.2619476104779044/2.2869426114777043; rounds (PBA)=4.745250949810038;} commoner #7: {team=any ; avg hp=-9.026394721055789 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.27254549090182; hits/misses (PBA)= 2.2783443311337734/2.2909418116376723; rounds (PBA)=4.762847430513897;} commoner: {team=any ; avg hp=-8.944211157768446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.307138572285543; hits/misses (PBA)= 2.3095380923815236/2.288342331533693; rounds (PBA)=4.788442311537692;} awakened tree: {team=other; avg hp=9.043591281743652 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.9634073185363; hits/misses (PBA)= 6.911817636472706/1.4383123375324935; rounds (PBA)=9.01999600079984;} commoner #4: {team=any ; avg hp=-9.01119776044791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.307738452309538; hits/misses (PBA)= 2.308338332333533/2.2645470905818836; rounds (PBA)=4.768646270745851;} commoner #5: {team=any ; avg hp=-8.920415916816637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2301539692061585; hits/misses (PBA)= 2.255548890221956/2.2703459308138374; rounds (PBA)=4.731453709258148;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 56.19; crudely normalised: 0% > any = expected rounds to survive: 560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45627; other: 0.91 ± 0.0; any : 0.09 ± 0.0; > Team other = winning battles: 4545; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 456; perfect battles: 0; close-call battles: 456; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-10.428314337132573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.68626274745051; hits/misses (PBA)= 2.0659868026394723/2.094381123775245; rounds (PBA)=4.347930413917217;} commoner #3: {team=any ; avg hp=-10.556688662267547 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.579284143171366; hits/misses (PBA)= 2.0445910817836435/2.0961807638472307; rounds (PBA)=4.322935412917417;} commoner: {team=any ; avg hp=-10.45750849830034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7040591881623675; hits/misses (PBA)= 2.0717856428714256/2.0895820835832835; rounds (PBA)=4.361327734453109;} commoner #5: {team=any ; avg hp=-10.403319336132773 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8960207958408315; hits/misses (PBA)= 2.1385722855428915/2.0955808838232355; rounds (PBA)=4.415316936612678;} awakened tree: {team=other; avg hp=19.042991401719657 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.35232953409319; hits/misses (PBA)= 6.748250349930014/1.389122175564887; rounds (PBA)=9.04619076184763;} commoner #4: {team=any ; avg hp=-10.475904819036193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.715856828634273; hits/misses (PBA)= 2.084783043391322/2.0961807638472307; rounds (PBA)=4.368926214757049;} commoner #7: {team=any ; avg hp=-10.506498700259948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.635872825434913; hits/misses (PBA)= 2.0545890821835635/2.082383523295341; rounds (PBA)=4.332733453309338;} commoner #6: {team=any ; avg hp=-10.524095180963807 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.739652069586083; hits/misses (PBA)= 2.0977804439112178/2.03999200159968; rounds (PBA)=4.334733053389322;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 56.19; crudely normalised: 0% > any = expected rounds to survive: 560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45562; other: 0.92 ± 0.0; any : 0.08 ± 0.0; > Team other = winning battles: 4589; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 412; perfect battles: 0; close-call battles: 411; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-10.551489702059587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.623275344931014; hits/misses (PBA)= 2.064387122575485/2.060787842431514; rounds (PBA)=4.312737452509498;} commoner #6: {team=any ; avg hp=-10.563087382523495 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725254949010198; hits/misses (PBA)= 2.081983603279344/2.0933813237352528; rounds (PBA)=4.357328534293141;} commoner #3: {team=any ; avg hp=-10.598080383923214 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.611077784443111; hits/misses (PBA)= 2.0317936412717454/2.0431913617276543; rounds (PBA)=4.263547290541892;} awakened tree: {team=other; avg hp=19.479504099180165 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.7368526294741; hits/misses (PBA)= 6.773445310937812/1.349730053989202; rounds (PBA)=9.040791841631673;} commoner: {team=any ; avg hp=-10.559288142371527 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.602279544091182; hits/misses (PBA)= 2.0445910817836435/2.0437912417516495; rounds (PBA)=4.28134373125375;} commoner #5: {team=any ; avg hp=-10.484303139372125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599080183963207; hits/misses (PBA)= 2.0405918816236754/2.087982403519296; rounds (PBA)=4.30873825234953;} commoner #2: {team=any ; avg hp=-10.5626874625075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.759248150369926; hits/misses (PBA)= 2.0969806038792242/2.0811837632473504; rounds (PBA)=4.350729854029194;} commoner #4: {team=any ; avg hp=-10.417916416716656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600279944011198; hits/misses (PBA)= 2.0385922815436914/2.0679864027194563; rounds (PBA)=4.296340731853629;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 65.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41182; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 72; perfect battles: 0; close-call battles: 71; > Team unaligned = winning battles: 4929; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-10.959208158368327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932613477304539; hits/misses (PBA)= 1.7912417516496701/1.7988402319536092; rounds (PBA)=3.797840431913617;} commoner: {team=any ; avg hp=-10.842631473705259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917816436712657; hits/misses (PBA)= 1.7868426314737054/1.8118376324735053; rounds (PBA)=3.801639672065587;} commoner #5: {team=any ; avg hp=-10.930213957208558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.89002199560088; hits/misses (PBA)= 1.78124375124975/1.8168366326734653; rounds (PBA)=3.80623875224955;} commoner #4: {team=any ; avg hp=-10.948610277944411 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.997800439912018; hits/misses (PBA)= 1.8130373925214958/1.7908418316336732; rounds (PBA)=3.825234953009398;} commoner #3: {team=any ; avg hp=-10.979604079184163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.020995800839832; hits/misses (PBA)= 1.8180363927214558/1.7740451909618076; rounds (PBA)=3.789842031593681;} awakened tree: {team=unaligned ; avg hp=29.244151169766045 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.67306538692262; hits/misses (PBA)= 5.967406518696261/1.2673465306938612; rounds (PBA)=8.220355928814238;} commoner #2: {team=any ; avg hp=-11.012797440511898 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996600679864027; hits/misses (PBA)= 1.815236952609478/1.8158368326334733; rounds (PBA)=3.8324335132973406;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 39.33; crudely normalised: 0% > any = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34044; other: 0.09 ± 0.0; any : 0.91 ± 0.0; > Team other = winning battles: 464; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4537; perfect battles: 0; close-call battles: 4520; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-3.8400319936012797 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.889222155568886; hits/misses (PBA)= 2.148970205958808/2.167366526694661; rounds (PBA)=4.544091181763648;} commoner #5: {team=any ; avg hp=-3.551489702059588 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.963207358528295; hits/misses (PBA)= 2.1679664067186564/2.187362527494501; rounds (PBA)=4.56008798240352;} commoner #6: {team=any ; avg hp=-3.740851829634073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.930613877224555; hits/misses (PBA)= 2.148970205958808/2.1515696860627873; rounds (PBA)=4.519096180763848;} awakened tree: {team=other; avg hp=-0.48170365926814634 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.41611677664467; hits/misses (PBA)= 5.14877024595081/1.0765846830633874; rounds (PBA)=6.318136372725455;} commoner #10: {team=any ; avg hp=-3.829034193161368 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90121975604879; hits/misses (PBA)= 2.152769446110778/2.155368926214757; rounds (PBA)=4.529294141171766;} commoner #4: {team=any ; avg hp=-3.8194361127774443 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.930813837232553; hits/misses (PBA)= 2.157368526294741/2.1831633673265345; rounds (PBA)=4.558488302339532;} commoner #7: {team=any ; avg hp=-3.742651469706059 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972805438912218; hits/misses (PBA)= 2.1799640071985604/2.1697660467906417; rounds (PBA)=4.5618876224755045;} commoner: {team=any ; avg hp=-3.624475104979004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028994201159768; hits/misses (PBA)= 2.178964207158568/2.1991601679664066; rounds (PBA)=4.594481103779244;} commoner #2: {team=any ; avg hp=-3.746650669866027 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.989602079584083; hits/misses (PBA)= 2.165166966606679/2.141771645670866; rounds (PBA)=4.5264947010597885;} commoner #8: {team=any ; avg hp=-3.742851429714057 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9522095580883825; hits/misses (PBA)= 2.174365126974605/2.2225554889022194; rounds (PBA)=4.603879224155169;} commoner #3: {team=any ; avg hp=-3.778644271145771 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.923015396920616; hits/misses (PBA)= 2.145770845830834/2.1735652869426114; rounds (PBA)=4.544491101779644;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 78.67; crudely normalised: 0% > any = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35303; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-10.974805038992201 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.128374325134973; hits/misses (PBA)= 1.5076984603079384/1.4839032193561288; rounds (PBA)=3.22375524895021;} commoner #2: {team=any ; avg hp=-11.049590081983604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11497700459908; hits/misses (PBA)= 1.495500899820036/1.4851029794041193; rounds (PBA)=3.220155968806239;} commoner #3: {team=any ; avg hp=-11.08498300339932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.067586482703459; hits/misses (PBA)= 1.4907018596280743/1.4959008198360328; rounds (PBA)=3.226154769046191;} commoner: {team=any ; avg hp=-11.011597680463908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.169166166766646; hits/misses (PBA)= 1.5112977404519097/1.4807038592281543; rounds (PBA)=3.230353929214157;} commoner #5: {team=any ; avg hp=-11.020195960807838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0043991201759646; hits/misses (PBA)= 1.4519096180763846/1.50249950009998; rounds (PBA)=3.1975604879024195;} awakened tree: {team=other; avg hp=38.51549690061987 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.14117176564687; hits/misses (PBA)= 4.9988002399520095/1.0601879624075186; rounds (PBA)=7.058388322335533;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.15; crudely normalised: 0% > any = expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37931; other: 0.74 ± 0.01; any : 0.26 ± 0.01; > Team other = winning battles: 3683; perfect battles: 0; close-call battles: 2981; > Team any = winning battles: 1318; perfect battles: 0; close-call battles: 1082; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-0.39012197560487905 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.047990401919616; hits/misses (PBA)= 2.6360727854429116/1.1979604079184163; rounds (PBA)=3.946610677864427;} commoner #2: {team=any ; avg hp=-0.375124975004999 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.032793441311737; hits/misses (PBA)= 2.636672665466907/1.191361727654469; rounds (PBA)=3.9380123975204957;} commoner #5: {team=any ; avg hp=-0.3785242951409718 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.025994801039792; hits/misses (PBA)= 2.6350729854029193/1.1709658068386324; rounds (PBA)=3.9168166366726656;} awakened shrub #3: {team=other; avg hp=2.9058188362327533 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.421515696860628; hits/misses (PBA)= 2.5568886222755447/1.789642071585683; rounds (PBA)=4.619476104779044;} awakened shrub: {team=other; avg hp=2.9748050389922014 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.396520695860828; hits/misses (PBA)= 2.593081383723255/1.803239352129574; rounds (PBA)=4.654669066186763;} commoner #3: {team=any ; avg hp=-0.3795240951809638 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.052389522095581; hits/misses (PBA)= 2.628274345130974/1.2039592081583683; rounds (PBA)=3.9502099580083985;} commoner: {team=any ; avg hp=-0.3853229354129174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.146770645870826; hits/misses (PBA)= 2.663867226554689/1.192361527694461; rounds (PBA)=3.9768046390721854;} awakened shrub #5: {team=other; avg hp=2.9308138372325536 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.45370925814837; hits/misses (PBA)= 2.603879224155169/1.7938412317536492; rounds (PBA)=4.65126974605079;} awakened shrub #2: {team=other; avg hp=2.933213357328534 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.262347530493901; hits/misses (PBA)= 2.522095580883823/1.8300339932013596; rounds (PBA)=4.605478904219156;} awakened shrub #4: {team=other; avg hp=2.9494101179764045 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.374525094981004; hits/misses (PBA)= 2.5784843031393723/1.7504499100179964; rounds (PBA)=4.574085182963407;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.15; crudely normalised: 0% > any = expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37873; other: 0.74 ± 0.01; any : 0.26 ± 0.01; > Team other = winning battles: 3689; perfect battles: 0; close-call battles: 2971; > Team any = winning battles: 1312; perfect battles: 0; close-call battles: 1115; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-0.4399120175964807 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.114577084583083; hits/misses (PBA)= 2.653869226154769/1.1677664467106579; rounds (PBA)=3.9344131173765247;} commoner #3: {team=any ; avg hp=-0.37252549490101977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.111377724455109; hits/misses (PBA)= 2.6720655868826233/1.1779644071185762; rounds (PBA)=3.9636072785442913;} commoner #5: {team=any ; avg hp=-0.4143171365726855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.070985802839432; hits/misses (PBA)= 2.626474705058988/1.2029594081183763; rounds (PBA)=3.939412117576485;} awakened shrub #2: {team=other; avg hp=2.987002599480104 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.41131773645271; hits/misses (PBA)= 2.593081383723255/1.790641871625675; rounds (PBA)=4.642671465706859;} commoner #4: {team=any ; avg hp=-0.41311737652469505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.987602479504099; hits/misses (PBA)= 2.613877224555089/1.1809638072385522; rounds (PBA)=3.9184163167366526;} awakened shrub #5: {team=other; avg hp=2.781843631273745 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3305338932213555; hits/misses (PBA)= 2.5450909818036394/1.7584483103379325; rounds (PBA)=4.563487302539492;} commoner: {team=any ; avg hp=-0.36632673465306936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.061587682463507; hits/misses (PBA)= 2.6356728654269146/1.1861627674465107; rounds (PBA)=3.937012597480504;} awakened shrub: {team=other; avg hp=2.9102179564087183 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.455508898220356; hits/misses (PBA)= 2.584883023395321/1.7840431913617276; rounds (PBA)=4.629474105178964;} awakened shrub #3: {team=other; avg hp=2.9068186362727455 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395720855828834; hits/misses (PBA)= 2.564087182563487/1.7560487902419517; rounds (PBA)=4.562887422515497;} awakened shrub #4: {team=other; avg hp=3.0679864027194563 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.413117376524695; hits/misses (PBA)= 2.6020795840831834/1.7864427114577084; rounds (PBA)=4.647870425914817;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.15; crudely normalised: 0% > any = expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37932; other: 0.73 ± 0.01; any : 0.27 ± 0.01; > Team other = winning battles: 3638; perfect battles: 0; close-call battles: 2909; > Team any = winning battles: 1363; perfect battles: 0; close-call battles: 1127; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #2: {team=other; avg hp=2.933413317336533 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.384723055388922; hits/misses (PBA)= 2.5842831433713256/1.7902419516096781; rounds (PBA)=4.629274145170966;} awakened shrub #5: {team=other; avg hp=2.894621075784843 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.405318936212757; hits/misses (PBA)= 2.5764847030593883/1.7824435112977404; rounds (PBA)=4.615876824635073;} awakened shrub #4: {team=other; avg hp=2.798240351929614 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.37752449510098; hits/misses (PBA)= 2.5682863427314535/1.791641671665667; rounds (PBA)=4.627074585082983;} commoner #5: {team=any ; avg hp=-0.34253149370125974 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.247950409918016; hits/misses (PBA)= 2.7042591481703657/1.205358928214357; rounds (PBA)=4.034193161367726;} commoner #4: {team=any ; avg hp=-0.35232953409318135 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.142971405718856; hits/misses (PBA)= 2.685262947410518/1.1931613677264548; rounds (PBA)=3.991601679664067;} commoner #3: {team=any ; avg hp=-0.39272145570885825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.048790241951609; hits/misses (PBA)= 2.6256748650269945/1.2081583683263348; rounds (PBA)=3.956608678264347;} commoner #2: {team=any ; avg hp=-0.39592081583683264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.99380123975205; hits/misses (PBA)= 2.623275344931014/1.1915616876624675; rounds (PBA)=3.927414517096581;} awakened shrub: {team=other; avg hp=2.968006398720256 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.360327934413117; hits/misses (PBA)= 2.595480903819236/1.820235952809438; rounds (PBA)=4.6654669066186765;} awakened shrub #3: {team=other; avg hp=2.9404119176164767 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.329334133173365; hits/misses (PBA)= 2.544091181763647/1.7860427914417116; rounds (PBA)=4.584483103379324;} commoner: {team=any ; avg hp=-0.3737252549490102 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.031793641271745; hits/misses (PBA)= 2.630473905218956/1.2107578484303139; rounds (PBA)=3.9716056788642273;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.46; crudely normalised: 0% > any = expected rounds to survive: 36.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18123; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 773; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=3.4669066186762647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470105978804239; hits/misses (PBA)= 1.6654669066186762/0.6984603079384123; rounds (PBA)=3.158368326334733;} commoner #3: {team=any ; avg hp=3.4683063387322535 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.535492901419716; hits/misses (PBA)= 1.6934613077384524/0.7174565086982604; rounds (PBA)=3.16496700659868;} commoner #2: {team=any ; avg hp=3.4323135372925413 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.382123575284943; hits/misses (PBA)= 1.6380723855228954/0.7238552289542092; rounds (PBA)=3.147770445910818;} commoner #5: {team=any ; avg hp=3.451509698060388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485902819436113; hits/misses (PBA)= 1.6714657068586283/0.7222555488902219; rounds (PBA)=3.172765446910618;} commoner: {team=any ; avg hp=3.4573085382923416 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464907018596281; hits/misses (PBA)= 1.6756648670265948/0.7212557488502299; rounds (PBA)=3.1675664867026594;} awakened shrub: {team=other; avg hp=-1.1729654069186162 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3479304139172166; hits/misses (PBA)= 0.8800239952009599/1.3253349330133972; rounds (PBA)=2.2053589282143573;} awakened shrub #2: {team=other; avg hp=-1.1655668866226754 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3757248550289942; hits/misses (PBA)= 0.8700259948010398/1.3111377724455109; rounds (PBA)=2.1811637672465505;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.46; crudely normalised: 0% > any = expected rounds to survive: 36.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18009; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 756; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=3.4407118576284743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.376524695060988; hits/misses (PBA)= 1.6436712657468506/0.7020595880823836; rounds (PBA)=3.1443711257748452;} commoner #2: {team=any ; avg hp=3.490901819636073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.503299340131973; hits/misses (PBA)= 1.6800639872025596/0.7074585082983403; rounds (PBA)=3.155168966206759;} awakened shrub #2: {team=other; avg hp=-1.1427714457108578 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3159368126374724; hits/misses (PBA)= 0.8512297540491902/1.322135572885423; rounds (PBA)=2.1735652869426114;} commoner #3: {team=any ; avg hp=3.453109378124375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.463107378524295; hits/misses (PBA)= 1.670865826834633/0.6998600279944012; rounds (PBA)=3.1445710857828435;} commoner: {team=any ; avg hp=3.4453109378124376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428114377124575; hits/misses (PBA)= 1.6590681863627275/0.7124575084983004; rounds (PBA)=3.148970205958808;} commoner #5: {team=any ; avg hp=3.4673065386922617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.535292941411718; hits/misses (PBA)= 1.6832633473305338/0.6934613077384523; rounds (PBA)=3.1491701659668068;} awakened shrub: {team=other; avg hp=-1.1635672865426914 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3867226554689063; hits/misses (PBA)= 0.8980203959208158/1.3103379324135174; rounds (PBA)=2.208358328334333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.46; crudely normalised: 0% > any = expected rounds to survive: 36.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18102; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 807; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #2: {team=other; avg hp=-1.1709658068386324 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.396120775844831; hits/misses (PBA)= 0.8926214757048591/1.3219356128774244; rounds (PBA)=2.2145570885822834;} awakened shrub: {team=other; avg hp=-1.1639672065586883 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3853229354129175; hits/misses (PBA)= 0.8692261547690462/1.306738652269546; rounds (PBA)=2.1759648070385924;} commoner #4: {team=any ; avg hp=3.438112377524495 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.492901419716056; hits/misses (PBA)= 1.6750649870025995/0.7050589882023596; rounds (PBA)=3.14877024595081;} commoner #5: {team=any ; avg hp=3.4503099380123974 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464907018596281; hits/misses (PBA)= 1.6724655068986203/0.7036592681463707; rounds (PBA)=3.14497100579884;} commoner #2: {team=any ; avg hp=3.4363127374525093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388122375524895; hits/misses (PBA)= 1.6434713057388521/0.7244551089782043; rounds (PBA)=3.1387722455508897;} commoner: {team=any ; avg hp=3.45250949810038 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.521095780843831; hits/misses (PBA)= 1.6676664667066587/0.7020595880823836; rounds (PBA)=3.167166566686663;} commoner #3: {team=any ; avg hp=3.4413117376524696 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4679064187162565; hits/misses (PBA)= 1.6762647470505898/0.7160567886422715; rounds (PBA)=3.1515696860627873;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7206.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7242.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3802; Sum of rounds: 62443; > Team lawful good = winning battles: 1341; perfect battles: 0; close-call battles: 1341; > Team chaotic evil = winning battles: 2460; perfect battles: 0; close-call battles: 2460; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-9.234876380852183 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.31378221988427; hits/misses (PBA)= 13.117306680694371/3.310889005786428; rounds (PBA)=5.476065228826934;} ancient red dragon: {team=chaotic evil ; avg hp=82.53235139400316 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 750.0028932140979; hits/misses (PBA)= 39.765386638611254/7.239610731194109; rounds (PBA)=16.10678590215676;} ancient gold dragon: {team=lawful good ; avg hp=26.764597580220936 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 748.7130457653866; hits/misses (PBA)= 39.746186217780114/6.811152025249869; rounds (PBA)=15.760915307732771;} adult gold dragon: {team=lawful good ; avg hp=-9.134928984744871 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.6930562861652; hits/misses (PBA)= 11.498421883219358/2.576012624934245; rounds (PBA)=4.691741188847975;} gold dragon wyrmling: {team=lawful good ; avg hp=-8.832193582325091 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5981062598632298; hits/misses (PBA)= 0.1601788532351394/0.15202524986849028; rounds (PBA)=0.3729615991583377;} young gold dragon: {team=lawful good ; avg hp=-8.791425565491846 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.83377169910573; hits/misses (PBA)= 3.648342977380326/1.943713834823777; rounds (PBA)=1.8640189374013676;} young red dragon: {team=chaotic evil ; avg hp=-8.77617043661231 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.57338243029984; hits/misses (PBA)= 4.442398737506576/2.3884797475013153; rounds (PBA)=2.27695949500263;} red dragon wyrmling: {team=chaotic evil ; avg hp=-8.473698053655971 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9484481851657023; hits/misses (PBA)= 0.19857969489742242/0.20015781167806418; rounds (PBA)=0.650973172014729;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61779; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2391; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2610; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.65246950609878 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.003199360128; hits/misses (PBA)= 27.74105178964207/6.979404119176165; rounds (PBA)=11.927214557088583;} ancient gold dragon: {team=lawful good ; avg hp=22.996800639872024 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.3475304939012; hits/misses (PBA)= 27.52969406118776/6.895420915816836; rounds (PBA)=11.801439712057588;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57430; lawful good : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team lawful good = winning battles: 1037; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=0.9240151969606079 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.7364527094581; hits/misses (PBA)= 25.52649470105979/6.402919416116776; rounds (PBA)=10.785642871425715;} ancient red dragon: {team=chaotic evil ; avg hp=64.2635472905419 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.0759848030394; hits/misses (PBA)= 25.711857628474306/6.460507898420316; rounds (PBA)=11.25754849030194;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9221.37; crudely normalised: 0% > lawful good = expected rounds to survive: 16857.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44233; lawful evil : 0.05 ± 0.0; lawful good : 0.95 ± 0.0; > Team lawful evil = winning battles: 274; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4727; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=119.51549690061988 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.15796840631873; hits/misses (PBA)= 20.76864627074585/3.6666666666666665; rounds (PBA)=8.775644871025795;} ancient green dragon: {team=lawful evil ; avg hp=-7.157968406318736 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.4845030993801; hits/misses (PBA)= 16.74125174965007/7.221355728854229; rounds (PBA)=8.027194561087782;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8383.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40639; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=288.56808638272344 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.58328334333135; hits/misses (PBA)= 19.04539092181564/3.320735852829434; rounds (PBA)=8.12617476504699;} ancient copper dragon: {team=chaotic good ; avg hp=-9.583283343331333 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.43191361727656; hits/misses (PBA)= 15.218356328734254/6.53869226154769; rounds (PBA)=7.252349530093981;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8192.52; crudely normalised: 0% > lawful good = expected rounds to survive: 21983.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57376; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=244.74285142971405 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.4103179364127; hits/misses (PBA)= 25.949210157968405/6.478104379124175; rounds (PBA)=11.472905418916216;} ancient blue dragon: {team=lawful evil ; avg hp=-9.410317936412717 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.25714857028595; hits/misses (PBA)= 16.184563087382525/5.348330333933213; rounds (PBA)=10.766446710657869;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12911.05; crudely normalised: 0% > lawful good = expected rounds to survive: 11917.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82232; lawful evil : 0.69 ± 0.01; lawful good : 0.31 ± 0.01; > Team lawful evil = winning battles: 3447; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1554; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=7.389522095580884 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.5242951409718; hits/misses (PBA)= 23.341531693661267/7.719256148770246; rounds (PBA)=15.762847430513897;} ancient blue dragon: {team=lawful evil ; avg hp=46.47570485902819 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 436.6104779044191; hits/misses (PBA)= 23.439512097580483/7.7594481103779245; rounds (PBA)=16.09718056388722;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 14400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44831; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=255.7382523495301 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.55468906218755; hits/misses (PBA)= 19.912817436512697/4.990401919616077; rounds (PBA)=8.964407118576284;} ancient black dragon: {team=chaotic evil ; avg hp=-9.554689062187563 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.2617476504699; hits/misses (PBA)= 17.13997200559888/7.339932013597281; rounds (PBA)=8.15996800639872;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9230.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7611.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45030; chaotic good : 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team chaotic good = winning battles: 4101; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 900; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=58.16376724655069 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 334.26774645070986; hits/misses (PBA)= 19.76504699060188/4.973205358928214; rounds (PBA)=8.798240351929614;} ancient white dragon: {team=chaotic evil ; avg hp=-1.267746450709858 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.83623275344934; hits/misses (PBA)= 17.239152169566086/7.391121775644871; rounds (PBA)=8.335532893421316;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6788.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40981; chaotic good : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team chaotic good = winning battles: 87; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4914; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-8.007598480303939 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.13077384523095; hits/misses (PBA)= 14.532293541291741/7.886222755448911; rounds (PBA)=7.485702859428114;} ancient black dragon: {team=chaotic evil ; avg hp=120.86922615476905 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.00759848030395; hits/misses (PBA)= 18.040591881623676/4.515496900619876; rounds (PBA)=8.17136572685463;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2925.0; crudely normalised: 0% > other= expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29380; lawful evil : 0.48 ± 0.01; other: 0.52 ± 0.01; > Team lawful evil = winning battles: 2410; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2591; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=other; avg hp=12.633473305338931 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.4739052189562; hits/misses (PBA)= 9.831633673265348/5.227154569086183; rounds (PBA)=5.375324935012998;} aboleth: {team=lawful evil ; avg hp=11.526094781043792 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.36652669466106; hits/misses (PBA)= 9.759048190361927/5.278344331133773; rounds (PBA)=5.345330933813237;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5028994201159768;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4971005798840232;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=evil; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4921015796840632;} Commoner: {team=evil; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5078984203159368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7089.23; crudely normalised: 0% > other= expected rounds to survive: 684.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50242; lawful evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team lawful evil = winning battles: 4577; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 424; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=other; avg hp=-2.519496100779844 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.18056388722256; hits/misses (PBA)= 6.439112177564487/2.769246150769846; rounds (PBA)=9.293141371725655;} vampire: {team=lawful evil ; avg hp=45.819436112777446 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.51949610077985; hits/misses (PBA)= 11.95260947810438/6.485902819436113; rounds (PBA)=9.894221155768847;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% > other= expected rounds to survive: 25760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28567; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=427.9510097980404 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.29414117176566; hits/misses (PBA)= 14.370125974805038/0.7464507098580284; rounds (PBA)=5.712257548490302;} balor: {team=chaotic evil ; avg hp=-9.294141171765647 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.04899020195961; hits/misses (PBA)= 6.195160967806439/3.334133173365327; rounds (PBA)=4.764647070585883;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 18900.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 9221.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44306; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4951; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 50; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=-9.194561087782443 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.94381123775247; hits/misses (PBA)= 16.77364527094581/7.226954609078184; rounds (PBA)=8.007398520295942;} ancient red dragon: {team=chaotic evil ; avg hp=178.05618876224756 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 394.19456108778246; hits/misses (PBA)= 20.884223155368925/3.6788642271545693; rounds (PBA)=8.846830633873225;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22096.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 6068.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3903; Sum of rounds: 43741; > Team chaotic evil = winning battles: 3902; perfect battles: 0; close-call battles: 3597; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-9.05124263387138 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.8690750704586; hits/misses (PBA)= 15.735331796054318/5.503715090955675; rounds (PBA)=10.619523443504995;} ancient black dragon: {team=chaotic evil ; avg hp=231.5083269280041 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.4983346143992; hits/misses (PBA)= 22.833205226748653/8.840379195490648; rounds (PBA)=10.895208813733026;} ancient white dragon: {team=chaotic evil ; avg hp=-8.402767102229054 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.864975659748911;} ancient green dragon: {team=lawful evil ; avg hp=-9.038688188572893 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.98795798104024; hits/misses (PBA)= 8.931591083781706/4.577248270561107; rounds (PBA)=4.502946451447604;} ancient red dragon: {team=chaotic evil ; avg hp=545.790417627466 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 497.44145529080197; hits/misses (PBA)= 26.383038688188574/5.668203945682808; rounds (PBA)=11.008198821419422;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22096.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 6068.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3867; Sum of rounds: 43279; > Team chaotic evil = winning battles: 3866; perfect battles: 0; close-call battles: 3552; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=545.7587276958883 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.1698991466253; hits/misses (PBA)= 26.276958882854927/5.714248771657616; rounds (PBA)=10.994569433669511;} ancient white dragon: {team=chaotic evil ; avg hp=-8.112748900956815 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.930695629687096;} ancient green dragon: {team=lawful evil ; avg hp=-8.966382208430307 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.47633824670288; hits/misses (PBA)= 8.847168347556245/4.618308766485648; rounds (PBA)=4.488492371347298;} ancient blue dragon: {team=lawful evil ; avg hp=-9.052754072924747 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.1458494957331; hits/misses (PBA)= 15.634600465477114/5.529609516420998; rounds (PBA)=10.582104990949055;} ancient black dragon: {team=chaotic evil ; avg hp=234.4675459012154 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 387.68166537367466; hits/misses (PBA)= 22.890871476596846/8.775019394879752; rounds (PBA)=10.889061287820015;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 756.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2976.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46938; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1960; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-3.647870425914817 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.03919216156768; hits/misses (PBA)= 10.202759448110378/7.303339332133573; rounds (PBA)=8.753049390121976;} vampire spawn #3: {team=neutral evil ; avg hp=54.52649470105979 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.449710057988405; hits/misses (PBA)= 6.462907418516297/5.244151169766047; rounds (PBA)=8.85242951409718;} vampire spawn: {team=neutral evil ; avg hp=54.24355128974205 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.01759648070386; hits/misses (PBA)= 6.404919016196761/5.251749650069986; rounds (PBA)=8.85742851429714;} vampire spawn #2: {team=neutral evil ; avg hp=55.190761847630476 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.180563887222554; hits/misses (PBA)= 6.445510897820436/5.274345130973805; rounds (PBA)=8.849630073985203;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31813; lawful good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.520495900819837 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.18356328734254; hits/misses (PBA)= 5.522295540891822/0.9906018796240752; rounds (PBA)=3.256748650269946;} balor: {team=chaotic evil ; avg hp=-10.52989402119576 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.1985602879424; hits/misses (PBA)= 7.398520295940812/2.5526894621075784; rounds (PBA)=4.975604879024195;} pit fiend: {team=lawful evil ; avg hp=214.65746850629873 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.0107978404319; hits/misses (PBA)= 16.92741451709658/5.824235152969406; rounds (PBA)=6.360727854429114;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.46; crudely normalised: 0% > unaligned = expected rounds to survive: 54.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12204; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse: {team=unaligned ; avg hp=18.33013397320536 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.562887422515496; hits/misses (PBA)= 1.0/0.4403119376124775; rounds (PBA)=2.4403119376124773;} hawk: {team=other; avg hp=-10.562887422515496 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.669866026794641; hits/misses (PBA)= 0.6294741051789642/0.20935812837432513; rounds (PBA)=0.8388322335532894;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.46; crudely normalised: 0% > unaligned = expected rounds to survive: 54.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12130; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse: {team=unaligned ; avg hp=18.323335332933414 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.465506898620276; hits/misses (PBA)= 1.0/0.42551489702059586; rounds (PBA)=2.4255148970205958;} hawk: {team=other; avg hp=-10.465506898620276 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6766646670665867; hits/misses (PBA)= 0.6376724655068986/0.20515896820635873; rounds (PBA)=0.8428314337132573;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9645.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5764.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31481; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 553; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=141.60807838432314 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.30653869226154; hits/misses (PBA)= 4.549090181963607/1.146370725854829; rounds (PBA)=5.983203359328134;} balor: {team=chaotic evil ; avg hp=-15.454309138172366 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.06018796240753; hits/misses (PBA)= 9.889822035592882/1.0447910417916417; rounds (PBA)=5.467306538692261;} storm giant: {team=chaotic good ; avg hp=137.33173365326934 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.14777044591082; hits/misses (PBA)= 4.315336932613477/1.0839832033593282; rounds (PBA)=6.0067986402719455;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 22646.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 941.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14266; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-18.25754849030194 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.738252349530095; hits/misses (PBA)= 1.0717856428714256/0.9592081583683263; rounds (PBA)=2.030993801239752;} storm giant #2: {team=chaotic good ; avg hp=222.33973205358927 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.43631273745251; hits/misses (PBA)= 1.8784243151369726/0.22195560887822435; rounds (PBA)=2.561487702459508;} storm giant: {team=chaotic good ; avg hp=221.9220155968806 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.82123575284943; hits/misses (PBA)= 1.8260347930413918/0.20275944811037794; rounds (PBA)=2.5676864627074587;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6612.5; crudely normalised: 0% > lawful good = expected rounds to survive: 8800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34548; chaotic good : 0.99 ± 0.0; lawful good : 0.01 ± 0.0; > Team chaotic good = winning battles: 4959; perfect battles: 0; close-call battles: 3411; > Team lawful good = winning battles: 42; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-15.124175164967006 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.04519096180763; hits/misses (PBA)= 6.415316936612678/1.4289142171565687; rounds (PBA)=3.9338132373525294;} planetar #2: {team=lawful good ; avg hp=-15.252349530093982 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.55808838232355; hits/misses (PBA)= 6.351929614077185/1.3877224555088983; rounds (PBA)=3.8838232353529296;} storm giant #2: {team=chaotic good ; avg hp=92.28214357128574 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.4379124175165; hits/misses (PBA)= 6.881823635272945/1.724255148970206; rounds (PBA)=5.820835832833433;} storm giant: {team=chaotic good ; avg hp=91.11457708458309 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.93861227754448; hits/misses (PBA)= 6.867626474705059/1.7362527494501099; rounds (PBA)=5.843231353729254;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5841.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11773.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40746; chaotic good : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team chaotic good = winning battles: 4807; perfect battles: 0; close-call battles: 4320; > Team chaotic evil = winning battles: 194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=62.48870225954809 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.96780643871224; hits/misses (PBA)= 5.60867826434713/1.8632273545290943; rounds (PBA)=6.680263947210558;} storm giant #2: {team=chaotic good ; avg hp=61.298340331933616 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.13437312537494; hits/misses (PBA)= 5.44131173765247/1.8194361127774445; rounds (PBA)=6.629874025194961;} ancient white dragon: {team=chaotic evil ; avg hp=-14.102179564087182 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.2129574085183; hits/misses (PBA)= 20.367126574685063/1.8034393121375725; rounds (PBA)=7.418716256748651;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5841.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11773.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40848; chaotic good : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team chaotic good = winning battles: 4807; perfect battles: 0; close-call battles: 4261; > Team chaotic evil = winning battles: 194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-14.109578084383124 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.3403319336133; hits/misses (PBA)= 20.407318536292742/1.7836432713457309; rounds (PBA)=7.4245150969806035;} storm giant: {team=chaotic good ; avg hp=61.00159968006399 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.10177964407117; hits/misses (PBA)= 5.486902619476105/1.8480303939212157; rounds (PBA)=6.654069186162768;} storm giant #2: {team=chaotic good ; avg hp=62.65806838632273 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.00779844031194; hits/misses (PBA)= 5.596080783843231/1.8490301939612077; rounds (PBA)=6.6686662667466505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34983; chaotic good : 0.61 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.39 ± 0.01; > Team chaotic good = winning battles: 3062; perfect battles: 0; close-call battles: 2902; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=17.54249150169966 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.2109578084383; hits/misses (PBA)= 5.926014797040592/1.2485502899420116; rounds (PBA)=5.222955408918216;} otyugh: {team=neutral ; avg hp=-13.319336132773445 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.263547290541892; hits/misses (PBA)= 1.0713857228554289/0.8632273545290942; rounds (PBA)=0.644871025794841;} storm giant: {team=chaotic good ; avg hp=17.28094381123775 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.26574685062988; hits/misses (PBA)= 5.889622075584883/1.2353529294141172; rounds (PBA)=5.23875224955009;} pit fiend: {team=lawful evil ; avg hp=7.84503099380124 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.91061787642474; hits/misses (PBA)= 23.226554689062187/1.6944611077784444; rounds (PBA)=6.507298540291941;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5157.95; crudely normalised: 0% > lawful evil = expected rounds to survive: 13200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33810; chaotic good : 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team chaotic good = winning battles: 2815; perfect battles: 0; close-call battles: 2671; > Team lawful evil = winning battles: 2186; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=13.885422915416916 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.04199160167965; hits/misses (PBA)= 4.665266946610678/1.1645670865826834; rounds (PBA)=4.826434713057388;} pit fiend: {team=lawful evil ; avg hp=10.743451309738052 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 432.7250549890022; hits/misses (PBA)= 21.709058188362327/1.7690461907618475; rounds (PBA)=6.18256348730254;} storm giant #2: {team=chaotic good ; avg hp=13.389522095580883 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.2145570885823; hits/misses (PBA)= 4.577284543091381/1.1459708058388323; rounds (PBA)=4.807838432313537;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1310.29; crudely normalised: 0% > chaotic good = expected rounds to survive: 13800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16928; any evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=220.14097180563888 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.71085782843431; hits/misses (PBA)= 2.4879024195160966/0.264747050589882; rounds (PBA)=3.178364327134573;} lich: {team=any evil ; avg hp=-15.994601079784044 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.36012797440512; hits/misses (PBA)= 1.915616876624675/0.6834633073385323; rounds (PBA)=2.599080183963207;} storm giant #2: {team=chaotic good ; avg hp=219.498900219956 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.28374325134973; hits/misses (PBA)= 2.3485302939412116/0.2595480903819236; rounds (PBA)=3.182363527294541;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22522.5; crudely normalised: 0% > chaotic good = expected rounds to survive: 5596.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3293; Sum of rounds: 32556; > Team chaotic evil = winning battles: 3259; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 33; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=181.08715457030064 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.8685089583966; hits/misses (PBA)= 25.65684785909505/1.9887640449438202; rounds (PBA)=9.8739750986942;} storm giant: {team=chaotic good ; avg hp=-8.904038870331005 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.62708776191923; hits/misses (PBA)= 5.92711812936532/3.1257212268448225; rounds (PBA)=6.8095961129669;} storm giant #2: {team=chaotic good ; avg hp=-9.075918615244458 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.11995141208624; hits/misses (PBA)= 5.605526875189796/2.985727300334042; rounds (PBA)=6.700880655936836;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8448.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5841.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30925; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 2634; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=109.86902619476105 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.05818836232754; hits/misses (PBA)= 4.375724855028994/1.0749850029994001; rounds (PBA)=5.56368726254749;} storm giant #2: {team=chaotic good ; avg hp=107.31033793241352 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.76344731053788; hits/misses (PBA)= 4.312937412517496/1.1041791641671665; rounds (PBA)=5.60367926414717;} adult red dragon: {team=chaotic evil ; avg hp=-15.821635672865426 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.82063587282545; hits/misses (PBA)= 14.788042391521696/1.4849030193961208; rounds (PBA)=5.4245150969806035;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8448.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5841.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4359; Sum of rounds: 27037; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4358; perfect battles: 0; close-call battles: 2398; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=106.01881165404909 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.77357192016518; hits/misses (PBA)= 4.248910300527644/1.080293645331498; rounds (PBA)=5.586143610919936;} storm giant #2: {team=chaotic good ; avg hp=109.55700848818536 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.80477173663684; hits/misses (PBA)= 4.4432209222298695/1.1353521449873825; rounds (PBA)=5.600825877494838;} adult red dragon: {team=chaotic evil ; avg hp=-15.628813948153246 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.31865106675843; hits/misses (PBA)= 14.893094746501491/1.4936912135810967; rounds (PBA)=5.4622619866941955;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8448.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5841.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4264; Sum of rounds: 26257; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4263; perfect battles: 0; close-call battles: 2273; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=107.13649155722327 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.0719981238274; hits/misses (PBA)= 4.264774859287054/1.0870075046904315; rounds (PBA)=5.545966228893058;} adult red dragon: {team=chaotic evil ; avg hp=-15.746951219512194 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.94582551594746; hits/misses (PBA)= 14.787523452157599/1.4627110694183865; rounds (PBA)=5.416979362101313;} storm giant #2: {team=chaotic good ; avg hp=109.84591932457786 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.6622889305816; hits/misses (PBA)= 4.395403377110695/1.0844277673545966; rounds (PBA)=5.570356472795497;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15138.75; crudely normalised: 0% > chaotic good = expected rounds to survive: 5533.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48563; chaotic evil : 0.29 ± 0.01; chaotic good : 0.71 ± 0.01; > Team chaotic evil = winning battles: 1438; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3563; perfect battles: 0; close-call battles: 3331; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=27.096580683863227 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.87322535492902; hits/misses (PBA)= 5.683463307338532/2.9816036792641474; rounds (PBA)=7.323535292941412;} ancient black dragon: {team=chaotic evil ; avg hp=3.406518696260748 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.48230353929216; hits/misses (PBA)= 24.5496900619876/2.0491901619676063; rounds (PBA)=9.063187362527495;} storm giant #2: {team=chaotic good ; avg hp=26.42111577684463 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.72025594881023; hits/misses (PBA)= 5.8252349530093985/3.174765046990602; rounds (PBA)=7.3899220155968806;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6435.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 6182.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24892; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=171.9620075984803 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.29014197160568; hits/misses (PBA)= 3.3579284143171364/0.8686262747450509; rounds (PBA)=4.731653669266147;} storm giant #2: {team=chaotic good ; avg hp=171.65426914617078 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.74885022995402; hits/misses (PBA)= 3.379524095180964/0.850629874025195; rounds (PBA)=4.722655468906218;} adult black dragon: {team=chaotic evil ; avg hp=-16.038992201559687 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.38372325534893; hits/misses (PBA)= 8.092781443711258/4.369126174765047; rounds (PBA)=4.153969206158768;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk #4: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1285742851429714;} elk #3: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13017396520695862;} elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12117576484703059;} elk #6: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.125374925014997;} elk #7: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1235752849430114;} elk #8: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11637672465506899;} elk #5: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1279744051189762;} elk #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1267746450709858;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} minotaur #2: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2867; Sum of rounds: 25794; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2866; perfect battles: 0; close-call battles: 2866; ------------------------------------------------- Combattants ------------------------------------------------ zombie #7: {team=neutral evil ; avg hp=3.50889431461458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.82281130101151; hits/misses (PBA)= 1.9790722009068713/3.6934077432856647; rounds (PBA)=6.067666550401116;} zombie #4: {team=neutral evil ; avg hp=3.8639693058946634 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.025462155563307; hits/misses (PBA)= 2.00488315312173/3.776770143006627; rounds (PBA)=6.158353679804674;} zombie #6: {team=neutral evil ; avg hp=3.5270317404952913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.924659923264736; hits/misses (PBA)= 1.9748866410882455/3.7049180327868854; rounds (PBA)=6.073247296825951;} bandit #6: {team=any non-lawful ; avg hp=-5.790722009068713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5612138123474013; hits/misses (PBA)= 0.5266829438437391/0.3714684339030345; rounds (PBA)=0.8981513777467737;} zombie #3: {team=neutral evil ; avg hp=3.254970352284618 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.763864666899197; hits/misses (PBA)= 1.9689570980118591/3.769794209975584; rounds (PBA)=6.09905824904081;} zombie #8: {team=neutral evil ; avg hp=3.1196372514823856 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743634461109174; hits/misses (PBA)= 1.9522148587373562/3.747820020927799; rounds (PBA)=6.0903383327520055;} bandit: {team=other; avg hp=-5.942448552493896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8667596791070804; hits/misses (PBA)= 0.6030694105336589/0.38367631670735963; rounds (PBA)=0.9867457272410185;} bandit #2: {team=other; avg hp=-5.930938262992675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.794907568887339; hits/misses (PBA)= 0.5877223578653645/0.3962329961632368; rounds (PBA)=0.9839553540286013;} bandit #8: {team=any non-lawful ; avg hp=-5.826996860830136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.665852807813045; hits/misses (PBA)= 0.5531914893617021/0.3543773979769794; rounds (PBA)=0.9075688873386816;} bandit #7: {team=any non-lawful ; avg hp=-5.743285664457622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605859783746076; hits/misses (PBA)= 0.5437739797697942/0.3613533310080223; rounds (PBA)=0.9051273107778165;} bandit #4: {team=other; avg hp=-6.137077084059993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.964073944890129; hits/misses (PBA)= 0.6121381234740146/0.4004185559818626; rounds (PBA)=1.0125566794558771;} zombie: {team=neutral evil ; avg hp=3.592256714335542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.807464248343216; hits/misses (PBA)= 1.973491454482037/3.7631670735960934; rounds (PBA)=6.102197418904779;} zombie #9: {team=neutral evil ; avg hp=3.7565399372166026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.008719916288804; hits/misses (PBA)= 2.0/3.7809557028252527; rounds (PBA)=6.145448203697245;} bandit #3: {team=other; avg hp=-5.995465643529822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8932682246250434; hits/misses (PBA)= 0.603418207185211/0.3889082664806418; rounds (PBA)=0.9923264736658528;} zombie #2: {team=neutral evil ; avg hp=3.528775723753052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.004534356470177; hits/misses (PBA)= 1.9895361004534355/3.786187652598535; rounds (PBA)=6.122078828043251;} zombie #5: {team=neutral evil ; avg hp=3.877921171956749 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.165329612835716; hits/misses (PBA)= 2.023369375653994/3.8343215905127312; rounds (PBA)=6.202302057900244;} bandit #9: {team=any non-lawful ; avg hp=-5.706313219393094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5803976281827694; hits/misses (PBA)= 0.5420299965120334/0.3787931635856296; rounds (PBA)=0.9208231600976631;} bandit #5: {team=other; avg hp=-6.044645971398674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8060690617370074; hits/misses (PBA)= 0.5943494942448553/0.4056505057551448; rounds (PBA)=1.0;} behir: {team=neutral evil ; avg hp=163.95535402860133 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.8869898848971; hits/misses (PBA)= 5.7635158702476454/2.8542029996512035; rounds (PBA)=8.793163585629578;} bone devil: {team=lawful evil ; avg hp=-10.717125915591211 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.0955702825253; hits/misses (PBA)= 22.526334147192188/2.132891524241367; rounds (PBA)=8.21974189047785;} zombie #10: {team=neutral evil ; avg hp=3.900941750959191 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.903383327520055; hits/misses (PBA)= 1.978374607603767/3.7802581095221486; rounds (PBA)=6.126264387861877;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 101.25; crudely normalised: 0% > any = expected rounds to survive: 73.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25923; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.076784643071386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.162367526494701; hits/misses (PBA)= 0.7832433513297341/0.966006798640272; rounds (PBA)=2.8528294341131772;} commoner: {team=any ; avg hp=-3.0031993601279745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2409518096380725; hits/misses (PBA)= 0.8098380323935213/1.0047990401919615; rounds (PBA)=2.8730253949210156;} rust monster: {team=other; avg hp=22.596680663867225 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.07998400319936; hits/misses (PBA)= 2.4813037392521498/1.702259548090382; rounds (PBA)=5.183363327334533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 318.74; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1544.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4346; Sum of rounds: 28855; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4343; perfect battles: 0; close-call battles: 4342; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=2.5361251725724805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.718131615278416; hits/misses (PBA)= 1.7807179015186378/2.679705476300046; rounds (PBA)=4.632075471698113;} bandit #5: {team=any non-lawful ; avg hp=2.2795674183156924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.487114588127014; hits/misses (PBA)= 1.7172112287160608/2.5996318453750575; rounds (PBA)=4.502531063046479;} vampire: {team=other; avg hp=-2.748044178554993 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.40059825126554; hits/misses (PBA)= 10.684307409111828/1.3955361251725724; rounds (PBA)=6.040497008743673;} bandit #2: {team=any non-lawful ; avg hp=2.1725724804417856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817993557294063; hits/misses (PBA)= 1.7800276115968707/2.62563276576162; rounds (PBA)=4.583064887252646;} bandit: {team=any non-lawful ; avg hp=2.276806258628624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.518177634606534; hits/misses (PBA)= 1.7300966405890474/2.666820064427059; rounds (PBA)=4.575701794753797;} bandit #10: {team=any non-lawful ; avg hp=2.528762080073631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.796594569719282; hits/misses (PBA)= 1.7827887712839392/2.619420156465716; rounds (PBA)=4.574091118269673;} bandit #7: {team=any non-lawful ; avg hp=1.9988495167970548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.731017027151404; hits/misses (PBA)= 1.7634606534744592/2.587206626783249; rounds (PBA)=4.531983433041877;} bandit #4: {team=any non-lawful ; avg hp=2.253796594569719 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.57225034514496; hits/misses (PBA)= 1.7356189599631846/2.6051541647491945; rounds (PBA)=4.531753336401288;} bandit #8: {team=any non-lawful ; avg hp=2.572940635066728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701794753796595; hits/misses (PBA)= 1.7705936493327197/2.6472618499769904; rounds (PBA)=4.601242521859181;} bandit #9: {team=any non-lawful ; avg hp=2.2158306488725263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.668430740911182; hits/misses (PBA)= 1.7551771744132536/2.6290842153704554; rounds (PBA)=4.559134836631385;} bandit #3: {team=any non-lawful ; avg hp=2.16428900138058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.451449608835711; hits/misses (PBA)= 1.7199723884031293/2.6040036815462493; rounds (PBA)=4.520018407731247;} bandit captain: {team=any non-lawful ; avg hp=64.5630464795214 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.25931891394386; hits/misses (PBA)= 9.27565577542568/9.211919005982512; rounds (PBA)=6.463184537505753;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 318.74; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1544.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4448; Sum of rounds: 29516; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4443; perfect battles: 0; close-call battles: 4441; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=2.2843974820143886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.656474820143885; hits/misses (PBA)= 1.7641636690647482/2.618255395683453; rounds (PBA)=4.566097122302159;} bandit: {team=any non-lawful ; avg hp=2.269109712230216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.523381294964029; hits/misses (PBA)= 1.7387589928057554/2.629721223021583; rounds (PBA)=4.536645683453237;} bandit #7: {team=any non-lawful ; avg hp=2.4255845323741005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.837904676258994; hits/misses (PBA)= 1.789568345323741/2.617131294964029; rounds (PBA)=4.597347122302159;} bandit #2: {team=any non-lawful ; avg hp=2.3929856115107913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.764163669064748; hits/misses (PBA)= 1.7585431654676258/2.6200539568345325; rounds (PBA)=4.570818345323741;} bandit #4: {team=any non-lawful ; avg hp=2.379271582733813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514163669064748; hits/misses (PBA)= 1.7277428057553956/2.654001798561151; rounds (PBA)=4.566097122302159;} bandit #8: {team=any non-lawful ; avg hp=2.442221223021583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.618255395683454; hits/misses (PBA)= 1.754271582733813/2.627473021582734; rounds (PBA)=4.560476618705036;} bandit #5: {team=any non-lawful ; avg hp=2.3619604316546763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.609487410071942; hits/misses (PBA)= 1.7511241007194245/2.639613309352518; rounds (PBA)=4.5696942446043165;} bandit #10: {team=any non-lawful ; avg hp=2.2951888489208634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.493255395683454; hits/misses (PBA)= 1.7259442446043165/2.6445593525179856; rounds (PBA)=4.556879496402877;} bandit captain: {team=any non-lawful ; avg hp=64.65962230215827 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.55553057553957; hits/misses (PBA)= 9.299460431654676/9.16681654676259; rounds (PBA)=6.4496402877697845;} bandit #3: {team=any non-lawful ; avg hp=2.247751798561151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.491456834532373; hits/misses (PBA)= 1.7066097122302157/2.6578237410071943; rounds (PBA)=4.54001798561151;} bandit #6: {team=any non-lawful ; avg hp=2.1722122302158273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.656924460431656; hits/misses (PBA)= 1.7553956834532374/2.6070143884892087; rounds (PBA)=4.539793165467626;} vampire: {team=other; avg hp=-2.7257194244604315 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.04991007194245; hits/misses (PBA)= 10.653552158273381/1.391861510791367; rounds (PBA)=6.023381294964029;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09618076384723055;} vampire: {team=any non-lawful ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03699260147970406;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08858228354329134;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08758248350329934;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08818236352729454;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08938212357528494;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04259148170365927;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09138172365526895;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09298140371925614;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.59; crudely normalised: 0% > unaligned = expected rounds to survive: -20961.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3219; Sum of rounds: 16192; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3218; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=other; avg hp=-16.208449829139486 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.90090090090091; hits/misses (PBA)= 6.516309412861137/6.5442684063373715; rounds (PBA)=4.353525939732836;} guard #5: {team=other; avg hp=-19.90990990990991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.418452935694315; hits/misses (PBA)= 0.05405405405405406/1.1422802112457284; rounds (PBA)=1.2696489593041318;} guard #11: {team=other; avg hp=-19.950605778191985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45169307238272755; hits/misses (PBA)= 0.05684995340167754/1.133892513202858; rounds (PBA)=1.266542404473439;} guard #3: {team=other; avg hp=-19.709537123330225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5262503883193539; hits/misses (PBA)= 0.06492699596147872/1.117117117117117; rounds (PBA)=1.2559801180490835;} guard #9: {team=other; avg hp=-19.753650201926064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4821373097235166; hits/misses (PBA)= 0.06057781919850885/1.1295433364398881; rounds (PBA)=1.2674743709226468;} guard #7: {team=other; avg hp=-19.913016464740604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5097856477166822; hits/misses (PBA)= 0.06368437402920162/1.148493320907114; rounds (PBA)=1.2839391115253185;} guard #12: {team=other; avg hp=-19.88909599254427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4342963653308481; hits/misses (PBA)= 0.05529667598633116/1.1711711711711712; rounds (PBA)=1.2954333643988816;} tarrasque: {team=unaligned ; avg hp=558.0332401366884 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 642.5194159676919; hits/misses (PBA)= 20.878223050636844/1.13730972351662; rounds (PBA)=5.0301335818577195;} guard #10: {team=other; avg hp=-19.992544268406338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.527493010251631; hits/misses (PBA)= 0.06461634047840945/1.1342031686859273; rounds (PBA)=1.2767940354147251;} guard: {team=other; avg hp=-19.831935383659523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5278036657347002; hits/misses (PBA)= 0.06679092885989438/1.1397949673811743; rounds (PBA)=1.2795899347623485;} guard #8: {team=other; avg hp=-19.946877912395152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5737806772289531; hits/misses (PBA)= 0.0664802733768251/1.1534638086362223; rounds (PBA)=1.2910841876359118;} guard #2: {team=other; avg hp=-19.797141969555764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4426840633737186; hits/misses (PBA)= 0.05405405405405406/1.148493320907114; rounds (PBA)=1.2715128922025474;} guard #4: {team=other; avg hp=-19.690276483379932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5144454799627214; hits/misses (PBA)= 0.06337371854613234/1.1239515377446412; rounds (PBA)=1.2581547064305685;} guard #6: {team=other; avg hp=-19.959925442684064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46008077042559803; hits/misses (PBA)= 0.05778191985088537/1.135135135135135; rounds (PBA)=1.2662317489903696;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4287; Sum of rounds: 17218; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4286; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=-15.489153254023792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9652437602052718; hits/misses (PBA)= 0.18777700023326335/0.5922556566363424; rounds (PBA)=0.8502449265220434;} guard #10: {team=any ; avg hp=-15.236295777933286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.19127595054816887/0.5754606951247959; rounds (PBA)=0.8378819687427105;} guard: {team=any ; avg hp=-15.02752507581059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.040587823652904; hits/misses (PBA)= 0.19967343130394216/0.57592722183345; rounds (PBA)=0.847212502915792;} tarrasque: {team=unaligned ; avg hp=629.7965943550269 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 506.59388850011663; hits/misses (PBA)= 16.42407277816655/0.8908327501749476; rounds (PBA)=4.0160951714485655;} guard #11: {team=any ; avg hp=-15.383718217867973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0060648472125029; hits/misses (PBA)= 0.19314205738278517/0.6029857709353861; rounds (PBA)=0.8649405178446467;} guard #7: {team=any ; avg hp=-15.125728947982273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9944016794961511; hits/misses (PBA)= 0.19430837415442034/0.5857242827151854; rounds (PBA)=0.8509447165850245;} guard #5: {team=any ; avg hp=-15.473058082575227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9825052484254724; hits/misses (PBA)= 0.1861441567529741/0.588756706321437; rounds (PBA)=0.8493118731047352;} guard #6: {team=any ; avg hp=-15.38325169115932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0550501516211803; hits/misses (PBA)= 0.20503848845346395/0.5810590156286447; rounds (PBA)=0.8621413575927221;} adult gold dragon: {team=other; avg hp=-15.735012829484488 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.16981572195009; hits/misses (PBA)= 6.818987637042221/2.9486820620480523; rounds (PBA)=3.255889899696758;} guard #3: {team=any ; avg hp=-15.428504781898763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0076976906927921; hits/misses (PBA)= 0.19244226731980407/0.5754606951247959; rounds (PBA)=0.8427804991835782;} guard #12: {team=any ; avg hp=-15.550501516211803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1010030324236062; hits/misses (PBA)= 0.20620480522509912/0.5773268019594122; rounds (PBA)=0.8546769302542571;} guard #2: {team=any ; avg hp=-15.408677396780966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0118964310706788; hits/misses (PBA)= 0.18987637042220668/0.5915558665733613; rounds (PBA)=0.8504781898763705;} guard #9: {team=any ; avg hp=-15.397014229064615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9356193142057383; hits/misses (PBA)= 0.185444366689993/0.5910893398647072; rounds (PBA)=0.8507114532306974;} guard #4: {team=any ; avg hp=-15.339164917191509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0690459528808025; hits/misses (PBA)= 0.20713785864240727/0.5805924889199907; rounds (PBA)=0.8525775600653137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3478; Sum of rounds: 13970; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3477; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=-14.741230592294421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9792984473835538; hits/misses (PBA)= 0.19148936170212766/0.5787809085681426; rounds (PBA)=0.8421506612995975;} guard #12: {team=any ; avg hp=-15.30247268545141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9502587694077056; hits/misses (PBA)= 0.18746405980448533/0.578205865439908; rounds (PBA)=0.8297872340425532;} guard #11: {team=any ; avg hp=-15.398217366302474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0359401955146637; hits/misses (PBA)= 0.20011500862564693/0.5638297872340425; rounds (PBA)=0.8332374928119609;} guard #5: {team=any ; avg hp=-15.401955146635999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.055779183438758; hits/misses (PBA)= 0.20184013801035078/0.5805060379528465; rounds (PBA)=0.8444508338125359;} guard #9: {team=any ; avg hp=-15.232029902242669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221391604370327; hits/misses (PBA)= 0.19522714203565267/0.5721679125934445; rounds (PBA)=0.8341000575043128;} adult gold dragon: {team=other; avg hp=-15.54916618746406 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.2642323174238; hits/misses (PBA)= 6.817423806785509/2.984186313973548; rounds (PBA)=3.2673950546290973;} guard #3: {team=any ; avg hp=-15.33985048878666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0244393329499712; hits/misses (PBA)= 0.1963772282921219/0.578205865439908; rounds (PBA)=0.8447383553766532;} guard #10: {team=any ; avg hp=-15.084818861414606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9537090281771133; hits/misses (PBA)= 0.18343875790684303/0.5894192064404831; rounds (PBA)=0.848188614146061;} guard #2: {team=any ; avg hp=-15.569292696952271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9706728004600345; hits/misses (PBA)= 0.19378953421506612/0.5724554341575618; rounds (PBA)=0.8378378378378378;} guard #7: {team=any ; avg hp=-15.334962622196665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9367452558941921; hits/misses (PBA)= 0.18832662449683726/0.5713053479010926; rounds (PBA)=0.8326624496837263;} guard #4: {team=any ; avg hp=-15.504600345025876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0011500862564693; hits/misses (PBA)= 0.19120184013801034/0.5787809085681426; rounds (PBA)=0.8410005750431282;} guard #6: {team=any ; avg hp=-15.334962622196665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9445083381253594; hits/misses (PBA)= 0.18516388729154687/0.5888441633122484; rounds (PBA)=0.8502012650948821;} tarrasque: {team=unaligned ; avg hp=630.1351351351351 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 505.8326624496837; hits/misses (PBA)= 16.41431857389304/0.8913168487636572; rounds (PBA)=4.016676250718804;} guard: {team=any ; avg hp=-15.491949396204715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0002875215641174; hits/misses (PBA)= 0.1860264519838988/0.5848188614146062; rounds (PBA)=0.8329499712478435;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1600.0; crudely normalised: 0% > any = expected rounds to survive: 838.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2554; Sum of rounds: 12942; > Team other = winning battles: 2553; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-6.078700078308535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8782302270947535; hits/misses (PBA)= 0.5610806577916992/1.605716523101018; rounds (PBA)=2.2396241190289743;} guard #6: {team=any ; avg hp=-6.146045418950665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.77956147220047; hits/misses (PBA)= 0.5407204385277995/1.6534847298355522; rounds (PBA)=2.2666405638214564;} guard #9: {team=any ; avg hp=-6.198120595144871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7494126859827723; hits/misses (PBA)= 0.5344557556773688/1.620203602192639; rounds (PBA)=2.2294440093970245;} guard #5: {team=any ; avg hp=-6.339467501957714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7866092404072043; hits/misses (PBA)= 0.533672670321065/1.6264682850430696; rounds (PBA)=2.2435395458104934;} guard #10: {team=any ; avg hp=-6.153876272513704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.937353171495693; hits/misses (PBA)= 0.552858261550509/1.6229444009397025; rounds (PBA)=2.254894283476899;} guard #8: {team=any ; avg hp=-6.160924040720438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.865700861393892; hits/misses (PBA)= 0.5458104933437745/1.5696945967110416; rounds (PBA)=2.2043852779953017;} guard #11: {team=any ; avg hp=-6.1209866875489425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.861002349256069; hits/misses (PBA)= 0.5477682067345341/1.624902114330462; rounds (PBA)=2.2474549725920125;} adult gold dragon: {team=other; avg hp=221.85787000783085 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.9847298355521; hits/misses (PBA)= 12.238449490994519/0.6789350039154268; rounds (PBA)=5.066953797963978;} guard #12: {team=any ; avg hp=-6.164056382145654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7952231793265465; hits/misses (PBA)= 0.5375880971025842/1.581440877055599; rounds (PBA)=2.2000783085356304;} guard #3: {team=any ; avg hp=-6.020751761942051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9169929522317934; hits/misses (PBA)= 0.5677368833202819/1.6162881754111198; rounds (PBA)=2.258809710258418;} guard #2: {team=any ; avg hp=-6.206734534064213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8566953797963976; hits/misses (PBA)= 0.5555990602975724/1.5583398590446358; rounds (PBA)=2.21221613155834;} guard #7: {team=any ; avg hp=-6.342599843382929 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932263116679718; hits/misses (PBA)= 0.5708692247454973/1.639780736100235; rounds (PBA)=2.283476898981989;} guard: {team=any ; avg hp=-6.104150352388411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.682850430696946; hits/misses (PBA)= 0.5266249021143304/1.5982772122161315; rounds (PBA)=2.2090837901331244;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1600.0; crudely normalised: 0% > any = expected rounds to survive: 838.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3414; Sum of rounds: 17343; > Team other = winning battles: 3413; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-6.104276508494435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9610427650849442; hits/misses (PBA)= 0.5594610427650849/1.6186291739894552; rounds (PBA)=2.2618629173989455;} guard #3: {team=any ; avg hp=-6.0966608084358525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8760984182776803; hits/misses (PBA)= 0.5492091388400703/1.5925600468658465; rounds (PBA)=2.228471001757469;} guard #7: {team=any ; avg hp=-6.066490919742238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.805799648506151; hits/misses (PBA)= 0.5354422964264792/1.6458699472759226; rounds (PBA)=2.256590509666081;} guard #9: {team=any ; avg hp=-6.14821323960164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9253075571177503; hits/misses (PBA)= 0.5641476274165202/1.643526654950205; rounds (PBA)=2.2773872290568247;} adult gold dragon: {team=other; avg hp=222.33099004100762 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.904510837727; hits/misses (PBA)= 12.239308728763913/0.7149970708845929; rounds (PBA)=5.079964850615114;} guard #4: {team=any ; avg hp=-6.207381370826011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6845342706502637; hits/misses (PBA)= 0.520796719390744/1.6452841241944933; rounds (PBA)=2.2451669595782073;} guard: {team=any ; avg hp=-6.311657879320445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.735500878734622; hits/misses (PBA)= 0.5313415348564734/1.6142355008787346; rounds (PBA)=2.228471001757469;} guard #10: {team=any ; avg hp=-6.067369654364382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.728471001757469; hits/misses (PBA)= 0.5263620386643234/1.6666666666666667; rounds (PBA)=2.27211482132396;} guard #12: {team=any ; avg hp=-6.152606912712361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9115407147041594; hits/misses (PBA)= 0.5626830697129467/1.6300527240773286; rounds (PBA)=2.2738722905682485;} guard #2: {team=any ; avg hp=-6.296719390743995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6239015817223197; hits/misses (PBA)= 0.5152314001171646/1.6479203280609256; rounds (PBA)=2.2439953134153487;} guard #11: {team=any ; avg hp=-6.0779144698301115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7946690099589926; hits/misses (PBA)= 0.528705330990041/1.6271236086701817; rounds (PBA)=2.23227885178676;} guard #8: {team=any ; avg hp=-6.185413005272408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.822495606326889; hits/misses (PBA)= 0.5462800234329233/1.5846514352665495; rounds (PBA)=2.2149970708845927;} guard #6: {team=any ; avg hp=-6.178968951376684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73227885178676; hits/misses (PBA)= 0.5351493848857645/1.631810193321617; rounds (PBA)=2.2489748096074984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07838432313537293;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07398520295940812;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08578284343131373;} guard #12: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08358328334333133;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09358128374325135;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08238352329534093;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08938212357528494;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08818236352729454;} guard #11: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07398520295940812;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10140.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5173.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31098; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=465.8922215556889 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.19696060787845; hits/misses (PBA)= 15.422915416916616/1.1783643271345732; rounds (PBA)=6.218356328734253;} aboleth: {team=lawful evil ; avg hp=-9.210957808438312 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.85302939412117; hits/misses (PBA)= 3.1675664867026594/4.783243351329734; rounds (PBA)=4.0541891621675665;} aboleth #2: {team=lawful evil ; avg hp=-8.986002799440111 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.254749050189965; hits/misses (PBA)= 3.047390521895621/4.665866826634673; rounds (PBA)=4.00999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 20280.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2586.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16304; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.983003399320136 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.11637672465507; hits/misses (PBA)= 3.049390121975605/4.6614677064587084; rounds (PBA)=2.5702859428114375;} ancient red dragon: {team=chaotic evil ; avg hp=506.8836232753449 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.98300339932013; hits/misses (PBA)= 7.587282543491302/0.41391721655668867; rounds (PBA)=3.2601479704059186;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2993.57; crudely normalised: 0% > unaligned = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4078; Sum of rounds: 71399; > Team lawful good = winning battles: 4068; perfect battles: 0; close-call battles: 1605; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ basilisk #4: {team=unaligned ; avg hp=-4.290583619421285 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.651054438450224; hits/misses (PBA)= 3.2069641981363413/6.0671897989210395; rounds (PBA)=10.39823442864149;} basilisk #3: {team=unaligned ; avg hp=-4.332515939185876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.78616969102501; hits/misses (PBA)= 3.1265326140264835/5.977685139774399; rounds (PBA)=10.316821971554683;} guardian naga #2: {team=lawful good ; avg hp=80.72094163805787 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.04315841098578; hits/misses (PBA)= 8.456841589014223/5.019372241294752; rounds (PBA)=15.77243746934772;} guardian naga #3: {team=lawful good ; avg hp=81.26434526728788 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.15056400196174; hits/misses (PBA)= 8.574791564492399/5.035311427170181; rounds (PBA)=15.93084845512506;} basilisk #2: {team=unaligned ; avg hp=-4.2356547327121135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.37126042177538; hits/misses (PBA)= 3.0860716037273175/5.84232466895537; rounds (PBA)=10.164786660127513;} basilisk: {team=unaligned ; avg hp=-4.185875429131928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.242275625306526; hits/misses (PBA)= 3.1608631682197155/5.9291319274153995; rounds (PBA)=10.25282000980873;} guardian naga: {team=lawful good ; avg hp=82.87690044139283 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.80235409514468; hits/misses (PBA)= 8.665522314860226/5.069151544874939; rounds (PBA)=15.955860716037273;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1995.71; crudely normalised: 0% > unaligned = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3836; Sum of rounds: 92064; > Team lawful good = winning battles: 1638; perfect battles: 0; close-call battles: 1319; > Team unaligned = winning battles: 2197; perfect battles: 0; close-call battles: 2106; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=7.67570385818561 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.7218456725756; hits/misses (PBA)= 5.404848800834202/8.203597497393117; rounds (PBA)=15.489572471324296;} basilisk #3: {team=unaligned ; avg hp=7.92674661105318 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.669186652763294; hits/misses (PBA)= 5.401199165797706/8.080552659019812; rounds (PBA)=15.446037539103232;} basilisk #2: {team=unaligned ; avg hp=7.808133472367049 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.51538060479666; hits/misses (PBA)= 5.366788321167883/8.064650677789365; rounds (PBA)=15.344890510948906;} guardian naga #2: {team=lawful good ; avg hp=9.581856100104275 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.32846715328468; hits/misses (PBA)= 10.102450469238791/6.334723670490094; rounds (PBA)=16.93378519290928;} basilisk #4: {team=unaligned ; avg hp=7.538060479666319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.9084984358707; hits/misses (PBA)= 5.428571428571429/8.17570385818561; rounds (PBA)=15.499739311783108;} guardian naga: {team=lawful good ; avg hp=9.57820646506778 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.70099061522419; hits/misses (PBA)= 10.172836287799791/6.414494264859228; rounds (PBA)=17.149895724713243;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 538.6; crudely normalised: 0% > unaligned = expected rounds to survive: 2370.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3107; Sum of rounds: 34080; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3106; perfect battles: 0; close-call battles: 3093; ------------------------------------------------- Combattants ------------------------------------------------ basilisk #3: {team=unaligned ; avg hp=51.72320566462826 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.90827164467332; hits/misses (PBA)= 4.123913743160605/6.334406179594464; rounds (PBA)=10.61377534599292;} basilisk #2: {team=unaligned ; avg hp=51.73414869649179 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.61345349211458; hits/misses (PBA)= 4.197296427421951/6.28162214354683; rounds (PBA)=10.636305117476665;} guardian naga #2: {team=lawful good ; avg hp=-5.040231734792404 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.34245252655295; hits/misses (PBA)= 6.607981976182813/0.9668490505310589; rounds (PBA)=7.574831026713872;} guardian naga: {team=lawful good ; avg hp=-5.057289990344383 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.66301898937882; hits/misses (PBA)= 6.516253620856132/0.931123270035404; rounds (PBA)=7.447376890891535;} basilisk #4: {team=unaligned ; avg hp=51.781783070486 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.7981976182813; hits/misses (PBA)= 4.216285806243965/6.260701641454779; rounds (PBA)=10.63051174766656;} basilisk #5: {team=unaligned ; avg hp=51.76569037656904 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55391052462182; hits/misses (PBA)= 4.208239459285484/6.2742195043450275; rounds (PBA)=10.629224332153202;} cockatrice #5: {team=unaligned ; avg hp=4.8664306404892175 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.102349533311877; hits/misses (PBA)= 1.8120373350498873/4.210492436433859; rounds (PBA)=6.577727711618925;} cockatrice: {team=unaligned ; avg hp=4.039909880914065 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269713550048278; hits/misses (PBA)= 1.8484068233022208/4.212745413582233; rounds (PBA)=6.617315738654651;} cockatrice #3: {team=unaligned ; avg hp=4.439652397811393 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2845188284518825; hits/misses (PBA)= 1.862246540070808/4.2658513035082075; rounds (PBA)=6.635983263598327;} cockatrice #2: {team=unaligned ; avg hp=4.275828773736723 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165754747344706; hits/misses (PBA)= 1.818474412616672/4.273897650466688; rounds (PBA)=6.6227872545864175;} basilisk: {team=unaligned ; avg hp=51.71515931766978 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.11618925008047; hits/misses (PBA)= 4.233022207917605/6.233022207917605; rounds (PBA)=10.612166076601223;} cockatrice #4: {team=unaligned ; avg hp=4.548760862568394 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.244287093659478; hits/misses (PBA)= 1.859671709044094/4.334084325716125; rounds (PBA)=6.681042806565819;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 812.8; crudely normalised: 0% > unaligned = expected rounds to survive: 714.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64452; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice #3: {team=unaligned ; avg hp=-4.1891621675664865 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.507298540291941; hits/misses (PBA)= 1.6586682663467307/4.266946610677865; rounds (PBA)=6.413117376524695;} guardian naga: {team=lawful good ; avg hp=110.8006398720256 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.0757848430314; hits/misses (PBA)= 8.95860827834433/1.200359928014397; rounds (PBA)=12.385522895420916;} cockatrice #5: {team=unaligned ; avg hp=-4.163167366526695 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575284943011398; hits/misses (PBA)= 1.6866626674665066/4.319136172765447; rounds (PBA)=6.460307938412318;} guardian naga #2: {team=lawful good ; avg hp=110.62007598480304 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.80343931213757; hits/misses (PBA)= 8.942011597680464/1.2169566086782644; rounds (PBA)=12.39012197560488;} cockatrice: {team=unaligned ; avg hp=-4.140371925614877 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6116776644671065; hits/misses (PBA)= 1.7008598280343932/4.285142971405719; rounds (PBA)=6.461507698460308;} cockatrice #2: {team=unaligned ; avg hp=-4.226754649070186 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.368526294741052; hits/misses (PBA)= 1.630873825234953/4.146370725854829; rounds (PBA)=6.294741051789642;} cockatrice #4: {team=unaligned ; avg hp=-4.159768046390722 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.516496700659868; hits/misses (PBA)= 1.6662667466506698/4.288342331533693; rounds (PBA)=6.42871425714857;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 4175.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67084; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=478.03319336132773 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.16596680663866; hits/misses (PBA)= 12.713057388522296/12.675864827034593; rounds (PBA)=13.414117176564687;} Morgan: {team=good; avg hp=-9.68366326734653 (from 200); avg healing spells left=0.0 (from 3); damage done (per battle average)= 2.9668066386722654; hits/misses (PBA)= 0.6004799040191962/11.661067786442711; rounds (PBA)=12.261547690461908;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 4175.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67549; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=478.0109978004399 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.13697260547892; hits/misses (PBA)= 12.714857028594281/12.855628874225156; rounds (PBA)=13.507098580283943;} Morgan: {team=good; avg hp=-9.624275144971007 (from 200); avg healing spells left=0.0 (from 3); damage done (per battle average)= 2.989002199560088; hits/misses (PBA)= 0.6010797840431914/11.752049590081983; rounds (PBA)=12.353129374125174;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 290.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49540; other: 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team other = winning battles: 169; perfect battles: 0; close-call battles: 127; > Team neutral evil = winning battles: 4832; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Balthazar: {team=other; avg hp=-3.3753249350129972 (from 12); avg healing spells left=0.04099180163967207 (from 1); damage done (per battle average)= 5.646270745850829; hits/misses (PBA)= 2.017996400719856/2.4573085382923416; rounds (PBA)=6.54749050189962;} wight: {team=neutral evil ; avg hp=25.629474105178964 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.32673465306939; hits/misses (PBA)= 6.492701459708059/11.804439112177565; rounds (PBA)=9.869026194761048;} random: {team=other; avg hp=-3.2743451309738054 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.74885022995401; hits/misses (PBA)= 2.070385922815437/2.5352929414117176; rounds (PBA)=6.578284343131374;} Artemis: {team=other; avg hp=-3.1215756848630276 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975404919016197; hits/misses (PBA)= 2.877624475104979/3.5270945810837833; rounds (PBA)=7.117976404719056;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 186.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 337.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36476; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Artemis: {team=other; avg hp=-3.6174765046990602 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196160767846431; hits/misses (PBA)= 1.8744251149770046/2.312337532493501; rounds (PBA)=5.349130173965207;} wight: {team=neutral evil ; avg hp=37.403319336132775 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.60347930413917; hits/misses (PBA)= 4.3755248950209955/8.712057588482304; rounds (PBA)=7.293141371725655;} Balthazar: {team=other; avg hp=-3.3829234153169367 (from 12); avg healing spells left=0.07238552289542091 (from 1); damage done (per battle average)= 2.400519896020796; hits/misses (PBA)= 0.864627074585083/1.0961807638472305; rounds (PBA)=5.132573485302939;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 277.33; crudely normalised: 0% > other= expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26252; unaligned : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team unaligned = winning battles: 220; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=other; avg hp=24.1749650069986 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.02639472105579; hits/misses (PBA)= 7.143571285742851/1.7606478704259148; rounds (PBA)=5.169566086782644;} giant octopus: {team=unaligned ; avg hp=-3.0263947210557887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.8250349930014; hits/misses (PBA)= 2.628674265146971/1.7374525094981004; rounds (PBA)=4.410117976404719;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 7363.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20916; chaotic evil : 0.05 ± 0.0; lawful evil : 0.95 ± 0.0; > Team chaotic evil = winning battles: 247; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4754; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-4.902019596080784 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.50949810037993; hits/misses (PBA)= 3.9422115576884624/2.6966606678664267; rounds (PBA)=3.3599280143971204;} aboleth: {team=lawful evil ; avg hp=57.49050189962008 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.90201959608078; hits/misses (PBA)= 8.83983203359328/1.5500899820035994; rounds (PBA)=4.106178764247151;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24273; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.622875424915017 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.2749450109978; hits/misses (PBA)= 6.471105778844231/1.6156768646270745; rounds (PBA)=4.043391321735653;} pit fiend: {team=lawful evil ; avg hp=177.7250549890022 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.62287542491504; hits/misses (PBA)= 13.4123175364927/3.3313337332533495; rounds (PBA)=4.853629274145171;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4957008598280344;} cat #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5042991401719656;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 311.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17296; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 709; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.082183563287343 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190361927614477; hits/misses (PBA)= 1.0493901219756048/1.0305938812237552; rounds (PBA)=3.0731853629274144;} goblin: {team=neutral evil ; avg hp=6.120175964807038 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.264747050589882; hits/misses (PBA)= 1.0607878424315138/1.0339932013597282; rounds (PBA)=3.0539892021595683;} goblin #2: {team=neutral evil ; avg hp=6.146370725854829 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178164367126574; hits/misses (PBA)= 1.0471905618876225/1.038992201559688; rounds (PBA)=3.050989802039592;} gnoll: {team=chaotic evil ; avg hp=-2.7744451109778043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.548290341931614; hits/misses (PBA)= 0.7738452309538092/1.9818036392721456; rounds (PBA)=2.7560487902419517;} goblin #3: {team=neutral evil ; avg hp=6.102979404119176 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.14117176564687; hits/misses (PBA)= 1.0457908418316337/1.038992201559688; rounds (PBA)=3.059388122375525;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 827.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1306.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22984; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 3426; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=25.77124575084983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.942211557688463; hits/misses (PBA)= 2.3899220155968806/1.5742851429714058; rounds (PBA)=4.218956208758248;} bugbear #3: {team=chaotic evil ; avg hp=25.903419316136773 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.17116576684663; hits/misses (PBA)= 2.3883223355328935/1.5806838632273545; rounds (PBA)=4.22375524895021;} fire elemental: {team=neutral ; avg hp=-5.953209358128374 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.989402119576084; hits/misses (PBA)= 4.189762047590482/3.3813237352529493; rounds (PBA)=3.7874425114977006;} worg #2: {team=chaotic evil ; avg hp=6.333533293341332 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.190961807638473; hits/misses (PBA)= 1.1527694461107778/0.5982803439312138; rounds (PBA)=3.202159568086383;} worg: {team=chaotic evil ; avg hp=6.067186562687462 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.486702659468106; hits/misses (PBA)= 1.0917816436712657/0.6018796240751849; rounds (PBA)=3.2011597680463906;} bugbear: {team=chaotic evil ; avg hp=25.935212957408517 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.1621675664867; hits/misses (PBA)= 2.392721455708858/1.574885022995401; rounds (PBA)=4.2221555688862225;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 827.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1306.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23173; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4985; perfect battles: 0; close-call battles: 3432; ------------------------------------------------- Combattants ------------------------------------------------ worg #2: {team=chaotic evil ; avg hp=5.920615876824635 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.785642871425715; hits/misses (PBA)= 1.116376724655069/0.6180763847230554; rounds (PBA)=3.200159968006399;} bugbear #3: {team=chaotic evil ; avg hp=25.78024395120976 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.93501299740052; hits/misses (PBA)= 2.3679264147170564/1.6116776644671065; rounds (PBA)=4.252949410117976;} fire elemental: {team=neutral ; avg hp=-6.031793641271745 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.52309538092381; hits/misses (PBA)= 4.250749850029994/3.402719456108778; rounds (PBA)=3.828834233153369;} bugbear #2: {team=chaotic evil ; avg hp=25.88222355528894 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.037792441511698; hits/misses (PBA)= 2.3857228554289143/1.6020795840831834; rounds (PBA)=4.242351529694061;} bugbear: {team=chaotic evil ; avg hp=25.809438112377524 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.397720455908818; hits/misses (PBA)= 2.4073185362927414/1.5806838632273545; rounds (PBA)=4.23875224955009;} worg: {team=chaotic evil ; avg hp=6.084383123375325 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.875624875024995; hits/misses (PBA)= 1.1261747650469907/0.6154769046190762; rounds (PBA)=3.2265546890621875;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46065; neutral : 0.7 ± 0.01; chaotic evil : 0.3 ± 0.01; neutral evil : 0.0 ± 0.0; > Team neutral = winning battles: 3486; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1515; perfect battles: 0; close-call battles: 1132; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-0.3525294941011798 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.17196560687862; hits/misses (PBA)= 3.0737852429514096/2.0307938412317537; rounds (PBA)=6.096380723855229;} fire elemental: {team=neutral ; avg hp=32.71005798840232 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.3363327334533; hits/misses (PBA)= 8.520895820835833/8.213957208558288; rounds (PBA)=8.894621075784842;} worg #2: {team=neutral evil ; avg hp=-5.7714457108578285 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.462907418516297; hits/misses (PBA)= 0.79124175164967/0.9082183563287343; rounds (PBA)=1.7006598680263947;} worg: {team=neutral evil ; avg hp=-5.694861027794441 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0623875224955; hits/misses (PBA)= 0.7638472305538893/0.883623275344931; rounds (PBA)=1.6484703059388122;} bugbear #2: {team=chaotic evil ; avg hp=-0.4355128974205159 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.193561287742455; hits/misses (PBA)= 3.081383723255349/2.022995400919816; rounds (PBA)=6.121575684863028;} bugbear #3: {team=chaotic evil ; avg hp=-0.35912817436512695 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.67626474705059; hits/misses (PBA)= 3.115776844631074/2.0427914417116577; rounds (PBA)=6.16116776644671;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32538; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-19.399320135972804 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7714457108578285; hits/misses (PBA)= 0.41731653669266144/1.2463507298540293; rounds (PBA)=0.8318336332733454;} centaur #2: {team=neutral good ; avg hp=-19.88502299540092 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.734453109378125; hits/misses (PBA)= 0.40791841631673664/1.2657468506298741; rounds (PBA)=0.8368326334733054;} ancient black dragon: {team=chaotic evil ; avg hp=-20.257348530293942 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.94641071785642; hits/misses (PBA)= 3.7634473105378925/14.028994201159769; rounds (PBA)=5.930813837232553;} Cthulhu: {team=beyond; avg hp=764.0011997600479 (from 774); avg healing spells left=99998.75404919016 (from 99999); damage done (per battle average)= 455.7126574685063; hits/misses (PBA)= 10.992201559688063/0.5538892221555689; rounds (PBA)=6.50629874025195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 105.99; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4673.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21868; chaotic evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team chaotic evil = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4995; perfect battles: 0; close-call battles: 4321; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-1.6986602679464107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8536292741451708; hits/misses (PBA)= 0.8000399920015997/0.4201159768046391; rounds (PBA)=2.039392121575685;} bandit captain: {team=any non-lawful ; avg hp=57.672065586882624 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.38132373525295; hits/misses (PBA)= 8.484903019396121/2.809638072385523; rounds (PBA)=4.3225354929014195;} ogre: {team=chaotic evil ; avg hp=-2.9422115576884624 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.797640471905616; hits/misses (PBA)= 2.4369126174765046/1.3219356128774244; rounds (PBA)=3.7600479904019197;} bandit: {team=any non-lawful ; avg hp=-1.7710457908418316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.707258548290342; hits/misses (PBA)= 0.7810437912417516/0.42291541691661666; rounds (PBA)=2.027394521095781;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.371125774845031;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.37772445510897823;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% > any = expected rounds to survive: 69.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21256; any non-good : 0.86 ± 0.0; any : 0.14 ± 0.0; > Team any non-good = winning battles: 4312; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 689; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.3863227354529095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270345930813837; hits/misses (PBA)= 1.565886822635473/1.2805438912217557; rounds (PBA)=2.984203159368126;} cultist: {team=any non-good ; avg hp=4.729654069186163 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.386322735452909; hits/misses (PBA)= 2.205958808238352/0.9482103579284143; rounds (PBA)=4.016396720655869;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 571.68; crudely normalised: 0% > beyond= expected rounds to survive: -19530.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9848; any non-good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-13.127174565086982 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.738052389522095; hits/misses (PBA)= 0.7118576284743051/1.5552889422115577; rounds (PBA)=1.1335732853429314;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 91.12717456508699; hits/misses (PBA)= 2.204759048190362/0.11177764447110577; rounds (PBA)=1.2649470105978804;} aboleth: {team=beyond; avg hp=130.2619476104779 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9456108778244352;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=beyond; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8954209158168366;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10457908418316336;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14840; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.636072785442913 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.843431313737253; hits/misses (PBA)= 0.3111377724455109/5.9000199960007995; rounds (PBA)=2.070385922815437;} Cthulhu: {team=beyond; avg hp=769.1235752849431 (from 774); avg healing spells left=99998.96880623876 (from 99999); damage done (per battle average)= 162.6360727854429; hits/misses (PBA)= 3.92121575684863/0.21575684863027395; rounds (PBA)=2.9674065186962606;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7626.32; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1904.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17157; chaotic evil : 1.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4525; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=76.50269946010798 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.60587882423515; hits/misses (PBA)= 3.640471905618876/1.2209558088382324; rounds (PBA)=2.862627474505099;} hill giant #3: {team=chaotic evil ; avg hp=75.44071185762847 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.07898420315937; hits/misses (PBA)= 3.6154769046190762/1.232753449310138; rounds (PBA)=2.8650269946010796;} hill giant #6: {team=chaotic evil ; avg hp=74.7254549090182 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.04719056188762; hits/misses (PBA)= 3.6126774645070987/1.217756448710258; rounds (PBA)=2.845230953809238;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.948010397920417 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.81423715256949; hits/misses (PBA)= 4.067586482703459/0.3635272945410918; rounds (PBA)=2.2155568886222756;} hill giant #4: {team=chaotic evil ; avg hp=74.12937412517496 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.77724455108978; hits/misses (PBA)= 3.546090781843631/1.2465506898620275; rounds (PBA)=2.847230553889222;} hill giant #5: {team=chaotic evil ; avg hp=75.38312337532494 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.53529294141171; hits/misses (PBA)= 3.6234753049390123/1.1899620075984803; rounds (PBA)=2.8508298340331932;} hill giant: {team=chaotic evil ; avg hp=75.54089182163567 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.74985002999401; hits/misses (PBA)= 3.5976804639072184/1.210357928414317; rounds (PBA)=2.8418316336732654;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.84643071385723 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.46350729854029; hits/misses (PBA)= 4.098580283943211/0.34653069386122776; rounds (PBA)=2.2225554889022194;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7860.0; crudely normalised: 0% > lawful good = expected rounds to survive: 7055.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38818; chaotic evil : 0.1 ± 0.0; lawful good : 0.9 ± 0.0; > Team chaotic evil = winning battles: 506; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=59.71965606878624 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.29474105178963; hits/misses (PBA)= 11.800239952009598/2.082983403319336; rounds (PBA)=7.621675664867027;} balor: {team=chaotic evil ; avg hp=-7.294741051789642 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.28034393121376; hits/misses (PBA)= 9.652069586082783/4.120975804839032; rounds (PBA)=6.963007398520296;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 110.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11388; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #4: {team=unaligned ; avg hp=-3.7320535892821436 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24135172965406917; hits/misses (PBA)= 0.19996000799840033/0.7304539092181563; rounds (PBA)=0.9304139172165566;} rat: {team=unaligned ; avg hp=-3.7300539892021596 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24335132973405318; hits/misses (PBA)= 0.20515896820635873/0.7212557488502299; rounds (PBA)=0.9264147170565887;} guard #3: {team=any ; avg hp=10.775244951009798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767846430713857; hits/misses (PBA)= 1.0041991601679665/0.4309138172365527; rounds (PBA)=1.898620275944811;} rat #2: {team=unaligned ; avg hp=-3.7390521895620874 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2393521295740852; hits/misses (PBA)= 0.19996000799840033/0.734253149370126; rounds (PBA)=0.9342131573685263;} guard: {team=any ; avg hp=10.759048190361927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695260947810438; hits/misses (PBA)= 0.997000599880024/0.4313137372525495; rounds (PBA)=1.901619676064787;} guard #2: {team=any ; avg hp=10.750449910017997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.749650069986003; hits/misses (PBA)= 0.996000799840032/0.4253149370125975; rounds (PBA)=1.899620075984803;} guard #4: {team=any ; avg hp=10.754049190161968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.756448710257948; hits/misses (PBA)= 1.0027994401119775/0.4287142571485703; rounds (PBA)=1.9034193161367727;} rat #3: {team=unaligned ; avg hp=-3.7680463907218558 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23715256948610278; hits/misses (PBA)= 0.1967606478704259/0.7316536692661467; rounds (PBA)=0.9284143171365726;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 50.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=255.84463107378525 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.193161367726454; hits/misses (PBA)= 1.2017596480703858/0.07118576284743051; rounds (PBA)=0.5944811037792441;} goblin #2: {team=neutral evil ; avg hp=-9.750649870025995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11997600479904019; hits/misses (PBA)= 0.019396120775844832/0.047390521895620874; rounds (PBA)=0.13097380523895222;} goblin #4: {team=neutral evil ; avg hp=-9.917616476704659 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09858028394321136; hits/misses (PBA)= 0.016396720655868825/0.041791641671665665; rounds (PBA)=0.11737652469506099;} goblin #5: {team=neutral evil ; avg hp=-9.884623075384923 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12917416516696661; hits/misses (PBA)= 0.021195760847830435/0.042191561687662464; rounds (PBA)=0.1311737652469506;} adult red dragon #5: {team=chaotic evil ; avg hp=255.8496300739852 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1127774445111; hits/misses (PBA)= 1.1989602079584083/0.07998400319936012; rounds (PBA)=0.6020795840831834;} adult red dragon #2: {team=chaotic evil ; avg hp=255.84283143371326 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.10857828434313; hits/misses (PBA)= 1.1929614077184563/0.08138372325534893; rounds (PBA)=0.6114777044591082;} goblin #6: {team=neutral evil ; avg hp=-9.757048590281943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12077584483103379; hits/misses (PBA)= 0.01979604079184163/0.04339132173565287; rounds (PBA)=0.12297540491901619;} adult red dragon #3: {team=chaotic evil ; avg hp=255.8872225554889 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.90361927614477; hits/misses (PBA)= 1.185362927414517/0.07898420315936813; rounds (PBA)=0.6002799440111978;} goblin #3: {team=neutral evil ; avg hp=-9.904619076184764 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11237752449510098; hits/misses (PBA)= 0.017996400719856028/0.04519096180763847; rounds (PBA)=0.1255748850229954;} goblin: {team=neutral evil ; avg hp=-9.670865826834634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1289742051589682; hits/misses (PBA)= 0.020195960807838434/0.041191761647670466; rounds (PBA)=0.1217756448710258;} adult red dragon #4: {team=chaotic evil ; avg hp=255.86582683463308 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.567286542691463; hits/misses (PBA)= 1.2209558088382324/0.07198560287942411; rounds (PBA)=0.6024795040991802;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 362.53; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2792.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29308; neutral evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 459; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #2: {team=any non-lawful ; avg hp=53.95760847830434 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.61547690461908; hits/misses (PBA)= 6.598480303939212/5.369726054789043; rounds (PBA)=5.545290941811638;} vampire spawn: {team=neutral evil ; avg hp=-2.995600879824035 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.256948610277945; hits/misses (PBA)= 3.0443911217756447/5.0823835232953405; rounds (PBA)=4.063387322535493;} bandit captain #4: {team=any non-lawful ; avg hp=54.050989802039595 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.45750849830034; hits/misses (PBA)= 6.563487302539492/5.384123175364927; rounds (PBA)=5.545090981803639;} bandit captain #3: {team=any non-lawful ; avg hp=53.81103779244151 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.376524695060986; hits/misses (PBA)= 6.5562887422515495/5.3353329334133175; rounds (PBA)=5.535692861427714;} vampire spawn #2: {team=neutral evil ; avg hp=-2.948610277944411 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.915616876624675; hits/misses (PBA)= 3.0027994401119775/5.016796640671866; rounds (PBA)=4.009798040391922;} bandit captain: {team=any non-lawful ; avg hp=54.00779844031194 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.49470105978804; hits/misses (PBA)= 6.577884423115377/5.366126774645071; rounds (PBA)=5.547290541891622;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 257.89; crudely normalised: 0% > any non-lawful = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20450; chaotic evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4207; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=-2.998000399920016 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.31553689262147; hits/misses (PBA)= 3.3175364927014597/2.3029394121175764; rounds (PBA)=2.8102379524095182;} bandit captain #2: {team=any non-lawful ; avg hp=43.66346730653869 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.17756448710258; hits/misses (PBA)= 5.627874425114977/3.0383923215356927; rounds (PBA)=3.3311337732453508;} hill giant: {team=chaotic evil ; avg hp=-2.9978004399120177 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.20375924815037; hits/misses (PBA)= 3.3119376124775046/2.3409318136372725; rounds (PBA)=2.8264347130573886;} bandit captain #3: {team=any non-lawful ; avg hp=43.9868026394721 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.76084783043391; hits/misses (PBA)= 5.561087782443511/3.0391921615676867; rounds (PBA)=3.3405318936212756;} bandit captain: {team=any non-lawful ; avg hp=44.08038392321536 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.24455108978204; hits/misses (PBA)= 5.664467106578685/3.0595880823835233; rounds (PBA)=3.3545290941811636;} bandit captain #4: {team=any non-lawful ; avg hp=43.95100979804039 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.787842431513695; hits/misses (PBA)= 5.583883223355329/3.0163967206558686; rounds (PBA)=3.338132373525295;} bandit captain #6: {team=any non-lawful ; avg hp=44.62307538492301 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.49710057988403; hits/misses (PBA)= 5.681663667266546/3.0657868426314736; rounds (PBA)=3.36372725454909;} bandit captain #5: {team=any non-lawful ; avg hp=43.17596480703859 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.527894421115775; hits/misses (PBA)= 5.534293141371726/2.964407118576285; rounds (PBA)=3.3423315336932613;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 128.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10902; chaotic evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 478; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #5: {team=any non-lawful ; avg hp=58.79564087182563 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.90361927614477; hits/misses (PBA)= 2.800239952009598/1.4753049390121975; rounds (PBA)=1.893621275744851;} bandit captain #3: {team=any non-lawful ; avg hp=58.88022395520896 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.904219156168764; hits/misses (PBA)= 2.7990401919616077/1.49750049990002; rounds (PBA)=1.8918216356728654;} bandit captain #2: {team=any non-lawful ; avg hp=59.24355128974205 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.20155968806239; hits/misses (PBA)= 2.8318336332733454/1.5400919816036793; rounds (PBA)=1.883623275344931;} bandit captain #4: {team=any non-lawful ; avg hp=59.03339332133573 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.347930413917215; hits/misses (PBA)= 2.848630273945211/1.5070985802839432; rounds (PBA)=1.8944211157768447;} bandit captain: {team=any non-lawful ; avg hp=58.622275544891025 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.778044391121774; hits/misses (PBA)= 2.773645270945811/1.519496100779844; rounds (PBA)=1.893021395720856;} hill giant: {team=chaotic evil ; avg hp=-3.0575884823035393 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.635872825434916; hits/misses (PBA)= 1.9558088382323535/1.8070385922815437; rounds (PBA)=1.8814237152569486;} bandit captain #6: {team=any non-lawful ; avg hp=58.78904219156169 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.922215556888624; hits/misses (PBA)= 2.789842031593681/1.5066986602679464; rounds (PBA)=1.8858228354329134;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3729.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4122.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29138; lawful evil : 0.19 ± 0.01; chaotic evil : 0.81 ± 0.01; > Team lawful evil = winning battles: 960; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4041; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=43.21335732853429 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.27354529094183; hits/misses (PBA)= 9.903819236152769/5.392721455708858; rounds (PBA)=5.646270745850829;} horned devil: {team=lawful evil ; avg hp=-1.2735452909418117 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.7866426714657; hits/misses (PBA)= 9.545690861827634/5.130173965206959; rounds (PBA)=5.01499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5550.0; crudely normalised: 0% > any = expected rounds to survive: 509.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16099; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-7.172565486902619 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6140771845630875; hits/misses (PBA)= 1.1803639272145572/1.4213157368526295; rounds (PBA)=2.6016796640671864;} horned devil: {team=lawful evil ; avg hp=142.3859228154369 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.17256548690261; hits/misses (PBA)= 7.511497700459908/0.3997200559888022; rounds (PBA)=3.2191561687662467;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4032.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17720; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=115.35272945410918 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.04679064187162; hits/misses (PBA)= 4.174565086982604/1.3879224155168965; rounds (PBA)=3.5432913417316536;} spirit naga: {team=chaotic evil ; avg hp=-10.046790641871626 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.647270545890821; hits/misses (PBA)= 1.3587282543491301/1.10997800439912; rounds (PBA)=2.4687062587482504;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 202.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15312; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-2.919016196760648 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.9500099980004; hits/misses (PBA)= 2.3889222155568888/2.3837232553489303; rounds (PBA)=2.3863227354529095;} bandit captain: {team=any non-lawful ; avg hp=51.0499900019996 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.91901619676065; hits/misses (PBA)= 5.4381123775244955/1.8012397520495902; rounds (PBA)=3.0617876424715056;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1820.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5522.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30150; neutral : 0.11 ± 0.0; lawful evil : 0.89 ± 0.0; > Team neutral = winning battles: 548; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4453; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=-3.20875824835033 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.50069986002799; hits/misses (PBA)= 6.196760647870426/4.12997400519896; rounds (PBA)=5.250549890021996;} aboleth: {team=lawful evil ; avg hp=43.49930013997201 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.20875824835034; hits/misses (PBA)= 10.305138972205558/5.568086382723456; rounds (PBA)=5.886422715456908;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08578284343131373;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07438512297540492;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08978204359128174;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07658468306338732;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08518296340731854;} orc #9: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08278344331133773;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08698260347930414;} orc #12: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} orc #10: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08538292341531693;} orc #11: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08558288342331534;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41711657668466307;} blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5828834233153369;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7539.22; crudely normalised: 0% > beyond= expected rounds to survive: -11794.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21263; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-21.834433113377326 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.629474105178964; hits/misses (PBA)= 0.5548890221955609/10.538692261547691; rounds (PBA)=3.697860427914417;} Cthulhu: {team=beyond; avg hp=765.496900619876 (from 774); avg healing spells left=99998.83463307339 (from 99999); damage done (per battle average)= 277.8344331133773; hits/misses (PBA)= 6.719056188762248/0.35332933413317336; rounds (PBA)=4.251749650069986;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 141.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 304.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34284; unaligned : 0.94 ± 0.0; any non-lawful : 0.06 ± 0.0; > Team unaligned = winning battles: 4694; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 307; perfect battles: 0; close-call battles: 218; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.803239352129574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8742251549690065; hits/misses (PBA)= 1.66126774645071/0.9030193961207759; rounds (PBA)=4.153169366126774;} brown bear: {team=unaligned ; avg hp=17.97840431913617 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.51609678064387; hits/misses (PBA)= 3.391521695660868/2.4369126174765046; rounds (PBA)=6.767046590681864;} bandit #2: {team=any non-lawful ; avg hp=-3.712857428514297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.147370525894821; hits/misses (PBA)= 1.7110577884423115/0.9078184363127374; rounds (PBA)=4.19376124775045;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 396; Sum of rounds: 254062; > Team other = winning battles: 391; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Veoven: {team=other; avg hp=48.99747474747475 (from 83); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.72979797979798; hits/misses (PBA)= 32.035353535353536/608.5328282828283; rounds (PBA)=641.5580808080808;} Koodor: {team=unassigned mercenaries; avg hp=-0.8661616161616161 (from 63); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80050505050505; hits/misses (PBA)= 96.19949494949495/543.6464646464647; rounds (PBA)=639.8560606060606;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 9374.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 5784.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26811; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=218.4491101779644 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.17276544691063; hits/misses (PBA)= 10.550689862027594/3.5436912617476506; rounds (PBA)=5.361127774445111;} adult green dragon: {team=lawful evil ; avg hp=-11.172765446910617 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.55088982203559; hits/misses (PBA)= 8.168166366726656/5.50129974005199; rounds (PBA)=4.556488702259548;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5626.5; crudely normalised: 0% > unaligned = expected rounds to survive: 6230.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19094; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=-11.281543691261747 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.53069386122776; hits/misses (PBA)= 6.62867426514697/8.074385122975405; rounds (PBA)=2.940611877624475;} dragon turtle: {team=neutral ; avg hp=267.46930613877225 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.28154369126176; hits/misses (PBA)= 8.900419916016796/0.4513097380523895; rounds (PBA)=3.8180363927214556;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 616.0; crudely normalised: 0% > unaligned = expected rounds to survive: 13230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15755; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-5.328534293141372 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.48110377924415; hits/misses (PBA)= 3.519496100779844/1.514497100579884; rounds (PBA)=2.5178964207158567;} hydra: {team=unaligned ; avg hp=103.51889622075585 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.32853429314137; hits/misses (PBA)= 10.16876624675065/2.518896220755849; rounds (PBA)=3.1485702859428115;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 40.0; crudely normalised: 0% > unaligned = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8762; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 185; ------------------------------------------------- Combattants ------------------------------------------------ wolf #5: {team=unaligned ; avg hp=10.283143371325735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5744851029794042; hits/misses (PBA)= 0.4833033393321336/0.34853029394121177; rounds (PBA)=1.4423115376924616;} wolf #2: {team=unaligned ; avg hp=10.280143971205758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696860627874425; hits/misses (PBA)= 0.5006998600279944/0.33453309338132375; rounds (PBA)=1.4365126974605078;} wolf #3: {team=unaligned ; avg hp=10.278944211157768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.801639672065587; hits/misses (PBA)= 0.5068986202759448/0.3395320935812837; rounds (PBA)=1.427114577084583;} wolf #4: {team=unaligned ; avg hp=10.238552289542092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6904619076184764; hits/misses (PBA)= 0.4997000599880024/0.33973205358928216; rounds (PBA)=1.432113577284543;} wolf: {team=other; avg hp=-3.7634473105378925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919216156768646; hits/misses (PBA)= 0.4097180563887223/0.6204759048190361; rounds (PBA)=1.0301939612077584;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1369.32; crudely normalised: 0% > neutral = expected rounds to survive: 25575.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13149; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-10.080583883223355 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.78864227154569; hits/misses (PBA)= 1.5396920615876826/1.9280143971205759; rounds (PBA)=1.733853229354129;} dragon turtle: {team=neutral ; avg hp=310.2113577284543 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.08058388322335; hits/misses (PBA)= 5.543091381723655/0.2861427714457109; rounds (PBA)=2.629274145170966;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1760.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26896; unaligned : 0.94 ± 0.0; chaotic good : 0.06 ± 0.0; > Team unaligned = winning battles: 4685; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 316; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=20.502299540091983 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.15996800639872; hits/misses (PBA)= 4.102779444111178/5.042791441711658; rounds (PBA)=5.276744651069786;} copper dragon wyrmling: {team=chaotic good ; avg hp=-2.1599680063987203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.49770045990802; hits/misses (PBA)= 1.4997000599880024/2.8258348330333933; rounds (PBA)=4.38872225554889;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > chaotic good = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24201; chaotic evil : 0.5 ± 0.01; chaotic good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2498; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ copper dragon wyrmling: {team=chaotic good ; avg hp=3.279344131173765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.514297140571884; hits/misses (PBA)= 2.3439312137572483/1.2373525294941012; rounds (PBA)=4.0807838432313535;} specter: {team=chaotic evil ; avg hp=3.4857028594281143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.720655868826235; hits/misses (PBA)= 1.605878824235153/1.93501299740052; rounds (PBA)=4.0413917216556685;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} vampire spawn #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 264.0; crudely normalised: 0% > other= expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30562; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2572; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2429; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=1.722855428914217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971805638872226; hits/misses (PBA)= 1.4517096580683864/3.3849230153969208; rounds (PBA)=5.322335532893422;} hobgoblin: {team=lawful evil ; avg hp=2.0281943611277744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.277144571085783; hits/misses (PBA)= 1.4863027394521096/3.365126974605079; rounds (PBA)=5.365726854629075;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 972.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13491; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=185.69046190761847 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.00159968006399; hits/misses (PBA)= 3.128374325134973/1.0785842831433714; rounds (PBA)=2.4769046190761848;} adult black dragon #3: {team=chaotic evil ; avg hp=186.0129974005199 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.29114177164567; hits/misses (PBA)= 3.2245550889822034/1.0875824835032994; rounds (PBA)=2.4753049390121977;} aboleth: {team=other; avg hp=-7.5400919816036795 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.36512697460508; hits/misses (PBA)= 2.2485502899420116/4.510897820435913; rounds (PBA)=2.253149370125975;} adult black dragon: {team=chaotic evil ; avg hp=185.93141371725656 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.24735052989402; hits/misses (PBA)= 3.1505698860227955/1.037992401519696; rounds (PBA)=2.4793041391721657;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 426.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2876.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14503; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-7.402919416116776 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.446710657868426; hits/misses (PBA)= 1.28374325134973/0.5566886622675465; rounds (PBA)=1.8404319136172766;} ettin: {team=chaotic evil ; avg hp=71.55328934213158 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.402919416116774; hits/misses (PBA)= 3.037392521495701/1.3031393721255748; rounds (PBA)=2.9000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 720.0; crudely normalised: 0% > lawful good= expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1922; Sum of rounds: 21416; neutral evil : 0.38 ± 0.01; lawful good: 0.0 ± 0.0; > Team neutral evil = winning battles: 1922; perfect battles: 0; close-call battles: 297; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.523933402705515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.334027055150884; hits/misses (PBA)= 1.9406867845993756/7.667013527575442; rounds (PBA)=10.599375650364204;} goblin #9: {team=neutral evil ; avg hp=6.547346514047867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.25910509885536; hits/misses (PBA)= 1.9318418314255983/7.742976066597294; rounds (PBA)=10.603537981269511;} goblin #11: {team=neutral evil ; avg hp=6.663891779396462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.732049947970864; hits/misses (PBA)= 2.0052029136316336/7.769510926118627; rounds (PBA)=10.615504682622268;} goblin #7: {team=neutral evil ; avg hp=6.558792924037461 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.581165452653487; hits/misses (PBA)= 1.9760665972944849/7.689906347554631; rounds (PBA)=10.632674297606659;} goblin: {team=neutral evil ; avg hp=6.553069719042664 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.486472424557752; hits/misses (PBA)= 1.9401664932362124/7.703954214360041; rounds (PBA)=10.631633714880333;} goblin #12: {team=neutral evil ; avg hp=6.58792924037461 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.15452653485952; hits/misses (PBA)= 1.9037460978147762/7.76690946930281; rounds (PBA)=10.611342351716962;} goblin #2: {team=neutral evil ; avg hp=6.593652445369407 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.376690946930282; hits/misses (PBA)= 1.9469302809573361/7.764828303850156; rounds (PBA)=10.621227887617065;} goblin #6: {team=neutral evil ; avg hp=6.54786680541103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.561394380853278; hits/misses (PBA)= 1.9698231009365244/7.729448491155047; rounds (PBA)=10.613423517169615;} goblin #8: {team=neutral evil ; avg hp=6.632154006243496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.58792924037461; hits/misses (PBA)= 1.9667013527575443/7.772112382934443; rounds (PBA)=10.628511966701353;} Thurzur: {team=lawful good; avg hp=-3.1904266389177938 (from 78); avg healing spells left=0.11706555671175858 (from 6); damage done (per battle average)= 4.991155046826223; hits/misses (PBA)= 1.9323621227887617/8.65296566077003; rounds (PBA)=10.585327783558792;} goblin #10: {team=neutral evil ; avg hp=6.661290322580645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.67117585848075; hits/misses (PBA)= 1.9828303850156088/7.896462018730489; rounds (PBA)=10.637877211238294;} goblin #3: {team=neutral evil ; avg hp=6.571279916753382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.156087408949011; hits/misses (PBA)= 1.9136316337148804/7.814255983350677; rounds (PBA)=10.574921956295526;} goblin #4: {team=neutral evil ; avg hp=6.568158168574402 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.334547346514048; hits/misses (PBA)= 1.941207075962539/7.6873048907388135; rounds (PBA)=10.627471383975026;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 720.0; crudely normalised: 0% > lawful good= expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2047; Sum of rounds: 22840; neutral evil : 0.41 ± 0.01; lawful good: 0.0 ± 0.0; > Team neutral evil = winning battles: 2047; perfect battles: 0; close-call battles: 319; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=neutral evil ; avg hp=6.56228627259404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.382510991695163; hits/misses (PBA)= 1.9462628236443575/7.734733756717147; rounds (PBA)=10.666829506595016;} Thurzur: {team=lawful good; avg hp=-3.040058622374206 (from 78); avg healing spells left=0.12848070346849047 (from 6); damage done (per battle average)= 5.234978016609673; hits/misses (PBA)= 2.003419638495359/8.595017098192477; rounds (PBA)=10.598436736687836;} goblin #10: {team=neutral evil ; avg hp=6.5686370297997065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.4714215925745; hits/misses (PBA)= 1.94723986321446/7.7689301416707375; rounds (PBA)=10.666340986809965;} goblin: {team=neutral evil ; avg hp=6.597948216902784 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.144113336590133; hits/misses (PBA)= 1.9081582804103565/7.814851001465559; rounds (PBA)=10.609672691744017;} goblin #12: {team=neutral evil ; avg hp=6.602833414753298 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.73229115779189; hits/misses (PBA)= 1.9941377625793844/7.734733756717147; rounds (PBA)=10.647288715192966;} goblin #5: {team=neutral evil ; avg hp=6.6130923302393745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.342940889106009; hits/misses (PBA)= 1.9491939423546654/7.823155837811432; rounds (PBA)=10.639472398632144;} goblin #6: {team=neutral evil ; avg hp=6.540302882266732 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.481191988275524; hits/misses (PBA)= 1.963361016121153/7.744504152418173; rounds (PBA)=10.599413776257938;} goblin #3: {team=neutral evil ; avg hp=6.582315583781143 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.518808011724476; hits/misses (PBA)= 1.9574987787005373/7.869076697606253; rounds (PBA)=10.6409379579873;} goblin #11: {team=neutral evil ; avg hp=6.539814362481681 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.243282852955545; hits/misses (PBA)= 1.9394235466536394/7.751343429408891; rounds (PBA)=10.624816805080606;} goblin #2: {team=neutral evil ; avg hp=6.506106497313141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.26428920371275; hits/misses (PBA)= 1.9076697606253052/7.718124084025403; rounds (PBA)=10.602833414753297;} goblin #7: {team=neutral evil ; avg hp=6.600879335613092 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.325354176844161; hits/misses (PBA)= 1.9482169027845628/7.859306301905227; rounds (PBA)=10.635564240351734;} goblin #4: {team=neutral evil ; avg hp=6.507083536883243 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.284318514899853; hits/misses (PBA)= 1.9184171958964338/7.742061553492916; rounds (PBA)=10.617489008304837;} goblin #9: {team=neutral evil ; avg hp=6.543722520762091 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.393258426966293; hits/misses (PBA)= 1.9413776257938447/7.731802638006839; rounds (PBA)=10.61895456765999;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08638272345530894;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07838432313537293;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08358328334333133;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08758248350329934;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08518296340731854;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07958408318336332;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08498300339932013;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 606.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23132; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=64.250349930014 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.65246950609878; hits/misses (PBA)= 2.37872425514897/1.2465506898620275; rounds (PBA)=4.624075184963007;} giant spider: {team=unaligned ; avg hp=-6.652469506098781 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.749650069986004; hits/misses (PBA)= 2.6860627874425114/0.3015396920615877; rounds (PBA)=2.9888022395520895;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% > any = expected rounds to survive: 68.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24942; neutral evil : 0.74 ± 0.01; any : 0.26 ± 0.01; > Team neutral evil = winning battles: 3707; perfect battles: 0; close-call battles: 2938; > Team any = winning battles: 1294; perfect battles: 0; close-call battles: 1282; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-1.8274345130973806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.483103379324135; hits/misses (PBA)= 0.8978204359128175/1.3229354129174165; rounds (PBA)=2.3347330533893222;} goblin: {team=neutral evil ; avg hp=1.989002199560088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773045390921816; hits/misses (PBA)= 2.058388322335533/0.75624875024995; rounds (PBA)=2.974405118976205;} commoner #2: {team=any ; avg hp=-1.8340331933613276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4941011797640473; hits/misses (PBA)= 0.8940211957608478/1.3413317336532693; rounds (PBA)=2.3545290941811636;} commoner #9: {team=any ; avg hp=-1.8844231153769246 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.469106178764247; hits/misses (PBA)= 0.8764247150569886/1.3307338532293542; rounds (PBA)=2.324535092981404;} commoner #5: {team=any ; avg hp=-1.7614477104579085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5256948610277945; hits/misses (PBA)= 0.9098180363927214/1.3639272145570887; rounds (PBA)=2.392721455708858;} commoner: {team=any ; avg hp=-1.809238152369526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5740851829634073; hits/misses (PBA)= 0.9038192361527695/1.3753249350129975; rounds (PBA)=2.400519896020796;} commoner #8: {team=any ; avg hp=-1.7856428714257149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5246950609878023; hits/misses (PBA)= 0.906618676264747/1.3423315336932613; rounds (PBA)=2.369326134773045;} commoner #3: {team=any ; avg hp=-1.8578284343131373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4693061387722457; hits/misses (PBA)= 0.8840231953609278/1.3515296940611878; rounds (PBA)=2.347130573885223;} commoner #4: {team=any ; avg hp=-1.8180363927214558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5200959808038395; hits/misses (PBA)= 0.8950209958008398/1.3703259348130374; rounds (PBA)=2.3853229354129173;} goblin #4: {team=neutral evil ; avg hp=2.018996200759848 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.794041191761648; hits/misses (PBA)= 2.056388722255549/0.7634473105378924; rounds (PBA)=2.9854029194161167;} goblin #2: {team=neutral evil ; avg hp=1.9942011597680465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.581683663267347; hits/misses (PBA)= 2.0285942811437714/0.759248150369926; rounds (PBA)=2.949010197960408;} commoner #7: {team=any ; avg hp=-1.8104379124175165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.510497900419916; hits/misses (PBA)= 0.888622275544891/1.3639272145570887; rounds (PBA)=2.3619276144771044;} commoner #6: {team=any ; avg hp=-1.7942411517696462 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5124975004999; hits/misses (PBA)= 0.8812237552489502/1.3589282143571286; rounds (PBA)=2.3579284143171364;} goblin #5: {team=neutral evil ; avg hp=1.9422115576884622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.499300139972005; hits/misses (PBA)= 2.0147970405918816/0.7778444311137772; rounds (PBA)=2.9448110377924417;} goblin #3: {team=neutral evil ; avg hp=1.9724055188962208 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.534693061387722; hits/misses (PBA)= 2.007598480303939/0.7600479904019196; rounds (PBA)=2.9318136372725454;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% > any = expected rounds to survive: 68.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25213; neutral evil : 0.73 ± 0.01; any : 0.27 ± 0.01; > Team neutral evil = winning battles: 3672; perfect battles: 0; close-call battles: 2895; > Team any = winning battles: 1329; perfect battles: 0; close-call battles: 1322; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-1.906618676264747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5386922615476903; hits/misses (PBA)= 0.9014197160567886/1.3429314137172566; rounds (PBA)=2.3605278944211157;} goblin #4: {team=neutral evil ; avg hp=1.9658068386322736 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.57248550289942; hits/misses (PBA)= 2.0291941611677666/0.7674465106978604; rounds (PBA)=2.9598080383923215;} commoner #2: {team=any ; avg hp=-1.8124375124975005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.541491701659668; hits/misses (PBA)= 0.9130173965206959/1.372125574885023; rounds (PBA)=2.4019196160767846;} goblin #5: {team=neutral evil ; avg hp=1.8164367126574685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.488102379524095; hits/misses (PBA)= 2.025994801039792/0.7716456708658268; rounds (PBA)=2.9494101179764045;} goblin #3: {team=neutral evil ; avg hp=1.8968206358728255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55608878224355; hits/misses (PBA)= 2.029594081183763/0.7716456708658268; rounds (PBA)=2.956608678264347;} commoner: {team=any ; avg hp=-1.7708458308338333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5078984203159367; hits/misses (PBA)= 0.9042191561687662/1.3455308938212358; rounds (PBA)=2.3705258948210357;} commoner #7: {team=any ; avg hp=-1.8098380323935213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622875424915017; hits/misses (PBA)= 0.9234153169366127/1.3325334933013397; rounds (PBA)=2.381523695260948;} commoner #10: {team=any ; avg hp=-1.764247150569886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5326934613077383; hits/misses (PBA)= 0.9002199560087982/1.343131373725255; rounds (PBA)=2.357328534293141;} goblin #2: {team=neutral evil ; avg hp=2.008998200359928 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.895820835832833; hits/misses (PBA)= 2.0833833233353327/0.7800439912017596; rounds (PBA)=3.0311937612477506;} commoner #5: {team=any ; avg hp=-1.8002399520095982 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.478504299140172; hits/misses (PBA)= 0.8844231153769246/1.3913217356528693; rounds (PBA)=2.3893221355728853;} commoner #8: {team=any ; avg hp=-1.7368526294741051 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5588882223555287; hits/misses (PBA)= 0.8918216356728654/1.3635272945410917; rounds (PBA)=2.3719256148770245;} commoner #4: {team=any ; avg hp=-1.804239152169566 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534493101379724; hits/misses (PBA)= 0.8942211557688462/1.3735252949410117; rounds (PBA)=2.3823235352929415;} commoner #6: {team=any ; avg hp=-1.8264347130573886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.583883223355329; hits/misses (PBA)= 0.9260147970405919/1.3575284943011399; rounds (PBA)=2.404919016196761;} goblin: {team=neutral evil ; avg hp=1.883623275344931 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.521495700859829; hits/misses (PBA)= 2.0171965606878626/0.7724455108978204; rounds (PBA)=2.943411317736453;} commoner #3: {team=any ; avg hp=-1.802239552089582 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.528894221155769; hits/misses (PBA)= 0.8992201559688062/1.3555288942211559; rounds (PBA)=2.376124775044991;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19096180763847231;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20515896820635873;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19636072785442912;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19916016796640673;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20835832833433313;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 514.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 102655; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=24.805238952209557 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.453109378124374; hits/misses (PBA)= 7.778244351129774/11.74865026994601; rounds (PBA)=20.526894621075783;} Nameless: {team=unassigned mercenaries; avg hp=-2.453109378124375 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.805238952209558; hits/misses (PBA)= 10.375524895020996/8.56988602279544; rounds (PBA)=18.945410917816435;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3377; Sum of rounds: 8284; > Team any = winning battles: 3376; perfect battles: 0; close-call battles: 248; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-5.176191886289606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6760438258809593; hits/misses (PBA)= 0.3609712762807225/0.3497186852235712; rounds (PBA)=0.7106899615042938;} knight #18: {team=any ; avg hp=51.9591353272135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.43381699733491; hits/misses (PBA)= 2.811074918566775/1.140953509031685; rounds (PBA)=2.016878886585727;} shrieker: {team=unaligned ; avg hp=-5.246668640805448 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04974829730530056;} knight #17: {team=any ; avg hp=51.964465501924785 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.50962392656204; hits/misses (PBA)= 2.8205507847201656/1.139769025762511; rounds (PBA)=2.019543973941368;} knight #10: {team=any ; avg hp=51.96624222682855 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.661237785016286; hits/misses (PBA)= 2.8246964761622744/1.120225051821143; rounds (PBA)=2.0156944033165534;} knight #6: {team=any ; avg hp=51.95262066923305 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.848978383180338; hits/misses (PBA)= 2.8528279538051526/1.1131181522061; rounds (PBA)=2.0275392360082916;} zombie #3: {team=neutral evil ; avg hp=-5.172934557299378 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.519099792715428; hits/misses (PBA)= 0.3295824696476162/0.361267397098016; rounds (PBA)=0.6908498667456322;} zombie #6: {team=neutral evil ; avg hp=-5.197512585134735 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6289606159313; hits/misses (PBA)= 0.34764583950251704/0.3553449807521469; rounds (PBA)=0.7029908202546639;} zombie #8: {team=neutral evil ; avg hp=-5.079656499851939 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6778205507847201; hits/misses (PBA)= 0.3571217056559076/0.35356825584838614; rounds (PBA)=0.7106899615042938;} knight #13: {team=any ; avg hp=51.96624222682855 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.129997038791828; hits/misses (PBA)= 2.8620076991412495/1.1288125555226531; rounds (PBA)=2.0376073437962687;} vampire: {team=lawful evil ; avg hp=-5.244595795084394 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.91975125851347; hits/misses (PBA)= 3.1948474977790937/0.4521764880071069; rounds (PBA)=1.8235119928931003;} zombie #9: {team=neutral evil ; avg hp=-5.128220313888066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6200769914124964; hits/misses (PBA)= 0.34646135623334323/0.3562333432040272; rounds (PBA)=0.7026946994373704;} knight #4: {team=any ; avg hp=51.98015990524134 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.523837725792124; hits/misses (PBA)= 2.8217352679893395/1.1341427302339355; rounds (PBA)=2.0198400947586617;} mage: {team=any ; avg hp=18.075806929227124 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8735564110156944;} zombie #11: {team=neutral evil ; avg hp=-4.980456026058632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5759549896357714; hits/misses (PBA)= 0.3384660941664199/0.3633402428190702; rounds (PBA)=0.7018063369854901;} knight #2: {team=any ; avg hp=51.966834468463134 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.661830026650872; hits/misses (PBA)= 2.816701214095351/1.1199289310038496; rounds (PBA)=2.01539828249926;} zombie #5: {team=neutral evil ; avg hp=-5.0112525910571515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6191886289606159; hits/misses (PBA)= 0.3482380811371039/0.3503109268581581; rounds (PBA)=0.6985490079952621;} knight #16: {team=any ; avg hp=51.97394136807818 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.544270062185372; hits/misses (PBA)= 2.8075214687592536/1.1525022209061297; rounds (PBA)=2.0156944033165534;} knight #11: {team=any ; avg hp=51.97068403908795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.80189517323068; hits/misses (PBA)= 2.8498667456322178/1.1131181522061; rounds (PBA)=2.0145099200473795;} specter: {team=chaotic evil ; avg hp=-4.916790050340539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1231862599940774; hits/misses (PBA)= 0.19277465205803967/0.03968018951732307; rounds (PBA)=0.23245484157536275;} shadow: {team=chaotic evil ; avg hp=-5.0062185371631625 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44299674267100975; hits/misses (PBA)= 0.048859934853420196/0.006810778797749482; rounds (PBA)=0.05567071365116968;} mummy: {team=lawful evil ; avg hp=-5.219721646431744 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.385253183298786; hits/misses (PBA)= 1.9840094758661533/0.4228605270950548; rounds (PBA)=1.2034350014806041;} zombie #10: {team=neutral evil ; avg hp=-5.1862599940775835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.611489487710986; hits/misses (PBA)= 0.33757773171453953/0.36896653834764587; rounds (PBA)=0.7065442700621853;} knight #5: {team=any ; avg hp=51.9730530056263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.789458098904355; hits/misses (PBA)= 2.8436482084690553/1.123482380811371; rounds (PBA)=2.0198400947586617;} zombie #7: {team=neutral evil ; avg hp=-5.227716908498667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625111045306485; hits/misses (PBA)= 0.3470535978679301/0.3586023097423749; rounds (PBA)=0.705655907610305;} zombie #4: {team=neutral evil ; avg hp=-5.126443588984306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6040864672786497; hits/misses (PBA)= 0.341131181522061/0.3618596387326029; rounds (PBA)=0.7029908202546639;} knight: {team=any ; avg hp=51.96979567663607 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.405685519692035; hits/misses (PBA)= 2.803671898134439/1.1486526502813148; rounds (PBA)=2.020136215575955;} zombie: {team=neutral evil ; avg hp=-4.961504293751851 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5957950843944329; hits/misses (PBA)= 0.33609712762807226/0.3506070476754516; rounds (PBA)=0.6867041753035238;} knight #7: {team=any ; avg hp=51.975718092981936 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.381699733491264; hits/misses (PBA)= 2.814332247557003/1.1673082617708024; rounds (PBA)=2.0322771690849866;} knight #12: {team=any ; avg hp=51.9502517026947 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.811074918566774; hits/misses (PBA)= 2.8436482084690553/1.122890139176784; rounds (PBA)=2.027243115190998;} knight #15: {team=any ; avg hp=51.97334912644359 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.160793603790346; hits/misses (PBA)= 2.793899911163755/1.1699733491264437; rounds (PBA)=2.022801302931596;} knight #14: {team=any ; avg hp=51.975718092981936 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.75155463429079; hits/misses (PBA)= 2.8403908794788273/1.1199289310038496; rounds (PBA)=2.01539828249926;} knight #8: {team=any ; avg hp=51.94906721942552 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.56203731122298; hits/misses (PBA)= 2.815516730826177/1.129997038791827; rounds (PBA)=2.0100681077879776;} knight #3: {team=any ; avg hp=51.96653834764584 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.84039087947883; hits/misses (PBA)= 2.8397986378442406/1.122297897542197; rounds (PBA)=2.022801302931596;} knight #9: {team=any ; avg hp=51.95824696476162 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.681966242226828; hits/misses (PBA)= 2.8158128516434706/1.143026354752739; rounds (PBA)=2.01628664495114;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4254.55; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28500; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.249750049990002 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.672665466906619; hits/misses (PBA)= 1.914617076584683/3.2065586882623474; rounds (PBA)=5.12117576484703;} assassin #3: {team=any non-good ; avg hp=75.06718656268747 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.92941411717656; hits/misses (PBA)= 5.036192761447711/1.7196560687862428; rounds (PBA)=5.450909818036393;} assassin: {team=any non-good ; avg hp=75.20515896820636 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.505898820235956; hits/misses (PBA)= 5.131573685262947/1.728254349130174; rounds (PBA)=5.4501099780044;} assassin #2: {team=any non-good ; avg hp=75.05498900219956 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.81443711257749; hits/misses (PBA)= 5.020995800839832/1.6634673065386922; rounds (PBA)=5.451309738052389;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9139.83; crudely normalised: 0% > chaotic evil = expected rounds to survive: 733.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24691; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 15; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=128.75724855028994 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.24075184963007; hits/misses (PBA)= 3.9668066386722654/2.6520695860827836; rounds (PBA)=4.649670065986802;} vampire #2: {team=lawful evil ; avg hp=128.45590881823637 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.66786642671466; hits/misses (PBA)= 3.9182163567286543/2.603879224155169; rounds (PBA)=4.65126974605079;} vampire #4: {team=lawful evil ; avg hp=128.0111977604479 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.583483303339335; hits/misses (PBA)= 3.917616476704659/2.5902819436112776; rounds (PBA)=4.646270745850829;} vampire #3: {team=lawful evil ; avg hp=128.3121375724855 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.52989402119576; hits/misses (PBA)= 3.9032193561287745/2.628674265146971; rounds (PBA)=4.6502699460107975;} young black dragon: {team=chaotic evil ; avg hp=-4.021995600879824 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.46350729854029; hits/misses (PBA)= 5.012197560487903/8.4125174965007; rounds (PBA)=4.474905018996201;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2674.29; crudely normalised: 0% > unaligned = expected rounds to survive: 313.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18150; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.39852029594081 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.24735052989402; hits/misses (PBA)= 4.033193361327735/1.7254549090181963; rounds (PBA)=3.628474305138972;} tiger: {team=unaligned ; avg hp=-5.247350529894021 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.601479704059189; hits/misses (PBA)= 1.0427914417116577/1.5000999800039991; rounds (PBA)=2.5432913417316536;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 196.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9386; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=192.7378524295141 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.27854429114177; hits/misses (PBA)= 2.9574085182963405/0.15476904619076184; rounds (PBA)=1.8768246350729854;} tiger: {team=unaligned ; avg hp=-7.278544291141771 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2621475704859026; hits/misses (PBA)= 0.2429514097180564/0.46710657868426314; rounds (PBA)=0.7100579884023195;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1337.14; crudely normalised: 0% > unaligned = expected rounds to survive: 626.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38002; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4777; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 224; perfect battles: 0; close-call battles: 177; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=28.408918216356728 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.84503099380125; hits/misses (PBA)= 8.080183963207359/5.568886222755449; rounds (PBA)=7.538092381523695;} tiger: {team=unaligned ; avg hp=-4.387122575484903 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.820635872825434; hits/misses (PBA)= 1.2849430113977205/1.9014197160567887; rounds (PBA)=5.129174165166966;} tiger #2: {team=unaligned ; avg hp=-4.457908418316337 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.770445910817836; hits/misses (PBA)= 1.2765446910617877/1.897020595880824; rounds (PBA)=5.134373125374925;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1337.14; crudely normalised: 0% > unaligned = expected rounds to survive: 626.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38205; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4799; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 202; perfect battles: 0; close-call battles: 168; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=28.689262147570485 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.08858228354329; hits/misses (PBA)= 8.072585482903419/5.657868426314737; rounds (PBA)=7.5850829834033195;} tiger: {team=unaligned ; avg hp=-4.542291541691662 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.522095580883823; hits/misses (PBA)= 1.2491501699660068/1.9042191561687662; rounds (PBA)=5.131973605278945;} tiger #2: {team=unaligned ; avg hp=-4.54629074185163 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.78864227154569; hits/misses (PBA)= 1.2881423715256948/1.938012397520496; rounds (PBA)=5.145570885822836;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2674.29; crudely normalised: 0% > unaligned = expected rounds to survive: 313.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18110; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.724455108978205 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.240551889622076; hits/misses (PBA)= 4.025394921015796/1.7070585882823435; rounds (PBA)=3.620475904819036;} tiger: {team=unaligned ; avg hp=-5.2405518896220755 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275544891021795; hits/misses (PBA)= 1.0093981203759248/1.5062987402519497; rounds (PBA)=2.5160967806438714;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4921015796840632;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5078984203159368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8.0; crudely normalised: 0% > other= expected rounds to survive: 21.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27107; any : 0.71 ± 0.01; other: 0.29 ± 0.01; > Team any = winning battles: 3529; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1472; perfect battles: 0; close-call battles: 568; ------------------------------------------------- Combattants ------------------------------------------------ crab #2: {team=other; avg hp=-0.5672865426914617 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.186762647470506; hits/misses (PBA)= 1.0857828434313137/0.9000199960007998; rounds (PBA)=3.4295140971805638;} crab: {team=other; avg hp=-0.5528894221155769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1567686462707458; hits/misses (PBA)= 1.0613877224555088/0.882623475304939; rounds (PBA)=3.400919816036793;} commoner: {team=any ; avg hp=1.6564687062587482 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.120175964807038; hits/misses (PBA)= 1.956608678264347/2.33373325334933; rounds (PBA)=4.996000799840032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34933013397320534;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3189362127574485;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5554.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6269.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33542; lawful good : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team lawful good = winning battles: 1450; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3551; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=34.545290941811636 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.42351529694062; hits/misses (PBA)= 14.15876824635073/3.550089982003599; rounds (PBA)=6.385522895420916;} adult silver dragon: {team=lawful good ; avg hp=3.5764847030593883 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.45470905818837; hits/misses (PBA)= 13.112177564487103/4.3473305338932215; rounds (PBA)=6.021195760847831;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1116.92; crudely normalised: 0% > unaligned = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2968; Sum of rounds: 19749; > Team other = winning battles: 2139; perfect battles: 0; close-call battles: 2029; > Team unaligned = winning battles: 828; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=1.2523584905660377 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.34198113207547; hits/misses (PBA)= 8.547506738544474/3.027291105121294; rounds (PBA)=6.012129380053908;} rug of smothering #2: {team=other; avg hp=5.943059299191375 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.242250673854448; hits/misses (PBA)= 2.501347708894879/1.1071428571428572; rounds (PBA)=4.4181266846361185;} rug of smothering: {team=other; avg hp=6.277628032345014 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.326819407008086; hits/misses (PBA)= 2.526280323450135/1.0845687331536389; rounds (PBA)=4.390835579514825;} rug of smothering #3: {team=other; avg hp=6.474056603773585 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.545822102425875; hits/misses (PBA)= 2.5660377358490565/1.1088274932614555; rounds (PBA)=4.462264150943396;} rug of smothering #4: {team=other; avg hp=5.918800539083558 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.612870619946092; hits/misses (PBA)= 2.569743935309973/1.0619946091644206; rounds (PBA)=4.419811320754717;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1116.92; crudely normalised: 0% > unaligned = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3075; Sum of rounds: 20490; > Team other = winning battles: 2211; perfect battles: 0; close-call battles: 2098; > Team unaligned = winning battles: 863; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #4: {team=other; avg hp=6.039674796747968 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.122276422764228; hits/misses (PBA)= 2.4816260162601624/1.0959349593495935; rounds (PBA)=4.41040650406504;} rug of smothering #3: {team=other; avg hp=6.071869918699187 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.699186991869919; hits/misses (PBA)= 2.5882926829268293/1.1030894308943089; rounds (PBA)=4.43869918699187;} rug of smothering: {team=other; avg hp=6.0165853658536586 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.498211382113821; hits/misses (PBA)= 2.543739837398374/1.0835772357723576; rounds (PBA)=4.426991869918699;} owlbear: {team=unaligned ; avg hp=1.1008130081300813 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.6269918699187; hits/misses (PBA)= 8.546666666666667/3.0435772357723576; rounds (PBA)=6.017886178861788;} rug of smothering #2: {team=other; avg hp=6.215934959349593 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.566829268292683; hits/misses (PBA)= 2.5635772357723576/1.0991869918699186; rounds (PBA)=4.431869918699187;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1116.92; crudely normalised: 0% > unaligned = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2752; Sum of rounds: 18299; > Team other = winning battles: 1998; perfect battles: 0; close-call battles: 1891; > Team unaligned = winning battles: 753; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #3: {team=other; avg hp=6.100654069767442 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.422601744186046; hits/misses (PBA)= 2.5461482558139537/1.1239098837209303; rounds (PBA)=4.457848837209302;} owlbear: {team=unaligned ; avg hp=1.1624273255813953 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.89353197674419; hits/misses (PBA)= 8.506177325581396/3.0541424418604652; rounds (PBA)=5.996366279069767;} rug of smothering: {team=other; avg hp=6.081758720930233 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.319040697674419; hits/misses (PBA)= 2.5192587209302326/1.065406976744186; rounds (PBA)=4.386991279069767;} rug of smothering #2: {team=other; avg hp=6.1751453488372094 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.340479651162791; hits/misses (PBA)= 2.53234011627907/1.078125; rounds (PBA)=4.416061046511628;} rug of smothering #4: {team=other; avg hp=6.709302325581396 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.740188953488373; hits/misses (PBA)= 2.5944767441860463/1.1210029069767442; rounds (PBA)=4.485101744186046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1116.92; crudely normalised: 0% > unaligned = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2295; Sum of rounds: 15359; > Team other = winning battles: 1638; perfect battles: 0; close-call battles: 1551; > Team unaligned = winning battles: 656; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #4: {team=other; avg hp=5.842265795206972 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2479302832244; hits/misses (PBA)= 2.5224400871459696/1.086710239651416; rounds (PBA)=4.408714596949891;} owlbear: {team=unaligned ; avg hp=1.1664488017429193 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.6797385620915; hits/misses (PBA)= 8.655337690631809/3.0122004357298473; rounds (PBA)=6.059259259259259;} rug of smothering: {team=other; avg hp=5.454466230936819 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.31764705882353; hits/misses (PBA)= 2.5119825708061003/1.1050108932461873; rounds (PBA)=4.417864923747277;} rug of smothering #2: {team=other; avg hp=6.279302832244008 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.855337690631808; hits/misses (PBA)= 2.6169934640522876/1.1089324618736383; rounds (PBA)=4.457952069716775;} rug of smothering #3: {team=other; avg hp=5.7328976034858385 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.408278867102396; hits/misses (PBA)= 2.538562091503268/1.1071895424836602; rounds (PBA)=4.4335511982570806;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1116.92; crudely normalised: 0% > unaligned = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4243; Sum of rounds: 28150; > Team other = winning battles: 3119; perfect battles: 0; close-call battles: 2960; > Team unaligned = winning battles: 1123; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=other; avg hp=6.521800612773981 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.598161678057977; hits/misses (PBA)= 2.570822531227905/1.0801319820881452; rounds (PBA)=4.434126797077539;} rug of smothering: {team=other; avg hp=6.101107706811218 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.44638227669102; hits/misses (PBA)= 2.542776337497054/1.0794249351873675; rounds (PBA)=4.416214942257836;} rug of smothering #3: {team=other; avg hp=6.365307565401839 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.480320527928352; hits/misses (PBA)= 2.5470186189017205/1.0909733679000706; rounds (PBA)=4.43389111477728;} owlbear: {team=unaligned ; avg hp=0.9125618666038181 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.5644591091209; hits/misses (PBA)= 8.472778694320057/3.0586848927645534; rounds (PBA)=5.972189488569408;} rug of smothering #4: {team=other; avg hp=6.421635635163799 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.548668395003535; hits/misses (PBA)= 2.5571529578128684/1.0905020032995523; rounds (PBA)=4.4503888757954275;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1089.23; crudely normalised: 0% > unaligned = expected rounds to survive: 279.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25713; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=51.45870825834833 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.7116576684663; hits/misses (PBA)= 6.325334933013397/2.377124575084983; rounds (PBA)=5.14117176564687;} rug of smothering #2: {team=unaligned ; avg hp=-6.235552889422116 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54129174165167; hits/misses (PBA)= 1.3283343331333732/0.5744851029794041; rounds (PBA)=3.0457908418316335;} rug of smothering: {team=unaligned ; avg hp=-6.476104779044191 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.0577884423115376;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39112177564487105;} rug of smothering: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3125374925014997;} rug of smothering #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29634073185362925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3039392121575685;} rug of smothering: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3061387722455509;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3899220155968806;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5566886622675465;} rug of smothering: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4433113377324535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4477104579084183;} bandit: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5522895420915817;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 126.67; crudely normalised: 0% > lawful evil = expected rounds to survive: -952.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31744; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Igor: {team=unassigned mercenaries; avg hp=-2.5096980603879224 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5480903819236153; hits/misses (PBA)= 0.7600479904019196/4.356328734253149; rounds (PBA)=5.116376724655069;} Alex: {team=unassigned mercenaries; avg hp=-2.59128174365127 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.15256948610277946; hits/misses (PBA)= 0.23615276944611077/1.3375324935012998; rounds (PBA)=2.644471105778844;} Fabio: {team=unassigned mercenaries; avg hp=-2.579484103179364 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14137172565486902; hits/misses (PBA)= 0.22515496900619877/1.3199360127974404; rounds (PBA)=2.6340731853629276;} medusa: {team=lawful evil ; avg hp=128.3869226154769 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.25774845030994; hits/misses (PBA)= 9.017996400719856/8.022795440911818; rounds (PBA)=6.347530493901219;} Matheus: {team=unassigned mercenaries; avg hp=-2.5772845430913818 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5448910217956409; hits/misses (PBA)= 0.7636472705458909/4.3859228154369125; rounds (PBA)=5.149570085982804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.0; crudely normalised: 0% > any = expected rounds to survive: 332.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31971; unaligned : 0.87 ± 0.0; any : 0.13 ± 0.0; > Team unaligned = winning battles: 4335; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 666; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-2.438512297540492 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256548690261948; hits/misses (PBA)= 2.691861627674465/2.210757848430314; rounds (PBA)=5.0357928414317135;} crocodile: {team=unaligned ; avg hp=8.743451309738052 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.43851229754049; hits/misses (PBA)= 3.720855828834233/1.5944811037792441; rounds (PBA)=6.182163567286542;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19057; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.402919416116777 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.6750649870026; hits/misses (PBA)= 5.028194361127775/4.1031793641271745; rounds (PBA)=3.0437912417516495;} adult gold dragon: {team=lawful good ; avg hp=192.3249350129974 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.4029194161168; hits/misses (PBA)= 8.462707458508298/0.9378124375124975; rounds (PBA)=3.8106378724255148;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 109.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21724; lawful evil : 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team lawful evil = winning battles: 3822; perfect battles: 0; close-call battles: 2290; > Team chaotic evil = winning battles: 1179; perfect battles: 0; close-call battles: 957; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=lawful evil ; avg hp=3.362127574485103 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.648470305938812; hits/misses (PBA)= 1.514497100579884/0.8492301539692062; rounds (PBA)=2.8344331133773246;} quasit #3: {team=chaotic evil ; avg hp=-1.5656868626274745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.722655468906218; hits/misses (PBA)= 1.181763647270546/0.874625074985003; rounds (PBA)=2.220755848830234;} imp #3: {team=lawful evil ; avg hp=3.239752049590082 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.523695260947811; hits/misses (PBA)= 1.4959008198360328/0.8244351129774046; rounds (PBA)=2.7828434313137373;} quasit #2: {team=chaotic evil ; avg hp=-1.5450909818036394 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.558888222355529; hits/misses (PBA)= 1.154369126174765/0.8694261147770446; rounds (PBA)=2.16496700659868;} imp: {team=lawful evil ; avg hp=3.3353329334133175 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60247950409918; hits/misses (PBA)= 1.508498300339932/0.8362327534493101; rounds (PBA)=2.828634273145371;} quasit: {team=chaotic evil ; avg hp=-1.663867226554689 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.78124375124975; hits/misses (PBA)= 1.192361527694461/0.8732253549290142; rounds (PBA)=2.2189562087582484;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12705.63; crudely normalised: 0% > chaotic good = expected rounds to survive: 27746.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1753; Sum of rounds: 21824; unaligned : 0.01 ± 0.0; chaotic good : 0.34 ± 0.01; > Team unaligned = winning battles: 47; perfect battles: 0; close-call battles: 47; > Team chaotic good = winning battles: 1706; perfect battles: 0; close-call battles: 1706; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-8.019965772960639 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 986.717056474615; hits/misses (PBA)= 32.237877923559616/2.723901882487165; rounds (PBA)=6.998288648031945;} ancient brass dragon: {team=chaotic good ; avg hp=-15.864232743867655 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6274957216200798;} ancient black dragon: {team=chaotic good ; avg hp=-15.841414717626925 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.30462065031375; hits/misses (PBA)= 5.760981175128351/4.813462635482031; rounds (PBA)=3.524814603536794;} ancient copper dragon: {team=chaotic good ; avg hp=-15.631488876212208 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.20878494010267; hits/misses (PBA)= 3.9338277239018824/3.147746719908728; rounds (PBA)=2.360524814603537;} ancient green dragon: {team=chaotic good ; avg hp=-15.448944666286366 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.02909298345693; hits/misses (PBA)= 8.148317170564747/6.656588705077011; rounds (PBA)=4.935539075869937;} ancient red dragon: {team=chaotic good ; avg hp=498.5116942384484 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 438.5156873930405; hits/misses (PBA)= 23.07472903593839/12.419281232173416; rounds (PBA)=12.042213348545351;} ancient blue dragon: {team=chaotic good ; avg hp=80.15744438106104 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.45579007415859; hits/misses (PBA)= 11.688533941814033/7.828294352538506; rounds (PBA)=9.808328579577866;} ancient silver dragon: {team=chaotic good ; avg hp=285.1614375356532 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.22247575584714; hits/misses (PBA)= 21.796349115801483/11.969195664575015; rounds (PBA)=11.41814033086138;} ancient white dragon: {team=chaotic good ; avg hp=-16.03023388476897 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.88819167142042; hits/misses (PBA)= 2.2658300057045064/2.2572732458642326; rounds (PBA)=1.5077010838562463;} tarrasque #3: {team=unaligned ; avg hp=-7.398174557900742 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 981.2721049629207; hits/misses (PBA)= 32.066172276098115/2.6982316029663433; rounds (PBA)=6.959498003422704;} tarrasque #2: {team=unaligned ; avg hp=-8.72219053051911 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 982.9840273816314; hits/misses (PBA)= 32.127780946948086/2.729035938391329; rounds (PBA)=6.9743297204791785;} ancient bronze dragon: {team=chaotic good ; avg hp=-6.792355961209355 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.33656588705077; hits/misses (PBA)= 8.605248146035368/5.742726754135767; rounds (PBA)=7.184826012549914;} ancient gold dragon: {team=chaotic good ; avg hp=507.34455219623504 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.47974900171135; hits/misses (PBA)= 22.876212207644038/12.389617798060467; rounds (PBA)=11.978322875071306;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12705.63; crudely normalised: 0% > chaotic good = expected rounds to survive: 27746.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1746; Sum of rounds: 21624; unaligned : 0.01 ± 0.0; chaotic good : 0.34 ± 0.01; > Team unaligned = winning battles: 44; perfect battles: 0; close-call battles: 44; > Team chaotic good = winning battles: 1702; perfect battles: 0; close-call battles: 1702; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=chaotic good ; avg hp=508.2073310423826 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.35738831615123; hits/misses (PBA)= 22.859106529209622/12.257731958762887; rounds (PBA)=11.922107674684995;} ancient red dragon: {team=chaotic good ; avg hp=501.61053837342496 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.6506300114548; hits/misses (PBA)= 22.847079037800686/12.512600229095074; rounds (PBA)=11.992554410080183;} ancient green dragon: {team=chaotic good ; avg hp=-16.265750286368842 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.0028636884307; hits/misses (PBA)= 8.193012600229094/6.671248568155785; rounds (PBA)=4.9553264604811;} tarrasque: {team=unaligned ; avg hp=-8.628293241695303 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 974.1660939289806; hits/misses (PBA)= 31.851660939289804/2.6884306987399773; rounds (PBA)=6.913516609392898;} ancient black dragon: {team=chaotic good ; avg hp=-16.15578465063001 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.8430698739977; hits/misses (PBA)= 5.860252004581901/4.706758304696449; rounds (PBA)=3.52233676975945;} tarrasque #3: {team=unaligned ; avg hp=-8.564719358533791 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 979.90950744559; hits/misses (PBA)= 31.991408934707902/2.7989690721649483; rounds (PBA)=6.961626575028637;} ancient blue dragon: {team=chaotic good ; avg hp=79.90950744558992 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.8699885452463; hits/misses (PBA)= 11.759450171821307/7.826460481099656; rounds (PBA)=9.855097365406644;} ancient copper dragon: {team=chaotic good ; avg hp=-15.86483390607102 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.84077892325315; hits/misses (PBA)= 3.906071019473081/3.1781214203894614; rounds (PBA)=2.361397479954181;} ancient white dragon: {team=chaotic good ; avg hp=-16.100801832760595 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.97250859106529; hits/misses (PBA)= 2.2697594501718212/2.247422680412371; rounds (PBA)=1.5057273768613975;} ancient bronze dragon: {team=chaotic good ; avg hp=-6.595074455899198 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.5836197021764; hits/misses (PBA)= 8.581901489117984/5.827605956471936; rounds (PBA)=7.213058419243986;} tarrasque #2: {team=unaligned ; avg hp=-6.828178694158075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 989.5979381443299; hits/misses (PBA)= 32.25143184421535/2.702749140893471; rounds (PBA)=6.997136311569301;} ancient silver dragon: {team=chaotic good ; avg hp=291.35796105383736 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.0458190148912; hits/misses (PBA)= 21.868843069873996/11.857961053837343; rounds (PBA)=11.400343642611684;} ancient brass dragon: {team=chaotic good ; avg hp=-16.313287514318443 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6305841924398625;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 29646.46; crudely normalised: 0% > chaotic good = expected rounds to survive: 11891.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2053; Sum of rounds: 10825; unaligned : 0.41 ± 0.01; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 2053; perfect battles: 0; close-call battles: 611; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic good ; avg hp=-16.163662932294205 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.18022406234778; hits/misses (PBA)= 2.119337554797857/1.7720409157330737; rounds (PBA)=1.2971261568436434;} tarrasque #2: {team=unaligned ; avg hp=581.7369702873843 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 627.8723818801753; hits/misses (PBA)= 20.48465660009742/1.8855333658061373; rounds (PBA)=4.978567949342426;} tarrasque #3: {team=unaligned ; avg hp=583.0759863614223 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 626.1870433511933; hits/misses (PBA)= 20.413054067218706/1.8718947881149537; rounds (PBA)=4.9678519240136385;} ancient blue dragon: {team=chaotic good ; avg hp=-16.265952264978083 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.794447150511445; hits/misses (PBA)= 3.1587920116902093/2.689235265465173; rounds (PBA)=2.924013638577691;} tarrasque: {team=unaligned ; avg hp=591.1173891865562 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 631.2333170969313; hits/misses (PBA)= 20.615197272284462/1.9571358986848515; rounds (PBA)=4.980029225523624;} ancient red dragon: {team=chaotic good ; avg hp=-15.619581100828057 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.5811008280565; hits/misses (PBA)= 7.386751095957136/6.334632245494398; rounds (PBA)=4.573794447150512;} ancient copper dragon: {team=chaotic good ; avg hp=-15.710180224062348 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.371651242084756; hits/misses (PBA)= 1.553336580613736/1.3166098392596202; rounds (PBA)=0.9566488066244521;} tarrasque #6: {team=unaligned ; avg hp=590.0482221139796 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.3278129566488; hits/misses (PBA)= 20.590355577204093/1.9668777398928396; rounds (PBA)=4.95859717486605;} ancient silver dragon: {team=chaotic good ; avg hp=-16.14223088163663 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.06673161227472; hits/misses (PBA)= 6.078421821724306/4.644422795908427; rounds (PBA)=3.574281539210911;} ancient gold dragon: {team=chaotic good ; avg hp=-15.96687773989284 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.85630784218216; hits/misses (PBA)= 7.387725280077935/6.263516804676084; rounds (PBA)=4.55041402825134;} ancient brass dragon: {team=chaotic good ; avg hp=-15.469556746225036 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33414515343399903;} ancient white dragon: {team=chaotic good ; avg hp=-16.017048222113978 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.013151485630786; hits/misses (PBA)= 0.9322942036044812/0.9059912323429128; rounds (PBA)=0.6127618119824647;} tarrasque #7: {team=unaligned ; avg hp=587.545056015587 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 628.6044812469556; hits/misses (PBA)= 20.527033609352166/1.9142717973697028; rounds (PBA)=4.959571358986849;} tarrasque #5: {team=unaligned ; avg hp=582.9585971748661 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 625.5927910375061; hits/misses (PBA)= 20.40574768631271/1.905991232342913; rounds (PBA)=4.952264978080858;} tarrasque #4: {team=unaligned ; avg hp=574.0642961519727 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 622.4339990258159; hits/misses (PBA)= 20.299074525085242/1.9279103750608866; rounds (PBA)=4.977106673161227;} ancient green dragon: {team=chaotic good ; avg hp=-15.337554797856795 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.54797856794934; hits/misses (PBA)= 2.780808572820263/2.3438869946419874; rounds (PBA)=1.70823185582075;} ancient bronze dragon: {team=chaotic good ; avg hp=-16.057476863127132 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.23088163662932; hits/misses (PBA)= 2.742328300048709/2.110082805650268; rounds (PBA)=2.4262055528494884;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5093.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5223.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3102; Sum of rounds: 37315; > Team lawful good = winning battles: 1577; perfect battles: 0; close-call battles: 1577; > Team chaotic evil = winning battles: 1524; perfect battles: 0; close-call battles: 1524; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=79.89555125725339 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.2308188265635; hits/misses (PBA)= 27.507414571244357/6.451644100580271; rounds (PBA)=11.591553836234688;} adult black dragon: {team=chaotic evil ; avg hp=-7.9822695035460995 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.402643455834944; hits/misses (PBA)= 2.031270148291425/0.8671824629271437; rounds (PBA)=1.1960025789813025;} adult white dragon: {team=chaotic evil ; avg hp=-8.336234687298518 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.25725338491296; hits/misses (PBA)= 5.696002578981302/2.50709219858156; rounds (PBA)=2.7343649258542877;} adult silver dragon: {team=lawful good ; avg hp=8.132495164410058 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.44036105738235; hits/misses (PBA)= 18.127337201805286/5.8481624758220505; rounds (PBA)=8.058349451966473;} adult brass dragon: {team=lawful good ; avg hp=-7.869439071566731 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.924242424242426; hits/misses (PBA)= 1.9145712443584784/0.9732430689877498; rounds (PBA)=1.038039974210187;} adult green dragon: {team=chaotic evil ; avg hp=-7.88749194068343 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.20567375886526; hits/misses (PBA)= 9.738233397807866/4.755641521598968; rounds (PBA)=4.833333333333333;} adult copper dragon: {team=lawful good ; avg hp=-8.03932946486138 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.70631850419085; hits/misses (PBA)= 4.721147646679562/2.4181173436492585; rounds (PBA)=2.3797549967762732;} adult blue dragon: {team=chaotic evil ; avg hp=9.266602192134107 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.8378465506125; hits/misses (PBA)= 17.064152159896842/6.836234687298517; rounds (PBA)=8.024500322372663;} adult bronze dragon: {team=lawful good ; avg hp=-7.803030303030303 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.69245647969052; hits/misses (PBA)= 9.75177304964539/3.9364925854287556; rounds (PBA)=4.563507414571244;} adult gold dragon: {team=lawful good ; avg hp=85.65667311411993 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.19342359767893; hits/misses (PBA)= 27.1247582205029/6.538684719535784; rounds (PBA)=11.496776273372019;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3448; Sum of rounds: 35629; > Team lawful good = winning battles: 3444; perfect battles: 0; close-call battles: 2701; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.062064965197216 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.869489559164734; hits/misses (PBA)= 3.2868329466357307/1.5246519721577727; rounds (PBA)=1.6038283062645011;} adult brass dragon: {team=chaotic good ; avg hp=-8.04669373549884 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.13544083526682; hits/misses (PBA)= 1.3483178654292343/0.6928654292343387; rounds (PBA)=0.6803944315545244;} adult gold dragon: {team=lawful good ; avg hp=254.788283062645 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.2221577726218; hits/misses (PBA)= 23.619489559164734/5.517111368909513; rounds (PBA)=10.0330626450116;} adult copper dragon: {team=chaotic good ; avg hp=-7.97592807424594 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.47534802784223; hits/misses (PBA)= 3.2398491879350346/1.6577726218097448; rounds (PBA)=1.63254060324826;} adult blue dragon: {team=lawful evil ; avg hp=-8.607888631090487 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.98317865429235; hits/misses (PBA)= 12.837006960556845/6.253190255220417; rounds (PBA)=6.3633990719257545;} adult silver dragon: {team=lawful good ; avg hp=136.49970997679813 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.8051044083527; hits/misses (PBA)= 22.327726218097446/6.961716937354988; rounds (PBA)=10.077436194895592;} adult green dragon: {team=lawful evil ; avg hp=-8.300754060324826 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.14066125290023; hits/misses (PBA)= 6.689095127610209/3.1157192575406034; rounds (PBA)=3.2682714617169375;} adult red dragon: {team=chaotic evil ; avg hp=-8.485498839907192 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 378.7462296983759; hits/misses (PBA)= 22.60295823665893/6.622969837587007; rounds (PBA)=9.742459396751741;} adult bronze dragon: {team=lawful good ; avg hp=-0.2613109048723898 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.2705916473318; hits/misses (PBA)= 8.692285382830626/3.3068445475638053; rounds (PBA)=6.895591647331787;} adult white dragon: {team=chaotic evil ; avg hp=-8.220417633410673 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.7354988399072; hits/misses (PBA)= 6.878480278422273/3.308294663573086; rounds (PBA)=3.3955916473317864;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16377; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=604.6470705858828 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.6626674665067; hits/misses (PBA)= 12.357128574285143/1.3669266146770647; rounds (PBA)=3.274745050989802;} ancient black dragon: {team=chaotic evil ; avg hp=-15.662667466506699 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.35292941411717; hits/misses (PBA)= 4.17756448710258/3.4343131373725253; rounds (PBA)=2.5372925414917016;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16385; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=603.6682663467307 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.7638472305539; hits/misses (PBA)= 12.348530293941211/1.373125374925015; rounds (PBA)=3.2763447310537894;} ancient black dragon: {team=chaotic evil ; avg hp=-15.763847230553889 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.33173365326935; hits/misses (PBA)= 4.237952409518097/3.4393121375724856; rounds (PBA)=2.5590881823635274;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33858; lawful good : 0.47 ± 0.01; chaotic evil : 0.54 ± 0.01; > Team lawful good = winning battles: 2326; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2675; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.633673265346932 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.00679864027194; hits/misses (PBA)= 14.323335332933413/3.574885022995401; rounds (PBA)=6.3337332533493305;} adult gold dragon: {team=lawful good ; avg hp=13.993201359728054 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.36632673465306; hits/misses (PBA)= 14.0623875224955/3.5186962607478502; rounds (PBA)=6.177364527094581;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1848.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 585.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1591; Sum of rounds: 16115; any : 0.16 ± 0.01; chaotic evil : 0.16 ± 0.01; > Team any = winning battles: 810; perfect battles: 0; close-call battles: 810; > Team chaotic evil = winning battles: 781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #13: {team=any ; avg hp=-2.30923947203017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.973601508485229; hits/misses (PBA)= 1.3526084223758643/4.043368950345695; rounds (PBA)=5.462602137020742;} guard #3: {team=any ; avg hp=-2.47705845380264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.118164676304211; hits/misses (PBA)= 1.3796354494028913/4.071653048397234; rounds (PBA)=5.527341294783155;} guard #10: {team=any ; avg hp=-2.3852922690131995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.978001257071025; hits/misses (PBA)= 1.3362664990571966/4.169076052796983; rounds (PBA)=5.577624135763671;} guard #9: {team=any ; avg hp=-2.184789440603394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530483972344437; hits/misses (PBA)= 1.4230043997485857/4.086109365179133; rounds (PBA)=5.566939032055311;} guard #21: {team=any ; avg hp=-2.744186046511628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.419233186675047; hits/misses (PBA)= 1.4211187932118166/4.25958516656191; rounds (PBA)=5.744814582023884;} guard #17: {team=any ; avg hp=-2.3783783783783785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084223758642363; hits/misses (PBA)= 1.382149591451917/4.145191703331238; rounds (PBA)=5.593966059082338;} guard #6: {team=any ; avg hp=-2.3966059082338154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069767441860465; hits/misses (PBA)= 1.3626649905719672/4.142677561282213; rounds (PBA)=5.573852922690132;} guard #12: {team=any ; avg hp=-2.605279698302954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.378378378378378; hits/misses (PBA)= 1.4248900062853551/4.111879321181647; rounds (PBA)=5.604651162790698;} guard #14: {team=any ; avg hp=-2.31803896920176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.764299182903834; hits/misses (PBA)= 1.480201131363922/4.256442489000628; rounds (PBA)=5.796354494028913;} guard #11: {team=any ; avg hp=-2.786926461345066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.862979258328096; hits/misses (PBA)= 1.3331238214959145/3.978629792583281; rounds (PBA)=5.377749842866122;} guard #23: {team=any ; avg hp=-2.6769327467001887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.476429918290384; hits/misses (PBA)= 1.4248900062853551/4.147705845380264; rounds (PBA)=5.632306725329981;} guard #15: {team=any ; avg hp=-2.50534255185418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.075424261470773; hits/misses (PBA)= 1.3708359522313012/4.149591451917034; rounds (PBA)=5.589566310496543;} guard #7: {team=any ; avg hp=-2.4085480829666874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.210559396605908; hits/misses (PBA)= 1.3815210559396607/4.218101822752986; rounds (PBA)=5.651791326209931;} guard #25: {team=any ; avg hp=-2.399120050282841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.647391577624136; hits/misses (PBA)= 1.473287240729101/4.143934632306725; rounds (PBA)=5.68196103079824;} guard #4: {team=any ; avg hp=-2.4003771213073537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.387177875549969; hits/misses (PBA)= 1.4261470773098681/4.180389692017599; rounds (PBA)=5.668133249528599;} guard #19: {team=any ; avg hp=-2.2155876807039596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.005656819610308; hits/misses (PBA)= 1.3670647391577624/4.147705845380264; rounds (PBA)=5.589566310496543;} guard #22: {team=any ; avg hp=-2.798240100565682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.098051539912005; hits/misses (PBA)= 1.3708359522313012/4.140791954745443; rounds (PBA)=5.573224387177875;} guard #5: {team=any ; avg hp=-2.680075424261471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3073538654934005; hits/misses (PBA)= 1.402262727844123/4.142677561282213; rounds (PBA)=5.60590823381521;} guard #20: {team=any ; avg hp=-2.4833438089252042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.236957888120679; hits/misses (PBA)= 1.4041483343808925/4.1583909490886235; rounds (PBA)=5.624764299182904;} adult black dragon: {team=chaotic evil ; avg hp=13.818353236957888 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.76932746700186; hits/misses (PBA)= 22.631049654305468/6.05656819610308; rounds (PBA)=9.891263356379635;} guard #24: {team=any ; avg hp=-2.458830923947203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478315524827153; hits/misses (PBA)= 1.394720301697046/4.186046511627907; rounds (PBA)=5.633563796354494;} guard #16: {team=any ; avg hp=-2.4399748585795096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.397862979258328; hits/misses (PBA)= 1.416090509113765/4.109365179132621; rounds (PBA)=5.583280955373978;} guard #18: {team=any ; avg hp=-2.3871778755499684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2149591451917034; hits/misses (PBA)= 1.3865493400377122/4.123821495914519; rounds (PBA)=5.573224387177875;} guard #2: {team=any ; avg hp=-2.3727215587680703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.409805153991201; hits/misses (PBA)= 1.4248900062853551/4.227529855436832; rounds (PBA)=5.703959773727216;} guard #8: {team=any ; avg hp=-2.3966059082338154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.874292897548711; hits/misses (PBA)= 1.3262099308610937/4.157762413576367; rounds (PBA)=5.54054054054054;} guard: {team=any ; avg hp=-2.5135135135135136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2269013199245755; hits/misses (PBA)= 1.3783783783783783/4.096165933375236; rounds (PBA)=5.5267127592708984;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1478.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 731.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2335; Sum of rounds: 23406; any : 0.01 ± 0.0; chaotic evil : 0.46 ± 0.01; > Team any = winning battles: 59; perfect battles: 0; close-call battles: 59; > Team chaotic evil = winning battles: 2276; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-5.594860813704496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.579871520342612; hits/misses (PBA)= 1.2603854389721627/3.641970021413276; rounds (PBA)=4.955032119914347;} guard #10: {team=any ; avg hp=-5.7987152034261245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.203854389721627; hits/misses (PBA)= 1.209421841541756/3.6950749464668093; rounds (PBA)=4.96017130620985;} guard #6: {team=any ; avg hp=-5.48051391862955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.279229122055675; hits/misses (PBA)= 1.1991434689507494/3.4856531049250536; rounds (PBA)=4.741327623126338;} guard #7: {team=any ; avg hp=-5.530192719486081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.303211991434689; hits/misses (PBA)= 1.2179871520342613/3.5884368308351178; rounds (PBA)=4.865096359743041;} guard #11: {team=any ; avg hp=-5.7070663811563165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.258672376873662; hits/misses (PBA)= 1.211134903640257/3.6055674518201286; rounds (PBA)=4.868522483940043;} guard: {team=any ; avg hp=-5.594432548179872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.164882226980728; hits/misses (PBA)= 1.1905781584582442/3.6089935760171308; rounds (PBA)=4.852248394004283;} guard #8: {team=any ; avg hp=-5.6526766595289075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.094646680942184; hits/misses (PBA)= 1.187152034261242/3.707066381156317; rounds (PBA)=4.950321199143469;} guard #13: {team=any ; avg hp=-5.480085653104925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.509207708779443; hits/misses (PBA)= 1.236830835117773/3.58372591006424; rounds (PBA)=4.874518201284797;} guard #19: {team=any ; avg hp=-5.543040685224839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3473233404710925; hits/misses (PBA)= 1.2325481798715203/3.6428265524625267; rounds (PBA)=4.937473233404711;} guard #17: {team=any ; avg hp=-5.550321199143469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.450107066381157; hits/misses (PBA)= 1.24796573875803/3.6115631691648824; rounds (PBA)=4.916059957173448;} guard #15: {team=any ; avg hp=-5.610278372591006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.201713062098501; hits/misses (PBA)= 1.1811563169164883/3.673233404710921; rounds (PBA)=4.9109207708779445;} guard #14: {team=any ; avg hp=-5.419271948608137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.980728051391863; hits/misses (PBA)= 1.1576017130620986/3.553319057815846; rounds (PBA)=4.775160599571734;} guard #5: {team=any ; avg hp=-5.7032119914346895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.204282655246253; hits/misses (PBA)= 1.1841541755888652/3.6089935760171308; rounds (PBA)=4.854389721627409;} guard #20: {team=any ; avg hp=-5.494646680942184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.333190578158458; hits/misses (PBA)= 1.2265524625267665/3.641541755888651; rounds (PBA)=4.916059957173448;} guard #3: {team=any ; avg hp=-5.412847965738758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.350321199143469; hits/misses (PBA)= 1.2124197002141328/3.633832976445396; rounds (PBA)=4.904925053533191;} guard #9: {team=any ; avg hp=-5.47237687366167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.225695931477516; hits/misses (PBA)= 1.1987152034261241/3.6569593147751607; rounds (PBA)=4.905353319057816;} guard #12: {team=any ; avg hp=-5.450535331905781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.074946466809422; hits/misses (PBA)= 1.1773019271948608/3.61541755888651; rounds (PBA)=4.842398286937901;} adult black dragon: {team=chaotic evil ; avg hp=69.68008565310492 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 331.7284796573876; hits/misses (PBA)= 22.277516059957172/5.8042826552462525; rounds (PBA)=10.006852248394004;} guard #16: {team=any ; avg hp=-5.680513918629551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.079229122055675; hits/misses (PBA)= 1.177730192719486/3.71220556745182; rounds (PBA)=4.941327623126338;} guard #18: {team=any ; avg hp=-5.781156316916488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.426980728051392; hits/misses (PBA)= 1.2411134903640257/3.5875802997858672; rounds (PBA)=4.874518201284797;} guard #2: {team=any ; avg hp=-5.679229122055674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.304496788008565; hits/misses (PBA)= 1.2192719486081371/3.615845824411135; rounds (PBA)=4.878372591006424;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1981.29; crudely normalised: 0% > unaligned = expected rounds to survive: 226.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35438; any non-lawful : 0.05 ± 0.0; unaligned : 0.95 ± 0.0; > Team any non-lawful = winning battles: 240; perfect battles: 0; close-call battles: 240; > Team unaligned = winning battles: 4761; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-16.500899820035993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.99500099980004; hits/misses (PBA)= 1.6686662667466508/1.3499300139972006; rounds (PBA)=3.0995800839832035;} bandit #3: {team=any non-lawful ; avg hp=-16.453309338132375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.010197960407918; hits/misses (PBA)= 1.6600679864027195/1.3879224155168965; rounds (PBA)=3.1209758048390324;} tyrannosaurus rex: {team=unaligned ; avg hp=38.62847430513897 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 330.69266146770644; hits/misses (PBA)= 11.84883023395321/0.6858628274345131; rounds (PBA)=7.0499900019996;} bandit #9: {team=any non-lawful ; avg hp=-16.458108378324336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.223355328934213; hits/misses (PBA)= 1.6990601879624074/1.3815236952609478; rounds (PBA)=3.1541691661667666;} bandit #12: {team=any non-lawful ; avg hp=-16.63127374525095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00259948010398; hits/misses (PBA)= 1.6646670665866827/1.3775244951009797; rounds (PBA)=3.1261747650469904;} bandit #5: {team=any non-lawful ; avg hp=-16.404719056188764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185362927414516; hits/misses (PBA)= 1.6904619076184764/1.3905218956208758; rounds (PBA)=3.160367926414717;} bandit #10: {team=any non-lawful ; avg hp=-16.54009198160368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.107178564287143; hits/misses (PBA)= 1.6760647870425915/1.4147170565886822; rounds (PBA)=3.1777644471105777;} bandit #6: {team=any non-lawful ; avg hp=-16.61767646470706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.158968206358729; hits/misses (PBA)= 1.6904619076184764/1.3873225354929015; rounds (PBA)=3.149370125974805;} bandit #2: {team=any non-lawful ; avg hp=-16.660667866426714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.118176364727054; hits/misses (PBA)= 1.6874625074985004/1.3653269346130774; rounds (PBA)=3.129374125174965;} bandit #8: {team=any non-lawful ; avg hp=-16.63867226554689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.316536692661467; hits/misses (PBA)= 1.7206558688262348/1.3697260547890422; rounds (PBA)=3.1677664467106577;} bandit #4: {team=any non-lawful ; avg hp=-16.504499100179963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04119176164767; hits/misses (PBA)= 1.6672665466906618/1.369126174765047; rounds (PBA)=3.10997800439912;} bandit #11: {team=any non-lawful ; avg hp=-16.535092981403718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068186362727454; hits/misses (PBA)= 1.6786642671465706/1.3949210157968406; rounds (PBA)=3.1503699260147973;} bandit #7: {team=any non-lawful ; avg hp=-16.74765046990602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.144771045790842; hits/misses (PBA)= 1.6906618676264746/1.367126574685063; rounds (PBA)=3.136372725454909;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1734.28; crudely normalised: 0% > lawful good = expected rounds to survive: 811.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33335; any non-lawful : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=-5.641071785642872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.080783843231354; hits/misses (PBA)= 0.6084783043391322/1.4171165766846632; rounds (PBA)=2.1175764847030596;} bandit #4: {team=any non-lawful ; avg hp=-5.759048190361928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0443911217756447; hits/misses (PBA)= 0.5956808638272345/1.410517896420716; rounds (PBA)=2.0967806438712255;} bandit #6: {team=any non-lawful ; avg hp=-5.663467306538692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1415716856628673; hits/misses (PBA)= 0.6190761847630474/1.4189162167566487; rounds (PBA)=2.128374325134973;} bandit #5: {team=any non-lawful ; avg hp=-5.6670665866826635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0461907618476305; hits/misses (PBA)= 0.6046790641871626/1.421515696860628; rounds (PBA)=2.1155768846230756;} bandit #8: {team=any non-lawful ; avg hp=-5.736852629474106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9202159568086383; hits/misses (PBA)= 0.5802839432113577/1.4107178564287142; rounds (PBA)=2.0853829234153167;} bandit #3: {team=any non-lawful ; avg hp=-5.615276944611078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.099380123975205; hits/misses (PBA)= 0.6000799840031994/1.4063187362527494; rounds (PBA)=2.0967806438712255;} bandit #2: {team=any non-lawful ; avg hp=-5.775444911017797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9748050389922014; hits/misses (PBA)= 0.584883023395321/1.4107178564287142; rounds (PBA)=2.090981803639272;} bandit #9: {team=any non-lawful ; avg hp=-5.792241551689662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9732053589282144; hits/misses (PBA)= 0.588882223555289/1.4003199360127974; rounds (PBA)=2.0871825634873025;} bandit #10: {team=any non-lawful ; avg hp=-5.648870225954809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.950609878024395; hits/misses (PBA)= 0.5784843031393722/1.3839232153569285; rounds (PBA)=2.06878624275145;} bandit: {team=any non-lawful ; avg hp=-5.620875824835033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.021395720855829; hits/misses (PBA)= 0.5934813037392521/1.3865226954609078; rounds (PBA)=2.076584683063387;} bandit captain: {team=any non-lawful ; avg hp=-7.586882623475305 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.74225154969006; hits/misses (PBA)= 6.963607278544291/10.482103579284143; rounds (PBA)=5.815236952609478;} young gold dragon: {team=lawful good ; avg hp=102.00519896020796 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.50709858028395; hits/misses (PBA)= 16.121775644871025/1.874625074985003; rounds (PBA)=6.665666866626674;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1142.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3108; Sum of rounds: 24419; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3107; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #15: {team=any non-lawful ; avg hp=-6.125482625482626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545688545688546; hits/misses (PBA)= 0.8693693693693694/2.6518661518661517; rounds (PBA)=3.5694980694980694;} bandit #17: {team=any non-lawful ; avg hp=-6.071750321750322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.54954954954955; hits/misses (PBA)= 0.8758043758043758/2.6142213642213643; rounds (PBA)=3.5398970398970397;} bandit #14: {team=any non-lawful ; avg hp=-6.086872586872587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.589124839124839; hits/misses (PBA)= 0.8844916344916345/2.6621621621621623; rounds (PBA)=3.58976833976834;} bandit: {team=any non-lawful ; avg hp=-6.2921492921492925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.654440154440154; hits/misses (PBA)= 0.8931788931788932/2.6618404118404118; rounds (PBA)=3.5968468468468466;} bandit #20: {team=any non-lawful ; avg hp=-6.387065637065637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544723294723295; hits/misses (PBA)= 0.8735521235521235/2.7303732303732304; rounds (PBA)=3.641891891891892;} bandit #19: {team=any non-lawful ; avg hp=-6.057915057915058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.542471042471043; hits/misses (PBA)= 0.8748391248391248/2.6106821106821108; rounds (PBA)=3.536036036036036;} bandit #9: {team=any non-lawful ; avg hp=-6.123230373230373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47007722007722; hits/misses (PBA)= 0.86003861003861/2.6377091377091375; rounds (PBA)=3.5495495495495497;} bandit #5: {team=any non-lawful ; avg hp=-6.224903474903475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478442728442729; hits/misses (PBA)= 0.8542471042471043/2.6457528957528957; rounds (PBA)=3.5501930501930503;} bandit #4: {team=any non-lawful ; avg hp=-6.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.654118404118404; hits/misses (PBA)= 0.890926640926641/2.6486486486486487; rounds (PBA)=3.5852638352638353;} bandit #18: {team=any non-lawful ; avg hp=-6.144787644787645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.701093951093951; hits/misses (PBA)= 0.8893178893178894/2.66988416988417; rounds (PBA)=3.607786357786358;} bandit #3: {team=any non-lawful ; avg hp=-6.155083655083655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.613899613899614; hits/misses (PBA)= 0.881917631917632/2.624839124839125; rounds (PBA)=3.548906048906049;} adult red dragon: {team=chaotic evil ; avg hp=164.21879021879022 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.51640926640925; hits/misses (PBA)= 20.39993564993565/1.1544401544401544; rounds (PBA)=7.856821106821107;} bandit #11: {team=any non-lawful ; avg hp=-6.0797940797940795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571750321750322; hits/misses (PBA)= 0.8835263835263836/2.63996138996139; rounds (PBA)=3.5704633204633205;} bandit #2: {team=any non-lawful ; avg hp=-6.187258687258687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.592342342342342; hits/misses (PBA)= 0.8812741312741312/2.6254826254826256; rounds (PBA)=3.554054054054054;} bandit #13: {team=any non-lawful ; avg hp=-6.142213642213642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.579472329472329; hits/misses (PBA)= 0.8754826254826255/2.6312741312741315; rounds (PBA)=3.5501930501930503;} bandit #16: {team=any non-lawful ; avg hp=-6.106821106821107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.748069498069498; hits/misses (PBA)= 0.9102316602316602/2.7113899613899615; rounds (PBA)=3.662805662805663;} bandit #8: {team=any non-lawful ; avg hp=-6.0608108108108105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691763191763192; hits/misses (PBA)= 0.9092664092664092/2.6164736164736166; rounds (PBA)=3.56981981981982;} bandit #12: {team=any non-lawful ; avg hp=-5.9391891891891895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.473294723294723; hits/misses (PBA)= 0.8667953667953668/2.655727155727156; rounds (PBA)=3.5685328185328187;} bandit #7: {team=any non-lawful ; avg hp=-6.157657657657658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5675675675675675; hits/misses (PBA)= 0.8877091377091377/2.647039897039897; rounds (PBA)=3.5833333333333335;} bandit #6: {team=any non-lawful ; avg hp=-6.102638352638353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.531531531531532; hits/misses (PBA)= 0.8712998712998713/2.6779279279279278; rounds (PBA)=3.5978120978120978;} bandit #10: {team=any non-lawful ; avg hp=-6.0933075933075935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.628378378378378; hits/misses (PBA)= 0.888030888030888/2.6502574002574004; rounds (PBA)=3.5865508365508365;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33117; lawful evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team lawful evil = winning battles: 4405; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 596; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.62687462507498 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.02799440111977; hits/misses (PBA)= 12.446510697860427/5.269546090781843; rounds (PBA)=6.496100779844031;} adult black dragon: {team=chaotic evil ; avg hp=-4.027994401119776 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.37312537492502; hits/misses (PBA)= 11.103379324135172/6.000999800039992; rounds (PBA)=5.784843031393721;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33217; lawful evil : 0.86 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team lawful evil = winning battles: 4319; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 682; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.377124575084984 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.48290341931613; hits/misses (PBA)= 12.390921815636872/5.3635272945410915; rounds (PBA)=6.497700459908018;} adult black dragon: {team=chaotic evil ; avg hp=-3.482903419316137 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.622875424915; hits/misses (PBA)= 11.170165966806639/6.014597080583883; rounds (PBA)=5.823435312937413;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11977.57; crudely normalised: 0% > lawful good = expected rounds to survive: 1658.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4216; Sum of rounds: 27625; > Team lawful evil = winning battles: 4215; perfect battles: 0; close-call battles: 4215; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil #8: {team=lawful evil ; avg hp=11.468690702087287 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.73410815939279; hits/misses (PBA)= 1.9634724857685009/5.900853889943074; rounds (PBA)=4.089184060721062;} solar: {team=lawful good ; avg hp=-9.22011385199241 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.40251423149905; hits/misses (PBA)= 7.962523719165086/0.5199240986717267; rounds (PBA)=4.241223908918406;} bearded devil #3: {team=lawful evil ; avg hp=12.89207779886148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.26446869070209; hits/misses (PBA)= 2.026328273244782/5.972248576850095; rounds (PBA)=4.144924098671726;} pit fiend: {team=lawful evil ; avg hp=299.7310246679317 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.61764705882354; hits/misses (PBA)= 17.23481973434535/7.38353889943074; rounds (PBA)=6.482447817836812;} bearded devil #9: {team=lawful evil ; avg hp=11.687618595825427 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.03605313092979; hits/misses (PBA)= 2.0092504743833017/5.919117647058823; rounds (PBA)=4.126185958254269;} bearded devil #4: {team=lawful evil ; avg hp=12.052656546489564 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.60981973434535; hits/misses (PBA)= 1.9554079696394686/6.01707779886148; rounds (PBA)=4.13780834914611;} bearded devil #2: {team=lawful evil ; avg hp=11.597722960151803 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.61148007590133; hits/misses (PBA)= 1.9611005692599621/5.911764705882353; rounds (PBA)=4.091318785578748;} solar #2: {team=lawful good ; avg hp=-9.086100569259962 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.311669829222; hits/misses (PBA)= 7.981973434535105/0.5061669829222012; rounds (PBA)=4.244070208728653;} bearded devil: {team=lawful evil ; avg hp=12.027988614800758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.891129032258064; hits/misses (PBA)= 1.993595825426945/5.9565939278937385; rounds (PBA)=4.136622390891841;} bearded devil #6: {team=lawful evil ; avg hp=11.761859582542694 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.85056925996205; hits/misses (PBA)= 1.965607210626186/5.863377609108159; rounds (PBA)=4.0789848197343455;} bearded devil #5: {team=lawful evil ; avg hp=11.962286527514232 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.828510436432637; hits/misses (PBA)= 1.9660815939278937/5.9015654648956355; rounds (PBA)=4.0951138519924095;} bearded devil #7: {team=lawful evil ; avg hp=12.027988614800758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.831831119544592; hits/misses (PBA)= 1.9731973434535104/5.937381404174573; rounds (PBA)=4.108396584440228;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 115.69; crudely normalised: 0% > neutral evil = expected rounds to survive: -1285.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18966; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=7.019796040791841 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.886822635472905; hits/misses (PBA)= 1.5370925814837033/1.0695860827834434; rounds (PBA)=3.364127174565087;} int: {team=unassigned mercenaries; avg hp=-4.210557888422316 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.016796640671865627; hits/misses (PBA)= 0.014197160567886422/0.521495700859828; rounds (PBA)=0.5356928614277144;} goblin #3: {team=neutral evil ; avg hp=7.016196760647871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.022995400919816; hits/misses (PBA)= 1.561887622475505/1.0757848430313937; rounds (PBA)=3.370125974805039;} ogre: {team=neutral evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.58248350329934; hits/misses (PBA)= 2.3839232153569285/1.062987402519496; rounds (PBA)=3.5530893821235754;} goblin: {team=neutral evil ; avg hp=7.025394921015796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.030393921215756; hits/misses (PBA)= 1.563887222555489/1.0831833633273344; rounds (PBA)=3.3705258948210357;} goblin #2: {team=neutral evil ; avg hp=7.01879624075185 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.118976204759049; hits/misses (PBA)= 1.5582883423315337/1.0741851629674066; rounds (PBA)=3.3609278144371126;} goblin #4: {team=neutral evil ; avg hp=7.022395520895821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.784443111377724; hits/misses (PBA)= 1.520495900819836/1.0871825634873025; rounds (PBA)=3.365126974605079;} Tank: {team=unassigned mercenaries; avg hp=-4.330133973205359 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.04379124175164967; hits/misses (PBA)= 0.15996800639872025/3.041391721655669; rounds (PBA)=3.2013597280543893;} Bard: {team=unassigned mercenaries; avg hp=-4.364127174565087 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.04499100179964007; hits/misses (PBA)= 0.028994201159768047/1.574485102979404; rounds (PBA)=1.6034793041391722;} Dex: {team=unassigned mercenaries; avg hp=-4.422715456908619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.01279744051189762; hits/misses (PBA)= 0.08378324335132974/1.7038592281543692; rounds (PBA)=1.7876424715056989;} goblin #5: {team=neutral evil ; avg hp=7.015796840631873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.901419716056788; hits/misses (PBA)= 1.538492301539692/1.0829834033193362; rounds (PBA)=3.3703259348130374;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: -2570.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15631; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ int: {team=unassigned mercenaries; avg hp=-4.17376524695061 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.021395720855828835; hits/misses (PBA)= 0.016396720655868825/0.5248950209958009; rounds (PBA)=0.5412917416516697;} goblin #3: {team=neutral evil ; avg hp=7.011397720455909 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.897820435912817; hits/misses (PBA)= 1.1889622075584882/0.8514297140571886; rounds (PBA)=2.687862427514497;} goblin: {team=neutral evil ; avg hp=7.008998200359928 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798840231953609; hits/misses (PBA)= 1.1745650869826034/0.8582283543291341; rounds (PBA)=2.6860627874425114;} goblin #6: {team=neutral evil ; avg hp=7.0115976804639075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.962407518496301; hits/misses (PBA)= 1.198360327934413/0.8698260347930414; rounds (PBA)=2.6874625074985;} goblin #5: {team=neutral evil ; avg hp=7.013397320535893 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.854629074185163; hits/misses (PBA)= 1.1823635272945412/0.8894221155768847; rounds (PBA)=2.681863627274545;} goblin #2: {team=neutral evil ; avg hp=7.006398720255949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8566286742651466; hits/misses (PBA)= 1.180763847230554/0.8640271945610878; rounds (PBA)=2.68626274745051;} ogre: {team=neutral evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.58388322335533; hits/misses (PBA)= 1.8782243551289741/0.8794241151769646; rounds (PBA)=2.8690261947610476;} Tank: {team=unassigned mercenaries; avg hp=-4.262547490501899 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.02559488102379524; hits/misses (PBA)= 0.127374525094981/2.3883223355328935; rounds (PBA)=2.5156968606278745;} goblin #4: {team=neutral evil ; avg hp=7.010797840431914 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.972205558888223; hits/misses (PBA)= 1.1975604879024195/0.8920215956808638; rounds (PBA)=2.679264147170566;} Dex: {team=unassigned mercenaries; avg hp=-4.490101979604079 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.015596880623875225; hits/misses (PBA)= 0.07158568286342731/1.3083383323335334; rounds (PBA)=1.3799240151969605;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3349.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2317.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31222; neutral : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team neutral = winning battles: 4819; perfect battles: 0; close-call battles: 4559; > Team chaotic evil = winning battles: 182; perfect battles: 0; close-call battles: 171; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=38.765846830633876 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.02079584083183; hits/misses (PBA)= 4.035392921415717/3.779244151169766; rounds (PBA)=4.874425114977004;} adult black dragon: {team=chaotic evil ; avg hp=-6.422115576884623 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.4621075784843; hits/misses (PBA)= 13.66506698660268/3.607278544291142; rounds (PBA)=5.781443711257748;} black dragon wyrmling: {team=chaotic evil ; avg hp=-7.946810637872425 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3785242951409717; hits/misses (PBA)= 0.3079384123175365/0.5994801039792041; rounds (PBA)=0.9074185162967406;} air elemental #4: {team=neutral ; avg hp=40.727854429114174 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.91741651669666; hits/misses (PBA)= 4.165766846630674/3.8914217156568687; rounds (PBA)=4.908418316336733;} air elemental #3: {team=neutral ; avg hp=38.96720655868826 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.53309338132374; hits/misses (PBA)= 4.009398120375925/3.74125174965007; rounds (PBA)=4.824035192961408;} air elemental: {team=neutral ; avg hp=39.69846030793841 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.897620475904816; hits/misses (PBA)= 4.088982203559288/3.82123575284943; rounds (PBA)=4.866026794641072;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 12800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 112.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6335; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=-7.764047190561888 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2429514097180565; hits/misses (PBA)= 0.29154169166166766/0.6224755048990201; rounds (PBA)=0.9140171965606879;} air elemental #3: {team=neutral ; avg hp=89.42031593681264 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954809038192362; hits/misses (PBA)= 0.6750649870025994/0.4479104179164167; rounds (PBA)=1.0591881623675266;} air elemental #4: {team=neutral ; avg hp=89.41831633673266 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04739052189562; hits/misses (PBA)= 0.6828634273145371/0.47110577884423116; rounds (PBA)=1.0517896420715858;} air elemental #2: {team=neutral ; avg hp=89.43371325734853 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.431913617276544; hits/misses (PBA)= 0.7028594281143771/0.46430713857228556; rounds (PBA)=1.0457908418316337;} air elemental: {team=neutral ; avg hp=89.48470305938812 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.329934013197361; hits/misses (PBA)= 0.6964607078584283/0.46450709858028394; rounds (PBA)=1.0517896420715858;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2903.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13287.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34311; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4999; ------------------------------------------------- Combattants ------------------------------------------------ vrock #5: {team=chaotic evil ; avg hp=28.73365326934613 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.98900219956009; hits/misses (PBA)= 2.4423115376924613/5.655268946210758; rounds (PBA)=4.4759048190361925;} balor: {team=chaotic evil ; avg hp=261.67686462707456 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.26354729054188; hits/misses (PBA)= 8.988002399520097/3.8086382723455308; rounds (PBA)=6.621475704859028;} vrock #2: {team=chaotic evil ; avg hp=28.673465306938613 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.625474905019; hits/misses (PBA)= 2.4269146170765845/5.632673465306938; rounds (PBA)=4.479504099180164;} vrock #3: {team=chaotic evil ; avg hp=30.816636672665467 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.564487102579484; hits/misses (PBA)= 2.4287142571485703/5.7466506698660265; rounds (PBA)=4.520495900819836;} solar: {team=lawful good ; avg hp=-9.241351729654069 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.93981203759247; hits/misses (PBA)= 8.30733853229354/0.564887022595481; rounds (PBA)=4.436112777444511;} vrock #4: {team=chaotic evil ; avg hp=28.51889622075585 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.702859428114376; hits/misses (PBA)= 2.3509298140371926/5.603479304139172; rounds (PBA)=4.418716256748651;} balor #2: {team=chaotic evil ; avg hp=261.751649670066 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.57148570285943; hits/misses (PBA)= 8.954009198160367/3.8398320335932814; rounds (PBA)=6.604479104179164;} solar #2: {team=lawful good ; avg hp=-9.14257148570286 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.0259948010398; hits/misses (PBA)= 8.381923615276945/0.5822835432913417; rounds (PBA)=4.482103579284143;} vrock: {team=chaotic evil ; avg hp=27.863027394521097 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.667066586682665; hits/misses (PBA)= 2.418516296740652/5.625274945010998; rounds (PBA)=4.465906818636273;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=beyond; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8820235952809438;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11797640471905618;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 125.87; crudely normalised: 0% > neutral good = expected rounds to survive: 1384.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11235; chaotic evil : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-6.118576284743051 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962007598480304; hits/misses (PBA)= 0.8022395520895821/0.3359328134373125; rounds (PBA)=1.1391721655668867;} centaur: {team=neutral good ; avg hp=37.037992401519695 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.118576284743053; hits/misses (PBA)= 1.9916016796640672/0.8430313937212558; rounds (PBA)=2.2449510097980405;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1724.93; crudely normalised: 0% > unaligned = expected rounds to survive: 2116.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3801; Sum of rounds: 31464; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3800; perfect battles: 0; close-call battles: 2977; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #2: {team=unaligned ; avg hp=97.33727966324652 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.7513812154696; hits/misses (PBA)= 8.205998421468035/4.98158379373849; rounds (PBA)=7.216785056564062;} gladiator: {team=neutral evil ; avg hp=-5.744803998947646 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.54091028676665; hits/misses (PBA)= 11.181004998684557/11.775585372270456; rounds (PBA)=7.652459878979216;} mummy lord: {team=neutral evil ; avg hp=-5.777953170218364 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.62878189950013; hits/misses (PBA)= 3.266771902131018/2.2878189950013152; rounds (PBA)=5.554590897132334;} wight #4: {team=neutral evil ; avg hp=-5.510128913443831 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.673770060510392; hits/misses (PBA)= 1.3656932386214153/2.227045514338332; rounds (PBA)=1.9939489607997896;} wight #5: {team=neutral evil ; avg hp=-5.505130228887135 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89344909234412; hits/misses (PBA)= 1.40778742436201/2.2496711391739015; rounds (PBA)=2.012102078400421;} shield guardian: {team=unaligned ; avg hp=98.90423572744015 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.32622993948961; hits/misses (PBA)= 8.17626940278874/5.064982899237043; rounds (PBA)=7.216521967903184;} shield guardian #4: {team=unaligned ; avg hp=98.43988424098922 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.18100499868456; hits/misses (PBA)= 8.256774533017627/5.05340699815838; rounds (PBA)=7.262036306235201;} shield guardian #5: {team=unaligned ; avg hp=97.76611418047882 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.68929229150224; hits/misses (PBA)= 8.216785056564062/4.906866614048934; rounds (PBA)=7.191265456458827;} shield guardian #3: {team=unaligned ; avg hp=98.2620363062352 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.38831886345699; hits/misses (PBA)= 8.197053406998158/5.029465930018416; rounds (PBA)=7.240989213364904;} wight: {team=neutral evil ; avg hp=-5.567482241515391 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.029465930018416; hits/misses (PBA)= 1.4101552223099185/2.2041568008418837; rounds (PBA)=1.999210734017364;} wight #3: {team=neutral evil ; avg hp=-5.541962641410155 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874243620099973; hits/misses (PBA)= 1.4091028676664035/2.2015259142330965; rounds (PBA)=1.9986845566956064;} wight #2: {team=neutral evil ; avg hp=-5.698500394632991 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.48776637726914; hits/misses (PBA)= 1.3414890818205736/2.1375953696395684; rounds (PBA)=1.963956853459616;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1724.93; crudely normalised: 0% > unaligned = expected rounds to survive: 2116.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3641; Sum of rounds: 30252; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3640; perfect battles: 0; close-call battles: 2832; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=neutral evil ; avg hp=-5.757484207635265 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.89261191980225; hits/misses (PBA)= 3.2949739082669596/2.295523207909915; rounds (PBA)=5.590497116176874;} wight #2: {team=neutral evil ; avg hp=-5.440812963471574 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.681131557264488; hits/misses (PBA)= 1.3770942048887669/2.2004943696786596; rounds (PBA)=1.9807745124965668;} shield guardian #4: {team=unaligned ; avg hp=98.09859928591047 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.17138148860204; hits/misses (PBA)= 8.192529524855809/5.081845646800329; rounds (PBA)=7.257896182367482;} shield guardian #5: {team=unaligned ; avg hp=98.23043120021973 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.58747596814062; hits/misses (PBA)= 8.209283163965944/5.0252677835759405; rounds (PBA)=7.207909914858555;} wight #5: {team=neutral evil ; avg hp=-5.639110134578413 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.539412249382037; hits/misses (PBA)= 1.3496292227410052/2.205438066465257; rounds (PBA)=1.981323812139522;} shield guardian #2: {team=unaligned ; avg hp=98.6393847843999 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.57703927492447; hits/misses (PBA)= 8.204339467179347/5.046965119472672; rounds (PBA)=7.2441636912936005;} wight #3: {team=neutral evil ; avg hp=-5.572370227959352 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857456742653117; hits/misses (PBA)= 1.4097775336446032/2.2194452073606152; rounds (PBA)=2.005218346608075;} gladiator: {team=neutral evil ; avg hp=-5.759406756385609 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.39577039274924; hits/misses (PBA)= 11.219719857182092/11.756110958527877; rounds (PBA)=7.658610271903323;} shield guardian: {team=unaligned ; avg hp=97.29469925844548 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.52348255973634; hits/misses (PBA)= 8.202691568250481/4.992035155177149; rounds (PBA)=7.244438341115078;} wight #4: {team=neutral evil ; avg hp=-5.584729469925844 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.458390552046142; hits/misses (PBA)= 1.3581433672068113/2.2293326009338092; rounds (PBA)=1.9890140071408953;} wight: {team=neutral evil ; avg hp=-5.462510299368305 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52897555616589; hits/misses (PBA)= 1.3499038725624828/2.2194452073606152; rounds (PBA)=1.9865421587475969;} shield guardian #3: {team=unaligned ; avg hp=98.23592419664928 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.31914309255698; hits/misses (PBA)= 8.272177973084318/5.074704751441912; rounds (PBA)=7.252403185937929;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1724.93; crudely normalised: 0% > unaligned = expected rounds to survive: 2116.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3392; Sum of rounds: 28192; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3391; perfect battles: 0; close-call battles: 2607; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #2: {team=unaligned ; avg hp=98.609375 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.02181603773585; hits/misses (PBA)= 8.158313679245284/5.096108490566038; rounds (PBA)=7.245872641509434;} mummy lord: {team=neutral evil ; avg hp=-5.807783018867925 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.97081367924528; hits/misses (PBA)= 3.3024764150943398/2.287146226415094; rounds (PBA)=5.589622641509434;} shield guardian #4: {team=unaligned ; avg hp=98.83873820754717 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.29245283018868; hits/misses (PBA)= 8.1875/5.078125; rounds (PBA)=7.221992924528302;} wight #4: {team=neutral evil ; avg hp=-5.522405660377358 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.705483490566039; hits/misses (PBA)= 1.3814858490566038/2.141509433962264; rounds (PBA)=1.9693396226415094;} wight #3: {team=neutral evil ; avg hp=-5.590212264150943 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.571639150943396; hits/misses (PBA)= 1.3558372641509433/2.1966391509433962; rounds (PBA)=1.9714033018867925;} shield guardian: {team=unaligned ; avg hp=97.28419811320755 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.31397405660377; hits/misses (PBA)= 8.28007075471698/4.996462264150943; rounds (PBA)=7.26002358490566;} shield guardian #3: {team=unaligned ; avg hp=97.67069575471699 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.57517688679245; hits/misses (PBA)= 8.18867924528302/5.01503537735849; rounds (PBA)=7.263856132075472;} wight #2: {team=neutral evil ; avg hp=-5.495283018867925 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742334905660377; hits/misses (PBA)= 1.3752948113207548/2.2685731132075473; rounds (PBA)=2.0182783018867925;} wight: {team=neutral evil ; avg hp=-5.524469339622642 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.788325471698114; hits/misses (PBA)= 1.3915094339622642/2.1745283018867925; rounds (PBA)=1.9820165094339623;} wight #5: {team=neutral evil ; avg hp=-5.5928655660377355 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65683962264151; hits/misses (PBA)= 1.3758844339622642/2.27623820754717; rounds (PBA)=2.017688679245283;} gladiator: {team=neutral evil ; avg hp=-5.775353773584905 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.96137971698113; hits/misses (PBA)= 11.089622641509434/11.944280660377359; rounds (PBA)=7.678066037735849;} shield guardian #5: {team=unaligned ; avg hp=99.02889150943396 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.06751179245283; hits/misses (PBA)= 8.247936320754716/5.060731132075472; rounds (PBA)=7.261497641509434;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1489.26; crudely normalised: 0% > unaligned = expected rounds to survive: 2242.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4999; Sum of rounds: 31814; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4998; perfect battles: 0; close-call battles: 959; ------------------------------------------------- Combattants ------------------------------------------------ wight #5: {team=neutral evil ; avg hp=-5.571514302860572 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.916383276655331; hits/misses (PBA)= 1.2888577715543108/2.511502300460092; rounds (PBA)=2.0944188837767554;} wight: {team=neutral evil ; avg hp=-5.564312862572515 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.998799759951991; hits/misses (PBA)= 1.2872574514902981/2.4626925385077016; rounds (PBA)=2.0774154830966194;} wight #4: {team=neutral evil ; avg hp=-5.496499299859972 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.804760952190438; hits/misses (PBA)= 1.2516503300660131/2.4218843768753753; rounds (PBA)=2.0464092818563713;} shield guardian #3: {team=unaligned ; avg hp=117.85217043408682 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.24124824964993; hits/misses (PBA)= 6.452690538107621/3.5939187837567514; rounds (PBA)=5.96379275855171;} gladiator: {team=neutral evil ; avg hp=-5.760952190438088 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.55651130226045; hits/misses (PBA)= 6.991798359671934/10.173434686937387; rounds (PBA)=5.721744348869774;} shield guardian #2: {team=unaligned ; avg hp=118.16903380676135 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.31406281256251; hits/misses (PBA)= 6.484896979395879/3.5889177835567114; rounds (PBA)=5.954590918183636;} shield guardian #4: {team=unaligned ; avg hp=118.6609321864373 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.23024604920984; hits/misses (PBA)= 6.468893778755751/3.621124224844969; rounds (PBA)=5.957791558311662;} shield guardian: {team=unaligned ; avg hp=117.70814162832566 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.69493898779756; hits/misses (PBA)= 6.408081616323265/3.6047209441888377; rounds (PBA)=5.963192638527706;} shield guardian #5: {team=unaligned ; avg hp=117.9003800760152 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.97639527905581; hits/misses (PBA)= 6.438487697539508/3.6123224644928986; rounds (PBA)=5.946389277855571;} wight #2: {team=neutral evil ; avg hp=-5.562712542508502 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.166833366673334; hits/misses (PBA)= 1.3052610522104422/2.4662932586517305; rounds (PBA)=2.0844168833766754;} wight #3: {team=neutral evil ; avg hp=-5.542108421684337 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.133026605321064; hits/misses (PBA)= 1.2928585717143428/2.4502900580116025; rounds (PBA)=2.065613122624525;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11938; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=other; avg hp=36.366726654669066 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.248550289942013; hits/misses (PBA)= 2.5018996200759847/0.7060587882423516; rounds (PBA)=2.386522695460908;} rat: {team=unaligned ; avg hp=-9.016996600679864 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17296540691861628; hits/misses (PBA)= 0.15396920615876825/0.23255348930213957; rounds (PBA)=0.38652269546090784;} orc: {team=chaotic evil ; avg hp=-6.146170765846831 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.374925014997; hits/misses (PBA)= 0.9364127174565087/0.3437312537492502; rounds (PBA)=1.280743851229754;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 85.71; crudely normalised: 0% > unaligned = expected rounds to survive: 13.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11250; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=14.65386922615477 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.913417316536693; hits/misses (PBA)= 1.0/0.2495500899820036; rounds (PBA)=2.249550089982004;} rat: {team=unaligned ; avg hp=-8.913417316536693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34613077384523094; hits/misses (PBA)= 0.3117376524695061/0.4879024195160968; rounds (PBA)=0.7996400719856028;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 85.71; crudely normalised: 0% > unaligned = expected rounds to survive: 13.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11235; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=14.637072585482903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89742051589682; hits/misses (PBA)= 1.0/0.2465506898620276; rounds (PBA)=2.2465506898620275;} rat: {team=unaligned ; avg hp=-8.89742051589682 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3629274145170966; hits/misses (PBA)= 0.3213357328534293/0.48170365926814634; rounds (PBA)=0.8030393921215757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3019.61; crudely normalised: 0% > other= expected rounds to survive: 4420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30921; unaligned : 0.43 ± 0.01; other: 0.57 ± 0.01; > Team unaligned = winning battles: 2151; perfect battles: 0; close-call battles: 2147; > Team other = winning battles: 2850; perfect battles: 0; close-call battles: 2486; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=0.13177364527094582 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.209358128374326; hits/misses (PBA)= 2.4093181363727254/0.4263147370525895; rounds (PBA)=3.29874025194961;} triceratops #3: {team=unaligned ; avg hp=0.11057788442311538 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.311537692461506; hits/misses (PBA)= 2.4899020195960806/0.4269146170765847; rounds (PBA)=3.363127374525095;} tyrannosaurus rex #2: {team=other; avg hp=13.643271345730854 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.14457108578284; hits/misses (PBA)= 6.819636072785443/0.943011397720456; rounds (PBA)=4.1417716456708655;} tyrannosaurus rex: {team=other; avg hp=12.318936212757448 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.86122775444912; hits/misses (PBA)= 6.831433713257349/0.9598080383923215; rounds (PBA)=4.167166566686663;} triceratops #4: {team=unaligned ; avg hp=0.15716856628674264 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.109578084383124; hits/misses (PBA)= 2.4427114577084583/0.41391721655668867; rounds (PBA)=3.31873625274945;} triceratops #2: {team=unaligned ; avg hp=0.5946810637872425 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.40731853629274; hits/misses (PBA)= 2.503099380123975/0.4377124575084983; rounds (PBA)=3.3763247350529895;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2264.71; crudely normalised: 0% > other= expected rounds to survive: 5893.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24001; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 17; > Team other = winning battles: 4984; perfect battles: 0; close-call battles: 1637; ------------------------------------------------- Combattants ------------------------------------------------ triceratops #3: {team=unaligned ; avg hp=-14.557088582283543 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.31133773245351; hits/misses (PBA)= 1.6954609078184364/0.34953009398120377; rounds (PBA)=2.4859028194361126;} triceratops: {team=unaligned ; avg hp=-14.65746850629874 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.35592881423715; hits/misses (PBA)= 1.662267546490702/0.32313537292541494; rounds (PBA)=2.4375124975005;} tyrannosaurus rex: {team=other; avg hp=74.19096180763847 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.27954409118178; hits/misses (PBA)= 5.892421515696861/0.8676264747050589; rounds (PBA)=4.361927614477104;} triceratops #2: {team=unaligned ; avg hp=-14.68506298740252 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.064187162567485; hits/misses (PBA)= 1.6832633473305338/0.3301339732053589; rounds (PBA)=2.4469106178764246;} tyrannosaurus rex #2: {team=other; avg hp=72.07758448310338 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.62007598480304; hits/misses (PBA)= 5.894221155768847/0.8412317536492702; rounds (PBA)=4.348530293941212;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4420.0; crudely normalised: 0% > other= expected rounds to survive: 3019.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26341; unaligned : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team unaligned = winning battles: 4643; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 358; perfect battles: 0; close-call battles: 340; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=other; avg hp=-12.241551689662067 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.43591281743651; hits/misses (PBA)= 1.8114377124575085/0.3217356528694261; rounds (PBA)=3.316136772645471;} triceratops #2: {team=other; avg hp=-12.747650469906018 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.15676864627075; hits/misses (PBA)= 1.7546490701859627/0.3151369726054789; rounds (PBA)=3.302339532093581;} tyrannosaurus rex: {team=unaligned ; avg hp=46.40731853629274 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.9892021595681; hits/misses (PBA)= 7.742451509698061/1.2765446910617877; rounds (PBA)=5.146770645870826;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4420.0; crudely normalised: 0% > other= expected rounds to survive: 3019.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26342; unaligned : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team unaligned = winning battles: 4649; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 352; perfect battles: 0; close-call battles: 337; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=45.398320335932816 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.13037392521497; hits/misses (PBA)= 7.753249350129974/1.2843431313737252; rounds (PBA)=5.1505698860227955;} triceratops #2: {team=other; avg hp=-12.544491101779643 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.769646070785846; hits/misses (PBA)= 1.8614277144571085/0.3101379724055189; rounds (PBA)=3.3293341331733655;} triceratops: {team=other; avg hp=-12.585882823435313 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.832033593281345; hits/misses (PBA)= 1.7424515096980604/0.29514097180563886; rounds (PBA)=3.269346130773845;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4420.0; crudely normalised: 0% > other= expected rounds to survive: 3019.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26224; unaligned : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team unaligned = winning battles: 4658; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 343; perfect battles: 0; close-call battles: 325; ------------------------------------------------- Combattants ------------------------------------------------ triceratops #2: {team=other; avg hp=-12.488502299540093 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.96940611877624; hits/misses (PBA)= 1.7962407518496302/0.3233353329334133; rounds (PBA)=3.2999400119976006;} triceratops: {team=other; avg hp=-12.292541491701659 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.58228354329134; hits/misses (PBA)= 1.7404519096180764/0.3261347730453909; rounds (PBA)=3.273345330933813;} tyrannosaurus rex: {team=unaligned ; avg hp=47.44831033793241 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.78104379124176; hits/misses (PBA)= 7.733053389322135/1.24875024995001; rounds (PBA)=5.128574285142971;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8840.0; crudely normalised: 0% > other= expected rounds to survive: 1509.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14210; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=95.90981803639272 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.23115376924615; hits/misses (PBA)= 3.8000399920015995/0.4283143371325735; rounds (PBA)=2.841031793641272;} triceratops: {team=other; avg hp=-14.23115376924615 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.09018196360728; hits/misses (PBA)= 1.6072785442911417/0.27874425114977003; rounds (PBA)=1.8862227554489102;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=95.0 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5042991401719656;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4957008598280344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2186; Sum of rounds: 15852; > Team neutral evil = winning battles: 256; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1929; perfect battles: 0; close-call battles: 1818; ------------------------------------------------- Combattants ------------------------------------------------ wolf #7: {team=unaligned ; avg hp=3.2557182067703567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.209515096065873; hits/misses (PBA)= 1.8563586459286368/2.7913998170173833; rounds (PBA)=5.028819762122598;} wolf #6: {team=unaligned ; avg hp=3.6052150045745655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.132662397072279; hits/misses (PBA)= 1.862305580969808/2.782708142726441; rounds (PBA)=5.01235132662397;} night hag: {team=neutral evil ; avg hp=-0.8709972552607502 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.53385178408051; hits/misses (PBA)= 4.580054894784995/2.009149130832571; rounds (PBA)=6.706312900274474;} wolf #2: {team=unaligned ; avg hp=3.4752973467520585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.22003659652333; hits/misses (PBA)= 1.8796889295516925/2.8453796889295515; rounds (PBA)=5.05032021957914;} wolf #8: {team=unaligned ; avg hp=3.2813357731015556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.437328453796889; hits/misses (PBA)= 1.8810612991765783/2.7516010978957; rounds (PBA)=4.98444647758463;} wolf: {team=unaligned ; avg hp=3.1212259835315646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.720951509606587; hits/misses (PBA)= 1.7909423604757548/2.7630375114364134; rounds (PBA)=4.92131747483989;} wolf #5: {team=unaligned ; avg hp=3.033394327538884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.225068618481245; hits/misses (PBA)= 1.8636779505946934/2.7749313815187557; rounds (PBA)=4.989478499542543;} wolf #4: {team=unaligned ; avg hp=3.1413540713632204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.856358645928637; hits/misses (PBA)= 1.8302836230558097/2.800548947849954; rounds (PBA)=5.016468435498628;} wolf #3: {team=unaligned ; avg hp=3.5123513266239708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.024245196706312; hits/misses (PBA)= 1.833943275388838/2.8344007319304665; rounds (PBA)=5.054437328453797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4921015796840632;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5078984203159368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0597880423915217;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0635872825434913;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060187962407518496;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05878824235152969;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05658868226354729;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} goblin #17: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.057588482303539294;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05678864227154569;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05798840231953609;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05638872225554889;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} goblin #14: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05798840231953609;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} goblin #15: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0625874825034993;} goblin #16: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05838832233553289;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052389522095580884;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.378124375124975;} cthulhu #6: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10197960407918416;} cthulhu #7: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10597880423915217;} cthulhu #4: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11017796440711858;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10437912417516497;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09518096380723855;} cthulhu #5: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10417916416716656;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 42.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5012; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-12.439512097580485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13817236552689463; hits/misses (PBA)= 0.027794441111777646/0.5654869026194761; rounds (PBA)=0.5932813437312537;} ancient gold dragon: {team=lawful good ; avg hp=545.8618276344731 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.439512097580483; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.0021995600879825;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 24909.68; crudely normalised: 0% > other= expected rounds to survive: 3057.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27004; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4188; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=-7.746450709858029 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.02199560087982; hits/misses (PBA)= 13.698260347930415/1.29874025194961; rounds (PBA)=4.999000199960008;} adult black dragon #4: {team=chaotic evil ; avg hp=153.7108578284343 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.71905618876225; hits/misses (PBA)= 6.112177564487102/6.171165766846631; rounds (PBA)=4.863227354529094;} adult black dragon #6: {team=chaotic evil ; avg hp=152.8616276744651 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.40751849630074; hits/misses (PBA)= 6.089782043591282/6.042391521695661; rounds (PBA)=4.849830033993201;} adult black dragon #2: {team=chaotic evil ; avg hp=152.5616876624675 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.37112577484503; hits/misses (PBA)= 6.0067986402719455/6.055588882223555; rounds (PBA)=4.833233353329335;} adult black dragon #3: {team=chaotic evil ; avg hp=150.77264547090581 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.42731453709258; hits/misses (PBA)= 6.022195560887822/6.005998800239952; rounds (PBA)=4.8558288342331535;} adult black dragon: {team=chaotic evil ; avg hp=152.44451109778043 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.30953809238153; hits/misses (PBA)= 6.07998400319936/6.080583883223356; rounds (PBA)=4.8624275144971;} adult black dragon #5: {team=chaotic evil ; avg hp=154.626674665067 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.5118976204759; hits/misses (PBA)= 6.15756848630274/6.135772845430914; rounds (PBA)=4.864027194561087;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12454.84; crudely normalised: 0% > other= expected rounds to survive: 6115.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4465; Sum of rounds: 54845; > Team chaotic evil = winning battles: 248; perfect battles: 0; close-call battles: 247; > Team other = winning battles: 4216; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=118.3578947368421 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 607.8965285554311; hits/misses (PBA)= 32.550727883538634/2.257110862262038; rounds (PBA)=12.238745800671893;} adult black dragon #3: {team=chaotic evil ; avg hp=-7.500783874580067 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.5191489361702; hits/misses (PBA)= 9.24053751399776/9.247704367301232; rounds (PBA)=7.5702127659574465;} adult black dragon #2: {team=chaotic evil ; avg hp=-7.836730123180291 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.69070548712207; hits/misses (PBA)= 9.481075027995521/9.522732362821948; rounds (PBA)=7.666293393057111;} adult black dragon: {team=chaotic evil ; avg hp=-7.586562150055991 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.38566629339306; hits/misses (PBA)= 9.441209406494961/9.46360582306831; rounds (PBA)=7.6508398656215;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12454.84; crudely normalised: 0% > other= expected rounds to survive: 6115.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4941; Sum of rounds: 60726; > Team chaotic evil = winning battles: 276; perfect battles: 0; close-call battles: 276; > Team other = winning battles: 4664; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #3: {team=chaotic evil ; avg hp=-7.469945355191257 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.97004654928153; hits/misses (PBA)= 9.416514875531268/9.41712204007286; rounds (PBA)=7.616474397895163;} ancient red dragon: {team=other; avg hp=117.88929366524995 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 608.3381906496661; hits/misses (PBA)= 32.55838899008298/2.2760574782432705; rounds (PBA)=12.245901639344263;} adult black dragon: {team=chaotic evil ; avg hp=-7.656547257640153 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.6909532483303; hits/misses (PBA)= 9.270795385549484/9.211293260473589; rounds (PBA)=7.5757943736085815;} adult black dragon #2: {team=chaotic evil ; avg hp=-8.330095122444849 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.3392025905687; hits/misses (PBA)= 9.50394656952034/9.568306010928962; rounds (PBA)=7.690548471969237;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4151.61; crudely normalised: 0% > other= expected rounds to survive: 18345.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22042; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.982203559288143 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.64307138572286; hits/misses (PBA)= 5.321935612877424/5.3385322935412916; rounds (PBA)=3.553489302139572;} ancient red dragon: {team=other; avg hp=465.35692861427714 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.98220355928814; hits/misses (PBA)= 10.80763847230554/0.5580883823235353; rounds (PBA)=4.40751849630074;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5042; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.310537892421515 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4273145370925815; hits/misses (PBA)= 0.14717056588682265/0.35492901419716055; rounds (PBA)=0.5020995800839833;} aboleth: {team=lawful evil ; avg hp=134.57268546290743 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.310537892421516; hits/misses (PBA)= 1.0787842431513697/0.05398920215956809; rounds (PBA)=1.0081983603279343;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2264.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 545.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1477; Sum of rounds: 19821; any non-lawful : 0.01 ± 0.0; chaotic evil : 0.28 ± 0.01; > Team any non-lawful = winning battles: 75; perfect battles: 0; close-call battles: 75; > Team chaotic evil = winning battles: 1402; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=62.65673662830061 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 451.136086662153; hits/misses (PBA)= 24.00473933649289/1.3358158429248477; rounds (PBA)=13.390656736628301;} bandit #4: {team=any non-lawful ; avg hp=-7.856465809072444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.935680433310765; hits/misses (PBA)= 1.5274204468517265/4.836154366960054; rounds (PBA)=6.410291130670277;} bandit #6: {team=any non-lawful ; avg hp=-7.709546377792823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.528774542992553; hits/misses (PBA)= 1.6567366283006093/4.774542992552472; rounds (PBA)=6.476641841570752;} bandit #2: {team=any non-lawful ; avg hp=-7.866621530128639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.199052132701421; hits/misses (PBA)= 1.5971563981042654/4.828706838185512; rounds (PBA)=6.466486120514556;} bandit #11: {team=any non-lawful ; avg hp=-7.676371022342586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.159783344617468; hits/misses (PBA)= 1.5531482735274205/4.714962762356127; rounds (PBA)=6.314827352742045;} bandit #19: {team=any non-lawful ; avg hp=-7.7725118483412325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.006093432633717; hits/misses (PBA)= 1.5585646580907244/4.750169262017603; rounds (PBA)=6.354096140825999;} bandit #12: {team=any non-lawful ; avg hp=-7.788083953960731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.915368991198375; hits/misses (PBA)= 1.5416384563303995/4.665538253215979; rounds (PBA)=6.249153689911984;} bandit #21: {team=any non-lawful ; avg hp=-7.822613405551794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.236289776574138; hits/misses (PBA)= 1.5964793500338523/4.8266756939742725; rounds (PBA)=6.46039268788084;} bandit #18: {team=any non-lawful ; avg hp=-7.57345971563981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.381178063642519; hits/misses (PBA)= 1.6154366960054163/4.8517264725795535; rounds (PBA)=6.517264725795531;} bandit #8: {team=any non-lawful ; avg hp=-7.962085308056872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.238320920785375; hits/misses (PBA)= 1.5951252538930265/4.875423155044008; rounds (PBA)=6.517941773865944;} bandit #24: {team=any non-lawful ; avg hp=-7.805010155721056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.335815842924848; hits/misses (PBA)= 1.5815842924847665/4.710900473933649; rounds (PBA)=6.343940419769804;} bandit #5: {team=any non-lawful ; avg hp=-7.927555856465809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.712254570074474; hits/misses (PBA)= 1.6472579553148274/4.894380501015572; rounds (PBA)=6.589708869329723;} bandit: {team=any non-lawful ; avg hp=-7.708192281651997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927555856465809; hits/misses (PBA)= 1.5490859851049426/4.77657413676371; rounds (PBA)=6.377792823290454;} bandit #17: {team=any non-lawful ; avg hp=-7.642518618821937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.832769126607989; hits/misses (PBA)= 1.6750169262017602/4.99322951929587; rounds (PBA)=6.701421800947867;} bandit #16: {team=any non-lawful ; avg hp=-7.775220040622885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.538930264048748; hits/misses (PBA)= 1.6431956668923493/4.941773865944482; rounds (PBA)=6.626946513202437;} bandit #23: {team=any non-lawful ; avg hp=-7.64793500338524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.147596479350034; hits/misses (PBA)= 1.5714285714285714/4.795531482735274; rounds (PBA)=6.41096817874069;} bandit #20: {team=any non-lawful ; avg hp=-7.8808395396073125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.107650643195667; hits/misses (PBA)= 1.5870006770480705/4.7711577522004065; rounds (PBA)=6.410291130670277;} bandit #9: {team=any non-lawful ; avg hp=-7.6350710900473935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.341232227488153; hits/misses (PBA)= 1.6005416384563305/4.846310088016249; rounds (PBA)=6.488828706838185;} bandit #22: {team=any non-lawful ; avg hp=-7.763710223425863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74949221394719; hits/misses (PBA)= 1.6750169262017602/4.918077183480027; rounds (PBA)=6.631008801624915;} bandit #15: {team=any non-lawful ; avg hp=-8.061611374407583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.327014218009479; hits/misses (PBA)= 1.6012186865267435/4.884224779959377; rounds (PBA)=6.519972918077183;} bandit #3: {team=any non-lawful ; avg hp=-7.816519972918077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.283683141503047; hits/misses (PBA)= 1.6059580230196344/4.903182125930941; rounds (PBA)=6.549763033175355;} bandit #13: {team=any non-lawful ; avg hp=-7.749492213947191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.44685172647258; hits/misses (PBA)= 1.6255924170616114/4.872714962762356; rounds (PBA)=6.53486797562627;} bandit #7: {team=any non-lawful ; avg hp=-7.748138117806365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435341909275559; hits/misses (PBA)= 1.6330399458361544/4.834123222748815; rounds (PBA)=6.507109004739337;} bandit #14: {team=any non-lawful ; avg hp=-7.863913337846987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.378469871360867; hits/misses (PBA)= 1.5876777251184835/4.832092078537576; rounds (PBA)=6.4719025050778605;} bandit #10: {team=any non-lawful ; avg hp=-7.8788083953960735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.303317535545023; hits/misses (PBA)= 1.6005416384563305/4.883547731888964; rounds (PBA)=6.521327014218009;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1887.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 655.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1465; Sum of rounds: 16807; any non-lawful : 0.0 ± 0.0; chaotic evil : 0.29 ± 0.01; > Team any non-lawful = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team chaotic evil = winning battles: 1463; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #11: {team=any non-lawful ; avg hp=-8.150853242320819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.690102389078498; hits/misses (PBA)= 1.3023890784982934/4.0839590443686005; rounds (PBA)=5.441638225255972;} bandit #6: {team=any non-lawful ; avg hp=-8.221160409556314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.959726962457338; hits/misses (PBA)= 1.367235494880546/4.055290102389079; rounds (PBA)=5.479180887372014;} bandit #17: {team=any non-lawful ; avg hp=-8.003412969283277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.104436860068259; hits/misses (PBA)= 1.3651877133105803/4.042320819112628; rounds (PBA)=5.453242320819113;} bandit #14: {team=any non-lawful ; avg hp=-7.995221843003413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.810921501706485; hits/misses (PBA)= 1.3242320819112627/4.085324232081911; rounds (PBA)=5.462116040955632;} bandit #7: {team=any non-lawful ; avg hp=-8.226621160409556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.881228668941979; hits/misses (PBA)= 1.3535836177474403/4.1194539249146755; rounds (PBA)=5.516723549488055;} bandit #19: {team=any non-lawful ; avg hp=-8.032764505119454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595904436860068; hits/misses (PBA)= 1.2750853242320819/4.089419795221843; rounds (PBA)=5.417064846416382;} bandit #8: {team=any non-lawful ; avg hp=-8.106484641638225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.042320819112628; hits/misses (PBA)= 1.3638225255972696/3.974061433447099; rounds (PBA)=5.383617747440273;} bandit #3: {team=any non-lawful ; avg hp=-7.961774744027304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.77542662116041; hits/misses (PBA)= 1.286689419795222/4.000682593856656; rounds (PBA)=5.331740614334471;} bandit #16: {team=any non-lawful ; avg hp=-8.025255972696245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.952218430034129; hits/misses (PBA)= 1.3146757679180887/4.077815699658703; rounds (PBA)=5.447098976109215;} bandit #5: {team=any non-lawful ; avg hp=-7.9849829351535835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.873037542662116; hits/misses (PBA)= 1.352901023890785/3.8791808873720135; rounds (PBA)=5.287372013651877;} bandit #9: {team=any non-lawful ; avg hp=-8.051194539249147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1965870307167235; hits/misses (PBA)= 1.3522184300341298/4.1085324232081915; rounds (PBA)=5.505119453924915;} bandit #15: {team=any non-lawful ; avg hp=-8.150853242320819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0095563139931745; hits/misses (PBA)= 1.3331058020477815/4.013651877133106; rounds (PBA)=5.393174061433447;} bandit #10: {team=any non-lawful ; avg hp=-8.065529010238908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.273037542662116; hits/misses (PBA)= 1.3924914675767919/4.072354948805461; rounds (PBA)=5.516040955631399;} bandit #18: {team=any non-lawful ; avg hp=-8.053242320819113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.819112627986348; hits/misses (PBA)= 1.3262798634812287/3.9706484641638227; rounds (PBA)=5.3447098976109215;} bandit #2: {team=any non-lawful ; avg hp=-8.106484641638225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.098976109215017; hits/misses (PBA)= 1.3440273037542663/4.159044368600682; rounds (PBA)=5.548805460750853;} bandit #20: {team=any non-lawful ; avg hp=-7.948805460750854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97542662116041; hits/misses (PBA)= 1.3583617747440273/4.148805460750853; rounds (PBA)=5.5508532423208194;} bandit #4: {team=any non-lawful ; avg hp=-7.935153583617748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734470989761092; hits/misses (PBA)= 1.2860068259385666/3.938566552901024; rounds (PBA)=5.288737201365188;} bandit: {team=any non-lawful ; avg hp=-7.764505119453925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6771331058020476; hits/misses (PBA)= 1.3037542662116042/4.148122866894198; rounds (PBA)=5.501706484641638;} bandit #12: {team=any non-lawful ; avg hp=-8.192491467576792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.16655290102389; hits/misses (PBA)= 1.372013651877133/3.912627986348123; rounds (PBA)=5.326962457337884;} bandit #13: {team=any non-lawful ; avg hp=-8.252559726962458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192491467576792; hits/misses (PBA)= 1.395221843003413/3.9795221843003414; rounds (PBA)=5.417064846416382;} balor: {team=chaotic evil ; avg hp=123.17133105802048 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 381.2293515358362; hits/misses (PBA)= 20.227986348122865/1.1692832764505119; rounds (PBA)=11.470307167235495;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1887.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 655.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1777; Sum of rounds: 20338; any non-lawful : 0.0 ± 0.0; chaotic evil : 0.36 ± 0.01; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1777; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #14: {team=any non-lawful ; avg hp=-8.065278559369725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.404614518851997; hits/misses (PBA)= 1.3961733258300506/4.031513787281936; rounds (PBA)=5.471018570624648;} balor: {team=chaotic evil ; avg hp=122.49409116488464 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 380.763083849184; hits/misses (PBA)= 20.255486775464266/1.1260551491277433; rounds (PBA)=11.445132245357344;} bandit #18: {team=any non-lawful ; avg hp=-8.091727630838491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833427124366911; hits/misses (PBA)= 1.3247045582442318/4.193021947101857; rounds (PBA)=5.569499155880698;} bandit #12: {team=any non-lawful ; avg hp=-8.163196398424311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.157006190208216; hits/misses (PBA)= 1.377602701181767/4.036578503095104; rounds (PBA)=5.468767585818796;} bandit #4: {team=any non-lawful ; avg hp=-7.977490151941474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.042205965109735; hits/misses (PBA)= 1.341586944288126/4.036015756893641; rounds (PBA)=5.429375351716376;} bandit #15: {team=any non-lawful ; avg hp=-8.022509848058526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.636465953854811; hits/misses (PBA)= 1.272931907709623/4.0889138998311765; rounds (PBA)=5.409679234665166;} bandit: {team=any non-lawful ; avg hp=-7.943162633652223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.263927968486213; hits/misses (PBA)= 1.3894203714124929/3.9690489589195272; rounds (PBA)=5.404051772650535;} bandit #3: {team=any non-lawful ; avg hp=-7.993809791783906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821609454136184; hits/misses (PBA)= 1.313449634214969/4.101857062464829; rounds (PBA)=5.464265616207091;} bandit #5: {team=any non-lawful ; avg hp=-8.236353404614519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.191333708497468; hits/misses (PBA)= 1.3674732695554306/4.054586381541925; rounds (PBA)=5.472706809229038;} bandit #17: {team=any non-lawful ; avg hp=-8.146314012380417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.01969611705121; hits/misses (PBA)= 1.3438379290939786/3.9774901519414745; rounds (PBA)=5.377039954980304;} bandit #9: {team=any non-lawful ; avg hp=-8.02701181767023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.550928531232414; hits/misses (PBA)= 1.2746201463140123/4.056837366347777; rounds (PBA)=5.389420371412493;} bandit #19: {team=any non-lawful ; avg hp=-8.060776589758019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92290377039955; hits/misses (PBA)= 1.325830050647158/3.9881823297692742; rounds (PBA)=5.366910523353967;} bandit #11: {team=any non-lawful ; avg hp=-8.048958919527292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.123804164321891; hits/misses (PBA)= 1.3607203151378728/4.126055149127743; rounds (PBA)=5.529544175576815;} bandit #2: {team=any non-lawful ; avg hp=-8.050647158131683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.036015756893641; hits/misses (PBA)= 1.353967360720315/4.015756893640968; rounds (PBA)=5.418120427687113;} bandit #10: {team=any non-lawful ; avg hp=-8.08441193021947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7692740574001125; hits/misses (PBA)= 1.2982554867754643/4.049521665728756; rounds (PBA)=5.400112549240292;} bandit #20: {team=any non-lawful ; avg hp=-8.021947101857062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8458075407990995; hits/misses (PBA)= 1.3314575126617896/4.029262802476083; rounds (PBA)=5.411930219471018;} bandit #6: {team=any non-lawful ; avg hp=-7.948790095666855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.122115925717502; hits/misses (PBA)= 1.3894203714124929/4.017445132245357; rounds (PBA)=5.452447945976365;} bandit #13: {team=any non-lawful ; avg hp=-8.164321890827237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.959482273494654; hits/misses (PBA)= 1.3331457512661788/3.96060776589758; rounds (PBA)=5.346651660101294;} bandit #16: {team=any non-lawful ; avg hp=-7.903770399549803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069780528981429; hits/misses (PBA)= 1.3567810917276308/4.036578503095104; rounds (PBA)=5.442318514350029;} bandit #7: {team=any non-lawful ; avg hp=-7.891952729319077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8863252673044455; hits/misses (PBA)= 1.321328081035453/4.02870005627462; rounds (PBA)=5.392234102419809;} bandit #8: {team=any non-lawful ; avg hp=-7.80641530669668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.90320765334834; hits/misses (PBA)= 1.3342712436691053/4.018570624648284; rounds (PBA)=5.400112549240292;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 943.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1310.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3553; Sum of rounds: 21910; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-8.146918097382494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.30396847734309; hits/misses (PBA)= 0.6310160427807486/1.9926822403602589; rounds (PBA)=2.7230509428651843;} bandit #10: {team=any non-lawful ; avg hp=-8.18491415705038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.287081339712919; hits/misses (PBA)= 0.637207993245145/1.9859273853081902; rounds (PBA)=2.719392063045314;} bandit #6: {team=any non-lawful ; avg hp=-8.06135660005629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.504362510554461; hits/misses (PBA)= 0.6591612721643682/1.9887419082465523; rounds (PBA)=2.7565437658316916;} bandit #2: {team=any non-lawful ; avg hp=-7.9788910779622855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.58063608218407; hits/misses (PBA)= 0.673515339150014/2.015479876160991; rounds (PBA)=2.775963974106389;} bandit #9: {team=any non-lawful ; avg hp=-8.010413734871939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.326484660849986; hits/misses (PBA)= 0.637207993245145/1.9949338587109484; rounds (PBA)=2.7334646777371234;} bandit #7: {team=any non-lawful ; avg hp=-7.994370954123276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.384463833380242; hits/misses (PBA)= 0.6597241767520405/2.027863777089783; rounds (PBA)=2.7773712355755698;} balor: {team=chaotic evil ; avg hp=227.45933014354068 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.64902898958627; hits/misses (PBA)= 10.126372079932452/0.5747255840135097; rounds (PBA)=6.166338305657191;} bandit #3: {team=any non-lawful ; avg hp=-8.118491415705037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.570785251899803; hits/misses (PBA)= 0.6813960033774276/2.010413734871939; rounds (PBA)=2.784126090627639;} bandit #8: {team=any non-lawful ; avg hp=-8.030678300028145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.461018857303687; hits/misses (PBA)= 0.666197579510273/2.0281452293836195; rounds (PBA)=2.781593019983113;} bandit #4: {team=any non-lawful ; avg hp=-8.012102448634957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.429214748100197; hits/misses (PBA)= 0.6597241767520405/2.014916971573318; rounds (PBA)=2.7678018575851393;} bandit #5: {team=any non-lawful ; avg hp=-8.141851956093442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.620883760202646; hits/misses (PBA)= 0.6895581198986772/1.9938080495356036; rounds (PBA)=2.7827188291584575;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 943.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1310.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2146; Sum of rounds: 13232; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2145; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-8.041472506989749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4552656104380244; hits/misses (PBA)= 0.6626281453867661/2.001397949673812; rounds (PBA)=2.753960857409133;} bandit #8: {team=any non-lawful ; avg hp=-8.011649580615098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.39049394221808; hits/misses (PBA)= 0.6425908667287977/2.031686859273066; rounds (PBA)=2.771668219944082;} balor: {team=chaotic evil ; avg hp=227.67101584342964 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.95899347623487; hits/misses (PBA)= 10.128145386766077/0.5792171481826655; rounds (PBA)=6.165890027958993;} bandit #3: {team=any non-lawful ; avg hp=-8.178005591798696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37138863000932; hits/misses (PBA)= 0.6505125815470643/1.9958061509785647; rounds (PBA)=2.7409133271202237;} bandit #10: {team=any non-lawful ; avg hp=-8.120689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3397017707362533; hits/misses (PBA)= 0.6547064305684995/2.0018639328984156; rounds (PBA)=2.760950605778192;} bandit: {team=any non-lawful ; avg hp=-8.039142590866728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37977632805219; hits/misses (PBA)= 0.6533084808946877/1.9492078285181733; rounds (PBA)=2.707362534948742;} bandit #6: {team=any non-lawful ; avg hp=-8.10344827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3835041938490216; hits/misses (PBA)= 0.6542404473438956/2.049394221808015; rounds (PBA)=2.79170549860205;} bandit #2: {team=any non-lawful ; avg hp=-8.140726933830383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5396085740913326; hits/misses (PBA)= 0.6784715750232991/2.0293569431500464; rounds (PBA)=2.805219012115564;} bandit #4: {team=any non-lawful ; avg hp=-8.043336439888163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3835041938490216; hits/misses (PBA)= 0.6402609506057781/1.9934762348555453; rounds (PBA)=2.7367194780987885;} bandit #7: {team=any non-lawful ; avg hp=-8.178471575023298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5256290773532153; hits/misses (PBA)= 0.6700838769804287/1.9990680335507922; rounds (PBA)=2.7595526561043804;} bandit #9: {team=any non-lawful ; avg hp=-8.120689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4538676607642125; hits/misses (PBA)= 0.6626281453867661/2.0410065237651445; rounds (PBA)=2.7968313140726933;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 943.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1310.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2914; Sum of rounds: 17978; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2913; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-7.926218256691833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4193548387096775; hits/misses (PBA)= 0.6650652024708305/2.0092656142759093; rounds (PBA)=2.769389155799588;} bandit: {team=any non-lawful ; avg hp=-8.05799588194921 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5075497597803706; hits/misses (PBA)= 0.6599176389842142/2.003774879890185; rounds (PBA)=2.756691832532601;} bandit #8: {team=any non-lawful ; avg hp=-8.109128345916266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4553877831159916; hits/misses (PBA)= 0.6654083733699382/1.9608785175017158; rounds (PBA)=2.723061084420041;} bandit #10: {team=any non-lawful ; avg hp=-7.862731640356897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5809883321894302; hits/misses (PBA)= 0.6894303363074811/1.9890185312285518; rounds (PBA)=2.7714481811942346;} bandit #2: {team=any non-lawful ; avg hp=-8.073095401509953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.530885380919698; hits/misses (PBA)= 0.6815374056280027/2.0274536719286202; rounds (PBA)=2.7968428277282085;} bandit #7: {team=any non-lawful ; avg hp=-8.23095401509952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5260809883321893; hits/misses (PBA)= 0.6801647220315717/2.0089224433768016; rounds (PBA)=2.7800274536719285;} bandit #5: {team=any non-lawful ; avg hp=-8.061770761839396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4643102264927936; hits/misses (PBA)= 0.6743308167467399/2.0120109814687717; rounds (PBA)=2.7772820864790666;} bandit #3: {team=any non-lawful ; avg hp=-7.898421413864105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.377831159917639; hits/misses (PBA)= 0.6499656829100893/1.9797529169526424; rounds (PBA)=2.723404255319149;} bandit #9: {team=any non-lawful ; avg hp=-8.121825669183254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4063143445435826; hits/misses (PBA)= 0.6575154426904598/1.9962251201098147; rounds (PBA)=2.7549759780370624;} bandit #6: {team=any non-lawful ; avg hp=-7.916952642415923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4557309540150993; hits/misses (PBA)= 0.651681537405628/1.9910775566231984; rounds (PBA)=2.74159231297186;} balor: {team=chaotic evil ; avg hp=227.19354838709677 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.23610157858613; hits/misses (PBA)= 10.124227865477007/0.591283459162663; rounds (PBA)=6.169526424159232;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 943.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1310.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4728; Sum of rounds: 29186; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4727; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-8.126692047377327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.516497461928934; hits/misses (PBA)= 0.6774534686971235/2.013113367174281; rounds (PBA)=2.785532994923858;} bandit #9: {team=any non-lawful ; avg hp=-8.245769881556683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.516074450084602; hits/misses (PBA)= 0.6808375634517766/2.009729272419628; rounds (PBA)=2.7880710659898478;} bandit #2: {team=any non-lawful ; avg hp=-8.055203045685278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5681049069373945; hits/misses (PBA)= 0.6867597292724196/1.9972504230118444; rounds (PBA)=2.7774957698815568;} bandit #5: {team=any non-lawful ; avg hp=-8.196277495769882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4498730964467006; hits/misses (PBA)= 0.6666666666666666/2.0010575296108293; rounds (PBA)=2.7622673434856178;} bandit #7: {team=any non-lawful ; avg hp=-8.048011844331642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.469543147208122; hits/misses (PBA)= 0.6601099830795262/1.9890016920473774; rounds (PBA)=2.7438663282571913;} balor: {team=chaotic evil ; avg hp=226.97800338409476 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.99280879864637; hits/misses (PBA)= 10.125634517766498/0.5983502538071066; rounds (PBA)=6.172800338409475;} bandit #3: {team=any non-lawful ; avg hp=-8.159263959390863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4407783417935702; hits/misses (PBA)= 0.6582064297800339/2.0065566835871405; rounds (PBA)=2.763959390862944;} bandit #8: {team=any non-lawful ; avg hp=-8.136209813874789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4674280879864634; hits/misses (PBA)= 0.6696277495769881/2.0171319796954315; rounds (PBA)=2.7825719120135366;} bandit #6: {team=any non-lawful ; avg hp=-7.977580372250423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5736040609137056; hits/misses (PBA)= 0.6833756345177665/2.0228426395939088; rounds (PBA)=2.799492385786802;} bandit: {team=any non-lawful ; avg hp=-8.124153976311337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5031725888324874; hits/misses (PBA)= 0.6808375634517766/2.0023265651438242; rounds (PBA)=2.7836294416243654;} bandit #10: {team=any non-lawful ; avg hp=-7.946912013536379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4615059221658204; hits/misses (PBA)= 0.6656091370558376/1.9898477157360406; rounds (PBA)=2.751269035532995;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 94.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5239; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-11.006398720255948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6984603079384123; hits/misses (PBA)= 0.13277344531093782/0.41611677664467106; rounds (PBA)=0.5488902219556089;} balor: {team=chaotic evil ; avg hp=261.30153969206157 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.006398720255948; hits/misses (PBA)= 1.0011997600479905/0.05078984203159368; rounds (PBA)=1.0475904819036193;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3207358528294341;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3379324135172965;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34133173365326935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5815.38; crudely normalised: 0% > unaligned = expected rounds to survive: 712.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20718; neutral : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral = winning battles: 4795; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 206; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-6.363327334533094 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.54509098180364; hits/misses (PBA)= 2.31873625274945/1.0011997600479905; rounds (PBA)=3.361127774445111;} air elemental: {team=neutral ; avg hp=42.45490901819636 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.3633273345331; hits/misses (PBA)= 5.665266946610678/1.006998600279944; rounds (PBA)=4.063987202559488;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.31953609278144374;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33553289342131576;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34493101379724056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 820; Sum of rounds: 16587; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 819; perfect battles: 0; close-call battles: 819; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-8.834146341463414 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.69268292682926; hits/misses (PBA)= 9.328048780487805/2.419512195121951; rounds (PBA)=3.9158536585365855;} adult copper dragon: {team=chaotic good ; avg hp=-8.715853658536586 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.86219512195122; hits/misses (PBA)= 3.0768292682926828/0.8780487804878049; rounds (PBA)=1.3182926829268293;} adult green dragon: {team=lawful evil ; avg hp=-8.730487804878049 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.31829268292682; hits/misses (PBA)= 4.932926829268292/1.747560975609756; rounds (PBA)=2.226829268292683;} androsphinx: {team=lawful neutral ; avg hp=-8.71829268292683 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.298780487804876; hits/misses (PBA)= 2.75/0.6451219512195122; rounds (PBA)=1.697560975609756;} ancient white dragon: {team=chaotic evil ; avg hp=-9.62560975609756 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.0012195121951; hits/misses (PBA)= 15.860975609756098/3.745121951219512; rounds (PBA)=6.535365853658536;} azer: {team=lawful neutral ; avg hp=-8.892682926829268 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.723170731707317; hits/misses (PBA)= 0.09146341463414634/0.06585365853658537; rounds (PBA)=0.1573170731707317;} adult gold dragon: {team=lawful good ; avg hp=-9.034146341463414 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.99146341463415; hits/misses (PBA)= 12.41219512195122/2.6902439024390246; rounds (PBA)=5.034146341463415;} aboleth: {team=lawful evil ; avg hp=-8.88048780487805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.992682926829268; hits/misses (PBA)= 1.923170731707317/0.6268292682926829; rounds (PBA)=0.85;} ancient black dragon: {team=chaotic evil ; avg hp=-9.424390243902439 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 384.3280487804878; hits/misses (PBA)= 22.78780487804878/5.1451219512195125; rounds (PBA)=9.310975609756097;} ancient red dragon: {team=chaotic evil ; avg hp=-9.097560975609756 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 941.1439024390244; hits/misses (PBA)= 49.94268292682927/8.776829268292683; rounds (PBA)=19.57439024390244;} animated armor: {team=unaligned ; avg hp=-8.481707317073171 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9439024390243902; hits/misses (PBA)= 0.16219512195121952/0.1597560975609756; rounds (PBA)=0.16097560975609757;} ancient gold dragon: {team=lawful good ; avg hp=545.3341463414635 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 937.3024390243902; hits/misses (PBA)= 49.802439024390246/8.980487804878049; rounds (PBA)=19.926829268292682;} adult black dragon: {team=chaotic evil ; avg hp=-9.039024390243902 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.75; hits/misses (PBA)= 3.270731707317073/0.8817073170731707; rounds (PBA)=1.3841463414634145;} ancient silver dragon: {team=lawful good ; avg hp=351.4768292682927 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 944.7792682926829; hits/misses (PBA)= 50.16219512195122/8.898780487804878; rounds (PBA)=19.98170731707317;} adult brass dragon: {team=chaotic good ; avg hp=-8.71951219512195 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.420731707317074; hits/misses (PBA)= 2.3939024390243904/0.5878048780487805; rounds (PBA)=0.9939024390243902;} ape: {team=unaligned ; avg hp=-9.654878048780487 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33170731707317075; hits/misses (PBA)= 0.05/0.032926829268292684; rounds (PBA)=0.041463414634146344;} axe beak: {team=unaligned ; avg hp=-9.663414634146342 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20243902439024392; hits/misses (PBA)= 0.02926829268292683/0.024390243902439025; rounds (PBA)=0.05365853658536585;} ancient copper dragon: {team=chaotic good ; avg hp=-9.220731707317073 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.9512195121951; hits/misses (PBA)= 17.978048780487804/3.354878048780488; rounds (PBA)=7.110975609756098;} ancient blue dragon: {team=lawful evil ; avg hp=-9.182926829268293 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 435.0743902439024; hits/misses (PBA)= 23.48170731707317/4.9939024390243905; rounds (PBA)=14.237804878048781;} archmage: {team=any ; avg hp=-8.408536585365853 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5804878048780489; hits/misses (PBA)= 0.33902439024390246/0.21707317073170732; rounds (PBA)=0.5560975609756098;} acolyte: {team=any ; avg hp=-9.168292682926829 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0975609756097561; hits/misses (PBA)= 0.03536585365853658/0.01707317073170732; rounds (PBA)=0.0524390243902439;} ankheg: {team=unaligned ; avg hp=-8.501219512195123 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.773170731707317; hits/misses (PBA)= 0.16463414634146342/0.10609756097560975; rounds (PBA)=0.2707317073170732;} adult white dragon: {team=chaotic evil ; avg hp=-8.69390243902439 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.24512195121952; hits/misses (PBA)= 5.1/1.723170731707317; rounds (PBA)=2.274390243902439;} adult bronze dragon: {team=lawful good ; avg hp=-8.61951219512195 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.20487804878049; hits/misses (PBA)= 6.7768292682926825/1.974390243902439; rounds (PBA)=2.9170731707317072;} air elemental: {team=neutral ; avg hp=-8.18658536585366 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.974390243902439; hits/misses (PBA)= 0.4060975609756098/0.09878048780487805; rounds (PBA)=0.2524390243902439;} adult blue dragon: {team=lawful evil ; avg hp=-8.640243902439025 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.15975609756097; hits/misses (PBA)= 6.995121951219512/2.1219512195121952; rounds (PBA)=3.0390243902439025;} adult red dragon: {team=chaotic evil ; avg hp=-9.36829268292683 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.92317073170733; hits/misses (PBA)= 9.852439024390243/1.8878048780487804; rounds (PBA)=3.9134146341463416;} awakened tree: {team=unaligned ; avg hp=-8.897560975609757 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8853658536585365; hits/misses (PBA)= 0.1902439024390244/0.12926829268292683; rounds (PBA)=0.3195121951219512;} awakened shrub: {team=unaligned ; avg hp=-6.702439024390244 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05731707317073171; hits/misses (PBA)= 0.032926829268292684/0.026829268292682926; rounds (PBA)=0.05975609756097561;} ancient brass dragon: {team=chaotic good ; avg hp=-9.465853658536586 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.0329268292683; hits/misses (PBA)= 12.68170731707317/2.5195121951219512; rounds (PBA)=5.067073170731708;} ancient green dragon: {team=lawful evil ; avg hp=-9.308536585365854 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.9646341463415; hits/misses (PBA)= 24.30121951219512/5.8707317073170735; rounds (PBA)=10.057317073170731;} ancient bronze dragon: {team=lawful good ; avg hp=7.029268292682927 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 498.5658536585366; hits/misses (PBA)= 26.840243902439024/6.017073170731707; rounds (PBA)=16.478048780487804;} assassin: {team=any non-good ; avg hp=-8.871951219512194 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1304878048780487; hits/misses (PBA)= 0.3182926829268293/0.20853658536585365; rounds (PBA)=0.2634146341463415;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 762.96; crudely normalised: 0% > unaligned = expected rounds to survive: 115885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8743; any evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-14.930413917216557 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9538092381523695; hits/misses (PBA)= 0.2519496100779844/0.370125974805039; rounds (PBA)=0.6220755848830234;} tarrasque: {team=unaligned ; avg hp=673.0461907618476 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.93041391721655; hits/misses (PBA)= 4.7916416716656665/0.250749850029994; rounds (PBA)=1.748250349930014;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32326; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=2.397120575884823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.486902619476105; hits/misses (PBA)= 4.121975604879024/1.0357928414317137; rounds (PBA)=5.6566686662667465;} zombie #2: {team=other; avg hp=2.513097380523895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.602879424115176; hits/misses (PBA)= 4.1545690861827635/1.0191961607678464; rounds (PBA)=5.674865026994601;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1360.75; crudely normalised: 0% > unaligned = expected rounds to survive: 4920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15713; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=135.99740051989602 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.66606678664266; hits/misses (PBA)= 4.517896420715857/0.7876424715056989; rounds (PBA)=2.9548090381923617;} wyvern: {team=unaligned ; avg hp=74.29234153169367 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8434313137372524;} water elemental: {team=neutral ; avg hp=-15.666066786642672 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.710257948410316; hits/misses (PBA)= 2.73625274945011/1.9856028794241152; rounds (PBA)=2.3609278144371126;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2104.62; crudely normalised: 0% > unaligned = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31822; neutral : 0.81 ± 0.01; unaligned : 0.19 ± 0.01; > Team neutral = winning battles: 4027; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 974; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=neutral ; avg hp=26.695460907818436 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.81863627274545; hits/misses (PBA)= 8.232153569286142/2.7378524295140974; rounds (PBA)=6.097980403919216;} wyvern: {team=unaligned ; avg hp=-1.8186362727454508 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.30453909218156; hits/misses (PBA)= 7.600679864027194/3.245150969806039; rounds (PBA)=5.576484703059388;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 900.0; crudely normalised: 0% > neutral = expected rounds to survive: 2290.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24627; any non-good : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.3007398520295945 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.73365326934613; hits/misses (PBA)= 3.157768446310738/5.22375524895021; rounds (PBA)=4.1907618476304735;} air elemental: {team=neutral ; avg hp=80.02699460107978 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.678064387122575; hits/misses (PBA)= 2.984003199360128/1.3279344131173765; rounds (PBA)=4.6686662667466505;} air elemental #2: {team=neutral ; avg hp=79.23935212957409 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.62267546490702; hits/misses (PBA)= 2.8302339532093583/1.2091581683663268; rounds (PBA)=4.682663467306539;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 888.46; crudely normalised: 0% > unaligned = expected rounds to survive: 107.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11021; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3948; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #11: {team=neutral evil ; avg hp=4.843831233753249 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.159768046390722; hits/misses (PBA)= 0.8854229154169166/0.590881823635273; rounds (PBA)=1.6636672665466907;} goblin #6: {team=neutral evil ; avg hp=5.02619476104779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.163567286542691; hits/misses (PBA)= 0.8970205958808238/0.5894821035792841; rounds (PBA)=1.6722655468906218;} goblin #5: {team=neutral evil ; avg hp=5.018196360727854 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.054589082183563; hits/misses (PBA)= 0.8772245550889822/0.6014797040591882; rounds (PBA)=1.6670665866826635;} goblin #7: {team=neutral evil ; avg hp=5.0903819236152765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119576084783043; hits/misses (PBA)= 0.887622475504899/0.6080783843231353; rounds (PBA)=1.673865226954609;} goblin #12: {team=neutral evil ; avg hp=4.989802039592082 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1031793641271745; hits/misses (PBA)= 0.883623275344931/0.5946810637872425; rounds (PBA)=1.6636672665466907;} goblin #3: {team=neutral evil ; avg hp=5.003999200159968 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173365326934613; hits/misses (PBA)= 0.8898220355928814/0.6020795840831834; rounds (PBA)=1.675864827034593;} goblin #10: {team=neutral evil ; avg hp=5.071985602879424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.148570285942811; hits/misses (PBA)= 0.8850229954009198/0.5940811837632474; rounds (PBA)=1.6626674665066987;} goblin #2: {team=neutral evil ; avg hp=5.026994601079784 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.14877024595081; hits/misses (PBA)= 0.8914217156568687/0.6024795040991802; rounds (PBA)=1.6740651869626075;} goblin #9: {team=neutral evil ; avg hp=5.047390521895621 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151569686062787; hits/misses (PBA)= 0.8918216356728654/0.5896820635872826; rounds (PBA)=1.6692661467706458;} owlbear: {team=unaligned ; avg hp=-2.7476504699060187 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.710457908418316; hits/misses (PBA)= 1.857628474305139/1.612877424515097; rounds (PBA)=1.7352529494101179;} goblin: {team=neutral evil ; avg hp=5.082183563287343 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149770045990802; hits/misses (PBA)= 0.8902219556088782/0.6008798240351929; rounds (PBA)=1.6710657868426315;} goblin #8: {team=neutral evil ; avg hp=5.033993201359728 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151969606078784; hits/misses (PBA)= 0.890621875624875/0.5914817036592681; rounds (PBA)=1.6666666666666667;} goblin #4: {team=neutral evil ; avg hp=5.054589082183563 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.222955408918216; hits/misses (PBA)= 0.9020195960807839/0.585882823435313; rounds (PBA)=1.673865226954609;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2729.89; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6607.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20855; other: 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team other = winning battles: 4864; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 137; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=-11.930213957208558 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.2745450909818; hits/misses (PBA)= 8.000599880023994/5.329334133173365; rounds (PBA)=3.348130373925215;} nalfeshnee: {team=other; avg hp=86.7254549090182 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.93021395720857; hits/misses (PBA)= 7.332733453309338/3.1419716056788642; rounds (PBA)=4.1449710057988405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3425.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 2269.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29987; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4944; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=72.36312737452509 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.76484703059387; hits/misses (PBA)= 12.85122975404919/8.579284143171366; rounds (PBA)=5.981003799240152;} erinyes: {team=lawful evil ; avg hp=-6.764847030593881 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.63687262547491; hits/misses (PBA)= 9.530893821235752/6.299340131973605; rounds (PBA)=5.285342931413718;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4474.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 2195.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26977; chaotic evil : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team chaotic evil = winning battles: 2926; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2075; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=9.459308138372325 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.33293341331733; hits/misses (PBA)= 9.733853229354128/4.207758448310338; rounds (PBA)=4.914817036592681;} glabrezu: {team=chaotic evil ; avg hp=19.66706658668266 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.54069186162766; hits/misses (PBA)= 11.198560287942412/7.417316536692661; rounds (PBA)=5.016396720655869;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4474.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 2195.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27060; chaotic evil : 0.57 ± 0.01; lawful evil : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2836; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2165; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=9.719856028794242 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.25274945010997; hits/misses (PBA)= 9.823835232953408/4.135572885422915; rounds (PBA)=4.931813637272546;} glabrezu: {team=chaotic evil ; avg hp=18.747250549890023 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.28014397120575; hits/misses (PBA)= 11.190961807638473/7.4461107778444315; rounds (PBA)=5.012597480503899;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3888.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 2317.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30256; chaotic evil : 0.93 ± 0.0; lawful evil : 0.07 ± 0.0; > Team chaotic evil = winning battles: 4644; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 357; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-5.151169766046791 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.6384723055389; hits/misses (PBA)= 9.588482303539292/6.3755248950209955; rounds (PBA)=5.374125174965007;} glabrezu: {team=chaotic evil ; avg hp=56.36152769446111 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.1511697660468; hits/misses (PBA)= 11.815636872625475/9.734453109378125; rounds (PBA)=5.964807038592282;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3888.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 2317.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30055; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4692; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 309; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=57.4621075784843 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.5130973805239; hits/misses (PBA)= 11.80763847230554/9.57008598280344; rounds (PBA)=5.934613077384523;} bone devil: {team=lawful evil ; avg hp=-5.513097380523895 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.53789242151569; hits/misses (PBA)= 9.461907618476305/6.341131773645271; rounds (PBA)=5.314337132573486;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3888.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 2317.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30225; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4680; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 321; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-5.186362727454509 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.63447310537893; hits/misses (PBA)= 9.575484903019396/6.359328134373126; rounds (PBA)=5.361127774445111;} glabrezu: {team=chaotic evil ; avg hp=56.36552689462108 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.1863627274545; hits/misses (PBA)= 11.80743851229754/9.71745650869826; rounds (PBA)=5.964807038592282;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24346; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.481103779244151 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.62427514497101; hits/misses (PBA)= 6.494701059788042/1.6324735052989403; rounds (PBA)=4.063587282543491;} pit fiend: {team=lawful evil ; avg hp=177.375724855029 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.48110377924417; hits/misses (PBA)= 13.419716056788642/3.3309338132373525; rounds (PBA)=4.868226354729054;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2275.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9641.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48521; lawful good : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team lawful good = winning battles: 999; perfect battles: 0; close-call battles: 992; > Team chaotic evil = winning battles: 4002; perfect battles: 0; close-call battles: 3963; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=-10.835832833433313 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.16596680663867; hits/misses (PBA)= 3.2089582083583283/1.8068386322735452; rounds (PBA)=2.115976804639072;} balor: {team=chaotic evil ; avg hp=140.99540091981603 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.7016596680664; hits/misses (PBA)= 13.57248550289942/4.407318536292742; rounds (PBA)=9.442711457708459;} planetar: {team=lawful good ; avg hp=-8.215756848630274 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.33233353329334; hits/misses (PBA)= 5.201359728054389/1.7190561887622475; rounds (PBA)=3.461107778444311;} solar: {team=lawful good ; avg hp=5.782443511297741 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.8402319536093; hits/misses (PBA)= 15.569086182763447/1.8854229154169166; rounds (PBA)=8.880223955208958;} marilith: {team=chaotic evil ; avg hp=0.98000399920016 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.625074985003; hits/misses (PBA)= 20.66706658668266/18.183563287342533; rounds (PBA)=5.640471905618877;} deva: {team=lawful good ; avg hp=-8.059388122375525 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.687862427514498; hits/misses (PBA)= 1.2393521295740852/0.8026394721055788; rounds (PBA)=1.035392921415717;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1629.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 21735.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22108; lawful good : 0.07 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team lawful good = winning battles: 367; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4634; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-4.825834833033393 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.15216956608678; hits/misses (PBA)= 5.612277544491102/1.8340331933613276; rounds (PBA)=3.7848430313937214;} marilith: {team=chaotic evil ; avg hp=65.84783043391322 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.82583483303338; hits/misses (PBA)= 14.513897220555888/11.897020595880823; rounds (PBA)=4.307338532293541;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% > neutral evil = expected rounds to survive: 171.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5260; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-16.23015396920616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3783243351329734; hits/misses (PBA)= 0.046590681863627276/0.8492301539692062; rounds (PBA)=0.8958208358328335;} Cthulhu: {team=beyond; avg hp=773.621675664867 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.23015396920616; hits/misses (PBA)= 1.0/0.05458908218356329; rounds (PBA)=1.0517896420715858;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38279; lawful neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 5001; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=chaotic evil ; avg hp=-8.25994801039792 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7930413917216557; hits/misses (PBA)= 0.7822435512897421/1.1655668866226754; rounds (PBA)=2.022995400919816;} kobold #4: {team=chaotic evil ; avg hp=-8.315936812637473 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7080583883223355; hits/misses (PBA)= 0.7676464707058588/1.1657668466306739; rounds (PBA)=2.00999800039992;} kobold #8: {team=chaotic evil ; avg hp=-8.171565686862628 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8058388322335532; hits/misses (PBA)= 0.7920415916816637/1.1725654869026194; rounds (PBA)=2.041991601679664;} kobold #11: {team=chaotic evil ; avg hp=-8.255548890221956 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8198360327934413; hits/misses (PBA)= 0.7978404319136173/1.176764647070586; rounds (PBA)=2.0463907218556288;} kobold #3: {team=chaotic evil ; avg hp=-8.313937212557489 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.728254349130174; hits/misses (PBA)= 0.7790441911617676/1.1723655268946211; rounds (PBA)=2.029394121175765;} kobold: {team=chaotic evil ; avg hp=-8.284543091381723 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8044391121775645; hits/misses (PBA)= 0.7910417916416717/1.179764047190562; rounds (PBA)=2.0451909618076383;} adult white dragon: {team=chaotic evil ; avg hp=164.05438912217556 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.03019396120777; hits/misses (PBA)= 15.796640671865626/5.27874425114977; rounds (PBA)=7.653469306138772;} kobold #5: {team=chaotic evil ; avg hp=-8.219556088782243 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.707858428314337; hits/misses (PBA)= 0.77124575084983/1.1699660067986404; rounds (PBA)=2.0171965606878626;} kobold #10: {team=chaotic evil ; avg hp=-8.131573685262948 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.797640471905619; hits/misses (PBA)= 0.793241351729654/1.175764847030594; rounds (PBA)=2.0463907218556288;} gynosphinx #2: {team=other; avg hp=-7.284543091381724 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.44371125774845; hits/misses (PBA)= 7.40751849630074/2.3013397320535893; rounds (PBA)=4.854429114177164;} kobold #6: {team=chaotic evil ; avg hp=-8.194561087782443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6626674665066985; hits/misses (PBA)= 0.7666466706658668/1.1955608878224355; rounds (PBA)=2.038992201559688;} gynosphinx: {team=lawful neutral ; avg hp=-7.021995600879824 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.28434313137373; hits/misses (PBA)= 7.329134173165367/2.277344531093781; rounds (PBA)=4.803239352129574;} kobold #9: {team=chaotic evil ; avg hp=-8.249550089982003 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7830433913217356; hits/misses (PBA)= 0.7824435112977405/1.1647670465906819; rounds (PBA)=2.0221955608878224;} kobold #12: {team=chaotic evil ; avg hp=-8.208158368326334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8104379124175165; hits/misses (PBA)= 0.793241351729654/1.2145570885822836; rounds (PBA)=2.075384923015397;} kobold #2: {team=chaotic evil ; avg hp=-8.167766446710658 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8454309138172365; hits/misses (PBA)= 0.7946410717856429/1.1811637672465507; rounds (PBA)=2.0537892421515695;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 479.61; crudely normalised: 0% > any = expected rounds to survive: 2810.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1029; Sum of rounds: 7146; lawful good : 0.0 ± 0.0; any : 0.2 ± 0.01; > Team lawful good = winning battles: 13; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1016; perfect battles: 0; close-call battles: 1016; ------------------------------------------------- Combattants ------------------------------------------------ guard #30: {team=any ; avg hp=3.1448007774538387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.718172983479106; hits/misses (PBA)= 1.2915451895043732/3.67444120505345; rounds (PBA)=5.011661807580175;} guard #8: {team=any ; avg hp=2.8309037900874636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.107871720116618; hits/misses (PBA)= 1.1875607385811466/3.598639455782313; rounds (PBA)=4.850340136054422;} guard #10: {team=any ; avg hp=3.0058309037900877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.499514091350826; hits/misses (PBA)= 1.240038872691934/3.598639455782313; rounds (PBA)=4.896015549076774;} guard #15: {team=any ; avg hp=2.8406219630709426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.446064139941691; hits/misses (PBA)= 1.2332361516034986/3.630709426627794; rounds (PBA)=4.931972789115647;} guard #20: {team=any ; avg hp=3.1778425655976674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4917395529640425; hits/misses (PBA)= 1.2351797862001943/3.7035957240038875; rounds (PBA)=4.987366375121477;} guard #19: {team=any ; avg hp=2.988338192419825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.180758017492711; hits/misses (PBA)= 1.2089407191448007/3.7453838678328473; rounds (PBA)=5.012633624878523;} guard #4: {team=any ; avg hp=2.4625850340136055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.313896987366375; hits/misses (PBA)= 1.2147716229348882/3.693877551020408; rounds (PBA)=4.959183673469388;} guard #32: {team=any ; avg hp=3.272108843537415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.500485908649174; hits/misses (PBA)= 1.228377065111759/3.683187560738581; rounds (PBA)=4.968901846452867;} guard #9: {team=any ; avg hp=3.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2118561710398446; hits/misses (PBA)= 1.2050534499514092/3.8007774538386783; rounds (PBA)=5.0631681243926145;} guard #17: {team=any ; avg hp=3.5889212827988337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072886297376093; hits/misses (PBA)= 1.206997084548105/3.7648202137998057; rounds (PBA)=5.026239067055394;} guard #2: {team=any ; avg hp=3.2342079689018464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.198250728862973; hits/misses (PBA)= 1.2011661807580174/3.7230320699708455; rounds (PBA)=4.968901846452867;} guard #12: {team=any ; avg hp=3.117589893100097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.631681243926142; hits/misses (PBA)= 1.2876579203109815/3.7269193391642372; rounds (PBA)=5.067055393586005;} adult silver dragon: {team=lawful good ; avg hp=-2.3867832847424686 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.7910592808552; hits/misses (PBA)= 17.829931972789115/2.055393586005831; rounds (PBA)=6.639455782312925;} guard #38: {team=any ; avg hp=2.9484936831875608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.498542274052478; hits/misses (PBA)= 1.2536443148688046/3.6530612244897958; rounds (PBA)=4.962099125364431;} guard #14: {team=any ; avg hp=3.197278911564626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.505344995140914; hits/misses (PBA)= 1.2108843537414966/3.7667638483965016; rounds (PBA)=5.024295432458698;} guard #26: {team=any ; avg hp=3.2118561710398446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5665694849368315; hits/misses (PBA)= 1.2623906705539358/3.7366375121477162; rounds (PBA)=5.055393586005831;} guard #35: {team=any ; avg hp=3.2769679300291545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.752186588921282; hits/misses (PBA)= 1.3100097181729835/3.750242954324587; rounds (PBA)=5.110787172011662;} guard #28: {team=any ; avg hp=3.1535471331389697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.652089407191448; hits/misses (PBA)= 1.251700680272109/3.7667638483965016; rounds (PBA)=5.057337220602527;} guard #33: {team=any ; avg hp=3.204081632653061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.816326530612245; hits/misses (PBA)= 1.293488824101069/3.757045675413022; rounds (PBA)=5.097181729834791;} guard #16: {team=any ; avg hp=3.141885325558795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561710398445093; hits/misses (PBA)= 1.2536443148688046/3.7249757045675413; rounds (PBA)=5.016520894071914;} guard #37: {team=any ; avg hp=3.688046647230321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.332361516034985; hits/misses (PBA)= 1.240038872691934/3.86977648202138; rounds (PBA)=5.160349854227405;} guard #6: {team=any ; avg hp=3.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.662779397473275; hits/misses (PBA)= 1.280855199222546/3.806608357628766; rounds (PBA)=5.12536443148688;} guard #7: {team=any ; avg hp=2.5792031098153547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506316812439262; hits/misses (PBA)= 1.2429543245869776/3.608357628765792; rounds (PBA)=4.902818270165209;} guard: {team=any ; avg hp=3.193391642371234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.538386783284743; hits/misses (PBA)= 1.2682215743440233/3.6656948493683186; rounds (PBA)=4.99514091350826;} guard #21: {team=any ; avg hp=2.4703595724003886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39067055393586; hits/misses (PBA)= 1.2235179786200194/3.5996112730806606; rounds (PBA)=4.8794946550048595;} guard #3: {team=any ; avg hp=3.617103984450923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795918367346939; hits/misses (PBA)= 1.3226433430515063/3.7444120505344993; rounds (PBA)=5.115646258503402;} guard #27: {team=any ; avg hp=3.3838678328474248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.341107871720117; hits/misses (PBA)= 1.2147716229348882/3.7541302235179788; rounds (PBA)=5.025267249757046;} guard #24: {team=any ; avg hp=2.991253644314869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191448007774539; hits/misses (PBA)= 1.1924198250728864/3.686103012633625; rounds (PBA)=4.938775510204081;} guard #18: {team=any ; avg hp=3.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574344023323615; hits/misses (PBA)= 1.2653061224489797/3.6375121477162295; rounds (PBA)=4.9523809523809526;} guard #23: {team=any ; avg hp=3.3022351797862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.538386783284743; hits/misses (PBA)= 1.2312925170068028/3.727891156462585; rounds (PBA)=5.0;} guard #36: {team=any ; avg hp=3.1564625850340136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.597667638483965; hits/misses (PBA)= 1.2944606413994169/3.7191448007774537; rounds (PBA)=5.057337220602527;} guard #5: {team=any ; avg hp=3.118561710398445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.512147716229349; hits/misses (PBA)= 1.239067055393586/3.7133138969873665; rounds (PBA)=5.003887269193392;} guard #29: {team=any ; avg hp=3.467444120505345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35374149659864; hits/misses (PBA)= 1.2468415937803692/3.7230320699708455; rounds (PBA)=5.0272108843537415;} guard #11: {team=any ; avg hp=3.3002915451895043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285714285714286; hits/misses (PBA)= 1.2089407191448007/3.695821185617104; rounds (PBA)=4.954324586977648;} guard #13: {team=any ; avg hp=2.892128279883382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.679300291545189; hits/misses (PBA)= 1.2633624878522838/3.7201166180758016; rounds (PBA)=5.032069970845481;} guard #34: {team=any ; avg hp=3.0787172011661808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311953352769679; hits/misses (PBA)= 1.2206025267249756/3.7453838678328473; rounds (PBA)=5.000971817298348;} guard #31: {team=any ; avg hp=3.4062196307094266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639455782312925; hits/misses (PBA)= 1.2915451895043732/3.7162293488824103; rounds (PBA)=5.061224489795919;} guard #22: {team=any ; avg hp=3.642371234207969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103984450923226; hits/misses (PBA)= 1.1924198250728864/3.861030126336249; rounds (PBA)=5.091350826044704;} guard #25: {team=any ; avg hp=2.932944606413994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.335276967930029; hits/misses (PBA)= 1.2118561710398446/3.688046647230321; rounds (PBA)=4.95821185617104;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 593.45; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 412.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28939; neutral : 0.88 ± 0.0; chaotic neutral : 0.12 ± 0.0; > Team neutral = winning battles: 4400; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 601; perfect battles: 0; close-call battles: 538; ------------------------------------------------- Combattants ------------------------------------------------ magmin #3: {team=chaotic neutral ; avg hp=-3.366126774645071 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.317136572685463; hits/misses (PBA)= 1.6406718656268746/1.100379924015197; rounds (PBA)=3.0929814037192562;} magmin: {team=chaotic neutral ; avg hp=-3.412117576484703 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.508298340331933; hits/misses (PBA)= 1.650869826034793/1.1085782843431313; rounds (PBA)=3.0901819636072787;} fire elemental: {team=neutral ; avg hp=39.84623075384923 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.815636872625475; hits/misses (PBA)= 5.899620075984803/4.111377724455109; rounds (PBA)=5.666866626674665;} magmin #5: {team=chaotic neutral ; avg hp=-3.316536692661468 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.3875224955009; hits/misses (PBA)= 1.6494701059788042/1.1181763647270546; rounds (PBA)=3.121975604879024;} magmin #4: {team=chaotic neutral ; avg hp=-3.353529294141172 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.294341131773646; hits/misses (PBA)= 1.6216756648670265/1.108378324335133; rounds (PBA)=3.0791841631673664;} magmin #2: {team=chaotic neutral ; avg hp=-3.367326534693061 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.646470705858828; hits/misses (PBA)= 1.657268546290742/1.1007798440311938; rounds (PBA)=3.1151769646070786;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 556.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 864.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4104; Sum of rounds: 43803; > Team other = winning battles: 441; perfect battles: 0; close-call battles: 437; > Team neutral evil = winning battles: 3662; perfect battles: 0; close-call battles: 3366; ------------------------------------------------- Combattants ------------------------------------------------ wight #2: {team=neutral evil ; avg hp=17.959307992202728 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.66788499025341; hits/misses (PBA)= 6.245857699805068/7.63864522417154; rounds (PBA)=7.923732943469785;} priest: {team=other; avg hp=-3.5190058479532165 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9897660818713451; hits/misses (PBA)= 0.27314814814814814/0.7241715399610137; rounds (PBA)=0.9973196881091618;} wight #4: {team=neutral evil ; avg hp=17.971978557504872 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.89766081871345; hits/misses (PBA)= 6.284844054580897/7.7443957115009745; rounds (PBA)=7.930311890838206;} bandit captain: {team=other; avg hp=0.3961988304093567 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.32212475633528; hits/misses (PBA)= 15.4432261208577/14.785087719298245; rounds (PBA)=10.140350877192983;} wight: {team=neutral evil ; avg hp=18.34746588693957 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.55555555555556; hits/misses (PBA)= 6.239522417153996/7.636939571150098; rounds (PBA)=7.891812865497076;} wight #3: {team=neutral evil ; avg hp=18.082358674463936 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.03825536062378; hits/misses (PBA)= 6.130847953216374/7.613791423001949; rounds (PBA)=7.848196881091618;} veteran #2: {team=other; avg hp=-3.3667153996101367 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.987573099415204; hits/misses (PBA)= 2.7090643274853803/2.627923976608187; rounds (PBA)=5.340155945419103;} wight #5: {team=neutral evil ; avg hp=17.57212475633528 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.81554580896686; hits/misses (PBA)= 6.239278752436647/7.662768031189084; rounds (PBA)=7.92056530214425;} veteran: {team=other; avg hp=-3.509502923976608 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.76364522417154; hits/misses (PBA)= 2.6788499025341133/2.6225633528265107; rounds (PBA)=5.303606237816764;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 116.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 5250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16486; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #5: {team=neutral evil ; avg hp=43.38932213557288 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.419116176764646; hits/misses (PBA)= 1.7574485102979405/2.656868626274745; rounds (PBA)=2.980203959208158;} wight #3: {team=neutral evil ; avg hp=43.31893621275745 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.097980403919216; hits/misses (PBA)= 1.7174565086982603/2.632873425314937; rounds (PBA)=2.9768046390721854;} veteran: {team=any ; avg hp=-3.62247550489902 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.124775044991003; hits/misses (PBA)= 1.2483503299340133/1.6042791441711657; rounds (PBA)=2.852629474105179;} wight #2: {team=neutral evil ; avg hp=43.4117176564687 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.430913817236553; hits/misses (PBA)= 1.7564487102579485/2.659868026394721; rounds (PBA)=2.9636072785442913;} wight #4: {team=neutral evil ; avg hp=43.403919216156766 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.219356128774246; hits/misses (PBA)= 1.7388522295540891/2.6246750649870028; rounds (PBA)=2.9812037592481504;} wight: {team=neutral evil ; avg hp=43.35132973405319 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45510897820436; hits/misses (PBA)= 1.7680463907218555/2.589282143571286; rounds (PBA)=2.969006198760248;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19358.24; crudely normalised: 0% > other= expected rounds to survive: 4839.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55938; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 195; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=239.0117976404719 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.74485102979403; hits/misses (PBA)= 11.135172965406918/4.773645270945811; rounds (PBA)=11.003399320135973;} ancient black dragon #2: {team=other; avg hp=-8.450109978004399 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.7132573485303; hits/misses (PBA)= 15.701859628074384/15.916016796640672; rounds (PBA)=10.539292141571686;} ancient black dragon #3: {team=chaotic evil ; avg hp=237.2749450109978 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.70525894821037; hits/misses (PBA)= 10.994201159768046/4.663267346530694; rounds (PBA)=11.007998400319936;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19358.24; crudely normalised: 0% > other= expected rounds to survive: 4839.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55934; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 189; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=-8.412917416516697 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.02939412117576; hits/misses (PBA)= 15.668666266746651/15.957608478304339; rounds (PBA)=10.542091581683664;} ancient black dragon: {team=chaotic evil ; avg hp=234.6748650269946 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.59668066386723; hits/misses (PBA)= 10.759048190361927/4.574085182963407; rounds (PBA)=10.997600479904019;} ancient black dragon #3: {team=chaotic evil ; avg hp=242.29574085182963 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.81623675264947; hits/misses (PBA)= 11.345330933813237/4.865626874625075; rounds (PBA)=11.003999200159967;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 609.37; crudely normalised: 0% > any = expected rounds to survive: 1400.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 799; Sum of rounds: 7922; > Team chaotic evil = winning battles: 724; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 74; perfect battles: 0; close-call battles: 74; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=-5.272841051314143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.141426783479349; hits/misses (PBA)= 1.1539424280350439/3.5919899874843555; rounds (PBA)=4.798498122653316;} tribal warrior #14: {team=any ; avg hp=-5.170212765957447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.808510638297872; hits/misses (PBA)= 1.1364205256570714/3.599499374217772; rounds (PBA)=4.793491864831039;} tribal warrior #8: {team=any ; avg hp=-5.075093867334168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.14017521902378; hits/misses (PBA)= 1.1727158948685856/3.5869837296620775; rounds (PBA)=4.806007509386734;} tribal warrior #19: {team=any ; avg hp=-5.2377972465581975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2478097622027535; hits/misses (PBA)= 1.2040050062578223/3.6658322903629537; rounds (PBA)=4.90613266583229;} tribal warrior #22: {team=any ; avg hp=-5.292866082603254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.295369211514393; hits/misses (PBA)= 1.2177722152690864/3.6257822277847307; rounds (PBA)=4.878598247809762;} tribal warrior #24: {team=any ; avg hp=-4.88485607008761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.430538172715895; hits/misses (PBA)= 1.227784730913642/3.6433041301627034; rounds (PBA)=4.916145181476846;} adult black dragon: {team=chaotic evil ; avg hp=44.04130162703379 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 387.6170212765957; hits/misses (PBA)= 26.271589486858574/1.4593241551939924; rounds (PBA)=9.846057571964955;} tribal warrior #2: {team=any ; avg hp=-4.92991239048811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.732165206508135; hits/misses (PBA)= 1.2640801001251565/3.6871088861076347; rounds (PBA)=4.991239048811014;} tribal warrior #9: {team=any ; avg hp=-5.18523153942428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.146433041301627; hits/misses (PBA)= 1.1939924906132666/3.566958698372966; rounds (PBA)=4.807259073842303;} tribal warrior #7: {team=any ; avg hp=-4.967459324155194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.521902377972466; hits/misses (PBA)= 1.2565707133917396/3.618272841051314; rounds (PBA)=4.9173967459324155;} tribal warrior #17: {team=any ; avg hp=-4.968710888610763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.460575719649562; hits/misses (PBA)= 1.2478097622027535/3.4630788485607007; rounds (PBA)=4.754693366708385;} tribal warrior #16: {team=any ; avg hp=-5.4080100125156445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.342928660826033; hits/misses (PBA)= 1.2040050062578223/3.6408010012515644; rounds (PBA)=4.889862327909888;} tribal warrior #23: {team=any ; avg hp=-4.740926157697121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.834793491864831; hits/misses (PBA)= 1.1264080100125156/3.5481852315394242; rounds (PBA)=4.717146433041302;} tribal warrior #20: {team=any ; avg hp=-5.310387984981227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.345431789737171; hits/misses (PBA)= 1.1927409261576971/3.6483103879849814; rounds (PBA)=4.882352941176471;} tribal warrior #21: {team=any ; avg hp=-5.126408010012516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.500625782227785; hits/misses (PBA)= 1.211514392991239/3.4981226533166456; rounds (PBA)=4.755944931163955;} tribal warrior #15: {team=any ; avg hp=-5.294117647058823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.657071339173967; hits/misses (PBA)= 1.2553191489361701/3.6295369211514394; rounds (PBA)=4.921151439299124;} tribal warrior #6: {team=any ; avg hp=-5.241551939924906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.145181476846058; hits/misses (PBA)= 1.197747183979975/3.5406758448060076; rounds (PBA)=4.785982478097622;} tribal warrior #12: {team=any ; avg hp=-5.167709637046308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5444305381727155; hits/misses (PBA)= 1.2553191489361701/3.5894868585732165; rounds (PBA)=4.894868585732165;} tribal warrior #18: {team=any ; avg hp=-5.299123904881101 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.187734668335419; hits/misses (PBA)= 1.1714643304130163/3.7596996245306635; rounds (PBA)=4.97622027534418;} tribal warrior #10: {team=any ; avg hp=-5.003754693366709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4505632040050065; hits/misses (PBA)= 1.2290362953692116/3.560700876095119; rounds (PBA)=4.829787234042553;} tribal warrior #5: {team=any ; avg hp=-5.067584480600751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.934918648310388; hits/misses (PBA)= 1.1739674593241551/3.7722152690863577; rounds (PBA)=4.996245306633291;} tribal warrior #4: {team=any ; avg hp=-5.3466833541927405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.376720901126408; hits/misses (PBA)= 1.2390488110137672/3.549436795994994; rounds (PBA)=4.841051314142678;} tribal warrior #13: {team=any ; avg hp=-5.342928660826033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625782227784731; hits/misses (PBA)= 1.2728410513141426/3.7008760951188986; rounds (PBA)=5.008760951188986;} tribal warrior #11: {team=any ; avg hp=-4.952440550688361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.873591989987484; hits/misses (PBA)= 1.1639549436795995/3.5732165206508135; rounds (PBA)=4.7947434292866085;} tribal warrior #3: {team=any ; avg hp=-5.187734668335419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132665832290363; hits/misses (PBA)= 1.1964956195244054/3.5506883604505632; rounds (PBA)=4.7947434292866085;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23987.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17970.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42309; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #2: {team=chaotic evil ; avg hp=-15.6998600279944 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.8996200759848; hits/misses (PBA)= 7.0453909218156365/4.867626474705059; rounds (PBA)=4.846830633873226;} tarrasque: {team=unaligned ; avg hp=472.93181363727257 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 839.8418316336732; hits/misses (PBA)= 27.609478104379125/4.082983403319336; rounds (PBA)=8.385322935412917;} ancient red dragon: {team=chaotic evil ; avg hp=-15.49250149970006 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.39232153569287; hits/misses (PBA)= 7.2429514097180565/4.98620275944811; rounds (PBA)=4.884023195360927;} tarrasque #2: {team=unaligned ; avg hp=477.10497900419915 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 845.0135972805439; hits/misses (PBA)= 27.76164767046591/4.058588282343531; rounds (PBA)=8.376924615076984;} ancient red dragon #3: {team=chaotic evil ; avg hp=-15.663067386522695 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.67126574685062; hits/misses (PBA)= 7.026794641071786/4.804039192161568; rounds (PBA)=4.795840831833633;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 160.0; crudely normalised: 0% > Chaotic neutral= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 95266; Chaotic good: 0.07 ± 0.0; Chaotic neutral: 0.93 ± 0.0; > Team Chaotic good = winning battles: 365; perfect battles: 0; close-call battles: 0; > Team Chaotic neutral = winning battles: 4636; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Foe: {team=Chaotic neutral; avg hp=14.373525294941011 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.763247350529895; hits/misses (PBA)= 8.964207158568286/9.044791041791642; rounds (PBA)=18.93601279744051;} Ares: {team=Chaotic good; avg hp=-0.763247350529894 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62647470505899; hits/misses (PBA)= 6.164567086582683/11.414117176564687; rounds (PBA)=17.651669666066788;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 49140.0; crudely normalised: 0% > other= expected rounds to survive: 656.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16692; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=other; avg hp=-9.720455908818236 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.693861227754449; hits/misses (PBA)= 0.1897620475904819/1.0927814437112577; rounds (PBA)=1.463507298540292;} ancient red dragon: {team=chaotic evil ; avg hp=535.2087582483504 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.5106978604279; hits/misses (PBA)= 7.764447110577884/0.47790441911617676; rounds (PBA)=3.337732453509298;} bugbear #4: {team=other; avg hp=-9.590281943611277 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683263347330534; hits/misses (PBA)= 0.1917616476704659/1.0947810437912417; rounds (PBA)=1.4591081783643272;} bugbear: {team=other; avg hp=-9.595480903819237 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6844631073785243; hits/misses (PBA)= 0.1957608478304339/1.0925814837032592; rounds (PBA)=1.4681063787242552;} bugbear #3: {team=other; avg hp=-9.604479104179164 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7296540691861626; hits/misses (PBA)= 0.1959608078384323/1.0817836432713457; rounds (PBA)=1.4571085782843431;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17556488702259548;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2903419316136773;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1825634873025395;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1739652069586083;} bugbear #4: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1775644871025795;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 830.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 1617.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42936; unaligned : 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team unaligned = winning battles: 3473; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=0.23415316936612676 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.42651469706059; hits/misses (PBA)= 5.130173965206959/2.16376724655069; rounds (PBA)=7.599480103979205;} giant constrictor snake: {team=unaligned ; avg hp=14.573485302939412 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.765846830633876; hits/misses (PBA)= 3.7164567086582685/3.6700659868026393; rounds (PBA)=8.080983803239352;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 830.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 1617.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43282; unaligned : 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team unaligned = winning battles: 3437; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1564; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=0.3709258148370326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.53909218156369; hits/misses (PBA)= 5.124575084983003/2.2175564887022596; rounds (PBA)=7.654869026194761;} giant constrictor snake: {team=unaligned ; avg hp=14.460907818436313 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.62907418516297; hits/misses (PBA)= 3.7084583083383325/3.7374525094981004; rounds (PBA)=8.133173365326934;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3239352129574085;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 886.67; crudely normalised: 0% > any = expected rounds to survive: 2320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42282; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4932; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 69; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=45.414717056588685 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.44771045790841; hits/misses (PBA)= 3.703659268146371/3.7430513897220554; rounds (PBA)=8.432913417316536;} veteran: {team=any ; avg hp=-9.447710457908418 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.58528294341132; hits/misses (PBA)= 4.524295140971805/2.4377124575084985; rounds (PBA)=6.975804839032193;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24239; chaotic evil : 0.86 ± 0.0; neutral good : 0.14 ± 0.0; > Team chaotic evil = winning battles: 4298; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 703; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.156368726254749 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.57988402319536; hits/misses (PBA)= 4.353529294141172/2.3269346130773845; rounds (PBA)=3.4569086182763447;} minotaur: {team=chaotic evil ; avg hp=29.420115976804638 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.15636872625475; hits/misses (PBA)= 2.8668266346730653/0.9434113177364527; rounds (PBA)=4.669666066786642;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09618076384723055;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10037992401519696;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10677864427114576;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10497900419916016;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10117976404719056;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10097980403919216;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09778044391121776;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > neutral good = expected rounds to survive: 204.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3126; Sum of rounds: 14726; > Team unaligned = winning battles: 164; perfect battles: 0; close-call battles: 158; > Team neutral good = winning battles: 2961; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=-4.4811260396673065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.750159948816378; hits/misses (PBA)= 1.220089571337172/0.825655790147153; rounds (PBA)=2.376519513755598;} boar: {team=unaligned ; avg hp=-4.454254638515675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928982725527831; hits/misses (PBA)= 1.2309660908509277/0.8282149712092131; rounds (PBA)=2.4008317338451697;} boar #4: {team=unaligned ; avg hp=-4.590850927703135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.035508637236084; hits/misses (PBA)= 1.2488803582853487/0.8150991682661548; rounds (PBA)=2.3966730646193217;} boar #2: {team=unaligned ; avg hp=-4.404350607805502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.891234804862444; hits/misses (PBA)= 1.2364043506078055/0.8410108765195138; rounds (PBA)=2.4254638515674984;} centaur: {team=neutral good ; avg hp=21.379718490083174 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.91650671785029; hits/misses (PBA)= 5.879718490083174/1.9174664107485604; rounds (PBA)=4.64427383237364;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 80.0; crudely normalised: 0% > neutral good = expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8599; unaligned : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-5.110577884423115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2957408518296343; hits/misses (PBA)= 0.4767046590681864/0.3239352129574085; rounds (PBA)=0.8006398720255948;} centaur: {team=neutral good ; avg hp=42.704259148170365 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.110577884423115; hits/misses (PBA)= 1.5510897820435914/0.3755248950209958; rounds (PBA)=1.7194561087782443;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -18845.22; crudely normalised: 0% > neutral evil = expected rounds to survive: 769.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10413; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=-17.95120975804839 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4721055788842232; hits/misses (PBA)= 0.06718656268746251/1.2983403319336133; rounds (PBA)=1.3655268946210757;} Cthulhu: {team=beyond; avg hp=772.5898820235952 (from 774); avg healing spells left=99998.99800039992 (from 99999); damage done (per battle average)= 99.95120975804839; hits/misses (PBA)= 2.4349130173965206/0.1221755648870226; rounds (PBA)=2.0821835632873427;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2083.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22121; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=-13.982603479304139 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699460107978404; hits/misses (PBA)= 0.5622875424915017/1.036392721455709; rounds (PBA)=2.517096580683863;} gelatinous cube #2: {team=unaligned ; avg hp=-13.685862827434512 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.858428314337132; hits/misses (PBA)= 0.5710857828434314/1.0755848830233954; rounds (PBA)=2.5586882623475304;} fire giant: {team=lawful evil ; avg hp=148.44211157768447 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.66846630673865; hits/misses (PBA)= 6.821035792841432/0.5168966206758648; rounds (PBA)=4.423315336932614;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 714.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 2833.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3455; Sum of rounds: 25491; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3454; perfect battles: 0; close-call battles: 439; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-5.52821997105644 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.19507959479016; hits/misses (PBA)= 1.5154848046309697/2.0020260492040522; rounds (PBA)=4.015918958031838;} berserker #3: {team=any chaotic ; avg hp=-5.4960926193921855 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.364688856729378; hits/misses (PBA)= 1.539507959479016/2.0144717800289436; rounds (PBA)=4.0376266280752535;} berserker #2: {team=any chaotic ; avg hp=-5.557452966714906 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.289146164978293; hits/misses (PBA)= 1.5287988422575978/2.0503617945007235; rounds (PBA)=4.05643994211288;} chain devil #2: {team=lawful evil ; avg hp=64.19479015918958 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.99623733719247; hits/misses (PBA)= 8.540086830680174/2.690014471780029; rounds (PBA)=6.98726483357453;} chain devil: {team=lawful evil ; avg hp=64.32503617945007 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.92387843704776; hits/misses (PBA)= 8.485094066570188/2.748191027496382; rounds (PBA)=6.972503617945007;} chain devil #3: {team=lawful evil ; avg hp=65.08393632416788 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.221997105644; hits/misses (PBA)= 8.56179450072359/2.7499276410998554; rounds (PBA)=7.010709117221419;} berserker #4: {team=any chaotic ; avg hp=-5.60260492040521 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.494066570188133; hits/misses (PBA)= 1.5452966714905934/2.099565846599132; rounds (PBA)=4.124167872648336;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 184.0; crudely normalised: 0% > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2224; Sum of rounds: 12608; > Team good = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2219; perfect battles: 0; close-call battles: 1058; ------------------------------------------------- Combattants ------------------------------------------------ stirge #10: {team=unaligned ; avg hp=1.60386690647482 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191546762589928; hits/misses (PBA)= 0.8502697841726619/3.5242805755395685; rounds (PBA)=4.841726618705036;} stirge #9: {team=unaligned ; avg hp=1.64613309352518 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7140287769784175; hits/misses (PBA)= 0.9280575539568345/3.570143884892086; rounds (PBA)=4.928956834532374;} stirge #7: {team=unaligned ; avg hp=1.6110611510791366 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.37544964028777; hits/misses (PBA)= 0.8826438848920863/3.5620503597122304; rounds (PBA)=4.89478417266187;} stirge #6: {team=unaligned ; avg hp=1.6097122302158273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4977517985611515; hits/misses (PBA)= 0.8920863309352518/3.523381294964029; rounds (PBA)=4.901978417266187;} stirge #4: {team=unaligned ; avg hp=1.6142086330935252 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.455035971223022; hits/misses (PBA)= 0.8920863309352518/3.534622302158273; rounds (PBA)=4.919964028776978;} stirge: {team=unaligned ; avg hp=1.5935251798561152 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.547661870503597; hits/misses (PBA)= 0.904226618705036/3.495503597122302; rounds (PBA)=4.8678057553956835;} stirge #5: {team=unaligned ; avg hp=1.598021582733813 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.505845323741007; hits/misses (PBA)= 0.9019784172661871/3.5876798561151078; rounds (PBA)=4.904676258992806;} stirge #8: {team=unaligned ; avg hp=1.6070143884892085 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6321942446043165; hits/misses (PBA)= 0.9181654676258992/3.5831834532374103; rounds (PBA)=4.920863309352518;} Esta: {team=good; avg hp=-2.8466726618705036 (from 46); avg healing spells left=0.014838129496402877 (from 2); damage done (per battle average)= 3.966276978417266; hits/misses (PBA)= 1.4878597122302157/3.6677158273381294; rounds (PBA)=5.157374100719425;} stirge #2: {team=unaligned ; avg hp=1.5746402877697843 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.468974820143885; hits/misses (PBA)= 0.8862410071942446/3.551258992805755; rounds (PBA)=4.910521582733813;} stirge #3: {team=unaligned ; avg hp=1.5692446043165467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4109712230215825; hits/misses (PBA)= 0.8808453237410072/3.572392086330935; rounds (PBA)=4.918615107913669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 222.86; crudely normalised: 0% > unaligned = expected rounds to survive: 68.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15269; other: 0.75 ± 0.01; unaligned : 0.25 ± 0.01; > Team other = winning battles: 3760; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1241; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant badger: {team=other; avg hp=5.05618876224755 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.63867226554689; hits/misses (PBA)= 2.45750849830034/1.6524695060987802; rounds (PBA)=2.6640671865626873;} constrictor snake: {team=unaligned ; avg hp=-0.6386722655468906 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.94381123775245; hits/misses (PBA)= 1.3859228154369125/0.4605078984203159; rounds (PBA)=2.0945810837832433;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 222.86; crudely normalised: 0% > unaligned = expected rounds to survive: 68.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15271; other: 0.75 ± 0.01; unaligned : 0.25 ± 0.01; > Team other = winning battles: 3744; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1257; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake: {team=unaligned ; avg hp=-0.5688862227554489 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.971805638872225; hits/misses (PBA)= 1.3953209358128373/0.46230753849230155; rounds (PBA)=2.1089782043591283;} giant badger: {team=other; avg hp=5.028194361127775 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.568886222755449; hits/misses (PBA)= 2.461507698460308/1.6330733853229353; rounds (PBA)=2.6480703859228156;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant badger: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5866826634673066;} constrictor snake: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4133173365326935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=chaotic evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26654669066186765;} boar #3: {team=chaotic evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2563487302539492;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21775644871025795;} boar #2: {team=chaotic evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 265.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10208; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=545.5994801039792 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.17736452709458; hits/misses (PBA)= 3.8714257148570286/0.27214557088582286; rounds (PBA)=2.0411917616476702;} druid: {team=any ; avg hp=-10.130573885222955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1985602879424115; hits/misses (PBA)= 0.028994201159768047/0.5754849030193961; rounds (PBA)=0.9246150769846031;} druid #2: {team=any ; avg hp=-10.046790641871626 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2019596080783843; hits/misses (PBA)= 0.028194361127774445/0.5656868626274745; rounds (PBA)=0.9232153569286142;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 434.29; crudely normalised: 0% > other= expected rounds to survive: 108.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16951; unaligned : 0.96 ± 0.0; other: 0.04 ± 0.0; > Team unaligned = winning battles: 4826; perfect battles: 0; close-call battles: 1072; > Team other = winning battles: 175; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=other; avg hp=-2.8824235152969404 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.934213157368527; hits/misses (PBA)= 2.34373125374925/2.6332733453309336; rounds (PBA)=2.5192961407718455;} black bear #2: {team=unaligned ; avg hp=11.611477704459109 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.135772845430914; hits/misses (PBA)= 1.710257948410318/0.9188162367526495; rounds (PBA)=2.8954209158168367;} black bear #3: {team=unaligned ; avg hp=11.454309138172366 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.746650669866026; hits/misses (PBA)= 1.6490701859628074/0.8742251549690062; rounds (PBA)=2.8878224355128976;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Neutral: 1.0 ± 0.0; > Team Neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corsarian Grunt: {team=Neutral; avg hp=71.0 (from 71); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 83.75; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1353.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 200; Sum of rounds: 797; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 199; perfect battles: 0; close-call battles: 199; ------------------------------------------------- Combattants ------------------------------------------------ bandit #55: {team=any non-lawful ; avg hp=9.74 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.725; hits/misses (PBA)= 1.8/1.53; rounds (PBA)=3.345;} berserker #14: {team=any chaotic ; avg hp=-2.525 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165; hits/misses (PBA)= 1.15/0.61; rounds (PBA)=1.76;} bandit #103: {team=any non-lawful ; avg hp=8.74 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.86; hits/misses (PBA)= 1.6/1.54; rounds (PBA)=3.19;} berserker #13: {team=any chaotic ; avg hp=-2.335 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.42; hits/misses (PBA)= 1.135/0.605; rounds (PBA)=1.74;} bandit #5: {team=any non-lawful ; avg hp=9.46 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3; hits/misses (PBA)= 1.72/1.605; rounds (PBA)=3.335;} bandit #93: {team=any non-lawful ; avg hp=9.395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.445; hits/misses (PBA)= 1.915/1.375; rounds (PBA)=3.3;} bandit #91: {team=any non-lawful ; avg hp=8.26 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.275; hits/misses (PBA)= 1.7/1.39; rounds (PBA)=3.145;} bandit #102: {team=any non-lawful ; avg hp=9.105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.16; hits/misses (PBA)= 1.73/1.405; rounds (PBA)=3.16;} bandit #18: {team=any non-lawful ; avg hp=9.465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.44; hits/misses (PBA)= 1.785/1.565; rounds (PBA)=3.365;} bandit #16: {team=any non-lawful ; avg hp=9.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58; hits/misses (PBA)= 1.765/1.43; rounds (PBA)=3.205;} bandit #30: {team=any non-lawful ; avg hp=8.65 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75; hits/misses (PBA)= 1.78/1.435; rounds (PBA)=3.23;} bandit #41: {team=any non-lawful ; avg hp=9.295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82; hits/misses (PBA)= 1.77/1.52; rounds (PBA)=3.31;} bandit #34: {team=any non-lawful ; avg hp=9.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235; hits/misses (PBA)= 1.735/1.45; rounds (PBA)=3.215;} berserker #11: {team=any chaotic ; avg hp=-2.305 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.79; hits/misses (PBA)= 1.175/0.645; rounds (PBA)=1.82;} bandit #100: {team=any non-lawful ; avg hp=9.495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765; hits/misses (PBA)= 1.825/1.45; rounds (PBA)=3.29;} bandit #67: {team=any non-lawful ; avg hp=9.33 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41; hits/misses (PBA)= 1.775/1.475; rounds (PBA)=3.275;} bandit #21: {team=any non-lawful ; avg hp=9.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.635; hits/misses (PBA)= 1.84/1.445; rounds (PBA)=3.295;} bandit #58: {team=any non-lawful ; avg hp=9.715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74; hits/misses (PBA)= 1.81/1.545; rounds (PBA)=3.36;} bandit #74: {team=any non-lawful ; avg hp=9.365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.905; hits/misses (PBA)= 1.815/1.435; rounds (PBA)=3.255;} bandit #46: {team=any non-lawful ; avg hp=9.455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.915; hits/misses (PBA)= 1.8/1.49; rounds (PBA)=3.3;} bandit #108: {team=any non-lawful ; avg hp=9.47 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.23; hits/misses (PBA)= 1.915/1.31; rounds (PBA)=3.245;} bandit #47: {team=any non-lawful ; avg hp=9.645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.35; hits/misses (PBA)= 1.765/1.535; rounds (PBA)=3.315;} bandit #96: {team=any non-lawful ; avg hp=9.775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.96; hits/misses (PBA)= 1.8/1.525; rounds (PBA)=3.34;} bandit #20: {team=any non-lawful ; avg hp=9.415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.77; hits/misses (PBA)= 1.835/1.465; rounds (PBA)=3.305;} bandit #114: {team=any non-lawful ; avg hp=9.43 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.96; hits/misses (PBA)= 1.85/1.43; rounds (PBA)=3.31;} bandit #99: {team=any non-lawful ; avg hp=9.64 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.865; hits/misses (PBA)= 1.65/1.595; rounds (PBA)=3.26;} bandit #25: {team=any non-lawful ; avg hp=9.76 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275; hits/misses (PBA)= 1.905/1.37; rounds (PBA)=3.285;} bandit #56: {team=any non-lawful ; avg hp=9.39 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89; hits/misses (PBA)= 1.825/1.47; rounds (PBA)=3.31;} bandit #87: {team=any non-lawful ; avg hp=9.41 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.15; hits/misses (PBA)= 1.74/1.525; rounds (PBA)=3.275;} bandit #19: {team=any non-lawful ; avg hp=9.95 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.235; hits/misses (PBA)= 1.91/1.47; rounds (PBA)=3.39;} bandit #72: {team=any non-lawful ; avg hp=9.845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.785; hits/misses (PBA)= 1.885/1.455; rounds (PBA)=3.345;} bandit #88: {team=any non-lawful ; avg hp=9.395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82; hits/misses (PBA)= 1.795/1.52; rounds (PBA)=3.325;} bandit #35: {team=any non-lawful ; avg hp=9.14 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595; hits/misses (PBA)= 1.99/1.255; rounds (PBA)=3.275;} bandit #110: {team=any non-lawful ; avg hp=9.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.05; hits/misses (PBA)= 1.85/1.405; rounds (PBA)=3.275;} bandit #51: {team=any non-lawful ; avg hp=8.765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.025; hits/misses (PBA)= 1.845/1.41; rounds (PBA)=3.27;} bandit #112: {team=any non-lawful ; avg hp=9.135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805; hits/misses (PBA)= 1.79/1.445; rounds (PBA)=3.245;} bandit #120: {team=any non-lawful ; avg hp=9.535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.455; hits/misses (PBA)= 1.74/1.575; rounds (PBA)=3.325;} bandit #94: {team=any non-lawful ; avg hp=9.46 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6; hits/misses (PBA)= 1.73/1.55; rounds (PBA)=3.31;} bandit #53: {team=any non-lawful ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.515; hits/misses (PBA)= 1.72/1.58; rounds (PBA)=3.315;} bandit #26: {team=any non-lawful ; avg hp=8.945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.585; hits/misses (PBA)= 1.855/1.325; rounds (PBA)=3.215;} bandit #32: {team=any non-lawful ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29; hits/misses (PBA)= 1.75/1.51; rounds (PBA)=3.27;} bandit #12: {team=any non-lawful ; avg hp=9.72 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275; hits/misses (PBA)= 1.885/1.425; rounds (PBA)=3.32;} bandit #98: {team=any non-lawful ; avg hp=8.945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31; hits/misses (PBA)= 1.74/1.485; rounds (PBA)=3.245;} bandit #101: {team=any non-lawful ; avg hp=9.96 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49; hits/misses (PBA)= 1.79/1.535; rounds (PBA)=3.33;} bandit #11: {team=any non-lawful ; avg hp=9.705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.25; hits/misses (PBA)= 1.89/1.42; rounds (PBA)=3.32;} bandit #105: {team=any non-lawful ; avg hp=8.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.365; hits/misses (PBA)= 1.76/1.45; rounds (PBA)=3.23;} bandit #38: {team=any non-lawful ; avg hp=9.66 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.865; hits/misses (PBA)= 1.805/1.54; rounds (PBA)=3.355;} bandit #77: {team=any non-lawful ; avg hp=9.345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.34; hits/misses (PBA)= 1.81/1.39; rounds (PBA)=3.215;} berserker #10: {team=any chaotic ; avg hp=-2.33 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.425; hits/misses (PBA)= 1.28/0.55; rounds (PBA)=1.83;} bandit #82: {team=any non-lawful ; avg hp=9.71 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.905; hits/misses (PBA)= 1.87/1.455; rounds (PBA)=3.335;} bandit #116: {team=any non-lawful ; avg hp=9.615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75; hits/misses (PBA)= 1.815/1.51; rounds (PBA)=3.325;} bandit #85: {team=any non-lawful ; avg hp=9.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.795; hits/misses (PBA)= 1.865/1.42; rounds (PBA)=3.31;} bandit #29: {team=any non-lawful ; avg hp=9.885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.4; hits/misses (PBA)= 1.925/1.4; rounds (PBA)=3.36;} bandit #107: {team=any non-lawful ; avg hp=9.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.245; hits/misses (PBA)= 1.75/1.47; rounds (PBA)=3.235;} berserker #9: {team=any chaotic ; avg hp=-2.135 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.3; hits/misses (PBA)= 1.365/0.635; rounds (PBA)=2.0;} bandit #39: {team=any non-lawful ; avg hp=9.38 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7; hits/misses (PBA)= 1.805/1.49; rounds (PBA)=3.32;} bandit #4: {team=any non-lawful ; avg hp=9.89 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.485; hits/misses (PBA)= 1.8/1.545; rounds (PBA)=3.365;} bandit #36: {team=any non-lawful ; avg hp=9.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.655; hits/misses (PBA)= 1.785/1.56; rounds (PBA)=3.36;} bandit #42: {team=any non-lawful ; avg hp=9.29 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215; hits/misses (PBA)= 1.705/1.54; rounds (PBA)=3.245;} berserker: {team=any chaotic ; avg hp=-2.465 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.585; hits/misses (PBA)= 1.285/0.625; rounds (PBA)=1.91;} bandit #27: {team=any non-lawful ; avg hp=9.695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.98; hits/misses (PBA)= 1.725/1.545; rounds (PBA)=3.285;} bandit #60: {team=any non-lawful ; avg hp=9.985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58; hits/misses (PBA)= 1.765/1.53; rounds (PBA)=3.315;} bandit #104: {team=any non-lawful ; avg hp=9.63 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52; hits/misses (PBA)= 1.92/1.42; rounds (PBA)=3.35;} berserker #6: {team=any chaotic ; avg hp=-2.37 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.35; hits/misses (PBA)= 1.255/0.64; rounds (PBA)=1.895;} bandit #17: {team=any non-lawful ; avg hp=9.595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83; hits/misses (PBA)= 1.795/1.465; rounds (PBA)=3.27;} bandit #79: {team=any non-lawful ; avg hp=9.07 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27; hits/misses (PBA)= 1.755/1.515; rounds (PBA)=3.28;} bandit #57: {team=any non-lawful ; avg hp=9.36 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28; hits/misses (PBA)= 1.76/1.515; rounds (PBA)=3.285;} bandit #43: {team=any non-lawful ; avg hp=8.98 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.33; hits/misses (PBA)= 1.71/1.49; rounds (PBA)=3.215;} bandit #59: {team=any non-lawful ; avg hp=9.695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.545; hits/misses (PBA)= 1.775/1.555; rounds (PBA)=3.335;} bandit #7: {team=any non-lawful ; avg hp=9.885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065; hits/misses (PBA)= 1.915/1.43; rounds (PBA)=3.375;} bandit #92: {team=any non-lawful ; avg hp=10.055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63; hits/misses (PBA)= 1.76/1.56; rounds (PBA)=3.33;} berserker #7: {team=any chaotic ; avg hp=-2.57 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.545; hits/misses (PBA)= 1.255/0.595; rounds (PBA)=1.85;} bandit #68: {team=any non-lawful ; avg hp=9.61 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.425; hits/misses (PBA)= 1.875/1.25; rounds (PBA)=3.145;} bandit #22: {team=any non-lawful ; avg hp=8.89 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975; hits/misses (PBA)= 1.83/1.41; rounds (PBA)=3.245;} bandit #106: {team=any non-lawful ; avg hp=9.49 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75; hits/misses (PBA)= 1.84/1.495; rounds (PBA)=3.34;} bandit #23: {team=any non-lawful ; avg hp=9.21 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.465; hits/misses (PBA)= 1.705/1.49; rounds (PBA)=3.215;} bandit #115: {team=any non-lawful ; avg hp=9.595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29; hits/misses (PBA)= 1.76/1.585; rounds (PBA)=3.345;} bandit #50: {team=any non-lawful ; avg hp=9.065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975; hits/misses (PBA)= 1.86/1.34; rounds (PBA)=3.215;} bandit #3: {team=any non-lawful ; avg hp=9.645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5; hits/misses (PBA)= 1.75/1.51; rounds (PBA)=3.275;} bandit #14: {team=any non-lawful ; avg hp=8.705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74; hits/misses (PBA)= 1.795/1.47; rounds (PBA)=3.305;} berserker #8: {team=any chaotic ; avg hp=-2.115 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.495; hits/misses (PBA)= 1.21/0.665; rounds (PBA)=1.875;} bandit: {team=any non-lawful ; avg hp=9.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.84; hits/misses (PBA)= 1.78/1.465; rounds (PBA)=3.275;} bandit #54: {team=any non-lawful ; avg hp=9.04 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61; hits/misses (PBA)= 1.79/1.435; rounds (PBA)=3.265;} bandit #66: {team=any non-lawful ; avg hp=9.51 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.635; hits/misses (PBA)= 1.79/1.5; rounds (PBA)=3.295;} bandit #119: {team=any non-lawful ; avg hp=9.93 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825; hits/misses (PBA)= 1.81/1.495; rounds (PBA)=3.325;} bandit #31: {team=any non-lawful ; avg hp=9.595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.935; hits/misses (PBA)= 1.845/1.385; rounds (PBA)=3.26;} bandit #97: {team=any non-lawful ; avg hp=9.355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.025; hits/misses (PBA)= 1.67/1.57; rounds (PBA)=3.26;} bandit #81: {team=any non-lawful ; avg hp=9.435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6; hits/misses (PBA)= 1.775/1.43; rounds (PBA)=3.235;} bandit #76: {team=any non-lawful ; avg hp=9.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 1.645/1.545; rounds (PBA)=3.195;} bandit #63: {team=any non-lawful ; avg hp=9.81 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.685; hits/misses (PBA)= 1.895/1.45; rounds (PBA)=3.35;} berserker #15: {team=any chaotic ; avg hp=-2.25 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.8; hits/misses (PBA)= 1.295/0.54; rounds (PBA)=1.835;} berserker #5: {team=any chaotic ; avg hp=-2.215 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.495; hits/misses (PBA)= 1.175/0.67; rounds (PBA)=1.845;} bandit #111: {team=any non-lawful ; avg hp=9.655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.735; hits/misses (PBA)= 1.78/1.485; rounds (PBA)=3.27;} bandit #8: {team=any non-lawful ; avg hp=9.28 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.895; hits/misses (PBA)= 1.805/1.415; rounds (PBA)=3.235;} bandit #65: {team=any non-lawful ; avg hp=9.64 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.605; hits/misses (PBA)= 1.755/1.49; rounds (PBA)=3.25;} bandit #89: {team=any non-lawful ; avg hp=9.155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09; hits/misses (PBA)= 1.675/1.52; rounds (PBA)=3.205;} berserker #12: {team=any chaotic ; avg hp=-2.49 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.145; hits/misses (PBA)= 1.25/0.58; rounds (PBA)=1.83;} bandit #2: {team=any non-lawful ; avg hp=9.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.595; hits/misses (PBA)= 1.78/1.415; rounds (PBA)=3.215;} bandit #69: {team=any non-lawful ; avg hp=9.435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.475; hits/misses (PBA)= 1.78/1.45; rounds (PBA)=3.255;} bandit #37: {team=any non-lawful ; avg hp=9.895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.665; hits/misses (PBA)= 1.865/1.44; rounds (PBA)=3.32;} bandit #62: {team=any non-lawful ; avg hp=9.06 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.62; hits/misses (PBA)= 1.79/1.41; rounds (PBA)=3.215;} bandit #49: {team=any non-lawful ; avg hp=9.67 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6; hits/misses (PBA)= 1.815/1.435; rounds (PBA)=3.26;} bandit #45: {team=any non-lawful ; avg hp=8.845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.415; hits/misses (PBA)= 1.74/1.445; rounds (PBA)=3.215;} bandit #78: {team=any non-lawful ; avg hp=9.155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.065; hits/misses (PBA)= 1.7/1.51; rounds (PBA)=3.23;} bandit #48: {team=any non-lawful ; avg hp=9.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8; hits/misses (PBA)= 1.835/1.435; rounds (PBA)=3.305;} bandit #9: {team=any non-lawful ; avg hp=9.27 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.22; hits/misses (PBA)= 1.725/1.485; rounds (PBA)=3.225;} bandit #28: {team=any non-lawful ; avg hp=9.105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8; hits/misses (PBA)= 1.82/1.405; rounds (PBA)=3.235;} bandit #13: {team=any non-lawful ; avg hp=9.02 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.42; hits/misses (PBA)= 1.685/1.51; rounds (PBA)=3.21;} bandit #15: {team=any non-lawful ; avg hp=9.46 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.35; hits/misses (PBA)= 1.65/1.62; rounds (PBA)=3.27;} bandit #118: {team=any non-lawful ; avg hp=9.505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2; hits/misses (PBA)= 1.86/1.35; rounds (PBA)=3.24;} berserker #2: {team=any chaotic ; avg hp=-2.31 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.715; hits/misses (PBA)= 1.25/0.525; rounds (PBA)=1.775;} bandit #10: {team=any non-lawful ; avg hp=9.655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.85; hits/misses (PBA)= 1.77/1.545; rounds (PBA)=3.33;} bandit #33: {team=any non-lawful ; avg hp=9.16 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.915; hits/misses (PBA)= 1.8/1.37; rounds (PBA)=3.215;} berserker #3: {team=any chaotic ; avg hp=-2.335 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.545; hits/misses (PBA)= 1.235/0.62; rounds (PBA)=1.855;} bandit #40: {team=any non-lawful ; avg hp=9.505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.87; hits/misses (PBA)= 1.82/1.455; rounds (PBA)=3.28;} berserker #4: {team=any chaotic ; avg hp=-2.43 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.495; hits/misses (PBA)= 1.25/0.695; rounds (PBA)=1.945;} bandit #52: {team=any non-lawful ; avg hp=10.04 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.635; hits/misses (PBA)= 1.79/1.53; rounds (PBA)=3.335;} bandit #109: {team=any non-lawful ; avg hp=9.16 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.815; hits/misses (PBA)= 1.67/1.535; rounds (PBA)=3.24;} bandit #44: {team=any non-lawful ; avg hp=9.245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.575; hits/misses (PBA)= 1.62/1.585; rounds (PBA)=3.22;} bandit #71: {team=any non-lawful ; avg hp=8.995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.425; hits/misses (PBA)= 1.755/1.445; rounds (PBA)=3.225;} bandit #117: {team=any non-lawful ; avg hp=9.46 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.85; hits/misses (PBA)= 1.885/1.405; rounds (PBA)=3.305;} bandit #86: {team=any non-lawful ; avg hp=9.985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.205; hits/misses (PBA)= 1.99/1.315; rounds (PBA)=3.315;} bandit #95: {team=any non-lawful ; avg hp=9.155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8; hits/misses (PBA)= 1.77/1.425; rounds (PBA)=3.215;} bandit #75: {team=any non-lawful ; avg hp=9.84 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.415; hits/misses (PBA)= 1.95/1.31; rounds (PBA)=3.275;} bandit #64: {team=any non-lawful ; avg hp=9.38 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.225; hits/misses (PBA)= 1.695/1.555; rounds (PBA)=3.265;} bandit #90: {team=any non-lawful ; avg hp=9.61 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.885/1.43; rounds (PBA)=3.315;} bandit #83: {team=any non-lawful ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.955; hits/misses (PBA)= 1.81/1.475; rounds (PBA)=3.295;} bandit #84: {team=any non-lawful ; avg hp=9.255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.575; hits/misses (PBA)= 1.79/1.455; rounds (PBA)=3.255;} bandit #6: {team=any non-lawful ; avg hp=9.165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49; hits/misses (PBA)= 1.765/1.51; rounds (PBA)=3.29;} bandit #113: {team=any non-lawful ; avg hp=9.215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.915; hits/misses (PBA)= 1.93/1.34; rounds (PBA)=3.29;} bandit #61: {team=any non-lawful ; avg hp=9.285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49; hits/misses (PBA)= 1.74/1.43; rounds (PBA)=3.17;} bandit #70: {team=any non-lawful ; avg hp=9.21 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14; hits/misses (PBA)= 1.88/1.415; rounds (PBA)=3.315;} bandit #24: {team=any non-lawful ; avg hp=9.415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.84; hits/misses (PBA)= 1.875/1.405; rounds (PBA)=3.3;} bandit #73: {team=any non-lawful ; avg hp=8.94 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195; hits/misses (PBA)= 1.775/1.455; rounds (PBA)=3.245;} bandit #80: {team=any non-lawful ; avg hp=9.435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18; hits/misses (PBA)= 1.86/1.425; rounds (PBA)=3.3;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 77.31; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 194; Sum of rounds: 741; any chaotic : 0.0 ± 0.0; any non-lawful : 0.04 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 194; perfect battles: 0; close-call battles: 194; ------------------------------------------------- Combattants ------------------------------------------------ bandit #68: {team=any non-lawful ; avg hp=9.788659793814434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74742268041237; hits/misses (PBA)= 1.731958762886598/1.3041237113402062; rounds (PBA)=3.056701030927835;} bandit #5: {team=any non-lawful ; avg hp=9.690721649484535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.453608247422681; hits/misses (PBA)= 1.5463917525773196/1.4484536082474226; rounds (PBA)=3.020618556701031;} bandit #9: {team=any non-lawful ; avg hp=9.61340206185567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.757731958762887; hits/misses (PBA)= 1.5824742268041236/1.3865979381443299; rounds (PBA)=2.9742268041237114;} bandit #81: {team=any non-lawful ; avg hp=9.072164948453608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.685567010309279; hits/misses (PBA)= 1.6391752577319587/1.3144329896907216; rounds (PBA)=2.9690721649484537;} bandit #44: {team=any non-lawful ; avg hp=9.737113402061855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31958762886598; hits/misses (PBA)= 1.6855670103092784/1.365979381443299; rounds (PBA)=3.0721649484536084;} bandit #36: {team=any non-lawful ; avg hp=9.139175257731958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.963917525773196; hits/misses (PBA)= 1.6546391752577319/1.2938144329896908; rounds (PBA)=2.9536082474226806;} bandit #25: {team=any non-lawful ; avg hp=9.396907216494846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.304123711340206; hits/misses (PBA)= 1.6030927835051547/1.3917525773195876; rounds (PBA)=3.0103092783505154;} bandit #31: {team=any non-lawful ; avg hp=9.54639175257732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.128865979381444; hits/misses (PBA)= 1.577319587628866/1.4639175257731958; rounds (PBA)=3.0463917525773194;} bandit #22: {team=any non-lawful ; avg hp=9.737113402061855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.448453608247423; hits/misses (PBA)= 1.5824742268041236/1.443298969072165; rounds (PBA)=3.0309278350515463;} bandit #4: {team=any non-lawful ; avg hp=9.72680412371134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871134020618556; hits/misses (PBA)= 1.6082474226804124/1.407216494845361; rounds (PBA)=3.036082474226804;} bandit #3: {team=any non-lawful ; avg hp=9.974226804123711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.845360824742269; hits/misses (PBA)= 1.824742268041237/1.2628865979381443; rounds (PBA)=3.0876288659793816;} bandit #88: {team=any non-lawful ; avg hp=10.005154639175258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.891752577319588; hits/misses (PBA)= 1.6391752577319587/1.4278350515463918; rounds (PBA)=3.0876288659793816;} bandit #23: {team=any non-lawful ; avg hp=9.54639175257732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.061855670103093; hits/misses (PBA)= 1.6237113402061856/1.3350515463917525; rounds (PBA)=2.979381443298969;} bandit #40: {team=any non-lawful ; avg hp=9.592783505154639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.247422680412371; hits/misses (PBA)= 1.5103092783505154/1.4639175257731958; rounds (PBA)=2.9948453608247423;} bandit #12: {team=any non-lawful ; avg hp=9.711340206185566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.278350515463918; hits/misses (PBA)= 1.7525773195876289/1.3144329896907216; rounds (PBA)=3.077319587628866;} bandit #70: {team=any non-lawful ; avg hp=9.577319587628866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.876288659793815; hits/misses (PBA)= 1.6237113402061856/1.3505154639175259; rounds (PBA)=3.0;} bandit #48: {team=any non-lawful ; avg hp=9.695876288659793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871134020618556; hits/misses (PBA)= 1.7422680412371134/1.2628865979381443; rounds (PBA)=3.036082474226804;} bandit #111: {team=any non-lawful ; avg hp=9.845360824742269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.788659793814433; hits/misses (PBA)= 1.5721649484536082/1.5206185567010309; rounds (PBA)=3.1082474226804124;} bandit #90: {team=any non-lawful ; avg hp=9.721649484536082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.757731958762887; hits/misses (PBA)= 1.6546391752577319/1.3453608247422681; rounds (PBA)=3.0257731958762886;} bandit #101: {team=any non-lawful ; avg hp=9.664948453608247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.314432989690722; hits/misses (PBA)= 1.6855670103092784/1.3505154639175259; rounds (PBA)=3.036082474226804;} bandit #24: {team=any non-lawful ; avg hp=9.360824742268042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.319587628865979; hits/misses (PBA)= 1.577319587628866/1.3814432989690721; rounds (PBA)=2.9896907216494846;} bandit #130: {team=any non-lawful ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.943298969072165; hits/misses (PBA)= 1.634020618556701/1.3453608247422681; rounds (PBA)=2.9948453608247423;} bandit #105: {team=any non-lawful ; avg hp=9.6340206185567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469072164948454; hits/misses (PBA)= 1.6030927835051547/1.422680412371134; rounds (PBA)=3.0257731958762886;} bandit #14: {team=any non-lawful ; avg hp=10.02061855670103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.407216494845361; hits/misses (PBA)= 1.7061855670103092/1.3453608247422681; rounds (PBA)=3.0670103092783507;} berserker #14: {team=any chaotic ; avg hp=-2.5463917525773194 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.561855670103093; hits/misses (PBA)= 1.092783505154639/0.5103092783505154; rounds (PBA)=1.6030927835051547;} bandit: {team=any non-lawful ; avg hp=9.608247422680412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.804123711340206; hits/misses (PBA)= 1.6288659793814433/1.3711340206185567; rounds (PBA)=3.0309278350515463;} berserker #11: {team=any chaotic ; avg hp=-2.5309278350515463 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.664948453608247; hits/misses (PBA)= 1.1546391752577319/0.5412371134020618; rounds (PBA)=1.6958762886597938;} bandit #84: {team=any non-lawful ; avg hp=10.355670103092784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65979381443299; hits/misses (PBA)= 1.7938144329896908/1.3041237113402062; rounds (PBA)=3.1030927835051547;} berserker #8: {team=any chaotic ; avg hp=-2.2783505154639174 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.350515463917526; hits/misses (PBA)= 1.190721649484536/0.5979381443298969; rounds (PBA)=1.788659793814433;} bandit #63: {team=any non-lawful ; avg hp=9.860824742268042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.396907216494846; hits/misses (PBA)= 1.6855670103092784/1.3711340206185567; rounds (PBA)=3.0618556701030926;} bandit #82: {team=any non-lawful ; avg hp=9.731958762886597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.752577319587629; hits/misses (PBA)= 1.6597938144329898/1.3762886597938144; rounds (PBA)=3.0412371134020617;} bandit #65: {team=any non-lawful ; avg hp=9.52061855670103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.010309278350515; hits/misses (PBA)= 1.6443298969072164/1.402061855670103; rounds (PBA)=3.051546391752577;} bandit #62: {team=any non-lawful ; avg hp=9.664948453608247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979381443298969; hits/misses (PBA)= 1.6855670103092784/1.2835051546391754; rounds (PBA)=2.9690721649484537;} bandit #99: {team=any non-lawful ; avg hp=9.974226804123711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.438144329896907; hits/misses (PBA)= 1.6030927835051547/1.4484536082474226; rounds (PBA)=3.0618556701030926;} bandit #71: {team=any non-lawful ; avg hp=9.123711340206185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5; hits/misses (PBA)= 1.556701030927835/1.3453608247422681; rounds (PBA)=2.922680412371134;} bandit #27: {team=any non-lawful ; avg hp=10.005154639175258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.88659793814433; hits/misses (PBA)= 1.7061855670103092/1.3298969072164948; rounds (PBA)=3.0412371134020617;} bandit #61: {team=any non-lawful ; avg hp=10.38659793814433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.288659793814434; hits/misses (PBA)= 1.7268041237113403/1.3711340206185567; rounds (PBA)=3.118556701030928;} bandit #74: {team=any non-lawful ; avg hp=9.762886597938145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.93298969072165; hits/misses (PBA)= 1.6701030927835052/1.3711340206185567; rounds (PBA)=3.0463917525773194;} bandit #75: {team=any non-lawful ; avg hp=9.835051546391753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324742268041238; hits/misses (PBA)= 1.690721649484536/1.288659793814433; rounds (PBA)=2.9948453608247423;} bandit #69: {team=any non-lawful ; avg hp=9.345360824742269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.788659793814434; hits/misses (PBA)= 1.7577319587628866/1.288659793814433; rounds (PBA)=3.0618556701030926;} bandit #60: {team=any non-lawful ; avg hp=9.690721649484535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.427835051546392; hits/misses (PBA)= 1.6030927835051547/1.407216494845361; rounds (PBA)=3.015463917525773;} berserker #10: {team=any chaotic ; avg hp=-2.1597938144329896 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.706185567010309; hits/misses (PBA)= 1.1391752577319587/0.5876288659793815; rounds (PBA)=1.7268041237113403;} bandit #113: {team=any non-lawful ; avg hp=9.75257731958763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520618556701031; hits/misses (PBA)= 1.577319587628866/1.443298969072165; rounds (PBA)=3.036082474226804;} bandit #46: {team=any non-lawful ; avg hp=9.762886597938145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.948453608247423; hits/misses (PBA)= 1.6597938144329898/1.3556701030927836; rounds (PBA)=3.056701030927835;} bandit #112: {team=any non-lawful ; avg hp=9.829896907216495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871134020618556; hits/misses (PBA)= 1.6030927835051547/1.4536082474226804; rounds (PBA)=3.0721649484536084;} bandit #6: {team=any non-lawful ; avg hp=9.577319587628866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.654639175257732; hits/misses (PBA)= 1.6134020618556701/1.3865979381443299; rounds (PBA)=3.020618556701031;} bandit #122: {team=any non-lawful ; avg hp=9.123711340206185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.855670103092783; hits/misses (PBA)= 1.6597938144329898/1.3041237113402062; rounds (PBA)=2.984536082474227;} bandit #59: {team=any non-lawful ; avg hp=10.051546391752577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.304123711340207; hits/misses (PBA)= 1.6958762886597938/1.365979381443299; rounds (PBA)=3.077319587628866;} bandit #51: {team=any non-lawful ; avg hp=9.505154639175258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.036082474226804; hits/misses (PBA)= 1.6701030927835052/1.3350515463917525; rounds (PBA)=3.015463917525773;} bandit #57: {team=any non-lawful ; avg hp=9.618556701030927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.608247422680412; hits/misses (PBA)= 1.6237113402061856/1.3917525773195876; rounds (PBA)=3.0257731958762886;} bandit #67: {team=any non-lawful ; avg hp=9.618556701030927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438144329896907; hits/misses (PBA)= 1.7010309278350515/1.3350515463917525; rounds (PBA)=3.0463917525773194;} bandit #50: {team=any non-lawful ; avg hp=10.1340206185567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195876288659793; hits/misses (PBA)= 1.7010309278350515/1.402061855670103; rounds (PBA)=3.1082474226804124;} bandit #54: {team=any non-lawful ; avg hp=9.536082474226804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329896907216495; hits/misses (PBA)= 1.541237113402062/1.4948453608247423; rounds (PBA)=3.0463917525773194;} bandit #108: {team=any non-lawful ; avg hp=9.706185567010309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.216494845360824; hits/misses (PBA)= 1.675257731958763/1.422680412371134; rounds (PBA)=3.1030927835051547;} bandit #52: {team=any non-lawful ; avg hp=10.278350515463918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871134020618556; hits/misses (PBA)= 1.6701030927835052/1.422680412371134; rounds (PBA)=3.1030927835051547;} bandit #103: {team=any non-lawful ; avg hp=9.005154639175258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.206185567010309; hits/misses (PBA)= 1.6546391752577319/1.3195876288659794; rounds (PBA)=3.0051546391752577;} bandit #96: {team=any non-lawful ; avg hp=10.015463917525773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572164948453608; hits/misses (PBA)= 1.7268041237113403/1.3402061855670102; rounds (PBA)=3.0876288659793816;} berserker #9: {team=any chaotic ; avg hp=-2.154639175257732 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56701030927835; hits/misses (PBA)= 1.1082474226804124/0.5618556701030928; rounds (PBA)=1.6701030927835052;} bandit #49: {team=any non-lawful ; avg hp=9.556701030927835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.695876288659794; hits/misses (PBA)= 1.6237113402061856/1.324742268041237; rounds (PBA)=2.9587628865979383;} bandit #120: {team=any non-lawful ; avg hp=9.551546391752577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149484536082474; hits/misses (PBA)= 1.7628865979381443/1.2268041237113403; rounds (PBA)=3.0103092783505154;} bandit #66: {team=any non-lawful ; avg hp=10.206185567010309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61340206185567; hits/misses (PBA)= 1.7216494845360826/1.365979381443299; rounds (PBA)=3.097938144329897;} bandit #85: {team=any non-lawful ; avg hp=9.381443298969073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1340206185567; hits/misses (PBA)= 1.6701030927835052/1.2628865979381443; rounds (PBA)=2.979381443298969;} bandit #15: {team=any non-lawful ; avg hp=9.608247422680412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530927835051546; hits/misses (PBA)= 1.6030927835051547/1.4278350515463918; rounds (PBA)=3.0463917525773194;} bandit #97: {team=any non-lawful ; avg hp=10.108247422680412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.082474226804123; hits/misses (PBA)= 1.6391752577319587/1.4329896907216495; rounds (PBA)=3.0876288659793816;} berserker #5: {team=any chaotic ; avg hp=-2.077319587628866 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.123711340206185; hits/misses (PBA)= 1.2525773195876289/0.5; rounds (PBA)=1.7525773195876289;} bandit #16: {team=any non-lawful ; avg hp=9.8659793814433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195876288659793; hits/misses (PBA)= 1.6804123711340206/1.3762886597938144; rounds (PBA)=3.0721649484536084;} bandit #98: {team=any non-lawful ; avg hp=9.824742268041238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237113402061855; hits/misses (PBA)= 1.7061855670103092/1.3505154639175259; rounds (PBA)=3.0876288659793816;} berserker #13: {team=any chaotic ; avg hp=-2.3762886597938144 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.139175257731958; hits/misses (PBA)= 1.1288659793814433/0.5515463917525774; rounds (PBA)=1.6804123711340206;} bandit #21: {team=any non-lawful ; avg hp=9.783505154639176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474226804123711; hits/misses (PBA)= 1.7422680412371134/1.2577319587628866; rounds (PBA)=3.015463917525773;} bandit #35: {team=any non-lawful ; avg hp=9.88659793814433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.953608247422681; hits/misses (PBA)= 1.6701030927835052/1.365979381443299; rounds (PBA)=3.056701030927835;} bandit #32: {team=any non-lawful ; avg hp=9.77319587628866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.061855670103093; hits/misses (PBA)= 1.6237113402061856/1.365979381443299; rounds (PBA)=3.020618556701031;} bandit #79: {team=any non-lawful ; avg hp=9.716494845360824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.77319587628866; hits/misses (PBA)= 1.6288659793814433/1.3814432989690721; rounds (PBA)=3.0257731958762886;} bandit #76: {team=any non-lawful ; avg hp=9.81958762886598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.402061855670103; hits/misses (PBA)= 1.5/1.5206185567010309; rounds (PBA)=3.051546391752577;} bandit #19: {team=any non-lawful ; avg hp=8.855670103092784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.680412371134021; hits/misses (PBA)= 1.5463917525773196/1.3814432989690721; rounds (PBA)=2.9329896907216493;} bandit #80: {team=any non-lawful ; avg hp=9.257731958762887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979381443298969; hits/misses (PBA)= 1.675257731958763/1.2422680412371134; rounds (PBA)=2.9381443298969074;} bandit #72: {team=any non-lawful ; avg hp=9.783505154639176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.268041237113402; hits/misses (PBA)= 1.5463917525773196/1.4742268041237114; rounds (PBA)=3.0309278350515463;} bandit #83: {team=any non-lawful ; avg hp=9.938144329896907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.891752577319588; hits/misses (PBA)= 1.6494845360824741/1.3556701030927836; rounds (PBA)=3.020618556701031;} bandit #126: {team=any non-lawful ; avg hp=9.783505154639176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.93298969072165; hits/misses (PBA)= 1.597938144329897/1.4329896907216495; rounds (PBA)=3.0412371134020617;} bandit #94: {team=any non-lawful ; avg hp=9.8659793814433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.706185567010309; hits/misses (PBA)= 1.6082474226804124/1.422680412371134; rounds (PBA)=3.0412371134020617;} bandit #30: {team=any non-lawful ; avg hp=10.061855670103093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.293814432989691; hits/misses (PBA)= 1.7268041237113403/1.324742268041237; rounds (PBA)=3.0618556701030926;} bandit #37: {team=any non-lawful ; avg hp=9.154639175257731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.819587628865979; hits/misses (PBA)= 1.6288659793814433/1.365979381443299; rounds (PBA)=3.0051546391752577;} bandit #127: {team=any non-lawful ; avg hp=9.438144329896907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.737113402061856; hits/misses (PBA)= 1.6030927835051547/1.3505154639175259; rounds (PBA)=2.984536082474227;} bandit #110: {team=any non-lawful ; avg hp=10.082474226804123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185567010309278; hits/misses (PBA)= 1.7422680412371134/1.324742268041237; rounds (PBA)=3.1030927835051547;} bandit #104: {team=any non-lawful ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.917525773195877; hits/misses (PBA)= 1.6804123711340206/1.309278350515464; rounds (PBA)=3.0051546391752577;} bandit #8: {team=any non-lawful ; avg hp=9.582474226804123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185567010309278; hits/misses (PBA)= 1.7474226804123711/1.2371134020618557; rounds (PBA)=3.0051546391752577;} bandit #92: {team=any non-lawful ; avg hp=9.654639175257731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.118556701030927; hits/misses (PBA)= 1.6958762886597938/1.3195876288659794; rounds (PBA)=3.0257731958762886;} bandit #114: {team=any non-lawful ; avg hp=9.793814432989691 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.18041237113402; hits/misses (PBA)= 1.6804123711340206/1.3865979381443299; rounds (PBA)=3.077319587628866;} bandit #73: {team=any non-lawful ; avg hp=9.690721649484535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.139175257731958; hits/misses (PBA)= 1.6185567010309279/1.3969072164948453; rounds (PBA)=3.0309278350515463;} bandit #125: {team=any non-lawful ; avg hp=9.855670103092784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.768041237113403; hits/misses (PBA)= 1.7731958762886597/1.2938144329896908; rounds (PBA)=3.077319587628866;} bandit #107: {team=any non-lawful ; avg hp=9.685567010309278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.675257731958763; hits/misses (PBA)= 1.5721649484536082/1.4329896907216495; rounds (PBA)=3.0103092783505154;} berserker #15: {team=any chaotic ; avg hp=-2.3402061855670104 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.572164948453608; hits/misses (PBA)= 1.1546391752577319/0.5824742268041238; rounds (PBA)=1.7371134020618557;} bandit #10: {team=any non-lawful ; avg hp=9.675257731958762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.762886597938144; hits/misses (PBA)= 1.6804123711340206/1.3865979381443299; rounds (PBA)=3.077319587628866;} bandit #39: {team=any non-lawful ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438144329896907; hits/misses (PBA)= 1.7938144329896908/1.2268041237113403; rounds (PBA)=3.0463917525773194;} bandit #11: {team=any non-lawful ; avg hp=8.948453608247423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778350515463917; hits/misses (PBA)= 1.6134020618556701/1.3041237113402062; rounds (PBA)=2.922680412371134;} bandit #77: {team=any non-lawful ; avg hp=9.958762886597938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.902061855670103; hits/misses (PBA)= 1.6391752577319587/1.3814432989690721; rounds (PBA)=3.036082474226804;} bandit #118: {team=any non-lawful ; avg hp=10.04639175257732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.850515463917525; hits/misses (PBA)= 1.7371134020618557/1.3298969072164948; rounds (PBA)=3.0670103092783507;} bandit #129: {team=any non-lawful ; avg hp=9.448453608247423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.798969072164948; hits/misses (PBA)= 1.6443298969072164/1.3453608247422681; rounds (PBA)=3.0103092783505154;} bandit #91: {team=any non-lawful ; avg hp=9.917525773195877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.860824742268041; hits/misses (PBA)= 1.6288659793814433/1.3608247422680413; rounds (PBA)=2.9948453608247423;} bandit #56: {team=any non-lawful ; avg hp=9.510309278350515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.618556701030927; hits/misses (PBA)= 1.7783505154639174/1.2010309278350515; rounds (PBA)=3.0103092783505154;} bandit #100: {team=any non-lawful ; avg hp=9.896907216494846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.010309278350515; hits/misses (PBA)= 1.597938144329897/1.4381443298969072; rounds (PBA)=3.051546391752577;} bandit #2: {team=any non-lawful ; avg hp=10.24742268041237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25257731958763; hits/misses (PBA)= 1.7061855670103092/1.3144329896907216; rounds (PBA)=3.0309278350515463;} bandit #7: {team=any non-lawful ; avg hp=9.922680412371134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103092783505154; hits/misses (PBA)= 1.6494845360824741/1.3453608247422681; rounds (PBA)=3.0103092783505154;} berserker: {team=any chaotic ; avg hp=-2.5051546391752577 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.845360824742269; hits/misses (PBA)= 1.1185567010309279/0.5670103092783505; rounds (PBA)=1.6855670103092784;} bandit #109: {team=any non-lawful ; avg hp=9.721649484536082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.484536082474227; hits/misses (PBA)= 1.7628865979381443/1.268041237113402; rounds (PBA)=3.036082474226804;} bandit #89: {team=any non-lawful ; avg hp=9.623711340206185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.664948453608247; hits/misses (PBA)= 1.7474226804123711/1.2371134020618557; rounds (PBA)=3.0;} bandit #41: {team=any non-lawful ; avg hp=9.778350515463918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.469072164948454; hits/misses (PBA)= 1.7628865979381443/1.2525773195876289; rounds (PBA)=3.0257731958762886;} bandit #106: {team=any non-lawful ; avg hp=9.79896907216495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.293814432989691; hits/misses (PBA)= 1.6546391752577319/1.407216494845361; rounds (PBA)=3.0618556701030926;} berserker #12: {team=any chaotic ; avg hp=-2.082474226804124 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603092783505154; hits/misses (PBA)= 1.0103092783505154/0.5670103092783505; rounds (PBA)=1.577319587628866;} bandit #86: {team=any non-lawful ; avg hp=9.52061855670103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103092783505154; hits/misses (PBA)= 1.7010309278350515/1.309278350515464; rounds (PBA)=3.020618556701031;} bandit #87: {team=any non-lawful ; avg hp=9.3659793814433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.902061855670103; hits/misses (PBA)= 1.4742268041237114/1.4742268041237114; rounds (PBA)=2.9690721649484537;} bandit #95: {team=any non-lawful ; avg hp=9.65979381443299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.634020618556701; hits/misses (PBA)= 1.5670103092783505/1.4793814432989691; rounds (PBA)=3.0618556701030926;} bandit #28: {team=any non-lawful ; avg hp=9.242268041237113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.365979381443299; hits/misses (PBA)= 1.5206185567010309/1.4381443298969072; rounds (PBA)=3.0;} bandit #93: {team=any non-lawful ; avg hp=9.422680412371134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.536082474226804; hits/misses (PBA)= 1.7422680412371134/1.2525773195876289; rounds (PBA)=3.020618556701031;} bandit #55: {team=any non-lawful ; avg hp=9.314432989690722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.077319587628866; hits/misses (PBA)= 1.6288659793814433/1.3453608247422681; rounds (PBA)=2.984536082474227;} bandit #102: {team=any non-lawful ; avg hp=9.778350515463918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.88659793814433; hits/misses (PBA)= 1.6546391752577319/1.3402061855670102; rounds (PBA)=3.015463917525773;} berserker #7: {team=any chaotic ; avg hp=-2.3402061855670104 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.324742268041238; hits/misses (PBA)= 1.2371134020618557/0.5618556701030928; rounds (PBA)=1.7989690721649485;} bandit #117: {team=any non-lawful ; avg hp=9.876288659793815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185567010309278; hits/misses (PBA)= 1.7010309278350515/1.3608247422680413; rounds (PBA)=3.0670103092783507;} bandit #45: {team=any non-lawful ; avg hp=9.510309278350515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.788659793814433; hits/misses (PBA)= 1.6082474226804124/1.3969072164948453; rounds (PBA)=3.0051546391752577;} bandit #121: {team=any non-lawful ; avg hp=9.989690721649485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.943298969072165; hits/misses (PBA)= 1.6546391752577319/1.3453608247422681; rounds (PBA)=3.020618556701031;} bandit #78: {team=any non-lawful ; avg hp=9.902061855670103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.345360824742269; hits/misses (PBA)= 1.711340206185567/1.3041237113402062; rounds (PBA)=3.0257731958762886;} bandit #64: {team=any non-lawful ; avg hp=9.360824742268042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.118556701030927; hits/misses (PBA)= 1.6855670103092784/1.2525773195876289; rounds (PBA)=2.963917525773196;} bandit #42: {team=any non-lawful ; avg hp=9.716494845360824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.675257731958763; hits/misses (PBA)= 1.5618556701030928/1.4639175257731958; rounds (PBA)=3.0309278350515463;} berserker #2: {team=any chaotic ; avg hp=-2.4587628865979383 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.371134020618557; hits/misses (PBA)= 1.1494845360824741/0.5103092783505154; rounds (PBA)=1.6597938144329898;} bandit #123: {team=any non-lawful ; avg hp=9.675257731958762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.902061855670103; hits/misses (PBA)= 1.634020618556701/1.3556701030927836; rounds (PBA)=3.0103092783505154;} bandit #38: {team=any non-lawful ; avg hp=9.958762886597938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237113402061855; hits/misses (PBA)= 1.6855670103092784/1.3298969072164948; rounds (PBA)=3.0309278350515463;} bandit #116: {team=any non-lawful ; avg hp=9.695876288659793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.685567010309278; hits/misses (PBA)= 1.7010309278350515/1.3402061855670102; rounds (PBA)=3.0463917525773194;} bandit #13: {team=any non-lawful ; avg hp=9.65979381443299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546391752577319; hits/misses (PBA)= 1.6185567010309279/1.365979381443299; rounds (PBA)=3.0;} bandit #119: {team=any non-lawful ; avg hp=9.675257731958762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.938144329896907; hits/misses (PBA)= 1.7010309278350515/1.3298969072164948; rounds (PBA)=3.0309278350515463;} bandit #128: {team=any non-lawful ; avg hp=9.371134020618557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.293814432989691; hits/misses (PBA)= 1.7371134020618557/1.2164948453608246; rounds (PBA)=2.9690721649484537;} bandit #20: {team=any non-lawful ; avg hp=9.103092783505154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.845360824742268; hits/misses (PBA)= 1.6701030927835052/1.2989690721649485; rounds (PBA)=2.9948453608247423;} bandit #43: {team=any non-lawful ; avg hp=9.427835051546392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572164948453608; hits/misses (PBA)= 1.7835051546391754/1.190721649484536; rounds (PBA)=2.979381443298969;} bandit #53: {team=any non-lawful ; avg hp=10.211340206185566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.097938144329897; hits/misses (PBA)= 1.6494845360824741/1.443298969072165; rounds (PBA)=3.097938144329897;} bandit #17: {team=any non-lawful ; avg hp=9.587628865979381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.634020618556701; hits/misses (PBA)= 1.6855670103092784/1.2938144329896908; rounds (PBA)=2.9896907216494846;} bandit #29: {team=any non-lawful ; avg hp=9.268041237113403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546391752577319; hits/misses (PBA)= 1.6494845360824741/1.268041237113402; rounds (PBA)=2.9381443298969074;} bandit #115: {team=any non-lawful ; avg hp=9.77319587628866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.525773195876289; hits/misses (PBA)= 1.5824742268041236/1.443298969072165; rounds (PBA)=3.036082474226804;} berserker #3: {team=any chaotic ; avg hp=-2.6391752577319587 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.79896907216495; hits/misses (PBA)= 1.2061855670103092/0.5309278350515464; rounds (PBA)=1.7371134020618557;} bandit #26: {team=any non-lawful ; avg hp=9.592783505154639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.690721649484536; hits/misses (PBA)= 1.5463917525773196/1.4742268041237114; rounds (PBA)=3.036082474226804;} bandit #47: {team=any non-lawful ; avg hp=9.902061855670103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02061855670103; hits/misses (PBA)= 1.6185567010309279/1.4329896907216495; rounds (PBA)=3.077319587628866;} bandit #18: {team=any non-lawful ; avg hp=9.139175257731958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.417525773195877; hits/misses (PBA)= 1.577319587628866/1.3195876288659794; rounds (PBA)=2.9278350515463916;} bandit #124: {team=any non-lawful ; avg hp=9.75257731958763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350515463917526; hits/misses (PBA)= 1.7525773195876289/1.2474226804123711; rounds (PBA)=3.020618556701031;} bandit #58: {team=any non-lawful ; avg hp=9.556701030927835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.690721649484536; hits/misses (PBA)= 1.592783505154639/1.3505154639175259; rounds (PBA)=2.9536082474226806;} bandit #34: {team=any non-lawful ; avg hp=9.824742268041238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.618556701030927; hits/misses (PBA)= 1.6185567010309279/1.3814432989690721; rounds (PBA)=3.0051546391752577;} bandit #33: {team=any non-lawful ; avg hp=10.051546391752577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.603092783505154; hits/misses (PBA)= 1.577319587628866/1.4639175257731958; rounds (PBA)=3.051546391752577;} berserker #4: {team=any chaotic ; avg hp=-2.2783505154639174 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.123711340206185; hits/misses (PBA)= 1.1237113402061856/0.5567010309278351; rounds (PBA)=1.6804123711340206;} berserker #6: {team=any chaotic ; avg hp=-2.5103092783505154 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.835051546391753; hits/misses (PBA)= 1.175257731958763/0.5360824742268041; rounds (PBA)=1.711340206185567;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7860.0; crudely normalised: 0% > lawful good = expected rounds to survive: 7055.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38935; chaotic evil : 0.11 ± 0.0; lawful good : 0.89 ± 0.0; > Team chaotic evil = winning battles: 537; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4464; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-7.049590081983603 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.57648470305938; hits/misses (PBA)= 9.702259548090382/4.139372125574885; rounds (PBA)=7.003399320135973;} solar: {team=lawful good ; avg hp=58.423515296940614 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.0495900819836; hits/misses (PBA)= 11.808038392321535/2.094381123775245; rounds (PBA)=7.633673265346931;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3685.71; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24143; chaotic good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=136.33013397320536 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.30413917216558; hits/misses (PBA)= 10.615676864627074/1.8764247150569886; rounds (PBA)=4.827234553089382;} adult brass dragon: {team=chaotic good ; avg hp=-8.304139172165566 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.66986602679464; hits/misses (PBA)= 8.005798840231954/4.306138772245551; rounds (PBA)=4.104179164167166;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2551489702059588;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2519496100779844;} ================================================== Encounter ================================================== Rough a priori predictions: > LN= expected rounds to survive: 180.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29769; LN: 0.29 ± 0.01; neutral evil : 0.71 ± 0.01; > Team LN = winning battles: 1446; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3555; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ McCloud: {team=LN; avg hp=-0.03459308138372325 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.471505698860228; hits/misses (PBA)= 2.7376524695060986/1.8442311537692462; rounds (PBA)=4.871025794841032;} grimlock: {team=neutral evil ; avg hp=3.528494301139772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.034593081383724; hits/misses (PBA)= 2.6216756648670265/2.1565686862627476; rounds (PBA)=5.489102179564087;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; LN: 1.0 ± 0.0; > Team LN = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ McCloud: {team=LN; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2411517696460708;} adult green dragon #3: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} adult green dragon #4: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2561487702459508;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29711; Lawful Good: 0.42 ± 0.01; neutral evil : 0.58 ± 0.01; > Team Lawful Good = winning battles: 2120; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2881; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.7912417516496701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.584083183363326; hits/misses (PBA)= 3.0477904419116175/1.6380723855228954; rounds (PBA)=5.261947610477905;} Ry: {team=Lawful Good; avg hp=2.4159168166366727 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20875824835033; hits/misses (PBA)= 1.8530293941211757/2.8044391121775645; rounds (PBA)=5.081383723255349;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1500.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: -16800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23473; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=106.25774845030993 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.09378124375125; hits/misses (PBA)= 4.315136972605479/3.565486902619476; rounds (PBA)=4.69366126774645;} joe: {team=Good; avg hp=-10.09378124375125 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.257748450309938; hits/misses (PBA)= 0.3867226554689062/3.562087582483503; rounds (PBA)=3.9488102379524097;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 51; Sum of rounds: 114028; chaotic evil : 0.0 ± 0.0; unassigned mercenaries: 0.01 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 51; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-2.372549019607843 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.098039215686274; hits/misses (PBA)= 0.6470588235294118/6705.117647058823; rounds (PBA)=2235.2549019607845;} Armored Andy: {team=evil; avg hp=-17.647058823529413 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/4.8431372549019605; rounds (PBA)=4.8431372549019605;} Big Bill: {team=unassigned mercenaries; avg hp=10000.0 (from 10000); avg healing spells left=3.9411764705882355 (from 4); damage done (per battle average)= 555.6666666666666; hits/misses (PBA)= 111.05882352941177/2124.6862745098038; rounds (PBA)=2235.7450980392155;} Protected Pete: {team=unassigned mercenaries; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.411764705882353; hits/misses (PBA)= 0.23529411764705882/4.588235294117647; rounds (PBA)=2235.843137254902;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: -0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 36; Sum of rounds: 78994; chaotic evil : 0.0 ± 0.0; unassigned mercenaries: 0.01 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 36; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Big Bill: {team=unassigned mercenaries; avg hp=10000.0 (from 10000); avg healing spells left=4.0 (from 4); damage done (per battle average)= 553.5833333333334; hits/misses (PBA)= 109.16666666666667/2084.8888888888887; rounds (PBA)=2194.0555555555557;} ancient red dragon: {team=chaotic evil ; avg hp=-2.0833333333333335 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/6576.305555555556; rounds (PBA)=2193.5555555555557;} Protected Pete: {team=unassigned mercenaries; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.027777777777777776; rounds (PBA)=2194.277777777778;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: -0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 28; Sum of rounds: 62891; chaotic evil : 0.0 ± 0.0; unassigned mercenaries: 0.01 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 28; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Big Bill: {team=unassigned mercenaries; avg hp=10000.0 (from 10000); avg healing spells left=4.0 (from 4); damage done (per battle average)= 557.2142857142857; hits/misses (PBA)= 111.0/2135.035714285714; rounds (PBA)=2246.035714285714;} ancient red dragon: {team=chaotic evil ; avg hp=-2.5357142857142856 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/6736.821428571428; rounds (PBA)=2245.6071428571427;} Protected Pete: {team=unassigned mercenaries; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.03571428571428571; rounds (PBA)=2246.1071428571427;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: -0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 39; Sum of rounds: 89056; chaotic evil : 0.0 ± 0.0; unassigned mercenaries: 0.01 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 39; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Big Bill: {team=unassigned mercenaries; avg hp=10000.0 (from 10000); avg healing spells left=3.948717948717949 (from 4); damage done (per battle average)= 562.2051282051282; hits/misses (PBA)= 112.84615384615384/2170.5897435897436; rounds (PBA)=2283.4358974358975;} ancient red dragon: {team=chaotic evil ; avg hp=-1.8461538461538463 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/6849.0; rounds (PBA)=2283.0;} Protected Pete: {team=unassigned mercenaries; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15384615384615385; hits/misses (PBA)= 0.02564102564102564/0.02564102564102564; rounds (PBA)=2283.4871794871797;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5530.34; crudely normalised: 0% > lawful evil = expected rounds to survive: 2095.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15483; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=220.49970005998802 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.8120375924815; hits/misses (PBA)= 6.976804639072186/0.3747250549890022; rounds (PBA)=3.095980803839232;} barbed devil: {team=lawful evil ; avg hp=-8.812037592481504 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.500299940012; hits/misses (PBA)= 2.7160567886422715/4.117776444711057; rounds (PBA)=2.2779444111177765;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 53; Sum of rounds: 114367; > Team unassigned mercenaries = winning battles: 52; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Big Bill: {team=unassigned mercenaries; avg hp=9811.32075471698 (from 10000); avg healing spells left=3.8679245283018866 (from 4); damage done (per battle average)= 544.0754716981132; hits/misses (PBA)= 109.0754716981132/2048.754716981132; rounds (PBA)=2157.830188679245;} ancient red dragon: {team=chaotic evil ; avg hp=-2.056603773584906 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/6471.792452830188; rounds (PBA)=2156.396226415094;} Protected Pete: {team=unassigned mercenaries; avg hp=0.9811320754716981 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.018867924528301886; rounds (PBA)=2157.8490566037735;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 54; Sum of rounds: 116725; unassigned mercenaries: 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 54; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Big Bill: {team=unassigned mercenaries; avg hp=10000.0 (from 10000); avg healing spells left=3.962962962962963 (from 4); damage done (per battle average)= 550.7222222222222; hits/misses (PBA)= 109.24074074074075/2052.296296296296; rounds (PBA)=2161.537037037037;} ancient red dragon: {team=chaotic evil ; avg hp=-2.0185185185185186 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/6483.333333333333; rounds (PBA)=2161.1111111111113;} Protected Pete: {team=unassigned mercenaries; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2161.574074074074;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 47311.83; crudely normalised: 0% > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 788; Sum of rounds: 148872; unassigned mercenaries: 0.0 ± 0.0; chaotic evil : 0.16 ± 0.01; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 788; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=499.0241116751269 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10077.441624365481; hits/misses (PBA)= 536.4238578680203/28.33756345177665; rounds (PBA)=188.9238578680203;} Big Bill: {team=unassigned mercenaries; avg hp=-9.285532994923859 (from 10000); avg healing spells left=0.0 (from 4); damage done (per battle average)= 46.996192893401016; hits/misses (PBA)= 9.440355329949238/178.6789340101523; rounds (PBA)=188.11928934010152;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 127741.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 40950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4560; Sum of rounds: 155911; > Team unassigned mercenaries = winning battles: 4559; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-8.819736842105263 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1042.3969298245613; hits/misses (PBA)= 54.62280701754386/44.67785087719298; rounds (PBA)=33.10043859649123;} Big Bill: {team=unassigned mercenaries; avg hp=8955.544736842105 (from 10000); avg healing spells left=0.0 (from 0); damage done (per battle average)= 554.7747807017544; hits/misses (PBA)= 28.237280701754386/4.953728070175439; rounds (PBA)=34.19078947368421;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 108931; any : 0.18 ± 0.01; unaligned : 0.0 ± 0.0; evil: 0.0 ± 0.0; good: 0.82 ± 0.01; > Team any = winning battles: 897; perfect battles: 0; close-call battles: 719; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 4104; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=-2.680263947210558 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.585482903419316; hits/misses (PBA)= 1.3369326134773045/0.8058388322335532; rounds (PBA)=2.1427714457108578;} Bard: {team=good; avg hp=8.997600479904019 (from 18); avg healing spells left=1.1525694861027795 (from 6); damage done (per battle average)= 82.39652069586083; hits/misses (PBA)= 12.259148170365927/8.432913417316536; rounds (PBA)=21.512697460507898;} mage: {team=any ; avg hp=0.3129374125174965 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.32733453309338; hits/misses (PBA)= 9.069386122775445/11.321335732853429; rounds (PBA)=20.555888822235552;} cultist: {team=evil; avg hp=-2.450509898020396 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862827434513098; hits/misses (PBA)= 1.0229954009198161/0.4879024195160968; rounds (PBA)=1.510897820435913;} druid: {team=any ; avg hp=-3.0225954809038194 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.856428714257149; hits/misses (PBA)= 1.545490901819636/0.9088182363527294; rounds (PBA)=11.31113777244551;} Commoner: {team=evil; avg hp=-2.339732053589282 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.860627874425115; hits/misses (PBA)= 0.3183363327334533/0.14737052589482103; rounds (PBA)=0.4657068586282743;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 5810.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13998.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42513; good: 0.85 ± 0.01; chaotic evil : 0.15 ± 0.01; > Team good = winning battles: 4256; perfect battles: 0; close-call battles: 4255; > Team chaotic evil = winning battles: 745; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-5.648470305938813 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.4137172565487; hits/misses (PBA)= 22.027794441111777/1.2011597680463908; rounds (PBA)=7.847230553889222;} Bard: {team=good; avg hp=-6.863227354529094 (from 18); avg healing spells left=5.993601279744051 (from 6); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4191161767646471;} mage: {team=good; avg hp=-12.229554089182164 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3563287342531494; hits/misses (PBA)= 0.2605478904219156/1.075384923015397; rounds (PBA)=1.3359328134373125;} storm giant #2: {team=good; avg hp=62.88842231553689 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.52689462107577; hits/misses (PBA)= 8.681863627274545/4.722655468906218; rounds (PBA)=7.021595680863827;} storm giant: {team=good; avg hp=60.82723455308938 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.7652469506099; hits/misses (PBA)= 8.71745650869826/4.702059588082384; rounds (PBA)=7.028194361127775;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15945.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 5491.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43857; chaotic evil : 0.28 ± 0.01; chaotic good : 0.72 ± 0.01; > Team chaotic evil = winning battles: 1380; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3621; perfect battles: 0; close-call battles: 3582; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=chaotic good ; avg hp=-9.165366926614677 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5558888222355529;} storm giant: {team=chaotic good ; avg hp=40.69626074785043 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.9844031193761; hits/misses (PBA)= 8.474705058988203/4.608278344331134; rounds (PBA)=6.814637072585483;} storm giant #2: {team=chaotic good ; avg hp=43.31353729254149 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.5984803039392; hits/misses (PBA)= 8.625274945010998/4.628274345130974; rounds (PBA)=6.908618276344731;} ancient red dragon: {team=chaotic evil ; avg hp=5.417116576684663 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.15556888622274; hits/misses (PBA)= 22.68366326734653/1.2605478904219156; rounds (PBA)=8.17116576684663;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22522.5; crudely normalised: 0% > chaotic good = expected rounds to survive: 5596.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49460; chaotic evil : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 43; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=-8.999400119976006 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.06438712257548; hits/misses (PBA)= 5.729454109178165/3.076384723055389; rounds (PBA)=6.758248350329934;} ancient red dragon: {team=chaotic evil ; avg hp=183.15936812637472 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.93461307738454; hits/misses (PBA)= 25.647670465906817/2.021395720855829; rounds (PBA)=9.878024395120976;} storm giant: {team=chaotic good ; avg hp=-8.935212957408519 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.7762447510498; hits/misses (PBA)= 5.749850029994001/3.0999800039992; rounds (PBA)=6.774045190961807;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11261.25; crudely normalised: 0% > chaotic good = expected rounds to survive: 11192.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25809; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 2377; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.13137372525495 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.82943411317737; hits/misses (PBA)= 12.766446710657869/1.282743451309738; rounds (PBA)=4.683063387322536;} storm giant #4: {team=chaotic good ; avg hp=170.501899620076 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.40791841631673; hits/misses (PBA)= 4.400519896020795/2.412117576484703; rounds (PBA)=4.751849630073985;} storm giant #2: {team=chaotic good ; avg hp=172.76744651069785 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.67666466706658; hits/misses (PBA)= 4.4847030593881225/2.4319136172765448; rounds (PBA)=4.762847430513897;} storm giant: {team=chaotic good ; avg hp=171.46970605878823 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.6774645070986; hits/misses (PBA)= 4.458908218356329/2.4099180163967207; rounds (PBA)=4.7554489102179565;} storm giant #3: {team=chaotic good ; avg hp=170.43151369726056 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.36932613477305; hits/misses (PBA)= 4.440311937612478/2.409118176364727; rounds (PBA)=4.764847030593881;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2551489702059588;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3206.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15958.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27116; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=474.252149570086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.36872625474905; hits/misses (PBA)= 13.350929814037192/0.9414117176564687; rounds (PBA)=5.422115576884623;} aboleth: {team=lawful evil ; avg hp=-9.472105578884223 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.74785042991402; hits/misses (PBA)= 5.58008398320336/8.344331133773245; rounds (PBA)=4.641471705658868;} mummy lord: {team=lawful evil ; avg hp=-8.896620675864828 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8372325534893021;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3206.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15958.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27176; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-9.148970205958808 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8434313137372524;} aboleth: {team=lawful evil ; avg hp=-9.297940411917617 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.68246350729854; hits/misses (PBA)= 5.556088782243552/8.34253149370126; rounds (PBA)=4.632873425314937;} ancient red dragon: {team=chaotic evil ; avg hp=474.31753649270144 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.44691061787643; hits/misses (PBA)= 13.362327534493101/0.9512097580483904; rounds (PBA)=5.4341131773645275;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3206.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15958.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3098; Sum of rounds: 16832; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3097; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.274047772756617 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.77695287282117; hits/misses (PBA)= 5.570045190445449/8.348289218850871; rounds (PBA)=4.639767591994835;} ancient red dragon: {team=chaotic evil ; avg hp=474.0894125242092 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.2572627501614; hits/misses (PBA)= 13.3624919302776/0.9586830213040671; rounds (PBA)=5.4328599096191095;} mummy lord: {team=lawful evil ; avg hp=-9.00806972240155 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8566817301484828;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3206.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15958.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3355; Sum of rounds: 18145; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3354; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-9.193442622950819 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8408345752608049;} aboleth: {team=lawful evil ; avg hp=-9.340685543964232 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.58509687034277; hits/misses (PBA)= 5.545156482861401/8.346050670640835; rounds (PBA)=4.630402384500745;} ancient red dragon: {team=chaotic evil ; avg hp=474.2608047690015 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.5037257824143; hits/misses (PBA)= 13.347839046199702/0.9329359165424739; rounds (PBA)=5.408345752608048;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3206.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15958.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4808; Sum of rounds: 26166; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4807; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-9.119176372712147 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8406821963394342;} aboleth: {team=lawful evil ; avg hp=-9.311772046589018 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.08610648918469; hits/misses (PBA)= 5.596297836938436/8.327995008319467; rounds (PBA)=4.641430948419301;} ancient red dragon: {team=chaotic evil ; avg hp=473.80033277870217 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.40203826955076; hits/misses (PBA)= 13.370840266222961/0.9777454242928453; rounds (PBA)=5.442179700499168;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.506498700259948;} mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49350129974005197;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 14742.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2691.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54380; unaligned : 0.53 ± 0.01; chaotic evil : 0.47 ± 0.01; > Team unaligned = winning battles: 2633; perfect battles: 0; close-call battles: 2579; > Team chaotic evil = winning battles: 2368; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra #2: {team=unaligned ; avg hp=13.823235352929414 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.63047390521896; hits/misses (PBA)= 10.327934413117376/19.253549290141972; rounds (PBA)=7.394521095780844;} hydra: {team=unaligned ; avg hp=12.163167366526695 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.35692861427714; hits/misses (PBA)= 10.146570685862827/18.926614677064588; rounds (PBA)=7.335732853429314;} hydra #3: {team=unaligned ; avg hp=13.89382123575285 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.1995600879824; hits/misses (PBA)= 10.317336532693462/19.188162367526495; rounds (PBA)=7.380123975204959;} ancient black dragon: {team=chaotic evil ; avg hp=19.813037392521494 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 476.119776044791; hits/misses (PBA)= 28.609478104379125/2.064587082583483; rounds (PBA)=10.54249150169966;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% > any = expected rounds to survive: 504.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19108; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-6.1441711657668465 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768446310737852; hits/misses (PBA)= 1.428514297140572/1.4413117376524696; rounds (PBA)=2.8698260347930415;} aboleth: {team=lawful evil ; avg hp=128.23155368926214 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.14417116576685; hits/misses (PBA)= 8.498700259948011/0.9258148370325935; rounds (PBA)=3.8208358328334335;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28380; lawful evil : 0.96 ± 0.0; chaotic good : 0.04 ± 0.0; > Team lawful evil = winning battles: 4820; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 181; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=-6.971005798840232 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.751049790042; hits/misses (PBA)= 9.516896620675865/5.082583483303339; rounds (PBA)=4.893021395720856;} adult blue dragon: {team=lawful evil ; avg hp=82.24895020995801 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.97100579884022; hits/misses (PBA)= 11.199360127974405/3.7710457908418316; rounds (PBA)=5.6276744651069786;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20068; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.300939812037594 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.361927614477105; hits/misses (PBA)= 0.47910417916416714/8.968406318736253; rounds (PBA)=3.1491701659668068;} Cthulhu: {team=beyond; avg hp=766.239552089582 (from 774); avg healing spells left=99998.88382323536 (from 99999); damage done (per battle average)= 247.3009398120376; hits/misses (PBA)= 5.955608878224355/0.3083383323335333; rounds (PBA)=4.012797440511898;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -7430.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 111.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5223; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-25.00879824035193 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.370125974805039; hits/misses (PBA)= 0.038792241551689664/0.8442311537692462; rounds (PBA)=0.8830233953209358;} Cthulhu: {team=beyond; avg hp=773.6298740251949 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.00879824035193; hits/misses (PBA)= 1.0/0.046590681863627276; rounds (PBA)=1.044391121775645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2793441311737652;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2891421715656869;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2641471705658868;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 648.0; crudely normalised: 0% > neutral = expected rounds to survive: 832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26516; chaotic evil : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4951; perfect battles: 0; close-call battles: 1124; > Team neutral = winning battles: 50; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=19.47770445910818 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.963207358528294; hits/misses (PBA)= 1.6184763047390522/1.3255348930213957; rounds (PBA)=4.727254549090182;} bugbear #3: {team=chaotic evil ; avg hp=19.997800439912016 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.766046790641873; hits/misses (PBA)= 1.6754649070185963/1.3867226554689063; rounds (PBA)=4.747250549890022;} doppelganger: {team=neutral ; avg hp=-5.934213157368526 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.925414917016596; hits/misses (PBA)= 2.88002399520096/5.715856828634273; rounds (PBA)=4.305538892221556;} bugbear: {team=chaotic evil ; avg hp=19.599080183963206 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.20495900819836; hits/misses (PBA)= 1.6316736652669466/1.3505298940211958; rounds (PBA)=4.751649670065987;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 216.0; crudely normalised: 0% > neutral = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21622; chaotic evil : 0.04 ± 0.0; neutral : 0.95 ± 0.0; > Team chaotic evil = winning battles: 225; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4776; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-3.1875624875024995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.083383323335333; hits/misses (PBA)= 1.870625874825035/1.5272945410917818; rounds (PBA)=3.4429114177164566;} doppelganger: {team=neutral ; avg hp=29.916616676664667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.1875624875025; hits/misses (PBA)= 3.8664267146570688/3.176764647070586; rounds (PBA)=4.245150969806039;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% > other= expected rounds to survive: 3200.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4422; Sum of rounds: 31651; > Team chaotic evil = winning battles: 4419; perfect battles: 0; close-call battles: 613; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon #2: {team=chaotic evil ; avg hp=109.32270465852555 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.37403889642695; hits/misses (PBA)= 8.954093170511081/4.8833107191316145; rounds (PBA)=6.854816824966079;} young gold dragon: {team=chaotic evil ; avg hp=108.91791044776119 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.82428765264586; hits/misses (PBA)= 8.983265490728177/4.819086386250565; rounds (PBA)=6.813658977838083;} young black dragon: {team=other; avg hp=-7.546359113523293 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.96313885119855; hits/misses (PBA)= 5.235413839891452/7.85119855269109; rounds (PBA)=4.364993215739484;} young black dragon #2: {team=other; avg hp=-7.678199909543193 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.74717322478517; hits/misses (PBA)= 5.3722297602894615/7.910900045228403; rounds (PBA)=4.430800542740841;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33613277344531095;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2277.65; crudely normalised: 0% > other= expected rounds to survive: 81.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20554; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3128; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=18.50129974005199 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.885622875424915; hits/misses (PBA)= 1.4109178164367127/1.6786642671465706; rounds (PBA)=3.562087582483503;} zombie: {team=neutral evil ; avg hp=18.116776644671067 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.649070185962808; hits/misses (PBA)= 1.3629274145170966/1.6886622675464906; rounds (PBA)=3.5708858228354328;} zombie #2: {team=neutral evil ; avg hp=18.28094381123775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.705858828234353; hits/misses (PBA)= 1.3609278144371126/1.7190561887622475; rounds (PBA)=3.5652869426114777;} zombie #6: {team=neutral evil ; avg hp=18.452709458108377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.849630073985203; hits/misses (PBA)= 1.3999200159968006/1.7034593081383724; rounds (PBA)=3.580883823235353;} basilisk: {team=other; avg hp=-2.424515096980604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.615876824635073; hits/misses (PBA)= 2.935412917416517/0.5792841431713657; rounds (PBA)=3.5146970605878822;} zombie #7: {team=neutral evil ; avg hp=18.088182363527295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.756448710257948; hits/misses (PBA)= 1.3785242951409717/1.6774645070985803; rounds (PBA)=3.5608878224355127;} zombie #4: {team=neutral evil ; avg hp=18.293341331733654 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8984203159368125; hits/misses (PBA)= 1.4051189762047591/1.7004599080183964; rounds (PBA)=3.585282943411318;} zombie #3: {team=neutral evil ; avg hp=18.2373525294941 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.825834833033393; hits/misses (PBA)= 1.3907218556288743/1.6796640671865626; rounds (PBA)=3.569886022795441;} zombie #8: {team=neutral evil ; avg hp=18.413517296540693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.853629274145171; hits/misses (PBA)= 1.4037192561487704/1.70125974805039; rounds (PBA)=3.5710857828434315;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2277.65; crudely normalised: 0% > other= expected rounds to survive: 81.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20642; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3183; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=18.350329934013196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798240351929614; hits/misses (PBA)= 1.3947210557888423/1.7358528294341131; rounds (PBA)=3.605278944211158;} zombie #3: {team=neutral evil ; avg hp=18.28474305138972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.860427914417117; hits/misses (PBA)= 1.4061187762447511/1.7068586282743452; rounds (PBA)=3.593281343731254;} zombie #4: {team=neutral evil ; avg hp=18.2001599680064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5874825034993005; hits/misses (PBA)= 1.3489302139572086/1.722855428914217; rounds (PBA)=3.59128174365127;} basilisk: {team=other; avg hp=-2.461907618476305 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.788242351529693; hits/misses (PBA)= 2.946610677864427/0.5954809038192361; rounds (PBA)=3.542091581683663;} zombie #2: {team=neutral evil ; avg hp=18.246150769846032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826834633073386; hits/misses (PBA)= 1.3889222155568886/1.7138572285542892; rounds (PBA)=3.5844831033793243;} zombie #7: {team=neutral evil ; avg hp=18.25534893021396 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7208558288342335; hits/misses (PBA)= 1.3725254949010197/1.709258148370326; rounds (PBA)=3.5924815036992603;} zombie #8: {team=neutral evil ; avg hp=18.13597280543891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.797640471905619; hits/misses (PBA)= 1.3897220555888823/1.7108578284343132; rounds (PBA)=3.600879824035193;} zombie #5: {team=neutral evil ; avg hp=18.420515896820636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.895420915816836; hits/misses (PBA)= 1.4007198560287943/1.7234553089382123; rounds (PBA)=3.6102779444111177;} zombie: {team=neutral evil ; avg hp=18.318536292741452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9750049990002; hits/misses (PBA)= 1.4187162567486502/1.7050589882023595; rounds (PBA)=3.594881023795241;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 569.41; crudely normalised: 0% > other= expected rounds to survive: 325.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35749; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.063387322535493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.108578284343132; hits/misses (PBA)= 1.2409518096380723/1.524495100979804; rounds (PBA)=4.207958408318336;} zombie #2: {team=neutral evil ; avg hp=-5.010597880423915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875424915016997; hits/misses (PBA)= 1.1999600079984003/1.5162967406518697; rounds (PBA)=4.18376324735053;} basilisk: {team=other; avg hp=40.01599680063987 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.073985202959406; hits/misses (PBA)= 5.284543091381724/0.8638272345530894; rounds (PBA)=7.148370325934813;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19022; neutral evil : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team neutral evil = winning battles: 307; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4694; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-11.629074185162967 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.52189562087582; hits/misses (PBA)= 3.351129774045191/2.282743451309738; rounds (PBA)=2.870425914817037;} fire giant: {team=lawful evil ; avg hp=71.47810437912418 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.62907418516298; hits/misses (PBA)= 5.115776844631074/0.9156168766246751; rounds (PBA)=3.7064587082583484;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18972; neutral evil : 0.07 ± 0.0; lawful evil : 0.93 ± 0.0; > Team neutral evil = winning battles: 366; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4635; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-11.38012397520496 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.40031993601279; hits/misses (PBA)= 3.358128374325135/2.2275544891021797; rounds (PBA)=2.8534293141371725;} fire giant: {team=lawful evil ; avg hp=70.59968006398721 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.38012397520495; hits/misses (PBA)= 5.094581083783243/0.9058188362327535; rounds (PBA)=3.685262947410518;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 283.64; crudely normalised: 0% > unaligned = expected rounds to survive: 466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18973; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant elk: {team=unaligned ; avg hp=36.39212157568486 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.36612677464507; hits/misses (PBA)= 1.6674665066986603/1.1259748050389922; rounds (PBA)=3.7930413917216557;} giant crab: {team=other; avg hp=-6.366126774645071 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607878424315137; hits/misses (PBA)= 1.1607678464307138/1.1749650069986002; rounds (PBA)=2.336132773445311;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 18720.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 86.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56870; Good: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-1.2475504899020196 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15996800639872; hits/misses (PBA)= 0.9958008398320336/9.006998600279944; rounds (PBA)=10.002799440111978;} Paladin: {team=Good; avg hp=149.99840031993602 (from 156); avg healing spells left=3.8990201959608077 (from 4); damage done (per battle average)= 14.24755048990202; hits/misses (PBA)= 5.194361127774445/5.177364527094581; rounds (PBA)=11.371725654869026;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17196560687862428;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1731653669266147;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.499500099980004;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.500499900019996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 141.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24161; lawful evil : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team lawful evil = winning battles: 3369; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1632; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=3.9512097580483903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.763847230553889; hits/misses (PBA)= 2.1861627674465107/1.4741051789642072; rounds (PBA)=4.333933213357328;} giant wasp: {team=unaligned ; avg hp=0.23615276944611077 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.048790241951609; hits/misses (PBA)= 1.1805638872225555/2.25374925014997; rounds (PBA)=3.760647870425915;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1168.46; crudely normalised: 0% > any = expected rounds to survive: 385.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81454; any non-lawful : 0.64 ± 0.01; any : 0.36 ± 0.01; > Team any non-lawful = winning battles: 3208; perfect battles: 0; close-call battles: 3168; > Team any = winning battles: 1793; perfect battles: 0; close-call battles: 1189; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=4.375724855028994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.7870425914817; hits/misses (PBA)= 5.879224155168966/3.559488102379524; rounds (PBA)=12.94741051789642;} veteran #2: {team=any ; avg hp=3.9308138372325536 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.09118176364727; hits/misses (PBA)= 5.7996400719856025/3.4749050189962007; rounds (PBA)=12.839232153569286;} bandit: {team=any non-lawful ; avg hp=-3.1441711657668465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3919216156768646; hits/misses (PBA)= 0.48250349930013997/0.9360127974405119; rounds (PBA)=2.215956808638272;} bandit captain: {team=any non-lawful ; avg hp=14.455708858228354 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.91661667666467; hits/misses (PBA)= 15.96520695860828/29.997000599880025; rounds (PBA)=15.73605278944211;} bandit #2: {team=any non-lawful ; avg hp=-3.1897620475904818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3849230153969208; hits/misses (PBA)= 0.47530493901219756/0.860627874425115; rounds (PBA)=2.1799640071985604;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1168.46; crudely normalised: 0% > any = expected rounds to survive: 385.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81801; any non-lawful : 0.64 ± 0.01; any : 0.36 ± 0.01; > Team any non-lawful = winning battles: 3211; perfect battles: 0; close-call battles: 3179; > Team any = winning battles: 1790; perfect battles: 0; close-call battles: 1183; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=3.978004399120176 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.40371925614877; hits/misses (PBA)= 5.858428314337132/3.5670865826834635; rounds (PBA)=12.970405918816237;} bandit captain: {team=any non-lawful ; avg hp=14.65866826634673 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.10597880423916; hits/misses (PBA)= 15.971405718856229/30.19116176764647; rounds (PBA)=15.80763847230554;} veteran #2: {team=any ; avg hp=3.9838032393521297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.29654069186163; hits/misses (PBA)= 5.823435312937413/3.563887222555489; rounds (PBA)=12.914217156568686;} bandit: {team=any non-lawful ; avg hp=-3.1835632873425315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5472905418916216; hits/misses (PBA)= 0.5012997400519896/0.9422115576884623; rounds (PBA)=2.23875224955009;} bandit #2: {team=any non-lawful ; avg hp=-3.175364927014597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3849230153969208; hits/misses (PBA)= 0.484503099380124/0.8690261947610478; rounds (PBA)=2.2111577684463106;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1168.46; crudely normalised: 0% > any = expected rounds to survive: 385.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81507; any non-lawful : 0.63 ± 0.01; any : 0.37 ± 0.01; > Team any non-lawful = winning battles: 3171; perfect battles: 0; close-call battles: 3136; > Team any = winning battles: 1830; perfect battles: 0; close-call battles: 1242; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=4.067186562687462 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.17976404719056; hits/misses (PBA)= 5.80123975204959/3.538492301539692; rounds (PBA)=12.901619676064787;} bandit #2: {team=any non-lawful ; avg hp=-3.198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4863027394521096; hits/misses (PBA)= 0.4947010597880424/0.9214157168566287; rounds (PBA)=2.220155968806239;} veteran: {team=any ; avg hp=4.433513297340532 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.90941811637673; hits/misses (PBA)= 5.90381923615277/3.4961007798440313; rounds (PBA)=12.931613677264547;} bandit captain: {team=any non-lawful ; avg hp=14.233353329334133 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.6504699060188; hits/misses (PBA)= 15.909618076384723/30.060187962407518; rounds (PBA)=15.735252949410118;} bandit: {team=any non-lawful ; avg hp=-3.1241751649670064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3625274945010997; hits/misses (PBA)= 0.48010397920415915/0.8992201559688062; rounds (PBA)=2.21375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1204.53; crudely normalised: 0% > any = expected rounds to survive: 321.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71275; any non-lawful : 0.86 ± 0.0; any : 0.14 ± 0.0; > Team any non-lawful = winning battles: 4310; perfect battles: 0; close-call battles: 4300; > Team any = winning battles: 691; perfect battles: 0; close-call battles: 507; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-2.951009798040392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.360327934413117; hits/misses (PBA)= 0.8814237152569486/1.6096780643871225; rounds (PBA)=3.0671865626874624;} veteran: {team=any ; avg hp=-0.4927014597080584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.47770445910818; hits/misses (PBA)= 5.715856828634273/3.1455708858228353; rounds (PBA)=10.406918616276744;} bandit: {team=any non-lawful ; avg hp=-3.0027994401119775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.278144371125775; hits/misses (PBA)= 0.8530293941211757/1.5976804639072186; rounds (PBA)=3.039392121575685;} bandit captain: {team=any non-lawful ; avg hp=29.810437912417516 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.56828634273145; hits/misses (PBA)= 16.092781443711257/24.351729654069185; rounds (PBA)=14.032793441311737;} veteran #2: {team=any ; avg hp=-0.8722255548890222 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.659468106378725; hits/misses (PBA)= 5.751449710057988/3.12997400519896; rounds (PBA)=10.506698660267947;} bandit #3: {team=any non-lawful ; avg hp=-2.9938012397520497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.158168366326735; hits/misses (PBA)= 0.8374325134973005/1.5866826634673066; rounds (PBA)=3.021795640871826;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28359; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4979; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.30493901219756 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.36652669466108; hits/misses (PBA)= 11.992401519696061/2.994401119776045; rounds (PBA)=5.663467306538692;} adult black dragon: {team=chaotic evil ; avg hp=-8.366526694661069 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.69506098780244; hits/misses (PBA)= 9.473105378924215/5.068786242751449; rounds (PBA)=4.85122975404919;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 94.29; crudely normalised: 0% > LE= expected rounds to survive: 273.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3732; Sum of rounds: 41452; > Team neutral evil = winning battles: 1888; perfect battles: 0; close-call battles: 0; > Team LE = winning battles: 1843; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rob: {team=LE; avg hp=3.835209003215434 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.613612004287244; hits/misses (PBA)= 7.366023579849946/2.4557877813504825; rounds (PBA)=10.315916398713826;} zombie: {team=neutral evil ; avg hp=2.382368703108253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.16211146838157; hits/misses (PBA)= 7.871114683815648/1.960075026795284; rounds (PBA)=10.337084673097534;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; LE: 1.0 ± 0.0; > Team LE = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rob: {team=LE; avg hp=41.0 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48730253949210156;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5126974605078984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2204.89; crudely normalised: 0% > other= expected rounds to survive: 2204.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18112; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2490; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile #2: {team=other; avg hp=8.898620275944811 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.27934413117377; hits/misses (PBA)= 4.055988802239552/1.3567286542691461; rounds (PBA)=3.070585882823435;} giant crocodile: {team=unaligned ; avg hp=8.720655868826235 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.10137972405519; hits/misses (PBA)= 4.037792441511698/1.3589282143571286; rounds (PBA)=3.056388722255549;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} giant crocodile #2: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4179164167166567;} giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5820835832833433;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% > LG= expected rounds to survive: 262.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8306; neutral evil : 1.0 ± 0.0; LG: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=neutral evil ; avg hp=105.02779444111178 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4741051789642072;} frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.98040391921616; hits/misses (PBA)= 1.8360327934413117/0.483503299340132; rounds (PBA)=1.3489302139572086;} sa: {team=LG; avg hp=-15.980403919216156 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.027794441111777646; hits/misses (PBA)= 0.10417916416716656/0.6072785442911418; rounds (PBA)=0.7114577084583084;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4246.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3543.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16871; neutral evil : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral evil = winning battles: 4901; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-12.980203959208158 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.58428314337132; hits/misses (PBA)= 3.311137772445511/1.4055188962207559; rounds (PBA)=2.3759248150369925;} frost giant: {team=neutral evil ; avg hp=73.41571685662868 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.98020395920815; hits/misses (PBA)= 4.4245150969806035/0.7724455108978204; rounds (PBA)=3.3399320135972808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28057; any : 0.0 ± 0.0; unaligned : 0.98 ± 0.0; any non-good : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4917; perfect battles: 0; close-call battles: 3982; > Team any non-good = winning battles: 84; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=51.359128174365125 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.70905818836233; hits/misses (PBA)= 5.864227154569086/4.049790041991602; rounds (PBA)=5.466906618676265;} guard #2: {team=any ; avg hp=-4.558088382323535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.844631073785243; hits/misses (PBA)= 0.3899220155968806/0.252749450109978; rounds (PBA)=0.6426714657068586;} hippogriff: {team=unaligned ; avg hp=1.758248350329934 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.882823435312936; hits/misses (PBA)= 2.4293141371725655/2.152769446110778; rounds (PBA)=3.421115776844631;} guard: {team=any ; avg hp=-4.612077584483103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.883623275344931; hits/misses (PBA)= 0.39992001599680066/0.23395320935812838; rounds (PBA)=0.633873225354929;} assassin: {team=any non-good ; avg hp=-4.731453709258148 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.946810637872424; hits/misses (PBA)= 6.5794841031793645/2.8106378724255148; rounds (PBA)=4.7080583883223355;} hippogriff #2: {team=unaligned ; avg hp=1.9608078384323135 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.556488702259546; hits/misses (PBA)= 2.513497300539892/2.1991601679664066; rounds (PBA)=3.430513897220556;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 254.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 2550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4518; Sum of rounds: 18721; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4517; perfect battles: 0; close-call battles: 4312; ------------------------------------------------- Combattants ------------------------------------------------ drow #5: {team=neutral evil ; avg hp=9.080566622399292 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.606463036741921; hits/misses (PBA)= 1.2786631252766711/1.9243027888446216; rounds (PBA)=3.3399734395750333;} drow: {team=neutral evil ; avg hp=9.115316511730855 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.661133244798584; hits/misses (PBA)= 1.2888446215139442/1.932049579459938; rounds (PBA)=3.3671978751660028;} drow #14: {team=neutral evil ; avg hp=8.991810535635237 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726206285967242; hits/misses (PBA)= 1.3030101814962374/1.912571934484285; rounds (PBA)=3.3497122620628597;} earth elemental: {team=neutral ; avg hp=-2.83311199645861 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.7959274015051; hits/misses (PBA)= 4.749003984063745/2.7521027003098717; rounds (PBA)=3.7505533421868082;} drow #17: {team=neutral evil ; avg hp=8.691013722886233 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.434262948207171; hits/misses (PBA)= 1.2589641434262948/1.924081451969898; rounds (PBA)=3.3359893758300134;} drow #15: {team=neutral evil ; avg hp=8.963479415670651 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5467020805666225; hits/misses (PBA)= 1.2724656927844178/1.9413457281983177; rounds (PBA)=3.3583444001770695;} drow #7: {team=neutral evil ; avg hp=8.99203187250996 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399070385126162; hits/misses (PBA)= 1.2439132359451084/1.9490925188136343; rounds (PBA)=3.3455068614431163;} drow #9: {team=neutral evil ; avg hp=9.03519256308101 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.62571934484285; hits/misses (PBA)= 1.2824258521469676/1.9364763169544046; rounds (PBA)=3.3616644532979194;} drow #4: {team=neutral evil ; avg hp=8.869189907038512 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.70141655599823; hits/misses (PBA)= 1.292828685258964/1.9026117751217353; rounds (PBA)=3.3483842408145197;} drow #10: {team=neutral evil ; avg hp=9.00796812749004 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.479194333776007; hits/misses (PBA)= 1.261177512173528/1.919876051350155; rounds (PBA)=3.32647189021691;} drow #16: {team=neutral evil ; avg hp=8.64497565294378 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554670208056662; hits/misses (PBA)= 1.2740150509074812/1.869411243913236; rounds (PBA)=3.303452855245684;} drow #3: {team=neutral evil ; avg hp=8.912793271359009 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5493581230633025; hits/misses (PBA)= 1.2718016821602478/1.9227534307215581; rounds (PBA)=3.33576803895529;} drow #8: {team=neutral evil ; avg hp=8.842629482071713 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.621292607348384; hits/misses (PBA)= 1.280655157149181/1.8950863213811422; rounds (PBA)=3.3220451527224437;} drow #6: {team=neutral evil ; avg hp=9.046923417441345 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.62837538733953; hits/misses (PBA)= 1.2795484727755644/1.9466578131916776; rounds (PBA)=3.372952633908809;} drow #12: {team=neutral evil ; avg hp=8.993581230633023 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5480301018149625; hits/misses (PBA)= 1.2864099158919875/1.9411243913235945; rounds (PBA)=3.375608676405489;} drow #11: {team=neutral evil ; avg hp=9.144311642319611 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.767153607791058; hits/misses (PBA)= 1.299468791500664/1.9404603806994245; rounds (PBA)=3.375608676405489;} drow #13: {team=neutral evil ; avg hp=9.017485613103142 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.461044710048694; hits/misses (PBA)= 1.2481186365648518/1.9581673306772909; rounds (PBA)=3.3576803895528995;} drow #2: {team=neutral evil ; avg hp=8.80588756086764 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5024347056219565; hits/misses (PBA)= 1.2622841965471447/1.9444444444444444; rounds (PBA)=3.3421868083222663;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 297.6; crudely normalised: 0% > neutral evil = expected rounds to survive: 758.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30392; neutral : 0.8 ± 0.01; neutral evil : 0.2 ± 0.01; > Team neutral = winning battles: 4001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1000; perfect battles: 0; close-call battles: 916; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=-4.131173765246951 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.049190161967607; hits/misses (PBA)= 2.286742651469706/0.595880823835233; rounds (PBA)=3.228154369126175;} drow #5: {team=neutral evil ; avg hp=-4.2791441711657665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.25254949010198; hits/misses (PBA)= 2.326734653069386/0.5718856228754249; rounds (PBA)=3.2605478904219156;} flesh golem: {team=neutral ; avg hp=27.219556088782245 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.84703059388123; hits/misses (PBA)= 6.31873625274945/4.311137772445511; rounds (PBA)=5.916416716656669;} drow #4: {team=neutral evil ; avg hp=-4.219756048790242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.096180763847231; hits/misses (PBA)= 2.2839432113577285/0.562887422515497; rounds (PBA)=3.210357928414317;} drow: {team=neutral evil ; avg hp=-4.180563887222555 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.148570285942812; hits/misses (PBA)= 2.294141171765647/0.5718856228754249; rounds (PBA)=3.2325534893021395;} drow #2: {team=neutral evil ; avg hp=-4.036392721455709 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.233953209358129; hits/misses (PBA)= 2.3263347330533892/0.5814837032593482; rounds (PBA)=3.239352129574085;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 3436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27083; neutral : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team neutral = winning battles: 371; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=other; avg hp=51.3373325334933 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.69886022795441; hits/misses (PBA)= 6.523495300939812/2.746850629874025; rounds (PBA)=5.327934413117377;} air elemental: {team=neutral ; avg hp=-5.698860227954409 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.6626674665067; hits/misses (PBA)= 5.072985402919416/3.4053189362127574; rounds (PBA)=4.299540091981604;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 3436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27359; neutral : 0.08 ± 0.0; other: 0.92 ± 0.0; > Team neutral = winning battles: 396; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4605; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-5.395920815836833 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.26694661067786; hits/misses (PBA)= 5.087782443511298/3.446110777844431; rounds (PBA)=4.331533693261347;} earth elemental: {team=other; avg hp=50.73305338932214 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.39592081583683; hits/misses (PBA)= 6.494901019796041/2.867626474705059; rounds (PBA)=5.378324335132973;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3033393321335733;} earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6966606678664267;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1264.29; crudely normalised: 0% > any = expected rounds to survive: 1938.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33116; other: 0.26 ± 0.01; any : 0.74 ± 0.01; > Team other = winning battles: 1285; perfect battles: 0; close-call battles: 1076; > Team any = winning battles: 3716; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-0.908618276344731 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.40531893621276; hits/misses (PBA)= 3.3725254949010197/2.247350529894021; rounds (PBA)=4.736852629474106;} owlbear #2: {team=other; avg hp=-0.7470505898820236 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.49010197960408; hits/misses (PBA)= 3.4705058988202357/2.2689462107578486; rounds (PBA)=4.746850629874025;} gladiator: {team=any ; avg hp=24.104579084183165 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.65566886622675; hits/misses (PBA)= 11.299340131973604/6.176564687062587; rounds (PBA)=6.308138372325535;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1896.43; crudely normalised: 0% > any = expected rounds to survive: 1292.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22699; other: 0.99 ± 0.0; any : 0.01 ± 0.0; > Team other = winning battles: 4953; perfect battles: 0; close-call battles: 2742; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=34.112177564487105 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.851829634073184; hits/misses (PBA)= 3.0343931213757247/2.031393721255749; rounds (PBA)=3.923615276944611;} owlbear #2: {team=other; avg hp=35.01139772045591 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.38392321535693; hits/misses (PBA)= 3.143371325734853/2.039392121575685; rounds (PBA)=3.9500099980003998;} gladiator: {team=any ; avg hp=-6.489502099580084 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.05558888222356; hits/misses (PBA)= 6.984603079384123/4.47870425914817; rounds (PBA)=3.8274345130973804;} owlbear #3: {team=other; avg hp=34.82083583283343 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.25374925014997; hits/misses (PBA)= 3.072385522895421/2.0599880023995203; rounds (PBA)=3.9480103979204157;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1264.29; crudely normalised: 0% > any = expected rounds to survive: 1938.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33171; other: 0.25 ± 0.01; any : 0.75 ± 0.01; > Team other = winning battles: 1230; perfect battles: 0; close-call battles: 1060; > Team any = winning battles: 3771; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-1.0827834433113377 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.67186562687463; hits/misses (PBA)= 3.39252149570086/2.3193361327734454; rounds (PBA)=4.725054989002199;} gladiator: {team=any ; avg hp=25.017996400719856 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.33053389322136; hits/misses (PBA)= 11.373125374925015/6.151369726054789; rounds (PBA)=6.331733653269346;} owlbear #2: {team=other; avg hp=-1.247750449910018 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.31013797240552; hits/misses (PBA)= 3.3783243351329735/2.285142971405719; rounds (PBA)=4.734053189362127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1264.29; crudely normalised: 0% > any = expected rounds to survive: 1938.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33063; other: 0.24 ± 0.01; any : 0.76 ± 0.01; > Team other = winning battles: 1219; perfect battles: 0; close-call battles: 1029; > Team any = winning battles: 3782; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=24.860627874425116 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.9862027594481; hits/misses (PBA)= 11.316736652669466/6.1401719656068785; rounds (PBA)=6.310337932413518;} owlbear: {team=other; avg hp=-1.1335732853429314 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.15236952609478; hits/misses (PBA)= 3.445710857828434/2.307138572285543; rounds (PBA)=4.733253349330134;} owlbear #2: {team=other; avg hp=-0.852629474105179 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.98700259948011; hits/misses (PBA)= 3.345530893821236/2.220355928814237; rounds (PBA)=4.686662667466507;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 277.5; crudely normalised: 0% > unaligned = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12702; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=35.735852829434116 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574885022995401; hits/misses (PBA)= 1.0/0.5398920215956808; rounds (PBA)=2.539892021595681;} deer: {team=unaligned ; avg hp=-6.574885022995401 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2641471705658869; hits/misses (PBA)= 0.45410917816436713/0.5358928214357128; rounds (PBA)=0.99000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > unaligned = expected rounds to survive: 43.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14237; neutral evil : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team neutral evil = winning battles: 4726; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=-2.369726054789042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4641071785642872; hits/misses (PBA)= 0.5250949810037993/0.789242151569686; rounds (PBA)=1.3693261347730454;} goblin: {team=neutral evil ; avg hp=5.535892821435713 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369726054789043; hits/misses (PBA)= 1.0887822435512897/0.7230553889222155; rounds (PBA)=2.7568486302739452;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > any = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12615; neutral evil : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team neutral evil = winning battles: 4821; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 180; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.3863227354529095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2845430913817237; hits/misses (PBA)= 0.45090981803639274/0.6700659868026395; rounds (PBA)=1.1569686062787443;} goblin: {team=neutral evil ; avg hp=5.715456908618276 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.386322735452909; hits/misses (PBA)= 1.1183763247350529/0.3749250149970006; rounds (PBA)=2.4573085382923416;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3161.66; crudely normalised: 0% > unaligned = expected rounds to survive: 68140.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10002; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=655.6176764647071 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.11737652469506; hits/misses (PBA)= 6.1771645670865825/0.3251349730053989; rounds (PBA)=2.0;} young red dragon: {team=chaotic evil ; avg hp=-16.11737652469506 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38232353529294; hits/misses (PBA)= 1.3045390921815636/3.0091981603679265; rounds (PBA)=1.4379124175164968;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5477.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16520.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 66227; lawful good : 0.41 ± 0.01; chaotic evil : 0.59 ± 0.01; > Team lawful good = winning battles: 2057; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2944; perfect battles: 0; close-call battles: 2923; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=17.647070585882823 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 655.0177964407119; hits/misses (PBA)= 35.051589682063586/2.3453309338132375; rounds (PBA)=12.745250949810037;} marilith: {team=chaotic evil ; avg hp=-8.914417116576685 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.636672665466907;} balor #2: {team=chaotic evil ; avg hp=33.719456108778246 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.95360927814437; hits/misses (PBA)= 13.848430313937213/7.5240951809638075; rounds (PBA)=10.90861827634473;} balor: {team=chaotic evil ; avg hp=33.177164567086585 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.3993201359728; hits/misses (PBA)= 13.87002599480104/7.435512897420516; rounds (PBA)=10.85362927414517;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5477.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16520.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65804; lawful good : 0.41 ± 0.01; chaotic evil : 0.59 ± 0.01; > Team lawful good = winning battles: 2025; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2976; perfect battles: 0; close-call battles: 2956; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=16.911017796440714 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 651.9498100379924; hits/misses (PBA)= 34.888222355528896/2.3263347330533892; rounds (PBA)=12.674065186962608;} marilith: {team=chaotic evil ; avg hp=-8.811837632473505 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6336732653469306;} balor #2: {team=chaotic evil ; avg hp=35.806838632273546 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.0765846830634; hits/misses (PBA)= 13.886822635472905/7.361927614477104; rounds (PBA)=10.842231553689262;} balor: {team=chaotic evil ; avg hp=34.05518896220756 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.0123975204959; hits/misses (PBA)= 13.850629874025195/7.446310737852429; rounds (PBA)=10.85122975404919;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7437.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55858; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #2: {team=chaotic evil ; avg hp=-9.222755448910219 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.33453309338132; hits/misses (PBA)= 6.646870625874825/3.5826834633073386; rounds (PBA)=7.827234553089382;} ancient gold dragon: {team=lawful good ; avg hp=293.87122575484904 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.4711057788443; hits/misses (PBA)= 29.125574885022996/2.369126174765047; rounds (PBA)=11.169366126774644;} balor: {team=chaotic evil ; avg hp=-9.248350329934013 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.79424115176964; hits/misses (PBA)= 6.612877424515097/3.532293541291742; rounds (PBA)=7.79624075184963;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 25760.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28591; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=425.1979604079184 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.4857028594281; hits/misses (PBA)= 14.394521095780844/0.74125174965007; rounds (PBA)=5.717056588682263;} balor: {team=chaotic evil ; avg hp=-9.485702859428114 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.80203959208158; hits/misses (PBA)= 6.341131773645271/3.3869226154769048; rounds (PBA)=4.864027194561087;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 623.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18803; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=248.59568086382723 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.48710257948412; hits/misses (PBA)= 8.642071585682864/0.5552889422115577; rounds (PBA)=3.759848030393921;} mage #2: {team=any ; avg hp=-8.501299740051989 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.486502699460108; hits/misses (PBA)= 0.5078984203159368/0.9496100779844031; rounds (PBA)=1.7408518296340731;} mage: {team=any ; avg hp=-8.47610477904419 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5396920615876826; hits/misses (PBA)= 0.5248950209958009/0.8860227954409118; rounds (PBA)=1.715256948610278;} mage #3: {team=any ; avg hp=-8.509698060387922 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.378124375124975; hits/misses (PBA)= 0.48670265946810637/0.9360127974405119; rounds (PBA)=1.7230553889222155;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9760.0; crudely normalised: 0% > lawful good = expected rounds to survive: 4488.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2734; Sum of rounds: 26458; > Team chaotic evil = winning battles: 1678; perfect battles: 0; close-call battles: 1617; > Team lawful good = winning battles: 1055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock: {team=chaotic evil ; avg hp=-10.060716898317484 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8024871982443305;} solar: {team=lawful good ; avg hp=8.14740307242136 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.19092904169713; hits/misses (PBA)= 15.074981711777616/2.22457937088515; rounds (PBA)=8.948061448427213;} balor: {team=chaotic evil ; avg hp=35.75091441111924 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.77834674469642; hits/misses (PBA)= 12.307973664959766/5.381126554498903; rounds (PBA)=9.289685442574982;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7860.0; crudely normalised: 0% > lawful good = expected rounds to survive: 7055.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38693; chaotic evil : 0.1 ± 0.0; lawful good : 0.9 ± 0.0; > Team chaotic evil = winning battles: 492; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4509; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-7.331933613277345 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.98040391921614; hits/misses (PBA)= 9.641071785642872/4.123975204959009; rounds (PBA)=6.958808238352329;} solar: {team=lawful good ; avg hp=60.01959608078384 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.33193361327733; hits/misses (PBA)= 11.788242351529695/2.0405918816236754; rounds (PBA)=7.596080783843231;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1076.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16768.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18906; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=236.83283343331334 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.39732053589282; hits/misses (PBA)= 5.540891821635673/0.6162767446510697; rounds (PBA)=3.7804439112177564;} mummy lord: {team=lawful evil ; avg hp=-9.397320535892822 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.167166566686664; hits/misses (PBA)= 1.6372725454909018/1.3335332933413317; rounds (PBA)=2.9708058388322334;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1983603279344131;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20975804839032194;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20035992801439712;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1871625674865027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4979004199160168;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5020995800839833;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 158.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32613; other: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team other = winning battles: 41; perfect battles: 0; close-call battles: 27; > Team lawful evil = winning battles: 4960; perfect battles: 0; close-call battles: 973; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #7: {team=other; avg hp=-3.402119576084783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8678264347130575; hits/misses (PBA)= 0.49510097980403917/3.358128374325135; rounds (PBA)=3.865626874625075;} hobgoblin #5: {team=lawful evil ; avg hp=9.31753649270146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.693061387722455; hits/misses (PBA)= 1.3825234953009398/3.227954409118176; rounds (PBA)=5.843431313737253;} hobgoblin #6: {team=lawful evil ; avg hp=9.305538892221556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.596880623875226; hits/misses (PBA)= 1.3635272945410917/3.208358328334333; rounds (PBA)=5.838632273545291;} hobgoblin #3: {team=lawful evil ; avg hp=9.350329934013198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696460707858428; hits/misses (PBA)= 1.3875224955008998/3.201759648070386; rounds (PBA)=5.858428314337132;} hobgoblin #4: {team=lawful evil ; avg hp=9.257948410317937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.561487702459509; hits/misses (PBA)= 1.3725254949010197/3.219756048790242; rounds (PBA)=5.817036592681464;} hobgoblin #2: {team=other; avg hp=-3.372725454909018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8128374325134975; hits/misses (PBA)= 0.47270545890821836/3.3759248150369925; rounds (PBA)=3.8554289142171565;} hobgoblin: {team=lawful evil ; avg hp=9.294741051789643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.490901819636072; hits/misses (PBA)= 1.3609278144371126/3.2151569686062786; rounds (PBA)=5.845830833833233;} hobgoblin #8: {team=other; avg hp=-3.2639472105578884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793241351729654; hits/misses (PBA)= 0.4787042591481704/3.3837232553489303; rounds (PBA)=3.8688262347530493;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 88.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 792.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23401; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4993; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=10.162567486502699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.884023195360927; hits/misses (PBA)= 0.7848430313937212/1.856628674265147; rounds (PBA)=4.269146170765847;} hobgoblin #2: {team=other; avg hp=-3.4223155368926217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.473505298940212; hits/misses (PBA)= 0.4227154569086183/3.37872425514897; rounds (PBA)=3.8030393921215757;} hobgoblin #4: {team=lawful evil ; avg hp=10.175564887022595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.735652869426115; hits/misses (PBA)= 0.762247550489902/1.8210357928414318; rounds (PBA)=4.2935412917416516;} hobgoblin: {team=lawful evil ; avg hp=10.188362327534493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.802639472105579; hits/misses (PBA)= 0.7772445510897821/1.8300339932013596; rounds (PBA)=4.300939812037592;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 377.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55618; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fred: {team=unassigned mercenaries; avg hp=-3.1681663667266546 (from 22); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.485502899420116; hits/misses (PBA)= 0.4947010597880424/9.327334533093381; rounds (PBA)=9.822235552889422;} hobgoblin: {team=lawful evil ; avg hp=10.514497100579884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.63487302539492; hits/misses (PBA)= 4.060387922415517/6.060787842431513; rounds (PBA)=11.120975804839032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2354.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 197.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38123; other: 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team other = winning battles: 4327; perfect battles: 0; close-call battles: 4278; > Team chaotic evil = winning battles: 674; perfect battles: 0; close-call battles: 623; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=-5.410317936412717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5908818236352729; hits/misses (PBA)= 0.3165366926614677/0.48930213957208557; rounds (PBA)=0.8254349130173965;} bandit #2: {team=other; avg hp=-5.493901219756049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4631073785242952; hits/misses (PBA)= 0.2989402119576085/0.4941011797640472; rounds (PBA)=0.8156368726254749;} bugbear #3: {team=chaotic evil ; avg hp=-1.4947010597880424 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.219156168766247; hits/misses (PBA)= 2.212357528494301/1.8564287142571485; rounds (PBA)=4.359128174365127;} bugbear #4: {team=chaotic evil ; avg hp=-1.5306938612277545 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.842231553689263; hits/misses (PBA)= 2.1825634873025397/1.892021595680864; rounds (PBA)=4.354129174165167;} bandit captain: {team=other; avg hp=29.872225554889024 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.07578484303139; hits/misses (PBA)= 8.645670865826835/9.685462907418517; rounds (PBA)=6.403319336132774;} bugbear #2: {team=chaotic evil ; avg hp=-1.5592881423715257 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27774445110978; hits/misses (PBA)= 2.204159168166367/1.8978204359128175; rounds (PBA)=4.378124375124975;} bugbear: {team=chaotic evil ; avg hp=-1.323135372925415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.650869826034793; hits/misses (PBA)= 2.171365726854629/1.8654269146170765; rounds (PBA)=4.325134973005399;} bandit captain #2: {team=other; avg hp=29.041991601679666 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.778044391121774; hits/misses (PBA)= 8.484303139372125/9.567686462707458; rounds (PBA)=6.2847430513897224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good: 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tommy: {team=lawful good; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34086; other: 0.03 ± 0.0; any : 0.97 ± 0.0; > Team other = winning battles: 143; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4858; perfect battles: 0; close-call battles: 648; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=-1.0877824435112977 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.414517096580684; hits/misses (PBA)= 2.5138972205558887/2.968606278744251; rounds (PBA)=5.511097780443912;} acolyte: {team=any ; avg hp=5.7996400719856025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.012797440511898; hits/misses (PBA)= 1.8744251149770046/1.0587882423515298; rounds (PBA)=6.0131973605278946;} acolyte #2: {team=any ; avg hp=5.785842831433714 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0749850029994; hits/misses (PBA)= 1.8758248350329934/0.9834033193361328; rounds (PBA)=5.951209758048391;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% > chaotic good = expected rounds to survive: 2768.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23528; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-7.532293541291741 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.13437312537492; hits/misses (PBA)= 5.784043191361728/5.761447710457908; rounds (PBA)=3.8516296740651867;} young red dragon: {team=chaotic evil ; avg hp=101.86562687462508 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.53229354129174; hits/misses (PBA)= 8.41631673665267/3.677664467106579; rounds (PBA)=4.699060187962408;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #2: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4907018596280744;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5092981403719257;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 41.38; crudely normalised: 0% > beyond= expected rounds to survive: -4586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5279; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena: {team=unaligned ; avg hp=-33.13997200559888 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28994201159768046; hits/misses (PBA)= 0.042191561687662464/0.8524295140971806; rounds (PBA)=0.8946210757848431;} Cthulhu: {team=beyond; avg hp=773.7100579884024 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.13997200559888; hits/misses (PBA)= 1.0/0.05898820235952809; rounds (PBA)=1.0555888822235553;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32666; neutral : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-3.913417316536693 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3343331333733253; hits/misses (PBA)= 1.8434313137372524/3.4215156968606277; rounds (PBA)=5.26494701059788;} mimic: {team=neutral ; avg hp=58.33433313337333 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.91341731653669; hits/misses (PBA)= 2.7630473905218955/2.7688462307538493; rounds (PBA)=6.531893621275745;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1900.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 1044.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34707; neutral good : 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team neutral good = winning battles: 2792; perfect battles: 0; close-call battles: 2786; > Team lawful evil = winning battles: 2209; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=neutral good ; avg hp=-6.374525094981004 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6002799440111978;} polar bear: {team=neutral good ; avg hp=-5.626474705058988 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.316936612677466; hits/misses (PBA)= 2.5190961807638472/2.0535892821435713; rounds (PBA)=2.2929414117176563;} centaur: {team=neutral good ; avg hp=0.16996600679864027 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.220955808838234; hits/misses (PBA)= 3.5176964607078585/3.55248950209958; rounds (PBA)=3.5916816636672664;} gargoyle: {team=neutral good ; avg hp=13.493101379724056 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.12997400519896; hits/misses (PBA)= 4.06498700259948/6.09378124375125; rounds (PBA)=5.295740851829634;} aboleth: {team=lawful evil ; avg hp=8.620475904819036 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.30453909218156; hits/misses (PBA)= 15.869626074785042/2.354129174165167; rounds (PBA)=6.371125774845031;} pegasus: {team=neutral good ; avg hp=27.033393321335733 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.71165766846631; hits/misses (PBA)= 3.060587882423515/3.0081983603279343; rounds (PBA)=6.291141771645671;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32893421315736854;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3349330133973205;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33613277344531095;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 346.67; crudely normalised: 0% > Chaotic Good= expected rounds to survive: 122.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18942; neutral evil : 1.0 ± 0.0; Chaotic Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=25.197160567886424 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.490501899620076; hits/misses (PBA)= 0.6944611077784443/0.7182563487302539; rounds (PBA)=3.2805438912217557;} worg #2: {team=neutral evil ; avg hp=25.15616876624675 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.317736452709458; hits/misses (PBA)= 0.6840631873625275/0.6908618276344731; rounds (PBA)=3.294741051789642;} Enilias: {team=Chaotic Good; avg hp=-4.808238352329534 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6466706658668266; hits/misses (PBA)= 0.6374725054989002/1.7120575884823035; rounds (PBA)=2.349530093981204;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 346.67; crudely normalised: 0% > Chaotic Good= expected rounds to survive: 122.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18600; neutral evil : 1.0 ± 0.0; Chaotic Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg #2: {team=neutral evil ; avg hp=25.174565086982604 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.164167166566687; hits/misses (PBA)= 0.6686662667466506/0.6568686262747451; rounds (PBA)=3.2295540891821637;} worg: {team=neutral evil ; avg hp=25.190761847630473 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445510897820436; hits/misses (PBA)= 0.6992601479704059/0.6944611077784443; rounds (PBA)=3.2089582083583283;} Enilias: {team=Chaotic Good; avg hp=-4.609678064387123 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6346730653869226; hits/misses (PBA)= 0.6356728654269146/1.6534693061387722; rounds (PBA)=2.289142171565687;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 346.67; crudely normalised: 0% > Chaotic Good= expected rounds to survive: 122.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18786; neutral evil : 1.0 ± 0.0; Chaotic Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Enilias: {team=Chaotic Good; avg hp=-4.759048190361928 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.654869026194761; hits/misses (PBA)= 0.6480703859228154/1.6856628674265146; rounds (PBA)=2.33373325334933;} worg: {team=neutral evil ; avg hp=25.155368926214756 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.393121375724855; hits/misses (PBA)= 0.6916616676664668/0.6786642671465707; rounds (PBA)=3.257748450309938;} worg #2: {team=neutral evil ; avg hp=25.18976204759048 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.365926814637072; hits/misses (PBA)= 0.6960607878424315/0.6900619876024795; rounds (PBA)=3.255148970205959;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} worg #2: {team=neutral evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 238.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 1262.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15609; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=-5.4687062587482504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6210757848430313; hits/misses (PBA)= 0.4433113377324535/0.7228554289142172; rounds (PBA)=1.2313537292541492;} goblin #3: {team=neutral evil ; avg hp=-5.466506698660268 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7930413917216557; hits/misses (PBA)= 0.46850629874025196/0.6946610677864428; rounds (PBA)=1.2341531693661267;} goblin #7: {team=neutral evil ; avg hp=-5.434313137372525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7608478304339132; hits/misses (PBA)= 0.46590681863627276/0.7138572285542891; rounds (PBA)=1.2463507298540293;} goblin #8: {team=neutral evil ; avg hp=-5.44251149770046 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7630473905218955; hits/misses (PBA)= 0.46430713857228556/0.7148570285942811; rounds (PBA)=1.2443511297740453;} goblin #10: {team=neutral evil ; avg hp=-5.406918616276744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8258348330333933; hits/misses (PBA)= 0.47650469906018794/0.7170565886822635; rounds (PBA)=1.257748450309938;} aboleth #2: {team=lawful evil ; avg hp=119.68906218756248 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.38312337532494; hits/misses (PBA)= 5.495700859828035/2.01499700059988; rounds (PBA)=2.9598080383923215;} goblin #4: {team=neutral evil ; avg hp=-5.437112577484503 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7430513897220554; hits/misses (PBA)= 0.45670865826834633/0.7032593481303739; rounds (PBA)=1.2331533693261347;} aboleth: {team=lawful evil ; avg hp=120.29294141171766 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.5878824235153; hits/misses (PBA)= 5.504299140171965/1.9782043591281744; rounds (PBA)=2.9616076784643073;} goblin #2: {team=neutral evil ; avg hp=-5.488102379524095 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6820635872825433; hits/misses (PBA)= 0.4579084183163367/0.712257548490302; rounds (PBA)=1.2359528094381125;} goblin #9: {team=neutral evil ; avg hp=-5.487302539492101 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.709858028394321; hits/misses (PBA)= 0.4573085382923415/0.7118576284743051; rounds (PBA)=1.2385522895420915;} goblin #11: {team=neutral evil ; avg hp=-5.448910217956409 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6964607078584284; hits/misses (PBA)= 0.45650869826034796/0.7104579084183164; rounds (PBA)=1.237752449510098;} goblin #5: {team=neutral evil ; avg hp=-5.399320135972806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746450709858028; hits/misses (PBA)= 0.46350729854029193/0.708258348330334; rounds (PBA)=1.2359528094381125;} goblin: {team=neutral evil ; avg hp=-5.491301739652069 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67626474705059; hits/misses (PBA)= 0.4537092581483703/0.7240551889622076; rounds (PBA)=1.242751449710058;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 108.89; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18312; neutral evil : 0.13 ± 0.0; unaligned : 0.87 ± 0.0; > Team neutral evil = winning battles: 673; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4328; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.0815836832633474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.151369726054789; hits/misses (PBA)= 1.4163167366526694/0.7578484303139372; rounds (PBA)=2.30873825234953;} giant lizard: {team=unaligned ; avg hp=10.848630273945211 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.081583683263347; hits/misses (PBA)= 1.3087382523495301/1.2733453309338132; rounds (PBA)=3.44751049790042;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31053; chaotic good : 0.26 ± 0.01; chaotic evil : 0.74 ± 0.01; > Team chaotic good = winning battles: 1281; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3720; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=1.8480303939212157 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.02719456108778; hits/misses (PBA)= 10.601079784043192/5.652469506098781; rounds (PBA)=5.597880423915217;} adult black dragon: {team=chaotic evil ; avg hp=35.97280543891222 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.15196960607878; hits/misses (PBA)= 11.355528894221155/4.872825434913017; rounds (PBA)=5.914217156568686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #14: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0637872425514897;} owlbear #15: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} owlbear #10: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0651869626074785;} owlbear #8: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} owlbear #4: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0637872425514897;} owlbear #5: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} owlbear #3: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060387922415516895;} owlbear #2: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0597880423915217;} owlbear #9: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} owlbear #6: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0651869626074785;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0655868826234753;} owlbear #11: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05638872225554889;} owlbear #12: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} owlbear #13: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} owlbear #7: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} owlbear #16: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0625874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 103.33; crudely normalised: 0% > any = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25891; chaotic neutral : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1623; ------------------------------------------------- Combattants ------------------------------------------------ satyr #2: {team=chaotic neutral ; avg hp=-2.37872425514897 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5568886222755447; hits/misses (PBA)= 0.5686862627474505/2.410117976404719; rounds (PBA)=2.9788042391521694;} guard #2: {team=any ; avg hp=9.900619876024795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.135972805438913; hits/misses (PBA)= 2.0853829234153167/2.060387922415517; rounds (PBA)=4.634873025394921;} guard #3: {team=any ; avg hp=9.900419916016796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.115576884623076; hits/misses (PBA)= 2.070785842831434/2.064787042591482; rounds (PBA)=4.633273345330934;} guard #4: {team=any ; avg hp=9.967606478704258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.937012597480503; hits/misses (PBA)= 2.0431913617276543/2.0873825234953007; rounds (PBA)=4.6284743051389725;} guard #10: {team=any ; avg hp=9.962007598480303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.083183363327334; hits/misses (PBA)= 2.0851829634073185/2.077384523095381; rounds (PBA)=4.630673865226955;} guard #6: {team=any ; avg hp=9.941011797640472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.973205358928213; hits/misses (PBA)= 2.052389522095581/2.0771845630873824; rounds (PBA)=4.631873625274945;} guard #5: {team=any ; avg hp=9.853029394121176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.114577084583084; hits/misses (PBA)= 2.087982403519296/2.0231953609278146; rounds (PBA)=4.600079984003199;} satyr #3: {team=chaotic neutral ; avg hp=-2.3703259348130374 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7004599080183964; hits/misses (PBA)= 0.5922815436912617/2.37372525494901; rounds (PBA)=2.966006798640272;} satyr: {team=chaotic neutral ; avg hp=-2.4527094581083784 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7314537092581483; hits/misses (PBA)= 0.5982803439312138/2.357328534293141; rounds (PBA)=2.9556088782243553;} guard #8: {team=any ; avg hp=9.85622875424915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.97240551889622; hits/misses (PBA)= 2.053389322135573/2.0545890821835635; rounds (PBA)=4.619076184763047;} guard #9: {team=any ; avg hp=9.846030793841232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.941011797640472; hits/misses (PBA)= 2.066986602679464/2.0411917616476702; rounds (PBA)=4.634073185362928;} guard #7: {team=any ; avg hp=9.844631073785242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.018596280743852; hits/misses (PBA)= 2.063387322535493/2.041991601679664; rounds (PBA)=4.632673465306938;} guard: {team=any ; avg hp=9.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.910217956408719; hits/misses (PBA)= 2.0507898420315938/2.05878824235153; rounds (PBA)=4.6284743051389725;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3382.11; crudely normalised: 0% > other= expected rounds to survive: 33135.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27778; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-9.2625474905019 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.2021595680864; hits/misses (PBA)= 4.623875224955009/4.666666666666667; rounds (PBA)=4.645270945810838;} ancient blue dragon: {team=other; avg hp=341.79784043191364 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.2625474905019; hits/misses (PBA)= 9.20735852829434/0.49090181963607277; rounds (PBA)=5.554489102179564;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24003; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2467; perfect battles: 0; close-call battles: 929; > Team neutral evil = winning battles: 2534; perfect battles: 0; close-call battles: 897; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=other; avg hp=0.6302739452109578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.274745050989802; hits/misses (PBA)= 1.078384323135373/1.250749850029994; rounds (PBA)=2.9574085182963405;} goblin #2: {team=neutral evil ; avg hp=0.7628474305138973 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.478904219156169; hits/misses (PBA)= 1.1131773645270946/1.254349130173965; rounds (PBA)=3.0387922415516897;} goblin #4: {team=other; avg hp=0.5818836232753449 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.296540691861628; hits/misses (PBA)= 1.0795840831833634/1.2415516896620675; rounds (PBA)=2.9408118376324737;} goblin: {team=neutral evil ; avg hp=0.6658668266346731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.308938212357528; hits/misses (PBA)= 1.0805838832233554/1.2405518896220755; rounds (PBA)=2.9696060787842433;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23676; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2463; perfect battles: 0; close-call battles: 899; > Team neutral evil = winning battles: 2538; perfect battles: 0; close-call battles: 930; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=other; avg hp=0.6342731453709258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.322335532893422; hits/misses (PBA)= 1.0807838432313537/1.2313537292541492; rounds (PBA)=2.9460107978404317;} goblin #3: {team=other; avg hp=0.6640671865626875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.240151969606079; hits/misses (PBA)= 1.0739852029594081/1.2211557688462307; rounds (PBA)=2.9030193961207758;} goblin: {team=neutral evil ; avg hp=0.7654469106178764 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.391121775644871; hits/misses (PBA)= 1.1019796040791843/1.2031593681263748; rounds (PBA)=2.9066186762647472;} goblin #2: {team=neutral evil ; avg hp=0.6720655868826235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.310537892421515; hits/misses (PBA)= 1.0731853629274146/1.226754649070186; rounds (PBA)=2.9536092781443712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1226.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31752; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ elephant #2: {team=unaligned ; avg hp=-7.7546490701859625 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.66866626674665; hits/misses (PBA)= 1.5300939812037593/1.541491701659668; rounds (PBA)=3.7140571885622875;} elephant #3: {team=unaligned ; avg hp=-7.782443511297741 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.794441111777644; hits/misses (PBA)= 1.4763047390521895/1.4739052189562087; rounds (PBA)=3.6380723855228956;} elephant: {team=unaligned ; avg hp=-7.72125574885023 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.825634873025393; hits/misses (PBA)= 1.4681063787242552/1.5266946610677865; rounds (PBA)=3.664267146570686;} adult blue dragon: {team=lawful evil ; avg hp=131.71125774845032 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.25834833033394; hits/misses (PBA)= 15.952809438112377/1.0935812837432513; rounds (PBA)=6.34633073385323;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28092; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2477; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2524; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.4579084183163367 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.567886422715457; hits/misses (PBA)= 2.824635072985403/1.5072985402919417; rounds (PBA)=4.836632673465307;} acolyte: {team=other; avg hp=1.432113577284543 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.542091581683663; hits/misses (PBA)= 2.8082383523295342/1.5272945410917818; rounds (PBA)=4.830833833233354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 30392.47; crudely normalised: 0% > beyond= expected rounds to survive: -838.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2285; Sum of rounds: 39475; lawful evil : 0.0 ± 0.0; beyond: 0.46 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 2285; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=-26.416192560175055 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.205689277899342; hits/misses (PBA)= 1.375929978118162/26.24113785557987; rounds (PBA)=9.469146608315098;} aboleth #6: {team=lawful evil ; avg hp=-26.77855579868709 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.08402625820569; hits/misses (PBA)= 1.3715536105032822/26.014442013129102; rounds (PBA)=9.42363238512035;} aboleth #8: {team=lawful evil ; avg hp=-26.100218818380743 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.155798687089714; hits/misses (PBA)= 1.4310722100656454/25.609628008752736; rounds (PBA)=9.283150984682713;} aboleth #7: {team=lawful evil ; avg hp=-26.366301969365427 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.30765864332604; hits/misses (PBA)= 1.388183807439825/26.151422319474836; rounds (PBA)=9.471772428884027;} aboleth #4: {team=lawful evil ; avg hp=-26.732603938730854 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.324288840262582; hits/misses (PBA)= 1.3382932166301968/26.207877461706783; rounds (PBA)=9.473522975929978;} aboleth #2: {team=lawful evil ; avg hp=-26.410503282275712 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.848577680525164; hits/misses (PBA)= 1.3597374179431072/25.52078774617068; rounds (PBA)=9.280087527352297;} aboleth: {team=lawful evil ; avg hp=-26.47308533916849 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.83851203501094; hits/misses (PBA)= 1.3663019693654268/26.042013129102845; rounds (PBA)=9.423194748358862;} aboleth #5: {team=lawful evil ; avg hp=-26.259518599562362 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.190371991247265; hits/misses (PBA)= 1.3816192560175056/26.144857768052518; rounds (PBA)=9.472647702407002;} Cthulhu: {team=beyond; avg hp=758.1028446389497 (from 774); avg healing spells left=99992.77286652078 (from 99999); damage done (per battle average)= 1291.5728665207878; hits/misses (PBA)= 31.091028446389497/1.8293216630196936; rounds (PBA)=17.27571115973742;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2250.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1897.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1007; Sum of rounds: 10084; > Team lawful evil = winning battles: 584; perfect battles: 0; close-call battles: 584; > Team chaotic evil = winning battles: 422; perfect battles: 0; close-call battles: 422; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=76.47666335650447 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.0327706057597; hits/misses (PBA)= 23.09731876861966/5.406156901688183; rounds (PBA)=9.675273088381331;} air elemental #23: {team=lawful evil ; avg hp=-5.817279046673287 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.61966236345581; hits/misses (PBA)= 3.4667328699106257/1.4607745779543198; rounds (PBA)=2.46772591857001;} flesh golem: {team=lawful evil ; avg hp=24.012909632571997 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.47864945382324; hits/misses (PBA)= 9.145978152929494/4.788480635551142; rounds (PBA)=7.0;} air elemental #18: {team=lawful evil ; avg hp=-4.747765640516385 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.87487586891758; hits/misses (PBA)= 3.5044687189672294/1.5203574975173784; rounds (PBA)=2.5143992055610727;} air elemental #2: {team=chaotic evil ; avg hp=0.029791459781529295 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.54716981132076; hits/misses (PBA)= 5.189672293942404/1.9920556107249254; rounds (PBA)=3.602780536246276;} air elemental #21: {team=lawful evil ; avg hp=-6.056603773584905 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.96722939424032; hits/misses (PBA)= 3.5719960278053624/1.4756703078450844; rounds (PBA)=2.5243296921549154;} chimera: {team=lawful evil ; avg hp=47.41708043694141 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.68023833167825; hits/misses (PBA)= 16.498510427010924/8.56901688182721; rounds (PBA)=8.443892750744787;} air elemental #16: {team=chaotic evil ; avg hp=-0.3316782522343595 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.83614697120159; hits/misses (PBA)= 5.1400198609731875/2.035749751737835; rounds (PBA)=3.6077457795431975;} air elemental #8: {team=chaotic evil ; avg hp=1.051638530287984 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.34359483614698; hits/misses (PBA)= 5.348560079443892/2.0665342601787486; rounds (PBA)=3.724925521350546;} air elemental #28: {team=lawful evil ; avg hp=-5.529294935451837 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.69215491559086; hits/misses (PBA)= 3.573982125124131/1.4925521350546176; rounds (PBA)=2.538232373386296;} flesh golem #3: {team=lawful evil ; avg hp=23.641509433962263 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.38232373386296; hits/misses (PBA)= 9.103277060575968/4.79940417080437; rounds (PBA)=6.984111221449851;} air elemental #19: {team=lawful evil ; avg hp=-5.387288977159881 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.353525322740815; hits/misses (PBA)= 3.635551142005958/1.5134061569016881; rounds (PBA)=2.5759682224428997;} air elemental #11: {team=chaotic evil ; avg hp=-0.4468718967229394 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.06752730883814; hits/misses (PBA)= 5.282025819265144/2.141012909632572; rounds (PBA)=3.7288977159880834;} air elemental #22: {team=lawful evil ; avg hp=-5.1181727904667325 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.79543197616683; hits/misses (PBA)= 3.660377358490566/1.5004965243296922; rounds (PBA)=2.585898709036743;} air elemental #7: {team=chaotic evil ; avg hp=-1.169811320754717 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.01489572989077; hits/misses (PBA)= 5.128103277060576/1.897715988083416; rounds (PBA)=3.523336643495531;} air elemental #6: {team=chaotic evil ; avg hp=-0.4270109235352532 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.5630585898709; hits/misses (PBA)= 5.147964250248262/2.0397219463753724; rounds (PBA)=3.602780536246276;} air elemental #9: {team=chaotic evil ; avg hp=-0.8848063555114201 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.08142999006951; hits/misses (PBA)= 5.159880834160874/2.082423038728898; rounds (PBA)=3.6325719960278056;} air elemental #10: {team=chaotic evil ; avg hp=0.47070506454816285 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.04071499503476; hits/misses (PBA)= 5.150943396226415/2.041708043694141; rounds (PBA)=3.612711022840119;} air elemental #15: {team=chaotic evil ; avg hp=-1.0139026812313803 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.55610724925522; hits/misses (PBA)= 5.350546176762661/2.0685203574975173; rounds (PBA)=3.7229394240317775;} flesh golem #2: {team=lawful evil ; avg hp=25.001986097318767 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.28798411122145; hits/misses (PBA)= 9.160873882820258/4.746772591857001; rounds (PBA)=6.994041708043694;} hill giant: {team=chaotic evil ; avg hp=38.28997020854022 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.4379344587885; hits/misses (PBA)= 13.954319761668321/5.227408142999007; rounds (PBA)=9.689175769612712;} air elemental #4: {team=chaotic evil ; avg hp=-0.18570009930486595 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.1449851042701; hits/misses (PBA)= 5.192651439920556/2.017874875868918; rounds (PBA)=3.6166832174776564;} air elemental #20: {team=lawful evil ; avg hp=-5.774577954319762 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.64250248262165; hits/misses (PBA)= 3.4697120158887786/1.506454816285998; rounds (PBA)=2.4895729890764646;} air elemental: {team=chaotic evil ; avg hp=-0.70506454816286 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.2720953326713; hits/misses (PBA)= 5.270109235352532/2.11519364448858; rounds (PBA)=3.7060575968222444;} air elemental #25: {team=lawful evil ; avg hp=-5.316782522343595 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.940417080436944; hits/misses (PBA)= 3.5561072492552137/1.5441906653426019; rounds (PBA)=2.5531281032770607;} air elemental #12: {team=chaotic evil ; avg hp=-0.9721946375372393 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.52432969215492; hits/misses (PBA)= 5.16583912611718/1.9692154915590865; rounds (PBA)=3.5809334657398213;} air elemental #26: {team=lawful evil ; avg hp=-5.178748758689176 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.03475670307845; hits/misses (PBA)= 3.6077457795431975/1.5312810327706057; rounds (PBA)=2.5749751737835154;} air elemental #13: {team=chaotic evil ; avg hp=-0.2810327706057597 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.40317775571003; hits/misses (PBA)= 5.049652432969215/1.9473684210526316; rounds (PBA)=3.509433962264151;} air elemental #14: {team=chaotic evil ; avg hp=-0.24031777557100298 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.85600794438928; hits/misses (PBA)= 5.128103277060576/2.0496524329692156; rounds (PBA)=3.599801390268123;} air elemental #17: {team=lawful evil ; avg hp=-5.250248262164846 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.250248262164845; hits/misses (PBA)= 3.58291956305859/1.5153922542204568; rounds (PBA)=2.554121151936445;} air elemental #27: {team=lawful evil ; avg hp=-5.3862959285004965 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.11717974180735; hits/misses (PBA)= 3.615690168818272/1.464746772591857; rounds (PBA)=2.544190665342602;} air elemental #24: {team=lawful evil ; avg hp=-5.6722939424031775 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.937437934458785; hits/misses (PBA)= 3.4687189672293943/1.4816285998013903; rounds (PBA)=2.479642502482622;} air elemental #3: {team=chaotic evil ; avg hp=0.7567030784508441 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.21251241310824; hits/misses (PBA)= 5.35948361469712/2.034756703078451; rounds (PBA)=3.7100297914597817;} air elemental #5: {team=chaotic evil ; avg hp=-0.39622641509433965 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.32671300893743; hits/misses (PBA)= 5.190665342601788/2.0307845084409135; rounds (PBA)=3.6236345580933467;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2141.24; crudely normalised: 0% > neutral = expected rounds to survive: 1327.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 671; Sum of rounds: 4826; chaotic evil : 0.0 ± 0.0; neutral : 0.13 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 671; perfect battles: 0; close-call battles: 671; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #6: {team=chaotic evil ; avg hp=-7.104321907600596 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.199701937406857; hits/misses (PBA)= 2.366616989567809/1.752608047690015; rounds (PBA)=2.0596125186289123;} flesh golem #2: {team=chaotic evil ; avg hp=-7.278688524590164 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.66915052160954; hits/misses (PBA)= 6.175856929955291/3.651266766020864; rounds (PBA)=4.913561847988078;} vampire spawn: {team=chaotic evil ; avg hp=-7.242921013412817 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.005961251862892; hits/misses (PBA)= 2.357675111773472/1.842026825633383; rounds (PBA)=2.0998509687034277;} air elemental #3: {team=neutral ; avg hp=43.8301043219076 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.09836065573771; hits/misses (PBA)= 7.007451564828614/2.834575260804769; rounds (PBA)=4.965722801788376;} vampire spawn #5: {team=chaotic evil ; avg hp=-7.624441132637854 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.649776453055143; hits/misses (PBA)= 2.459016393442623/1.6780923994038748; rounds (PBA)=2.0715350223546944;} flesh golem: {team=chaotic evil ; avg hp=-7.275707898658719 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.41281669150521; hits/misses (PBA)= 6.178837555886736/3.6035767511177346; rounds (PBA)=4.8912071535022354;} air elemental #10: {team=neutral ; avg hp=40.43070044709389 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.48435171385991; hits/misses (PBA)= 6.958271236959762/2.599105812220566; rounds (PBA)=4.818181818181818;} air elemental: {team=neutral ; avg hp=45.418777943368106 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.68703427719821; hits/misses (PBA)= 7.022354694485842/2.828614008941878; rounds (PBA)=4.982116244411326;} vampire spawn #4: {team=chaotic evil ; avg hp=-7.688524590163935 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.64232488822653; hits/misses (PBA)= 2.30849478390462/1.825633383010432; rounds (PBA)=2.067064083457526;} vampire spawn #3: {team=chaotic evil ; avg hp=-7.341281669150522 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.260804769001492; hits/misses (PBA)= 2.3934426229508197/1.7377049180327868; rounds (PBA)=2.067064083457526;} air elemental #14: {team=neutral ; avg hp=43.82116244411326 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.50670640834575; hits/misses (PBA)= 7.2011922503725785/2.77645305514158; rounds (PBA)=5.0357675111773474;} red dragon wyrmling: {team=neutral ; avg hp=-5.2414307004470935 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6438152011922504; hits/misses (PBA)= 0.2697466467958271/0.16840536512667661; rounds (PBA)=0.5245901639344263;} vampire spawn #10: {team=chaotic evil ; avg hp=-7.678092399403875 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.04769001490313; hits/misses (PBA)= 2.4143070044709387/1.713859910581222; rounds (PBA)=2.0655737704918034;} flesh golem #3: {team=chaotic evil ; avg hp=-7.377049180327869 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.84053651266765; hits/misses (PBA)= 6.24441132637854/3.520119225037258; rounds (PBA)=4.882265275707899;} air elemental #2: {team=neutral ; avg hp=40.4709388971684 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.89120715350224; hits/misses (PBA)= 6.839046199701937/2.7317436661698955; rounds (PBA)=4.834575260804769;} air elemental #9: {team=neutral ; avg hp=41.087928464977644 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.19672131147541; hits/misses (PBA)= 6.87779433681073/2.745156482861401; rounds (PBA)=4.852459016393443;} air elemental #15: {team=neutral ; avg hp=42.153502235469446 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.89269746646796; hits/misses (PBA)= 6.96274217585693/2.828614008941878; rounds (PBA)=4.940387481371088;} vampire spawn #11: {team=chaotic evil ; avg hp=-7.731743666169896 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.01043219076006; hits/misses (PBA)= 2.3651266766020864/1.760059612518629; rounds (PBA)=2.0625931445603576;} air elemental #11: {team=neutral ; avg hp=44.481371087928466 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.16095380029806; hits/misses (PBA)= 7.090909090909091/2.842026825633383; rounds (PBA)=5.017883755588674;} vampire spawn #12: {team=chaotic evil ; avg hp=-7.0566318926974665 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.494783904619972; hits/misses (PBA)= 2.4560357675111772/1.827123695976155; rounds (PBA)=2.1415797317436662;} air elemental #12: {team=neutral ; avg hp=46.1177347242921 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.40387481371089; hits/misses (PBA)= 7.217585692995529/2.8539493293591653; rounds (PBA)=5.080476900149031;} vampire spawn #2: {team=chaotic evil ; avg hp=-7.481371087928465 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.092399403874815; hits/misses (PBA)= 2.4053651266766023/1.8032786885245902; rounds (PBA)=2.107302533532042;} air elemental #5: {team=neutral ; avg hp=41.986587183308494 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.82265275707898; hits/misses (PBA)= 7.04769001490313/2.730253353204173; rounds (PBA)=4.9225037257824145;} air elemental #8: {team=neutral ; avg hp=41.27123695976155 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.56780923994039; hits/misses (PBA)= 6.900149031296572/2.721311475409836; rounds (PBA)=4.849478390461997;} air elemental #4: {team=neutral ; avg hp=43.50521609538003 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.17883755588673; hits/misses (PBA)= 7.008941877794337/2.8226527570789868; rounds (PBA)=4.958271236959762;} air elemental #7: {team=neutral ; avg hp=43.85692995529061 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.20566318926974; hits/misses (PBA)= 7.102831594634873/2.764530551415797; rounds (PBA)=4.985096870342772;} horned devil: {team=chaotic evil ; avg hp=-7.464977645305514 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.1043219076006; hits/misses (PBA)= 16.55886736214605/4.24441132637854; rounds (PBA)=6.934426229508197;} vampire spawn #9: {team=chaotic evil ; avg hp=-7.521609538002981 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.551415797317436; hits/misses (PBA)= 2.4560357675111772/1.758569299552906; rounds (PBA)=2.1087928464977646;} vampire spawn #7: {team=chaotic evil ; avg hp=-7.348733233979136 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.45156482861401; hits/misses (PBA)= 2.4143070044709387/1.7764530551415798; rounds (PBA)=2.098360655737705;} air elemental #6: {team=neutral ; avg hp=41.49180327868852 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.23994038748137; hits/misses (PBA)= 7.14903129657228/2.7391952309985097; rounds (PBA)=4.991058122205663;} vampire spawn #8: {team=chaotic evil ; avg hp=-7.545454545454546 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.177347242921012; hits/misses (PBA)= 2.5365126676602086/1.8450074515648287; rounds (PBA)=2.1937406855439643;} air elemental #13: {team=neutral ; avg hp=43.37406855439642 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.40983606557377; hits/misses (PBA)= 7.068554396423249/2.694485842026826; rounds (PBA)=4.93591654247392;} chimera: {team=chaotic evil ; avg hp=-7.461997019374069 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.25037257824144; hits/misses (PBA)= 11.324888226527571/6.397913561847988; rounds (PBA)=5.907600596125186;} air elemental #16: {team=neutral ; avg hp=45.03874813710879 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.99552906110283; hits/misses (PBA)= 7.266766020864382/2.8241430700447094; rounds (PBA)=5.104321907600596;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2141.24; crudely normalised: 0% > neutral = expected rounds to survive: 1327.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 837; Sum of rounds: 5973; chaotic evil : 0.0 ± 0.0; neutral : 0.17 ± 0.01; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral = winning battles: 836; perfect battles: 0; close-call battles: 836; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #10: {team=neutral ; avg hp=45.76821983273596 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.73715651135007; hits/misses (PBA)= 7.188769414575866/2.7455197132616487; rounds (PBA)=5.017921146953405;} flesh golem #3: {team=chaotic evil ; avg hp=-7.230585424133811 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.9378733572282; hits/misses (PBA)= 6.197132616487456/3.5089605734767026; rounds (PBA)=4.853046594982079;} vampire spawn #4: {team=chaotic evil ; avg hp=-7.1302270011947435 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.292712066905615; hits/misses (PBA)= 2.3990442054958185/1.7252090800477897; rounds (PBA)=2.062126642771804;} flesh golem: {team=chaotic evil ; avg hp=-7.279569892473118 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.88769414575866; hits/misses (PBA)= 6.139784946236559/3.5615292712066906; rounds (PBA)=4.850657108721625;} horned devil: {team=chaotic evil ; avg hp=-7.577060931899641 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.8984468339307; hits/misses (PBA)= 16.28793309438471/4.305854241338112; rounds (PBA)=6.864994026284349;} air elemental #15: {team=neutral ; avg hp=43.29988052568698 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.67025089605735; hits/misses (PBA)= 6.894862604540024/2.812425328554361; rounds (PBA)=4.900836320191159;} vampire spawn: {team=chaotic evil ; avg hp=-7.125448028673835 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.910394265232974; hits/misses (PBA)= 2.3428912783751494/1.7550776583034648; rounds (PBA)=2.050179211469534;} air elemental #2: {team=neutral ; avg hp=43.77180406212664 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.03584229390681; hits/misses (PBA)= 7.114695340501792/2.6905615292712066; rounds (PBA)=4.958183990442055;} vampire spawn #8: {team=chaotic evil ; avg hp=-7.427718040621267 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.30346475507766; hits/misses (PBA)= 2.4050179211469533/1.7192353643966547; rounds (PBA)=2.064516129032258;} vampire spawn #9: {team=chaotic evil ; avg hp=-7.603345280764636 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.289127837514933; hits/misses (PBA)= 2.4002389486260456/1.7574671445639187; rounds (PBA)=2.080047789725209;} air elemental #11: {team=neutral ; avg hp=45.643966547192356 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.32974910394265; hits/misses (PBA)= 7.277180406212664/2.7013142174432496; rounds (PBA)=5.046594982078853;} air elemental: {team=neutral ; avg hp=45.738351254480285 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.58183990442055; hits/misses (PBA)= 6.949820788530466/2.751493428912784; rounds (PBA)=4.894862604540024;} vampire spawn #12: {team=chaotic evil ; avg hp=-7.4528076463560335 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.216248506571088; hits/misses (PBA)= 2.4050179211469533/1.7407407407407407; rounds (PBA)=2.072879330943847;} air elemental #16: {team=neutral ; avg hp=44.40860215053763 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.28912783751494; hits/misses (PBA)= 7.046594982078853/2.78494623655914; rounds (PBA)=4.956989247311828;} vampire spawn #7: {team=chaotic evil ; avg hp=-7.204301075268817 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.12664277180406; hits/misses (PBA)= 2.3787335722819596/1.7694145758661888; rounds (PBA)=2.074074074074074;} chimera: {team=chaotic evil ; avg hp=-7.353643966547192 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.62724014336916; hits/misses (PBA)= 11.301075268817204/6.193548387096774; rounds (PBA)=5.831541218637993;} vampire spawn #11: {team=chaotic evil ; avg hp=-7.5065710872162486 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.805256869773; hits/misses (PBA)= 2.3440860215053765/1.7347670250896057; rounds (PBA)=2.040621266427718;} flesh golem #2: {team=chaotic evil ; avg hp=-7.145758661887694 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1636798088411; hits/misses (PBA)= 6.197132616487456/3.4946236559139785; rounds (PBA)=4.845878136200717;} air elemental #14: {team=neutral ; avg hp=41.48148148148148 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.01911589008363; hits/misses (PBA)= 7.010752688172043/2.5686977299880525; rounds (PBA)=4.830346475507766;} vampire spawn #2: {team=chaotic evil ; avg hp=-7.311827956989247 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.11111111111111; hits/misses (PBA)= 2.2544802867383513/1.7335722819593786; rounds (PBA)=1.995221027479092;} red dragon wyrmling: {team=neutral ; avg hp=-5.444444444444445 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6415770609319; hits/misses (PBA)= 0.2640382317801673/0.16965352449223417; rounds (PBA)=0.5137395459976105;} air elemental #7: {team=neutral ; avg hp=42.40860215053763 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.94145758661888; hits/misses (PBA)= 7.028673835125448/2.7574671445639187; rounds (PBA)=4.939068100358423;} air elemental #4: {team=neutral ; avg hp=42.54241338112306 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.90083632019116; hits/misses (PBA)= 6.814814814814815/2.695340501792115; rounds (PBA)=4.801672640382318;} vampire spawn #5: {team=chaotic evil ; avg hp=-7.530465949820789 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.806451612903224; hits/misses (PBA)= 2.3428912783751494/1.7048984468339308; rounds (PBA)=2.026284348864994;} vampire spawn #6: {team=chaotic evil ; avg hp=-7.542413381123058 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.41457586618877; hits/misses (PBA)= 2.4145758661887693/1.6786140979689366; rounds (PBA)=2.0489844683393073;} air elemental #9: {team=neutral ; avg hp=41.56869772998805 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.86618876941458; hits/misses (PBA)= 6.9127837514934285/2.7252090800477897; rounds (PBA)=4.8590203106332135;} air elemental #6: {team=neutral ; avg hp=43.49342891278375 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.29629629629629; hits/misses (PBA)= 7.234169653524492/2.6439665471923535; rounds (PBA)=4.992831541218638;} vampire spawn #3: {team=chaotic evil ; avg hp=-7.28673835125448 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.081242532855438; hits/misses (PBA)= 2.3584229390681/1.7706093189964158; rounds (PBA)=2.064516129032258;} air elemental #3: {team=neutral ; avg hp=43.42054958183991 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.30704898446834; hits/misses (PBA)= 7.037037037037037/2.6654719235364395; rounds (PBA)=4.903225806451613;} vampire spawn #10: {team=chaotic evil ; avg hp=-7.114695340501792 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.775388291517324; hits/misses (PBA)= 2.4635603345280765/1.7491039426523298; rounds (PBA)=2.10752688172043;} air elemental #8: {team=neutral ; avg hp=43.74432497013142 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.62962962962963; hits/misses (PBA)= 7.077658303464755/2.7096774193548385; rounds (PBA)=4.933094384707288;} air elemental #5: {team=neutral ; avg hp=42.12305854241338 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.805256869773; hits/misses (PBA)= 6.879330943847073/2.7443249701314216; rounds (PBA)=4.8482676224611705;} air elemental #12: {team=neutral ; avg hp=42.90681003584229 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.15292712066906; hits/misses (PBA)= 7.052568697729988/2.6869772998805255; rounds (PBA)=4.921146953405018;} air elemental #13: {team=neutral ; avg hp=42.18996415770609 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.87216248506572; hits/misses (PBA)= 7.118279569892473/2.664277180406213; rounds (PBA)=4.942652329749104;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1821.8; crudely normalised: 0% > neutral = expected rounds to survive: 1430.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1302; Sum of rounds: 7044; chaotic evil : 0.0 ± 0.0; neutral : 0.26 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1302; perfect battles: 0; close-call battles: 1302; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #10: {team=chaotic evil ; avg hp=-7.308755760368664 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.974654377880185; hits/misses (PBA)= 2.1136712749615976/1.8294930875576036; rounds (PBA)=1.9715821812596006;} flesh golem #2: {team=chaotic evil ; avg hp=-7.245007680491551 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.20660522273425; hits/misses (PBA)= 5.360983102918587/3.4608294930875574; rounds (PBA)=4.410906298003072;} chimera: {team=chaotic evil ; avg hp=-7.167434715821813 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.56221198156682; hits/misses (PBA)= 9.570660522273425/6.044546850998464; rounds (PBA)=5.2050691244239635;} flesh golem: {team=chaotic evil ; avg hp=-7.1551459293394775 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.71966205837174; hits/misses (PBA)= 5.405529953917051/3.414746543778802; rounds (PBA)=4.410138248847926;} vampire spawn #11: {team=chaotic evil ; avg hp=-7.407066052227343 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.983870967741936; hits/misses (PBA)= 2.1029185867895546/1.8863287250384024; rounds (PBA)=1.9946236559139785;} air elemental #9: {team=neutral ; avg hp=65.38402457757296 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.06067588325652; hits/misses (PBA)= 6.418586789554531/2.314132104454685; rounds (PBA)=4.407066052227343;} vampire spawn #12: {team=chaotic evil ; avg hp=-7.292626728110599 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.426267281105991; hits/misses (PBA)= 2.0291858678955452/1.8709677419354838; rounds (PBA)=1.9500768049155146;} air elemental #13: {team=neutral ; avg hp=62.7173579109063 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.70122887864824; hits/misses (PBA)= 6.43010752688172/2.263440860215054; rounds (PBA)=4.399385560675883;} air elemental #16: {team=neutral ; avg hp=62.825652841781874 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.68125960061444; hits/misses (PBA)= 6.433179723502304/2.151305683563748; rounds (PBA)=4.341013824884793;} vampire spawn #8: {team=chaotic evil ; avg hp=-7.365591397849462 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32258064516129; hits/misses (PBA)= 2.0168970814132106/1.903225806451613; rounds (PBA)=1.9600614439324118;} air elemental #2: {team=neutral ; avg hp=62.523809523809526 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.42780337941629; hits/misses (PBA)= 6.415514592933948/2.230414746543779; rounds (PBA)=4.369431643625192;} air elemental #3: {team=neutral ; avg hp=63.1605222734255 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.97235023041475; hits/misses (PBA)= 6.438556067588325/2.247311827956989; rounds (PBA)=4.393241167434716;} air elemental #7: {team=neutral ; avg hp=63.385560675883255 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.38402457757296; hits/misses (PBA)= 6.489247311827957/2.2012288786482337; rounds (PBA)=4.38863287250384;} vampire spawn #4: {team=chaotic evil ; avg hp=-7.410138248847926 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.126728110599078; hits/misses (PBA)= 2.011520737327189/1.91321044546851; rounds (PBA)=1.9623655913978495;} air elemental #12: {team=neutral ; avg hp=60.23118279569893 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.00307219662058; hits/misses (PBA)= 6.306451612903226/2.1244239631336406; rounds (PBA)=4.254992319508449;} air elemental #10: {team=neutral ; avg hp=62.43087557603687 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.9147465437788; hits/misses (PBA)= 6.35099846390169/2.2327188940092166; rounds (PBA)=4.346390168970814;} air elemental #4: {team=neutral ; avg hp=63.215821812596005 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.43087557603687; hits/misses (PBA)= 6.4308755760368665/2.1743471582181257; rounds (PBA)=4.347926267281106;} vampire spawn #6: {team=chaotic evil ; avg hp=-7.446236559139785 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.80952380952381; hits/misses (PBA)= 2.0814132104454686/1.913978494623656; rounds (PBA)=1.9976958525345623;} air elemental #14: {team=neutral ; avg hp=65.60906298003073 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.2173579109063; hits/misses (PBA)= 6.538402457757297/2.216589861751152; rounds (PBA)=4.432411674347159;} flesh golem #3: {team=chaotic evil ; avg hp=-7.129032258064516 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.21351766513057; hits/misses (PBA)= 5.3556067588325655/3.4662058371735793; rounds (PBA)=4.410906298003072;} red dragon wyrmling: {team=neutral ; avg hp=-4.8018433179723505 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7081413210445469;} vampire spawn: {team=chaotic evil ; avg hp=-7.2588325652841785 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.205069124423964; hits/misses (PBA)= 2.129032258064516/1.8617511520737327; rounds (PBA)=1.9953917050691243;} vampire spawn #2: {team=chaotic evil ; avg hp=-7.35099846390169 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.367127496159753; hits/misses (PBA)= 2.153609831029186/1.901689708141321; rounds (PBA)=2.0276497695852536;} vampire spawn #3: {team=chaotic evil ; avg hp=-7.481566820276497 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.605990783410139; hits/misses (PBA)= 2.0522273425499233/1.847926267281106; rounds (PBA)=1.9500768049155146;} air elemental #15: {team=neutral ; avg hp=62.20890937019969 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.28033794162826; hits/misses (PBA)= 6.387096774193548/2.1490015360983103; rounds (PBA)=4.324116743471582;} vampire spawn #5: {team=chaotic evil ; avg hp=-7.668202764976958 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.616743471582181; hits/misses (PBA)= 2.046850998463902/1.9178187403993856; rounds (PBA)=1.9823348694316436;} vampire spawn #9: {team=chaotic evil ; avg hp=-7.4631336405529956 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.40783410138249; hits/misses (PBA)= 2.043010752688172/1.881720430107527; rounds (PBA)=1.9623655913978495;} air elemental #5: {team=neutral ; avg hp=61.98079877112135 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.78801843317973; hits/misses (PBA)= 6.314900153609831/2.2549923195084487; rounds (PBA)=4.329493087557604;} air elemental: {team=neutral ; avg hp=61.45161290322581 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.33333333333333; hits/misses (PBA)= 6.321812596006144/2.259600614439324; rounds (PBA)=4.33026113671275;} air elemental #11: {team=neutral ; avg hp=60.10983102918587 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.36328725038402; hits/misses (PBA)= 6.319508448540707/2.150537634408602; rounds (PBA)=4.285714285714286;} air elemental #6: {team=neutral ; avg hp=62.94777265745007 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.66820276497695; hits/misses (PBA)= 6.488479262672811/2.1689708141321042; rounds (PBA)=4.370199692780338;} vampire spawn #7: {team=chaotic evil ; avg hp=-7.255760368663594 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.775729646697389; hits/misses (PBA)= 2.0913978494623655/1.9086021505376345; rounds (PBA)=2.0;} air elemental #8: {team=neutral ; avg hp=62.72811059907834 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.3394777265745; hits/misses (PBA)= 6.462365591397849/2.182795698924731; rounds (PBA)=4.367127496159754;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 29700.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1545.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32657; other: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team other = winning battles: 4996; perfect battles: 0; close-call battles: 2396; > Team chaotic good = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-7.916616676664667 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.20275944811038; hits/misses (PBA)= 7.642671465706859/3.943211357728454; rounds (PBA)=5.793641271745651;} adult blue dragon #2: {team=other; avg hp=108.80083983203359 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.09378124375125; hits/misses (PBA)= 7.407118576284743/1.3071385722855429; rounds (PBA)=6.045190961807639;} adult blue dragon: {team=other; avg hp=109.99640071985603 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.82283543291342; hits/misses (PBA)= 7.533293341331734/1.3287342531493702; rounds (PBA)=6.048990201959608;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 29700.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1545.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32699; other: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team other = winning battles: 4994; perfect battles: 0; close-call battles: 2420; > Team chaotic good = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #2: {team=other; avg hp=107.28974205158968 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.5122975404919; hits/misses (PBA)= 7.391521695660868/1.3139372125574884; rounds (PBA)=6.041591681663667;} storm giant: {team=chaotic good ; avg hp=-8.036792641471706 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.05178964207158; hits/misses (PBA)= 7.7064587082583484/3.9368126374725056; rounds (PBA)=5.8228354329134175;} adult blue dragon: {team=other; avg hp=109.65846830633873 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.5244951009798; hits/misses (PBA)= 7.570285942811438/1.3473305338932213; rounds (PBA)=6.0493901219756046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 14850.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27465; other: 0.19 ± 0.01; chaotic good : 0.81 ± 0.01; > Team other = winning battles: 959; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4042; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=47.132973405318936 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.72105578884222; hits/misses (PBA)= 7.3787242551489705/1.8588282343531293; rounds (PBA)=5.245150969806039;} adult blue dragon: {team=other; avg hp=-5.721055788842231 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.86702659468105; hits/misses (PBA)= 11.546090781843631/2.0519896020795843; rounds (PBA)=4.670865826834633;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27408; lawful evil : 0.18 ± 0.01; chaotic good : 0.82 ± 0.01; > Team lawful evil = winning battles: 923; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4078; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-6.582883423315337 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.45650869826034; hits/misses (PBA)= 11.52129574085183/2.0591881623675263; rounds (PBA)=4.659668066386723;} storm giant: {team=chaotic good ; avg hp=47.54349130173965 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.58288342331534; hits/misses (PBA)= 7.3987202559488106/1.8284343131373726; rounds (PBA)=5.240351929614077;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27381; lawful evil : 0.18 ± 0.01; chaotic good : 0.82 ± 0.01; > Team lawful evil = winning battles: 903; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-7.09618076384723 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.59468106378725; hits/misses (PBA)= 11.542291541691661/2.033993201359728; rounds (PBA)=4.652069586082783;} storm giant: {team=chaotic good ; avg hp=47.40531893621276 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.09618076384723; hits/misses (PBA)= 7.41371725654869/1.8200359928014398; rounds (PBA)=5.246150769846031;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27478; lawful evil : 0.19 ± 0.01; chaotic good : 0.81 ± 0.01; > Team lawful evil = winning battles: 943; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=46.36432713457309 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.4017196560688; hits/misses (PBA)= 7.399120175964807/1.8610277944411118; rounds (PBA)=5.252949410117976;} adult blue dragon: {team=lawful evil ; avg hp=-6.401719656068786 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.63567286542693; hits/misses (PBA)= 11.604679064187163/2.0465906818636275; rounds (PBA)=4.684263147370526;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1938.46; crudely normalised: 0% > neutral evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32393; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=other; avg hp=-7.065186962607479 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.247550489902018; hits/misses (PBA)= 4.016396720655869/5.926414717056589; rounds (PBA)=4.971605678864227;} night hag: {team=neutral evil ; avg hp=83.75244951009797 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.06518696260748; hits/misses (PBA)= 3.8066386722655468/1.6704659068186363; rounds (PBA)=6.476904619076185;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 521.48; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61412; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jack: {team=Good; avg hp=-3.957008598280344 (from 88); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2829434113177364; hits/misses (PBA)= 0.7674465106978604/10.611677664467107; rounds (PBA)=11.379124175164968;} giant spider: {team=unaligned ; avg hp=26.102779444111178 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.5622875424915; hits/misses (PBA)= 3.838632273545291/3.8142371525694863; rounds (PBA)=11.923415316936612;} giant spider #2: {team=unaligned ; avg hp=26.101179764047192 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.862827434513097; hits/misses (PBA)= 3.8788242351529694/3.8508298340331932; rounds (PBA)=11.919016196760648;} giant spider #3: {team=unaligned ; avg hp=26.07898420315937 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.531893621275746; hits/misses (PBA)= 3.8314337132573484/3.815236952609478; rounds (PBA)=11.904219156168766;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7968.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6404.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54072; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=lawful evil ; avg hp=-8.982203559288143 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8174365126974605;} aboleth: {team=lawful evil ; avg hp=-9.44631073785243 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.49210157968406; hits/misses (PBA)= 8.725454909018197/13.149170165966806; rounds (PBA)=7.291741651669666;} aboleth #3: {team=lawful evil ; avg hp=-9.450709858028395 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.33893221355729; hits/misses (PBA)= 8.711457708458308/13.118976204759049; rounds (PBA)=7.276944611077784;} aboleth #2: {team=lawful evil ; avg hp=-9.32873425314937 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.05258948210358; hits/misses (PBA)= 8.78004399120176/13.207958408318337; rounds (PBA)=7.329534093181364;} ancient red dragon: {team=chaotic evil ; avg hp=208.11637672465505 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 537.2079584083183; hits/misses (PBA)= 28.657068586282744/1.7600479904019197; rounds (PBA)=10.811437712457508;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Felix: {team=other; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > evil= expected rounds to survive: 967.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10663; beyond: 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-25.214557088582282 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4359128174365127; hits/misses (PBA)= 0.08698260347930414/1.6776644671065788; rounds (PBA)=1.7646470705858828;} Cthulhu: {team=beyond; avg hp=773.5640871825635 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 119.21455708858228; hits/misses (PBA)= 2.9344131173765247/0.15416916616676665; rounds (PBA)=2.1321735652869425;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > evil= expected rounds to survive: 967.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10690; beyond: 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-25.10517896420716 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4683063387322535; hits/misses (PBA)= 0.09438112377524495/1.6804639072185563; rounds (PBA)=1.7748450309938013;} Cthulhu: {team=beyond; avg hp=773.5316936612677 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 119.10517896420716; hits/misses (PBA)= 2.93121375724855/0.15376924615076984; rounds (PBA)=2.1375724855028992;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1180.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3782.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44289; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 1412; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=171.0381923615277 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.1723655268946; hits/misses (PBA)= 17.702859428114376/7.266346730653869; rounds (PBA)=8.773045390921816;} red dragon wyrmling #3: {team=other; avg hp=-7.107178564287143 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.2249550089982; hits/misses (PBA)= 2.528494301139772/2.4169166166766645; rounds (PBA)=4.945410917816437;} gladiator: {team=chaotic evil ; avg hp=17.444711057788442 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.97920415916816; hits/misses (PBA)= 8.80763847230554/6.979404119176165; rounds (PBA)=7.152169566086783;} red dragon wyrmling #2: {team=other; avg hp=-7.153569286142772 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.513497300539893; hits/misses (PBA)= 2.561487702459508/2.4317136572685465; rounds (PBA)=4.993401319736053;} red dragon wyrmling: {team=other; avg hp=-6.981603679264147 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.382923415316938; hits/misses (PBA)= 2.550489902019596/2.414517096580684; rounds (PBA)=4.96500699860028;} red dragon wyrmling #4: {team=other; avg hp=-7.134773045390922 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.395720855828834; hits/misses (PBA)= 2.546090781843631/2.4299140171965607; rounds (PBA)=4.976004799040192;} giant spider: {team=other; avg hp=-6.774445110977805 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3603279344131174;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1180.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3782.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44437; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1474; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #3: {team=other; avg hp=-7.093981203759248 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.553089382123574; hits/misses (PBA)= 2.5770845830833835/2.4333133373325335; rounds (PBA)=5.010397920415917;} red dragon wyrmling: {team=other; avg hp=-7.054589082183563 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.47630473905219; hits/misses (PBA)= 2.563887222555489/2.4527094581083784; rounds (PBA)=5.016596680663867;} red dragon wyrmling #4: {team=other; avg hp=-7.0421915616876625 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.512097580483903; hits/misses (PBA)= 2.5608878224355127/2.40871825634873; rounds (PBA)=4.969606078784243;} gladiator: {team=chaotic evil ; avg hp=17.02019596080784 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.58468306338732; hits/misses (PBA)= 8.78264347130574/6.993601279744051; rounds (PBA)=7.108978204359128;} young red dragon: {team=chaotic evil ; avg hp=170.78324335132973 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.3999200159968; hits/misses (PBA)= 17.73005398920216/7.30493901219756; rounds (PBA)=8.80743851229754;} giant spider: {team=other; avg hp=-6.7104579084183165 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.376124775044991;} red dragon wyrmling #2: {team=other; avg hp=-7.083383323335333 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.65506898620276; hits/misses (PBA)= 2.576884623075385/2.404719056188762; rounds (PBA)=4.981603679264147;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 960.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40533; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4542; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #3: {team=other; avg hp=-6.569286142771445 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.48850229954009; hits/misses (PBA)= 2.445510897820436/1.8364327134573086; rounds (PBA)=4.9578084383123375;} red dragon wyrmling: {team=other; avg hp=-6.701859628074385 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.70505898820236; hits/misses (PBA)= 2.4823035392921415/1.8100379924015197; rounds (PBA)=4.962207558488302;} young red dragon: {team=chaotic evil ; avg hp=177.01859628074385 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.89542091581683; hits/misses (PBA)= 14.357728454309138/8.3625274945011; rounds (PBA)=7.93001399720056;} red dragon wyrmling #4: {team=other; avg hp=-6.751649670065987 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.709458108378325; hits/misses (PBA)= 2.459908018396321/1.8470305938812237; rounds (PBA)=4.974805038992201;} red dragon wyrmling #2: {team=other; avg hp=-6.737252549490102 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.472905418916216; hits/misses (PBA)= 2.4393121375724856/1.75624875024995; rounds (PBA)=4.921415716856629;} giant spider: {team=chaotic evil ; avg hp=-4.983403319336133 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.497100579884023; hits/misses (PBA)= 0.32473505298940214/1.0577884423115378; rounds (PBA)=1.4003199360127974;} gladiator: {team=chaotic evil ; avg hp=45.58888222355529 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.36752649470105; hits/misses (PBA)= 10.292941411717656/11.476904619076185; rounds (PBA)=7.562087582483503;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1143.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4833.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4245; Sum of rounds: 38746; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 4243; perfect battles: 0; close-call battles: 896; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #2: {team=other; avg hp=-7.0626619552414605 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.597879858657244; hits/misses (PBA)= 2.2657243816254415/2.1382803297997643; rounds (PBA)=5.162073027090695;} gladiator: {team=chaotic evil ; avg hp=23.47020023557126 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.26831566548881; hits/misses (PBA)= 7.649941107184923/9.371967020023558; rounds (PBA)=7.742991755005889;} young red dragon: {team=chaotic evil ; avg hp=172.77832744405183 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.54487632508835; hits/misses (PBA)= 16.52720848056537/9.278916372202591; rounds (PBA)=9.036749116607774;} red dragon wyrmling #4: {team=other; avg hp=-6.775736160188457 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.161837455830387; hits/misses (PBA)= 2.4200235571260307/2.245700824499411; rounds (PBA)=5.301295641931684;} red dragon wyrmling: {team=other; avg hp=-7.057950530035336 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.13404004711425; hits/misses (PBA)= 2.320141342756184/2.2343934040047113; rounds (PBA)=5.2541813898704355;} red dragon wyrmling #3: {team=other; avg hp=-6.914487632508834 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8075382803298; hits/misses (PBA)= 2.3974087161366313/2.2598351001177854; rounds (PBA)=5.342756183745583;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2461; Sum of rounds: 27502; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2457; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #4: {team=other; avg hp=-7.150345388053637 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.321414059325477; hits/misses (PBA)= 2.9183258837870785/2.792360828931329; rounds (PBA)=6.396586753352296;} red dragon wyrmling #2: {team=other; avg hp=-7.060138155221455 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.1434376269809; hits/misses (PBA)= 2.8992279561154004/2.717594473791142; rounds (PBA)=6.2824055262088585;} young red dragon: {team=chaotic evil ; avg hp=133.15156440471353 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.70337261275904; hits/misses (PBA)= 20.813896789922797/10.710686712718408; rounds (PBA)=11.17350670459163;} red dragon wyrmling #3: {team=other; avg hp=-6.991873222267371 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.186915887850468; hits/misses (PBA)= 2.8110524177163754/2.7415684681023973; rounds (PBA)=6.26330759853718;} red dragon wyrmling: {team=other; avg hp=-7.1759447379114185 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.577813896789923; hits/misses (PBA)= 2.8382771231206827/2.7476635514018692; rounds (PBA)=6.296627387240959;} gladiator: {team=any ; avg hp=-6.838683462007314 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.99309223892726; hits/misses (PBA)= 6.230394148720032/8.152783421373426; rounds (PBA)=4.794392523364486;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1595; Sum of rounds: 17886; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1593; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=133.6282131661442 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.10282131661444; hits/misses (PBA)= 20.882131661442006/10.779310344827586; rounds (PBA)=11.213166144200628;} red dragon wyrmling #4: {team=other; avg hp=-6.9711598746081505 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.72539184952978; hits/misses (PBA)= 2.7598746081504704/2.657680250783699; rounds (PBA)=6.168025078369906;} red dragon wyrmling #3: {team=other; avg hp=-7.210031347962382 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.522884012539183; hits/misses (PBA)= 2.843887147335423/2.838244514106583; rounds (PBA)=6.3780564263322885;} red dragon wyrmling: {team=other; avg hp=-7.218181818181818 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.806896551724137; hits/misses (PBA)= 2.9009404388714732/2.830721003134796; rounds (PBA)=6.391222570532915;} gladiator: {team=any ; avg hp=-6.901567398119123 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.26206896551724; hits/misses (PBA)= 6.2/8.24514106583072; rounds (PBA)=4.815047021943574;} red dragon wyrmling #2: {team=other; avg hp=-7.282131661442007 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.461442006269593; hits/misses (PBA)= 2.9404388714733543/2.858307210031348; rounds (PBA)=6.497805642633229;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4775; Sum of rounds: 53496; > Team other = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4769; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #3: {team=other; avg hp=-7.09696335078534 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.372984293193717; hits/misses (PBA)= 2.93130890052356/2.831413612565445; rounds (PBA)=6.44565445026178;} red dragon wyrmling #4: {team=other; avg hp=-7.087329842931937 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.636230366492146; hits/misses (PBA)= 2.8349738219895286/2.7338219895287956; rounds (PBA)=6.28;} young red dragon: {team=chaotic evil ; avg hp=133.05465968586387 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.7365445026178; hits/misses (PBA)= 20.796020942408376/10.813821989528796; rounds (PBA)=11.202094240837697;} red dragon wyrmling #2: {team=other; avg hp=-6.96 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.854659685863876; hits/misses (PBA)= 2.8768586387434554/2.7939267015706806; rounds (PBA)=6.37696335078534;} gladiator: {team=any ; avg hp=-6.776335078534031 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.83685863874345; hits/misses (PBA)= 6.312879581151832/8.249214659685864; rounds (PBA)=4.8540314136125655;} red dragon wyrmling: {team=other; avg hp=-7.2471204188481675 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.63581151832461; hits/misses (PBA)= 2.844397905759162/2.735287958115183; rounds (PBA)=6.298429319371728;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2326.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3337.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60978; other: 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team other = winning battles: 305; perfect battles: 0; close-call battles: 303; > Team chaotic evil = winning battles: 4696; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=other; avg hp=-5.930213957208558 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.94241151769646; hits/misses (PBA)= 2.9736052789442113/3.615876824635073; rounds (PBA)=7.5810837832433515;} red dragon wyrmling #2: {team=other; avg hp=-5.885822835432913 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.364727054589082; hits/misses (PBA)= 2.898620275944811/3.5902819436112776; rounds (PBA)=7.496100779844031;} red dragon wyrmling #4: {team=other; avg hp=-6.025594881023795 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.699060187962406; hits/misses (PBA)= 2.9302139572085584/3.640871825634873; rounds (PBA)=7.580283943211358;} young red dragon: {team=chaotic evil ; avg hp=58.830833833233356 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.749050189962; hits/misses (PBA)= 21.832833433313336/12.64487102579484; rounds (PBA)=12.120375924815036;} red dragon wyrmling #3: {team=other; avg hp=-5.90741851629674 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.162967406518696; hits/misses (PBA)= 2.982203559288142/3.6020795840831834; rounds (PBA)=7.576884623075385;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34746; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=16.219156168766247 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.94221155768847; hits/misses (PBA)= 11.92641471705659/6.4269146170765845; rounds (PBA)=6.45870825834833;} adult black dragon #2: {team=other; avg hp=16.057788442311537 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.78084383123377; hits/misses (PBA)= 11.891821635672866/6.451309738052389; rounds (PBA)=6.4625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34715; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2522; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2479; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=other; avg hp=16.60487902419516 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.4893021395721; hits/misses (PBA)= 11.950409918016396/6.408118376324735; rounds (PBA)=6.46750649870026;} adult black dragon: {team=chaotic evil ; avg hp=15.510697860427914 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.39512097580484; hits/misses (PBA)= 11.889022195560887/6.4783043391321735; rounds (PBA)=6.459108178364327;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16148.9; crudely normalised: 0% > chaotic good = expected rounds to survive: 717.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1331; Sum of rounds: 9949; lawful evil : 0.27 ± 0.01; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 1331; perfect battles: 0; close-call battles: 1331; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #12: {team=lawful evil ; avg hp=-0.7588279489105936 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.068369646882044; hits/misses (PBA)= 2.901577761081893/3.5845229151014273; rounds (PBA)=3.3125469571750563;} gargoyle #21: {team=lawful evil ; avg hp=-0.9203606311044328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.30353117956424; hits/misses (PBA)= 2.9383921863260705/3.642374154770849; rounds (PBA)=3.3425995492111196;} gargoyle #9: {team=lawful evil ; avg hp=-0.018031555221637866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.453794139744552; hits/misses (PBA)= 2.963936889556724/3.668670172802404; rounds (PBA)=3.3726521412471824;} gargoyle #14: {team=lawful evil ; avg hp=-1.3072877535687453 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.111194590533433; hits/misses (PBA)= 3.039068369646882/3.6626596543951915; rounds (PBA)=3.4049586776859506;} gargoyle #7: {team=lawful evil ; avg hp=-1.4402704733283245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.969196093163035; hits/misses (PBA)= 2.881292261457551/3.5026296018031555; rounds (PBA)=3.25694966190834;} adult blue dragon #2: {team=lawful evil ; avg hp=221.1885800150263 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.11119459053344; hits/misses (PBA)= 17.830954169797145/3.2321562734785876; rounds (PBA)=7.211870773854245;} gargoyle #11: {team=lawful evil ; avg hp=0.051840721262208865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.69571750563486; hits/misses (PBA)= 3.0/3.7498121712997747; rounds (PBA)=3.4297520661157024;} gargoyle #10: {team=lawful evil ; avg hp=0.16604057099924868 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.89105935386927; hits/misses (PBA)= 3.0112697220135236/3.7963936889556726; rounds (PBA)=3.4560480841472576;} gargoyle #19: {team=lawful evil ; avg hp=0.2096168294515402 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.182569496619085; hits/misses (PBA)= 3.0540946656649135/3.6784372652141246; rounds (PBA)=3.4214876033057853;} gargoyle: {team=lawful evil ; avg hp=-1.0277986476333585 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.569496619083395; hits/misses (PBA)= 3.0022539444027045/3.646130728775357; rounds (PBA)=3.3764087152516904;} gargoyle #8: {team=lawful evil ; avg hp=-0.5627347858752817 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.19909842223892; hits/misses (PBA)= 2.934635612321563/3.6386175807663412; rounds (PBA)=3.343350864012021;} gargoyle #16: {team=lawful evil ; avg hp=-0.4552967693463561 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.193839218632608; hits/misses (PBA)= 2.9316303531179564/3.5830202854996243; rounds (PBA)=3.3087903831705483;} storm giant: {team=chaotic good ; avg hp=-6.861006761833208 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.79489105935386; hits/misses (PBA)= 7.151014274981217/0.4042073628850488; rounds (PBA)=3.777610818933133;} storm giant #2: {team=chaotic good ; avg hp=-6.785123966942149 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.6123215627348; hits/misses (PBA)= 7.189331329827198/0.44102178812922616; rounds (PBA)=3.815176558978212;} gargoyle #5: {team=lawful evil ; avg hp=-0.9879789631855748 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58978211870774; hits/misses (PBA)= 3.0/3.653643876784373; rounds (PBA)=3.379413974455297;} storm giant #5: {team=chaotic good ; avg hp=-6.88580015026296 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.04057099924867; hits/misses (PBA)= 7.486851990984222/0.4290007513148009; rounds (PBA)=3.9579263711495116;} gargoyle #3: {team=lawful evil ; avg hp=-2.1938392186326072 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.573253193087904; hits/misses (PBA)= 3.001502629601803/3.646130728775357; rounds (PBA)=3.3696468820435763;} gargoyle #18: {team=lawful evil ; avg hp=-1.7160030052592037 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.974455296769346; hits/misses (PBA)= 2.898572501878287/3.548459804658152; rounds (PBA)=3.275732531930879;} gargoyle #4: {team=lawful evil ; avg hp=-0.15251690458302028 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.99474079639369; hits/misses (PBA)= 3.0661157024793386/3.727272727272727; rounds (PBA)=3.4522915101427496;} gargoyle #2: {team=lawful evil ; avg hp=-0.724267468069121 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.015026296018032; hits/misses (PBA)= 3.0661157024793386/3.652892561983471; rounds (PBA)=3.4042073628850487;} gargoyle #15: {team=lawful evil ; avg hp=-0.9308790383170549 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.537190082644628; hits/misses (PBA)= 2.9691960931630352/3.624342599549211; rounds (PBA)=3.3531179564237417;} gargoyle #6: {team=lawful evil ; avg hp=0.37640871525169045 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.20886551465064; hits/misses (PBA)= 3.0766341096919607/3.722764838467318; rounds (PBA)=3.4545454545454546;} ancient blue dragon: {team=lawful evil ; avg hp=480.97220135236665 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.28024042073628; hits/misses (PBA)= 13.378662659654395/0.6979714500375658; rounds (PBA)=7.1758076634109695;} adult blue dragon: {team=lawful evil ; avg hp=221.12396694214877 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.17505634861004; hits/misses (PBA)= 17.94891059353869/3.1074380165289255; rounds (PBA)=7.19534184823441;} storm giant #3: {team=chaotic good ; avg hp=-7.207362885048836 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.79864763335837; hits/misses (PBA)= 6.900826446280992/0.4049586776859504; rounds (PBA)=3.652892561983471;} gargoyle #13: {team=lawful evil ; avg hp=-0.3012772351615327 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.806912096168293; hits/misses (PBA)= 3.0097670924117206/3.6972201352366643; rounds (PBA)=3.4094665664913597;} gargoyle #20: {team=lawful evil ; avg hp=-0.067618332081142 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34259954921112; hits/misses (PBA)= 3.120961682945154/3.6521412471825694; rounds (PBA)=3.4372652141247184;} gargoyle #17: {team=lawful evil ; avg hp=-0.2126220886551465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.875281743050337; hits/misses (PBA)= 3.009015777610819/3.7407963936889557; rounds (PBA)=3.4192336589030803;} storm giant #4: {team=chaotic good ; avg hp=-7.099173553719008 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.7640871525169; hits/misses (PBA)= 7.151014274981217/0.40721262208865516; rounds (PBA)=3.779113448534936;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16148.9; crudely normalised: 0% > chaotic good = expected rounds to survive: 717.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1213; Sum of rounds: 8988; > Team lawful evil = winning battles: 1212; perfect battles: 0; close-call battles: 1212; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #2: {team=lawful evil ; avg hp=221.43281121187138 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.6265457543281; hits/misses (PBA)= 17.79060181368508/3.1599340478153337; rounds (PBA)=7.147568013190437;} storm giant #5: {team=chaotic good ; avg hp=-6.746908491343776 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.79060181368507; hits/misses (PBA)= 7.266281945589448/0.3973619126133553; rounds (PBA)=3.8318219291014013;} gargoyle #16: {team=lawful evil ; avg hp=1.1022258862324814 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57131079967024; hits/misses (PBA)= 3.147568013190437/3.732893652102226; rounds (PBA)=3.4971145919208575;} adult blue dragon: {team=lawful evil ; avg hp=221.77411376751854 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.8573784006595; hits/misses (PBA)= 17.842539159109645/3.1030502885408078; rounds (PBA)=7.1615828524319864;} gargoyle: {team=lawful evil ; avg hp=-0.9653751030502885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.627370156636438; hits/misses (PBA)= 2.9942291838417145/3.5671887881286066; rounds (PBA)=3.3355317394888706;} gargoyle #2: {team=lawful evil ; avg hp=-1.720527617477329 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.159934047815334; hits/misses (PBA)= 2.8911788953009068/3.6545754328112117; rounds (PBA)=3.319868095630668;} storm giant #2: {team=chaotic good ; avg hp=-6.859851607584501 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.91178895300908; hits/misses (PBA)= 7.105523495465787/0.44929925803792253; rounds (PBA)=3.777411376751855;} storm giant #3: {team=chaotic good ; avg hp=-6.779060181368508 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.2489694971146; hits/misses (PBA)= 6.872217642209399/0.403957131079967; rounds (PBA)=3.6380873866446826;} storm giant #4: {team=chaotic good ; avg hp=-6.706512778235779 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.35531739488871; hits/misses (PBA)= 7.09563066776587/0.3882934872217642; rounds (PBA)=3.741962077493817;} gargoyle #5: {team=lawful evil ; avg hp=0.5812036273701566 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.721352019785655; hits/misses (PBA)= 2.9991755976916736/3.589447650453421; rounds (PBA)=3.347073371805441;} gargoyle #20: {team=lawful evil ; avg hp=-1.0684253915910964 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.288540807914263; hits/misses (PBA)= 2.9637262984336354/3.6628194558944767; rounds (PBA)=3.384171475680132;} gargoyle #9: {team=lawful evil ; avg hp=0.3215169002473207 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.796372629843365; hits/misses (PBA)= 3.0082440230832646/3.760923330585326; rounds (PBA)=3.446826051112943;} gargoyle #15: {team=lawful evil ; avg hp=-0.13849958779884583 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.192085737840067; hits/misses (PBA)= 2.924979389942292/3.731244847485573; rounds (PBA)=3.3849958779884584;} gargoyle #7: {team=lawful evil ; avg hp=-0.7015663643858203 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.17477328936521; hits/misses (PBA)= 2.9167353668590272/3.637262984336356; rounds (PBA)=3.3421269579554824;} gargoyle #14: {team=lawful evil ; avg hp=0.7724649629018961 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.96042868920033; hits/misses (PBA)= 3.060181368507832/3.7559769167353667; rounds (PBA)=3.4666117065127784;} ancient blue dragon: {team=lawful evil ; avg hp=480.60346248969495 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.47403132728772; hits/misses (PBA)= 13.296784830997527/0.6908491343775762; rounds (PBA)=7.1269579554822755;} gargoyle #4: {team=lawful evil ; avg hp=-0.6150041220115416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.595218466611705; hits/misses (PBA)= 2.986809563066777/3.711459192085738; rounds (PBA)=3.4014839241549875;} gargoyle #17: {team=lawful evil ; avg hp=0.5317394888705689 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.311624072547403; hits/misses (PBA)= 3.0948062654575432/3.7353668590272053; rounds (PBA)=3.4707337180544107;} gargoyle #10: {team=lawful evil ; avg hp=-1.3660346248969497 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86479802143446; hits/misses (PBA)= 3.046166529266282/3.6809563066776585; rounds (PBA)=3.4154987633965375;} gargoyle #12: {team=lawful evil ; avg hp=-0.26957955482275353 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58450123660346; hits/misses (PBA)= 2.9991755976916736/3.6183017312448476; rounds (PBA)=3.3693322341302556;} gargoyle #19: {team=lawful evil ; avg hp=1.3000824402308326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.98598516075845; hits/misses (PBA)= 3.058532563891179/3.7823577906018135; rounds (PBA)=3.478977741137675;} gargoyle #11: {team=lawful evil ; avg hp=1.3231657048639736 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.48062654575433; hits/misses (PBA)= 3.13520197856554/3.8301731244847486; rounds (PBA)=3.5383347073371807;} gargoyle #13: {team=lawful evil ; avg hp=-0.32481450948062657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.90436933223413; hits/misses (PBA)= 3.01401483924155/3.7197032151690026; rounds (PBA)=3.4064303380049465;} gargoyle #3: {team=lawful evil ; avg hp=0.23083264633140974 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.770816158285243; hits/misses (PBA)= 3.040395713107997/3.6966199505358617; rounds (PBA)=3.4295136026380875;} gargoyle #8: {team=lawful evil ; avg hp=0.18549051937345423 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55729596042869; hits/misses (PBA)= 2.990931574608409/3.75762572135202; rounds (PBA)=3.4278647980214343;} gargoyle #21: {team=lawful evil ; avg hp=1.0206100577081616 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.197856553998353; hits/misses (PBA)= 3.0807914262159932/3.717230008244023; rounds (PBA)=3.455070074196208;} gargoyle #6: {team=lawful evil ; avg hp=0.11294311624072548 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.732893652102227; hits/misses (PBA)= 3.0024732069249795/3.7691673536685903; rounds (PBA)=3.4336356141797197;} gargoyle #18: {team=lawful evil ; avg hp=-0.5713107996702391 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.863973619126135; hits/misses (PBA)= 3.0527617477328937/3.7460840890354494; rounds (PBA)=3.4525968672712284;} storm giant: {team=chaotic good ; avg hp=-6.700741962077494 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.13520197856553; hits/misses (PBA)= 7.032976092333058/0.4047815333882935; rounds (PBA)=3.7188788128606762;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10899.43; crudely normalised: 0% > chaotic good = expected rounds to survive: 5693.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29965; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 4449; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #5: {team=chaotic good ; avg hp=167.0479904019196 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.6516696660668; hits/misses (PBA)= 6.280143971205759/2.467106578684263; rounds (PBA)=5.1999600079984;} storm giant #3: {team=chaotic good ; avg hp=167.45830833833233 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.42871425714858; hits/misses (PBA)= 6.272745450909818/2.4769046190761848; rounds (PBA)=5.1995600879824035;} storm giant #4: {team=chaotic good ; avg hp=166.20755848830234 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.4007198560288; hits/misses (PBA)= 6.251349730053989/2.455708858228354; rounds (PBA)=5.185562887422516;} adult blue dragon #2: {team=lawful evil ; avg hp=-16.108178364327134 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.7632473505299; hits/misses (PBA)= 4.326134773045391/1.4807038592281543; rounds (PBA)=1.9356128774245152;} storm giant #2: {team=chaotic good ; avg hp=163.67826434713058 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.92341531693663; hits/misses (PBA)= 6.117376524695061/2.460507898420316; rounds (PBA)=5.16376724655069;} storm giant: {team=chaotic good ; avg hp=165.5492901419716 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.9382123575285; hits/misses (PBA)= 6.1923615276944615/2.464107178564287; rounds (PBA)=5.170965806838632;} adult blue dragon: {team=lawful evil ; avg hp=-16.119776044791042 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.10997800439912; hits/misses (PBA)= 4.333133373325335/1.4923015396920616; rounds (PBA)=1.9418116376724655;} ancient blue dragon: {team=lawful evil ; avg hp=-16.114777044591083 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.18536292741453; hits/misses (PBA)= 10.23115376924615/0.8458308338332333; rounds (PBA)=5.538492301539692;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9161.9; crudely normalised: 0% > chaotic good = expected rounds to survive: 10463.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52148; lawful evil : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4967; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 34; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=166.00859828034393 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.14317136572686; hits/misses (PBA)= 16.480503899220157/2.9198160367926413; rounds (PBA)=10.418516296740652;} ancient brass dragon: {team=chaotic good ; avg hp=-9.143171365726854 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.9914017196561; hits/misses (PBA)= 18.57228554289142/9.895220955808838; rounds (PBA)=9.494301139772045;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=94.0 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1871.05; crudely normalised: 0% > other= expected rounds to survive: 3145.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22092; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #5: {team=other; avg hp=118.95660867826435 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.50349930013998; hits/misses (PBA)= 4.411117776444711/2.090781843631274; rounds (PBA)=4.068386322735453;} earth elemental: {team=other; avg hp=118.96500699860027 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.1371725654869; hits/misses (PBA)= 4.441111777644471/2.086382723455309; rounds (PBA)=4.064587082583484;} earth elemental #2: {team=other; avg hp=118.59368126374726 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.61727654469106; hits/misses (PBA)= 4.343131373725255/2.062587482503499; rounds (PBA)=4.087582483503299;} barbed devil #2: {team=lawful evil ; avg hp=-7.396520695860828 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.499700059988003; hits/misses (PBA)= 1.2353529294141172/3.59128174365127; rounds (PBA)=1.608878224355129;} earth elemental #3: {team=other; avg hp=118.59068186362727 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.47350529894021; hits/misses (PBA)= 4.456708658268346/2.0271945610877826; rounds (PBA)=4.061987602479504;} earth elemental #4: {team=other; avg hp=118.52349530093981 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.1001799640072; hits/misses (PBA)= 4.375324935012998/2.0711857628474304; rounds (PBA)=4.075184963007398;} vampire: {team=lawful evil ; avg hp=-7.387322535492902 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.030193961207758; hits/misses (PBA)= 3.1191761647670466/4.266546690661867; rounds (PBA)=3.692861427714457;} earth elemental #6: {team=other; avg hp=118.22115576884623 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.37612477504499; hits/misses (PBA)= 4.321335732853429/2.0499900019996002; rounds (PBA)=4.078584283143371;} barbed devil: {team=lawful evil ; avg hp=-7.423915216956608 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.619476104779045; hits/misses (PBA)= 1.24375124975005/3.556488702259548; rounds (PBA)=1.6000799840031994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28694261147770445;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3473305338932214;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.36572685462907417;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13052.9; crudely normalised: 0% > lawful good = expected rounds to survive: 7195.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64349; chaotic evil : 0.2 ± 0.01; lawful good : 0.8 ± 0.01; > Team chaotic evil = winning battles: 1012; perfect battles: 0; close-call battles: 958; > Team lawful good = winning battles: 3989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=1.3715256948610277 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.74325134973003; hits/misses (PBA)= 25.117976404719055/10.748250349930014; rounds (PBA)=12.098580283943212;} ancient silver dragon: {team=lawful good ; avg hp=61.25674865026995 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 569.4777044591082; hits/misses (PBA)= 30.386922615476905/5.978004399120176; rounds (PBA)=12.663067386522695;} adult black dragon: {team=chaotic evil ; avg hp=-8.849230153969206 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.7784443111377723;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% > lawful good = expected rounds to survive: 12843.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44678; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=201.93601279744053 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.3955208958208; hits/misses (PBA)= 19.90081983603279/4.907618476304739; rounds (PBA)=8.93381323735253;} ancient black dragon: {team=chaotic evil ; avg hp=-9.395520895820836 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.0639872025595; hits/misses (PBA)= 16.8376324735053/7.2799440111977605; rounds (PBA)=8.039192161567687;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16606.45; crudely normalised: 0% > lawful good = expected rounds to survive: 4090.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39833; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 4819; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=95.53829234153169 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.67026594681064; hits/misses (PBA)= 8.095980803839232/8.175364927014597; rounds (PBA)=6.637872425514897;} adult black dragon #4: {team=chaotic evil ; avg hp=98.93501299740052 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.88482303539293; hits/misses (PBA)= 8.084383123375325/8.125974805038993; rounds (PBA)=6.604079184163167;} ancient silver dragon: {team=lawful good ; avg hp=-7.65746850629874 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 389.0671865626875; hits/misses (PBA)= 20.965806838632272/1.6906618676264746; rounds (PBA)=7.55248950209958;} adult black dragon: {team=chaotic evil ; avg hp=96.37212557488502 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.1631673665267; hits/misses (PBA)= 8.101379724055189/8.128174365126975; rounds (PBA)=6.600479904019196;} adult black dragon #3: {team=chaotic evil ; avg hp=100.08738252349531 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.93921215756849; hits/misses (PBA)= 8.286942611477704/8.217156568686264; rounds (PBA)=6.6582683463307335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12454.84; crudely normalised: 0% > lawful good = expected rounds to survive: 5454.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59942; chaotic evil : 0.2 ± 0.01; lawful good : 0.8 ± 0.01; > Team chaotic evil = winning battles: 992; perfect battles: 0; close-call battles: 982; > Team lawful good = winning battles: 4009; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=66.5626874625075 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 593.2807438512298; hits/misses (PBA)= 31.749650069986004/2.180363927214557; rounds (PBA)=11.850629874025195;} adult black dragon: {team=chaotic evil ; avg hp=-2.707658468306339 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.9740051989602; hits/misses (PBA)= 9.292141571685663/9.391121775644871; rounds (PBA)=7.606878624275145;} adult black dragon #2: {team=chaotic evil ; avg hp=-3.115976804639072 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.64247150569886; hits/misses (PBA)= 9.07738452309538/9.152769446110778; rounds (PBA)=7.510897820435913;} adult black dragon #3: {team=chaotic evil ; avg hp=-2.457108578284343 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.82083583283344; hits/misses (PBA)= 9.34873025394921/9.349730053989202; rounds (PBA)=7.589882023595281;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8303.23; crudely normalised: 0% > lawful good = expected rounds to survive: 8181.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42593; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-9.238552289542092 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1121775644871; hits/misses (PBA)= 5.528694261147771/5.56008798240352; rounds (PBA)=5.683263347330534;} adult black dragon #2: {team=chaotic evil ; avg hp=-9.09258148370326 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.94441111777644; hits/misses (PBA)= 5.623275344931014/5.634673065386923; rounds (PBA)=5.7104579084183165;} ancient silver dragon: {team=lawful good ; avg hp=317.94341131773643 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.33113377324537; hits/misses (PBA)= 21.880223955208958/1.6694661067786443; rounds (PBA)=8.516896620675865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2401519696060788;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 660.0; crudely normalised: 0% > unaligned = expected rounds to survive: 42.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13777; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-2.1005798840231953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917416516696661; hits/misses (PBA)= 1.01999600079984/0.8354329134173165; rounds (PBA)=1.8554289142171565;} cult fanatic: {team=any non-good ; avg hp=28.08258348330334 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.100579884023196; hits/misses (PBA)= 2.7990401919616077/1.2099580083983204; rounds (PBA)=2.754849030193961;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 70.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 1248.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11490; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=47.8128374325135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.056988602279544; hits/misses (PBA)= 1.680863827234553/1.3637272545490902; rounds (PBA)=2.2975404919016196;} noble: {team=any ; avg hp=-4.056988602279544 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.187162567486503; hits/misses (PBA)= 0.7162567486502699/0.584883023395321; rounds (PBA)=1.3011397720455908;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4158; Sum of rounds: 38502; > Team lawful good = winning battles: 284; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3873; perfect battles: 0; close-call battles: 2415; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=104.23039923039923 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.83140933140933; hits/misses (PBA)= 15.834535834535835/10.065175565175565; rounds (PBA)=9.154401154401155;} young gold dragon: {team=lawful good ; avg hp=-4.466329966329966 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.64069264069263; hits/misses (PBA)= 13.40860990860991/11.844396344396344; rounds (PBA)=8.461760461760461;} young brass dragon: {team=chaotic good ; avg hp=-7.341510341510341 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.47138047138047; hits/misses (PBA)= 2.1075036075036073/2.3513708513708513; rounds (PBA)=1.4862914862914862;} young green dragon: {team=lawful evil ; avg hp=3.308080808080808 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.25108225108225; hits/misses (PBA)= 2.5411255411255413/2.1233766233766236; rounds (PBA)=6.793891293891294;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 26.67; crudely normalised: 0% > unaligned = expected rounds to survive: 26.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17382; other: 0.49 ± 0.01; unaligned : 0.51 ± 0.01; > Team other = winning battles: 2449; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=other; avg hp=0.9334133173365327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9648070385922813; hits/misses (PBA)= 1.0889822035592882/1.0941811637672465; rounds (PBA)=2.6728654269146173;} deer #2: {team=unaligned ; avg hp=1.0351929614077184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.066586682663467; hits/misses (PBA)= 1.101379724055189/1.0929814037192562; rounds (PBA)=2.7046590681863627;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=other; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20755848830233953;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6016796640671865;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1907618476304739;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26734; lawful evil : 0.56 ± 0.01; neutral evil : 0.44 ± 0.01; > Team lawful evil = winning battles: 2807; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=2.347130573885223 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.80623875224955; hits/misses (PBA)= 3.4625074985003/0.586882623475305; rounds (PBA)=4.610677864427115;} zombie: {team=neutral evil ; avg hp=2.19376124775045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.652869426114776; hits/misses (PBA)= 2.225954809038192/1.851629674065187; rounds (PBA)=4.516296740651869;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1320.0; crudely normalised: 0% > any non-good = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12054; unaligned : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=30.99000199960008 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.142971405718857; hits/misses (PBA)= 2.1087782443511296/1.1481703659268145; rounds (PBA)=2.4103179364127176;} cultist: {team=any non-good ; avg hp=-3.142971405718856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.00999800039992; hits/misses (PBA)= 0.3853229354129174/0.902619476104779; rounds (PBA)=1.2879424115176965;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 755.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6422.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15503; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #4: {team=unaligned ; avg hp=-9.278144371125775 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.305138972205559; hits/misses (PBA)= 0.4443111377724455/1.7868426314737054; rounds (PBA)=1.3327334533093382;} ancient black dragon: {team=chaotic evil ; avg hp=353.31113777244553 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.45210957808439; hits/misses (PBA)= 6.717856428714257/0.42711457708458306; rounds (PBA)=3.0999800039992;} ape #2: {team=unaligned ; avg hp=-9.348930213957209 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.32253549290142; hits/misses (PBA)= 0.4517096580683863/1.7978404319136172; rounds (PBA)=1.3369326134773045;} ape #3: {team=unaligned ; avg hp=-9.352329534093181 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.480503899220156; hits/misses (PBA)= 0.47310537892421517/1.8064387122575485; rounds (PBA)=1.3375324935012998;} ape: {team=unaligned ; avg hp=-9.472705458908218 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5806838632273545; hits/misses (PBA)= 0.4849030193961208/1.8622275544891023; rounds (PBA)=1.3655268946210757;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18752.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1070; Sum of rounds: 17249; > Team lawful good = winning battles: 105; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 964; perfect battles: 0; close-call battles: 904; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=69.8644859813084 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.8327102803738; hits/misses (PBA)= 16.455140186915887/6.933644859813084; rounds (PBA)=13.355140186915888;} ancient gold dragon: {team=lawful good ; avg hp=-3.695327102803738 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 596.2616822429907; hits/misses (PBA)= 32.18691588785047/14.114018691588784; rounds (PBA)=15.505607476635515;} ancient black dragon #2: {team=chaotic evil ; avg hp=67.56822429906542 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.61121495327103; hits/misses (PBA)= 15.950467289719626/6.845794392523365; rounds (PBA)=13.239252336448597;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18752.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1175; Sum of rounds: 18964; > Team lawful good = winning battles: 108; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1066; perfect battles: 0; close-call battles: 996; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=-4.188085106382979 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 596.8527659574468; hits/misses (PBA)= 32.198297872340426/14.145531914893617; rounds (PBA)=15.513191489361702;} ancient black dragon: {team=chaotic evil ; avg hp=70.82127659574468 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.6110638297872; hits/misses (PBA)= 16.854468085106383/7.21531914893617; rounds (PBA)=13.431489361702127;} ancient black dragon #2: {team=chaotic evil ; avg hp=65.97276595744681 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.36170212765956; hits/misses (PBA)= 15.570212765957447/6.59063829787234; rounds (PBA)=13.158297872340425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18752.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 981; Sum of rounds: 15838; > Team lawful good = winning battles: 99; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 881; perfect battles: 0; close-call battles: 830; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=-3.0244648318042815 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 598.6717635066259; hits/misses (PBA)= 32.27420998980632/14.227319062181447; rounds (PBA)=15.569826707441386;} ancient black dragon: {team=chaotic evil ; avg hp=68.09887869520897 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.19571865443424; hits/misses (PBA)= 16.597349643221204/7.205912334352702; rounds (PBA)=13.365953109072375;} ancient black dragon #2: {team=chaotic evil ; avg hp=66.59531090723752 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.35168195718654; hits/misses (PBA)= 15.746177370030582/6.746177370030581; rounds (PBA)=13.192660550458715;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18752.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1062; Sum of rounds: 17128; > Team lawful good = winning battles: 106; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 955; perfect battles: 0; close-call battles: 884; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=66.45762711864407 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.9717514124294; hits/misses (PBA)= 15.219397363465161/6.456685499058381; rounds (PBA)=13.092278719397363;} ancient black dragon: {team=chaotic evil ; avg hp=68.97457627118644 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.4406779661017; hits/misses (PBA)= 17.09981167608286/7.451035781544256; rounds (PBA)=13.48870056497175;} ancient gold dragon: {team=lawful good ; avg hp=-3.8502824858757063 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 598.0169491525423; hits/misses (PBA)= 32.2834274952919/14.204331450094163; rounds (PBA)=15.564971751412429;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18752.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1127; Sum of rounds: 18342; > Team lawful good = winning battles: 127; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 999; perfect battles: 0; close-call battles: 940; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=65.85803016858918 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.055900621118; hits/misses (PBA)= 16.877551020408163/7.493345164152617; rounds (PBA)=13.480035492457853;} ancient black dragon: {team=chaotic evil ; avg hp=62.54037267080745 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.1765749778172; hits/misses (PBA)= 15.539485359361136/6.724933451641526; rounds (PBA)=13.183673469387756;} ancient gold dragon: {team=lawful good ; avg hp=-3.3620230700976044 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 605.3753327417924; hits/misses (PBA)= 32.6530612244898/14.255545696539485; rounds (PBA)=15.710736468500444;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > NG= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51647; unaligned : 0.96 ± 0.0; NG: 0.04 ± 0.0; > Team unaligned = winning battles: 4778; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 223; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ PJ: {team=NG; avg hp=-2.0997800439912018 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9564087182563488; hits/misses (PBA)= 1.7884423115376924/7.216956608678264; rounds (PBA)=9.0499900019996;} giant wolf spider #1: {team=unaligned ; avg hp=10.043591281743652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.0997800439912; hits/misses (PBA)= 2.7934413117376526/6.501499700059988; rounds (PBA)=10.250349930013996;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 217.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29948; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 4996; perfect battles: 0; close-call battles: 1514; > Team unaligned = winning battles: 5; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ ettercap #3: {team=neutral evil ; avg hp=30.65626874625075 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.303939212157566; hits/misses (PBA)= 4.953409318136373/3.308338332333533; rounds (PBA)=5.394521095780844;} phase spider #3: {team=unaligned ; avg hp=-3.4283143371325733 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.32253549290142; hits/misses (PBA)= 1.7036592681463707/1.620875824835033; rounds (PBA)=3.3291341731653668;} ettercap #2: {team=neutral evil ; avg hp=30.422315536892622 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.546490701859625; hits/misses (PBA)= 4.969806038792242/3.3403319336132773; rounds (PBA)=5.406318736252749;} ettercap: {team=neutral evil ; avg hp=30.700659868026396 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.527894421115775; hits/misses (PBA)= 4.998200359928014/3.339132173565287; rounds (PBA)=5.395720855828834;} phase spider #2: {team=unaligned ; avg hp=-3.424515096980604 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.403919216156769; hits/misses (PBA)= 1.6980603879224154/1.6220755848830235; rounds (PBA)=3.3263347330533892;} phase spider: {team=unaligned ; avg hp=-3.5254949010197962 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.494301139772045; hits/misses (PBA)= 1.72625474905019/1.602879424115177; rounds (PBA)=3.335132973405319;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 815.69; crudely normalised: 0% > unaligned = expected rounds to survive: -260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 884; Sum of rounds: 25334; > Team good = winning battles: 64; perfect battles: 0; close-call battles: 46; > Team unaligned = winning battles: 819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ PJ: {team=good; avg hp=-3.478506787330317 (from 12); avg healing spells left=0.005656108597285068 (from 1); damage done (per battle average)= 9.057692307692308; hits/misses (PBA)= 5.429864253393665/21.957013574660632; rounds (PBA)=27.420814479638008;} Bjorn: {team=good; avg hp=-3.323529411764706 (from 10); avg healing spells left=0.019230769230769232 (from 2); damage done (per battle average)= -3.091628959276018; hits/misses (PBA)= 3.6199095022624435/14.149321266968325; rounds (PBA)=17.82126696832579;} giant spider #1: {team=unaligned ; avg hp=19.167420814479637 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.97850678733032; hits/misses (PBA)= 11.903846153846153/15.746606334841628; rounds (PBA)=28.576923076923077;} Tre: {team=good; avg hp=-2.6346153846153846 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.011312217194570135; hits/misses (PBA)= 0.03167420814479638/0.09502262443438914; rounds (PBA)=12.14819004524887;} Brandon: {team=good; avg hp=-3.2217194570135748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.411764705882353; hits/misses (PBA)= 4.478506787330317/17.976244343891402; rounds (PBA)=22.47285067873303;} Roy: {team=good; avg hp=-3.3812217194570136 (from 10); avg healing spells left=0.2816742081447964 (from 2); damage done (per battle average)= -0.5938914027149321; hits/misses (PBA)= 2.5486425339366514/14.483031674208144; rounds (PBA)=17.066742081447963;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 815.69; crudely normalised: 0% > unaligned = expected rounds to survive: 173.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2941; Sum of rounds: 80805; > Team good = winning battles: 396; perfect battles: 0; close-call battles: 260; > Team unaligned = winning battles: 2544; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ PJ: {team=good; avg hp=-2.4546072764365863 (from 12); avg healing spells left=0.0047602856171370285 (from 1); damage done (per battle average)= 8.087045222713362; hits/misses (PBA)= 5.200952057123428/21.058823529411764; rounds (PBA)=26.30737844270656;} Roy: {team=good; avg hp=-2.7538252295137706 (from 10); avg healing spells left=0.3083985039102346 (from 2); damage done (per battle average)= -0.8245494729683781; hits/misses (PBA)= 2.5076504590275417/14.12104726283577; rounds (PBA)=16.682420945256716;} giant spider #1: {team=unaligned ; avg hp=15.64365861951717 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.6116967018021; hits/misses (PBA)= 11.451887113226794/15.013260795647739; rounds (PBA)=27.3304998299898;} Brandon: {team=good; avg hp=-2.5382522951377084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.522951377082625; hits/misses (PBA)= 4.296497789867392/17.3206392383543; rounds (PBA)=21.65283917035022;} Tre: {team=good; avg hp=-2.5824549472968377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09180550833049983; hits/misses (PBA)= 0.04114246854811289/0.12138728323699421; rounds (PBA)=11.841210472628358;} Bjorn: {team=good; avg hp=-2.5770146208772524 (from 10); avg healing spells left=0.03910234614076845 (from 2); damage done (per battle average)= 1.4699081944916694; hits/misses (PBA)= 3.3869432165929956/13.770826249574975; rounds (PBA)=17.225773546412785;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 49.64; crudely normalised: 0% > unaligned = expected rounds to survive: 305.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4268; Sum of rounds: 42308; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4267; perfect battles: 0; close-call battles: 2638; ------------------------------------------------- Combattants ------------------------------------------------ PJ: {team=good; avg hp=-3.8502811621368322 (from 12); avg healing spells left=0.0 (from 1); damage done (per battle average)= 2.2167291471415185; hits/misses (PBA)= 1.9177600749765698/7.381677600749765; rounds (PBA)=9.299437675726336;} spider #2: {team=unaligned ; avg hp=0.49554826616682285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.695876288659794; hits/misses (PBA)= 2.4444704779756328/2.4927366447985007; rounds (PBA)=6.12464854732896;} Brandon: {team=good; avg hp=-3.320759137769447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04006560449859419; hits/misses (PBA)= 1.4369728209934396/5.5133552014995315; rounds (PBA)=6.950328022492971;} spider #1: {team=unaligned ; avg hp=0.4575913776944705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7317244611059044; hits/misses (PBA)= 2.4857075913776945/2.5595126522961573; rounds (PBA)=6.210402999062793;} giant spider #2: {team=unaligned ; avg hp=25.807638238050608 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.45618556701031; hits/misses (PBA)= 4.878163074039363/4.465791940018744; rounds (PBA)=9.575913776944704;} spider #4: {team=unaligned ; avg hp=0.5032802249297095 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.681349578256795; hits/misses (PBA)= 2.4407216494845363/2.5208528584817245; rounds (PBA)=6.1208997188378635;} Tre: {team=good; avg hp=-2.445173383317713 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8369259606373008; hits/misses (PBA)= 0.4318181818181818/1.6843955014058107; rounds (PBA)=2.720477975632615;} Bjorn: {team=good; avg hp=-2.8521555763823807 (from 10); avg healing spells left=0.2047797563261481 (from 2); damage done (per battle average)= -0.0016401124648547328; hits/misses (PBA)= 0.9090909090909091/3.796626054358013; rounds (PBA)=4.742970946579194;} Roy: {team=good; avg hp=-3.102389878163074 (from 10); avg healing spells left=0.8973758200562324 (from 2); damage done (per battle average)= -0.6192596063730085; hits/misses (PBA)= 0.6806466729147141/3.611059044048735; rounds (PBA)=4.330131208997188;} giant spider #1: {team=unaligned ; avg hp=25.762183692596064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.39526710402999; hits/misses (PBA)= 4.8423149015932525/4.498359887535146; rounds (PBA)=9.57427366447985;} spider #3: {team=unaligned ; avg hp=0.4880506091846298 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6916588566073103; hits/misses (PBA)= 2.451265229615745/2.543345829428304; rounds (PBA)=6.170337394564199;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 17.45; crudely normalised: 0% > unaligned = expected rounds to survive: 258.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13593; good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 522; ------------------------------------------------- Combattants ------------------------------------------------ PJ: {team=good; avg hp=-3.168966206758648 (from 12); avg healing spells left=0.45250949810037994 (from 1); damage done (per battle average)= 0.265746850629874; hits/misses (PBA)= 0.27894421115776846/1.8988202359528095; rounds (PBA)=2.1777644471105777;} spider #4: {team=unaligned ; avg hp=0.9258148370325935 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6020795840831834; hits/misses (PBA)= 0.5256948610277944/0.9584083183363328; rounds (PBA)=2.2093581283743253;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.196560687862427; hits/misses (PBA)= 0.8952209558088382/1.3479304139172166; rounds (PBA)=2.3659268146370724;} spider: {team=unaligned ; avg hp=0.9442111577684463 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5984803039392121; hits/misses (PBA)= 0.5222955408918216/0.9556088782243551; rounds (PBA)=2.2299540091981602;} spider #3: {team=unaligned ; avg hp=0.9432113577284543 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6164767046590682; hits/misses (PBA)= 0.5420915816836632/0.9748050389922016; rounds (PBA)=2.2205558888222354;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.202159568086382; hits/misses (PBA)= 0.9000199960007998/1.3409318136372725; rounds (PBA)=2.3565286942611476;} spider #2: {team=unaligned ; avg hp=0.9210157968406318 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.596880623875225; hits/misses (PBA)= 0.5182963407318536/0.97000599880024; rounds (PBA)=2.22375524895021;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 164.95; crudely normalised: 0% > neutral evil = expected rounds to survive: 744.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2578; Sum of rounds: 31473; chaotic evil : 0.33 ± 0.01; neutral evil : 0.19 ± 0.01; > Team chaotic evil = winning battles: 1638; perfect battles: 0; close-call battles: 1635; > Team neutral evil = winning battles: 940; perfect battles: 0; close-call battles: 940; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=31.32544608223429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.23506594259115; hits/misses (PBA)= 10.57253685027153/0.9864235841737781; rounds (PBA)=11.908068269976726;} zombie #2: {team=neutral evil ; avg hp=-3.5725368502715282 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54654771140419; hits/misses (PBA)= 1.9662529092319627/2.4724592707525215; rounds (PBA)=4.539565554693561;} zombie #4: {team=neutral evil ; avg hp=-3.41388673390225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.799844840961986; hits/misses (PBA)= 2.001163692785105/2.5465477114041892; rounds (PBA)=4.649728471683476;} bugbear #4: {team=chaotic evil ; avg hp=1.3673390224980606 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.001163692785106; hits/misses (PBA)= 4.089216446858029/0.8867339022498061; rounds (PBA)=5.039953452288596;} zombie #8: {team=neutral evil ; avg hp=-3.678820791311094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53878975950349; hits/misses (PBA)= 1.9643134212567883/2.4992242048099302; rounds (PBA)=4.560512024825446;} mage: {team=neutral evil ; avg hp=9.536074476338246 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.479829325058184; hits/misses (PBA)= 6.475950349107835/4.864623739332816; rounds (PBA)=11.47323506594259;} zombie: {team=neutral evil ; avg hp=-3.576803723816912 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.157874321179209; hits/misses (PBA)= 2.0833979829325058/2.527152831652444; rounds (PBA)=4.710240496508922;} zombie #6: {team=neutral evil ; avg hp=-3.6935608999224203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.487199379363847; hits/misses (PBA)= 1.9356089992242047/2.4976726144297907; rounds (PBA)=4.5337470907680375;} zombie #5: {team=neutral evil ; avg hp=-3.895655546935609 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557020946470132; hits/misses (PBA)= 1.9464701318851823/2.4414274631497284; rounds (PBA)=4.487199379363848;} bugbear #3: {team=chaotic evil ; avg hp=1.3076027928626843 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.83785880527541; hits/misses (PBA)= 4.164856477889837/0.9076803723816912; rounds (PBA)=5.149728471683476;} zombie #12: {team=neutral evil ; avg hp=-3.4980605120248254 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.832040341349884; hits/misses (PBA)= 2.000387897595035/2.5038789759503493; rounds (PBA)=4.607447633824671;} zombie #9: {team=neutral evil ; avg hp=-3.2121799844840964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.825058184639255; hits/misses (PBA)= 1.995733126454616/2.5019394879751746; rounds (PBA)=4.612102404965089;} zombie #3: {team=neutral evil ; avg hp=-3.6024049650892165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.923584173778123; hits/misses (PBA)= 2.038789759503491/2.4654771140418927; rounds (PBA)=4.597750193948798;} zombie #7: {team=neutral evil ; avg hp=-3.877812257564003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69433669511249; hits/misses (PBA)= 1.9934057408844066/2.54422032583398; rounds (PBA)=4.6408068269976726;} bugbear #2: {team=chaotic evil ; avg hp=1.452288595810706 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.005042668735456; hits/misses (PBA)= 4.259503491078355/0.9022498060512025; rounds (PBA)=5.231186966640807;} zombie #10: {team=neutral evil ; avg hp=-3.273467804499612 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.186578743211792; hits/misses (PBA)= 2.0674941815360746/2.507757951900698; rounds (PBA)=4.683863460046548;} bugbear: {team=chaotic evil ; avg hp=1.343289371605896 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.12723041117145; hits/misses (PBA)= 4.104344453064391/0.9022498060512025; rounds (PBA)=5.082234290147401;} orc: {team=chaotic evil ; avg hp=-2.338634600465477 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.026377036462374; hits/misses (PBA)= 0.41931730023273855/0.07253685027152831; rounds (PBA)=0.4918541505042669;} zombie #11: {team=neutral evil ; avg hp=-3.524825446082234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.499612102404965; hits/misses (PBA)= 1.952288595810706/2.4654771140418927; rounds (PBA)=4.52288595810706;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30713857228554287;} adult copper dragon #2: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30133973205358927;} adult bronze dragon: {team=chaotic good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3915216956608678;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31347; any : 0.67 ± 0.01; neutral evil : 0.33 ± 0.01; > Team any = winning battles: 3328; perfect battles: 0; close-call battles: 1739; > Team neutral evil = winning battles: 1673; perfect battles: 0; close-call battles: 994; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.021595680863827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3385322935412916; hits/misses (PBA)= 1.5126974605078984/2.0467906418716257; rounds (PBA)=4.203559288142372;} guard #3: {team=any ; avg hp=3.074385122975405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6220755848830235; hits/misses (PBA)= 1.5642871425714857/2.0547890421915618; rounds (PBA)=4.250349930013997;} guard #2: {team=any ; avg hp=3.011597680463907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.490501899620076; hits/misses (PBA)= 1.53249350129974/2.0531893621275743; rounds (PBA)=4.251949610077984;} goblin #3: {team=neutral evil ; avg hp=-0.4823035392921416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8470305938812235; hits/misses (PBA)= 1.3347330533893222/1.9312137572485504; rounds (PBA)=3.6110777844431112;} goblin #2: {team=neutral evil ; avg hp=-0.4921015796840632 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175964807038593; hits/misses (PBA)= 1.3955208958208358/1.9214157168566286; rounds (PBA)=3.6724655068986203;} goblin: {team=neutral evil ; avg hp=-0.4767046590681864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.869426114777045; hits/misses (PBA)= 1.3483303339332133/1.9522095580883823; rounds (PBA)=3.6600679864027192;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 55.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 262.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16863; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4968; perfect battles: 0; close-call battles: 326; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.082583483303339 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603079384123175; hits/misses (PBA)= 0.7812437512497501/0.9414117176564687; rounds (PBA)=2.901619676064787;} goblin #3: {team=neutral evil ; avg hp=6.030793841231754 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.558888222355529; hits/misses (PBA)= 0.7740451909618077/0.9400119976004799; rounds (PBA)=2.8734253149370126;} goblin #2: {team=neutral evil ; avg hp=6.025794841031794 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.54629074185163; hits/misses (PBA)= 0.7678464307138573/0.9370125974805039; rounds (PBA)=2.9030193961207758;} guard: {team=any ; avg hp=-2.7082583483303337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8608278344331133; hits/misses (PBA)= 0.6132773445310937/1.9098180363927215; rounds (PBA)=2.5296940611877625;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 4.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10906; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3003; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #10: {team=unaligned ; avg hp=0.734253149370126 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.998000399920016; hits/misses (PBA)= 0.9148170365926814/0.7496500699860028; rounds (PBA)=1.7706458708258348;} swarm of rats: {team=other; avg hp=-0.08098380323935213 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.880823835232953; hits/misses (PBA)= 0.8178364327134573/0.9110177964407119; rounds (PBA)=1.728854229154169;} rat #9: {team=unaligned ; avg hp=0.7698460307938413 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9904019196160768; hits/misses (PBA)= 0.9062187562487503/0.7596480703859229; rounds (PBA)=1.7766446710657868;} rat #7: {team=unaligned ; avg hp=0.7684463107378524 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9944011197760448; hits/misses (PBA)= 0.9110177964407119/0.7520495900819836; rounds (PBA)=1.7748450309938013;} rat #19: {team=unaligned ; avg hp=0.7496500699860028 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0165966806638673; hits/misses (PBA)= 0.9342131573685263/0.7384523095380924; rounds (PBA)=1.7750449910017996;} rat #22: {team=unaligned ; avg hp=0.74625074985003 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9942011597680463; hits/misses (PBA)= 0.907618476304739/0.7530493901219756; rounds (PBA)=1.7724455108978205;} rat #3: {team=unaligned ; avg hp=0.7754449110177964 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9972005598880224; hits/misses (PBA)= 0.9180163967206558/0.7486502699460108; rounds (PBA)=1.7778444311137773;} rat: {team=unaligned ; avg hp=0.7212557488502299 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0153969206158768; hits/misses (PBA)= 0.9262147570485902/0.7484503099380124; rounds (PBA)=1.789642071585683;} rat #5: {team=unaligned ; avg hp=0.7788442311537692 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0289942011597681; hits/misses (PBA)= 0.9372125574885023/0.7274545090981803; rounds (PBA)=1.7646470705858828;} rat #17: {team=unaligned ; avg hp=0.7094581083783243 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.011997600479904; hits/misses (PBA)= 0.9248150369926015/0.7404519096180764; rounds (PBA)=1.770245950809838;} rat #13: {team=unaligned ; avg hp=0.7744451109778044 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9878024395120976; hits/misses (PBA)= 0.9078184363127374/0.749250149970006; rounds (PBA)=1.7678464307138573;} rat #16: {team=unaligned ; avg hp=0.74125174965007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.9220155968806238/0.7484503099380124; rounds (PBA)=1.7740451909618076;} rat #12: {team=unaligned ; avg hp=0.7380523895220956 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0175964807038593; hits/misses (PBA)= 0.9340131973605279/0.742251549690062; rounds (PBA)=1.7840431913617276;} rat #21: {team=unaligned ; avg hp=0.7928414317136573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.010997800439912; hits/misses (PBA)= 0.9282143571285743/0.7440511897620475; rounds (PBA)=1.7780443911217756;} rat #6: {team=unaligned ; avg hp=0.7490501899620076 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9844031193761248; hits/misses (PBA)= 0.9088182363527294/0.7428514297140572; rounds (PBA)=1.7614477104579085;} rat #4: {team=unaligned ; avg hp=0.7076584683063387 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.989002199560088; hits/misses (PBA)= 0.9112177564487103/0.750249950009998; rounds (PBA)=1.7716456708658268;} rat #23: {team=unaligned ; avg hp=0.7606478704259149 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.000999800039992; hits/misses (PBA)= 0.9128174365126974/0.7504499100179964; rounds (PBA)=1.7698460307938413;} rat #24: {team=unaligned ; avg hp=0.7910417916416717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9984003199360127; hits/misses (PBA)= 0.9168166366726654/0.7518496300739852; rounds (PBA)=1.780243951209758;} rat #20: {team=unaligned ; avg hp=0.7210557888422315 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9922015596880623; hits/misses (PBA)= 0.9094181163767247/0.7550489902019596; rounds (PBA)=1.7734453109378125;} rat #14: {team=unaligned ; avg hp=0.7528494301139772 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.9170165966806638/0.758248350329934; rounds (PBA)=1.7696460707858428;} rat #15: {team=unaligned ; avg hp=0.7880423915216956 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0023995200959808; hits/misses (PBA)= 0.9200159968006398/0.752249550089982; rounds (PBA)=1.7756448710257948;} rat #18: {team=unaligned ; avg hp=0.7418516296740651 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9888022395520896; hits/misses (PBA)= 0.9020195960807839/0.7584483103379324; rounds (PBA)=1.77124575084983;} rat #8: {team=unaligned ; avg hp=0.764247150569886 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0197960407918416; hits/misses (PBA)= 0.9316136772645471/0.7496500699860028; rounds (PBA)=1.7794441111777644;} rat #11: {team=unaligned ; avg hp=0.7596480703859229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0135972805438913; hits/misses (PBA)= 0.9280143971205759/0.7406518696260748; rounds (PBA)=1.779244151169766;} rat #2: {team=unaligned ; avg hp=0.7830433913217356 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0163967206558688; hits/misses (PBA)= 0.9256148770245951/0.7368526294741051; rounds (PBA)=1.7708458308338333;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cirrus: {team=other; avg hp=12.0 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 107.14; crudely normalised: 0% > other= expected rounds to survive: 85.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15244; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3055; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge #8: {team=unaligned ; avg hp=1.2885422915416918 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.208158368326334; hits/misses (PBA)= 1.4447110577884423/0.4839032193561288; rounds (PBA)=2.201759648070386;} stirge #4: {team=unaligned ; avg hp=1.3049390121975606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.194761047790442; hits/misses (PBA)= 1.4473105378924216/0.48890221955608876; rounds (PBA)=2.214357128574285;} stirge: {team=unaligned ; avg hp=1.3175364927014597 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285142971405719; hits/misses (PBA)= 1.4637072585482904/0.46930613877224553; rounds (PBA)=2.21995600879824;} stirge #2: {team=unaligned ; avg hp=1.2609478104379124 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.218556288742251; hits/misses (PBA)= 1.4523095380923816/0.4859028194361128; rounds (PBA)=2.1961607678464308;} stirge #5: {team=unaligned ; avg hp=1.2541491701659668 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.123575284943012; hits/misses (PBA)= 1.4417116576684663/0.48470305938812236; rounds (PBA)=2.1857628474305137;} dryad #4: {team=other; avg hp=-3.5080983803239354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3899220155968806; hits/misses (PBA)= 0.5086982603479304/1.0677864427114576; rounds (PBA)=1.576484703059388;} swarm of wasps. #2: {team=unaligned ; avg hp=21.994601079784044 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23495300939812; hits/misses (PBA)= 1.6980603879224154/0.9328134373125375; rounds (PBA)=2.753249350129974;} stirge #3: {team=unaligned ; avg hp=1.2395520895820835 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975604879024195; hits/misses (PBA)= 1.4153169366126774/0.4891021795640872; rounds (PBA)=2.160367926414717;} stirge #6: {team=unaligned ; avg hp=1.280143971205759 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.108978204359127; hits/misses (PBA)= 1.4347130573885223/0.47110577884423116; rounds (PBA)=2.1761647670465907;} dryad #2: {team=other; avg hp=-3.4269146170765845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4609078184363127; hits/misses (PBA)= 0.5346930613877224/1.056988602279544; rounds (PBA)=1.5916816636672666;} dryad #3: {team=other; avg hp=-3.5266946610677863 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4607078584283144; hits/misses (PBA)= 0.5394921015796841/1.0265946810637872; rounds (PBA)=1.5660867826434712;} swarm of wasps.: {team=unaligned ; avg hp=21.999200159968005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.374325134973006; hits/misses (PBA)= 1.6930613877224554/0.9230153969206158; rounds (PBA)=2.742251549690062;} dryad: {team=other; avg hp=-3.5040991801639674 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.459508098380324; hits/misses (PBA)= 0.5352929414117177/1.0647870425914816; rounds (PBA)=1.6000799840031994;} stirge #7: {team=unaligned ; avg hp=1.2893421315736853 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241751649670066; hits/misses (PBA)= 1.4603079384123174/0.5028994201159768; rounds (PBA)=2.2185562887422514;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 107.14; crudely normalised: 0% > other= expected rounds to survive: 85.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15301; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3068; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad #4: {team=other; avg hp=-3.4217156568686264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4769046190761848; hits/misses (PBA)= 0.5420915816836632/1.0531893621275745; rounds (PBA)=1.5952809438112379;} dryad #3: {team=other; avg hp=-3.5586882623475304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4127174565086982; hits/misses (PBA)= 0.5202959408118376/1.0517896420715858; rounds (PBA)=1.5720855828834233;} swarm of wasps.: {team=unaligned ; avg hp=21.990401919616076 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.266946610677863; hits/misses (PBA)= 1.6960607878424314/0.9268146370725855; rounds (PBA)=2.746450709858028;} dryad #2: {team=other; avg hp=-3.516896620675865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.468506298740252; hits/misses (PBA)= 0.5402919416116777/1.04499100179964; rounds (PBA)=1.5852829434113178;} stirge #8: {team=unaligned ; avg hp=1.2689462107578484 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.092781443711258; hits/misses (PBA)= 1.4335132973405318/0.4959008198360328; rounds (PBA)=2.1959608078384325;} stirge: {team=unaligned ; avg hp=1.2993401319736053 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.305938812237553; hits/misses (PBA)= 1.4663067386522695/0.4783043391321736; rounds (PBA)=2.2055588882223556;} stirge #6: {team=unaligned ; avg hp=1.2921415716856628 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226154769046191; hits/misses (PBA)= 1.4577084583083384/0.4641071785642871; rounds (PBA)=2.197760447910418;} dryad: {team=other; avg hp=-3.5296940611877625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4089182163567286; hits/misses (PBA)= 0.5154969006198761/1.0711857628474306; rounds (PBA)=1.5866826634673066;} stirge #3: {team=unaligned ; avg hp=1.2905418916216758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.168366326734652; hits/misses (PBA)= 1.4385122975404918/0.485502899420116; rounds (PBA)=2.1979604079184165;} swarm of wasps. #2: {team=unaligned ; avg hp=21.988402319536092 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.053389322135573; hits/misses (PBA)= 1.6872625474905019/0.9320135972805439; rounds (PBA)=2.748450309938012;} stirge #7: {team=unaligned ; avg hp=1.294741051789642 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.331333733253349; hits/misses (PBA)= 1.4713057388522295/0.4787042591481704; rounds (PBA)=2.21375724855029;} stirge #2: {team=unaligned ; avg hp=1.2615476904619076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.221955608878224; hits/misses (PBA)= 1.4537092581483704/0.4843031393721256; rounds (PBA)=2.2033593281343733;} stirge #5: {team=unaligned ; avg hp=1.2825434913017397 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.220555888822236; hits/misses (PBA)= 1.4525094981003799/0.4807038592281544; rounds (PBA)=2.1985602879424113;} stirge #4: {team=unaligned ; avg hp=1.2643471305738851 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.139572085582884; hits/misses (PBA)= 1.4293141371725655/0.4797040591881624; rounds (PBA)=2.1897620475904818;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 142.86; crudely normalised: 0% > other= expected rounds to survive: 63.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11419; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2059; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps. #2: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.221755648870227; hits/misses (PBA)= 1.2321535692861427/0.6648670265946811; rounds (PBA)=2.0045990801839633;} stirge: {team=unaligned ; avg hp=1.6354729054189163 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1867626474705055; hits/misses (PBA)= 1.0941811637672465/0.36472705458908217; rounds (PBA)=1.7396520695860829;} stirge #6: {team=unaligned ; avg hp=1.6274745050989803 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1569686062787445; hits/misses (PBA)= 1.0855828834233154/0.3665266946610678; rounds (PBA)=1.7454509098180364;} stirge #2: {team=unaligned ; avg hp=1.6384723055388921 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.226954609078184; hits/misses (PBA)= 1.0987802439512098/0.36472705458908217; rounds (PBA)=1.7370525894821036;} stirge #3: {team=unaligned ; avg hp=1.6326734653069386 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.22255548890222; hits/misses (PBA)= 1.1015796840631873/0.3779244151169766; rounds (PBA)=1.742251549690062;} dryad #2: {team=other; avg hp=-3.410917816436713 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0113977204559088; hits/misses (PBA)= 0.3773245350929814/0.848630273945211; rounds (PBA)=1.2259548090381924;} dryad: {team=other; avg hp=-3.422115576884623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9864027194561088; hits/misses (PBA)= 0.3697260547890422/0.870625874825035; rounds (PBA)=1.2403519296140773;} stirge #8: {team=unaligned ; avg hp=1.6196760647870425 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3635272945410915; hits/misses (PBA)= 1.119376124775045/0.3437312537492502; rounds (PBA)=1.7478504299140172;} swarm of wasps.: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.165166966606678; hits/misses (PBA)= 1.221755648870226/0.6916616676664668; rounds (PBA)=2.009398120375925;} stirge #5: {team=unaligned ; avg hp=1.6310737852429513 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.258548290341932; hits/misses (PBA)= 1.101379724055189/0.35292941411717654; rounds (PBA)=1.7246550689862028;} stirge #4: {team=unaligned ; avg hp=1.6090781843631274 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.321935612877424; hits/misses (PBA)= 1.1127774445110978/0.35452909418116374; rounds (PBA)=1.732853429314137;} dryad #3: {team=other; avg hp=-3.4653069386122777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9784043191361728; hits/misses (PBA)= 0.3715256948610278/0.862627474505099; rounds (PBA)=1.2341531693661267;} stirge #7: {team=unaligned ; avg hp=1.629874025194961 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.174165166966607; hits/misses (PBA)= 1.0951809638072385/0.3697260547890422; rounds (PBA)=1.7444511097780444;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 142.86; crudely normalised: 0% > neutral = expected rounds to survive: 63.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11429; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2090; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad #3: {team=neutral ; avg hp=-3.4819036192761446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9822035592881424; hits/misses (PBA)= 0.3669266146770646/0.8678264347130574; rounds (PBA)=1.234753049390122;} stirge #3: {team=unaligned ; avg hp=1.6304739052189563 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.166966606678664; hits/misses (PBA)= 1.0937812437512497/0.3719256148770246; rounds (PBA)=1.7386522695460909;} stirge #5: {team=unaligned ; avg hp=1.6256748650269945 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.141571685662868; hits/misses (PBA)= 1.0849830033993202/0.3775244951009798; rounds (PBA)=1.7418516296740651;} swarm of wasps. #2: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.417116576684663; hits/misses (PBA)= 1.239752049590082/0.6726654669066187; rounds (PBA)=2.012997400519896;} stirge #4: {team=unaligned ; avg hp=1.6480703859228154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.313537292541492; hits/misses (PBA)= 1.1149770045990801/0.3629274145170966; rounds (PBA)=1.7460507898420317;} stirge #8: {team=unaligned ; avg hp=1.637872425514897 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1125774845031; hits/misses (PBA)= 1.0805838832233554/0.3687262547490502; rounds (PBA)=1.7240551889622076;} stirge #2: {team=unaligned ; avg hp=1.6136772645470905 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.094581083783243; hits/misses (PBA)= 1.0727854429114176/0.3703259348130374; rounds (PBA)=1.7294541091781643;} stirge: {team=unaligned ; avg hp=1.6412717456508699 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.141571685662868; hits/misses (PBA)= 1.088382323535293/0.3719256148770246; rounds (PBA)=1.7414517096580684;} stirge #6: {team=unaligned ; avg hp=1.600879824035193 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.274745050989802; hits/misses (PBA)= 1.101379724055189/0.34673065386922614; rounds (PBA)=1.728254349130174;} dryad: {team=neutral ; avg hp=-3.316736652669466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9704059188162367; hits/misses (PBA)= 0.3677264547090582/0.858628274345131; rounds (PBA)=1.2263547290541892;} dryad #2: {team=neutral ; avg hp=-3.448110377924415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.005998800239952; hits/misses (PBA)= 0.3775244951009798/0.8554289142171566; rounds (PBA)=1.2329534093181365;} swarm of wasps.: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.400319936012798; hits/misses (PBA)= 1.2415516896620675/0.6682663467306539; rounds (PBA)=2.015596880623875;} stirge #7: {team=unaligned ; avg hp=1.6434713057388521 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.18376324735053; hits/misses (PBA)= 1.095380923815237/0.3795240951809638; rounds (PBA)=1.7444511097780444;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.67; crudely normalised: 0% > unaligned = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32784; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 15; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #5: {team=unaligned ; avg hp=-2.71125774845031 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9568086382723455; hits/misses (PBA)= 0.8190361927614477/1.9478104379124175; rounds (PBA)=2.989002199560088;} crab #4: {team=unaligned ; avg hp=-2.738652269546091 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9558088382323535; hits/misses (PBA)= 0.8210357928414317/1.9568086382723455; rounds (PBA)=2.995600879824035;} crab #3: {team=unaligned ; avg hp=-2.7318536292741453 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9532093581283744; hits/misses (PBA)= 0.8162367526494702/1.9522095580883823; rounds (PBA)=2.9894021195760847;} crab #2: {team=unaligned ; avg hp=-2.7846430713857226 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9592081583683263; hits/misses (PBA)= 0.8234353129374126/1.9684063187362528; rounds (PBA)=3.0201959608078384;} giant crab: {team=other; avg hp=10.192961407718457 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.410117976404718; hits/misses (PBA)= 3.0265946810637874/1.9748050389922016; rounds (PBA)=5.991401719656069;} crab #6: {team=unaligned ; avg hp=-2.7358528294341133 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9484103179364127; hits/misses (PBA)= 0.8096380723855229/1.971605678864227; rounds (PBA)=3.011397720455909;} crab: {team=unaligned ; avg hp=-2.724855028994201 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9324135172965407; hits/misses (PBA)= 0.8004399120175965/1.970605878824235; rounds (PBA)=2.9952009598080385;} giant crab #2: {team=other; avg hp=10.10117976404719 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.016996600679864; hits/misses (PBA)= 2.9734053189362126/2.015596880623875; rounds (PBA)=6.000199960007999;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.67; crudely normalised: 0% > unaligned = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32733; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 16; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ giant crab #2: {team=other; avg hp=10.18516296740652 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.026994601079783; hits/misses (PBA)= 2.9708058388322334/2.0077984403119378; rounds (PBA)=5.977204559088182;} crab #5: {team=unaligned ; avg hp=-2.779244151169766 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9642071585682863; hits/misses (PBA)= 0.8340331933613278/1.9924015196960607; rounds (PBA)=3.0381923615276945;} giant crab: {team=other; avg hp=10.146770645870825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.277944411117776; hits/misses (PBA)= 3.0277944411117774/1.9770045990801839; rounds (PBA)=6.0035992801439715;} crab: {team=unaligned ; avg hp=-2.7218556288742253 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.936612677464507; hits/misses (PBA)= 0.8008398320335933/1.9956008798240352; rounds (PBA)=3.0145970805838833;} crab #2: {team=unaligned ; avg hp=-2.7010597880423917 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9438112377524495; hits/misses (PBA)= 0.8072385522895421/1.978004399120176; rounds (PBA)=3.0091981603679265;} crab #4: {team=unaligned ; avg hp=-2.685462907418516 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9454109178164367; hits/misses (PBA)= 0.8098380323935213/1.9446110777844432; rounds (PBA)=2.984603079384123;} crab #3: {team=unaligned ; avg hp=-2.68626274745051 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9170165966806638; hits/misses (PBA)= 0.7868426314737053/1.9376124775044992; rounds (PBA)=2.9608078384323133;} crab #6: {team=unaligned ; avg hp=-2.7310537892421514 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9610077984403119; hits/misses (PBA)= 0.8264347130573885/1.9224155168966206; rounds (PBA)=2.982603479304139;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #5: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} crab #6: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13957208558288342;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14697060587882424;} giant crab #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07438512297540492;} crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1367726454709058;} giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14417116576684663;} crab #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.138372325534893;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #6: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14277144571085784;} crab #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14197160567886422;} giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07298540291941612;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14697060587882424;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14997000599880023;} crab #5: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1401719656068786;} crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1347730453909218;} giant crab #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07038592281543692;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} crab #6: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14537092581483704;} crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14577084583083383;} giant crab #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07678464307138572;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13977204559088183;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1401719656068786;} crab #5: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07118576284743051;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 0.0; crudely normalised: 0% > neutral= expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23060; any : 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=51.49930013997201 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.462907418516295; hits/misses (PBA)= 3.468106378724255/4.265746850629874; rounds (PBA)=4.611077784443111;} fish: {team=neutral; avg hp=-5.462907418516297 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5006998600279944; hits/misses (PBA)= 0.17476504699060189/3.316136772645471; rounds (PBA)=3.490901819636073;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 153.19; crudely normalised: 0% > any = expected rounds to survive: 327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35114; chaotic evil : 0.95 ± 0.0; any : 0.05 ± 0.0; > Team chaotic evil = winning battles: 4751; perfect battles: 0; close-call battles: 704; > Team any = winning battles: 250; perfect battles: 0; close-call battles: 186; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-4.8140371925614875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2319536092781442; hits/misses (PBA)= 0.5424915016996601/0.4267146570685863; rounds (PBA)=1.1841631673665267;} orc #2: {team=chaotic evil ; avg hp=9.358128374325135 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.411117776444712; hits/misses (PBA)= 2.2369526094781045/1.4663067386522695; rounds (PBA)=5.916616676664667;} orc: {team=chaotic evil ; avg hp=9.526494701059788 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.72885422915417; hits/misses (PBA)= 2.2725454909018197/1.4571085782843431; rounds (PBA)=5.960807838432314;} priest: {team=any ; avg hp=-4.325934813037392 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.883423315336932; hits/misses (PBA)= 2.1289742051589684/3.613477304539092; rounds (PBA)=5.781443711257748;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 266.67; crudely normalised: 0% > any = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29916; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 98; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=12.615476904619076 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.799440111977605; hits/misses (PBA)= 1.576884623075385/0.850629874025195; rounds (PBA)=5.454109178164367;} orc: {team=chaotic evil ; avg hp=12.732053589282144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.53129374125175; hits/misses (PBA)= 1.6594681063787242/0.8946210757848431; rounds (PBA)=5.442911417716457;} priest: {team=any ; avg hp=-5.330733853229354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.652469506098781; hits/misses (PBA)= 1.2889422115576885/3.4117176564687064; rounds (PBA)=4.701059788042391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49478; chaotic evil : 0.22 ± 0.01; any : 0.0 ± 0.0; lawful evil : 0.78 ± 0.01; > Team chaotic evil = winning battles: 1104; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3897; perfect battles: 0; close-call battles: 3868; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=3.071985602879424 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 435.09178164367125; hits/misses (PBA)= 26.080983803239352/1.6850629874025196; rounds (PBA)=9.404519096180763;} acolyte #3: {team=any ; avg hp=-4.9750049990002 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15496900619876025; hits/misses (PBA)= 0.054989002199560086/0.13277344531093782; rounds (PBA)=0.1877624475104979;} aboleth: {team=lawful evil ; avg hp=26.89902019596081 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.17256548690261; hits/misses (PBA)= 7.638272345530893/10.528494301139773; rounds (PBA)=6.863227354529094;} acolyte: {team=any ; avg hp=-4.9064187162567485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15996800639872025; hits/misses (PBA)= 0.05298940211957608/0.13097380523895222; rounds (PBA)=0.1839632073585283;} aboleth #4: {team=lawful evil ; avg hp=29.07998400319936 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.11657668466307; hits/misses (PBA)= 7.795840831833633/10.732053589282144; rounds (PBA)=6.93501299740052;} acolyte #2: {team=any ; avg hp=-4.872625474905019 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16016796640671865; hits/misses (PBA)= 0.054789042191561686/0.14457108578284344; rounds (PBA)=0.1993601279744051;} aboleth #3: {team=lawful evil ; avg hp=27.941411717656468 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.54629074185164; hits/misses (PBA)= 7.7650469906018795/10.731853629274145; rounds (PBA)=6.935612877424515;} aboleth #2: {team=lawful evil ; avg hp=27.843431313737252 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.51589682063587; hits/misses (PBA)= 7.841031793641272/10.701659668066387; rounds (PBA)=6.968406318736252;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18290; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.167766446710658 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.134173165366924; hits/misses (PBA)= 3.4291141771645672/5.18876224755049; rounds (PBA)=2.872625474905019;} ancient black dragon: {team=chaotic evil ; avg hp=322.8658268346331 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.16776644671066; hits/misses (PBA)= 8.47870425914817/0.4553089382123575; rounds (PBA)=3.6572685462907417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 116.67; crudely normalised: 0% > other= expected rounds to survive: 29.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20259; unaligned : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team unaligned = winning battles: 4730; perfect battles: 0; close-call battles: 1245; > Team other = winning battles: 271; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=other; avg hp=-2.0897820435912817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8968206358728255; hits/misses (PBA)= 1.2931413717256548/1.427114577084583; rounds (PBA)=2.7744451109778043;} giant rat #3: {team=unaligned ; avg hp=4.052989402119576 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.463307338532293; hits/misses (PBA)= 0.9558088382323535/0.5260947810437913; rounds (PBA)=3.253149370125975;} giant rat #2: {team=unaligned ; avg hp=4.0501899620075985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.626474705058988; hits/misses (PBA)= 0.9862027594481104/0.5380923815236952; rounds (PBA)=3.2383523295340932;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat #2: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34133173365326935;} giant rat #3: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Me: {team=evil; avg hp=25.0 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32693461307738453;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3437312537492502;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 169.23; crudely normalised: 0% > any non-good = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48291; neutral evil : 0.04 ± 0.0; any non-good : 0.96 ± 0.0; > Team neutral evil = winning battles: 182; perfect battles: 0; close-call battles: 135; > Team any non-good = winning battles: 4819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=-1.7666466706658668 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514697060587883; hits/misses (PBA)= 2.2803439312137574/1.8944211157768447; rounds (PBA)=6.880423915216957;} cult fanatic: {team=any non-good ; avg hp=15.632273545290941 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.47570485902819; hits/misses (PBA)= 10.340731853629274/7.410917816436712; rounds (PBA)=9.600479904019195;} magma mephit #2: {team=neutral evil ; avg hp=-1.7090581883623275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.853029394121176; hits/misses (PBA)= 2.3779244151169765/1.9764047190561889; rounds (PBA)=6.920215956808638;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 169.23; crudely normalised: 0% > any non-good = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48300; neutral evil : 0.04 ± 0.0; any non-good : 0.96 ± 0.0; > Team neutral evil = winning battles: 200; perfect battles: 0; close-call battles: 152; > Team any non-good = winning battles: 4801; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=-1.7594481103779245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.469306138772245; hits/misses (PBA)= 2.2709458108378326/1.908618276344731; rounds (PBA)=6.861027794441112;} cult fanatic: {team=any non-good ; avg hp=15.550289942011597 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.50249950009998; hits/misses (PBA)= 10.327734453109379/7.415516896620676; rounds (PBA)=9.593881223755249;} magma mephit #2: {team=neutral evil ; avg hp=-1.7430513897220556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.980403919216156; hits/misses (PBA)= 2.4077184563087384/1.9508098380323935; rounds (PBA)=6.948610277944411;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 366.67; crudely normalised: 0% > any non-good = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28904; neutral evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team neutral evil = winning battles: 4997; perfect battles: 0; close-call battles: 192; > Team any non-good = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=17.31613677264547 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152369526094781; hits/misses (PBA)= 1.3919216156768646/0.9466106778644271; rounds (PBA)=5.23875224955009;} magma mephit #2: {team=neutral evil ; avg hp=17.535492901419715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.431513697260548; hits/misses (PBA)= 1.4663067386522695/0.974005198960208; rounds (PBA)=5.210157968406318;} cultist: {team=any non-good ; avg hp=-1.5838832233553288 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.148370325934813; hits/misses (PBA)= 2.0105978804239153/2.4511097780443913; rounds (PBA)=4.4625074985003;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4941011797640472;} basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5058988202359528;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4538.18; crudely normalised: 0% > unaligned = expected rounds to survive: 1328.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27707; any : 0.01 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 75; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4926; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=95.9880023995201 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.46950609878024; hits/misses (PBA)= 2.702859428114377/1.8322335532893421; rounds (PBA)=5.5200959808038395;} knight: {team=any ; avg hp=-12.469506098780244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.0119976004799; hits/misses (PBA)= 5.802239552089582/2.45750849830034; rounds (PBA)=4.141571685662868;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4538.18; crudely normalised: 0% > unaligned = expected rounds to survive: 1328.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27484; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 74; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4927; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=96.88422315536893 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.4629074185163; hits/misses (PBA)= 2.693861227754449/1.795640871825635; rounds (PBA)=5.474705058988202;} knight: {team=any ; avg hp=-12.462907418516297 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.11577684463107; hits/misses (PBA)= 5.7080583883223355/2.4853029394121178; rounds (PBA)=4.108578284343132;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 220.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13225; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-7.955808838232354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6580683863227355; hits/misses (PBA)= 0.2663467306538692/0.6420715856828634; rounds (PBA)=1.0725854829034194;} adult black dragon: {team=chaotic evil ; avg hp=186.49650069986004 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.65186962607478; hits/misses (PBA)= 5.0/1.035392921415717; rounds (PBA)=2.644471105778844;} goblin #3: {team=neutral evil ; avg hp=-7.875824835032994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6956608678264347; hits/misses (PBA)= 0.27814437112577484/0.635872825434913; rounds (PBA)=1.0797840431913617;} goblin: {team=neutral evil ; avg hp=-8.016796640671865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7354529094181164; hits/misses (PBA)= 0.28514297140571887/0.6322735452909418; rounds (PBA)=1.087382523495301;} goblin #4: {team=neutral evil ; avg hp=-7.873625274945011 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7094581083783242; hits/misses (PBA)= 0.27914417116576684/0.6270745850829834; rounds (PBA)=1.0739852029594081;} goblin #5: {team=neutral evil ; avg hp=-7.929814037192561 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7048590281943612; hits/misses (PBA)= 0.27994401119776047/0.6330733853229354; rounds (PBA)=1.0857828434313137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15752; other: 1.0 ± 0.0; any : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-10.937012597480503 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55648870225955; hits/misses (PBA)= 3.585882823435313/3.687662467506499; rounds (PBA)=2.424515096980604;} acolyte: {team=any ; avg hp=-7.21375724855029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3217356528694261; hits/misses (PBA)= 0.11137772445510898/0.236752649470106; rounds (PBA)=0.34813037392521495;} ancient green dragon: {team=other; avg hp=346.6714657068586 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.60107978404318; hits/misses (PBA)= 7.172965406918617/0.3639272145570886; rounds (PBA)=3.149770045990802;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 13390.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67326; chaotic good : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team chaotic good = winning battles: 143; perfect battles: 0; close-call battles: 139; > Team chaotic evil = winning battles: 4858; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-8.5626874625075 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.99400119976005; hits/misses (PBA)= 12.072185562887423/6.51869626074785; rounds (PBA)=9.636472705458909;} ancient brass dragon #2: {team=chaotic good ; avg hp=-8.559288142371527 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.41751649670067; hits/misses (PBA)= 12.274345130973805/6.593881223755249; rounds (PBA)=9.674665066986602;} ancient red dragon: {team=chaotic evil ; avg hp=132.58848230353928 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 611.121975604879; hits/misses (PBA)= 32.8120375924815/5.559688062387522; rounds (PBA)=13.435312937412517;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6695.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33394; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=350.35552889422115 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.5256948610278; hits/misses (PBA)= 16.23495300939812/1.8068386322735452; rounds (PBA)=6.6774645070985805;} ancient brass dragon: {team=chaotic good ; avg hp=-9.525694861027795 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.64447110577885; hits/misses (PBA)= 11.525094981003798/6.148570285942811; rounds (PBA)=5.89122175564887;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 269.63; crudely normalised: 0% > unaligned = expected rounds to survive: 895.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44015; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2478; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2523; perfect battles: 0; close-call battles: 2024; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=6.035192961407718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.35832833433313; hits/misses (PBA)= 5.178964207158568/2.6040791841631674; rounds (PBA)=8.278544291141772;} axe beak #3: {team=unaligned ; avg hp=1.2841431713657268 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.410917816436713; hits/misses (PBA)= 2.214757048590282/2.1931613677264545; rounds (PBA)=5.799240151969606;} axe beak: {team=unaligned ; avg hp=1.179764047190562 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.197760447910419; hits/misses (PBA)= 2.2011597680463906/2.221955608878224; rounds (PBA)=5.766646670665867;} axe beak #2: {team=unaligned ; avg hp=1.177764447110578 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.356128774245152; hits/misses (PBA)= 2.207958408318336/2.2171565686862627; rounds (PBA)=5.802439512097581;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 404.44; crudely normalised: 0% > unaligned = expected rounds to survive: 597.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39713; other: 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team other = winning battles: 4879; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 122; perfect battles: 0; close-call battles: 102; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=30.43491301739652 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.72025594881024; hits/misses (PBA)= 4.540291941611677/2.390721855628874; rounds (PBA)=7.906618676264747;} axe beak #2: {team=unaligned ; avg hp=-4.279344131173765 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575884823035393; hits/misses (PBA)= 1.5182963407318537/1.535492901419716; rounds (PBA)=4.889622075584883;} axe beak: {team=unaligned ; avg hp=-4.440911817636473 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.989202159568086; hits/misses (PBA)= 1.5782843431313738/1.6086782643471307; rounds (PBA)=4.958808238352329;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 808.89; crudely normalised: 0% > unaligned = expected rounds to survive: 298.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20127; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=-4.826034793041392 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.727654469106179; hits/misses (PBA)= 1.2525494901019796/1.219756048790242; rounds (PBA)=2.4725054989002198;} basilisk: {team=other; avg hp=43.27234553089382 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.82603479304139; hits/misses (PBA)= 2.2729454109178167/0.7514497100579884; rounds (PBA)=4.024195160967807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5642871425714857;} axe beak: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4357128574285143;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 181.82; crudely normalised: 0% > lawful good = expected rounds to survive: 12.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33444; unaligned : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team unaligned = winning battles: 4908; perfect battles: 0; close-call battles: 4268; > Team lawful good = winning battles: 93; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #10: {team=unaligned ; avg hp=0.5208958208358329 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219356128774245; hits/misses (PBA)= 1.9774045190961809/2.9342131573685264; rounds (PBA)=5.272145570885823;} cat #6: {team=unaligned ; avg hp=0.5650869826034793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.194761047790442; hits/misses (PBA)= 1.9386122775444912/2.9218156368726254; rounds (PBA)=5.212157568486303;} cat #5: {team=unaligned ; avg hp=0.5180963807238552 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.202159568086383; hits/misses (PBA)= 1.9602079584083183/2.929614077184563; rounds (PBA)=5.24255148970206;} cat #9: {team=unaligned ; avg hp=0.5140971805638872 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1953609278144373; hits/misses (PBA)= 1.94501099780044/2.9364127174565087; rounds (PBA)=5.217956408718257;} blink dog: {team=lawful good ; avg hp=-0.049590081983603276 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.57628474305139; hits/misses (PBA)= 3.103379324135173/2.9934013197360527; rounds (PBA)=6.115376924615077;} cat #7: {team=unaligned ; avg hp=0.5588882223555289 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.220155968806239; hits/misses (PBA)= 1.9708058388322336/2.932613477304539; rounds (PBA)=5.2445510897820435;} cat #2: {team=unaligned ; avg hp=0.5504899020195961 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1845630873825237; hits/misses (PBA)= 1.9458108378324335/2.933213357328534; rounds (PBA)=5.223955208958208;} cat: {team=unaligned ; avg hp=0.5590881823635273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.244751049790042; hits/misses (PBA)= 1.996000799840032/2.931013797240552; rounds (PBA)=5.260347930413917;} cat #8: {team=unaligned ; avg hp=0.5854829034193162 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2033593281343733; hits/misses (PBA)= 1.959608078384323/2.9768046390721854; rounds (PBA)=5.259348130373925;} cat #3: {team=unaligned ; avg hp=0.5588882223555289 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.211957608478304; hits/misses (PBA)= 1.970605878824235/2.9398120375924814; rounds (PBA)=5.253949210157969;} cat #4: {team=unaligned ; avg hp=0.4927014597080584 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.173165366926615; hits/misses (PBA)= 1.9402119576084782/2.9184163167366526; rounds (PBA)=5.1999600079984;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.18; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10486; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-6.717056588682263 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13097380523895222; hits/misses (PBA)= 0.08518296340731854/0.7154569086182764; rounds (PBA)=0.8006398720255948;} couatl: {team=lawful good ; avg hp=96.86902619476105 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.717056588682263; hits/misses (PBA)= 1.0/0.09678064387122576; rounds (PBA)=2.0967806438712255;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27783; other: 0.04 ± 0.0; any non-lawful : 0.96 ± 0.0; > Team other = winning battles: 212; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4789; perfect battles: 0; close-call battles: 786; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=7.149170165966806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.541891621675665; hits/misses (PBA)= 1.3699260147970407/0.8928214357128574; rounds (PBA)=4.721855628874225;} bandit #3: {team=any non-lawful ; avg hp=7.053989202159568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.502099580083983; hits/misses (PBA)= 1.3577284543091381/0.9014197160567886; rounds (PBA)=4.740651869626075;} bandit #2: {team=other; avg hp=-2.043991201759648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.796840631873625; hits/misses (PBA)= 1.6918616276744651/2.5352929414117176; rounds (PBA)=4.269546090781843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32633473305338934;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5522.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 1114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20499; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=81.40351929614077 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.05338932213557; hits/misses (PBA)= 7.709458108378325/2.573885222955409; rounds (PBA)=4.09618076384723;} air elemental: {team=lawful evil ; avg hp=-6.053389322135573 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.59648070385923; hits/misses (PBA)= 3.6400719856028796/2.436112777444511; rounds (PBA)=3.0397920415916815;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 174.19; crudely normalised: 0% > other= expected rounds to survive: 417.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34226; chaotic evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 4863; perfect battles: 0; close-call battles: 608; > Team other = winning battles: 138; perfect battles: 0; close-call battles: 134; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-5.39752049590082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.072585482903419; hits/misses (PBA)= 1.6614677064587082/2.988602279544091; rounds (PBA)=4.662667466506699;} bugbear: {team=chaotic evil ; avg hp=17.893421315736852 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.26494701059788; hits/misses (PBA)= 2.5966806638672266/2.0125974805038993; rounds (PBA)=5.94621075784843;} acolyte: {team=other; avg hp=-4.854829034193162 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8180363927214557; hits/misses (PBA)= 0.2881423715256949/0.5272945410917816; rounds (PBA)=1.369126174765047;} bandit: {team=other; avg hp=-5.127374525094981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.742651469706058; hits/misses (PBA)= 1.5802839432113578/2.64247150569886; rounds (PBA)=4.2357528494301135;} bugbear #2: {team=chaotic evil ; avg hp=17.74745050989802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.04479104179164; hits/misses (PBA)= 2.586882623475305/1.9978004399120175; rounds (PBA)=5.934413117376525;} cultist: {team=other; avg hp=-4.93001399720056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.725854829034193; hits/misses (PBA)= 0.35292941411717654/0.5454909018196361; rounds (PBA)=1.4929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 174.19; crudely normalised: 0% > other= expected rounds to survive: 417.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34043; chaotic evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 4870; perfect battles: 0; close-call battles: 599; > Team other = winning battles: 131; perfect battles: 0; close-call battles: 125; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-5.31373725254949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.20875824835033; hits/misses (PBA)= 1.6596680663867227/2.9754049190161966; rounds (PBA)=4.647670465906819;} bugbear: {team=chaotic evil ; avg hp=17.5498900219956 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.955808838232354; hits/misses (PBA)= 2.5826834633073386/1.9914017196560687; rounds (PBA)=5.90381923615277;} bugbear #2: {team=chaotic evil ; avg hp=17.824235152969408 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.303539292141572; hits/misses (PBA)= 2.60127974405119/1.9794041191761649; rounds (PBA)=5.901019796040792;} acolyte: {team=other; avg hp=-4.979004199160168 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8678264347130574; hits/misses (PBA)= 0.2989402119576085/0.5558888222355529; rounds (PBA)=1.4217156568686262;} bandit: {team=other; avg hp=-5.013997200559888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.803239352129574; hits/misses (PBA)= 1.5926814637072586/2.630673865226955; rounds (PBA)=4.235152969406119;} cultist: {team=other; avg hp=-4.952609478104379 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7460507898420317; hits/misses (PBA)= 0.35372925414917017/0.5406918616276745; rounds (PBA)=1.5182963407318537;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% > other= expected rounds to survive: 265.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45725; any non-lawful : 0.7 ± 0.01; other: 0.3 ± 0.01; > Team any non-lawful = winning battles: 3484; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1517; perfect battles: 0; close-call battles: 820; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=1.0061987602479505 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.08518296340732; hits/misses (PBA)= 2.015396920615877/2.0415916816636672; rounds (PBA)=7.201359728054389;} bandit captain: {team=any non-lawful ; avg hp=16.60487902419516 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.00399920015997; hits/misses (PBA)= 8.187762447510497/16.535092981403718; rounds (PBA)=8.694061187762447;} bugbear #2: {team=other; avg hp=0.9898020395920816 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.30993801239752; hits/misses (PBA)= 2.0455908818236352/2.071985602879424; rounds (PBA)=7.217956408718257;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 858.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2850.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3346; Sum of rounds: 12251; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3345; perfect battles: 0; close-call battles: 136; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=chaotic evil ; avg hp=106.08726838015541 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.96443514644351; hits/misses (PBA)= 3.6548117154811717/1.9178123132098028; rounds (PBA)=3.2002390914524805;} assassin #4: {team=any non-good ; avg hp=-6.424686192468619 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.801255230125523; hits/misses (PBA)= 1.4976090854751942/1.9973102211595934; rounds (PBA)=1.7474596533173938;} water elemental #2: {team=chaotic evil ; avg hp=105.64943215780036 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.21129707112971; hits/misses (PBA)= 3.5968320382546324/1.9423191870890615; rounds (PBA)=3.1957561267184698;} water elemental #7: {team=chaotic evil ; avg hp=106.64435146443515 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.43066347878063; hits/misses (PBA)= 3.6087866108786613/2.0164375373580397; rounds (PBA)=3.1942618051404663;} assassin #2: {team=any non-good ; avg hp=-6.431261207411835 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.725642558278542; hits/misses (PBA)= 1.497907949790795/1.9880454273759713; rounds (PBA)=1.742976688583383;} water elemental #5: {team=chaotic evil ; avg hp=106.87955768081291 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.156306037059174; hits/misses (PBA)= 3.672145845786013/1.9790794979079498; rounds (PBA)=3.198744769874477;} water elemental #4: {team=chaotic evil ; avg hp=105.7471607890018 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.840406455469214; hits/misses (PBA)= 3.6380753138075312/1.9255827854154215; rounds (PBA)=3.2089061566049013;} water elemental #8: {team=chaotic evil ; avg hp=105.85056784219964 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.60490137477585; hits/misses (PBA)= 3.620143454871488/1.9473998804542738; rounds (PBA)=3.197250448296473;} assassin #3: {team=any non-good ; avg hp=-6.268380155409444 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88374178123132; hits/misses (PBA)= 1.520023909145248/1.918708906156605; rounds (PBA)=1.7193664076509265;} assassin #7: {team=any non-good ; avg hp=-6.507172743574417 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.746563060370592; hits/misses (PBA)= 1.4925283921099821/1.9617453676031082; rounds (PBA)=1.7271368798565452;} water elemental #6: {team=chaotic evil ; avg hp=106.14584578601315 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.0002988643156; hits/misses (PBA)= 3.650926479378362/1.9330543933054394; rounds (PBA)=3.199641362821279;} water elemental #3: {team=chaotic evil ; avg hp=105.88135086670651 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.35236102809325; hits/misses (PBA)= 3.675433353257621/1.92498505678422; rounds (PBA)=3.2169754931261205;} drider #2: {team=chaotic evil ; avg hp=122.96323968918111 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.84160191273162; hits/misses (PBA)= 5.555588762701733/3.717573221757322; rounds (PBA)=3.1464435146443517;} drider: {team=chaotic evil ; avg hp=122.96323968918111 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.21069934249851; hits/misses (PBA)= 5.599820681410639/3.684698147041243; rounds (PBA)=3.1551105797967725;} assassin #8: {team=any non-good ; avg hp=-6.284817692767484 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.898386132695757; hits/misses (PBA)= 1.5095636580992229/1.955469216975493; rounds (PBA)=1.732516437537358;} assassin: {team=any non-good ; avg hp=-6.384937238493724 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760908547519426; hits/misses (PBA)= 1.49581589958159/1.9584578601315004; rounds (PBA)=1.7271368798565452;} water elemental #10: {team=chaotic evil ; avg hp=106.03496712492529 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.8350268977884; hits/misses (PBA)= 3.6497310221159593/1.9426180514046623; rounds (PBA)=3.203227734608488;} water elemental #9: {team=chaotic evil ; avg hp=106.48714883442916 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.16258218768679; hits/misses (PBA)= 3.6506276150627617/1.9934249850567842; rounds (PBA)=3.2086072922893005;} assassin #5: {team=any non-good ; avg hp=-6.430663478780634 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.515540944411237; hits/misses (PBA)= 1.4605499103407054/2.003287507471608; rounds (PBA)=1.7319187089061565;} ice devil: {team=chaotic evil ; avg hp=179.94620442319186 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.2089061566049; hits/misses (PBA)= 7.52510460251046/1.867901972504483; rounds (PBA)=3.209205020920502;} assassin #6: {team=any non-good ; avg hp=-6.269276748356246 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.926778242677825; hits/misses (PBA)= 1.5140466228332337/1.9838613269575613; rounds (PBA)=1.7489539748953975;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5700.32; crudely normalised: 0% > other= expected rounds to survive: 383.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4051; Sum of rounds: 13174; > Team neutral = winning battles: 4050; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=neutral ; avg hp=179.9555665267835 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.04986423105406; hits/misses (PBA)= 5.943964453221427/2.5097506788447297; rounds (PBA)=2.8928659590224637;} water elemental: {team=neutral ; avg hp=110.02740064181684 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.02098247346334; hits/misses (PBA)= 2.7425327079733397/2.227351271291039; rounds (PBA)=2.86620587509257;} water elemental #3: {team=neutral ; avg hp=110.23253517649962 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.709207603060975; hits/misses (PBA)= 2.7329054554431003/2.260676376203407; rounds (PBA)=2.8654653172056284;} water elemental #10: {team=neutral ; avg hp=110.03110343125154 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.00444334732165; hits/misses (PBA)= 2.7445075290051837/2.2443841026906934; rounds (PBA)=2.8778079486546533;} veteran #7: {team=other; avg hp=-6.495926931621821 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.880029622315478; hits/misses (PBA)= 0.734633423845964/0.9412490743026414; rounds (PBA)=1.6758824981486053;} veteran #5: {team=other; avg hp=-6.454702542582078 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.85139471735374; hits/misses (PBA)= 0.7415452974574179/0.9392742532707974; rounds (PBA)=1.6808195507282153;} veteran #2: {team=other; avg hp=-6.556899530980005 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.933596642804246; hits/misses (PBA)= 0.7509256973586769/0.9328560849173043; rounds (PBA)=1.6837817822759813;} water elemental #6: {team=neutral ; avg hp=110.06319427301901 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.119476672426565; hits/misses (PBA)= 2.7516662552456186/2.2725253023944707; rounds (PBA)=2.8795359170575168;} water elemental #4: {team=neutral ; avg hp=109.96790915823253 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.65095038262157; hits/misses (PBA)= 2.7321648975561588/2.23771908170822; rounds (PBA)=2.865218464576648;} veteran: {team=other; avg hp=-6.6084917304369295 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728462108121452; hits/misses (PBA)= 0.724759318686744/0.9733399160701062; rounds (PBA)=1.6983460873858307;} veteran #4: {team=other; avg hp=-6.656381140459146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.886941495926932; hits/misses (PBA)= 0.7445075290051839/0.9276721797087139; rounds (PBA)=1.6721797087138979;} veteran #3: {team=other; avg hp=-6.427795606023204 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853863243643545; hits/misses (PBA)= 0.7432732658602814/0.9217477166131819; rounds (PBA)=1.6650209824734634;} veteran #6: {team=other; avg hp=-6.597630214761788 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940261663786719; hits/misses (PBA)= 0.7487040236978524/0.9321155270303628; rounds (PBA)=1.6808195507282153;} drider #2: {team=neutral ; avg hp=122.9696371266354 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.68032584547026; hits/misses (PBA)= 4.098741051592199/4.144408787953592; rounds (PBA)=2.8084423599111332;} water elemental #7: {team=neutral ; avg hp=110.16563811404592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.77980745494939; hits/misses (PBA)= 2.791409528511479/2.209577882004443; rounds (PBA)=2.866699580350531;} water elemental #8: {team=neutral ; avg hp=110.17501851394718 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.82053813873118; hits/misses (PBA)= 2.8039990125894843/2.2147617872130336; rounds (PBA)=2.8733646013330043;} water elemental #9: {team=neutral ; avg hp=110.38434954332264 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.234016292273516; hits/misses (PBA)= 2.766724265613429/2.2715378918785487; rounds (PBA)=2.859787706739077;} water elemental #5: {team=neutral ; avg hp=110.0088866946433 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.02715378918786; hits/misses (PBA)= 2.75240681313256/2.2453715132066154; rounds (PBA)=2.875092569735868;} drider: {team=neutral ; avg hp=122.9696371266354 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.68847198222661; hits/misses (PBA)= 4.105159219945692/4.1577388299185385; rounds (PBA)=2.8210318439891386;} veteran #8: {team=other; avg hp=-6.488274500123426 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.87607998025179; hits/misses (PBA)= 0.7422858553443594/0.9326092322883238; rounds (PBA)=1.6748950876326834;} water elemental #2: {team=neutral ; avg hp=109.72105652925204 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.4746976055295; hits/misses (PBA)= 2.709948160947914/2.2429029869168104; rounds (PBA)=2.8802764749444583;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5700.32; crudely normalised: 0% > any = expected rounds to survive: 383.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2744; Sum of rounds: 8894; > Team neutral = winning battles: 2743; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-6.529154518950437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864067055393586; hits/misses (PBA)= 0.7412536443148688/0.9544460641399417; rounds (PBA)=1.6956997084548104;} veteran #8: {team=any ; avg hp=-6.480685131195335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.832725947521866; hits/misses (PBA)= 0.7416180758017493/0.950801749271137; rounds (PBA)=1.6924198250728864;} ice devil: {team=neutral ; avg hp=179.93440233236151 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.55830903790087; hits/misses (PBA)= 5.895043731778426/2.511661807580175; rounds (PBA)=2.878279883381924;} water elemental #3: {team=neutral ; avg hp=110.10131195335276 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.03097667638484; hits/misses (PBA)= 2.742711370262391/2.244533527696793; rounds (PBA)=2.8691690962099123;} water elemental #2: {team=neutral ; avg hp=110.24234693877551 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.392857142857146; hits/misses (PBA)= 2.7857142857142856/2.270408163265306; rounds (PBA)=2.872813411078717;} water elemental #4: {team=neutral ; avg hp=109.74416909620992 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.393221574344025; hits/misses (PBA)= 2.7102769679300294/2.2099125364431487; rounds (PBA)=2.867711370262391;} water elemental #9: {team=neutral ; avg hp=109.89504373177843 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.93002915451895; hits/misses (PBA)= 2.745262390670554/2.200072886297376; rounds (PBA)=2.861516034985423;} drider #2: {team=neutral ; avg hp=122.9551749271137 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.98724489795919; hits/misses (PBA)= 4.138848396501458/4.0973032069970845; rounds (PBA)=2.80466472303207;} water elemental #8: {team=neutral ; avg hp=110.25036443148689 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.77150145772595; hits/misses (PBA)= 2.7270408163265305/2.2284985422740524; rounds (PBA)=2.8443877551020407;} veteran #3: {team=any ; avg hp=-6.548469387755102 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.762026239067056; hits/misses (PBA)= 0.7288629737609329/0.935131195335277; rounds (PBA)=1.66399416909621;} water elemental #7: {team=neutral ; avg hp=109.73432944606414 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.00947521865889; hits/misses (PBA)= 2.7565597667638486/2.193148688046647; rounds (PBA)=2.8698979591836733;} veteran #6: {team=any ; avg hp=-6.471938775510204 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.905247813411079; hits/misses (PBA)= 0.7467201166180758/0.9176384839650146; rounds (PBA)=1.6643586005830904;} water elemental #6: {team=neutral ; avg hp=110.509110787172 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.43695335276968; hits/misses (PBA)= 2.7747813411078717/2.258381924198251; rounds (PBA)=2.861516034985423;} veteran: {team=any ; avg hp=-6.392492711370262 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813775510204081; hits/misses (PBA)= 0.7295918367346939/0.935131195335277; rounds (PBA)=1.6647230320699709;} veteran #7: {team=any ; avg hp=-6.528790087463557 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.85932944606414; hits/misses (PBA)= 0.749271137026239/0.9486151603498543; rounds (PBA)=1.6978862973760933;} veteran #4: {team=any ; avg hp=-6.381195335276968 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.777332361516035; hits/misses (PBA)= 0.7252186588921283/0.935131195335277; rounds (PBA)=1.6603498542274053;} water elemental #5: {team=neutral ; avg hp=110.11443148688046 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.38520408163265; hits/misses (PBA)= 2.7685860058309038/2.2051749271137027; rounds (PBA)=2.8564139941690962;} water elemental #10: {team=neutral ; avg hp=110.33236151603498 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.27077259475219; hits/misses (PBA)= 2.7780612244897958/2.2372448979591835; rounds (PBA)=2.8611516034985423;} veteran #5: {team=any ; avg hp=-6.298104956268221 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.817784256559767; hits/misses (PBA)= 0.7346938775510204/0.9307580174927114; rounds (PBA)=1.6654518950437318;} water elemental: {team=neutral ; avg hp=110.03862973760933 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.505830903790084; hits/misses (PBA)= 2.711734693877551/2.2263119533527695; rounds (PBA)=2.8443877551020407;} drider: {team=neutral ; avg hp=122.9551749271137 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.833090379008745; hits/misses (PBA)= 4.1337463556851315/4.088192419825073; rounds (PBA)=2.803206997084548;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5700.32; crudely normalised: 0% > any = expected rounds to survive: 383.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3012; Sum of rounds: 9799; > Team neutral = winning battles: 3011; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental #4: {team=neutral ; avg hp=110.1437583001328 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.69721115537848; hits/misses (PBA)= 2.7333997343957503/2.2758964143426295; rounds (PBA)=2.856573705179283;} drider: {team=neutral ; avg hp=122.95916334661355 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.96713147410359; hits/misses (PBA)= 4.149402390438247/4.1221779548472774; rounds (PBA)=2.805444887118194;} veteran #4: {team=any ; avg hp=-6.561420982735724 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941235059760956; hits/misses (PBA)= 0.7539840637450199/0.9355909694555112; rounds (PBA)=1.6895750332005313;} veteran #2: {team=any ; avg hp=-6.584993359893758 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.975099601593626; hits/misses (PBA)= 0.7606241699867198/0.9379150066401063; rounds (PBA)=1.698539176626826;} water elemental #2: {team=neutral ; avg hp=110.43691899070384 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.73273572377158; hits/misses (PBA)= 2.794488711819389/2.2692563081009296; rounds (PBA)=2.8811420982735725;} water elemental #3: {team=neutral ; avg hp=109.8542496679947 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.06308100929615; hits/misses (PBA)= 2.74203187250996/2.243027888446215; rounds (PBA)=2.8808100929614873;} water elemental #9: {team=neutral ; avg hp=109.68094289508632 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.7632802124834; hits/misses (PBA)= 2.735723771580345/2.2234395750332006; rounds (PBA)=2.8708499335989375;} ice devil: {team=neutral ; avg hp=179.9402390438247 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.70551128818062; hits/misses (PBA)= 5.915670650730411/2.542496679946879; rounds (PBA)=2.901726427622842;} veteran #5: {team=any ; avg hp=-6.506972111553785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977091633466135; hits/misses (PBA)= 0.7549800796812749/0.9276228419654714; rounds (PBA)=1.6826029216467464;} veteran #6: {team=any ; avg hp=-6.5743691899070384 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910358565737051; hits/misses (PBA)= 0.75132802124834/0.9482071713147411; rounds (PBA)=1.699535192563081;} veteran #8: {team=any ; avg hp=-6.452523240371846 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.703187250996016; hits/misses (PBA)= 0.7221115537848606/0.9555112881806109; rounds (PBA)=1.6776228419654715;} veteran: {team=any ; avg hp=-6.4365869853917665 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.039840637450199; hits/misses (PBA)= 0.7675962815405046/0.9276228419654714; rounds (PBA)=1.6952191235059761;} veteran #7: {team=any ; avg hp=-6.395418326693227 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875498007968128; hits/misses (PBA)= 0.74867197875166/0.9349269588313412; rounds (PBA)=1.6835989375830014;} water elemental #7: {team=neutral ; avg hp=110.23970783532536 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.014276228419654; hits/misses (PBA)= 2.7626162018592297/2.265604249667995; rounds (PBA)=2.8794820717131473;} water elemental #10: {team=neutral ; avg hp=109.98041168658699 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.85856573705179; hits/misses (PBA)= 2.747011952191235/2.25464807436919; rounds (PBA)=2.8768260292164674;} water elemental #5: {team=neutral ; avg hp=109.85922974767597 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.03917662682603; hits/misses (PBA)= 2.75/2.2111553784860556; rounds (PBA)=2.8655378486055776;} veteran #3: {team=any ; avg hp=-6.373837981407703 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.889110225763612; hits/misses (PBA)= 0.7380478087649402/0.9389110225763613; rounds (PBA)=1.6769588313413015;} water elemental: {team=neutral ; avg hp=110.00830013280212 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.19488711819389; hits/misses (PBA)= 2.699203187250996/2.293160690571049; rounds (PBA)=2.8788180610889773;} drider #2: {team=neutral ; avg hp=122.95916334661355 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.49535192563081; hits/misses (PBA)= 4.0743691899070384/4.207503320053121; rounds (PBA)=2.8230411686586985;} water elemental #8: {team=neutral ; avg hp=110.45086321381142 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.84694555112882; hits/misses (PBA)= 2.797144754316069/2.25398406374502; rounds (PBA)=2.8791500664010625;} water elemental #6: {team=neutral ; avg hp=109.65869853917663 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.353917662682605; hits/misses (PBA)= 2.7795484727755646/2.193559096945551; rounds (PBA)=2.8877822045152723;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental #6: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08918216356728655;} water elemental #3: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07938412317536493;} drider: {team=neutral ; avg hp=123.0 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04819036192761448;} drider #2: {team=neutral ; avg hp=123.0 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.049590081983603276;} ice devil: {team=neutral ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} water elemental #10: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08118376324735053;} water elemental #5: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} water elemental #8: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} water elemental #2: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08038392321535692;} water elemental #9: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} water elemental #7: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08038392321535692;} water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08358328334333133;} water elemental #4: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 25.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 1961.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7799; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=10.887422515496901 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2833433313337332; hits/misses (PBA)= 0.3833233353329334/0.3105378924215157; rounds (PBA)=1.22375524895021;} veteran: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.342131573685263; hits/misses (PBA)= 0.7866426714657069/0.33353329334133175; rounds (PBA)=1.2941411717656468;} hobgoblin #3: {team=lawful evil ; avg hp=10.877224555088983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2131573685262946; hits/misses (PBA)= 0.383123375324935/0.3187362527494501; rounds (PBA)=1.2219556088782244;} giant wolf spider: {team=unaligned ; avg hp=-3.2005598880223953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.486502699460108; hits/misses (PBA)= 0.10077984403119376/0.7200559888022395; rounds (PBA)=0.8208358328334333;} hobgoblin: {team=lawful evil ; avg hp=10.881823635272946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.212357528494301; hits/misses (PBA)= 0.3769246150769846/0.32673465306938615; rounds (PBA)=1.2133573285342931;} hobgoblin #2: {team=lawful evil ; avg hp=10.867026594681064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1495700859828033; hits/misses (PBA)= 0.3695260947810438/0.3125374925014997; rounds (PBA)=1.2269546090781844;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1375.38; crudely normalised: 0% > Neutral Good= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21415; unaligned : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Luca: {team=Neutral Good; avg hp=-2.779244151169766 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8148370325934813; hits/misses (PBA)= 0.30553889222155567/2.544891021795641; rounds (PBA)=2.8504299140171967;} flying sword #2: {team=unaligned ; avg hp=16.102979404119175 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2815436912617475; hits/misses (PBA)= 0.8854229154169166/0.9092181563687263; rounds (PBA)=3.7230553889222158;} animated armor #3: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.85862827434513; hits/misses (PBA)= 4.116376724655069/3.389122175564887; rounds (PBA)=3.9062187562487503;} animated armor #4: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.188562287542492; hits/misses (PBA)= 4.169366126774645/3.3291341731653668; rounds (PBA)=3.8968206358728255;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.218956208758247; hits/misses (PBA)= 4.1499700059988/3.371325734853029; rounds (PBA)=3.913617276544691;} Jasperr: {team=Neutral Good; avg hp=-2.83623275344931 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3243351329734053; hits/misses (PBA)= 0.121375724855029/0.9324135172965407; rounds (PBA)=1.0537892421515698;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.877024595080982; hits/misses (PBA)= 4.098980203959208/3.410117976404719; rounds (PBA)=3.8930213957208557;} flying sword: {team=unaligned ; avg hp=16.021995600879823 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.038992201559688; hits/misses (PBA)= 0.8508298340331933/0.853629274145171; rounds (PBA)=3.7450509898020394;} Gwomp: {team=Neutral Good; avg hp=-2.848230353929214 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7358528294341132; hits/misses (PBA)= 0.28234353129374123/2.7950409918016397; rounds (PBA)=3.077384523095381;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 553.85; crudely normalised: 0% > unaligned = expected rounds to survive: 43.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9602; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.974605078984204; hits/misses (PBA)= 1.0/0.4225154969006199; rounds (PBA)=1.42251549690062;} druid: {team=any ; avg hp=24.718056388722257 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9200159968006398;} giant rat: {team=unaligned ; avg hp=-10.974605078984203 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2819436112777445; hits/misses (PBA)= 0.49870025994801037/0.3795240951809638; rounds (PBA)=0.8782243551289742;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 553.85; crudely normalised: 0% > unaligned = expected rounds to survive: 43.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9802; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=-10.94481103779244 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.435512897420516; hits/misses (PBA)= 0.5268946210757849/0.3835232953409318; rounds (PBA)=0.9104179164167167;} ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.94481103779244; hits/misses (PBA)= 1.0/0.4543091381723655; rounds (PBA)=1.4543091381723656;} druid: {team=any ; avg hp=24.564487102579484 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.96000799840032;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1155.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 2688.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32780; any : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team any = winning battles: 307; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4694; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-3.8168366326734655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.679664067186565; hits/misses (PBA)= 5.660467906418717/5.684063187362527; rounds (PBA)=5.720455908818236;} rakshasa: {team=lawful evil ; avg hp=49.320335932813435 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.816836632673464; hits/misses (PBA)= 5.75244951009798/5.787042591481704; rounds (PBA)=6.475504899020196;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2126.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 9936.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19188; other: 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team other = winning battles: 31; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=other; avg hp=-13.912817436512697 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.73245350929814; hits/misses (PBA)= 2.2845430913817237/0.5760847830433913; rounds (PBA)=2.8668266346730653;} frost giant: {team=neutral evil ; avg hp=78.26754649070186 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.9128174365127; hits/misses (PBA)= 5.248350329934013/0.9404119176164767; rounds (PBA)=3.8250349930014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49510097980403917;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5048990201959608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 180.0; crudely normalised: 0% > LN= expected rounds to survive: 586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 93867; neutral evil : 0.8 ± 0.01; LN: 0.2 ± 0.01; > Team neutral evil = winning battles: 3982; perfect battles: 0; close-call battles: 1077; > Team LN = winning battles: 1019; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=3.446510697860428 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.280543891221756; hits/misses (PBA)= 2.242751449710058/8.949210157968407; rounds (PBA)=16.0373925214957;} Maelor Tesh: {team=LN; avg hp=0.35792841431713657 (from 44); avg healing spells left=0.0001999600079984003 (from 1); damage done (per battle average)= 10.696660667866427; hits/misses (PBA)= 3.9772045590881824/13.908218356328733; rounds (PBA)=18.089182163567287;} goblin #2: {team=neutral evil ; avg hp=3.475504899020196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.665866826634673; hits/misses (PBA)= 2.3093381323735254/9.191961607678465; rounds (PBA)=16.098380323935213;} goblin: {team=neutral evil ; avg hp=3.3813237352529493 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.210757848430314; hits/misses (PBA)= 2.2215556888622277/8.901619676064787; rounds (PBA)=15.98000399920016;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83703; neutral evil : 0.01 ± 0.0; other: 0.3 ± 0.01; LN: 0.69 ± 0.01; > Team neutral evil = winning battles: 34; perfect battles: 0; close-call battles: 10; > Team other = winning battles: 1511; perfect battles: 0; close-call battles: 660; > Team LN = winning battles: 3456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=other; avg hp=-0.027594481103779243 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.5124975004999; hits/misses (PBA)= 2.1845630873825237/5.970405918816237; rounds (PBA)=9.78864227154569;} Maelor Tesh: {team=LN; avg hp=17.625474905018997 (from 44); avg healing spells left=0.11337732453509299 (from 1); damage done (per battle average)= 14.264147170565886; hits/misses (PBA)= 5.141971605678864/10.611077784443111; rounds (PBA)=16.444111177764448;} goblin: {team=neutral evil ; avg hp=-2.138372325534893 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.545890821835633; hits/misses (PBA)= 0.9378124375124975/1.416516696660668; rounds (PBA)=2.5984803039392124;} goblin #5: {team=other; avg hp=-0.014397120575884824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.45870825834833; hits/misses (PBA)= 2.190761847630474/6.004799040191962; rounds (PBA)=9.743051389722055;} goblin #3: {team=other; avg hp=-0.03799240151969606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.213357328534293; hits/misses (PBA)= 2.1431713657268547/5.935212957408519; rounds (PBA)=9.684463107378525;} goblin #2: {team=neutral evil ; avg hp=-2.235352929414117 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.414717056588683; hits/misses (PBA)= 0.9090181963607279/1.3619276144771046; rounds (PBA)=2.544891021795641;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 84181; neutral evil : 0.01 ± 0.0; other: 0.3 ± 0.01; LN: 0.69 ± 0.01; > Team neutral evil = winning battles: 31; perfect battles: 0; close-call battles: 8; > Team other = winning battles: 1516; perfect battles: 0; close-call battles: 682; > Team LN = winning battles: 3454; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=other; avg hp=-0.008798240351929614 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.332133573285343; hits/misses (PBA)= 2.170965806838632/6.0035992801439715; rounds (PBA)=9.819636072785443;} goblin #2: {team=neutral evil ; avg hp=-2.2011597680463906 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397320535892821; hits/misses (PBA)= 0.9148170365926814/1.3509298140371926; rounds (PBA)=2.5254949010197962;} Maelor Tesh: {team=LN; avg hp=17.632273545290943 (from 44); avg healing spells left=0.11717656468706258 (from 1); damage done (per battle average)= 14.320535892821436; hits/misses (PBA)= 5.157368526294741/10.698060387922416; rounds (PBA)=16.54609078184363;} goblin: {team=neutral evil ; avg hp=-2.1845630873825237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.474505098980204; hits/misses (PBA)= 0.9196160767846431/1.4003199360127974; rounds (PBA)=2.5232953409318135;} goblin #3: {team=other; avg hp=-0.017996400719856028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.650869826034793; hits/misses (PBA)= 2.213957208558288/6.145370925814837; rounds (PBA)=9.858028394321137;} goblin #4: {team=other; avg hp=-0.08758248350329934 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.22875424915017; hits/misses (PBA)= 2.155168966206759/5.991601679664067; rounds (PBA)=9.779444111177764;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 300.0; crudely normalised: 0% > LN= expected rounds to survive: 352.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49506; neutral evil : 1.0 ± 0.0; LN: 0.0 ± 0.0; > Team neutral evil = winning battles: 4984; perfect battles: 0; close-call battles: 644; > Team LN = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Maelor Tesh: {team=LN; avg hp=-3.1495700859828033 (from 44); avg healing spells left=0.0 (from 1); damage done (per battle average)= 4.654469106178764; hits/misses (PBA)= 1.7684463107378525/7.557688462307539; rounds (PBA)=9.329534093181364;} goblin #2: {team=neutral evil ; avg hp=6.090981803639272 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42991401719656; hits/misses (PBA)= 1.4759048190361927/5.948010397920416; rounds (PBA)=9.289742051589682;} goblin #4: {team=neutral evil ; avg hp=6.074385122975405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.309338132373526; hits/misses (PBA)= 1.4789042191561688/5.889822035592881; rounds (PBA)=9.276144771045791;} goblin #3: {team=neutral evil ; avg hp=6.0823835232953405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.279144171165767; hits/misses (PBA)= 1.4579084183163367/5.889822035592881; rounds (PBA)=9.279144171165767;} goblin #5: {team=neutral evil ; avg hp=6.046790641871626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.409518096380724; hits/misses (PBA)= 1.4643071385722854/5.805438912217556; rounds (PBA)=9.248350329934013;} goblin: {team=neutral evil ; avg hp=6.0509898020395925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.253949210157968; hits/misses (PBA)= 1.4525094981003799/5.855428914217157; rounds (PBA)=9.251549690061987;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1086.58; crudely normalised: 0% > other= expected rounds to survive: 115885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10346; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=669.3373325334933 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.17176564687063; hits/misses (PBA)= 7.450909818036393/0.4355128974205159; rounds (PBA)=2.06878624275145;} lich: {team=neutral evil ; avg hp=-15.23515296940612 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.662667466506699; hits/misses (PBA)= 0.5642871425714857/0.8314337132573485; rounds (PBA)=1.3957208558288343;} succubus: {team=neutral evil ; avg hp=-14.936612677464508 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35812837432513495;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 762.96; crudely normalised: 0% > other= expected rounds to survive: 115885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8804; any evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-14.959808038392321 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9018196360727853; hits/misses (PBA)= 0.24595080983803239/0.3799240151969606; rounds (PBA)=0.625874825034993;} tarrasque: {team=other; avg hp=673.0981803639272 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.9598080383923; hits/misses (PBA)= 4.801639672065587/0.25414917016596683; rounds (PBA)=1.7604479104179165;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 762.96; crudely normalised: 0% > unaligned = expected rounds to survive: 115885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8761; any evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-15.130973805238952 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9722055588882226; hits/misses (PBA)= 0.250749850029994/0.3929214157168566; rounds (PBA)=0.6436712657468506;} tarrasque: {team=unaligned ; avg hp=673.0277944411117 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.13097380523897; hits/misses (PBA)= 4.797640471905619/0.25934813037392523; rounds (PBA)=1.7518496300739852;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4318.39; crudely normalised: 0% > unaligned = expected rounds to survive: 5359.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3810; Sum of rounds: 20043; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3809; perfect battles: 0; close-call battles: 3755; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #2: {team=unaligned ; avg hp=98.23280839895013 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.5002624671916; hits/misses (PBA)= 4.431233595800525/2.701312335958005; rounds (PBA)=4.053018372703412;} stone golem: {team=unaligned ; avg hp=99.46955380577428 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.29212598425197; hits/misses (PBA)= 4.387664041994751/2.741207349081365; rounds (PBA)=4.05984251968504;} planetar #2: {team=lawful good ; avg hp=-12.13517060367454 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.43569553805774; hits/misses (PBA)= 4.212073490813649/1.6761154855643046; rounds (PBA)=2.9440944881889766;} stone golem #5: {team=unaligned ; avg hp=97.32887139107612 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.35643044619422; hits/misses (PBA)= 4.396325459317585/2.7036745406824148; rounds (PBA)=4.041469816272966;} deva #3: {team=lawful good ; avg hp=-11.755643044619422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.232808398950131; hits/misses (PBA)= 0.8170603674540683/1.2884514435695538; rounds (PBA)=1.052755905511811;} iron golem #3: {team=unaligned ; avg hp=209.9448818897638 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.9629921259843; hits/misses (PBA)= 11.049081364829396/3.3608923884514437; rounds (PBA)=4.93490813648294;} deva: {team=lawful good ; avg hp=-11.827821522309712 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.13490813648294; hits/misses (PBA)= 0.8110236220472441/1.2955380577427822; rounds (PBA)=1.053280839895013;} iron golem #2: {team=unaligned ; avg hp=209.9448818897638 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.0425196850394; hits/misses (PBA)= 11.009973753280839/3.3246719160104985; rounds (PBA)=4.921522309711286;} stone golem #3: {team=unaligned ; avg hp=102.22939632545932 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.24645669291338; hits/misses (PBA)= 4.482152230971129/2.7249343832020996; rounds (PBA)=4.071916010498688;} deva #2: {team=lawful good ; avg hp=-11.690551181102363 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.150393700787402; hits/misses (PBA)= 0.8078740157480315/1.2818897637795275; rounds (PBA)=1.0448818897637795;} stone golem #4: {team=unaligned ; avg hp=98.99501312335958 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.49238845144357; hits/misses (PBA)= 4.492650918635171/2.687926509186352; rounds (PBA)=4.0582677165354335;} iron golem: {team=unaligned ; avg hp=209.9448818897638 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.0385826771654; hits/misses (PBA)= 11.014698162729658/3.353018372703412; rounds (PBA)=4.917060367454068;} deva #4: {team=lawful good ; avg hp=-11.723097112860893 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.198162729658793; hits/misses (PBA)= 0.8133858267716535/1.2816272965879265; rounds (PBA)=1.04750656167979;} solar: {team=lawful good ; avg hp=-12.00236220472441 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.68215223097113; hits/misses (PBA)= 8.382152230971128/0.6099737532808399; rounds (PBA)=4.496062992125984;} planetar: {team=lawful good ; avg hp=-11.868241469816272 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.76824146981627; hits/misses (PBA)= 4.191076115485564/1.7023622047244094; rounds (PBA)=2.946719160104987;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2645.92; crudely normalised: 0% > unaligned = expected rounds to survive: 19218.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16003; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1146; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #4: {team=unaligned ; avg hp=150.24515096980605 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.25654869026195; hits/misses (PBA)= 2.414117176564687/1.9090181963607278; rounds (PBA)=2.7710457908418316;} stone golem #3: {team=unaligned ; avg hp=146.49290141971605 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.342131573685265; hits/misses (PBA)= 2.3413317336532695/1.8550289942011597; rounds (PBA)=2.773645270945811;} iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.05698860227955; hits/misses (PBA)= 5.879024195160968/2.386722655468906; rounds (PBA)=2.8710257948410316;} stone golem #2: {team=unaligned ; avg hp=148.4879024195161 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.56648670265947; hits/misses (PBA)= 2.3863227354529095/1.8684263147370526; rounds (PBA)=2.773245350929814;} solar: {team=lawful good ; avg hp=-11.926814637072585 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.8006398720256; hits/misses (PBA)= 4.4253149370125975/0.47450509898020393; rounds (PBA)=2.449910017996401;} iron golem #3: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.3849230153969; hits/misses (PBA)= 5.849630073985203/2.389122175564887; rounds (PBA)=2.8664267146570688;} iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.86982603479305; hits/misses (PBA)= 5.827034593081383/2.4257148570285945; rounds (PBA)=2.8734253149370126;} planetar: {team=lawful good ; avg hp=-11.940811837632474 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.777044591081783; hits/misses (PBA)= 1.2205558888222356/0.6858628274345131; rounds (PBA)=0.9532093581283744;} stone golem #5: {team=unaligned ; avg hp=147.624475104979 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.13317336532693; hits/misses (PBA)= 2.3639272145570884/1.8558288342331535; rounds (PBA)=2.7708458308338333;} planetar #2: {team=lawful good ; avg hp=-11.898420315936812 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.041991601679666; hits/misses (PBA)= 1.2303539292141572/0.6908618276344731; rounds (PBA)=0.9606078784243152;} stone golem: {team=unaligned ; avg hp=147.52989402119576 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.155968806238754; hits/misses (PBA)= 2.324135172965407/1.890621875624875; rounds (PBA)=2.7640471905618877;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2645.92; crudely normalised: 0% > unaligned = expected rounds to survive: 19218.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16006; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1244; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #2: {team=unaligned ; avg hp=146.71505698860227 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.74045190961807; hits/misses (PBA)= 2.359528094381124/1.8462307538492302; rounds (PBA)=2.7654469106178765;} stone golem #3: {team=unaligned ; avg hp=147.55308938212357 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.10597880423915; hits/misses (PBA)= 2.3709258148370327/1.8728254349130173; rounds (PBA)=2.763847230553889;} iron golem #3: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.38012397520495; hits/misses (PBA)= 5.863627274545091/2.3743251349730055; rounds (PBA)=2.864027194561088;} stone golem #4: {team=unaligned ; avg hp=148.07038592281543 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.93681263747251; hits/misses (PBA)= 2.4033193361327734/1.8560287942411517; rounds (PBA)=2.767246550689862;} stone golem #5: {team=unaligned ; avg hp=148.32773445310937 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.92041591681664; hits/misses (PBA)= 2.367726454709058/1.8830233953209359; rounds (PBA)=2.7652469506098782;} iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.14337132573485; hits/misses (PBA)= 5.882823435312938/2.370125974805039; rounds (PBA)=2.8638272345530895;} stone golem: {team=unaligned ; avg hp=146.9340131973605 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.32873425314937; hits/misses (PBA)= 2.3291341731653668/1.8978204359128175; rounds (PBA)=2.7616476704659068;} planetar: {team=lawful good ; avg hp=-11.81883623275345 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.61847630473905; hits/misses (PBA)= 1.2583483303339331/0.6700659868026395; rounds (PBA)=0.9642071585682863;} planetar #2: {team=lawful good ; avg hp=-11.637272545490902 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.27354529094181; hits/misses (PBA)= 1.2885422915416918/0.6598680263947211; rounds (PBA)=0.9742051589682064;} solar: {team=lawful good ; avg hp=-12.125374925014997 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.50769846030794; hits/misses (PBA)= 4.453909218156369/0.44671065786842634; rounds (PBA)=2.4503099380123974;} iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.0255948810238; hits/misses (PBA)= 5.85122975404919/2.37752449510098; rounds (PBA)=2.8648270345930813;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2250.0; crudely normalised: 0% > unaligned = expected rounds to survive: 30240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16166; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem #2: {team=unaligned ; avg hp=187.38172365526896 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.58228354329134; hits/misses (PBA)= 3.458108378324335/1.876624675064987; rounds (PBA)=3.009598080383923;} iron golem: {team=unaligned ; avg hp=186.5894821035793 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.27294541091781; hits/misses (PBA)= 3.435512897420516/1.830233953209358; rounds (PBA)=3.0087982403519296;} iron golem #3: {team=unaligned ; avg hp=186.72165566886622 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.9116176764647; hits/misses (PBA)= 3.4195160967806437/1.870225954809038; rounds (PBA)=3.0107978404319136;} solar: {team=lawful good ; avg hp=-12.766846630673864 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.30713857228554; hits/misses (PBA)= 3.1351729654069187/1.7174565086982603; rounds (PBA)=2.4263147370525893;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31263; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3793; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.650269946010798 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.41011797640472; hits/misses (PBA)= 5.459708058388323/1.2649470105978804; rounds (PBA)=3.3623275344931014;} solar #3: {team=lawful good ; avg hp=-10.509898020395921 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.25754849030194; hits/misses (PBA)= 5.489702059588082/1.2453509298140373; rounds (PBA)=3.367726454709058;} pit fiend: {team=lawful evil ; avg hp=175.9622075584883 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.08958208358328; hits/misses (PBA)= 12.377924415116977/5.317336532693461; rounds (PBA)=5.3795240951809635;} solar #2: {team=lawful good ; avg hp=-10.829634073185362 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.27674465106979; hits/misses (PBA)= 5.448110377924415/1.2413517296540693; rounds (PBA)=3.3447310537892423;} pit fiend #2: {team=lawful evil ; avg hp=175.6900619876025 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.1003799240152; hits/misses (PBA)= 12.371725654869026/5.329534093181364; rounds (PBA)=5.377724455108978;} pit fiend #3: {team=lawful evil ; avg hp=177.40331933613277 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.7998400319936; hits/misses (PBA)= 12.466906618676266/5.3675264947010595; rounds (PBA)=5.40751849630074;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3931.2; crudely normalised: 0% > any evil = expected rounds to survive: 8622.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1535; Sum of rounds: 17298; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 1534; perfect battles: 0; close-call battles: 1534; ------------------------------------------------- Combattants ------------------------------------------------ lich #8: {team=any evil ; avg hp=76.92833876221498 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.65798045602606; hits/misses (PBA)= 4.7882736156351795/3.949185667752443; rounds (PBA)=9.12442996742671;} lich #4: {team=any evil ; avg hp=76.2885993485342 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.573941368078174; hits/misses (PBA)= 4.758306188925081/3.9185667752442996; rounds (PBA)=9.107491856677525;} lich #7: {team=any evil ; avg hp=76.13811074918567 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.635830618892506; hits/misses (PBA)= 4.702931596091205/3.96742671009772; rounds (PBA)=9.099022801302931;} lich #5: {team=any evil ; avg hp=80.00521172638436 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.38371335504886; hits/misses (PBA)= 4.811726384364821/4.0501628664495115; rounds (PBA)=9.243648208469056;} lich #9: {team=any evil ; avg hp=78.03648208469055 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.807817589576544; hits/misses (PBA)= 4.872964169381108/3.96742671009772; rounds (PBA)=9.22214983713355;} lich #10: {team=any evil ; avg hp=79.5771986970684 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.86775244299674; hits/misses (PBA)= 4.850814332247557/3.9530944625407165; rounds (PBA)=9.227361563517915;} ancient red dragon: {team=chaotic evil ; avg hp=-6.252117263843648 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 570.8912052117264; hits/misses (PBA)= 30.633876221498372/2.0123778501628666; rounds (PBA)=10.882084690553746;} lich #3: {team=any evil ; avg hp=79.80195439739414 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.489250814332244; hits/misses (PBA)= 4.840390879478828/3.8964169381107494; rounds (PBA)=9.150488599348535;} lich: {team=any evil ; avg hp=78.00456026058632 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.16612377850163; hits/misses (PBA)= 4.90358306188925/3.9993485342019546; rounds (PBA)=9.267100977198696;} lich #6: {team=any evil ; avg hp=77.44885993485342 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.44495114006514; hits/misses (PBA)= 4.817589576547231/4.003908794788273; rounds (PBA)=9.221498371335505;} lich #2: {team=any evil ; avg hp=76.35179153094462 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.17198697068404; hits/misses (PBA)= 4.798045602605863/3.970684039087948; rounds (PBA)=9.164820846905538;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3931.2; crudely normalised: 0% > any evil = expected rounds to survive: 8622.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1608; Sum of rounds: 18095; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 1607; perfect battles: 0; close-call battles: 1607; ------------------------------------------------- Combattants ------------------------------------------------ lich #4: {team=any evil ; avg hp=78.89241293532338 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.457089552238806; hits/misses (PBA)= 4.853233830845771/3.904228855721393; rounds (PBA)=9.175373134328359;} lich #7: {team=any evil ; avg hp=74.3768656716418 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.799751243781095; hits/misses (PBA)= 4.772388059701493/3.8805970149253732; rounds (PBA)=9.062810945273633;} lich #6: {team=any evil ; avg hp=78.61069651741293 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.97077114427861; hits/misses (PBA)= 4.809701492537314/3.978233830845771; rounds (PBA)=9.182835820895523;} lich #3: {team=any evil ; avg hp=76.67723880597015 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.72450248756219; hits/misses (PBA)= 4.825870646766169/3.8718905472636815; rounds (PBA)=9.125;} lich #9: {team=any evil ; avg hp=78.70211442786069 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.64863184079602; hits/misses (PBA)= 4.792910447761194/3.9465174129353233; rounds (PBA)=9.149253731343284;} lich #2: {team=any evil ; avg hp=77.56405472636816 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.15858208955224; hits/misses (PBA)= 4.830223880597015/3.9558457711442787; rounds (PBA)=9.177860696517413;} lich: {team=any evil ; avg hp=78.01430348258707 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.444651741293534; hits/misses (PBA)= 4.7966417910447765/3.9017412935323383; rounds (PBA)=9.091417910447761;} lich #5: {team=any evil ; avg hp=76.75435323383084 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.44589552238806; hits/misses (PBA)= 4.856343283582089/3.985074626865672; rounds (PBA)=9.227611940298507;} ancient red dragon: {team=chaotic evil ; avg hp=-6.211442786069652 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 572.7649253731344; hits/misses (PBA)= 30.715174129353233/1.941542288557214; rounds (PBA)=10.885572139303482;} lich #8: {team=any evil ; avg hp=77.94278606965175 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.132462686567166; hits/misses (PBA)= 4.8283582089552235/3.9987562189054726; rounds (PBA)=9.229477611940299;} lich #10: {team=any evil ; avg hp=79.03793532338308 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.25124378109453; hits/misses (PBA)= 4.884328358208955/3.986940298507463; rounds (PBA)=9.23320895522388;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9828.0; crudely normalised: 0% > any evil = expected rounds to survive: 3449.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4838; Sum of rounds: 56224; > Team chaotic evil = winning battles: 4837; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=397.4026457213725 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 576.9423315419594; hits/misses (PBA)= 30.80384456386937/2.021083092186854; rounds (PBA)=11.621331128565522;} lich #3: {team=any evil ; avg hp=-9.175485737908227 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59714758164531; hits/misses (PBA)= 3.1963621331128564/2.6143034311699047; rounds (PBA)=6.558495245969409;} lich: {team=any evil ; avg hp=-9.294956593633733 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.73191401405539; hits/misses (PBA)= 3.3075651095494005/2.6918147995039274; rounds (PBA)=6.684580405126085;} lich #2: {team=any evil ; avg hp=-9.199255890863993 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.4733360892931; hits/misses (PBA)= 3.2765605622157916/2.6393137660190162; rounds (PBA)=6.633732947498967;} lich #4: {team=any evil ; avg hp=-9.312732534105002 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.71703183133526; hits/misses (PBA)= 3.205663497312939/2.663290615957007; rounds (PBA)=6.579785035138487;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9828.0; crudely normalised: 0% > any evil = expected rounds to survive: 3449.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58098; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich #3: {team=any evil ; avg hp=-9.35112977404519 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.63227354529094; hits/misses (PBA)= 3.291141771645671/2.740651869626075; rounds (PBA)=6.706858628274345;} ancient red dragon: {team=chaotic evil ; avg hp=397.60847830433914 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 577.1025794841032; hits/misses (PBA)= 30.830633873225356/1.9944011197760447; rounds (PBA)=11.617276544691062;} lich #2: {team=any evil ; avg hp=-9.324735052989402 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.04419116176765; hits/misses (PBA)= 3.2371525694861027/2.624475104979004; rounds (PBA)=6.582083583283343;} lich #4: {team=any evil ; avg hp=-9.264747050589882 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.654469106178766; hits/misses (PBA)= 3.2111577684463106/2.583883223355329; rounds (PBA)=6.5304939012197565;} lich: {team=any evil ; avg hp=-9.161967606478704 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.06058788242351; hits/misses (PBA)= 3.226354729054189/2.6670665866826635; rounds (PBA)=6.611877624475105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19656.0; crudely normalised: 0% > any evil = expected rounds to survive: 1724.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31054; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=513.5736852629474 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.14197160567886; hits/misses (PBA)= 15.418516296740652/1.1715656868626274; rounds (PBA)=6.209558088382323;} lich: {team=any evil ; avg hp=-9.118376324735053 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.536692661467708; hits/misses (PBA)= 1.4525094981003799/1.1547690461907618; rounds (PBA)=3.939412117576485;} lich #2: {team=any evil ; avg hp=-9.02359528094381 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.889622075584883; hits/misses (PBA)= 1.3855228954209158/1.1221755648870226; rounds (PBA)=3.8928214357128574;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39312.0; crudely normalised: 0% > any evil = expected rounds to survive: 862.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16292; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=530.496300739852 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.13317336532694; hits/misses (PBA)= 7.602279544091182/0.3925214957008598; rounds (PBA)=3.257748450309938;} lich: {team=any evil ; avg hp=-9.133173365326934 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.50369926014797; hits/misses (PBA)= 1.3415316936612678/1.0805838832233554; rounds (PBA)=2.422115576884623;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19583; neutral : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=272.9132173565287 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.40491901619677; hits/misses (PBA)= 9.187362527494502/0.5012997400519896; rounds (PBA)=3.9158168366326733;} air elemental: {team=neutral ; avg hp=-8.5624875024995 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.57788442311538; hits/misses (PBA)= 3.009598080383923/2.718856228754249; rounds (PBA)=2.864227154569086;} Jun: {team=other; avg hp=-8.502899420115977 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1693661267746451; hits/misses (PBA)= 0.4201159768046391/0.6206758648270346; rounds (PBA)=1.0407918416316737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5110.2; crudely normalised: 0% > neutral evil = expected rounds to survive: 6294.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4677; Sum of rounds: 50088; > Team chaotic evil = winning battles: 1339; perfect battles: 0; close-call battles: 1276; > Team neutral evil = winning battles: 3337; perfect battles: 0; close-call battles: 3332; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-8.789394911267907 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.90164635450076; hits/misses (PBA)= 5.310883044686765/0.812700449005773; rounds (PBA)=3.0647851186658115;} ancient white dragon: {team=chaotic evil ; avg hp=16.3758819756254 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 439.50117596750056; hits/misses (PBA)= 26.212101774641866/3.882403249946547; rounds (PBA)=10.222578576010264;} night hag: {team=neutral evil ; avg hp=-8.259781911481719 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5231986316014539;} young bronze dragon: {team=neutral evil ; avg hp=62.97092153089587 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.50032071840923; hits/misses (PBA)= 13.074406670942912/15.03592046183451; rounds (PBA)=9.589480436177036;} young bronze dragon #2: {team=neutral evil ; avg hp=63.93307675860594 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.43831515929014; hits/misses (PBA)= 13.15052384006842/15.010049176822749; rounds (PBA)=9.618131280735515;} stone giant: {team=neutral evil ; avg hp=-4.649775497113534 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.76779987171264; hits/misses (PBA)= 5.188582424631174/4.546717981612145; rounds (PBA)=4.882403249946547;} stone giant #2: {team=neutral evil ; avg hp=-4.456275390207398 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.68484070985674; hits/misses (PBA)= 5.101347017318794/4.628394269831088; rounds (PBA)=4.879409878127005;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1662.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 16689.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18103; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 955; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=neutral evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.67286542691461; hits/misses (PBA)= 4.633073385322936/4.667666466706659; rounds (PBA)=3.2869426114777043;} stone giant: {team=neutral evil ; avg hp=124.75404919016196 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.27874425114977; hits/misses (PBA)= 3.358128374325135/2.748250349930014; rounds (PBA)=3.1969606078784243;} young bronze dragon #2: {team=neutral evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.59508098380324; hits/misses (PBA)= 4.628274345130974/4.686462707458508; rounds (PBA)=3.2723455308938214;} night hag: {team=neutral evil ; avg hp=25.17376524695061 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9418116376724655;} balor: {team=chaotic evil ; avg hp=-9.159768046390722 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.3989202159568; hits/misses (PBA)= 4.878624275144971/1.095380923815237; rounds (PBA)=2.987002599480104;} stone giant #2: {team=neutral evil ; avg hp=124.67326534693062 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.6130773845231; hits/misses (PBA)= 3.4073185362927414/2.7090581883623277; rounds (PBA)=3.1861627674465107;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 22231.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 1468.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13011; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 14; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful good ; avg hp=161.99800039992002 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.12157568486303; hits/misses (PBA)= 2.735252949410118/1.4819036192761448; rounds (PBA)=2.2469506098780245;} young silver dragon: {team=lawful good ; avg hp=168.0 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.77244551089782; hits/misses (PBA)= 3.690861827634473/2.4629074185162967; rounds (PBA)=2.2185562887422514;} fire giant #2: {team=lawful good ; avg hp=161.99340131973605 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.01799640071985; hits/misses (PBA)= 2.7430513897220554/1.4843031393721255; rounds (PBA)=2.2559488102379524;} young silver dragon #2: {team=lawful good ; avg hp=168.0 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.03259348130374; hits/misses (PBA)= 3.7040591881623675/2.46370725854829; rounds (PBA)=2.219356128774245;} balor: {team=lawful evil ; avg hp=-11.944611077784444 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.5874825034993; hits/misses (PBA)= 3.5274945010997802/0.3773245350929814; rounds (PBA)=1.9524095180963807;} treant: {team=lawful good ; avg hp=73.42111577684463 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1411717656468707;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 853.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2012; Sum of rounds: 14258; > Team chaotic evil = winning battles: 2011; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-11.78976143141153 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.306163021868787; hits/misses (PBA)= 0.8782306163021869/2.168489065606362; rounds (PBA)=3.0899602385685885;} kobold #18: {team=lawful evil ; avg hp=-11.758946322067594 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.39662027833002; hits/misses (PBA)= 0.9040755467196819/2.1446322067594434; rounds (PBA)=3.0899602385685885;} kobold #10: {team=lawful evil ; avg hp=-11.728131212723659 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466202783300199; hits/misses (PBA)= 0.9120278330019881/2.1237574552683895; rounds (PBA)=3.0899602385685885;} kobold #11: {team=lawful evil ; avg hp=-11.86779324055666 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.635685884691849; hits/misses (PBA)= 0.9527833001988072/2.1714711729622267; rounds (PBA)=3.1704771371769382;} kobold: {team=lawful evil ; avg hp=-11.916003976143141 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.535785288270378; hits/misses (PBA)= 0.9179920477137177/2.1023856858846917; rounds (PBA)=3.067097415506958;} kobold #3: {team=lawful evil ; avg hp=-11.879224652087474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.36530815109344; hits/misses (PBA)= 0.8921471172962226/2.125248508946322; rounds (PBA)=3.0690854870775346;} kobold #14: {team=lawful evil ; avg hp=-11.964214711729623 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.438866799204772; hits/misses (PBA)= 0.9035785288270378/2.128230616302187; rounds (PBA)=3.087972166998012;} kobold #2: {team=lawful evil ; avg hp=-11.869781312127236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60337972166998; hits/misses (PBA)= 0.9418489065606361/2.127733598409543; rounds (PBA)=3.122266401590457;} kobold #17: {team=lawful evil ; avg hp=-11.866302186878727 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.315606361829026; hits/misses (PBA)= 0.8767395626242545/2.1292246520874754; rounds (PBA)=3.0611332007952288;} kobold #6: {team=lawful evil ; avg hp=-11.797216699801194 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.390159045725646; hits/misses (PBA)= 0.8881709741550696/2.091451292246521; rounds (PBA)=3.0347912524850895;} kobold #9: {team=lawful evil ; avg hp=-11.668489065606362 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.417495029821073; hits/misses (PBA)= 0.9055666003976143/2.1327037773359843; rounds (PBA)=3.0899602385685885;} adult red dragon: {team=chaotic evil ; avg hp=175.42644135188866 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.4517892644135; hits/misses (PBA)= 17.992544731610337/0.9850894632206759; rounds (PBA)=7.08648111332008;} kobold #12: {team=lawful evil ; avg hp=-11.730119284294235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.640159045725646; hits/misses (PBA)= 0.94831013916501/2.1665009940357853; rounds (PBA)=3.1605367793240555;} kobold #5: {team=lawful evil ; avg hp=-11.730119284294235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.417495029821073; hits/misses (PBA)= 0.9030815109343936/2.1088469184890655; rounds (PBA)=3.0606361829025843;} kobold #13: {team=lawful evil ; avg hp=-11.717693836978132 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.389165009940358; hits/misses (PBA)= 0.897117296222664/2.0969184890656063; rounds (PBA)=3.039264413518887;} kobold #16: {team=lawful evil ; avg hp=-11.77037773359841 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.542246520874752; hits/misses (PBA)= 0.9269383697813122/2.20675944333996; rounds (PBA)=3.1868787276341948;} kobold #15: {team=lawful evil ; avg hp=-11.733101391650099 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.570079522862823; hits/misses (PBA)= 0.9289264413518886/2.0780318091451293; rounds (PBA)=3.05765407554672;} kobold #8: {team=lawful evil ; avg hp=-11.915009940357853 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545725646123261; hits/misses (PBA)= 0.9214711729622267/2.1635188866799204; rounds (PBA)=3.137176938369781;} kobold #7: {team=lawful evil ; avg hp=-11.770874751491053 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.471669980119285; hits/misses (PBA)= 0.904572564612326/2.175944333996024; rounds (PBA)=3.1227634194831015;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 853.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1960; Sum of rounds: 13885; > Team chaotic evil = winning battles: 1959; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #17: {team=lawful evil ; avg hp=-11.867857142857142 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.334183673469388; hits/misses (PBA)= 0.8913265306122449/2.0933673469387757; rounds (PBA)=3.0357142857142856;} kobold #12: {team=lawful evil ; avg hp=-11.776530612244898 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.343367346938775; hits/misses (PBA)= 0.8795918367346939/2.1408163265306124; rounds (PBA)=3.067857142857143;} adult red dragon: {team=chaotic evil ; avg hp=175.34642857142856 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.03979591836736; hits/misses (PBA)= 17.991836734693877/1.0010204081632652; rounds (PBA)=7.084183673469388;} kobold #6: {team=lawful evil ; avg hp=-11.702551020408164 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.403061224489796; hits/misses (PBA)= 0.8938775510204081/2.1183673469387756; rounds (PBA)=3.061734693877551;} kobold #4: {team=lawful evil ; avg hp=-11.771938775510204 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.387244897959183; hits/misses (PBA)= 0.9061224489795918/2.1290816326530613; rounds (PBA)=3.0841836734693877;} kobold #3: {team=lawful evil ; avg hp=-11.779591836734694 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5321428571428575; hits/misses (PBA)= 0.9316326530612244/2.1; rounds (PBA)=3.086734693877551;} kobold #2: {team=lawful evil ; avg hp=-11.71938775510204 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.573469387755102; hits/misses (PBA)= 0.9377551020408164/2.1418367346938774; rounds (PBA)=3.1244897959183673;} kobold #18: {team=lawful evil ; avg hp=-11.87295918367347 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.43265306122449; hits/misses (PBA)= 0.9076530612244897/2.1336734693877553; rounds (PBA)=3.1010204081632655;} kobold #10: {team=lawful evil ; avg hp=-11.744387755102041 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479081632653061; hits/misses (PBA)= 0.9030612244897959/2.1214285714285714; rounds (PBA)=3.076530612244898;} kobold #13: {team=lawful evil ; avg hp=-11.708673469387755 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47295918367347; hits/misses (PBA)= 0.9015306122448979/2.1510204081632653; rounds (PBA)=3.0918367346938775;} kobold #16: {team=lawful evil ; avg hp=-11.66734693877551 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404081632653061; hits/misses (PBA)= 0.889795918367347/2.1107142857142858; rounds (PBA)=3.051530612244898;} kobold #8: {team=lawful evil ; avg hp=-11.718877551020409 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.579081632653061; hits/misses (PBA)= 0.9198979591836735/2.132142857142857; rounds (PBA)=3.1040816326530614;} kobold #11: {team=lawful evil ; avg hp=-11.900510204081632 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.358163265306122; hits/misses (PBA)= 0.8892857142857142/2.1096938775510203; rounds (PBA)=3.0479591836734694;} kobold #9: {team=lawful evil ; avg hp=-11.856122448979592 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690816326530612; hits/misses (PBA)= 0.9474489795918367/2.1581632653061225; rounds (PBA)=3.147448979591837;} kobold: {team=lawful evil ; avg hp=-11.940816326530612 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.61734693877551; hits/misses (PBA)= 0.95/2.1505102040816326; rounds (PBA)=3.145408163265306;} kobold #7: {team=lawful evil ; avg hp=-11.651530612244898 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4255102040816325; hits/misses (PBA)= 0.8964285714285715/2.1260204081632654; rounds (PBA)=3.070918367346939;} kobold #5: {team=lawful evil ; avg hp=-11.893367346938776 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.415816326530612; hits/misses (PBA)= 0.8923469387755102/2.136734693877551; rounds (PBA)=3.071938775510204;} kobold #14: {team=lawful evil ; avg hp=-11.755612244897959 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676020408163265; hits/misses (PBA)= 0.9413265306122449/2.0846938775510204; rounds (PBA)=3.0801020408163264;} kobold #15: {team=lawful evil ; avg hp=-11.742857142857142 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3979591836734695; hits/misses (PBA)= 0.8862244897959184/2.0724489795918366; rounds (PBA)=3.007142857142857;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 853.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2991; Sum of rounds: 21186; > Team chaotic evil = winning battles: 2990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=-11.704781009695754 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4737545971247075; hits/misses (PBA)= 0.9103978602474089/2.1568037445670343; rounds (PBA)=3.1150117017719827;} kobold #13: {team=lawful evil ; avg hp=-11.826145101972584 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.468739551989302; hits/misses (PBA)= 0.9210966232029422/2.1491140086927447; rounds (PBA)=3.1106653293212974;} kobold #11: {team=lawful evil ; avg hp=-11.79872952189903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.352056168505516; hits/misses (PBA)= 0.8933467067870278/2.126713473754597; rounds (PBA)=3.0688732865262454;} kobold #9: {team=lawful evil ; avg hp=-11.850885991307255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4068873286526244; hits/misses (PBA)= 0.8879973253092611/2.1287194918087597; rounds (PBA)=3.070210631895687;} kobold #17: {team=lawful evil ; avg hp=-11.833834837846874 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5740554998328316; hits/misses (PBA)= 0.9224339685723838/2.1233701103309928; rounds (PBA)=3.1006352390504848;} kobold #6: {team=lawful evil ; avg hp=-11.76696756937479 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.446339017051153; hits/misses (PBA)= 0.9187562688064193/2.1260448010698765; rounds (PBA)=3.0982948846539617;} kobold #5: {team=lawful evil ; avg hp=-11.76730190571715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.343029087261785; hits/misses (PBA)= 0.8920093614175861/2.1180207288532262; rounds (PBA)=3.063858241390839;} kobold #8: {team=lawful evil ; avg hp=-11.893012370444668 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633567368772986; hits/misses (PBA)= 0.9338014042126379/2.1270478100969576; rounds (PBA)=3.10464727515881;} kobold: {team=lawful evil ; avg hp=-11.798060849214309 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.425275827482447; hits/misses (PBA)= 0.9087261785356068/2.1247074557004346; rounds (PBA)=3.0852557673019056;} kobold #3: {team=lawful evil ; avg hp=-11.617853560682047 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.497492477432297; hits/misses (PBA)= 0.9164159144098963/2.109662320294216; rounds (PBA)=3.075225677031093;} adult red dragon: {team=chaotic evil ; avg hp=175.03309929789367 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.8655967903711; hits/misses (PBA)= 17.996656636576397/0.9913072550986293; rounds (PBA)=7.083249749247743;} kobold #2: {team=lawful evil ; avg hp=-11.685723838181211 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496823804747576; hits/misses (PBA)= 0.9204279505182213/2.1544633901705117; rounds (PBA)=3.1243731193580744;} kobold #15: {team=lawful evil ; avg hp=-11.902039451688399 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569374791039786; hits/misses (PBA)= 0.9344700768973587/2.1631561350718824; rounds (PBA)=3.1430959545302573;} kobold #18: {team=lawful evil ; avg hp=-11.683717820127049 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.382815112002675; hits/misses (PBA)= 0.8900033433634236/2.138749582079572; rounds (PBA)=3.078903376797058;} kobold #10: {team=lawful evil ; avg hp=-11.762955533266465 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.56469408224674; hits/misses (PBA)= 0.9267803410230692/2.1608157806753594; rounds (PBA)=3.1360748913406886;} kobold #16: {team=lawful evil ; avg hp=-11.775325977933802 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.650952858575727; hits/misses (PBA)= 0.9441658308258107/2.1390839184219326; rounds (PBA)=3.133065864259445;} kobold #14: {team=lawful evil ; avg hp=-11.714811099966566 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549983283182882; hits/misses (PBA)= 0.9281176863925109/2.1711802072885322; rounds (PBA)=3.1471079906385824;} kobold #12: {team=lawful evil ; avg hp=-11.671347375459712 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583082581076563; hits/misses (PBA)= 0.9297893681043129/2.102306920762287; rounds (PBA)=3.0845870946171847;} kobold #4: {team=lawful evil ; avg hp=-11.792711467736543 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4760949515212305; hits/misses (PBA)= 0.9020394516883985/2.143430290872618; rounds (PBA)=3.0989635573386827;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 25.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=255.35672865426915 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33113377324535; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.0015996800639873;} kobold: {team=lawful evil ; avg hp=-14.331133773245352 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6432713457308539; hits/misses (PBA)= 0.1287742451509698/0.28574285142971406; rounds (PBA)=0.41451709658068386;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #2: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.505498900219956;} giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 205.09; crudely normalised: 0% > any = expected rounds to survive: 243.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 404; Sum of rounds: 6984; neutral evil : 0.07 ± 0.0; any : 0.01 ± 0.0; > Team neutral evil = winning battles: 362; perfect battles: 0; close-call battles: 362; > Team any = winning battles: 42; perfect battles: 0; close-call battles: 42; ------------------------------------------------- Combattants ------------------------------------------------ zombie #20: {team=neutral evil ; avg hp=3.76980198019802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.972772277227723; hits/misses (PBA)= 2.6534653465346536/4.6905940594059405; rounds (PBA)=7.391089108910891;} veteran: {team=any ; avg hp=-2.0816831683168315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.02227722772277; hits/misses (PBA)= 11.118811881188119/0.7524752475247525; rounds (PBA)=11.891089108910892;} zombie #14: {team=neutral evil ; avg hp=3.797029702970297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.277227722772277; hits/misses (PBA)= 2.9257425742574257/4.77970297029703; rounds (PBA)=7.757425742574258;} zombie #4: {team=neutral evil ; avg hp=3.8292079207920793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.158415841584159; hits/misses (PBA)= 2.844059405940594/4.737623762376238; rounds (PBA)=7.628712871287129;} guard #18: {team=any ; avg hp=-3.121287128712871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.349009900990099; hits/misses (PBA)= 1.952970297029703/0.5618811881188119; rounds (PBA)=2.514851485148515;} zombie #27: {team=neutral evil ; avg hp=3.141089108910891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.628712871287128; hits/misses (PBA)= 2.75/4.25990099009901; rounds (PBA)=7.071782178217822;} zombie #13: {team=neutral evil ; avg hp=3.910891089108911 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.853960396039604; hits/misses (PBA)= 2.8168316831683167/4.725247524752476; rounds (PBA)=7.621287128712871;} guard #11: {team=any ; avg hp=-3.4381188118811883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616336633663366; hits/misses (PBA)= 2.0396039603960396/0.5123762376237624; rounds (PBA)=2.551980198019802;} guard #5: {team=any ; avg hp=-3.3366336633663365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.26980198019802; hits/misses (PBA)= 1.9975247524752475/0.5396039603960396; rounds (PBA)=2.537128712871287;} zombie #11: {team=neutral evil ; avg hp=2.512376237623762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.772277227722773; hits/misses (PBA)= 2.5594059405940595/4.388613861386139; rounds (PBA)=7.002475247524752;} guard #16: {team=any ; avg hp=-3.3094059405940595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.21039603960396; hits/misses (PBA)= 1.9306930693069306/0.5445544554455446; rounds (PBA)=2.4752475247524752;} zombie #23: {team=neutral evil ; avg hp=2.8292079207920793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.051980198019802; hits/misses (PBA)= 2.839108910891089/4.5594059405940595; rounds (PBA)=7.4727722772277225;} zombie #7: {team=neutral evil ; avg hp=2.467821782178218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.299504950495049; hits/misses (PBA)= 2.6534653465346536/4.297029702970297; rounds (PBA)=7.007425742574258;} guard #9: {team=any ; avg hp=-3.4183168316831685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722772277227723; hits/misses (PBA)= 2.047029702970297/0.5445544554455446; rounds (PBA)=2.5915841584158414;} zombie #25: {team=neutral evil ; avg hp=4.071782178217822 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.5; hits/misses (PBA)= 2.9183168316831685/4.883663366336633; rounds (PBA)=7.861386138613861;} zombie #12: {team=neutral evil ; avg hp=3.4306930693069306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.586633663366337; hits/misses (PBA)= 2.754950495049505/4.603960396039604; rounds (PBA)=7.408415841584159;} guard #7: {team=any ; avg hp=-3.5247524752475248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408415841584159; hits/misses (PBA)= 1.9628712871287128/0.5668316831683168; rounds (PBA)=2.5297029702970297;} zombie #19: {team=neutral evil ; avg hp=2.9306930693069306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.841584158415841; hits/misses (PBA)= 2.6113861386138613/4.544554455445544; rounds (PBA)=7.2004950495049505;} zombie #2: {team=neutral evil ; avg hp=4.28960396039604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.034653465346535; hits/misses (PBA)= 2.7524752475247523/4.851485148514851; rounds (PBA)=7.653465346534653;} veteran #5: {team=any ; avg hp=-1.2995049504950495 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.01980198019803; hits/misses (PBA)= 11.069306930693068/0.7054455445544554; rounds (PBA)=11.787128712871286;} guard #17: {team=any ; avg hp=-3.613861386138614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378712871287128; hits/misses (PBA)= 1.9925742574257426/0.5693069306930693; rounds (PBA)=2.5618811881188117;} veteran #3: {team=any ; avg hp=-1.3514851485148516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.92821782178218; hits/misses (PBA)= 10.913366336633663/0.6806930693069307; rounds (PBA)=11.616336633663366;} guard #12: {team=any ; avg hp=-3.349009900990099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.425742574257425; hits/misses (PBA)= 1.9925742574257426/0.5445544554455446; rounds (PBA)=2.5396039603960396;} veteran #4: {team=any ; avg hp=-1.1014851485148516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.64356435643565; hits/misses (PBA)= 11.398514851485148/0.7079207920792079; rounds (PBA)=12.123762376237623;} zombie #15: {team=neutral evil ; avg hp=4.096534653465347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.576732673267326; hits/misses (PBA)= 2.9331683168316833/4.7772277227722775; rounds (PBA)=7.784653465346534;} zombie #8: {team=neutral evil ; avg hp=2.8316831683168315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.03960396039604; hits/misses (PBA)= 2.8094059405940595/4.584158415841584; rounds (PBA)=7.452970297029703;} guard #20: {team=any ; avg hp=-3.146039603960396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.495049504950495; hits/misses (PBA)= 2.0445544554455446/0.551980198019802; rounds (PBA)=2.5965346534653464;} guard #19: {team=any ; avg hp=-3.037128712871287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03960396039604; hits/misses (PBA)= 1.9207920792079207/0.5396039603960396; rounds (PBA)=2.4603960396039604;} guard #6: {team=any ; avg hp=-3.3242574257425743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.284653465346535; hits/misses (PBA)= 2.027227722772277/0.48514851485148514; rounds (PBA)=2.512376237623762;} zombie #16: {team=neutral evil ; avg hp=3.641089108910891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.153465346534654; hits/misses (PBA)= 3.022277227722772/4.7995049504950495; rounds (PBA)=7.873762376237623;} guard #3: {team=any ; avg hp=-3.3242574257425743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.267326732673267; hits/misses (PBA)= 2.0024752475247523/0.5693069306930693; rounds (PBA)=2.5717821782178216;} zombie #22: {team=neutral evil ; avg hp=4.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.022277227722773; hits/misses (PBA)= 2.792079207920792/4.975247524752476; rounds (PBA)=7.8094059405940595;} zombie #17: {team=neutral evil ; avg hp=3.131188118811881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.655940594059405; hits/misses (PBA)= 2.8217821782178216/4.475247524752476; rounds (PBA)=7.334158415841584;} zombie #9: {team=neutral evil ; avg hp=2.8366336633663365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.452970297029703; hits/misses (PBA)= 2.7252475247524752/4.747524752475248; rounds (PBA)=7.534653465346534;} guard #14: {team=any ; avg hp=-3.25990099009901 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.529702970297029; hits/misses (PBA)= 2.017326732673267/0.5445544554455446; rounds (PBA)=2.5618811881188117;} zombie #29: {team=neutral evil ; avg hp=3.5742574257425743 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.507425742574258; hits/misses (PBA)= 2.745049504950495/4.688118811881188; rounds (PBA)=7.477722772277228;} guard #13: {team=any ; avg hp=-3.24009900990099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331683168316832; hits/misses (PBA)= 2.1881188118811883/0.47277227722772275; rounds (PBA)=2.660891089108911;} zombie #30: {team=neutral evil ; avg hp=3.287128712871287 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.799504950495049; hits/misses (PBA)= 2.717821782178218/4.643564356435643; rounds (PBA)=7.430693069306931;} zombie #6: {team=neutral evil ; avg hp=3.73019801980198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.883663366336634; hits/misses (PBA)= 2.8094059405940595/4.606435643564357; rounds (PBA)=7.47029702970297;} guard #15: {team=any ; avg hp=-3.1534653465346536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.727722772277227; hits/misses (PBA)= 1.8787128712871286/0.6336633663366337; rounds (PBA)=2.512376237623762;} zombie #24: {team=neutral evil ; avg hp=4.183168316831683 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.856435643564357; hits/misses (PBA)= 3.007425742574257/5.099009900990099; rounds (PBA)=8.150990099009901;} zombie #3: {team=neutral evil ; avg hp=4.544554455445544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.53960396039604; hits/misses (PBA)= 3.0767326732673266/5.148514851485149; rounds (PBA)=8.282178217821782;} zombie #5: {team=neutral evil ; avg hp=3.698019801980198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.183168316831683; hits/misses (PBA)= 2.849009900990099/4.8094059405940595; rounds (PBA)=7.73019801980198;} zombie #28: {team=neutral evil ; avg hp=3.782178217821782 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.915841584158416; hits/misses (PBA)= 2.9603960396039604/4.732673267326732; rounds (PBA)=7.737623762376238;} ghast #2: {team=neutral evil ; avg hp=31.53960396039604 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.25742574257426; hits/misses (PBA)= 5.905940594059406/10.646039603960396; rounds (PBA)=16.673267326732674;} zombie #21: {team=neutral evil ; avg hp=3.599009900990099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.299504950495049; hits/misses (PBA)= 2.6881188118811883/4.757425742574258; rounds (PBA)=7.524752475247524;} zombie #26: {team=neutral evil ; avg hp=3.8193069306930694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.076732673267326; hits/misses (PBA)= 2.8316831683168315/4.8638613861386135; rounds (PBA)=7.725247524752476;} guard: {team=any ; avg hp=-3.0569306930693068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.430693069306932; hits/misses (PBA)= 1.9727722772277227/0.5198019801980198; rounds (PBA)=2.492574257425743;} ghast: {team=neutral evil ; avg hp=31.643564356435643 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.16089108910892; hits/misses (PBA)= 6.396039603960396/10.21039603960396; rounds (PBA)=16.725247524752476;} veteran #2: {team=any ; avg hp=-1.3836633663366336 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.98514851485149; hits/misses (PBA)= 11.544554455445544/0.7326732673267327; rounds (PBA)=12.306930693069306;} guard #10: {team=any ; avg hp=-3.4034653465346536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.400990099009901; hits/misses (PBA)= 2.0297029702970297/0.5470297029702971; rounds (PBA)=2.5767326732673266;} guard #8: {team=any ; avg hp=-3.2153465346534653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.188118811881187; hits/misses (PBA)= 2.150990099009901/0.4777227722772277; rounds (PBA)=2.628712871287129;} zombie #18: {team=neutral evil ; avg hp=2.707920792079208 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.475247524752476; hits/misses (PBA)= 2.742574257425743/4.544554455445544; rounds (PBA)=7.351485148514851;} zombie: {team=neutral evil ; avg hp=3.977722772277228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.450495049504951; hits/misses (PBA)= 2.9257425742574257/4.928217821782178; rounds (PBA)=7.896039603960396;} zombie #10: {team=neutral evil ; avg hp=3.1732673267326734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.118811881188119; hits/misses (PBA)= 2.660891089108911/4.53960396039604; rounds (PBA)=7.247524752475248;} guard #2: {team=any ; avg hp=-3.141089108910891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.799504950495049; hits/misses (PBA)= 1.8440594059405941/0.6039603960396039; rounds (PBA)=2.448019801980198;} guard #4: {team=any ; avg hp=-3.217821782178218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.660891089108912; hits/misses (PBA)= 1.900990099009901/0.4975247524752475; rounds (PBA)=2.3985148514851486;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 181.18; crudely normalised: 0% > any = expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 425; Sum of rounds: 8295; > Team neutral evil = winning battles: 73; perfect battles: 0; close-call battles: 73; > Team any = winning battles: 351; perfect battles: 0; close-call battles: 351; ------------------------------------------------- Combattants ------------------------------------------------ zombie #30: {team=neutral evil ; avg hp=-1.6494117647058824 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.221176470588235; hits/misses (PBA)= 2.8847058823529412/4.644705882352941; rounds (PBA)=7.562352941176471;} guard #20: {team=any ; avg hp=-2.1105882352941174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.505882352941176; hits/misses (PBA)= 2.489411764705882/0.7223529411764706; rounds (PBA)=3.2141176470588237;} zombie #26: {team=neutral evil ; avg hp=-1.748235294117647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.727058823529411; hits/misses (PBA)= 2.948235294117647/4.442352941176471; rounds (PBA)=7.409411764705882;} zombie #28: {team=neutral evil ; avg hp=-1.9858823529411764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.047058823529412; hits/misses (PBA)= 2.804705882352941/4.275294117647059; rounds (PBA)=7.145882352941176;} zombie #5: {team=neutral evil ; avg hp=-2.1294117647058823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.950588235294118; hits/misses (PBA)= 2.6094117647058823/4.329411764705882; rounds (PBA)=6.974117647058823;} guard: {team=any ; avg hp=-2.091764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.891764705882354; hits/misses (PBA)= 2.5223529411764707/0.6164705882352941; rounds (PBA)=3.1411764705882352;} zombie #7: {team=neutral evil ; avg hp=-2.0964705882352943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.503529411764706; hits/misses (PBA)= 2.755294117647059/4.1647058823529415; rounds (PBA)=6.955294117647059;} guard #13: {team=any ; avg hp=-2.0164705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.143529411764705; hits/misses (PBA)= 2.5552941176470587/0.6988235294117647; rounds (PBA)=3.2541176470588233;} guard #9: {team=any ; avg hp=-2.1105882352941174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.152941176470588; hits/misses (PBA)= 2.548235294117647/0.7247058823529412; rounds (PBA)=3.2776470588235296;} zombie #18: {team=neutral evil ; avg hp=-2.028235294117647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.668235294117647; hits/misses (PBA)= 2.590588235294118/4.444705882352941; rounds (PBA)=7.070588235294117;} guard #16: {team=any ; avg hp=-2.3905882352941177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.049411764705882; hits/misses (PBA)= 2.5364705882352943/0.668235294117647; rounds (PBA)=3.204705882352941;} zombie #24: {team=neutral evil ; avg hp=-2.1623529411764704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.021176470588236; hits/misses (PBA)= 2.623529411764706/4.235294117647059; rounds (PBA)=6.9011764705882355;} guard #10: {team=any ; avg hp=-2.1670588235294117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696470588235295; hits/misses (PBA)= 2.461176470588235/0.6517647058823529; rounds (PBA)=3.1176470588235294;} veteran #4: {team=any ; avg hp=28.50588235294118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.00235294117647; hits/misses (PBA)= 14.148235294117647/0.7129411764705882; rounds (PBA)=14.992941176470588;} zombie #19: {team=neutral evil ; avg hp=-1.7364705882352942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.31764705882353; hits/misses (PBA)= 2.663529411764706/4.567058823529412; rounds (PBA)=7.277647058823529;} veteran: {team=any ; avg hp=28.11764705882353 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.73647058823529; hits/misses (PBA)= 14.204705882352942/0.8258823529411765; rounds (PBA)=15.150588235294117;} zombie #12: {team=neutral evil ; avg hp=-1.7670588235294118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.731764705882354; hits/misses (PBA)= 2.7058823529411766/4.369411764705882; rounds (PBA)=7.110588235294117;} guard #18: {team=any ; avg hp=-2.2188235294117646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.035294117647059; hits/misses (PBA)= 2.3741176470588234/0.6941176470588235; rounds (PBA)=3.070588235294118;} guard #6: {team=any ; avg hp=-2.1741176470588237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.27764705882353; hits/misses (PBA)= 2.531764705882353/0.6258823529411764; rounds (PBA)=3.16;} zombie #6: {team=neutral evil ; avg hp=-2.355294117647059 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.08470588235294; hits/misses (PBA)= 2.6776470588235295/4.395294117647059; rounds (PBA)=7.12;} veteran #5: {team=any ; avg hp=30.409411764705883 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.36470588235294; hits/misses (PBA)= 14.296470588235294/0.8141176470588235; rounds (PBA)=15.28;} zombie #17: {team=neutral evil ; avg hp=-1.6447058823529412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.009411764705883; hits/misses (PBA)= 2.6164705882352943/4.270588235294118; rounds (PBA)=6.92235294117647;} zombie #15: {team=neutral evil ; avg hp=-1.8305882352941176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.644705882352941; hits/misses (PBA)= 2.731764705882353/4.503529411764706; rounds (PBA)=7.28;} zombie #16: {team=neutral evil ; avg hp=-1.9294117647058824 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.818823529411764; hits/misses (PBA)= 2.736470588235294/4.569411764705882; rounds (PBA)=7.348235294117647;} zombie #10: {team=neutral evil ; avg hp=-1.68 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.124705882352941; hits/misses (PBA)= 2.8611764705882354/4.694117647058824; rounds (PBA)=7.588235294117647;} zombie #14: {team=neutral evil ; avg hp=-1.8658823529411765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.764705882352942; hits/misses (PBA)= 2.8329411764705883/4.489411764705882; rounds (PBA)=7.350588235294118;} zombie: {team=neutral evil ; avg hp=-1.4423529411764706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.021176470588236; hits/misses (PBA)= 2.823529411764706/4.715294117647058; rounds (PBA)=7.569411764705882;} guard #2: {team=any ; avg hp=-2.2470588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.64; hits/misses (PBA)= 2.291764705882353/0.6188235294117647; rounds (PBA)=2.9105882352941177;} zombie #21: {team=neutral evil ; avg hp=-2.303529411764706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.468235294117648; hits/misses (PBA)= 2.498823529411765/4.127058823529412; rounds (PBA)=6.658823529411765;} guard #4: {team=any ; avg hp=-2.0141176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.503529411764706; hits/misses (PBA)= 2.4541176470588235/0.7082352941176471; rounds (PBA)=3.1623529411764704;} veteran #3: {team=any ; avg hp=31.755294117647058 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.19058823529411; hits/misses (PBA)= 14.529411764705882/0.8070588235294117; rounds (PBA)=15.491764705882353;} guard #5: {team=any ; avg hp=-2.0870588235294116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.84; hits/misses (PBA)= 2.538823529411765/0.6658823529411765; rounds (PBA)=3.204705882352941;} guard #8: {team=any ; avg hp=-2.244705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.962352941176471; hits/misses (PBA)= 2.588235294117647/0.731764705882353; rounds (PBA)=3.3223529411764705;} guard #7: {team=any ; avg hp=-2.0564705882352943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.964705882352941; hits/misses (PBA)= 2.5341176470588236/0.7294117647058823; rounds (PBA)=3.2658823529411767;} guard #12: {team=any ; avg hp=-2.24 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.463529411764705; hits/misses (PBA)= 2.456470588235294/0.7435294117647059; rounds (PBA)=3.2;} guard #3: {team=any ; avg hp=-1.9764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.635294117647058; hits/misses (PBA)= 2.491764705882353/0.7341176470588235; rounds (PBA)=3.2305882352941175;} zombie #13: {team=neutral evil ; avg hp=-2.0023529411764707 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.294117647058824; hits/misses (PBA)= 2.6776470588235295/4.315294117647059; rounds (PBA)=7.04;} zombie #11: {team=neutral evil ; avg hp=-2.0447058823529414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.736470588235294; hits/misses (PBA)= 2.7458823529411767/4.477647058823529; rounds (PBA)=7.249411764705882;} veteran #2: {team=any ; avg hp=30.348235294117647 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.61647058823529; hits/misses (PBA)= 14.8/0.72; rounds (PBA)=15.727058823529411;} zombie #4: {team=neutral evil ; avg hp=-1.828235294117647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.84470588235294; hits/misses (PBA)= 2.8588235294117648/4.447058823529412; rounds (PBA)=7.352941176470588;} zombie #3: {team=neutral evil ; avg hp=-1.724705882352941 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.931764705882353; hits/misses (PBA)= 2.6541176470588237/4.317647058823529; rounds (PBA)=7.016470588235294;} zombie #25: {team=neutral evil ; avg hp=-1.8752941176470588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.611764705882353; hits/misses (PBA)= 2.7576470588235296/4.708235294117647; rounds (PBA)=7.498823529411765;} zombie #22: {team=neutral evil ; avg hp=-1.6705882352941177 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.67764705882353; hits/misses (PBA)= 2.5341176470588236/4.298823529411765; rounds (PBA)=6.863529411764706;} zombie #20: {team=neutral evil ; avg hp=-2.0494117647058823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.788235294117648; hits/misses (PBA)= 2.571764705882353/4.261176470588235; rounds (PBA)=6.875294117647059;} zombie #9: {team=neutral evil ; avg hp=-1.651764705882353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.943529411764706; hits/misses (PBA)= 2.8258823529411763/4.447058823529412; rounds (PBA)=7.32;} zombie #2: {team=neutral evil ; avg hp=-2.12 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.811764705882354; hits/misses (PBA)= 2.8376470588235296/4.416470588235294; rounds (PBA)=7.2964705882352945;} zombie #8: {team=neutral evil ; avg hp=-1.8494117647058823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.952941176470588; hits/misses (PBA)= 2.6376470588235295/4.352941176470588; rounds (PBA)=7.021176470588236;} zombie #27: {team=neutral evil ; avg hp=-1.9670588235294117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.884705882352941; hits/misses (PBA)= 2.7858823529411763/4.385882352941176; rounds (PBA)=7.209411764705882;} guard #15: {team=any ; avg hp=-2.4211764705882355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.009411764705883; hits/misses (PBA)= 2.5670588235294116/0.6658823529411765; rounds (PBA)=3.235294117647059;} guard #11: {team=any ; avg hp=-2.3129411764705883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.303529411764705; hits/misses (PBA)= 2.6/0.7035294117647058; rounds (PBA)=3.3058823529411763;} zombie #29: {team=neutral evil ; avg hp=-2.018823529411765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.275294117647059; hits/misses (PBA)= 2.6611764705882353/4.374117647058823; rounds (PBA)=7.087058823529412;} guard #17: {team=any ; avg hp=-2.164705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.454117647058824; hits/misses (PBA)= 2.4658823529411764/0.6611764705882353; rounds (PBA)=3.1341176470588237;} guard #19: {team=any ; avg hp=-2.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.014117647058823; hits/misses (PBA)= 2.5552941176470587/0.6870588235294117; rounds (PBA)=3.244705882352941;} zombie #23: {team=neutral evil ; avg hp=-2.04 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.371764705882352; hits/misses (PBA)= 2.456470588235294/4.021176470588236; rounds (PBA)=6.52;} guard #14: {team=any ; avg hp=-2.2729411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.291764705882352; hits/misses (PBA)= 2.4541176470588235/0.6517647058823529; rounds (PBA)=3.1058823529411765;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 202.63; crudely normalised: 0% > any = expected rounds to survive: 162.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 574; Sum of rounds: 5914; neutral evil : 0.11 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 574; perfect battles: 0; close-call battles: 574; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #24: {team=neutral evil ; avg hp=11.350174216027874 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.937282229965156; hits/misses (PBA)= 2.6550522648083623/4.160278745644599; rounds (PBA)=6.89198606271777;} zombie #28: {team=neutral evil ; avg hp=10.524390243902438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.210801393728223; hits/misses (PBA)= 2.4930313588850175/4.160278745644599; rounds (PBA)=6.729965156794425;} zombie #5: {team=neutral evil ; avg hp=11.55226480836237 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.60801393728223; hits/misses (PBA)= 2.696864111498258/4.219512195121951; rounds (PBA)=6.993031358885017;} guard #15: {team=any ; avg hp=-2.505226480836237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.30836236933798; hits/misses (PBA)= 2.221254355400697/0.6202090592334495; rounds (PBA)=2.841463414634146;} zombie #18: {team=neutral evil ; avg hp=11.660278745644598 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.905923344947736; hits/misses (PBA)= 2.6236933797909407/4.294425087108014; rounds (PBA)=6.973867595818815;} zombie: {team=neutral evil ; avg hp=11.782229965156795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.224738675958188; hits/misses (PBA)= 2.6742160278745644/4.2386759581881535; rounds (PBA)=6.97212543554007;} zombie #14: {team=neutral evil ; avg hp=10.9198606271777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.162020905923345; hits/misses (PBA)= 2.480836236933798/4.148083623693379; rounds (PBA)=6.7229965156794425;} zombie #29: {team=neutral evil ; avg hp=10.998257839721255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35540069686411; hits/misses (PBA)= 2.642857142857143/4.022648083623693; rounds (PBA)=6.7317073170731705;} guard #5: {team=any ; avg hp=-2.533101045296167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.423344947735192; hits/misses (PBA)= 2.186411149825784/0.6306620209059234; rounds (PBA)=2.817073170731707;} guard #6: {team=any ; avg hp=-2.3763066202090593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.385017421602788; hits/misses (PBA)= 2.172473867595819/0.5993031358885017; rounds (PBA)=2.7717770034843205;} zombie #20: {team=neutral evil ; avg hp=11.320557491289199 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.168989547038327; hits/misses (PBA)= 2.583623693379791/4.2177700348432055; rounds (PBA)=6.853658536585366;} zombie #7: {team=neutral evil ; avg hp=11.541811846689896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.817073170731707; hits/misses (PBA)= 2.6167247386759582/4.2439024390243905; rounds (PBA)=6.928571428571429;} zombie #22: {team=neutral evil ; avg hp=11.5801393728223 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.738675958188153; hits/misses (PBA)= 2.6236933797909407/4.219512195121951; rounds (PBA)=6.898954703832753;} guard #9: {team=any ; avg hp=-2.4790940766550524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.958188153310104; hits/misses (PBA)= 2.3292682926829267/0.5679442508710801; rounds (PBA)=2.897212543554007;} zombie #4: {team=neutral evil ; avg hp=10.782229965156795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.757839721254355; hits/misses (PBA)= 2.5313588850174216/4.2212543554006965; rounds (PBA)=6.825783972125436;} guard #8: {team=any ; avg hp=-2.4355400696864113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.346689895470384; hits/misses (PBA)= 2.196864111498258/0.6045296167247387; rounds (PBA)=2.8013937282229966;} zombie #21: {team=neutral evil ; avg hp=11.846689895470384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.982578397212544; hits/misses (PBA)= 2.6341463414634148/4.2613240418118465; rounds (PBA)=6.97212543554007;} guard #17: {team=any ; avg hp=-2.465156794425087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.475609756097562; hits/misses (PBA)= 2.245644599303136/0.6358885017421603; rounds (PBA)=2.8815331010452963;} guard #13: {team=any ; avg hp=-2.3310104529616726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.365853658536585; hits/misses (PBA)= 2.245644599303136/0.5905923344947736; rounds (PBA)=2.836236933797909;} veteran #2: {team=any ; avg hp=-2.4982578397212545 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.649825783972126; hits/misses (PBA)= 8.367595818815332/0.47038327526132406; rounds (PBA)=8.837979094076655;} guard: {team=any ; avg hp=-2.489547038327526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.177700348432056; hits/misses (PBA)= 2.153310104529617/0.6480836236933798; rounds (PBA)=2.8013937282229966;} guard #11: {team=any ; avg hp=-2.3606271777003482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.266550522648084; hits/misses (PBA)= 2.196864111498258/0.6097560975609756; rounds (PBA)=2.8066202090592336;} zombie #9: {team=neutral evil ; avg hp=10.95993031358885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.848432055749129; hits/misses (PBA)= 2.6167247386759582/4.144599303135888; rounds (PBA)=6.846689895470384;} zombie #19: {team=neutral evil ; avg hp=11.337979094076655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.062717770034844; hits/misses (PBA)= 2.653310104529617/4.397212543554007; rounds (PBA)=7.114982578397212;} zombie #6: {team=neutral evil ; avg hp=12.343205574912892 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.033101045296167; hits/misses (PBA)= 2.576655052264808/4.449477351916376; rounds (PBA)=7.10801393728223;} zombie #13: {team=neutral evil ; avg hp=11.041811846689896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.761324041811847; hits/misses (PBA)= 2.5749128919860627/4.17595818815331; rounds (PBA)=6.811846689895471;} guard #10: {team=any ; avg hp=-2.4825783972125435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.468641114982578; hits/misses (PBA)= 2.245644599303136/0.5888501742160279; rounds (PBA)=2.8344947735191637;} guard #16: {team=any ; avg hp=-2.3641114982578397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.14808362369338; hits/misses (PBA)= 2.158536585365854/0.6916376306620209; rounds (PBA)=2.8501742160278747;} zombie #23: {team=neutral evil ; avg hp=11.512195121951219 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.29965156794425; hits/misses (PBA)= 2.681184668989547/4.2578397212543555; rounds (PBA)=7.012195121951219;} guard #4: {team=any ; avg hp=-2.4634146341463414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405923344947736; hits/misses (PBA)= 2.245644599303136/0.6184668989547039; rounds (PBA)=2.8641114982578397;} veteran: {team=any ; avg hp=-2.587108013937282 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.11498257839721; hits/misses (PBA)= 8.569686411149826/0.4651567944250871; rounds (PBA)=9.034843205574912;} zombie #12: {team=neutral evil ; avg hp=11.482578397212544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.881533101045296; hits/misses (PBA)= 2.5696864111498257/4.137630662020906; rounds (PBA)=6.7613240418118465;} zombie #16: {team=neutral evil ; avg hp=11.89198606271777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.515679442508711; hits/misses (PBA)= 2.71602787456446/4.318815331010453; rounds (PBA)=7.09581881533101;} guard #7: {team=any ; avg hp=-2.2177700348432055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.245644599303136; hits/misses (PBA)= 2.186411149825784/0.5905923344947736; rounds (PBA)=2.7770034843205575;} zombie #30: {team=neutral evil ; avg hp=11.275261324041812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031358885017422; hits/misses (PBA)= 2.6184668989547037/4.327526132404182; rounds (PBA)=6.994773519163763;} zombie #25: {team=neutral evil ; avg hp=11.0801393728223 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.935540069686411; hits/misses (PBA)= 2.7613240418118465/4.186411149825784; rounds (PBA)=7.020905923344948;} zombie #3: {team=neutral evil ; avg hp=11.114982578397212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.069686411149826; hits/misses (PBA)= 2.6602787456445993/4.357142857142857; rounds (PBA)=7.060975609756097;} guard #2: {team=any ; avg hp=-2.264808362369338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146341463414634; hits/misses (PBA)= 2.1742160278745644/0.627177700348432; rounds (PBA)=2.8013937282229966;} zombie #26: {team=neutral evil ; avg hp=12.477351916376307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.127177700348431; hits/misses (PBA)= 2.8501742160278747/4.398954703832753; rounds (PBA)=7.320557491289199;} zombie #11: {team=neutral evil ; avg hp=10.982578397212544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.433797909407666; hits/misses (PBA)= 2.552264808362369/4.172473867595818; rounds (PBA)=6.818815331010453;} zombie #15: {team=neutral evil ; avg hp=11.45993031358885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.998257839721255; hits/misses (PBA)= 2.6271777003484322/4.329268292682927; rounds (PBA)=7.003484320557491;} guard #18: {team=any ; avg hp=-2.445993031358885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.473867595818815; hits/misses (PBA)= 2.231707317073171/0.6254355400696864; rounds (PBA)=2.857142857142857;} guard #19: {team=any ; avg hp=-2.451219512195122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.513937282229966; hits/misses (PBA)= 2.2177700348432055/0.627177700348432; rounds (PBA)=2.8449477351916377;} guard #14: {team=any ; avg hp=-2.3101045296167246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.337979094076655; hits/misses (PBA)= 2.21602787456446/0.5871080139372822; rounds (PBA)=2.803135888501742;} zombie #2: {team=neutral evil ; avg hp=11.566202090592334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.378048780487806; hits/misses (PBA)= 2.637630662020906/4.372822299651568; rounds (PBA)=7.074912891986063;} guard #20: {team=any ; avg hp=-2.4355400696864113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.489547038327526; hits/misses (PBA)= 2.245644599303136/0.6027874564459931; rounds (PBA)=2.8484320557491287;} zombie #27: {team=neutral evil ; avg hp=11.621951219512194 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0; hits/misses (PBA)= 2.581881533101045/4.299651567944251; rounds (PBA)=6.949477351916376;} guard #12: {team=any ; avg hp=-2.538327526132404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.839721254355402; hits/misses (PBA)= 2.268292682926829/0.6062717770034843; rounds (PBA)=2.8745644599303137;} zombie #8: {team=neutral evil ; avg hp=11.174216027874564 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.90766550522648; hits/misses (PBA)= 2.5696864111498257/4.318815331010453; rounds (PBA)=6.942508710801394;} zombie #17: {team=neutral evil ; avg hp=10.508710801393729 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.005226480836237; hits/misses (PBA)= 2.5993031358885017/4.092334494773519; rounds (PBA)=6.770034843205575;} zombie #10: {team=neutral evil ; avg hp=10.010452961672474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.923344947735192; hits/misses (PBA)= 2.412891986062718/4.059233449477352; rounds (PBA)=6.517421602787456;} guard #3: {team=any ; avg hp=-2.4930313588850175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.186411149825783; hits/misses (PBA)= 2.1271777003484322/0.662020905923345; rounds (PBA)=2.789198606271777;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 263.25; crudely normalised: 0% > any = expected rounds to survive: 136.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 819; Sum of rounds: 5973; neutral evil : 0.16 ± 0.01; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 819; perfect battles: 0; close-call battles: 819; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #9: {team=neutral evil ; avg hp=15.54090354090354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.821733821733822; hits/misses (PBA)= 2.1636141636141635/3.4932844932844933; rounds (PBA)=5.715506715506716;} guard #11: {team=any ; avg hp=-2.26007326007326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2234432234432235; hits/misses (PBA)= 1.5262515262515262/0.4517704517704518; rounds (PBA)=1.978021978021978;} zombie #30: {team=neutral evil ; avg hp=16.096459096459096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.311355311355312; hits/misses (PBA)= 2.1233211233211233/3.6275946275946276; rounds (PBA)=5.8046398046398044;} zombie #15: {team=neutral evil ; avg hp=15.927960927960928 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.684981684981684; hits/misses (PBA)= 2.1526251526251525/3.6056166056166057; rounds (PBA)=5.819291819291819;} zombie #10: {team=neutral evil ; avg hp=16.263736263736263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.605616605616605; hits/misses (PBA)= 2.126984126984127/3.617826617826618; rounds (PBA)=5.805860805860806;} zombie #19: {team=neutral evil ; avg hp=16.006105006105006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.785103785103786; hits/misses (PBA)= 2.161172161172161/3.567765567765568; rounds (PBA)=5.805860805860806;} zombie #6: {team=neutral evil ; avg hp=15.528693528693529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.743589743589743; hits/misses (PBA)= 2.1367521367521367/3.503052503052503; rounds (PBA)=5.708180708180708;} zombie #17: {team=neutral evil ; avg hp=16.1001221001221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.024420024420024; hits/misses (PBA)= 2.2051282051282053/3.572649572649573; rounds (PBA)=5.86080586080586;} guard #15: {team=any ; avg hp=-2.4505494505494507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.155067155067155; hits/misses (PBA)= 1.507936507936508/0.43223443223443225; rounds (PBA)=1.9401709401709402;} guard #6: {team=any ; avg hp=-2.3846153846153846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887667887667888; hits/misses (PBA)= 1.496947496947497/0.4346764346764347; rounds (PBA)=1.9316239316239316;} zombie #24: {team=neutral evil ; avg hp=16.065934065934066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.627594627594627; hits/misses (PBA)= 2.1709401709401708/3.554334554334554; rounds (PBA)=5.796092796092796;} zombie #22: {team=neutral evil ; avg hp=16.247863247863247 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.84981684981685; hits/misses (PBA)= 2.1855921855921854/3.562881562881563; rounds (PBA)=5.809523809523809;} zombie #16: {team=neutral evil ; avg hp=16.328449328449327 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.516483516483516; hits/misses (PBA)= 2.1074481074481075/3.6336996336996337; rounds (PBA)=5.807081807081807;} zombie #13: {team=neutral evil ; avg hp=16.223443223443223 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.105006105006105; hits/misses (PBA)= 2.2161172161172162/3.5409035409035408; rounds (PBA)=5.8217338217338215;} zombie #5: {team=neutral evil ; avg hp=15.931623931623932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722832722832722; hits/misses (PBA)= 2.167277167277167/3.5714285714285716; rounds (PBA)=5.7997557997558;} veteran: {team=any ; avg hp=-2.4285714285714284 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90720390720391; hits/misses (PBA)= 5.857142857142857/0.3235653235653236; rounds (PBA)=6.180708180708181;} guard #14: {team=any ; avg hp=-2.402930402930403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.902319902319903; hits/misses (PBA)= 1.4761904761904763/0.46764346764346765; rounds (PBA)=1.9438339438339438;} zombie #29: {team=neutral evil ; avg hp=15.249084249084248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.522588522588523; hits/misses (PBA)= 2.148962148962149/3.4126984126984126; rounds (PBA)=5.633699633699634;} guard #5: {team=any ; avg hp=-2.3601953601953602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.626373626373627; hits/misses (PBA)= 1.4322344322344323/0.47374847374847373; rounds (PBA)=1.9059829059829059;} guard: {team=any ; avg hp=-2.324786324786325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.158730158730159; hits/misses (PBA)= 1.514041514041514/0.47496947496947495; rounds (PBA)=1.989010989010989;} zombie #2: {team=neutral evil ; avg hp=15.704517704517704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.805860805860807; hits/misses (PBA)= 2.148962148962149/3.536019536019536; rounds (PBA)=5.757020757020757;} zombie #11: {team=neutral evil ; avg hp=15.8998778998779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.671550671550671; hits/misses (PBA)= 2.1514041514041513/3.5873015873015874; rounds (PBA)=5.78998778998779;} zombie #27: {team=neutral evil ; avg hp=16.25030525030525 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.777777777777779; hits/misses (PBA)= 2.1697191697191696/3.590964590964591; rounds (PBA)=5.8107448107448105;} guard #8: {team=any ; avg hp=-2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0; hits/misses (PBA)= 1.4822954822954824/0.4627594627594628; rounds (PBA)=1.945054945054945;} guard #12: {team=any ; avg hp=-2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.847374847374847; hits/misses (PBA)= 1.468864468864469/0.47863247863247865; rounds (PBA)=1.9474969474969475;} zombie: {team=neutral evil ; avg hp=15.52991452991453 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.667887667887667; hits/misses (PBA)= 2.177045177045177/3.5128205128205128; rounds (PBA)=5.747252747252747;} zombie #25: {team=neutral evil ; avg hp=15.203907203907203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.843711843711844; hits/misses (PBA)= 2.184371184371184/3.4603174603174605; rounds (PBA)=5.727716727716728;} zombie #28: {team=neutral evil ; avg hp=16.29059829059829 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.783882783882785; hits/misses (PBA)= 2.1819291819291817/3.6056166056166057; rounds (PBA)=5.858363858363858;} guard #4: {team=any ; avg hp=-2.5067155067155067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.438339438339439; hits/misses (PBA)= 1.5738705738705738/0.4456654456654457; rounds (PBA)=2.0195360195360195;} guard #10: {team=any ; avg hp=-2.3797313797313797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1782661782661785; hits/misses (PBA)= 1.531135531135531/0.452991452991453; rounds (PBA)=1.9841269841269842;} zombie #18: {team=neutral evil ; avg hp=15.45909645909646 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.54090354090354; hits/misses (PBA)= 2.122100122100122/3.5335775335775335; rounds (PBA)=5.725274725274725;} zombie #26: {team=neutral evil ; avg hp=15.48962148962149 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.454212454212454; hits/misses (PBA)= 2.120879120879121/3.5103785103785103; rounds (PBA)=5.6923076923076925;} guard #9: {team=any ; avg hp=-2.451770451770452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.125763125763126; hits/misses (PBA)= 1.4945054945054945/0.48473748473748474; rounds (PBA)=1.9792429792429793;} zombie #4: {team=neutral evil ; avg hp=16.17216117216117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.686202686202686; hits/misses (PBA)= 2.1404151404151404/3.5873015873015874; rounds (PBA)=5.794871794871795;} veteran #2: {team=any ; avg hp=-2.4896214896214897 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.17338217338217; hits/misses (PBA)= 5.738705738705739/0.33455433455433453; rounds (PBA)=6.073260073260073;} zombie #7: {team=neutral evil ; avg hp=16.253968253968253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.826617826617827; hits/misses (PBA)= 2.1746031746031744/3.586080586080586; rounds (PBA)=5.829059829059829;} zombie #21: {team=neutral evil ; avg hp=16.08180708180708 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.946275946275946; hits/misses (PBA)= 2.1794871794871793/3.536019536019536; rounds (PBA)=5.785103785103785;} guard #13: {team=any ; avg hp=-2.446886446886447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.004884004884005; hits/misses (PBA)= 1.4810744810744811/0.4945054945054945; rounds (PBA)=1.9755799755799757;} zombie #3: {team=neutral evil ; avg hp=15.706959706959706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.617826617826617; hits/misses (PBA)= 2.114774114774115/3.531135531135531; rounds (PBA)=5.710622710622711;} guard #2: {team=any ; avg hp=-2.518925518925519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.317460317460317; hits/misses (PBA)= 1.5726495726495726/0.4261294261294261; rounds (PBA)=1.9987789987789988;} zombie #14: {team=neutral evil ; avg hp=16.034188034188034 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.982905982905983; hits/misses (PBA)= 2.1965811965811968/3.531135531135531; rounds (PBA)=5.797313797313797;} zombie #8: {team=neutral evil ; avg hp=15.371184371184372 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.561660561660561; hits/misses (PBA)= 2.0842490842490844/3.5347985347985347; rounds (PBA)=5.704517704517705;} zombie #23: {team=neutral evil ; avg hp=15.577533577533577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.973137973137973; hits/misses (PBA)= 2.1794871794871793/3.5006105006105006; rounds (PBA)=5.757020757020757;} guard #3: {team=any ; avg hp=-2.4017094017094016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.299145299145299; hits/misses (PBA)= 1.5335775335775337/0.45787545787545786; rounds (PBA)=1.9914529914529915;} zombie #12: {team=neutral evil ; avg hp=16.383394383394382 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.658119658119658; hits/misses (PBA)= 2.161172161172161/3.612942612942613; rounds (PBA)=5.84004884004884;} zombie #20: {team=neutral evil ; avg hp=15.581196581196581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.523809523809524; hits/misses (PBA)= 2.1245421245421245/3.542124542124542; rounds (PBA)=5.722832722832723;} guard #7: {team=any ; avg hp=-2.3565323565323566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.015873015873016; hits/misses (PBA)= 1.5189255189255189/0.4432234432234432; rounds (PBA)=1.962148962148962;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 248.21; crudely normalised: 0% > any = expected rounds to survive: 92.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1286; Sum of rounds: 6479; neutral evil : 0.26 ± 0.01; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 1286; perfect battles: 0; close-call battles: 1274; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #21: {team=neutral evil ; avg hp=17.00777604976672 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.010886469673405; hits/misses (PBA)= 1.6189735614307932/2.3312597200622083; rounds (PBA)=4.05443234836703;} zombie #22: {team=neutral evil ; avg hp=17.2153965785381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.500777604976672; hits/misses (PBA)= 1.5178849144634525/2.452566096423017; rounds (PBA)=4.063763608087092;} zombie #9: {team=neutral evil ; avg hp=17.03810264385692 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.942457231726283; hits/misses (PBA)= 1.6049766718507/2.3833592534992225; rounds (PBA)=4.088646967340591;} guard #6: {team=any ; avg hp=-2.4455676516329703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.384136858475895; hits/misses (PBA)= 1.7947122861586313/0.5816485225505443; rounds (PBA)=2.3763608087091757;} zombie #2: {team=neutral evil ; avg hp=16.867029548989112 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.969673405909798; hits/misses (PBA)= 1.5964230171073095/2.3794712286158632; rounds (PBA)=4.0863141524105755;} zombie #6: {team=neutral evil ; avg hp=16.69362363919129 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.930015552099533; hits/misses (PBA)= 1.6360808709175738/2.3724727838258164; rounds (PBA)=4.0863141524105755;} guard #5: {team=any ; avg hp=-2.3693623639191292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441679626749611; hits/misses (PBA)= 1.7986003110419906/0.5381026438569206; rounds (PBA)=2.3367029548989113;} zombie #15: {team=neutral evil ; avg hp=17.202954898911354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.981337480559875; hits/misses (PBA)= 1.6166407465007777/2.3763608087091757; rounds (PBA)=4.084758942457232;} zombie #7: {team=neutral evil ; avg hp=17.448678071539657 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.020217729393469; hits/misses (PBA)= 1.6360808709175738/2.4051321928460343; rounds (PBA)=4.132192846034215;} zombie #14: {team=neutral evil ; avg hp=16.72317262830482 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.862363919129082; hits/misses (PBA)= 1.5847589424572317/2.3716951788491447; rounds (PBA)=4.061430793157077;} guard #9: {team=any ; avg hp=-2.5287713841368586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261275272161742; hits/misses (PBA)= 1.780715396578538/0.5583203732503889; rounds (PBA)=2.339035769828927;} zombie #18: {team=neutral evil ; avg hp=17.143856920684293 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.058320373250389; hits/misses (PBA)= 1.587869362363919/2.4362363919129084; rounds (PBA)=4.120528771384137;} guard #7: {team=any ; avg hp=-2.4144634525660966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116640746500778; hits/misses (PBA)= 1.7270606531881805/0.5925349922239502; rounds (PBA)=2.3195956454121305;} zombie #17: {team=neutral evil ; avg hp=17.027216174183515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129860031104199; hits/misses (PBA)= 1.6423017107309488/2.3724727838258164; rounds (PBA)=4.109642301710731;} guard #4: {team=any ; avg hp=-2.530326594090202 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.222395023328149; hits/misses (PBA)= 1.8009331259720063/0.5808709175738724; rounds (PBA)=2.3818040435458787;} zombie #12: {team=neutral evil ; avg hp=17.636080870917574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9541213063763605; hits/misses (PBA)= 1.6088646967340592/2.431570762052877; rounds (PBA)=4.138413685847589;} zombie #20: {team=neutral evil ; avg hp=16.804043545878695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.675738724727839; hits/misses (PBA)= 1.562208398133748/2.3989113530326596; rounds (PBA)=4.06298600311042;} guard #10: {team=any ; avg hp=-2.4906687402799377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.347589424572318; hits/misses (PBA)= 1.7566096423017108/0.567651632970451; rounds (PBA)=2.324261275272162;} zombie #3: {team=neutral evil ; avg hp=17.006220839813373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637636080870918; hits/misses (PBA)= 1.5692068429237946/2.3880248833592534; rounds (PBA)=4.0528771384136855;} zombie #11: {team=neutral evil ; avg hp=16.92068429237947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9517884914463455; hits/misses (PBA)= 1.5972006220839814/2.3833592534992225; rounds (PBA)=4.082426127527216;} zombie #4: {team=neutral evil ; avg hp=16.85692068429238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.923794712286159; hits/misses (PBA)= 1.604199066874028/2.3989113530326596; rounds (PBA)=4.093312597200622;} guard #8: {team=any ; avg hp=-2.380248833592535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.090979782270606; hits/misses (PBA)= 1.744167962674961/0.5816485225505443; rounds (PBA)=2.3258164852255057;} zombie #10: {team=neutral evil ; avg hp=17.86080870917574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440902021772938; hits/misses (PBA)= 1.6469673405909797/2.423017107309487; rounds (PBA)=4.157076205287714;} guard #13: {team=any ; avg hp=-2.4774494556765165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.126749611197512; hits/misses (PBA)= 1.7628304821150855/0.5839813374805599; rounds (PBA)=2.3468118195956453;} guard #11: {team=any ; avg hp=-2.4409020217729394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.423794712286158; hits/misses (PBA)= 1.7830482115085537/0.5816485225505443; rounds (PBA)=2.364696734059098;} zombie #19: {team=neutral evil ; avg hp=17.29393468118196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.082426127527215; hits/misses (PBA)= 1.629860031104199/2.390357698289269; rounds (PBA)=4.097978227060653;} zombie: {team=neutral evil ; avg hp=17.28615863141524 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.828149300155521; hits/misses (PBA)= 1.5552099533437014/2.443234836702955; rounds (PBA)=4.078538102643857;} zombie #5: {team=neutral evil ; avg hp=17.053654743390357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.756609642301711; hits/misses (PBA)= 1.5800933125972005/2.4206842923794714; rounds (PBA)=4.084758942457232;} zombie #13: {team=neutral evil ; avg hp=17.120528771384137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.198289269051322; hits/misses (PBA)= 1.6734059097978227/2.374805598755832; rounds (PBA)=4.133748055987558;} zombie #16: {team=neutral evil ; avg hp=17.522550544323483 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.831259720062208; hits/misses (PBA)= 1.5933125972006221/2.4510108864696734; rounds (PBA)=4.125194401244168;} guard #2: {team=any ; avg hp=-2.3888024883359256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.19751166407465; hits/misses (PBA)= 1.786936236391913/0.5194401244167963; rounds (PBA)=2.3063763608087093;} guard #3: {team=any ; avg hp=-2.510886469673406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.213063763608087; hits/misses (PBA)= 1.7465007776049766/0.5583203732503889; rounds (PBA)=2.3048211508553655;} guard #12: {team=any ; avg hp=-2.3724727838258164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.21850699844479; hits/misses (PBA)= 1.7379471228615864/0.5979782270606532; rounds (PBA)=2.3359253499222397;} zombie #8: {team=neutral evil ; avg hp=17.183514774494558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241057542768274; hits/misses (PBA)= 1.650855365474339/2.322706065318818; rounds (PBA)=4.066874027993779;} guard: {team=any ; avg hp=-2.4875583203732505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103421461897357; hits/misses (PBA)= 1.7418351477449456/0.5614307931570762; rounds (PBA)=2.3032659409020217;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 248.21; crudely normalised: 0% > any = expected rounds to survive: 92.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1485; Sum of rounds: 7569; > Team neutral evil = winning battles: 1484; perfect battles: 0; close-call battles: 1475; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #17: {team=neutral evil ; avg hp=17.044444444444444 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.686195286195286; hits/misses (PBA)= 1.5784511784511785/2.4531986531986534; rounds (PBA)=4.125252525252526;} zombie #2: {team=neutral evil ; avg hp=17.431649831649832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.01010101010101; hits/misses (PBA)= 1.6397306397306397/2.453872053872054; rounds (PBA)=4.182491582491583;} zombie #10: {team=neutral evil ; avg hp=17.284175084175086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.084848484848484; hits/misses (PBA)= 1.6437710437710438/2.416835016835017; rounds (PBA)=4.15016835016835;} guard #11: {team=any ; avg hp=-2.447138047138047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.714478114478114; hits/misses (PBA)= 1.8592592592592592/0.5723905723905723; rounds (PBA)=2.431649831649832;} zombie #20: {team=neutral evil ; avg hp=16.717171717171716 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.661279461279461; hits/misses (PBA)= 1.569023569023569/2.4134680134680133; rounds (PBA)=4.082828282828283;} guard #2: {team=any ; avg hp=-2.3905723905723906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.511111111111111; hits/misses (PBA)= 1.7892255892255893/0.5878787878787879; rounds (PBA)=2.377104377104377;} zombie #16: {team=neutral evil ; avg hp=17.292929292929294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.138047138047138; hits/misses (PBA)= 1.6410774410774411/2.4404040404040406; rounds (PBA)=4.164983164983165;} zombie #8: {team=neutral evil ; avg hp=17.234343434343433 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.121212121212121; hits/misses (PBA)= 1.6397306397306397/2.4451178451178452; rounds (PBA)=4.176430976430977;} guard #4: {team=any ; avg hp=-2.4632996632996633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241077441077442; hits/misses (PBA)= 1.7676767676767677/0.5582491582491582; rounds (PBA)=2.325925925925926;} zombie #6: {team=neutral evil ; avg hp=16.32929292929293 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.775084175084175; hits/misses (PBA)= 1.569023569023569/2.3636363636363638; rounds (PBA)=4.041750841750842;} guard #5: {team=any ; avg hp=-2.486195286195286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.527272727272727; hits/misses (PBA)= 1.8282828282828283/0.5804713804713805; rounds (PBA)=2.4087542087542086;} zombie #4: {team=neutral evil ; avg hp=17.23030303030303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.112457912457913; hits/misses (PBA)= 1.61010101010101/2.455892255892256; rounds (PBA)=4.148148148148148;} zombie #15: {team=neutral evil ; avg hp=16.97037037037037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.705050505050505; hits/misses (PBA)= 1.5797979797979798/2.470707070707071; rounds (PBA)=4.1447811447811445;} zombie #14: {team=neutral evil ; avg hp=17.287542087542086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.031649831649831; hits/misses (PBA)= 1.6276094276094275/2.4276094276094278; rounds (PBA)=4.151515151515151;} zombie #22: {team=neutral evil ; avg hp=17.34141414141414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17104377104377; hits/misses (PBA)= 1.6484848484848484/2.43030303030303; rounds (PBA)=4.160942760942761;} zombie #18: {team=neutral evil ; avg hp=17.235016835016836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.701683501683502; hits/misses (PBA)= 1.567003367003367/2.4814814814814814; rounds (PBA)=4.149494949494949;} zombie #7: {team=neutral evil ; avg hp=16.395959595959596 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.757575757575758; hits/misses (PBA)= 1.5683501683501684/2.406734006734007; rounds (PBA)=4.056565656565657;} guard #8: {team=any ; avg hp=-2.4215488215488215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.151515151515152; hits/misses (PBA)= 1.760942760942761/0.5656565656565656; rounds (PBA)=2.3265993265993266;} zombie #19: {team=neutral evil ; avg hp=16.721885521885522 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.983838383838384; hits/misses (PBA)= 1.6134680134680135/2.422222222222222; rounds (PBA)=4.135353535353535;} guard #6: {team=any ; avg hp=-2.428956228956229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.432996632996632; hits/misses (PBA)= 1.7925925925925925/0.5986531986531987; rounds (PBA)=2.391245791245791;} guard #3: {team=any ; avg hp=-2.4397306397306395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.512457912457913; hits/misses (PBA)= 1.8087542087542088/0.5548821548821549; rounds (PBA)=2.3636363636363638;} zombie #11: {team=neutral evil ; avg hp=16.804040404040403 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.084848484848484; hits/misses (PBA)= 1.6215488215488216/2.4276094276094278; rounds (PBA)=4.13939393939394;} guard #12: {team=any ; avg hp=-2.3744107744107743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32121212121212; hits/misses (PBA)= 1.7973063973063974/0.5481481481481482; rounds (PBA)=2.3454545454545452;} guard #7: {team=any ; avg hp=-2.328619528619529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.357575757575757; hits/misses (PBA)= 1.795959595959596/0.5973063973063973; rounds (PBA)=2.3932659932659934;} zombie #13: {team=neutral evil ; avg hp=17.226262626262628 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.284175084175084; hits/misses (PBA)= 1.674074074074074/2.3946127946127946; rounds (PBA)=4.152861952861953;} guard: {team=any ; avg hp=-2.4484848484848483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.12996632996633; hits/misses (PBA)= 1.7414141414141413/0.5946127946127946; rounds (PBA)=2.336026936026936;} zombie #3: {team=neutral evil ; avg hp=16.9003367003367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7265993265993265; hits/misses (PBA)= 1.5717171717171716/2.38989898989899; rounds (PBA)=4.077441077441078;} zombie #9: {team=neutral evil ; avg hp=17.208754208754208 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.008754208754208; hits/misses (PBA)= 1.630976430976431/2.4363636363636365; rounds (PBA)=4.152188552188552;} guard #10: {team=any ; avg hp=-2.453872053872054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50909090909091; hits/misses (PBA)= 1.8249158249158248/0.5535353535353535; rounds (PBA)=2.3784511784511784;} guard #13: {team=any ; avg hp=-2.4060606060606062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.486195286195287; hits/misses (PBA)= 1.8026936026936027/0.5663299663299664; rounds (PBA)=2.369023569023569;} zombie #12: {team=neutral evil ; avg hp=17.167676767676767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.944781144781145; hits/misses (PBA)= 1.5865319865319865/2.461952861952862; rounds (PBA)=4.136700336700336;} zombie #5: {team=neutral evil ; avg hp=16.537373737373738 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.76026936026936; hits/misses (PBA)= 1.5831649831649832/2.422222222222222; rounds (PBA)=4.090909090909091;} zombie #21: {team=neutral evil ; avg hp=17.22828282828283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7481481481481485; hits/misses (PBA)= 1.5865319865319865/2.443097643097643; rounds (PBA)=4.129292929292929;} zombie: {team=neutral evil ; avg hp=16.585185185185185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.958249158249158; hits/misses (PBA)= 1.6107744107744109/2.371717171717172; rounds (PBA)=4.0962962962962965;} guard #9: {team=any ; avg hp=-2.4033670033670034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.636363636363637; hits/misses (PBA)= 1.8451178451178452/0.560942760942761; rounds (PBA)=2.4060606060606062;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1609; Sum of rounds: 18624; neutral evil : 0.14 ± 0.0; any : 0.18 ± 0.01; > Team neutral evil = winning battles: 712; perfect battles: 0; close-call battles: 712; > Team any = winning battles: 897; perfect battles: 0; close-call battles: 896; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=1.3834679925419515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.433809819763828; hits/misses (PBA)= 2.1100062150403978/3.278433809819764; rounds (PBA)=5.420758234928527;} zombie #12: {team=neutral evil ; avg hp=1.2684897451833437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.725295214418894; hits/misses (PBA)= 2.1330018645121194/3.235550031075202; rounds (PBA)=5.3996270975761345;} zombie #10: {team=neutral evil ; avg hp=1.1733996270975762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.965817277812306; hits/misses (PBA)= 2.238657551274083/3.245494095711622; rounds (PBA)=5.517712865133624;} zombie #9: {team=neutral evil ; avg hp=0.9683032939714108 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.56121814791796; hits/misses (PBA)= 2.1149782473586076/3.2660037290242387; rounds (PBA)=5.415786202610317;} guard #8: {team=any ; avg hp=0.382224984462399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.44810441267868; hits/misses (PBA)= 4.371037911746426/1.0851460534493473; rounds (PBA)=5.495338719701678;} zombie #4: {team=neutral evil ; avg hp=1.3884400248601616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.490988191423245; hits/misses (PBA)= 2.110627719080174/3.2541951522684895; rounds (PBA)=5.396519577377253;} guard #11: {team=any ; avg hp=0.5960223741454319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.45369794903667; hits/misses (PBA)= 4.330018645121194/1.1379738968303295; rounds (PBA)=5.5108763206960845;} zombie: {team=neutral evil ; avg hp=1.0876320696084525 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.310130515848353; hits/misses (PBA)= 2.08141702921069/3.1311373523927903; rounds (PBA)=5.2454940957116225;} guard #3: {team=any ; avg hp=0.6047234307022996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.23119950279677; hits/misses (PBA)= 4.51336233685519/1.1062771908017401; rounds (PBA)=5.667495338719702;} guard #7: {team=any ; avg hp=0.2554381603480423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.72094468614046; hits/misses (PBA)= 4.404599129894344/1.1118707271597266; rounds (PBA)=5.562461155997514;} guard #13: {team=any ; avg hp=0.4599129894344313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.600372902423867; hits/misses (PBA)= 4.585456805469236/1.0832815413300187; rounds (PBA)=5.724673710379117;} zombie #8: {team=neutral evil ; avg hp=1.1410814170292107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.783095090118087; hits/misses (PBA)= 2.1939092604101926/3.316967060285892; rounds (PBA)=5.546302050963331;} guard #6: {team=any ; avg hp=0.20509633312616532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.495338719701678; hits/misses (PBA)= 4.378495960223741/1.1280298321939093; rounds (PBA)=5.561218147917962;} zombie #3: {team=neutral evil ; avg hp=0.9645742697327533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.433809819763828; hits/misses (PBA)= 2.127408328154133/3.2802983219390924; rounds (PBA)=5.439403356121815;} guard #10: {team=any ; avg hp=0.27408328154133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2224984462399; hits/misses (PBA)= 4.494717215661902/1.1044126786824113; rounds (PBA)=5.650714729645743;} zombie #5: {team=neutral evil ; avg hp=0.7327532628962088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.28899937849596; hits/misses (PBA)= 2.0932256059664387/3.20261031696706; rounds (PBA)=5.326911124922312;} zombie #6: {team=neutral evil ; avg hp=1.0273461777501554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.592914853946551; hits/misses (PBA)= 2.1566190180236173/3.18272218769422; rounds (PBA)=5.374766935985084;} zombie #11: {team=neutral evil ; avg hp=1.1646985705407085 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.738968303293971; hits/misses (PBA)= 2.1485394655065257/3.2958359229334993; rounds (PBA)=5.482908638906153;} guard #4: {team=any ; avg hp=0.32007458048477316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.5680546923555; hits/misses (PBA)= 4.35052827843381/1.10130515848353; rounds (PBA)=5.499689247980112;} guard #2: {team=any ; avg hp=0.43132380360472344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.683032939714106; hits/misses (PBA)= 4.388440024860161/1.0733374766935986; rounds (PBA)=5.510254816656309;} guard: {team=any ; avg hp=0.36357986326911124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.736482287134866; hits/misses (PBA)= 4.397762585456806/1.0901180857675574; rounds (PBA)=5.533871970167806;} guard #5: {team=any ; avg hp=0.46115599751398384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.115599751398385; hits/misses (PBA)= 4.490988191423244/1.1454319453076445; rounds (PBA)=5.6774394033561215;} guard #9: {team=any ; avg hp=0.4244872591671846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.806090739589806; hits/misses (PBA)= 4.420758234928527/1.1578620261031696; rounds (PBA)=5.620882535736483;} guard #12: {team=any ; avg hp=0.4002486016159105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.059664387818522; hits/misses (PBA)= 4.460534493474207/1.144188937228092; rounds (PBA)=5.662523306401492;} zombie #7: {team=neutral evil ; avg hp=1.2386575512740834 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.766314481044127; hits/misses (PBA)= 2.180857675574891/3.183343691733996; rounds (PBA)=5.405842137973897;} zombie #13: {team=neutral evil ; avg hp=1.4176507147296458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.806090739589807; hits/misses (PBA)= 2.165941578620261/3.3138595400870106; rounds (PBA)=5.51336233685519;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31007; unaligned : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unaligned = winning battles: 2536; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2465; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=other; avg hp=42.27894421115777 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.1335732853429; hits/misses (PBA)= 20.405518896220755/6.8500299940012; rounds (PBA)=5.738452309538093;} tarrasque: {team=unaligned ; avg hp=43.86642671465707 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.7210557888422; hits/misses (PBA)= 20.42031593681264/6.8500299940012; rounds (PBA)=5.750449910017997;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31012; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2499; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2502; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=42.64367126574685 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.2573485302939; hits/misses (PBA)= 20.402319536092783/6.867026594681064; rounds (PBA)=5.745450909818036;} tarrasque #2: {team=other; avg hp=42.74265146970606 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.3563287342531; hits/misses (PBA)= 20.453309338132375/6.8582283543291345; rounds (PBA)=5.751849630073985;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 57.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19201; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 560; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=4.359928014397121 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.64747050589882; hits/misses (PBA)= 0.9694061187762447/1.4309138172365528; rounds (PBA)=3.4103179364127176;} Dru: {team=other; avg hp=-2.0987802439512095 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5688862227554488; hits/misses (PBA)= 1.0023995200959808/2.0397920415916815; rounds (PBA)=3.042991401719656;} kobold #2: {team=lawful evil ; avg hp=4.379924015196961 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.535892821435713; hits/misses (PBA)= 0.9452109578084383/1.4335132973405318; rounds (PBA)=3.4239152169566087;} kobold: {team=lawful evil ; avg hp=4.375724855028994 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549290141971606; hits/misses (PBA)= 0.9368126374725055/1.4377124575084983; rounds (PBA)=3.4213157368526295;} kobold #4: {team=lawful evil ; avg hp=4.315536892621476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.366126774645071; hits/misses (PBA)= 0.909618076384723/1.4025194961007799; rounds (PBA)=3.4143171365726857;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 542.86; crudely normalised: 0% > any = expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12508; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 43; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.710657868426315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0381923615276945; hits/misses (PBA)= 0.4349130173965207/1.268146370725855; rounds (PBA)=1.7030593881223755;} giant crab: {team=other; avg hp=11.009598080383924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.231753649270146;} giant vulture: {team=other; avg hp=21.95220955808838 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.710657868426315; hits/misses (PBA)= 1.8430313937212557/2.257348530293941; rounds (PBA)=2.255548890221956;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 44.44; crudely normalised: 0% > unaligned = expected rounds to survive: 720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10496; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ lion #3: {team=unaligned ; avg hp=24.8626274745051 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.497700459908018; hits/misses (PBA)= 0.5724855028994201/0.3311337732453509; rounds (PBA)=1.762247550489902;} imp: {team=lawful evil ; avg hp=-3.7276544691061786 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.448510297940412; hits/misses (PBA)= 0.6174765046990602/0.5558888222355529; rounds (PBA)=1.1733653269346132;} lion #2: {team=unaligned ; avg hp=24.816036792641473 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.585482903419316; hits/misses (PBA)= 0.5862827434513097/0.2927414517096581; rounds (PBA)=1.7660467906418715;} lion: {team=unaligned ; avg hp=24.87282543491302 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644471105778845; hits/misses (PBA)= 0.5986802639472105/0.31073785242951407; rounds (PBA)=1.7568486302739452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} lion #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3275344931013797;} lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 83.96; crudely normalised: 0% > lawful evil = expected rounds to survive: 19440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=161.8634273145371 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.459908018396321; hits/misses (PBA)= 0.3235352929414117/0.05658868226354729; rounds (PBA)=0.7138572285542891;} fire giant: {team=lawful evil ; avg hp=161.8860227954409 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862827434513097; hits/misses (PBA)= 0.33653269346130776/0.05718856228754249; rounds (PBA)=0.7166566686662668;} fire giant #2: {team=lawful evil ; avg hp=161.8634273145371 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.876424715056988; hits/misses (PBA)= 0.33993201359728054/0.05538892221555689; rounds (PBA)=0.7184563087382524;} drow: {team=neutral evil ; avg hp=-16.199160167966408 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38712257548490303; hits/misses (PBA)= 0.06998600279944012/0.32113577284543093; rounds (PBA)=0.39112177564487105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25528; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=139.69226154769046 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.69246150769845; hits/misses (PBA)= 12.428914217156569/5.2751449710057985; rounds (PBA)=5.100979804039192;} solar: {team=lawful good ; avg hp=-10.69246150769846 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.30773845230954; hits/misses (PBA)= 7.0075984803039395/1.2349530093981205; rounds (PBA)=4.123375324935013;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5070.0; crudely normalised: 0% > other= expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24419; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 12; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=lawful evil ; avg hp=107.79304139172166 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.46670665866827; hits/misses (PBA)= 9.493501299740052/3.1355728854229152; rounds (PBA)=4.879824035192962;} aboleth: {team=other; avg hp=-7.466706658668266 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.20695860827834; hits/misses (PBA)= 6.891421715656868/5.639672065586883; rounds (PBA)=4.178564287142572;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1518.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1904.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4070; Sum of rounds: 53046; > Team any = winning battles: 111; perfect battles: 0; close-call battles: 111; > Team chaotic evil = winning battles: 3958; perfect battles: 0; close-call battles: 1540; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-6.329484029484029 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.315479115479114; hits/misses (PBA)= 3.577886977886978/3.062162162162162; rounds (PBA)=7.178132678132678;} veteran #6: {team=any ; avg hp=-6.2366093366093365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.757985257985258; hits/misses (PBA)= 3.638083538083538/3.1855036855036856; rounds (PBA)=7.3297297297297295;} veteran #4: {team=any ; avg hp=-6.284029484029484 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.84078624078624; hits/misses (PBA)= 3.636855036855037/3.088943488943489; rounds (PBA)=7.235380835380836;} veteran #3: {team=any ; avg hp=-6.328255528255529 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.343980343980345; hits/misses (PBA)= 3.5737100737100738/3.079115479115479; rounds (PBA)=7.196314496314496;} hezrou: {team=chaotic evil ; avg hp=62.36142506142506 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.8093366093366; hits/misses (PBA)= 14.925307125307125/15.862407862407862; rounds (PBA)=11.263390663390663;} hezrou #2: {team=chaotic evil ; avg hp=61.53587223587223 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.8004914004914; hits/misses (PBA)= 14.739557739557739/15.697297297297297; rounds (PBA)=11.145208845208845;} veteran: {team=any ; avg hp=-6.21990171990172 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.97002457002457; hits/misses (PBA)= 3.6555282555282553/3.0302211302211304; rounds (PBA)=7.224078624078624;} veteran #5: {team=any ; avg hp=-6.203931203931204 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.847174447174446; hits/misses (PBA)= 3.636855036855037/3.0518427518427518; rounds (PBA)=7.214987714987715;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3037.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 952.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41035; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4983; perfect battles: 0; close-call battles: 3614; > Team chaotic evil = winning battles: 18; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=39.7246550689862 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.25614877024595; hits/misses (PBA)= 3.408918216356729/2.7632473505298942; rounds (PBA)=7.261947610477905;} veteran: {team=any ; avg hp=40.10257948410318 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.145570885822835; hits/misses (PBA)= 3.3997200559888023/2.7574485102979405; rounds (PBA)=7.267946410717856;} veteran #5: {team=any ; avg hp=39.87222555488902 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.206758648270345; hits/misses (PBA)= 3.3923215356928615/2.7518496300739854; rounds (PBA)=7.241951609678065;} veteran #4: {team=any ; avg hp=40.1871625674865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.94021195760848; hits/misses (PBA)= 3.3583283343331334/2.813237352529494; rounds (PBA)=7.259548090381924;} hezrou: {team=chaotic evil ; avg hp=-3.1857628474305137 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.20415916816637; hits/misses (PBA)= 8.440911817636472/13.851829634073185; rounds (PBA)=7.43371325734853;} veteran #2: {team=any ; avg hp=40.000199960008 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.25634873025395; hits/misses (PBA)= 3.402119576084783/2.765846830633873; rounds (PBA)=7.2887422515496905;} veteran #6: {team=any ; avg hp=40.90901819636073 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.380723855228954; hits/misses (PBA)= 3.424515096980604/2.815236952609478; rounds (PBA)=7.288942211557688;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1996.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 6840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27815; chaotic good : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic good = winning battles: 634; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4367; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-3.369326134773045 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.81783643271346; hits/misses (PBA)= 6.115976804639073/3.305738852229554; rounds (PBA)=4.811837632473505;} young blue dragon: {team=lawful evil ; avg hp=46.182163567286544 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.36932613477305; hits/misses (PBA)= 10.07358528294341/4.325934813037392; rounds (PBA)=5.390321935612877;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2543491301739652;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2513497300539892;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > 52= expected rounds to survive: 430.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9938; beyond: 1.0 ± 0.0; 52: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team 52 = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Flux: {team=52; avg hp=-29.86002799440112 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26194761047790444; hits/misses (PBA)= 0.05298940211957608/0.9328134373125375; rounds (PBA)=0.9858028394321136;} Cthulhu: {team=beyond; avg hp=773.7380523895221 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 81.86002799440112; hits/misses (PBA)= 1.9742051589682064/0.10617876424715057; rounds (PBA)=1.9872025594881024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 53.33; crudely normalised: 0% > other= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33257; neutral : 0.05 ± 0.0; other: 0.95 ± 0.0; > Team neutral = winning battles: 258; perfect battles: 0; close-call battles: 169; > Team other = winning battles: 4743; perfect battles: 0; close-call battles: 1517; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #4: {team=other; avg hp=6.7634473105378925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.570485902819437; hits/misses (PBA)= 2.2605478904219156/1.4829034193161368; rounds (PBA)=5.525094981003799;} merfolk #2: {team=other; avg hp=6.779844031193761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.417916416716656; hits/misses (PBA)= 2.2355528894221157/1.5106978604279144; rounds (PBA)=5.516096780643871;} merfolk: {team=neutral ; avg hp=-1.6594681063787242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.366326734653069; hits/misses (PBA)= 1.7546490701859627/2.4155168966206757; rounds (PBA)=4.236152769446111;} merfolk #3: {team=other; avg hp=6.709458108378325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.329534093181364; hits/misses (PBA)= 2.2055588882223556/1.5010997800439911; rounds (PBA)=5.545690861827635;} merfolk #5: {team=neutral ; avg hp=-1.6584683063387322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.380923815236953; hits/misses (PBA)= 1.7498500299940012/2.467906418716257; rounds (PBA)=4.295740851829634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #2: {team=neutral ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} merfolk #4: {team=neutral ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} merfolk #5: {team=neutral ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19356128774245152;} merfolk: {team=neutral ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20415916816636673;} merfolk #3: {team=neutral ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 40.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 64.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20877; neutral : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=19.02759448110378 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.497900419916017; hits/misses (PBA)= 1.7458508298340332/1.4287142571485703; rounds (PBA)=4.174565086982604;} homunculus: {team=neutral ; avg hp=-1.4979004199160169 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9724055188962208; hits/misses (PBA)= 1.849630073985203/0.7836432713457309; rounds (PBA)=2.6332733453309336;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 385.71; crudely normalised: 0% > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15738; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=23.637072585482905 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.47650469906019; hits/misses (PBA)= 1.4017196560687863/0.744251149770046; rounds (PBA)=3.1443711257748452;} bandit: {team=any non-lawful ; avg hp=-5.476504699060188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3629274145170966; hits/misses (PBA)= 0.6838632273545291/1.0127974405118976; rounds (PBA)=1.698260347930414;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39112177564487105;} purple worm: {team=other; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.608878224355129;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4.0; crudely normalised: 0% > unaligned = expected rounds to survive: 48.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15463; any : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 122; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4879; perfect battles: 0; close-call battles: 1720; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-0.04519096180763847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434113177364527; hits/misses (PBA)= 0.9260147970405919/1.4751049790041992; rounds (PBA)=2.4255148970205958;} cat #3: {team=unaligned ; avg hp=1.3945210957808438 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9962007598480304; hits/misses (PBA)= 0.9216156768646271/0.7860427914417116; rounds (PBA)=2.4077184563087384;} cat #4: {team=unaligned ; avg hp=1.4027194561087784 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0141971605678863; hits/misses (PBA)= 0.9270145970805839/0.7768446310737852; rounds (PBA)=2.396920615876825;} cat: {team=unaligned ; avg hp=1.3797240551889622 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968006398720256; hits/misses (PBA)= 0.914617076584683/0.7634473105378924; rounds (PBA)=2.4063187362527496;} cat #2: {team=unaligned ; avg hp=1.3889222155568886 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.037992401519696; hits/misses (PBA)= 0.9524095180963807/0.7518496300739852; rounds (PBA)=2.411117776444711;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1.6; crudely normalised: 0% > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6040; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 708; ------------------------------------------------- Combattants ------------------------------------------------ cat #3: {team=unaligned ; avg hp=1.9292141571685664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4233153369326135; hits/misses (PBA)= 0.3863227354529094/0.2897420515896821; rounds (PBA)=0.8850229954009198;} cat #6: {team=unaligned ; avg hp=1.9224155168966206 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40791841631673664; hits/misses (PBA)= 0.3773245350929814/0.2933413317336533; rounds (PBA)=0.8812237552489502;} cat #9: {team=unaligned ; avg hp=1.9138172365526895 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41031793641271747; hits/misses (PBA)= 0.3797240551889622/0.29254149170165966; rounds (PBA)=0.8702259548090382;} cat #5: {team=unaligned ; avg hp=1.9314137172565486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3997200559888022; hits/misses (PBA)= 0.3677264547090582/0.3105378924215157; rounds (PBA)=0.883623275344931;} cat #7: {team=unaligned ; avg hp=1.93501299740052 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40771845630873826; hits/misses (PBA)= 0.3759248150369926/0.3025394921015797; rounds (PBA)=0.8724255148970206;} cat #8: {team=unaligned ; avg hp=1.9346130773845231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41671665666866625; hits/misses (PBA)= 0.3823235352929414/0.2927414517096581; rounds (PBA)=0.8800239952009599;} cat: {team=unaligned ; avg hp=1.9160167966406718 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40871825634873027; hits/misses (PBA)= 0.374125174965007/0.3095380923815237; rounds (PBA)=0.888622275544891;} commoner: {team=other; avg hp=-0.08098380323935213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7232553489302139; hits/misses (PBA)= 0.28514297140571887/0.5428914217156569; rounds (PBA)=0.8280343931213757;} cat #2: {team=unaligned ; avg hp=1.9258148370325934 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39632073585282945; hits/misses (PBA)= 0.3649270145970806/0.3101379724055189; rounds (PBA)=0.880623875224955;} cat #10: {team=unaligned ; avg hp=1.9354129174165167 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4081183763247351; hits/misses (PBA)= 0.3765246950609878/0.3125374925014997; rounds (PBA)=0.8882223555288942;} cat #4: {team=unaligned ; avg hp=1.933013397320536 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40211957608478305; hits/misses (PBA)= 0.3713257348530294/0.3073385322935413; rounds (PBA)=0.8812237552489502;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2419516096780644;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26354729054189163;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 560.33; crudely normalised: 0% > neutral = expected rounds to survive: 411.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2243; Sum of rounds: 17715; neutral evil : 0.34 ± 0.01; neutral : 0.11 ± 0.0; > Team neutral evil = winning battles: 1702; perfect battles: 0; close-call battles: 1702; > Team neutral = winning battles: 541; perfect battles: 0; close-call battles: 537; ------------------------------------------------- Combattants ------------------------------------------------ wight #3: {team=neutral evil ; avg hp=-1.9799375835934017 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.723584485064645; hits/misses (PBA)= 2.0173874275523853/4.7650468123049485; rounds (PBA)=3.4061524743646903;} xorn #6: {team=neutral ; avg hp=-5.710655372269282 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.17119928666963; hits/misses (PBA)= 10.621489077128846/5.974141774409273; rounds (PBA)=4.192153366027641;} xorn #2: {team=neutral evil ; avg hp=24.48194382523406 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.6326348640214; hits/misses (PBA)= 9.727596968345965/14.607668301382077; rounds (PBA)=6.260811413285778;} weasel #13: {team=neutral evil ; avg hp=-7.5586268390548375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2630405706642889; hits/misses (PBA)= 0.22692822113241196/0.4137316094516273; rounds (PBA)=0.6700847079803834;} xorn #3: {team=neutral ; avg hp=-4.57333927775301 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.78109674543023; hits/misses (PBA)= 10.615247436469014/6.035220686580472; rounds (PBA)=4.2037449843958985;} weasel #12: {team=neutral evil ; avg hp=-7.640659830584039 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26170307623718236; hits/misses (PBA)= 0.23138653588943378/0.4012483281319661; rounds (PBA)=0.6571555951850201;} weasel #6: {team=neutral evil ; avg hp=-7.611680784663397 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2621489077128845; hits/misses (PBA)= 0.23138653588943378/0.40258582255907266; rounds (PBA)=0.662059741417744;} wight #2: {team=neutral evil ; avg hp=-1.8586714222024074 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.588943379402586; hits/misses (PBA)= 2.0222915737851093/4.797146678555506; rounds (PBA)=3.425323227819884;} weasel #14: {team=neutral evil ; avg hp=-7.613018279090504 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25055728934462773; hits/misses (PBA)= 0.21578243423985732/0.41818992420864914; rounds (PBA)=0.6732055283102987;} xorn: {team=neutral ; avg hp=-6.380740080249666 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.89701292911279; hits/misses (PBA)= 10.474364690147125/6.074453856442265; rounds (PBA)=4.1671868033883195;} wight: {team=neutral evil ; avg hp=-2.228711547035221 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.453856442264824; hits/misses (PBA)= 1.9982166740971912/4.756130182790905; rounds (PBA)=3.3878733838609008;} tribal warrior #3: {team=neutral evil ; avg hp=-5.181899242086491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321444493981275; hits/misses (PBA)= 0.4449398127507802/1.374498439589835; rounds (PBA)=1.8194382523406152;} weasel #11: {team=neutral evil ; avg hp=-7.40615247436469 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24877396344181898; hits/misses (PBA)= 0.21934908604547482/0.4132857779759251; rounds (PBA)=0.6598305840392331;} tyrannosaurus rex: {team=neutral evil ; avg hp=89.02407489968792 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.1226036558181; hits/misses (PBA)= 8.742309407044138/5.888987962550156; rounds (PBA)=7.635309852875613;} weasel #9: {team=neutral evil ; avg hp=-7.601872492197949 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24520731163620152; hits/misses (PBA)= 0.22024074899687918/0.403477485510477; rounds (PBA)=0.6562639322336157;} weasel #15: {team=neutral evil ; avg hp=-7.462773071778868 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2599197503343736; hits/misses (PBA)= 0.22603655818100757/0.40971912617030765; rounds (PBA)=0.664288898796255;} weasel #10: {team=neutral evil ; avg hp=-7.498885421310745 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25546143557735174; hits/misses (PBA)= 0.22068658047258136/0.427552385198395; rounds (PBA)=0.6794471689701292;} weasel #20: {team=neutral evil ; avg hp=-7.5403477485510475 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2371823450735622; hits/misses (PBA)= 0.20954079358002675/0.42844404814979936; rounds (PBA)=0.6683013820775747;} weasel #16: {team=neutral evil ; avg hp=-7.598751671868034 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2652697280427998; hits/misses (PBA)= 0.22960320998662506/0.403477485510477; rounds (PBA)=0.6598305840392331;} tribal warrior #2: {team=neutral evil ; avg hp=-5.174320106999554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.333481943825234; hits/misses (PBA)= 0.4507356219349086/1.3571110120374499; rounds (PBA)=1.8078466339723585;} weasel #8: {team=neutral evil ; avg hp=-7.654480606330807 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22871154703522067; hits/misses (PBA)= 0.20017833259028087/0.43869817209094963; rounds (PBA)=0.6727596968345966;} weasel #19: {team=neutral evil ; avg hp=-7.478823004904147 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24431564868479716; hits/misses (PBA)= 0.21489077128845296/0.4186357556843513; rounds (PBA)=0.6589389210878288;} xorn #5: {team=neutral ; avg hp=-5.109228711547035 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.21176995095854; hits/misses (PBA)= 10.497102095407936/5.972358448506465; rounds (PBA)=4.154257690592956;} weasel #3: {team=neutral evil ; avg hp=-7.364244315648685 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24386981720909495; hits/misses (PBA)= 0.21533660276415514/0.41283994650022293; rounds (PBA)=0.6638430673205529;} weasel #5: {team=neutral evil ; avg hp=-7.559518502006242 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26125724476148016; hits/misses (PBA)= 0.22871154703522067/0.42621489077128843; rounds (PBA)=0.6816763263486402;} tribal warrior: {team=neutral evil ; avg hp=-5.301382077574677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3637984841729827; hits/misses (PBA)= 0.45742309407044135/1.3571110120374499; rounds (PBA)=1.8145341061078912;} weasel #18: {team=neutral evil ; avg hp=-7.546143557735176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25234061524743645; hits/misses (PBA)= 0.22202407489968792/0.4217565760142666; rounds (PBA)=0.6723138653588944;} weasel #4: {team=neutral evil ; avg hp=-7.4694605439144 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25546143557735174; hits/misses (PBA)= 0.21890325456977264/0.41462327240303165; rounds (PBA)=0.6584930896121266;} weasel #7: {team=neutral evil ; avg hp=-7.645563976816764 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24119482835488185; hits/misses (PBA)= 0.21489077128845296/0.4190815871600535; rounds (PBA)=0.6687472135532768;} weasel #17: {team=neutral evil ; avg hp=-7.54703522068658 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25590726705305394; hits/misses (PBA)= 0.22603655818100757/0.42309407044137315; rounds (PBA)=0.6798930004458315;} weasel: {team=neutral evil ; avg hp=-7.49799375835934 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26170307623718236; hits/misses (PBA)= 0.22469906375390103/0.427552385198395; rounds (PBA)=0.6776638430673205;} weasel #2: {team=neutral evil ; avg hp=-7.665180561747659 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27017387427552386; hits/misses (PBA)= 0.23584485064645563/0.41283994650022293; rounds (PBA)=0.6723138653588944;} xorn #4: {team=neutral ; avg hp=-4.801159161836826 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.19170753455194; hits/misses (PBA)= 10.38965670976371/5.878733838609006; rounds (PBA)=4.109228711547035;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 560.33; crudely normalised: 0% > neutral = expected rounds to survive: 411.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2273; Sum of rounds: 17901; > Team neutral evil = winning battles: 1785; perfect battles: 0; close-call battles: 1785; > Team neutral = winning battles: 487; perfect battles: 0; close-call battles: 485; ------------------------------------------------- Combattants ------------------------------------------------ xorn #3: {team=neutral ; avg hp=-5.86229652441707 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.66959964804224; hits/misses (PBA)= 10.401671799384074/5.914650241970963; rounds (PBA)=4.1157061152661685;} xorn: {team=neutral ; avg hp=-6.096788385393753 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.72811262648482; hits/misses (PBA)= 10.457105147382315/5.92608886933568; rounds (PBA)=4.135503739551254;} weasel #2: {team=neutral evil ; avg hp=-7.7250329960404756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2595688517377915; hits/misses (PBA)= 0.22833260008798945/0.40079190497140343; rounds (PBA)=0.6616805983282006;} xorn #2: {team=neutral evil ; avg hp=24.873295204575452 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.43554773427189; hits/misses (PBA)= 9.732952045754509/14.811702595688518; rounds (PBA)=6.317201935767708;} xorn #4: {team=neutral ; avg hp=-6.4795424549054115 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.20457545094588; hits/misses (PBA)= 10.60272767267928/6.029036515618126; rounds (PBA)=4.186977562692477;} weasel #13: {team=neutral evil ; avg hp=-7.596568411790585 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2630884293884734; hits/misses (PBA)= 0.2344918609766828/0.3902331720193577; rounds (PBA)=0.6603607567091949;} weasel #17: {team=neutral evil ; avg hp=-7.651121865376155 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2454905411350638; hits/misses (PBA)= 0.21733391992960846/0.4280686317641883; rounds (PBA)=0.6709194896612406;} tribal warrior #2: {team=neutral evil ; avg hp=-5.1456225252969645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5318961724593048; hits/misses (PBA)= 0.48306203255609326/1.3466783985921689; rounds (PBA)=1.8297404311482621;} weasel: {team=neutral evil ; avg hp=-7.56753189617246 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25208974923009236; hits/misses (PBA)= 0.21997360316761988/0.4214694236691597; rounds (PBA)=0.6722393312802464;} weasel #7: {team=neutral evil ; avg hp=-7.493180818301804 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2503299604047514; hits/misses (PBA)= 0.21601407831060274/0.42542894852617685; rounds (PBA)=0.6673999120105587;} tribal warrior: {team=neutral evil ; avg hp=-5.2322921249450065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3295204575450947; hits/misses (PBA)= 0.44302683677958643/1.3752749670039595; rounds (PBA)=1.818301803783546;} weasel #10: {team=neutral evil ; avg hp=-7.535855697316322 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2600087989441267; hits/misses (PBA)= 0.22921249450065992/0.40079190497140343; rounds (PBA)=0.655081390233172;} weasel #15: {team=neutral evil ; avg hp=-7.560492740871095 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2595688517377915; hits/misses (PBA)= 0.2300923889133304/0.4139903211614606; rounds (PBA)=0.677078750549934;} weasel #11: {team=neutral evil ; avg hp=-7.401671799384074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24857017157941047; hits/misses (PBA)= 0.21821381434227893/0.4148702155741311; rounds (PBA)=0.6625604927408711;} wight #3: {team=neutral evil ; avg hp=-1.950725912890453 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.882094148702155; hits/misses (PBA)= 2.0360756709194896/4.769907611086669; rounds (PBA)=3.416630004399472;} weasel #20: {team=neutral evil ; avg hp=-7.543334799824021 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2454905411350638; hits/misses (PBA)= 0.21425428948526176/0.4214694236691597; rounds (PBA)=0.6652001759788825;} weasel #8: {team=neutral evil ; avg hp=-7.6352837659480866 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2512098548174219; hits/misses (PBA)= 0.22217333919929608/0.41750989881214257; rounds (PBA)=0.666080070391553;} tyrannosaurus rex: {team=neutral evil ; avg hp=92.23933128024638 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.71931368235812; hits/misses (PBA)= 8.8002639683238/5.802903651561812; rounds (PBA)=7.623405191377035;} weasel #4: {team=neutral evil ; avg hp=-7.553013638363397 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.258688957325121; hits/misses (PBA)= 0.22921249450065992/0.429388473383194; rounds (PBA)=0.6845578530576331;} xorn #6: {team=neutral ; avg hp=-5.650241970963484 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.13462384513858; hits/misses (PBA)= 10.296524417069952/5.878134623845138; rounds (PBA)=4.075230972283326;} xorn #5: {team=neutral ; avg hp=-6.252969643642763 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.24197096348438; hits/misses (PBA)= 10.428508578970524/6.0; rounds (PBA)=4.136823581170259;} tribal warrior #3: {team=neutral evil ; avg hp=-5.0637923449186095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.343158820941487; hits/misses (PBA)= 0.45402551693796744/1.3726352837659481; rounds (PBA)=1.8266608007039156;} weasel #18: {team=neutral evil ; avg hp=-7.557853057633084 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24637043554773427; hits/misses (PBA)= 0.21777386713594368/0.4192696876374835; rounds (PBA)=0.6700395952485702;} weasel #5: {team=neutral evil ; avg hp=-7.728552573691157 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2622085349758029; hits/misses (PBA)= 0.2336119665640123/0.4214694236691597; rounds (PBA)=0.6827980642322922;} weasel #14: {team=neutral evil ; avg hp=-7.366476022877254 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2503299604047514; hits/misses (PBA)= 0.21821381434227893/0.4285085789705235; rounds (PBA)=0.6845578530576331;} wight: {team=neutral evil ; avg hp=-1.8451385833699956 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.846458424989; hits/misses (PBA)= 2.0461944566652/4.753189617245931; rounds (PBA)=3.4157501099868015;} weasel #6: {team=neutral evil ; avg hp=-7.631324241091069 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25824901011878576; hits/misses (PBA)= 0.22965244170699517/0.4179498460184778; rounds (PBA)=0.6810382754069512;} weasel #19: {team=neutral evil ; avg hp=-7.396392432908051 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.258688957325121; hits/misses (PBA)= 0.22745270567531897/0.4179498460184778; rounds (PBA)=0.6748790145182578;} wight #2: {team=neutral evil ; avg hp=-1.7747470303563573 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.02859656841179; hits/misses (PBA)= 2.0857897052353715/4.721513418389793; rounds (PBA)=3.4205895292564894;} weasel #9: {team=neutral evil ; avg hp=-7.467223933128024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2666080070391553; hits/misses (PBA)= 0.23185217773867137/0.42058952925648924; rounds (PBA)=0.6819181698196216;} weasel #12: {team=neutral evil ; avg hp=-7.6291245050593925 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2608886933567972; hits/misses (PBA)= 0.22701275846898372/0.43114826220853497; rounds (PBA)=0.688077430708315;} weasel #16: {team=neutral evil ; avg hp=-7.5772107347118345 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26132864056313243; hits/misses (PBA)= 0.23273207215134184/0.4069511658600968; rounds (PBA)=0.6665200175978883;} weasel #3: {team=neutral evil ; avg hp=-7.512978442586889 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2534095908490981; hits/misses (PBA)= 0.22261328640563133/0.42454905411350635; rounds (PBA)=0.6744390673119226;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 386.91; crudely normalised: 0% > neutral = expected rounds to survive: 437.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2999; Sum of rounds: 18499; > Team other = winning battles: 384; perfect battles: 0; close-call battles: 384; > Team neutral = winning battles: 2614; perfect battles: 0; close-call battles: 2519; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=other; avg hp=-5.021673891297099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1890630210070023; hits/misses (PBA)= 0.42914304768256084/1.3347782594198065; rounds (PBA)=1.7639213071023674;} weasel #12: {team=other; avg hp=-7.571523841280427 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24808269423141047; hits/misses (PBA)= 0.21673891297099032/0.41813937979326443; rounds (PBA)=0.6652217405801933;} weasel #10: {team=other; avg hp=-7.565521840613538 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2507502500833611; hits/misses (PBA)= 0.22040680226742249/0.4284761587195732; rounds (PBA)=0.6725575191730577;} xorn #6: {team=neutral ; avg hp=23.076025341780593 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.22307435811938; hits/misses (PBA)= 9.82760920306769/5.993331110370123; rounds (PBA)=4.120706902300767;} xorn #4: {team=neutral ; avg hp=22.288429476492166 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.77092364121374; hits/misses (PBA)= 9.814271423807936/6.082360786928977; rounds (PBA)=4.137712570856952;} weasel #15: {team=other; avg hp=-7.535511837279093 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2407469156385462; hits/misses (PBA)= 0.20840280093364455/0.41980660220073357; rounds (PBA)=0.6615538512837612;} tyrannosaurus rex: {team=other; avg hp=5.641213737912637 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.70690230076693; hits/misses (PBA)= 6.668556185395132/4.582527509169723; rounds (PBA)=5.704568189396466;} weasel #2: {team=other; avg hp=-7.48216072024008 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2590863621207069; hits/misses (PBA)= 0.22507502500833612/0.41613871290430143; rounds (PBA)=0.6692230743581193;} tribal warrior: {team=other; avg hp=-5.2540846948982995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2704234744914973; hits/misses (PBA)= 0.44181393797932644/1.3107702567522508; rounds (PBA)=1.7525841947315772;} xorn: {team=neutral ; avg hp=21.879293097699232 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.4864954984995; hits/misses (PBA)= 9.882960986995664/6.11137045681894; rounds (PBA)=4.155051683894632;} weasel #3: {team=other; avg hp=-7.494164721573858 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2847615871957319; hits/misses (PBA)= 0.2474158052684228/0.40480160053351116; rounds (PBA)=0.6822274091363788;} weasel #6: {team=other; avg hp=-7.484494831610537 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2654218072690897; hits/misses (PBA)= 0.23074358119373126/0.41813937979326443; rounds (PBA)=0.6785595198399467;} xorn #5: {team=neutral ; avg hp=22.72057352450817 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.09936645548517; hits/misses (PBA)= 9.741913971323775/5.963987995998666; rounds (PBA)=4.09836612204068;} weasel #19: {team=other; avg hp=-7.550850283427809 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26908969656552184; hits/misses (PBA)= 0.2354118039346449/0.42180726908969657; rounds (PBA)=0.6818939646548849;} weasel #5: {team=other; avg hp=-7.550183394464821 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24808269423141047; hits/misses (PBA)= 0.21973991330443482/0.4231410470156719; rounds (PBA)=0.6682227409136379;} weasel #13: {team=other; avg hp=-7.5588529509836615 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2507502500833611; hits/misses (PBA)= 0.2257419139713238/0.42180726908969657; rounds (PBA)=0.6732244081360453;} xorn #2: {team=other; avg hp=-4.420473491163722 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.69023007669223; hits/misses (PBA)= 5.680893631210403/8.564521507169056; rounds (PBA)=3.572857619206402;} xorn #3: {team=neutral ; avg hp=23.670223407802602 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.56652217405802; hits/misses (PBA)= 10.098699566522175/6.172724241413804; rounds (PBA)=4.2400800266755585;} weasel #18: {team=other; avg hp=-7.535178392797599 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24974991663887963; hits/misses (PBA)= 0.21707235745248415/0.4188062687562521; rounds (PBA)=0.667889296432144;} weasel #14: {team=other; avg hp=-7.548516172057353 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2524174724908303; hits/misses (PBA)= 0.21973991330443482/0.41613871290430143; rounds (PBA)=0.6685561853951317;} weasel #17: {team=other; avg hp=-7.4808269423141045 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25741913971323777; hits/misses (PBA)= 0.22640880293431143/0.4298099366455485; rounds (PBA)=0.6848949649883295;} weasel #8: {team=other; avg hp=-7.6088696232077355 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25441813937979324; hits/misses (PBA)= 0.22507502500833612/0.40146715571857283; rounds (PBA)=0.6578859619873291;} weasel #9: {team=other; avg hp=-7.353451150383461 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24141380460153383; hits/misses (PBA)= 0.20906968989663222/0.4251417139046349; rounds (PBA)=0.6595531843947983;} tribal warrior #3: {team=other; avg hp=-5.14271423807936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3081027009003; hits/misses (PBA)= 0.44581527175725244/1.3077692564188064; rounds (PBA)=1.7535845281760587;} weasel #20: {team=other; avg hp=-7.719239746582194 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25308436145381796; hits/misses (PBA)= 0.22140713571190396/0.41747249083027677; rounds (PBA)=0.6688896298766256;} weasel: {team=other; avg hp=-7.633544514838279 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26175391797265757; hits/misses (PBA)= 0.22874291430476826/0.41513837945981996; rounds (PBA)=0.6735578526175392;} weasel #4: {team=other; avg hp=-7.720573524508169 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2504168056018673; hits/misses (PBA)= 0.22140713571190396/0.41547182394131377; rounds (PBA)=0.6695565188396132;} weasel #11: {team=other; avg hp=-7.470490163387796 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24541513837945983; hits/misses (PBA)= 0.21440480160053352/0.41813937979326443; rounds (PBA)=0.6652217405801933;} weasel #7: {team=other; avg hp=-7.675558519506502 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.272757585861954; hits/misses (PBA)= 0.23741247082360786/0.3954651550516839; rounds (PBA)=0.6638879626542181;} weasel #16: {team=other; avg hp=-7.463154384794931 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25608536178726243; hits/misses (PBA)= 0.22340780260086696/0.41580526842280763; rounds (PBA)=0.6685561853951317;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 105386.91; crudely normalised: 0% > unaligned = expected rounds to survive: 6.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #36: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6380723855228955; hits/misses (PBA)= 0.09398120375924815/0.049590081983603276; rounds (PBA)=0.15716856628674264;} veteran #37: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5994801039792041; hits/misses (PBA)= 0.08858228354329134/0.05078984203159368; rounds (PBA)=0.15516896620675866;} veteran #65: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6582683463307338; hits/misses (PBA)= 0.09718056388722256/0.05118976204759048; rounds (PBA)=0.16456708658268346;} veteran #22: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6854629074185163; hits/misses (PBA)= 0.10017996400719856/0.05798840231953609; rounds (PBA)=0.17356528694261147;} veteran #34: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6650669866026795; hits/misses (PBA)= 0.09878024395120975/0.05638872225554889; rounds (PBA)=0.17036592681463708;} veteran #21: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6156768646270746; hits/misses (PBA)= 0.09138172365526895/0.05298940211957608; rounds (PBA)=0.16136772645470907;} veteran #18: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6262747450509898; hits/misses (PBA)= 0.09278144371125775/0.049590081983603276; rounds (PBA)=0.15776844631073786;} veteran #31: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5804839032193562; hits/misses (PBA)= 0.08478304339132174/0.052389522095580884; rounds (PBA)=0.15416916616676665;} veteran #24: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6386722655468906; hits/misses (PBA)= 0.09478104379124175/0.046390721855628876; rounds (PBA)=0.15376924615076984;} veteran #54: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6620675864827035; hits/misses (PBA)= 0.09918016396720655/0.054789042191561686; rounds (PBA)=0.17016596680663867;} veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6122775444911018; hits/misses (PBA)= 0.09098180363927215/0.047590481903619274; rounds (PBA)=0.15376924615076984;} veteran #15: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6260747850429914; hits/misses (PBA)= 0.09538092381523695/0.05438912217556489; rounds (PBA)=0.16596680663867228;} veteran #20: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6856628674265147; hits/misses (PBA)= 0.10077984403119376/0.04939012197560488; rounds (PBA)=0.16576684663067387;} veteran #49: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6822635472905418; hits/misses (PBA)= 0.10197960407918416/0.04839032193561288; rounds (PBA)=0.16636672665466906;} veteran #42: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5834833033393322; hits/misses (PBA)= 0.08798240351929613/0.05058988202359528; rounds (PBA)=0.15716856628674264;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6910617876424715; hits/misses (PBA)= 0.10157968406318736/0.05438912217556489; rounds (PBA)=0.16736652669466107;} veteran #30: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6650669866026795; hits/misses (PBA)= 0.09758048390321936/0.04579084183163367; rounds (PBA)=0.15916816636672665;} veteran #16: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6472705458908218; hits/misses (PBA)= 0.09698060387922415/0.04619076184763048; rounds (PBA)=0.15876824635072986;} veteran #62: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6000799840031994; hits/misses (PBA)= 0.08878224355128975/0.04979004199160168; rounds (PBA)=0.14957008598280344;} veteran #33: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6576684663067387; hits/misses (PBA)= 0.09758048390321936/0.051789642071585686; rounds (PBA)=0.16356728654269145;} veteran #35: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6614677064587082; hits/misses (PBA)= 0.09598080383923216/0.054989002199560086; rounds (PBA)=0.16396720655868827;} veteran #60: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.610877824435113; hits/misses (PBA)= 0.09118176364727054/0.04519096180763847; rounds (PBA)=0.14977004599080185;} veteran #43: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6404719056188762; hits/misses (PBA)= 0.09538092381523695/0.04779044191161767; rounds (PBA)=0.15736852629474105;} veteran #23: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5844831033793242; hits/misses (PBA)= 0.08598280343931214/0.04859028194361128; rounds (PBA)=0.14877024595080984;} veteran #59: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.643871225754849; hits/misses (PBA)= 0.09598080383923216/0.05458908218356329; rounds (PBA)=0.16516696660667868;} veteran #53: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.626874625074985; hits/misses (PBA)= 0.09278144371125775/0.04999000199960008; rounds (PBA)=0.15816836632673464;} veteran #45: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6460707858428314; hits/misses (PBA)= 0.09838032393521295/0.05038992201559688; rounds (PBA)=0.16536692661467706;} veteran #61: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6154769046190762; hits/misses (PBA)= 0.08818236352729454/0.05398920215956809; rounds (PBA)=0.15656868626274745;} veteran #39: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6638672265546891; hits/misses (PBA)= 0.09638072385522896/0.04999000199960008; rounds (PBA)=0.16196760647870426;} veteran #27: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6252749450109978; hits/misses (PBA)= 0.09058188362327535/0.05558888222355529; rounds (PBA)=0.16156768646270747;} veteran #7: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6456708658268346; hits/misses (PBA)= 0.09558088382323535/0.04979004199160168; rounds (PBA)=0.16056788642271547;} veteran #19: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5752849430113978; hits/misses (PBA)= 0.08738252349530094/0.05018996200759848; rounds (PBA)=0.15236952609478105;} veteran #44: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6164767046590682; hits/misses (PBA)= 0.09078184363127374/0.05058988202359528; rounds (PBA)=0.15396920615876825;} ankheg: {team=unaligned ; avg hp=-3.1739652069586084 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7470505898820236; hits/misses (PBA)= 0.07498500299940011/0.06938612277544491; rounds (PBA)=0.14437112577484504;} veteran #8: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6792641471705659; hits/misses (PBA)= 0.09958008398320337/0.046390721855628876; rounds (PBA)=0.16296740651869626;} veteran #9: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6326734653069386; hits/misses (PBA)= 0.09278144371125775/0.04899020195960808; rounds (PBA)=0.15976804639072187;} veteran #52: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6648670265946811; hits/misses (PBA)= 0.09838032393521295/0.05298940211957608; rounds (PBA)=0.16516696660667868;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.68126374725055; hits/misses (PBA)= 0.10037992401519696/0.04839032193561288; rounds (PBA)=0.16476704659068186;} veteran #64: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6744651069786043; hits/misses (PBA)= 0.09958008398320337/0.05398920215956809; rounds (PBA)=0.16616676664667065;} veteran #32: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6024795040991802; hits/misses (PBA)= 0.08778244351129774/0.052389522095580884; rounds (PBA)=0.15616876624675066;} veteran #50: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6220755848830234; hits/misses (PBA)= 0.09198160367926415/0.05138972205558888; rounds (PBA)=0.15816836632673464;} veteran #28: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6094781043791242; hits/misses (PBA)= 0.09118176364727054/0.052389522095580884; rounds (PBA)=0.15816836632673464;} veteran #56: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6634673065386922; hits/misses (PBA)= 0.09878024395120975/0.052589482103579284; rounds (PBA)=0.16616676664667065;} veteran #46: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6614677064587082; hits/misses (PBA)= 0.09658068386322735/0.05018996200759848; rounds (PBA)=0.15916816636672665;} veteran #6: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6514697060587883; hits/misses (PBA)= 0.09458108378324336/0.04439112177564487; rounds (PBA)=0.15316936612677465;} veteran #51: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6332733453309338; hits/misses (PBA)= 0.09198160367926415/0.05318936212757448; rounds (PBA)=0.15816836632673464;} veteran #12: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6280743851229754; hits/misses (PBA)= 0.09318136372725455/0.047390521895620874; rounds (PBA)=0.15656868626274745;} veteran #58: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6284743051389722; hits/misses (PBA)= 0.09218156368726255/0.05598880223955209; rounds (PBA)=0.16216756648670266;} veteran #14: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6452709458108379; hits/misses (PBA)= 0.09398120375924815/0.05018996200759848; rounds (PBA)=0.15916816636672665;} veteran #29: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6754649070185963; hits/misses (PBA)= 0.10057988402319536/0.057588482303539294; rounds (PBA)=0.17276544691061788;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6260747850429914; hits/misses (PBA)= 0.09318136372725455/0.051989602079584085; rounds (PBA)=0.16016796640671865;} veteran #25: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6296740651869626; hits/misses (PBA)= 0.09198160367926415/0.052189562087582485; rounds (PBA)=0.16436712657468505;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6300739852029594; hits/misses (PBA)= 0.09178164367126575/0.051989602079584085; rounds (PBA)=0.15836832633473305;} veteran #13: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6230753849230154; hits/misses (PBA)= 0.09138172365526895/0.05658868226354729; rounds (PBA)=0.16056788642271547;} veteran #63: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6354729054189162; hits/misses (PBA)= 0.09278144371125775/0.046590681863627276; rounds (PBA)=0.15336932613477305;} veteran #38: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6782643471305739; hits/misses (PBA)= 0.09838032393521295/0.05298940211957608; rounds (PBA)=0.16476704659068186;} veteran #41: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6250749850029994; hits/misses (PBA)= 0.09338132373525294/0.04319136172765447; rounds (PBA)=0.15336932613477305;} veteran #17: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6370725854829035; hits/misses (PBA)= 0.09198160367926415/0.04879024195160968; rounds (PBA)=0.15676864627074585;} veteran #10: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6504699060187963; hits/misses (PBA)= 0.09618076384723055/0.049590081983603276; rounds (PBA)=0.16076784643071385;} veteran #57: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.615876824635073; hits/misses (PBA)= 0.09158168366326734/0.05358928214357129; rounds (PBA)=0.15836832633473305;} veteran #40: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6934613077384523; hits/misses (PBA)= 0.10157968406318736/0.052389522095580884; rounds (PBA)=0.16896620675864826;} veteran #47: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6480703859228154; hits/misses (PBA)= 0.09438112377524495/0.05658868226354729; rounds (PBA)=0.16676664667066587;} veteran #26: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6332733453309338; hits/misses (PBA)= 0.09198160367926415/0.05078984203159368; rounds (PBA)=0.15776844631073786;} veteran #66: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6032793441311738; hits/misses (PBA)= 0.08798240351929613/0.04779044191161767; rounds (PBA)=0.15136972605478904;} veteran #55: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.614877024595081; hits/misses (PBA)= 0.09198160367926415/0.05358928214357129; rounds (PBA)=0.16336732653469307;} veteran #48: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6776644671065787; hits/misses (PBA)= 0.09778044391121776/0.04399120175964807; rounds (PBA)=0.15896820635872824;} veteran #11: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6220755848830234; hits/misses (PBA)= 0.09218156368726255/0.04819036192761448; rounds (PBA)=0.15496900619876025;} mage: {team=any ; avg hp=39.25294941011798 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07438512297540492;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3550.34; crudely normalised: 0% > unaligned = expected rounds to survive: 138.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26581; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 504; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-3.138372325534893 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.05898820235953; hits/misses (PBA)= 2.2889422115576883/2.2285542891421715; rounds (PBA)=4.51749650069986;} veteran: {team=any ; avg hp=57.797640471905616 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.927214557088583; hits/misses (PBA)= 3.099380123975205/1.649270145970806; rounds (PBA)=5.038992201559688;} veteran #2: {team=any ; avg hp=57.78304339132173 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.21115776844631; hits/misses (PBA)= 3.1129774045190963/1.658868226354729; rounds (PBA)=5.043391321735653;} mage: {team=any ; avg hp=17.360327934413117 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.719656068786243;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3550.34; crudely normalised: 0% > unaligned = expected rounds to survive: 138.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26773; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 482; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-3.1975604879024195 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.17856428714257; hits/misses (PBA)= 2.294541091781644/2.249150169966007; rounds (PBA)=4.54369126174765;} mage: {team=any ; avg hp=17.21735652869426 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.767646470705859;} veteran: {team=any ; avg hp=57.79344131173765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.129774045190963; hits/misses (PBA)= 3.11997600479904/1.682863427314537; rounds (PBA)=5.069586082783443;} veteran #2: {team=any ; avg hp=57.81063787242552 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.06778644271146; hits/misses (PBA)= 3.111777644471106/1.6856628674265146; rounds (PBA)=5.07618476304739;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 676.92; crudely normalised: 0% > unaligned = expected rounds to survive: 354.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35906; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 45; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4956; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=23.408118376324737 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.00879824035193; hits/misses (PBA)= 4.299540091981604/1.875224955008998; rounds (PBA)=7.165766846630674;} mage: {team=any ; avg hp=-5.00879824035193 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.591881623675265; hits/misses (PBA)= 3.318136372725455/2.2759448110377924; rounds (PBA)=5.603079384123175;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 61; Sum of rounds: 743; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 60; perfect battles: 0; close-call battles: 60; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=-10.327868852459016 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.0327868852459; hits/misses (PBA)= 2.180327868852459/0.9836065573770492; rounds (PBA)=3.1639344262295084;} white dragon wyrmling: {team=chaotic evil ; avg hp=-10.01639344262295 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60655737704918; hits/misses (PBA)= 0.5737704918032787/0.21311475409836064; rounds (PBA)=0.7868852459016393;} young blue dragon: {team=lawful evil ; avg hp=-11.344262295081966 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.24590163934425; hits/misses (PBA)= 13.540983606557377/4.311475409836065; rounds (PBA)=5.950819672131147;} ochre jelly: {team=unaligned ; avg hp=-5.868852459016393 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.213114754098361; hits/misses (PBA)= 0.5573770491803278/0.5573770491803278; rounds (PBA)=1.1147540983606556;} xorn: {team=neutral ; avg hp=-9.770491803278688 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.01639344262295; hits/misses (PBA)= 5.377049180327869/1.9672131147540983; rounds (PBA)=1.8360655737704918;} reef shark: {team=unaligned ; avg hp=-6.409836065573771 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7049180327868854; hits/misses (PBA)= 0.3442622950819672/0.11475409836065574; rounds (PBA)=0.45901639344262296;} young red dragon: {team=chaotic evil ; avg hp=-11.934426229508198 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.55737704918033; hits/misses (PBA)= 16.475409836065573/4.327868852459017; rounds (PBA)=6.934426229508197;} werebear: {team=neutral good ; avg hp=-13.21311475409836 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.85245901639344; hits/misses (PBA)= 5.639344262295082/2.819672131147541; rounds (PBA)=4.229508196721311;} roper: {team=neutral evil ; avg hp=-10.819672131147541 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.459016393442623; hits/misses (PBA)= 1.360655737704918/1.180327868852459; rounds (PBA)=2.540983606557377;} priest: {team=any ; avg hp=-8.426229508196721 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.098360655737705; hits/misses (PBA)= 0.3770491803278688/0.3770491803278688; rounds (PBA)=0.7540983606557377;} troll: {team=chaotic evil ; avg hp=-11.901639344262295 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.967213114754095; hits/misses (PBA)= 4.885245901639344/1.6557377049180328; rounds (PBA)=2.180327868852459;} roc: {team=unaligned ; avg hp=243.9344262295082 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 497.327868852459; hits/misses (PBA)= 19.19672131147541/3.9344262295081966; rounds (PBA)=11.672131147540984;} warhorse skeleton: {team=lawful evil ; avg hp=-9.39344262295082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6885245901639343; hits/misses (PBA)= 0.3114754098360656/0.14754098360655737; rounds (PBA)=0.45901639344262296;} silver dragon wyrmling: {team=lawful good ; avg hp=-9.819672131147541 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.39344262295082; hits/misses (PBA)= 0.7704918032786885/0.22950819672131148; rounds (PBA)=1.0;} swarm of wasps.: {team=unaligned ; avg hp=-6.983606557377049 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1639344262295084; hits/misses (PBA)= 0.19672131147540983/0.16393442622950818; rounds (PBA)=0.36065573770491804;} swarm of beetles.: {team=unaligned ; avg hp=-6.80327868852459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737704918032787; hits/misses (PBA)= 0.22950819672131148/0.14754098360655737; rounds (PBA)=0.3770491803278688;} treant: {team=chaotic good ; avg hp=-11.163934426229508 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.8360655737705; hits/misses (PBA)= 8.21311475409836/1.5245901639344261; rounds (PBA)=4.868852459016393;} scorpion: {team=unaligned ; avg hp=-11.39344262295082 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.03278688524590164; rounds (PBA)=0.03278688524590164;} young green dragon: {team=lawful evil ; avg hp=-13.19672131147541 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.67213114754098; hits/misses (PBA)= 9.360655737704919/3.918032786885246; rounds (PBA)=4.426229508196721;} water elemental: {team=neutral ; avg hp=-11.344262295081966 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.77049180327869; hits/misses (PBA)= 4.524590163934426/2.1639344262295084; rounds (PBA)=3.3442622950819674;} thug: {team=any non-good ; avg hp=-9.295081967213115 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.19672131147541; hits/misses (PBA)= 0.9344262295081968/0.5737704918032787; rounds (PBA)=0.7540983606557377;} swarm of centipedes.: {team=unaligned ; avg hp=-8.327868852459016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3278688524590163; hits/misses (PBA)= 0.22950819672131148/0.16393442622950818; rounds (PBA)=0.39344262295081966;} weretiger: {team=neutral ; avg hp=-11.836065573770492 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18032786885246; hits/misses (PBA)= 4.0/3.278688524590164; rounds (PBA)=3.639344262295082;} winter wolf: {team=neutral evil ; avg hp=-9.163934426229508 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.327868852459016; hits/misses (PBA)= 1.4426229508196722/0.4262295081967213; rounds (PBA)=1.8688524590163935;} scout: {team=any ; avg hp=-9.032786885245901 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9836065573770492; hits/misses (PBA)= 0.16393442622950818/0.09836065573770492; rounds (PBA)=0.13114754098360656;} tarrasque: {team=unaligned ; avg hp=664.9180327868852 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1695.7868852459017; hits/misses (PBA)= 55.540983606557376/2.8524590163934427; rounds (PBA)=12.081967213114755;} swarm of insects: {team=unaligned ; avg hp=-7.327868852459017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7540983606557377; hits/misses (PBA)= 0.22950819672131148/0.16393442622950818; rounds (PBA)=0.39344262295081966;} rakshasa: {team=lawful evil ; avg hp=-10.40983606557377 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.47540983606557; hits/misses (PBA)= 4.311475409836065/1.5573770491803278; rounds (PBA)=2.9344262295081966;} zombie: {team=neutral evil ; avg hp=-8.37704918032787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.180327868852459; hits/misses (PBA)= 0.22950819672131148/0.14754098360655737; rounds (PBA)=0.3770491803278688;} sahuagin: {team=lawful evil ; avg hp=-6.934426229508197 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6065573770491803; hits/misses (PBA)= 0.3442622950819672/0.3442622950819672; rounds (PBA)=0.3442622950819672;} veteran: {team=any ; avg hp=-9.229508196721312 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.737704918032787; hits/misses (PBA)= 0.7377049180327869/0.4098360655737705; rounds (PBA)=1.1475409836065573;} rust monster: {team=unaligned ; avg hp=-8.721311475409836 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5737704918032787; hits/misses (PBA)= 0.4098360655737705/0.29508196721311475; rounds (PBA)=0.7049180327868853;} wyvern: {team=unaligned ; avg hp=-6.524590163934426 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.09836065573771; hits/misses (PBA)= 4.016393442622951/1.9836065573770492; rounds (PBA)=3.0;} rug of smothering: {team=unaligned ; avg hp=-9.032786885245901 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8852459016393442;} ogre: {team=chaotic evil ; avg hp=-10.672131147540984 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.098360655737705; hits/misses (PBA)= 0.9672131147540983/0.3770491803278688; rounds (PBA)=1.3442622950819672;} nightmare: {team=neutral evil ; avg hp=-9.901639344262295 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.37704918032787; hits/misses (PBA)= 1.2950819672131149/0.3770491803278688; rounds (PBA)=1.6721311475409837;} young gold dragon: {team=lawful good ; avg hp=-12.114754098360656 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.34426229508196; hits/misses (PBA)= 16.34426229508197/4.360655737704918; rounds (PBA)=6.901639344262295;} tiger: {team=unaligned ; avg hp=-8.278688524590164 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.442622950819672; hits/misses (PBA)= 0.5737704918032787/0.32786885245901637; rounds (PBA)=0.9016393442622951;} quipper: {team=unaligned ; avg hp=-11.852459016393443 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01639344262295082; hits/misses (PBA)= 0.01639344262295082/0.0; rounds (PBA)=0.01639344262295082;} worg: {team=neutral evil ; avg hp=-10.163934426229508 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3278688524590163; hits/misses (PBA)= 0.3114754098360656/0.14754098360655737; rounds (PBA)=0.45901639344262296;} young bronze dragon: {team=lawful good ; avg hp=-13.065573770491802 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.0655737704918; hits/misses (PBA)= 11.295081967213115/4.442622950819672; rounds (PBA)=5.245901639344262;} ogre zombie: {team=neutral evil ; avg hp=-12.442622950819672 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.442622950819672; hits/misses (PBA)= 1.5081967213114753/0.7704918032786885; rounds (PBA)=2.278688524590164;} pseudodragon: {team=neutral good ; avg hp=-12.754098360655737 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13114754098360656; hits/misses (PBA)= 0.03278688524590164/0.01639344262295082; rounds (PBA)=0.04918032786885246;} wight: {team=neutral evil ; avg hp=-9.344262295081966 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.131147540983607; hits/misses (PBA)= 1.2295081967213115/0.5737704918032787; rounds (PBA)=0.9016393442622951;} purple worm: {team=unaligned ; avg hp=128.47540983606558 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 332.8196721311475; hits/misses (PBA)= 15.098360655737705/8.278688524590164; rounds (PBA)=11.737704918032787;} swarm of poisonous snakes: {team=unaligned ; avg hp=-8.60655737704918 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.540983606557377; hits/misses (PBA)= 0.5081967213114754/0.29508196721311475; rounds (PBA)=0.8032786885245902;} otyugh: {team=neutral ; avg hp=-12.950819672131148 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.59016393442623; hits/misses (PBA)= 6.327868852459017/3.7540983606557377; rounds (PBA)=3.360655737704918;} stone golem: {team=unaligned ; avg hp=-12.426229508196721 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.54098360655738; hits/misses (PBA)= 10.672131147540984/4.081967213114754; rounds (PBA)=7.377049180327869;} vulture: {team=unaligned ; avg hp=-7.901639344262295 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18032786885245902; hits/misses (PBA)= 0.04918032786885246/0.09836065573770492; rounds (PBA)=0.14754098360655737;} wraith: {team=neutral evil ; avg hp=-10.704918032786885 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.934426229508198; hits/misses (PBA)= 1.0163934426229508/0.36065573770491804; rounds (PBA)=1.3770491803278688;} pony: {team=unaligned ; avg hp=-5.016393442622951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9344262295081968; hits/misses (PBA)= 0.11475409836065574/0.19672131147540983; rounds (PBA)=0.3114754098360656;} red dragon wyrmling: {team=chaotic evil ; avg hp=-10.147540983606557 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.19672131147541; hits/misses (PBA)= 1.4918032786885247/0.47540983606557374; rounds (PBA)=1.9672131147540983;} unicorn: {team=lawful good ; avg hp=-9.557377049180328 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.0327868852459; hits/misses (PBA)= 2.0163934426229506/0.9344262295081968; rounds (PBA)=1.4754098360655739;} weasel: {team=unaligned ; avg hp=-11.60655737704918 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} sea horse: {team=unaligned ; avg hp=-11.098360655737705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} tyrannosaurus rex: {team=unaligned ; avg hp=-9.524590163934427 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.98360655737704; hits/misses (PBA)= 7.786885245901639/2.278688524590164; rounds (PBA)=5.032786885245901;} swarm of rats: {team=unaligned ; avg hp=-7.590163934426229 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.901639344262295; hits/misses (PBA)= 0.2459016393442623/0.36065573770491804; rounds (PBA)=0.6065573770491803;} nalfeshnee: {team=chaotic evil ; avg hp=-11.475409836065573 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.75409836065575; hits/misses (PBA)= 17.80327868852459/4.819672131147541; rounds (PBA)=7.540983606557377;} stone giant: {team=neutral ; avg hp=-9.885245901639344 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.8688524590164; hits/misses (PBA)= 5.672131147540983/1.8688524590163935; rounds (PBA)=3.7704918032786887;} shadow: {team=chaotic evil ; avg hp=-8.950819672131148 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5081967213114754; hits/misses (PBA)= 0.06557377049180328/0.09836065573770492; rounds (PBA)=0.16393442622950818;} triceratops: {team=unaligned ; avg hp=-8.475409836065573 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.57377049180328; hits/misses (PBA)= 2.0327868852459017/0.5901639344262295; rounds (PBA)=2.622950819672131;} remorhaz: {team=unaligned ; avg hp=-9.065573770491802 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.24590163934425; hits/misses (PBA)= 7.131147540983607/2.0491803278688523; rounds (PBA)=9.180327868852459;} quasit: {team=chaotic evil ; avg hp=-13.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.01639344262295082; rounds (PBA)=0.01639344262295082;} oni: {team=lawful evil ; avg hp=-12.21311475409836 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09836065573771; hits/misses (PBA)= 4.245901639344262/1.6885245901639345; rounds (PBA)=2.9672131147540983;} spirit naga: {team=chaotic evil ; avg hp=-10.557377049180328 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.918032786885245; hits/misses (PBA)= 1.4754098360655739/0.4262295081967213; rounds (PBA)=1.901639344262295;} storm giant: {team=chaotic good ; avg hp=-14.311475409836065 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 512.4262295081967; hits/misses (PBA)= 16.37704918032787/1.9180327868852458; rounds (PBA)=9.147540983606557;} planetar: {team=lawful good ; avg hp=-14.426229508196721 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.5081967213115; hits/misses (PBA)= 13.737704918032787/2.459016393442623; rounds (PBA)=8.098360655737705;} salamander: {team=neutral evil ; avg hp=-10.37704918032787 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.508196721311474; hits/misses (PBA)= 2.8360655737704916/1.3934426229508197; rounds (PBA)=2.1147540983606556;} wererat: {team=lawful evil ; avg hp=-11.37704918032787 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.639344262295082; hits/misses (PBA)= 1.0163934426229508/0.5901639344262295; rounds (PBA)=0.8032786885245902;} shambling mound: {team=unaligned ; avg hp=-9.80327868852459 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.54098360655738; hits/misses (PBA)= 6.19672131147541/3.80327868852459; rounds (PBA)=5.0;} tribal warrior: {team=any ; avg hp=-9.59016393442623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3442622950819672; hits/misses (PBA)= 0.06557377049180328/0.06557377049180328; rounds (PBA)=0.13114754098360656;} plesiosaurus: {team=unaligned ; avg hp=-7.934426229508197 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.59016393442623; hits/misses (PBA)= 1.098360655737705/0.4262295081967213; rounds (PBA)=1.5245901639344261;} rhinoceros: {team=unaligned ; avg hp=-7.950819672131147 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.327868852459016; hits/misses (PBA)= 0.9016393442622951/0.21311475409836064; rounds (PBA)=1.1147540983606556;} pit fiend: {team=lawful evil ; avg hp=-16.34426229508197 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 837.7049180327868; hits/misses (PBA)= 40.950819672131146/5.016393442622951; rounds (PBA)=11.491803278688524;} wereboar: {team=neutral evil ; avg hp=-11.344262295081966 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.950819672131146; hits/misses (PBA)= 2.721311475409836/1.3442622950819672; rounds (PBA)=2.0327868852459017;} shield guardian: {team=unaligned ; avg hp=-10.426229508196721 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.24590163934427; hits/misses (PBA)= 7.327868852459017/4.475409836065574; rounds (PBA)=5.901639344262295;} skeleton: {team=lawful evil ; avg hp=-8.147540983606557 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5409836065573771; hits/misses (PBA)= 0.08196721311475409/0.01639344262295082; rounds (PBA)=0.09836065573770492;} owl: {team=unaligned ; avg hp=-10.59016393442623 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.01639344262295082; rounds (PBA)=0.01639344262295082;} vampire spawn: {team=neutral evil ; avg hp=-10.295081967213115 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.885245901639344; hits/misses (PBA)= 2.737704918032787/1.2950819672131149; rounds (PBA)=2.0163934426229506;} sea hag: {team=chaotic evil ; avg hp=-8.59016393442623 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 0.8524590163934426/0.19672131147540983; rounds (PBA)=1.0491803278688525;} rat: {team=unaligned ; avg hp=-9.60655737704918 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.03278688524590164; rounds (PBA)=0.03278688524590164;} riding horse: {team=unaligned ; avg hp=-6.852459016393443 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4098360655737705; hits/misses (PBA)= 0.16393442622950818/0.06557377049180328; rounds (PBA)=0.22950819672131148;} specter: {team=chaotic evil ; avg hp=-8.40983606557377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9672131147540983; hits/misses (PBA)= 0.22950819672131148/0.04918032786885246; rounds (PBA)=0.2786885245901639;} stirge: {team=unaligned ; avg hp=-11.459016393442623 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16393442622950818; hits/misses (PBA)= 0.03278688524590164/0.01639344262295082; rounds (PBA)=0.04918032786885246;} violet fungus: {team=unaligned ; avg hp=-7.557377049180328 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6557377049180327; hits/misses (PBA)= 0.2459016393442623/0.09836065573770492; rounds (PBA)=0.3442622950819672;} owlbear: {team=unaligned ; avg hp=-7.639344262295082 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.229508196721312; hits/misses (PBA)= 1.8032786885245902/0.9180327868852459; rounds (PBA)=1.360655737704918;} noble: {team=any ; avg hp=-9.508196721311476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16393442622950818; hits/misses (PBA)= 0.03278688524590164/0.03278688524590164; rounds (PBA)=0.06557377049180328;} svirfneblin: {team=neutral good ; avg hp=-8.01639344262295 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868852459016393; hits/misses (PBA)= 0.13114754098360656/0.04918032786885246; rounds (PBA)=0.18032786885245902;} saber-toothed tiger: {team=unaligned ; avg hp=-7.967213114754099 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491803278688524; hits/misses (PBA)= 0.8032786885245902/0.3770491803278688; rounds (PBA)=1.180327868852459;} polar bear: {team=unaligned ; avg hp=-8.901639344262295 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.491803278688526; hits/misses (PBA)= 1.7049180327868851/0.36065573770491804; rounds (PBA)=1.0327868852459017;} young brass dragon: {team=chaotic good ; avg hp=-10.737704918032787 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.09836065573771; hits/misses (PBA)= 6.19672131147541/2.6065573770491803; rounds (PBA)=2.9508196721311477;} warhorse: {team=unaligned ; avg hp=-7.967213114754099 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4098360655737703; hits/misses (PBA)= 0.19672131147540983/0.08196721311475409; rounds (PBA)=0.2786885245901639;} raven: {team=unaligned ; avg hp=-10.721311475409836 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} steam mephit: {team=neutral evil ; avg hp=-7.557377049180328 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6065573770491803; hits/misses (PBA)= 0.2459016393442623/0.09836065573770492; rounds (PBA)=0.3442622950819672;} young white dragon: {team=chaotic evil ; avg hp=-10.950819672131148 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.19672131147541; hits/misses (PBA)= 9.360655737704919/3.5245901639344264; rounds (PBA)=4.295081967213115;} vrock: {team=chaotic evil ; avg hp=-10.885245901639344 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.32786885245902; hits/misses (PBA)= 3.7704918032786887/1.5737704918032787; rounds (PBA)=2.6721311475409837;} swarm of ravens: {team=unaligned ; avg hp=-7.655737704918033 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.721311475409836; hits/misses (PBA)= 0.3770491803278688/0.21311475409836064; rounds (PBA)=0.5901639344262295;} vampire: {team=lawful evil ; avg hp=-11.508196721311476 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.1311475409836; hits/misses (PBA)= 8.180327868852459/2.737704918032787; rounds (PBA)=5.459016393442623;} shrieker: {team=unaligned ; avg hp=-7.573770491803279 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32786885245901637;} succubus: {team=neutral evil ; avg hp=-9.245901639344263 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442622950819672; hits/misses (PBA)= 0.9836065573770492/0.4098360655737705; rounds (PBA)=1.3934426229508197;} spy: {team=any ; avg hp=-9.40983606557377 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.098360655737705; hits/misses (PBA)= 0.6557377049180327/0.29508196721311475; rounds (PBA)=0.47540983606557374;} phase spider: {team=unaligned ; avg hp=-9.180327868852459 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.163934426229508; hits/misses (PBA)= 0.4918032786885246/0.29508196721311475; rounds (PBA)=0.7868852459016393;} werewolf: {team=chaotic evil ; avg hp=-10.098360655737705 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.885245901639344; hits/misses (PBA)= 1.5573770491803278/0.6721311475409836; rounds (PBA)=1.1147540983606556;} spider: {team=unaligned ; avg hp=-13.262295081967213 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} panther: {team=unaligned ; avg hp=-7.950819672131147 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704918032786885; hits/misses (PBA)= 0.13114754098360656/0.06557377049180328; rounds (PBA)=0.19672131147540983;} swarm of quippers: {team=unaligned ; avg hp=-8.065573770491802 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.754098360655738; hits/misses (PBA)= 0.4262295081967213/0.14754098360655737; rounds (PBA)=0.5737704918032787;} pegasus: {team=chaotic good ; avg hp=-8.721311475409836 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.327868852459016; hits/misses (PBA)= 1.0163934426229508/0.39344262295081966; rounds (PBA)=1.4098360655737705;} swarm of bats: {team=unaligned ; avg hp=-8.049180327868852 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311475409836065; hits/misses (PBA)= 0.19672131147540983/0.18032786885245902; rounds (PBA)=0.3770491803278688;} octopus: {team=unaligned ; avg hp=-9.114754098360656 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04918032786885246; hits/misses (PBA)= 0.04918032786885246/0.09836065573770492; rounds (PBA)=0.14754098360655737;} sprite: {team=neutral good ; avg hp=-15.885245901639344 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01639344262295082; hits/misses (PBA)= 0.01639344262295082/0.0; rounds (PBA)=0.01639344262295082;} young black dragon: {team=chaotic evil ; avg hp=-13.688524590163935 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.55737704918033; hits/misses (PBA)= 8.163934426229508/3.540983606557377; rounds (PBA)=3.901639344262295;} solar: {team=lawful good ; avg hp=-14.360655737704919 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.1967213114754; hits/misses (PBA)= 18.295081967213115/1.278688524590164; rounds (PBA)=9.78688524590164;} will-o-wisp: {team=chaotic evil ; avg hp=-10.573770491803279 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6557377049180327; hits/misses (PBA)= 0.06557377049180328/0.01639344262295082; rounds (PBA)=0.08196721311475409;} young silver dragon: {team=lawful good ; avg hp=-13.557377049180328 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.1639344262295; hits/misses (PBA)= 14.950819672131148/4.131147540983607; rounds (PBA)=6.360655737704918;} swarm of spiders.: {team=unaligned ; avg hp=-6.901639344262295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180327868852459; hits/misses (PBA)= 0.29508196721311475/0.21311475409836064; rounds (PBA)=0.5081967213114754;} orc: {team=chaotic evil ; avg hp=-11.049180327868852 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8688524590163935; hits/misses (PBA)= 0.18032786885245902/0.03278688524590164; rounds (PBA)=0.21311475409836064;} young copper dragon: {team=chaotic good ; avg hp=-12.37704918032787 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.0; hits/misses (PBA)= 8.065573770491802/2.6557377049180326; rounds (PBA)=3.5737704918032787;} wolf: {team=unaligned ; avg hp=-6.049180327868853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5573770491803278; hits/misses (PBA)= 0.08196721311475409/0.11475409836065574; rounds (PBA)=0.19672131147540983;} poisonous snake: {team=unaligned ; avg hp=-12.39344262295082 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01639344262295082; hits/misses (PBA)= 0.01639344262295082/0.03278688524590164; rounds (PBA)=0.04918032786885246;} satyr: {team=chaotic neutral ; avg hp=-10.01639344262295 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.360655737704918; hits/misses (PBA)= 0.32786885245901637/0.19672131147540983; rounds (PBA)=0.5245901639344263;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: -4.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-1.0 (from -1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6075.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 4.56140350877193e+300; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 816; Sum of rounds: 150359; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 815; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-1.5563725490196079 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6443.7892156862745; hits/misses (PBA)= 520.969362745098/27.333333333333332; rounds (PBA)=182.7683823529412;} Nameless: {team=unassigned mercenaries; avg hp=9.987745098039216e+299 (from 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.5514705882353; hits/misses (PBA)= 45.54289215686274/137.72058823529412; rounds (PBA)=184.26225490196077;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -12742600.0; crudely normalised: 0% > other= expected rounds to survive: 0.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #331: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07178564287142572; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004599080183963208;} tarrasque #15: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16616676664667065; hits/misses (PBA)= 0.004599080183963208/0.0005998800239952009; rounds (PBA)=0.008198360327934412;} tarrasque #253: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07278544291141771; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #352: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11717656468706258; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #62: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08538292341531693; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #95: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15456908618276344; hits/misses (PBA)= 0.003799240151969606/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #71: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0635872825434913; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.002999400119976005;} tarrasque #283: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07258548290341932; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #188: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09078184363127374; hits/misses (PBA)= 0.002599480103979204/0.0003999200159968006; rounds (PBA)=0.004199160167966407;} tarrasque #341: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06938612277544491; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #185: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08038392321535692; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #26: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07838432313537293; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #337: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0683863227354529; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #174: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10897820435912818; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #74: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11057788442311538; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #163: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14257148570285944; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #265: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09078184363127374; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #204: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14517096580683864; hits/misses (PBA)= 0.003999200159968006/0.0; rounds (PBA)=0.007798440311937612;} tarrasque #208: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05798840231953609; hits/misses (PBA)= 0.0015996800639872025/0.0003999200159968006; rounds (PBA)=0.003999200159968006;} tarrasque #343: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13937212557488501; hits/misses (PBA)= 0.003999200159968006/0.0; rounds (PBA)=0.007398520295940812;} tarrasque #148: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07978404319136173; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.005398920215956809;} tarrasque #123: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09798040391921616; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #35: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09898020395920816; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #329: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1217756448710258; hits/misses (PBA)= 0.003599280143971206/0.0001999600079984003; rounds (PBA)=0.007398520295940812;} tarrasque #77: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14477104579084182; hits/misses (PBA)= 0.003999200159968006/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #310: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07798440311937613; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.003199360127974405;} tarrasque #301: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10357928414317137; hits/misses (PBA)= 0.002599480103979204/0.0005998800239952009; rounds (PBA)=0.0057988402319536095;} tarrasque #76: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08078384323135374; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #133: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10957808438312337; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #314: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041591681663667265; hits/misses (PBA)= 0.0013997200559888023/0.0; rounds (PBA)=0.003799240151969606;} tarrasque #97: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08818236352729454; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #238: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06758648270345931; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #189: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07898420315936813; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #179: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1241751649670066; hits/misses (PBA)= 0.0033993201359728054/0.0003999200159968006; rounds (PBA)=0.0057988402319536095;} tarrasque #201: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07958408318336332; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #36: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11637672465506899; hits/misses (PBA)= 0.003199360127974405/0.0003999200159968006; rounds (PBA)=0.0057988402319536095;} tarrasque #193: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14037192561487702; hits/misses (PBA)= 0.003799240151969606/0.0003999200159968006; rounds (PBA)=0.007598480303939212;} tarrasque #147: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13857228554289142; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.008198360327934412;} tarrasque #206: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1261747650469906; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #197: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08198360327934413; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.004399120175964807;} tarrasque #107: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08038392321535692; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #293: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041391721655668866; hits/misses (PBA)= 0.0011997600479904018/0.0001999600079984003; rounds (PBA)=0.002999400119976005;} tarrasque #338: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15436912617476506; hits/misses (PBA)= 0.004199160167966407/0.0007998400319936012; rounds (PBA)=0.00599880023995201;} tarrasque #141: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1299740051989602; hits/misses (PBA)= 0.003799240151969606/0.0003999200159968006; rounds (PBA)=0.00599880023995201;} tarrasque #202: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09718056388722256; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #38: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0683863227354529; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #130: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.052389522095580884; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.003599280143971206;} tarrasque #34: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13877224555088982; hits/misses (PBA)= 0.003799240151969606/0.0003999200159968006; rounds (PBA)=0.0061987602479504095;} tarrasque #346: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07438512297540492; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #374: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10837832433513298; hits/misses (PBA)= 0.0027994401119776045/0.0003999200159968006; rounds (PBA)=0.005398920215956809;} tarrasque #334: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10337932413517296; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #330: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13017396520695862; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.007598480303939212;} tarrasque #216: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.028194361127774445; hits/misses (PBA)= 0.0009998000399920016/0.0; rounds (PBA)=0.003799240151969606;} tarrasque #175: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10857828434313137; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #19: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09298140371925614; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #377: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05098980203959208; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #157: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08398320335932813; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #367: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08838232353529295; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #241: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11577684463107378; hits/misses (PBA)= 0.002999400119976005/0.0003999200159968006; rounds (PBA)=0.005398920215956809;} tarrasque #12: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08198360327934413; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #118: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08258348330333934; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #151: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08398320335932813; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #358: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09898020395920816; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.003999200159968006;} tarrasque #195: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11677664467106579; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #28: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11757648470305938; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #282: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13977204559088183; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #108: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11617676464707058; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #73: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06898620275944811; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #211: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10537892421515697; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #75: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10457908418316336; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #215: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08558288342331534; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #296: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12157568486302739; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #43: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11517696460707859; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} awakened shrub: {team=other; avg hp=-26.876424715056988 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.005198960207958408; rounds (PBA)=0.005198960207958408;} tarrasque #257: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07338532293541292; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #99: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10057988402319536; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #242: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07878424315136973; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #300: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14177164567086584; hits/misses (PBA)= 0.003999200159968006/0.0001999600079984003; rounds (PBA)=0.007798440311937612;} tarrasque #91: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10037992401519696; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #32: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10017996400719856; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #336: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09978004399120176; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.006998600279944011;} tarrasque #245: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11357728454309138; hits/misses (PBA)= 0.003199360127974405/0.0003999200159968006; rounds (PBA)=0.004999000199960008;} tarrasque #172: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08718256348730254; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #320: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09498100379924015; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #80: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09898020395920816; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #183: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09498100379924015; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #196: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1347730453909218; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #250: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15176964607078583; hits/misses (PBA)= 0.004199160167966407/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #280: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08558288342331534; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #55: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07898420315936813; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #291: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10677864427114576; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #184: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07778444311137772; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #376: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10977804439112178; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #125: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13917216556688664; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #299: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0687862427514497; hits/misses (PBA)= 0.001799640071985603/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #4: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10057988402319536; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.0033993201359728054;} tarrasque #281: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10657868426314737; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque #256: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14917016596680663; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque #131: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11157768446310738; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #167: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07478504299140172; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.0065986802639472104;} tarrasque #199: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07398520295940812; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #33: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12377524495100979; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #94: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09538092381523695; hits/misses (PBA)= 0.002599480103979204/0.0003999200159968006; rounds (PBA)=0.0061987602479504095;} tarrasque #96: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10697860427914417; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #224: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08978204359128174; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #269: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.057788442311537694; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #323: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07038592281543692; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004599080183963208;} tarrasque #274: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10197960407918416; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #218: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08718256348730254; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #116: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0683863227354529; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #259: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11317736452709458; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #223: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07678464307138572; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #252: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.127374525094981; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #360: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07518496300739852; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #45: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11237752449510098; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.0065986802639472104;} tarrasque #129: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10277944411117776; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #198: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10077984403119376; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #56: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15456908618276344; hits/misses (PBA)= 0.004199160167966407/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #237: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1195760847830434; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #309: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0683863227354529; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.004199160167966407;} tarrasque #100: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07438512297540492; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.003799240151969606;} tarrasque #292: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10457908418316336; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #90: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05798840231953609; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.003799240151969606;} tarrasque #227: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1221755648870226; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #192: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14657068586282743; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #306: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11477704459108179; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #5: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09398120375924815; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #290: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05298940211957608; hits/misses (PBA)= 0.0015996800639872025/0.0001999600079984003; rounds (PBA)=0.0033993201359728054;} tarrasque #225: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10197960407918416; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #353: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07278544291141771; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #22: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08938212357528494; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #63: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #40: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1247750449910018; hits/misses (PBA)= 0.003599280143971206/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #6: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09778044391121776; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #113: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10817836432713457; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.0033993201359728054;} tarrasque #158: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10177964407118577; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.004599080183963208;} tarrasque #214: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0649870025994801; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #112: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10857828434313137; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #315: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10757848430313938; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #106: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11177764447110577; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #212: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0631873625274945; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #165: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15276944611077783; hits/misses (PBA)= 0.004199160167966407/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #239: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08298340331933614; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #373: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13277344531093782; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #124: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10557888422315537; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #9: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0613877224555089; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #209: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10737852429514097; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #316: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08718256348730254; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.003999200159968006;} tarrasque #213: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07098580283943211; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #375: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08618276344731053; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #180: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11677664467106579; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #17: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10057988402319536; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #144: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03279344131173765; hits/misses (PBA)= 0.0009998000399920016/0.0001999600079984003; rounds (PBA)=0.0023995200959808036;} tarrasque #229: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16036792641471706; hits/misses (PBA)= 0.004399120175964807/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #159: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06758648270345931; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.003799240151969606;} tarrasque #228: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08218356328734253; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.004799040191961607;} tarrasque #18: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12297540491901619; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #205: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14257148570285944; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #102: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05838832233553289; hits/misses (PBA)= 0.0013997200559888023/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #155: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10197960407918416; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #37: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08798240351929613; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.003599280143971206;} tarrasque #322: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07038592281543692; hits/misses (PBA)= 0.001799640071985603/0.0001999600079984003; rounds (PBA)=0.003999200159968006;} tarrasque #247: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07078584283143372; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #143: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.051989602079584085; hits/misses (PBA)= 0.0015996800639872025/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #127: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04439112177564487; hits/misses (PBA)= 0.0011997600479904018/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #89: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08038392321535692; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #66: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.118376324735053; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #168: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09418116376724656; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #318: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041591681663667265; hits/misses (PBA)= 0.0009998000399920016/0.0001999600079984003; rounds (PBA)=0.003599280143971206;} tarrasque #126: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09918016396720655; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #122: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09318136372725455; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #230: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0647870425914817; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.0027994401119776045;} tarrasque #166: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0637872425514897; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #162: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09638072385522896; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #287: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0691861627674465; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #249: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07518496300739852; hits/misses (PBA)= 0.001999600079984003/0.0005998800239952009; rounds (PBA)=0.005198960207958408;} tarrasque #68: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07038592281543692; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #339: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07498500299940011; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.004399120175964807;} tarrasque #194: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.047390521895620874; hits/misses (PBA)= 0.0013997200559888023/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #181: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09618076384723055; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #236: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07918416316736653; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.003599280143971206;} tarrasque #371: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09798040391921616; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #333: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10737852429514097; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #150: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07438512297540492; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.00599880023995201;} tarrasque #207: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07318536292741452; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #221: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #289: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1269746050789842; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #83: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10017996400719856; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #48: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10877824435112977; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #345: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1259748050389922; hits/misses (PBA)= 0.003599280143971206/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #23: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14757048590281943; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #69: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07638472305538892; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #11: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08098380323935213; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #248: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11597680463907219; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #356: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09058188362327535; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #41: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04499100179964007; hits/misses (PBA)= 0.0011997600479904018/0.0001999600079984003; rounds (PBA)=0.004199160167966407;} tarrasque #52: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1261747650469906; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.007398520295940812;} tarrasque #266: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09938012397520496; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #79: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06798640271945611; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #61: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10597880423915217; hits/misses (PBA)= 0.003199360127974405/0.0007998400319936012; rounds (PBA)=0.005198960207958408;} tarrasque #98: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07838432313537293; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #2: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08238352329534093; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.003999200159968006;} tarrasque #92: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15256948610277946; hits/misses (PBA)= 0.004199160167966407/0.0; rounds (PBA)=0.007198560287942412;} tarrasque #132: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14037192561487702; hits/misses (PBA)= 0.003599280143971206/0.0003999200159968006; rounds (PBA)=0.0057988402319536095;} tarrasque #13: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05378924215156969; hits/misses (PBA)= 0.0013997200559888023/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #311: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11237752449510098; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #146: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09918016396720655; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #366: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08578284343131373; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #139: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1259748050389922; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #234: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09458108378324336; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #261: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #342: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07878424315136973; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #275: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14737052589482103; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #57: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0687862427514497; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #64: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08818236352729454; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #246: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10217956408718257; hits/misses (PBA)= 0.002999400119976005/0.0005998800239952009; rounds (PBA)=0.005198960207958408;} tarrasque #273: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07518496300739852; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #78: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05438912217556489; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #210: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09498100379924015; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #220: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07978404319136173; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #47: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08718256348730254; hits/misses (PBA)= 0.002599480103979204/0.0003999200159968006; rounds (PBA)=0.006798640271945611;} tarrasque #110: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07558488302339532; hits/misses (PBA)= 0.001999600079984003/0.0003999200159968006; rounds (PBA)=0.004599080183963208;} tarrasque #8: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12377524495100979; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #117: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08378324335132974; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #262: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09398120375924815; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #149: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.121375724855029; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #67: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1241751649670066; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #297: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10937812437512498; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #271: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07258548290341932; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #85: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11177764447110577; hits/misses (PBA)= 0.002999400119976005/0.0005998800239952009; rounds (PBA)=0.005598880223955209;} tarrasque #347: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06758648270345931; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004599080183963208;} tarrasque #254: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07118576284743051; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #357: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08178364327134573; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #134: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.006798640271945611;} tarrasque #161: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08558288342331534; hits/misses (PBA)= 0.0021995600879824036/0.0005998800239952009; rounds (PBA)=0.0057988402319536095;} tarrasque #267: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13257348530293941; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11477704459108179; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #121: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11517696460707859; hits/misses (PBA)= 0.002999400119976005/0.0003999200159968006; rounds (PBA)=0.005198960207958408;} tarrasque #81: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1367726454709058; hits/misses (PBA)= 0.003999200159968006/0.0009998000399920016; rounds (PBA)=0.007598480303939212;} tarrasque #278: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09838032393521295; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #105: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1219756048790242; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #251: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08438312337532493; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #226: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10817836432713457; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #82: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04799040191961608; hits/misses (PBA)= 0.0011997600479904018/0.0; rounds (PBA)=0.002999400119976005;} tarrasque #321: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0647870425914817; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #340: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09338132373525294; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #243: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1311737652469506; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #363: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07218556288742252; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.003799240151969606;} tarrasque #109: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13737252549490103; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #294: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10677864427114576; hits/misses (PBA)= 0.0027994401119776045/0.0003999200159968006; rounds (PBA)=0.005198960207958408;} tarrasque #232: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08538292341531693; hits/misses (PBA)= 0.002599480103979204/0.0003999200159968006; rounds (PBA)=0.004999000199960008;} tarrasque #325: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10857828434313137; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #255: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0627874425114977; hits/misses (PBA)= 0.0015996800639872025/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #263: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10957808438312337; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #298: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1365726854629074; hits/misses (PBA)= 0.003599280143971206/0.0001999600079984003; rounds (PBA)=0.007598480303939212;} tarrasque #60: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11077784443111378; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #176: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09298140371925614; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #217: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11977604479104179; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #186: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09818036392721456; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #153: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08958208358328335; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #54: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11577684463107378; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #286: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11697660467906419; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #29: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14217156568686262; hits/misses (PBA)= 0.003799240151969606/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #58: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08498300339932013; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004599080183963208;} tarrasque #154: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1205758848230354; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.004399120175964807;} tarrasque #164: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09938012397520496; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #302: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08638272345530894; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.0061987602479504095;} tarrasque #42: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.060387922415516895; hits/misses (PBA)= 0.0015996800639872025/0.0003999200159968006; rounds (PBA)=0.004399120175964807;} tarrasque #219: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09918016396720655; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #317: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08198360327934413; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #349: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1307738452309538; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #72: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1205758848230354; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #327: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09658068386322735; hits/misses (PBA)= 0.002599480103979204/0.0003999200159968006; rounds (PBA)=0.00639872025594881;} tarrasque #39: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10697860427914417; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #370: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08018396320735853; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.003599280143971206;} tarrasque #70: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0623875224955009; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #304: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09998000399920016; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #135: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08898220355928814; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.004199160167966407;} tarrasque #173: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10117976404719056; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.006998600279944011;} tarrasque #20: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08938212357528494; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #240: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12837432513497302; hits/misses (PBA)= 0.003599280143971206/0.0003999200159968006; rounds (PBA)=0.0061987602479504095;} tarrasque #372: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06718656268746251; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #307: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.130373925214957; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #362: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08218356328734253; hits/misses (PBA)= 0.0021995600879824036/0.0001999600079984003; rounds (PBA)=0.003599280143971206;} tarrasque #222: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0651869626074785; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.004199160167966407;} tarrasque #272: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1329734053189362; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #288: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.002999400119976005/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #104: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15536892621475704; hits/misses (PBA)= 0.004399120175964807/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #355: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07998400319936012; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #284: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1261747650469906; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.0065986802639472104;} tarrasque #190: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09258148370325935; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #86: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05798840231953609; hits/misses (PBA)= 0.001799640071985603/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #14: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11577684463107378; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #191: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0611877624475105; hits/misses (PBA)= 0.0015996800639872025/0.0; rounds (PBA)=0.0033993201359728054;} tarrasque #25: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03579284143171366; hits/misses (PBA)= 0.0009998000399920016/0.0; rounds (PBA)=0.0027994401119776045;} tarrasque #3: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10077984403119376; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #326: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08078384323135374; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #30: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08378324335132974; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #295: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11677664467106579; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #200: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08618276344731053; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #138: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09618076384723055; hits/misses (PBA)= 0.0027994401119776045/0.0005998800239952009; rounds (PBA)=0.00599880023995201;} tarrasque #53: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08818236352729454; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #285: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09958008398320337; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #59: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11137772445510898; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #369: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10297940411917617; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #103: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08358328334333133; hits/misses (PBA)= 0.002599480103979204/0.0005998800239952009; rounds (PBA)=0.004599080183963208;} tarrasque #332: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09518096380723855; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #136: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07458508298340331; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #277: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12837432513497302; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.004199160167966407;} tarrasque #313: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13617276544691062; hits/misses (PBA)= 0.003599280143971206/0.0003999200159968006; rounds (PBA)=0.005598880223955209;} tarrasque #160: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09478104379124175; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #27: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09338132373525294; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #351: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09198160367926415; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #128: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10977804439112178; hits/misses (PBA)= 0.002599480103979204/0.0005998800239952009; rounds (PBA)=0.004999000199960008;} tarrasque #10: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15336932613477305; hits/misses (PBA)= 0.004199160167966407/0.0; rounds (PBA)=0.00639872025594881;} tarrasque #140: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04259148170365927; hits/misses (PBA)= 0.0011997600479904018/0.0003999200159968006; rounds (PBA)=0.004999000199960008;} tarrasque #142: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11017796440711858; hits/misses (PBA)= 0.003199360127974405/0.0005998800239952009; rounds (PBA)=0.005198960207958408;} tarrasque #16: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13697260547890422; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.007398520295940812;} tarrasque #244: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10537892421515697; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque #303: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11637672465506899; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #305: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08038392321535692; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #187: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04999000199960008; hits/misses (PBA)= 0.0013997200559888023/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #324: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09218156368726255; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #364: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10957808438312337; hits/misses (PBA)= 0.002999400119976005/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #44: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14997000599880023; hits/misses (PBA)= 0.004399120175964807/0.0003999200159968006; rounds (PBA)=0.0057988402319536095;} tarrasque #119: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.121375724855029; hits/misses (PBA)= 0.0033993201359728054/0.0; rounds (PBA)=0.005398920215956809;} tarrasque #51: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07118576284743051; hits/misses (PBA)= 0.001999600079984003/0.0005998800239952009; rounds (PBA)=0.004599080183963208;} tarrasque #368: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14597080583883223; hits/misses (PBA)= 0.003599280143971206/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #365: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09498100379924015; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque #264: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10897820435912818; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #137: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14477104579084182; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.0061987602479504095;} tarrasque #156: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07998400319936012; hits/misses (PBA)= 0.001999600079984003/0.0003999200159968006; rounds (PBA)=0.003999200159968006;} tarrasque #24: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10537892421515697; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #258: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08498300339932013; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.003599280143971206;} tarrasque #177: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09678064387122576; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004799040191961607;} tarrasque #114: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1347730453909218; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.006798640271945611;} tarrasque #50: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08998200359928014; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.005598880223955209;} tarrasque #171: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04999000199960008; hits/misses (PBA)= 0.0011997600479904018/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #101: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1801639672065587; hits/misses (PBA)= 0.004399120175964807/0.0001999600079984003; rounds (PBA)=0.007598480303939212;} tarrasque #46: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08538292341531693; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.004799040191961607;} tarrasque #319: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.129374125174965; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #344: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04039192161567687; hits/misses (PBA)= 0.0009998000399920016/0.0; rounds (PBA)=0.0027994401119776045;} tarrasque #268: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.130373925214957; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.006798640271945611;} tarrasque #270: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09078184363127374; hits/misses (PBA)= 0.002599480103979204/0.0; rounds (PBA)=0.004999000199960008;} tarrasque #49: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10957808438312337; hits/misses (PBA)= 0.003199360127974405/0.0003999200159968006; rounds (PBA)=0.0057988402319536095;} tarrasque #84: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15676864627074585; hits/misses (PBA)= 0.004199160167966407/0.0003999200159968006; rounds (PBA)=0.007198560287942412;} tarrasque #359: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0669866026794641; hits/misses (PBA)= 0.001999600079984003/0.0001999600079984003; rounds (PBA)=0.003999200159968006;} tarrasque #120: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041791641671665665; hits/misses (PBA)= 0.0011997600479904018/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #260: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08538292341531693; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.006998600279944011;} tarrasque #21: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17776444711057787; hits/misses (PBA)= 0.004399120175964807/0.0001999600079984003; rounds (PBA)=0.005598880223955209;} tarrasque #31: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0687862427514497; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #279: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0647870425914817; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.003199360127974405;} tarrasque #7: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09358128374325135; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.004399120175964807;} tarrasque #170: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.121375724855029; hits/misses (PBA)= 0.003199360127974405/0.0; rounds (PBA)=0.0065986802639472104;} tarrasque #169: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07298540291941612; hits/misses (PBA)= 0.0021995600879824036/0.0; rounds (PBA)=0.005198960207958408;} tarrasque #87: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10037992401519696; hits/misses (PBA)= 0.0027994401119776045/0.0001999600079984003; rounds (PBA)=0.0057988402319536095;} tarrasque #354: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10217956408718257; hits/misses (PBA)= 0.0023995200959808036/0.0001999600079984003; rounds (PBA)=0.00599880023995201;} tarrasque #115: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16396720655868827; hits/misses (PBA)= 0.004599080183963208/0.0005998800239952009; rounds (PBA)=0.006798640271945611;} tarrasque #88: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09958008398320337; hits/misses (PBA)= 0.0027994401119776045/0.0005998800239952009; rounds (PBA)=0.006798640271945611;} tarrasque #93: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08658268346330734; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #111: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06798640271945611; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.003999200159968006;} tarrasque #65: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.138372325534893; hits/misses (PBA)= 0.003599280143971206/0.0; rounds (PBA)=0.006998600279944011;} tarrasque #350: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08538292341531693; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.005198960207958408;} tarrasque #152: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06998600279944012; hits/misses (PBA)= 0.001999600079984003/0.0; rounds (PBA)=0.004599080183963208;} tarrasque #361: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09458108378324336; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.004999000199960008;} tarrasque #335: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09438112377524495; hits/misses (PBA)= 0.002599480103979204/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} tarrasque #348: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041591681663667265; hits/misses (PBA)= 0.0011997600479904018/0.0; rounds (PBA)=0.0027994401119776045;} tarrasque #235: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05458908218356329; hits/misses (PBA)= 0.0015996800639872025/0.0001999600079984003; rounds (PBA)=0.003999200159968006;} tarrasque #308: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0657868426314737; hits/misses (PBA)= 0.001799640071985603/0.0; rounds (PBA)=0.003599280143971206;} tarrasque #145: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09598080383923216; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #276: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07958408318336332; hits/misses (PBA)= 0.0023995200959808036/0.0; rounds (PBA)=0.0057988402319536095;} tarrasque #328: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08818236352729454; hits/misses (PBA)= 0.0023995200959808036/0.0003999200159968006; rounds (PBA)=0.005198960207958408;} tarrasque #178: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08118376324735053; hits/misses (PBA)= 0.0021995600879824036/0.0003999200159968006; rounds (PBA)=0.003799240151969606;} tarrasque #312: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14597080583883223; hits/misses (PBA)= 0.004199160167966407/0.0001999600079984003; rounds (PBA)=0.007598480303939212;} tarrasque #233: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1191761647670466; hits/misses (PBA)= 0.0033993201359728054/0.0001999600079984003; rounds (PBA)=0.00639872025594881;} tarrasque #182: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10877824435112977; hits/misses (PBA)= 0.0027994401119776045/0.0; rounds (PBA)=0.00599880023995201;} tarrasque #203: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1949610077984403; hits/misses (PBA)= 0.005398920215956809/0.0; rounds (PBA)=0.007398520295940812;} tarrasque #231: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.118376324735053; hits/misses (PBA)= 0.003199360127974405/0.0001999600079984003; rounds (PBA)=0.005398920215956809;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2.59; crudely normalised: 0% > unaligned = expected rounds to survive: -540800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4964; Sum of rounds: 4964; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4963; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #14: {team=unaligned ; avg hp=675.8630136986301 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9983883964544722; hits/misses (PBA)= 0.05378726833199033/0.0026188557614826753; rounds (PBA)=0.12389202256244963;} tarrasque #10: {team=unaligned ; avg hp=675.8630136986301 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2199838839645447; hits/misses (PBA)= 0.060435132957292505/0.0032232070910556; rounds (PBA)=0.12651087832393232;} tarrasque #6: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.411966156325544; hits/misses (PBA)= 0.06486704270749395/0.004431909750201451; rounds (PBA)=0.12630942788074134;} tarrasque #2: {team=unaligned ; avg hp=675.8632151490733 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2908944399677678; hits/misses (PBA)= 0.06184528605962933/0.003424657534246575; rounds (PBA)=0.13356164383561644;} tarrasque #16: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.34508460918614; hits/misses (PBA)= 0.06365834004834811/0.0036261079774375505; rounds (PBA)=0.12912973408541498;} tarrasque #4: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.587832393231265; hits/misses (PBA)= 0.0692989524576954/0.0028203062046736503; rounds (PBA)=0.1315471394037067;} awakened shrub: {team=other; avg hp=-27.2187751813054 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009871071716357776; hits/misses (PBA)= 0.0022159548751007254/0.12731668009669622; rounds (PBA)=0.12953263497179693;} tarrasque #12: {team=unaligned ; avg hp=675.8626107977437 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493150684931507; hits/misses (PBA)= 0.06567284448025786/0.0016116035455278; rounds (PBA)=0.12389202256244963;} tarrasque #7: {team=unaligned ; avg hp=675.8624093473005 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2943190975020147; hits/misses (PBA)= 0.06164383561643835/0.0032232070910556; rounds (PBA)=0.12207896857373086;} tarrasque #5: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2048751007252214; hits/misses (PBA)= 0.06023368251410153/0.0030217566478646252; rounds (PBA)=0.12570507655116842;} tarrasque: {team=unaligned ; avg hp=675.8630136986301 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6343674456083805; hits/misses (PBA)= 0.07111200644641419/0.0038275584206285255; rounds (PBA)=0.13074133763094278;} tarrasque #3: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4685737308622078; hits/misses (PBA)= 0.0652699435938759/0.0022159548751007254; rounds (PBA)=0.12248186946011282;} tarrasque #11: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.243352135374698; hits/misses (PBA)= 0.061442385173247384/0.0022159548751007254; rounds (PBA)=0.11704270749395648;} tarrasque #13: {team=unaligned ; avg hp=675.8630136986301 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3597904915390813; hits/misses (PBA)= 0.06305398871877518/0.0028203062046736503; rounds (PBA)=0.11583400483481064;} tarrasque #8: {team=unaligned ; avg hp=675.8612006446414 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3096293311845284; hits/misses (PBA)= 0.060838033843674456/0.004834810636583401; rounds (PBA)=0.1297340854149879;} tarrasque #9: {team=unaligned ; avg hp=675.8630136986301 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1422240128928283; hits/misses (PBA)= 0.05821917808219178/0.0030217566478646252; rounds (PBA)=0.12066881547139403;} tarrasque #15: {team=unaligned ; avg hp=675.8638195004029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.212328767123288; hits/misses (PBA)= 0.05842062852538275/0.0026188557614826753; rounds (PBA)=0.12087026591458501;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} bandit #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33633273345330933;} bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3550.34; crudely normalised: 0% > unaligned = expected rounds to survive: 138.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26685; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 491; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=17.28994201159768 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.747050589882024;} veteran #2: {team=any ; avg hp=57.79744051189762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.124575084983004; hits/misses (PBA)= 3.119376124775045/1.6604679064187162; rounds (PBA)=5.048390321935613;} veteran: {team=any ; avg hp=57.77344531093781 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.098980203959208; hits/misses (PBA)= 3.119376124775045/1.660867826434713; rounds (PBA)=5.0549890021995605;} ankheg: {team=unaligned ; avg hp=-3.2235552889422117 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.139172165566887; hits/misses (PBA)= 2.2821435712857427/2.2403519296140773; rounds (PBA)=4.52249550089982;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1183.45; crudely normalised: 0% > unaligned = expected rounds to survive: 415.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 80052; any : 0.44 ± 0.01; unaligned : 0.56 ± 0.01; > Team any = winning battles: 2211; perfect battles: 0; close-call battles: 2162; > Team unaligned = winning battles: 2790; perfect battles: 0; close-call battles: 2412; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #3: {team=unaligned ; avg hp=5.4437112577484505 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.54629074185163; hits/misses (PBA)= 4.629874025194961/4.559088182363527; rounds (PBA)=10.394721055788843;} ankheg: {team=unaligned ; avg hp=5.107178564287143 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.53189362127574; hits/misses (PBA)= 4.639072185562887/4.504099180163967; rounds (PBA)=10.362327534493101;} veteran #2: {team=any ; avg hp=5.448510297940412 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.60307938412318; hits/misses (PBA)= 7.066586682663467/4.7224555088982205; rounds (PBA)=12.007598480303939;} veteran: {team=any ; avg hp=5.8614277144571085 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.02859428114377; hits/misses (PBA)= 7.133173365326934/4.731853629274145; rounds (PBA)=12.088182363527295;} ankheg #2: {team=unaligned ; avg hp=5.818036392721456 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78544291141772; hits/misses (PBA)= 4.7466506698660265/4.640271945610878; rounds (PBA)=10.547690461907619;} mage: {team=any ; avg hp=-5.173565286942612 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.999400119976005; hits/misses (PBA)= 1.0587882423515298/0.7032593481303739; rounds (PBA)=1.8220355928814238;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1183.45; crudely normalised: 0% > unaligned = expected rounds to survive: 415.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3117; Sum of rounds: 49900; > Team any = winning battles: 1354; perfect battles: 0; close-call battles: 1306; > Team unaligned = winning battles: 1762; perfect battles: 0; close-call battles: 1540; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-5.148861084376002 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876483798524222; hits/misses (PBA)= 1.046519088867501/0.7080526146936157; rounds (PBA)=1.8203400705806865;} veteran #2: {team=any ; avg hp=5.702919473853064 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.831568816169394; hits/misses (PBA)= 7.116137311517485/4.776708373435996; rounds (PBA)=12.101379531600898;} ankheg #2: {team=unaligned ; avg hp=5.576195059351941 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.73403914019891; hits/misses (PBA)= 4.656400384985563/4.569457811998717; rounds (PBA)=10.46968238691049;} ankheg: {team=unaligned ; avg hp=5.631697144690407 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.44786653833815; hits/misses (PBA)= 4.625601539942252/4.5717035611164585; rounds (PBA)=10.414821944177094;} veteran: {team=any ; avg hp=5.822906641000962 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.57972409367982; hits/misses (PBA)= 7.0747513634905355/4.713185755534168; rounds (PBA)=12.013795316008983;} ankheg #3: {team=unaligned ; avg hp=5.4732114212383705 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.3981392364453; hits/misses (PBA)= 4.711581649021495/4.633942893808149; rounds (PBA)=10.528392685274301;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1183.45; crudely normalised: 0% > unaligned = expected rounds to survive: 415.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4738; Sum of rounds: 75515; > Team any = winning battles: 2081; perfect battles: 0; close-call battles: 2011; > Team unaligned = winning battles: 2656; perfect battles: 0; close-call battles: 2310; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=5.9233853946813 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.76171380329253; hits/misses (PBA)= 7.088011819333052/4.814267623469818; rounds (PBA)=12.126846770789363;} ankheg #2: {team=unaligned ; avg hp=5.561840439003799 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.0913887716336; hits/misses (PBA)= 4.680455888560574/4.5346137610806245; rounds (PBA)=10.420852680455889;} mage: {team=any ; avg hp=-5.08104685521317 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0455888560574085; hits/misses (PBA)= 1.0685943436048966/0.7026171380329252; rounds (PBA)=1.8425495989869143;} veteran #2: {team=any ; avg hp=5.515407344871254 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.17581257914732; hits/misses (PBA)= 7.023849725622625/4.705360911777121; rounds (PBA)=11.944069227522162;} ankheg #3: {team=unaligned ; avg hp=5.644997889404812 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.80223723089912; hits/misses (PBA)= 4.651329674968341/4.627057830308147; rounds (PBA)=10.46559729843816;} ankheg: {team=unaligned ; avg hp=5.792317433516252 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.733853946813; hits/misses (PBA)= 4.6490080202617134/4.505276487969607; rounds (PBA)=10.363655550865344;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2199.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7273.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28849; neutral : 0.63 ± 0.01; chaotic evil : 0.37 ± 0.01; > Team neutral = winning battles: 3159; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1842; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=5.2799440111977605 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.8114377124575; hits/misses (PBA)= 7.937212557488502/6.488302339532094; rounds (PBA)=5.057188562287543;} stone giant: {team=neutral ; avg hp=22.188562287542492 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.72005598880224; hits/misses (PBA)= 5.8944211157768445/3.926014797040592; rounds (PBA)=5.404919016196761;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5134973005398921;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.486502699460108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5166966606678665;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4833033393321336;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2582.07; crudely normalised: 0% > neutral = expected rounds to survive: 175.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32972; any : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 274; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=57.91001799640072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.604679064187163; hits/misses (PBA)= 4.52369526094781/1.518496300739852; rounds (PBA)=6.311337732453509;} mimic: {team=neutral ; avg hp=-3.1561687662467506 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.69366126774645; hits/misses (PBA)= 2.862627474505099/2.873625274945011; rounds (PBA)=5.73625274945011;} veteran: {team=any ; avg hp=57.91741651669666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.551489702059587; hits/misses (PBA)= 4.5232953409318135/1.5148970205958807; rounds (PBA)=6.280343931213757;} mage: {team=any ; avg hp=18.47890421915617 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.109778044391121;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 123.82; crudely normalised: 0% > any = expected rounds to survive: 555.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52122; chaotic evil : 0.27 ± 0.01; any : 0.73 ± 0.01; > Team chaotic evil = winning battles: 1366; perfect battles: 0; close-call battles: 1341; > Team any = winning battles: 3635; perfect battles: 0; close-call battles: 3634; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-5.226554689062188 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.832433513297341; hits/misses (PBA)= 1.247750449910018/0.7376524695060988; rounds (PBA)=1.9878024395120977;} orc #5: {team=chaotic evil ; avg hp=-1.1095780843831233 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.79244151169766; hits/misses (PBA)= 2.84123175364927/2.3469306138772246; rounds (PBA)=5.381523695260948;} orc #3: {team=chaotic evil ; avg hp=-1.3129374125174964 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.2875424915017; hits/misses (PBA)= 2.793241351729654/2.313137372525495; rounds (PBA)=5.310737852429514;} veteran #2: {team=any ; avg hp=19.571685662867427 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.31533693261348; hits/misses (PBA)= 5.54749050189962/2.511497700459908; rounds (PBA)=8.422515496900619;} commoner: {team=any ; avg hp=-5.88242351529694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45610877824435114; hits/misses (PBA)= 0.17036592681463708/0.1791641671665667; rounds (PBA)=0.3525294941011798;} orc #4: {team=chaotic evil ; avg hp=-1.1999600079984003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.667266546690662; hits/misses (PBA)= 2.8274345130973804/2.3587282543491304; rounds (PBA)=5.373125374925015;} orc #2: {team=chaotic evil ; avg hp=-1.4019196160767846 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.038392321535692; hits/misses (PBA)= 2.7704459108178363/2.2761447710457907; rounds (PBA)=5.253949210157969;} orc: {team=chaotic evil ; avg hp=-1.3213357328534294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.256948610277945; hits/misses (PBA)= 2.8082383523295342/2.3033393321335733; rounds (PBA)=5.310137972405519;} commoner #2: {team=any ; avg hp=-5.954209158168366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48050389922015596; hits/misses (PBA)= 0.17596480703859227/0.16996600679864027; rounds (PBA)=0.3499300139972006;} veteran: {team=any ; avg hp=19.44891021795641 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.261347730453906; hits/misses (PBA)= 5.535892821435713/2.558488302339532; rounds (PBA)=8.455308938212358;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 123.82; crudely normalised: 0% > any = expected rounds to survive: 555.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52042; chaotic evil : 0.27 ± 0.01; any : 0.73 ± 0.01; > Team chaotic evil = winning battles: 1349; perfect battles: 0; close-call battles: 1332; > Team any = winning battles: 3652; perfect battles: 0; close-call battles: 3651; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=19.620275944811038 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0131973605279; hits/misses (PBA)= 5.497100579884023/2.5266946610677863; rounds (PBA)=8.376924615076984;} commoner: {team=any ; avg hp=-5.879624075184963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4767046590681864; hits/misses (PBA)= 0.17336532693461307/0.16816636672665466; rounds (PBA)=0.34413117376524693;} commoner #2: {team=any ; avg hp=-5.850229954009198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44631073785242953; hits/misses (PBA)= 0.16016796640671865/0.17056588682263546; rounds (PBA)=0.33613277344531095;} orc #2: {team=chaotic evil ; avg hp=-1.3195360927814437 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.325534893021395; hits/misses (PBA)= 2.8014397120575887/2.302139572085583; rounds (PBA)=5.296540691861628;} veteran: {team=any ; avg hp=19.88222355528894 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.78104379124175; hits/misses (PBA)= 5.611077784443111/2.512697460507898; rounds (PBA)=8.499500099980004;} mage: {team=any ; avg hp=-5.185562887422516 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693261347730454; hits/misses (PBA)= 1.2205558888222356/0.7536492701459708; rounds (PBA)=1.9756048790241951;} orc #3: {team=chaotic evil ; avg hp=-1.2993401319736053 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.279344131173765; hits/misses (PBA)= 2.8094381123775243/2.2679464107178564; rounds (PBA)=5.26374725054989;} orc #5: {team=chaotic evil ; avg hp=-1.3215356928614277 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.318536292741452; hits/misses (PBA)= 2.79124175164967/2.3399320135972808; rounds (PBA)=5.335132973405319;} orc: {team=chaotic evil ; avg hp=-1.2345530893821235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.405118976204758; hits/misses (PBA)= 2.8250349930014/2.341131773645271; rounds (PBA)=5.352329534093181;} orc #4: {team=chaotic evil ; avg hp=-1.2355528894221155 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.084383123375325; hits/misses (PBA)= 2.791641671665667/2.302339532093581; rounds (PBA)=5.285742851429714;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 105.35; crudely normalised: 0% > any = expected rounds to survive: 3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21583; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=25.9250149970006 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.9340131973605277;} ochre jelly: {team=unaligned ; avg hp=-3.163367326534693 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.081783643271345; hits/misses (PBA)= 1.5390921815636873/1.9886022795440912; rounds (PBA)=3.5276944611077785;} veteran #2: {team=any ; avg hp=57.99780043991202 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.0499900019996; hits/misses (PBA)= 3.5896820635872824/0.1809638072385523; rounds (PBA)=4.028394321135773;} veteran: {team=any ; avg hp=57.995400919816035 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.113377324535094; hits/misses (PBA)= 3.603879224155169/0.17976404719056188; rounds (PBA)=4.036392721455709;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 210.7; crudely normalised: 0% > any = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41235; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2558; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=54.838032393521296 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.19216156768646; hits/misses (PBA)= 7.210557888422316/0.3737252549490102; rounds (PBA)=7.984603079384123;} ochre jelly: {team=unaligned ; avg hp=-3.082983403319336 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.781443711257747; hits/misses (PBA)= 2.366126774645071/3.0741851629674066; rounds (PBA)=5.440311937612478;} ochre jelly #2: {team=unaligned ; avg hp=-3.1327734453109377 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.085782843431314; hits/misses (PBA)= 2.3879224155168965/3.064387122575485; rounds (PBA)=5.452309538092382;} mage: {team=any ; avg hp=2.7010597880423917 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.6992601479704055;} veteran: {team=any ; avg hp=54.59368126374725 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.02359528094381; hits/misses (PBA)= 7.201359728054389/0.38812237552489504; rounds (PBA)=7.977604479104179;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33088; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 630; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4371; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.7994401119776 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.43611277744452; hits/misses (PBA)= 12.408718256348731/5.282943411317737; rounds (PBA)=6.484303139372126;} adult black dragon: {team=chaotic evil ; avg hp=-3.436112777444511 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.20055988802238; hits/misses (PBA)= 11.16376724655069/5.928214357128574; rounds (PBA)=5.784843031393721;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 486.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22089; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=-4.325934813037392 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.550889822035593; hits/misses (PBA)= 0.5332933413317337/1.324135172965407; rounds (PBA)=1.9484103179364127;} acolyte #5: {team=any ; avg hp=-4.293941211757648 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5898820235952809; hits/misses (PBA)= 0.5518896220755849/1.2869426114777045; rounds (PBA)=1.9316136772645471;} acolyte #2: {team=any ; avg hp=-4.276944611077784 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5822835432913418; hits/misses (PBA)= 0.5452909418116376/1.3293341331733652; rounds (PBA)=1.9602079584083183;} acolyte #9: {team=any ; avg hp=-4.316736652669466 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428714257148571; hits/misses (PBA)= 0.5610877824435113/1.2875424915016997; rounds (PBA)=1.9406118776244752;} acolyte #8: {team=any ; avg hp=-4.311937612477505 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6464707058588282; hits/misses (PBA)= 0.5560887822435513/1.3061387722455509; rounds (PBA)=1.9496100779844032;} acolyte #3: {team=any ; avg hp=-4.286742651469706 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625874825034993; hits/misses (PBA)= 0.5548890221955609/1.312137572485503; rounds (PBA)=1.9572085582883423;} acolyte #7: {team=any ; avg hp=-4.329534093181364 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6478704259148171; hits/misses (PBA)= 0.5632873425314937/1.267746450709858; rounds (PBA)=1.9308138372325534;} aboleth: {team=lawful evil ; avg hp=118.9496100779844 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.07898420315937; hits/misses (PBA)= 10.775644871025795/0.6066786642671466; rounds (PBA)=4.416916616676665;} acolyte: {team=any ; avg hp=-4.265946810637873 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.545490901819636; hits/misses (PBA)= 0.5368926214757048/1.3063387322535494; rounds (PBA)=1.9392121575684862;} acolyte #6: {team=any ; avg hp=-4.384723055388922 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.589482103579284; hits/misses (PBA)= 0.5506898620275945/1.327134573085383; rounds (PBA)=1.966606678664267;} acolyte #10: {team=any ; avg hp=-4.286542691461707 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6292741451709658; hits/misses (PBA)= 0.5610877824435113/1.3179364127174564; rounds (PBA)=1.9684063187362528;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 27525.0; crudely normalised: 0% > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13946; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.241351729654069 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.705258948210357; hits/misses (PBA)= 1.1555688862227556/2.1461707658468305; rounds (PBA)=1.650869826034793;} ancient black dragon: {team=chaotic evil ; avg hp=349.29474105178963 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.24135172965407; hits/misses (PBA)= 5.800239952009598/0.3011397720455909; rounds (PBA)=2.7886422715456907;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4571.43; crudely normalised: 0% > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29014; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4931; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-8.165166966606678 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.34233153369325; hits/misses (PBA)= 9.704459108178364/5.252749450109978; rounds (PBA)=4.996600679864027;} adult silver dragon: {team=lawful good ; avg hp=97.65766846630675 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.16516696660668; hits/misses (PBA)= 12.288342331533693/3.0833833233353327; rounds (PBA)=5.781643671265747;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29829; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4944; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=105.8258348330334 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.14557088582285; hits/misses (PBA)= 12.706858628274345/3.157368526294741; rounds (PBA)=5.949610077984403;} adult green dragon: {team=lawful evil ; avg hp=-8.145570885822835 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.17416516696662; hits/misses (PBA)= 10.014597080583883/5.308138372325535; rounds (PBA)=5.115976804639073;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3942.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25666; chaotic good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic good = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=128.4261147770446 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.47450509898022; hits/misses (PBA)= 11.371525694861027/2.0211957608478306; rounds (PBA)=5.129374125174965;} adult copper dragon: {team=chaotic good ; avg hp=-8.474505098980204 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.57388522295541; hits/misses (PBA)= 8.503099380123976/4.579284143171366; rounds (PBA)=4.362127574485103;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2340.0; crudely normalised: 0% > asd= expected rounds to survive: 109.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17085; neutral : 1.0 ± 0.0; asd: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team asd = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=51.40531893621276 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.313537292541493; hits/misses (PBA)= 2.226154769046191/1.4863027394521096; rounds (PBA)=3.16496700659868;} doppelganger #3: {team=neutral ; avg hp=51.44251149770046 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59468106378724; hits/misses (PBA)= 2.263147370525895/1.4759048190361927; rounds (PBA)=3.162767446510698;} doppelganger #2: {team=neutral ; avg hp=51.43871225754849 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.225154969006198; hits/misses (PBA)= 2.2133573285342933/1.5130973805238952; rounds (PBA)=3.174765046990602;} asd: {team=asd; avg hp=-3.601879624075185 (from 45); avg healing spells left=0.0007998400319936012 (from 1); damage done (per battle average)= 1.7134573085382923; hits/misses (PBA)= 0.6596680663867227/2.277144571085783; rounds (PBA)=2.9368126374725056;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28325; chaotic good : 0.06 ± 0.0; lawful good : 0.94 ± 0.0; > Team chaotic good = winning battles: 311; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4690; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=-5.976204759048191 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.72745450909818; hits/misses (PBA)= 9.457908418316336/5.047390521895621; rounds (PBA)=4.881423715256949;} adult bronze dragon: {team=lawful good ; avg hp=70.27254549090182 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.9762047590482; hits/misses (PBA)= 11.139172165566887/3.7130573885222957; rounds (PBA)=5.581683663267347;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33087; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 618; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4383; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=59.08198360327935 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.69626074785043; hits/misses (PBA)= 12.394121175764846/5.305738852229554; rounds (PBA)=6.487702459508099;} adult black dragon: {team=chaotic evil ; avg hp=-3.69626074785043 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.91801639672065; hits/misses (PBA)= 11.084383123375325/6.049190161967607; rounds (PBA)=5.796840631873625;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5531.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 4961.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1703; Sum of rounds: 22154; chaotic evil : 0.16 ± 0.01; lawful evil : 0.18 ± 0.01; > Team chaotic evil = winning battles: 779; perfect battles: 0; close-call battles: 779; > Team lawful evil = winning battles: 924; perfect battles: 0; close-call battles: 924; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #4: {team=lawful evil ; avg hp=21.93834409864944 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.9430416911333; hits/misses (PBA)= 13.103934233705226/6.459776864357017; rounds (PBA)=6.568995889606577;} adult blue dragon #3: {team=lawful evil ; avg hp=24.34409864944216 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.3364650616559; hits/misses (PBA)= 13.062830299471521/6.500293599530241; rounds (PBA)=6.5719318849089845;} adult black dragon #8: {team=chaotic evil ; avg hp=15.088667058132707 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.8990017615972; hits/misses (PBA)= 12.045214327657076/6.476218438050499; rounds (PBA)=6.396946564885496;} adult black dragon: {team=chaotic evil ; avg hp=12.211391661773341 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.87844979448033; hits/misses (PBA)= 11.439812096300646/6.248972401644157; rounds (PBA)=6.145038167938932;} adult black dragon #7: {team=chaotic evil ; avg hp=17.897827363476217 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.21961244862007; hits/misses (PBA)= 11.896652965355255/6.337639459776864; rounds (PBA)=6.288314738696418;} adult blue dragon #5: {team=lawful evil ; avg hp=20.953611274221963 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.09923664122138; hits/misses (PBA)= 12.352906635349383/6.349970640046976; rounds (PBA)=6.279506752789196;} adult blue dragon #6: {team=lawful evil ; avg hp=24.075748678802114 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.0886670581327; hits/misses (PBA)= 13.237228420434528/6.62477980035232; rounds (PBA)=6.670581327069876;} adult black dragon #4: {team=chaotic evil ; avg hp=14.025836758661185 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.01996476805638; hits/misses (PBA)= 11.758073987081621/6.367586611861421; rounds (PBA)=6.267175572519084;} adult black dragon #2: {team=chaotic evil ; avg hp=13.662947739283616 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.31708749266002; hits/misses (PBA)= 11.751027598355842/6.315913094539049; rounds (PBA)=6.267762771579566;} adult blue dragon: {team=lawful evil ; avg hp=22.661186142102174 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.51497357604228; hits/misses (PBA)= 12.960657662947739/6.551379917792132; rounds (PBA)=6.561949500880798;} adult black dragon #6: {team=chaotic evil ; avg hp=16.54785672342924 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.70287727539636; hits/misses (PBA)= 12.107457428068114/6.500880798590722; rounds (PBA)=6.432765707574868;} adult black dragon #5: {team=chaotic evil ; avg hp=14.092777451556078 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.32589547856725; hits/misses (PBA)= 11.724603640634175/6.413388138578978; rounds (PBA)=6.27715795654727;} adult blue dragon #2: {team=lawful evil ; avg hp=23.23370522607164 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.0; hits/misses (PBA)= 13.049911920140929/6.554903112155021; rounds (PBA)=6.594832648267762;} adult black dragon #3: {team=chaotic evil ; avg hp=16.8126834997064 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.46388725778039; hits/misses (PBA)= 11.700528479154434/6.402818555490311; rounds (PBA)=6.26952436876101;} adult blue dragon #7: {team=lawful evil ; avg hp=23.2571931884909 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.02935995302408; hits/misses (PBA)= 13.012331180270111/6.557251908396947; rounds (PBA)=6.577216676453317;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 615.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 324.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31938; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #7: {team=any ; avg hp=-4.294541091781643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4143171365726857; hits/misses (PBA)= 0.8416316736652669/1.9856028794241152; rounds (PBA)=2.8884223155368924;} acolyte #12: {team=any ; avg hp=-4.347730453909218 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.513497300539892; hits/misses (PBA)= 0.8688262347530494/1.9674065186962608; rounds (PBA)=2.898620275944811;} acolyte #15: {team=any ; avg hp=-4.339132173565287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4623075384923014; hits/misses (PBA)= 0.854629074185163/1.9954009198160367; rounds (PBA)=2.9122175564887023;} acolyte #10: {team=any ; avg hp=-4.278544291141771 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475504899020196; hits/misses (PBA)= 0.8498300339932013/1.9828034393121376; rounds (PBA)=2.8990201959608077;} acolyte #11: {team=any ; avg hp=-4.250749850029994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511097780443911; hits/misses (PBA)= 0.8608278344331134/1.9558088382323535; rounds (PBA)=2.879624075184963;} aboleth: {team=lawful evil ; avg hp=97.94461107778444 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.92841431713657; hits/misses (PBA)= 16.2125574885023/0.9380123975204959; rounds (PBA)=6.386322735452909;} acolyte #13: {team=any ; avg hp=-4.210157968406318 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.378124375124975; hits/misses (PBA)= 0.8250349930013997/1.9954009198160367; rounds (PBA)=2.8834233153369326;} acolyte #9: {team=any ; avg hp=-4.391721655668866 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4443111377724454; hits/misses (PBA)= 0.8418316336732653/1.9818036392721456; rounds (PBA)=2.8888222355528894;} acolyte #4: {team=any ; avg hp=-4.3699260147970405 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4887022595480905; hits/misses (PBA)= 0.8424315136972605/2.0001999600079983; rounds (PBA)=2.9014197160567887;} acolyte #2: {team=any ; avg hp=-4.3779244151169765 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5772845430913818; hits/misses (PBA)= 0.8750249950009998/1.9748050389922016; rounds (PBA)=2.9088182363527295;} acolyte #14: {team=any ; avg hp=-4.347930413917217 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4797040591881623; hits/misses (PBA)= 0.8412317536492702/1.9786042791441711; rounds (PBA)=2.8838232353529296;} acolyte #5: {team=any ; avg hp=-4.318936212757449 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4705058988202357; hits/misses (PBA)= 0.8594281143771246/1.9792041591681664; rounds (PBA)=2.9008198360327935;} acolyte #3: {team=any ; avg hp=-4.306538692261547 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4451109778044393; hits/misses (PBA)= 0.8422315536892622/2.002999400119976; rounds (PBA)=2.911017796440712;} acolyte #8: {team=any ; avg hp=-4.369326134773045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4197160567886424; hits/misses (PBA)= 0.8364327134573085/1.9770045990801839; rounds (PBA)=2.8788242351529694;} acolyte: {team=any ; avg hp=-4.3337332533493305 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4863027394521096; hits/misses (PBA)= 0.8468306338732253/1.989002199560088; rounds (PBA)=2.9004199160167965;} acolyte #6: {team=any ; avg hp=-4.391521695660868 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.488902219556089; hits/misses (PBA)= 0.8480303939212157/1.9996000799840032; rounds (PBA)=2.9064187162567485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1040; Sum of rounds: 5148; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral : 0.21 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1040; perfect battles: 0; close-call battles: 114; ------------------------------------------------- Combattants ------------------------------------------------ lizard #4: {team=unaligned ; avg hp=-7.6663461538461535 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8951923076923077; hits/misses (PBA)= 0.7990384615384616/1.3490384615384616; rounds (PBA)=2.173076923076923;} lizard #31: {team=unaligned ; avg hp=-7.710576923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8211538461538461; hits/misses (PBA)= 0.7336538461538461/1.398076923076923; rounds (PBA)=2.1538461538461537;} lizard #10: {team=unaligned ; avg hp=-7.8375 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864423076923077; hits/misses (PBA)= 0.7615384615384615/1.4038461538461537; rounds (PBA)=2.185576923076923;} lizard #17: {team=unaligned ; avg hp=-7.9653846153846155 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8798076923076923; hits/misses (PBA)= 0.7711538461538462/1.426923076923077; rounds (PBA)=2.214423076923077;} lizard #15: {team=unaligned ; avg hp=-7.680769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9192307692307692; hits/misses (PBA)= 0.8038461538461539/1.385576923076923; rounds (PBA)=2.214423076923077;} lizard #49: {team=unaligned ; avg hp=-7.821153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298076923076924; hits/misses (PBA)= 0.7451923076923077/1.4115384615384616; rounds (PBA)=2.1798076923076923;} lizard #27: {team=unaligned ; avg hp=-7.793269230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8932692307692308; hits/misses (PBA)= 0.7894230769230769/1.3894230769230769; rounds (PBA)=2.1990384615384615;} lizard #20: {team=unaligned ; avg hp=-7.779807692307692 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9144230769230769; hits/misses (PBA)= 0.7990384615384616/1.333653846153846; rounds (PBA)=2.1567307692307693;} lizard #32: {team=unaligned ; avg hp=-7.684615384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.926923076923077; hits/misses (PBA)= 0.7990384615384616/1.3509615384615385; rounds (PBA)=2.169230769230769;} lizard #14: {team=unaligned ; avg hp=-7.7942307692307695 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8326923076923077; hits/misses (PBA)= 0.739423076923077/1.4086538461538463; rounds (PBA)=2.1701923076923078;} lizard #47: {team=unaligned ; avg hp=-7.673076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9278846153846154; hits/misses (PBA)= 0.8038461538461539/1.416346153846154; rounds (PBA)=2.2365384615384616;} invisible stalker #6: {team=neutral ; avg hp=103.25865384615385 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.66730769230769; hits/misses (PBA)= 7.257692307692308/1.4711538461538463; rounds (PBA)=4.4817307692307695;} lizard #12: {team=unaligned ; avg hp=-7.617307692307692 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8653846153846154; hits/misses (PBA)= 0.7769230769230769/1.3442307692307693; rounds (PBA)=2.141346153846154;} lizard #3: {team=unaligned ; avg hp=-7.694230769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8394230769230769; hits/misses (PBA)= 0.7413461538461539/1.4298076923076923; rounds (PBA)=2.1865384615384613;} lizard #24: {team=unaligned ; avg hp=-7.729807692307692 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8740384615384615; hits/misses (PBA)= 0.7644230769230769/1.3778846153846154; rounds (PBA)=2.1557692307692307;} lizard #42: {team=unaligned ; avg hp=-7.706730769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.926923076923077; hits/misses (PBA)= 0.8134615384615385/1.3875; rounds (PBA)=2.214423076923077;} lizard #45: {team=unaligned ; avg hp=-7.828846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8903846153846153; hits/misses (PBA)= 0.7913461538461538/1.3596153846153847; rounds (PBA)=2.1778846153846154;} lizard #21: {team=unaligned ; avg hp=-7.743269230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8836538461538461; hits/misses (PBA)= 0.7692307692307693/1.4086538461538463; rounds (PBA)=2.1903846153846156;} invisible stalker #2: {team=neutral ; avg hp=103.22980769230769 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.01153846153846; hits/misses (PBA)= 7.172115384615385/1.4740384615384616; rounds (PBA)=4.446153846153846;} lizard #11: {team=unaligned ; avg hp=-7.795192307692307 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9423076923076923; hits/misses (PBA)= 0.8096153846153846/1.3596153846153847; rounds (PBA)=2.189423076923077;} lizard #44: {team=unaligned ; avg hp=-7.747115384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9048076923076923; hits/misses (PBA)= 0.7961538461538461/1.3740384615384615; rounds (PBA)=2.189423076923077;} lizard #22: {team=unaligned ; avg hp=-7.778846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8817307692307692; hits/misses (PBA)= 0.7692307692307693/1.3798076923076923; rounds (PBA)=2.1625;} lizard #30: {team=unaligned ; avg hp=-7.740384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144230769230769; hits/misses (PBA)= 0.7105769230769231/1.4298076923076923; rounds (PBA)=2.1576923076923076;} lizard #40: {team=unaligned ; avg hp=-7.672115384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8317307692307693; hits/misses (PBA)= 0.7375/1.4048076923076922; rounds (PBA)=2.167307692307692;} lizard #6: {team=unaligned ; avg hp=-7.740384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8586538461538461; hits/misses (PBA)= 0.7596153846153846/1.4615384615384615; rounds (PBA)=2.2346153846153847;} lizard #35: {team=unaligned ; avg hp=-7.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8605769230769231; hits/misses (PBA)= 0.7596153846153846/1.3846153846153846; rounds (PBA)=2.1615384615384614;} lizard #2: {team=unaligned ; avg hp=-7.927884615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8634615384615385; hits/misses (PBA)= 0.7567307692307692/1.4365384615384615; rounds (PBA)=2.2096153846153848;} lizard #48: {team=unaligned ; avg hp=-7.900961538461538 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451923076923077; hits/misses (PBA)= 0.7442307692307693/1.4471153846153846; rounds (PBA)=2.210576923076923;} lizard #50: {team=unaligned ; avg hp=-7.675 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8971153846153846; hits/misses (PBA)= 0.7740384615384616/1.3653846153846154; rounds (PBA)=2.1567307692307693;} lizard #33: {team=unaligned ; avg hp=-7.7711538461538465 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8375; hits/misses (PBA)= 0.7288461538461538/1.4105769230769232; rounds (PBA)=2.1625;} lizard #39: {team=unaligned ; avg hp=-7.897115384615384 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8663461538461539; hits/misses (PBA)= 0.7586538461538461/1.3990384615384615; rounds (PBA)=2.1778846153846154;} lizard #51: {team=neutral ; avg hp=-0.2076923076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.035576923076923075; hits/misses (PBA)= 0.03365384615384615/0.05; rounds (PBA)=0.08365384615384615;} lizard #18: {team=unaligned ; avg hp=-7.703846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9240384615384616; hits/misses (PBA)= 0.8134615384615385/1.3740384615384615; rounds (PBA)=2.203846153846154;} invisible stalker #3: {team=neutral ; avg hp=103.19326923076923 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.60096153846153; hits/misses (PBA)= 7.1759615384615385/1.5365384615384616; rounds (PBA)=4.474038461538462;} lizard #46: {team=unaligned ; avg hp=-7.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8942307692307693; hits/misses (PBA)= 0.775/1.4298076923076923; rounds (PBA)=2.223076923076923;} lizard #38: {team=unaligned ; avg hp=-7.803846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8153846153846154; hits/misses (PBA)= 0.7086538461538462/1.4086538461538463; rounds (PBA)=2.1403846153846153;} lizard #13: {team=unaligned ; avg hp=-7.814423076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8596153846153847; hits/misses (PBA)= 0.7721153846153846/1.4221153846153847; rounds (PBA)=2.2125;} lizard #34: {team=unaligned ; avg hp=-7.9884615384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298076923076924; hits/misses (PBA)= 0.739423076923077/1.3990384615384615; rounds (PBA)=2.1615384615384614;} lizard #26: {team=unaligned ; avg hp=-7.796153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8836538461538461; hits/misses (PBA)= 0.7701923076923077/1.4201923076923078; rounds (PBA)=2.208653846153846;} lizard #23: {team=unaligned ; avg hp=-7.658653846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8778846153846154; hits/misses (PBA)= 0.7663461538461539/1.3557692307692308; rounds (PBA)=2.141346153846154;} lizard #36: {team=unaligned ; avg hp=-7.795192307692307 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825; hits/misses (PBA)= 0.7346153846153847/1.4365384615384615; rounds (PBA)=2.1865384615384613;} manticore: {team=lawful evil ; avg hp=-5.072115384615385 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.50865384615385; hits/misses (PBA)= 10.266346153846154/2.901923076923077; rounds (PBA)=4.389423076923077;} lizard #5: {team=unaligned ; avg hp=-7.549038461538461 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864423076923077; hits/misses (PBA)= 0.7596153846153846/1.3817307692307692; rounds (PBA)=2.1596153846153845;} lizard #41: {team=unaligned ; avg hp=-7.911538461538462 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9346153846153846; hits/misses (PBA)= 0.8201923076923077/1.3432692307692307; rounds (PBA)=2.1875;} lizard #19: {team=unaligned ; avg hp=-7.898076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8461538461538461; hits/misses (PBA)= 0.7413461538461539/1.3413461538461537; rounds (PBA)=2.1096153846153847;} lizard #37: {team=unaligned ; avg hp=-7.857692307692307 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692307692307693; hits/misses (PBA)= 0.7528846153846154/1.4538461538461538; rounds (PBA)=2.226923076923077;} lizard: {team=unaligned ; avg hp=-7.704807692307693 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8836538461538461; hits/misses (PBA)= 0.7846153846153846/1.3548076923076924; rounds (PBA)=2.1567307692307693;} lizard #25: {team=unaligned ; avg hp=-7.793269230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.85; hits/misses (PBA)= 0.7451923076923077/1.4259615384615385; rounds (PBA)=2.1932692307692307;} lizard #16: {team=unaligned ; avg hp=-7.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9096153846153846; hits/misses (PBA)= 0.8028846153846154/1.3346153846153845; rounds (PBA)=2.1557692307692307;} lizard #7: {team=unaligned ; avg hp=-7.698076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9163461538461538; hits/misses (PBA)= 0.7932692307692307/1.3971153846153845; rounds (PBA)=2.207692307692308;} lizard #29: {team=unaligned ; avg hp=-7.747115384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8721153846153846; hits/misses (PBA)= 0.7778846153846154/1.3461538461538463; rounds (PBA)=2.1423076923076922;} lizard #9: {team=unaligned ; avg hp=-7.767307692307693 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.926923076923077; hits/misses (PBA)= 0.8009615384615385/1.3875; rounds (PBA)=2.2125;} invisible stalker #4: {team=neutral ; avg hp=103.27211538461539 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.13942307692308; hits/misses (PBA)= 7.301923076923077/1.4307692307692308; rounds (PBA)=4.476923076923077;} invisible stalker #5: {team=neutral ; avg hp=103.38461538461539 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.7048076923077; hits/misses (PBA)= 7.236538461538461/1.4778846153846155; rounds (PBA)=4.484615384615385;} lizard #43: {team=unaligned ; avg hp=-7.734615384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8711538461538462; hits/misses (PBA)= 0.7644230769230769/1.3778846153846154; rounds (PBA)=2.1625;} lizard #8: {team=unaligned ; avg hp=-7.825 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8721153846153846; hits/misses (PBA)= 0.7625/1.3884615384615384; rounds (PBA)=2.1701923076923078;} lizard #28: {team=unaligned ; avg hp=-7.828846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8961538461538462; hits/misses (PBA)= 0.7807692307692308/1.3615384615384616; rounds (PBA)=2.166346153846154;} invisible stalker: {team=neutral ; avg hp=103.26442307692308 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.04615384615384; hits/misses (PBA)= 7.210576923076923/1.4759615384615385; rounds (PBA)=4.477884615384616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 967; Sum of rounds: 4117; > Team unaligned = winning battles: 966; perfect battles: 0; close-call battles: 966; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #13: {team=unaligned ; avg hp=0.9472595656670114 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3660806618407446; hits/misses (PBA)= 1.2068252326783868/2.25129265770424; rounds (PBA)=3.5077559462254393;} lizard #2: {team=unaligned ; avg hp=0.7362978283350569 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3877973112719753; hits/misses (PBA)= 1.2244053774560497/2.2088934850051705; rounds (PBA)=3.471561530506722;} lizard #51: {team=other; avg hp=-0.22440537745604963 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.017580144777662874; hits/misses (PBA)= 0.017580144777662874/0.06204756980351603; rounds (PBA)=0.0796277145811789;} lizard #37: {team=unaligned ; avg hp=0.9152016546018614 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.437435367114788; hits/misses (PBA)= 1.264736297828335/2.2285418821096172; rounds (PBA)=3.5336091003102377;} lizard #16: {team=unaligned ; avg hp=0.6732161323681489 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3619441571871769; hits/misses (PBA)= 1.2161323681489142/2.264736297828335; rounds (PBA)=3.5160289555325748;} lizard #8: {team=unaligned ; avg hp=0.9048603929679421 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4653567735263702; hits/misses (PBA)= 1.2874870734229575/2.2264736297828334; rounds (PBA)=3.5563598759048602;} lizard #38: {team=unaligned ; avg hp=1.0041365046535677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4860392967942089; hits/misses (PBA)= 1.2926577042399172/2.2078593588417785; rounds (PBA)=3.5356773526370215;} lizard #26: {team=unaligned ; avg hp=0.81282316442606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4167528438469492; hits/misses (PBA)= 1.2419855222337126/2.261633919338159; rounds (PBA)=3.5511892450879006;} lizard #46: {team=unaligned ; avg hp=0.7942088934850051 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4384694932781799; hits/misses (PBA)= 1.2512926577042398/2.2719751809720785; rounds (PBA)=3.5542916235780764;} lizard #19: {team=unaligned ; avg hp=0.8304033092037229 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.409513960703206; hits/misses (PBA)= 1.236814891416753/2.24612202688728; rounds (PBA)=3.512926577042399;} lizard #15: {team=unaligned ; avg hp=0.7828335056876939 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4022750775594623; hits/misses (PBA)= 1.2244053774560497/2.2595656670113753; rounds (PBA)=3.52947259565667;} lizard #41: {team=unaligned ; avg hp=0.6732161323681489 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846949327817994; hits/misses (PBA)= 1.2057911065149949/2.2223371251292656; rounds (PBA)=3.4798345398138575;} lizard #42: {team=unaligned ; avg hp=0.9296794208893485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4260599793174766; hits/misses (PBA)= 1.2440537745604965/2.2554291623578075; rounds (PBA)=3.5367114788004135;} lizard #29: {team=unaligned ; avg hp=0.7993795243019648 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3733195449844882; hits/misses (PBA)= 1.2161323681489142/2.229576008273009; rounds (PBA)=3.4829369183040333;} lizard #22: {team=unaligned ; avg hp=0.937952430196484 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4322647362978282; hits/misses (PBA)= 1.2533609100310237/2.203722854188211; rounds (PBA)=3.4953464322647365;} lizard #14: {team=unaligned ; avg hp=0.718717683557394 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3257497414684591; hits/misses (PBA)= 1.1458117890382626/2.2585315408479834; rounds (PBA)=3.4498448810754914;} lizard #17: {team=unaligned ; avg hp=0.8996897621509824 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3867631851085833; hits/misses (PBA)= 1.2171664943123062/2.27817993795243; rounds (PBA)=3.540847983453981;} lizard #25: {team=unaligned ; avg hp=0.6742502585315409 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3888314374353672; hits/misses (PBA)= 1.2223371251292658/2.248190279214064; rounds (PBA)=3.5180972078593586;} lizard #21: {team=unaligned ; avg hp=0.8097207859358841 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4281282316442605; hits/misses (PBA)= 1.2399172699069287/2.250258531540848; rounds (PBA)=3.5325749741468457;} lizard #36: {team=unaligned ; avg hp=0.7373319544984488 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3505687693898656; hits/misses (PBA)= 1.1851085832471562/2.2368148914167527; rounds (PBA)=3.473629782833506;} lizard #12: {team=unaligned ; avg hp=0.7445708376421923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4033092037228543; hits/misses (PBA)= 1.221302998965874/2.2730093071354704; rounds (PBA)=3.525336091003102;} lizard #45: {team=unaligned ; avg hp=0.7528438469493278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.34229576008273; hits/misses (PBA)= 1.189245087900724/2.2854188210961737; rounds (PBA)=3.4984488107549123;} lizard #7: {team=unaligned ; avg hp=0.8510858324715616 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4239917269906928; hits/misses (PBA)= 1.235780765253361/2.249224405377456; rounds (PBA)=3.5160289555325748;} lizard #18: {team=unaligned ; avg hp=0.7673216132368149 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3950361944157188; hits/misses (PBA)= 1.2078593588417788/2.230610134436401; rounds (PBA)=3.485005170630817;} lizard #48: {team=unaligned ; avg hp=0.7921406411582212 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3836608066184075; hits/misses (PBA)= 1.1861427094105481/2.2595656670113753; rounds (PBA)=3.4994829369183043;} manticore: {team=lawful evil ; avg hp=-0.12099276111685625 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.87693898655636; hits/misses (PBA)= 8.52430196483971/2.4488107549120994; rounds (PBA)=3.65770423991727;} lizard #31: {team=unaligned ; avg hp=0.8014477766287487 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4436401240951395; hits/misses (PBA)= 1.2833505687693898/2.229576008273009; rounds (PBA)=3.5542916235780764;} lizard #3: {team=unaligned ; avg hp=0.8862461220268872 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3826266804550156; hits/misses (PBA)= 1.2088934850051707/2.309203722854188; rounds (PBA)=3.563598759048604;} lizard #49: {team=unaligned ; avg hp=0.7394002068252327 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3836608066184075; hits/misses (PBA)= 1.202688728024819/2.247156153050672; rounds (PBA)=3.5046535677352635;} lizard #30: {team=unaligned ; avg hp=0.7445708376421923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4270941054808686; hits/misses (PBA)= 1.2378490175801449/2.2119958634953463; rounds (PBA)=3.4953464322647365;} lizard: {team=unaligned ; avg hp=0.7352637021716649 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3712512926577043; hits/misses (PBA)= 1.2150982419855223/2.2275077559462253; rounds (PBA)=3.488107549120993;} lizard #50: {team=unaligned ; avg hp=0.7352637021716649 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3516028955532575; hits/misses (PBA)= 1.2161323681489142/2.21406411582213; rounds (PBA)=3.469493278179938;} lizard #10: {team=unaligned ; avg hp=0.7869700103412617 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4498448810754911; hits/misses (PBA)= 1.2523267838676317/2.202688728024819; rounds (PBA)=3.4922440537745607;} lizard #43: {team=unaligned ; avg hp=0.7704239917269907 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3867631851085833; hits/misses (PBA)= 1.204756980351603/2.263702171664943; rounds (PBA)=3.510858324715615;} lizard #28: {team=unaligned ; avg hp=0.7280248190279214 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4105480868665978; hits/misses (PBA)= 1.2337125129265771/2.2223371251292656; rounds (PBA)=3.4943123061013446;} lizard #33: {team=unaligned ; avg hp=0.7528438469493278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4270941054808686; hits/misses (PBA)= 1.2523267838676317/2.2388831437435366; rounds (PBA)=3.52947259565667;} lizard #44: {team=unaligned ; avg hp=0.688728024819028 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4136504653567736; hits/misses (PBA)= 1.2337125129265771/2.234746639089969; rounds (PBA)=3.4974146845915204;} lizard #34: {team=unaligned ; avg hp=0.7280248190279214 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3857290589451914; hits/misses (PBA)= 1.21923474663909/2.264736297828335; rounds (PBA)=3.5243019648397103;} lizard #20: {team=unaligned ; avg hp=0.8955532574974147 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3340227507755946; hits/misses (PBA)= 1.172699069286453/2.3205791106514995; rounds (PBA)=3.5377456049638054;} lizard #9: {team=unaligned ; avg hp=0.8004136504653567 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3784901758014478; hits/misses (PBA)= 1.188210961737332/2.262668045501551; rounds (PBA)=3.490175801447777;} lizard #23: {team=unaligned ; avg hp=0.7021716649431231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3898655635987591; hits/misses (PBA)= 1.220268872802482/2.232678386763185; rounds (PBA)=3.5005170630816957;} lizard #24: {team=unaligned ; avg hp=0.7352637021716649 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375387797311272; hits/misses (PBA)= 1.2068252326783868/2.217166494312306; rounds (PBA)=3.4653567735263704;} lizard #40: {team=unaligned ; avg hp=0.7828335056876939 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.407445708376422; hits/misses (PBA)= 1.2605997931747672/2.203722854188211; rounds (PBA)=3.5067218200620474;} lizard #11: {team=unaligned ; avg hp=0.7197518097207859 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4053774560496382; hits/misses (PBA)= 1.1975180972078594/2.2554291623578075; rounds (PBA)=3.489141675284385;} lizard #27: {team=unaligned ; avg hp=0.704239917269907 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4177869700103412; hits/misses (PBA)= 1.236814891416753/2.2223371251292656; rounds (PBA)=3.4922440537745607;} lizard #5: {team=unaligned ; avg hp=0.9296794208893485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4322647362978282; hits/misses (PBA)= 1.234746639089969/2.2605997931747672; rounds (PBA)=3.5480868665977248;} lizard #35: {team=unaligned ; avg hp=0.6742502585315409 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.376421923474664; hits/misses (PBA)= 1.218200620475698/2.2399172699069285; rounds (PBA)=3.4932781799379526;} lizard #39: {team=unaligned ; avg hp=0.8024819027921406 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4539813857290589; hits/misses (PBA)= 1.2595656670113753/2.217166494312306; rounds (PBA)=3.5170630816959667;} lizard #47: {team=unaligned ; avg hp=1.0289555325749742 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.450879007238883; hits/misses (PBA)= 1.265770423991727/2.250258531540848; rounds (PBA)=3.5563598759048602;} lizard #6: {team=unaligned ; avg hp=0.9234746639089969 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.40641158221303; hits/misses (PBA)= 1.2399172699069287/2.2533609100310237; rounds (PBA)=3.5367114788004135;} lizard #32: {team=unaligned ; avg hp=0.9234746639089969 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4539813857290589; hits/misses (PBA)= 1.2564632885211995/2.2554291623578075; rounds (PBA)=3.5511892450879006;} lizard #4: {team=unaligned ; avg hp=0.9741468459152016 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4301964839710444; hits/misses (PBA)= 1.2616339193381592/2.250258531540848; rounds (PBA)=3.5522233712512925;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 67904.0; crudely normalised: 0% > True Neutral= expected rounds to survive: 16.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; True Neutral: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team True Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=143.9400119976005 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3637272545490902; hits/misses (PBA)= 0.16056788642271547/0.041391721655668866; rounds (PBA)=0.3235352929414117;} vampire #2: {team=lawful evil ; avg hp=143.94821035792842 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4395120975804838; hits/misses (PBA)= 0.17116576684663068/0.041191761647670466; rounds (PBA)=0.33873225354929015;} tarrasque: {team=lawful evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.22115576884623; hits/misses (PBA)= 0.7624475104979004/0.035992801439712056; rounds (PBA)=0.8612277544491101;} Diero Rein: {team=True Neutral; avg hp=-20.47350529894021 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16996600679864027; hits/misses (PBA)= 0.05838832233553289/0.264747050589882; rounds (PBA)=0.32313537292541494;} vampire #3: {team=lawful evil ; avg hp=143.94181163767246 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.449110177964407; hits/misses (PBA)= 0.17296540691861628/0.041191761647670466; rounds (PBA)=0.3259348130373925;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23858.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 4670.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19778; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=654.0693861227754 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 478.6428714257149; hits/misses (PBA)= 15.586882623475304/1.002999400119976; rounds (PBA)=3.9548090381923617;} vampire: {team=lawful evil ; avg hp=-15.565486902619476 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.195760847830434; hits/misses (PBA)= 0.8158368326334733/2.447910417916417; rounds (PBA)=2.0037992401519698;} vampire #2: {team=lawful evil ; avg hp=-15.44251149770046 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.439512097580484; hits/misses (PBA)= 0.8456308738252349/2.3853229354129173; rounds (PBA)=1.99000199960008;} vampire #3: {team=lawful evil ; avg hp=-15.63487302539492 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.295340931813637; hits/misses (PBA)= 0.8368326334733054/2.4973005398920214; rounds (PBA)=2.019796040791842;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 563; Sum of rounds: 8007; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 374; perfect battles: 0; close-call battles: 374; > Team unaligned = winning battles: 188; perfect battles: 0; close-call battles: 188; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #20: {team=lawful evil ; avg hp=10.396092362344582 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.77264653641208; hits/misses (PBA)= 8.216696269982238/13.097690941385435; rounds (PBA)=7.174067495559503;} aboleth #12: {team=lawful evil ; avg hp=13.094138543516873 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.40674955595027; hits/misses (PBA)= 8.220248667850798/13.674955595026644; rounds (PBA)=7.3658969804618115;} aboleth: {team=lawful evil ; avg hp=12.056838365896981 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.60390763765541; hits/misses (PBA)= 8.440497335701599/13.760213143872114; rounds (PBA)=7.467140319715808;} tyrannosaurus rex: {team=other; avg hp=-8.1651865008881 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.42451154529307; hits/misses (PBA)= 1.1616341030195383/0.7460035523978685; rounds (PBA)=0.9538188277087034;} tarrasque: {team=unaligned ; avg hp=27.456483126110125 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1449.0621669626998; hits/misses (PBA)= 47.40852575488455/2.6483126110124333; rounds (PBA)=10.094138543516873;} aboleth #11: {team=lawful evil ; avg hp=8.717584369449378 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.88632326820604; hits/misses (PBA)= 8.490230905861457/13.646536412078152; rounds (PBA)=7.429840142095915;} tyrannosaurus rex #4: {team=other; avg hp=-8.099467140319716 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.57371225577265; hits/misses (PBA)= 1.1847246891651866/0.7371225577264654; rounds (PBA)=0.9609236234458259;} aboleth #22: {team=lawful evil ; avg hp=15.376554174067495 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.08170515097692; hits/misses (PBA)= 8.24689165186501/13.698046181172291; rounds (PBA)=7.380106571936057;} aboleth #21: {team=lawful evil ; avg hp=9.092362344582593 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.91474245115452; hits/misses (PBA)= 8.39076376554174/13.22557726465364; rounds (PBA)=7.245115452930729;} vampire spawn: {team=other; avg hp=-8.662522202486679 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6714031971580817; hits/misses (PBA)= 0.09591474245115453/0.12433392539964476; rounds (PBA)=0.11012433392539965;} vampire spawn #2: {team=other; avg hp=-9.037300177619894 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7175843694493783; hits/misses (PBA)= 0.09591474245115453/0.10301953818827708; rounds (PBA)=0.0994671403197158;} aboleth #8: {team=lawful evil ; avg hp=12.467140319715808 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.14920071047958; hits/misses (PBA)= 8.428063943161634/13.770870337477797; rounds (PBA)=7.461811722912966;} aboleth #13: {team=lawful evil ; avg hp=17.69626998223801 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.42628774422735; hits/misses (PBA)= 8.440497335701599/13.550621669626999; rounds (PBA)=7.415630550621669;} tyrannosaurus rex #3: {team=other; avg hp=-8.648312611012434 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.88809946714032; hits/misses (PBA)= 1.1847246891651866/0.7584369449378331; rounds (PBA)=0.9715808170515098;} aboleth #23: {team=lawful evil ; avg hp=10.674955595026644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.66607460035524; hits/misses (PBA)= 8.486678507992895/14.207815275310836; rounds (PBA)=7.630550621669627;} rat #4: {team=unaligned ; avg hp=-14.216696269982238 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03019538188277087; hits/misses (PBA)= 0.023090586145648313/0.037300177619893425; rounds (PBA)=0.06039076376554174;} aboleth #17: {team=lawful evil ; avg hp=12.460035523978686 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.30195381882771; hits/misses (PBA)= 8.374777975133215/13.309058614564831; rounds (PBA)=7.296625222024867;} aboleth #4: {team=lawful evil ; avg hp=10.282415630550622 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.45648312611013; hits/misses (PBA)= 8.280639431616342/13.882770870337477; rounds (PBA)=7.4564831261101245;} aboleth #10: {team=lawful evil ; avg hp=12.770870337477797 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.70692717584369; hits/misses (PBA)= 8.516873889875667/14.11367673179396; rounds (PBA)=7.616341030195382;} vampire: {team=other; avg hp=-9.25044404973357 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.746003552397868; hits/misses (PBA)= 1.7992895204262878/1.2451154529307282; rounds (PBA)=1.522202486678508;} aboleth #19: {team=lawful evil ; avg hp=13.030195381882772 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.80817051509769; hits/misses (PBA)= 8.41740674955595/14.312611012433393; rounds (PBA)=7.63943161634103;} aboleth #3: {team=lawful evil ; avg hp=15.284191829484902 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.8436944937833; hits/misses (PBA)= 8.701598579040853/14.216696269982238; rounds (PBA)=7.701598579040852;} vampire #3: {team=other; avg hp=-9.504440497335702 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.809946714031971; hits/misses (PBA)= 1.7921847246891651/1.2486678507992894; rounds (PBA)=1.5204262877442274;} aboleth #16: {team=lawful evil ; avg hp=9.868561278863233 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.20426287744228; hits/misses (PBA)= 8.262877442273535/13.005328596802842; rounds (PBA)=7.156305506216697;} aboleth #9: {team=lawful evil ; avg hp=11.923623445825932 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.39609236234459; hits/misses (PBA)= 8.619893428063943/13.689165186500889; rounds (PBA)=7.511545293072825;} tarrasque #2: {team=unaligned ; avg hp=31.367673179396093 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1470.683836589698; hits/misses (PBA)= 48.01420959147425/2.7033747779751334; rounds (PBA)=10.24866785079929;} rat #2: {team=unaligned ; avg hp=-14.50266429840142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.021314387211367674; hits/misses (PBA)= 0.015985790408525755/0.04262877442273535; rounds (PBA)=0.0586145648312611;} aboleth #7: {team=lawful evil ; avg hp=9.728241563055063 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.00355239786856; hits/misses (PBA)= 8.216696269982238/12.985790408525755; rounds (PBA)=7.149200710479573;} aboleth #5: {team=lawful evil ; avg hp=6.676731793960924 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.82948490230906; hits/misses (PBA)= 8.181172291296626/13.0550621669627; rounds (PBA)=7.150976909413854;} rat: {team=unaligned ; avg hp=-14.83303730017762 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023090586145648313; hits/misses (PBA)= 0.019538188277087035/0.037300177619893425; rounds (PBA)=0.056838365896980464;} aboleth #18: {team=lawful evil ; avg hp=13.793960923623446 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.1936056838366; hits/misses (PBA)= 8.428063943161634/13.77797513321492; rounds (PBA)=7.476021314387212;} aboleth #6: {team=lawful evil ; avg hp=11.214920071047958 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.09058614564832; hits/misses (PBA)= 8.493783303730018/14.41563055062167; rounds (PBA)=7.6873889875666075;} vampire spawn #3: {team=other; avg hp=-9.120781527531083 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5115452930728241; hits/misses (PBA)= 0.0674955595026643/0.06394316163410302; rounds (PBA)=0.06571936056838366;} vampire #2: {team=other; avg hp=-8.401420959147424 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.16696269982238; hits/misses (PBA)= 1.836589698046181/1.1261101243339253; rounds (PBA)=1.4813499111900532;} rat #3: {team=unaligned ; avg hp=-14.548845470692717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.021314387211367674; hits/misses (PBA)= 0.019538188277087035/0.035523978685612786; rounds (PBA)=0.055062166962699825;} aboleth #15: {team=lawful evil ; avg hp=11.884547069271758 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.35168738898757; hits/misses (PBA)= 8.468916518650088/13.554174067495559; rounds (PBA)=7.383658969804618;} aboleth #14: {team=lawful evil ; avg hp=17.436944937833037 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.98046181172292; hits/misses (PBA)= 8.703374777975133/14.076376554174068; rounds (PBA)=7.655417406749556;} tyrannosaurus rex #5: {team=other; avg hp=-8.067495559502664 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07104795737123; hits/misses (PBA)= 1.1793960923623446/0.7637655417406749; rounds (PBA)=0.9715808170515098;} tyrannosaurus rex #2: {team=other; avg hp=-8.426287744227354 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.509769094138544; hits/misses (PBA)= 1.1243339253996447/0.7868561278863233; rounds (PBA)=0.955595026642984;} aboleth #2: {team=lawful evil ; avg hp=13.1101243339254 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.31971580817051; hits/misses (PBA)= 8.518650088809947/14.186500888099467; rounds (PBA)=7.6341030195381885;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 569; Sum of rounds: 8202; other: 0.0 ± 0.0; lawful evil : 0.07 ± 0.0; unaligned : 0.04 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 353; perfect battles: 0; close-call battles: 353; > Team unaligned = winning battles: 216; perfect battles: 0; close-call battles: 216; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #12: {team=lawful evil ; avg hp=10.478031634446397 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.59753954305799; hits/misses (PBA)= 8.277680140597539/13.641476274165202; rounds (PBA)=7.388400702987698;} aboleth #23: {team=lawful evil ; avg hp=13.915641476274166 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.49560632688927; hits/misses (PBA)= 8.372583479789103/13.957820738137082; rounds (PBA)=7.506151142355009;} tarrasque #2: {team=unaligned ; avg hp=28.669595782073813 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1479.3444639718805; hits/misses (PBA)= 48.284710017574696/2.688927943760984; rounds (PBA)=10.300527240773286;} rat #4: {team=unaligned ; avg hp=-14.77152899824253 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.028119507908611598; hits/misses (PBA)= 0.022847100175746926/0.04745166959578207; rounds (PBA)=0.070298769771529;} tyrannosaurus rex #2: {team=other; avg hp=-8.630931458699473 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.8207381370826; hits/misses (PBA)= 1.1599297012302285/0.7521968365553603; rounds (PBA)=0.9560632688927944;} aboleth #8: {team=lawful evil ; avg hp=7.156414762741652 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.06326889279438; hits/misses (PBA)= 8.537785588752197/13.710017574692444; rounds (PBA)=7.472759226713532;} aboleth #13: {team=lawful evil ; avg hp=12.659050966608085 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.88576449912127; hits/misses (PBA)= 8.314586994727593/13.518453427065026; rounds (PBA)=7.365553602811951;} aboleth #22: {team=lawful evil ; avg hp=10.963093145869948 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.69947275922671; hits/misses (PBA)= 8.231985940246046/13.854130052724077; rounds (PBA)=7.42530755711775;} aboleth #21: {team=lawful evil ; avg hp=12.957820738137082 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.88224956063269; hits/misses (PBA)= 8.606326889279437/14.080843585237258; rounds (PBA)=7.622144112478032;} aboleth #10: {team=lawful evil ; avg hp=5.984182776801406 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.44463971880492; hits/misses (PBA)= 8.36555360281195/13.270650263620386; rounds (PBA)=7.261862917398946;} aboleth #9: {team=lawful evil ; avg hp=9.864674868189807 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.04042179261863; hits/misses (PBA)= 8.346221441124781/13.390158172231986; rounds (PBA)=7.30755711775044;} tarrasque: {team=unaligned ; avg hp=28.75219683655536 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1487.3743409490335; hits/misses (PBA)= 48.55536028119508/2.5254833040421794; rounds (PBA)=10.314586994727593;} aboleth: {team=lawful evil ; avg hp=12.9103690685413 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.94376098418277; hits/misses (PBA)= 8.404217926186291/14.117750439367311; rounds (PBA)=7.579964850615114;} rat #3: {team=unaligned ; avg hp=-13.968365553602812 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.050966608084358524; hits/misses (PBA)= 0.03866432337434095/0.0351493848857645; rounds (PBA)=0.07381370826010544;} aboleth #5: {team=lawful evil ; avg hp=11.616871704745167 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.77152899824253; hits/misses (PBA)= 8.476274165202108/13.862917398945518; rounds (PBA)=7.50439367311072;} vampire #3: {team=other; avg hp=-9.546572934973637 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.001757469244287; hits/misses (PBA)= 1.8101933216168717/1.2161687170474518; rounds (PBA)=1.5131810193321618;} aboleth #2: {team=lawful evil ; avg hp=5.994727592267135 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.12302284710017; hits/misses (PBA)= 8.347978910369068/13.28646748681898; rounds (PBA)=7.279437609841827;} aboleth #3: {team=lawful evil ; avg hp=11.998242530755713 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.12302284710017; hits/misses (PBA)= 8.63268892794376/13.899824253075572; rounds (PBA)=7.553602811950791;} tyrannosaurus rex #5: {team=other; avg hp=-8.38488576449912 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.40070298769771; hits/misses (PBA)= 1.1933216168717047/0.718804920913884; rounds (PBA)=0.9560632688927944;} tyrannosaurus rex #4: {team=other; avg hp=-8.79261862917399 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.418277680140598; hits/misses (PBA)= 1.1441124780316345/0.7644991212653779; rounds (PBA)=0.9543057996485061;} tyrannosaurus rex #3: {team=other; avg hp=-8.124780316344465 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.608084358523726; hits/misses (PBA)= 1.1827768014059754/0.7293497363796133; rounds (PBA)=0.9560632688927944;} aboleth #6: {team=lawful evil ; avg hp=11.472759226713533 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.0140597539543; hits/misses (PBA)= 8.54305799648506/14.131810193321616; rounds (PBA)=7.616871704745167;} vampire spawn #2: {team=other; avg hp=-9.01933216168717 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7803163444639719; hits/misses (PBA)= 0.1054481546572935/0.10193321616871705; rounds (PBA)=0.10369068541300527;} rat: {team=unaligned ; avg hp=-14.947275922671354 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.026362038664323375; hits/misses (PBA)= 0.0210896309314587/0.0421792618629174; rounds (PBA)=0.0632688927943761;} vampire spawn #3: {team=other; avg hp=-9.10896309314587 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5852372583479789; hits/misses (PBA)= 0.08084358523725835/0.08084358523725835; rounds (PBA)=0.08084358523725835;} aboleth #11: {team=lawful evil ; avg hp=9.173989455184534 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.05272407732865; hits/misses (PBA)= 8.244288224956064/13.344463971880492; rounds (PBA)=7.279437609841827;} rat #2: {team=unaligned ; avg hp=-14.546572934973637 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.029876977152899824; hits/misses (PBA)= 0.02460456942003515/0.033391915641476276; rounds (PBA)=0.05799648506151142;} vampire #2: {team=other; avg hp=-8.9402460456942 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.919156414762742; hits/misses (PBA)= 1.818980667838313/1.2530755711775043; rounds (PBA)=1.5360281195079086;} aboleth #19: {team=lawful evil ; avg hp=10.574692442882249 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.17574692442882; hits/misses (PBA)= 8.528998242530756/14.28646748681898; rounds (PBA)=7.674868189806678;} vampire spawn: {team=other; avg hp=-8.952548330404218 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7205623901581723; hits/misses (PBA)= 0.09490333919156414/0.0913884007029877; rounds (PBA)=0.09314586994727592;} aboleth #16: {team=lawful evil ; avg hp=14.467486818980667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.09841827768014; hits/misses (PBA)= 8.46572934973638/13.9402460456942; rounds (PBA)=7.532513181019332;} aboleth #15: {team=lawful evil ; avg hp=7.3321616871704745 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.81370826010544; hits/misses (PBA)= 8.295254833040422/13.36555360281195; rounds (PBA)=7.289982425307557;} aboleth #20: {team=lawful evil ; avg hp=6.797891036906854 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.70298769771529; hits/misses (PBA)= 8.37609841827768/13.43585237258348; rounds (PBA)=7.319859402460457;} aboleth #7: {team=lawful evil ; avg hp=14.07029876977153 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.9103690685413; hits/misses (PBA)= 8.706502636203867/14.344463971880492; rounds (PBA)=7.743409490333919;} tyrannosaurus rex: {team=other; avg hp=-7.913884007029877 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.86291739894552; hits/misses (PBA)= 1.1722319859402461/0.7715289982425307; rounds (PBA)=0.9718804920913884;} aboleth #18: {team=lawful evil ; avg hp=11.275922671353252 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.32688927943761; hits/misses (PBA)= 8.275922671353252/13.488576449912127; rounds (PBA)=7.325131810193322;} aboleth #17: {team=lawful evil ; avg hp=13.678383128295255 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.59578207381371; hits/misses (PBA)= 8.687170474516696/14.602811950790862; rounds (PBA)=7.799648506151143;} aboleth #14: {team=lawful evil ; avg hp=6.697715289982425 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.50263620386643; hits/misses (PBA)= 8.202108963093146/13.156414762741653; rounds (PBA)=7.179261862917399;} vampire: {team=other; avg hp=-8.77328646748682 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.992970123022847; hits/misses (PBA)= 1.8014059753954306/1.2917398945518452; rounds (PBA)=1.546572934973638;} aboleth #4: {team=lawful evil ; avg hp=12.934973637961336 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.61862917398946; hits/misses (PBA)= 8.521968365553603/14.035149384885765; rounds (PBA)=7.592267135325132;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2829.38; crudely normalised: 0% > unaligned = expected rounds to survive: 5672.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3135; Sum of rounds: 18418; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3134; perfect battles: 0; close-call battles: 3134; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=unaligned ; avg hp=-22.648165869218502 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05933014354066986; hits/misses (PBA)= 0.05039872408293461/0.1266347687400319; rounds (PBA)=0.17703349282296652;} vampire spawn #2: {team=other; avg hp=-14.931738437001595 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9291866028708134; hits/misses (PBA)= 0.11068580542264753/0.5629984051036683; rounds (PBA)=0.4755980861244019;} tyrannosaurus rex #4: {team=other; avg hp=-15.771929824561404 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.045614035087716; hits/misses (PBA)= 1.9052631578947368/3.0644338118022327; rounds (PBA)=2.484848484848485;} tyrannosaurus rex #2: {team=other; avg hp=-16.047846889952154 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.59074960127592; hits/misses (PBA)= 1.9562998405103669/2.998724082934609; rounds (PBA)=2.477511961722488;} tyrannosaurus rex #5: {team=other; avg hp=-15.672089314194578 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.64306220095694; hits/misses (PBA)= 1.9052631578947368/3.101116427432217; rounds (PBA)=2.5033492822966505;} vampire #2: {team=other; avg hp=-15.595534290271132 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.061562998405105; hits/misses (PBA)= 2.4044657097288678/6.608612440191387; rounds (PBA)=4.506539074960128;} tarrasque #2: {team=unaligned ; avg hp=547.2041467304625 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 763.8443381180223; hits/misses (PBA)= 24.891547049441787/1.3164274322169058; rounds (PBA)=5.529505582137161;} tarrasque: {team=unaligned ; avg hp=550.4207336523126 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 763.5948963317385; hits/misses (PBA)= 24.844657097288675/1.3263157894736841; rounds (PBA)=5.526315789473684;} vampire #3: {team=other; avg hp=-15.542583732057416 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.13907496012759; hits/misses (PBA)= 2.4242424242424243/6.569696969696969; rounds (PBA)=4.496969696969697;} rat: {team=unaligned ; avg hp=-22.434130781499203 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05996810207336523; hits/misses (PBA)= 0.04880382775119617/0.12440191387559808; rounds (PBA)=0.17320574162679425;} tyrannosaurus rex #3: {team=other; avg hp=-15.622647527910686 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.277830940988835; hits/misses (PBA)= 1.9071770334928229/3.0791068580542267; rounds (PBA)=2.493141945773525;} rat #4: {team=unaligned ; avg hp=-22.52121212121212 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05837320574162679; hits/misses (PBA)= 0.052312599681020734/0.12344497607655502; rounds (PBA)=0.17575757575757575;} vampire: {team=other; avg hp=-15.20542264752791 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.689314194577353; hits/misses (PBA)= 2.480701754385965/6.501116427432217; rounds (PBA)=4.490909090909091;} rat #3: {team=unaligned ; avg hp=-22.385326953748006 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.056140350877192984; hits/misses (PBA)= 0.0481658692185008/0.13110047846889952; rounds (PBA)=0.17926634768740032;} vampire spawn: {team=other; avg hp=-14.964912280701755 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9645933014354067; hits/misses (PBA)= 0.11291866028708133/0.5658692185007974; rounds (PBA)=0.4784688995215311;} tyrannosaurus rex: {team=other; avg hp=-15.939074960127591 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.65422647527911; hits/misses (PBA)= 1.89792663476874/3.1553429027113236; rounds (PBA)=2.5266347687400317;} vampire spawn #3: {team=other; avg hp=-14.628708133971292 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0188197767145135; hits/misses (PBA)= 0.11929824561403508/0.55311004784689; rounds (PBA)=0.47974481658692186;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2829.38; crudely normalised: 0% > unaligned = expected rounds to survive: 5672.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3348; Sum of rounds: 19708; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3347; perfect battles: 0; close-call battles: 3347; ------------------------------------------------- Combattants ------------------------------------------------ rat #3: {team=unaligned ; avg hp=-22.56511350059737 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05555555555555555; hits/misses (PBA)= 0.04659498207885305/0.12783751493428913; rounds (PBA)=0.17443249701314217;} tarrasque: {team=unaligned ; avg hp=547.1514336917563 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 763.6971326164875; hits/misses (PBA)= 24.878136200716845/1.3655913978494623; rounds (PBA)=5.556152927120669;} tyrannosaurus rex #2: {team=other; avg hp=-15.63321385902031 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.75836320191159; hits/misses (PBA)= 1.906810035842294/3.0913978494623655; rounds (PBA)=2.49910394265233;} tyrannosaurus rex #3: {team=other; avg hp=-15.629032258064516 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.93608124253286; hits/misses (PBA)= 1.9339904420549583/3.110215053763441; rounds (PBA)=2.5221027479091993;} tarrasque #2: {team=unaligned ; avg hp=549.3688769414576 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 763.2514934289128; hits/misses (PBA)= 24.875149342891277/1.359020310633214; rounds (PBA)=5.531959378733572;} vampire spawn: {team=other; avg hp=-14.745818399044206 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9495221027479092; hits/misses (PBA)= 0.11140979689366787/0.5725806451612904; rounds (PBA)=0.47909199522102747;} vampire #2: {team=other; avg hp=-15.412186379928315 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.142174432497015; hits/misses (PBA)= 2.413978494623656/6.582437275985663; rounds (PBA)=4.4985065710872165;} tyrannosaurus rex #4: {team=other; avg hp=-15.991039426523297 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.08512544802868; hits/misses (PBA)= 1.958183990442055/3.0913978494623655; rounds (PBA)=2.5247909199522103;} rat #4: {team=unaligned ; avg hp=-22.15830346475508 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04958183990442055; hits/misses (PBA)= 0.04271206690561529/0.1287335722819594; rounds (PBA)=0.17144563918757466;} tyrannosaurus rex #5: {team=other; avg hp=-15.71326164874552 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.9799880525687; hits/misses (PBA)= 1.9453405017921146/3.0922939068100357; rounds (PBA)=2.5188172043010755;} tyrannosaurus rex: {team=other; avg hp=-16.0884109916368 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.479390681003586; hits/misses (PBA)= 1.918757467144564/3.140979689366786; rounds (PBA)=2.529868578255675;} rat #2: {team=unaligned ; avg hp=-22.879330943847073 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05973715651135006; hits/misses (PBA)= 0.0504778972520908/0.1135005973715651; rounds (PBA)=0.1639784946236559;} rat: {team=unaligned ; avg hp=-22.609617682198326 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.056152927120669056; hits/misses (PBA)= 0.05017921146953405/0.12634408602150538; rounds (PBA)=0.17652329749103943;} vampire: {team=other; avg hp=-15.455197132616487 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.015830346475507; hits/misses (PBA)= 2.401433691756272/6.614695340501792; rounds (PBA)=4.508064516129032;} vampire spawn #3: {team=other; avg hp=-14.965352449223417 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9286140979689367; hits/misses (PBA)= 0.10961768219832736/0.5606332138590203; rounds (PBA)=0.4838709677419355;} vampire spawn #2: {team=other; avg hp=-14.364994026284348 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9438470728793309; hits/misses (PBA)= 0.1111111111111111/0.5663082437275986; rounds (PBA)=0.47909199522102747;} vampire #3: {team=other; avg hp=-15.44026284348865 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.140083632019117; hits/misses (PBA)= 2.419952210274791/6.60752688172043; rounds (PBA)=4.513739545997611;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2268.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 992.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48203; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 392; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #2: {team=neutral evil ; avg hp=-4.005598880223955 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.7874425114977; hits/misses (PBA)= 4.76624675064987/6.450309938012397; rounds (PBA)=5.608278344331134;} vampire spawn #3: {team=neutral evil ; avg hp=-3.885622875424915 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.02339532093581; hits/misses (PBA)= 4.792841431713657/6.5176964607078585; rounds (PBA)=5.655268946210758;} vampire spawn: {team=neutral evil ; avg hp=-3.9656068786242753 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.44231153769246; hits/misses (PBA)= 4.852029594081184/6.558088382323535; rounds (PBA)=5.705058988202359;} vampire #2: {team=lawful evil ; avg hp=109.499100179964 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.9250149970006; hits/misses (PBA)= 10.511497700459907/3.5026994601079786; rounds (PBA)=9.3125374925015;} vampire #3: {team=lawful evil ; avg hp=107.96880623875225 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.92221555688862; hits/misses (PBA)= 10.380323935212957/3.493101379724055; rounds (PBA)=9.322135572885422;} vampire: {team=lawful evil ; avg hp=106.27894421115776 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.00959808038392; hits/misses (PBA)= 10.2625474905019/3.3875224955009; rounds (PBA)=9.31493701259748;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3063; Sum of rounds: 34801; > Team other = winning battles: 1507; perfect battles: 0; close-call battles: 1505; > Team neutral evil = winning battles: 1555; perfect battles: 0; close-call battles: 1550; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=1.4440091413646752 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.77277179236043; hits/misses (PBA)= 4.378060724779628/1.0940254652301664; rounds (PBA)=5.568723473718577;} zombie #2: {team=neutral evil ; avg hp=1.4002611818478616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55990858635325; hits/misses (PBA)= 4.380019588638589/1.127979105452171; rounds (PBA)=5.600718250081619;} zombie #13: {team=other; avg hp=1.4182174338883449 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.522363695723147; hits/misses (PBA)= 4.350636630754162/1.1116552399608228; rounds (PBA)=5.56186745021221;} zombie #11: {team=other; avg hp=1.4244205027750572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.782239634345412; hits/misses (PBA)= 4.403525954946131/1.1181847861573622; rounds (PBA)=5.611818478615736;} zombie #10: {team=neutral evil ; avg hp=1.2239634345412993 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.471106758080314; hits/misses (PBA)= 4.361083904668625/1.079333986287953; rounds (PBA)=5.537055174665361;} zombie #7: {team=other; avg hp=1.3333333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.724779627815867; hits/misses (PBA)= 4.388181521384264/1.107084557623245; rounds (PBA)=5.58341495266079;} zombie #5: {team=other; avg hp=1.1299379693111329 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.416258570029385; hits/misses (PBA)= 4.322233104799216/1.0708455762324518; rounds (PBA)=5.482859941234084;} zombie #3: {team=other; avg hp=1.238328436173686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60496245510937; hits/misses (PBA)= 4.358145608880183/1.110675808031342; rounds (PBA)=5.568396996408749;} zombie #14: {team=neutral evil ; avg hp=1.5563173359451519 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32615083251714; hits/misses (PBA)= 4.316356513222331/1.1152464903689194; rounds (PBA)=5.542278811622592;} zombie #8: {team=neutral evil ; avg hp=1.5615409729023833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.010120796604635; hits/misses (PBA)= 4.440091413646751/1.128958537381652; rounds (PBA)=5.665360757427359;} zombie #9: {team=other; avg hp=1.4577211883774077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.34345412993797; hits/misses (PBA)= 4.329742082925237/1.09794319294809; rounds (PBA)=5.522363695723147;} zombie #4: {team=neutral evil ; avg hp=1.4113614103819785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.870388507998694; hits/misses (PBA)= 4.424746980084884/1.1345086516487104; rounds (PBA)=5.654260528893242;} zombie: {team=other; avg hp=1.2624877571008815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.68592882794646; hits/misses (PBA)= 4.40156709108717/1.1240613777342474; rounds (PBA)=5.612144955925563;} zombie #12: {team=neutral evil ; avg hp=1.2886059418870388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.693764283382304; hits/misses (PBA)= 4.364675155076722/1.1008814887365328; rounds (PBA)=5.553052562846882;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3090; Sum of rounds: 34938; > Team other = winning battles: 1554; perfect battles: 0; close-call battles: 1551; > Team neutral evil = winning battles: 1535; perfect battles: 0; close-call battles: 1530; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=other; avg hp=1.5220064724919093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.525566343042073; hits/misses (PBA)= 4.358899676375405/1.1168284789644014; rounds (PBA)=5.569255663430421;} zombie #9: {team=other; avg hp=1.1660194174757281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.206148867313917; hits/misses (PBA)= 4.295145631067961/1.0737864077669903; rounds (PBA)=5.456957928802589;} zombie #4: {team=neutral evil ; avg hp=1.4187702265372168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.664077669902913; hits/misses (PBA)= 4.398381877022654/1.1009708737864077; rounds (PBA)=5.5954692556634305;} zombie #12: {team=neutral evil ; avg hp=1.63042071197411 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.654368932038835; hits/misses (PBA)= 4.394822006472492/1.1436893203883496; rounds (PBA)=5.6352750809061485;} zombie #3: {team=other; avg hp=1.4488673139158577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.786084142394824; hits/misses (PBA)= 4.420064724919094/1.1242718446601943; rounds (PBA)=5.6346278317152105;} zombie #10: {team=neutral evil ; avg hp=1.3229773462783172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.203559870550162; hits/misses (PBA)= 4.283495145631068/1.0598705501618122; rounds (PBA)=5.432686084142395;} zombie #14: {team=neutral evil ; avg hp=1.5084142394822007 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.7294498381877; hits/misses (PBA)= 4.388349514563107/1.1200647249190938; rounds (PBA)=5.600970873786408;} zombie: {team=other; avg hp=1.5417475728155339 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.950809061488673; hits/misses (PBA)= 4.451456310679611/1.101294498381877; rounds (PBA)=5.649838187702265;} zombie #11: {team=other; avg hp=1.5122977346278317 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.444012944983818; hits/misses (PBA)= 4.328478964401294/1.0711974110032363; rounds (PBA)=5.493851132686084;} zombie #7: {team=other; avg hp=1.358252427184466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.594174757281554; hits/misses (PBA)= 4.370226537216828/1.1135922330097088; rounds (PBA)=5.578640776699029;} zombie #6: {team=neutral evil ; avg hp=1.4284789644012945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.554692556634304; hits/misses (PBA)= 4.340453074433657/1.0867313915857606; rounds (PBA)=5.521359223300971;} zombie #2: {team=neutral evil ; avg hp=1.3262135922330096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.399676375404532; hits/misses (PBA)= 4.3411003236245955/1.0932038834951456; rounds (PBA)=5.524595469255663;} zombie #13: {team=other; avg hp=1.5100323624595469 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.37864077669903; hits/misses (PBA)= 4.335275080906149/1.1223300970873786; rounds (PBA)=5.551132686084142;} zombie #8: {team=neutral evil ; avg hp=1.4543689320388349 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.719417475728154; hits/misses (PBA)= 4.379288025889967/1.106148867313916; rounds (PBA)=5.5822006472491905;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 36.36; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20659; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4981; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 20; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=unaligned ; avg hp=8.28614277144571 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9086182763447312; hits/misses (PBA)= 1.6874625074985004/1.4413117376524696; rounds (PBA)=4.124775044991002;} crab: {team=other; avg hp=-0.908618276344731 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7138572285542892; hits/misses (PBA)= 1.5766846630673865/1.0623875224955008; rounds (PBA)=2.6430713857228554;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16309; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=603.8304339132173 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.7050589882024; hits/misses (PBA)= 12.315336932613477/1.362127574485103; rounds (PBA)=3.261147770445911;} ancient black dragon: {team=chaotic evil ; avg hp=-15.70505898820236 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16956608678264; hits/misses (PBA)= 4.220155968806239/3.442111577684463; rounds (PBA)=2.554089182163567;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2269; Sum of rounds: 33659; any chaotic : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.45 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2269; perfect battles: 0; close-call battles: 2251; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=-8.133979726751873 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.464081092992508; hits/misses (PBA)= 2.719259585720582/2.2882327016306743; rounds (PBA)=5.007492287351256;} basilisk: {team=unaligned ; avg hp=-7.522256500661084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.009255178492728; hits/misses (PBA)= 1.3102688408990746/1.2159541648303218; rounds (PBA)=2.5262230057293964;} blink dog: {team=lawful good ; avg hp=-8.298810048479506 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.74394006170119; hits/misses (PBA)= 0.35654473336271486/0.28118113706478626; rounds (PBA)=0.6377258704275011;} boar: {team=unaligned ; avg hp=-6.480828558836492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.258704275011018; hits/misses (PBA)= 0.2617893345085941/0.24371970030850595; rounds (PBA)=0.5055090348171001;} bandit: {team=any non-lawful ; avg hp=-8.90700749228735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5940943146760688; hits/misses (PBA)= 0.12604671661524902/0.08021154693697664; rounds (PBA)=0.20625826355222565;} bandit captain: {team=any non-lawful ; avg hp=-9.743058616130455 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.493609519612164; hits/misses (PBA)= 5.662847069193477/4.23622741295725; rounds (PBA)=3.299691494050242;} bronze dragon wyrmling: {team=lawful good ; avg hp=-7.9889819303658 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795063904803879; hits/misses (PBA)= 0.7642133098281181/0.4728955486998678; rounds (PBA)=1.237108858527986;} bearded devil: {team=lawful evil ; avg hp=-11.130453944468929 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.285147642133097; hits/misses (PBA)= 3.7100044072278537/2.5870427501101805; rounds (PBA)=3.148523578669017;} bone devil: {team=lawful evil ; avg hp=-10.08153371529308 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.60290877038344; hits/misses (PBA)= 24.27104451300132/12.793301013662406; rounds (PBA)=12.354781842221243;} black dragon wyrmling: {team=chaotic evil ; avg hp=-8.072278536800352 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.786690171881887; hits/misses (PBA)= 0.9744380784486558/0.6941383869546055; rounds (PBA)=1.6685764654032613;} bulette: {team=unaligned ; avg hp=-8.772146319964742 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.2591449977964; hits/misses (PBA)= 4.235345967386514/2.371970030850595; rounds (PBA)=6.607315998237109;} berserker: {team=any chaotic ; avg hp=-9.620978404583518 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.559277214631997; hits/misses (PBA)= 2.480387836051124/1.618774790656677; rounds (PBA)=4.099162626707801;} barbed devil: {team=lawful evil ; avg hp=-11.551344204495372 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.37769942706038; hits/misses (PBA)= 13.334949316879683/7.922873512560599; rounds (PBA)=7.085940943146761;} badger: {team=unaligned ; avg hp=-7.292639929484355 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12208021154693698; hits/misses (PBA)= 0.10973997355663288/0.11679153812252094; rounds (PBA)=0.2265315116791538;} brass dragon wyrmling: {team=chaotic good ; avg hp=-8.80564125165271 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9607756721022476; hits/misses (PBA)= 0.373732921992067/0.17188188629352139; rounds (PBA)=0.5456148082855884;} bugbear: {team=chaotic evil ; avg hp=-7.9766416923754955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.281621859850154; hits/misses (PBA)= 0.6227412957249889/0.45570736007051565; rounds (PBA)=1.0784486557955046;} blue dragon wyrmling: {team=lawful evil ; avg hp=-11.056412516527104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.98193036579991; hits/misses (PBA)= 1.8823270163067432/1.2780960775672103; rounds (PBA)=3.1635081533715295;} brown bear: {team=unaligned ; avg hp=-6.554869986778316 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.340678713089467; hits/misses (PBA)= 0.9321286910533274/0.7910973997355664; rounds (PBA)=1.7232260907888939;} blood hawk: {team=unaligned ; avg hp=-6.469369766416924 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8858527985896871; hits/misses (PBA)= 0.1859850154252975/0.11987659762009696; rounds (PBA)=0.30586161304539444;} baboon: {team=unaligned ; avg hp=-7.557955046275892 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11943587483472895; hits/misses (PBA)= 0.06566769501983252/0.08814455707360071; rounds (PBA)=0.15381225209343324;} bat: {team=unaligned ; avg hp=-9.150286469810489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.029528426619656236; hits/misses (PBA)= 0.027324812692816218/0.0502423975319524; rounds (PBA)=0.07756721022476862;} behir: {team=neutral evil ; avg hp=-8.696782723666814 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.81313353900396; hits/misses (PBA)= 8.65315116791538/3.003966505068312; rounds (PBA)=11.657117672983693;} black bear: {team=unaligned ; avg hp=-6.739092111062142 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987659762009696; hits/misses (PBA)= 0.74614367562803/0.7311591009255178; rounds (PBA)=0.7386513882767739;} balor: {team=chaotic evil ; avg hp=206.10841780520053 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.9925077126487; hits/misses (PBA)= 25.20581754076686/3.0489202291758484; rounds (PBA)=14.834288232701631;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 793; Sum of rounds: 16053; any : 0.0 ± 0.0; neutral : 0.0 ± 0.0; lawful good : 0.16 ± 0.01; lawful neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 793; perfect battles: 0; close-call battles: 793; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-9.032786885245901 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.51071878940732; hits/misses (PBA)= 5.118537200504414/1.7288776796973517; rounds (PBA)=2.282471626733922;} ancient red dragon: {team=chaotic evil ; avg hp=-9.255989911727617 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 943.1740226986128; hits/misses (PBA)= 50.11223203026482/8.741488020176545; rounds (PBA)=19.617906683480452;} ancient copper dragon: {team=chaotic good ; avg hp=-9.64438839848676 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.13997477931906; hits/misses (PBA)= 18.14123581336696/3.271122320302648; rounds (PBA)=7.137452711223203;} adult blue dragon: {team=lawful evil ; avg hp=-8.813366960907944 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.57377049180327; hits/misses (PBA)= 7.003783102143758/2.1172761664564943; rounds (PBA)=3.040353089533417;} archmage: {team=any ; avg hp=-8.33921815889029 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3808322824716268; hits/misses (PBA)= 0.29760403530895335/0.1828499369482976; rounds (PBA)=0.48045397225725095;} azer: {team=lawful neutral ; avg hp=-8.636822194199244 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6796973518284993; hits/misses (PBA)= 0.08575031525851198/0.058007566204287514; rounds (PBA)=0.1437578814627995;} axe beak: {team=unaligned ; avg hp=-9.829760403530896 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21563682219419925; hits/misses (PBA)= 0.029003783102143757/0.027742749054224466; rounds (PBA)=0.05674653215636822;} androsphinx: {team=lawful neutral ; avg hp=-8.836065573770492 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.764186633039095; hits/misses (PBA)= 2.7540983606557377/0.691046658259773; rounds (PBA)=1.7225725094577553;} adult silver dragon: {team=lawful good ; avg hp=-8.682219419924339 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.9609079445145; hits/misses (PBA)= 9.369482976040354/2.369482976040353; rounds (PBA)=3.9129886506935687;} adult bronze dragon: {team=lawful good ; avg hp=-8.522068095838588 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.90416141235814; hits/misses (PBA)= 6.7225725094577555/1.9558638083228248; rounds (PBA)=2.89281210592686;} adult green dragon: {team=lawful evil ; avg hp=-9.185372005044137 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.93316519546028; hits/misses (PBA)= 5.050441361916771/1.7742749054224465; rounds (PBA)=2.2749054224464063;} awakened shrub: {team=unaligned ; avg hp=-6.469104665825977 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.034047919293820936; hits/misses (PBA)= 0.025220680958385876/0.018915510718789406; rounds (PBA)=0.044136191677175286;} adult gold dragon: {team=lawful good ; avg hp=-9.41109709962169 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.7982345523329; hits/misses (PBA)= 12.307692307692308/2.730138713745271; rounds (PBA)=5.012610340479193;} awakened tree: {team=unaligned ; avg hp=-8.074401008827238 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.031525851197982; hits/misses (PBA)= 0.19798234552332913/0.13114754098360656; rounds (PBA)=0.3291298865069357;} ancient blue dragon: {team=lawful evil ; avg hp=-9.58764186633039 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.9016393442623; hits/misses (PBA)= 23.390920554854983/5.088272383354351; rounds (PBA)=14.239596469104665;} animated armor: {team=unaligned ; avg hp=-8.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0807061790668349; hits/misses (PBA)= 0.17906683480453972/0.19419924337957126; rounds (PBA)=0.18663303909205547;} adult red dragon: {team=chaotic evil ; avg hp=-9.28499369482976 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.89911727616646; hits/misses (PBA)= 9.967213114754099/1.9192938209331651; rounds (PBA)=3.962168978562421;} ancient black dragon: {team=chaotic evil ; avg hp=-9.617906683480454 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 381.17780580075663; hits/misses (PBA)= 22.665825977301388/5.128625472887768; rounds (PBA)=9.264817150063053;} ankheg: {team=unaligned ; avg hp=-8.783102143757882 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.240857503152585; hits/misses (PBA)= 0.1210592686002522/0.10844892812105927; rounds (PBA)=0.22950819672131148;} ape: {team=unaligned ; avg hp=-9.28625472887768 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33039092055485497; hits/misses (PBA)= 0.04791929382093316/0.03278688524590164; rounds (PBA)=0.0403530895334174;} ancient bronze dragon: {team=lawful good ; avg hp=8.098360655737705 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 501.14249684741486; hits/misses (PBA)= 27.045397225725093/6.031525851197983; rounds (PBA)=16.58764186633039;} air elemental: {team=neutral ; avg hp=-8.295081967213115 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0529634300126105; hits/misses (PBA)= 0.41866330390920553/0.11601513240857503; rounds (PBA)=0.2673392181588903;} ancient green dragon: {team=lawful evil ; avg hp=-9.132408575031526 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.6469104665827; hits/misses (PBA)= 24.311475409836067/6.044136191677175; rounds (PBA)=10.118537200504413;} ancient brass dragon: {team=chaotic good ; avg hp=-9.203026481715007 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.1374527112232; hits/misses (PBA)= 12.707440100882724/2.7238335435056746; rounds (PBA)=5.1437578814627996;} ancient white dragon: {team=chaotic evil ; avg hp=-9.689785624211854 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.3972257250946; hits/misses (PBA)= 15.669609079445145/3.896595208070618; rounds (PBA)=6.522068095838588;} aboleth: {team=lawful evil ; avg hp=-8.461538461538462 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.901639344262296; hits/misses (PBA)= 1.9369482976040353/0.6166456494325346; rounds (PBA)=0.8511979823455234;} adult black dragon: {team=chaotic evil ; avg hp=-9.141235813366961 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.7906683480454; hits/misses (PBA)= 3.218158890290038/0.8713745271122321; rounds (PBA)=1.3631778058007566;} ancient silver dragon: {team=lawful good ; avg hp=353.65825977301387 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 943.59394703657; hits/misses (PBA)= 50.1046658259773/9.01891551071879; rounds (PBA)=20.029003783102144;} adult copper dragon: {team=chaotic good ; avg hp=-8.96469104665826 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.417402269861284; hits/misses (PBA)= 3.073139974779319/0.880201765447667; rounds (PBA)=1.3177805800756621;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 940.5233291298865; hits/misses (PBA)= 49.939470365699876/8.882723833543505; rounds (PBA)=19.919293820933166;} assassin: {team=any non-good ; avg hp=-8.343001261034049 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601513240857503; hits/misses (PBA)= 0.3745271122320303/0.2005044136191677; rounds (PBA)=0.287515762925599;} acolyte: {team=any ; avg hp=-9.344262295081966 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06809583858764187; hits/misses (PBA)= 0.029003783102143757/0.01008827238335435; rounds (PBA)=0.03909205548549811;} adult brass dragon: {team=chaotic good ; avg hp=-8.572509457755359 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.728877679697355; hits/misses (PBA)= 2.4274905422446404/0.5573770491803278; rounds (PBA)=0.9949558638083228;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 102.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 387.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33920; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 19; perfect battles: 0; close-call battles: 19; > Team lawful evil = winning battles: 4982; perfect battles: 0; close-call battles: 4972; ------------------------------------------------- Combattants ------------------------------------------------ lemure #3: {team=lawful evil ; avg hp=-4.47250549890022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45250949810038; hits/misses (PBA)= 1.3219356128774244/0.28754249150169964; rounds (PBA)=1.664867026594681;} lemure #4: {team=other; avg hp=-3.1565686862627476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0443911217756447; hits/misses (PBA)= 0.7708458308338332/0.15556888622275544; rounds (PBA)=0.9764047190561888;} ochre jelly: {team=other; avg hp=-3.2529494101179766 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.72265546890622; hits/misses (PBA)= 3.675464907018596/1.1451709658068385; rounds (PBA)=4.8228354329134175;} lemure #2: {team=lawful evil ; avg hp=-4.59248150369926 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.599080183963207; hits/misses (PBA)= 1.3495300939812038/0.28634273145370925; rounds (PBA)=1.6898620275944811;} lemure #5: {team=other; avg hp=-3.1281743651269744 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0491901619676063; hits/misses (PBA)= 0.7752449510097981/0.14957008598280344; rounds (PBA)=0.9762047590481904;} ochre jelly #2: {team=other; avg hp=-3.275344931013797 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.594081183763244; hits/misses (PBA)= 3.6704659068186363/1.2119576084783044; rounds (PBA)=4.884023195360927;} lemure: {team=lawful evil ; avg hp=-4.646270745850829 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.546890621875625; hits/misses (PBA)= 1.3375324935012998/0.2761447710457908; rounds (PBA)=1.6686662667466508;} manticore: {team=lawful evil ; avg hp=47.30093981203759 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.21455708858228; hits/misses (PBA)= 16.734453109378123/1.6352729454109178; rounds (PBA)=6.774845030993801;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=other; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5060987802439512;} ochre jelly #2: {team=other; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4939012197560488;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 124415; beyond: 1.0 ± 0.0; any non-good : 0.0 ± 0.0; 100: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team 100 = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-11.693661267746451 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0561887622475505; hits/misses (PBA)= 0.10697860427914417/2.0749850029994; rounds (PBA)=1.0909818036392722;} Beesechurger : {team=100; avg hp=-19.797240551889622 (from 100); avg healing spells left=0.015596880623875225 (from 1); damage done (per battle average)= 6.8662267546490705; hits/misses (PBA)= 1.577884423115377/22.651669666066788; rounds (PBA)=24.229554089182162;} Cthulhu: {team=beyond; avg hp=768.6050789842031 (from 774); avg healing spells left=99998.99360127974 (from 99999); damage done (per battle average)= 210.1107778444311; hits/misses (PBA)= 4.412917416516697/43.80183963207359; rounds (PBA)=24.878024395120974;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 133.33; crudely normalised: 0% > unaligned = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20944; lawful evil : 0.36 ± 0.01; unaligned : 0.64 ± 0.01; > Team lawful evil = winning battles: 1791; perfect battles: 0; close-call battles: 893; > Team unaligned = winning battles: 3210; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-0.6586682663467307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8414317136572684; hits/misses (PBA)= 0.8214357128574286/0.529494101179764; rounds (PBA)=2.389122175564887;} kobold: {team=lawful evil ; avg hp=-0.7226554689062188 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.819236152769446; hits/misses (PBA)= 0.8156368726254749/0.5458908218356329; rounds (PBA)=2.4159168166366727;} wolf: {team=unaligned ; avg hp=3.3393321335732855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.38132373525295; hits/misses (PBA)= 1.5762847430513898/1.4479104179164166; rounds (PBA)=3.6660667866426713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 275; Sum of rounds: 3258; lawful evil : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 274; perfect battles: 0; close-call battles: 274; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=-2.861818181818182 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.02181818181818; hits/misses (PBA)= 5.0/2.8145454545454545; rounds (PBA)=7.8145454545454545;} bandit #8: {team=any non-lawful ; avg hp=-1.8109090909090908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8545454545454545; hits/misses (PBA)= 0.6072727272727273/0.48363636363636364; rounds (PBA)=1.0909090909090908;} spider #26: {team=unaligned ; avg hp=-5.196363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069090909090909; hits/misses (PBA)= 1.92/1.6690909090909092; rounds (PBA)=3.6036363636363635;} bandit: {team=any non-lawful ; avg hp=-1.9672727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.410909090909091; hits/misses (PBA)= 0.7127272727272728/0.4036363636363636; rounds (PBA)=1.1163636363636364;} spider #39: {team=unaligned ; avg hp=-4.858181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9672727272727273; hits/misses (PBA)= 1.778181818181818/1.6472727272727272; rounds (PBA)=3.429090909090909;} spider #7: {team=unaligned ; avg hp=-5.109090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8945454545454545; hits/misses (PBA)= 1.7454545454545454/1.4; rounds (PBA)=3.152727272727273;} duergar #9: {team=lawful evil ; avg hp=-2.6618181818181816 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.934545454545454; hits/misses (PBA)= 4.741818181818182/2.869090909090909; rounds (PBA)=7.610909090909091;} spider #29: {team=unaligned ; avg hp=-5.138181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0072727272727273; hits/misses (PBA)= 1.8327272727272728/1.3672727272727272; rounds (PBA)=3.207272727272727;} spider #41: {team=unaligned ; avg hp=-5.16 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8763636363636365; hits/misses (PBA)= 1.68/1.4072727272727272; rounds (PBA)=3.098181818181818;} drow #7: {team=unaligned ; avg hp=10.258181818181818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.323636363636364; hits/misses (PBA)= 4.949090909090909/5.3127272727272725; rounds (PBA)=10.316363636363636;} spider #56: {team=unaligned ; avg hp=-4.9818181818181815 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9345454545454546; hits/misses (PBA)= 1.789090909090909/1.4581818181818182; rounds (PBA)=3.2545454545454544;} spider #33: {team=unaligned ; avg hp=-4.64 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9781818181818183; hits/misses (PBA)= 1.7963636363636364/1.6327272727272728; rounds (PBA)=3.4363636363636365;} spider #23: {team=unaligned ; avg hp=-4.872727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.96; hits/misses (PBA)= 1.778181818181818/1.5272727272727273; rounds (PBA)=3.32;} drow #8: {team=unaligned ; avg hp=10.090909090909092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.650909090909092; hits/misses (PBA)= 5.054545454545455/5.210909090909091; rounds (PBA)=10.341818181818182;} spider #17: {team=unaligned ; avg hp=-5.076363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8872727272727272; hits/misses (PBA)= 1.749090909090909/1.5236363636363637; rounds (PBA)=3.287272727272727;} kobold #2: {team=lawful evil ; avg hp=-1.589090909090909 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33090909090909093; hits/misses (PBA)= 0.06909090909090909/0.06545454545454546; rounds (PBA)=0.13454545454545455;} spider #40: {team=unaligned ; avg hp=-4.883636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.018181818181818; hits/misses (PBA)= 1.8581818181818182/1.5709090909090908; rounds (PBA)=3.4327272727272726;} spider #37: {team=unaligned ; avg hp=-5.167272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8472727272727272; hits/misses (PBA)= 1.7127272727272727/1.5927272727272728; rounds (PBA)=3.3163636363636364;} duergar #7: {team=lawful evil ; avg hp=-2.712727272727273 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.17454545454545; hits/misses (PBA)= 4.792727272727273/3.0836363636363635; rounds (PBA)=7.876363636363636;} spider #44: {team=unaligned ; avg hp=-4.869090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.090909090909091; hits/misses (PBA)= 1.9054545454545455/1.4654545454545456; rounds (PBA)=3.381818181818182;} spider #9: {team=unaligned ; avg hp=-4.741818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0290909090909093; hits/misses (PBA)= 1.8945454545454545/1.3854545454545455; rounds (PBA)=3.2945454545454544;} bandit #3: {team=any non-lawful ; avg hp=-1.9054545454545455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9563636363636365; hits/misses (PBA)= 0.6472727272727272/0.4727272727272727; rounds (PBA)=1.12;} spider #36: {team=unaligned ; avg hp=-4.781818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0254545454545454; hits/misses (PBA)= 1.8872727272727272/1.5672727272727274; rounds (PBA)=3.4654545454545453;} spider #20: {team=unaligned ; avg hp=-4.941818181818181 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0290909090909093; hits/misses (PBA)= 1.8618181818181818/1.3490909090909091; rounds (PBA)=3.2218181818181817;} duergar: {team=lawful evil ; avg hp=-2.92 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.39272727272727; hits/misses (PBA)= 4.989090909090909/2.9345454545454546; rounds (PBA)=7.923636363636364;} spider #42: {team=unaligned ; avg hp=-4.447272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.247272727272727; hits/misses (PBA)= 2.061818181818182/1.5418181818181818; rounds (PBA)=3.610909090909091;} spider #11: {team=unaligned ; avg hp=-4.8145454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9854545454545454; hits/misses (PBA)= 1.829090909090909/1.4981818181818183; rounds (PBA)=3.327272727272727;} spider #2: {team=unaligned ; avg hp=-4.454545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.189090909090909; hits/misses (PBA)= 2.0072727272727273/1.68; rounds (PBA)=3.7018181818181817;} spider #34: {team=unaligned ; avg hp=-4.861818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0545454545454547; hits/misses (PBA)= 1.8872727272727272/1.5127272727272727; rounds (PBA)=3.403636363636364;} spider #57: {team=unaligned ; avg hp=-4.716363636363637 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04; hits/misses (PBA)= 1.8690909090909091/1.4945454545454546; rounds (PBA)=3.3745454545454545;} spider #14: {team=unaligned ; avg hp=-4.716363636363637 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9745454545454546; hits/misses (PBA)= 1.8145454545454545/1.589090909090909; rounds (PBA)=3.4145454545454546;} bandit #7: {team=any non-lawful ; avg hp=-1.8436363636363637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.901818181818182; hits/misses (PBA)= 0.6/0.49454545454545457; rounds (PBA)=1.0945454545454545;} duergar #4: {team=lawful evil ; avg hp=-2.981818181818182 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.60727272727273; hits/misses (PBA)= 4.887272727272728/2.9454545454545453; rounds (PBA)=7.832727272727273;} gnoll #4: {team=lawful evil ; avg hp=-2.4363636363636365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032727272727273; hits/misses (PBA)= 1.9527272727272726/1.2836363636363637; rounds (PBA)=3.2363636363636363;} spider #4: {team=unaligned ; avg hp=-4.698181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.96; hits/misses (PBA)= 1.778181818181818/1.56; rounds (PBA)=3.341818181818182;} spider #45: {team=unaligned ; avg hp=-5.0618181818181816 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.130909090909091; hits/misses (PBA)= 1.9236363636363636/1.5163636363636364; rounds (PBA)=3.44;} spider #58: {team=unaligned ; avg hp=-4.963636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8545454545454545; hits/misses (PBA)= 1.6763636363636363/1.4327272727272726; rounds (PBA)=3.1272727272727274;} spider #60: {team=unaligned ; avg hp=-5.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0072727272727273; hits/misses (PBA)= 1.8727272727272728/1.5127272727272727; rounds (PBA)=3.389090909090909;} spider #19: {team=unaligned ; avg hp=-4.850909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 1.84/1.5127272727272727; rounds (PBA)=3.3527272727272726;} spider #5: {team=unaligned ; avg hp=-4.469090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9163636363636363; hits/misses (PBA)= 1.778181818181818/1.4945454545454546; rounds (PBA)=3.2763636363636364;} spider #59: {team=unaligned ; avg hp=-4.705454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9927272727272727; hits/misses (PBA)= 1.8472727272727272/1.5163636363636364; rounds (PBA)=3.3745454545454545;} drow #4: {team=unaligned ; avg hp=10.294545454545455 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.945454545454545; hits/misses (PBA)= 5.250909090909091/5.098181818181819; rounds (PBA)=10.396363636363636;} gnoll #2: {team=lawful evil ; avg hp=-2.130909090909091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.436363636363636; hits/misses (PBA)= 2.2036363636363636/1.0472727272727274; rounds (PBA)=3.250909090909091;} bandit #2: {team=any non-lawful ; avg hp=-1.8254545454545454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.789090909090909; hits/misses (PBA)= 0.5854545454545454/0.52; rounds (PBA)=1.1054545454545455;} drow #5: {team=unaligned ; avg hp=9.556363636363637 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.527272727272727; hits/misses (PBA)= 5.247272727272727/5.174545454545455; rounds (PBA)=10.487272727272726;} spider #25: {team=unaligned ; avg hp=-4.447272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8327272727272728; hits/misses (PBA)= 1.709090909090909/1.4436363636363636; rounds (PBA)=3.1636363636363636;} spider #47: {team=unaligned ; avg hp=-4.76 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0436363636363635; hits/misses (PBA)= 1.8909090909090909/1.5236363636363637; rounds (PBA)=3.4327272727272726;} spider #48: {team=unaligned ; avg hp=-4.7272727272727275 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1454545454545455; hits/misses (PBA)= 1.92/1.5854545454545454; rounds (PBA)=3.5127272727272727;} drow: {team=unaligned ; avg hp=9.923636363636364 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.94909090909091; hits/misses (PBA)= 5.287272727272727/4.96; rounds (PBA)=10.305454545454545;} kobold #3: {team=lawful evil ; avg hp=-1.749090909090909 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22545454545454546; hits/misses (PBA)= 0.05090909090909091/0.04363636363636364; rounds (PBA)=0.09454545454545454;} spider #55: {team=unaligned ; avg hp=-4.861818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1636363636363636; hits/misses (PBA)= 1.9854545454545454/1.530909090909091; rounds (PBA)=3.5272727272727273;} duergar #6: {team=lawful evil ; avg hp=-2.8145454545454545 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.92727272727273; hits/misses (PBA)= 4.749090909090909/2.8945454545454545; rounds (PBA)=7.643636363636364;} duergar #2: {team=lawful evil ; avg hp=-2.807272727272727 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.941818181818185; hits/misses (PBA)= 4.963636363636364/2.770909090909091; rounds (PBA)=7.738181818181818;} spider #24: {team=unaligned ; avg hp=-4.974545454545455 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04; hits/misses (PBA)= 1.8618181818181818/1.5854545454545454; rounds (PBA)=3.461818181818182;} spider #21: {team=unaligned ; avg hp=-4.803636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.96; hits/misses (PBA)= 1.7927272727272727/1.5781818181818181; rounds (PBA)=3.389090909090909;} duergar #5: {team=lawful evil ; avg hp=-2.6545454545454548 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.414545454545454; hits/misses (PBA)= 4.949090909090909/2.96; rounds (PBA)=7.909090909090909;} spider #51: {team=unaligned ; avg hp=-4.741818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9236363636363636; hits/misses (PBA)= 1.749090909090909/1.5272727272727273; rounds (PBA)=3.290909090909091;} gnoll #3: {team=lawful evil ; avg hp=-2.3345454545454545 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.0; hits/misses (PBA)= 2.1272727272727274/1.0654545454545454; rounds (PBA)=3.192727272727273;} bandit #6: {team=any non-lawful ; avg hp=-1.6690909090909092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.498181818181818; hits/misses (PBA)= 0.7381818181818182/0.41454545454545455; rounds (PBA)=1.1527272727272728;} duergar #8: {team=lawful evil ; avg hp=-2.8363636363636364 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.56727272727273; hits/misses (PBA)= 4.8545454545454545/2.96; rounds (PBA)=7.8145454545454545;} gnoll: {team=lawful evil ; avg hp=-2.4690909090909092 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.901818181818182; hits/misses (PBA)= 2.069090909090909/1.1927272727272726; rounds (PBA)=3.2618181818181817;} bandit #9: {team=any non-lawful ; avg hp=-1.7454545454545454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.109090909090909; hits/misses (PBA)= 0.6618181818181819/0.4581818181818182; rounds (PBA)=1.12;} spider #54: {team=unaligned ; avg hp=-5.010909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.050909090909091; hits/misses (PBA)= 1.8836363636363636/1.5672727272727274; rounds (PBA)=3.458181818181818;} spider #43: {team=unaligned ; avg hp=-4.956363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.021818181818182; hits/misses (PBA)= 1.8363636363636364/1.5527272727272727; rounds (PBA)=3.3963636363636365;} drow #3: {team=neutral evil ; avg hp=-2.367272727272727 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2; hits/misses (PBA)= 1.36/0.6545454545454545; rounds (PBA)=2.0145454545454546;} bandit #5: {team=any non-lawful ; avg hp=-2.021818181818182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.189090909090909; hits/misses (PBA)= 0.6509090909090909/0.5018181818181818; rounds (PBA)=1.1527272727272728;} spider #46: {team=unaligned ; avg hp=-4.905454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.138181818181818; hits/misses (PBA)= 1.9018181818181819/1.4836363636363636; rounds (PBA)=3.3963636363636365;} bandit #4: {team=any non-lawful ; avg hp=-2.0290909090909093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.076363636363636; hits/misses (PBA)= 0.6581818181818182/0.46545454545454545; rounds (PBA)=1.1236363636363635;} spider #18: {team=unaligned ; avg hp=-4.698181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.12; hits/misses (PBA)= 1.949090909090909/1.5709090909090908; rounds (PBA)=3.5454545454545454;} kobold #4: {team=lawful evil ; avg hp=-1.7381818181818183 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41818181818181815; hits/misses (PBA)= 0.08363636363636363/0.04727272727272727; rounds (PBA)=0.13090909090909092;} spider #22: {team=unaligned ; avg hp=-4.52 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0872727272727274; hits/misses (PBA)= 1.92/1.589090909090909; rounds (PBA)=3.52;} spider #53: {team=unaligned ; avg hp=-4.847272727272728 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0545454545454547; hits/misses (PBA)= 1.9272727272727272/1.5127272727272727; rounds (PBA)=3.4509090909090907;} spider #38: {team=unaligned ; avg hp=-4.44 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1345454545454547; hits/misses (PBA)= 1.8981818181818182/1.549090909090909; rounds (PBA)=3.4545454545454546;} spider #35: {team=unaligned ; avg hp=-5.2327272727272724 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.930909090909091; hits/misses (PBA)= 1.7854545454545454/1.48; rounds (PBA)=3.272727272727273;} spider #49: {team=unaligned ; avg hp=-4.7272727272727275 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04; hits/misses (PBA)= 1.9018181818181819/1.4545454545454546; rounds (PBA)=3.370909090909091;} spider: {team=unaligned ; avg hp=-4.923636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8072727272727274; hits/misses (PBA)= 1.6872727272727273/1.450909090909091; rounds (PBA)=3.149090909090909;} spider #32: {team=unaligned ; avg hp=-4.665454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8763636363636365; hits/misses (PBA)= 1.7381818181818183/1.6072727272727272; rounds (PBA)=3.349090909090909;} spider #31: {team=unaligned ; avg hp=-4.68 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1163636363636362; hits/misses (PBA)= 1.9381818181818182/1.4945454545454546; rounds (PBA)=3.44;} drow #2: {team=unaligned ; avg hp=9.814545454545454 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.41090909090909; hits/misses (PBA)= 5.167272727272727/5.1854545454545455; rounds (PBA)=10.41090909090909;} spider #6: {team=unaligned ; avg hp=-5.014545454545455 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9018181818181819; hits/misses (PBA)= 1.701818181818182/1.3236363636363637; rounds (PBA)=3.0472727272727274;} spider #10: {team=unaligned ; avg hp=-4.6909090909090905 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.138181818181818; hits/misses (PBA)= 1.9418181818181819/1.7527272727272727; rounds (PBA)=3.7054545454545456;} spider #52: {team=unaligned ; avg hp=-4.88 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.96; hits/misses (PBA)= 1.829090909090909/1.4036363636363636; rounds (PBA)=3.2545454545454544;} spider #12: {team=unaligned ; avg hp=-4.872727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.058181818181818; hits/misses (PBA)= 1.8836363636363636/1.5527272727272727; rounds (PBA)=3.44;} spider #3: {team=unaligned ; avg hp=-5.138181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8763636363636365; hits/misses (PBA)= 1.7345454545454546/1.5709090909090908; rounds (PBA)=3.3236363636363637;} drow #9: {team=unaligned ; avg hp=10.447272727272727 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.25090909090909; hits/misses (PBA)= 5.003636363636364/5.36; rounds (PBA)=10.436363636363636;} spider #28: {team=unaligned ; avg hp=-4.7309090909090905 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1454545454545455; hits/misses (PBA)= 1.949090909090909/1.6072727272727272; rounds (PBA)=3.5672727272727274;} spider #27: {team=unaligned ; avg hp=-4.8945454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1163636363636362; hits/misses (PBA)= 1.9345454545454546/1.6763636363636363; rounds (PBA)=3.6218181818181816;} spider #15: {team=unaligned ; avg hp=-5.007272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9963636363636363; hits/misses (PBA)= 1.8181818181818181/1.56; rounds (PBA)=3.3927272727272726;} spider #13: {team=unaligned ; avg hp=-4.709090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.178181818181818; hits/misses (PBA)= 1.9745454545454546/1.6363636363636365; rounds (PBA)=3.618181818181818;} drow #6: {team=unaligned ; avg hp=10.25090909090909 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.923636363636362; hits/misses (PBA)= 5.174545454545455/5.1854545454545455; rounds (PBA)=10.425454545454546;} drider: {team=unaligned ; avg hp=120.63636363636364 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.6909090909091; hits/misses (PBA)= 19.636363636363637/14.421818181818182; rounds (PBA)=11.581818181818182;} spider #16: {team=unaligned ; avg hp=-4.8545454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9745454545454546; hits/misses (PBA)= 1.8181818181818181/1.48; rounds (PBA)=3.3054545454545456;} spider #50: {team=unaligned ; avg hp=-4.883636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2036363636363636; hits/misses (PBA)= 2.0290909090909093/1.6; rounds (PBA)=3.629090909090909;} spider #8: {team=unaligned ; avg hp=-5.149090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9636363636363636; hits/misses (PBA)= 1.7454545454545454/1.4981818181818183; rounds (PBA)=3.2545454545454544;} kobold: {team=lawful evil ; avg hp=-1.5781818181818181 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4509090909090909; hits/misses (PBA)= 0.09090909090909091/0.06545454545454546; rounds (PBA)=0.15636363636363637;} spider #30: {team=unaligned ; avg hp=-4.825454545454545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0290909090909093; hits/misses (PBA)= 1.829090909090909/1.5418181818181818; rounds (PBA)=3.3854545454545453;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12443.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 295.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10003; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=-18.723055388922216 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6450709858028394; hits/misses (PBA)= 0.2891421715656869/0.20695860827834434; rounds (PBA)=0.6194761047790442;} skeleton #4: {team=lawful evil ; avg hp=-18.739052189562088 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5300939812037593; hits/misses (PBA)= 0.26294741051789644/0.22335532893421317; rounds (PBA)=0.6122775444911018;} skeleton #5: {team=lawful evil ; avg hp=-18.505698860227955 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6116776644671065; hits/misses (PBA)= 0.27894421115776846/0.21295740851829634; rounds (PBA)=0.6160767846430714;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.8620275944811; hits/misses (PBA)= 5.914017196560688/0.34553089382123575; rounds (PBA)=1.956608678264347;} giant boar: {team=unaligned ; avg hp=32.3871225754849 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3635272945410915; hits/misses (PBA)= 0.42191561687662466/0.33353329334133175; rounds (PBA)=1.513497300539892;} skeleton #3: {team=lawful evil ; avg hp=-18.73025394921016 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5870825834833033; hits/misses (PBA)= 0.27854429114177165/0.21215756848630274; rounds (PBA)=0.6190761847630474;} skeleton #6: {team=lawful evil ; avg hp=-18.81343731253749 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6286742651469706; hits/misses (PBA)= 0.28774245150969807/0.20795840831833634; rounds (PBA)=0.6160767846430714;} skeleton: {team=lawful evil ; avg hp=-18.714057188562286 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6102779444111177; hits/misses (PBA)= 0.27954409118176365/0.21215756848630274; rounds (PBA)=0.621875624875025;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1430.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14935; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1552; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=lawful evil ; avg hp=10.99000199960008 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.592681463707258; hits/misses (PBA)= 1.3059388122375526/0.6764647070585883; rounds (PBA)=2.5302939412117578;} skeleton #2: {team=lawful evil ; avg hp=11.15876824635073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5232953409318135; hits/misses (PBA)= 1.3053389322135573/0.6784643071385723; rounds (PBA)=2.5406918616276744;} giant boar: {team=unaligned ; avg hp=-2.6826634673065386 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.443111377724454; hits/misses (PBA)= 1.1301739652069587/1.3177364527094582; rounds (PBA)=2.447910417916417;} skeleton #3: {team=lawful evil ; avg hp=11.056988602279544 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.333133373325335; hits/misses (PBA)= 1.26874625074985/0.6940611877624475; rounds (PBA)=2.5516896620675866;} skeleton #6: {team=lawful evil ; avg hp=11.232953409318137 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.491701659668067; hits/misses (PBA)= 1.3023395320935813/0.7070585882823436; rounds (PBA)=2.538892221555689;} skeleton #5: {team=lawful evil ; avg hp=10.932613477304539 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329134173165367; hits/misses (PBA)= 1.2667466506698661/0.6878624275144971; rounds (PBA)=2.529894021195761;} skeleton: {team=lawful evil ; avg hp=11.185562887422515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.412717456508698; hits/misses (PBA)= 1.2971405718856228/0.7108578284343131; rounds (PBA)=2.545490901819636;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > other= expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33190; lawful evil : 0.87 ± 0.0; other: 0.13 ± 0.0; > Team lawful evil = winning battles: 4359; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 642; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=-3.4317136572685465 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.2759448110378; hits/misses (PBA)= 11.167766446710658/6.016796640671866; rounds (PBA)=5.816036792641472;} adult blue dragon: {team=lawful evil ; avg hp=57.72405518896221 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.43171365726855; hits/misses (PBA)= 12.399320135972806/5.357128574285143; rounds (PBA)=6.503299340131973;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=lawful evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4205158968206359;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5794841031793642;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33220; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 652; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4349; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.4981003799240153 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.57108578284343; hits/misses (PBA)= 11.191961607678465/6.002199560087982; rounds (PBA)=5.824235152969406;} adult blue dragon: {team=lawful evil ; avg hp=57.42891421715657 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.498100379924; hits/misses (PBA)= 12.416916616676664/5.3457308538292345; rounds (PBA)=6.502899420115977;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=lawful evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40491901619676063;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5950809838032394;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33164; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 658; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4343; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.404519096180764 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.5736852629474; hits/misses (PBA)= 11.160767846430714/6.015796840631873; rounds (PBA)=5.819636072785443;} adult blue dragon: {team=lawful evil ; avg hp=57.42631473705259 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.40451909618076; hits/misses (PBA)= 12.396120775844832/5.32993401319736; rounds (PBA)=6.4911017796440715;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 320.0; crudely normalised: 0% > any = expected rounds to survive: 62.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15557; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 175; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.598480303939212 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465906818636273; hits/misses (PBA)= 1.2929414117176565/0.5492901419716056; rounds (PBA)=2.7628474305138973;} druid: {team=any ; avg hp=-2.7274545090981803 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.641871625674865; hits/misses (PBA)= 0.4479104179164167/1.9734053189362128; rounds (PBA)=2.4213157368526295;} goblin #4: {team=neutral evil ; avg hp=6.558288342331534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.500299940011997; hits/misses (PBA)= 1.2991401719656068/0.5418916216756648; rounds (PBA)=2.764647070585883;} goblin #3: {team=neutral evil ; avg hp=6.593681263747251 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.390121975604879; hits/misses (PBA)= 1.2819436112777445/0.5370925814837033; rounds (PBA)=2.7596480703859227;} goblin #2: {team=neutral evil ; avg hp=6.6076784643071385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.371125774845031; hits/misses (PBA)= 1.2769446110777845/0.5556888622275545; rounds (PBA)=2.760247950409918;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2462.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30886; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 48; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=-7.534493101379724 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.502099580083986; hits/misses (PBA)= 3.032993401319736/6.546690661867626; rounds (PBA)=4.789842031593682;} mummy lord: {team=lawful evil ; avg hp=78.1993601279744 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.53849230153969; hits/misses (PBA)= 2.2173565286942614/0.40791841631673664; rounds (PBA)=5.664467106578685;} mummy lord #2: {team=lawful evil ; avg hp=78.2985402919416 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.99600079984003; hits/misses (PBA)= 2.1785642871425717/0.372125574885023; rounds (PBA)=5.675664867026595;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} ape #3: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} ape #2: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14937012597480503;} brown bear: {team=chaotic evil ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.262747450509898;} red dragon wyrmling: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26094781043791243;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15916816636672665;} ape #2: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15656868626274745;} red dragon wyrmling: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.262747450509898;} ape #3: {team=chaotic evil ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15096980603879223;} brown bear: {team=chaotic evil ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2705458908218356;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24235152969406118;} crab #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24595080983803239;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26394721055788845;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5036992601479704;} quasit #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4963007398520296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4939012197560488;} quasit: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5060987802439512;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4897020595880824;} quasit #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5102979404119176;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 330.91; crudely normalised: 0% > any non-good = expected rounds to survive: 3432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37407; unaligned : 0.02 ± 0.0; any non-good : 0.98 ± 0.0; > Team unaligned = winning battles: 110; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4891; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=39.766646670665864 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.94281143771246; hits/misses (PBA)= 8.089182163567287/5.335932813437313; rounds (PBA)=7.4397120575884825;} basilisk: {team=unaligned ; avg hp=-2.9428114377124577 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.233353329334136; hits/misses (PBA)= 3.609478104379124/3.002999400119976; rounds (PBA)=6.634473105378924;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -743.04; crudely normalised: 0% > neutral = expected rounds to survive: 1975.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16294; beyond: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=-19.044391121775647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4377124575084983; hits/misses (PBA)= 0.15956808638272346/3.1045790841831633; rounds (PBA)=1.808238352329534;} lizardfolk #5: {team=neutral ; avg hp=-18.999800039992003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4131173765246952; hits/misses (PBA)= 0.15856828634273146/3.009598080383923; rounds (PBA)=1.7786442711457708;} lizardfolk #4: {team=neutral ; avg hp=-18.906618676264745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3335332933413317; hits/misses (PBA)= 0.14957008598280344/3.005398920215957; rounds (PBA)=1.7828434313137373;} lizardfolk #3: {team=neutral ; avg hp=-18.988002399520095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.419516096780644; hits/misses (PBA)= 0.15696860627874426/2.9772045590881824; rounds (PBA)=1.767246550689862;} lizardfolk #2: {team=neutral ; avg hp=-18.935612877424514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4025194961007799; hits/misses (PBA)= 0.15496900619876025/3.0471905618876223; rounds (PBA)=1.7928414317136572;} Cthulhu: {team=beyond; avg hp=767.2663467306538 (from 774); avg healing spells left=99998.99120175965 (from 99999); damage done (per battle average)= 204.87442511497702; hits/misses (PBA)= 5.0/0.3043391321735653; rounds (PBA)=3.2581483703259346;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 510.04; crudely normalised: 0% > lawful good = expected rounds to survive: 21872.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17260; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=251.04579084183163 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.84863027394521; hits/misses (PBA)= 3.385122975404919/0.16436712657468505; rounds (PBA)=3.1285742851429714;} archmage: {team=any ; avg hp=-9.055988802239552 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.499100179964007; hits/misses (PBA)= 0.5258948210357929/1.3227354529094182; rounds (PBA)=1.848630273945211;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.33913217356528; hits/misses (PBA)= 8.408718256348731/0.4441111777644471; rounds (PBA)=3.281143771245751;} archmage #2: {team=any ; avg hp=-9.131773645270945 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.455108978204359; hits/misses (PBA)= 0.5166966606678665/1.3237352529494102; rounds (PBA)=1.8404319136172766;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2000.0; crudely normalised: 0% > other= expected rounds to survive: 1321.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 507; Sum of rounds: 5767; > Team neutral evil = winning battles: 459; perfect battles: 0; close-call battles: 459; > Team other = winning battles: 47; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #50: {team=neutral evil ; avg hp=-3.8402366863905324 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.796844181459566; hits/misses (PBA)= 1.1479289940828403/6.043392504930966; rounds (PBA)=7.230769230769231;} goblin #9: {team=neutral evil ; avg hp=-3.0808678500986195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.897435897435898; hits/misses (PBA)= 1.0611439842209074/6.447731755424063; rounds (PBA)=7.536489151873767;} goblin #17: {team=neutral evil ; avg hp=-3.6568047337278107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0808678500986195; hits/misses (PBA)= 1.078895463510848/6.224852071005917; rounds (PBA)=7.335305719921105;} goblin #12: {team=neutral evil ; avg hp=-3.767258382642998 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725838264299803; hits/misses (PBA)= 1.0256410256410255/6.122287968441815; rounds (PBA)=7.177514792899408;} goblin #18: {team=neutral evil ; avg hp=-3.6745562130177514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451676528599606; hits/misses (PBA)= 1.1143984220907297/6.2445759368836296; rounds (PBA)=7.404339250493097;} goblin #49: {team=neutral evil ; avg hp=-3.6962524654832345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546351084812623; hits/misses (PBA)= 1.1400394477317555/6.185404339250493; rounds (PBA)=7.3648915187376724;} goblin #3: {team=neutral evil ; avg hp=-3.495069033530572 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.005917159763314; hits/misses (PBA)= 1.057199211045365/6.270216962524655; rounds (PBA)=7.372781065088757;} goblin #48: {team=neutral evil ; avg hp=-3.1676528599605525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108481262327416; hits/misses (PBA)= 1.0729783037475344/6.252465483234714; rounds (PBA)=7.355029585798817;} goblin #43: {team=neutral evil ; avg hp=-2.8382642998027614 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.714003944773175; hits/misses (PBA)= 1.136094674556213/6.232741617357002; rounds (PBA)=7.394477317554241;} goblin #10: {team=neutral evil ; avg hp=-3.353057199211045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.593688362919132; hits/misses (PBA)= 1.1538461538461537/6.297830374753452; rounds (PBA)=7.499013806706114;} goblin #25: {team=neutral evil ; avg hp=-3.4635108481262327 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.664694280078895; hits/misses (PBA)= 1.1735700197238659/6.216962524654832; rounds (PBA)=7.429980276134122;} goblin #34: {team=neutral evil ; avg hp=-4.106508875739645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.485207100591716; hits/misses (PBA)= 1.1084812623274163/5.913214990138067; rounds (PBA)=7.072978303747535;} goblin #5: {team=neutral evil ; avg hp=-3.911242603550296 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.297830374753452; hits/misses (PBA)= 1.0828402366863905/5.745562130177515; rounds (PBA)=6.867850098619329;} goblin #23: {team=neutral evil ; avg hp=-3.31163708086785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.907297830374754; hits/misses (PBA)= 1.057199211045365/6.169625246548324; rounds (PBA)=7.260355029585799;} goblin #27: {team=neutral evil ; avg hp=-3.2386587771203157 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3076923076923075; hits/misses (PBA)= 1.1124260355029585/6.295857988165681; rounds (PBA)=7.449704142011834;} goblin #37: {team=neutral evil ; avg hp=-3.978303747534517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.136094674556213; hits/misses (PBA)= 1.205128205128205/6.214990138067061; rounds (PBA)=7.459566074950691;} goblin #35: {team=neutral evil ; avg hp=-4.0788954635108485 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.960552268244576; hits/misses (PBA)= 1.0512820512820513/6.009861932938856; rounds (PBA)=7.112426035502959;} goblin #4: {team=neutral evil ; avg hp=-3.7455621301775146 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.729783037475345; hits/misses (PBA)= 1.0236686390532543/5.990138067061144; rounds (PBA)=7.06508875739645;} goblin #16: {team=neutral evil ; avg hp=-3.230769230769231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.741617357001973; hits/misses (PBA)= 1.1794871794871795/6.299802761341223; rounds (PBA)=7.510848126232742;} goblin #45: {team=neutral evil ; avg hp=-3.504930966469428 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.808678500986193; hits/misses (PBA)= 1.1735700197238659/6.29388560157791; rounds (PBA)=7.489151873767258;} goblin #26: {team=neutral evil ; avg hp=-2.9250493096646943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.167652859960552; hits/misses (PBA)= 1.1005917159763314/6.398422090729783; rounds (PBA)=7.5325443786982245;} goblin #44: {team=neutral evil ; avg hp=-3.2919132149901382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455621301775148; hits/misses (PBA)= 1.1341222879684418/6.260355029585799; rounds (PBA)=7.441814595660749;} goblin #41: {team=neutral evil ; avg hp=-3.3471400394477318 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.112426035502959; hits/misses (PBA)= 1.047337278106509/6.4161735700197235; rounds (PBA)=7.504930966469428;} goblin #28: {team=neutral evil ; avg hp=-4.234714003944773 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.642998027613412; hits/misses (PBA)= 0.9861932938856016/6.090729783037475; rounds (PBA)=7.124260355029586;} goblin #7: {team=neutral evil ; avg hp=-3.6094674556213016 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.392504930966469; hits/misses (PBA)= 1.0986193293885602/6.485207100591716; rounds (PBA)=7.621301775147929;} goblin #13: {team=neutral evil ; avg hp=-3.8027613412228796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1380670611439845; hits/misses (PBA)= 1.096646942800789/6.218934911242603; rounds (PBA)=7.345167652859961;} goblin #29: {team=neutral evil ; avg hp=-4.104536489151874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.652859960552268; hits/misses (PBA)= 1.1420118343195267/6.351084812623274; rounds (PBA)=7.52465483234714;} ancient black dragon: {team=other; avg hp=-0.21893491124260356 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 526.9644970414201; hits/misses (PBA)= 31.429980276134124/1.6863905325443787; rounds (PBA)=11.102564102564102;} goblin #40: {team=neutral evil ; avg hp=-2.891518737672584 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.386587771203156; hits/misses (PBA)= 1.0887573964497042/6.282051282051282; rounds (PBA)=7.404339250493097;} goblin #20: {team=neutral evil ; avg hp=-3.7357001972386588 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.433925049309665; hits/misses (PBA)= 1.1045364891518739/6.177514792899408; rounds (PBA)=7.31163708086785;} goblin #22: {team=neutral evil ; avg hp=-3.5009861932938855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.128205128205129; hits/misses (PBA)= 1.0946745562130178/6.331360946745562; rounds (PBA)=7.465483234714004;} goblin #39: {team=neutral evil ; avg hp=-3.067061143984221 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.577909270216963; hits/misses (PBA)= 1.1183431952662721/6.189349112426036; rounds (PBA)=7.337278106508876;} goblin #19: {team=neutral evil ; avg hp=-3.8875739644970415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976331360946745; hits/misses (PBA)= 1.0611439842209074/6.187376725838265; rounds (PBA)=7.299802761341223;} goblin #46: {team=neutral evil ; avg hp=-3.739644970414201 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5305719921104535; hits/misses (PBA)= 1.116370808678501/6.2504930966469425; rounds (PBA)=7.410256410256411;} goblin #2: {team=neutral evil ; avg hp=-3.1597633136094676 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108481262327416; hits/misses (PBA)= 1.0808678500986193/6.4674556213017755; rounds (PBA)=7.589743589743589;} goblin #21: {team=neutral evil ; avg hp=-3.3846153846153846 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.404339250493097; hits/misses (PBA)= 1.1183431952662721/6.189349112426036; rounds (PBA)=7.357001972386588;} goblin #38: {team=neutral evil ; avg hp=-3.923076923076923 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.232741617357002; hits/misses (PBA)= 1.0769230769230769/6.110453648915187; rounds (PBA)=7.226824457593688;} goblin #42: {team=neutral evil ; avg hp=-3.5069033530571994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.522682445759369; hits/misses (PBA)= 1.0946745562130178/6.274161735700197; rounds (PBA)=7.398422090729783;} goblin #31: {team=neutral evil ; avg hp=-4.313609467455621 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.358974358974359; hits/misses (PBA)= 1.0927021696252466/6.226824457593688; rounds (PBA)=7.335305719921105;} goblin #32: {team=neutral evil ; avg hp=-3.717948717948718 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70611439842209; hits/misses (PBA)= 0.9960552268244576/6.2485207100591715; rounds (PBA)=7.299802761341223;} goblin #6: {team=neutral evil ; avg hp=-3.755424063116371 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.353057199211046; hits/misses (PBA)= 1.1282051282051282/6.059171597633136; rounds (PBA)=7.22879684418146;} goblin #30: {team=neutral evil ; avg hp=-4.151873767258382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6923076923076925; hits/misses (PBA)= 1.0216962524654833/6.051282051282051; rounds (PBA)=7.096646942800789;} goblin #47: {team=neutral evil ; avg hp=-3.329388560157791 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.337278106508876; hits/misses (PBA)= 1.0887573964497042/6.19723865877712; rounds (PBA)=7.32741617357002;} goblin #33: {team=neutral evil ; avg hp=-3.485207100591716 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.072978303747535; hits/misses (PBA)= 1.1814595660749507/6.19723865877712; rounds (PBA)=7.406311637080868;} goblin #36: {team=neutral evil ; avg hp=-3.932938856015779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.587771203155818; hits/misses (PBA)= 1.1242603550295858/6.280078895463511; rounds (PBA)=7.447731755424063;} goblin #24: {team=neutral evil ; avg hp=-3.2662721893491122 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595660749506903; hits/misses (PBA)= 1.1203155818540433/6.157790927021696; rounds (PBA)=7.3096646942800785;} goblin: {team=neutral evil ; avg hp=-3.3136094674556213 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.930966469428008; hits/misses (PBA)= 1.0591715976331362/6.220907297830375; rounds (PBA)=7.31163708086785;} goblin #14: {team=neutral evil ; avg hp=-3.094674556213018 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.788954635108481; hits/misses (PBA)= 1.183431952662722/6.431952662721893; rounds (PBA)=7.662721893491124;} goblin #8: {team=neutral evil ; avg hp=-3.6094674556213016 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.19723865877712; hits/misses (PBA)= 1.0749506903353057/6.01577909270217; rounds (PBA)=7.132149901380671;} goblin #15: {team=neutral evil ; avg hp=-3.224852071005917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.800788954635109; hits/misses (PBA)= 1.1696252465483234/6.287968441814596; rounds (PBA)=7.491124260355029;} goblin #11: {team=neutral evil ; avg hp=-3.2071005917159763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2485207100591715; hits/misses (PBA)= 1.1084812623274163/6.347140039447732; rounds (PBA)=7.493096646942801;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1520.0; crudely normalised: 0% > other= expected rounds to survive: 1738.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 800; Sum of rounds: 11196; > Team neutral evil = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team other = winning battles: 789; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #9: {team=neutral evil ; avg hp=-9.53375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595; hits/misses (PBA)= 0.99/5.58875; rounds (PBA)=6.60875;} goblin: {team=neutral evil ; avg hp=-9.51625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.495; hits/misses (PBA)= 0.98125/5.58125; rounds (PBA)=6.58875;} goblin #3: {team=neutral evil ; avg hp=-9.64125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725; hits/misses (PBA)= 1.01125/5.5725; rounds (PBA)=6.60125;} goblin #4: {team=neutral evil ; avg hp=-9.58375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97125; hits/misses (PBA)= 1.04375/5.55875; rounds (PBA)=6.62;} goblin #28: {team=neutral evil ; avg hp=-9.8175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.10875; hits/misses (PBA)= 1.07125/5.58125; rounds (PBA)=6.66625;} goblin #17: {team=neutral evil ; avg hp=-9.7875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21875; hits/misses (PBA)= 0.93875/5.44; rounds (PBA)=6.4075;} ancient black dragon: {team=other; avg hp=111.015 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 635.82; hits/misses (PBA)= 37.8825/2.0275; rounds (PBA)=13.98875;} goblin #20: {team=neutral evil ; avg hp=-9.52 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515; hits/misses (PBA)= 0.9825/5.6975; rounds (PBA)=6.70125;} goblin #25: {team=neutral evil ; avg hp=-9.61375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.45; hits/misses (PBA)= 0.96375/5.55; rounds (PBA)=6.54125;} goblin #10: {team=neutral evil ; avg hp=-9.62625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.81; hits/misses (PBA)= 1.015/5.55625; rounds (PBA)=6.60125;} goblin #33: {team=neutral evil ; avg hp=-9.7475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.07; hits/misses (PBA)= 1.0575/5.98625; rounds (PBA)=7.07;} goblin #21: {team=neutral evil ; avg hp=-9.955 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685; hits/misses (PBA)= 0.9975/5.54375; rounds (PBA)=6.58;} goblin #5: {team=neutral evil ; avg hp=-9.5275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.71; hits/misses (PBA)= 1.02/5.59875; rounds (PBA)=6.645;} goblin #23: {team=neutral evil ; avg hp=-9.745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0475; hits/misses (PBA)= 0.92625/5.51125; rounds (PBA)=6.47375;} goblin #26: {team=neutral evil ; avg hp=-9.975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.96875; hits/misses (PBA)= 1.04125/5.665; rounds (PBA)=6.73625;} goblin #2: {team=neutral evil ; avg hp=-9.71 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6075; hits/misses (PBA)= 0.9975/5.64625; rounds (PBA)=6.6675;} goblin #7: {team=neutral evil ; avg hp=-9.875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675; hits/misses (PBA)= 1.00375/5.68; rounds (PBA)=6.7075;} goblin #30: {team=neutral evil ; avg hp=-9.6025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.60625; hits/misses (PBA)= 1.01125/5.6; rounds (PBA)=6.645;} goblin #8: {team=neutral evil ; avg hp=-9.91625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575; hits/misses (PBA)= 0.99625/5.6525; rounds (PBA)=6.68125;} goblin #35: {team=neutral evil ; avg hp=-9.86375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9925; hits/misses (PBA)= 1.04375/5.84125; rounds (PBA)=6.915;} goblin #31: {team=neutral evil ; avg hp=-9.90875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475; hits/misses (PBA)= 0.98875/5.54625; rounds (PBA)=6.5625;} goblin #15: {team=neutral evil ; avg hp=-9.6825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.63875; hits/misses (PBA)= 1.01125/5.75375; rounds (PBA)=6.78125;} goblin #34: {team=neutral evil ; avg hp=-9.78625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7875; hits/misses (PBA)= 1.03875/5.76875; rounds (PBA)=6.835;} goblin #32: {team=neutral evil ; avg hp=-9.7675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4825; hits/misses (PBA)= 1.08625/5.75125; rounds (PBA)=6.85875;} goblin #37: {team=neutral evil ; avg hp=-9.715 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.85125; hits/misses (PBA)= 1.01125/5.63625; rounds (PBA)=6.665;} goblin #38: {team=neutral evil ; avg hp=-9.5575 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5225; hits/misses (PBA)= 0.97375/5.66; rounds (PBA)=6.66125;} goblin #16: {team=neutral evil ; avg hp=-9.88125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.25875; hits/misses (PBA)= 1.07875/5.69875; rounds (PBA)=6.80125;} goblin #18: {team=neutral evil ; avg hp=-9.73625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29; hits/misses (PBA)= 0.94875/5.66375; rounds (PBA)=6.64375;} goblin #29: {team=neutral evil ; avg hp=-9.605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.82625; hits/misses (PBA)= 1.03375/5.92; rounds (PBA)=6.975;} goblin #13: {team=neutral evil ; avg hp=-9.6225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475; hits/misses (PBA)= 0.95875/5.52375; rounds (PBA)=6.51;} goblin #24: {team=neutral evil ; avg hp=-9.66 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.80125; hits/misses (PBA)= 1.0/5.5825; rounds (PBA)=6.6075;} goblin #19: {team=neutral evil ; avg hp=-9.875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.51625; hits/misses (PBA)= 0.9725/5.4825; rounds (PBA)=6.4875;} goblin #36: {team=neutral evil ; avg hp=-9.74 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.645; hits/misses (PBA)= 0.99875/5.7025; rounds (PBA)=6.72375;} goblin #6: {team=neutral evil ; avg hp=-9.9325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.17125; hits/misses (PBA)= 1.06625/5.95625; rounds (PBA)=7.0425;} goblin #11: {team=neutral evil ; avg hp=-9.6925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.77125; hits/misses (PBA)= 1.00875/5.70875; rounds (PBA)=6.7425;} goblin #12: {team=neutral evil ; avg hp=-9.89875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.39875; hits/misses (PBA)= 1.08875/5.96875; rounds (PBA)=7.085;} goblin #27: {team=neutral evil ; avg hp=-9.6175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.61875; hits/misses (PBA)= 1.00125/5.8825; rounds (PBA)=6.91125;} goblin #14: {team=neutral evil ; avg hp=-9.70125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.57375; hits/misses (PBA)= 0.97875/5.36875; rounds (PBA)=6.3775;} goblin #22: {team=neutral evil ; avg hp=-9.8725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.80875; hits/misses (PBA)= 1.01/5.59875; rounds (PBA)=6.64;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 440.0; crudely normalised: 0% > other= expected rounds to survive: 6005.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22343; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=346.1893621275745 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.80483903219357; hits/misses (PBA)= 11.0/0.6430713857228554; rounds (PBA)=4.467706458708259;} goblin: {team=neutral evil ; avg hp=-9.686662667466507 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8264347130573886; hits/misses (PBA)= 0.27434513097380525/1.6096780643871225; rounds (PBA)=1.9654069186162768;} goblin #4: {team=neutral evil ; avg hp=-9.771845630873825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9402119576084782; hits/misses (PBA)= 0.2955408918216357/1.6150769846030795; rounds (PBA)=1.994001199760048;} goblin #8: {team=neutral evil ; avg hp=-9.769846030793842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.907618476304739; hits/misses (PBA)= 0.2835432913417317/1.612877424515097; rounds (PBA)=1.978004399120176;} goblin #2: {team=neutral evil ; avg hp=-9.766046790641871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9218156368726256; hits/misses (PBA)= 0.2897420515896821/1.583483303339332; rounds (PBA)=1.9564087182563488;} goblin #10: {team=neutral evil ; avg hp=-9.784443111377724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9302139572085584; hits/misses (PBA)= 0.28994201159768046/1.5796840631873625; rounds (PBA)=1.9574085182963408;} goblin #5: {team=neutral evil ; avg hp=-9.836432713457308 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9154169166166766; hits/misses (PBA)= 0.28534293141371725/1.6222755448910218; rounds (PBA)=1.9854029194161167;} goblin #7: {team=neutral evil ; avg hp=-9.797040591881624 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8538292341531695; hits/misses (PBA)= 0.28254349130173967/1.621875624875025; rounds (PBA)=1.9876024795040992;} goblin #6: {team=neutral evil ; avg hp=-9.88622275544891 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8472305538892222; hits/misses (PBA)= 0.27374525094981006/1.6026794641071787; rounds (PBA)=1.964607078584283;} goblin #11: {team=neutral evil ; avg hp=-9.858228354329134 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9508098380323935; hits/misses (PBA)= 0.29414117176564686/1.6096780643871225; rounds (PBA)=1.9882023595280944;} goblin #3: {team=neutral evil ; avg hp=-9.875624875024995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8698260347930413; hits/misses (PBA)= 0.27974405118976203/1.6092781443711257; rounds (PBA)=1.9732053589282144;} goblin #9: {team=neutral evil ; avg hp=-9.772445510897821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8472305538892222; hits/misses (PBA)= 0.27374525094981006/1.6106778644271145; rounds (PBA)=1.9664067186562688;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% > other= expected rounds to survive: 9437.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15361; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=-10.026594681063788 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1197760447910419; hits/misses (PBA)= 0.17056588682263546/0.9946010797840432; rounds (PBA)=1.2923415316936613;} goblin #7: {team=neutral evil ; avg hp=-10.039192161567687 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1427714457108578; hits/misses (PBA)= 0.17136572685462909/0.9992001599680064; rounds (PBA)=1.2951409718056388;} goblin #5: {team=neutral evil ; avg hp=-9.946410717856429 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2087582483503299; hits/misses (PBA)= 0.17956408718256348/0.9834033193361328; rounds (PBA)=1.2841431713657268;} goblin #4: {team=neutral evil ; avg hp=-9.912817436512697 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1689662067586484; hits/misses (PBA)= 0.1767646470705859/1.000999800039992; rounds (PBA)=1.3039392121575686;} goblin: {team=neutral evil ; avg hp=-10.004599080183963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2213557288542292; hits/misses (PBA)= 0.1803639272145571/1.0031993601279745; rounds (PBA)=1.304739052189562;} goblin #3: {team=neutral evil ; avg hp=-10.067186562687462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1693661267746451; hits/misses (PBA)= 0.17796440711857628/0.9878024395120976; rounds (PBA)=1.2985402919416116;} goblin #2: {team=neutral evil ; avg hp=-9.894421115776845 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1427714457108578; hits/misses (PBA)= 0.17116576684663068/0.9966006798640272; rounds (PBA)=1.2945410917816436;} ancient black dragon: {team=other; avg hp=358.8262347530494 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.89122175564887; hits/misses (PBA)= 7.0/0.41631673665266944; rounds (PBA)=3.0715856828634274;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 583.33; crudely normalised: 0% > any non-good = expected rounds to survive: 2836.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57810; chaotic evil : 0.32 ± 0.01; any non-good : 0.68 ± 0.01; > Team chaotic evil = winning battles: 1582; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3419; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=14.84643071385723 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.03099380123975; hits/misses (PBA)= 10.537692461507698/10.468506298740252; rounds (PBA)=11.023395320935812;} red dragon wyrmling: {team=chaotic evil ; avg hp=2.969006198760248 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.15356928614277; hits/misses (PBA)= 6.330333933213358/4.286942611477705; rounds (PBA)=10.93361327734453;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1907.14; crudely normalised: 0% > other= expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25914; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=160.4257148570286 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.78204359128173; hits/misses (PBA)= 12.746650669866026/0.8096380723855229; rounds (PBA)=5.181763647270546;} mage #2: {team=other; avg hp=-7.102979404119176 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.356528694261148; hits/misses (PBA)= 0.9152169566086783/1.3835232953409318; rounds (PBA)=2.5786842631473705;} mage: {team=other; avg hp=-7.25874825034993 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.39492101579684; hits/misses (PBA)= 0.9154169166166767/1.3885222955408918; rounds (PBA)=2.5902819436112776;} mage #4: {team=other; avg hp=-7.191961607678464 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.501099780043991; hits/misses (PBA)= 0.9334133173365327/1.3897220555888823; rounds (PBA)=2.596880623875225;} mage #3: {team=other; avg hp=-7.228354329134173 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.321735652869426; hits/misses (PBA)= 0.9048190361927615/1.3769246150769845; rounds (PBA)=2.5780843831233753;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1907.14; crudely normalised: 0% > any = expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25896; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=-7.201359728054389 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344331133773245; hits/misses (PBA)= 0.8938212357528494/1.366126774645071; rounds (PBA)=2.538492301539692;} mage #3: {team=any ; avg hp=-7.1489702059588085 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.301939612077584; hits/misses (PBA)= 0.890621875624875/1.3745250949810037; rounds (PBA)=2.542891421715657;} young red dragon: {team=chaotic evil ; avg hp=160.32113577284542 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.66506698660268; hits/misses (PBA)= 12.740251949610078/0.8052389522095581; rounds (PBA)=5.178164367126574;} mage #4: {team=any ; avg hp=-7.160767846430714 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.581683663267347; hits/misses (PBA)= 0.9566086782643471/1.3705258948210357; rounds (PBA)=2.599480103979204;} mage: {team=any ; avg hp=-7.153969206158768 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.450909818036393; hits/misses (PBA)= 0.9226154769046191/1.385122975404919; rounds (PBA)=2.585482903419316;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7628.57; crudely normalised: 0% > any = expected rounds to survive: 224.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9761; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-7.477904419116177 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4315136972605478; hits/misses (PBA)= 0.2955408918216357/0.4485102979404119; rounds (PBA)=0.7440511897620475;} young red dragon: {team=chaotic evil ; avg hp=176.56848630273944 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.47790441911618; hits/misses (PBA)= 3.152969406118776/0.16236752649470107; rounds (PBA)=1.9518096380723855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=chaotic evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3063387322535493;} dire wolf #2: {team=chaotic evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3169366126774645;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3767246550689862;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant shark: {team=beyond; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8580283943211358;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08758248350329934;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05438912217556489;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant shark: {team=beyond; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.857628474305139;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05818836232753449;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -10.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 4.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14922; unaligned : 0.98 ± 0.0; unassigned mercenaries: 0.02 ± 0.0; > Team unaligned = winning battles: 4899; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.7918416316736652 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0735852829434114; hits/misses (PBA)= 0.9796040791841631/0.9888022395520896; rounds (PBA)=2.9480103979204157;} Akira: {team=unassigned mercenaries; avg hp=-0.07358528294341132 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7918416316736653; hits/misses (PBA)= 0.39012197560487905/1.1841631673665267; rounds (PBA)=1.5946810637872426;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3469; Sum of rounds: 31646; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 423; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3045; perfect battles: 0; close-call battles: 3045; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-5.041510521764197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.06947247045258; hits/misses (PBA)= 0.4381666186220813/0.30988757567022196; rounds (PBA)=0.7480541942923032;} dire wolf: {team=unaligned ; avg hp=13.200922456039205 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.37157682329202; hits/misses (PBA)= 4.804554626693571/2.0158547131738254; rounds (PBA)=7.109253387143269;} kobold #2: {team=lawful evil ; avg hp=-4.977226866532142 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.140386278466417; hits/misses (PBA)= 0.4502738541366388/0.3090227731334679; rounds (PBA)=0.7592966272701066;} raven: {team=unaligned ; avg hp=-4.782934563274719 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1611415393485154; hits/misses (PBA)= 0.15047564139521477/0.08503891611415393; rounds (PBA)=0.28942058230037476;} dire wolf #3: {team=unaligned ; avg hp=13.937445949841452 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.43787835110983; hits/misses (PBA)= 4.804554626693571/2.0386278466416834; rounds (PBA)=7.141251081003171;} dire wolf #2: {team=unaligned ; avg hp=13.155376189103489 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.17728452003459; hits/misses (PBA)= 4.765061977515134/2.0838858460651486; rounds (PBA)=7.140098010954166;} kobold #3: {team=lawful evil ; avg hp=-4.994234649754973 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.144422023637936; hits/misses (PBA)= 0.44796771403862784/0.3101758431824733; rounds (PBA)=0.7581435572211012;} kobold #4: {team=lawful evil ; avg hp=-4.925626981839147 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0573652349380227; hits/misses (PBA)= 0.4390314211588354/0.3170942634765062; rounds (PBA)=0.7561256846353416;} weretiger: {team=neutral ; avg hp=-2.2980686076679158 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.12510810031709; hits/misses (PBA)= 10.066301527817815/6.274430671663303; rounds (PBA)=8.2631882386855;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -17337.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2871.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16914; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=772.9214157168566 (from 774); avg healing spells left=99998.99100179964 (from 99999); damage done (per battle average)= 54.438312337532494; hits/misses (PBA)= 1.327134573085383/0.06938612277544491; rounds (PBA)=3.2973405318936213;} adult black dragon: {team=chaotic evil ; avg hp=-17.10477904419116 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8764247150569886; hits/misses (PBA)= 0.08498300339932013/8.930613877224555; rounds (PBA)=3.0051989602079585;} cthulhu #2: {team=beyond; avg hp=773.5270945810838 (from 774); avg healing spells left=99998.99880023995 (from 99999); damage done (per battle average)= 157.66646670665867; hits/misses (PBA)= 3.834633073385323/0.20315936812637472; rounds (PBA)=3.1369726054789044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39275; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 157; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4844; perfect battles: 0; close-call battles: 4554; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=-6.017196560687863 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.204159168166367; hits/misses (PBA)= 1.5892821435712858/0.9524095180963807; rounds (PBA)=2.5416916616676666;} ogre zombie: {team=neutral evil ; avg hp=73.0247950409918 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.6866626674665; hits/misses (PBA)= 6.099780043991202/1.0121975604879023; rounds (PBA)=7.620675864827034;} zombie: {team=neutral evil ; avg hp=-6.052789442111577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9500099980004; hits/misses (PBA)= 0.40991801639672065/0.2735452909418116; rounds (PBA)=1.2495500899820036;} wight: {team=neutral evil ; avg hp=8.791441711657669 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.72645470905819; hits/misses (PBA)= 8.323935212957409/2.8752249550089983; rounds (PBA)=5.991401719656069;} ghoul: {team=chaotic evil ; avg hp=-5.771645670865827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3393321335732855; hits/misses (PBA)= 0.555488902219556/0.2499500099980004; rounds (PBA)=0.8054389122175565;} ogre zombie #2: {team=other; avg hp=-5.037792441511698 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.15656868626274; hits/misses (PBA)= 5.091381723655269/1.6846630673865226; rounds (PBA)=6.807438512297541;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 66114; lawful good : 0.3 ± 0.01; lawful evil : 0.7 ± 0.01; > Team lawful good = winning battles: 1488; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=20.17156568686263 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.95480903819237; hits/misses (PBA)= 16.016996600679864/8.68626274745051; rounds (PBA)=12.875624875024995;} deva: {team=lawful good ; avg hp=3.0451909618076383 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.82843431313738; hits/misses (PBA)= 15.953009398120376/8.577884423115377; rounds (PBA)=12.495500899820035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #3: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33733253349330133;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32273545290941813;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 197.14; crudely normalised: 0% > lawful evil = expected rounds to survive: -50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34957; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=unassigned mercenaries; avg hp=-2.4881023795240953 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.4923015396920616; hits/misses (PBA)= 1.4617076584683064/4.3289342131573685; rounds (PBA)=5.790841831633673;} imp: {team=lawful evil ; avg hp=11.492301539692061 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.488102379524094; hits/misses (PBA)= 4.500899820035992/1.4889022195560888; rounds (PBA)=6.989602079584083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2573485302939412;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2473505298940212;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3657.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1136; Sum of rounds: 6515; chaotic evil : 0.0 ± 0.0; unaligned : 0.23 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1136; perfect battles: 0; close-call battles: 1136; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #28: {team=unaligned ; avg hp=16.8125 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440140845070422; hits/misses (PBA)= 0.9568661971830986/3.7464788732394365; rounds (PBA)=4.76056338028169;} swarm of rats #23: {team=unaligned ; avg hp=15.985035211267606 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633802816901408; hits/misses (PBA)= 0.9709507042253521/3.6778169014084505; rounds (PBA)=4.706866197183099;} swarm of rats #27: {team=unaligned ; avg hp=15.902288732394366 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.33274647887324; hits/misses (PBA)= 0.9568661971830986/3.675176056338028; rounds (PBA)=4.695422535211268;} swarm of rats #8: {team=unaligned ; avg hp=16.625 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.814260563380282; hits/misses (PBA)= 0.9137323943661971/3.765845070422535; rounds (PBA)=4.743838028169014;} swarm of rats #3: {team=unaligned ; avg hp=16.27024647887324 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.996478873239437; hits/misses (PBA)= 0.9040492957746479/3.7816901408450705; rounds (PBA)=4.759683098591549;} swarm of rats #32: {team=unaligned ; avg hp=16.010563380281692 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045774647887324; hits/misses (PBA)= 0.9225352112676056/3.659330985915493; rounds (PBA)=4.663732394366197;} swarm of rats #18: {team=unaligned ; avg hp=16.090669014084508 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988556338028169; hits/misses (PBA)= 0.9190140845070423/3.6963028169014085; rounds (PBA)=4.67693661971831;} swarm of rats #26: {team=unaligned ; avg hp=15.775528169014084 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.625; hits/misses (PBA)= 0.9762323943661971/3.681338028169014; rounds (PBA)=4.722711267605634;} swarm of rats #4: {team=unaligned ; avg hp=15.828345070422536 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435739436619718; hits/misses (PBA)= 0.9216549295774648/3.699823943661972; rounds (PBA)=4.674295774647887;} swarm of rats #9: {team=unaligned ; avg hp=17.0193661971831 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25968309859155; hits/misses (PBA)= 0.9445422535211268/3.765845070422535; rounds (PBA)=4.772007042253521;} swarm of rats: {team=unaligned ; avg hp=16.296654929577464 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64524647887324; hits/misses (PBA)= 0.9841549295774648/3.631161971830986; rounds (PBA)=4.683098591549296;} adult red dragon: {team=chaotic evil ; avg hp=-5.004401408450704 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.32218309859155; hits/misses (PBA)= 14.984154929577464/0.9190140845070423; rounds (PBA)=5.301056338028169;} swarm of rats #17: {team=unaligned ; avg hp=16.283450704225352 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.882042253521127; hits/misses (PBA)= 0.9269366197183099/3.7579225352112675; rounds (PBA)=4.735915492957746;} swarm of rats #22: {team=unaligned ; avg hp=16.12676056338028 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09419014084507; hits/misses (PBA)= 0.9269366197183099/3.710387323943662; rounds (PBA)=4.698943661971831;} swarm of rats #20: {team=unaligned ; avg hp=16.089788732394368 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.203345070422536; hits/misses (PBA)= 0.9515845070422535/3.681338028169014; rounds (PBA)=4.695422535211268;} swarm of rats #7: {team=unaligned ; avg hp=16.599471830985916 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.986795774647887; hits/misses (PBA)= 0.9251760563380281/3.749119718309859; rounds (PBA)=4.742957746478873;} swarm of rats #6: {team=unaligned ; avg hp=16.41637323943662 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.043133802816902; hits/misses (PBA)= 0.9163732394366197/3.762323943661972; rounds (PBA)=4.726232394366197;} swarm of rats #19: {team=unaligned ; avg hp=15.950704225352112 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.888204225352112; hits/misses (PBA)= 0.9929577464788732/3.6161971830985915; rounds (PBA)=4.679577464788732;} swarm of rats #5: {team=unaligned ; avg hp=16.170774647887324 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17693661971831; hits/misses (PBA)= 0.9612676056338029/3.6734154929577465; rounds (PBA)=4.702464788732394;} swarm of rats #21: {team=unaligned ; avg hp=15.377640845070422 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25088028169014; hits/misses (PBA)= 0.9366197183098591/3.683098591549296; rounds (PBA)=4.669894366197183;} swarm of rats #16: {team=unaligned ; avg hp=16.70862676056338 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.993838028169014; hits/misses (PBA)= 0.9066901408450704/3.757042253521127; rounds (PBA)=4.716549295774648;} swarm of rats #13: {team=unaligned ; avg hp=15.544894366197184 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.802816901408451; hits/misses (PBA)= 0.9198943661971831/3.7808098591549295; rounds (PBA)=4.757922535211268;} swarm of rats #12: {team=unaligned ; avg hp=16.986795774647888 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.139964788732394; hits/misses (PBA)= 0.920774647887324/3.772007042253521; rounds (PBA)=4.750880281690141;} swarm of rats #25: {team=unaligned ; avg hp=16.057218309859156 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.976232394366197; hits/misses (PBA)= 0.9225352112676056/3.692781690140845; rounds (PBA)=4.671654929577465;} swarm of rats #2: {team=unaligned ; avg hp=16.306338028169016 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.165492957746478; hits/misses (PBA)= 0.9286971830985915/3.738556338028169; rounds (PBA)=4.730633802816901;} swarm of rats #31: {team=unaligned ; avg hp=15.768485915492958 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.649647887323944; hits/misses (PBA)= 0.9691901408450704/3.6663732394366195; rounds (PBA)=4.692781690140845;} swarm of rats #15: {team=unaligned ; avg hp=16.319542253521128 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907570422535211; hits/misses (PBA)= 0.9242957746478874/3.6892605633802815; rounds (PBA)=4.67693661971831;} swarm of rats #24: {team=unaligned ; avg hp=16.204225352112676 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.044894366197184; hits/misses (PBA)= 0.9119718309859155/3.7130281690140845; rounds (PBA)=4.705105633802817;} swarm of rats #10: {team=unaligned ; avg hp=16.242957746478872 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.917253521126761; hits/misses (PBA)= 0.9075704225352113/3.703345070422535; rounds (PBA)=4.6875;} swarm of rats #14: {team=unaligned ; avg hp=15.985915492957746 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.005281690140846; hits/misses (PBA)= 0.9392605633802817/3.664612676056338; rounds (PBA)=4.668133802816901;} swarm of rats #30: {team=unaligned ; avg hp=15.577464788732394 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907570422535211; hits/misses (PBA)= 0.914612676056338/3.7183098591549295; rounds (PBA)=4.683098591549296;} swarm of rats #11: {team=unaligned ; avg hp=16.2693661971831 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.086267605633802; hits/misses (PBA)= 0.9392605633802817/3.698943661971831; rounds (PBA)=4.696302816901408;} swarm of rats #29: {team=unaligned ; avg hp=16.159330985915492 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.741197183098592; hits/misses (PBA)= 0.8961267605633803/3.7244718309859155; rounds (PBA)=4.685739436619718;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3657.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1148; Sum of rounds: 6626; chaotic evil : 0.0 ± 0.0; unaligned : 0.23 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1148; perfect battles: 0; close-call battles: 1148; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=16.664634146341463 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.504355400696864; hits/misses (PBA)= 0.9677700348432056/3.7560975609756095; rounds (PBA)=4.7839721254355405;} swarm of rats #26: {team=unaligned ; avg hp=15.991289198606271 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.842334494773519; hits/misses (PBA)= 0.9102787456445993/3.716898954703833; rounds (PBA)=4.690766550522648;} swarm of rats #32: {team=unaligned ; avg hp=17.06445993031359 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.852787456445993; hits/misses (PBA)= 0.921602787456446/3.797909407665505; rounds (PBA)=4.789198606271777;} swarm of rats #23: {team=unaligned ; avg hp=15.903310104529616 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7717770034843205; hits/misses (PBA)= 0.9006968641114983/3.6794425087108014; rounds (PBA)=4.640243902439025;} swarm of rats #12: {team=unaligned ; avg hp=15.54965156794425 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.104529616724738; hits/misses (PBA)= 0.9059233449477352/3.812717770034843; rounds (PBA)=4.781358885017422;} swarm of rats #17: {team=unaligned ; avg hp=16.51306620209059 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310104529616725; hits/misses (PBA)= 0.9433797909407665/3.7865853658536586; rounds (PBA)=4.790940766550523;} swarm of rats #7: {team=unaligned ; avg hp=16.21951219512195 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.829268292682927; hits/misses (PBA)= 0.9006968641114983/3.7526132404181185; rounds (PBA)=4.7125435540069684;} swarm of rats #18: {team=unaligned ; avg hp=15.892857142857142 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.878919860627177; hits/misses (PBA)= 0.9111498257839721/3.7709059233449476; rounds (PBA)=4.7439024390243905;} swarm of rats #24: {team=unaligned ; avg hp=15.840592334494774 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.10191637630662; hits/misses (PBA)= 0.9181184668989547/3.7560975609756095; rounds (PBA)=4.7421602787456445;} swarm of rats #11: {team=unaligned ; avg hp=16.110627177700348 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.090592334494774; hits/misses (PBA)= 0.9102787456445993/3.759581881533101; rounds (PBA)=4.725609756097561;} swarm of rats #28: {team=unaligned ; avg hp=15.871951219512194 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.493031358885018; hits/misses (PBA)= 0.9782229965156795/3.6297909407665507; rounds (PBA)=4.658536585365853;} swarm of rats #4: {team=unaligned ; avg hp=16.26567944250871 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.376306620209059; hits/misses (PBA)= 0.9738675958188153/3.736062717770035; rounds (PBA)=4.770034843205575;} swarm of rats #20: {team=unaligned ; avg hp=15.203832752613241 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.364982578397212; hits/misses (PBA)= 0.9233449477351916/3.677700348432056; rounds (PBA)=4.669860627177701;} swarm of rats #29: {team=unaligned ; avg hp=16.499128919860627 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28397212543554; hits/misses (PBA)= 0.9425087108013938/3.7125435540069684; rounds (PBA)=4.718641114982578;} swarm of rats #2: {team=unaligned ; avg hp=16.174216027874564 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.073170731707316; hits/misses (PBA)= 0.921602787456446/3.7273519163763065; rounds (PBA)=4.710801393728223;} swarm of rats #30: {team=unaligned ; avg hp=16.153310104529616 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.268292682926829; hits/misses (PBA)= 0.9442508710801394/3.740418118466899; rounds (PBA)=4.744773519163763;} swarm of rats #5: {team=unaligned ; avg hp=16.886759581881535 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116724738675957; hits/misses (PBA)= 0.9486062717770035/3.7534843205574915; rounds (PBA)=4.781358885017422;} swarm of rats #10: {team=unaligned ; avg hp=16.25 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25609756097561; hits/misses (PBA)= 0.9503484320557491/3.7526132404181185; rounds (PBA)=4.7595818815331015;} swarm of rats #9: {team=unaligned ; avg hp=15.794425087108014 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.946864111498257; hits/misses (PBA)= 0.9294425087108014/3.7038327526132404; rounds (PBA)=4.684668989547038;} swarm of rats #14: {team=unaligned ; avg hp=15.874564459930314 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.140243902439025; hits/misses (PBA)= 0.9189895470383276/3.7325783972125435; rounds (PBA)=4.714285714285714;} swarm of rats #13: {team=unaligned ; avg hp=16.260452961672474 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.332752613240418; hits/misses (PBA)= 0.9573170731707317/3.707317073170732; rounds (PBA)=4.7282229965156795;} swarm of rats #27: {team=unaligned ; avg hp=15.954703832752614 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.322299651567944; hits/misses (PBA)= 0.9285714285714286/3.7334494773519165; rounds (PBA)=4.729965156794425;} swarm of rats #8: {team=unaligned ; avg hp=15.843205574912892 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254355400696864; hits/misses (PBA)= 0.9381533101045296/3.7090592334494774; rounds (PBA)=4.704703832752613;} swarm of rats #22: {team=unaligned ; avg hp=15.002613240418118 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04965156794425; hits/misses (PBA)= 0.9329268292682927/3.6942508710801394; rounds (PBA)=4.687282229965157;} swarm of rats #25: {team=unaligned ; avg hp=15.859756097560975 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58623693379791; hits/misses (PBA)= 0.9738675958188153/3.700348432055749; rounds (PBA)=4.734320557491289;} swarm of rats #3: {team=unaligned ; avg hp=16.54006968641115 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9973867595818815; hits/misses (PBA)= 0.9337979094076655/3.75; rounds (PBA)=4.75;} swarm of rats #16: {team=unaligned ; avg hp=16.283101045296167 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.179442508710801; hits/misses (PBA)= 0.9294425087108014/3.701219512195122; rounds (PBA)=4.70383275261324;} swarm of rats #19: {team=unaligned ; avg hp=16.54006968641115 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.054006968641115; hits/misses (PBA)= 0.9285714285714286/3.754355400696864; rounds (PBA)=4.7491289198606275;} swarm of rats #15: {team=unaligned ; avg hp=17.5 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9939024390243905; hits/misses (PBA)= 0.9355400696864111/3.8554006968641117; rounds (PBA)=4.853658536585366;} swarm of rats #6: {team=unaligned ; avg hp=15.646341463414634 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.853658536585366; hits/misses (PBA)= 0.9094076655052264/3.754355400696864; rounds (PBA)=4.7282229965156795;} swarm of rats #31: {team=unaligned ; avg hp=15.62020905923345 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.10191637630662; hits/misses (PBA)= 0.9277003484320557/3.690766550522648; rounds (PBA)=4.67595818815331;} swarm of rats #21: {team=unaligned ; avg hp=16.590592334494772 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.460801393728223; hits/misses (PBA)= 0.9486062717770035/3.7613240418118465; rounds (PBA)=4.765679442508711;} adult red dragon: {team=chaotic evil ; avg hp=-4.691637630662021 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.76045296167248; hits/misses (PBA)= 15.071428571428571/0.8719512195121951; rounds (PBA)=5.314459930313589;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #15: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03539292141571686;} swarm of rats #10: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03059388122375525;} swarm of rats #14: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028394321135772844;} swarm of rats #26: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028794241151769647;} swarm of rats #8: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03279344131173765;} swarm of rats #4: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028794241151769647;} swarm of rats #16: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03499300139972006;} swarm of rats #32: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} swarm of rats #25: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02659468106378724;} swarm of rats #21: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028994201159768047;} swarm of rats #6: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03139372125574885;} swarm of rats #31: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03219356128774245;} swarm of rats #19: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} swarm of rats #9: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03199360127974405;} swarm of rats #2: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033393321335732855;} swarm of rats #23: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.030193961207758448;} swarm of rats #3: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029194161167766446;} swarm of rats #27: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03119376124775045;} swarm of rats #29: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03219356128774245;} swarm of rats #28: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033993201359728054;} swarm of rats: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03219356128774245;} swarm of rats #22: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03059388122375525;} swarm of rats #12: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03139372125574885;} swarm of rats #11: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03179364127174565;} swarm of rats #7: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03079384123175365;} swarm of rats #18: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} swarm of rats #5: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03199360127974405;} swarm of rats #30: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03099380123975205;} swarm of rats #24: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03139372125574885;} swarm of rats #20: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03139372125574885;} swarm of rats #17: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033393321335732855;} swarm of rats #13: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.032993401319736056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 25132.24; crudely normalised: 0% > beyond= expected rounds to survive: 100528.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 716; Sum of rounds: 26911; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 715; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #3: {team=beyond; avg hp=766.286312849162 (from 774); avg healing spells left=99839.26955307262 (from 99999); damage done (per battle average)= 1601.5167597765362; hits/misses (PBA)= 38.245810055865924/16.43854748603352; rounds (PBA)=36.87709497206704;} cthulhu #2: {team=other; avg hp=-18.6536312849162 (from 774); avg healing spells left=99824.12290502794 (from 99999); damage done (per battle average)= 1462.6759776536312; hits/misses (PBA)= 35.61173184357542/36.88826815642458; rounds (PBA)=36.25;} Cthulhu: {team=beyond; avg hp=753.9539106145252 (from 774); avg healing spells left=99837.90083798883 (from 99999); damage done (per battle average)= 546.0335195530727; hits/misses (PBA)= 13.022346368715084/5.5195530726256985; rounds (PBA)=37.349162011173185;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 25132.24; crudely normalised: 0% > beyond= expected rounds to survive: 100528.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 531; Sum of rounds: 19649; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 530; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #3: {team=beyond; avg hp=767.6403013182675 (from 774); avg healing spells left=99790.98305084746 (from 99999); damage done (per battle average)= 1650.1920903954801; hits/misses (PBA)= 39.397363465160076/16.63653483992467; rounds (PBA)=36.24858757062147;} cthulhu #2: {team=other; avg hp=-18.595103578154426 (from 774); avg healing spells left=99776.12241054614 (from 99999); damage done (per battle average)= 1434.919020715631; hits/misses (PBA)= 34.96610169491525/36.27306967984934; rounds (PBA)=35.6195856873823;} Cthulhu: {team=beyond; avg hp=752.3163841807909 (from 774); avg healing spells left=99789.69868173258 (from 99999); damage done (per battle average)= 472.1883239171375; hits/misses (PBA)= 11.252354048964218/4.751412429378531; rounds (PBA)=36.78907721280603;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7288542291541692;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27114577084583086;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 148.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11702; neutral good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-5.080183963207358 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699860027994401; hits/misses (PBA)= 0.8368326334733054/0.47010597880423916; rounds (PBA)=1.3071385722855429;} centaur: {team=neutral good ; avg hp=38.300139972005596 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.080183963207357; hits/misses (PBA)= 2.280743851229754/0.7704459108178364; rounds (PBA)=2.339532093581284;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4911017796440712;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 173.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37805; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2492; perfect battles: 0; close-call battles: 1676; > Team neutral evil = winning battles: 2509; perfect battles: 0; close-call battles: 1671; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=1.4971005798840231 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59748050389922; hits/misses (PBA)= 1.9916016796640672/2.2225554889022194; rounds (PBA)=4.753449310137972;} drow #2: {team=other; avg hp=1.3609278144371126 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.403919216156769; hits/misses (PBA)= 1.9624075184963008/2.216756648670266; rounds (PBA)=4.688062387522495;} drow #5: {team=neutral evil ; avg hp=1.4759048190361927 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.639872025594881; hits/misses (PBA)= 1.986002799440112/2.2325534893021395; rounds (PBA)=4.743851229754049;} drow #6: {team=neutral evil ; avg hp=1.4579084183163367 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.734453109378125; hits/misses (PBA)= 2.0017996400719857/2.2331533693261347; rounds (PBA)=4.749250149970006;} drow: {team=other; avg hp=1.2981403719256148 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.649470105978804; hits/misses (PBA)= 2.003999200159968/2.2543491301739653; rounds (PBA)=4.756648670265947;} drow #3: {team=other; avg hp=1.369126174765047 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515696860627875; hits/misses (PBA)= 1.9874025194961007/2.2435512897420518; rounds (PBA)=4.741451709658068;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 47.83; crudely normalised: 0% > unaligned = expected rounds to survive: 156.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25605; any non-lawful : 0.12 ± 0.0; unaligned : 0.88 ± 0.0; > Team any non-lawful = winning battles: 578; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4423; perfect battles: 0; close-call battles: 1196; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=8.290741851629674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.479704059188162; hits/misses (PBA)= 2.601079784043191/1.7670465906818635; rounds (PBA)=4.749850029994001;} bandit: {team=any non-lawful ; avg hp=-1.4797040591881623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.378524295140972; hits/misses (PBA)= 1.8104379124175165/2.12377524495101; rounds (PBA)=4.049790041991602;} blood hawk: {team=unaligned ; avg hp=1.3307338532293542 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.236152769446111;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.518496300739852;} elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48150369926014797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 69.34; crudely normalised: 0% > chaotic evil = expected rounds to survive: 274.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1382; Sum of rounds: 14235; lawful evil : 0.28 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 1378; perfect battles: 0; close-call battles: 1378; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #3: {team=lawful evil ; avg hp=-3.337916063675832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.808248914616497; hits/misses (PBA)= 1.861794500723589/1.5672937771345876; rounds (PBA)=3.4319826338639654;} kobold #4: {team=lawful evil ; avg hp=-2.531837916063676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6852387843704775; hits/misses (PBA)= 0.3661360347322721/0.20549927641099855; rounds (PBA)=0.5723589001447178;} duergar #7: {team=lawful evil ; avg hp=18.05643994211288 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.159913169319825; hits/misses (PBA)= 3.7170767004341534/5.336468885672938; rounds (PBA)=9.15629522431259;} duergar #6: {team=lawful evil ; avg hp=18.073806078147612 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.250361794500723; hits/misses (PBA)= 3.722865412445731/5.338639652677279; rounds (PBA)=9.157018813314037;} spider #8: {team=chaotic evil ; avg hp=-5.554992764109985 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7163531114327062; hits/misses (PBA)= 0.6620839363241678/0.4703328509406657; rounds (PBA)=1.1483357452966716;} duergar #2: {team=lawful evil ; avg hp=18.626628075253254 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.8712011577424; hits/misses (PBA)= 3.8068017366136035/5.316931982633864; rounds (PBA)=9.244573082489147;} drow: {team=chaotic evil ; avg hp=-3.722865412445731 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44356005788712; hits/misses (PBA)= 1.6237337192474675/1.3610709117221418; rounds (PBA)=2.9848046309696095;} kobold #2: {team=lawful evil ; avg hp=-2.5426917510853837 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6215629522431259; hits/misses (PBA)= 0.3480463096960926/0.19681620839363242; rounds (PBA)=0.5455861070911722;} spider #14: {team=chaotic evil ; avg hp=-5.509406657018813 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7344428364688856; hits/misses (PBA)= 0.6678726483357453/0.4602026049204052; rounds (PBA)=1.1476121562952244;} spider #12: {team=chaotic evil ; avg hp=-5.47178002894356 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7178002894356006; hits/misses (PBA)= 0.6657018813314037/0.4544138929088278; rounds (PBA)=1.1432706222865412;} spider #7: {team=chaotic evil ; avg hp=-5.6780028943560055 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6613603473227206; hits/misses (PBA)= 0.6041968162083936/0.47756874095513746; rounds (PBA)=1.106367583212735;} basilisk: {team=lawful evil ; avg hp=51.75325615050651 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.02749638205499; hits/misses (PBA)= 4.395803183791607/5.432706222865413; rounds (PBA)=9.958755426917511;} gnoll: {team=lawful evil ; avg hp=-3.5274963820549927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65123010130246; hits/misses (PBA)= 1.8328509406657019/1.573082489146165; rounds (PBA)=3.406657018813314;} spider #4: {team=chaotic evil ; avg hp=-5.66931982633864 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7366136034732272; hits/misses (PBA)= 0.6866859623733719/0.4442836468885673; rounds (PBA)=1.1483357452966716;} spider #6: {team=chaotic evil ; avg hp=-5.422575976845152 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.703328509406657; hits/misses (PBA)= 0.6519536903039074/0.459479015918958; rounds (PBA)=1.1374819102749638;} duergar #8: {team=lawful evil ; avg hp=18.908104196816208 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.98697539797395; hits/misses (PBA)= 3.821997105643994/5.29739507959479; rounds (PBA)=9.228654124457309;} spider #5: {team=chaotic evil ; avg hp=-5.497829232995659 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6729377713458755; hits/misses (PBA)= 0.6121562952243126/0.47539797395079597; rounds (PBA)=1.114327062228654;} spider: {team=chaotic evil ; avg hp=-5.693198263386397 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6903039073806078; hits/misses (PBA)= 0.6345875542691751/0.46599131693198265; rounds (PBA)=1.1186685962373373;} kobold #3: {team=lawful evil ; avg hp=-2.6903039073806077 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6903039073806079; hits/misses (PBA)= 0.35745296671490595/0.19681620839363242; rounds (PBA)=0.5542691751085383;} spider #16: {team=chaotic evil ; avg hp=-5.512301013024602 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7163531114327062; hits/misses (PBA)= 0.6396526772793053/0.4703328509406657; rounds (PBA)=1.1367583212735166;} spider #10: {team=chaotic evil ; avg hp=-5.6063675832127355 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6794500723589001; hits/misses (PBA)= 0.6331403762662807/0.47829232995658466; rounds (PBA)=1.1353111432706222;} duergar #3: {team=lawful evil ; avg hp=18.301013024602025 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.919681620839363; hits/misses (PBA)= 3.816208393632417/5.222141823444284; rounds (PBA)=9.162807525325615;} spider #19: {team=chaotic evil ; avg hp=-5.6092619392185235 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7091172214182344; hits/misses (PBA)= 0.6476121562952243/0.4558610709117221; rounds (PBA)=1.1273516642547032;} spider #2: {team=chaotic evil ; avg hp=-5.551374819102749 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.691027496382055; hits/misses (PBA)= 0.6389290882778582/0.4717800289435601; rounds (PBA)=1.1367583212735166;} duergar #5: {team=lawful evil ; avg hp=18.655571635311144 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.198986975397975; hits/misses (PBA)= 3.744573082489146/5.367583212735166; rounds (PBA)=9.211287988422576;} spider #17: {team=chaotic evil ; avg hp=-5.703328509406657 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7373371924746743; hits/misses (PBA)= 0.6743849493487699/0.4319826338639653; rounds (PBA)=1.1331403762662808;} spider #3: {team=chaotic evil ; avg hp=-5.531837916063676 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6960926193921853; hits/misses (PBA)= 0.6367583212735166/0.4573082489146165; rounds (PBA)=1.1201157742402315;} spider #9: {team=chaotic evil ; avg hp=-5.516642547033285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6794500723589001; hits/misses (PBA)= 0.6331403762662807/0.48263386396526775; rounds (PBA)=1.1367583212735166;} spider #18: {team=chaotic evil ; avg hp=-5.418958031837916 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7178002894356006; hits/misses (PBA)= 0.6526772793053546/0.47756874095513746; rounds (PBA)=1.1534008683068018;} drider: {team=chaotic evil ; avg hp=-4.157018813314037 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.0643994211288; hits/misses (PBA)= 16.958031837916064/11.765557163531115; rounds (PBA)=9.575976845151954;} gnoll #2: {team=lawful evil ; avg hp=-3.5701881331403764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.884225759768452; hits/misses (PBA)= 1.8733719247467437/1.5824891461649784; rounds (PBA)=3.4573082489146163;} spider #20: {team=chaotic evil ; avg hp=-5.599131693198263 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7040520984081042; hits/misses (PBA)= 0.6606367583212736/0.4761215629522431; rounds (PBA)=1.1628075253256152;} duergar #4: {team=lawful evil ; avg hp=18.46454413892909 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.256874095513748; hits/misses (PBA)= 3.694645441389291/5.344428364688857; rounds (PBA)=9.148335745296672;} spider #15: {team=chaotic evil ; avg hp=-5.554992764109985 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7185238784370478; hits/misses (PBA)= 0.6635311143270622/0.44645441389290885; rounds (PBA)=1.1331403762662808;} spider #11: {team=chaotic evil ; avg hp=-5.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7076700434153401; hits/misses (PBA)= 0.6562952243125905/0.45007235890014474; rounds (PBA)=1.1374819102749638;} duergar: {team=lawful evil ; avg hp=18.96237337192475 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.258321273516643; hits/misses (PBA)= 3.7373371924746746/5.342981186685963; rounds (PBA)=9.180897250361795;} spider #13: {team=chaotic evil ; avg hp=-5.540520984081042 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7054992764109985; hits/misses (PBA)= 0.6425470332850941/0.45369030390738063; rounds (PBA)=1.1215629522431259;} kobold: {team=lawful evil ; avg hp=-2.5260492040520983 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.585383502170767; hits/misses (PBA)= 0.3458755426917511/0.19175108538350216; rounds (PBA)=0.5376266280752533;} drow #2: {team=chaotic evil ; avg hp=-3.6736613603473227 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.377713458755427; hits/misses (PBA)= 1.609261939218524/1.4037626628075253; rounds (PBA)=3.013024602026049;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 129.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 278.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2170; Sum of rounds: 17063; lawful evil : 0.43 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 2170; perfect battles: 0; close-call battles: 2170; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #9: {team=chaotic evil ; avg hp=-5.466820276497696 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3175115207373272; hits/misses (PBA)= 0.29400921658986173/0.1880184331797235; rounds (PBA)=0.48202764976958523;} duergar #8: {team=lawful evil ; avg hp=24.398617511520737 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.54193548387097; hits/misses (PBA)= 2.747926267281106/4.532718894009217; rounds (PBA)=7.38479262672811;} duergar: {team=lawful evil ; avg hp=23.966820276497696 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.425806451612903; hits/misses (PBA)= 2.7493087557603686/4.5046082949308754; rounds (PBA)=7.357603686635945;} spider #7: {team=chaotic evil ; avg hp=-5.425806451612903 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3009216589861751; hits/misses (PBA)= 0.28110599078341014/0.20138248847926268; rounds (PBA)=0.4824884792626728;} duergar #2: {team=lawful evil ; avg hp=24.04147465437788 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.40046082949309; hits/misses (PBA)= 2.7465437788018434/4.513364055299539; rounds (PBA)=7.374193548387097;} gnoll #2: {team=lawful evil ; avg hp=-0.6317972350230415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.815668202764977; hits/misses (PBA)= 1.8437788018433179/2.6663594470046084; rounds (PBA)=4.523041474654378;} spider: {team=chaotic evil ; avg hp=-5.3995391705069125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2981566820276498; hits/misses (PBA)= 0.27788018433179723/0.19400921658986175; rounds (PBA)=0.47235023041474655;} gnoll #3: {team=lawful evil ; avg hp=-0.6211981566820276 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.345622119815669; hits/misses (PBA)= 1.9336405529953917/2.6027649769585253; rounds (PBA)=4.551152073732719;} spider #6: {team=chaotic evil ; avg hp=-5.383870967741935 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30184331797235026; hits/misses (PBA)= 0.2870967741935484/0.19815668202764977; rounds (PBA)=0.48525345622119814;} drow #2: {team=chaotic evil ; avg hp=-3.4331797235023043 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.109216589861751; hits/misses (PBA)= 0.8907834101382488/0.695852534562212; rounds (PBA)=1.5866359447004608;} spider #5: {team=chaotic evil ; avg hp=-5.346543778801843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2921658986175115; hits/misses (PBA)= 0.27419354838709675/0.1967741935483871; rounds (PBA)=0.4714285714285714;} duergar #5: {team=lawful evil ; avg hp=24.15483870967742 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17926267281106; hits/misses (PBA)= 2.7211981566820276/4.512903225806451; rounds (PBA)=7.347004608294931;} spider #8: {team=chaotic evil ; avg hp=-5.485253456221198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2944700460829493; hits/misses (PBA)= 0.2751152073732719/0.2023041474654378; rounds (PBA)=0.4774193548387097;} duergar #7: {team=lawful evil ; avg hp=24.04193548387097 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.266820276497697; hits/misses (PBA)= 2.73963133640553/4.527188940092166; rounds (PBA)=7.371428571428571;} drow: {team=chaotic evil ; avg hp=-3.4852534562211983 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.073271889400922; hits/misses (PBA)= 0.8903225806451613/0.7221198156682027; rounds (PBA)=1.612442396313364;} kobold: {team=lawful evil ; avg hp=-3.3276497695852534 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7728110599078342; hits/misses (PBA)= 0.3774193548387097/0.2543778801843318; rounds (PBA)=0.823963133640553;} duergar #4: {team=lawful evil ; avg hp=24.179723502304146 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52995391705069; hits/misses (PBA)= 2.7391705069124423/4.538709677419355; rounds (PBA)=7.376497695852534;} drider: {team=chaotic evil ; avg hp=-4.071889400921659 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.16958525345622; hits/misses (PBA)= 13.14516129032258/8.287557603686636; rounds (PBA)=7.144239631336405;} basilisk: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.45668202764977; hits/misses (PBA)= 3.162672811059908/4.207373271889401; rounds (PBA)=7.465898617511521;} gnoll: {team=lawful evil ; avg hp=-0.6728110599078341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.074654377880185; hits/misses (PBA)= 1.8940092165898617/2.5746543778801843; rounds (PBA)=4.491705069124424;} kobold #3: {team=lawful evil ; avg hp=-3.3267281105990785 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7377880184331798; hits/misses (PBA)= 0.3686635944700461/0.2709677419354839; rounds (PBA)=0.8248847926267281;} duergar #6: {team=lawful evil ; avg hp=24.02626728110599 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.317972350230416; hits/misses (PBA)= 2.7027649769585254/4.55668202764977; rounds (PBA)=7.367741935483871;} spider #3: {team=chaotic evil ; avg hp=-5.511059907834102 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2926267281105991; hits/misses (PBA)= 0.2764976958525346/0.2064516129032258; rounds (PBA)=0.48294930875576036;} duergar #3: {team=lawful evil ; avg hp=24.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.634562211981567; hits/misses (PBA)= 2.764516129032258/4.500921658986175; rounds (PBA)=7.372350230414747;} spider #10: {team=chaotic evil ; avg hp=-5.47926267281106 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3064516129032258; hits/misses (PBA)= 0.28525345622119813/0.19493087557603686; rounds (PBA)=0.480184331797235;} kobold #2: {team=lawful evil ; avg hp=-3.317511520737327 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.827188940092166; hits/misses (PBA)= 0.3861751152073733/0.26912442396313363; rounds (PBA)=0.8216589861751152;} spider #2: {team=chaotic evil ; avg hp=-5.3986175115207375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30414746543778803; hits/misses (PBA)= 0.28433179723502305/0.18986175115207374; rounds (PBA)=0.47419354838709676;} spider #4: {team=chaotic evil ; avg hp=-5.307834101382489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.295852534562212; hits/misses (PBA)= 0.2769585253456221/0.20921658986175115; rounds (PBA)=0.4861751152073733;} kobold #4: {team=lawful evil ; avg hp=-3.3096774193548386 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8617511520737327; hits/misses (PBA)= 0.3921658986175115/0.2672811059907834; rounds (PBA)=0.8225806451612904;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1640.3; crudely normalised: 0% > chaotic evil = expected rounds to survive: 556.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4017; Sum of rounds: 21279; > Team lawful evil = winning battles: 4016; perfect battles: 0; close-call battles: 4010; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #7: {team=lawful evil ; avg hp=25.87702265372168 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.458053273587254; hits/misses (PBA)= 1.4433656957928802/3.340303709235748; rounds (PBA)=4.8705501618122975;} gnoll: {team=lawful evil ; avg hp=10.517052526761265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122230520288773; hits/misses (PBA)= 1.2459546925566343/2.9312920089619117; rounds (PBA)=4.232760766741349;} gnoll #2: {team=lawful evil ; avg hp=10.299726163803834 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2788150360965895; hits/misses (PBA)= 1.2775703261140154/2.9036594473487676; rounds (PBA)=4.240975852626338;} kobold: {team=lawful evil ; avg hp=-3.5728155339805827 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.520537714712472; hits/misses (PBA)= 0.3042071197411003/0.7520537714712472; rounds (PBA)=1.2920089619118746;} kobold #2: {team=lawful evil ; avg hp=-3.5419467264127458 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.471496141399054; hits/misses (PBA)= 0.30097087378640774/0.7428429176001992; rounds (PBA)=1.284789644012945;} kobold #4: {team=lawful evil ; avg hp=-3.493900921085387 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6308190191685337; hits/misses (PBA)= 0.33183968135424446/0.7303958177744585; rounds (PBA)=1.300721931789893;} duergar #5: {team=lawful evil ; avg hp=25.871048045805328 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.438386855862584; hits/misses (PBA)= 1.4485934777196914/3.3330843913368184; rounds (PBA)=4.875031117749565;} duergar #3: {team=lawful evil ; avg hp=25.903908389345283 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.520537714712471; hits/misses (PBA)= 1.442369927806821/3.327109783420463; rounds (PBA)=4.862584017923823;} gnoll #3: {team=lawful evil ; avg hp=10.498381877022654 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.253422952452079; hits/misses (PBA)= 1.272840428180234/2.930794124968882; rounds (PBA)=4.259895444361463;} duergar #2: {team=lawful evil ; avg hp=25.875031117749565 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.351506099078915; hits/misses (PBA)= 1.4214588000995767/3.3452825491660443; rounds (PBA)=4.870301219815783;} kobold #3: {team=lawful evil ; avg hp=-3.5952203136669154 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.495394573064476; hits/misses (PBA)= 0.30346029375155587/0.7276574558127956; rounds (PBA)=1.2865322379885487;} duergar #8: {team=lawful evil ; avg hp=25.924819517052526 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.333582275329848; hits/misses (PBA)= 1.434403783918347/3.3340801593228777; rounds (PBA)=4.862086133930794;} duergar: {team=lawful evil ; avg hp=25.912870301219815 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.392332586507344; hits/misses (PBA)= 1.4274334080159323/3.338810057256659; rounds (PBA)=4.859845655962161;} basilisk: {team=lawful evil ; avg hp=51.98705501618123 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.677371172516803; hits/misses (PBA)= 1.6910629823251182/3.120238984316654; rounds (PBA)=4.888473985561364;} drider: {team=chaotic evil ; avg hp=-3.88100572566592 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.66243465272592; hits/misses (PBA)= 8.923325865073437/4.868309683843664; rounds (PBA)=4.597211849639034;} duergar #6: {team=lawful evil ; avg hp=25.86756285785412 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.222305202887727; hits/misses (PBA)= 1.4169778441623102/3.3512571570824; rounds (PBA)=4.851630570077172;} duergar #4: {team=lawful evil ; avg hp=25.923076923076923 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69529499626587; hits/misses (PBA)= 1.467513069454817/3.3064475977097336; rounds (PBA)=4.8757779437391084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20675864827034593;} spider #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} spider #5: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19976004799040192;} spider: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1967606478704259;} spider #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 15.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21464; any : 0.4 ± 0.01; unaligned : 0.6 ± 0.01; > Team any = winning battles: 1984; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3017; perfect battles: 0; close-call battles: 1667; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.6892621475704859 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.620675864827034; hits/misses (PBA)= 1.763247350529894/1.4791041791641673; rounds (PBA)=3.6390721855628874;} rat: {team=unaligned ; avg hp=-0.5730853829234153 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.10497900419916; hits/misses (PBA)= 1.0183963207358528/0.8070385922815437; rounds (PBA)=2.568486302739452;} rat #3: {team=unaligned ; avg hp=-0.5338932213557288 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.108378324335133; hits/misses (PBA)= 1.0151969606078783/0.829634073185363; rounds (PBA)=2.601479704059188;} rat #2: {team=unaligned ; avg hp=-0.5136972605478904 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.097380523895221; hits/misses (PBA)= 1.0045990801839633/0.8066386722655469; rounds (PBA)=2.5708858228354328;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 398.01; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5885.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17516; lawful good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4987; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-lawful ; avg hp=20.990401919616076 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.92241551689662; hits/misses (PBA)= 1.81623675264947/3.410517896420716; rounds (PBA)=2.7714457108578285;} young gold dragon: {team=lawful good ; avg hp=-3.5790841831633675 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.85222955408918; hits/misses (PBA)= 8.331333733253349/0.588882223555289; rounds (PBA)=2.9734053189362126;} thug: {team=any non-lawful ; avg hp=20.919416116776645 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.020795840831834; hits/misses (PBA)= 1.8352329534093181/3.3843231353729255; rounds (PBA)=2.7520495900819837;} thug #7: {team=any non-lawful ; avg hp=20.995600879824035 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.732053589282144; hits/misses (PBA)= 1.7934413117376524/3.4175164967006597; rounds (PBA)=2.7600479904019197;} thug #10: {team=any non-lawful ; avg hp=20.859028194361127 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.811837632473505; hits/misses (PBA)= 1.803239352129574/3.3897220555888823; rounds (PBA)=2.755248950209958;} thug #4: {team=any non-lawful ; avg hp=21.181563687262546 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.858028394321137; hits/misses (PBA)= 1.8098380323935213/3.344131173765247; rounds (PBA)=2.742251549690062;} thug #9: {team=any non-lawful ; avg hp=21.253149370125975 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.948010397920417; hits/misses (PBA)= 1.8306338732253549/3.359528094381124; rounds (PBA)=2.7608478304339132;} thug #2: {team=any non-lawful ; avg hp=20.568086382723454 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.85122975404919; hits/misses (PBA)= 1.8158368326334733/3.3777244551089782; rounds (PBA)=2.7476504699060187;} thug #11: {team=any non-lawful ; avg hp=21.02119576084783 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.119776044791042; hits/misses (PBA)= 1.8558288342331535/3.3743251349730055; rounds (PBA)=2.7710457908418316;} thug #6: {team=any non-lawful ; avg hp=20.63907218556289 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.981403719256148; hits/misses (PBA)= 1.8224355128974206/3.3863227354529095; rounds (PBA)=2.7520495900819837;} thug #5: {team=any non-lawful ; avg hp=20.998200359928013 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.868026394721056; hits/misses (PBA)= 1.8150369926014798/3.371325734853029; rounds (PBA)=2.7530493901219755;} thug #8: {team=any non-lawful ; avg hp=20.722055588882224 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.923415316936612; hits/misses (PBA)= 1.8268346330733853/3.388522295540892; rounds (PBA)=2.760247950409918;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.085582883423314; hits/misses (PBA)= 3.522095580883823/5.308138372325535; rounds (PBA)=3.043991201759648;} chain devil: {team=any non-lawful ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.45650869826035; hits/misses (PBA)= 3.29874025194961/2.746850629874025; rounds (PBA)=3.1207758448310337;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23960; lawful evil : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful evil = winning battles: 274; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4727; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=18.85222955408918 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.227954409118176; hits/misses (PBA)= 1.3165366926614677/2.439512097580484; rounds (PBA)=4.70125974805039;} hobgoblin: {team=lawful evil ; avg hp=-5.227954409118176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.147770445910817; hits/misses (PBA)= 1.3559288142371526/2.0125974805038993; rounds (PBA)=3.4233153369326135;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 43.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5025; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-8.481703659268147 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38752249550089984; hits/misses (PBA)= 0.1239752049590082/0.46970605878824234; rounds (PBA)=0.5936812637472505;} adult black dragon: {team=chaotic evil ; avg hp=194.6124775044991 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.481703659268145; hits/misses (PBA)= 1.0077984403119375/0.0597880423915217; rounds (PBA)=1.0047990401919615;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #5: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08558288342331534;} minotaur #10: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08898220355928814;} minotaur #4: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07298540291941612;} minotaur #8: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09238152369526095;} minotaur #12: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08378324335132974;} minotaur #6: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} minotaur #9: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} minotaur #7: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} minotaur #2: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} minotaur #3: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} minotaur #11: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5773.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6964.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21989; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 14; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=117.16896620675865 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.51809638072385; hits/misses (PBA)= 8.428314337132573/2.7440511897620476; rounds (PBA)=4.392721455708858;} adult black dragon: {team=chaotic evil ; avg hp=-12.518096380723856 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.83103379324135; hits/misses (PBA)= 6.187962407518496/4.197360527894421; rounds (PBA)=3.463907218556289;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11315.32; crudely normalised: 0% > unaligned = expected rounds to survive: 1696.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29988; lawful evil : 0.97 ± 0.0; unaligned : 0.03 ± 0.0; > Team lawful evil = winning battles: 4853; perfect battles: 0; close-call battles: 4852; > Team unaligned = winning battles: 148; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=lawful evil ; avg hp=-13.33373325334933 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918216356728654; hits/misses (PBA)= 0.530493901219756/1.2465506898620275; rounds (PBA)=1.7778444311137773;} ankheg: {team=lawful evil ; avg hp=-11.551089782043592 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558288342331534; hits/misses (PBA)= 0.22735452909418116/0.5280943811237753; rounds (PBA)=0.7554489102179565;} flesh golem: {team=lawful evil ; avg hp=-7.549290141971606 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.72345530893821; hits/misses (PBA)= 2.679464107178564/4.071385722855429; rounds (PBA)=3.3963207358528296;} medusa: {team=lawful evil ; avg hp=35.28834233153369 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.647070585882823; hits/misses (PBA)= 4.151369726054789/9.810437912417516; rounds (PBA)=4.827034593081383;} adult black dragon: {team=lawful evil ; avg hp=163.35392921415718 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.48510297940413; hits/misses (PBA)= 9.701859628074384/6.481903619276145; rounds (PBA)=5.850829834033194;} drow: {team=lawful evil ; avg hp=-11.172965406918616 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41291741651669667;} iron golem: {team=unaligned ; avg hp=-6.3321335732853425 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 363.96480703859226; hits/misses (PBA)= 14.95380923815237/1.1435712857428515; rounds (PBA)=5.3875224955009;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5764.6; crudely normalised: 0% > unaligned = expected rounds to survive: 2403.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31137; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=136.13957208558287 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 385.3369326134773; hits/misses (PBA)= 15.842231553689262/0.8502299540091982; rounds (PBA)=6.2261547690461905;} basilisk: {team=lawful evil ; avg hp=-13.153369326134772 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835432913417317; hits/misses (PBA)= 0.5260947810437913/1.2101579684063188; rounds (PBA)=1.7362527494501099;} ankheg: {team=lawful evil ; avg hp=-11.63627274545091 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.44751049790042; hits/misses (PBA)= 0.22015596880623875/0.5180963807238552; rounds (PBA)=0.738252349530094;} drow: {team=lawful evil ; avg hp=-11.316536692661467 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40751849630073983;} flesh golem: {team=lawful evil ; avg hp=-12.369526094781044 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.625274945011; hits/misses (PBA)= 2.738252349530094/4.060387922415517; rounds (PBA)=3.3993201359728054;} medusa: {team=lawful evil ; avg hp=-12.86122775444911 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.95220955808838; hits/misses (PBA)= 4.74125174965007/11.164567086582684; rounds (PBA)=5.301939612077584;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5764.6; crudely normalised: 0% > unaligned = expected rounds to survive: 2403.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31111; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=lawful evil ; avg hp=-12.398120375924815 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.069586082783445; hits/misses (PBA)= 2.757848430313937/4.0871825634873025; rounds (PBA)=3.42251549690062;} basilisk: {team=lawful evil ; avg hp=-12.936812637472505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809838032393522; hits/misses (PBA)= 0.5192961407718456/1.2343531293741252; rounds (PBA)=1.7536492701459707;} drow: {team=lawful evil ; avg hp=-11.21615676864627 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40791841631673664;} ankheg: {team=lawful evil ; avg hp=-11.412117576484704 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569486102779444; hits/misses (PBA)= 0.22875424915016995/0.5280943811237753; rounds (PBA)=0.7568486302739452;} medusa: {team=lawful evil ; avg hp=-12.52869426114777 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.10897820435913; hits/misses (PBA)= 4.755848830233953/11.182963407318537; rounds (PBA)=5.312937412517496;} iron golem: {team=unaligned ; avg hp=135.44211157768447 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 384.49190161967607; hits/misses (PBA)= 15.818036392721456/0.8520295940811837; rounds (PBA)=6.220955808838232;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5764.6; crudely normalised: 0% > unaligned = expected rounds to survive: 2403.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31127; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=135.72985402919417 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 385.0157968406319; hits/misses (PBA)= 15.82623475304939/0.8578284343131374; rounds (PBA)=6.224155168966207;} basilisk: {team=lawful evil ; avg hp=-13.11497700459908 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944611077784443; hits/misses (PBA)= 0.5300939812037593/1.2383523295340932; rounds (PBA)=1.7684463107378525;} flesh golem: {team=lawful evil ; avg hp=-12.327134573085383 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.78984203159368; hits/misses (PBA)= 2.7344531093781246/4.082583483303339; rounds (PBA)=3.408518296340732;} medusa: {team=lawful evil ; avg hp=-12.740451909618077 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.094181163767246; hits/misses (PBA)= 4.769246150769846/11.15876824635073; rounds (PBA)=5.309338132373525;} drow: {team=lawful evil ; avg hp=-11.305938812237553 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40051989602079585;} ankheg: {team=lawful evil ; avg hp=-11.527294541091782 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.441511697660468; hits/misses (PBA)= 0.22315536892621476/0.5122975404919016; rounds (PBA)=0.7354529094181164;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3546.35; crudely normalised: 0% > unaligned = expected rounds to survive: 2083.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24989; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4030; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=189.1763647270546 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.2589482103579; hits/misses (PBA)= 12.3125374925015/0.7238552289542092; rounds (PBA)=4.986402719456109;} flesh golem: {team=lawful evil ; avg hp=-12.395720855828834 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.94521095780844; hits/misses (PBA)= 2.6140771845630875/1.7506498700259947; rounds (PBA)=2.182363527294541;} ankheg: {team=unaligned ; avg hp=-3.763847230553889 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65866826634673; hits/misses (PBA)= 0.9266146770645871/0.4553089382123575; rounds (PBA)=1.669866026794641;} basilisk: {team=lawful evil ; avg hp=-12.073185362927415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5934813037392521;} medusa: {team=lawful evil ; avg hp=-12.44871025794841 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.64227154569086; hits/misses (PBA)= 4.979404119176165/7.277944411117776; rounds (PBA)=4.085782843431314;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2821.68; crudely normalised: 0% > unaligned = expected rounds to survive: 2679.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16738; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 293; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=209.75524895020996 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.45910817836432; hits/misses (PBA)= 8.216356728654269/0.41251749650069985; rounds (PBA)=3.1951609678064385;} medusa: {team=lawful evil ; avg hp=-12.554489102179565 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.655668866226755; hits/misses (PBA)= 3.3505298940211956/4.423915216956608; rounds (PBA)=2.591481703659268;} ankheg: {team=unaligned ; avg hp=18.594081183763247 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4293141371725655; hits/misses (PBA)= 0.3183363327334533/0.266746650669866; rounds (PBA)=2.958608278344331;} basilisk: {team=lawful evil ; avg hp=-12.333933213357328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99500099980004; hits/misses (PBA)= 0.2891421715656869/0.27594481103779245; rounds (PBA)=0.5654869026194761;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16685; lawful evil : 0.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 204; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=209.83983203359327 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.69246150769845; hits/misses (PBA)= 8.183963207358529/0.42391521695660866; rounds (PBA)=3.175164967006599;} ankheg: {team=unaligned ; avg hp=19.411917616476703 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.286742651469706; hits/misses (PBA)= 0.30813837232553487/0.26094781043791243; rounds (PBA)=2.987602479504099;} medusa: {team=lawful evil ; avg hp=-12.510897820435913 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.466906618676266; hits/misses (PBA)= 3.311737652469506/4.403319336132774; rounds (PBA)=2.5716856628674267;} basilisk: {team=other; avg hp=-12.094181163767246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.907218556288742; hits/misses (PBA)= 0.27894421115776846/0.2907418516296741; rounds (PBA)=0.5696860627874425;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38456; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=-2.6312737452509496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.07578484303139; hits/misses (PBA)= 3.876624675064987/2.9398120375924814; rounds (PBA)=6.8164367126574685;} ankheg: {team=unaligned ; avg hp=-3.5292941411717655 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.559688062387522; hits/misses (PBA)= 1.4607078584283144/1.232753449310138; rounds (PBA)=2.693461307738452;} medusa: {team=lawful evil ; avg hp=102.61287742451509 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.9122175564887; hits/misses (PBA)= 11.993201359728054/9.104179164167167; rounds (PBA)=7.689662067586482;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9526.0; crudely normalised: 0% > unaligned = expected rounds to survive: 113.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23991; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-2.4967006598680266 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.169166166766647; hits/misses (PBA)= 1.304739052189562/2.8858228354329136; rounds (PBA)=4.190561887622476;} medusa: {team=lawful evil ; avg hp=126.99860027994401 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.496700659868026; hits/misses (PBA)= 7.6838632273545295/5.157768446310738; rounds (PBA)=4.598480303939212;} basilisk: {team=lawful evil ; avg hp=38.83223355328934 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.5256948610277945;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1144.0; crudely normalised: 0% > unaligned = expected rounds to survive: 780.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37203; other: 0.77 ± 0.01; unaligned : 0.23 ± 0.01; > Team other = winning battles: 3829; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1172; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-1.3149370125974804 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.6008798240352; hits/misses (PBA)= 3.3465306938612276/2.685262947410518; rounds (PBA)=6.266146770645871;} basilisk: {team=other; avg hp=16.399120175964807 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.31493701259748; hits/misses (PBA)= 3.7974405118976207/2.503499300139972; rounds (PBA)=7.066586682663467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 40.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14004; unaligned : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team unaligned = winning battles: 141; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4860; perfect battles: 0; close-call battles: 942; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.502099580083983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.451909618076384; hits/misses (PBA)= 0.7616476704659069/0.5120975804839032; rounds (PBA)=2.1969606078784243;} wolf: {team=unaligned ; avg hp=-2.408518296340732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.351929614077185; hits/misses (PBA)= 0.597880423915217/1.2635472905418916; rounds (PBA)=1.889622075584883;} goblin #3: {team=neutral evil ; avg hp=5.60627874425115 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545090981803639; hits/misses (PBA)= 0.7760447910417917/0.5156968606278745; rounds (PBA)=2.1993601279744053;} goblin: {team=neutral evil ; avg hp=5.539692061587682 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.411517696460708; hits/misses (PBA)= 0.76124775044991/0.5386922615476905; rounds (PBA)=2.1889622075584882;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7055.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38877; lawful good : 0.89 ± 0.0; chaotic evil : 0.11 ± 0.0; > Team lawful good = winning battles: 4470; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 531; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-6.928414317136573 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.00779844031194; hits/misses (PBA)= 9.63507298540292/4.205158968206359; rounds (PBA)=7.001399720055989;} solar: {team=lawful good ; avg hp=59.99220155968806 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.92841431713657; hits/misses (PBA)= 11.771845630873825/2.1301739652069585; rounds (PBA)=7.62747450509898;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 356.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26013; neutral evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 37; perfect battles: 0; close-call battles: 25; > Team chaotic evil = winning battles: 4964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-6.589082183563288 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976204759048191; hits/misses (PBA)= 1.2181563687262547/0.5112977404519096; rounds (PBA)=2.8048390321935615;} ogre: {team=chaotic evil ; avg hp=45.12777444511098 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.236952609478106; hits/misses (PBA)= 2.0185962807438513/2.1799640071985604; rounds (PBA)=5.191161767646471;} goblin #2: {team=neutral evil ; avg hp=-6.647870425914817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8960207958408315; hits/misses (PBA)= 1.2047590481903618/0.5162967406518696; rounds (PBA)=2.7748450309938013;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 562.5; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14105; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ auronplay: {team=unassigned mercenaries; avg hp=-5.744251149770046 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.685862827434513; hits/misses (PBA)= 0.611877624475105/0.7466506698660268; rounds (PBA)=1.3585282943411319;} winter wolf: {team=neutral evil ; avg hp=73.31413717256548 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.744251149770047; hits/misses (PBA)= 1.5590881823635272/0.26134773045390924; rounds (PBA)=2.8204359128174366;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 25714.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 452.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15320; chaotic good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-8.8876224755049 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.418316336732653; hits/misses (PBA)= 0.6922615476904619/1.6304739052189563; rounds (PBA)=2.322735452909418;} zombie: {team=neutral evil ; avg hp=-8.287742451509699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5654869026194761;} ancient copper dragon: {team=chaotic good ; avg hp=341.58168366326737 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.1753649270146; hits/misses (PBA)= 6.722855428914217/0.42551489702059586; rounds (PBA)=3.063387322535493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -1256.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10980; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=157.0893821235753 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.85122975404919; hits/misses (PBA)= 0.5056988602279544/0.13177364527094582; rounds (PBA)=1.7384523095380924;} giant ape: {team=unaligned ; avg hp=157.08298340331933 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.542091581683664; hits/misses (PBA)= 0.4943011397720456/0.12577484503099381; rounds (PBA)=1.7450509898020397;} Rogue: {team=unassigned mercenaries; avg hp=-14.393321335732853 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.17236552689462106; hits/misses (PBA)= 0.14317136572685463/0.7310537892421516; rounds (PBA)=0.8742251549690062;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22656; other: 1.0 ± 0.0; any : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-4.975404919016197 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.670265946810638; hits/misses (PBA)= 1.2011597680463908/1.1735652869426114; rounds (PBA)=2.374725054989002;} goblin: {team=neutral evil ; avg hp=-5.072985402919416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.22875424915017; hits/misses (PBA)= 0.21455708858228353/0.16196760647870426; rounds (PBA)=0.3765246950609878;} knight: {team=other; avg hp=48.49330133973206 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.01159768046391; hits/misses (PBA)= 3.416116776644671/2.025594881023795; rounds (PBA)=4.255548890221956;} harpy: {team=neutral evil ; avg hp=-5.33253349330134 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23475304939012; hits/misses (PBA)= 3.156368726254749/4.6196760647870425; rounds (PBA)=3.888022395520896;} worg: {team=neutral evil ; avg hp=-5.069186162767447 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.129574085182963; hits/misses (PBA)= 1.1369726054789042/0.739252149570086; rounds (PBA)=1.8762247550489901;} cat: {team=any ; avg hp=-7.087982403519296 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05578884223155369; hits/misses (PBA)= 0.04899020195960808/0.1191761647670466; rounds (PBA)=0.16816636672665466;} gnoll: {team=any ; avg hp=-4.974805038992201 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.153569286142772; hits/misses (PBA)= 0.8758248350329934/0.6140771845630874; rounds (PBA)=1.4899020195960808;} drow: {team=any ; avg hp=-5.242351529694061 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0555888822235553; hits/misses (PBA)= 0.35112977404519097/0.28534293141371725; rounds (PBA)=0.6364727054589082;} gladiator: {team=other; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.72205558888223; hits/misses (PBA)= 9.227154569086183/2.7450509898020394; rounds (PBA)=4.350129974005199;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 241.69; crudely normalised: 0% > neutral evil = expected rounds to survive: 462.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32395; lawful evil : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team lawful evil = winning battles: 521; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4480; perfect battles: 0; close-call battles: 2109; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=-3.91001799640072 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.291741651669666; hits/misses (PBA)= 2.105778844231154/3.165366926614677; rounds (PBA)=5.375324935012998;} goblin: {team=neutral evil ; avg hp=0.3343331333733253 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.396520695860828;} worg: {team=neutral evil ; avg hp=18.37392521495701 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.91001799640072; hits/misses (PBA)= 2.7906418716256747/2.825234953009398; rounds (PBA)=6.1257748450309935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5402919416116777;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45970805838832235;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4254; Sum of rounds: 37564; > Team lawful evil = winning battles: 2806; perfect battles: 0; close-call battles: 2762; > Team neutral evil = winning battles: 1447; perfect battles: 0; close-call battles: 1442; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=0.08439116125999059 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.221203573107664; hits/misses (PBA)= 2.316878232251998/1.9840150446638458; rounds (PBA)=4.353784673248707;} zombie #6: {team=neutral evil ; avg hp=0.14362952515279737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.179830747531735; hits/misses (PBA)= 2.3269863657733896/1.9518100611189468; rounds (PBA)=4.3323930418429715;} skeleton #6: {team=lawful evil ; avg hp=1.7165021156558533 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.91114245416079; hits/misses (PBA)= 3.8601316408086506/0.6664315937940761; rounds (PBA)=4.651622002820875;} zombie: {team=neutral evil ; avg hp=-0.2863187588152327 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.810061118946873; hits/misses (PBA)= 2.265397273154678/1.9485190409026798; rounds (PBA)=4.256464503996239;} zombie #7: {team=neutral evil ; avg hp=0.010578279266572637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.297602256699577; hits/misses (PBA)= 2.348142924306535/1.991537376586742; rounds (PBA)=4.3904560413728255;} zombie #5: {team=neutral evil ; avg hp=0.08932769158439116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.234837799717912; hits/misses (PBA)= 2.327456511518571/1.9055007052186177; rounds (PBA)=4.28984485190409;} skeleton #2: {team=lawful evil ; avg hp=1.997179125528914 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.26657263751763; hits/misses (PBA)= 3.914433474377057/0.7108603667136812; rounds (PBA)=4.755759285378467;} skeleton #3: {team=lawful evil ; avg hp=1.9012693935119886 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.090267983074753; hits/misses (PBA)= 3.8749412317818526/0.6955806299952986; rounds (PBA)=4.694640338504937;} skeleton #4: {team=lawful evil ; avg hp=1.883638928067701 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.9802538787024; hits/misses (PBA)= 3.855665256229431/0.6676069581570286; rounds (PBA)=4.65867418899859;} zombie #2: {team=neutral evil ; avg hp=0.22825575928537847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.425011753643629; hits/misses (PBA)= 2.367183826986366/1.9877762106252939; rounds (PBA)=4.414198401504466;} zombie #3: {team=neutral evil ; avg hp=-0.19322990126939352 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.109308885754585; hits/misses (PBA)= 2.314997649271274/1.9104372355430184; rounds (PBA)=4.283497884344147;} skeleton #5: {team=lawful evil ; avg hp=1.7889045604137284 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.996944052656325; hits/misses (PBA)= 3.856135401974612/0.6739539257169722; rounds (PBA)=4.655148095909732;} skeleton #7: {team=lawful evil ; avg hp=1.6680771039022098 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.770098730606488; hits/misses (PBA)= 3.8135872120357313/0.6633756464503996; rounds (PBA)=4.609779031499765;} skeleton: {team=lawful evil ; avg hp=1.7564645039962388 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.88340385519511; hits/misses (PBA)= 3.8319228960977902/0.6751292900799247; rounds (PBA)=4.638457921955807;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 111.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 192.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4746; Sum of rounds: 39693; > Team lawful evil = winning battles: 1045; perfect battles: 0; close-call battles: 1028; > Team neutral evil = winning battles: 3700; perfect battles: 0; close-call battles: 3664; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=lawful evil ; avg hp=-1.2515802781289507 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.578381795195956; hits/misses (PBA)= 3.2796038769490097/0.7393594605983986; rounds (PBA)=4.055625790139064;} zombie #6: {team=neutral evil ; avg hp=5.867045933417615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.163506110408765; hits/misses (PBA)= 2.517699115044248/2.0541508638853774; rounds (PBA)=4.891487568478719;} zombie #2: {team=neutral evil ; avg hp=5.758322798145807 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.813737884534344; hits/misses (PBA)= 2.4477454698693637/2.0556257901390644; rounds (PBA)=4.821955330804888;} zombie #4: {team=neutral evil ; avg hp=6.322587442056468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.633375474083438; hits/misses (PBA)= 2.593552465233881/2.085756426464391; rounds (PBA)=4.97661188369153;} skeleton #2: {team=lawful evil ; avg hp=-1.2467340918668353 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.722503160556258; hits/misses (PBA)= 3.3164770332911924/0.7054361567635904; rounds (PBA)=4.062368310155921;} zombie #7: {team=neutral evil ; avg hp=5.924146649810367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.005478297513696; hits/misses (PBA)= 2.4846186262115464/2.0758533501896332; rounds (PBA)=4.865360303413401;} skeleton #6: {team=lawful evil ; avg hp=-1.1963758954909398 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.679098187947744; hits/misses (PBA)= 3.2825537294563842/0.718921196797303; rounds (PBA)=4.04677623261694;} zombie #3: {team=neutral evil ; avg hp=6.139696586599242 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.415507796038769; hits/misses (PBA)= 2.576274757690687/2.088706278971766; rounds (PBA)=4.958491361146228;} zombie #5: {team=neutral evil ; avg hp=5.867678044669195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.141382216603455; hits/misses (PBA)= 2.5217024863042563/2.088495575221239; rounds (PBA)=4.90244416350611;} skeleton #5: {team=lawful evil ; avg hp=-1.2176569742941425 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.951116729877793; hits/misses (PBA)= 3.331858407079646/0.7284028655710072; rounds (PBA)=4.097766540244416;} zombie: {team=neutral evil ; avg hp=5.5469869363674675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.0330804888327; hits/misses (PBA)= 2.5124315212810786/2.066582385166456; rounds (PBA)=4.867467340918668;} skeleton #3: {team=lawful evil ; avg hp=-1.1679308891698272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.71849978929625; hits/misses (PBA)= 3.312895069532238/0.7385166455962916; rounds (PBA)=4.093341761483354;} skeleton: {team=lawful evil ; avg hp=-1.1382216603455542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.90434049726085; hits/misses (PBA)= 3.336493889591235/0.7206068268015171; rounds (PBA)=4.092709650231774;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 111.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 192.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42228; lawful evil : 0.22 ± 0.01; neutral evil : 0.78 ± 0.01; > Team lawful evil = winning battles: 1087; perfect battles: 0; close-call battles: 1081; > Team neutral evil = winning battles: 3914; perfect battles: 0; close-call battles: 3873; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-1.256348730253949 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.98220355928814; hits/misses (PBA)= 3.3427314537092583/0.7208558288342332; rounds (PBA)=4.102979404119176;} skeleton #4: {team=lawful evil ; avg hp=-1.1663667266546691 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.82003599280144; hits/misses (PBA)= 3.3139372125574886/0.745250949810038; rounds (PBA)=4.098580283943211;} zombie #2: {team=neutral evil ; avg hp=5.721455708858229 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.109578084383124; hits/misses (PBA)= 2.514897020595881/2.075384923015397; rounds (PBA)=4.9024195160967805;} zombie #4: {team=neutral evil ; avg hp=5.842831433713258 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.135772845430914; hits/misses (PBA)= 2.5200959808038395/2.0981803639272147; rounds (PBA)=4.9128174365126975;} zombie #3: {team=neutral evil ; avg hp=5.860227954409118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.438112377524495; hits/misses (PBA)= 2.5846830633873226/2.0891821635672865; rounds (PBA)=4.970205958808238;} zombie #6: {team=neutral evil ; avg hp=5.848430313937213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.233353329334133; hits/misses (PBA)= 2.544291141771646/2.072785442911418; rounds (PBA)=4.912017596480704;} zombie: {team=neutral evil ; avg hp=5.827034593081383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.200959808038393; hits/misses (PBA)= 2.5252949410117975/2.0455908818236352; rounds (PBA)=4.873625274945011;} skeleton #2: {team=lawful evil ; avg hp=-1.1477704459108178 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.132573485302938; hits/misses (PBA)= 3.357328534293141/0.7390521895620876; rounds (PBA)=4.144371125774845;} zombie #7: {team=neutral evil ; avg hp=5.700859828034393 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.028394321135773; hits/misses (PBA)= 2.5076984603079384/2.1167766446710656; rounds (PBA)=4.934013197360528;} zombie #5: {team=neutral evil ; avg hp=5.881623675264947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.39752049590082; hits/misses (PBA)= 2.58128374325135/2.081383723255349; rounds (PBA)=4.965206958608278;} skeleton #5: {team=lawful evil ; avg hp=-1.281743651269746 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.757648470305938; hits/misses (PBA)= 3.3059388122375526/0.7354529094181164; rounds (PBA)=4.078184363127375;} skeleton #3: {team=lawful evil ; avg hp=-1.3369326134773045 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74365126974605; hits/misses (PBA)= 3.2957408518296343/0.7194561087782444; rounds (PBA)=4.046590681863627;} skeleton #6: {team=lawful evil ; avg hp=-1.3545290941811639 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.881423715256947; hits/misses (PBA)= 3.3073385322935414/0.7218556288742252; rounds (PBA)=4.069186162767447;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 92.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 231.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30602; lawful evil : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 73; perfect battles: 0; close-call battles: 70; > Team neutral evil = winning battles: 4928; perfect battles: 0; close-call battles: 4660; ------------------------------------------------- Combattants ------------------------------------------------ zombie #7: {team=neutral evil ; avg hp=12.24235152969406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.796040791841632; hits/misses (PBA)= 2.238152369526095/1.8454309138172365; rounds (PBA)=4.481103779244151;} skeleton #3: {team=lawful evil ; avg hp=-2.3059388122375526 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.621475704859028; hits/misses (PBA)= 2.4159168166366727/0.598880223955209; rounds (PBA)=3.0191961607678466;} zombie #3: {team=neutral evil ; avg hp=12.54749050189962 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.00259948010398; hits/misses (PBA)= 2.271145770845831/1.8714257148570286; rounds (PBA)=4.501099780043991;} zombie: {team=neutral evil ; avg hp=12.282943411317737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.028594281143771; hits/misses (PBA)= 2.2897420515896822/1.8432313537292542; rounds (PBA)=4.50129974005199;} zombie #4: {team=neutral evil ; avg hp=11.94001199760048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864227154569086; hits/misses (PBA)= 2.2521495700859826/1.822235552889422; rounds (PBA)=4.457108578284343;} zombie #2: {team=neutral evil ; avg hp=12.08858228354329 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.814237152569486; hits/misses (PBA)= 2.2489502099580085/1.8480303939212157; rounds (PBA)=4.460107978404319;} skeleton #2: {team=lawful evil ; avg hp=-2.272745450909818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.683063387322536; hits/misses (PBA)= 2.4263147370525893/0.5964807038592281; rounds (PBA)=3.0263947210557887;} skeleton #4: {team=lawful evil ; avg hp=-2.305738852229554 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.643871225754848; hits/misses (PBA)= 2.4273145370925815/0.6140771845630874; rounds (PBA)=3.0445910817836435;} zombie #6: {team=neutral evil ; avg hp=12.571085782843431 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.925214957008599; hits/misses (PBA)= 2.2579484103179364/1.8912217556488702; rounds (PBA)=4.523895220955809;} skeleton #5: {team=lawful evil ; avg hp=-2.2395520895820837 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.871425714857029; hits/misses (PBA)= 2.4653069386122777/0.6104779044191162; rounds (PBA)=3.0797840431913617;} skeleton: {team=lawful evil ; avg hp=-2.286742651469706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.56868626274745; hits/misses (PBA)= 2.4143171365726857/0.5916816636672666; rounds (PBA)=3.0077984403119378;} zombie #5: {team=neutral evil ; avg hp=11.939012197560487 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.979804039192162; hits/misses (PBA)= 2.2659468106378724/1.8322335532893421; rounds (PBA)=4.461907618476305;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40044; lawful evil : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team lawful evil = winning battles: 3004; perfect battles: 0; close-call battles: 1538; > Team neutral evil = winning battles: 1997; perfect battles: 0; close-call battles: 1438; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=2.0385922815436914 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.380323935212957; hits/misses (PBA)= 3.7596480703859227/0.6978604279144172; rounds (PBA)=5.47370525894821;} skeleton: {team=lawful evil ; avg hp=1.8482303539292142 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.09618076384723; hits/misses (PBA)= 3.7280543891221756/0.7286542691461708; rounds (PBA)=5.460707858428314;} zombie: {team=neutral evil ; avg hp=0.6670665866826635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.964207158568286; hits/misses (PBA)= 2.312337532493501/2.1739652069586084; rounds (PBA)=5.064587082583484;} zombie #2: {team=neutral evil ; avg hp=0.8564287142571486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.148970205958808; hits/misses (PBA)= 2.306738652269546/2.1835632873425315; rounds (PBA)=5.0823835232953405;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26619; lawful evil : 0.55 ± 0.01; neutral evil : 0.45 ± 0.01; > Team lawful evil = winning battles: 2750; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2251; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=2.241351729654069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.443311337732453; hits/misses (PBA)= 3.4129174165166964/0.6032793441311738; rounds (PBA)=4.566086782643471;} zombie: {team=neutral evil ; avg hp=2.5566886622675464 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.758648270345931; hits/misses (PBA)= 2.2185562887422514/1.8398320335932814; rounds (PBA)=4.508498300339932;} ================================================== Encounter ================================================== Rough a priori predictions: > LE= expected rounds to survive: 224.4; crudely normalised: 0% > neutral evil = expected rounds to survive: 1377.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 952; Sum of rounds: 3419; > Team LE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 951; perfect battles: 0; close-call battles: 783; ------------------------------------------------- Combattants ------------------------------------------------ goblin #38: {team=neutral evil ; avg hp=6.400210084033613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.255252100840337; hits/misses (PBA)= 1.0567226890756303/1.8823529411764706; rounds (PBA)=2.9968487394957983;} goblin #8: {team=neutral evil ; avg hp=6.576680672268908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.215336134453781; hits/misses (PBA)= 1.0346638655462186/1.9726890756302522; rounds (PBA)=3.055672268907563;} goblin #31: {team=neutral evil ; avg hp=6.495798319327731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.283613445378151; hits/misses (PBA)= 1.046218487394958/1.9842436974789917; rounds (PBA)=3.0661764705882355;} goblin #23: {team=neutral evil ; avg hp=6.4905462184873945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144957983193278; hits/misses (PBA)= 1.0031512605042017/1.9737394957983194; rounds (PBA)=3.023109243697479;} goblin #48: {team=neutral evil ; avg hp=6.472689075630252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442226890756302; hits/misses (PBA)= 1.0588235294117647/1.9380252100840336; rounds (PBA)=3.0399159663865545;} goblin #10: {team=neutral evil ; avg hp=6.370798319327731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.36344537815126; hits/misses (PBA)= 1.0441176470588236/1.9380252100840336; rounds (PBA)=3.033613445378151;} goblin #36: {team=neutral evil ; avg hp=6.315126050420168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.188025210084033; hits/misses (PBA)= 1.036764705882353/1.9296218487394958; rounds (PBA)=3.0115546218487395;} goblin #42: {team=neutral evil ; avg hp=6.59453781512605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.536764705882353; hits/misses (PBA)= 1.069327731092437/1.953781512605042; rounds (PBA)=3.0745798319327733;} goblin #43: {team=neutral evil ; avg hp=6.42436974789916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1722689075630255; hits/misses (PBA)= 1.0220588235294117/1.9474789915966386; rounds (PBA)=3.014705882352941;} goblin #39: {team=neutral evil ; avg hp=6.593487394957983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.329831932773109; hits/misses (PBA)= 1.0546218487394958/1.9695378151260505; rounds (PBA)=3.0745798319327733;} goblin #45: {team=neutral evil ; avg hp=6.473739495798319 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.097689075630252; hits/misses (PBA)= 1.0472689075630253/1.9359243697478992; rounds (PBA)=3.032563025210084;} goblin #46: {team=neutral evil ; avg hp=6.397058823529412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.010504201680672; hits/misses (PBA)= 1.0052521008403361/1.940126050420168; rounds (PBA)=3.008403361344538;} young black dragon: {team=LE; avg hp=-2.907563025210084 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.631302521008404; hits/misses (PBA)= 2.088235294117647/1.790966386554622; rounds (PBA)=1.2930672268907564;} goblin #9: {team=neutral evil ; avg hp=6.415966386554622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2100840336134455; hits/misses (PBA)= 1.040966386554622/1.9369747899159664; rounds (PBA)=3.0315126050420167;} goblin #21: {team=neutral evil ; avg hp=6.438025210084033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389705882352941; hits/misses (PBA)= 1.0514705882352942/1.9222689075630253; rounds (PBA)=3.014705882352941;} goblin #35: {team=neutral evil ; avg hp=6.425420168067227 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.493697478991597; hits/misses (PBA)= 1.0703781512605042/1.9012605042016806; rounds (PBA)=3.024159663865546;} goblin #7: {team=neutral evil ; avg hp=6.304621848739496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.744747899159663; hits/misses (PBA)= 0.9453781512605042/2.013655462184874; rounds (PBA)=3.0105042016806722;} goblin: {team=neutral evil ; avg hp=6.46953781512605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.239495798319328; hits/misses (PBA)= 1.0262605042016806/1.9674369747899159; rounds (PBA)=3.032563025210084;} goblin #2: {team=neutral evil ; avg hp=6.328781512605042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.192226890756302; hits/misses (PBA)= 1.0346638655462186/1.9369747899159664; rounds (PBA)=3.023109243697479;} goblin #22: {team=neutral evil ; avg hp=6.491596638655462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.399159663865547; hits/misses (PBA)= 1.078781512605042/1.9128151260504203; rounds (PBA)=3.033613445378151;} goblin #19: {team=neutral evil ; avg hp=6.33718487394958 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.036764705882353; hits/misses (PBA)= 1.0073529411764706/1.9390756302521008; rounds (PBA)=3.005252100840336;} goblin #26: {team=neutral evil ; avg hp=6.376050420168068 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.288865546218488; hits/misses (PBA)= 1.0441176470588236/1.9359243697478992; rounds (PBA)=3.0210084033613445;} goblin #18: {team=neutral evil ; avg hp=6.295168067226891 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.489495798319328; hits/misses (PBA)= 1.0756302521008403/1.8823529411764706; rounds (PBA)=3.0031512605042017;} goblin #25: {team=neutral evil ; avg hp=6.453781512605042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.439075630252101; hits/misses (PBA)= 1.0619747899159664/1.944327731092437; rounds (PBA)=3.055672268907563;} goblin #44: {team=neutral evil ; avg hp=6.307773109243698 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2972689075630255; hits/misses (PBA)= 1.0336134453781514/1.9191176470588236; rounds (PBA)=2.994747899159664;} goblin #16: {team=neutral evil ; avg hp=6.310924369747899 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.641806722689076; hits/misses (PBA)= 1.0987394957983194/1.8634453781512605; rounds (PBA)=3.004201680672269;} goblin #24: {team=neutral evil ; avg hp=6.368697478991597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.038865546218488; hits/misses (PBA)= 1.0241596638655461/1.9191176470588236; rounds (PBA)=2.9968487394957983;} goblin #17: {team=neutral evil ; avg hp=6.26155462184874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90546218487395; hits/misses (PBA)= 0.9695378151260504/1.9747899159663866; rounds (PBA)=3.0010504201680672;} goblin #34: {team=neutral evil ; avg hp=6.4600840336134455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.834033613445378; hits/misses (PBA)= 1.1228991596638656/1.8602941176470589; rounds (PBA)=3.036764705882353;} goblin #6: {team=neutral evil ; avg hp=6.4222689075630255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.465336134453781; hits/misses (PBA)= 1.0808823529411764/1.903361344537815; rounds (PBA)=3.023109243697479;} goblin #29: {team=neutral evil ; avg hp=6.305672268907563 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.150210084033613; hits/misses (PBA)= 1.0388655462184875/1.9285714285714286; rounds (PBA)=3.008403361344538;} goblin #47: {team=neutral evil ; avg hp=6.274159663865547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.012605042016807; hits/misses (PBA)= 1.0084033613445378/1.949579831932773; rounds (PBA)=3.0105042016806722;} goblin #11: {team=neutral evil ; avg hp=6.338235294117647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.095588235294118; hits/misses (PBA)= 1.023109243697479/1.9191176470588236; rounds (PBA)=2.9873949579831933;} goblin #3: {team=neutral evil ; avg hp=6.364495798319328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.382352941176471; hits/misses (PBA)= 1.0567226890756303/1.898109243697479; rounds (PBA)=3.0252100840336134;} goblin #14: {team=neutral evil ; avg hp=6.352941176470588 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151260504201681; hits/misses (PBA)= 1.0304621848739495/1.9296218487394958; rounds (PBA)=3.0126050420168067;} goblin #33: {team=neutral evil ; avg hp=6.373949579831932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.13655462184874; hits/misses (PBA)= 1.0325630252100841/1.9359243697478992; rounds (PBA)=3.0073529411764706;} goblin #41: {team=neutral evil ; avg hp=6.258403361344538 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196428571428571; hits/misses (PBA)= 1.036764705882353/1.9285714285714286; rounds (PBA)=3.008403361344538;} goblin #28: {team=neutral evil ; avg hp=6.475840336134453 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.538865546218488; hits/misses (PBA)= 1.0913865546218486/1.8960084033613445; rounds (PBA)=3.0451680672268906;} goblin #50: {team=neutral evil ; avg hp=6.401260504201681 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21953781512605; hits/misses (PBA)= 1.0430672268907564/1.9222689075630253; rounds (PBA)=3.0199579831932772;} goblin #12: {team=neutral evil ; avg hp=6.459033613445378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1344537815126055; hits/misses (PBA)= 1.0325630252100841/1.921218487394958; rounds (PBA)=2.9926470588235294;} goblin #30: {team=neutral evil ; avg hp=6.36344537815126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.099789915966387; hits/misses (PBA)= 1.023109243697479/1.9516806722689075; rounds (PBA)=3.0220588235294117;} goblin #32: {team=neutral evil ; avg hp=6.235294117647059 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.112394957983193; hits/misses (PBA)= 1.0241596638655461/1.925420168067227; rounds (PBA)=3.024159663865546;} goblin #15: {team=neutral evil ; avg hp=6.470588235294118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.273109243697479; hits/misses (PBA)= 1.0483193277310925/1.9317226890756303; rounds (PBA)=3.024159663865546;} goblin #20: {team=neutral evil ; avg hp=6.5283613445378155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.112394957983193; hits/misses (PBA)= 1.0241596638655461/1.9789915966386555; rounds (PBA)=3.042016806722689;} goblin #49: {team=neutral evil ; avg hp=6.332983193277311 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946428571428571; hits/misses (PBA)= 0.9968487394957983/1.9485294117647058; rounds (PBA)=3.0021008403361344;} goblin #4: {team=neutral evil ; avg hp=6.370798319327731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3088235294117645; hits/misses (PBA)= 1.050420168067227/1.9275210084033614; rounds (PBA)=3.0126050420168067;} goblin #27: {team=neutral evil ; avg hp=6.426470588235294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.548319327731092; hits/misses (PBA)= 1.078781512605042/1.921218487394958; rounds (PBA)=3.046218487394958;} goblin #5: {team=neutral evil ; avg hp=6.493697478991597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21953781512605; hits/misses (PBA)= 1.031512605042017/1.9548319327731092; rounds (PBA)=3.0409663865546217;} goblin #40: {team=neutral evil ; avg hp=6.361344537815126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.310924369747899; hits/misses (PBA)= 1.0430672268907564/1.906512605042017; rounds (PBA)=3.0031512605042017;} goblin #37: {team=neutral evil ; avg hp=6.507352941176471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39390756302521; hits/misses (PBA)= 1.0661764705882353/1.9747899159663866; rounds (PBA)=3.0798319327731094;} goblin #13: {team=neutral evil ; avg hp=6.513655462184874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.175420168067227; hits/misses (PBA)= 1.0346638655462186/1.959033613445378; rounds (PBA)=3.032563025210084;} Beholder: {team=LE; avg hp=-3.0409663865546217 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7205882352941178; hits/misses (PBA)= 0.9558823529411765/2.0304621848739495; rounds (PBA)=2.986344537815126;} ================================================== Encounter ================================================== Rough a priori predictions: > LE= expected rounds to survive: 224.4; crudely normalised: 0% > neutral evil = expected rounds to survive: 1377.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 971; Sum of rounds: 3480; > Team LE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 970; perfect battles: 0; close-call battles: 788; ------------------------------------------------- Combattants ------------------------------------------------ goblin #47: {team=neutral evil ; avg hp=6.53244078269825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.961894953656024; hits/misses (PBA)= 1.0051493305870236/1.9361483007209064; rounds (PBA)=3.0;} goblin #17: {team=neutral evil ; avg hp=6.4201853759011325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.061791967044284; hits/misses (PBA)= 1.0030895983522141/1.953656024716787; rounds (PBA)=2.995880535530381;} goblin #40: {team=neutral evil ; avg hp=6.4902162718846546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.186405767250258; hits/misses (PBA)= 1.0453141091658085/1.913491246138002; rounds (PBA)=3.014418125643666;} goblin #15: {team=neutral evil ; avg hp=6.486096807415036 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5097837281153454; hits/misses (PBA)= 1.0844490216271885/1.90216271884655; rounds (PBA)=3.030895983522142;} goblin #31: {team=neutral evil ; avg hp=6.4397528321318225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1884654994850665; hits/misses (PBA)= 1.0453141091658085/1.8970133882595264; rounds (PBA)=3.005149330587024;} goblin #12: {team=neutral evil ; avg hp=6.53038105046344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2698249227600416; hits/misses (PBA)= 1.0535530381050464/1.94129763130793; rounds (PBA)=3.0329557157569518;} goblin #44: {team=neutral evil ; avg hp=6.5489186405767255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.240988671472708; hits/misses (PBA)= 1.0370751802265705/1.9474768280123584; rounds (PBA)=3.029866117404737;} goblin #37: {team=neutral evil ; avg hp=6.456230690010298 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.385169927909372; hits/misses (PBA)= 1.0484037075180226/1.906282183316169; rounds (PBA)=2.9979402677651907;} goblin #24: {team=neutral evil ; avg hp=6.436663233779608 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.323377960865088; hits/misses (PBA)= 1.0411946446961895/1.9114315139031925; rounds (PBA)=3.0;} goblin #41: {team=neutral evil ; avg hp=6.4737384140061796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.60659114315139; hits/misses (PBA)= 1.093717816683831/1.8774459320288364; rounds (PBA)=3.01956745623069;} goblin #22: {team=neutral evil ; avg hp=6.4984552008238925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.281153450051494; hits/misses (PBA)= 1.0607621009268795/1.909371781668383; rounds (PBA)=3.015447991761071;} goblin #35: {team=neutral evil ; avg hp=6.343975283213182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.797116374871266; hits/misses (PBA)= 0.9701338825952626/1.98043254376931; rounds (PBA)=3.0020597322348093;} goblin #34: {team=neutral evil ; avg hp=6.575695159629248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.09783728115345; hits/misses (PBA)= 1.0411946446961895/1.9773429454170959; rounds (PBA)=3.057672502574665;} goblin #8: {team=neutral evil ; avg hp=6.29557157569516 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.105046343975284; hits/misses (PBA)= 1.0205973223480946/1.9577754891864059; rounds (PBA)=3.011328527291452;} goblin #6: {team=neutral evil ; avg hp=6.50669412976313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.185375901132852; hits/misses (PBA)= 1.046343975283213/1.933058702368692; rounds (PBA)=3.018537590113285;} goblin #38: {team=neutral evil ; avg hp=6.405767250257466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.304840370751802; hits/misses (PBA)= 1.0422245108135941/1.8990731204943356; rounds (PBA)=2.994850669412976;} goblin #7: {team=neutral evil ; avg hp=6.502574665293512 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287332646755922; hits/misses (PBA)= 1.0339855818743564/1.9392378990731205; rounds (PBA)=3.020597322348095;} goblin #16: {team=neutral evil ; avg hp=6.514933058702368 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.735324407826982; hits/misses (PBA)= 1.1081359423274975/1.8815653964984551; rounds (PBA)=3.040164778578785;} goblin #42: {team=neutral evil ; avg hp=6.561277033985582 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.282183316168898; hits/misses (PBA)= 1.0401647785787849/1.9196704428424305; rounds (PBA)=3.014418125643666;} goblin #50: {team=neutral evil ; avg hp=6.544799176107106 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327497425334706; hits/misses (PBA)= 1.0411946446961895/1.949536560247168; rounds (PBA)=3.035015447991761;} goblin #33: {team=neutral evil ; avg hp=6.404737384140062 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.873326467559218; hits/misses (PBA)= 0.9835221421215242/1.9598352214212151; rounds (PBA)=2.9979402677651907;} goblin #21: {team=neutral evil ; avg hp=6.5180226570545825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5375901132852725; hits/misses (PBA)= 1.0834191555097836/1.9196704428424305; rounds (PBA)=3.051493305870237;} goblin #4: {team=neutral evil ; avg hp=6.335736354273944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3759011328527295; hits/misses (PBA)= 1.054582904222451/1.9155509783728115; rounds (PBA)=3.018537590113285;} goblin #48: {team=neutral evil ; avg hp=6.54788877445932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120494335736354; hits/misses (PBA)= 1.027806385169928/1.917610710607621; rounds (PBA)=2.9866117404737382;} Beholder: {team=LE; avg hp=-2.8805355303810503 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787847579814624; hits/misses (PBA)= 0.9927909371781668/2.003089598352214; rounds (PBA)=2.995880535530381;} young black dragon: {team=LE; avg hp=-2.968074150360453 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.881565396498456; hits/misses (PBA)= 1.9938208032955715/1.871266735324408; rounds (PBA)=1.2883625128733265;} goblin #9: {team=neutral evil ; avg hp=6.421215242018538 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9485066941297635; hits/misses (PBA)= 0.9948506694129763/1.9814624098867146; rounds (PBA)=3.012358393408857;} goblin #23: {team=neutral evil ; avg hp=6.4232749742533475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.131822863027806; hits/misses (PBA)= 1.0164778578784759/1.9320288362512874; rounds (PBA)=3.014418125643666;} goblin #26: {team=neutral evil ; avg hp=6.4129763130793 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.182286302780638; hits/misses (PBA)= 1.026776519052523/1.9629248197734295; rounds (PBA)=3.0453141091658082;} goblin #49: {team=neutral evil ; avg hp=6.35427394438723 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954685890834192; hits/misses (PBA)= 0.9979402677651905/1.9546858908341915; rounds (PBA)=3.003089598352214;} goblin #46: {team=neutral evil ; avg hp=6.1884654994850665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.170957775489186; hits/misses (PBA)= 1.0216271884654995/1.8846549948506695; rounds (PBA)=2.981462409886715;} goblin #13: {team=neutral evil ; avg hp=6.320288362512874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.883625128733264; hits/misses (PBA)= 0.9886714727085479/1.9515962924819774; rounds (PBA)=2.991761071060762;} goblin #28: {team=neutral evil ; avg hp=6.407826982492276 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70854788877446; hits/misses (PBA)= 1.106076210092688/1.906282183316169; rounds (PBA)=3.054582904222451;} goblin #2: {team=neutral evil ; avg hp=6.523171987641606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301750772399588; hits/misses (PBA)= 1.0525231719876416/1.9361483007209064; rounds (PBA)=3.036045314109166;} goblin #20: {team=neutral evil ; avg hp=6.516992790937178 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.446961894953656; hits/misses (PBA)= 1.074150360453141/1.9073120494335736; rounds (PBA)=3.022657054582904;} goblin #11: {team=neutral evil ; avg hp=6.212152420185376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.365602471678682; hits/misses (PBA)= 1.0411946446961895/1.8764160659114315; rounds (PBA)=2.976313079299691;} goblin #3: {team=neutral evil ; avg hp=6.401647785787848 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938208032955716; hits/misses (PBA)= 0.9927909371781668/1.9794026776519054; rounds (PBA)=3.015447991761071;} goblin #36: {team=neutral evil ; avg hp=6.339855818743564 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.541709577754892; hits/misses (PBA)= 1.0854788877445931/1.8692070030895984; rounds (PBA)=3.0061791967044282;} goblin: {team=neutral evil ; avg hp=6.240988671472708 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190525231719876; hits/misses (PBA)= 1.031925849639547/1.886714727085479; rounds (PBA)=2.970133882595263;} goblin #29: {team=neutral evil ; avg hp=6.4428424304840375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120494335736354; hits/misses (PBA)= 1.0257466529351185/1.9629248197734295; rounds (PBA)=3.0175077239958807;} goblin #14: {team=neutral evil ; avg hp=6.486096807415036 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.360453141091658; hits/misses (PBA)= 1.051493305870237/1.9083419155509784; rounds (PBA)=3.008238928939238;} goblin #25: {team=neutral evil ; avg hp=6.426364572605562 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1410916580844495; hits/misses (PBA)= 1.03913491246138/1.9042224510813595; rounds (PBA)=3.001029866117405;} goblin #32: {team=neutral evil ; avg hp=6.486096807415036 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.233779608650876; hits/misses (PBA)= 1.012358393408857/1.9701338825952626; rounds (PBA)=3.022657054582904;} goblin #43: {team=neutral evil ; avg hp=6.382080329557158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.523171987641606; hits/misses (PBA)= 1.0844490216271885/1.8640576725025746; rounds (PBA)=2.9979402677651907;} goblin #30: {team=neutral evil ; avg hp=6.3728115345005145 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.231719876416066; hits/misses (PBA)= 1.031925849639547/1.92173017507724; rounds (PBA)=3.011328527291452;} goblin #45: {team=neutral evil ; avg hp=6.446961894953656 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.189495365602472; hits/misses (PBA)= 1.026776519052523/1.9361483007209064; rounds (PBA)=3.016477857878476;} goblin #19: {team=neutral evil ; avg hp=6.319258496395468 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.438722966014418; hits/misses (PBA)= 1.0720906282183316/1.8733264675592174; rounds (PBA)=3.008238928939238;} goblin #27: {team=neutral evil ; avg hp=6.4819773429454175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.052523171987642; hits/misses (PBA)= 1.0020597322348095/1.9629248197734295; rounds (PBA)=3.014418125643666;} goblin #10: {team=neutral evil ; avg hp=6.572605561277034 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.438722966014418; hits/misses (PBA)= 1.0576725025746654/1.933058702368692; rounds (PBA)=3.048403707518023;} goblin #18: {team=neutral evil ; avg hp=6.4346035015447995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3141091658084445; hits/misses (PBA)= 1.047373841400618/1.9155509783728115; rounds (PBA)=3.007209062821833;} goblin #39: {team=neutral evil ; avg hp=6.6086508753862 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39340885684861; hits/misses (PBA)= 1.0607621009268795/1.9268795056642636; rounds (PBA)=3.029866117404737;} goblin #5: {team=neutral evil ; avg hp=6.3759011328527295 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.329557157569516; hits/misses (PBA)= 1.046343975283213/1.8959835221421215; rounds (PBA)=2.9866117404737382;} ================================================== Encounter ================================================== Rough a priori predictions: > LE= expected rounds to survive: 72.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1959; Sum of rounds: 4341; LE: 0.0 ± 0.0; neutral evil : 0.39 ± 0.01; > Team LE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1959; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #23: {team=neutral evil ; avg hp=6.991832567636549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.694231750893313; hits/misses (PBA)= 0.6268504338948443/1.1189382337927514; rounds (PBA)=1.8213374170495151;} goblin #11: {team=neutral evil ; avg hp=6.991832567636549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6100051046452273; hits/misses (PBA)= 0.6028586013272078/1.1276161306789179; rounds (PBA)=1.8034711587544665;} goblin #8: {team=neutral evil ; avg hp=6.993874425727412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6079632465543643; hits/misses (PBA)= 0.6043899948953547/1.130678917815212; rounds (PBA)=1.804492087799898;} goblin #39: {team=neutral evil ; avg hp=6.990811638591118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5982644206227667; hits/misses (PBA)= 0.6079632465543645/1.1311893823379275; rounds (PBA)=1.7998979070954568;} Beholder: {team=LE; avg hp=-2.9606942317508933 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6727922409392547; hits/misses (PBA)= 0.2669729453802961/1.4272588055130169; rounds (PBA)=1.694231750893313;} goblin #4: {team=neutral evil ; avg hp=6.980602348136805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.659520163348647; hits/misses (PBA)= 0.6069423175089331/1.1332312404287903; rounds (PBA)=1.8085758039816233;} goblin #35: {team=neutral evil ; avg hp=6.991832567636549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7570188871873405; hits/misses (PBA)= 0.6186830015313936/1.1174068402246045; rounds (PBA)=1.7820316488004084;} goblin #22: {team=neutral evil ; avg hp=6.992343032159265 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5972434915773355; hits/misses (PBA)= 0.6023481368044921/1.1276161306789179; rounds (PBA)=1.7830525778458397;} goblin #34: {team=neutral evil ; avg hp=6.9811128126595206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.757529351710056; hits/misses (PBA)= 0.6237876467585503/1.1123021949974476; rounds (PBA)=1.7978560490045943;} goblin #25: {team=neutral evil ; avg hp=6.988769780500255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.667177131189382; hits/misses (PBA)= 0.6120469627360898/1.1204696273608985; rounds (PBA)=1.7998979070954568;} goblin #38: {team=neutral evil ; avg hp=6.990301174068402 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6482899438489027; hits/misses (PBA)= 0.6151097498723839/1.1240428790199082; rounds (PBA)=1.8075548749361918;} goblin #12: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.693721286370597; hits/misses (PBA)= 0.621235324144972/1.114854517611026; rounds (PBA)=1.8019397651863196;} goblin #5: {team=neutral evil ; avg hp=6.9811128126595206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.649310872894334; hits/misses (PBA)= 0.6069423175089331/1.1286370597243491; rounds (PBA)=1.809086268504339;} goblin #17: {team=neutral evil ; avg hp=6.984175599795814 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.629402756508423; hits/misses (PBA)= 0.5941807044410413/1.1342521694742216; rounds (PBA)=1.809086268504339;} goblin #14: {team=neutral evil ; avg hp=6.987238386932108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5222052067381315; hits/misses (PBA)= 0.600816743236345/1.1357835630423685; rounds (PBA)=1.7998979070954568;} goblin #19: {team=neutral evil ; avg hp=6.989790709545686 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7503828483920367; hits/misses (PBA)= 0.6171516079632465/1.1393568147013782; rounds (PBA)=1.8172537008677896;} goblin #45: {team=neutral evil ; avg hp=6.977029096477795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7069933639612045; hits/misses (PBA)= 0.6135783563042368/1.1408882082695253; rounds (PBA)=1.8157223072996427;} goblin #3: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.802960694231751; hits/misses (PBA)= 0.621235324144972/1.1107708014293007; rounds (PBA)=1.7927514037774375;} goblin #42: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6401225114854516; hits/misses (PBA)= 0.6043899948953547/1.138335885655947; rounds (PBA)=1.800918836140888;} goblin #9: {team=neutral evil ; avg hp=6.988769780500255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5814190913731494; hits/misses (PBA)= 0.6028586013272078/1.147524247064829; rounds (PBA)=1.812149055640633;} goblin #26: {team=neutral evil ; avg hp=6.987238386932108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5160796324655434; hits/misses (PBA)= 0.5865237366003063/1.15211842776927; rounds (PBA)=1.8095967330270546;} goblin #44: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157223072996427; hits/misses (PBA)= 0.6467585502807555/1.107197549770291; rounds (PBA)=1.8192955589586524;} goblin #10: {team=neutral evil ; avg hp=6.988769780500255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6947422154160288; hits/misses (PBA)= 0.6069423175089331/1.125574272588055; rounds (PBA)=1.806023481368045;} goblin #41: {team=neutral evil ; avg hp=6.994895354772844 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.557427258805513; hits/misses (PBA)= 0.5967330270546197/1.1429300663603879; rounds (PBA)=1.8039816232771821;} goblin #21: {team=neutral evil ; avg hp=6.981623277182236 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5732516590096988; hits/misses (PBA)= 0.5957120980091883/1.1199591628381826; rounds (PBA)=1.7799897907095457;} goblin #27: {team=neutral evil ; avg hp=6.984175599795814 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.600816743236345; hits/misses (PBA)= 0.6013272077590608/1.1327207759060745; rounds (PBA)=1.7942827973455844;} goblin #6: {team=neutral evil ; avg hp=6.9826442062276675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.781521184277693; hits/misses (PBA)= 0.6191934660541092/1.1250638080653395; rounds (PBA)=1.806023481368045;} goblin #32: {team=neutral evil ; avg hp=6.9785604900459415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6202143950995405; hits/misses (PBA)= 0.6018376722817764/1.1347626339969372; rounds (PBA)=1.809086268504339;} goblin #43: {team=neutral evil ; avg hp=6.9785604900459415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.641653905053599; hits/misses (PBA)= 0.5982644206227667/1.1357835630423685; rounds (PBA)=1.800918836140888;} goblin #13: {team=neutral evil ; avg hp=6.9826442062276675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.772843287391526; hits/misses (PBA)= 0.625829504849413/1.1123021949974476; rounds (PBA)=1.8055130168453293;} goblin #31: {team=neutral evil ; avg hp=6.982133741704952 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.677386421643696; hits/misses (PBA)= 0.621235324144972/1.1189382337927514; rounds (PBA)=1.8065339458907606;} goblin #48: {team=neutral evil ; avg hp=6.98468606431853 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.677386421643696; hits/misses (PBA)= 0.6202143950995406/1.1184277692700357; rounds (PBA)=1.7988769780500256;} goblin #36: {team=neutral evil ; avg hp=6.987238386932108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6809596733027057; hits/misses (PBA)= 0.6166411434405309/1.1158754466564573; rounds (PBA)=1.7947932618683002;} goblin #50: {team=neutral evil ; avg hp=6.991322103113833 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6385911179173047; hits/misses (PBA)= 0.6156202143950995/1.122511485451761; rounds (PBA)=1.7963246554364471;} goblin #49: {team=neutral evil ; avg hp=6.985196528841246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.533945890760592; hits/misses (PBA)= 0.5880551301684533/1.1168963757018888; rounds (PBA)=1.7866258295048494;} goblin #46: {team=neutral evil ; avg hp=6.983665135273099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6850433894844308; hits/misses (PBA)= 0.6100051046452272/1.122511485451761; rounds (PBA)=1.7922409392547218;} goblin: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8070444104134764; hits/misses (PBA)= 0.6355283307810107/1.104134762633997; rounds (PBA)=1.806023481368045;} goblin #24: {team=neutral evil ; avg hp=6.983665135273099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.59673302705462; hits/misses (PBA)= 0.6033690658499234/1.1378254211332313; rounds (PBA)=1.7968351199591628;} goblin #37: {team=neutral evil ; avg hp=6.990811638591118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.659520163348647; hits/misses (PBA)= 0.6003062787136294/1.1388463501786625; rounds (PBA)=1.7968351199591628;} goblin #30: {team=neutral evil ; avg hp=6.987238386932108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4665645737621236; hits/misses (PBA)= 0.5778458397141398/1.1618172537008677; rounds (PBA)=1.7968351199591628;} goblin #15: {team=neutral evil ; avg hp=6.9867279224093926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.731495661051557; hits/misses (PBA)= 0.621235324144972/1.1077080142930067; rounds (PBA)=1.7896886166411434;} goblin #28: {team=neutral evil ; avg hp=6.991832567636549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7554874936191935; hits/misses (PBA)= 0.6115364982133742/1.1510974987238387; rounds (PBA)=1.819806023481368;} goblin #47: {team=neutral evil ; avg hp=6.980091883614088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6426748340990303; hits/misses (PBA)= 0.6054109239407861/1.1281265952016335; rounds (PBA)=1.801429300663604;} goblin #7: {team=neutral evil ; avg hp=6.977029096477795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4895354772843286; hits/misses (PBA)= 0.5701888718734048/1.1715160796324655; rounds (PBA)=1.8106176620724859;} goblin #33: {team=neutral evil ; avg hp=6.980602348136805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789178152118428; hits/misses (PBA)= 0.6197039305768249/1.1168963757018888; rounds (PBA)=1.785604900459418;} goblin #29: {team=neutral evil ; avg hp=6.99285349668198 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.722307299642675; hits/misses (PBA)= 0.6166411434405309/1.1220010209290454; rounds (PBA)=1.8065339458907606;} goblin #16: {team=neutral evil ; avg hp=6.990811638591118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.720265441551812; hits/misses (PBA)= 0.6074527820316488/1.145992853496682; rounds (PBA)=1.8141909137314958;} goblin #20: {team=neutral evil ; avg hp=6.99285349668198 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5849923430321593; hits/misses (PBA)= 0.6013272077590608/1.1434405308831037; rounds (PBA)=1.8029606942317509;} goblin #40: {team=neutral evil ; avg hp=6.983665135273099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5599795814190913; hits/misses (PBA)= 0.591628381827463/1.1199591628381826; rounds (PBA)=1.7978560490045943;} goblin #2: {team=neutral evil ; avg hp=6.9882593159775395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.777947932618683; hits/misses (PBA)= 0.633486472690148/1.1235324144971925; rounds (PBA)=1.8065339458907606;} goblin #18: {team=neutral evil ; avg hp=6.987748851454824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.605410923940786; hits/misses (PBA)= 0.5982644206227667/1.144461459928535; rounds (PBA)=1.7912200102092906;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1625; Sum of rounds: 21854; lawful evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; other: 0.32 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team other = winning battles: 1612; perfect battles: 0; close-call battles: 1420; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #5: {team=chaotic evil ; avg hp=-4.773538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2498461538461538; hits/misses (PBA)= 0.20615384615384616/0.2326153846153846; rounds (PBA)=0.43876923076923074;} swarm of bats #2: {team=lawful evil ; avg hp=-5.641230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8504615384615386; hits/misses (PBA)= 0.5156923076923077/0.6338461538461538; rounds (PBA)=1.1495384615384616;} bugbear #3: {team=chaotic evil ; avg hp=-5.4338461538461535 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.571076923076923; hits/misses (PBA)= 1.1587692307692308/0.9796923076923076; rounds (PBA)=2.1384615384615384;} lizardfolk #4: {team=neutral ; avg hp=-5.505230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.073230769230769; hits/misses (PBA)= 1.7150769230769232/1.8123076923076924; rounds (PBA)=1.7636923076923077;} hobgoblin #3: {team=chaotic evil ; avg hp=-4.721846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1427692307692308; hits/misses (PBA)= 0.19815384615384615/0.22030769230769232; rounds (PBA)=0.41846153846153844;} lizardfolk: {team=neutral ; avg hp=-5.7304615384615385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.816615384615385; hits/misses (PBA)= 1.6578461538461537/1.8313846153846154; rounds (PBA)=1.7446153846153847;} adult green dragon: {team=other; avg hp=111.74953846153846 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.7286153846154; hits/misses (PBA)= 32.100307692307695/6.267076923076923; rounds (PBA)=13.440615384615384;} swarm of bats #3: {team=lawful evil ; avg hp=-5.366153846153846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9015384615384616; hits/misses (PBA)= 0.5156923076923077/0.6258461538461538; rounds (PBA)=1.1415384615384616;} bugbear: {team=chaotic evil ; avg hp=-5.568 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.924923076923077; hits/misses (PBA)= 1.0953846153846154/1.0516923076923077; rounds (PBA)=2.147076923076923;} hydra: {team=neutral ; avg hp=-7.157538461538461 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 419.1963076923077; hits/misses (PBA)= 38.29723076923077/23.752615384615385; rounds (PBA)=12.415384615384616;} vampire spawn #4: {team=lawful evil ; avg hp=-6.6523076923076925 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.18030769230769; hits/misses (PBA)= 5.232/4.651076923076923; rounds (PBA)=4.941538461538461;} hobgoblin #2: {team=chaotic evil ; avg hp=-5.027076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2326153846153847; hits/misses (PBA)= 0.2043076923076923/0.2326153846153846; rounds (PBA)=0.4369230769230769;} bugbear #2: {team=chaotic evil ; avg hp=-5.397538461538462 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.464; hits/misses (PBA)= 1.137846153846154/1.0086153846153847; rounds (PBA)=2.1464615384615384;} lizardfolk #2: {team=neutral ; avg hp=-5.6203076923076924 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.740923076923076; hits/misses (PBA)= 1.6670769230769231/1.8603076923076922; rounds (PBA)=1.7636923076923077;} giant wolf spider: {team=chaotic evil ; avg hp=-4.705846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8738461538461538; hits/misses (PBA)= 0.18092307692307694/0.1926153846153846; rounds (PBA)=0.37353846153846154;} giant wolf spider #3: {team=chaotic evil ; avg hp=-4.524307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8596923076923076; hits/misses (PBA)= 0.1803076923076923/0.19323076923076923; rounds (PBA)=0.37353846153846154;} hobgoblin #4: {team=chaotic evil ; avg hp=-4.759384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3212307692307692; hits/misses (PBA)= 0.22276923076923077/0.2129230769230769; rounds (PBA)=0.4356923076923077;} lizardfolk #3: {team=neutral ; avg hp=-5.784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113846153846154; hits/misses (PBA)= 1.716923076923077/1.8387692307692307; rounds (PBA)=1.7778461538461539;} lizardfolk #7: {team=neutral ; avg hp=-5.511384615384616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.831384615384616; hits/misses (PBA)= 1.6793846153846155/1.8381538461538462; rounds (PBA)=1.7587692307692309;} young green dragon: {team=other; avg hp=-4.758153846153846 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.57046153846153; hits/misses (PBA)= 13.048615384615385/7.436307692307692; rounds (PBA)=7.011076923076923;} vampire spawn #3: {team=lawful evil ; avg hp=-6.701538461538462 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.03876923076923; hits/misses (PBA)= 5.105846153846154/4.677538461538462; rounds (PBA)=4.891692307692308;} vampire spawn #2: {team=lawful evil ; avg hp=-6.452307692307692 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.07938461538461; hits/misses (PBA)= 5.228307692307692/4.6744615384615384; rounds (PBA)=4.951384615384615;} lizardfolk #6: {team=neutral ; avg hp=-5.590769230769231 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.724307692307692; hits/misses (PBA)= 1.668923076923077/1.8855384615384616; rounds (PBA)=1.7772307692307692;} hobgoblin #6: {team=chaotic evil ; avg hp=-4.844923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3052307692307692; hits/misses (PBA)= 0.21784615384615386/0.24923076923076923; rounds (PBA)=0.46707692307692306;} vampire spawn: {team=lawful evil ; avg hp=-6.484307692307692 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.438153846153845; hits/misses (PBA)= 5.174769230769231/4.788307692307693; rounds (PBA)=4.981538461538461;} lizardfolk #8: {team=neutral ; avg hp=-5.335384615384616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.371076923076924; hits/misses (PBA)= 1.7476923076923077/1.803076923076923; rounds (PBA)=1.7753846153846153;} hobgoblin: {team=chaotic evil ; avg hp=-4.705846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2436923076923077; hits/misses (PBA)= 0.20553846153846153/0.23446153846153847; rounds (PBA)=0.44;} giant wolf spider #2: {team=chaotic evil ; avg hp=-4.473230769230769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8295384615384616; hits/misses (PBA)= 0.16923076923076924/0.18707692307692309; rounds (PBA)=0.3563076923076923;} vampire: {team=lawful evil ; avg hp=-6.544 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.19569230769231; hits/misses (PBA)= 11.96676923076923/5.988923076923077; rounds (PBA)=8.977846153846153;} lizardfolk #5: {team=neutral ; avg hp=-5.497846153846154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.818461538461538; hits/misses (PBA)= 1.6615384615384616/1.8904615384615384; rounds (PBA)=1.776;} swarm of bats: {team=lawful evil ; avg hp=-5.3778461538461535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.777230769230769; hits/misses (PBA)= 0.5095384615384615/0.6295384615384615; rounds (PBA)=1.139076923076923;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2622; Sum of rounds: 31931; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 12; perfect battles: 0; close-call battles: 12; > Team other = winning battles: 2609; perfect battles: 0; close-call battles: 2156; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #7: {team=neutral ; avg hp=-5.62929061784897 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.560640732265446; hits/misses (PBA)= 1.469488939740656/1.1247139588100687; rounds (PBA)=1.2993897787948132;} lizardfolk #3: {team=neutral ; avg hp=-5.604118993135011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.680396643783372; hits/misses (PBA)= 1.4900839054157131/1.0797101449275361; rounds (PBA)=1.2887109077040426;} vampire spawn #4: {team=lawful evil ; avg hp=-6.534706331045004 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.94736842105263; hits/misses (PBA)= 3.5297482837528604/3.008771929824561; rounds (PBA)=3.269260106788711;} adult green dragon: {team=other; avg hp=115.36575133485889 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 433.5202135774218; hits/misses (PBA)= 29.15255530129672/5.425247902364607; rounds (PBA)=12.157131960335622;} vampire spawn: {team=lawful evil ; avg hp=-6.43440122044241 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.53852021357742; hits/misses (PBA)= 3.490465293668955/2.9679633867276887; rounds (PBA)=3.2292143401983218;} hydra: {team=neutral ; avg hp=-7.492753623188406 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.2673531655225; hits/misses (PBA)= 33.944317315026694/22.816552250190693; rounds (PBA)=11.355453852021357;} swarm of bats #3: {team=lawful evil ; avg hp=-5.1521739130434785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451563691838292; hits/misses (PBA)= 0.15255530129672007/0.14035087719298245; rounds (PBA)=0.2932875667429443;} lizardfolk #4: {team=neutral ; avg hp=-5.659420289855072 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.660564454614798; hits/misses (PBA)= 1.5007627765064837/1.1102212051868803; rounds (PBA)=1.3077803203661327;} lizardfolk #2: {team=neutral ; avg hp=-5.576659038901602 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.627383676582761; hits/misses (PBA)= 1.4954233409610984/1.133867276887872; rounds (PBA)=1.3173150266971778;} lizardfolk: {team=neutral ; avg hp=-5.709382151029748 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.585430968726163; hits/misses (PBA)= 1.4725400457665905/1.126239511823036; rounds (PBA)=1.3039664378337148;} young green dragon: {team=other; avg hp=-2.7048054919908466 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.98169336384439; hits/misses (PBA)= 12.143020594965675/6.70976353928299; rounds (PBA)=7.246758199847445;} vampire: {team=lawful evil ; avg hp=-6.644546147978642 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.53356216628528; hits/misses (PBA)= 9.120137299771168/4.6792524790236465; rounds (PBA)=6.899694889397407;} vampire spawn #2: {team=lawful evil ; avg hp=-6.503813882532418 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.55339435545385; hits/misses (PBA)= 3.4874141876430205/2.958047292143402; rounds (PBA)=3.2227307398932115;} lizardfolk #5: {team=neutral ; avg hp=-5.694508009153318 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.647978642257819; hits/misses (PBA)= 1.4992372234935163/1.065217391304348; rounds (PBA)=1.2875667429443174;} lizardfolk #6: {team=neutral ; avg hp=-5.444698703279939 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50190694126621; hits/misses (PBA)= 1.4759725400457666/1.1350114416475972; rounds (PBA)=1.3093058733790999;} swarm of bats #2: {team=lawful evil ; avg hp=-5.172006102212052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7978642257818459; hits/misses (PBA)= 0.14111365369946605/0.15064836003051105; rounds (PBA)=0.2921434019832189;} swarm of bats: {team=lawful evil ; avg hp=-5.136155606407323 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8089244851258581; hits/misses (PBA)= 0.14302059496567507/0.14149504195270785; rounds (PBA)=0.28489702517162474;} lizardfolk #8: {team=neutral ; avg hp=-5.718916857360793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.661327231121282; hits/misses (PBA)= 1.4816933638443937/1.1140350877192982; rounds (PBA)=1.3009153318077804;} vampire spawn #3: {team=lawful evil ; avg hp=-6.480549199084668 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.02517162471396; hits/misses (PBA)= 3.5408085430968725/2.986270022883295; rounds (PBA)=3.263539282990084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2936; Sum of rounds: 33139; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team other = winning battles: 2924; perfect battles: 0; close-call battles: 1748; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-6.500340599455041 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.566757493188; hits/misses (PBA)= 7.7517029972752045/3.9390326975476837; rounds (PBA)=5.8453678474114446;} swarm of bats #2: {team=lawful evil ; avg hp=-5.17200272479564 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8790871934604905; hits/misses (PBA)= 0.1566757493188011/0.12908719346049047; rounds (PBA)=0.28576294277929154;} lizardfolk #3: {team=neutral ; avg hp=-5.870572207084469 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.119550408719347; hits/misses (PBA)= 1.5749318801089918/1.2459128065395095; rounds (PBA)=1.4192779291553133;} young green dragon: {team=other; avg hp=6.453678474114441 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.61137602179838; hits/misses (PBA)= 11.29257493188011/6.323228882833788; rounds (PBA)=8.341280653950953;} vampire spawn #3: {team=lawful evil ; avg hp=-6.428133514986376 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.777929155313352; hits/misses (PBA)= 3.1202316076294276/2.404291553133515; rounds (PBA)=2.7622615803814714;} lizardfolk #4: {team=neutral ; avg hp=-5.8211852861035425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.199931880108991; hits/misses (PBA)= 1.5882152588555858/1.2387602179836512; rounds (PBA)=1.4240463215258856;} vampire spawn: {team=lawful evil ; avg hp=-6.405994550408719 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.742506811989102; hits/misses (PBA)= 3.119550408719346/2.4799046321525884; rounds (PBA)=2.7997275204359675;} lizardfolk #6: {team=neutral ; avg hp=-5.915871934604905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.20299727520436; hits/misses (PBA)= 1.568801089918256/1.2520435967302452; rounds (PBA)=1.4199591280653951;} vampire spawn #2: {team=lawful evil ; avg hp=-6.555177111716621 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.977861035422343; hits/misses (PBA)= 3.157016348773842/2.4724114441416893; rounds (PBA)=2.8147138964577656;} lizardfolk: {team=neutral ; avg hp=-5.867847411444142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.434604904632153; hits/misses (PBA)= 1.6103542234332424/1.2697547683923707; rounds (PBA)=1.4502724795640327;} swarm of bats: {team=lawful evil ; avg hp=-5.110694822888283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7496594005449592; hits/misses (PBA)= 0.13555858310626703/0.15224795640326977; rounds (PBA)=0.2878065395095368;} lizardfolk #7: {team=neutral ; avg hp=-5.965599455040872 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14850136239782; hits/misses (PBA)= 1.5814032697547684/1.24216621253406; rounds (PBA)=1.4213215258855585;} lizardfolk #2: {team=neutral ; avg hp=-5.830722070844686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.472070844686648; hits/misses (PBA)= 1.6297683923705721/1.1985694822888284; rounds (PBA)=1.423024523160763;} lizardfolk #8: {team=neutral ; avg hp=-5.891008174386921 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.102861035422343; hits/misses (PBA)= 1.577316076294278/1.2190054495912805; rounds (PBA)=1.409741144414169;} hydra: {team=neutral ; avg hp=-7.337874659400545 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 326.0306539509537; hits/misses (PBA)= 29.89032697547684/22.80517711171662; rounds (PBA)=10.541893732970028;} adult green dragon: {team=other; avg hp=150.1576975476839 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.97888283378745; hits/misses (PBA)= 26.927111716621255/5.0909400544959125; rounds (PBA)=11.224795640326976;} swarm of bats #3: {team=lawful evil ; avg hp=-5.199931880108992 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8150544959128065; hits/misses (PBA)= 0.1444141689373297/0.15361035422343325; rounds (PBA)=0.29802452316076294;} lizardfolk #5: {team=neutral ; avg hp=-6.024523160762943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.164850136239782; hits/misses (PBA)= 1.5854904632152589/1.2557901907356948; rounds (PBA)=1.4298365122615804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3037; Sum of rounds: 33773; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team other = winning battles: 3027; perfect battles: 0; close-call battles: 1682; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #2: {team=lawful evil ; avg hp=-5.149818900230491 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5265064208100099; hits/misses (PBA)= 0.09746460322686862/0.19097793875535068; rounds (PBA)=0.2884425419822193;} swarm of bats: {team=lawful evil ; avg hp=-5.098452420151466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.540006585446164; hits/misses (PBA)= 0.10141587092525518/0.195587751070135; rounds (PBA)=0.2970036219953902;} vampire spawn: {team=lawful evil ; avg hp=-6.409285479091208 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40862693447481; hits/misses (PBA)= 2.829107672044781/2.412907474481396; rounds (PBA)=2.6210075732630886;} lizardfolk #2: {team=neutral ; avg hp=-5.996707276918011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.709252551860388; hits/misses (PBA)= 1.498518274613105/1.3174185051037208; rounds (PBA)=1.5172867961804413;} lizardfolk #8: {team=neutral ; avg hp=-6.00592690154758 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.959828778399737; hits/misses (PBA)= 1.5324333223575897/1.2756009219624629; rounds (PBA)=1.5011524530786962;} adult green dragon: {team=other; avg hp=158.60355614092856 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.19097793875534; hits/misses (PBA)= 26.437273625288114/5.103720777082647; rounds (PBA)=11.050707935462627;} lizardfolk #5: {team=neutral ; avg hp=-5.884096147513994 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.027000329272308; hits/misses (PBA)= 1.5380309515969708/1.2732960158050708; rounds (PBA)=1.5159697069476457;} lizardfolk #3: {team=neutral ; avg hp=-5.700362199539018 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.737899242673691; hits/misses (PBA)= 1.4978597299967074/1.2970036219953902; rounds (PBA)=1.5126769838656569;} young green dragon: {team=other; avg hp=8.573921633190649 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.2973328943036; hits/misses (PBA)= 10.892327955218967/6.474481396114586; rounds (PBA)=8.55614092854791;} vampire spawn #2: {team=lawful evil ; avg hp=-6.169904511030622 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.363187355943364; hits/misses (PBA)= 2.8244978597299966/2.375370431346724; rounds (PBA)=2.59993414553836;} lizardfolk #7: {team=neutral ; avg hp=-5.860388541323674 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.906486664471519; hits/misses (PBA)= 1.5281527823510044/1.3049061573921634; rounds (PBA)=1.518274613105038;} lizardfolk #6: {team=neutral ; avg hp=-5.92920645373724 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765887388870595; hits/misses (PBA)= 1.5021402700032926/1.3111623312479421; rounds (PBA)=1.520908791570629;} hydra: {team=neutral ; avg hp=-7.571616727033256 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.9413895291406; hits/misses (PBA)= 28.92887718142904/22.937438261442214; rounds (PBA)=10.375370431346724;} vampire: {team=lawful evil ; avg hp=-6.531116233124794 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.641751728679615; hits/misses (PBA)= 7.565360553177478/3.851168916694106; rounds (PBA)=5.708264734935792;} vampire spawn #3: {team=lawful evil ; avg hp=-6.278893645044452 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.42970036219954; hits/misses (PBA)= 2.8149489627922293/2.419163648337175; rounds (PBA)=2.617056305564702;} lizardfolk: {team=neutral ; avg hp=-5.8768521567336185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.562397102403688; hits/misses (PBA)= 1.4685544945670068/1.2650642081000987; rounds (PBA)=1.4939084622983207;} lizardfolk #4: {team=neutral ; avg hp=-5.9390846229832075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.886730325979585; hits/misses (PBA)= 1.5274942377346066/1.2871254527494238; rounds (PBA)=1.5238722423444189;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3067; Sum of rounds: 33785; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3061; perfect battles: 0; close-call battles: 3061; > Team other = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #4: {team=neutral ; avg hp=-5.147049233778937 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.254646234104989; hits/misses (PBA)= 2.4411477013368112/2.28985979784806; rounds (PBA)=2.499510922725791;} lizardfolk #2: {team=neutral ; avg hp=-5.104988588196935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.123899576133029; hits/misses (PBA)= 2.439191392239974/2.3009455493968045; rounds (PBA)=2.5102706227583957;} vampire spawn #2: {team=lawful evil ; avg hp=-5.45647212259537 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8252363873492; hits/misses (PBA)= 3.1620476035213563/2.645582001956309; rounds (PBA)=2.903814802738833;} hydra: {team=neutral ; avg hp=133.7368764264754 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.3628953374633; hits/misses (PBA)= 33.72089990218455/18.37006847081839; rounds (PBA)=11.012716009129443;} lizardfolk #5: {team=neutral ; avg hp=-4.971633518095859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.446038474078904; hits/misses (PBA)= 2.457776328659928/2.299967394848386; rounds (PBA)=2.509618519726117;} young green dragon: {team=other; avg hp=-5.05086403651777 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.71894359308772; hits/misses (PBA)= 14.957613302901859/9.1450929246821; rounds (PBA)=8.03553961525921;} lizardfolk #8: {team=neutral ; avg hp=-5.162047603521357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.458754483208347; hits/misses (PBA)= 2.470492337789371/2.2973589827192695; rounds (PBA)=2.510922725790675;} vampire: {team=lawful evil ; avg hp=-5.459406586240626 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.28627323117053; hits/misses (PBA)= 13.444408216498207/6.014998369742419; rounds (PBA)=9.729703293120313;} lizardfolk #6: {team=neutral ; avg hp=-4.990870557548092 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.351809585914575; hits/misses (PBA)= 2.459406586240626/2.310727094880991; rounds (PBA)=2.5184219106618846;} lizardfolk #7: {team=neutral ; avg hp=-5.040756439517444 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.374633192044342; hits/misses (PBA)= 2.4525595044016955/2.3377893707205737; rounds (PBA)=2.526899250081513;} lizardfolk #3: {team=neutral ; avg hp=-5.1014020215194 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.099119660906423; hits/misses (PBA)= 2.4121291164003913/2.317574176719922; rounds (PBA)=2.4998369742419304;} swarm of bats #2: {team=lawful evil ; avg hp=-4.684382132376916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5849364199543527; hits/misses (PBA)= 0.10955330942288882/0.21128138245842842; rounds (PBA)=0.32083469188131725;} vampire spawn #3: {team=lawful evil ; avg hp=-5.36941636778611 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.99902184545158; hits/misses (PBA)= 3.1698728399087055/2.6625366807955655; rounds (PBA)=2.9162047603521355;} swarm of bats: {team=lawful evil ; avg hp=-4.619823932181284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5970003260515161; hits/misses (PBA)= 0.10987936093902836/0.22334528855559177; rounds (PBA)=0.33322464949462016;} vampire spawn: {team=lawful evil ; avg hp=-5.252363873492012 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.008151287903488; hits/misses (PBA)= 3.168242582328008/2.6178676230844475; rounds (PBA)=2.8930551027062275;} lizardfolk: {team=neutral ; avg hp=-5.171503097489404 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.055428757743723; hits/misses (PBA)= 2.4111509618519724/2.3560482556243887; rounds (PBA)=2.513205086403652;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 506.92; crudely normalised: 0% > neutral = expected rounds to survive: 1650.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3459; Sum of rounds: 26421; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3458; perfect battles: 0; close-call battles: 3456; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #3: {team=neutral ; avg hp=4.10205261636311 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.86238797340272; hits/misses (PBA)= 4.074009829430471/4.005782017924256; rounds (PBA)=4.237351835790691;} lizardfolk #4: {team=neutral ; avg hp=3.5180688060132987 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.298352124891586; hits/misses (PBA)= 4.159872795605667/3.9982653946227233; rounds (PBA)=4.272043943336224;} lizardfolk #6: {team=neutral ; avg hp=3.8499566348655683 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.689794738363688; hits/misses (PBA)= 4.0615784908933215/4.003469210754553; rounds (PBA)=4.231569817866435;} vampire spawn #3: {team=lawful evil ; avg hp=-4.326105810928014 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.625036137612028; hits/misses (PBA)= 2.868459092223186/2.651633420063602; rounds (PBA)=2.760046256143394;} lizardfolk #8: {team=neutral ; avg hp=3.6759178953454756 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.257299797629372; hits/misses (PBA)= 3.97918473547268/3.990748771321191; rounds (PBA)=4.188204683434519;} lizardfolk #5: {team=neutral ; avg hp=3.95316565481353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.051749060422086; hits/misses (PBA)= 4.10610002891009/4.068227811506215; rounds (PBA)=4.292570106967331;} lizardfolk #2: {team=neutral ; avg hp=3.430182133564614 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.408788667244867; hits/misses (PBA)= 4.010696733159873/3.860364267129228; rounds (PBA)=4.143394044521538;} lizardfolk #7: {team=neutral ; avg hp=3.6692685747325817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.659150043365134; hits/misses (PBA)= 4.053772766695577/3.9285920786354436; rounds (PBA)=4.200057820179243;} vampire spawn: {team=lawful evil ; avg hp=-4.321191095692397 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.825093957791267; hits/misses (PBA)= 2.9118242266551024/2.637756577045389; rounds (PBA)=2.774790401850246;} swarm of bats #2: {team=lawful evil ; avg hp=-4.2963284186180974 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5868748193119399; hits/misses (PBA)= 0.11101474414570685/0.2489158716392021; rounds (PBA)=0.3599306157849089;} vampire: {team=lawful evil ; avg hp=-4.803122289679098 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.4319167389419; hits/misses (PBA)= 10.133275513154091/3.851691240242845; rounds (PBA)=6.992483376698468;} hydra: {team=neutral ; avg hp=167.9774501300954 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.619543220584; hits/misses (PBA)= 24.842440011564037/11.129517201503324; rounds (PBA)=7.562301243133854;} lizardfolk: {team=neutral ; avg hp=3.604799074877132 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.31193986701359; hits/misses (PBA)= 3.997398091934085/3.899681989014166; rounds (PBA)=4.150043365134432;} swarm of bats: {team=lawful evil ; avg hp=-4.188493784330731 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5703960682278115; hits/misses (PBA)= 0.11188204683434519/0.2382191384793293; rounds (PBA)=0.35010118531367446;} vampire spawn #2: {team=lawful evil ; avg hp=-4.25498699045967 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.10002891008962; hits/misses (PBA)= 2.936108701936976/2.674183289968199; rounds (PBA)=2.8051459959525875;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 144.44; crudely normalised: 0% > any = expected rounds to survive: 913.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38716; lawful evil : 0.1 ± 0.0; any : 0.9 ± 0.0; > Team lawful evil = winning battles: 503; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4498; perfect battles: 0; close-call battles: 3713; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=-1.2017596480703858 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.59648070385923; hits/misses (PBA)= 4.297940411917616/2.736652669466107; rounds (PBA)=7.135172965406919;} tribal warrior #4: {team=any ; avg hp=4.6630673865226955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.903019396120776; hits/misses (PBA)= 1.7932413517296542/3.26374725054989; rounds (PBA)=5.718856228754249;} tribal warrior #3: {team=any ; avg hp=4.779644071185763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.854229154169166; hits/misses (PBA)= 1.7740451909618076/3.2841431713657268; rounds (PBA)=5.732053589282144;} tribal warrior: {team=any ; avg hp=4.728054389122176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.774045190961807; hits/misses (PBA)= 1.7590481903619277/3.273145370925815; rounds (PBA)=5.725654869026195;} tribal warrior #2: {team=any ; avg hp=4.744251149770046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.906618676264747; hits/misses (PBA)= 1.7746450709858028/3.276744651069786; rounds (PBA)=5.738852229554089;} tribal warrior #5: {team=any ; avg hp=4.738252349530094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.862227554489102; hits/misses (PBA)= 1.7746450709858028/3.308538292341532; rounds (PBA)=5.731453709258148;} tribal warrior #6: {team=any ; avg hp=4.750249950009998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.901619676064787; hits/misses (PBA)= 1.7700459908018396/3.309738052389522; rounds (PBA)=5.735252949410118;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 173.33; crudely normalised: 0% > any = expected rounds to survive: 761.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48329; lawful evil : 0.35 ± 0.01; any : 0.65 ± 0.01; > Team lawful evil = winning battles: 1770; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3231; perfect battles: 0; close-call battles: 2802; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=1.2909418116376725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.552689462107578; hits/misses (PBA)= 1.9090181963607278/3.5660867826434712; rounds (PBA)=6.293141371725655;} tribal warrior #4: {team=any ; avg hp=1.3147370525894821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616876624675065; hits/misses (PBA)= 1.9192161567686463/3.6194761047790442; rounds (PBA)=6.303939212157569;} tribal warrior #5: {team=any ; avg hp=1.514497100579884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.693061387722455; hits/misses (PBA)= 1.9384123175364927/3.6150769846030792; rounds (PBA)=6.3345330933813235;} tribal warrior: {team=any ; avg hp=1.4365126974605078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.793641271745651; hits/misses (PBA)= 1.957608478304339/3.6316736652669466; rounds (PBA)=6.352729454109178;} blue dragon wyrmling: {team=lawful evil ; avg hp=3.5314937012597483 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.083183363327336; hits/misses (PBA)= 5.469706058788242/3.3315336932613477; rounds (PBA)=9.155168966206759;} tribal warrior #2: {team=any ; avg hp=1.360127974405119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.812237552489503; hits/misses (PBA)= 1.9638072385522896/3.7010597880423917; rounds (PBA)=6.422715456908619;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 216.67; crudely normalised: 0% > any = expected rounds to survive: 609.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52778; lawful evil : 0.74 ± 0.01; any : 0.26 ± 0.01; > Team lawful evil = winning battles: 3723; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1278; perfect battles: 0; close-call battles: 1117; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=-2.1355728854229152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.670865826834634; hits/misses (PBA)= 1.9194161167766446/3.5294941011797643; rounds (PBA)=6.311337732453509;} tribal warrior #4: {team=any ; avg hp=-2.231753649270146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.365526894621075; hits/misses (PBA)= 1.8694261147770446/3.4837032593481303; rounds (PBA)=6.2389522095580885;} blue dragon wyrmling: {team=lawful evil ; avg hp=14.097180563887223 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.92361527694461; hits/misses (PBA)= 6.020995800839832/3.547890421915617; rounds (PBA)=10.313337332533493;} tribal warrior: {team=any ; avg hp=-2.2583483303339333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.390521895620877; hits/misses (PBA)= 1.8838232353529294/3.490901819636073; rounds (PBA)=6.267346530693861;} tribal warrior #2: {team=any ; avg hp=-2.2979404119176166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.475904819036193; hits/misses (PBA)= 1.8824235152969406/3.5376924615076986; rounds (PBA)=6.289342131573685;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41444; lawful evil : 0.93 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.07 ± 0.0; > Team lawful evil = winning battles: 4654; perfect battles: 0; close-call battles: 4609; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 347; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=-10.602279544091182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.462307538492301; hits/misses (PBA)= 0.9248150369926015/1.3107378524295141; rounds (PBA)=2.359128174365127;} goblin #4: {team=neutral evil ; avg hp=-10.519296140771846 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.44251149770046; hits/misses (PBA)= 0.9132173565286943/1.346730653869226; rounds (PBA)=2.370125974805039;} hobgoblin: {team=lawful evil ; avg hp=-3.1447710457908418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9558088382323535; hits/misses (PBA)= 0.6604679064187162/0.979004199160168; rounds (PBA)=1.6530693861227754;} hobgoblin #2: {team=lawful evil ; avg hp=-3.1321735652869425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.933613277344531; hits/misses (PBA)= 0.6592681463707258/0.9948010397920416; rounds (PBA)=1.6716656668666268;} goblin #7: {team=neutral evil ; avg hp=-10.491901619676065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.392921415716857; hits/misses (PBA)= 0.9138172365526894/1.3549290141971606; rounds (PBA)=2.3819236152769445;} goblin #3: {team=neutral evil ; avg hp=-10.48370325934813 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.334733053389322; hits/misses (PBA)= 0.8938212357528494/1.3167366526694662; rounds (PBA)=2.3283343331333732;} hobgoblin #3: {team=lawful evil ; avg hp=-3.1697660467906417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8584283143371327; hits/misses (PBA)= 0.648870225954809/0.9756048790241951; rounds (PBA)=1.6376724655068986;} goblin #2: {team=neutral evil ; avg hp=-10.642471505698861 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4695060987802435; hits/misses (PBA)= 0.9248150369926015/1.334133173365327; rounds (PBA)=2.3699260147970405;} goblin #5: {team=neutral evil ; avg hp=-10.5626874625075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348130373925215; hits/misses (PBA)= 0.9112177564487103/1.3319336132773445; rounds (PBA)=2.356128774245151;} hill giant: {team=lawful evil ; avg hp=71.20855828834233 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.59068186362728; hits/misses (PBA)= 10.446910617876425/4.642071585682864; rounds (PBA)=8.217756448710258;} goblin #8: {team=neutral evil ; avg hp=-10.48370325934813 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.302139572085583; hits/misses (PBA)= 0.9004199160167966/1.3065386922615476; rounds (PBA)=2.3199360127974407;} goblin: {team=neutral evil ; avg hp=-10.45870825834833 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.569686062787443; hits/misses (PBA)= 0.9358128374325135/1.3355328934213158; rounds (PBA)=2.3769246150769847;} giant spider: {team=neutral evil ; avg hp=-8.525094981003798 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.857628474305137; hits/misses (PBA)= 3.2559488102379524/3.066786642671466; rounds (PBA)=6.348130373925215;} giant spider #2: {team=neutral evil ; avg hp=-8.549690061987603 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.919816036792643; hits/misses (PBA)= 3.2599480103979204/3.060987802439512; rounds (PBA)=6.345530893821236;} white dragon wyrmling: {team=chaotic evil ; avg hp=-8.250549890021995 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37032593481304; hits/misses (PBA)= 2.0171965606878626/2.441711657668466; rounds (PBA)=4.458908218356329;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 414.35; crudely normalised: 0% > neutral evil = expected rounds to survive: 398.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38361; lawful evil : 0.75 ± 0.01; neutral evil : 0.25 ± 0.01; > Team lawful evil = winning battles: 3773; perfect battles: 0; close-call battles: 3726; > Team neutral evil = winning battles: 1228; perfect battles: 0; close-call battles: 1225; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-10.678664267146571 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.453309338132374; hits/misses (PBA)= 1.0975804839032193/1.349130173965207; rounds (PBA)=2.5742851429714055;} goblin #4: {team=neutral evil ; avg hp=-10.578284343131374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.392921415716857; hits/misses (PBA)= 1.0785842831433714/1.364127174565087; rounds (PBA)=2.5704859028194362;} goblin #5: {team=neutral evil ; avg hp=-10.67106578684263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.320735852829434; hits/misses (PBA)= 1.0721855628874226/1.3609278144371126; rounds (PBA)=2.5650869826034794;} goblin #3: {team=neutral evil ; avg hp=-10.66506698660268 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.41131773645271; hits/misses (PBA)= 1.0977804439112178/1.3797240551889622; rounds (PBA)=2.5996800639872024;} giant spider #2: {team=neutral evil ; avg hp=-3.231753649270146 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.83643271345731; hits/misses (PBA)= 3.3919216156768646/2.781843631273745; rounds (PBA)=6.257348530293942;} goblin #6: {team=neutral evil ; avg hp=-10.617276544691062 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.547290541891622; hits/misses (PBA)= 1.1111777644471106/1.349130173965207; rounds (PBA)=2.591481703659268;} hobgoblin #2: {team=lawful evil ; avg hp=-2.928014397120576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.927614477104579; hits/misses (PBA)= 0.6608678264347131/0.999000199960008; rounds (PBA)=1.6730653869226155;} hobgoblin: {team=lawful evil ; avg hp=-2.925614877024595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.884023195360928; hits/misses (PBA)= 0.6536692661467707/1.0267946410717856; rounds (PBA)=1.6956608678264347;} hill giant: {team=lawful evil ; avg hp=41.901419716056786 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.4255148970206; hits/misses (PBA)= 9.659468106378725/4.206558688262348; rounds (PBA)=7.4639072185562885;} goblin: {team=neutral evil ; avg hp=-10.454709058188362 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481503699260148; hits/misses (PBA)= 1.1025794841031793/1.3667266546690662; rounds (PBA)=2.594881023795241;} goblin #8: {team=neutral evil ; avg hp=-10.594481103779245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.351529694061187; hits/misses (PBA)= 1.0733853229354129/1.3551289742051589; rounds (PBA)=2.5690861827634475;} hobgoblin #3: {team=lawful evil ; avg hp=-2.9460107978404317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911617676464707; hits/misses (PBA)= 0.6586682663467307/1.0261947610477904; rounds (PBA)=1.7056588682263547;} goblin #7: {team=neutral evil ; avg hp=-10.568286342731454 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.347730453909218; hits/misses (PBA)= 1.0795840831833634/1.3749250149970007; rounds (PBA)=2.581883623275345;} giant spider: {team=neutral evil ; avg hp=-3.0891821635672865 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.755448910217957; hits/misses (PBA)= 3.379524095180964/2.8124375124975005; rounds (PBA)=6.270945810837833;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 521.88; crudely normalised: 0% > neutral evil = expected rounds to survive: 344.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33485; lawful evil : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4838; perfect battles: 0; close-call battles: 4604; > Team neutral evil = winning battles: 163; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-11.174365126974605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2509498100379925; hits/misses (PBA)= 0.7146570685862828/1.0461907618476305; rounds (PBA)=1.9088182363527295;} goblin #5: {team=neutral evil ; avg hp=-11.051389722055589 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.195760847830434; hits/misses (PBA)= 0.714257148570286/1.0273945210957809; rounds (PBA)=1.8968206358728255;} goblin #4: {team=neutral evil ; avg hp=-11.009798040391921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.078184363127375; hits/misses (PBA)= 0.6884623075384922/1.042391521695661; rounds (PBA)=1.8898220355928814;} goblin #2: {team=neutral evil ; avg hp=-11.149770045990802 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147970405918816; hits/misses (PBA)= 0.7026594681063787/1.0635872825434913; rounds (PBA)=1.9174165166966606;} hill giant: {team=lawful evil ; avg hp=77.5506898620276 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.26574685062988; hits/misses (PBA)= 8.469706058788242/3.6456708658268346; rounds (PBA)=6.637272545490902;} giant spider #2: {team=neutral evil ; avg hp=-9.907218556288742 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41611677664467; hits/misses (PBA)= 2.539892021595681/2.5588882223555287; rounds (PBA)=5.1119776044791045;} goblin #6: {team=neutral evil ; avg hp=-11.145570885822835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.183963207358528; hits/misses (PBA)= 0.7116576684663067/1.062987402519496; rounds (PBA)=1.9160167966406718;} goblin: {team=neutral evil ; avg hp=-11.00259948010398 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224755048990202; hits/misses (PBA)= 0.7100579884023195/1.0627874425114976; rounds (PBA)=1.9158168366326735;} hobgoblin #3: {team=lawful evil ; avg hp=-1.589482103579284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.280743851229754; hits/misses (PBA)= 0.8888222355528894/1.2239552089582084; rounds (PBA)=2.1919616076784645;} giant spider: {team=neutral evil ; avg hp=-9.599280143971205 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.866826634673064; hits/misses (PBA)= 2.506898620275945/2.608478304339132; rounds (PBA)=5.127774445110978;} hobgoblin #2: {team=lawful evil ; avg hp=-1.6770645870825835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301539692061588; hits/misses (PBA)= 0.9052189562087583/1.2651469706058789; rounds (PBA)=2.263147370525895;} hobgoblin: {team=lawful evil ; avg hp=-1.6486702659468107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191961607678464; hits/misses (PBA)= 0.8738252349530093/1.2419516096780643; rounds (PBA)=2.195760847830434;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34416; lawful evil : 0.47 ± 0.01; neutral evil : 0.53 ± 0.01; > Team lawful evil = winning battles: 2329; perfect battles: 0; close-call battles: 1237; > Team neutral evil = winning battles: 2672; perfect battles: 0; close-call battles: 1525; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.8742251549690062 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294941011797641; hits/misses (PBA)= 1.222755448910218/2.3759248150369925; rounds (PBA)=4.460707858428314;} hobgoblin #2: {team=lawful evil ; avg hp=1.1733653269346132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.193561287742451; hits/misses (PBA)= 1.392121575684863/2.732653469306139; rounds (PBA)=4.524695060987803;} goblin: {team=neutral evil ; avg hp=0.7696460707858428 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.224355128974205; hits/misses (PBA)= 1.2047590481903618/2.4193161367726455; rounds (PBA)=4.465706858628274;} goblin #3: {team=neutral evil ; avg hp=0.8028394321135773 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455308938212357; hits/misses (PBA)= 1.2489502099580083/2.4183163367326537; rounds (PBA)=4.49870025994801;} hobgoblin: {team=lawful evil ; avg hp=1.2351529694061187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.182363527294541; hits/misses (PBA)= 1.4013197360527894/2.745250949810038; rounds (PBA)=4.527694461107778;} hobgoblin #3: {team=lawful evil ; avg hp=1.2221555688862227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350129974005199; hits/misses (PBA)= 1.4167166566686662/2.7854429114177166; rounds (PBA)=4.5618876224755045;} goblin #2: {team=neutral evil ; avg hp=0.8272345530893821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3947210557888425; hits/misses (PBA)= 1.2385522895420915/2.443911217756449; rounds (PBA)=4.4807038592281545;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27261; lawful evil : 0.12 ± 0.0; neutral evil : 0.88 ± 0.0; > Team lawful evil = winning battles: 597; perfect battles: 0; close-call battles: 273; > Team neutral evil = winning battles: 4404; perfect battles: 0; close-call battles: 1738; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.9012197560487902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969606078784243; hits/misses (PBA)= 1.0265946810637872/2.39252149570086; rounds (PBA)=3.5576884623075387;} goblin #3: {team=neutral evil ; avg hp=4.0525894821035795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.628074385122975; hits/misses (PBA)= 1.110377924415117/2.058988202359528; rounds (PBA)=4.1039792041591685;} goblin #2: {team=neutral evil ; avg hp=4.0035992801439715 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.406918616276744; hits/misses (PBA)= 1.0711857628474306/1.9926014797040592; rounds (PBA)=4.11497700459908;} goblin #4: {team=neutral evil ; avg hp=3.996400719856029 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.340731853629274; hits/misses (PBA)= 1.0633873225354928/2.0385922815436914; rounds (PBA)=4.074585082983403;} hobgoblin #2: {team=lawful evil ; avg hp=-1.8592281543691263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972005598880224; hits/misses (PBA)= 1.0411917616476705/2.4255148970205958; rounds (PBA)=3.630673865226955;} goblin: {team=neutral evil ; avg hp=4.005798840231954 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.384723055388922; hits/misses (PBA)= 1.0685862827434514/2.05878824235153; rounds (PBA)=4.072785442911417;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 55.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14519; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4980; perfect battles: 0; close-call battles: 750; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.202359528094381 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.565886822635473; hits/misses (PBA)= 0.5964807038592281/1.0645870825834833; rounds (PBA)=2.4313137372525495;} goblin #3: {team=neutral evil ; avg hp=6.195960807838432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.311137772445511; hits/misses (PBA)= 0.5510897820435913/1.0817836432713457; rounds (PBA)=2.44251149770046;} goblin: {team=neutral evil ; avg hp=6.205558888222355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.471105778844231; hits/misses (PBA)= 0.5760847830433913/1.0827834433113377; rounds (PBA)=2.451709658068386;} goblin #4: {team=neutral evil ; avg hp=6.134173165366927 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4271145770845832; hits/misses (PBA)= 0.5692861427714457/1.0525894821035793; rounds (PBA)=2.4235152969406117;} hobgoblin: {team=lawful evil ; avg hp=-2.775244951009798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2619476104779044; hits/misses (PBA)= 0.5654869026194761/1.6442711457708459; rounds (PBA)=2.213957208558288;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2391521695660868;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2611477704459108;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 251.43; crudely normalised: 0% > neutral = expected rounds to survive: 624.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27050; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ darkmantle: {team=unaligned ; avg hp=-3.8694261147770446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.501499700059988; hits/misses (PBA)= 2.737252549490102/1.1631673665266946; rounds (PBA)=3.9028194361127775;} mimic: {team=neutral ; avg hp=39.49850029994001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.869426114777045; hits/misses (PBA)= 3.304739052189562/1.102979404119176; rounds (PBA)=5.405318936212757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2401519696060788;} knight: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30453909218156366;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22955408918216358;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22575484903019397;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8321.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30209; chaotic evil : 0.19 ± 0.01; lawful evil : 0.81 ± 0.01; > Team chaotic evil = winning battles: 933; perfect battles: 0; close-call battles: 916; > Team lawful evil = winning battles: 4068; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=-9.175564887022595 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.81763647270546; hits/misses (PBA)= 2.742251549690062/2.73625274945011; rounds (PBA)=3.4393121375724856;} fire giant: {team=lawful evil ; avg hp=38.05938812237552 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.4281143771246; hits/misses (PBA)= 9.804839032193561/0.6880623875224955; rounds (PBA)=5.857028594281144;} ettin #2: {team=chaotic evil ; avg hp=-8.4373125374925 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.94741051789642; hits/misses (PBA)= 2.8138372325534893/2.754849030193961; rounds (PBA)=3.485502899420116;} ettin #3: {team=chaotic evil ; avg hp=-9.815236952609478 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.175564887022595; hits/misses (PBA)= 2.7668466306738653/2.7914417116576686; rounds (PBA)=3.475104979004199;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 22500.0; crudely normalised: 0% > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13921; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=330.6510697860428 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.19476104779044; hits/misses (PBA)= 5.799040191961607/0.3131373725254949; rounds (PBA)=2.783643271345731;} air elemental: {team=neutral ; avg hp=-8.194761047790442 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.348930213957207; hits/misses (PBA)= 1.276744651069786/1.959008198360328; rounds (PBA)=1.617876424715057;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2376.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4684.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31797; lawful evil : 0.44 ± 0.01; unaligned : 0.56 ± 0.01; > Team lawful evil = winning battles: 2221; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2780; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=11.193561287742451 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.54009198160367; hits/misses (PBA)= 13.261547690461908/3.367326534693061; rounds (PBA)=5.859228154369126;} hydra: {team=unaligned ; avg hp=16.45990801839632 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.80643871225755; hits/misses (PBA)= 15.324335132973406/12.482703459308139; rounds (PBA)=5.889822035592881;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 731.11; crudely normalised: 0% > any non-good = expected rounds to survive: 8320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27956; unaligned : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=66.71845630873825 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.84383123375325; hits/misses (PBA)= 2.9702059588082386/1.619876024795041; rounds (PBA)=5.587882423515297;} assassin: {team=any non-good ; avg hp=-16.84383123375325 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.28154369126175; hits/misses (PBA)= 3.964007198560288/3.94121175764847; rounds (PBA)=3.9544091181763648;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% > any = expected rounds to survive: 504.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19082; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=128.24135172965407 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.08298340331933; hits/misses (PBA)= 8.471105778844231/0.9384123175364927; rounds (PBA)=3.815636872625475;} archmage: {team=any ; avg hp=-6.082983403319336 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7586482703459305; hits/misses (PBA)= 1.421515696860628/1.4149170165966807; rounds (PBA)=2.8364327134573086;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: -262.83; crudely normalised: 0% > Evil= expected rounds to survive: 185.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2411; Sum of rounds: 70019; > Team good = winning battles: 2402; perfect battles: 0; close-call battles: 78; > Team Evil = winning battles: 8; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ Ghoul lord: {team=Evil; avg hp=-1.0887598506843634 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7747822480298632; hits/misses (PBA)= 0.17129821650767316/28.115304852758193; rounds (PBA)=28.28950642886769;} Realt: {team=good; avg hp=14.719203649937786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.46329323931978; hits/misses (PBA)= 13.19411032766487/15.031936955620075; rounds (PBA)=28.448361675653256;} ghoul: {team=Evil; avg hp=-1.2028204064703443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6009954375777685; hits/misses (PBA)= 0.040232268768146/7.918705931148901; rounds (PBA)=7.968477810037329;} Nameless: {team=good; avg hp=14.763583575279966 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.935711323102446; hits/misses (PBA)= 14.564910825383658/13.617586063873912; rounds (PBA)=28.402737453338865;} Gad: {team=good; avg hp=54.718374118622975 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.12608875985068; hits/misses (PBA)= 13.346744089589382/15.097469929489838; rounds (PBA)=28.681874740771462;} fox: {team=good; avg hp=12.784736623807548 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=27.52550808793032;} ghoul #2: {team=Evil; avg hp=-1.2604728328494401 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5972625466611364; hits/misses (PBA)= 0.038573206138531727/7.813355454168395; rounds (PBA)=7.862297801742016;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -382.7; crudely normalised: 0% > unaligned = expected rounds to survive: 412.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1917; Sum of rounds: 58381; unassigned mercenaries: 0.36 ± 0.01; unaligned : 0.02 ± 0.0; > Team unassigned mercenaries = winning battles: 1814; perfect battles: 0; close-call battles: 173; > Team unaligned = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #4: {team=unassigned mercenaries; avg hp=13.577986437141366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.30099113197705; hits/misses (PBA)= 13.054251434533125/16.089723526343246; rounds (PBA)=29.356285863328118;} Nameless #2: {team=unassigned mercenaries; avg hp=11.084507042253522 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=27.282733437663016;} wyvern: {team=unaligned ; avg hp=0.8800208659363589 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.439749608763694; hits/misses (PBA)= 0.41784037558685444/58.943140323422014; rounds (PBA)=29.717788210745958;} Nameless: {team=unassigned mercenaries; avg hp=13.442879499217527 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.58372456964006; hits/misses (PBA)= 13.155451225873762/16.03286384976526; rounds (PBA)=29.414188836724048;} Nameless #3: {team=unassigned mercenaries; avg hp=13.454877412623892 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.25352112676056; hits/misses (PBA)= 13.06207616066771/16.06207616066771; rounds (PBA)=29.346896191966614;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -382.7; crudely normalised: 0% > unaligned = expected rounds to survive: 412.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2013; Sum of rounds: 61487; > Team unassigned mercenaries = winning battles: 1885; perfect battles: 0; close-call battles: 164; > Team unaligned = winning battles: 127; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #2: {team=unassigned mercenaries; avg hp=11.176353700943865 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=27.148534525583706;} Nameless #4: {team=unassigned mercenaries; avg hp=13.246895181321412 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.0655737704918; hits/misses (PBA)= 13.001987083954297/15.899652260307999; rounds (PBA)=29.113760556383507;} Nameless: {team=unassigned mercenaries; avg hp=13.387481371087928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.76353700943865; hits/misses (PBA)= 13.187282662692498/16.00943864878291; rounds (PBA)=29.437158469945356;} Nameless #3: {team=unassigned mercenaries; avg hp=13.361152508693491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.34773969200199; hits/misses (PBA)= 13.08246398410333/16.116741182314954; rounds (PBA)=29.40039741679086;} wyvern: {team=unaligned ; avg hp=0.789865871833085 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7988077496274215; hits/misses (PBA)= 0.4326875310481868/59.10630899155489; rounds (PBA)=29.81718827620467;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5237.25; crudely normalised: 0% > unaligned = expected rounds to survive: 3570.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20262; neutral : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team neutral = winning battles: 1372; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3629; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=30.235952809438114 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.18676264747052; hits/misses (PBA)= 4.483303339332133/1.9222155568886223; rounds (PBA)=3.715256948610278;} stone giant: {team=neutral ; avg hp=-2.186762647470506 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.76404719056188; hits/misses (PBA)= 5.197560487902419/0.8894221155768847; rounds (PBA)=3.263347330533893;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81735; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3004; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Gladivere: {team=good; avg hp=-5.722655468906218 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.529294141171764; hits/misses (PBA)= 7.067786442711458/8.11357728454309; rounds (PBA)=15.18136372725455;} fox: {team=good; avg hp=-5.248950209958008 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.344331133773245;} Realt: {team=good; avg hp=-5.60867826434713 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.282743451309738; hits/misses (PBA)= 3.365526894621076/3.6840631873625274; rounds (PBA)=7.049590081983603;} wyvern: {team=chaotic evil ; avg hp=88.72965406918617 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.7230553889222; hits/misses (PBA)= 19.556488702259546/11.664667066586683; rounds (PBA)=16.333333333333332;} ghoul #2: {team=chaotic evil ; avg hp=-0.9734053189362127 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.765846830633873; hits/misses (PBA)= 1.6536692661467707/3.4787042591481705; rounds (PBA)=5.501699660067986;} ghoul: {team=other; avg hp=-4.443111377724455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7794441111777646; hits/misses (PBA)= 0.39532093581283745/0.3453309338132374; rounds (PBA)=0.7406518696260748;} Valron: {team=good; avg hp=-5.618676264747051 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.805438912217557; hits/misses (PBA)= 5.01379724055189/5.559888022395521; rounds (PBA)=10.57368526294741;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 456.92; crudely normalised: 0% > good= expected rounds to survive: 1105.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60185; chaotic evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2066; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fox: {team=good; avg hp=-5.083383323335333 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5136972605478904;} wyvern: {team=chaotic evil ; avg hp=109.32393521295741 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.42911417716456; hits/misses (PBA)= 14.350529894021196/8.659668066386722; rounds (PBA)=11.93121375724855;} ghoul: {team=chaotic evil ; avg hp=7.959608078384323 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.28854229154169; hits/misses (PBA)= 2.5822835432913416/4.866626674665067; rounds (PBA)=9.152169566086783;} Gladivere: {team=good; avg hp=-5.5168966206758645 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.16876624675065; hits/misses (PBA)= 4.835032993401319/6.292141571685663; rounds (PBA)=11.127174565086982;} Valron: {team=good; avg hp=-5.599680063987202 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.38872225554889; hits/misses (PBA)= 3.4213157368526295/4.038592281543691; rounds (PBA)=7.4599080183963205;} Realt: {team=good; avg hp=-5.483903219356129 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211157768446311; hits/misses (PBA)= 2.25374925014997/2.2695460907818434; rounds (PBA)=4.5232953409318135;} ghoul #2: {team=chaotic evil ; avg hp=7.947810437912418 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.96620675864827; hits/misses (PBA)= 2.5726854629074185/4.8678264347130575; rounds (PBA)=9.162167566486703;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 390.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 10945.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10672; unaligned : 0.0 ± 0.0; lawful neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=192.81983603279343 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.28134373125375; hits/misses (PBA)= 2.7500499900019997/0.15016996600679863; rounds (PBA)=2.133973205358928;} ankheg: {team=unaligned ; avg hp=-9.281343731253749 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.180163967206559; hits/misses (PBA)= 0.5756848630273945/0.6952609478104379; rounds (PBA)=1.2709458108378324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11586; good: 0.0 ± 0.0; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental #4: {team=neutral ; avg hp=112.02199560087982 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.758248350329936; hits/misses (PBA)= 1.8838232353529294/0.7178564287142571; rounds (PBA)=2.0595880823835233;} water elemental: {team=neutral ; avg hp=112.12417516496701 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.283543291341733; hits/misses (PBA)= 1.9270145970805839/0.6976604679064187; rounds (PBA)=2.066586682663467;} water elemental #3: {team=neutral ; avg hp=112.25214957008598 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.674265146970605; hits/misses (PBA)= 1.9574085182963408/0.7264547090581883; rounds (PBA)=2.0501899620075985;} water elemental #2: {team=neutral ; avg hp=112.16716656668666 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.330333933213357; hits/misses (PBA)= 1.9388122375524894/0.7290541891621676; rounds (PBA)=2.043391321735653;} minotaur skeleton: {team=lawful evil ; avg hp=-6.824235152969406 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.929814037192562; hits/misses (PBA)= 0.9090181963607279/0.9616076784643072; rounds (PBA)=1.870625874825035;} Jim: {team=good; avg hp=-7.576084783043392 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.858628274345131; hits/misses (PBA)= 0.3171365726854629/0.25374925014997; rounds (PBA)=0.5708858228354329;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 27360.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 156.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9047; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental #3: {team=neutral ; avg hp=111.45850829834033 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.506498700259947; hits/misses (PBA)= 1.3747250549890022/0.34653069386122776; rounds (PBA)=1.4187162567486502;} water elemental #4: {team=neutral ; avg hp=111.5130973805239 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.470905818836233; hits/misses (PBA)= 1.3531293741251749/0.34013197360527897; rounds (PBA)=1.4209158168366327;} water elemental: {team=neutral ; avg hp=111.36432713457309 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.432913417316538; hits/misses (PBA)= 1.3679264147170567/0.34293141371725655; rounds (PBA)=1.4249150169966007;} minotaur skeleton: {team=lawful evil ; avg hp=-6.843631273745251 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.11377724455109; hits/misses (PBA)= 0.5792841431713657/0.6500699860027994; rounds (PBA)=1.2293541291741652;} water elemental #2: {team=neutral ; avg hp=111.5502899420116 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.43331333733253; hits/misses (PBA)= 1.3557288542291541/0.34853029394121177; rounds (PBA)=1.4287142571485703;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} water elemental #3: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24575084983003398;} water elemental #4: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} water elemental #2: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23106; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=531.5630873825235 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.7146570685862; hits/misses (PBA)= 18.181163767246552/1.98500299940012; rounds (PBA)=4.620275944811038;} ancient red dragon: {team=chaotic evil ; avg hp=-15.714657068586282 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.4369126174765; hits/misses (PBA)= 7.61627674465107/4.137172565486902; rounds (PBA)=3.9178164367126573;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4653.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2031.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3911; Sum of rounds: 23035; > Team unaligned = winning battles: 3910; perfect battles: 0; close-call battles: 3910; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-12.318077218102786 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.83329071848632; hits/misses (PBA)= 1.5983124520582972/0.4896445921759141; rounds (PBA)=1.0439785221171056;} gorgon #3: {team=unaligned ; avg hp=26.088979800562516 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.14829966760419; hits/misses (PBA)= 3.029148555356686/1.109946305292764; rounds (PBA)=4.198670416773203;} giant wolf spider #6: {team=unaligned ; avg hp=-8.272564561493224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4648427512145231; hits/misses (PBA)= 0.09767322935310663/0.08514446433137306; rounds (PBA)=0.2204039887496804;} gorgon #2: {team=unaligned ; avg hp=26.542572232165686 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.33290718486321; hits/misses (PBA)= 3.025313219125543/1.1367936589107646; rounds (PBA)=4.218102787010995;} giant wolf spider #8: {team=unaligned ; avg hp=-8.434415750447457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45896190232677064; hits/misses (PBA)= 0.09051393505497315/0.09690616210687804; rounds (PBA)=0.23395551009971874;} giant wolf spider #4: {team=unaligned ; avg hp=-8.517003323958066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4326259268729225; hits/misses (PBA)= 0.08693428790590642/0.10304270007670673; rounds (PBA)=0.2352339555100997;} gorgon: {team=unaligned ; avg hp=25.896701610841216 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.76041933009461; hits/misses (PBA)= 3.0493479928407057/1.1222193812324213; rounds (PBA)=4.2239836358987475;} chimera #4: {team=chaotic evil ; avg hp=-14.663257478905651 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.64842751214523; hits/misses (PBA)= 4.9833802096650475/3.2449501406289953; rounds (PBA)=2.7427767834313475;} giant wolf spider: {team=unaligned ; avg hp=-8.429557657888008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37279468166709284; hits/misses (PBA)= 0.07875223727946817/0.10023012017386858; rounds (PBA)=0.21580158527230886;} giant wolf spider #3: {team=unaligned ; avg hp=-8.45896190232677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38046535412937865; hits/misses (PBA)= 0.07849654819739198/0.09460496036819228; rounds (PBA)=0.21503451802608028;} tarrasque: {team=unaligned ; avg hp=672.506775760675 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 785.2526208130913; hits/misses (PBA)= 25.488110457683458/1.3308616722065967; rounds (PBA)=5.845563794425978;} dire wolf: {team=unaligned ; avg hp=-9.972896957299923 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.046791102019943; hits/misses (PBA)= 0.5704423421119919/0.4323702377908463; rounds (PBA)=1.0028125799028382;} chimera #2: {team=chaotic evil ; avg hp=-14.94221426745078 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.77141396062388; hits/misses (PBA)= 4.977243671695218/3.2104321145487087; rounds (PBA)=2.729225262081309;} giant wolf spider #2: {team=unaligned ; avg hp=-8.409869598568141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3917156737407313; hits/misses (PBA)= 0.08182050626438252/0.08949117872666837; rounds (PBA)=0.21273331628739453;} chimera #3: {team=chaotic evil ; avg hp=-14.7110713372539 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.577857325492204; hits/misses (PBA)= 4.971874200971619/3.2234722577345947; rounds (PBA)=2.731782152902071;} chain devil: {team=chaotic evil ; avg hp=-14.655842495525441 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.913832779340322; hits/misses (PBA)= 0.6054717463564305/0.14727691127588852; rounds (PBA)=0.42188698542572234;} storm giant: {team=chaotic evil ; avg hp=-15.556379442597802 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.8166709281514; hits/misses (PBA)= 8.759907951930453/1.660956277166965; rounds (PBA)=5.210432114548709;} chimera: {team=chaotic evil ; avg hp=-14.613398107900792 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.009460496036816; hits/misses (PBA)= 4.926617233444132/3.199181794937356; rounds (PBA)=2.7087701355152136;} pegasus: {team=unaligned ; avg hp=-9.781130145742777 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.364612631040655; hits/misses (PBA)= 0.8936333418563027/0.5093326514957811; rounds (PBA)=1.402965993352084;} giant wolf spider #5: {team=unaligned ; avg hp=-8.320122730759397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42751214523139863; hits/misses (PBA)= 0.0879570442342112/0.0882127333162874; rounds (PBA)=0.219892610585528;} giant wolf spider #7: {team=unaligned ; avg hp=-8.282536435694196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4142163129634365; hits/misses (PBA)= 0.08437739708514447/0.09230375862950652; rounds (PBA)=0.22321656865251854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08618276344731053;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09038192361527694;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08818236352729454;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09198160367926415;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09658068386322735;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09238152369526095;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08958208358328335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17550.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 647.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18696; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=193.5126974605079 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.3645270945811; hits/misses (PBA)= 8.677064587082583/0.4549090181963607; rounds (PBA)=3.7384523095380926;} Nameless: {team=unassigned mercenaries; avg hp=-7.364527094581084 (from 122); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4873025394921016; hits/misses (PBA)= 0.4423115376924615/2.503099380123975; rounds (PBA)=2.9454109178164365;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 960.0; crudely normalised: 0% > other= expected rounds to survive: 12000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27758; unassigned mercenaries: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=196.9124175164967 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.43171365726855; hits/misses (PBA)= 13.918416316736653/0.7550489902019596; rounds (PBA)=5.550489902019596;} Nameless: {team=unassigned mercenaries; avg hp=-7.4317136572685465 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0875824835032994; hits/misses (PBA)= 0.9804039192161568/3.7808438312337533; rounds (PBA)=4.76124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 57.22; crudely normalised: 0% > any non-good = expected rounds to survive: 2896.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12218; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 316; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=28.938012397520495 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.115376924615077; hits/misses (PBA)= 1.9212157568486303/1.21875624875025; rounds (PBA)=2.1135772845430916;} swarm of spiders. #2: {team=unaligned ; avg hp=-2.8074385122975407 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.929214157168566; hits/misses (PBA)= 0.38452309538092383/0.4957008598280344; rounds (PBA)=0.8802239552089582;} giant spider: {team=unaligned ; avg hp=-2.8598280343931215 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.956408718256348; hits/misses (PBA)= 1.0505898820235953/0.7824435112977405; rounds (PBA)=1.8330333933213356;} thug: {team=any non-good ; avg hp=28.960807838432313 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.093181363727254; hits/misses (PBA)= 1.9102179564087183/1.2291541691661667; rounds (PBA)=2.1107778444311136;} swarm of spiders.: {team=unaligned ; avg hp=-2.828634273145371 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9966006798640272; hits/misses (PBA)= 0.393121375724855/0.47310537892421517; rounds (PBA)=0.8662267546490702;} thug #3: {team=any non-good ; avg hp=28.653269346130774 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.908218356328733; hits/misses (PBA)= 1.8778244351129774/1.196760647870426; rounds (PBA)=2.1109778044391123;} thug #4: {team=any non-good ; avg hp=28.816036792641473 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.728254349130173; hits/misses (PBA)= 1.8578284343131373/1.2091581683663268; rounds (PBA)=2.109778044391122;} thug #5: {team=any non-good ; avg hp=28.749650069986004 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.814437112577485; hits/misses (PBA)= 1.8748250349930013/1.1925614877024595; rounds (PBA)=2.103979204159168;} bandit captain: {team=any non-good ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.83643271345731; hits/misses (PBA)= 3.71125774845031/1.9688062387522496; rounds (PBA)=2.082583483303339;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1010.53; crudely normalised: 0% > any non-lawful = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17269; any non-good : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1609; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=25.892021595680863 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.554089182163567; hits/misses (PBA)= 2.3191361727654467/2.2899420115976805; rounds (PBA)=3.0387922415516897;} thug #5: {team=any non-good ; avg hp=25.921615676864626 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.685862827434512; hits/misses (PBA)= 2.337732453509298/2.2685462907418517; rounds (PBA)=3.0441911617676465;} thug #3: {team=any non-good ; avg hp=26.129774045190963 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.614477104579084; hits/misses (PBA)= 2.3293341331733655/2.3069386122775444; rounds (PBA)=3.0483903219356128;} thug #4: {team=any non-good ; avg hp=26.101179764047192 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.54889022195561; hits/misses (PBA)= 2.309738052389522/2.316336732653469; rounds (PBA)=3.058988202359528;} thug: {team=any non-good ; avg hp=25.89262147570486 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.43271345730854; hits/misses (PBA)= 2.283143371325735/2.3075384923015396; rounds (PBA)=3.0551889622075583;} bandit captain: {team=any non-lawful ; avg hp=-2.8360327934413117 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.062787442511496; hits/misses (PBA)= 4.845230953809238/3.4403119376124773; rounds (PBA)=2.761847630473905;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 666.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 666.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47314; other: 0.51 ± 0.01; chaotic evil : 0.49 ± 0.01; > Team other = winning battles: 2561; perfect battles: 0; close-call battles: 2412; > Team chaotic evil = winning battles: 2440; perfect battles: 0; close-call battles: 2295; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #6: {team=chaotic evil ; avg hp=4.963607278544291 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.507098580283945; hits/misses (PBA)= 7.4149170165966805/3.302339532093581; rounds (PBA)=5.608878224355129;} werewolf #2: {team=other; avg hp=5.355528894221155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.589082183563285; hits/misses (PBA)= 7.4349130173965206/3.316536692661468; rounds (PBA)=5.644071185762847;} werewolf: {team=other; avg hp=4.975604879024195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.23915216956609; hits/misses (PBA)= 7.519696060787842/3.282743451309738; rounds (PBA)=5.668466306738653;} werewolf #3: {team=other; avg hp=5.121575684863028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.4117176564687; hits/misses (PBA)= 7.535292941411718/3.3129374125174964; rounds (PBA)=5.684063187362527;} werewolf #5: {team=chaotic evil ; avg hp=4.669666066786642 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.57668466306739; hits/misses (PBA)= 7.418516296740652/3.2913417316536693; rounds (PBA)=5.614477104579084;} werewolf #4: {team=chaotic evil ; avg hp=5.126774645070986 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.46350729854029; hits/misses (PBA)= 7.559688062387522/3.3449310137972406; rounds (PBA)=5.7120575884823035;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1898.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1418.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34602; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=75.18996200759848 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.6014797040592; hits/misses (PBA)= 15.140171965606879/3.5846830633873226; rounds (PBA)=6.917216556688662;} werewolf: {team=other; avg hp=-6.477704459108178 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.61887622475505; hits/misses (PBA)= 2.6784643071385723/3.9878024395120977; rounds (PBA)=4.106578684263147;} werewolf #2: {team=other; avg hp=-6.515496900619876 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.823035392921415; hits/misses (PBA)= 2.565886822635473/3.929414117176565; rounds (PBA)=4.052389522095581;} werewolf #3: {team=other; avg hp=-6.608278344331134 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.368126374725055; hits/misses (PBA)= 2.6432713457308536/4.061387722455509; rounds (PBA)=4.129574085182964;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 440.0; crudely normalised: 0% > any = expected rounds to survive: 241.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59961; any non-lawful : 0.25 ± 0.01; any : 0.75 ± 0.01; > Team any non-lawful = winning battles: 1246; perfect battles: 0; close-call battles: 1159; > Team any = winning battles: 3755; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=14.659068186362727 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78004399120176; hits/misses (PBA)= 7.62747450509898/3.375524895020996; rounds (PBA)=11.75384923015397;} bandit #2: {team=any non-lawful ; avg hp=-1.6550689862027594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.038592281543691; hits/misses (PBA)= 2.196760647870426/4.0807838432313535; rounds (PBA)=7.1747650469906015;} bandit #3: {team=any non-lawful ; avg hp=-1.726854629074185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575284943011397; hits/misses (PBA)= 2.1175764847030596/3.9540091981603678; rounds (PBA)=7.055588882223555;} bandit: {team=any non-lawful ; avg hp=-1.7186562687462508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.84243151369726; hits/misses (PBA)= 2.159368126374725/4.023795240951809; rounds (PBA)=7.116376724655069;} bandit #4: {team=any non-lawful ; avg hp=-1.6794641071785643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.884623075384923; hits/misses (PBA)= 2.1645670865826836/4.017596480703859; rounds (PBA)=7.115976804639073;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15716856628674264;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16956608678264348;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16756648670265947;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16776644671065788;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16696660667866425;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7539.22; crudely normalised: 0% > beyond= expected rounds to survive: -11794.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21230; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=-21.806838632273546 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.744051189762047; hits/misses (PBA)= 0.5556888622275545/10.619476104779045; rounds (PBA)=3.7250549890022;} Cthulhu: {team=beyond; avg hp=765.4753049390122 (from 774); avg healing spells left=99998.83163367327 (from 99999); damage done (per battle average)= 277.8068386322735; hits/misses (PBA)= 6.725654869026195/0.3463307338532294; rounds (PBA)=4.245150969806039;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #3: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3369326134773045;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1142.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: -540.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64091; unassigned mercenaries: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ A: {team=unassigned mercenaries; avg hp=-5.868626274745051 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.594881023795241;} F: {team=unassigned mercenaries; avg hp=-6.7578484303139374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34433113377324537; hits/misses (PBA)= 1.035392921415717/5.851429714057189; rounds (PBA)=6.886822635472906;} G: {team=unassigned mercenaries; avg hp=-6.553689262147571 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.28254349130173967; hits/misses (PBA)= 1.1265746850629874/10.243151369726055; rounds (PBA)=11.369726054789043;} bugbear: {team=chaotic evil ; avg hp=26.938212357528496 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.18016396720655; hits/misses (PBA)= 5.554489102179564/6.261147770445911; rounds (PBA)=12.815636872625475;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 6075.0; crudely normalised: 0% > other= expected rounds to survive: 666.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23587; unassigned mercenaries: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=unassigned mercenaries; avg hp=132.38372325534894 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.22355528894221; hits/misses (PBA)= 8.501699660067986/3.651869626074785; rounds (PBA)=4.716456708658268;} Maurycy: {team=other; avg hp=-6.223555288942212 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6162767446510697; hits/misses (PBA)= 0.8812237552489502/2.6056788642271544; rounds (PBA)=3.486902619476105;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 6075.0; crudely normalised: 0% > other= expected rounds to survive: 666.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23517; unassigned mercenaries: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Maurycy: {team=other; avg hp=-6.155568886222755 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.675664867026595; hits/misses (PBA)= 0.879624075184963/2.573885222955409; rounds (PBA)=3.453509298140372;} aboleth: {team=unassigned mercenaries; avg hp=132.3243351329734 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.15556888622275; hits/misses (PBA)= 8.48990201959608/3.5922815436912616; rounds (PBA)=4.70245950809838;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Maurycy: {team=unassigned mercenaries; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2675.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14985.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26112; lawful neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=231.34573085382922 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.5238952209558; hits/misses (PBA)= 12.267346530693862/1.3697260547890422; rounds (PBA)=5.221355728854229;} androsphinx: {team=lawful neutral ; avg hp=-8.52389522095581 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.65426914617076; hits/misses (PBA)= 5.700059988002399/3.1141771645670864; rounds (PBA)=4.407118576284743;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 665.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 16000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21951; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=168.91601679664066 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49030193961208; hits/misses (PBA)= 6.150369926014797/1.0935812837432513; rounds (PBA)=4.389322135572885;} minotaur: {team=chaotic evil ; avg hp=-6.490301939612078 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.083983203359328; hits/misses (PBA)= 1.6968606278744252/1.715256948610278; rounds (PBA)=3.412117576484703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 1152.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22356; chaotic evil : 0.68 ± 0.01; any non-good : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3395; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1606; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=10.95620875824835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.410517896420716; hits/misses (PBA)= 1.0731853629274146/2.461707658468306; rounds (PBA)=4.21375724855029;} Fer: {team=any non-good ; avg hp=-1.410517896420716 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.04379124175165; hits/misses (PBA)= 2.7154569086182763/3.2925414917016598; rounds (PBA)=3.2483503299340133;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 1152.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22665; chaotic evil : 0.68 ± 0.01; any non-good : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3406; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1595; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=10.756048790241952 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.655668866226755; hits/misses (PBA)= 1.0891821635672865/2.501499700059988; rounds (PBA)=4.271745650869826;} Fer: {team=any non-good ; avg hp=-1.6556688662267547 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24395120975805; hits/misses (PBA)= 2.759248150369926/3.390721855628874; rounds (PBA)=3.320735852829434;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 96.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18457; chaotic evil : 0.84 ± 0.01; any non-good : 0.16 ± 0.01; > Team chaotic evil = winning battles: 4202; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 799; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=16.116576684663066 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.560287942411518; hits/misses (PBA)= 0.8402319536092782/1.8728254349130173; rounds (PBA)=3.5532893421315737;} Fer: {team=any non-good ; avg hp=-9.560287942411518 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.883423315336932; hits/misses (PBA)= 1.8532293541291742/2.299140171965607; rounds (PBA)=2.19876024795041;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 96.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18429; chaotic evil : 0.8 ± 0.01; any non-good : 0.2 ± 0.01; > Team chaotic evil = winning battles: 3996; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1005; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any non-good ; avg hp=-8.989602079584083 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.534893021395721; hits/misses (PBA)= 2.295140971805639/2.7550489902019595; rounds (PBA)=2.6824635072985403;} bugbear: {team=chaotic evil ; avg hp=13.465106978604279 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.989602079584083; hits/misses (PBA)= 0.7990401919616077/1.810237952409518; rounds (PBA)=3.4083183363327336;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11593; chaotic evil : 0.99 ± 0.0; any non-good : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4946; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 55; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any non-good ; avg hp=-10.530093981203759 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.697260547890422; hits/misses (PBA)= 0.9734053189362127/1.1849630073985202; rounds (PBA)=1.0881823635272945;} bugbear: {team=chaotic evil ; avg hp=21.302739452109577 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.530093981203759; hits/misses (PBA)= 0.989002199560088/0.32273545290941813; rounds (PBA)=2.300739852029594;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 96.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18552; chaotic evil : 0.79 ± 0.01; any non-good : 0.21 ± 0.01; > Team chaotic evil = winning battles: 3933; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1068; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any non-good ; avg hp=-8.788842231553689 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.625674865026994; hits/misses (PBA)= 2.311737652469506/2.7848430313937214; rounds (PBA)=2.71125774845031;} bugbear: {team=chaotic evil ; avg hp=13.374325134973006 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.788842231553689; hits/misses (PBA)= 0.7864427114577085/1.852629474105179; rounds (PBA)=3.4255148970205958;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > any non-good = expected rounds to survive: 1152.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22447; chaotic evil : 0.64 ± 0.01; any non-good : 0.36 ± 0.01; > Team chaotic evil = winning battles: 3213; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1788; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any non-good ; avg hp=-0.8448310337932413 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95880823835233; hits/misses (PBA)= 3.060387922415517/3.7610477904419115; rounds (PBA)=3.6846630673865226;} bugbear: {team=chaotic evil ; avg hp=9.04119176164767 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.844831033793241; hits/misses (PBA)= 1.0263947210557889/2.3453309338132375; rounds (PBA)=4.014197160567886;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > any = expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29861; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4981; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 20; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer #2: {team=any ; avg hp=-6.386522695460908 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728054389122176; hits/misses (PBA)= 1.6576684663067387/3.082383523295341; rounds (PBA)=4.744051189762048;} bugbear: {team=chaotic evil ; avg hp=22.271945610877825 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.386522695460908; hits/misses (PBA)= 1.4759048190361927/3.491501699660068; rounds (PBA)=5.963407318536293;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > any = expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29324; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer #2: {team=any ; avg hp=-6.338132373525295 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6622675464907015; hits/misses (PBA)= 1.6320735852829433/2.9938012397520497; rounds (PBA)=4.630673865226955;} bugbear: {team=chaotic evil ; avg hp=22.337732453509297 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.338132373525294; hits/misses (PBA)= 1.4609078184363127/3.39872025594881; rounds (PBA)=5.854829034193162;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > any = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 80227; chaotic evil : 0.72 ± 0.01; any : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3600; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1401; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any ; avg hp=-2.8728254349130173 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.905218956208758; hits/misses (PBA)= 5.228154369126175/9.644071185762847; rounds (PBA)=15.15236952609478;} bugbear: {team=chaotic evil ; avg hp=12.094781043791242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.872825434913018; hits/misses (PBA)= 0.7408518296340731/14.087182563487303; rounds (PBA)=15.547890421915618;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > any = expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29525; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any ; avg hp=-6.443511297740452 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.746850629874025; hits/misses (PBA)= 1.6546690661867627/3.011397720455909; rounds (PBA)=4.669666066786642;} bugbear: {team=chaotic evil ; avg hp=22.253149370125975 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.443511297740454; hits/misses (PBA)= 1.4807038592281543/3.420115976804639; rounds (PBA)=5.897220555888822;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38990; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2495; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=any ; avg hp=-6.569686062787443 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.679264147170566; hits/misses (PBA)= 0.9244151169766047/1.6230753849230155; rounds (PBA)=2.54749050189962;} bugbear: {team=chaotic evil ; avg hp=3.968006398720256 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.92761447710458; hits/misses (PBA)= 2.5496900619876026/4.020795840831834; rounds (PBA)=7.071585682863427;} bugbear #2: {team=other; avg hp=4.083983203359328 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.910817836432713; hits/misses (PBA)= 2.542091581683663/4.032393521295741; rounds (PBA)=7.073385322935413;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 810.0; crudely normalised: 0% > other= expected rounds to survive: 810.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27673; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=3.992001599680064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.07638472305539; hits/misses (PBA)= 1.918616276744651/2.3407318536292743; rounds (PBA)=4.761447710457908;} Fer: {team=other; avg hp=3.923615276944611 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.007998400319934; hits/misses (PBA)= 1.9118176364727055/2.3365326934613075; rounds (PBA)=4.74625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 810.0; crudely normalised: 0% > other= expected rounds to survive: 810.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27515; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2476; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2525; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=other; avg hp=4.20755848830234 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.031793641271747; hits/misses (PBA)= 1.9114177164567085/2.322335532893421; rounds (PBA)=4.73865226954609;} bugbear: {team=chaotic evil ; avg hp=3.9682063587282546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79244151169766; hits/misses (PBA)= 1.9004199160167967/2.32253549290142; rounds (PBA)=4.718056388722256;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 810.0; crudely normalised: 0% > other= expected rounds to survive: 810.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27580; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2502; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fer: {team=other; avg hp=4.111577684463107 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.008198360327935; hits/misses (PBA)= 1.916616676664667/2.312737452509498; rounds (PBA)=4.729054189162167;} bugbear: {team=chaotic evil ; avg hp=3.9918016396720657 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.888422315536893; hits/misses (PBA)= 1.8998200359928015/2.3393321335732855; rounds (PBA)=4.739452109578084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} Fer: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7404519096180764;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2595480903819236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2140.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9828.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33678; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 132; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=137.21595680863828 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.21875624875025; hits/misses (PBA)= 6.332733453309338/2.6828634273145373; rounds (PBA)=6.569686062787443;} adult copper dragon: {team=chaotic good ; avg hp=-7.58248350329934 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.89782043591282; hits/misses (PBA)= 7.979004199160168/10.500299940011997; rounds (PBA)=6.159768046390722;} adult black dragon: {team=chaotic evil ; avg hp=137.8862227554489 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.36372725454909; hits/misses (PBA)= 6.411517696460708/2.7848430313937214; rounds (PBA)=6.5706858628274345;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2110.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7587.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40655; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 12; perfect battles: 0; close-call battles: 11; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 1974; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=lawful good ; avg hp=-7.201759648070386 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.379124175164967; hits/misses (PBA)= 0.15136972605478904/0.33413317336532694; rounds (PBA)=0.485502899420116;} adult black dragon: {team=chaotic evil ; avg hp=97.02559488102379 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.77944411117775; hits/misses (PBA)= 8.63867226554689/3.988402319536093; rounds (PBA)=7.58368326334733;} adult bronze dragon: {team=lawful good ; avg hp=-7.715856828634273 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.1365726854629; hits/misses (PBA)= 12.416116776644671/10.33373325334933; rounds (PBA)=7.5850829834033195;} adult black dragon #2: {team=chaotic evil ; avg hp=98.45870825834832 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.13817236552688; hits/misses (PBA)= 8.745450909818036/4.017596480703859; rounds (PBA)=7.599480103979205;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2671.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40628; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 1494; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=105.96520695860828 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.01819636072786; hits/misses (PBA)= 7.313937212557488/3.9048190361927615; rounds (PBA)=7.694461107778444;} adult black dragon #2: {team=chaotic evil ; avg hp=104.98940211957608 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.54049190161967; hits/misses (PBA)= 7.252949410117976/3.9030193961207758; rounds (PBA)=7.717456508698261;} adult bronze dragon: {team=lawful good ; avg hp=-7.55868826234753 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.04539092181562; hits/misses (PBA)= 11.614477104579084/11.139372125574885; rounds (PBA)=7.585482903419316;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2671.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40692; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 1548; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=102.77104579084182 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.53109378124375; hits/misses (PBA)= 7.0935812837432515/3.7570485902819435; rounds (PBA)=7.700259948010398;} adult bronze dragon: {team=lawful good ; avg hp=-7.485902819436113 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.33113377324534; hits/misses (PBA)= 11.623475304939012/11.104779044191162; rounds (PBA)=7.5770845830833835;} adult black dragon #2: {team=chaotic evil ; avg hp=107.89782043591282 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.95480903819237; hits/misses (PBA)= 7.5152969406118775/4.0413917216556685; rounds (PBA)=7.735252949410118;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32802; lawful good : 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team lawful good = winning battles: 4103; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-1.325134973005399 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.74025194961007; hits/misses (PBA)= 11.013197360527894/5.900619876024795; rounds (PBA)=5.759648070385923;} adult bronze dragon: {team=lawful good ; avg hp=47.25974805038992 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.3251349730054; hits/misses (PBA)= 12.264347130573885/5.220155968806239; rounds (PBA)=6.382323535292941;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 886.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47804; other: 0.34 ± 0.01; chaotic evil : 0.66 ± 0.01; > Team other = winning battles: 1704; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3297; perfect battles: 0; close-call battles: 2464; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=8.864627074585083 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.47770445910818; hits/misses (PBA)= 2.7170565886822637/1.4877024595080983; rounds (PBA)=7.281143771245751;} ogre: {team=chaotic evil ; avg hp=8.405918816236753 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.47750449910018; hits/misses (PBA)= 2.656868626274745/1.4387122575484903; rounds (PBA)=7.224155168966207;} minotaur: {team=other; avg hp=2.0447910417916417 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.72945410917816; hits/misses (PBA)= 5.78504299140172/2.532893421315737; rounds (PBA)=8.65866826634673;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 886.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47868; other: 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team other = winning battles: 1727; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3274; perfect battles: 0; close-call battles: 2415; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=8.698460307938412 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.285342931413716; hits/misses (PBA)= 2.7214557088582283/1.4833033393321335; rounds (PBA)=7.25374925014997;} ogre: {team=chaotic evil ; avg hp=8.384523095380924 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.68646270745851; hits/misses (PBA)= 2.6830633873225356/1.4299140171965607; rounds (PBA)=7.239752049590082;} minotaur: {team=other; avg hp=2.0281943611277744 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.91701659668067; hits/misses (PBA)= 5.82243551289742/2.498500299940012; rounds (PBA)=8.66626674665067;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 886.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47736; other: 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team other = winning battles: 1729; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3272; perfect battles: 0; close-call battles: 2405; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=8.63367326534693 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.49470105978804; hits/misses (PBA)= 2.7536492701459707/1.4653069386122775; rounds (PBA)=7.263347330533893;} ogre: {team=chaotic evil ; avg hp=8.637072585482903 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.46490701859628; hits/misses (PBA)= 2.6746650669866026/1.3963207358528293; rounds (PBA)=7.189362127574485;} minotaur: {team=other; avg hp=2.0403919216156767 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.72925414917016; hits/misses (PBA)= 5.790041991601679/2.5018996200759847; rounds (PBA)=8.637672465506899;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1773.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28613; other: 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team other = winning battles: 4768; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 233; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-8.169766046790642 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.688462307538494; hits/misses (PBA)= 2.74125174965007/1.4999000199960009; rounds (PBA)=4.287742451509698;} minotaur: {team=other; avg hp=38.311537692461506 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.16976604679064; hits/misses (PBA)= 3.7714457108578285/0.9170165966806638; rounds (PBA)=5.641871625674865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1071.3; crudely normalised: 0% > chaotic evil = expected rounds to survive: 343.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36918; neutral evil : 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team neutral evil = winning battles: 1761; perfect battles: 0; close-call battles: 1528; > Team chaotic evil = winning battles: 3240; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=neutral evil ; avg hp=2.391121775644871 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.780643871225756; hits/misses (PBA)= 4.490301939612078/1.4917016596680663; rounds (PBA)=6.2967406518696265;} goblin: {team=neutral evil ; avg hp=-5.904419116176765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7838432313537294;} ogre: {team=chaotic evil ; avg hp=12.219356128774246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.51329734053189; hits/misses (PBA)= 3.513097380523895/2.7094581083783242; rounds (PBA)=6.870425914817036;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 210.49; crudely normalised: 0% > unaligned = expected rounds to survive: 1260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34969; chaotic evil : 0.29 ± 0.01; unaligned : 0.71 ± 0.01; > Team chaotic evil = winning battles: 1431; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3570; perfect battles: 0; close-call battles: 3038; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=16.794441111777644 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.16096780643871; hits/misses (PBA)= 4.420315936812638/1.4729054189162167; rounds (PBA)=6.436712657468506;} goblin: {team=unaligned ; avg hp=-4.35132973405319 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.930613877224555; hits/misses (PBA)= 1.0247950409918016/0.42491501699660067; rounds (PBA)=2.4799040191961605;} goblin #2: {team=unaligned ; avg hp=-4.4421115776844635 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.936012797440512; hits/misses (PBA)= 1.0351929614077184/0.45030993801239755; rounds (PBA)=2.48250349930014;} ogre: {team=chaotic evil ; avg hp=0.9724055188962207 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.99900019996001; hits/misses (PBA)= 3.1675664867026594/2.650869826034793; rounds (PBA)=6.104579084183164;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 927.14; crudely normalised: 0% > unaligned = expected rounds to survive: 863.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28984; chaotic evil : 0.89 ± 0.0; unaligned : 0.11 ± 0.0; > Team chaotic evil = winning battles: 4475; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 526; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-4.962207558488302 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.31993601279744; hits/misses (PBA)= 3.1797640471905617/1.0755848830233954; rounds (PBA)=4.360527894421116;} ogre: {team=chaotic evil ; avg hp=25.68006398720256 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.9622075584883; hits/misses (PBA)= 3.0635872825434913/1.6714657068586283; rounds (PBA)=5.629874025194961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 463.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1726.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44440; chaotic evil : 0.18 ± 0.01; unaligned : 0.82 ± 0.01; > Team chaotic evil = winning battles: 877; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4124; perfect battles: 0; close-call battles: 2083; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=12.45490901819636 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.804839032193563; hits/misses (PBA)= 2.9514097180563885/0.9836032793441312; rounds (PBA)=7.291341731653669;} ogre: {team=chaotic evil ; avg hp=-1.93501299740052 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.24035192961408; hits/misses (PBA)= 3.7204559088182365/3.942611477704459; rounds (PBA)=7.838432313537292;} dire wolf #2: {team=unaligned ; avg hp=12.304739052189563 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.130173965206957; hits/misses (PBA)= 2.8698260347930415/0.9346130773845231; rounds (PBA)=7.23375324935013;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 325.52; crudely normalised: 0% > unaligned = expected rounds to survive: 1217.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44549; chaotic evil : 0.69 ± 0.01; unaligned : 0.31 ± 0.01; > Team chaotic evil = winning battles: 3473; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1528; perfect battles: 0; close-call battles: 802; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=unaligned ; avg hp=-3.245350929814037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.240151969606079;} ogre: {team=chaotic evil ; avg hp=17.050189962007597 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.14357128574285; hits/misses (PBA)= 3.652269546090782/4.156768646270746; rounds (PBA)=8.503499300139971;} giant toad: {team=unaligned ; avg hp=4.101779644071185 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.9498100379924; hits/misses (PBA)= 5.305738852229554/2.251549690061988; rounds (PBA)=7.729454109178165;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1540.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 147.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33073; lawful evil : 0.83 ± 0.01; chaotic evil : 0.17 ± 0.01; > Team lawful evil = winning battles: 4159; perfect battles: 0; close-call battles: 2124; > Team chaotic evil = winning battles: 842; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=4.854829034193162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.534093181363728; hits/misses (PBA)= 2.4787042591481705/1.3187362527494502; rounds (PBA)=4.920615876824635;} ogre: {team=chaotic evil ; avg hp=0.3827234553089382 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.98500299940012; hits/misses (PBA)= 1.755248950209958/4.063587282543491; rounds (PBA)=5.987202559488102;} hobgoblin #2: {team=lawful evil ; avg hp=4.958808238352329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.377324535092981; hits/misses (PBA)= 2.4707058588282345/1.3617276544691062; rounds (PBA)=4.961607678464307;} hobgoblin #3: {team=lawful evil ; avg hp=5.102979404119176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.793641271745651; hits/misses (PBA)= 2.534493101379724/1.3907218556288743; rounds (PBA)=5.023195360927814;} hobgoblin: {team=lawful evil ; avg hp=5.098380323935213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.912217556488702; hits/misses (PBA)= 2.5510897820435914/1.3599280143971206; rounds (PBA)=5.008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 385.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 590.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18425; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.837032593481304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.075384923015397; hits/misses (PBA)= 1.3943211357728453/0.748250349930014; rounds (PBA)=2.14377124575085;} ogre: {team=chaotic evil ; avg hp=50.9246150769846 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.837032593481304; hits/misses (PBA)= 1.2045590881823636/1.4787042591481703; rounds (PBA)=3.6820635872825433;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1773.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28767; other: 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team other = winning battles: 4771; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 230; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=other; avg hp=37.96840631873625 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.33173365326935; hits/misses (PBA)= 3.781843631273745/0.9370125974805039; rounds (PBA)=5.672865426914617;} ogre: {team=chaotic evil ; avg hp=-8.331733653269346 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.03159368126375; hits/misses (PBA)= 2.77124575084983/1.4943011397720456; rounds (PBA)=4.311537692461508;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 468.03; crudely normalised: 0% > unaligned = expected rounds to survive: 2541.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19273; chaotic evil : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team chaotic evil = winning battles: 100; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-6.087382523495301 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.059388122375523; hits/misses (PBA)= 1.9812037592481504/0.861627674465107; rounds (PBA)=2.8628274345130973;} owlbear: {team=unaligned ; avg hp=31.940611877624477 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.08738252349531; hits/misses (PBA)= 5.206358728254349/0.9080183963207359; rounds (PBA)=3.816636672665467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 280.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13139; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=188.68166366726655 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.26154769046191; hits/misses (PBA)= 5.607078584283143/0.34753049390121976; rounds (PBA)=2.627274545090982;} boar #3: {team=unaligned ; avg hp=-5.62867426514697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2243551289742052; hits/misses (PBA)= 0.23995200959808038/0.7222555488902219; rounds (PBA)=1.1395720855828835;} bandit: {team=unaligned ; avg hp=-5.608078384323135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3663267346530694; hits/misses (PBA)= 0.26874625074985004/0.7620475904819036; rounds (PBA)=1.1715656868626274;} boar #2: {team=unaligned ; avg hp=-5.6204759048190365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2439512097580483; hits/misses (PBA)= 0.23595280943811237/0.7144571085782844; rounds (PBA)=1.1389722055588882;} boar: {team=unaligned ; avg hp=-5.740251949610078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2581483703259349; hits/misses (PBA)= 0.23555288942211558/0.7240551889622076; rounds (PBA)=1.1509698060387923;} boar #4: {team=unaligned ; avg hp=-5.664067186562687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2255548890221957; hits/misses (PBA)= 0.23655268946210758/0.7030593881223756; rounds (PBA)=1.1387722455508897;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 221.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3656.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10905; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #4: {team=unaligned ; avg hp=-5.8204359128174366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9750049990002; hits/misses (PBA)= 0.19016196760647872/0.5704859028194361; rounds (PBA)=0.9772045590881824;} boar: {team=unaligned ; avg hp=-5.796640671865627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9632073585282943; hits/misses (PBA)= 0.1827634473105379/0.5606878624275144; rounds (PBA)=0.9736052789442111;} boar #3: {team=unaligned ; avg hp=-5.760847830433913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9860027994401119; hits/misses (PBA)= 0.1881623675264947/0.5804839032193562; rounds (PBA)=0.9868026394721056;} adult black dragon: {team=chaotic evil ; avg hp=190.98400319936013 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09658068386322; hits/misses (PBA)= 4.456908618276345/0.27814437112577484; rounds (PBA)=2.1805638872225557;} boar #2: {team=unaligned ; avg hp=-5.71865626874625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0917816436712657; hits/misses (PBA)= 0.21255748850229955/0.5698860227954409; rounds (PBA)=0.9964007198560288;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 138.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 609.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24248; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team any non-lawful = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=unaligned ; avg hp=-2.869626074785043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1923615276944615; hits/misses (PBA)= 1.0601879624075186/1.2905418916216758; rounds (PBA)=2.7138572285542892;} bandit captain: {team=any non-lawful ; avg hp=44.41511697660468 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.6008798240352; hits/misses (PBA)= 8.728454309138172/3.8592281543691263; rounds (PBA)=4.847630473905219;} boar #4: {team=unaligned ; avg hp=-2.928614277144571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086582683463307; hits/misses (PBA)= 1.046990601879624/1.2849430113977205; rounds (PBA)=2.6980603879224154;} boar #3: {team=unaligned ; avg hp=-2.868626274745051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.118976204759048; hits/misses (PBA)= 1.046390721855629/1.2561487702459508; rounds (PBA)=2.6900619876024794;} boar: {team=unaligned ; avg hp=-2.9340131973605277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.186962607478504; hits/misses (PBA)= 1.067986402719456/1.304739052189562; rounds (PBA)=2.7470505898820234;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 138.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 609.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24132; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team any non-lawful = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #4: {team=unaligned ; avg hp=-2.874225154969006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.147970405918816; hits/misses (PBA)= 1.0501899620075985/1.2569486102779444; rounds (PBA)=2.6828634273145373;} boar #2: {team=unaligned ; avg hp=-2.9028194361127775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.078384323135373; hits/misses (PBA)= 1.0385922815436912/1.2895420915816838; rounds (PBA)=2.6904619076184764;} bandit captain: {team=any non-lawful ; avg hp=44.65386922615477 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.536692661467704; hits/misses (PBA)= 8.740851829634073/3.762247550489902; rounds (PBA)=4.824235152969406;} boar: {team=unaligned ; avg hp=-2.897620475904819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104179164167166; hits/misses (PBA)= 1.0491901619676065/1.2939412117576485; rounds (PBA)=2.697660467906419;} boar #3: {team=unaligned ; avg hp=-2.8620275944811038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0155968806238755; hits/misses (PBA)= 1.0261947610477904/1.278144371125775; rounds (PBA)=2.67626474705059;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 104.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 812.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19291; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-2.933013397320536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7670465906818635; hits/misses (PBA)= 0.7706458708258348/0.9446110777844431; rounds (PBA)=2.2025594881023793;} boar #2: {team=unaligned ; avg hp=-2.8668266346730653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.841631673665267; hits/misses (PBA)= 0.7828434313137372/0.9576084783043392; rounds (PBA)=2.2091581683663266;} boar #3: {team=unaligned ; avg hp=-2.8998200359928012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7960407918416315; hits/misses (PBA)= 0.7800439912017596/0.9414117176564687; rounds (PBA)=2.197760447910418;} bandit captain: {team=any non-lawful ; avg hp=53.59528094381124 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.6996600679864; hits/misses (PBA)= 6.56008798240352/3.0331933613277346; rounds (PBA)=3.8574285142971405;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9718; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7086582683463 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.40671865626874; hits/misses (PBA)= 5.405318936212757/0.29194161167766447; rounds (PBA)=1.9432113577284542;} Iskir: {team=unassigned mercenaries; avg hp=-17.406718656268747 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2913417316536693; hits/misses (PBA)= 0.05718856228754249/1.0561887622475505; rounds (PBA)=1.113377324535093;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9736; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.517696460707857 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2633473305338932; hits/misses (PBA)= 0.05098980203959208/1.038992201559688; rounds (PBA)=1.0899820035992802;} tarrasque: {team=unaligned ; avg hp=675.7366526694661 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.51769646070787; hits/misses (PBA)= 5.404119176164767/0.26974605078984204; rounds (PBA)=1.9468106378724255;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9710; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7110577884423 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.55728854229153; hits/misses (PBA)= 5.400719856028794/0.28534293141371725; rounds (PBA)=1.9416116776644672;} Iskir: {team=unassigned mercenaries; avg hp=-17.55728854229154 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28894221155768846; hits/misses (PBA)= 0.057388522295540895/1.0595880823835233; rounds (PBA)=1.1169766046790641;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9713; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.4875024995001 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2907418516296741; hits/misses (PBA)= 0.05898820235952809/1.0611877624475106; rounds (PBA)=1.1201759648070386;} tarrasque: {team=unaligned ; avg hp=675.7092581483703 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4875024995001; hits/misses (PBA)= 5.406518696260748/0.27534493101379726; rounds (PBA)=1.9422115576884622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9695; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.365326934613076 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27034593081383723; hits/misses (PBA)= 0.05338932213557288/1.035392921415717; rounds (PBA)=1.0887822435512897;} tarrasque: {team=unaligned ; avg hp=675.7296540691862 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.36532693461308; hits/misses (PBA)= 5.399320135972806/0.2871425714857029; rounds (PBA)=1.9386122775444912;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9701; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.740851829634 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.25894821035791; hits/misses (PBA)= 5.390121975604879/0.28254349130173967; rounds (PBA)=1.9398120375924814;} Iskir: {team=unassigned mercenaries; avg hp=-17.25894821035793 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2591481703659268; hits/misses (PBA)= 0.052789442111577684/1.043391321735653; rounds (PBA)=1.0961807638472305;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9751; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.730453909218156 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2761447710457908; hits/misses (PBA)= 0.05438912217556489/1.062987402519496; rounds (PBA)=1.1173765246950609;} tarrasque: {team=unaligned ; avg hp=675.7238552289542 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.73045390921817; hits/misses (PBA)= 5.417716456708658/0.2971405718856229; rounds (PBA)=1.9498100379924015;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9714; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7232553489303 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4249150169966; hits/misses (PBA)= 5.410917816436712/0.2995400919816037; rounds (PBA)=1.9424115176964607;} Iskir: {team=unassigned mercenaries; avg hp=-17.4249150169966 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.276744651069786; hits/misses (PBA)= 0.05538892221555689/1.0565886822635473; rounds (PBA)=1.111977604479104;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9701; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7338532293542 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.51669666066786; hits/misses (PBA)= 5.405918816236753/0.2709458108378324; rounds (PBA)=1.9398120375924814;} Iskir: {team=unassigned mercenaries; avg hp=-17.516696660667865 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26614677064587083; hits/misses (PBA)= 0.052789442111577684/1.0405918816236752; rounds (PBA)=1.093381323735253;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9713; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.380723855228954 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27554489102179563; hits/misses (PBA)= 0.05438912217556489/1.0523895220955808; rounds (PBA)=1.1067786442711458;} tarrasque: {team=unaligned ; avg hp=675.7244551089782 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.38072385522895; hits/misses (PBA)= 5.410717856428715/0.28334333133373324; rounds (PBA)=1.9422115576884622;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9697; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.291941611677665 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2621475704859028; hits/misses (PBA)= 0.05098980203959208/1.0545890821835633; rounds (PBA)=1.1055788842231553;} tarrasque: {team=unaligned ; avg hp=675.7378524295141 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.29194161167766; hits/misses (PBA)= 5.409518096380724/0.2891421715656869; rounds (PBA)=1.939012197560488;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9710; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-17.210957808438312 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2693461307738452; hits/misses (PBA)= 0.05338932213557288/1.0431913617276545; rounds (PBA)=1.0965806838632273;} tarrasque: {team=unaligned ; avg hp=675.7306538692261 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.2109578084383; hits/misses (PBA)= 5.391121775644871/0.27794441111777646; rounds (PBA)=1.9416116776644672;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -50700.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 651.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9699; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7138572285543 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.44471105778845; hits/misses (PBA)= 5.411717656468706/0.277744451109778; rounds (PBA)=1.9394121175764847;} Iskir: {team=unassigned mercenaries; avg hp=-17.444711057788442 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2861427714457109; hits/misses (PBA)= 0.05858828234353129/1.040991801639672; rounds (PBA)=1.0995800839832033;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5583; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=66.89462107578484 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.38872225554889; hits/misses (PBA)= 1.1221755648870226/0.3763247350529894; rounds (PBA)=1.116376724655069;} hyena: {team=unaligned ; avg hp=-3.38872225554889 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.105378924215157; hits/misses (PBA)= 0.28174365126974604/0.3623275344931014; rounds (PBA)=0.6440711857628474;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3150.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 79.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8973; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=82.52269546090781 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.74765046990602; hits/misses (PBA)= 2.7724455108978203/0.15256948610277946; rounds (PBA)=1.7942411517696462;} zombie: {team=neutral evil ; avg hp=-5.747650469906019 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4773045390921815; hits/misses (PBA)= 0.3043391321735653/0.36112777444511096; rounds (PBA)=0.6654669066186762;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 346.49; crudely normalised: 0% > lawful evil = expected rounds to survive: 1335.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43945; unaligned : 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2908; perfect battles: 0; close-call battles: 2825; > Team lawful evil = winning battles: 2093; perfect battles: 0; close-call battles: 1650; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=6.0927814437112575 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.4625074985003; hits/misses (PBA)= 2.8444311137772447/1.893021395720856; rounds (PBA)=5.313137372525495;} tiger #5: {team=unaligned ; avg hp=5.882623475304939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.127374525094982; hits/misses (PBA)= 2.8014397120575887/1.8888222355528894; rounds (PBA)=5.268146370725855;} manticore #2: {team=lawful evil ; avg hp=4.580683863227354 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.32773445310937; hits/misses (PBA)= 11.094181163767246/6.310137972405519; rounds (PBA)=6.0155968806238755;} tiger #4: {team=unaligned ; avg hp=6.098580283943211 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.120575884823037; hits/misses (PBA)= 2.8058388322335532/1.9426114777044592; rounds (PBA)=5.317336532693461;} tiger #3: {team=unaligned ; avg hp=5.8662267546490705 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.758048390321935; hits/misses (PBA)= 2.874625074985003/1.9198160367926416; rounds (PBA)=5.343131373725255;} manticore: {team=lawful evil ; avg hp=4.15496900619876 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.65686862627474; hits/misses (PBA)= 10.883623275344931/6.23375324935013; rounds (PBA)=5.9128174365126975;} tiger #2: {team=unaligned ; avg hp=6.075184963007398 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.795840831833633; hits/misses (PBA)= 2.882623475304939/1.886622675464907; rounds (PBA)=5.3225354929014195;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 415.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 1112.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38372; unaligned : 0.71 ± 0.01; lawful evil : 0.29 ± 0.01; > Team unaligned = winning battles: 3536; perfect battles: 0; close-call battles: 2764; > Team lawful evil = winning battles: 1465; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger #3: {team=unaligned ; avg hp=9.71365726854629 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.53909218156369; hits/misses (PBA)= 2.5250949810037993/1.663867226554689; rounds (PBA)=5.702259548090382;} tiger #2: {team=unaligned ; avg hp=9.552889422115577 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.105978804239154; hits/misses (PBA)= 2.4727054589082185/1.659868026394721; rounds (PBA)=5.702259548090382;} manticore: {team=lawful evil ; avg hp=1.2657468506298741 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.24855028994202; hits/misses (PBA)= 11.760647870425915/8.299740051989602; rounds (PBA)=6.884023195360927;} tiger: {team=unaligned ; avg hp=9.484903019396121 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.089182163567287; hits/misses (PBA)= 2.464507098580284/1.6434713057388521; rounds (PBA)=5.680063987202559;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 277.19; crudely normalised: 0% > lawful evil = expected rounds to survive: 1669.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36104; unaligned : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team unaligned = winning battles: 107; perfect battles: 0; close-call battles: 92; > Team lawful evil = winning battles: 4894; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=-3.0517896420715855 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.975604879024196; hits/misses (PBA)= 1.8974205158968207/1.2611477704459109; rounds (PBA)=5.095380923815237;} manticore: {team=lawful evil ; avg hp=34.21035792841432 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.22315536892621; hits/misses (PBA)= 11.445710857828434/8.144571085782843; rounds (PBA)=7.184763047390522;} tiger #2: {team=unaligned ; avg hp=-3.171365726854629 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.81403719256149; hits/misses (PBA)= 1.8770245950809838/1.2461507698460308; rounds (PBA)=5.104579084183164;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 876.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8748.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2802; Sum of rounds: 20272; > Team neutral evil = winning battles: 1291; perfect battles: 0; close-call battles: 1290; > Team chaotic evil = winning battles: 1510; perfect battles: 0; close-call battles: 1510; ------------------------------------------------- Combattants ------------------------------------------------ troll #6: {team=chaotic evil ; avg hp=2.9132762312633833 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.9304068522484; hits/misses (PBA)= 6.817987152034261/3.69593147751606; rounds (PBA)=3.6484653818700927;} frost giant #5: {team=neutral evil ; avg hp=13.402569593147751 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.7551748750892; hits/misses (PBA)= 5.4318344039971445/2.067094932191292; rounds (PBA)=3.8244111349036403;} troll #2: {team=chaotic evil ; avg hp=2.967880085653105 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.02248394004283; hits/misses (PBA)= 6.518915060670949/3.564596716630978; rounds (PBA)=3.521770164168451;} troll #5: {team=chaotic evil ; avg hp=4.533190578158458 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.83261955745895; hits/misses (PBA)= 6.683083511777302/3.606709493219129; rounds (PBA)=3.571734475374732;} frost giant: {team=neutral evil ; avg hp=14.22412562455389 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.4650249821556; hits/misses (PBA)= 5.4521770164168455/2.0770877944325483; rounds (PBA)=3.835831548893647;} frost giant #2: {team=neutral evil ; avg hp=13.10028551034975 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.19450392576732; hits/misses (PBA)= 5.481084939329051/2.0738758029978586; rounds (PBA)=3.8436830835117775;} troll #8: {team=chaotic evil ; avg hp=3.6138472519628837 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.18379728765167; hits/misses (PBA)= 6.648108493932905/3.6192005710206994; rounds (PBA)=3.576017130620985;} troll: {team=chaotic evil ; avg hp=3.0942184154175587 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.99107780157031; hits/misses (PBA)= 6.730192719486081/3.5792291220556747; rounds (PBA)=3.5842255531763025;} frost giant #4: {team=neutral evil ; avg hp=13.569236259814419 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.15845824411136; hits/misses (PBA)= 5.331548893647395/2.047466095645967; rounds (PBA)=3.759100642398287;} troll #4: {team=chaotic evil ; avg hp=4.918272662384012 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.83832976445396; hits/misses (PBA)= 6.786224125624554/3.6463240542469664; rounds (PBA)=3.627765881513205;} troll #7: {team=chaotic evil ; avg hp=4.230906495360457 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.67880085653105; hits/misses (PBA)= 6.797644539614561/3.6755888650963597; rounds (PBA)=3.628836545324768;} frost giant #3: {team=neutral evil ; avg hp=13.80406852248394 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.96930763740187; hits/misses (PBA)= 5.3379728765167735/2.0624553890078516; rounds (PBA)=3.769450392576731;} troll #9: {team=chaotic evil ; avg hp=4.334760885082084 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.40399714489651; hits/misses (PBA)= 6.82441113490364/3.6755888650963597; rounds (PBA)=3.640613847251963;} troll #3: {team=chaotic evil ; avg hp=3.620985010706638 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.78336902212705; hits/misses (PBA)= 6.694860813704497/3.6502498215560313; rounds (PBA)=3.5867237687366167;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 876.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8748.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1820; Sum of rounds: 13173; > Team neutral evil = winning battles: 826; perfect battles: 0; close-call battles: 818; > Team chaotic evil = winning battles: 993; perfect battles: 0; close-call battles: 993; ------------------------------------------------- Combattants ------------------------------------------------ troll #5: {team=chaotic evil ; avg hp=2.6708791208791207 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.3956043956044; hits/misses (PBA)= 6.576373626373626/3.5274725274725274; rounds (PBA)=3.5137362637362637;} frost giant: {team=neutral evil ; avg hp=14.28901098901099 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.76318681318682; hits/misses (PBA)= 5.645604395604396/2.0587912087912086; rounds (PBA)=3.925274725274725;} troll #9: {team=chaotic evil ; avg hp=2.3543956043956045 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.68131868131869; hits/misses (PBA)= 6.678571428571429/3.523076923076923; rounds (PBA)=3.5467032967032965;} troll #7: {team=chaotic evil ; avg hp=4.9131868131868135 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.26703296703296; hits/misses (PBA)= 6.829670329670329/3.681318681318681; rounds (PBA)=3.6516483516483516;} troll #8: {team=chaotic evil ; avg hp=3.414285714285714 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.86043956043956; hits/misses (PBA)= 6.725824175824176/3.5615384615384613; rounds (PBA)=3.589010989010989;} troll #4: {team=chaotic evil ; avg hp=4.921428571428572 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.53131868131868; hits/misses (PBA)= 6.753846153846154/3.552197802197802; rounds (PBA)=3.582967032967033;} troll #6: {team=chaotic evil ; avg hp=3.4318681318681317 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.06373626373626; hits/misses (PBA)= 6.8016483516483515/3.703846153846154; rounds (PBA)=3.6516483516483516;} troll: {team=chaotic evil ; avg hp=3.231868131868132 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.98131868131868; hits/misses (PBA)= 6.725824175824176/3.6021978021978023; rounds (PBA)=3.5835164835164837;} frost giant #3: {team=neutral evil ; avg hp=13.237362637362637 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.13076923076923; hits/misses (PBA)= 5.335164835164835/2.0417582417582416; rounds (PBA)=3.7505494505494505;} frost giant #2: {team=neutral evil ; avg hp=13.681868131868132 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.57472527472527; hits/misses (PBA)= 5.4362637362637365/2.058241758241758; rounds (PBA)=3.8170329670329672;} frost giant #5: {team=neutral evil ; avg hp=14.081868131868132 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.64065934065934; hits/misses (PBA)= 5.314835164835165/2.006043956043956; rounds (PBA)=3.7313186813186814;} troll #2: {team=chaotic evil ; avg hp=3.234065934065934 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.69175824175824; hits/misses (PBA)= 6.685714285714286/3.6225274725274725; rounds (PBA)=3.5846153846153848;} troll #3: {team=chaotic evil ; avg hp=2.5934065934065935 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.11318681318681; hits/misses (PBA)= 6.621428571428571/3.63021978021978; rounds (PBA)=3.5576923076923075;} frost giant #4: {team=neutral evil ; avg hp=13.783516483516484 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7664835164835; hits/misses (PBA)= 5.420329670329671/2.051098901098901; rounds (PBA)=3.8049450549450547;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 876.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8748.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2706; Sum of rounds: 19661; > Team neutral evil = winning battles: 1232; perfect battles: 0; close-call battles: 1227; > Team chaotic evil = winning battles: 1473; perfect battles: 0; close-call battles: 1473; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #3: {team=neutral evil ; avg hp=13.08019216555802 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.3288987435329; hits/misses (PBA)= 5.524759793052476/2.05949741315595; rounds (PBA)=3.85439763488544;} troll #9: {team=chaotic evil ; avg hp=3.694013303769401 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.7039911308204; hits/misses (PBA)= 6.798965262379896/3.703621581670362; rounds (PBA)=3.645971914264597;} frost giant #5: {team=neutral evil ; avg hp=13.843311160384332 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.61640798226165; hits/misses (PBA)= 5.377679231337768/2.0210643015521064; rounds (PBA)=3.772727272727273;} troll #6: {team=chaotic evil ; avg hp=2.820768662232077 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.14486326681448; hits/misses (PBA)= 6.726533628972653/3.5923872875092386; rounds (PBA)=3.5886917960088693;} frost giant: {team=neutral evil ; avg hp=12.642645971914265 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7790096082779; hits/misses (PBA)= 5.437915742793791/2.0303030303030303; rounds (PBA)=3.7982261640798227;} frost giant #4: {team=neutral evil ; avg hp=14.944567627494457 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.70251293422024; hits/misses (PBA)= 5.417590539541759/2.022172949002217; rounds (PBA)=3.785291943828529;} troll #4: {team=chaotic evil ; avg hp=2.845158906134516 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.70066518847007; hits/misses (PBA)= 6.663710273466371/3.614190687361419; rounds (PBA)=3.5643015521064303;} troll: {team=chaotic evil ; avg hp=3.140059127864006 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.64523281596452; hits/misses (PBA)= 6.760162601626016/3.5931263858093128; rounds (PBA)=3.5997782705099777;} troll #2: {team=chaotic evil ; avg hp=2.247967479674797 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.82372505543238; hits/misses (PBA)= 6.796008869179601/3.6773835920177382; rounds (PBA)=3.6282335550628235;} troll #7: {team=chaotic evil ; avg hp=2.7420546932742056 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.66814486326682; hits/misses (PBA)= 6.6862527716186255/3.6186252771618626; rounds (PBA)=3.579822616407982;} troll #5: {team=chaotic evil ; avg hp=3.4039172209903916 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.11160384331116; hits/misses (PBA)= 6.719142645971914/3.583887657058389; rounds (PBA)=3.5813008130081303;} troll #3: {team=chaotic evil ; avg hp=3.541759053954176 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.56614929785661; hits/misses (PBA)= 6.796008869179601/3.6123429416112343; rounds (PBA)=3.6178861788617884;} troll #8: {team=chaotic evil ; avg hp=3.654471544715447 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.71027346637102; hits/misses (PBA)= 6.6932742054693275/3.6167775314116777; rounds (PBA)=3.582039911308204;} frost giant #2: {team=neutral evil ; avg hp=12.276053215077605 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.44678492239467; hits/misses (PBA)= 5.525129342202513/2.099408721359941; rounds (PBA)=3.882483370288248;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 985.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7776.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4344; Sum of rounds: 28099; > Team neutral evil = winning battles: 3824; perfect battles: 0; close-call battles: 3763; > Team chaotic evil = winning battles: 519; perfect battles: 0; close-call battles: 519; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=-11.234116022099448 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.07895948434622; hits/misses (PBA)= 5.464318600368324/2.9622467771639043; rounds (PBA)=2.9332412523020257;} troll #4: {team=chaotic evil ; avg hp=-11.11049723756906 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.23618784530387; hits/misses (PBA)= 5.480432780847146/2.91597605893186; rounds (PBA)=2.93232044198895;} frost giant #2: {team=neutral evil ; avg hp=48.04419889502763 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.7640423572744; hits/misses (PBA)= 5.740791896869245/2.1427255985267033; rounds (PBA)=4.082872928176796;} troll #7: {team=chaotic evil ; avg hp=-11.256906077348066 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.579189686924494; hits/misses (PBA)= 5.5066758747697975/2.9726058931860035; rounds (PBA)=2.945672191528545;} troll #5: {team=chaotic evil ; avg hp=-10.97951197053407 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.49815837937385; hits/misses (PBA)= 5.514042357274401/2.9726058931860035; rounds (PBA)=2.9597145488029466;} frost giant #5: {team=neutral evil ; avg hp=47.28752302025783 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.0207182320442; hits/misses (PBA)= 5.628453038674033/2.169429097605893; rounds (PBA)=4.025092081031308;} troll #8: {team=chaotic evil ; avg hp=-11.167357274401473 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.70925414364641; hits/misses (PBA)= 5.511740331491713/2.953499079189687; rounds (PBA)=2.9433701657458564;} troll: {team=chaotic evil ; avg hp=-11.170810313075506 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.2426335174954; hits/misses (PBA)= 5.552255985267035/3.008977900552486; rounds (PBA)=2.9820441988950277;} frost giant #3: {team=neutral evil ; avg hp=45.773480662983424 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.78936464088397; hits/misses (PBA)= 5.676795580110498/2.1726519337016574; rounds (PBA)=4.055709023941068;} troll #3: {team=chaotic evil ; avg hp=-11.148710865561695 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.096915285451196; hits/misses (PBA)= 5.642955801104972/3.0108195211786373; rounds (PBA)=3.0108195211786373;} frost giant #4: {team=neutral evil ; avg hp=47.50828729281768 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.90331491712706; hits/misses (PBA)= 5.6742633517495396/2.148480662983425; rounds (PBA)=4.038443830570903;} frost giant: {team=neutral evil ; avg hp=47.64548802946593 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.23066298342542; hits/misses (PBA)= 5.738259668508287/2.1270718232044197; rounds (PBA)=4.06975138121547;} troll #6: {team=chaotic evil ; avg hp=-10.79488950276243 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.14088397790055; hits/misses (PBA)= 5.479972375690608/2.9976979742173113; rounds (PBA)=2.9525782688766116;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 985.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7776.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4341; Sum of rounds: 27958; > Team neutral evil = winning battles: 3844; perfect battles: 0; close-call battles: 3781; > Team chaotic evil = winning battles: 496; perfect battles: 0; close-call battles: 496; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #3: {team=neutral evil ; avg hp=46.578207786224375 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.62911771481225; hits/misses (PBA)= 5.623358673116793/2.1534208707671043; rounds (PBA)=4.015664593411656;} troll #2: {team=chaotic evil ; avg hp=-11.002533978346003 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.77816171389081; hits/misses (PBA)= 5.426629808799816/2.920985947938263; rounds (PBA)=2.9159179912462565;} troll #8: {team=chaotic evil ; avg hp=-11.219995392766643 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.146049297396914; hits/misses (PBA)= 5.53628196268141/2.99239806496199; rounds (PBA)=2.962681409813407;} frost giant: {team=neutral evil ; avg hp=48.014052061736926 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.73807878369038; hits/misses (PBA)= 5.704906703524533/2.086385625431928; rounds (PBA)=4.023727251785303;} troll #5: {team=chaotic evil ; avg hp=-11.299470168164017 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.239345772863395; hits/misses (PBA)= 5.463257313982953/2.9260539046302694; rounds (PBA)=2.9246717346233586;} troll #4: {team=chaotic evil ; avg hp=-11.108269983874683 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.36558396682792; hits/misses (PBA)= 5.572218382861092/3.075097903708823; rounds (PBA)=3.008293020041465;} troll #6: {team=chaotic evil ; avg hp=-10.79451739230592 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.83897719419489; hits/misses (PBA)= 5.5254549642939415/2.957383091453582; rounds (PBA)=2.954388389771942;} troll: {team=chaotic evil ; avg hp=-10.88504952775858 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.67104353835522; hits/misses (PBA)= 5.420870767104354/2.960377793135222; rounds (PBA)=2.9251324579589957;} frost giant #5: {team=neutral evil ; avg hp=47.282884128081086 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.47293250403132; hits/misses (PBA)= 5.641557244874453/2.1253167472932506; rounds (PBA)=4.011748445058743;} frost giant #4: {team=neutral evil ; avg hp=47.98180142824234 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.38193964524302; hits/misses (PBA)= 5.788067265607003/2.1467403824003686; rounds (PBA)=4.112416493895416;} frost giant #2: {team=neutral evil ; avg hp=48.668279198341395 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.57083621285418; hits/misses (PBA)= 5.746371803731859/2.0859249020962913; rounds (PBA)=4.050449205252246;} troll #3: {team=chaotic evil ; avg hp=-11.243492282884128 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.395070260308685; hits/misses (PBA)= 5.399907855332873/2.9396452430315594; rounds (PBA)=2.903478461184059;} troll #7: {team=chaotic evil ; avg hp=-11.246486984565768 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.96037779313522; hits/misses (PBA)= 5.531214005989403/2.945173923059203; rounds (PBA)=2.947477539737388;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4484; Sum of rounds: 27814; > Team neutral evil = winning battles: 738; perfect battles: 0; close-call battles: 733; > Team chaotic evil = winning battles: 3745; perfect battles: 0; close-call battles: 3740; ------------------------------------------------- Combattants ------------------------------------------------ troll #5: {team=chaotic evil ; avg hp=20.700267618198037 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.27051739518288; hits/misses (PBA)= 6.726360392506691/3.5958965209634255; rounds (PBA)=3.6447368421052633;} troll #2: {team=chaotic evil ; avg hp=21.566904549509367 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.60124888492417; hits/misses (PBA)= 6.674174843889385/3.5916592328278325; rounds (PBA)=3.632471008028546;} frost giant #2: {team=neutral evil ; avg hp=-0.0191793041926851 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.78791257805531; hits/misses (PBA)= 4.638492417484389/1.8668599464763604; rounds (PBA)=3.2834522747546835;} troll #6: {team=chaotic evil ; avg hp=21.31266726137377 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.58229259589652; hits/misses (PBA)= 6.766057091882248/3.665700267618198; rounds (PBA)=3.681757359500446;} frost giant #4: {team=neutral evil ; avg hp=0.28702051739518286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.03166815343444; hits/misses (PBA)= 4.706066012488849/1.8891614629794826; rounds (PBA)=3.331400535236396;} troll #7: {team=chaotic evil ; avg hp=21.592105263157894 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.80686886708297; hits/misses (PBA)= 6.703612845673506/3.6152988403211417; rounds (PBA)=3.633809099018733;} troll: {team=chaotic evil ; avg hp=21.911462979482604 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.15811775200714; hits/misses (PBA)= 6.725691347011597/3.6380463871543265; rounds (PBA)=3.6679304192685103;} frost giant #3: {team=neutral evil ; avg hp=-0.10570918822479929 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.06556645851919; hits/misses (PBA)= 4.722792149866191/1.9192685102586975; rounds (PBA)=3.3490187332738626;} troll #4: {team=chaotic evil ; avg hp=21.733050847457626 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.44759143621766; hits/misses (PBA)= 6.767618198037466/3.6650312221231043; rounds (PBA)=3.6801962533452275;} troll #3: {team=chaotic evil ; avg hp=21.89228367528992 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.46364852809991; hits/misses (PBA)= 6.661462979482605/3.5704727921498662; rounds (PBA)=3.613737734165923;} troll #8: {team=chaotic evil ; avg hp=21.253345227475467 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.27609277430865; hits/misses (PBA)= 6.635593220338983/3.6081623550401427; rounds (PBA)=3.619536128456735;} frost giant: {team=neutral evil ; avg hp=0.13403211418376448 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.02029438001784; hits/misses (PBA)= 4.702720785013381/1.876449598572703; rounds (PBA)=3.32114183764496;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -25350.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1718.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11823; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=unassigned mercenaries; avg hp=-16.327134573085385 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7300539892021596; hits/misses (PBA)= 0.07878424315136973/1.5710857828434313; rounds (PBA)=1.6498700259948011;} tarrasque: {team=unaligned ; avg hp=675.2699460107979 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.32713457308537; hits/misses (PBA)= 5.286942611477705/3.5486902619476104; rounds (PBA)=2.364127174565087;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4851; Sum of rounds: 49114; > Team any non-lawful = winning battles: 1155; perfect battles: 0; close-call battles: 1095; > Team lawful evil = winning battles: 1419; perfect battles: 0; close-call battles: 1114; > Team other = winning battles: 2276; perfect battles: 0; close-call battles: 2146; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=-0.8433312719027005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.275819418676562; hits/misses (PBA)= 2.9554730983302413/2.006802721088435; rounds (PBA)=5.1102865388579675;} bandit #3: {team=any non-lawful ; avg hp=-1.3873428159142445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7569573283859; hits/misses (PBA)= 2.0/2.2993197278911564; rounds (PBA)=4.356833642547929;} bandit #9: {team=other; avg hp=0.07709750566893424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.468563182848897; hits/misses (PBA)= 2.14450628736343/2.6299732014017727; rounds (PBA)=4.881880024737168;} hobgoblin #3: {team=lawful evil ; avg hp=-0.7478870336013194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.338693052978766; hits/misses (PBA)= 2.961863533292105/1.9595959595959596; rounds (PBA)=5.0562770562770565;} bandit #8: {team=other; avg hp=0.019583591012162442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.381776953205526; hits/misses (PBA)= 2.1203875489589774/2.6184291898577614; rounds (PBA)=4.853226138940425;} bandit #4: {team=any non-lawful ; avg hp=-1.3830138115852402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.85755514326943; hits/misses (PBA)= 2.015873015873016/2.266542980828695; rounds (PBA)=4.335807050092765;} bandit #11: {team=other; avg hp=0.02906617192331478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.239125953411667; hits/misses (PBA)= 2.10410224695939/2.569573283858998; rounds (PBA)=4.784374355802927;} bandit #10: {team=other; avg hp=-0.06390434961863534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.46588332302618; hits/misses (PBA)= 2.124922696351268/2.6448155019583592; rounds (PBA)=4.886209029066172;} bandit #6: {team=other; avg hp=-0.0024737167594310453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.055246340960627; hits/misses (PBA)= 2.0531849103277673/2.531230674087817; rounds (PBA)=4.693052978767264;} bandit #5: {team=any non-lawful ; avg hp=-1.3123067408781695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.883529169243454; hits/misses (PBA)= 2.0237064522778807/2.357864357864358; rounds (PBA)=4.448155019583591;} hobgoblin: {team=lawful evil ; avg hp=-0.8128220985363842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.376623376623378; hits/misses (PBA)= 2.9645433931148215/1.981859410430839; rounds (PBA)=5.096062667491239;} bandit #7: {team=other; avg hp=-0.030303030303030304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.47041847041847; hits/misses (PBA)= 2.112141826427541/2.6472892187177903; rounds (PBA)=4.855081426509998;} bandit #2: {team=any non-lawful ; avg hp=-1.3881673881673882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.956297670583385; hits/misses (PBA)= 2.048443619872191/2.324675324675325; rounds (PBA)=4.430426716141002;} bandit: {team=any non-lawful ; avg hp=-1.4675324675324675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.778396206967635; hits/misses (PBA)= 2.01566687280973/2.223046794475366; rounds (PBA)=4.302824159967017;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 188.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 1906.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3582; Sum of rounds: 25587; > Team unaligned = winning battles: 100; perfect battles: 0; close-call battles: 93; > Team lawful evil = winning battles: 3481; perfect battles: 0; close-call battles: 3037; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus #2: {team=unaligned ; avg hp=-2.6490787269681744 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.12004466778336; hits/misses (PBA)= 1.4885538805136795/2.678391959798995; rounds (PBA)=4.175879396984925;} hobgoblin #4: {team=lawful evil ; avg hp=5.639586823003908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.05890563930765; hits/misses (PBA)= 2.733109994416527/2.2509771077610274; rounds (PBA)=5.238414293690676;} plesiosaurus #3: {team=unaligned ; avg hp=-2.676716917922948 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.122557230597433; hits/misses (PBA)= 1.4988833054159687/2.6658291457286434; rounds (PBA)=4.174762702400893;} hobgoblin #13: {team=lawful evil ; avg hp=5.735064209938582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.523729759910665; hits/misses (PBA)= 2.7950865438302626/2.3121161362367393; rounds (PBA)=5.330541596873255;} hobgoblin #12: {team=lawful evil ; avg hp=5.555276381909548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.174483528754884; hits/misses (PBA)= 2.726968174204355/2.2417643774427694; rounds (PBA)=5.199050809603573;} hobgoblin #11: {team=lawful evil ; avg hp=5.633724176437744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.107481853713008; hits/misses (PBA)= 2.7060301507537687/2.2749860413176997; rounds (PBA)=5.248185371300949;} hobgoblin #5: {team=lawful evil ; avg hp=5.696817420435511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.4893914014517; hits/misses (PBA)= 2.776102735901731/2.2783361250697935; rounds (PBA)=5.269402568397544;} hobgoblin #3: {team=lawful evil ; avg hp=5.609715242881072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.524008933556672; hits/misses (PBA)= 2.7797319932998326/2.247068676716918; rounds (PBA)=5.27359017308766;} hobgoblin #7: {team=lawful evil ; avg hp=5.443048576214405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.990508096035734; hits/misses (PBA)= 2.7113344500279175/2.3009491903964268; rounds (PBA)=5.2593523171412615;} hobgoblin #10: {team=lawful evil ; avg hp=5.821887213847013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.30681183696259; hits/misses (PBA)= 2.7814070351758793/2.292294807370184; rounds (PBA)=5.310161920714685;} hobgoblin: {team=lawful evil ; avg hp=5.757677275265215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.12897822445561; hits/misses (PBA)= 2.741206030150754/2.281965382467895; rounds (PBA)=5.280569514237856;} hobgoblin #8: {team=lawful evil ; avg hp=5.651032942490229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.362367392518145; hits/misses (PBA)= 2.7504187604690116/2.2582356225572306; rounds (PBA)=5.254327191513121;} hobgoblin #9: {team=lawful evil ; avg hp=5.761864879955332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.441373534338357; hits/misses (PBA)= 2.7721943048576216/2.2283640424343942; rounds (PBA)=5.264935790061418;} plesiosaurus: {team=unaligned ; avg hp=-2.6337241764377444 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0214963707426; hits/misses (PBA)= 1.493858179787828/2.6381909547738696; rounds (PBA)=4.140982691233948;} hobgoblin #6: {team=lawful evil ; avg hp=5.630653266331659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.443327749860412; hits/misses (PBA)= 2.7939698492462313/2.259352317141262; rounds (PBA)=5.280290340591848;} hobgoblin #2: {team=lawful evil ; avg hp=5.781127861529872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.38777219430486; hits/misses (PBA)= 2.7738693467336684/2.2523729759910665; rounds (PBA)=5.27107761027359;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1530.43; crudely normalised: 0% > any = expected rounds to survive: 378.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2655; Sum of rounds: 5636; > Team lawful evil = winning battles: 2654; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=-7.983427495291902 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3645951035781545; hits/misses (PBA)= 0.9126177024482109/1.2975517890772128; rounds (PBA)=1.1050847457627118;} oni #4: {team=lawful evil ; avg hp=105.57777777777778 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.16572504708098; hits/misses (PBA)= 1.9137476459510359/0.9035781544256121; rounds (PBA)=1.823352165725047;} scout #3: {team=any ; avg hp=-8.177777777777777 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.216949152542373; hits/misses (PBA)= 0.9005649717514125/1.3088512241054613; rounds (PBA)=1.1050847457627118;} oni: {team=lawful evil ; avg hp=105.78757062146893 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.598870056497177; hits/misses (PBA)= 1.928060263653484/0.8772128060263653; rounds (PBA)=1.8026365348399247;} scout: {team=any ; avg hp=-7.918644067796611 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3156308851224106; hits/misses (PBA)= 0.9103578154425612/1.2998116760828626; rounds (PBA)=1.1050847457627118;} oni #3: {team=lawful evil ; avg hp=105.53935969868174 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.07834274952919; hits/misses (PBA)= 1.9725047080979283/0.8809792843691149; rounds (PBA)=1.8365348399246704;} noble #3: {team=any ; avg hp=-7.68210922787194 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5397363465160075; hits/misses (PBA)= 0.0839924670433145/0.11902071563088512; rounds (PBA)=0.33220338983050846;} noble: {team=any ; avg hp=-7.787570621468927 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42598870056497173; hits/misses (PBA)= 0.07005649717514124/0.12316384180790961; rounds (PBA)=0.32919020715630887;} oni #2: {team=lawful evil ; avg hp=105.63352165725047 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.3834274952919; hits/misses (PBA)= 1.9378531073446328/0.8817325800376647; rounds (PBA)=1.816195856873823;} noble #2: {team=any ; avg hp=-7.705084745762712 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4421845574387947; hits/misses (PBA)= 0.07382297551789077/0.11826741996233521; rounds (PBA)=0.32655367231638416;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12780.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 170.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12724; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=141.1391721655669 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.728254349130175; hits/misses (PBA)= 2.9656068786242753/2.4313137372525495; rounds (PBA)=2.544291141771646;} cedruc: {team=unassigned mercenaries; avg hp=-5.728254349130174 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608278344331134; hits/misses (PBA)= 0.261747650469906/1.4315136972605478; rounds (PBA)=1.693261347730454;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 1718.08; crudely normalised: 0% > unaligned = expected rounds to survive: -25350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11861; Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.2171565686863 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.30733853229353; hits/misses (PBA)= 5.2967406518696265/3.550289942011598; rounds (PBA)=2.371725654869026;} Iskir: {team=Neutral; avg hp=-16.307338532293542 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7828434313137372; hits/misses (PBA)= 0.08598280343931214/1.5848830233953208; rounds (PBA)=1.670865826834633;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 1718.08; crudely normalised: 0% > unaligned = expected rounds to survive: -25350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11772; Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=Neutral; avg hp=-16.55388922215557 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7888422315536893; hits/misses (PBA)= 0.08718256348730254/1.5760847830433913; rounds (PBA)=1.663267346530694;} tarrasque: {team=unaligned ; avg hp=675.2111577684464 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.55388922215556; hits/misses (PBA)= 5.309138172365527/3.5056988602279544; rounds (PBA)=2.3539292141571684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19443; Neutral: 0.0 ± 0.0; Lawful Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.3317336532693 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 335.0619876024795; hits/misses (PBA)= 10.665266946610679/5.850229954009198; rounds (PBA)=3.8878224355128976;} Iskir #2: {team=Neutral; avg hp=-16.229354129174165 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1241751649670066; hits/misses (PBA)= 0.1195760847830434/2.285142971405719; rounds (PBA)=2.404719056188762;} Iskir: {team=Lawful Neutral; avg hp=-16.26754649070186 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.979004199160168; hits/misses (PBA)= 0.10857828434313137/2.200159968006399; rounds (PBA)=2.30873825234953;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1453.76; crudely normalised: 0% > unaligned = expected rounds to survive: -25350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10715; Lawful Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.3605278944211 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.43171365726855; hits/misses (PBA)= 5.336732653469306/2.2929414117176563; rounds (PBA)=2.1425714857028595;} Iskir: {team=Lawful Neutral; avg hp=-16.431713657268546 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6394721055788842; hits/misses (PBA)= 0.07258548290341932/1.371125774845031; rounds (PBA)=1.4437112577484503;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawfull Neutral= expected rounds to survive: 1718.08; crudely normalised: 0% > unaligned = expected rounds to survive: -25350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11846; Lawfull Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Lawfull Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=Lawfull Neutral; avg hp=-16.514097180563887 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7458508298340332; hits/misses (PBA)= 0.08738252349530094/1.585482903419316; rounds (PBA)=1.672865426914617;} tarrasque: {team=unaligned ; avg hp=675.254149170166 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.51409718056388; hits/misses (PBA)= 5.300939812037592/3.599480103979204; rounds (PBA)=2.3687262547490504;} ================================================== Encounter ================================================== Rough a priori predictions: > True Neutral= expected rounds to survive: -640.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: -1216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1228; Sum of rounds: 257193; > Team True Neutral = winning battles: 282; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 945; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Iskir: {team=Lawful Neutral; avg hp=46.141693811074916 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0529315960912; hits/misses (PBA)= 10.416123778501628/197.90472312703582; rounds (PBA)=209.09039087947883;} Aurelio: {team=True Neutral; avg hp=1.8998371335504887 (from 96); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.78094462540717; hits/misses (PBA)= 10.504885993485342/197.56351791530943; rounds (PBA)=208.29885993485343;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3290.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1512.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34173; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 423; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-12.35252949410118 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.06818636272746; hits/misses (PBA)= 5.036592681463707/1.0155968806238753; rounds (PBA)=6.052189562087582;} giant ape: {team=unaligned ; avg hp=117.45410917816437 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.56548690261948; hits/misses (PBA)= 3.544891021795641/0.9130173965206959; rounds (PBA)=6.450709858028394;} giant ape #3: {team=unaligned ; avg hp=118.94381123775246 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.9628074385123; hits/misses (PBA)= 3.560287942411518/0.9602079584083183; rounds (PBA)=6.449910017996401;} giant ape #2: {team=unaligned ; avg hp=115.90761847630473 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.17816436712657; hits/misses (PBA)= 3.493501299740052/0.9132173565286943; rounds (PBA)=6.463507298540292;} mummy #2: {team=lawful evil ; avg hp=-12.324335132973406 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.255948810237953; hits/misses (PBA)= 2.2783443311337734/1.195760847830434; rounds (PBA)=1.7370525894821036;} mummy: {team=lawful evil ; avg hp=-12.029594081183763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.37032593481304; hits/misses (PBA)= 2.2785442911417717/1.190361927614477; rounds (PBA)=1.7344531093781244;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 37440.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2406.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50897; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=-9.41491701659668 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.93941211757649; hits/misses (PBA)= 2.0291941611677666/3.017396520695861; rounds (PBA)=6.146370725854829;} ancient red dragon: {team=chaotic evil ; avg hp=395.9594081183763 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 499.01619676064786; hits/misses (PBA)= 26.69746050789842/1.8404319136172766; rounds (PBA)=10.17736452709458;} giant ape: {team=unaligned ; avg hp=-9.264147170565886 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.489502099580086; hits/misses (PBA)= 2.011797640471906/3.0661867626474706; rounds (PBA)=6.157768446310738;} giant ape #3: {team=unaligned ; avg hp=-9.337132573485302 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.61167766446711; hits/misses (PBA)= 2.0531893621275743/3.0305938812237554; rounds (PBA)=6.165566886622676;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 37300.5; crudely normalised: 0% > unaligned = expected rounds to survive: 7579.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23727; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4897; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-11.080383923215358 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 607.6426714657068; hits/misses (PBA)= 20.132573485302938/1.5740851829634073; rounds (PBA)=4.341331733653269;} pit fiend #2: {team=lawful evil ; avg hp=177.60607878424315 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.81863627274547; hits/misses (PBA)= 6.631473705258948/6.615076984603079; rounds (PBA)=3.9578084383123375;} pit fiend #4: {team=lawful evil ; avg hp=179.18356328734254 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.05498900219956; hits/misses (PBA)= 6.656068786242751/6.62627474505099; rounds (PBA)=3.960407918416317;} pit fiend #5: {team=lawful evil ; avg hp=183.54129174165166 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.2595480903819; hits/misses (PBA)= 6.703859228154369/6.731653669266147; rounds (PBA)=3.9858028394321137;} pit fiend #3: {team=lawful evil ; avg hp=176.19456108778243 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.5844831033793; hits/misses (PBA)= 6.556088782243552/6.582083583283343; rounds (PBA)=3.9602079584083185;} pit fiend: {team=lawful evil ; avg hp=175.83183363327333 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.3627274545091; hits/misses (PBA)= 6.567286542691462/6.506098780243951; rounds (PBA)=3.9420115976804637;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1800.0; crudely normalised: 0% > lawful good = expected rounds to survive: 10603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20733; any evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.477904419116177 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.081983603279344; hits/misses (PBA)= 1.9594081183763248/1.301739652069586; rounds (PBA)=3.261147770445911;} solar: {team=lawful good ; avg hp=220.91801639672065 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.4779044191162; hits/misses (PBA)= 6.4437112577484505/0.3313337332533493; rounds (PBA)=4.1457708458308336;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4521; Sum of rounds: 66379; > Team chaotic evil = winning battles: 1670; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2850; perfect battles: 0; close-call battles: 2834; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=other; avg hp=-10.614908206149082 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.863304578633047; hits/misses (PBA)= 1.6447688564476886/1.8018137580181375; rounds (PBA)=1.723291307232913;} deva: {team=other; avg hp=-10.527980535279806 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.106171201061713; hits/misses (PBA)= 1.6662242866622428/1.787436407874364; rounds (PBA)=1.7268303472683035;} deva #3: {team=other; avg hp=-10.665560716655607 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.041362530413625; hits/misses (PBA)= 1.6609157266091572/1.7998230479982305; rounds (PBA)=1.7303693873036938;} planetar #2: {team=lawful good ; avg hp=-8.68900685689007 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.72948462729485; hits/misses (PBA)= 7.636142446361425/4.114797611147976; rounds (PBA)=7.971908869719089;} solar: {team=lawful good ; avg hp=67.09466932094669 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.74850696748507; hits/misses (PBA)= 20.751382437513826/6.841849148418492; rounds (PBA)=14.25945587259456;} ancient red dragon: {team=chaotic evil ; avg hp=14.173191771731918 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 712.7363415173634; hits/misses (PBA)= 38.13404114134041/3.6332669763326697; rounds (PBA)=14.176288431762885;} planetar: {team=lawful good ; avg hp=-8.439946914399469 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.2284892722849; hits/misses (PBA)= 7.6107055961070555/4.130723291307233; rounds (PBA)=7.969254589692546;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4473.9; crudely normalised: 0% > lawful good = expected rounds to survive: 14384.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33103; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4940; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-10.852029594081184 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 325.0093981203759; hits/misses (PBA)= 17.442911417716456/1.2769446110777845; rounds (PBA)=6.23995200959808;} planetar: {team=lawful good ; avg hp=199.3613277344531 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.07238552289542; hits/misses (PBA)= 6.658668266346731/5.54369126174765; rounds (PBA)=6.28994201159768;} planetar #2: {team=lawful good ; avg hp=199.5144971005799 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.7890421915617; hits/misses (PBA)= 6.772245550889822/5.45750849830034; rounds (PBA)=6.306938612277545;} deva: {team=lawful good ; avg hp=27.94161167766447 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.240551889622076; hits/misses (PBA)= 2.5252949410117975/4.696660667866427; rounds (PBA)=4.595280943811238;} deva #3: {team=lawful good ; avg hp=27.27854429114177 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.471505698860227; hits/misses (PBA)= 2.5608878224355127/4.754049190161967; rounds (PBA)=4.64747050589882;} solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.75564887022597; hits/misses (PBA)= 8.55748850229954/3.615876824635073; rounds (PBA)=6.265946810637873;} deva #2: {team=lawful good ; avg hp=28.894621075784844 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.522895420915816; hits/misses (PBA)= 2.5700859828034393/4.754249150169966; rounds (PBA)=4.640071985602879;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30240.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29457; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=389.98380323935214 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.35932813437313; hits/misses (PBA)= 13.338332333533293/2.3473305338932215; rounds (PBA)=5.890221955608879;} solar: {team=lawful good ; avg hp=-9.359328134373126 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.01619676064786; hits/misses (PBA)= 6.783243351329734/2.9184163167366526; rounds (PBA)=4.850829834033194;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6714.09; crudely normalised: 0% > unaligned = expected rounds to survive: 40560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20904; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=593.8490301939612 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.8486302739452; hits/misses (PBA)= 16.93641271745651/1.2245550889822037; rounds (PBA)=4.17996400719856;} solar #2: {team=lawful good ; avg hp=-15.487302539492102 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.34693061387723; hits/misses (PBA)= 1.7826434713057389/1.4303139372125575; rounds (PBA)=2.3821235752849432;} solar: {team=lawful good ; avg hp=-15.36132773445311 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80403919216157; hits/misses (PBA)= 1.7520495900819837/1.4409118176364728; rounds (PBA)=2.374725054989002;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6697.67; crudely normalised: 0% > lawful good = expected rounds to survive: 5099.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36449; lawful evil : 0.84 ± 0.01; lawful good : 0.16 ± 0.01; > Team lawful evil = winning battles: 4215; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 786; perfect battles: 0; close-call battles: 759; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=56.10637872425515 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.99440111977606; hits/misses (PBA)= 19.42031593681264/6.65626874625075; rounds (PBA)=7.090781843631274;} solar: {team=lawful good ; avg hp=-2.5850829834033195 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.89362127574486; hits/misses (PBA)= 10.678264347130574/1.890621875624875; rounds (PBA)=6.412717456508698;} deva: {team=lawful good ; avg hp=-10.409318136372725 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9608078384323135;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25577; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.68866226754649 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.26554689062186; hits/misses (PBA)= 7.022195560887822/1.2551489702059588; rounds (PBA)=4.140771845630874;} pit fiend: {team=lawful evil ; avg hp=139.73445310937814 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.6886622675465; hits/misses (PBA)= 12.435312937412517/5.293941211757648; rounds (PBA)=5.110177964407119;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 68140.8; crudely normalised: 0% > lawful good = expected rounds to survive: 3161.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10004; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon: {team=lawful good ; avg hp=-16.313937212557487 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.286542691461708; hits/misses (PBA)= 1.2193561287742452/2.872425514897021; rounds (PBA)=1.3639272145570887;} tarrasque: {team=unaligned ; avg hp=656.7134573085383 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.31393721255748; hits/misses (PBA)= 6.173365326934613/0.3261347730453909; rounds (PBA)=2.000399920015997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 75.0; crudely normalised: 0% > any = expected rounds to survive: 4800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6991; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=110.43531293741252 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.93501299740052; hits/misses (PBA)= 1.4127174565086982/0.9678064387122576; rounds (PBA)=1.3979204159168166;} guard: {team=other; avg hp=-4.93501299740052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5646870625874825; hits/misses (PBA)= 0.3119376124775045/0.47810437912417514; rounds (PBA)=0.7900419916016796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1623.7; crudely normalised: 0% > lawful good = expected rounds to survive: 1407.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54086; lawful evil : 0.93 ± 0.0; lawful good : 0.07 ± 0.0; > Team lawful evil = winning battles: 4648; perfect battles: 0; close-call battles: 3923; > Team lawful good = winning battles: 353; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=43.416516696660665 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.1371725654869; hits/misses (PBA)= 12.10257948410318/7.9868026394721054; rounds (PBA)=10.723855228954209;} bearded devil: {team=lawful evil ; avg hp=-3.1021795640871828 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.509898020395921;} deva: {team=lawful good ; avg hp=-4.137172565486902 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.68566286742652; hits/misses (PBA)= 12.662067586482703/6.841031793641272; rounds (PBA)=9.807238552289542;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2243.84; crudely normalised: 0% > other= expected rounds to survive: 775.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16108; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=174.79284143171367 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.87242551489702; hits/misses (PBA)= 7.239152169566087/0.4485102979404119; rounds (PBA)=3.2209558088382324;} black bear: {team=other; avg hp=-7.912417516496701 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.39132173565287; hits/misses (PBA)= 0.6200759848030394/1.886622675464907; rounds (PBA)=1.495100979804039;} black bear #2: {team=other; avg hp=-8.008798240351929 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.288542291541692; hits/misses (PBA)= 0.6052789442111578/1.8758248350329934; rounds (PBA)=1.483503299340132;} ape: {team=other; avg hp=-8.026594681063788 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165766846630674; hits/misses (PBA)= 1.0279944011197761/1.933013397320536; rounds (PBA)=1.6220755848830235;} black bear #3: {team=other; avg hp=-7.924615076984603 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.361527694461108; hits/misses (PBA)= 0.6114777044591082/1.869626074785043; rounds (PBA)=1.4873025394921016;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6825.0; crudely normalised: 0% > other= expected rounds to survive: 201.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5400; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=192.50149970005998 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.957008598280343; hits/misses (PBA)= 1.6282743451309738/0.08398320335932813; rounds (PBA)=1.0797840431913617;} ape: {team=other; avg hp=-6.957008598280344 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.498500299940012; hits/misses (PBA)= 0.35692861427714456/0.6800639872025595; rounds (PBA)=0.518496300739852;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42569; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2504; perfect battles: 0; close-call battles: 1098; > Team any = winning battles: 2497; perfect battles: 0; close-call battles: 1006; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=1.040391921615677 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.959608078384323; hits/misses (PBA)= 2.996400719856029/1.8620275944811038; rounds (PBA)=5.736852629474106;} acolyte: {team=any ; avg hp=1.0901819636072785 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.097180563887223; hits/misses (PBA)= 3.0185962807438513/1.8002399520095982; rounds (PBA)=5.742851429714057;} acolyte #4: {team=any ; avg hp=1.0865826834633074 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.884223155368926; hits/misses (PBA)= 2.9444111177764447/1.807638472305539; rounds (PBA)=5.674665066986603;} acolyte #2: {team=other; avg hp=0.9782043591281744 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.863627274545091; hits/misses (PBA)= 2.9362127574485104/1.7810437912417516; rounds (PBA)=5.6204759048190365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3662.31; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7115.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20487; lawful evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=159.67886422715458 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.88482303539293; hits/misses (PBA)= 3.2475504899020198/1.3739252149570087; rounds (PBA)=3.8424315136972607;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=159.71605678864228 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2115576884623; hits/misses (PBA)= 3.213957208558288/1.4025194961007799; rounds (PBA)=3.8474305138972205;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=160.6760647870426 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.17156568686262; hits/misses (PBA)= 3.2615476904619074/1.391121775644871; rounds (PBA)=3.840631873625275;} adult green dragon: {team=lawful evil ; avg hp=-11.267946410717856 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.92901419716057; hits/misses (PBA)= 8.341531693661267/1.899620075984803; rounds (PBA)=3.4137172565486904;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5493.46; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 4743.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3017; Sum of rounds: 23279; > Team lawful evil = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2982; perfect battles: 0; close-call battles: 2046; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=80.19191249585681 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.08352668213458; hits/misses (PBA)= 4.9880676168379185/2.1219754723235003; rounds (PBA)=6.741133576400398;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=74.9860788863109 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.95359628770302; hits/misses (PBA)= 4.730858468677495/2.0805435863440502; rounds (PBA)=6.749751408684124;} adult green dragon: {team=lawful evil ; avg hp=-11.052369903878024 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.75207159429897; hits/misses (PBA)= 16.943984090155784/3.539608882996354; rounds (PBA)=6.835598276433544;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10986.92; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29172; lawful evil : 0.86 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.14 ± 0.0; > Team lawful evil = winning battles: 4296; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 705; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=49.43311337732454 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.75284943011397; hits/misses (PBA)= 13.630473905218956/1.510497900419916; rounds (PBA)=5.623475304939012;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-2.752849430113977 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.56688662267547; hits/misses (PBA)= 7.009798040391922/2.998000399920016; rounds (PBA)=5.119976004799041;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 523.19; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 49807.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #7: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.48030393921215 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.20615876824635; hits/misses (PBA)= 0.45250949810037994/0.1931613677264547; rounds (PBA)=0.40671865626874626;} cloud giant #15: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.40191961607678 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.906018796240751; hits/misses (PBA)= 0.4861027794441112/0.19916016796640673; rounds (PBA)=0.41991601679664065;} cloud giant #17: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.52069586082783 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.20355928814237; hits/misses (PBA)= 0.4537092581483703/0.19876024795040992; rounds (PBA)=0.40611877624475107;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.43931213757247 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.553089382123575; hits/misses (PBA)= 0.47130573885222954/0.19716056788642272; rounds (PBA)=0.4169166166766647;} adult green dragon: {team=lawful evil ; avg hp=-11.402119576084782 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.610677864427114; hits/misses (PBA)= 0.8104379124175165/0.1835632873425315; rounds (PBA)=0.3313337332533493;} cloud giant #6: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.45570885822835 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.530493901219756; hits/misses (PBA)= 0.4699060187962408/0.1967606478704259; rounds (PBA)=0.41991601679664065;} cloud giant #21: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.3625274945011 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.289342131573685; hits/misses (PBA)= 0.45770845830833834/0.1951609678064387; rounds (PBA)=0.41351729654069186;} cloud giant #12: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.39612077584482 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113977204559088; hits/misses (PBA)= 0.4513097380523895/0.1949610077984403; rounds (PBA)=0.40951809638072384;} cloud giant #20: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.501099780044 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.711657668466307; hits/misses (PBA)= 0.4777044591081784/0.20155968806238753; rounds (PBA)=0.41771645670865826;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.50029994001198 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.149770045990802; hits/misses (PBA)= 0.4501099780043991/0.1891621675664867; rounds (PBA)=0.40271945610877824;} cloud giant #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.40891821635674 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.400719856028795; hits/misses (PBA)= 0.4673065386922616/0.1873625274945011; rounds (PBA)=0.41271745650869823;} cloud giant #13: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.48070385922816 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.258948210357929; hits/misses (PBA)= 0.45550889822035595/0.1885622875424915; rounds (PBA)=0.40931813637272546;} cloud giant #16: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.46550689862028 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501899620075985; hits/misses (PBA)= 0.46890621875624877/0.20935812837432513; rounds (PBA)=0.4185162967406519;} cloud giant #9: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.4353129374125 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.807838432313538; hits/misses (PBA)= 0.4809038192361528/0.19536092781443712; rounds (PBA)=0.4215156968606279;} cloud giant #10: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.42191561687662 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.439512097580485; hits/misses (PBA)= 0.46650669866026795/0.19536092781443712; rounds (PBA)=0.41291741651669667;} cloud giant #14: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.44211157768447 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.899820035992802; hits/misses (PBA)= 0.4415116976604679/0.19996000799840033; rounds (PBA)=0.40751849630073983;} cloud giant #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.4377124575085 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.157768446310738; hits/misses (PBA)= 0.4505098980203959/0.20295940811837632; rounds (PBA)=0.41511697660467906;} cloud giant #11: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.498300339932 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.283943211357728; hits/misses (PBA)= 0.4605078984203159/0.19196160767846432; rounds (PBA)=0.40571885622875425;} cloud giant #19: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.3873225354929 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.394121175764846; hits/misses (PBA)= 0.46130773845230955/0.2019596080783843; rounds (PBA)=0.41711657668466307;} cloud giant #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.4509098180364 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.202159568086383; hits/misses (PBA)= 0.45150969806038793/0.1949610077984403; rounds (PBA)=0.3993201359728054;} cloud giant #18: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.41851629674065 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.755448910217956; hits/misses (PBA)= 0.4797040591881624/0.19716056788642272; rounds (PBA)=0.4261147770445911;} cloud giant #8: {team=neutral good (50%) or neutral evil (50%) ; avg hp=199.48410317936413 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.635872825434912; hits/misses (PBA)= 0.47210557888422316/0.1899620075984803; rounds (PBA)=0.41571685662867425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10986.92; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29108; lawful evil : 0.85 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.15 ± 0.0; > Team lawful evil = winning battles: 4271; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-2.4733053389322137 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.49250149970007; hits/misses (PBA)= 7.015796840631873/2.9832033593281344; rounds (PBA)=5.120775844831034;} adult green dragon: {team=lawful evil ; avg hp=49.50749850029994 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.47330533893222; hits/misses (PBA)= 13.602279544091182/1.48250349930014; rounds (PBA)=5.601079784043192;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 310.97; crudely normalised: 0% > other= expected rounds to survive: 345.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31128; chaotic evil : 0.96 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 4782; perfect battles: 0; close-call battles: 4234; > Team other = winning battles: 219; perfect battles: 0; close-call battles: 215; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=-5.690661867626475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51009798040392; hits/misses (PBA)= 1.6290741851629673/1.3149370125974804; rounds (PBA)=2.9516096780643872;} orc #2: {team=chaotic evil ; avg hp=0.021795640871825634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.016796640671865; hits/misses (PBA)= 0.9974005198960207/1.1959608078384323; rounds (PBA)=2.4451109778044393;} bugbear: {team=other; avg hp=-5.330333933213358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.08858228354329; hits/misses (PBA)= 3.2423515296940613/2.0357928414317135; rounds (PBA)=5.305938812237552;} hobgoblin: {team=other; avg hp=-5.645870825834833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653069386122775; hits/misses (PBA)= 1.634873025394921/1.304739052189562; rounds (PBA)=2.9458108378324335;} goblin #2: {team=other; avg hp=-6.291541691661668 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4569086182763447; hits/misses (PBA)= 0.42031593681263746/0.2643471305738852; rounds (PBA)=0.8848230353929214;} orc: {team=chaotic evil ; avg hp=0.22075584883023394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.19896020795841; hits/misses (PBA)= 1.017996400719856/1.1871625674865027; rounds (PBA)=2.4523095380923814;} ogre: {team=chaotic evil ; avg hp=49.183163367326536 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.411517696460706; hits/misses (PBA)= 2.699260147970406/2.64247150569886; rounds (PBA)=5.701459708058389;} goblin: {team=other; avg hp=-6.344731053789242 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3453309338132375; hits/misses (PBA)= 0.40751849630073983/0.24935012997400519; rounds (PBA)=0.8702259548090382;} goblin #3: {team=other; avg hp=-6.389322135572885 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.228354329134173; hits/misses (PBA)= 0.38752249550089984/0.2631473705258948; rounds (PBA)=0.872625474905019;} orc #3: {team=chaotic evil ; avg hp=0.038992201559688064 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.354529094181164; hits/misses (PBA)= 1.0191961607678464/1.1885622875424915; rounds (PBA)=2.4563087382523494;} ogre #2: {team=chaotic evil ; avg hp=49.25294941011798 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.71065786842632; hits/misses (PBA)= 2.732653469306139/2.6196760647870425; rounds (PBA)=5.702259548090382;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 203.74; crudely normalised: 0% > other= expected rounds to survive: 996.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41712; chaotic evil : 0.34 ± 0.01; other: 0.66 ± 0.01; > Team chaotic evil = winning battles: 1719; perfect battles: 0; close-call battles: 1315; > Team other = winning battles: 3282; perfect battles: 0; close-call battles: 3126; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=2.1775644871025794 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.9376124775045; hits/misses (PBA)= 2.61127774445111/2.5810837832433515; rounds (PBA)=5.547690461907618;} ogre: {team=chaotic evil ; avg hp=2.4709058188362327 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.28614277144571; hits/misses (PBA)= 2.644871025794841/2.5942811437712456; rounds (PBA)=5.572685462907419;} hobgoblin: {team=other; avg hp=0.5178964207158568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.437312537492502; hits/misses (PBA)= 3.1539692061587683/1.6882623475304939; rounds (PBA)=4.993001399720056;} goblin #3: {team=other; avg hp=-5.647670465906819 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.769446110777844; hits/misses (PBA)= 1.0045990801839633/0.42911417716456707; rounds (PBA)=1.8358328334333134;} goblin #2: {team=other; avg hp=-5.783043391321736 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.869626074785043; hits/misses (PBA)= 1.0215956808638271/0.4423115376924615; rounds (PBA)=1.8628274345130973;} hobgoblin #2: {team=other; avg hp=0.6574685062987402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22375524895021; hits/misses (PBA)= 3.123375324935013/1.7230553889222155; rounds (PBA)=4.9964007198560285;} bugbear: {team=other; avg hp=13.69626074785043 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.26054789042192; hits/misses (PBA)= 5.1015796840631875/2.2761447710457907; rounds (PBA)=7.679664067186563;} goblin: {team=other; avg hp=-5.6646670665866825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.790841831633673; hits/misses (PBA)= 1.0063987202559488/0.4283143371325735; rounds (PBA)=1.8472305538892222;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 203.74; crudely normalised: 0% > other= expected rounds to survive: 996.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41522; chaotic evil : 0.34 ± 0.01; other: 0.66 ± 0.01; > Team chaotic evil = winning battles: 1690; perfect battles: 0; close-call battles: 1254; > Team other = winning battles: 3311; perfect battles: 0; close-call battles: 3157; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=-5.632873425314937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.786442711457709; hits/misses (PBA)= 1.0017996400719855/0.4211157768446311; rounds (PBA)=1.8338332333533294;} hobgoblin: {team=other; avg hp=0.6216756648670266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.178364327134574; hits/misses (PBA)= 3.130373925214957/1.7000599880023994; rounds (PBA)=4.980203959208159;} goblin: {team=other; avg hp=-5.691061787642472 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850229954009198; hits/misses (PBA)= 1.010997800439912/0.4345130973805239; rounds (PBA)=1.8524295140971805;} bugbear: {team=other; avg hp=13.85882823435313 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.394521095780846; hits/misses (PBA)= 5.102979404119176/2.2419516096780643; rounds (PBA)=7.652869426114777;} ogre #2: {team=chaotic evil ; avg hp=2.214357128574285 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.08118376324735; hits/misses (PBA)= 2.624875024995001/2.553489302139572; rounds (PBA)=5.516296740651869;} ogre: {team=chaotic evil ; avg hp=2.3525294941011796 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.77064587082584; hits/misses (PBA)= 2.6004799040191964/2.6162767446510697; rounds (PBA)=5.553689262147571;} hobgoblin #2: {team=other; avg hp=0.6594681063787242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.346130773845232; hits/misses (PBA)= 3.1545690861827635/1.6792641471705658; rounds (PBA)=4.98500299940012;} goblin #3: {team=other; avg hp=-5.6678664267146575 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877424515096981; hits/misses (PBA)= 1.0131973605278943/0.4533093381323735; rounds (PBA)=1.8698260347930413;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 101.87; crudely normalised: 0% > other= expected rounds to survive: 1993.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16889; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3455; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=other; avg hp=10.775844831033794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.665866826634673; hits/misses (PBA)= 1.810237952409518/0.9616076784643072; rounds (PBA)=3.021995600879824;} goblin #3: {team=other; avg hp=1.4563087382523496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119576084783043; hits/misses (PBA)= 1.0635872825434913/0.46190761847630474; rounds (PBA)=2.162767446510698;} bugbear: {team=other; avg hp=26.982003599280144 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.41471705658868; hits/misses (PBA)= 1.9992001599680065/0.8620275944811038; rounds (PBA)=3.035392921415717;} goblin #2: {team=other; avg hp=1.2425514897020595 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.99500099980004; hits/misses (PBA)= 1.0435912817436512/0.46970605878824234; rounds (PBA)=2.1635672865426914;} goblin: {team=other; avg hp=1.3693261347730454 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.226754649070186; hits/misses (PBA)= 1.094381123775245/0.4441111777644471; rounds (PBA)=2.1821635672865427;} ogre: {team=chaotic evil ; avg hp=-4.0903819236152765 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.448110377924415; hits/misses (PBA)= 1.2943411317736453/1.4499100179964006; rounds (PBA)=2.744251149770046;} hobgoblin #2: {team=other; avg hp=10.725854829034192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.668466306738653; hits/misses (PBA)= 1.8236352729454108/0.9684063187362527; rounds (PBA)=3.026994601079784;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47768; chaotic evil : 0.76 ± 0.01; lawful evil : 0.16 ± 0.01; neutral evil : 0.08 ± 0.0; > Team chaotic evil = winning battles: 3796; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 822; perfect battles: 0; close-call battles: 313; > Team neutral evil = winning battles: 383; perfect battles: 0; close-call battles: 237; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-3.290341931613677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.533293341331733; hits/misses (PBA)= 1.9104179164167168/2.585882823435313; rounds (PBA)=5.546890621875625;} goblin #3: {team=neutral evil ; avg hp=-4.503899220155969 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850629874025195; hits/misses (PBA)= 0.9732053589282144/1.6866626674665066; rounds (PBA)=2.8812237552489504;} goblin: {team=neutral evil ; avg hp=-4.290141971605679 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.002999400119976; hits/misses (PBA)= 1.001999600079984/1.6726654669066188; rounds (PBA)=2.8910217956408717;} goblin #2: {team=neutral evil ; avg hp=-4.3369326134773045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853029394121176; hits/misses (PBA)= 0.9840031993601279/1.65626874625075; rounds (PBA)=2.8630273945210956;} bugbear: {team=chaotic evil ; avg hp=13.322135572885422 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.92961407718456; hits/misses (PBA)= 2.993001399720056/5.495500899820036; rounds (PBA)=9.24755048990202;} hobgoblin #2: {team=lawful evil ; avg hp=-3.4123175364927016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.341931613677264; hits/misses (PBA)= 1.894621075784843/2.5472905418916216; rounds (PBA)=5.45870825834833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39234; chaotic evil : 0.67 ± 0.01; lawful evil : 0.01 ± 0.0; neutral evil : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3349; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 37; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1615; perfect battles: 0; close-call battles: 937; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=10.629474105178964 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.016596680663866; hits/misses (PBA)= 2.560087982403519/4.263147370525894; rounds (PBA)=7.492901419716056;} hobgoblin: {team=lawful evil ; avg hp=-4.844831033793241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.941411717656469; hits/misses (PBA)= 1.0135972805438913/2.060387922415517; rounds (PBA)=3.081383723255349;} goblin: {team=neutral evil ; avg hp=-2.5682863427314535 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.230353929214157; hits/misses (PBA)= 1.3837232553489303/2.0749850029994; rounds (PBA)=4.610277944411118;} goblin #3: {team=neutral evil ; avg hp=-2.538492301539692 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.447310537892422; hits/misses (PBA)= 1.423115376924615/2.0541891621675665; rounds (PBA)=4.61747650469906;} goblin #2: {team=neutral evil ; avg hp=-2.599480103979204 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285942811437712; hits/misses (PBA)= 1.3997200559888023/2.0331933613277346; rounds (PBA)=4.588882223555289;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 135.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30576; chaotic evil : 0.42 ± 0.01; neutral evil : 0.58 ± 0.01; > Team chaotic evil = winning battles: 2121; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2880; perfect battles: 0; close-call battles: 1556; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-0.25374925014997 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.852229554089182; hits/misses (PBA)= 1.3317336532693462/1.608878224355129; rounds (PBA)=4.10377924415117;} goblin: {team=neutral evil ; avg hp=-0.264747050589882 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.023195360927815; hits/misses (PBA)= 1.3583283343331334/1.6180763847230555; rounds (PBA)=4.108978204359128;} bugbear: {team=chaotic evil ; avg hp=3.4053189362127574 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.802039592081584; hits/misses (PBA)= 1.865626874625075/3.235752849430114; rounds (PBA)=5.525494901019796;} goblin #3: {team=neutral evil ; avg hp=-0.2835432913417317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.719256148770246; hits/misses (PBA)= 1.3215356928614277/1.6230753849230155; rounds (PBA)=4.1297740451909615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33107; chaotic evil : 0.83 ± 0.01; neutral evil : 0.17 ± 0.01; > Team chaotic evil = winning battles: 4163; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 838; perfect battles: 0; close-call battles: 383; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=13.546890621875624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.924615076984605; hits/misses (PBA)= 1.8984203159368127/3.6512697460507897; rounds (PBA)=6.382123575284943;} goblin: {team=neutral evil ; avg hp=-3.9922015596880622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6502699460107975; hits/misses (PBA)= 1.126774645070986/1.3719256148770247; rounds (PBA)=4.335532893421315;} goblin #2: {team=neutral evil ; avg hp=-3.9324135172965407 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8028394321135774; hits/misses (PBA)= 1.1467706458708258/1.4133173365326934; rounds (PBA)=4.350729854029194;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27304; lawful evil : 0.12 ± 0.0; neutral evil : 0.88 ± 0.0; > Team lawful evil = winning battles: 607; perfect battles: 0; close-call battles: 274; > Team neutral evil = winning battles: 4394; perfect battles: 0; close-call battles: 1710; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.9034193161367727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8582283543291345; hits/misses (PBA)= 1.0037992401519695/2.406918616276745; rounds (PBA)=3.574885022995401;} goblin #4: {team=neutral evil ; avg hp=4.014597080583883 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.289342131573685; hits/misses (PBA)= 1.0475904819036193/1.9998000399920015; rounds (PBA)=4.041591681663667;} goblin #2: {team=neutral evil ; avg hp=4.01499700059988 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.395720855828834; hits/misses (PBA)= 1.0709858028394321/2.0051989602079585; rounds (PBA)=4.079784043191362;} hobgoblin #2: {team=lawful evil ; avg hp=-1.8794241151769646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.049790041991602; hits/misses (PBA)= 1.0365926814637072/2.4369126174765046; rounds (PBA)=3.627274545090982;} goblin: {team=neutral evil ; avg hp=4.03999200159968 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.58628274345131; hits/misses (PBA)= 1.089382123575285/2.0579884023195363; rounds (PBA)=4.095780843831234;} goblin #3: {team=neutral evil ; avg hp=4.022395520895821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.511497700459908; hits/misses (PBA)= 1.091381723655269/2.032993401319736; rounds (PBA)=4.064787042591481;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 73.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 315.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20465; lawful evil : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team lawful evil = winning battles: 205; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4796; perfect battles: 0; close-call battles: 940; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=5.304339132173565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.402919416116776; hits/misses (PBA)= 0.7278544291141772/1.3375324935012998; rounds (PBA)=3.4033193361327734;} hobgoblin: {team=lawful evil ; avg hp=-2.467906418716257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.975404919016197; hits/misses (PBA)= 0.8638272345530894/2.3585282943411316; rounds (PBA)=3.263347330533893;} goblin #2: {team=neutral evil ; avg hp=5.364127174565087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.608478304339132; hits/misses (PBA)= 0.7684463107378524/1.3967206558688263; rounds (PBA)=3.3627274545090984;} goblin: {team=neutral evil ; avg hp=5.356128774245151 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.456508698260348; hits/misses (PBA)= 0.7398520295940811/1.3885222955408918; rounds (PBA)=3.3553289342131576;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33138; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1395; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3606; perfect battles: 0; close-call battles: 862; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.2521495700859828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.412917416516697; hits/misses (PBA)= 1.4689062187562487/3.923215356928614; rounds (PBA)=5.6710657868426315;} goblin: {team=neutral evil ; avg hp=2.8340331933613276 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.694061187762448; hits/misses (PBA)= 0.9538092381523695/1.7890421915616876; rounds (PBA)=5.231953609278144;} goblin #2: {team=neutral evil ; avg hp=2.7530493901219755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.558088382323535; hits/misses (PBA)= 0.9308138372325535/1.7374525094981004; rounds (PBA)=5.162167566486703;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20384; lawful evil : 0.76 ± 0.01; neutral evil : 0.24 ± 0.01; > Team lawful evil = winning battles: 3779; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-0.9130173965206959 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491501699660068; hits/misses (PBA)= 0.9144171165766847/1.7264547090581883; rounds (PBA)=2.8852229554089184;} hobgoblin: {team=lawful evil ; avg hp=5.508498300339932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.913017396520696; hits/misses (PBA)= 1.3287342531493702/1.6116776644671065; rounds (PBA)=3.6960607878424314;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 154.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35373; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 610; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4391; perfect battles: 0; close-call battles: 1134; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=6.826634673065387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.453309338132373; hits/misses (PBA)= 1.5586882623475304/2.3599280143971204; rounds (PBA)=5.8500299940012;} bugbear: {team=chaotic evil ; avg hp=-1.5340931813637273 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621875624875026; hits/misses (PBA)= 1.0771845630873824/5.015396920615877; rounds (PBA)=6.214557088582284;} hobgoblin: {team=lawful evil ; avg hp=6.768246350729854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.478904219156169; hits/misses (PBA)= 1.5686862627474505/2.373525294941012; rounds (PBA)=5.882623475304939;} hobgoblin #3: {team=lawful evil ; avg hp=6.783243351329734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.601879624075185; hits/misses (PBA)= 1.577884423115377/2.3607278544291144; rounds (PBA)=5.89122175564887;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 231.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51907; chaotic evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team chaotic evil = winning battles: 2316; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2685; perfect battles: 0; close-call battles: 685; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=4.6718656268746255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.70125974805039; hits/misses (PBA)= 1.5888822235552889/7.564087182563488; rounds (PBA)=9.616076784643072;} hobgoblin: {team=lawful evil ; avg hp=1.6216756648670265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.023195360927815; hits/misses (PBA)= 1.8176364727054588/2.7296540691861626; rounds (PBA)=8.454109178164368;} hobgoblin #2: {team=lawful evil ; avg hp=1.6770645870825835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.304939012197561; hits/misses (PBA)= 1.8470305938812237/2.679464107178564; rounds (PBA)=8.400719856028795;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 231.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51959; chaotic evil : 0.47 ± 0.01; lawful evil : 0.53 ± 0.01; > Team chaotic evil = winning battles: 2376; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2625; perfect battles: 0; close-call battles: 688; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=5.05118976204759 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.09778044391122; hits/misses (PBA)= 1.6280743851229753/7.5400919816036795; rounds (PBA)=9.643271345730854;} hobgoblin: {team=lawful evil ; avg hp=1.446110777844431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.88882223555289; hits/misses (PBA)= 1.7958408318336332/2.683663267346531; rounds (PBA)=8.408718256348731;} hobgoblin #2: {team=lawful evil ; avg hp=1.4561087782443511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.05998800239952; hits/misses (PBA)= 1.8280343931213758/2.779644071185763; rounds (PBA)=8.44391121775645;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24019; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4696; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 305; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=18.911617676464708 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02999400119976; hits/misses (PBA)= 1.316136772645471/2.445710857828434; rounds (PBA)=4.700859828034393;} hobgoblin: {team=lawful evil ; avg hp=-5.02999400119976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.088382323535292; hits/misses (PBA)= 1.33873225354929/2.0261947610477904; rounds (PBA)=3.4259148170365927;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 654.55; crudely normalised: 0% > other= expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31549; chaotic evil : 0.62 ± 0.01; other: 0.38 ± 0.01; > Team chaotic evil = winning battles: 3103; perfect battles: 0; close-call battles: 1305; > Team other = winning battles: 1898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=1.34373125374925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.210357928414318; hits/misses (PBA)= 2.2195560887822436/2.8220355928814236; rounds (PBA)=5.421115776844631;} orc: {team=chaotic evil ; avg hp=2.481503699260148 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.860827834433113; hits/misses (PBA)= 1.2653469306138772/1.2589482103579284; rounds (PBA)=4.682863427314537;} orc #2: {team=chaotic evil ; avg hp=2.308138372325535 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.795440911817636; hits/misses (PBA)= 1.260747850429914/1.2649470105978804; rounds (PBA)=4.668066386722655;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 654.55; crudely normalised: 0% > other= expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31705; chaotic evil : 0.63 ± 0.01; other: 0.37 ± 0.01; > Team chaotic evil = winning battles: 3129; perfect battles: 0; close-call battles: 1308; > Team other = winning battles: 1872; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=2.51749650069986 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.935412917416517; hits/misses (PBA)= 1.2849430113977205/1.2551489702059588; rounds (PBA)=4.70745850829834;} bugbear: {team=other; avg hp=1.1735652869426114 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.05878824235153; hits/misses (PBA)= 2.1941611677664468/2.884223155368926; rounds (PBA)=5.452709458108378;} orc #2: {team=chaotic evil ; avg hp=2.4237152569486105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.891021795640873; hits/misses (PBA)= 1.2645470905818836/1.272145570885823; rounds (PBA)=4.703459308138372;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 327.27; crudely normalised: 0% > other= expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19347; chaotic evil : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team chaotic evil = winning battles: 713; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4288; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=14.457308538292342 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.366726654669066; hits/misses (PBA)= 1.6452709458108379/1.122375524895021; rounds (PBA)=3.6250749850029993;} orc: {team=chaotic evil ; avg hp=-4.366726654669066 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.542691461707658; hits/misses (PBA)= 1.2303539292141572/1.2291541691661667; rounds (PBA)=2.6020795840831834;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1264.29; crudely normalised: 0% > other= expected rounds to survive: 1282.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4787; Sum of rounds: 16170; > Team chaotic evil = winning battles: 4786; perfect battles: 0; close-call battles: 1915; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=47.03363275537915 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.156047628995196; hits/misses (PBA)= 1.308543973260915/0.8894923751827867; rounds (PBA)=2.951535408397744;} ogre #4: {team=chaotic evil ; avg hp=46.60434510131606 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.991435136828912; hits/misses (PBA)= 1.3035303948193022/0.8744516398579486; rounds (PBA)=2.9538332985168165;} ogre: {team=chaotic evil ; avg hp=47.79339878838521 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.484228117819093; hits/misses (PBA)= 1.3425945268435346/0.8825987048255692; rounds (PBA)=2.951535408397744;} ogre #3: {team=chaotic evil ; avg hp=47.112805514936284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.237518278671402; hits/misses (PBA)= 1.3166910382285357/0.884478796741174; rounds (PBA)=2.948401921871736;} troll: {team=other; avg hp=-6.962398161687905 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.72320869020263; hits/misses (PBA)= 5.908502193440568/2.075621474827658; rounds (PBA)=2.6613745560894086;} ogre #5: {team=chaotic evil ; avg hp=47.68184666805933 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08376853979528; hits/misses (PBA)= 1.3189889283476082/0.9055776060162941; rounds (PBA)=2.9417171506162525;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1264.29; crudely normalised: 0% > other= expected rounds to survive: 1282.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2930; Sum of rounds: 9940; > Team chaotic evil = winning battles: 2929; perfect battles: 0; close-call battles: 1191; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=-6.909215017064846 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.235836177474404; hits/misses (PBA)= 5.966894197952218/2.0399317406143345; rounds (PBA)=2.669283276450512;} ogre #4: {team=chaotic evil ; avg hp=47.08907849829352 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.193515358361775; hits/misses (PBA)= 1.3167235494880547/0.9061433447098977; rounds (PBA)=2.961433447098976;} ogre #2: {team=chaotic evil ; avg hp=47.158703071672356 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144368600682593; hits/misses (PBA)= 1.3215017064846417/0.9034129692832764; rounds (PBA)=2.957679180887372;} ogre: {team=chaotic evil ; avg hp=46.83993174061433 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.110580204778156; hits/misses (PBA)= 1.3146757679180887/0.8778156996587031; rounds (PBA)=2.958361774744027;} ogre #5: {team=chaotic evil ; avg hp=47.26518771331058 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.281228668941978; hits/misses (PBA)= 1.3276450511945392/0.8829351535836177; rounds (PBA)=2.946075085324232;} ogre #3: {team=chaotic evil ; avg hp=47.319453924914676 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.167576791808873; hits/misses (PBA)= 1.3204778156996586/0.8853242320819112; rounds (PBA)=2.9532423208191125;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1264.29; crudely normalised: 0% > other= expected rounds to survive: 1282.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16979; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2041; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=47.39372125574885 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.36832633473305; hits/misses (PBA)= 1.337132573485303/0.8792241551689662; rounds (PBA)=2.9474105178964205;} ogre #3: {team=chaotic evil ; avg hp=47.34453109378124 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.053589282143573; hits/misses (PBA)= 1.3217356528694262/0.901619676064787; rounds (PBA)=2.9596080783843233;} ogre: {team=chaotic evil ; avg hp=47.25334933013397 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.368526294741052; hits/misses (PBA)= 1.342131573685263/0.869626074785043; rounds (PBA)=2.9418116376724655;} ogre #5: {team=chaotic evil ; avg hp=46.710857828434314 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.954209158168368; hits/misses (PBA)= 1.3063387322535494/0.8772245550889822; rounds (PBA)=2.9636072785442913;} ogre #4: {team=chaotic evil ; avg hp=47.109578084383124 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.363327334533093; hits/misses (PBA)= 1.334133173365327/0.8772245550889822; rounds (PBA)=2.9676064787042593;} troll: {team=other; avg hp=-7.1079784043191365 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.1879624075185; hits/misses (PBA)= 5.9586082783443315/2.0641871625674866; rounds (PBA)=2.674265146970606;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1011.43; crudely normalised: 0% > other= expected rounds to survive: 1603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21981; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 3313; > Team other = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #4: {team=chaotic evil ; avg hp=38.37852429514097 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.932413517296542; hits/misses (PBA)= 1.6680663867226555/1.0719856028794241; rounds (PBA)=3.7414517096580684;} ogre #2: {team=chaotic evil ; avg hp=38.15196960607879 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.15096980603879; hits/misses (PBA)= 1.6180763847230555/1.088382323535293; rounds (PBA)=3.718256348730254;} ogre #3: {team=chaotic evil ; avg hp=39.066986602679464 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79884023195361; hits/misses (PBA)= 1.6586682663467307/1.1151769646070786; rounds (PBA)=3.750249950009998;} ogre: {team=chaotic evil ; avg hp=38.64607078584283 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.08638272345531; hits/misses (PBA)= 1.670865826834633/1.1107778444311138; rounds (PBA)=3.7490501899620075;} troll: {team=other; avg hp=-6.968606278744251 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.75644871025794; hits/misses (PBA)= 8.1875624875025/2.585882823435313; rounds (PBA)=3.5922815436912616;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1011.43; crudely normalised: 0% > other= expected rounds to survive: 1603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4556; Sum of rounds: 20024; > Team chaotic evil = winning battles: 4538; perfect battles: 0; close-call battles: 3003; > Team other = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=-7.066286215978929 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.79543459174715; hits/misses (PBA)= 8.197541703248463/2.5873573309920985; rounds (PBA)=3.5981123792800704;} ogre #4: {team=chaotic evil ; avg hp=39.42778753292362 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.1558384547849; hits/misses (PBA)= 1.6892010535557507/1.093064091308165; rounds (PBA)=3.735733099209833;} ogre #3: {team=chaotic evil ; avg hp=37.31870061457419 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.290166812993853; hits/misses (PBA)= 1.6174275680421422/1.0634328358208955; rounds (PBA)=3.7148814749780508;} ogre #2: {team=chaotic evil ; avg hp=38.63981562774364 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.631255487269534; hits/misses (PBA)= 1.6505706760316066/1.113476733977173; rounds (PBA)=3.7618525021949076;} ogre: {team=chaotic evil ; avg hp=38.777655838454784 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.983977172958735; hits/misses (PBA)= 1.6685689201053555/1.1101843722563651; rounds (PBA)=3.754828797190518;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1011.43; crudely normalised: 0% > other= expected rounds to survive: 1603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4524; Sum of rounds: 19884; > Team chaotic evil = winning battles: 4508; perfect battles: 0; close-call battles: 2957; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=37.94098143236074 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.58443854995579; hits/misses (PBA)= 1.641688770999116/1.0727232537577365; rounds (PBA)=3.7243589743589745;} ogre #3: {team=chaotic evil ; avg hp=38.284261715296196 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.606542882404952; hits/misses (PBA)= 1.6339522546419099/1.1085322723253759; rounds (PBA)=3.7480106100795756;} troll: {team=other; avg hp=-6.819849690539345 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.78801945181256; hits/misses (PBA)= 8.192307692307692/2.6012378426171527; rounds (PBA)=3.6003536693191864;} ogre #4: {team=chaotic evil ; avg hp=38.541777188328915 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.759062776304155; hits/misses (PBA)= 1.6456675508399647/1.0908488063660478; rounds (PBA)=3.7320954907161803;} ogre #2: {team=chaotic evil ; avg hp=39.40848806366048 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.868700265251988; hits/misses (PBA)= 1.6655614500442086/1.162024756852343; rounds (PBA)=3.773209549071618;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 758.57; crudely normalised: 0% > other= expected rounds to survive: 2138.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32567; chaotic evil : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team chaotic evil = winning battles: 3851; perfect battles: 0; close-call battles: 3373; > Team other = winning battles: 1150; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=15.926014797040592 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.133373325334933; hits/misses (PBA)= 2.1205758848230354/1.388122375524895; rounds (PBA)=4.751849630073985;} troll: {team=other; avg hp=-1.232753449310138 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.66106778644271; hits/misses (PBA)= 12.933013397320536/3.5222955408918217; rounds (PBA)=5.642871425714857;} ogre #3: {team=chaotic evil ; avg hp=15.584483103379323 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.27614477104579; hits/misses (PBA)= 2.0515896820635873/1.3395320935812838; rounds (PBA)=4.691061787642472;} ogre #2: {team=chaotic evil ; avg hp=15.828434313137372 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.823235352929416; hits/misses (PBA)= 2.020995800839832/1.3445310937812438; rounds (PBA)=4.641871625674865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 758.57; crudely normalised: 0% > other= expected rounds to survive: 2138.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4256; Sum of rounds: 27687; > Team chaotic evil = winning battles: 3212; perfect battles: 0; close-call battles: 2797; > Team other = winning battles: 1043; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=15.670817669172932 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.694783834586467; hits/misses (PBA)= 2.0777725563909772/1.3329417293233083; rounds (PBA)=4.662359022556391;} troll: {team=other; avg hp=-0.9111842105263158 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.02396616541353; hits/misses (PBA)= 12.992481203007518/3.487312030075188; rounds (PBA)=5.660714285714286;} ogre: {team=chaotic evil ; avg hp=15.78031015037594 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.276785714285715; hits/misses (PBA)= 2.057565789473684/1.381109022556391; rounds (PBA)=4.710056390977444;} ogre #2: {team=chaotic evil ; avg hp=15.50281954887218 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.92269736842105; hits/misses (PBA)= 2.035479323308271/1.3522086466165413; rounds (PBA)=4.6468515037593985;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 505.71; crudely normalised: 0% > other= expected rounds to survive: 3207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30537; chaotic evil : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team chaotic evil = winning battles: 109; perfect battles: 0; close-call battles: 97; > Team other = winning battles: 4892; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-4.73245350929814 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2373525294941; hits/misses (PBA)= 1.5510897820435914/1.0201959608078384; rounds (PBA)=4.056388722255549;} troll: {team=other; avg hp=41.79044191161768 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.43171365726855; hits/misses (PBA)= 12.779844031193761/3.461707658468306; rounds (PBA)=6.069186162767447;} ogre: {team=chaotic evil ; avg hp=-4.6992601479704055 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.972205558888223; hits/misses (PBA)= 1.5124975004999/1.0233953209358129; rounds (PBA)=4.0541891621675665;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 505.71; crudely normalised: 0% > other= expected rounds to survive: 3207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4577; Sum of rounds: 27929; > Team chaotic evil = winning battles: 92; perfect battles: 0; close-call battles: 88; > Team other = winning battles: 4484; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=42.11251911732576 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.47979025562596; hits/misses (PBA)= 12.792877430631417/3.4404631854926806; rounds (PBA)=6.068166921564344;} ogre: {team=chaotic evil ; avg hp=-4.704391522831549 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.18724055057898; hits/misses (PBA)= 1.5416211492243828/1.0069914791348045; rounds (PBA)=4.0312431723836575;} ogre #2: {team=chaotic evil ; avg hp=-4.776928118855145 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.695652173913043; hits/misses (PBA)= 1.5167140048066419/1.018789600174787; rounds (PBA)=4.034083460782171;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 505.71; crudely normalised: 0% > other= expected rounds to survive: 3207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30543; chaotic evil : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team chaotic evil = winning battles: 102; perfect battles: 0; close-call battles: 95; > Team other = winning battles: 4899; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-4.833833233353329 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.026994601079785; hits/misses (PBA)= 1.5402919416116776/1.0203959208158369; rounds (PBA)=4.056388722255549;} ogre #2: {team=chaotic evil ; avg hp=-4.666866626674665 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.19876024795041; hits/misses (PBA)= 1.5352929414117176/1.018996200759848; rounds (PBA)=4.048790241951609;} troll: {team=other; avg hp=41.774245150969804 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.50069986002799; hits/misses (PBA)= 12.793041391721657/3.4509098180363926; rounds (PBA)=6.07258548290342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 505.71; crudely normalised: 0% > other= expected rounds to survive: 3207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4249; Sum of rounds: 26003; > Team chaotic evil = winning battles: 93; perfect battles: 0; close-call battles: 81; > Team other = winning battles: 4155; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=41.87738291362673 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.34243351376794; hits/misses (PBA)= 12.7999529301012/3.4782301718051305; rounds (PBA)=6.081195575429513;} ogre: {team=chaotic evil ; avg hp=-4.655683690280066 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.33866792186397; hits/misses (PBA)= 1.5561308543186632/1.0261237938338432; rounds (PBA)=4.054130383619675;} ogre #2: {team=chaotic evil ; avg hp=-4.694045657801836 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.767710049423393; hits/misses (PBA)= 1.5132972464109202/1.0105907272299364; rounds (PBA)=4.047540597787715;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 252.86; crudely normalised: 0% > other= expected rounds to survive: 6414.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15995; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-5.065586882623475 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.30493901219756; hits/misses (PBA)= 1.4093181363727254/0.9300139972005599; rounds (PBA)=2.3393321335732855;} troll: {team=other; avg hp=64.69506098780244 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.06558688262348; hits/misses (PBA)= 6.387322535492902/1.137372525494901; rounds (PBA)=3.198360327934413;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1615.38; crudely normalised: 0% > other= expected rounds to survive: 168.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14078; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 2006; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=-5.308538292341532 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.794241151769645; hits/misses (PBA)= 1.191361727654469/1.0; rounds (PBA)=2.1915616876624675;} orc #2: {team=chaotic evil ; avg hp=11.827834433113377 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.980203959208158; hits/misses (PBA)= 1.3043391321735653/0.42131573685262946; rounds (PBA)=2.320135972805439;} orc #4: {team=chaotic evil ; avg hp=11.867626474705059 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.04259148170366; hits/misses (PBA)= 1.3025394921015796/0.4371125774845031; rounds (PBA)=2.324735052989402;} orc #3: {team=chaotic evil ; avg hp=11.859228154369125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.873025394921015; hits/misses (PBA)= 1.3107378524295141/0.4353129374125175; rounds (PBA)=2.33373325334933;} orc #5: {team=chaotic evil ; avg hp=11.784243151369726 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.740651869626074; hits/misses (PBA)= 1.2879424115176965/0.4335132973405319; rounds (PBA)=2.3349330133973205;} orc: {team=chaotic evil ; avg hp=11.866826634673066 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.672065586882624; hits/misses (PBA)= 1.2961407718456308/0.4379124175164967; rounds (PBA)=2.3291341731653668;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1292.31; crudely normalised: 0% > other= expected rounds to survive: 210.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18552; chaotic evil : 0.98 ± 0.0; other: 0.02 ± 0.0; > Team chaotic evil = winning battles: 4922; perfect battles: 0; close-call battles: 2626; > Team other = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=9.426714657068587 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.867826434713058; hits/misses (PBA)= 1.6040791841631674/0.5332933413317337; rounds (PBA)=2.946610677864427;} ogre: {team=other; avg hp=-5.0903819236152765 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.257948410317937; hits/misses (PBA)= 1.6756648670265948/1.3015396920615876; rounds (PBA)=2.993001399720056;} orc #3: {team=chaotic evil ; avg hp=9.53389322135573 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.151769646070786; hits/misses (PBA)= 1.6220755848830235/0.5454909018196361; rounds (PBA)=2.982003599280144;} orc #2: {team=chaotic evil ; avg hp=9.394121175764846 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.088382323535292; hits/misses (PBA)= 1.6172765446910617/0.5462907418516296; rounds (PBA)=2.9572085582883423;} orc: {team=chaotic evil ; avg hp=9.3873225354929 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98240351929614; hits/misses (PBA)= 1.6252749450109978/0.5446910617876425; rounds (PBA)=2.978204359128174;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% > other= expected rounds to survive: 280.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26628; chaotic evil : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team chaotic evil = winning battles: 3845; perfect battles: 0; close-call battles: 2503; > Team other = winning battles: 1156; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=0.0065986802639472104 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.00919816036792; hits/misses (PBA)= 2.543891221755649/1.8148370325934813; rounds (PBA)=4.589882023595281;} orc #3: {team=chaotic evil ; avg hp=3.599280143971206 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.387922415516897; hits/misses (PBA)= 1.9452109578084382/0.6476704659068186; rounds (PBA)=3.7378524295140974;} orc #2: {team=chaotic evil ; avg hp=3.597080583883223 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.750649870025995; hits/misses (PBA)= 1.9822035592881424/0.6472705458908218; rounds (PBA)=3.71125774845031;} orc: {team=chaotic evil ; avg hp=3.7944411117776444 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.854829034193163; hits/misses (PBA)= 2.002399520095981/0.6480703859228154; rounds (PBA)=3.7536492701459707;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 646.15; crudely normalised: 0% > other= expected rounds to survive: 421.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31142; chaotic evil : 0.15 ± 0.01; other: 0.85 ± 0.01; > Team chaotic evil = winning battles: 737; perfect battles: 0; close-call battles: 518; > Team other = winning battles: 4264; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=24.5496900619876 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.64287142571486; hits/misses (PBA)= 3.0415916816636672/2.12377524495101; rounds (PBA)=6.017996400719856;} orc #2: {team=chaotic evil ; avg hp=-5.3289342131573685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.204559088182364; hits/misses (PBA)= 1.7334533093381324/0.5658868226354729; rounds (PBA)=3.7456508698260347;} orc: {team=chaotic evil ; avg hp=-5.313937212557488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.245750849830035; hits/misses (PBA)= 1.7380523895220956/0.564887022595481; rounds (PBA)=3.7556488702259547;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% > other= expected rounds to survive: 280.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26758; chaotic evil : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team chaotic evil = winning battles: 3861; perfect battles: 0; close-call battles: 2557; > Team other = winning battles: 1140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=3.6716656668666268 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.066986602679464; hits/misses (PBA)= 2.0165966806638673/0.637872425514897; rounds (PBA)=3.7534493101379725;} orc: {team=chaotic evil ; avg hp=3.7164567086582685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.667866426714657; hits/misses (PBA)= 1.9876024795040992/0.6574685062987402; rounds (PBA)=3.7708458308338333;} orc #3: {team=chaotic evil ; avg hp=3.3995200959808036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.500899820035993; hits/misses (PBA)= 1.964607078584283/0.6562687462507498; rounds (PBA)=3.7298540291941613;} ogre: {team=other; avg hp=-0.235752849430114 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.2123575284943; hits/misses (PBA)= 2.5592881423715257/1.8194361127774445; rounds (PBA)=4.606678664267147;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% > other= expected rounds to survive: 280.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26690; chaotic evil : 0.78 ± 0.01; other: 0.22 ± 0.01; > Team chaotic evil = winning battles: 3911; perfect battles: 0; close-call battles: 2573; > Team other = winning battles: 1090; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=3.5820835832833433 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.644471105778845; hits/misses (PBA)= 1.9788042391521696/0.6280743851229754; rounds (PBA)=3.7474505098980204;} orc #2: {team=chaotic evil ; avg hp=3.81123775244951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15236952609478; hits/misses (PBA)= 2.029594081183763/0.6660667866426715; rounds (PBA)=3.78124375124975;} ogre: {team=other; avg hp=-0.3899220155968806 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.81163767246551; hits/misses (PBA)= 2.5352929414117176/1.823235352929414; rounds (PBA)=4.576484703059388;} orc #3: {team=chaotic evil ; avg hp=3.7950409918016397 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.593081383723256; hits/misses (PBA)= 1.9670065986802638/0.6606678664267147; rounds (PBA)=3.744651069786043;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 646.15; crudely normalised: 0% > other= expected rounds to survive: 421.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31203; chaotic evil : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team chaotic evil = winning battles: 719; perfect battles: 0; close-call battles: 494; > Team other = winning battles: 4282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=24.709258148370324 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.74825034993001; hits/misses (PBA)= 3.0485902819436115/2.132373525294941; rounds (PBA)=6.037192561487703;} orc #2: {team=chaotic evil ; avg hp=-5.353729254149171 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10877824435113; hits/misses (PBA)= 1.7236552689462108/0.5666866626674665; rounds (PBA)=3.7496500699860027;} orc: {team=chaotic evil ; avg hp=-5.394521095780844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.181963607278544; hits/misses (PBA)= 1.7326534693061388/0.5854829034193162; rounds (PBA)=3.76124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 842.86; crudely normalised: 0% > other= expected rounds to survive: 323.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16655; chaotic evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team chaotic evil = winning battles: 4971; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 30; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-7.169366126774645 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.245550889822036; hits/misses (PBA)= 1.3365326934613078/0.4611077784443111; rounds (PBA)=1.803639272145571;} ogre: {team=chaotic evil ; avg hp=45.754449110177966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.169366126774644; hits/misses (PBA)= 1.6296740651869626/0.6958608278344331; rounds (PBA)=3.3195360927814437;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28673; neutral evil : 0.01 ± 0.0; lawful evil : 0.25 ± 0.01; chaotic evil : 0.74 ± 0.01; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 56; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1261; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3683; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=6.776044791041792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.105378924215156; hits/misses (PBA)= 2.2619476104779044/2.3405318936212756; rounds (PBA)=5.338932213557289;} hobgoblin: {team=lawful evil ; avg hp=-1.8758248350329934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.041991601679664; hits/misses (PBA)= 2.2093581283743253/1.9356128774245152; rounds (PBA)=4.397120575884823;} kobold: {team=other; avg hp=-4.225554889022195 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.241751649670066; hits/misses (PBA)= 0.265746850629874/0.30093981203759246; rounds (PBA)=0.5668866226754649;} goblin: {team=neutral evil ; avg hp=-4.894621075784843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830833833233354; hits/misses (PBA)= 0.8242351529694061/0.9002199560087982; rounds (PBA)=1.7356528694261149;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > other= expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14064; neutral evil : 0.82 ± 0.01; other: 0.18 ± 0.01; > Team neutral evil = winning battles: 4080; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 921; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=other; avg hp=-1.3109378124375124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2781443711257747; hits/misses (PBA)= 0.6908618276344731/0.6734653069386123; rounds (PBA)=1.5484903019396121;} goblin: {team=neutral evil ; avg hp=3.7218556288742253 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.310937812437513; hits/misses (PBA)= 1.0959808038392322/0.5906818636272746; rounds (PBA)=2.50249950009998;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14042; neutral evil : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team neutral evil = winning battles: 4060; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 941; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.7274545090981803 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2445510897820435; hits/misses (PBA)= 1.0851829634073185/0.5984803039392121; rounds (PBA)=2.495500899820036;} kobold: {team=lawful evil ; avg hp=-1.2445510897820435 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2725454909018197; hits/misses (PBA)= 0.6860627874425115/0.6856628674265147; rounds (PBA)=1.559888022395521;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13989; neutral evil : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team neutral evil = winning battles: 4114; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.3637272545490902 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2113577284543093; hits/misses (PBA)= 0.6770645870825834/0.6680663867226555; rounds (PBA)=1.52249550089982;} goblin: {team=neutral evil ; avg hp=3.7886422715456907 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.36372725454909; hits/misses (PBA)= 1.097380523895221/0.5804839032193562; rounds (PBA)=2.500499900019996;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1440.0; crudely normalised: 0% > other= expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23387; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2522; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2479; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=8.862627474505098 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.40251949610078; hits/misses (PBA)= 7.3499300139972/3.9838032393521297; rounds (PBA)=4.1321735652869425;} troll #2: {team=other; avg hp=8.59748050389922 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.1373725254949; hits/misses (PBA)= 7.34373125374925/3.961007798440312; rounds (PBA)=4.113577284543092;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1028.57; crudely normalised: 0% > other= expected rounds to survive: 3876.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20527; chaotic evil : 0.85 ± 0.0; other: 0.15 ± 0.0; > Team chaotic evil = winning battles: 4271; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=34.75904819036193 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.79444111177764; hits/misses (PBA)= 4.612277544491102/1.9496100779844032; rounds (PBA)=3.93121375724855;} troll: {team=other; avg hp=-5.794441111777645 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.24095180963808; hits/misses (PBA)= 6.873825234953009/2.281743651269746; rounds (PBA)=3.1539692061587683;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1264.29; crudely normalised: 0% > other= expected rounds to survive: 1282.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16881; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1999; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=47.16516696660668 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.101579684063186; hits/misses (PBA)= 1.3137372525494901/0.873625274945011; rounds (PBA)=2.941611677664467;} troll: {team=other; avg hp=-7.020595880823835 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.659068186362724; hits/misses (PBA)= 5.908618276344731/2.062587482503499; rounds (PBA)=2.6570685862827434;} ogre: {team=chaotic evil ; avg hp=47.310537892421515 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.388722255548892; hits/misses (PBA)= 1.3309338132373525/0.8778244351129774; rounds (PBA)=2.93501299740052;} ogre #5: {team=chaotic evil ; avg hp=47.20755848830234 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.041791641671665; hits/misses (PBA)= 1.313137372525495/0.8742251549690062; rounds (PBA)=2.9378124375124974;} ogre #3: {team=chaotic evil ; avg hp=47.247750449910015 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.109178164367126; hits/misses (PBA)= 1.3209358128374324/0.879624075184963; rounds (PBA)=2.948610277944411;} ogre #4: {team=chaotic evil ; avg hp=47.40991801639672 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.379324135172965; hits/misses (PBA)= 1.3349330133973205/0.8738252349530093; rounds (PBA)=2.941611677664467;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1011.43; crudely normalised: 0% > other= expected rounds to survive: 1603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21916; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4979; perfect battles: 0; close-call battles: 3240; > Team other = winning battles: 22; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=38.82723455308938 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.052189562087584; hits/misses (PBA)= 1.6756648670265948/1.0857828434313137; rounds (PBA)=3.734653069386123;} ogre #4: {team=chaotic evil ; avg hp=38.84043191361727 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.459708058388323; hits/misses (PBA)= 1.6370725854829034/1.0897820435912817; rounds (PBA)=3.72125574885023;} ogre #3: {team=chaotic evil ; avg hp=38.735852829434116 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.13457308538292; hits/misses (PBA)= 1.6790641871625676/1.093381323735253; rounds (PBA)=3.7376524695060986;} troll: {team=other; avg hp=-6.918816236752649 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.32973405318936; hits/misses (PBA)= 8.13877224555089/2.6492701459708057; rounds (PBA)=3.5996800639872024;} ogre #2: {team=chaotic evil ; avg hp=38.266746650669866 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.272345530893823; hits/misses (PBA)= 1.614877024595081/1.078384323135373; rounds (PBA)=3.7278544291141773;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 758.57; crudely normalised: 0% > other= expected rounds to survive: 2138.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32729; chaotic evil : 0.75 ± 0.01; other: 0.25 ± 0.01; > Team chaotic evil = winning battles: 3759; perfect battles: 0; close-call battles: 3252; > Team other = winning battles: 1242; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=15.523495300939812 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.619276144771046; hits/misses (PBA)= 2.0755848830233954/1.3813237352529495; rounds (PBA)=4.702659468106379;} troll: {team=other; avg hp=-0.8600279944011198 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.83723255348932; hits/misses (PBA)= 13.051789642071586/3.569886022795441; rounds (PBA)=5.711657668466307;} ogre: {team=chaotic evil ; avg hp=15.658868226354729 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.688262347530493; hits/misses (PBA)= 2.0897820435912817/1.3957208558288343; rounds (PBA)=4.7168566286742655;} ogre #2: {team=chaotic evil ; avg hp=14.980403919216156 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.55248950209958; hits/misses (PBA)= 2.0027994401119775/1.3433313337332533; rounds (PBA)=4.678464307138572;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 505.71; crudely normalised: 0% > other= expected rounds to survive: 3207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30519; chaotic evil : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team chaotic evil = winning battles: 105; perfect battles: 0; close-call battles: 92; > Team other = winning battles: 4896; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-4.652069586082783 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.03119376124775; hits/misses (PBA)= 1.5278944211157768/1.0155968806238753; rounds (PBA)=4.032393521295741;} ogre #2: {team=chaotic evil ; avg hp=-4.699060187962408 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.178964207158568; hits/misses (PBA)= 1.5396920615876826/1.007998400319936; rounds (PBA)=4.041191761647671;} troll: {team=other; avg hp=41.78984203159368 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.35112977404519; hits/misses (PBA)= 12.76624675064987/3.4587082583483304; rounds (PBA)=6.066786642671466;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 252.86; crudely normalised: 0% > other= expected rounds to survive: 6414.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15938; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-4.88382323535293 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.35992801439712; hits/misses (PBA)= 1.396120775844831/0.9280143971205759; rounds (PBA)=2.324135172965407;} troll: {team=other; avg hp=64.64007198560287 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.88382323535293; hits/misses (PBA)= 6.364327134573085/1.1225754849030194; rounds (PBA)=3.1869626074785042;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5452909418116376;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4547090581883623;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2080.52; crudely normalised: 0% > other= expected rounds to survive: 361.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7506; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2605; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.55628874225155; hits/misses (PBA)= 0.624875024995001/0.4285142971405719; rounds (PBA)=1.1189762047590481;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.648270345930813; hits/misses (PBA)= 0.6354729054189162/0.4133173365326935; rounds (PBA)=1.121375724855029;} orc #3: {team=chaotic evil ; avg hp=13.267346530693862 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.581883623275345; hits/misses (PBA)= 0.45550889822035595/0.39652069586082783; rounds (PBA)=1.0255948810237951;} orc #9: {team=chaotic evil ; avg hp=13.144771045790842 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.636672665466906; hits/misses (PBA)= 0.46270745850829836/0.3955208958208358; rounds (PBA)=1.0163967206558688;} orc: {team=chaotic evil ; avg hp=13.131773645270945 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.700059988002399; hits/misses (PBA)= 0.4673065386922616/0.3795240951809638; rounds (PBA)=1.0167966406718656;} troll: {team=other; avg hp=-6.100179964007198 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91501699660068; hits/misses (PBA)= 1.7834433113377324/1.1001799640071985; rounds (PBA)=0.9612077584483103;} orc #10: {team=chaotic evil ; avg hp=13.289142171565686 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8920215956808635; hits/misses (PBA)= 0.4797040591881624/0.3809238152369526; rounds (PBA)=1.029394121175765;} ogre #5: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63127374525095; hits/misses (PBA)= 0.6286742651469706/0.4237152569486103; rounds (PBA)=1.1237752449510099;} orc #4: {team=chaotic evil ; avg hp=13.287942411517696 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.852429514097181; hits/misses (PBA)= 0.4793041391721656/0.3805238952209558; rounds (PBA)=1.0245950809838031;} orc #2: {team=chaotic evil ; avg hp=13.211157768446311 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.693461307738453; hits/misses (PBA)= 0.46390721855628875/0.3905218956208758; rounds (PBA)=1.0221955608878224;} orc #5: {team=chaotic evil ; avg hp=13.084583083383324 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6758648270345935; hits/misses (PBA)= 0.4683063387322535/0.3749250149970006; rounds (PBA)=1.0177964407118576;} orc #6: {team=chaotic evil ; avg hp=13.31113777244551 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.668266346730654; hits/misses (PBA)= 0.46950609878024396/0.3867226554689062; rounds (PBA)=1.0203959208158369;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.622275544891021; hits/misses (PBA)= 0.6324735052989402/0.41991601679664065; rounds (PBA)=1.1199760047990401;} orc #7: {team=chaotic evil ; avg hp=13.316736652669466 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.648870225954809; hits/misses (PBA)= 0.45970805838832235/0.38912217556488704; rounds (PBA)=1.0141971605678863;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.68866226754649; hits/misses (PBA)= 0.6342731453709258/0.4299140171965607; rounds (PBA)=1.1301739652069587;} orc #8: {team=chaotic evil ; avg hp=13.040391921615678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603879224155169; hits/misses (PBA)= 0.45970805838832235/0.3747250549890022; rounds (PBA)=1.0261947610477904;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1264.29; crudely normalised: 0% > other= expected rounds to survive: 1282.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16897; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1953; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #5: {team=chaotic evil ; avg hp=47.67186562687463 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.450709858028393; hits/misses (PBA)= 1.3429314137172566/0.881623675264947; rounds (PBA)=2.9480103979204157;} ogre #2: {team=chaotic evil ; avg hp=47.51389722055589 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.175564887022595; hits/misses (PBA)= 1.3209358128374324/0.8784243151369726; rounds (PBA)=2.9420115976804637;} troll: {team=other; avg hp=-6.979204159168166 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.260747850429915; hits/misses (PBA)= 5.876824635072985/2.073385322935413; rounds (PBA)=2.6500699860027996;} ogre #3: {team=chaotic evil ; avg hp=47.0623875224955 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.834633073385323; hits/misses (PBA)= 1.3093381323735254/0.8648270345930814; rounds (PBA)=2.939212157568486;} ogre: {team=chaotic evil ; avg hp=47.908018396320735 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50989802039592; hits/misses (PBA)= 1.3335332933413317/0.8936212757448511; rounds (PBA)=2.9568086382723457;} ogre #4: {team=chaotic evil ; avg hp=46.583083383323334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.00839832033593; hits/misses (PBA)= 1.3025394921015796/0.8692261547690462; rounds (PBA)=2.93121375724855;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1603.64; crudely normalised: 0% > other= expected rounds to survive: 1011.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22025; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 3260; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=38.96660667866427 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.14857028594281; hits/misses (PBA)= 1.6790641871625676/1.0945810837832433; rounds (PBA)=3.742651469706059;} ogre #3: {team=other; avg hp=38.140571885622876 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.55368926214757; hits/misses (PBA)= 1.6412717456508699/1.0995800839832033; rounds (PBA)=3.750649870025995;} ogre #4: {team=other; avg hp=38.76724655068986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.517696460707857; hits/misses (PBA)= 1.6370725854829034/1.0999800039992003; rounds (PBA)=3.736852629474105;} ogre #2: {team=other; avg hp=38.58888222355529 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.70725854829034; hits/misses (PBA)= 1.653269346130774/1.1087782443511298; rounds (PBA)=3.750249950009998;} troll: {team=chaotic evil ; avg hp=-6.927214557088583 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.53669266146771; hits/misses (PBA)= 8.187162567486503/2.6182763447310538; rounds (PBA)=3.6036792641471704;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1603.64; crudely normalised: 0% > other= expected rounds to survive: 1011.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21893; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 3204; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=other; avg hp=38.96140771845631 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.82003599280144; hits/misses (PBA)= 1.6664667066586683/1.0827834433113377; rounds (PBA)=3.7336532693461306;} ogre: {team=other; avg hp=39.01799640071986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.91861627674465; hits/misses (PBA)= 1.6664667066586683/1.0949810037992402; rounds (PBA)=3.7434513097380524;} ogre #3: {team=other; avg hp=38.479304139172164 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.37632473505299; hits/misses (PBA)= 1.6284743051389723/1.086382723455309; rounds (PBA)=3.7146570685862828;} troll: {team=chaotic evil ; avg hp=-6.909218156368726 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.3875224955009; hits/misses (PBA)= 8.169166166766647/2.5944811037792443; rounds (PBA)=3.5902819436112776;} ogre #4: {team=other; avg hp=38.15376924615077 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.794241151769647; hits/misses (PBA)= 1.652269546090782/1.087382523495301; rounds (PBA)=3.7398520295940814;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6414.55; crudely normalised: 0% > other= expected rounds to survive: 252.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15975; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=64.43311337732453 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.97620475904819; hits/misses (PBA)= 6.374525094981004/1.1481703659268145; rounds (PBA)=3.194361127774445;} ogre: {team=other; avg hp=-4.976204759048191 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.566886622675465; hits/misses (PBA)= 1.4129174165166967/0.9374125174965007; rounds (PBA)=2.3503299340131973;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22720; neutral : 0.89 ± 0.0; lawful evil : 0.01 ± 0.0; chaotic evil : 0.1 ± 0.0; > Team neutral = winning battles: 4454; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 63; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 484; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=13.326934613077384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.284143171365727; hits/misses (PBA)= 3.4747050589882025/3.9572085582883423; rounds (PBA)=4.385322935412917;} hobgoblin: {team=lawful evil ; avg hp=-3.8084383123375325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301339732053589; hits/misses (PBA)= 1.060987802439512/0.9650069986002799; rounds (PBA)=2.0385922815436914;} orc: {team=chaotic evil ; avg hp=-1.8678264347130573 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.763847230553889; hits/misses (PBA)= 1.3529294141171766/1.4837032593481303; rounds (PBA)=2.933413317336533;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 660.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19696; neutral : 0.93 ± 0.0; lawful evil : 0.07 ± 0.0; > Team neutral = winning battles: 4652; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 349; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=14.327334533093381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.20735852829434; hits/misses (PBA)= 2.1885622875424917/4.070785842831434; rounds (PBA)=3.830633873225355;} hobgoblin: {team=lawful evil ; avg hp=-2.2073585282943413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6726654669066185; hits/misses (PBA)= 1.279744051189762/1.5994801039792041; rounds (PBA)=2.949010197960408;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14070; neutral evil : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team neutral evil = winning battles: 4073; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 928; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.329134173165367 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.210357928414317; hits/misses (PBA)= 0.6716656668666267/0.7028594281143771; rounds (PBA)=1.5600879824035192;} goblin: {team=neutral evil ; avg hp=3.789642071585683 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.329134173165367; hits/misses (PBA)= 1.0955808838232353/0.5914817036592681; rounds (PBA)=2.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13960; neutral evil : 0.81 ± 0.01; lawful evil : 0.18 ± 0.01; > Team neutral evil = winning battles: 4076; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 925; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.7634473105378925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3281343731253745; hits/misses (PBA)= 1.0949810037992402/0.5730853829234153; rounds (PBA)=2.483103379324135;} kobold: {team=lawful evil ; avg hp=-1.328134373125375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2365526894621075; hits/misses (PBA)= 0.6854629074185163/0.6800639872025595; rounds (PBA)=1.5504899020195961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20698; chaotic evil : 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team chaotic evil = winning battles: 3472; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1529; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.0483903219356128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098180363927215; hits/misses (PBA)= 1.5310937812437513/1.2371525694861027; rounds (PBA)=3.073985202959408;} orc: {team=chaotic evil ; avg hp=5.901819636072785 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.048390321935614; hits/misses (PBA)= 1.1811637672465507/1.783243351329734; rounds (PBA)=3.6586682663467305;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 590.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18373; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=51.07238552289542 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.97380523895221; hits/misses (PBA)= 1.2143571285742851/1.458508298340332; rounds (PBA)=3.671465706858628;} hobgoblin: {team=lawful evil ; avg hp=-5.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927614477104579; hits/misses (PBA)= 1.3763247350529895/0.7390521895620876; rounds (PBA)=2.1167766446710656;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23135; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.0555888822236 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.9150169966007; hits/misses (PBA)= 18.171765646870625/2.00999800039992; rounds (PBA)=4.6260747850429915;} ancient red dragon: {team=chaotic evil ; avg hp=-15.91501699660068 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.94441111777644; hits/misses (PBA)= 7.694461107778444/4.127974405118977; rounds (PBA)=3.9408118376324737;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: -1800.0; crudely normalised: 0% > other= expected rounds to survive: 3300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1673; Sum of rounds: 250805; evil: 0.3 ± 0.01; other: 0.04 ± 0.0; > Team evil = winning battles: 1493; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 180; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #2: {team=other; avg hp=-0.3030484160191273 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.74476987447699; hits/misses (PBA)= 7.352659892408846/141.10101613867303; rounds (PBA)=148.56126718469815;} Nameless: {team=evil; avg hp=23.255230125523013 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.310221159593546; hits/misses (PBA)= 14.818290496114765/134.0430364614465; rounds (PBA)=149.753735803945;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5236.92; crudely normalised: 0% > other= expected rounds to survive: 4412.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27856; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=-9.613477304539092 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.56788642271546; hits/misses (PBA)= 8.318136372725455/5.519696060787842; rounds (PBA)=4.613477304539092;} balor: {team=other; avg hp=144.43211357728455 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.6134773045391; hits/misses (PBA)= 8.265946810637873/1.4571085782843431; rounds (PBA)=5.568686262747451;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19696060787842432;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20555888822235552;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1929614077184563;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37899.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 7460.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14372; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=592.2839432113577 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 316.69446110777847; hits/misses (PBA)= 10.19496100779844/0.5378924215156968; rounds (PBA)=2.8738252349530096;} pit fiend: {team=lawful evil ; avg hp=-16.694461107778444 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.71605678864228; hits/misses (PBA)= 4.032593481303739/3.9962007598480302; rounds (PBA)=2.0071985602879425;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 437.14; crudely normalised: 0% > other= expected rounds to survive: 437.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29717; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2509; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2492; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #2: {team=unaligned ; avg hp=3.3463307338532293 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.61467706458708; hits/misses (PBA)= 3.4803039392121575/1.1699660067986404; rounds (PBA)=5.151969606078784;} brown bear: {team=other; avg hp=3.3853229354129173 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.65366926614677; hits/misses (PBA)= 3.4853029394121178/1.1617676464707059; rounds (PBA)=5.145370925814837;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2925.0; crudely normalised: 0% > other= expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29361; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2546; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2455; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=12.648470305938812 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.20275944811038; hits/misses (PBA)= 9.827834433113377/5.227154569086183; rounds (PBA)=5.362327534493101;} aboleth #2: {team=other; avg hp=11.797240551889622 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.35152969406118; hits/misses (PBA)= 9.752849430113978/5.299340131973605; rounds (PBA)=5.353529294141172;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.08; crudely normalised: 0% > any = expected rounds to survive: 233.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15031; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 1570; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=7.315736852629474 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8182363527294543; hits/misses (PBA)= 1.047990401919616/0.8376324735052989; rounds (PBA)=2.4823035392921415;} guard: {team=any ; avg hp=10.997200559888022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028594281143771; hits/misses (PBA)= 1.476504699060188/1.0145970805838833; rounds (PBA)=2.650469906018796;} cultist: {team=any non-good ; avg hp=-1.5642871425714857 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.184763047390522; hits/misses (PBA)= 0.9182163567286543/0.8038392321535693; rounds (PBA)=1.7220555888822235;} acolyte: {team=any ; avg hp=7.3161367726454705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.84503099380124; hits/misses (PBA)= 1.047990401919616/0.8356328734253149; rounds (PBA)=2.492901419716057;} acolyte #3: {team=any ; avg hp=7.360527894421116 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.831633673265347; hits/misses (PBA)= 1.0481903619276145/0.8514297140571886; rounds (PBA)=2.494501099780044;} acolyte #4: {team=any ; avg hp=7.290541891621675 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7670465906818635; hits/misses (PBA)= 1.0197960407918416/0.8414317136572685; rounds (PBA)=2.493101379724055;} cultist #2: {team=any non-good ; avg hp=-1.5750849830033993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181363727254549; hits/misses (PBA)= 0.9124175164967007/0.8036392721455708; rounds (PBA)=1.7168566286742653;} acolyte #5: {team=any ; avg hp=7.353729254149171 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8488302339532092; hits/misses (PBA)= 1.046390721855629/0.8412317536492702; rounds (PBA)=2.4807038592281545;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 27.0; crudely normalised: 0% > any = expected rounds to survive: 138.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28592; any non-good : 0.11 ± 0.0; any : 0.89 ± 0.0; > Team any non-good = winning battles: 566; perfect battles: 0; close-call battles: 322; > Team any = winning battles: 4435; perfect battles: 0; close-call battles: 2851; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-0.8032393521295741 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.625674865026994; hits/misses (PBA)= 2.06998600279944/1.4577084583083384; rounds (PBA)=3.633873225354929;} acolyte #4: {team=any ; avg hp=4.13997200559888 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857028594281144; hits/misses (PBA)= 1.7900419916016796/1.4851029794041193; rounds (PBA)=4.147570485902819;} acolyte: {team=any ; avg hp=4.17376524695061 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.84623075384923; hits/misses (PBA)= 1.7590481903619277/1.4663067386522695; rounds (PBA)=4.112977404519096;} acolyte #2: {team=any ; avg hp=4.172565486902619 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.006598680263947; hits/misses (PBA)= 1.8260347930413918/1.5030993801239751; rounds (PBA)=4.184163167366527;} cultist #2: {team=any non-good ; avg hp=-0.7820435912817436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.728454309138172; hits/misses (PBA)= 2.091981603679264/1.4631073785242952; rounds (PBA)=3.645870825834833;} acolyte #3: {team=any ; avg hp=4.159568086382723 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875424915016997; hits/misses (PBA)= 1.7898420315936812/1.4687062587482504; rounds (PBA)=4.120375924815037;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 27.0; crudely normalised: 0% > any = expected rounds to survive: 138.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28710; any non-good : 0.1 ± 0.0; any : 0.9 ± 0.0; > Team any non-good = winning battles: 506; perfect battles: 0; close-call battles: 266; > Team any = winning battles: 4495; perfect battles: 0; close-call battles: 2824; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=4.329734053189362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.865826834633073; hits/misses (PBA)= 1.791641671665667/1.5100979804039192; rounds (PBA)=4.199360127974405;} acolyte #4: {team=any ; avg hp=4.231953609278144 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.924215156968606; hits/misses (PBA)= 1.8030393921215757/1.5172965406918617; rounds (PBA)=4.1915616876624675;} cultist: {team=any non-good ; avg hp=-0.8402319536092782 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.34253149370126; hits/misses (PBA)= 2.0205958808238353/1.5178964207158567; rounds (PBA)=3.624475104979004;} cultist #2: {team=any non-good ; avg hp=-0.8094381123775245 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.605678864227155; hits/misses (PBA)= 2.076384723055389/1.4969006198760249; rounds (PBA)=3.6600679864027192;} acolyte #2: {team=any ; avg hp=4.335732853429314 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.933813237352529; hits/misses (PBA)= 1.8114377124575085/1.5056988602279544; rounds (PBA)=4.196760647870426;} acolyte: {team=any ; avg hp=4.154369126174765 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.925814837032593; hits/misses (PBA)= 1.8010397920415917/1.4827034593081383; rounds (PBA)=4.180963807238553;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 27.0; crudely normalised: 0% > any = expected rounds to survive: 138.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28552; any non-good : 0.1 ± 0.0; any : 0.9 ± 0.0; > Team any non-good = winning battles: 511; perfect battles: 0; close-call battles: 293; > Team any = winning battles: 4490; perfect battles: 0; close-call battles: 2855; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=4.274345130973805 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937412517496501; hits/misses (PBA)= 1.808638272345531/1.48250349930014; rounds (PBA)=4.173165366926614;} acolyte: {team=any ; avg hp=4.119176164767047 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.794841031793641; hits/misses (PBA)= 1.7608478304339132/1.48250349930014; rounds (PBA)=4.118576284743051;} cultist: {team=any non-good ; avg hp=-0.8608278344331134 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52249550089982; hits/misses (PBA)= 2.0507898420315938/1.4739052189562087; rounds (PBA)=3.6082783443311337;} cultist #2: {team=any non-good ; avg hp=-0.7838432313537292 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.590481903619276; hits/misses (PBA)= 2.0551889622075583/1.4503099380123976; rounds (PBA)=3.5936812637472504;} acolyte #3: {team=any ; avg hp=4.179764047190562 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.890221955608879; hits/misses (PBA)= 1.7954409118176364/1.479504099180164; rounds (PBA)=4.163167366526695;} acolyte #2: {team=any ; avg hp=4.31373725254949 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.022195560887822; hits/misses (PBA)= 1.8314337132573486/1.4997000599880024; rounds (PBA)=4.203159368126375;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 36.0; crudely normalised: 0% > any = expected rounds to survive: 103.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36865; any non-good : 0.56 ± 0.01; any : 0.44 ± 0.01; > Team any non-good = winning battles: 2782; perfect battles: 0; close-call battles: 1101; > Team any = winning battles: 2219; perfect battles: 0; close-call battles: 1572; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=0.2383523295340932 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958808238352329; hits/misses (PBA)= 1.823235352929414/1.5900819836032793; rounds (PBA)=4.441711657668466;} cultist: {team=any non-good ; avg hp=1.5504899020195961 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.039592081583683; hits/misses (PBA)= 2.7968406318736254/1.8134373125374925; rounds (PBA)=5.278544291141771;} cultist #2: {team=any non-good ; avg hp=1.53249350129974 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.028994201159769; hits/misses (PBA)= 2.775644871025795/1.822235552889422; rounds (PBA)=5.248150369926015;} acolyte #2: {team=any ; avg hp=0.3633273345330934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.94121175764847; hits/misses (PBA)= 1.8206358728254348/1.57748450309938; rounds (PBA)=4.397320535892821;} acolyte #3: {team=any ; avg hp=0.3297340531893621 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016996600679864; hits/misses (PBA)= 1.8638272345530893/1.650869826034793; rounds (PBA)=4.511897620475905;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% > any = expected rounds to survive: 69.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29850; any non-good : 0.93 ± 0.0; any : 0.07 ± 0.0; > Team any non-good = winning battles: 4665; perfect battles: 0; close-call battles: 872; > Team any = winning battles: 336; perfect battles: 0; close-call battles: 231; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-2.056988602279544 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9388122375524897; hits/misses (PBA)= 1.468506298740252/1.6036792641471707; rounds (PBA)=3.204359128174365;} acolyte: {team=any ; avg hp=-1.957608478304339 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.007198560287942; hits/misses (PBA)= 1.489102179564087/1.5710857828434313; rounds (PBA)=3.1925614877024593;} cultist: {team=any non-good ; avg hp=5.028194361127775 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.999800039992001; hits/misses (PBA)= 2.3135372925414917/1.0073985202959408; rounds (PBA)=4.838032393521296;} cultist #2: {team=any non-good ; avg hp=5.025794841031794 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.014797040591882; hits/misses (PBA)= 2.3125374925015/1.0401919616076785; rounds (PBA)=4.876024795040991;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 74.07; crudely normalised: 0% > other= expected rounds to survive: 235.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4460; Sum of rounds: 20142; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4459; perfect battles: 0; close-call battles: 2106; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=other; avg hp=9.580941704035874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180269058295965; hits/misses (PBA)= 1.6856502242152467/1.8968609865470851; rounds (PBA)=3.889237668161435;} guard #2: {team=any ; avg hp=-2.418609865470852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3856502242152464; hits/misses (PBA)= 0.7145739910313902/2.2789237668161433; rounds (PBA)=2.9934977578475337;} guard #16: {team=other; avg hp=9.682735426008968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.381614349775784; hits/misses (PBA)= 1.72152466367713/1.8986547085201795; rounds (PBA)=3.9121076233183856;} guard #13: {team=other; avg hp=9.403587443946188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.083632286995515; hits/misses (PBA)= 1.677354260089686/1.8473094170403588; rounds (PBA)=3.900896860986547;} guard #5: {team=other; avg hp=9.557399103139014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.211659192825111; hits/misses (PBA)= 1.696188340807175/1.8632286995515694; rounds (PBA)=3.879596412556054;} cultist #3: {team=any ; avg hp=-2.3282511210762333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8908071748878924; hits/misses (PBA)= 0.19125560538116593/0.742152466367713; rounds (PBA)=0.933408071748879;} guard #11: {team=other; avg hp=9.498206278026906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.223542600896861; hits/misses (PBA)= 1.6914798206278028/1.8535874439461884; rounds (PBA)=3.894170403587444;} guard #4: {team=any ; avg hp=-2.3946188340807173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3396860986547083; hits/misses (PBA)= 0.6961883408071748/2.310986547085202; rounds (PBA)=3.0071748878923765;} guard #9: {team=other; avg hp=9.584304932735426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.349775784753364; hits/misses (PBA)= 1.7168161434977578/1.8773542600896862; rounds (PBA)=3.8993273542600897;} guard #15: {team=other; avg hp=9.525112107623318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.144618834080717; hits/misses (PBA)= 1.6811659192825112/1.8670403587443947; rounds (PBA)=3.905829596412556;} guard #8: {team=other; avg hp=9.641928251121076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440358744394619; hits/misses (PBA)= 1.7179372197309417/1.8681614349775786; rounds (PBA)=3.907174887892377;} guard #10: {team=other; avg hp=9.573318385650225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254260089686099; hits/misses (PBA)= 1.6995515695067265/1.8589686098654707; rounds (PBA)=3.8908071748878923;} guard #3: {team=any ; avg hp=-2.339237668161435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3112107623318385; hits/misses (PBA)= 0.70695067264574/2.3013452914798207; rounds (PBA)=3.0082959641255607;} guard #6: {team=other; avg hp=9.510986547085201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133183856502242; hits/misses (PBA)= 1.6704035874439462/1.8634529147982062; rounds (PBA)=3.8975336322869953;} cultist: {team=any ; avg hp=-2.3251121076233185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9304932735426009; hits/misses (PBA)= 0.1977578475336323/0.7338565022421525; rounds (PBA)=0.9316143497757847;} guard #12: {team=other; avg hp=9.697757847533632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178251121076233; hits/misses (PBA)= 1.680269058295964/1.916591928251121; rounds (PBA)=3.9190582959641254;} cultist #2: {team=any ; avg hp=-2.3899103139013453 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8603139013452915; hits/misses (PBA)= 0.184304932735426/0.7513452914798207; rounds (PBA)=0.9356502242152467;} guard: {team=any ; avg hp=-2.4195067264573993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4789237668161435; hits/misses (PBA)= 0.7278026905829597/2.284080717488789; rounds (PBA)=3.011883408071749;} guard #14: {team=other; avg hp=9.625560538116591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.330717488789238; hits/misses (PBA)= 1.7051569506726458/1.8766816143497758; rounds (PBA)=3.9004484304932734;} cultist #4: {team=any ; avg hp=-2.31457399103139 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8914798206278027; hits/misses (PBA)= 0.1896860986547085/0.7367713004484305; rounds (PBA)=0.9264573991031391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16644; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem #5: {team=neutral ; avg hp=-14.404119176164768 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55888822235553; hits/misses (PBA)= 0.6966606678664267/0.31593681263747253; rounds (PBA)=0.5062987402519497;} cloud giant #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-15.070785842831434 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.468306338732255; hits/misses (PBA)= 2.845630873825235/0.9332133573285343; rounds (PBA)=1.8894221155768847;} flesh golem: {team=neutral ; avg hp=-14.593481303739253 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.074785042991401; hits/misses (PBA)= 0.7384523095380924/0.3165366926614677; rounds (PBA)=0.52749450109978;} flesh golem #4: {team=neutral ; avg hp=-14.805238952209558 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15636872625475; hits/misses (PBA)= 0.7416516696660668/0.3109378124375125; rounds (PBA)=0.5262947410517896;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-15.010997800439911 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.55988802239553; hits/misses (PBA)= 2.8970205958808237/0.9062187562487503; rounds (PBA)=1.901619676064787;} flesh golem #3: {team=neutral ; avg hp=-14.283343331333734 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.712057588482304; hits/misses (PBA)= 0.7146570685862828/0.30713857228554287; rounds (PBA)=0.5108978204359128;} flesh golem #2: {team=neutral ; avg hp=-14.786642671465707 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.07378524295141; hits/misses (PBA)= 0.7434513097380524/0.3043391321735653; rounds (PBA)=0.5238952209558089;} adult red dragon: {team=chaotic evil ; avg hp=-15.666666666666666 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.21595680863827; hits/misses (PBA)= 6.085382923415317/0.9164167166566687; rounds (PBA)=2.3339332133573287;} tarrasque #2: {team=unaligned ; avg hp=670.623075384923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 375.03099380123973; hits/misses (PBA)= 12.202159568086383/0.6502699460107978; rounds (PBA)=3.172965406918616;} tarrasque: {team=unaligned ; avg hp=670.752649470106 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 375.2263547290542; hits/misses (PBA)= 12.202959408118376/0.622875424915017; rounds (PBA)=3.1797640471905617;} tarrasque #3: {team=unaligned ; avg hp=670.8514297140572 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.5960807838432; hits/misses (PBA)= 12.259148170365927/0.6434713057388523; rounds (PBA)=3.1741651669666067;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-15.351929614077184 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.07258548290342; hits/misses (PBA)= 2.8670265946810636/0.9618076384723055; rounds (PBA)=1.9144171165766846;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3120.0; crudely normalised: 0% > any evil = expected rounds to survive: 8292.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36211; unaligned : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz #3: {team=unaligned ; avg hp=166.5244951009798 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.53149370125973; hits/misses (PBA)= 3.802239552089582/1.267746450709858; rounds (PBA)=6.907018596280744;} lich: {team=any evil ; avg hp=-23.284943011397722 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.961007798440313; hits/misses (PBA)= 2.744851029794041/1.0721855628874226; rounds (PBA)=3.817036592681464;} remorhaz: {team=unaligned ; avg hp=164.9724055188962 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.48150369926014; hits/misses (PBA)= 3.7354529094181164/1.254349130173965; rounds (PBA)=6.912617476504699;} lich #3: {team=any evil ; avg hp=-23.48610277944411 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.789242151569685; hits/misses (PBA)= 2.7338532293541293/1.05498900219956; rounds (PBA)=3.7888422315536894;} remorhaz #2: {team=unaligned ; avg hp=164.1865626874625 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.1775644871026; hits/misses (PBA)= 3.7186562687462508/1.237752449510098; rounds (PBA)=6.9104179164167165;} lich #2: {team=any evil ; avg hp=-23.419516096780644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.56628674265147; hits/misses (PBA)= 2.7178564287142573/1.0825834833033394; rounds (PBA)=3.8004399120175965;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23547.86; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28158; chaotic evil : 0.97 ± 0.0; chaotic good : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4864; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 137; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-7.42871425714857 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.16956608678265; hits/misses (PBA)= 7.043191361727654/2.357128574285143; rounds (PBA)=4.724255148970206;} ancient white dragon: {team=chaotic evil ; avg hp=111.83043391321736 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.42871425714858; hits/misses (PBA)= 14.070985802839433/0.7540491901619676; rounds (PBA)=5.585282943411317;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ phase spider #2: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} phase spider: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33373325334933013;} phase spider #3: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 196.81; crudely normalised: 0% > any non-lawful = expected rounds to survive: 315.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3620; Sum of rounds: 31206; > Team other = winning battles: 2883; perfect battles: 0; close-call battles: 2879; > Team any non-lawful = winning battles: 736; perfect battles: 0; close-call battles: 736; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=other; avg hp=-2.420441988950276 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.059668508287293; hits/misses (PBA)= 0.35828729281767957/0.2839779005524862; rounds (PBA)=0.6430939226519337;} gelatinous cube: {team=other; avg hp=62.306353591160224 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.146132596685085; hits/misses (PBA)= 5.067955801104972/2.85414364640884; rounds (PBA)=8.23950276243094;} bandit #4: {team=any non-lawful ; avg hp=-4.854419889502762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75303867403315; hits/misses (PBA)= 1.8303867403314917/1.1002762430939226; rounds (PBA)=3.017403314917127;} bandit #9: {team=any non-lawful ; avg hp=-4.519613259668509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.988674033149172; hits/misses (PBA)= 1.873756906077348/1.0767955801104971; rounds (PBA)=3.0480662983425413;} bandit #3: {team=any non-lawful ; avg hp=-4.583977900552486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.952486187845304; hits/misses (PBA)= 1.87292817679558/1.098342541436464; rounds (PBA)=3.061049723756906;} zombie: {team=other; avg hp=-2.092541436464088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2707182320441985; hits/misses (PBA)= 1.1162983425414366/0.9187845303867404; rounds (PBA)=2.0386740331491713;} ghast: {team=other; avg hp=3.7980662983425413 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.37762430939227; hits/misses (PBA)= 2.559668508287293/1.8823204419889503; rounds (PBA)=4.504696132596685;} bandit #8: {team=any non-lawful ; avg hp=-4.597513812154697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.072375690607736; hits/misses (PBA)= 1.8975138121546962/1.1201657458563536; rounds (PBA)=3.106353591160221;} bandit #6: {team=any non-lawful ; avg hp=-4.760220994475138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.948618784530387; hits/misses (PBA)= 1.865193370165746/1.0975138121546961; rounds (PBA)=3.0621546961325965;} bandit #2: {team=any non-lawful ; avg hp=-4.655524861878453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.73646408839779; hits/misses (PBA)= 1.8176795580110496/1.0892265193370165; rounds (PBA)=3.0124309392265194;} skeleton: {team=other; avg hp=-2.389226519337017 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9643646408839779; hits/misses (PBA)= 0.3475138121546961/0.29392265193370165; rounds (PBA)=0.6419889502762431;} bandit #7: {team=any non-lawful ; avg hp=-4.630662983425414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976795580110497; hits/misses (PBA)= 1.8715469613259668/1.0975138121546961; rounds (PBA)=3.0632596685082873;} mummy: {team=other; avg hp=28.566850828729283 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.55469613259669; hits/misses (PBA)= 9.499723756906077/3.763259668508287; rounds (PBA)=6.93646408839779;} bandit #5: {team=any non-lawful ; avg hp=-4.5546961325966855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.029281767955801; hits/misses (PBA)= 1.8950276243093922/1.1038674033149172; rounds (PBA)=3.0861878453038676;} bandit: {team=any non-lawful ; avg hp=-4.840883977900552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.943370165745856; hits/misses (PBA)= 1.869060773480663/1.1140883977900553; rounds (PBA)=3.08232044198895;} bandit #11: {team=any non-lawful ; avg hp=-4.634254143646409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.009116022099448; hits/misses (PBA)= 1.882596685082873/1.1038674033149172; rounds (PBA)=3.0828729281767955;} thug: {team=any non-lawful ; avg hp=1.4480662983425414 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.648895027624306; hits/misses (PBA)= 11.03756906077348/4.562707182320442; rounds (PBA)=7.883149171270718;} bandit #10: {team=any non-lawful ; avg hp=-4.6400552486187845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.192541436464088; hits/misses (PBA)= 1.9232044198895029/1.1370165745856353; rounds (PBA)=3.143646408839779;} ghoul: {team=other; avg hp=-2.0461325966850827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.440055248618785; hits/misses (PBA)= 1.1/1.0892265193370165; rounds (PBA)=2.1972375690607735;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 58.93; crudely normalised: 0% > lawful evil = expected rounds to survive: 106.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19373; any : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team any = winning battles: 76; perfect battles: 0; close-call battles: 76; > Team lawful evil = winning battles: 4925; perfect battles: 0; close-call battles: 4554; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-2.0885822835432912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9040191961607675; hits/misses (PBA)= 1.0361927614477104/0.9082183563287343; rounds (PBA)=1.9468106378724255;} kobold #5: {team=lawful evil ; avg hp=2.841631673665267 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.577684463107379; hits/misses (PBA)= 1.1691661667666466/1.4399120175964808; rounds (PBA)=2.742251549690062;} kobold #13: {team=lawful evil ; avg hp=2.9218156368726254 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6116776644671065; hits/misses (PBA)= 1.1775644871025794/1.4541091781643671; rounds (PBA)=2.7768446310737853;} kobold #9: {team=lawful evil ; avg hp=2.872425514897021 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5754849030193965; hits/misses (PBA)= 1.1685662867426514/1.437112577484503; rounds (PBA)=2.759848030393921;} guard #5: {team=any ; avg hp=-2.059388122375525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.900219956008798; hits/misses (PBA)= 1.0241951609678064/0.9166166766646671; rounds (PBA)=1.9426114777044592;} kobold #10: {team=lawful evil ; avg hp=2.8064387122575485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592681463707258; hits/misses (PBA)= 1.169766046790642/1.4327134573085383; rounds (PBA)=2.748650269946011;} kobold: {team=lawful evil ; avg hp=2.9222155568886223 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.664467106578685; hits/misses (PBA)= 1.1815636872625475/1.4487102579484104; rounds (PBA)=2.7774445110977806;} kobold #11: {team=lawful evil ; avg hp=2.8750249950009996 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.595680863827234; hits/misses (PBA)= 1.1701659668066386/1.4317136572685463; rounds (PBA)=2.7570485902819435;} kobold #7: {team=lawful evil ; avg hp=2.931413717256549 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6092781443711255; hits/misses (PBA)= 1.1719656068786242/1.4807038592281543; rounds (PBA)=2.7908418316336734;} kobold #14: {team=lawful evil ; avg hp=2.9492101579684062 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.710657868426315; hits/misses (PBA)= 1.1925614877024595/1.4375124975004998; rounds (PBA)=2.772245550889822;} kobold #2: {team=lawful evil ; avg hp=2.921415716856629 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.612277544491102; hits/misses (PBA)= 1.1761647670465907/1.4607078584283144; rounds (PBA)=2.7750449910017996;} kobold #6: {team=lawful evil ; avg hp=2.8414317136572684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.558888222355529; hits/misses (PBA)= 1.161367726454709/1.431113777244551; rounds (PBA)=2.7284543091381726;} kobold #3: {team=lawful evil ; avg hp=2.8714257148570286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.626674665066987; hits/misses (PBA)= 1.174765046990602/1.4657068586282744; rounds (PBA)=2.785642871425715;} guard #2: {team=any ; avg hp=-2.0791841631673664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.959808038392321; hits/misses (PBA)= 1.0361927614477104/0.8990201959608078; rounds (PBA)=1.9374125174965007;} kobold #4: {team=lawful evil ; avg hp=2.86622675464907 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.657068586282744; hits/misses (PBA)= 1.1775644871025794/1.4523095380923816; rounds (PBA)=2.780643871225755;} guard: {team=any ; avg hp=-2.0601879624075186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.988602279544091; hits/misses (PBA)= 1.0471905618876225/0.8952209558088382; rounds (PBA)=1.9452109578084382;} guard #4: {team=any ; avg hp=-2.1075784843031395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.020195960807839; hits/misses (PBA)= 1.0617876424715056/0.9012197560487902; rounds (PBA)=1.9662067586482703;} kobold #8: {team=lawful evil ; avg hp=2.8618276344731055 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.583883223355329; hits/misses (PBA)= 1.1705658868226354/1.427114577084583; rounds (PBA)=2.750249950009998;} kobold #12: {team=lawful evil ; avg hp=2.833633273345331 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.546490701859628; hits/misses (PBA)= 1.1609678064387123/1.4365126974605078; rounds (PBA)=2.7478504299140174;} guard #6: {team=any ; avg hp=-2.127974405118976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911017796440712; hits/misses (PBA)= 1.0321935612877424/0.9078184363127374; rounds (PBA)=1.9428114377124575;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 63.46; crudely normalised: 0% > lawful evil = expected rounds to survive: 98.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21846; any : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team any = winning battles: 200; perfect battles: 0; close-call battles: 198; > Team lawful evil = winning battles: 4801; perfect battles: 0; close-call battles: 4520; ------------------------------------------------- Combattants ------------------------------------------------ kobold #10: {team=lawful evil ; avg hp=2.3271345730853827 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.051589682063588; hits/misses (PBA)= 1.2629474105178964/1.5006998600279944; rounds (PBA)=2.917416516696661;} guard #3: {team=any ; avg hp=-1.9292141571685664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6244751049790045; hits/misses (PBA)= 1.1969606078784243/0.9632073585282943; rounds (PBA)=2.16876624675065;} guard #2: {team=any ; avg hp=-1.9130173965206958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.638872225554889; hits/misses (PBA)= 1.1805638872225555/0.9806038792241552; rounds (PBA)=2.1665666866626676;} kobold #7: {team=lawful evil ; avg hp=2.358128374325135 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.006998600279944; hits/misses (PBA)= 1.2559488102379524/1.5190961807638472; rounds (PBA)=2.93501299740052;} guard #5: {team=any ; avg hp=-1.9732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698260347930414; hits/misses (PBA)= 1.194761047790442/0.9942011597680463; rounds (PBA)=2.1955608878224355;} kobold #9: {team=lawful evil ; avg hp=2.3845230953809238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.019596080783844; hits/misses (PBA)= 1.2545490901819636/1.528494301139772; rounds (PBA)=2.9342131573685264;} guard: {team=any ; avg hp=-1.9748050389922016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627874425114977; hits/misses (PBA)= 1.1771645670865827/0.9560087982403519; rounds (PBA)=2.1369726054789044;} kobold #2: {team=lawful evil ; avg hp=2.4963007398520296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954809038192361; hits/misses (PBA)= 1.2475504899020196/1.5386922615476906; rounds (PBA)=2.9400119976004797;} kobold #8: {team=lawful evil ; avg hp=2.410717856428714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072985402919416; hits/misses (PBA)= 1.2679464107178564/1.5190961807638472; rounds (PBA)=2.9358128374325134;} kobold #3: {team=lawful evil ; avg hp=2.3383323335332933 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970405918816237; hits/misses (PBA)= 1.2453509298140373/1.5148970205958807; rounds (PBA)=2.916016796640672;} kobold #13: {team=lawful evil ; avg hp=2.4113177364527094 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.963607278544291; hits/misses (PBA)= 1.2471505698860228/1.5408918216356728; rounds (PBA)=2.9368126374725056;} guard #4: {team=any ; avg hp=-1.9738052389522096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.580483903219356; hits/misses (PBA)= 1.1731653669266147/0.9822035592881424; rounds (PBA)=2.1625674865026996;} kobold #5: {team=lawful evil ; avg hp=2.3623275344931014 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8742251549690065; hits/misses (PBA)= 1.2331533693261347/1.5338932213557288; rounds (PBA)=2.9208158368326336;} kobold #4: {team=lawful evil ; avg hp=2.3509298140371926 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.898620275944811; hits/misses (PBA)= 1.2361527694461107/1.541491701659668; rounds (PBA)=2.933613277344531;} kobold: {team=lawful evil ; avg hp=2.4363127374525093 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.956408718256348; hits/misses (PBA)= 1.2431513697260548/1.5428914217156569; rounds (PBA)=2.931413717256549;} guard #6: {team=any ; avg hp=-1.9678064387122576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.596480703859228; hits/misses (PBA)= 1.190361927614477/1.0025994801039793; rounds (PBA)=2.2013597280543893;} kobold #11: {team=lawful evil ; avg hp=2.4257148570285945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.035992801439712; hits/misses (PBA)= 1.2623475304939011/1.5522895420915817; rounds (PBA)=2.958608278344331;} kobold #12: {team=lawful evil ; avg hp=2.4881023795240953 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9844031193761245; hits/misses (PBA)= 1.250749850029994/1.5512897420515896; rounds (PBA)=2.9554089182163565;} kobold #6: {team=lawful evil ; avg hp=2.44371125774845 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.942211557688462; hits/misses (PBA)= 1.2429514097180563/1.5342931413717256; rounds (PBA)=2.93001399720056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25032; any : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team any = winning battles: 497; perfect battles: 0; close-call battles: 487; > Team lawful evil = winning battles: 4504; perfect battles: 0; close-call battles: 4312; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.7016596680663867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.521895620875825; hits/misses (PBA)= 1.3785242951409717/1.1149770045990801; rounds (PBA)=2.510497900419916;} kobold #2: {team=lawful evil ; avg hp=1.7230553889222155 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.333133373325335; hits/misses (PBA)= 1.3197360527894422/1.625874825034993; rounds (PBA)=3.112377524495101;} guard #5: {team=any ; avg hp=-1.6566686662667467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.55248950209958; hits/misses (PBA)= 1.3705258948210357/1.130373925214957; rounds (PBA)=2.5172965406918615;} guard #6: {team=any ; avg hp=-1.721855628874225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.374925014997; hits/misses (PBA)= 1.338132373525295/1.129374125174965; rounds (PBA)=2.4867026594681065;} kobold #8: {team=lawful evil ; avg hp=1.730853829234153 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.233353329334133; hits/misses (PBA)= 1.3105378924215156/1.6164767046590682; rounds (PBA)=3.092381523695261;} guard #4: {team=any ; avg hp=-1.72125574885023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.433113377324535; hits/misses (PBA)= 1.340731853629274/1.0959808038392322; rounds (PBA)=2.4503099380123974;} guard #2: {team=any ; avg hp=-1.6872625474905019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.491301739652069; hits/misses (PBA)= 1.3653269346130774/1.113377324535093; rounds (PBA)=2.4957008598280344;} kobold: {team=lawful evil ; avg hp=1.7528494301139772 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325134973005399; hits/misses (PBA)= 1.324135172965407/1.608878224355129; rounds (PBA)=3.084383123375325;} kobold #5: {team=lawful evil ; avg hp=1.7038592281543692 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.394521095780844; hits/misses (PBA)= 1.3373325334933013/1.606878624275145; rounds (PBA)=3.1041791641671668;} kobold #4: {team=lawful evil ; avg hp=1.7972405518896222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372925414917017; hits/misses (PBA)= 1.3277344531093782/1.6144771045790842; rounds (PBA)=3.0969806038792242;} kobold #12: {team=lawful evil ; avg hp=1.745650869826035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.316336732653469; hits/misses (PBA)= 1.3205358928214357/1.6220755848830235; rounds (PBA)=3.1027794441111776;} kobold #7: {team=lawful evil ; avg hp=1.8184363127374525 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.484103179364127; hits/misses (PBA)= 1.3545290941811639/1.615876824635073; rounds (PBA)=3.128374325134973;} kobold #9: {team=lawful evil ; avg hp=1.7764447110577883 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379724055188962; hits/misses (PBA)= 1.3315336932613477/1.6244751049790043; rounds (PBA)=3.1215756848630276;} guard: {team=any ; avg hp=-1.7154569086182763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.436112777444511; hits/misses (PBA)= 1.3493301339732053/1.1017796440711858; rounds (PBA)=2.4689062187562487;} kobold #11: {team=lawful evil ; avg hp=1.7540491901619677 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3715256948610275; hits/misses (PBA)= 1.3347330533893222/1.6566686662667467; rounds (PBA)=3.143371325734853;} kobold #10: {team=lawful evil ; avg hp=1.7526494701059787 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.253549290141971; hits/misses (PBA)= 1.3091381723655269/1.6464707058588282; rounds (PBA)=3.1065786842631473;} kobold #6: {team=lawful evil ; avg hp=1.7894421115776844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.352129574085183; hits/misses (PBA)= 1.326134773045391/1.6180763847230555; rounds (PBA)=3.107378524295141;} kobold #3: {team=lawful evil ; avg hp=1.845630873825235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.387722455508898; hits/misses (PBA)= 1.3439312137572486/1.6426714657068586; rounds (PBA)=3.1399720055988802;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 83.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27980; any : 0.23 ± 0.01; lawful evil : 0.77 ± 0.01; > Team any = winning battles: 1160; perfect battles: 0; close-call battles: 1141; > Team lawful evil = winning battles: 3841; perfect battles: 0; close-call battles: 3683; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-0.9694061187762447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.232353529294141; hits/misses (PBA)= 1.5256948610277945/1.2559488102379524; rounds (PBA)=2.822635472905419;} guard #5: {team=any ; avg hp=-0.8910217956408718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.454109178164367; hits/misses (PBA)= 1.5640871825634872/1.2509498100379923; rounds (PBA)=2.8538292341531695;} kobold #5: {team=lawful evil ; avg hp=0.850629874025195 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4799040191961605; hits/misses (PBA)= 1.3495300939812038/1.6656668666266747; rounds (PBA)=3.175364927014597;} kobold: {team=lawful evil ; avg hp=0.9826034793041392 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.517896420715857; hits/misses (PBA)= 1.3599280143971206/1.665866826634673; rounds (PBA)=3.1899620075984805;} kobold #7: {team=lawful evil ; avg hp=0.976004799040192 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480503899220156; hits/misses (PBA)= 1.349730053989202/1.661867626474705; rounds (PBA)=3.166966606678664;} guard #3: {team=any ; avg hp=-0.848630273945211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4751049790041995; hits/misses (PBA)= 1.5690861827634472/1.257748450309938; rounds (PBA)=2.8674265146970606;} kobold #2: {team=lawful evil ; avg hp=0.9676064787042592 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.544891021795641; hits/misses (PBA)= 1.3697260547890422/1.6394721055788841; rounds (PBA)=3.170765846830634;} kobold #3: {team=lawful evil ; avg hp=0.9672065586882623 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4625074985003; hits/misses (PBA)= 1.3559288142371526/1.6584683063387322; rounds (PBA)=3.172765446910618;} kobold #10: {team=lawful evil ; avg hp=0.9728054389122176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.350129974005199; hits/misses (PBA)= 1.3229354129174165/1.6824635072985403; rounds (PBA)=3.167366526694661;} kobold #6: {team=lawful evil ; avg hp=0.9034193161367726 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561687662467507; hits/misses (PBA)= 1.3653269346130774/1.65126974605079; rounds (PBA)=3.1745650869826036;} kobold #9: {team=lawful evil ; avg hp=1.033393321335733 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508498300339932; hits/misses (PBA)= 1.358128374325135/1.675864827034593; rounds (PBA)=3.1893621275744852;} guard: {team=any ; avg hp=-0.9684063187362527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.420915816836633; hits/misses (PBA)= 1.5494901019796041/1.2541491701659668; rounds (PBA)=2.841631673665267;} kobold #11: {team=lawful evil ; avg hp=1.0367926414717057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.687662467506499; hits/misses (PBA)= 1.4047190561887621/1.664867026594681; rounds (PBA)=3.2269546090781844;} guard #6: {team=any ; avg hp=-0.9408118376324736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541691661667667; hits/misses (PBA)= 1.580483903219356/1.2365526894621075; rounds (PBA)=2.8578284343131375;} kobold #8: {team=lawful evil ; avg hp=0.9320135972805439 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.445710857828434; hits/misses (PBA)= 1.342731453709258/1.6256748650269945; rounds (PBA)=3.1405718856228755;} kobold #4: {team=lawful evil ; avg hp=0.9030193961207759 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503899220155969; hits/misses (PBA)= 1.3555288942211559/1.6444711057788441; rounds (PBA)=3.1601679664067186;} guard #4: {team=any ; avg hp=-0.9250149970005999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350329934013198; hits/misses (PBA)= 1.5396920615876826/1.255348930213957; rounds (PBA)=2.830633873225355;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 75.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30096; any : 0.44 ± 0.01; lawful evil : 0.56 ± 0.01; > Team any = winning battles: 2200; perfect battles: 0; close-call battles: 2124; > Team lawful evil = winning battles: 2801; perfect battles: 0; close-call battles: 2697; ------------------------------------------------- Combattants ------------------------------------------------ kobold #6: {team=lawful evil ; avg hp=-0.05458908218356329 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39752049590082; hits/misses (PBA)= 1.3395320935812838/1.613877224555089; rounds (PBA)=3.0987802439512095;} kobold: {team=lawful evil ; avg hp=-0.003999200159968006 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.392121575684863; hits/misses (PBA)= 1.335732853429314/1.6454709058188361; rounds (PBA)=3.1309738052389524;} kobold #2: {team=lawful evil ; avg hp=-0.012397520495900819 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.342731453709258; hits/misses (PBA)= 1.3233353329334132/1.660267946410718; rounds (PBA)=3.147370525894821;} kobold #4: {team=lawful evil ; avg hp=0.007198560287942412 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.414117176564687; hits/misses (PBA)= 1.3403319336132773/1.6342731453709258; rounds (PBA)=3.1325734853029394;} kobold #9: {team=lawful evil ; avg hp=-0.05658868226354729 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.377724455108978; hits/misses (PBA)= 1.3323335332933413/1.6266746650669865; rounds (PBA)=3.120375924815037;} guard #5: {team=any ; avg hp=0.49090181963607277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.37612477504499; hits/misses (PBA)= 1.7566486702659467/1.3695260947810437; rounds (PBA)=3.2055588882223556;} guard #3: {team=any ; avg hp=0.41291741651669667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.648270345930813; hits/misses (PBA)= 1.8090381923615277/1.3533293341331734; rounds (PBA)=3.238152369526095;} kobold #5: {team=lawful evil ; avg hp=-0.04059188162367527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4501099780044; hits/misses (PBA)= 1.347130573885223/1.6404719056188761; rounds (PBA)=3.1381723655268945;} kobold #8: {team=lawful evil ; avg hp=-0.08938212357528494 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.295540891821636; hits/misses (PBA)= 1.3217356528694262/1.624875024995001; rounds (PBA)=3.1047790441911616;} guard #4: {team=any ; avg hp=0.3291341731653669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.298140371925616; hits/misses (PBA)= 1.7574485102979405/1.3595280943811239; rounds (PBA)=3.1901619676064787;} kobold #7: {team=lawful evil ; avg hp=-0.07818436312737452 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.429714057188562; hits/misses (PBA)= 1.3433313337332533/1.6438712257548491; rounds (PBA)=3.130373925214957;} guard: {team=any ; avg hp=0.2989402119576085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310737852429513; hits/misses (PBA)= 1.7526494701059787/1.3845230953809238; rounds (PBA)=3.20995800839832;} kobold #10: {team=lawful evil ; avg hp=-0.09438112377524495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.274145170965807; hits/misses (PBA)= 1.3123375324935014/1.6260747850429913; rounds (PBA)=3.0933813237352528;} guard #6: {team=any ; avg hp=0.34753049390121976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431113777244551; hits/misses (PBA)= 1.7696460707858428/1.3867226554689063; rounds (PBA)=3.2343531293741252;} guard #2: {team=any ; avg hp=0.46710657868426314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474105178964207; hits/misses (PBA)= 1.774245150969806/1.3727254549090182; rounds (PBA)=3.226154769046191;} kobold #3: {team=lawful evil ; avg hp=-0.11557688462307539 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.279744051189762; hits/misses (PBA)= 1.3187362527494502/1.6226754649070185; rounds (PBA)=3.0871825634873025;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 91.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 68.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29878; any : 0.66 ± 0.01; lawful evil : 0.34 ± 0.01; > Team any = winning battles: 3287; perfect battles: 0; close-call battles: 3067; > Team lawful evil = winning battles: 1714; perfect battles: 0; close-call battles: 1654; ------------------------------------------------- Combattants ------------------------------------------------ kobold #9: {team=lawful evil ; avg hp=-0.9568086382723455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.782443511297741; hits/misses (PBA)= 1.2119576084783044/1.513497300539892; rounds (PBA)=2.8708258348330333;} guard: {team=any ; avg hp=2.205958808238352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.99140171965607; hits/misses (PBA)= 1.887022595480904/1.424515096980604; rounds (PBA)=3.4299140171965607;} kobold #8: {team=lawful evil ; avg hp=-0.888622275544891 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.939012197560488; hits/misses (PBA)= 1.2443511297740453/1.5310937812437513; rounds (PBA)=2.9158168366326733;} kobold #4: {team=lawful evil ; avg hp=-0.9028194361127775 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.867026594681064; hits/misses (PBA)= 1.2303539292141572/1.52749450109978; rounds (PBA)=2.9044191161767645;} guard #5: {team=any ; avg hp=2.1127774445110976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929814037192562; hits/misses (PBA)= 1.8778244351129774/1.4177164567086582; rounds (PBA)=3.4115176964607077;} kobold #3: {team=lawful evil ; avg hp=-0.9162167566486703 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844231153769246; hits/misses (PBA)= 1.2279544091181764/1.5310937812437513; rounds (PBA)=2.903619276144771;} kobold: {team=lawful evil ; avg hp=-0.9362127574485103 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06498700259948; hits/misses (PBA)= 1.272145570885823/1.5136972605478904; rounds (PBA)=2.9250149970006;} guard #6: {team=any ; avg hp=2.2683463307338534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.869026194761048; hits/misses (PBA)= 1.8680263947210558/1.435112977404519; rounds (PBA)=3.424115176964607;} guard #3: {team=any ; avg hp=2.0857828434313137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.924215156968605; hits/misses (PBA)= 1.8720255948810238/1.4593081383723254; rounds (PBA)=3.4523095380923814;} kobold #7: {team=lawful evil ; avg hp=-0.880623875224955 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893021395720856; hits/misses (PBA)= 1.2405518896220755/1.5552889422115577; rounds (PBA)=2.938612277544491;} guard #4: {team=any ; avg hp=2.2093581283743253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.840631873625275; hits/misses (PBA)= 1.8570285942811438/1.4689062187562487; rounds (PBA)=3.454109178164367;} guard #2: {team=any ; avg hp=2.1225754849030194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7874425114977; hits/misses (PBA)= 1.8492301539692062/1.4385122975404918; rounds (PBA)=3.4077184563087384;} kobold #5: {team=lawful evil ; avg hp=-0.8990201959608078 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.887622475504899; hits/misses (PBA)= 1.235752849430114/1.4963007398520296; rounds (PBA)=2.8850229954009197;} kobold #6: {team=lawful evil ; avg hp=-1.0055988802239553 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862027594481104; hits/misses (PBA)= 1.2243551289742052/1.5190961807638472; rounds (PBA)=2.87622475504899;} kobold #2: {team=lawful evil ; avg hp=-0.9566086782643471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.854829034193162; hits/misses (PBA)= 1.2301539692061587/1.5076984603079384; rounds (PBA)=2.882623475304939;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 103.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 60.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26850; any : 0.83 ± 0.01; lawful evil : 0.17 ± 0.01; > Team any = winning battles: 4151; perfect battles: 0; close-call battles: 3594; > Team lawful evil = winning battles: 850; perfect battles: 0; close-call battles: 811; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=-1.5300939812037593 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151969606078784; hits/misses (PBA)= 1.0777844431113777/1.3339332133573285; rounds (PBA)=2.5466906618676264;} guard #6: {team=any ; avg hp=4.264347130573885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.747250549890023; hits/misses (PBA)= 1.8390321935612877/1.4027194561087784; rounds (PBA)=3.4075184963007397;} guard #3: {team=any ; avg hp=4.240751849630074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.734853029394122; hits/misses (PBA)= 1.8348330333933214/1.4027194561087784; rounds (PBA)=3.4117176564687064;} kobold #3: {team=lawful evil ; avg hp=-1.5350929814037193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.069186162767447; hits/misses (PBA)= 1.056988602279544/1.3225354929014197; rounds (PBA)=2.524895020995801;} kobold #8: {team=lawful evil ; avg hp=-1.5256948610277945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.093981203759248; hits/misses (PBA)= 1.0645870825834833/1.2985402919416116; rounds (PBA)=2.5052989402119574;} guard #2: {team=any ; avg hp=4.151969606078784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.747050589882024; hits/misses (PBA)= 1.8358328334333134/1.4139172165566887; rounds (PBA)=3.4297140571885625;} kobold #2: {team=lawful evil ; avg hp=-1.4851029794041193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.148570285942811; hits/misses (PBA)= 1.0737852429514096/1.341131773645271; rounds (PBA)=2.5456908618276346;} kobold: {team=lawful evil ; avg hp=-1.5392921415716856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165766846630674; hits/misses (PBA)= 1.0795840831833634/1.3247350529894022; rounds (PBA)=2.5356928614277146;} kobold #4: {team=lawful evil ; avg hp=-1.5534893021395721 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0927814437112575; hits/misses (PBA)= 1.055988802239552/1.3373325334933013; rounds (PBA)=2.5270945810837833;} guard: {team=any ; avg hp=4.178164367126574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.621875624875026; hits/misses (PBA)= 1.7984403119376124/1.440111977604479; rounds (PBA)=3.4119176164767047;} guard #4: {team=any ; avg hp=4.064787042591481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.680263947210557; hits/misses (PBA)= 1.8214357128574286/1.419516096780644; rounds (PBA)=3.4139172165566887;} kobold #6: {team=lawful evil ; avg hp=-1.5222955408918217 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.978604279144172; hits/misses (PBA)= 1.0465906818636272/1.3493301339732053; rounds (PBA)=2.538892221555689;} kobold #7: {team=lawful evil ; avg hp=-1.572885422915417 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.140371925614877; hits/misses (PBA)= 1.0799840031993602/1.3025394921015796; rounds (PBA)=2.516896620675865;} guard #5: {team=any ; avg hp=4.25874825034993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.732653469306138; hits/misses (PBA)= 1.8340331933613276/1.4099180163967207; rounds (PBA)=3.4199160167966407;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 117.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 53.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23012; any : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team any = winning battles: 4691; perfect battles: 0; close-call battles: 3504; > Team lawful evil = winning battles: 310; perfect battles: 0; close-call battles: 304; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=6.146770645870826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.061587682463507; hits/misses (PBA)= 1.6810637872425516/1.3337332533493302; rounds (PBA)=3.2569486102779446;} guard #3: {team=any ; avg hp=6.053389322135573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.132173565286942; hits/misses (PBA)= 1.6852629474105179/1.3299340131973605; rounds (PBA)=3.2619476104779044;} guard: {team=any ; avg hp=6.062587482503499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.086782643471306; hits/misses (PBA)= 1.6876624675064986/1.322135572885423; rounds (PBA)=3.2419516096780643;} kobold #2: {team=lawful evil ; avg hp=-1.9072185562887423 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0629874025194965; hits/misses (PBA)= 0.8474305138972206/1.1207758448310339; rounds (PBA)=2.1101779644071184;} kobold #6: {team=lawful evil ; avg hp=-1.9214157168566286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.234753049390122; hits/misses (PBA)= 0.8852229554089183/1.134373125374925; rounds (PBA)=2.152969406118776;} kobold #5: {team=lawful evil ; avg hp=-1.9768046390721856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1811637672465505; hits/misses (PBA)= 0.874625074985003/1.1281743651269747; rounds (PBA)=2.1307738452309537;} guard #5: {team=any ; avg hp=6.144571085782843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.040591881623675; hits/misses (PBA)= 1.6906618676264746/1.3153369326134774; rounds (PBA)=3.247150569886023;} kobold: {team=lawful evil ; avg hp=-1.9212157568486303 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25994801039792; hits/misses (PBA)= 0.8934213157368527/1.1165766846630674; rounds (PBA)=2.1459708058388323;} guard #4: {team=any ; avg hp=6.164167166566687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.126374725054989; hits/misses (PBA)= 1.6990601879624074/1.3285342931413717; rounds (PBA)=3.2635472905418914;} guard #2: {team=any ; avg hp=6.091381723655269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.104179164167167; hits/misses (PBA)= 1.6938612277544491/1.317136572685463; rounds (PBA)=3.2463507298540293;} kobold #7: {team=lawful evil ; avg hp=-1.9240151969606079 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.206758648270346; hits/misses (PBA)= 0.879624075184963/1.1355728854229155; rounds (PBA)=2.1501699660067985;} kobold #3: {team=lawful evil ; avg hp=-1.9404119176164767 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.204559088182363; hits/misses (PBA)= 0.883623275344931/1.1377724455108977; rounds (PBA)=2.157168566286743;} kobold #4: {team=lawful evil ; avg hp=-1.960607878424315 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.186962607478504; hits/misses (PBA)= 0.8820235952809438/1.1155768846230754; rounds (PBA)=2.1241751649670064;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17762; any : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team any = winning battles: 4973; perfect battles: 0; close-call battles: 2869; > Team lawful evil = winning battles: 28; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-2.1187762447510496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201759648070386; hits/misses (PBA)= 0.6652669466106779/0.8680263947210558; rounds (PBA)=1.5368926214757048;} kobold #5: {team=lawful evil ; avg hp=-2.1677664467106577 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0555888822235553; hits/misses (PBA)= 0.6432713457308539/0.8888222355528894; rounds (PBA)=1.5362927414517096;} kobold #3: {team=lawful evil ; avg hp=-2.0971805638872225 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.054389122175565; hits/misses (PBA)= 0.6502699460107978/0.8948210357928414; rounds (PBA)=1.5476904619076184;} guard #4: {team=any ; avg hp=8.0123975204959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078184363127375; hits/misses (PBA)= 1.4819036192761448/1.0043991201759648; rounds (PBA)=2.772045590881824;} guard #3: {team=any ; avg hp=7.883623275344931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.215556888622276; hits/misses (PBA)= 1.4933013397320536/0.9974005198960207; rounds (PBA)=2.772045590881824;} kobold #6: {team=lawful evil ; avg hp=-2.1285742851429714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0503899220155968; hits/misses (PBA)= 0.642871425714857/0.8972205558888222; rounds (PBA)=1.5446910617876424;} kobold #2: {team=lawful evil ; avg hp=-2.1109778044391123 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0875824835032994; hits/misses (PBA)= 0.6430713857228554/0.9100179964007199; rounds (PBA)=1.557888422315537;} kobold #4: {team=lawful evil ; avg hp=-2.1719656068786244 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.078584283143371; hits/misses (PBA)= 0.6472705458908218/0.9138172365526894; rounds (PBA)=1.5646870625874825;} guard: {team=any ; avg hp=7.817036592681464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.121375724855029; hits/misses (PBA)= 1.4819036192761448/0.9996000799840032; rounds (PBA)=2.7808438312337533;} guard #5: {team=any ; avg hp=7.9474105178964205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.189762047590482; hits/misses (PBA)= 1.4913017396520696/1.0001999600079985; rounds (PBA)=2.7928414317136574;} guard #2: {team=any ; avg hp=7.895420915816836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.146370725854829; hits/misses (PBA)= 1.4909018196360728/0.99000199960008; rounds (PBA)=2.7680463907218558;} guard #6: {team=any ; avg hp=7.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043991201759648; hits/misses (PBA)= 1.466506698660268/1.0301939612077584; rounds (PBA)=2.7954409118176367;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 37.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15442; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 898; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-2.16876624675065 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.534493101379724; hits/misses (PBA)= 0.33913217356528697/1.0835832833433314; rounds (PBA)=1.4227154569086182;} kobold: {team=lawful evil ; avg hp=-2.084783043391322 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.490101979604079; hits/misses (PBA)= 0.33033393321335736/1.0929814037192562; rounds (PBA)=1.4233153369326135;} kobold #4: {team=lawful evil ; avg hp=-2.098380323935213 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5840831833633273; hits/misses (PBA)= 0.34613077384523094/1.0845830833833234; rounds (PBA)=1.4307138572285543;} guard #3: {team=any ; avg hp=9.751849630073986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.974405118976205; hits/misses (PBA)= 1.2441511697660468/0.8402319536092782; rounds (PBA)=2.640471905618876;} guard: {team=any ; avg hp=9.71885622875425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.881823635272945; hits/misses (PBA)= 1.2349530093981205/0.8300339932013597; rounds (PBA)=2.6496700659868027;} guard #6: {team=any ; avg hp=9.679664067186563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8574285142971405; hits/misses (PBA)= 1.2305538892221555/0.8264347130573885; rounds (PBA)=2.648270345930814;} kobold #2: {team=lawful evil ; avg hp=-2.1161767646470704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.578484303139372; hits/misses (PBA)= 0.34433113377324537/1.089382123575285; rounds (PBA)=1.4337132573485303;} guard #2: {team=any ; avg hp=9.602879424115176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9040191961607675; hits/misses (PBA)= 1.2319536092781445/0.8120375924815036; rounds (PBA)=2.6300739852029595;} guard #4: {team=any ; avg hp=9.715456908618277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893621275744851; hits/misses (PBA)= 1.2263547290541892/0.8218356328734253; rounds (PBA)=2.652269546090782;} guard #5: {team=any ; avg hp=9.744851029794042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0863827234553085; hits/misses (PBA)= 1.257748450309938/0.8248350329934013; rounds (PBA)=2.6506698660267944;} kobold #5: {team=lawful evil ; avg hp=-2.129574085182963 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5992801439712057; hits/misses (PBA)= 0.34593081383723256/1.0825834833033394; rounds (PBA)=1.428514297140572;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 30.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12837; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 410; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=10.155168966206759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7618476304739055; hits/misses (PBA)= 0.9944011197760448/0.6442711457708459; rounds (PBA)=2.170365926814637;} guard #5: {team=any ; avg hp=10.217156568686264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764647070585883; hits/misses (PBA)= 1.0045990801839633/0.6680663867226555; rounds (PBA)=2.18876224755049;} kobold #4: {team=lawful evil ; avg hp=-2.131573685262947 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2529494101179763; hits/misses (PBA)= 0.27214557088582286/0.9058188362327535; rounds (PBA)=1.1779644071185762;} guard #2: {team=any ; avg hp=10.165566886622676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.68246350729854; hits/misses (PBA)= 0.9796040791841631/0.6680663867226555; rounds (PBA)=2.188362327534493;} guard: {team=any ; avg hp=10.18376324735053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.783843231353729; hits/misses (PBA)= 0.9934013197360528/0.6520695860827834; rounds (PBA)=2.1893621275744852;} kobold #2: {team=lawful evil ; avg hp=-2.1345730853829235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2079584083183363; hits/misses (PBA)= 0.26454709058188364/0.9050189962007599; rounds (PBA)=1.1695660867826434;} kobold #3: {team=lawful evil ; avg hp=-2.1601679664067186 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.292741451709658; hits/misses (PBA)= 0.28054389122175566/0.9102179564087183; rounds (PBA)=1.190761847630474;} guard #4: {team=any ; avg hp=10.135172965406918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.740851829634074; hits/misses (PBA)= 0.9816036792641472/0.6500699860027994; rounds (PBA)=2.1885622875424917;} kobold: {team=lawful evil ; avg hp=-2.1149770045990803 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2301539692061587; hits/misses (PBA)= 0.2715456908618276/0.9038192361527695; rounds (PBA)=1.1753649270145972;} guard #3: {team=any ; avg hp=10.159368126374725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8076384723055385; hits/misses (PBA)= 0.9922015596880623/0.6476704659068186; rounds (PBA)=2.1735652869426114;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 22.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10534; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 129; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=10.52869426114777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5616876624675067; hits/misses (PBA)= 0.743251349730054/0.5070985802839432; rounds (PBA)=1.717256548690262;} kobold: {team=lawful evil ; avg hp=-2.171165766846631 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9928014397120576; hits/misses (PBA)= 0.21575684863027395/0.7196560687862428; rounds (PBA)=0.9354129174165167;} guard #4: {team=any ; avg hp=10.488502299540093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.563887222555489; hits/misses (PBA)= 0.742251549690062/0.499500099980004; rounds (PBA)=1.713257348530294;} guard #6: {team=any ; avg hp=10.501299740051989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5076984603079384; hits/misses (PBA)= 0.743251349730054/0.4963007398520296; rounds (PBA)=1.7334533093381324;} guard #5: {team=any ; avg hp=10.494501099780043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6060787842431514; hits/misses (PBA)= 0.7540491901619676/0.49350129974005197; rounds (PBA)=1.721855628874225;} guard #2: {team=any ; avg hp=10.543291341731654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5576884623075387; hits/misses (PBA)= 0.7494501099780044/0.5126974605078984; rounds (PBA)=1.729254149170166;} kobold #2: {team=lawful evil ; avg hp=-2.147770445910818 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9714057188562287; hits/misses (PBA)= 0.20915816836632672/0.732253549290142; rounds (PBA)=0.9414117176564687;} kobold #3: {team=lawful evil ; avg hp=-2.131373725254949 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9782043591281744; hits/misses (PBA)= 0.21515696860627875/0.7214557088582284; rounds (PBA)=0.936612677464507;} guard #3: {team=any ; avg hp=10.501299740051989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6532693461307737; hits/misses (PBA)= 0.7626474705058989/0.4959008198360328; rounds (PBA)=1.7334533093381324;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > other= expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25146; lawful evil : 0.78 ± 0.01; other: 0.22 ± 0.01; > Team lawful evil = winning battles: 3925; perfect battles: 0; close-call battles: 3014; > Team other = winning battles: 1076; perfect battles: 0; close-call battles: 826; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=1.544491101779644 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.94121175764847; hits/misses (PBA)= 1.2475504899020196/1.5050989802039592; rounds (PBA)=3.1445710857828435;} guard: {team=other; avg hp=-0.7810437912417516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8590281943611275; hits/misses (PBA)= 1.4563087382523496/1.379124175164967; rounds (PBA)=2.931413717256549;} kobold #5: {team=lawful evil ; avg hp=1.536492701459708 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7578484303139374; hits/misses (PBA)= 1.2035592881423716/1.5112977404519097; rounds (PBA)=3.0951809638072385;} kobold: {team=lawful evil ; avg hp=1.5942811437712459 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946410717856429; hits/misses (PBA)= 1.241751649670066/1.5146970605878824; rounds (PBA)=3.1399720055988802;} kobold #6: {team=lawful evil ; avg hp=1.494101179764047 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0067986402719455; hits/misses (PBA)= 1.2479504099180163/1.4727054589082182; rounds (PBA)=3.123575284943011;} guard #3: {team=other; avg hp=-0.8800239952009599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.922815436912617; hits/misses (PBA)= 1.4625074985003/1.3537292541491701; rounds (PBA)=2.9146170765846833;} kobold #3: {team=lawful evil ; avg hp=1.5278944211157768 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.940811837632474; hits/misses (PBA)= 1.2461507698460308/1.507898420315937; rounds (PBA)=3.147770445910818;} guard #2: {team=other; avg hp=-0.8714257148570286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.954809038192361; hits/misses (PBA)= 1.4633073385322934/1.3633273345330934; rounds (PBA)=2.9184163167366526;} kobold #2: {team=lawful evil ; avg hp=1.5660867826434712 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9394121175764845; hits/misses (PBA)= 1.240751849630074/1.5162967406518697; rounds (PBA)=3.137772445510898;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 60.61; crudely normalised: 0% > other= expected rounds to survive: 103.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26428; lawful evil : 0.2 ± 0.01; other: 0.8 ± 0.01; > Team lawful evil = winning battles: 1024; perfect battles: 0; close-call battles: 778; > Team other = winning battles: 3977; perfect battles: 0; close-call battles: 1864; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=other; avg hp=4.492101579684063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.174965006998601; hits/misses (PBA)= 1.7276544691061788/1.5372925414917016; rounds (PBA)=3.795240951809638;} kobold #3: {team=lawful evil ; avg hp=-1.2095580883823236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.849230153969206; hits/misses (PBA)= 1.0167966406718656/1.323135372925415; rounds (PBA)=2.7330533893221354;} kobold #2: {team=lawful evil ; avg hp=-1.235752849430114 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75244951009798; hits/misses (PBA)= 0.9996000799840032/1.3139372125574884; rounds (PBA)=2.7170565886822637;} kobold: {team=lawful evil ; avg hp=-1.2265546890621875 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928214357128574; hits/misses (PBA)= 1.0405918816236752/1.3105378924215156; rounds (PBA)=2.745250949810038;} guard: {team=other; avg hp=4.624275144971006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.291941611677665; hits/misses (PBA)= 1.7346530693861228/1.540491901619676; rounds (PBA)=3.8180363927214556;} kobold #4: {team=lawful evil ; avg hp=-1.2315536892621475 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.739452109578084; hits/misses (PBA)= 0.9966006798640272/1.3389322135572885; rounds (PBA)=2.758248350329934;} guard #2: {team=other; avg hp=4.614277144571086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436512697460508; hits/misses (PBA)= 1.7774445110977803/1.5160967806438712; rounds (PBA)=3.829234153169366;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% > other= expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20110; lawful evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team lawful evil = winning battles: 149; perfect battles: 0; close-call battles: 119; > Team other = winning battles: 4852; perfect battles: 0; close-call battles: 1237; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=7.642871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.963607278544291; hits/misses (PBA)= 1.4587082583483304/1.0273945210957809; rounds (PBA)=3.28874225154969;} kobold #2: {team=lawful evil ; avg hp=-2.0465906818636275 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3869226154769048; hits/misses (PBA)= 0.710257948410318/1.1199760047990401; rounds (PBA)=1.870225954809038;} kobold #3: {team=lawful evil ; avg hp=-2.031993601279744 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.310137972405519; hits/misses (PBA)= 0.7006598680263947/1.0939812037592482; rounds (PBA)=1.8334333133373326;} kobold: {team=lawful evil ; avg hp=-2.068386322735453 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3439312137572483; hits/misses (PBA)= 0.7090581883623275/1.1269746050789842; rounds (PBA)=1.8780243951209759;} guard #3: {team=other; avg hp=7.6606678664267145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.07618476304739; hits/misses (PBA)= 1.479504099180164/0.9974005198960207; rounds (PBA)=3.2805438912217557;} guard: {team=other; avg hp=7.655468906218756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.107178564287143; hits/misses (PBA)= 1.4829034193161368/0.991001799640072; rounds (PBA)=3.2805438912217557;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 30.3; crudely normalised: 0% > other= expected rounds to survive: 206.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16330; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 4992; perfect battles: 0; close-call battles: 231; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=9.745650869826035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.739052189562088; hits/misses (PBA)= 0.9936012797440512/0.6730653869226155; rounds (PBA)=2.8612277544491103;} kobold: {team=lawful evil ; avg hp=-2.130373925214957 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8834233153369326; hits/misses (PBA)= 0.40851829634073183/1.3053389322135573; rounds (PBA)=1.719856028794241;} guard #3: {team=other; avg hp=9.745450909818036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7674465106978605; hits/misses (PBA)= 0.9928014397120576/0.6610677864427115; rounds (PBA)=2.8612277544491103;} guard #2: {team=other; avg hp=9.764647070585882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766446710657869; hits/misses (PBA)= 0.9888022395520896/0.6732653469306139; rounds (PBA)=2.8620275944811038;} kobold #2: {team=lawful evil ; avg hp=-2.1425714857028595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8608278344331133; hits/misses (PBA)= 0.40471905618876225/1.3063387322535494; rounds (PBA)=1.7116576684663067;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15.15; crudely normalised: 0% > other= expected rounds to survive: 412.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9787; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=10.584283143371326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4607078584283144; hits/misses (PBA)= 0.5026994601079784/0.32733453309338134; rounds (PBA)=1.6720655868826235;} guard #3: {team=other; avg hp=10.617276544691062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.384723055388922; hits/misses (PBA)= 0.5016996600679864/0.33213357328534293; rounds (PBA)=1.6686662667466508;} guard #2: {team=other; avg hp=10.593481303739253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3229354129174165; hits/misses (PBA)= 0.48830233953209357/0.33713257348530296; rounds (PBA)=1.675864827034593;} kobold: {team=lawful evil ; avg hp=-2.168366326734653 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2049590081983603; hits/misses (PBA)= 0.264747050589882/0.8328334333133374; rounds (PBA)=1.0975804839032193;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > other= expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26147; lawful evil : 0.69 ± 0.01; other: 0.31 ± 0.01; > Team lawful evil = winning battles: 3452; perfect battles: 0; close-call battles: 2098; > Team other = winning battles: 1549; perfect battles: 0; close-call battles: 741; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=1.2489502099580083 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.644871025794841; hits/misses (PBA)= 1.1783643271345732/1.4573085382923416; rounds (PBA)=3.280743851229754;} guard: {team=other; avg hp=-0.03099380123975205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.467706458708259; hits/misses (PBA)= 1.585482903419316/1.6336732653469306; rounds (PBA)=3.4967006598680266;} kobold #4: {team=lawful evil ; avg hp=1.2249550089982004 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.43251349730054; hits/misses (PBA)= 1.135372925414917/1.4355128974205158; rounds (PBA)=3.232353529294141;} guard #2: {team=other; avg hp=-0.07338532293541292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5730853829234155; hits/misses (PBA)= 1.6020795840831834/1.598880223955209; rounds (PBA)=3.4979004199160166;} kobold: {team=lawful evil ; avg hp=1.2593481303739251 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.516696660667867; hits/misses (PBA)= 1.1481703659268145/1.4419116176764648; rounds (PBA)=3.2605478904219156;} kobold #3: {team=lawful evil ; avg hp=1.2259548090381924 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.510297940411918; hits/misses (PBA)= 1.151369726054789/1.4219156168766247; rounds (PBA)=3.2439512097580483;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 68.18; crudely normalised: 0% > other= expected rounds to survive: 91.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29140; lawful evil : 0.32 ± 0.01; other: 0.68 ± 0.01; > Team lawful evil = winning battles: 1582; perfect battles: 0; close-call battles: 970; > Team other = winning battles: 3419; perfect battles: 0; close-call battles: 1046; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-0.6944611077784443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893421315736853; hits/misses (PBA)= 1.0279944011197761/1.3573285342931414; rounds (PBA)=3.1659668066386724;} guard #2: {team=other; avg hp=3.43251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.505698860227955; hits/misses (PBA)= 1.8060387922415517/1.773245350929814; rounds (PBA)=4.347730453909218;} kobold: {team=lawful evil ; avg hp=-0.6232753449310138 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.045590881823635; hits/misses (PBA)= 1.0561887622475505/1.424115176964607; rounds (PBA)=3.223355328934213;} kobold #2: {team=lawful evil ; avg hp=-0.6060787842431514 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.164767046590682; hits/misses (PBA)= 1.0831833633273344/1.426514697060588; rounds (PBA)=3.221755648870226;} guard: {team=other; avg hp=3.46370725854829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.418116376724655; hits/misses (PBA)= 1.7970405918816237/1.7880423915216956; rounds (PBA)=4.336332733453309;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 91.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 68.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29289; any : 0.68 ± 0.01; lawful evil : 0.32 ± 0.01; > Team any = winning battles: 3391; perfect battles: 0; close-call battles: 1087; > Team lawful evil = winning battles: 1610; perfect battles: 0; close-call battles: 974; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=3.466106778644271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.606678664267147; hits/misses (PBA)= 1.8336332733453309/1.807238552289542; rounds (PBA)=4.373325334933013;} kobold: {team=lawful evil ; avg hp=-0.6006798640271945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.069786042791442; hits/misses (PBA)= 1.0601879624075186/1.42251549690062; rounds (PBA)=3.235752849430114;} kobold #3: {team=lawful evil ; avg hp=-0.6462707458508299 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.109778044391121; hits/misses (PBA)= 1.0747850429914017/1.4117176564687062; rounds (PBA)=3.2583483303339333;} guard: {team=any ; avg hp=3.2819436112777445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.33873225354929; hits/misses (PBA)= 1.7886422715456909/1.7564487102579485; rounds (PBA)=4.3329334133173365;} kobold #2: {team=lawful evil ; avg hp=-0.6984603079384123 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072385522895421; hits/misses (PBA)= 1.0665866826634673/1.425114977004599; rounds (PBA)=3.2483503299340133;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22485; any : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team any = winning battles: 4749; perfect battles: 0; close-call battles: 672; > Team lawful evil = winning battles: 252; perfect battles: 0; close-call battles: 143; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.229154169166167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.900419916016797; hits/misses (PBA)= 1.4355128974205158/0.9958008398320336; rounds (PBA)=3.634673065386923;} guard #2: {team=any ; avg hp=7.404319136172766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8742251549690065; hits/misses (PBA)= 1.444111177764447/0.9776044791041791; rounds (PBA)=3.6230753849230153;} kobold #2: {team=lawful evil ; avg hp=-1.9132173565286943 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.627274545090982; hits/misses (PBA)= 0.7678464307138573/1.2255548890221957; rounds (PBA)=2.111377724455109;} kobold: {team=lawful evil ; avg hp=-1.8614277144571085 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.739252149570086; hits/misses (PBA)= 0.7888422315536893/1.2399520095980803; rounds (PBA)=2.1441711657668465;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 22.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17328; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 4997; perfect battles: 0; close-call battles: 79; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-2.0961807638472307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2955408918216356; hits/misses (PBA)= 0.4969006198760248/1.5928814237152569; rounds (PBA)=2.0905818836232752;} guard: {team=any ; avg hp=9.876824635072985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6016796640671864; hits/misses (PBA)= 0.7524495100979804/0.48470305938812236; rounds (PBA)=2.935212957408518;} guard #2: {team=any ; avg hp=9.827634473105379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.494501099780044; hits/misses (PBA)= 0.7346530693861227/0.49250149970005996; rounds (PBA)=2.945610877824435;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 56.82; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25265; lawful evil : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team lawful evil = winning battles: 708; perfect battles: 0; close-call battles: 622; > Team other = winning battles: 4293; perfect battles: 0; close-call battles: 2508; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-1.5560887822435512 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728654269146171; hits/misses (PBA)= 0.9884023195360928/1.2979404119176166; rounds (PBA)=2.5386922615476903;} guard #3: {team=other; avg hp=5.173165366926614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.176364727054588; hits/misses (PBA)= 1.7244551089782043/1.4293141371725655; rounds (PBA)=3.5556888622275546;} guard #2: {team=other; avg hp=5.229154169166167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.184163167366526; hits/misses (PBA)= 1.7178564287142573/1.4459108178364326; rounds (PBA)=3.5372925414917016;} kobold #5: {team=lawful evil ; avg hp=-1.5938812237552489 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544291141771645; hits/misses (PBA)= 0.9540091981603679/1.28874225154969; rounds (PBA)=2.5192961407718455;} guard: {team=other; avg hp=5.165166966606678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.248550289942012; hits/misses (PBA)= 1.745650869826035/1.4489102179564086; rounds (PBA)=3.5940811837632474;} kobold #3: {team=lawful evil ; avg hp=-1.5600879824035192 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.570485902819436; hits/misses (PBA)= 0.9618076384723055/1.278144371125775; rounds (PBA)=2.5152969406118775;} guard #4: {team=other; avg hp=5.272345530893821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.253549290141972; hits/misses (PBA)= 1.7344531093781244/1.4731053789242152; rounds (PBA)=3.6096780643871225;} kobold: {team=lawful evil ; avg hp=-1.5922815436912618 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678064387122576; hits/misses (PBA)= 0.9766046790641871/1.281743651269746; rounds (PBA)=2.5124975004999;} kobold #2: {team=lawful evil ; avg hp=-1.5602879424115177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.638672265546891; hits/misses (PBA)= 0.9738052389522096/1.2703459308138372; rounds (PBA)=2.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 75.76; crudely normalised: 0% > other= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28008; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2568; perfect battles: 0; close-call battles: 2021; > Team other = winning battles: 2433; perfect battles: 0; close-call battles: 1570; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=0.15556888622275544 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796040791841632; hits/misses (PBA)= 1.2125574885022996/1.4993001399720056; rounds (PBA)=3.1227754449110177;} guard #3: {team=other; avg hp=1.2411517696460708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254749050189963; hits/misses (PBA)= 1.7494501099780044/1.5342931413717256; rounds (PBA)=3.5476904619076186;} guard #2: {team=other; avg hp=1.3855228954209158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24615076984603; hits/misses (PBA)= 1.7400519896020796/1.5586882623475304; rounds (PBA)=3.5612877424515097;} kobold #3: {team=lawful evil ; avg hp=0.11057788442311538 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.763647270545891; hits/misses (PBA)= 1.1987602479504098/1.555888822235553; rounds (PBA)=3.1615676864627074;} kobold: {team=lawful evil ; avg hp=0.08318336332733453 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.884823035392921; hits/misses (PBA)= 1.227754449110178/1.4833033393321335; rounds (PBA)=3.124375124975005;} kobold #4: {team=lawful evil ; avg hp=0.0609878024395121 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835632873425315; hits/misses (PBA)= 1.2235552889422117/1.5292941411717655; rounds (PBA)=3.129574085182963;} guard: {team=other; avg hp=1.2511497700459908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.000399920015997; hits/misses (PBA)= 1.6956608678264347/1.5634873025394922; rounds (PBA)=3.5226954609078183;} kobold #5: {team=lawful evil ; avg hp=0.08838232353529295 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.842031593681264; hits/misses (PBA)= 1.2255548890221957/1.5142971405718857; rounds (PBA)=3.153169366126775;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 113.64; crudely normalised: 0% > other= expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20708; lawful evil : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team lawful evil = winning battles: 4552; perfect battles: 0; close-call battles: 2688; > Team other = winning battles: 449; perfect battles: 0; close-call battles: 252; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-1.5722855428914218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7738452309538095; hits/misses (PBA)= 1.2229554089182164/1.2911417716456708; rounds (PBA)=2.593881223755249;} kobold #5: {team=lawful evil ; avg hp=2.67126574685063 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.042991401719656; hits/misses (PBA)= 1.0561887622475505/1.2975404919016196; rounds (PBA)=2.8964207158568285;} kobold #3: {team=lawful evil ; avg hp=2.658268346330734 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.983003399320136; hits/misses (PBA)= 1.0421915616876625/1.277144571085783; rounds (PBA)=2.8772245550889823;} kobold #4: {team=lawful evil ; avg hp=2.6080783843231354 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.978404319136173; hits/misses (PBA)= 1.0465906818636272/1.2873425314937013; rounds (PBA)=2.874625074985003;} guard #2: {team=other; avg hp=-1.580883823235353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.912217556488702; hits/misses (PBA)= 1.2489502099580083/1.2657468506298741; rounds (PBA)=2.5824835032993403;} kobold: {team=lawful evil ; avg hp=2.6376724655068986 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071385722855429; hits/misses (PBA)= 1.066986602679464/1.2873425314937013; rounds (PBA)=2.9008198360327935;} kobold #2: {team=lawful evil ; avg hp=2.738652269546091 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077384523095381; hits/misses (PBA)= 1.0643871225754848/1.3323335332933413; rounds (PBA)=2.937612477504499;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 227.27; crudely normalised: 0% > other= expected rounds to survive: 27.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11009; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 1110; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=4.38252349530094 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5850829834033195; hits/misses (PBA)= 0.5410917816436712/0.7002599480103979; rounds (PBA)=1.7606478704259148;} kobold #4: {team=lawful evil ; avg hp=4.372125574885023 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6474705058988204; hits/misses (PBA)= 0.55248950209958/0.6882623475304939; rounds (PBA)=1.760247950409918;} kobold #3: {team=lawful evil ; avg hp=4.403119376124775 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6674665066986605; hits/misses (PBA)= 0.5548890221955609/0.6940611877624475; rounds (PBA)=1.7640471905618875;} kobold #2: {team=lawful evil ; avg hp=4.3827234553089385 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.613477304539092; hits/misses (PBA)= 0.5504899020195961/0.6818636272745451; rounds (PBA)=1.7528494301139772;} kobold #5: {team=lawful evil ; avg hp=4.401719656068786 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6674665066986605; hits/misses (PBA)= 0.5568886222755449/0.6962607478504299; rounds (PBA)=1.762247550489902;} guard: {team=other; avg hp=-2.180963807238552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0577884423115376; hits/misses (PBA)= 0.6646670665866826/0.9094181163767247; rounds (PBA)=1.5746850629874025;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 181.82; crudely normalised: 0% > other= expected rounds to survive: 34.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13897; lawful evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team lawful evil = winning battles: 4938; perfect battles: 0; close-call battles: 1399; > Team other = winning battles: 63; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=3.9756048790241953 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2479504099180163; hits/misses (PBA)= 0.6782643471305739/0.8472305538892222; rounds (PBA)=2.227954409118176;} kobold #4: {team=lawful evil ; avg hp=3.962007598480304 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232153569286143; hits/misses (PBA)= 0.6764647070585883/0.8298340331933614; rounds (PBA)=2.217756448710258;} kobold #2: {team=lawful evil ; avg hp=3.971005798840232 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.246750649870026; hits/misses (PBA)= 0.6794641071785643/0.8310337932413517; rounds (PBA)=2.214757048590282;} guard: {team=other; avg hp=-1.9994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.136572685462907; hits/misses (PBA)= 0.8960207958408318/1.1571685662867426; rounds (PBA)=2.0657868426314736;} kobold: {team=lawful evil ; avg hp=3.9548090381923617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2725454909018197; hits/misses (PBA)= 0.6842631473705258/0.8422315536892622; rounds (PBA)=2.2091581683663266;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > other= expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27644; lawful evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team lawful evil = winning battles: 2433; perfect battles: 0; close-call battles: 921; > Team other = winning battles: 2568; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=0.3905218956208758 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564687062587483; hits/misses (PBA)= 0.9538092381523695/1.1499700059988003; rounds (PBA)=3.7410517896420714;} kobold: {team=lawful evil ; avg hp=0.3069386122775445 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.322135572885423; hits/misses (PBA)= 0.9074185162967406/1.1169766046790641; rounds (PBA)=3.72125574885023;} guard: {team=other; avg hp=2.1131773645270946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.30253949210158; hits/misses (PBA)= 1.9944011197760447/2.36372725454909; rounds (PBA)=4.871625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% > other= expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16759; lawful evil : 0.12 ± 0.0; other: 0.88 ± 0.0; > Team lawful evil = winning battles: 612; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4389; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.430113977204559 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0509898020395925; hits/misses (PBA)= 0.8386322735452909/1.0157968406318736; rounds (PBA)=1.9768046390721856;} guard: {team=other; avg hp=6.9490101979604075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4301139772045595; hits/misses (PBA)= 1.344731053789242/0.9314137172565486; rounds (PBA)=3.15376924615077;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 136.36; crudely normalised: 0% > other= expected rounds to survive: 45.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19717; lawful evil : 0.9 ± 0.0; other: 0.1 ± 0.0; > Team lawful evil = winning battles: 4496; perfect battles: 0; close-call battles: 1586; > Team other = winning battles: 505; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=2.8708258348330333 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181763647270546; hits/misses (PBA)= 0.8684263147370526/1.055988802239552; rounds (PBA)=2.939212157568486;} guard: {team=other; avg hp=-1.4365126974605078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311337732453509; hits/misses (PBA)= 1.34873025394921/1.6986602679464107; rounds (PBA)=3.1483703259348133;} kobold: {team=lawful evil ; avg hp=2.939612077584483 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127974405118977; hits/misses (PBA)= 0.8630273945210958/1.043991201759648; rounds (PBA)=2.9708058388322334;} kobold #2: {team=lawful evil ; avg hp=2.878224355128974 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126774645070986; hits/misses (PBA)= 0.8552289542091581/1.0617876424715056; rounds (PBA)=2.9342131573685264;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > other= expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27596; lawful evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team lawful evil = winning battles: 2471; perfect battles: 0; close-call battles: 955; > Team other = winning battles: 2530; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=2.1167766446710656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.233353329334133; hits/misses (PBA)= 1.9756048790241951/2.3669266146770647; rounds (PBA)=4.848430313937213;} kobold: {team=lawful evil ; avg hp=0.3847230553889222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.366526694661068; hits/misses (PBA)= 0.9154169166166767/1.129374125174965; rounds (PBA)=3.728854229154169;} kobold #2: {team=lawful evil ; avg hp=0.38192361527694463 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.516696660667867; hits/misses (PBA)= 0.9486102779444111/1.1311737652469507; rounds (PBA)=3.703859228154369;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% > other= expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16624; lawful evil : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team lawful evil = winning battles: 529; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4472; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=7.081983603279344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481503699260148; hits/misses (PBA)= 1.3633273345330934/0.8902219556088782; rounds (PBA)=3.147770445910818;} kobold: {team=lawful evil ; avg hp=-1.481503699260148 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.918016396720656; hits/misses (PBA)= 0.8162367526494702/1.0007998400319935; rounds (PBA)=1.9228154369126176;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27603; any : 0.52 ± 0.01; lawful evil : 0.48 ± 0.01; > Team any = winning battles: 2608; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2393; perfect battles: 0; close-call battles: 868; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=0.2969406118776245 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.278344331133773; hits/misses (PBA)= 0.8938212357528494/1.0841831633673265; rounds (PBA)=3.657868426314737;} guard: {team=any ; avg hp=2.2039592081583685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.327934413117376; hits/misses (PBA)= 1.9968006398720255/2.356128774245151; rounds (PBA)=4.874425114977004;} kobold #2: {team=lawful evil ; avg hp=0.375124975004999 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5176964607078585; hits/misses (PBA)= 0.9420115976804639/1.197760447910418; rounds (PBA)=3.758248350329934;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16572; any : 0.89 ± 0.0; lawful evil : 0.11 ± 0.0; > Team any = winning battles: 4450; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 551; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.078384323135373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475704859028195; hits/misses (PBA)= 1.3485302939412118/0.8946210757848431; rounds (PBA)=3.1329734053189364;} kobold: {team=lawful evil ; avg hp=-1.4757048590281943 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.921615676864627; hits/misses (PBA)= 0.8134373125374925/0.997000599880024; rounds (PBA)=1.920615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3923.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15384; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2953; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=6.815636872625475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.21635672865427; hits/misses (PBA)= 1.0839832033593282/0.7154569086182764; rounds (PBA)=2.380123975204959;} bandit: {team=any non-lawful ; avg hp=6.823435312937413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.21495700859828; hits/misses (PBA)= 1.0881823635272945/0.6998600279944012; rounds (PBA)=2.3687262547490504;} bandit #2: {team=any non-lawful ; avg hp=6.871425714857029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.222755448910218; hits/misses (PBA)= 1.0895820835832832/0.6960607878424315; rounds (PBA)=2.37872425514897;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.8880223955209; hits/misses (PBA)= 5.27874425114977/2.2979404119176166; rounds (PBA)=2.8752249550089983;} bandit #4: {team=any non-lawful ; avg hp=6.974005198960208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175564887022595; hits/misses (PBA)= 1.0797840431913617/0.7504499100179964; rounds (PBA)=2.3821235752849432;} saber-toothed tiger: {team=unaligned ; avg hp=-2.7176564687062585 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.515496900619876; hits/misses (PBA)= 1.5512897420515896/0.9172165566886623; rounds (PBA)=2.4685062987402517;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4843.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6152; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2777; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any non-lawful ; avg hp=3.7680463907218558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.299740051989602; hits/misses (PBA)= 0.47310537892421517/0.3745250949810038; rounds (PBA)=0.9072185562887423;} commoner #18: {team=any non-lawful ; avg hp=3.768246350729854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2535492901419716; hits/misses (PBA)= 0.4615076984603079/0.3749250149970006; rounds (PBA)=0.9082183563287343;} commoner #25: {team=any non-lawful ; avg hp=3.734653069386123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2609478104379124; hits/misses (PBA)= 0.46250749850029993/0.368126374725055; rounds (PBA)=0.8992201559688062;} commoner #6: {team=any non-lawful ; avg hp=3.7296540691861626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2617476504699061; hits/misses (PBA)= 0.46070785842831435/0.372125574885023; rounds (PBA)=0.9054189162167566;} commoner #23: {team=any non-lawful ; avg hp=3.793241351729654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2871425714857028; hits/misses (PBA)= 0.46590681863627276/0.3795240951809638; rounds (PBA)=0.911617676464707;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.452109578084383; hits/misses (PBA)= 0.5148970205958808/0.33633273345330933; rounds (PBA)=0.8782243551289742;} commoner #4: {team=any non-lawful ; avg hp=3.8088382323535295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2371525694861027; hits/misses (PBA)= 0.4549090181963607/0.3837232553489302; rounds (PBA)=0.9034193161367726;} commoner #20: {team=any non-lawful ; avg hp=3.7750449910017996 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2493501299740053; hits/misses (PBA)= 0.45650869826034796/0.38392321535692864; rounds (PBA)=0.9048190361927615;} commoner #14: {team=any non-lawful ; avg hp=3.746450709858028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2441511697660468; hits/misses (PBA)= 0.4563087382523495/0.380123975204959; rounds (PBA)=0.9082183563287343;} commoner #26: {team=any non-lawful ; avg hp=3.758248350329934 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2439512097580483; hits/misses (PBA)= 0.4575084983003399/0.3749250149970006; rounds (PBA)=0.9008198360327935;} commoner #9: {team=any non-lawful ; avg hp=3.797640471905619 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2909418116376725; hits/misses (PBA)= 0.46610677864427114/0.3717256548690262; rounds (PBA)=0.8994201159768046;} commoner #16: {team=any non-lawful ; avg hp=3.788242351529694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2455508898220355; hits/misses (PBA)= 0.45810837832433515/0.378124375124975; rounds (PBA)=0.9032193561287742;} commoner #15: {team=any non-lawful ; avg hp=3.7804439112177564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2503499300139973; hits/misses (PBA)= 0.46250749850029993/0.3669266146770646; rounds (PBA)=0.8976204759048191;} commoner #19: {team=any non-lawful ; avg hp=3.7970405918816237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2515496900619876; hits/misses (PBA)= 0.4647070585882823/0.3835232953409318; rounds (PBA)=0.9150169966006798;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.456508698260348; hits/misses (PBA)= 0.5188962207558488/0.3375324935012997; rounds (PBA)=0.8864227154569086;} commoner #13: {team=any non-lawful ; avg hp=3.767846430713857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2899420115976805; hits/misses (PBA)= 0.46870625874825034/0.3753249350129974; rounds (PBA)=0.9060187962407519;} commoner #7: {team=any non-lawful ; avg hp=3.7416516696660667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2509498100379923; hits/misses (PBA)= 0.45830833833233353/0.37772445510897823; rounds (PBA)=0.904619076184763;} commoner #24: {team=any non-lawful ; avg hp=3.74245150969806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2141571685662866; hits/misses (PBA)= 0.45290941811637675/0.3799240151969606; rounds (PBA)=0.9008198360327935;} commoner #21: {team=any non-lawful ; avg hp=3.7436512697460507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2433513297340533; hits/misses (PBA)= 0.4575084983003399/0.3785242951409718; rounds (PBA)=0.9054189162167566;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.310137972405519; hits/misses (PBA)= 1.758248350329934/0.7536492701459708; rounds (PBA)=0.944011197760448;} saber-toothed tiger: {team=unaligned ; avg hp=-1.7796440711857628 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.943611277744451; hits/misses (PBA)= 0.5670865826834633/0.20955808838232354; rounds (PBA)=0.7766446710657868;} commoner #17: {team=any non-lawful ; avg hp=3.7294541091781643 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2271545690861827; hits/misses (PBA)= 0.45570885822835433/0.375124975004999; rounds (PBA)=0.9020195960807839;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.473505298940212; hits/misses (PBA)= 0.5172965406918616/0.3405318936212757; rounds (PBA)=0.8844231153769246;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.459908018396321; hits/misses (PBA)= 0.5134973005398921/0.34153169366126773; rounds (PBA)=0.8862227554489103;} commoner #12: {team=any non-lawful ; avg hp=3.7640471905618877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2163567286542691; hits/misses (PBA)= 0.44831033793241354/0.3847230553889222; rounds (PBA)=0.8964207158568286;} commoner #2: {team=any non-lawful ; avg hp=3.7988402319536094 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2533493301339733; hits/misses (PBA)= 0.46550689862027594/0.3687262547490502; rounds (PBA)=0.8954209158168366;} commoner #22: {team=any non-lawful ; avg hp=3.788042391521696 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2575484903019396; hits/misses (PBA)= 0.45810837832433515/0.3889222155568886; rounds (PBA)=0.9100179964007199;} commoner: {team=any non-lawful ; avg hp=3.8214357128574283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2481503699260148; hits/misses (PBA)= 0.46970605878824234/0.3733253349330134; rounds (PBA)=0.9080183963207359;} commoner #3: {team=any non-lawful ; avg hp=3.774645070985803 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.275144971005799; hits/misses (PBA)= 0.46630673865226957/0.371125774845031; rounds (PBA)=0.9058188362327535;} commoner #5: {team=any non-lawful ; avg hp=3.7986402719456107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2629474105178964; hits/misses (PBA)= 0.45810837832433515/0.38132373525294944; rounds (PBA)=0.903619276144771;} commoner #8: {team=any non-lawful ; avg hp=3.7890421915616876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.256748650269946; hits/misses (PBA)= 0.46070785842831435/0.382123575284943; rounds (PBA)=0.910617876424715;} commoner #10: {team=any non-lawful ; avg hp=3.750849830033993 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2555488902219556; hits/misses (PBA)= 0.45770845830833834/0.38452309538092383; rounds (PBA)=0.9084183163367326;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5067; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.329534093181364 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41191761647670466; hits/misses (PBA)= 0.14137172565486902/0.3613277344531094; rounds (PBA)=0.5026994601079784;} aboleth: {team=lawful evil ; avg hp=134.5880823835233 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.329534093181364; hits/misses (PBA)= 1.0801839632073584/0.0635872825434913; rounds (PBA)=1.0131973605278943;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 28080.0; crudely normalised: 0% > other= expected rounds to survive: 863.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19162; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=-14.121975604879024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.397120575884823;} ancient red dragon: {team=chaotic evil ; avg hp=528.749850029994 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.48090381923615; hits/misses (PBA)= 8.776444711057788/0.49150169966006796; rounds (PBA)=3.831633673265347;} lich: {team=other; avg hp=-9.358928214357128 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.250149970006; hits/misses (PBA)= 1.5066986602679464/1.2245550889822037; rounds (PBA)=2.73125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 40.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5020; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-14.391521695660868 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4013197360527894; hits/misses (PBA)= 0.060187962407518496/0.33653269346130776; rounds (PBA)=0.3967206558688262;} ancient red dragon: {team=chaotic evil ; avg hp=545.5986802639472 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.391521695660867; hits/misses (PBA)= 1.0/0.054789042191561686; rounds (PBA)=1.0037992401519695;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20128; neutral evil : 0.25 ± 0.01; lawful evil : 0.75 ± 0.01; > Team neutral evil = winning battles: 1252; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3749; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=5.381323735252949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919816036792642; hits/misses (PBA)= 1.3263347330533892/1.5644871025794842; rounds (PBA)=3.640471905618876;} goblin: {team=neutral evil ; avg hp=-0.9198160367926415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.618676264747051; hits/misses (PBA)= 0.9266146770645871/1.6762647470505898; rounds (PBA)=2.8532293541291742;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14877024595080984;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16956608678264348;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17896420715856828;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15976804639072187;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18136372725454908;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1256; Sum of rounds: 16068; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 504; perfect battles: 0; close-call battles: 477; > Team lawful good = winning battles: 751; perfect battles: 0; close-call battles: 689; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=19.868630573248407 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.65445859872614; hits/misses (PBA)= 29.125/6.9028662420382165; rounds (PBA)=12.280254777070065;} adult bronze dragon: {team=lawful good ; avg hp=-8.060509554140127 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.22611464968153; hits/misses (PBA)= 11.950636942675159/4.781050955414012; rounds (PBA)=5.884554140127388;} adult gold dragon: {team=lawful good ; avg hp=45.64808917197452 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 491.11624203821657; hits/misses (PBA)= 29.126592356687897/7.08359872611465; rounds (PBA)=12.47452229299363;} adult brass dragon: {team=chaotic good ; avg hp=-7.854299363057325 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.763535031847134; hits/misses (PBA)= 1.7714968152866242/0.9705414012738853; rounds (PBA)=0.9140127388535032;} adult copper dragon: {team=chaotic good ; avg hp=-8.037420382165605 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.74442675159236; hits/misses (PBA)= 4.433917197452229/2.3877388535031847; rounds (PBA)=2.2738853503184715;} adult blue dragon: {team=lawful evil ; avg hp=-8.18391719745223 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.89410828025478; hits/misses (PBA)= 15.587579617834395/6.329617834394904; rounds (PBA)=7.305732484076433;} adult green dragon: {team=lawful evil ; avg hp=-8.382165605095542 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.36942675159236; hits/misses (PBA)= 8.038216560509554/4.0; rounds (PBA)=4.012738853503185;} adult black dragon: {team=chaotic evil ; avg hp=-8.10748407643312 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.7890127388535; hits/misses (PBA)= 3.7237261146496814/1.7173566878980893; rounds (PBA)=1.8136942675159236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1589; Sum of rounds: 20384; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 633; perfect battles: 0; close-call battles: 593; > Team lawful good = winning battles: 954; perfect battles: 0; close-call battles: 883; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-8.55884203901825 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.51982378854626; hits/misses (PBA)= 8.114537444933921/3.883574575204531; rounds (PBA)=3.999370673379484;} adult bronze dragon: {team=lawful good ; avg hp=-8.305852737570799 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.843926998112; hits/misses (PBA)= 11.876651982378855/4.743234738829453; rounds (PBA)=5.8244178728760225;} adult copper dragon: {team=chaotic good ; avg hp=-8.072372561359346 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.55821271239773; hits/misses (PBA)= 4.429830081812461/2.3725613593455; rounds (PBA)=2.26746381371932;} adult red dragon: {team=chaotic evil ; avg hp=20.446821900566395 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 489.08432976714914; hits/misses (PBA)= 29.044052863436125/7.16551290119572; rounds (PBA)=12.341095028319698;} adult brass dragon: {team=chaotic good ; avg hp=-8.04782882315922 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.796727501573315; hits/misses (PBA)= 1.789175582127124/0.9729389553178099; rounds (PBA)=0.920704845814978;} adult blue dragon: {team=lawful evil ; avg hp=-8.193832599118943 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.09439899307742; hits/misses (PBA)= 15.621774701069855/6.373820012586532; rounds (PBA)=7.3322844556324736;} adult black dragon: {team=chaotic evil ; avg hp=-8.071113908118313 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.304594084329764; hits/misses (PBA)= 3.7142857142857144/1.6891126494650723; rounds (PBA)=1.801132787916929;} adult gold dragon: {team=lawful good ; avg hp=45.838263058527374 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 492.431718061674; hits/misses (PBA)= 29.204531151667716/7.031466331025802; rounds (PBA)=12.491504090623033;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33108; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 625; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4376; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.4761047790441912 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.20895820835833; hits/misses (PBA)= 11.085582883423315/5.998600279944011; rounds (PBA)=5.779444111177765;} adult blue dragon: {team=lawful evil ; avg hp=58.791041791641675 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.4761047790442; hits/misses (PBA)= 12.409918016396722/5.30633873225355; rounds (PBA)=6.494701059788042;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32963; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil #3: {team=lawful evil ; avg hp=-9.045590881823635 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.089382123575284; hits/misses (PBA)= 2.162367526494701/1.442111577684463; rounds (PBA)=2.245350929814037;} chain devil #2: {team=lawful evil ; avg hp=-9.017996400719856 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.718056388722257; hits/misses (PBA)= 2.127974405118976/1.4089182163567286; rounds (PBA)=2.2299540091981602;} androsphinx: {team=lawful neutral ; avg hp=-9.281943611277745 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.1767646470706; hits/misses (PBA)= 8.348130373925216/3.35752849430114; rounds (PBA)=5.852829434113177;} chain devil: {team=lawful evil ; avg hp=-9.049390121975605 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.909618076384724; hits/misses (PBA)= 2.1555688862227553/1.446110777844431; rounds (PBA)=2.2519496100779843;} ancient gold dragon: {team=lawful good ; avg hp=499.4317136572686 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.0693861227754; hits/misses (PBA)= 16.782043591281745/1.0; rounds (PBA)=6.59128174365127;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vulture: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% > other= expected rounds to survive: 14400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44785; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.330133973205358 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.8878224355129; hits/misses (PBA)= 16.919016196760648/7.220155968806239; rounds (PBA)=8.046390721855628;} ancient red dragon: {team=other; avg hp=259.1121775644871 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.33013397320536; hits/misses (PBA)= 19.887022595480904/4.982803439312137; rounds (PBA)=8.955208958208358;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9679.12; crudely normalised: 0% > other= expected rounds to survive: 9679.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52390; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2486; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2515; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=23.0373925214957 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.04259148170365; hits/misses (PBA)= 20.28254349130174/8.696460707858428; rounds (PBA)=9.997200559888022;} ancient black dragon: {team=chaotic evil ; avg hp=22.95740851829634 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.9626074785043; hits/misses (PBA)= 20.272145570885822/8.72865426914617; rounds (PBA)=10.005398920215956;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5850.0; crudely normalised: 0% > any = expected rounds to survive: 86.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5880; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-6.2927414517096585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14137172565486902; hits/misses (PBA)= 0.046590681863627276/0.1929614077184563; rounds (PBA)=0.620875824835033;} adult black dragon: {team=chaotic evil ; avg hp=194.71645670865826 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.595480903819237; hits/misses (PBA)= 2.0343931213757247/0.17136572685462909; rounds (PBA)=1.175764847030594;} acolyte: {team=any ; avg hp=-6.302739452109578 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14217156568686262; hits/misses (PBA)= 0.04779044191161767/0.1869626074785043; rounds (PBA)=0.6240751849630074;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=other; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2042.86; crudely normalised: 0% > unaligned = expected rounds to survive: 5563.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11111; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 65; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=125.60967806438713 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.20135972805439; hits/misses (PBA)= 2.0477904419116175/0.9548090381923615; rounds (PBA)=1.9024195160967807;} basilisk #3: {team=chaotic evil ; avg hp=-14.210957808438312 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5780843831233753; hits/misses (PBA)= 0.2523495300939812/0.2735452909418116; rounds (PBA)=0.5258948210357929;} basilisk: {team=chaotic evil ; avg hp=-14.466906618676266 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534493101379724; hits/misses (PBA)= 0.2483503299340132/0.27834433113377327; rounds (PBA)=0.5266946610677864;} basilisk #2: {team=chaotic evil ; avg hp=-14.451709658068387 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.528094381123775; hits/misses (PBA)= 0.2499500099980004/0.28014397120575885; rounds (PBA)=0.5300939812037593;} tyrannosaurus rex #5: {team=unaligned ; avg hp=126.08918216356729 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.30853829234153; hits/misses (PBA)= 2.0487902419516097/0.9478104379124175; rounds (PBA)=1.891621675664867;} tyrannosaurus rex: {team=unaligned ; avg hp=125.92941411717656 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21495700859828; hits/misses (PBA)= 2.077984403119376/0.9500099980003999; rounds (PBA)=1.9154169166166766;} adult black dragon: {team=chaotic evil ; avg hp=-15.463307338532294 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.21895620875824; hits/misses (PBA)= 4.54749050189962/0.47650469906018794; rounds (PBA)=1.6746650669866028;} tyrannosaurus rex #6: {team=unaligned ; avg hp=125.73205358928215 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.86142771445711; hits/misses (PBA)= 2.056788642271546/0.9418116376724655; rounds (PBA)=1.9024195160967807;} tyrannosaurus rex #3: {team=unaligned ; avg hp=124.43171365726855 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.51069786042792; hits/misses (PBA)= 2.019396120775845/0.9260147970405919; rounds (PBA)=1.9214157168566286;} tyrannosaurus rex #7: {team=unaligned ; avg hp=125.80543891221755 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.98400319936013; hits/misses (PBA)= 2.0679864027194563/0.9494101179764047; rounds (PBA)=1.9058188362327535;} tyrannosaurus rex #4: {team=unaligned ; avg hp=125.54289142171565 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.51189762047591; hits/misses (PBA)= 2.0519896020795843/0.9442111577684463; rounds (PBA)=1.9100179964007198;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1945.83; crudely normalised: 0% > unaligned = expected rounds to survive: 6618.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10307; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #6: {team=unaligned ; avg hp=127.13957208558288 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.51129774045191; hits/misses (PBA)= 1.7236552689462108/0.8554289142171566; rounds (PBA)=1.6842631473705258;} tyrannosaurus rex #4: {team=unaligned ; avg hp=127.39832033593281 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.58248350329934; hits/misses (PBA)= 1.7296540691861628/0.855628874225155; rounds (PBA)=1.6822635472905418;} basilisk #2: {team=chaotic evil ; avg hp=-14.506098780243951 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0425914817036595; hits/misses (PBA)= 0.20135972805438912/0.21655668866226754; rounds (PBA)=0.4179164167166567;} adult black dragon: {team=chaotic evil ; avg hp=-15.674065186962608 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.38272345530894; hits/misses (PBA)= 3.9138172365526893/0.4233153369326135; rounds (PBA)=1.4457108578284343;} tyrannosaurus rex: {team=unaligned ; avg hp=127.33033393321335 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.34853029394121; hits/misses (PBA)= 1.7368526294741051/0.8684263147370526; rounds (PBA)=1.6886622675464906;} basilisk: {team=chaotic evil ; avg hp=-14.635672865426915 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.162767446510698; hits/misses (PBA)= 0.20955808838232354/0.21255748850229955; rounds (PBA)=0.4221155768846231;} tyrannosaurus rex #7: {team=unaligned ; avg hp=127.06278744251149 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.9868026394721; hits/misses (PBA)= 1.681863627274545/0.876624675064987; rounds (PBA)=1.6750649870025995;} tyrannosaurus rex #3: {team=unaligned ; avg hp=127.27754449110178 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.40471905618876; hits/misses (PBA)= 1.7370525894821036/0.861627674465107; rounds (PBA)=1.6856628674265146;} tyrannosaurus rex #2: {team=unaligned ; avg hp=127.86442711457708 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.90621875624875; hits/misses (PBA)= 1.7134573085382923/0.8820235952809438; rounds (PBA)=1.6716656668666268;} tyrannosaurus rex #5: {team=unaligned ; avg hp=127.33893221355729 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.07578484303139; hits/misses (PBA)= 1.7164567086582683/0.8794241151769646; rounds (PBA)=1.6888622275544891;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22740; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3798; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=lawful good ; avg hp=-15.226554689062187 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.125374925014995; hits/misses (PBA)= 1.3213357328534294/0.4367126574685063; rounds (PBA)=0.8790241951609679;} ancient bronze dragon: {team=lawful good ; avg hp=-16.188162367526495 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.8116376724655; hits/misses (PBA)= 7.456508698260348/0.6206758648270346; rounds (PBA)=4.038592281543691;} tyrannosaurus rex #4: {team=unaligned ; avg hp=107.60167966406719 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.03979204159168; hits/misses (PBA)= 3.694261147770446/3.0977804439112178; rounds (PBA)=3.9264147170565886;} tyrannosaurus rex #5: {team=unaligned ; avg hp=109.74165166966607 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.29354129174165; hits/misses (PBA)= 3.7764447110577883/3.087982403519296; rounds (PBA)=3.9378124375124974;} tyrannosaurus rex: {team=unaligned ; avg hp=109.16816636672665 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.01959608078384; hits/misses (PBA)= 3.7284543091381726/3.1161767646470704; rounds (PBA)=3.926614677064587;} tyrannosaurus rex #7: {team=unaligned ; avg hp=109.17336532693461 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.36572685462907; hits/misses (PBA)= 3.7156568686262745/3.1229754049190164; rounds (PBA)=3.935212957408518;} tyrannosaurus rex #6: {team=unaligned ; avg hp=108.76504699060187 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.374125174965; hits/misses (PBA)= 3.7176564687062585/3.112377524495101; rounds (PBA)=3.9348130373925216;} tyrannosaurus rex #2: {team=unaligned ; avg hp=110.87422515496901 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.37172565486902; hits/misses (PBA)= 3.768646270745851/3.140371925614877; rounds (PBA)=3.9524095180963807;} frost giant #2: {team=other; avg hp=-14.628074385122975 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.23315336932613; hits/misses (PBA)= 1.2831433713257347/0.42491501699660067; rounds (PBA)=0.8540291941611677;} tyrannosaurus rex #3: {team=unaligned ; avg hp=109.73225354929014 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.35172965406919; hits/misses (PBA)= 3.7470505898820234/3.137772445510898; rounds (PBA)=3.9378124375124974;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7902.79; crudely normalised: 0% > lawful good = expected rounds to survive: 4387.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23091; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4394; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=105.749650069986 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.63367326534693; hits/misses (PBA)= 3.7990401919616077/3.1495700859828033; rounds (PBA)=3.9344131173765247;} tyrannosaurus rex #3: {team=unaligned ; avg hp=106.85462907418517 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.97920415916816; hits/misses (PBA)= 3.8380323935212957/3.202759448110378; rounds (PBA)=3.9682063587282546;} tyrannosaurus rex #7: {team=unaligned ; avg hp=106.10637872425515 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.73225354929014; hits/misses (PBA)= 3.7926414717056587/3.184363127374525; rounds (PBA)=3.958008398320336;} ancient bronze dragon: {team=lawful good ; avg hp=-16.08498300339932 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.23155368926214; hits/misses (PBA)= 7.639672065586883/0.6166766646670666; rounds (PBA)=4.128174365126974;} tyrannosaurus rex #2: {team=unaligned ; avg hp=106.65886822635473 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.90381923615277; hits/misses (PBA)= 3.8418316336732654/3.1395720855828833; rounds (PBA)=3.9402119576084784;} tyrannosaurus rex #4: {team=unaligned ; avg hp=106.11857628474306 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.52289542091582; hits/misses (PBA)= 3.843231353729254/3.1845630873825237; rounds (PBA)=3.9658068386322736;} tyrannosaurus rex #6: {team=unaligned ; avg hp=104.93081383723255 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.03819236152769; hits/misses (PBA)= 3.836832633473305/3.1441711657668465; rounds (PBA)=3.956608678264347;} tyrannosaurus rex #5: {team=unaligned ; avg hp=106.56188762247551 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.39912017596481; hits/misses (PBA)= 3.8220355928814236/3.174365126974605; rounds (PBA)=3.942611477704459;} frost giant: {team=lawful good ; avg hp=-15.652069586082783 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.68546290741852; hits/misses (PBA)= 1.3445310937812438/0.47750449910017995; rounds (PBA)=0.9110177964407119;} frost giant #2: {team=lawful good ; avg hp=-15.472105578884223 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.10217956408718; hits/misses (PBA)= 1.3637272545490902/0.44831033793241354; rounds (PBA)=0.9060187962407519;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15554.42; crudely normalised: 0% > lawful good = expected rounds to survive: 4284.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17402; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 459; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #4: {team=unaligned ; avg hp=122.14077184563088 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.99660067986403; hits/misses (PBA)= 2.2685462907418517/2.760647870425915; rounds (PBA)=3.0985802839432113;} tyrannosaurus rex: {team=unaligned ; avg hp=121.84283143371326 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.22655468906218; hits/misses (PBA)= 2.253149370125975/2.7688462307538493; rounds (PBA)=3.107778444311138;} tyrannosaurus rex #3: {team=unaligned ; avg hp=122.44691061787643 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.75964807038592; hits/misses (PBA)= 2.2695460907818434/2.803239352129574; rounds (PBA)=3.1091781643671266;} tyrannosaurus rex #7: {team=unaligned ; avg hp=122.79064187162568 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.02099580083983; hits/misses (PBA)= 2.304339132173565/2.7634473105378925; rounds (PBA)=3.08878224355129;} tyrannosaurus rex #6: {team=unaligned ; avg hp=122.4619076184763 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.55568886222756; hits/misses (PBA)= 2.2599480103979204/2.805638872225555; rounds (PBA)=3.0945810837832433;} ancient bronze dragon: {team=lawful good ; avg hp=-16.160967806438713 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.92821435712857; hits/misses (PBA)= 5.365926814637072/0.5584883023395321; rounds (PBA)=2.9622075584883025;} tyrannosaurus rex #5: {team=unaligned ; avg hp=122.28394321135772 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.72225554889022; hits/misses (PBA)= 2.2561487702459506/2.8040391921615675; rounds (PBA)=3.0997800439912018;} tyrannosaurus rex #2: {team=unaligned ; avg hp=121.10477904419116 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.87922415516897; hits/misses (PBA)= 2.225354929014197/2.752649470105979; rounds (PBA)=3.100379924015197;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15554.42; crudely normalised: 0% > lawful good = expected rounds to survive: 4284.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17346; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 480; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #7: {team=unaligned ; avg hp=122.09058188362327 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.23075384923015; hits/misses (PBA)= 2.25374925014997/2.780243951209758; rounds (PBA)=3.0905818836232752;} ancient bronze dragon: {team=lawful good ; avg hp=-16.074185162967407 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.06058788242352; hits/misses (PBA)= 5.373525294941012/0.5756848630273945; rounds (PBA)=2.974605078984203;} tyrannosaurus rex #3: {team=unaligned ; avg hp=121.71805638872226 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.34033193361327; hits/misses (PBA)= 2.2619476104779044/2.7494501099780044; rounds (PBA)=3.0931813637272545;} tyrannosaurus rex #2: {team=unaligned ; avg hp=122.30933813237353 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.55908818236352; hits/misses (PBA)= 2.261147770445911/2.788042391521696; rounds (PBA)=3.097980403919216;} tyrannosaurus rex #6: {team=unaligned ; avg hp=122.17316536692661 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.49030193961208; hits/misses (PBA)= 2.254749050189962/2.770645870825835; rounds (PBA)=3.092781443711258;} tyrannosaurus rex: {team=unaligned ; avg hp=122.10057988402319 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.35212957408518; hits/misses (PBA)= 2.269346130773845/2.7556488702259547; rounds (PBA)=3.099380123975205;} tyrannosaurus rex #4: {team=unaligned ; avg hp=123.28174365126975 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.22315536892621; hits/misses (PBA)= 2.2825434913017397/2.8142371525694863; rounds (PBA)=3.08878224355129;} tyrannosaurus rex #5: {team=unaligned ; avg hp=121.26594681063787 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.87842431513697; hits/misses (PBA)= 2.253349330133973/2.722855428914217; rounds (PBA)=3.0941811637672467;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3505.02; crudely normalised: 0% > unaligned = expected rounds to survive: 4788.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24948; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4994; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #11: {team=chaotic evil ; avg hp=-15.278344331133773 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.84583083383323; hits/misses (PBA)= 1.8978204359128175/0.3085382923415317; rounds (PBA)=1.1031793641271745;} tyrannosaurus rex #8: {team=chaotic evil ; avg hp=-15.308538292341531 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.704259148170365; hits/misses (PBA)= 1.8932213557288542/0.32473505298940214; rounds (PBA)=1.108978204359128;} tyrannosaurus rex #4: {team=unaligned ; avg hp=85.51429714057188 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.53269346130773; hits/misses (PBA)= 4.936412717456509/2.630673865226955; rounds (PBA)=3.8818236352729456;} tyrannosaurus rex #2: {team=unaligned ; avg hp=85.29594081183764 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.78804239152169; hits/misses (PBA)= 4.9514097180563885/2.613477304539092; rounds (PBA)=3.8838232353529296;} tyrannosaurus rex #6: {team=unaligned ; avg hp=87.39312137572486 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.45770845830833; hits/misses (PBA)= 4.9908018396320735/2.6724655068986203; rounds (PBA)=3.9338132373525294;} ancient black dragon: {team=chaotic evil ; avg hp=-16.336932613477305 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.4515096980604; hits/misses (PBA)= 12.599080183963208/0.6786642671465707; rounds (PBA)=4.425914817036593;} tyrannosaurus rex #7: {team=unaligned ; avg hp=88.69006198760248 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.31913617276544; hits/misses (PBA)= 5.036192761447711/2.675864827034593; rounds (PBA)=3.947610477904419;} tyrannosaurus rex #3: {team=unaligned ; avg hp=87.98280343931214 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.91721655668866; hits/misses (PBA)= 4.964807038592282/2.641871625674865; rounds (PBA)=3.9038192361527693;} tyrannosaurus rex: {team=unaligned ; avg hp=86.46810637872426 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.30253949210157; hits/misses (PBA)= 4.986402719456109/2.637872425514897; rounds (PBA)=3.9108178364327135;} tyrannosaurus rex #10: {team=chaotic evil ; avg hp=-15.439112177564487 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.53029394121176; hits/misses (PBA)= 1.8998200359928015/0.3213357328534293; rounds (PBA)=1.1105778844231153;} tyrannosaurus rex #5: {team=unaligned ; avg hp=88.01019796040792 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.54949010197961; hits/misses (PBA)= 5.003399320135973/2.6764647070585883; rounds (PBA)=3.9384123175364927;} tyrannosaurus rex #9: {team=chaotic evil ; avg hp=-15.503899220155969 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.39432113577285; hits/misses (PBA)= 1.923615276944611/0.3151369726054789; rounds (PBA)=1.119376124775045;} bandit captain: {team=unaligned ; avg hp=-15.280743851229754 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4538.95; crudely normalised: 0% > unaligned = expected rounds to survive: 3613.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18877; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3815; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=chaotic evil ; avg hp=-17.010997800439913 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1895620875824835; hits/misses (PBA)= 0.35272945410917816/0.38392321535692864; rounds (PBA)=0.2455508898220356;} ancient black dragon: {team=chaotic evil ; avg hp=-16.462107578484304 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.59508098380323; hits/misses (PBA)= 8.766046790641871/0.7984403119376124; rounds (PBA)=3.1881623675264947;} tyrannosaurus rex #8: {team=chaotic evil ; avg hp=-15.448110377924415 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.35992801439712; hits/misses (PBA)= 1.270145970805839/0.2599480103979204; rounds (PBA)=0.7650469906018796;} tyrannosaurus rex #2: {team=unaligned ; avg hp=109.95640871825636 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.39572085582883; hits/misses (PBA)= 3.0497900419916015/2.470105978804239; rounds (PBA)=3.2429514097180565;} tyrannosaurus rex #3: {team=unaligned ; avg hp=111.48030393921216 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.23215356928614; hits/misses (PBA)= 3.0797840431913617/2.5152969406118775; rounds (PBA)=3.245750849830034;} tyrannosaurus rex #4: {team=unaligned ; avg hp=109.46470705858829 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.60607878424315; hits/misses (PBA)= 3.0913817236552688/2.459108178364327; rounds (PBA)=3.2545490901819636;} tyrannosaurus rex #5: {team=unaligned ; avg hp=110.10297940411918 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.43431313737253; hits/misses (PBA)= 3.1021795640871828/2.4633073385322937; rounds (PBA)=3.2563487302539493;} tyrannosaurus rex #7: {team=unaligned ; avg hp=109.59068186362727 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.13917216556689; hits/misses (PBA)= 3.077384523095381/2.510697860427914; rounds (PBA)=3.2683463307338534;} tyrannosaurus rex #6: {team=unaligned ; avg hp=111.0749850029994 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.68106378724255; hits/misses (PBA)= 3.0757848430313937/2.536892621475705; rounds (PBA)=3.2625474905018996;} tyrannosaurus rex: {team=unaligned ; avg hp=109.18536292741452 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.43271345730854; hits/misses (PBA)= 3.0051989602079585/2.491101779644071; rounds (PBA)=3.237752449510098;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4349.66; crudely normalised: 0% > unaligned = expected rounds to survive: 4104.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16324; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1638; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=119.14017196560688 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.7140571885623; hits/misses (PBA)= 2.306538692261548/2.3833233353329333; rounds (PBA)=2.8594281143771245;} tyrannosaurus rex #3: {team=unaligned ; avg hp=119.10277944411118 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.39292141571686; hits/misses (PBA)= 2.285142971405719/2.406518696260748; rounds (PBA)=2.8698260347930415;} tyrannosaurus rex #6: {team=unaligned ; avg hp=118.43151369726054 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.02299540091981; hits/misses (PBA)= 2.2839432113577285/2.386122775444911; rounds (PBA)=2.870625874825035;} tyrannosaurus rex #4: {team=unaligned ; avg hp=118.72905418916217 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.34873025394921; hits/misses (PBA)= 2.2743451309738054/2.3877224555088983; rounds (PBA)=2.8612277544491103;} tyrannosaurus rex #7: {team=unaligned ; avg hp=118.06918616276745 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.75644871025794; hits/misses (PBA)= 2.2311537692461507/2.3889222155568888; rounds (PBA)=2.8516296740651867;} tyrannosaurus rex: {team=unaligned ; avg hp=119.4625074985003 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.75324935012998; hits/misses (PBA)= 2.341731653669266/2.384723055388922; rounds (PBA)=2.872225554889022;} tyrannosaurus rex #5: {team=unaligned ; avg hp=118.53949210157968 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.48010397920416; hits/misses (PBA)= 2.2875424915016995/2.392121575684863; rounds (PBA)=2.8734253149370126;} ancient black dragon: {team=chaotic evil ; avg hp=-15.989602079584083 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.41051789642071; hits/misses (PBA)= 7.225754849030194/0.7526494701059788; rounds (PBA)=2.6594681063787244;} bandit captain: {team=chaotic evil ; avg hp=-16.47890421915617 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1147770445910816; hits/misses (PBA)= 0.33873225354929015/0.393121375724855; rounds (PBA)=0.2439512097580484;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5311.84; crudely normalised: 0% > unaligned = expected rounds to survive: 9890.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14851; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1070; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=120.57808438312338 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.36872625474905; hits/misses (PBA)= 1.872625474905019/2.2775444911017795; rounds (PBA)=2.587282543491302;} tyrannosaurus rex #3: {team=unaligned ; avg hp=120.31373725254949 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.478104379124176; hits/misses (PBA)= 1.901619676064787/2.266746650669866; rounds (PBA)=2.5986802639472106;} tyrannosaurus rex: {team=unaligned ; avg hp=121.30533893221356 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.37632473505299; hits/misses (PBA)= 1.8884223155368927/2.311737652469506; rounds (PBA)=2.578884223155369;} tyrannosaurus rex #5: {team=unaligned ; avg hp=120.50369926014797 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.34413117376525; hits/misses (PBA)= 1.8630273945210958/2.2925414917016598; rounds (PBA)=2.5870825834833036;} tyrannosaurus rex #4: {team=unaligned ; avg hp=120.70545890821836 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.66746650669866; hits/misses (PBA)= 1.8770245950809838/2.293141371725655; rounds (PBA)=2.5880823835232953;} ancient black dragon: {team=chaotic evil ; avg hp=-16.226754649070187 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.84463107378524; hits/misses (PBA)= 6.462707458508298/0.6602679464107178; rounds (PBA)=2.3743251349730055;} tyrannosaurus rex #6: {team=unaligned ; avg hp=122.12857428514297 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.597880423915214; hits/misses (PBA)= 1.9150169966006798/2.311137772445511; rounds (PBA)=2.5752849430113978;} tyrannosaurus rex #7: {team=unaligned ; avg hp=120.62047590481903 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.394121175764845; hits/misses (PBA)= 1.8682263547290543/2.292741451709658; rounds (PBA)=2.583483303339332;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5311.84; crudely normalised: 0% > unaligned = expected rounds to survive: 9890.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14898; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1057; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-16.010997800439913 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.0113977204559; hits/misses (PBA)= 6.474705058988202/0.6884623075384922; rounds (PBA)=2.3877224555088983;} tyrannosaurus rex #3: {team=unaligned ; avg hp=120.50829834033193 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.07858428314337; hits/misses (PBA)= 1.865626874625075/2.306338732253549; rounds (PBA)=2.587882423515297;} tyrannosaurus rex #2: {team=unaligned ; avg hp=120.41511697660468 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.61387722455509; hits/misses (PBA)= 1.8744251149770046/2.2975404919016196; rounds (PBA)=2.593281343731254;} tyrannosaurus rex #7: {team=unaligned ; avg hp=120.95440911817636 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.11737652469506; hits/misses (PBA)= 1.8608278344331133/2.3513297340531896; rounds (PBA)=2.5944811037792443;} tyrannosaurus rex: {team=unaligned ; avg hp=120.56408718256348 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.55608878224355; hits/misses (PBA)= 1.8750249950009998/2.308338332333533; rounds (PBA)=2.596880623875225;} tyrannosaurus rex #5: {team=unaligned ; avg hp=121.79404119176165 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.41871625674865; hits/misses (PBA)= 1.9158168366326735/2.3331333733253348; rounds (PBA)=2.597880423915217;} tyrannosaurus rex #6: {team=unaligned ; avg hp=120.82703459308138 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.355328934213155; hits/misses (PBA)= 1.8914217156568687/2.314337132573485; rounds (PBA)=2.605478904219156;} tyrannosaurus rex #4: {team=unaligned ; avg hp=120.9256148770246 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.87102579484103; hits/misses (PBA)= 1.8844231153769246/2.296140771845631; rounds (PBA)=2.597080583883223;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.0; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4667; Sum of rounds: 17786; > Team other = winning battles: 4072; perfect battles: 0; close-call battles: 3807; > Team unaligned = winning battles: 594; perfect battles: 0; close-call battles: 582; ------------------------------------------------- Combattants ------------------------------------------------ ape #3: {team=unaligned ; avg hp=-1.925219627169488 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.395757445896722; hits/misses (PBA)= 2.137775873151918/1.8047996571673453; rounds (PBA)=1.995500321405614;} ape #4: {team=unaligned ; avg hp=-1.828797943004071 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.164559674308977; hits/misses (PBA)= 2.0944932504821083/1.789586458110135; rounds (PBA)=1.96528819370045;} giant poisonous snake #2: {team=other; avg hp=3.766445253910435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.29290764945361; hits/misses (PBA)= 1.5483179772873366/0.5191772016284552; rounds (PBA)=2.289050782086994;} giant poisonous snake #3: {team=other; avg hp=3.9232911934861794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.478037283051211; hits/misses (PBA)= 1.5785301049925005/0.5058924362545533; rounds (PBA)=2.2961217055924577;} giant poisonous snake: {team=other; avg hp=3.797085922434112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.407328047996572; hits/misses (PBA)= 1.5588172273409042/0.5071780587100921; rounds (PBA)=2.294836083136919;} ape #2: {team=unaligned ; avg hp=-1.8335118920077138 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295264623955433; hits/misses (PBA)= 2.110349260767088/1.7765159631454897; rounds (PBA)=1.9678594386115278;} giant poisonous snake #7: {team=other; avg hp=3.9807156631669165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.677308763659738; hits/misses (PBA)= 1.6038140132847654/0.5185343904006857; rounds (PBA)=2.33983286908078;} giant poisonous snake #4: {team=other; avg hp=3.883436897364474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.440539961431327; hits/misses (PBA)= 1.5667452324833941/0.49539318620098566; rounds (PBA)=2.2903364045425327;} giant poisonous snake #6: {team=other; avg hp=3.839725733876152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.137347332333405; hits/misses (PBA)= 1.5140347118062996/0.526676665952432; rounds (PBA)=2.2721234197557316;} ape: {team=unaligned ; avg hp=-1.7178058710092137 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.102421255624598; hits/misses (PBA)= 2.0852796228840798/1.7977287336618812; rounds (PBA)=1.9663595457467324;} giant poisonous snake #8: {team=other; avg hp=4.018641525605314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.4263981144204; hits/misses (PBA)= 1.5656738804371115/0.5187486608099422; rounds (PBA)=2.308335118920077;} giant poisonous snake #5: {team=other; avg hp=3.8240839940004285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.445039640025712; hits/misses (PBA)= 1.5661024212556245/0.5153203342618384; rounds (PBA)=2.3055496035997427;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 761.54; crudely normalised: 0% > unaligned = expected rounds to survive: 970.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30265; other: 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team other = winning battles: 3574; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1427; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=other; avg hp=10.691461707658469 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.770845830833835; hits/misses (PBA)= 3.901619676064787/0.9722055588882224; rounds (PBA)=5.588482303539292;} giant octopus: {team=unaligned ; avg hp=-0.7708458308338332 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30853829234153; hits/misses (PBA)= 3.25754849030194/1.4015196960607879; rounds (PBA)=4.944411117776445;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29673; lawful evil : 0.0 ± 0.0; other: 0.58 ± 0.01; unaligned : 0.42 ± 0.01; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 2887; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2113; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=other; avg hp=4.887222555488902 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.41651669666066; hits/misses (PBA)= 7.6374725054989/2.013597280543891; rounds (PBA)=5.2823435312937415;} kobold #2: {team=lawful evil ; avg hp=-5.911417716456708 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.025594881023795; hits/misses (PBA)= 0.6444711057788443/0.35632873425314937; rounds (PBA)=1.1445710857828435;} kobold: {team=lawful evil ; avg hp=-6.017196560687863 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9982003599280143; hits/misses (PBA)= 0.6400719856028795/0.35912817436512695; rounds (PBA)=1.1465706858628275;} kobold #5: {team=lawful evil ; avg hp=-5.972805438912218 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0401919616076785; hits/misses (PBA)= 0.6504699060187963/0.35632873425314937; rounds (PBA)=1.1485702859428115;} saber-toothed tiger: {team=unaligned ; avg hp=5.508698260347931 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.72165566886623; hits/misses (PBA)= 3.5532893421315737/1.2647470505898821; rounds (PBA)=5.2405518896220755;} kobold #3: {team=lawful evil ; avg hp=-5.939812037592482 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1375724855028992; hits/misses (PBA)= 0.6696660667866426/0.34493101379724056; rounds (PBA)=1.1597680463907218;} kobold #4: {team=lawful evil ; avg hp=-5.9482103579284145 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0537892421515695; hits/misses (PBA)= 0.6492701459708058/0.34693061387722457; rounds (PBA)=1.1457708458308338;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2712; Sum of rounds: 21019; > Team lawful evil = winning battles: 2711; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #3: {team=any ; avg hp=-9.457227138643068 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4166666666666665; hits/misses (PBA)= 0.5011061946902655/0.7193952802359882; rounds (PBA)=1.2205014749262537;} adult gold dragon: {team=lawful good ; avg hp=-10.795353982300885 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.29977876106196; hits/misses (PBA)= 14.746681415929203/6.294985250737463; rounds (PBA)=7.01401179941003;} archmage: {team=any ; avg hp=-9.52212389380531 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3337020648967552; hits/misses (PBA)= 0.4918879056047198/0.7190265486725663; rounds (PBA)=1.210914454277286;} archmage #4: {team=any ; avg hp=-9.867994100294986 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.267330383480826; hits/misses (PBA)= 0.471976401179941/0.7496312684365781; rounds (PBA)=1.2216076696165192;} ancient green dragon #2: {team=lawful evil ; avg hp=337.9288348082596 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.15744837758115; hits/misses (PBA)= 14.587758112094395/1.8646755162241888; rounds (PBA)=7.56858407079646;} ancient green dragon: {team=lawful evil ; avg hp=333.966814159292 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.16998525073745; hits/misses (PBA)= 14.258849557522124/1.8263274336283186; rounds (PBA)=7.573746312684365;} archmage #2: {team=any ; avg hp=-9.459808259587021 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.385693215339233; hits/misses (PBA)= 0.49926253687315636/0.706858407079646; rounds (PBA)=1.2061209439528024;} adult black dragon: {team=chaotic evil ; avg hp=-10.299778761061948 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.02286135693215; hits/misses (PBA)= 8.219395280235988/1.65117994100295; rounds (PBA)=3.2901917404129795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2927; Sum of rounds: 35936; > Team neutral evil = winning battles: 53; perfect battles: 0; close-call battles: 51; > Team any non-good = winning battles: 2836; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 37; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=-3.367611889306457 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.915271609156132; hits/misses (PBA)= 1.8414759139050223/2.5357020840450972; rounds (PBA)=4.860608131192347;} black dragon wyrmling #2: {team=chaotic evil ; avg hp=-3.0266484455073455 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.14178339596857; hits/misses (PBA)= 3.0444140758455758/3.720191322172873; rounds (PBA)=7.128800819952169;} drow #2: {team=neutral evil ; avg hp=-3.485138366928596 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.043389135633754; hits/misses (PBA)= 1.8609497779296207/2.552101127434233; rounds (PBA)=4.883840109326956;} badger: {team=other; avg hp=-3.678510420225487 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1117184830884865; hits/misses (PBA)= 0.10146908097027674/0.21147933037239494; rounds (PBA)=0.31294841134267165;} drow: {team=neutral evil ; avg hp=-3.4557567475230613 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.09156132558934; hits/misses (PBA)= 1.8759822343696617/2.610181072770755; rounds (PBA)=4.95797745131534;} drow #5: {team=neutral evil ; avg hp=-3.319439699350871 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.3061154765972; hits/misses (PBA)= 1.9019473864024599/2.5948069695934404; rounds (PBA)=4.970960027331739;} drow #4: {team=neutral evil ; avg hp=-3.3669285958319097 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.988384010932696; hits/misses (PBA)= 1.865732832251452/2.476938845234028; rounds (PBA)=4.838742740006833;} assassin: {team=any non-good ; avg hp=55.500170823368634 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.86914929962418; hits/misses (PBA)= 11.76665527844209/11.2736590365562; rounds (PBA)=12.244960710625213;} black dragon wyrmling: {team=chaotic evil ; avg hp=-3.0427058421592075 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.70960027331739; hits/misses (PBA)= 2.991117184830885/3.7024256918346428; rounds (PBA)=7.137000341646737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4185; Sum of rounds: 51543; > Team neutral evil = winning battles: 74; perfect battles: 0; close-call battles: 70; > Team any non-good = winning battles: 4061; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 49; perfect battles: 0; close-call battles: 32; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=-3.339784946236559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.218876941457587; hits/misses (PBA)= 1.9029868578255675/2.6618876941457588; rounds (PBA)=5.042771804062126;} assassin: {team=any non-good ; avg hp=55.46284348864994 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.27980884109917; hits/misses (PBA)= 11.726403823178016/11.379689366786142; rounds (PBA)=12.284109916367981;} black dragon wyrmling #2: {team=chaotic evil ; avg hp=-3.0152927120669055 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.1273596176822; hits/misses (PBA)= 3.030585424133811/3.71636798088411; rounds (PBA)=7.110394265232975;} badger: {team=other; avg hp=-3.7794504181600956 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1013142174432497; hits/misses (PBA)= 0.09175627240143369/0.2112305854241338; rounds (PBA)=0.3029868578255675;} drow: {team=neutral evil ; avg hp=-3.395221027479092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.931899641577061; hits/misses (PBA)= 1.853046594982079/2.5362007168458782; rounds (PBA)=4.931899641577061;} drow #3: {team=neutral evil ; avg hp=-3.390442054958184 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.17084826762246; hits/misses (PBA)= 1.8898446833930704/2.577299880525687; rounds (PBA)=4.953882915173238;} drow #5: {team=neutral evil ; avg hp=-3.414097968936679 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.340979689366787; hits/misses (PBA)= 1.924253285543608/2.595937873357228; rounds (PBA)=4.9847072879330945;} black dragon wyrmling: {team=chaotic evil ; avg hp=-2.98805256869773 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.770848267622462; hits/misses (PBA)= 2.9770609318996417/3.6807646356033454; rounds (PBA)=7.029390681003584;} drow #2: {team=neutral evil ; avg hp=-3.4379928315412185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.343608124253285; hits/misses (PBA)= 1.9161290322580644/2.6138590203106333; rounds (PBA)=4.997610513739546;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 73.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5275; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-29.117576484703058 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21595680863827235; hits/misses (PBA)= 0.04399120175964807/0.8582283543291341; rounds (PBA)=0.9022195560887822;} Cthulhu: {team=beyond; avg hp=773.7840431913618 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.11757648470306; hits/misses (PBA)= 1.0/0.057588482303539294; rounds (PBA)=1.0547890421915618;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% > neutral good = expected rounds to survive: 137.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28886; neutral evil : 0.02 ± 0.0; neutral good : 0.98 ± 0.0; > Team neutral evil = winning battles: 82; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4919; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=-3.2959408118376325 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.868026394721055; hits/misses (PBA)= 1.7324535092981403/2.633873225354929; rounds (PBA)=4.3827234553089385;} svirfneblin: {team=neutral good ; avg hp=11.131973605278944 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.29594081183763; hits/misses (PBA)= 3.55748850229954/1.2067586482703458; rounds (PBA)=5.747850429914017;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} berserker #3: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 446.67; crudely normalised: 0% > any = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13721; any chaotic : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.901019796040792 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7938412317536492; hits/misses (PBA)= 0.6506698660267947/0.6414717056588682; rounds (PBA)=1.2921415716856628;} berserker: {team=any chaotic ; avg hp=65.20615876824635 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.901019796040792; hits/misses (PBA)= 1.3943211357728453/0.34933013397320534; rounds (PBA)=2.7436512697460507;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > other= expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22059; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.8624275144971 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.56048790241951; hits/misses (PBA)= 5.91001799640072/4.853029394121176; rounds (PBA)=3.5876824635072984;} adult blue dragon: {team=other; avg hp=150.4395120975805 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.8624275144971; hits/misses (PBA)= 8.966006798640272/2.23875224955009; rounds (PBA)=4.410917816436712;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 693.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52172; unaligned : 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; > Team unaligned = winning battles: 635; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4366; perfect battles: 0; close-call battles: 1291; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=13.161567686462707 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.309738052389523; hits/misses (PBA)= 2.2865426914617077/2.301739652069586; rounds (PBA)=9.066586682663468;} basilisk: {team=unaligned ; avg hp=-3.4287142571485703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71005798840232; hits/misses (PBA)= 2.7000599880023994/6.506098780243951; rounds (PBA)=9.333133373325335;} bugbear #2: {team=chaotic evil ; avg hp=13.128374325134972 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.118976204759047; hits/misses (PBA)= 2.3689262147570487/2.3723255348930214; rounds (PBA)=9.038192361527695;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 6300.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 205457; neutral: 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team neutral = winning battles: 2283; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2718; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=7.169366126774645 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.39852029594081; hits/misses (PBA)= 5.935612877424515/33.91701659668066; rounds (PBA)=40.39612077584483;} albert: {team=neutral; avg hp=8.601479704059189 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.830633873225356; hits/misses (PBA)= 13.96380723855229/25.846430713857227; rounds (PBA)=40.266746650669866;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 3150.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 153642; neutral: 0.17 ± 0.01; unaligned : 0.83 ± 0.01; > Team neutral = winning battles: 826; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4175; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ albert: {team=neutral; avg hp=-1.1295740851829634 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.97140571885623; hits/misses (PBA)= 10.318136372725455/18.992001599680066; rounds (PBA)=29.475304939012197;} tiger: {team=unaligned ; avg hp=15.028594281143771 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.12957408518297; hits/misses (PBA)= 7.400919816036793/22.231553689262146; rounds (PBA)=30.467306538692263;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 134362; neutral: 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team neutral = winning battles: 515; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4486; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ albert: {team=neutral; avg hp=-2.654869026194761 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.270545890821836; hits/misses (PBA)= 8.898020395920815/16.514497100579884; rounds (PBA)=25.515496900619876;} tiger: {team=unaligned ; avg hp=17.729454109178164 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.65486902619476; hits/misses (PBA)= 7.735852829434113/18.078784243151368; rounds (PBA)=26.711657668466305;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 118563; neutral: 0.05 ± 0.0; unaligned : 0.95 ± 0.0; > Team neutral = winning battles: 270; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4731; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=20.44611077784443 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.65986802639472; hits/misses (PBA)= 7.9088182363527295/14.771645670865826; rounds (PBA)=23.62647470505899;} albert: {team=neutral; avg hp=-3.659868026394721 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.55388922215557; hits/misses (PBA)= 7.770845830833833/14.446510697860427; rounds (PBA)=22.27134573085383;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 118407; neutral: 0.05 ± 0.0; unaligned : 0.95 ± 0.0; > Team neutral = winning battles: 272; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4729; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=20.412117576484704 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.72665466906619; hits/misses (PBA)= 7.929014197160568/14.717856428714256; rounds (PBA)=23.59248150369926;} albert: {team=neutral; avg hp=-3.726654669066187 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.587882423515296; hits/misses (PBA)= 7.797240551889622/14.39252149570086; rounds (PBA)=22.244151169766045;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 1050.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65981; neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 23; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4978; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=28.122175564887023 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.79024195160968; hits/misses (PBA)= 4.294141171765647/7.8968206358728255; rounds (PBA)=13.18636272745451;} albert: {team=neutral; avg hp=-4.790241951609678 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877824435112977; hits/misses (PBA)= 4.100579884023196/7.608078384323135; rounds (PBA)=11.713257348530293;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 118768; neutral: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team neutral = winning battles: 300; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4701; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ albert: {team=neutral; avg hp=-3.609278144371126 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.75604879024195; hits/misses (PBA)= 7.77244551089782/14.510497900419915; rounds (PBA)=22.342931413717256;} tiger: {team=unaligned ; avg hp=20.24395120975805 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.60927814437113; hits/misses (PBA)= 7.9394121175764845/14.777844431113778; rounds (PBA)=23.65726854629074;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119215; neutral: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=28.55768846230754 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.7008598280344; hits/misses (PBA)= 8.045990801839633/14.788042391521696; rounds (PBA)=23.827034593081382;} albert: {team=neutral; avg hp=-4.700859828034393 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.442311537692461; hits/misses (PBA)= 6.707858428314337/15.628874225154968; rounds (PBA)=22.34373125374925;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119681; neutral: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ albert: {team=neutral; avg hp=-4.659868026394721 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.378524295140972; hits/misses (PBA)= 6.685662867426514/15.753049390121976; rounds (PBA)=22.44371125774845;} tiger: {team=unaligned ; avg hp=28.621475704859026 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.65986802639472; hits/misses (PBA)= 8.023995200959808/14.90501899620076; rounds (PBA)=23.924015196960607;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 2100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 120348; neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=28.52729454109178 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.71785642871426; hits/misses (PBA)= 8.058988202359528/15.002799440111978; rounds (PBA)=24.056988602279546;} albert: {team=neutral; avg hp=-4.717856428714257 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.472705458908218; hits/misses (PBA)= 6.778244351129774/15.789042191561688; rounds (PBA)=22.572085582883425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1056.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 971.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55983; lawful evil : 0.52 ± 0.01; chaotic evil : 0.48 ± 0.01; > Team lawful evil = winning battles: 2602; perfect battles: 0; close-call battles: 2602; > Team chaotic evil = winning battles: 2399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge: {team=lawful evil ; avg hp=-5.712657468506299 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4447110577884423; hits/misses (PBA)= 0.5882823435312937/1.106378724255149; rounds (PBA)=1.8748250349930013;} stirge #3: {team=lawful evil ; avg hp=-5.759648070385923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.498900219956009; hits/misses (PBA)= 0.5986802639472105/1.1187762447510499; rounds (PBA)=1.8874225154969007;} stirge #5: {team=lawful evil ; avg hp=-5.787442511497701 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5842831433713256; hits/misses (PBA)= 0.6086782643471306/1.1101779644071186; rounds (PBA)=1.8990201959608077;} stirge #4: {team=lawful evil ; avg hp=-5.747850429914017 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6314737052589483; hits/misses (PBA)= 0.6204759048190361/1.1259748050389922; rounds (PBA)=1.9128174365126975;} stirge #6: {team=lawful evil ; avg hp=-5.779844031193761 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3429314137172566; hits/misses (PBA)= 0.5736852629474105/1.1265746850629874; rounds (PBA)=1.886622675464907;} drider: {team=chaotic evil ; avg hp=9.97640471905619 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.55868826234754; hits/misses (PBA)= 17.468106378724254/13.426914617076585; rounds (PBA)=10.622275544891021;} rakshasa: {team=lawful evil ; avg hp=19.042991401719657 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.94301139772045; hits/misses (PBA)= 9.37752449510098/11.324735052989402; rounds (PBA)=10.744651069786043;} stirge #2: {team=lawful evil ; avg hp=-5.814237152569486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5782843431313736; hits/misses (PBA)= 0.6136772645470906/1.0971805638872225; rounds (PBA)=1.8988202359528095;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1051.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1118.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56461; lawful evil : 0.38 ± 0.01; chaotic evil : 0.62 ± 0.01; > Team lawful evil = winning battles: 1884; perfect battles: 0; close-call battles: 1884; > Team chaotic evil = winning battles: 3117; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge: {team=lawful evil ; avg hp=-5.827834433113377 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.868626274745051; hits/misses (PBA)= 0.4891021795640872/0.9040191961607679; rounds (PBA)=1.5942811437712459;} stirge #4: {team=lawful evil ; avg hp=-5.77244551089782 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9642071585682865; hits/misses (PBA)= 0.5026994601079784/0.9028194361127775; rounds (PBA)=1.6024795040991802;} rakshasa: {team=lawful evil ; avg hp=9.933213357328535 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.7008598280344; hits/misses (PBA)= 9.38872225554889/11.473505298940212; rounds (PBA)=10.715256948610278;} stirge #2: {team=lawful evil ; avg hp=-5.793441311737652 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.783643271345731; hits/misses (PBA)= 0.48010397920415915/0.9242151569686062; rounds (PBA)=1.6104779044191162;} stirge #3: {team=lawful evil ; avg hp=-5.824235152969406 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8672265546890623; hits/misses (PBA)= 0.4887022595480904/0.9068186362727455; rounds (PBA)=1.6062787442511497;} drider: {team=chaotic evil ; avg hp=16.895620875824836 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.99500099980003; hits/misses (PBA)= 17.649470105978804/13.700659868026396; rounds (PBA)=10.87002599480104;} stirge #5: {team=lawful evil ; avg hp=-5.710257948410318 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9198160367926413; hits/misses (PBA)= 0.4999000199960008/0.8882223555288942; rounds (PBA)=1.6014797040591882;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1048.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1317.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55772; lawful evil : 0.26 ± 0.01; chaotic evil : 0.74 ± 0.01; > Team lawful evil = winning battles: 1320; perfect battles: 0; close-call battles: 1320; > Team chaotic evil = winning battles: 3681; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge #3: {team=lawful evil ; avg hp=-5.794841031793641 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2175564887022596; hits/misses (PBA)= 0.3755248950209958/0.7250549890021996; rounds (PBA)=1.340731853629274;} stirge #2: {team=lawful evil ; avg hp=-5.745050989802039 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1945610877824433; hits/misses (PBA)= 0.3749250149970006/0.7398520295940811; rounds (PBA)=1.3535292941411718;} stirge: {team=lawful evil ; avg hp=-5.734653069386122 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.281743651269746; hits/misses (PBA)= 0.3909218156368726/0.6986602679464107; rounds (PBA)=1.3455308938212358;} drider: {team=chaotic evil ; avg hp=23.75604879024195 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.70445910817836; hits/misses (PBA)= 17.345530893821234/13.691461707658469; rounds (PBA)=10.844031193761248;} rakshasa: {team=lawful evil ; avg hp=4.355528894221155 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.3111377724455; hits/misses (PBA)= 9.201759648070386/11.356728654269146; rounds (PBA)=10.485902819436113;} stirge #4: {team=lawful evil ; avg hp=-5.785442911417716 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2389522095580885; hits/misses (PBA)= 0.3823235352929414/0.7228554289142172; rounds (PBA)=1.3529294141171766;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1048.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1604.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54105; lawful evil : 0.19 ± 0.01; chaotic evil : 0.81 ± 0.01; > Team lawful evil = winning battles: 928; perfect battles: 0; close-call battles: 928; > Team chaotic evil = winning battles: 4073; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=1.2815436912617477 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.4497100579884; hits/misses (PBA)= 8.944211157768446/10.984403119376125; rounds (PBA)=10.10757848430314;} stirge #3: {team=lawful evil ; avg hp=-5.733653269346131 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4571085782843431; hits/misses (PBA)= 0.254749050189962/0.504499100179964; rounds (PBA)=1.0821835632873424;} drider: {team=chaotic evil ; avg hp=30.930813837232552 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.9394121175765; hits/misses (PBA)= 16.705458908218358/13.45250949810038; rounds (PBA)=10.600879824035193;} stirge: {team=lawful evil ; avg hp=-5.729854029194161 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5442911417716456; hits/misses (PBA)= 0.2625474905018996/0.501499700059988; rounds (PBA)=1.0775844831033794;} stirge #2: {team=lawful evil ; avg hp=-5.75744851029794 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6180763847230555; hits/misses (PBA)= 0.27854429114177165/0.5148970205958808; rounds (PBA)=1.0887822435512897;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1048.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1604.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54293; lawful evil : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team lawful evil = winning battles: 980; perfect battles: 0; close-call battles: 980; > Team chaotic evil = winning battles: 4021; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge: {team=lawful evil ; avg hp=-5.797640471905619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6746650669866028; hits/misses (PBA)= 0.28574285142971406/0.5036992601479704; rounds (PBA)=1.0999800039992003;} drider: {team=chaotic evil ; avg hp=29.356728654269148 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.6494701059788; hits/misses (PBA)= 16.726654669066185/13.546890621875624; rounds (PBA)=10.625074985003;} rakshasa: {team=lawful evil ; avg hp=1.6354729054189163 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.71545690861828; hits/misses (PBA)= 9.071785642871426/10.950209958008399; rounds (PBA)=10.161967606478704;} stirge #2: {team=lawful evil ; avg hp=-5.709858028394321 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6374725054989; hits/misses (PBA)= 0.28174365126974604/0.49150169966006796; rounds (PBA)=1.0899820035992802;} stirge #3: {team=lawful evil ; avg hp=-5.77744451109778 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6156768646270745; hits/misses (PBA)= 0.2751449710057988/0.5260947810437913; rounds (PBA)=1.1105778844231153;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 750.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1504.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51982; lawful evil : 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team lawful evil = winning battles: 427; perfect battles: 0; close-call battles: 427; > Team chaotic evil = winning battles: 4574; perfect battles: 0; close-call battles: 4574; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=43.38612277544491 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.81403719256149; hits/misses (PBA)= 15.973005398920217/13.074185162967407; rounds (PBA)=10.292541491701659;} stirge #2: {team=lawful evil ; avg hp=-5.565486902619476 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9186162767446511; hits/misses (PBA)= 0.15736852629474105/0.20375924815036991; rounds (PBA)=0.7278544291141772;} stirge #3: {team=chaotic evil ; avg hp=-6.8558288342331535 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.128374325134973; hits/misses (PBA)= 0.1993601279744051/0.1859628074385123; rounds (PBA)=0.5688862227554489;} stirge: {team=lawful evil ; avg hp=-5.520495900819836 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9566086782643471; hits/misses (PBA)= 0.16596680663867228/0.20355928814237154; rounds (PBA)=0.73125374925015;} rakshasa: {team=lawful evil ; avg hp=-1.8564287142571485 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.59448110377924; hits/misses (PBA)= 8.873025394921015/10.210357928414318; rounds (PBA)=9.607878424315137;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 595.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1951.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48382; lawful evil : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team lawful evil = winning battles: 147; perfect battles: 0; close-call battles: 147; > Team chaotic evil = winning battles: 4854; perfect battles: 0; close-call battles: 4854; ------------------------------------------------- Combattants ------------------------------------------------ stirge #2: {team=chaotic evil ; avg hp=-6.971605678864227 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4707058588282345; hits/misses (PBA)= 0.2581483703259348/0.2445510897820436; rounds (PBA)=0.8892221555688862;} stirge: {team=lawful evil ; avg hp=-5.60747850429914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2285542891421715; hits/misses (PBA)= 0.21675664867026595/0.19096180763847231; rounds (PBA)=0.5080983803239352;} drider: {team=chaotic evil ; avg hp=57.44191161767647 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.07698460307938; hits/misses (PBA)= 14.937012597480503/12.037192561487702; rounds (PBA)=9.63627274545091;} rakshasa: {team=lawful evil ; avg hp=-3.3785242951409717 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.20955808838232; hits/misses (PBA)= 8.468306338732253/9.209558088382323; rounds (PBA)=8.861827634473105;} stirge #3: {team=chaotic evil ; avg hp=-6.908418316336733 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4383123375324935; hits/misses (PBA)= 0.2501499700059988/0.22875424915016995; rounds (PBA)=0.8894221155768847;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 533.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3191.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43384; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4968; perfect battles: 0; close-call battles: 4965; ------------------------------------------------- Combattants ------------------------------------------------ stirge #3: {team=chaotic evil ; avg hp=-7.374925014997 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1483703259348133; hits/misses (PBA)= 0.5472905418916216/0.555488902219556; rounds (PBA)=1.4549090181963606;} stirge #2: {team=chaotic evil ; avg hp=-7.422315536892621 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.20375924815037; hits/misses (PBA)= 0.5572885422915417/0.5262947410517896; rounds (PBA)=1.4349130173965208;} stirge: {team=chaotic evil ; avg hp=-7.324735052989402 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1195760847830436; hits/misses (PBA)= 0.5454909018196361/0.5428914217156569; rounds (PBA)=1.4347130573885223;} rakshasa: {team=lawful evil ; avg hp=-3.815636872625475 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.7376524695061; hits/misses (PBA)= 7.9538092381523695/7.7490501899620075; rounds (PBA)=7.8566286742651466;} drider: {team=chaotic evil ; avg hp=74.38432313537292 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.34393121375724; hits/misses (PBA)= 13.198560287942412/10.819436112777444; rounds (PBA)=8.664867026594681;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4612.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46645; lawful evil : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful evil = winning battles: 266; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4735; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=48.223155368926214 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.85522895420915; hits/misses (PBA)= 14.287142571485703/11.631873625274945; rounds (PBA)=9.261747650469905;} rakshasa: {team=lawful evil ; avg hp=-2.8552289542091582 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.77684463107379; hits/misses (PBA)= 7.641871625674865/9.35512897420516; rounds (PBA)=8.540691861627675;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 586.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47086; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=106.03079384123176 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.40191961607678; hits/misses (PBA)= 7.142371525694861/5.82003599280144; rounds (PBA)=9.250149970006;} rakshasa: {team=lawful evil ; avg hp=-3.883623275344931 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.39252149570086; hits/misses (PBA)= 3.65246950609878/13.834433113377324; rounds (PBA)=8.743451309738052;} drider #2: {team=chaotic evil ; avg hp=106.57668466306738 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.48170365926815; hits/misses (PBA)= 7.274945010997801/6.006598680263947; rounds (PBA)=9.244751049790041;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1066.15; crudely normalised: 0% > other= expected rounds to survive: 447.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 100400; any : 0.65 ± 0.01; other: 0.35 ± 0.01; > Team any = winning battles: 3273; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1728; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=other; avg hp=2.22375524895021 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.01819636072786; hits/misses (PBA)= 13.15996800639872/5.6300739852029595; rounds (PBA)=19.135572885422917;} archmage: {team=any ; avg hp=9.981803639272146 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.77624475104979; hits/misses (PBA)= 17.91021795640872/0.9416116776644671; rounds (PBA)=19.50629874025195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.590881823635273;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4091181763647271;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35112; neutral evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral evil = winning battles: 72; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4929; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-21.699660067986404 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.09158168366326; hits/misses (PBA)= 3.8138372325534893/1.6284743051389723; rounds (PBA)=5.456708658268346;} remorhaz: {team=unaligned ; avg hp=104.90841831633674 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.6996600679864; hits/misses (PBA)= 4.490901819636073/1.5200959808038392; rounds (PBA)=6.996600679864027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23646; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=-20.740851829634074 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.19196160767846; hits/misses (PBA)= 1.5912817436512698/2.4413117376524696; rounds (PBA)=4.032593481303739;} behir: {team=neutral evil ; avg hp=-22.986602679464106 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.306538692261547; hits/misses (PBA)= 1.2785442911417717/0.6276744651069786; rounds (PBA)=1.9062187562487503;} Cthulhu: {team=beyond; avg hp=770.9478104379124 (from 774); avg healing spells left=99998.85462907418 (from 99999); damage done (per battle average)= 313.7876424715057; hits/misses (PBA)= 7.571885622875425/0.38712257548490303; rounds (PBA)=4.728254349130174;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1350.0; crudely normalised: 0% > any = expected rounds to survive: 4158.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3061; Sum of rounds: 38224; > Team lawful evil = winning battles: 530; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2530; perfect battles: 0; close-call battles: 2530; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=1.437438745508004 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.7938582162692; hits/misses (PBA)= 27.52989219209409/8.181313296308396; rounds (PBA)=12.022541653054557;} veteran #7: {team=any ; avg hp=15.258085592943482 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.686050310356094; hits/misses (PBA)= 3.2616791898072526/4.9013394315583145; rounds (PBA)=8.482522051617119;} veteran #4: {team=any ; avg hp=13.915060437765437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.234890558640966; hits/misses (PBA)= 3.1963410650114343/4.760209081999347; rounds (PBA)=8.290427964717413;} veteran #8: {team=any ; avg hp=13.646847435478602 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.130676249591637; hits/misses (PBA)= 3.1901339431558315/4.821626919307416; rounds (PBA)=8.32375040836328;} veteran #10: {team=any ; avg hp=14.088206468474354 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.01437438745508; hits/misses (PBA)= 3.173799411956877/4.694544266579549; rounds (PBA)=8.214309049330284;} veteran #6: {team=any ; avg hp=15.021234890558642 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.608951323097028; hits/misses (PBA)= 3.258412283567462/4.8493956223456385; rounds (PBA)=8.440378961123816;} veteran: {team=any ; avg hp=14.149950996406403 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22672329304149; hits/misses (PBA)= 3.2054884024828487/4.7582489382554725; rounds (PBA)=8.30545573342045;} veteran #3: {team=any ; avg hp=15.041163018621365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.653707938582162; hits/misses (PBA)= 3.253185233583796/4.779483828814113; rounds (PBA)=8.368180333224437;} veteran #2: {team=any ; avg hp=15.154197974518132 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.18686703691604; hits/misses (PBA)= 3.2185560274420126/4.828487422410976; rounds (PBA)=8.365566808232604;} veteran #9: {team=any ; avg hp=14.234890558640966 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22933681803332; hits/misses (PBA)= 3.1950343025155177/4.84874224109768; rounds (PBA)=8.371773930088207;} veteran #5: {team=any ; avg hp=14.559294348252205 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.55014701078079; hits/misses (PBA)= 3.2345638680169877/4.7442012414243715; rounds (PBA)=8.311989545900033;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1500.0; crudely normalised: 0% > any = expected rounds to survive: 3742.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3202; Sum of rounds: 47059; lawful evil : 0.38 ± 0.01; any : 0.26 ± 0.01; > Team lawful evil = winning battles: 1916; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1286; perfect battles: 0; close-call battles: 1286; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=0.16833229231730168 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.648657089319176; hits/misses (PBA)= 3.2707682698313554/4.938788257339163; rounds (PBA)=8.50843222985634;} veteran #8: {team=any ; avg hp=0.2348532167395378 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.866021236727047; hits/misses (PBA)= 3.3001249219237976/4.864459712679575; rounds (PBA)=8.493753903810118;} veteran #5: {team=any ; avg hp=0.5178013741411618 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.78482198625859; hits/misses (PBA)= 3.283885071830106/5.0; rounds (PBA)=8.591193004372267;} veteran #3: {team=any ; avg hp=0.2589006870705809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.550281074328545; hits/misses (PBA)= 3.255153029356652/4.934415990006246; rounds (PBA)=8.497189256714554;} veteran #2: {team=any ; avg hp=0.5477826358525921 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.84946908182386; hits/misses (PBA)= 3.3085571517801373/4.973766396002499; rounds (PBA)=8.594628357276703;} veteran #9: {team=any ; avg hp=0.42660836976889444 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.47782635852592; hits/misses (PBA)= 3.2439100562148657/4.967832604622111; rounds (PBA)=8.537476577139287;} veteran #4: {team=any ; avg hp=1.127420362273579 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.84041224234853; hits/misses (PBA)= 3.3010618363522797/4.983760149906309; rounds (PBA)=8.584009993753904;} veteran #7: {team=any ; avg hp=0.42941911305434105 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.41474078700812; hits/misses (PBA)= 3.227670206121174/4.862898188632105; rounds (PBA)=8.426920674578389;} veteran #6: {team=any ; avg hp=0.9615865084322298 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.94316052467208; hits/misses (PBA)= 3.286071205496565/4.940974391005621; rounds (PBA)=8.52841973766396;} adult blue dragon: {team=lawful evil ; avg hp=20.59119300437227 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.1933166770768; hits/misses (PBA)= 32.71424109931293/9.335415365396628; rounds (PBA)=14.416614615865084;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1687.5; crudely normalised: 0% > any = expected rounds to survive: 3326.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3634; Sum of rounds: 53522; > Team lawful evil = winning battles: 3345; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 288; perfect battles: 0; close-call battles: 288; ------------------------------------------------- Combattants ------------------------------------------------ veteran #6: {team=any ; avg hp=-6.642542652724271 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.17198679141442; hits/misses (PBA)= 3.057787561915245/4.620253164556962; rounds (PBA)=7.997798569069896;} veteran #8: {team=any ; avg hp=-6.900385250412769 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.682443588332415; hits/misses (PBA)= 3.1296092460099065/4.680242157402311; rounds (PBA)=8.11557512383049;} veteran #3: {team=any ; avg hp=-6.615299944964227 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.104292790313703; hits/misses (PBA)= 3.0327462850853055/4.569620253164557; rounds (PBA)=7.921849201981288;} veteran #5: {team=any ; avg hp=-6.743533296642818 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.59576224545955; hits/misses (PBA)= 3.104567969179967/4.613098514034122; rounds (PBA)=8.052283984589984;} adult blue dragon: {team=lawful evil ; avg hp=52.506604292790314 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.8015960374244; hits/misses (PBA)= 32.69235002751789/9.427627958172812; rounds (PBA)=14.657677490368739;} veteran: {team=any ; avg hp=-6.616125481563016 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.692900385250415; hits/misses (PBA)= 3.1023665382498624/4.594936708860759; rounds (PBA)=8.016785910842048;} veteran #2: {team=any ; avg hp=-6.266923500275179 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.777380297193176; hits/misses (PBA)= 3.1367638965327465/4.668134287286736; rounds (PBA)=8.117501375894332;} veteran #4: {team=any ; avg hp=-6.506604292790314 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.039900935608145; hits/misses (PBA)= 3.169785360484315/4.710236653824986; rounds (PBA)=8.162905888827739;} veteran #7: {team=any ; avg hp=-6.551733626857457 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.415244909190974; hits/misses (PBA)= 3.0987892129884425/4.7058337919647775; rounds (PBA)=8.128783709411117;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1928.57; crudely normalised: 0% > any = expected rounds to survive: 2910.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4630; Sum of rounds: 61105; > Team lawful evil = winning battles: 4609; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 20; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=-7.849460043196545 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.94341252699784; hits/misses (PBA)= 2.7352051835853133/4.123974082073434; rounds (PBA)=7.19244060475162;} veteran #3: {team=any ; avg hp=-7.878833693304536 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.837149028077754; hits/misses (PBA)= 2.709071274298056/4.118574514038877; rounds (PBA)=7.174298056155507;} adult blue dragon: {team=lawful evil ; avg hp=92.45529157667387 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.94362850971925; hits/misses (PBA)= 29.13390928725702/8.453563714902808; rounds (PBA)=13.192224622030238;} veteran #2: {team=any ; avg hp=-7.9159827213822895 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.078185745140388; hits/misses (PBA)= 2.739524838012959/4.166090712742981; rounds (PBA)=7.248812095032397;} veteran: {team=any ; avg hp=-7.869114470842333 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.24600431965443; hits/misses (PBA)= 2.776241900647948/4.132397408207344; rounds (PBA)=7.23585313174946;} veteran #4: {team=any ; avg hp=-7.89244060475162 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50777537796976; hits/misses (PBA)= 2.681209503239741/4.127645788336933; rounds (PBA)=7.1414686825053995;} veteran #6: {team=any ; avg hp=-7.853995680345572 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.312958963282938; hits/misses (PBA)= 2.7801295896328293/4.161987041036717; rounds (PBA)=7.281425485961123;} veteran #5: {team=any ; avg hp=-7.744060475161987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.592656587473; hits/misses (PBA)= 2.678401727861771/4.037149028077754; rounds (PBA)=7.0920086393088555;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2250.0; crudely normalised: 0% > any = expected rounds to survive: 2495.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57582; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-7.912217556488702 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.881423715256947; hits/misses (PBA)= 2.424115176964607/3.5810837832433515; rounds (PBA)=6.402319536092781;} veteran: {team=any ; avg hp=-7.939012197560488 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56608678264347; hits/misses (PBA)= 2.385122975404919/3.5708858228354328; rounds (PBA)=6.360127974405119;} veteran #5: {team=any ; avg hp=-7.75244951009798 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.697060587882422; hits/misses (PBA)= 2.3979204159168166/3.586882623475305; rounds (PBA)=6.385722855428914;} veteran #3: {team=any ; avg hp=-7.977204559088182 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.530293941211756; hits/misses (PBA)= 2.3857228554289143/3.580883823235353; rounds (PBA)=6.355528894221155;} veteran #2: {team=any ; avg hp=-7.830233953209358 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.687462507498502; hits/misses (PBA)= 2.4023195360927816/3.596880623875225; rounds (PBA)=6.401319736052789;} adult blue dragon: {team=lawful evil ; avg hp=124.95200959808038 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.36992601479704; hits/misses (PBA)= 25.000799840031995/7.528894221155769; rounds (PBA)=11.514097180563887;} veteran #6: {team=any ; avg hp=-7.958808238352329 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.685662867426515; hits/misses (PBA)= 2.4019196160767846/3.551889622075585; rounds (PBA)=6.364927014597081;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2700.0; crudely normalised: 0% > any = expected rounds to survive: 2079.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48678; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=155.8386322735453 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.4151169766047; hits/misses (PBA)= 20.8372325534893/6.359528094381123; rounds (PBA)=9.733653269346132;} veteran #3: {team=any ; avg hp=-7.8582283543291345 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.146170765846831; hits/misses (PBA)= 2.0265946810637874/2.9836032793441314; rounds (PBA)=5.468106378724255;} veteran #2: {team=any ; avg hp=-7.861827634473105 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.619076184763047; hits/misses (PBA)= 1.9644071185762848/2.996400719856029; rounds (PBA)=5.435912817436512;} veteran: {team=any ; avg hp=-7.913217356528694 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.874825034993002; hits/misses (PBA)= 2.0013997200559888/2.980203959208158; rounds (PBA)=5.461907618476305;} veteran #5: {team=any ; avg hp=-7.975404919016197 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.884223155368927; hits/misses (PBA)= 1.9998000399920015/3.0181963607278544; rounds (PBA)=5.469906018796241;} veteran #4: {team=any ; avg hp=-7.806438712257549 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.637072585482903; hits/misses (PBA)= 1.9712057588482303/2.9912017596480704; rounds (PBA)=5.4375124975005;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3375.0; crudely normalised: 0% > any = expected rounds to survive: 1663.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40075; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-7.878024395120976 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.25254949010198; hits/misses (PBA)= 1.6104779044191162/2.4077184563087384; rounds (PBA)=4.605678864227155;} veteran #4: {team=any ; avg hp=-7.8164367126574685 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.919416116776645; hits/misses (PBA)= 1.5870825834833033/2.373125374925015; rounds (PBA)=4.560487902419516;} adult blue dragon: {team=lawful evil ; avg hp=180.33413317336533 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.500099980004; hits/misses (PBA)= 16.66526694661068/5.3795240951809635; rounds (PBA)=8.013397320535892;} veteran #3: {team=any ; avg hp=-7.846630673865227 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.062787442511498; hits/misses (PBA)= 1.598880223955209/2.4253149370125975; rounds (PBA)=4.597080583883224;} veteran #2: {team=any ; avg hp=-7.959008198360328 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.431113777244551; hits/misses (PBA)= 1.6380723855228954/2.451909618076385; rounds (PBA)=4.64867026594681;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% > any = expected rounds to survive: 1247.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31346; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-7.9064187162567485 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.35512897420516; hits/misses (PBA)= 1.198360327934413/1.8068386322735452; rounds (PBA)=3.7514497100579884;} veteran: {team=any ; avg hp=-7.887822435512898 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.225754849030194; hits/misses (PBA)= 1.1809638072385522/1.7650469906018795; rounds (PBA)=3.71125774845031;} adult blue dragon: {team=lawful evil ; avg hp=200.30313937212557 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.43291341731654; hits/misses (PBA)= 12.519296140771846/4.27254549090182; rounds (PBA)=6.267946410717856;} veteran #3: {team=any ; avg hp=-7.638672265546891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.115976804639072; hits/misses (PBA)= 1.1753649270145972/1.7890421915616876; rounds (PBA)=3.7080583883223355;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 360.77; crudely normalised: 0% > any = expected rounds to survive: 5928.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56270; neutral evil : 0.07 ± 0.0; any : 0.93 ± 0.0; > Team neutral evil = winning battles: 363; perfect battles: 0; close-call battles: 297; > Team any = winning battles: 4638; perfect battles: 0; close-call battles: 2987; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=31.007998400319934 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.438312337532494; hits/misses (PBA)= 5.112777444511098/2.1913617276544692; rounds (PBA)=9.17116576684663;} veteran: {team=any ; avg hp=30.61367726454709 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.96360727854429; hits/misses (PBA)= 5.048390321935613/2.174765046990602; rounds (PBA)=9.201959608078385;} wraith: {team=neutral evil ; avg hp=-1.993001399720056 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.51069786042792; hits/misses (PBA)= 2.4433113377324536/5.0863827234553085; rounds (PBA)=7.584083183363328;} veteran #3: {team=any ; avg hp=30.558488302339534 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.20875824835033; hits/misses (PBA)= 5.065186962607479/2.183363327334533; rounds (PBA)=9.203359328134374;} veteran #4: {team=any ; avg hp=31.68346330733853 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.229154169166165; hits/misses (PBA)= 5.209758048390322/2.2429514097180565; rounds (PBA)=9.29754049190162;} wraith #2: {team=neutral evil ; avg hp=-1.8468306338732254 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.625674865026994; hits/misses (PBA)= 2.496500699860028/5.073985202959408; rounds (PBA)=7.62627474505099;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 481.03; crudely normalised: 0% > any = expected rounds to survive: 4446.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74704; neutral evil : 0.57 ± 0.01; any : 0.43 ± 0.01; > Team neutral evil = winning battles: 2871; perfect battles: 0; close-call battles: 1853; > Team any = winning battles: 2130; perfect battles: 0; close-call battles: 1621; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=3.45370925814837 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.64627074585083; hits/misses (PBA)= 5.583083383323335/2.4967006598680266; rounds (PBA)=10.410717856428715;} veteran #3: {team=any ; avg hp=3.552289542091582 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.55388922215557; hits/misses (PBA)= 5.413117376524695/2.4223155368926217; rounds (PBA)=10.265346930613877;} wraith: {team=neutral evil ; avg hp=11.704059188162368 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.94401119776045; hits/misses (PBA)= 3.7156568686262745/6.617076584683064; rounds (PBA)=11.18256348730254;} wraith #2: {team=neutral evil ; avg hp=11.402319536092781 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.48190361927614; hits/misses (PBA)= 3.6844631073785243/6.5730853829234155; rounds (PBA)=11.13257348530294;} veteran #2: {team=any ; avg hp=3.5680863827234552 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.69346130773845; hits/misses (PBA)= 5.452909418116377/2.4773045390921817; rounds (PBA)=10.357328534293142;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 721.54; crudely normalised: 0% > any = expected rounds to survive: 2964.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50038; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 4983; perfect battles: 0; close-call battles: 672; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-11.409918016396722 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.192961407718457; hits/misses (PBA)= 3.616476704659068/2.221955608878224; rounds (PBA)=5.876624675064987;} veteran: {team=any ; avg hp=-11.657668466306738 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.48470305938812; hits/misses (PBA)= 3.6740651869626073/2.231353729254149; rounds (PBA)=5.939212157568487;} wraith: {team=neutral evil ; avg hp=43.120375924815036 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.1371725654869; hits/misses (PBA)= 3.077984403119376/3.123975204959008; rounds (PBA)=9.198560287942412;} wraith #2: {team=neutral evil ; avg hp=42.20195960807838 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.93041391721655; hits/misses (PBA)= 3.0225954809038194/3.0417916416716655; rounds (PBA)=9.146570685862827;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4684.62; crudely normalised: 0% > unaligned = expected rounds to survive: 1107.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1717; Sum of rounds: 23046; > Team any = winning battles: 121; perfect battles: 0; close-call battles: 120; > Team unaligned = winning battles: 1595; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-8.793244030285381 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.399534071054163; hits/misses (PBA)= 3.5888177052999417/3.508444962143273; rounds (PBA)=7.824111822947001;} veteran: {team=any ; avg hp=-8.594059405940595 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.617938264414676; hits/misses (PBA)= 3.5870704717530577/3.5305765870704717; rounds (PBA)=7.848573092603378;} veteran #5: {team=any ; avg hp=-8.78683750728014 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.14502038439138; hits/misses (PBA)= 3.5101921956901574/3.4769947582993592; rounds (PBA)=7.763541059988352;} stone golem: {team=unaligned ; avg hp=54.57833430401864 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 332.31333721607456; hits/misses (PBA)= 16.394292370413513/8.894001164822365; rounds (PBA)=13.350029120559114;} veteran #2: {team=any ; avg hp=-8.018054746651135 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.601630751310424; hits/misses (PBA)= 3.5888177052999417/3.607454863133372; rounds (PBA)=7.887594641817123;} veteran #4: {team=any ; avg hp=-8.290040768782761 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.560861968549798; hits/misses (PBA)= 3.7192778101339545/3.573092603377985; rounds (PBA)=7.9522422830518344;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 154.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1069.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 628; Sum of rounds: 4121; any : 0.0 ± 0.0; neutral evil : 0.13 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 628; perfect battles: 0; close-call battles: 628; ------------------------------------------------- Combattants ------------------------------------------------ zombie #9: {team=neutral evil ; avg hp=18.063694267515924 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.751592356687897; hits/misses (PBA)= 1.9745222929936306/3.5764331210191083; rounds (PBA)=5.656050955414012;} zombie #14: {team=neutral evil ; avg hp=17.576433121019107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.652866242038217; hits/misses (PBA)= 1.9235668789808917/3.53343949044586; rounds (PBA)=5.573248407643312;} zombie #25: {team=neutral evil ; avg hp=18.238853503184714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.07484076433121; hits/misses (PBA)= 1.8598726114649682/3.6576433121019107; rounds (PBA)=5.619426751592357;} zombie #20: {team=neutral evil ; avg hp=18.363057324840764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995222929936306; hits/misses (PBA)= 1.9697452229299364/3.6321656050955413; rounds (PBA)=5.691082802547771;} zombie #13: {team=neutral evil ; avg hp=18.329617834394906 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.664012738853502; hits/misses (PBA)= 1.9315286624203822/3.5955414012738856; rounds (PBA)=5.643312101910828;} zombie #23: {team=neutral evil ; avg hp=18.797770700636942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800955414012739; hits/misses (PBA)= 1.963375796178344/3.638535031847134; rounds (PBA)=5.705414012738854;} zombie #21: {team=neutral evil ; avg hp=18.420382165605094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.022292993630574; hits/misses (PBA)= 1.9952229299363058/3.611464968152866; rounds (PBA)=5.687898089171974;} zombie #8: {team=neutral evil ; avg hp=18.644904458598727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.928343949044587; hits/misses (PBA)= 1.984076433121019/3.643312101910828; rounds (PBA)=5.718152866242038;} zombie #2: {team=neutral evil ; avg hp=17.797770700636942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662420382165605; hits/misses (PBA)= 1.9028662420382165/3.5143312101910826; rounds (PBA)=5.568471337579618;} zombie #18: {team=neutral evil ; avg hp=18.504777070063696 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.374203821656051; hits/misses (PBA)= 1.8869426751592357/3.7786624203821657; rounds (PBA)=5.730891719745223;} zombie #19: {team=neutral evil ; avg hp=18.506369426751593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.568471337579618; hits/misses (PBA)= 1.9267515923566878/3.6656050955414012; rounds (PBA)=5.678343949044586;} zombie #11: {team=neutral evil ; avg hp=17.856687898089174 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.780254777070065; hits/misses (PBA)= 1.9378980891719746/3.611464968152866; rounds (PBA)=5.627388535031847;} zombie: {team=neutral evil ; avg hp=18.10031847133758 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.213375796178344; hits/misses (PBA)= 1.8630573248407643/3.7038216560509554; rounds (PBA)=5.659235668789809;} zombie #7: {team=neutral evil ; avg hp=18.351910828025478 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.001592356687897; hits/misses (PBA)= 1.96656050955414/3.6019108280254777; rounds (PBA)=5.651273885350318;} zombie #17: {team=neutral evil ; avg hp=18.977707006369428 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.957006369426752; hits/misses (PBA)= 1.9570063694267517/3.6576433121019107; rounds (PBA)=5.695859872611465;} veteran: {team=any ; avg hp=-2.4044585987261144 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.148089171974522; hits/misses (PBA)= 3.4713375796178343/0.25; rounds (PBA)=3.7213375796178343;} veteran #3: {team=any ; avg hp=-2.3535031847133756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.501592356687897; hits/misses (PBA)= 3.517515923566879/0.24044585987261147; rounds (PBA)=3.7579617834394905;} veteran #2: {team=any ; avg hp=-2.4745222929936306 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.894904458598727; hits/misses (PBA)= 3.5812101910828025/0.23885350318471338; rounds (PBA)=3.820063694267516;} zombie #5: {team=neutral evil ; avg hp=18.26751592356688 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.929936305732484; hits/misses (PBA)= 1.9458598726114649/3.6305732484076434; rounds (PBA)=5.670382165605096;} zombie #6: {team=neutral evil ; avg hp=18.578025477707005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947452229299364; hits/misses (PBA)= 1.984076433121019/3.6847133757961785; rounds (PBA)=5.735668789808917;} zombie #12: {team=neutral evil ; avg hp=18.095541401273884 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.404458598726114; hits/misses (PBA)= 1.8821656050955413/3.6735668789808917; rounds (PBA)=5.632165605095541;} zombie #16: {team=neutral evil ; avg hp=18.606687898089174 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.492038216560509; hits/misses (PBA)= 1.9331210191082802/3.6640127388535033; rounds (PBA)=5.665605095541402;} zombie #15: {team=neutral evil ; avg hp=17.687898089171973 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730891719745223; hits/misses (PBA)= 1.9331210191082802/3.570063694267516; rounds (PBA)=5.57484076433121;} zombie #24: {team=neutral evil ; avg hp=18.30095541401274 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.654458598726114; hits/misses (PBA)= 1.9458598726114649/3.625796178343949; rounds (PBA)=5.671974522292993;} zombie #4: {team=neutral evil ; avg hp=18.713375796178344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.453821656050955; hits/misses (PBA)= 1.9203821656050954/3.7022292993630574; rounds (PBA)=5.721337579617835;} veteran #4: {team=any ; avg hp=-2.4968152866242037 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.229299363057326; hits/misses (PBA)= 3.5031847133757963/0.22929936305732485; rounds (PBA)=3.732484076433121;} zombie #3: {team=neutral evil ; avg hp=17.738853503184714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.671974522292993; hits/misses (PBA)= 1.9458598726114649/3.606687898089172; rounds (PBA)=5.632165605095541;} zombie #22: {team=neutral evil ; avg hp=17.893312101910826 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.323248407643312; hits/misses (PBA)= 1.8980891719745223/3.6353503184713376; rounds (PBA)=5.619426751592357;} zombie #10: {team=neutral evil ; avg hp=17.980891719745223 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.94108280254777; hits/misses (PBA)= 1.964968152866242/3.536624203821656; rounds (PBA)=5.598726114649682;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 116.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1425.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 466; Sum of rounds: 2284; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 465; perfect battles: 0; close-call battles: 437; ------------------------------------------------- Combattants ------------------------------------------------ zombie #23: {team=neutral evil ; avg hp=20.105150214592275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.937768240343348; hits/misses (PBA)= 1.3841201716738198/2.800429184549356; rounds (PBA)=4.283261802575107;} zombie #21: {team=neutral evil ; avg hp=19.776824034334766 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.246781115879829; hits/misses (PBA)= 1.444206008583691/2.7339055793991416; rounds (PBA)=4.2703862660944205;} zombie #17: {team=neutral evil ; avg hp=19.90343347639485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.141630901287554; hits/misses (PBA)= 1.4313304721030042/2.680257510729614; rounds (PBA)=4.210300429184549;} veteran: {team=any ; avg hp=-2.4785407725321886 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86480686695279; hits/misses (PBA)= 2.6738197424892705/0.19742489270386265; rounds (PBA)=2.871244635193133;} zombie #10: {team=neutral evil ; avg hp=19.32832618025751 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3111587982832615; hits/misses (PBA)= 1.4356223175965666/2.667381974248927; rounds (PBA)=4.233905579399142;} zombie #25: {team=neutral evil ; avg hp=19.96137339055794 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.203862660944206; hits/misses (PBA)= 1.4377682403433476/2.7832618025751072; rounds (PBA)=4.328326180257511;} zombie #20: {team=neutral evil ; avg hp=19.92274678111588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.877682403433476; hits/misses (PBA)= 1.5472103004291846/2.663090128755365; rounds (PBA)=4.315450643776824;} zombie #4: {team=neutral evil ; avg hp=19.489270386266096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3927038626609445; hits/misses (PBA)= 1.4699570815450644/2.6952789699570814; rounds (PBA)=4.298283261802575;} zombie #13: {team=neutral evil ; avg hp=19.858369098712448 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.293991416309013; hits/misses (PBA)= 1.4871244635193133/2.643776824034335; rounds (PBA)=4.255364806866953;} zombie #22: {team=neutral evil ; avg hp=19.836909871244636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465665236051502; hits/misses (PBA)= 1.5/2.742489270386266; rounds (PBA)=4.336909871244635;} veteran #2: {team=any ; avg hp=-2.4377682403433476 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.042918454935624; hits/misses (PBA)= 2.7103004291845494/0.18669527896995708; rounds (PBA)=2.8969957081545066;} zombie #19: {team=neutral evil ; avg hp=19.761802575107296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0665236051502145; hits/misses (PBA)= 1.4356223175965666/2.7124463519313307; rounds (PBA)=4.2703862660944205;} zombie #9: {team=neutral evil ; avg hp=19.523605150214593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.349785407725322; hits/misses (PBA)= 1.446351931330472/2.721030042918455; rounds (PBA)=4.2703862660944205;} zombie #3: {team=neutral evil ; avg hp=19.36266094420601 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.049356223175966; hits/misses (PBA)= 1.44206008583691/2.7532188841201717; rounds (PBA)=4.283261802575107;} zombie #8: {team=neutral evil ; avg hp=19.55579399141631 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.997854077253219; hits/misses (PBA)= 1.4248927038626609/2.742489270386266; rounds (PBA)=4.278969957081545;} zombie #14: {team=neutral evil ; avg hp=19.553648068669528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.285407725321888; hits/misses (PBA)= 1.4570815450643777/2.6459227467811157; rounds (PBA)=4.25107296137339;} zombie #5: {team=neutral evil ; avg hp=19.84763948497854 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.339055793991417; hits/misses (PBA)= 1.5128755364806867/2.6759656652360513; rounds (PBA)=4.3004291845493565;} veteran #3: {team=any ; avg hp=-2.46137339055794 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.815450643776824; hits/misses (PBA)= 2.671673819742489/0.23819742489270387; rounds (PBA)=2.9098712446351933;} zombie #11: {team=neutral evil ; avg hp=19.993562231759658 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.180257510729613; hits/misses (PBA)= 1.4184549356223175/2.725321888412017; rounds (PBA)=4.25107296137339;} zombie: {team=neutral evil ; avg hp=20.2725321888412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021459227467811; hits/misses (PBA)= 1.4163090128755365/2.796137339055794; rounds (PBA)=4.315450643776824;} zombie #7: {team=neutral evil ; avg hp=20.70815450643777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.484978540772532; hits/misses (PBA)= 1.463519313304721/2.8047210300429186; rounds (PBA)=4.343347639484978;} zombie #24: {team=neutral evil ; avg hp=19.84549356223176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6781115879828326; hits/misses (PBA)= 1.553648068669528/2.609442060085837; rounds (PBA)=4.3068669527897;} zombie #2: {team=neutral evil ; avg hp=19.800429184549355 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.783261802575107; hits/misses (PBA)= 1.3347639484978542/2.781115879828326; rounds (PBA)=4.255364806866953;} zombie #6: {team=neutral evil ; avg hp=19.50214592274678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.532188841201717; hits/misses (PBA)= 1.51931330472103/2.6266094420600856; rounds (PBA)=4.278969957081545;} zombie #15: {team=neutral evil ; avg hp=19.80472103004292 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.952789699570816; hits/misses (PBA)= 1.3927038626609443/2.7381974248927037; rounds (PBA)=4.246781115879829;} zombie #12: {team=neutral evil ; avg hp=19.811158798283262 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1888412017167385; hits/misses (PBA)= 1.446351931330472/2.7317596566523603; rounds (PBA)=4.272532188841201;} zombie #16: {team=neutral evil ; avg hp=19.59656652360515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.427038626609442; hits/misses (PBA)= 1.4785407725321889/2.6952789699570814; rounds (PBA)=4.296137339055794;} zombie #18: {team=neutral evil ; avg hp=20.021459227467812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.828326180257511; hits/misses (PBA)= 1.388412017167382/2.800429184549356; rounds (PBA)=4.281115879828326;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} zombie #18: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} zombie #15: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036392721455708855;} zombie #16: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04239152169566087;} zombie #19: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.042191561687662464;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} zombie #24: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} zombie #20: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04339132173565287;} zombie #14: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #21: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} zombie #23: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} zombie #13: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038592281543691265;} zombie #17: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04079184163167367;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} zombie #25: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} zombie #22: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04399120175964807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 158.33; crudely normalised: 0% > any non-good = expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38672; unaligned : 0.65 ± 0.01; any non-good : 0.35 ± 0.01; > Team unaligned = winning battles: 3230; perfect battles: 0; close-call battles: 1522; > Team any non-good = winning battles: 1771; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #2: {team=unaligned ; avg hp=4.370925814837032 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.811637672465507; hits/misses (PBA)= 1.9972005598880225/1.3237352529494102; rounds (PBA)=6.100379924015197;} cult fanatic: {team=any non-good ; avg hp=1.1187762447510499 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.30233953209358; hits/misses (PBA)= 6.378124375124975/6.612877424515097; rounds (PBA)=6.770045990801839;} crocodile: {team=unaligned ; avg hp=4.326734653069386 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.06958608278344; hits/misses (PBA)= 2.012997400519896/1.325134973005399; rounds (PBA)=6.088982203559288;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 56.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 6750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5274; any non-lawful : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.552689462107579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868426314737053; hits/misses (PBA)= 0.15716856628674264/0.2975404919016197; rounds (PBA)=0.4547090581883623;} aboleth: {team=lawful evil ; avg hp=134.21315736852628 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.552689462107578; hits/misses (PBA)= 1.2541491701659668/0.14177164567086584; rounds (PBA)=1.0545890821835633;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 48.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4096; Sum of rounds: 25473; > Team neutral evil = winning battles: 2675; perfect battles: 0; close-call battles: 2675; > Team lawful evil = winning battles: 1420; perfect battles: 0; close-call battles: 1419; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=lawful evil ; avg hp=-2.61962890625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.86962890625; hits/misses (PBA)= 0.323486328125/0.270263671875; rounds (PBA)=0.7197265625;} goblin #4: {team=neutral evil ; avg hp=-0.282958984375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.510498046875; hits/misses (PBA)= 1.65576171875/0.774658203125; rounds (PBA)=2.47607421875;} goblin #2: {team=neutral evil ; avg hp=-0.392822265625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.339599609375; hits/misses (PBA)= 1.63330078125/0.7666015625; rounds (PBA)=2.44580078125;} commoner: {team=neutral evil ; avg hp=-1.669921875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.78125; hits/misses (PBA)= 0.289794921875/0.197998046875; rounds (PBA)=0.48974609375;} commoner #2: {team=neutral evil ; avg hp=-1.698486328125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.78466796875; hits/misses (PBA)= 0.294189453125/0.197021484375; rounds (PBA)=0.4921875;} commoner #7: {team=lawful evil ; avg hp=-2.708740234375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.88330078125; hits/misses (PBA)= 0.322265625/0.25634765625; rounds (PBA)=0.704345703125;} goblin #5: {team=neutral evil ; avg hp=-0.259521484375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55810546875; hits/misses (PBA)= 1.659912109375/0.7890625; rounds (PBA)=2.506103515625;} hobgoblin: {team=neutral evil ; avg hp=5.704833984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5419921875; hits/misses (PBA)= 3.16162109375/1.99267578125; rounds (PBA)=5.359619140625;} hobgoblin #2: {team=neutral evil ; avg hp=5.69091796875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.489501953125; hits/misses (PBA)= 3.17724609375/1.9873046875; rounds (PBA)=5.36376953125;} commoner #3: {team=neutral evil ; avg hp=-1.66552734375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.802001953125; hits/misses (PBA)= 0.297119140625/0.19873046875; rounds (PBA)=0.4970703125;} kobold #3: {team=lawful evil ; avg hp=-1.595703125 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9365234375; hits/misses (PBA)= 1.463623046875/1.246826171875; rounds (PBA)=2.732666015625;} commoner #4: {team=neutral evil ; avg hp=-1.71240234375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.782470703125; hits/misses (PBA)= 0.296142578125/0.19091796875; rounds (PBA)=0.48779296875;} KoboldGuard #2: {team=lawful evil ; avg hp=0.72607421875 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.879150390625; hits/misses (PBA)= 2.502685546875/2.62890625; rounds (PBA)=5.2294921875;} commoner #8: {team=lawful evil ; avg hp=-2.693359375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874755859375; hits/misses (PBA)= 0.31982421875/0.274169921875; rounds (PBA)=0.718505859375;} commoner #6: {team=lawful evil ; avg hp=-2.65380859375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.885986328125; hits/misses (PBA)= 0.320556640625/0.25341796875; rounds (PBA)=0.697509765625;} kobold #5: {team=lawful evil ; avg hp=-1.642822265625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.012451171875; hits/misses (PBA)= 1.475341796875/1.2490234375; rounds (PBA)=2.747802734375;} goblin #3: {team=neutral evil ; avg hp=-0.348876953125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.37109375; hits/misses (PBA)= 1.6337890625/0.777587890625; rounds (PBA)=2.4599609375;} kobold #2: {team=lawful evil ; avg hp=-1.62255859375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.94873046875; hits/misses (PBA)= 1.473388671875/1.259521484375; rounds (PBA)=2.75830078125;} KoboldGuard: {team=lawful evil ; avg hp=0.73486328125 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.045654296875; hits/misses (PBA)= 2.541748046875/2.5732421875; rounds (PBA)=5.2109375;} goblin: {team=neutral evil ; avg hp=-0.319580078125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.479736328125; hits/misses (PBA)= 1.6552734375/0.775634765625; rounds (PBA)=2.481689453125;} commoner #5: {team=lawful evil ; avg hp=-2.62890625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.901123046875; hits/misses (PBA)= 0.331298828125/0.26025390625; rounds (PBA)=0.720703125;} kobold: {team=lawful evil ; avg hp=-1.527099609375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8818359375; hits/misses (PBA)= 1.452392578125/1.26513671875; rounds (PBA)=2.741943359375;} kobold #4: {team=lawful evil ; avg hp=-1.571044921875 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.915283203125; hits/misses (PBA)= 1.454345703125/1.287109375; rounds (PBA)=2.769775390625;} kobold #6: {team=lawful evil ; avg hp=-1.651611328125 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.906005859375; hits/misses (PBA)= 1.47119140625/1.249267578125; rounds (PBA)=2.747802734375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 25.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11309; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 129; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.6102779444111177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6340731853629274; hits/misses (PBA)= 0.23715256948610278/0.861627674465107; rounds (PBA)=1.0987802439512098;} commoner #2: {team=any ; avg hp=-2.6222755448910218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6214757048590281; hits/misses (PBA)= 0.23815236952609478/0.8560287942411517; rounds (PBA)=1.0941811637672465;} goblin: {team=neutral evil ; avg hp=6.502099580083983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.855228954209158; hits/misses (PBA)= 0.850629874025195/0.28174365126974604; rounds (PBA)=1.8672265546890623;} commoner: {team=any ; avg hp=-2.6446710657868424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6396720655868826; hits/misses (PBA)= 0.2429514097180564/0.852629474105179; rounds (PBA)=1.0955808838232353;} goblin #3: {team=neutral evil ; avg hp=6.496900619876024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917816436712657; hits/misses (PBA)= 0.8522295540891822/0.2939412117576485; rounds (PBA)=1.870225954809038;} goblin #4: {team=neutral evil ; avg hp=6.536492701459708 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.063187362527494; hits/misses (PBA)= 0.8868226354729054/0.2971405718856229; rounds (PBA)=1.8404319136172766;} goblin #2: {team=neutral evil ; avg hp=6.569286142771445 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.040991801639672; hits/misses (PBA)= 0.8754249150169966/0.2959408118376325; rounds (PBA)=1.8618276344731053;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23895220955808838;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26094781043791243;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43717; lawful neutral : 0.5 ± 0.01; unaligned : 0.0 ± 0.0; other: 0.5 ± 0.01; > Team lawful neutral = winning battles: 2496; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2505; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-8.974605078984203 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.832833433313336; hits/misses (PBA)= 1.7890421915616876/1.4779044191161768; rounds (PBA)=1.6334733053389323;} androsphinx: {team=lawful neutral ; avg hp=15.31493701259748 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.22815436912617; hits/misses (PBA)= 13.15116976604679/2.6470705858828234; rounds (PBA)=8.291541691661667;} androsphinx #2: {team=other; avg hp=15.284543091381723 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.3141371725655; hits/misses (PBA)= 13.201359728054388/2.609478104379124; rounds (PBA)=8.294541091781644;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 9552.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1042.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21505; lawful neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx #2: {team=lawful neutral ; avg hp=186.55488902219557 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.04459108178364; hits/misses (PBA)= 3.357128574285143/0.17476504699060189; rounds (PBA)=4.068586282743452;} wyvern: {team=unaligned ; avg hp=-9.085982803439313 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.87002599480104; hits/misses (PBA)= 2.236152769446111/4.745650869826035; rounds (PBA)=3.490901819636073;} androsphinx: {team=lawful neutral ; avg hp=186.5750849830034 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.04139172165567; hits/misses (PBA)= 3.420115976804639/0.1749650069986003; rounds (PBA)=4.058388322335533;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 9552.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1042.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21405; lawful neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-8.772845430913817 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.713257348530295; hits/misses (PBA)= 2.2211557688462307/4.739452109578084; rounds (PBA)=3.4803039392121575;} androsphinx: {team=lawful neutral ; avg hp=186.68246350729854 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.15076984603079; hits/misses (PBA)= 3.355528894221156/0.1825634873025395; rounds (PBA)=4.035192961407718;} androsphinx #2: {team=lawful neutral ; avg hp=186.60427914417116 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.62207558488302; hits/misses (PBA)= 3.37872425514897/0.16876624675064986; rounds (PBA)=4.050389922015597;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7252549490101979;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27474505098980206;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 581.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 429.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22760; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=52.08918216356729 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74825034993001; hits/misses (PBA)= 2.4705058988202357/1.0805838832233554; rounds (PBA)=4.551089782043591;} priest: {team=any ; avg hp=-6.748250349930014 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.910817836432713; hits/misses (PBA)= 1.8140371925614878/1.2409518096380723; rounds (PBA)=3.05498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24739; any : 0.76 ± 0.01; any non-lawful : 0.24 ± 0.01; > Team any = winning battles: 3794; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1207; perfect battles: 0; close-call battles: 671; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-0.861627674465107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.153369326134773; hits/misses (PBA)= 1.0699860027994401/0.8558288342331534; rounds (PBA)=3.302339532093581;} scout: {team=any ; avg hp=5.881423715256949 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.80983803239352; hits/misses (PBA)= 4.201159768046391/3.8084383123375325; rounds (PBA)=4.575884823035393;} bandit #2: {team=any non-lawful ; avg hp=-0.9482103579284143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.965206958608278; hits/misses (PBA)= 1.034393121375725/0.8510297940411917; rounds (PBA)=3.2853429314137172;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} cultist #6: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15936812637472506;} cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15896820635872824;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1749650069986003;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17036592681463708;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} cultist #6: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17416516696660667;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5323.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 1620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24468; unaligned : 0.92 ± 0.0; lawful evil : 0.08 ± 0.0; > Team unaligned = winning battles: 4612; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 389; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-3.553489302139572 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.57148570285943; hits/misses (PBA)= 9.438312337532494/3.1471705658868228; rounds (PBA)=4.252149570085983;} hydra: {team=unaligned ; avg hp=54.42851429714057 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.55348930213958; hits/misses (PBA)= 12.688262347530493/8.48870225954809; rounds (PBA)=4.789642071585683;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2800.0; crudely normalised: 0% > neutral good = expected rounds to survive: 3309.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37312; lawful evil : 0.01 ± 0.0; neutral good : 0.99 ± 0.0; > Team lawful evil = winning battles: 60; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4941; perfect battles: 0; close-call battles: 4249; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=-6.92621475704859 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.01999600079984; hits/misses (PBA)= 18.493901219756047/1.6386722655468906; rounds (PBA)=6.719256148770246;} werebear #3: {team=neutral good ; avg hp=65.77984403119376 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.06098780243951; hits/misses (PBA)= 4.540491901619676/4.514297140571886; rounds (PBA)=6.297940411917616;} werebear #2: {team=neutral good ; avg hp=63.71925614877025 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.102379524095184; hits/misses (PBA)= 4.467106578684263/4.495300939812037; rounds (PBA)=6.290141971605679;} werebear: {team=neutral good ; avg hp=63.480903819236154 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.762847430513894; hits/misses (PBA)= 4.4461107778444315/4.407318536292742; rounds (PBA)=6.299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4200.0; crudely normalised: 0% > neutral good = expected rounds to survive: 2206.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47261; lawful evil : 0.96 ± 0.0; neutral good : 0.04 ± 0.0; > Team lawful evil = winning battles: 4812; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 189; perfect battles: 0; close-call battles: 176; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=62.48270345930814 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.67046590681866; hits/misses (PBA)= 24.29254149170166/1.9384123175364927; rounds (PBA)=9.40251949610078;} werebear: {team=neutral good ; avg hp=-4.82623475304939 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.71805638872225; hits/misses (PBA)= 4.317936412717456/4.360727854429114; rounds (PBA)=6.637872425514897;} werebear #2: {team=neutral good ; avg hp=-4.844231153769246 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.799240151969606; hits/misses (PBA)= 4.157168566286742/4.201159768046391; rounds (PBA)=6.5618876224755045;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8400.0; crudely normalised: 0% > neutral good = expected rounds to survive: 1103.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24726; lawful evil : 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=-5.741451709658068 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.79044191161768; hits/misses (PBA)= 4.072185562887422/4.193361327734453; rounds (PBA)=4.132773445310938;} ice devil: {team=lawful evil ; avg hp=123.20955808838232 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.74145170965807; hits/misses (PBA)= 12.046990601879624/0.624875024995001; rounds (PBA)=4.944211157768446;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5378.82; crudely normalised: 0% > any evil = expected rounds to survive: 632.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71001; lawful evil : 0.06 ± 0.0; any evil : 0.94 ± 0.0; > Team lawful evil = winning battles: 296; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 4705; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=-4.588482303539292 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.65706858628275; hits/misses (PBA)= 17.309738052389523/21.028194361127774; rounds (PBA)=12.819036192761448;} lich: {team=any evil ; avg hp=39.34293141371726 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.58848230353928; hits/misses (PBA)= 11.860227954409119/1.3289342131573685; rounds (PBA)=14.12997400519896;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 250.0; crudely normalised: 0% > other= expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16690; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2497; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=1.7830433913217356 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.293141371725655; hits/misses (PBA)= 1.3235352929414117/0.7078584283143371; rounds (PBA)=2.5306938612277543;} orc #2: {team=other; avg hp=1.7068586282743452 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.216956608678265; hits/misses (PBA)= 1.3185362927414517/0.7184563087382524; rounds (PBA)=2.5376924615076986;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 252.86; crudely normalised: 0% > other= expected rounds to survive: 6414.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15930; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-4.96620675864827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.30893821235753; hits/misses (PBA)= 1.4033193361327734/0.9210157968406318; rounds (PBA)=2.324335132973405;} troll: {team=other; avg hp=64.69106178764247 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.96620675864827; hits/misses (PBA)= 6.361327734453109/1.1117776444711058; rounds (PBA)=3.185362927414517;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18961; lawful evil : 0.93 ± 0.0; neutral evil : 0.07 ± 0.0; > Team lawful evil = winning battles: 4648; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 353; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-11.265746850629874 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.0249950009998; hits/misses (PBA)= 3.400719856028794/2.2309538092381525; rounds (PBA)=2.8752249550089983;} fire giant: {team=lawful evil ; avg hp=69.9750049990002 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.26574685062988; hits/misses (PBA)= 5.110977804439112/0.8978204359128175; rounds (PBA)=3.684263147370526;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4285.71; crudely normalised: 0% > other= expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27548; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-8.49490101979604 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.9232153569286; hits/misses (PBA)= 9.158968206358729/4.951209758048391; rounds (PBA)=4.704859028194361;} adult red dragon: {team=other; avg hp=119.07678464307139 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.49490101979603; hits/misses (PBA)= 12.331933613277345/2.1939612077584485; rounds (PBA)=5.505698860227954;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 307.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 1298.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 985; Sum of rounds: 4344; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 984; perfect battles: 0; close-call battles: 984; ------------------------------------------------- Combattants ------------------------------------------------ kobold #16: {team=lawful evil ; avg hp=0.8050761421319796 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.907614213197969; hits/misses (PBA)= 1.0/2.452791878172589; rounds (PBA)=3.4862944162436547;} kobold #50: {team=lawful evil ; avg hp=1.3563451776649746 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1685279187817255; hits/misses (PBA)= 1.052791878172589/2.5035532994923857; rounds (PBA)=3.583756345177665;} kobold #42: {team=lawful evil ; avg hp=1.5076142131979695 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.356345177664974; hits/misses (PBA)= 1.0812182741116751/2.5076142131979697; rounds (PBA)=3.6274111675126903;} adult red dragon: {team=chaotic evil ; avg hp=-2.1573604060913705 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.49035532994924; hits/misses (PBA)= 11.583756345177665/0.6812182741116751; rounds (PBA)=4.0893401015228426;} kobold #2: {team=lawful evil ; avg hp=1.0111675126903554 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071065989847716; hits/misses (PBA)= 1.047715736040609/2.447715736040609; rounds (PBA)=3.532994923857868;} kobold #41: {team=lawful evil ; avg hp=1.1147208121827412 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196954314720812; hits/misses (PBA)= 1.0416243654822335/2.436548223350254; rounds (PBA)=3.5208121827411167;} kobold #15: {team=lawful evil ; avg hp=0.9137055837563451 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990862944162436; hits/misses (PBA)= 1.0091370558375634/2.501522842639594; rounds (PBA)=3.550253807106599;} kobold #47: {team=lawful evil ; avg hp=0.8263959390862944 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.007106598984771; hits/misses (PBA)= 1.0203045685279188/2.4406091370558376; rounds (PBA)=3.498477157360406;} kobold #8: {team=lawful evil ; avg hp=1.132994923857868 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.231472081218274; hits/misses (PBA)= 1.0700507614213197/2.454822335025381; rounds (PBA)=3.566497461928934;} kobold #29: {team=lawful evil ; avg hp=1.2771573604060913 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.269035532994923; hits/misses (PBA)= 1.0700507614213197/2.452791878172589; rounds (PBA)=3.570558375634518;} kobold #9: {team=lawful evil ; avg hp=1.0274111675126905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.047715736040609; hits/misses (PBA)= 1.0243654822335024/2.4487309644670052; rounds (PBA)=3.5076142131979697;} kobold: {team=lawful evil ; avg hp=1.331979695431472 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.178680203045685; hits/misses (PBA)= 1.0538071065989847/2.4588832487309644; rounds (PBA)=3.550253807106599;} kobold #14: {team=lawful evil ; avg hp=1.0619289340101523 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.027411167512691; hits/misses (PBA)= 1.0060913705583756/2.485279187817259; rounds (PBA)=3.5238578680203045;} kobold #36: {team=lawful evil ; avg hp=1.2984771573604061 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.144162436548223; hits/misses (PBA)= 1.0436548223350255/2.485279187817259; rounds (PBA)=3.56243654822335;} kobold #43: {team=lawful evil ; avg hp=0.6385786802030456 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2598984771573605; hits/misses (PBA)= 1.0659898477157361/2.3857868020304567; rounds (PBA)=3.498477157360406;} kobold #44: {team=lawful evil ; avg hp=0.9025380710659898 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052791878172589; hits/misses (PBA)= 1.0365482233502539/2.4253807106598986; rounds (PBA)=3.501522842639594;} kobold #6: {team=lawful evil ; avg hp=1.1888324873096447 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1766497461928935; hits/misses (PBA)= 1.049746192893401/2.4730964467005077; rounds (PBA)=3.5573604060913704;} kobold #24: {team=lawful evil ; avg hp=1.049746192893401 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056852791878173; hits/misses (PBA)= 1.0243654822335024/2.4538071065989846; rounds (PBA)=3.5269035532994923;} kobold #30: {team=lawful evil ; avg hp=1.1218274111675126 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236548223350254; hits/misses (PBA)= 1.069035532994924/2.4182741116751267; rounds (PBA)=3.5269035532994923;} kobold #48: {team=lawful evil ; avg hp=1.0883248730964468 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2903553299492385; hits/misses (PBA)= 1.0751269035532995/2.4263959390862944; rounds (PBA)=3.53502538071066;} kobold #40: {team=lawful evil ; avg hp=0.6700507614213198 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9370558375634515; hits/misses (PBA)= 1.0050761421319796/2.452791878172589; rounds (PBA)=3.49746192893401;} kobold #35: {team=lawful evil ; avg hp=1.0578680203045685 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3644670050761425; hits/misses (PBA)= 1.0964467005076142/2.4111675126903553; rounds (PBA)=3.5461928934010154;} kobold #26: {team=lawful evil ; avg hp=1.1461928934010153 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313705583756345; hits/misses (PBA)= 1.0710659898477157/2.4233502538071066; rounds (PBA)=3.54010152284264;} kobold #28: {team=lawful evil ; avg hp=1.1208121827411168 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418274111675127; hits/misses (PBA)= 1.0913705583756346/2.436548223350254; rounds (PBA)=3.56243654822335;} kobold #4: {team=lawful evil ; avg hp=1.0355329949238579 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107614213197969; hits/misses (PBA)= 1.0304568527918783/2.430456852791878; rounds (PBA)=3.5106598984771575;} kobold #20: {team=lawful evil ; avg hp=1.650761421319797 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.276142131979696; hits/misses (PBA)= 1.0659898477157361/2.499492385786802; rounds (PBA)=3.601015228426396;} kobold #27: {team=lawful evil ; avg hp=1.1888324873096447 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00507614213198; hits/misses (PBA)= 1.0274111675126905/2.500507614213198; rounds (PBA)=3.5644670050761422;} kobold #21: {team=lawful evil ; avg hp=1.633502538071066 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2730964467005075; hits/misses (PBA)= 1.0538071065989847/2.5137055837563453; rounds (PBA)=3.616243654822335;} kobold #32: {team=lawful evil ; avg hp=1.1989847715736042 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.388832487309645; hits/misses (PBA)= 1.0964467005076142/2.450761421319797; rounds (PBA)=3.5817258883248733;} kobold #37: {team=lawful evil ; avg hp=1.250761421319797 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033502538071066; hits/misses (PBA)= 1.0223350253807106/2.4944162436548223; rounds (PBA)=3.553299492385787;} kobold #12: {team=lawful evil ; avg hp=1.280203045685279 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191878172588832; hits/misses (PBA)= 1.0456852791878173/2.446700507614213; rounds (PBA)=3.5258883248730966;} kobold #31: {team=lawful evil ; avg hp=0.7949238578680203 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.027411167512691; hits/misses (PBA)= 1.031472081218274/2.43756345177665; rounds (PBA)=3.5116751269035533;} kobold #19: {team=lawful evil ; avg hp=1.26497461928934 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.310659898477158; hits/misses (PBA)= 1.0751269035532995/2.42741116751269; rounds (PBA)=3.54010152284264;} kobold #34: {team=lawful evil ; avg hp=1.0538071065989847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112690355329949; hits/misses (PBA)= 1.0284263959390862/2.504568527918782; rounds (PBA)=3.569543147208122;} kobold #39: {team=lawful evil ; avg hp=1.2030456852791878 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223350253807107; hits/misses (PBA)= 1.0558375634517767/2.4456852791878174; rounds (PBA)=3.53502538071066;} kobold #46: {team=lawful evil ; avg hp=1.2690355329949239 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.020304568527918; hits/misses (PBA)= 1.0365482233502539/2.4578680203045686; rounds (PBA)=3.5258883248730966;} kobold #7: {team=lawful evil ; avg hp=1.069035532994924 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095431472081218; hits/misses (PBA)= 1.0365482233502539/2.4284263959390864; rounds (PBA)=3.5076142131979697;} kobold #23: {team=lawful evil ; avg hp=1.348223350253807 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289340101522843; hits/misses (PBA)= 1.084263959390863/2.401015228426396; rounds (PBA)=3.5248730964467003;} kobold #22: {team=lawful evil ; avg hp=1.0751269035532995 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196954314720812; hits/misses (PBA)= 1.063959390862944/2.452791878172589; rounds (PBA)=3.549238578680203;} kobold #49: {team=lawful evil ; avg hp=0.8639593908629442 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152284263959391; hits/misses (PBA)= 1.0538071065989847/2.4223350253807108; rounds (PBA)=3.515736040609137;} kobold #5: {team=lawful evil ; avg hp=1.3959390862944163 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2467005076142135; hits/misses (PBA)= 1.067005076142132/2.498477157360406; rounds (PBA)=3.5949238578680203;} kobold #10: {team=lawful evil ; avg hp=1.164467005076142 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251776649746193; hits/misses (PBA)= 1.0629441624365483/2.402030456852792; rounds (PBA)=3.5137055837563453;} kobold #3: {team=lawful evil ; avg hp=0.9522842639593908 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985786802030457; hits/misses (PBA)= 1.0223350253807106/2.444670050761421; rounds (PBA)=3.512690355329949;} kobold #11: {team=lawful evil ; avg hp=0.7959390862944162 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928934010152284; hits/misses (PBA)= 1.0040609137055838/2.504568527918782; rounds (PBA)=3.5461928934010154;} kobold #13: {team=lawful evil ; avg hp=1.0934010152284264 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.099492385786802; hits/misses (PBA)= 1.0284263959390862/2.4944162436548223; rounds (PBA)=3.56243654822335;} kobold #45: {team=lawful evil ; avg hp=1.0619289340101523 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.098477157360406; hits/misses (PBA)= 1.0375634517766497/2.4791878172588833; rounds (PBA)=3.553299492385787;} kobold #33: {team=lawful evil ; avg hp=0.9309644670050762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.366497461928934; hits/misses (PBA)= 1.0913705583756346/2.39492385786802; rounds (PBA)=3.530964467005076;} kobold #38: {team=lawful evil ; avg hp=1.4538071065989848 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.376649746192894; hits/misses (PBA)= 1.0944162436548224/2.4568527918781724; rounds (PBA)=3.580710659898477;} kobold #17: {team=lawful evil ; avg hp=1.165482233502538 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893401015228426; hits/misses (PBA)= 1.0284263959390862/2.5065989847715735; rounds (PBA)=3.5766497461928934;} kobold #18: {team=lawful evil ; avg hp=1.4081218274111675 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.195939086294416; hits/misses (PBA)= 1.0629441624365483/2.4131979695431474; rounds (PBA)=3.5137055837563453;} kobold #25: {team=lawful evil ; avg hp=1.1218274111675126 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.161421319796954; hits/misses (PBA)= 1.0416243654822335/2.4741116751269034; rounds (PBA)=3.560406091370558;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 25.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5018; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-14.328534293141372 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6066786642671466; hits/misses (PBA)= 0.12377524495100979/0.28594281143771244; rounds (PBA)=0.4097180563887223;} adult red dragon: {team=chaotic evil ; avg hp=255.39332133573285 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.32853429314137; hits/misses (PBA)= 1.0/0.051789642071585686; rounds (PBA)=1.0033993201359728;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 880.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 187.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59722; lawful good : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team lawful good = winning battles: 4058; perfect battles: 0; close-call battles: 2699; > Team lawful evil = winning battles: 943; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #3: {team=lawful good ; avg hp=7.653469306138772 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.802039592081584; hits/misses (PBA)= 3.035992801439712/3.7594481103779245; rounds (PBA)=9.40251949610078;} hell hound: {team=lawful evil ; avg hp=-0.013397320535892822 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.96380723855229; hits/misses (PBA)= 5.603079384123175/5.423315336932614; rounds (PBA)=11.21495700859828;} blink dog: {team=lawful good ; avg hp=7.72745450909818 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.980403919216156; hits/misses (PBA)= 3.062587482503499/3.7550489902019595; rounds (PBA)=9.42871425714857;} blink dog #2: {team=lawful good ; avg hp=7.655268946210758 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.230953809238152; hits/misses (PBA)= 3.133373325334933/3.7734453109378125; rounds (PBA)=9.445910817836433;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 586.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 281.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67580; lawful good : 0.09 ± 0.0; lawful evil : 0.91 ± 0.0; > Team lawful good = winning battles: 463; perfect battles: 0; close-call battles: 318; > Team lawful evil = winning battles: 4538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=-2.919416116776645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.122975404919016; hits/misses (PBA)= 2.6694661067786445/3.2479504099180163; rounds (PBA)=9.64487102579484;} hell hound: {team=lawful evil ; avg hp=19.023595280943812 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.79084183163367; hits/misses (PBA)= 6.446910617876425/6.0357928414317135; rounds (PBA)=13.39012197560488;} blink dog: {team=lawful good ; avg hp=-2.8714257148570286 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.853429314137173; hits/misses (PBA)= 2.640671865626875/3.2619476104779044; rounds (PBA)=9.595280943811238;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 293.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 562.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30572; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=35.04639072185563 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9126174765047; hits/misses (PBA)= 3.320535892821436/1.7924415116976604; rounds (PBA)=6.112777444511098;} blink dog: {team=lawful good ; avg hp=-3.9126174765046993 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.953609278144372; hits/misses (PBA)= 2.0423915216956607/2.4813037392521498; rounds (PBA)=4.523895220955809;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26654669066186765;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2411517696460708;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 2781.18; crudely normalised: 0% > any evil = expected rounds to survive: 405.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4093; Sum of rounds: 99573; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 4092; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ V: {team=unassigned mercenaries; avg hp=-5.718299535792817 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.680185682873198; hits/misses (PBA)= 3.218177376007818/9.65502076716345; rounds (PBA)=12.873198143171267;} Vr: {team=unassigned mercenaries; avg hp=-5.041045687759589 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.326410945516736;} R: {team=unassigned mercenaries; avg hp=-5.68898118739311 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.096750549719033; hits/misses (PBA)= 5.678231126313218/17.248228683117517; rounds (PBA)=22.926459809430735;} lich: {team=any evil ; avg hp=89.39482042511605 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.8487661861715; hits/misses (PBA)= 20.47275836794527/2.8548741754214513; rounds (PBA)=24.327388223796728;} G: {team=unassigned mercenaries; avg hp=-5.714146103102858 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.037869533349621; hits/misses (PBA)= 2.050329831419497/6.346200830686538; rounds (PBA)=8.396530662106034;} fox: {team=unassigned mercenaries; avg hp=-5.73100415343269 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.760078182262399; hits/misses (PBA)= 4.248473002687516/12.927681407280723; rounds (PBA)=17.176398729538235;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 352.17; crudely normalised: 0% > Good= expected rounds to survive: 2441.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3936; Sum of rounds: 93367; > Team any evil = winning battles: 3935; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Realt: {team=Good; avg hp=-4.298780487804878 (from 33); avg healing spells left=1.1554878048780488 (from 5); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.045223577235772;} Verbina: {team=Good; avg hp=-5.622459349593496 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.075965447154472; hits/misses (PBA)= 4.372459349593496/13.104674796747968; rounds (PBA)=17.477134146341463;} lich: {team=any evil ; avg hp=86.0337906504065 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.59502032520325; hits/misses (PBA)= 19.463414634146343/3.2578760162601625; rounds (PBA)=23.721036585365855;} Valron: {team=Good; avg hp=-5.6796239837398375 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.654979674796747; hits/misses (PBA)= 3.3183434959349594/7.782012195121951; rounds (PBA)=11.100609756097562;} Fox: {team=Good; avg hp=-5.694867886178862 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.402693089430894; hits/misses (PBA)= 3.247459349593496/7.707825203252033; rounds (PBA)=10.955284552845528;} Galdaveird: {team=Good; avg hp=-5.758638211382114 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.807926829268293; hits/misses (PBA)= 5.588668699186992/16.757876016260163; rounds (PBA)=22.346544715447155;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 540.0; crudely normalised: 0% > Good= expected rounds to survive: 1324.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71866; any evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fox: {team=Good; avg hp=-5.624275144971006 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.445710857828434; hits/misses (PBA)= 3.2483503299340133/7.706658668266347; rounds (PBA)=10.95500899820036;} Realt: {team=Good; avg hp=-4.291541691661668 (from 33); avg healing spells left=1.1595680863827234 (from 5); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.032993401319736;} Valron: {team=Good; avg hp=-5.703059388122376 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.638072385522895; hits/misses (PBA)= 3.316536692661468/7.748650269946011; rounds (PBA)=11.065186962607479;} lich: {team=any evil ; avg hp=115.91621675664867 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.22915416916618; hits/misses (PBA)= 11.764447110577885/1.605878824235153; rounds (PBA)=14.370325934813037;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 540.0; crudely normalised: 0% > Good= expected rounds to survive: 1324.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 72014; any evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=115.41991601679663 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.44411117776446; hits/misses (PBA)= 11.804439112177565/1.5954809038192361; rounds (PBA)=14.3999200159968;} Fox: {team=Good; avg hp=-5.634873025394921 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.691861627674465; hits/misses (PBA)= 3.3333333333333335/7.649870025994801; rounds (PBA)=10.983203359328135;} Realt: {team=Good; avg hp=-4.316336732653469 (from 33); avg healing spells left=1.1225754849030194 (from 5); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.119176164767047;} Valron: {team=Good; avg hp=-5.77744451109778 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888222355528894; hits/misses (PBA)= 3.3773245350929813/7.75244951009798; rounds (PBA)=11.129774045190961;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > Good= expected rounds to survive: 465.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28240; any evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=131.25994801039792 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.264147170565884; hits/misses (PBA)= 4.168966206758649/0.47790441911617676; rounds (PBA)=5.646870625874825;} Realt: {team=Good; avg hp=-4.792241551689662 (from 33); avg healing spells left=1.6016796640671866 (from 5); damage done (per battle average)= 3.7400519896020796; hits/misses (PBA)= 1.2745450909818037/3.0091981603679265; rounds (PBA)=4.28374325134973;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 392.31; crudely normalised: 0% > neutral = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13875; unassigned mercenaries: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.95480903819237 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.750649870025995; hits/misses (PBA)= 2.851029794041192/1.2289542091581684; rounds (PBA)=2.7744451109778043;} Nameless: {team=unassigned mercenaries; avg hp=-7.7506498700259945 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04519096180763847; hits/misses (PBA)= 0.39692061587682465/1.5730853829234153; rounds (PBA)=1.9700059988002399;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 52.94; crudely normalised: 0% > any non-good = expected rounds to survive: 678.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17900; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 582; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=32.994801039792044 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.760647870425913; hits/misses (PBA)= 4.221755648870226/1.7844431113777244; rounds (PBA)=3.361327734453109;} druid: {team=any ; avg hp=-2.086782643471306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5018996200759847; hits/misses (PBA)= 0.9664067186562687/1.916616676664667; rounds (PBA)=2.8830233953209357;} cultist: {team=any non-good ; avg hp=8.772645470905818 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.326134773045391; hits/misses (PBA)= 1.957608478304339/1.076384723055389; rounds (PBA)=3.2215556888622277;} giant rat: {team=any non-good ; avg hp=3.730653869226155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.928614277144571;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=any non-good ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3183363327334533;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3037392521495701;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3779244151169766;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19876024795040992;} duergar #4: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20235952809438112;} duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} duergar #5: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1285.28; crudely normalised: 0% > lawful evil = expected rounds to survive: 737.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36608; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 4998; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=chaotic good ; avg hp=85.25014997000599 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.29414117176565; hits/misses (PBA)= 9.193161367726455/4.087782443511298; rounds (PBA)=7.040591881623675;} awakened tree: {team=chaotic good ; avg hp=-5.532293541291741 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.854029194161168; hits/misses (PBA)= 2.090381923615277/0.8230353929214157; rounds (PBA)=2.9228154369126176;} violet fungus: {team=chaotic good ; avg hp=-8.60987802439512 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1591681663667266; hits/misses (PBA)= 0.4363127374525095/0.3205358928214357; rounds (PBA)=0.7568486302739452;} minotaur skeleton: {team=lawful evil ; avg hp=-7.834233153369326 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.87742451509698; hits/misses (PBA)= 1.7428514297140572/0.4929014197160568; rounds (PBA)=2.235752849430114;} vampire: {team=lawful evil ; avg hp=-8.04739052189562 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.31413717256548; hits/misses (PBA)= 10.33873225354929/2.4747050589882025; rounds (PBA)=6.406718656268747;} awakened shrub: {team=chaotic good ; avg hp=-8.929214157168566 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16376724655068986; hits/misses (PBA)= 0.08838232353529295/0.11377724455108978; rounds (PBA)=0.3643271345730854;} treant: {team=chaotic good ; avg hp=137.72325534893022 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.78564287142572; hits/misses (PBA)= 11.250349930013996/2.190761847630474; rounds (PBA)=7.0589882023595285;} zombie: {team=lawful evil ; avg hp=-8.568486302739451 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2661467706458707; hits/misses (PBA)= 0.47910417916416714/0.132373525294941; rounds (PBA)=0.6114777044591082;} skeleton: {team=lawful evil ; avg hp=-5.899820035992802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6022795440911818; hits/misses (PBA)= 0.10577884423115377/0.023795240951809637; rounds (PBA)=0.22215556888622276;} wraith: {team=lawful evil ; avg hp=-7.906818636272745 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.037992401519695; hits/misses (PBA)= 1.9010197960407917/0.5774845030993802; rounds (PBA)=2.478504299140172;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3221.93; crudely normalised: 0% > unaligned = expected rounds to survive: 1177.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2296; Sum of rounds: 18797; > Team lawful evil = winning battles: 360; perfect battles: 0; close-call battles: 360; > Team unaligned = winning battles: 1935; perfect battles: 0; close-call battles: 1933; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-5.447735191637631 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.63327526132404; hits/misses (PBA)= 1.4407665505226481/0.38153310104529614; rounds (PBA)=1.8231707317073171;} mammoth: {team=unaligned ; avg hp=0.6088850174216028 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.28353658536585; hits/misses (PBA)= 3.4337979094076654/0.7739547038327527; rounds (PBA)=4.239982578397212;} chuul: {team=lawful evil ; avg hp=-13.956010452961673 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.13240418118467; hits/misses (PBA)= 3.6607142857142856/1.7739547038327526; rounds (PBA)=2.717334494773519;} tyrannosaurus rex: {team=unaligned ; avg hp=57.00566202090592 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.0130662020906; hits/misses (PBA)= 10.188588850174217/2.6228222996515678; rounds (PBA)=6.743031358885017;} giant ape: {team=unaligned ; avg hp=122.13632404181185 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.72343205574913; hits/misses (PBA)= 5.411585365853658/1.9738675958188154; rounds (PBA)=7.70993031358885;} otyugh: {team=lawful evil ; avg hp=-13.082752613240418 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.84581881533101; hits/misses (PBA)= 9.028745644599303/4.168554006968641; rounds (PBA)=4.408536585365853;} gibbering mouther: {team=lawful evil ; avg hp=-12.746080139372822 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6515679442508713; hits/misses (PBA)= 0.18902439024390244/0.2809233449477352; rounds (PBA)=0.5387630662020906;} aboleth: {team=lawful evil ; avg hp=-0.6733449477351916 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.55836236933797; hits/misses (PBA)= 18.641550522648085/3.301829268292683; rounds (PBA)=7.411149825783972;} giant scorpion: {team=unaligned ; avg hp=-5.612369337979094 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878048780487805; hits/misses (PBA)= 0.9577526132404182/0.2652439024390244; rounds (PBA)=0.6942508710801394;} cloaker: {team=lawful evil ; avg hp=-14.215592334494774 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.93815331010453; hits/misses (PBA)= 1.7412891986062717/0.9403310104529616; rounds (PBA)=1.34102787456446;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1205; Sum of rounds: 11064; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1205; perfect battles: 0; close-call battles: 5; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=chaotic evil ; avg hp=140.59004149377594 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.66721991701246; hits/misses (PBA)= 12.738589211618256/1.9302904564315353; rounds (PBA)=8.697925311203319;} flesh golem: {team=unaligned ; avg hp=-8.785062240663901 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.352697095435683; hits/misses (PBA)= 1.2921161825726142/0.5966804979253112; rounds (PBA)=0.9443983402489626;} adult silver dragon: {team=chaotic evil ; avg hp=242.74522821576764 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.4190871369295; hits/misses (PBA)= 21.394190871369293/4.678008298755187; rounds (PBA)=8.827385892116183;} dryad: {team=neutral evil ; avg hp=-9.428215767634855 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07136929460580912; hits/misses (PBA)= 0.029045643153526972/0.014937759336099586; rounds (PBA)=0.04398340248962656;} gibbering mouther: {team=lawful evil ; avg hp=-9.447302904564316 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8979253112033194; hits/misses (PBA)= 0.15103734439834024/0.17925311203319502; rounds (PBA)=0.33029045643153526;} giant crocodile: {team=other; avg hp=-8.901244813278009 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.01576763485477; hits/misses (PBA)= 1.1394190871369294/0.3510373443983402; rounds (PBA)=0.7452282157676349;} chuul: {team=lawful evil ; avg hp=-9.431535269709544 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.760165975103735; hits/misses (PBA)= 1.2/0.6672199170124481; rounds (PBA)=0.9336099585062241;} iron golem: {team=unaligned ; avg hp=-9.984232365145228 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 423.71784232365144; hits/misses (PBA)= 17.388381742738588/3.4199170124481326; rounds (PBA)=6.936099585062241;} ancient red dragon: {team=chaotic evil ; avg hp=545.546887966805 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.6240663900415; hits/misses (PBA)= 24.19253112033195/1.8813278008298755; rounds (PBA)=8.855601659751038;} giant shark: {team=other; avg hp=-8.938589211618257 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.013278008298755; hits/misses (PBA)= 1.5692946058091286/0.4755186721991701; rounds (PBA)=2.0448132780082986;} mammoth: {team=other; avg hp=-8.956846473029046 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.18008298755187; hits/misses (PBA)= 1.6639004149377594/0.36929460580912865; rounds (PBA)=2.033195020746888;} dragon turtle: {team=chaotic evil ; avg hp=340.7170124481328 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.9933609958506; hits/misses (PBA)= 21.191701244813277/4.838174273858921; rounds (PBA)=8.834854771784233;} djinni: {team=chaotic good ; avg hp=-9.902904564315353 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.73278008298755; hits/misses (PBA)= 9.77676348547718/3.0224066390041493; rounds (PBA)=4.266390041493776;} planetar: {team=lawful good ; avg hp=-9.91701244813278 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.5676348547718; hits/misses (PBA)= 9.95435684647303/1.7966804979253113; rounds (PBA)=5.875518672199171;} water elemental: {team=chaotic good ; avg hp=-10.102904564315352 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.861410788381743; hits/misses (PBA)= 2.1784232365145226/0.9070539419087137; rounds (PBA)=1.5427385892116183;} solar: {team=lawful good ; avg hp=-8.858921161825727 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.2514522821577; hits/misses (PBA)= 14.840663900414938/1.954356846473029; rounds (PBA)=8.397510373443984;} green hag: {team=neutral evil ; avg hp=-9.404149377593361 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.621576763485477; hits/misses (PBA)= 0.4141078838174274/0.14190871369294605; rounds (PBA)=0.5560165975103735;} sea hag: {team=neutral evil ; avg hp=-9.452282157676349 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4381742738589212; hits/misses (PBA)= 0.13775933609958507/0.02987551867219917; rounds (PBA)=0.16763485477178422;} invisible stalker: {team=chaotic good ; avg hp=-10.053941908713693 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32033195020747; hits/misses (PBA)= 1.4597510373443983/0.829045643153527; rounds (PBA)=1.1443983402489626;} deva: {team=lawful good ; avg hp=-9.796680497925312 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.77261410788382; hits/misses (PBA)= 4.622406639004149/1.6033195020746889; rounds (PBA)=3.112863070539419;} earth elemental: {team=chaotic good ; avg hp=-10.635684647302904 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.516182572614106; hits/misses (PBA)= 3.0265560165975103/1.0929460580912862; rounds (PBA)=2.059751037344398;} shield guardian: {team=unaligned ; avg hp=-9.29792531120332 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.965975103734436; hits/misses (PBA)= 4.869709543568464/2.5576763485477176; rounds (PBA)=3.7136929460580914;} otyugh: {team=lawful evil ; avg hp=-9.836514522821577 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.233195020746887; hits/misses (PBA)= 2.878838174273859/1.71701244813278; rounds (PBA)=1.5319502074688798;} aboleth: {team=lawful evil ; avg hp=-10.08713692946058 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.29128630705394; hits/misses (PBA)= 6.244813278008299/1.883817427385892; rounds (PBA)=2.7095435684647304;} efreeti: {team=chaotic good ; avg hp=-10.461410788381743 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.7460580912863; hits/misses (PBA)= 8.439004149377594/2.5402489626556015; rounds (PBA)=5.4896265560165975;} stone golem: {team=unaligned ; avg hp=-9.46804979253112 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.20497925311204; hits/misses (PBA)= 7.712033195020747/2.1352697095435684; rounds (PBA)=4.923651452282158;} tyrannosaurus rex: {team=other; avg hp=-9.623236514522821 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.25477178423236; hits/misses (PBA)= 4.816597510373444/1.291286307053942; rounds (PBA)=3.0539419087136928;} unicorn: {team=lawful good ; avg hp=-9.609128630705394 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.212448132780083; hits/misses (PBA)= 0.31701244813278007/0.0912863070539419; rounds (PBA)=0.204149377593361;} adult gold dragon: {team=chaotic evil ; avg hp=255.78755186721992 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.8232365145228; hits/misses (PBA)= 21.933609958506224/3.8506224066390042; rounds (PBA)=8.741078838174273;} giant ape: {team=other; avg hp=-9.459751037344398 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.86473029045643; hits/misses (PBA)= 2.67551867219917/1.0937759336099586; rounds (PBA)=3.7692946058091286;} clay golem: {team=unaligned ; avg hp=-9.928630705394191 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.16182572614108; hits/misses (PBA)= 3.6522821576763485/1.449792531120332; rounds (PBA)=2.55103734439834;} satyr: {team=neutral evil ; avg hp=-9.387551867219917 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22904564315352696; hits/misses (PBA)= 0.036514522821576766/0.021576763485477178; rounds (PBA)=0.058091286307053944;} sprite: {team=neutral evil ; avg hp=-16.05311203319502 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.017427385892116183; hits/misses (PBA)= 0.014937759336099586/0.004979253112033195; rounds (PBA)=0.01991701244813278;} couatl: {team=lawful good ; avg hp=-9.901244813278009 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.884647302904565; hits/misses (PBA)= 0.7933609958506224/0.25311203319502074; rounds (PBA)=1.0464730290456432;} cloaker: {team=lawful evil ; avg hp=-9.816597510373445 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.97344398340249; hits/misses (PBA)= 0.5352697095435685/0.3062240663900415; rounds (PBA)=0.420746887966805;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 363; Sum of rounds: 3353; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.07 ± 0.0; chaotic good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 363; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=-9.179063360881543 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.62534435261708; hits/misses (PBA)= 4.820936639118457/2.683195592286501; rounds (PBA)=3.7520661157024793;} flesh golem: {team=unaligned ; avg hp=-9.633608815426998 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.793388429752067; hits/misses (PBA)= 1.3360881542699725/0.559228650137741; rounds (PBA)=0.9476584022038568;} deva: {team=lawful good ; avg hp=-9.771349862258953 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.33608815426997; hits/misses (PBA)= 4.597796143250688/1.6170798898071626; rounds (PBA)=3.1074380165289255;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.9669421487603; hits/misses (PBA)= 24.27548209366391/2.0165289256198347; rounds (PBA)=8.909090909090908;} chuul: {team=lawful evil ; avg hp=-9.911845730027549 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.581267217630854; hits/misses (PBA)= 1.1707988980716253/0.6914600550964187; rounds (PBA)=0.931129476584022;} tyrannosaurus rex: {team=other; avg hp=-9.776859504132231 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.98347107438016; hits/misses (PBA)= 4.81267217630854/1.3085399449035813; rounds (PBA)=3.0606060606060606;} dryad: {team=neutral evil ; avg hp=-9.333333333333334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06611570247933884; hits/misses (PBA)= 0.027548209366391185/0.03305785123966942; rounds (PBA)=0.06060606060606061;} giant ape: {team=other; avg hp=-9.859504132231406 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.490358126721766; hits/misses (PBA)= 2.674931129476584/1.0964187327823691; rounds (PBA)=3.771349862258953;} aboleth: {team=lawful evil ; avg hp=-9.909090909090908 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.60330578512396; hits/misses (PBA)= 6.380165289256198/1.8181818181818181; rounds (PBA)=2.7327823691460056;} stone golem: {team=unaligned ; avg hp=-9.462809917355372 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.9724517906336; hits/misses (PBA)= 7.702479338842975/2.077134986225895; rounds (PBA)=4.889807162534435;} cloaker: {team=lawful evil ; avg hp=-9.917355371900827 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.672176308539945; hits/misses (PBA)= 0.5234159779614325/0.2369146005509642; rounds (PBA)=0.38016528925619836;} adult blue dragon: {team=chaotic evil ; avg hp=136.43801652892563 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.93939393939394; hits/misses (PBA)= 12.931129476584022/1.7961432506887052; rounds (PBA)=8.757575757575758;} planetar: {team=lawful good ; avg hp=-10.721763085399449 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.4848484848485; hits/misses (PBA)= 10.024793388429751/1.8539944903581267; rounds (PBA)=5.9393939393939394;} earth elemental: {team=chaotic good ; avg hp=-9.515151515151516 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.421487603305785; hits/misses (PBA)= 2.9807162534435263/1.1074380165289257; rounds (PBA)=2.044077134986226;} dragon turtle: {team=chaotic evil ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.25895316804406; hits/misses (PBA)= 21.261707988980717/4.900826446280992; rounds (PBA)=8.8732782369146;} adult gold dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.1184573002755; hits/misses (PBA)= 22.104683195592287/3.8264462809917354; rounds (PBA)=8.804407713498623;} couatl: {team=lawful good ; avg hp=-10.399449035812673 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.804407713498622; hits/misses (PBA)= 0.7768595041322314/0.2644628099173554; rounds (PBA)=1.0413223140495869;} giant shark: {team=other; avg hp=-9.18732782369146 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.523415977961434; hits/misses (PBA)= 1.6336088154269972/0.4214876033057851; rounds (PBA)=2.0550964187327825;} invisible stalker: {team=chaotic good ; avg hp=-10.22038567493113 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.366391184573002; hits/misses (PBA)= 1.4738292011019283/0.8677685950413223; rounds (PBA)=1.1707988980716253;} clay golem: {team=unaligned ; avg hp=-9.50137741046832 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.1267217630854; hits/misses (PBA)= 3.6115702479338845/1.440771349862259; rounds (PBA)=2.5261707988980717;} otyugh: {team=lawful evil ; avg hp=-9.366391184573002 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.53168044077135; hits/misses (PBA)= 2.760330578512397/1.8016528925619835; rounds (PBA)=1.5206611570247934;} sea hag: {team=neutral evil ; avg hp=-9.429752066115702 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0826446280991735; hits/misses (PBA)= 0.10743801652892562/0.05234159779614325; rounds (PBA)=0.15977961432506887;} water elemental: {team=chaotic good ; avg hp=-10.327823691460056 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.022038567493112; hits/misses (PBA)= 2.12396694214876/0.9889807162534435; rounds (PBA)=1.556473829201102;} efreeti: {team=chaotic good ; avg hp=-10.179063360881543 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.38567493112947; hits/misses (PBA)= 8.542699724517906/2.509641873278237; rounds (PBA)=5.526170798898072;} gibbering mouther: {team=lawful evil ; avg hp=-9.002754820936639 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.994490358126722; hits/misses (PBA)= 0.15426997245179064/0.1322314049586777; rounds (PBA)=0.2865013774104683;} green hag: {team=neutral evil ; avg hp=-9.81542699724518 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.641873278236915; hits/misses (PBA)= 0.41597796143250687/0.13774104683195593; rounds (PBA)=0.5537190082644629;} adult silver dragon: {team=chaotic evil ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.6280991735537; hits/misses (PBA)= 21.31129476584022/4.914600550964187; rounds (PBA)=8.87603305785124;} djinni: {team=chaotic good ; avg hp=-9.77961432506887 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.13774104683196; hits/misses (PBA)= 9.823691460055096/2.9862258953168044; rounds (PBA)=4.2699724517906334;} unicorn: {team=lawful good ; avg hp=-9.104683195592287 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3608815426997247; hits/misses (PBA)= 0.33608815426997246/0.1046831955922865; rounds (PBA)=0.22038567493112948;} satyr: {team=neutral evil ; avg hp=-9.658402203856749 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25068870523415976; hits/misses (PBA)= 0.03581267217630854/0.01652892561983471; rounds (PBA)=0.05234159779614325;} giant crocodile: {team=other; avg hp=-8.81267217630854 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.104683195592287; hits/misses (PBA)= 1.2258953168044078/0.3884297520661157; rounds (PBA)=0.8071625344352618;} sprite: {team=neutral evil ; avg hp=-15.40771349862259 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.008264462809917356; hits/misses (PBA)= 0.008264462809917356/0.0027548209366391185; rounds (PBA)=0.011019283746556474;} iron golem: {team=unaligned ; avg hp=-9.484848484848484 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 422.91460055096417; hits/misses (PBA)= 17.31404958677686/3.5041322314049586; rounds (PBA)=6.9393939393939394;} mammoth: {team=other; avg hp=-9.09366391184573 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.807162534435264; hits/misses (PBA)= 1.6198347107438016/0.4132231404958678; rounds (PBA)=2.0330578512396693;} solar: {team=lawful good ; avg hp=-9.388429752066116 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.6776859504132; hits/misses (PBA)= 14.953168044077135/2.0165289256198347; rounds (PBA)=8.484848484848484;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 208; Sum of rounds: 1912; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.04 ± 0.0; chaotic good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 208; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=chaotic evil ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 435.13461538461536; hits/misses (PBA)= 21.35576923076923/4.764423076923077; rounds (PBA)=8.865384615384615;} adult gold dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.7451923076923; hits/misses (PBA)= 22.028846153846153/3.894230769230769; rounds (PBA)=8.778846153846153;} tyrannosaurus rex: {team=other; avg hp=-9.024038461538462 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.0; hits/misses (PBA)= 4.7548076923076925/1.2644230769230769; rounds (PBA)=3.0096153846153846;} shield guardian: {team=unaligned ; avg hp=-9.235576923076923 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.76923076923077; hits/misses (PBA)= 4.9951923076923075/2.5721153846153846; rounds (PBA)=3.7836538461538463;} iron golem: {team=unaligned ; avg hp=-9.64423076923077 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 427.14903846153845; hits/misses (PBA)= 17.509615384615383/3.201923076923077; rounds (PBA)=6.903846153846154;} cloaker: {team=lawful evil ; avg hp=-10.211538461538462 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.341346153846154; hits/misses (PBA)= 0.47115384615384615/0.2692307692307692; rounds (PBA)=0.3701923076923077;} stone golem: {team=unaligned ; avg hp=-9.649038461538462 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.77403846153845; hits/misses (PBA)= 7.6875/2.0528846153846154; rounds (PBA)=4.8701923076923075;} sprite: {team=neutral evil ; avg hp=-16.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009615384615384616; hits/misses (PBA)= 0.004807692307692308/0.009615384615384616; rounds (PBA)=0.014423076923076924;} planetar: {team=lawful good ; avg hp=-9.740384615384615 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.59134615384616; hits/misses (PBA)= 9.711538461538462/1.9903846153846154; rounds (PBA)=5.850961538461538;} flesh golem: {team=unaligned ; avg hp=-8.865384615384615 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.177884615384617; hits/misses (PBA)= 1.3605769230769231/0.6105769230769231; rounds (PBA)=0.9855769230769231;} aboleth: {team=lawful evil ; avg hp=-9.134615384615385 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.75961538461539; hits/misses (PBA)= 6.2548076923076925/1.8221153846153846; rounds (PBA)=2.6923076923076925;} chuul: {team=lawful evil ; avg hp=-9.485576923076923 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.735576923076923; hits/misses (PBA)= 1.1730769230769231/0.7211538461538461; rounds (PBA)=0.9471153846153846;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 451.65865384615387; hits/misses (PBA)= 24.10096153846154/1.9086538461538463; rounds (PBA)=8.822115384615385;} giant ape: {team=other; avg hp=-9.274038461538462 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.67788461538461; hits/misses (PBA)= 2.644230769230769/1.1153846153846154; rounds (PBA)=3.7596153846153846;} dryad: {team=neutral evil ; avg hp=-9.08173076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0673076923076923; hits/misses (PBA)= 0.02403846153846154/0.019230769230769232; rounds (PBA)=0.04326923076923077;} clay golem: {team=unaligned ; avg hp=-8.846153846153847 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.64423076923077; hits/misses (PBA)= 3.5721153846153846/1.6105769230769231; rounds (PBA)=2.5913461538461537;} invisible stalker: {team=chaotic good ; avg hp=-9.778846153846153 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73076923076923; hits/misses (PBA)= 1.4807692307692308/0.7980769230769231; rounds (PBA)=1.1394230769230769;} adult silver dragon: {team=chaotic evil ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.36538461538464; hits/misses (PBA)= 21.442307692307693/4.668269230769231; rounds (PBA)=8.83173076923077;} water elemental: {team=chaotic good ; avg hp=-9.6875 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.41346153846154; hits/misses (PBA)= 2.1538461538461537/1.0; rounds (PBA)=1.5769230769230769;} earth elemental: {team=chaotic good ; avg hp=-10.841346153846153 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.89903846153846; hits/misses (PBA)= 3.1153846153846154/1.0288461538461537; rounds (PBA)=2.0721153846153846;} sea hag: {team=neutral evil ; avg hp=-8.822115384615385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5625; hits/misses (PBA)= 0.14423076923076922/0.03365384615384615; rounds (PBA)=0.1778846153846154;} unicorn: {team=lawful good ; avg hp=-8.4375 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5048076923076925; hits/misses (PBA)= 0.35096153846153844/0.10096153846153846; rounds (PBA)=0.22596153846153846;} adult blue dragon: {team=chaotic evil ; avg hp=140.30769230769232 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.39423076923077; hits/misses (PBA)= 12.658653846153847/2.0096153846153846; rounds (PBA)=8.725961538461538;} couatl: {team=lawful good ; avg hp=-8.98076923076923 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826923076923077; hits/misses (PBA)= 0.7884615384615384/0.2548076923076923; rounds (PBA)=1.0432692307692308;} efreeti: {team=chaotic good ; avg hp=-10.201923076923077 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.98076923076923; hits/misses (PBA)= 8.586538461538462/2.3653846153846154; rounds (PBA)=5.475961538461538;} giant crocodile: {team=other; avg hp=-9.475961538461538 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.370192307692307; hits/misses (PBA)= 1.0961538461538463/0.3076923076923077; rounds (PBA)=0.7019230769230769;} giant shark: {team=other; avg hp=-9.375 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.55769230769231; hits/misses (PBA)= 1.5625/0.5144230769230769; rounds (PBA)=2.076923076923077;} green hag: {team=neutral evil ; avg hp=-8.850961538461538 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.605769230769231; hits/misses (PBA)= 0.40384615384615385/0.12980769230769232; rounds (PBA)=0.5336538461538461;} otyugh: {team=lawful evil ; avg hp=-9.971153846153847 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.658653846153847; hits/misses (PBA)= 2.985576923076923/1.5721153846153846; rounds (PBA)=1.5192307692307692;} mammoth: {team=other; avg hp=-8.451923076923077 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.39423076923077; hits/misses (PBA)= 1.6490384615384615/0.4182692307692308; rounds (PBA)=2.0673076923076925;} deva: {team=lawful good ; avg hp=-9.048076923076923 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.36057692307692; hits/misses (PBA)= 4.663461538461538/1.5961538461538463; rounds (PBA)=3.1298076923076925;} satyr: {team=neutral evil ; avg hp=-10.201923076923077 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1971153846153846; hits/misses (PBA)= 0.03365384615384615/0.009615384615384616; rounds (PBA)=0.04326923076923077;} solar: {team=lawful good ; avg hp=-9.677884615384615 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 335.0192307692308; hits/misses (PBA)= 14.764423076923077/2.0336538461538463; rounds (PBA)=8.399038461538462;} gibbering mouther: {team=lawful evil ; avg hp=-9.927884615384615 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.855769230769231; hits/misses (PBA)= 0.15384615384615385/0.1875; rounds (PBA)=0.34134615384615385;} djinni: {team=chaotic good ; avg hp=-9.711538461538462 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.58653846153847; hits/misses (PBA)= 9.774038461538462/2.918269230769231; rounds (PBA)=4.230769230769231;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 268; Sum of rounds: 2444; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 267; perfect battles: 0; close-call battles: 1; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=-9.940298507462687 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.75; hits/misses (PBA)= 3.6156716417910446/1.5335820895522387; rounds (PBA)=2.574626865671642;} earth elemental: {team=chaotic good ; avg hp=-10.914179104477611 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.12686567164179; hits/misses (PBA)= 3.082089552238806/1.044776119402985; rounds (PBA)=2.0634328358208953;} cloaker: {team=lawful evil ; avg hp=-10.477611940298507 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.111940298507463; hits/misses (PBA)= 0.5634328358208955/0.2574626865671642; rounds (PBA)=0.41044776119402987;} ancient red dragon: {team=chaotic evil ; avg hp=543.9626865671642 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.4029850746269; hits/misses (PBA)= 24.190298507462686/1.8805970149253732; rounds (PBA)=8.847014925373134;} shield guardian: {team=unaligned ; avg hp=-9.541044776119403 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.82462686567164; hits/misses (PBA)= 4.895522388059701/2.4328358208955225; rounds (PBA)=3.6641791044776117;} unicorn: {team=lawful good ; avg hp=-9.126865671641792 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6791044776119404; hits/misses (PBA)= 0.3582089552238806/0.08208955223880597; rounds (PBA)=0.22014925373134328;} adult silver dragon: {team=chaotic evil ; avg hp=242.09328358208955 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.82462686567163; hits/misses (PBA)= 21.07089552238806/4.723880597014926; rounds (PBA)=8.772388059701493;} stone golem: {team=unaligned ; avg hp=-9.044776119402986 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.32462686567163; hits/misses (PBA)= 7.369402985074627/2.3022388059701493; rounds (PBA)=4.835820895522388;} satyr: {team=neutral evil ; avg hp=-8.925373134328359 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.291044776119403; hits/misses (PBA)= 0.048507462686567165/0.014925373134328358; rounds (PBA)=0.06343283582089553;} adult blue dragon: {team=chaotic evil ; avg hp=145.13432835820896 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.33582089552237; hits/misses (PBA)= 12.48134328358209/1.992537313432836; rounds (PBA)=8.638059701492537;} sea hag: {team=neutral evil ; avg hp=-9.171641791044776 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6082089552238805; hits/misses (PBA)= 0.1455223880597015/0.029850746268656716; rounds (PBA)=0.17537313432835822;} aboleth: {team=lawful evil ; avg hp=-10.466417910447761 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.46268656716418; hits/misses (PBA)= 6.276119402985074/1.8843283582089552; rounds (PBA)=2.720149253731343;} mammoth: {team=other; avg hp=-8.361940298507463 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.417910447761194; hits/misses (PBA)= 1.6455223880597014/0.35074626865671643; rounds (PBA)=1.9962686567164178;} giant crocodile: {team=other; avg hp=-8.544776119402986 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.082089552238806; hits/misses (PBA)= 1.1940298507462686/0.34328358208955223; rounds (PBA)=0.7686567164179104;} planetar: {team=lawful good ; avg hp=-9.712686567164178 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.98880597014926; hits/misses (PBA)= 9.951492537313433/1.8171641791044777; rounds (PBA)=5.884328358208955;} iron golem: {team=unaligned ; avg hp=-9.817164179104477 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.6380597014925; hits/misses (PBA)= 17.16417910447761/3.6455223880597014; rounds (PBA)=6.940298507462686;} flesh golem: {team=unaligned ; avg hp=-8.667910447761194 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.757462686567163; hits/misses (PBA)= 1.3134328358208955/0.5597014925373134; rounds (PBA)=0.9365671641791045;} gibbering mouther: {team=lawful evil ; avg hp=-8.958955223880597 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3656716417910446; hits/misses (PBA)= 0.17537313432835822/0.1865671641791045; rounds (PBA)=0.3619402985074627;} dragon turtle: {team=chaotic evil ; avg hp=339.7276119402985 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 429.2276119402985; hits/misses (PBA)= 21.044776119402986/4.652985074626866; rounds (PBA)=8.742537313432836;} otyugh: {team=lawful evil ; avg hp=-10.544776119402986 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.813432835820894; hits/misses (PBA)= 2.888059701492537/1.5335820895522387; rounds (PBA)=1.4738805970149254;} dryad: {team=neutral evil ; avg hp=-10.149253731343284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12313432835820895; hits/misses (PBA)= 0.048507462686567165/0.018656716417910446; rounds (PBA)=0.06716417910447761;} green hag: {team=neutral evil ; avg hp=-9.940298507462687 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5559701492537314; hits/misses (PBA)= 0.41044776119402987/0.11194029850746269; rounds (PBA)=0.5223880597014925;} sprite: {team=neutral evil ; avg hp=-16.138059701492537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.011194029850746268; hits/misses (PBA)= 0.007462686567164179/0.007462686567164179; rounds (PBA)=0.014925373134328358;} adult gold dragon: {team=chaotic evil ; avg hp=255.044776119403 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.7313432835821; hits/misses (PBA)= 22.05597014925373/3.656716417910448; rounds (PBA)=8.67910447761194;} tyrannosaurus rex: {team=other; avg hp=-9.156716417910447 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.22014925373134; hits/misses (PBA)= 4.861940298507463/1.2798507462686568; rounds (PBA)=3.0708955223880596;} solar: {team=lawful good ; avg hp=-9.156716417910447 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 333.9440298507463; hits/misses (PBA)= 14.746268656716419/1.9701492537313432; rounds (PBA)=8.35820895522388;} giant shark: {team=other; avg hp=-9.194029850746269 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.01865671641791; hits/misses (PBA)= 1.541044776119403/0.48507462686567165; rounds (PBA)=2.0261194029850746;} invisible stalker: {team=chaotic good ; avg hp=-9.466417910447761 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.361940298507463; hits/misses (PBA)= 1.5559701492537314/0.7425373134328358; rounds (PBA)=1.1492537313432836;} couatl: {team=lawful good ; avg hp=-9.705223880597014 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.190298507462686; hits/misses (PBA)= 0.8171641791044776/0.22014925373134328; rounds (PBA)=1.037313432835821;} water elemental: {team=chaotic good ; avg hp=-9.686567164179104 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.171641791044777; hits/misses (PBA)= 2.074626865671642/0.9477611940298507; rounds (PBA)=1.5111940298507462;} djinni: {team=chaotic good ; avg hp=-9.958955223880597 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.66044776119404; hits/misses (PBA)= 9.861940298507463/3.0111940298507465; rounds (PBA)=4.291044776119403;} chuul: {team=lawful evil ; avg hp=-9.973880597014926 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.134328358208956; hits/misses (PBA)= 1.2462686567164178/0.6194029850746269; rounds (PBA)=0.9328358208955224;} deva: {team=lawful good ; avg hp=-9.257462686567164 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.01119402985075; hits/misses (PBA)= 4.593283582089552/1.6604477611940298; rounds (PBA)=3.126865671641791;} efreeti: {team=chaotic good ; avg hp=-10.779850746268657 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.7276119402985; hits/misses (PBA)= 8.238805970149254/2.6417910447761193; rounds (PBA)=5.440298507462686;} giant ape: {team=other; avg hp=-9.257462686567164 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.16044776119404; hits/misses (PBA)= 2.712686567164179/1.044776119402985; rounds (PBA)=3.7574626865671643;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 283; Sum of rounds: 2580; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 282; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloaker: {team=lawful evil ; avg hp=-9.537102473498233 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.544169611307421; hits/misses (PBA)= 0.607773851590106/0.3462897526501767; rounds (PBA)=0.47703180212014135;} otyugh: {team=lawful evil ; avg hp=-9.363957597173146 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.54416961130742; hits/misses (PBA)= 2.7314487632508833/1.7102473498233215; rounds (PBA)=1.480565371024735;} dryad: {team=neutral evil ; avg hp=-8.865724381625443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1166077738515901; hits/misses (PBA)= 0.03180212014134275/0.0353356890459364; rounds (PBA)=0.06713780918727916;} adult blue dragon: {team=chaotic evil ; avg hp=140.13780918727915 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.73498233215548; hits/misses (PBA)= 12.749116607773852/1.8904593639575973; rounds (PBA)=8.66077738515901;} sea hag: {team=neutral evil ; avg hp=-9.183745583038869 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3462897526501767; hits/misses (PBA)= 0.12367491166077739/0.05653710247349823; rounds (PBA)=0.18021201413427562;} adult gold dragon: {team=chaotic evil ; avg hp=255.09540636042402 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.13074204947; hits/misses (PBA)= 21.886925795053003/3.7879858657243815; rounds (PBA)=8.674911660777385;} gibbering mouther: {team=lawful evil ; avg hp=-9.307420494699647 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851590106007067; hits/misses (PBA)= 0.1413427561837456/0.19434628975265017; rounds (PBA)=0.33568904593639576;} aboleth: {team=lawful evil ; avg hp=-9.918727915194346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.5547703180212; hits/misses (PBA)= 6.530035335689046/1.812720848056537; rounds (PBA)=2.7809187279151946;} tyrannosaurus rex: {team=other; avg hp=-9.671378091872791 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.86925795053003; hits/misses (PBA)= 4.6219081272084805/1.4558303886925794; rounds (PBA)=3.03886925795053;} satyr: {team=neutral evil ; avg hp=-9.042402826855124 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13074204946996468; hits/misses (PBA)= 0.024734982332155476/0.007067137809187279; rounds (PBA)=0.03180212014134275;} mammoth: {team=other; avg hp=-9.282685512367491 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.12367491166078; hits/misses (PBA)= 1.6395759717314489/0.4028268551236749; rounds (PBA)=2.0424028268551235;} unicorn: {team=lawful good ; avg hp=-8.939929328621908 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6607773851590104; hits/misses (PBA)= 0.35335689045936397/0.0706713780918728; rounds (PBA)=0.21201413427561838;} water elemental: {team=chaotic good ; avg hp=-10.508833922261484 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.197879858657245; hits/misses (PBA)= 2.1625441696113072/0.9187279151943463; rounds (PBA)=1.540636042402827;} couatl: {team=lawful good ; avg hp=-9.424028268551236 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6325088339222615; hits/misses (PBA)= 0.7632508833922261/0.26855123674911663; rounds (PBA)=1.0318021201413428;} flesh golem: {team=unaligned ; avg hp=-9.15547703180212 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.300353356890458; hits/misses (PBA)= 1.3286219081272084/0.5936395759717314; rounds (PBA)=0.9611307420494699;} planetar: {team=lawful good ; avg hp=-9.183745583038869 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.19787985865725; hits/misses (PBA)= 9.876325088339222/1.8551236749116609; rounds (PBA)=5.865724381625442;} earth elemental: {team=chaotic good ; avg hp=-9.8339222614841 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.21554770318021; hits/misses (PBA)= 3.0318021201413425/1.0530035335689045; rounds (PBA)=2.0424028268551235;} giant crocodile: {team=other; avg hp=-9.02826855123675 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.530035335689046; hits/misses (PBA)= 1.2473498233215548/0.3286219081272085; rounds (PBA)=0.7879858657243817;} clay golem: {team=unaligned ; avg hp=-9.89399293286219 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.64310954063604; hits/misses (PBA)= 3.628975265017668/1.4028268551236749; rounds (PBA)=2.5159010600706715;} deva: {team=lawful good ; avg hp=-9.385159010600706 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.07420494699647; hits/misses (PBA)= 4.625441696113074/1.6360424028268552; rounds (PBA)=3.1307420494699647;} green hag: {team=neutral evil ; avg hp=-10.070671378091873 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.551236749116608; hits/misses (PBA)= 0.3957597173144876/0.08480565371024736; rounds (PBA)=0.48056537102473496;} shield guardian: {team=unaligned ; avg hp=-9.540636042402827 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.102473498233216; hits/misses (PBA)= 4.787985865724382/2.491166077738516; rounds (PBA)=3.639575971731449;} giant ape: {team=other; avg hp=-8.954063604240282 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.31802120141343; hits/misses (PBA)= 2.7985865724381624/0.9752650176678446; rounds (PBA)=3.7738515901060072;} adult silver dragon: {team=chaotic evil ; avg hp=242.14134275618375 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 355.9893992932862; hits/misses (PBA)= 21.063604240282686/4.837455830388692; rounds (PBA)=8.759717314487633;} ancient red dragon: {team=chaotic evil ; avg hp=544.0706713780919 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.09187279151945; hits/misses (PBA)= 24.226148409893995/1.8763250883392226; rounds (PBA)=8.837455830388693;} giant shark: {team=other; avg hp=-9.452296819787986 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.50176678445229; hits/misses (PBA)= 1.5618374558303887/0.46996466431095407; rounds (PBA)=2.0318021201413425;} solar: {team=lawful good ; avg hp=-9.593639575971732 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.09187279151945; hits/misses (PBA)= 14.791519434628976/1.8586572438162545; rounds (PBA)=8.325088339222615;} djinni: {team=chaotic good ; avg hp=-10.236749116607774 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.47349823321555; hits/misses (PBA)= 9.763250883392226/2.9469964664310955; rounds (PBA)=4.240282685512367;} dragon turtle: {team=chaotic evil ; avg hp=339.79505300353355 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 426.4452296819788; hits/misses (PBA)= 21.03886925795053/4.855123674911661; rounds (PBA)=8.79505300353357;} stone golem: {team=unaligned ; avg hp=-9.056537102473499 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.92932862190813; hits/misses (PBA)= 7.696113074204947/2.091872791519435; rounds (PBA)=4.893992932862191;} efreeti: {team=chaotic good ; avg hp=-9.79505300353357 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.04946996466431; hits/misses (PBA)= 8.385159010600706/2.5618374558303887; rounds (PBA)=5.4734982332155475;} iron golem: {team=unaligned ; avg hp=-9.770318021201414 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 426.80212014134275; hits/misses (PBA)= 17.530035335689046/3.1837455830388692; rounds (PBA)=6.904593639575972;} sprite: {team=neutral evil ; avg hp=-15.515901060070671 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.007067137809187279; hits/misses (PBA)= 0.007067137809187279/0.01060070671378092; rounds (PBA)=0.0176678445229682;} invisible stalker: {team=chaotic good ; avg hp=-10.30035335689046 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.049469964664311; hits/misses (PBA)= 1.4381625441696113/0.9151943462897526; rounds (PBA)=1.176678445229682;} chuul: {team=lawful evil ; avg hp=-10.23321554770318 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.840989399293287; hits/misses (PBA)= 1.1024734982332156/0.7561837455830389; rounds (PBA)=0.9293286219081273;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1018; Sum of rounds: 9392; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1017; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-10.140471512770137 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.58742632612966; hits/misses (PBA)= 6.476424361493124/1.7603143418467584; rounds (PBA)=2.7455795677799606;} ancient red dragon: {team=chaotic evil ; avg hp=545.4636542239685 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.6954813359529; hits/misses (PBA)= 24.163064833005894/1.9646365422396856; rounds (PBA)=8.898821218074657;} solar: {team=lawful good ; avg hp=-9.515717092337917 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.0333988212181; hits/misses (PBA)= 14.831041257367387/2.0353634577603144; rounds (PBA)=8.43320235756385;} giant shark: {team=other; avg hp=-8.913555992141454 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.61198428290766; hits/misses (PBA)= 1.5510805500982319/0.49214145383104124; rounds (PBA)=2.043222003929273;} adult silver dragon: {team=chaotic evil ; avg hp=242.76129666011786 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 357.64145383104125; hits/misses (PBA)= 21.19351669941061/4.890962671905697; rounds (PBA)=8.833988212180747;} otyugh: {team=lawful evil ; avg hp=-10.226915520628683 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.339882121807467; hits/misses (PBA)= 2.8850687622789786/1.6679764243614932; rounds (PBA)=1.5176817288801572;} dragon turtle: {team=chaotic evil ; avg hp=340.66502946954813 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 429.27799607072694; hits/misses (PBA)= 21.17092337917485/4.924361493123772; rounds (PBA)=8.857563850687622;} tyrannosaurus rex: {team=other; avg hp=-9.445972495088409 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.9803536345776; hits/misses (PBA)= 4.784872298624754/1.331041257367387; rounds (PBA)=3.0579567779960706;} earth elemental: {team=chaotic good ; avg hp=-10.32318271119843 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.791748526522596; hits/misses (PBA)= 2.995088408644401/1.1149312377210217; rounds (PBA)=2.0550098231827114;} clay golem: {team=unaligned ; avg hp=-9.425343811394892 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.1139489194499; hits/misses (PBA)= 3.637524557956778/1.4980353634577603; rounds (PBA)=2.567779960707269;} water elemental: {team=chaotic good ; avg hp=-10.43614931237721 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.137524557956777; hits/misses (PBA)= 2.135559921414538/0.9410609037328095; rounds (PBA)=1.538310412573674;} djinni: {team=chaotic good ; avg hp=-9.556974459724952 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.03339882121807; hits/misses (PBA)= 9.694499017681729/3.045186640471513; rounds (PBA)=4.2475442043222005;} sprite: {team=neutral evil ; avg hp=-16.56974459724951 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0068762278978389; hits/misses (PBA)= 0.0068762278978389/0.005893909626719057; rounds (PBA)=0.012770137524557957;} unicorn: {team=lawful good ; avg hp=-9.052062868369351 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.349705304518664; hits/misses (PBA)= 0.32711198428290766/0.09528487229862476; rounds (PBA)=0.2111984282907662;} deva: {team=lawful good ; avg hp=-10.110019646365423 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.5098231827112; hits/misses (PBA)= 4.596267190569745/1.6237721021611002; rounds (PBA)=3.1100196463654224;} sea hag: {team=neutral evil ; avg hp=-9.591355599214145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3280943025540275; hits/misses (PBA)= 0.12671905697445973/0.04616895874263261; rounds (PBA)=0.17288801571709234;} flesh golem: {team=unaligned ; avg hp=-8.871316306483301 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55599214145383; hits/misses (PBA)= 1.2868369351669942/0.593320235756385; rounds (PBA)=0.9400785854616895;} adult blue dragon: {team=chaotic evil ; avg hp=142.2475442043222 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.89489194499018; hits/misses (PBA)= 12.842829076620825/1.8889980353634577; rounds (PBA)=8.730844793713164;} adult gold dragon: {team=chaotic evil ; avg hp=255.74852652259332 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.00687622789786; hits/misses (PBA)= 21.915520628683694/3.8978388998035363; rounds (PBA)=8.733791748526523;} gibbering mouther: {team=lawful evil ; avg hp=-9.908644400785855 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4194499017681728; hits/misses (PBA)= 0.17485265225933203/0.1787819253438114; rounds (PBA)=0.35363457760314343;} invisible stalker: {team=chaotic good ; avg hp=-9.959724950884086 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.13163064833006; hits/misses (PBA)= 1.455795677799607/0.8506876227897839; rounds (PBA)=1.1532416502946954;} green hag: {team=neutral evil ; avg hp=-9.822200392927309 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.231827111984283; hits/misses (PBA)= 0.39096267190569745/0.11296660117878192; rounds (PBA)=0.5039292730844793;} efreeti: {team=chaotic good ; avg hp=-10.089390962671906 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.08546168958743; hits/misses (PBA)= 8.410609037328094/2.475442043222004; rounds (PBA)=5.443025540275049;} chuul: {team=lawful evil ; avg hp=-10.047151277013752 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.531434184675835; hits/misses (PBA)= 1.1650294695481336/0.6719056974459725; rounds (PBA)=0.918467583497053;} cloaker: {team=lawful evil ; avg hp=-9.514734774066797 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.55893909626719; hits/misses (PBA)= 0.49705304518664045/0.29469548133595286; rounds (PBA)=0.39587426326129665;} giant crocodile: {team=other; avg hp=-8.483300589390963 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.275049115913557; hits/misses (PBA)= 1.1591355599214146/0.34577603143418467; rounds (PBA)=0.7524557956777996;} mammoth: {team=other; avg hp=-9.075638506876228 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.07465618860511; hits/misses (PBA)= 1.6208251473477406/0.4106090373280943; rounds (PBA)=2.031434184675835;} shield guardian: {team=unaligned ; avg hp=-9.478388998035363 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.39783889980354; hits/misses (PBA)= 4.898821218074656/2.517681728880157; rounds (PBA)=3.708251473477407;} giant ape: {team=other; avg hp=-9.717092337917485 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.148330058939095; hits/misses (PBA)= 2.6394891944990175/1.1385068762278978; rounds (PBA)=3.7779960707269153;} iron golem: {team=unaligned ; avg hp=-9.907662082514735 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 426.21611001964635; hits/misses (PBA)= 17.506876227897838/3.345776031434185; rounds (PBA)=6.950884086444008;} couatl: {team=lawful good ; avg hp=-9.636542239685658 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.054027504911591; hits/misses (PBA)= 0.8025540275049116/0.2406679764243615; rounds (PBA)=1.043222003929273;} stone golem: {team=unaligned ; avg hp=-10.06581532416503 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.90275049115914; hits/misses (PBA)= 7.778978388998035/2.12671905697446; rounds (PBA)=4.952848722986247;} dryad: {team=neutral evil ; avg hp=-9.293713163064833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07858546168958742; hits/misses (PBA)= 0.030451866404715127/0.023575638506876228; rounds (PBA)=0.054027504911591355;} satyr: {team=neutral evil ; avg hp=-9.021611001964637 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3163064833005894; hits/misses (PBA)= 0.0481335952848723/0.019646365422396856; rounds (PBA)=0.06777996070726916;} planetar: {team=lawful good ; avg hp=-10.12278978388998 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.69351669941062; hits/misses (PBA)= 9.908644400785855/1.8948919449901769; rounds (PBA)=5.901768172888016;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1196; Sum of rounds: 11020; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.24 ± 0.01; chaotic good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1196; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=chaotic good ; avg hp=-10.520903010033445 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.15384615384615; hits/misses (PBA)= 3.0944816053511706/0.9991638795986622; rounds (PBA)=2.0468227424749164;} satyr: {team=neutral evil ; avg hp=-9.497491638795987 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2165551839464883; hits/misses (PBA)= 0.03678929765886288/0.01588628762541806; rounds (PBA)=0.052675585284280936;} deva: {team=lawful good ; avg hp=-9.821070234113712 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.23745819397993; hits/misses (PBA)= 4.561872909698996/1.673913043478261; rounds (PBA)=3.117892976588629;} planetar: {team=lawful good ; avg hp=-9.84448160535117 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.10953177257525; hits/misses (PBA)= 9.891304347826088/1.899665551839465; rounds (PBA)=5.895484949832776;} adult blue dragon: {team=chaotic evil ; avg hp=141.2140468227425 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.10284280936455; hits/misses (PBA)= 12.720735785953178/1.9782608695652173; rounds (PBA)=8.732441471571907;} gibbering mouther: {team=lawful evil ; avg hp=-9.572742474916389 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0635451505016724; hits/misses (PBA)= 0.1596989966555184/0.1806020066889632; rounds (PBA)=0.3403010033444816;} otyugh: {team=lawful evil ; avg hp=-10.088628762541806 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.540133779264213; hits/misses (PBA)= 2.8854515050167224/1.6948160535117056; rounds (PBA)=1.5267558528428093;} giant ape: {team=other; avg hp=-9.753344481605351 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.34364548494983; hits/misses (PBA)= 2.734113712374582/1.040133779264214; rounds (PBA)=3.774247491638796;} iron golem: {team=unaligned ; avg hp=-9.910535117056856 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 424.99749163879596; hits/misses (PBA)= 17.42809364548495/3.4941471571906355; rounds (PBA)=6.974080267558528;} tyrannosaurus rex: {team=other; avg hp=-9.533444816053512 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.8628762541806; hits/misses (PBA)= 4.866220735785953/1.2408026755852843; rounds (PBA)=3.0535117056856187;} dragon turtle: {team=chaotic evil ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 433.26421404682276; hits/misses (PBA)= 21.37541806020067/4.76505016722408; rounds (PBA)=8.867056856187292;} aboleth: {team=lawful evil ; avg hp=-10.18227424749164 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.56688963210702; hits/misses (PBA)= 6.318561872909699/1.8336120401337792; rounds (PBA)=2.717391304347826;} giant shark: {team=other; avg hp=-8.981605351170568 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.474916387959865; hits/misses (PBA)= 1.5785953177257526/0.4498327759197324; rounds (PBA)=2.028428093645485;} mammoth: {team=other; avg hp=-9.393812709030101 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.98494983277592; hits/misses (PBA)= 1.649665551839465/0.3862876254180602; rounds (PBA)=2.0359531772575252;} djinni: {team=chaotic good ; avg hp=-10.5376254180602 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.50836120401338; hits/misses (PBA)= 9.751672240802675/3.0560200668896322; rounds (PBA)=4.269230769230769;} invisible stalker: {team=chaotic good ; avg hp=-10.498327759197325 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.68561872909699; hits/misses (PBA)= 1.479933110367893/0.81438127090301; rounds (PBA)=1.1471571906354514;} clay golem: {team=unaligned ; avg hp=-9.711538461538462 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.781772575250834; hits/misses (PBA)= 3.612876254180602/1.5075250836120402; rounds (PBA)=2.560200668896321;} unicorn: {team=lawful good ; avg hp=-8.839464882943144 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.439799331103679; hits/misses (PBA)= 0.33361204013377926/0.09113712374581939; rounds (PBA)=0.21237458193979933;} water elemental: {team=chaotic good ; avg hp=-10.465719063545151 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.056020066889634; hits/misses (PBA)= 2.117892976588629/0.9623745819397993; rounds (PBA)=1.540133779264214;} sprite: {team=neutral evil ; avg hp=-16.306020066889634 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.005852842809364548; hits/misses (PBA)= 0.005016722408026756/0.0016722408026755853; rounds (PBA)=0.006688963210702341;} stone golem: {team=unaligned ; avg hp=-9.693979933110368 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.22826086956522; hits/misses (PBA)= 7.714046822742475/2.1036789297658864; rounds (PBA)=4.90886287625418;} green hag: {team=neutral evil ; avg hp=-9.496655518394649 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.795150501672241; hits/misses (PBA)= 0.42642140468227424/0.12876254180602006; rounds (PBA)=0.5551839464882943;} dryad: {team=neutral evil ; avg hp=-9.349498327759198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06354515050167224; hits/misses (PBA)= 0.02508361204013378/0.020903010033444816; rounds (PBA)=0.04598662207357859;} efreeti: {team=chaotic good ; avg hp=-10.167224080267559 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.11204013377926; hits/misses (PBA)= 8.488294314381271/2.468227424749164; rounds (PBA)=5.478260869565218;} solar: {team=lawful good ; avg hp=-9.13628762541806 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 334.7307692307692; hits/misses (PBA)= 14.797658862876254/2.011705685618729; rounds (PBA)=8.404682274247492;} adult gold dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.61036789297657; hits/misses (PBA)= 22.045986622073578/3.801839464882943; rounds (PBA)=8.751672240802675;} giant crocodile: {team=other; avg hp=-8.846989966555183 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.82943143812709; hits/misses (PBA)= 1.1714046822742474/0.3269230769230769; rounds (PBA)=0.7491638795986622;} shield guardian: {team=unaligned ; avg hp=-9.18561872909699 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.28929765886288; hits/misses (PBA)= 4.892140468227424/2.5259197324414715; rounds (PBA)=3.709030100334448;} chuul: {team=lawful evil ; avg hp=-9.83779264214047 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.622073578595318; hits/misses (PBA)= 1.189799331103679/0.6513377926421404; rounds (PBA)=0.9205685618729097;} adult silver dragon: {team=chaotic evil ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.8971571906354; hits/misses (PBA)= 21.20484949832776/4.884615384615385; rounds (PBA)=8.838628762541806;} couatl: {team=lawful good ; avg hp=-9.502508361204013 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846989966555184; hits/misses (PBA)= 0.7867892976588629/0.2508361204013378; rounds (PBA)=1.0376254180602007;} sea hag: {team=neutral evil ; avg hp=-9.679765886287626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.414715719063545; hits/misses (PBA)= 0.13377926421404682/0.034280936454849496; rounds (PBA)=0.16806020066889632;} cloaker: {team=lawful evil ; avg hp=-9.663879598662207 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260033444816053; hits/misses (PBA)= 0.5735785953177257/0.32274247491638797; rounds (PBA)=0.44816053511705684;} flesh golem: {team=unaligned ; avg hp=-9.058528428093645 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.524247491638796; hits/misses (PBA)= 1.2851170568561874/0.5978260869565217; rounds (PBA)=0.9414715719063546;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.0392976588629; hits/misses (PBA)= 24.17558528428094/1.9322742474916388; rounds (PBA)=8.869565217391305;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 768.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2417.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1201; Sum of rounds: 16052; chaotic evil : 0.09 ± 0.0; neutral evil : 0.15 ± 0.01; > Team chaotic evil = winning battles: 436; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 765; perfect battles: 0; close-call battles: 765; ------------------------------------------------- Combattants ------------------------------------------------ zombie #13: {team=neutral evil ; avg hp=-2.130724396336386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.153205661948377; hits/misses (PBA)= 1.961698584512906/5.923397169025812; rounds (PBA)=7.941715237302248;} zombie #11: {team=neutral evil ; avg hp=-2.377185678601166 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.159034138218152; hits/misses (PBA)= 1.961698584512906/5.670274771024147; rounds (PBA)=7.686927560366361;} zombie #20: {team=neutral evil ; avg hp=-2.8834304746044963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.377185678601165; hits/misses (PBA)= 1.8084929225645296/5.592006661115737; rounds (PBA)=7.46128226477935;} zombie #14: {team=neutral evil ; avg hp=-3.421315570358035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.846794338051623; hits/misses (PBA)= 1.93255620316403/5.800999167360533; rounds (PBA)=7.791007493755204;} zombie #3: {team=neutral evil ; avg hp=-2.412156536219817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947543713572024; hits/misses (PBA)= 1.9159034138218152/5.517901748542881; rounds (PBA)=7.508742714404662;} zombie #18: {team=neutral evil ; avg hp=-2.990840965861782 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.913405495420482; hits/misses (PBA)= 1.8917568692756037/5.664446294754371; rounds (PBA)=7.614487926727727;} zombie #9: {team=neutral evil ; avg hp=-2.6519567027477104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.838467943380516; hits/misses (PBA)= 1.8925895087427145/5.698584512905912; rounds (PBA)=7.659450457951707;} zombie #6: {team=neutral evil ; avg hp=-3.4138218151540385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.162364696086595; hits/misses (PBA)= 1.9666944213155704/5.646128226477935; rounds (PBA)=7.669442131557036;} zombie #19: {team=neutral evil ; avg hp=-2.5137385512073274 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.038301415487094; hits/misses (PBA)= 1.9350541215653623/5.619483763530392; rounds (PBA)=7.623646960865945;} zombie: {team=neutral evil ; avg hp=-2.396336386344713 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.025811823480433; hits/misses (PBA)= 1.9159034138218152/5.768526228143214; rounds (PBA)=7.7443796835970025;} zombie #5: {team=neutral evil ; avg hp=-2.076602830974188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.217318900915904; hits/misses (PBA)= 1.9342214820982515/5.645295587010824; rounds (PBA)=7.656119900083264;} zombie #7: {team=neutral evil ; avg hp=-2.0890924229808494 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940882597835138; hits/misses (PBA)= 1.903413821815154/5.6661115736885925; rounds (PBA)=7.6411323896752705;} zombie #15: {team=neutral evil ; avg hp=-2.614487926727727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.94338051623647; hits/misses (PBA)= 1.9109075770191508/5.644462947543714; rounds (PBA)=7.626977518734388;} adult red dragon: {team=chaotic evil ; avg hp=7.877601998334721 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 612.5445462114905; hits/misses (PBA)= 36.537052456286425/2.0208159866777686; rounds (PBA)=13.116569525395503;} zombie #23: {team=neutral evil ; avg hp=-3.034970857618651 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.13405495420483; hits/misses (PBA)= 1.9675270607826811/5.805995004163197; rounds (PBA)=7.8417985012489595;} zombie #25: {team=neutral evil ; avg hp=-2.7160699417152374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.965029142381349; hits/misses (PBA)= 1.9150707743547044/5.571190674437968; rounds (PBA)=7.553705245628643;} zombie #12: {team=neutral evil ; avg hp=-2.8034970857618653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.454621149042465; hits/misses (PBA)= 1.8193172356369691/5.695253955037469; rounds (PBA)=7.581182348043297;} zombie #8: {team=neutral evil ; avg hp=-2.3671940049958367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.647793505412157; hits/misses (PBA)= 1.8526228143213987/5.645295587010824; rounds (PBA)=7.579517069109076;} zombie #24: {team=neutral evil ; avg hp=-2.508742714404663 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918401332223148; hits/misses (PBA)= 1.9050791007493755/5.610324729392173; rounds (PBA)=7.577851790174854;} zombie #21: {team=neutral evil ; avg hp=-2.119067443796836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.311407160699417; hits/misses (PBA)= 2.0016652789342215/5.849292256452956; rounds (PBA)=7.900915903413821;} zombie #16: {team=neutral evil ; avg hp=-2.579517069109076 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66278101582015; hits/misses (PBA)= 1.8850957535387178/5.609492089925062; rounds (PBA)=7.557035803497086;} zombie #4: {team=neutral evil ; avg hp=-1.7935054121565361 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.945878434637802; hits/misses (PBA)= 1.9084096586178185/5.749375520399667; rounds (PBA)=7.737718567860116;} zombie #22: {team=neutral evil ; avg hp=-2.366361365528726 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.118234804329726; hits/misses (PBA)= 1.9533721898417986/5.679433805162365; rounds (PBA)=7.70774354704413;} zombie #10: {team=neutral evil ; avg hp=-1.8276436303080765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.358034970857618; hits/misses (PBA)= 1.990008326394671/5.7818484596169855; rounds (PBA)=7.819317235636969;} zombie #17: {team=neutral evil ; avg hp=-2.7060782681099083 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.233139050791008; hits/misses (PBA)= 1.8109908409658617/5.757701915070775; rounds (PBA)=7.6286427976686095;} zombie #2: {team=neutral evil ; avg hp=-1.7085761865112405 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.839300582847628; hits/misses (PBA)= 1.8984179850124896/5.721065778517902; rounds (PBA)=7.677768526228143;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 322.22; crudely normalised: 0% > any non-lawful = expected rounds to survive: 205.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31837; chaotic evil : 0.97 ± 0.0; any non-lawful : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4855; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 146; perfect battles: 0; close-call battles: 131; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.5882823435312936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.255948810237953; hits/misses (PBA)= 1.9372125574885024/1.0483903219356128; rounds (PBA)=3.779844031193761;} bandit #3: {team=any non-lawful ; avg hp=-3.558088382323535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976604679064188; hits/misses (PBA)= 1.9058188362327535/1.018996200759848; rounds (PBA)=3.758248350329934;} bandit #2: {team=any non-lawful ; avg hp=-3.5696860627874427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.114577084583084; hits/misses (PBA)= 1.9022195560887822/1.0367926414717057; rounds (PBA)=3.752849430113977;} werewolf: {team=chaotic evil ; avg hp=30.652869426114776 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.71605678864227; hits/misses (PBA)= 6.24495100979804/4.919416116776644; rounds (PBA)=6.328534293141372;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 402.3; crudely normalised: 0% > other= expected rounds to survive: 208.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57187; any non-lawful : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team any non-lawful = winning battles: 4625; perfect battles: 0; close-call battles: 4616; > Team other = winning battles: 376; perfect battles: 0; close-call battles: 373; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-2.777844431113777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.555688862227554; hits/misses (PBA)= 1.5652869426114777/1.1191761647670466; rounds (PBA)=2.7256548690261946;} bandit #3: {team=any non-lawful ; avg hp=-1.9078184363127375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794841031793641; hits/misses (PBA)= 1.1669666066786644/1.879624075184963; rounds (PBA)=3.0953809238152368;} veteran: {team=other; avg hp=-0.4485102979404119 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.91521695660868; hits/misses (PBA)= 7.395320935812838/3.389122175564887; rounds (PBA)=10.849030193961207;} guard: {team=other; avg hp=-2.8144371125774845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3345330933813235; hits/misses (PBA)= 1.5272945410917818/1.1217756448710259; rounds (PBA)=2.6890621875624876;} bandit #2: {team=any non-lawful ; avg hp=-1.827234553089382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.759048190361928; hits/misses (PBA)= 1.1635672865426914/1.8912217556488702; rounds (PBA)=3.0971805638872225;} bandit: {team=any non-lawful ; avg hp=-1.8528294341131775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.815836832633473; hits/misses (PBA)= 1.181763647270546/1.8564287142571485; rounds (PBA)=3.0835832833433314;} bandit #5: {team=any non-lawful ; avg hp=-1.8540291941611677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.820235952809438; hits/misses (PBA)= 1.1635672865426914/1.8604279144171165; rounds (PBA)=3.073985202959408;} bandit captain: {team=any non-lawful ; avg hp=42.63647270545891 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.2761447710458; hits/misses (PBA)= 15.095380923815236/17.15736852629474; rounds (PBA)=11.29494101179764;} guard #3: {team=other; avg hp=-2.7690461907618475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.206758648270346; hits/misses (PBA)= 1.507898420315937/1.126774645070986; rounds (PBA)=2.6760647870425913;} guard #5: {team=other; avg hp=-2.746650669866027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3811237752449514; hits/misses (PBA)= 1.5286942611477705/1.0937812437512497; rounds (PBA)=2.6626674665066985;} bandit #4: {team=any non-lawful ; avg hp=-1.9078184363127375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853029394121176; hits/misses (PBA)= 1.184763047390522/1.896620675864827; rounds (PBA)=3.1291741651669667;} guard #4: {team=other; avg hp=-2.762647470505899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.319936012797441; hits/misses (PBA)= 1.5278944211157768/1.1249750049990002; rounds (PBA)=2.698260347930414;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 402.3; crudely normalised: 0% > other= expected rounds to survive: 208.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56906; any non-lawful : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team any non-lawful = winning battles: 4567; perfect battles: 0; close-call battles: 4561; > Team other = winning battles: 434; perfect battles: 0; close-call battles: 430; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=other; avg hp=-2.7610477904419115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.342331533693262; hits/misses (PBA)= 1.523495300939812/1.152369526094781; rounds (PBA)=2.7190561887622477;} bandit #5: {team=any non-lawful ; avg hp=-1.8196360727854428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.812037592481504; hits/misses (PBA)= 1.1663667266546691/1.8590281943611278; rounds (PBA)=3.073985202959408;} bandit #2: {team=any non-lawful ; avg hp=-1.870625874825035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836432713457309; hits/misses (PBA)= 1.1795640871825634/1.8634273145370925; rounds (PBA)=3.0885822835432912;} guard #2: {team=other; avg hp=-2.748450309938012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.31373725254949; hits/misses (PBA)= 1.5288942211557688/1.134373125374925; rounds (PBA)=2.7070585882823437;} veteran: {team=other; avg hp=-0.08818236352729454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.5252949410118; hits/misses (PBA)= 7.324735052989402/3.404119176164767; rounds (PBA)=10.801439712057588;} bandit #4: {team=any non-lawful ; avg hp=-1.7676464707058588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.869426114777045; hits/misses (PBA)= 1.1831633673265347/1.9326134773045391; rounds (PBA)=3.160967806438712;} guard #4: {team=other; avg hp=-2.7700459908018398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.365326934613077; hits/misses (PBA)= 1.5380923815236953/1.124375124975005; rounds (PBA)=2.709658068386323;} bandit captain: {team=any non-lawful ; avg hp=42.76904619076185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.77004599080183; hits/misses (PBA)= 15.014397120575884/17.05238952209558; rounds (PBA)=11.221955608878224;} guard: {team=other; avg hp=-2.6840631873625274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.217756448710258; hits/misses (PBA)= 1.5180963807238552/1.113977204559088; rounds (PBA)=2.6810637872425516;} guard #3: {team=other; avg hp=-2.738252349530094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.555288942211558; hits/misses (PBA)= 1.5710857828434313/1.138372325534893; rounds (PBA)=2.750249950009998;} bandit: {team=any non-lawful ; avg hp=-1.8574285142971405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758848230353929; hits/misses (PBA)= 1.1685662867426514/1.8838232353529294; rounds (PBA)=3.1015796840631875;} bandit #3: {team=any non-lawful ; avg hp=-1.7734453109378125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743251349730054; hits/misses (PBA)= 1.1619676064787043/1.9118176364727055; rounds (PBA)=3.125774845030994;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7676.25; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1399.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15585; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4965; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=unaligned ; avg hp=-6.767246550689862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6304739052189562; hits/misses (PBA)= 0.15916816636672665/0.47270545890821836; rounds (PBA)=1.0091981603679263;} magma mephit #2: {team=unaligned ; avg hp=-6.938812237552489 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.627874425114977; hits/misses (PBA)= 0.16236752649470107/0.4575084983003399; rounds (PBA)=1.0073985202959408;} rhinoceros #3: {team=unaligned ; avg hp=29.81623675264947 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.95760847830434; hits/misses (PBA)= 1.1281743651269747/1.4071185762847431; rounds (PBA)=2.624875024995001;} rhinoceros: {team=unaligned ; avg hp=30.092781443711257 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.013197360527894; hits/misses (PBA)= 1.1367726454709057/1.3987202559488103; rounds (PBA)=2.6240751849630075;} adult black dragon #2: {team=unaligned ; avg hp=194.997600479904 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.39252149570086; hits/misses (PBA)= 5.004599080183963/2.670265946810638; rounds (PBA)=2.7870425914817036;} adult black dragon #3: {team=unaligned ; avg hp=194.9884023195361 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.80183963207358; hits/misses (PBA)= 4.958808238352329/2.699460107978404; rounds (PBA)=2.795240951809638;} rhinoceros #2: {team=unaligned ; avg hp=30.003199360127976 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.35532893421316; hits/misses (PBA)= 1.154369126174765/1.3869226154769045; rounds (PBA)=2.626874625074985;} adult black dragon: {team=chaotic evil ; avg hp=-7.778844231153769 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.80783843231353; hits/misses (PBA)= 7.020595880823835/0.4455108978204359; rounds (PBA)=2.4887022595480905;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5128.06; crudely normalised: 0% > other= expected rounds to survive: 45.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7058; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 387; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant owl #2: {team=unaligned ; avg hp=17.808438312337532 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041791641671666; hits/misses (PBA)= 0.46970605878824234/0.27274545090981805; rounds (PBA)=0.9962007598480304;} black bear #3: {team=unaligned ; avg hp=16.543491301739653 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.003999200159968; hits/misses (PBA)= 0.9138172365526894/0.4933013397320536; rounds (PBA)=1.0941811637672465;} giant owl: {team=unaligned ; avg hp=17.73105378924215 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214157168566286; hits/misses (PBA)= 0.4901019796040792/0.261747650469906; rounds (PBA)=1.0033993201359728;} black bear: {team=unaligned ; avg hp=16.69366126774645 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9394121175764845; hits/misses (PBA)= 0.8980203959208158/0.5086982603479304; rounds (PBA)=1.085382923415317;} lion #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.321135772845431; hits/misses (PBA)= 0.6824635072985403/0.2375524895020996; rounds (PBA)=1.0225954809038191;} brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.554089182163567; hits/misses (PBA)= 0.7470505898820236/0.2455508898220356; rounds (PBA)=1.0797840431913617;} lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.35872825434913; hits/misses (PBA)= 0.6866626674665067/0.22395520895820836; rounds (PBA)=1.010997800439912;} rhinoceros: {team=other; avg hp=-3.761847630473905 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.577484503099381; hits/misses (PBA)= 0.673865226954609/0.2625474905018996; rounds (PBA)=0.9364127174565087;} black bear #2: {team=unaligned ; avg hp=16.645870825834834 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9072185562887425; hits/misses (PBA)= 0.901619676064787/0.4943011397720456; rounds (PBA)=1.0979804039192163;} lion #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4213157368526295; hits/misses (PBA)= 0.6924615076984603/0.22115576884623075; rounds (PBA)=1.0117976404719056;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1302.86; crudely normalised: 0% > other= expected rounds to survive: 54.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12518; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 233; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #3: {team=unaligned ; avg hp=16.42771445710858 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.753049390121976; hits/misses (PBA)= 1.484503099380124/0.9806038792241552; rounds (PBA)=2.2309538092381525;} lion: {team=other; avg hp=-3.251349730053989 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.746850629874025; hits/misses (PBA)= 1.0239952009598081/0.7298540291941612; rounds (PBA)=1.7538492301539692;} black bear #2: {team=unaligned ; avg hp=16.230353929214157 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.415716856628674; hits/misses (PBA)= 1.434113177364527/0.9874025194961008; rounds (PBA)=2.2295540891821637;} black bear: {team=unaligned ; avg hp=16.59508098380324 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08258348330334; hits/misses (PBA)= 1.5382923415316936/1.037392521495701; rounds (PBA)=2.2383523295340932;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1581.8; crudely normalised: 0% > other= expected rounds to survive: 38.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5040; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 10; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=other; avg hp=-3.682263547290542 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0297940411917614; hits/misses (PBA)= 0.47330533893221355/0.5348930213957208; rounds (PBA)=0.5040991801639672;} giant owl: {team=unaligned ; avg hp=18.579284143171364 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6672665466906618; hits/misses (PBA)= 0.19796040791841632/0.11317736452709458; rounds (PBA)=0.5406918616276745;} black bear #3: {team=unaligned ; avg hp=18.261747650469907 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6130773845230952; hits/misses (PBA)= 0.4013197360527894/0.21475704859028194; rounds (PBA)=0.6542691461707658;} lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6486702659468104; hits/misses (PBA)= 0.33713257348530296/0.10257948410317937; rounds (PBA)=0.5316936612677464;} giant owl #2: {team=unaligned ; avg hp=18.600079984003198 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6330733853229353; hits/misses (PBA)= 0.1913617276544691/0.10837832433513298; rounds (PBA)=0.5320935812837433;} lion #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5682863427314535; hits/misses (PBA)= 0.3323335332933413/0.10577884423115377; rounds (PBA)=0.5210957808438312;} black bear #4: {team=unaligned ; avg hp=18.287942411517697 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6710657868426315; hits/misses (PBA)= 0.41091781643671266/0.22395520895820836; rounds (PBA)=0.6682663467306539;} brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736852629474105; hits/misses (PBA)= 0.4279144171165767/0.13437312537492502; rounds (PBA)=0.6486702659468107;} black bear #2: {team=unaligned ; avg hp=18.24115176964607 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.549490101979604; hits/misses (PBA)= 0.39272145570885825/0.20775844831033793; rounds (PBA)=0.6634673065386922;} lion #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5944811037792443; hits/misses (PBA)= 0.33053389322135573/0.11277744451109778; rounds (PBA)=0.5360927814437113;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 970.46; crudely normalised: 0% > other= expected rounds to survive: 56.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6270; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 39; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=unaligned ; avg hp=17.79864027194561 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.411117776444711; hits/misses (PBA)= 0.6806638672265547/0.39592081583683264; rounds (PBA)=1.0295940811837632;} black bear #4: {team=unaligned ; avg hp=17.78884223155369 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526894621075785; hits/misses (PBA)= 0.7022595480903819/0.35592881423715256; rounds (PBA)=1.0295940811837632;} brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.899820035992802; hits/misses (PBA)= 0.668866226754649/0.20475904819036192; rounds (PBA)=1.0015996800639873;} black bear: {team=other; avg hp=-3.5880823835232953 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.350729854029194; hits/misses (PBA)= 0.6828634273145371/0.8104379124175165; rounds (PBA)=0.7466506698660268;} black bear #3: {team=unaligned ; avg hp=17.709458108378325 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.509298140371926; hits/misses (PBA)= 0.6888622275544891/0.3785242951409718; rounds (PBA)=1.0397920415916817;} giant owl: {team=unaligned ; avg hp=18.352329534093183 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2409518096380725; hits/misses (PBA)= 0.3763247350529894/0.1929614077184563; rounds (PBA)=0.9060187962407519;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3156.49; crudely normalised: 0% > other= expected rounds to survive: 33.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6171; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 20; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #3: {team=unaligned ; avg hp=18.282943411317735 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603879224155169; hits/misses (PBA)= 0.857628474305139/0.46550689862027594; rounds (PBA)=0.9892021595680864;} black bear #5: {team=unaligned ; avg hp=18.24875024995001 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5208958208358325; hits/misses (PBA)= 0.8448310337932413/0.4465106978604279; rounds (PBA)=0.9864027194561088;} black bear #2: {team=unaligned ; avg hp=18.339532093581283 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.777044591081784; hits/misses (PBA)= 0.8752249550089982/0.44931013797240554; rounds (PBA)=0.9834033193361328;} black bear #4: {team=unaligned ; avg hp=18.30113977204559 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.666466706658668; hits/misses (PBA)= 0.862627474505099/0.45610877824435114; rounds (PBA)=0.9922015596880623;} black bear: {team=unaligned ; avg hp=18.27874425114977 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.61627674465107; hits/misses (PBA)= 0.8548290341931614/0.44931013797240554; rounds (PBA)=0.9872025594881024;} giant owl: {team=unaligned ; avg hp=18.665466906618676 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6156768646270745; hits/misses (PBA)= 0.4233153369326135/0.23375324935012998; rounds (PBA)=0.8742251549690062;} brown bear #2: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.709058188362327; hits/misses (PBA)= 0.6502699460107978/0.22015596880623875; rounds (PBA)=0.9556088782243551;} brown bear: {team=other; avg hp=-3.5092981403719254 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8834233153369326; hits/misses (PBA)= 0.45570885822835433/0.34173165366926617; rounds (PBA)=0.7974405118976204;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 217.14; crudely normalised: 0% > other= expected rounds to survive: 217.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14713; unaligned : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unaligned = winning battles: 2529; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2472; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=other; avg hp=2.658268346330734 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.244551089782043; hits/misses (PBA)= 2.4797040591881623/1.3333333333333333; rounds (PBA)=2.302139572085583;} black bear: {team=unaligned ; avg hp=2.7554489102179565 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.341731653669267; hits/misses (PBA)= 2.5060987802439514/1.3383323335332933; rounds (PBA)=2.32873425314937;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 108.57; crudely normalised: 0% > other= expected rounds to survive: 434.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16920; unaligned : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team unaligned = winning battles: 162; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4839; perfect battles: 0; close-call battles: 1063; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=other; avg hp=11.53369326134773 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.6998600279944; hits/misses (PBA)= 1.6364727054589083/0.9000199960007998; rounds (PBA)=2.9014197160567887;} black bear: {team=unaligned ; avg hp=-2.9122175564887023 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.88002399520096; hits/misses (PBA)= 2.3369326134773045/2.656468706258748; rounds (PBA)=2.5230953809238152;} black bear #3: {team=other; avg hp=11.58628274345131 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.212357528494302; hits/misses (PBA)= 1.7130573885222955/0.9182163567286543; rounds (PBA)=2.8888222355528894;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 383.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5014.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10101; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=unaligned ; avg hp=-8.020995800839833 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0371925614877027; hits/misses (PBA)= 0.2887422515496901/0.8678264347130574; rounds (PBA)=0.9544091181763648;} black bear: {team=unaligned ; avg hp=-8.071785642871426 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9644071185762848; hits/misses (PBA)= 0.27854429114177165/0.8148370325934813; rounds (PBA)=0.937612477504499;} adult black dragon: {team=chaotic evil ; avg hp=190.99840031993602 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.09278144371126; hits/misses (PBA)= 3.603479304139172/0.25374925014997; rounds (PBA)=2.019796040791842;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2021.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1350.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32384; unaligned : 0.89 ± 0.0; chaotic evil : 0.11 ± 0.0; > Team unaligned = winning battles: 4456; perfect battles: 0; close-call battles: 4456; > Team chaotic evil = winning battles: 545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion #4: {team=unaligned ; avg hp=2.3625274945010997 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.695460907818436; hits/misses (PBA)= 1.4347130573885223/2.7280543891221756; rounds (PBA)=4.209558088382323;} giant owl: {team=unaligned ; avg hp=-7.905818836232753 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.11377724455109; hits/misses (PBA)= 0.22495500899820037/0.6696660667866426; rounds (PBA)=1.1435712857428515;} lion: {team=unaligned ; avg hp=2.0901819636072787 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.001599680063988; hits/misses (PBA)= 1.47250549890022/2.694861027794441; rounds (PBA)=4.211557688462308;} lion #6: {team=unaligned ; avg hp=1.7984403119376124 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.955608878224355; hits/misses (PBA)= 1.4619076184763047/2.7136572685462905; rounds (PBA)=4.217556488702259;} adult black dragon: {team=chaotic evil ; avg hp=-2.5530893821235754 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.94141171765648; hits/misses (PBA)= 16.339532093581283/0.9388122375524895; rounds (PBA)=5.832233553289342;} polar bear: {team=unaligned ; avg hp=33.79504099180164 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.83283343331334; hits/misses (PBA)= 5.27254549090182/6.462707458508298; rounds (PBA)=6.104779044191162;} lion #2: {team=unaligned ; avg hp=1.866626674665067 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.018596280743852; hits/misses (PBA)= 1.4707058588282345/2.693661267746451; rounds (PBA)=4.210957808438312;} polar bear #2: {team=unaligned ; avg hp=33.79804039192162 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.06498700259948; hits/misses (PBA)= 5.288542291541692/6.4373125374925015; rounds (PBA)=6.088982203559288;} lion #3: {team=unaligned ; avg hp=2.246150769846031 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.987802439512098; hits/misses (PBA)= 1.468506298740252/2.709258148370326; rounds (PBA)=4.227154569086183;} lion #5: {team=unaligned ; avg hp=1.8130373925214958 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73885222955409; hits/misses (PBA)= 1.4449110177964408/2.720855828834233; rounds (PBA)=4.212557488502299;} giant owl #3: {team=unaligned ; avg hp=-7.914217156568686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0701859628074386; hits/misses (PBA)= 0.21955608878224356/0.6646670665866826; rounds (PBA)=1.1425714857028595;} giant owl #2: {team=unaligned ; avg hp=-7.891421715656868 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.073385322935413; hits/misses (PBA)= 0.21735652869426114/0.6442711457708459; rounds (PBA)=1.1275744851029794;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1548.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1712.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33704; unaligned : 0.08 ± 0.0; chaotic evil : 0.92 ± 0.0; > Team unaligned = winning battles: 420; perfect battles: 0; close-call battles: 420; > Team chaotic evil = winning battles: 4581; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=unaligned ; avg hp=-6.686862627474505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5650869826034793;} adult black dragon: {team=chaotic evil ; avg hp=54.472105578884225 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.64327134573085; hits/misses (PBA)= 17.180363927214557/0.948010397920416; rounds (PBA)=6.6374725054989;} lion: {team=unaligned ; avg hp=-7.059788042391522 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.35492901419716; hits/misses (PBA)= 0.8946210757848431/1.6438712257548491; rounds (PBA)=2.5386922615476903;} lion #2: {team=unaligned ; avg hp=-7.171765646870626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05618876224755; hits/misses (PBA)= 0.8602279544091181/1.6726654669066188; rounds (PBA)=2.5336932613477305;} lion #3: {team=unaligned ; avg hp=-7.070585882823435 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.156568686262747; hits/misses (PBA)= 0.884623075384923/1.6516696660667867; rounds (PBA)=2.536892621475705;} polar bear #2: {team=unaligned ; avg hp=-4.90741851629674 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.6380723855229; hits/misses (PBA)= 4.893221355728854/6.023195360927814; rounds (PBA)=5.490101979604079;} polar bear: {team=unaligned ; avg hp=-4.7714457108578285 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.17316536692662; hits/misses (PBA)= 4.920615876824635/6.022395520895821; rounds (PBA)=5.505898820235953;} lion #4: {team=unaligned ; avg hp=-6.975404919016197 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1489702059588085; hits/misses (PBA)= 0.8762247550489902/1.6584683063387322; rounds (PBA)=2.5350929814037193;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1504.76; crudely normalised: 0% > any = expected rounds to survive: 67.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9250; any chaotic : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 2; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=any chaotic ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.007998400319936; hits/misses (PBA)= 0.6242751449710058/0.607878424315137; rounds (PBA)=1.3927214557088583;} berserker #2: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.719856028794241; hits/misses (PBA)= 0.6652669466106779/0.6442711457708459; rounds (PBA)=1.4617076584683064;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.566886622675465; hits/misses (PBA)= 0.6502699460107978/0.6596680663867227; rounds (PBA)=1.4657068586282744;} magma mephit: {team=any chaotic ; avg hp=18.358928214357128 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3995200959808038;} guard #2: {team=any ; avg hp=-4.785442911417716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7954409118176364; hits/misses (PBA)= 0.3967206558688262/0.48670265946810637; rounds (PBA)=0.8834233153369326;} berserker #4: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.744451109778044; hits/misses (PBA)= 0.6606678664267147/0.6390721855628875; rounds (PBA)=1.4677064587082584;} guard: {team=any ; avg hp=-4.90381923615277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.845630873825235; hits/misses (PBA)= 0.39832033593281346/0.5010997800439912; rounds (PBA)=0.8994201159768046;} berserker #3: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6500699860028; hits/misses (PBA)= 0.6470705858828234/0.6592681463707258; rounds (PBA)=1.4749050189962007;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12837432513497302;} death dog #6: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1195760847830434;} death dog #7: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1227754449110178;} death dog #2: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1249750049990002;} death dog #4: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} death dog #8: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1297740451909618;} death dog #5: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1289742051589682;} death dog #3: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} rat #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2563487302539492;} rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab #5: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21015796840631873;} giant crab #4: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} giant crab #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1959608078384323;} giant crab #3: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1977604479104179;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 256.31; crudely normalised: 0% > neutral evil = expected rounds to survive: 57.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3164; Sum of rounds: 12316; any : 0.63 ± 0.01; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 3163; perfect battles: 0; close-call battles: 3146; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=1.9848293299620734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.676359039190898; hits/misses (PBA)= 1.3192161820480404/1.5802781289506953; rounds (PBA)=2.981352718078382;} commoner #8: {team=any ; avg hp=1.9718710493046776 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5777496839443743; hits/misses (PBA)= 1.2879266750948166/1.6005056890012643; rounds (PBA)=2.972187104930468;} commoner #18: {team=any ; avg hp=1.9535398230088497 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5730088495575223; hits/misses (PBA)= 1.2778128950695322/1.5758533501896335; rounds (PBA)=2.947850821744627;} commoner #16: {team=any ; avg hp=1.9197218710493047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5790139064475346; hits/misses (PBA)= 1.2822376738305943/1.5938685208596712; rounds (PBA)=2.9646017699115044;} wight: {team=neutral evil ; avg hp=-1.5060050568900127 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.539823008849556; hits/misses (PBA)= 3.4649178255372948/1.3966498103666245; rounds (PBA)=2.4307838179519594;} commoner #14: {team=any ; avg hp=1.959228824273072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.620417193426043; hits/misses (PBA)= 1.2901390644753477/1.5673198482932995; rounds (PBA)=2.9551201011378003;} commoner #13: {team=any ; avg hp=1.9342604298356512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5834386852085967; hits/misses (PBA)= 1.2891908975979773/1.579329962073325; rounds (PBA)=2.9608091024020227;} commoner #5: {team=any ; avg hp=2.04551201011378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5986093552465235; hits/misses (PBA)= 1.3075221238938053/1.5837547408343868; rounds (PBA)=2.966182048040455;} commoner #11: {team=any ; avg hp=1.965865992414665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5170670037926675; hits/misses (PBA)= 1.2597977243994942/1.6036662452591657; rounds (PBA)=2.9563843236409606;} commoner #4: {team=any ; avg hp=2.079329962073325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6744627054361567; hits/misses (PBA)= 1.3369152970922882/1.5641592920353982; rounds (PBA)=2.982616940581542;} commoner #12: {team=any ; avg hp=1.8852718078381796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5376106194690267; hits/misses (PBA)= 1.265802781289507/1.5733249051833123; rounds (PBA)=2.93173198482933;} commoner #9: {team=any ; avg hp=1.9487989886219974 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6103034134007586; hits/misses (PBA)= 1.3144753476611883/1.5587863463969658; rounds (PBA)=2.961757269279393;} wight #2: {team=neutral evil ; avg hp=-1.4491150442477876 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.971554993678886; hits/misses (PBA)= 3.413716814159292/1.4086599241466498; rounds (PBA)=2.411504424778761;} commoner #6: {team=any ; avg hp=2.02338811630847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.542983565107459; hits/misses (PBA)= 1.2781289506953224/1.5913400758533502; rounds (PBA)=2.95480404551201;} commoner #17: {team=any ; avg hp=2.1687737041719344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.643489254108723; hits/misses (PBA)= 1.324905183312263/1.6223135271807838; rounds (PBA)=3.0265486725663715;} commoner #15: {team=any ; avg hp=2.0120101137800255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6172566371681416; hits/misses (PBA)= 1.3053097345132743/1.5679519595448799; rounds (PBA)=2.9560682680151706;} commoner #20: {team=any ; avg hp=1.9608091024020227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.569848293299621; hits/misses (PBA)= 1.3008849557522124/1.5837547408343868; rounds (PBA)=2.966182048040455;} noble: {team=any ; avg hp=8.996839443742099 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.371365360303413; hits/misses (PBA)= 1.747787610619469/1.7196586599241466; rounds (PBA)=3.5214917825537295;} commoner #21: {team=any ; avg hp=2.0347661188369153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.556890012642225; hits/misses (PBA)= 1.2835018963337548/1.5992414664981036; rounds (PBA)=2.9664981036662454;} commoner #10: {team=any ; avg hp=2.0442477876106193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6254740834386854; hits/misses (PBA)= 1.2872945638432365/1.6005056890012643; rounds (PBA)=2.979140328697851;} commoner #19: {team=any ; avg hp=1.9990518331226297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.54582806573957; hits/misses (PBA)= 1.2825537294563842/1.6153603034134008; rounds (PBA)=2.9854614412136535;} commoner #22: {team=any ; avg hp=1.8808470290771175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5148546144121364; hits/misses (PBA)= 1.270543615676359/1.6017699115044248; rounds (PBA)=2.9633375474083437;} commoner #2: {team=any ; avg hp=1.9254108723135273 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.593236409608091; hits/misses (PBA)= 1.2951959544879899/1.5790139064475348; rounds (PBA)=2.9557522123893807;} commoner #3: {team=any ; avg hp=1.9175094816687737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6371681415929205; hits/misses (PBA)= 1.297724399494311/1.5644753476611883; rounds (PBA)=2.952275600505689;} commoner: {team=any ; avg hp=1.9718710493046776 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.59070796460177; hits/misses (PBA)= 1.281921618204804/1.6153603034134008; rounds (PBA)=2.97661188369153;} commoner #23: {team=any ; avg hp=1.906763590391909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6036662452591655; hits/misses (PBA)= 1.2958280657395702/1.5540455120101138; rounds (PBA)=2.939317319848293;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9679.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49841; other: 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team other = winning battles: 3639; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1362; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=42.23595280943811 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 394.8250349930014; hits/misses (PBA)= 23.386922615476905/4.16376724655069; rounds (PBA)=9.670065986802639;} CR20: {team=chaotic evil ; avg hp=5.1749650069986 (from 400); avg healing spells left=0.0 (from 0); damage done (per battle average)= 324.7640471905619; hits/misses (PBA)= 19.181163767246552/8.209758048390322; rounds (PBA)=9.318936212757448;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5461.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10150.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52767; unaligned : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team unaligned = winning battles: 1040; perfect battles: 0; close-call battles: 1029; > Team chaotic evil = winning battles: 3961; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=unaligned ; avg hp=-6.772245550889822 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.11697660467907; hits/misses (PBA)= 2.370725854829034/3.5486902619476104; rounds (PBA)=4.676464707058588;} stone golem: {team=unaligned ; avg hp=12.08998200359928 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.91461707658468; hits/misses (PBA)= 8.822235552889422/10.764047190561888; rounds (PBA)=9.940811837632474;} ancient black dragon: {team=chaotic evil ; avg hp=66.14137172565486 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.870425914817; hits/misses (PBA)= 27.374725054989003/1.9248150369926014; rounds (PBA)=10.299540091981603;} treant: {team=unaligned ; avg hp=-8.188162367526495 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.827034593081386; hits/misses (PBA)= 2.8188362327534495/3.4249150169966005; rounds (PBA)=4.760447910417916;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5461.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10150.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52600; unaligned : 0.22 ± 0.01; chaotic evil : 0.78 ± 0.01; > Team unaligned = winning battles: 1082; perfect battles: 0; close-call battles: 1064; > Team chaotic evil = winning battles: 3919; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=unaligned ; avg hp=-6.890621875624875 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.00379924015196; hits/misses (PBA)= 2.434113177364527/3.629874025194961; rounds (PBA)=4.7072585482903415;} ancient black dragon: {team=chaotic evil ; avg hp=66.09698060387922 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.6142771445711; hits/misses (PBA)= 27.333533293341333/1.8740251949610078; rounds (PBA)=10.262747450509899;} stone golem: {team=unaligned ; avg hp=13.444711057788442 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.84723055388923; hits/misses (PBA)= 8.782243551289742/10.749650069986004; rounds (PBA)=9.917216556688663;} treant: {team=unaligned ; avg hp=-8.168366326734652 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.05198960207959; hits/misses (PBA)= 2.730653869226155/3.388122375524895; rounds (PBA)=4.732253549290142;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 9519.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3481.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30599; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 3719; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-11.276544691061787 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.25674865026994; hits/misses (PBA)= 9.78984203159368/0.9118176364727054; rounds (PBA)=5.350929814037192;} treant: {team=unaligned ; avg hp=44.056988602279546 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.59208158368326; hits/misses (PBA)= 3.481103779244151/2.285142971405719; rounds (PBA)=5.219556088782244;} frost giant: {team=unaligned ; avg hp=52.519096180763846 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.15776844631074; hits/misses (PBA)= 2.722855428914217/2.246150769846031; rounds (PBA)=4.843431313737253;} stone golem: {team=unaligned ; avg hp=177.16716656668666 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.52669466106778; hits/misses (PBA)= 6.69626074785043/4.463507298540292; rounds (PBA)=5.935612877424515;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5765.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5102.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31389; unaligned : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team unaligned = winning battles: 4906; perfect battles: 0; close-call battles: 4504; > Team chaotic evil = winning battles: 95; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=unaligned ; avg hp=27.26614677064587 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.61387722455508; hits/misses (PBA)= 2.4881023795240953/1.9898020395920817; rounds (PBA)=4.069386122775445;} stone golem: {team=unaligned ; avg hp=160.79524095180963 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.86302739452108; hits/misses (PBA)= 6.829634073185363/4.534093181363727; rounds (PBA)=6.138372325534893;} treant: {team=unaligned ; avg hp=13.765646870625876 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.04359128174365; hits/misses (PBA)= 3.330133973205359/2.240151969606079; rounds (PBA)=4.463507298540292;} adult red dragon: {team=chaotic evil ; avg hp=-10.520495900819837 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.17296540691862; hits/misses (PBA)= 15.238152369526095/1.313137372525495; rounds (PBA)=5.5296940611877625;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4466.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 4058.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23993; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 4996; perfect battles: 0; close-call battles: 4632; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=neutral ; avg hp=118.12657468506299 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09018196360728; hits/misses (PBA)= 2.5390921815636873/1.6958608278344331; rounds (PBA)=4.444511097780444;} stone giant: {team=neutral ; avg hp=121.88182363527295 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.59388122375525; hits/misses (PBA)= 4.543491301739652/3.682263547290542; rounds (PBA)=4.49250149970006;} adult blue dragon: {team=lawful evil ; avg hp=-11.561087782443511 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.48470305938812; hits/misses (PBA)= 11.314537092581483/0.9368126374725055; rounds (PBA)=4.0847830433913215;} hill giant: {team=neutral ; avg hp=32.55508898220356 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.87702459508098; hits/misses (PBA)= 3.7700459908018398/3.874425114977005; rounds (PBA)=4.049790041991602;} ettin: {team=neutral ; avg hp=-7.048190361927614 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.962007598480304;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3992.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9662.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36494; other: 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team other = winning battles: 449; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=other; avg hp=-5.379324135172966 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.43091381723656; hits/misses (PBA)= 10.228954209158168/2.5436912617476506; rounds (PBA)=6.455508898220356;} adult red dragon: {team=chaotic evil ; avg hp=62.56908618276345 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.37932413517296; hits/misses (PBA)= 15.814237152569486/3.928014397120576; rounds (PBA)=7.1859628074385125;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4255.54; crudely normalised: 0% > neutral = expected rounds to survive: 6562.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27963; unaligned : 0.19 ± 0.01; neutral : 0.81 ± 0.01; > Team unaligned = winning battles: 949; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4052; perfect battles: 0; close-call battles: 4023; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=neutral ; avg hp=62.99760047990402 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.94141171765646; hits/misses (PBA)= 2.4685062987402517/2.0541891621675665; rounds (PBA)=4.742651469706058;} stone giant: {team=neutral ; avg hp=74.1499700059988 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.36312737452509; hits/misses (PBA)= 4.571685662867426/4.5296940611877625; rounds (PBA)=4.9506098780243954;} iron golem: {team=unaligned ; avg hp=-2.8630273945210956 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.3033393321336; hits/misses (PBA)= 13.240351929614077/1.065986802639472; rounds (PBA)=4.897220555888822;} ettin: {team=neutral ; avg hp=-11.730253949210159 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4323135372925415;} hill giant: {team=neutral ; avg hp=-3.720655868826235 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.55848830233953; hits/misses (PBA)= 2.5804839032193563/3.1701659668066386; rounds (PBA)=2.9322135572885424;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6214.51; crudely normalised: 0% > neutral = expected rounds to survive: 5250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32168; unaligned : 0.78 ± 0.01; neutral : 0.22 ± 0.01; > Team unaligned = winning battles: 3894; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1107; perfect battles: 0; close-call battles: 1093; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=45.75524895020996 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.3369326134773; hits/misses (PBA)= 15.374525094981005/1.6362727454509098; rounds (PBA)=6.187162567486503;} hill giant: {team=neutral ; avg hp=-12.143371325734853 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6052789442111577;} mammoth: {team=neutral ; avg hp=-3.236152769446111 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.7130573885223; hits/misses (PBA)= 2.4299140171965607/2.0065986802639473; rounds (PBA)=4.505098980203959;} stone giant: {team=neutral ; avg hp=0.04259148170365927 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.53169366126775; hits/misses (PBA)= 4.769246150769846/4.768046390721856; rounds (PBA)=4.888222355528894;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6651.96; crudely normalised: 0% > neutral evil = expected rounds to survive: 6055.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29037; unaligned : 0.29 ± 0.01; neutral evil : 0.71 ± 0.01; > Team unaligned = winning battles: 1427; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3574; perfect battles: 0; close-call battles: 3395; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=75.05618876224754 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.01799640071985; hits/misses (PBA)= 5.070185962807439/5.0381923615276945; rounds (PBA)=5.452709458108378;} mammoth: {team=neutral evil ; avg hp=-1.4841031793641273 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.134773045390922; hits/misses (PBA)= 0.911617676464707/0.7130573885222955; rounds (PBA)=2.881623675264947;} iron golem: {team=unaligned ; avg hp=2.01379724055189 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.9294141171766; hits/misses (PBA)= 12.969006198760248/1.8754249150169966; rounds (PBA)=5.145970805838832;} stone giant: {team=neutral evil ; avg hp=4.498500299940012 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.83343331333733; hits/misses (PBA)= 2.1475704859028193/2.1475704859028193; rounds (PBA)=3.281743651269746;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4781.93; crudely normalised: 0% > chaotic good = expected rounds to survive: 7882.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28285; unaligned : 0.23 ± 0.01; chaotic good : 0.77 ± 0.01; > Team unaligned = winning battles: 1134; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3867; perfect battles: 0; close-call battles: 3519; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=-0.9496100779844031 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.0575884823035; hits/misses (PBA)= 12.125574885022996/2.405118976204759; rounds (PBA)=4.998000399920016;} treant: {team=chaotic good ; avg hp=58.02379524095181 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.21815636872626; hits/misses (PBA)= 5.000799840031994/4.120175964807038; rounds (PBA)=4.861627674465107;} stone giant: {team=chaotic good ; avg hp=-9.847030593881223 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.293141371725655;} frost giant: {team=chaotic good ; avg hp=61.76564687062587 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.73145370925815; hits/misses (PBA)= 4.502699460107978/4.48250349930014; rounds (PBA)=4.76624675064987;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5405.04; crudely normalised: 0% > lawful good = expected rounds to survive: 5001.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28410; neutral : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team neutral = winning battles: 4916; perfect battles: 0; close-call battles: 3933; > Team lawful good = winning battles: 85; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-11.310537892421516 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.19056188762247; hits/misses (PBA)= 11.815836832633474/3.0185962807438513; rounds (PBA)=4.956808638272346;} frost giant: {team=neutral ; avg hp=105.374125174965 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.26974605078985; hits/misses (PBA)= 5.516496700659868/4.47630473905219; rounds (PBA)=5.3273345330933815;} treant: {team=neutral ; avg hp=104.1987602479504 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.04079184163167; hits/misses (PBA)= 5.9924015196960605/3.96000799840032; rounds (PBA)=5.332333533293341;} stone giant: {team=neutral ; avg hp=-2.7634473105378925 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.336132773445311;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4615.12; crudely normalised: 0% > other= expected rounds to survive: 8901.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30219; unaligned : 0.18 ± 0.01; other: 0.82 ± 0.01; > Team unaligned = winning battles: 893; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4108; perfect battles: 0; close-call battles: 3889; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=other; avg hp=114.47910417916417 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.37052589482104; hits/misses (PBA)= 5.865226954609078/4.786642671465707; rounds (PBA)=5.775444911017797;} treant: {team=other; avg hp=-2.015596880623875 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.7378524295141; hits/misses (PBA)= 2.217956408718256/1.8462307538492302; rounds (PBA)=3.3857228554289143;} frost giant: {team=other; avg hp=11.215356928614277 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.18516296740652; hits/misses (PBA)= 1.94001199760048/1.9458108378324335; rounds (PBA)=3.1951609678064385;} iron golem: {team=unaligned ; avg hp=-3.2935412917416516 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 330.3211357728454; hits/misses (PBA)= 13.7124575084983/1.8858228354329134; rounds (PBA)=5.321335732853429;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6106.15; crudely normalised: 0% > other= expected rounds to survive: 6383.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31242; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4856; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 145; perfect battles: 0; close-call battles: 138; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=86.84083183363327 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.71985602879425; hits/misses (PBA)= 14.036592681463707/2.6390721855628874; rounds (PBA)=6.20375924815037;} treant: {team=other; avg hp=-11.75364927014597 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.370725854829034;} stone golem: {team=other; avg hp=-10.966206758648271 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.15916816636673; hits/misses (PBA)= 5.926814637072585/4.898220355928815; rounds (PBA)=5.437112577484503;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3990.0; crudely normalised: 0% > other= expected rounds to survive: 11325.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51161; unaligned : 0.09 ± 0.0; other: 0.91 ± 0.0; > Team unaligned = winning battles: 460; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4541; perfect battles: 0; close-call battles: 3599; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=other; avg hp=-4.4751049790041995 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.563087382523495;} stone golem: {team=other; avg hp=104.09438112377525 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.57908418316336; hits/misses (PBA)= 12.35112977404519/6.60627874425115; rounds (PBA)=10.072185562887423;} purple worm: {team=unaligned ; avg hp=-6.579084183163367 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.38072385522895; hits/misses (PBA)= 10.110177964407118/8.47130573885223; rounds (PBA)=9.362927414517097;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8645.0; crudely normalised: 0% > other= expected rounds to survive: 6645.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36097; unaligned : 0.9 ± 0.0; other: 0.1 ± 0.0; > Team unaligned = winning battles: 4515; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 486; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=79.61807638472305 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.12977404519097; hits/misses (PBA)= 8.406118776244751/4.455308938212357; rounds (PBA)=7.0951809638072385;} stone golem: {team=other; avg hp=-7.1297740451909615 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.38192361527695; hits/misses (PBA)= 8.128374325134972/4.371725654869026; rounds (PBA)=6.3265346930613875;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4911017796440712;} purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 49254.55; crudely normalised: 0% > other= expected rounds to survive: 2031.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19976; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=other; avg hp=-12.372725454909018 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.72145570885823; hits/misses (PBA)= 1.858628274345131/1.2551489702059588; rounds (PBA)=3.1187762447510496;} iron golem: {team=unaligned ; avg hp=130.27854429114177 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.37272545490902; hits/misses (PBA)= 8.474105178964207/1.5022995400919816; rounds (PBA)=3.9852029594081184;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10008.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 618.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40887; other: 0.61 ± 0.01; lawful evil : 0.39 ± 0.01; > Team other = winning battles: 3044; perfect battles: 0; close-call battles: 3041; > Team lawful evil = winning battles: 1957; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=2.644871025794841 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.087782443511298; hits/misses (PBA)= 2.4797040591881623/3.036992601479704; rounds (PBA)=5.570285942811438;} fire giant: {team=lawful evil ; avg hp=8.45490901819636 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.8228354329134; hits/misses (PBA)= 12.870825834833033/1.9942011597680465; rounds (PBA)=7.729254149170166;} lamia: {team=other; avg hp=47.28174365126974 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.81503699260148; hits/misses (PBA)= 5.890621875624875/8.800839832033594; rounds (PBA)=7.632873425314937;} bugbear: {team=other; avg hp=-11.847230553889222 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.689662067586483; hits/misses (PBA)= 0.21995600879824034/0.4201159768046391; rounds (PBA)=1.061987602479504;} thug #2: {team=other; avg hp=-15.362927414517097 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.98500299940012; hits/misses (PBA)= 2.3303339332133572/4.331533693261347; rounds (PBA)=3.3433313337332535;} thug #3: {team=other; avg hp=-15.614077184563087 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.202359528094382; hits/misses (PBA)= 2.369326134773045/4.307738452309538; rounds (PBA)=3.3533293341331736;} berserker: {team=other; avg hp=17.865626874625075 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.263947210557888; hits/misses (PBA)= 2.546890621875625/3.8848230353929214; rounds (PBA)=6.510097980403919;} thug: {team=other; avg hp=-15.869226154769047 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.746650669866026; hits/misses (PBA)= 2.2937412517496503/4.396920615876825; rounds (PBA)=3.3559288142371524;} bugbear #2: {team=other; avg hp=-11.921615676864628 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.754649070185963; hits/misses (PBA)= 0.22475504899020196/0.41931613677264545; rounds (PBA)=1.0733853229354129;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9059.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 764.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43520; other: 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team other = winning battles: 1652; perfect battles: 0; close-call battles: 1649; > Team lawful evil = winning battles: 3349; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-10.603279344131174 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.416716656668667; hits/misses (PBA)= 2.2319536092781442/2.7454509098180364; rounds (PBA)=4.994201159768046;} fire giant: {team=lawful evil ; avg hp=25.559688062387522 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.4217156568686; hits/misses (PBA)= 13.68366326734653/2.161767646470706; rounds (PBA)=8.430713857228554;} thug: {team=other; avg hp=-18.30633873225355 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.210357928414318; hits/misses (PBA)= 2.0499900019996002/3.8142371525694863; rounds (PBA)=2.935412917416517;} bugbear #2: {team=other; avg hp=-11.838432313537293 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8914217156568687; hits/misses (PBA)= 0.23455308938212358/0.4349130173965207; rounds (PBA)=1.0787842431513697;} berserker: {team=other; avg hp=-3.25874825034993 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.53869226154769; hits/misses (PBA)= 2.4839032193561286/3.7474505098980204; rounds (PBA)=6.269146170765847;} lamia: {team=other; avg hp=15.749850029994 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.53949210157968; hits/misses (PBA)= 6.141571685662868/9.356928614277145; rounds (PBA)=7.924815036992602;} thug #2: {team=other; avg hp=-18.38092381523695 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.10637872425515; hits/misses (PBA)= 2.013397320535893/3.850629874025195; rounds (PBA)=2.935412917416517;} bugbear: {team=other; avg hp=-11.78384323135373 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737252549490102; hits/misses (PBA)= 0.22175564887022595/0.40151969606078786; rounds (PBA)=1.0577884423115378;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8128.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 1000.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42118; other: 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team other = winning battles: 630; perfect battles: 0; close-call battles: 630; > Team lawful evil = winning battles: 4371; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=other; avg hp=-18.749650069986004 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.37872425514897; hits/misses (PBA)= 1.7286542691461708/3.175364927014597; rounds (PBA)=2.4527094581083784;} berserker: {team=other; avg hp=-13.470305938812238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.869826034793043; hits/misses (PBA)= 2.218156368726255/3.337732453509298; rounds (PBA)=5.566886622675465;} veteran: {team=other; avg hp=-15.027394521095781 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.68506298740252; hits/misses (PBA)= 1.8364327134573086/2.271745650869826; rounds (PBA)=4.111377724455109;} bugbear: {team=other; avg hp=-11.86122775444911 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9018196360727853; hits/misses (PBA)= 0.23655268946210758/0.42091581683663265; rounds (PBA)=1.0791841631673664;} lamia: {team=other; avg hp=-4.344331133773245 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.63847230553889; hits/misses (PBA)= 5.9136172765446915/8.879024195160968; rounds (PBA)=7.4679064187162565;} fire giant: {team=lawful evil ; avg hp=47.79804039192162 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.48610277944414; hits/misses (PBA)= 13.159368126374725/2.147370525894821; rounds (PBA)=8.310737852429513;} bugbear #2: {team=other; avg hp=-12.033193361327735 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7280543891221756; hits/misses (PBA)= 0.22115576884623075/0.41111777644471104; rounds (PBA)=1.0647870425914816;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7226.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 1447.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38550; other: 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team other = winning battles: 172; perfect battles: 0; close-call battles: 172; > Team lawful evil = winning battles: 4829; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-15.704459108178364 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.054589082183563; hits/misses (PBA)= 1.454509098180364/1.760247950409918; rounds (PBA)=3.215756848630274;} fire giant: {team=lawful evil ; avg hp=70.55728854229154 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.38152369526097; hits/misses (PBA)= 11.814037192561488/2.090981803639272; rounds (PBA)=7.677864427114577;} lamia: {team=other; avg hp=-12.779044191161768 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.2749450109978; hits/misses (PBA)= 5.320535892821436/7.999400119976005; rounds (PBA)=6.680263947210558;} bugbear #2: {team=other; avg hp=-12.157168566286742 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.822835432913417; hits/misses (PBA)= 0.22555488902219556/0.4169166166766647; rounds (PBA)=1.0861827634473105;} bugbear: {team=other; avg hp=-11.752849430113978 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.81123775244951; hits/misses (PBA)= 0.23035392921415718/0.4259148170365927; rounds (PBA)=1.083383323335333;} berserker: {team=other; avg hp=-15.988002399520097 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.479104179164167; hits/misses (PBA)= 1.8854229154169166/2.797840431913617; rounds (PBA)=4.685262947410518;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6600.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 1629.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34493; other: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team other = winning battles: 34; perfect battles: 0; close-call battles: 34; > Team lawful evil = winning battles: 4967; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=-16.72645470905819 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.855428914217157; hits/misses (PBA)= 1.5412917416516696/2.288342331533693; rounds (PBA)=3.8300339932013596;} veteran: {team=other; avg hp=-16.14137172565487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.335532893421315; hits/misses (PBA)= 1.0591881623675266/1.2985402919416116; rounds (PBA)=2.357728454309138;} fire giant: {team=lawful evil ; avg hp=89.53189362127574 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.4397120575885; hits/misses (PBA)= 10.568486302739451/1.7246550689862028; rounds (PBA)=6.890221955608879;} lamia: {team=other; avg hp=-14.72745450909818 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.277144571085785; hits/misses (PBA)= 4.6646670665866825/7.051989602079584; rounds (PBA)=5.8624275144971;} bugbear: {team=other; avg hp=-11.844431113777244 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6658668266346731;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5933.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 1864.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32050; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 5; > Team lawful evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=-16.734453109378123 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.814237152569486; hits/misses (PBA)= 1.3349330133973205/1.9958008398320335; rounds (PBA)=3.3309338132373525;} lamia: {team=other; avg hp=-15.314337132573485 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.81623675264947; hits/misses (PBA)= 4.30753849230154/6.4125174965006995; rounds (PBA)=5.360727854429114;} veteran: {team=other; avg hp=-15.078384323135372 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8442311537692462;} fire giant: {team=lawful evil ; avg hp=102.36952609478104 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.127174565087; hits/misses (PBA)= 9.290941811637673/2.025594881023795; rounds (PBA)=6.407318536292742;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4882.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 2334.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24577; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=129.7026594681064 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.6000799840032; hits/misses (PBA)= 6.432113577284543/1.8750249950009998; rounds (PBA)=4.914417116576685;} veteran: {team=other; avg hp=-15.056188762247551 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8306338732253549;} lamia: {team=other; avg hp=-15.543891221755649 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.297340531893624; hits/misses (PBA)= 3.060587882423515/4.623875224955009; rounds (PBA)=3.842231553689262;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 15429.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 1090.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30813; any : 0.68 ± 0.01; lawful evil : 0.32 ± 0.01; > Team any = winning battles: 3402; perfect battles: 0; close-call battles: 3205; > Team lawful evil = winning battles: 1599; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=6.08498300339932 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.0605878824235; hits/misses (PBA)= 7.965206958608278/3.005998800239952; rounds (PBA)=5.733453309338133;} veteran: {team=any ; avg hp=-13.863427314537093 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8370325934813037;} gladiator #2: {team=any ; avg hp=32.412117576484704 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.89182163567287; hits/misses (PBA)= 7.088182363527294/7.114377124575085; rounds (PBA)=4.956808638272346;} gladiator: {team=any ; avg hp=32.390721855628875 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.02319536092782; hits/misses (PBA)= 7.112177564487102/7.0943811237752445; rounds (PBA)=4.946610677864427;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20832.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29933; any : 0.88 ± 0.0; lawful evil : 0.12 ± 0.0; > Team any = winning battles: 4388; perfect battles: 0; close-call battles: 3838; > Team lawful evil = winning battles: 613; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=36.17196560687862 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.4249150169966; hits/misses (PBA)= 4.874825034993002/4.877224555088982; rounds (PBA)=4.546890621875625;} fire giant: {team=lawful evil ; avg hp=-1.8994201159768047 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.96820635872825; hits/misses (PBA)= 7.827234553089382/3.1089782043591283; rounds (PBA)=5.563087382523495;} gladiator #2: {team=any ; avg hp=36.282143571285744 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.13617276544691; hits/misses (PBA)= 4.925214957008598/4.971205758848231; rounds (PBA)=4.5730853829234155;} gladiator: {team=any ; avg hp=38.57768446310738 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.338332333533295; hits/misses (PBA)= 5.1385722855428915/5.15876824635073; rounds (PBA)=4.634273145370925;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 13888.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34041; any : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team any = winning battles: 135; perfect battles: 0; close-call battles: 130; > Team lawful evil = winning battles: 4866; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #2: {team=any ; avg hp=-13.556888622275546 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30353929214157; hits/misses (PBA)= 4.224155168966207/4.223555288942212; rounds (PBA)=4.395320935812838;} gladiator: {team=any ; avg hp=-13.539892021595682 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.222555488902216; hits/misses (PBA)= 4.122375524895021/4.128174365126974; rounds (PBA)=4.3787242551489705;} fire giant: {team=lawful evil ; avg hp=70.4739052189562 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.09678064387123; hits/misses (PBA)= 8.730453909218156/3.3763247350529895; rounds (PBA)=6.784643071385723;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6944.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17390; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=123.18236352729454 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.73265346930614; hits/misses (PBA)= 4.3393321335732855/1.0865826834633074; rounds (PBA)=3.4773045390921817;} gladiator: {team=any ; avg hp=-14.732653469306138 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.81763647270546; hits/misses (PBA)= 3.5314937012597483/3.55248950209958; rounds (PBA)=2.361327734453109;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4485.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31763; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2398; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2603; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon: {team=lawful good ; avg hp=13.85622875424915 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.86782643471307; hits/misses (PBA)= 10.692861427714456/5.78124375124975; rounds (PBA)=5.8140371925614875;} young red dragon: {team=chaotic evil ; avg hp=17.132173565286944 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.14377124575086; hits/misses (PBA)= 10.916816636672666/5.834433113377324; rounds (PBA)=5.934813037392521;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3312.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11013.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22077; chaotic good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4974; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=113.73785242951409 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.378324335133; hits/misses (PBA)= 6.1999600079984/1.0837832433513297; rounds (PBA)=4.406918616276744;} young red dragon: {team=chaotic evil ; avg hp=-15.378324335132973 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.26214757048591; hits/misses (PBA)= 7.80123975204959/2.582883423315337; rounds (PBA)=3.465106978604279;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16965.07; crudely normalised: 0% > lawful evil = expected rounds to survive: 801.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25997; any : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team any = winning battles: 4869; perfect battles: 0; close-call battles: 4869; > Team lawful evil = winning battles: 132; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-17.802039592081584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5464907018596281;} veteran: {team=any ; avg hp=-8.195360927814438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60247950409918; hits/misses (PBA)= 1.2473505298940213/1.5666866626674665; rounds (PBA)=2.8360327934413117;} fire giant: {team=lawful evil ; avg hp=-4.70745850829834 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.95600879824036; hits/misses (PBA)= 7.0629874025194965/2.2389522095580885; rounds (PBA)=4.672065586882623;} gladiator: {team=any ; avg hp=88.06998600279944 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.74865026994601; hits/misses (PBA)= 6.801039792041592/6.800839832033593; rounds (PBA)=4.819436112777445;} veteran #2: {team=any ; avg hp=-7.484103179364127 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69626074785043; hits/misses (PBA)= 1.2665466906618676/1.541491701659668; rounds (PBA)=2.831633673265347;} gladiator #2: {team=any ; avg hp=89.45550889822036 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.66006798640272; hits/misses (PBA)= 6.7956408718256345/6.790241951609678; rounds (PBA)=4.829434113177364;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 9898.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 1139.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36514; any : 0.16 ± 0.01; lawful evil : 0.84 ± 0.01; > Team any = winning battles: 779; perfect battles: 0; close-call battles: 779; > Team lawful evil = winning battles: 4222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=41.01459708058388 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.0621875624875; hits/misses (PBA)= 9.966006798640272/3.0571885622875423; rounds (PBA)=7.150769846030794;} veteran: {team=any ; avg hp=-15.876024795040992 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.253149370125975; hits/misses (PBA)= 1.3363327334533093/1.6034793041391722; rounds (PBA)=2.9422115576884624;} guard: {team=any ; avg hp=-17.693261347730456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5394921015796841;} gladiator: {team=any ; avg hp=-4.01879624075185 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.45670865826834; hits/misses (PBA)= 9.347730453909218/9.332733453309338; rounds (PBA)=6.326934613077385;} veteran #2: {team=any ; avg hp=-15.474105178964207 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275544891021795; hits/misses (PBA)= 1.3419316136772645/1.6140771845630875; rounds (PBA)=2.9582083583283345;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8423.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 1829.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27700; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 40; > Team lawful evil = winning battles: 4960; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-15.041991601679664 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8350329934013196;} gladiator: {team=any ; avg hp=-14.230553889222156 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.04719056188762; hits/misses (PBA)= 6.668866226754649/6.668466306738653; rounds (PBA)=4.451709658068387;} fire giant: {team=lawful evil ; avg hp=88.95280943811238 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.27254549090182; hits/misses (PBA)= 6.87002599480104/2.703459308138372; rounds (PBA)=5.530293941211758;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 331.77; crudely normalised: 0% > any = expected rounds to survive: 525.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2443; Sum of rounds: 35971; > Team other = winning battles: 46; perfect battles: 0; close-call battles: 46; > Team any = winning battles: 2396; perfect battles: 0; close-call battles: 2280; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=40.513712648383134 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.96561604584527; hits/misses (PBA)= 6.862464183381089/6.577977896029472; rounds (PBA)=13.913630781825624;} guard #4: {team=other; avg hp=-3.1133851821530905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125255832992223; hits/misses (PBA)= 1.0442079410560785/1.7261563651248466; rounds (PBA)=2.9271387638149817;} veteran: {team=any ; avg hp=40.68358575521899 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.32623823168236; hits/misses (PBA)= 6.774048301268931/6.516168645108473; rounds (PBA)=13.759312320916905;} veteran #3: {team=other; avg hp=-2.854277527629963 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.35366352844863; hits/misses (PBA)= 6.758493655341793/6.940237413016782; rounds (PBA)=13.716741711011052;} guard #5: {team=other; avg hp=-3.053622595169873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969300040933279; hits/misses (PBA)= 1.0155546459271387/1.739664347114204; rounds (PBA)=2.917724109701187;} guard: {team=any ; avg hp=-2.329922226770364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119934506753991; hits/misses (PBA)= 1.040523945968072/1.7003683995088006; rounds (PBA)=3.333606221858371;} guard #3: {team=other; avg hp=-3.215718379042161 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981989357347524; hits/misses (PBA)= 1.0204666393778141/1.7580843225542366; rounds (PBA)=2.932050757265657;} guard #2: {team=any ; avg hp=-2.354072861236185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.791649611133852; hits/misses (PBA)= 0.9516987310683586/1.5235366352844864; rounds (PBA)=3.141629144494474;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 331.77; crudely normalised: 0% > any = expected rounds to survive: 525.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 724; Sum of rounds: 10586; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team any = winning battles: 715; perfect battles: 0; close-call battles: 674; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.363259668508287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1464088397790055; hits/misses (PBA)= 1.037292817679558/1.7638121546961325; rounds (PBA)=3.4544198895027622;} guard #3: {team=other; avg hp=-3.136740331491713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150552486187845; hits/misses (PBA)= 1.0165745856353592/1.8646408839779005; rounds (PBA)=3.015193370165746;} veteran: {team=any ; avg hp=39.18232044198895 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.15469613259668; hits/misses (PBA)= 6.892265193370166/6.526243093922652; rounds (PBA)=13.88121546961326;} veteran #3: {team=other; avg hp=-2.946132596685083 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.70441988950276; hits/misses (PBA)= 6.795580110497237/6.780386740331492; rounds (PBA)=13.587016574585636;} guard #5: {team=other; avg hp=-3.1422651933701657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6353591160221; hits/misses (PBA)= 0.9585635359116023/1.6933701657458564; rounds (PBA)=2.841160220994475;} veteran #2: {team=any ; avg hp=42.027624309392266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.21132596685083; hits/misses (PBA)= 6.808011049723757/6.411602209944752; rounds (PBA)=13.691988950276244;} guard #2: {team=any ; avg hp=-2.320441988950276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842541436464089; hits/misses (PBA)= 1.0027624309392265/1.5096685082872927; rounds (PBA)=3.2859116022099446;} guard #4: {team=other; avg hp=-3.2002762430939224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846685082872928; hits/misses (PBA)= 0.9751381215469613/1.8121546961325967; rounds (PBA)=2.9447513812154695;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 331.77; crudely normalised: 0% > any = expected rounds to survive: 525.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1866; Sum of rounds: 27564; > Team other = winning battles: 56; perfect battles: 0; close-call battles: 56; > Team any = winning battles: 1809; perfect battles: 0; close-call battles: 1706; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=other; avg hp=-2.357984994640943 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.42550911039657; hits/misses (PBA)= 6.812433011789925/6.915326902465166; rounds (PBA)=13.756698821007502;} guard #5: {team=other; avg hp=-3.20042872454448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.368703108252947; hits/misses (PBA)= 1.094855305466238/1.807609860664523; rounds (PBA)=3.087888531618435;} guard #4: {team=other; avg hp=-3.065380493033226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.808145766345123; hits/misses (PBA)= 0.9807073954983923/1.9030010718113612; rounds (PBA)=3.083065380493033;} veteran: {team=any ; avg hp=40.80278670953912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.79742765273312; hits/misses (PBA)= 6.833333333333333/6.568060021436227; rounds (PBA)=13.854769560557342;} guard #3: {team=other; avg hp=-3.0937834941050375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.936763129689175; hits/misses (PBA)= 1.0085744908896035/1.8370846730975348; rounds (PBA)=3.0235798499464095;} veteran #2: {team=any ; avg hp=40.0075026795284 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.88478027867095; hits/misses (PBA)= 6.716505894962487/6.491961414790997; rounds (PBA)=13.681136120042872;} guard #2: {team=any ; avg hp=-2.1918542336548765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.177920685959271; hits/misses (PBA)= 1.0439442658092175/1.6881028938906752; rounds (PBA)=3.4013933547695605;} guard: {team=any ; avg hp=-2.22561629153269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.819935691318328; hits/misses (PBA)= 0.9764201500535906/1.5562700964630225; rounds (PBA)=3.2465166130760985;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 233.33; crudely normalised: 0% > any = expected rounds to survive: 2033.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2591; Sum of rounds: 20695; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2590; perfect battles: 0; close-call battles: 1470; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.183712852180625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340023157082207; hits/misses (PBA)= 1.0652257815515245/2.023157082207642; rounds (PBA)=5.830567348514087;} guard #2: {team=any ; avg hp=3.1362408336549596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.610961018911617; hits/misses (PBA)= 1.1084523350057893/2.0775762253956; rounds (PBA)=5.811269780007719;} veteran #3: {team=other; avg hp=-3.0852952527981476 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.744500192975686; hits/misses (PBA)= 2.6700115785411036/4.49633346198379; rounds (PBA)=7.166345040524894;} veteran #2: {team=any ; avg hp=57.01736781165573 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.17136240833655; hits/misses (PBA)= 3.6788884600540332/3.6916248552682362; rounds (PBA)=7.70127363952142;} veteran: {team=any ; avg hp=56.8703203396372 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.957931300656117; hits/misses (PBA)= 3.6472404477035893/3.732921651871864; rounds (PBA)=7.706291007333076;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26394721055788845;} rat #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2445510897820436;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 160.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 1345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29360; chaotic evil : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team chaotic evil = winning battles: 46; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4955; perfect battles: 0; close-call battles: 3891; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=12.547890421915618 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.490901819636072; hits/misses (PBA)= 2.101379724055189/3.1735652869426114; rounds (PBA)=5.45870825834833;} goblin #2: {team=neutral evil ; avg hp=2.0897820435912817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.228554289142172; hits/misses (PBA)= 1.3855228954209158/2.0591881623675263; rounds (PBA)=4.000599880023995;} red dragon wyrmling: {team=chaotic evil ; avg hp=-2.7710457908418316 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.94761047790442; hits/misses (PBA)= 2.6360727854429116/2.687262547490502; rounds (PBA)=5.33253349330134;} drow #2: {team=neutral evil ; avg hp=12.584283143371326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.332333533293342; hits/misses (PBA)= 2.082983403319336/3.1913617276544692; rounds (PBA)=5.463107378524295;} goblin #3: {team=neutral evil ; avg hp=2.027394521095781 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062587482503499; hits/misses (PBA)= 1.3633273345330934/2.0835832833433314; rounds (PBA)=4.015196960607878;} goblin #4: {team=neutral evil ; avg hp=1.9844031193761247 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919416116776644; hits/misses (PBA)= 1.3373325334933013/2.059388122375525; rounds (PBA)=3.991001799640072;} goblin: {team=neutral evil ; avg hp=2.081383723255349 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.119176164767046; hits/misses (PBA)= 1.3653269346130774/2.0405918816236754; rounds (PBA)=3.993601279744051;} drow: {team=neutral evil ; avg hp=12.572885422915418 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.467906418716257; hits/misses (PBA)= 2.1025794841031793/3.170965806838632; rounds (PBA)=5.458508298340332;} goblin #5: {team=neutral evil ; avg hp=2.164367126574685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.150169966006798; hits/misses (PBA)= 1.3805238952209558/2.1125774845030993; rounds (PBA)=4.041791641671666;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 153.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27182; other: 0.24 ± 0.01; neutral evil : 0.76 ± 0.01; > Team other = winning battles: 1222; perfect battles: 0; close-call battles: 944; > Team neutral evil = winning battles: 3779; perfect battles: 0; close-call battles: 2867; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=-1.274145170965807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.619876024795041; hits/misses (PBA)= 1.306738652269546/1.3779244151169765; rounds (PBA)=2.8498300339932015;} drow #3: {team=neutral evil ; avg hp=5.77624475104979 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.626874625074985; hits/misses (PBA)= 1.8308338332333534/1.9258148370325934; rounds (PBA)=3.9918016396720657;} drow: {team=neutral evil ; avg hp=5.902819436112777 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.721055788842232; hits/misses (PBA)= 1.845630873825235/1.947010597880424; rounds (PBA)=4.029594081183763;} goblin: {team=neutral evil ; avg hp=-1.6640671865626875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3697260547890422; hits/misses (PBA)= 0.236752649470106/0.23335332933413316; rounds (PBA)=1.081383723255349;} goblin #4: {team=other; avg hp=-1.3363327334533093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.492901419716056; hits/misses (PBA)= 1.285742851429714/1.4061187762447511; rounds (PBA)=2.878624275144971;} goblin #5: {team=other; avg hp=-1.2889422115576885 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.680463907218556; hits/misses (PBA)= 1.3075384923015396/1.4071185762847431; rounds (PBA)=2.8710257948410316;} goblin #3: {team=other; avg hp=-1.3365326934613078 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.426714657068587; hits/misses (PBA)= 1.269146170765847/1.3747250549890022; rounds (PBA)=2.8144371125774845;} drow #2: {team=neutral evil ; avg hp=5.7650469906018795 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.518296340731853; hits/misses (PBA)= 1.805238952209558/1.941011797640472; rounds (PBA)=3.990201959608078;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 155.56; crudely normalised: 0% > neutral evil = expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25843; other: 0.85 ± 0.01; neutral evil : 0.15 ± 0.01; > Team other = winning battles: 4240; perfect battles: 0; close-call battles: 2458; > Team neutral evil = winning battles: 761; perfect battles: 0; close-call battles: 581; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=3.2561487702459506 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.88882223555289; hits/misses (PBA)= 1.5112977404519097/1.4813037392521495; rounds (PBA)=3.6170765846830633;} goblin #5: {team=other; avg hp=3.2529494101179766 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75764847030594; hits/misses (PBA)= 1.5008998200359929/1.4763047390521895; rounds (PBA)=3.6146770645870827;} drow #2: {team=neutral evil ; avg hp=-1.6132773445310937 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.213357328534293; hits/misses (PBA)= 1.0825834833033394/1.7904419116176764; rounds (PBA)=2.951009798040392;} goblin #3: {team=other; avg hp=3.311137772445511 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.729854029194161; hits/misses (PBA)= 1.493501299740052/1.5156968606278745; rounds (PBA)=3.6320735852829436;} drow #3: {team=neutral evil ; avg hp=-1.6016796640671866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.378924215156968; hits/misses (PBA)= 1.1091781643671266/1.8128374325134973; rounds (PBA)=3.0065986802639473;} drow: {team=neutral evil ; avg hp=-1.6296740651869626 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.063987202559488; hits/misses (PBA)= 1.0631873625274946/1.7920415916816637; rounds (PBA)=2.9380123975204957;} goblin #4: {team=other; avg hp=3.281143771245751 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.749250149970006; hits/misses (PBA)= 1.49250149970006/1.4943011397720456; rounds (PBA)=3.6186762647470507;} goblin #2: {team=other; avg hp=3.2423515296940613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.719056188762247; hits/misses (PBA)= 1.488502299540092/1.4983003399320136; rounds (PBA)=3.6186762647470507;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5933; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 447; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.812637472505499 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.457108578284343; hits/misses (PBA)= 0.4311137772445511/0.22795440911817635; rounds (PBA)=0.8772245550889822;} goblin #8: {team=neutral evil ; avg hp=6.820835832833433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.404519096180764; hits/misses (PBA)= 0.41991601679664065/0.22755448910217957; rounds (PBA)=0.8792241551689662;} goblin #7: {team=neutral evil ; avg hp=6.840631873625275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4179164167166567; hits/misses (PBA)= 0.4233153369326135/0.23355328934213157; rounds (PBA)=0.8832233553289343;} goblin #9: {team=neutral evil ; avg hp=6.840631873625275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.411117776444711; hits/misses (PBA)= 0.4169166166766647/0.21875624875024996; rounds (PBA)=0.8730253949210158;} giant lizard: {team=unaligned ; avg hp=-2.719256148770246 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4917016596680663; hits/misses (PBA)= 0.22475504899020196/0.5344931013797241; rounds (PBA)=0.759248150369926;} goblin #5: {team=neutral evil ; avg hp=6.854629074185163 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4563087382523494; hits/misses (PBA)= 0.4247150569886023/0.22235552889422117; rounds (PBA)=0.8728254349130175;} goblin #2: {team=neutral evil ; avg hp=6.847430513897221 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392121575684863; hits/misses (PBA)= 0.41511697660467906/0.23435312937412517; rounds (PBA)=0.8784243151369726;} goblin #4: {team=neutral evil ; avg hp=6.8454309138172365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3529294141171766; hits/misses (PBA)= 0.40491901619676063/0.23015396920615877; rounds (PBA)=0.8682263547290542;} goblin #3: {team=neutral evil ; avg hp=6.826834633073386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4057188562287544; hits/misses (PBA)= 0.4169166166766647/0.2425514897020596; rounds (PBA)=0.8812237552489502;} goblin #6: {team=neutral evil ; avg hp=6.819236152769446 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4215156968606277; hits/misses (PBA)= 0.41711657668466307/0.22375524895020996; rounds (PBA)=0.8634273145370925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5797; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-8.08258348330334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0595880823835233; hits/misses (PBA)= 0.011397720455908818/0.1993601279744051; rounds (PBA)=0.5892821435712857;} acolyte: {team=any ; avg hp=-8.049790041991601 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0615876824635073; hits/misses (PBA)= 0.01199760047990402/0.21495700859828035; rounds (PBA)=0.591881623675265;} ancient black dragon: {team=chaotic evil ; avg hp=366.878824235153 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13237352529494; hits/misses (PBA)= 2.0/0.1757648470305939; rounds (PBA)=1.1591681663667266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5854829034193162;} storm giant: {team=other; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41451709658068386;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16896.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27679; chaotic evil : 0.66 ± 0.01; chaotic good : 0.34 ± 0.01; > Team chaotic evil = winning battles: 3306; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1695; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=6.636672665466906 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.6120775844831; hits/misses (PBA)= 7.24875024995001/1.8236352729454108; rounds (PBA)=4.815036992601479;} adult red dragon: {team=chaotic evil ; avg hp=29.387922415516897 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.3633273345331; hits/misses (PBA)= 13.253949210157968/0.6890621875624875; rounds (PBA)=5.092181563687262;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2543491301739652;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #2: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.58; crudely normalised: 0% > neutral evil = expected rounds to survive: 190.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1099; Sum of rounds: 8722; > Team other = winning battles: 173; perfect battles: 0; close-call battles: 173; > Team neutral evil = winning battles: 925; perfect battles: 0; close-call battles: 899; ------------------------------------------------- Combattants ------------------------------------------------ drow #19: {team=neutral evil ; avg hp=4.414012738853503 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.636032757051865; hits/misses (PBA)= 2.343039126478617/2.364877161055505; rounds (PBA)=4.928116469517743;} drow #15: {team=neutral evil ; avg hp=3.957233848953594 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.145586897179253; hits/misses (PBA)= 2.2474977252047315/2.29663330300273; rounds (PBA)=4.779799818016379;} drow #5: {team=other; avg hp=-1.8307552320291174 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.476797088262057; hits/misses (PBA)= 1.6314831665150136/2.0991810737033667; rounds (PBA)=3.748862602365787;} drow #14: {team=neutral evil ; avg hp=4.542311191992721 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.503184713375797; hits/misses (PBA)= 2.3248407643312103/2.272975432211101; rounds (PBA)=4.794358507734304;} drow #18: {team=neutral evil ; avg hp=4.301182893539582 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.276615104640582; hits/misses (PBA)= 2.2829845313921746/2.3202911737943586; rounds (PBA)=4.827115559599636;} drow #12: {team=neutral evil ; avg hp=4.677888989990901 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.085532302092812; hits/misses (PBA)= 2.397634212920837/2.375796178343949; rounds (PBA)=4.969062784349409;} drow #17: {team=neutral evil ; avg hp=4.485896269335759 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.901728844404003; hits/misses (PBA)= 2.381255686988171/2.3293903548680617; rounds (PBA)=4.9481346678798905;} drow #11: {team=neutral evil ; avg hp=4.2593266606005455 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.828935395814376; hits/misses (PBA)= 2.3694267515923566/2.341219290263876; rounds (PBA)=4.903548680618744;} drow #13: {team=neutral evil ; avg hp=4.363967242948135 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.984531392174704; hits/misses (PBA)= 2.2320291173794358/2.35122838944495; rounds (PBA)=4.8125568698817105;} drow #10: {team=other; avg hp=-1.8480436760691539 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.401273885350319; hits/misses (PBA)= 1.6251137397634212/2.05368516833485; rounds (PBA)=3.696997270245678;} drow #7: {team=other; avg hp=-1.9681528662420382 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.29663330300273; hits/misses (PBA)= 1.5959963603275704/2.1064604185623295; rounds (PBA)=3.718835304822566;} drow #21: {team=neutral evil ; avg hp=4.5304822565969065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.534121929026387; hits/misses (PBA)= 2.3357597816196543/2.4140127388535033; rounds (PBA)=4.965423111919927;} drow #6: {team=other; avg hp=-1.9272065514103731 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.392174704276615; hits/misses (PBA)= 1.5850773430391265/2.0773430391264784; rounds (PBA)=3.6815286624203822;} drow #16: {team=neutral evil ; avg hp=4.281164695177434 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.498635122838945; hits/misses (PBA)= 2.3175614194722476/2.2383985441310283; rounds (PBA)=4.760691537761601;} drow #2: {team=other; avg hp=-2.05459508644222 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.600545950864422; hits/misses (PBA)= 1.6660600545950865/2.124658780709736; rounds (PBA)=3.8043676069153776;} drow #8: {team=other; avg hp=-1.9099181073703366 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.300272975432211; hits/misses (PBA)= 1.5905368516833485/2.0937215650591448; rounds (PBA)=3.700636942675159;} drow #20: {team=neutral evil ; avg hp=4.2966333030027295 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.628753412192903; hits/misses (PBA)= 2.3284804367606915/2.4049135577797998; rounds (PBA)=4.949044585987261;} drow #3: {team=other; avg hp=-1.7279344858962693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.656960873521383; hits/misses (PBA)= 1.6533212010919018/2.1819836214740675; rounds (PBA)=3.8562329390354866;} drow #4: {team=other; avg hp=-1.978161965423112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.604185623293903; hits/misses (PBA)= 1.646041856232939/2.08189262966333; rounds (PBA)=3.746132848043676;} drow: {team=other; avg hp=-1.8744313011828935 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.733393994540492; hits/misses (PBA)= 1.6633303002729753/2.0964513193812557; rounds (PBA)=3.7770700636942673;} drow #9: {team=other; avg hp=-1.9317561419472247 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.353048225659691; hits/misses (PBA)= 1.632393084622384/2.050955414012739; rounds (PBA)=3.695177434030937;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.58; crudely normalised: 0% > neutral evil = expected rounds to survive: 190.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1236; Sum of rounds: 9816; > Team other = winning battles: 179; perfect battles: 0; close-call battles: 179; > Team neutral evil = winning battles: 1056; perfect battles: 0; close-call battles: 1033; ------------------------------------------------- Combattants ------------------------------------------------ drow #15: {team=neutral evil ; avg hp=4.532362459546926 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.562297734627832; hits/misses (PBA)= 2.321197411003236/2.3284789644012944; rounds (PBA)=4.868932038834951;} drow #17: {team=neutral evil ; avg hp=4.283980582524272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.254854368932039; hits/misses (PBA)= 2.2864077669902914/2.3470873786407767; rounds (PBA)=4.860032362459547;} drow #11: {team=neutral evil ; avg hp=4.131067961165049 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.714401294498382; hits/misses (PBA)= 2.355987055016181/2.4190938511326863; rounds (PBA)=4.990291262135922;} drow #12: {team=neutral evil ; avg hp=4.381067961165049 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.735436893203884; hits/misses (PBA)= 2.3406148867313914/2.261326860841424; rounds (PBA)=4.849514563106796;} drow #10: {team=other; avg hp=-1.936084142394822 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.601941747572816; hits/misses (PBA)= 1.6448220064724919/2.099514563106796; rounds (PBA)=3.763754045307443;} drow #19: {team=neutral evil ; avg hp=4.697411003236246 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.991100323624595; hits/misses (PBA)= 2.400485436893204/2.355177993527508; rounds (PBA)=4.973300970873787;} drow #16: {team=neutral evil ; avg hp=4.371359223300971 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.59546925566343; hits/misses (PBA)= 2.3058252427184467/2.343042071197411; rounds (PBA)=4.86084142394822;} drow #20: {team=neutral evil ; avg hp=4.253236245954692 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.65210355987055; hits/misses (PBA)= 2.350323624595469/2.3187702265372168; rounds (PBA)=4.878640776699029;} drow #6: {team=other; avg hp=-2.045307443365696 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.648058252427184; hits/misses (PBA)= 1.6553398058252426/2.058252427184466; rounds (PBA)=3.7233009708737863;} drow #8: {team=other; avg hp=-2.098705501618123 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.329288025889968; hits/misses (PBA)= 1.603559870550162/2.02831715210356; rounds (PBA)=3.646440129449838;} drow #3: {team=other; avg hp=-2.0364077669902914 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.21116504854369; hits/misses (PBA)= 1.6051779935275081/2.02831715210356; rounds (PBA)=3.6480582524271843;} drow #5: {team=other; avg hp=-2.070388349514563 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47653721682848; hits/misses (PBA)= 1.6229773462783172/2.012135922330097; rounds (PBA)=3.649676375404531;} drow #18: {team=neutral evil ; avg hp=4.397249190938512 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.929611650485437; hits/misses (PBA)= 2.3907766990291264/2.3810679611650487; rounds (PBA)=4.957928802588997;} drow #2: {team=other; avg hp=-1.7823624595469256 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.919902912621358; hits/misses (PBA)= 1.698220064724919/2.1715210355987056; rounds (PBA)=3.8915857605177995;} drow #4: {team=other; avg hp=-1.9433656957928802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.549352750809062; hits/misses (PBA)= 1.6650485436893203/2.1270226537216828; rounds (PBA)=3.8122977346278315;} drow #21: {team=neutral evil ; avg hp=4.177184466019417 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.330906148867314; hits/misses (PBA)= 2.2855987055016183/2.2872168284789645; rounds (PBA)=4.769417475728155;} drow: {team=other; avg hp=-2.0978964401294498 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.34789644012945; hits/misses (PBA)= 1.598705501618123/2.016990291262136; rounds (PBA)=3.6262135922330097;} drow #7: {team=other; avg hp=-2.1262135922330097 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.434466019417476; hits/misses (PBA)= 1.6318770226537216/2.104368932038835; rounds (PBA)=3.750809061488673;} drow #14: {team=neutral evil ; avg hp=4.47411003236246 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.881877022653722; hits/misses (PBA)= 2.377831715210356/2.348705501618123; rounds (PBA)=4.940938511326861;} drow #13: {team=neutral evil ; avg hp=4.352750809061488 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.519417475728156; hits/misses (PBA)= 2.3050161812297736/2.3284789644012944; rounds (PBA)=4.81957928802589;} drow #9: {team=other; avg hp=-2.016181229773463 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.38430420711974; hits/misses (PBA)= 1.632686084142395/2.0396440129449838; rounds (PBA)=3.686893203883495;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.58; crudely normalised: 0% > neutral evil = expected rounds to survive: 190.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 945; Sum of rounds: 7400; > Team other = winning battles: 135; perfect battles: 0; close-call battles: 134; > Team neutral evil = winning battles: 809; perfect battles: 0; close-call battles: 794; ------------------------------------------------- Combattants ------------------------------------------------ drow #9: {team=other; avg hp=-2.037037037037037 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.196825396825396; hits/misses (PBA)= 1.5989417989417989/2.070899470899471; rounds (PBA)=3.68994708994709;} drow #10: {team=other; avg hp=-1.8941798941798942 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.215873015873015; hits/misses (PBA)= 1.584126984126984/2.0486772486772487; rounds (PBA)=3.651851851851852;} drow #16: {team=neutral evil ; avg hp=4.876190476190477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.588359788359789; hits/misses (PBA)= 2.3015873015873014/2.3777777777777778; rounds (PBA)=4.87936507936508;} drow #21: {team=neutral evil ; avg hp=4.6158730158730155 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.838095238095239; hits/misses (PBA)= 2.3883597883597885/2.329100529100529; rounds (PBA)=4.934391534391534;} drow: {team=other; avg hp=-1.9481481481481482 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.816931216931216; hits/misses (PBA)= 1.5142857142857142/1.9968253968253968; rounds (PBA)=3.525925925925926;} drow #14: {team=neutral evil ; avg hp=4.506878306878307 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.211640211640212; hits/misses (PBA)= 2.435978835978836/2.3746031746031746; rounds (PBA)=4.996825396825397;} drow #5: {team=other; avg hp=-1.8 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.83068783068783; hits/misses (PBA)= 1.6867724867724867/2.019047619047619; rounds (PBA)=3.7206349206349207;} drow #6: {team=other; avg hp=-1.892063492063492 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.485714285714286; hits/misses (PBA)= 1.6455026455026456/2.0317460317460316; rounds (PBA)=3.6857142857142855;} drow #8: {team=other; avg hp=-1.9693121693121693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.074074074074074; hits/misses (PBA)= 1.560846560846561/2.030687830687831; rounds (PBA)=3.6074074074074076;} drow #20: {team=neutral evil ; avg hp=4.770370370370371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.685714285714285; hits/misses (PBA)= 2.3322751322751323/2.384126984126984; rounds (PBA)=4.941798941798941;} drow #2: {team=other; avg hp=-2.1206349206349207 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.255026455026455; hits/misses (PBA)= 1.584126984126984/2.019047619047619; rounds (PBA)=3.6222222222222222;} drow #7: {team=other; avg hp=-1.9555555555555555 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.58941798941799; hits/misses (PBA)= 1.6719576719576719/2.06031746031746; rounds (PBA)=3.743915343915344;} drow #4: {team=other; avg hp=-2.146031746031746 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852910052910053; hits/misses (PBA)= 1.53015873015873/2.06984126984127; rounds (PBA)=3.621164021164021;} drow #12: {team=neutral evil ; avg hp=4.508994708994709 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.3005291005291; hits/misses (PBA)= 2.292063492063492/2.2497354497354496; rounds (PBA)=4.77989417989418;} drow #3: {team=other; avg hp=-1.9798941798941798 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.434920634920635; hits/misses (PBA)= 1.619047619047619/2.058201058201058; rounds (PBA)=3.6952380952380954;} drow #17: {team=neutral evil ; avg hp=4.343915343915344 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.42116402116402; hits/misses (PBA)= 2.293121693121693/2.3301587301587303; rounds (PBA)=4.833862433862434;} drow #13: {team=neutral evil ; avg hp=4.3121693121693125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.357671957671958; hits/misses (PBA)= 2.276190476190476/2.22010582010582; rounds (PBA)=4.693121693121693;} drow #18: {team=neutral evil ; avg hp=4.835978835978836 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.775661375661375; hits/misses (PBA)= 2.346031746031746/2.437037037037037; rounds (PBA)=4.993650793650794;} drow #11: {team=neutral evil ; avg hp=4.368253968253968 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.535449735449735; hits/misses (PBA)= 2.3015873015873014/2.3386243386243386; rounds (PBA)=4.873015873015873;} drow #19: {team=neutral evil ; avg hp=4.4031746031746035 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302645502645502; hits/misses (PBA)= 2.2835978835978836/2.311111111111111; rounds (PBA)=4.84021164021164;} drow #15: {team=neutral evil ; avg hp=4.554497354497355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.588359788359789; hits/misses (PBA)= 2.33968253968254/2.3492063492063493; rounds (PBA)=4.883597883597884;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.58; crudely normalised: 0% > neutral evil = expected rounds to survive: 190.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1786; Sum of rounds: 14181; > Team other = winning battles: 294; perfect battles: 0; close-call battles: 294; > Team neutral evil = winning battles: 1491; perfect battles: 0; close-call battles: 1441; ------------------------------------------------- Combattants ------------------------------------------------ drow #12: {team=neutral evil ; avg hp=4.30963045912654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.62541993281075; hits/misses (PBA)= 2.3365061590145575/2.322508398656215; rounds (PBA)=4.876819708846584;} drow #10: {team=other; avg hp=-1.8941769316909294 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.744120940649497; hits/misses (PBA)= 1.6657334826427772/2.112541993281075; rounds (PBA)=3.7989921612541995;} drow #20: {team=neutral evil ; avg hp=4.3152295632698765 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.562709966405375; hits/misses (PBA)= 2.2883538633818588/2.305711086226204; rounds (PBA)=4.830347144456887;} drow #21: {team=neutral evil ; avg hp=4.256998880179172 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.27939529675252; hits/misses (PBA)= 2.2609182530795073/2.2950727883538633; rounds (PBA)=4.771556550951848;} drow #11: {team=neutral evil ; avg hp=4.416013437849944 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.47872340425532; hits/misses (PBA)= 2.3006718924972005/2.3516237402015676; rounds (PBA)=4.875139977603584;} drow #4: {team=other; avg hp=-1.8712206047032476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.436730123180292; hits/misses (PBA)= 1.635498320268757/2.013437849944009; rounds (PBA)=3.66461366181411;} drow #7: {team=other; avg hp=-1.8505039193729003 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60414333706607; hits/misses (PBA)= 1.6371780515117582/2.0901455767077266; rounds (PBA)=3.745800671892497;} drow #17: {team=neutral evil ; avg hp=4.508398656215006 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.587905935050392; hits/misses (PBA)= 2.3275475923852182/2.3673012318029114; rounds (PBA)=4.89417693169093;} drow #9: {team=other; avg hp=-1.9591265397536395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.245240761478163; hits/misses (PBA)= 1.5856662933930572/2.076707726763718; rounds (PBA)=3.6786114221724526;} drow #3: {team=other; avg hp=-1.9585666293393058 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.678051511758119; hits/misses (PBA)= 1.6500559910414334/2.1405375139977605; rounds (PBA)=3.8085106382978724;} drow #19: {team=neutral evil ; avg hp=4.10582306830907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.199888017917134; hits/misses (PBA)= 2.2547592385218365/2.2838745800671894; rounds (PBA)=4.767637178051512;} drow #8: {team=other; avg hp=-2.016797312430011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.332586786114222; hits/misses (PBA)= 1.62989921612542/2.0867861142217246; rounds (PBA)=3.7334826427771555;} drow #13: {team=neutral evil ; avg hp=4.538073908174692 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.77939529675252; hits/misses (PBA)= 2.358902575587906/2.3930571108622622; rounds (PBA)=4.951287793952967;} drow: {team=other; avg hp=-1.8639417693169094 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098544232922732; hits/misses (PBA)= 1.5688689809630458/2.032474804031355; rounds (PBA)=3.619820828667413;} drow #6: {team=other; avg hp=-1.8118701007838747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.620380739081748; hits/misses (PBA)= 1.664053751399776/2.0755879059350506; rounds (PBA)=3.7609182530795073;} drow #16: {team=neutral evil ; avg hp=4.25531914893617 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.343225083986562; hits/misses (PBA)= 2.298432250839866/2.3650615901455767; rounds (PBA)=4.899216125419933;} drow #18: {team=neutral evil ; avg hp=4.599104143337066 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.789473684210526; hits/misses (PBA)= 2.3622620380739083/2.2928331466965286; rounds (PBA)=4.838745800671893;} drow #5: {team=other; avg hp=-1.9372900335946248 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47872340425532; hits/misses (PBA)= 1.6226203807390818/2.0576707726763717; rounds (PBA)=3.6954087346024638;} drow #15: {team=neutral evil ; avg hp=4.4232922732362825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.39585666293393; hits/misses (PBA)= 2.289473684210526/2.357222844344905; rounds (PBA)=4.858342665173573;} drow #2: {team=other; avg hp=-1.7323628219484883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54535274356103; hits/misses (PBA)= 1.6590145576707727/2.089585666293393; rounds (PBA)=3.7665173572228445;} drow #14: {team=neutral evil ; avg hp=4.408174692049272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.78107502799552; hits/misses (PBA)= 2.351063829787234/2.324188129899216; rounds (PBA)=4.869540873460246;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7409.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2866.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 911; Sum of rounds: 23109; > Team any = winning battles: 107; perfect battles: 0; close-call battles: 107; > Team chaotic evil = winning battles: 803; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-8.274423710208563 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.4006586169045; hits/misses (PBA)= 3.2327113062568604/9.92755214050494; rounds (PBA)=13.252469813391878;} veteran #13: {team=any ; avg hp=-7.825466520307354 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.95060373216246; hits/misses (PBA)= 3.176728869374314/9.574094401756312; rounds (PBA)=12.829857299670692;} veteran #19: {team=any ; avg hp=-7.407244785949506 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.981339187705817; hits/misses (PBA)= 3.2151481888035125/9.89132821075741; rounds (PBA)=13.185510428100988;} veteran #6: {team=any ; avg hp=-8.150384193194292 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.621295279912186; hits/misses (PBA)= 3.278814489571899/9.769484083424809; rounds (PBA)=13.142700329308452;} veteran: {team=any ; avg hp=-8.32272228320527 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.002195389681667; hits/misses (PBA)= 3.2184412733260155/9.665203073545554; rounds (PBA)=12.991218441273325;} veteran #17: {team=any ; avg hp=-8.430296377607025 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.019758507135016; hits/misses (PBA)= 3.2008781558726676/9.489571899012075; rounds (PBA)=12.794731064763996;} veteran #8: {team=any ; avg hp=-7.844127332601537 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.939626783754118; hits/misses (PBA)= 3.1931942919868277/9.801317233809002; rounds (PBA)=13.082327113062568;} veteran #12: {team=any ; avg hp=-8.105378704720088 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.081229418221735; hits/misses (PBA)= 3.190998902305159/9.609220636663007; rounds (PBA)=12.879253567508233;} veteran #14: {team=any ; avg hp=-7.312843029637761 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.399560922063667; hits/misses (PBA)= 3.256860592755214/9.750823271130626; rounds (PBA)=13.102085620197585;} veteran #15: {team=any ; avg hp=-8.203073545554336 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.153677277716795; hits/misses (PBA)= 3.186608122941822/9.62239297475302; rounds (PBA)=12.930845225027442;} veteran #7: {team=any ; avg hp=-8.092206366630077 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.401756311745334; hits/misses (PBA)= 3.3907793633369923/9.817782656421516; rounds (PBA)=13.301866081229418;} veteran #4: {team=any ; avg hp=-7.433589462129528 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.814489571899013; hits/misses (PBA)= 3.0318331503841933/9.468715697036224; rounds (PBA)=12.611416026344676;} veteran #20: {team=any ; avg hp=-8.13172338090011 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.585071350164654; hits/misses (PBA)= 3.1163556531284304/9.522502744237102; rounds (PBA)=12.735455543358945;} veteran #9: {team=any ; avg hp=-7.445664105378705 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.29198682766191; hits/misses (PBA)= 3.407244785949506/9.866081229418223; rounds (PBA)=13.351262349066959;} veteran #16: {team=any ; avg hp=-8.712403951701427 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.62788144895719; hits/misses (PBA)= 3.3073545554335895/9.925356750823271; rounds (PBA)=13.311745334796926;} ancient red dragon: {team=chaotic evil ; avg hp=78.27332601536773 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1318.099890230516; hits/misses (PBA)= 70.22283205268936/3.893523600439078; rounds (PBA)=25.308452250274424;} veteran #11: {team=any ; avg hp=-8.276619099890231 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.192096597145994; hits/misses (PBA)= 3.3611416026344676/10.1218441273326; rounds (PBA)=13.562019758507136;} veteran #18: {team=any ; avg hp=-7.924259055982437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.498353457738748; hits/misses (PBA)= 3.277716794731065/9.985729967069155; rounds (PBA)=13.354555433589463;} veteran #5: {team=any ; avg hp=-8.159165751920966 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.13391877058178; hits/misses (PBA)= 3.225027442371021/9.848518111964873; rounds (PBA)=13.1602634467618;} veteran #3: {team=any ; avg hp=-7.052689352360044 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.57299670691548; hits/misses (PBA)= 3.287596048298573/9.724478594950604; rounds (PBA)=13.10867178924259;} veteran #10: {team=any ; avg hp=-7.930845225027443 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.716794731064763; hits/misses (PBA)= 3.4138309549945114/9.880351262349066; rounds (PBA)=13.37980241492865;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6668.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3185.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 997; Sum of rounds: 23418; any : 0.0 ± 0.0; chaotic evil : 0.2 ± 0.01; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team chaotic evil = winning battles: 995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=-9.535606820461384 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.0; hits/misses (PBA)= 2.920762286860582/8.793380140421263; rounds (PBA)=11.79739217652959;} veteran #18: {team=any ; avg hp=-9.342026078234705 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.89669007021063; hits/misses (PBA)= 2.867602808425276/8.657973921765295; rounds (PBA)=11.608826479438315;} veteran #11: {team=any ; avg hp=-9.326980942828486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.667001003009027; hits/misses (PBA)= 2.888665997993982/8.908726178535607; rounds (PBA)=11.895687061183551;} veteran #16: {team=any ; avg hp=-9.868605817452357 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.26579739217653; hits/misses (PBA)= 2.9638916750250752/8.756268806419257; rounds (PBA)=11.830491474423269;} veteran #10: {team=any ; avg hp=-9.412236710130392 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.827482447342025; hits/misses (PBA)= 2.8946840521564696/8.721163490471413; rounds (PBA)=11.716148445336009;} veteran #7: {team=any ; avg hp=-9.770310932798395 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.45336008024072; hits/misses (PBA)= 3.0842527582748245/9.029087261785357; rounds (PBA)=12.189568706118354;} veteran #15: {team=any ; avg hp=-9.58876629889669 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.33099297893681; hits/misses (PBA)= 3.001003009027081/8.945837512537613; rounds (PBA)=12.056168505516549;} veteran: {team=any ; avg hp=-9.674022066198596 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.561685055165498; hits/misses (PBA)= 2.843530591775326/8.95987963891675; rounds (PBA)=11.889669007021062;} veteran #13: {team=any ; avg hp=-9.752256770310932 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.569709127382147; hits/misses (PBA)= 2.8746238716148445/9.007021063189569; rounds (PBA)=11.95887662988967;} ancient red dragon: {team=chaotic evil ; avg hp=163.20762286860582 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1216.901705115346; hits/misses (PBA)= 64.85356068204614/3.6429287863590774; rounds (PBA)=23.487462387161486;} veteran #3: {team=any ; avg hp=-9.70912738214644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.22567703109328; hits/misses (PBA)= 2.9408224674022065/8.905717151454363; rounds (PBA)=11.942828485456369;} veteran #17: {team=any ; avg hp=-9.307923771313941 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.04012036108325; hits/misses (PBA)= 3.0300902708124373/8.998996990972918; rounds (PBA)=12.130391173520561;} veteran #8: {team=any ; avg hp=-9.494483450351053 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.373119358074224; hits/misses (PBA)= 3.0/8.990972918756269; rounds (PBA)=12.100300902708124;} veteran #12: {team=any ; avg hp=-9.606820461384153 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.300902708124372; hits/misses (PBA)= 2.9578736208625878/8.930792377131395; rounds (PBA)=11.961885656970912;} veteran #9: {team=any ; avg hp=-9.622868605817452 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.946840521564695; hits/misses (PBA)= 3.0421263791374122/8.907723169508525; rounds (PBA)=12.057171514543631;} veteran #2: {team=any ; avg hp=-9.41023069207623 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.67803410230692; hits/misses (PBA)= 2.9849548645937816/8.776328986960882; rounds (PBA)=11.844533600802407;} veteran #4: {team=any ; avg hp=-9.216649949849549 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.287863590772318; hits/misses (PBA)= 2.9568706118355066/8.939819458375126; rounds (PBA)=12.01705115346038;} veteran #6: {team=any ; avg hp=-9.67803410230692 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.708124373119357; hits/misses (PBA)= 3.0050150451354063/8.575727181544634; rounds (PBA)=11.68605817452357;} veteran #14: {team=any ; avg hp=-9.748244734202608 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.924774322968908; hits/misses (PBA)= 2.9287863590772316/8.955867602808425; rounds (PBA)=11.968906720160481;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5927.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3583.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1435; Sum of rounds: 30048; any : 0.0 ± 0.0; chaotic evil : 0.29 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1435; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #8: {team=any ; avg hp=-9.557491289198607 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.177003484320558; hits/misses (PBA)= 2.667595818815331/7.918466898954704; rounds (PBA)=10.682229965156795;} veteran #9: {team=any ; avg hp=-9.626480836236933 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.233449477351915; hits/misses (PBA)= 2.6857142857142855/8.074564459930313; rounds (PBA)=10.869686411149825;} veteran #5: {team=any ; avg hp=-9.669686411149826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.586062717770034; hits/misses (PBA)= 2.5609756097560976/7.852961672473867; rounds (PBA)=10.521951219512195;} veteran #3: {team=any ; avg hp=-9.331707317073171 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.112891986062717; hits/misses (PBA)= 2.658536585365854/7.939372822299651; rounds (PBA)=10.703832752613241;} veteran #12: {team=any ; avg hp=-9.602787456445993 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50871080139373; hits/misses (PBA)= 2.534494773519164/7.847386759581881; rounds (PBA)=10.480836236933797;} veteran #16: {team=any ; avg hp=-9.473867595818815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.135191637630662; hits/misses (PBA)= 2.667595818815331/7.872473867595819; rounds (PBA)=10.636933797909407;} veteran #4: {team=any ; avg hp=-9.565156794425087 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.618815331010452; hits/misses (PBA)= 2.5888501742160277/7.833449477351916; rounds (PBA)=10.545644599303136;} veteran #15: {team=any ; avg hp=-9.80348432055749 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.465505226480836; hits/misses (PBA)= 2.6989547038327526/7.7665505226480835; rounds (PBA)=10.57630662020906;} veteran #2: {team=any ; avg hp=-9.36794425087108 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17560975609756; hits/misses (PBA)= 2.654355400696864/7.839024390243902; rounds (PBA)=10.608362369337978;} veteran #7: {team=any ; avg hp=-9.627177700348431 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.030662020905922; hits/misses (PBA)= 2.6466898954703835/7.683623693379791; rounds (PBA)=10.430662020905924;} veteran #6: {team=any ; avg hp=-9.860627177700348 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.885714285714286; hits/misses (PBA)= 2.6195121951219513/7.767247386759582; rounds (PBA)=10.506620209059234;} veteran: {team=any ; avg hp=-9.558885017421602 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.05226480836237; hits/misses (PBA)= 2.643205574912892/8.088501742160279; rounds (PBA)=10.826480836236934;} ancient red dragon: {team=chaotic evil ; avg hp=242.2362369337979 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1081.6034843205575; hits/misses (PBA)= 57.597909407665504/3.232752613240418; rounds (PBA)=20.939372822299653;} veteran #13: {team=any ; avg hp=-9.643205574912892 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.506620209059232; hits/misses (PBA)= 2.586759581881533/7.737979094076655; rounds (PBA)=10.432055749128919;} veteran #14: {team=any ; avg hp=-9.645993031358884 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.135888501742162; hits/misses (PBA)= 2.650871080139373/7.954006968641115; rounds (PBA)=10.71219512195122;} veteran #10: {team=any ; avg hp=-9.629965156794425 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.987456445993033; hits/misses (PBA)= 2.654355400696864/7.931707317073171; rounds (PBA)=10.692682926829269;} veteran #11: {team=any ; avg hp=-9.604878048780488 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.185365853658535; hits/misses (PBA)= 2.6515679442508713/8.002787456445994; rounds (PBA)=10.771428571428572;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5186.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4095.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1852; Sum of rounds: 34204; any : 0.0 ± 0.0; chaotic evil : 0.37 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1852; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #10: {team=any ; avg hp=-9.500539956803456 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63498920086393; hits/misses (PBA)= 2.314254859611231/7.047516198704104; rounds (PBA)=9.492980561555076;} veteran #11: {team=any ; avg hp=-9.693304535637148 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.60637149028078; hits/misses (PBA)= 2.304535637149028/6.929805615550756; rounds (PBA)=9.365550755939525;} veteran #13: {team=any ; avg hp=-9.809935205183585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.420086393088553; hits/misses (PBA)= 2.2802375809935205/7.036717062634989; rounds (PBA)=9.436285097192224;} veteran #6: {team=any ; avg hp=-9.822894168466522 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.22570194384449; hits/misses (PBA)= 2.2553995680345573/6.870950323974082; rounds (PBA)=9.244600431965443;} veteran: {team=any ; avg hp=-9.728941684665227 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.456263498920087; hits/misses (PBA)= 2.420086393088553/6.991360691144709; rounds (PBA)=9.541036717062635;} veteran #2: {team=any ; avg hp=-9.908207343412528 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.487041036717063; hits/misses (PBA)= 2.289416846652268/6.890388768898488; rounds (PBA)=9.303995680345572;} veteran #3: {team=any ; avg hp=-9.894168466522679 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.654967602591793; hits/misses (PBA)= 2.4400647948164145/7.10097192224622; rounds (PBA)=9.653347732181425;} veteran #4: {team=any ; avg hp=-9.59827213822894 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.80777537796976; hits/misses (PBA)= 2.33585313174946/6.912526997840173; rounds (PBA)=9.359071274298056;} veteran #12: {team=any ; avg hp=-9.56317494600432 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.76025917926566; hits/misses (PBA)= 2.3293736501079914/7.023218142548596; rounds (PBA)=9.458963282937365;} veteran #9: {team=any ; avg hp=-9.692764578833692 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.064794816414686; hits/misses (PBA)= 2.234341252699784/6.936285097192225; rounds (PBA)=9.293736501079914;} veteran #14: {team=any ; avg hp=-9.804535637149028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.746760259179265; hits/misses (PBA)= 2.325593952483801/7.0345572354211665; rounds (PBA)=9.494060475161987;} ancient red dragon: {team=chaotic evil ; avg hp=311.73380129589634 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 948.1808855291576; hits/misses (PBA)= 50.509179265658744/2.9038876889848813; rounds (PBA)=18.468682505399567;} veteran #7: {team=any ; avg hp=-9.532397408207343 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.745680345572353; hits/misses (PBA)= 2.3309935205183585/7.013498920086393; rounds (PBA)=9.453563714902808;} veteran #5: {team=any ; avg hp=-9.900107991360692 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.682505399568033; hits/misses (PBA)= 2.2942764578833694/6.950323974082074; rounds (PBA)=9.359611231101512;} veteran #8: {team=any ; avg hp=-9.731641468682506 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.976781857451403; hits/misses (PBA)= 2.3579913606911447/7.041036717062635; rounds (PBA)=9.530237580993521;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4445.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4777.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2513; Sum of rounds: 39986; any : 0.0 ± 0.0; chaotic evil : 0.5 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #12: {team=any ; avg hp=-9.75208913649025 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.433346597692001; hits/misses (PBA)= 2.0035813768404296/6.083963390370076; rounds (PBA)=8.229208117787506;} veteran #9: {team=any ; avg hp=-9.89733386390768 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.18941504178273; hits/misses (PBA)= 1.9972144846796658/6.076402705929168; rounds (PBA)=8.208117787504975;} veteran #4: {team=any ; avg hp=-9.52566653402308 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.391961798647035; hits/misses (PBA)= 2.0051730998806208/5.983684838838042; rounds (PBA)=8.141663350577;} veteran #11: {team=any ; avg hp=-9.561480302427377 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27974532431357; hits/misses (PBA)= 1.972940708316753/5.98925586947871; rounds (PBA)=8.088738559490649;} veteran #2: {team=any ; avg hp=-9.690409868682849 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.252686032630322; hits/misses (PBA)= 1.9912455232789494/6.043374452845205; rounds (PBA)=8.176283326701155;} ancient red dragon: {team=chaotic evil ; avg hp=373.183048149622 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 812.2709908475925; hits/misses (PBA)= 43.30600875447672/2.4604058893752487; rounds (PBA)=15.9116593712694;} veteran #8: {team=any ; avg hp=-9.694389176283327 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.370473537604457; hits/misses (PBA)= 2.001193792280143/5.961400716275368; rounds (PBA)=8.104257859132511;} veteran #5: {team=any ; avg hp=-9.859132510943097 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.294070831675288; hits/misses (PBA)= 1.9940310385992837/5.957819339434939; rounds (PBA)=8.095105451651413;} veteran #6: {team=any ; avg hp=-9.588141663350576 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.286908077994429; hits/misses (PBA)= 1.9960206923995225/6.0286510147234385; rounds (PBA)=8.174691603660962;} veteran #10: {team=any ; avg hp=-9.627138877835257 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.540787902904894; hits/misses (PBA)= 2.011539992041385/6.013131715081576; rounds (PBA)=8.165539196179864;} veteran #3: {team=any ; avg hp=-9.69359331476323 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.871866295264624; hits/misses (PBA)= 2.0565061679267806/5.9872662156784715; rounds (PBA)=8.18026263430163;} veteran: {team=any ; avg hp=-9.491046557898926 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.10982888977318; hits/misses (PBA)= 1.9614007162753682/6.0441703143653; rounds (PBA)=8.160764027059292;} veteran #7: {team=any ; avg hp=-9.684440907282132 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.853959411062474; hits/misses (PBA)= 2.05133306804616/5.947473139673697; rounds (PBA)=8.141265419816952;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3704.52; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5733.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3318; Sum of rounds: 44326; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3317; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #6: {team=any ; avg hp=-9.622965641952984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.9249547920434; hits/misses (PBA)= 1.6699819168173597/5.034960819770946; rounds (PBA)=6.874623267028331;} veteran #2: {team=any ; avg hp=-9.55244122965642 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.118444846292947; hits/misses (PBA)= 1.6901748040988547/5.034056660638939; rounds (PBA)=6.882760699216395;} veteran #5: {team=any ; avg hp=-9.47950572634117 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.812839059674502; hits/misses (PBA)= 1.6434599156118144/5.003616636528029; rounds (PBA)=6.806509945750452;} veteran #3: {team=any ; avg hp=-9.505123568414708 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.258589511754069; hits/misses (PBA)= 1.694394213381555/4.968354430379747; rounds (PBA)=6.836045810729355;} veteran #4: {team=any ; avg hp=-9.599758890898132 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.867389993972273; hits/misses (PBA)= 1.6491862567811935/4.980108499095841; rounds (PBA)=6.803496081977094;} veteran: {team=any ; avg hp=-9.522302591922845 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.66998191681736; hits/misses (PBA)= 1.6292947558770343/5.04671488848704; rounds (PBA)=6.851115129596142;} veteran #9: {team=any ; avg hp=-9.683544303797468 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.7875226039783; hits/misses (PBA)= 1.6398432790837854/5.098854731766124; rounds (PBA)=6.901748040988547;} ancient red dragon: {team=chaotic evil ; avg hp=425.6446654611212 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 675.5937311633514; hits/misses (PBA)= 36.00632911392405/2.08499095840868; rounds (PBA)=13.358951175406872;} veteran #7: {team=any ; avg hp=-9.468655816757083 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.693791440626883; hits/misses (PBA)= 1.7468354430379747/5.078963230861965; rounds (PBA)=6.9758890898131405;} veteran #10: {team=any ; avg hp=-9.623568414707655 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.863170584689572; hits/misses (PBA)= 1.648583484026522/5.011452682338758; rounds (PBA)=6.834840265220012;} veteran #8: {team=any ; avg hp=-9.63381555153707 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.217299578059071; hits/misses (PBA)= 1.6974080771549127/5.057263411693792; rounds (PBA)=6.9116937914406265;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7824.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4790; Sum of rounds: 37506; > Team other = winning battles: 4734; perfect battles: 0; close-call battles: 4719; > Team chaotic evil = winning battles: 55; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-10.012526096033403 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 384.1469728601253; hits/misses (PBA)= 20.62776617954071/1.4319415448851776; rounds (PBA)=7.360542797494781;} hill giant #7: {team=other; avg hp=50.307306889352816 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.19164926931107; hits/misses (PBA)= 3.915866388308977/7.281210855949896; rounds (PBA)=6.044676409185803;} hill giant #2: {team=other; avg hp=49.798329853862214 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.78956158663883; hits/misses (PBA)= 3.901043841336117/7.232985386221294; rounds (PBA)=6.032150313152401;} hill giant #6: {team=other; avg hp=50.210020876826725 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.72212943632567; hits/misses (PBA)= 3.8181628392484344/7.335073068893529; rounds (PBA)=6.0478079331941546;} hill giant #4: {team=other; avg hp=49.35344467640918 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.08559498956159; hits/misses (PBA)= 3.8691022964509396/7.252400835073069; rounds (PBA)=6.021503131524009;} hill giant #5: {team=other; avg hp=51.18622129436326 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.31252609603341; hits/misses (PBA)= 3.893528183716075/7.218789144050104; rounds (PBA)=6.016075156576201;} hill giant #3: {team=other; avg hp=49.06722338204593 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.52484342379958; hits/misses (PBA)= 3.891231732776618/7.303549060542798; rounds (PBA)=6.049060542797495;} hill giant: {team=other; avg hp=50.833611691022966 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.34613778705636; hits/misses (PBA)= 3.9242171189979125/7.3179540709812105; rounds (PBA)=6.069102296450939;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #4: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12157568486302739;} hill giant #2: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1255748850229954;} hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} hill giant #5: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} hill giant #3: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1241751649670066;} hill giant #7: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1289742051589682;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} hill giant #6: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1277744451109778;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 9095.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10749.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60572; unaligned : 0.68 ± 0.01; chaotic evil : 0.32 ± 0.01; > Team unaligned = winning battles: 3423; perfect battles: 0; close-call battles: 3413; > Team chaotic evil = winning battles: 1578; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #3: {team=unaligned ; avg hp=27.420115976804638 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.62967406518698; hits/misses (PBA)= 6.325534893021396/7.658668266346731; rounds (PBA)=8.118376324735053;} stone golem #2: {team=unaligned ; avg hp=28.429714057188562 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.07958408318336; hits/misses (PBA)= 6.4165166966606675/7.814237152569486; rounds (PBA)=8.217956408718257;} stone golem: {team=unaligned ; avg hp=29.558488302339534 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.42251549690062; hits/misses (PBA)= 6.403519296140772/7.708258348330334; rounds (PBA)=8.13377324535093;} stone golem #4: {team=unaligned ; avg hp=27.460507898420317 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.05918816236752; hits/misses (PBA)= 6.293941211757648/7.684063187362527; rounds (PBA)=8.12017596480704;} ancient red dragon: {team=chaotic evil ; avg hp=11.809038192361527 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 599.1311737652469; hits/misses (PBA)= 32.12217556488702/2.2005598880223953; rounds (PBA)=11.657668466306738;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5109.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7683.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60808; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=lawful evil ; avg hp=-9.402319536092781 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.34653069386123; hits/misses (PBA)= 4.493901219756049/6.781643671265747; rounds (PBA)=11.275544891021795;} guardian naga: {team=lawful evil ; avg hp=-8.916416716656668 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.402919416116777;} ancient red dragon: {team=chaotic evil ; avg hp=345.54629074185164 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 609.0063987202559; hits/misses (PBA)= 32.48510297940412/1.9982003599280145; rounds (PBA)=12.159168166366726;} vampire #2: {team=lawful evil ; avg hp=-9.251149770045991 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.62687462507498; hits/misses (PBA)= 5.24495100979804/8.021995600879825; rounds (PBA)=6.633473305338932;} vampire: {team=lawful evil ; avg hp=-9.436512697460508 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.480303939212156; hits/misses (PBA)= 5.3385322935412916/7.98120375924815; rounds (PBA)=6.659868026394721;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3932.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2966.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58236; any : 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team any = winning battles: 2517; perfect battles: 0; close-call battles: 2515; > Team chaotic evil = winning battles: 2484; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=15.834233153369325 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.51829634073187; hits/misses (PBA)= 29.292941411717656/2.7588482303539292; rounds (PBA)=11.01639672065587;} archmage: {team=any ; avg hp=-8.539292141571686 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.123375324935013;} vampire: {team=any ; avg hp=2.8950209958008397 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.85702859428115; hits/misses (PBA)= 8.945610877824436/7.417316536692661; rounds (PBA)=8.31373725254949;} guardian naga: {team=any ; avg hp=-8.258348330333932 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.00659868026395; hits/misses (PBA)= 2.5840831833633273/2.591881623675265; rounds (PBA)=5.178164367126574;} giant ape: {team=any ; avg hp=50.384323135372924 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.3021395720856; hits/misses (PBA)= 5.92121575684863/4.833233353329335; rounds (PBA)=11.107378524295141;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2770.34; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7817.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50225; other: 0.6 ± 0.01; chaotic evil : 0.4 ± 0.01; > Team other = winning battles: 2986; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2015; perfect battles: 0; close-call battles: 2010; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=other; avg hp=28.52749450109978 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 440.3441311737652; hits/misses (PBA)= 26.38152369526095/1.763247350529894; rounds (PBA)=9.78504299140172;} chimera #4: {team=chaotic evil ; avg hp=3.78624275144971 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.97300539892022; hits/misses (PBA)= 6.411917616476704/9.688062387522496; rounds (PBA)=6.176564687062587;} chimera #2: {team=chaotic evil ; avg hp=4.737452509498101 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.64447110577885; hits/misses (PBA)= 6.546490701859628/9.723455308938213; rounds (PBA)=6.215356928614277;} chimera #3: {team=chaotic evil ; avg hp=4.2285542891421715 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.0875824835033; hits/misses (PBA)= 6.510097980403919/9.673465306938612; rounds (PBA)=6.191961607678464;} chimera: {team=chaotic evil ; avg hp=2.903619276144771 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.76744651069787; hits/misses (PBA)= 6.552289542091581/9.805638872225554; rounds (PBA)=6.2405518896220755;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1933.3; crudely normalised: 0% > any = expected rounds to survive: 5446.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30974; lawful evil : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team lawful evil = winning battles: 165; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4836; perfect battles: 0; close-call battles: 4755; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=any ; avg hp=83.58228354329134 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.00339932013597; hits/misses (PBA)= 7.425914817036593/9.004799040191962; rounds (PBA)=5.788842231553689;} chimera #2: {team=any ; avg hp=84.06118776244752 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.4375124975005; hits/misses (PBA)= 7.356128774245151/9.082383523295341; rounds (PBA)=5.790841831633673;} mage: {team=any ; avg hp=-7.227354529094181 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.824635072985403;} vrock: {team=any ; avg hp=-1.142371525694861 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.51669666066787; hits/misses (PBA)= 3.060387922415517/4.575884823035393; rounds (PBA)=3.8572285542891422;} adult green dragon: {team=lawful evil ; avg hp=-4.957608478304339 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.72625474905018; hits/misses (PBA)= 14.419916016796641/1.9680063987202558; rounds (PBA)=5.4847030593881225;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23124; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=unaligned ; avg hp=-12.381523695260947 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09718056388722256; hits/misses (PBA)= 0.07798440311937613/0.32673465306938615; rounds (PBA)=0.40471905618876225;} bone devil: {team=lawful evil ; avg hp=-8.444111177764448 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.64547090581883; hits/misses (PBA)= 5.17756448710258/5.911817636472706; rounds (PBA)=3.6964607078584284;} ancient brass dragon: {team=chaotic good ; avg hp=245.6748650269946 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.40811837632472; hits/misses (PBA)= 9.57368526294741/2.2933413317336533; rounds (PBA)=4.623875224955009;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2070.0; crudely normalised: 0% > lawful good = expected rounds to survive: 7384.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24592; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=168.52549490101978 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.16036792641472; hits/misses (PBA)= 6.688462307538492/1.6466706658668266; rounds (PBA)=4.917416516696661;} lich: {team=other; avg hp=-11.160367926414716 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.474505098980202; hits/misses (PBA)= 2.8004399120175965/1.1961607678464308; rounds (PBA)=3.9966006798640272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #12: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04459108178364327;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08958208358328335;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047590481903619274;} orc #11: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04879024195160968;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.054989002199560086;} orc #10: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05118976204759048;} orc #9: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052789442111577684;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052589482103579284;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05598880223955209;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05878824235152969;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05018996200759848;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04979004199160168;} orc #15: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05318936212757448;} orc #16: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05158968206358728;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05038992201559688;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08818236352729454;} orc #14: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04979004199160168;} orc #13: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04999000199960008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15800.0; crudely normalised: 0% > any = expected rounds to survive: 262.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15093; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.77904419116177; hits/misses (PBA)= 7.112177564487102/0.3733253349330134; rounds (PBA)=2.939012197560488;} archmage: {team=any ; avg hp=-7.779044191161768 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8290341931613676; hits/misses (PBA)= 0.40011997600479904/1.9528094381123775; rounds (PBA)=2.3529294141171766;} adult black dragon: {team=chaotic evil ; avg hp=193.17096580683864 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.53629274145171;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40771845630873826;} adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5922815436912617;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.17; crudely normalised: 0% > any = expected rounds to survive: 9600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38024; unaligned : 0.58 ± 0.01; any : 0.42 ± 0.01; > Team unaligned = winning battles: 2904; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2097; perfect battles: 0; close-call battles: 1971; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=6.592881423715257 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.189762047590484; hits/misses (PBA)= 5.773445310937812/7.012797440511898; rounds (PBA)=6.667666466706659;} bulette: {team=unaligned ; avg hp=15.808638272345531 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.89702059588083; hits/misses (PBA)= 4.109178164367127/2.4773045390921817; rounds (PBA)=7.167166566686663;} thug: {team=any ; avg hp=-13.234753049390122 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.001599680063986; hits/misses (PBA)= 2.7066586682663467/4.030593881223755; rounds (PBA)=3.404919016196761;} priest: {team=any ; avg hp=-12.255148970205958 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6546690661867627;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.17; crudely normalised: 0% > any = expected rounds to survive: 9600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38259; unaligned : 0.58 ± 0.01; any : 0.41 ± 0.01; > Team unaligned = winning battles: 2925; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2076; perfect battles: 0; close-call battles: 1943; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-12.210357928414318 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6616676664667067;} knight: {team=any ; avg hp=6.212957408518296 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.96940611877624; hits/misses (PBA)= 5.754049190161967/7.125974805038992; rounds (PBA)=6.713457308538293;} bulette: {team=unaligned ; avg hp=15.888022395520895 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.3005398920216; hits/misses (PBA)= 4.124575084983003/2.512897420515897; rounds (PBA)=7.222355528894221;} thug: {team=any ; avg hp=-13.303139372125575 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.14257148570286; hits/misses (PBA)= 2.713257348530294/4.030193961207758; rounds (PBA)=3.40871825634873;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 695.13; crudely normalised: 0% > any = expected rounds to survive: 7290.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34897; unaligned : 0.87 ± 0.0; any : 0.13 ± 0.0; > Team unaligned = winning battles: 4330; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 671; perfect battles: 0; close-call battles: 619; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-12.679464107178564 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6626674665066987;} knight: {team=any ; avg hp=-10.05638872225555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.99680063987203; hits/misses (PBA)= 5.016596680663867/6.107378524295141; rounds (PBA)=5.664067186562687;} bulette: {team=unaligned ; avg hp=40.00319936012797 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.73585282943411; hits/misses (PBA)= 3.2013597280543893/2.750249950009998; rounds (PBA)=6.81743651269746;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 265.32; crudely normalised: 0% > any = expected rounds to survive: 7561.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56874; unaligned : 0.49 ± 0.01; any : 0.51 ± 0.01; > Team unaligned = winning battles: 2474; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2527; perfect battles: 0; close-call battles: 2378; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-17.010797840431913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.374525094981004; hits/misses (PBA)= 1.2675464907018597/2.3939212157568486; rounds (PBA)=4.27374525094981;} guard #4: {team=any ; avg hp=-16.740851829634074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.410117976404719; hits/misses (PBA)= 1.2929414117176565/2.383123375324935; rounds (PBA)=4.256748650269946;} guard #3: {team=any ; avg hp=-16.85642871425715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506498700259948; hits/misses (PBA)= 1.2853429314137172/2.372125574885023; rounds (PBA)=4.271745650869826;} duergar: {team=any ; avg hp=0.09578084383123375 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.234553089382125; hits/misses (PBA)= 3.135772845430914/4.698260347930414; rounds (PBA)=7.96000799840032;} veteran: {team=any ; avg hp=18.50269946010798 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.33033393321336; hits/misses (PBA)= 5.1433713257348534/5.108578284343132; rounds (PBA)=10.509498100379924;} bulette: {team=unaligned ; avg hp=10.726054789042191 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.74565086982602; hits/misses (PBA)= 5.544491101779644/4.80623875224955; rounds (PBA)=10.845430913817237;} guard #2: {team=any ; avg hp=-16.736052789442112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.417916416716657; hits/misses (PBA)= 1.2945410917816436/2.3623275344931014; rounds (PBA)=4.276544691061788;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 319.42; crudely normalised: 0% > any = expected rounds to survive: 6933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59010; unaligned : 0.75 ± 0.01; any : 0.25 ± 0.01; > Team unaligned = winning battles: 3743; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1258; perfect battles: 0; close-call battles: 1184; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-19.353329334133175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862027594481104; hits/misses (PBA)= 0.9778044391121775/1.8130373925214958; rounds (PBA)=3.560087982403519;} bulette: {team=unaligned ; avg hp=24.04539092181564 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.9376124775045; hits/misses (PBA)= 5.759048190361928/4.982803439312137; rounds (PBA)=11.490301939612078;} guard #2: {team=any ; avg hp=-19.43371325734853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.96000799840032; hits/misses (PBA)= 0.9942011597680463/1.8338332333533294; rounds (PBA)=3.599080183963207;} veteran: {team=any ; avg hp=-0.19896020795840832 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.31833633273345; hits/misses (PBA)= 5.175364927014597/5.277944411117776; rounds (PBA)=10.614877024595081;} duergar: {team=any ; avg hp=-8.697260547890423 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.699460107978403; hits/misses (PBA)= 2.799840031993601/4.2405518896220755; rounds (PBA)=7.093381323735253;} guard #3: {team=any ; avg hp=-19.254349130173964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114777044591082; hits/misses (PBA)= 1.0177964407118576/1.8800239952009599; rounds (PBA)=3.628474305138972;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 401.22; crudely normalised: 0% > any = expected rounds to survive: 6310.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55228; unaligned : 0.91 ± 0.0; any : 0.09 ± 0.0; > Team unaligned = winning battles: 4542; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 459; perfect battles: 0; close-call battles: 430; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-10.518496300739852 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.650669866026796; hits/misses (PBA)= 4.775644871025795/4.816036792641472; rounds (PBA)=9.65986802639472;} guard: {team=any ; avg hp=-20.113377324535094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.870625874825035; hits/misses (PBA)= 0.5802839432113577/1.074385122975405; rounds (PBA)=2.7278544291141773;} guard #2: {team=any ; avg hp=-19.872225554889024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1065786842631473; hits/misses (PBA)= 0.6216756648670266/1.1411717656468707; rounds (PBA)=2.783643271345731;} duergar: {team=any ; avg hp=-12.466706658668267 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.974205158968207; hits/misses (PBA)= 2.2629474105178966/3.435512897420516; rounds (PBA)=5.715656868626275;} bulette: {team=unaligned ; avg hp=39.397920415916815 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.97080583883223; hits/misses (PBA)= 5.302539492101579/4.705258948210358; rounds (PBA)=10.916016796640672;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 539.34; crudely normalised: 0% > any = expected rounds to survive: 5700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47659; unaligned : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team unaligned = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 117; perfect battles: 0; close-call battles: 104; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=any ; avg hp=-13.64487102579484 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.318936212757448; hits/misses (PBA)= 1.5954809038192361/2.393521295740852; rounds (PBA)=3.993001399720056;} bulette: {team=unaligned ; avg hp=55.234153169366124 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.22275544891022; hits/misses (PBA)= 4.471305738852229/4.049790041991602; rounds (PBA)=9.49770045990802;} veteran: {team=any ; avg hp=-14.718256348730254 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.446910617876426; hits/misses (PBA)= 4.012197560487903/4.030993801239752; rounds (PBA)=8.060787842431514;} guard: {team=any ; avg hp=-19.859628074385125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8462307538492302;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 822.5; crudely normalised: 0% > any = expected rounds to survive: 5120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41849; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 7; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-16.41971605678864 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.414317136572684; hits/misses (PBA)= 3.428114377124575/3.4249150169966005; rounds (PBA)=6.854029194161168;} bulette: {team=unaligned ; avg hp=70.58568286342731 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.15976804639072; hits/misses (PBA)= 3.5676864627074587/3.800239952009598; rounds (PBA)=8.366526694661069;} duergar: {team=any ; avg hp=-12.74005198960208 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.690861827634473;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4778.99; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14474.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41274; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4767; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=265.7750449910018 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.6874625074985; hits/misses (PBA)= 18.002999400119975/4.976204759048191; rounds (PBA)=7.992601479704059;} ancient black dragon #2: {team=chaotic evil ; avg hp=263.99600079984003 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.31693661267747; hits/misses (PBA)= 18.003399320135973/4.982003599280144; rounds (PBA)=7.9956008798240354;} adult black dragon: {team=chaotic evil ; avg hp=-10.071785642871426 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.0955808838232355;} ancient green dragon: {team=lawful evil ; avg hp=-8.573485302939412 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 357.5618876224755; hits/misses (PBA)= 16.53989202159568/6.398920215956808; rounds (PBA)=7.646270745850829;} adult green dragon: {team=lawful evil ; avg hp=-8.430913817236553 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.73885222955409; hits/misses (PBA)= 3.5436912617476506/3.917016596680664; rounds (PBA)=2.486902619476105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1349730053989202;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14277144571085784;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14197160567886422;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14157168566286743;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14517096580683864;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1559.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33320; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-8.527094581083784 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98620275944811; hits/misses (PBA)= 1.2933413317336533/1.937012597480504; rounds (PBA)=3.695460907818436;} adult red dragon: {team=chaotic evil ; avg hp=220.43351329734054 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.95640871825634; hits/misses (PBA)= 15.849030193961207/2.1635672865426914; rounds (PBA)=6.662667466506699;} veteran #4: {team=any ; avg hp=-8.463307338532294 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.672865426914617; hits/misses (PBA)= 1.2409518096380723/1.916616676664667; rounds (PBA)=3.634673065386923;} veteran #3: {team=any ; avg hp=-8.42871425714857 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.986002799440111; hits/misses (PBA)= 1.2951409718056388/1.93501299740052; rounds (PBA)=3.684263147370526;} veteran #2: {team=any ; avg hp=-8.537292541491702 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.921415716856629; hits/misses (PBA)= 1.2889422115576885/1.9378124375124974; rounds (PBA)=3.684263147370526;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 595.15; crudely normalised: 0% > neutral evil = expected rounds to survive: 686.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1515; Sum of rounds: 20957; any : 0.3 ± 0.01; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 1513; perfect battles: 0; close-call battles: 1513; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=neutral evil ; avg hp=-4.765676567656766 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.247524752475248; hits/misses (PBA)= 1.0930693069306932/2.034323432343234; rounds (PBA)=3.1273927392739274;} drow #9: {team=neutral evil ; avg hp=-4.2745874587458745 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.056105610561056; hits/misses (PBA)= 0.5254125412541254/0.7597359735973598; rounds (PBA)=1.2851485148514852;} drow #17: {team=any ; avg hp=-3.4798679867986797 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.717491749174917; hits/misses (PBA)= 1.4897689768976898/1.7386138613861386; rounds (PBA)=3.3115511551155117;} drow: {team=neutral evil ; avg hp=-4.322112211221122 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.104290429042904; hits/misses (PBA)= 0.53003300330033/0.7676567656765677; rounds (PBA)=1.2976897689768976;} drow #21: {team=any ; avg hp=-3.633663366336634 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.623102310231022; hits/misses (PBA)= 1.481848184818482/1.658085808580858; rounds (PBA)=3.231023102310231;} drow #2: {team=neutral evil ; avg hp=-4.244224422442244 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966996699669967; hits/misses (PBA)= 0.5194719471947195/0.761056105610561; rounds (PBA)=1.2805280528052805;} drider: {team=neutral evil ; avg hp=-6.355775577557756 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.5115511551155; hits/misses (PBA)= 18.464026402640265/12.437623762376237; rounds (PBA)=10.300990099009901;} drow #22: {team=any ; avg hp=-3.3564356435643563 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.974257425742575; hits/misses (PBA)= 1.5214521452145215/1.7597359735973597; rounds (PBA)=3.3584158415841583;} drow #10: {team=any ; avg hp=-3.607920792079208 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.81056105610561; hits/misses (PBA)= 1.497029702970297/1.7207920792079208; rounds (PBA)=3.302970297029703;} drow #8: {team=neutral evil ; avg hp=-4.42046204620462 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.153135313531353; hits/misses (PBA)= 0.5392739273927393/0.7465346534653465; rounds (PBA)=1.285808580858086;} drow #16: {team=any ; avg hp=-3.3735973597359736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976237623762376; hits/misses (PBA)= 1.537953795379538/1.691089108910891; rounds (PBA)=3.3023102310231023;} drow #14: {team=any ; avg hp=-3.4825082508250826 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.734653465346534; hits/misses (PBA)= 1.4917491749174918/1.7630363036303631; rounds (PBA)=3.3247524752475246;} night hag: {team=any ; avg hp=72.11287128712871 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.95841584158416; hits/misses (PBA)= 6.541914191419142/6.07062706270627; rounds (PBA)=12.846204620462046;} drow #20: {team=any ; avg hp=-3.436963696369637 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.753135313531352; hits/misses (PBA)= 1.4844884488448844/1.7801980198019802; rounds (PBA)=3.343894389438944;} drow #4: {team=neutral evil ; avg hp=-4.3894389438943895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.137953795379538; hits/misses (PBA)= 0.532013201320132/0.7643564356435644; rounds (PBA)=1.2963696369636963;} mage #2: {team=any ; avg hp=6.310891089108911 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.10891089108911; hits/misses (PBA)= 3.9953795379537955/4.947194719471947; rounds (PBA)=9.005940594059405;} drow #13: {team=any ; avg hp=-3.4475247524752475 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.467986798679869; hits/misses (PBA)= 1.4415841584158415/1.7564356435643564; rounds (PBA)=3.2825082508250825;} druid #2: {team=neutral evil ; avg hp=-4.6085808580858085 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.551155115511551; hits/misses (PBA)= 1.1636963696369638/1.9656765676567656; rounds (PBA)=3.1293729372937293;} drow #6: {team=neutral evil ; avg hp=-4.223102310231023 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.104290429042904; hits/misses (PBA)= 0.5359735973597359/0.7432343234323432; rounds (PBA)=1.2792079207920792;} drow #15: {team=any ; avg hp=-3.4574257425742574 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.270627062706271; hits/misses (PBA)= 1.5485148514851486/1.722112211221122; rounds (PBA)=3.341914191419142;} efreeti: {team=any ; avg hp=193.27524752475247 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.36831683168316; hits/misses (PBA)= 17.446864686468647/9.077887788778877; rounds (PBA)=13.693069306930694;} drow #12: {team=any ; avg hp=-3.438943894389439 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.697689768976897; hits/misses (PBA)= 1.497029702970297/1.7366336633663366; rounds (PBA)=3.3174917491749176;} drow #18: {team=any ; avg hp=-3.551155115511551 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03036303630363; hits/misses (PBA)= 1.5293729372937295/1.7478547854785478; rounds (PBA)=3.3544554455445543;} drow #5: {team=neutral evil ; avg hp=-4.557755775577558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3425742574257424; hits/misses (PBA)= 0.5815181518151815/0.7372937293729372; rounds (PBA)=1.3188118811881189;} drow #11: {team=any ; avg hp=-3.545214521452145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.915511551155115; hits/misses (PBA)= 1.5293729372937295/1.726072607260726; rounds (PBA)=3.3287128712871286;} drow #3: {team=neutral evil ; avg hp=-4.3966996699669965 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.155115511551155; hits/misses (PBA)= 0.5438943894389439/0.737953795379538; rounds (PBA)=1.281848184818482;} mage: {team=any ; avg hp=6.5075907590759074 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.669306930693068; hits/misses (PBA)= 3.901650165016502/5.025082508250825; rounds (PBA)=8.986138613861387;} drow #19: {team=any ; avg hp=-3.4514851485148514 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633663366336634; hits/misses (PBA)= 1.4752475247524752/1.778877887788779; rounds (PBA)=3.322112211221122;} drow #7: {team=neutral evil ; avg hp=-4.462706270627063 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.295709570957096; hits/misses (PBA)= 0.5722772277227722/0.7333333333333333; rounds (PBA)=1.3056105610561055;} drider #2: {team=neutral evil ; avg hp=-6.366996699669967 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.57821782178218; hits/misses (PBA)= 18.406600660066008/12.42970297029703; rounds (PBA)=10.279207920792079;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1260.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3170.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 241; Sum of rounds: 2121; chaotic evil : 0.0 ± 0.0; neutral evil : 0.05 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 241; perfect battles: 0; close-call battles: 241; ------------------------------------------------- Combattants ------------------------------------------------ goblin #22: {team=neutral evil ; avg hp=0.8091286307053942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.643153526970955; hits/misses (PBA)= 1.012448132780083/5.713692946058091; rounds (PBA)=6.775933609958506;} goblin #55: {team=neutral evil ; avg hp=1.049792531120332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344398340248962; hits/misses (PBA)= 1.1327800829875518/5.83402489626556; rounds (PBA)=6.991701244813278;} goblin #60: {team=neutral evil ; avg hp=1.2199170124481329 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.211618257261411; hits/misses (PBA)= 1.116182572614108/6.024896265560166; rounds (PBA)=7.149377593360996;} goblin #42: {team=neutral evil ; avg hp=0.6721991701244814 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746887966804979; hits/misses (PBA)= 0.991701244813278/5.937759336099585; rounds (PBA)=6.941908713692946;} goblin #52: {team=neutral evil ; avg hp=1.1867219917012448 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.157676348547718; hits/misses (PBA)= 1.020746887966805/6.0995850622406635; rounds (PBA)=7.153526970954357;} goblin #66: {team=neutral evil ; avg hp=1.3029045643153527 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.809128630705394; hits/misses (PBA)= 1.0/6.182572614107884; rounds (PBA)=7.215767634854772;} goblin #40: {team=neutral evil ; avg hp=0.5352697095435685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1161825726141075; hits/misses (PBA)= 1.095435684647303/5.8921161825726145; rounds (PBA)=7.016597510373444;} goblin #48: {team=neutral evil ; avg hp=1.6348547717842323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.278008298755187; hits/misses (PBA)= 1.0829875518672198/6.282157676348548; rounds (PBA)=7.390041493775934;} goblin #23: {team=neutral evil ; avg hp=0.8340248962655602 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.726141078838174; hits/misses (PBA)= 0.979253112033195/5.846473029045643; rounds (PBA)=6.858921161825726;} goblin #32: {team=neutral evil ; avg hp=1.120331950207469 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.817427385892116; hits/misses (PBA)= 0.9875518672199171/5.991701244813278; rounds (PBA)=7.0;} goblin #28: {team=neutral evil ; avg hp=1.1867219917012448 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1120331950207465; hits/misses (PBA)= 1.070539419087137/5.975103734439834; rounds (PBA)=7.066390041493776;} goblin #2: {team=neutral evil ; avg hp=1.049792531120332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.033195020746888; hits/misses (PBA)= 1.037344398340249/5.829875518672199; rounds (PBA)=6.912863070539419;} goblin #71: {team=neutral evil ; avg hp=0.6970954356846473 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.659751037344399; hits/misses (PBA)= 1.012448132780083/6.020746887966805; rounds (PBA)=7.04149377593361;} goblin #64: {team=neutral evil ; avg hp=1.3236514522821576 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908713692946058; hits/misses (PBA)= 1.1742738589211619/6.070539419087137; rounds (PBA)=7.253112033195021;} goblin #18: {team=neutral evil ; avg hp=1.7385892116182573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.091286307053942; hits/misses (PBA)= 1.2074688796680497/5.987551867219917; rounds (PBA)=7.215767634854772;} goblin #78: {team=neutral evil ; avg hp=1.4813278008298756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.954356846473029; hits/misses (PBA)= 1.1452282157676348/6.070539419087137; rounds (PBA)=7.228215767634855;} goblin #73: {team=neutral evil ; avg hp=1.062240663900415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576763485477178; hits/misses (PBA)= 1.012448132780083/6.037344398340249; rounds (PBA)=7.066390041493776;} goblin #70: {team=neutral evil ; avg hp=1.1535269709543567 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.448132780082988; hits/misses (PBA)= 0.975103734439834/6.04149377593361; rounds (PBA)=7.045643153526971;} goblin #38: {team=neutral evil ; avg hp=0.3360995850622407 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.531120331950207; hits/misses (PBA)= 1.0829875518672198/5.804979253112033; rounds (PBA)=6.937759336099585;} ancient red dragon: {team=chaotic evil ; avg hp=-3.5975103734439835 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.701244813278; hits/misses (PBA)= 24.269709543568464/1.3609958506224067; rounds (PBA)=8.54356846473029;} goblin #46: {team=neutral evil ; avg hp=1.2987551867219918 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269709543568465; hits/misses (PBA)= 1.120331950207469/5.9004149377593365; rounds (PBA)=7.033195020746888;} goblin #76: {team=neutral evil ; avg hp=2.7012448132780085 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.867219917012448; hits/misses (PBA)= 1.157676348547718/6.16597510373444; rounds (PBA)=7.348547717842323;} goblin #14: {team=neutral evil ; avg hp=1.3941908713692945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846473029045643; hits/misses (PBA)= 1.008298755186722/6.190871369294606; rounds (PBA)=7.215767634854772;} goblin #65: {team=neutral evil ; avg hp=1.4232365145228216 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.800829875518672; hits/misses (PBA)= 1.012448132780083/6.008298755186722; rounds (PBA)=7.078838174273859;} goblin: {team=neutral evil ; avg hp=0.7925311203319502 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.153526970954357; hits/misses (PBA)= 1.0290456431535269/5.962655601659751; rounds (PBA)=7.020746887966805;} goblin #5: {team=neutral evil ; avg hp=1.8049792531120332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.962655601659751; hits/misses (PBA)= 1.045643153526971/6.190871369294606; rounds (PBA)=7.261410788381743;} goblin #8: {team=neutral evil ; avg hp=1.9170124481327802 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.904564315352697; hits/misses (PBA)= 1.170124481327801/6.095435684647303; rounds (PBA)=7.278008298755187;} goblin #69: {team=neutral evil ; avg hp=0.24481327800829875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.668049792531121; hits/misses (PBA)= 1.008298755186722/5.987551867219917; rounds (PBA)=7.024896265560166;} goblin #72: {team=neutral evil ; avg hp=1.2489626556016598 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.053941908713693; hits/misses (PBA)= 1.066390041493776/6.1037344398340245; rounds (PBA)=7.199170124481328;} goblin #19: {team=neutral evil ; avg hp=1.6016597510373445 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.535269709543568; hits/misses (PBA)= 1.1327800829875518/6.020746887966805; rounds (PBA)=7.16597510373444;} goblin #4: {team=neutral evil ; avg hp=1.5020746887966805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.983402489626556; hits/misses (PBA)= 1.1908713692946058/6.1078838174273855; rounds (PBA)=7.3153526970954355;} goblin #16: {team=neutral evil ; avg hp=1.4813278008298756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.717842323651452; hits/misses (PBA)= 1.053941908713693/6.095435684647303; rounds (PBA)=7.174273858921162;} goblin #75: {team=neutral evil ; avg hp=1.2863070539419088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.390041493775934; hits/misses (PBA)= 1.1286307053941909/5.946058091286307; rounds (PBA)=7.0995850622406635;} goblin #57: {team=neutral evil ; avg hp=1.6970954356846473 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.987551867219917; hits/misses (PBA)= 1.008298755186722/5.966804979253112; rounds (PBA)=7.0;} goblin #59: {team=neutral evil ; avg hp=0.6390041493775933 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.788381742738589; hits/misses (PBA)= 0.8838174273858921/6.1037344398340245; rounds (PBA)=7.016597510373444;} goblin #39: {team=neutral evil ; avg hp=0.6514522821576764 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078838174273859; hits/misses (PBA)= 1.116182572614108/5.941908713692946; rounds (PBA)=7.095435684647303;} goblin #44: {team=neutral evil ; avg hp=2.319502074688797 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.053941908713693; hits/misses (PBA)= 1.033195020746888/6.29045643153527; rounds (PBA)=7.344398340248962;} goblin #7: {team=neutral evil ; avg hp=0.6763485477178424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.365145228215767; hits/misses (PBA)= 1.0829875518672198/5.979253112033195; rounds (PBA)=7.08298755186722;} goblin #77: {team=neutral evil ; avg hp=0.8755186721991701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.568464730290456; hits/misses (PBA)= 1.1493775933609958/5.79253112033195; rounds (PBA)=6.95850622406639;} goblin #33: {team=neutral evil ; avg hp=1.7219917012448134 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.178423236514523; hits/misses (PBA)= 1.0871369294605808/6.265560165975104; rounds (PBA)=7.377593360995851;} goblin #15: {team=neutral evil ; avg hp=0.22406639004149378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.526970954356846; hits/misses (PBA)= 0.9543568464730291/5.817427385892116; rounds (PBA)=6.800829875518672;} goblin #34: {team=neutral evil ; avg hp=1.6556016597510372 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.132780082987552; hits/misses (PBA)= 1.045643153526971/6.062240663900415; rounds (PBA)=7.1203319502074685;} goblin #49: {team=neutral evil ; avg hp=0.8879668049792531 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6929460580912865; hits/misses (PBA)= 1.016597510373444/5.842323651452282; rounds (PBA)=6.8962655601659755;} goblin #30: {team=neutral evil ; avg hp=1.5892116182572613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.639004149377594; hits/misses (PBA)= 1.1327800829875518/6.1161825726141075; rounds (PBA)=7.278008298755187;} goblin #13: {team=neutral evil ; avg hp=0.6846473029045643 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846473029045643; hits/misses (PBA)= 1.033195020746888/6.033195020746888; rounds (PBA)=7.087136929460581;} goblin #12: {team=neutral evil ; avg hp=1.3983402489626555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.535269709543568; hits/misses (PBA)= 1.16597510373444/6.066390041493776; rounds (PBA)=7.24896265560166;} goblin #53: {team=neutral evil ; avg hp=1.3319502074688796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.448132780082988; hits/misses (PBA)= 1.1493775933609958/6.033195020746888; rounds (PBA)=7.199170124481328;} goblin #51: {team=neutral evil ; avg hp=0.7800829875518672 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464730290456432; hits/misses (PBA)= 1.099585062240664/5.796680497925311; rounds (PBA)=6.925311203319502;} goblin #62: {team=neutral evil ; avg hp=1.9087136929460582 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.356846473029045; hits/misses (PBA)= 1.107883817427386/5.937759336099585; rounds (PBA)=7.062240663900415;} goblin #10: {team=neutral evil ; avg hp=1.161825726141079 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.593360995850622; hits/misses (PBA)= 0.946058091286307/5.962655601659751; rounds (PBA)=6.925311203319502;} goblin #21: {team=neutral evil ; avg hp=0.22821576763485477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.908713692946058; hits/misses (PBA)= 1.049792531120332/5.987551867219917; rounds (PBA)=7.053941908713693;} goblin #35: {team=neutral evil ; avg hp=0.8713692946058091 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821576763485477; hits/misses (PBA)= 1.020746887966805/6.128630705394191; rounds (PBA)=7.16597510373444;} goblin #74: {team=neutral evil ; avg hp=1.3029045643153527 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.871369294605809; hits/misses (PBA)= 1.0829875518672198/5.975103734439834; rounds (PBA)=7.070539419087137;} goblin #3: {team=neutral evil ; avg hp=1.8091286307053942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.91701244813278; hits/misses (PBA)= 1.0746887966804979/6.195020746887967; rounds (PBA)=7.278008298755187;} goblin #17: {team=neutral evil ; avg hp=1.991701244813278 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.136929460580913; hits/misses (PBA)= 1.070539419087137/6.149377593360996; rounds (PBA)=7.244813278008299;} goblin #9: {team=neutral evil ; avg hp=1.95850622406639 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5020746887966805; hits/misses (PBA)= 1.008298755186722/6.190871369294606; rounds (PBA)=7.228215767634855;} goblin #11: {team=neutral evil ; avg hp=0.8713692946058091 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.369294605809128; hits/misses (PBA)= 1.099585062240664/5.9004149377593365; rounds (PBA)=7.016597510373444;} goblin #61: {team=neutral evil ; avg hp=0.5726141078838174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369294605809128; hits/misses (PBA)= 0.950207468879668/5.9004149377593365; rounds (PBA)=6.8879668049792535;} goblin #63: {team=neutral evil ; avg hp=1.053941908713693 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651452282157677; hits/misses (PBA)= 1.1286307053941909/6.033195020746888; rounds (PBA)=7.186721991701245;} goblin #54: {team=neutral evil ; avg hp=1.2157676348547717 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481327800829876; hits/misses (PBA)= 1.037344398340249/5.921161825726141; rounds (PBA)=6.970954356846473;} goblin #24: {team=neutral evil ; avg hp=0.08713692946058091 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.24896265560166; hits/misses (PBA)= 1.04149377593361/5.796680497925311; rounds (PBA)=6.8796680497925315;} goblin #45: {team=neutral evil ; avg hp=1.3734439834024896 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.742738589211618; hits/misses (PBA)= 1.0248962655601659/5.925311203319502; rounds (PBA)=6.987551867219917;} goblin #68: {team=neutral evil ; avg hp=0.016597510373443983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.443983402489627; hits/misses (PBA)= 0.970954356846473/5.875518672199171; rounds (PBA)=6.8962655601659755;} goblin #67: {team=neutral evil ; avg hp=0.8464730290456431 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.157676348547717; hits/misses (PBA)= 1.1908713692946058/5.784232365145228; rounds (PBA)=7.008298755186722;} goblin #47: {team=neutral evil ; avg hp=1.4730290456431536 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.796680497925311; hits/misses (PBA)= 1.04149377593361/6.1078838174273855; rounds (PBA)=7.178423236514523;} goblin #41: {team=neutral evil ; avg hp=0.4315352697095436 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.560165975103734; hits/misses (PBA)= 1.0/5.79253112033195; rounds (PBA)=6.825726141078838;} goblin #37: {team=neutral evil ; avg hp=1.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.377593360995851; hits/misses (PBA)= 1.107883817427386/5.975103734439834; rounds (PBA)=7.0995850622406635;} goblin #29: {team=neutral evil ; avg hp=0.6307053941908713 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460580912863071; hits/misses (PBA)= 1.116182572614108/5.95850622406639; rounds (PBA)=7.1037344398340245;} goblin #6: {team=neutral evil ; avg hp=1.4481327800829875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228215767634855; hits/misses (PBA)= 1.103734439834025/6.033195020746888; rounds (PBA)=7.170124481327801;} goblin #58: {team=neutral evil ; avg hp=0.8340248962655602 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6846473029045645; hits/misses (PBA)= 0.995850622406639/6.062240663900415; rounds (PBA)=7.08298755186722;} goblin #43: {team=neutral evil ; avg hp=1.062240663900415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.804979253112033; hits/misses (PBA)= 1.1244813278008299/5.991701244813278; rounds (PBA)=7.128630705394191;} goblin #31: {team=neutral evil ; avg hp=1.1784232365145229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970954356846473; hits/misses (PBA)= 1.0746887966804979/5.771784232365145; rounds (PBA)=6.867219917012448;} goblin #25: {team=neutral evil ; avg hp=2.3651452282157677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846473029045643; hits/misses (PBA)= 1.0248962655601659/6.219917012448133; rounds (PBA)=7.253112033195021;} goblin #50: {team=neutral evil ; avg hp=1.829875518672199 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.796680497925311; hits/misses (PBA)= 0.995850622406639/6.228215767634855; rounds (PBA)=7.24896265560166;} goblin #56: {team=neutral evil ; avg hp=1.887966804979253 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1037344398340245; hits/misses (PBA)= 1.107883817427386/6.20746887966805; rounds (PBA)=7.344398340248962;} goblin #36: {team=neutral evil ; avg hp=1.3319502074688796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.186721991701245; hits/misses (PBA)= 1.062240663900415/6.029045643153527; rounds (PBA)=7.1120331950207465;} goblin #20: {team=neutral evil ; avg hp=1.4190871369294606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.721991701244813; hits/misses (PBA)= 0.995850622406639/5.950207468879668; rounds (PBA)=6.987551867219917;} goblin #27: {team=neutral evil ; avg hp=1.2406639004149378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.659751037344399; hits/misses (PBA)= 1.016597510373444/5.979253112033195; rounds (PBA)=7.033195020746888;} goblin #26: {team=neutral evil ; avg hp=1.5352697095435686 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.257261410788382; hits/misses (PBA)= 0.9585062240663901/6.029045643153527; rounds (PBA)=7.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 594.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 553.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43412; any : 0.82 ± 0.01; neutral evil : 0.18 ± 0.01; > Team any = winning battles: 4118; perfect battles: 0; close-call battles: 1575; > Team neutral evil = winning battles: 883; perfect battles: 0; close-call battles: 863; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.2373525294941015 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2889422115576883; hits/misses (PBA)= 0.3817236552689462/0.715256948610278; rounds (PBA)=1.325134973005399;} goblin: {team=neutral evil ; avg hp=-4.315736852629474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259348130373925; hits/misses (PBA)= 0.381123775244951/0.7242551489702059; rounds (PBA)=1.3229354129174165;} knight #2: {team=any ; avg hp=19.953009398120376 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.20595880823835; hits/misses (PBA)= 5.440711857628474/6.5618876224755045; rounds (PBA)=6.946810637872425;} hobgoblin: {team=neutral evil ; avg hp=-4.074385122975405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.01639672065587; hits/misses (PBA)= 1.2705458908218357/3.0265946810637874; rounds (PBA)=4.32993401319736;} knight: {team=any ; avg hp=20.19776044791042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.339332133573286; hits/misses (PBA)= 5.522295540891822/6.698660267946411; rounds (PBA)=6.983403319336133;} bugbear: {team=neutral evil ; avg hp=-0.22355528894221155 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.626674665066986; hits/misses (PBA)= 2.4901019796040793/5.2847430513897224; rounds (PBA)=7.854029194161168;} goblin #2: {team=neutral evil ; avg hp=-4.262147570485903 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3073385322935414; hits/misses (PBA)= 0.386122775444911/0.7098580283943211; rounds (PBA)=1.3257348530293942;} hobgoblin #2: {team=neutral evil ; avg hp=-4.0381923615276945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.053989202159569; hits/misses (PBA)= 1.27874425114977/3.0231953609278146; rounds (PBA)=4.32873425314937;} hobgoblin #3: {team=neutral evil ; avg hp=-4.127974405118977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979404119176165; hits/misses (PBA)= 1.2725454909018197/3.0415916816636672; rounds (PBA)=4.34633073385323;} goblin #3: {team=neutral evil ; avg hp=-4.265946810637873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3171365726854627; hits/misses (PBA)= 0.3867226554689062/0.7180563887222555; rounds (PBA)=1.319136172765447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20675864827034593;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1885622875424915;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19556088782243553;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21175764847030593;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 792.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40394; evil: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team evil = winning battles: 4757; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 244; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Me: {team=evil; avg hp=21.36732653469306 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045390921815637; hits/misses (PBA)= 2.8572285542891422/4.2043591281743655; rounds (PBA)=8.012797440511898;} goblin: {team=neutral evil ; avg hp=-1.045390921815637 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.632673465306938; hits/misses (PBA)= 1.9102179564087183/4.472305538892222; rounds (PBA)=6.431313737252549;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7276544691061788;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27234553089382124;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.727254549090182;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27274545090981805;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4199.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2809; Sum of rounds: 16363; other: 0.56 ± 0.01; unaligned : 0.0 ± 0.0; > Team other = winning battles: 2809; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-12.300818796724814 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3374866500533997; hits/misses (PBA)= 0.23531505873976505/4.670345318618725; rounds (PBA)=2.488430046279815;} ape #16: {team=unaligned ; avg hp=-12.383410466358134 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.422570309718761; hits/misses (PBA)= 0.2463510145959416/4.707725169099324; rounds (PBA)=2.510501957992168;} ape #12: {team=unaligned ; avg hp=-12.187967248131008 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7148451406194374; hits/misses (PBA)= 0.2641509433962264/4.752580989676042; rounds (PBA)=2.5457458170167317;} ape #9: {team=unaligned ; avg hp=-12.423638305446778 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.540049839800641; hits/misses (PBA)= 0.25596297614809543/4.641153435386259; rounds (PBA)=2.4887860448558206;} ape #17: {team=unaligned ; avg hp=-12.341402634389462 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5710217159131363; hits/misses (PBA)= 0.25738697045211817/4.7401210395158415; rounds (PBA)=2.5436098255606976;} ape: {team=unaligned ; avg hp=-12.339622641509434 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5507297970808116; hits/misses (PBA)= 0.2566749733001068/4.7814168743325025; rounds (PBA)=2.5496618013527947;} ape #6: {team=unaligned ; avg hp=-12.401210395158419 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.567105731577074; hits/misses (PBA)= 0.2570309718761125/4.670701317194731; rounds (PBA)=2.5051619793520827;} ape #10: {team=unaligned ; avg hp=-12.437166251334995 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.385546457814169; hits/misses (PBA)= 0.23602705589177644/4.636169455322179; rounds (PBA)=2.474190103239587;} ape #4: {team=unaligned ; avg hp=-12.423994304022784 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7312210751156996; hits/misses (PBA)= 0.27625489498042005/4.672837308650766; rounds (PBA)=2.5190459238163045;} ape #20: {team=unaligned ; avg hp=-12.209683161267355 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4001423994304023; hits/misses (PBA)= 0.24243503025987895/4.645425418298327; rounds (PBA)=2.4891420434318263;} ape #19: {team=unaligned ; avg hp=-12.236383054467781 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4816660733357065; hits/misses (PBA)= 0.2484870060519758/4.712709149163404; rounds (PBA)=2.519757920968316;} ape #21: {team=unaligned ; avg hp=-12.351726593093627 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.586685653257387; hits/misses (PBA)= 0.2570309718761125/4.689925240299039; rounds (PBA)=2.509789960840157;} ape #11: {team=unaligned ; avg hp=-12.314702741189036 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4642221431114275; hits/misses (PBA)= 0.24492702029191885/4.729085083659665; rounds (PBA)=2.5283018867924527;} ape #18: {team=unaligned ; avg hp=-12.401210395158419 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601993592025632; hits/misses (PBA)= 0.2570309718761125/4.800284798860805; rounds (PBA)=2.5606977572089713;} ape #2: {team=unaligned ; avg hp=-12.455322178711285 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.339266642933428; hits/misses (PBA)= 0.23709505161979352/4.732645069419722; rounds (PBA)=2.5169099323602704;} ape #22: {team=unaligned ; avg hp=-12.251690993236027 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.423994304022784; hits/misses (PBA)= 0.24065503737985047/4.707013171947312; rounds (PBA)=2.5161979352082593;} ape #13: {team=unaligned ; avg hp=-12.328230687077252 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.576361694553222; hits/misses (PBA)= 0.2566749733001068/4.682449270202919; rounds (PBA)=2.510145959416162;} ape #7: {team=unaligned ; avg hp=-12.38376646493414 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4300462798148805; hits/misses (PBA)= 0.24207903168387326/4.677821288714845; rounds (PBA)=2.499822000711997;} ape #24: {team=unaligned ; avg hp=-12.327162691349235 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3880384478462084; hits/misses (PBA)= 0.2402990388038448/4.661089355642577; rounds (PBA)=2.4862940548237806;} ape #15: {team=unaligned ; avg hp=-11.887148451406194 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3972944108223566; hits/misses (PBA)= 0.2392310430758277/4.719117123531506; rounds (PBA)=2.509433962264151;} ape #3: {team=unaligned ; avg hp=-12.258098967604129 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.421146315414738; hits/misses (PBA)= 0.24350302598789605/4.663581345674618; rounds (PBA)=2.4934140263438946;} ape #14: {team=unaligned ; avg hp=-12.228195087219651 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.385190459238163; hits/misses (PBA)= 0.24065503737985047/4.662869348522606; rounds (PBA)=2.491990032039872;} tarrasque: {team=other; avg hp=616.5072979708082 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 751.2452830188679; hits/misses (PBA)= 24.431470274118904/1.3182627269490923; rounds (PBA)=5.825204699181203;} ape #8: {team=unaligned ; avg hp=-11.977216091135636 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4400142399430402; hits/misses (PBA)= 0.24421502313990745/4.734069063723745; rounds (PBA)=2.5218939124243502;} ape #23: {team=unaligned ; avg hp=-12.462442150231398 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3285866856532573; hits/misses (PBA)= 0.23211107155571378/4.672837308650766; rounds (PBA)=2.4923460306158773;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 174.99; crudely normalised: 0% > other= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=675.5424915016997 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.33853229354129; hits/misses (PBA)= 1.0031993601279745/0.055188962207558485; rounds (PBA)=1.0;} ape: {team=unaligned ; avg hp=-18.33853229354129 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4575084983003399; hits/misses (PBA)= 0.04579084183163367/0.7796440711857628; rounds (PBA)=0.41271745650869823;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 25.31; crudely normalised: 0% > neutral evil = expected rounds to survive: 2986.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5958; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 865; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.869826034793041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8510297940411917; hits/misses (PBA)= 0.3141371725654869/0.39372125574885025; rounds (PBA)=0.8342331533693261;} goblin #11: {team=neutral evil ; avg hp=6.86122775444911 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9242151569686063; hits/misses (PBA)= 0.32273545290941813/0.374125174965007; rounds (PBA)=0.8356328734253149;} goblin #4: {team=neutral evil ; avg hp=6.879624075184963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.874225154969006; hits/misses (PBA)= 0.3145370925814837/0.38752249550089984; rounds (PBA)=0.8328334333133374;} goblin #10: {team=neutral evil ; avg hp=6.858428314337132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.924615076984603; hits/misses (PBA)= 0.32573485302939414/0.38812237552489504; rounds (PBA)=0.8324335132973405;} goblin: {team=neutral evil ; avg hp=6.870425914817036 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.793641271745651; hits/misses (PBA)= 0.3093381323735253/0.40351929614077187; rounds (PBA)=0.8440311937612478;} goblin #12: {team=neutral evil ; avg hp=6.859628074385123 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8604279144171165; hits/misses (PBA)= 0.3119376124775045/0.39392121575684863; rounds (PBA)=0.8386322735452909;} goblin #7: {team=neutral evil ; avg hp=6.839832033593281 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.916616676664667; hits/misses (PBA)= 0.32633473305338934/0.3859228154369126; rounds (PBA)=0.8464307138572286;} goblin #8: {team=neutral evil ; avg hp=6.850429914017196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8554289142171565; hits/misses (PBA)= 0.3139372125574885/0.3887222555488902; rounds (PBA)=0.8330333933213357;} goblin #6: {team=neutral evil ; avg hp=6.841631673665267 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.884623075384923; hits/misses (PBA)= 0.3175364927014597/0.3899220155968806; rounds (PBA)=0.8418316336732653;} goblin #15: {team=neutral evil ; avg hp=6.846630673865227 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8892221555688862; hits/misses (PBA)= 0.3173365326934613/0.3873225354929014; rounds (PBA)=0.8252349530093981;} bugbear: {team=chaotic evil ; avg hp=-2.93121375724855 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3447310537892423; hits/misses (PBA)= 0.20595880823835233/0.5288942211557689; rounds (PBA)=0.7348530293941212;} goblin #14: {team=neutral evil ; avg hp=6.846630673865227 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8040391921615677; hits/misses (PBA)= 0.3073385322935413/0.3967206558688262; rounds (PBA)=0.8278344331133773;} goblin #13: {team=neutral evil ; avg hp=6.838632273545291 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8234353129374126; hits/misses (PBA)= 0.3121375724855029/0.40051989602079585; rounds (PBA)=0.8374325134973005;} goblin #3: {team=neutral evil ; avg hp=6.8624275144971 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.917616476704659; hits/misses (PBA)= 0.32893421315736854/0.376124775044991; rounds (PBA)=0.8332333533293341;} goblin #16: {team=neutral evil ; avg hp=6.8614277144571085 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8600279944011198; hits/misses (PBA)= 0.3137372525494901/0.3825234953009398; rounds (PBA)=0.830633873225355;} goblin #5: {team=neutral evil ; avg hp=6.834033193361328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9398120375924814; hits/misses (PBA)= 0.3239352129574085/0.3687262547490502; rounds (PBA)=0.828634273145371;} goblin #9: {team=neutral evil ; avg hp=6.834433113377324 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.812237552489502; hits/misses (PBA)= 0.3085382923415317/0.3915216956608678; rounds (PBA)=0.8390321935612878;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 109.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 84.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17168; lawful evil : 0.61 ± 0.01; neutral evil : 0.39 ± 0.01; > Team lawful evil = winning battles: 3061; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1940; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=2.7824435112977404 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.928014397120576; hits/misses (PBA)= 1.2079584083183363/0.967006598680264; rounds (PBA)=2.7870425914817036;} goblin: {team=neutral evil ; avg hp=0.07198560287942411 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.217556488702259; hits/misses (PBA)= 1.2443511297740453/0.8580283943211358; rounds (PBA)=2.4903019396120776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23304; lawful evil : 0.17 ± 0.01; other: 0.7 ± 0.01; neutral evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 844; perfect battles: 0; close-call battles: 439; > Team other = winning battles: 3488; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 669; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-1.490501899620076 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.036392721455709; hits/misses (PBA)= 0.8446310737852429/0.7306538692261547; rounds (PBA)=1.89002199560088;} imp: {team=other; avg hp=3.994001199760048 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.200159968006398; hits/misses (PBA)= 2.146970605878824/1.3503299340131973; rounds (PBA)=4.194761047790442;} kobold: {team=lawful evil ; avg hp=-1.3965206958608278 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.074785042991402; hits/misses (PBA)= 0.8570285942811438/0.74625074985003; rounds (PBA)=1.9074185162967408;} goblin: {team=neutral evil ; avg hp=-1.8788242351529694 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460507898420316; hits/misses (PBA)= 1.2949410117976405/0.7374525094981004; rounds (PBA)=2.1661667666466706;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 100.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 38.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20960; lawful evil : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team lawful evil = winning battles: 2991; perfect battles: 0; close-call battles: 1215; > Team neutral evil = winning battles: 2010; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=0.7242551489702059 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3647270545890824; hits/misses (PBA)= 0.7100579884023195/0.712257548490302; rounds (PBA)=2.734653069386123;} kobold: {team=lawful evil ; avg hp=0.7914417116576684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4981003799240153; hits/misses (PBA)= 0.7390521895620876/0.7218556288742252; rounds (PBA)=2.7324535092981406;} goblin: {team=neutral evil ; avg hp=0.13717256548690263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.484303139372125; hits/misses (PBA)= 1.4981003799240151/1.4475104979004199; rounds (PBA)=3.34753049390122;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14162; lawful evil : 0.19 ± 0.01; neutral evil : 0.81 ± 0.01; > Team lawful evil = winning battles: 945; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4056; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.7436512697460507 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3337332533493305; hits/misses (PBA)= 1.0951809638072385/0.6064787042591482; rounds (PBA)=2.512697460507898;} kobold: {team=lawful evil ; avg hp=-1.3337332533493302 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2563487302539493; hits/misses (PBA)= 0.6816636672665467/0.7038592281543691; rounds (PBA)=1.574485102979404;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16512; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 207; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=19.72265546890622 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.286742651469707; hits/misses (PBA)= 0.9626074785042992/0.7548490301939612; rounds (PBA)=2.9440111977604477;} ghoul #2: {team=chaotic evil ; avg hp=19.66526694661068 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.836432713457308; hits/misses (PBA)= 0.9184163167366527/0.7698460307938413; rounds (PBA)=2.9462107578484305;} ghoul #4: {team=chaotic evil ; avg hp=19.372325534893022 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.829034193161368; hits/misses (PBA)= 0.9140171965606879/0.7840431913617276; rounds (PBA)=2.9494101179764045;} ghoul: {team=other; avg hp=-4.9522095580883825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.239752049590082; hits/misses (PBA)= 0.7910417916416717/1.6480703859228154; rounds (PBA)=2.439512097580484;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=chaotic evil ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5018; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-15.435112977404518 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06798640271945611; hits/misses (PBA)= 0.04499100179964007/0.4615076984603079; rounds (PBA)=0.506498700259948;} adult black dragon: {team=chaotic evil ; avg hp=194.93201359728053 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.43511297740452; hits/misses (PBA)= 1.0/0.05358928214357129; rounds (PBA)=1.0033993201359728;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2430.0; crudely normalised: 0% > any = expected rounds to survive: 82.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6355; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.17996400719856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16896620675864826; hits/misses (PBA)= 0.05718856228754249/0.133373325334933; rounds (PBA)=0.519496100779844;} aboleth: {team=lawful evil ; avg hp=134.6878624275145 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27734453109378; hits/misses (PBA)= 2.157768446310738/0.16956608678264348; rounds (PBA)=1.270745850829834;} acolyte #2: {team=any ; avg hp=-4.097380523895221 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14317136572685463; hits/misses (PBA)= 0.04939012197560488/0.125374925014997; rounds (PBA)=0.5106978604279144;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=beyond; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8722255548890222;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1277744451109778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5126974605078984;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48730253949210156;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 18.67; crudely normalised: 0% > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28579; neutral evil : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team neutral evil = winning battles: 4006; perfect battles: 0; close-call battles: 750; > Team unaligned = winning battles: 995; perfect battles: 0; close-call battles: 836; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.1395720855828833 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.549690061987603; hits/misses (PBA)= 2.184363127374525/1.50749850029994; rounds (PBA)=4.411517696460708;} baboon #5: {team=unaligned ; avg hp=-2.0911817636472705 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5684863027394522; hits/misses (PBA)= 0.8428314337132573/1.5516896620675864; rounds (PBA)=2.6574685062987404;} baboon #4: {team=unaligned ; avg hp=-2.070585882823435 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5280943811237753; hits/misses (PBA)= 0.8122375524895021/1.513497300539892; rounds (PBA)=2.6220755848830235;} baboon #2: {team=unaligned ; avg hp=-2.0401919616076785 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4887022595480903; hits/misses (PBA)= 0.7980403919216157/1.5544891021795642; rounds (PBA)=2.646870625874825;} goblin #2: {team=neutral evil ; avg hp=3.2543491301739653 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.815836832633474; hits/misses (PBA)= 2.2385522895420915/1.5290941811637673; rounds (PBA)=4.437912417516497;} baboon #3: {team=unaligned ; avg hp=-2.0741851629674066 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4953009398120376; hits/misses (PBA)= 0.8112377524495101/1.5520895820835834; rounds (PBA)=2.642871425714857;} baboon: {team=unaligned ; avg hp=-2.0893821235752847 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.525494901019796; hits/misses (PBA)= 0.8310337932413517/1.5664867026594682; rounds (PBA)=2.6824635072985403;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 9.33; crudely normalised: 0% > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20981; neutral evil : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team neutral evil = winning battles: 797; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4204; perfect battles: 0; close-call battles: 2706; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=0.8154369126174765 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4757048590281943; hits/misses (PBA)= 0.795240951809638/1.4613077384523094; rounds (PBA)=2.7864427114577084;} baboon #4: {team=unaligned ; avg hp=0.861627674465107 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4767046590681863; hits/misses (PBA)= 0.7900419916016796/1.515496900619876; rounds (PBA)=2.797240551889622;} baboon #3: {team=unaligned ; avg hp=0.8748250349930013 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4897020595880823; hits/misses (PBA)= 0.8018396320735853/1.5126974605078984; rounds (PBA)=2.8054389122175567;} baboon #2: {team=unaligned ; avg hp=0.8668266346730654 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.488102379524095; hits/misses (PBA)= 0.8082383523295341/1.503499300139972; rounds (PBA)=2.8134373125374923;} baboon #5: {team=unaligned ; avg hp=0.882623475304939 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.464507098580284; hits/misses (PBA)= 0.7906418716256749/1.488502299540092; rounds (PBA)=2.7850429914017196;} goblin: {team=neutral evil ; avg hp=-0.39472105578884226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69866026794641; hits/misses (PBA)= 1.8884223155368927/1.5408918216356728; rounds (PBA)=3.5886822635472906;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 11.67; crudely normalised: 0% > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24903; neutral evil : 0.38 ± 0.01; unaligned : 0.62 ± 0.01; > Team neutral evil = winning battles: 1915; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3086; perfect battles: 0; close-call battles: 1992; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.6416716656668666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.898220355928814; hits/misses (PBA)= 2.2735452909418115/1.7914417116576684; rounds (PBA)=4.447910417916416;} baboon: {team=unaligned ; avg hp=-0.21375724855028994 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5368926214757048; hits/misses (PBA)= 0.8326334733053389/1.5594881023795242; rounds (PBA)=2.9932013597280545;} baboon #3: {team=unaligned ; avg hp=-0.20915816836632672 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.654269146170766; hits/misses (PBA)= 0.8720255948810238/1.5860827834433113; rounds (PBA)=3.0327934413117377;} baboon #2: {team=unaligned ; avg hp=-0.21475704859028194 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.596880623875225; hits/misses (PBA)= 0.8564287142571486/1.5740851829634073; rounds (PBA)=3.013997200559888;} baboon #4: {team=unaligned ; avg hp=-0.2605478904219156 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5702859428114377; hits/misses (PBA)= 0.8386322735452909/1.5246950609878025; rounds (PBA)=2.964007198560288;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 15.56; crudely normalised: 0% > unaligned = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26616; neutral evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team neutral evil = winning battles: 3487; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1514; perfect battles: 0; close-call battles: 926; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.675464907018596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.55628874225155; hits/misses (PBA)= 2.3863227354529095/1.9048190361927615; rounds (PBA)=4.9884023195360925;} baboon #3: {team=unaligned ; avg hp=-1.5586882623475304 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4035192961407719; hits/misses (PBA)= 0.7596480703859229/1.4559088182363527; rounds (PBA)=2.94501099780044;} baboon: {team=unaligned ; avg hp=-1.5002999400119976 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4671065786842632; hits/misses (PBA)= 0.7910417916416717/1.4531093781243751; rounds (PBA)=2.9540091981603678;} baboon #2: {team=unaligned ; avg hp=-1.4973005398920216 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4539092181563686; hits/misses (PBA)= 0.7728454309138172/1.4475104979004199; rounds (PBA)=2.9308138372325536;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 23.33; crudely normalised: 0% > unaligned = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23101; neutral evil : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team neutral evil = winning battles: 4674; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 327; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.070985802839432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.778244351129773; hits/misses (PBA)= 1.9094181163767248/1.676864627074585; rounds (PBA)=4.5208958208358325;} baboon #2: {team=unaligned ; avg hp=-2.3679264147170564 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.529494101179764/0.9778044391121775; rounds (PBA)=2.458108378324335;} baboon: {team=unaligned ; avg hp=-2.4103179364127176 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9242151569686062; hits/misses (PBA)= 0.5154969006198761/0.9650069986002799; rounds (PBA)=2.435512897420516;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 9.33; crudely normalised: 0% > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20814; neutral evil : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team neutral evil = winning battles: 779; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4222; perfect battles: 0; close-call battles: 2672; ------------------------------------------------- Combattants ------------------------------------------------ baboon #3: {team=unaligned ; avg hp=0.9130173965206959 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4809038192361528; hits/misses (PBA)= 0.7880423915216956/1.5124975004999; rounds (PBA)=2.7964407118576284;} goblin: {team=neutral evil ; avg hp=-0.39372125574885025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.614277144571085; hits/misses (PBA)= 1.8660267946410718/1.5196960607878425; rounds (PBA)=3.541491701659668;} baboon: {team=unaligned ; avg hp=0.8894221155768847 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4993001399720056; hits/misses (PBA)= 0.8076384723055389/1.4693061387722455; rounds (PBA)=2.7968406318736254;} baboon #2: {team=unaligned ; avg hp=0.8558288342331534 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5720855828834233; hits/misses (PBA)= 0.8238352329534093/1.4521095780843831; rounds (PBA)=2.7808438312337533;} baboon #4: {team=unaligned ; avg hp=0.865626874625075 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4065186962607479; hits/misses (PBA)= 0.7828434313137372/1.4987002599480104; rounds (PBA)=2.777244551089782;} baboon #5: {team=unaligned ; avg hp=0.8618276344731054 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4349130173965208; hits/misses (PBA)= 0.7782443511297741/1.465506898620276; rounds (PBA)=2.7410517896420714;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 46.67; crudely normalised: 0% > unaligned = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12708; neutral evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team neutral evil = winning battles: 4954; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 47; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-2.7070585882823437 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6644671065786842; hits/misses (PBA)= 0.3687262547490502/0.6778644271145771; rounds (PBA)=1.055988802239552;} goblin: {team=neutral evil ; avg hp=6.335532893421315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.707058588282344; hits/misses (PBA)= 0.9906018796240752/0.5434913017396521; rounds (PBA)=2.5246950609878023;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 41.6; crudely normalised: 0% > unaligned = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1428; Sum of rounds: 22598; Lawful Good: 0.0 ± 0.0; unaligned : 0.28 ± 0.01; > Team Lawful Good = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1416; perfect battles: 0; close-call battles: 1283; ------------------------------------------------- Combattants ------------------------------------------------ Guy: {team=Lawful Good; avg hp=-0.9369747899159664 (from 78); avg healing spells left=0.0 (from 3); damage done (per battle average)= 19.24579831932773; hits/misses (PBA)= 7.160364145658264/8.142156862745098; rounds (PBA)=15.3109243697479;} baboon #13: {team=unaligned ; avg hp=1.6974789915966386 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.219887955182073; hits/misses (PBA)= 3.7373949579831933/8.766806722689076; rounds (PBA)=12.956582633053221;} baboon #15: {team=unaligned ; avg hp=1.7289915966386555 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399159663865547; hits/misses (PBA)= 3.795518207282913/8.831232492997199; rounds (PBA)=12.99859943977591;} baboon: {team=unaligned ; avg hp=1.630952380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.082633053221288; hits/misses (PBA)= 3.6771708683473388/8.699579831932773; rounds (PBA)=12.784313725490197;} baboon #8: {team=unaligned ; avg hp=1.7156862745098038 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.322128851540616; hits/misses (PBA)= 3.850140056022409/8.815126050420169; rounds (PBA)=13.049719887955183;} baboon #7: {team=unaligned ; avg hp=1.7773109243697478 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.138655462184874; hits/misses (PBA)= 3.757002801120448/8.881652661064425; rounds (PBA)=13.028011204481793;} baboon #6: {team=unaligned ; avg hp=1.7619047619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3956582633053225; hits/misses (PBA)= 3.7976190476190474/8.796218487394958; rounds (PBA)=13.061624649859944;} baboon #5: {team=unaligned ; avg hp=1.7261904761904763 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.504901960784314; hits/misses (PBA)= 3.8361344537815127/8.741596638655462; rounds (PBA)=12.965686274509803;} baboon #4: {team=unaligned ; avg hp=1.7289915966386555 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.221288515406163; hits/misses (PBA)= 3.803921568627451/8.916666666666666; rounds (PBA)=13.06232492997199;} baboon #10: {team=unaligned ; avg hp=1.6897759103641457 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.258403361344538; hits/misses (PBA)= 3.831932773109244/8.744397759103641; rounds (PBA)=12.9593837535014;} baboon #9: {team=unaligned ; avg hp=1.7254901960784315 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.250700280112045; hits/misses (PBA)= 3.7528011204481793/8.858543417366947; rounds (PBA)=12.972689075630251;} baboon #14: {team=unaligned ; avg hp=1.677170868347339 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.162464985994398; hits/misses (PBA)= 3.746498599439776/8.633053221288515; rounds (PBA)=12.780112044817928;} baboon #11: {team=unaligned ; avg hp=1.673669467787115 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.341036414565826; hits/misses (PBA)= 3.794817927170868/8.767507002801121; rounds (PBA)=12.981792717086835;} baboon #2: {team=unaligned ; avg hp=1.6022408963585435 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.073529411764706; hits/misses (PBA)= 3.6785714285714284/8.633053221288515; rounds (PBA)=12.78641456582633;} baboon #12: {team=unaligned ; avg hp=1.746498599439776 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.188375350140056; hits/misses (PBA)= 3.780812324929972/8.967787114845938; rounds (PBA)=13.060224089635854;} baboon #3: {team=unaligned ; avg hp=1.8739495798319328 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350140056022409; hits/misses (PBA)= 3.8739495798319328/9.181372549019608; rounds (PBA)=13.368347338935575;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 126.67; crudely normalised: 0% > unaligned = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 892; Sum of rounds: 28941; > Team Lawful Good = winning battles: 363; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 528; perfect battles: 0; close-call battles: 515; ------------------------------------------------- Combattants ------------------------------------------------ baboon #10: {team=unaligned ; avg hp=-0.032511210762331835 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.975336322869955; hits/misses (PBA)= 2.922645739910314/17.14798206278027; rounds (PBA)=20.40134529147982;} baboon #11: {team=unaligned ; avg hp=0.061659192825112105 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54372197309417; hits/misses (PBA)= 3.132286995515695/17.02578475336323; rounds (PBA)=20.5347533632287;} baboon #5: {team=unaligned ; avg hp=0.23878923766816143 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.234304932735426; hits/misses (PBA)= 3.1356502242152464/17.533632286995516; rounds (PBA)=21.08408071748879;} Darius: {team=Lawful Good; avg hp=8.088565022421525 (from 95); avg healing spells left=0.0 (from 2); damage done (per battle average)= 43.74439461883408; hits/misses (PBA)= 16.17713004484305/15.452914798206278; rounds (PBA)=32.03699551569507;} baboon #8: {team=unaligned ; avg hp=0.19282511210762332 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.253363228699552; hits/misses (PBA)= 3.116591928251121/17.581838565022423; rounds (PBA)=21.01121076233184;} baboon #3: {team=unaligned ; avg hp=0.09417040358744394 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.036995515695067; hits/misses (PBA)= 3.0011210762331837/16.830717488789237; rounds (PBA)=20.22421524663677;} baboon #4: {team=unaligned ; avg hp=0.1266816143497758 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.982062780269058; hits/misses (PBA)= 2.9742152466367715/17.30493273542601; rounds (PBA)=20.661434977578477;} baboon #12: {team=unaligned ; avg hp=0.12331838565022421 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.889013452914798; hits/misses (PBA)= 3.016816143497758/16.89237668161435; rounds (PBA)=20.33968609865471;} baboon #2: {team=unaligned ; avg hp=0.03139013452914798 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.989910313901345; hits/misses (PBA)= 2.9820627802690582/16.571748878923767; rounds (PBA)=19.91031390134529;} baboon #15: {team=unaligned ; avg hp=0.01905829596412556 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9540358744394615; hits/misses (PBA)= 2.9854260089686098/16.742152466367713; rounds (PBA)=20.043721973094172;} baboon #6: {team=unaligned ; avg hp=0.04484304932735426 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651345291479821; hits/misses (PBA)= 2.873318385650224/16.73766816143498; rounds (PBA)=20.06165919282511;} baboon: {team=unaligned ; avg hp=0.13789237668161436 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.544843049327354; hits/misses (PBA)= 3.217488789237668/17.365470852017935; rounds (PBA)=20.91591928251121;} baboon #13: {team=unaligned ; avg hp=0.02466367713004484 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7791479820627805; hits/misses (PBA)= 2.881165919282511/16.595291479820627; rounds (PBA)=19.87443946188341;} baboon #14: {team=unaligned ; avg hp=0.04147982062780269 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.219730941704036; hits/misses (PBA)= 3.100896860986547/17.2152466367713; rounds (PBA)=20.58968609865471;} baboon #9: {team=unaligned ; avg hp=0.08408071748878924 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.708520179372197; hits/misses (PBA)= 2.9159192825112106/16.81165919282511; rounds (PBA)=20.128923766816143;} baboon #7: {team=unaligned ; avg hp=0.03811659192825112 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.051569506726457; hits/misses (PBA)= 3.06390134529148/16.904708520179373; rounds (PBA)=20.32847533632287;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 201.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5415; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=169.72825434913017 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.91501699660068; hits/misses (PBA)= 1.619876024795041/0.08598280343931214; rounds (PBA)=1.0827834433113377;} ape: {team=unaligned ; avg hp=-6.91501699660068 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.271745650869826; hits/misses (PBA)= 0.33033393321335736/0.4991001799640072; rounds (PBA)=0.41471705658868224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19456108778244352;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20235952809438112;} cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3257.14; crudely normalised: 0% > other= expected rounds to survive: 1938.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21640; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3997; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=54.07118576284743 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.33973205358928; hits/misses (PBA)= 2.135972805438912/0.908618276344731; rounds (PBA)=3.60747850429914;} hill giant #2: {team=other; avg hp=-9.696860627874425 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.02739452109579; hits/misses (PBA)= 3.491501699660068/2.002999400119976; rounds (PBA)=2.747250549890022;} minotaur #2: {team=chaotic evil ; avg hp=54.32393521295741 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.439912017596484; hits/misses (PBA)= 2.137372525494901/0.9206158768246351; rounds (PBA)=3.6122775444911017;} hill giant: {team=other; avg hp=-9.340331933613278 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.51429714057188; hits/misses (PBA)= 3.513497300539892/2.017796440711858; rounds (PBA)=2.7656468706258748;} minotaur #4: {team=chaotic evil ; avg hp=53.84203159368126 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.79784043191362; hits/misses (PBA)= 2.1585682863427316/0.8988202359528095; rounds (PBA)=3.613877224555089;} minotaur #6: {team=chaotic evil ; avg hp=54.00759848030394 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.14657068586283; hits/misses (PBA)= 2.127374525094981/0.9164167166566687; rounds (PBA)=3.6002799440111977;} minotaur #3: {team=chaotic evil ; avg hp=53.15376924615077 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35452909418117; hits/misses (PBA)= 2.0915816836632675/0.9010197960407919; rounds (PBA)=3.5824835032993403;} minotaur #5: {team=chaotic evil ; avg hp=54.059788042391524 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.95860827834433; hits/misses (PBA)= 2.1335732853429312/0.9134173165366927; rounds (PBA)=3.613277344531094;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% > other= expected rounds to survive: 22.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20190; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 31; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 4970; perfect battles: 0; close-call battles: 19; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-1.3289342131573685 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6810637872425515; hits/misses (PBA)= 0.6094781043791242/1.2383523295340932; rounds (PBA)=1.8730253949210158;} cat #2: {team=unaligned ; avg hp=-1.3159368126374724 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6842631473705258; hits/misses (PBA)= 0.6130773845230953/1.2219556088782244; rounds (PBA)=1.8602279544091183;} deer #2: {team=other; avg hp=3.305738852229554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3249350129974005; hits/misses (PBA)= 1.2161567686462706/1.0021995600879825; rounds (PBA)=3.439712057588482;} deer: {team=other; avg hp=3.3289342131573685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3199360127974407; hits/misses (PBA)= 1.2171565686862627/0.9854029194161168; rounds (PBA)=3.441511697660468;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3278.57; crudely normalised: 0% > other= expected rounds to survive: 2224.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55532; neutral : 0.37 ± 0.01; other: 0.63 ± 0.01; > Team neutral = winning battles: 1851; perfect battles: 0; close-call battles: 1801; > Team other = winning battles: 3150; perfect battles: 0; close-call battles: 2436; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=other; avg hp=18.307338532293542 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.622275544891; hits/misses (PBA)= 10.089382123575286/4.871825634873026; rounds (PBA)=8.244551089782044;} water elemental: {team=neutral ; avg hp=21.360527894421114 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.80883823235354; hits/misses (PBA)= 10.84623075384923/9.604679064187163; rounds (PBA)=10.468306338732253;} earth elemental: {team=other; avg hp=20.541691661667667 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.70825834833033; hits/misses (PBA)= 10.270945810837832/4.9490101979604075; rounds (PBA)=8.310737852429513;} fire elemental: {team=neutral ; avg hp=-2.913417316536693 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.342131573685265; hits/misses (PBA)= 5.928614277144571/5.975204959008198; rounds (PBA)=5.99120175964807;} air elemental: {team=neutral ; avg hp=-6.777644471105779 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9288142371525696;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2057.14; crudely normalised: 0% > other= expected rounds to survive: 3248.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37296; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 431; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=-7.30633873225355 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.25874825034993; hits/misses (PBA)= 4.797840431913618/8.177964407118576; rounds (PBA)=6.488102379524095;} earth elemental: {team=other; avg hp=82.74465106978604 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.92081583683263; hits/misses (PBA)= 7.0357928414317135/2.3883223355328935; rounds (PBA)=7.0935812837432515;} earth elemental #2: {team=other; avg hp=83.375924815037 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.81063787242552; hits/misses (PBA)= 7.117176564687062/2.357728454309138; rounds (PBA)=7.059788042391522;} air elemental: {team=neutral ; avg hp=-7.425114977004599 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.620675864827035; hits/misses (PBA)= 2.425114977004599/1.6556688662267547; rounds (PBA)=2.0537892421515695;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 3436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27256; neutral : 0.08 ± 0.0; other: 0.92 ± 0.0; > Team neutral = winning battles: 380; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4621; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=other; avg hp=50.88502299540092 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.57828434313137; hits/misses (PBA)= 6.505898820235953/2.8178364327134573; rounds (PBA)=5.359728054389122;} air elemental: {team=neutral ; avg hp=-5.578284343131374 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.11497700459908; hits/misses (PBA)= 5.0903819236152765/3.404519096180764; rounds (PBA)=4.309738052389522;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11520.0; crudely normalised: 0% > lawful good = expected rounds to survive: 4272.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35837; chaotic evil : 0.5 ± 0.01; lawful good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=16.59868026394721 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.99420115976804; hits/misses (PBA)= 13.385922815436913/5.698460307938412; rounds (PBA)=6.701859628074385;} solar: {team=lawful good ; avg hp=16.005798840231954 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.40131973605278; hits/misses (PBA)= 10.49130173965207/1.8638272345530893; rounds (PBA)=6.566486702659468;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30240.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29421; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=389.5530893821236 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.30253949210157; hits/misses (PBA)= 13.338332333533293/2.3349330133973205; rounds (PBA)=5.883023395320936;} solar: {team=lawful good ; avg hp=-9.30253949210158 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.44691061787643; hits/misses (PBA)= 6.800239952009598/2.9018196360727853; rounds (PBA)=4.8510297940411915;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21840.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1737.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16329; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=-8.958008398320336 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.421115776844632; hits/misses (PBA)= 1.6680663867226555/3.0929814037192562; rounds (PBA)=2.3805238952209558;} ancient red dragon: {team=chaotic evil ; avg hp=532.5788842231553 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.95800839832035; hits/misses (PBA)= 7.644271145770846/0.3827234553089382; rounds (PBA)=3.265146970605879;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10573; Lawful Evil: 0.0 ± 0.0; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team Lawful Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ravos: {team=Lawful Evil; avg hp=-27.518096380723854 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2135572885422916; hits/misses (PBA)= 0.4435112977404519/0.34713057388522295; rounds (PBA)=0.7906418716256749;} bandit: {team=any non-lawful ; avg hp=-30.892821435712857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4423115376924613; hits/misses (PBA)= 0.4977004599080184/0.8188362327534493; rounds (PBA)=1.3513297340531893;} bandit #2: {team=any non-lawful ; avg hp=-30.96860627874425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.526894621075785; hits/misses (PBA)= 0.5176964607078585/0.7958408318336333; rounds (PBA)=1.349130173965207;} Cthulhu: {team=beyond; avg hp=773.7070585882824 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 114.48970205958808; hits/misses (PBA)= 2.8194361127774443/0.14557088582283542; rounds (PBA)=2.1141771645670864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32013597280543893;} green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34653069386122776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2579484103179364;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53984; any: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=99.80243951209758 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.0551889622076; hits/misses (PBA)= 23.29374125174965/7.108978204359128; rounds (PBA)=10.793241351729653;} archmage: {team=any ; avg hp=-6.284143171365727 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.530893821235752; hits/misses (PBA)= 2.674265146970606/1.6242751449710058; rounds (PBA)=4.298540291941611;} air elemental: {team=neutral ; avg hp=-5.781443711257748 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.11017796440711; hits/misses (PBA)= 6.395720855828834/1.8718256348730253; rounds (PBA)=6.266546690661867;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} bandit captain: {team=any non-lawful ; avg hp=-6.130173965206959 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.27014597080584; hits/misses (PBA)= 3.9338132373525294/2.93121375724855; rounds (PBA)=2.288342331533693;} bearded devil: {team=lawful evil ; avg hp=-5.727854429114177 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98880223955209; hits/misses (PBA)= 1.1281743651269747/0.9258148370325935; rounds (PBA)=1.0269946010797841;} basilisk: {team=unaligned ; avg hp=-5.698260347930414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.202159568086382; hits/misses (PBA)= 0.6828634273145371/0.40891821635672865; rounds (PBA)=1.0917816436712657;} fire elemental: {team=neutral ; avg hp=-5.907018596280744 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.56908618276344; hits/misses (PBA)= 11.479704059188162/8.407318536292742; rounds (PBA)=9.94481103779244;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47379; lawful good : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.20735852829434 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.3407318536293; hits/misses (PBA)= 17.3627274545091/3.681663667266547; rounds (PBA)=7.014797040591882;} ancient brass dragon: {team=chaotic good ; avg hp=-12.677264547090582 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.33613277344531; hits/misses (PBA)= 7.005998800239952/1.626874625074985; rounds (PBA)=2.877624475104979;} ancient gold dragon: {team=lawful good ; avg hp=-15.394921015796841 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 339.24315136972604; hits/misses (PBA)= 17.99480103979204/4.210357928414317; rounds (PBA)=7.401719656068786;} unicorn: {team=lawful good ; avg hp=-13.614677064587083 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.794841031793641; hits/misses (PBA)= 0.47450509898020393/0.16176764647070585; rounds (PBA)=0.3181363727254549;} wyvern: {team=unaligned ; avg hp=-11.773445310937813 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.609478104379123; hits/misses (PBA)= 1.0157968406318736/0.35272945410917816; rounds (PBA)=0.6842631473705258;} swarm of poisonous snakes: {team=unaligned ; avg hp=-10.105778844231153 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5690861827634474; hits/misses (PBA)= 0.07438512297540492/0.023795240951809637; rounds (PBA)=0.09818036392721456;} shield guardian: {team=unaligned ; avg hp=-13.076784643071386 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.18596280743851; hits/misses (PBA)= 2.0013997200559888/1.2087582483503299; rounds (PBA)=1.6050789842031594;} tarrasque: {team=other; avg hp=560.868626274745 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1254.6468706258747; hits/misses (PBA)= 40.72025594881024/3.6708658268346332; rounds (PBA)=9.473905218956208;} medusa: {team=lawful evil ; avg hp=-11.704459108178364 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.959808038392321; hits/misses (PBA)= 1.8354329134173166/1.4543091381723656; rounds (PBA)=1.0965806838632273;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3646; Sum of rounds: 59657; > Team lawful good = winning battles: 2053; perfect battles: 0; close-call battles: 1900; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1592; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of poisonous snakes: {team=unaligned ; avg hp=-7.9936917169500825 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8675260559517279; hits/misses (PBA)= 0.1151947339550192/0.04333516182117389; rounds (PBA)=0.15852989577619309;} unicorn: {team=lawful good ; avg hp=-7.516730663741086 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594349972572683; hits/misses (PBA)= 0.851618211738892/0.29374657158529893; rounds (PBA)=0.5726823916620954;} ancient red dragon: {team=chaotic evil ; avg hp=37.42238069116841 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 757.4544706527702; hits/misses (PBA)= 40.18074602303895/7.342841470104224; rounds (PBA)=16.13631376851344;} ancient gold dragon: {team=lawful good ; avg hp=54.95529347229841 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 754.032638507954; hits/misses (PBA)= 40.00740537575425/7.315962698848053; rounds (PBA)=16.150027427317607;} wyvern: {team=unaligned ; avg hp=-8.681294569391113 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.934722984092154; hits/misses (PBA)= 1.814042786615469/0.6823916620954471; rounds (PBA)=1.2482172243554581;} ancient brass dragon: {team=chaotic good ; avg hp=-9.34421283598464 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.50109709270433; hits/misses (PBA)= 13.712013165112452/3.6198573779484366; rounds (PBA)=5.777290181020296;} shield guardian: {team=unaligned ; avg hp=-9.113274821722436 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.46955567745474; hits/misses (PBA)= 3.4034558420186505/2.2652221612726273; rounds (PBA)=2.834339001645639;} medusa: {team=lawful evil ; avg hp=-8.893856280855733 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.065277015907846; hits/misses (PBA)= 3.1357652221612726/2.179648930334613; rounds (PBA)=1.7718047174986287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3526; Sum of rounds: 57759; > Team lawful good = winning battles: 1959; perfect battles: 0; close-call battles: 1823; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1566; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=38.00198525241066 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 758.6259217243335; hits/misses (PBA)= 40.2597844583097/7.293817356778219; rounds (PBA)=16.147192285876347;} unicorn: {team=lawful good ; avg hp=-7.919739081111741 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.319058423142371; hits/misses (PBA)= 0.8244469653998866/0.32359614293817357; rounds (PBA)=0.5740215541690301;} ancient gold dragon: {team=lawful good ; avg hp=53.28871242200794 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 754.9237095859331; hits/misses (PBA)= 40.04934770277935/7.324163357912649; rounds (PBA)=16.170731707317074;} swarm of poisonous snakes: {team=unaligned ; avg hp=-8.033182076006806 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977878615995462; hits/misses (PBA)= 0.10720363017583664/0.039421440726035165; rounds (PBA)=0.1466250709018718;} ancient brass dragon: {team=chaotic good ; avg hp=-9.425411230856495 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.1605218377765; hits/misses (PBA)= 13.6965399886557/3.602382302892796; rounds (PBA)=5.766307430516165;} medusa: {team=lawful evil ; avg hp=-8.619965967101532 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.024673851389675; hits/misses (PBA)= 3.124787294384572/2.210720363017584; rounds (PBA)=1.7785025524673852;} wyvern: {team=unaligned ; avg hp=-8.732274532047645 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.913783323879752; hits/misses (PBA)= 1.8176403857061827/0.6837776517300057; rounds (PBA)=1.2507090187180943;} shield guardian: {team=unaligned ; avg hp=-9.189166193987521 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.85053885422575; hits/misses (PBA)= 3.4299489506522973/2.2461712989222917; rounds (PBA)=2.8380601247872943;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36315; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4448; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-8.276944611077784 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.102979404119175; hits/misses (PBA)= 3.5802839432113576/1.2611477704459109; rounds (PBA)=2.420715856828634;} unicorn: {team=lawful good ; avg hp=-4.878424315136972 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.5248950209958; hits/misses (PBA)= 2.119376124775045/0.8072385522895421; rounds (PBA)=1.464507098580284;} swarm of poisonous snakes: {team=unaligned ; avg hp=-8.470505898820235 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3505298940211956; hits/misses (PBA)= 0.3097380523895221/0.10197960407918416; rounds (PBA)=0.41471705658868224;} shield guardian: {team=unaligned ; avg hp=-9.321935612877425 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.01879624075185; hits/misses (PBA)= 7.220555888822235/5.9056188762247555; rounds (PBA)=6.563087382523495;} ancient gold dragon: {team=lawful good ; avg hp=526.8928214357129 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 354.81723655268945; hits/misses (PBA)= 18.82243551289742/0.9956008798240352; rounds (PBA)=7.261547690461907;} medusa: {team=lawful evil ; avg hp=-8.235552889422115 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.47610477904419; hits/misses (PBA)= 6.703059388122376/4.841031793641272; rounds (PBA)=3.8480303939212157;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2212.26; crudely normalised: 0% > lawful good = expected rounds to survive: 20475.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15667; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=537.0435912817436 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.48410317936413; hits/misses (PBA)= 7.185762847430514/0.3785242951409718; rounds (PBA)=3.1327734453109377;} medusa: {team=lawful evil ; avg hp=-9.484103179364126 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.956408718256348; hits/misses (PBA)= 1.500499900019996/5.949410117976405; rounds (PBA)=2.4833033393321338;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > Good= expected rounds to survive: 4533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 169324; any evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=106.70065986802639 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.64347130573884; hits/misses (PBA)= 31.224555088982203/1.6334733053389323; rounds (PBA)=33.85802839432114;} Matt: {team=Good; avg hp=-5.643471305738852 (from 340); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.299340131973604; hits/misses (PBA)= 9.73625274945011/22.75364927014597; rounds (PBA)=32.48990201959608;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 362.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13526; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=other; avg hp=-6.895420915816836 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37372525494901; hits/misses (PBA)= 0.2725454909018196/0.6104779044191162; rounds (PBA)=1.4365126974605078;} bugbear: {team=other; avg hp=-6.943011397720456 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3643271345730854; hits/misses (PBA)= 0.27034593081383723/0.639872025594881; rounds (PBA)=1.439112177564487;} adult black dragon: {team=chaotic evil ; avg hp=188.2619476104779 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.8384323135373; hits/misses (PBA)= 4.557688462307539/1.6344731053789243; rounds (PBA)=2.7046590681863627;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 2700.0; crudely normalised: 0% > unaligned = expected rounds to survive: 217.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16716; any evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=-5.486702659468106 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.36872625474905; hits/misses (PBA)= 0.7640471905618876/1.161367726454709; rounds (PBA)=1.9254149170165966;} lich: {team=any evil ; avg hp=129.63127374525095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.486702659468108; hits/misses (PBA)= 2.220155968806239/0.122375524895021; rounds (PBA)=3.3425314937012596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 716.67; crudely normalised: 0% > any = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4082; Sum of rounds: 30278; > Team unaligned = winning battles: 3758; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 323; perfect battles: 0; close-call battles: 323; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-4.6536011758941696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.685693287604115; hits/misses (PBA)= 1.5818226359627634/1.984811366976972; rounds (PBA)=3.6531112199902007;} guard #2: {team=any ; avg hp=-4.555854973052425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.898824105830475; hits/misses (PBA)= 1.6095051445369917/1.9461048505634493; rounds (PBA)=3.642577168054875;} guard #3: {team=any ; avg hp=-4.585742283194513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.104605585497305; hits/misses (PBA)= 1.6381675649191574/1.97109260166585; rounds (PBA)=3.6908378245957865;} guard #14: {team=any ; avg hp=-4.57594316511514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.136697697207252; hits/misses (PBA)= 1.6749142577168055/2.0262126408623224; rounds (PBA)=3.7748652621264087;} guard #9: {team=any ; avg hp=-4.587212150906418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.945369916707496; hits/misses (PBA)= 1.6180793728564429/2.0269475747182755; rounds (PBA)=3.7221950024497796;} guard: {team=any ; avg hp=-4.5450759431651155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.078392944634983; hits/misses (PBA)= 1.6511513963743263/2.0132288094071535; rounds (PBA)=3.7417932386085253;} guard #8: {team=any ; avg hp=-4.749632533072024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9578637922586966; hits/misses (PBA)= 1.6268985791278785/1.9811366976972073; rounds (PBA)=3.6886330230279274;} guard #13: {team=any ; avg hp=-4.544585987261146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.993875551200392; hits/misses (PBA)= 1.6249387555120038/2.0269475747182755; rounds (PBA)=3.729544341009309;} guard #5: {team=any ; avg hp=-4.600195982361588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02155805977462; hits/misses (PBA)= 1.6460068593826556/2.013718765311122; rounds (PBA)=3.7373836354728076;} guard #10: {team=any ; avg hp=-4.5262126408623224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.000734933855952; hits/misses (PBA)= 1.6344928956393925/1.996080352768251; rounds (PBA)=3.718765311121999;} guard #4: {team=any ; avg hp=-4.58500734933856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.147476727094562; hits/misses (PBA)= 1.670749632533072/1.9750122488975992; rounds (PBA)=3.7312591866731992;} guard #7: {team=any ; avg hp=-4.405928466438021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.165850073493386; hits/misses (PBA)= 1.653111219990201/1.9821166095051446; rounds (PBA)=3.717785399314062;} guard #6: {team=any ; avg hp=-4.589416952474277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844683978441941; hits/misses (PBA)= 1.604360607545321/2.05952964233219; rounds (PBA)=3.7344439000489955;} guard #15: {team=any ; avg hp=-4.509799118079373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142087212150907; hits/misses (PBA)= 1.6582557569818717/2.043606075453209; rounds (PBA)=3.768985791278785;} guard #12: {team=any ; avg hp=-4.553895149436551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.916462518373346; hits/misses (PBA)= 1.627143557079863/1.9750122488975992; rounds (PBA)=3.6810387065164134;} hydra: {team=unaligned ; avg hp=51.93875551200392 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.56001959823615; hits/misses (PBA)= 21.4093581577658/12.64968152866242; rounds (PBA)=7.365997060264577;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 716.67; crudely normalised: 0% > any = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4097; Sum of rounds: 30465; > Team unaligned = winning battles: 3768; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 328; perfect battles: 0; close-call battles: 328; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=-4.471808640468636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.063216988040029; hits/misses (PBA)= 1.653404930436905/2.0021967293141323; rounds (PBA)=3.7346839150598;} guard #5: {team=any ; avg hp=-4.631681718330486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.855015865267268; hits/misses (PBA)= 1.6187454234805956/2.030266048328045; rounds (PBA)=3.7278496460824995;} guard #3: {team=any ; avg hp=-4.626311935562607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962167439589944; hits/misses (PBA)= 1.6263119355626068/1.9851110568708812; rounds (PBA)=3.701488894312912;} guard #6: {team=any ; avg hp=-4.617769099340981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.965828655113498; hits/misses (PBA)= 1.643885770075665/2.0114718086404686; rounds (PBA)=3.737612887478643;} guard #12: {team=any ; avg hp=-4.58774713204784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04832804491091; hits/misses (PBA)= 1.6502318769831583/2.0009763241396143; rounds (PBA)=3.7373688064437394;} guard #14: {team=any ; avg hp=-4.538198681962411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.094215279472785; hits/misses (PBA)= 1.6390041493775933/1.9765682206492556; rounds (PBA)=3.7046619477666587;} guard #10: {team=any ; avg hp=-4.529411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04832804491091; hits/misses (PBA)= 1.6433976080058579/2.0144007810593116; rounds (PBA)=3.7356602391994143;} guard #13: {team=any ; avg hp=-4.504515499145716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.818159628996827; hits/misses (PBA)= 1.6272882597022211/2.0173297534781547; rounds (PBA)=3.72516475469856;} guard #7: {team=any ; avg hp=-4.594093238955333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069807175982426; hits/misses (PBA)= 1.6455943373199902/1.960214791310715; rounds (PBA)=3.6848913839394677;} hydra: {team=unaligned ; avg hp=51.545032950939714 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.6800097632414; hits/misses (PBA)= 21.46814742494508/12.727605565047595; rounds (PBA)=7.38638027825238;} guard #4: {team=any ; avg hp=-4.56260678545277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.190627288259702; hits/misses (PBA)= 1.664144495972663/2.0185501586526726; rounds (PBA)=3.754210397852087;} guard #9: {team=any ; avg hp=-4.589943861361972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9873077861850135; hits/misses (PBA)= 1.630949475225775/2.0122040517451794; rounds (PBA)=3.7224798633146206;} guard #11: {team=any ; avg hp=-4.579448376861118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.128386624359287; hits/misses (PBA)= 1.6441298511105686/2.016597510373444; rounds (PBA)=3.7385892116182573;} guard #15: {team=any ; avg hp=-4.700268489138394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.949231144740054; hits/misses (PBA)= 1.6204539907249207/2.0541859897485963; rounds (PBA)=3.751769587503051;} guard: {team=any ; avg hp=-4.599218940688308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11911154503295; hits/misses (PBA)= 1.6553575787161336/2.0039052965584574; rounds (PBA)=3.7427385892116183;} guard #2: {team=any ; avg hp=-4.565779838906517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.127410300219672; hits/misses (PBA)= 1.6719550890895778/1.9919453258481816; rounds (PBA)=3.7366365633390286;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 716.67; crudely normalised: 0% > any = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4092; Sum of rounds: 30425; > Team unaligned = winning battles: 3797; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 294; perfect battles: 0; close-call battles: 294; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-4.6493157380254155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.001221896383187; hits/misses (PBA)= 1.6356304985337244/1.9872922776148583; rounds (PBA)=3.70405669599218;} guard: {team=any ; avg hp=-4.6759530791788855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.054985337243401; hits/misses (PBA)= 1.6400293255131966/1.9951124144672532; rounds (PBA)=3.7167644183773216;} guard #14: {team=any ; avg hp=-4.652981427174976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.978005865102639; hits/misses (PBA)= 1.6363636363636365/1.9665200391006843; rounds (PBA)=3.6901270772238512;} guard #9: {team=any ; avg hp=-4.543988269794721 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1544477028348; hits/misses (PBA)= 1.656891495601173/2.0224828934506354; rounds (PBA)=3.7565982404692084;} guard #12: {team=any ; avg hp=-4.54960899315738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.03396871945259; hits/misses (PBA)= 1.6336754643206257/2.0080645161290325; rounds (PBA)=3.71505376344086;} guard #2: {team=any ; avg hp=-4.693792766373411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00733137829912; hits/misses (PBA)= 1.6373411534701858/1.999266862170088; rounds (PBA)=3.7140762463343107;} guard #15: {team=any ; avg hp=-4.668132942326491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.939882697947214; hits/misses (PBA)= 1.6256109481915935/1.9887585532746823; rounds (PBA)=3.6967253176930597;} guard #13: {team=any ; avg hp=-4.54960899315738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.996823069403715; hits/misses (PBA)= 1.6383186705767352/1.9936461388074291; rounds (PBA)=3.7089442815249267;} guard #8: {team=any ; avg hp=-4.66446725317693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.093352883675465; hits/misses (PBA)= 1.653225806451613/2.030791788856305; rounds (PBA)=3.760752688172043;} guard #7: {team=any ; avg hp=-4.4557673509286415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.198924731182796; hits/misses (PBA)= 1.673998044965787/2.004398826979472; rounds (PBA)=3.7509775171065494;} guard #11: {team=any ; avg hp=-4.6708211143695015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.890762463343108; hits/misses (PBA)= 1.632453567937439/2.027370478983382; rounds (PBA)=3.7438905180840663;} guard #5: {team=any ; avg hp=-4.666177908113392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9987781036168135; hits/misses (PBA)= 1.6300097751710656/1.9975562072336266; rounds (PBA)=3.7130987292277613;} guard #6: {team=any ; avg hp=-4.7165200391006845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.995845552297165; hits/misses (PBA)= 1.6414956011730206/1.9843597262952102; rounds (PBA)=3.7089442815249267;} guard #10: {team=any ; avg hp=-4.715786901270772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.110459433040079; hits/misses (PBA)= 1.6634897360703813/1.9982893450635386; rounds (PBA)=3.7338709677419355;} hydra: {team=unaligned ; avg hp=51.61217008797654 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.4875366568915; hits/misses (PBA)= 21.52468230694037/12.63245356793744; rounds (PBA)=7.385386119257087;} guard #4: {team=any ; avg hp=-4.612903225806452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.924975562072336; hits/misses (PBA)= 1.633186705767351/2.0224828934506354; rounds (PBA)=3.735092864125122;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > neutral = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17899; any : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1993; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=any ; avg hp=10.10237952409518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.243151369726055; hits/misses (PBA)= 1.709258148370326/1.1351729654069187; rounds (PBA)=3.1071785642871426;} guard #5: {team=any ; avg hp=10.075584883023396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.158168366326734; hits/misses (PBA)= 1.7134573085382923/1.1411717656468707; rounds (PBA)=3.0933813237352528;} guard #8: {team=any ; avg hp=10.163367326534694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234153169366127; hits/misses (PBA)= 1.725854829034193/1.1197760447910419; rounds (PBA)=3.0953809238152368;} guard #12: {team=any ; avg hp=10.138172365526895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045590881823635; hits/misses (PBA)= 1.6880623875224956/1.1569686062787443; rounds (PBA)=3.0969806038792242;} guard #15: {team=any ; avg hp=10.147370525894821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.115376924615077; hits/misses (PBA)= 1.7136572685462907/1.1371725654869027; rounds (PBA)=3.096380723855229;} guard #14: {team=any ; avg hp=10.083583283343332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.104379124175164; hits/misses (PBA)= 1.6864627074585083/1.1295740851829634; rounds (PBA)=3.0881823635272947;} guard: {team=any ; avg hp=10.051589682063588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.244551089782044; hits/misses (PBA)= 1.7158568286342732/1.1329734053189362; rounds (PBA)=3.087982403519296;} guard #10: {team=any ; avg hp=10.08138372325535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187762447510497; hits/misses (PBA)= 1.7124575084983003/1.1511697660467906; rounds (PBA)=3.1047790441911616;} guard #7: {team=any ; avg hp=10.060787842431514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154769046190761; hits/misses (PBA)= 1.70625874825035/1.1427714457108578; rounds (PBA)=3.104379124175165;} guard #4: {team=any ; avg hp=10.025194961007799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175564887022595; hits/misses (PBA)= 1.72125574885023/1.1255748850229954; rounds (PBA)=3.1125774845030993;} guard #6: {team=any ; avg hp=9.999400119976006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.162567486502699; hits/misses (PBA)= 1.6966606678664267/1.1337732453509297; rounds (PBA)=3.086982603479304;} guard #3: {team=any ; avg hp=10.055388922215556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.172365526894621; hits/misses (PBA)= 1.7008598280343932/1.133373325334933; rounds (PBA)=3.1001799640071988;} guard #11: {team=any ; avg hp=10.16376724655069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215756848630274; hits/misses (PBA)= 1.7084583083383322/1.1429714057188562; rounds (PBA)=3.0971805638872225;} weretiger: {team=neutral ; avg hp=-2.383123375324935 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.76504699060188; hits/misses (PBA)= 1.7862427514497101/4.226954609078184; rounds (PBA)=3.0065986802639473;} guard #2: {team=any ; avg hp=10.045990801839633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.064387122575486; hits/misses (PBA)= 1.6912617476504699/1.1397720455908817; rounds (PBA)=3.0971805638872225;} guard #13: {team=any ; avg hp=10.040991801639672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.104579084183163; hits/misses (PBA)= 1.7008598280343932/1.1347730453909217; rounds (PBA)=3.097380523895221;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > neutral = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3828; Sum of rounds: 13718; > Team any = winning battles: 3827; perfect battles: 0; close-call battles: 1577; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=9.978578892371996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.090386624869383; hits/misses (PBA)= 1.6904388714733543/1.119644723092999; rounds (PBA)=3.096394984326019;} guard #7: {team=any ; avg hp=9.99294670846395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.156739811912226; hits/misses (PBA)= 1.6927899686520376/1.1426332288401253; rounds (PBA)=3.099791013584117;} guard #8: {team=any ; avg hp=10.068443051201672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9824973876698015; hits/misses (PBA)= 1.6671891327063741/1.158307210031348; rounds (PBA)=3.090647857889237;} guard #3: {team=any ; avg hp=9.983542319749215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.231452455590386; hits/misses (PBA)= 1.7037617554858935/1.1110240334378265; rounds (PBA)=3.0841170323928946;} guard #14: {team=any ; avg hp=9.979885057471265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.157262277951933; hits/misses (PBA)= 1.6974921630094044/1.1277429467084639; rounds (PBA)=3.0927377220480667;} guard #11: {team=any ; avg hp=10.084378265412749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.163009404388715; hits/misses (PBA)= 1.7118599791013585/1.1418495297805642; rounds (PBA)=3.1073667711598745;} guard #12: {team=any ; avg hp=10.118861024033437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.119122257053291; hits/misses (PBA)= 1.6846917450365726/1.160919540229885; rounds (PBA)=3.097439916405434;} guard #10: {team=any ; avg hp=10.04153605015674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103709508881924; hits/misses (PBA)= 1.7008881922675025/1.152037617554859; rounds (PBA)=3.1146812957157786;} guard #15: {team=any ; avg hp=10.092215256008359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.276907001044933; hits/misses (PBA)= 1.7296238244514106/1.1337513061650992; rounds (PBA)=3.097962382445141;} guard #2: {team=any ; avg hp=10.073145245559038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.188610240334379; hits/misses (PBA)= 1.707680250783699/1.141065830721003; rounds (PBA)=3.0940438871473352;} guard #9: {team=any ; avg hp=10.119122257053291 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.246603970741901; hits/misses (PBA)= 1.7199582027168234/1.1418495297805642; rounds (PBA)=3.0919540229885056;} guard #4: {team=any ; avg hp=10.163009404388715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.160919540229886; hits/misses (PBA)= 1.6841692789968652/1.1758098223615465; rounds (PBA)=3.100835945663532;} guard #6: {team=any ; avg hp=10.07889237199582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.131400208986415; hits/misses (PBA)= 1.71055381400209/1.1361024033437828; rounds (PBA)=3.1055381400208986;} weretiger: {team=neutral ; avg hp=-2.3286311389759664 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.063740856844305; hits/misses (PBA)= 1.8249738766980146/4.200104493207942; rounds (PBA)=3.012539184952978;} guard #13: {team=any ; avg hp=10.188349007314525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.163531870428422; hits/misses (PBA)= 1.7126436781609196/1.1554336468129571; rounds (PBA)=3.093260188087774;} guard: {team=any ; avg hp=9.931818181818182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154911180773249; hits/misses (PBA)= 1.725705329153605/1.1094566353187043; rounds (PBA)=3.096394984326019;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > neutral = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3950; Sum of rounds: 14170; > Team any = winning battles: 3949; perfect battles: 0; close-call battles: 1671; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=10.064050632911393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.106075949367089; hits/misses (PBA)= 1.6929113924050634/1.1379746835443039; rounds (PBA)=3.0835443037974684;} guard #3: {team=any ; avg hp=10.005569620253164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.107341772151898; hits/misses (PBA)= 1.6860759493670887/1.1564556962025316; rounds (PBA)=3.1015189873417723;} guard #13: {team=any ; avg hp=10.014430379746836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.082784810126583; hits/misses (PBA)= 1.6941772151898735/1.1470886075949367; rounds (PBA)=3.090886075949367;} guard #12: {team=any ; avg hp=9.93367088607595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.040759493670887; hits/misses (PBA)= 1.689620253164557/1.1521518987341772; rounds (PBA)=3.092151898734177;} guard #14: {team=any ; avg hp=10.103037974683545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.184556962025317; hits/misses (PBA)= 1.7131645569620253/1.1556962025316455; rounds (PBA)=3.112911392405063;} guard #4: {team=any ; avg hp=10.045569620253165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.311645569620254; hits/misses (PBA)= 1.7192405063291138/1.129873417721519; rounds (PBA)=3.1;} guard #9: {team=any ; avg hp=10.096455696202531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129367088607594; hits/misses (PBA)= 1.7146835443037975/1.139493670886076; rounds (PBA)=3.1055696202531644;} guard #11: {team=any ; avg hp=10.132911392405063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.216962025316455; hits/misses (PBA)= 1.7126582278481013/1.1443037974683545; rounds (PBA)=3.109873417721519;} weretiger: {team=neutral ; avg hp=-2.32126582278481 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.068354430379747; hits/misses (PBA)= 1.8235443037974683/4.206835443037975; rounds (PBA)=3.0151898734177216;} guard #8: {team=any ; avg hp=10.126835443037974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.152151898734177; hits/misses (PBA)= 1.7083544303797469/1.1615189873417722; rounds (PBA)=3.1141772151898732;} guard #6: {team=any ; avg hp=9.980253164556961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.025822784810126; hits/misses (PBA)= 1.6736708860759493/1.169113924050633; rounds (PBA)=3.1081012658227847;} guard #7: {team=any ; avg hp=10.093417721518987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08632911392405; hits/misses (PBA)= 1.6908860759493671/1.1635443037974684; rounds (PBA)=3.1032911392405063;} guard #15: {team=any ; avg hp=10.169873417721519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.374683544303798; hits/misses (PBA)= 1.7382278481012658/1.1273417721518988; rounds (PBA)=3.0949367088607596;} guard: {team=any ; avg hp=10.014177215189873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.158987341772152; hits/misses (PBA)= 1.699493670886076/1.1362025316455697; rounds (PBA)=3.1070886075949367;} guard #2: {team=any ; avg hp=10.061518987341772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133924050632912; hits/misses (PBA)= 1.689620253164557/1.139746835443038; rounds (PBA)=3.1060759493670886;} guard #10: {team=any ; avg hp=10.048101265822785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.193417721518987; hits/misses (PBA)= 1.700506329113924/1.1531645569620252; rounds (PBA)=3.1081012658227847;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > neutral = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4953; Sum of rounds: 17743; > Team any = winning battles: 4952; perfect battles: 0; close-call battles: 2017; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=10.045225116091258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180698566525338; hits/misses (PBA)= 1.6947304663840097/1.1358772461134665; rounds (PBA)=3.0930749040985264;} guard #11: {team=any ; avg hp=10.044013729053098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.122350090854027; hits/misses (PBA)= 1.7022006864526549/1.1346658590753078; rounds (PBA)=3.091257823541288;} guard #12: {team=any ; avg hp=10.003028467595398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.213406016555624; hits/misses (PBA)= 1.710882293559459/1.1231576822128002; rounds (PBA)=3.0864122753886534;} weretiger: {team=neutral ; avg hp=-2.3347466182111853 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.818291944276197; hits/misses (PBA)= 1.8083989501312336/4.177468201090249; rounds (PBA)=2.992933575610741;} guard #9: {team=any ; avg hp=10.097112860892388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.251160912578236; hits/misses (PBA)= 1.7098728043609934/1.1350696547546941; rounds (PBA)=3.0835857056329496;} guard #15: {team=any ; avg hp=10.10236220472441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.139713305067636; hits/misses (PBA)= 1.684635574399354/1.1356753482737734; rounds (PBA)=3.073087017968908;} guard #6: {team=any ; avg hp=10.094891984655764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.186149808197053; hits/misses (PBA)= 1.7062386432465173/1.1273975368463558; rounds (PBA)=3.0811629315566322;} guard #14: {team=any ; avg hp=9.976579850595598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.077932566121543; hits/misses (PBA)= 1.6840298808802745/1.1290127195639006; rounds (PBA)=3.0959014738542296;} guard #13: {team=any ; avg hp=10.115485564304462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.193821926105391; hits/misses (PBA)= 1.7106803957197658/1.1518271754492226; rounds (PBA)=3.1053906723198064;} guard #2: {team=any ; avg hp=10.06602059357965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.053704825358368; hits/misses (PBA)= 1.6872602463153645/1.1356753482737734; rounds (PBA)=3.083989501312336;} guard: {team=any ; avg hp=10.069452856854431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.192206743387846; hits/misses (PBA)= 1.705834847567131/1.1273975368463558; rounds (PBA)=3.0864122753886534;} guard #3: {team=any ; avg hp=10.151423379769836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.081162931556632; hits/misses (PBA)= 1.6836260852008884/1.1429436705027256; rounds (PBA)=3.097516656571775;} guard #4: {team=any ; avg hp=10.16010498687664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.089844538663437; hits/misses (PBA)= 1.6991722188572582/1.1376943266707047; rounds (PBA)=3.071673733091056;} guard #7: {team=any ; avg hp=10.073087017968907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149202503533212; hits/misses (PBA)= 1.7084595194831416/1.1393095093882495; rounds (PBA)=3.090652130022209;} guard #10: {team=any ; avg hp=10.115687462144155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214415505754088; hits/misses (PBA)= 1.7169392287502523/1.1376943266707047; rounds (PBA)=3.089238845144357;} guard #5: {team=any ; avg hp=10.033918837068443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185544114677972; hits/misses (PBA)= 1.7026044821320412/1.122551988693721; rounds (PBA)=3.084595194831415;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > neutral = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17889; any : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2031; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=10.140571885622876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.135172965406918; hits/misses (PBA)= 1.7074585082983402/1.1315736852629474; rounds (PBA)=3.0897820435912817;} weretiger: {team=neutral ; avg hp=-2.3291341731653668 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.817236552689462; hits/misses (PBA)= 1.8070385922815437/4.196560687862427; rounds (PBA)=3.0017996400719857;} guard #14: {team=any ; avg hp=10.084783043391322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.096580683863227; hits/misses (PBA)= 1.6924615076984604/1.144371125774845; rounds (PBA)=3.08878224355129;} guard #12: {team=any ; avg hp=10.00139972005599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254149170165967; hits/misses (PBA)= 1.7150569886022795/1.1209758048390321; rounds (PBA)=3.0913817236552688;} guard #3: {team=any ; avg hp=10.057588482303538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.222955408918216; hits/misses (PBA)= 1.7100579884023195/1.129374125174965; rounds (PBA)=3.088982203559288;} guard #6: {team=any ; avg hp=10.090781843631273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.074185162967407; hits/misses (PBA)= 1.6974605078984204/1.1507698460307938; rounds (PBA)=3.0915816836632675;} guard #13: {team=any ; avg hp=10.143171365726854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292941411717656; hits/misses (PBA)= 1.7246550689862028/1.1265746850629874; rounds (PBA)=3.0945810837832433;} guard #8: {team=any ; avg hp=9.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09118176364727; hits/misses (PBA)= 1.697260547890422/1.113377324535093; rounds (PBA)=3.071385722855429;} guard #2: {team=any ; avg hp=10.085182963407318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.137972405518896; hits/misses (PBA)= 1.7006598680263947/1.1477704459108178; rounds (PBA)=3.0999800039992;} guard #4: {team=any ; avg hp=10.127774445110978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.135572885422915; hits/misses (PBA)= 1.6966606678664267/1.1571685662867426; rounds (PBA)=3.1009798040391923;} guard: {team=any ; avg hp=10.051789642071586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068186362727454; hits/misses (PBA)= 1.6804639072185563/1.1575684863027393; rounds (PBA)=3.0987802439512095;} guard #15: {team=any ; avg hp=10.07738452309538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.22875424915017; hits/misses (PBA)= 1.7174565086982603/1.125374925014997; rounds (PBA)=3.094781043791242;} guard #11: {team=any ; avg hp=10.121975604879024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.163967206558688; hits/misses (PBA)= 1.720855828834233/1.1199760047990401; rounds (PBA)=3.0915816836632675;} guard #5: {team=any ; avg hp=10.04859028194361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.12137572485503; hits/misses (PBA)= 1.6978604279144172/1.1209758048390321; rounds (PBA)=3.0857828434313137;} guard #10: {team=any ; avg hp=10.19616076784643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27874425114977; hits/misses (PBA)= 1.71625674865027/1.126774645070986; rounds (PBA)=3.080583883223355;} guard #9: {team=any ; avg hp=9.981803639272146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027394521095781; hits/misses (PBA)= 1.6700659868026395/1.144371125774845; rounds (PBA)=3.0949810037992402;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 67.05; crudely normalised: 0% > any = expected rounds to survive: 1810.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9988; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1579; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=10.453509298140371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.807638472305539; hits/misses (PBA)= 0.7890421915616876/0.5308938212357528; rounds (PBA)=1.476504699060188;} guard #16: {team=any ; avg hp=10.44631073785243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9282143571285744; hits/misses (PBA)= 0.8142371525694861/0.5200959808038392; rounds (PBA)=1.490501899620076;} guard: {team=any ; avg hp=10.4373125374925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9146170765846833; hits/misses (PBA)= 0.8098380323935213/0.5134973005398921; rounds (PBA)=1.48250349930014;} guard #3: {team=any ; avg hp=10.400719856028795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.91001799640072; hits/misses (PBA)= 0.8102379524095181/0.5246950609878024; rounds (PBA)=1.4937012597480503;} guard #7: {team=any ; avg hp=10.46890621875625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.744451109778044; hits/misses (PBA)= 0.7904419116176765/0.5330933813237353; rounds (PBA)=1.49750049990002;} griffon: {team=unaligned ; avg hp=-2.3293341331733655 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.351929614077184; hits/misses (PBA)= 0.9322135572885423/1.81123775244951; rounds (PBA)=1.3717256548690262;} guard #12: {team=any ; avg hp=10.341731653669266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8520295940811837; hits/misses (PBA)= 0.8042391521695661/0.518496300739852; rounds (PBA)=1.4933013397320536;} guard #14: {team=any ; avg hp=10.42871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.884623075384923; hits/misses (PBA)= 0.8084383123375325/0.5148970205958808; rounds (PBA)=1.4793041391721655;} guard #6: {team=any ; avg hp=10.38992201559688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.844231153769246; hits/misses (PBA)= 0.8100379924015197/0.5336932613477304; rounds (PBA)=1.5026994601079784;} guard #9: {team=any ; avg hp=10.409518096380724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7648470305938813; hits/misses (PBA)= 0.7854429114177165/0.529494101179764; rounds (PBA)=1.490501899620076;} guard #10: {team=any ; avg hp=10.375324935012998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8100379924015195; hits/misses (PBA)= 0.787242551489702/0.5378924215156968; rounds (PBA)=1.4967006598680264;} guard #5: {team=any ; avg hp=10.445710857828434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8360327934413117; hits/misses (PBA)= 0.8040391921615677/0.5262947410517896; rounds (PBA)=1.489502099580084;} guard #2: {team=any ; avg hp=10.352929414117176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8140371925614875; hits/misses (PBA)= 0.7844431113777245/0.528494301139772; rounds (PBA)=1.4961007798440311;} guard #8: {team=any ; avg hp=10.415716856628674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.724255148970206; hits/misses (PBA)= 0.7828434313137372/0.5308938212357528; rounds (PBA)=1.481503699260148;} guard #13: {team=any ; avg hp=10.411717656468706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.870425914817037; hits/misses (PBA)= 0.8032393521295741/0.5340931813637273; rounds (PBA)=1.50249950009998;} guard #15: {team=any ; avg hp=10.46630673865227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.841631673665267; hits/misses (PBA)= 0.8066386722655469/0.5232953409318136; rounds (PBA)=1.4943011397720456;} guard #4: {team=any ; avg hp=10.40371925614877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782243551289742; hits/misses (PBA)= 0.7894421115776845/0.5270945810837833; rounds (PBA)=1.48250349930014;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 163.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26122; chaotic evil : 0.86 ± 0.0; neutral evil : 0.14 ± 0.0; > Team chaotic evil = winning battles: 4317; perfect battles: 0; close-call battles: 2158; > Team neutral evil = winning battles: 684; perfect battles: 0; close-call battles: 536; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=6.848230353929214 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.934013197360528; hits/misses (PBA)= 1.6822635472905418/1.4059188162367526; rounds (PBA)=3.789242151569686;} orc #3: {team=chaotic evil ; avg hp=6.84243151369726 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.79844031193761; hits/misses (PBA)= 1.674865026994601/1.4193161367726455; rounds (PBA)=3.8090381923615277;} drow #3: {team=neutral evil ; avg hp=-3.9572085582883423 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.130373925214958; hits/misses (PBA)= 1.4121175764847032/1.1281743651269747; rounds (PBA)=2.683863227354529;} orc #2: {team=chaotic evil ; avg hp=7.040391921615677 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.62367526494701; hits/misses (PBA)= 1.6520695860827834/1.4551089782043591; rounds (PBA)=3.8200359928014396;} drow: {team=neutral evil ; avg hp=-3.626474705058988 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.196560687862428; hits/misses (PBA)= 1.425114977004599/1.1437712457508498; rounds (PBA)=2.7000599880023994;} drow #2: {team=neutral evil ; avg hp=-3.7724455108978203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.942011597680464; hits/misses (PBA)= 1.385122975404919/1.1397720455908817; rounds (PBA)=2.6596680663867227;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 390.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 202.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35356; lawful evil : 0.98 ± 0.0; neutral evil : 0.02 ± 0.0; > Team lawful evil = winning battles: 4896; perfect battles: 0; close-call battles: 1078; > Team neutral evil = winning battles: 105; perfect battles: 0; close-call battles: 85; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=-3.3353329334133175 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.717256548690262; hits/misses (PBA)= 1.3187362527494502/2.353129374125175; rounds (PBA)=3.7180563887222555;} drow: {team=neutral evil ; avg hp=-3.3443311337732453 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.679264147170566; hits/misses (PBA)= 1.3203359328134374/2.418516296740652; rounds (PBA)=3.79004199160168;} duergar #2: {team=lawful evil ; avg hp=18.397120575884824 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.027794441111777; hits/misses (PBA)= 2.300339932013597/2.378124375124975; rounds (PBA)=6.206758648270346;} drow #3: {team=neutral evil ; avg hp=-3.2979404119176166 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.498900219956009; hits/misses (PBA)= 1.2879424115176965/2.3625274945010997; rounds (PBA)=3.710857828434313;} duergar: {team=lawful evil ; avg hp=18.305138972205558 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.495700859828034; hits/misses (PBA)= 2.3729254149170167/2.35372925414917; rounds (PBA)=6.176164767046591;} duergar #3: {team=lawful evil ; avg hp=18.402319536092783 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.454109178164366; hits/misses (PBA)= 2.3667266546690664/2.396720655868826; rounds (PBA)=6.236752649470106;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 705.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 334.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33858; chaotic evil : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4932; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 69; perfect battles: 0; close-call battles: 52; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=-6.343931213757249 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.815636872625475; hits/misses (PBA)= 2.040991801639672/1.365126974605079; rounds (PBA)=4.332333533293341;} drow #3: {team=neutral evil ; avg hp=-6.190561887622476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.710057988402319; hits/misses (PBA)= 2.023595280943811/1.3853229354129175; rounds (PBA)=4.316536692661468;} drow: {team=neutral evil ; avg hp=-6.195760847830434 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.379324135172965; hits/misses (PBA)= 1.971605678864227/1.3229354129174165; rounds (PBA)=4.277944411117776;} lamia: {team=chaotic evil ; avg hp=62.09498100379924 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.73025394921016; hits/misses (PBA)= 5.5374925014997/6.810637872425515; rounds (PBA)=6.7546490701859625;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 204.39; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10237.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16818; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=537.8896220755848 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.63047390521896; hits/misses (PBA)= 8.0/0.4615076984603079; rounds (PBA)=3.3629274145170966;} kobold #7: {team=lawful evil ; avg hp=-13.819636072785443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0645870825834833; hits/misses (PBA)= 0.19956008798240352/1.0777844431113777; rounds (PBA)=1.3765246950609877;} kobold #2: {team=lawful evil ; avg hp=-13.864027194561087 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0273945210957809; hits/misses (PBA)= 0.1889622075584883/1.0643871225754848; rounds (PBA)=1.3559288142371526;} kobold #3: {team=lawful evil ; avg hp=-13.802839432113577 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9862027594481104; hits/misses (PBA)= 0.1875624875024995/1.0685862827434514; rounds (PBA)=1.3575284943011399;} kobold #4: {team=lawful evil ; avg hp=-13.84503099380124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9694061187762447; hits/misses (PBA)= 0.18056388722255548/1.0789842031593682; rounds (PBA)=1.3593281343731254;} kobold #6: {team=lawful evil ; avg hp=-13.769846030793842 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9578084383123375; hits/misses (PBA)= 0.17696460707858427/1.0945810837832433; rounds (PBA)=1.3705258948210357;} kobold #5: {team=lawful evil ; avg hp=-13.885822835432913 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0289942011597681; hits/misses (PBA)= 0.19096180763847231/1.0897820435912817; rounds (PBA)=1.3777244551089782;} kobold: {team=lawful evil ; avg hp=-13.863627274545092 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.048990201959608; hits/misses (PBA)= 0.2011597680463907/1.0547890421915618; rounds (PBA)=1.3645270945810837;} kobold #8: {team=lawful evil ; avg hp=-13.779644071185762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0269946010797841; hits/misses (PBA)= 0.19356128774245152/1.06498700259948; rounds (PBA)=1.3649270145970807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #2: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61566; chaotic evil : 0.52 ± 0.01; lawful good : 0.48 ± 0.01; > Team chaotic evil = winning battles: 2621; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2380; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=27.62607478504299 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.3251349730054; hits/misses (PBA)= 27.741651669666066/6.8904219156168764; rounds (PBA)=11.898220355928814;} ancient gold dragon: {team=lawful good ; avg hp=22.674865026994603 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.373925214957; hits/misses (PBA)= 27.454509098180363/6.846630673865227; rounds (PBA)=11.757048590281943;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15621; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=other; avg hp=-13.83003399320136 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8996200759848031; hits/misses (PBA)= 0.3033393321335733/0.8362327534493101; rounds (PBA)=1.2589482103579284;} commoner: {team=other; avg hp=-13.759848030393922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8714257148570286; hits/misses (PBA)= 0.29414117176564686/0.854629074185163; rounds (PBA)=1.266146770645871;} commoner #4: {team=other; avg hp=-13.876024795040992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.876624675064987; hits/misses (PBA)= 0.2871425714857029/0.8402319536092782; rounds (PBA)=1.2501499700059988;} ancient red dragon: {team=chaotic evil ; avg hp=545.1051789642072 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.15636872625475; hits/misses (PBA)= 7.068586282743452/0.40331933613277343; rounds (PBA)=3.123575284943011;} goblin: {team=any ; avg hp=-11.488102379524095 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9388122375524897; hits/misses (PBA)= 0.6962607478504299/0.3609278144371126; rounds (PBA)=1.0571885622875425;} commoner #5: {team=other; avg hp=-13.759848030393922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8478304339132173; hits/misses (PBA)= 0.29154169166166766/0.8348330333933214; rounds (PBA)=1.2423515296940613;} commoner #6: {team=other; avg hp=-13.874225154969006 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.29194161167766447/0.8464307138572286; rounds (PBA)=1.2559488102379524;} commoner #7: {team=other; avg hp=-13.783443311337733 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458308338332333; hits/misses (PBA)= 0.28394321135772843/0.8574285142971406; rounds (PBA)=1.259748050389922;} commoner #2: {team=other; avg hp=-13.893421315736852 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8744251149770046; hits/misses (PBA)= 0.29454109178164367/0.8352329534093181; rounds (PBA)=1.2609478104379124;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 240.0; crudely normalised: 0% > any = expected rounds to survive: 8.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9019; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 1927; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=any ; avg hp=-1.231753649270146 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.866026794641072; hits/misses (PBA)= 0.6992601479704059/0.4325134973005399; rounds (PBA)=1.1321735652869427;} commoner #5: {team=other; avg hp=3.4523095380923814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1773645270945812; hits/misses (PBA)= 0.41731653669266144/0.6280743851229754; rounds (PBA)=1.364127174565087;} commoner #6: {team=other; avg hp=3.4613077384523097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.189762047590482; hits/misses (PBA)= 0.4289142171565687/0.6406718656268746; rounds (PBA)=1.3783243351329735;} commoner #3: {team=other; avg hp=3.4513097380523896 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1209758048390321; hits/misses (PBA)= 0.40511897620475906/0.640871825634873; rounds (PBA)=1.3653269346130774;} commoner #7: {team=other; avg hp=3.4443111377724454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1931613677264548; hits/misses (PBA)= 0.42391521695660866/0.6352729454109178; rounds (PBA)=1.3829234153169365;} commoner #4: {team=other; avg hp=3.4647070585882824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1979604079184163; hits/misses (PBA)= 0.4247150569886023/0.6246750649870026; rounds (PBA)=1.3755248950209957;} commoner #2: {team=other; avg hp=3.44751049790042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1845630873825235; hits/misses (PBA)= 0.42231553689262147/0.6350729854029195; rounds (PBA)=1.373125374925015;} commoner: {team=other; avg hp=3.4125174965007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1679664067186564; hits/misses (PBA)= 0.41551689662067587/0.635872825434913; rounds (PBA)=1.3759248150369927;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1005.0; crudely normalised: 0% > unaligned = expected rounds to survive: 485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31315; any chaotic : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any chaotic = winning battles: 4939; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 62; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-5.069586082783443 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71625674865027; hits/misses (PBA)= 3.1249750049990004/1.6944611077784444; rounds (PBA)=4.831833633273345;} berserker: {team=any chaotic ; avg hp=39.28374325134973 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.069586082783445; hits/misses (PBA)= 3.9404119176164767/1.3123375324935014; rounds (PBA)=6.240351929614077;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 653.33; crudely normalised: 0% > unaligned = expected rounds to survive: 115.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24821; any non-lawful : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team any non-lawful = winning battles: 4001; perfect battles: 0; close-call battles: 2284; > Team unaligned = winning battles: 1000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=any non-lawful ; avg hp=10.751049790041991 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64167166566687; hits/misses (PBA)= 5.300339932013597/2.8664267146570688; rounds (PBA)=4.556888622275545;} brown bear: {team=unaligned ; avg hp=-0.6416716656668666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.591681663667266; hits/misses (PBA)= 2.370125974805039/1.581483703259348; rounds (PBA)=4.151569686062787;} bandit: {team=any non-lawful ; avg hp=-1.342731453709258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.4289142171565685;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} zombie #13: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047390521895620874;} zombie #20: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04459108178364327;} zombie #14: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046790641871625675;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04799040191961608;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041191761647670466;} zombie #16: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04439112177564487;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} zombie #17: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046590681863627276;} zombie #15: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} zombie #22: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05058988202359528;} drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} zombie #21: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04399120175964807;} zombie #19: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04339132173565287;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047390521895620874;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.044191161767646474;} zombie #18: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04459108178364327;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 383.61; crudely normalised: 0% > any non-lawful = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42909; unaligned : 0.81 ± 0.01; any non-lawful : 0.19 ± 0.01; > Team unaligned = winning battles: 4054; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 947; perfect battles: 0; close-call battles: 829; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=17.24775044991002 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.1001799640072; hits/misses (PBA)= 4.951609678064387/2.524895020995801; rounds (PBA)=8.287142571485703;} brown bear: {team=any non-lawful ; avg hp=-1.3333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.752249550089985; hits/misses (PBA)= 3.9010197960407917/3.2625474905018996; rounds (PBA)=7.342731453709258;} bandit: {team=any non-lawful ; avg hp=-4.766846630673865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.4223155368926217;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 383.61; crudely normalised: 0% > any non-lawful = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42535; unaligned : 0.81 ± 0.01; any non-lawful : 0.19 ± 0.01; > Team unaligned = winning battles: 4036; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 965; perfect battles: 0; close-call battles: 827; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=any non-lawful ; avg hp=-1.153369326134773 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.90381923615277; hits/misses (PBA)= 3.918016396720656/3.169166166766647; rounds (PBA)=7.2671465706858625;} bandit: {team=any non-lawful ; avg hp=-4.678464307138572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.381123775244951;} basilisk: {team=unaligned ; avg hp=17.09618076384723 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.83183363327335; hits/misses (PBA)= 4.912217556488702/2.4853029394121178; rounds (PBA)=8.204559088182364;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 264.41; crudely normalised: 0% > any non-lawful = expected rounds to survive: 798.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33111; unaligned : 0.84 ± 0.01; any non-lawful : 0.16 ± 0.01; > Team unaligned = winning battles: 4201; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 800; perfect battles: 0; close-call battles: 599; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=20.40771845630874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.60247950409918; hits/misses (PBA)= 3.5556888622275546/2.041391721655669; rounds (PBA)=6.437112577484503;} black bear: {team=any non-lawful ; avg hp=-2.128374325134973 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.59228154369126; hits/misses (PBA)= 4.690261947610478/5.725854829034193; rounds (PBA)=5.317336532693461;} bandit: {team=any non-lawful ; avg hp=-4.474105178964207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3585282943411316;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 264.41; crudely normalised: 0% > any non-lawful = expected rounds to survive: 798.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32990; unaligned : 0.85 ± 0.01; any non-lawful : 0.15 ± 0.01; > Team unaligned = winning battles: 4251; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 750; perfect battles: 0; close-call battles: 566; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=20.677864427114578 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.824435112977405; hits/misses (PBA)= 3.563487302539492/2.0045990801839633; rounds (PBA)=6.418116376724655;} bandit: {team=any non-lawful ; avg hp=-4.538492301539692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3363327334533093;} black bear: {team=any non-lawful ; avg hp=-2.2859428114377125 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.322135572885422; hits/misses (PBA)= 4.668466306738653/5.7160567886422715; rounds (PBA)=5.297340531893621;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 264.41; crudely normalised: 0% > any non-lawful = expected rounds to survive: 798.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33091; unaligned : 0.84 ± 0.01; any non-lawful : 0.16 ± 0.01; > Team unaligned = winning battles: 4204; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 797; perfect battles: 0; close-call battles: 619; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=any non-lawful ; avg hp=-2.0443911217756447 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.428114377124576; hits/misses (PBA)= 4.690461907618476/5.721855628874225; rounds (PBA)=5.3161367726454705;} basilisk: {team=unaligned ; avg hp=20.571885622875424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.637072585482905; hits/misses (PBA)= 3.555888822235553/2.035592881423715; rounds (PBA)=6.432113577284543;} bandit: {team=any non-lawful ; avg hp=-4.592681463707258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3797240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 447.99; crudely normalised: 0% > any = expected rounds to survive: 136.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30930; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4998; perfect battles: 0; close-call battles: 4368; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.6276744651069786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.353329334133173; hits/misses (PBA)= 1.3023395320935813/1.7448510297940412; rounds (PBA)=3.279144171165767;} guard #3: {team=any ; avg hp=-2.7390521895620874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.226754649070186; hits/misses (PBA)= 1.3035392921415716/0.9604079184163168; rounds (PBA)=2.3153369326134774;} guard #4: {team=any ; avg hp=-2.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.232953409318136; hits/misses (PBA)= 1.3155368926214757/0.9714057188562287; rounds (PBA)=2.3407318536292743;} bandit #2: {team=any non-lawful ; avg hp=2.605278944211158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.489502099580084; hits/misses (PBA)= 1.3247350529894022/1.7978404319136172; rounds (PBA)=3.3345330933813235;} guard: {team=any ; avg hp=-2.7674465106978605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.181563687262548; hits/misses (PBA)= 1.2993401319736053/0.966006798640272; rounds (PBA)=2.3179364127174567;} bandit captain: {team=any non-lawful ; avg hp=62.733253349330134 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.065786842631475; hits/misses (PBA)= 9.158968206358729/7.7152569486102776; rounds (PBA)=6.072185562887422;} guard #2: {team=any ; avg hp=-2.8138372325534893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.137972405518896; hits/misses (PBA)= 1.2985402919416116/0.9742051589682064; rounds (PBA)=2.3263347330533892;} priest: {team=any ; avg hp=-2.80623875224955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.889622075584883; hits/misses (PBA)= 2.8638272345530895/2.778244351129774; rounds (PBA)=5.642671465706859;} bandit #3: {team=any non-lawful ; avg hp=2.6412717456508696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.486102779444111; hits/misses (PBA)= 1.3099380123975204/1.7778444311137773; rounds (PBA)=3.301139772045591;} bandit #4: {team=any non-lawful ; avg hp=2.7236552689462106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.555088982203559; hits/misses (PBA)= 1.3313337332533492/1.791641671665667; rounds (PBA)=3.3239352129574087;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 447.99; crudely normalised: 0% > any = expected rounds to survive: 136.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30883; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4995; perfect battles: 0; close-call battles: 4270; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-2.7440511897620476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.018396320735853; hits/misses (PBA)= 1.252749450109978/0.9694061187762447; rounds (PBA)=2.2833433313337332;} bandit #4: {team=any non-lawful ; avg hp=2.5826834633073386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.484303139372126; hits/misses (PBA)= 1.325134973005399/1.739252149570086; rounds (PBA)=3.2933413317336533;} guard #2: {team=any ; avg hp=-2.8082383523295342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158368326334733; hits/misses (PBA)= 1.2945410917816436/0.9618076384723055; rounds (PBA)=2.308138372325535;} guard: {team=any ; avg hp=-2.8260347930413916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101979604079184; hits/misses (PBA)= 1.2759448110377924/0.9876024795040992; rounds (PBA)=2.3113377324535094;} bandit #2: {team=any non-lawful ; avg hp=2.7564487102579482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.611477704459108; hits/misses (PBA)= 1.3523295340931814/1.7606478704259148; rounds (PBA)=3.314737052589482;} priest: {team=any ; avg hp=-2.7600479904019197 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91141771645671; hits/misses (PBA)= 2.8698260347930415/2.7710457908418316; rounds (PBA)=5.64127174565087;} guard #3: {team=any ; avg hp=-2.7544491101779642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.195360927814437; hits/misses (PBA)= 1.2959408118376325/0.9536092781443711; rounds (PBA)=2.3039392121575686;} bandit: {team=any non-lawful ; avg hp=2.69626074785043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.381323735252949; hits/misses (PBA)= 1.3095380923815236/1.7330533893221356; rounds (PBA)=3.284743051389722;} bandit captain: {team=any non-lawful ; avg hp=62.74745050989802 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.903019396120776; hits/misses (PBA)= 9.100779844031194/7.752249550089982; rounds (PBA)=6.057988402319536;} bandit #3: {team=any non-lawful ; avg hp=2.831633673265347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.512697460507899; hits/misses (PBA)= 1.3255348930213957/1.7706458708258348; rounds (PBA)=3.308338332333533;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 452.03; crudely normalised: 0% > any = expected rounds to survive: 322.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42278; any non-lawful : 0.18 ± 0.01; any : 0.82 ± 0.01; > Team any non-lawful = winning battles: 879; perfect battles: 0; close-call battles: 878; > Team any = winning battles: 4122; perfect battles: 0; close-call battles: 4023; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=27.762247550489903 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.85122975404919; hits/misses (PBA)= 9.332133573285343/6.1489702059588085; rounds (PBA)=8.280543891221756;} bandit #4: {team=any non-lawful ; avg hp=-4.200159968006399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.782243551289742; hits/misses (PBA)= 0.5608878224355129/0.9712057588482303; rounds (PBA)=1.5516896620675864;} guard #4: {team=any ; avg hp=-1.879624075184963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8590281943611275; hits/misses (PBA)= 1.42251549690062/1.1375724855028995; rounds (PBA)=2.747250549890022;} guard: {team=any ; avg hp=-1.8644271145770845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.983403319336133; hits/misses (PBA)= 1.4347130573885223/1.1841631673665267; rounds (PBA)=2.7784443111377723;} bandit captain: {team=any non-lawful ; avg hp=-0.05698860227954409 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.45970805838832; hits/misses (PBA)= 9.915216956608678/12.464707058588282; rounds (PBA)=7.576684663067386;} bandit #2: {team=any non-lawful ; avg hp=-4.247950409918016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.831033793241352; hits/misses (PBA)= 0.5844831033793242/0.9500099980003999; rounds (PBA)=1.5552889422115577;} guard #2: {team=any ; avg hp=-1.9062187562487503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576084783043392; hits/misses (PBA)= 1.367126574685063/1.182763447310538; rounds (PBA)=2.7278544291141773;} guard #3: {team=any ; avg hp=-1.8942211557688462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713257348530294; hits/misses (PBA)= 1.3949210157968406/1.1659668066386724; rounds (PBA)=2.746850629874025;} bandit #3: {team=any non-lawful ; avg hp=-4.192161567686463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8564287142571487; hits/misses (PBA)= 0.5796840631873625/0.9372125574885023; rounds (PBA)=1.5392921415716856;} bandit: {team=any non-lawful ; avg hp=-4.285742851429714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8528294341131772; hits/misses (PBA)= 0.5768846230753849/0.9300139972005599; rounds (PBA)=1.5306938612277545;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 267.14; crudely normalised: 0% > any = expected rounds to survive: 2674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16125; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=44.046790641871624 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.22755448910218; hits/misses (PBA)= 3.7384523095380926/1.2055588882223556; rounds (PBA)=3.224355128974205;} brown bear: {team=unaligned ; avg hp=-5.22755448910218 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.953209358128374; hits/misses (PBA)= 0.879624075184963/1.340731853629274; rounds (PBA)=2.220355928814237;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 317.33; crudely normalised: 0% > any = expected rounds to survive: 1305.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39341; unaligned : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team unaligned = winning battles: 140; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4861; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.893821235752849 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.145170965806837; hits/misses (PBA)= 2.897620475904819/3.493501299740052; rounds (PBA)=6.419116176764647;} veteran: {team=any ; avg hp=31.854829034193163 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.89382123575285; hits/misses (PBA)= 5.482103579284143/1.3643271345730854; rounds (PBA)=7.818436312737452;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 317.33; crudely normalised: 0% > any = expected rounds to survive: 1305.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39532; unaligned : 0.02 ± 0.0; any : 0.98 ± 0.0; > Team unaligned = winning battles: 102; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4899; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.8930213957208557 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.703059388122377; hits/misses (PBA)= 2.8518296340731855/3.5624875024995; rounds (PBA)=6.434713057388523;} veteran: {team=any ; avg hp=32.29694061187762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.89302139572086; hits/misses (PBA)= 5.505498900219956/1.3857228554289143; rounds (PBA)=7.870825834833034;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70.83; crudely normalised: 0% > any = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23357; unaligned : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team unaligned = winning battles: 55; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4946; perfect battles: 0; close-call battles: 1476; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.2635472905418914 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256548690261948; hits/misses (PBA)= 1.1839632073585282/2.764247150569886; rounds (PBA)=3.9592081583683263;} guard #3: {team=any ; avg hp=8.336532693461308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.067786442711459; hits/misses (PBA)= 1.8968206358728255/1.0143971205758848; rounds (PBA)=4.022595480903819;} guard #4: {team=any ; avg hp=8.418116376724655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.01999600079984; hits/misses (PBA)= 1.8800239952009599/1.0045990801839633; rounds (PBA)=4.01999600079984;} guard #2: {team=any ; avg hp=8.450709858028395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032993401319736; hits/misses (PBA)= 1.9054189162167567/1.0123975204959008; rounds (PBA)=4.028794241151769;} guard: {team=any ; avg hp=8.538092381523695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.142771445710858; hits/misses (PBA)= 1.9060187962407518/1.033393321335733; rounds (PBA)=4.022195560887822;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70.83; crudely normalised: 0% > any = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23416; unaligned : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team unaligned = winning battles: 66; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4935; perfect battles: 0; close-call battles: 1463; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=8.319136172765447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.959608078384322; hits/misses (PBA)= 1.8878224355128974/1.0327934413117377; rounds (PBA)=4.033193361327735;} brown bear: {team=unaligned ; avg hp=-2.150769846030794 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.500899820035993; hits/misses (PBA)= 1.2089582083583283/2.766646670665867; rounds (PBA)=3.9888022395520895;} guard: {team=any ; avg hp=8.450309938012397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.130973805238952; hits/misses (PBA)= 1.9286142771445711/1.0065986802639473; rounds (PBA)=4.030793841231754;} guard #2: {team=any ; avg hp=8.332333533293342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.981803639272146; hits/misses (PBA)= 1.892621475704859/1.0121975604879023; rounds (PBA)=4.01119776044791;} guard #3: {team=any ; avg hp=8.397320535892822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.078384323135372; hits/misses (PBA)= 1.897620475904819/1.0187962407518496; rounds (PBA)=4.028794241151769;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.44; crudely normalised: 0% > any = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34033; unaligned : 0.14 ± 0.0; any : 0.86 ± 0.0; > Team unaligned = winning battles: 680; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4321; perfect battles: 0; close-call battles: 1770; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=5.351129774045191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.454509098180363; hits/misses (PBA)= 2.3959208158368326/1.285742851429714; rounds (PBA)=5.41131773645271;} guard: {team=any ; avg hp=5.39252149570086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631473705258948; hits/misses (PBA)= 2.435912817436513/1.2921415716856628; rounds (PBA)=5.46130773845231;} guard #2: {team=any ; avg hp=5.422315536892621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.555488902219556; hits/misses (PBA)= 2.4123175364927016/1.2989402119576086; rounds (PBA)=5.412117576484703;} brown bear: {team=unaligned ; avg hp=-0.6414717056588682 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.83403319336133; hits/misses (PBA)= 1.9218156368726256/3.9678064387122576; rounds (PBA)=6.025594881023795;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 283.33; crudely normalised: 0% > any = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21970; unaligned : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team unaligned = winning battles: 4939; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.17376524695061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.824235152969406; hits/misses (PBA)= 1.857628474305139/0.9882023595280944; rounds (PBA)=2.858228354329134;} brown bear: {team=unaligned ; avg hp=25.175764847030592 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.17376524695061; hits/misses (PBA)= 1.6964607078584284/1.6880623875224956; rounds (PBA)=4.372125574885023;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.55; crudely normalised: 0% > any = expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15112; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4464; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=2.4217156568686264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.510497900419916; hits/misses (PBA)= 1.2869426114777045/0.8512297540491902; rounds (PBA)=2.3833233353329333;} brown bear: {team=unaligned ; avg hp=-1.1811637672465507 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.406518696260747; hits/misses (PBA)= 1.7888422315536892/0.6894621075784843; rounds (PBA)=2.4783043391321735;} commoner #2: {team=any ; avg hp=2.459108178364327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.532293541291742; hits/misses (PBA)= 1.2925414917016598/0.869626074785043; rounds (PBA)=2.3973205358928213;} commoner #5: {team=any ; avg hp=2.346130773845231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4529094181163766; hits/misses (PBA)= 1.2675464907018597/0.8760247950409918; rounds (PBA)=2.390521895620876;} commoner #8: {team=any ; avg hp=2.4613077384523097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4993001399720054; hits/misses (PBA)= 1.3091381723655269/0.8560287942411517; rounds (PBA)=2.400719856028794;} commoner #9: {team=any ; avg hp=2.5712857428514297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526494701059788; hits/misses (PBA)= 1.3079384123175366/0.8658268346330734; rounds (PBA)=2.394521095780844;} commoner #6: {team=any ; avg hp=2.491101779644071 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5158968206358727; hits/misses (PBA)= 1.3003399320135973/0.8788242351529694; rounds (PBA)=2.4037192561487704;} commoner #10: {team=any ; avg hp=2.5708858228354328 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5254949010197962; hits/misses (PBA)= 1.3043391321735653/0.8652269546090782; rounds (PBA)=2.400519896020796;} commoner: {team=any ; avg hp=2.4013197360527894 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5016996600679864; hits/misses (PBA)= 1.2825434913017397/0.864627074585083; rounds (PBA)=2.3863227354529095;} commoner #3: {team=any ; avg hp=2.4163167366526697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5810837832433515; hits/misses (PBA)= 1.3043391321735653/0.8540291941611677; rounds (PBA)=2.397120575884823;} commoner #7: {team=any ; avg hp=2.4543091381723654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.535492901419716; hits/misses (PBA)= 1.3073385322935414/0.8574285142971406; rounds (PBA)=2.390721855628874;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.55; crudely normalised: 0% > any = expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15175; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4492; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=2.459908018396321 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.489102179564087; hits/misses (PBA)= 1.2995400919816036/0.8660267946410718; rounds (PBA)=2.4057188562287544;} commoner #7: {team=any ; avg hp=2.4287142571485703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.511097780443911; hits/misses (PBA)= 1.3005398920215956/0.8750249950009998; rounds (PBA)=2.404919016196761;} commoner #5: {team=any ; avg hp=2.436112777444511 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5290941811637673; hits/misses (PBA)= 1.29374125174965/0.8762247550489902; rounds (PBA)=2.408518296340732;} brown bear: {team=unaligned ; avg hp=-1.2071585682863428 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.499900019996002; hits/misses (PBA)= 1.7892421515696861/0.7040591881623676; rounds (PBA)=2.4933013397320534;} commoner #4: {team=any ; avg hp=2.4209158168366325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5138972205558887; hits/misses (PBA)= 1.3069386122775446/0.8492301539692062; rounds (PBA)=2.3919216156768646;} commoner #9: {team=any ; avg hp=2.4387122575484903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.510697860427914; hits/misses (PBA)= 1.2931413717256548/0.8862227554489103; rounds (PBA)=2.408918216356729;} commoner #2: {team=any ; avg hp=2.4511097780443913 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5336932613477305; hits/misses (PBA)= 1.3071385722855429/0.8684263147370526; rounds (PBA)=2.416716656668666;} commoner #10: {team=any ; avg hp=2.4919016196760646 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5490901819636074; hits/misses (PBA)= 1.3063387322535494/0.8634273145370925; rounds (PBA)=2.408918216356729;} commoner: {team=any ; avg hp=2.526494701059788 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.562087582483503; hits/misses (PBA)= 1.323135372925415/0.870625874825035; rounds (PBA)=2.4137172565486904;} commoner #8: {team=any ; avg hp=2.449710057988402 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.528094381123775; hits/misses (PBA)= 1.29374125174965/0.8722255548890222; rounds (PBA)=2.414717056588682;} commoner #6: {team=any ; avg hp=2.396520695860828 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4803039392121575; hits/misses (PBA)= 1.284743051389722/0.8654269146170765; rounds (PBA)=2.393521295740852;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.55; crudely normalised: 0% > any = expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15110; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4460; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=2.492901419716057 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.531893621275745; hits/misses (PBA)= 1.30373925214957/0.8678264347130574; rounds (PBA)=2.392721455708858;} commoner #9: {team=any ; avg hp=2.5120975804839034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5446910617876424; hits/misses (PBA)= 1.3079384123175366/0.8674265146970606; rounds (PBA)=2.404119176164767;} commoner: {team=any ; avg hp=2.4939012197560486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.538492301539692; hits/misses (PBA)= 1.301739652069586/0.8686262747450509; rounds (PBA)=2.4059188162367526;} commoner #7: {team=any ; avg hp=2.4253149370125975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.555488902219556; hits/misses (PBA)= 1.3021395720855828/0.862627474505099; rounds (PBA)=2.392721455708858;} commoner #10: {team=any ; avg hp=2.4729054189162167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5058988202359527; hits/misses (PBA)= 1.3043391321735653/0.8562287542491501; rounds (PBA)=2.394921015796841;} commoner #3: {team=any ; avg hp=2.438512297540492 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5276944611077785; hits/misses (PBA)= 1.3053389322135573/0.8446310737852429; rounds (PBA)=2.384123175364927;} commoner #6: {team=any ; avg hp=2.490501899620076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4903019396120776; hits/misses (PBA)= 1.2881423715256948/0.8572285542891421; rounds (PBA)=2.3839232153569285;} brown bear: {team=unaligned ; avg hp=-1.2081583683263348 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.406118776244751; hits/misses (PBA)= 1.7858428314337134/0.6890621875624875; rounds (PBA)=2.4749050189962007;} commoner #4: {team=any ; avg hp=2.487302539492102 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.532893421315737; hits/misses (PBA)= 1.3003399320135973/0.8744251149770046; rounds (PBA)=2.3979204159168166;} commoner #2: {team=any ; avg hp=2.44251149770046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.492901419716057; hits/misses (PBA)= 1.2843431313737252/0.8572285542891421; rounds (PBA)=2.3953209358128373;} commoner #5: {team=any ; avg hp=2.3379324135172967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4879024195160966; hits/misses (PBA)= 1.2865426914617077/0.8418316336732653; rounds (PBA)=2.3687262547490504;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 20.61; crudely normalised: 0% > any = expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17044; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 4606; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=1.9896020795840832 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8854229154169166; hits/misses (PBA)= 1.4523095380923816/0.9656068786242752; rounds (PBA)=2.669866026794641;} commoner #2: {team=any ; avg hp=1.9868026394721057 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8948210357928414; hits/misses (PBA)= 1.4523095380923816/0.9360127974405119; rounds (PBA)=2.6600679864027192;} brown bear: {team=unaligned ; avg hp=-1.1861627674465107 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.916016796640672; hits/misses (PBA)= 2.069386122775445/0.7788442311537692; rounds (PBA)=2.8488302339532092;} commoner #9: {team=any ; avg hp=1.9944011197760447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9182163567286543; hits/misses (PBA)= 1.4409118176364728/0.971005798840232; rounds (PBA)=2.67626474705059;} commoner #5: {team=any ; avg hp=2.0347930413917217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8400319936012797; hits/misses (PBA)= 1.4409118176364728/0.9712057588482303; rounds (PBA)=2.6804639072185563;} commoner: {team=any ; avg hp=1.9412117576484702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8854229154169166; hits/misses (PBA)= 1.4383123375324935/0.9506098780243951; rounds (PBA)=2.662267546490702;} commoner #6: {team=any ; avg hp=2.0815836832633474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9032193561287745; hits/misses (PBA)= 1.4377124575084983/0.9832033593281344; rounds (PBA)=2.6770645870825835;} commoner #4: {team=any ; avg hp=2.06878624275145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9592081583683263; hits/misses (PBA)= 1.4601079784043192/0.9668066386722656; rounds (PBA)=2.6890621875624876;} commoner #7: {team=any ; avg hp=1.971605678864227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9268146370725856; hits/misses (PBA)= 1.4473105378924216/0.9504099180163967; rounds (PBA)=2.6620675864827033;} commoner #3: {team=any ; avg hp=2.0151969606078786 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973005398920216; hits/misses (PBA)= 1.4549090181963606/0.9706058788242351; rounds (PBA)=2.6784643071385723;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.18; crudely normalised: 0% > any = expected rounds to survive: 384.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19975; unaligned : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team unaligned = winning battles: 47; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4954; perfect battles: 0; close-call battles: 4630; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=1.3135372925414917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460907818436313; hits/misses (PBA)= 1.6314737052589483/1.0673865226954609; rounds (PBA)=2.986402719456109;} commoner #2: {team=any ; avg hp=1.359128174365127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.317136572685463; hits/misses (PBA)= 1.6020795840831834/1.0871825634873025; rounds (PBA)=2.988402319536093;} commoner #4: {team=any ; avg hp=1.340131973605279 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.446310737852429; hits/misses (PBA)= 1.6372725454909018/1.0711857628474306; rounds (PBA)=2.994001199760048;} commoner #7: {team=any ; avg hp=1.2233553289342132 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.364727054589082; hits/misses (PBA)= 1.6230753849230155/1.0553889222155568; rounds (PBA)=2.9752049590081984;} brown bear: {team=unaligned ; avg hp=-1.174765046990602 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.706058788242352; hits/misses (PBA)= 2.4997000599880024/0.9138172365526894; rounds (PBA)=3.4229154169166165;} commoner #8: {team=any ; avg hp=1.242751449710058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399120175964807; hits/misses (PBA)= 1.6130773845230955/1.0899820035992802; rounds (PBA)=3.006398720255949;} commoner #3: {team=any ; avg hp=1.3543291341731654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457108578284343; hits/misses (PBA)= 1.653269346130774/1.0945810837832433; rounds (PBA)=3.028994201159768;} commoner: {team=any ; avg hp=1.192361527694461 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.35132973405319; hits/misses (PBA)= 1.6070785842831434/1.0631873625274946; rounds (PBA)=2.97000599880024;} commoner #5: {team=any ; avg hp=1.2683463307338532 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378124375124975; hits/misses (PBA)= 1.598880223955209/1.0787842431513697; rounds (PBA)=2.989602079584083;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 26.49; crudely normalised: 0% > any = expected rounds to survive: 336.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25230; unaligned : 0.1 ± 0.0; any : 0.9 ± 0.0; > Team unaligned = winning battles: 489; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4512; perfect battles: 0; close-call battles: 4319; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-0.10417916416716656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.91621675664867; hits/misses (PBA)= 1.8234353129374126/1.2163567286542691; rounds (PBA)=3.3679264147170564;} commoner: {team=any ; avg hp=-0.07378524295140972 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9064187162567485; hits/misses (PBA)= 1.8174365126974605/1.2353529294141172; rounds (PBA)=3.3779244151169765;} commoner #3: {team=any ; avg hp=-0.012397520495900819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996000799840032; hits/misses (PBA)= 1.8384323135372926/1.227754449110178; rounds (PBA)=3.3939212157568486;} commoner #5: {team=any ; avg hp=0.026994601079784044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8968206358728255; hits/misses (PBA)= 1.8254349130173966/1.2225554889022197; rounds (PBA)=3.3813237352529493;} brown bear: {team=unaligned ; avg hp=-0.5500899820035993 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.33153369326135; hits/misses (PBA)= 3.253149370125975/1.0921815636872625; rounds (PBA)=4.443111377724455;} commoner #6: {team=any ; avg hp=-0.14197160567886422 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.93001399720056; hits/misses (PBA)= 1.8180363927214558/1.2189562087582484; rounds (PBA)=3.3645270945810837;} commoner #4: {team=any ; avg hp=0.00639872025594881 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00499900019996; hits/misses (PBA)= 1.8554289142171565/1.2015596880623876; rounds (PBA)=3.3817236552689462;} commoner #2: {team=any ; avg hp=-0.03259348130373925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.899620075984803; hits/misses (PBA)= 1.8254349130173966/1.2429514097180563; rounds (PBA)=3.386522695460908;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30.91; crudely normalised: 0% > any = expected rounds to survive: 288.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31647; unaligned : 0.4 ± 0.01; any : 0.6 ± 0.01; > Team unaligned = winning battles: 2021; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2980; perfect battles: 0; close-call battles: 2871; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.086982603479304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.282543491301739; hits/misses (PBA)= 1.9324135172965407/1.282743451309738; rounds (PBA)=3.5476904619076186;} commoner: {team=any ; avg hp=-2.105778844231154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.11877624475105; hits/misses (PBA)= 1.8928214357128574/1.3139372125574884; rounds (PBA)=3.547890421915617;} commoner #6: {team=any ; avg hp=-1.9714057188562288 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260547890421916; hits/misses (PBA)= 1.9504099180163967/1.3001399720055988; rounds (PBA)=3.5860827834433113;} brown bear: {team=unaligned ; avg hp=2.3859228154369125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.14457108578284; hits/misses (PBA)= 4.142171565686863/1.3149370125974804; rounds (PBA)=5.86122775444911;} commoner #4: {team=any ; avg hp=-2.0207958408318336 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.304539092181564; hits/misses (PBA)= 1.9508098380323935/1.266146770645871; rounds (PBA)=3.545490901819636;} commoner #3: {team=any ; avg hp=-1.961607678464307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258548290341932; hits/misses (PBA)= 1.9608078384323135/1.305738852229554; rounds (PBA)=3.6062787442511497;} commoner #2: {team=any ; avg hp=-1.998000399920016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.389122175564887; hits/misses (PBA)= 1.9722055588882224/1.3179364127174564; rounds (PBA)=3.5922815436912616;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37.09; crudely normalised: 0% > any = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34308; unaligned : 0.78 ± 0.01; any : 0.22 ± 0.01; > Team unaligned = winning battles: 3897; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1104; perfect battles: 0; close-call battles: 1059; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.830833833233353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.950409918016397; hits/misses (PBA)= 1.824235152969406/1.2431513697260548; rounds (PBA)=3.390121975604879;} commoner: {team=any ; avg hp=-3.819036192761448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.930213957208558; hits/misses (PBA)= 1.8368326334733054/1.2309538092381525; rounds (PBA)=3.390521895620876;} commoner #2: {team=any ; avg hp=-3.750649870025995 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.096580683863228; hits/misses (PBA)= 1.868626274745051/1.2375524895020995; rounds (PBA)=3.4149170165966805;} commoner #5: {team=any ; avg hp=-3.7370525894821034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02619476104779; hits/misses (PBA)= 1.8580283943211358/1.2229554089182164; rounds (PBA)=3.402119576084783;} commoner #4: {team=any ; avg hp=-3.805638872225555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.989002199560088; hits/misses (PBA)= 1.8378324335132974/1.24875024995001; rounds (PBA)=3.399120175964807;} brown bear: {team=unaligned ; avg hp=9.007598480303939 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.94321135772845; hits/misses (PBA)= 4.45630873825235/1.4097180563887222; rounds (PBA)=6.645270945810838;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.36; crudely normalised: 0% > any = expected rounds to survive: 192.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30943; unaligned : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team unaligned = winning battles: 4797; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 204; perfect battles: 0; close-call battles: 195; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-4.5618876224755045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.184163167366527; hits/misses (PBA)= 1.554889022195561/1.0027994401119775; rounds (PBA)=2.9004199160167965;} brown bear: {team=unaligned ; avg hp=17.443511297740454 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.37412517496501; hits/misses (PBA)= 3.919216156768646/1.2613477304539091; rounds (PBA)=6.139772045590882;} commoner #4: {team=any ; avg hp=-4.614677064587083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.146170765846831; hits/misses (PBA)= 1.5350929814037193/1.0043991201759648; rounds (PBA)=2.8804239152169564;} commoner #3: {team=any ; avg hp=-4.621475704859028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126974605078984; hits/misses (PBA)= 1.5276944611077785/1.0141971605678863; rounds (PBA)=2.8892221555688864;} commoner: {team=any ; avg hp=-4.576084783043392 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0991801639672065; hits/misses (PBA)= 1.5176964607078585/1.051989602079584; rounds (PBA)=2.902019596080784;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.25; crudely normalised: 0% > any = expected rounds to survive: 672.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11041; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3975; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=3.300339932013597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.543891221755649; hits/misses (PBA)= 0.9330133973205359/0.6274745050989802; rounds (PBA)=1.7204559088182363;} commoner #4: {team=any ; avg hp=3.3199360127974407 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5140971805638874; hits/misses (PBA)= 0.936612677464507/0.624875024995001; rounds (PBA)=1.724855028994201;} commoner #13: {team=any ; avg hp=3.303139372125575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.483503299340132; hits/misses (PBA)= 0.9214157168566287/0.6332733453309338; rounds (PBA)=1.7154569086182763;} brown bear: {team=unaligned ; avg hp=-1.2051589682063588 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.996600679864027; hits/misses (PBA)= 1.160367926414717/0.5092981403719257; rounds (PBA)=1.6696660667866428;} commoner #3: {team=any ; avg hp=3.274745050989802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.479504099180164; hits/misses (PBA)= 0.9194161167766447/0.6346730653869226; rounds (PBA)=1.7160567886422715;} commoner #8: {team=any ; avg hp=3.3149370125974804 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4977004599080184; hits/misses (PBA)= 0.9222155568886222/0.6270745850829834; rounds (PBA)=1.7146570685862828;} commoner #7: {team=any ; avg hp=3.317736452709458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.541491701659668; hits/misses (PBA)= 0.9418116376724655/0.6284743051389722; rounds (PBA)=1.7220555888822235;} commoner #11: {team=any ; avg hp=3.316536692661468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5178964207158567; hits/misses (PBA)= 0.936612677464507/0.6196760647870426; rounds (PBA)=1.7224555088982203;} commoner #10: {team=any ; avg hp=3.28374325134973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.500499900019996; hits/misses (PBA)= 0.9258148370325935/0.6410717856428714; rounds (PBA)=1.7224555088982203;} commoner: {team=any ; avg hp=3.2011597680463906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4901019796040793; hits/misses (PBA)= 0.9292141571685663/0.6150769846030794; rounds (PBA)=1.7128574285142972;} commoner #9: {team=any ; avg hp=3.2699460107978404 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.533893221355729; hits/misses (PBA)= 0.9392121575684863/0.6122775444911018; rounds (PBA)=1.7136572685462907;} commoner #2: {team=any ; avg hp=3.2545490901819636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5058988202359527; hits/misses (PBA)= 0.9328134373125375/0.616876624675065; rounds (PBA)=1.721855628874225;} commoner #6: {team=any ; avg hp=3.34753049390122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.555488902219556; hits/misses (PBA)= 0.9488102379524095/0.6166766646670666; rounds (PBA)=1.7316536692661468;} commoner #12: {team=any ; avg hp=3.2111577684463106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5098980203959207; hits/misses (PBA)= 0.9314137172565486/0.6190761847630474; rounds (PBA)=1.72625474905019;} commoner #14: {team=any ; avg hp=3.2879424115176965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5312937412517496; hits/misses (PBA)= 0.9270145970805839/0.6374725054989002; rounds (PBA)=1.7304539092181563;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 260.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 405.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17546; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 39; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4962; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ panther: {team=unaligned ; avg hp=-6.110377924415117 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435312937412517; hits/misses (PBA)= 0.913617276544691/1.104379124175165; rounds (PBA)=2.025794841031794;} bugbear: {team=chaotic evil ; avg hp=21.56468706258748 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.11037792441512; hits/misses (PBA)= 1.6336732653469306/0.8690261947610478; rounds (PBA)=3.494901019796041;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 260.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 405.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17590; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 26; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ panther: {team=unaligned ; avg hp=-6.134173165366927 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.217956408718257; hits/misses (PBA)= 0.8868226354729054/1.1455708858228355; rounds (PBA)=2.037592481503699;} bugbear: {team=chaotic evil ; avg hp=21.782043591281745 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.134173165366928; hits/misses (PBA)= 1.6380723855228954/0.8762247550489902; rounds (PBA)=3.509098180363927;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1282; Sum of rounds: 8648; > Team other = winning battles: 1281; perfect battles: 0; close-call battles: 296; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-5.063182527301092 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21996879875195; hits/misses (PBA)= 1.923556942277691/1.2542901716068642; rounds (PBA)=1.5889235569422777;} knight #2: {team=other; avg hp=45.214508580343214 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.56084243369735; hits/misses (PBA)= 7.078783151326053/4.070202808112325; rounds (PBA)=6.29173166926677;} gladiator: {team=any non-good ; avg hp=-5.4742589703588145 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.02808112324493; hits/misses (PBA)= 8.814352574102964/9.541341653666146; rounds (PBA)=6.118564742589704;} assassin: {team=any non-good ; avg hp=-5.340873634945398 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.841653666146644; hits/misses (PBA)= 4.287831513260531/4.220748829953198; rounds (PBA)=4.254290171606864;} knight #3: {team=other; avg hp=46.0600624024961 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.40015600624025; hits/misses (PBA)= 7.118564742589704/4.183307332293292; rounds (PBA)=6.288611544461778;} thug #3: {team=any non-good ; avg hp=-4.923556942277691 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.164586583463338; hits/misses (PBA)= 1.9578783151326054/1.1778471138845554; rounds (PBA)=1.5678627145085804;} knight #7: {team=other; avg hp=45.08580343213728 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.92901716068643; hits/misses (PBA)= 6.957878315132605/4.137285491419656; rounds (PBA)=6.27613104524181;} mage #4: {team=any ; avg hp=-4.718408736349454 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.330733229329173; hits/misses (PBA)= 0.9329173166926678/0.328393135725429; rounds (PBA)=1.2613104524180967;} thug #2: {team=any non-good ; avg hp=-4.939157566302652 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.385335413416536; hits/misses (PBA)= 1.9742589703588143/1.1926677067082683; rounds (PBA)=1.5834633385335413;} mage #5: {team=any ; avg hp=-4.619344773790951 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.405616224648986; hits/misses (PBA)= 0.9321372854914196/0.3213728549141966; rounds (PBA)=1.2535101404056161;} knight #4: {team=other; avg hp=45.913416536661465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.28627145085804; hits/misses (PBA)= 7.013260530421217/4.277691107644306; rounds (PBA)=6.31201248049922;} thug #5: {team=any non-good ; avg hp=-4.982839313572543 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.095163806552263; hits/misses (PBA)= 1.9344773790951637/1.2230889235569422; rounds (PBA)=1.578783151326053;} mage #2: {team=any ; avg hp=-4.72386895475819 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.292511700468019; hits/misses (PBA)= 0.9149765990639626/0.358814352574103; rounds (PBA)=1.2737909516380654;} mage #6: {team=any non-good ; avg hp=-5.1934477379095165 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991419656786271; hits/misses (PBA)= 1.7090483619344774/1.3174726989079564; rounds (PBA)=3.0265210608424336;} mage #3: {team=any ; avg hp=-4.616224648985959 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177847113884555; hits/misses (PBA)= 0.9048361934477379/0.33073322932917315; rounds (PBA)=1.2355694227769112;} thug #4: {team=any non-good ; avg hp=-5.049921996879875 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.168486739469579; hits/misses (PBA)= 1.9422776911076443/1.216848673946958; rounds (PBA)=1.579563182527301;} knight: {team=other; avg hp=45.47503900156006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.05226209048362; hits/misses (PBA)= 6.927457098283932/4.200468018720749; rounds (PBA)=6.271450858034322;} knight #5: {team=other; avg hp=45.661466458658346 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.14820592823713; hits/misses (PBA)= 6.973478939157566/4.147425897035881; rounds (PBA)=6.294071762870515;} spy: {team=any non-good ; avg hp=-4.935257410296412 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5499219968798752; hits/misses (PBA)= 0.27613104524180965/0.1544461778471139; rounds (PBA)=0.21528861154446177;} mage: {team=any ; avg hp=-4.64820592823713 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.230889235569423; hits/misses (PBA)= 0.906396255850234/0.3416536661466459; rounds (PBA)=1.24804992199688;} knight #6: {team=other; avg hp=46.00390015600624 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.81045241809673; hits/misses (PBA)= 7.078783151326053/4.164586583463339; rounds (PBA)=6.318252730109204;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 734; Sum of rounds: 4950; > Team other = winning battles: 733; perfect battles: 0; close-call battles: 177; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any non-good ; avg hp=-4.8732970027247955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564032697547684; hits/misses (PBA)= 0.2724795640326976/0.16893732970027248; rounds (PBA)=0.22070844686648503;} thug #2: {team=any non-good ; avg hp=-4.825613079019074 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.922343324250681; hits/misses (PBA)= 1.9128065395095368/1.2888283378746594; rounds (PBA)=1.6008174386920981;} mage: {team=any ; avg hp=-4.786103542234333 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.20708446866485; hits/misses (PBA)= 0.9168937329700273/0.3542234332425068; rounds (PBA)=1.271117166212534;} thug: {team=any non-good ; avg hp=-4.829700272479564 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.269754768392371; hits/misses (PBA)= 1.9482288828337875/1.2397820163487738; rounds (PBA)=1.5940054495912805;} knight #6: {team=other; avg hp=45.72207084468665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.62125340599455; hits/misses (PBA)= 7.073569482288828/4.163487738419619; rounds (PBA)=6.269754768392371;} thug #4: {team=any non-good ; avg hp=-4.690735694822888 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.306539509536785; hits/misses (PBA)= 1.9822888283378746/1.181198910081744; rounds (PBA)=1.5817438692098094;} knight #2: {team=other; avg hp=45.86239782016349 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.92234332425068; hits/misses (PBA)= 7.1348773841961854/4.03542234332425; rounds (PBA)=6.277929155313352;} mage #4: {team=any ; avg hp=-4.568119891008174 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.178474114441417; hits/misses (PBA)= 0.888283378746594/0.33242506811989103; rounds (PBA)=1.220708446866485;} mage #6: {team=any non-good ; avg hp=-4.833787465940055 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837874659400545; hits/misses (PBA)= 1.6893732970027249/1.3528610354223434; rounds (PBA)=3.042234332425068;} thug #3: {team=any non-good ; avg hp=-4.919618528610354 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.584468664850137; hits/misses (PBA)= 2.002724795640327/1.215258855585831; rounds (PBA)=1.608991825613079;} knight #3: {team=other; avg hp=45.59945504087194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.83242506811989; hits/misses (PBA)= 7.002724795640327/4.12125340599455; rounds (PBA)=6.269754768392371;} knight #4: {team=other; avg hp=44.43596730245232 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.93732970027249; hits/misses (PBA)= 6.88283378746594/4.094005449591281; rounds (PBA)=6.277929155313352;} knight #7: {team=other; avg hp=46.58855585831063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.52043596730245; hits/misses (PBA)= 7.076294277929155/4.205722070844686; rounds (PBA)=6.275204359673024;} knight: {team=other; avg hp=46.06948228882834 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.5149863760218; hits/misses (PBA)= 7.074931880108992/4.216621253405995; rounds (PBA)=6.294277929155314;} mage #2: {team=any ; avg hp=-4.993188010899183 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286103542234333; hits/misses (PBA)= 0.9250681198910081/0.3474114441416894; rounds (PBA)=1.2724795640326976;} knight #5: {team=other; avg hp=45.746594005449595 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.85286103542235; hits/misses (PBA)= 7.021798365122616/4.147138964577657; rounds (PBA)=6.294277929155314;} thug #5: {team=any non-good ; avg hp=-5.253405994550409 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.17574931880109; hits/misses (PBA)= 1.9632152588555858/1.1702997275204359; rounds (PBA)=1.5667574931880108;} gladiator: {team=any non-good ; avg hp=-5.130790190735695 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0599455040872; hits/misses (PBA)= 8.814713896457766/9.475476839237057; rounds (PBA)=6.0967302452316074;} mage #3: {team=any ; avg hp=-4.739782016348774 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400544959128065; hits/misses (PBA)= 0.946866485013624/0.35013623978201636; rounds (PBA)=1.2970027247956404;} mage #5: {team=any ; avg hp=-4.916893732970027 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3964577656675745; hits/misses (PBA)= 0.9386920980926431/0.335149863760218; rounds (PBA)=1.2738419618528611;} assassin: {team=any non-good ; avg hp=-5.224795640326976 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.50817438692098; hits/misses (PBA)= 4.269754768392371/4.185286103542234; rounds (PBA)=4.227520435967302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1309; Sum of rounds: 12953; > Team other = winning battles: 1161; perfect battles: 0; close-call battles: 797; > Team any non-good = winning battles: 147; perfect battles: 0; close-call battles: 145; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any non-good ; avg hp=0.026737967914438502 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.59893048128342; hits/misses (PBA)= 13.620320855614974/14.081741787624141; rounds (PBA)=9.307868601986248;} mage #3: {team=any ; avg hp=-4.919022154316272 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6524064171122994; hits/misses (PBA)= 0.7685255920550038/0.8426279602750191; rounds (PBA)=1.6111535523300229;} mage #5: {team=any ; avg hp=-5.035905271199389 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.54087089381207; hits/misses (PBA)= 0.7540106951871658/0.881588999236058; rounds (PBA)=1.6355996944232238;} knight #4: {team=other; avg hp=25.201680672268907 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.55233002291826; hits/misses (PBA)= 8.456837280366692/5.952635599694423; rounds (PBA)=8.282658517952635;} mage #2: {team=any ; avg hp=-5.033613445378151 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6501145912910617; hits/misses (PBA)= 0.7509549274255156/0.8777692895339955; rounds (PBA)=1.628724216959511;} assassin: {team=any non-good ; avg hp=-5.227654698242934 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.331550802139034; hits/misses (PBA)= 5.2100840336134455/4.971734148204736; rounds (PBA)=5.090909090909091;} mage #4: {team=any ; avg hp=-5.0305576776165015 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.546218487394958; hits/misses (PBA)= 0.7486631016042781/0.9022154316271963; rounds (PBA)=1.6508785332314744;} knight: {team=other; avg hp=24.78533231474408 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.90145148968678; hits/misses (PBA)= 8.216959511077158/5.666157372039725; rounds (PBA)=8.146676852559205;} knight #3: {team=other; avg hp=25.25362872421696 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.5485103132162; hits/misses (PBA)= 8.428571428571429/5.86096256684492; rounds (PBA)=8.207028265851795;} knight #2: {team=other; avg hp=26.152788388082506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.33231474407945; hits/misses (PBA)= 8.476699770817417/6.05118411000764; rounds (PBA)=8.320855614973262;} mage: {team=any ; avg hp=-5.043544690603514 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.458365164247517; hits/misses (PBA)= 0.7333842627960275/0.9022154316271963; rounds (PBA)=1.6355996944232238;} spy: {team=any non-good ; avg hp=-4.420932009167303 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8304048892284186; hits/misses (PBA)= 0.4919786096256685/0.25515660809778457; rounds (PBA)=0.3735676088617265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 250.0; crudely normalised: 0% > other= expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16718; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2478; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=1.6802639472105578 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.163167366526695; hits/misses (PBA)= 1.3213357328534294/0.7108578284343131; rounds (PBA)=2.5276944611077785;} orc: {team=other; avg hp=1.8368326334733054 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.319736052789443; hits/misses (PBA)= 1.337132573485303/0.7012597480503899; rounds (PBA)=2.542891421715657;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29325; neutral evil : 0.06 ± 0.0; unaligned : 0.01 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team neutral evil = winning battles: 323; perfect battles: 0; close-call battles: 149; > Team unaligned = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4643; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-4.578284343131374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.072385522895421; hits/misses (PBA)= 1.2129574085182964/1.1235752849430114; rounds (PBA)=2.9408118376324737;} wolf: {team=unaligned ; avg hp=-5.388522295540892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.973205358928214; hits/misses (PBA)= 0.9290141971605679/0.9294141171765646; rounds (PBA)=1.8654269146170765;} goblin: {team=neutral evil ; avg hp=-4.6758648270345935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951609678064387; hits/misses (PBA)= 1.1955608878224355/1.1031793641271745; rounds (PBA)=2.9512097580483903;} bugbear: {team=chaotic evil ; avg hp=18.907218556288743 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.738252349530093; hits/misses (PBA)= 2.2663467306538694/2.561887622475505; rounds (PBA)=5.756648670265947;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2233.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 85.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36088; lawful evil : 0.9 ± 0.0; chaotic evil : 0.1 ± 0.0; > Team lawful evil = winning battles: 4516; perfect battles: 0; close-call battles: 2777; > Team chaotic evil = winning battles: 485; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-0.9312137572485503 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.83283343331334; hits/misses (PBA)= 3.5926814637072586/2.8334333133373324; rounds (PBA)=6.523095380923815;} sahuagin: {team=lawful evil ; avg hp=9.835232953409319 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.830633873225356; hits/misses (PBA)= 4.158968206358728/4.1473705258948215; rounds (PBA)=5.879424115176964;} sahuagin #3: {team=lawful evil ; avg hp=9.678664267146571 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5122975404919; hits/misses (PBA)= 4.080183963207358/4.110577884423115; rounds (PBA)=5.849630073985203;} sahuagin #2: {team=lawful evil ; avg hp=9.653269346130774 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.588282343531294; hits/misses (PBA)= 4.104379124175165/4.061187762447511; rounds (PBA)=5.839432113577285;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39103; lawful evil : 0.38 ± 0.01; neutral evil : 0.3 ± 0.01; unaligned : 0.31 ± 0.01; > Team lawful evil = winning battles: 1909; perfect battles: 0; close-call battles: 912; > Team neutral evil = winning battles: 1524; perfect battles: 0; close-call battles: 1176; > Team unaligned = winning battles: 1568; perfect battles: 0; close-call battles: 694; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-1.25874825034993 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.177764447110578; hits/misses (PBA)= 1.216756648670266/1.5316936612677465; rounds (PBA)=2.9418116376724655;} wolf: {team=unaligned ; avg hp=-0.29114177164567084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.637272545490902; hits/misses (PBA)= 1.6776644671065788/2.3739252149570085; rounds (PBA)=4.530293941211758;} goblin #3: {team=neutral evil ; avg hp=-1.19376124775045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2043591281743655; hits/misses (PBA)= 1.2203559288142372/1.5260947810437913; rounds (PBA)=2.9284143171365726;} goblin #4: {team=neutral evil ; avg hp=-1.2979404119176166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8742251549690065; hits/misses (PBA)= 1.1725654869026194/1.4771045790841832; rounds (PBA)=2.84503099380124;} wolf #2: {team=unaligned ; avg hp=-0.28334333133373324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.049590081983604; hits/misses (PBA)= 1.727854429114177/2.384123175364927; rounds (PBA)=4.601879624075185;} goblin: {team=neutral evil ; avg hp=-1.1661667666466706 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.967606478704259; hits/misses (PBA)= 1.1755648870225954/1.57248550289942; rounds (PBA)=2.928614277144571;} hobgoblin #2: {team=lawful evil ; avg hp=0.0003999200159968006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64007198560288; hits/misses (PBA)= 1.9738052389522096/2.372725454909018; rounds (PBA)=4.849230153969206;} hobgoblin: {team=lawful evil ; avg hp=-0.016196760647870425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.956008798240353; hits/misses (PBA)= 2.0045990801839633/2.34753049390122; rounds (PBA)=4.869826034793041;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1959608078384323;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1985602879424115;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20835832833433313;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1965606878624275;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 581.54; crudely normalised: 0% > evil= expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1196; Sum of rounds: 39193; > Team other = winning battles: 1193; perfect battles: 0; close-call battles: 254; > Team evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Clarice: {team=other; avg hp=4.436454849498328 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=29.372073578595316;} Vandi: {team=evil; avg hp=-1.2558528428093645 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.555183946488295; hits/misses (PBA)= 8.761705685618729/23.073578595317727; rounds (PBA)=31.837792642140467;} Sivan: {team=other; avg hp=21.368729096989966 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.430602006688964; hits/misses (PBA)= 12.597826086956522/19.204013377926422; rounds (PBA)=32.14464882943144;} Perel: {team=other; avg hp=35.570234113712374 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.774247491638796; hits/misses (PBA)= 12.759197324414716/19.33277591973244; rounds (PBA)=32.41638795986622;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 846.22; crudely normalised: 0% > unaligned = expected rounds to survive: 418.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3804; Sum of rounds: 22331; > Team any non-good = winning battles: 3791; perfect battles: 0; close-call battles: 3789; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-4.326761303890642 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4316508937960042;} cult fanatic: {team=any non-good ; avg hp=1.0496845425867507 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.118033648790746; hits/misses (PBA)= 3.8307045215562567/2.856992639327024; rounds (PBA)=3.4095688748685595;} knight: {team=any non-good ; avg hp=35.20715036803365 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.40115667718192; hits/misses (PBA)= 6.476866456361725/3.6579915878023135; rounds (PBA)=5.388275499474237;} water elemental: {team=any non-good ; avg hp=111.21529968454259 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.03864353312302; hits/misses (PBA)= 7.7205573080967405/2.756309148264984; rounds (PBA)=5.596477392218717;} giant wolf spider: {team=unaligned ; avg hp=-5.158517350157728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9742376445846478; hits/misses (PBA)= 0.20031545741324921/0.1564143007360673; rounds (PBA)=0.3659305993690852;} druid: {team=any non-good ; avg hp=-3.9889589905362777 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.547844374342797; hits/misses (PBA)= 0.9100946372239748/1.0599369085173502; rounds (PBA)=1.9758149316508937;} warhorse: {team=any non-good ; avg hp=-4.719768664563618 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.872502628811777; hits/misses (PBA)= 0.6842797055730809/0.31624605678233436; rounds (PBA)=1.0005257623554153;} griffon: {team=unaligned ; avg hp=-6.03732912723449 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.79731861198738; hits/misses (PBA)= 6.655362776025236/3.5191903259726605; rounds (PBA)=5.089905362776025;} giant wolf spider #2: {team=unaligned ; avg hp=-5.251314405888539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0278654048370137; hits/misses (PBA)= 0.21556256572029442/0.13722397476340695; rounds (PBA)=0.3635646687697161;} doppelganger: {team=unaligned ; avg hp=-5.977917981072555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.336750788643535; hits/misses (PBA)= 4.575184016824395/1.9384858044164037; rounds (PBA)=3.2568349106203995;} giant elk: {team=unaligned ; avg hp=-5.58254468980021 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.3732912723449; hits/misses (PBA)= 1.2563091482649842/0.43007360672975814; rounds (PBA)=1.6863827549947423;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4451; Sum of rounds: 41044; > Team neutral = winning battles: 3884; perfect battles: 0; close-call battles: 3884; > Team other = winning battles: 566; perfect battles: 0; close-call battles: 516; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral ; avg hp=-7.755335879577623 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6881599640530216; hits/misses (PBA)= 0.9588856436755785/1.5872837564592226; rounds (PBA)=2.7452257919568637;} dust mephit #2: {team=neutral evil ; avg hp=-6.9121545720062905 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6101999550662773; hits/misses (PBA)= 0.3538530667265783/0.21141316558076836; rounds (PBA)=0.5652662323073466;} dust mephit #3: {team=neutral evil ; avg hp=-6.873736239047405 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5740283082453381; hits/misses (PBA)= 0.3446416535609975/0.23050999775331385; rounds (PBA)=0.5751516513143113;} earth elemental #2: {team=other; avg hp=-3.8944057515165134 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.92069197933048; hits/misses (PBA)= 11.173219501235677/1.93529543922714; rounds (PBA)=6.620534711300832;} steam mephit #4: {team=neutral ; avg hp=-7.47270276342395 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7104021568186925; hits/misses (PBA)= 0.9649516962480341/1.5778476746798473; rounds (PBA)=2.7551112109638285;} steam mephit #3: {team=neutral ; avg hp=-7.516513143113907 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.845877330936868; hits/misses (PBA)= 0.994832621882723/1.5884070995281958; rounds (PBA)=2.783644124915749;} steam mephit #5: {team=neutral ; avg hp=-7.609750617838688 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.798022916198607; hits/misses (PBA)= 0.9795551561446866/1.5951471579420355; rounds (PBA)=2.7706133453156596;} steam mephit #7: {team=neutral ; avg hp=-7.514491125589755 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6722084924736014; hits/misses (PBA)= 0.9575376319928106/1.5796450235902044; rounds (PBA)=2.735115704336104;} dust mephit: {team=neutral evil ; avg hp=-6.858908110536958 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6650190968321725; hits/misses (PBA)= 0.3662098404852842/0.21388452033250954; rounds (PBA)=0.5800943608177938;} earth elemental: {team=other; avg hp=-4.524151875982925 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.58166704111434; hits/misses (PBA)= 11.16423275668389/1.963154347337677; rounds (PBA)=6.633116153673332;} steam mephit #2: {team=neutral ; avg hp=-7.622556728824983 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7528645248258816; hits/misses (PBA)= 0.9865198831723209/1.6079532689283307; rounds (PBA)=2.7939788811503035;} dust mephit #4: {team=neutral evil ; avg hp=-6.836216580543698 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.582565715569535; hits/misses (PBA)= 0.34868568860930127/0.22534261963603686; rounds (PBA)=0.5740283082453381;} air elemental #2: {team=neutral ; avg hp=46.46394068748596 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.76387328690183; hits/misses (PBA)= 9.99415861604134/5.918669961806335; rounds (PBA)=8.276567063581219;} air elemental: {team=neutral ; avg hp=45.74522579195686 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.8108290271849; hits/misses (PBA)= 10.056391822062459/5.96090766119973; rounds (PBA)=8.337676926533364;} steam mephit #6: {team=neutral ; avg hp=-7.617838687935295 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7389350707706135; hits/misses (PBA)= 0.9739384407998203/1.6153673331835543; rounds (PBA)=2.793304875308919;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 684.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 491.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4554; Sum of rounds: 45667; > Team neutral = winning battles: 1731; perfect battles: 0; close-call battles: 1731; > Team neutral evil = winning battles: 2822; perfect battles: 0; close-call battles: 2822; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit #3: {team=neutral ; avg hp=-7.339262187088274 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.170619235836627; hits/misses (PBA)= 0.7896354852876593/0.8702239789196311; rounds (PBA)=1.779534475186649;} dust mephit #4: {team=neutral evil ; avg hp=-6.66600790513834 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5303030303030303; hits/misses (PBA)= 0.7577953447518665/0.31357048748353095; rounds (PBA)=1.0713658322353974;} steam mephit: {team=neutral ; avg hp=-7.626701800614844 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1930171277997363; hits/misses (PBA)= 0.7949055775142732/0.870663153271849; rounds (PBA)=1.7837066315327186;} air elemental #2: {team=neutral ; avg hp=5.986385595081248 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.56302151954327; hits/misses (PBA)= 9.839481774264383/5.120772946859903; rounds (PBA)=7.621651295564339;} steam mephit #6: {team=neutral ; avg hp=-7.504391743522178 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2685551163812034; hits/misses (PBA)= 0.821256038647343/0.865393061045235; rounds (PBA)=1.7957839262187087;} steam mephit #4: {team=neutral ; avg hp=-7.361660079051384 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.204216073781291; hits/misses (PBA)= 0.7973210364514712/0.8794466403162056; rounds (PBA)=1.7931488801054019;} dust mephit #2: {team=neutral evil ; avg hp=-6.537329819938516 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5898111550285465; hits/misses (PBA)= 0.7700922266139657/0.3065436978480457; rounds (PBA)=1.0766359244620114;} steam mephit #7: {team=neutral ; avg hp=-7.370223978919631 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2314448836187966; hits/misses (PBA)= 0.8067632850241546/0.8682476943346509; rounds (PBA)=1.7889767237593324;} earth elemental #2: {team=neutral evil ; avg hp=19.514712340799296 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.8030303030303; hits/misses (PBA)= 12.106060606060606/2.7968818620992533; rounds (PBA)=7.687747035573122;} steam mephit #5: {team=neutral ; avg hp=-7.549846288976724 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2303469477382523; hits/misses (PBA)= 0.810935441370224/0.8770311813790075; rounds (PBA)=1.7911725955204216;} earth elemental: {team=neutral evil ; avg hp=19.717610891523936 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.54655248133508; hits/misses (PBA)= 12.159200702678964/2.8634167764602547; rounds (PBA)=7.74286341677646;} dust mephit #3: {team=neutral evil ; avg hp=-6.6023276240667546 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4365393061045233; hits/misses (PBA)= 0.7422046552481335/0.3173034694773825; rounds (PBA)=1.059508124725516;} air elemental: {team=neutral ; avg hp=6.7729468599033815 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.02898550724638; hits/misses (PBA)= 9.999121651295564/5.234299516908212; rounds (PBA)=7.768555116381203;} steam mephit #2: {team=neutral ; avg hp=-7.457839262187088 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1383399209486167; hits/misses (PBA)= 0.7801932367149759/0.8596837944664032; rounds (PBA)=1.7580149319279754;} dust mephit: {team=neutral evil ; avg hp=-6.488142292490118 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.510759771629337; hits/misses (PBA)= 0.7549407114624506/0.321256038647343; rounds (PBA)=1.0764163372859026;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 90.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 6750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6481; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.00819836032792 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.261747650469907; hits/misses (PBA)= 2.205958808238352/0.11997600479904019; rounds (PBA)=1.2959408118376325;} zombie: {team=neutral evil ; avg hp=-5.261747650469906 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9918016396720656; hits/misses (PBA)= 0.1913617276544691/0.33893221355728853; rounds (PBA)=0.5302939412117577;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 203.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 1090.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14845; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-4.928414317136573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.360927814437113; hits/misses (PBA)= 0.8632273545290942/0.5522895420915817; rounds (PBA)=1.415516896620676;} winter wolf: {team=neutral evil ; avg hp=68.63907218556288 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.928414317136573; hits/misses (PBA)= 1.3837232553489303/0.5846830633873226; rounds (PBA)=2.968406318736253;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 90.0; crudely normalised: 0% > any = expected rounds to survive: 22.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33688; other: 0.97 ± 0.0; any : 0.03 ± 0.0; > Team other = winning battles: 4861; perfect battles: 0; close-call battles: 615; > Team any = winning battles: 140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=5.801839632073586 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977604479104179; hits/misses (PBA)= 1.8538292341531695/0.9766046790641871; rounds (PBA)=5.9112177564487105;} acolyte #2: {team=other; avg hp=5.84243151369726 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0991801639672065; hits/misses (PBA)= 1.8862227554489102/0.996000799840032; rounds (PBA)=5.914817036592681;} acolyte: {team=any ; avg hp=-1.0767846430713857 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.355728854229154; hits/misses (PBA)= 2.4899020195960806/2.919016196760648; rounds (PBA)=5.436912617476505;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34101; other: 0.03 ± 0.0; any : 0.97 ± 0.0; > Team other = winning battles: 145; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4856; perfect battles: 0; close-call battles: 664; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-1.0733853229354129 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.32633473305339; hits/misses (PBA)= 2.481503699260148/3.0105978804239153; rounds (PBA)=5.521095780843831;} acolyte: {team=any ; avg hp=5.849830033993201 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.068586282743452; hits/misses (PBA)= 1.8648270345930813/1.007998400319936; rounds (PBA)=5.979404119176165;} acolyte #3: {team=any ; avg hp=5.823835232953409 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.004799040191962; hits/misses (PBA)= 1.8714257148570286/1.0517896420715858; rounds (PBA)=5.991601679664067;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=any non-good ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4091181763647271;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26194761047790444;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32893421315736854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ snarf: {team=unassigned mercenaries; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2576.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1418.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17311; lawful evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=115.91621675664867 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.64407118576285; hits/misses (PBA)= 5.454109178164367/2.933013397320536; rounds (PBA)=3.461507698460308;} bandit captain: {team=any non-lawful ; avg hp=-6.644071185762847 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.08378324335133; hits/misses (PBA)= 3.0575884823035393/4.65626874625075; rounds (PBA)=2.5712857428514297;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3836.94; crudely normalised: 0% > lawful good = expected rounds to survive: 4130.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32261; lawful evil : 0.27 ± 0.01; lawful good : 0.73 ± 0.01; > Team lawful evil = winning battles: 1344; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3657; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=2.8374325134973004 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.01059788042392; hits/misses (PBA)= 8.407718456308737/8.38132373525295; rounds (PBA)=5.7778444311137775;} young bronze dragon: {team=lawful good ; avg hp=30.989402119576084 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.1625674865027; hits/misses (PBA)= 9.388322335532893/7.721655668866227; rounds (PBA)=6.19876024795041;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 707.14; crudely normalised: 0% > good= expected rounds to survive: 470.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47992; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Shadow: {team=good; avg hp=-4.2043591281743655 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00999800039992; hits/misses (PBA)= 3.20875824835033/4.799440111977605; rounds (PBA)=8.008198360327935;} Tea: {team=good; avg hp=-3.755848830233953 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.393121375724855;} Virilion: {team=good; avg hp=-4.03999200159968 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871825634873026; hits/misses (PBA)= 2.8122375524895022/4.225754849030194; rounds (PBA)=7.037992401519696;} barbed devil: {team=lawful evil ; avg hp=88.89362127574485 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.11137772445511; hits/misses (PBA)= 13.5374925014997/13.234753049390122; rounds (PBA)=9.596480703859228;} Snekba: {team=good; avg hp=-4.111177764447111 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224555088982203; hits/misses (PBA)= 1.490101979604079/2.228154369126175; rounds (PBA)=3.718256348730254;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 707.14; crudely normalised: 0% > good= expected rounds to survive: 470.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47879; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Shadow: {team=good; avg hp=-4.174565086982604 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.854429114177165; hits/misses (PBA)= 3.156768646270746/4.818636272745451; rounds (PBA)=7.975404919016197;} Snekba: {team=good; avg hp=-4.135172965406919 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.115576884623075; hits/misses (PBA)= 1.4697060587882425/2.231753649270146; rounds (PBA)=3.701459708058388;} barbed devil: {team=lawful evil ; avg hp=89.19036192761448 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.01679664067187; hits/misses (PBA)= 13.524095180963807/13.201159768046391; rounds (PBA)=9.57388522295541;} Virilion: {team=good; avg hp=-4.025394921015796 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.839632073585283; hits/misses (PBA)= 2.784043191361728/4.257148570285943; rounds (PBA)=7.041191761647671;} Tea: {team=good; avg hp=-3.681663667266547 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3723255348930214;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 770.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 173.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71923; evil: 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team evil = winning battles: 1665; perfect battles: 0; close-call battles: 1410; > Team lawful evil = winning battles: 3336; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Virlion: {team=evil; avg hp=2.91001799640072 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.86502699460108; hits/misses (PBA)= 5.409718056388722/5.3369326134773045; rounds (PBA)=10.852629474105179;} Tea: {team=evil; avg hp=-3.4407118576284743 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.807438512297541;} Shadow: {team=evil; avg hp=5.189562087582484 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.599680063987204; hits/misses (PBA)= 6.410717856428715/6.4085182963407314; rounds (PBA)=13.005198960207958;} bearded devil: {team=lawful evil ; avg hp=10.340931813637273 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.56928614277145; hits/misses (PBA)= 11.46610677864427/15.469106178764248; rounds (PBA)=13.993001399720056;} Snekba: {team=evil; avg hp=-2.228154369126175 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.194361127774446; hits/misses (PBA)= 3.355728854229154/3.3559288142371524; rounds (PBA)=6.738852229554089;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 546.0; crudely normalised: 0% > good= expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26223; unaligned : 0.96 ± 0.0; good: 0.04 ± 0.0; > Team unaligned = winning battles: 4799; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 202; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=good; avg hp=-4.506898620275945 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.267946410717856; hits/misses (PBA)= 2.0581883623275345/1.6956608678264347; rounds (PBA)=3.794241151769646;} ankheg: {team=unaligned ; avg hp=24.732053589282142 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.506898620275944; hits/misses (PBA)= 2.1135772845430916/2.1031793641271745; rounds (PBA)=5.176364727054589;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 110.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18487; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 94; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=10.027794441111778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.045590881823635; hits/misses (PBA)= 1.3567286542691461/0.5872825434913017; rounds (PBA)=3.3483303339332133;} wolf #2: {team=unaligned ; avg hp=10.086982603479305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.170965806838632; hits/misses (PBA)= 1.3863227354529095/0.5672865426914617; rounds (PBA)=3.343531293741252;} wolf: {team=unaligned ; avg hp=10.047190561887623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.273545290941811; hits/misses (PBA)= 1.394121175764847/0.5906818636272746; rounds (PBA)=3.3333333333333335;} druid: {team=other; avg hp=-3.4901019796040793 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8380323935212957; hits/misses (PBA)= 0.7970405918816237/2.066786642671466; rounds (PBA)=2.8638272345530895;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 72.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1587.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7362; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-10.828434313137372 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8612277544491101; hits/misses (PBA)= 0.15296940611877624/0.3757248550289942; rounds (PBA)=0.5286942611477704;} gnoll: {team=chaotic evil ; avg hp=20.19636072785443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0821835632873424;} goblin #2: {team=neutral evil ; avg hp=-10.937012597480503 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9424115176964607; hits/misses (PBA)= 0.16496700659868027/0.3713257348530294; rounds (PBA)=0.5362927414517097;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.518296340731854; hits/misses (PBA)= 0.5504899020195961/0.3743251349730054; rounds (PBA)=1.1661667666466706;} hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.247150569886024; hits/misses (PBA)= 1.4543091381723656/0.6276744651069786; rounds (PBA)=1.3039392121575686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.555488902219556;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4445110977804439;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil #6: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17216556688662268;} bone devil #4: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17136572685462909;} bone devil #5: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16036792641471706;} bone devil #3: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15956808638272346;} bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17696460707858427;} bone devil #2: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15956808638272346;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral= expected rounds to survive: 684.0; crudely normalised: 0% > other= expected rounds to survive: 1474.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56529; lawful neutral: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dumor Rundion: {team=other; avg hp=-7.10497900419916 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595680863827234; hits/misses (PBA)= 2.6002799440111977/6.124575084983003; rounds (PBA)=8.7248550289942;} Mori Katsuo: {team=other; avg hp=-6.74885022995401 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2751449710058; hits/misses (PBA)= 3.188362327534493/7.493301339732054; rounds (PBA)=10.681663667266546;} Tan Meili: {team=other; avg hp=-6.802639472105579 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.679464107178564; hits/misses (PBA)= 1.2569486102779444/2.8964207158568285; rounds (PBA)=4.153369326134773;} Liao Meng: {team=other; avg hp=-6.961607678464307 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7020595880823834; hits/misses (PBA)= 1.27874425114977/2.997600479904019; rounds (PBA)=4.276344731053789;} Friddis Finnkatla: {team=other; avg hp=-5.946410717856429 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.077384523095381;} Leodred Caedward: {team=other; avg hp=-6.569486102779444 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247150569886022; hits/misses (PBA)= 1.8088382323535293/4.247750449910018; rounds (PBA)=6.0565886822635475;} young white dragon: {team=lawful neutral; avg hp=101.57348530293942 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.6638672265547; hits/misses (PBA)= 19.736652669466107/12.190561887622476; rounds (PBA)=11.303539292141572;} Shanti Karpe: {team=other; avg hp=-6.529894021195761 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9270145970805839; hits/misses (PBA)= 0.6544691061787642/1.5450909818036394; rounds (PBA)=2.1995600879824035;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral= expected rounds to survive: 684.0; crudely normalised: 0% > other= expected rounds to survive: 1474.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56472; lawful neutral: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Leodred Caedward: {team=other; avg hp=-6.641871625674865 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2927414517096585; hits/misses (PBA)= 1.8166366726654668/4.239552089582084; rounds (PBA)=6.05618876224755;} Friddis Finnkatla: {team=other; avg hp=-5.808638272345531 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.046990601879624;} Shanti Karpe: {team=other; avg hp=-6.56748650269946 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9382123575284944; hits/misses (PBA)= 0.6682663467306539/1.5042991401719656; rounds (PBA)=2.1725654869026196;} Liao Meng: {team=other; avg hp=-6.9032193561287745 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803239352129574; hits/misses (PBA)= 1.3045390921815636/2.984603079384123; rounds (PBA)=4.289142171565687;} Tan Meili: {team=other; avg hp=-6.796840631873625 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6170765846830633; hits/misses (PBA)= 1.226754649070186/2.9118176364727053; rounds (PBA)=4.1385722855428915;} Dumor Rundion: {team=other; avg hp=-7.0131973605278946 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.675664867026595; hits/misses (PBA)= 2.6352729454109176/6.0589882023595285; rounds (PBA)=8.694261147770446;} Mori Katsuo: {team=other; avg hp=-6.802439512097581 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.362327534493101; hits/misses (PBA)= 3.2175564887022596/7.448310337932414; rounds (PBA)=10.665866826634673;} young white dragon: {team=lawful neutral; avg hp=101.31073785242951 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.5336932613477; hits/misses (PBA)= 19.705658868226354/12.162167566486703; rounds (PBA)=11.292141571685663;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil= expected rounds to survive: 436.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4788.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16137; neutral evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=130.6354729054189 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.011797640471904; hits/misses (PBA)= 3.480503899220156/4.186362727454509; rounds (PBA)=3.226754649070186;} Dumor Rundion: {team=neutral evil; avg hp=-7.011797640471905 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3645270945810837; hits/misses (PBA)= 0.8096380723855229/1.8524295140971805; rounds (PBA)=2.6620675864827033;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6328.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 11292.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24750; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=265.5518896220756 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.9888022395521; hits/misses (PBA)= 10.901819636072785/1.9468106378724255; rounds (PBA)=4.9490101979604075;} adult blue dragon: {team=other; avg hp=-10.98880223955209 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.44811037792442; hits/misses (PBA)= 7.448510297940412/4.986402719456109; rounds (PBA)=4.1449710057988405;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10324.23; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44045; unaligned : 0.92 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.08 ± 0.0; > Team unaligned = winning battles: 4615; perfect battles: 0; close-call battles: 4335; > Team neutral good (50%) or neutral evil (50%) = winning battles: 386; perfect battles: 0; close-call battles: 380; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-10.425514897020596 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.21715656868625; hits/misses (PBA)= 6.073585282943411/3.20375924815037; rounds (PBA)=4.643071385722855;} purple worm #2: {team=unaligned ; avg hp=85.70425914817037 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.62827434513096; hits/misses (PBA)= 8.11737652469506/3.298540291941612; rounds (PBA)=6.414517096580684;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-2.172765446910618 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.25834833033394; hits/misses (PBA)= 11.710657868426315/4.558488302339532; rounds (PBA)=8.189162167566487;} purple worm #3: {team=unaligned ; avg hp=83.89022195560888 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.67786442711457; hits/misses (PBA)= 7.894221155768847/3.271145770845831; rounds (PBA)=6.285942811437712;} frost giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-11.065186962607479 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.903019396120776; hits/misses (PBA)= 1.7346530693861228/1.1515696860627875; rounds (PBA)=1.468506298740252;} purple worm: {team=unaligned ; avg hp=85.02699460107978 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.35732853429315; hits/misses (PBA)= 7.917416516696661/3.2703459308138374; rounds (PBA)=6.335732853429314;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6882.82; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 8400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39822; unaligned : 0.04 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.96 ± 0.0; > Team unaligned = winning battles: 190; perfect battles: 0; close-call battles: 187; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4811; perfect battles: 0; close-call battles: 4530; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=178.29654069186162 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.68906218756248; hits/misses (PBA)= 10.969006198760248/3.6216756648670265; rounds (PBA)=7.734453109378125;} purple worm: {team=unaligned ; avg hp=-11.811837632473505 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.4227154569086; hits/misses (PBA)= 6.3907218556288745/4.110377924415117; rounds (PBA)=5.269946010797841;} frost giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.566486702659468 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.0507898420315938;} fire giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=57.285942811437714 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.71625674865027; hits/misses (PBA)= 9.220955808838232/3.9852029594081184; rounds (PBA)=6.875624875024995;} purple worm #2: {team=unaligned ; avg hp=-11.593481303739253 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.5612877424515; hits/misses (PBA)= 6.348530293941212/4.149570085982804; rounds (PBA)=5.267946410717856;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8960.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8115.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40271; lawful good : 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team lawful good = winning battles: 2969; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2032; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=14.180963807238552 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.63507298540293; hits/misses (PBA)= 7.934613077384523/6.482903419316137; rounds (PBA)=7.515496900619876;} planetar: {team=lawful good ; avg hp=24.36492701459708 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.81903619276144; hits/misses (PBA)= 10.604679064187163/3.534893021395721; rounds (PBA)=7.524295140971805;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 47.47; crudely normalised: 0% > unaligned = expected rounds to survive: 207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11133; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.685862827434513 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7400519896020796; hits/misses (PBA)= 0.6490701859628074/0.4221155768846231; rounds (PBA)=1.0711857628474306;} black bear: {team=unaligned ; avg hp=17.25994801039792 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.685862827434512; hits/misses (PBA)= 1.956008798240352/0.8318336332733454; rounds (PBA)=2.226154769046191;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% > NG= expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24388; neutral evil : 1.0 ± 0.0; NG: 0.0 ± 0.0; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 158; > Team NG = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ EZZeroth: {team=NG; avg hp=-3.138972205558888 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.908618276344731; hits/misses (PBA)= 0.7324535092981403/3.4059188162367526; rounds (PBA)=4.13877224555089;} goblin #2: {team=neutral evil ; avg hp=6.550889822035593 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.052189562087582; hits/misses (PBA)= 0.6460707858428314/2.54749050189962; rounds (PBA)=4.490701859628074;} goblin #4: {team=neutral evil ; avg hp=6.509298140371926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070385922815437; hits/misses (PBA)= 0.6374725054989002/2.538892221555689; rounds (PBA)=4.485902819436113;} goblin: {team=neutral evil ; avg hp=6.526094781043791 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0549890021995605; hits/misses (PBA)= 0.6308738252349531/2.501099780043991; rounds (PBA)=4.502699460107978;} goblin #3: {team=neutral evil ; avg hp=6.505098980203959 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9614077184563086; hits/misses (PBA)= 0.6308738252349531/2.463107378524295; rounds (PBA)=4.494501099780044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2573485302939412;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rata #2: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2601479704059188;} Rata #4: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} Rata: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} Rata #3: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2513497300539892;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5136.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4964.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24190; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 4991; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=-7.885422915416917 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.310537892421516; hits/misses (PBA)= 0.1867626474705059/0.4257148570285943; rounds (PBA)=0.9134173165366927;} cloud giant #2: {team=other; avg hp=137.2871425714857 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.2241551689662; hits/misses (PBA)= 5.858428314337132/2.496900619876025; rounds (PBA)=4.551489702059588;} adult red dragon: {team=chaotic evil ; avg hp=-11.175764847030594 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.85522895420917; hits/misses (PBA)= 11.597080583883223/0.6646670665866826; rounds (PBA)=4.087382523495301;} cloud giant: {team=other; avg hp=138.6632673465307 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.37212557488502; hits/misses (PBA)= 5.861027794441112/2.5042991401719656; rounds (PBA)=4.55748850229954;} bugbear #2: {team=other; avg hp=-7.920215956808638 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2689462107578486; hits/misses (PBA)= 0.1809638072385523/0.4215156968606279; rounds (PBA)=0.8966206758648271;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2779.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7821.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32431; other: 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team other = winning battles: 278; perfect battles: 0; close-call battles: 278; > Team chaotic evil = winning battles: 4723; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=72.74005198960208 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.1771645670866; hits/misses (PBA)= 16.428514297140573/0.9244151169766047; rounds (PBA)=6.3987202559488106;} bugbear #2: {team=other; avg hp=-7.948010397920416 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2937412517496503; hits/misses (PBA)= 0.1847630473905219/0.4189162167566487; rounds (PBA)=0.9216156768646271;} cloud giant: {team=other; avg hp=-6.392121575684863 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.64167166566688; hits/misses (PBA)= 7.957008598280344/3.406118776244751; rounds (PBA)=5.728054389122176;} bugbear: {team=other; avg hp=-7.837032593481304 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324535092981404; hits/misses (PBA)= 0.1889622075584883/0.4315136972605479; rounds (PBA)=0.9160167966406718;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 342.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10379; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=251.34453109378126 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.80463907218557; hits/misses (PBA)= 4.06998600279944/0.28334333133373324; rounds (PBA)=2.075384923015397;} bugbear: {team=other; avg hp=-8.061587682463507 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3503299340131973; hits/misses (PBA)= 0.1915616876624675/0.4365126974605079; rounds (PBA)=0.9238152369526095;} bugbear #2: {team=other; avg hp=-7.743051389722056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.305138972205559; hits/misses (PBA)= 0.1837632473505299/0.4205158968206359; rounds (PBA)=0.9162167566486703;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4215156968606279;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28474305138972206;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29374125174965005;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24352; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=177.25714857028595 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.77044591081784; hits/misses (PBA)= 13.415716856628674/3.3459308138372323; rounds (PBA)=4.869426114777045;} balor: {team=chaotic evil ; avg hp=-10.770445910817836 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.74285142971405; hits/misses (PBA)= 6.493301339732054/1.6062787442511497; rounds (PBA)=4.049790041991602;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 487.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 248.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2776; Sum of rounds: 23862; > Team lawful evil = winning battles: 1095; perfect battles: 0; close-call battles: 1078; > Team chaotic evil = winning battles: 1680; perfect battles: 0; close-call battles: 1657; ------------------------------------------------- Combattants ------------------------------------------------ shadow #5: {team=chaotic evil ; avg hp=2.0738472622478388 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.800792507204612; hits/misses (PBA)= 2.027737752161383/2.4445244956772334; rounds (PBA)=4.698847262247838;} shadow #6: {team=chaotic evil ; avg hp=2.0453890489913547 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.527017291066283; hits/misses (PBA)= 2.017651296829971/2.43299711815562; rounds (PBA)=4.682636887608069;} duergar #4: {team=lawful evil ; avg hp=0.2219020172910663 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.953530259365994; hits/misses (PBA)= 2.7561239193083575/1.7755763688760806; rounds (PBA)=4.596902017291066;} duergar: {team=lawful evil ; avg hp=-0.2579250720461095 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.386887608069163; hits/misses (PBA)= 2.6923631123919307/1.792507204610951; rounds (PBA)=4.54178674351585;} duergar #6: {team=lawful evil ; avg hp=0.2856628242074928 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.259005763688762; hits/misses (PBA)= 2.8303314121037464/1.7694524495677233; rounds (PBA)=4.675432276657061;} shadow #2: {team=chaotic evil ; avg hp=2.0327809798270895 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.493155619596543; hits/misses (PBA)= 2.0061239193083575/2.3951729106628243; rounds (PBA)=4.650936599423631;} shadow: {team=chaotic evil ; avg hp=1.94164265129683 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.292507204610953; hits/misses (PBA)= 1.9877521613832854/2.4513688760806915; rounds (PBA)=4.672550432276657;} shadow #3: {team=chaotic evil ; avg hp=2.217579250720461 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.606268011527376; hits/misses (PBA)= 2.0129682997118157/2.4603746397694524; rounds (PBA)=4.718299711815562;} duergar #3: {team=lawful evil ; avg hp=-0.3015129682997118 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.7478386167147; hits/misses (PBA)= 2.610951008645533/1.7438760806916427; rounds (PBA)=4.428674351585014;} duergar #5: {team=lawful evil ; avg hp=0.305835734870317 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.19956772334294; hits/misses (PBA)= 2.8263688760806915/1.809077809798271; rounds (PBA)=4.707492795389049;} shadow #8: {team=chaotic evil ; avg hp=1.9459654178674353 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13256484149856; hits/misses (PBA)= 1.9654178674351586/2.395533141210375; rounds (PBA)=4.619596541786744;} duergar #2: {team=lawful evil ; avg hp=-0.03818443804034582 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.429034582132566; hits/misses (PBA)= 2.7172190201729105/1.7644092219020173; rounds (PBA)=4.563400576368876;} shadow #4: {team=chaotic evil ; avg hp=1.7813400576368876 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.97442363112392; hits/misses (PBA)= 2.0309798270893373/2.375720461095101; rounds (PBA)=4.651296829971182;} shadow #7: {team=chaotic evil ; avg hp=1.9823487031700289 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.965057636887607; hits/misses (PBA)= 1.946685878962536/2.438040345821326; rounds (PBA)=4.655259365994237;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 487.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 248.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2781; Sum of rounds: 24301; > Team lawful evil = winning battles: 1153; perfect battles: 0; close-call battles: 1137; > Team chaotic evil = winning battles: 1627; perfect battles: 0; close-call battles: 1602; ------------------------------------------------- Combattants ------------------------------------------------ shadow #7: {team=chaotic evil ; avg hp=1.8924847177274362 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.97339086659475; hits/misses (PBA)= 2.040992448759439/2.4577490111470692; rounds (PBA)=4.723480762315714;} shadow #8: {team=chaotic evil ; avg hp=1.98022294138799 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.71161452714851; hits/misses (PBA)= 2.011866235167206/2.4843581445523193; rounds (PBA)=4.747572815533981;} shadow #4: {team=chaotic evil ; avg hp=1.5300251708018697 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.754764473211075; hits/misses (PBA)= 1.9212513484358145/2.4340165408126575; rounds (PBA)=4.617403811578569;} shadow #3: {team=chaotic evil ; avg hp=1.5404530744336569 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.178353110391946; hits/misses (PBA)= 1.9715929521754765/2.4879539733908667; rounds (PBA)=4.696871628910464;} duergar: {team=lawful evil ; avg hp=0.1373606616325063 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.940309241280115; hits/misses (PBA)= 2.7680690399137/1.8173318950017978; rounds (PBA)=4.660913340524991;} shadow: {team=chaotic evil ; avg hp=1.8295577130528586 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.459546925566343; hits/misses (PBA)= 1.9992808342322905/2.5264293419633224; rounds (PBA)=4.7554836389787845;} duergar #5: {team=lawful evil ; avg hp=0.2646530025170802 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.342682488313557; hits/misses (PBA)= 2.7119741100323624/1.8097806544408486; rounds (PBA)=4.601941747572815;} duergar #6: {team=lawful evil ; avg hp=0.04926285508809781 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74757281553398; hits/misses (PBA)= 2.7702265372168284/1.7914419273642574; rounds (PBA)=4.634663790003596;} shadow #2: {team=chaotic evil ; avg hp=1.7504494786048184 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.116504854368934; hits/misses (PBA)= 1.9582883854728514/2.4786048184106435; rounds (PBA)=4.70262495505214;} shadow #5: {team=chaotic evil ; avg hp=1.9978425026968716 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.71197411003236; hits/misses (PBA)= 2.014742898238044/2.4494786048184105; rounds (PBA)=4.7098166127292345;} duergar #3: {team=lawful evil ; avg hp=0.20352391226177635 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.004314994606258; hits/misses (PBA)= 2.7860481841064364/1.796116504854369; rounds (PBA)=4.6515641855447685;} shadow #6: {team=chaotic evil ; avg hp=1.7770586120100684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.197411003236247; hits/misses (PBA)= 1.9622437971952535/2.448759439050701; rounds (PBA)=4.648687522473931;} duergar #4: {team=lawful evil ; avg hp=-0.04674577490111471 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.199928083423227; hits/misses (PBA)= 2.8378281193815176/1.8112189859762675; rounds (PBA)=4.717727436174038;} duergar #2: {team=lawful evil ; avg hp=0.2535059331175836 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.463142754404892; hits/misses (PBA)= 2.8374685364976626/1.850413520316433; rounds (PBA)=4.769147788565264;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #5: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16956608678264348;} duergar #3: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1775644871025795;} duergar #4: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} duergar #6: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16776644671065788;} duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15936812637472506;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 982.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14555; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=183.8394321135773 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.54629074185164; hits/misses (PBA)= 5.683263347330534/1.0155968806238753; rounds (PBA)=2.9104179164167165;} assassin: {team=other; avg hp=-7.54629074185163 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.160567886422715; hits/misses (PBA)= 1.604879024195161/2.453509298140372; rounds (PBA)=2.0291941611677666;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4495.93; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4541.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24574; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.57008598280344 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.80703859228154; hits/misses (PBA)= 6.766646670665867/5.535092981403719; rounds (PBA)=4.100579884023196;} balor: {team=chaotic evil ; avg hp=176.19296140771846 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.57008598280345; hits/misses (PBA)= 7.579284143171366/0.8462307538492302; rounds (PBA)=4.913817236552689;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15.38; crudely normalised: 0% > neutral good = expected rounds to survive: 28.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4920; Sum of rounds: 17903; > Team lawful evil = winning battles: 4913; perfect battles: 0; close-call battles: 689; > Team neutral good = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ sprite #3: {team=neutral good ; avg hp=-2.728252032520325 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8802845528455284; hits/misses (PBA)= 0.8071138211382114/0.6849593495934959; rounds (PBA)=1.5333333333333334;} sprite: {team=neutral good ; avg hp=-2.7402439024390244 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8949186991869919; hits/misses (PBA)= 0.8150406504065041/0.6613821138211382; rounds (PBA)=1.5241869918699187;} kobold #4: {team=lawful evil ; avg hp=3.7780487804878047 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.108943089430895; hits/misses (PBA)= 1.284959349593496/1.396341463414634; rounds (PBA)=2.8024390243902437;} sprite #11: {team=neutral good ; avg hp=-2.716260162601626 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8800813008130082; hits/misses (PBA)= 0.808130081300813/0.6772357723577236; rounds (PBA)=1.533739837398374;} kobold #3: {team=lawful evil ; avg hp=3.866869918699187 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.140853658536585; hits/misses (PBA)= 1.2941056910569106/1.4367886178861788; rounds (PBA)=2.8459349593495933;} sprite #6: {team=neutral good ; avg hp=-2.7577235772357724 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8890243902439025; hits/misses (PBA)= 0.8166666666666667/0.6707317073170732; rounds (PBA)=1.5406504065040652;} kobold #9: {team=lawful evil ; avg hp=3.859552845528455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151422764227642; hits/misses (PBA)= 1.2971544715447154/1.4136178861788617; rounds (PBA)=2.831910569105691;} kobold #8: {team=lawful evil ; avg hp=3.799186991869919 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032520325203252; hits/misses (PBA)= 1.2747967479674798/1.421951219512195; rounds (PBA)=2.813211382113821;} kobold #5: {team=lawful evil ; avg hp=3.868089430894309 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.240243902439024; hits/misses (PBA)= 1.309349593495935/1.4121951219512194; rounds (PBA)=2.8308943089430896;} sprite #10: {team=neutral good ; avg hp=-2.732113821138211 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8717479674796748; hits/misses (PBA)= 0.8010162601626016/0.6731707317073171; rounds (PBA)=1.5184959349593496;} sprite #12: {team=neutral good ; avg hp=-2.738821138211382 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.890650406504065; hits/misses (PBA)= 0.8152439024390243/0.6660569105691057; rounds (PBA)=1.525;} sprite #5: {team=neutral good ; avg hp=-2.75020325203252 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8715447154471545; hits/misses (PBA)= 0.8030487804878049/0.6715447154471544; rounds (PBA)=1.5178861788617886;} kobold #7: {team=lawful evil ; avg hp=3.883739837398374 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.142276422764228; hits/misses (PBA)= 1.2928861788617887/1.4233739837398374; rounds (PBA)=2.8378048780487806;} sprite #8: {team=neutral good ; avg hp=-2.738617886178862 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9121951219512195; hits/misses (PBA)= 0.8355691056910569/0.6713414634146342; rounds (PBA)=1.5477642276422765;} kobold #10: {team=lawful evil ; avg hp=3.8380081300813007 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1207317073170735; hits/misses (PBA)= 1.2967479674796747/1.4146341463414633; rounds (PBA)=2.8205284552845526;} kobold: {team=lawful evil ; avg hp=3.8717479674796746 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275609756097561; hits/misses (PBA)= 1.3209349593495936/1.4024390243902438; rounds (PBA)=2.833130081300813;} sprite #2: {team=neutral good ; avg hp=-2.7530487804878048 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8841463414634146; hits/misses (PBA)= 0.8107723577235773/0.6788617886178862; rounds (PBA)=1.5306910569105692;} kobold #6: {team=lawful evil ; avg hp=3.8715447154471545 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21849593495935; hits/misses (PBA)= 1.3215447154471545/1.4138211382113821; rounds (PBA)=2.854471544715447;} sprite #4: {team=neutral good ; avg hp=-2.729268292682927 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8949186991869919; hits/misses (PBA)= 0.824390243902439/0.6626016260162602; rounds (PBA)=1.5315040650406504;} kobold #2: {team=lawful evil ; avg hp=3.8278455284552844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.192276422764228; hits/misses (PBA)= 1.299390243902439/1.4069105691056911; rounds (PBA)=2.81869918699187;} sprite #13: {team=neutral good ; avg hp=-2.738617886178862 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8758130081300813; hits/misses (PBA)= 0.8042682926829269/0.6760162601626016; rounds (PBA)=1.5260162601626017;} sprite #9: {team=neutral good ; avg hp=-2.760569105691057 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8790650406504065; hits/misses (PBA)= 0.8050813008130081/0.6725609756097561; rounds (PBA)=1.5182926829268293;} sprite #7: {team=neutral good ; avg hp=-2.741260162601626 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9016260162601626; hits/misses (PBA)= 0.8247967479674797/0.6626016260162602; rounds (PBA)=1.5327235772357723;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 20.0; crudely normalised: 0% > neutral good = expected rounds to survive: 22.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14983; lawful evil : 0.99 ± 0.0; neutral good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4940; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 61; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sprite: {team=neutral good ; avg hp=-2.674265146970606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8412317536492702; hits/misses (PBA)= 0.7756448710257948/0.6192761447710458; rounds (PBA)=1.4071185762847431;} kobold: {team=lawful evil ; avg hp=4.15876824635073 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.674265146970606; hits/misses (PBA)= 0.9878024395120976/1.0023995200959808; rounds (PBA)=2.978004399120176;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 100.41; crudely normalised: 0% > neutral evil = expected rounds to survive: -112.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24580; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.124375124975005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.574085182963408; hits/misses (PBA)= 2.1839632073585284/1.2301539692061587; rounds (PBA)=4.546090781843631;} Mrn: {team=other; avg hp=-2.660467906418716 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.118376324735053; hits/misses (PBA)= 0.09578084383123375/1.1439712057588483; rounds (PBA)=1.239752049590082;} goblin #4: {team=neutral evil ; avg hp=7.144771045790842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.930613877224555; hits/misses (PBA)= 2.221955608878224/1.221755648870226; rounds (PBA)=4.540491901619676;} Johnny: {team=other; avg hp=-2.6790641871625676 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16636672665466906; hits/misses (PBA)= 0.21075784843031395/2.3409318136372725; rounds (PBA)=2.5516896620675866;} goblin #2: {team=neutral evil ; avg hp=7.123975204959009 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.923415316936612; hits/misses (PBA)= 2.2345530893821235/1.1975604879024195; rounds (PBA)=4.546490701859628;} goblin: {team=neutral evil ; avg hp=7.135372925414917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.724455108978205; hits/misses (PBA)= 2.205758848230354/1.2229554089182164; rounds (PBA)=4.554489102179564;} Gaius: {team=other; avg hp=-2.7768446310737853 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1793641271745651; hits/misses (PBA)= 0.2421515696860628/3.864627074585083; rounds (PBA)=4.106778644271146;} Till: {team=other; avg hp=-2.34373125374925 (from 7); avg healing spells left=0.7994401119776045 (from 1); damage done (per battle average)= -0.0643871225754849; hits/misses (PBA)= 0.04939012197560488/0.5242951409718056; rounds (PBA)=0.5736852629474105;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 100.41; crudely normalised: 0% > neutral evil = expected rounds to survive: -112.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24777; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Till: {team=other; avg hp=-2.403119376124775 (from 7); avg healing spells left=0.7962407518496301 (from 1); damage done (per battle average)= -0.0661867626474705; hits/misses (PBA)= 0.04799040191961608/0.53249350129974; rounds (PBA)=0.5804839032193562;} Johnny: {team=other; avg hp=-2.705258948210358 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.17116576684663068; hits/misses (PBA)= 0.22175564887022595/2.3723255348930214; rounds (PBA)=2.5940811837632474;} Gaius: {team=other; avg hp=-2.7514497100579884 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1801639672065587; hits/misses (PBA)= 0.2501499700059988/3.894221155768846; rounds (PBA)=4.144371125774845;} goblin: {team=neutral evil ; avg hp=7.132373525294941 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.712057588482304; hits/misses (PBA)= 2.2031593681263746/1.2399520095980803; rounds (PBA)=4.589082183563288;} goblin #4: {team=neutral evil ; avg hp=7.1409718056388725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.985402919416117; hits/misses (PBA)= 2.2561487702459506/1.2153569286142771; rounds (PBA)=4.587282543491302;} Mrn: {team=other; avg hp=-2.689462107578484 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1279744051189762; hits/misses (PBA)= 0.09818036392721456/1.144371125774845; rounds (PBA)=1.2425514897020595;} goblin #2: {team=neutral evil ; avg hp=7.131173765246951 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.782043591281743; hits/misses (PBA)= 2.2255548890221957/1.2285542891421715; rounds (PBA)=4.579684063187362;} goblin #3: {team=neutral evil ; avg hp=7.1409718056388725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.755848830233953; hits/misses (PBA)= 2.2255548890221957/1.2475504899020196; rounds (PBA)=4.591881623675265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35207; chaotic good : 0.03 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team chaotic good = winning battles: 157; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4844; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.497900419916017 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.87722455508899; hits/misses (PBA)= 5.480903819236152/3.643871225754849; rounds (PBA)=3.0415916816636672;} adult white dragon: {team=chaotic evil ; avg hp=96.5628874225155 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.5730853829234; hits/misses (PBA)= 14.183563287342531/4.9000199960007995; rounds (PBA)=7.009798040391922;} bearded devil: {team=lawful evil ; avg hp=-8.442311537692461 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.457708458308338; hits/misses (PBA)= 0.41971605678864227/0.6620675864827035; rounds (PBA)=0.5408918216356728;} adult brass dragon: {team=chaotic good ; avg hp=-6.8028394321135774 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.2721455708858; hits/misses (PBA)= 13.436112777444512/4.556888622275545; rounds (PBA)=6.01999600079984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3807.69; crudely normalised: 0% > neutral = expected rounds to survive: 868.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30273; lawful evil : 0.34 ± 0.01; neutral : 0.66 ± 0.01; > Team lawful evil = winning battles: 1726; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=3.6724655068986203 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.16816636672665; hits/misses (PBA)= 9.286942611477704/6.162967406518696; rounds (PBA)=5.383923215356929;} air elemental: {team=neutral ; avg hp=14.831833633273344 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.32753449310138; hits/misses (PBA)= 7.276944611077784/3.0991801639672065; rounds (PBA)=5.691061787642472;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33064; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 611; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4390; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.281543691261746 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.72825434913017; hits/misses (PBA)= 12.405918816236753/5.267746450709858; rounds (PBA)=6.480903819236152;} adult black dragon: {team=chaotic evil ; avg hp=-3.728254349130174 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.71845630873824; hits/misses (PBA)= 11.133173365326934/5.963807238552289; rounds (PBA)=5.783243351329734;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6465.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 10774.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34047; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=349.28094381123776 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.23415316936612; hits/misses (PBA)= 10.980403919216156/1.2037592481503698; rounds (PBA)=6.808038392321536;} adult black dragon: {team=chaotic evil ; avg hp=-9.234153169366127 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.71905618876224; hits/misses (PBA)= 8.688462307538492/8.671465706858628; rounds (PBA)=5.786642671465707;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19419.38; crudely normalised: 0% > neutral = expected rounds to survive: 7687.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37726; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-9.416716656668667 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.3875224955009; hits/misses (PBA)= 12.154369126174766/8.0999800039992; rounds (PBA)=6.751449710057988;} ancient red dragon: {team=chaotic evil ; avg hp=296.6124775044991 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.41671665666865; hits/misses (PBA)= 18.563487302539492/2.078384323135373; rounds (PBA)=7.54369126174765;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7153.97; crudely normalised: 0% > neutral = expected rounds to survive: 8351.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32075; chaotic evil : 0.01 ± 0.0; neutral : 0.98 ± 0.0; > Team chaotic evil = winning battles: 75; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4926; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=126.63227354529094 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.5612877424515; hits/misses (PBA)= 12.930813837232554/4.2875424915017; rounds (PBA)=6.395720855828834;} adult red dragon: {team=chaotic evil ; avg hp=-10.56128774245151 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.36772645470907; hits/misses (PBA)= 12.671665666866627/4.23375324935013; rounds (PBA)=5.645670865826834;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6133.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 2149.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15044; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=-12.548290341931613 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.61147770445911; hits/misses (PBA)= 2.1205758848230354/2.109778044391122; rounds (PBA)=2.1151769646070786;} nalfeshnee: {team=chaotic evil ; avg hp=163.3885222955409 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.54829034193162; hits/misses (PBA)= 5.265746850629874/1.763247350529894; rounds (PBA)=3.0081983603279343;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 14196.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14547.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32125; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #4: {team=chaotic evil ; avg hp=-15.490901819636072 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.38032393521296; hits/misses (PBA)= 3.252749450109978/6.01119776044791; rounds (PBA)=3.5166966606678662;} adult black dragon #3: {team=chaotic evil ; avg hp=-15.712857428514297 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.92841431713657; hits/misses (PBA)= 3.2681463707258547/6.074385122975405; rounds (PBA)=3.553489302139572;} adult black dragon #2: {team=chaotic evil ; avg hp=-15.6998600279944 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.49550089982004; hits/misses (PBA)= 3.2541491701659666/6.066786642671466; rounds (PBA)=3.54249150169966;} tarrasque: {team=unaligned ; avg hp=473.52109578084384 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 842.4503099380124; hits/misses (PBA)= 27.528294341131772/1.7698460307938413; rounds (PBA)=6.4237152569486105;} adult black dragon: {team=chaotic evil ; avg hp=-15.546690661867627 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.674665066986606; hits/misses (PBA)= 3.25754849030194/6.082583483303339; rounds (PBA)=3.5466906618676264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18928.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10910.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25115; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-15.409718056388723 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.303339332133575; hits/misses (PBA)= 2.3379324135172967/4.393921215756849; rounds (PBA)=2.7944411117776444;} tarrasque: {team=unaligned ; avg hp=566.0161967606479 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 631.6092781443712; hits/misses (PBA)= 20.653269346130774/1.363127374525095; rounds (PBA)=5.021995600879824;} adult black dragon #3: {team=chaotic evil ; avg hp=-15.578284343131374 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.04039192161568; hits/misses (PBA)= 2.3923215356928615/4.3803239352129575; rounds (PBA)=2.817636472705459;} adult black dragon #2: {team=chaotic evil ; avg hp=-15.62127574485103 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.64007198560288; hits/misses (PBA)= 2.3639272145570884/4.40871825634873; rounds (PBA)=2.813637272545491;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 28392.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7273.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17631; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=634.7828434313137 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.4145170965807; hits/misses (PBA)= 13.76484703059388/1.01499700059988; rounds (PBA)=3.5254949010197962;} adult black dragon: {team=chaotic evil ; avg hp=-15.104379124175164 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.86102779444111; hits/misses (PBA)= 1.2833433313337332/2.377124575084983; rounds (PBA)=2.0387922415516897;} adult black dragon #2: {team=chaotic evil ; avg hp=-15.310137972405519 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.35612877424515; hits/misses (PBA)= 1.3819236152769445/2.597080583883223; rounds (PBA)=2.0897820435912817;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2201.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 1731.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34101; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=lawful evil ; avg hp=-7.547690461907618 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693261347730454; hits/misses (PBA)= 0.9490101979604079/1.7720455908818236; rounds (PBA)=2.2485502899420116;} animated armor #2: {team=lawful evil ; avg hp=-7.670665866826635 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.897220555888822; hits/misses (PBA)= 0.9750049990002/1.8228354329134173; rounds (PBA)=2.2501499700059986;} mummy lord: {team=lawful evil ; avg hp=-7.541891621675665 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.125774845030996; hits/misses (PBA)= 3.637872425514897/2.3759248150369925; rounds (PBA)=6.013997200559888;} adult brass dragon: {team=chaotic good ; avg hp=104.28374325134973 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.7602479504099; hits/misses (PBA)= 12.484303139372125/5.961607678464307; rounds (PBA)=6.818436312737452;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 15010.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 698.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18760; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=144.8626274745051 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.54389122175564; hits/misses (PBA)= 6.944011197760448/2.3273345330933815; rounds (PBA)=3.75124975004999;} mummy lord: {team=lawful evil ; avg hp=-7.543891221755649 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.1373725254949; hits/misses (PBA)= 1.77124575084983/1.1975604879024195; rounds (PBA)=2.9688062387522494;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 972.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 8845.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24393; any evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-7.594881023795241 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.08618276344731; hits/misses (PBA)= 2.943011397720456/0.9876024795040992; rounds (PBA)=3.930613877224555;} adult brass dragon: {team=chaotic good ; avg hp=138.9138172365527 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.59488102379524; hits/misses (PBA)= 9.495300939812038/3.124375124975005; rounds (PBA)=4.877624475104979;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 115.0; crudely normalised: 0% > any = expected rounds to survive: -102.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3880; Sum of rounds: 68780; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3879; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.989948453608248 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.265463917525775; hits/misses (PBA)= 6.284536082474227/6.381958762886598; rounds (PBA)=17.34561855670103;} acolyte #4: {team=any ; avg hp=9.950257731958763 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.530670103092785; hits/misses (PBA)= 6.408505154639175/6.447938144329897; rounds (PBA)=17.329639175257732;} acolyte #3: {team=any ; avg hp=9.956958762886599 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.760309278350515; hits/misses (PBA)= 6.425773195876289/6.410567010309278; rounds (PBA)=17.330670103092782;} acolyte #2: {team=any ; avg hp=9.96159793814433 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.641237113402063; hits/misses (PBA)= 6.420103092783505/6.360051546391753; rounds (PBA)=17.33298969072165;} Jorge: {team=unassigned mercenaries; avg hp=-1.211340206185567 (from 69); avg healing spells left=0.0 (from 0); damage done (per battle average)= -3.868298969072165; hits/misses (PBA)= 2.6762886597938143/14.121907216494845; rounds (PBA)=16.79819587628866;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 115.0; crudely normalised: 0% > any = expected rounds to survive: -102.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4416; Sum of rounds: 77986; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4415; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jorge: {team=unassigned mercenaries; avg hp=-1.216711956521739 (from 69); avg healing spells left=0.0 (from 0); damage done (per battle average)= -3.9173460144927534; hits/misses (PBA)= 2.693161231884058/14.026947463768115; rounds (PBA)=16.720108695652176;} acolyte #4: {team=any ; avg hp=9.943614130434783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.552083333333332; hits/misses (PBA)= 6.398550724637682/6.3478260869565215; rounds (PBA)=17.268115942028984;} acolyte: {team=any ; avg hp=9.975090579710145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.565896739130434; hits/misses (PBA)= 6.3790760869565215/6.3679800724637685; rounds (PBA)=17.265625;} acolyte #3: {team=any ; avg hp=9.973052536231885 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.866847826086957; hits/misses (PBA)= 6.437273550724638/6.4103260869565215; rounds (PBA)=17.253170289855074;} acolyte #2: {team=any ; avg hp=10.016757246376812 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22576992753623; hits/misses (PBA)= 6.2830615942028984/6.3269927536231885; rounds (PBA)=17.28125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25774845030993804;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23355328934213157;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26094781043791243;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Aa: {team=evil; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -887.74; crudely normalised: 0% > unaligned = expected rounds to survive: 10993.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39238; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #2: {team=unaligned ; avg hp=-14.340331933613278 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5226954609078185; hits/misses (PBA)= 0.04299140171965607/0.9150169966006798; rounds (PBA)=1.270745850829834;} drider #3: {team=unaligned ; avg hp=-20.081783643271347 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.185362927414516; hits/misses (PBA)= 0.7750449910017997/14.859628074385123; rounds (PBA)=5.211557688462308;} drider: {team=unaligned ; avg hp=-20.00119976004799 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.605678864227155; hits/misses (PBA)= 0.8052389522095581/14.911017796440712; rounds (PBA)=5.23875224955009;} giant spider #3: {team=unaligned ; avg hp=-14.518896220755849 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.563887222555489; hits/misses (PBA)= 0.046790641871625675/0.8880223955208958; rounds (PBA)=1.2571485702859428;} giant spider: {team=unaligned ; avg hp=-14.582683463307339 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.592881423715257; hits/misses (PBA)= 0.04879024195160968/0.8738252349530093; rounds (PBA)=1.246750649870026;} Cthulhu: {team=beyond; avg hp=759.4517096580684 (from 774); avg healing spells left=99998.51389722056 (from 99999); damage done (per battle average)= 550.6342731453709; hits/misses (PBA)= 13.267946410717856/0.7690461907618477; rounds (PBA)=7.846030793841232;} drider #2: {team=unaligned ; avg hp=-20.109378124375127 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.146970605878824; hits/misses (PBA)= 0.7640471905618876/14.838232353529294; rounds (PBA)=5.200759848030394;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 6720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 262.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30425; any non-good : 0.51 ± 0.01; neutral evil : 0.49 ± 0.01; > Team any non-good = winning battles: 2550; perfect battles: 0; close-call battles: 2550; > Team neutral evil = winning battles: 2451; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-6.522895420915817 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.10977804439112; hits/misses (PBA)= 3.0957808438312338/3.16496700659868; rounds (PBA)=3.3359328134373127;} thug #5: {team=any non-good ; avg hp=-6.338132373525295 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.48630273945211; hits/misses (PBA)= 3.145370925814837/3.1331733653269347; rounds (PBA)=3.3325334933013395;} thug #4: {team=any non-good ; avg hp=-6.588282343531294 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.052989402119575; hits/misses (PBA)= 3.0735852829434114/3.0897820435912817; rounds (PBA)=3.288342331533693;} thug #3: {team=any non-good ; avg hp=-6.144771045790842 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.269146170765847; hits/misses (PBA)= 3.1401719656068785/3.0997800439912018; rounds (PBA)=3.318136372725455;} thug: {team=any non-good ; avg hp=-6.543291341731654 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.950409918016398; hits/misses (PBA)= 3.066786642671466/3.1209758048390324; rounds (PBA)=3.298140371925615;} thug #7: {team=any non-good ; avg hp=-6.60247950409918 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44611077784443; hits/misses (PBA)= 3.1445710857828435/3.1521695660867826; rounds (PBA)=3.3429314137172566;} thug #6: {team=any non-good ; avg hp=-6.6092781443711255 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.09618076384723; hits/misses (PBA)= 3.0981803639272147/3.071385722855429; rounds (PBA)=3.2977404519096183;} frost giant: {team=neutral evil ; avg hp=10.589082183563287 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.3491301739652; hits/misses (PBA)= 10.200359928014397/0.6130773845230953; rounds (PBA)=5.78364327134573;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 5760.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 306.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31714; any non-good : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team any non-good = winning battles: 481; perfect battles: 0; close-call battles: 481; > Team neutral evil = winning battles: 4520; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #6: {team=any non-good ; avg hp=-14.033193361327735 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.90621875624875; hits/misses (PBA)= 2.8910217956408717/2.8618276344731055; rounds (PBA)=3.062587482503499;} frost giant: {team=neutral evil ; avg hp=36.22335532893421 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.9930013997201; hits/misses (PBA)= 10.507698460307939/0.6562687462507498; rounds (PBA)=6.265546890621875;} thug #4: {team=any non-good ; avg hp=-14.132773445310939 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.06138772245551; hits/misses (PBA)= 2.907618476304739/2.9142171565686863; rounds (PBA)=3.084583083383323;} thug #2: {team=any non-good ; avg hp=-14.405318936212758 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.807238552289544; hits/misses (PBA)= 2.881623675264947/2.872425514897021; rounds (PBA)=3.059388122375525;} thug #3: {team=any non-good ; avg hp=-14.220355928814238 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.972005598880223; hits/misses (PBA)= 2.8978204359128172/2.892621475704859; rounds (PBA)=3.0751849630073984;} thug: {team=any non-good ; avg hp=-14.134173165366926 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.059588082383524; hits/misses (PBA)= 2.9104179164167165/2.8710257948410316; rounds (PBA)=3.0749850029994;} thug #5: {team=any non-good ; avg hp=-14.067186562687462 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.97020595880824; hits/misses (PBA)= 2.889622075584883/2.9162167566486703; rounds (PBA)=3.08878224355129;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4800.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27815; any non-good : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any non-good = winning battles: 25; perfect battles: 0; close-call battles: 25; > Team neutral evil = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-15.815836832633474 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.116976604679063; hits/misses (PBA)= 2.417116576684663/2.3993201359728054; rounds (PBA)=2.620475904819036;} thug #3: {team=any non-good ; avg hp=-15.494101179764048 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.221755648870227; hits/misses (PBA)= 2.4183163367326537/2.3739252149570085; rounds (PBA)=2.5980803839232154;} thug #4: {team=any non-good ; avg hp=-15.453309338132373 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.203959208158368; hits/misses (PBA)= 2.4219156168766247/2.4469106178764246; rounds (PBA)=2.6392721455708856;} frost giant: {team=neutral evil ; avg hp=66.66866626674665 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.92361527694462; hits/misses (PBA)= 9.028594281143771/0.5656868626274745; rounds (PBA)=5.556688662267547;} thug: {team=any non-good ; avg hp=-15.630673865226955 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.610477904419117; hits/misses (PBA)= 2.4777044591081783/2.4299140171965607; rounds (PBA)=2.6410717856428714;} thug #5: {team=any non-good ; avg hp=-15.529694061187762 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.178164367126575; hits/misses (PBA)= 2.4227154569086182/2.4307138572285543; rounds (PBA)=2.619876024795041;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3840.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23106; any non-good : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=-15.569086182763447 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.265946810637873; hits/misses (PBA)= 1.9144171165766846/1.9028194361127775; rounds (PBA)=2.1555688862227553;} thug #2: {team=any non-good ; avg hp=-15.624675064987002 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.24355128974205; hits/misses (PBA)= 1.9190161967606478/1.8618276344731053; rounds (PBA)=2.1289742051589684;} thug: {team=any non-good ; avg hp=-15.774445110977805 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0249950009998; hits/misses (PBA)= 1.879624075184963/1.9200159968006398; rounds (PBA)=2.139772045590882;} frost giant: {team=neutral evil ; avg hp=93.20855828834233 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.65786842631474; hits/misses (PBA)= 7.236152769446111/0.48210357928414316; rounds (PBA)=4.620275944811038;} thug #4: {team=any non-good ; avg hp=-15.689662067586482 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.256948610277945; hits/misses (PBA)= 1.9278144371125774/1.8818236352729454; rounds (PBA)=2.1371725654869027;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 7680.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 230.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24329; any non-good : 0.89 ± 0.0; neutral evil : 0.11 ± 0.0; > Team any non-good = winning battles: 4454; perfect battles: 0; close-call battles: 4454; > Team neutral evil = winning battles: 547; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-0.7240551889622076 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.44331133773247; hits/misses (PBA)= 8.173565286942612/0.524495100979804; rounds (PBA)=4.435312937412517;} thug #6: {team=any non-good ; avg hp=5.226954609078184 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.359528094381123; hits/misses (PBA)= 2.982603479304139/2.988402319536093; rounds (PBA)=3.2069586082783443;} thug #7: {team=any non-good ; avg hp=4.9964007198560285 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.338332333533295; hits/misses (PBA)= 2.963007398520296/3.007398520295941; rounds (PBA)=3.197760447910418;} thug #8: {team=any non-good ; avg hp=5.425914817036593 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.549090181963606; hits/misses (PBA)= 3.001599680063987/3.0143971205758846; rounds (PBA)=3.2131573685262946;} thug #3: {team=any non-good ; avg hp=5.184363127374525 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.285342931413716; hits/misses (PBA)= 2.95500899820036/2.9658068386322736; rounds (PBA)=3.180963807238552;} thug #4: {team=any non-good ; avg hp=5.413917216556689 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.60267946410718; hits/misses (PBA)= 3.012997400519896/3.0111977604479105; rounds (PBA)=3.229754049190162;} thug #2: {team=any non-good ; avg hp=5.280743851229754 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.971805638872226; hits/misses (PBA)= 2.894221155768846/2.944611077784443; rounds (PBA)=3.139772045590882;} thug: {team=any non-good ; avg hp=4.058588282343531 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.268546290741853; hits/misses (PBA)= 2.9442111577684464/2.9602079584083185; rounds (PBA)=3.1599680063987203;} thug #5: {team=any non-good ; avg hp=4.969806038792242 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.34873025394921; hits/misses (PBA)= 2.9552089582083583/2.978204359128174; rounds (PBA)=3.1745650869826036;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2284.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 345.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40226; any : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team any = winning battles: 166; perfect battles: 0; close-call battles: 165; > Team neutral evil = winning battles: 4835; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-15.488302339532094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17856428714257; hits/misses (PBA)= 1.6760647870425915/2.0851829634073185; rounds (PBA)=3.880223955208958;} frost giant: {team=neutral evil ; avg hp=56.06998600279944 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.498700259948; hits/misses (PBA)= 9.87982403519296/4.706058788242352; rounds (PBA)=8.022195560887823;} guard: {team=any ; avg hp=-15.263347330533893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.049790041991601; hits/misses (PBA)= 1.6550689862027594/2.0351929614077187; rounds (PBA)=3.817236552689462;} guard #8: {team=any ; avg hp=-15.324135172965407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.128574285142971; hits/misses (PBA)= 1.65626874625075/2.0749850029994; rounds (PBA)=3.8544291141771647;} guard #7: {team=any ; avg hp=-15.502099580083984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235352929414118; hits/misses (PBA)= 1.6652669466106778/2.027994401119776; rounds (PBA)=3.82123575284943;} guard #3: {team=any ; avg hp=-15.5876824635073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04879024195161; hits/misses (PBA)= 1.6516696660667867/2.0515896820635873; rounds (PBA)=3.8264347130573886;} guard #5: {team=any ; avg hp=-15.335132973405319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.145570885822835; hits/misses (PBA)= 1.6662667466506698/2.1051789642071586; rounds (PBA)=3.8948210357928414;} guard #4: {team=any ; avg hp=-15.530293941211758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41891621675665; hits/misses (PBA)= 1.7108578284343132/2.052389522095581; rounds (PBA)=3.8794241151769646;} guard #9: {team=any ; avg hp=-15.4123175364927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.197360527894421; hits/misses (PBA)= 1.6832633473305338/2.0895820835832835; rounds (PBA)=3.886022795440912;} guard #10: {team=any ; avg hp=-15.58108378324335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.410317936412717; hits/misses (PBA)= 1.7200559888022395/2.0711857628474304; rounds (PBA)=3.911617676464707;} guard #2: {team=any ; avg hp=-15.474305138972205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116776644671067; hits/misses (PBA)= 1.6662667466506698/2.107978404319136; rounds (PBA)=3.890221955608878;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2284.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 345.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40286; any : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team any = winning battles: 210; perfect battles: 0; close-call battles: 210; > Team neutral evil = winning battles: 4791; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=any ; avg hp=-15.37752449510098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.270345930813837; hits/misses (PBA)= 1.6918616276744651/2.086782643471306; rounds (PBA)=3.907218556288742;} guard: {team=any ; avg hp=-15.485502899420116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.345930813837233; hits/misses (PBA)= 1.712257548490302/2.080983803239352; rounds (PBA)=3.9182163567286543;} guard #8: {team=any ; avg hp=-15.379124175164968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.372925414917017; hits/misses (PBA)= 1.7150569886022795/2.087982403519296; rounds (PBA)=3.9268146370725856;} guard #4: {team=any ; avg hp=-15.167766446710658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.266746650669866; hits/misses (PBA)= 1.6922615476904619/2.0323935212957407; rounds (PBA)=3.84123175364927;} guard #7: {team=any ; avg hp=-15.231953609278145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.311737652469507; hits/misses (PBA)= 1.7020595880823834/2.0893821235752847; rounds (PBA)=3.9138172365526893;} guard #3: {team=any ; avg hp=-15.341131773645271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385322935412917; hits/misses (PBA)= 1.7170565886822635/2.0599880023995203; rounds (PBA)=3.8964207158568285;} guard #6: {team=any ; avg hp=-15.465306938612278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440311937612478; hits/misses (PBA)= 1.7184563087382523/2.0711857628474304; rounds (PBA)=3.913217356528694;} guard #2: {team=any ; avg hp=-15.395520895820836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.242551489702059; hits/misses (PBA)= 1.6864627074585083/2.08498300339932; rounds (PBA)=3.8994201159768047;} frost giant: {team=neutral evil ; avg hp=54.98920215956809 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.51889622075583; hits/misses (PBA)= 9.849030193961207/4.755248950209958; rounds (PBA)=8.02759448110378;} guard #5: {team=any ; avg hp=-15.29614077184563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310937812437512; hits/misses (PBA)= 1.6866626674665066/2.04499100179964; rounds (PBA)=3.8568286342731453;} guard #10: {team=any ; avg hp=-15.37892421515697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.063987202559488; hits/misses (PBA)= 1.6576684663067387/2.073385322935413; rounds (PBA)=3.8568286342731453;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1305.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3512.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14037; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-14.800839832033594 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.34873025394921; hits/misses (PBA)= 1.0785842831433714/0.7010597880423916; rounds (PBA)=1.7796440711857628;} frost giant: {team=neutral evil ; avg hp=130.6512697460508 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.80083983203359; hits/misses (PBA)= 2.69126174765047/1.4127174565086982; rounds (PBA)=2.8068386322735455;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1305.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3512.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14095; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=130.50429914017195 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.83563287342531; hits/misses (PBA)= 2.699460107978404/1.4399120175964808; rounds (PBA)=2.8184363127374525;} veteran: {team=any ; avg hp=-14.835632873425315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.495700859828035; hits/misses (PBA)= 1.105378924215157/0.7234553089382123; rounds (PBA)=1.8288342331533693;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2873.68; crudely normalised: 0% > any = expected rounds to survive: 3814.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 303; Sum of rounds: 6250; > Team chaotic evil = winning battles: 302; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=189.75247524752476 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1068.5544554455446; hits/misses (PBA)= 56.83168316831683/2.99009900990099; rounds (PBA)=20.627062706270628;} guard #3: {team=any ; avg hp=-7.9438943894389435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151815181518152; hits/misses (PBA)= 1.0396039603960396/9.023102310231023; rounds (PBA)=10.072607260726073;} guard #7: {team=any ; avg hp=-7.584158415841584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151815181518152; hits/misses (PBA)= 0.9900990099009901/8.838283828382838; rounds (PBA)=9.844884488448844;} guard #50: {team=any ; avg hp=-7.68976897689769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.382838283828383; hits/misses (PBA)= 0.9966996699669967/9.148514851485148; rounds (PBA)=10.155115511551156;} guard #49: {team=any ; avg hp=-7.848184818481848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442244224422442; hits/misses (PBA)= 1.0066006600660067/8.630363036303631; rounds (PBA)=9.66006600660066;} guard #54: {team=any ; avg hp=-7.963696369636963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.372937293729373; hits/misses (PBA)= 0.8679867986798679/8.587458745874587; rounds (PBA)=9.481848184818482;} guard #52: {team=any ; avg hp=-7.933993399339934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.372937293729373; hits/misses (PBA)= 0.8382838283828383/8.745874587458745; rounds (PBA)=9.597359735973598;} guard #35: {team=any ; avg hp=-7.920792079207921 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.739273927392739; hits/misses (PBA)= 1.2079207920792079/8.927392739273927; rounds (PBA)=10.148514851485148;} guard #11: {team=any ; avg hp=-7.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6996699669967; hits/misses (PBA)= 1.0693069306930694/9.429042904290428; rounds (PBA)=10.508250825082508;} guard #43: {team=any ; avg hp=-7.821782178217822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.376237623762377; hits/misses (PBA)= 1.0033003300330032/9.082508250825082; rounds (PBA)=10.095709570957096;} guard #47: {team=any ; avg hp=-8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564356435643564; hits/misses (PBA)= 1.0792079207920793/8.957095709570957; rounds (PBA)=10.049504950495049;} guard: {team=any ; avg hp=-7.673267326732673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.524752475247524; hits/misses (PBA)= 1.0033003300330032/9.102310231023102; rounds (PBA)=10.118811881188119;} guard #44: {team=any ; avg hp=-7.8250825082508255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158415841584159; hits/misses (PBA)= 0.9735973597359736/8.693069306930694; rounds (PBA)=9.693069306930694;} guard #30: {team=any ; avg hp=-7.541254125412541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306930693069307; hits/misses (PBA)= 1.046204620462046/8.165016501650165; rounds (PBA)=9.224422442244224;} guard #34: {team=any ; avg hp=-7.9438943894389435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178217821782178; hits/misses (PBA)= 0.9735973597359736/8.788778877887788; rounds (PBA)=9.775577557755776;} guard #55: {team=any ; avg hp=-8.297029702970297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.273927392739274; hits/misses (PBA)= 1.0594059405940595/9.217821782178218; rounds (PBA)=10.290429042904291;} guard #53: {team=any ; avg hp=-7.818481848184819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.778877887788779; hits/misses (PBA)= 1.1254125412541254/8.73927392739274; rounds (PBA)=9.897689768976898;} guard #41: {team=any ; avg hp=-8.118811881188119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0561056105610565; hits/misses (PBA)= 0.9570957095709571/8.432343234323433; rounds (PBA)=9.405940594059405;} guard #19: {team=any ; avg hp=-7.231023102310231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.052805280528053; hits/misses (PBA)= 0.9801980198019802/9.122112211221122; rounds (PBA)=10.108910891089108;} guard #8: {team=any ; avg hp=-7.673267326732673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.023102310231023; hits/misses (PBA)= 0.9702970297029703/8.821782178217822; rounds (PBA)=9.841584158415841;} guard #36: {team=any ; avg hp=-7.7161716171617165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306930693069307; hits/misses (PBA)= 1.0066006600660067/8.930693069306932; rounds (PBA)=9.943894389438944;} guard #21: {team=any ; avg hp=-7.7227722772277225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.858085808580858; hits/misses (PBA)= 0.9372937293729373/8.369636963696369; rounds (PBA)=9.333333333333334;} guard #31: {team=any ; avg hp=-7.752475247524752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.316831683168317; hits/misses (PBA)= 1.023102310231023/8.633663366336634; rounds (PBA)=9.666666666666666;} guard #48: {team=any ; avg hp=-7.633663366336633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.99009900990099; hits/misses (PBA)= 0.9900990099009901/8.58085808580858; rounds (PBA)=9.587458745874587;} guard #12: {team=any ; avg hp=-7.462046204620462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.343234323432343; hits/misses (PBA)= 1.046204620462046/9.570957095709572; rounds (PBA)=10.623762376237623;} guard #51: {team=any ; avg hp=-7.600660066006601 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.356435643564357; hits/misses (PBA)= 1.00990099009901/8.976897689768977; rounds (PBA)=10.003300330033003;} guard #57: {team=any ; avg hp=-7.702970297029703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.108910891089109; hits/misses (PBA)= 1.023102310231023/9.267326732673267; rounds (PBA)=10.3003300330033;} guard #24: {team=any ; avg hp=-8.277227722772277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775577557755776; hits/misses (PBA)= 0.9207920792079208/8.508250825082508; rounds (PBA)=9.448844884488448;} guard #18: {team=any ; avg hp=-8.168316831683168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125412541254126; hits/misses (PBA)= 0.9702970297029703/8.6996699669967; rounds (PBA)=9.686468646864686;} guard #6: {team=any ; avg hp=-8.046204620462046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.042904290429043; hits/misses (PBA)= 0.9504950495049505/8.735973597359736; rounds (PBA)=9.702970297029703;} guard #2: {team=any ; avg hp=-7.580858085808581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.973597359735973; hits/misses (PBA)= 0.9438943894389439/8.633663366336634; rounds (PBA)=9.594059405940595;} guard #32: {team=any ; avg hp=-7.910891089108911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.02970297029703; hits/misses (PBA)= 0.976897689768977/9.115511551155116; rounds (PBA)=10.108910891089108;} guard #9: {team=any ; avg hp=-7.656765676567657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.64026402640264; hits/misses (PBA)= 1.0297029702970297/9.026402640264026; rounds (PBA)=10.072607260726073;} guard #5: {team=any ; avg hp=-7.584158415841584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70957095709571; hits/misses (PBA)= 1.0792079207920793/9.66006600660066; rounds (PBA)=10.755775577557756;} guard #14: {team=any ; avg hp=-7.818481848184819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.577557755775578; hits/misses (PBA)= 1.0297029702970297/9.023102310231023; rounds (PBA)=10.069306930693068;} guard #40: {team=any ; avg hp=-7.399339933993399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.323432343234323; hits/misses (PBA)= 1.0066006600660067/8.818481848184819; rounds (PBA)=9.834983498349835;} guard #16: {team=any ; avg hp=-8.05940594059406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.891089108910891; hits/misses (PBA)= 1.0396039603960396/9.577557755775578; rounds (PBA)=10.630363036303631;} guard #45: {team=any ; avg hp=-8.6006600660066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768976897689769; hits/misses (PBA)= 1.1056105610561056/9.518151815181518; rounds (PBA)=10.643564356435643;} guard #56: {team=any ; avg hp=-8.089108910891088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.02970297029703; hits/misses (PBA)= 0.9603960396039604/8.726072607260726; rounds (PBA)=9.702970297029703;} guard #10: {team=any ; avg hp=-7.534653465346534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4983498349834985; hits/misses (PBA)= 1.046204620462046/8.610561056105611; rounds (PBA)=9.683168316831683;} guard #26: {team=any ; avg hp=-8.05940594059406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3003300330033; hits/misses (PBA)= 0.9702970297029703/9.01980198019802; rounds (PBA)=10.003300330033003;} guard #46: {team=any ; avg hp=-8.009900990099009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.541254125412541; hits/misses (PBA)= 1.0132013201320131/8.917491749174918; rounds (PBA)=9.947194719471947;} guard #27: {team=any ; avg hp=-7.4983498349834985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191419141914191; hits/misses (PBA)= 1.0066006600660067/9.273927392739274; rounds (PBA)=10.3003300330033;} guard #33: {team=any ; avg hp=-7.782178217821782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.66996699669967; hits/misses (PBA)= 0.9240924092409241/8.828382838283828; rounds (PBA)=9.755775577557756;} guard #38: {team=any ; avg hp=-7.983498349834983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.544554455445544; hits/misses (PBA)= 1.0792079207920793/8.877887788778878; rounds (PBA)=9.966996699669966;} guard #29: {team=any ; avg hp=-7.518151815181518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.432343234323432; hits/misses (PBA)= 1.0297029702970297/9.224422442244224; rounds (PBA)=10.267326732673267;} guard #39: {team=any ; avg hp=-7.735973597359736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8250825082508255; hits/misses (PBA)= 0.9372937293729373/8.973597359735974; rounds (PBA)=9.947194719471947;} guard #13: {team=any ; avg hp=-7.534653465346534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122112211221122; hits/misses (PBA)= 0.9900990099009901/8.887788778877887; rounds (PBA)=9.900990099009901;} guard #42: {team=any ; avg hp=-7.557755775577558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.016501650165017; hits/misses (PBA)= 1.00990099009901/8.768976897689768; rounds (PBA)=9.795379537953796;} guard #20: {team=any ; avg hp=-7.8283828382838285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.026402640264027; hits/misses (PBA)= 0.9933993399339934/8.805280528052805; rounds (PBA)=9.818481848184819;} guard #23: {team=any ; avg hp=-7.33003300330033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425742574257426; hits/misses (PBA)= 0.8481848184818482/8.485148514851485; rounds (PBA)=9.349834983498349;} guard #17: {team=any ; avg hp=-7.765676567656766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3927392739273925; hits/misses (PBA)= 1.0165016501650166/9.537953795379538; rounds (PBA)=10.570957095709572;} guard #22: {team=any ; avg hp=-7.323432343234323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.739273927392739; hits/misses (PBA)= 0.9306930693069307/8.656765676567657; rounds (PBA)=9.603960396039604;} guard #25: {team=any ; avg hp=-7.97029702970297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35973597359736; hits/misses (PBA)= 0.966996699669967/9.547854785478547; rounds (PBA)=10.521452145214521;} guard #15: {team=any ; avg hp=-7.867986798679868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.574257425742574; hits/misses (PBA)= 0.8943894389438944/8.75907590759076; rounds (PBA)=9.666666666666666;} guard #4: {team=any ; avg hp=-7.570957095709571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35973597359736; hits/misses (PBA)= 1.0066006600660067/9.033003300330034; rounds (PBA)=10.05940594059406;} guard #37: {team=any ; avg hp=-7.676567656765677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.412541254125412; hits/misses (PBA)= 0.9966996699669967/8.742574257425742; rounds (PBA)=9.762376237623762;} guard #28: {team=any ; avg hp=-7.7161716171617165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3927392739273925; hits/misses (PBA)= 0.8646864686468647/8.415841584158416; rounds (PBA)=9.3003300330033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26514697060587883;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7196560687862428;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2803439312137572;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1834; Sum of rounds: 17841; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1833; perfect battles: 0; close-call battles: 1665; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #17: {team=other; avg hp=-7.675027262813522 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.655943293347873; hits/misses (PBA)= 0.9629225736095965/1.5627044711014177; rounds (PBA)=2.5583424209378407;} will-o-wisp #8: {team=other; avg hp=-7.550708833151581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43784078516903; hits/misses (PBA)= 1.025627044711014/1.5316248636859324; rounds (PBA)=2.59814612868048;} earth elemental: {team=neutral ; avg hp=-7.564340239912759 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.61886586695746; hits/misses (PBA)= 6.395856052344602/6.80370774263904; rounds (PBA)=6.665212649945475;} adult black dragon: {team=chaotic evil ; avg hp=157.31570338058887 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.4814612868048; hits/misses (PBA)= 18.633042529989094/8.681570338058888; rounds (PBA)=9.44711014176663;} earth elemental #3: {team=neutral ; avg hp=-7.387131952017448 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0392584514722; hits/misses (PBA)= 6.305343511450381/6.747001090512541; rounds (PBA)=6.589967284623773;} earth elemental #2: {team=neutral ; avg hp=-7.530534351145038 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.37895310796074; hits/misses (PBA)= 6.448745910577972/6.723555070883315; rounds (PBA)=6.655398037077426;} adult black dragon #2: {team=chaotic evil ; avg hp=153.75899672846236 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.4356597600872; hits/misses (PBA)= 18.55616139585605/8.859323882224645; rounds (PBA)=9.467284623773173;} will-o-wisp #11: {team=other; avg hp=-7.42257360959651 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.982551799345693; hits/misses (PBA)= 0.9694656488549618/1.578516902944384; rounds (PBA)=2.5894220283533262;} will-o-wisp #7: {team=other; avg hp=-7.4836423118865865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.911668484187569; hits/misses (PBA)= 0.9618320610687023/1.5425299890948745; rounds (PBA)=2.5408942202835334;} will-o-wisp #12: {team=chaotic evil ; avg hp=-6.397491821155944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1712104689203926; hits/misses (PBA)= 0.11559432933478735/0.3386041439476554; rounds (PBA)=0.4541984732824427;} will-o-wisp #16: {team=other; avg hp=-7.543620501635769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01690294438386; hits/misses (PBA)= 0.9890948745910578/1.6112322791712104; rounds (PBA)=2.64340239912759;} will-o-wisp #3: {team=other; avg hp=-7.449836423118866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.468375136314068; hits/misses (PBA)= 0.9351145038167938/1.529443838604144; rounds (PBA)=2.5032715376226826;} will-o-wisp #2: {team=other; avg hp=-7.412758996728463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836968375136314; hits/misses (PBA)= 0.979825517993457/1.5136314067611778; rounds (PBA)=2.534896401308615;} will-o-wisp #6: {team=other; avg hp=-7.643947655398037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.691930207197382; hits/misses (PBA)= 0.945474372955289/1.5010905125408942; rounds (PBA)=2.4912758996728464;} will-o-wisp #18: {team=other; avg hp=-7.755725190839694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.751363140676117; hits/misses (PBA)= 0.950381679389313/1.4989094874591058; rounds (PBA)=2.4918211559432932;} will-o-wisp #13: {team=other; avg hp=-7.42257360959651 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742639040348964; hits/misses (PBA)= 0.9531079607415486/1.5038167938931297; rounds (PBA)=2.4978189749182116;} will-o-wisp #9: {team=other; avg hp=-7.775899672846238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.932933478735006; hits/misses (PBA)= 0.9781897491821155/1.6025081788440567; rounds (PBA)=2.6161395856052345;} will-o-wisp #15: {team=other; avg hp=-7.627044711014177 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.942202835332607; hits/misses (PBA)= 0.9929116684841875/1.5479825517993457; rounds (PBA)=2.5681570338058886;} will-o-wisp #10: {team=other; avg hp=-7.694656488549619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.594874591057797; hits/misses (PBA)= 0.950381679389313/1.6199563794983642; rounds (PBA)=2.6025081788440567;} will-o-wisp #4: {team=other; avg hp=-7.748091603053435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.532715376226827; hits/misses (PBA)= 0.9683751363140676/1.54907306434024; rounds (PBA)=2.5561613958560523;} will-o-wisp #5: {team=other; avg hp=-7.787895310796074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.09651035986914; hits/misses (PBA)= 0.9858233369683751/1.5736095965103598; rounds (PBA)=2.600872410032715;} will-o-wisp: {team=other; avg hp=-7.614503816793893 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89258451472192; hits/misses (PBA)= 0.9803707742639041/1.5376226826608506; rounds (PBA)=2.5556161395856054;} will-o-wisp #14: {team=other; avg hp=-7.746455834242094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.970556161395857; hits/misses (PBA)= 0.9809160305343512/1.5877862595419847; rounds (PBA)=2.599781897491821;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2021; Sum of rounds: 19639; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2020; perfect battles: 0; close-call battles: 1841; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #3: {team=other; avg hp=-7.556655121227116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.996536368134587; hits/misses (PBA)= 0.9767441860465116/1.6006927263730826; rounds (PBA)=2.6180108857001483;} will-o-wisp #8: {team=other; avg hp=-7.660069272637308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.661058881741711; hits/misses (PBA)= 0.9292429490351312/1.4992577931716973; rounds (PBA)=2.4656110836219693;} adult black dragon #2: {team=chaotic evil ; avg hp=155.82384957941613 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.1251855517071; hits/misses (PBA)= 18.597229094507668/8.751608114794657; rounds (PBA)=9.467095497278574;} earth elemental #3: {team=neutral ; avg hp=-7.53933696190005 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.54675903018308; hits/misses (PBA)= 6.3354774863928744/6.646214745175656; rounds (PBA)=6.558139534883721;} adult black dragon: {team=chaotic evil ; avg hp=155.07026224641265 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.96140524492824; hits/misses (PBA)= 18.7110341415141/8.700148441365661; rounds (PBA)=9.453240969816923;} earth elemental: {team=neutral ; avg hp=-7.38149430974765 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.39089559623949; hits/misses (PBA)= 6.425531914893617/6.76595744680851; rounds (PBA)=6.66056407718951;} will-o-wisp #7: {team=other; avg hp=-7.571994062345373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684809500247402; hits/misses (PBA)= 0.9505195447798119/1.574468085106383; rounds (PBA)=2.5650667986145472;} will-o-wisp #17: {team=other; avg hp=-7.6457199406234535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.880752102919347; hits/misses (PBA)= 0.9722909450766947/1.503711034141514; rounds (PBA)=2.517565561603167;} will-o-wisp #6: {team=other; avg hp=-7.515586343394359 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947550717466601; hits/misses (PBA)= 0.9797130133597229/1.5309252845126176; rounds (PBA)=2.5398317664522514;} will-o-wisp #9: {team=other; avg hp=-7.755566551212271 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.916872835230084; hits/misses (PBA)= 0.9881246907471549/1.5714992577931717; rounds (PBA)=2.589807026224641;} will-o-wisp #16: {team=other; avg hp=-7.685304304799605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742701632855022; hits/misses (PBA)= 0.966848095002474/1.5358733300346363; rounds (PBA)=2.537357743691242;} will-o-wisp #2: {team=other; avg hp=-7.588322612568035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.61553686293914; hits/misses (PBA)= 0.9430974764967838/1.5759524987629887; rounds (PBA)=2.5611083621969324;} will-o-wisp #5: {team=other; avg hp=-7.659079663532904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.619495299356753; hits/misses (PBA)= 0.9510143493320139/1.5259772389905988; rounds (PBA)=2.517565561603167;} will-o-wisp #11: {team=other; avg hp=-7.525977238990599 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.749134092033646; hits/misses (PBA)= 0.9569520039584364/1.5324096981692232; rounds (PBA)=2.5269668480950025;} earth elemental #2: {team=neutral ; avg hp=-7.3231073725878275 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.60811479465612; hits/misses (PBA)= 6.48936170212766/6.755566551212271; rounds (PBA)=6.692726373082633;} will-o-wisp #10: {team=other; avg hp=-7.803562592775854 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.027709054923305; hits/misses (PBA)= 0.9901039089559623/1.5264720435428005; rounds (PBA)=2.550717466600693;} will-o-wisp #14: {team=other; avg hp=-7.3221177634834245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.275606135576448; hits/misses (PBA)= 1.0301830776843146/1.5546759030183077; rounds (PBA)=2.619495299356754;} will-o-wisp #15: {team=other; avg hp=-7.559129143988125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.466600692726374; hits/misses (PBA)= 0.9307273626917367/1.587333003463632; rounds (PBA)=2.558139534883721;} will-o-wisp #12: {team=chaotic evil ; avg hp=-6.541316180108857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2998515586343395; hits/misses (PBA)= 0.1276595744680851/0.33547748639287484; rounds (PBA)=0.4631370608609599;} will-o-wisp #18: {team=other; avg hp=-7.415141019297377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.624938149430974; hits/misses (PBA)= 0.962889658584859/1.5358733300346363; rounds (PBA)=2.5314200890648193;} will-o-wisp #4: {team=other; avg hp=-7.626422563087581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.474022761009401; hits/misses (PBA)= 0.9450766947055913/1.5888174171202376; rounds (PBA)=2.5724888668975754;} will-o-wisp: {team=other; avg hp=-7.637803067788224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.429490351311232; hits/misses (PBA)= 0.9218208807521029/1.5383473527956457; rounds (PBA)=2.5061850569025235;} will-o-wisp #13: {team=other; avg hp=-7.362196932211776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.561603166749133; hits/misses (PBA)= 0.9366650173181593/1.5883226125680356; rounds (PBA)=2.56308758040574;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1814.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23066; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=-7.656868626274745 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.832633473305336; hits/misses (PBA)= 3.939012197560488/3.892621475704859; rounds (PBA)=3.9158168366326733;} adult black dragon: {team=chaotic evil ; avg hp=136.16736652669465 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.65686862627476; hits/misses (PBA)= 8.882023595280943/2.96000799840032; rounds (PBA)=4.612277544491102;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2965406918616277;} earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7034593081383723;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32380; chaotic evil : 0.67 ± 0.01; chaotic good : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3373; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1628; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=29.459308138372325 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.62267546490702; hits/misses (PBA)= 11.924015196960609/5.053989202159568; rounds (PBA)=6.114777044591082;} adult copper dragon: {team=chaotic good ; avg hp=5.377324535092981 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.54069186162766; hits/misses (PBA)= 11.04139172165567/5.978204359128174; rounds (PBA)=5.899420115976804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 130.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 321.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11367; good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Human: {team=good; avg hp=-6.812837432513497 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5766846630673865; hits/misses (PBA)= 0.5788842231553689/0.395120975804839; rounds (PBA)=0.974005198960208;} ogre: {team=chaotic evil ; avg hp=57.42331533693261 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.812837432513497; hits/misses (PBA)= 1.01499700059988/0.2579484103179364; rounds (PBA)=2.2729454109178167;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32373525294941013;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33733253349330133;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant lizard: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant lizard: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1983603279344131;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} black bear #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3969.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1835.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 73; Sum of rounds: 1202; > Team any = winning battles: 51; perfect battles: 0; close-call battles: 51; > Team chaotic evil = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #40: {team=any ; avg hp=-1.3835616438356164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835616438356165; hits/misses (PBA)= 1.0273972602739727/8.616438356164384; rounds (PBA)=9.698630136986301;} guard #43: {team=any ; avg hp=-1.63013698630137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232876712328767; hits/misses (PBA)= 0.7671232876712328/8.178082191780822; rounds (PBA)=8.972602739726028;} guard #31: {team=any ; avg hp=-1.0547945205479452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863013698630137; hits/misses (PBA)= 0.9315068493150684/8.32876712328767; rounds (PBA)=9.301369863013699;} guard #37: {team=any ; avg hp=-1.2876712328767124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.013698630136986; hits/misses (PBA)= 0.9178082191780822/8.794520547945206; rounds (PBA)=9.73972602739726;} guard #18: {team=any ; avg hp=-0.9178082191780822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.972602739726027; hits/misses (PBA)= 1.3150684931506849/9.561643835616438; rounds (PBA)=10.876712328767123;} guard #7: {team=any ; avg hp=-1.1506849315068493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3561643835616435; hits/misses (PBA)= 0.863013698630137/8.383561643835616; rounds (PBA)=9.26027397260274;} guard #55: {team=any ; avg hp=-1.821917808219178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.191780821917808; hits/misses (PBA)= 0.7945205479452054/8.136986301369863; rounds (PBA)=8.986301369863014;} guard #10: {team=any ; avg hp=-2.164383561643836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.945205479452055; hits/misses (PBA)= 1.0684931506849316/9.506849315068493; rounds (PBA)=10.602739726027398;} guard #2: {team=any ; avg hp=-2.1780821917808217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.561643835616438; hits/misses (PBA)= 0.8767123287671232/8.32876712328767; rounds (PBA)=9.232876712328768;} guard #23: {team=any ; avg hp=-2.0273972602739727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.123287671232877; hits/misses (PBA)= 0.8493150684931506/8.972602739726028; rounds (PBA)=9.821917808219178;} guard #38: {team=any ; avg hp=-2.7260273972602738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835616438356165; hits/misses (PBA)= 0.9726027397260274/9.0; rounds (PBA)=10.013698630136986;} guard #34: {team=any ; avg hp=-3.589041095890411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52054794520548; hits/misses (PBA)= 0.8082191780821918/8.32876712328767; rounds (PBA)=9.164383561643836;} guard #49: {team=any ; avg hp=-1.8493150684931507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.698630136986301; hits/misses (PBA)= 1.2602739726027397/9.027397260273972; rounds (PBA)=10.315068493150685;} guard #22: {team=any ; avg hp=-1.6575342465753424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.205479452054795; hits/misses (PBA)= 1.095890410958904/8.123287671232877; rounds (PBA)=9.26027397260274;} guard #45: {team=any ; avg hp=-2.0273972602739727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4520547945205475; hits/misses (PBA)= 1.0547945205479452/8.67123287671233; rounds (PBA)=9.753424657534246;} guard #27: {team=any ; avg hp=-3.164383561643836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1506849315068495; hits/misses (PBA)= 0.863013698630137/8.246575342465754; rounds (PBA)=9.136986301369863;} guard #12: {team=any ; avg hp=-2.232876712328767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.780821917808219; hits/misses (PBA)= 1.0/8.178082191780822; rounds (PBA)=9.219178082191782;} guard #52: {team=any ; avg hp=-1.3150684931506849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2465753424657535; hits/misses (PBA)= 1.0547945205479452/8.73972602739726; rounds (PBA)=9.821917808219178;} guard #20: {team=any ; avg hp=-1.2328767123287672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.602739726027397; hits/misses (PBA)= 1.0/8.931506849315069; rounds (PBA)=9.95890410958904;} guard #48: {team=any ; avg hp=-2.328767123287671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506849315068493; hits/misses (PBA)= 1.0/7.876712328767123; rounds (PBA)=8.904109589041095;} guard #9: {team=any ; avg hp=-0.958904109589041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.109589041095891; hits/misses (PBA)= 1.1232876712328768/9.506849315068493; rounds (PBA)=10.657534246575343;} guard #21: {team=any ; avg hp=-2.671232876712329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.657534246575342; hits/misses (PBA)= 1.2191780821917808/7.958904109589041; rounds (PBA)=9.219178082191782;} guard #33: {team=any ; avg hp=-1.917808219178082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287671232876712; hits/misses (PBA)= 0.958904109589041/8.58904109589041; rounds (PBA)=9.547945205479452;} guard #13: {team=any ; avg hp=-0.8904109589041096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397260273972603; hits/misses (PBA)= 0.8767123287671232/9.095890410958905; rounds (PBA)=9.986301369863014;} guard #36: {team=any ; avg hp=-0.9178082191780822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.273972602739726; hits/misses (PBA)= 0.958904109589041/7.4520547945205475; rounds (PBA)=8.465753424657533;} guard #28: {team=any ; avg hp=-0.8356164383561644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178082191780822; hits/misses (PBA)= 1.0273972602739727/9.287671232876713; rounds (PBA)=10.32876712328767;} guard #16: {team=any ; avg hp=-1.9589041095890412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.534246575342466; hits/misses (PBA)= 1.1095890410958904/9.178082191780822; rounds (PBA)=10.315068493150685;} guard #47: {team=any ; avg hp=-1.5342465753424657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.986301369863014; hits/misses (PBA)= 1.0/8.67123287671233; rounds (PBA)=9.684931506849315;} guard #42: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575342465753424; hits/misses (PBA)= 1.0273972602739727/8.534246575342467; rounds (PBA)=9.561643835616438;} guard #14: {team=any ; avg hp=-0.863013698630137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.821917808219178; hits/misses (PBA)= 0.9726027397260274/9.726027397260275; rounds (PBA)=10.712328767123287;} guard #3: {team=any ; avg hp=-1.7945205479452055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.36986301369863; hits/misses (PBA)= 0.863013698630137/9.273972602739725; rounds (PBA)=10.150684931506849;} guard #57: {team=any ; avg hp=-0.4931506849315068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.63013698630137; hits/misses (PBA)= 0.9863013698630136/9.465753424657533; rounds (PBA)=10.465753424657533;} guard #15: {team=any ; avg hp=-1.7123287671232876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835616438356165; hits/misses (PBA)= 0.863013698630137/8.780821917808218; rounds (PBA)=9.67123287671233;} guard #30: {team=any ; avg hp=-0.589041095890411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191780821917808; hits/misses (PBA)= 0.8356164383561644/8.876712328767123; rounds (PBA)=9.726027397260275;} guard #5: {team=any ; avg hp=-2.6027397260273974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232876712328767; hits/misses (PBA)= 0.8767123287671232/8.054794520547945; rounds (PBA)=8.95890410958904;} guard #59: {team=any ; avg hp=-1.3835616438356164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.561643835616438; hits/misses (PBA)= 0.9315068493150684/9.657534246575343; rounds (PBA)=10.616438356164384;} guard #24: {team=any ; avg hp=-1.4931506849315068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1506849315068495; hits/misses (PBA)= 0.9863013698630136/8.123287671232877; rounds (PBA)=9.136986301369863;} guard #25: {team=any ; avg hp=-0.5205479452054794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.219178082191781; hits/misses (PBA)= 0.9726027397260274/8.821917808219178; rounds (PBA)=9.808219178082192;} guard #39: {team=any ; avg hp=-2.643835616438356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52054794520548; hits/misses (PBA)= 0.9315068493150684/9.027397260273972; rounds (PBA)=9.972602739726028;} guard #58: {team=any ; avg hp=-1.4246575342465753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287671232876712; hits/misses (PBA)= 0.9726027397260274/8.73972602739726; rounds (PBA)=9.726027397260275;} guard #8: {team=any ; avg hp=-2.410958904109589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.52054794520548; hits/misses (PBA)= 0.7808219178082192/8.438356164383562; rounds (PBA)=9.273972602739725;} guard #56: {team=any ; avg hp=-2.6027397260273974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260273972602739; hits/misses (PBA)= 0.821917808219178/8.465753424657533; rounds (PBA)=9.356164383561644;} guard #26: {team=any ; avg hp=-1.821917808219178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.780821917808219; hits/misses (PBA)= 0.9041095890410958/9.273972602739725; rounds (PBA)=10.205479452054794;} guard #53: {team=any ; avg hp=-2.136986301369863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.931506849315069; hits/misses (PBA)= 0.7808219178082192/9.164383561643836; rounds (PBA)=9.95890410958904;} guard #29: {team=any ; avg hp=-1.4931506849315068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.424657534246576; hits/misses (PBA)= 1.1917808219178083/9.246575342465754; rounds (PBA)=10.452054794520548;} guard #50: {team=any ; avg hp=-2.4657534246575343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.123287671232877; hits/misses (PBA)= 0.7534246575342466/7.986301369863014; rounds (PBA)=8.767123287671232;} guard #41: {team=any ; avg hp=-1.2876712328767124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.219178082191781; hits/misses (PBA)= 0.7945205479452054/8.438356164383562; rounds (PBA)=9.26027397260274;} guard #17: {team=any ; avg hp=-3.5342465753424657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.178082191780822; hits/misses (PBA)= 0.8356164383561644/7.767123287671233; rounds (PBA)=8.67123287671233;} guard #19: {team=any ; avg hp=-2.8904109589041096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.986301369863014; hits/misses (PBA)= 0.7808219178082192/8.273972602739725; rounds (PBA)=9.082191780821917;} guard #6: {team=any ; avg hp=-3.0136986301369864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698630136986301; hits/misses (PBA)= 0.9178082191780822/8.205479452054794; rounds (PBA)=9.136986301369863;} ancient black dragon: {team=chaotic evil ; avg hp=8.479452054794521 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 766.0410958904109; hits/misses (PBA)= 45.73972602739726/2.643835616438356; rounds (PBA)=16.315068493150687;} guard #51: {team=any ; avg hp=-2.287671232876712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.342465753424658; hits/misses (PBA)= 0.8767123287671232/8.712328767123287; rounds (PBA)=9.67123287671233;} guard #60: {team=any ; avg hp=-1.904109589041096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.986301369863014; hits/misses (PBA)= 0.9178082191780822/9.232876712328768; rounds (PBA)=10.178082191780822;} guard #44: {team=any ; avg hp=-2.0547945205479454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.534246575342466; hits/misses (PBA)= 0.7397260273972602/8.616438356164384; rounds (PBA)=9.356164383561644;} guard: {team=any ; avg hp=-0.2328767123287671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.397260273972603; hits/misses (PBA)= 1.0273972602739727/8.904109589041095; rounds (PBA)=10.013698630136986;} guard #54: {team=any ; avg hp=-1.356164383561644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.054794520547945; hits/misses (PBA)= 0.958904109589041/8.876712328767123; rounds (PBA)=9.876712328767123;} guard #35: {team=any ; avg hp=-0.8904109589041096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410958904109589; hits/misses (PBA)= 0.9041095890410958/9.794520547945206; rounds (PBA)=10.698630136986301;} guard #46: {team=any ; avg hp=-2.863013698630137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260273972602739; hits/misses (PBA)= 0.8904109589041096/8.438356164383562; rounds (PBA)=9.36986301369863;} guard #32: {team=any ; avg hp=-1.8493150684931507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.931506849315069; hits/misses (PBA)= 1.0547945205479452/9.36986301369863; rounds (PBA)=10.479452054794521;} guard #4: {team=any ; avg hp=-1.9589041095890412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698630136986301; hits/misses (PBA)= 0.9315068493150684/8.849315068493151; rounds (PBA)=9.794520547945206;} guard #11: {team=any ; avg hp=-2.643835616438356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.958904109589041; hits/misses (PBA)= 0.9726027397260274/8.356164383561644; rounds (PBA)=9.36986301369863;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3969.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1835.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 66; Sum of rounds: 1076; > Team any = winning battles: 51; perfect battles: 0; close-call battles: 51; > Team chaotic evil = winning battles: 14; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-2.196969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348484848484849; hits/misses (PBA)= 0.8333333333333334/8.015151515151516; rounds (PBA)=8.924242424242424;} guard #27: {team=any ; avg hp=-0.5909090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.106060606060606; hits/misses (PBA)= 0.9545454545454546/8.257575757575758; rounds (PBA)=9.287878787878787;} guard #4: {team=any ; avg hp=-1.2575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.878787878787879; hits/misses (PBA)= 0.8636363636363636/8.56060606060606; rounds (PBA)=9.43939393939394;} guard #34: {team=any ; avg hp=-1.1363636363636365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4393939393939394; hits/misses (PBA)= 1.0151515151515151/9.196969696969697; rounds (PBA)=10.227272727272727;} guard #46: {team=any ; avg hp=-0.803030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.606060606060606; hits/misses (PBA)= 0.9090909090909091/9.621212121212121; rounds (PBA)=10.530303030303031;} guard #56: {team=any ; avg hp=-0.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651515151515151; hits/misses (PBA)= 1.0454545454545454/8.969696969696969; rounds (PBA)=10.030303030303031;} guard #35: {team=any ; avg hp=-1.4696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181818181818182; hits/misses (PBA)= 0.6666666666666666/9.954545454545455; rounds (PBA)=10.651515151515152;} guard #7: {team=any ; avg hp=-1.878787878787879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.181818181818182; hits/misses (PBA)= 1.0454545454545454/9.0; rounds (PBA)=10.075757575757576;} guard #2: {team=any ; avg hp=-3.121212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.454545454545454; hits/misses (PBA)= 0.9696969696969697/8.242424242424242; rounds (PBA)=9.212121212121213;} guard #41: {team=any ; avg hp=-1.1363636363636365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.96969696969697; hits/misses (PBA)= 1.0757575757575757/9.363636363636363; rounds (PBA)=10.484848484848484;} guard #54: {team=any ; avg hp=-1.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.924242424242424; hits/misses (PBA)= 1.1515151515151516/8.530303030303031; rounds (PBA)=9.681818181818182;} guard #40: {team=any ; avg hp=-2.1515151515151514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.696969696969697; hits/misses (PBA)= 0.9090909090909091/7.681818181818182; rounds (PBA)=8.590909090909092;} guard #37: {team=any ; avg hp=-1.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.484848484848484; hits/misses (PBA)= 0.9393939393939394/7.833333333333333; rounds (PBA)=8.803030303030303;} guard #59: {team=any ; avg hp=-2.8181818181818183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.166666666666667; hits/misses (PBA)= 0.9090909090909091/9.075757575757576; rounds (PBA)=10.030303030303031;} guard: {team=any ; avg hp=-1.4545454545454546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.0151515151515151/8.803030303030303; rounds (PBA)=9.863636363636363;} guard #30: {team=any ; avg hp=-2.893939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848484848484849; hits/misses (PBA)= 0.8333333333333334/8.166666666666666; rounds (PBA)=9.030303030303031;} guard #44: {team=any ; avg hp=-2.0606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0606060606060606; hits/misses (PBA)= 1.0757575757575757/9.151515151515152; rounds (PBA)=10.242424242424242;} guard #58: {team=any ; avg hp=-1.4393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.606060606060606; hits/misses (PBA)= 0.8484848484848485/9.348484848484848; rounds (PBA)=10.242424242424242;} guard #57: {team=any ; avg hp=-1.7424242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196969696969697; hits/misses (PBA)= 0.8333333333333334/8.833333333333334; rounds (PBA)=9.712121212121213;} guard #31: {team=any ; avg hp=-1.621212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7575757575757576/8.454545454545455; rounds (PBA)=9.212121212121213;} guard #16: {team=any ; avg hp=-2.712121212121212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.893939393939394; hits/misses (PBA)= 1.2121212121212122/8.212121212121213; rounds (PBA)=9.5;} guard #8: {team=any ; avg hp=-2.303030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7727272727272725; hits/misses (PBA)= 1.0606060606060606/8.227272727272727; rounds (PBA)=9.348484848484848;} guard #10: {team=any ; avg hp=-1.803030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575757575757576; hits/misses (PBA)= 0.9848484848484849/9.848484848484848; rounds (PBA)=10.848484848484848;} guard #45: {team=any ; avg hp=-1.0303030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121212121212121; hits/misses (PBA)= 1.0606060606060606/9.863636363636363; rounds (PBA)=10.969696969696969;} guard #39: {team=any ; avg hp=-1.1363636363636365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.46969696969697; hits/misses (PBA)= 0.8636363636363636/8.818181818181818; rounds (PBA)=9.696969696969697;} guard #14: {team=any ; avg hp=-3.742424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833333333333333; hits/misses (PBA)= 1.0757575757575757/8.121212121212121; rounds (PBA)=9.227272727272727;} guard #55: {team=any ; avg hp=-1.8181818181818181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.878787878787879; hits/misses (PBA)= 1.2272727272727273/8.878787878787879; rounds (PBA)=10.121212121212121;} guard #15: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.7727272727272727/8.727272727272727; rounds (PBA)=9.515151515151516;} guard #19: {team=any ; avg hp=-0.7272727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7272727272727275; hits/misses (PBA)= 0.9545454545454546/8.727272727272727; rounds (PBA)=9.696969696969697;} guard #53: {team=any ; avg hp=-2.909090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954545454545454; hits/misses (PBA)= 0.9090909090909091/8.303030303030303; rounds (PBA)=9.212121212121213;} guard #17: {team=any ; avg hp=-0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.742424242424242; hits/misses (PBA)= 0.9393939393939394/9.651515151515152; rounds (PBA)=10.606060606060606;} guard #25: {team=any ; avg hp=-0.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.666666666666667; hits/misses (PBA)= 1.1363636363636365/9.606060606060606; rounds (PBA)=10.772727272727273;} guard #38: {team=any ; avg hp=-0.8787878787878788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.46969696969697; hits/misses (PBA)= 1.2727272727272727/9.257575757575758; rounds (PBA)=10.56060606060606;} guard #5: {team=any ; avg hp=-2.242424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.515151515151516; hits/misses (PBA)= 0.7121212121212122/8.833333333333334; rounds (PBA)=9.621212121212121;} guard #3: {team=any ; avg hp=-2.909090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.46969696969697; hits/misses (PBA)= 1.0151515151515151/8.272727272727273; rounds (PBA)=9.287878787878787;} guard #13: {team=any ; avg hp=-2.272727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378787878787879; hits/misses (PBA)= 0.6818181818181818/8.924242424242424; rounds (PBA)=9.636363636363637;} guard #20: {team=any ; avg hp=-2.5454545454545454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575757575757576; hits/misses (PBA)= 1.0151515151515151/7.378787878787879; rounds (PBA)=8.454545454545455;} guard #33: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151515151515151; hits/misses (PBA)= 0.8939393939393939/8.742424242424242; rounds (PBA)=9.651515151515152;} guard #50: {team=any ; avg hp=-1.8181818181818181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.924242424242424; hits/misses (PBA)= 0.7727272727272727/8.409090909090908; rounds (PBA)=9.212121212121213;} guard #29: {team=any ; avg hp=-0.8636363636363636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7727272727272725; hits/misses (PBA)= 1.1818181818181819/9.257575757575758; rounds (PBA)=10.43939393939394;} ancient black dragon: {team=chaotic evil ; avg hp=5.454545454545454 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 762.6212121212121; hits/misses (PBA)= 45.24242424242424/2.4393939393939394; rounds (PBA)=16.03030303030303;} guard #48: {team=any ; avg hp=-3.515151515151515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.954545454545454; hits/misses (PBA)= 1.0303030303030303/7.742424242424242; rounds (PBA)=8.833333333333334;} guard #36: {team=any ; avg hp=-2.1363636363636362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4393939393939394; hits/misses (PBA)= 1.0/8.787878787878787; rounds (PBA)=9.787878787878787;} guard #9: {team=any ; avg hp=-1.893939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.787878787878788; hits/misses (PBA)= 0.9848484848484849/9.075757575757576; rounds (PBA)=10.06060606060606;} guard #23: {team=any ; avg hp=-1.0757575757575757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.363636363636363; hits/misses (PBA)= 1.106060606060606/9.045454545454545; rounds (PBA)=10.181818181818182;} guard #22: {team=any ; avg hp=-3.0606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075757575757576; hits/misses (PBA)= 0.8787878787878788/7.5606060606060606; rounds (PBA)=8.515151515151516;} guard #24: {team=any ; avg hp=0.24242424242424243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.181818181818182; hits/misses (PBA)= 0.9545454545454546/9.681818181818182; rounds (PBA)=10.666666666666666;} guard #26: {team=any ; avg hp=-1.2878787878787878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.257575757575758; hits/misses (PBA)= 1.106060606060606/8.575757575757576; rounds (PBA)=9.696969696969697;} guard #47: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287878787878788; hits/misses (PBA)= 1.0151515151515151/8.469696969696969; rounds (PBA)=9.515151515151516;} guard #42: {team=any ; avg hp=-0.4393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.181818181818182; hits/misses (PBA)= 1.0303030303030303/10.151515151515152; rounds (PBA)=11.227272727272727;} guard #52: {team=any ; avg hp=-0.9545454545454546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106060606060606; hits/misses (PBA)= 0.7878787878787878/9.969696969696969; rounds (PBA)=10.803030303030303;} guard #18: {team=any ; avg hp=-1.5454545454545454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9393939393939394; hits/misses (PBA)= 0.9090909090909091/9.272727272727273; rounds (PBA)=10.196969696969697;} guard #32: {team=any ; avg hp=-2.0757575757575757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4393939393939394; hits/misses (PBA)= 1.0454545454545454/8.757575757575758; rounds (PBA)=9.833333333333334;} guard #60: {team=any ; avg hp=-1.8636363636363635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.9393939393939394/7.651515151515151; rounds (PBA)=8.606060606060606;} guard #51: {team=any ; avg hp=-1.878787878787879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636363636363637; hits/misses (PBA)= 0.8333333333333334/8.43939393939394; rounds (PBA)=9.318181818181818;} guard #6: {team=any ; avg hp=-3.1363636363636362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.181818181818182; hits/misses (PBA)= 0.803030303030303/8.43939393939394; rounds (PBA)=9.333333333333334;} guard #21: {team=any ; avg hp=-2.5606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.742424242424242; hits/misses (PBA)= 0.9848484848484849/8.136363636363637; rounds (PBA)=9.166666666666666;} guard #12: {team=any ; avg hp=-3.712121212121212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.545454545454546; hits/misses (PBA)= 0.8939393939393939/7.742424242424242; rounds (PBA)=8.666666666666666;} guard #43: {team=any ; avg hp=-0.3181818181818182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.742424242424242; hits/misses (PBA)= 1.0454545454545454/8.909090909090908; rounds (PBA)=9.969696969696969;} guard #49: {team=any ; avg hp=-2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53030303030303; hits/misses (PBA)= 0.9393939393939394/8.06060606060606; rounds (PBA)=9.030303030303031;} guard #28: {team=any ; avg hp=-1.1818181818181819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.787878787878788; hits/misses (PBA)= 0.8333333333333334/8.878787878787879; rounds (PBA)=9.712121212121213;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3969.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1835.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 53; Sum of rounds: 887; any : 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team chaotic evil = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #44: {team=any ; avg hp=-1.0188679245283019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.660377358490566; hits/misses (PBA)= 1.150943396226415/8.88679245283019; rounds (PBA)=10.056603773584905;} guard #13: {team=any ; avg hp=-2.169811320754717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981132075471698; hits/misses (PBA)= 0.8113207547169812/8.018867924528301; rounds (PBA)=8.849056603773585;} guard #3: {team=any ; avg hp=-1.3396226415094339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.415094339622642; hits/misses (PBA)= 1.0566037735849056/8.79245283018868; rounds (PBA)=9.867924528301886;} guard #58: {team=any ; avg hp=-2.056603773584906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.60377358490566; hits/misses (PBA)= 0.9056603773584906/8.433962264150944; rounds (PBA)=9.358490566037736;} guard #37: {team=any ; avg hp=-1.8679245283018868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.622641509433962; hits/misses (PBA)= 0.9622641509433962/9.037735849056604; rounds (PBA)=10.018867924528301;} guard #4: {team=any ; avg hp=-1.6037735849056605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.037735849056604; hits/misses (PBA)= 0.8679245283018868/8.018867924528301; rounds (PBA)=8.924528301886792;} guard #54: {team=any ; avg hp=-2.3962264150943398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0754716981132075; hits/misses (PBA)= 1.2075471698113207/9.245283018867925; rounds (PBA)=10.452830188679245;} guard #45: {team=any ; avg hp=-1.3962264150943395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.056603773584905; hits/misses (PBA)= 1.0377358490566038/8.735849056603774; rounds (PBA)=9.81132075471698;} guard #40: {team=any ; avg hp=-4.169811320754717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150943396226415; hits/misses (PBA)= 0.8867924528301887/8.132075471698114; rounds (PBA)=9.056603773584905;} guard #55: {team=any ; avg hp=-2.8867924528301887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264150943396227; hits/misses (PBA)= 0.7169811320754716/9.037735849056604; rounds (PBA)=9.773584905660377;} guard #41: {team=any ; avg hp=-3.056603773584906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.150943396226415; hits/misses (PBA)= 0.9622641509433962/8.547169811320755; rounds (PBA)=9.528301886792454;} guard #23: {team=any ; avg hp=0.1320754716981132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.754716981132075; hits/misses (PBA)= 1.0377358490566038/9.20754716981132; rounds (PBA)=10.245283018867925;} guard #42: {team=any ; avg hp=-2.1320754716981134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.415094339622642; hits/misses (PBA)= 1.169811320754717/9.320754716981131; rounds (PBA)=10.50943396226415;} guard #7: {team=any ; avg hp=-2.2264150943396226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.886792452830188; hits/misses (PBA)= 0.9811320754716981/8.69811320754717; rounds (PBA)=9.754716981132075;} guard #31: {team=any ; avg hp=-1.5849056603773586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.018867924528302; hits/misses (PBA)= 0.9056603773584906/8.88679245283019; rounds (PBA)=9.830188679245284;} guard #6: {team=any ; avg hp=-3.8867924528301887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811320754716981; hits/misses (PBA)= 0.9622641509433962/8.377358490566039; rounds (PBA)=9.377358490566039;} guard #59: {team=any ; avg hp=-1.830188679245283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.584905660377358; hits/misses (PBA)= 0.7169811320754716/8.415094339622641; rounds (PBA)=9.169811320754716;} guard #9: {team=any ; avg hp=-4.037735849056604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.037735849056604; hits/misses (PBA)= 0.8301886792452831/8.452830188679245; rounds (PBA)=9.320754716981131;} guard #12: {team=any ; avg hp=-1.3773584905660377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2075471698113205; hits/misses (PBA)= 1.0377358490566038/8.69811320754717; rounds (PBA)=9.735849056603774;} guard #46: {team=any ; avg hp=-1.6415094339622642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6415094339622645; hits/misses (PBA)= 0.9433962264150944/8.226415094339623; rounds (PBA)=9.169811320754716;} guard #22: {team=any ; avg hp=-1.3773584905660377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.886792452830188; hits/misses (PBA)= 1.0188679245283019/9.641509433962264; rounds (PBA)=10.69811320754717;} guard #51: {team=any ; avg hp=-0.8301886792452831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.09433962264151; hits/misses (PBA)= 1.0566037735849056/9.018867924528301; rounds (PBA)=10.075471698113208;} guard #14: {team=any ; avg hp=-2.1132075471698113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150943396226415; hits/misses (PBA)= 0.8301886792452831/7.773584905660377; rounds (PBA)=8.641509433962264;} guard #53: {team=any ; avg hp=-1.9433962264150944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.849056603773585; hits/misses (PBA)= 0.7924528301886793/9.150943396226415; rounds (PBA)=10.018867924528301;} guard #26: {team=any ; avg hp=-3.150943396226415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.113207547169812; hits/misses (PBA)= 1.0188679245283019/8.830188679245284; rounds (PBA)=9.849056603773585;} guard #48: {team=any ; avg hp=-1.3396226415094339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132075471698113; hits/misses (PBA)= 0.8113207547169812/9.679245283018869; rounds (PBA)=10.528301886792454;} guard #35: {team=any ; avg hp=-3.452830188679245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.716981132075472; hits/misses (PBA)= 1.2830188679245282/8.754716981132075; rounds (PBA)=10.09433962264151;} guard: {team=any ; avg hp=-3.547169811320755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.283018867924528; hits/misses (PBA)= 0.8490566037735849/7.9245283018867925; rounds (PBA)=8.81132075471698;} guard #15: {team=any ; avg hp=-1.9056603773584906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.150943396226415; hits/misses (PBA)= 1.1132075471698113/9.037735849056604; rounds (PBA)=10.169811320754716;} guard #27: {team=any ; avg hp=-0.33962264150943394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.09433962264151; hits/misses (PBA)= 0.9811320754716981/10.377358490566039; rounds (PBA)=11.39622641509434;} guard #49: {team=any ; avg hp=-1.830188679245283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60377358490566; hits/misses (PBA)= 1.3584905660377358/9.660377358490566; rounds (PBA)=11.037735849056604;} guard #30: {team=any ; avg hp=-1.6037735849056605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.415094339622642; hits/misses (PBA)= 0.9433962264150944/9.245283018867925; rounds (PBA)=10.264150943396226;} guard #34: {team=any ; avg hp=-0.5471698113207547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.9433962264150944/9.735849056603774; rounds (PBA)=10.716981132075471;} guard #28: {team=any ; avg hp=-2.5283018867924527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.245283018867925; hits/misses (PBA)= 1.0377358490566038/7.886792452830188; rounds (PBA)=8.943396226415095;} guard #18: {team=any ; avg hp=-2.2264150943396226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2075471698113205; hits/misses (PBA)= 0.8301886792452831/8.924528301886792; rounds (PBA)=9.754716981132075;} guard #57: {team=any ; avg hp=-1.8867924528301887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0; hits/misses (PBA)= 1.1320754716981132/9.358490566037736; rounds (PBA)=10.50943396226415;} guard #50: {team=any ; avg hp=-1.2075471698113207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.943396226415095; hits/misses (PBA)= 0.8679245283018868/9.716981132075471; rounds (PBA)=10.641509433962264;} guard #36: {team=any ; avg hp=-1.9245283018867925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.490566037735849; hits/misses (PBA)= 0.9811320754716981/9.622641509433961; rounds (PBA)=10.622641509433961;} guard #56: {team=any ; avg hp=-1.3018867924528301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7924528301886795; hits/misses (PBA)= 1.0566037735849056/9.754716981132075; rounds (PBA)=10.867924528301886;} guard #38: {team=any ; avg hp=-0.8679245283018868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811320754716981; hits/misses (PBA)= 0.9056603773584906/9.30188679245283; rounds (PBA)=10.226415094339623;} guard #25: {team=any ; avg hp=-2.943396226415094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.188679245283019; hits/misses (PBA)= 0.9622641509433962/8.339622641509434; rounds (PBA)=9.377358490566039;} guard #2: {team=any ; avg hp=-1.490566037735849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.09433962264151; hits/misses (PBA)= 1.0943396226415094/9.566037735849056; rounds (PBA)=10.660377358490566;} guard #24: {team=any ; avg hp=-3.1320754716981134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.377358490566038; hits/misses (PBA)= 0.7358490566037735/8.735849056603774; rounds (PBA)=9.50943396226415;} guard #33: {team=any ; avg hp=-4.113207547169812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.433962264150943; hits/misses (PBA)= 1.0377358490566038/8.641509433962264; rounds (PBA)=9.679245283018869;} guard #16: {team=any ; avg hp=-1.7358490566037736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.584905660377358; hits/misses (PBA)= 0.8301886792452831/9.377358490566039; rounds (PBA)=10.226415094339623;} guard #10: {team=any ; avg hp=-1.0188679245283019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320754716981132; hits/misses (PBA)= 0.9056603773584906/8.566037735849056; rounds (PBA)=9.50943396226415;} guard #29: {team=any ; avg hp=-1.9811320754716981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.528301886792453; hits/misses (PBA)= 1.0377358490566038/8.773584905660377; rounds (PBA)=9.81132075471698;} guard #39: {team=any ; avg hp=-1.9245283018867925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.886792452830188; hits/misses (PBA)= 0.9811320754716981/9.81132075471698; rounds (PBA)=10.81132075471698;} guard #52: {team=any ; avg hp=-0.6415094339622641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150943396226415; hits/misses (PBA)= 0.9433962264150944/9.566037735849056; rounds (PBA)=10.528301886792454;} guard #17: {team=any ; avg hp=-0.22641509433962265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.471698113207547; hits/misses (PBA)= 1.0/9.075471698113208; rounds (PBA)=10.11320754716981;} guard #60: {team=any ; avg hp=-1.2075471698113207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.943396226415095; hits/misses (PBA)= 0.9056603773584906/8.566037735849056; rounds (PBA)=9.528301886792454;} guard #5: {team=any ; avg hp=0.03773584905660377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.830188679245283; hits/misses (PBA)= 1.3018867924528301/10.283018867924529; rounds (PBA)=11.60377358490566;} guard #21: {team=any ; avg hp=-3.188679245283019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.150943396226415; hits/misses (PBA)= 1.1320754716981132/8.245283018867925; rounds (PBA)=9.433962264150944;} guard #43: {team=any ; avg hp=-0.5849056603773585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.9811320754716981/9.679245283018869; rounds (PBA)=10.69811320754717;} guard #47: {team=any ; avg hp=-1.6037735849056605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.9622641509433962/8.641509433962264; rounds (PBA)=9.622641509433961;} guard #19: {team=any ; avg hp=-3.547169811320755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.09433962264151; hits/misses (PBA)= 0.8679245283018868/8.867924528301886; rounds (PBA)=9.735849056603774;} guard #32: {team=any ; avg hp=-3.018867924528302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811320754716981; hits/misses (PBA)= 0.9622641509433962/9.0; rounds (PBA)=9.962264150943396;} guard #11: {team=any ; avg hp=-0.9056603773584906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.169811320754717; hits/misses (PBA)= 0.9622641509433962/9.830188679245284; rounds (PBA)=10.867924528301886;} guard #20: {team=any ; avg hp=-1.8113207547169812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.188679245283019; hits/misses (PBA)= 1.0566037735849056/8.69811320754717; rounds (PBA)=9.79245283018868;} guard #8: {team=any ; avg hp=-3.8867924528301887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39622641509434; hits/misses (PBA)= 0.8679245283018868/8.79245283018868; rounds (PBA)=9.679245283018869;} ancient black dragon: {team=chaotic evil ; avg hp=5.9245283018867925 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 778.3962264150944; hits/misses (PBA)= 46.35849056603774/2.358490566037736; rounds (PBA)=16.433962264150942;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #19: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #37: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #41: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #58: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019396120775844832;} guard #39: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016996600679864027;} guard #44: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #55: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} guard #25: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015596880623875225;} guard #57: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015596880623875225;} guard #53: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #18: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01759648070385923;} guard #43: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} guard #35: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} guard #22: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015796840631873626;} guard #59: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015996800639872025;} guard #42: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014597080583883223;} guard #49: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014997000599880024;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016996600679864027;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} guard #14: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016396720655868825;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01759648070385923;} guard #17: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} guard #50: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #11: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} guard #28: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014597080583883223;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016996600679864027;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} guard #26: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013397320535892822;} guard #45: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} guard #36: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015596880623875225;} guard #34: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} guard #33: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} guard #16: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015996800639872025;} guard #12: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01879624075184963;} guard #32: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015796840631873626;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01739652069586083;} guard #20: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015196960607878424;} guard #51: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #52: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #15: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} guard #30: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #56: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #40: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} guard #21: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} guard #38: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013397320535892822;} guard #48: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.018196360727854428;} guard #31: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020995800839832032;} guard #47: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014197160567886422;} guard #29: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} guard #60: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} guard #13: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01759648070385923;} guard #46: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016396720655868825;} guard #54: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} guard #23: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} guard #24: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} guard #27: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014597080583883223;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4987.01; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1101.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 313; Sum of rounds: 2894; > Team any = winning battles: 290; perfect battles: 0; close-call battles: 290; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #10: {team=any ; avg hp=0.9201277955271565 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.884984025559106; hits/misses (PBA)= 1.8306709265175718/10.00958466453674; rounds (PBA)=5.97444089456869;} scout #19: {team=any ; avg hp=0.402555910543131 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.559105431309904; hits/misses (PBA)= 1.8722044728434504/10.095846645367413; rounds (PBA)=6.019169329073482;} scout #12: {team=any ; avg hp=1.0926517571884984 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.354632587859426; hits/misses (PBA)= 1.8338658146964857/10.405750798722044; rounds (PBA)=6.182108626198083;} scout #8: {team=any ; avg hp=1.0063897763578276 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.507987220447284; hits/misses (PBA)= 1.779552715654952/10.198083067092652; rounds (PBA)=6.047923322683706;} scout #6: {team=any ; avg hp=1.8530351437699681 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.261980830670927; hits/misses (PBA)= 1.8274760383386581/10.45367412140575; rounds (PBA)=6.182108626198083;} scout #24: {team=any ; avg hp=2.194888178913738 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242811501597444; hits/misses (PBA)= 1.865814696485623/10.456869009584665; rounds (PBA)=6.2300319488817895;} scout #20: {team=any ; avg hp=2.8210862619808306 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.37699680511182; hits/misses (PBA)= 1.7252396166134185/10.600638977635782; rounds (PBA)=6.217252396166134;} scout #9: {team=any ; avg hp=1.939297124600639 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.440894568690096; hits/misses (PBA)= 1.8722044728434504/10.335463258785943; rounds (PBA)=6.15335463258786;} scout #4: {team=any ; avg hp=2.597444089456869 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.977635782747603; hits/misses (PBA)= 1.8562300319488818/10.482428115015974; rounds (PBA)=6.217252396166134;} scout #3: {team=any ; avg hp=2.0638977635782747 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.488817891373802; hits/misses (PBA)= 1.9424920127795526/10.824281150159745; rounds (PBA)=6.437699680511182;} scout #2: {team=any ; avg hp=2.2619808306709266 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.31629392971246; hits/misses (PBA)= 1.7987220447284344/10.099041533546325; rounds (PBA)=6.022364217252396;} scout #22: {team=any ; avg hp=2.562300319488818 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.23961661341853; hits/misses (PBA)= 1.865814696485623/10.853035143769969; rounds (PBA)=6.431309904153355;} scout #25: {team=any ; avg hp=0.8370607028753994 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.552715654952078; hits/misses (PBA)= 1.7124600638977636/10.242811501597444; rounds (PBA)=6.035143769968051;} scout #14: {team=any ; avg hp=1.2140575079872205 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.095846645367413; hits/misses (PBA)= 1.9361022364217253/10.482428115015974; rounds (PBA)=6.26517571884984;} scout #27: {team=any ; avg hp=1.5143769968051117 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.661341853035143; hits/misses (PBA)= 1.9073482428115016/10.095846645367413; rounds (PBA)=6.05111821086262;} scout #29: {team=any ; avg hp=1.1437699680511182 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.041533546325878; hits/misses (PBA)= 1.8146964856230032/9.661341853035143; rounds (PBA)=5.81150159744409;} scout #21: {team=any ; avg hp=2.047923322683706 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.881789137380192; hits/misses (PBA)= 1.8115015974440896/10.249201277955272; rounds (PBA)=6.0702875399361025;} ancient black dragon: {team=chaotic evil ; avg hp=-0.805111821086262 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 423.50798722044726; hits/misses (PBA)= 25.287539936102238/1.3961661341853036; rounds (PBA)=8.942492012779553;} scout: {team=any ; avg hp=1.0766773162939298 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.70926517571885; hits/misses (PBA)= 1.7859424920127795/10.498402555910543; rounds (PBA)=6.175718849840256;} scout #5: {team=any ; avg hp=1.8210862619808306 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.680511182108626; hits/misses (PBA)= 1.7891373801916932/10.373801916932907; rounds (PBA)=6.1309904153354635;} scout #23: {team=any ; avg hp=2.2619808306709266 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.172523961661343; hits/misses (PBA)= 1.8626198083067094/10.281150159744408; rounds (PBA)=6.1309904153354635;} scout #13: {team=any ; avg hp=1.9552715654952078 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.035143769968052; hits/misses (PBA)= 2.02555910543131/10.46964856230032; rounds (PBA)=6.306709265175719;} scout #16: {team=any ; avg hp=1.9105431309904153 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.006389776357828; hits/misses (PBA)= 1.840255591054313/10.856230031948881; rounds (PBA)=6.389776357827476;} scout #11: {team=any ; avg hp=1.8753993610223643 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.99041533546326; hits/misses (PBA)= 1.9456869009584665/10.405750798722044; rounds (PBA)=6.226837060702875;} scout #7: {team=any ; avg hp=2.769968051118211 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.702875399361023; hits/misses (PBA)= 1.8881789137380192/10.361022364217252; rounds (PBA)=6.18849840255591;} scout #28: {team=any ; avg hp=1.9456869009584665 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.415335463258787; hits/misses (PBA)= 1.7220447284345048/10.166134185303514; rounds (PBA)=6.0287539936102235;} scout #26: {team=any ; avg hp=1.2843450479233227 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.715654952076678; hits/misses (PBA)= 1.7635782747603834/10.028753993610223; rounds (PBA)=5.942492012779553;} scout #18: {team=any ; avg hp=3.364217252396166 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.351437699680512; hits/misses (PBA)= 1.8562300319488818/10.76038338658147; rounds (PBA)=6.376996805111821;} scout #30: {team=any ; avg hp=2.0638977635782747 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242811501597444; hits/misses (PBA)= 1.8466453674121406/10.226837060702875; rounds (PBA)=6.108626198083067;} scout #15: {team=any ; avg hp=2.3546325878594248 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.028753993610223; hits/misses (PBA)= 1.8146964856230032/10.68370607028754; rounds (PBA)=6.297124600638978;} scout #17: {team=any ; avg hp=2.463258785942492 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.23003194888179; hits/misses (PBA)= 1.961661341853035/10.840255591054314; rounds (PBA)=6.4504792332268375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3324.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1651.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 623; Sum of rounds: 6627; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 621; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #19: {team=any ; avg hp=-7.821829855537721 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.07223113964687; hits/misses (PBA)= 1.5264847512038524/8.58908507223114; rounds (PBA)=5.112359550561798;} scout #14: {team=any ; avg hp=-8.03370786516854 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.260032102728731; hits/misses (PBA)= 1.5634028892455858/8.796147672552166; rounds (PBA)=5.218298555377207;} scout #8: {team=any ; avg hp=-8.296950240770466 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.102728731942214; hits/misses (PBA)= 1.4815409309791332/8.2776886035313; rounds (PBA)=4.942215088282504;} scout #15: {team=any ; avg hp=-8.565008025682182 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.709470304975923; hits/misses (PBA)= 1.4686998394863564/8.293739967897272; rounds (PBA)=4.93900481540931;} scout: {team=any ; avg hp=-8.02247191011236 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.215088282504013; hits/misses (PBA)= 1.5280898876404494/8.63884430176565; rounds (PBA)=5.123595505617978;} scout #5: {team=any ; avg hp=-7.582664526484751 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.881219903691814; hits/misses (PBA)= 1.4847512038523274/8.71107544141252; rounds (PBA)=5.141252006420546;} scout #7: {team=any ; avg hp=-7.58908507223114 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.158908507223114; hits/misses (PBA)= 1.5280898876404494/8.475120385232744; rounds (PBA)=5.062600321027287;} scout #10: {team=any ; avg hp=-7.940609951845907 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.264847512038523; hits/misses (PBA)= 1.5232744783306582/8.65008025682183; rounds (PBA)=5.126805778491172;} scout #11: {team=any ; avg hp=-7.796147672552167 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.438202247191011; hits/misses (PBA)= 1.4093097913322632/8.051364365971107; rounds (PBA)=4.796147672552167;} scout #12: {team=any ; avg hp=-8.086677367576243 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.773675762439808; hits/misses (PBA)= 1.5746388443017656/8.83948635634029; rounds (PBA)=5.23916532905297;} scout #2: {team=any ; avg hp=-8.115569823434992 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.829855537720706; hits/misses (PBA)= 1.5890850722311396/8.953451043338683; rounds (PBA)=5.311396468699839;} scout #13: {team=any ; avg hp=-8.245585874799358 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.240770465489566; hits/misses (PBA)= 1.5248796147672552/8.552166934189406; rounds (PBA)=5.075441412520064;} scout #18: {team=any ; avg hp=-7.5553772070626 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.423756019261637; hits/misses (PBA)= 1.536115569823435/8.730337078651685; rounds (PBA)=5.179775280898877;} scout #6: {team=any ; avg hp=-8.171749598715891 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.383627608346709; hits/misses (PBA)= 1.5264847512038524/8.547351524879614; rounds (PBA)=5.09470304975923;} scout #20: {team=any ; avg hp=-7.810593900481541 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.701444622792938; hits/misses (PBA)= 1.4542536115569824/8.359550561797754; rounds (PBA)=4.963081861958266;} scout #16: {team=any ; avg hp=-7.881219903691814 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.391653290529694; hits/misses (PBA)= 1.5858747993579454/9.02728731942215; rounds (PBA)=5.359550561797753;} scout #3: {team=any ; avg hp=-7.857142857142857 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.263242375601926; hits/misses (PBA)= 1.5537720706260032/8.924558587479936; rounds (PBA)=5.276083467094703;} ancient black dragon: {team=chaotic evil ; avg hp=163.0577849117175 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 478.53932584269666; hits/misses (PBA)= 28.398073836276083/1.4686998394863564; rounds (PBA)=10.63402889245586;} scout #4: {team=any ; avg hp=-7.890850722311397 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.0; hits/misses (PBA)= 1.5152487961476726/8.430176565008026; rounds (PBA)=5.03852327447833;} scout #9: {team=any ; avg hp=-7.900481540930979 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.268057784911717; hits/misses (PBA)= 1.5377207062600322/8.648475120385232; rounds (PBA)=5.134831460674158;} scout #17: {team=any ; avg hp=-7.727126805778491 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04975922953451; hits/misses (PBA)= 1.4879614767255216/8.52808988764045; rounds (PBA)=5.059390048154093;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4287.49; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1468.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 200; Sum of rounds: 2208; any : 0.04 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 183; perfect battles: 0; close-call battles: 183; > Team chaotic evil = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #22: {team=any ; avg hp=-6.055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.235; hits/misses (PBA)= 0.55/3.84; rounds (PBA)=4.44;} scout #2: {team=any ; avg hp=10.405 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.57; hits/misses (PBA)= 3.055/17.04; rounds (PBA)=10.075;} guard #24: {team=any ; avg hp=-5.135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67; hits/misses (PBA)= 0.45/3.995; rounds (PBA)=4.48;} guard #8: {team=any ; avg hp=-5.595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.645; hits/misses (PBA)= 0.42/4.015; rounds (PBA)=4.475;} scout: {team=any ; avg hp=10.58 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.565; hits/misses (PBA)= 3.02/17.06; rounds (PBA)=10.09;} guard #10: {team=any ; avg hp=-5.255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685; hits/misses (PBA)= 0.435/4.335; rounds (PBA)=4.785;} scout #6: {team=any ; avg hp=11.19 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.295; hits/misses (PBA)= 2.945/17.165; rounds (PBA)=10.08;} guard #15: {team=any ; avg hp=-5.17 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.775; hits/misses (PBA)= 0.46/4.18; rounds (PBA)=4.68;} scout #3: {team=any ; avg hp=10.335 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.18; hits/misses (PBA)= 3.015/16.99; rounds (PBA)=10.06;} guard #13: {team=any ; avg hp=-6.33 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.65; hits/misses (PBA)= 0.41/4.14; rounds (PBA)=4.6;} guard #23: {team=any ; avg hp=-6.245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.27; hits/misses (PBA)= 0.375/4.025; rounds (PBA)=4.455;} scout #15: {team=any ; avg hp=11.93 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.555; hits/misses (PBA)= 2.885/17.105; rounds (PBA)=10.045;} guard #6: {team=any ; avg hp=-5.665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.235; hits/misses (PBA)= 0.375/4.07; rounds (PBA)=4.49;} guard #11: {team=any ; avg hp=-5.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.79; hits/misses (PBA)= 0.445/3.9; rounds (PBA)=4.405;} scout #8: {team=any ; avg hp=10.51 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.735; hits/misses (PBA)= 2.87/16.965; rounds (PBA)=9.97;} guard #2: {team=any ; avg hp=-5.01 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.755; hits/misses (PBA)= 0.425/4.08; rounds (PBA)=4.53;} guard #4: {team=any ; avg hp=-5.58 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.97; hits/misses (PBA)= 0.48/3.995; rounds (PBA)=4.51;} guard #9: {team=any ; avg hp=-5.17 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.775; hits/misses (PBA)= 0.465/3.985; rounds (PBA)=4.495;} guard: {team=any ; avg hp=-5.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.455; hits/misses (PBA)= 0.42/3.815; rounds (PBA)=4.275;} guard #20: {team=any ; avg hp=-6.035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.225; hits/misses (PBA)= 0.36/3.85; rounds (PBA)=4.275;} guard #3: {team=any ; avg hp=-5.66 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.245; hits/misses (PBA)= 0.545/4.285; rounds (PBA)=4.845;} guard #12: {team=any ; avg hp=-5.095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.94; hits/misses (PBA)= 0.465/3.865; rounds (PBA)=4.345;} guard #16: {team=any ; avg hp=-5.71 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.355; hits/misses (PBA)= 0.395/4.41; rounds (PBA)=4.87;} guard #17: {team=any ; avg hp=-5.545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 0.445/4.39; rounds (PBA)=4.86;} guard #18: {team=any ; avg hp=-4.72 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.965; hits/misses (PBA)= 0.485/4.11; rounds (PBA)=4.64;} guard #19: {team=any ; avg hp=-5.505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.985; hits/misses (PBA)= 0.49/4.21; rounds (PBA)=4.74;} scout #7: {team=any ; avg hp=10.35 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.605; hits/misses (PBA)= 3.145/16.705; rounds (PBA)=9.975;} scout #14: {team=any ; avg hp=10.03 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.345; hits/misses (PBA)= 3.015/16.985; rounds (PBA)=10.05;} guard #21: {team=any ; avg hp=-5.385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.09; hits/misses (PBA)= 0.485/4.205; rounds (PBA)=4.725;} scout #11: {team=any ; avg hp=10.275 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.41; hits/misses (PBA)= 2.935/17.145; rounds (PBA)=10.07;} guard #25: {team=any ; avg hp=-5.735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.435; hits/misses (PBA)= 0.37/3.865; rounds (PBA)=4.29;} scout #13: {team=any ; avg hp=9.95 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.205; hits/misses (PBA)= 2.92/17.21; rounds (PBA)=10.105;} scout #5: {team=any ; avg hp=10.475 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.62; hits/misses (PBA)= 3.13/17.06; rounds (PBA)=10.145;} guard #14: {team=any ; avg hp=-5.58 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.015; hits/misses (PBA)= 0.51/4.29; rounds (PBA)=4.83;} ancient black dragon: {team=chaotic evil ; avg hp=-0.405 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 499.675; hits/misses (PBA)= 29.885/1.665; rounds (PBA)=10.575;} scout #4: {team=any ; avg hp=10.185 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2; hits/misses (PBA)= 3.22/16.95; rounds (PBA)=10.15;} guard #7: {team=any ; avg hp=-5.27 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.445; hits/misses (PBA)= 0.405/4.01; rounds (PBA)=4.45;} scout #12: {team=any ; avg hp=9.84 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.62; hits/misses (PBA)= 2.79/17.24; rounds (PBA)=10.05;} guard #5: {team=any ; avg hp=-5.385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.46/4.335; rounds (PBA)=4.835;} scout #10: {team=any ; avg hp=9.865 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01; hits/misses (PBA)= 3.01/17.08; rounds (PBA)=10.085;} scout #9: {team=any ; avg hp=11.045 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.76; hits/misses (PBA)= 2.93/17.17; rounds (PBA)=10.095;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3424.46; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1887.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 261; Sum of rounds: 3757; > Team any = winning battles: 26; perfect battles: 0; close-call battles: 26; > Team chaotic evil = winning battles: 234; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #21: {team=any ; avg hp=-6.206896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6551724137931036; hits/misses (PBA)= 0.4367816091954023/4.134099616858237; rounds (PBA)=4.6130268199233715;} guard #16: {team=any ; avg hp=-6.011494252873563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0421455938697317; hits/misses (PBA)= 0.524904214559387/4.3869731800766285; rounds (PBA)=4.934865900383142;} guard #19: {team=any ; avg hp=-5.75095785440613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264367816091954; hits/misses (PBA)= 0.4942528735632184/4.329501915708812; rounds (PBA)=4.850574712643678;} guard #23: {team=any ; avg hp=-5.758620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.578544061302682; hits/misses (PBA)= 0.5670498084291188/4.065134099616858; rounds (PBA)=4.655172413793103;} scout #2: {team=any ; avg hp=-7.467432950191571 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.04597701149425; hits/misses (PBA)= 3.5555555555555554/19.39846743295019; rounds (PBA)=11.478927203065133;} scout: {team=any ; avg hp=-7.022988505747127 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.74712643678161; hits/misses (PBA)= 3.685823754789272/19.237547892720308; rounds (PBA)=11.475095785440613;} guard #4: {team=any ; avg hp=-6.233716475095785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7011494252873565; hits/misses (PBA)= 0.4444444444444444/3.9846743295019156; rounds (PBA)=4.486590038314176;} ancient black dragon: {team=chaotic evil ; avg hp=62.39080459770115 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 656.6283524904214; hits/misses (PBA)= 39.14176245210728/2.0383141762452106; rounds (PBA)=14.337164750957854;} guard #9: {team=any ; avg hp=-6.521072796934866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.689655172413793; hits/misses (PBA)= 0.3946360153256705/4.099616858237548; rounds (PBA)=4.551724137931035;} scout #4: {team=any ; avg hp=-6.210727969348659 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.226053639846743; hits/misses (PBA)= 3.467432950191571/19.65134099616858; rounds (PBA)=11.578544061302683;} guard #8: {team=any ; avg hp=-6.394636015325671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.413793103448276; hits/misses (PBA)= 0.5057471264367817/4.172413793103448; rounds (PBA)=4.7011494252873565;} guard #20: {team=any ; avg hp=-5.517241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636015325670498; hits/misses (PBA)= 0.42911877394636017/4.2796934865900385; rounds (PBA)=4.754789272030651;} guard #6: {team=any ; avg hp=-6.32183908045977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.781609195402299; hits/misses (PBA)= 0.4559386973180077/4.10727969348659; rounds (PBA)=4.597701149425287;} guard #2: {team=any ; avg hp=-6.145593869731801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8812260536398466; hits/misses (PBA)= 0.47126436781609193/4.295019157088123; rounds (PBA)=4.816091954022989;} guard #14: {team=any ; avg hp=-6.628352490421456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1762452107279695; hits/misses (PBA)= 0.524904214559387/4.344827586206897; rounds (PBA)=4.900383141762452;} guard #15: {team=any ; avg hp=-6.275862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.900383141762452; hits/misses (PBA)= 0.4827586206896552/4.114942528735632; rounds (PBA)=4.632183908045977;} guard #13: {team=any ; avg hp=-5.9272030651340994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1762452107279695; hits/misses (PBA)= 0.5210727969348659/4.011494252873563; rounds (PBA)=4.563218390804598;} guard #18: {team=any ; avg hp=-5.865900383141763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.41762452107279696/4.057471264367816; rounds (PBA)=4.501915708812261;} guard #5: {team=any ; avg hp=-6.360153256704981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314176245210728; hits/misses (PBA)= 0.39080459770114945/4.137931034482759; rounds (PBA)=4.567049808429119;} scout #5: {team=any ; avg hp=-6.862068965517241 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.452107279693486; hits/misses (PBA)= 3.5019157088122603/19.409961685823756; rounds (PBA)=11.46360153256705;} guard: {team=any ; avg hp=-6.287356321839081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1494252873563218; hits/misses (PBA)= 0.5172413793103449/4.176245210727969; rounds (PBA)=4.7203065134099615;} guard #25: {team=any ; avg hp=-6.183908045977011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2452107279693485; hits/misses (PBA)= 0.36015325670498083/3.7279693486590038; rounds (PBA)=4.134099616858237;} scout #8: {team=any ; avg hp=-6.306513409961686 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.421455938697317; hits/misses (PBA)= 3.3601532567049808/19.850574712643677; rounds (PBA)=11.60919540229885;} scout #7: {team=any ; avg hp=-7.256704980842912 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.34865900383142; hits/misses (PBA)= 3.32183908045977/19.50574712643678; rounds (PBA)=11.417624521072797;} guard #7: {team=any ; avg hp=-6.003831417624521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3409961685823757; hits/misses (PBA)= 0.3524904214559387/3.5363984674329503; rounds (PBA)=3.946360153256705;} guard #10: {team=any ; avg hp=-5.977011494252873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8314176245210727; hits/misses (PBA)= 0.4482758620689655/4.1915708812260535; rounds (PBA)=4.670498084291188;} guard #12: {team=any ; avg hp=-6.076628352490421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.900383141762452; hits/misses (PBA)= 0.4904214559386973/3.900383141762452; rounds (PBA)=4.459770114942529;} guard #17: {team=any ; avg hp=-6.425287356321839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8582375478927204; hits/misses (PBA)= 0.4674329501915709/3.9348659003831417; rounds (PBA)=4.448275862068965;} guard #24: {team=any ; avg hp=-6.6130268199233715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3563218390804597; hits/misses (PBA)= 0.4099616858237548/4.203065134099617; rounds (PBA)=4.64367816091954;} scout #9: {team=any ; avg hp=-7.183908045977011 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.39846743295019; hits/misses (PBA)= 3.2337164750957856/19.961685823754788; rounds (PBA)=11.601532567049809;} scout #6: {team=any ; avg hp=-6.747126436781609 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.367816091954023; hits/misses (PBA)= 3.5057471264367814/19.39080459770115; rounds (PBA)=11.448275862068966;} guard #22: {team=any ; avg hp=-6.053639846743295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.5325670498084292/4.130268199233717; rounds (PBA)=4.704980842911877;} scout #3: {team=any ; avg hp=-6.7011494252873565 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.804597701149426; hits/misses (PBA)= 3.524904214559387/19.28352490421456; rounds (PBA)=11.413793103448276;} scout #10: {team=any ; avg hp=-6.789272030651341 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.67816091954023; hits/misses (PBA)= 3.478927203065134/19.64367816091954; rounds (PBA)=11.57088122605364;} guard #11: {team=any ; avg hp=-6.095785440613027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0766283524904217; hits/misses (PBA)= 0.5095785440613027/4.053639846743295; rounds (PBA)=4.601532567049809;} guard #3: {team=any ; avg hp=-6.264367816091954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3371647509578546; hits/misses (PBA)= 0.37547892720306514/3.9348659003831417; rounds (PBA)=4.35632183908046;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5098.9; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1321.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 138; Sum of rounds: 1226; any : 0.03 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 138; perfect battles: 0; close-call battles: 138; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=2.6594202898550723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.543478260869565; hits/misses (PBA)= 0.7101449275362319/5.340579710144928; rounds (PBA)=6.101449275362318;} guard #13: {team=any ; avg hp=2.0652173913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.6811594202898551/5.702898550724638; rounds (PBA)=6.391304347826087;} guard #45: {team=any ; avg hp=2.3115942028985508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5579710144927534; hits/misses (PBA)= 0.5652173913043478/5.659420289855072; rounds (PBA)=6.311594202898551;} guard #44: {team=any ; avg hp=2.6739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.036231884057971; hits/misses (PBA)= 0.644927536231884/5.644927536231884; rounds (PBA)=6.318840579710145;} guard #25: {team=any ; avg hp=2.239130434782609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.492753623188406; hits/misses (PBA)= 0.7608695652173914/5.528985507246377; rounds (PBA)=6.304347826086956;} guard #41: {team=any ; avg hp=2.7318840579710146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.22463768115942; hits/misses (PBA)= 0.6956521739130435/5.340579710144928; rounds (PBA)=6.094202898550725;} guard #36: {team=any ; avg hp=3.601449275362319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.739130434782608; hits/misses (PBA)= 0.6884057971014492/5.8478260869565215; rounds (PBA)=6.543478260869565;} guard #15: {team=any ; avg hp=3.927536231884058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644927536231884; hits/misses (PBA)= 0.7463768115942029/5.9855072463768115; rounds (PBA)=6.746376811594203;} guard #6: {team=any ; avg hp=2.9057971014492754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.507246376811594; hits/misses (PBA)= 0.7753623188405797/5.833333333333333; rounds (PBA)=6.6231884057971016;} guard #35: {team=any ; avg hp=2.2971014492753623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847826086956522; hits/misses (PBA)= 0.6014492753623188/5.804347826086956; rounds (PBA)=6.442028985507246;} guard #23: {team=any ; avg hp=3.1231884057971016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.898550724637681; hits/misses (PBA)= 0.572463768115942/5.8478260869565215; rounds (PBA)=6.434782608695652;} guard #33: {team=any ; avg hp=3.289855072463768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8768115942028984; hits/misses (PBA)= 0.6521739130434783/5.72463768115942; rounds (PBA)=6.405797101449275;} guard #38: {team=any ; avg hp=1.9927536231884058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.6231884057971014/5.615942028985507; rounds (PBA)=6.246376811594203;} guard #12: {team=any ; avg hp=3.9782608695652173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.782608695652174; hits/misses (PBA)= 0.7536231884057971/6.1231884057971016; rounds (PBA)=6.898550724637682;} scout #3: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63768115942029; hits/misses (PBA)= 2.5072463768115942/14.405797101449275; rounds (PBA)=8.485507246376812;} scout #8: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.942028985507246; hits/misses (PBA)= 2.550724637681159/14.471014492753623; rounds (PBA)=8.55072463768116;} guard #20: {team=any ; avg hp=3.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6231884057971016; hits/misses (PBA)= 0.7463768115942029/5.8478260869565215; rounds (PBA)=6.608695652173913;} guard #21: {team=any ; avg hp=2.6956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36231884057971; hits/misses (PBA)= 0.5289855072463768/5.898550724637682; rounds (PBA)=6.449275362318841;} guard #8: {team=any ; avg hp=1.4420289855072463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1521739130434785; hits/misses (PBA)= 0.6666666666666666/5.615942028985507; rounds (PBA)=6.318840579710145;} scout #9: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.818840579710145; hits/misses (PBA)= 2.2318840579710146/14.768115942028986; rounds (PBA)=8.521739130434783;} scout #4: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.804347826086957; hits/misses (PBA)= 2.6449275362318843/14.297101449275363; rounds (PBA)=8.492753623188406;} guard #50: {team=any ; avg hp=3.13768115942029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.22463768115942; hits/misses (PBA)= 0.7318840579710145/5.818840579710145; rounds (PBA)=6.594202898550725;} guard #3: {team=any ; avg hp=2.7971014492753623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.028985507246377; hits/misses (PBA)= 0.6521739130434783/5.594202898550725; rounds (PBA)=6.268115942028985;} guard #29: {team=any ; avg hp=4.036231884057971 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3478260869565215; hits/misses (PBA)= 0.6739130434782609/6.1521739130434785; rounds (PBA)=6.840579710144928;} guard #27: {team=any ; avg hp=3.181159420289855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.949275362318841; hits/misses (PBA)= 0.6739130434782609/5.6521739130434785; rounds (PBA)=6.3768115942028984;} guard #9: {team=any ; avg hp=3.3768115942028984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.891304347826087; hits/misses (PBA)= 0.6666666666666666/5.891304347826087; rounds (PBA)=6.594202898550725;} guard #22: {team=any ; avg hp=4.36231884057971 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.144927536231884; hits/misses (PBA)= 0.6739130434782609/6.27536231884058; rounds (PBA)=6.992753623188406;} guard #40: {team=any ; avg hp=2.9130434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289855072463768; hits/misses (PBA)= 0.5434782608695652/5.804347826086956; rounds (PBA)=6.391304347826087;} guard #42: {team=any ; avg hp=2.5072463768115942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8260869565217392; hits/misses (PBA)= 0.6159420289855072/5.659420289855072; rounds (PBA)=6.311594202898551;} scout #10: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.71014492753623; hits/misses (PBA)= 2.5072463768115942/14.376811594202898; rounds (PBA)=8.46376811594203;} guard #46: {team=any ; avg hp=2.0942028985507246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.391304347826087; hits/misses (PBA)= 0.6956521739130435/5.434782608695652; rounds (PBA)=6.188405797101449;} guard #43: {team=any ; avg hp=2.072463768115942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.652173913043478; hits/misses (PBA)= 0.5869565217391305/5.86231884057971; rounds (PBA)=6.471014492753623;} guard #37: {team=any ; avg hp=4.840579710144928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.246376811594203; hits/misses (PBA)= 0.6231884057971014/6.065217391304348; rounds (PBA)=6.717391304347826;} guard #5: {team=any ; avg hp=5.043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.797101449275362; hits/misses (PBA)= 0.7463768115942029/5.978260869565218; rounds (PBA)=6.768115942028985;} guard #32: {team=any ; avg hp=1.9492753623188406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9855072463768115; hits/misses (PBA)= 0.644927536231884/5.427536231884058; rounds (PBA)=6.101449275362318;} guard #7: {team=any ; avg hp=2.579710144927536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6956521739130435; hits/misses (PBA)= 0.5797101449275363/5.681159420289855; rounds (PBA)=6.282608695652174;} guard #11: {team=any ; avg hp=2.528985507246377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021739130434782; hits/misses (PBA)= 0.6376811594202898/5.949275362318841; rounds (PBA)=6.6231884057971016;} guard #48: {team=any ; avg hp=4.594202898550725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.804347826086956; hits/misses (PBA)= 0.7753623188405797/6.1231884057971016; rounds (PBA)=6.934782608695652;} guard: {team=any ; avg hp=2.8115942028985508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7971014492753623; hits/misses (PBA)= 0.6811594202898551/5.543478260869565; rounds (PBA)=6.27536231884058;} guard #30: {team=any ; avg hp=2.420289855072464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.6086956521739131/5.5; rounds (PBA)=6.13768115942029;} guard #28: {team=any ; avg hp=2.471014492753623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7753623188405796; hits/misses (PBA)= 0.6086956521739131/5.666666666666667; rounds (PBA)=6.304347826086956;} guard #26: {team=any ; avg hp=3.6884057971014492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.398550724637682; hits/misses (PBA)= 0.7246376811594203/5.8768115942028984; rounds (PBA)=6.644927536231884;} guard #16: {team=any ; avg hp=2.681159420289855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188405797101449; hits/misses (PBA)= 0.7028985507246377/5.644927536231884; rounds (PBA)=6.3768115942028984;} guard #31: {team=any ; avg hp=2.369565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7246376811594204; hits/misses (PBA)= 0.6159420289855072/5.818840579710145; rounds (PBA)=6.442028985507246;} guard #49: {team=any ; avg hp=1.9130434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.5507246376811594/5.521739130434782; rounds (PBA)=6.101449275362318;} guard #18: {team=any ; avg hp=3.1231884057971016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.681159420289855; hits/misses (PBA)= 0.717391304347826/6.007246376811594; rounds (PBA)=6.746376811594203;} guard #39: {team=any ; avg hp=2.7318840579710146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9347826086956523; hits/misses (PBA)= 0.6304347826086957/5.8768115942028984; rounds (PBA)=6.528985507246377;} guard #17: {team=any ; avg hp=2.369565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789855072463768; hits/misses (PBA)= 0.6304347826086957/5.442028985507246; rounds (PBA)=6.108695652173913;} guard #34: {team=any ; avg hp=1.6159420289855073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086956521739131; hits/misses (PBA)= 0.6086956521739131/5.601449275362318; rounds (PBA)=6.260869565217392;} scout #7: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.21014492753623; hits/misses (PBA)= 2.420289855072464/14.398550724637682; rounds (PBA)=8.442028985507246;} guard #2: {team=any ; avg hp=3.6231884057971016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782608695652174; hits/misses (PBA)= 0.6159420289855072/6.007246376811594; rounds (PBA)=6.630434782608695;} guard #14: {team=any ; avg hp=3.3260869565217392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7028985507246377; hits/misses (PBA)= 0.6159420289855072/6.094202898550725; rounds (PBA)=6.717391304347826;} scout #6: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63768115942029; hits/misses (PBA)= 2.4927536231884058/14.31159420289855; rounds (PBA)=8.442028985507246;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.905797101449274; hits/misses (PBA)= 2.608695652173913/14.369565217391305; rounds (PBA)=8.514492753623188;} guard #19: {team=any ; avg hp=3.463768115942029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1231884057971016; hits/misses (PBA)= 0.6304347826086957/5.833333333333333; rounds (PBA)=6.5144927536231885;} guard #47: {team=any ; avg hp=3.0072463768115942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.86231884057971; hits/misses (PBA)= 0.6159420289855072/5.905797101449275; rounds (PBA)=6.536231884057971;} guard #24: {team=any ; avg hp=4.1231884057971016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8768115942028984; hits/misses (PBA)= 0.5579710144927537/6.159420289855072; rounds (PBA)=6.746376811594203;} ancient black dragon: {team=chaotic evil ; avg hp=-3.2971014492753623 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.7028985507246; hits/misses (PBA)= 24.065217391304348/1.1956521739130435; rounds (PBA)=8.420289855072463;} guard #4: {team=any ; avg hp=3.4420289855072466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5217391304347827; hits/misses (PBA)= 0.5507246376811594/5.826086956521739; rounds (PBA)=6.427536231884058;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.065217391304348; hits/misses (PBA)= 2.5217391304347827/14.231884057971014; rounds (PBA)=8.41304347826087;} scout #5: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.181159420289855; hits/misses (PBA)= 2.3768115942028984/14.594202898550725; rounds (PBA)=8.514492753623188;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4631.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1572.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 68; Sum of rounds: 759; any : 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #43: {team=any ; avg hp=5.073529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0588235294117645; hits/misses (PBA)= 0.7647058823529411/7.926470588235294; rounds (PBA)=8.720588235294118;} guard #60: {team=any ; avg hp=3.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970588235294118; hits/misses (PBA)= 0.8235294117647058/6.985294117647059; rounds (PBA)=7.838235294117647;} guard #31: {team=any ; avg hp=3.911764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235294117647059; hits/misses (PBA)= 0.8823529411764706/7.705882352941177; rounds (PBA)=8.602941176470589;} guard #68: {team=any ; avg hp=2.6176470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.514705882352941; hits/misses (PBA)= 0.7352941176470589/7.544117647058823; rounds (PBA)=8.308823529411764;} guard #62: {team=any ; avg hp=1.6323529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.014705882352941; hits/misses (PBA)= 0.6911764705882353/7.367647058823529; rounds (PBA)=8.117647058823529;} guard #5: {team=any ; avg hp=2.5441176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.352941176470588; hits/misses (PBA)= 0.6911764705882353/6.529411764705882; rounds (PBA)=7.264705882352941;} guard #30: {team=any ; avg hp=3.573529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.7941176470588235/7.367647058823529; rounds (PBA)=8.191176470588236;} guard #15: {team=any ; avg hp=3.985294117647059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.382352941176471; hits/misses (PBA)= 1.0588235294117647/7.426470588235294; rounds (PBA)=8.485294117647058;} guard: {team=any ; avg hp=4.235294117647059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102941176470588; hits/misses (PBA)= 0.7941176470588235/7.602941176470588; rounds (PBA)=8.411764705882353;} guard #28: {team=any ; avg hp=3.2941176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.205882352941177; hits/misses (PBA)= 1.1176470588235294/7.338235294117647; rounds (PBA)=8.485294117647058;} guard #52: {team=any ; avg hp=4.176470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132352941176471; hits/misses (PBA)= 0.9411764705882353/7.926470588235294; rounds (PBA)=8.867647058823529;} guard #33: {team=any ; avg hp=4.338235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.088235294117647; hits/misses (PBA)= 0.7352941176470589/7.617647058823529; rounds (PBA)=8.382352941176471;} guard #40: {team=any ; avg hp=3.514705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985294117647059; hits/misses (PBA)= 0.8235294117647058/7.647058823529412; rounds (PBA)=8.485294117647058;} guard #44: {team=any ; avg hp=0.8970588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.411764705882353; hits/misses (PBA)= 0.5882352941176471/6.75; rounds (PBA)=7.382352941176471;} guard #61: {team=any ; avg hp=0.17647058823529413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6470588235294117; hits/misses (PBA)= 0.6323529411764706/6.661764705882353; rounds (PBA)=7.367647058823529;} guard #35: {team=any ; avg hp=3.8676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9411764705882355; hits/misses (PBA)= 1.1323529411764706/7.4411764705882355; rounds (PBA)=8.602941176470589;} guard #22: {team=any ; avg hp=3.8676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.426470588235294; hits/misses (PBA)= 0.7352941176470589/7.573529411764706; rounds (PBA)=8.338235294117647;} guard #66: {team=any ; avg hp=3.6470588235294117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264705882352941; hits/misses (PBA)= 0.8235294117647058/7.529411764705882; rounds (PBA)=8.411764705882353;} guard #2: {team=any ; avg hp=2.0294117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.8529411764705882/7.044117647058823; rounds (PBA)=7.911764705882353;} guard #6: {team=any ; avg hp=3.588235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176470588235294; hits/misses (PBA)= 0.6617647058823529/7.867647058823529; rounds (PBA)=8.544117647058824;} guard #36: {team=any ; avg hp=4.779411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.779411764705882; hits/misses (PBA)= 0.7794117647058824/7.764705882352941; rounds (PBA)=8.558823529411764;} guard #8: {team=any ; avg hp=3.485294117647059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.588235294117647; hits/misses (PBA)= 1.0147058823529411/7.544117647058823; rounds (PBA)=8.602941176470589;} guard #48: {team=any ; avg hp=2.911764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.573529411764706; hits/misses (PBA)= 0.8088235294117647/7.264705882352941; rounds (PBA)=8.117647058823529;} guard #11: {team=any ; avg hp=5.161764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.9117647058823529/8.176470588235293; rounds (PBA)=9.132352941176471;} guard #58: {team=any ; avg hp=3.1029411764705883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.338235294117647; hits/misses (PBA)= 0.9264705882352942/7.294117647058823; rounds (PBA)=8.25;} guard #41: {team=any ; avg hp=4.205882352941177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176470588235294; hits/misses (PBA)= 0.8823529411764706/7.647058823529412; rounds (PBA)=8.544117647058824;} guard #63: {team=any ; avg hp=3.911764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.926470588235294; hits/misses (PBA)= 0.8529411764705882/7.705882352941177; rounds (PBA)=8.588235294117647;} guard #4: {team=any ; avg hp=3.3676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.7647058823529411/7.529411764705882; rounds (PBA)=8.323529411764707;} guard #37: {team=any ; avg hp=3.5441176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397058823529412; hits/misses (PBA)= 0.9558823529411765/7.029411764705882; rounds (PBA)=7.985294117647059;} guard #18: {team=any ; avg hp=4.529411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5588235294117645; hits/misses (PBA)= 0.7941176470588235/7.617647058823529; rounds (PBA)=8.455882352941176;} guard #45: {team=any ; avg hp=5.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 0.8235294117647058/7.882352941176471; rounds (PBA)=8.75;} guard #69: {team=any ; avg hp=3.661764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.544117647058823; hits/misses (PBA)= 0.8970588235294118/7.955882352941177; rounds (PBA)=8.852941176470589;} guard #55: {team=any ; avg hp=4.632352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.352941176470588; hits/misses (PBA)= 0.8088235294117647/8.588235294117647; rounds (PBA)=9.411764705882353;} guard #7: {team=any ; avg hp=4.088235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485294117647059; hits/misses (PBA)= 0.8088235294117647/7.823529411764706; rounds (PBA)=8.676470588235293;} guard #27: {team=any ; avg hp=3.676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.352941176470588; hits/misses (PBA)= 0.6617647058823529/7.235294117647059; rounds (PBA)=7.9411764705882355;} guard #26: {team=any ; avg hp=2.823529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.661764705882353; hits/misses (PBA)= 0.8088235294117647/7.705882352941177; rounds (PBA)=8.529411764705882;} guard #64: {team=any ; avg hp=2.2794117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882352941176471; hits/misses (PBA)= 0.9558823529411765/7.338235294117647; rounds (PBA)=8.323529411764707;} guard #20: {team=any ; avg hp=1.9852941176470589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8529411764705883; hits/misses (PBA)= 0.6029411764705882/7.3088235294117645; rounds (PBA)=7.9411764705882355;} guard #3: {team=any ; avg hp=5.485294117647059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.588235294117647; hits/misses (PBA)= 0.75/7.911764705882353; rounds (PBA)=8.691176470588236;} guard #56: {team=any ; avg hp=4.647058823529412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.911764705882353; hits/misses (PBA)= 1.0588235294117647/7.382352941176471; rounds (PBA)=8.5;} guard #70: {team=any ; avg hp=5.338235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.852941176470588; hits/misses (PBA)= 1.0294117647058822/7.985294117647059; rounds (PBA)=9.058823529411764;} guard #14: {team=any ; avg hp=3.661764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.117647058823529; hits/misses (PBA)= 0.8970588235294118/7.735294117647059; rounds (PBA)=8.661764705882353;} guard #42: {team=any ; avg hp=5.602941176470588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970588235294118; hits/misses (PBA)= 0.7941176470588235/8.205882352941176; rounds (PBA)=9.014705882352942;} guard #51: {team=any ; avg hp=2.073529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.279411764705882; hits/misses (PBA)= 0.8235294117647058/7.4411764705882355; rounds (PBA)=8.323529411764707;} guard #29: {team=any ; avg hp=4.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.632352941176471; hits/misses (PBA)= 0.7941176470588235/7.573529411764706; rounds (PBA)=8.382352941176471;} guard #12: {team=any ; avg hp=4.3088235294117645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.514705882352941; hits/misses (PBA)= 0.7647058823529411/7.970588235294118; rounds (PBA)=8.764705882352942;} ancient black dragon: {team=chaotic evil ; avg hp=-3.1029411764705883 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 510.5; hits/misses (PBA)= 30.676470588235293/1.7058823529411764; rounds (PBA)=10.794117647058824;} guard #19: {team=any ; avg hp=4.5588235294117645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8088235294117645; hits/misses (PBA)= 0.7794117647058824/7.794117647058823; rounds (PBA)=8.588235294117647;} guard #25: {team=any ; avg hp=3.338235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.720588235294118; hits/misses (PBA)= 0.7058823529411765/7.573529411764706; rounds (PBA)=8.294117647058824;} guard #9: {team=any ; avg hp=2.7794117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720588235294118; hits/misses (PBA)= 0.8529411764705882/7.367647058823529; rounds (PBA)=8.235294117647058;} guard #24: {team=any ; avg hp=3.0588235294117645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.367647058823529; hits/misses (PBA)= 0.7352941176470589/7.514705882352941; rounds (PBA)=8.264705882352942;} guard #13: {team=any ; avg hp=3.514705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.044117647058823; hits/misses (PBA)= 1.0294117647058822/7.220588235294118; rounds (PBA)=8.264705882352942;} guard #50: {team=any ; avg hp=3.5588235294117645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.102941176470588; hits/misses (PBA)= 0.5882352941176471/8.073529411764707; rounds (PBA)=8.691176470588236;} guard #59: {team=any ; avg hp=4.279411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.470588235294118; hits/misses (PBA)= 1.0147058823529411/7.676470588235294; rounds (PBA)=8.691176470588236;} guard #21: {team=any ; avg hp=3.9411764705882355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323529411764706; hits/misses (PBA)= 0.8529411764705882/7.705882352941177; rounds (PBA)=8.602941176470589;} guard #23: {team=any ; avg hp=3.235294117647059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 0.8529411764705882/7.617647058823529; rounds (PBA)=8.470588235294118;} guard #67: {team=any ; avg hp=2.1323529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132352941176471; hits/misses (PBA)= 0.8382352941176471/6.75; rounds (PBA)=7.632352941176471;} guard #57: {team=any ; avg hp=3.6029411764705883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.955882352941177; hits/misses (PBA)= 0.7794117647058824/7.279411764705882; rounds (PBA)=8.058823529411764;} guard #46: {team=any ; avg hp=4.220588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882352941176471; hits/misses (PBA)= 0.9411764705882353/7.264705882352941; rounds (PBA)=8.279411764705882;} guard #54: {team=any ; avg hp=3.4558823529411766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.573529411764706; hits/misses (PBA)= 0.75/7.352941176470588; rounds (PBA)=8.132352941176471;} guard #17: {team=any ; avg hp=4.867647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705882352941177; hits/misses (PBA)= 0.8529411764705882/7.573529411764706; rounds (PBA)=8.485294117647058;} guard #47: {team=any ; avg hp=3.2941176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5588235294117645; hits/misses (PBA)= 0.8676470588235294/7.176470588235294; rounds (PBA)=8.088235294117647;} guard #34: {team=any ; avg hp=4.3088235294117645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014705882352941; hits/misses (PBA)= 0.9117647058823529/7.4411764705882355; rounds (PBA)=8.367647058823529;} guard #49: {team=any ; avg hp=5.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.338235294117647; hits/misses (PBA)= 0.9117647058823529/7.9411764705882355; rounds (PBA)=8.882352941176471;} guard #39: {team=any ; avg hp=2.8676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.705882352941177; hits/misses (PBA)= 0.7794117647058824/7.514705882352941; rounds (PBA)=8.308823529411764;} guard #53: {team=any ; avg hp=4.1911764705882355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.323529411764706; hits/misses (PBA)= 0.9852941176470589/7.205882352941177; rounds (PBA)=8.205882352941176;} guard #32: {team=any ; avg hp=4.367647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470588235294118; hits/misses (PBA)= 0.75/8.029411764705882; rounds (PBA)=8.808823529411764;} guard #10: {team=any ; avg hp=4.911764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794117647058823; hits/misses (PBA)= 0.9558823529411765/7.661764705882353; rounds (PBA)=8.647058823529411;} guard #38: {team=any ; avg hp=3.426470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 0.8529411764705882/7.470588235294118; rounds (PBA)=8.323529411764707;} guard #16: {team=any ; avg hp=4.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.632352941176471; hits/misses (PBA)= 0.8970588235294118/7.647058823529412; rounds (PBA)=8.588235294117647;} guard #65: {team=any ; avg hp=3.7941176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.588235294117647; hits/misses (PBA)= 0.7941176470588235/8.044117647058824; rounds (PBA)=8.882352941176471;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3969.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1835.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 59; Sum of rounds: 1035; any : 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 40; perfect battles: 0; close-call battles: 40; > Team chaotic evil = winning battles: 19; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #60: {team=any ; avg hp=-4.084745762711864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779661016949152; hits/misses (PBA)= 0.864406779661017/9.677966101694915; rounds (PBA)=10.59322033898305;} guard #33: {team=any ; avg hp=-3.0508474576271185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.305084745762712; hits/misses (PBA)= 1.0677966101694916/9.11864406779661; rounds (PBA)=10.203389830508474;} guard #32: {team=any ; avg hp=-3.3389830508474576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.288135593220339; hits/misses (PBA)= 1.1355932203389831/9.915254237288135; rounds (PBA)=11.067796610169491;} guard #31: {team=any ; avg hp=-3.1186440677966103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.305084745762712; hits/misses (PBA)= 0.9322033898305084/9.372881355932204; rounds (PBA)=10.322033898305085;} guard #54: {team=any ; avg hp=-3.983050847457627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1525423728813555; hits/misses (PBA)= 0.6779661016949152/7.8474576271186445; rounds (PBA)=8.542372881355933;} guard #46: {team=any ; avg hp=-2.3220338983050848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.694915254237288; hits/misses (PBA)= 0.7288135593220338/8.169491525423728; rounds (PBA)=8.915254237288135;} guard #27: {team=any ; avg hp=-3.1186440677966103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.983050847457627; hits/misses (PBA)= 0.9322033898305084/8.677966101694915; rounds (PBA)=9.627118644067796;} guard #7: {team=any ; avg hp=-4.593220338983051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762711864406779; hits/misses (PBA)= 0.9830508474576272/8.135593220338983; rounds (PBA)=9.11864406779661;} guard #17: {team=any ; avg hp=-2.7796610169491527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.169491525423729; hits/misses (PBA)= 0.7288135593220338/8.898305084745763; rounds (PBA)=9.627118644067796;} guard #23: {team=any ; avg hp=-3.1186440677966103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52542372881356; hits/misses (PBA)= 0.7966101694915254/7.932203389830509; rounds (PBA)=8.796610169491526;} guard #42: {team=any ; avg hp=-2.169491525423729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.033898305084746; hits/misses (PBA)= 1.0169491525423728/9.033898305084746; rounds (PBA)=10.05084745762712;} guard #16: {team=any ; avg hp=-0.22033898305084745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254237288135593; hits/misses (PBA)= 1.0/9.423728813559322; rounds (PBA)=10.457627118644067;} guard #9: {team=any ; avg hp=-2.9152542372881354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9491525423728815; hits/misses (PBA)= 0.9152542372881356/8.915254237288135; rounds (PBA)=9.88135593220339;} guard #44: {team=any ; avg hp=-1.8135593220338984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559322033898305; hits/misses (PBA)= 0.6949152542372882/9.033898305084746; rounds (PBA)=9.745762711864407;} guard #26: {team=any ; avg hp=-4.220338983050848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47457627118644; hits/misses (PBA)= 0.7457627118644068/9.440677966101696; rounds (PBA)=10.203389830508474;} guard #40: {team=any ; avg hp=-2.0847457627118646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830508474576271; hits/misses (PBA)= 0.864406779661017/9.084745762711865; rounds (PBA)=9.983050847457626;} guard #11: {team=any ; avg hp=-3.694915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491525423728813; hits/misses (PBA)= 0.8983050847457628/8.322033898305085; rounds (PBA)=9.23728813559322;} guard #51: {team=any ; avg hp=-2.830508474576271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.254237288135593; hits/misses (PBA)= 1.1864406779661016/9.169491525423728; rounds (PBA)=10.372881355932204;} guard #47: {team=any ; avg hp=-1.7796610169491525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508474576271187; hits/misses (PBA)= 0.8983050847457628/9.288135593220339; rounds (PBA)=10.186440677966102;} guard #36: {team=any ; avg hp=-1.6440677966101696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372881355932203; hits/misses (PBA)= 1.0338983050847457/9.322033898305085; rounds (PBA)=10.423728813559322;} ancient black dragon: {team=chaotic evil ; avg hp=11.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 814.728813559322; hits/misses (PBA)= 48.847457627118644/2.4915254237288136; rounds (PBA)=17.338983050847457;} guard #12: {team=any ; avg hp=-1.4067796610169492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.593220338983051; hits/misses (PBA)= 0.8813559322033898/9.491525423728813; rounds (PBA)=10.40677966101695;} guard #56: {team=any ; avg hp=-3.169491525423729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.254237288135593; hits/misses (PBA)= 0.6779661016949152/8.64406779661017; rounds (PBA)=9.35593220338983;} guard #24: {team=any ; avg hp=-2.3220338983050848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.728813559322034; hits/misses (PBA)= 0.9491525423728814/7.728813559322034; rounds (PBA)=8.711864406779661;} guard #18: {team=any ; avg hp=-2.542372881355932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.338983050847458; hits/misses (PBA)= 0.847457627118644/8.76271186440678; rounds (PBA)=9.627118644067796;} guard #4: {team=any ; avg hp=-3.135593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.016949152542373; hits/misses (PBA)= 0.8983050847457628/8.88135593220339; rounds (PBA)=9.779661016949152;} guard #49: {team=any ; avg hp=-2.0338983050847457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.288135593220339; hits/misses (PBA)= 0.847457627118644/9.305084745762711; rounds (PBA)=10.169491525423728;} guard #41: {team=any ; avg hp=-3.5084745762711864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3559322033898304; hits/misses (PBA)= 0.8983050847457628/9.05084745762712; rounds (PBA)=9.966101694915254;} guard #8: {team=any ; avg hp=-2.6271186440677967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779661016949152; hits/misses (PBA)= 1.1355932203389831/9.067796610169491; rounds (PBA)=10.271186440677965;} guard #37: {team=any ; avg hp=-3.983050847457627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.677966101694915; hits/misses (PBA)= 0.7288135593220338/9.101694915254237; rounds (PBA)=9.847457627118644;} guard #3: {team=any ; avg hp=-3.016949152542373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.169491525423729; hits/misses (PBA)= 1.11864406779661/9.254237288135593; rounds (PBA)=10.389830508474576;} guard #15: {team=any ; avg hp=-2.7966101694915255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135593220338983; hits/misses (PBA)= 0.9152542372881356/9.169491525423728; rounds (PBA)=10.084745762711865;} guard #59: {team=any ; avg hp=-4.610169491525424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.762711864406779; hits/misses (PBA)= 0.7966101694915254/8.423728813559322; rounds (PBA)=9.23728813559322;} guard #10: {team=any ; avg hp=-2.1864406779661016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762711864406779; hits/misses (PBA)= 0.9152542372881356/8.76271186440678; rounds (PBA)=9.728813559322035;} guard #28: {team=any ; avg hp=-2.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0508474576271185; hits/misses (PBA)= 1.0/8.88135593220339; rounds (PBA)=9.898305084745763;} guard #30: {team=any ; avg hp=-2.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0508474576271185; hits/misses (PBA)= 1.0/9.322033898305085; rounds (PBA)=10.372881355932204;} guard #34: {team=any ; avg hp=-1.6271186440677967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.101694915254237; hits/misses (PBA)= 1.1864406779661016/9.033898305084746; rounds (PBA)=10.23728813559322;} guard #52: {team=any ; avg hp=-1.4915254237288136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.898305084745763; hits/misses (PBA)= 1.11864406779661/10.067796610169491; rounds (PBA)=11.203389830508474;} guard #14: {team=any ; avg hp=-2.983050847457627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 1.2542372881355932/9.610169491525424; rounds (PBA)=10.88135593220339;} guard #58: {team=any ; avg hp=-3.847457627118644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.220338983050848; hits/misses (PBA)= 0.9491525423728814/9.186440677966102; rounds (PBA)=10.169491525423728;} guard #38: {team=any ; avg hp=-2.9322033898305087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.694915254237288; hits/misses (PBA)= 1.0847457627118644/9.440677966101696; rounds (PBA)=10.559322033898304;} guard #6: {team=any ; avg hp=-1.4067796610169492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.830508474576271; hits/misses (PBA)= 1.0338983050847457/9.423728813559322; rounds (PBA)=10.491525423728813;} guard #2: {team=any ; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559322033898305; hits/misses (PBA)= 0.7627118644067796/9.864406779661017; rounds (PBA)=10.627118644067796;} guard #55: {team=any ; avg hp=-2.7796610169491527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.47457627118644; hits/misses (PBA)= 1.1016949152542372/8.915254237288135; rounds (PBA)=10.05084745762712;} guard #29: {team=any ; avg hp=-0.7796610169491526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.779661016949152; hits/misses (PBA)= 1.2372881355932204/10.474576271186441; rounds (PBA)=11.711864406779661;} guard #45: {team=any ; avg hp=-1.7457627118644068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.88135593220339; hits/misses (PBA)= 1.0847457627118644/10.694915254237289; rounds (PBA)=11.813559322033898;} guard #48: {team=any ; avg hp=-0.8305084745762712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.762711864406779; hits/misses (PBA)= 1.1694915254237288/10.05084745762712; rounds (PBA)=11.254237288135593;} guard: {team=any ; avg hp=-2.305084745762712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627118644067797; hits/misses (PBA)= 0.8813559322033898/8.966101694915254; rounds (PBA)=9.88135593220339;} guard #5: {team=any ; avg hp=-5.033898305084746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406779661016949; hits/misses (PBA)= 0.8813559322033898/7.779661016949152; rounds (PBA)=8.661016949152541;} guard #25: {team=any ; avg hp=-3.406779661016949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.711864406779661; hits/misses (PBA)= 0.8813559322033898/8.64406779661017; rounds (PBA)=9.576271186440678;} guard #53: {team=any ; avg hp=-1.0338983050847457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.830508474576271; hits/misses (PBA)= 1.2542372881355932/10.610169491525424; rounds (PBA)=11.915254237288135;} guard #20: {team=any ; avg hp=-2.694915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830508474576271; hits/misses (PBA)= 0.9830508474576272/8.491525423728813; rounds (PBA)=9.491525423728813;} guard #21: {team=any ; avg hp=-3.2711864406779663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898305084745763; hits/misses (PBA)= 0.8305084745762712/9.067796610169491; rounds (PBA)=9.966101694915254;} guard #19: {team=any ; avg hp=-2.694915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 0.9830508474576272/7.1525423728813555; rounds (PBA)=8.254237288135593;} guard #35: {team=any ; avg hp=-2.983050847457627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.101694915254237; hits/misses (PBA)= 0.8135593220338984/9.508474576271187; rounds (PBA)=10.35593220338983;} guard #13: {team=any ; avg hp=-0.3050847457627119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3559322033898304; hits/misses (PBA)= 1.1864406779661016/10.610169491525424; rounds (PBA)=11.830508474576272;} guard #39: {team=any ; avg hp=-3.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3559322033898304; hits/misses (PBA)= 0.9322033898305084/9.11864406779661; rounds (PBA)=10.11864406779661;} guard #22: {team=any ; avg hp=-2.135593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.830508474576271; hits/misses (PBA)= 1.0169491525423728/9.627118644067796; rounds (PBA)=10.661016949152541;} guard #57: {team=any ; avg hp=-3.389830508474576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0508474576271185; hits/misses (PBA)= 0.9661016949152542/8.966101694915254; rounds (PBA)=9.94915254237288;} guard #43: {team=any ; avg hp=-3.864406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.813559322033898; hits/misses (PBA)= 0.8983050847457628/8.322033898305085; rounds (PBA)=9.254237288135593;} guard #50: {team=any ; avg hp=-1.4406779661016949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.288135593220339; hits/misses (PBA)= 1.0508474576271187/11.186440677966102; rounds (PBA)=12.271186440677965;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3705.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1966.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 98; Sum of rounds: 1770; > Team any = winning battles: 37; perfect battles: 0; close-call battles: 37; > Team chaotic evil = winning battles: 60; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #21: {team=any ; avg hp=-3.5918367346938775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938775510204081; hits/misses (PBA)= 0.9285714285714286/8.744897959183673; rounds (PBA)=9.704081632653061;} guard #53: {team=any ; avg hp=-3.3877551020408165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846938775510204; hits/misses (PBA)= 0.7959183673469388/9.010204081632653; rounds (PBA)=9.826530612244898;} guard #36: {team=any ; avg hp=-4.510204081632653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.530612244897959; hits/misses (PBA)= 1.0714285714285714/8.612244897959183; rounds (PBA)=9.683673469387756;} guard: {team=any ; avg hp=-4.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.244897959183674; hits/misses (PBA)= 0.8469387755102041/7.642857142857143; rounds (PBA)=8.520408163265307;} guard #11: {team=any ; avg hp=-3.622448979591837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275510204081633; hits/misses (PBA)= 1.0/9.010204081632653; rounds (PBA)=10.020408163265307;} guard #47: {team=any ; avg hp=-3.9693877551020407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.36734693877551; hits/misses (PBA)= 1.0816326530612246/9.040816326530612; rounds (PBA)=10.153061224489797;} guard #7: {team=any ; avg hp=-3.561224489795918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122448979591836; hits/misses (PBA)= 0.8775510204081632/9.142857142857142; rounds (PBA)=10.020408163265307;} guard #39: {team=any ; avg hp=-4.8979591836734695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561224489795919; hits/misses (PBA)= 1.0204081632653061/8.683673469387756; rounds (PBA)=9.714285714285714;} guard #23: {team=any ; avg hp=-4.336734693877551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173469387755102; hits/misses (PBA)= 0.8061224489795918/8.224489795918368; rounds (PBA)=9.061224489795919;} guard #22: {team=any ; avg hp=-3.4693877551020407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.387755102040816; hits/misses (PBA)= 0.8877551020408163/9.051020408163266; rounds (PBA)=9.938775510204081;} guard #5: {team=any ; avg hp=-4.642857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.908163265306122; hits/misses (PBA)= 0.8367346938775511/8.295918367346939; rounds (PBA)=9.173469387755102;} guard #48: {team=any ; avg hp=-2.7551020408163267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887755102040816; hits/misses (PBA)= 1.0612244897959184/9.744897959183673; rounds (PBA)=10.826530612244898;} guard #56: {team=any ; avg hp=-4.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.163265306122449; hits/misses (PBA)= 1.010204081632653/7.8979591836734695; rounds (PBA)=8.938775510204081;} guard #6: {team=any ; avg hp=-3.020408163265306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.9591836734693877/9.071428571428571; rounds (PBA)=10.040816326530612;} guard #51: {team=any ; avg hp=-3.9183673469387754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6938775510204085; hits/misses (PBA)= 0.9489795918367347/9.816326530612244; rounds (PBA)=10.795918367346939;} guard #44: {team=any ; avg hp=-4.122448979591836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.418367346938775; hits/misses (PBA)= 1.0816326530612246/8.89795918367347; rounds (PBA)=10.0;} guard #9: {team=any ; avg hp=-3.683673469387755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.122448979591837; hits/misses (PBA)= 1.153061224489796/8.346938775510203; rounds (PBA)=9.53061224489796;} guard #20: {team=any ; avg hp=-3.193877551020408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.285714285714286; hits/misses (PBA)= 1.1326530612244898/8.438775510204081; rounds (PBA)=9.571428571428571;} guard #8: {team=any ; avg hp=-3.5714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285714285714286; hits/misses (PBA)= 0.9285714285714286/8.744897959183673; rounds (PBA)=9.693877551020408;} guard #43: {team=any ; avg hp=-4.112244897959184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1020408163265305; hits/misses (PBA)= 0.9795918367346939/9.23469387755102; rounds (PBA)=10.23469387755102;} guard #40: {team=any ; avg hp=-4.051020408163265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.816326530612245; hits/misses (PBA)= 0.8367346938775511/8.13265306122449; rounds (PBA)=8.96938775510204;} guard #17: {team=any ; avg hp=-4.081632653061225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.489795918367347; hits/misses (PBA)= 1.010204081632653/8.520408163265307; rounds (PBA)=9.571428571428571;} guard #3: {team=any ; avg hp=-4.13265306122449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.9183673469387755/8.806122448979592; rounds (PBA)=9.76530612244898;} guard #31: {team=any ; avg hp=-4.418367346938775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.071428571428571; hits/misses (PBA)= 0.9387755102040817/7.551020408163265; rounds (PBA)=8.510204081632653;} guard #19: {team=any ; avg hp=-4.040816326530612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.377551020408164; hits/misses (PBA)= 1.0/8.448979591836734; rounds (PBA)=9.489795918367347;} guard #42: {team=any ; avg hp=-3.9081632653061225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8061224489795915; hits/misses (PBA)= 0.9081632653061225/8.0; rounds (PBA)=8.908163265306122;} guard #28: {team=any ; avg hp=-4.13265306122449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.826530612244898; hits/misses (PBA)= 0.9897959183673469/7.846938775510204; rounds (PBA)=8.857142857142858;} guard #4: {team=any ; avg hp=-2.826530612244898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.438775510204081; hits/misses (PBA)= 0.9897959183673469/8.16326530612245; rounds (PBA)=9.193877551020408;} guard #54: {team=any ; avg hp=-2.683673469387755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.336734693877551; hits/misses (PBA)= 0.9795918367346939/9.63265306122449; rounds (PBA)=10.63265306122449;} guard #10: {team=any ; avg hp=-3.295918367346939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.795918367346939; hits/misses (PBA)= 0.9285714285714286/8.438775510204081; rounds (PBA)=9.408163265306122;} guard #46: {team=any ; avg hp=-4.714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969387755102041; hits/misses (PBA)= 0.8061224489795918/8.479591836734693; rounds (PBA)=9.306122448979592;} guard #50: {team=any ; avg hp=-4.040816326530612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.040816326530612; hits/misses (PBA)= 0.9897959183673469/8.591836734693878; rounds (PBA)=9.612244897959183;} guard #16: {team=any ; avg hp=-4.489795918367347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.510204081632653; hits/misses (PBA)= 0.8877551020408163/8.316326530612244; rounds (PBA)=9.23469387755102;} guard #2: {team=any ; avg hp=-2.8979591836734695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.530612244897959; hits/misses (PBA)= 0.8571428571428571/8.938775510204081; rounds (PBA)=9.83673469387755;} guard #30: {team=any ; avg hp=-3.63265306122449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173469387755102; hits/misses (PBA)= 0.9591836734693877/8.5; rounds (PBA)=9.489795918367347;} guard #18: {team=any ; avg hp=-3.4591836734693877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.571428571428571; hits/misses (PBA)= 0.9795918367346939/9.010204081632653; rounds (PBA)=9.989795918367347;} guard #29: {team=any ; avg hp=-4.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.663265306122449; hits/misses (PBA)= 0.7653061224489796/8.887755102040817; rounds (PBA)=9.66326530612245;} guard #45: {team=any ; avg hp=-4.622448979591836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.663265306122449; hits/misses (PBA)= 0.8877551020408163/8.76530612244898; rounds (PBA)=9.683673469387756;} guard #14: {team=any ; avg hp=-5.23469387755102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877551020408164; hits/misses (PBA)= 0.8571428571428571/8.826530612244898; rounds (PBA)=9.704081632653061;} guard #52: {team=any ; avg hp=-4.653061224489796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479591836734694; hits/misses (PBA)= 0.8775510204081632/8.653061224489797; rounds (PBA)=9.53061224489796;} guard #34: {team=any ; avg hp=-3.663265306122449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948979591836735; hits/misses (PBA)= 1.010204081632653/9.387755102040817; rounds (PBA)=10.448979591836734;} guard #38: {team=any ; avg hp=-3.2448979591836733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.418367346938775; hits/misses (PBA)= 1.0/8.877551020408163; rounds (PBA)=9.89795918367347;} guard #25: {team=any ; avg hp=-4.326530612244898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8061224489795915; hits/misses (PBA)= 1.0408163265306123/8.193877551020408; rounds (PBA)=9.26530612244898;} guard #26: {team=any ; avg hp=-4.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3979591836734695; hits/misses (PBA)= 0.8979591836734694/8.489795918367347; rounds (PBA)=9.408163265306122;} guard #55: {team=any ; avg hp=-5.448979591836735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.887755102040816; hits/misses (PBA)= 0.7551020408163265/7.857142857142857; rounds (PBA)=8.642857142857142;} guard #32: {team=any ; avg hp=-3.3469387755102042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.908163265306122; hits/misses (PBA)= 0.9081632653061225/9.387755102040817; rounds (PBA)=10.33673469387755;} guard #13: {team=any ; avg hp=-4.122448979591836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.071428571428571; hits/misses (PBA)= 1.010204081632653/8.683673469387756; rounds (PBA)=9.714285714285714;} guard #49: {team=any ; avg hp=-5.255102040816326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.683673469387755; hits/misses (PBA)= 0.8061224489795918/7.908163265306122; rounds (PBA)=8.755102040816327;} guard #27: {team=any ; avg hp=-3.0918367346938775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.7551020408163265/8.826530612244898; rounds (PBA)=9.612244897959183;} guard #33: {team=any ; avg hp=-4.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.846938775510204; hits/misses (PBA)= 0.9489795918367347/7.928571428571429; rounds (PBA)=8.918367346938776;} guard #41: {team=any ; avg hp=-4.326530612244898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173469387755102; hits/misses (PBA)= 0.9897959183673469/8.193877551020408; rounds (PBA)=9.204081632653061;} guard #15: {team=any ; avg hp=-4.908163265306122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8979591836734695; hits/misses (PBA)= 0.9591836734693877/7.704081632653061; rounds (PBA)=8.673469387755102;} guard #12: {team=any ; avg hp=-5.612244897959184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.040816326530612; hits/misses (PBA)= 1.0204081632653061/8.112244897959183; rounds (PBA)=9.16326530612245;} ancient black dragon: {team=chaotic evil ; avg hp=31.316326530612244 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 836.3979591836735; hits/misses (PBA)= 49.90816326530612/2.4489795918367347; rounds (PBA)=17.887755102040817;} guard #37: {team=any ; avg hp=-3.6020408163265305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795918367346939; hits/misses (PBA)= 1.010204081632653/8.806122448979592; rounds (PBA)=9.83673469387755;} guard #24: {team=any ; avg hp=-4.23469387755102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.755102040816326; hits/misses (PBA)= 1.2551020408163265/9.285714285714286; rounds (PBA)=10.551020408163266;} guard #35: {team=any ; avg hp=-3.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.112244897959184; hits/misses (PBA)= 1.0612244897959184/7.795918367346939; rounds (PBA)=8.948979591836734;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3308.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2202.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 211; Sum of rounds: 3899; any : 0.0 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 205; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-6.317535545023697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289099526066351; hits/misses (PBA)= 0.8104265402843602/7.867298578199052; rounds (PBA)=8.71563981042654;} guard #14: {team=any ; avg hp=-5.976303317535545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.919431279620853; hits/misses (PBA)= 0.9052132701421801/7.796208530805687; rounds (PBA)=8.734597156398104;} guard #18: {team=any ; avg hp=-5.900473933649289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137440758293839; hits/misses (PBA)= 0.8104265402843602/8.407582938388625; rounds (PBA)=9.236966824644549;} guard #38: {team=any ; avg hp=-5.947867298578199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.800947867298579; hits/misses (PBA)= 0.9620853080568721/8.109004739336493; rounds (PBA)=9.09952606635071;} guard #41: {team=any ; avg hp=-5.819905213270142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.739336492890995; hits/misses (PBA)= 0.943127962085308/8.260663507109005; rounds (PBA)=9.227488151658768;} guard #26: {team=any ; avg hp=-5.8246445497630335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.459715639810427; hits/misses (PBA)= 0.8436018957345972/7.734597156398104; rounds (PBA)=8.587677725118484;} guard #5: {team=any ; avg hp=-6.398104265402844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.052132701421801; hits/misses (PBA)= 0.976303317535545/8.417061611374407; rounds (PBA)=9.398104265402843;} guard #32: {team=any ; avg hp=-5.928909952606635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.843601895734597; hits/misses (PBA)= 0.957345971563981/8.554502369668246; rounds (PBA)=9.5260663507109;} guard #15: {team=any ; avg hp=-5.492890995260663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1469194312796205; hits/misses (PBA)= 0.9715639810426541/8.19431279620853; rounds (PBA)=9.184834123222748;} guard #8: {team=any ; avg hp=-6.14218009478673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.545023696682464; hits/misses (PBA)= 1.042654028436019/8.611374407582938; rounds (PBA)=9.658767772511847;} guard #46: {team=any ; avg hp=-6.123222748815166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.312796208530806; hits/misses (PBA)= 0.8388625592417062/8.123222748815166; rounds (PBA)=8.976303317535544;} guard #27: {team=any ; avg hp=-5.62085308056872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.388625592417061; hits/misses (PBA)= 0.9004739336492891/7.805687203791469; rounds (PBA)=8.725118483412322;} guard #17: {team=any ; avg hp=-5.516587677725118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.009478672985782; hits/misses (PBA)= 0.9715639810426541/8.336492890995261; rounds (PBA)=9.317535545023697;} guard #44: {team=any ; avg hp=-6.630331753554502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.734597156398104; hits/misses (PBA)= 0.7582938388625592/7.654028436018957; rounds (PBA)=8.459715639810426;} guard #39: {team=any ; avg hp=-5.606635071090047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.469194312796208; hits/misses (PBA)= 1.0236966824644549/8.616113744075829; rounds (PBA)=9.663507109004739;} guard #45: {team=any ; avg hp=-5.734597156398104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.696682464454977; hits/misses (PBA)= 0.9052132701421801/8.199052132701421; rounds (PBA)=9.123222748815166;} guard #21: {team=any ; avg hp=-4.985781990521327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1753554502369665; hits/misses (PBA)= 0.8199052132701422/8.0; rounds (PBA)=8.834123222748815;} guard #37: {team=any ; avg hp=-5.559241706161138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.412322274881516; hits/misses (PBA)= 0.8530805687203792/7.838862559241706; rounds (PBA)=8.71563981042654;} guard #12: {team=any ; avg hp=-6.521327014218009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.805687203791469; hits/misses (PBA)= 0.966824644549763/8.350710900473933; rounds (PBA)=9.341232227488153;} ancient black dragon: {team=chaotic evil ; avg hp=87.260663507109 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 850.345971563981; hits/misses (PBA)= 50.70142180094787/2.7535545023696684; rounds (PBA)=18.459715639810426;} guard #33: {team=any ; avg hp=-5.838862559241706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151658767772512; hits/misses (PBA)= 0.8199052132701422/7.246445497630332; rounds (PBA)=8.080568720379146;} guard #23: {team=any ; avg hp=-5.725118483412322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265402843601896; hits/misses (PBA)= 0.9004739336492891/7.9052132701421804; rounds (PBA)=8.824644549763033;} guard #34: {team=any ; avg hp=-5.644549763033176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.213270142180095; hits/misses (PBA)= 0.8436018957345972/7.876777251184834; rounds (PBA)=8.748815165876778;} guard #11: {team=any ; avg hp=-6.483412322274882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.61611374407583; hits/misses (PBA)= 0.8767772511848341/7.971563981042654; rounds (PBA)=8.872037914691942;} guard #36: {team=any ; avg hp=-6.23696682464455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.568720379146919; hits/misses (PBA)= 0.8672985781990521/7.943127962085308; rounds (PBA)=8.85308056872038;} guard #35: {team=any ; avg hp=-5.966824644549763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.597156398104265; hits/misses (PBA)= 0.8862559241706162/8.255924170616113; rounds (PBA)=9.151658767772512;} guard #30: {team=any ; avg hp=-6.23696682464455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.947867298578199; hits/misses (PBA)= 0.7725118483412322/8.161137440758294; rounds (PBA)=8.957345971563981;} guard #47: {team=any ; avg hp=-5.76303317535545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.962085308056872; hits/misses (PBA)= 0.95260663507109/7.862559241706161; rounds (PBA)=8.85308056872038;} guard #10: {team=any ; avg hp=-5.914691943127962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.260663507109005; hits/misses (PBA)= 0.943127962085308/8.23222748815166; rounds (PBA)=9.184834123222748;} guard #29: {team=any ; avg hp=-5.914691943127962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.658767772511848; hits/misses (PBA)= 0.909952606635071/7.815165876777251; rounds (PBA)=8.744075829383887;} guard #31: {team=any ; avg hp=-6.018957345971564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.298578199052133; hits/misses (PBA)= 1.0236966824644549/9.075829383886257; rounds (PBA)=10.113744075829384;} guard #13: {team=any ; avg hp=-6.886255924170616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151658767772512; hits/misses (PBA)= 0.8767772511848341/7.781990521327014; rounds (PBA)=8.677725118483412;} guard #6: {team=any ; avg hp=-5.924170616113744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127962085308057; hits/misses (PBA)= 1.042654028436019/8.14218009478673; rounds (PBA)=9.199052132701421;} guard #40: {team=any ; avg hp=-6.071090047393365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.270142180094787; hits/misses (PBA)= 0.8341232227488151/8.459715639810426; rounds (PBA)=9.298578199052132;} guard #3: {team=any ; avg hp=-5.819905213270142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.649289099526066; hits/misses (PBA)= 1.018957345971564/8.327014218009479; rounds (PBA)=9.364928909952607;} guard #28: {team=any ; avg hp=-5.990521327014218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3649289099526065; hits/misses (PBA)= 0.8199052132701422/8.260663507109005; rounds (PBA)=9.090047393364928;} guard #2: {team=any ; avg hp=-5.981042654028436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.644549763033176; hits/misses (PBA)= 0.8767772511848341/8.052132701421801; rounds (PBA)=8.947867298578199;} guard #50: {team=any ; avg hp=-6.23696682464455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483412322274882; hits/misses (PBA)= 0.9289099526066351/8.293838862559241; rounds (PBA)=9.251184834123222;} guard #43: {team=any ; avg hp=-6.194312796208531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.61611374407583; hits/misses (PBA)= 0.8862559241706162/7.962085308056872; rounds (PBA)=8.881516587677725;} guard #4: {team=any ; avg hp=-5.578199052132701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265402843601896; hits/misses (PBA)= 0.8436018957345972/7.938388625592417; rounds (PBA)=8.786729857819905;} guard: {team=any ; avg hp=-5.535545023696683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5829383886255926; hits/misses (PBA)= 0.7345971563981043/7.800947867298579; rounds (PBA)=8.568720379146919;} guard #22: {team=any ; avg hp=-6.312796208530806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.872037914691943; hits/misses (PBA)= 0.943127962085308/8.374407582938389; rounds (PBA)=9.355450236966824;} guard #48: {team=any ; avg hp=-6.151658767772512 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.421800947867299; hits/misses (PBA)= 0.8578199052132701/7.843601895734597; rounds (PBA)=8.72037914691943;} guard #19: {team=any ; avg hp=-5.222748815165877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.080568720379147; hits/misses (PBA)= 0.95260663507109/8.497630331753555; rounds (PBA)=9.459715639810426;} guard #25: {team=any ; avg hp=-6.009478672985782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.710900473933649; hits/misses (PBA)= 0.966824644549763/7.76303317535545; rounds (PBA)=8.772511848341232;} guard #7: {team=any ; avg hp=-5.7725118483412325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440758293838862; hits/misses (PBA)= 0.9146919431279621/7.838862559241706; rounds (PBA)=8.772511848341232;} guard #42: {team=any ; avg hp=-5.753554502369668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649289099526066; hits/misses (PBA)= 0.9052132701421801/7.971563981042654; rounds (PBA)=8.890995260663507;} guard #9: {team=any ; avg hp=-5.843601895734597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.61611374407583; hits/misses (PBA)= 1.009478672985782/7.919431279620853; rounds (PBA)=8.943127962085308;} guard #20: {team=any ; avg hp=-6.071090047393365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.327014218009479; hits/misses (PBA)= 0.7109004739336493/7.654028436018957; rounds (PBA)=8.37914691943128;} guard #49: {team=any ; avg hp=-5.696682464454977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.654028436018957; hits/misses (PBA)= 0.8625592417061612/8.810426540284361; rounds (PBA)=9.672985781990521;} guard #16: {team=any ; avg hp=-6.113744075829384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791469194312796; hits/misses (PBA)= 0.919431279620853/7.943127962085308; rounds (PBA)=8.90521327014218;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2315.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3145.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 878; Sum of rounds: 11641; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 877; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=-6.133257403189066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.134396355353076; hits/misses (PBA)= 0.6674259681093394/5.667425968109339; rounds (PBA)=6.367881548974943;} guard #26: {team=any ; avg hp=-6.085421412300684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.796127562642369; hits/misses (PBA)= 0.6070615034168565/5.746013667425968; rounds (PBA)=6.378132118451025;} guard #19: {team=any ; avg hp=-6.255125284738041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.08997722095672; hits/misses (PBA)= 0.6548974943052391/5.882687927107061; rounds (PBA)=6.566059225512529;} guard #11: {team=any ; avg hp=-6.224373576309795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.030751708428246; hits/misses (PBA)= 0.6457858769931663/5.586560364464693; rounds (PBA)=6.264236902050114;} guard #30: {team=any ; avg hp=-5.992027334851937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9510250569476084; hits/misses (PBA)= 0.6332574031890661/5.8439635535307515; rounds (PBA)=6.498861047835991;} guard #12: {team=any ; avg hp=-6.125284738041002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.917995444191344; hits/misses (PBA)= 0.6252847380410023/5.526195899772209; rounds (PBA)=6.1788154897494305;} guard #27: {team=any ; avg hp=-6.068337129840547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005694760820045; hits/misses (PBA)= 0.642369020501139/5.769931662870159; rounds (PBA)=6.446469248291572;} guard #9: {team=any ; avg hp=-6.068337129840547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.234624145785877; hits/misses (PBA)= 0.6856492027334852/5.685649202733485; rounds (PBA)=6.39749430523918;} ancient black dragon: {team=chaotic evil ; avg hp=227.3018223234624 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 598.6993166287016; hits/misses (PBA)= 35.75398633257403/1.9851936218678816; rounds (PBA)=13.258542141230068;} guard #35: {team=any ; avg hp=-6.413439635535307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399772209567198; hits/misses (PBA)= 0.6913439635535308/5.626423690205011; rounds (PBA)=6.347380410022779;} guard #33: {team=any ; avg hp=-6.020501138952164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8940774487471526; hits/misses (PBA)= 0.6184510250569476/5.760820045558087; rounds (PBA)=6.402050113895217;} guard #17: {team=any ; avg hp=-6.17995444191344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.376993166287016; hits/misses (PBA)= 0.5592255125284739/5.758542141230068; rounds (PBA)=6.356492027334852;} guard #22: {team=any ; avg hp=-6.020501138952164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7369020501138954; hits/misses (PBA)= 0.6070615034168565/5.733485193621868; rounds (PBA)=6.374715261958998;} guard #13: {team=any ; avg hp=-6.219817767653758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.218678815489749; hits/misses (PBA)= 0.6617312072892938/5.580865603644647; rounds (PBA)=6.271070615034168;} guard: {team=any ; avg hp=-6.096810933940774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.638952164009112; hits/misses (PBA)= 0.6036446469248291/5.665148063781321; rounds (PBA)=6.290432801822323;} guard #32: {team=any ; avg hp=-6.061503416856492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.990888382687927; hits/misses (PBA)= 0.6389521640091116/5.725512528473804; rounds (PBA)=6.399772209567198;} guard #5: {team=any ; avg hp=-5.990888382687927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1548974943052395; hits/misses (PBA)= 0.673120728929385/5.715261958997722; rounds (PBA)=6.417995444191344;} guard #4: {team=any ; avg hp=-6.069476082004556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847380410022779; hits/misses (PBA)= 0.6070615034168565/5.695899772209567; rounds (PBA)=6.334851936218679;} guard #14: {team=any ; avg hp=-6.045558086560365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0831435079726655; hits/misses (PBA)= 0.6480637813211845/5.806378132118451; rounds (PBA)=6.478359908883827;} guard #16: {team=any ; avg hp=-6.133257403189066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6287015945330294; hits/misses (PBA)= 0.592255125284738/5.777904328018224; rounds (PBA)=6.407744874715262;} guard #2: {team=any ; avg hp=-6.183371298405467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6059225512528474; hits/misses (PBA)= 0.6002277904328018/5.690205011389522; rounds (PBA)=6.315489749430524;} guard #8: {team=any ; avg hp=-6.10250569476082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8029612756264237; hits/misses (PBA)= 0.6082004555808656/5.603644646924829; rounds (PBA)=6.239179954441913;} guard #6: {team=any ; avg hp=-5.945330296127563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.208428246013668; hits/misses (PBA)= 0.673120728929385/5.738041002277904; rounds (PBA)=6.436218678815489;} guard #3: {team=any ; avg hp=-6.134396355353076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.916856492027335; hits/misses (PBA)= 0.6241457858769932/5.818906605922551; rounds (PBA)=6.471526195899772;} guard #15: {team=any ; avg hp=-6.281321184510251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.371298405466971; hits/misses (PBA)= 0.6970387243735763/5.707289293849659; rounds (PBA)=6.43507972665148;} guard #20: {team=any ; avg hp=-6.010250569476082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3690205011389525; hits/misses (PBA)= 0.6924829157175398/5.591116173120729; rounds (PBA)=6.313211845102506;} guard #23: {team=any ; avg hp=-6.136674259681094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.120728929384966; hits/misses (PBA)= 0.6662870159453302/5.665148063781321; rounds (PBA)=6.364464692482915;} guard #10: {team=any ; avg hp=-6.182232346241458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029612756264237; hits/misses (PBA)= 0.6412300683371298/5.420273348519363; rounds (PBA)=6.092255125284738;} guard #28: {team=any ; avg hp=-5.826879271070615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380410022779043; hits/misses (PBA)= 0.7038724373576309/5.788154897494305; rounds (PBA)=6.514806378132119;} guard #21: {team=any ; avg hp=-6.20615034168565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.711845102505695; hits/misses (PBA)= 0.5990888382687927/5.578587699316628; rounds (PBA)=6.2027334851936216;} guard #29: {team=any ; avg hp=-6.151480637813211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0364464692482915; hits/misses (PBA)= 0.6412300683371298/5.644646924829157; rounds (PBA)=6.316628701594533;} guard #24: {team=any ; avg hp=-6.149202733485193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.843963553530752; hits/misses (PBA)= 0.6127562642369021/5.995444191343964; rounds (PBA)=6.626423690205011;} guard #18: {team=any ; avg hp=-6.174259681093394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.23120728929385; hits/misses (PBA)= 0.6674259681093394/5.716400911161731; rounds (PBA)=6.413439635535307;} guard #34: {team=any ; avg hp=-5.9874715261958995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9635535307517085; hits/misses (PBA)= 0.6207289293849658/5.854214123006834; rounds (PBA)=6.507972665148063;} guard #31: {team=any ; avg hp=-6.271070615034168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.722095671981777; hits/misses (PBA)= 0.5899772209567198/5.633257403189066; rounds (PBA)=6.251708428246014;} guard #25: {team=any ; avg hp=-6.135535307517085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8621867881548977; hits/misses (PBA)= 0.6275626423690205/6.045558086560365; rounds (PBA)=6.690205011389522;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1654.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1911; Sum of rounds: 18359; any : 0.0 ± 0.0; chaotic evil : 0.38 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1911; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #21: {team=any ; avg hp=-6.277864992150707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8780743066457353; hits/misses (PBA)= 0.46886446886446886/4.077446363160649; rounds (PBA)=4.58712715855573;} guard #18: {team=any ; avg hp=-6.140763997906855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73992673992674; hits/misses (PBA)= 0.4531658817373103/3.9476713762428046; rounds (PBA)=4.442176870748299;} guard: {team=any ; avg hp=-6.073260073260073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.845630559916274; hits/misses (PBA)= 0.4500261643118786/3.9968602825745685; rounds (PBA)=4.49345892203035;} guard #5: {team=any ; avg hp=-6.04552590266876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6713762428048144; hits/misses (PBA)= 0.4306645735217164/4.0476190476190474; rounds (PBA)=4.515436944008372;} guard #11: {team=any ; avg hp=-6.1690214547357405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767660910518053; hits/misses (PBA)= 0.4364207221350079/4.087388801674516; rounds (PBA)=4.558869701726844;} guard #8: {team=any ; avg hp=-6.13919413919414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.653584510727368; hits/misses (PBA)= 0.4228152799581371/4.131868131868132; rounds (PBA)=4.593406593406593;} guard #2: {team=any ; avg hp=-6.09366823652538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8414442700156988; hits/misses (PBA)= 0.4500261643118786/4.02668759811617; rounds (PBA)=4.523809523809524;} guard #3: {team=any ; avg hp=-6.208791208791209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7451596023024596; hits/misses (PBA)= 0.4474097331240188/4.015175300889586; rounds (PBA)=4.504971219256934;} guard #19: {team=any ; avg hp=-6.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8226059654631084; hits/misses (PBA)= 0.4594453165881737/3.9701726844583987; rounds (PBA)=4.469911041339612;} guard #9: {team=any ; avg hp=-6.1716378859236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9183673469387754; hits/misses (PBA)= 0.47619047619047616/4.128205128205129; rounds (PBA)=4.642072213500785;} guard #10: {team=any ; avg hp=-6.204081632653061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.806384092098378; hits/misses (PBA)= 0.4484563055991627/4.062794348508635; rounds (PBA)=4.551020408163265;} guard #25: {team=any ; avg hp=-6.127158555729984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.794348508634223; hits/misses (PBA)= 0.4364207221350079/4.080062794348509; rounds (PBA)=4.556776556776557;} guard #16: {team=any ; avg hp=-6.130821559392988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6975405546834117; hits/misses (PBA)= 0.42804814233385663/3.9481946624803768; rounds (PBA)=4.429618001046572;} guard #4: {team=any ; avg hp=-6.1674515960230245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.931972789115646; hits/misses (PBA)= 0.4735740450026164/4.107796964939822; rounds (PBA)=4.622187336473051;} guard #13: {team=any ; avg hp=-6.001569858712716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9283097854526425; hits/misses (PBA)= 0.46781789638932497/4.110413396127682; rounds (PBA)=4.609105180533752;} guard #23: {team=any ; avg hp=-6.176347462061748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.748299319727891; hits/misses (PBA)= 0.4468864468864469/4.153322867608582; rounds (PBA)=4.6378859236002095;} guard #12: {team=any ; avg hp=-6.118785975928833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8315018315018317; hits/misses (PBA)= 0.4594453165881737/4.038723181580324; rounds (PBA)=4.540554683411826;} guard #7: {team=any ; avg hp=-6.305075876504448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.946101517530089; hits/misses (PBA)= 0.47566718995290425/3.988487702773417; rounds (PBA)=4.5023547880690735;} guard #14: {team=any ; avg hp=-6.110413396127682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.709052851909995; hits/misses (PBA)= 0.44479330193615907/4.08843537414966; rounds (PBA)=4.56567242281528;} guard #24: {team=any ; avg hp=-6.119832548403977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9068550497121928; hits/misses (PBA)= 0.47043432757718473/4.091575091575091; rounds (PBA)=4.602302459445316;} guard #22: {team=any ; avg hp=-6.0303506017791735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1203558346415488; hits/misses (PBA)= 0.4845630559916274/4.1208791208791204; rounds (PBA)=4.643118785975929;} guard #17: {team=any ; avg hp=-6.19832548403977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.762428048142334; hits/misses (PBA)= 0.4421768707482993/4.137100994243851; rounds (PBA)=4.612768184196756;} guard #20: {team=any ; avg hp=-6.122972265829409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9607535321821037; hits/misses (PBA)= 0.46572475143903713/4.087388801674516; rounds (PBA)=4.590790162218734;} guard #15: {team=any ; avg hp=-6.136577708006279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8749345892203033; hits/misses (PBA)= 0.46258503401360546/4.070120355834642; rounds (PBA)=4.5661957090528515;} ancient black dragon: {team=chaotic evil ; avg hp=296.3819989534275 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 428.70486656200944; hits/misses (PBA)= 25.513343799058084/1.3751962323390894; rounds (PBA)=9.607012035583464;} guard #6: {team=any ; avg hp=-6.183673469387755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7629513343799057; hits/misses (PBA)= 0.4432234432234432/4.017268445839874; rounds (PBA)=4.4960753532182105;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6616.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1101.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 186; Sum of rounds: 1315; any : 0.04 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 186; perfect battles: 0; close-call battles: 186; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=8.290322580645162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6021505376344085; hits/misses (PBA)= 0.5698924731182796/5.446236559139785; rounds (PBA)=6.032258064516129;} guard #43: {team=any ; avg hp=7.134408602150538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8118279569892475; hits/misses (PBA)= 0.6236559139784946/5.118279569892473; rounds (PBA)=5.758064516129032;} guard #65: {team=any ; avg hp=9.026881720430108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.10752688172043; hits/misses (PBA)= 0.6182795698924731/5.623655913978495; rounds (PBA)=6.252688172043011;} guard #4: {team=any ; avg hp=6.860215053763441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.172043010752688; hits/misses (PBA)= 0.5376344086021505/5.236559139784946; rounds (PBA)=5.806451612903226;} guard #20: {team=any ; avg hp=7.634408602150538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7096774193548385; hits/misses (PBA)= 0.5698924731182796/5.473118279569892; rounds (PBA)=6.059139784946237;} guard #8: {team=any ; avg hp=7.204301075268817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7419354838709675; hits/misses (PBA)= 0.5967741935483871/5.279569892473118; rounds (PBA)=5.897849462365591;} guard #26: {team=any ; avg hp=8.96236559139785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7204301075268815; hits/misses (PBA)= 0.5967741935483871/5.618279569892473; rounds (PBA)=6.225806451612903;} guard #76: {team=any ; avg hp=7.360215053763441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.370967741935484; hits/misses (PBA)= 0.5752688172043011/5.295698924731183; rounds (PBA)=5.908602150537634;} guard #91: {team=any ; avg hp=7.17741935483871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.903225806451613; hits/misses (PBA)= 0.5268817204301075/5.381720430107527; rounds (PBA)=5.919354838709677;} guard #79: {team=any ; avg hp=8.263440860215054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.774193548387097; hits/misses (PBA)= 0.6344086021505376/5.483870967741935; rounds (PBA)=6.129032258064516;} guard #95: {team=any ; avg hp=7.946236559139785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.225806451612903; hits/misses (PBA)= 0.6774193548387096/5.317204301075269; rounds (PBA)=6.032258064516129;} guard #3: {team=any ; avg hp=7.295698924731183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.338709677419355; hits/misses (PBA)= 0.6612903225806451/5.161290322580645; rounds (PBA)=5.838709677419355;} guard: {team=any ; avg hp=8.225806451612904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.274193548387097; hits/misses (PBA)= 0.543010752688172/5.462365591397849; rounds (PBA)=6.043010752688172;} guard #46: {team=any ; avg hp=7.032258064516129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6236559139784945; hits/misses (PBA)= 0.553763440860215/5.327956989247312; rounds (PBA)=5.897849462365591;} guard #53: {team=any ; avg hp=7.661290322580645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6559139784946235; hits/misses (PBA)= 0.6182795698924731/5.43010752688172; rounds (PBA)=6.059139784946237;} guard #15: {team=any ; avg hp=8.25268817204301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9731182795698925; hits/misses (PBA)= 0.6290322580645161/5.483870967741935; rounds (PBA)=6.145161290322581;} guard #93: {team=any ; avg hp=7.344086021505376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.478494623655914; hits/misses (PBA)= 0.543010752688172/5.387096774193548; rounds (PBA)=5.956989247311828;} guard #63: {team=any ; avg hp=6.693548387096774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.204301075268817; hits/misses (PBA)= 0.532258064516129/5.279569892473118; rounds (PBA)=5.827956989247312;} guard #37: {team=any ; avg hp=7.413978494623656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.39247311827957; hits/misses (PBA)= 0.521505376344086/5.376344086021505; rounds (PBA)=5.919354838709677;} guard #5: {team=any ; avg hp=7.881720430107527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9086021505376345; hits/misses (PBA)= 0.5913978494623656/5.435483870967742; rounds (PBA)=6.043010752688172;} guard #64: {team=any ; avg hp=7.870967741935484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7688172043010755; hits/misses (PBA)= 0.5967741935483871/5.32258064516129; rounds (PBA)=5.951612903225806;} guard #24: {team=any ; avg hp=8.634408602150538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.478494623655914; hits/misses (PBA)= 0.543010752688172/5.56989247311828; rounds (PBA)=6.123655913978495;} guard #48: {team=any ; avg hp=7.435483870967742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913978494623656; hits/misses (PBA)= 0.510752688172043/5.440860215053763; rounds (PBA)=5.962365591397849;} guard #71: {team=any ; avg hp=8.801075268817204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9838709677419355; hits/misses (PBA)= 0.6397849462365591/5.327956989247312; rounds (PBA)=5.983870967741935;} guard #100: {team=any ; avg hp=7.198924731182796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763440860215054; hits/misses (PBA)= 0.6344086021505376/5.102150537634409; rounds (PBA)=5.795698924731183;} guard #80: {team=any ; avg hp=7.876344086021505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.424731182795699; hits/misses (PBA)= 0.5591397849462365/5.381720430107527; rounds (PBA)=5.951612903225806;} guard #13: {team=any ; avg hp=7.349462365591398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5913978494623655; hits/misses (PBA)= 0.6075268817204301/5.145161290322581; rounds (PBA)=5.768817204301075;} guard #22: {team=any ; avg hp=7.295698924731183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9408602150537635; hits/misses (PBA)= 0.5913978494623656/5.370967741935484; rounds (PBA)=5.994623655913978;} guard #54: {team=any ; avg hp=8.709677419354838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5913978494623655; hits/misses (PBA)= 0.5967741935483871/5.424731182795699; rounds (PBA)=6.037634408602151;} guard #69: {team=any ; avg hp=8.080645161290322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.306451612903226; hits/misses (PBA)= 0.6612903225806451/5.43010752688172; rounds (PBA)=6.112903225806452;} guard #57: {team=any ; avg hp=7.505376344086022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.849462365591398; hits/misses (PBA)= 0.6129032258064516/5.333333333333333; rounds (PBA)=5.967741935483871;} guard #92: {team=any ; avg hp=7.849462365591398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0806451612903225; hits/misses (PBA)= 0.5268817204301075/5.419354838709677; rounds (PBA)=5.956989247311828;} guard #83: {team=any ; avg hp=7.150537634408602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.903225806451613; hits/misses (PBA)= 0.6397849462365591/5.193548387096774; rounds (PBA)=5.870967741935484;} guard #10: {team=any ; avg hp=8.059139784946236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4408602150537635; hits/misses (PBA)= 0.5698924731182796/5.424731182795699; rounds (PBA)=6.032258064516129;} guard #70: {team=any ; avg hp=7.580645161290323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.225806451612903; hits/misses (PBA)= 0.5268817204301075/5.268817204301075; rounds (PBA)=5.817204301075269;} guard #60: {team=any ; avg hp=8.655913978494624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.596774193548387; hits/misses (PBA)= 0.6129032258064516/5.43010752688172; rounds (PBA)=6.06989247311828;} guard #88: {team=any ; avg hp=8.231182795698924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7903225806451615; hits/misses (PBA)= 0.6075268817204301/5.456989247311828; rounds (PBA)=6.086021505376344;} guard #23: {team=any ; avg hp=7.580645161290323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.026881720430108; hits/misses (PBA)= 0.6129032258064516/5.295698924731183; rounds (PBA)=5.919354838709677;} guard #55: {team=any ; avg hp=7.580645161290323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.838709677419355; hits/misses (PBA)= 0.489247311827957/5.376344086021505; rounds (PBA)=5.887096774193548;} guard #81: {team=any ; avg hp=8.317204301075268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.489247311827957; hits/misses (PBA)= 0.5376344086021505/5.440860215053763; rounds (PBA)=6.026881720430108;} guard #6: {team=any ; avg hp=7.473118279569892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9408602150537635; hits/misses (PBA)= 0.6236559139784946/5.150537634408602; rounds (PBA)=5.790322580645161;} guard #19: {team=any ; avg hp=7.344086021505376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.774193548387097; hits/misses (PBA)= 0.5591397849462365/5.327956989247312; rounds (PBA)=5.908602150537634;} guard #27: {team=any ; avg hp=8.483870967741936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.725806451612903; hits/misses (PBA)= 0.6129032258064516/5.419354838709677; rounds (PBA)=6.043010752688172;} guard #29: {team=any ; avg hp=7.908602150537634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763440860215054; hits/misses (PBA)= 0.5913978494623656/5.446236559139785; rounds (PBA)=6.059139784946237;} guard #56: {team=any ; avg hp=7.71505376344086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.521505376344086; hits/misses (PBA)= 0.6021505376344086/5.435483870967742; rounds (PBA)=6.048387096774194;} guard #52: {team=any ; avg hp=7.774193548387097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145161290322581; hits/misses (PBA)= 0.6397849462365591/5.349462365591398; rounds (PBA)=6.005376344086022;} guard #7: {team=any ; avg hp=8.505376344086022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.747311827956989; hits/misses (PBA)= 0.5913978494623656/5.5; rounds (PBA)=6.102150537634409;} guard #47: {team=any ; avg hp=7.586021505376344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6559139784946235; hits/misses (PBA)= 0.6182795698924731/5.43010752688172; rounds (PBA)=6.064516129032258;} guard #97: {team=any ; avg hp=7.89247311827957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.467741935483871; hits/misses (PBA)= 0.5806451612903226/5.370967741935484; rounds (PBA)=5.978494623655914;} guard #34: {team=any ; avg hp=8.844086021505376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.586021505376344; hits/misses (PBA)= 0.5806451612903226/5.553763440860215; rounds (PBA)=6.150537634408602;} guard #49: {team=any ; avg hp=7.881720430107527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.06989247311828; hits/misses (PBA)= 0.6182795698924731/5.344086021505376; rounds (PBA)=5.983870967741935;} guard #72: {team=any ; avg hp=7.661290322580645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.661290322580645; hits/misses (PBA)= 0.5913978494623656/5.28494623655914; rounds (PBA)=5.903225806451613;} guard #12: {team=any ; avg hp=9.17741935483871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6881720430107525; hits/misses (PBA)= 0.5913978494623656/5.650537634408602; rounds (PBA)=6.252688172043011;} guard #28: {team=any ; avg hp=8.161290322580646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8225806451612905; hits/misses (PBA)= 0.46774193548387094/5.698924731182796; rounds (PBA)=6.17741935483871;} guard #90: {team=any ; avg hp=8.010752688172044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.521505376344086; hits/misses (PBA)= 0.521505376344086/5.602150537634409; rounds (PBA)=6.139784946236559;} guard #96: {team=any ; avg hp=8.198924731182796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8225806451612905; hits/misses (PBA)= 0.5967741935483871/5.618279569892473; rounds (PBA)=6.220430107526882;} guard #38: {team=any ; avg hp=7.435483870967742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.704301075268817; hits/misses (PBA)= 0.5806451612903226/5.376344086021505; rounds (PBA)=5.983870967741935;} guard #35: {team=any ; avg hp=8.048387096774194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.32258064516129; hits/misses (PBA)= 0.6989247311827957/5.327956989247312; rounds (PBA)=6.032258064516129;} guard #25: {team=any ; avg hp=7.618279569892473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564516129032258; hits/misses (PBA)= 0.5591397849462365/5.489247311827957; rounds (PBA)=6.06989247311828;} guard #17: {team=any ; avg hp=6.526881720430108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9731182795698925; hits/misses (PBA)= 0.5161290322580645/5.301075268817204; rounds (PBA)=5.833333333333333;} guard #44: {team=any ; avg hp=7.381720430107527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188172043010753; hits/misses (PBA)= 0.6182795698924731/5.263440860215054; rounds (PBA)=5.897849462365591;} guard #31: {team=any ; avg hp=7.311827956989247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6236559139784945; hits/misses (PBA)= 0.5913978494623656/5.225806451612903; rounds (PBA)=5.838709677419355;} guard #40: {team=any ; avg hp=7.56989247311828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.543010752688172; hits/misses (PBA)= 0.5698924731182796/5.360215053763441; rounds (PBA)=5.973118279569892;} guard #50: {team=any ; avg hp=8.161290322580646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.161290322580645; hits/misses (PBA)= 0.6774193548387096/5.370967741935484; rounds (PBA)=6.053763440860215;} guard #51: {team=any ; avg hp=7.198924731182796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5967741935483871/5.21505376344086; rounds (PBA)=5.838709677419355;} guard #21: {team=any ; avg hp=7.956989247311828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.413978494623656; hits/misses (PBA)= 0.5806451612903226/5.311827956989247; rounds (PBA)=5.903225806451613;} guard #66: {team=any ; avg hp=8.60752688172043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3870967741935485; hits/misses (PBA)= 0.521505376344086/5.548387096774194; rounds (PBA)=6.080645161290323;} guard #78: {team=any ; avg hp=8.698924731182796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650537634408602; hits/misses (PBA)= 0.5967741935483871/5.661290322580645; rounds (PBA)=6.263440860215054;} guard #58: {team=any ; avg hp=7.897849462365591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.639784946236559; hits/misses (PBA)= 0.6075268817204301/5.424731182795699; rounds (PBA)=6.037634408602151;} guard #16: {team=any ; avg hp=7.258064516129032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8655913978494625; hits/misses (PBA)= 0.5752688172043011/5.161290322580645; rounds (PBA)=5.774193548387097;} guard #98: {team=any ; avg hp=7.462365591397849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.989247311827957; hits/misses (PBA)= 0.6182795698924731/5.338709677419355; rounds (PBA)=5.956989247311828;} guard #30: {team=any ; avg hp=7.10752688172043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9086021505376345; hits/misses (PBA)= 0.6344086021505376/5.32258064516129; rounds (PBA)=5.973118279569892;} guard #42: {team=any ; avg hp=7.150537634408602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.870967741935484; hits/misses (PBA)= 0.6021505376344086/5.413978494623656; rounds (PBA)=6.037634408602151;} guard #75: {team=any ; avg hp=8.236559139784946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.279569892473118; hits/misses (PBA)= 0.6935483870967742/5.365591397849462; rounds (PBA)=6.091397849462366;} guard #82: {team=any ; avg hp=8.564516129032258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.010752688172043; hits/misses (PBA)= 0.6451612903225806/5.397849462365591; rounds (PBA)=6.064516129032258;} guard #77: {team=any ; avg hp=7.709677419354839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.672043010752688; hits/misses (PBA)= 0.5913978494623656/5.354838709677419; rounds (PBA)=5.967741935483871;} guard #86: {team=any ; avg hp=8.327956989247312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.037634408602151; hits/misses (PBA)= 0.6559139784946236/5.360215053763441; rounds (PBA)=6.037634408602151;} guard #99: {team=any ; avg hp=7.639784946236559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7580645161290325; hits/misses (PBA)= 0.6236559139784946/5.440860215053763; rounds (PBA)=6.075268817204301;} guard #85: {team=any ; avg hp=6.704301075268817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.327956989247312; hits/misses (PBA)= 0.5161290322580645/5.247311827956989; rounds (PBA)=5.795698924731183;} guard #41: {team=any ; avg hp=8.693548387096774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.774193548387097; hits/misses (PBA)= 0.6021505376344086/5.548387096774194; rounds (PBA)=6.166666666666667;} guard #32: {team=any ; avg hp=7.435483870967742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7204301075268815; hits/misses (PBA)= 0.6182795698924731/5.306451612903226; rounds (PBA)=5.946236559139785;} guard #68: {team=any ; avg hp=8.327956989247312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.60752688172043; hits/misses (PBA)= 0.5913978494623656/5.451612903225806; rounds (PBA)=6.075268817204301;} guard #87: {team=any ; avg hp=8.118279569892474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.543010752688172; hits/misses (PBA)= 0.5752688172043011/5.440860215053763; rounds (PBA)=6.037634408602151;} guard #36: {team=any ; avg hp=8.446236559139784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.704301075268817; hits/misses (PBA)= 0.5860215053763441/5.451612903225806; rounds (PBA)=6.059139784946237;} guard #61: {team=any ; avg hp=8.78494623655914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.989247311827957; hits/misses (PBA)= 0.6397849462365591/5.602150537634409; rounds (PBA)=6.252688172043011;} guard #33: {team=any ; avg hp=7.736559139784946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650537634408602; hits/misses (PBA)= 0.5860215053763441/5.344086021505376; rounds (PBA)=5.946236559139785;} guard #89: {team=any ; avg hp=8.596774193548388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3010752688172045; hits/misses (PBA)= 0.5161290322580645/5.532258064516129; rounds (PBA)=6.059139784946237;} guard #14: {team=any ; avg hp=8.403225806451612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.774193548387097; hits/misses (PBA)= 0.5913978494623656/5.424731182795699; rounds (PBA)=6.032258064516129;} guard #62: {team=any ; avg hp=7.575268817204301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9946236559139785; hits/misses (PBA)= 0.5913978494623656/5.435483870967742; rounds (PBA)=6.053763440860215;} guard #67: {team=any ; avg hp=7.39247311827957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4731182795698925; hits/misses (PBA)= 0.5483870967741935/5.365591397849462; rounds (PBA)=5.935483870967742;} guard #94: {team=any ; avg hp=8.817204301075268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.10752688172043; hits/misses (PBA)= 0.5161290322580645/5.580645161290323; rounds (PBA)=6.118279569892473;} guard #45: {team=any ; avg hp=8.279569892473118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5268817204301075; hits/misses (PBA)= 0.5591397849462365/5.338709677419355; rounds (PBA)=5.908602150537634;} guard #9: {team=any ; avg hp=8.349462365591398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.376344086021505; hits/misses (PBA)= 0.7096774193548387/5.376344086021505; rounds (PBA)=6.102150537634409;} guard #18: {team=any ; avg hp=7.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3010752688172045; hits/misses (PBA)= 0.543010752688172/5.413978494623656; rounds (PBA)=5.983870967741935;} guard #84: {team=any ; avg hp=8.349462365591398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6559139784946235; hits/misses (PBA)= 0.5806451612903226/5.397849462365591; rounds (PBA)=5.989247311827957;} ancient black dragon: {team=chaotic evil ; avg hp=-3.370967741935484 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.0967741935484; hits/misses (PBA)= 18.521505376344088/1.0913978494623655; rounds (PBA)=6.537634408602151;} guard #11: {team=any ; avg hp=7.005376344086022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956989247311828; hits/misses (PBA)= 0.4946236559139785/5.311827956989247; rounds (PBA)=5.827956989247312;} guard #74: {team=any ; avg hp=7.763440860215054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.548387096774194; hits/misses (PBA)= 0.7043010752688172/5.247311827956989; rounds (PBA)=5.978494623655914;} guard #39: {team=any ; avg hp=7.779569892473118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.913978494623656; hits/misses (PBA)= 0.6290322580645161/5.327956989247312; rounds (PBA)=5.978494623655914;} guard #59: {team=any ; avg hp=8.612903225806452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.494623655913978; hits/misses (PBA)= 0.6935483870967742/5.43010752688172; rounds (PBA)=6.139784946236559;} guard #73: {team=any ; avg hp=8.693548387096774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9731182795698925; hits/misses (PBA)= 0.5967741935483871/5.451612903225806; rounds (PBA)=6.075268817204301;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 329.68; crudely normalised: 0% > unaligned = expected rounds to survive: 208.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 67; Sum of rounds: 385; any : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 67; perfect battles: 0; close-call battles: 67; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #98: {team=unaligned ; avg hp=21.08955223880597 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.65671641791045; hits/misses (PBA)= 2.1492537313432836/1.8208955223880596; rounds (PBA)=3.985074626865672;} brown bear #57: {team=unaligned ; avg hp=21.83582089552239 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.52238805970149; hits/misses (PBA)= 2.1641791044776117/2.1194029850746268; rounds (PBA)=4.2835820895522385;} brown bear #85: {team=unaligned ; avg hp=22.149253731343283 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80597014925373; hits/misses (PBA)= 2.08955223880597/2.044776119402985; rounds (PBA)=4.149253731343284;} brown bear #81: {team=unaligned ; avg hp=16.134328358208954 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82089552238806; hits/misses (PBA)= 2.0/2.029850746268657; rounds (PBA)=4.059701492537314;} guard #68: {team=any ; avg hp=-4.522388059701493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119402985074627; hits/misses (PBA)= 1.3134328358208955/0.7313432835820896; rounds (PBA)=2.044776119402985;} scout #16: {team=any ; avg hp=-4.462686567164179 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.62686567164179; hits/misses (PBA)= 6.880597014925373/2.791044776119403; rounds (PBA)=4.835820895522388;} brown bear #52: {team=unaligned ; avg hp=21.417910447761194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.402985074626866; hits/misses (PBA)= 2.1641791044776117/2.0; rounds (PBA)=4.1940298507462686;} brown bear #54: {team=unaligned ; avg hp=18.507462686567163 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.46268656716418; hits/misses (PBA)= 2.1343283582089554/1.9253731343283582; rounds (PBA)=4.074626865671642;} brown bear #86: {team=unaligned ; avg hp=17.611940298507463 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.82089552238806; hits/misses (PBA)= 2.1194029850746268/1.6865671641791045; rounds (PBA)=3.8059701492537314;} brown bear #34: {team=unaligned ; avg hp=20.029850746268657 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.776119402985074; hits/misses (PBA)= 2.283582089552239/1.8955223880597014; rounds (PBA)=4.17910447761194;} brown bear #73: {team=unaligned ; avg hp=17.582089552238806 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.80597014925373; hits/misses (PBA)= 1.9701492537313432/1.9253731343283582; rounds (PBA)=3.925373134328358;} brown bear #32: {team=unaligned ; avg hp=15.328358208955224 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52238805970149; hits/misses (PBA)= 1.8805970149253732/1.9850746268656716; rounds (PBA)=3.8656716417910446;} brown bear #65: {team=unaligned ; avg hp=21.34328358208955 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.01492537313433; hits/misses (PBA)= 2.328358208955224/2.044776119402985; rounds (PBA)=4.388059701492537;} guard #73: {team=any ; avg hp=-4.432835820895522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.940298507462686; hits/misses (PBA)= 1.3432835820895523/0.6567164179104478; rounds (PBA)=2.0;} brown bear #88: {team=unaligned ; avg hp=13.805970149253731 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.074626865671643; hits/misses (PBA)= 1.9402985074626866/1.835820895522388; rounds (PBA)=3.791044776119403;} brown bear #82: {team=unaligned ; avg hp=23.402985074626866 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.83582089552239; hits/misses (PBA)= 2.373134328358209/2.044776119402985; rounds (PBA)=4.447761194029851;} guard #98: {team=any ; avg hp=-3.9402985074626864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925373134328358; hits/misses (PBA)= 1.2537313432835822/0.7611940298507462; rounds (PBA)=2.029850746268657;} guard #22: {team=any ; avg hp=-4.985074626865671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582089552238806; hits/misses (PBA)= 1.373134328358209/0.6268656716417911; rounds (PBA)=2.0;} brown bear #83: {team=unaligned ; avg hp=18.83582089552239 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.746268656716417; hits/misses (PBA)= 2.2388059701492535/2.0; rounds (PBA)=4.2388059701492535;} guard #10: {team=any ; avg hp=-4.686567164179104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.417910447761194; hits/misses (PBA)= 1.1492537313432836/0.7313432835820896; rounds (PBA)=1.8955223880597014;} guard #40: {team=any ; avg hp=-4.119402985074627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313432835820896; hits/misses (PBA)= 1.0597014925373134/0.7761194029850746; rounds (PBA)=1.835820895522388;} scout #15: {team=any ; avg hp=-3.970149253731343 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.91044776119403; hits/misses (PBA)= 6.746268656716418/3.014925373134328; rounds (PBA)=4.880597014925373;} scout: {team=any ; avg hp=-4.044776119402985 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.80597014925373; hits/misses (PBA)= 6.656716417910448/3.014925373134328; rounds (PBA)=4.835820895522388;} brown bear #42: {team=unaligned ; avg hp=20.597014925373134 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.880597014925375; hits/misses (PBA)= 2.2388059701492535/2.014925373134328; rounds (PBA)=4.298507462686567;} guard #85: {team=any ; avg hp=-4.373134328358209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.507462686567164; hits/misses (PBA)= 1.2388059701492538/0.6865671641791045; rounds (PBA)=1.9253731343283582;} scout #3: {team=any ; avg hp=-4.104477611940299 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.298507462686565; hits/misses (PBA)= 6.880597014925373/2.7611940298507465; rounds (PBA)=4.82089552238806;} brown bear #89: {team=unaligned ; avg hp=18.80597014925373 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.19402985074627; hits/misses (PBA)= 1.9850746268656716/2.0; rounds (PBA)=3.985074626865672;} guard #100: {team=any ; avg hp=-4.388059701492537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791044776119403; hits/misses (PBA)= 1.2388059701492538/0.6865671641791045; rounds (PBA)=1.9402985074626866;} brown bear #9: {team=unaligned ; avg hp=19.940298507462686 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.432835820895523; hits/misses (PBA)= 2.343283582089552/1.8208955223880596; rounds (PBA)=4.164179104477612;} guard #38: {team=any ; avg hp=-4.701492537313433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746268656716418; hits/misses (PBA)= 1.4029850746268657/0.6567164179104478; rounds (PBA)=2.0597014925373136;} brown bear #24: {team=unaligned ; avg hp=22.47761194029851 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.567164179104477; hits/misses (PBA)= 2.3582089552238807/2.08955223880597; rounds (PBA)=4.447761194029851;} brown bear #14: {team=unaligned ; avg hp=20.059701492537314 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.91044776119403; hits/misses (PBA)= 2.253731343283582/1.9253731343283582; rounds (PBA)=4.1940298507462686;} guard #25: {team=any ; avg hp=-4.119402985074627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388059701492537; hits/misses (PBA)= 1.2388059701492538/0.7761194029850746; rounds (PBA)=2.014925373134328;} brown bear #20: {team=unaligned ; avg hp=17.37313432835821 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55223880597015; hits/misses (PBA)= 1.9253731343283582/1.8805970149253732; rounds (PBA)=3.8358208955223883;} brown bear #50: {team=unaligned ; avg hp=19.686567164179106 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.29850746268657; hits/misses (PBA)= 2.2388059701492535/2.0; rounds (PBA)=4.268656716417911;} guard #81: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.149253731343284; hits/misses (PBA)= 1.2537313432835822/0.6865671641791045; rounds (PBA)=1.9402985074626866;} brown bear #35: {team=unaligned ; avg hp=19.328358208955223 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.149253731343283; hits/misses (PBA)= 1.9402985074626866/2.1940298507462686; rounds (PBA)=4.134328358208955;} scout #17: {team=any ; avg hp=-4.313432835820896 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.40298507462686; hits/misses (PBA)= 7.029850746268656/2.582089552238806; rounds (PBA)=4.8059701492537314;} brown bear #97: {team=unaligned ; avg hp=22.17910447761194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.402985074626866; hits/misses (PBA)= 2.1343283582089554/1.8955223880597014; rounds (PBA)=4.029850746268656;} brown bear #74: {team=unaligned ; avg hp=22.746268656716417 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.611940298507463; hits/misses (PBA)= 2.1194029850746268/2.3582089552238807; rounds (PBA)=4.477611940298507;} guard #52: {team=any ; avg hp=-3.4925373134328357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.895522388059701; hits/misses (PBA)= 1.2686567164179106/0.6417910447761194; rounds (PBA)=1.9104477611940298;} brown bear #37: {team=unaligned ; avg hp=17.17910447761194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.238805970149254; hits/misses (PBA)= 1.9701492537313432/1.9104477611940298; rounds (PBA)=3.8805970149253732;} brown bear #39: {team=unaligned ; avg hp=21.567164179104477 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.62686567164179; hits/misses (PBA)= 2.1641791044776117/1.955223880597015; rounds (PBA)=4.134328358208955;} brown bear #62: {team=unaligned ; avg hp=18.686567164179106 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.28358208955224; hits/misses (PBA)= 2.283582089552239/1.8507462686567164; rounds (PBA)=4.134328358208955;} brown bear #19: {team=unaligned ; avg hp=17.059701492537314 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.53731343283582; hits/misses (PBA)= 2.0597014925373136/1.955223880597015; rounds (PBA)=4.014925373134329;} guard #86: {team=any ; avg hp=-4.402985074626866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6716417910447765; hits/misses (PBA)= 1.164179104477612/0.7164179104477612; rounds (PBA)=1.8805970149253732;} brown bear #33: {team=unaligned ; avg hp=21.52238805970149 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.0; hits/misses (PBA)= 2.1940298507462686/2.2238805970149254; rounds (PBA)=4.417910447761194;} brown bear #99: {team=unaligned ; avg hp=18.82089552238806 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.98507462686567; hits/misses (PBA)= 2.1492537313432836/1.8507462686567164; rounds (PBA)=4.029850746268656;} guard #71: {team=any ; avg hp=-3.6865671641791047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.432835820895522; hits/misses (PBA)= 1.4029850746268657/0.5970149253731343; rounds (PBA)=2.0;} brown bear #29: {team=unaligned ; avg hp=18.70149253731343 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.074626865671643; hits/misses (PBA)= 2.208955223880597/1.7761194029850746; rounds (PBA)=4.029850746268656;} guard #46: {team=any ; avg hp=-4.134328358208955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149253731343284; hits/misses (PBA)= 1.1044776119402986/0.6119402985074627; rounds (PBA)=1.7164179104477613;} brown bear #13: {team=unaligned ; avg hp=20.671641791044777 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.507462686567163; hits/misses (PBA)= 2.1194029850746268/2.1791044776119404; rounds (PBA)=4.298507462686567;} guard #32: {team=any ; avg hp=-4.1940298507462686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925373134328358; hits/misses (PBA)= 1.2537313432835822/0.6865671641791045; rounds (PBA)=1.9402985074626866;} guard: {team=any ; avg hp=-4.164179104477612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.358208955223881; hits/misses (PBA)= 1.3134328358208955/0.6268656716417911; rounds (PBA)=1.9402985074626866;} guard #91: {team=any ; avg hp=-4.7611940298507465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940298507462686; hits/misses (PBA)= 1.0298507462686568/0.7910447761194029; rounds (PBA)=1.8208955223880596;} scout #19: {team=any ; avg hp=-4.522388059701493 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07462686567164; hits/misses (PBA)= 6.417910447761194/3.1940298507462686; rounds (PBA)=4.8059701492537314;} brown bear #12: {team=unaligned ; avg hp=20.313432835820894 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.08955223880597; hits/misses (PBA)= 2.2686567164179103/2.1044776119402986; rounds (PBA)=4.388059701492537;} guard #6: {team=any ; avg hp=-5.104477611940299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149253731343284; hits/misses (PBA)= 1.0895522388059702/0.6716417910447762; rounds (PBA)=1.7611940298507462;} guard #53: {team=any ; avg hp=-4.208955223880597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2835820895522385; hits/misses (PBA)= 1.2985074626865671/0.6865671641791045; rounds (PBA)=1.9850746268656716;} brown bear #58: {team=unaligned ; avg hp=16.29850746268657 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.73134328358209; hits/misses (PBA)= 2.0/1.8507462686567164; rounds (PBA)=3.8656716417910446;} guard #48: {team=any ; avg hp=-3.6865671641791047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8059701492537314; hits/misses (PBA)= 1.3880597014925373/0.5223880597014925; rounds (PBA)=1.9104477611940298;} brown bear #45: {team=unaligned ; avg hp=19.83582089552239 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.238805970149254; hits/misses (PBA)= 2.0597014925373136/1.9850746268656716; rounds (PBA)=4.059701492537314;} brown bear #100: {team=unaligned ; avg hp=18.074626865671643 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.611940298507463; hits/misses (PBA)= 2.1343283582089554/1.8955223880597014; rounds (PBA)=4.059701492537314;} brown bear #63: {team=unaligned ; avg hp=20.597014925373134 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19402985074627; hits/misses (PBA)= 2.2238805970149254/2.014925373134328; rounds (PBA)=4.253731343283582;} guard #24: {team=any ; avg hp=-3.6417910447761193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1940298507462686; hits/misses (PBA)= 1.2686567164179106/0.6567164179104478; rounds (PBA)=1.9402985074626866;} guard #70: {team=any ; avg hp=-4.343283582089552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059701492537314; hits/misses (PBA)= 1.3432835820895523/0.7164179104477612; rounds (PBA)=2.0597014925373136;} guard #19: {team=any ; avg hp=-4.104477611940299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.552238805970149; hits/misses (PBA)= 1.3134328358208955/0.5671641791044776; rounds (PBA)=1.8805970149253732;} guard #76: {team=any ; avg hp=-4.268656716417911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.537313432835821; hits/misses (PBA)= 1.5522388059701493/0.43283582089552236; rounds (PBA)=1.9850746268656716;} brown bear #17: {team=unaligned ; avg hp=21.313432835820894 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.08955223880597; hits/misses (PBA)= 2.2388059701492535/2.0597014925373136; rounds (PBA)=4.298507462686567;} guard #55: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.17910447761194; hits/misses (PBA)= 1.328358208955224/0.6865671641791045; rounds (PBA)=2.014925373134328;} brown bear #16: {team=unaligned ; avg hp=23.62686567164179 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.970149253731343; hits/misses (PBA)= 2.208955223880597/2.208955223880597; rounds (PBA)=4.417910447761194;} guard #89: {team=any ; avg hp=-3.5671641791044775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.626865671641791; hits/misses (PBA)= 1.1343283582089552/0.7164179104477612; rounds (PBA)=1.8656716417910448;} brown bear: {team=unaligned ; avg hp=16.671641791044777 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17910447761194; hits/misses (PBA)= 2.1194029850746268/1.8059701492537314; rounds (PBA)=3.925373134328358;} guard #26: {team=any ; avg hp=-4.134328358208955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985074626865671; hits/misses (PBA)= 1.0597014925373134/0.7313432835820896; rounds (PBA)=1.791044776119403;} scout #8: {team=any ; avg hp=-4.08955223880597 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.71641791044776; hits/misses (PBA)= 6.880597014925373/2.701492537313433; rounds (PBA)=4.791044776119403;} brown bear #60: {team=unaligned ; avg hp=19.746268656716417 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.059701492537314; hits/misses (PBA)= 2.1343283582089554/1.791044776119403; rounds (PBA)=3.925373134328358;} brown bear #10: {team=unaligned ; avg hp=20.074626865671643 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.46268656716418; hits/misses (PBA)= 2.044776119402985/2.1194029850746268; rounds (PBA)=4.164179104477612;} brown bear #31: {team=unaligned ; avg hp=16.582089552238806 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.074626865671643; hits/misses (PBA)= 2.1492537313432836/1.6865671641791045; rounds (PBA)=3.8507462686567164;} scout #18: {team=any ; avg hp=-4.746268656716418 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.52238805970149; hits/misses (PBA)= 6.8059701492537314/2.8059701492537314; rounds (PBA)=4.8059701492537314;} guard #5: {team=any ; avg hp=-4.3283582089552235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.626865671641791; hits/misses (PBA)= 1.1343283582089552/0.6567164179104478; rounds (PBA)=1.791044776119403;} brown bear #67: {team=unaligned ; avg hp=25.35820895522388 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.328358208955223; hits/misses (PBA)= 2.4029850746268657/2.2238805970149254; rounds (PBA)=4.626865671641791;} guard #65: {team=any ; avg hp=-4.223880597014926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.82089552238806; hits/misses (PBA)= 1.2537313432835822/0.7611940298507462; rounds (PBA)=2.014925373134328;} guard #57: {team=any ; avg hp=-3.4477611940298507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.253731343283582; hits/misses (PBA)= 1.1194029850746268/0.7164179104477612; rounds (PBA)=1.8507462686567164;} scout #13: {team=any ; avg hp=-3.5522388059701493 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.88059701492537; hits/misses (PBA)= 6.940298507462686/2.701492537313433; rounds (PBA)=4.82089552238806;} guard #79: {team=any ; avg hp=-4.08955223880597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059701492537314; hits/misses (PBA)= 1.2686567164179106/0.7313432835820896; rounds (PBA)=2.014925373134328;} guard #49: {team=any ; avg hp=-4.014925373134329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.358208955223881; hits/misses (PBA)= 1.1791044776119404/0.5522388059701493; rounds (PBA)=1.7313432835820894;} guard #78: {team=any ; avg hp=-4.268656716417911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0298507462686568/0.7014925373134329; rounds (PBA)=1.7313432835820894;} brown bear #36: {team=unaligned ; avg hp=22.26865671641791 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.82089552238806; hits/misses (PBA)= 2.1641791044776117/2.1940298507462686; rounds (PBA)=4.373134328358209;} guard #95: {team=any ; avg hp=-4.223880597014926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.582089552238806; hits/misses (PBA)= 1.1492537313432836/0.7014925373134329; rounds (PBA)=1.8507462686567164;} guard #37: {team=any ; avg hp=-4.7611940298507465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223880597014926; hits/misses (PBA)= 1.492537313432836/0.7164179104477612; rounds (PBA)=2.208955223880597;} brown bear #71: {team=unaligned ; avg hp=19.08955223880597 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.253731343283583; hits/misses (PBA)= 1.9402985074626866/2.1343283582089554; rounds (PBA)=4.119402985074627;} brown bear #3: {team=unaligned ; avg hp=19.16417910447761 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.37313432835821; hits/misses (PBA)= 2.029850746268657/2.1044776119402986; rounds (PBA)=4.164179104477612;} brown bear #27: {team=unaligned ; avg hp=17.611940298507463 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.850746268656717; hits/misses (PBA)= 1.9104477611940298/1.9850746268656716; rounds (PBA)=3.8955223880597014;} guard #20: {team=any ; avg hp=-4.3283582089552235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014925373134329; hits/misses (PBA)= 1.2835820895522387/0.6119402985074627; rounds (PBA)=1.8955223880597014;} guard #34: {team=any ; avg hp=-3.91044776119403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.835820895522388; hits/misses (PBA)= 1.4179104477611941/0.6567164179104478; rounds (PBA)=2.08955223880597;} brown bear #78: {team=unaligned ; avg hp=16.71641791044776 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.253731343283583; hits/misses (PBA)= 2.2388059701492535/1.835820895522388; rounds (PBA)=4.074626865671642;} guard #45: {team=any ; avg hp=-4.014925373134329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970149253731344; hits/misses (PBA)= 1.2686567164179106/0.6716417910447762; rounds (PBA)=1.9402985074626866;} guard #41: {team=any ; avg hp=-4.3283582089552235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.104477611940299; hits/misses (PBA)= 1.3582089552238805/0.8208955223880597; rounds (PBA)=2.1791044776119404;} guard #35: {team=any ; avg hp=-4.074626865671642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746268656716418; hits/misses (PBA)= 1.4029850746268657/0.6417910447761194; rounds (PBA)=2.0597014925373136;} brown bear #80: {team=unaligned ; avg hp=24.029850746268657 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.029850746268657; hits/misses (PBA)= 2.328358208955224/2.0597014925373136; rounds (PBA)=4.388059701492537;} guard #33: {team=any ; avg hp=-4.641791044776119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.492537313432836; hits/misses (PBA)= 1.1791044776119404/0.7164179104477612; rounds (PBA)=1.8955223880597014;} brown bear #18: {team=unaligned ; avg hp=21.91044776119403 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.328358208955223; hits/misses (PBA)= 2.1343283582089554/2.1194029850746268; rounds (PBA)=4.2835820895522385;} brown bear #28: {team=unaligned ; avg hp=19.223880597014926 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.44776119402985; hits/misses (PBA)= 2.2686567164179103/1.791044776119403; rounds (PBA)=4.059701492537314;} guard #54: {team=any ; avg hp=-4.582089552238806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.358208955223881; hits/misses (PBA)= 1.1791044776119404/0.6567164179104478; rounds (PBA)=1.835820895522388;} scout #20: {team=any ; avg hp=-4.059701492537314 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.74626865671642; hits/misses (PBA)= 6.582089552238806/3.029850746268657; rounds (PBA)=4.8059701492537314;} brown bear #75: {team=unaligned ; avg hp=15.686567164179104 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.850746268656717; hits/misses (PBA)= 1.955223880597015/1.8955223880597014; rounds (PBA)=3.8656716417910446;} guard #64: {team=any ; avg hp=-3.4328358208955225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.731343283582089; hits/misses (PBA)= 1.373134328358209/0.7313432835820896; rounds (PBA)=2.1044776119402986;} brown bear #47: {team=unaligned ; avg hp=19.223880597014926 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82089552238806; hits/misses (PBA)= 2.08955223880597/2.0; rounds (PBA)=4.08955223880597;} brown bear #93: {team=unaligned ; avg hp=22.70149253731343 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.432835820895523; hits/misses (PBA)= 2.328358208955224/1.9850746268656716; rounds (PBA)=4.313432835820896;} brown bear #94: {team=unaligned ; avg hp=24.71641791044776 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34328358208955; hits/misses (PBA)= 2.1343283582089554/2.2686567164179103; rounds (PBA)=4.432835820895522;} guard #74: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.492537313432836; hits/misses (PBA)= 1.164179104477612/0.7761194029850746; rounds (PBA)=1.955223880597015;} brown bear #91: {team=unaligned ; avg hp=20.28358208955224 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19402985074627; hits/misses (PBA)= 2.1791044776119404/2.029850746268657; rounds (PBA)=4.223880597014926;} brown bear #61: {team=unaligned ; avg hp=23.253731343283583 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44776119402985; hits/misses (PBA)= 2.1343283582089554/2.08955223880597; rounds (PBA)=4.223880597014926;} brown bear #46: {team=unaligned ; avg hp=20.16417910447761 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.46268656716418; hits/misses (PBA)= 2.1940298507462686/1.8805970149253732; rounds (PBA)=4.08955223880597;} brown bear #41: {team=unaligned ; avg hp=20.55223880597015 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.611940298507463; hits/misses (PBA)= 2.343283582089552/1.9850746268656716; rounds (PBA)=4.3283582089552235;} guard #17: {team=any ; avg hp=-3.671641791044776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.880597014925373; hits/misses (PBA)= 1.3582089552238805/0.6268656716417911; rounds (PBA)=1.9850746268656716;} guard #72: {team=any ; avg hp=-4.850746268656716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.507462686567164; hits/misses (PBA)= 1.3880597014925373/0.6567164179104478; rounds (PBA)=2.044776119402985;} guard #87: {team=any ; avg hp=-4.522388059701493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.522388059701493; hits/misses (PBA)= 1.4328358208955223/0.6119402985074627; rounds (PBA)=2.044776119402985;} brown bear #40: {team=unaligned ; avg hp=23.28358208955224 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.686567164179106; hits/misses (PBA)= 2.208955223880597/2.1641791044776117; rounds (PBA)=4.388059701492537;} guard #75: {team=any ; avg hp=-4.223880597014926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.626865671641791; hits/misses (PBA)= 1.373134328358209/0.7164179104477612; rounds (PBA)=2.08955223880597;} guard #4: {team=any ; avg hp=-3.716417910447761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.2388059701492538/0.6417910447761194; rounds (PBA)=1.8805970149253732;} guard #2: {team=any ; avg hp=-4.417910447761194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925373134328358; hits/misses (PBA)= 1.4477611940298507/0.7611940298507462; rounds (PBA)=2.2388059701492535;} guard #27: {team=any ; avg hp=-3.8955223880597014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134328358208955; hits/misses (PBA)= 1.1194029850746268/0.582089552238806; rounds (PBA)=1.7014925373134329;} scout #10: {team=any ; avg hp=-4.029850746268656 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.92537313432836; hits/misses (PBA)= 7.029850746268656/2.671641791044776; rounds (PBA)=4.850746268656716;} brown bear #8: {team=unaligned ; avg hp=20.611940298507463 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.895522388059703; hits/misses (PBA)= 2.462686567164179/1.8955223880597014; rounds (PBA)=4.388059701492537;} guard #8: {team=any ; avg hp=-4.417910447761194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582089552238806; hits/misses (PBA)= 1.373134328358209/0.7164179104477612; rounds (PBA)=2.08955223880597;} guard #62: {team=any ; avg hp=-4.791044776119403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.597014925373134; hits/misses (PBA)= 1.3880597014925373/0.5671641791044776; rounds (PBA)=1.955223880597015;} brown bear #15: {team=unaligned ; avg hp=17.70149253731343 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.432835820895523; hits/misses (PBA)= 2.4477611940298507/1.5820895522388059; rounds (PBA)=4.029850746268656;} guard #61: {team=any ; avg hp=-4.044776119402985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.074626865671642; hits/misses (PBA)= 1.2985074626865671/0.6716417910447762; rounds (PBA)=1.9701492537313432;} guard #92: {team=any ; avg hp=-4.358208955223881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.611940298507463; hits/misses (PBA)= 1.2388059701492538/0.6716417910447762; rounds (PBA)=1.9104477611940298;} guard #39: {team=any ; avg hp=-4.029850746268656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.582089552238806; hits/misses (PBA)= 1.1791044776119404/0.6417910447761194; rounds (PBA)=1.835820895522388;} guard #97: {team=any ; avg hp=-3.746268656716418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.044776119402985; hits/misses (PBA)= 1.3134328358208955/0.6567164179104478; rounds (PBA)=1.9701492537313432;} brown bear #64: {team=unaligned ; avg hp=20.328358208955223 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55223880597015; hits/misses (PBA)= 1.9850746268656716/2.1044776119402986; rounds (PBA)=4.08955223880597;} brown bear #23: {team=unaligned ; avg hp=18.26865671641791 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.134328358208954; hits/misses (PBA)= 2.044776119402985/1.8656716417910448; rounds (PBA)=3.91044776119403;} brown bear #59: {team=unaligned ; avg hp=20.223880597014926 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55223880597015; hits/misses (PBA)= 2.3134328358208953/1.7164179104477613; rounds (PBA)=4.059701492537314;} guard #21: {team=any ; avg hp=-4.791044776119403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388059701492537; hits/misses (PBA)= 1.2985074626865671/0.7313432835820896; rounds (PBA)=2.029850746268657;} guard #7: {team=any ; avg hp=-3.8358208955223883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2388059701492535; hits/misses (PBA)= 1.2835820895522387/0.5970149253731343; rounds (PBA)=1.8955223880597014;} scout #7: {team=any ; avg hp=-4.731343283582089 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.582089552238806; hits/misses (PBA)= 7.029850746268656/2.671641791044776; rounds (PBA)=4.850746268656716;} guard #15: {team=any ; avg hp=-4.298507462686567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.641791044776119; hits/misses (PBA)= 1.462686567164179/0.6567164179104478; rounds (PBA)=2.1194029850746268;} guard #96: {team=any ; avg hp=-4.029850746268656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029850746268656; hits/misses (PBA)= 1.2686567164179106/0.582089552238806; rounds (PBA)=1.8507462686567164;} guard #50: {team=any ; avg hp=-4.08955223880597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.656716417910448; hits/misses (PBA)= 1.492537313432836/0.5223880597014925; rounds (PBA)=2.014925373134328;} brown bear #66: {team=unaligned ; avg hp=18.65671641791045 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.582089552238806; hits/misses (PBA)= 2.2686567164179103/1.7313432835820894; rounds (PBA)=4.0;} scout #9: {team=any ; avg hp=-3.6417910447761193 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.46268656716418; hits/misses (PBA)= 6.626865671641791/3.014925373134328; rounds (PBA)=4.82089552238806;} brown bear #55: {team=unaligned ; avg hp=17.46268656716418 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34328358208955; hits/misses (PBA)= 2.0597014925373136/1.626865671641791; rounds (PBA)=3.6865671641791047;} scout #6: {team=any ; avg hp=-4.119402985074627 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.776119402985074; hits/misses (PBA)= 6.82089552238806/2.8208955223880596; rounds (PBA)=4.82089552238806;} brown bear #22: {team=unaligned ; avg hp=18.597014925373134 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.611940298507463; hits/misses (PBA)= 2.0/2.0; rounds (PBA)=4.0;} guard #63: {team=any ; avg hp=-3.8656716417910446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582089552238806; hits/misses (PBA)= 1.328358208955224/0.7761194029850746; rounds (PBA)=2.1044776119402986;} guard #56: {team=any ; avg hp=-3.8208955223880596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.880597014925373; hits/misses (PBA)= 1.4328358208955223/0.6417910447761194; rounds (PBA)=2.08955223880597;} guard #60: {team=any ; avg hp=-3.791044776119403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6716417910447765; hits/misses (PBA)= 1.4179104477611941/0.7014925373134329; rounds (PBA)=2.1194029850746268;} brown bear #25: {team=unaligned ; avg hp=18.104477611940297 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.582089552238806; hits/misses (PBA)= 2.1044776119402986/2.029850746268657; rounds (PBA)=4.134328358208955;} guard #3: {team=any ; avg hp=-4.7164179104477615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3283582089552235; hits/misses (PBA)= 1.328358208955224/0.8059701492537313; rounds (PBA)=2.1343283582089554;} guard #67: {team=any ; avg hp=-4.1940298507462686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791044776119403; hits/misses (PBA)= 1.4179104477611941/0.7014925373134329; rounds (PBA)=2.1194029850746268;} guard #28: {team=any ; avg hp=-4.686567164179104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059701492537314; hits/misses (PBA)= 1.328358208955224/0.7313432835820896; rounds (PBA)=2.074626865671642;} brown bear #77: {team=unaligned ; avg hp=25.388059701492537 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.507462686567163; hits/misses (PBA)= 2.4925373134328357/2.0; rounds (PBA)=4.507462686567164;} brown bear #49: {team=unaligned ; avg hp=21.52238805970149 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.955223880597014; hits/misses (PBA)= 2.3134328358208953/1.9104477611940298; rounds (PBA)=4.223880597014926;} guard #14: {team=any ; avg hp=-4.044776119402985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.895522388059701; hits/misses (PBA)= 1.3880597014925373/0.746268656716418; rounds (PBA)=2.1343283582089554;} guard #9: {team=any ; avg hp=-4.6716417910447765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029850746268656; hits/misses (PBA)= 1.1791044776119404/0.8805970149253731; rounds (PBA)=2.074626865671642;} brown bear #4: {team=unaligned ; avg hp=21.417910447761194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.83582089552239; hits/misses (PBA)= 2.4029850746268657/1.8208955223880596; rounds (PBA)=4.2388059701492535;} guard #66: {team=any ; avg hp=-4.402985074626866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059701492537314; hits/misses (PBA)= 1.2388059701492538/0.7611940298507462; rounds (PBA)=2.0;} brown bear #84: {team=unaligned ; avg hp=19.55223880597015 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.83582089552239; hits/misses (PBA)= 2.283582089552239/1.8656716417910448; rounds (PBA)=4.149253731343284;} brown bear #11: {team=unaligned ; avg hp=18.492537313432837 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.970149253731343; hits/misses (PBA)= 2.08955223880597/1.8656716417910448; rounds (PBA)=3.970149253731343;} guard #43: {team=any ; avg hp=-4.477611940298507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.865671641791045; hits/misses (PBA)= 1.4179104477611941/0.7313432835820896; rounds (PBA)=2.1492537313432836;} guard #44: {team=any ; avg hp=-5.134328358208955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.895522388059701; hits/misses (PBA)= 1.4328358208955223/0.7611940298507462; rounds (PBA)=2.1940298507462686;} brown bear #69: {team=unaligned ; avg hp=23.582089552238806 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16417910447761; hits/misses (PBA)= 2.343283582089552/1.955223880597015; rounds (PBA)=4.313432835820896;} brown bear #56: {team=unaligned ; avg hp=23.83582089552239 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.880597014925375; hits/misses (PBA)= 2.0597014925373136/2.417910447761194; rounds (PBA)=4.477611940298507;} guard #82: {team=any ; avg hp=-4.746268656716418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791044776119403; hits/misses (PBA)= 1.3134328358208955/0.6716417910447762; rounds (PBA)=2.0;} guard #16: {team=any ; avg hp=-4.880597014925373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.686567164179104; hits/misses (PBA)= 1.2686567164179106/0.6567164179104478; rounds (PBA)=1.9253731343283582;} guard #31: {team=any ; avg hp=-4.597014925373134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567164179104478; hits/misses (PBA)= 1.2686567164179106/0.835820895522388; rounds (PBA)=2.1343283582089554;} brown bear #6: {team=unaligned ; avg hp=19.26865671641791 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.64179104477612; hits/misses (PBA)= 2.0/2.074626865671642; rounds (PBA)=4.074626865671642;} brown bear #43: {team=unaligned ; avg hp=16.73134328358209 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.582089552238806; hits/misses (PBA)= 1.835820895522388/2.044776119402985; rounds (PBA)=3.8805970149253732;} brown bear #2: {team=unaligned ; avg hp=19.417910447761194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.01492537313433; hits/misses (PBA)= 2.0/1.9850746268656716; rounds (PBA)=3.985074626865672;} guard #58: {team=any ; avg hp=-4.940298507462686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298507462686567; hits/misses (PBA)= 1.1194029850746268/0.7761194029850746; rounds (PBA)=1.8955223880597014;} brown bear #30: {team=unaligned ; avg hp=22.940298507462686 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.582089552238806; hits/misses (PBA)= 2.2238805970149254/2.074626865671642; rounds (PBA)=4.298507462686567;} brown bear #70: {team=unaligned ; avg hp=21.19402985074627 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.582089552238806; hits/misses (PBA)= 2.343283582089552/1.835820895522388; rounds (PBA)=4.17910447761194;} brown bear #90: {team=unaligned ; avg hp=18.925373134328357 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83582089552239; hits/misses (PBA)= 2.1194029850746268/1.9253731343283582; rounds (PBA)=4.044776119402985;} guard #30: {team=any ; avg hp=-3.626865671641791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134328358208955; hits/misses (PBA)= 1.462686567164179/0.746268656716418; rounds (PBA)=2.208955223880597;} guard #47: {team=any ; avg hp=-3.8955223880597014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.567164179104478; hits/misses (PBA)= 1.044776119402985/0.6716417910447762; rounds (PBA)=1.7164179104477613;} brown bear #38: {team=unaligned ; avg hp=20.432835820895523 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.34328358208955; hits/misses (PBA)= 2.1940298507462686/1.9402985074626866; rounds (PBA)=4.134328358208955;} brown bear #76: {team=unaligned ; avg hp=20.567164179104477 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.70149253731343; hits/misses (PBA)= 2.0/2.0597014925373136; rounds (PBA)=4.074626865671642;} guard #90: {team=any ; avg hp=-4.1940298507462686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.880597014925373; hits/misses (PBA)= 1.4477611940298507/0.6716417910447762; rounds (PBA)=2.1194029850746268;} guard #29: {team=any ; avg hp=-4.492537313432836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.552238805970149; hits/misses (PBA)= 1.2686567164179106/0.5970149253731343; rounds (PBA)=1.8805970149253732;} guard #69: {team=any ; avg hp=-4.656716417910448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91044776119403; hits/misses (PBA)= 1.1940298507462686/0.7164179104477612; rounds (PBA)=1.9104477611940298;} brown bear #87: {team=unaligned ; avg hp=24.46268656716418 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.582089552238806; hits/misses (PBA)= 2.5522388059701493/2.029850746268657; rounds (PBA)=4.597014925373134;} guard #13: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.313432835820896; hits/misses (PBA)= 1.4029850746268657/0.6417910447761194; rounds (PBA)=2.044776119402985;} brown bear #92: {team=unaligned ; avg hp=21.059701492537314 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.074626865671643; hits/misses (PBA)= 2.3582089552238807/1.791044776119403; rounds (PBA)=4.149253731343284;} brown bear #48: {team=unaligned ; avg hp=26.313432835820894 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.970149253731343; hits/misses (PBA)= 2.373134328358209/2.2686567164179103; rounds (PBA)=4.641791044776119;} guard #88: {team=any ; avg hp=-4.1940298507462686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970149253731344; hits/misses (PBA)= 1.2985074626865671/0.746268656716418; rounds (PBA)=2.044776119402985;} guard #36: {team=any ; avg hp=-3.985074626865672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791044776119403; hits/misses (PBA)= 1.4029850746268657/0.7313432835820896; rounds (PBA)=2.1343283582089554;} brown bear #79: {team=unaligned ; avg hp=19.37313432835821 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.940298507462686; hits/misses (PBA)= 2.283582089552239/1.7761194029850746; rounds (PBA)=4.074626865671642;} guard #83: {team=any ; avg hp=-3.91044776119403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850746268656716; hits/misses (PBA)= 1.2985074626865671/0.6417910447761194; rounds (PBA)=1.9402985074626866;} brown bear #53: {team=unaligned ; avg hp=19.26865671641791 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.611940298507463; hits/misses (PBA)= 2.2388059701492535/1.8507462686567164; rounds (PBA)=4.08955223880597;} guard #18: {team=any ; avg hp=-3.955223880597015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.686567164179104; hits/misses (PBA)= 1.1044776119402986/0.8059701492537313; rounds (PBA)=1.9104477611940298;} scout #11: {team=any ; avg hp=-3.791044776119403 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.56716417910448; hits/misses (PBA)= 6.656716417910448/3.014925373134328; rounds (PBA)=4.835820895522388;} brown bear #51: {team=unaligned ; avg hp=20.55223880597015 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.880597014925375; hits/misses (PBA)= 2.208955223880597/1.8656716417910448; rounds (PBA)=4.104477611940299;} guard #80: {team=any ; avg hp=-4.074626865671642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.223880597014926; hits/misses (PBA)= 1.2388059701492538/0.7910447761194029; rounds (PBA)=2.029850746268657;} guard #93: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.164179104477612; hits/misses (PBA)= 1.1492537313432836/0.8805970149253731; rounds (PBA)=2.044776119402985;} brown bear #7: {team=unaligned ; avg hp=24.597014925373134 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.611940298507463; hits/misses (PBA)= 2.1940298507462686/2.2388059701492535; rounds (PBA)=4.447761194029851;} guard #23: {team=any ; avg hp=-4.373134328358209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850746268656716; hits/misses (PBA)= 1.2537313432835822/0.746268656716418; rounds (PBA)=2.014925373134328;} guard #11: {team=any ; avg hp=-3.417910447761194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.149253731343284; hits/misses (PBA)= 1.2238805970149254/0.746268656716418; rounds (PBA)=1.9701492537313432;} guard #77: {team=any ; avg hp=-4.2388059701492535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656716417910448; hits/misses (PBA)= 1.3432835820895523/0.7164179104477612; rounds (PBA)=2.0597014925373136;} guard #42: {team=any ; avg hp=-4.462686567164179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791044776119403; hits/misses (PBA)= 1.2835820895522387/0.746268656716418; rounds (PBA)=2.029850746268657;} guard #51: {team=any ; avg hp=-3.8358208955223883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791044776119403; hits/misses (PBA)= 1.373134328358209/0.6119402985074627; rounds (PBA)=1.9850746268656716;} scout #2: {team=any ; avg hp=-4.507462686567164 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.850746268656714; hits/misses (PBA)= 6.895522388059701/2.8358208955223883; rounds (PBA)=4.865671641791045;} guard #12: {team=any ; avg hp=-4.253731343283582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.537313432835821; hits/misses (PBA)= 1.3880597014925373/0.6865671641791045; rounds (PBA)=2.08955223880597;} scout #14: {team=any ; avg hp=-3.8358208955223883 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.298507462686565; hits/misses (PBA)= 6.835820895522388/2.8059701492537314; rounds (PBA)=4.82089552238806;} scout #12: {team=any ; avg hp=-4.08955223880597 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.73134328358209; hits/misses (PBA)= 6.582089552238806/3.1791044776119404; rounds (PBA)=4.880597014925373;} brown bear #72: {team=unaligned ; avg hp=17.328358208955223 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.82089552238806; hits/misses (PBA)= 2.074626865671642/2.044776119402985; rounds (PBA)=4.134328358208955;} brown bear #44: {team=unaligned ; avg hp=20.64179104477612 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.82089552238806; hits/misses (PBA)= 2.1343283582089554/2.029850746268657; rounds (PBA)=4.164179104477612;} brown bear #95: {team=unaligned ; avg hp=18.01492537313433 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.761194029850746; hits/misses (PBA)= 2.1791044776119404/1.7761194029850746; rounds (PBA)=3.955223880597015;} brown bear #26: {team=unaligned ; avg hp=20.611940298507463 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.64179104477612; hits/misses (PBA)= 2.1343283582089554/1.9701492537313432; rounds (PBA)=4.134328358208955;} brown bear #96: {team=unaligned ; avg hp=19.791044776119403 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.970149253731343; hits/misses (PBA)= 2.328358208955224/1.8059701492537314; rounds (PBA)=4.134328358208955;} brown bear #68: {team=unaligned ; avg hp=21.507462686567163 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.567164179104477; hits/misses (PBA)= 2.4029850746268657/1.9253731343283582; rounds (PBA)=4.3283582089552235;} brown bear #5: {team=unaligned ; avg hp=20.761194029850746 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.567164179104477; hits/misses (PBA)= 2.1343283582089554/1.8507462686567164; rounds (PBA)=4.0;} brown bear #21: {team=unaligned ; avg hp=19.52238805970149 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.865671641791046; hits/misses (PBA)= 2.462686567164179/1.9104477611940298; rounds (PBA)=4.388059701492537;} guard #59: {team=any ; avg hp=-4.104477611940299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6716417910447765; hits/misses (PBA)= 1.328358208955224/0.7611940298507462; rounds (PBA)=2.08955223880597;} guard #99: {team=any ; avg hp=-4.835820895522388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.462686567164179; hits/misses (PBA)= 1.373134328358209/0.8656716417910447; rounds (PBA)=2.2388059701492535;} guard #84: {team=any ; avg hp=-5.119402985074627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.298507462686567; hits/misses (PBA)= 1.2985074626865671/0.7014925373134329; rounds (PBA)=2.0;} guard #94: {team=any ; avg hp=-5.074626865671642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.268656716417911; hits/misses (PBA)= 1.4029850746268657/0.5522388059701493; rounds (PBA)=1.955223880597015;} scout #4: {team=any ; avg hp=-3.701492537313433 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.492537313432834; hits/misses (PBA)= 6.567164179104478/3.074626865671642; rounds (PBA)=4.82089552238806;} scout #5: {team=any ; avg hp=-4.08955223880597 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.56716417910448; hits/misses (PBA)= 7.044776119402985/2.5970149253731343; rounds (PBA)=4.82089552238806;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.65; crudely normalised: 0% > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 81; Sum of rounds: 397; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 81; perfect battles: 0; close-call battles: 81; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #53: {team=unaligned ; avg hp=24.790123456790123 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.901234567901234; hits/misses (PBA)= 1.8888888888888888/1.7901234567901234; rounds (PBA)=3.691358024691358;} brown bear #38: {team=unaligned ; avg hp=25.061728395061728 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.814814814814815; hits/misses (PBA)= 1.728395061728395/2.0123456790123457; rounds (PBA)=3.765432098765432;} brown bear #30: {team=unaligned ; avg hp=24.395061728395063 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333333333333332; hits/misses (PBA)= 1.8888888888888888/1.8395061728395061; rounds (PBA)=3.728395061728395;} brown bear #85: {team=unaligned ; avg hp=19.049382716049383 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.08641975308642; hits/misses (PBA)= 1.9135802469135803/1.5925925925925926; rounds (PBA)=3.506172839506173;} brown bear #80: {team=unaligned ; avg hp=24.71604938271605 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.469135802469136; hits/misses (PBA)= 2.074074074074074/1.7530864197530864; rounds (PBA)=3.8395061728395063;} brown bear #97: {team=unaligned ; avg hp=23.65432098765432 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.790123456790123; hits/misses (PBA)= 1.876543209876543/1.9753086419753085; rounds (PBA)=3.8641975308641974;} guard #66: {team=any ; avg hp=-4.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.703703703703703; hits/misses (PBA)= 1.0123456790123457/0.5555555555555556; rounds (PBA)=1.5802469135802468;} guard #22: {team=any ; avg hp=-4.839506172839506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555555555555555; hits/misses (PBA)= 1.1358024691358024/0.6419753086419753; rounds (PBA)=1.7777777777777777;} guard #99: {team=any ; avg hp=-4.049382716049383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567901234567901; hits/misses (PBA)= 1.3333333333333333/0.5925925925925926; rounds (PBA)=1.9259259259259258;} guard #62: {team=any ; avg hp=-3.9876543209876543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.604938271604938; hits/misses (PBA)= 1.1728395061728396/0.5432098765432098; rounds (PBA)=1.7160493827160495;} guard #42: {team=any ; avg hp=-3.4074074074074074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555555555555555; hits/misses (PBA)= 1.1728395061728396/0.6419753086419753; rounds (PBA)=1.8148148148148149;} brown bear #51: {team=unaligned ; avg hp=26.246913580246915 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02469135802469; hits/misses (PBA)= 1.8271604938271604/2.0864197530864197; rounds (PBA)=3.9135802469135803;} brown bear #90: {team=unaligned ; avg hp=23.814814814814813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.308641975308642; hits/misses (PBA)= 1.8395061728395061/1.8888888888888888; rounds (PBA)=3.728395061728395;} brown bear #88: {team=unaligned ; avg hp=25.382716049382715 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.506172839506174; hits/misses (PBA)= 2.111111111111111/1.728395061728395; rounds (PBA)=3.876543209876543;} brown bear #34: {team=unaligned ; avg hp=27.604938271604937 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.506172839506174; hits/misses (PBA)= 1.9753086419753085/2.049382716049383; rounds (PBA)=4.0246913580246915;} guard #93: {team=any ; avg hp=-4.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6419753086419755; hits/misses (PBA)= 1.1851851851851851/0.7777777777777778; rounds (PBA)=1.962962962962963;} guard #56: {team=any ; avg hp=-4.382716049382716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91358024691358; hits/misses (PBA)= 1.2839506172839505/0.7407407407407407; rounds (PBA)=2.0246913580246915;} brown bear #18: {team=unaligned ; avg hp=25.703703703703702 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.703703703703702; hits/misses (PBA)= 1.9382716049382716/1.876543209876543; rounds (PBA)=3.814814814814815;} guard #23: {team=any ; avg hp=-4.555555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.654320987654321; hits/misses (PBA)= 1.2345679012345678/0.6790123456790124; rounds (PBA)=1.9135802469135803;} brown bear: {team=unaligned ; avg hp=22.71604938271605 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.40740740740741; hits/misses (PBA)= 2.037037037037037/1.5555555555555556; rounds (PBA)=3.617283950617284;} brown bear #23: {team=unaligned ; avg hp=23.19753086419753 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.88888888888889; hits/misses (PBA)= 1.8641975308641976/1.728395061728395; rounds (PBA)=3.6049382716049383;} guard #27: {team=any ; avg hp=-4.7407407407407405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9753086419753085; hits/misses (PBA)= 1.2098765432098766/0.7530864197530864; rounds (PBA)=1.962962962962963;} guard #49: {team=any ; avg hp=-4.111111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320987654320987; hits/misses (PBA)= 1.1358024691358024/0.6172839506172839; rounds (PBA)=1.7530864197530864;} brown bear #6: {team=unaligned ; avg hp=24.555555555555557 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.061728395061728; hits/misses (PBA)= 1.9382716049382716/1.8148148148148149; rounds (PBA)=3.765432098765432;} guard #83: {team=any ; avg hp=-3.691358024691358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111111111111111; hits/misses (PBA)= 1.2469135802469136/0.654320987654321; rounds (PBA)=1.9012345679012346;} guard #59: {team=any ; avg hp=-3.7037037037037037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.555555555555555; hits/misses (PBA)= 1.0987654320987654/0.6419753086419753; rounds (PBA)=1.7530864197530864;} brown bear #22: {team=unaligned ; avg hp=26.34567901234568 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.790123456790123; hits/misses (PBA)= 2.1728395061728394/1.8148148148148149; rounds (PBA)=3.9876543209876543;} guard #15: {team=any ; avg hp=-4.62962962962963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.283950617283951; hits/misses (PBA)= 1.037037037037037/0.6296296296296297; rounds (PBA)=1.6666666666666667;} guard #16: {team=any ; avg hp=-4.345679012345679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.938271604938271; hits/misses (PBA)= 1.4074074074074074/0.5925925925925926; rounds (PBA)=2.0;} guard #51: {team=any ; avg hp=-3.802469135802469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.518518518518518; hits/misses (PBA)= 1.3950617283950617/0.5679012345679012; rounds (PBA)=1.962962962962963;} brown bear #72: {team=unaligned ; avg hp=24.40740740740741 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.074074074074073; hits/misses (PBA)= 1.962962962962963/1.7160493827160495; rounds (PBA)=3.7037037037037037;} guard #39: {team=any ; avg hp=-5.049382716049383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.728395061728395; hits/misses (PBA)= 1.3333333333333333/0.49382716049382713; rounds (PBA)=1.8395061728395061;} brown bear #84: {team=unaligned ; avg hp=26.617283950617285 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.962962962962962; hits/misses (PBA)= 1.9382716049382716/1.8641975308641976; rounds (PBA)=3.814814814814815;} brown bear #60: {team=unaligned ; avg hp=25.703703703703702 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.77777777777778; hits/misses (PBA)= 2.0987654320987654/1.7901234567901234; rounds (PBA)=3.888888888888889;} brown bear #98: {team=unaligned ; avg hp=26.691358024691358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.45679012345679; hits/misses (PBA)= 1.8395061728395061/2.037037037037037; rounds (PBA)=3.876543209876543;} guard #54: {team=any ; avg hp=-3.802469135802469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.679012345679013; hits/misses (PBA)= 1.3209876543209877/0.6172839506172839; rounds (PBA)=1.9382716049382716;} guard #52: {team=any ; avg hp=-4.074074074074074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135802469135802; hits/misses (PBA)= 1.0987654320987654/0.7530864197530864; rounds (PBA)=1.8518518518518519;} guard #64: {team=any ; avg hp=-4.419753086419753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.728395061728395; hits/misses (PBA)= 1.2098765432098766/0.4691358024691358; rounds (PBA)=1.691358024691358;} guard #91: {team=any ; avg hp=-4.111111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.604938271604938; hits/misses (PBA)= 1.1975308641975309/0.6172839506172839; rounds (PBA)=1.8148148148148149;} guard #50: {team=any ; avg hp=-4.283950617283951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.407407407407407; hits/misses (PBA)= 1.1975308641975309/0.6419753086419753; rounds (PBA)=1.8518518518518519;} guard #13: {team=any ; avg hp=-3.9012345679012346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.814814814814815; hits/misses (PBA)= 1.0493827160493827/0.8024691358024691; rounds (PBA)=1.8518518518518519;} brown bear #77: {team=unaligned ; avg hp=23.358024691358025 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.209876543209877; hits/misses (PBA)= 1.7160493827160495/2.0; rounds (PBA)=3.728395061728395;} guard: {team=any ; avg hp=-3.925925925925926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765432098765432; hits/misses (PBA)= 1.2222222222222223/0.7530864197530864; rounds (PBA)=1.9753086419753085;} guard #81: {team=any ; avg hp=-3.9012345679012346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679012345679013; hits/misses (PBA)= 1.1851851851851851/0.6296296296296297; rounds (PBA)=1.8148148148148149;} brown bear #33: {team=unaligned ; avg hp=26.19753086419753 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.839506172839506; hits/misses (PBA)= 2.0617283950617282/1.876543209876543; rounds (PBA)=3.9382716049382718;} guard #69: {team=any ; avg hp=-3.802469135802469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.283950617283951; hits/misses (PBA)= 1.1358024691358024/0.7160493827160493; rounds (PBA)=1.8518518518518519;} guard #43: {team=any ; avg hp=-4.382716049382716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111111111111111; hits/misses (PBA)= 1.308641975308642/0.7407407407407407; rounds (PBA)=2.049382716049383;} brown bear #74: {team=unaligned ; avg hp=26.728395061728396 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.11111111111111; hits/misses (PBA)= 2.049382716049383/1.8888888888888888; rounds (PBA)=3.950617283950617;} guard #8: {team=any ; avg hp=-4.2592592592592595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.716049382716049; hits/misses (PBA)= 1.2222222222222223/0.6666666666666666; rounds (PBA)=1.8888888888888888;} brown bear #59: {team=unaligned ; avg hp=22.234567901234566 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34567901234568; hits/misses (PBA)= 1.9876543209876543/1.8024691358024691; rounds (PBA)=3.802469135802469;} brown bear #9: {team=unaligned ; avg hp=24.45679012345679 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.17283950617284; hits/misses (PBA)= 1.7901234567901234/1.9259259259259258; rounds (PBA)=3.740740740740741;} guard #34: {team=any ; avg hp=-4.197530864197531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938271604938271; hits/misses (PBA)= 1.2345679012345678/0.6790123456790124; rounds (PBA)=1.9135802469135803;} guard #84: {team=any ; avg hp=-4.864197530864198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864197530864198; hits/misses (PBA)= 1.2962962962962963/0.7654320987654321; rounds (PBA)=2.074074074074074;} guard #46: {team=any ; avg hp=-3.9135802469135803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765432098765432; hits/misses (PBA)= 1.2222222222222223/0.6049382716049383; rounds (PBA)=1.8395061728395061;} brown bear #83: {team=unaligned ; avg hp=23.234567901234566 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.80246913580247; hits/misses (PBA)= 1.9506172839506173/1.8271604938271604; rounds (PBA)=3.7901234567901234;} guard #89: {team=any ; avg hp=-3.753086419753086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506172839506172; hits/misses (PBA)= 1.3703703703703705/0.6049382716049383; rounds (PBA)=1.9876543209876543;} brown bear #12: {team=unaligned ; avg hp=25.728395061728396 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.333333333333332; hits/misses (PBA)= 1.9135802469135803/1.9753086419753085; rounds (PBA)=3.888888888888889;} guard #41: {team=any ; avg hp=-4.432098765432099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679012345679013; hits/misses (PBA)= 1.1728395061728396/0.7160493827160493; rounds (PBA)=1.8888888888888888;} brown bear #96: {team=unaligned ; avg hp=24.185185185185187 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.765432098765434; hits/misses (PBA)= 2.0864197530864197/1.6790123456790123; rounds (PBA)=3.7777777777777777;} brown bear #15: {team=unaligned ; avg hp=23.91358024691358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.382716049382715; hits/misses (PBA)= 1.9506172839506173/1.8395061728395061; rounds (PBA)=3.7901234567901234;} guard #65: {team=any ; avg hp=-3.6419753086419755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.135802469135802; hits/misses (PBA)= 1.3209876543209877/0.7654320987654321; rounds (PBA)=2.0864197530864197;} brown bear #27: {team=unaligned ; avg hp=25.074074074074073 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.037037037037038; hits/misses (PBA)= 2.1358024691358026/1.8024691358024691; rounds (PBA)=3.950617283950617;} scout #10: {team=any ; avg hp=-4.530864197530864 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.97530864197531; hits/misses (PBA)= 6.283950617283951/2.1358024691358026; rounds (PBA)=4.209876543209877;} guard #87: {team=any ; avg hp=-3.9012345679012346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.802469135802469; hits/misses (PBA)= 1.3703703703703705/0.5802469135802469; rounds (PBA)=1.9506172839506173;} guard #6: {team=any ; avg hp=-4.679012345679013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481481481481482; hits/misses (PBA)= 1.3580246913580247/0.6172839506172839; rounds (PBA)=1.9753086419753085;} guard #14: {team=any ; avg hp=-4.061728395061729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.777777777777778; hits/misses (PBA)= 1.2345679012345678/0.6049382716049383; rounds (PBA)=1.8395061728395061;} guard #90: {team=any ; avg hp=-3.8518518518518516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.950617283950617; hits/misses (PBA)= 1.2345679012345678/0.691358024691358; rounds (PBA)=1.9259259259259258;} guard #12: {team=any ; avg hp=-4.506172839506172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.888888888888889; hits/misses (PBA)= 1.2469135802469136/0.6790123456790124; rounds (PBA)=1.9259259259259258;} brown bear #50: {team=unaligned ; avg hp=22.444444444444443 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.814814814814813; hits/misses (PBA)= 1.9382716049382716/1.5185185185185186; rounds (PBA)=3.4814814814814814;} brown bear #58: {team=unaligned ; avg hp=24.51851851851852 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.02469135802469; hits/misses (PBA)= 2.1604938271604937/1.7037037037037037; rounds (PBA)=3.876543209876543;} brown bear #46: {team=unaligned ; avg hp=24.839506172839506 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.28395061728395; hits/misses (PBA)= 2.111111111111111/1.6666666666666667; rounds (PBA)=3.7777777777777777;} guard #72: {team=any ; avg hp=-4.148148148148148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691358024691358; hits/misses (PBA)= 1.2222222222222223/0.654320987654321; rounds (PBA)=1.876543209876543;} guard #7: {team=any ; avg hp=-4.098765432098766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.901234567901234; hits/misses (PBA)= 1.0/0.7283950617283951; rounds (PBA)=1.728395061728395;} brown bear #75: {team=unaligned ; avg hp=25.938271604938272 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.62962962962963; hits/misses (PBA)= 2.0617283950617282/1.8888888888888888; rounds (PBA)=3.962962962962963;} brown bear #8: {team=unaligned ; avg hp=21.814814814814813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.40740740740741; hits/misses (PBA)= 1.9753086419753085/1.7530864197530864; rounds (PBA)=3.728395061728395;} guard #20: {team=any ; avg hp=-3.962962962962963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.814814814814815; hits/misses (PBA)= 1.271604938271605/0.654320987654321; rounds (PBA)=1.9259259259259258;} guard #33: {team=any ; avg hp=-3.9753086419753085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 1.0617283950617284/0.691358024691358; rounds (PBA)=1.7530864197530864;} brown bear #54: {team=unaligned ; avg hp=24.80246913580247 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34567901234568; hits/misses (PBA)= 1.962962962962963/2.0; rounds (PBA)=3.9753086419753085;} scout #4: {team=any ; avg hp=-4.185185185185185 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.96296296296296; hits/misses (PBA)= 6.049382716049383/2.271604938271605; rounds (PBA)=4.160493827160494;} brown bear #99: {team=unaligned ; avg hp=23.703703703703702 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.246913580246915; hits/misses (PBA)= 2.074074074074074/1.6049382716049383; rounds (PBA)=3.7037037037037037;} brown bear #5: {team=unaligned ; avg hp=25.666666666666668 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.012345679012345; hits/misses (PBA)= 1.9876543209876543/1.9259259259259258; rounds (PBA)=3.925925925925926;} brown bear #45: {team=unaligned ; avg hp=25.617283950617285 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.938271604938272; hits/misses (PBA)= 2.1358024691358026/1.6296296296296295; rounds (PBA)=3.765432098765432;} guard #4: {team=any ; avg hp=-4.469135802469136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.074074074074074; hits/misses (PBA)= 1.4444444444444444/0.6419753086419753; rounds (PBA)=2.0864197530864197;} brown bear #41: {team=unaligned ; avg hp=23.25925925925926 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.28395061728395; hits/misses (PBA)= 1.9753086419753085/1.8641975308641976; rounds (PBA)=3.8395061728395063;} guard #61: {team=any ; avg hp=-4.444444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.716049382716049; hits/misses (PBA)= 1.3333333333333333/0.5308641975308642; rounds (PBA)=1.8641975308641976;} guard #88: {team=any ; avg hp=-4.2592592592592595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.45679012345679; hits/misses (PBA)= 1.3580246913580247/0.5679012345679012; rounds (PBA)=1.9259259259259258;} guard #3: {team=any ; avg hp=-4.814814814814815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.234567901234568; hits/misses (PBA)= 1.271604938271605/0.6172839506172839; rounds (PBA)=1.8888888888888888;} guard #24: {team=any ; avg hp=-4.296296296296297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7407407407407405; hits/misses (PBA)= 1.2345679012345678/0.6666666666666666; rounds (PBA)=1.9012345679012346;} guard #32: {team=any ; avg hp=-4.45679012345679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.098765432098766; hits/misses (PBA)= 1.2345679012345678/0.7283950617283951; rounds (PBA)=1.9753086419753085;} brown bear #65: {team=unaligned ; avg hp=24.97530864197531 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.71604938271605; hits/misses (PBA)= 1.9382716049382716/1.9012345679012346; rounds (PBA)=3.8518518518518516;} scout #2: {team=any ; avg hp=-3.9753086419753085 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.24691358024691; hits/misses (PBA)= 5.679012345679013/2.6666666666666665; rounds (PBA)=4.172839506172839;} brown bear #28: {team=unaligned ; avg hp=22.40740740740741 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.641975308641975; hits/misses (PBA)= 1.8641975308641976/1.7530864197530864; rounds (PBA)=3.6419753086419755;} brown bear #37: {team=unaligned ; avg hp=24.71604938271605 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.617283950617283; hits/misses (PBA)= 1.728395061728395/2.037037037037037; rounds (PBA)=3.765432098765432;} brown bear #35: {team=unaligned ; avg hp=26.40740740740741 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22222222222222; hits/misses (PBA)= 1.9382716049382716/1.9012345679012346; rounds (PBA)=3.8395061728395063;} brown bear #56: {team=unaligned ; avg hp=27.444444444444443 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.839506172839506; hits/misses (PBA)= 2.049382716049383/1.7901234567901234; rounds (PBA)=3.876543209876543;} guard #35: {team=any ; avg hp=-4.098765432098766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197530864197531; hits/misses (PBA)= 1.2592592592592593/0.7901234567901234; rounds (PBA)=2.049382716049383;} brown bear #24: {team=unaligned ; avg hp=25.77777777777778 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.19753086419753; hits/misses (PBA)= 1.8641975308641976/2.049382716049383; rounds (PBA)=3.9382716049382718;} brown bear #3: {team=unaligned ; avg hp=27.71604938271605 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48148148148148; hits/misses (PBA)= 2.1358024691358026/1.9259259259259258; rounds (PBA)=4.061728395061729;} brown bear #4: {team=unaligned ; avg hp=26.296296296296298 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.518518518518519; hits/misses (PBA)= 1.7160493827160495/2.1604938271604937; rounds (PBA)=3.888888888888889;} brown bear #36: {team=unaligned ; avg hp=26.82716049382716 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.925925925925927; hits/misses (PBA)= 1.9382716049382716/1.8888888888888888; rounds (PBA)=3.8395061728395063;} brown bear #55: {team=unaligned ; avg hp=23.97530864197531 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.530864197530864; hits/misses (PBA)= 1.876543209876543/1.8888888888888888; rounds (PBA)=3.765432098765432;} brown bear #21: {team=unaligned ; avg hp=27.37037037037037 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.666666666666668; hits/misses (PBA)= 2.037037037037037/1.9135802469135803; rounds (PBA)=3.962962962962963;} brown bear #42: {team=unaligned ; avg hp=22.59259259259259 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.80246913580247; hits/misses (PBA)= 1.9753086419753085/1.7407407407407407; rounds (PBA)=3.7160493827160495;} guard #2: {team=any ; avg hp=-4.185185185185185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.444444444444445; hits/misses (PBA)= 1.2962962962962963/0.654320987654321; rounds (PBA)=1.9506172839506173;} brown bear #81: {team=unaligned ; avg hp=25.37037037037037 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.71604938271605; hits/misses (PBA)= 2.0617283950617282/1.8641975308641976; rounds (PBA)=3.9382716049382718;} brown bear #20: {team=unaligned ; avg hp=24.037037037037038 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.098765432098766; hits/misses (PBA)= 1.9506172839506173/1.9506172839506173; rounds (PBA)=3.9012345679012346;} guard #25: {team=any ; avg hp=-5.049382716049383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987654320987654; hits/misses (PBA)= 1.0987654320987654/0.6666666666666666; rounds (PBA)=1.7654320987654322;} brown bear #44: {team=unaligned ; avg hp=24.54320987654321 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.037037037037036; hits/misses (PBA)= 1.691358024691358/2.0864197530864197; rounds (PBA)=3.7901234567901234;} guard #71: {team=any ; avg hp=-4.469135802469136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.037037037037037; hits/misses (PBA)= 1.2469135802469136/0.7777777777777778; rounds (PBA)=2.0246913580246915;} guard #92: {team=any ; avg hp=-4.679012345679013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592592592592593; hits/misses (PBA)= 1.1481481481481481/0.6049382716049383; rounds (PBA)=1.7654320987654322;} scout #7: {team=any ; avg hp=-4.012345679012346 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.30864197530864; hits/misses (PBA)= 5.765432098765432/2.753086419753086; rounds (PBA)=4.2592592592592595;} guard #18: {team=any ; avg hp=-3.7777777777777777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.246913580246914; hits/misses (PBA)= 1.2839506172839505/0.6419753086419753; rounds (PBA)=1.9259259259259258;} guard #45: {team=any ; avg hp=-4.061728395061729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3580246913580245; hits/misses (PBA)= 1.1358024691358024/0.7530864197530864; rounds (PBA)=1.8888888888888888;} guard #85: {team=any ; avg hp=-3.950617283950617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.827160493827161; hits/misses (PBA)= 1.2222222222222223/0.7283950617283951; rounds (PBA)=1.9506172839506173;} brown bear #61: {team=unaligned ; avg hp=26.790123456790123 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.962962962962962; hits/misses (PBA)= 2.234567901234568/1.728395061728395; rounds (PBA)=3.9753086419753085;} brown bear #57: {team=unaligned ; avg hp=25.691358024691358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.012345679012345; hits/misses (PBA)= 2.049382716049383/1.8148148148148149; rounds (PBA)=3.876543209876543;} brown bear #91: {team=unaligned ; avg hp=24.77777777777778 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.839506172839506; hits/misses (PBA)= 2.0123456790123457/1.7901234567901234; rounds (PBA)=3.8395061728395063;} brown bear #19: {team=unaligned ; avg hp=23.85185185185185 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.37037037037037; hits/misses (PBA)= 1.8518518518518519/1.8518518518518519; rounds (PBA)=3.740740740740741;} guard #9: {team=any ; avg hp=-4.604938271604938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925925925925926; hits/misses (PBA)= 1.1975308641975309/0.7037037037037037; rounds (PBA)=1.9012345679012346;} brown bear #68: {team=unaligned ; avg hp=26.28395061728395 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.641975308641975; hits/misses (PBA)= 2.0/1.9506172839506173; rounds (PBA)=3.962962962962963;} guard #30: {team=any ; avg hp=-4.222222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111111111111111; hits/misses (PBA)= 1.2345679012345678/0.7037037037037037; rounds (PBA)=1.9382716049382716;} guard #80: {team=any ; avg hp=-4.481481481481482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864197530864198; hits/misses (PBA)= 1.0617283950617284/0.7037037037037037; rounds (PBA)=1.7654320987654322;} brown bear #32: {team=unaligned ; avg hp=23.14814814814815 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.765432098765434; hits/misses (PBA)= 1.8395061728395061/1.876543209876543; rounds (PBA)=3.728395061728395;} brown bear #47: {team=unaligned ; avg hp=25.876543209876544 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.061728395061728; hits/misses (PBA)= 2.0987654320987654/1.8271604938271604; rounds (PBA)=3.925925925925926;} brown bear #2: {team=unaligned ; avg hp=21.950617283950617 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.061728395061728; hits/misses (PBA)= 1.8271604938271604/1.7160493827160495; rounds (PBA)=3.54320987654321;} guard #21: {team=any ; avg hp=-4.172839506172839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.691358024691358; hits/misses (PBA)= 1.382716049382716/0.691358024691358; rounds (PBA)=2.074074074074074;} guard #100: {team=any ; avg hp=-3.506172839506173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3580246913580245; hits/misses (PBA)= 1.3580246913580247/0.6172839506172839; rounds (PBA)=1.9753086419753085;} brown bear #70: {team=unaligned ; avg hp=25.123456790123456 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.320987654320987; hits/misses (PBA)= 2.111111111111111/1.9135802469135803; rounds (PBA)=4.0246913580246915;} guard #10: {team=any ; avg hp=-4.592592592592593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.716049382716049; hits/misses (PBA)= 1.271604938271605/0.5802469135802469; rounds (PBA)=1.8518518518518519;} brown bear #93: {team=unaligned ; avg hp=24.40740740740741 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.48148148148148; hits/misses (PBA)= 2.2098765432098766/1.6666666666666667; rounds (PBA)=3.888888888888889;} scout #9: {team=any ; avg hp=-3.8271604938271606 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.407407407407405; hits/misses (PBA)= 5.962962962962963/2.432098765432099; rounds (PBA)=4.197530864197531;} brown bear #82: {team=unaligned ; avg hp=27.45679012345679 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.691358024691358; hits/misses (PBA)= 1.8641975308641976/2.185185185185185; rounds (PBA)=4.061728395061729;} guard #40: {team=any ; avg hp=-4.407407407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54320987654321; hits/misses (PBA)= 1.3703703703703705/0.6172839506172839; rounds (PBA)=1.9876543209876543;} guard #58: {team=any ; avg hp=-3.9135802469135803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.666666666666667; hits/misses (PBA)= 1.2098765432098766/0.6790123456790124; rounds (PBA)=1.8888888888888888;} brown bear #76: {team=unaligned ; avg hp=22.358024691358025 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.728395061728396; hits/misses (PBA)= 1.7407407407407407/1.8271604938271604; rounds (PBA)=3.580246913580247;} guard #63: {team=any ; avg hp=-4.148148148148148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.395061728395062; hits/misses (PBA)= 1.1111111111111112/0.7407407407407407; rounds (PBA)=1.8518518518518519;} guard #5: {team=any ; avg hp=-3.888888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.148148148148148; hits/misses (PBA)= 1.1481481481481481/0.6666666666666666; rounds (PBA)=1.8148148148148149;} brown bear #43: {team=unaligned ; avg hp=27.382716049382715 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.14814814814815; hits/misses (PBA)= 2.037037037037037/1.8395061728395061; rounds (PBA)=3.9012345679012346;} brown bear #69: {team=unaligned ; avg hp=25.82716049382716 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.160493827160494; hits/misses (PBA)= 2.0987654320987654/1.728395061728395; rounds (PBA)=3.8395061728395063;} brown bear #87: {team=unaligned ; avg hp=22.037037037037038 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.925925925925926; hits/misses (PBA)= 1.876543209876543/1.6666666666666667; rounds (PBA)=3.5555555555555554;} guard #94: {team=any ; avg hp=-6.012345679012346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.827160493827161; hits/misses (PBA)= 1.2469135802469136/0.7160493827160493; rounds (PBA)=1.962962962962963;} brown bear #100: {team=unaligned ; avg hp=26.14814814814815 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.123456790123456; hits/misses (PBA)= 2.1358024691358026/1.8271604938271604; rounds (PBA)=3.9753086419753085;} brown bear #39: {team=unaligned ; avg hp=24.17283950617284 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.790123456790123; hits/misses (PBA)= 1.9876543209876543/1.8148148148148149; rounds (PBA)=3.814814814814815;} brown bear #16: {team=unaligned ; avg hp=25.48148148148148 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.395061728395063; hits/misses (PBA)= 2.0864197530864197/1.7777777777777777; rounds (PBA)=3.876543209876543;} guard #60: {team=any ; avg hp=-4.37037037037037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0246913580246915; hits/misses (PBA)= 1.2839506172839505/0.6172839506172839; rounds (PBA)=1.9012345679012346;} brown bear #29: {team=unaligned ; avg hp=24.567901234567902 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.691358024691358; hits/misses (PBA)= 2.0246913580246915/1.7654320987654322; rounds (PBA)=3.802469135802469;} brown bear #73: {team=unaligned ; avg hp=24.950617283950617 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.17283950617284; hits/misses (PBA)= 1.9135802469135803/1.9382716049382716; rounds (PBA)=3.8518518518518516;} guard #95: {team=any ; avg hp=-4.345679012345679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.308641975308642; hits/misses (PBA)= 1.0740740740740742/0.7037037037037037; rounds (PBA)=1.7901234567901234;} brown bear #67: {team=unaligned ; avg hp=22.666666666666668 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.444444444444445; hits/misses (PBA)= 1.7160493827160495/1.9876543209876543; rounds (PBA)=3.7037037037037037;} guard #76: {team=any ; avg hp=-3.888888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.555555555555555; hits/misses (PBA)= 1.308641975308642/0.654320987654321; rounds (PBA)=1.962962962962963;} guard #97: {team=any ; avg hp=-3.9135802469135803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.518518518518518; hits/misses (PBA)= 1.3333333333333333/0.7530864197530864; rounds (PBA)=2.0864197530864197;} guard #75: {team=any ; avg hp=-4.407407407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481481481481482; hits/misses (PBA)= 1.2962962962962963/0.6666666666666666; rounds (PBA)=1.962962962962963;} brown bear #7: {team=unaligned ; avg hp=22.790123456790123 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.580246913580247; hits/misses (PBA)= 1.876543209876543/1.7530864197530864; rounds (PBA)=3.6419753086419755;} guard #98: {team=any ; avg hp=-4.6419753086419755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.098765432098766; hits/misses (PBA)= 1.308641975308642/0.7283950617283951; rounds (PBA)=2.037037037037037;} guard #29: {team=any ; avg hp=-4.246913580246914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.617283950617284; hits/misses (PBA)= 1.3580246913580247/0.691358024691358; rounds (PBA)=2.049382716049383;} guard #28: {team=any ; avg hp=-4.283950617283951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938271604938271; hits/misses (PBA)= 1.2592592592592593/0.7037037037037037; rounds (PBA)=1.962962962962963;} brown bear #40: {team=unaligned ; avg hp=27.617283950617285 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.506172839506174; hits/misses (PBA)= 1.9876543209876543/1.9382716049382716; rounds (PBA)=3.9382716049382718;} guard #26: {team=any ; avg hp=-4.444444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925925925925926; hits/misses (PBA)= 1.3333333333333333/0.6296296296296297; rounds (PBA)=1.962962962962963;} guard #67: {team=any ; avg hp=-4.271604938271605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.37037037037037; hits/misses (PBA)= 1.1111111111111112/0.5679012345679012; rounds (PBA)=1.691358024691358;} brown bear #26: {team=unaligned ; avg hp=26.02469135802469 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.45679012345679; hits/misses (PBA)= 2.259259259259259/1.691358024691358; rounds (PBA)=3.950617283950617;} guard #55: {team=any ; avg hp=-5.172839506172839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.938271604938271; hits/misses (PBA)= 1.3703703703703705/0.48148148148148145; rounds (PBA)=1.8518518518518519;} guard #53: {team=any ; avg hp=-4.2592592592592595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197530864197531; hits/misses (PBA)= 1.2592592592592593/0.7037037037037037; rounds (PBA)=1.962962962962963;} scout #3: {team=any ; avg hp=-4.234567901234568 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.4320987654321; hits/misses (PBA)= 6.172839506172839/2.3703703703703702; rounds (PBA)=4.271604938271605;} guard #11: {team=any ; avg hp=-4.37037037037037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938271604938271; hits/misses (PBA)= 1.1851851851851851/0.691358024691358; rounds (PBA)=1.876543209876543;} brown bear #79: {team=unaligned ; avg hp=22.74074074074074 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.777777777777779; hits/misses (PBA)= 1.7777777777777777/1.7654320987654322; rounds (PBA)=3.5555555555555554;} brown bear #10: {team=unaligned ; avg hp=22.432098765432098 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.296296296296298; hits/misses (PBA)= 1.962962962962963/1.9135802469135803; rounds (PBA)=3.876543209876543;} scout #6: {team=any ; avg hp=-4.234567901234568 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.32098765432099; hits/misses (PBA)= 5.790123456790123/2.506172839506173; rounds (PBA)=4.148148148148148;} brown bear #14: {team=unaligned ; avg hp=25.59259259259259 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.0; hits/misses (PBA)= 1.8024691358024691/1.9876543209876543; rounds (PBA)=3.7901234567901234;} brown bear #95: {team=unaligned ; avg hp=25.209876543209877 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.271604938271604; hits/misses (PBA)= 1.9382716049382716/1.9012345679012346; rounds (PBA)=3.8518518518518516;} guard #19: {team=any ; avg hp=-4.061728395061729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.604938271604938; hits/misses (PBA)= 1.1851851851851851/0.6296296296296297; rounds (PBA)=1.8148148148148149;} brown bear #25: {team=unaligned ; avg hp=23.59259259259259 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.703703703703702; hits/misses (PBA)= 1.9753086419753085/1.8888888888888888; rounds (PBA)=3.888888888888889;} brown bear #63: {team=unaligned ; avg hp=22.28395061728395 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.22222222222222; hits/misses (PBA)= 1.8518518518518519/1.6666666666666667; rounds (PBA)=3.5185185185185186;} brown bear #64: {team=unaligned ; avg hp=25.728395061728396 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.358024691358025; hits/misses (PBA)= 1.8888888888888888/1.9012345679012346; rounds (PBA)=3.7901234567901234;} brown bear #11: {team=unaligned ; avg hp=21.938271604938272 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.123456790123456; hits/misses (PBA)= 1.7777777777777777/1.9382716049382716; rounds (PBA)=3.728395061728395;} brown bear #13: {team=unaligned ; avg hp=23.08641975308642 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.703703703703702; hits/misses (PBA)= 1.8641975308641976/1.9012345679012346; rounds (PBA)=3.7777777777777777;} guard #74: {team=any ; avg hp=-4.654320987654321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.407407407407407; hits/misses (PBA)= 1.2839506172839505/0.6172839506172839; rounds (PBA)=1.9012345679012346;} brown bear #62: {team=unaligned ; avg hp=23.91358024691358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.37037037037037; hits/misses (PBA)= 2.049382716049383/1.654320987654321; rounds (PBA)=3.7037037037037037;} brown bear #17: {team=unaligned ; avg hp=27.641975308641975 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.864197530864196; hits/misses (PBA)= 2.1481481481481484/1.9506172839506173; rounds (PBA)=4.111111111111111;} brown bear #86: {team=unaligned ; avg hp=24.246913580246915 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.333333333333332; hits/misses (PBA)= 2.037037037037037/1.728395061728395; rounds (PBA)=3.765432098765432;} brown bear #52: {team=unaligned ; avg hp=25.901234567901234 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.790123456790123; hits/misses (PBA)= 2.0123456790123457/1.8518518518518519; rounds (PBA)=3.8641975308641974;} guard #78: {team=any ; avg hp=-4.54320987654321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.938271604938271; hits/misses (PBA)= 1.3209876543209877/0.7530864197530864; rounds (PBA)=2.074074074074074;} brown bear #71: {team=unaligned ; avg hp=24.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.91358024691358; hits/misses (PBA)= 1.876543209876543/1.8888888888888888; rounds (PBA)=3.765432098765432;} guard #36: {team=any ; avg hp=-4.679012345679013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.62962962962963; hits/misses (PBA)= 1.2962962962962963/0.6419753086419753; rounds (PBA)=1.9382716049382716;} brown bear #78: {team=unaligned ; avg hp=27.22222222222222 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.395061728395063; hits/misses (PBA)= 2.074074074074074/1.9012345679012346; rounds (PBA)=3.9876543209876543;} brown bear #66: {team=unaligned ; avg hp=25.85185185185185 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.91358024691358; hits/misses (PBA)= 1.9506172839506173/1.8395061728395061; rounds (PBA)=3.814814814814815;} scout #8: {team=any ; avg hp=-4.333333333333333 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.2962962962963; hits/misses (PBA)= 6.111111111111111/2.259259259259259; rounds (PBA)=4.185185185185185;} brown bear #49: {team=unaligned ; avg hp=23.08641975308642 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45679012345679; hits/misses (PBA)= 1.7777777777777777/1.9382716049382716; rounds (PBA)=3.728395061728395;} guard #79: {team=any ; avg hp=-4.6419753086419755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.851851851851852; hits/misses (PBA)= 1.271604938271605/0.7160493827160493; rounds (PBA)=1.9876543209876543;} guard #68: {team=any ; avg hp=-3.9135802469135803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765432098765432; hits/misses (PBA)= 1.308641975308642/0.5061728395061729; rounds (PBA)=1.8271604938271604;} brown bear #48: {team=unaligned ; avg hp=28.074074074074073 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.950617283950617; hits/misses (PBA)= 2.0246913580246915/2.0617283950617282; rounds (PBA)=4.111111111111111;} guard #82: {team=any ; avg hp=-4.654320987654321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.08641975308642; hits/misses (PBA)= 1.271604938271605/0.6296296296296297; rounds (PBA)=1.9012345679012346;} guard #77: {team=any ; avg hp=-4.049382716049383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.148148148148148; hits/misses (PBA)= 1.1851851851851851/0.7037037037037037; rounds (PBA)=1.8888888888888888;} guard #57: {team=any ; avg hp=-4.716049382716049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.493827160493828; hits/misses (PBA)= 1.3580246913580247/0.6419753086419753; rounds (PBA)=2.0;} guard #37: {team=any ; avg hp=-4.308641975308642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765432098765432; hits/misses (PBA)= 1.2098765432098766/0.6172839506172839; rounds (PBA)=1.8271604938271604;} guard #38: {team=any ; avg hp=-4.864197530864198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.703703703703703; hits/misses (PBA)= 1.2469135802469136/0.7160493827160493; rounds (PBA)=1.9753086419753085;} guard #17: {team=any ; avg hp=-4.481481481481482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7407407407407405; hits/misses (PBA)= 1.1851851851851851/0.691358024691358; rounds (PBA)=1.9012345679012346;} guard #47: {team=any ; avg hp=-4.160493827160494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469135802469136; hits/misses (PBA)= 1.123456790123457/0.7530864197530864; rounds (PBA)=1.876543209876543;} guard #31: {team=any ; avg hp=-4.111111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197530864197531; hits/misses (PBA)= 1.2839506172839505/0.7160493827160493; rounds (PBA)=2.0;} scout #5: {team=any ; avg hp=-4.419753086419753 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08641975308642; hits/misses (PBA)= 5.691358024691358/2.654320987654321; rounds (PBA)=4.172839506172839;} scout: {team=any ; avg hp=-4.382716049382716 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.407407407407405; hits/misses (PBA)= 5.777777777777778/2.691358024691358; rounds (PBA)=4.234567901234568;} brown bear #31: {team=unaligned ; avg hp=25.08641975308642 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.666666666666666; hits/misses (PBA)= 1.7777777777777777/1.9382716049382716; rounds (PBA)=3.7160493827160495;} brown bear #89: {team=unaligned ; avg hp=24.753086419753085 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.17283950617284; hits/misses (PBA)= 1.8888888888888888/2.0123456790123457; rounds (PBA)=3.9012345679012346;} brown bear #92: {team=unaligned ; avg hp=23.617283950617285 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.876543209876544; hits/misses (PBA)= 2.0123456790123457/1.8148148148148149; rounds (PBA)=3.8271604938271606;} brown bear #94: {team=unaligned ; avg hp=23.65432098765432 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.54320987654321; hits/misses (PBA)= 1.8888888888888888/1.691358024691358; rounds (PBA)=3.5925925925925926;} guard #96: {team=any ; avg hp=-4.419753086419753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.555555555555555; hits/misses (PBA)= 1.308641975308642/0.6666666666666666; rounds (PBA)=1.9753086419753085;} guard #48: {team=any ; avg hp=-4.271604938271605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.518518518518518; hits/misses (PBA)= 1.1728395061728396/0.7777777777777778; rounds (PBA)=1.9506172839506173;} guard #70: {team=any ; avg hp=-4.308641975308642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864197530864198; hits/misses (PBA)= 1.2098765432098766/0.5679012345679012; rounds (PBA)=1.7777777777777777;} guard #44: {team=any ; avg hp=-4.481481481481482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506172839506172; hits/misses (PBA)= 1.3950617283950617/0.5802469135802469; rounds (PBA)=1.9753086419753085;} guard #73: {team=any ; avg hp=-4.283950617283951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.395061728395062; hits/misses (PBA)= 1.3703703703703705/0.691358024691358; rounds (PBA)=2.0617283950617282;} guard #86: {team=any ; avg hp=-4.654320987654321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.814814814814815; hits/misses (PBA)= 1.3703703703703705/0.691358024691358; rounds (PBA)=2.074074074074074;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.65; crudely normalised: 0% > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 80; Sum of rounds: 400; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 80; perfect battles: 0; close-call battles: 80; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #74: {team=unaligned ; avg hp=24.95 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.85; hits/misses (PBA)= 1.85/1.975; rounds (PBA)=3.85;} brown bear #25: {team=unaligned ; avg hp=25.8 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4375; hits/misses (PBA)= 1.975/1.95; rounds (PBA)=3.9375;} brown bear #98: {team=unaligned ; avg hp=22.0125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.65; hits/misses (PBA)= 1.7625/1.8375; rounds (PBA)=3.6;} brown bear #59: {team=unaligned ; avg hp=24.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.15; hits/misses (PBA)= 2.0875/1.9125; rounds (PBA)=4.0;} brown bear #56: {team=unaligned ; avg hp=21.95 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.7; hits/misses (PBA)= 1.6375/2.075; rounds (PBA)=3.7125;} brown bear #58: {team=unaligned ; avg hp=21.55 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.85; hits/misses (PBA)= 1.7125/1.7875; rounds (PBA)=3.55;} guard #27: {team=any ; avg hp=-4.4875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3125; hits/misses (PBA)= 1.3/0.5875; rounds (PBA)=1.8875;} guard #8: {team=any ; avg hp=-4.0125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1; hits/misses (PBA)= 1.225/0.6875; rounds (PBA)=1.9125;} guard #44: {team=any ; avg hp=-4.6625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.1/0.9; rounds (PBA)=2.0;} brown bear #96: {team=unaligned ; avg hp=25.425 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.0375; hits/misses (PBA)= 2.0625/1.7875; rounds (PBA)=3.8875;} brown bear #13: {team=unaligned ; avg hp=23.1125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5; hits/misses (PBA)= 2.0125/1.8; rounds (PBA)=3.8125;} brown bear #89: {team=unaligned ; avg hp=24.7875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.3125; hits/misses (PBA)= 2.1875/1.8; rounds (PBA)=3.9875;} brown bear #65: {team=unaligned ; avg hp=22.8625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.5; hits/misses (PBA)= 1.8625/1.775; rounds (PBA)=3.6375;} brown bear #24: {team=unaligned ; avg hp=21.6875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.9875; hits/misses (PBA)= 1.7625/1.9; rounds (PBA)=3.6625;} brown bear #61: {team=unaligned ; avg hp=24.625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0875; hits/misses (PBA)= 2.025/1.925; rounds (PBA)=3.95;} brown bear #73: {team=unaligned ; avg hp=24.3125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.25; hits/misses (PBA)= 1.925/2.0; rounds (PBA)=3.9375;} brown bear #4: {team=unaligned ; avg hp=21.4875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.1; hits/misses (PBA)= 1.675/1.85; rounds (PBA)=3.5375;} brown bear #23: {team=unaligned ; avg hp=25.825 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.625; hits/misses (PBA)= 2.225/1.6125; rounds (PBA)=3.8375;} brown bear #32: {team=unaligned ; avg hp=23.1125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.15; hits/misses (PBA)= 1.825/1.8125; rounds (PBA)=3.6375;} brown bear #79: {team=unaligned ; avg hp=21.725 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0875; hits/misses (PBA)= 2.1125/1.5875; rounds (PBA)=3.7125;} guard #35: {team=any ; avg hp=-4.5125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3875; hits/misses (PBA)= 1.3375/0.6; rounds (PBA)=1.9375;} brown bear #11: {team=unaligned ; avg hp=26.9375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.65; hits/misses (PBA)= 1.9875/2.0375; rounds (PBA)=4.05;} brown bear #50: {team=unaligned ; avg hp=25.2625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.575; hits/misses (PBA)= 2.075/1.875; rounds (PBA)=3.95;} brown bear #91: {team=unaligned ; avg hp=23.725 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8; hits/misses (PBA)= 1.9875/1.925; rounds (PBA)=3.9375;} brown bear #100: {team=unaligned ; avg hp=24.6 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.9; hits/misses (PBA)= 2.0125/2.025; rounds (PBA)=4.0625;} brown bear #42: {team=unaligned ; avg hp=25.3125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.525; hits/misses (PBA)= 2.1125/1.8375; rounds (PBA)=3.95;} guard #25: {team=any ; avg hp=-3.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4875; hits/misses (PBA)= 1.2/0.7125; rounds (PBA)=1.9125;} brown bear #64: {team=unaligned ; avg hp=24.5625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.175; hits/misses (PBA)= 2.1125/1.8; rounds (PBA)=3.925;} brown bear #90: {team=unaligned ; avg hp=21.6375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.875; hits/misses (PBA)= 1.7125/1.9125; rounds (PBA)=3.6375;} brown bear #31: {team=unaligned ; avg hp=29.475 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.2375; hits/misses (PBA)= 1.925/2.125; rounds (PBA)=4.075;} brown bear #88: {team=unaligned ; avg hp=23.2625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.025; hits/misses (PBA)= 1.975/1.7875; rounds (PBA)=3.7625;} guard #43: {team=any ; avg hp=-4.5125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7; hits/misses (PBA)= 1.25/0.675; rounds (PBA)=1.925;} guard #13: {team=any ; avg hp=-4.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7625; hits/misses (PBA)= 1.0375/0.7625; rounds (PBA)=1.8;} brown bear #75: {team=unaligned ; avg hp=25.95 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.875; hits/misses (PBA)= 2.0125/1.8375; rounds (PBA)=3.85;} guard #15: {team=any ; avg hp=-3.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.375; hits/misses (PBA)= 1.375/0.575; rounds (PBA)=1.95;} brown bear #19: {team=unaligned ; avg hp=25.85 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.675; hits/misses (PBA)= 1.875/2.05; rounds (PBA)=3.9375;} guard #65: {team=any ; avg hp=-3.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7375; hits/misses (PBA)= 1.2125/0.775; rounds (PBA)=1.9875;} brown bear #68: {team=unaligned ; avg hp=26.0375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.775; hits/misses (PBA)= 1.775/2.1875; rounds (PBA)=3.9625;} guard #26: {team=any ; avg hp=-4.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575; hits/misses (PBA)= 1.2125/0.6625; rounds (PBA)=1.875;} brown bear #21: {team=unaligned ; avg hp=24.8625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1625; hits/misses (PBA)= 1.975/1.8; rounds (PBA)=3.775;} guard #29: {team=any ; avg hp=-4.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225; hits/misses (PBA)= 1.1125/0.65; rounds (PBA)=1.7625;} guard #45: {team=any ; avg hp=-4.0125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5125; hits/misses (PBA)= 1.175/0.6625; rounds (PBA)=1.8375;} guard #98: {team=any ; avg hp=-4.9625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5875; hits/misses (PBA)= 1.3625/0.7375; rounds (PBA)=2.1;} brown bear #43: {team=unaligned ; avg hp=22.8 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.05; hits/misses (PBA)= 1.95/1.8125; rounds (PBA)=3.7625;} guard #23: {team=any ; avg hp=-4.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2875; hits/misses (PBA)= 1.25/0.6; rounds (PBA)=1.85;} guard #77: {team=any ; avg hp=-4.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9125; hits/misses (PBA)= 1.1125/0.675; rounds (PBA)=1.7875;} guard #97: {team=any ; avg hp=-5.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2625; hits/misses (PBA)= 1.375/0.65; rounds (PBA)=2.025;} guard #92: {team=any ; avg hp=-4.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1375; hits/misses (PBA)= 1.0375/0.775; rounds (PBA)=1.8125;} guard #32: {team=any ; avg hp=-4.6125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725; hits/misses (PBA)= 1.4125/0.7; rounds (PBA)=2.1125;} guard #51: {team=any ; avg hp=-4.4875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.75; hits/misses (PBA)= 1.2125/0.575; rounds (PBA)=1.7875;} guard #78: {team=any ; avg hp=-4.5125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1625; hits/misses (PBA)= 1.3/0.575; rounds (PBA)=1.875;} brown bear #86: {team=unaligned ; avg hp=22.6375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.95; hits/misses (PBA)= 1.975/1.775; rounds (PBA)=3.7625;} guard #74: {team=any ; avg hp=-3.5875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6; hits/misses (PBA)= 1.225/0.6875; rounds (PBA)=1.9125;} guard #36: {team=any ; avg hp=-3.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7125; hits/misses (PBA)= 1.1625/0.6875; rounds (PBA)=1.85;} scout #2: {team=any ; avg hp=-3.375 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.85; hits/misses (PBA)= 5.9625/2.4625; rounds (PBA)=4.2125;} guard #68: {team=any ; avg hp=-4.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.2375/0.5875; rounds (PBA)=1.825;} brown bear #9: {team=unaligned ; avg hp=24.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.1125; hits/misses (PBA)= 1.9125/1.9375; rounds (PBA)=3.85;} guard #42: {team=any ; avg hp=-4.7375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6375; hits/misses (PBA)= 1.35/0.625; rounds (PBA)=1.9875;} brown bear #44: {team=unaligned ; avg hp=26.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.4125; hits/misses (PBA)= 2.2/1.875; rounds (PBA)=4.0875;} brown bear #99: {team=unaligned ; avg hp=22.2875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.225; hits/misses (PBA)= 1.8125/1.9; rounds (PBA)=3.7125;} guard #40: {team=any ; avg hp=-5.05 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.975; hits/misses (PBA)= 1.45/0.6875; rounds (PBA)=2.1375;} brown bear #55: {team=unaligned ; avg hp=25.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.125; hits/misses (PBA)= 2.075/1.8125; rounds (PBA)=3.8875;} guard #38: {team=any ; avg hp=-4.1375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925; hits/misses (PBA)= 1.225/0.65; rounds (PBA)=1.8875;} brown bear #47: {team=unaligned ; avg hp=27.375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.725; hits/misses (PBA)= 2.325/1.6375; rounds (PBA)=3.975;} brown bear #20: {team=unaligned ; avg hp=24.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.775; hits/misses (PBA)= 1.9875/1.8375; rounds (PBA)=3.8375;} brown bear #77: {team=unaligned ; avg hp=26.8375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3625; hits/misses (PBA)= 1.95/2.075; rounds (PBA)=4.05;} brown bear #54: {team=unaligned ; avg hp=25.3625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3875; hits/misses (PBA)= 1.8375/2.075; rounds (PBA)=3.925;} guard #34: {team=any ; avg hp=-4.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.225; hits/misses (PBA)= 1.3625/0.6375; rounds (PBA)=2.0;} brown bear #51: {team=unaligned ; avg hp=23.0375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.4625; hits/misses (PBA)= 1.95/1.725; rounds (PBA)=3.6875;} brown bear #45: {team=unaligned ; avg hp=21.5375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.3125; hits/misses (PBA)= 1.775/1.75; rounds (PBA)=3.525;} guard #58: {team=any ; avg hp=-5.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8875; hits/misses (PBA)= 1.45/0.5375; rounds (PBA)=1.9875;} brown bear: {team=unaligned ; avg hp=26.825 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.575; hits/misses (PBA)= 2.125/1.8125; rounds (PBA)=3.9375;} guard #95: {team=any ; avg hp=-4.1375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175; hits/misses (PBA)= 1.125/0.6125; rounds (PBA)=1.7375;} brown bear #60: {team=unaligned ; avg hp=23.1 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.9875; hits/misses (PBA)= 1.9/2.0; rounds (PBA)=3.9;} guard #39: {team=any ; avg hp=-4.1875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7625; hits/misses (PBA)= 1.5/0.6; rounds (PBA)=2.1;} guard #10: {team=any ; avg hp=-4.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825; hits/misses (PBA)= 1.075/0.75; rounds (PBA)=1.825;} brown bear #12: {team=unaligned ; avg hp=24.6 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.9125; hits/misses (PBA)= 2.1875/1.725; rounds (PBA)=3.95;} guard #60: {team=any ; avg hp=-4.7625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.275/0.5875; rounds (PBA)=1.8625;} brown bear #48: {team=unaligned ; avg hp=25.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95; hits/misses (PBA)= 2.025/1.775; rounds (PBA)=3.8125;} brown bear #78: {team=unaligned ; avg hp=26.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.2625; hits/misses (PBA)= 2.0375/1.8875; rounds (PBA)=3.9375;} guard #75: {team=any ; avg hp=-4.0125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5625; hits/misses (PBA)= 1.35/0.675; rounds (PBA)=2.025;} guard #79: {team=any ; avg hp=-4.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0375; hits/misses (PBA)= 1.2625/0.575; rounds (PBA)=1.85;} guard #64: {team=any ; avg hp=-4.8875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1125; hits/misses (PBA)= 1.3/0.7875; rounds (PBA)=2.0875;} guard #72: {team=any ; avg hp=-4.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4375; hits/misses (PBA)= 1.35/0.6375; rounds (PBA)=1.9875;} brown bear #2: {team=unaligned ; avg hp=25.9375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.075; hits/misses (PBA)= 1.9625/1.8625; rounds (PBA)=3.825;} guard #55: {team=any ; avg hp=-4.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.825; hits/misses (PBA)= 1.375/0.6125; rounds (PBA)=2.0;} guard #89: {team=any ; avg hp=-4.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.525; hits/misses (PBA)= 1.325/0.6125; rounds (PBA)=1.9375;} guard #11: {team=any ; avg hp=-4.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9125; hits/misses (PBA)= 1.2125/0.7125; rounds (PBA)=1.925;} guard #80: {team=any ; avg hp=-4.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1375; hits/misses (PBA)= 1.1125/0.75; rounds (PBA)=1.8625;} guard #53: {team=any ; avg hp=-4.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.3875/0.575; rounds (PBA)=1.9625;} brown bear #72: {team=unaligned ; avg hp=25.525 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.075; hits/misses (PBA)= 2.1375/1.875; rounds (PBA)=4.025;} brown bear #53: {team=unaligned ; avg hp=22.15 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2375; hits/misses (PBA)= 1.7625/1.7625; rounds (PBA)=3.525;} guard #76: {team=any ; avg hp=-4.9875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0375; hits/misses (PBA)= 1.4625/0.6375; rounds (PBA)=2.1;} guard #54: {team=any ; avg hp=-3.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6125; hits/misses (PBA)= 1.2/0.8; rounds (PBA)=2.0125;} brown bear #76: {team=unaligned ; avg hp=24.0875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.875; hits/misses (PBA)= 2.0/1.7875; rounds (PBA)=3.7875;} scout #10: {team=any ; avg hp=-3.725 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.675; hits/misses (PBA)= 5.9/2.65; rounds (PBA)=4.275;} brown bear #92: {team=unaligned ; avg hp=26.55 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.2; hits/misses (PBA)= 2.0/1.95; rounds (PBA)=3.975;} scout #5: {team=any ; avg hp=-3.9125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.3375; hits/misses (PBA)= 6.3/2.425; rounds (PBA)=4.3625;} guard #28: {team=any ; avg hp=-4.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.225; hits/misses (PBA)= 1.2875/0.6625; rounds (PBA)=1.95;} guard #4: {team=any ; avg hp=-4.5625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875; hits/misses (PBA)= 1.2/0.7125; rounds (PBA)=1.9125;} brown bear #39: {team=unaligned ; avg hp=26.4625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.6125; hits/misses (PBA)= 2.0/1.8375; rounds (PBA)=3.85;} brown bear #57: {team=unaligned ; avg hp=21.6625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.7375; hits/misses (PBA)= 1.5875/2.025; rounds (PBA)=3.625;} brown bear #81: {team=unaligned ; avg hp=25.425 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.7375; hits/misses (PBA)= 2.3/1.7875; rounds (PBA)=4.1;} guard #19: {team=any ; avg hp=-4.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925; hits/misses (PBA)= 1.2125/0.725; rounds (PBA)=1.9375;} brown bear #71: {team=unaligned ; avg hp=25.8625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.275; hits/misses (PBA)= 1.6875/2.2; rounds (PBA)=3.8875;} scout #7: {team=any ; avg hp=-4.0625 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.1; hits/misses (PBA)= 5.8375/2.6875; rounds (PBA)=4.2625;} brown bear #40: {team=unaligned ; avg hp=26.6375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.25; hits/misses (PBA)= 2.175/1.775; rounds (PBA)=3.9875;} brown bear #41: {team=unaligned ; avg hp=24.5875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.05; hits/misses (PBA)= 1.975/1.8; rounds (PBA)=3.775;} guard #67: {team=any ; avg hp=-4.4125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15; hits/misses (PBA)= 1.3375/0.65; rounds (PBA)=1.9875;} brown bear #62: {team=unaligned ; avg hp=30.425 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.7125; hits/misses (PBA)= 2.1375/2.075; rounds (PBA)=4.225;} brown bear #69: {team=unaligned ; avg hp=22.3375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.9; hits/misses (PBA)= 1.6625/1.8375; rounds (PBA)=3.525;} brown bear #52: {team=unaligned ; avg hp=24.875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4375; hits/misses (PBA)= 2.025/1.875; rounds (PBA)=3.9125;} guard #2: {team=any ; avg hp=-4.3375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.25; hits/misses (PBA)= 1.3375/0.5375; rounds (PBA)=1.875;} guard #86: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1375; hits/misses (PBA)= 1.2625/0.7125; rounds (PBA)=1.975;} brown bear #49: {team=unaligned ; avg hp=22.925 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.6625; hits/misses (PBA)= 1.85/1.95; rounds (PBA)=3.825;} guard #21: {team=any ; avg hp=-3.9625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.2/0.675; rounds (PBA)=1.875;} brown bear #5: {team=unaligned ; avg hp=24.8875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.6875; hits/misses (PBA)= 2.1/1.85; rounds (PBA)=3.95;} guard #83: {team=any ; avg hp=-4.0875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8375; hits/misses (PBA)= 1.275/0.75; rounds (PBA)=2.0375;} scout #4: {team=any ; avg hp=-3.7375 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.35; hits/misses (PBA)= 5.7375/2.8125; rounds (PBA)=4.275;} brown bear #85: {team=unaligned ; avg hp=26.6 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.75; hits/misses (PBA)= 2.0375/1.875; rounds (PBA)=3.9125;} guard #3: {team=any ; avg hp=-5.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.175; hits/misses (PBA)= 1.3125/0.6875; rounds (PBA)=2.0;} guard #99: {team=any ; avg hp=-4.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 1.15/0.6375; rounds (PBA)=1.8125;} brown bear #80: {team=unaligned ; avg hp=25.8875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.975; hits/misses (PBA)= 1.9/2.0; rounds (PBA)=3.9;} brown bear #67: {team=unaligned ; avg hp=24.3125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.3875; hits/misses (PBA)= 2.0875/1.85; rounds (PBA)=3.9375;} guard #22: {team=any ; avg hp=-3.5375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.1375/0.8375; rounds (PBA)=1.9875;} guard #49: {team=any ; avg hp=-4.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 1.35/0.7125; rounds (PBA)=2.0625;} brown bear #35: {team=unaligned ; avg hp=23.5375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.7125; hits/misses (PBA)= 1.925/1.8375; rounds (PBA)=3.7625;} brown bear #14: {team=unaligned ; avg hp=27.35 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.7375; hits/misses (PBA)= 2.0125/1.975; rounds (PBA)=4.0;} guard #62: {team=any ; avg hp=-4.05 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.575; hits/misses (PBA)= 1.025/0.725; rounds (PBA)=1.75;} guard #9: {team=any ; avg hp=-4.5875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4125; hits/misses (PBA)= 1.2875/0.5375; rounds (PBA)=1.825;} guard #7: {team=any ; avg hp=-3.5375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.375; hits/misses (PBA)= 1.3125/0.675; rounds (PBA)=1.9875;} scout #9: {team=any ; avg hp=-4.175 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.6375; hits/misses (PBA)= 6.125/2.4; rounds (PBA)=4.2625;} guard #90: {team=any ; avg hp=-3.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7125; hits/misses (PBA)= 1.2/0.725; rounds (PBA)=1.9375;} brown bear #94: {team=unaligned ; avg hp=24.95 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5375; hits/misses (PBA)= 1.975/1.95; rounds (PBA)=3.9375;} guard #59: {team=any ; avg hp=-4.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0625; hits/misses (PBA)= 1.225/0.75; rounds (PBA)=1.975;} brown bear #30: {team=unaligned ; avg hp=23.275 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.675; hits/misses (PBA)= 2.075/1.5625; rounds (PBA)=3.65;} brown bear #97: {team=unaligned ; avg hp=24.125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.375; hits/misses (PBA)= 1.8/2.0875; rounds (PBA)=3.8875;} guard #33: {team=any ; avg hp=-4.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625; hits/misses (PBA)= 1.3375/0.525; rounds (PBA)=1.8625;} brown bear #84: {team=unaligned ; avg hp=26.125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.1125; hits/misses (PBA)= 2.125/1.95; rounds (PBA)=4.0875;} guard #46: {team=any ; avg hp=-3.9125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.25/0.625; rounds (PBA)=1.875;} brown bear #33: {team=unaligned ; avg hp=23.3 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4875; hits/misses (PBA)= 1.975/1.8625; rounds (PBA)=3.8625;} guard #96: {team=any ; avg hp=-4.8375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6625; hits/misses (PBA)= 1.175/0.6; rounds (PBA)=1.775;} guard #56: {team=any ; avg hp=-4.4625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.2625/0.6875; rounds (PBA)=1.9625;} brown bear #66: {team=unaligned ; avg hp=23.675 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4625; hits/misses (PBA)= 2.0/1.7625; rounds (PBA)=3.7875;} brown bear #29: {team=unaligned ; avg hp=23.15 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3; hits/misses (PBA)= 1.85/1.8625; rounds (PBA)=3.7375;} guard #100: {team=any ; avg hp=-4.4125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.2875/0.75; rounds (PBA)=2.0375;} brown bear #22: {team=unaligned ; avg hp=22.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.8625; hits/misses (PBA)= 1.875/1.7875; rounds (PBA)=3.675;} guard #63: {team=any ; avg hp=-4.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2125; hits/misses (PBA)= 1.325/0.5625; rounds (PBA)=1.8875;} guard #73: {team=any ; avg hp=-4.1125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.975; hits/misses (PBA)= 1.225/0.75; rounds (PBA)=1.975;} guard #84: {team=any ; avg hp=-4.3875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8375; hits/misses (PBA)= 1.1875/0.725; rounds (PBA)=1.9125;} guard #48: {team=any ; avg hp=-4.1375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.1375/0.7; rounds (PBA)=1.8375;} guard #57: {team=any ; avg hp=-3.9625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.175; hits/misses (PBA)= 1.2625/0.575; rounds (PBA)=1.8375;} brown bear #36: {team=unaligned ; avg hp=23.5875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.5125; hits/misses (PBA)= 1.85/1.9375; rounds (PBA)=3.8;} brown bear #17: {team=unaligned ; avg hp=21.75 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.65; hits/misses (PBA)= 1.9875/1.7; rounds (PBA)=3.7;} brown bear #10: {team=unaligned ; avg hp=28.0125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.3; hits/misses (PBA)= 2.1125/1.9375; rounds (PBA)=4.0625;} brown bear #8: {team=unaligned ; avg hp=26.7 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5375; hits/misses (PBA)= 2.1/1.9375; rounds (PBA)=4.0375;} guard #17: {team=any ; avg hp=-4.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9875; hits/misses (PBA)= 1.3125/0.6625; rounds (PBA)=1.975;} guard #87: {team=any ; avg hp=-5.0875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9125; hits/misses (PBA)= 1.325/0.6875; rounds (PBA)=2.025;} brown bear #82: {team=unaligned ; avg hp=25.425 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3625; hits/misses (PBA)= 1.9/2.025; rounds (PBA)=3.9375;} brown bear #18: {team=unaligned ; avg hp=25.8875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.225; hits/misses (PBA)= 2.1625/1.7375; rounds (PBA)=3.9;} guard #69: {team=any ; avg hp=-4.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4625; hits/misses (PBA)= 1.1375/0.675; rounds (PBA)=1.8125;} guard #31: {team=any ; avg hp=-4.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7375; hits/misses (PBA)= 1.4125/0.5625; rounds (PBA)=1.975;} brown bear #15: {team=unaligned ; avg hp=24.4625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.725; hits/misses (PBA)= 1.8/2.075; rounds (PBA)=3.8875;} scout #3: {team=any ; avg hp=-3.6375 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.6375; hits/misses (PBA)= 6.0625/2.4375; rounds (PBA)=4.25;} brown bear #7: {team=unaligned ; avg hp=23.8875 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.675; hits/misses (PBA)= 2.0375/1.8; rounds (PBA)=3.8375;} brown bear #38: {team=unaligned ; avg hp=25.0125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.325; hits/misses (PBA)= 2.2/1.6875; rounds (PBA)=3.8875;} guard #66: {team=any ; avg hp=-4.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3375; hits/misses (PBA)= 1.225/0.75; rounds (PBA)=1.975;} guard #93: {team=any ; avg hp=-3.8125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2; hits/misses (PBA)= 1.3375/0.6375; rounds (PBA)=1.975;} guard #70: {team=any ; avg hp=-4.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4125; hits/misses (PBA)= 1.15/0.7375; rounds (PBA)=1.8875;} brown bear #37: {team=unaligned ; avg hp=27.6375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.3875; hits/misses (PBA)= 2.25/1.8625; rounds (PBA)=4.15;} guard #82: {team=any ; avg hp=-4.175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7125; hits/misses (PBA)= 1.1625/0.675; rounds (PBA)=1.8375;} brown bear #46: {team=unaligned ; avg hp=25.9125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.075; hits/misses (PBA)= 2.1125/1.875; rounds (PBA)=3.9875;} brown bear #16: {team=unaligned ; avg hp=26.4375 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.925; hits/misses (PBA)= 1.8625/2.025; rounds (PBA)=3.9125;} guard #12: {team=any ; avg hp=-4.8375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0125; hits/misses (PBA)= 1.4/0.5625; rounds (PBA)=1.9625;} brown bear #34: {team=unaligned ; avg hp=23.475 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.2; hits/misses (PBA)= 1.825/1.7875; rounds (PBA)=3.6125;} guard #5: {team=any ; avg hp=-3.8625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8875; hits/misses (PBA)= 1.3625/0.6375; rounds (PBA)=2.0;} guard #91: {team=any ; avg hp=-4.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.2375/0.8125; rounds (PBA)=2.05;} guard #20: {team=any ; avg hp=-3.7625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875; hits/misses (PBA)= 1.1625/0.65; rounds (PBA)=1.8125;} guard #94: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2625; hits/misses (PBA)= 1.2625/0.7375; rounds (PBA)=2.0;} guard #88: {team=any ; avg hp=-4.95 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6125; hits/misses (PBA)= 1.2125/0.6; rounds (PBA)=1.8125;} brown bear #83: {team=unaligned ; avg hp=24.3125 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.475; hits/misses (PBA)= 2.0625/1.725; rounds (PBA)=3.7875;} guard: {team=any ; avg hp=-4.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1375; hits/misses (PBA)= 1.2375/0.8; rounds (PBA)=2.0375;} guard #47: {team=any ; avg hp=-4.1625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9125; hits/misses (PBA)= 1.5125/0.6; rounds (PBA)=2.1125;} guard #18: {team=any ; avg hp=-4.3875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025; hits/misses (PBA)= 1.0625/0.65; rounds (PBA)=1.7125;} brown bear #93: {team=unaligned ; avg hp=24.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1375; hits/misses (PBA)= 1.925/1.9625; rounds (PBA)=3.9;} brown bear #28: {team=unaligned ; avg hp=21.325 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.7875; hits/misses (PBA)= 1.6375/2.0375; rounds (PBA)=3.675;} brown bear #87: {team=unaligned ; avg hp=26.625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.2; hits/misses (PBA)= 2.1125/1.8375; rounds (PBA)=3.9625;} brown bear #95: {team=unaligned ; avg hp=24.05 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.35; hits/misses (PBA)= 1.9375/1.925; rounds (PBA)=3.8625;} guard #41: {team=any ; avg hp=-4.2625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8875; hits/misses (PBA)= 1.425/0.7125; rounds (PBA)=2.1375;} guard #61: {team=any ; avg hp=-4.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3875; hits/misses (PBA)= 1.125/0.725; rounds (PBA)=1.8625;} guard #50: {team=any ; avg hp=-3.95 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1; hits/misses (PBA)= 1.1125/0.7375; rounds (PBA)=1.85;} guard #30: {team=any ; avg hp=-5.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 1.125/0.725; rounds (PBA)=1.8625;} scout #8: {team=any ; avg hp=-4.0625 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.0875; hits/misses (PBA)= 6.0/2.425; rounds (PBA)=4.2125;} guard #52: {team=any ; avg hp=-4.1375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.05; hits/misses (PBA)= 1.2875/0.6875; rounds (PBA)=1.9875;} guard #81: {team=any ; avg hp=-3.9125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075; hits/misses (PBA)= 1.275/0.6125; rounds (PBA)=1.8875;} guard #6: {team=any ; avg hp=-4.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.175; hits/misses (PBA)= 1.3375/0.65; rounds (PBA)=1.9875;} scout: {team=any ; avg hp=-4.1 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.925; hits/misses (PBA)= 5.8625/2.6875; rounds (PBA)=4.275;} scout #6: {team=any ; avg hp=-4.45 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.85; hits/misses (PBA)= 6.2625/2.3125; rounds (PBA)=4.2875;} brown bear #3: {team=unaligned ; avg hp=26.575 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.3375; hits/misses (PBA)= 2.2875/1.7; rounds (PBA)=4.0;} brown bear #6: {team=unaligned ; avg hp=24.975 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3; hits/misses (PBA)= 1.975/1.9125; rounds (PBA)=3.9;} brown bear #63: {team=unaligned ; avg hp=24.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.3375; hits/misses (PBA)= 2.1375/1.7375; rounds (PBA)=3.9;} brown bear #26: {team=unaligned ; avg hp=25.8 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.8125; hits/misses (PBA)= 1.8125/2.025; rounds (PBA)=3.8375;} brown bear #27: {team=unaligned ; avg hp=24.4 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.325; hits/misses (PBA)= 1.6625/2.1375; rounds (PBA)=3.8125;} brown bear #70: {team=unaligned ; avg hp=24.2 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.7; hits/misses (PBA)= 1.9/1.9625; rounds (PBA)=3.8625;} guard #85: {team=any ; avg hp=-4.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6125; hits/misses (PBA)= 1.25/0.575; rounds (PBA)=1.825;} guard #24: {team=any ; avg hp=-3.8625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9625; hits/misses (PBA)= 1.225/0.6375; rounds (PBA)=1.8625;} guard #71: {team=any ; avg hp=-4.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.975; hits/misses (PBA)= 1.4375/0.6375; rounds (PBA)=2.075;} guard #16: {team=any ; avg hp=-4.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6; hits/misses (PBA)= 1.3875/0.775; rounds (PBA)=2.1625;} guard #37: {team=any ; avg hp=-4.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9; hits/misses (PBA)= 1.0125/0.6875; rounds (PBA)=1.7;} guard #14: {team=any ; avg hp=-3.4875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 1.225/0.7375; rounds (PBA)=1.9625;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 164.84; crudely normalised: 0% > unaligned = expected rounds to survive: 416.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 246; Sum of rounds: 690; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 245; perfect battles: 0; close-call battles: 245; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #68: {team=unaligned ; avg hp=30.349593495934958 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.764227642276422; hits/misses (PBA)= 0.9878048780487805/1.0609756097560976; rounds (PBA)=2.069105691056911;} brown bear #7: {team=unaligned ; avg hp=31.540650406504064 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.247967479674797; hits/misses (PBA)= 1.1300813008130082/0.959349593495935; rounds (PBA)=2.097560975609756;} brown bear #100: {team=unaligned ; avg hp=30.66260162601626 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.963414634146341; hits/misses (PBA)= 1.1016260162601625/0.959349593495935; rounds (PBA)=2.0772357723577235;} brown bear #44: {team=unaligned ; avg hp=31.32520325203252 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.833333333333334; hits/misses (PBA)= 1.0853658536585367/0.9634146341463414; rounds (PBA)=2.073170731707317;} brown bear #24: {team=unaligned ; avg hp=31.711382113821138 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.142276422764228; hits/misses (PBA)= 1.1056910569105691/0.959349593495935; rounds (PBA)=2.0853658536585367;} brown bear #62: {team=unaligned ; avg hp=30.26829268292683 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.922764227642276; hits/misses (PBA)= 1.08130081300813/0.9349593495934959; rounds (PBA)=2.0609756097560976;} guard #28: {team=any ; avg hp=-4.276422764227642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66260162601626; hits/misses (PBA)= 0.5934959349593496/0.3170731707317073; rounds (PBA)=0.9105691056910569;} guard #38: {team=any ; avg hp=-4.382113821138211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9552845528455283; hits/misses (PBA)= 0.5894308943089431/0.34552845528455284; rounds (PBA)=0.9349593495934959;} guard #2: {team=any ; avg hp=-4.146341463414634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.430894308943089; hits/misses (PBA)= 0.5040650406504065/0.3983739837398374; rounds (PBA)=0.9024390243902439;} guard #16: {team=any ; avg hp=-4.585365853658536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4878048780487805; hits/misses (PBA)= 0.5487804878048781/0.3699186991869919; rounds (PBA)=0.9186991869918699;} brown bear #65: {team=unaligned ; avg hp=30.678861788617887 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.024390243902438; hits/misses (PBA)= 1.016260162601626/1.008130081300813; rounds (PBA)=2.0447154471544717;} brown bear #18: {team=unaligned ; avg hp=30.951219512195124 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.308943089430894; hits/misses (PBA)= 1.0284552845528456/1.016260162601626; rounds (PBA)=2.0528455284552845;} brown bear #10: {team=unaligned ; avg hp=31.121951219512194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.373983739837398; hits/misses (PBA)= 1.0528455284552845/1.0; rounds (PBA)=2.069105691056911;} brown bear #78: {team=unaligned ; avg hp=30.252032520325205 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.731707317073171; hits/misses (PBA)= 1.0609756097560976/0.9186991869918699; rounds (PBA)=2.0040650406504064;} brown bear #38: {team=unaligned ; avg hp=31.76829268292683 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.678861788617887; hits/misses (PBA)= 1.1382113821138211/0.926829268292683; rounds (PBA)=2.0853658536585367;} guard #4: {team=any ; avg hp=-4.0528455284552845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.524390243902439; hits/misses (PBA)= 0.5284552845528455/0.37398373983739835; rounds (PBA)=0.9024390243902439;} brown bear #45: {team=unaligned ; avg hp=30.79268292682927 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.613821138211382; hits/misses (PBA)= 0.967479674796748/1.056910569105691; rounds (PBA)=2.0528455284552845;} guard #22: {team=any ; avg hp=-4.166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.369918699186992; hits/misses (PBA)= 0.5040650406504065/0.4105691056910569; rounds (PBA)=0.9146341463414634;} guard #48: {team=any ; avg hp=-4.2439024390243905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.951219512195122; hits/misses (PBA)= 0.6016260162601627/0.3252032520325203; rounds (PBA)=0.926829268292683;} brown bear #5: {team=unaligned ; avg hp=31.008130081300813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.06910569105691; hits/misses (PBA)= 1.2520325203252032/0.8292682926829268; rounds (PBA)=2.089430894308943;} brown bear #73: {team=unaligned ; avg hp=30.74390243902439 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764227642276422; hits/misses (PBA)= 1.0853658536585367/0.9349593495934959; rounds (PBA)=2.048780487804878;} brown bear #19: {team=unaligned ; avg hp=31.24390243902439 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.231707317073171; hits/misses (PBA)= 1.0447154471544715/1.0040650406504066; rounds (PBA)=2.0609756097560976;} guard #44: {team=any ; avg hp=-4.2317073170731705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.589430894308943; hits/misses (PBA)= 0.5528455284552846/0.3861788617886179; rounds (PBA)=0.9390243902439024;} brown bear #27: {team=unaligned ; avg hp=30.321138211382113 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44308943089431; hits/misses (PBA)= 1.08130081300813/0.9146341463414634; rounds (PBA)=2.016260162601626;} guard #26: {team=any ; avg hp=-4.357723577235772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.707317073170732; hits/misses (PBA)= 0.573170731707317/0.35365853658536583; rounds (PBA)=0.926829268292683;} brown bear #35: {team=unaligned ; avg hp=31.11382113821138 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.910569105691057; hits/misses (PBA)= 1.016260162601626/1.0731707317073171; rounds (PBA)=2.113821138211382;} guard #19: {team=any ; avg hp=-4.439024390243903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.345528455284553; hits/misses (PBA)= 0.4878048780487805/0.43089430894308944; rounds (PBA)=0.9186991869918699;} brown bear #95: {team=unaligned ; avg hp=32.052845528455286 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1869918699187; hits/misses (PBA)= 1.032520325203252/1.065040650406504; rounds (PBA)=2.1178861788617884;} guard #49: {team=any ; avg hp=-4.247967479674797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3780487804878048; hits/misses (PBA)= 0.5203252032520326/0.4105691056910569; rounds (PBA)=0.9308943089430894;} brown bear #92: {team=unaligned ; avg hp=31.1869918699187 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.09349593495935; hits/misses (PBA)= 1.1097560975609757/0.967479674796748; rounds (PBA)=2.0853658536585367;} brown bear #6: {team=unaligned ; avg hp=31.73170731707317 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.239837398373984; hits/misses (PBA)= 1.1178861788617886/0.9878048780487805; rounds (PBA)=2.1219512195121952;} brown bear #71: {team=unaligned ; avg hp=31.410569105691057 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878048780487806; hits/misses (PBA)= 1.0853658536585367/0.967479674796748; rounds (PBA)=2.069105691056911;} brown bear #77: {team=unaligned ; avg hp=31.83739837398374 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.077235772357724; hits/misses (PBA)= 1.1016260162601625/0.975609756097561; rounds (PBA)=2.097560975609756;} brown bear #48: {team=unaligned ; avg hp=31.036585365853657 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.174796747967479; hits/misses (PBA)= 0.9146341463414634/1.1016260162601625; rounds (PBA)=2.032520325203252;} brown bear #23: {team=unaligned ; avg hp=31.821138211382113 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.74390243902439; hits/misses (PBA)= 1.0609756097560976/1.0203252032520325; rounds (PBA)=2.1016260162601625;} scout #8: {team=any ; avg hp=-4.154471544715447 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.170731707317072; hits/misses (PBA)= 2.6666666666666665/1.2276422764227641; rounds (PBA)=1.9471544715447155;} brown bear #94: {team=unaligned ; avg hp=31.36178861788618 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8130081300813; hits/misses (PBA)= 1.016260162601626/1.0731707317073171; rounds (PBA)=2.097560975609756;} guard #29: {team=any ; avg hp=-4.715447154471545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.430894308943089; hits/misses (PBA)= 0.5365853658536586/0.3983739837398374; rounds (PBA)=0.9349593495934959;} brown bear #41: {team=unaligned ; avg hp=31.45528455284553 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.048780487804878; hits/misses (PBA)= 1.0284552845528456/1.0203252032520325; rounds (PBA)=2.069105691056911;} brown bear #84: {team=unaligned ; avg hp=31.09349593495935 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.83739837398374; hits/misses (PBA)= 1.1056910569105691/0.943089430894309; rounds (PBA)=2.0853658536585367;} scout #4: {team=any ; avg hp=-3.8780487804878048 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.841463414634147; hits/misses (PBA)= 2.5934959349593494/1.3170731707317074; rounds (PBA)=1.9552845528455285;} brown bear #89: {team=unaligned ; avg hp=31.479674796747968 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78048780487805; hits/misses (PBA)= 1.0934959349593496/1.0; rounds (PBA)=2.113821138211382;} guard #14: {team=any ; avg hp=-4.337398373983739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4186991869918697; hits/misses (PBA)= 0.516260162601626/0.3780487804878049; rounds (PBA)=0.8943089430894309;} brown bear #8: {team=unaligned ; avg hp=31.052845528455286 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995934959349594; hits/misses (PBA)= 1.1382113821138211/0.943089430894309; rounds (PBA)=2.1016260162601625;} brown bear #53: {team=unaligned ; avg hp=31.83739837398374 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.926829268292684; hits/misses (PBA)= 1.0772357723577235/0.9634146341463414; rounds (PBA)=2.0609756097560976;} guard #35: {team=any ; avg hp=-4.260162601626016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5447154471544717; hits/misses (PBA)= 0.5650406504065041/0.34959349593495936; rounds (PBA)=0.9146341463414634;} brown bear #9: {team=unaligned ; avg hp=31.621951219512194 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.085365853658537; hits/misses (PBA)= 1.032520325203252/1.048780487804878; rounds (PBA)=2.1016260162601625;} brown bear #26: {team=unaligned ; avg hp=32.40650406504065 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.707317073170731; hits/misses (PBA)= 1.0853658536585367/1.008130081300813; rounds (PBA)=2.097560975609756;} scout: {team=any ; avg hp=-3.869918699186992 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.386178861788618; hits/misses (PBA)= 2.6747967479674797/1.3008130081300813; rounds (PBA)=1.9878048780487805;} brown bear #51: {team=unaligned ; avg hp=30.739837398373982 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.934959349593496; hits/misses (PBA)= 1.0731707317073171/1.0; rounds (PBA)=2.1016260162601625;} brown bear #43: {team=unaligned ; avg hp=30.29268292682927 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613821138211382; hits/misses (PBA)= 1.0731707317073171/0.9715447154471545; rounds (PBA)=2.0609756097560976;} brown bear #93: {team=unaligned ; avg hp=31.28048780487805 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878048780487806; hits/misses (PBA)= 1.1504065040650406/0.926829268292683; rounds (PBA)=2.097560975609756;} guard #40: {team=any ; avg hp=-4.260162601626016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9227642276422765; hits/misses (PBA)= 0.573170731707317/0.3617886178861789; rounds (PBA)=0.9349593495934959;} brown bear #79: {team=unaligned ; avg hp=31.459349593495936 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800813008130081; hits/misses (PBA)= 1.0772357723577235/0.9552845528455285; rounds (PBA)=2.0609756097560976;} brown bear #98: {team=unaligned ; avg hp=30.95528455284553 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.276422764227643; hits/misses (PBA)= 1.1544715447154472/0.9349593495934959; rounds (PBA)=2.105691056910569;} guard #11: {team=any ; avg hp=-4.573170731707317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6260162601626016; hits/misses (PBA)= 0.5487804878048781/0.3861788617886179; rounds (PBA)=0.9349593495934959;} brown bear #67: {team=unaligned ; avg hp=30.963414634146343 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.829268292682928; hits/misses (PBA)= 1.113821138211382/0.9471544715447154; rounds (PBA)=2.089430894308943;} guard #17: {team=any ; avg hp=-4.776422764227642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4227642276422765; hits/misses (PBA)= 0.524390243902439/0.4105691056910569; rounds (PBA)=0.9349593495934959;} scout #10: {team=any ; avg hp=-4.199186991869919 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.471544715447154; hits/misses (PBA)= 2.6341463414634148/1.2601626016260163; rounds (PBA)=1.9471544715447155;} brown bear #46: {team=unaligned ; avg hp=31.24390243902439 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.1869918699187; hits/misses (PBA)= 1.1219512195121952/0.9390243902439024; rounds (PBA)=2.0853658536585367;} guard #47: {team=any ; avg hp=-4.524390243902439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3536585365853657; hits/misses (PBA)= 0.5/0.4024390243902439; rounds (PBA)=0.9024390243902439;} brown bear #69: {team=unaligned ; avg hp=31.528455284552845 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.926829268292684; hits/misses (PBA)= 1.0975609756097562/1.024390243902439; rounds (PBA)=2.1341463414634148;} guard #37: {team=any ; avg hp=-4.390243902439025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1910569105691056; hits/misses (PBA)= 0.5/0.3699186991869919; rounds (PBA)=0.8699186991869918;} brown bear #4: {team=unaligned ; avg hp=31.971544715447155 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.300813008130081; hits/misses (PBA)= 1.1585365853658536/0.9065040650406504; rounds (PBA)=2.089430894308943;} brown bear #31: {team=unaligned ; avg hp=31.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.101626016260163; hits/misses (PBA)= 1.1056910569105691/0.9471544715447154; rounds (PBA)=2.069105691056911;} guard: {team=any ; avg hp=-4.353658536585366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66260162601626; hits/misses (PBA)= 0.5650406504065041/0.3252032520325203; rounds (PBA)=0.8902439024390244;} brown bear #70: {team=unaligned ; avg hp=30.227642276422763 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.882113821138212; hits/misses (PBA)= 1.008130081300813/0.9878048780487805; rounds (PBA)=2.024390243902439;} guard #12: {team=any ; avg hp=-4.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6178861788617884; hits/misses (PBA)= 0.5528455284552846/0.32926829268292684; rounds (PBA)=0.8821138211382114;} guard #9: {team=any ; avg hp=-4.487804878048781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8008130081300813; hits/misses (PBA)= 0.5609756097560976/0.35772357723577236; rounds (PBA)=0.9186991869918699;} guard #33: {team=any ; avg hp=-4.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.516260162601626/0.3902439024390244; rounds (PBA)=0.9065040650406504;} brown bear #25: {team=unaligned ; avg hp=30.434959349593495 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.646341463414634; hits/misses (PBA)= 1.0975609756097562/0.943089430894309; rounds (PBA)=2.0569105691056913;} scout #7: {team=any ; avg hp=-4.158536585365853 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.577235772357724; hits/misses (PBA)= 2.6666666666666665/1.1869918699186992; rounds (PBA)=1.9268292682926829;} guard #10: {team=any ; avg hp=-4.17479674796748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9227642276422765; hits/misses (PBA)= 0.5894308943089431/0.37398373983739835; rounds (PBA)=0.9634146341463414;} brown bear #60: {team=unaligned ; avg hp=30.86178861788618 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.065040650406504; hits/misses (PBA)= 1.0975609756097562/0.9959349593495935; rounds (PBA)=2.1178861788617884;} guard #46: {team=any ; avg hp=-4.67479674796748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5853658536585367; hits/misses (PBA)= 0.5365853658536586/0.3617886178861789; rounds (PBA)=0.8983739837398373;} brown bear #66: {team=unaligned ; avg hp=31.548780487804876 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.345528455284553; hits/misses (PBA)= 1.1382113821138211/0.959349593495935; rounds (PBA)=2.1178861788617884;} guard #43: {team=any ; avg hp=-3.910569105691057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6097560975609757; hits/misses (PBA)= 0.556910569105691/0.3333333333333333; rounds (PBA)=0.8902439024390244;} guard #27: {team=any ; avg hp=-4.337398373983739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3983739837398375; hits/misses (PBA)= 0.5365853658536586/0.3943089430894309; rounds (PBA)=0.9308943089430894;} brown bear #15: {team=unaligned ; avg hp=31.052845528455286 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.609756097560975; hits/misses (PBA)= 1.0731707317073171/0.959349593495935; rounds (PBA)=2.0528455284552845;} brown bear #90: {team=unaligned ; avg hp=31.0609756097561 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.658536585365853; hits/misses (PBA)= 1.0853658536585367/1.0040650406504066; rounds (PBA)=2.105691056910569;} brown bear #11: {team=unaligned ; avg hp=31.134146341463413 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.504065040650406; hits/misses (PBA)= 1.146341463414634/0.8821138211382114; rounds (PBA)=2.0569105691056913;} guard #39: {team=any ; avg hp=-4.247967479674797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.459349593495935; hits/misses (PBA)= 0.5365853658536586/0.3943089430894309; rounds (PBA)=0.9308943089430894;} guard #13: {team=any ; avg hp=-4.109756097560975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.430894308943089; hits/misses (PBA)= 0.5284552845528455/0.36585365853658536; rounds (PBA)=0.8943089430894309;} brown bear #32: {team=unaligned ; avg hp=30.235772357723576 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.012195121951219; hits/misses (PBA)= 1.032520325203252/0.9796747967479674; rounds (PBA)=2.040650406504065;} brown bear #42: {team=unaligned ; avg hp=31.90650406504065 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.658536585365853; hits/misses (PBA)= 1.0691056910569106/1.032520325203252; rounds (PBA)=2.1178861788617884;} brown bear #47: {team=unaligned ; avg hp=30.8130081300813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666666666666666; hits/misses (PBA)= 1.1178861788617886/0.9186991869918699; rounds (PBA)=2.0528455284552845;} guard #34: {team=any ; avg hp=-4.390243902439025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.548780487804878; hits/misses (PBA)= 0.5528455284552846/0.3617886178861789; rounds (PBA)=0.9146341463414634;} brown bear #80: {team=unaligned ; avg hp=31.76829268292683 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55691056910569; hits/misses (PBA)= 1.0772357723577235/1.016260162601626; rounds (PBA)=2.105691056910569;} brown bear #97: {team=unaligned ; avg hp=31.13821138211382 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.658536585365853; hits/misses (PBA)= 1.0853658536585367/0.9634146341463414; rounds (PBA)=2.0813008130081303;} guard #7: {team=any ; avg hp=-4.540650406504065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4796747967479673; hits/misses (PBA)= 0.524390243902439/0.3943089430894309; rounds (PBA)=0.9186991869918699;} brown bear #33: {team=unaligned ; avg hp=31.150406504065042 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764227642276422; hits/misses (PBA)= 1.1260162601626016/0.9227642276422764; rounds (PBA)=2.0528455284552845;} scout #6: {team=any ; avg hp=-3.752032520325203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.565040650406504; hits/misses (PBA)= 2.5203252032520327/1.3821138211382114; rounds (PBA)=1.951219512195122;} brown bear #96: {team=unaligned ; avg hp=31.38617886178862 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.626016260162602; hits/misses (PBA)= 1.1056910569105691/0.9227642276422764; rounds (PBA)=2.0365853658536586;} brown bear #76: {team=unaligned ; avg hp=30.264227642276424 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.239837398373984; hits/misses (PBA)= 1.0203252032520325/1.0; rounds (PBA)=2.0365853658536586;} guard #41: {team=any ; avg hp=-4.288617886178862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3048780487804876; hits/misses (PBA)= 0.5/0.42276422764227645; rounds (PBA)=0.9227642276422764;} brown bear #29: {team=unaligned ; avg hp=30.84552845528455 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.695121951219512; hits/misses (PBA)= 1.089430894308943/0.9512195121951219; rounds (PBA)=2.0609756097560976;} brown bear #17: {team=unaligned ; avg hp=29.365853658536587 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.25609756097561; hits/misses (PBA)= 1.0406504065040652/0.9959349593495935; rounds (PBA)=2.0609756097560976;} guard #36: {team=any ; avg hp=-3.9959349593495936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605691056910569; hits/misses (PBA)= 0.556910569105691/0.3821138211382114; rounds (PBA)=0.9390243902439024;} brown bear #86: {team=unaligned ; avg hp=30.98780487804878 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.235772357723578; hits/misses (PBA)= 1.048780487804878/1.008130081300813; rounds (PBA)=2.0772357723577235;} guard #8: {team=any ; avg hp=-4.345528455284553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321138211382114; hits/misses (PBA)= 0.4959349593495935/0.4105691056910569; rounds (PBA)=0.9065040650406504;} brown bear #49: {team=unaligned ; avg hp=30.32520325203252 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.979674796747968; hits/misses (PBA)= 1.1056910569105691/0.9349593495934959; rounds (PBA)=2.0569105691056913;} brown bear #56: {team=unaligned ; avg hp=31.760162601626018 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78048780487805; hits/misses (PBA)= 1.089430894308943/0.991869918699187; rounds (PBA)=2.0934959349593494;} brown bear #81: {team=unaligned ; avg hp=30.8739837398374 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.211382113821138; hits/misses (PBA)= 1.1016260162601625/0.9796747967479674; rounds (PBA)=2.105691056910569;} brown bear #55: {team=unaligned ; avg hp=30.96747967479675 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.300813008130081; hits/misses (PBA)= 1.065040650406504/0.9634146341463414; rounds (PBA)=2.040650406504065;} guard #31: {team=any ; avg hp=-4.703252032520325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.573170731707317; hits/misses (PBA)= 0.5691056910569106/0.34552845528455284; rounds (PBA)=0.9146341463414634;} brown bear #57: {team=unaligned ; avg hp=30.75609756097561 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.552845528455284; hits/misses (PBA)= 1.08130081300813/0.9471544715447154; rounds (PBA)=2.048780487804878;} brown bear #14: {team=unaligned ; avg hp=32.21544715447155 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.747967479674797; hits/misses (PBA)= 1.2357723577235773/0.8780487804878049; rounds (PBA)=2.1422764227642275;} brown bear #37: {team=unaligned ; avg hp=30.195121951219512 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5; hits/misses (PBA)= 0.9390243902439024/1.0691056910569106; rounds (PBA)=2.016260162601626;} brown bear #28: {team=unaligned ; avg hp=31.016260162601625 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414634146341463; hits/misses (PBA)= 1.0731707317073171/1.0040650406504066; rounds (PBA)=2.089430894308943;} brown bear #36: {team=unaligned ; avg hp=32.36585365853659 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.24390243902439; hits/misses (PBA)= 1.0203252032520325/1.048780487804878; rounds (PBA)=2.089430894308943;} brown bear #52: {team=unaligned ; avg hp=31.296747967479675 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.260162601626016; hits/misses (PBA)= 1.0040650406504066/1.024390243902439; rounds (PBA)=2.0569105691056913;} guard #42: {team=any ; avg hp=-4.146341463414634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.313008130081301; hits/misses (PBA)= 0.508130081300813/0.3699186991869919; rounds (PBA)=0.8780487804878049;} guard #24: {team=any ; avg hp=-4.300813008130081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3008130081300813; hits/misses (PBA)= 0.5040650406504065/0.4105691056910569; rounds (PBA)=0.9146341463414634;} brown bear #88: {team=unaligned ; avg hp=31.71951219512195 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.817073170731707; hits/misses (PBA)= 1.0934959349593496/0.9796747967479674; rounds (PBA)=2.097560975609756;} brown bear: {team=unaligned ; avg hp=32.10162601626016 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.788617886178862; hits/misses (PBA)= 1.0691056910569106/1.0203252032520325; rounds (PBA)=2.113821138211382;} brown bear #85: {team=unaligned ; avg hp=29.865853658536587 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414634146341463; hits/misses (PBA)= 1.0691056910569106/0.975609756097561; rounds (PBA)=2.0772357723577235;} guard #50: {team=any ; avg hp=-4.2073170731707314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3252032520325203; hits/misses (PBA)= 0.4715447154471545/0.42276422764227645; rounds (PBA)=0.8943089430894309;} brown bear #99: {team=unaligned ; avg hp=30.98780487804878 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.817073170731707; hits/misses (PBA)= 1.065040650406504/0.9959349593495935; rounds (PBA)=2.0772357723577235;} brown bear #21: {team=unaligned ; avg hp=30.341463414634145 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.126016260162602; hits/misses (PBA)= 1.032520325203252/1.016260162601626; rounds (PBA)=2.0772357723577235;} brown bear #34: {team=unaligned ; avg hp=29.772357723577237 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065040650406504; hits/misses (PBA)= 1.0040650406504066/1.0040650406504066; rounds (PBA)=2.0284552845528454;} guard #18: {team=any ; avg hp=-4.540650406504065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5609756097560976; hits/misses (PBA)= 0.540650406504065/0.3780487804878049; rounds (PBA)=0.9186991869918699;} brown bear #58: {team=unaligned ; avg hp=31.890243902439025 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.272357723577235; hits/misses (PBA)= 1.0447154471544715/1.065040650406504; rounds (PBA)=2.138211382113821;} brown bear #30: {team=unaligned ; avg hp=30.70731707317073 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.191056910569106; hits/misses (PBA)= 1.0284552845528456/1.0203252032520325; rounds (PBA)=2.0609756097560976;} brown bear #22: {team=unaligned ; avg hp=31.1260162601626 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.207317073170731; hits/misses (PBA)= 1.0365853658536586/1.0406504065040652; rounds (PBA)=2.105691056910569;} guard #6: {team=any ; avg hp=-4.329268292682927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6747967479674797; hits/misses (PBA)= 0.5650406504065041/0.3699186991869919; rounds (PBA)=0.9349593495934959;} brown bear #59: {team=unaligned ; avg hp=31.8130081300813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.528455284552846; hits/misses (PBA)= 1.1504065040650406/0.943089430894309; rounds (PBA)=2.105691056910569;} brown bear #2: {team=unaligned ; avg hp=30.79268292682927 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.174796747967479; hits/misses (PBA)= 1.0203252032520325/1.0447154471544715; rounds (PBA)=2.0934959349593494;} brown bear #83: {team=unaligned ; avg hp=30.890243902439025 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.739837398373984; hits/misses (PBA)= 0.991869918699187/1.056910569105691; rounds (PBA)=2.0609756097560976;} guard #15: {team=any ; avg hp=-4.5894308943089435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3780487804878048; hits/misses (PBA)= 0.524390243902439/0.3983739837398374; rounds (PBA)=0.9227642276422764;} brown bear #54: {team=unaligned ; avg hp=30.95528455284553 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.089430894308943; hits/misses (PBA)= 1.0121951219512195/1.0406504065040652; rounds (PBA)=2.0853658536585367;} brown bear #72: {team=unaligned ; avg hp=31.39430894308943 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71951219512195; hits/misses (PBA)= 1.0975609756097562/0.9959349593495935; rounds (PBA)=2.1016260162601625;} brown bear #61: {team=unaligned ; avg hp=30.735772357723576 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.504065040650406; hits/misses (PBA)= 1.0731707317073171/0.959349593495935; rounds (PBA)=2.065040650406504;} brown bear #75: {team=unaligned ; avg hp=30.357723577235774 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.138211382113822; hits/misses (PBA)= 1.0365853658536586/1.0; rounds (PBA)=2.065040650406504;} guard #5: {team=any ; avg hp=-4.162601626016261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434959349593496; hits/misses (PBA)= 0.508130081300813/0.3821138211382114; rounds (PBA)=0.8902439024390244;} brown bear #20: {team=unaligned ; avg hp=29.971544715447155 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6869918699187; hits/misses (PBA)= 1.0609756097560976/0.9796747967479674; rounds (PBA)=2.0528455284552845;} brown bear #63: {team=unaligned ; avg hp=30.239837398373982 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.341463414634147; hits/misses (PBA)= 1.1260162601626016/0.9471544715447154; rounds (PBA)=2.0813008130081303;} brown bear #3: {team=unaligned ; avg hp=31.548780487804876 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.467479674796747; hits/misses (PBA)= 1.1544715447154472/0.926829268292683; rounds (PBA)=2.105691056910569;} brown bear #40: {team=unaligned ; avg hp=30.369918699186993 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.800813008130081; hits/misses (PBA)= 1.0121951219512195/1.016260162601626; rounds (PBA)=2.048780487804878;} brown bear #13: {team=unaligned ; avg hp=30.995934959349594 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.873983739837398; hits/misses (PBA)= 0.991869918699187/1.0447154471544715; rounds (PBA)=2.065040650406504;} guard #20: {team=any ; avg hp=-4.016260162601626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5569105691056913; hits/misses (PBA)= 0.516260162601626/0.3943089430894309; rounds (PBA)=0.9105691056910569;} brown bear #50: {team=unaligned ; avg hp=31.857723577235774 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414634146341463; hits/misses (PBA)= 1.065040650406504/0.983739837398374; rounds (PBA)=2.065040650406504;} scout #2: {team=any ; avg hp=-4.0772357723577235 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.804878048780488; hits/misses (PBA)= 2.589430894308943/1.3373983739837398; rounds (PBA)=1.9634146341463414;} guard #30: {team=any ; avg hp=-3.9430894308943087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6016260162601625; hits/misses (PBA)= 0.532520325203252/0.3821138211382114; rounds (PBA)=0.9146341463414634;} guard #45: {team=any ; avg hp=-4.044715447154472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292682926829268; hits/misses (PBA)= 0.508130081300813/0.3902439024390244; rounds (PBA)=0.8983739837398373;} brown bear #82: {team=unaligned ; avg hp=31.341463414634145 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.504065040650406; hits/misses (PBA)= 1.0609756097560976/1.0406504065040652; rounds (PBA)=2.1219512195121952;} brown bear #74: {team=unaligned ; avg hp=31.869918699186993 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.987804878048781; hits/misses (PBA)= 1.1219512195121952/0.9349593495934959; rounds (PBA)=2.073170731707317;} scout #9: {team=any ; avg hp=-4.264227642276423 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.264227642276422; hits/misses (PBA)= 2.532520325203252/1.3699186991869918; rounds (PBA)=1.951219512195122;} guard #23: {team=any ; avg hp=-4.40650406504065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.654471544715447; hits/misses (PBA)= 0.5853658536585366/0.34959349593495936; rounds (PBA)=0.9349593495934959;} scout #5: {team=any ; avg hp=-3.7642276422764227 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.739837398373984; hits/misses (PBA)= 2.5569105691056913/1.3455284552845528; rounds (PBA)=1.951219512195122;} brown bear #12: {team=unaligned ; avg hp=31.934959349593495 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.024390243902438; hits/misses (PBA)= 1.0203252032520325/1.0447154471544715; rounds (PBA)=2.0772357723577235;} brown bear #39: {team=unaligned ; avg hp=30.88617886178862 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.967479674796747; hits/misses (PBA)= 1.0975609756097562/0.943089430894309; rounds (PBA)=2.0813008130081303;} brown bear #64: {team=unaligned ; avg hp=32.19512195121951 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59349593495935; hits/misses (PBA)= 1.2357723577235773/0.8373983739837398; rounds (PBA)=2.089430894308943;} brown bear #16: {team=unaligned ; avg hp=31.45528455284553 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878048780487806; hits/misses (PBA)= 1.1097560975609757/0.9552845528455285; rounds (PBA)=2.073170731707317;} brown bear #91: {team=unaligned ; avg hp=30.902439024390244 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.691056910569106; hits/misses (PBA)= 1.0934959349593496/1.0040650406504066; rounds (PBA)=2.1097560975609757;} brown bear #87: {team=unaligned ; avg hp=30.353658536585368 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.926829268292684; hits/misses (PBA)= 0.9959349593495935/1.032520325203252; rounds (PBA)=2.0528455284552845;} guard #3: {team=any ; avg hp=-4.483739837398374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569105691056911; hits/misses (PBA)= 0.5650406504065041/0.3617886178861789; rounds (PBA)=0.926829268292683;} guard #21: {team=any ; avg hp=-4.223577235772358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569105691056911; hits/misses (PBA)= 0.5203252032520326/0.3902439024390244; rounds (PBA)=0.9105691056910569;} guard #32: {team=any ; avg hp=-4.378048780487805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6341463414634148; hits/misses (PBA)= 0.5528455284552846/0.35772357723577236; rounds (PBA)=0.9105691056910569;} guard #25: {team=any ; avg hp=-4.536585365853658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.252032520325203; hits/misses (PBA)= 0.491869918699187/0.43089430894308944; rounds (PBA)=0.9227642276422764;} scout #3: {team=any ; avg hp=-3.638211382113821 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.617886178861788; hits/misses (PBA)= 2.707317073170732/1.1788617886178863; rounds (PBA)=1.943089430894309;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 440.0; crudely normalised: 0% > unaligned = expected rounds to survive: 141.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 92; Sum of rounds: 1076; any : 0.02 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 88; perfect battles: 0; close-call battles: 88; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-1.75 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.043478260869566; hits/misses (PBA)= 2.467391304347826/2.4782608695652173; rounds (PBA)=4.945652173913044;} brown bear #29: {team=unaligned ; avg hp=-2.1956521739130435 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.434782608695652; hits/misses (PBA)= 1.9565217391304348/2.119565217391304; rounds (PBA)=4.076086956521739;} brown bear #5: {team=unaligned ; avg hp=-1.826086956521739 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.41304347826087; hits/misses (PBA)= 2.097826086956522/2.217391304347826; rounds (PBA)=4.315217391304348;} brown bear #3: {team=unaligned ; avg hp=-2.1739130434782608 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16304347826087; hits/misses (PBA)= 2.239130434782609/1.9456521739130435; rounds (PBA)=4.184782608695652;} guard #9: {team=any ; avg hp=0.9130434782608695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.97826086956522; hits/misses (PBA)= 3.6739130434782608/1.9565217391304348; rounds (PBA)=5.663043478260869;} guard #78: {team=any ; avg hp=-0.5869565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22826086956522; hits/misses (PBA)= 3.608695652173913/1.9891304347826086; rounds (PBA)=5.608695652173913;} guard #51: {team=any ; avg hp=1.673913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.358695652173914; hits/misses (PBA)= 4.304347826086956/2.108695652173913; rounds (PBA)=6.423913043478261;} guard #48: {team=any ; avg hp=1.1956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.032608695652176; hits/misses (PBA)= 3.8260869565217392/2.3043478260869565; rounds (PBA)=6.163043478260869;} guard #52: {team=any ; avg hp=-0.32608695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.456521739130434; hits/misses (PBA)= 3.489130434782609/1.9673913043478262; rounds (PBA)=5.478260869565218;} brown bear #35: {team=unaligned ; avg hp=-2.1739130434782608 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.97826086956522; hits/misses (PBA)= 2.0760869565217392/2.1630434782608696; rounds (PBA)=4.239130434782608;} brown bear #26: {team=unaligned ; avg hp=-1.0543478260869565 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.5; hits/misses (PBA)= 2.510869565217391/2.2717391304347827; rounds (PBA)=4.782608695652174;} brown bear #10: {team=unaligned ; avg hp=-2.5217391304347827 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.152173913043477; hits/misses (PBA)= 2.402173913043478/2.0652173913043477; rounds (PBA)=4.467391304347826;} brown bear #33: {team=unaligned ; avg hp=-1.9021739130434783 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.97826086956522; hits/misses (PBA)= 2.5/2.4782608695652173; rounds (PBA)=4.978260869565218;} brown bear #4: {team=unaligned ; avg hp=-2.0760869565217392 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.72826086956522; hits/misses (PBA)= 2.2717391304347827/2.467391304347826; rounds (PBA)=4.739130434782608;} brown bear #17: {team=unaligned ; avg hp=-2.032608695652174 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33695652173913; hits/misses (PBA)= 2.2282608695652173/2.260869565217391; rounds (PBA)=4.489130434782608;} guard #89: {team=any ; avg hp=0.8043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.141304347826086; hits/misses (PBA)= 3.347826086956522/1.9565217391304348; rounds (PBA)=5.315217391304348;} brown bear #22: {team=unaligned ; avg hp=-1.9456521739130435 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.032608695652176; hits/misses (PBA)= 2.260869565217391/2.358695652173913; rounds (PBA)=4.619565217391305;} guard #83: {team=any ; avg hp=-0.021739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.891304347826088; hits/misses (PBA)= 3.3260869565217392/1.826086956521739; rounds (PBA)=5.1521739130434785;} guard #2: {team=any ; avg hp=1.184782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.195652173913043; hits/misses (PBA)= 4.0978260869565215/2.3043478260869565; rounds (PBA)=6.413043478260869;} guard #68: {team=any ; avg hp=0.10869565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.804347826086957; hits/misses (PBA)= 3.9130434782608696/2.217391304347826; rounds (PBA)=6.130434782608695;} guard #54: {team=any ; avg hp=-0.08695652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.717391304347824; hits/misses (PBA)= 3.5/1.923913043478261; rounds (PBA)=5.467391304347826;} guard #72: {team=any ; avg hp=0.13043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.793478260869566; hits/misses (PBA)= 3.989130434782609/1.9130434782608696; rounds (PBA)=5.913043478260869;} brown bear #19: {team=unaligned ; avg hp=-2.1739130434782608 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.57608695652174; hits/misses (PBA)= 2.4130434782608696/2.3152173913043477; rounds (PBA)=4.739130434782608;} brown bear #49: {team=unaligned ; avg hp=-1.9456521739130435 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.880434782608695; hits/misses (PBA)= 2.130434782608696/2.1630434782608696; rounds (PBA)=4.304347826086956;} guard #45: {team=any ; avg hp=-0.4891304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.923913043478262; hits/misses (PBA)= 3.3043478260869565/1.826086956521739; rounds (PBA)=5.130434782608695;} guard #29: {team=any ; avg hp=0.4673913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.934782608695652; hits/misses (PBA)= 3.402173913043478/1.934782608695652; rounds (PBA)=5.3478260869565215;} guard #30: {team=any ; avg hp=1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.141304347826086; hits/misses (PBA)= 4.032608695652174/2.3260869565217392; rounds (PBA)=6.369565217391305;} brown bear #18: {team=unaligned ; avg hp=-2.4456521739130435 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.25; hits/misses (PBA)= 2.0434782608695654/2.1956521739130435; rounds (PBA)=4.239130434782608;} guard #17: {team=any ; avg hp=1.3369565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16304347826087; hits/misses (PBA)= 4.1521739130434785/2.217391304347826; rounds (PBA)=6.4021739130434785;} guard #80: {team=any ; avg hp=0.43478260869565216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.08695652173913; hits/misses (PBA)= 3.467391304347826/1.8043478260869565; rounds (PBA)=5.293478260869565;} guard #37: {team=any ; avg hp=0.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.543478260869566; hits/misses (PBA)= 4.228260869565218/2.0217391304347827; rounds (PBA)=6.271739130434782;} guard #32: {team=any ; avg hp=0.2717391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.75; hits/misses (PBA)= 3.6847826086956523/2.2934782608695654; rounds (PBA)=6.0;} guard #58: {team=any ; avg hp=0.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.869565217391305; hits/misses (PBA)= 3.489130434782609/1.75; rounds (PBA)=5.239130434782608;} guard #8: {team=any ; avg hp=1.3478260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07608695652174; hits/misses (PBA)= 3.760869565217391/2.1739130434782608; rounds (PBA)=5.967391304347826;} brown bear #8: {team=unaligned ; avg hp=-2.282608695652174 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.641304347826086; hits/misses (PBA)= 2.5434782608695654/2.5760869565217392; rounds (PBA)=5.119565217391305;} brown bear #40: {team=unaligned ; avg hp=-1.9456521739130435 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.782608695652176; hits/misses (PBA)= 2.4565217391304346/2.489130434782609; rounds (PBA)=4.945652173913044;} guard #19: {team=any ; avg hp=0.17391304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.532608695652176; hits/misses (PBA)= 4.076086956521739/2.0652173913043477; rounds (PBA)=6.141304347826087;} guard #76: {team=any ; avg hp=0.2826086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.043478260869566; hits/misses (PBA)= 3.717391304347826/1.9565217391304348; rounds (PBA)=5.684782608695652;} guard: {team=any ; avg hp=0.16304347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.47826086956522; hits/misses (PBA)= 3.4565217391304346/1.7826086956521738; rounds (PBA)=5.271739130434782;} brown bear #20: {team=unaligned ; avg hp=-1.6630434782608696 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.347826086956523; hits/misses (PBA)= 2.0869565217391304/2.2934782608695654; rounds (PBA)=4.380434782608695;} guard #60: {team=any ; avg hp=-0.08695652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.217391304347824; hits/misses (PBA)= 3.532608695652174/1.858695652173913; rounds (PBA)=5.4021739130434785;} guard #42: {team=any ; avg hp=1.4021739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.22826086956522; hits/misses (PBA)= 4.184782608695652/2.2282608695652173; rounds (PBA)=6.434782608695652;} brown bear #21: {team=unaligned ; avg hp=-1.8804347826086956 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.27173913043478; hits/misses (PBA)= 2.3260869565217392/2.1739130434782608; rounds (PBA)=4.5;} brown bear #12: {team=unaligned ; avg hp=-2.3369565217391304 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.02173913043478; hits/misses (PBA)= 2.239130434782609/2.152173913043478; rounds (PBA)=4.391304347826087;} brown bear #44: {team=unaligned ; avg hp=-2.2934782608695654 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.858695652173914; hits/misses (PBA)= 2.358695652173913/2.402173913043478; rounds (PBA)=4.760869565217392;} guard #71: {team=any ; avg hp=-0.021739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52173913043478; hits/misses (PBA)= 3.4456521739130435/1.9782608695652173; rounds (PBA)=5.456521739130435;} brown bear #50: {team=unaligned ; avg hp=-2.347826086956522 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.119565217391305; hits/misses (PBA)= 2.1847826086956523/2.152173913043478; rounds (PBA)=4.336956521739131;} guard #59: {team=any ; avg hp=-0.5543478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47826086956522; hits/misses (PBA)= 3.652173913043478/1.891304347826087; rounds (PBA)=5.565217391304348;} guard #92: {team=any ; avg hp=0.6956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.141304347826086; hits/misses (PBA)= 3.5869565217391304/1.7934782608695652; rounds (PBA)=5.4021739130434785;} guard #5: {team=any ; avg hp=-0.7391304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.42391304347826; hits/misses (PBA)= 3.4239130434782608/1.8478260869565217; rounds (PBA)=5.293478260869565;} guard #40: {team=any ; avg hp=-0.07608695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.652173913043478; hits/misses (PBA)= 3.369565217391304/1.7282608695652173; rounds (PBA)=5.119565217391305;} guard #28: {team=any ; avg hp=0.9891304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.217391304347824; hits/misses (PBA)= 3.8043478260869565/2.3260869565217392; rounds (PBA)=6.163043478260869;} brown bear #42: {team=unaligned ; avg hp=-1.6195652173913044 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.51086956521739; hits/misses (PBA)= 2.391304347826087/2.5543478260869565; rounds (PBA)=4.945652173913044;} guard #33: {team=any ; avg hp=0.010869565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.054347826086957; hits/misses (PBA)= 3.6847826086956523/1.9673913043478262; rounds (PBA)=5.673913043478261;} guard #95: {team=any ; avg hp=-0.2608695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.619565217391305; hits/misses (PBA)= 3.9130434782608696/1.8695652173913044; rounds (PBA)=5.793478260869565;} brown bear #2: {team=unaligned ; avg hp=-2.4565217391304346 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.869565217391305; hits/misses (PBA)= 2.119565217391304/2.097826086956522; rounds (PBA)=4.217391304347826;} guard #36: {team=any ; avg hp=0.6195652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.782608695652176; hits/misses (PBA)= 3.9347826086956523/2.119565217391304; rounds (PBA)=6.065217391304348;} brown bear #34: {team=unaligned ; avg hp=-1.4021739130434783 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.42391304347826; hits/misses (PBA)= 2.347826086956522/2.391304347826087; rounds (PBA)=4.75;} brown bear #16: {team=unaligned ; avg hp=-1.7391304347826086 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.902173913043477; hits/misses (PBA)= 2.391304347826087/2.402173913043478; rounds (PBA)=4.793478260869565;} guard #7: {team=any ; avg hp=0.7391304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.967391304347824; hits/misses (PBA)= 4.043478260869565/2.282608695652174; rounds (PBA)=6.336956521739131;} brown bear #48: {team=unaligned ; avg hp=-2.347826086956522 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.184782608695652; hits/misses (PBA)= 2.152173913043478/1.923913043478261; rounds (PBA)=4.076086956521739;} guard #53: {team=any ; avg hp=1.2065217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41304347826087; hits/misses (PBA)= 4.445652173913044/2.2717391304347827; rounds (PBA)=6.717391304347826;} brown bear #24: {team=unaligned ; avg hp=-1.684782608695652 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.391304347826086; hits/misses (PBA)= 2.5434782608695654/2.358695652173913; rounds (PBA)=4.9021739130434785;} guard #65: {team=any ; avg hp=0.42391304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.01086956521739; hits/misses (PBA)= 4.217391304347826/1.9456521739130435; rounds (PBA)=6.173913043478261;} guard #26: {team=any ; avg hp=-0.30434782608695654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.032608695652176; hits/misses (PBA)= 3.641304347826087/2.0543478260869565; rounds (PBA)=5.706521739130435;} brown bear #13: {team=unaligned ; avg hp=-1.8804347826086956 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.66304347826087; hits/misses (PBA)= 2.3369565217391304/2.1956521739130435; rounds (PBA)=4.532608695652174;} brown bear #47: {team=unaligned ; avg hp=-1.9021739130434783 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.717391304347824; hits/misses (PBA)= 2.152173913043478/2.5543478260869565; rounds (PBA)=4.706521739130435;} guard #70: {team=any ; avg hp=1.1956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.195652173913043; hits/misses (PBA)= 4.141304347826087/2.6956521739130435; rounds (PBA)=6.8478260869565215;} guard #4: {team=any ; avg hp=0.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.402173913043477; hits/misses (PBA)= 4.1521739130434785/2.347826086956522; rounds (PBA)=6.5;} guard #69: {team=any ; avg hp=-0.22826086956521738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.77173913043478; hits/misses (PBA)= 3.5869565217391304/1.7282608695652173; rounds (PBA)=5.3478260869565215;} brown bear #15: {team=unaligned ; avg hp=-1.8369565217391304 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.77173913043478; hits/misses (PBA)= 2.467391304347826/2.8260869565217392; rounds (PBA)=5.293478260869565;} brown bear #7: {team=unaligned ; avg hp=-2.597826086956522 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.815217391304348; hits/misses (PBA)= 2.4456521739130435/2.3043478260869565; rounds (PBA)=4.75;} guard #67: {team=any ; avg hp=-0.13043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22826086956522; hits/misses (PBA)= 3.5652173913043477/1.9565217391304348; rounds (PBA)=5.554347826086956;} brown bear #32: {team=unaligned ; avg hp=-1.673913043478261 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.641304347826086; hits/misses (PBA)= 2.2282608695652173/2.141304347826087; rounds (PBA)=4.369565217391305;} brown bear #39: {team=unaligned ; avg hp=-1.2608695652173914 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.77173913043478; hits/misses (PBA)= 2.402173913043478/2.282608695652174; rounds (PBA)=4.684782608695652;} brown bear #6: {team=unaligned ; avg hp=-1.7717391304347827 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.891304347826086; hits/misses (PBA)= 2.7717391304347827/2.5543478260869565; rounds (PBA)=5.326086956521739;} brown bear #25: {team=unaligned ; avg hp=-1.8804347826086956 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.815217391304348; hits/misses (PBA)= 2.7282608695652173/2.532608695652174; rounds (PBA)=5.260869565217392;} guard #93: {team=any ; avg hp=0.45652173913043476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.72826086956522; hits/misses (PBA)= 3.8369565217391304/1.9021739130434783; rounds (PBA)=5.760869565217392;} guard #98: {team=any ; avg hp=-0.07608695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.847826086956523; hits/misses (PBA)= 3.597826086956522/1.8043478260869565; rounds (PBA)=5.434782608695652;} guard #97: {team=any ; avg hp=0.13043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.72826086956522; hits/misses (PBA)= 3.75/2.1847826086956523; rounds (PBA)=5.956521739130435;} guard #38: {team=any ; avg hp=0.29347826086956524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.01086956521739; hits/misses (PBA)= 3.989130434782609/2.2934782608695654; rounds (PBA)=6.282608695652174;} guard #64: {team=any ; avg hp=-0.20652173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.91304347826087; hits/misses (PBA)= 3.652173913043478/1.7065217391304348; rounds (PBA)=5.380434782608695;} guard #90: {team=any ; avg hp=0.7065217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.847826086956523; hits/misses (PBA)= 3.6847826086956523/1.9565217391304348; rounds (PBA)=5.6521739130434785;} brown bear #45: {team=unaligned ; avg hp=-1.923913043478261 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01086956521739; hits/misses (PBA)= 2.282608695652174/2.3260869565217392; rounds (PBA)=4.608695652173913;} guard #61: {team=any ; avg hp=-0.1956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.27173913043478; hits/misses (PBA)= 3.858695652173913/1.923913043478261; rounds (PBA)=5.815217391304348;} guard #35: {team=any ; avg hp=0.5978260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.58695652173913; hits/misses (PBA)= 4.0978260869565215/2.152173913043478; rounds (PBA)=6.260869565217392;} guard #23: {team=any ; avg hp=1.2065217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.27173913043478; hits/misses (PBA)= 4.423913043478261/2.097826086956522; rounds (PBA)=6.532608695652174;} brown bear #30: {team=unaligned ; avg hp=-2.108695652173913 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.47826086956522; hits/misses (PBA)= 2.369565217391304/2.489130434782609; rounds (PBA)=4.858695652173913;} guard #39: {team=any ; avg hp=0.8586956521739131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.043478260869566; hits/misses (PBA)= 3.5652173913043477/1.9021739130434783; rounds (PBA)=5.478260869565218;} brown bear #9: {team=unaligned ; avg hp=-2.380434782608696 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.5; hits/misses (PBA)= 2.2934782608695654/2.4782608695652173; rounds (PBA)=4.771739130434782;} guard #73: {team=any ; avg hp=-0.391304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.98913043478261; hits/misses (PBA)= 3.760869565217391/1.8043478260869565; rounds (PBA)=5.5978260869565215;} guard #81: {team=any ; avg hp=0.1956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.706521739130434; hits/misses (PBA)= 3.608695652173913/2.0217391304347827; rounds (PBA)=5.641304347826087;} guard #57: {team=any ; avg hp=1.391304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08695652173913; hits/misses (PBA)= 3.760869565217391/2.1956521739130435; rounds (PBA)=5.967391304347826;} guard #62: {team=any ; avg hp=-0.010869565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.891304347826086; hits/misses (PBA)= 3.6630434782608696/2.260869565217391; rounds (PBA)=5.945652173913044;} guard #94: {team=any ; avg hp=1.9673913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.967391304347824; hits/misses (PBA)= 4.630434782608695/2.4456521739130435; rounds (PBA)=7.076086956521739;} guard #99: {team=any ; avg hp=-0.15217391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.26086956521739; hits/misses (PBA)= 3.7717391304347827/2.1630434782608696; rounds (PBA)=5.945652173913044;} guard #6: {team=any ; avg hp=0.5217391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.380434782608695; hits/misses (PBA)= 3.7934782608695654/1.9021739130434783; rounds (PBA)=5.717391304347826;} brown bear #14: {team=unaligned ; avg hp=-1.934782608695652 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.456521739130434; hits/misses (PBA)= 2.239130434782609/2.119565217391304; rounds (PBA)=4.358695652173913;} guard #20: {team=any ; avg hp=0.8043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.706521739130434; hits/misses (PBA)= 3.9347826086956523/2.1956521739130435; rounds (PBA)=6.163043478260869;} brown bear #37: {team=unaligned ; avg hp=-1.891304347826087 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.26086956521739; hits/misses (PBA)= 2.7065217391304346/2.7065217391304346; rounds (PBA)=5.413043478260869;} guard #16: {team=any ; avg hp=-0.4673913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.532608695652176; hits/misses (PBA)= 3.6630434782608696/2.467391304347826; rounds (PBA)=6.141304347826087;} guard #11: {team=any ; avg hp=1.684782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.141304347826086; hits/misses (PBA)= 4.163043478260869/2.3369565217391304; rounds (PBA)=6.5;} guard #77: {team=any ; avg hp=-0.2717391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.847826086956523; hits/misses (PBA)= 3.7065217391304346/1.7173913043478262; rounds (PBA)=5.423913043478261;} guard #41: {team=any ; avg hp=0.33695652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.565217391304348; hits/misses (PBA)= 3.608695652173913/2.097826086956522; rounds (PBA)=5.717391304347826;} guard #79: {team=any ; avg hp=-0.18478260869565216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.347826086956523; hits/misses (PBA)= 3.902173913043478/2.108695652173913; rounds (PBA)=6.010869565217392;} guard #21: {team=any ; avg hp=-0.6739130434782609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.41304347826087; hits/misses (PBA)= 3.6630434782608696/1.9782608695652173; rounds (PBA)=5.641304347826087;} guard #10: {team=any ; avg hp=0.9347826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.554347826086957; hits/misses (PBA)= 3.8043478260869565/1.8695652173913044; rounds (PBA)=5.684782608695652;} guard #3: {team=any ; avg hp=1.4456521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.76086956521739; hits/misses (PBA)= 4.239130434782608/2.0869565217391304; rounds (PBA)=6.336956521739131;} brown bear #27: {team=unaligned ; avg hp=-2.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.72826086956522; hits/misses (PBA)= 2.75/2.641304347826087; rounds (PBA)=5.391304347826087;} guard #50: {team=any ; avg hp=0.010869565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.293478260869566; hits/misses (PBA)= 3.5652173913043477/1.7826086956521738; rounds (PBA)=5.358695652173913;} brown bear #36: {team=unaligned ; avg hp=-2.402173913043478 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.934782608695652; hits/misses (PBA)= 2.402173913043478/2.5652173913043477; rounds (PBA)=4.967391304347826;} guard #15: {team=any ; avg hp=0.6521739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.141304347826086; hits/misses (PBA)= 3.5869565217391304/2.0869565217391304; rounds (PBA)=5.673913043478261;} brown bear #38: {team=unaligned ; avg hp=-2.097826086956522 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.358695652173914; hits/misses (PBA)= 2.6739130434782608/2.739130434782609; rounds (PBA)=5.413043478260869;} guard #56: {team=any ; avg hp=0.5652173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.934782608695652; hits/misses (PBA)= 3.869565217391304/2.0543478260869565; rounds (PBA)=5.923913043478261;} guard #84: {team=any ; avg hp=0.13043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.032608695652176; hits/misses (PBA)= 3.7282608695652173/2.097826086956522; rounds (PBA)=5.826086956521739;} guard #63: {team=any ; avg hp=0.717391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.804347826086957; hits/misses (PBA)= 3.608695652173913/1.891304347826087; rounds (PBA)=5.532608695652174;} guard #22: {team=any ; avg hp=0.6739130434782609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.97826086956522; hits/misses (PBA)= 4.076086956521739/1.891304347826087; rounds (PBA)=5.967391304347826;} guard #25: {team=any ; avg hp=0.22826086956521738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.130434782608695; hits/misses (PBA)= 3.847826086956522/2.0760869565217392; rounds (PBA)=5.945652173913044;} guard #44: {team=any ; avg hp=0.07608695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.02173913043478; hits/misses (PBA)= 3.5760869565217392/2.0869565217391304; rounds (PBA)=5.663043478260869;} guard #100: {team=any ; avg hp=1.5434782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.91304347826087; hits/misses (PBA)= 4.054347826086956/2.097826086956522; rounds (PBA)=6.163043478260869;} brown bear #41: {team=unaligned ; avg hp=-2.7065217391304346 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.206521739130434; hits/misses (PBA)= 2.652173913043478/2.5543478260869565; rounds (PBA)=5.206521739130435;} brown bear #11: {team=unaligned ; avg hp=-1.9130434782608696 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.67391304347826; hits/misses (PBA)= 2.489130434782609/2.3043478260869565; rounds (PBA)=4.793478260869565;} guard #31: {team=any ; avg hp=-0.30434782608695654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.065217391304348; hits/misses (PBA)= 3.760869565217391/1.7826086956521738; rounds (PBA)=5.554347826086956;} guard #14: {team=any ; avg hp=0.40217391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.58695652173913; hits/misses (PBA)= 3.869565217391304/1.7826086956521738; rounds (PBA)=5.695652173913044;} guard #66: {team=any ; avg hp=2.0652173913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.630434782608695; hits/misses (PBA)= 4.326086956521739/2.5760869565217392; rounds (PBA)=6.923913043478261;} guard #86: {team=any ; avg hp=2.4565217391304346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.065217391304348; hits/misses (PBA)= 4.119565217391305/2.3260869565217392; rounds (PBA)=6.456521739130435;} brown bear #28: {team=unaligned ; avg hp=-2.3152173913043477 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.47826086956522; hits/misses (PBA)= 2.402173913043478/2.369565217391304; rounds (PBA)=4.771739130434782;} brown bear #31: {team=unaligned ; avg hp=-1.576086956521739 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.402173913043477; hits/misses (PBA)= 2.608695652173913/2.8043478260869565; rounds (PBA)=5.423913043478261;} brown bear #46: {team=unaligned ; avg hp=-1.923913043478261 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.75; hits/misses (PBA)= 2.597826086956522/2.5434782608695654; rounds (PBA)=5.141304347826087;} guard #88: {team=any ; avg hp=0.8478260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.48913043478261; hits/misses (PBA)= 3.7065217391304346/2.3043478260869565; rounds (PBA)=6.032608695652174;} guard #82: {team=any ; avg hp=0.40217391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.032608695652176; hits/misses (PBA)= 3.8369565217391304/2.130434782608696; rounds (PBA)=5.978260869565218;} guard #43: {team=any ; avg hp=0.4673913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.26086956521739; hits/misses (PBA)= 3.7717391304347827/2.0869565217391304; rounds (PBA)=5.858695652173913;} brown bear #43: {team=unaligned ; avg hp=-2.7934782608695654 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.58695652173913; hits/misses (PBA)= 2.5217391304347827/2.217391304347826; rounds (PBA)=4.739130434782608;} brown bear #23: {team=unaligned ; avg hp=-1.9891304347826086 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.57608695652174; hits/misses (PBA)= 2.5543478260869565/2.260869565217391; rounds (PBA)=4.815217391304348;} guard #27: {team=any ; avg hp=0.17391304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.52173913043478; hits/misses (PBA)= 3.7934782608695654/2.217391304347826; rounds (PBA)=6.021739130434782;} guard #74: {team=any ; avg hp=1.2282608695652173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.391304347826086; hits/misses (PBA)= 4.336956521739131/2.260869565217391; rounds (PBA)=6.608695652173913;} guard #49: {team=any ; avg hp=0.7065217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08695652173913; hits/misses (PBA)= 3.8260869565217392/2.141304347826087; rounds (PBA)=5.967391304347826;} guard #34: {team=any ; avg hp=0.15217391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07608695652174; hits/misses (PBA)= 3.6956521739130435/2.130434782608696; rounds (PBA)=5.836956521739131;} guard #75: {team=any ; avg hp=1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.934782608695652; hits/misses (PBA)= 4.326086956521739/2.130434782608696; rounds (PBA)=6.467391304347826;} guard #46: {team=any ; avg hp=-0.021739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.641304347826086; hits/misses (PBA)= 3.532608695652174/2.0434782608695654; rounds (PBA)=5.586956521739131;} guard #12: {team=any ; avg hp=0.33695652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08695652173913; hits/misses (PBA)= 3.8369565217391304/2.032608695652174; rounds (PBA)=5.880434782608695;} guard #87: {team=any ; avg hp=-0.05434782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.315217391304348; hits/misses (PBA)= 3.760869565217391/2.2065217391304346; rounds (PBA)=6.0;} guard #13: {team=any ; avg hp=-0.21739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17391304347826; hits/misses (PBA)= 3.9130434782608696/2.032608695652174; rounds (PBA)=5.956521739130435;} guard #55: {team=any ; avg hp=1.065217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.684782608695652; hits/misses (PBA)= 3.891304347826087/2.032608695652174; rounds (PBA)=5.978260869565218;} guard #91: {team=any ; avg hp=1.2717391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.76086956521739; hits/misses (PBA)= 4.065217391304348/2.2282608695652173; rounds (PBA)=6.315217391304348;} guard #18: {team=any ; avg hp=-0.16304347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.858695652173914; hits/misses (PBA)= 3.4782608695652173/1.8043478260869565; rounds (PBA)=5.304347826086956;} guard #47: {team=any ; avg hp=0.8586956521739131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.33695652173913; hits/misses (PBA)= 4.0/1.923913043478261; rounds (PBA)=5.934782608695652;} guard #24: {team=any ; avg hp=1.6195652173913044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5; hits/misses (PBA)= 4.076086956521739/2.4347826086956523; rounds (PBA)=6.543478260869565;} guard #96: {team=any ; avg hp=1.326086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.902173913043477; hits/misses (PBA)= 4.010869565217392/1.8695652173913044; rounds (PBA)=5.891304347826087;} guard #85: {team=any ; avg hp=0.32608695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.23913043478261; hits/misses (PBA)= 3.9239130434782608/2.130434782608696; rounds (PBA)=6.076086956521739;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 283.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 152.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 517; Sum of rounds: 1568; unaligned : 0.1 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team unaligned = winning battles: 517; perfect battles: 0; close-call battles: 516; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #22: {team=any non-lawful ; avg hp=-4.361702127659575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.998065764023211; hits/misses (PBA)= 0.8317214700193424/0.46034816247582205; rounds (PBA)=1.2920696324951644;} bandit #47: {team=any non-lawful ; avg hp=-4.421663442940039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.154738878143133; hits/misses (PBA)= 0.8588007736943907/0.4410058027079304; rounds (PBA)=1.299806576402321;} bandit #50: {team=any non-lawful ; avg hp=-4.216634429400387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005802707930368; hits/misses (PBA)= 0.8355899419729207/0.45454545454545453; rounds (PBA)=1.2901353965183753;} brown bear #48: {team=unaligned ; avg hp=28.88007736943907 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.707930367504835; hits/misses (PBA)= 1.6653771760154739/0.746615087040619; rounds (PBA)=2.4313346228239845;} brown bear #40: {team=unaligned ; avg hp=29.58413926499033 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.363636363636363; hits/misses (PBA)= 1.7098646034816247/0.7388781431334622; rounds (PBA)=2.4758220502901356;} brown bear #25: {team=unaligned ; avg hp=30.50870406189555 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.189555125725338; hits/misses (PBA)= 1.735009671179884/0.7098646034816247; rounds (PBA)=2.479690522243714;} brown bear #22: {team=unaligned ; avg hp=30.522243713733076 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.168278529980658; hits/misses (PBA)= 1.7292069632495164/0.7756286266924565; rounds (PBA)=2.526112185686654;} brown bear #41: {team=unaligned ; avg hp=30.543520309477756 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.938104448742747; hits/misses (PBA)= 1.6943907156673115/0.7736943907156673; rounds (PBA)=2.483558994197292;} brown bear #47: {team=unaligned ; avg hp=28.941972920696326 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.922630560928432; hits/misses (PBA)= 1.6808510638297873/0.7485493230174082; rounds (PBA)=2.448742746615087;} brown bear #20: {team=unaligned ; avg hp=29.889748549323016 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27659574468085; hits/misses (PBA)= 1.7137330754352031/0.7562862669245648; rounds (PBA)=2.497098646034816;} bandit #2: {team=any non-lawful ; avg hp=-4.303675048355899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.129593810444875; hits/misses (PBA)= 0.8916827852998066/0.41392649903288203; rounds (PBA)=1.3056092843326885;} bandit #17: {team=any non-lawful ; avg hp=-4.288201160541586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9381044487427466; hits/misses (PBA)= 0.8491295938104448/0.437137330754352; rounds (PBA)=1.2862669245647969;} bandit #40: {team=any non-lawful ; avg hp=-4.02321083172147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0309477756286265; hits/misses (PBA)= 0.8201160541586073/0.45454545454545453; rounds (PBA)=1.2746615087040618;} brown bear #32: {team=unaligned ; avg hp=30.676982591876207 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.88394584139265; hits/misses (PBA)= 1.6924564796905222/0.7891682785299806; rounds (PBA)=2.493230174081238;} bandit #15: {team=any non-lawful ; avg hp=-4.20889748549323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.197292069632495; hits/misses (PBA)= 0.8568665377176016/0.47775628626692457; rounds (PBA)=1.3346228239845261;} bandit #8: {team=any non-lawful ; avg hp=-4.25725338491296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.978723404255319; hits/misses (PBA)= 0.8085106382978723/0.4738878143133462; rounds (PBA)=1.2823984526112187;} brown bear #38: {team=unaligned ; avg hp=30.249516441005802 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.562862669245648; hits/misses (PBA)= 1.7717601547388782/0.7176015473887815; rounds (PBA)=2.504835589941973;} brown bear #8: {team=unaligned ; avg hp=29.783365570599614 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.808510638297872; hits/misses (PBA)= 1.678916827852998/0.7756286266924565; rounds (PBA)=2.4893617021276597;} bandit #48: {team=any non-lawful ; avg hp=-4.346228239845261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.841392649903288; hits/misses (PBA)= 0.7969052224371374/0.4912959381044487; rounds (PBA)=1.2882011605415862;} bandit #16: {team=any non-lawful ; avg hp=-4.417794970986461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7195357833655707; hits/misses (PBA)= 0.7969052224371374/0.4738878143133462; rounds (PBA)=1.2707930367504836;} brown bear: {team=unaligned ; avg hp=30.713733075435204 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.86266924564797; hits/misses (PBA)= 1.7756286266924566/0.7059961315280464; rounds (PBA)=2.4990328820116052;} brown bear #23: {team=unaligned ; avg hp=30.682785299806575 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.25918762088975; hits/misses (PBA)= 1.7408123791102514/0.758220502901354; rounds (PBA)=2.520309477756286;} bandit #19: {team=any non-lawful ; avg hp=-4.052224371373308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.20889748549323; hits/misses (PBA)= 0.8588007736943907/0.4119922630560928; rounds (PBA)=1.2707930367504836;} brown bear #3: {team=unaligned ; avg hp=30.27659574468085 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.566731141199226; hits/misses (PBA)= 1.7292069632495164/0.7485493230174082; rounds (PBA)=2.497098646034816;} bandit #44: {team=any non-lawful ; avg hp=-4.147001934235977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.887814313346228; hits/misses (PBA)= 0.8065764023210832/0.5125725338491296; rounds (PBA)=1.3191489361702127;} bandit #5: {team=any non-lawful ; avg hp=-4.0735009671179885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0735009671179885; hits/misses (PBA)= 0.8588007736943907/0.4700193423597679; rounds (PBA)=1.3288201160541586;} brown bear #10: {team=unaligned ; avg hp=29.88781431334623 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.597678916827853; hits/misses (PBA)= 1.7562862669245647/0.7311411992263056; rounds (PBA)=2.504835589941973;} bandit #25: {team=any non-lawful ; avg hp=-4.181818181818182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8549323017408126; hits/misses (PBA)= 0.8259187620889749/0.43133462282398455; rounds (PBA)=1.2572533849129595;} brown bear #19: {team=unaligned ; avg hp=29.5183752417795 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.108317214700193; hits/misses (PBA)= 1.7156673114119922/0.7504835589941973; rounds (PBA)=2.485493230174081;} bandit #32: {team=any non-lawful ; avg hp=-4.3578336557059965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.206963249516441; hits/misses (PBA)= 0.8704061895551257/0.4506769825918762; rounds (PBA)=1.321083172147002;} bandit #12: {team=any non-lawful ; avg hp=-4.172147001934236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.096711798839459; hits/misses (PBA)= 0.851063829787234/0.42940038684719534; rounds (PBA)=1.2804642166344293;} brown bear #27: {team=unaligned ; avg hp=30.127659574468087 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.319148936170214; hits/misses (PBA)= 1.746615087040619/0.7059961315280464; rounds (PBA)=2.470019342359768;} brown bear #37: {team=unaligned ; avg hp=29.27659574468085 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.825918762088975; hits/misses (PBA)= 1.6576402321083172/0.7911025145067698; rounds (PBA)=2.4642166344294005;} brown bear #30: {team=unaligned ; avg hp=29.868471953578336 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.872340425531915; hits/misses (PBA)= 1.6750483558994198/0.7775628626692457; rounds (PBA)=2.4680851063829787;} brown bear #35: {team=unaligned ; avg hp=29.655705996131527 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.150870406189554; hits/misses (PBA)= 1.7234042553191489/0.6808510638297872; rounds (PBA)=2.4197292069632494;} bandit #23: {team=any non-lawful ; avg hp=-4.394584139264991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0735009671179885; hits/misses (PBA)= 0.8433268858800773/0.5067698259187621; rounds (PBA)=1.3500967117988394;} bandit #33: {team=any non-lawful ; avg hp=-4.088974854932302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.299806576402321; hits/misses (PBA)= 0.8858800773694391/0.43133462282398455; rounds (PBA)=1.3172147001934236;} bandit #14: {team=any non-lawful ; avg hp=-4.197292069632495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.003868471953578; hits/misses (PBA)= 0.8491295938104448/0.44680851063829785; rounds (PBA)=1.2959381044487428;} brown bear #39: {team=unaligned ; avg hp=29.934235976789168 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.949709864603483; hits/misses (PBA)= 1.6808510638297873/0.7872340425531915; rounds (PBA)=2.491295938104449;} brown bear #15: {team=unaligned ; avg hp=30.499032882011605 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.81237911025145; hits/misses (PBA)= 1.7911025145067698/0.7117988394584139; rounds (PBA)=2.520309477756286;} bandit #10: {team=any non-lawful ; avg hp=-4.230174081237911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7678916827853; hits/misses (PBA)= 0.8123791102514507/0.4874274661508704; rounds (PBA)=1.299806576402321;} bandit #31: {team=any non-lawful ; avg hp=-4.404255319148936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8781431334622822; hits/misses (PBA)= 0.8297872340425532/0.47775628626692457; rounds (PBA)=1.3075435203094778;} bandit #29: {team=any non-lawful ; avg hp=-4.346228239845261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174081237911025; hits/misses (PBA)= 0.8800773694390716/0.4274661508704062; rounds (PBA)=1.3075435203094778;} bandit #39: {team=any non-lawful ; avg hp=-4.110251450676983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9148936170212765; hits/misses (PBA)= 0.8143133462282398/0.5067698259187621; rounds (PBA)=1.321083172147002;} bandit #27: {team=any non-lawful ; avg hp=-4.054158607350097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.081237911025145; hits/misses (PBA)= 0.8549323017408124/0.4506769825918762; rounds (PBA)=1.3056092843326885;} bandit #11: {team=any non-lawful ; avg hp=-4.7466150870406185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0212765957446805; hits/misses (PBA)= 0.8607350096711799/0.4448742746615087; rounds (PBA)=1.3056092843326885;} brown bear #44: {team=unaligned ; avg hp=29.943907156673113 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.166344294003869; hits/misses (PBA)= 1.702127659574468/0.7543520309477756; rounds (PBA)=2.4758220502901356;} bandit #6: {team=any non-lawful ; avg hp=-4.098646034816247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.075435203094777; hits/misses (PBA)= 0.8201160541586073/0.4758220502901354; rounds (PBA)=1.2959381044487428;} brown bear #33: {team=unaligned ; avg hp=29.655705996131527 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.094777562862669; hits/misses (PBA)= 1.7079303675048356/0.723404255319149; rounds (PBA)=2.4526112185686655;} brown bear #7: {team=unaligned ; avg hp=29.924564796905223 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.245647969052225; hits/misses (PBA)= 1.7098646034816247/0.7350096711798839; rounds (PBA)=2.473887814313346;} bandit #13: {team=any non-lawful ; avg hp=-4.181818181818182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9226305609284333; hits/misses (PBA)= 0.8065764023210832/0.4835589941972921; rounds (PBA)=1.2901353965183753;} brown bear #50: {team=unaligned ; avg hp=29.495164410058027 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.30560928433269; hits/misses (PBA)= 1.7059961315280465/0.7408123791102514; rounds (PBA)=2.4661508704061896;} bandit #38: {team=any non-lawful ; avg hp=-4.266924564796906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152804642166345; hits/misses (PBA)= 0.8588007736943907/0.42940038684719534; rounds (PBA)=1.2882011605415862;} brown bear #18: {team=unaligned ; avg hp=30.288201160541586 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.16247582205029; hits/misses (PBA)= 1.7079303675048356/0.769825918762089; rounds (PBA)=2.502901353965184;} brown bear #5: {team=unaligned ; avg hp=30.464216634429402 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.678916827852998; hits/misses (PBA)= 1.7872340425531914/0.7021276595744681; rounds (PBA)=2.514506769825919;} brown bear #14: {team=unaligned ; avg hp=29.822050290135397 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.808510638297872; hits/misses (PBA)= 1.700193423597679/0.7330754352030948; rounds (PBA)=2.4506769825918764;} bandit #20: {team=any non-lawful ; avg hp=-4.052224371373308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9323017408123793; hits/misses (PBA)= 0.8336557059961315/0.4584139264990329; rounds (PBA)=1.2920696324951644;} brown bear #29: {team=unaligned ; avg hp=29.18375241779497 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.102514506769825; hits/misses (PBA)= 1.7388781431334623/0.7040618955512572; rounds (PBA)=2.471953578336557;} brown bear #6: {team=unaligned ; avg hp=30.247582205029012 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.700193423597678; hits/misses (PBA)= 1.7833655705996132/0.7079303675048356; rounds (PBA)=2.514506769825919;} brown bear #13: {team=unaligned ; avg hp=29.688588007736943 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.48936170212766; hits/misses (PBA)= 1.758220502901354/0.7195357833655706; rounds (PBA)=2.485493230174081;} bandit #7: {team=any non-lawful ; avg hp=-4.421663442940039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.090909090909091; hits/misses (PBA)= 0.8588007736943907/0.46421663442940037; rounds (PBA)=1.323017408123791;} brown bear #43: {team=unaligned ; avg hp=29.740812379110253 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.257253384912959; hits/misses (PBA)= 1.7214700193423598/0.7311411992263056; rounds (PBA)=2.473887814313346;} brown bear #17: {team=unaligned ; avg hp=31.230174081237912 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.889748549323018; hits/misses (PBA)= 1.793036750483559/0.723404255319149; rounds (PBA)=2.5377176015473886;} brown bear #42: {team=unaligned ; avg hp=29.125725338491296 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.696324951644101; hits/misses (PBA)= 1.769825918762089/0.6711798839458414; rounds (PBA)=2.460348162475822;} bandit #26: {team=any non-lawful ; avg hp=-4.297872340425532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.050290135396518; hits/misses (PBA)= 0.8375241779497099/0.4526112185686654; rounds (PBA)=1.2901353965183753;} brown bear #49: {team=unaligned ; avg hp=29.456479690522244 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.870406189555126; hits/misses (PBA)= 1.6750483558994198/0.7504835589941973; rounds (PBA)=2.4448742746615086;} bandit #35: {team=any non-lawful ; avg hp=-4.268858800773694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9458413926499034; hits/misses (PBA)= 0.8336557059961315/0.46808510638297873; rounds (PBA)=1.3017408123791103;} bandit #34: {team=any non-lawful ; avg hp=-4.2398452611218564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.129593810444875; hits/misses (PBA)= 0.8471953578336557/0.42359767891682787; rounds (PBA)=1.2707930367504836;} bandit #49: {team=any non-lawful ; avg hp=-4.059961315280464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.226305609284332; hits/misses (PBA)= 0.8646034816247582/0.4796905222437137; rounds (PBA)=1.3442940038684719;} bandit: {team=any non-lawful ; avg hp=-4.015473887814314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.042553191489362; hits/misses (PBA)= 0.8665377176015474/0.47775628626692457; rounds (PBA)=1.3442940038684719;} brown bear #11: {team=unaligned ; avg hp=30.237911025145067 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.102514506769825; hits/misses (PBA)= 1.7040618955512572/0.7485493230174082; rounds (PBA)=2.470019342359768;} bandit #46: {team=any non-lawful ; avg hp=-4.098646034816247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.90715667311412; hits/misses (PBA)= 0.8433268858800773/0.44680851063829785; rounds (PBA)=1.2901353965183753;} bandit #24: {team=any non-lawful ; avg hp=-4.321083172147002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.967117988394584; hits/misses (PBA)= 0.8491295938104448/0.4661508704061896; rounds (PBA)=1.3152804642166345;} bandit #18: {team=any non-lawful ; avg hp=-4.18568665377176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261121856866538; hits/misses (PBA)= 0.8568665377176016/0.42166344294003866; rounds (PBA)=1.2785299806576402;} bandit #21: {team=any non-lawful ; avg hp=-4.384912959381045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9032882011605414; hits/misses (PBA)= 0.8452611218568665/0.4410058027079304; rounds (PBA)=1.2862669245647969;} bandit #3: {team=any non-lawful ; avg hp=-4.224371373307544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9129593810444874; hits/misses (PBA)= 0.8375241779497099/0.4758220502901354; rounds (PBA)=1.3133462282398454;} brown bear #24: {team=unaligned ; avg hp=30.23597678916828 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.926499032882012; hits/misses (PBA)= 1.7911025145067698/0.7117988394584139; rounds (PBA)=2.516441005802708;} bandit #43: {team=any non-lawful ; avg hp=-4.1353965183752415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.874274661508704; hits/misses (PBA)= 0.804642166344294/0.5164410058027079; rounds (PBA)=1.321083172147002;} brown bear #34: {team=unaligned ; avg hp=29.402321083172147 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.197292069632494; hits/misses (PBA)= 1.7117988394584138/0.7408123791102514; rounds (PBA)=2.4661508704061896;} bandit #36: {team=any non-lawful ; avg hp=-4.216634429400387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.075435203094777; hits/misses (PBA)= 0.8413926499032882/0.4738878143133462; rounds (PBA)=1.3152804642166345;} brown bear #31: {team=unaligned ; avg hp=30.108317214700193 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.497098646034816; hits/misses (PBA)= 1.7446808510638299/0.6866537717601547; rounds (PBA)=2.4506769825918764;} brown bear #36: {team=unaligned ; avg hp=30.034816247582206 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.37330754352031; hits/misses (PBA)= 1.7253384912959382/0.7427466150870407; rounds (PBA)=2.483558994197292;} brown bear #46: {team=unaligned ; avg hp=31.00193423597679 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.303675048355899; hits/misses (PBA)= 1.7214700193423598/0.7543520309477756; rounds (PBA)=2.502901353965184;} brown bear #12: {team=unaligned ; avg hp=30.36750483558994 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.684719535783366; hits/misses (PBA)= 1.688588007736944/0.7601547388781431; rounds (PBA)=2.4777562862669247;} bandit #37: {team=any non-lawful ; avg hp=-4.28046421663443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6750483558994196; hits/misses (PBA)= 0.793036750483559/0.43907156673114117; rounds (PBA)=1.2321083172147003;} brown bear #26: {team=unaligned ; avg hp=29.615087040618956 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.936170212765957; hits/misses (PBA)= 1.6943907156673115/0.7543520309477756; rounds (PBA)=2.4642166344294005;} bandit #9: {team=any non-lawful ; avg hp=-4.079303675048356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152804642166345; hits/misses (PBA)= 0.8529980657640233/0.437137330754352; rounds (PBA)=1.2901353965183753;} brown bear #4: {team=unaligned ; avg hp=29.982591876208897 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.653771760154738; hits/misses (PBA)= 1.6711798839458414/0.7620889748549323; rounds (PBA)=2.4506769825918764;} bandit #4: {team=any non-lawful ; avg hp=-4.195357833655706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152804642166345; hits/misses (PBA)= 0.8665377176015474/0.44874274661508706; rounds (PBA)=1.3152804642166345;} brown bear #21: {team=unaligned ; avg hp=29.599613152804643 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.553191489361701; hits/misses (PBA)= 1.6750483558994198/0.769825918762089; rounds (PBA)=2.460348162475822;} brown bear #16: {team=unaligned ; avg hp=30.922630560928432 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.253384912959381; hits/misses (PBA)= 1.7408123791102514/0.7485493230174082; rounds (PBA)=2.508704061895551;} bandit #42: {team=any non-lawful ; avg hp=-4.429400386847195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.723404255319149; hits/misses (PBA)= 0.8007736943907157/0.4990328820116054; rounds (PBA)=1.299806576402321;} brown bear #28: {team=unaligned ; avg hp=30.541586073500966 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.294003868471954; hits/misses (PBA)= 1.7330754352030948/0.7408123791102514; rounds (PBA)=2.491295938104449;} brown bear #2: {team=unaligned ; avg hp=29.170212765957448 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.83752417794971; hits/misses (PBA)= 1.6982591876208897/0.7292069632495164; rounds (PBA)=2.4526112185686655;} brown bear #9: {team=unaligned ; avg hp=29.588007736943908 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.48936170212766; hits/misses (PBA)= 1.746615087040619/0.7369439071566731; rounds (PBA)=2.497098646034816;} bandit #30: {team=any non-lawful ; avg hp=-4.083172147001934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9632495164410058; hits/misses (PBA)= 0.8220502901353965/0.45454545454545453; rounds (PBA)=1.2765957446808511;} bandit #45: {team=any non-lawful ; avg hp=-4.330754352030948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.909090909090909; hits/misses (PBA)= 0.8452611218568665/0.4584139264990329; rounds (PBA)=1.3036750483558994;} brown bear #45: {team=unaligned ; avg hp=30.13346228239845 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.479690522243713; hits/misses (PBA)= 1.748549323017408/0.7001934235976789; rounds (PBA)=2.4661508704061896;} bandit #41: {team=any non-lawful ; avg hp=-4.148936170212766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09284332688588; hits/misses (PBA)= 0.839458413926499/0.4448742746615087; rounds (PBA)=1.2843326885880078;} bandit #28: {team=any non-lawful ; avg hp=-4.048355899419729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.713733075435203; hits/misses (PBA)= 0.7891682785299806/0.48936170212765956; rounds (PBA)=1.2785299806576402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2699; Sum of rounds: 7963; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2698; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #18: {team=other; avg hp=-4.168951463505002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9681363467951094; hits/misses (PBA)= 0.6165246387550944/0.4012597258243794; rounds (PBA)=1.017784364579474;} tiger #8: {team=unaligned ; avg hp=36.82215635420526 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.247499073731012; hits/misses (PBA)= 1.597999258984809/0.696554279362727; rounds (PBA)=2.444979622082253;} tiger #5: {team=unaligned ; avg hp=36.83882919599852 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.190811411633938; hits/misses (PBA)= 1.599481289366432/0.7024824008892182; rounds (PBA)=2.4527602815857725;} tiger #12: {team=unaligned ; avg hp=36.8243793997777 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.482771396813634; hits/misses (PBA)= 1.6154131159688774/0.6709892552797332; rounds (PBA)=2.4483141904409043;} tribal warrior #11: {team=any ; avg hp=-4.193404964801778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2515746572804742; hits/misses (PBA)= 0.6817339755464987/0.46202297147091514; rounds (PBA)=1.1437569470174138;} tiger #7: {team=unaligned ; avg hp=36.82067432382364 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.934049648017785; hits/misses (PBA)= 1.580585402000741/0.712856613560578; rounds (PBA)=2.4527602815857725;} tribal warrior #6: {team=any ; avg hp=-4.287513894034828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2208225268618005; hits/misses (PBA)= 0.6758058540200074/0.4657280474249722; rounds (PBA)=1.1415339014449797;} tiger #19: {team=unaligned ; avg hp=36.8632826972953 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.404223786587625; hits/misses (PBA)= 1.6213412374953686/0.6772878844016302; rounds (PBA)=2.4479436828454983;} tribal warrior #20: {team=other; avg hp=-3.996294924045943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.871804371989626; hits/misses (PBA)= 0.609484994442386/0.3968136346795109; rounds (PBA)=1.006298629121897;} tribal warrior #7: {team=any ; avg hp=-4.11300481659874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.147091515376065; hits/misses (PBA)= 0.6732123008521674/0.4701741385698407; rounds (PBA)=1.1433864394220081;} tiger #11: {team=unaligned ; avg hp=36.827713968136344 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.37791774731382; hits/misses (PBA)= 1.6117080400148203/0.6802519451648759; rounds (PBA)=2.463505001852538;} tribal warrior #15: {team=any ; avg hp=-4.169692478695813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1808077065579843; hits/misses (PBA)= 0.6728417932567617/0.46646906261578364; rounds (PBA)=1.1393108558725453;} tiger #3: {team=unaligned ; avg hp=36.80955909596147 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.151167098925528; hits/misses (PBA)= 1.577991848832901/0.7087810300111153; rounds (PBA)=2.445720637273064;} tribal warrior #10: {team=any ; avg hp=-4.1263430900333455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.144868469803631; hits/misses (PBA)= 0.662467580585402/0.4712856613560578; rounds (PBA)=1.1337532419414598;} tiger #14: {team=unaligned ; avg hp=36.871063356798814 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.574286772878844; hits/misses (PBA)= 1.6394961096702483/0.6754353464246017; rounds (PBA)=2.4553538347536126;} tribal warrior #5: {team=other; avg hp=-4.109670248240089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.952204520192664; hits/misses (PBA)= 0.6124490552056318/0.3949610967024824; rounds (PBA)=1.0074101519081142;} tribal warrior #12: {team=any ; avg hp=-4.0200074101519085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2649129307150795; hits/misses (PBA)= 0.6780288995924416/0.476102260096332; rounds (PBA)=1.1541311596887736;} tiger #6: {team=unaligned ; avg hp=36.82215635420526 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.925527973323453; hits/misses (PBA)= 1.5602074842534273/0.7202667654686921; rounds (PBA)=2.4301593182660244;} tribal warrior: {team=other; avg hp=-4.158947758429048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.890329751759911; hits/misses (PBA)= 0.5917006298629122/0.4260837347165617; rounds (PBA)=1.017784364579474;} tiger: {team=other; avg hp=-4.606150426083735 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.805854020007411; hits/misses (PBA)= 1.5791033716191183/0.8028899592441645; rounds (PBA)=2.3819933308632826;} tribal warrior #13: {team=any ; avg hp=-4.174509077436087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.221563542052612; hits/misses (PBA)= 0.6665431641348648/0.47869581326417193; rounds (PBA)=1.1452389773990366;} tiger #18: {team=unaligned ; avg hp=36.85772508336421 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.343090033345684; hits/misses (PBA)= 1.613190070396443/0.6869210818821786; rounds (PBA)=2.4516487587995552;} tiger #13: {team=unaligned ; avg hp=36.82215635420526 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.19933308632827; hits/misses (PBA)= 1.6028158577250833/0.6924786958132642; rounds (PBA)=2.4512782512041498;} tiger #10: {team=unaligned ; avg hp=36.79622082252686 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.224898110411264; hits/misses (PBA)= 1.6050389032975176/0.6980363097443497; rounds (PBA)=2.452019266394961;} tiger #2: {team=unaligned ; avg hp=36.83438310485365 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.311967395331605; hits/misses (PBA)= 1.6250463134494257/0.6783994071878473; rounds (PBA)=2.449796220822527;} tribal warrior #2: {team=other; avg hp=-4.01037421267136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8473508706928494; hits/misses (PBA)= 0.5961467210077807/0.40681733975546497; rounds (PBA)=1.0029640607632457;} tiger #15: {team=unaligned ; avg hp=36.80400148203038 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.44423860689144; hits/misses (PBA)= 1.6283808818080772/0.6613560577991849; rounds (PBA)=2.444979622082253;} tiger #17: {team=unaligned ; avg hp=36.85772508336421 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.139310855872546; hits/misses (PBA)= 1.5809559095961467/0.7050759540570581; rounds (PBA)=2.4364579473879213;} tribal warrior #14: {team=any ; avg hp=-4.158947758429048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2337902927010003; hits/misses (PBA)= 0.6691367173027047/0.4657280474249722; rounds (PBA)=1.1348647647276768;} tribal warrior #16: {team=any ; avg hp=-4.051130048165987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288254909225639; hits/misses (PBA)= 0.6743238236383846/0.4705446461652464; rounds (PBA)=1.1448684698036309;} tribal warrior #4: {team=other; avg hp=-4.110040755835494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8895887365690998; hits/misses (PBA)= 0.6109670248240089/0.400518710633568; rounds (PBA)=1.0114857354575768;} tribal warrior #17: {team=any ; avg hp=-4.186735828084475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2878844016302335; hits/misses (PBA)= 0.6824749907373101/0.4597999258984809; rounds (PBA)=1.142274916635791;} tiger #20: {team=unaligned ; avg hp=36.79177473138199 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.46165246387551; hits/misses (PBA)= 1.6283808818080772/0.6772878844016302; rounds (PBA)=2.4716561689514633;} tribal warrior #19: {team=other; avg hp=-4.077436087439793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.830307521304187; hits/misses (PBA)= 0.5839199703593924/0.4079288625416821; rounds (PBA)=0.9918488329010745;} tribal warrior #9: {team=any ; avg hp=-4.111522786217117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2497221193034456; hits/misses (PBA)= 0.6780288995924416/0.467210077806595; rounds (PBA)=1.1452389773990366;} tribal warrior #8: {team=any ; avg hp=-4.247499073731012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.127084105224157; hits/misses (PBA)= 0.6632085957762134/0.47239718414227494; rounds (PBA)=1.1356057799184884;} tiger #16: {team=unaligned ; avg hp=36.854390515005555 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.39088551315302; hits/misses (PBA)= 1.6009633197480548/0.6969247869581326; rounds (PBA)=2.4438680992960355;} tiger #9: {team=unaligned ; avg hp=36.85364949981474 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.227491663579103; hits/misses (PBA)= 1.5950351982215636/0.6972952945535383; rounds (PBA)=2.44349759170063;} tribal warrior #3: {team=other; avg hp=-3.9992589848091886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9258984809188586; hits/misses (PBA)= 0.6042978881067061/0.41645053723601333; rounds (PBA)=1.0207484253427195;} tiger #4: {team=unaligned ; avg hp=36.8373471656169 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.374583178955168; hits/misses (PBA)= 1.6113375324194146/0.6924786958132642; rounds (PBA)=2.4501667284179325;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 522.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26891; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-7.41371725654869 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03259348130373925; hits/misses (PBA)= 0.07758448310337933/4.602279544091182; rounds (PBA)=4.6798640271945615;} green hag: {team=neutral evil ; avg hp=81.95960807838432 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.877624475104978; hits/misses (PBA)= 1.1495700859828035/1.0981803639272145; rounds (PBA)=4.992801439712058;} green hag #2: {team=neutral evil ; avg hp=81.98440311937613 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.428514297140573; hits/misses (PBA)= 1.1833633273345332/1.1441711657668465; rounds (PBA)=4.9948010397920415;} Nameless #2: {team=unassigned mercenaries; avg hp=-6.593681263747251 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023395320935812838; hits/misses (PBA)= 0.05058988202359528/1.7768446310737853; rounds (PBA)=1.8274345130973806;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.70125974805039; hits/misses (PBA)= 2.654469106178764/2.0547890421915618; rounds (PBA)=5.0249950009998;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 513.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1044.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4163; Sum of rounds: 29345; > Team neutral = winning battles: 3080; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1082; perfect battles: 0; close-call battles: 1049; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-1.6701897669949555 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29305789094403; hits/misses (PBA)= 3.9827047802065816/3.221474897910161; rounds (PBA)=4.210665385539275;} otyugh: {team=neutral ; avg hp=21.123708863800143 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.5889983185203; hits/misses (PBA)= 14.402113860196973/4.640883977900552; rounds (PBA)=6.8455440787893345;} thug: {team=any non-good ; avg hp=-1.4712947393706461 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.323084314196493; hits/misses (PBA)= 3.9966370405957243/3.2704780206581794; rounds (PBA)=4.2137881335575305;} thug #4: {team=any non-good ; avg hp=-1.7922171510929619 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29521979341821; hits/misses (PBA)= 4.014172471775162/3.253182800864761; rounds (PBA)=4.216910881575787;} thug #3: {team=any non-good ; avg hp=-1.6622627912563055 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.959404275762672; hits/misses (PBA)= 3.9627672351669467/3.2130674993994717; rounds (PBA)=4.194811434061974;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 243.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42050; any chaotic : 0.8 ± 0.01; neutral evil : 0.2 ± 0.01; > Team any chaotic = winning battles: 4001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1000; perfect battles: 0; close-call battles: 630; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=25.638472305538894 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.790441911617677; hits/misses (PBA)= 3.205958808238352/4.1931613677264545; rounds (PBA)=8.199160167966406;} goblin #2: {team=neutral evil ; avg hp=-3.6280743851229755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.978004399120175; hits/misses (PBA)= 2.4119176164767047/1.6112777444511097; rounds (PBA)=5.211757648470306;} goblin: {team=neutral evil ; avg hp=-3.6196760647870425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.835232953409319; hits/misses (PBA)= 2.3873225354929013/1.5948810237952409; rounds (PBA)=5.18876224755049;} goblin #3: {team=neutral evil ; avg hp=-3.5426914617076584 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.548290341931613; hits/misses (PBA)= 2.3473305338932215/1.6004799040191962; rounds (PBA)=5.171965606878624;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 365.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35109; any chaotic : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team any chaotic = winning battles: 4934; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 67; perfect battles: 0; close-call battles: 46; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=48.74265146970606 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.14737052589482; hits/misses (PBA)= 2.458508298340332/3.555488902219556; rounds (PBA)=7.000599880023995;} goblin: {team=neutral evil ; avg hp=-5.079784043191362 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.285742851429713; hits/misses (PBA)= 1.609878024395121/1.0977804439112178; rounds (PBA)=4.386322735452909;} goblin #2: {team=neutral evil ; avg hp=-5.067586482703459 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971605678864227; hits/misses (PBA)= 1.5426914617076584/1.0571885622875425; rounds (PBA)=4.358528294341132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44710; any : 0.0 ± 0.0; any non-good : 0.02 ± 0.0; any chaotic : 0.98 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 100; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4901; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-4.918216356728654 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.931613677264544; hits/misses (PBA)= 8.618076384723055/6.289742051589682; rounds (PBA)=7.470105978804239;} goblin: {team=neutral evil ; avg hp=-3.8650269946010796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.76624675064987; hits/misses (PBA)= 0.6466706658668266/0.4123175364927015; rounds (PBA)=1.058988202359528;} priest: {team=any ; avg hp=-4.148370325934813 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30493901219756; hits/misses (PBA)= 1.662867426514697/1.6432713457308539; rounds (PBA)=3.306138772245551;} berserker: {team=any chaotic ; avg hp=38.68486302739452 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.5250949810038; hits/misses (PBA)= 5.454709058188362/2.481103779244151; rounds (PBA)=8.915816836632674;} goblin #2: {team=neutral evil ; avg hp=-3.957008598280344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.675864827034593; hits/misses (PBA)= 0.633873225354929/0.4313137372525495; rounds (PBA)=1.0651869626074786;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30309; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 8; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.5836832633473303 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.100979804039192; hits/misses (PBA)= 1.0543891221755648/0.674865026994601; rounds (PBA)=1.7526494701059787;} goblin #2: {team=neutral evil ; avg hp=-2.5270945810837833 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127574485102979; hits/misses (PBA)= 1.0643871225754848/0.6790641871625674; rounds (PBA)=1.7708458308338333;} priest: {team=any ; avg hp=-2.758648270345931 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.394521095780844; hits/misses (PBA)= 2.4363127374525093/2.4059188162367526; rounds (PBA)=4.8430313937212555;} thug: {team=any non-good ; avg hp=25.44891021795641 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.79744051189762; hits/misses (PBA)= 5.83003399320136/4.79624075184963; rounds (PBA)=6.0565886822635475;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30357; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4985; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 12; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-2.693661267746451 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.253949210157968; hits/misses (PBA)= 2.4083183363327336/2.4117176564687064; rounds (PBA)=4.820835832833433;} goblin: {team=neutral evil ; avg hp=-2.544491101779644 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205358928214357; hits/misses (PBA)= 1.0745850829834034/0.6730653869226155; rounds (PBA)=1.7680463907218555;} thug: {team=any non-good ; avg hp=25.58868226354729 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.59928014397121; hits/misses (PBA)= 5.78364327134573/4.84123175364927; rounds (PBA)=6.06498700259948;} goblin #2: {team=neutral evil ; avg hp=-2.6130773845230952 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.203959208158368; hits/misses (PBA)= 1.0625874825034993/0.6938612277544491; rounds (PBA)=1.7908418316336732;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30138; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 7; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=25.70505898820236 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95960807838432; hits/misses (PBA)= 5.837232553489302/4.709058188362327; rounds (PBA)=6.024395120975805;} priest: {team=any ; avg hp=-2.792041591681664 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.108578284343132; hits/misses (PBA)= 2.3839232153569285/2.406118776244751; rounds (PBA)=4.790041991601679;} goblin #2: {team=neutral evil ; avg hp=-2.579284143171366 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.060187962407518; hits/misses (PBA)= 1.042391521695661/0.6754649070185963; rounds (PBA)=1.7478504299140172;} goblin: {team=neutral evil ; avg hp=-2.5706858628274345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.108578284343132; hits/misses (PBA)= 1.0697860427914416/0.6714657068586283; rounds (PBA)=1.7686462707458508;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 147.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4939; Sum of rounds: 46090; > Team any = winning battles: 575; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4363; perfect battles: 0; close-call battles: 723; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-1.3448066410204496 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931362624012958; hits/misses (PBA)= 1.623608017817372/6.477627050010123; rounds (PBA)=8.217655395829116;} goblin #2: {team=neutral evil ; avg hp=4.00526422352703 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.733549301478032; hits/misses (PBA)= 2.371735169062563/1.578457177566309; rounds (PBA)=8.183235472767766;} goblin: {team=neutral evil ; avg hp=4.061550921239117 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.606398056286698; hits/misses (PBA)= 2.5375582101640006/1.7458999797529864; rounds (PBA)=8.180400890868597;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 29.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7286; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=6.926014797040592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041991601679664; hits/misses (PBA)= 0.5218956208758249/0.3327334533093381; rounds (PBA)=1.0889822035592882;} goblin #8: {team=neutral evil ; avg hp=6.921615676864627 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8912217556488704; hits/misses (PBA)= 0.5046990601879624/0.352129574085183; rounds (PBA)=1.0827834433113377;} goblin #5: {team=neutral evil ; avg hp=6.924015196960608 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.980203959208158; hits/misses (PBA)= 0.5122975404919016/0.34873025394921014; rounds (PBA)=1.0957808438312338;} goblin #9: {team=neutral evil ; avg hp=6.93501299740052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9164167166566686; hits/misses (PBA)= 0.5106978604279144/0.33873225354929015; rounds (PBA)=1.0887822435512897;} goblin #3: {team=neutral evil ; avg hp=6.92741451709658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970405918816237; hits/misses (PBA)= 0.5126974605078984/0.34333133373325336; rounds (PBA)=1.0851829634073185;} goblin #6: {team=neutral evil ; avg hp=6.925414917016597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919216156768646; hits/misses (PBA)= 0.5008998200359928/0.33933213357328534; rounds (PBA)=1.0911817636472705;} goblin #2: {team=neutral evil ; avg hp=6.930413917216557 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.047390521895621; hits/misses (PBA)= 0.5252949410117976/0.3353329334133173; rounds (PBA)=1.082383523295341;} goblin #4: {team=neutral evil ; avg hp=6.924215156968606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0711857628474304; hits/misses (PBA)= 0.519496100779844/0.33553289342131576; rounds (PBA)=1.0859828034393122;} priest: {team=any ; avg hp=-2.7654469106178765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7066586682663467; hits/misses (PBA)= 0.1921615676864627/0.8378324335132974; rounds (PBA)=1.0299940011997601;} goblin: {team=neutral evil ; avg hp=6.93621275744851 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9178164367126573; hits/misses (PBA)= 0.5078984203159368/0.353129374125175; rounds (PBA)=1.0917816436712657;} goblin #10: {team=neutral evil ; avg hp=6.943011397720456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.009598080383923; hits/misses (PBA)= 0.5162967406518696/0.34413117376524693; rounds (PBA)=1.0809838032393522;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37517; any : 0.05 ± 0.0; other: 0.84 ± 0.01; any non-lawful : 0.11 ± 0.0; > Team any = winning battles: 239; perfect battles: 0; close-call battles: 227; > Team other = winning battles: 4213; perfect battles: 0; close-call battles: 2362; > Team any non-lawful = winning battles: 549; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=other; avg hp=4.270745850829834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.061587682463507; hits/misses (PBA)= 3.139372125574885/1.4727054589082182; rounds (PBA)=5.18876224755049;} acolyte: {team=any ; avg hp=-2.188362327534493 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286942611477705; hits/misses (PBA)= 1.5832833433313338/1.3575284943011399; rounds (PBA)=2.992001599680064;} bandit #4: {team=other; avg hp=4.355328934213158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.867826434713058; hits/misses (PBA)= 3.1265746850629874/1.4939012197560488; rounds (PBA)=5.199360127974405;} acolyte #3: {team=any ; avg hp=-2.1289742051589684 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344131173765247; hits/misses (PBA)= 1.5810837832433513/1.369126174765047; rounds (PBA)=3.000999800039992;} acolyte #2: {team=any ; avg hp=-2.160967806438712 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.170565886822636; hits/misses (PBA)= 1.5376924615076986/1.3501299740051989; rounds (PBA)=2.939612077584483;} bandit #3: {team=any non-lawful ; avg hp=-1.2215556888622277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.889022195560887; hits/misses (PBA)= 3.1459708058388323/1.8342331533693261; rounds (PBA)=5.08998200359928;} bandit: {team=other; avg hp=4.31373725254949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.917216556688663; hits/misses (PBA)= 3.153169366126775/1.5416916616676664; rounds (PBA)=5.257948410317937;} acolyte #4: {team=any ; avg hp=-2.0601879624075186 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.282943411317737; hits/misses (PBA)= 1.574885022995401/1.3635272945410917; rounds (PBA)=2.991001799640072;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.06; crudely normalised: 0% > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5271; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-29.12857428514297 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24075184963007398; hits/misses (PBA)= 0.04799040191961608/0.854629074185163; rounds (PBA)=0.902619476104779;} Cthulhu: {team=beyond; avg hp=773.7592481503699 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.128574285142975; hits/misses (PBA)= 1.0/0.05598880223955209; rounds (PBA)=1.053989202159568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 94.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5242; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=261.3069386122775 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.957808438312338; hits/misses (PBA)= 1.000999800039992/0.05098980203959208; rounds (PBA)=1.0481903619276145;} bandit: {team=any non-lawful ; avg hp=-10.957808438312338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6930613877224555; hits/misses (PBA)= 0.13737252549490103/0.40151969606078786; rounds (PBA)=0.5388922215556888;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 310.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 9371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29528; neutral : 0.06 ± 0.0; neutral evil : 0.94 ± 0.0; > Team neutral = winning battles: 314; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4687; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=42.37092581483703 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.44571085782843; hits/misses (PBA)= 9.225354929014197/0.9978004399120176; rounds (PBA)=5.791041791641672;} gibbering mouther: {team=neutral ; avg hp=-2.445710857828434 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.62907418516297; hits/misses (PBA)= 2.0147970405918816/3.05498900219956; rounds (PBA)=5.132573485302939;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 490.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43586; any : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team any = winning battles: 1017; perfect battles: 0; close-call battles: 1012; > Team chaotic evil = winning battles: 3984; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-8.509898020395921 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568886222755449; hits/misses (PBA)= 2.4289142171565685/1.6454709058188361; rounds (PBA)=4.277744451109778;} commoner #6: {team=any ; avg hp=-8.306938612277545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.646070785842832; hits/misses (PBA)= 2.4473105378924216/1.6114777044591082; rounds (PBA)=4.265746850629874;} commoner #7: {team=any ; avg hp=-8.291141771645671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.679664067186563; hits/misses (PBA)= 2.4469106178764246/1.6320735852829433; rounds (PBA)=4.274945010997801;} commoner #3: {team=any ; avg hp=-8.393321335732853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.589482103579284; hits/misses (PBA)= 2.4297140571885625/1.6458708258348331; rounds (PBA)=4.271945610877824;} commoner #4: {team=any ; avg hp=-8.293541291741652 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.551689662067586; hits/misses (PBA)= 2.4287142571485703/1.6330733853229353; rounds (PBA)=4.273945210957809;} commoner #5: {team=any ; avg hp=-8.398920215956808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574285142971406; hits/misses (PBA)= 2.428114377124575/1.6060787842431514; rounds (PBA)=4.23995200959808;} ogre: {team=chaotic evil ; avg hp=12.785642871425715 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.56008798240352; hits/misses (PBA)= 6.43371325734853/1.3103379324135174; rounds (PBA)=8.540691861627675;} commoner: {team=any ; avg hp=-8.36632673465307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.604279144171166; hits/misses (PBA)= 2.4297140571885625/1.618876224755049; rounds (PBA)=4.267746450709858;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 490.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43510; any : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team any = winning battles: 984; perfect battles: 0; close-call battles: 983; > Team chaotic evil = winning battles: 4017; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-8.46870625874825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.550289942011598; hits/misses (PBA)= 2.4177164567086584/1.651869626074785; rounds (PBA)=4.265346930613878;} commoner #2: {team=any ; avg hp=-8.49770045990802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574285142971406; hits/misses (PBA)= 2.4363127374525093/1.6132773445310937; rounds (PBA)=4.254949010197961;} ogre: {team=chaotic evil ; avg hp=13.059588082383524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.80703859228154; hits/misses (PBA)= 6.437912417516497/1.3041391721655669; rounds (PBA)=8.545290941811638;} commoner #7: {team=any ; avg hp=-8.30873825234953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.587282543491302; hits/misses (PBA)= 2.4371125774845033/1.6026794641071787; rounds (PBA)=4.23875224955009;} commoner #3: {team=any ; avg hp=-8.397120575884824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.604279144171166; hits/misses (PBA)= 2.4423115376924613/1.617876424715057; rounds (PBA)=4.2671465706858625;} commoner #6: {team=any ; avg hp=-8.472305538892222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564687062587483; hits/misses (PBA)= 2.430113977204559/1.604879024195161; rounds (PBA)=4.231953609278144;} commoner: {team=any ; avg hp=-8.31633673265347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5538892221555685; hits/misses (PBA)= 2.4155168966206757/1.612877424515097; rounds (PBA)=4.2309538092381525;} commoner #5: {team=any ; avg hp=-8.34613077384523 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.505698860227954; hits/misses (PBA)= 2.400519896020796/1.5878824235152968; rounds (PBA)=4.206358728254349;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 560.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 40.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40340; any : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team any = winning battles: 2877; perfect battles: 0; close-call battles: 2865; > Team chaotic evil = winning battles: 2124; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=3.755248950209958 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.32953409318137; hits/misses (PBA)= 5.974605078984204/1.2521495700859828; rounds (PBA)=7.651469706058788;} commoner #8: {team=any ; avg hp=-5.994401119776045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.837632473505299; hits/misses (PBA)= 2.5172965406918615/1.7070585882823435; rounds (PBA)=4.461707658468306;} commoner #7: {team=any ; avg hp=-6.122975404919016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.929014197160568; hits/misses (PBA)= 2.55248950209958/1.6940611877624474; rounds (PBA)=4.465306938612278;} commoner #6: {team=any ; avg hp=-6.093181363727255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.845630873825235; hits/misses (PBA)= 2.542891421715657/1.7028594281143772; rounds (PBA)=4.471705658868227;} commoner #2: {team=any ; avg hp=-5.922215556888622 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.885822835432913; hits/misses (PBA)= 2.5232953409318135/1.7024595080983804; rounds (PBA)=4.4695060987802435;} commoner #5: {team=any ; avg hp=-5.938012397520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9498100379924015; hits/misses (PBA)= 2.5488902219556087/1.7006598680263947; rounds (PBA)=4.48490301939612;} commoner: {team=any ; avg hp=-6.086982603479304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.877424515096981; hits/misses (PBA)= 2.544091181763647/1.6704659068186363; rounds (PBA)=4.448910217956409;} commoner #4: {team=any ; avg hp=-6.032193561287743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.963007398520296; hits/misses (PBA)= 2.56748650269946/1.668866226754649; rounds (PBA)=4.466506698660268;} commoner #3: {team=any ; avg hp=-6.139572085582883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.956408718256348; hits/misses (PBA)= 2.550489902019596/1.6958608278344331; rounds (PBA)=4.463507298540292;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 700.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 32.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26729; any : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team any = winning battles: 4934; perfect battles: 0; close-call battles: 4901; > Team chaotic evil = winning battles: 67; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.4589082183563287 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.00499900019996; hits/misses (PBA)= 2.2171565686862627/1.4459108178364326; rounds (PBA)=3.890621875624875;} commoner #9: {team=any ; avg hp=-1.3077384523095381 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032393521295741; hits/misses (PBA)= 2.23875224955009/1.4711057788442312; rounds (PBA)=3.94121175764847;} commoner #2: {team=any ; avg hp=-1.3107378524295141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.012797440511898; hits/misses (PBA)= 2.2185562887422514/1.5042991401719656; rounds (PBA)=3.9418116376724655;} commoner #8: {team=any ; avg hp=-1.2047590481903618 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0935812837432515; hits/misses (PBA)= 2.2445510897820435/1.48250349930014; rounds (PBA)=3.958608278344331;} ogre: {team=chaotic evil ; avg hp=-1.0905818836232752 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.33153369326135; hits/misses (PBA)= 3.961007798440312/0.8652269546090782; rounds (PBA)=4.839632073585283;} commoner: {team=any ; avg hp=-1.3455308938212358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959608078384323; hits/misses (PBA)= 2.221755648870226/1.4821035792841433; rounds (PBA)=3.928014397120576;} commoner #10: {team=any ; avg hp=-1.349730053989202 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.977604479104179; hits/misses (PBA)= 2.216356728654269/1.5070985802839432; rounds (PBA)=3.937412517496501;} commoner #7: {team=any ; avg hp=-1.2479504099180163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.126174765046991; hits/misses (PBA)= 2.24375124975005/1.4973005398920216; rounds (PBA)=3.953009398120376;} commoner #5: {team=any ; avg hp=-1.3829234153169365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972605478904219; hits/misses (PBA)= 2.2125574885022994/1.4793041391721655; rounds (PBA)=3.913217356528694;} commoner #3: {team=any ; avg hp=-1.3315336932613477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9514097180563885; hits/misses (PBA)= 2.23375324935013/1.4827034593081383; rounds (PBA)=3.9448110377924417;} commoner #6: {team=any ; avg hp=-1.3917216556688663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959408118376325; hits/misses (PBA)= 2.2019596080783845/1.4841031793641273; rounds (PBA)=3.921015796840632;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 420.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 53.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40686; any : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team any = winning battles: 170; perfect battles: 0; close-call battles: 169; > Team chaotic evil = winning battles: 4831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=24.435912817436513 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.56468706258748; hits/misses (PBA)= 5.9176164767046595/1.2193561287742452; rounds (PBA)=8.102979404119177;} commoner #2: {team=any ; avg hp=-9.17876424715057 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.787842431513697; hits/misses (PBA)= 2.1371725654869027/1.4465106978604279; rounds (PBA)=3.788242351529694;} commoner #5: {team=any ; avg hp=-9.251749650069986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.778244351129774; hits/misses (PBA)= 2.1399720055988802/1.4505098980203959; rounds (PBA)=3.8026394721055787;} commoner #6: {team=any ; avg hp=-9.235352929414118 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743251349730054; hits/misses (PBA)= 2.1439712057588483/1.4457108578284343; rounds (PBA)=3.79624075184963;} commoner #4: {team=any ; avg hp=-9.377124575084983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762847430513897; hits/misses (PBA)= 2.1327734453109377/1.4347130573885223; rounds (PBA)=3.775644871025795;} commoner #3: {team=any ; avg hp=-9.217956408718257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779244151169766; hits/misses (PBA)= 2.1371725654869027/1.448110377924415; rounds (PBA)=3.783843231353729;} commoner: {team=any ; avg hp=-9.30373925214957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.712657468506299; hits/misses (PBA)= 2.1205758848230354/1.445110977804439; rounds (PBA)=3.7864427114577084;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 350.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 64.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35304; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 18; > Team chaotic evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-9.43271345730854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.792841431713657; hits/misses (PBA)= 1.7706458708258348/1.1865626874625075; rounds (PBA)=3.2039592081583685;} commoner #4: {team=any ; avg hp=-9.496900619876024 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.859628074385123; hits/misses (PBA)= 1.7930413917216557/1.1945610877824435; rounds (PBA)=3.224355128974205;} commoner #2: {team=any ; avg hp=-9.4123175364927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.794441111777645; hits/misses (PBA)= 1.7880423915216956/1.1921615676864628; rounds (PBA)=3.225754849030194;} commoner #3: {team=any ; avg hp=-9.368526294741052 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.756648670265947; hits/misses (PBA)= 1.7668466306738653/1.1997600479904018; rounds (PBA)=3.202759448110378;} ogre: {team=chaotic evil ; avg hp=34.95420915816837 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.15456908618276; hits/misses (PBA)= 4.994201159768046/1.0641871625674866; rounds (PBA)=7.054789042191562;} commoner #5: {team=any ; avg hp=-9.444111177764448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842231553689262; hits/misses (PBA)= 1.7806438712257548/1.1955608878224355; rounds (PBA)=3.2005598880223953;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 210.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 107.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23390; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=51.037992401519695 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.344331133773245; hits/misses (PBA)= 3.0/0.6770645870825834; rounds (PBA)=4.677064587082583;} commoner #3: {team=any ; avg hp=-9.345730853829235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6246750649870028; hits/misses (PBA)= 0.9772045590881824/0.6334733053389322; rounds (PBA)=1.98000399920016;} commoner: {team=any ; avg hp=-9.518896220755849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6646670665866825; hits/misses (PBA)= 0.9814037192561488/0.670865826834633; rounds (PBA)=2.01499700059988;} commoner #2: {team=any ; avg hp=-9.479704059188162 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6726654669066185; hits/misses (PBA)= 0.9926014797040592/0.6754649070185963; rounds (PBA)=2.0081983603279343;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 140.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 160.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17541; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-9.372125574885024 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5362927414517096; hits/misses (PBA)= 0.5608878224355129/0.3735252949410118; rounds (PBA)=1.4179164167166567;} ogre: {team=chaotic evil ; avg hp=56.000399920015994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.607878424315135; hits/misses (PBA)= 2.0/0.50749850029994; rounds (PBA)=3.50749850029994;} commoner #2: {team=any ; avg hp=-9.235752849430114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4633073385322934; hits/misses (PBA)= 0.5380923815236952/0.3707258548290342; rounds (PBA)=1.41751649670066;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 70.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 321.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10881; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-9.485902819436113 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1235752849430114; hits/misses (PBA)= 0.4065186962607478/0.26774645070985803; rounds (PBA)=0.6742651469706059;} ogre: {team=chaotic evil ; avg hp=57.87642471505699 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.485902819436113; hits/misses (PBA)= 1.0/0.1757648470305939; rounds (PBA)=2.1757648470305937;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1120.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 20.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15238; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4752; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=2.370725854829034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7788442311537693; hits/misses (PBA)= 1.3929214157168566/0.9284143171365726; rounds (PBA)=2.4625074985003;} commoner #15: {team=any ; avg hp=2.249150169966007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7356528694261146; hits/misses (PBA)= 1.3837232553489303/0.9178164367126574; rounds (PBA)=2.435512897420516;} commoner #8: {team=any ; avg hp=2.294141171765647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.811637672465507; hits/misses (PBA)= 1.3915216956608678/0.9064187162567486; rounds (PBA)=2.440511897620476;} ogre: {team=chaotic evil ; avg hp=-1.1845630873825235 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.49890021995601; hits/misses (PBA)= 1.9912017596480704/0.5322935412917417; rounds (PBA)=2.5234953009398122;} commoner #3: {team=any ; avg hp=2.2735452909418115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8034393121375727; hits/misses (PBA)= 1.4059188162367526/0.9030193961207759; rounds (PBA)=2.4543091381723654;} commoner #14: {team=any ; avg hp=2.356128774245151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8014397120575887; hits/misses (PBA)= 1.393121375724855/0.9264147170565887; rounds (PBA)=2.4633073385322937;} commoner: {team=any ; avg hp=2.3389322135572885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8082383523295342; hits/misses (PBA)= 1.3963207358528293/0.9208158368326335; rounds (PBA)=2.4543091381723654;} commoner #12: {team=any ; avg hp=2.3493301339732056 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7304539092181566; hits/misses (PBA)= 1.3743251349730055/0.9418116376724655; rounds (PBA)=2.460107978404319;} commoner #9: {team=any ; avg hp=2.3365326934613075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.746450709858028; hits/misses (PBA)= 1.3853229354129175/0.9234153169366127; rounds (PBA)=2.45750849830034;} commoner #7: {team=any ; avg hp=2.349130173965207 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763847230553889; hits/misses (PBA)= 1.3823235352929415/0.9270145970805839; rounds (PBA)=2.4483103379324134;} commoner #16: {team=any ; avg hp=2.3545290941811636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7178564287142573; hits/misses (PBA)= 1.3787242551489702/0.9328134373125375; rounds (PBA)=2.451909618076385;} commoner #5: {team=any ; avg hp=2.339532093581284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7150569886022797; hits/misses (PBA)= 1.3733253349330135/0.9354129174165167; rounds (PBA)=2.447710457908418;} commoner #6: {team=any ; avg hp=2.273145370925815 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7416516696660667; hits/misses (PBA)= 1.3897220555888823/0.9240151969606079; rounds (PBA)=2.4523095380923814;} commoner #11: {team=any ; avg hp=2.406918616276745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.727254549090182; hits/misses (PBA)= 1.3717256548690262/0.9390121975604879; rounds (PBA)=2.454509098180364;} commoner #4: {team=any ; avg hp=2.439912017596481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.784243151369726; hits/misses (PBA)= 1.4077184563087382/0.9150169966006798; rounds (PBA)=2.4649070185962807;} commoner #13: {team=any ; avg hp=2.300339932013597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740251949610078; hits/misses (PBA)= 1.3839232153569285/0.9190161967606478; rounds (PBA)=2.4569086182763447;} commoner #2: {team=any ; avg hp=2.469106178764247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.778244351129774; hits/misses (PBA)= 1.384123175364927/0.9404119176164767; rounds (PBA)=2.4653069386122777;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 123.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10018; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-7.766646670665867 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08718256348730254; hits/misses (PBA)= 0.01759648070385923/0.3695260947810438; rounds (PBA)=0.6650669866026795;} ancient black dragon: {team=chaotic evil ; avg hp=366.7004599080184 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.17416516696661; hits/misses (PBA)= 3.0/0.20895820835832835; rounds (PBA)=2.0031993601279745;} acolyte #3: {team=any ; avg hp=-7.6758648270345935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10617876424715057; hits/misses (PBA)= 0.021995600879824034/0.3667266546690662; rounds (PBA)=0.667866426714657;} acolyte: {team=any ; avg hp=-7.731653669266147 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10617876424715057; hits/misses (PBA)= 0.021195760847830435/0.3669266146770646; rounds (PBA)=0.675864827034593;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good = expected rounds to survive: 828.67; crudely normalised: 0% > unaligned = expected rounds to survive: 7371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35589; Chaotic Good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Maelstrom : {team=Chaotic Good ; avg hp=-5.542891421715657 (from 226); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.218156368726254; hits/misses (PBA)= 2.5722855428914215/3.8884223155368924; rounds (PBA)=6.460707858428314;} hydra: {team=unaligned ; avg hp=164.78184363127374 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.54289142171567; hits/misses (PBA)= 21.18876224755049/11.403919216156769; rounds (PBA)=7.116376724655069;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3564.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5460.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21793; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=-8.246950609878024 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.69786042791442; hits/misses (PBA)= 8.922815436912618/8.894421115776845; rounds (PBA)=3.563487302539492;} adult silver dragon: {team=lawful good ; avg hp=144.3021395720856 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.246950609878; hits/misses (PBA)= 10.641071785642872/0.5674865026994601; rounds (PBA)=4.35752849430114;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=other; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 409.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 5109.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 56; Sum of rounds: 225; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 55; perfect battles: 0; close-call battles: 55; ------------------------------------------------- Combattants ------------------------------------------------ kobold #80: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9464285714285714; hits/misses (PBA)= 0.39285714285714285/2.875; rounds (PBA)=3.2857142857142856;} kobold #42: {team=lawful evil ; avg hp=3.857142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1785714285714284; hits/misses (PBA)= 0.375/3.0; rounds (PBA)=3.375;} kobold #185: {team=lawful evil ; avg hp=4.196428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.48214285714285715/2.8214285714285716; rounds (PBA)=3.3035714285714284;} kobold #45: {team=lawful evil ; avg hp=4.071428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8035714285714284; hits/misses (PBA)= 0.5178571428571429/2.732142857142857; rounds (PBA)=3.267857142857143;} kobold #43: {team=lawful evil ; avg hp=4.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9821428571428572; hits/misses (PBA)= 0.39285714285714285/2.982142857142857; rounds (PBA)=3.392857142857143;} kobold #118: {team=lawful evil ; avg hp=4.035714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5178571428571429/2.857142857142857; rounds (PBA)=3.375;} kobold #38: {team=lawful evil ; avg hp=3.767857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.48214285714285715/2.857142857142857; rounds (PBA)=3.3392857142857144;} kobold #19: {team=lawful evil ; avg hp=4.214285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.42857142857142855/2.9464285714285716; rounds (PBA)=3.375;} kobold #46: {team=lawful evil ; avg hp=4.232142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.482142857142857; hits/misses (PBA)= 0.6428571428571429/2.857142857142857; rounds (PBA)=3.517857142857143;} kobold #74: {team=lawful evil ; avg hp=3.125 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/3.017857142857143; rounds (PBA)=3.392857142857143;} kobold #102: {team=lawful evil ; avg hp=4.107142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9642857142857142; hits/misses (PBA)= 0.39285714285714285/2.982142857142857; rounds (PBA)=3.392857142857143;} kobold #196: {team=lawful evil ; avg hp=3.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5/2.9464285714285716; rounds (PBA)=3.4642857142857144;} kobold #71: {team=lawful evil ; avg hp=3.9285714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.6428571428571429/2.6607142857142856; rounds (PBA)=3.3214285714285716;} kobold #166: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392857142857143; hits/misses (PBA)= 0.5/2.9107142857142856; rounds (PBA)=3.4285714285714284;} kobold #112: {team=lawful evil ; avg hp=4.482142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.6428571428571429/2.732142857142857; rounds (PBA)=3.375;} kobold #50: {team=lawful evil ; avg hp=4.017857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9464285714285716; hits/misses (PBA)= 0.5714285714285714/2.7857142857142856; rounds (PBA)=3.392857142857143;} kobold #89: {team=lawful evil ; avg hp=4.303571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5535714285714286/2.8214285714285716; rounds (PBA)=3.4107142857142856;} kobold #194: {team=lawful evil ; avg hp=4.660714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5535714285714286/2.875; rounds (PBA)=3.4464285714285716;} kobold #181: {team=lawful evil ; avg hp=3.6964285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.44642857142857145/2.857142857142857; rounds (PBA)=3.3035714285714284;} kobold #122: {team=lawful evil ; avg hp=3.9464285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5178571428571429/2.7142857142857144; rounds (PBA)=3.232142857142857;} kobold #164: {team=lawful evil ; avg hp=2.7857142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25; hits/misses (PBA)= 0.6071428571428571/2.732142857142857; rounds (PBA)=3.357142857142857;} kobold #161: {team=lawful evil ; avg hp=4.571428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392857142857143; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.3392857142857144;} kobold #147: {team=lawful evil ; avg hp=4.321428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5535714285714284; hits/misses (PBA)= 0.5/3.0357142857142856; rounds (PBA)=3.5357142857142856;} kobold #4: {team=lawful evil ; avg hp=3.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982142857142857; hits/misses (PBA)= 0.5/2.875; rounds (PBA)=3.392857142857143;} kobold #5: {team=lawful evil ; avg hp=4.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8214285714285716; hits/misses (PBA)= 0.5357142857142857/2.8214285714285716; rounds (PBA)=3.357142857142857;} kobold #52: {team=lawful evil ; avg hp=3.5714285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4107142857142857/2.875; rounds (PBA)=3.3214285714285716;} kobold #92: {team=lawful evil ; avg hp=4.517857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982142857142857; hits/misses (PBA)= 0.5535714285714286/2.857142857142857; rounds (PBA)=3.4107142857142856;} kobold #20: {team=lawful evil ; avg hp=3.6785714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4642857142857144; hits/misses (PBA)= 0.48214285714285715/2.892857142857143; rounds (PBA)=3.392857142857143;} kobold #121: {team=lawful evil ; avg hp=4.696428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5/2.732142857142857; rounds (PBA)=3.25;} kobold #62: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4642857142857144; hits/misses (PBA)= 0.6071428571428571/2.6607142857142856; rounds (PBA)=3.267857142857143;} kobold #77: {team=lawful evil ; avg hp=2.267857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5178571428571429/2.6785714285714284; rounds (PBA)=3.232142857142857;} kobold #61: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 0.5535714285714286/2.8392857142857144; rounds (PBA)=3.4107142857142856;} kobold #84: {team=lawful evil ; avg hp=4.410714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.5714285714285714/2.7857142857142856; rounds (PBA)=3.357142857142857;} kobold #150: {team=lawful evil ; avg hp=3.0535714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.39285714285714285/2.7857142857142856; rounds (PBA)=3.1964285714285716;} kobold #174: {team=lawful evil ; avg hp=4.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 0.5535714285714286/2.8035714285714284; rounds (PBA)=3.357142857142857;} kobold #25: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982142857142857; hits/misses (PBA)= 0.5714285714285714/2.8214285714285716; rounds (PBA)=3.392857142857143;} kobold #134: {team=lawful evil ; avg hp=4.035714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.4107142857142857/2.892857142857143; rounds (PBA)=3.3035714285714284;} kobold #184: {team=lawful evil ; avg hp=3.4107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375; hits/misses (PBA)= 0.4642857142857143/2.732142857142857; rounds (PBA)=3.232142857142857;} kobold #48: {team=lawful evil ; avg hp=3.892857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 0.3392857142857143/2.892857142857143; rounds (PBA)=3.25;} kobold #17: {team=lawful evil ; avg hp=4.178571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3214285714285716; hits/misses (PBA)= 0.6428571428571429/2.767857142857143; rounds (PBA)=3.4107142857142856;} kobold #28: {team=lawful evil ; avg hp=4.357142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.44642857142857145/2.75; rounds (PBA)=3.1964285714285716;} kobold #76: {team=lawful evil ; avg hp=4.357142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5357142857142857/2.7857142857142856; rounds (PBA)=3.3392857142857144;} kobold #105: {team=lawful evil ; avg hp=3.1964285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1607142857142856; hits/misses (PBA)= 0.4642857142857143/2.9464285714285716; rounds (PBA)=3.4107142857142856;} kobold #136: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.42857142857142855/2.982142857142857; rounds (PBA)=3.4285714285714284;} kobold #37: {team=lawful evil ; avg hp=4.642857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0892857142857144; hits/misses (PBA)= 0.35714285714285715/2.982142857142857; rounds (PBA)=3.3392857142857144;} kobold #130: {team=lawful evil ; avg hp=3.9107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.892857142857143; hits/misses (PBA)= 0.5357142857142857/2.8392857142857144; rounds (PBA)=3.375;} kobold #193: {team=lawful evil ; avg hp=4.589285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/2.892857142857143; rounds (PBA)=3.392857142857143;} kobold #3: {team=lawful evil ; avg hp=3.482142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.4107142857142857/2.767857142857143; rounds (PBA)=3.1964285714285716;} kobold #120: {team=lawful evil ; avg hp=3.5714285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.6071428571428571/2.5714285714285716; rounds (PBA)=3.2142857142857144;} kobold #57: {team=lawful evil ; avg hp=3.9285714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.5/2.892857142857143; rounds (PBA)=3.392857142857143;} kobold #175: {team=lawful evil ; avg hp=4.589285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392857142857143; hits/misses (PBA)= 0.5/2.9285714285714284; rounds (PBA)=3.4285714285714284;} kobold #133: {team=lawful evil ; avg hp=3.3392857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357142857142856; hits/misses (PBA)= 0.5892857142857143/2.642857142857143; rounds (PBA)=3.25;} kobold #40: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5178571428571429/2.8214285714285716; rounds (PBA)=3.3392857142857144;} kobold #183: {team=lawful evil ; avg hp=3.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.357142857142857;} kobold #87: {team=lawful evil ; avg hp=4.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.3392857142857143/2.9464285714285716; rounds (PBA)=3.2857142857142856;} kobold #93: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.625/2.732142857142857; rounds (PBA)=3.357142857142857;} kobold #110: {team=lawful evil ; avg hp=4.303571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9107142857142856; hits/misses (PBA)= 0.5178571428571429/2.8392857142857144; rounds (PBA)=3.357142857142857;} kobold #113: {team=lawful evil ; avg hp=3.0714285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.6071428571428571/2.75; rounds (PBA)=3.357142857142857;} kobold #66: {team=lawful evil ; avg hp=3.357142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.017857142857143; hits/misses (PBA)= 0.5714285714285714/2.75; rounds (PBA)=3.3214285714285716;} kobold #9: {team=lawful evil ; avg hp=4.089285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.5357142857142857/2.9285714285714284; rounds (PBA)=3.482142857142857;} kobold #176: {team=lawful evil ; avg hp=4.428571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.892857142857143; hits/misses (PBA)= 0.5/2.857142857142857; rounds (PBA)=3.375;} kobold #68: {team=lawful evil ; avg hp=3.107142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.48214285714285715/2.8392857142857144; rounds (PBA)=3.3392857142857144;} kobold #141: {team=lawful evil ; avg hp=4.357142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 0.5535714285714286/2.857142857142857; rounds (PBA)=3.4107142857142856;} kobold #169: {team=lawful evil ; avg hp=4.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982142857142857; hits/misses (PBA)= 0.6071428571428571/2.7857142857142856; rounds (PBA)=3.392857142857143;} kobold #14: {team=lawful evil ; avg hp=2.8214285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5357142857142857/2.6607142857142856; rounds (PBA)=3.232142857142857;} kobold #103: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1607142857142856; hits/misses (PBA)= 0.6785714285714286/2.6607142857142856; rounds (PBA)=3.3392857142857144;} kobold #85: {team=lawful evil ; avg hp=3.4107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.39285714285714285/2.9107142857142856; rounds (PBA)=3.3214285714285716;} kobold #159: {team=lawful evil ; avg hp=4.267857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4642857142857144; hits/misses (PBA)= 0.48214285714285715/2.767857142857143; rounds (PBA)=3.267857142857143;} kobold #73: {team=lawful evil ; avg hp=3.5714285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9642857142857144; hits/misses (PBA)= 0.5892857142857143/2.7142857142857144; rounds (PBA)=3.3214285714285716;} kobold #64: {team=lawful evil ; avg hp=4.053571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.4642857142857143/2.767857142857143; rounds (PBA)=3.25;} kobold #101: {team=lawful evil ; avg hp=4.214285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5535714285714286/2.8392857142857144; rounds (PBA)=3.392857142857143;} kobold #98: {team=lawful evil ; avg hp=3.0892857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4642857142857143/2.9107142857142856; rounds (PBA)=3.392857142857143;} kobold #171: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.482142857142857; hits/misses (PBA)= 0.5178571428571429/2.9642857142857144; rounds (PBA)=3.482142857142857;} kobold #12: {team=lawful evil ; avg hp=3.4464285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.517857142857143; hits/misses (PBA)= 0.5/2.875; rounds (PBA)=3.375;} kobold #82: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1964285714285716; hits/misses (PBA)= 0.375/3.107142857142857; rounds (PBA)=3.482142857142857;} kobold #31: {team=lawful evil ; avg hp=4.375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5892857142857144; hits/misses (PBA)= 0.44642857142857145/2.8392857142857144; rounds (PBA)=3.2857142857142856;} kobold #160: {team=lawful evil ; avg hp=3.5535714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.767857142857143; hits/misses (PBA)= 0.6964285714285714/2.607142857142857; rounds (PBA)=3.3035714285714284;} kobold #200: {team=lawful evil ; avg hp=4.589285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3392857142857144; hits/misses (PBA)= 0.44642857142857145/2.9464285714285716; rounds (PBA)=3.392857142857143;} kobold #86: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.5357142857142857/2.9107142857142856; rounds (PBA)=3.4464285714285716;} kobold #2: {team=lawful evil ; avg hp=4.660714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.5/2.9464285714285716; rounds (PBA)=3.4464285714285716;} kobold: {team=lawful evil ; avg hp=4.053571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 0.5714285714285714/2.6785714285714284; rounds (PBA)=3.267857142857143;} kobold #195: {team=lawful evil ; avg hp=3.75 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.5714285714285714/2.75; rounds (PBA)=3.3214285714285716;} kobold #197: {team=lawful evil ; avg hp=1.875 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5357142857142857/2.5892857142857144; rounds (PBA)=3.1607142857142856;} kobold #67: {team=lawful evil ; avg hp=4.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0357142857142856; hits/misses (PBA)= 0.39285714285714285/2.875; rounds (PBA)=3.267857142857143;} kobold #10: {team=lawful evil ; avg hp=4.142857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.517857142857143; hits/misses (PBA)= 0.6785714285714286/2.7857142857142856; rounds (PBA)=3.4642857142857144;} kobold #47: {team=lawful evil ; avg hp=4.053571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.517857142857143; hits/misses (PBA)= 0.42857142857142855/2.8214285714285716; rounds (PBA)=3.2857142857142856;} kobold #54: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767857142857143; hits/misses (PBA)= 0.5/2.875; rounds (PBA)=3.375;} kobold #163: {team=lawful evil ; avg hp=4.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.6071428571428571/2.732142857142857; rounds (PBA)=3.3392857142857144;} kobold #152: {team=lawful evil ; avg hp=4.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.7321428571428571/2.5892857142857144; rounds (PBA)=3.3392857142857144;} kobold #59: {team=lawful evil ; avg hp=2.9464285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.232142857142857; hits/misses (PBA)= 0.375/2.9107142857142856; rounds (PBA)=3.3214285714285716;} kobold #91: {team=lawful evil ; avg hp=3.5714285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.267857142857143; hits/misses (PBA)= 0.5714285714285714/2.6964285714285716; rounds (PBA)=3.267857142857143;} kobold #29: {team=lawful evil ; avg hp=3.392857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1964285714285716; hits/misses (PBA)= 0.4107142857142857/2.7857142857142856; rounds (PBA)=3.1964285714285716;} kobold #99: {team=lawful evil ; avg hp=4.107142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.48214285714285715/2.892857142857143; rounds (PBA)=3.392857142857143;} kobold #135: {team=lawful evil ; avg hp=4.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.6071428571428571/2.732142857142857; rounds (PBA)=3.357142857142857;} kobold #173: {team=lawful evil ; avg hp=4.553571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9821428571428572; hits/misses (PBA)= 0.3392857142857143/3.0; rounds (PBA)=3.357142857142857;} kobold #81: {team=lawful evil ; avg hp=3.142857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.48214285714285715/2.8392857142857144; rounds (PBA)=3.3214285714285716;} kobold #23: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5178571428571429/2.7857142857142856; rounds (PBA)=3.3035714285714284;} kobold #149: {team=lawful evil ; avg hp=4.375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9107142857142856; hits/misses (PBA)= 0.5357142857142857/2.875; rounds (PBA)=3.4107142857142856;} kobold #55: {team=lawful evil ; avg hp=4.089285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5178571428571429/2.8035714285714284; rounds (PBA)=3.3392857142857144;} kobold #151: {team=lawful evil ; avg hp=4.589285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5535714285714286/2.7857142857142856; rounds (PBA)=3.3392857142857144;} kobold #65: {team=lawful evil ; avg hp=4.196428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.42857142857142855/2.9464285714285716; rounds (PBA)=3.392857142857143;} kobold #188: {team=lawful evil ; avg hp=4.535714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.42857142857142855/2.9464285714285716; rounds (PBA)=3.392857142857143;} kobold #146: {team=lawful evil ; avg hp=4.642857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8214285714285716; hits/misses (PBA)= 0.5178571428571429/2.982142857142857; rounds (PBA)=3.5;} kobold #106: {team=lawful evil ; avg hp=3.642857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.5357142857142857/2.857142857142857; rounds (PBA)=3.392857142857143;} kobold #189: {team=lawful evil ; avg hp=3.3392857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5357142857142856; hits/misses (PBA)= 0.44642857142857145/2.857142857142857; rounds (PBA)=3.3035714285714284;} kobold #168: {team=lawful evil ; avg hp=2.5892857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9642857142857144; hits/misses (PBA)= 0.5357142857142857/2.732142857142857; rounds (PBA)=3.3035714285714284;} kobold #140: {team=lawful evil ; avg hp=3.75 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 0.5714285714285714/2.8214285714285716; rounds (PBA)=3.392857142857143;} kobold #157: {team=lawful evil ; avg hp=3.732142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.44642857142857145/2.767857142857143; rounds (PBA)=3.25;} ancient red dragon: {team=chaotic evil ; avg hp=-2.8035714285714284 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.125; hits/misses (PBA)= 10.053571428571429/0.6607142857142857; rounds (PBA)=3.5714285714285716;} kobold #35: {team=lawful evil ; avg hp=3.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.5535714285714286/2.8035714285714284; rounds (PBA)=3.357142857142857;} kobold #75: {team=lawful evil ; avg hp=3.1964285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0892857142857144; hits/misses (PBA)= 0.4107142857142857/2.892857142857143; rounds (PBA)=3.3214285714285716;} kobold #165: {team=lawful evil ; avg hp=4.678571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5535714285714286/2.8392857142857144; rounds (PBA)=3.4107142857142856;} kobold #36: {team=lawful evil ; avg hp=4.5 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.6607142857142857/2.7142857142857144; rounds (PBA)=3.375;} kobold #109: {team=lawful evil ; avg hp=3.857142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.4107142857142857/2.875; rounds (PBA)=3.3035714285714284;} kobold #154: {team=lawful evil ; avg hp=3.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.4107142857142857/2.9464285714285716; rounds (PBA)=3.357142857142857;} kobold #153: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5714285714285714/2.9464285714285716; rounds (PBA)=3.517857142857143;} kobold #24: {team=lawful evil ; avg hp=4.589285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.732142857142857; hits/misses (PBA)= 0.5/2.9107142857142856; rounds (PBA)=3.4285714285714284;} kobold #44: {team=lawful evil ; avg hp=4.392857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035714285714284; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.3392857142857144;} kobold #131: {team=lawful evil ; avg hp=2.125 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.5357142857142857/2.732142857142857; rounds (PBA)=3.2857142857142856;} kobold #143: {team=lawful evil ; avg hp=2.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5892857142857143/2.75; rounds (PBA)=3.3392857142857144;} kobold #124: {team=lawful evil ; avg hp=4.607142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.017857142857143; hits/misses (PBA)= 0.42857142857142855/2.982142857142857; rounds (PBA)=3.4107142857142856;} kobold #137: {team=lawful evil ; avg hp=4.25 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0892857142857144; hits/misses (PBA)= 0.39285714285714285/3.0; rounds (PBA)=3.4107142857142856;} kobold #108: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.48214285714285715/2.9285714285714284; rounds (PBA)=3.4285714285714284;} kobold #129: {team=lawful evil ; avg hp=3.3392857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.6964285714285714/2.625; rounds (PBA)=3.3392857142857144;} kobold #72: {team=lawful evil ; avg hp=3.3392857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8214285714285716; hits/misses (PBA)= 0.5714285714285714/2.767857142857143; rounds (PBA)=3.3392857142857144;} kobold #6: {team=lawful evil ; avg hp=4.196428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.4107142857142857/2.9642857142857144; rounds (PBA)=3.375;} kobold #162: {team=lawful evil ; avg hp=4.196428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.44642857142857145/2.8392857142857144; rounds (PBA)=3.2857142857142856;} kobold #139: {team=lawful evil ; avg hp=3.892857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.44642857142857145/2.8214285714285716; rounds (PBA)=3.267857142857143;} kobold #79: {team=lawful evil ; avg hp=4.214285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.482142857142857; hits/misses (PBA)= 0.48214285714285715/2.9107142857142856; rounds (PBA)=3.4107142857142856;} kobold #15: {team=lawful evil ; avg hp=2.892857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.48214285714285715/2.75; rounds (PBA)=3.232142857142857;} kobold #123: {team=lawful evil ; avg hp=4.267857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3214285714285716; hits/misses (PBA)= 0.6071428571428571/2.5892857142857144; rounds (PBA)=3.1964285714285716;} kobold #132: {team=lawful evil ; avg hp=4.142857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9107142857142856; hits/misses (PBA)= 0.7321428571428571/2.7857142857142856; rounds (PBA)=3.517857142857143;} kobold #8: {team=lawful evil ; avg hp=3.9464285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.44642857142857145/2.875; rounds (PBA)=3.3392857142857144;} kobold #33: {team=lawful evil ; avg hp=4.214285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8035714285714284; hits/misses (PBA)= 0.5357142857142857/2.9642857142857144; rounds (PBA)=3.5;} kobold #26: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0892857142857144; hits/misses (PBA)= 0.5714285714285714/2.8392857142857144; rounds (PBA)=3.4107142857142856;} kobold #116: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6785714285714286/2.7142857142857144; rounds (PBA)=3.392857142857143;} kobold #125: {team=lawful evil ; avg hp=4.339285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1785714285714284; hits/misses (PBA)= 0.44642857142857145/2.857142857142857; rounds (PBA)=3.3035714285714284;} kobold #179: {team=lawful evil ; avg hp=3.5892857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.30357142857142855/2.9464285714285716; rounds (PBA)=3.2857142857142856;} kobold #145: {team=lawful evil ; avg hp=3.5892857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.3392857142857144;} kobold #128: {team=lawful evil ; avg hp=4.392857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5535714285714284; hits/misses (PBA)= 0.625/2.6607142857142856; rounds (PBA)=3.2857142857142856;} kobold #63: {team=lawful evil ; avg hp=4.178571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.4642857142857143/2.892857142857143; rounds (PBA)=3.357142857142857;} kobold #111: {team=lawful evil ; avg hp=3.7857142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.482142857142857; hits/misses (PBA)= 0.48214285714285715/2.875; rounds (PBA)=3.357142857142857;} kobold #186: {team=lawful evil ; avg hp=3.6607142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.625/2.6607142857142856; rounds (PBA)=3.2857142857142856;} kobold #198: {team=lawful evil ; avg hp=3.0357142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9107142857142856; hits/misses (PBA)= 0.5714285714285714/2.607142857142857; rounds (PBA)=3.2142857142857144;} kobold #32: {team=lawful evil ; avg hp=3.5357142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.517857142857143; hits/misses (PBA)= 0.5/2.75; rounds (PBA)=3.25;} kobold #60: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1607142857142856; hits/misses (PBA)= 0.5892857142857143/2.8392857142857144; rounds (PBA)=3.4285714285714284;} kobold #97: {team=lawful evil ; avg hp=3.9107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.6428571428571429/2.7142857142857144; rounds (PBA)=3.375;} kobold #78: {team=lawful evil ; avg hp=3.767857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0357142857142856; hits/misses (PBA)= 0.4107142857142857/2.875; rounds (PBA)=3.3035714285714284;} kobold #114: {team=lawful evil ; avg hp=4.482142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375; hits/misses (PBA)= 0.44642857142857145/2.9285714285714284; rounds (PBA)=3.375;} kobold #178: {team=lawful evil ; avg hp=4.607142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.017857142857143; hits/misses (PBA)= 0.5178571428571429/2.767857142857143; rounds (PBA)=3.3035714285714284;} kobold #90: {team=lawful evil ; avg hp=4.535714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5357142857142856; hits/misses (PBA)= 0.5/3.0; rounds (PBA)=3.5357142857142856;} kobold #100: {team=lawful evil ; avg hp=4.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5535714285714286/2.732142857142857; rounds (PBA)=3.3035714285714284;} kobold #30: {team=lawful evil ; avg hp=4.017857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5/2.875; rounds (PBA)=3.4107142857142856;} kobold #49: {team=lawful evil ; avg hp=4.232142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232142857142857; hits/misses (PBA)= 0.5714285714285714/2.8392857142857144; rounds (PBA)=3.4107142857142856;} kobold #34: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5/2.9107142857142856; rounds (PBA)=3.4107142857142856;} kobold #94: {team=lawful evil ; avg hp=4.196428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.732142857142857; hits/misses (PBA)= 0.5/2.732142857142857; rounds (PBA)=3.25;} kobold #158: {team=lawful evil ; avg hp=3.4107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.375/2.892857142857143; rounds (PBA)=3.2857142857142856;} kobold #18: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5714285714285714/2.8392857142857144; rounds (PBA)=3.4107142857142856;} kobold #88: {team=lawful evil ; avg hp=3.857142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.6607142857142857/2.6607142857142856; rounds (PBA)=3.3392857142857144;} kobold #142: {team=lawful evil ; avg hp=3.5 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5357142857142857/2.7142857142857144; rounds (PBA)=3.25;} kobold #11: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.767857142857143; hits/misses (PBA)= 0.6607142857142857/2.732142857142857; rounds (PBA)=3.392857142857143;} kobold #182: {team=lawful evil ; avg hp=4.482142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 0.5357142857142857/2.8214285714285716; rounds (PBA)=3.357142857142857;} kobold #170: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.5/2.875; rounds (PBA)=3.375;} kobold #172: {team=lawful evil ; avg hp=4.160714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.6607142857142857/2.6607142857142856; rounds (PBA)=3.3392857142857144;} kobold #104: {team=lawful evil ; avg hp=3.857142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9464285714285716; hits/misses (PBA)= 0.5535714285714286/2.75; rounds (PBA)=3.3035714285714284;} kobold #117: {team=lawful evil ; avg hp=4.660714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767857142857143; hits/misses (PBA)= 0.5/2.892857142857143; rounds (PBA)=3.392857142857143;} kobold #56: {team=lawful evil ; avg hp=3.8214285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5535714285714284; hits/misses (PBA)= 0.625/2.6785714285714284; rounds (PBA)=3.3214285714285716;} kobold #115: {team=lawful evil ; avg hp=4.160714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4642857142857144; hits/misses (PBA)= 0.625/2.767857142857143; rounds (PBA)=3.392857142857143;} kobold #51: {team=lawful evil ; avg hp=3.6785714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.5/2.75; rounds (PBA)=3.25;} kobold #16: {team=lawful evil ; avg hp=4.571428571428571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0535714285714284; hits/misses (PBA)= 0.6071428571428571/2.732142857142857; rounds (PBA)=3.3392857142857144;} kobold #180: {team=lawful evil ; avg hp=3.857142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9821428571428572; hits/misses (PBA)= 0.375/3.0; rounds (PBA)=3.392857142857143;} kobold #155: {team=lawful evil ; avg hp=3.892857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.44642857142857145/2.875; rounds (PBA)=3.3392857142857144;} kobold #7: {team=lawful evil ; avg hp=3.517857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1607142857142856; hits/misses (PBA)= 0.4107142857142857/3.0; rounds (PBA)=3.4107142857142856;} kobold #187: {team=lawful evil ; avg hp=3.9107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5178571428571429/2.732142857142857; rounds (PBA)=3.25;} kobold #27: {team=lawful evil ; avg hp=4.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.4107142857142857/2.767857142857143; rounds (PBA)=3.1964285714285716;} kobold #199: {team=lawful evil ; avg hp=3.0535714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.892857142857143; hits/misses (PBA)= 0.5178571428571429/2.767857142857143; rounds (PBA)=3.3035714285714284;} kobold #127: {team=lawful evil ; avg hp=2.6785714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 0.5535714285714286/2.642857142857143; rounds (PBA)=3.25;} kobold #191: {team=lawful evil ; avg hp=4.232142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.48214285714285715/2.8035714285714284; rounds (PBA)=3.2857142857142856;} kobold #41: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.892857142857143; hits/misses (PBA)= 0.5535714285714286/2.7142857142857144; rounds (PBA)=3.2857142857142856;} kobold #69: {team=lawful evil ; avg hp=4.089285714285714 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6607142857142856; hits/misses (PBA)= 0.6607142857142857/2.6607142857142856; rounds (PBA)=3.3214285714285716;} kobold #53: {team=lawful evil ; avg hp=3.8035714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.5178571428571429/2.8214285714285716; rounds (PBA)=3.3392857142857144;} kobold #21: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607142857142856; hits/misses (PBA)= 0.5/2.9285714285714284; rounds (PBA)=3.4285714285714284;} kobold #138: {team=lawful evil ; avg hp=4.053571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.357142857142857;} kobold #156: {team=lawful evil ; avg hp=4.285714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.44642857142857145/2.982142857142857; rounds (PBA)=3.4285714285714284;} kobold #83: {team=lawful evil ; avg hp=4.607142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232142857142857; hits/misses (PBA)= 0.625/2.75; rounds (PBA)=3.392857142857143;} kobold #58: {team=lawful evil ; avg hp=3.5 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.48214285714285715/2.7857142857142856; rounds (PBA)=3.267857142857143;} kobold #167: {team=lawful evil ; avg hp=3.6964285714285716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5178571428571429/2.8035714285714284; rounds (PBA)=3.3214285714285716;} kobold #190: {team=lawful evil ; avg hp=3.9107142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.42857142857142855/2.8035714285714284; rounds (PBA)=3.25;} kobold #192: {team=lawful evil ; avg hp=3.75 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.44642857142857145/2.9464285714285716; rounds (PBA)=3.4107142857142856;} kobold #22: {team=lawful evil ; avg hp=3.6607142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.39285714285714285/2.7857142857142856; rounds (PBA)=3.2142857142857144;} kobold #144: {team=lawful evil ; avg hp=2.2857142857142856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.5178571428571429/2.6785714285714284; rounds (PBA)=3.232142857142857;} kobold #96: {team=lawful evil ; avg hp=3.4642857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4107142857142856; hits/misses (PBA)= 0.4642857142857143/2.8392857142857144; rounds (PBA)=3.3035714285714284;} kobold #95: {team=lawful evil ; avg hp=3.6785714285714284 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.232142857142857; hits/misses (PBA)= 0.4642857142857143/2.875; rounds (PBA)=3.357142857142857;} kobold #107: {team=lawful evil ; avg hp=3.9642857142857144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6964285714285716; hits/misses (PBA)= 0.44642857142857145/2.9285714285714284; rounds (PBA)=3.375;} kobold #70: {team=lawful evil ; avg hp=3.982142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.48214285714285715/2.75; rounds (PBA)=3.232142857142857;} kobold #126: {team=lawful evil ; avg hp=4.625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5357142857142857/2.767857142857143; rounds (PBA)=3.3035714285714284;} kobold #119: {team=lawful evil ; avg hp=4.910714285714286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.875; hits/misses (PBA)= 0.35714285714285715/3.0535714285714284; rounds (PBA)=3.4107142857142856;} kobold #148: {team=lawful evil ; avg hp=4.428571428571429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107142857142857; hits/misses (PBA)= 0.39285714285714285/2.892857142857143; rounds (PBA)=3.2857142857142856;} kobold #177: {team=lawful evil ; avg hp=4.017857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3214285714285716; hits/misses (PBA)= 0.5714285714285714/2.75; rounds (PBA)=3.3392857142857144;} kobold #39: {team=lawful evil ; avg hp=4.017857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.4642857142857143/2.9107142857142856; rounds (PBA)=3.375;} kobold #13: {team=lawful evil ; avg hp=4.267857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9821428571428572; hits/misses (PBA)= 0.39285714285714285/3.0714285714285716; rounds (PBA)=3.482142857142857;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 81900.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 25.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=545.6876624675065 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.36012797440512; hits/misses (PBA)= 1.0/0.051989602079584085; rounds (PBA)=1.0015996800639873;} kobold: {team=lawful evil ; avg hp=-16.36012797440512 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3123375324935013; hits/misses (PBA)= 0.05818836232753449/0.34333133373325336; rounds (PBA)=0.40151969606078786;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 25496.84; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 848.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11697; chaotic evil : 1.0 ± 0.0; chaotic neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=359.06298740251947 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.6998600279944; hits/misses (PBA)= 5.036792641471705/0.27034593081383723; rounds (PBA)=2.3389322135572885;} cloaker: {team=chaotic neutral ; avg hp=-7.699860027994401 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9370125974805035; hits/misses (PBA)= 0.7980403919216157/2.3953209358128373; rounds (PBA)=1.5966806638672266;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 693.33; crudely normalised: 0% > other= expected rounds to survive: 693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43958; chaotic evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2556; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2445; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=6.237752449510098 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30473905218956; hits/misses (PBA)= 7.919416116776644/7.835632873425315; rounds (PBA)=8.269346130773846;} gargoyle #2: {team=other; avg hp=5.695260947810438 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.7622475504899; hits/misses (PBA)= 7.8454309138172365/7.869826034793041; rounds (PBA)=8.230753849230155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3705258948210358;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3793241351729654;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 66.67; crudely normalised: 0% > any = expected rounds to survive: 1131.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25625; unaligned : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team unaligned = winning battles: 271; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4730; perfect battles: 0; close-call battles: 1068; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=7.776844631073785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.969606078784243; hits/misses (PBA)= 1.6626674665066987/1.0939812037592482; rounds (PBA)=4.299740051989602;} guard #3: {team=any ; avg hp=7.786042791441711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.098180363927215; hits/misses (PBA)= 1.6912617476504699/1.1379724055188962; rounds (PBA)=4.291341731653669;} guard: {team=any ; avg hp=7.727854429114177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778444311137773; hits/misses (PBA)= 1.6310737852429513/1.1037792441511698; rounds (PBA)=4.317336532693461;} swarm of centipedes.: {team=unaligned ; avg hp=-1.8462307538492302 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.709258148370326; hits/misses (PBA)= 0.914617076584683/3.2805438912217557; rounds (PBA)=4.2493501299740055;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 200.0; crudely normalised: 0% > any = expected rounds to survive: 377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22282; unaligned : 0.89 ± 0.0; any : 0.11 ± 0.0; > Team unaligned = winning battles: 4468; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 533; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.602279544091182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.733253349330134; hits/misses (PBA)= 1.815236952609478/1.1861627674465107; rounds (PBA)=3.107978404319136;} swarm of centipedes.: {team=unaligned ; avg hp=13.266746650669866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.602279544091182; hits/misses (PBA)= 1.3817236552689462/2.005998800239952; rounds (PBA)=4.281143771245751;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21007; any : 0.61 ± 0.01; neutral evil : 0.39 ± 0.01; > Team any = winning battles: 3037; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.384723055388922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.585882823435313; hits/misses (PBA)= 1.3295340931813637/1.6634673065386922; rounds (PBA)=3.6002799440111977;} goblin: {team=neutral evil ; avg hp=0.41411717656468705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615276944611078; hits/misses (PBA)= 1.2925414917016598/1.5448910217956409; rounds (PBA)=3.230153969206159;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 104.76; crudely normalised: 0% > other= expected rounds to survive: 235.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38691; any : 0.05 ± 0.0; other: 0.95 ± 0.0; > Team any = winning battles: 268; perfect battles: 0; close-call battles: 136; > Team other = winning battles: 4733; perfect battles: 0; close-call battles: 971; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-2.0361927614477104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.87882423515297; hits/misses (PBA)= 1.0485902819436113/4.0011997600479905; rounds (PBA)=5.1505698860227955;} guard #5: {team=other; avg hp=7.756648670265947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76364727054589; hits/misses (PBA)= 1.7716456708658268/2.6760647870425913; rounds (PBA)=6.703459308138372;} guard: {team=other; avg hp=7.695660867826435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.750849830033994; hits/misses (PBA)= 1.7686462707458508/2.7628474305138973; rounds (PBA)=6.752849430113978;} guard #2: {team=other; avg hp=7.703659268146371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594481103779245; hits/misses (PBA)= 1.7358528294341131/2.675664867026595; rounds (PBA)=6.703659268146371;} guard #3: {team=any ; avg hp=-2.072785442911418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.965206958608278; hits/misses (PBA)= 1.0561887622475505/4.001399720055989; rounds (PBA)=5.15996800639872;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 72.29; crudely normalised: 0% > any non-lawful = expected rounds to survive: -1085.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14901; Good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Watchman: {team=Good; avg hp=-2.874225154969006 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3243351329734053; hits/misses (PBA)= 0.2383523295340932/2.086582683463307; rounds (PBA)=2.3249350129974005;} bandit #2: {team=any non-lawful ; avg hp=11.164367126574685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8770245950809836; hits/misses (PBA)= 0.5884823035392921/0.5902819436112777; rounds (PBA)=2.6080783843231354;} bandit: {team=any non-lawful ; avg hp=11.15996800639872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7790441911617676; hits/misses (PBA)= 0.5760847830433913/0.5744851029794041; rounds (PBA)=2.609478104379124;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.218156368726255; hits/misses (PBA)= 4.361527694461108/2.9162167566486703; rounds (PBA)=2.8160367926414716;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28278; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4975; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=116.68006398720256 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.4389122175565; hits/misses (PBA)= 11.993001399720056/2.962407518496301; rounds (PBA)=5.64747050589882;} adult black dragon: {team=chaotic evil ; avg hp=-8.438912217556489 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.31993601279743; hits/misses (PBA)= 9.293541291741652/5.025194961007799; rounds (PBA)=4.776844631073785;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 162.04; crudely normalised: 0% > any non-lawful = expected rounds to survive: 193.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4137; Sum of rounds: 51863; > Team any = winning battles: 660; perfect battles: 0; close-call battles: 660; > Team any non-lawful = winning battles: 3476; perfect battles: 0; close-call battles: 3475; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-2.3333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121343969059705; hits/misses (PBA)= 1.2615421803239062/1.2093304326806864; rounds (PBA)=2.4773990814599953;} commoner #2: {team=any ; avg hp=-2.4039158810732415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6934977036499879; hits/misses (PBA)= 0.26033357505438726/0.21924099589074209; rounds (PBA)=0.6473289823543631;} commoner: {team=any ; avg hp=-2.467971960357747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7053420352912738; hits/misses (PBA)= 0.25864152767706067/0.20618805897993714; rounds (PBA)=0.6340343243896543;} commoner #4: {team=any ; avg hp=-2.4566110708242688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7210539037950205; hits/misses (PBA)= 0.2729030698573846/0.20183708000966885; rounds (PBA)=0.6362098138747885;} guard #3: {team=any ; avg hp=-2.7776166304085086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.935702199661591; hits/misses (PBA)= 2.471839497220208/1.8965433889291756; rounds (PBA)=4.372733865119652;} bandit #2: {team=any non-lawful ; avg hp=-2.337442591249698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.105148658448151; hits/misses (PBA)= 1.2552574329224075/1.232293932801547; rounds (PBA)=2.5006043026347595;} noble: {team=any ; avg hp=-2.9035532994923856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.512932076383853; hits/misses (PBA)= 1.1145757795503988/0.7529610829103215; rounds (PBA)=1.8677785835146241;} guard: {team=any ; avg hp=-2.798404641044235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.526468455402465; hits/misses (PBA)= 2.4227701232777377/1.931592941745226; rounds (PBA)=4.360164370316655;} bandit captain: {team=any non-lawful ; avg hp=31.282330190959634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10055595842398; hits/misses (PBA)= 17.926275078559343/17.28909838046894; rounds (PBA)=12.26444283297075;} bandit #3: {team=any non-lawful ; avg hp=-2.3304326806864877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196035774715978; hits/misses (PBA)= 1.2830553541213439/1.2211747643219724; rounds (PBA)=2.516074450084602;} veteran: {team=any ; avg hp=1.9361856417693981 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.2482475223592; hits/misses (PBA)= 7.874546773023931/3.955281605027798; rounds (PBA)=11.974619289340101;} bandit #4: {team=any non-lawful ; avg hp=-2.386753686246072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.215615180082185; hits/misses (PBA)= 1.285472564660382/1.1870920957215374; rounds (PBA)=2.4819917814841674;} guard #2: {team=any ; avg hp=-2.8201595358955767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.822093304326806; hits/misses (PBA)= 2.4655547498187094/1.9011360889533477; rounds (PBA)=4.371283538796229;} acolyte: {team=any ; avg hp=-2.7345902828136333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.602610587382161; hits/misses (PBA)= 0.9473048102489727/0.7863185883490452; rounds (PBA)=1.7336233985980178;} commoner #3: {team=any ; avg hp=-2.406816533720087 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7048585931834663; hits/misses (PBA)= 0.25380710659898476/0.20256224317138022; rounds (PBA)=0.6330674401740392;} bandit #5: {team=any non-lawful ; avg hp=-2.391588107324148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.067198452985255; hits/misses (PBA)= 1.2697606961566352/1.242929659173314; rounds (PBA)=2.5226009185400047;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3559.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 154.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17121; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4658; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-2.6930613877224556 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.98220355928814; hits/misses (PBA)= 3.3699260147970405/2.5372925414917016; rounds (PBA)=2.9536092781443712;} guard #6: {team=any ; avg hp=3.634273145370926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.868626274745051; hits/misses (PBA)= 1.222755448910218/0.9926014797040592; rounds (PBA)=2.414117176564687;} guard #9: {team=any ; avg hp=3.671465706858628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863027394521096; hits/misses (PBA)= 1.208358328334333/1.0045990801839633; rounds (PBA)=2.41871625674865;} guard #8: {team=any ; avg hp=3.7400519896020796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862627474505099; hits/misses (PBA)= 1.209358128374325/1.0317936412717457; rounds (PBA)=2.439912017596481;} guard #4: {team=any ; avg hp=3.687662467506499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.910217956408718; hits/misses (PBA)= 1.2221555688862227/0.9824035192961408; rounds (PBA)=2.401119776044791;} scout: {team=any ; avg hp=15.951609678064386 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35532893421316; hits/misses (PBA)= 3.514897020595881/2.3345330933813235; rounds (PBA)=3.0675864827034593;} scout #2: {team=any ; avg hp=15.954409118176365 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.102979404119175; hits/misses (PBA)= 3.481103779244151/2.361527694461108; rounds (PBA)=3.06498700259948;} guard #3: {team=any ; avg hp=3.947610477904419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.887622475504899; hits/misses (PBA)= 1.2121575684863028/1.0091981603679263; rounds (PBA)=2.4209158168366325;} guard #7: {team=any ; avg hp=3.815236952609478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.812637472505499; hits/misses (PBA)= 1.2029594081183763/1.0; rounds (PBA)=2.4119176164767047;} veteran: {team=any ; avg hp=57.98160367926415 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.353329334133173; hits/misses (PBA)= 2.134373125374925/0.9008198360327935; rounds (PBA)=3.120375924815037;} guard: {team=any ; avg hp=3.859028194361128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.901819636072785; hits/misses (PBA)= 1.22375524895021/0.9966006798640272; rounds (PBA)=2.4175164967006597;} guard #5: {team=any ; avg hp=3.862227554489102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850629874025195; hits/misses (PBA)= 1.2119576084783044/1.012997400519896; rounds (PBA)=2.4183163367326537;} guard #2: {team=any ; avg hp=3.9126174765046993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924215156968606; hits/misses (PBA)= 1.2353529294141172/0.989002199560088; rounds (PBA)=2.424515096980604;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 74.34; crudely normalised: 0% > any = expected rounds to survive: 260.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30370; unaligned : 0.52 ± 0.01; any : 0.48 ± 0.01; > Team unaligned = winning battles: 2593; perfect battles: 0; close-call battles: 2461; > Team any = winning battles: 2408; perfect battles: 0; close-call battles: 2405; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-1.6264747050589883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.835632873425315; hits/misses (PBA)= 1.0731853629274146/0.5220955808838232; rounds (PBA)=1.6804639072185563;} commoner #2: {team=any ; avg hp=-4.270145970805839 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2871425714857028; hits/misses (PBA)= 0.45930813837232554/0.47190561887622473; rounds (PBA)=1.131373725254949;} wolf: {team=unaligned ; avg hp=-1.6968606278744252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.719456108778244; hits/misses (PBA)= 1.0541891621675665/0.5216956608678265; rounds (PBA)=1.6584683063387322;} commoner: {team=any ; avg hp=-4.373525294941012 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2793441311737652; hits/misses (PBA)= 0.46690661867626476/0.4657068586282743; rounds (PBA)=1.1261747650469907;} scout: {team=any ; avg hp=1.9768046390721856 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.93121375724855; hits/misses (PBA)= 4.978004399120176/3.679264147170566; rounds (PBA)=4.505298940211958;} commoner #3: {team=any ; avg hp=-4.350329934013198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2653469306138772; hits/misses (PBA)= 0.46450709858028394/0.46770645870825833; rounds (PBA)=1.1349730053989202;} commoner #4: {team=any ; avg hp=-4.330733853229354 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2935412917416518; hits/misses (PBA)= 0.46870625874825034/0.4615076984603079; rounds (PBA)=1.133373325334933;} scout #2: {team=any ; avg hp=1.9336132773445311 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.98260347930414; hits/misses (PBA)= 4.984203159368127/3.7124575084983005; rounds (PBA)=4.520695860827835;} wolf #3: {team=unaligned ; avg hp=-1.5920815836832634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.744651069786043; hits/misses (PBA)= 1.0583883223355328/0.5278944211157769; rounds (PBA)=1.6716656668666268;} dire wolf: {team=unaligned ; avg hp=11.876224755048991 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.11457708458308; hits/misses (PBA)= 3.6290741851629673/1.601879624075185; rounds (PBA)=5.624675064987002;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2930.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1730.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45577; any : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team any = winning battles: 102; perfect battles: 0; close-call battles: 102; > Team chaotic evil = winning battles: 4899; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=any ; avg hp=-7.594081183763247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.370525894821036; hits/misses (PBA)= 1.0623875224955008/2.017796440711858; rounds (PBA)=2.478504299140172;} air elemental: {team=any ; avg hp=-6.854829034193162 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.83223355328934; hits/misses (PBA)= 6.200559888022395/5.02759448110378; rounds (PBA)=5.617876424715057;} archmage: {team=any ; avg hp=-5.335932813437313 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.529894021195762; hits/misses (PBA)= 3.6706658668266345/4.52749450109978; rounds (PBA)=8.212757448510297;} adult white dragon: {team=chaotic evil ; avg hp=77.84903019396121 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.1317736452709; hits/misses (PBA)= 21.65626874625075/3.628674265146971; rounds (PBA)=9.08858228354329;} gargoyle #2: {team=any ; avg hp=-7.346930613877224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.418316336732653; hits/misses (PBA)= 1.0733853229354129/1.9652069586082783; rounds (PBA)=2.459108178364327;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1607.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4090.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30758; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=188.71425714857028 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.7624475104979; hits/misses (PBA)= 13.850229954009198/2.5700859828034393; rounds (PBA)=6.150369926014797;} archmage: {team=any ; avg hp=-7.5690861827634475 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.285742851429713; hits/misses (PBA)= 2.36752649470106/2.87002599480104; rounds (PBA)=5.237552489502099;} air elemental: {team=any ; avg hp=-7.193361327734453 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.6076784643071385;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16146; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=164.1871625674865 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.6870625874825; hits/misses (PBA)= 6.499500099980004/1.1451709658068385; rounds (PBA)=3.2285542891421715;} air elemental: {team=neutral ; avg hp=-7.687062587482504 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.8128374325135; hits/misses (PBA)= 2.4257148570285945/2.0141971605678863; rounds (PBA)=2.21995600879824;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} will-o-wisp #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 503.03; crudely normalised: 0% > any = expected rounds to survive: 920.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2384; Sum of rounds: 31031; > Team lawful evil = winning battles: 942; perfect battles: 0; close-call battles: 918; > Team any = winning battles: 1441; perfect battles: 0; close-call battles: 1441; ------------------------------------------------- Combattants ------------------------------------------------ noble #2: {team=any ; avg hp=-4.730285234899329 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8745805369127517; hits/misses (PBA)= 0.3150167785234899/0.27558724832214765; rounds (PBA)=0.7692953020134228;} guard #3: {team=any ; avg hp=-5.0864093959731544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.619127516778524; hits/misses (PBA)= 1.3196308724832215/1.9744127516778522; rounds (PBA)=3.2948825503355703;} veteran: {team=any ; avg hp=31.51971476510067 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.64513422818792; hits/misses (PBA)= 5.603187919463087/6.699244966442953; rounds (PBA)=12.500838926174497;} guard #7: {team=any ; avg hp=-5.078439597315437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.469379194630872; hits/misses (PBA)= 1.3049496644295302/1.920721476510067; rounds (PBA)=3.226510067114094;} knight: {team=any ; avg hp=21.366610738255034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.88842281879195; hits/misses (PBA)= 8.953439597315436/12.849412751677852; rounds (PBA)=11.07508389261745;} guard #6: {team=any ; avg hp=-5.123322147651007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651006711409396; hits/misses (PBA)= 1.3406040268456376/1.9408557046979866; rounds (PBA)=3.2827181208053693;} guard: {team=any ; avg hp=-4.907718120805369 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.484060402684563; hits/misses (PBA)= 1.3145973154362416/1.963506711409396; rounds (PBA)=3.2793624161073827;} guard #4: {team=any ; avg hp=-5.1870805369127515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.485318791946309; hits/misses (PBA)= 1.3141778523489933/1.988255033557047; rounds (PBA)=3.3041107382550337;} acolyte: {team=any ; avg hp=-4.518875838926174 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7407718120805369; hits/misses (PBA)= 0.26971476510067116/0.30453020134228187; rounds (PBA)=0.7621644295302014;} priest: {team=any ; avg hp=0.7776845637583892 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.208473154362416; hits/misses (PBA)= 2.2533557046979866/5.551593959731544; rounds (PBA)=7.8389261744966445;} bone devil: {team=lawful evil ; avg hp=13.319211409395972 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.63758389261744; hits/misses (PBA)= 25.21224832214765/11.266778523489933; rounds (PBA)=12.443791946308725;} guard #5: {team=any ; avg hp=-4.923238255033557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688338926174497; hits/misses (PBA)= 1.360738255033557/1.94253355704698; rounds (PBA)=3.3045302013422817;} scout: {team=any ; avg hp=-3.3276006711409396 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.70218120805369; hits/misses (PBA)= 4.95763422818792/7.610738255033557; rounds (PBA)=6.302013422818792;} bearded devil: {team=lawful evil ; avg hp=-3.158557046979866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.467281879194631; hits/misses (PBA)= 0.9559563758389261/0.6782718120805369; rounds (PBA)=0.8171140939597316;} mage: {team=any ; avg hp=7.769295302013423 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17030201342282; hits/misses (PBA)= 3.787751677852349/5.179110738255034; rounds (PBA)=9.030620805369127;} noble: {team=any ; avg hp=-4.804110738255034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 0.2948825503355705/0.28104026845637586; rounds (PBA)=0.7466442953020134;} scout #2: {team=any ; avg hp=-3.2063758389261743 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91568791946309; hits/misses (PBA)= 4.8624161073825505/7.689597315436242; rounds (PBA)=6.296140939597316;} acolyte #2: {team=any ; avg hp=-4.359060402684563 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6510067114093959; hits/misses (PBA)= 0.23615771812080538/0.30578859060402686; rounds (PBA)=0.7554530201342282;} guard #2: {team=any ; avg hp=-5.285234899328859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4500838926174495; hits/misses (PBA)= 1.3057885906040267/1.963506711409396; rounds (PBA)=3.2692953020134228;} chain devil: {team=lawful evil ; avg hp=-3.6329697986577183 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.903942953020135; hits/misses (PBA)= 4.436661073825503/1.8519295302013423; rounds (PBA)=3.1447147651006713;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 12420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5022; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=206.6632673465307 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.37132573485303; hits/misses (PBA)= 1.0071985602879423/0.05578884223155369; rounds (PBA)=1.0041991601679665;} acolyte: {team=any ; avg hp=-8.371325734853029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33673265346930614; hits/misses (PBA)= 0.10857828434313137/0.4375124975004999; rounds (PBA)=0.5460907818436312;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 858.0; crudely normalised: 0% > other= expected rounds to survive: 2372.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43216; neutral : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team neutral = winning battles: 142; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4859; perfect battles: 0; close-call battles: 3352; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=72.79124175164966 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.60427914417117; hits/misses (PBA)= 10.296740651869627/5.535092981403719; rounds (PBA)=8.51869626074785;} invisible stalker #2: {team=neutral ; avg hp=-4.604279144171166 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.07838432313537; hits/misses (PBA)= 7.0043991201759646/8.370525894821036; rounds (PBA)=7.709858028394321;} Buggy: {team=other; avg hp=-0.869626074785043 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.509698060387922;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1906.67; crudely normalised: 0% > other= expected rounds to survive: 1906.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39196; neutral : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral = winning battles: 2517; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2484; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker #2: {team=neutral ; avg hp=9.58128374325135 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.41391721655668; hits/misses (PBA)= 8.943011397720456/4.853629274145171; rounds (PBA)=7.2823435312937415;} invisible stalker: {team=other; avg hp=9.586082783443311 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.41871625674865; hits/misses (PBA)= 8.973205358928213/4.802639472105579; rounds (PBA)=7.27254549090182;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=neutral ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8124; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-15.284343131373726 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12157568486302739; hits/misses (PBA)= 0.10697860427914417/0.14797040591881624; rounds (PBA)=0.2549490101979604;} ape: {team=other; avg hp=-10.227554489102179 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4349130173965206; hits/misses (PBA)= 0.5102979404119176/0.1731653669266147; rounds (PBA)=0.34173165366926617;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.440911817636476; hits/misses (PBA)= 3.041991601679664/0.16416716656668667; rounds (PBA)=1.4661067786442712;} tyrannosaurus rex: {team=chaotic evil ; avg hp=132.72325534893022 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.97600479904019; hits/misses (PBA)= 1.1885622875424915/0.0651869626074785; rounds (PBA)=1.3663267346530694;} thug: {team=any non-good ; avg hp=-7.759648070385923 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574885022995401; hits/misses (PBA)= 1.1449710057988403/0.9386122775444911; rounds (PBA)=1.0417916416716657;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 746.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52656; any : 0.39 ± 0.01; neutral evil : 0.61 ± 0.01; > Team any = winning battles: 1970; perfect battles: 0; close-call battles: 1254; > Team neutral evil = winning battles: 3031; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=0.03719256148770246 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.551889622075585; hits/misses (PBA)= 4.537092581483703/4.49750049990002; rounds (PBA)=7.8622275544891025;} scout: {team=any ; avg hp=0.26134773045390924 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.544491101779645; hits/misses (PBA)= 4.691661667666467/4.718056388722256; rounds (PBA)=7.894021195760848;} succubus: {team=neutral evil ; avg hp=11.903619276144772 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.701459708058387; hits/misses (PBA)= 4.776044791041792/4.766046790641871; rounds (PBA)=10.148170365926815;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 533.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15441; any : 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team any = winning battles: 2939; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2062; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=1.4187162567486502 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.157968406318735; hits/misses (PBA)= 1.321135772845431/0.7172565486902619; rounds (PBA)=2.4507098580283944;} scout: {team=any ; avg hp=2.8420315936812637 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.58128374325135; hits/misses (PBA)= 2.345730853829234/1.5258948210357928; rounds (PBA)=2.3859228154369125;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 395.29; crudely normalised: 0% > unaligned = expected rounds to survive: 3051.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6165; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-7.259748050389922 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.038992201559688; hits/misses (PBA)= 0.34193161367726455/0.5250949810037993; rounds (PBA)=0.4335132973405319;} stone golem: {team=unaligned ; avg hp=175.9610077984403 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.259748050389923; hits/misses (PBA)= 1.1479704059188163/0.12077584483103379; rounds (PBA)=1.232753449310138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3349330133973205;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32673465306938615;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33833233353329334;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 282.86; crudely normalised: 0% > neutral = expected rounds to survive: 1360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16956; Neutral: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zorin: {team=Neutral; avg hp=-5.203159368126375 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.411117776444711; hits/misses (PBA)= 1.2401519696060788/1.2343531293741252; rounds (PBA)=2.4745050989802038;} fire elemental: {team=neutral ; avg hp=98.58888222355529 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.203159368126375; hits/misses (PBA)= 2.1367726454709057/3.1285742851429714; rounds (PBA)=3.390521895620876;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 201.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5991.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11340; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3568; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.589282143571285; hits/misses (PBA)= 1.2885422915416918/0.5520895820835833; rounds (PBA)=1.9372125574885024;} orc #4: {team=chaotic evil ; avg hp=11.20495900819836 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.295340931813637; hits/misses (PBA)= 0.9358128374325135/0.5058988202359528; rounds (PBA)=1.678864227154569;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.866026794641073; hits/misses (PBA)= 1.299740051989602/0.5508898220355929; rounds (PBA)=1.9378124375124974;} orc #2: {team=chaotic evil ; avg hp=11.356728654269146 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.390321935612878; hits/misses (PBA)= 0.9402119576084783/0.5176964607078585; rounds (PBA)=1.7018596280743852;} orc #7: {team=chaotic evil ; avg hp=11.241951609678065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.469506098780244; hits/misses (PBA)= 0.9432113577284543/0.4959008198360328; rounds (PBA)=1.6784643071385723;} orc: {team=chaotic evil ; avg hp=11.389322135572886 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.336532693461308; hits/misses (PBA)= 0.9296140771845631/0.5192961407718456; rounds (PBA)=1.6854629074185163;} wraith: {team=neutral evil ; avg hp=-6.007798440311937 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.520295940811838; hits/misses (PBA)= 0.6704659068186363/0.5170965806838632; rounds (PBA)=1.1875624875024995;} orc #6: {team=chaotic evil ; avg hp=11.387922415516897 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.441711657668467; hits/misses (PBA)= 0.944011197760448/0.5136972605478904; rounds (PBA)=1.6938612277544491;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82143571285743; hits/misses (PBA)= 1.3051389722055589/0.5414917016596681; rounds (PBA)=1.9358128374325134;} orc #5: {team=chaotic evil ; avg hp=11.45130973805239 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47250549890022; hits/misses (PBA)= 0.9404119176164767/0.5166966606678665; rounds (PBA)=1.687862427514497;} orc #3: {team=chaotic evil ; avg hp=11.332533493301339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31133773245351; hits/misses (PBA)= 0.9384123175364927/0.500499900019996; rounds (PBA)=1.693261347730454;} orc #8: {team=chaotic evil ; avg hp=11.458308338332333 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.539492101579684; hits/misses (PBA)= 0.9454109178164367/0.5166966606678665; rounds (PBA)=1.6862627474505099;} wraith #2: {team=neutral evil ; avg hp=-6.120775844831034 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.656668666266746; hits/misses (PBA)= 0.6810637872425515/0.5036992601479704; rounds (PBA)=1.184763047390522;} ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59508098380324; hits/misses (PBA)= 1.28874225154969/0.555488902219556; rounds (PBA)=1.9386122775444912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ homunculus: {team=other; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1516; Sum of rounds: 10896; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 3; perfect battles: 0; close-call battles: 2; > Team any chaotic = winning battles: 59; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1453; perfect battles: 0; close-call battles: 978; ------------------------------------------------- Combattants ------------------------------------------------ giant fire beetle: {team=unaligned ; avg hp=-5.219656992084433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43271767810026385; hits/misses (PBA)= 0.14841688654353563/0.14775725593667546; rounds (PBA)=0.29617414248021107;} doppelganger #3: {team=neutral ; avg hp=25.815963060686016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.89379947229551; hits/misses (PBA)= 6.680079155672823/2.5567282321899736; rounds (PBA)=5.573218997361478;} berserker: {team=any chaotic ; avg hp=-2.521108179419525 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.70118733509235; hits/misses (PBA)= 3.861477572559367/2.779023746701847; rounds (PBA)=6.679419525065963;} centaur #2: {team=neutral good ; avg hp=-3.962401055408971 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.37071240105541; hits/misses (PBA)= 2.7546174142480213/1.7565963060686016; rounds (PBA)=2.2559366754617414;} doppelganger: {team=neutral ; avg hp=25.28825857519789 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.096306068601585; hits/misses (PBA)= 6.7071240105540895/2.5138522427440635; rounds (PBA)=5.527704485488127;} centaur: {team=neutral good ; avg hp=-3.908311345646438 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.967678100263853; hits/misses (PBA)= 2.811345646437995/1.6556728232189974; rounds (PBA)=2.2354881266490767;} doppelganger #2: {team=neutral ; avg hp=26.678100263852244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.27110817941953; hits/misses (PBA)= 6.755277044854881/2.5692612137203166; rounds (PBA)=5.463060686015831;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera #2: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} chimera #3: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} chimera: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Evil= expected rounds to survive: 265.26; crudely normalised: 0% > Chaotic Neutral= expected rounds to survive: 690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 184276; Neutral Evil: 0.14 ± 0.0; Chaotic Neutral: 0.86 ± 0.0; > Team Neutral Evil = winning battles: 719; perfect battles: 0; close-call battles: 438; > Team Chaotic Neutral = winning battles: 4282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Raegrin Mau: {team=Neutral Evil; avg hp=-1.0037992401519695 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=12.02359528094381;} Hulil Lutan: {team=Neutral Evil; avg hp=0.8770245950809838 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.125374925014997; hits/misses (PBA)= 3.5160967806438714/31.870825834833035; rounds (PBA)=35.5246950609878;} Trickl Leyuth: {team=Chaotic Neutral; avg hp=9.874625074985003 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.12677464507099; hits/misses (PBA)= 15.574285142971405/20.20475904819036; rounds (PBA)=36.63527294541092;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Evil= expected rounds to survive: 265.26; crudely normalised: 0% > Chaotic Neutral= expected rounds to survive: 690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 185405; Neutral Evil: 0.15 ± 0.01; Chaotic Neutral: 0.85 ± 0.01; > Team Neutral Evil = winning battles: 754; perfect battles: 0; close-call battles: 471; > Team Chaotic Neutral = winning battles: 4247; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Hulil Lutan: {team=Neutral Evil; avg hp=0.9142171565686863 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.34733053389322; hits/misses (PBA)= 3.5724855028994202/32.04439112177565; rounds (PBA)=35.76424715056989;} Trickl Leyuth: {team=Chaotic Neutral; avg hp=9.65266946610678 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.11877624475105; hits/misses (PBA)= 15.629874025194962/20.372125574885022; rounds (PBA)=36.85122975404919;} Raegrin Mau: {team=Neutral Evil; avg hp=-1.0329934013197362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=12.211157768446311;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Neutral= expected rounds to survive: 800.0; crudely normalised: 0% > other= expected rounds to survive: 98.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58950; Chaotic Neutral: 0.79 ± 0.01; other: 0.21 ± 0.01; > Team Chaotic Neutral = winning battles: 3942; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1059; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=other; avg hp=0.593881223755249 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.871425714857029; hits/misses (PBA)= 1.5700859828034393/8.8124375124975; rounds (PBA)=10.594281143771246;} Trickl Leyuth: {team=Chaotic Neutral; avg hp=7.128574285142971 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.40611877624475; hits/misses (PBA)= 6.392721455708858/4.276344731053789; rounds (PBA)=11.457308538292342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24933; chaotic evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4903; perfect battles: 0; close-call battles: 1095; > Team any = winning battles: 98; perfect battles: 0; close-call battles: 63; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.749650069986003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.246750649870026; hits/misses (PBA)= 1.3159368126374724/1.2285542891421715; rounds (PBA)=2.599480103979204;} guard #3: {team=any ; avg hp=-5.674465106978604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.46130773845231; hits/misses (PBA)= 1.3555288942211559/1.2203559288142372; rounds (PBA)=2.615276944611078;} specter #2: {team=chaotic evil ; avg hp=15.788042391521696 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.011597680463908; hits/misses (PBA)= 1.463507298540292/1.749250149970006; rounds (PBA)=4.243551289742052;} guard: {team=any ; avg hp=-5.636872625474905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.184763047390522; hits/misses (PBA)= 1.3021395720855828/1.195360927814437; rounds (PBA)=2.5570885822835434;} specter #3: {team=chaotic evil ; avg hp=15.810237952409517 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.714457108578284; hits/misses (PBA)= 1.4307138572285543/1.803639272145571; rounds (PBA)=4.26134773045391;} specter: {team=chaotic evil ; avg hp=15.50889822035593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.334933013397322; hits/misses (PBA)= 1.3975204959008198/1.7880423915216956; rounds (PBA)=4.265346930613878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32833433313337335;} specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} specter #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 264.55; crudely normalised: 0% > neutral = expected rounds to survive: 1508.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2391; Sum of rounds: 13487; > Team chaotic evil = winning battles: 144; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2246; perfect battles: 0; close-call battles: 1291; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=12.660393140945212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.985361773316605; hits/misses (PBA)= 4.32538686741949/2.9238812212463405; rounds (PBA)=4.702634880803012;} lizardfolk #4: {team=neutral ; avg hp=12.501045587620242 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.422417398578002; hits/misses (PBA)= 4.245922208281054/2.8552906733584273; rounds (PBA)=4.705144291091593;} lizardfolk #3: {team=neutral ; avg hp=12.413216227519866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.48138854035968; hits/misses (PBA)= 4.224173985780008/2.8590547887913007; rounds (PBA)=4.659974905897114;} lamia: {team=chaotic evil ; avg hp=-1.6277708071936428 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.904642409033876; hits/misses (PBA)= 3.809703053115851/6.168548724383103; rounds (PBA)=5.027603513174404;} lizardfolk #2: {team=neutral ; avg hp=12.494772061898788 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.724383103304056; hits/misses (PBA)= 4.282308657465496/2.8444165621079045; rounds (PBA)=4.689251359263906;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 91.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21991; unaligned : 0.47 ± 0.01; any non-lawful : 0.53 ± 0.01; > Team unaligned = winning battles: 2333; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2668; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=1.429114177164567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.984803039392121; hits/misses (PBA)= 1.8792241551689661/1.2451509698060388; rounds (PBA)=3.590881823635273;} bandit: {team=any non-lawful ; avg hp=2.0151969606078786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.570885822835432; hits/misses (PBA)= 2.0141971605678863/1.085382923415317; rounds (PBA)=3.6330733853229353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34033193361327735;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9857.14; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29056; chaotic evil : 0.76 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.24 ± 0.01; > Team chaotic evil = winning battles: 3819; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1182; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=1.1037792441511698 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.49290141971605; hits/misses (PBA)= 7.332733453309338/2.465706858628274; rounds (PBA)=5.0911817636472705;} adult white dragon: {team=chaotic evil ; avg hp=35.507098580283945 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.89622075584884; hits/misses (PBA)= 13.392121575684863/1.4777044591081783; rounds (PBA)=5.474705058988202;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 415.78; crudely normalised: 0% > any non-good = expected rounds to survive: 4249.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4564; Sum of rounds: 20950; > Team lawful evil = winning battles: 26; perfect battles: 0; close-call battles: 26; > Team any non-good = winning battles: 4537; perfect battles: 0; close-call battles: 4537; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=any non-good ; avg hp=51.22874671340929 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.10451358457493; hits/misses (PBA)= 5.908194566170026/1.9333917616126206; rounds (PBA)=4.054119193689746;} thug: {team=any non-good ; avg hp=6.828220858895706 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.586546888694127; hits/misses (PBA)= 4.071866783523225/2.6595092024539877; rounds (PBA)=3.437116564417178;} tyrannosaurus rex: {team=lawful evil ; avg hp=-6.822085889570552 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.39439088518843; hits/misses (PBA)= 4.581507449605609/0.6080192813321648; rounds (PBA)=2.595968448729185;} tyrannosaurus rex #3: {team=lawful evil ; avg hp=-6.870508326029799 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.96099912357582; hits/misses (PBA)= 4.52760736196319/0.598159509202454; rounds (PBA)=2.5637598597721296;} gnoll #2: {team=any non-good ; avg hp=-12.302585451358457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.694566170026293; hits/misses (PBA)= 1.207931638913234/0.8098159509202454; rounds (PBA)=2.0243207712532865;} kobold #2: {team=any non-good ; avg hp=-22.02629272567923 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4515775635407537; hits/misses (PBA)= 0.3058720420683611/0.20398773006134968; rounds (PBA)=0.5098597721297108;} gnoll #4: {team=any non-good ; avg hp=-12.673093777388257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.582602979842243; hits/misses (PBA)= 1.1809815950920246/0.8168273444347064; rounds (PBA)=2.0039439088518844;} kobold #5: {team=any non-good ; avg hp=-21.920902716914988 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3865030674846626; hits/misses (PBA)= 0.2960122699386503/0.2081507449605609; rounds (PBA)=0.5041630148992112;} kobold #4: {team=any non-good ; avg hp=-21.78878177037686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4097283085013146; hits/misses (PBA)= 0.2992988606485539/0.19785276073619631; rounds (PBA)=0.4971516213847502;} gnoll #3: {team=any non-good ; avg hp=-12.514680105170903 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.739482909728308; hits/misses (PBA)= 1.2228308501314635/0.8034618755477652; rounds (PBA)=2.0335232252410167;} owlbear: {team=any non-good ; avg hp=51.41082383873795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.50701139351446; hits/misses (PBA)= 5.929009640666083/1.9399649430324277; rounds (PBA)=4.0687992988606485;} owlbear #3: {team=any non-good ; avg hp=51.71735319894829 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.72940403155127; hits/misses (PBA)= 5.892857142857143/1.9702015775635409; rounds (PBA)=4.07931638913234;} hill giant: {team=any non-good ; avg hp=103.63365468886941 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.60144609991235; hits/misses (PBA)= 6.577125328659071/1.6312445223488168; rounds (PBA)=4.300613496932515;} tyrannosaurus rex #2: {team=lawful evil ; avg hp=-6.723269062226118 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.76446099912357; hits/misses (PBA)= 4.5571866783523225/0.5690184049079755; rounds (PBA)=2.565293602103418;} jackal: {team=any non-good ; avg hp=-30.520595968448728 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17988606485539002;} kobold #3: {team=any non-good ; avg hp=-21.734881682734443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4075372480280455; hits/misses (PBA)= 0.29754601226993865/0.2107800175284838; rounds (PBA)=0.5083260297984225;} kobold: {team=any non-good ; avg hp=-21.78198948290973 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4005258545135846; hits/misses (PBA)= 0.30127081507449605/0.20289219982471515; rounds (PBA)=0.5041630148992112;} thug #2: {team=any non-good ; avg hp=6.5707712532865905 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.212971078001754; hits/misses (PBA)= 4.020815074496056/2.692156003505697; rounds (PBA)=3.4165205959684486;} gnoll: {team=any non-good ; avg hp=-12.303900087642418 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5512708150744965; hits/misses (PBA)= 1.1770376862401402/0.8168273444347064; rounds (PBA)=2.000438212094654;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 138.59; crudely normalised: 0% > any non-good = expected rounds to survive: 12747.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8592; lawful evil : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 4715; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=any non-good ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.79584083183364; hits/misses (PBA)= 1.8480303939212157/0.4783043391321736; rounds (PBA)=1.2649470105978804;} gnoll #4: {team=any non-good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1425714857028595; hits/misses (PBA)= 0.6658668266346731/0.44211157768446313; rounds (PBA)=1.158368326334733;} kobold #2: {team=any non-good ; avg hp=-0.4293141371725655 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6804639072185563; hits/misses (PBA)= 0.5656868626274745/0.3759248150369926; rounds (PBA)=0.971005798840232;} owlbear: {team=any non-good ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.605278944211157; hits/misses (PBA)= 1.6968606278744252/0.554489102179564; rounds (PBA)=1.1959608078384323;} tyrannosaurus rex: {team=lawful evil ; avg hp=-6.111777644471106 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.1123775244951; hits/misses (PBA)= 2.121775644871026/0.1365726854629074; rounds (PBA)=1.1291741651669667;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175764847030594; hits/misses (PBA)= 1.4053189362127574/0.9044191161767646; rounds (PBA)=1.2201559688062387;} gnoll #2: {team=any non-good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121375724855029; hits/misses (PBA)= 0.6606678664267147/0.44211157768446313; rounds (PBA)=1.1537692461507698;} owlbear #3: {team=any non-good ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.327134573085385; hits/misses (PBA)= 1.6804639072185563/0.5792841431713657; rounds (PBA)=1.1995600879824035;} kobold: {team=any non-good ; avg hp=-0.5252949410117976 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537892421515697; hits/misses (PBA)= 0.5370925814837033/0.3879224155168966; rounds (PBA)=0.9594081183763248;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.951209758048391; hits/misses (PBA)= 1.3715256948610277/0.912617476504699; rounds (PBA)=1.2035592881423716;} kobold #5: {team=any non-good ; avg hp=-0.3807238552289542 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.648270345930814; hits/misses (PBA)= 0.5588882223555289/0.3789242151569686; rounds (PBA)=0.9698060387922416;} gnoll #3: {team=any non-good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1503699260147973; hits/misses (PBA)= 0.6684663067386523/0.44571085782843434; rounds (PBA)=1.160367926414717;} kobold #3: {team=any non-good ; avg hp=-0.5582883423315337 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622875424915017; hits/misses (PBA)= 0.5620875824835033/0.3793241351729654; rounds (PBA)=0.9698060387922416;} gnoll: {team=any non-good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070585882823435; hits/misses (PBA)= 0.6582683463307338/0.4435112977404519; rounds (PBA)=1.1547690461907618;} kobold #4: {team=any non-good ; avg hp=-0.33553289342131576 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6392721455708856; hits/misses (PBA)= 0.5634873025394921/0.3793241351729654; rounds (PBA)=0.9772045590881824;} owlbear #2: {team=any non-good ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.64287142571486; hits/misses (PBA)= 1.7084583083383322/0.5610877824435113; rounds (PBA)=1.2121575684863028;} jackal: {team=any non-good ; avg hp=-27.883223355328933 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41411717656468705;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1502.63; crudely normalised: 0% > unaligned = expected rounds to survive: 232.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1464; Sum of rounds: 11898; any evil : 0.29 ± 0.01; unaligned : 0.0 ± 0.0; > Team any evil = winning battles: 1464; perfect battles: 0; close-call battles: 1464; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #9: {team=any evil ; avg hp=4.871584699453552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.135928961748633; hits/misses (PBA)= 3.383879781420765/2.439207650273224; rounds (PBA)=5.850409836065574;} spider: {team=any evil ; avg hp=-13.638661202185792 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19330601092896174; hits/misses (PBA)= 0.17896174863387979/0.09016393442622951; rounds (PBA)=0.3476775956284153;} bat #2: {team=any evil ; avg hp=-13.530054644808743 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11953551912568305; hits/misses (PBA)= 0.10655737704918032/0.1755464480874317; rounds (PBA)=0.3620218579234973;} goblin #3: {team=any evil ; avg hp=-13.542349726775956 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.230191256830601; hits/misses (PBA)= 0.9016393442622951/0.5266393442622951; rounds (PBA)=1.4282786885245902;} giant goat: {team=unaligned ; avg hp=-4.028688524590164 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8128415300546448; hits/misses (PBA)= 0.2185792349726776/0.1092896174863388; rounds (PBA)=0.32786885245901637;} troll: {team=any evil ; avg hp=83.07445355191257 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.04371584699453; hits/misses (PBA)= 18.045765027322403/4.990437158469946; rounds (PBA)=7.865437158469946;} zombie #5: {team=any evil ; avg hp=5.121584699453552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.442622950819672; hits/misses (PBA)= 3.4487704918032787/2.3709016393442623; rounds (PBA)=5.855191256830601;} zombie #2: {team=any evil ; avg hp=5.407103825136612 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.48497267759563; hits/misses (PBA)= 3.4234972677595628/2.44603825136612; rounds (PBA)=5.905737704918033;} lich: {team=any evil ; avg hp=134.82172131147541 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.09767759562841; hits/misses (PBA)= 7.172131147540983/0.4385245901639344; rounds (PBA)=7.687158469945355;} zombie #3: {team=any evil ; avg hp=6.176229508196721 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.003415300546447; hits/misses (PBA)= 3.525273224043716/2.439890710382514; rounds (PBA)=6.0006830601092895;} goblin #2: {team=any evil ; avg hp=-13.84084699453552 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179644808743169; hits/misses (PBA)= 0.8818306010928961/0.5717213114754098; rounds (PBA)=1.453551912568306;} zombie #7: {team=any evil ; avg hp=4.9460382513661205 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.53346994535519; hits/misses (PBA)= 3.4617486338797816/2.432377049180328; rounds (PBA)=5.924863387978142;} giant ape #2: {team=unaligned ; avg hp=-4.592896174863388 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.14071038251366; hits/misses (PBA)= 4.903688524590164/0.6530054644808743; rounds (PBA)=5.5566939890710385;} warhorse skeleton: {team=any evil ; avg hp=7.646857923497268 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.919398907103826; hits/misses (PBA)= 4.51844262295082/1.6871584699453552; rounds (PBA)=6.2390710382513666;} zombie #6: {team=any evil ; avg hp=4.381830601092896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.984972677595628; hits/misses (PBA)= 3.39275956284153/2.4508196721311477; rounds (PBA)=5.883196721311475;} zombie #8: {team=any evil ; avg hp=5.60724043715847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.435792349726775; hits/misses (PBA)= 3.4378415300546448/2.4863387978142075; rounds (PBA)=5.955601092896175;} shadow: {team=any evil ; avg hp=-9.691939890710383 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.707650273224044; hits/misses (PBA)= 1.4262295081967213/0.9371584699453552; rounds (PBA)=2.364071038251366;} goblin #4: {team=any evil ; avg hp=-13.454234972677595 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075136612021858; hits/misses (PBA)= 0.8900273224043715/0.546448087431694; rounds (PBA)=1.4364754098360655;} bat #4: {team=any evil ; avg hp=-13.809426229508198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13524590163934427; hits/misses (PBA)= 0.12158469945355191/0.14207650273224043; rounds (PBA)=0.3326502732240437;} zombie #10: {team=any evil ; avg hp=5.75 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.627732240437158; hits/misses (PBA)= 3.435109289617486/2.51775956284153; rounds (PBA)=5.98292349726776;} zombie #4: {team=any evil ; avg hp=5.511612021857924 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.866120218579233; hits/misses (PBA)= 3.502049180327869/2.419398907103825; rounds (PBA)=5.958333333333333;} giant ape #3: {team=unaligned ; avg hp=-4.432377049180328 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.22814207650273; hits/misses (PBA)= 4.743169398907104/0.6885245901639344; rounds (PBA)=5.4316939890710385;} zombie: {team=any evil ; avg hp=5.004781420765028 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.649590163934427; hits/misses (PBA)= 3.4692622950819674/2.4310109289617485; rounds (PBA)=5.935109289617486;} giant ape: {team=unaligned ; avg hp=-4.502732240437158 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.1256830601093; hits/misses (PBA)= 4.844945355191257/0.6420765027322405; rounds (PBA)=5.487021857923497;} bat: {team=any evil ; avg hp=-13.09016393442623 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1413934426229508; hits/misses (PBA)= 0.12636612021857924/0.15778688524590165; rounds (PBA)=0.3729508196721312;} giant toad: {team=unaligned ; avg hp=-4.1646174863387975 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4508196721311477; hits/misses (PBA)= 0.43306010928961747/0.2848360655737705; rounds (PBA)=0.717896174863388;} giant elk: {team=unaligned ; avg hp=-4.01775956284153 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.655737704918034; hits/misses (PBA)= 0.7513661202185792/0.3510928961748634; rounds (PBA)=1.1024590163934427;} giant goat #2: {team=unaligned ; avg hp=-4.050546448087432 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8654371584699454; hits/misses (PBA)= 0.22404371584699453/0.11065573770491803; rounds (PBA)=0.33469945355191255;} giant scorpion: {team=unaligned ; avg hp=-4.603825136612022 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.75136612021858; hits/misses (PBA)= 3.185109289617486/2.2083333333333335; rounds (PBA)=1.7978142076502732;} goblin: {team=any evil ; avg hp=-13.670765027322405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3599726775956285; hits/misses (PBA)= 0.9262295081967213/0.5157103825136612; rounds (PBA)=1.4419398907103824;} bat #3: {team=any evil ; avg hp=-13.12295081967213 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13456284153005466; hits/misses (PBA)= 0.12295081967213115/0.14617486338797814; rounds (PBA)=0.34972677595628415;} warhorse skeleton #2: {team=any evil ; avg hp=7.091530054644808 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.342213114754095; hits/misses (PBA)= 4.4576502732240435/1.644808743169399; rounds (PBA)=6.133879781420765;} vampire: {team=any evil ; avg hp=143.98360655737704 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.58811475409836; hits/misses (PBA)= 13.349726775956285/1.7513661202185793; rounds (PBA)=7.709016393442623;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1404.76; crudely normalised: 0% > unaligned = expected rounds to survive: 350.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1824; Sum of rounds: 26304; any evil : 0.06 ± 0.0; unaligned : 0.3 ± 0.01; > Team any evil = winning battles: 315; perfect battles: 0; close-call battles: 315; > Team unaligned = winning battles: 1509; perfect battles: 0; close-call battles: 1509; ------------------------------------------------- Combattants ------------------------------------------------ giant goat #2: {team=unaligned ; avg hp=-4.625 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4259868421052633; hits/misses (PBA)= 0.2916666666666667/0.15186403508771928; rounds (PBA)=0.44353070175438597;} giant goat: {team=unaligned ; avg hp=-4.821820175438597 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5274122807017543; hits/misses (PBA)= 0.2982456140350877/0.13651315789473684; rounds (PBA)=0.43475877192982454;} warhorse skeleton: {team=any evil ; avg hp=-10.59265350877193 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.22752192982456; hits/misses (PBA)= 2.0279605263157894/0.837171052631579; rounds (PBA)=2.8651315789473686;} troll: {team=any evil ; avg hp=-11.269736842105264 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.37225877192982; hits/misses (PBA)= 11.40953947368421/3.594298245614035; rounds (PBA)=5.004934210526316;} bat #3: {team=any evil ; avg hp=-13.47203947368421 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13048245614035087; hits/misses (PBA)= 0.12116228070175439/0.11513157894736842; rounds (PBA)=0.30646929824561403;} goblin #4: {team=any evil ; avg hp=-12.089912280701755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.881030701754386; hits/misses (PBA)= 0.8382675438596491/0.4682017543859649; rounds (PBA)=1.306469298245614;} bat: {team=any evil ; avg hp=-13.46765350877193 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13596491228070176; hits/misses (PBA)= 0.12225877192982457/0.12116228070175439; rounds (PBA)=0.3190789473684211;} shadow: {team=any evil ; avg hp=-10.075109649122806 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.291666666666666; hits/misses (PBA)= 1.2861842105263157/0.7927631578947368; rounds (PBA)=2.0789473684210527;} giant toad: {team=unaligned ; avg hp=-4.560855263157895 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.574013157894737; hits/misses (PBA)= 0.5778508771929824/0.38651315789473684; rounds (PBA)=0.9643640350877193;} giant scorpion: {team=unaligned ; avg hp=-5.066885964912281 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74725877192982; hits/misses (PBA)= 4.621710526315789/3.5625; rounds (PBA)=2.7280701754385963;} goblin #2: {team=any evil ; avg hp=-12.783991228070175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.743421052631579; hits/misses (PBA)= 0.8300438596491229/0.47368421052631576; rounds (PBA)=1.3037280701754386;} goblin: {team=any evil ; avg hp=-12.259320175438596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.989035087719298; hits/misses (PBA)= 0.8580043859649122/0.45668859649122806; rounds (PBA)=1.3146929824561404;} lich: {team=any evil ; avg hp=-5.865679824561403 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.96052631578948; hits/misses (PBA)= 8.519188596491228/0.48464912280701755; rounds (PBA)=9.018640350877194;} giant elk: {team=unaligned ; avg hp=-4.889802631578948 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.978070175438596; hits/misses (PBA)= 1.0389254385964912/0.5032894736842105; rounds (PBA)=1.5422149122807018;} spider: {team=any evil ; avg hp=-13.021381578947368 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.15734649122807018/0.07236842105263158; rounds (PBA)=0.3218201754385965;} bat #4: {team=any evil ; avg hp=-13.453947368421053 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12828947368421054; hits/misses (PBA)= 0.11896929824561403/0.14089912280701755; rounds (PBA)=0.3360745614035088;} giant ape #3: {team=unaligned ; avg hp=57.11513157894737 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.5235745614035; hits/misses (PBA)= 7.800438596491228/2.8283991228070176; rounds (PBA)=10.882675438596491;} vampire: {team=any evil ; avg hp=8.118969298245615 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.69298245614036; hits/misses (PBA)= 23.844298245614034/2.991776315789474; rounds (PBA)=13.533991228070175;} warhorse skeleton #2: {team=any evil ; avg hp=-10.073464912280702 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.57894736842105; hits/misses (PBA)= 2.057565789473684/0.8020833333333334; rounds (PBA)=2.8596491228070176;} giant ape: {team=unaligned ; avg hp=62.99122807017544 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.9753289473684; hits/misses (PBA)= 7.868421052631579/2.924342105263158; rounds (PBA)=11.081140350877194;} bat #2: {team=any evil ; avg hp=-13.088815789473685 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13925438596491227; hits/misses (PBA)= 0.12774122807017543/0.13048245614035087; rounds (PBA)=0.33497807017543857;} giant ape #2: {team=unaligned ; avg hp=60.33607456140351 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.5718201754386; hits/misses (PBA)= 7.871162280701754/2.8240131578947367; rounds (PBA)=10.980263157894736;} goblin #3: {team=any evil ; avg hp=-12.242872807017545 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962171052631579; hits/misses (PBA)= 0.850328947368421/0.46710526315789475; rounds (PBA)=1.3174342105263157;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1404.76; crudely normalised: 0% > unaligned = expected rounds to survive: 350.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1920; Sum of rounds: 27590; > Team any evil = winning battles: 358; perfect battles: 0; close-call battles: 358; > Team unaligned = winning battles: 1561; perfect battles: 0; close-call battles: 1561; ------------------------------------------------- Combattants ------------------------------------------------ bat #2: {team=any evil ; avg hp=-13.427604166666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13020833333333334; hits/misses (PBA)= 0.11927083333333334/0.1421875; rounds (PBA)=0.32708333333333334;} lich: {team=any evil ; avg hp=-5.556770833333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.5390625; hits/misses (PBA)= 8.560416666666667/0.48489583333333336; rounds (PBA)=9.067708333333334;} warhorse skeleton #2: {team=any evil ; avg hp=-10.5875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.494270833333335; hits/misses (PBA)= 2.03125/0.8442708333333333; rounds (PBA)=2.8755208333333333;} goblin #4: {team=any evil ; avg hp=-12.231770833333334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.069270833333333; hits/misses (PBA)= 0.8848958333333333/0.44166666666666665; rounds (PBA)=1.3265625;} warhorse skeleton: {team=any evil ; avg hp=-10.313020833333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.534375; hits/misses (PBA)= 2.036979166666667/0.8458333333333333; rounds (PBA)=2.8828125;} spider: {team=any evil ; avg hp=-12.465104166666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18802083333333333; hits/misses (PBA)= 0.17708333333333334/0.07760416666666667; rounds (PBA)=0.32916666666666666;} goblin #3: {team=any evil ; avg hp=-12.457291666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.784895833333334; hits/misses (PBA)= 0.8328125/0.5104166666666666; rounds (PBA)=1.3432291666666667;} giant elk: {team=unaligned ; avg hp=-5.016666666666667 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.047916666666667; hits/misses (PBA)= 1.0458333333333334/0.5223958333333333; rounds (PBA)=1.5682291666666666;} giant ape #2: {team=unaligned ; avg hp=59.868229166666666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.375; hits/misses (PBA)= 7.8625/2.941145833333333; rounds (PBA)=11.063541666666667;} goblin: {team=any evil ; avg hp=-12.611458333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.965104166666666; hits/misses (PBA)= 0.8567708333333334/0.46822916666666664; rounds (PBA)=1.325;} giant goat #2: {team=unaligned ; avg hp=-4.575 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416145833333333; hits/misses (PBA)= 0.29270833333333335/0.15364583333333334; rounds (PBA)=0.44635416666666666;} bat: {team=any evil ; avg hp=-13.141145833333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12604166666666666; hits/misses (PBA)= 0.1125/0.128125; rounds (PBA)=0.3177083333333333;} giant toad: {team=unaligned ; avg hp=-4.672395833333334 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.623958333333333; hits/misses (PBA)= 0.5869791666666667/0.375; rounds (PBA)=0.9619791666666667;} goblin #2: {team=any evil ; avg hp=-12.381770833333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.109375; hits/misses (PBA)= 0.8791666666666667/0.4557291666666667; rounds (PBA)=1.3348958333333334;} shadow: {team=any evil ; avg hp=-10.049479166666666 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.169270833333334; hits/misses (PBA)= 1.2833333333333334/0.8125; rounds (PBA)=2.095833333333333;} bat #4: {team=any evil ; avg hp=-13.390625 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13541666666666666; hits/misses (PBA)= 0.12447916666666667/0.12864583333333332; rounds (PBA)=0.3390625;} vampire: {team=any evil ; avg hp=9.721875 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.44114583333334; hits/misses (PBA)= 23.638020833333332/3.1020833333333333; rounds (PBA)=13.488541666666666;} bat #3: {team=any evil ; avg hp=-13.338541666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13333333333333333; hits/misses (PBA)= 0.12239583333333333/0.12135416666666667; rounds (PBA)=0.3223958333333333;} giant scorpion: {team=unaligned ; avg hp=-5.103125 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.3546875; hits/misses (PBA)= 4.6203125/3.5578125; rounds (PBA)=2.7260416666666667;} troll: {team=any evil ; avg hp=-11.4890625 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.228125; hits/misses (PBA)= 11.580729166666666/3.4973958333333335; rounds (PBA)=5.0296875;} giant ape: {team=unaligned ; avg hp=58.83645833333333 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.4; hits/misses (PBA)= 7.794270833333333/2.7817708333333333; rounds (PBA)=10.849479166666667;} giant goat: {team=unaligned ; avg hp=-4.792708333333334 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.449479166666667; hits/misses (PBA)= 0.29791666666666666/0.159375; rounds (PBA)=0.45729166666666665;} giant ape #3: {team=unaligned ; avg hp=60.290104166666666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.10052083333332; hits/misses (PBA)= 7.802604166666667/2.8286458333333333; rounds (PBA)=10.911458333333334;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 756.8; crudely normalised: 0% > unaligned = expected rounds to survive: 1147.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22378; any evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4935; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=any evil ; avg hp=-14.485302939412117 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10237952409518096; hits/misses (PBA)= 0.09658068386322735/0.0631873625274945; rounds (PBA)=0.15976804639072187;} giant ape: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.25074985002999; hits/misses (PBA)= 2.805238952209558/1.12877424515097; rounds (PBA)=4.084383123375325;} troll: {team=any evil ; avg hp=-10.004199160167966 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.183163367326536; hits/misses (PBA)= 3.8854229154169166/0.9292141571685663; rounds (PBA)=1.604879024195161;} giant goat #2: {team=unaligned ; avg hp=-4.517096580683863 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.10997800439912; hits/misses (PBA)= 0.3665266946610678/0.31073785242951407; rounds (PBA)=1.0777844431113777;} giant elk: {team=unaligned ; avg hp=36.4753049390122 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.196760647870427; hits/misses (PBA)= 2.0751849630073984/1.7018596280743852; rounds (PBA)=3.9592081583683263;} giant scorpion: {team=unaligned ; avg hp=51.78984203159368 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.480303939212156; hits/misses (PBA)= 5.388522295540892/6.257548490301939; rounds (PBA)=4.11617676464707;} giant goat: {team=unaligned ; avg hp=-4.653269346130774 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.19876024795041; hits/misses (PBA)= 0.3739252149570086/0.29314137172565485; rounds (PBA)=1.0747850429914017;} shadow: {team=any evil ; avg hp=-9.899220155968806 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2053589282143573; hits/misses (PBA)= 0.23335332933413316/0.14137172565486902; rounds (PBA)=0.3747250549890022;} giant toad: {team=unaligned ; avg hp=11.346530693861228 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.934813037392521; hits/misses (PBA)= 1.4841031793641273/1.7344531093781244; rounds (PBA)=3.3093381323735254;} giant ape #3: {team=unaligned ; avg hp=156.99780043991203 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.77924415116976; hits/misses (PBA)= 2.7744451109778043/1.159368126374725; rounds (PBA)=4.07998400319936;} giant ape #2: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.80283943211357; hits/misses (PBA)= 2.8158368326334733/1.1227754449110179; rounds (PBA)=4.080583883223356;} lich: {team=any evil ; avg hp=-10.364727054589082 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.06998600279944; hits/misses (PBA)= 3.5470905818836234/0.21855628874225155; rounds (PBA)=3.7656468706258748;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.77; crudely normalised: 0% > neutral = expected rounds to survive: 502.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12461; other: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=20.5498900219956 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.50369926014797; hits/misses (PBA)= 2.357128574285143/1.0171965606878624; rounds (PBA)=2.2015596880623876;} lizardfolk #3: {team=neutral ; avg hp=20.68366326734653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.767246550689862; hits/misses (PBA)= 2.3999200159968006/1.0037992401519695; rounds (PBA)=2.204359128174365;} merfolk: {team=other; avg hp=-2.5696860627874427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3561287742451509; hits/misses (PBA)= 0.34833033393321333/0.7190561887622475; rounds (PBA)=1.0673865226954609;} merfolk #4: {team=other; avg hp=-2.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.449110177964407; hits/misses (PBA)= 0.3755248950209958/0.6898620275944811; rounds (PBA)=1.0653869226154769;} merfolk #3: {team=other; avg hp=-2.610477904419116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4287142571485703; hits/misses (PBA)= 0.3645270945810838/0.7012597480503899; rounds (PBA)=1.0657868426314736;} lizardfolk #2: {team=neutral ; avg hp=20.571685662867427 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.574485102979404; hits/misses (PBA)= 2.3683263347330534/1.0103979204159168; rounds (PBA)=2.212157568486303;} lizardfolk #4: {team=neutral ; avg hp=20.527094581083784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.631073785242952; hits/misses (PBA)= 2.365126974605079/0.9972005598880224; rounds (PBA)=2.21375724855029;} merfolk #2: {team=other; avg hp=-2.646470705858828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4337132573485303; hits/misses (PBA)= 0.3683263347330534/0.7216556688662268; rounds (PBA)=1.0899820035992802;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16582; neutral evil : 0.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bob: {team=unassigned mercenaries; avg hp=-4.842031593681264 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3659268146370726; hits/misses (PBA)= 0.13737252549490103/0.5426914617076585; rounds (PBA)=0.6800639872025595;} goblin #4: {team=neutral evil ; avg hp=-33.941811637672465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.381523695260948; hits/misses (PBA)= 0.5660867826434713/1.042391521695661; rounds (PBA)=1.804239152169566;} goblin #5: {team=neutral evil ; avg hp=-34.089782043591285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.326534693061388; hits/misses (PBA)= 0.5540891821635673/1.0705858828234354; rounds (PBA)=1.8108378324335133;} goblin: {team=neutral evil ; avg hp=-34.13337332533494 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.336132773445311; hits/misses (PBA)= 0.5508898220355929/1.0211957608478304; rounds (PBA)=1.775244951009798;} goblin #3: {team=neutral evil ; avg hp=-34.12017596480704 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3089382123575284; hits/misses (PBA)= 0.5518896220755849/1.0367926414717057; rounds (PBA)=1.7864427114577084;} goblin #2: {team=neutral evil ; avg hp=-34.10117976404719 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.311137772445511; hits/misses (PBA)= 0.5448910217956409/1.0631873625274946; rounds (PBA)=1.8014397120575885;} Cthulhu: {team=beyond; avg hp=771.49350129974 (from 774); avg healing spells left=99998.99980004 (from 99999); damage done (per battle average)= 207.7108578284343; hits/misses (PBA)= 5.068986202759448/0.3109378124375125; rounds (PBA)=3.315736852629474;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.500499900019996;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.499500099980004;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 942.86; crudely normalised: 0% > unaligned = expected rounds to survive: 160.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17070; lawful evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team lawful evil = winning battles: 4891; perfect battles: 0; close-call battles: 4396; > Team unaligned = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=6.5124975004999 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571085782843431; hits/misses (PBA)= 1.3095380923815236/0.8810237952409518; rounds (PBA)=2.4877024595080983;} skeleton: {team=lawful evil ; avg hp=6.777644471105779 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.682063587282544; hits/misses (PBA)= 1.324135172965407/0.8882223555288942; rounds (PBA)=2.5056988602279544;} owlbear: {team=unaligned ; avg hp=-2.510697860427914 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.04579084183163; hits/misses (PBA)= 3.8910217956408717/1.8392321535692862; rounds (PBA)=2.8828234353129374;} skeleton #4: {team=lawful evil ; avg hp=7.156568686262747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.685462907418517; hits/misses (PBA)= 1.3269346130773845/0.8968206358728255; rounds (PBA)=2.5020995800839834;} skeleton #7: {team=lawful evil ; avg hp=6.88382323535293 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.673065386922615; hits/misses (PBA)= 1.3243351329734052/0.8700259948010398; rounds (PBA)=2.4883023395320936;} skeleton #2: {team=lawful evil ; avg hp=6.891821635672866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7240551889622076; hits/misses (PBA)= 1.329134173165367/0.8962207558488302; rounds (PBA)=2.5112977404519095;} skeleton #5: {team=lawful evil ; avg hp=6.998600279944011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.856028794241152; hits/misses (PBA)= 1.3425314937012598/0.859628074385123; rounds (PBA)=2.495100979804039;} skeleton #6: {team=lawful evil ; avg hp=6.857028594281144 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.656068786242751; hits/misses (PBA)= 1.3209358128374324/0.8878224355128974; rounds (PBA)=2.5062987402519497;} skeleton #8: {team=lawful evil ; avg hp=6.87622475504899 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.662867426514697; hits/misses (PBA)= 1.3135372925414917/0.8874225154969007; rounds (PBA)=2.496500699860028;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 235.71; crudely normalised: 0% > unaligned = expected rounds to survive: 643.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15686; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=52.837032593481304 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.60407918416317; hits/misses (PBA)= 3.106378724255149/1.5362927414517096; rounds (PBA)=3.1365726854629075;} skeleton: {team=lawful evil ; avg hp=-6.335132973405319 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0737852429514096; hits/misses (PBA)= 0.5286942611477704/0.35452909418116374; rounds (PBA)=1.4739052189562087;} skeleton #2: {team=lawful evil ; avg hp=-6.268946210757848 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0891821635672865; hits/misses (PBA)= 0.5390921815636872/0.3727254549090182; rounds (PBA)=1.474505098980204;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 95.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 482.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25809; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 806; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=lawful evil ; avg hp=21.9874025194961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.15996800639872; hits/misses (PBA)= 2.74625074985003/1.812237552489502; rounds (PBA)=4.834633073385323;} skeleton: {team=lawful evil ; avg hp=8.595280943811238 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04139172165567; hits/misses (PBA)= 1.4089182163567286/0.7764447110577885; rounds (PBA)=4.503299340131973;} mage: {team=any ; avg hp=-2.473505298940212 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.750049990002; hits/misses (PBA)= 1.9276144771045791/2.395120975804839; rounds (PBA)=4.322735452909418;} zombie #2: {team=lawful evil ; avg hp=21.984603079384122 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.227754449110178; hits/misses (PBA)= 2.7628474305138973/1.801639672065587; rounds (PBA)=4.854629074185163;} skeleton #2: {team=lawful evil ; avg hp=8.682663467306538 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.044391121775645; hits/misses (PBA)= 1.391121775644871/0.7594481103779244; rounds (PBA)=4.49370125974805;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1401719656068786;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1271745650869826;} zombie #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23955208958208357;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} zombie: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22315536892621476;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13537292541491702;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 260.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20215; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 663; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=10.928214357128574 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.311737652469507; hits/misses (PBA)= 2.1399720055988802/0.365126974605079; rounds (PBA)=3.608878224355129;} zombie: {team=neutral evil ; avg hp=-2.6866626674665066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.980603879224155; hits/misses (PBA)= 0.8742251549690062/1.7006598680263947; rounds (PBA)=2.574885022995401;} zombie #2: {team=neutral evil ; avg hp=-2.681663667266547 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9538092381523695; hits/misses (PBA)= 0.8678264347130574/1.6910617876424716; rounds (PBA)=2.5588882223555287;} skeleton #2: {team=lawful evil ; avg hp=11.082783443311337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274145170965808; hits/misses (PBA)= 2.1455708858228353/0.376124775044991; rounds (PBA)=3.620875824835033;} skeleton #4: {team=lawful evil ; avg hp=11.076584683063388 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.362127574485102; hits/misses (PBA)= 2.163367326534693/0.38452309538092383; rounds (PBA)=3.632673465306939;} skeleton: {team=lawful evil ; avg hp=10.978004399120175 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.420315936812637; hits/misses (PBA)= 2.1745650869826036/0.3643271345730854; rounds (PBA)=3.629874025194961;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Alva: {team=other; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% > other= expected rounds to survive: 31.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11944; neutral evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team neutral evil = winning battles: 4969; perfect battles: 0; close-call battles: 510; > Team other = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=-2.478504299140172 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6350729854029193; hits/misses (PBA)= 0.4647070585882823/1.0585882823435313; rounds (PBA)=1.5296940611877625;} goblin #3: {team=neutral evil ; avg hp=6.164367126574685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.164367126574685; hits/misses (PBA)= 0.5384923015396921/0.5520895820835833; rounds (PBA)=1.981003799240152;} goblin #4: {team=neutral evil ; avg hp=6.114377124575085 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1459708058388323; hits/misses (PBA)= 0.5376924615076984/0.5236952609478105; rounds (PBA)=1.9702059588082383;} goblin #2: {team=neutral evil ; avg hp=6.086182763447311 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1681663667266546; hits/misses (PBA)= 0.5428914217156569/0.5422915416916617; rounds (PBA)=1.9572085582883423;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25674865026994603;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12150.0; crudely normalised: 0% > neutral = expected rounds to survive: 1142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13966; lawful good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.465506898620276 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.9250149970006; hits/misses (PBA)= 1.6046790641871627/1.579484103179364; rounds (PBA)=1.5920815836832634;} adult silver dragon: {team=lawful good ; avg hp=219.0749850029994 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.46550689862028; hits/misses (PBA)= 5.8076384723055385/0.3127374525094981; rounds (PBA)=2.7926414717056587;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} bandit captain: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} orc #3: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1271745650869826;} orc: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13017396520695862;} orc #2: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14037192561487702;} orc #4: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13797240551889622;} bandit #3: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1311737652469506;} bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1297740451909618;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 414.29; crudely normalised: 0% > other= expected rounds to survive: 619.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40747; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=33.875824835032994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.33053389322136; hits/misses (PBA)= 9.225354929014197/5.5626874625074985; rounds (PBA)=8.146570685862827;} mage: {team=other; avg hp=-4.639872025594881 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.941011797640472; hits/misses (PBA)= 2.5456908618276346/0.863627274545091; rounds (PBA)=5.489102179564087;} mage #2: {team=other; avg hp=-4.690661867626475 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.183163367326534; hits/misses (PBA)= 2.618476304739052/0.8584283143371326; rounds (PBA)=5.514297140571886;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > lawful good = expected rounds to survive: 10240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > lawful good = expected rounds to survive: 10240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2086; Sum of rounds: 17456; chaotic evil : 0.27 ± 0.01; neutral evil : 0.15 ± 0.01; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1327; perfect battles: 0; close-call battles: 1318; > Team neutral evil = winning battles: 759; perfect battles: 0; close-call battles: 759; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar #2: {team=neutral evil ; avg hp=7.988974113135187 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.69127516778524; hits/misses (PBA)= 6.5546500479386385/5.842281879194631; rounds (PBA)=6.281879194630872;} hobgoblin #4: {team=lawful evil ; avg hp=-5.140939597315437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922339405560882; hits/misses (PBA)= 0.8173537871524449/0.9165867689357622; rounds (PBA)=1.733940556088207;} goblin #3: {team=neutral evil ; avg hp=-4.702301054650048 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3370086289549377; hits/misses (PBA)= 0.22387344199424736/0.40364333652924256; rounds (PBA)=0.62751677852349;} orc #8: {team=chaotic evil ; avg hp=0.7929050814956855 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.41275167785235; hits/misses (PBA)= 3.227229146692234/2.051294343240652; rounds (PBA)=5.404602109300096;} orc #5: {team=chaotic evil ; avg hp=0.44103547459252157 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.918983700862896; hits/misses (PBA)= 3.1783317353787153/2.029242569511026; rounds (PBA)=5.335091083413231;} goblin #5: {team=neutral evil ; avg hp=-4.7056567593480345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2924256951102588; hits/misses (PBA)= 0.2162032598274209/0.40651965484180247; rounds (PBA)=0.6227229146692234;} hobgoblin #7: {team=lawful evil ; avg hp=-5.235378715244487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.994726749760307; hits/misses (PBA)= 0.840843720038351/0.912751677852349; rounds (PBA)=1.7535953978907;} goblin #6: {team=neutral evil ; avg hp=-4.662032598274209 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3480345158197506; hits/misses (PBA)= 0.22387344199424736/0.3911792905081496; rounds (PBA)=0.6150527325023969;} orc: {team=chaotic evil ; avg hp=0.87248322147651 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.22627037392138; hits/misses (PBA)= 3.2344199424736337/1.9894534995206137; rounds (PBA)=5.348993288590604;} hobgoblin #6: {team=lawful evil ; avg hp=-5.223873441994248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.032598274209012; hits/misses (PBA)= 0.8441994247363375/0.8815915627996165; rounds (PBA)=1.725790987535954;} hobgoblin #3: {team=lawful evil ; avg hp=-5.143815915627997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.920421860019175; hits/misses (PBA)= 0.8312559923298178/0.9256951102588686; rounds (PBA)=1.7569511025886866;} orc #2: {team=chaotic evil ; avg hp=0.714765100671141 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.2104506232023; hits/misses (PBA)= 3.205177372962608/2.059443911792905; rounds (PBA)=5.387823585810163;} orc #11: {team=chaotic evil ; avg hp=0.3969319271332694 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.307286673058485; hits/misses (PBA)= 3.2406519654841803/2.0081495685522532; rounds (PBA)=5.366251198465964;} hobgoblin: {team=lawful evil ; avg hp=-5.171140939597316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.043144774688399; hits/misses (PBA)= 0.8480345158197508/0.9228187919463087; rounds (PBA)=1.7708533077660595;} hobgoblin #8: {team=lawful evil ; avg hp=-5.305848513902205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.702301054650048; hits/misses (PBA)= 0.8000958772770853/0.9194630872483222; rounds (PBA)=1.7195589645254075;} orc #6: {team=chaotic evil ; avg hp=0.6476510067114094 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.78811121764142; hits/misses (PBA)= 3.2344199424736337/1.9745925215723874; rounds (PBA)=5.350431447746884;} goblin: {team=neutral evil ; avg hp=-4.567593480345158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.288111217641419; hits/misses (PBA)= 0.21764141898370087/0.39789069990412274; rounds (PBA)=0.6155321188878236;} hobgoblin #10: {team=lawful evil ; avg hp=-5.261265580057526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.992329817833173; hits/misses (PBA)= 0.8494726749760306/0.923777564717162; rounds (PBA)=1.7732502396931926;} wereboar #3: {team=neutral evil ; avg hp=7.650527325023969 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.19942473633749; hits/misses (PBA)= 6.600191754554171/5.8652924256951104; rounds (PBA)=6.330776605944391;} goblin #7: {team=neutral evil ; avg hp=-4.626558005752637 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2358581016299137; hits/misses (PBA)= 0.21284755512943432/0.4103547459252157; rounds (PBA)=0.62320230105465;} hobgoblin #2: {team=lawful evil ; avg hp=-5.221955896452541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.8231064237775647/0.9103547459252157; rounds (PBA)=1.7334611697027804;} orc #3: {team=chaotic evil ; avg hp=0.40220517737296263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.83940556088207; hits/misses (PBA)= 3.200862895493768/2.0158197507190794; rounds (PBA)=5.336529242569511;} orc #4: {team=chaotic evil ; avg hp=0.5239693192713327 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.1313518696069; hits/misses (PBA)= 3.228667305848514/2.029242569511026; rounds (PBA)=5.38111217641419;} goblin #2: {team=neutral evil ; avg hp=-4.762703739213807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2818791946308725; hits/misses (PBA)= 0.21045062320230107/0.4137104506232023; rounds (PBA)=0.6241610738255033;} orc #7: {team=chaotic evil ; avg hp=0.6505273250239694 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.745445829338447; hits/misses (PBA)= 3.1821668264621286/2.070949185043145; rounds (PBA)=5.372962607861937;} hobgoblin #9: {team=lawful evil ; avg hp=-5.23777564717162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941035474592522; hits/misses (PBA)= 0.8336529242569511/0.9170661553211888; rounds (PBA)=1.75071907957814;} wereboar: {team=neutral evil ; avg hp=7.858581016299137 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.37104506232023; hits/misses (PBA)= 6.4956855225311605/5.810642377756472; rounds (PBA)=6.243048897411313;} hobgoblin #5: {team=lawful evil ; avg hp=-5.322147651006712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173537871524449; hits/misses (PBA)= 0.8648130393096836/0.8993288590604027; rounds (PBA)=1.7641418983700863;} goblin #8: {team=neutral evil ; avg hp=-4.604026845637584 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.314477468839885; hits/misses (PBA)= 0.21764141898370087/0.39884947267497606; rounds (PBA)=0.6164908916586769;} orc #9: {team=chaotic evil ; avg hp=0.7171620325982742 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.94678811121764; hits/misses (PBA)= 3.269894534995206/2.0196548418024927; rounds (PBA)=5.416586768935762;} goblin #4: {team=neutral evil ; avg hp=-4.703739213806328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3403643336529243; hits/misses (PBA)= 0.2195589645254075/0.42377756471716205; rounds (PBA)=0.6433365292425696;} orc #10: {team=chaotic evil ; avg hp=0.7233940556088208 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38590604026846; hits/misses (PBA)= 3.2464046021093003/2.027804410354746; rounds (PBA)=5.396452540747843;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33190; any non-lawful : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team any non-lawful = winning battles: 2532; perfect battles: 0; close-call battles: 1765; > Team other = winning battles: 2469; perfect battles: 0; close-call battles: 1776; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.0381923615276945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.978004399120175; hits/misses (PBA)= 2.08878224355129/1.5308938212357528; rounds (PBA)=4.059388122375525;} bandit #5: {team=other; avg hp=0.8802239552089582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.951809638072385; hits/misses (PBA)= 2.08998200359928/1.4997000599880024; rounds (PBA)=4.0115976804639075;} bandit #4: {team=other; avg hp=0.9792041591681664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785442911417716; hits/misses (PBA)= 2.064587082583483/1.5378924215156968; rounds (PBA)=4.01739652069586;} bandit #6: {team=other; avg hp=0.9856028794241152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.912217556488702; hits/misses (PBA)= 2.0811837632473504/1.5432913417316536; rounds (PBA)=4.028794241151769;} bandit #3: {team=any non-lawful ; avg hp=1.160367926414717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.97640471905619; hits/misses (PBA)= 2.076584683063387/1.4803039392121575; rounds (PBA)=3.9776044791041794;} bandit #2: {team=any non-lawful ; avg hp=1.1519696060787843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200559888022395; hits/misses (PBA)= 2.1215756848630276/1.5280943811237753; rounds (PBA)=4.064787042591481;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33813237352529496;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8088.95; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9104.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64471; lawful good : 0.8 ± 0.01; chaotic evil : 0.2 ± 0.01; > Team lawful good = winning battles: 3992; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1009; perfect battles: 0; close-call battles: 1007; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=chaotic evil ; avg hp=-9.277944411117776 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.159768046390722;} balor #2: {team=chaotic evil ; avg hp=-0.06778644271145771 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.99640071985604; hits/misses (PBA)= 12.554489102179565/6.786642671465707; rounds (PBA)=9.745650869826035;} ancient gold dragon: {team=lawful good ; avg hp=67.14817036592682 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 643.6900619876025; hits/misses (PBA)= 34.3625274945011/2.1135772845430916; rounds (PBA)=12.689662067586482;} balor: {team=chaotic evil ; avg hp=-0.34433113377324537 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.85542891421716; hits/misses (PBA)= 12.60627874425115/6.796840631873625; rounds (PBA)=9.775644871025795;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7437.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55629; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #2: {team=chaotic evil ; avg hp=-9.233153369326136 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.92721455708858; hits/misses (PBA)= 6.684863027394521/3.603479304139172; rounds (PBA)=7.8252349530093985;} ancient gold dragon: {team=lawful good ; avg hp=293.74065186962605 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.5314937012597; hits/misses (PBA)= 29.12717456508698/2.269746050789842; rounds (PBA)=11.123575284943012;} balor: {team=chaotic evil ; avg hp=-9.298340331933613 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.33213357328535; hits/misses (PBA)= 6.578084383123375/3.489502099580084; rounds (PBA)=7.768446310737852;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3482.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 3956.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32908; chaotic evil : 0.37 ± 0.01; lawful evil : 0.63 ± 0.01; > Team chaotic evil = winning battles: 1855; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3146; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=21.34113177364527 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.59168166366727; hits/misses (PBA)= 9.555288942211558/7.833033393321336; rounds (PBA)=6.212957408518296;} young white dragon: {team=chaotic evil ; avg hp=7.408318336332734 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.65886822635473; hits/misses (PBA)= 8.67766446710658/8.759048190361927; rounds (PBA)=6.061987602479504;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 2161.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2650.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35721; unassigned mercenaries: 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team unassigned mercenaries = winning battles: 4096; perfect battles: 0; close-call battles: 3580; > Team chaotic evil = winning battles: 905; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Mud: {team=unassigned mercenaries; avg hp=-5.20755848830234 (from 56); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.2371525694861027;} hezrou: {team=chaotic evil ; avg hp=-2.560287942411518 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.5370925814837; hits/misses (PBA)= 10.92641471705659/7.225554889022195; rounds (PBA)=6.17376524695061;} clay golem: {team=unassigned mercenaries; avg hp=55.670465906818634 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.56028794241152; hits/misses (PBA)= 8.24875024995001/4.476104779044191; rounds (PBA)=6.9578084383123375;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24514; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=107.29574085182963 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.62087582483503; hits/misses (PBA)= 9.50249950009998/3.1951609678064385; rounds (PBA)=4.90121975604879;} aboleth: {team=lawful evil ; avg hp=-7.620875824835033 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.70425914817037; hits/misses (PBA)= 6.956008798240352/5.6686662667466505; rounds (PBA)=4.208558288342331;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24477; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.506898620275945 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.34633073385324; hits/misses (PBA)= 6.90621875624875/5.648270345930814; rounds (PBA)=4.18616276744651;} adult black dragon: {team=chaotic evil ; avg hp=107.65366926614676 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.50689862027593; hits/misses (PBA)= 9.502899420115977/3.158368326334733; rounds (PBA)=4.8920215956808635;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8772.86; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29073; chaotic evil : 0.49 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.51 ± 0.01; > Team chaotic evil = winning battles: 2441; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2560; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=16.470705858828236 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.65906818636273; hits/misses (PBA)= 7.383323335332934/2.443911217756449; rounds (PBA)=5.318336332733454;} young red dragon: {team=chaotic evil ; avg hp=12.340931813637273 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.52929414117176; hits/misses (PBA)= 12.362927414517097/2.177364527094581; rounds (PBA)=5.18376324735053;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9405.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3327.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19587; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=-16.000399920015997 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.39712057588483; hits/misses (PBA)= 6.347130573885223/2.7140571885622875; rounds (PBA)=3.0205958808238353;} storm giant: {team=chaotic good ; avg hp=141.60287942411517 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.000399920016; hits/misses (PBA)= 5.375724855028994/0.9784043191361728; rounds (PBA)=3.9162167566486703;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 193.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54305; any : 0.3 ± 0.01; any non-lawful : 0.7 ± 0.01; > Team any = winning battles: 1511; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3490; perfect battles: 0; close-call battles: 3200; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.8944211157768447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.247750449910018; hits/misses (PBA)= 2.249750049990002/4.224155168966207; rounds (PBA)=7.310537892421515;} bandit #5: {team=any non-lawful ; avg hp=1.933013397320536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.021995600879825; hits/misses (PBA)= 2.217756448710258/4.153569286142772; rounds (PBA)=7.221155768846231;} bandit #2: {team=any non-lawful ; avg hp=1.8962207558488302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.267946410717856; hits/misses (PBA)= 2.255148970205959/4.137972405518896; rounds (PBA)=7.21635672865427;} bandit #4: {team=any non-lawful ; avg hp=1.9344131173765247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.152969406118777; hits/misses (PBA)= 2.246150769846031/4.163167366526695; rounds (PBA)=7.251549690061988;} veteran: {team=any ; avg hp=2.202359528094381 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.609678064387126; hits/misses (PBA)= 6.845630873825235/3.1869626074785042; rounds (PBA)=10.334733053389321;} bandit #3: {team=any non-lawful ; avg hp=1.732253549290142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.106978604279144; hits/misses (PBA)= 2.220755848830234/4.139772045590882; rounds (PBA)=7.217156568686263;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 483.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37821; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-3.222355528894221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.217756448710258; hits/misses (PBA)= 1.0415916816636672/1.9124175164967006; rounds (PBA)=4.602079584083183;} veteran: {team=any ; avg hp=47.80443911217756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.382923415316938; hits/misses (PBA)= 4.2791441711657665/2.2835432913417315; rounds (PBA)=7.5626874625074985;} bandit: {team=any non-lawful ; avg hp=-3.1605678864227156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977804439112178; hits/misses (PBA)= 0.99500099980004/1.888622275544891; rounds (PBA)=4.566086782643471;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 372.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22881; Chaotic Good: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Chaotic Good = winning battles: 4772; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 229; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=21.040991801639674 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.618276344731054; hits/misses (PBA)= 1.6180763847230555/1.9272145570885824; rounds (PBA)=4.499500099980004;} goblin: {team=neutral evil ; avg hp=-2.6182763447310538 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.959008198360328; hits/misses (PBA)= 1.7144571085782843/1.4229154169166167; rounds (PBA)=3.1831633673265345;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 344.44; crudely normalised: 0% > Neutral Good= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47436; Chaotic Good: 0.8 ± 0.01; Neutral Good: 0.2 ± 0.01; > Team Chaotic Good = winning battles: 4001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 1000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=11.255748850229955 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.888222355528896; hits/misses (PBA)= 4.176764647070586/4.1795640871825634; rounds (PBA)=9.15636872625475;} Patrin: {team=Neutral Good; avg hp=-0.8882223555288942 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.744251149770047; hits/misses (PBA)= 4.0421915616876625/4.1055788842231555; rounds (PBA)=8.347730453909218;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 744.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 46.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11935; Chaotic Good: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team Chaotic Good = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.5656868626274747 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.717256548690262; hits/misses (PBA)= 0.8034393121375725/0.6628674265146971; rounds (PBA)=1.4681063787242552;} Corrin: {team=Chaotic Good; avg hp=26.282743451309738 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.565686862627475; hits/misses (PBA)= 1.641871625674865/1.6640671865626875; rounds (PBA)=2.383123375324935;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 620.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24585; Chaotic Good: 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team Chaotic Good = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Patrin: {team=Neutral Good; avg hp=-2.769246150769846 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8944211157768445; hits/misses (PBA)= 1.7984403119376124/2.1961607678464308; rounds (PBA)=3.996000799840032;} Corrin: {team=Chaotic Good; avg hp=24.105578884223156 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.769246150769845; hits/misses (PBA)= 4.594681063787243/3.7210557888422318; rounds (PBA)=4.9136172765446915;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 688.89; crudely normalised: 0% > Neutral Good= expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24855; Chaotic Good: 0.99 ± 0.0; Neutral Good: 0.01 ± 0.0; > Team Chaotic Good = winning battles: 4953; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 48; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Patrin: {team=Neutral Good; avg hp=-2.754849030193961 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.928614277144572; hits/misses (PBA)= 2.037392521495701/2.027994401119776; rounds (PBA)=4.0749850029994;} Corrin: {team=Chaotic Good; avg hp=21.071385722855428 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.75484903019396; hits/misses (PBA)= 4.610677864427115/3.817636472705459; rounds (PBA)=4.954209158168366;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 344.44; crudely normalised: 0% > Neutral Good= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 70635; Chaotic Good: 0.18 ± 0.01; Neutral Good: 0.82 ± 0.01; > Team Chaotic Good = winning battles: 900; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 4101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Patrin: {team=Neutral Good; avg hp=8.291541691661667 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.510497900419917; hits/misses (PBA)= 6.488302339532094/6.549690061987603; rounds (PBA)=13.858028394321137;} Corrin: {team=Chaotic Good; avg hp=-0.510497900419916 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.708458308338333; hits/misses (PBA)= 5.6678664267146575/6.957408518296341; rounds (PBA)=12.805238952209558;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 344.44; crudely normalised: 0% > Neutral Good= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 73219; Chaotic Good: 0.03 ± 0.0; Neutral Good: 0.97 ± 0.0; > Team Chaotic Good = winning battles: 164; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 4837; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=-2.0495900819836033 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.160167966406718; hits/misses (PBA)= 5.8084383123375325/7.249550089982003; rounds (PBA)=13.090781843631273;} Patrin: {team=Neutral Good; avg hp=15.990601879624075 (from 24); avg healing spells left=0.7478504299140172 (from 4); damage done (per battle average)= 33.0495900819836; hits/misses (PBA)= 6.805838832233554/6.818636272745451; rounds (PBA)=14.591681663667266;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 288.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25826; Neutral Good: 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team Neutral Good = winning battles: 4781; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 220; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.0441911617676465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458308338332333; hits/misses (PBA)= 1.9798040391921616/1.662267546490702; rounds (PBA)=3.6860627874425114;} Patrin: {team=Neutral Good; avg hp=17.18496300739852 (from 24); avg healing spells left=2.1485702859428115 (from 4); damage done (per battle average)= 9.044191161767646; hits/misses (PBA)= 1.860627874425115/2.2789442111577682; rounds (PBA)=5.095580883823235;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 288.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38365; Neutral Good: 0.8 ± 0.01; neutral evil : 0.2 ± 0.01; > Team Neutral Good = winning battles: 4002; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-0.34173165366926617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.673465306938613; hits/misses (PBA)= 3.3903219356128775/2.833233353329334; rounds (PBA)=6.423315336932614;} Patrin: {team=Neutral Good; avg hp=11.595680863827235 (from 24); avg healing spells left=1.0887822435512897 (from 4); damage done (per battle average)= 7.3417316536692665; hits/misses (PBA)= 2.613277344531094/3.9596080783843233; rounds (PBA)=7.373125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 126.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10883; Neutral Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=82.71585682863427 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.717056588682265; hits/misses (PBA)= 3.0551889622075583/1.2889422115576885; rounds (PBA)=2.1761647670465907;} Patrin: {team=Neutral Good; avg hp=-5.094781043791242 (from 24); avg healing spells left=3.348130373925215 (from 4); damage done (per battle average)= 1.2841431713657268; hits/misses (PBA)= 0.46230753849230155/0.7124575084983004; rounds (PBA)=1.174765046990602;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 232.5; crudely normalised: 0% > Neutral Good= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119811; Chaotic Good: 0.4 ± 0.01; Neutral Good: 0.6 ± 0.01; > Team Chaotic Good = winning battles: 2011; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 2990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=2.5196960607878425 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.186362727454508; hits/misses (PBA)= 10.125774845030994/12.47130573885223; rounds (PBA)=22.999200159968005;} Patrin: {team=Neutral Good; avg hp=5.695260947810438 (from 24); avg healing spells left=0.0609878024395121 (from 4); damage done (per battle average)= 28.480303939212156; hits/misses (PBA)= 10.249950009998/12.539892021595682; rounds (PBA)=23.387722455508897;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 232.5; crudely normalised: 0% > Neutral Good= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 120201; Chaotic Good: 0.41 ± 0.01; Neutral Good: 0.59 ± 0.01; > Team Chaotic Good = winning battles: 2028; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 2973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=2.4843031393721255 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.322335532893423; hits/misses (PBA)= 10.220755848830233/12.455508898220357; rounds (PBA)=23.081783643271347;} Patrin: {team=Neutral Good; avg hp=5.533093381323735 (from 24); avg healing spells left=0.05698860227954409 (from 4); damage done (per battle average)= 28.515696860627873; hits/misses (PBA)= 10.269546090781844/12.585882823435313; rounds (PBA)=23.4499100179964;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 232.5; crudely normalised: 0% > Neutral Good= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119782; Chaotic Good: 0.4 ± 0.01; Neutral Good: 0.6 ± 0.01; > Team Chaotic Good = winning battles: 2014; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 2987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=2.5946810637872426 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.170565886822637; hits/misses (PBA)= 10.141371725654869/12.442111577684463; rounds (PBA)=22.986202759448112;} Patrin: {team=Neutral Good; avg hp=5.722655468906218 (from 24); avg healing spells left=0.05358928214357129 (from 4); damage done (per battle average)= 28.40531893621276; hits/misses (PBA)= 10.244151169766047/12.529294141171766; rounds (PBA)=23.370725854829033;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 465.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30866; Chaotic Good: 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team Chaotic Good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Corrin: {team=Chaotic Good; avg hp=24.484103179364126 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.626674665066986; hits/misses (PBA)= 5.961407718456309/4.815036992601479; rounds (PBA)=6.171765646870626;} Patrin: {team=Neutral Good; avg hp=-2.464507098580284 (from 24); avg healing spells left=0.7278544291141772 (from 4); damage done (per battle average)= 6.515896820635873; hits/misses (PBA)= 2.363327334533093/2.830633873225355; rounds (PBA)=5.194161167766446;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Neutral Good: 1.0 ± 0.0; > Team Neutral Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Patrin: {team=Neutral Good; avg hp=24.0 (from 24); avg healing spells left=4.0 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26455.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4321.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37482; lawful evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-9.324735052989402 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.3241351729654; hits/misses (PBA)= 8.432313537292542/4.506898620275945; rounds (PBA)=6.471505698860228;} ancient blue dragon: {team=lawful evil ; avg hp=214.6758648270346 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.3247350529894; hits/misses (PBA)= 12.896820635872825/0.6560687862427514; rounds (PBA)=7.491301739652069;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27383; chaotic good : 0.8 ± 0.01; lawful evil : 0.2 ± 0.01; > Team chaotic good = winning battles: 4023; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 978; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-5.868826234753049 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.94521095780843; hits/misses (PBA)= 11.599480103979204/2.003599280143971; rounds (PBA)=4.673065386922615;} storm giant: {team=chaotic good ; avg hp=46.05478904219156 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.86882623475304; hits/misses (PBA)= 7.375124975004999/1.8478304339132174; rounds (PBA)=5.228354329134173;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1192.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 4649.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28486; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=-5.498300339932014 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.755648870225954; hits/misses (PBA)= 4.708858228354329/10.39372125574885; rounds (PBA)=5.034193161367726;} bone devil: {team=lawful evil ; avg hp=141.97220555888822 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.49830033993202; hits/misses (PBA)= 11.5500899820036/3.8784243151369724; rounds (PBA)=5.420315936812638;} oni: {team=lawful evil ; avg hp=67.27214557088583 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.483303339332133;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 180.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 385.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14342; any non-good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-5.053389322135573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.783643271345731; hits/misses (PBA)= 0.5690861827634474/0.8422315536892622; rounds (PBA)=1.4117176564687062;} bugbear: {team=chaotic evil ; avg hp=24.21635672865427 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.053389322135573; hits/misses (PBA)= 1.2071585682863428/0.6606678664267147; rounds (PBA)=2.8674265146970606;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1832.22; crudely normalised: 0% > unaligned = expected rounds to survive: 3420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34781; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=95.41931613677265 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.98180363927214; hits/misses (PBA)= 6.201559688062387/6.209158168366327; rounds (PBA)=6.954809038192361;} couatl: {team=lawful good ; avg hp=-8.981803639272146 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.58068386322736; hits/misses (PBA)= 4.29874025194961/1.4513097380523896; rounds (PBA)=5.750049990001999;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.5; crudely normalised: 0% > unaligned = expected rounds to survive: 27.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14270; any : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any = winning battles: 4695; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 306; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=8.160967806438713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.229954009198161; hits/misses (PBA)= 1.0869826034793042/0.7260547890421916; rounds (PBA)=2.7518496300739854;} eagle: {team=unaligned ; avg hp=-2.2299540091981602 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.839032193561288; hits/misses (PBA)= 0.5896820635872826/0.7324535092981403; rounds (PBA)=1.3833233353329335;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9642.86; crudely normalised: 0% > any = expected rounds to survive: 532.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15234; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=220.81023795240952 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.43691261747651; hits/misses (PBA)= 6.696460707858428/0.3593281343731254; rounds (PBA)=3.0461907618476305;} archmage: {team=any ; avg hp=-8.436912617476505 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.189762047590482; hits/misses (PBA)= 0.8724255148970206/1.3153369326134774; rounds (PBA)=2.1877624475104978;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=other; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5030; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-8.515496900619876 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3707258548290342; hits/misses (PBA)= 0.12117576484703059/0.47430513897220555; rounds (PBA)=0.5954809038192361;} adult black dragon: {team=chaotic evil ; avg hp=194.62927414517097 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.515496900619876; hits/misses (PBA)= 1.0111977604479103/0.057588482303539294; rounds (PBA)=1.0057988402319535;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8318.8; crudely normalised: 0% > lawful good = expected rounds to survive: 4335.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50475; other: 0.7 ± 0.01; lawful good : 0.3 ± 0.01; > Team other = winning battles: 3525; perfect battles: 0; close-call battles: 3475; > Team lawful good = winning battles: 1476; perfect battles: 0; close-call battles: 1416; ------------------------------------------------- Combattants ------------------------------------------------ planetar #3: {team=other; avg hp=42.69386122775445 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.17796440711857; hits/misses (PBA)= 9.99620075984803/5.523095380923815; rounds (PBA)=8.01999600079984;} deva: {team=other; avg hp=-10.883223355328933 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.056988602279544;} planetar #2: {team=other; avg hp=45.02959408118377 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.74305138972207; hits/misses (PBA)= 10.086582683463307/5.564687062587483; rounds (PBA)=8.098780243951209;} planetar: {team=lawful good ; avg hp=-10.926014797040592 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.38452309538093; hits/misses (PBA)= 4.5112977404519095/2.0541891621675665; rounds (PBA)=3.324335132973405;} solar: {team=lawful good ; avg hp=11.00499900019996 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.7752449510098; hits/misses (PBA)= 15.956808638272346/2.4799040191961605; rounds (PBA)=9.44251149770046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8318.8; crudely normalised: 0% > lawful good = expected rounds to survive: 4335.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50334; other: 0.71 ± 0.01; lawful good : 0.29 ± 0.01; > Team other = winning battles: 3569; perfect battles: 0; close-call battles: 3531; > Team lawful good = winning battles: 1432; perfect battles: 0; close-call battles: 1373; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-11.01759648070386 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.62327534493102; hits/misses (PBA)= 4.533493301339732/2.0531893621275743; rounds (PBA)=3.3283343331333732;} planetar #3: {team=other; avg hp=45.01979604079184 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.7896420715857; hits/misses (PBA)= 10.043591281743652/5.518896220755849; rounds (PBA)=8.045790841831634;} solar: {team=lawful good ; avg hp=10.890821835632874 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.9316136772645; hits/misses (PBA)= 15.884023195360928/2.4823035392921415; rounds (PBA)=9.40131973605279;} planetar #2: {team=other; avg hp=44.419716056788644 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.3371325734853; hits/misses (PBA)= 10.022195560887823/5.581483703259348; rounds (PBA)=8.075384923015397;} deva: {team=other; avg hp=-10.994401119776045 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.071985602879424;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3489.6; crudely normalised: 0% > lawful good = expected rounds to survive: 8150.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27710; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 73; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.93381323735252; hits/misses (PBA)= 8.858028394321137/1.1205758848230354; rounds (PBA)=5.28134373125375;} deva: {team=other; avg hp=-11.425714857028595 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027794441111778; hits/misses (PBA)= 1.053989202159568/2.717256548690262; rounds (PBA)=1.885622875424915;} planetar #3: {team=other; avg hp=-11.309738052389521 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.04499100179964; hits/misses (PBA)= 4.872025594881023/4.905218956208758; rounds (PBA)=4.888622275544891;} planetar #2: {team=lawful good ; avg hp=145.08658268346332 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.27754449110178; hits/misses (PBA)= 3.610877824435113/1.275144971005799; rounds (PBA)=5.220355928814237;} planetar: {team=lawful good ; avg hp=143.84063187362528 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.52409518096381; hits/misses (PBA)= 3.5206958608278343/1.2883423315336933; rounds (PBA)=5.222755448910218;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6494.12; crudely normalised: 0% > lawful good = expected rounds to survive: 8490.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46890; other: 0.04 ± 0.0; lawful good : 0.96 ± 0.0; > Team other = winning battles: 202; perfect battles: 0; close-call battles: 195; > Team lawful good = winning battles: 4799; perfect battles: 0; close-call battles: 4264; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=133.77424515096982 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 331.39152169566086; hits/misses (PBA)= 14.550289942011597/2.689862027594481; rounds (PBA)=9.302339532093582;} planetar #2: {team=other; avg hp=-10.170765846830633 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.76904619076186; hits/misses (PBA)= 7.217556488702259/4.029794041191762; rounds (PBA)=5.79124175164967;} planetar #3: {team=other; avg hp=-10.182163567286542 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.6468706258748; hits/misses (PBA)= 7.221155768846231/4.054589082183563; rounds (PBA)=5.794241151769646;} planetar: {team=lawful good ; avg hp=-8.190161967606478 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.96140771845631; hits/misses (PBA)= 4.045190961807639/1.6944611077784444; rounds (PBA)=4.220355928814237;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6494.12; crudely normalised: 0% > lawful good = expected rounds to survive: 8490.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46690; other: 0.04 ± 0.0; lawful good : 0.96 ± 0.0; > Team other = winning battles: 191; perfect battles: 0; close-call battles: 183; > Team lawful good = winning battles: 4810; perfect battles: 0; close-call battles: 4301; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-8.23115376924615 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.53469306138773; hits/misses (PBA)= 4.027194561087782/1.715256948610278; rounds (PBA)=4.228354329134173;} planetar #2: {team=other; avg hp=-10.3251349730054 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.19196160767845; hits/misses (PBA)= 7.198360327934413/4.046390721855629; rounds (PBA)=5.776644671065787;} planetar #3: {team=other; avg hp=-10.225354929014197 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.00979804039193; hits/misses (PBA)= 7.188562287542491/4.032593481303739; rounds (PBA)=5.767246550689862;} solar: {team=lawful good ; avg hp=135.02939412117576 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 332.0157968406319; hits/misses (PBA)= 14.568886222755449/2.6042791441711657; rounds (PBA)=9.272745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3387.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26915; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 729; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=other; avg hp=148.38992201559688 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1007798440312; hits/misses (PBA)= 3.7886422715456907/2.5198960207958407; rounds (PBA)=5.089182163567287;} planetar #2: {team=other; avg hp=150.90921815636872 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.80223955208959; hits/misses (PBA)= 3.864227154569086/2.554489102179564; rounds (PBA)=5.0831833633273344;} planetar #3: {team=other; avg hp=149.0243951209758 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.18196360727855; hits/misses (PBA)= 3.7964407118576284/2.5196960607878425; rounds (PBA)=5.090581883623275;} solar: {team=lawful good ; avg hp=-11.08498300339932 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.67646470705859; hits/misses (PBA)= 6.871425714857029/2.5610877824435114; rounds (PBA)=4.71625674865027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar #2: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2571485702859428;} solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} planetar #3: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26514697060587883;} planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2741451709658068;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 118.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 654.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12073; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 3492; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.227154569086183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194161167766446; hits/misses (PBA)= 1.0725854829034194/0.5770845830833833; rounds (PBA)=1.892621475704859;} goblin #4: {team=neutral evil ; avg hp=5.229954009198161 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.152569486102779; hits/misses (PBA)= 1.0677864427114576/0.5830833833233353; rounds (PBA)=1.8964207158568287;} goblin #6: {team=neutral evil ; avg hp=5.335132973405319 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.114777044591082; hits/misses (PBA)= 1.0661867626474706/0.607878424315137; rounds (PBA)=1.9102179564087183;} goblin #3: {team=neutral evil ; avg hp=5.243151369726055 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275544891021796; hits/misses (PBA)= 1.0839832033593282/0.5618876224755049; rounds (PBA)=1.899620075984803;} goblin #7: {team=neutral evil ; avg hp=5.1955608878224355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.124175164967006; hits/misses (PBA)= 1.0667866426714656/0.5830833833233353; rounds (PBA)=1.8898220355928814;} goblin: {team=neutral evil ; avg hp=5.269946010797841 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30373925214957; hits/misses (PBA)= 1.0929814037192562/0.5642871425714857; rounds (PBA)=1.9052189562087583;} goblin #10: {team=neutral evil ; avg hp=5.2959408118376325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.105178964207159; hits/misses (PBA)= 1.055988802239552/0.5846830633873226; rounds (PBA)=1.891621675664867;} goblin #8: {team=neutral evil ; avg hp=5.165966806638672 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120575884823036; hits/misses (PBA)= 1.0643871225754848/0.5732853429314138; rounds (PBA)=1.8868226354729054;} goblin #9: {team=neutral evil ; avg hp=5.362927414517096 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.155968806238752; hits/misses (PBA)= 1.0653869226154769/0.5912817436512697; rounds (PBA)=1.8990201959608077;} goblin #5: {team=neutral evil ; avg hp=5.235952809438112 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208558288342331; hits/misses (PBA)= 1.0713857228554289/0.5950809838032394; rounds (PBA)=1.9028194361127775;} griffon: {team=unaligned ; avg hp=-2.755248950209958 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.438312337532494; hits/misses (PBA)= 1.724855028994201/2.0425914817036595; rounds (PBA)=1.8838232353529294;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 236.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25572; unaligned : 0.65 ± 0.01; neutral evil : 0.35 ± 0.01; > Team unaligned = winning battles: 3256; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1745; perfect battles: 0; close-call battles: 1466; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=-2.1415716856628673 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0749850029994; hits/misses (PBA)= 1.570885822835433/0.8558288342331534; rounds (PBA)=2.8114377124575083;} goblin #4: {team=neutral evil ; avg hp=-2.093981203759248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230953809238152; hits/misses (PBA)= 1.5970805838832234/0.8738252349530093; rounds (PBA)=2.8300339932013596;} griffon: {team=unaligned ; avg hp=12.973405318936212 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.60527894421116; hits/misses (PBA)= 4.509298140371926/4.056988602279544; rounds (PBA)=4.799040191961607;} goblin #2: {team=neutral evil ; avg hp=-2.0895820835832835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.207758448310338; hits/misses (PBA)= 1.5980803839232154/0.831633673265347; rounds (PBA)=2.8120375924815035;} goblin #3: {team=neutral evil ; avg hp=-2.1495700859828033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.020595880823835; hits/misses (PBA)= 1.5576884623075384/0.8380323935212958; rounds (PBA)=2.7888422315536894;} goblin: {team=neutral evil ; avg hp=-2.1305738852229554 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.492301539692061; hits/misses (PBA)= 1.6364727054589083/0.8602279544091181; rounds (PBA)=2.866626674665067;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 65.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8399; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=56.11577684463107 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.489102179564087; hits/misses (PBA)= 1.1689662067586484/0.7890421915616876; rounds (PBA)=1.6794641071785643;} goblin: {team=neutral evil ; avg hp=-4.489102179564087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.884223155368926; hits/misses (PBA)= 0.5022995400919816/0.26754649070185965; rounds (PBA)=0.7698460307938413;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 120.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36447; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.019396120775845 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.667266546690662; hits/misses (PBA)= 1.9828034393121376/2.420115976804639; rounds (PBA)=6.926614677064587;} goblin #2: {team=neutral evil ; avg hp=7.03119376124775 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.37892421515697; hits/misses (PBA)= 1.9334133173365327/2.3199360127974407; rounds (PBA)=6.9410117976404715;} goblin: {team=neutral evil ; avg hp=7.029194161167767 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.654869026194762; hits/misses (PBA)= 1.9762047590481904/2.415116976604679; rounds (PBA)=6.92621475704859;} irkku: {team=other; avg hp=-2.707258548290342 (from 24); avg healing spells left=0.0609878024395121 (from 1); damage done (per battle average)= -0.07978404319136173; hits/misses (PBA)= 0.27434513097380525/5.979004199160168; rounds (PBA)=6.2533493301339735;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 120.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36840; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.018396320735853 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.437912417516497; hits/misses (PBA)= 1.9492101579684062/2.378124375124975; rounds (PBA)=7.008998200359928;} irkku: {team=unassigned mercenaries; avg hp=-2.734853029394121 (from 24); avg healing spells left=0.05358928214357129 (from 1); damage done (per battle average)= -0.07258548290341932; hits/misses (PBA)= 0.2715456908618276/6.0461907618476305; rounds (PBA)=6.317736452709458;} goblin: {team=neutral evil ; avg hp=7.038592281543691 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.637872425514898; hits/misses (PBA)= 1.9872025594881024/2.417116576684663; rounds (PBA)=7.007398520295941;} goblin #2: {team=neutral evil ; avg hp=7.0155968806238755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696460707858428; hits/misses (PBA)= 1.9912017596480704/2.4753049390121977; rounds (PBA)=6.998200359928014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2250.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2066.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3336; Sum of rounds: 93475; > Team chaotic evil = winning battles: 3335; perfect battles: 0; close-call battles: 10; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling #2: {team=chaotic evil ; avg hp=65.8839928057554 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.87350119904077; hits/misses (PBA)= 6.506594724220624/12.014088729016786; rounds (PBA)=27.66726618705036;} red dragon wyrmling: {team=chaotic evil ; avg hp=65.36091127098321 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.60161870503597; hits/misses (PBA)= 6.288369304556355/11.659772182254196; rounds (PBA)=27.677458033573142;} roper #2: {team=neutral evil ; avg hp=-5.078237410071942 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.247901678657074; hits/misses (PBA)= 2.5236810551558753/18.0257793764988; rounds (PBA)=20.549460431654676;} red dragon wyrmling #3: {team=chaotic evil ; avg hp=65.44664268585132 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.76828537170263; hits/misses (PBA)= 6.270383693045564/11.797961630695443; rounds (PBA)=27.672961630695443;} roper: {team=neutral evil ; avg hp=-5.196942446043166 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.002098321342926; hits/misses (PBA)= 2.5047961630695443/17.54466426858513; rounds (PBA)=20.049460431654676;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 370.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16284; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #2: {team=chaotic evil ; avg hp=-7.168566286742651 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9558088382323535; hits/misses (PBA)= 0.3847230553889222/0.7730453909218157; rounds (PBA)=1.3267346530693862;} horned devil #2: {team=lawful evil ; avg hp=139.86422715456908 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.45990801839632; hits/misses (PBA)= 4.144371125774845/3.223355328934213; rounds (PBA)=3.1349730053989204;} horned devil: {team=lawful evil ; avg hp=140.00879824035192 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.39052189562088; hits/misses (PBA)= 4.133173365326934/3.279744051189762; rounds (PBA)=3.1267746450709857;} will-o-wisp #3: {team=chaotic evil ; avg hp=-7.144371125774845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.160967806438713; hits/misses (PBA)= 0.39912017596480703/0.7620475904819036; rounds (PBA)=1.3169366126774644;} will-o-wisp #4: {team=chaotic evil ; avg hp=-7.320735852829434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9754049190161966; hits/misses (PBA)= 0.38392321535692864/0.7650469906018796; rounds (PBA)=1.3169366126774644;} will-o-wisp: {team=chaotic evil ; avg hp=-7.216756648670266 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.034793041391722; hits/misses (PBA)= 0.39132173565286943/0.7764447110577885; rounds (PBA)=1.3315336932613477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 165.0; crudely normalised: 0% > NG= expected rounds to survive: 864.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82769; lawful evil : 0.13 ± 0.0; NG: 0.87 ± 0.0; > Team lawful evil = winning battles: 628; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 4373; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.6994601079784043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.157968406318737; hits/misses (PBA)= 4.530293941211758/10.62387522495501; rounds (PBA)=15.279744051189763;} Elkis: {team=NG; avg hp=20.434513097380524 (from 36); avg healing spells left=0.7204559088182364 (from 3); damage done (per battle average)= 11.699460107978405; hits/misses (PBA)= 3.89002199560088/11.590881823635273; rounds (PBA)=16.35532893421316;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24586; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.630673865226955 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.72645470905819; hits/misses (PBA)= 6.925614877024595/5.728254349130174; rounds (PBA)=4.219356128774245;} adult black dragon: {team=chaotic evil ; avg hp=107.27354529094181 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.63067386522695; hits/misses (PBA)= 9.518096380723856/3.2389522095580885; rounds (PBA)=4.913417316536693;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 210.39; crudely normalised: 0% > neutral good = expected rounds to survive: 272.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1446; Sum of rounds: 5000; any non-good : 0.0 ± 0.0; neutral good : 0.29 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1446; perfect battles: 0; close-call battles: 1391; ------------------------------------------------- Combattants ------------------------------------------------ cultist #9: {team=any non-good ; avg hp=-4.340940525587828 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.497233748271093; hits/misses (PBA)= 0.9266943291839558/0.6300138312586445; rounds (PBA)=1.5892116182572613;} cultist #8: {team=any non-good ; avg hp=-4.511756569847856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1970954356846475; hits/misses (PBA)= 0.8796680497925311/0.6417704011065007; rounds (PBA)=1.5525587828492393;} cultist: {team=any non-good ; avg hp=-4.6562932226832645 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.324343015214384; hits/misses (PBA)= 0.9142461964038727/0.6120331950207469; rounds (PBA)=1.558091286307054;} cultist #26: {team=any non-good ; avg hp=-4.5345781466113415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.302213001383126; hits/misses (PBA)= 0.9107883817427386/0.5933609958506224; rounds (PBA)=1.5359612724757954;} cultist #19: {team=any non-good ; avg hp=-4.58298755186722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464730290456432; hits/misses (PBA)= 0.926002766251729/0.6023513139695712; rounds (PBA)=1.5594744121715076;} cultist #10: {team=any non-good ; avg hp=-4.636237897648686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378976486860305; hits/misses (PBA)= 0.9142461964038727/0.5809128630705395; rounds (PBA)=1.5221300138312586;} cultist #20: {team=any non-good ; avg hp=-4.679806362378977 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.59820193637621; hits/misses (PBA)= 0.9377593360995851/0.5968188105117566; rounds (PBA)=1.5643153526970954;} centaur #7: {team=neutral good ; avg hp=31.697786998616873 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.84508990318119; hits/misses (PBA)= 3.830567081604426/1.34716459197787; rounds (PBA)=2.6798063623789763;} centaur #5: {team=neutral good ; avg hp=30.934993084370678 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.242047026279394; hits/misses (PBA)= 3.768326417704011/1.3271092669432918; rounds (PBA)=2.627247579529737;} cultist #3: {team=any non-good ; avg hp=-4.374135546334716 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.551175656984785; hits/misses (PBA)= 0.9591977869986169/0.5816044260027663; rounds (PBA)=1.5684647302904564;} cultist #5: {team=any non-good ; avg hp=-4.708852005532504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.435684647302905; hits/misses (PBA)= 0.91701244813278/0.6051175656984785; rounds (PBA)=1.5525587828492393;} cultist #21: {team=any non-good ; avg hp=-4.551867219917012 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.529045643153527; hits/misses (PBA)= 0.9246196403872753/0.5746887966804979; rounds (PBA)=1.533195020746888;} cultist #28: {team=any non-good ; avg hp=-4.563623789764868 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.461964038727524; hits/misses (PBA)= 0.9266943291839558/0.5926694329183956; rounds (PBA)=1.5421853388658369;} cultist #25: {team=any non-good ; avg hp=-4.573305670816044 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4979253112033195; hits/misses (PBA)= 0.9522821576763485/0.578838174273859; rounds (PBA)=1.566390041493776;} cultist #13: {team=any non-good ; avg hp=-4.576071922544951 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3478561549100965; hits/misses (PBA)= 0.9183955739972337/0.6210235131396957; rounds (PBA)=1.5677731673582296;} cultist #7: {team=any non-good ; avg hp=-4.376901798063624 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.408022130013832; hits/misses (PBA)= 0.9121715076071922/0.6549100968188105; rounds (PBA)=1.5912863070539418;} cultist #15: {team=any non-good ; avg hp=-4.746196403872752 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.438450899031812; hits/misses (PBA)= 0.9190871369294605/0.5905947441217151; rounds (PBA)=1.5318118948824344;} cultist #27: {team=any non-good ; avg hp=-4.658367911479945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.444674965421854; hits/misses (PBA)= 0.9301521438450899/0.5892116182572614; rounds (PBA)=1.5477178423236515;} centaur #3: {team=neutral good ; avg hp=31.468188105117566 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.855463347164594; hits/misses (PBA)= 3.840248962655602/1.3257261410788381; rounds (PBA)=2.656984785615491;} centaur #8: {team=neutral good ; avg hp=31.312586445366527 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.35408022130014; hits/misses (PBA)= 3.823651452282158/1.3367911479944674; rounds (PBA)=2.6583679114799446;} centaur #4: {team=neutral good ; avg hp=33.26210235131397 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.17704011065007; hits/misses (PBA)= 3.858921161825726/1.3900414937759336; rounds (PBA)=2.7012448132780085;} cultist #22: {team=any non-good ; avg hp=-4.629322268326418 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.234439834024896; hits/misses (PBA)= 0.8983402489626556/0.5912863070539419; rounds (PBA)=1.5290456431535269;} cultist #11: {team=any non-good ; avg hp=-4.597510373443983 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.299446749654218; hits/misses (PBA)= 0.9094052558782849/0.6127247579529738; rounds (PBA)=1.558091286307054;} cultist #29: {team=any non-good ; avg hp=-4.548409405255878 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.183264177040111; hits/misses (PBA)= 0.8782849239280774/0.6120331950207469; rounds (PBA)=1.5235131396957122;} cultist #24: {team=any non-good ; avg hp=-4.473029045643154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.374827109266943; hits/misses (PBA)= 0.9163208852005532/0.6154910096818811; rounds (PBA)=1.5643153526970954;} cultist #12: {team=any non-good ; avg hp=-4.544951590594744 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.382434301521439; hits/misses (PBA)= 0.9149377593360996/0.5933609958506224; rounds (PBA)=1.5387275242047027;} centaur: {team=neutral good ; avg hp=32.16874135546335 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.19778699861688; hits/misses (PBA)= 3.854771784232365/1.3540802213001384; rounds (PBA)=2.6922544951590597;} cultist #14: {team=any non-good ; avg hp=-4.58298755186722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.532503457814661; hits/misses (PBA)= 0.9356846473029046/0.5857538035961273; rounds (PBA)=1.5553250345781466;} cultist #2: {team=any non-good ; avg hp=-4.560857538035961 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.403872752420471; hits/misses (PBA)= 0.9246196403872753/0.5947441217150761; rounds (PBA)=1.5560165975103735;} cultist #18: {team=any non-good ; avg hp=-4.686721991701245 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.572614107883817; hits/misses (PBA)= 0.9370677731673582/0.5995850622406639; rounds (PBA)=1.570539419087137;} centaur #2: {team=neutral good ; avg hp=32.1134163208852 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.643153526970956; hits/misses (PBA)= 3.814661134163209/1.352005532503458; rounds (PBA)=2.6466113416320884;} cultist #6: {team=any non-good ; avg hp=-4.762793914246196 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.9356846473029046/0.5982019363762102; rounds (PBA)=1.5601659751037344;} cultist #23: {team=any non-good ; avg hp=-4.546334716459198 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.360304287690179; hits/misses (PBA)= 0.9066390041493776/0.6023513139695712; rounds (PBA)=1.5435684647302905;} cultist #16: {team=any non-good ; avg hp=-4.524204702627939 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457814661134163; hits/misses (PBA)= 0.9239280774550485/0.5926694329183956; rounds (PBA)=1.5560165975103735;} cultist #17: {team=any non-good ; avg hp=-4.687413554633472 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.538035961272476; hits/misses (PBA)= 0.9543568464730291/0.603042876901798; rounds (PBA)=1.5795297372060857;} cultist #4: {team=any non-good ; avg hp=-4.6134163208852 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.550484094052559; hits/misses (PBA)= 0.9481327800829875/0.6258644536652835; rounds (PBA)=1.5968188105117567;} centaur #9: {team=neutral good ; avg hp=31.646611341632088 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.30497925311203; hits/misses (PBA)= 3.7745504840940525/1.3741355463347165; rounds (PBA)=2.6549100968188104;} cultist #30: {team=any non-good ; avg hp=-4.58298755186722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264868603042877; hits/misses (PBA)= 0.9142461964038727/0.627939142461964; rounds (PBA)=1.570539419087137;} centaur #6: {team=neutral good ; avg hp=30.860995850622405 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.84370677731673; hits/misses (PBA)= 3.823651452282158/1.318118948824343; rounds (PBA)=2.6383125864453665;} centaur #10: {team=neutral good ; avg hp=32.07883817427386 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.09128630705394; hits/misses (PBA)= 3.8699861687413555/1.322268326417704; rounds (PBA)=2.681881051175657;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 210.39; crudely normalised: 0% > neutral good = expected rounds to survive: 272.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1466; Sum of rounds: 5046; any non-good : 0.0 ± 0.0; neutral good : 0.29 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1466; perfect battles: 0; close-call battles: 1406; ------------------------------------------------- Combattants ------------------------------------------------ cultist #29: {team=any non-good ; avg hp=-4.607094133697135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.461800818553888; hits/misses (PBA)= 0.9256480218281037/0.582537517053206; rounds (PBA)=1.5368349249658937;} cultist #9: {team=any non-good ; avg hp=-4.431105047748977 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.514324693042292; hits/misses (PBA)= 0.9386084583901774/0.6084583901773534; rounds (PBA)=1.5791268758526602;} cultist #30: {team=any non-good ; avg hp=-4.65825375170532 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478854024556616; hits/misses (PBA)= 0.927012278308322/0.607094133697135; rounds (PBA)=1.5654843110504775;} cultist #25: {team=any non-good ; avg hp=-4.7639836289222375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498635743519782; hits/misses (PBA)= 0.9454297407912687/0.582537517053206; rounds (PBA)=1.5572987721691678;} cultist #14: {team=any non-good ; avg hp=-4.653478854024557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.268076398362893; hits/misses (PBA)= 0.8997271487039563/0.6077762619372442; rounds (PBA)=1.5402455661664394;} cultist #15: {team=any non-good ; avg hp=-4.675306957708049 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.414733969986357; hits/misses (PBA)= 0.9256480218281037/0.621418826739427; rounds (PBA)=1.5702592087312415;} cultist #3: {team=any non-good ; avg hp=-4.665757162346521 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.435197817189632; hits/misses (PBA)= 0.9256480218281037/0.616643929058663; rounds (PBA)=1.5763983628922238;} cultist #12: {team=any non-good ; avg hp=-4.545702592087312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.266030013642565; hits/misses (PBA)= 0.8922237380627558/0.6432469304229195; rounds (PBA)=1.5627557980900408;} cultist #8: {team=any non-good ; avg hp=-4.34174624829468 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.300818553888131; hits/misses (PBA)= 0.8969986357435198/0.6091405184174625; rounds (PBA)=1.538881309686221;} centaur: {team=neutral good ; avg hp=31.70668485675307 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.6043656207367; hits/misses (PBA)= 3.800818553888131/1.3874488403819918; rounds (PBA)=2.6732605729877217;} cultist #23: {team=any non-good ; avg hp=-4.517735334242838 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2933151432469305; hits/misses (PBA)= 0.9099590723055935/0.6105047748976807; rounds (PBA)=1.5525238744884038;} cultist #2: {team=any non-good ; avg hp=-4.694406548431105 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.191678035470669; hits/misses (PBA)= 0.8949522510231923/0.5989085948158254; rounds (PBA)=1.530013642564802;} centaur #9: {team=neutral good ; avg hp=32.09276944065484 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.14529331514325; hits/misses (PBA)= 3.860163710777626/1.291268758526603; rounds (PBA)=2.661664392905866;} cultist #21: {team=any non-good ; avg hp=-4.622100954979536 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264665757162346; hits/misses (PBA)= 0.8908594815825375/0.6255115961800819; rounds (PBA)=1.549113233287858;} cultist #7: {team=any non-good ; avg hp=-4.61869031377899 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.272851296043656; hits/misses (PBA)= 0.8935879945429741/0.6343792633015006; rounds (PBA)=1.5579809004092768;} centaur #5: {team=neutral good ; avg hp=32.05525238744884 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.61118690313779; hits/misses (PBA)= 3.8267394270122783/1.3171896316507503; rounds (PBA)=2.649386084583902;} centaur #6: {team=neutral good ; avg hp=31.224420190995907 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.65893587994543; hits/misses (PBA)= 3.8144611186903137/1.315825375170532; rounds (PBA)=2.635743519781719;} cultist #18: {team=any non-good ; avg hp=-4.639836289222374 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.288540245566167; hits/misses (PBA)= 0.907912687585266/0.596862210095498; rounds (PBA)=1.534788540245566;} cultist #17: {team=any non-good ; avg hp=-4.624829467939973 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.566166439290587; hits/misses (PBA)= 0.951568894952251/0.5859481582537517; rounds (PBA)=1.5654843110504775;} cultist #24: {team=any non-good ; avg hp=-4.428376534788541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399727148703956; hits/misses (PBA)= 0.927694406548431/0.577762619372442; rounds (PBA)=1.534106412005457;} cultist #11: {team=any non-good ; avg hp=-4.6330150068212825 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291950886766712; hits/misses (PBA)= 0.8997271487039563/0.6364256480218281; rounds (PBA)=1.5709413369713505;} cultist #19: {team=any non-good ; avg hp=-4.552523874488404 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.210777626193725; hits/misses (PBA)= 0.8922237380627558/0.6302864938608458; rounds (PBA)=1.5675306957708048;} cultist #13: {team=any non-good ; avg hp=-4.581173260572988 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.27830832196453; hits/misses (PBA)= 0.9051841746248295/0.607094133697135; rounds (PBA)=1.5402455661664394;} cultist #27: {team=any non-good ; avg hp=-4.384038199181446 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.387448840381992; hits/misses (PBA)= 0.9051841746248295/0.607094133697135; rounds (PBA)=1.5422919508867667;} centaur #10: {team=neutral good ; avg hp=32.68417462482947 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.141200545702596; hits/misses (PBA)= 3.850613915416098/1.3321964529331514; rounds (PBA)=2.6671214188267394;} centaur #4: {team=neutral good ; avg hp=31.48362892223738 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.45429740791269; hits/misses (PBA)= 3.802182810368349/1.3574351978171897; rounds (PBA)=2.648703956343793;} cultist #28: {team=any non-good ; avg hp=-4.399045020463848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.33356070941337; hits/misses (PBA)= 0.9092769440654843/0.6002728512960437; rounds (PBA)=1.53956343792633;} centaur #8: {team=neutral good ; avg hp=31.979536152796726 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.7762619372442; hits/misses (PBA)= 3.805593451568895/1.3362892223738063; rounds (PBA)=2.6541609822646657;} cultist #22: {team=any non-good ; avg hp=-4.653478854024557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504774897680764; hits/misses (PBA)= 0.927012278308322/0.611869031377899; rounds (PBA)=1.5695770804911324;} cultist #20: {team=any non-good ; avg hp=-4.593451568894952 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559345156889496; hits/misses (PBA)= 0.9331514324693042/0.6316507503410641; rounds (PBA)=1.5948158253751705;} cultist #6: {team=any non-good ; avg hp=-4.655525238744884 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.28581173260573; hits/misses (PBA)= 0.9045020463847203/0.6234652114597544; rounds (PBA)=1.5572987721691678;} cultist #10: {team=any non-good ; avg hp=-4.630968622100955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.46043656207367; hits/misses (PBA)= 0.9461118690313779/0.5886766712141883; rounds (PBA)=1.5661664392905865;} cultist #4: {team=any non-good ; avg hp=-4.634379263301501 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.360845839017736; hits/misses (PBA)= 0.91268758526603/0.6200545702592087; rounds (PBA)=1.5607094133697135;} cultist #5: {team=any non-good ; avg hp=-4.6521145975443385 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.58731241473397; hits/misses (PBA)= 0.9379263301500682/0.6016371077762619; rounds (PBA)=1.5688949522510232;} cultist #26: {team=any non-good ; avg hp=-4.606412005457026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.389495225102319; hits/misses (PBA)= 0.9106412005457026/0.6180081855388813; rounds (PBA)=1.5600272851296044;} centaur #3: {team=neutral good ; avg hp=32.29467939972715 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.701227830832195; hits/misses (PBA)= 3.8171896316507503/1.345156889495225; rounds (PBA)=2.6657571623465213;} cultist: {team=any non-good ; avg hp=-4.428376534788541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.513642564802183; hits/misses (PBA)= 0.9379263301500682/0.6036834924965894; rounds (PBA)=1.5709413369713505;} cultist #16: {team=any non-good ; avg hp=-4.611869031377899 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188267394270123; hits/misses (PBA)= 0.8778990450204639/0.6316507503410641; rounds (PBA)=1.543656207366985;} centaur #2: {team=neutral good ; avg hp=31.139836289222373 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.60504774897681; hits/misses (PBA)= 3.809004092769441/1.3390177353342427; rounds (PBA)=2.650068212824011;} centaur #7: {team=neutral good ; avg hp=32.04706684856753 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.68349249658936; hits/misses (PBA)= 3.8233287858117326/1.3915416098226467; rounds (PBA)=2.6950886766712143;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 210.39; crudely normalised: 0% > neutral good = expected rounds to survive: 272.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2204; Sum of rounds: 7574; any non-good : 0.0 ± 0.0; neutral good : 0.44 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2204; perfect battles: 0; close-call battles: 2107; ------------------------------------------------- Combattants ------------------------------------------------ cultist #28: {team=any non-good ; avg hp=-4.544010889292196 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5748638838475495; hits/misses (PBA)= 0.9491833030852994/0.5812159709618875; rounds (PBA)=1.5621597096188748;} centaur #5: {team=neutral good ; avg hp=31.826678765880217 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.563974591651544; hits/misses (PBA)= 3.89519056261343/1.3012704174228675; rounds (PBA)=2.6755898366606172;} centaur #4: {team=neutral good ; avg hp=31.64201451905626 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.12522686025408; hits/misses (PBA)= 3.764519056261343/1.3334845735027223; rounds (PBA)=2.631125226860254;} centaur #9: {team=neutral good ; avg hp=32.05898366606171 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.347096188747734; hits/misses (PBA)= 3.7853901996370234/1.3480036297640654; rounds (PBA)=2.647912885662432;} cultist #26: {team=any non-good ; avg hp=-4.61978221415608 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457803992740472; hits/misses (PBA)= 0.925589836660617/0.5980036297640653; rounds (PBA)=1.5553539019963702;} cultist #17: {team=any non-good ; avg hp=-4.599364791288567 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.163339382940109; hits/misses (PBA)= 0.8838475499092558/0.6243194192377496; rounds (PBA)=1.5426497277676952;} cultist #18: {team=any non-good ; avg hp=-4.473230490018149 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.298094373865699; hits/misses (PBA)= 0.9060798548094374/0.6206896551724138; rounds (PBA)=1.5621597096188748;} cultist #6: {team=any non-good ; avg hp=-4.539019963702359 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3797640653357535; hits/misses (PBA)= 0.9174228675136116/0.5925589836660617; rounds (PBA)=1.5344827586206897;} centaur #2: {team=neutral good ; avg hp=31.46279491833031 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.615698729582576; hits/misses (PBA)= 3.765426497277677/1.3720508166969148; rounds (PBA)=2.6429219600725955;} cultist #27: {team=any non-good ; avg hp=-4.485934664246824 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285843920145191; hits/misses (PBA)= 0.9097096188747731/0.6120689655172413; rounds (PBA)=1.5512704174228675;} cultist #7: {team=any non-good ; avg hp=-4.6297640653357535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.357531760435572; hits/misses (PBA)= 0.911524500907441/0.6048094373865699; rounds (PBA)=1.5467332123411979;} cultist #25: {team=any non-good ; avg hp=-4.697368421052632 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.316696914700544; hits/misses (PBA)= 0.9074410163339383/0.6193284936479129; rounds (PBA)=1.5539927404718694;} cultist #22: {team=any non-good ; avg hp=-4.685117967332124 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.240471869328494; hits/misses (PBA)= 0.8847549909255898/0.6297640653357531; rounds (PBA)=1.5499092558983667;} centaur #7: {team=neutral good ; avg hp=32.25362976406534 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.6442831215971; hits/misses (PBA)= 3.9160617059891107/1.293557168784029; rounds (PBA)=2.6746823956442833;} centaur #10: {team=neutral good ; avg hp=32.25317604355717 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.830308529945555; hits/misses (PBA)= 3.8280399274047188/1.338475499092559; rounds (PBA)=2.665154264972777;} cultist #10: {team=any non-good ; avg hp=-4.616606170598911 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.277223230490018; hits/misses (PBA)= 0.8988203266787659/0.6088929219600726; rounds (PBA)=1.5403811252268602;} cultist #30: {team=any non-good ; avg hp=-4.439201451905626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.402903811252268; hits/misses (PBA)= 0.911070780399274/0.632940108892922; rounds (PBA)=1.572595281306715;} cultist #8: {team=any non-good ; avg hp=-4.50907441016334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.283575317604356; hits/misses (PBA)= 0.9056261343012704/0.6161524500907442; rounds (PBA)=1.5553539019963702;} cultist #24: {team=any non-good ; avg hp=-4.627949183303086 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.505444646098003; hits/misses (PBA)= 0.9319419237749547/0.5998185117967332; rounds (PBA)=1.561705989110708;} cultist #15: {team=any non-good ; avg hp=-4.6415607985480944 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.475499092558984; hits/misses (PBA)= 0.9301270417422868/0.6007259528130672; rounds (PBA)=1.5580762250453721;} cultist #3: {team=any non-good ; avg hp=-4.606624319419238 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.348457350272232; hits/misses (PBA)= 0.9042649727767695/0.6179673321234119; rounds (PBA)=1.5535390199637023;} cultist #21: {team=any non-good ; avg hp=-4.590290381125227 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.308983666061706; hits/misses (PBA)= 0.9019963702359347/0.6383847549909256; rounds (PBA)=1.5703266787658803;} cultist #13: {team=any non-good ; avg hp=-4.614791288566243 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.205535390199637; hits/misses (PBA)= 0.8974591651542649/0.6356624319419237; rounds (PBA)=1.5653357531760435;} cultist #4: {team=any non-good ; avg hp=-4.50453720508167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.390199637023594; hits/misses (PBA)= 0.9183303085299456/0.6048094373865699; rounds (PBA)=1.5499092558983667;} cultist #16: {team=any non-good ; avg hp=-4.547186932849365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.409255898366606; hits/misses (PBA)= 0.9228675136116152/0.6075317604355717; rounds (PBA)=1.5644283121597096;} cultist #12: {team=any non-good ; avg hp=-4.622050816696914 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.376588021778584; hits/misses (PBA)= 0.911070780399274/0.6143375680580763; rounds (PBA)=1.558983666061706;} cultist #11: {team=any non-good ; avg hp=-4.621143375680581 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.347549909255898; hits/misses (PBA)= 0.9074410163339383/0.6093466424682396; rounds (PBA)=1.544010889292196;} centaur: {team=neutral good ; avg hp=31.98049001814882 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.72912885662432; hits/misses (PBA)= 3.8307622504537204/1.3480036297640654; rounds (PBA)=2.67059891107078;} cultist #23: {team=any non-good ; avg hp=-4.6297640653357535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.284936479128857; hits/misses (PBA)= 0.8960980036297641/0.6129764065335753; rounds (PBA)=1.545825771324864;} centaur #3: {team=neutral good ; avg hp=31.882032667876587 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.48820326678766; hits/misses (PBA)= 3.8275862068965516/1.3139745916515426; rounds (PBA)=2.646551724137931;} cultist #29: {team=any non-good ; avg hp=-4.7037205081669695 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.321687840290381; hits/misses (PBA)= 0.9106170598911071/0.5970961887477314; rounds (PBA)=1.5367513611615244;} centaur #6: {team=neutral good ; avg hp=31.504537205081668 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.061705989110706; hits/misses (PBA)= 3.836206896551724/1.3257713248638838; rounds (PBA)=2.662885662431942;} cultist #2: {team=any non-good ; avg hp=-4.708711433756806 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49092558983666; hits/misses (PBA)= 0.9319419237749547/0.6138838475499092; rounds (PBA)=1.573502722323049;} cultist #5: {team=any non-good ; avg hp=-4.521324863883848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.338929219600726; hits/misses (PBA)= 0.9106170598911071/0.6111615245009074; rounds (PBA)=1.556715063520871;} cultist #20: {team=any non-good ; avg hp=-4.520417422867514 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.312613430127041; hits/misses (PBA)= 0.8992740471869328/0.5893829401088929; rounds (PBA)=1.5222323049001816;} centaur #8: {team=neutral good ; avg hp=32.27313974591652 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.381125226860256; hits/misses (PBA)= 3.8638838475499093/1.3275862068965518; rounds (PBA)=2.677404718693285;} cultist: {team=any non-good ; avg hp=-4.603901996370236 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.398366606170599; hits/misses (PBA)= 0.9215063520871143/0.6107078039927405; rounds (PBA)=1.5576225045372052;} cultist #14: {team=any non-good ; avg hp=-4.571687840290381 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5131578947368425; hits/misses (PBA)= 0.9319419237749547/0.5830308529945554; rounds (PBA)=1.546279491833031;} cultist #19: {team=any non-good ; avg hp=-4.750453720508167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.36524500907441; hits/misses (PBA)= 0.9097096188747731/0.6039019963702359; rounds (PBA)=1.545825771324864;} cultist #9: {team=any non-good ; avg hp=-4.523139745916516 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.462341197822141; hits/misses (PBA)= 0.9346642468239564/0.6134301270417423; rounds (PBA)=1.573502722323049;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 350.65; crudely normalised: 0% > neutral good = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24307; any non-good : 0.22 ± 0.01; neutral good : 0.78 ± 0.01; > Team any non-good = winning battles: 1108; perfect battles: 0; close-call battles: 1025; > Team neutral good = winning battles: 3893; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #4: {team=any non-good ; avg hp=-2.9338132373525294 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.524495100979804; hits/misses (PBA)= 1.3595280943811239/0.8872225554889022; rounds (PBA)=2.5352929414117176;} cultist: {team=any non-good ; avg hp=-2.9942011597680462 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276344731053789; hits/misses (PBA)= 1.3139372125574884/0.8648270345930814; rounds (PBA)=2.4841031793641273;} cultist #5: {team=any non-good ; avg hp=-2.9768046390721854 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2791441711657665; hits/misses (PBA)= 1.3081383723255349/0.8554289142171566; rounds (PBA)=2.4733053389322137;} cultist #3: {team=any non-good ; avg hp=-2.9368126374725056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.253949210157969; hits/misses (PBA)= 1.3109378124375124/0.8908218356328734; rounds (PBA)=2.5018996200759847;} cultist #2: {team=any non-good ; avg hp=-3.0571885622875423 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.401519696060788; hits/misses (PBA)= 1.339732053589282/0.8864227154569086; rounds (PBA)=2.5266946610677863;} centaur: {team=neutral good ; avg hp=13.264547090581884 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.89882023595281; hits/misses (PBA)= 5.670465906818636/2.37372525494901; rounds (PBA)=4.6324735052989405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3885.71; crudely normalised: 0% > unaligned = expected rounds to survive: 632.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18759; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=53.860427914417116 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.2367526494701; hits/misses (PBA)= 4.5264947010597885/1.4701059788042392; rounds (PBA)=3.7456508698260347;} awakened tree: {team=unaligned ; avg hp=-7.236752649470106 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.139572085582884; hits/misses (PBA)= 2.0463907218556288/0.7002599480103979; rounds (PBA)=2.7496500699860027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 535.38; crudely normalised: 0% > neutral = expected rounds to survive: 438.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18043; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 450; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=45.781843631273745 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.38112377524495; hits/misses (PBA)= 2.750449910017996/2.0405918816236754; rounds (PBA)=3.308338332333533;} mummy #3: {team=lawful evil ; avg hp=44.868026394721056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.299140171965607; hits/misses (PBA)= 2.7258548290341933/2.036992601479704; rounds (PBA)=3.3059388122375526;} lizardfolk: {team=neutral ; avg hp=-5.155168966206759 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.813237352529494; hits/misses (PBA)= 2.2541491701659666/1.377124575084983; rounds (PBA)=1.81623675264947;} lizardfolk #2: {team=neutral ; avg hp=-5.20255948810238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.953409318136373; hits/misses (PBA)= 2.269346130773845/1.3695260947810437; rounds (PBA)=1.820235952809438;} mummy: {team=lawful evil ; avg hp=44.80783843231354 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.855428914217157; hits/misses (PBA)= 2.7000599880023994/2.021795640871826; rounds (PBA)=3.3015396920615876;} lizardfolk #3: {team=neutral ; avg hp=-5.177964407118576 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.775644871025795; hits/misses (PBA)= 2.2439512097580483/1.3989202159568086; rounds (PBA)=1.8214357128574286;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.0; crudely normalised: 0% > other= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28000; any : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any = winning battles: 2502; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=1.429514097180564 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570285942811438; hits/misses (PBA)= 2.7934413117376526/1.516496700659868; rounds (PBA)=4.809638072385523;} acolyte: {team=any ; avg hp=1.4297140571885623 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570485902819436; hits/misses (PBA)= 2.8108378324335135/1.4981003799240151; rounds (PBA)=4.8092381523695265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5090981803639272;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49090181963607277;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #2: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5042991401719656;} lizardfolk: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4957008598280344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32318; neutral evil : 0.01 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 37; perfect battles: 0; close-call battles: 36; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=-5.005798840231954 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.454709058188364; hits/misses (PBA)= 3.227354529094181/2.7434513097380524; rounds (PBA)=4.389522095580884;} wight #2: {team=neutral evil ; avg hp=-4.88382323535293 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.539292141571686; hits/misses (PBA)= 3.2419516096780643/2.8194361127774443; rounds (PBA)=4.400319936012798;} camel: {team=other; avg hp=-4.305338932213557 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286542691461708; hits/misses (PBA)= 0.26774645070985803/0.1825634873025395; rounds (PBA)=0.45030993801239755;} troll: {team=chaotic evil ; avg hp=47.655668866226755 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.81663667266547; hits/misses (PBA)= 10.918416316736653/6.468306338732254; rounds (PBA)=6.45630873825235;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32303; neutral evil : 0.01 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 32; perfect battles: 0; close-call battles: 27; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4969; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=48.00939812037593 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.70585882823435; hits/misses (PBA)= 10.912817436512697/6.462907418516297; rounds (PBA)=6.454309138172365;} wight: {team=neutral evil ; avg hp=-4.965406918616277 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.374525094981003; hits/misses (PBA)= 3.23375324935013/2.8030393921215757; rounds (PBA)=4.39632073585283;} wight #2: {team=neutral evil ; avg hp=-4.898020395920816 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.302939412117578; hits/misses (PBA)= 3.2171565686862627/2.76124775044991; rounds (PBA)=4.372125574885023;} camel: {team=other; avg hp=-4.2887422515496905 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594481103779244; hits/misses (PBA)= 0.27794441111777646/0.1859628074385123; rounds (PBA)=0.46390721855628875;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 279.07; crudely normalised: 0% > neutral evil = expected rounds to survive: 1896.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1972; Sum of rounds: 5811; chaotic evil : 0.0 ± 0.0; neutral evil : 0.39 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1972; perfect battles: 0; close-call battles: 1972; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=4.75 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690669371196755; hits/misses (PBA)= 0.781947261663286/1.460446247464503; rounds (PBA)=2.286004056795132;} goblin #38: {team=neutral evil ; avg hp=4.914300202839756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.84026369168357; hits/misses (PBA)= 0.8073022312373225/1.4543610547667343; rounds (PBA)=2.3012170385395536;} goblin #29: {team=neutral evil ; avg hp=4.944726166328601 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690162271805274; hits/misses (PBA)= 0.7854969574036511/1.4776876267748478; rounds (PBA)=2.3113590263691686;} goblin #10: {team=neutral evil ; avg hp=4.859533468559838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719066937119676; hits/misses (PBA)= 0.7925963488843814/1.4827586206896552; rounds (PBA)=2.3149087221095335;} goblin #6: {team=neutral evil ; avg hp=4.7804259634888435 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.594320486815416; hits/misses (PBA)= 0.7692697768762677/1.4746450304259635; rounds (PBA)=2.292089249492901;} goblin #30: {team=neutral evil ; avg hp=4.950811359026369 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631338742393509; hits/misses (PBA)= 0.7702839756592292/1.4766734279918865; rounds (PBA)=2.287018255578093;} goblin #13: {team=neutral evil ; avg hp=4.827079107505071 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.824543610547668; hits/misses (PBA)= 0.8057809330628803/1.443711967545639; rounds (PBA)=2.2925963488843815;} goblin #42: {team=neutral evil ; avg hp=4.8924949290060855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.790567951318458; hits/misses (PBA)= 0.795131845841785/1.4771805273833671; rounds (PBA)=2.3088235294117645;} goblin #41: {team=neutral evil ; avg hp=4.858012170385395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.72261663286004; hits/misses (PBA)= 0.783975659229209/1.4771805273833671; rounds (PBA)=2.29868154158215;} goblin #11: {team=neutral evil ; avg hp=4.663286004056795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586713995943205; hits/misses (PBA)= 0.7636916835699797/1.4893509127789046; rounds (PBA)=2.293103448275862;} goblin #32: {team=neutral evil ; avg hp=4.878803245436106 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.58367139959432; hits/misses (PBA)= 0.7718052738336714/1.488843813387424; rounds (PBA)=2.313387423935091;} goblin #17: {team=neutral evil ; avg hp=4.92393509127789 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7885395537525355; hits/misses (PBA)= 0.7900608519269777/1.4776876267748478; rounds (PBA)=2.3225152129817443;} goblin #31: {team=neutral evil ; avg hp=4.918356997971602 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.743407707910751; hits/misses (PBA)= 0.7854969574036511/1.4863083164300204; rounds (PBA)=2.3108519269776875;} goblin #19: {team=neutral evil ; avg hp=4.781947261663286 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.705375253549696; hits/misses (PBA)= 0.7799188640973631/1.475659229208925; rounds (PBA)=2.3037525354969572;} goblin #28: {team=neutral evil ; avg hp=4.9168356997971605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.67342799188641; hits/misses (PBA)= 0.7809330628803245/1.4984787018255579; rounds (PBA)=2.3159229208924947;} goblin #3: {team=neutral evil ; avg hp=4.825557809330629 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842292089249493; hits/misses (PBA)= 0.7966531440162272/1.473630831643002; rounds (PBA)=2.3108519269776875;} goblin #15: {team=neutral evil ; avg hp=4.676470588235294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.618661257606491; hits/misses (PBA)= 0.7748478701825557/1.4665314401622718; rounds (PBA)=2.285496957403651;} goblin #37: {team=neutral evil ; avg hp=4.997464503042596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798174442190669; hits/misses (PBA)= 0.7991886409736308/1.4401622718052738; rounds (PBA)=2.2885395537525355;} goblin #35: {team=neutral evil ; avg hp=4.796653144016227 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.745943204868154; hits/misses (PBA)= 0.783975659229209/1.4685598377281948; rounds (PBA)=2.29868154158215;} goblin #21: {team=neutral evil ; avg hp=4.77129817444219 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.806288032454361; hits/misses (PBA)= 0.7971602434077079/1.4558823529411764; rounds (PBA)=2.297160243407708;} goblin #25: {team=neutral evil ; avg hp=4.740872210953347 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.635395537525355; hits/misses (PBA)= 0.7814401622718052/1.4726166328600405; rounds (PBA)=2.2996957403651117;} goblin #4: {team=neutral evil ; avg hp=4.85395537525355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.713995943204869; hits/misses (PBA)= 0.7743407707910751/1.4883367139959431; rounds (PBA)=2.3078093306288032;} adult white dragon: {team=chaotic evil ; avg hp=-2.825050709939148 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.53245436105476; hits/misses (PBA)= 6.363083164300203/1.3316430020283976; rounds (PBA)=2.5649087221095335;} goblin: {team=neutral evil ; avg hp=4.921399594320487 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.738336713995944; hits/misses (PBA)= 0.7854969574036511/1.473630831643002; rounds (PBA)=2.3017241379310347;} goblin #24: {team=neutral evil ; avg hp=4.975152129817444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.402129817444219; hits/misses (PBA)= 0.7398580121703854/1.515212981744422; rounds (PBA)=2.290060851926978;} goblin #18: {team=neutral evil ; avg hp=4.803752535496957 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766227180527383; hits/misses (PBA)= 0.7966531440162272/1.4411764705882353; rounds (PBA)=2.2915821501014197;} goblin #14: {team=neutral evil ; avg hp=4.856490872210953 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.817951318458418; hits/misses (PBA)= 0.8022312373225152/1.4655172413793103; rounds (PBA)=2.315415821501014;} goblin #8: {team=neutral evil ; avg hp=4.623732251521298 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496450304259635; hits/misses (PBA)= 0.7586206896551724/1.5045638945233266; rounds (PBA)=2.3017241379310347;} goblin #34: {team=neutral evil ; avg hp=4.787018255578094 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.636409736308316; hits/misses (PBA)= 0.7733265720081136/1.4802231237322516; rounds (PBA)=2.3012170385395536;} goblin #20: {team=neutral evil ; avg hp=4.8128803245436105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793610547667343; hits/misses (PBA)= 0.7971602434077079/1.4401622718052738; rounds (PBA)=2.290060851926978;} goblin #7: {team=neutral evil ; avg hp=4.800202839756592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8128803245436105; hits/misses (PBA)= 0.7976673427991886/1.4513184584178498; rounds (PBA)=2.302738336713996;} goblin #40: {team=neutral evil ; avg hp=4.720588235294118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.773833671399594; hits/misses (PBA)= 0.7941176470588235/1.4563894523326573; rounds (PBA)=2.2941176470588234;} goblin #36: {team=neutral evil ; avg hp=4.717038539553752 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.635395537525355; hits/misses (PBA)= 0.7844827586206896/1.432048681541582; rounds (PBA)=2.278397565922921;} goblin #22: {team=neutral evil ; avg hp=4.885395537525355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.758113590263692; hits/misses (PBA)= 0.787525354969574/1.4766734279918865; rounds (PBA)=2.3159229208924947;} goblin #39: {team=neutral evil ; avg hp=4.8088235294117645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.818965517241379; hits/misses (PBA)= 0.8062880324543611/1.4528397565922921; rounds (PBA)=2.306288032454361;} goblin #26: {team=neutral evil ; avg hp=5.143002028397566 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929006085192698; hits/misses (PBA)= 0.8042596348884381/1.4660243407707911; rounds (PBA)=2.316430020283976;} goblin #23: {team=neutral evil ; avg hp=4.868661257606491 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.851926977687627; hits/misses (PBA)= 0.8154158215010142/1.4538539553752536; rounds (PBA)=2.31947261663286;} goblin #16: {team=neutral evil ; avg hp=4.67393509127789 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598884381338743; hits/misses (PBA)= 0.7738336713995944/1.5015212981744421; rounds (PBA)=2.31947261663286;} goblin #12: {team=neutral evil ; avg hp=4.754056795131846 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929513184584178; hits/misses (PBA)= 0.8073022312373225/1.4462474645030425; rounds (PBA)=2.2956389452332657;} goblin #27: {team=neutral evil ; avg hp=4.796146044624747 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6384381338742395; hits/misses (PBA)= 0.7834685598377282/1.4533468559837728; rounds (PBA)=2.2794117647058822;} goblin #2: {team=neutral evil ; avg hp=4.608012170385395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.787018255578094; hits/misses (PBA)= 0.8002028397565923/1.4406693711967546; rounds (PBA)=2.291075050709939;} goblin #9: {team=neutral evil ; avg hp=4.78498985801217 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.574543610547668; hits/misses (PBA)= 0.7804259634888439/1.4883367139959431; rounds (PBA)=2.3169371196754565;} goblin #33: {team=neutral evil ; avg hp=4.77738336713996 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.710446247464503; hits/misses (PBA)= 0.7880324543610547/1.4553752535496958; rounds (PBA)=2.286004056795132;} goblin #43: {team=neutral evil ; avg hp=4.849898580121704 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.657200811359027; hits/misses (PBA)= 0.7849898580121704/1.4614604462474645; rounds (PBA)=2.296653144016227;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12000.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 44.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5107; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.1625674865027 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.878224355128975; hits/misses (PBA)= 1.0/0.1749650069986003; rounds (PBA)=1.0211957608478304;} goblin: {team=neutral evil ; avg hp=-9.878224355128975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8374325134973005; hits/misses (PBA)= 0.14177164567086584/0.2669466106778644; rounds (PBA)=0.40871825634873027;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 220.78; crudely normalised: 0% > any = expected rounds to survive: 1050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33238; chaotic evil : 0.64 ± 0.01; any : 0.36 ± 0.01; > Team chaotic evil = winning battles: 3204; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1797; perfect battles: 0; close-call battles: 1641; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-2.4689062187562487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.628274345130974; hits/misses (PBA)= 2.0067986402719455/1.3393321335732853; rounds (PBA)=3.6486702659468104;} ettin: {team=chaotic evil ; avg hp=16.216756648670266 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.50329934013197; hits/misses (PBA)= 6.451309738052389/5.389722055588882; rounds (PBA)=6.40251949610078;} guard: {team=any ; avg hp=-2.5720855828834233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.834633073385323; hits/misses (PBA)= 2.0579884023195363/1.337132573485303; rounds (PBA)=3.6826634673065386;} guard #4: {team=any ; avg hp=-2.4099180163967207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.006998600279944; hits/misses (PBA)= 2.0801839632073587/1.3835232953409318; rounds (PBA)=3.73625274945011;} guard #2: {team=any ; avg hp=-2.5242951409718057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874025194961007; hits/misses (PBA)= 2.0559888022395523/1.3777244551089782; rounds (PBA)=3.7094581083783242;} guard #3: {team=any ; avg hp=-2.5032993401319734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70245950809838; hits/misses (PBA)= 2.0285942811437714/1.3549290141971606; rounds (PBA)=3.665866826634673;} guard #6: {team=any ; avg hp=-2.509098180363927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867026594681064; hits/misses (PBA)= 2.0557888422315536/1.3843231353729255; rounds (PBA)=3.718256348730254;} guard #7: {team=any ; avg hp=-2.5156968606278745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.869826034793041; hits/misses (PBA)= 2.0555888822235553/1.3469306138772246; rounds (PBA)=3.6874625074985;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3075.0; crudely normalised: 0% > any = expected rounds to survive: 57.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9976; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #2: {team=neutral evil ; avg hp=81.1861627674465 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.969406118776245; hits/misses (PBA)= 1.3015396920615876/1.0805838832233554; rounds (PBA)=1.6212757448510298;} vampire spawn #3: {team=neutral evil ; avg hp=81.19116176764648 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.085182963407318; hits/misses (PBA)= 1.3087382523495301/1.0495900819836033; rounds (PBA)=1.6244751049790043;} guard #2: {team=any ; avg hp=-3.9736052789442113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2139572085582884; hits/misses (PBA)= 0.2611477704459108/0.7900419916016796; rounds (PBA)=1.0511897620475905;} vampire spawn #6: {team=neutral evil ; avg hp=81.2137572485503 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.035792841431714; hits/misses (PBA)= 1.3087382523495301/1.0581883623275345; rounds (PBA)=1.6100779844031194;} guard: {team=any ; avg hp=-3.9958008398320337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1979604079184163; hits/misses (PBA)= 0.25674865026994603/0.7854429114177165; rounds (PBA)=1.0421915616876625;} guard #3: {team=any ; avg hp=-3.9952009598080385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2273545290941812; hits/misses (PBA)= 0.26354729054189163/0.7648470305938813; rounds (PBA)=1.028394321135773;} vampire spawn: {team=neutral evil ; avg hp=81.1507698460308 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.021395720855828; hits/misses (PBA)= 1.2973405318936213/1.0705858828234354; rounds (PBA)=1.6324735052989403;} vampire spawn #5: {team=neutral evil ; avg hp=81.20435912817436 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.948610277944411; hits/misses (PBA)= 1.2993401319736053/1.0595880823835233; rounds (PBA)=1.6164767046590682;} guard #4: {team=any ; avg hp=-4.023395320935813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2041591681663668; hits/misses (PBA)= 0.2565486902619476/0.785242951409718; rounds (PBA)=1.0417916416716657;} vampire spawn #4: {team=neutral evil ; avg hp=81.21035792841431 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.927614477104578; hits/misses (PBA)= 1.2923415316936613/1.0645870825834833; rounds (PBA)=1.6260747850429913;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 257.58; crudely normalised: 0% > any = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32801; chaotic evil : 0.85 ± 0.01; any : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4232; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 769; perfect battles: 0; close-call battles: 709; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-4.464507098580284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.150969806038793; hits/misses (PBA)= 1.9028194361127775/1.27874425114977; rounds (PBA)=3.4857028594281143;} guard: {team=any ; avg hp=-4.489302139572086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.190561887622476; hits/misses (PBA)= 1.9192161567686463/1.2605478904219156; rounds (PBA)=3.4713057388522297;} guard #2: {team=any ; avg hp=-4.346730653869226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149570085982804; hits/misses (PBA)= 1.913617276544691/1.2633473305338931; rounds (PBA)=3.4649070185962807;} ettin: {team=chaotic evil ; avg hp=30.096780643871227 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.3629274145171; hits/misses (PBA)= 6.304739052189562/5.288542291541692; rounds (PBA)=6.433113377324535;} guard #6: {team=any ; avg hp=-4.431913617276544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14517096580684; hits/misses (PBA)= 1.9014197160567887/1.2775444911017797; rounds (PBA)=3.4607078584283144;} guard #3: {team=any ; avg hp=-4.357328534293141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.035392921415717; hits/misses (PBA)= 1.901619676064787/1.2383523295340932; rounds (PBA)=3.450509898020396;} guard #4: {team=any ; avg hp=-4.273145370925815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.231553689262148; hits/misses (PBA)= 1.9270145970805839/1.2641471705658869; rounds (PBA)=3.484503099380124;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 386.36; crudely normalised: 0% > any = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25389; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 19; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.601479704059188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4863027394521096; hits/misses (PBA)= 1.3545290941811639/0.8838232353529294; rounds (PBA)=2.6194761047790442;} guard: {team=any ; avg hp=-5.759848030393921 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.334333133373326; hits/misses (PBA)= 1.3333333333333333/0.8804239152169566; rounds (PBA)=2.6022795440911817;} guard #4: {team=any ; avg hp=-5.608478304339132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.326734653069386; hits/misses (PBA)= 1.316136772645471/0.9072185562887423; rounds (PBA)=2.613877224555089;} guard #3: {team=any ; avg hp=-5.731653669266147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.334933013397321; hits/misses (PBA)= 1.337132573485303/0.8912217556488702; rounds (PBA)=2.615276944611078;} ettin: {team=chaotic evil ; avg hp=59.51769646070786 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.7014597080584; hits/misses (PBA)= 4.563287342531494/4.084383123375325; rounds (PBA)=5.073585282943411;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 257.58; crudely normalised: 0% > any = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32848; chaotic evil : 0.85 ± 0.0; any : 0.15 ± 0.0; > Team chaotic evil = winning battles: 4274; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 727; perfect battles: 0; close-call battles: 665; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.432113577284543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00499900019996; hits/misses (PBA)= 1.879624075184963/1.2411517696460708; rounds (PBA)=3.4269146170765845;} guard #4: {team=any ; avg hp=-4.527094581083783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.163167366526695; hits/misses (PBA)= 1.9062187562487503/1.27374525094981; rounds (PBA)=3.4689062187562487;} guard #5: {team=any ; avg hp=-4.427914417116576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.209158168366328; hits/misses (PBA)= 1.9062187562487503/1.2581483703259349; rounds (PBA)=3.4503099380123974;} ettin: {team=chaotic evil ; avg hp=30.361727654469107 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.7746450709858; hits/misses (PBA)= 6.321535692861428/5.279544091181764; rounds (PBA)=6.450709858028394;} guard #3: {team=any ; avg hp=-4.5256948610277945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.106778644271145; hits/misses (PBA)= 1.891621675664867/1.2989402119576086; rounds (PBA)=3.472105578884223;} guard #6: {team=any ; avg hp=-4.443311337732453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.147970405918816; hits/misses (PBA)= 1.9040191961607678/1.270145970805839; rounds (PBA)=3.4547090581883624;} guard #2: {team=any ; avg hp=-4.418516296740652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.006198760247951; hits/misses (PBA)= 1.884623075384923/1.2667466506698661; rounds (PBA)=3.439712057588482;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 309.09; crudely normalised: 0% > any = expected rounds to survive: 750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29751; chaotic evil : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4812; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 189; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-5.401719656068786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.913417316536693; hits/misses (PBA)= 1.6452709458108379/1.1115776844631073; rounds (PBA)=3.0735852829434114;} ettin: {team=chaotic evil ; avg hp=45.7374525094981 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.25154969006199; hits/misses (PBA)= 5.629474105178964/4.758448310337933; rounds (PBA)=5.913017396520696;} guard #2: {team=any ; avg hp=-5.3827234553089385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.818636272745451; hits/misses (PBA)= 1.6382723455308938/1.0941811637672465; rounds (PBA)=3.0545890821835635;} guard #3: {team=any ; avg hp=-5.499700059988003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02239552089582; hits/misses (PBA)= 1.6684663067386523/1.098380323935213; rounds (PBA)=3.077984403119376;} guard #5: {team=any ; avg hp=-5.496500699860028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.740651869626075; hits/misses (PBA)= 1.6150769846030795/1.1019796040791843; rounds (PBA)=3.038992201559688;} guard: {team=any ; avg hp=-5.470905818836233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7674465106978605; hits/misses (PBA)= 1.6246750649870025/1.0897820435912817; rounds (PBA)=3.0303939212157567;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 193.18; crudely normalised: 0% > any = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30964; chaotic evil : 0.38 ± 0.01; any : 0.62 ± 0.01; > Team chaotic evil = winning battles: 1920; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3081; perfect battles: 0; close-call battles: 2834; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=-0.002999400119976005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.732853429314137; hits/misses (PBA)= 2.0343931213757247/1.3469306138772246; rounds (PBA)=3.6806638672265546;} ettin: {team=chaotic evil ; avg hp=6.106578684263147 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.52909418116377; hits/misses (PBA)= 5.966406718656269/5.064187162567486; rounds (PBA)=5.808238352329534;} guard #6: {team=any ; avg hp=0.04919016196760648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80103979204159; hits/misses (PBA)= 2.0477904419116175/1.3823235352929415; rounds (PBA)=3.7084583083383325;} guard #3: {team=any ; avg hp=0.02559488102379524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.784643071385723; hits/misses (PBA)= 2.033593281343731/1.3855228954209158; rounds (PBA)=3.7118576284743052;} guard: {team=any ; avg hp=0.09838032393521295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04879024195161; hits/misses (PBA)= 2.0953809238152368/1.3605278944211159; rounds (PBA)=3.7278544291141773;} guard #2: {team=any ; avg hp=0.052389522095580884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.84623075384923; hits/misses (PBA)= 2.066586682663467/1.3927214557088583; rounds (PBA)=3.722255548890222;} guard #4: {team=any ; avg hp=0.25934813037392523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885622875424914; hits/misses (PBA)= 2.055388922215557/1.3597280543891221; rounds (PBA)=3.703259348130374;} guard #5: {team=any ; avg hp=-0.033993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.939812037592482; hits/misses (PBA)= 2.0599880023995203/1.3483303339332133; rounds (PBA)=3.695860827834433;} guard #8: {team=any ; avg hp=0.02299540091981604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.854429114177165; hits/misses (PBA)= 2.0415916816636672/1.3945210957808438; rounds (PBA)=3.701659668066387;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 386.36; crudely normalised: 0% > any = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25471; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4965; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 36; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-5.740251949610078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.46750649870026; hits/misses (PBA)= 1.345730853829234/0.8820235952809438; rounds (PBA)=2.626874625074985;} ettin: {team=chaotic evil ; avg hp=59.1503699260148 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.61647670465906; hits/misses (PBA)= 4.560887822435513/4.119576084783043; rounds (PBA)=5.085182963407319;} guard #2: {team=any ; avg hp=-5.614677064587083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4421115776844635; hits/misses (PBA)= 1.3453309338132373/0.8654269146170765; rounds (PBA)=2.609278144371126;} guard: {team=any ; avg hp=-5.627074585082983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.448510297940412; hits/misses (PBA)= 1.3463307338532293/0.9010197960407919; rounds (PBA)=2.6290741851629673;} guard #4: {team=any ; avg hp=-5.634473105378924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.491501699660068; hits/misses (PBA)= 1.3561287742451509/0.906618676264747; rounds (PBA)=2.644271145770846;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 61380.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10334; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=331.125174965007 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.06418716256749; hits/misses (PBA)= 4.076984603079384/0.20995800839832032; rounds (PBA)=2.066386722655469;} minotaur: {team=chaotic evil ; avg hp=-12.064187162567487 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874825034993002; hits/misses (PBA)= 0.523495300939812/0.9274145170965807; rounds (PBA)=1.4509098180363926;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > other= expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34655; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2493; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2508; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=16.609278144371125 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.79144171165765; hits/misses (PBA)= 11.914617076584683/6.433113377324535; rounds (PBA)=6.457708458308338;} adult black dragon #2: {team=chaotic evil ; avg hp=16.20855828834233 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.39072185562887; hits/misses (PBA)= 11.882023595280943/6.451309738052389; rounds (PBA)=6.446510697860428;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 41.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=366.84603079384124 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.34733053389322; hits/misses (PBA)= 1.0/0.05658868226354729; rounds (PBA)=1.0025994801039793;} acolyte: {team=any ; avg hp=-10.34733053389322 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15396920615876825; hits/misses (PBA)= 0.030393921215756847/0.5588882223555289; rounds (PBA)=0.5892821435712857;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 830.15; crudely normalised: 0% > unaligned = expected rounds to survive: 2274.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14616; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3535; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=188.56088782243552 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.79904019196161; hits/misses (PBA)= 1.961607678464307/0.10357928414317137; rounds (PBA)=2.8148370325934815;} hippogriff: {team=unaligned ; avg hp=-2.5632873425314937 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0707858428314336;} owlbear: {team=other; avg hp=-22.79904019196161 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.00239952009598; hits/misses (PBA)= 2.2331533693261347/0.9054189162167566; rounds (PBA)=1.5692861427714457;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1086.82; crudely normalised: 0% > other= expected rounds to survive: 466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47789; any chaotic : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team any chaotic = winning battles: 4976; perfect battles: 0; close-call battles: 815; > Team other = winning battles: 25; perfect battles: 0; close-call battles: 23; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=-5.142971405718856 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.76404719056189; hits/misses (PBA)= 4.066786642671466/4.100379924015197; rounds (PBA)=8.172165566886623;} berserker: {team=any chaotic ; avg hp=42.22215556888622 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.741451709658065; hits/misses (PBA)= 3.2905418916216758/1.8972205558888222; rounds (PBA)=8.783243351329734;} berserker #2: {team=any chaotic ; avg hp=42.5626874625075 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.6000799840032; hits/misses (PBA)= 3.3645270945810837/1.9678064387122576; rounds (PBA)=8.747650469906018;} crocodile: {team=other; avg hp=-5.198560287942412 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451109778044391; hits/misses (PBA)= 0.9244151169766047/0.6072785442911418; rounds (PBA)=1.5332933413317336;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1086.82; crudely normalised: 0% > other= expected rounds to survive: 466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47534; any chaotic : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any chaotic = winning battles: 4986; perfect battles: 0; close-call battles: 812; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-5.230553889222156 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.288142371525695; hits/misses (PBA)= 0.9128174365126974/0.5952809438112378; rounds (PBA)=1.5110977804439112;} berserker #2: {team=any chaotic ; avg hp=42.54409118176365 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.154369126174764; hits/misses (PBA)= 3.314537092581484/1.9018196360727855; rounds (PBA)=8.726854629074186;} dire wolf: {team=other; avg hp=-5.290941811637673 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.47310537892422; hits/misses (PBA)= 4.0453909218156365/4.075384923015397; rounds (PBA)=8.123775244951009;} berserker: {team=any chaotic ; avg hp=42.69466106778644 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.36712657468507; hits/misses (PBA)= 3.335732853429314/1.897020595880824; rounds (PBA)=8.723455308938213;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 321.54; crudely normalised: 0% > unaligned = expected rounds to survive: 592.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21165; other: 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team other = winning battles: 140; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4861; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-4.487302539492101 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.505698860227955; hits/misses (PBA)= 1.5600879824035192/1.2635472905418916; rounds (PBA)=2.8516296740651867;} dire wolf: {team=unaligned ; avg hp=24.494301139772045 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.487302539492102; hits/misses (PBA)= 2.238152369526095/0.9714057188562287; rounds (PBA)=4.181563687262548;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12577484503099381;} frost giant #4: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11297740451909619;} frost giant #8: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1265746850629874;} frost giant #6: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12917416516696661;} frost giant #5: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1227754449110178;} frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12337532493501299;} frost giant #7: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1267746450709858;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13257348530293941;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=chaotic good ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2481503699260148;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} thug #4: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26094781043791243;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=other; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1830.4; crudely normalised: 0% > any = expected rounds to survive: 2062.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 677; Sum of rounds: 8939; chaotic evil : 0.09 ± 0.0; any : 0.04 ± 0.0; > Team chaotic evil = winning battles: 456; perfect battles: 0; close-call battles: 456; > Team any = winning battles: 221; perfect battles: 0; close-call battles: 221; ------------------------------------------------- Combattants ------------------------------------------------ knight #6: {team=any ; avg hp=-1.4387001477104875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.38404726735598; hits/misses (PBA)= 6.488921713441655/5.2008862629246675; rounds (PBA)=5.927621861152142;} knight #13: {team=any ; avg hp=-1.4239290989660265 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.8877400295421; hits/misses (PBA)= 6.751846381093058/5.497784342688331; rounds (PBA)=6.1875923190546525;} knight #11: {team=any ; avg hp=-1.0620384047267355 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.20236336779911; hits/misses (PBA)= 6.484490398818316/5.40768094534712; rounds (PBA)=6.0310192023633675;} knight #2: {team=any ; avg hp=-0.9335302806499262 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.64254062038405; hits/misses (PBA)= 6.4460856720827175/5.285081240768094; rounds (PBA)=5.940915805022157;} knight #12: {team=any ; avg hp=-1.6322008862629247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.99113737075332; hits/misses (PBA)= 6.579025110782865/5.357459379615952; rounds (PBA)=6.044313146233383;} vrock #10: {team=chaotic evil ; avg hp=17.47562776957164 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.93500738552437; hits/misses (PBA)= 5.499261447562777/7.3220088626292466; rounds (PBA)=6.438700147710487;} knight #17: {team=any ; avg hp=-1.9615952732644018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.81536189069423; hits/misses (PBA)= 6.549483013293944/5.387001477104874; rounds (PBA)=6.039881831610044;} knight #3: {team=any ; avg hp=-2.9039881831610046 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.17725258493353; hits/misses (PBA)= 6.627769571639586/5.323485967503693; rounds (PBA)=6.035450516986706;} vrock #12: {team=chaotic evil ; avg hp=18.228951255539144 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.38109305760709; hits/misses (PBA)= 5.107828655834564/7.0930576070901035; rounds (PBA)=6.131462333825701;} knight #14: {team=any ; avg hp=-0.9084194977843427 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.88478581979321; hits/misses (PBA)= 6.242245199409158/5.276218611521418; rounds (PBA)=5.8316100443131464;} knight #8: {team=any ; avg hp=-1.3604135893648448 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.49778434268833; hits/misses (PBA)= 6.6750369276218615/5.33234859675037; rounds (PBA)=6.070901033973412;} vrock: {team=chaotic evil ; avg hp=17.398818316100442 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.096011816839; hits/misses (PBA)= 5.186115214180207/7.307237813884786; rounds (PBA)=6.286558345642541;} vrock #2: {team=chaotic evil ; avg hp=17.345642540620386 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.32053175775481; hits/misses (PBA)= 5.175775480059084/7.097488921713442; rounds (PBA)=6.1683899556868536;} knight #10: {team=any ; avg hp=-1.4047267355982276 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.5450516986706; hits/misses (PBA)= 6.670605612998523/5.459379615952733; rounds (PBA)=6.137370753323486;} vrock #16: {team=chaotic evil ; avg hp=18.110782865583456 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.51994091580502; hits/misses (PBA)= 5.121122599704579/7.07533234859675; rounds (PBA)=6.132939438700148;} knight #18: {team=any ; avg hp=-2.069423929098966 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.59231905465288; hits/misses (PBA)= 6.08271787296898/5.036927621861152; rounds (PBA)=5.635155096011816;} vrock #9: {team=chaotic evil ; avg hp=17.97636632200886 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.61742983751846; hits/misses (PBA)= 5.183161004431315/6.912850812407681; rounds (PBA)=6.085672082717873;} vrock #8: {team=chaotic evil ; avg hp=17.751846381093056 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.69128508124076; hits/misses (PBA)= 5.186115214180207/7.205317577548006; rounds (PBA)=6.2437223042836045;} vrock #5: {team=chaotic evil ; avg hp=14.85228951255539 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.104874446085674; hits/misses (PBA)= 4.89069423929099/7.014771048744461; rounds (PBA)=5.980797636632201;} knight: {team=any ; avg hp=-2.2481536189069424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.70457902511079; hits/misses (PBA)= 6.267355982274742/5.330871491875923; rounds (PBA)=5.867060561299852;} vrock #13: {team=chaotic evil ; avg hp=19.83308714918759 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16100443131462; hits/misses (PBA)= 5.549483013293944/7.55096011816839; rounds (PBA)=6.590841949778434;} vrock #11: {team=chaotic evil ; avg hp=13.17725258493353 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.19645494830132; hits/misses (PBA)= 4.9231905465288035/7.014771048744461; rounds (PBA)=5.989660265878878;} knight #15: {team=any ; avg hp=-1.7548005908419497 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.27621861152141; hits/misses (PBA)= 6.432791728212703/5.258493353028065; rounds (PBA)=5.9069423929098965;} knight #7: {team=any ; avg hp=-1.8419497784342689 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.54062038404727; hits/misses (PBA)= 6.689807976366322/5.497784342688331; rounds (PBA)=6.144756277695716;} vrock #4: {team=chaotic evil ; avg hp=15.89807976366322 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.95716395864106; hits/misses (PBA)= 5.036927621861152/6.933530280649926; rounds (PBA)=6.0310192023633675;} knight #20: {team=any ; avg hp=-1.155096011816839 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.22747415066469; hits/misses (PBA)= 6.514032496307238/5.55096011816839; rounds (PBA)=6.10930576070901;} knight #9: {team=any ; avg hp=-2.2629246676514034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.27178729689808; hits/misses (PBA)= 6.34711964549483/5.211225997045791; rounds (PBA)=5.844903988183161;} vrock #7: {team=chaotic evil ; avg hp=16.317577548005907 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.82127031019203; hits/misses (PBA)= 4.89807976366322/6.819793205317578; rounds (PBA)=5.881831610044313;} vrock #3: {team=chaotic evil ; avg hp=17.824224519940916 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.22599704579025; hits/misses (PBA)= 5.500738552437223/7.527326440177252; rounds (PBA)=6.546528803545051;} vrock #6: {team=chaotic evil ; avg hp=18.95568685376662 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.22008862629247; hits/misses (PBA)= 5.480059084194978/7.329394387001477; rounds (PBA)=6.432791728212703;} knight #19: {team=any ; avg hp=-1.534711964549483 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68537666174298; hits/misses (PBA)= 6.670605612998523/5.3515509601181686; rounds (PBA)=6.0930576070901035;} knight #4: {team=any ; avg hp=-2.909896602658789 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.8271787296898; hits/misses (PBA)= 6.838995568685377/5.416543574593796; rounds (PBA)=6.206794682422452;} knight #16: {team=any ; avg hp=-1.4889217134416544 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.50664697193501; hits/misses (PBA)= 6.642540620384048/5.316100443131463; rounds (PBA)=6.044313146233383;} vrock #15: {team=chaotic evil ; avg hp=17.51255539143279 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.57311669128508; hits/misses (PBA)= 5.129985228951256/7.026587887740029; rounds (PBA)=6.10930576070901;} knight #5: {team=any ; avg hp=-1.2422451994091581 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.04726735598227; hits/misses (PBA)= 6.604135893648449/5.242245199409158; rounds (PBA)=5.998522895125554;} vrock #14: {team=chaotic evil ; avg hp=17.41506646971935 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.21861152141803; hits/misses (PBA)= 5.0768094534711965/7.091580502215657; rounds (PBA)=6.118168389955687;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1716.0; crudely normalised: 0% > any = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 703; Sum of rounds: 9108; chaotic evil : 0.04 ± 0.0; any : 0.1 ± 0.0; > Team chaotic evil = winning battles: 223; perfect battles: 0; close-call battles: 223; > Team any = winning battles: 480; perfect battles: 0; close-call battles: 480; ------------------------------------------------- Combattants ------------------------------------------------ knight #17: {team=any ; avg hp=6.553342816500711 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.64153627311522; hits/misses (PBA)= 6.832147937411095/5.669985775248933; rounds (PBA)=6.338549075391181;} knight #11: {team=any ; avg hp=7.722617354196301 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.86913229018492; hits/misses (PBA)= 7.054054054054054/5.945945945945946; rounds (PBA)=6.578947368421052;} knight #16: {team=any ; avg hp=7.83072546230441 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.79800853485064; hits/misses (PBA)= 7.29302987197724/6.130867709815078; rounds (PBA)=6.805120910384068;} vrock #9: {team=chaotic evil ; avg hp=3.254623044096728 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.56187766714083; hits/misses (PBA)= 4.4025604551920345/6.244665718349929; rounds (PBA)=5.347083926031295;} knight #4: {team=any ; avg hp=8.244665718349928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.60028449502134; hits/misses (PBA)= 7.318634423897582/5.679943100995732; rounds (PBA)=6.5675675675675675;} knight #18: {team=any ; avg hp=7.439544807965861 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.71692745376956; hits/misses (PBA)= 7.307254623044097/5.887624466571835; rounds (PBA)=6.689900426742532;} knight #9: {team=any ; avg hp=7.086770981507824 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.66856330014225; hits/misses (PBA)= 7.307254623044097/5.914651493598862; rounds (PBA)=6.692745376955903;} vrock #11: {team=chaotic evil ; avg hp=4.337126600284495 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.59886201991465; hits/misses (PBA)= 4.489331436699858/6.4025604551920345; rounds (PBA)=5.460881934566145;} vrock #13: {team=chaotic evil ; avg hp=3.6187766714082503 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.425320056899004; hits/misses (PBA)= 4.634423897581792/6.473684210526316; rounds (PBA)=5.560455192034139;} vrock #2: {team=chaotic evil ; avg hp=3.1180654338549076 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.513513513513516; hits/misses (PBA)= 4.743954480796586/6.621621621621622; rounds (PBA)=5.695590327169275;} knight #15: {team=any ; avg hp=8.418207681365576 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.06827880512091; hits/misses (PBA)= 7.152204836415363/5.743954480796586; rounds (PBA)=6.541963015647227;} knight #12: {team=any ; avg hp=6.733997155049787 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.84495021337126; hits/misses (PBA)= 6.950213371266003/5.770981507823613; rounds (PBA)=6.42674253200569;} vrock #12: {team=chaotic evil ; avg hp=2.310099573257468 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.80938833570413; hits/misses (PBA)= 4.756756756756757/6.698435277382646; rounds (PBA)=5.7453769559032715;} knight #20: {team=any ; avg hp=6.2802275960170695 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.13371266002845; hits/misses (PBA)= 6.859174964438123/5.672830725462305; rounds (PBA)=6.37126600284495;} knight: {team=any ; avg hp=7.881934566145093 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.60597439544809; hits/misses (PBA)= 7.017069701280228/5.684210526315789; rounds (PBA)=6.446657183499289;} knight #6: {team=any ; avg hp=6.359886201991465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.92887624466572; hits/misses (PBA)= 7.061166429587482/5.716927453769559; rounds (PBA)=6.470839260312944;} vrock #7: {team=chaotic evil ; avg hp=2.7027027027027026 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.74822190611664; hits/misses (PBA)= 4.500711237553343/6.291607396870555; rounds (PBA)=5.411095305832148;} vrock #6: {team=chaotic evil ; avg hp=3.379800853485064 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.78805120910384; hits/misses (PBA)= 4.677098150782362/6.631578947368421; rounds (PBA)=5.67425320056899;} vrock #5: {team=chaotic evil ; avg hp=4.581792318634424 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.815078236130866; hits/misses (PBA)= 4.742532005689901/6.529160739687056; rounds (PBA)=5.658605974395448;} knight #10: {team=any ; avg hp=7.236130867709815 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.8719772403983; hits/misses (PBA)= 7.091038406827881/5.756756756756757; rounds (PBA)=6.519203413940256;} knight #13: {team=any ; avg hp=6.984352773826458 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.94167852062589; hits/misses (PBA)= 7.200568990042674/5.685633001422475; rounds (PBA)=6.530583214793741;} vrock #14: {team=chaotic evil ; avg hp=6.8634423897581796 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.17069701280228; hits/misses (PBA)= 4.714082503556188/6.513513513513513; rounds (PBA)=5.635846372688478;} vrock #4: {team=chaotic evil ; avg hp=5.10099573257468 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.71123755334282; hits/misses (PBA)= 4.601706970128022/6.526315789473684; rounds (PBA)=5.5761024182076815;} vrock #10: {team=chaotic evil ; avg hp=3.4594594594594597 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.9103840682788; hits/misses (PBA)= 4.55049786628734/6.304409672830725; rounds (PBA)=5.446657183499289;} knight #19: {team=any ; avg hp=6.792318634423897 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.32432432432432; hits/misses (PBA)= 7.128022759601707/5.739687055476529; rounds (PBA)=6.514935988620199;} knight #14: {team=any ; avg hp=7.068278805120911 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.65718349928876; hits/misses (PBA)= 7.018492176386913/5.83072546230441; rounds (PBA)=6.520625889046942;} knight #8: {team=any ; avg hp=6.908961593172119 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.93314366998578; hits/misses (PBA)= 7.049786628733997/5.763869132290185; rounds (PBA)=6.469416785206259;} knight #3: {team=any ; avg hp=6.031294452347084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.60597439544809; hits/misses (PBA)= 6.995732574679943/5.805120910384068; rounds (PBA)=6.48221906116643;} knight #7: {team=any ; avg hp=6.165007112375533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.33001422475107; hits/misses (PBA)= 7.088193456614509/5.7155049786628735; rounds (PBA)=6.486486486486487;} knight #2: {team=any ; avg hp=5.904694167852063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.96728307254622; hits/misses (PBA)= 6.985775248933144/5.739687055476529; rounds (PBA)=6.456614509246088;} knight #5: {team=any ; avg hp=6.908961593172119 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.46230440967283; hits/misses (PBA)= 7.102418207681366/5.738264580369844; rounds (PBA)=6.522048364153627;} vrock: {team=chaotic evil ; avg hp=1.4580369843527738 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.4850640113798; hits/misses (PBA)= 4.466571834992887/6.364153627311522; rounds (PBA)=5.425320056899004;} vrock #15: {team=chaotic evil ; avg hp=1.9587482219061167 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.60170697012802; hits/misses (PBA)= 4.559032716927454/6.532005689900426; rounds (PBA)=5.554765291607397;} vrock #8: {team=chaotic evil ; avg hp=3.1294452347083928 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.372688477951634; hits/misses (PBA)= 4.669985775248933/6.425320056899004; rounds (PBA)=5.570412517780939;} vrock #3: {team=chaotic evil ; avg hp=4.896159317211949 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.43812233285918; hits/misses (PBA)= 4.987197724039829/6.541963015647227; rounds (PBA)=5.782361308677098;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1487.2; crudely normalised: 0% > any = expected rounds to survive: 2538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 888; Sum of rounds: 7991; > Team chaotic evil = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team any = winning battles: 877; perfect battles: 0; close-call battles: 877; ------------------------------------------------- Combattants ------------------------------------------------ knight #13: {team=any ; avg hp=25.033783783783782 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.02815315315316; hits/misses (PBA)= 6.627252252252252/5.4707207207207205; rounds (PBA)=6.162162162162162;} knight #17: {team=any ; avg hp=24.186936936936938 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.41554054054055; hits/misses (PBA)= 6.6058558558558556/5.547297297297297; rounds (PBA)=6.184684684684685;} knight #9: {team=any ; avg hp=23.70382882882883 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.13738738738739; hits/misses (PBA)= 6.471846846846847/5.217342342342342; rounds (PBA)=5.941441441441442;} knight #11: {team=any ; avg hp=24.67454954954955 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.90765765765765; hits/misses (PBA)= 6.586711711711712/5.44481981981982; rounds (PBA)=6.134009009009009;} knight #6: {team=any ; avg hp=22.986486486486488 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.80855855855856; hits/misses (PBA)= 6.425675675675675/5.29054054054054; rounds (PBA)=5.978603603603603;} knight #8: {team=any ; avg hp=22.774774774774773 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.54054054054055; hits/misses (PBA)= 6.6058558558558556/5.398648648648648; rounds (PBA)=6.087837837837838;} knight #12: {team=any ; avg hp=25.11036036036036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6768018018018; hits/misses (PBA)= 6.722972972972973/5.451576576576577; rounds (PBA)=6.1891891891891895;} knight #20: {team=any ; avg hp=24.208333333333332 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.87837837837837; hits/misses (PBA)= 6.579954954954955/5.4808558558558556; rounds (PBA)=6.127252252252252;} vrock #5: {team=chaotic evil ; avg hp=-5.07545045045045 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.476351351351354; hits/misses (PBA)= 3.2105855855855854/4.708333333333333; rounds (PBA)=3.9594594594594597;} knight #19: {team=any ; avg hp=24.239864864864863 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.78941441441441; hits/misses (PBA)= 6.587837837837838/5.377252252252252; rounds (PBA)=6.085585585585585;} knight #15: {team=any ; avg hp=25.91554054054054 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.20157657657657; hits/misses (PBA)= 6.611486486486487/5.588963963963964; rounds (PBA)=6.20045045045045;} knight #3: {team=any ; avg hp=26.86599099099099 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.25675675675676; hits/misses (PBA)= 6.947072072072072/5.573198198198198; rounds (PBA)=6.363738738738738;} vrock #2: {team=chaotic evil ; avg hp=-5.039414414414415 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.5990990990991; hits/misses (PBA)= 3.279279279279279/4.98536036036036; rounds (PBA)=4.134009009009009;} knight #18: {team=any ; avg hp=25.917792792792792 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.94369369369369; hits/misses (PBA)= 6.751126126126126/5.504504504504505; rounds (PBA)=6.224099099099099;} knight #4: {team=any ; avg hp=25.460585585585587 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.94932432432432; hits/misses (PBA)= 6.79954954954955/5.420045045045045; rounds (PBA)=6.224099099099099;} knight #16: {team=any ; avg hp=25.59346846846847 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.68468468468468; hits/misses (PBA)= 6.724099099099099/5.6024774774774775; rounds (PBA)=6.2725225225225225;} knight #10: {team=any ; avg hp=26.46846846846847 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.70833333333333; hits/misses (PBA)= 6.838963963963964/5.655405405405405; rounds (PBA)=6.333333333333333;} vrock #7: {team=chaotic evil ; avg hp=-4.837837837837838 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80067567567568; hits/misses (PBA)= 3.1644144144144146/4.96509009009009; rounds (PBA)=4.065315315315315;} vrock #12: {team=chaotic evil ; avg hp=-4.94481981981982 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.166666666666664; hits/misses (PBA)= 3.0844594594594597/4.809684684684685; rounds (PBA)=3.9481981981981984;} knight #14: {team=any ; avg hp=26.155405405405407 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.00563063063063; hits/misses (PBA)= 6.666666666666667/5.467342342342342; rounds (PBA)=6.164414414414415;} knight #7: {team=any ; avg hp=24.42792792792793 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.89864864864865; hits/misses (PBA)= 6.634009009009009/5.372747747747748; rounds (PBA)=6.115990990990991;} vrock #10: {team=chaotic evil ; avg hp=-5.047297297297297 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.233108108108105; hits/misses (PBA)= 3.4268018018018016/5.0157657657657655; rounds (PBA)=4.221846846846847;} vrock #11: {team=chaotic evil ; avg hp=-5.3175675675675675 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.013513513513516; hits/misses (PBA)= 3.2421171171171173/4.931306306306307; rounds (PBA)=4.087837837837838;} knight: {team=any ; avg hp=25.04054054054054 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.98648648648648; hits/misses (PBA)= 6.774774774774775/5.362612612612613; rounds (PBA)=6.166666666666667;} knight #2: {team=any ; avg hp=25.79054054054054 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.6463963963964; hits/misses (PBA)= 6.6475225225225225/5.53490990990991; rounds (PBA)=6.1925675675675675;} vrock #3: {team=chaotic evil ; avg hp=-5.27027027027027 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.387387387387385; hits/misses (PBA)= 3.19481981981982/4.925675675675675; rounds (PBA)=4.0608108108108105;} vrock #9: {team=chaotic evil ; avg hp=-5.171171171171171 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.02477477477478; hits/misses (PBA)= 3.2173423423423424/4.71509009009009; rounds (PBA)=3.9662162162162162;} vrock #4: {team=chaotic evil ; avg hp=-5.15990990990991 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.542792792792795; hits/misses (PBA)= 3.2376126126126126/4.923423423423423; rounds (PBA)=4.081081081081081;} knight #5: {team=any ; avg hp=24.153153153153152 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.0822072072072; hits/misses (PBA)= 6.578828828828829/5.421171171171171; rounds (PBA)=6.1092342342342345;} vrock #8: {team=chaotic evil ; avg hp=-5.222972972972973 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.009009009009006; hits/misses (PBA)= 3.2353603603603602/4.85472972972973; rounds (PBA)=4.045045045045045;} vrock #13: {team=chaotic evil ; avg hp=-5.208333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.99211711711712; hits/misses (PBA)= 3.259009009009009/5.02027027027027; rounds (PBA)=4.141891891891892;} vrock: {team=chaotic evil ; avg hp=-4.86036036036036 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.192567567567565; hits/misses (PBA)= 3.3085585585585586/4.8941441441441444; rounds (PBA)=4.101351351351352;} vrock #6: {team=chaotic evil ; avg hp=-5.137387387387387 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.93018018018018; hits/misses (PBA)= 2.9763513513513513/4.675675675675675; rounds (PBA)=3.8265765765765765;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1372.8; crudely normalised: 0% > any = expected rounds to survive: 2750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1028; Sum of rounds: 7763; chaotic evil : 0.0 ± 0.0; any : 0.21 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1028; perfect battles: 0; close-call battles: 1028; ------------------------------------------------- Combattants ------------------------------------------------ knight #15: {team=any ; avg hp=31.295719844357976 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.54474708171206; hits/misses (PBA)= 6.126459143968872/5.1001945525291825; rounds (PBA)=5.721789883268483;} knight #7: {team=any ; avg hp=33.31031128404669 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.7568093385214; hits/misses (PBA)= 6.2412451361867705/5.251945525291829; rounds (PBA)=5.852140077821011;} vrock #10: {team=chaotic evil ; avg hp=-5.2684824902723735 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.91536964980545; hits/misses (PBA)= 2.6391050583657587/4.331712062256809; rounds (PBA)=3.485408560311284;} knight #6: {team=any ; avg hp=31.162451361867703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.63910505836576; hits/misses (PBA)= 6.07976653696498/4.993190661478599; rounds (PBA)=5.646887159533074;} knight #17: {team=any ; avg hp=30.124513618677042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.10992217898833; hits/misses (PBA)= 5.933852140077821/5.027237354085603; rounds (PBA)=5.592412451361867;} knight #3: {team=any ; avg hp=31.505836575875488 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.39007782101167; hits/misses (PBA)= 6.247081712062257/5.005836575875486; rounds (PBA)=5.753891050583658;} vrock #4: {team=chaotic evil ; avg hp=-5.280155642023346 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.39299610894942; hits/misses (PBA)= 2.6780155642023344/4.421206225680934; rounds (PBA)=3.549610894941634;} knight #13: {team=any ; avg hp=32.56031128404669 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.83171206225681; hits/misses (PBA)= 6.276264591439689/5.075875486381323; rounds (PBA)=5.796692607003891;} vrock #6: {team=chaotic evil ; avg hp=-5.275291828793774 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.090466926070036; hits/misses (PBA)= 2.8054474708171204/4.344357976653696; rounds (PBA)=3.5749027237354087;} knight #12: {team=any ; avg hp=31.94455252918288 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.43579766536965; hits/misses (PBA)= 6.065175097276264/5.151750972762646; rounds (PBA)=5.723735408560311;} knight #20: {team=any ; avg hp=32.12354085603113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.42801556420234; hits/misses (PBA)= 6.2412451361867705/5.094357976653696; rounds (PBA)=5.7636186770428015;} vrock #3: {team=chaotic evil ; avg hp=-5.447470817120623 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.502918287937746; hits/misses (PBA)= 2.595330739299611/4.066147859922179; rounds (PBA)=3.330739299610895;} vrock #7: {team=chaotic evil ; avg hp=-5.278210116731517 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.31906614785992; hits/misses (PBA)= 2.5885214007782102/4.386186770428016; rounds (PBA)=3.487354085603113;} knight #14: {team=any ; avg hp=31.144941634241246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.30544747081711; hits/misses (PBA)= 6.056420233463035/4.963035019455253; rounds (PBA)=5.650778210116732;} vrock #2: {team=chaotic evil ; avg hp=-5.534046692607004 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.18287937743191; hits/misses (PBA)= 2.6614785992217898/4.3501945525291825; rounds (PBA)=3.5058365758754864;} knight #5: {team=any ; avg hp=30.591439688715955 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.3988326848249; hits/misses (PBA)= 6.259727626459144/4.971789883268483; rounds (PBA)=5.713035019455253;} vrock: {team=chaotic evil ; avg hp=-5.356031128404669 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13910505836576; hits/misses (PBA)= 2.642023346303502/4.4221789883268485; rounds (PBA)=3.532101167315175;} knight #10: {team=any ; avg hp=30.750972762645915 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.12256809338521; hits/misses (PBA)= 6.0457198443579765/5.007782101167315; rounds (PBA)=5.634241245136187;} knight #8: {team=any ; avg hp=31.585603112840467 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.52918287937743; hits/misses (PBA)= 6.2587548638132295/5.067120622568093; rounds (PBA)=5.7587548638132295;} knight #11: {team=any ; avg hp=31.729571984435797 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.76167315175097; hits/misses (PBA)= 6.195525291828794/4.9270428015564205; rounds (PBA)=5.6770428015564205;} knight #18: {team=any ; avg hp=32.47762645914397 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.84922178988327; hits/misses (PBA)= 6.282101167315175/5.052529182879377; rounds (PBA)=5.78988326848249;} knight #19: {team=any ; avg hp=31.012645914396888 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.34727626459144; hits/misses (PBA)= 6.002918287937743/5.021400778210117; rounds (PBA)=5.63035019455253;} knight #16: {team=any ; avg hp=29.91536964980545 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.94747081712062; hits/misses (PBA)= 6.099221789883268/4.904669260700389; rounds (PBA)=5.629377431906615;} vrock #5: {team=chaotic evil ; avg hp=-5.3005836575875485 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.690661478599225; hits/misses (PBA)= 2.7616731517509727/4.489299610894942; rounds (PBA)=3.625486381322957;} knight #2: {team=any ; avg hp=31.200389105058367 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.73346303501945; hits/misses (PBA)= 6.33852140077821/4.95136186770428; rounds (PBA)=5.733463035019455;} vrock #12: {team=chaotic evil ; avg hp=-5.037937743190661 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.3375486381323; hits/misses (PBA)= 2.527237354085603/4.250972762645914; rounds (PBA)=3.3891050583657587;} vrock #11: {team=chaotic evil ; avg hp=-5.299610894941634 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.737354085603116; hits/misses (PBA)= 2.72568093385214/4.408560311284047; rounds (PBA)=3.5671206225680936;} knight #9: {team=any ; avg hp=31.193579766536963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.30058365758755; hits/misses (PBA)= 6.242217898832685/5.012645914396887; rounds (PBA)=5.727626459143969;} vrock #8: {team=chaotic evil ; avg hp=-5.408560311284047 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.536964980544745; hits/misses (PBA)= 2.730544747081712/4.357003891050583; rounds (PBA)=3.5437743190661477;} knight: {team=any ; avg hp=32.01070038910506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.44552529182879; hits/misses (PBA)= 6.232490272373541/5.080739299610895; rounds (PBA)=5.7587548638132295;} knight #4: {team=any ; avg hp=30.25 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.01556420233463; hits/misses (PBA)= 6.107976653696498/5.073929961089494; rounds (PBA)=5.688715953307393;} vrock #9: {team=chaotic evil ; avg hp=-5.165369649805448 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83657587548638; hits/misses (PBA)= 2.7120622568093387/4.4319066147859925; rounds (PBA)=3.5719844357976656;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1258.4; crudely normalised: 0% > any = expected rounds to survive: 3000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1152; Sum of rounds: 7602; chaotic evil : 0.0 ± 0.0; any : 0.23 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1152; perfect battles: 0; close-call battles: 1146; ------------------------------------------------- Combattants ------------------------------------------------ knight #18: {team=any ; avg hp=36.166666666666664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.829861111111114; hits/misses (PBA)= 5.628472222222222/4.653645833333333; rounds (PBA)=5.249131944444445;} knight #16: {team=any ; avg hp=36.518229166666664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.298611111111114; hits/misses (PBA)= 5.697916666666667/4.651041666666667; rounds (PBA)=5.283854166666667;} vrock #9: {team=chaotic evil ; avg hp=-5.272569444444445 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.86111111111111; hits/misses (PBA)= 2.3012152777777777/3.9348958333333335; rounds (PBA)=3.1180555555555554;} knight #2: {team=any ; avg hp=35.91753472222222 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.306423611111114; hits/misses (PBA)= 5.698784722222222/4.619791666666667; rounds (PBA)=5.251736111111111;} vrock #8: {team=chaotic evil ; avg hp=-5.264756944444445 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.469618055555557; hits/misses (PBA)= 2.2647569444444446/3.896701388888889; rounds (PBA)=3.0807291666666665;} knight #11: {team=any ; avg hp=36.67881944444444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.28125; hits/misses (PBA)= 5.652777777777778/4.602430555555555; rounds (PBA)=5.253472222222222;} vrock #11: {team=chaotic evil ; avg hp=-5.235243055555555 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.921006944444443; hits/misses (PBA)= 2.263888888888889/3.9010416666666665; rounds (PBA)=3.0824652777777777;} knight #8: {team=any ; avg hp=36.259548611111114 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.645833333333336; hits/misses (PBA)= 5.692708333333333/4.659722222222222; rounds (PBA)=5.291666666666667;} knight #5: {team=any ; avg hp=35.661458333333336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.723958333333336; hits/misses (PBA)= 5.555555555555555/4.658854166666667; rounds (PBA)=5.260416666666667;} vrock: {team=chaotic evil ; avg hp=-5.358506944444445 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.219618055555557; hits/misses (PBA)= 2.3038194444444446/3.9496527777777777; rounds (PBA)=3.126736111111111;} vrock #5: {team=chaotic evil ; avg hp=-5.294270833333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.669270833333332; hits/misses (PBA)= 2.2178819444444446/3.990451388888889; rounds (PBA)=3.1041666666666665;} knight #19: {team=any ; avg hp=36.537326388888886 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.3359375; hits/misses (PBA)= 5.572916666666667/4.717013888888889; rounds (PBA)=5.265625;} vrock #3: {team=chaotic evil ; avg hp=-5.435763888888889 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.47222222222222; hits/misses (PBA)= 2.2569444444444446/3.9166666666666665; rounds (PBA)=3.0868055555555554;} knight #20: {team=any ; avg hp=35.53559027777778 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.9296875; hits/misses (PBA)= 5.649305555555555/4.629340277777778; rounds (PBA)=5.271701388888889;} knight #14: {team=any ; avg hp=34.243923611111114 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.80034722222222; hits/misses (PBA)= 5.524305555555555/4.600694444444445; rounds (PBA)=5.202256944444445;} knight: {team=any ; avg hp=36.979166666666664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.716145833333336; hits/misses (PBA)= 5.736111111111111/4.65625; rounds (PBA)=5.307291666666667;} vrock #10: {team=chaotic evil ; avg hp=-5.282986111111111 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.41579861111111; hits/misses (PBA)= 2.2039930555555554/3.8446180555555554; rounds (PBA)=3.0243055555555554;} knight #17: {team=any ; avg hp=35.69618055555556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.48871527777778; hits/misses (PBA)= 5.684027777777778/4.697048611111111; rounds (PBA)=5.292534722222222;} knight #10: {team=any ; avg hp=34.263888888888886 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.078125; hits/misses (PBA)= 5.546006944444445/4.461805555555555; rounds (PBA)=5.130208333333333;} vrock #2: {team=chaotic evil ; avg hp=-5.239583333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.997395833333332; hits/misses (PBA)= 2.2413194444444446/4.003472222222222; rounds (PBA)=3.1223958333333335;} knight #12: {team=any ; avg hp=37.12152777777778 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.419270833333336; hits/misses (PBA)= 5.738715277777778/4.700520833333333; rounds (PBA)=5.323784722222222;} knight #6: {team=any ; avg hp=37.04340277777778 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.911458333333336; hits/misses (PBA)= 5.645833333333333/4.730034722222222; rounds (PBA)=5.292534722222222;} knight #7: {team=any ; avg hp=34.466145833333336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.364583333333336; hits/misses (PBA)= 5.696180555555555/4.503472222222222; rounds (PBA)=5.215277777777778;} knight #4: {team=any ; avg hp=35.986111111111114 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.97743055555556; hits/misses (PBA)= 5.638020833333333/4.676215277777778; rounds (PBA)=5.2578125;} knight #15: {team=any ; avg hp=36.53993055555556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.98524305555556; hits/misses (PBA)= 5.7265625/4.668402777777778; rounds (PBA)=5.306423611111111;} vrock #4: {team=chaotic evil ; avg hp=-5.362847222222222 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.87065972222222; hits/misses (PBA)= 2.2786458333333335/3.9661458333333335; rounds (PBA)=3.1223958333333335;} vrock #6: {team=chaotic evil ; avg hp=-5.311631944444445 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.096354166666668; hits/misses (PBA)= 2.2630208333333335/3.9348958333333335; rounds (PBA)=3.0989583333333335;} vrock #7: {team=chaotic evil ; avg hp=-5.177951388888889 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.559895833333332; hits/misses (PBA)= 2.326388888888889/3.951388888888889; rounds (PBA)=3.138888888888889;} knight #13: {team=any ; avg hp=36.268229166666664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.705729166666664; hits/misses (PBA)= 5.696180555555555/4.642361111111111; rounds (PBA)=5.270833333333333;} knight #9: {team=any ; avg hp=35.20225694444444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.52777777777778; hits/misses (PBA)= 5.625/4.514756944444445; rounds (PBA)=5.181423611111111;} knight #3: {team=any ; avg hp=36.39756944444444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.12413194444444; hits/misses (PBA)= 5.630208333333333/4.580729166666667; rounds (PBA)=5.221354166666667;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1144.0; crudely normalised: 0% > any = expected rounds to survive: 3300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1327; Sum of rounds: 7702; chaotic evil : 0.0 ± 0.0; any : 0.27 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1327; perfect battles: 0; close-call battles: 1290; ------------------------------------------------- Combattants ------------------------------------------------ knight #9: {team=any ; avg hp=39.25395629238885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.82140165787491; hits/misses (PBA)= 5.151469480030143/4.115297663903542; rounds (PBA)=4.769404672192916;} knight #13: {team=any ; avg hp=39.30595327807084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.38658628485305; hits/misses (PBA)= 5.1145440844009045/4.229841748304446; rounds (PBA)=4.80180859080633;} vrock #6: {team=chaotic evil ; avg hp=-5.310474755086662 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.865109269027883; hits/misses (PBA)= 1.8093443858327054/3.6194423511680482; rounds (PBA)=2.7143933685003767;} knight #16: {team=any ; avg hp=39.33383571966843 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.86209495101733; hits/misses (PBA)= 5.066314996232102/4.287867370007536; rounds (PBA)=4.792012057272042;} knight #20: {team=any ; avg hp=40.217784476262246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.45214770158252; hits/misses (PBA)= 5.12207987942728/4.305953278070836; rounds (PBA)=4.813112283345893;} vrock #9: {team=chaotic evil ; avg hp=-5.2532027128862095 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.861341371514694; hits/misses (PBA)= 1.9208741522230595/3.5727204220045214; rounds (PBA)=2.7467972871137905;} knight #11: {team=any ; avg hp=40.53353428786737 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.95403165033911; hits/misses (PBA)= 5.1642803315749815/4.26224566691786; rounds (PBA)=4.8409947249434815;} vrock: {team=chaotic evil ; avg hp=-5.295403165033911 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.242652599849283; hits/misses (PBA)= 1.9042954031650339/3.541070082893745; rounds (PBA)=2.7226827430293894;} vrock #4: {team=chaotic evil ; avg hp=-5.406179351921628 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.71363978899774; hits/misses (PBA)= 1.9125847776940468/3.5584024114544084; rounds (PBA)=2.7354935945742276;} knight #10: {team=any ; avg hp=39.142426525998495 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.894498869630745; hits/misses (PBA)= 5.076865109269028/4.190655614167294; rounds (PBA)=4.749058025621703;} vrock #8: {team=chaotic evil ; avg hp=-5.507912584777694 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.430293896006027; hits/misses (PBA)= 1.9231348907309722/3.5779954785229844; rounds (PBA)=2.750565184626978;} vrock #7: {team=chaotic evil ; avg hp=-5.204973624717407 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.012810851544838; hits/misses (PBA)= 1.9555388093443857/3.595327807083647; rounds (PBA)=2.7754333082140166;} knight #12: {team=any ; avg hp=39.77543330821402 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.36322532027129; hits/misses (PBA)= 5.14016578749058/4.207234363225321; rounds (PBA)=4.807083647324792;} knight #8: {team=any ; avg hp=40.83873398643557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.15071590052751; hits/misses (PBA)= 5.180105501130369/4.266013564431048; rounds (PBA)=4.844009042954031;} knight #6: {team=any ; avg hp=38.742275810097965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.557648831951774; hits/misses (PBA)= 5.021100226073851/4.193669932177845; rounds (PBA)=4.7467972871137905;} knight #3: {team=any ; avg hp=39.67822155237378 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.50113036925396; hits/misses (PBA)= 5.199698568198945/4.194423511680482; rounds (PBA)=4.8214016578749055;} knight #17: {team=any ; avg hp=39.72268274302939 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.88018085908063; hits/misses (PBA)= 5.162019593067068/4.197437829691032; rounds (PBA)=4.80783722682743;} knight #19: {team=any ; avg hp=39.882441597588546 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.782215523737754; hits/misses (PBA)= 5.13112283345893/4.20422004521477; rounds (PBA)=4.803315749811605;} knight #18: {team=any ; avg hp=40.76186887716654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.21100226073851; hits/misses (PBA)= 5.152976639035418/4.327807083647325; rounds (PBA)=4.852298417483045;} vrock #2: {team=chaotic evil ; avg hp=-5.3933685003767895 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.130369253956292; hits/misses (PBA)= 1.9691032403918614/3.6013564431047476; rounds (PBA)=2.7852298417483046;} knight #5: {team=any ; avg hp=40.562170308967595 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.99246420497362; hits/misses (PBA)= 5.182366239638282/4.248681235870384; rounds (PBA)=4.844009042954031;} knight #4: {team=any ; avg hp=39.674453654860585 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.91107761868877; hits/misses (PBA)= 5.149208741522231/4.154483798040693; rounds (PBA)=4.807083647324792;} knight #14: {team=any ; avg hp=39.83496608892238 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.86510926902788; hits/misses (PBA)= 5.121326299924642/4.26525998492841; rounds (PBA)=4.816126601356443;} knight #15: {team=any ; avg hp=39.89826676714393 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.30293896006029; hits/misses (PBA)= 5.162773172569706/4.250941974378297; rounds (PBA)=4.815373021853806;} knight #7: {team=any ; avg hp=39.1266013564431 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.07008289374529; hits/misses (PBA)= 5.205727204220045/4.1891484551620195; rounds (PBA)=4.823662396382819;} knight #2: {team=any ; avg hp=39.000753579502636 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.413715146948; hits/misses (PBA)= 5.103993971363979/4.137905048982668; rounds (PBA)=4.759608138658629;} vrock #3: {team=chaotic evil ; avg hp=-5.272042200452148 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.50941974378297; hits/misses (PBA)= 1.9171062547098718/3.60663149962321; rounds (PBA)=2.761868877166541;} vrock #10: {team=chaotic evil ; avg hp=-5.320271288620949 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.00678221552374; hits/misses (PBA)= 1.8907309721175585/3.586284853051997; rounds (PBA)=2.7385079125847778;} knight: {team=any ; avg hp=39.785229841748304 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.782215523737754; hits/misses (PBA)= 5.140919366993217/4.2494348153730215; rounds (PBA)=4.802562170308968;} vrock #5: {team=chaotic evil ; avg hp=-5.397136397889978 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.316503391107762; hits/misses (PBA)= 1.9751318764129615/3.633006782215524; rounds (PBA)=2.8040693293142427;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2288.0; crudely normalised: 0% > any = expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 814; Sum of rounds: 5545; > Team chaotic evil = winning battles: 813; perfect battles: 0; close-call battles: 813; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock #4: {team=chaotic evil ; avg hp=64.92137592137593 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.23095823095823; hits/misses (PBA)= 4.551597051597051/5.439803439803439; rounds (PBA)=5.038083538083538;} vrock #10: {team=chaotic evil ; avg hp=65.91031941031942 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.13390663390663; hits/misses (PBA)= 4.520884520884521/5.492628992628993; rounds (PBA)=5.051597051597051;} knight #11: {team=any ; avg hp=-6.851351351351352 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.5012285012285; hits/misses (PBA)= 3.6363636363636362/2.901719901719902; rounds (PBA)=3.269041769041769;} knight #18: {team=any ; avg hp=-7.191646191646192 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.59336609336609; hits/misses (PBA)= 3.6277641277641277/2.821867321867322; rounds (PBA)=3.2248157248157248;} knight #19: {team=any ; avg hp=-6.906633906633907 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.42751842751843; hits/misses (PBA)= 3.7125307125307123/3.0294840294840295; rounds (PBA)=3.371007371007371;} knight #3: {team=any ; avg hp=-6.864864864864865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.296068796068795; hits/misses (PBA)= 3.6412776412776413/2.805896805896806; rounds (PBA)=3.2235872235872236;} knight #8: {team=any ; avg hp=-6.7346437346437344 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.66461916461917; hits/misses (PBA)= 3.6068796068796067/2.9066339066339064; rounds (PBA)=3.2567567567567566;} knight #16: {team=any ; avg hp=-6.778869778869779 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.657248157248155; hits/misses (PBA)= 3.4742014742014744/2.8968058968058967; rounds (PBA)=3.1855036855036856;} vrock #11: {team=chaotic evil ; avg hp=64.89557739557739 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.37223587223587; hits/misses (PBA)= 4.546683046683047/5.57985257985258; rounds (PBA)=5.108108108108108;} vrock #18: {team=chaotic evil ; avg hp=68.71498771498771 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.163390663390665; hits/misses (PBA)= 4.5675675675675675/5.664619164619165; rounds (PBA)=5.157248157248158;} knight #4: {team=any ; avg hp=-6.7997542997543 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.71130221130221; hits/misses (PBA)= 3.5479115479115477/2.914004914004914; rounds (PBA)=3.230958230958231;} vrock #15: {team=chaotic evil ; avg hp=65.5909090909091 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.937346437346434; hits/misses (PBA)= 4.541769041769042/5.406633906633907; rounds (PBA)=5.025798525798526;} vrock #3: {team=chaotic evil ; avg hp=65.93243243243244 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.43120393120393; hits/misses (PBA)= 4.617936117936118/5.560196560196561; rounds (PBA)=5.1265356265356266;} knight #9: {team=any ; avg hp=-7.052825552825553 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35872235872236; hits/misses (PBA)= 3.5233415233415233/2.886977886977887; rounds (PBA)=3.205159705159705;} vrock #7: {team=chaotic evil ; avg hp=66.05159705159706 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.896805896805894; hits/misses (PBA)= 4.6474201474201475/5.549140049140049; rounds (PBA)=5.135135135135135;} knight #6: {team=any ; avg hp=-6.80958230958231 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.15110565110565; hits/misses (PBA)= 3.5257985257985256/2.968058968058968; rounds (PBA)=3.246928746928747;} knight #14: {team=any ; avg hp=-6.953316953316953 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.17567567567568; hits/misses (PBA)= 3.576167076167076/2.8685503685503684; rounds (PBA)=3.2223587223587224;} vrock #9: {team=chaotic evil ; avg hp=69.24324324324324 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.64987714987715; hits/misses (PBA)= 4.562653562653563/5.7002457002457; rounds (PBA)=5.174447174447175;} vrock #19: {team=chaotic evil ; avg hp=67.8034398034398 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.3980343980344; hits/misses (PBA)= 4.558968058968059/5.585995085995086; rounds (PBA)=5.121621621621622;} knight #12: {team=any ; avg hp=-6.88943488943489 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.68181818181818; hits/misses (PBA)= 3.4336609336609336/2.880835380835381; rounds (PBA)=3.157248157248157;} vrock #6: {team=chaotic evil ; avg hp=62.65356265356265 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.39066339066339; hits/misses (PBA)= 4.422604422604422/5.466830466830467; rounds (PBA)=4.9705159705159705;} vrock #14: {team=chaotic evil ; avg hp=67.14250614250614 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.35749385749386; hits/misses (PBA)= 4.549140049140049/5.703931203931204; rounds (PBA)=5.164619164619165;} vrock #5: {team=chaotic evil ; avg hp=67.41891891891892 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.40417690417691; hits/misses (PBA)= 4.582309582309582/5.598280098280099; rounds (PBA)=5.122850122850123;} knight #17: {team=any ; avg hp=-7.0503685503685505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.97174447174447; hits/misses (PBA)= 3.552825552825553/2.972972972972973; rounds (PBA)=3.262899262899263;} vrock #8: {team=chaotic evil ; avg hp=66.07862407862407 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.83292383292383; hits/misses (PBA)= 4.695331695331696/5.468058968058968; rounds (PBA)=5.124078624078624;} knight: {team=any ; avg hp=-6.882063882063882 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.97174447174447; hits/misses (PBA)= 3.5884520884520885/3.033169533169533; rounds (PBA)=3.310810810810811;} knight #15: {team=any ; avg hp=-6.745700245700245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.847665847665844; hits/misses (PBA)= 3.56019656019656/2.923832923832924; rounds (PBA)=3.242014742014742;} knight #13: {team=any ; avg hp=-7.173218673218673 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.945945945945944; hits/misses (PBA)= 3.541769041769042/2.9004914004914006; rounds (PBA)=3.2211302211302213;} knight #7: {team=any ; avg hp=-7.101965601965602 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.74938574938575; hits/misses (PBA)= 3.673218673218673/2.891891891891892; rounds (PBA)=3.2825552825552826;} vrock #12: {team=chaotic evil ; avg hp=67.5995085995086 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.80835380835381; hits/misses (PBA)= 4.622850122850123/5.601965601965602; rounds (PBA)=5.157248157248158;} vrock #20: {team=chaotic evil ; avg hp=67.15110565110565 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.27272727272727; hits/misses (PBA)= 4.616707616707616/5.525798525798526; rounds (PBA)=5.1093366093366095;} knight #2: {team=any ; avg hp=-6.9287469287469285 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.09090909090909; hits/misses (PBA)= 3.518427518427518/2.9262899262899262; rounds (PBA)=3.2223587223587224;} vrock #13: {team=chaotic evil ; avg hp=64.28992628992629 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.937346437346434; hits/misses (PBA)= 4.49017199017199/5.4705159705159705; rounds (PBA)=5.024570024570025;} knight #20: {team=any ; avg hp=-7.136363636363637 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.802211302211305; hits/misses (PBA)= 3.578624078624079/2.871007371007371; rounds (PBA)=3.2248157248157248;} vrock #2: {team=chaotic evil ; avg hp=63.81695331695332 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.02948402948403; hits/misses (PBA)= 4.42997542997543/5.606879606879607; rounds (PBA)=5.066339066339066;} knight #5: {team=any ; avg hp=-7.045454545454546 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.52088452088452; hits/misses (PBA)= 3.4336609336609336/2.829238329238329; rounds (PBA)=3.1314496314496316;} vrock: {team=chaotic evil ; avg hp=64.6965601965602 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.77764127764128; hits/misses (PBA)= 4.42014742014742/5.590909090909091; rounds (PBA)=5.035626535626536;} knight #10: {team=any ; avg hp=-6.842751842751842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.38206388206388; hits/misses (PBA)= 3.5773955773955772/2.8746928746928746; rounds (PBA)=3.226044226044226;} vrock #16: {team=chaotic evil ; avg hp=62.97420147420147 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.23218673218673; hits/misses (PBA)= 4.418918918918919/5.405405405405405; rounds (PBA)=4.9496314496314495;} vrock #17: {team=chaotic evil ; avg hp=66.80589680589681 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.076167076167074; hits/misses (PBA)= 4.448402948402949/5.652334152334152; rounds (PBA)=5.07985257985258;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2424.04; crudely normalised: 0% > any = expected rounds to survive: 1368.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2408; Sum of rounds: 20072; chaotic evil : 0.47 ± 0.01; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 2342; perfect battles: 0; close-call battles: 2341; > Team any = winning battles: 66; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=-6.654900332225914 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.933970099667775; hits/misses (PBA)= 5.3147840531561465/3.0299003322259135; rounds (PBA)=4.32890365448505;} lamia #5: {team=chaotic evil ; avg hp=8.21345514950166 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.541112956810633; hits/misses (PBA)= 2.4277408637873754/4.785714285714286; rounds (PBA)=3.6266611295681064;} knight #9: {team=any ; avg hp=-6.571843853820598 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.21470099667774; hits/misses (PBA)= 5.325996677740863/3.124169435215947; rounds (PBA)=4.384551495016611;} knight #5: {team=any ; avg hp=-6.466777408637873 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.646594684385384; hits/misses (PBA)= 5.289036544850498/3.1528239202657806; rounds (PBA)=4.3816445182724255;} knight #3: {team=any ; avg hp=-6.533637873754153 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.695598006644516; hits/misses (PBA)= 5.3675249169435215/3.1798172757475083; rounds (PBA)=4.425249169435216;} knight: {team=any ; avg hp=-6.697259136212624 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.92358803986711; hits/misses (PBA)= 5.394518272425249/3.115863787375415; rounds (PBA)=4.3965946843853825;} lamia #6: {team=chaotic evil ; avg hp=7.32765780730897 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.231312292358805; hits/misses (PBA)= 2.350083056478405/4.788621262458472; rounds (PBA)=3.5938538205980066;} knight #7: {team=any ; avg hp=-6.683970099667774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.0514950166113; hits/misses (PBA)= 5.327242524916944/3.213870431893688; rounds (PBA)=4.407392026578073;} knight #2: {team=any ; avg hp=-6.362541528239203 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.681478405315616; hits/misses (PBA)= 5.4476744186046515/3.1254152823920265; rounds (PBA)=4.439368770764119;} lamia: {team=chaotic evil ; avg hp=7.775747508305648 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.59094684385382; hits/misses (PBA)= 2.3783222591362128/4.774086378737541; rounds (PBA)=3.5992524916943522;} marilith: {team=chaotic evil ; avg hp=160.7466777408638 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.4892026578073; hits/misses (PBA)= 31.09468438538206/23.681478405315616; rounds (PBA)=8.259966777408637;} lamia #3: {team=chaotic evil ; avg hp=6.719269102990033 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.196013289036546; hits/misses (PBA)= 2.372093023255814/4.651578073089701; rounds (PBA)=3.534468438538206;} knight #4: {team=any ; avg hp=-6.358803986710964 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.50913621262458; hits/misses (PBA)= 5.354651162790698/3.058139534883721; rounds (PBA)=4.360880398671096;} lamia #2: {team=chaotic evil ; avg hp=7.166112956810632 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.01328903654485; hits/misses (PBA)= 2.333887043189369/4.78156146179402; rounds (PBA)=3.57765780730897;} knight #10: {team=any ; avg hp=-6.792358803986711 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.218023255813954; hits/misses (PBA)= 5.414036544850498/3.1083887043189367; rounds (PBA)=4.401578073089701;} knight #6: {team=any ; avg hp=-6.526162790697675 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.98172757475083; hits/misses (PBA)= 5.31312292358804/3.1993355481727574; rounds (PBA)=4.396179401993355;} lamia #4: {team=chaotic evil ; avg hp=8.294435215946844 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.664451827242527; hits/misses (PBA)= 2.446843853820598/4.836794019933555; rounds (PBA)=3.6627906976744184;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2424.04; crudely normalised: 0% > any = expected rounds to survive: 1368.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2376; Sum of rounds: 19873; chaotic evil : 0.46 ± 0.01; any : 0.02 ± 0.0; > Team chaotic evil = winning battles: 2293; perfect battles: 0; close-call battles: 2293; > Team any = winning battles: 83; perfect battles: 0; close-call battles: 83; ------------------------------------------------- Combattants ------------------------------------------------ knight #10: {team=any ; avg hp=-6.635942760942761 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.65698653198653; hits/misses (PBA)= 5.349747474747475/3.029882154882155; rounds (PBA)=4.357744107744108;} knight #4: {team=any ; avg hp=-6.505892255892256 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.843434343434346; hits/misses (PBA)= 5.393518518518518/3.1797138047138045; rounds (PBA)=4.444023569023569;} knight #5: {team=any ; avg hp=-6.606902356902357 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.48148148148148; hits/misses (PBA)= 5.335016835016835/3.1683501683501682; rounds (PBA)=4.388888888888889;} knight: {team=any ; avg hp=-6.616161616161616 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.23526936026936; hits/misses (PBA)= 5.4267676767676765/3.2146464646464645; rounds (PBA)=4.451599326599327;} knight #8: {team=any ; avg hp=-6.632154882154882 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.273569023569024; hits/misses (PBA)= 5.321548821548822/3.0993265993265995; rounds (PBA)=4.366582491582491;} marilith: {team=chaotic evil ; avg hp=158.39099326599327 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 437.4301346801347; hits/misses (PBA)= 31.252525252525253/23.655723905723907; rounds (PBA)=8.282828282828282;} knight #9: {team=any ; avg hp=-6.578703703703703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.832491582491585; hits/misses (PBA)= 5.282828282828283/3.156144781144781; rounds (PBA)=4.382575757575758;} knight #6: {team=any ; avg hp=-6.234427609427609 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.071969696969695; hits/misses (PBA)= 5.494528619528619/3.221801346801347; rounds (PBA)=4.496212121212121;} knight #3: {team=any ; avg hp=-6.654461279461279 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.11574074074074; hits/misses (PBA)= 5.422979797979798/3.1696127946127945; rounds (PBA)=4.443181818181818;} lamia #2: {team=chaotic evil ; avg hp=7.432239057239057 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.13804713804714; hits/misses (PBA)= 2.3745791245791246/4.707070707070707; rounds (PBA)=3.5614478114478114;} knight #7: {team=any ; avg hp=-6.635942760942761 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.582070707070706; hits/misses (PBA)= 5.462121212121212/3.1515151515151514; rounds (PBA)=4.452861952861953;} lamia #6: {team=chaotic evil ; avg hp=7.4162457912457915 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.435185185185187; hits/misses (PBA)= 2.352272727272727/4.795454545454546; rounds (PBA)=3.5972222222222223;} lamia #5: {team=chaotic evil ; avg hp=6.4423400673400675 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.090488215488215; hits/misses (PBA)= 2.380050505050505/4.732323232323233; rounds (PBA)=3.5787037037037037;} lamia #3: {team=chaotic evil ; avg hp=7.1856060606060606 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.82996632996633; hits/misses (PBA)= 2.3594276094276094/4.683501683501683; rounds (PBA)=3.544191919191919;} knight #2: {team=any ; avg hp=-6.242003367003367 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.95328282828283; hits/misses (PBA)= 5.391835016835016/3.223905723905724; rounds (PBA)=4.459595959595959;} lamia #4: {team=chaotic evil ; avg hp=7.497895622895623 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.492424242424242; hits/misses (PBA)= 2.3602693602693603/4.773148148148148; rounds (PBA)=3.5875420875420874;} lamia: {team=chaotic evil ; avg hp=7.592592592592593 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.926346801346803; hits/misses (PBA)= 2.2882996632996635/4.691077441077441; rounds (PBA)=3.513888888888889;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2079.0; crudely normalised: 0% > any = expected rounds to survive: 3850.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15187; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3646; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.22395520895821 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.340531893621275; hits/misses (PBA)= 1.7824435112977404/2.648270345930814; rounds (PBA)=2.495500899820036;} knight #4: {team=any ; avg hp=41.85082983403319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.518096380723854; hits/misses (PBA)= 1.7970405918816237/2.661867626474705; rounds (PBA)=2.5122975404919017;} knight #7: {team=any ; avg hp=42.153169366126775 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.532293541291743; hits/misses (PBA)= 1.7980403919216157/2.688262347530494; rounds (PBA)=2.511497700459908;} knight #2: {team=any ; avg hp=42.034593081383726 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13597280543891; hits/misses (PBA)= 1.765246950609878/2.668266346730654; rounds (PBA)=2.4961007798440313;} knight #10: {team=any ; avg hp=42.20755848830234 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.296940611877623; hits/misses (PBA)= 1.7760447910417916/2.68626274745051; rounds (PBA)=2.5112977404519095;} knight #9: {team=any ; avg hp=42.24695060987803 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.474305138972205; hits/misses (PBA)= 1.7830433913217356/2.683263347330534; rounds (PBA)=2.4997000599880024;} knight #6: {team=any ; avg hp=42.34013197360528 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.32033593281344; hits/misses (PBA)= 1.7794441111777644/2.674265146970606; rounds (PBA)=2.493501299740052;} knight #3: {team=any ; avg hp=42.32453509298141 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.465906818636274; hits/misses (PBA)= 1.7824435112977404/2.705858828234353; rounds (PBA)=2.511497700459908;} knight #5: {team=any ; avg hp=42.43511297740452 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.51109778044391; hits/misses (PBA)= 1.7934413117376524/2.644271145770846; rounds (PBA)=2.5046990601879626;} knight #8: {team=any ; avg hp=42.011197760447914 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.94341131773645; hits/misses (PBA)= 1.8166366726654668/2.6694661067786445; rounds (PBA)=2.52249550089982;} marilith: {team=chaotic evil ; avg hp=-5.538892221555689 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.17196560687863; hits/misses (PBA)= 7.159168166366727/9.034193161367726; rounds (PBA)=2.3133373325334934;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1278.25; crudely normalised: 0% > any = expected rounds to survive: 911.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 266; Sum of rounds: 2170; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 265; perfect battles: 0; close-call battles: 265; ------------------------------------------------- Combattants ------------------------------------------------ dretch #33: {team=chaotic evil ; avg hp=-4.81203007518797 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.199248120300752; hits/misses (PBA)= 0.462406015037594/1.3796992481203008; rounds (PBA)=0.9398496240601504;} dretch #6: {team=chaotic evil ; avg hp=-4.943609022556391 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2330827067669174; hits/misses (PBA)= 0.4323308270676692/1.394736842105263; rounds (PBA)=0.9285714285714286;} knight #39: {team=any ; avg hp=23.593984962406015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.755639097744364; hits/misses (PBA)= 5.462406015037594/5.097744360902255; rounds (PBA)=5.293233082706767;} knight #9: {team=any ; avg hp=23.639097744360903 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.81578947368421; hits/misses (PBA)= 5.695488721804511/5.048872180451128; rounds (PBA)=5.390977443609023;} dretch #9: {team=chaotic evil ; avg hp=-4.845864661654136 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.424812030075188/1.387218045112782; rounds (PBA)=0.9135338345864662;} knight #10: {team=any ; avg hp=22.026315789473685 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.94736842105263; hits/misses (PBA)= 5.680451127819549/4.890977443609023; rounds (PBA)=5.2894736842105265;} dretch #11: {team=chaotic evil ; avg hp=-4.845864661654136 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.255639097744361; hits/misses (PBA)= 0.41353383458646614/1.4360902255639099; rounds (PBA)=0.943609022556391;} dretch #2: {team=chaotic evil ; avg hp=-4.830827067669173 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2030075187969924; hits/misses (PBA)= 0.4473684210526316/1.3195488721804511; rounds (PBA)=0.8909774436090225;} knight #37: {team=any ; avg hp=23.150375939849624 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.63533834586466; hits/misses (PBA)= 5.7781954887218046/5.2218045112781954; rounds (PBA)=5.515037593984962;} dretch #28: {team=chaotic evil ; avg hp=-4.93984962406015 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2781954887218046; hits/misses (PBA)= 0.4849624060150376/1.3721804511278195; rounds (PBA)=0.9323308270676691;} dretch #17: {team=chaotic evil ; avg hp=-5.045112781954887 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.18796992481203; hits/misses (PBA)= 0.424812030075188/1.3571428571428572; rounds (PBA)=0.8984962406015038;} dretch #10: {team=chaotic evil ; avg hp=-4.635338345864661 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7781954887218046; hits/misses (PBA)= 0.5338345864661654/1.3082706766917294; rounds (PBA)=0.9323308270676691;} knight #35: {team=any ; avg hp=21.097744360902254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.49248120300752; hits/misses (PBA)= 5.518796992481203/4.7631578947368425; rounds (PBA)=5.172932330827067;} knight #13: {team=any ; avg hp=24.296992481203006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.94736842105263; hits/misses (PBA)= 5.421052631578948/5.2819548872180455; rounds (PBA)=5.368421052631579;} knight #12: {team=any ; avg hp=26.703007518796994 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.36466165413533; hits/misses (PBA)= 6.033834586466165/5.338345864661654; rounds (PBA)=5.703007518796992;} knight #11: {team=any ; avg hp=23.597744360902254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.18796992481203; hits/misses (PBA)= 5.868421052631579/4.894736842105263; rounds (PBA)=5.402255639097745;} knight #25: {team=any ; avg hp=21.36466165413534 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.27067669172932; hits/misses (PBA)= 5.518796992481203/4.81203007518797; rounds (PBA)=5.176691729323308;} knight #28: {team=any ; avg hp=19.665413533834588 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.69172932330827; hits/misses (PBA)= 5.424812030075188/4.954887218045113; rounds (PBA)=5.203007518796992;} knight #17: {team=any ; avg hp=26.706766917293233 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.88345864661654; hits/misses (PBA)= 5.860902255639098/5.327067669172933; rounds (PBA)=5.609022556390977;} dretch #37: {team=chaotic evil ; avg hp=-4.7631578947368425 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3233082706766917; hits/misses (PBA)= 0.4774436090225564/1.3421052631578947; rounds (PBA)=0.9285714285714286;} dretch #24: {team=chaotic evil ; avg hp=-5.379699248120301 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.44360902255639095/1.3383458646616542; rounds (PBA)=0.9135338345864662;} knight #27: {team=any ; avg hp=24.18796992481203 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.357142857142854; hits/misses (PBA)= 5.676691729323308/5.003759398496241; rounds (PBA)=5.364661654135339;} lamia #3: {team=chaotic evil ; avg hp=-4.7481203007518795 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.928571428571427; hits/misses (PBA)= 1.894736842105263/2.7293233082706765; rounds (PBA)=2.31203007518797;} dretch #26: {team=chaotic evil ; avg hp=-5.387218045112782 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0037593984962405; hits/misses (PBA)= 0.39097744360902253/1.4285714285714286; rounds (PBA)=0.9210526315789473;} balor: {team=chaotic evil ; avg hp=-5.398496240601504 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.2781954887218; hits/misses (PBA)= 11.81203007518797/2.1503759398496243; rounds (PBA)=6.981203007518797;} balor #2: {team=chaotic evil ; avg hp=-5.7180451127819545 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.5187969924812; hits/misses (PBA)= 11.81203007518797/2.1503759398496243; rounds (PBA)=6.981203007518797;} dretch #8: {team=chaotic evil ; avg hp=-4.409774436090226 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1578947368421053; hits/misses (PBA)= 0.41729323308270677/1.387218045112782; rounds (PBA)=0.9360902255639098;} dretch #4: {team=chaotic evil ; avg hp=-4.616541353383458 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7669172932330828; hits/misses (PBA)= 0.34962406015037595/1.462406015037594; rounds (PBA)=0.9285714285714286;} knight #22: {team=any ; avg hp=26.05639097744361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.71052631578948; hits/misses (PBA)= 5.954887218045113/5.379699248120301; rounds (PBA)=5.680451127819549;} knight #8: {team=any ; avg hp=22.334586466165412 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.597744360902254; hits/misses (PBA)= 5.530075187969925/4.857142857142857; rounds (PBA)=5.195488721804511;} knight #31: {team=any ; avg hp=21.75563909774436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.58646616541353; hits/misses (PBA)= 5.639097744360902/4.7406015037593985; rounds (PBA)=5.1992481203007515;} dretch #40: {team=chaotic evil ; avg hp=-4.815789473684211 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5037593984962405; hits/misses (PBA)= 0.4699248120300752/1.4022556390977443; rounds (PBA)=0.9511278195488722;} knight #34: {team=any ; avg hp=22.537593984962406 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.12406015037594; hits/misses (PBA)= 5.7706766917293235/4.887218045112782; rounds (PBA)=5.345864661654136;} dretch: {team=chaotic evil ; avg hp=-5.030075187969925 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0150375939849625; hits/misses (PBA)= 0.40225563909774437/1.4248120300751879; rounds (PBA)=0.9210526315789473;} dretch #15: {team=chaotic evil ; avg hp=-5.086466165413534 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.093984962406015; hits/misses (PBA)= 0.42105263157894735/1.406015037593985; rounds (PBA)=0.9398496240601504;} lamia #5: {team=chaotic evil ; avg hp=-5.015037593984962 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.462406015037594; hits/misses (PBA)= 1.9172932330827068/2.699248120300752; rounds (PBA)=2.308270676691729;} dretch #13: {team=chaotic evil ; avg hp=-4.541353383458647 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5526315789473686; hits/misses (PBA)= 0.4924812030075188/1.3345864661654134; rounds (PBA)=0.9360902255639098;} marilith: {team=chaotic evil ; avg hp=-5.041353383458647 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.06766917293234; hits/misses (PBA)= 16.98872180451128/11.300751879699249; rounds (PBA)=4.041353383458647;} knight #2: {team=any ; avg hp=24.214285714285715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.278195488721806; hits/misses (PBA)= 5.80827067669173/5.086466165413534; rounds (PBA)=5.466165413533835;} knight #36: {team=any ; avg hp=26.225563909774436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.56390977443608; hits/misses (PBA)= 5.981203007518797/5.379699248120301; rounds (PBA)=5.6992481203007515;} dretch #23: {team=chaotic evil ; avg hp=-4.642857142857143 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.4548872180451128/1.3045112781954886; rounds (PBA)=0.8947368421052632;} knight #30: {team=any ; avg hp=21.75187969924812 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.52255639097744; hits/misses (PBA)= 5.413533834586466/4.87593984962406; rounds (PBA)=5.157894736842105;} dretch #22: {team=chaotic evil ; avg hp=-4.890977443609023 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5037593984962405; hits/misses (PBA)= 0.462406015037594/1.3421052631578947; rounds (PBA)=0.9172932330827067;} knight #40: {team=any ; avg hp=26.296992481203006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.2593984962406; hits/misses (PBA)= 5.793233082706767/5.353383458646617; rounds (PBA)=5.586466165413534;} dretch #30: {team=chaotic evil ; avg hp=-5.161654135338346 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5225563909774436; hits/misses (PBA)= 0.48120300751879697/1.368421052631579; rounds (PBA)=0.9398496240601504;} archmage: {team=any ; avg hp=98.62781954887218 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.94736842105263; hits/misses (PBA)= 4.165413533834586/3.6503759398496243; rounds (PBA)=7.838345864661654;} dretch #12: {team=chaotic evil ; avg hp=-4.586466165413534 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210526315789474; hits/misses (PBA)= 0.4473684210526316/1.3796992481203008; rounds (PBA)=0.9323308270676691;} dretch #16: {team=chaotic evil ; avg hp=-4.56015037593985 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2669172932330826; hits/misses (PBA)= 0.4398496240601504/1.349624060150376; rounds (PBA)=0.9210526315789473;} knight #5: {team=any ; avg hp=22.484962406015036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.53383458646616; hits/misses (PBA)= 5.654135338345864/4.7406015037593985; rounds (PBA)=5.2180451127819545;} dretch #18: {team=chaotic evil ; avg hp=-4.552631578947368 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.274436090225564; hits/misses (PBA)= 0.4774436090225564/1.2969924812030076; rounds (PBA)=0.924812030075188;} knight #38: {team=any ; avg hp=23.763157894736842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.0187969924812; hits/misses (PBA)= 5.7481203007518795/5.090225563909774; rounds (PBA)=5.43609022556391;} dretch #29: {team=chaotic evil ; avg hp=-5.225563909774436 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2481203007518795; hits/misses (PBA)= 0.424812030075188/1.3721804511278195; rounds (PBA)=0.9060150375939849;} dretch #36: {team=chaotic evil ; avg hp=-4.93984962406015 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9172932330827068; hits/misses (PBA)= 0.40601503759398494/1.3984962406015038; rounds (PBA)=0.9135338345864662;} knight #23: {team=any ; avg hp=23.725563909774436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.409774436090224; hits/misses (PBA)= 5.654135338345864/5.203007518796992; rounds (PBA)=5.458646616541353;} knight #14: {team=any ; avg hp=23.42105263157895 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.6015037593985; hits/misses (PBA)= 5.68796992481203/4.868421052631579; rounds (PBA)=5.3007518796992485;} knight #24: {team=any ; avg hp=21.872180451127818 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.338345864661655; hits/misses (PBA)= 5.503759398496241/4.93609022556391; rounds (PBA)=5.2406015037593985;} knight #32: {team=any ; avg hp=21.383458646616543 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.8984962406015; hits/misses (PBA)= 5.7293233082706765/4.943609022556391; rounds (PBA)=5.360902255639098;} knight #21: {team=any ; avg hp=26.721804511278197 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.7406015037594; hits/misses (PBA)= 5.586466165413534/5.432330827067669; rounds (PBA)=5.537593984962406;} knight #26: {team=any ; avg hp=26.330827067669173 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.43609022556391; hits/misses (PBA)= 5.830827067669173/5.2593984962406015; rounds (PBA)=5.567669172932331;} dretch #5: {team=chaotic evil ; avg hp=-4.135338345864661 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2781954887218046; hits/misses (PBA)= 0.4699248120300752/1.3646616541353382; rounds (PBA)=0.9323308270676691;} knight #18: {team=any ; avg hp=24.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.82706766917293; hits/misses (PBA)= 5.567669172932331/5.12781954887218; rounds (PBA)=5.37218045112782;} knight #15: {team=any ; avg hp=25.05263157894737 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.78195488721804; hits/misses (PBA)= 5.654135338345864/5.2706766917293235; rounds (PBA)=5.473684210526316;} dretch #34: {team=chaotic evil ; avg hp=-4.857142857142857 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9248120300751879; hits/misses (PBA)= 0.39097744360902253/1.3609022556390977; rounds (PBA)=0.9060150375939849;} lamia #2: {team=chaotic evil ; avg hp=-4.981203007518797 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74812030075188; hits/misses (PBA)= 1.7857142857142858/2.8909774436090228; rounds (PBA)=2.338345864661654;} lamia #6: {team=chaotic evil ; avg hp=-5.2368421052631575 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.654135338345863; hits/misses (PBA)= 1.7218045112781954/2.8496240601503757; rounds (PBA)=2.2857142857142856;} dretch #14: {team=chaotic evil ; avg hp=-4.838345864661654 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.5112781954887218/1.3082706766917294; rounds (PBA)=0.9285714285714286;} knight #20: {team=any ; avg hp=23.349624060150376 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.484962406015036; hits/misses (PBA)= 5.672932330827067/5.093984962406015; rounds (PBA)=5.413533834586466;} dretch #20: {team=chaotic evil ; avg hp=-4.951127819548872 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4511278195488724; hits/misses (PBA)= 0.5075187969924813/1.2669172932330828; rounds (PBA)=0.9022556390977443;} knight #7: {team=any ; avg hp=22.451127819548873 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.8984962406015; hits/misses (PBA)= 5.80827067669173/4.887218045112782; rounds (PBA)=5.37218045112782;} dretch #19: {team=chaotic evil ; avg hp=-4.454887218045113 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2481203007518795; hits/misses (PBA)= 0.462406015037594/1.3646616541353382; rounds (PBA)=0.9323308270676691;} knight: {team=any ; avg hp=23.834586466165412 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.755639097744364; hits/misses (PBA)= 5.695488721804511/5.2518796992481205; rounds (PBA)=5.488721804511278;} dretch #7: {team=chaotic evil ; avg hp=-4.842105263157895 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.319548872180451; hits/misses (PBA)= 0.48120300751879697/1.3233082706766917; rounds (PBA)=0.9135338345864662;} knight #19: {team=any ; avg hp=25.139097744360903 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.714285714285715; hits/misses (PBA)= 5.6992481203007515/5.112781954887218; rounds (PBA)=5.421052631578948;} knight #3: {team=any ; avg hp=24.537593984962406 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.015037593984964; hits/misses (PBA)= 5.661654135338346/5.139097744360902; rounds (PBA)=5.428571428571429;} dretch #3: {team=chaotic evil ; avg hp=-5.142857142857143 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5676691729323307; hits/misses (PBA)= 0.4849624060150376/1.3721804511278195; rounds (PBA)=0.9473684210526315;} knight #33: {team=any ; avg hp=22.18796992481203 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.38721804511278; hits/misses (PBA)= 5.443609022556391/5.12781954887218; rounds (PBA)=5.304511278195489;} dretch #21: {team=chaotic evil ; avg hp=-4.913533834586466 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.887218045112782; hits/misses (PBA)= 0.37969924812030076/1.4022556390977443; rounds (PBA)=0.9097744360902256;} dretch #27: {team=chaotic evil ; avg hp=-5.146616541353383 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.007518796992481; hits/misses (PBA)= 0.40977443609022557/1.4022556390977443; rounds (PBA)=0.9285714285714286;} knight #16: {team=any ; avg hp=22.37593984962406 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.9812030075188; hits/misses (PBA)= 5.68796992481203/4.894736842105263; rounds (PBA)=5.30827067669173;} dretch #39: {team=chaotic evil ; avg hp=-4.680451127819549 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.56390977443609; hits/misses (PBA)= 0.5/1.3120300751879699; rounds (PBA)=0.9285714285714286;} knight #6: {team=any ; avg hp=25.289473684210527 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.0; hits/misses (PBA)= 5.635338345864661/5.409774436090226; rounds (PBA)=5.545112781954887;} dretch #32: {team=chaotic evil ; avg hp=-4.7105263157894735 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.236842105263158; hits/misses (PBA)= 0.45112781954887216/1.2706766917293233; rounds (PBA)=0.8759398496240601;} lamia: {team=chaotic evil ; avg hp=-4.943609022556391 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.545112781954888; hits/misses (PBA)= 1.781954887218045/2.781954887218045; rounds (PBA)=2.281954887218045;} marilith #2: {team=chaotic evil ; avg hp=-5.684210526315789 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.49248120300751; hits/misses (PBA)= 16.992481203007518/11.770676691729323; rounds (PBA)=4.109022556390977;} dretch #35: {team=chaotic evil ; avg hp=-4.857142857142857 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.199248120300752; hits/misses (PBA)= 0.44360902255639095/1.3383458646616542; rounds (PBA)=0.9097744360902256;} dretch #25: {team=chaotic evil ; avg hp=-4.533834586466165 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6203007518796992; hits/misses (PBA)= 0.5075187969924813/1.3721804511278195; rounds (PBA)=0.9548872180451128;} knight #4: {team=any ; avg hp=23.048872180451127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.84586466165413; hits/misses (PBA)= 5.93609022556391/5.12781954887218; rounds (PBA)=5.56015037593985;} knight #29: {team=any ; avg hp=24.981203007518797 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.556390977443606; hits/misses (PBA)= 5.642857142857143/5.496240601503759; rounds (PBA)=5.582706766917293;} dretch #38: {team=chaotic evil ; avg hp=-4.81203007518797 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.199248120300752; hits/misses (PBA)= 0.462406015037594/1.3345864661654134; rounds (PBA)=0.9172932330827067;} dretch #31: {team=chaotic evil ; avg hp=-4.796992481203008 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.48120300751879697/1.3233082706766917; rounds (PBA)=0.9135338345864662;} lamia #4: {team=chaotic evil ; avg hp=-5.7518796992481205 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.383458646616543; hits/misses (PBA)= 1.887218045112782/2.781954887218045; rounds (PBA)=2.3345864661654137;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1159.05; crudely normalised: 0% > any = expected rounds to survive: 928.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 317; Sum of rounds: 1993; chaotic evil : 0.0 ± 0.0; any : 0.06 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 317; perfect battles: 0; close-call battles: 317; ------------------------------------------------- Combattants ------------------------------------------------ dretch #29: {team=chaotic evil ; avg hp=-4.870662460567823 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8958990536277602; hits/misses (PBA)= 0.39747634069400634/1.4511041009463723; rounds (PBA)=0.9305993690851735;} knight #19: {team=any ; avg hp=31.78864353312303 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.82334384858044; hits/misses (PBA)= 5.078864353312303/4.031545741324921; rounds (PBA)=4.577287066246057;} balor: {team=chaotic evil ; avg hp=-5.753943217665615 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.6372239747634; hits/misses (PBA)= 9.760252365930599/1.8485804416403786; rounds (PBA)=5.804416403785489;} knight #10: {team=any ; avg hp=27.104100946372238 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.5615141955836; hits/misses (PBA)= 5.082018927444795/3.7350157728706623; rounds (PBA)=4.422712933753943;} knight #30: {team=any ; avg hp=29.621451104100945 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.38485804416404; hits/misses (PBA)= 5.003154574132492/4.003154574132492; rounds (PBA)=4.526813880126183;} dretch #5: {team=chaotic evil ; avg hp=-4.851735015772871 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.192429022082019; hits/misses (PBA)= 0.42586750788643535/1.3785488958990537; rounds (PBA)=0.9148264984227129;} knight #12: {team=any ; avg hp=28.49211356466877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.25236593059937; hits/misses (PBA)= 4.955835962145111/3.921135646687697; rounds (PBA)=4.460567823343848;} dretch #13: {team=chaotic evil ; avg hp=-4.955835962145111 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0441640378548898; hits/misses (PBA)= 0.41324921135646686/1.4416403785488958; rounds (PBA)=0.9400630914826499;} knight #23: {team=any ; avg hp=31.413249211356465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.662460567823345; hits/misses (PBA)= 5.113564668769716/4.145110410094637; rounds (PBA)=4.649842271293376;} dretch #24: {team=chaotic evil ; avg hp=-4.832807570977918 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.501577287066246; hits/misses (PBA)= 0.45741324921135645/1.4353312302839116; rounds (PBA)=0.9589905362776026;} dretch #31: {team=chaotic evil ; avg hp=-4.6719242902208205 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4574132492113563; hits/misses (PBA)= 0.4921135646687697/1.3501577287066246; rounds (PBA)=0.9305993690851735;} knight #8: {team=any ; avg hp=33.08201892744479 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.99053627760252; hits/misses (PBA)= 5.186119873817034/4.1892744479495265; rounds (PBA)=4.700315457413249;} knight #5: {team=any ; avg hp=30.52365930599369 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.041009463722396; hits/misses (PBA)= 5.167192429022082/3.9053627760252367; rounds (PBA)=4.555205047318612;} knight #22: {team=any ; avg hp=31.668769716088327 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.97476340694006; hits/misses (PBA)= 5.151419558359621/4.135646687697161; rounds (PBA)=4.652996845425868;} knight #13: {team=any ; avg hp=32.17665615141956 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.97160883280757; hits/misses (PBA)= 5.0883280757097795/4.353312302839116; rounds (PBA)=4.7413249211356465;} dretch #6: {team=chaotic evil ; avg hp=-4.823343848580442 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.359621451104101; hits/misses (PBA)= 0.4605678233438486/1.3312302839116719; rounds (PBA)=0.9211356466876972;} knight #26: {team=any ; avg hp=29.65615141955836 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.40378548895899; hits/misses (PBA)= 4.899053627760252/4.028391167192429; rounds (PBA)=4.4984227129337535;} knight #33: {team=any ; avg hp=27.79495268138801 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.84858044164038; hits/misses (PBA)= 5.126182965299685/3.7003154574132493; rounds (PBA)=4.425867507886435;} knight #17: {team=any ; avg hp=31.690851735015773 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.14195583596214; hits/misses (PBA)= 5.3249211356466875/4.006309148264984; rounds (PBA)=4.668769716088328;} dretch #14: {team=chaotic evil ; avg hp=-4.722397476340694 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2460567823343847; hits/misses (PBA)= 0.4479495268138801/1.3501577287066246; rounds (PBA)=0.917981072555205;} knight #2: {team=any ; avg hp=30.561514195583594 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.95268138801262; hits/misses (PBA)= 5.063091482649842/3.911671924290221; rounds (PBA)=4.507886435331231;} dretch #30: {team=chaotic evil ; avg hp=-4.899053627760252 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3186119873817033; hits/misses (PBA)= 0.4416403785488959/1.3943217665615142; rounds (PBA)=0.9305993690851735;} dretch #2: {team=chaotic evil ; avg hp=-4.586750788643533 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3501577287066246; hits/misses (PBA)= 0.42586750788643535/1.391167192429022; rounds (PBA)=0.9337539432176656;} lamia #4: {team=chaotic evil ; avg hp=-5.365930599369086 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.394321766561514; hits/misses (PBA)= 1.7823343848580442/2.7034700315457414; rounds (PBA)=2.2429022082018926;} dretch #38: {team=chaotic evil ; avg hp=-4.905362776025236 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4574132492113563; hits/misses (PBA)= 0.4479495268138801/1.4069400630914826; rounds (PBA)=0.9337539432176656;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.41955835962145; hits/misses (PBA)= 3.5078864353312302/2.2965299684542586; rounds (PBA)=5.817034700315458;} knight #25: {team=any ; avg hp=28.77287066246057 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.90851735015773; hits/misses (PBA)= 4.9116719242902205/3.719242902208202; rounds (PBA)=4.340694006309148;} marilith #2: {team=chaotic evil ; avg hp=-5.435331230283912 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.20820189274448; hits/misses (PBA)= 16.50473186119874/11.274447949526813; rounds (PBA)=3.968454258675079;} knight #6: {team=any ; avg hp=29.965299684542586 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.55205047318612; hits/misses (PBA)= 5.078864353312303/3.908517350157729; rounds (PBA)=4.511041009463723;} dretch #8: {team=chaotic evil ; avg hp=-5.069400630914826 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.309148264984227; hits/misses (PBA)= 0.43217665615141954/1.4227129337539433; rounds (PBA)=0.9400630914826499;} dretch #16: {team=chaotic evil ; avg hp=-4.848580441640379 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0725552050473186; hits/misses (PBA)= 0.4195583596214511/1.3974763406940063; rounds (PBA)=0.9242902208201893;} dretch #10: {team=chaotic evil ; avg hp=-4.990536277602524 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145110410094637; hits/misses (PBA)= 0.45425867507886436/1.413249211356467; rounds (PBA)=0.9463722397476341;} knight #11: {team=any ; avg hp=28.324921135646687 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.68769716088328; hits/misses (PBA)= 4.977917981072555/3.921135646687697; rounds (PBA)=4.4637223974763405;} dretch #11: {team=chaotic evil ; avg hp=-5.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2839116719242902; hits/misses (PBA)= 0.45110410094637227/1.391167192429022; rounds (PBA)=0.9400630914826499;} knight #37: {team=any ; avg hp=32.14195583596214 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.2807570977918; hits/misses (PBA)= 5.309148264984227/4.031545741324921; rounds (PBA)=4.700315457413249;} lamia: {team=chaotic evil ; avg hp=-5.473186119873817 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83596214511041; hits/misses (PBA)= 1.83596214511041/2.7381703470031544; rounds (PBA)=2.2870662460567823;} knight #38: {team=any ; avg hp=32.57413249211356 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.722397476340696; hits/misses (PBA)= 5.375394321766562/4.145110410094637; rounds (PBA)=4.788643533123029;} knight #14: {team=any ; avg hp=28.61198738170347 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.40378548895899; hits/misses (PBA)= 5.022082018927445/3.8738170347003154; rounds (PBA)=4.457413249211356;} dretch #36: {team=chaotic evil ; avg hp=-5.063091482649842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.315457413249211; hits/misses (PBA)= 0.47634069400630913/1.3722397476340693; rounds (PBA)=0.9369085173501577;} dretch #25: {team=chaotic evil ; avg hp=-5.05993690851735 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.728706624605678; hits/misses (PBA)= 0.5299684542586751/1.2870662460567823; rounds (PBA)=0.9305993690851735;} dretch #19: {team=chaotic evil ; avg hp=-4.694006309148265 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.135646687697161; hits/misses (PBA)= 0.42586750788643535/1.3659305993690851; rounds (PBA)=0.9148264984227129;} knight #21: {team=any ; avg hp=34.48264984227129 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.24921135646688; hits/misses (PBA)= 5.309148264984227/4.205047318611987; rounds (PBA)=4.798107255520505;} knight #18: {team=any ; avg hp=27.80757097791798 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.51419558359621; hits/misses (PBA)= 5.0157728706624605/3.8738170347003154; rounds (PBA)=4.457413249211356;} dretch #35: {team=chaotic evil ; avg hp=-5.148264984227129 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.675078864353312; hits/misses (PBA)= 0.49842271293375395/1.3123028391167193; rounds (PBA)=0.9148264984227129;} dretch #3: {team=chaotic evil ; avg hp=-4.785488958990536 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.413249211356467; hits/misses (PBA)= 0.47003154574132494/1.3028391167192428; rounds (PBA)=0.9211356466876972;} knight #28: {team=any ; avg hp=30.905362776025235 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.996845425867505; hits/misses (PBA)= 5.012618296529968/4.107255520504732; rounds (PBA)=4.583596214511041;} knight #15: {team=any ; avg hp=28.7192429022082 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.17350157728707; hits/misses (PBA)= 5.05993690851735/4.028391167192429; rounds (PBA)=4.548895899053628;} lamia #2: {team=chaotic evil ; avg hp=-5.157728706624606 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.62776025236593; hits/misses (PBA)= 1.8801261829652998/2.6246056782334386; rounds (PBA)=2.2523659305993693;} dretch #32: {team=chaotic evil ; avg hp=-4.599369085173501 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.220820189274448; hits/misses (PBA)= 0.4353312302839117/1.3690851735015772; rounds (PBA)=0.9305993690851735;} knight #35: {team=any ; avg hp=31.79179810725552 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.451104100946374; hits/misses (PBA)= 5.138801261829653/4.0883280757097795; rounds (PBA)=4.624605678233438;} knight #34: {team=any ; avg hp=29.07570977917981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.488958990536275; hits/misses (PBA)= 5.205047318611987/3.829652996845426; rounds (PBA)=4.533123028391167;} dretch #17: {team=chaotic evil ; avg hp=-4.608832807570978 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3470031545741326; hits/misses (PBA)= 0.4668769716088328/1.2933753943217665; rounds (PBA)=0.9148264984227129;} knight #4: {team=any ; avg hp=32.49211356466877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.056782334384856; hits/misses (PBA)= 5.110410094637224/4.2239747634069404; rounds (PBA)=4.681388012618297;} dretch #40: {team=chaotic evil ; avg hp=-4.73186119873817 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2523659305993693; hits/misses (PBA)= 0.43217665615141954/1.3533123028391167; rounds (PBA)=0.9085173501577287;} dretch #9: {team=chaotic evil ; avg hp=-4.681388012618297 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1545741324921135; hits/misses (PBA)= 0.444794952681388/1.3470031545741326; rounds (PBA)=0.9274447949526814;} knight #20: {team=any ; avg hp=29.905362776025235 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.8391167192429; hits/misses (PBA)= 5.1545741324921135/3.779179810725552; rounds (PBA)=4.482649842271293;} dretch #26: {team=chaotic evil ; avg hp=-4.924290220820189 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4574132492113563; hits/misses (PBA)= 0.45110410094637227/1.416403785488959; rounds (PBA)=0.943217665615142;} knight #27: {team=any ; avg hp=31.031545741324923 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.5615141955836; hits/misses (PBA)= 5.353312302839116/3.8801261829652995; rounds (PBA)=4.630914826498422;} dretch: {team=chaotic evil ; avg hp=-4.5678233438485805 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.176656151419558; hits/misses (PBA)= 0.4384858044164038/1.3533123028391167; rounds (PBA)=0.9211356466876972;} dretch #33: {team=chaotic evil ; avg hp=-4.854889589905363 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.640378548895899; hits/misses (PBA)= 0.526813880126183/1.2839116719242902; rounds (PBA)=0.9274447949526814;} knight #9: {team=any ; avg hp=28.750788643533124 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.451104100946374; hits/misses (PBA)= 5.031545741324921/3.7854889589905363; rounds (PBA)=4.422712933753943;} dretch #18: {team=chaotic evil ; avg hp=-5.078864353312303 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9589905362776026; hits/misses (PBA)= 0.41009463722397477/1.4384858044164037; rounds (PBA)=0.9369085173501577;} knight #31: {team=any ; avg hp=32.02208201892744 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.246056782334385; hits/misses (PBA)= 5.1198738170347005/4.1545741324921135; rounds (PBA)=4.65615141955836;} knight #36: {team=any ; avg hp=31.769716088328074 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.13564668769716; hits/misses (PBA)= 5.236593059936909/4.056782334384858; rounds (PBA)=4.659305993690852;} knight #7: {team=any ; avg hp=32.49842271293375 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.198738170347006; hits/misses (PBA)= 5.132492113564669/4.025236593059937; rounds (PBA)=4.608832807570978;} knight #32: {team=any ; avg hp=32.82334384858044 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.65299684542587; hits/misses (PBA)= 5.110410094637224/4.186119873817034; rounds (PBA)=4.65615141955836;} dretch #39: {team=chaotic evil ; avg hp=-4.488958990536277 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.138801261829653; hits/misses (PBA)= 0.4479495268138801/1.362776025236593; rounds (PBA)=0.9242902208201893;} knight #24: {team=any ; avg hp=33.64984227129337 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.54574132492114; hits/misses (PBA)= 5.186119873817034/4.252365930599369; rounds (PBA)=4.750788643533123;} dretch #21: {team=chaotic evil ; avg hp=-4.851735015772871 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4290220820189274; hits/misses (PBA)= 0.4637223974763407/1.416403785488959; rounds (PBA)=0.9526813880126183;} dretch #28: {team=chaotic evil ; avg hp=-4.5362776025236595 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056782334384858; hits/misses (PBA)= 0.40063091482649843/1.4479495268138802; rounds (PBA)=0.9369085173501577;} dretch #37: {team=chaotic evil ; avg hp=-4.753943217665615 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4889589905362777; hits/misses (PBA)= 0.48580441640378547/1.3817034700315458; rounds (PBA)=0.943217665615142;} dretch #12: {team=chaotic evil ; avg hp=-4.82018927444795 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4384858044164037; hits/misses (PBA)= 0.47003154574132494/1.3659305993690851; rounds (PBA)=0.9211356466876972;} dretch #22: {team=chaotic evil ; avg hp=-4.738170347003154 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.533123028391167; hits/misses (PBA)= 0.47634069400630913/1.384858044164038; rounds (PBA)=0.9495268138801262;} lamia #5: {team=chaotic evil ; avg hp=-4.930599369085174 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.86435331230284; hits/misses (PBA)= 1.7602523659305993/2.7886435331230284; rounds (PBA)=2.274447949526814;} dretch #20: {team=chaotic evil ; avg hp=-4.757097791798107 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.271293375394322; hits/misses (PBA)= 0.4353312302839117/1.3753943217665616; rounds (PBA)=0.9274447949526814;} knight #40: {team=any ; avg hp=30.378548895899055 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.46687697160883; hits/misses (PBA)= 5.056782334384858/4.192429022082019; rounds (PBA)=4.6372239747634065;} knight #29: {team=any ; avg hp=29.41640378548896 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.678233438485805; hits/misses (PBA)= 4.974763406940063/3.9022082018927446; rounds (PBA)=4.454258675078864;} knight #3: {team=any ; avg hp=30.22397476340694 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.526813880126184; hits/misses (PBA)= 4.9842271293375395/4.028391167192429; rounds (PBA)=4.526813880126183;} dretch #4: {team=chaotic evil ; avg hp=-4.2586750788643535 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643533123028391; hits/misses (PBA)= 0.49842271293375395/1.3817034700315458; rounds (PBA)=0.943217665615142;} dretch #7: {team=chaotic evil ; avg hp=-4.769716088328075 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.529968454258675; hits/misses (PBA)= 0.5141955835962145/1.3280757097791798; rounds (PBA)=0.9400630914826499;} dretch #34: {team=chaotic evil ; avg hp=-4.946372239747634 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.580441640378549; hits/misses (PBA)= 0.501577287066246/1.3406940063091484; rounds (PBA)=0.9337539432176656;} dretch #23: {team=chaotic evil ; avg hp=-5.012618296529968 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2996845425867507; hits/misses (PBA)= 0.42586750788643535/1.391167192429022; rounds (PBA)=0.9274447949526814;} marilith: {team=chaotic evil ; avg hp=-5.2271293375394325 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.19242902208202; hits/misses (PBA)= 16.593059936908517/10.921135646687697; rounds (PBA)=3.9305993690851735;} knight #39: {team=any ; avg hp=30.684542586750787 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.20504731861199; hits/misses (PBA)= 5.0/4.091482649842272; rounds (PBA)=4.5678233438485805;} knight #16: {team=any ; avg hp=32.45425867507886 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.02208201892744; hits/misses (PBA)= 5.110410094637224/4.145110410094637; rounds (PBA)=4.634069400630914;} dretch #15: {team=chaotic evil ; avg hp=-4.826498422712934 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.031545741324921; hits/misses (PBA)= 0.4069400630914827/1.4100946372239747; rounds (PBA)=0.917981072555205;} knight: {team=any ; avg hp=30.009463722397477 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.97160883280757; hits/misses (PBA)= 4.952681388012619/4.072555205047319; rounds (PBA)=4.523659305993691;} dretch #27: {team=chaotic evil ; avg hp=-4.356466876971608 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2334384858044163; hits/misses (PBA)= 0.43217665615141954/1.3533123028391167; rounds (PBA)=0.9274447949526814;} lamia #3: {team=chaotic evil ; avg hp=-5.211356466876971 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.7192429022082; hits/misses (PBA)= 1.8075709779179812/2.665615141955836; rounds (PBA)=2.2365930599369084;} lamia #6: {team=chaotic evil ; avg hp=-5.157728706624606 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.974763406940063; hits/misses (PBA)= 1.6908517350157728/2.8706624605678233; rounds (PBA)=2.280757097791798;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2199.1; crudely normalised: 0% > any = expected rounds to survive: 1893.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1031; Sum of rounds: 12672; chaotic evil : 0.13 ± 0.0; any : 0.08 ± 0.0; > Team chaotic evil = winning battles: 652; perfect battles: 0; close-call battles: 652; > Team any = winning battles: 379; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ knight #15: {team=any ; avg hp=-2.49466537342386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.32492725509214; hits/misses (PBA)= 4.925315227934044/4.794374393792435; rounds (PBA)=4.92725509214355;} marilith: {team=chaotic evil ; avg hp=17.769156159068864 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 358.5470417070805; hits/misses (PBA)= 25.638215324927256/17.19204655674103; rounds (PBA)=6.197866149369544;} knight #20: {team=any ; avg hp=-2.2521823472356934 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.9815712900097; hits/misses (PBA)= 5.0135790494665375/4.725509214354995; rounds (PBA)=4.924345295829292;} knight #14: {team=any ; avg hp=-1.5984481086323958 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.10960232783705; hits/misses (PBA)= 4.886517943743938/4.95635305528613; rounds (PBA)=4.9835111542192045;} knight #3: {team=any ; avg hp=-1.2279340446168767 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.609117361784676; hits/misses (PBA)= 5.025218234723569/5.017458777885548; rounds (PBA)=5.080504364694471;} knight #10: {team=any ; avg hp=-2.1212415130940836 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.57129000969932; hits/misses (PBA)= 5.090203685741998/4.914645974781766; rounds (PBA)=5.053346265761396;} lamia #2: {team=chaotic evil ; avg hp=-5.008729388942774 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89039767216295; hits/misses (PBA)= 0.9660523763336566/1.9806013579049466; rounds (PBA)=1.4733268671193016;} knight #4: {team=any ; avg hp=-3.104752667313288 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.21629485935984; hits/misses (PBA)= 4.842870999030068/4.778855480116392; rounds (PBA)=4.879728419010669;} marilith #2: {team=chaotic evil ; avg hp=17.49466537342386 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 355.4820562560621; hits/misses (PBA)= 25.404461687681863/17.677982541222114; rounds (PBA)=6.239573229873908;} knight #7: {team=any ; avg hp=-2.795344325897187 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.937924345295826; hits/misses (PBA)= 4.889427740058196/4.695441319107663; rounds (PBA)=4.866149369544132;} knight #11: {team=any ; avg hp=-2.449078564500485 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.13579049466537; hits/misses (PBA)= 5.027158098933075/4.973811833171678; rounds (PBA)=5.052376333656644;} knight #8: {team=any ; avg hp=-1.8884578079534433 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.515033947623664; hits/misses (PBA)= 4.916585838991271/4.955383123181377; rounds (PBA)=4.997090203685742;} lamia: {team=chaotic evil ; avg hp=-5.301648884578079 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.008729388942774; hits/misses (PBA)= 0.8622696411251213/1.9660523763336566; rounds (PBA)=1.414161008729389;} knight #6: {team=any ; avg hp=-1.8671193016488845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.57225994180408; hits/misses (PBA)= 4.997090203685742/4.94180407371484; rounds (PBA)=5.031037827352085;} balor: {team=chaotic evil ; avg hp=135.35499515033948 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.7381183317168; hits/misses (PBA)= 20.23181377303589/3.411251212415131; rounds (PBA)=12.059165858389912;} knight #9: {team=any ; avg hp=-2.078564500484966 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.02327837051406; hits/misses (PBA)= 5.063045586808923/5.280310378273521; rounds (PBA)=5.224054316197866;} knight #18: {team=any ; avg hp=-1.877788554801164 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.72453928225024; hits/misses (PBA)= 4.949563530552862/4.93113482056256; rounds (PBA)=5.000969932104753;} knight #12: {team=any ; avg hp=-2.4306498545101842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.6372453928225; hits/misses (PBA)= 4.849660523763337/4.899127061105722; rounds (PBA)=4.929194956353055;} knight #5: {team=any ; avg hp=-1.8506304558680893 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.061105722599414; hits/misses (PBA)= 4.870999030067895/4.649854510184287; rounds (PBA)=4.81086323957323;} knight #2: {team=any ; avg hp=-2.6226964112512126 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.7274490785645; hits/misses (PBA)= 4.832201745877788/5.006789524733269; rounds (PBA)=4.9835111542192045;} lamia #5: {team=chaotic evil ; avg hp=-5.220174587778856 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976721629485937; hits/misses (PBA)= 0.8593598448108632/2.021338506304559; rounds (PBA)=1.440349175557711;} lamia #4: {team=chaotic evil ; avg hp=-5.219204655674103 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.111542192046556; hits/misses (PBA)= 0.8787584869059166/1.9456838021338507; rounds (PBA)=1.4122211445198836;} knight #17: {team=any ; avg hp=-2.526673132880698 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.938894277400586; hits/misses (PBA)= 4.893307468477206/4.8612997090203685; rounds (PBA)=4.934044616876819;} knight #19: {team=any ; avg hp=-2.357904946653734 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.31231813773036; hits/misses (PBA)= 4.852570320077595/4.729388942774006; rounds (PBA)=4.855480116391853;} lamia #3: {team=chaotic evil ; avg hp=-5.134820562560621 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.838021338506305; hits/misses (PBA)= 0.8826382153249273/1.9728419010669254; rounds (PBA)=1.4277400581959263;} knight #13: {team=any ; avg hp=-1.8884578079534433 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.95635305528613; hits/misses (PBA)= 4.885548011639186/4.812803103782735; rounds (PBA)=4.909796314258002;} archmage: {team=any ; avg hp=30.870029097963144 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.28709990300679; hits/misses (PBA)= 5.700290979631426/6.070805043646945; rounds (PBA)=11.830261881668283;} knight #16: {team=any ; avg hp=-2.0562560620756547 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.23666343355965; hits/misses (PBA)= 4.884578079534433/4.648884578079534; rounds (PBA)=4.842870999030068;} knight: {team=any ; avg hp=-1.2386032977691561 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.56062075654704; hits/misses (PBA)= 5.078564500484966/5.064015518913676; rounds (PBA)=5.129970902036858;} lamia #6: {team=chaotic evil ; avg hp=-4.98545101842871 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175557710960232; hits/misses (PBA)= 0.8806983511154219/1.9844810863239573; rounds (PBA)=1.4325897187196897;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 805.16; crudely normalised: 0% > any non-lawful = expected rounds to survive: 994.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38221; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 4984; perfect battles: 0; close-call battles: 295; > Team any non-lawful = winning battles: 17; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=37.15676864627075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.63067386522695; hits/misses (PBA)= 4.895220955808838/3.63627274545091; rounds (PBA)=7.293141371725655;} bandit: {team=any non-lawful ; avg hp=-5.101779644071185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6654669066186762; hits/misses (PBA)= 0.1297740451909618/0.3233353329334133; rounds (PBA)=0.7768446310737852;} bandit #2: {team=any non-lawful ; avg hp=-5.1499700059988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.626874625074985; hits/misses (PBA)= 0.12157568486302739/0.3109378124375125; rounds (PBA)=0.7930413917216557;} knight #2: {team=any ; avg hp=36.46310737852429 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.805438912217554; hits/misses (PBA)= 4.8028394321135774/3.5816836632673463; rounds (PBA)=7.29254149170166;} bandit captain: {team=any non-lawful ; avg hp=-5.184363127374525 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.087782443511298; hits/misses (PBA)= 4.562887422515497/15.450709858028395; rounds (PBA)=6.673865226954609;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3785.71; crudely normalised: 0% > lawful good = expected rounds to survive: 95.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11608; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 383; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #2: {team=unaligned ; avg hp=16.32993401319736 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6574685062987404; hits/misses (PBA)= 0.4481103779244151/0.6640671865626875; rounds (PBA)=1.9276144771045791;} bearded devil #2: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.744451109778044; hits/misses (PBA)= 1.579884023195361/1.9152169566086783; rounds (PBA)=1.959608078384323;} bronze dragon wyrmling: {team=lawful good ; avg hp=-4.315736852629474 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.782843431313737; hits/misses (PBA)= 0.8984203159368126/0.8430313937212558; rounds (PBA)=1.7414517096580684;} bearded devil: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.534093181363728; hits/misses (PBA)= 1.5736852629474105/1.9192161567686463; rounds (PBA)=1.958608278344331;} crocodile #3: {team=unaligned ; avg hp=16.441111777644473 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6466706658668264; hits/misses (PBA)= 0.45090981803639274/0.6966606678664267; rounds (PBA)=1.9280143971205759;} crocodile: {team=unaligned ; avg hp=16.44611077784443 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7330533893221354; hits/misses (PBA)= 0.4559088182363527/0.6890621875624875; rounds (PBA)=1.9358128374325134;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 789.23; crudely normalised: 0% > lawful good = expected rounds to survive: 243.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32176; unaligned : 0.92 ± 0.0; lawful good : 0.08 ± 0.0; > Team unaligned = winning battles: 4583; perfect battles: 0; close-call battles: 2171; > Team lawful good = winning battles: 418; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bronze dragon wyrmling: {team=lawful good ; avg hp=-3.208358328334333 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.25614877024595; hits/misses (PBA)= 3.0267946410717856/2.4725054989002198; rounds (PBA)=5.582883423315337;} crocodile #3: {team=unaligned ; avg hp=10.284543091381723 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.794241151769645; hits/misses (PBA)= 1.4307138572285543/2.14497100579884; rounds (PBA)=5.2453509298140375;} crocodile: {team=unaligned ; avg hp=10.31633673265347 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.856628674265147; hits/misses (PBA)= 1.4413117376524696/2.1289742051589684; rounds (PBA)=5.204559088182363;} crocodile #2: {team=unaligned ; avg hp=10.142971405718857 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55748850229954; hits/misses (PBA)= 1.4043191361727654/2.106178764247151; rounds (PBA)=5.214757048590282;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=other; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4921015796840632;} death dog #2: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5078984203159368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena #3: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} hyena: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2419516096780644;} hyena #4: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} hyena #2: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -4800.0; crudely normalised: 0% > good= expected rounds to survive: 83.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9764; chaotic evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.017796440711857 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.265346930613878; hits/misses (PBA)= 0.6282743451309738/0.34253149370125974; rounds (PBA)=1.6166766646670665;} orc #3: {team=chaotic evil ; avg hp=15.023195360927815 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.271745650869826; hits/misses (PBA)= 0.6262747450509898/0.34253149370125974; rounds (PBA)=1.6160767846430715;} orc #4: {team=chaotic evil ; avg hp=15.016596680663866 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.343131373725255; hits/misses (PBA)= 0.6336732653469306/0.33353329334133175; rounds (PBA)=1.608878224355129;} oban: {team=good; avg hp=-5.25994801039792 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.07718456308738253; hits/misses (PBA)= 0.022795440911817635/1.1437712457508498; rounds (PBA)=1.1665666866626674;} orc: {team=chaotic evil ; avg hp=15.019596080783844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379724055188962; hits/misses (PBA)= 0.633873225354929/0.32533493301339733; rounds (PBA)=1.6132773445310937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23435312937412517;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25874825034993;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25834833033393323;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7444.09; crudely normalised: 0% > other= expected rounds to survive: 5237.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2648; Sum of rounds: 37126; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2647; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #9: {team=any ; avg hp=-8.538141993957703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.913519637462237; hits/misses (PBA)= 2.3746223564954683/9.740936555891238; rounds (PBA)=6.191842900302115;} knight #6: {team=any ; avg hp=-8.489803625377643 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.290030211480364; hits/misses (PBA)= 2.402190332326284/9.802492447129909; rounds (PBA)=6.231117824773414;} knight #4: {team=any ; avg hp=-8.265861027190333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.875; hits/misses (PBA)= 2.4603474320241694/9.62046827794562; rounds (PBA)=6.169184290030212;} knight #8: {team=any ; avg hp=-8.266993957703928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.757930513595166; hits/misses (PBA)= 2.4395770392749245/9.604984894259818; rounds (PBA)=6.1499244712990935;} ancient red dragon: {team=other; avg hp=247.59969788519638 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 712.3198640483383; hits/misses (PBA)= 37.96148036253776/2.150302114803625; rounds (PBA)=14.020392749244714;} knight #10: {team=any ; avg hp=-8.322507552870091 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.85083081570997; hits/misses (PBA)= 2.378021148036254/9.565332326283988; rounds (PBA)=6.117069486404834;} knight: {team=any ; avg hp=-8.413519637462235 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.71525679758308; hits/misses (PBA)= 2.439199395770393/9.616691842900302; rounds (PBA)=6.160498489425982;} knight #7: {team=any ; avg hp=-8.539274924471298 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.505287009063444; hits/misses (PBA)= 2.333081570996979/9.241691842900302; rounds (PBA)=5.935800604229607;} archmage: {team=any ; avg hp=-9.364425981873111 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.225075528700906; hits/misses (PBA)= 3.233761329305136/9.930891238670695; rounds (PBA)=13.16465256797583;} knight #2: {team=any ; avg hp=-8.458836858006043 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.018126888217523; hits/misses (PBA)= 2.384441087613293/9.564199395770393; rounds (PBA)=6.106873111782478;} knight #3: {team=any ; avg hp=-8.554003021148036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.880664652567976; hits/misses (PBA)= 2.378021148036254/9.41880664652568; rounds (PBA)=6.040785498489426;} knight #5: {team=any ; avg hp=-8.277567975830816 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.20015105740181; hits/misses (PBA)= 2.3814199395770395/9.379909365558913; rounds (PBA)=6.02643504531722;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7444.09; crudely normalised: 0% > other= expected rounds to survive: 5237.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2432; Sum of rounds: 34080; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 2430; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #10: {team=any ; avg hp=-8.278371710526315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.325657894736842; hits/misses (PBA)= 2.403371710526316/9.559621710526315; rounds (PBA)=6.120065789473684;} knight #4: {team=any ; avg hp=-8.299342105263158 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.361019736842106; hits/misses (PBA)= 2.398848684210526/9.498355263157896; rounds (PBA)=6.073190789473684;} knight #9: {team=any ; avg hp=-8.326069078947368 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.868832236842106; hits/misses (PBA)= 2.3762335526315788/9.5234375; rounds (PBA)=6.0785361842105265;} knight: {team=any ; avg hp=-8.153782894736842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.191200657894736; hits/misses (PBA)= 2.4074835526315788/9.545641447368421; rounds (PBA)=6.118421052631579;} knight #7: {team=any ; avg hp=-8.290296052631579 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.80921052631579; hits/misses (PBA)= 2.3712993421052633/9.568667763157896; rounds (PBA)=6.113075657894737;} ancient red dragon: {team=other; avg hp=249.04728618421052 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 711.7537006578947; hits/misses (PBA)= 37.86842105263158/2.1763980263157894; rounds (PBA)=14.012746710526315;} knight #8: {team=any ; avg hp=-8.366365131578947 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.624588815789473; hits/misses (PBA)= 2.3577302631578947/9.619243421052632; rounds (PBA)=6.118009868421052;} knight #3: {team=any ; avg hp=-8.29358552631579 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.231496710526315; hits/misses (PBA)= 2.3926809210526314/9.516858552631579; rounds (PBA)=6.091694078947368;} knight #5: {team=any ; avg hp=-8.491365131578947 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.35485197368421; hits/misses (PBA)= 2.3186677631578947/9.391858552631579; rounds (PBA)=6.000822368421052;} archmage: {team=any ; avg hp=-9.514802631578947 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.403371710526315; hits/misses (PBA)= 3.3001644736842106/9.828536184210526; rounds (PBA)=13.129111842105264;} knight #2: {team=any ; avg hp=-8.53577302631579 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.073190789473685; hits/misses (PBA)= 2.3844572368421053/9.609786184210526; rounds (PBA)=6.128700657894737;} knight #6: {team=any ; avg hp=-8.391447368421053 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.543996710526315; hits/misses (PBA)= 2.4128289473684212/9.71546052631579; rounds (PBA)=6.201480263157895;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1800.0; crudely normalised: 0% > evil= expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3301; Sum of rounds: 113362; > Team Good = winning battles: 3299; perfect battles: 0; close-call battles: 2039; > Team evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=evil; avg hp=-1.2417449257800666 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.87700696758558; hits/misses (PBA)= 13.257800666464707/20.18842774916692; rounds (PBA)=33.44653135413511;} Galli: {team=Good; avg hp=0.16570736140563466 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=24.975461981217812;} Cael: {team=Good; avg hp=34.69584974250227 (from 53); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.8542865798243; hits/misses (PBA)= 18.253559527415934/14.96879733414117; rounds (PBA)=33.64374431990306;} Roscoe: {team=Good; avg hp=66.22023629203272 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.37109966676765; hits/misses (PBA)= 18.486822175098457/15.079369887912753; rounds (PBA)=34.03392911239018;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1211.11; crudely normalised: 0% > evil= expected rounds to survive: 297.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2119; Sum of rounds: 126331; > Team Good = winning battles: 777; perfect battles: 0; close-call battles: 624; > Team evil = winning battles: 1341; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=evil; avg hp=11.924964605946201 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.56630486078339; hits/misses (PBA)= 22.504955167531854/35.97640396413403; rounds (PBA)=59.114204813591314;} Roscoe: {team=Good; avg hp=5.30580462482303 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.04436054742803; hits/misses (PBA)= 31.977347805568666/26.226050023596034; rounds (PBA)=58.57055214723926;} Galli: {team=Good; avg hp=-1.902784332232185 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=26.016045304388864;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1211.11; crudely normalised: 0% > evil= expected rounds to survive: 297.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2252; Sum of rounds: 134540; > Team Good = winning battles: 831; perfect battles: 0; close-call battles: 671; > Team evil = winning battles: 1420; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=evil; avg hp=11.592362344582593 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.71936056838366; hits/misses (PBA)= 22.61101243339254/35.98401420959147; rounds (PBA)=59.225577264653644;} Roscoe: {team=Good; avg hp=5.179840142095915 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.37300177619893; hits/misses (PBA)= 31.99822380106572/26.343694493783303; rounds (PBA)=58.710479573712256;} Galli: {team=Good; avg hp=-1.933392539964476 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=25.841030195381883;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 381.82; crudely normalised: 0% > evil= expected rounds to survive: 594.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82643; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=evil; avg hp=76.40431913617276 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.040591881623676; hits/misses (PBA)= 9.3375324935013/6.187762447510498; rounds (PBA)=16.525294941011797;} Galli: {team=other; avg hp=-2.0405918816236754 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.595680863827234; hits/misses (PBA)= 8.2749450109978/6.704859028194361; rounds (PBA)=14.979804039192162;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 985.19; crudely normalised: 0% > any non-good = expected rounds to survive: 286.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12826; unaligned : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=127.47730453909219 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.74265146970606; hits/misses (PBA)= 3.0775844831033794/0.6902619476104779; rounds (PBA)=2.5646870625874825;} cultist #2: {team=any non-good ; avg hp=-7.827234553089382 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8764247150569886; hits/misses (PBA)= 0.3815236952609478/0.38392321535692864; rounds (PBA)=1.0249950009998001;} cultist #3: {team=any non-good ; avg hp=-7.922615476904619 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.841631673665267; hits/misses (PBA)= 0.3853229354129174/0.3779244151169766; rounds (PBA)=1.015996800639872;} cultist: {team=any non-good ; avg hp=-7.992801439712058 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.804639072185563; hits/misses (PBA)= 0.3749250149970006/0.3793241351729654; rounds (PBA)=1.0103979204159168;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1376.7; crudely normalised: 0% > unaligned = expected rounds to survive: 656.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3189; Sum of rounds: 36039; > Team chaotic evil = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team unaligned = winning battles: 3178; perfect battles: 0; close-call battles: 3177; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=unaligned ; avg hp=-2.5503292568203197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2110379429288178; hits/misses (PBA)= 0.04452806522420821/0.04766384446534964; rounds (PBA)=0.0962684227030417;} gargoyle #4: {team=chaotic evil ; avg hp=-8.057071182188773 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.063342740671057; hits/misses (PBA)= 3.797428661022264/3.0272812793979305; rounds (PBA)=3.4468485418626527;} gargoyle #3: {team=chaotic evil ; avg hp=-8.093446221386014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.850736908121668; hits/misses (PBA)= 3.75321417372217/3.0476638444653497; rounds (PBA)=3.4393226716839136;} doppelganger #3: {team=unaligned ; avg hp=-2.596738789589213 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.4656632173095; hits/misses (PBA)= 3.3960489181561617/2.3728441517717154; rounds (PBA)=2.8908748824082786;} gargoyle #2: {team=chaotic evil ; avg hp=-8.264032612104108 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.51175917215428; hits/misses (PBA)= 3.8902477265600504/3.1307619943555975; rounds (PBA)=3.540294763248667;} gargoyle: {team=chaotic evil ; avg hp=-8.097836312323613 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.47695202257761; hits/misses (PBA)= 3.8889934148635934/3.131389150203826; rounds (PBA)=3.5409219190968955;} giant ape: {team=unaligned ; avg hp=155.52712449043588 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.67262464722484; hits/misses (PBA)= 7.5559736594543745/3.0984634681718406; rounds (PBA)=10.887739103167137;} gargoyle #5: {team=chaotic evil ; avg hp=-8.017560363750391 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.459078080903105; hits/misses (PBA)= 3.8529319535904674/3.083098149890248; rounds (PBA)=3.5010975227343994;} berserker: {team=unaligned ; avg hp=13.503606146127312 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.68265914079649; hits/misses (PBA)= 4.219190968955785/3.8359987456883036; rounds (PBA)=8.185951708999687;} doppelganger: {team=unaligned ; avg hp=-2.661022264032612 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.9112574474757; hits/misses (PBA)= 3.4644089056130447/2.3935402947632487; rounds (PBA)=2.9354029476324865;} gargoyle #6: {team=chaotic evil ; avg hp=-8.022577610536219 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.165569143932267; hits/misses (PBA)= 3.8228284728755098/3.0451552210724366; rounds (PBA)=3.4744433991846972;} doppelganger #2: {team=unaligned ; avg hp=-2.5939165882721857 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.641894010661648; hits/misses (PBA)= 3.4239573534023204/2.382565067419254; rounds (PBA)=2.9100031357792413;} deva: {team=chaotic evil ; avg hp=-9.3769206647852 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.28786453433678; hits/misses (PBA)= 15.154280338664158/5.545625587958607; rounds (PBA)=10.352148008780182;} earth elemental: {team=unaligned ; avg hp=101.44214487300094 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.28661022264032; hits/misses (PBA)= 13.912825337096269/7.154593916588272; rounds (PBA)=11.022264032612105;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% > other= expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12057; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2498; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat #2: {team=other; avg hp=0.44311137772445514 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5538892221555689; hits/misses (PBA)= 0.499500099980004/0.5852829434113177; rounds (PBA)=1.5842831433713258;} bat: {team=unaligned ; avg hp=0.4461107778444311 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5568886222755449; hits/misses (PBA)= 0.500499900019996/0.5826834633073386; rounds (PBA)=1.5836832633473306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34687; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=185.64407118576284 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.1743651269746; hits/misses (PBA)= 17.555288942211558/1.234753049390122; rounds (PBA)=6.936012797440512;} archmage #2: {team=any ; avg hp=-7.346930613877224 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76124775044991; hits/misses (PBA)= 1.8500299940011997/1.7666466706658668; rounds (PBA)=4.851629674065187;} baboon: {team=unaligned ; avg hp=-7.689662067586482 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6906618676264747; hits/misses (PBA)= 0.3859228154369126/0.4107178564287143; rounds (PBA)=0.7966406718656269;} archmage: {team=any ; avg hp=-7.338932213557289 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89242151569686; hits/misses (PBA)= 1.8874225154969007/1.8208358328334333; rounds (PBA)=4.894021195760848;} baboon #3: {team=unaligned ; avg hp=-7.783043391321736 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7024595080983803; hits/misses (PBA)= 0.39812037592481503/0.40831833633273346; rounds (PBA)=0.8064387122575485;} bat #2: {team=unaligned ; avg hp=-10.917216556688663 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06958608278344332; hits/misses (PBA)= 0.0625874825034993/0.08118376324735053; rounds (PBA)=0.3687262547490502;} bat: {team=unaligned ; avg hp=-10.921815636872626 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0661867626474705; hits/misses (PBA)= 0.0611877624475105/0.07578484303139373; rounds (PBA)=0.36572685462907417;} baboon #2: {team=unaligned ; avg hp=-7.7120575884823035 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7086582683463307; hits/misses (PBA)= 0.4013197360527894/0.39692061587682465; rounds (PBA)=0.7982403519296141;} ================================================== Encounter ================================================== Rough a priori predictions: > -= expected rounds to survive: 250.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 1786.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19802; -: 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team - = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=any chaotic ; avg hp=66.50929814037193 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.661467706458708; hits/misses (PBA)= 1.3531293741251749/1.1131773645270946; rounds (PBA)=3.6222755448910218;} berserker: {team=any chaotic ; avg hp=66.50109978004399 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.819436112777444; hits/misses (PBA)= 1.367126574685063/1.0939812037592482; rounds (PBA)=3.6178764247150568;} Nameless: {team=-; avg hp=-5.294541091781643 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0291941611677666; hits/misses (PBA)= 0.8012397520495901/2.3255348930213957; rounds (PBA)=3.1267746450709857;} berserker #2: {team=any chaotic ; avg hp=66.48390321935612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.104179164167167; hits/misses (PBA)= 1.3945210957808438/1.088382323535293; rounds (PBA)=3.615876824635073;} berserker #3: {team=any chaotic ; avg hp=66.47650469906019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.709458108378325; hits/misses (PBA)= 1.360127974405119/1.0989802039592083; rounds (PBA)=3.628274345130974;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2070.0; crudely normalised: 0% > other= expected rounds to survive: 1163.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36028; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Brad #5: {team=other; avg hp=-7.036392721455709 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.32373525294941; hits/misses (PBA)= 0.740251949610078/2.978404319136173; rounds (PBA)=4.0091981603679265;} Brad #3: {team=other; avg hp=-7.052389522095581 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.371725654869026; hits/misses (PBA)= 0.7598480303939212/2.9816036792641474; rounds (PBA)=4.023795240951809;} Brad: {team=other; avg hp=-7.024195160967807 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318136372725455; hits/misses (PBA)= 0.7288542291541692/2.9774045190961806; rounds (PBA)=3.9874025194961007;} Brad #4: {team=other; avg hp=-7.0075984803039395 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.414717056588682; hits/misses (PBA)= 0.7732453509298141/2.987602479504099; rounds (PBA)=4.030993801239752;} adult green dragon: {team=lawful evil ; avg hp=192.96620675864827 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.0873825234953; hits/misses (PBA)= 12.897020595880823/6.726054789042191; rounds (PBA)=7.204159168166367;} Brad #6: {team=other; avg hp=-6.94621075784843 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.317736452709458; hits/misses (PBA)= 0.743251349730054/2.941011797640472; rounds (PBA)=3.9718056388722256;} Brad #2: {team=other; avg hp=-7.020595880823835 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2877424515096982; hits/misses (PBA)= 0.7386522695460908/2.9868026394721054; rounds (PBA)=4.0115976804639075;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12420.0; crudely normalised: 0% > other= expected rounds to survive: 193.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8043; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Brad: {team=other; avg hp=-6.9908018396320735 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.642871425714857; hits/misses (PBA)= 0.20495900819836033/0.7860427914417116; rounds (PBA)=0.991001799640072;} adult green dragon: {team=lawful evil ; avg hp=206.35712857428516 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.990801839632073; hits/misses (PBA)= 2.0741851629674066/0.9190161967606478; rounds (PBA)=1.6082783443311337;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1427.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35689; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Archi: {team=Good; avg hp=-7.8454309138172365 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3967206558688262; hits/misses (PBA)= 0.08118376324735053/1.6366726654669066; rounds (PBA)=1.7178564287142573;} Valcora: {team=Good; avg hp=-9.350729854029193 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8082383523295341; hits/misses (PBA)= 0.16636672665466906/3.2013597280543893; rounds (PBA)=3.367726454709058;} Rasalar: {team=Good; avg hp=-8.290341931613677 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3765246950609877; hits/misses (PBA)= 0.27494501099780044/5.0051989602079585; rounds (PBA)=5.280143971205759;} Leam: {team=Good; avg hp=-9.047590481903619 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8180363927214557; hits/misses (PBA)= 0.16216756648670266/3.1885622875424917; rounds (PBA)=3.3507298540291943;} Neia: {team=Good; avg hp=-7.470905818836233 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6166766646670666;} ancient black dragon: {team=chaotic evil ; avg hp=362.02959408118375 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.99360127974404; hits/misses (PBA)= 16.673065386922616/2.7826434713057386; rounds (PBA)=7.136372725454909;} Geraint: {team=Good; avg hp=-7.988602279544091 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.570885822835433; hits/misses (PBA)= 0.3181363727254549/6.066786642671466; rounds (PBA)=6.384923015396921;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3037.71; crudely normalised: 0% > any chaotic = expected rounds to survive: 124.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11463; other: 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 96; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=23.18236352729454 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268346330733853; hits/misses (PBA)= 0.4459108178364327/0.34173165366926617; rounds (PBA)=1.8230353929214158;} bandit captain #2: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.997400519896022; hits/misses (PBA)= 3.111977604479104/2.0435912817436512; rounds (PBA)=1.8744251149770046;} berserker #2: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967206558688263; hits/misses (PBA)= 1.0865826834633074/0.7546490701859628; rounds (PBA)=1.9068186362727455;} berserker: {team=any chaotic ; avg hp=-4.043591281743652 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.900619876024795; hits/misses (PBA)= 0.5072985402919417/1.276144771045791; rounds (PBA)=1.7834433113377324;} hobgoblin: {team=any chaotic ; avg hp=-4.310737852429514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5390921815636872; hits/misses (PBA)= 0.09218156368726255/0.3189362127574485; rounds (PBA)=0.41111777644471104;} bugbear #2: {team=other; avg hp=23.407318536292742 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.524695060987803; hits/misses (PBA)= 0.46550689862027594/0.36532693461307736; rounds (PBA)=1.8256348730253948;} knight: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.201759648070386; hits/misses (PBA)= 2.1955608878224355/1.5666866626674665; rounds (PBA)=1.9966006798640272;} bandit captain: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.08218356328734; hits/misses (PBA)= 3.1109778044391123/2.074785042991402; rounds (PBA)=1.8674265146970606;} scout: {team=any chaotic ; avg hp=-4.231153769246151 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.970605878824235; hits/misses (PBA)= 0.34913017396520696/0.9326134773045391; rounds (PBA)=0.640871825634873;} giant scorpion: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.54389122175565; hits/misses (PBA)= 2.9652069586082783/2.5098980203959207; rounds (PBA)=1.9594081183763248;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 921.5; crudely normalised: 0% > any chaotic = expected rounds to survive: 492.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25342; other: 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 858; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=18.132173565286944 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.577884423115377; hits/misses (PBA)= 1.154369126174765/0.9290141971605679; rounds (PBA)=4.30873825234953;} berserker #2: {team=other; avg hp=66.99400119976005 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.49730053989202; hits/misses (PBA)= 2.6414717056588684/1.8176364727054588; rounds (PBA)=4.669866026794641;} knight: {team=other; avg hp=51.82423515296941 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.681863627274545; hits/misses (PBA)= 5.344731053789242/3.701459708058388; rounds (PBA)=4.835832833433313;} berserker: {team=any chaotic ; avg hp=-5.407118576284743 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.109378124375125; hits/misses (PBA)= 1.2479504099180163/3.0935812837432515; rounds (PBA)=4.341531693661268;} hobgoblin: {team=any chaotic ; avg hp=-5.486902619476105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1469706058788243; hits/misses (PBA)= 0.19916016796640673/0.6888622275544891; rounds (PBA)=0.8880223955208958;} bugbear #2: {team=other; avg hp=18.298540291941613 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.907018596280745; hits/misses (PBA)= 1.1791641671665667/0.9514097180563887; rounds (PBA)=4.314937012597481;} scout: {team=any chaotic ; avg hp=-5.770045990801839 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.494701059788042; hits/misses (PBA)= 0.7982403519296141/2.4411117776444713; rounds (PBA)=1.6196760647870425;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 402.13; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1541.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4478; Sum of rounds: 47890; > Team other = winning battles: 3223; perfect battles: 0; close-call battles: 3117; > Team any non-lawful = winning battles: 1254; perfect battles: 0; close-call battles: 1222; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #4: {team=other; avg hp=-0.18736042876284056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.95533720410898; hits/misses (PBA)= 1.6775346136668154/1.5066994193836534; rounds (PBA)=3.3992853952657436;} knight: {team=other; avg hp=24.59557838320679 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.3034836980795; hits/misses (PBA)= 9.75502456453774/7.09825815096025; rounds (PBA)=8.688030370701206;} bugbear: {team=other; avg hp=-0.5093791871371148 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.493300580616346; hits/misses (PBA)= 1.648727110317106/1.517641804376954; rounds (PBA)=3.368914694059848;} bugbear #3: {team=other; avg hp=-0.5538186690486825 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13443501563198; hits/misses (PBA)= 1.6261723983921395/1.4723090665475658; rounds (PBA)=3.3072800357302365;} hobgoblin: {team=any non-lawful ; avg hp=-5.373157659669495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0357302367128183; hits/misses (PBA)= 0.16837874050915588/0.2523447967842787; rounds (PBA)=0.6368914694059848;} berserker #2: {team=other; avg hp=44.72733363108531 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.3014738722644; hits/misses (PBA)= 5.8014738722644035/4.1453774006252795; rounds (PBA)=10.20567217507816;} scout: {team=any non-lawful ; avg hp=-5.8300580616346585 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.785841893702546; hits/misses (PBA)= 0.9794551138901295/1.2483251451540867; rounds (PBA)=1.1147833854399285;} giant scorpion: {team=any non-lawful ; avg hp=-3.1337650736936133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.032157213041536; hits/misses (PBA)= 5.035506922733363/7.003573023671282; rounds (PBA)=4.0308173291648055;} druid: {team=any non-lawful ; avg hp=-5.048235819562304 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4711924966502905; hits/misses (PBA)= 0.633318445734703/1.2717731129968737; rounds (PBA)=1.9064314426083073;} bandit captain: {team=any non-lawful ; avg hp=4.639347923179991 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.59513175524788; hits/misses (PBA)= 9.974318892362662/11.117239839213935; rounds (PBA)=7.136444841447075;} bugbear #2: {team=other; avg hp=-0.32894149173738274 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.4890576150067; hits/misses (PBA)= 1.6409111210361769/1.4991067440821795; rounds (PBA)=3.3535060294774452;} berserker: {team=any non-lawful ; avg hp=13.044886109870477 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.2925413130862; hits/misses (PBA)= 4.775346136668156/5.111880303707012; rounds (PBA)=9.986824475212149;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 361.73; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1770.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3250; Sum of rounds: 33981; > Team other = winning battles: 906; perfect battles: 0; close-call battles: 891; > Team any non-lawful = winning battles: 2343; perfect battles: 0; close-call battles: 2174; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=-3.463076923076923 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.25876923076923; hits/misses (PBA)= 0.964/1.200923076923077; rounds (PBA)=2.2415384615384615;} knight: {team=other; avg hp=2.3756923076923075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.71876923076923; hits/misses (PBA)= 7.359384615384616/6.601846153846154; rounds (PBA)=7.078153846153846;} druid: {team=any non-lawful ; avg hp=-1.5123076923076924 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1532307692307695; hits/misses (PBA)= 1.0396923076923077/1.9381538461538461; rounds (PBA)=2.9935384615384617;} berserker: {team=any non-lawful ; avg hp=44.55138461538461 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.026153846153846; hits/misses (PBA)= 4.930769230769231/4.8255384615384616; rounds (PBA)=9.932;} bugbear #2: {team=other; avg hp=-3.328 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.715692307692308; hits/misses (PBA)= 0.9126153846153846/1.2095384615384615; rounds (PBA)=2.199692307692308;} giant scorpion: {team=any non-lawful ; avg hp=9.220307692307692 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.21261538461538; hits/misses (PBA)= 7.210461538461538/9.078153846153846; rounds (PBA)=5.531384615384615;} bandit captain: {team=any non-lawful ; avg hp=31.20276923076923 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.18676923076923; hits/misses (PBA)= 11.770153846153846/11.998153846153846; rounds (PBA)=8.182153846153847;} hobgoblin: {team=any non-lawful ; avg hp=-4.727384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3421538461538463;} berserker #2: {team=other; avg hp=13.506461538461538 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.674461538461536; hits/misses (PBA)= 5.229846153846154/4.458153846153846; rounds (PBA)=9.823076923076924;} bugbear #3: {team=other; avg hp=-3.2695384615384615 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.019076923076923; hits/misses (PBA)= 0.936923076923077/1.1784615384615384; rounds (PBA)=2.190769230769231;} scout: {team=any non-lawful ; avg hp=-4.159076923076923 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.579692307692307; hits/misses (PBA)= 1.7969230769230768/2.190153846153846; rounds (PBA)=2.0015384615384617;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 361.73; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1770.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3537; Sum of rounds: 36473; > Team other = winning battles: 967; perfect battles: 0; close-call battles: 961; > Team any non-lawful = winning battles: 2569; perfect battles: 0; close-call battles: 2344; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any non-lawful ; avg hp=-3.970031099802092 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.661294882668928; hits/misses (PBA)= 1.8006785411365565/2.270851003675431; rounds (PBA)=2.0514560361888607;} berserker #2: {team=other; avg hp=13.333333333333334 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.59598529827537; hits/misses (PBA)= 5.131184619734238/4.426067288662709; rounds (PBA)=9.687871077184054;} druid: {team=any non-lawful ; avg hp=-1.1130901894260672 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1447554424653665; hits/misses (PBA)= 1.0409951936669495/1.9889737065309585; rounds (PBA)=3.0474978795589482;} bugbear #2: {team=other; avg hp=-3.4430308170766186 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.701159174441617; hits/misses (PBA)= 0.9027424370935822/1.2448402601074358; rounds (PBA)=2.236641221374046;} hobgoblin: {team=any non-lawful ; avg hp=-4.316935255866554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4240882103477523;} giant scorpion: {team=any non-lawful ; avg hp=9.926491376873056 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.703138252756574; hits/misses (PBA)= 7.132880972575629/9.14221091320328; rounds (PBA)=5.519366694939214;} bugbear #3: {team=other; avg hp=-3.3047780605032515 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.16680802940345; hits/misses (PBA)= 0.9482612383375743/1.208368674017529; rounds (PBA)=2.2377721232683063;} bandit captain: {team=any non-lawful ; avg hp=31.7297144472717 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.54311563471869; hits/misses (PBA)= 11.810291207237771/11.82442748091603; rounds (PBA)=8.139666383941194;} knight: {team=other; avg hp=2.9737065309584394 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.45631891433418; hits/misses (PBA)= 7.240316652530393/6.584110828385637; rounds (PBA)=7.002544529262087;} bugbear: {team=other; avg hp=-3.312694373763076 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.858637263217416; hits/misses (PBA)= 0.9321458863443596/1.2157195363302233; rounds (PBA)=2.2338139666383943;} berserker: {team=any non-lawful ; avg hp=44.901328809725754 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.64461407972858; hits/misses (PBA)= 4.877014418999152/4.734520780322307; rounds (PBA)=9.783149561775517;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52483; any chaotic : 0.42 ± 0.01; any non-lawful : 0.54 ± 0.01; lawful evil : 0.0 ± 0.0; unaligned : 0.04 ± 0.0; any : 0.0 ± 0.0; > Team any chaotic = winning battles: 2094; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2721; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 186; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-3.8044391121775645 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0935812837432515; hits/misses (PBA)= 0.8614277144571085/1.1637672465506899; rounds (PBA)=1.0125974805038993;} druid: {team=any ; avg hp=-3.76624675064987 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.716856628674265; hits/misses (PBA)= 0.6804639072185563/1.2545490901819636; rounds (PBA)=1.93501299740052;} giant scorpion: {team=unaligned ; avg hp=-3.3353329334133175 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.53989202159568; hits/misses (PBA)= 8.571685662867427/7.587882423515297; rounds (PBA)=5.41131773645271;} berserker: {team=any chaotic ; avg hp=10.679664067186563 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.670865826834635; hits/misses (PBA)= 5.404519096180763/4.25254949010198; rounds (PBA)=10.075784843031395;} hobgoblin: {team=lawful evil ; avg hp=-3.7690461907618475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9838032393521297; hits/misses (PBA)= 0.3327334533093381/0.27294541091781643; rounds (PBA)=0.6056788642271546;} bandit captain: {team=any non-lawful ; avg hp=8.019196160767846 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.97120575884823; hits/misses (PBA)= 16.626674665066986/10.501899620075985; rounds (PBA)=9.394721055788843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13697260547890422;} rat #5: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13857228554289142;} rat #6: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14637072585482905;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06938612277544491;} rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14157168566286743;} giant rat #2: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08038392321535692;} rat #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14417116576684663;} rat #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14257148570285944;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 27.27; crudely normalised: 0% > other= expected rounds to survive: 44.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14540; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4984; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-2.486902619476105 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2991401719656068; hits/misses (PBA)= 0.7384523095380924/0.5954809038192361; rounds (PBA)=1.3373325334933013;} boar: {team=other; avg hp=9.700859828034393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.486902619476105; hits/misses (PBA)= 1.1419716056788642/0.7628474305138973; rounds (PBA)=2.9014197160567887;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 75.0; crudely normalised: 0% > any non-good = expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21689; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 157; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=8.280343931213757 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7080583883223355; hits/misses (PBA)= 0.7054589082183563/2.023395320935813; rounds (PBA)=3.990401919616077;} cultist #3: {team=any non-good ; avg hp=8.330733853229354 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6670665866826635; hits/misses (PBA)= 0.7080583883223356/2.1049790041991603; rounds (PBA)=3.9736052789442113;} cultist: {team=any non-good ; avg hp=8.277344531093782 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.634473105378924; hits/misses (PBA)= 0.6962607478504299/2.0411917616476702; rounds (PBA)=3.991601679664067;} cultist #4: {team=any non-good ; avg hp=8.285942811437712 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.593281343731254; hits/misses (PBA)= 0.6940611877624475/2.0403919216156767; rounds (PBA)=3.978404319136173;} Diego: {team=other; avg hp=-2.602879424115177 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.825634873025395; hits/misses (PBA)= 1.109378124375125/2.401119776044791; rounds (PBA)=3.510497900419916;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: -273.75; crudely normalised: 0% > other= expected rounds to survive: -236.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 189; Sum of rounds: 193774; NG: 0.04 ± 0.0; other: 0.0 ± 0.0; > Team NG = winning battles: 180; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zin: {team=NG; avg hp=65.34920634920636 (from 219); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.37037037037038; hits/misses (PBA)= 51.48148148148148/972.7619047619048; rounds (PBA)=1025.1957671957673;} Cir0: {team=other; avg hp=-0.9417989417989417 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.2804232804233; hits/misses (PBA)= 51.16931216931217/972.4656084656085; rounds (PBA)=1023.6825396825396;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: -273.75; crudely normalised: 0% > other= expected rounds to survive: -236.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 185; Sum of rounds: 192830; > Team NG = winning battles: 171; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zin: {team=NG; avg hp=60.12432432432433 (from 219); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.6216216216216; hits/misses (PBA)= 51.69189189189189/989.627027027027; rounds (PBA)=1042.2432432432433;} Cir0: {team=other; avg hp=-0.24324324324324326 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.05945945945945; hits/misses (PBA)= 52.77297297297297/987.8972972972973; rounds (PBA)=1040.745945945946;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1090; Sum of rounds: 11310; > Team chaotic evil = winning battles: 1050; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 39; perfect battles: 0; close-call battles: 37; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #13: {team=neutral evil ; avg hp=-6.547706422018349 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.322018348623853; hits/misses (PBA)= 0.9/1.3146788990825689; rounds (PBA)=2.251376146788991;} aboleth: {team=lawful evil ; avg hp=-6.507339449541284 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.34220183486238; hits/misses (PBA)= 13.793577981651376/6.911009174311927; rounds (PBA)=7.358715596330275;} drow #9: {team=neutral evil ; avg hp=-6.612844036697248 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 0.9119266055045872/1.3403669724770642; rounds (PBA)=2.2862385321100915;} drow #12: {team=neutral evil ; avg hp=-6.708256880733945 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.101834862385321; hits/misses (PBA)= 0.8587155963302753/1.3229357798165138; rounds (PBA)=2.2302752293577983;} aboleth #2: {team=lawful evil ; avg hp=-6.31559633027523 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.07981651376147; hits/misses (PBA)= 13.927522935779816/6.744036697247706; rounds (PBA)=7.38348623853211;} drow #14: {team=neutral evil ; avg hp=-6.5697247706422015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.490825688073395; hits/misses (PBA)= 0.936697247706422/1.348623853211009; rounds (PBA)=2.3192660550458717;} drow #2: {team=neutral evil ; avg hp=-6.337614678899082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.473394495412844; hits/misses (PBA)= 0.9192660550458716/1.3266055045871559; rounds (PBA)=2.288073394495413;} drow #6: {team=neutral evil ; avg hp=-6.480733944954128 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1935779816513765; hits/misses (PBA)= 0.8761467889908257/1.3220183486238533; rounds (PBA)=2.242201834862385;} drow #20: {team=neutral evil ; avg hp=-6.553211009174312 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.697247706422019; hits/misses (PBA)= 0.9642201834862385/1.2880733944954128; rounds (PBA)=2.2926605504587156;} drow #8: {team=neutral evil ; avg hp=-6.111926605504587 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.197247706422019; hits/misses (PBA)= 0.8752293577981651/1.3403669724770642; rounds (PBA)=2.251376146788991;} drow #19: {team=neutral evil ; avg hp=-6.655963302752293 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.589908256880734; hits/misses (PBA)= 0.9587155963302753/1.3256880733944953; rounds (PBA)=2.313761467889908;} adult black dragon: {team=chaotic evil ; avg hp=88.53119266055046 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.37339449541287; hits/misses (PBA)= 22.69724770642202/6.400917431192661; rounds (PBA)=10.345871559633027;} drow #5: {team=neutral evil ; avg hp=-6.606422018348624 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370642201834863; hits/misses (PBA)= 0.9321100917431193/1.3440366972477065; rounds (PBA)=2.315596330275229;} drow #21: {team=neutral evil ; avg hp=-6.496330275229358 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.493577981651376; hits/misses (PBA)= 0.9146788990825688/1.3311926605504587; rounds (PBA)=2.2752293577981653;} drow #18: {team=neutral evil ; avg hp=-6.460550458715597 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.248623853211009; hits/misses (PBA)= 0.8743119266055046/1.3440366972477065; rounds (PBA)=2.255045871559633;} drow #3: {team=neutral evil ; avg hp=-6.318348623853211 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.502752293577982; hits/misses (PBA)= 0.9293577981651376/1.2990825688073395; rounds (PBA)=2.2743119266055047;} drow: {team=neutral evil ; avg hp=-6.384403669724771 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.281651376146789; hits/misses (PBA)= 0.9027522935779817/1.379816513761468; rounds (PBA)=2.310091743119266;} drow #4: {team=neutral evil ; avg hp=-6.595412844036697 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.433944954128441; hits/misses (PBA)= 0.9009174311926605/1.3146788990825689; rounds (PBA)=2.2587155963302754;} drow #17: {team=neutral evil ; avg hp=-6.325688073394495 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2642201834862385; hits/misses (PBA)= 0.881651376146789/1.3275229357798166; rounds (PBA)=2.2440366972477066;} drow #15: {team=neutral evil ; avg hp=-6.679816513761468 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521100917431193; hits/misses (PBA)= 0.9100917431192661/1.3761467889908257; rounds (PBA)=2.3238532110091743;} drow #10: {team=neutral evil ; avg hp=-6.246788990825688 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225688073394496; hits/misses (PBA)= 0.8917431192660551/1.2862385321100918; rounds (PBA)=2.2247706422018347;} drow #16: {team=neutral evil ; avg hp=-6.39908256880734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375229357798165; hits/misses (PBA)= 0.9128440366972477/1.3394495412844036; rounds (PBA)=2.285321100917431;} drow #11: {team=neutral evil ; avg hp=-6.343119266055046 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323853211009174; hits/misses (PBA)= 0.8889908256880734/1.3458715596330275; rounds (PBA)=2.279816513761468;} drow #7: {team=neutral evil ; avg hp=-6.51559633027523 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.453211009174312; hits/misses (PBA)= 0.9128440366972477/1.3522935779816514; rounds (PBA)=2.2981651376146788;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2535.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3139; Sum of rounds: 30133; > Team chaotic evil = winning battles: 1397; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1741; perfect battles: 0; close-call battles: 1509; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=12.063395985982797 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.67155144950621; hits/misses (PBA)= 7.167887862376553/5.90538388021663; rounds (PBA)=7.517999362854412;} aboleth: {team=lawful evil ; avg hp=13.642879898056705 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.08282892640969; hits/misses (PBA)= 7.29308697037273/5.9366040140172025; rounds (PBA)=7.480089200382287;} adult black dragon: {team=chaotic evil ; avg hp=12.21535520866518 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.26250398215993; hits/misses (PBA)= 16.73877030901561/9.685887225230966; rounds (PBA)=9.10767760433259;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 354.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39211; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-7.1747650469906015 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.341931613677264; hits/misses (PBA)= 3.4337132573485305/2.85122975404919; rounds (PBA)=6.28494301139772;} ogre: {team=chaotic evil ; avg hp=49.65806838632273 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.1747650469906; hits/misses (PBA)= 3.079384123175365/3.76124775044991; rounds (PBA)=7.840631873625275;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 385.0; crudely normalised: 0% > other= expected rounds to survive: 590.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18470; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=50.875224955008996 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.909618076384724; hits/misses (PBA)= 1.2119576084783044/1.4803039392121575; rounds (PBA)=3.6906618676264746;} hobgoblin: {team=lawful evil ; avg hp=-5.9096180763847235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.124775044991003; hits/misses (PBA)= 1.3957208558288343/0.75624875024995; rounds (PBA)=2.1535692861427713;} ================================================== Encounter ================================================== Rough a priori predictions: > N= expected rounds to survive: 332.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13922; N: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team N = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Blueberry: {team=N; avg hp=-5.935212957408519 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7200559888022395; hits/misses (PBA)= 0.5826834633073386/1.3557288542291541; rounds (PBA)=1.9384123175364927;} aboleth: {team=lawful evil ; avg hp=133.27994401119776 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.935212957408517; hits/misses (PBA)= 2.2251549690061987/4.149370125974805; rounds (PBA)=2.783843231353729;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} wyvern #2: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% > any non-good = expected rounds to survive: 75.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5037; beyond: 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-32.495100979804036 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3301339732053589; hits/misses (PBA)= 0.041991601679664065/0.8064387122575485; rounds (PBA)=0.8484303139372126;} cultist #2: {team=any non-good ; avg hp=-32.53189362127574 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3359328134373125; hits/misses (PBA)= 0.04259148170365927/0.8098380323935213; rounds (PBA)=0.8524295140971806;} Cthulhu: {team=beyond; avg hp=773.5186962607479 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 59.20655868826235; hits/misses (PBA)= 1.423115376924615/0.07798440311937613; rounds (PBA)=1.0057988402319535;} cthulhu #2: {team=beyond; avg hp=773.8152369526094 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 23.820435912817437; hits/misses (PBA)= 0.5768846230753849/0.028994201159768047; rounds (PBA)=1.001999600079984;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 834.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 905.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1569; Sum of rounds: 14364; neutral evil : 0.01 ± 0.0; chaotic evil : 0.31 ± 0.01; > Team neutral evil = winning battles: 36; perfect battles: 0; close-call battles: 36; > Team chaotic evil = winning battles: 1533; perfect battles: 0; close-call battles: 844; ------------------------------------------------- Combattants ------------------------------------------------ goblin #18: {team=neutral evil ; avg hp=-7.764181007010835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89993626513703; hits/misses (PBA)= 0.975780752071383/2.2135117909496493; rounds (PBA)=3.223072020395156;} goblin: {team=neutral evil ; avg hp=-7.874442319949012 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.913320586360739; hits/misses (PBA)= 0.9770554493307839/2.241555130656469; rounds (PBA)=3.248565965583174;} goblin #5: {team=neutral evil ; avg hp=-7.647546207775653 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762906309751434; hits/misses (PBA)= 0.9483747609942639/2.2351816443594648; rounds (PBA)=3.2179732313575524;} goblin #3: {team=neutral evil ; avg hp=-7.749521988527724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9993626513703; hits/misses (PBA)= 0.9904397705544933/2.255576800509879; rounds (PBA)=3.2791586998087956;} goblin #30: {team=neutral evil ; avg hp=-7.797323135755258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.95666029318037; hits/misses (PBA)= 0.9789674952198852/2.2676864244741872; rounds (PBA)=3.2740599107711916;} goblin #17: {team=neutral evil ; avg hp=-7.694710006373486 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7151051625239; hits/misses (PBA)= 0.9381771829190567/2.1982154238368388; rounds (PBA)=3.17144678138942;} goblin #7: {team=neutral evil ; avg hp=-7.9267049075844485 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.597195666029318; hits/misses (PBA)= 0.9254302103250478/2.286806883365201; rounds (PBA)=3.2504780114722753;} bugbear #2: {team=neutral evil ; avg hp=-6.516889738687062 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.466539196940726; hits/misses (PBA)= 2.451242829827916/5.681325685149777; rounds (PBA)=8.137029955385596;} bugbear: {team=neutral evil ; avg hp=-6.517527087316762 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.163798597833015; hits/misses (PBA)= 2.4168260038240916/5.691523263224984; rounds (PBA)=8.115360101975782;} goblin #9: {team=neutral evil ; avg hp=-7.773103887826641 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766093052899937; hits/misses (PBA)= 0.952836201402167/2.21478648820905; rounds (PBA)=3.1950286806883366;} goblin #8: {team=neutral evil ; avg hp=-7.879541108986616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.81389420012747; hits/misses (PBA)= 0.9509241555130656/2.351179094964946; rounds (PBA)=3.333970681963034;} goblin #21: {team=neutral evil ; avg hp=-7.776290630975144 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.760994263862333; hits/misses (PBA)= 0.9413639260675589/2.295729764181007; rounds (PBA)=3.263224984066284;} goblin #28: {team=neutral evil ; avg hp=-7.726577437858508 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8036966220522626; hits/misses (PBA)= 0.9649458253664754/2.2523900573613767; rounds (PBA)=3.24282982791587;} goblin #27: {team=neutral evil ; avg hp=-7.824729126832377 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4977692797960485; hits/misses (PBA)= 0.9107711918419376/2.2963671128107075; rounds (PBA)=3.238368387507967;} goblin #12: {team=neutral evil ; avg hp=-7.722753346080306 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938814531548757; hits/misses (PBA)= 0.982791586998088/2.297004461440408; rounds (PBA)=3.3078393881453154;} goblin #22: {team=neutral evil ; avg hp=-7.88527724665392 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.757807520713831; hits/misses (PBA)= 0.9572976418100702/2.2039515615041427; rounds (PBA)=3.1994901210962396;} goblin #10: {team=neutral evil ; avg hp=-7.787125557680051 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598470363288719; hits/misses (PBA)= 0.9279796048438496/2.2791586998087956; rounds (PBA)=3.2377310388782665;} adult black dragon: {team=chaotic evil ; avg hp=75.0140216698534 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.44550669216062; hits/misses (PBA)= 17.204588910133843/3.3237731038878264; rounds (PBA)=7.277246653919694;} goblin #19: {team=neutral evil ; avg hp=-7.969407265774379 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.049713193116634; hits/misses (PBA)= 0.9847036328871893/2.258763543658381; rounds (PBA)=3.27151051625239;} goblin #15: {team=neutral evil ; avg hp=-7.740599107711918 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.84321223709369; hits/misses (PBA)= 0.9604843849585724/2.254302103250478; rounds (PBA)=3.2511153601019758;} adult black dragon #2: {team=chaotic evil ; avg hp=80.64435946462716 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.5474824729127; hits/misses (PBA)= 17.240280433397068/3.4333970681963035; rounds (PBA)=7.307839388145315;} goblin #4: {team=neutral evil ; avg hp=-7.794773741236456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.773103887826641; hits/misses (PBA)= 0.9413639260675589/2.2077756532823454; rounds (PBA)=3.1816443594646273;} goblin #16: {team=neutral evil ; avg hp=-7.681325685149777 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.738687061822817; hits/misses (PBA)= 0.9388145315487572/2.194391332058636; rounds (PBA)=3.1663479923518163;} goblin #13: {team=neutral evil ; avg hp=-7.748247291268323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.908221797323136; hits/misses (PBA)= 0.9764181007010835/2.2581261950286806; rounds (PBA)=3.2683237731038877;} goblin #2: {team=neutral evil ; avg hp=-7.836201402166985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.841937539834289; hits/misses (PBA)= 0.9783301465901848/2.2090503505417463; rounds (PBA)=3.2179732313575524;} goblin #24: {team=neutral evil ; avg hp=-7.784576163161249 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.546845124282982; hits/misses (PBA)= 0.9139579349904398/2.2198852772466537; rounds (PBA)=3.174633524537922;} goblin #23: {team=neutral evil ; avg hp=-7.975780752071383 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.961121733588273; hits/misses (PBA)= 0.9630337794773741/2.2549394518801784; rounds (PBA)=3.2466539196940727;} goblin #29: {team=neutral evil ; avg hp=-7.8151688973868705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.707456978967495; hits/misses (PBA)= 0.947100063734863/2.207138304652645; rounds (PBA)=3.179732313575526;} goblin #25: {team=neutral evil ; avg hp=-7.697259400892288 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.824091778202677; hits/misses (PBA)= 0.9611217335882728/2.2479286169534736; rounds (PBA)=3.245379222434672;} goblin #11: {team=neutral evil ; avg hp=-7.759082217973232 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.72848948374761; hits/misses (PBA)= 0.9439133205863608/2.2625876354365837; rounds (PBA)=3.237093690248566;} goblin #20: {team=neutral evil ; avg hp=-7.692160611854685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.788400254939452; hits/misses (PBA)= 0.9706819630337795/2.2880815806246018; rounds (PBA)=3.2931803696622053;} goblin #14: {team=neutral evil ; avg hp=-7.754620777565329 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111536010197578; hits/misses (PBA)= 1.004461440407903/2.2345442957297643; rounds (PBA)=3.274697259400892;} goblin #26: {team=neutral evil ; avg hp=-7.81389420012747 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.639898024219248; hits/misses (PBA)= 0.9196940726577438/2.247291268323773; rounds (PBA)=3.20012746972594;} goblin #6: {team=neutral evil ; avg hp=-7.837476099426386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6354365838113445; hits/misses (PBA)= 0.9362651370299554/2.1637985978330145; rounds (PBA)=3.138304652644997;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 687.21; crudely normalised: 0% > unaligned = expected rounds to survive: 676.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16630; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3720; ------------------------------------------------- Combattants ------------------------------------------------ giant shark: {team=unaligned ; avg hp=125.13977204559089 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.61447710457909; hits/misses (PBA)= 2.459108178364327/0.20555888822235552; rounds (PBA)=3.071385722855429;} reef shark: {team=unaligned ; avg hp=-2.4673065386922617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.190761847630474;} hunter shark: {team=unaligned ; avg hp=28.053189362127576 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.762247550489903; hits/misses (PBA)= 1.8296340731853629/0.5682863427314537; rounds (PBA)=2.8932213557288544;} black bear: {team=other; avg hp=-10.732253549290142 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.100179964007198; hits/misses (PBA)= 0.6336732653469306/0.5804839032193562; rounds (PBA)=0.6074785042991402;} polar bear: {team=other; avg hp=-10.644471105778845 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.17416516696661; hits/misses (PBA)= 3.467706458708258/1.227754449110178; rounds (PBA)=2.347730453909218;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=other; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 378.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1317.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21679; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ goblin #14: {team=neutral evil ; avg hp=-7.24755048990202 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.804239152169566; hits/misses (PBA)= 0.6394721055788842/1.2127574485102979; rounds (PBA)=1.912617476504699;} goblin #6: {team=neutral evil ; avg hp=-7.172365526894621 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.815636872625475; hits/misses (PBA)= 0.6354729054189162/1.2305538892221555; rounds (PBA)=1.9168166366726656;} goblin #2: {team=neutral evil ; avg hp=-7.142771445710858 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7510497900419915; hits/misses (PBA)= 0.625874825034993/1.2199560087982404; rounds (PBA)=1.9004199160167967;} goblin #5: {team=neutral evil ; avg hp=-7.146770645870826 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.815636872625475; hits/misses (PBA)= 0.6380723855228955/1.2469506098780243; rounds (PBA)=1.9348130373925214;} goblin #9: {team=neutral evil ; avg hp=-7.250749850029994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.860227954409118; hits/misses (PBA)= 0.6436712657468506/1.2421515696860628; rounds (PBA)=1.9372125574885024;} goblin #13: {team=neutral evil ; avg hp=-7.199360127974405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696860627874425; hits/misses (PBA)= 0.6202759448110378/1.2449510097980403; rounds (PBA)=1.9222155568886223;} adult black dragon: {team=chaotic evil ; avg hp=194.99060187962408 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.8242351529694; hits/misses (PBA)= 9.467706458708259/1.7740451909618076; rounds (PBA)=4.187162567486503;} goblin #11: {team=neutral evil ; avg hp=-7.124975004999 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.732853429314137; hits/misses (PBA)= 0.6164767046590682/1.2077584483103379; rounds (PBA)=1.8862227554489102;} goblin #12: {team=neutral evil ; avg hp=-7.154769046190762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6606678664267145; hits/misses (PBA)= 0.6106778644271146/1.2273545290941812; rounds (PBA)=1.898620275944811;} goblin: {team=neutral evil ; avg hp=-7.210557888422316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714857028594281; hits/misses (PBA)= 0.624875024995001/1.2015596880623876; rounds (PBA)=1.884623075384923;} goblin #15: {team=neutral evil ; avg hp=-7.254149170165967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6594681063787244; hits/misses (PBA)= 0.6256748650269947/1.2501499700059988; rounds (PBA)=1.9286142771445711;} goblin #3: {team=neutral evil ; avg hp=-7.184163167366527 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7844431113777244; hits/misses (PBA)= 0.6276744651069786/1.2343531293741252; rounds (PBA)=1.9148170365926815;} goblin #7: {team=neutral evil ; avg hp=-7.245750849830034 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6480703859228156; hits/misses (PBA)= 0.6092781443711258/1.2319536092781445; rounds (PBA)=1.9032193561287742;} young black dragon: {team=chaotic evil ; avg hp=67.01899620075984 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.35232953409319; hits/misses (PBA)= 6.662667466506699/3.943411317736453; rounds (PBA)=3.979004199160168;} goblin #16: {team=neutral evil ; avg hp=-7.213957208558289 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740251949610078; hits/misses (PBA)= 0.628874225154969/1.2413517296540693; rounds (PBA)=1.9284143171365726;} goblin #10: {team=neutral evil ; avg hp=-7.228354329134173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.78124375124975; hits/misses (PBA)= 0.6244751049790042/1.2071585682863428; rounds (PBA)=1.889022195560888;} goblin #4: {team=neutral evil ; avg hp=-7.192961407718457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7966406718656267; hits/misses (PBA)= 0.6374725054989002/1.2225554889022197; rounds (PBA)=1.9140171965606878;} goblin #8: {team=neutral evil ; avg hp=-7.207358528294341 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.728254349130174; hits/misses (PBA)= 0.6314737052589482/1.2261547690461907; rounds (PBA)=1.9122175564887023;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 394.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9813; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #2: {team=unaligned ; avg hp=-9.208358328334333 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1095780843831236; hits/misses (PBA)= 0.2991401719656069/0.5466906618676265; rounds (PBA)=0.7558488302339532;} ape: {team=unaligned ; avg hp=-9.032393521295742 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.949010197960408; hits/misses (PBA)= 0.28334333133373324/0.5176964607078585; rounds (PBA)=0.744251149770046;} adult gold dragon: {team=lawful good ; avg hp=251.94141171765648 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.24075184963007; hits/misses (PBA)= 3.305138972205559/0.2463507298540292; rounds (PBA)=1.9622075584883023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7941.82; crudely normalised: 0% > neutral evil = expected rounds to survive: 285.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2635; Sum of rounds: 26780; > Team unaligned = winning battles: 2512; perfect battles: 0; close-call battles: 803; > Team neutral evil = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=27.882732447817837 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.6573055028463; hits/misses (PBA)= 5.867172675521822/8.678557874762808; rounds (PBA)=9.306641366223909;} giant scorpion #2: {team=unaligned ; avg hp=27.016698292220113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.37229601518027; hits/misses (PBA)= 5.537381404174573/8.177609108159393; rounds (PBA)=9.329791271347249;} green hag: {team=neutral evil ; avg hp=-3.0421252371916507 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.07210626185958; hits/misses (PBA)= 3.704364326375712/5.7146110056926; rounds (PBA)=9.465654648956356;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 260.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 180.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21104; unaligned : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team unaligned = winning battles: 4920; perfect battles: 0; close-call battles: 3517; > Team lawful evil = winning battles: 81; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=21.33993201359728 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.903219356128774; hits/misses (PBA)= 1.924615076984603/1.5596880623875224; rounds (PBA)=3.8568286342731453;} wererat: {team=lawful evil ; avg hp=-3.6236752649470105 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.909218156368727; hits/misses (PBA)= 3.671865626874625/2.8030393921215757; rounds (PBA)=3.2503499300139973;} giant rat #2: {team=unaligned ; avg hp=0.4371125774845031 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6140771845630875; hits/misses (PBA)= 0.7656468706258748/0.41811637672465507; rounds (PBA)=2.1185762847430514;} swarm of rats #2: {team=unaligned ; avg hp=21.05518896220756 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.733853229354128; hits/misses (PBA)= 1.9374125174965007/1.5580883823235352; rounds (PBA)=3.859628074385123;} giant rat: {team=unaligned ; avg hp=0.2585482903419316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3725254949010197; hits/misses (PBA)= 0.7200559888022395/0.3727254549090182; rounds (PBA)=2.090781843631274;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18010.44; crudely normalised: 0% > other= expected rounds to survive: 357.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10995; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1613; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=47.371725654869024 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.885622875424914; hits/misses (PBA)= 1.8750249950009998/1.2653469306138772; rounds (PBA)=1.8470305938812237;} knight #10: {team=any ; avg hp=47.94381123775245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.141571685662868; hits/misses (PBA)= 1.8972205558888222/1.2799440111977605; rounds (PBA)=1.850629874025195;} knight #2: {team=any ; avg hp=47.21335732853429 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.82623475304939; hits/misses (PBA)= 1.8688262347530493/1.2561487702459508; rounds (PBA)=1.8328334333133374;} knight #9: {team=any ; avg hp=47.41191761647671 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.840431913617277; hits/misses (PBA)= 1.8854229154169166/1.245750849830034; rounds (PBA)=1.8470305938812237;} knight #6: {team=any ; avg hp=47.8120375924815 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.943611277744452; hits/misses (PBA)= 1.8828234353129374/1.270145970805839; rounds (PBA)=1.8368326334733054;} knight #3: {team=any ; avg hp=47.60627874425115 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.856628674265146; hits/misses (PBA)= 1.8852229554089182/1.2653469306138772; rounds (PBA)=1.8410317936412717;} knight #8: {team=any ; avg hp=47.40371925614877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.044191161767646; hits/misses (PBA)= 1.893021395720856/1.2589482103579284; rounds (PBA)=1.8538292341531695;} knight #7: {team=any ; avg hp=47.83623275344931 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.014397120575886; hits/misses (PBA)= 1.8922215556888622/1.273145370925815; rounds (PBA)=1.8450309938012397;} cloud giant: {team=other; avg hp=-5.108178364327134 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.411517696460706; hits/misses (PBA)= 2.0497900419916015/1.4703059388122375; rounds (PBA)=1.7600479904019197;} knight #5: {team=any ; avg hp=47.3381323735253 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.08638272345531; hits/misses (PBA)= 1.8924215156968607/1.260747850429914; rounds (PBA)=1.854629074185163;} knight: {team=any ; avg hp=47.65126974605079 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.316736652669466; hits/misses (PBA)= 1.9092181563687263/1.2493501299740053; rounds (PBA)=1.8512297540491902;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152369526094781; hits/misses (PBA)= 1.0925814837032592/0.5838832233553289; rounds (PBA)=1.7296540691861628;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18010.44; crudely normalised: 0% > other= expected rounds to survive: 357.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10968; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1576; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=47.73225354929014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.380323935212957; hits/misses (PBA)= 1.9104179164167168/1.2399520095980803; rounds (PBA)=1.8410317936412717;} cloud giant: {team=other; avg hp=-5.177364527094581 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.01539692061588; hits/misses (PBA)= 2.039392121575685/1.4667066586682664; rounds (PBA)=1.7530493901219757;} knight #7: {team=any ; avg hp=47.48250349930014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.754049190161968; hits/misses (PBA)= 1.8682263547290543/1.2657468506298741; rounds (PBA)=1.8440311937612477;} knight #9: {team=any ; avg hp=47.395120975804836 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.73405318936213; hits/misses (PBA)= 1.8704259148170366/1.272145570885823; rounds (PBA)=1.8498300339932015;} knight #5: {team=any ; avg hp=47.48510297940412 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.976004799040194; hits/misses (PBA)= 1.8828234353129374/1.2513497300539893; rounds (PBA)=1.8462307538492302;} knight #10: {team=any ; avg hp=47.79264147170566 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.989002199560087; hits/misses (PBA)= 1.8968206358728255/1.279144171165767; rounds (PBA)=1.852629474105179;} knight #6: {team=any ; avg hp=47.63247350529894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.0873825234953; hits/misses (PBA)= 1.9052189562087583/1.2573485302939411; rounds (PBA)=1.847630473905219;} knight: {team=any ; avg hp=47.66366726654669 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.099780043991203; hits/misses (PBA)= 1.9092181563687263/1.2541491701659668; rounds (PBA)=1.853629274145171;} knight #4: {team=any ; avg hp=47.589082183563285 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.005798840231954; hits/misses (PBA)= 1.8874225154969007/1.2521495700859828; rounds (PBA)=1.8480303939212157;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052189562087582; hits/misses (PBA)= 1.0759848030393921/0.5960807838432314; rounds (PBA)=1.721855628874225;} knight #8: {team=any ; avg hp=47.76844631073785 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.081583683263347; hits/misses (PBA)= 1.9020195960807837/1.2575484903019396; rounds (PBA)=1.8418316336732654;} knight #2: {team=any ; avg hp=47.44331133773245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01719656068786; hits/misses (PBA)= 1.891021795640872/1.2559488102379524; rounds (PBA)=1.8384323135372926;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18010.44; crudely normalised: 0% > other= expected rounds to survive: 357.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11016; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1642; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=47.609278144371125 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.022195560887823; hits/misses (PBA)= 1.8914217156568687/1.2571485702859428; rounds (PBA)=1.8444311137772444;} knight #5: {team=any ; avg hp=47.60767846430714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.33893221355729; hits/misses (PBA)= 1.924615076984603/1.2579484103179364; rounds (PBA)=1.8510297940411917;} knight #4: {team=any ; avg hp=47.635872825434916 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.2001599680064; hits/misses (PBA)= 1.9102179564087183/1.2551489702059588; rounds (PBA)=1.8550289942011597;} knight #9: {team=any ; avg hp=47.76624675064987 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.034393121375725; hits/misses (PBA)= 1.8854229154169166/1.2745450909818037; rounds (PBA)=1.8398320335932814;} knight #10: {team=any ; avg hp=47.433913217356526 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.749850029994; hits/misses (PBA)= 1.8690261947610478/1.2511497700459908; rounds (PBA)=1.8418316336732654;} knight: {team=any ; avg hp=47.622875424915016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03879224155169; hits/misses (PBA)= 1.9024195160967807/1.2415516896620675; rounds (PBA)=1.8448310337932414;} knight #8: {team=any ; avg hp=47.0997800439912 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.010997800439913; hits/misses (PBA)= 1.8848230353929214/1.2261547690461907; rounds (PBA)=1.8394321135772846;} knight #7: {team=any ; avg hp=47.45250949810038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.71905618876225; hits/misses (PBA)= 1.854629074185163/1.274145170965807; rounds (PBA)=1.8404319136172766;} cloud giant: {team=other; avg hp=-5.17756448710258 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.46930613877225; hits/misses (PBA)= 2.0495900819836033/1.446110777844431; rounds (PBA)=1.7478504299140172;} knight #2: {team=any ; avg hp=47.43891221755649 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.011597680463908; hits/misses (PBA)= 1.897620475904819/1.2469506098780243; rounds (PBA)=1.8440311937612477;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135572885422915; hits/misses (PBA)= 1.0947810437912417/0.5724855028994201; rounds (PBA)=1.7164567086582683;} knight #6: {team=any ; avg hp=47.86362727454509 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.916016796640672; hits/misses (PBA)= 1.8850229954009199/1.2755448910217957; rounds (PBA)=1.8500299940011997;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1138.5; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 3333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16512; any : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=192.8622275544891 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.14157168566287; hits/misses (PBA)= 4.964007198560288/0.27554489102179563; rounds (PBA)=3.301739652069586;} archmage: {team=any ; avg hp=-11.141571685662868 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1377724455108975; hits/misses (PBA)= 1.5260947810437913/0.8260347930413917; rounds (PBA)=2.352129574085183;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5111.11; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5111.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27932; other: 0.49 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.51 ± 0.01; > Team other = winning battles: 2449; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=9.36752649470106 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.02919416116777; hits/misses (PBA)= 8.56008798240352/0.45290941811637675; rounds (PBA)=4.892821435712857;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=9.970805838832234 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.63247350529895; hits/misses (PBA)= 8.596880623875226/0.4553089382123575; rounds (PBA)=4.932013597280544;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5111.11; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5111.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27897; other: 0.49 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.51 ± 0.01; > Team other = winning battles: 2468; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2533; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=9.671465706858628 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.36412717456508; hits/misses (PBA)= 8.542291541691661/0.4539092181563687; rounds (PBA)=4.886422715456908;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=10.635872825434912 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.32853429314136; hits/misses (PBA)= 8.565086982603479/0.4585082983403319; rounds (PBA)=4.916016796640672;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26854629074185166;} aboleth #3: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2695460907818436;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2625474905018996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26974605078984204;} aboleth #3: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2761447710457908;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2203.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 36691.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23461; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-9.280343931213757 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.15936812637472; hits/misses (PBA)= 3.1209758048390324/8.703259348130373; rounds (PBA)=3.941411717656469;} ancient red dragon: {team=chaotic evil ; avg hp=523.1985602879424 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.89382123575285; hits/misses (PBA)= 5.715656868626275/0.2929414117176565; rounds (PBA)=4.50629874025195;} ancient red dragon #2: {team=chaotic evil ; avg hp=523.6420715856829 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.38652269546091; hits/misses (PBA)= 5.745050989802039/0.2917416516696661; rounds (PBA)=4.509498100379924;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6000.0; crudely normalised: 0% > any = expected rounds to survive: 187.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31811; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=105.17076584683063 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.26934613077385; hits/misses (PBA)= 6.365126974605079/2.1095780843831236; rounds (PBA)=6.224755048990202;} archmage: {team=any ; avg hp=-4.126374725054989 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.660667866426715; hits/misses (PBA)= 2.131573685262947/3.67746450709858; rounds (PBA)=5.809038192361528;} barbed devil #2: {team=lawful evil ; avg hp=105.16856628674265 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.85702859428115; hits/misses (PBA)= 6.429914017196561/2.182363527294541; rounds (PBA)=6.222955408918216;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 377.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3275.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15209; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=257.0253949210158 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.06738652269546; hits/misses (PBA)= 4.0517896420715855/0.266746650669866; rounds (PBA)=3.0411917616476702;} bandit #3: {team=any non-lawful ; avg hp=-8.055388922215556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2541491701659668; hits/misses (PBA)= 0.24235152969406118/0.7116576684663067; rounds (PBA)=1.1653669266146771;} bandit #2: {team=any non-lawful ; avg hp=-7.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2699460107978404; hits/misses (PBA)= 0.2453509298140372/0.7056588682263547; rounds (PBA)=1.162367526494701;} bandit: {team=any non-lawful ; avg hp=-8.01759648070386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2047590481903618; hits/misses (PBA)= 0.23375324935012998/0.7166566686662668; rounds (PBA)=1.1635672865426914;} bandit #4: {team=any non-lawful ; avg hp=-8.000199960007999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.245750849830034; hits/misses (PBA)= 0.24075184963007398/0.7058588282343531; rounds (PBA)=1.1599680063987203;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18921; any non-lawful : 0.45 ± 0.01; neutral evil : 0.55 ± 0.01; > Team any non-lawful = winning battles: 2236; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2765; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.5672865426914617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.37752449510098; hits/misses (PBA)= 1.104379124175165/1.386122775444911; rounds (PBA)=2.937612477504499;} goblin: {team=neutral evil ; avg hp=1.6224755048990203 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.43271345730854; hits/misses (PBA)= 1.6354729054189163/0.8622275544891022; rounds (PBA)=3.0505898820235955;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18844; any non-lawful : 0.47 ± 0.01; neutral evil : 0.53 ± 0.01; > Team any non-lawful = winning battles: 2328; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2673; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.4639072185562887 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.327934413117376; hits/misses (PBA)= 1.6152769446110777/0.8598280343931214; rounds (PBA)=3.009598080383923;} bandit: {team=any non-lawful ; avg hp=1.6720655868826235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5360927814437115; hits/misses (PBA)= 1.1261747650469907/1.3663267346530694; rounds (PBA)=2.958008398320336;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18867; any non-lawful : 0.48 ± 0.01; neutral evil : 0.52 ± 0.01; > Team any non-lawful = winning battles: 2379; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2622; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.8160367926414718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.590881823635273; hits/misses (PBA)= 1.1411717656468707/1.363127374525095; rounds (PBA)=2.98000399920016;} goblin: {team=neutral evil ; avg hp=1.4091181763647271 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183963207358529; hits/misses (PBA)= 1.5916816636672666/0.879624075184963; rounds (PBA)=2.995600879824035;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 43.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25124; any non-lawful : 0.89 ± 0.0; neutral evil : 0.11 ± 0.0; > Team any non-lawful = winning battles: 4429; perfect battles: 0; close-call battles: 1027; > Team neutral evil = winning battles: 572; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=6.183363327334533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3739252149570085; hits/misses (PBA)= 0.8966206758648271/1.106978604279144; rounds (PBA)=4.01499700059988;} goblin: {team=neutral evil ; avg hp=-1.6122775444911017 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.707458508298341; hits/misses (PBA)= 1.725854829034193/1.94501099780044; rounds (PBA)=3.785242951409718;} bandit: {team=any non-lawful ; avg hp=6.109178164367127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238352329534093; hits/misses (PBA)= 0.8642271545690862/1.0757848430313937; rounds (PBA)=4.01739652069586;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 43.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25156; any non-lawful : 0.88 ± 0.0; neutral evil : 0.12 ± 0.0; > Team any non-lawful = winning battles: 4392; perfect battles: 0; close-call battles: 1017; > Team neutral evil = winning battles: 609; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.105378924215157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.236952609478104; hits/misses (PBA)= 0.8712257548490302/1.0875824835032994; rounds (PBA)=3.992601479704059;} goblin: {team=neutral evil ; avg hp=-1.5488902219556089 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.892621475704859; hits/misses (PBA)= 1.7734453109378125/1.9074185162967408; rounds (PBA)=3.8026394721055787;} bandit #2: {team=any non-lawful ; avg hp=6.001999600079984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311937612477505; hits/misses (PBA)= 0.8822235552889423/1.1031793641271745; rounds (PBA)=4.027394521095781;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18988; any non-lawful : 0.45 ± 0.01; neutral evil : 0.55 ± 0.01; > Team any non-lawful = winning battles: 2268; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2733; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.5622875424915017 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40751849630074; hits/misses (PBA)= 1.6176764647070585/0.8894221155768847; rounds (PBA)=3.0535892821435713;} bandit: {team=any non-lawful ; avg hp=1.5924815036992601 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.437712457508498; hits/misses (PBA)= 1.1131773645270946/1.4075184963007399; rounds (PBA)=2.974205158968206;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog #2: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 37050.0; crudely normalised: 0% > any = expected rounds to survive: 226.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9995; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=187.45170965806838 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.20435912817437; hits/misses (PBA)= 3.4983003399320136/0.1917616476704659; rounds (PBA)=1.9986002799440112;} ghost: {team=any ; avg hp=-8.204359128174366 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.548290341931613; hits/misses (PBA)= 0.396120775844831/0.747250549890022; rounds (PBA)=1.143371325734853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 177.34; crudely normalised: 0% > unaligned = expected rounds to survive: 117.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 199; Sum of rounds: 1085; any : 0.0 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 199; perfect battles: 0; close-call battles: 199; ------------------------------------------------- Combattants ------------------------------------------------ commoner #36: {team=any ; avg hp=-3.879396984924623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0954773869346734; hits/misses (PBA)= 0.40703517587939697/0.5829145728643216; rounds (PBA)=1.0;} commoner #12: {team=any ; avg hp=-3.979899497487437 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9849246231155779; hits/misses (PBA)= 0.3768844221105528/0.592964824120603; rounds (PBA)=1.015075376884422;} commoner #26: {team=any ; avg hp=-3.648241206030151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1055276381909547; hits/misses (PBA)= 0.4221105527638191/0.5879396984924623; rounds (PBA)=1.020100502512563;} commoner #63: {team=any ; avg hp=-3.663316582914573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2814070351758795; hits/misses (PBA)= 0.44221105527638194/0.5628140703517588; rounds (PBA)=1.0251256281407035;} commoner #51: {team=any ; avg hp=-3.5979899497487438 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3819095477386936; hits/misses (PBA)= 0.47738693467336685/0.5025125628140703; rounds (PBA)=1.0;} guard #2: {team=any ; avg hp=-4.105527638190955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.71859296482412; hits/misses (PBA)= 1.6030150753768844/1.4623115577889447; rounds (PBA)=3.0653266331658293;} guard #6: {team=any ; avg hp=-4.266331658291457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.603015075376884; hits/misses (PBA)= 1.5879396984924623/1.4522613065326633; rounds (PBA)=3.040201005025126;} guard #23: {team=any ; avg hp=-3.9547738693467336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.346733668341709; hits/misses (PBA)= 1.5376884422110553/1.4773869346733668; rounds (PBA)=3.0150753768844223;} giant spider #21: {team=unaligned ; avg hp=18.326633165829147 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.537688442211056; hits/misses (PBA)= 2.4824120603015074/1.6683417085427135; rounds (PBA)=4.165829145728643;} giant spider #36: {team=unaligned ; avg hp=15.959798994974875 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.733668341708544; hits/misses (PBA)= 2.341708542713568/1.5678391959798994; rounds (PBA)=3.9346733668341707;} giant spider #29: {team=unaligned ; avg hp=18.798994974874372 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.64321608040201; hits/misses (PBA)= 2.6231155778894473/1.7035175879396984; rounds (PBA)=4.351758793969849;} commoner #3: {team=any ; avg hp=-3.8341708542713566 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2311557788944723; hits/misses (PBA)= 0.44221105527638194/0.5527638190954773; rounds (PBA)=1.0100502512562815;} commoner #29: {team=any ; avg hp=-3.5829145728643215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.185929648241206; hits/misses (PBA)= 0.44221105527638194/0.5879396984924623; rounds (PBA)=1.0301507537688441;} commoner #9: {team=any ; avg hp=-3.6532663316582914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.236180904522613; hits/misses (PBA)= 0.4371859296482412/0.5778894472361809; rounds (PBA)=1.020100502512563;} commoner #16: {team=any ; avg hp=-3.708542713567839 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.065326633165829; hits/misses (PBA)= 0.3969849246231156/0.6180904522613065; rounds (PBA)=1.035175879396985;} commoner #42: {team=any ; avg hp=-3.758793969849246 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2412060301507537; hits/misses (PBA)= 0.4472361809045226/0.542713567839196; rounds (PBA)=1.0050251256281406;} commoner #21: {team=any ; avg hp=-3.8743718592964824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1457286432160805; hits/misses (PBA)= 0.40703517587939697/0.5829145728643216; rounds (PBA)=1.0050251256281406;} guard #7: {team=any ; avg hp=-4.28140703517588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.869346733668341; hits/misses (PBA)= 1.5527638190954773/1.5175879396984924; rounds (PBA)=3.07035175879397;} commoner #31: {team=any ; avg hp=-4.050251256281407 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0301507537688441; hits/misses (PBA)= 0.39195979899497485/0.628140703517588; rounds (PBA)=1.0251256281407035;} commoner #2: {team=any ; avg hp=-3.422110552763819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2160804020100502; hits/misses (PBA)= 0.44221105527638194/0.5276381909547738; rounds (PBA)=0.9949748743718593;} commoner #22: {team=any ; avg hp=-3.5728643216080402 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.949748743718593; hits/misses (PBA)= 0.3768844221105528/0.6030150753768844; rounds (PBA)=0.9899497487437185;} guard #17: {team=any ; avg hp=-4.010050251256281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.266331658291457; hits/misses (PBA)= 1.5326633165829147/1.5376884422110553; rounds (PBA)=3.07035175879397;} commoner #62: {team=any ; avg hp=-3.8743718592964824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3366834170854272; hits/misses (PBA)= 0.4321608040201005/0.5778894472361809; rounds (PBA)=1.020100502512563;} commoner #24: {team=any ; avg hp=-4.085427135678392 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3718592964824121; hits/misses (PBA)= 0.4623115577889447/0.5326633165829145; rounds (PBA)=1.0050251256281406;} guard #14: {team=any ; avg hp=-4.160804020100502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.547738693467337; hits/misses (PBA)= 1.5879396984924623/1.5175879396984924; rounds (PBA)=3.1055276381909547;} commoner #13: {team=any ; avg hp=-3.8542713567839195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1658291457286432; hits/misses (PBA)= 0.4321608040201005/0.5778894472361809; rounds (PBA)=1.0251256281407035;} guard #13: {team=any ; avg hp=-3.7889447236180906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.934673366834171; hits/misses (PBA)= 1.4773869346733668/1.5829145728643217; rounds (PBA)=3.0603015075376883;} commoner #18: {team=any ; avg hp=-3.5979899497487438 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.236180904522613; hits/misses (PBA)= 0.49246231155778897/0.5477386934673367; rounds (PBA)=1.0452261306532664;} commoner #6: {team=any ; avg hp=-3.899497487437186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2613065326633166; hits/misses (PBA)= 0.48743718592964824/0.5175879396984925; rounds (PBA)=1.0100502512562815;} guard #20: {team=any ; avg hp=-4.331658291457287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.748743718592965; hits/misses (PBA)= 1.5879396984924623/1.4271356783919598; rounds (PBA)=3.0150753768844223;} giant spider #20: {team=unaligned ; avg hp=15.954773869346734 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.688442211055275; hits/misses (PBA)= 2.2763819095477387/1.6080402010050252; rounds (PBA)=3.9045226130653266;} commoner #49: {team=any ; avg hp=-3.728643216080402 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4120603015075377; hits/misses (PBA)= 0.5175879396984925/0.47738693467336685; rounds (PBA)=1.0050251256281406;} commoner #57: {team=any ; avg hp=-3.869346733668342 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2412060301507537; hits/misses (PBA)= 0.4371859296482412/0.5577889447236181; rounds (PBA)=1.0100502512562815;} commoner #34: {team=any ; avg hp=-3.748743718592965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3969849246231156; hits/misses (PBA)= 0.4623115577889447/0.5577889447236181; rounds (PBA)=1.0251256281407035;} commoner #48: {team=any ; avg hp=-3.814070351758794 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.170854271356784; hits/misses (PBA)= 0.4371859296482412/0.5728643216080402; rounds (PBA)=1.0100502512562815;} giant spider #14: {team=unaligned ; avg hp=17.673366834170853 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.92462311557789; hits/misses (PBA)= 2.507537688442211/1.6030150753768844; rounds (PBA)=4.14070351758794;} commoner #58: {team=any ; avg hp=-3.909547738693467 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1306532663316582; hits/misses (PBA)= 0.4371859296482412/0.542713567839196; rounds (PBA)=1.015075376884422;} commoner #33: {team=any ; avg hp=-3.92964824120603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2512562814070352; hits/misses (PBA)= 0.457286432160804/0.5577889447236181; rounds (PBA)=1.020100502512563;} commoner #25: {team=any ; avg hp=-3.92964824120603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.120603015075377; hits/misses (PBA)= 0.41708542713567837/0.592964824120603; rounds (PBA)=1.020100502512563;} commoner: {team=any ; avg hp=-4.035175879396985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.170854271356784; hits/misses (PBA)= 0.4120603015075377/0.6030150753768844; rounds (PBA)=1.0402010050251256;} giant spider #44: {team=unaligned ; avg hp=19.487437185929647 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.261306532663315; hits/misses (PBA)= 2.5879396984924625/1.6733668341708543; rounds (PBA)=4.28643216080402;} guard #25: {team=any ; avg hp=-4.025125628140704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.346733668341709; hits/misses (PBA)= 1.5075376884422111/1.5778894472361809; rounds (PBA)=3.0854271356783918;} guard #5: {team=any ; avg hp=-3.9849246231155777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.311557788944723; hits/misses (PBA)= 1.5075376884422111/1.6080402010050252; rounds (PBA)=3.1155778894472363;} giant spider #42: {team=unaligned ; avg hp=16.492462311557787 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.92462311557789; hits/misses (PBA)= 2.5175879396984926/1.4723618090452262; rounds (PBA)=4.010050251256281;} giant spider #45: {team=unaligned ; avg hp=18.12060301507538 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.301507537688444; hits/misses (PBA)= 2.472361809045226/1.693467336683417; rounds (PBA)=4.1708542713567835;} giant spider #23: {team=unaligned ; avg hp=18.834170854271356 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.246231155778894; hits/misses (PBA)= 2.527638190954774/1.6633165829145728; rounds (PBA)=4.201005025125628;} commoner #5: {team=any ; avg hp=-3.778894472361809 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2160804020100502; hits/misses (PBA)= 0.507537688442211/0.5276381909547738; rounds (PBA)=1.035175879396985;} guard #18: {team=any ; avg hp=-4.160804020100502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.648241206030151; hits/misses (PBA)= 1.5778894472361809/1.4974874371859297; rounds (PBA)=3.0753768844221105;} commoner #56: {team=any ; avg hp=-3.7889447236180906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.221105527638191; hits/misses (PBA)= 0.4723618090452261/0.542713567839196; rounds (PBA)=1.0301507537688441;} commoner #7: {team=any ; avg hp=-3.899497487437186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.035175879396985; hits/misses (PBA)= 0.4271356783919598/0.5879396984924623; rounds (PBA)=1.035175879396985;} giant spider #10: {team=unaligned ; avg hp=19.33668341708543 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.407035175879397; hits/misses (PBA)= 2.492462311557789/1.778894472361809; rounds (PBA)=4.28643216080402;} commoner #28: {team=any ; avg hp=-3.678391959798995 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.07035175879397; hits/misses (PBA)= 0.44221105527638194/0.5376884422110553; rounds (PBA)=0.9949748743718593;} commoner #59: {team=any ; avg hp=-3.8743718592964824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2412060301507537; hits/misses (PBA)= 0.4221105527638191/0.6030150753768844; rounds (PBA)=1.0301507537688441;} commoner #14: {team=any ; avg hp=-3.8743718592964824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0904522613065326; hits/misses (PBA)= 0.4120603015075377/0.5979899497487438; rounds (PBA)=1.0251256281407035;} commoner #52: {team=any ; avg hp=-3.763819095477387 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1557788944723617; hits/misses (PBA)= 0.4120603015075377/0.6030150753768844; rounds (PBA)=1.020100502512563;} commoner #19: {team=any ; avg hp=-3.5979899497487438 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3768844221105527; hits/misses (PBA)= 0.49748743718592964/0.507537688442211; rounds (PBA)=1.020100502512563;} commoner #10: {team=any ; avg hp=-3.577889447236181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.035175879396985; hits/misses (PBA)= 0.35678391959798994/0.6432160804020101; rounds (PBA)=1.020100502512563;} guard #3: {team=any ; avg hp=-3.778894472361809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.482412060301508; hits/misses (PBA)= 1.5778894472361809/1.4924623115577889; rounds (PBA)=3.07035175879397;} giant spider #2: {team=unaligned ; avg hp=17.44221105527638 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.055276381909547; hits/misses (PBA)= 2.422110552763819/1.5728643216080402; rounds (PBA)=4.015075376884422;} guard #9: {team=any ; avg hp=-4.236180904522613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.130653266331659; hits/misses (PBA)= 1.4723618090452262/1.5728643216080402; rounds (PBA)=3.0452261306532664;} guard: {team=any ; avg hp=-4.326633165829146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.110552763819095; hits/misses (PBA)= 1.5025125628140703/1.6130653266331658; rounds (PBA)=3.1155778894472363;} giant spider #49: {team=unaligned ; avg hp=17.517587939698494 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.060301507537687; hits/misses (PBA)= 2.4120603015075375/1.7085427135678393; rounds (PBA)=4.130653266331659;} giant spider #8: {team=unaligned ; avg hp=19.753768844221106 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.628140703517587; hits/misses (PBA)= 2.5025125628140703/1.8844221105527639; rounds (PBA)=4.422110552763819;} giant spider #28: {team=unaligned ; avg hp=19.020100502512562 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.522613065326635; hits/misses (PBA)= 2.6180904522613067/1.6984924623115578; rounds (PBA)=4.346733668341709;} commoner #54: {team=any ; avg hp=-3.809045226130653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2060301507537687; hits/misses (PBA)= 0.45226130653266333/0.5577889447236181; rounds (PBA)=1.020100502512563;} giant spider #32: {team=unaligned ; avg hp=18.22613065326633 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.70854271356784; hits/misses (PBA)= 2.4824120603015074/1.6281407035175879; rounds (PBA)=4.1206030150753765;} commoner #32: {team=any ; avg hp=-3.7537688442211055 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1909547738693467; hits/misses (PBA)= 0.45226130653266333/0.5678391959798995; rounds (PBA)=1.020100502512563;} guard #8: {team=any ; avg hp=-4.150753768844221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.71356783919598; hits/misses (PBA)= 1.5778894472361809/1.5326633165829147; rounds (PBA)=3.1105527638190953;} commoner #40: {team=any ; avg hp=-4.060301507537688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3467336683417086; hits/misses (PBA)= 0.457286432160804/0.5326633165829145; rounds (PBA)=1.015075376884422;} guard #11: {team=any ; avg hp=-4.236180904522613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.391959798994975; hits/misses (PBA)= 1.4974874371859297/1.592964824120603; rounds (PBA)=3.090452261306533;} guard #19: {team=any ; avg hp=-3.6733668341708543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.884422110552764; hits/misses (PBA)= 1.592964824120603/1.4422110552763818; rounds (PBA)=3.0351758793969847;} commoner #37: {team=any ; avg hp=-3.8542713567839195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2010050251256281; hits/misses (PBA)= 0.4472361809045226/0.5728643216080402; rounds (PBA)=1.0301507537688441;} giant spider #16: {team=unaligned ; avg hp=18.165829145728644 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.65829145728643; hits/misses (PBA)= 2.693467336683417/1.5879396984924623; rounds (PBA)=4.296482412060302;} giant spider #35: {team=unaligned ; avg hp=20.08542713567839 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.155778894472363; hits/misses (PBA)= 2.5477386934673367/1.814070351758794; rounds (PBA)=4.386934673366834;} commoner #65: {team=any ; avg hp=-3.8341708542713566 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4623115577889447; hits/misses (PBA)= 0.4824120603015075/0.5477386934673367; rounds (PBA)=1.0452261306532664;} giant spider #27: {team=unaligned ; avg hp=18.35678391959799 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.85929648241206; hits/misses (PBA)= 2.5477386934673367/1.6482412060301508; rounds (PBA)=4.211055276381909;} commoner #20: {team=any ; avg hp=-3.4673366834170856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9798994974874372; hits/misses (PBA)= 0.36180904522613067/0.6532663316582915; rounds (PBA)=1.0301507537688441;} commoner #46: {team=any ; avg hp=-4.0703517587939695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.407035175879397; hits/misses (PBA)= 0.5025125628140703/0.49748743718592964; rounds (PBA)=1.0251256281407035;} giant spider #26: {team=unaligned ; avg hp=18.733668341708544 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.331658291457288; hits/misses (PBA)= 2.4623115577889445/1.6834170854271358; rounds (PBA)=4.180904522613066;} giant spider #12: {team=unaligned ; avg hp=18.14070351758794 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1356783919598; hits/misses (PBA)= 2.5175879396984926/1.6984924623115578; rounds (PBA)=4.226130653266332;} giant spider #40: {team=unaligned ; avg hp=17.77386934673367 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.969849246231156; hits/misses (PBA)= 2.557788944723618/1.64321608040201; rounds (PBA)=4.226130653266332;} giant spider #51: {team=unaligned ; avg hp=18.542713567839197 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.85427135678392; hits/misses (PBA)= 2.407035175879397/1.7035175879396984; rounds (PBA)=4.130653266331659;} commoner #61: {team=any ; avg hp=-4.030150753768845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2613065326633166; hits/misses (PBA)= 0.45226130653266333/0.5728643216080402; rounds (PBA)=1.035175879396985;} giant spider #7: {team=unaligned ; avg hp=18.949748743718594 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.150753768844222; hits/misses (PBA)= 2.407035175879397/1.743718592964824; rounds (PBA)=4.175879396984925;} giant spider #11: {team=unaligned ; avg hp=18.256281407035175 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.42211055276382; hits/misses (PBA)= 2.492462311557789/1.7386934673366834; rounds (PBA)=4.261306532663316;} giant spider #25: {team=unaligned ; avg hp=18.86934673366834 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.12562814070352; hits/misses (PBA)= 2.522613065326633/1.743718592964824; rounds (PBA)=4.28140703517588;} commoner #60: {team=any ; avg hp=-3.4824120603015074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1256281407035176; hits/misses (PBA)= 0.3869346733668342/0.592964824120603; rounds (PBA)=1.0100502512562815;} knight #2: {team=any ; avg hp=-4.155778894472362 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.57788944723617; hits/misses (PBA)= 6.135678391959799/3.8844221105527637; rounds (PBA)=5.010050251256281;} commoner #11: {team=any ; avg hp=-3.814070351758794 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1909547738693467; hits/misses (PBA)= 0.4321608040201005/0.5226130653266332; rounds (PBA)=1.0100502512562815;} commoner #27: {team=any ; avg hp=-3.778894472361809 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.221105527638191; hits/misses (PBA)= 0.45226130653266333/0.5628140703517588; rounds (PBA)=1.0251256281407035;} giant spider #30: {team=unaligned ; avg hp=18.457286432160803 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.608040201005025; hits/misses (PBA)= 2.492462311557789/1.6633165829145728; rounds (PBA)=4.165829145728643;} giant spider #13: {team=unaligned ; avg hp=18.92964824120603 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.21105527638191; hits/misses (PBA)= 2.3819095477386933/1.879396984924623; rounds (PBA)=4.271356783919598;} giant spider #48: {team=unaligned ; avg hp=19.321608040201006 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.91959798994975; hits/misses (PBA)= 2.5376884422110555/1.6633165829145728; rounds (PBA)=4.231155778894473;} giant spider #18: {team=unaligned ; avg hp=19.21608040201005 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.758793969849247; hits/misses (PBA)= 2.492462311557789/1.693467336683417; rounds (PBA)=4.206030150753769;} commoner #53: {team=any ; avg hp=-3.814070351758794 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2613065326633166; hits/misses (PBA)= 0.4221105527638191/0.5728643216080402; rounds (PBA)=1.015075376884422;} commoner #15: {team=any ; avg hp=-3.879396984924623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3517587939698492; hits/misses (PBA)= 0.49748743718592964/0.49748743718592964; rounds (PBA)=1.015075376884422;} guard #10: {team=any ; avg hp=-4.185929648241206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.386934673366834; hits/misses (PBA)= 1.5376884422110553/1.5678391959798994; rounds (PBA)=3.1055276381909547;} commoner #35: {team=any ; avg hp=-3.663316582914573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3316582914572865; hits/misses (PBA)= 0.48743718592964824/0.5276381909547738; rounds (PBA)=1.0251256281407035;} commoner #39: {team=any ; avg hp=-3.8944723618090453 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2311557788944723; hits/misses (PBA)= 0.4321608040201005/0.5778894472361809; rounds (PBA)=1.035175879396985;} giant spider #22: {team=unaligned ; avg hp=17.517587939698494 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.969849246231156; hits/misses (PBA)= 2.371859296482412/1.7035175879396984; rounds (PBA)=4.0954773869346734;} guard #16: {team=any ; avg hp=-3.9849246231155777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844221105527638; hits/misses (PBA)= 1.6080402010050252/1.5527638190954773; rounds (PBA)=3.1608040201005023;} commoner #41: {team=any ; avg hp=-3.7537688442211055 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5326633165829147; hits/misses (PBA)= 0.5477386934673367/0.4623115577889447; rounds (PBA)=1.020100502512563;} giant spider #15: {team=unaligned ; avg hp=18.482412060301506 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.472361809045225; hits/misses (PBA)= 2.4522613065326633/1.7889447236180904; rounds (PBA)=4.256281407035176;} giant spider #39: {team=unaligned ; avg hp=17.628140703517587 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.391959798994975; hits/misses (PBA)= 2.442211055276382/1.6582914572864322; rounds (PBA)=4.135678391959799;} commoner #38: {team=any ; avg hp=-3.7688442211055277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.321608040201005; hits/misses (PBA)= 0.4623115577889447/0.5376884422110553; rounds (PBA)=1.015075376884422;} guard #24: {team=any ; avg hp=-4.1708542713567835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.06030150753769; hits/misses (PBA)= 1.6231155778894473/1.5125628140703518; rounds (PBA)=3.135678391959799;} giant spider #38: {team=unaligned ; avg hp=16.115577889447238 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.467336683417084; hits/misses (PBA)= 2.4170854271356785/1.5326633165829147; rounds (PBA)=3.9547738693467336;} commoner #47: {team=any ; avg hp=-3.809045226130653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4020100502512562; hits/misses (PBA)= 0.4824120603015075/0.542713567839196; rounds (PBA)=1.035175879396985;} giant spider #31: {team=unaligned ; avg hp=18.281407035175878 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.21105527638191; hits/misses (PBA)= 2.4522613065326633/1.6482412060301508; rounds (PBA)=4.105527638190955;} commoner #44: {team=any ; avg hp=-3.879396984924623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1758793969849246; hits/misses (PBA)= 0.4371859296482412/0.5778894472361809; rounds (PBA)=1.0301507537688441;} giant spider: {team=unaligned ; avg hp=19.105527638190956 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.261306532663315; hits/misses (PBA)= 2.577889447236181/1.7035175879396984; rounds (PBA)=4.311557788944723;} guard #4: {team=any ; avg hp=-4.206030150753769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.603015075376884; hits/misses (PBA)= 1.5276381909547738/1.5577889447236182; rounds (PBA)=3.0854271356783918;} commoner #8: {team=any ; avg hp=-3.698492462311558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2663316582914572; hits/misses (PBA)= 0.49246231155778897/0.5276381909547738; rounds (PBA)=1.0301507537688441;} giant spider #37: {team=unaligned ; avg hp=18.597989949748744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.407035175879397; hits/misses (PBA)= 2.698492462311558/1.5778894472361809; rounds (PBA)=4.301507537688442;} commoner #66: {team=any ; avg hp=-3.442211055276382 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0402010050251256; hits/misses (PBA)= 0.40703517587939697/0.6130653266331658; rounds (PBA)=1.0402010050251256;} commoner #23: {team=any ; avg hp=-3.6180904522613067 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1608040201005025; hits/misses (PBA)= 0.4321608040201005/0.5376884422110553; rounds (PBA)=1.0;} giant spider #4: {team=unaligned ; avg hp=20.36180904522613 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.608040201005025; hits/misses (PBA)= 2.6834170854271355/1.6482412060301508; rounds (PBA)=4.346733668341709;} commoner #43: {team=any ; avg hp=-3.969849246231156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2060301507537687; hits/misses (PBA)= 0.4824120603015075/0.5175879396984925; rounds (PBA)=1.015075376884422;} commoner #64: {team=any ; avg hp=-3.9045226130653266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0804020100502512; hits/misses (PBA)= 0.4371859296482412/0.5628140703517588; rounds (PBA)=1.0050251256281406;} giant spider #47: {team=unaligned ; avg hp=18.587939698492463 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.381909547738694; hits/misses (PBA)= 2.5025125628140703/1.5577889447236182; rounds (PBA)=4.105527638190955;} giant spider #43: {team=unaligned ; avg hp=19.633165829145728 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.798994974874372; hits/misses (PBA)= 2.6381909547738696/1.8090452261306533; rounds (PBA)=4.4623115577889445;} guard #22: {team=any ; avg hp=-4.206030150753769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.914572864321608; hits/misses (PBA)= 1.6180904522613064/1.5326633165829147; rounds (PBA)=3.150753768844221;} commoner #50: {team=any ; avg hp=-3.748743718592965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1256281407035176; hits/misses (PBA)= 0.457286432160804/0.5527638190954773; rounds (PBA)=1.015075376884422;} commoner #45: {team=any ; avg hp=-3.592964824120603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4221105527638191; hits/misses (PBA)= 0.48743718592964824/0.507537688442211; rounds (PBA)=1.0100502512562815;} giant spider #6: {team=unaligned ; avg hp=17.527638190954775 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.241206030150753; hits/misses (PBA)= 2.5678391959798996/1.5226130653266332; rounds (PBA)=4.115577889447236;} giant spider #17: {team=unaligned ; avg hp=17.628140703517587 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.472361809045225; hits/misses (PBA)= 2.442211055276382/1.7135678391959799; rounds (PBA)=4.175879396984925;} commoner #4: {team=any ; avg hp=-3.693467336683417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1959798994974875; hits/misses (PBA)= 0.45226130653266333/0.5577889447236181; rounds (PBA)=1.020100502512563;} giant spider #46: {team=unaligned ; avg hp=18.57286432160804 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.55778894472362; hits/misses (PBA)= 2.487437185929648/1.6582914572864322; rounds (PBA)=4.155778894472362;} commoner #17: {team=any ; avg hp=-3.763819095477387 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2613065326633166; hits/misses (PBA)= 0.4271356783919598/0.5879396984924623; rounds (PBA)=1.0301507537688441;} guard #12: {team=any ; avg hp=-3.6733668341708543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.085427135678392; hits/misses (PBA)= 1.4974874371859297/1.5125628140703518; rounds (PBA)=3.0100502512562812;} giant spider #50: {team=unaligned ; avg hp=16.85929648241206 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.060301507537687; hits/misses (PBA)= 2.422110552763819/1.7085427135678393; rounds (PBA)=4.14070351758794;} giant spider #33: {team=unaligned ; avg hp=18.371859296482413 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.628140703517587; hits/misses (PBA)= 2.4623115577889445/1.743718592964824; rounds (PBA)=4.226130653266332;} giant spider #19: {team=unaligned ; avg hp=17.512562814070353 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.271356783919597; hits/misses (PBA)= 2.4522613065326633/1.6180904522613064; rounds (PBA)=4.0954773869346734;} giant spider #24: {team=unaligned ; avg hp=17.1356783919598 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.77386934673367; hits/misses (PBA)= 2.5678391959798996/1.5728643216080402; rounds (PBA)=4.155778894472362;} commoner #30: {team=any ; avg hp=-3.437185929648241 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1457286432160805; hits/misses (PBA)= 0.4472361809045226/0.542713567839196; rounds (PBA)=1.0100502512562815;} commoner #55: {team=any ; avg hp=-3.4522613065326633 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.085427135678392; hits/misses (PBA)= 0.45226130653266333/0.542713567839196; rounds (PBA)=1.0050251256281406;} knight: {team=any ; avg hp=-3.7688442211055277 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.05527638190955; hits/misses (PBA)= 5.8793969849246235/4.040201005025126; rounds (PBA)=4.959798994974874;} guard #21: {team=any ; avg hp=-4.557788944723618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.457286432160804; hits/misses (PBA)= 1.4773869346733668/1.5125628140703518; rounds (PBA)=2.9899497487437188;} guard #15: {team=any ; avg hp=-3.7185929648241207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.080402010050252; hits/misses (PBA)= 1.4824120603015076/1.6582914572864322; rounds (PBA)=3.14070351758794;} giant spider #5: {team=unaligned ; avg hp=17.834170854271356 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.477386934673365; hits/misses (PBA)= 2.5326633165829144/1.5477386934673367; rounds (PBA)=4.100502512562814;} giant spider #34: {team=unaligned ; avg hp=17.90452261306533 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.165829145728644; hits/misses (PBA)= 2.4824120603015074/1.6834170854271358; rounds (PBA)=4.190954773869347;} giant spider #41: {team=unaligned ; avg hp=19.015075376884422 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.738693467336685; hits/misses (PBA)= 2.4673366834170856/1.7085427135678393; rounds (PBA)=4.185929648241206;} giant spider #9: {team=unaligned ; avg hp=18.36180904522613 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.306532663316585; hits/misses (PBA)= 2.5527638190954773/1.6834170854271358; rounds (PBA)=4.2462311557788945;} giant spider #3: {team=unaligned ; avg hp=17.57788944723618 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.934673366834172; hits/misses (PBA)= 2.5326633165829144/1.5376884422110553; rounds (PBA)=4.090452261306533;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 107.98; crudely normalised: 0% > unaligned = expected rounds to survive: 1441.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2030; Sum of rounds: 3978; any : 0.0 ± 0.0; unaligned : 0.41 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2030; perfect battles: 0; close-call battles: 688; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.041871921182266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5605911330049261; hits/misses (PBA)= 0.1187192118226601/0.2940886699507389; rounds (PBA)=0.412807881773399;} guard #4: {team=any ; avg hp=-3.9970443349753695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.634975369458128; hits/misses (PBA)= 0.13349753694581282/0.28472906403940884; rounds (PBA)=0.4182266009852217;} giant spider #7: {team=unaligned ; avg hp=25.507881773399014 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.681773399014778; hits/misses (PBA)= 0.5817733990147783/0.722167487684729; rounds (PBA)=1.3438423645320197;} giant spider: {team=unaligned ; avg hp=25.571428571428573 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.641379310344828; hits/misses (PBA)= 0.5822660098522168/0.6935960591133005; rounds (PBA)=1.329064039408867;} giant spider #12: {team=unaligned ; avg hp=25.461576354679803 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.354679802955665; hits/misses (PBA)= 0.5433497536945813/0.7206896551724138; rounds (PBA)=1.3206896551724139;} guard #3: {team=any ; avg hp=-3.998029556650246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5862068965517241; hits/misses (PBA)= 0.13004926108374384/0.28620689655172415; rounds (PBA)=0.41625615763546797;} giant spider #39: {team=unaligned ; avg hp=25.445812807881772 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.442857142857143; hits/misses (PBA)= 0.5625615763546798/0.7118226600985221; rounds (PBA)=1.3320197044334976;} giant spider #15: {team=unaligned ; avg hp=25.601477832512316 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6211822660098525; hits/misses (PBA)= 0.5857142857142857/0.7034482758620689; rounds (PBA)=1.3364532019704434;} giant spider #44: {team=unaligned ; avg hp=25.54729064039409 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.664532019704433; hits/misses (PBA)= 0.5881773399014778/0.7024630541871921; rounds (PBA)=1.3379310344827586;} giant spider #2: {team=unaligned ; avg hp=25.544827586206896 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.394581280788177; hits/misses (PBA)= 0.5561576354679802/0.7142857142857143; rounds (PBA)=1.31871921182266;} giant spider #36: {team=unaligned ; avg hp=25.52857142857143 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5763546798029555; hits/misses (PBA)= 0.583743842364532/0.7113300492610838; rounds (PBA)=1.3433497536945813;} giant spider #31: {team=unaligned ; avg hp=25.558128078817735 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5733990147783251/0.7093596059113301; rounds (PBA)=1.331527093596059;} giant spider #21: {team=unaligned ; avg hp=25.483251231527095 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.557142857142857; hits/misses (PBA)= 0.5704433497536946/0.6931034482758621; rounds (PBA)=1.3251231527093597;} giant spider #46: {team=unaligned ; avg hp=25.595073891625617 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.473891625615764; hits/misses (PBA)= 0.5635467980295567/0.722167487684729; rounds (PBA)=1.332512315270936;} giant spider #37: {team=unaligned ; avg hp=25.463546798029558 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.755172413793104; hits/misses (PBA)= 0.5960591133004927/0.6807881773399015; rounds (PBA)=1.3310344827586207;} giant spider #9: {team=unaligned ; avg hp=25.55862068965517 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611330049261084; hits/misses (PBA)= 0.5778325123152709/0.7078817733990148; rounds (PBA)=1.331527093596059;} giant spider #16: {team=unaligned ; avg hp=25.45221674876847 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.660591133004926; hits/misses (PBA)= 0.5802955665024631/0.6916256157635468; rounds (PBA)=1.3305418719211823;} giant spider #22: {team=unaligned ; avg hp=25.407881773399016 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49064039408867; hits/misses (PBA)= 0.5660098522167488/0.7044334975369458; rounds (PBA)=1.3295566502463054;} knight #2: {team=any ; avg hp=-4.0763546798029555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.734975369458128; hits/misses (PBA)= 0.9477832512315271/1.4738916256157635; rounds (PBA)=1.2108374384236453;} guard #8: {team=any ; avg hp=-4.100492610837438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5729064039408867; hits/misses (PBA)= 0.12660098522167487/0.2881773399014778; rounds (PBA)=0.4147783251231527;} giant spider #41: {team=unaligned ; avg hp=25.514778325123153 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.745320197044335; hits/misses (PBA)= 0.5980295566502463/0.6950738916256157; rounds (PBA)=1.351231527093596;} guard #6: {team=any ; avg hp=-4.163546798029556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5300492610837438; hits/misses (PBA)= 0.11527093596059114/0.2788177339901478; rounds (PBA)=0.39408866995073893;} giant spider #23: {team=unaligned ; avg hp=25.68177339901478 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523152709359606; hits/misses (PBA)= 0.574384236453202/0.696551724137931; rounds (PBA)=1.3123152709359607;} guard #7: {team=any ; avg hp=-4.096551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.583743842364532; hits/misses (PBA)= 0.12463054187192119/0.28866995073891627; rounds (PBA)=0.41330049261083746;} giant spider #38: {team=unaligned ; avg hp=25.44679802955665 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.59704433497537; hits/misses (PBA)= 0.5788177339901478/0.7113300492610838; rounds (PBA)=1.3443349753694582;} giant spider #33: {team=unaligned ; avg hp=25.557635467980294 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.550738916256158; hits/misses (PBA)= 0.5802955665024631/0.7073891625615764; rounds (PBA)=1.3408866995073891;} giant spider #50: {team=unaligned ; avg hp=25.303940886699507 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.547290640394088; hits/misses (PBA)= 0.5783251231527093/0.6950738916256157; rounds (PBA)=1.3305418719211823;} giant spider #11: {team=unaligned ; avg hp=25.655172413793103 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.71871921182266; hits/misses (PBA)= 0.5827586206896552/0.7073891625615764; rounds (PBA)=1.3423645320197044;} knight: {team=any ; avg hp=-4.060591133004926 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.83399014778325; hits/misses (PBA)= 0.9694581280788177/1.438423645320197; rounds (PBA)=1.2039408866995074;} giant spider #34: {team=unaligned ; avg hp=25.464039408866995 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.650246305418719; hits/misses (PBA)= 0.5783251231527093/0.7054187192118226; rounds (PBA)=1.3428571428571427;} giant spider #6: {team=unaligned ; avg hp=25.521182266009852 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6423645320197044; hits/misses (PBA)= 0.5748768472906404/0.7103448275862069; rounds (PBA)=1.3448275862068966;} giant spider #29: {team=unaligned ; avg hp=25.426600985221675 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.620197044334976; hits/misses (PBA)= 0.5778325123152709/0.7034482758620689; rounds (PBA)=1.3394088669950739;} giant spider #48: {team=unaligned ; avg hp=25.43694581280788 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.501970443349753; hits/misses (PBA)= 0.5655172413793104/0.7226600985221675; rounds (PBA)=1.3472906403940887;} giant spider #14: {team=unaligned ; avg hp=25.59753694581281 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.727586206896552; hits/misses (PBA)= 0.5911330049261084/0.6916256157635468; rounds (PBA)=1.3310344827586207;} giant spider #42: {team=unaligned ; avg hp=25.500985221674878 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6; hits/misses (PBA)= 0.5669950738916256/0.7305418719211823; rounds (PBA)=1.348768472906404;} giant spider #51: {team=unaligned ; avg hp=25.348275862068967 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569458128078818; hits/misses (PBA)= 0.5817733990147783/0.7034482758620689; rounds (PBA)=1.3536945812807881;} giant spider #40: {team=unaligned ; avg hp=25.656650246305418 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.635467980295567; hits/misses (PBA)= 0.5852216748768473/0.7098522167487685; rounds (PBA)=1.3369458128078817;} giant spider #24: {team=unaligned ; avg hp=25.550738916256158 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.606896551724138; hits/misses (PBA)= 0.5684729064039409/0.7167487684729064; rounds (PBA)=1.3379310344827586;} giant spider #8: {team=unaligned ; avg hp=25.541871921182267 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5044334975369456; hits/misses (PBA)= 0.5620689655172414/0.7093596059113301; rounds (PBA)=1.3241379310344827;} giant spider #26: {team=unaligned ; avg hp=25.521182266009852 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.63103448275862; hits/misses (PBA)= 0.5753694581280788/0.7133004926108374; rounds (PBA)=1.3394088669950739;} giant spider #17: {team=unaligned ; avg hp=25.55960591133005 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.51576354679803; hits/misses (PBA)= 0.5600985221674877/0.7083743842364532; rounds (PBA)=1.3133004926108374;} guard #5: {team=any ; avg hp=-4.143349753694581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5857142857142857; hits/misses (PBA)= 0.12660098522167487/0.2916256157635468; rounds (PBA)=0.4182266009852217;} giant spider #5: {team=unaligned ; avg hp=25.559113300492612 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.572413793103448; hits/misses (PBA)= 0.5724137931034483/0.7044334975369458; rounds (PBA)=1.3330049261083743;} giant spider #43: {team=unaligned ; avg hp=25.61822660098522 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611330049261084; hits/misses (PBA)= 0.5802955665024631/0.7024630541871921; rounds (PBA)=1.3330049261083743;} giant spider #25: {team=unaligned ; avg hp=25.428571428571427 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.786699507389162; hits/misses (PBA)= 0.5911330049261084/0.6783251231527093; rounds (PBA)=1.324630541871921;} giant spider #19: {team=unaligned ; avg hp=25.633004926108374 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.322660098522167; hits/misses (PBA)= 0.5448275862068965/0.725615763546798; rounds (PBA)=1.3113300492610838;} giant spider #13: {team=unaligned ; avg hp=25.59064039408867 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.453694581280788; hits/misses (PBA)= 0.5674876847290641/0.6975369458128079; rounds (PBA)=1.3152709359605912;} giant spider #30: {team=unaligned ; avg hp=25.554679802955665 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.593103448275862; hits/misses (PBA)= 0.5738916256157636/0.7152709359605911; rounds (PBA)=1.3330049261083743;} giant spider #35: {team=unaligned ; avg hp=25.542364532019704 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.430049261083743; hits/misses (PBA)= 0.5586206896551724/0.7241379310344828; rounds (PBA)=1.3379310344827586;} giant spider #3: {team=unaligned ; avg hp=25.545812807881774 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517241379310345; hits/misses (PBA)= 0.5733990147783251/0.7261083743842365; rounds (PBA)=1.3463054187192118;} giant spider #27: {team=unaligned ; avg hp=25.666995073891627 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.522660098522167; hits/misses (PBA)= 0.5665024630541872/0.7280788177339902; rounds (PBA)=1.3334975369458129;} guard: {team=any ; avg hp=-4.125123152709359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5876847290640395; hits/misses (PBA)= 0.12807881773399016/0.2689655172413793; rounds (PBA)=0.39704433497536945;} giant spider #20: {team=unaligned ; avg hp=25.554187192118228 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.495073891625616; hits/misses (PBA)= 0.5635467980295567/0.7201970443349753; rounds (PBA)=1.3334975369458129;} giant spider #10: {team=unaligned ; avg hp=25.52216748768473 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.468965517241379; hits/misses (PBA)= 0.5615763546798029/0.7206896551724138; rounds (PBA)=1.3369458128078817;} giant spider #45: {team=unaligned ; avg hp=25.42167487684729 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479802955665025; hits/misses (PBA)= 0.5591133004926109/0.7206896551724138; rounds (PBA)=1.3408866995073891;} giant spider #18: {team=unaligned ; avg hp=25.620689655172413 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.312315270935961; hits/misses (PBA)= 0.5507389162561577/0.7206896551724138; rounds (PBA)=1.3157635467980295;} giant spider #28: {team=unaligned ; avg hp=25.504433497536947 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.742364532019704; hits/misses (PBA)= 0.5852216748768473/0.7118226600985221; rounds (PBA)=1.3448275862068966;} giant spider #47: {team=unaligned ; avg hp=25.489162561576354 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.600985221674877; hits/misses (PBA)= 0.5896551724137931/0.683743842364532; rounds (PBA)=1.3251231527093597;} giant spider #32: {team=unaligned ; avg hp=25.570935960591132 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5014778325123155; hits/misses (PBA)= 0.5699507389162561/0.7123152709359606; rounds (PBA)=1.3320197044334976;} giant spider #4: {team=unaligned ; avg hp=25.485221674876847 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3729064039408865; hits/misses (PBA)= 0.5482758620689655/0.7300492610837438; rounds (PBA)=1.3295566502463054;} giant spider #49: {team=unaligned ; avg hp=25.47192118226601 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.613793103448276; hits/misses (PBA)= 0.5704433497536946/0.6940886699507389; rounds (PBA)=1.3221674876847291;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 93.22; crudely normalised: 0% > unaligned = expected rounds to survive: 6630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4228; Sum of rounds: 4400; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4227; perfect battles: 0; close-call battles: 365; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #31: {team=unaligned ; avg hp=25.76584673604541 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.229659413434248; hits/misses (PBA)= 0.27270577105014193/0.42005676442762535; rounds (PBA)=0.7294228949858089;} giant spider #50: {team=unaligned ; avg hp=25.73864711447493 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2802743614001892; hits/misses (PBA)= 0.2835856196783349/0.4035004730368969; rounds (PBA)=0.7272942289498581;} giant spider #42: {team=unaligned ; avg hp=25.75260170293283 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119914853358562; hits/misses (PBA)= 0.26797540208136233/0.40491958372753073; rounds (PBA)=0.7107379375591296;} giant spider #20: {team=unaligned ; avg hp=25.806527909176914 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1766792809839166; hits/misses (PBA)= 0.2710501419110691/0.412724692526017; rounds (PBA)=0.7183065279091769;} giant spider #4: {team=unaligned ; avg hp=25.774597918637653 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.161542100283822; hits/misses (PBA)= 0.2672658467360454/0.4075212866603595; rounds (PBA)=0.7138126773888364;} giant spider #36: {team=unaligned ; avg hp=25.769631031220435 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.19205298013245; hits/misses (PBA)= 0.27246925260170296/0.3954588457899716; rounds (PBA)=0.7088457899716177;} giant spider #48: {team=unaligned ; avg hp=25.776726584673604 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160596026490066; hits/misses (PBA)= 0.2653736991485336/0.4011352885525071; rounds (PBA)=0.7095553453169348;} giant spider #41: {team=unaligned ; avg hp=25.760406811731315 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.205771050141911; hits/misses (PBA)= 0.2771996215704825/0.4011352885525071; rounds (PBA)=0.7220908230842006;} giant spider #34: {team=unaligned ; avg hp=25.769394512771996 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.275070955534532; hits/misses (PBA)= 0.2764900662251656/0.41035950804162724; rounds (PBA)=0.7261116367076632;} giant spider #23: {team=unaligned ; avg hp=25.76844843897824 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1889782403027436; hits/misses (PBA)= 0.2729422894985809/0.3990066225165563; rounds (PBA)=0.7154683065279092;} giant spider #7: {team=unaligned ; avg hp=25.795175023651844 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.198912015137181; hits/misses (PBA)= 0.27554399243140965/0.40255439924314096; rounds (PBA)=0.7187795648060549;} giant spider #30: {team=unaligned ; avg hp=25.792100283822137 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1589403973509933; hits/misses (PBA)= 0.2689214758751183/0.4113055818353832; rounds (PBA)=0.7211447492904447;} giant spider #46: {team=unaligned ; avg hp=25.751419110690634 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2019867549668874; hits/misses (PBA)= 0.27625354777672656/0.41579943235572375; rounds (PBA)=0.727530747398297;} giant spider #40: {team=unaligned ; avg hp=25.78240302743614 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1903973509933774; hits/misses (PBA)= 0.2710501419110691/0.402317880794702; rounds (PBA)=0.7157048249763481;} giant spider: {team=unaligned ; avg hp=25.742431409649953 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1187322611163673; hits/misses (PBA)= 0.26584673604541154/0.41721854304635764; rounds (PBA)=0.7244560075685903;} giant spider #16: {team=unaligned ; avg hp=25.780983916745505 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1258278145695364; hits/misses (PBA)= 0.2618259224219489/0.4077578051087985; rounds (PBA)=0.7081362346263008;} giant spider #44: {team=unaligned ; avg hp=25.790681173131503 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.205771050141911; hits/misses (PBA)= 0.27767265846736044/0.4155629139072848; rounds (PBA)=0.7294228949858089;} giant spider #11: {team=unaligned ; avg hp=25.760170293282876 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.225638599810785; hits/misses (PBA)= 0.2771996215704825/0.3978240302743614; rounds (PBA)=0.7140491958372753;} giant spider #33: {team=unaligned ; avg hp=25.75212866603595 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.293282876064333; hits/misses (PBA)= 0.27767265846736044/0.41012298959318827; rounds (PBA)=0.7251655629139073;} giant spider #27: {team=unaligned ; avg hp=25.78949858088931 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.302743614001892; hits/misses (PBA)= 0.2850047303689688/0.39640491958372753; rounds (PBA)=0.71759697256386;} giant spider #17: {team=unaligned ; avg hp=25.79351939451277 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1776253547776725; hits/misses (PBA)= 0.27057710501419113/0.4084673604541154; rounds (PBA)=0.7183065279091769;} giant spider #24: {team=unaligned ; avg hp=25.730132450331126 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.133632923368023; hits/misses (PBA)= 0.26561021759697256/0.412724692526017; rounds (PBA)=0.7192526017029328;} giant spider #25: {team=unaligned ; avg hp=25.754020813623463 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1471144749290443; hits/misses (PBA)= 0.2672658467360454/0.41863765373699147; rounds (PBA)=0.7317880794701986;} giant spider #19: {team=unaligned ; avg hp=25.799432355723745 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1996215704824977; hits/misses (PBA)= 0.2689214758751183/0.4032639545884579; rounds (PBA)=0.7123935666982024;} giant spider #5: {team=unaligned ; avg hp=25.798722800378428 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2128666035950806; hits/misses (PBA)= 0.27672658467360456/0.4084673604541154; rounds (PBA)=0.7223273415326396;} knight: {team=any ; avg hp=-4.075449385052034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.66438032166509; hits/misses (PBA)= 0.5645695364238411/0.8990066225165563; rounds (PBA)=0.7317880794701986;} giant spider #26: {team=unaligned ; avg hp=25.792809839167454 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1620151371807; hits/misses (PBA)= 0.2672658467360454/0.3973509933774834; rounds (PBA)=0.7043519394512772;} giant spider #9: {team=unaligned ; avg hp=25.73391674550615 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.13434247871334; hits/misses (PBA)= 0.2689214758751183/0.412961210974456; rounds (PBA)=0.7237464522232734;} giant spider #28: {team=unaligned ; avg hp=25.8155156102176 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2528382213812677; hits/misses (PBA)= 0.2783822138126774/0.40586565752128667; rounds (PBA)=0.7246925260170294;} giant spider #10: {team=unaligned ; avg hp=25.8100756859035 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.256622516556291; hits/misses (PBA)= 0.28122043519394513/0.40917691579943233; rounds (PBA)=0.727530747398297;} giant spider #12: {team=unaligned ; avg hp=25.737228003784296 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1447492904446546; hits/misses (PBA)= 0.27270577105014193/0.4120151371807001; rounds (PBA)=0.728949858088931;} giant spider #45: {team=unaligned ; avg hp=25.80747398297067 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1494796594134344; hits/misses (PBA)= 0.2663197729422895/0.4051561021759697; rounds (PBA)=0.7090823084200568;} giant spider #39: {team=unaligned ; avg hp=25.782876064333017 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0920056764427626; hits/misses (PBA)= 0.26158940397350994/0.40941343424787136; rounds (PBA)=0.7102649006622517;} giant spider #51: {team=unaligned ; avg hp=25.728003784295176 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1903973509933774; hits/misses (PBA)= 0.27128666035950805/0.40491958372753073; rounds (PBA)=0.7154683065279092;} giant spider #14: {team=unaligned ; avg hp=25.7457426679281 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.185430463576159; hits/misses (PBA)= 0.2663197729422895/0.40894039735099336; rounds (PBA)=0.7216177861873226;} giant spider #35: {team=unaligned ; avg hp=25.758751182592242 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.2779091769157994/0.39853358561967833; rounds (PBA)=0.7190160832544938;} giant spider #49: {team=unaligned ; avg hp=25.79635761589404 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2017502365184485; hits/misses (PBA)= 0.2757805108798486/0.402317880794702; rounds (PBA)=0.7161778618732261;} giant spider #8: {team=unaligned ; avg hp=25.820719016083256 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160359508041627; hits/misses (PBA)= 0.2663197729422895/0.4084673604541154; rounds (PBA)=0.7100283822138127;} knight #2: {team=any ; avg hp=-4.016083254493851 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600520340586566; hits/misses (PBA)= 0.5558183538315988/0.8850520340586566; rounds (PBA)=0.7204351939451277;} giant spider #21: {team=unaligned ; avg hp=25.801797540208135 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.133159886471145; hits/misses (PBA)= 0.2686849574266793/0.41367076631977295; rounds (PBA)=0.7216177861873226;} giant spider #2: {team=unaligned ; avg hp=25.773415326395458 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.129375591296121; hits/misses (PBA)= 0.27010406811731313/0.41508987701040684; rounds (PBA)=0.7223273415326396;} giant spider #18: {team=unaligned ; avg hp=25.764427625354777 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2339167455061495; hits/misses (PBA)= 0.2771996215704825/0.402317880794702; rounds (PBA)=0.71759697256386;} giant spider #3: {team=unaligned ; avg hp=25.74526963103122 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3611636707663197; hits/misses (PBA)= 0.2897350993377483/0.3947492904446547; rounds (PBA)=0.7230368968779565;} giant spider #43: {team=unaligned ; avg hp=25.72043519394513 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219016083254494; hits/misses (PBA)= 0.27412488174077576/0.40042573320719016; rounds (PBA)=0.7133396404919584;} giant spider #29: {team=unaligned ; avg hp=25.760406811731315 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2473982970671713; hits/misses (PBA)= 0.2764900662251656/0.3883632923368023; rounds (PBA)=0.7102649006622517;} giant spider #37: {team=unaligned ; avg hp=25.76868495742668 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2012771996215705; hits/misses (PBA)= 0.27483443708609273/0.40823084200567644; rounds (PBA)=0.7239829706717124;} giant spider #38: {team=unaligned ; avg hp=25.801797540208135 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2000946073793757; hits/misses (PBA)= 0.2710501419110691/0.40704824976348153; rounds (PBA)=0.71759697256386;} giant spider #22: {team=unaligned ; avg hp=25.785714285714285 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2235099337748343; hits/misses (PBA)= 0.27412488174077576/0.39924314096499525; rounds (PBA)=0.7095553453169348;} giant spider #6: {team=unaligned ; avg hp=25.79824976348155 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2237464522232733; hits/misses (PBA)= 0.27459791863765376/0.3994796594134343; rounds (PBA)=0.7095553453169348;} giant spider #47: {team=unaligned ; avg hp=25.78429517502365 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.186613055818354; hits/misses (PBA)= 0.2703405865657521/0.4096499526963103; rounds (PBA)=0.7218543046357616;} giant spider #13: {team=unaligned ; avg hp=25.787369914853357 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.198438978240303; hits/misses (PBA)= 0.27270577105014193/0.4096499526963103; rounds (PBA)=0.7183065279091769;} giant spider #15: {team=unaligned ; avg hp=25.751655629139073 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2095553453169345; hits/misses (PBA)= 0.27010406811731313/0.40799432355723747; rounds (PBA)=0.71759697256386;} giant spider #32: {team=unaligned ; avg hp=25.752838221381268 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.237228003784295; hits/misses (PBA)= 0.2760170293282876/0.4042100283822138; rounds (PBA)=0.7209082308420057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 46.61; crudely normalised: 0% > unaligned = expected rounds to survive: 13260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #39: {team=unaligned ; avg hp=25.941811637672465 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0739852029594081; hits/misses (PBA)= 0.13457308538292342/0.20895820835832835; rounds (PBA)=0.3805238952209558;} giant spider #41: {team=unaligned ; avg hp=25.909618076384724 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1097780443911218; hits/misses (PBA)= 0.13697260547890422/0.20615876824635074; rounds (PBA)=0.3807238552289542;} giant spider #19: {team=unaligned ; avg hp=25.934213157368525 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0603879224155168; hits/misses (PBA)= 0.1311737652469506/0.20135972805438912; rounds (PBA)=0.3717256548690262;} giant spider #48: {team=unaligned ; avg hp=25.940611877624477 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.105978804239152; hits/misses (PBA)= 0.13717256548690263/0.2019596080783843; rounds (PBA)=0.3795240951809638;} giant spider #51: {team=unaligned ; avg hp=25.930213957208558 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0895820835832832; hits/misses (PBA)= 0.1347730453909218/0.20315936812637472; rounds (PBA)=0.3755248950209958;} giant spider #33: {team=unaligned ; avg hp=25.91781643671266 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0671865626874626; hits/misses (PBA)= 0.1331733653269346/0.1983603279344131; rounds (PBA)=0.374125174965007;} giant spider #6: {team=unaligned ; avg hp=25.91481703659268 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1281743651269747; hits/misses (PBA)= 0.14077184563087383/0.20615876824635074; rounds (PBA)=0.3873225354929014;} giant spider #27: {team=unaligned ; avg hp=25.914617076584683 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0491901619676065; hits/misses (PBA)= 0.1271745650869826/0.19956008798240352; rounds (PBA)=0.3683263347330534;} giant spider #31: {team=unaligned ; avg hp=25.91621675664867 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0901819636072785; hits/misses (PBA)= 0.13597280543891221/0.20335932813437313; rounds (PBA)=0.3785242951409718;} giant spider #2: {team=unaligned ; avg hp=25.94101179764047 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0799840031993602; hits/misses (PBA)= 0.1311737652469506/0.20715856828634274; rounds (PBA)=0.3767246550689862;} giant spider #15: {team=unaligned ; avg hp=25.90381923615277 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1487702459508098; hits/misses (PBA)= 0.13937212557488501/0.19996000799840033; rounds (PBA)=0.379124175164967;} giant spider #20: {team=unaligned ; avg hp=25.90281943611278 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0939812037592482; hits/misses (PBA)= 0.13537292541491702/0.20595880823835233; rounds (PBA)=0.3763247350529894;} giant spider #49: {team=unaligned ; avg hp=25.880623875224956 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1559688062387523; hits/misses (PBA)= 0.14297140571885622/0.2011597680463907; rounds (PBA)=0.381123775244951;} giant spider #4: {team=unaligned ; avg hp=25.9124175164967 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.053989202159568; hits/misses (PBA)= 0.1305738852229554/0.1925614877024595; rounds (PBA)=0.3665266946610678;} giant spider #21: {team=unaligned ; avg hp=25.935612877424514 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0885822835432915; hits/misses (PBA)= 0.13637272545490903/0.19016196760647872; rounds (PBA)=0.365126974605079;} giant spider #8: {team=unaligned ; avg hp=25.91001799640072 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.03999200159968; hits/misses (PBA)= 0.12837432513497302/0.20995800839832032; rounds (PBA)=0.3775244951009798;} giant spider: {team=unaligned ; avg hp=25.90381923615277 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.047390521895621; hits/misses (PBA)= 0.13197360527894422/0.20595880823835233; rounds (PBA)=0.3817236552689462;} giant spider #9: {team=unaligned ; avg hp=25.921615676864626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0971805638872225; hits/misses (PBA)= 0.13877224555088982/0.20755848830233953; rounds (PBA)=0.3879224155168966;} giant spider #18: {team=unaligned ; avg hp=25.92881423715257 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.055988802239552; hits/misses (PBA)= 0.13257348530293941/0.20435912817436513; rounds (PBA)=0.3759248150369926;} giant spider #3: {team=unaligned ; avg hp=25.933013397320536 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1673665266946611; hits/misses (PBA)= 0.14257148570285944/0.20455908818236354; rounds (PBA)=0.3823235352929414;} giant spider #42: {team=unaligned ; avg hp=25.90121975604879 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.12877424515097; hits/misses (PBA)= 0.13777244551089782/0.20295940811837632; rounds (PBA)=0.3773245350929814;} giant spider #30: {team=unaligned ; avg hp=25.890821835632874 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1451709658068385; hits/misses (PBA)= 0.138372325534893/0.20695860827834434; rounds (PBA)=0.3863227354529094;} giant spider #14: {team=unaligned ; avg hp=25.89482103579284 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.135372925414917; hits/misses (PBA)= 0.14277144571085784/0.19696060787842432; rounds (PBA)=0.3823235352929414;} giant spider #50: {team=unaligned ; avg hp=25.934413117376526 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.045990801839632; hits/misses (PBA)= 0.1297740451909618/0.19196160767846432; rounds (PBA)=0.3629274145170966;} giant spider #28: {team=unaligned ; avg hp=25.91361727654469 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.046390721855629; hits/misses (PBA)= 0.131373725254949/0.20515896820635873; rounds (PBA)=0.375124975004999;} giant spider #13: {team=unaligned ; avg hp=25.922615476904618 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0051989602079585; hits/misses (PBA)= 0.1281743651269746/0.21315736852629474; rounds (PBA)=0.3799240151969606;} giant spider #38: {team=unaligned ; avg hp=25.909018196360726 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1189762047590481; hits/misses (PBA)= 0.13697260547890422/0.20535892821435714; rounds (PBA)=0.3755248950209958;} giant spider #46: {team=unaligned ; avg hp=25.94381123775245 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1057788442311538; hits/misses (PBA)= 0.13777244551089782/0.20495900819836033; rounds (PBA)=0.378124375124975;} giant spider #12: {team=unaligned ; avg hp=25.9374125174965 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1031793641271745; hits/misses (PBA)= 0.13797240551889622/0.20535892821435714; rounds (PBA)=0.380123975204959;} giant spider #47: {team=unaligned ; avg hp=25.899420115976806 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1001799640071985; hits/misses (PBA)= 0.13697260547890422/0.1957608478304339; rounds (PBA)=0.3767246550689862;} giant spider #24: {team=unaligned ; avg hp=25.932813437312536 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0699860027994401; hits/misses (PBA)= 0.13637272545490903/0.20695860827834434; rounds (PBA)=0.3815236952609478;} giant spider #36: {team=unaligned ; avg hp=25.914417116576686 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1169766046790641; hits/misses (PBA)= 0.13957208558288342/0.1977604479104179; rounds (PBA)=0.3785242951409718;} giant spider #5: {team=unaligned ; avg hp=25.931813637272544 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0905818836232752; hits/misses (PBA)= 0.1375724855028994/0.20395920815836832; rounds (PBA)=0.3847230553889222;} giant spider #22: {team=unaligned ; avg hp=25.924415116976604 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0835832833433314; hits/misses (PBA)= 0.13277344531093782/0.20595880823835233; rounds (PBA)=0.376124775044991;} giant spider #25: {team=unaligned ; avg hp=25.94021195760848 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.110977804439112; hits/misses (PBA)= 0.13737252549490103/0.1975604879024195; rounds (PBA)=0.3769246150769846;} giant spider #32: {team=unaligned ; avg hp=25.92361527694461 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2349530093981205; hits/misses (PBA)= 0.15516896620675866/0.20235952809438112; rounds (PBA)=0.39132173565286943;} giant spider #45: {team=unaligned ; avg hp=25.931613677264547 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1455708858228355; hits/misses (PBA)= 0.1401719656068786/0.20255948810237953; rounds (PBA)=0.381123775244951;} giant spider #43: {team=unaligned ; avg hp=25.935612877424514 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1547690461907618; hits/misses (PBA)= 0.14137172565486902/0.1967606478704259; rounds (PBA)=0.3815236952609478;} giant spider #7: {team=unaligned ; avg hp=25.9124175164967 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0757848430313937; hits/misses (PBA)= 0.1341731653669266/0.20035992801439712; rounds (PBA)=0.3763247350529894;} giant spider #10: {team=unaligned ; avg hp=25.90741851629674 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0899820035992802; hits/misses (PBA)= 0.1357728454309138/0.21015796840631873; rounds (PBA)=0.3827234553089382;} giant spider #16: {team=unaligned ; avg hp=25.91341731653669 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1529694061187763; hits/misses (PBA)= 0.14557088582283542/0.20235952809438112; rounds (PBA)=0.3863227354529094;} giant spider #11: {team=unaligned ; avg hp=25.91021795640872 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1445710857828435; hits/misses (PBA)= 0.138372325534893/0.20615876824635074; rounds (PBA)=0.3837232553489302;} knight: {team=any ; avg hp=-4.055188962207558 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.004799040191962; hits/misses (PBA)= 0.39372125574885025/0.634873025394921; rounds (PBA)=0.5142971405718856;} giant spider #44: {team=unaligned ; avg hp=25.959008198360326 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1221755648870226; hits/misses (PBA)= 0.13457308538292342/0.1977604479104179; rounds (PBA)=0.3713257348530294;} giant spider #37: {team=unaligned ; avg hp=25.92361527694461 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1065786842631473; hits/misses (PBA)= 0.13637272545490903/0.20735852829434112; rounds (PBA)=0.3835232953409318;} giant spider #29: {team=unaligned ; avg hp=25.926814637072585 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0991801639672065; hits/misses (PBA)= 0.13697260547890422/0.19916016796640673; rounds (PBA)=0.3749250149970006;} giant spider #40: {team=unaligned ; avg hp=25.93501299740052 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1067786442711458; hits/misses (PBA)= 0.13617276544691062/0.21295740851829634; rounds (PBA)=0.3895220955808838;} giant spider #34: {team=unaligned ; avg hp=25.918416316736653 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1369726054789042; hits/misses (PBA)= 0.14077184563087383/0.20215956808638272; rounds (PBA)=0.3807238552289542;} giant spider #23: {team=unaligned ; avg hp=25.9252149570086 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0949810037992402; hits/misses (PBA)= 0.13637272545490903/0.20615876824635074; rounds (PBA)=0.378124375124975;} giant spider #35: {team=unaligned ; avg hp=25.932813437312536 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0405918816236752; hits/misses (PBA)= 0.1295740851829634/0.20055988802239552; rounds (PBA)=0.3685262947410518;} giant spider #26: {team=unaligned ; avg hp=25.91001799640072 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0071985602879423; hits/misses (PBA)= 0.1251749650069986/0.20875824835032994; rounds (PBA)=0.375124975004999;} giant spider #17: {team=unaligned ; avg hp=25.945610877824436 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.131373725254949; hits/misses (PBA)= 0.14077184563087383/0.20255948810237953; rounds (PBA)=0.3805238952209558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kled: {team=unassigned mercenaries; avg hp=280.0 (from 280); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kled: {team=unassigned mercenaries; avg hp=280.0 (from 280); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1440.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5557.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29489; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 116; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=93.5488902219556 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.1733653269346; hits/misses (PBA)= 5.652069586082783/1.8648270345930813; rounds (PBA)=5.6992601479704055;} tyrannosaurus rex: {team=unaligned ; avg hp=92.72745450909818 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.59288142371526; hits/misses (PBA)= 5.599080183963207/1.8442311537692462; rounds (PBA)=5.694461107778444;} vampire: {team=lawful evil ; avg hp=-15.213957208558288 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.280543891221754; hits/misses (PBA)= 5.303939212157569/1.319136172765447; rounds (PBA)=3.3115376924615076;} vampire #2: {team=lawful evil ; avg hp=-15.552289542091582 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.443111377724456; hits/misses (PBA)= 5.216956608678264/1.2989402119576086; rounds (PBA)=3.2579484103179364;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1440.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5557.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29595; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 136; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=94.08958208358328 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.92141571685661; hits/misses (PBA)= 5.68246350729854/1.8718256348730253; rounds (PBA)=5.7072585482903415;} vampire: {team=lawful evil ; avg hp=-15.358328334333134 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.99760047990402; hits/misses (PBA)= 5.265746850629874/1.388122375524895; rounds (PBA)=3.3269346130773845;} tyrannosaurus rex: {team=unaligned ; avg hp=92.5620875824835 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.90641871625675; hits/misses (PBA)= 5.572085582883424/1.8720255948810238; rounds (PBA)=5.719056188762248;} vampire #2: {team=lawful evil ; avg hp=-15.469506098780244 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.3507298540292; hits/misses (PBA)= 5.182963407318536/1.3049390121975606; rounds (PBA)=3.2439512097580483;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1254.1; crudely normalised: 0% > any evil = expected rounds to survive: 534.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83588; lawful evil : 0.97 ± 0.0; any evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4861; perfect battles: 0; close-call battles: 4409; > Team any evil = winning battles: 140; perfect battles: 0; close-call battles: 140; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=any evil ; avg hp=-3.734853029394121 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.895620875824835; hits/misses (PBA)= 0.3209358128374325/0.3215356928614277; rounds (PBA)=1.0779844031193762;} zombie #2: {team=any evil ; avg hp=-3.779244151169766 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.220555888822235; hits/misses (PBA)= 1.2763447310537892/1.541491701659668; rounds (PBA)=2.8178364327134573;} zombie: {team=any evil ; avg hp=-3.706858628274345 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147570485902819; hits/misses (PBA)= 1.2461507698460308/1.5732853429314138; rounds (PBA)=2.8194361127774443;} skeleton #2: {team=any evil ; avg hp=-3.7594481103779245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8728254349130173; hits/misses (PBA)= 0.3217356528694261/0.3175364927014597; rounds (PBA)=1.081383723255349;} vampire: {team=lawful evil ; avg hp=67.04499100179964 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.04339132173564; hits/misses (PBA)= 22.21375724855029/9.693461307738453; rounds (PBA)=16.665066986602678;} vampire spawn: {team=lawful evil ; avg hp=-5.270145970805839 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.36012797440512; hits/misses (PBA)= 5.2711457708458305/1.441111777644471; rounds (PBA)=7.20255948810238;} lich: {team=any evil ; avg hp=-3.423115376924615 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.0885822835433; hits/misses (PBA)= 13.505698860227955/2.2821435712857427; rounds (PBA)=15.815836832633474;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 847.06; crudely normalised: 0% > any evil = expected rounds to survive: 1009.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69867; lawful evil : 0.04 ± 0.0; any evil : 0.96 ± 0.0; > Team lawful evil = winning battles: 188; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 4813; perfect battles: 0; close-call battles: 4812; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=any evil ; avg hp=-4.181763647270546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1091781643671266; hits/misses (PBA)= 0.5238952209558089/0.636872625474905; rounds (PBA)=1.8388322335532894;} zombie #2: {team=any evil ; avg hp=-3.900619876024795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.056588682263547; hits/misses (PBA)= 2.04499100179964/3.043991201759648; rounds (PBA)=5.090981803639272;} zombie: {team=any evil ; avg hp=-3.8898220355928816 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.088182363527295; hits/misses (PBA)= 2.0475904819036193/3.027594481103779; rounds (PBA)=5.078584283143371;} skeleton: {team=any evil ; avg hp=-4.187362527494501 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.123375324935013; hits/misses (PBA)= 0.52749450109978/0.6312737452509498; rounds (PBA)=1.840631873625275;} lich: {team=any evil ; avg hp=65.05798840231954 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.5878824235153; hits/misses (PBA)= 11.033993201359728/1.9306138772245551; rounds (PBA)=13.921615676864628;} vampire: {team=lawful evil ; avg hp=-4.965206958608278 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.10157968406318; hits/misses (PBA)= 18.949410117976406/5.929014197160568; rounds (PBA)=12.469106178764248;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 847.06; crudely normalised: 0% > any evil = expected rounds to survive: 1009.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69995; lawful evil : 0.04 ± 0.0; any evil : 0.96 ± 0.0; > Team lawful evil = winning battles: 187; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 4814; perfect battles: 0; close-call battles: 4814; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=64.60087982403519 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.97920415916816; hits/misses (PBA)= 11.047790441911618/1.9406118776244752; rounds (PBA)=13.945810837832434;} zombie: {team=any evil ; avg hp=-3.972005598880224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93121375724855; hits/misses (PBA)= 2.013597280543891/3.0451909618076383; rounds (PBA)=5.061787642471506;} zombie #2: {team=any evil ; avg hp=-4.0075984803039395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.009198160367927; hits/misses (PBA)= 2.027594481103779/3.039592081583683; rounds (PBA)=5.069386122775445;} skeleton #2: {team=any evil ; avg hp=-4.197560487902419 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0519896020795843; hits/misses (PBA)= 0.520495900819836/0.6152769446110777; rounds (PBA)=1.81123775244951;} skeleton: {team=any evil ; avg hp=-4.130773845230954 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0935812837432515; hits/misses (PBA)= 0.5262947410517896/0.6326734653069386; rounds (PBA)=1.8258348330333933;} vampire: {team=lawful evil ; avg hp=-5.065186962607479 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.70705858828234; hits/misses (PBA)= 19.020795840831834/5.934013197360528; rounds (PBA)=12.507298540291941;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4320.0; crudely normalised: 0% > any evil = expected rounds to survive: 952.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 66679; lawful evil : 0.81 ± 0.01; any evil : 0.19 ± 0.01; > Team lawful evil = winning battles: 4046; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=26.938412317536493 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.88022395520895; hits/misses (PBA)= 16.206958608278345/8.628074385122975; rounds (PBA)=13.018996200759847;} lich: {team=any evil ; avg hp=0.11977604479104179 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.06158768246351; hits/misses (PBA)= 10.51129774045191/1.8468306338732254; rounds (PBA)=12.549090181963606;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33033393321335736;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32993401319736054;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33973205358928216;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 215.08; crudely normalised: 0% > any non-good = expected rounds to survive: 531.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1981; Sum of rounds: 23347; other: 0.38 ± 0.01; any non-good : 0.02 ± 0.0; > Team other = winning battles: 1899; perfect battles: 0; close-call battles: 1895; > Team any non-good = winning battles: 82; perfect battles: 0; close-call battles: 82; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=other; avg hp=44.75820292781424 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.76072690560324; hits/misses (PBA)= 6.580514891468955/3.417970721857648; rounds (PBA)=10.241292276627966;} cult fanatic: {team=any non-good ; avg hp=-4.570923775870773 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.869257950530034; hits/misses (PBA)= 9.374558303886927/5.523977788995457; rounds (PBA)=7.4533064109035845;} cultist #3: {team=any non-good ; avg hp=-4.62796567390207 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.397778899545684; hits/misses (PBA)= 0.9313478041393236/0.6496718828874306; rounds (PBA)=1.673902069661787;} cultist #5: {team=any non-good ; avg hp=-4.4215042907622415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.437152953054013; hits/misses (PBA)= 0.9096415951539626/0.6007067137809188; rounds (PBA)=1.6203937405350832;} cultist: {team=any non-good ; avg hp=-4.5562847046945985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.351842503785966; hits/misses (PBA)= 0.9101463907117617/0.6537102473498233; rounds (PBA)=1.668854114083796;} mage #4: {team=other; avg hp=-1.9581019687026755 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25037859666835; hits/misses (PBA)= 1.7491166077738516/0.8818778394750126; rounds (PBA)=2.635032811711257;} berserker #2: {team=other; avg hp=44.459363957597176 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.79252902574457; hits/misses (PBA)= 6.568904593639576/3.4381625441696113; rounds (PBA)=10.226148409893993;} mage: {team=other; avg hp=-1.9328621908127208 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.946996466431095; hits/misses (PBA)= 1.7062089853609288/0.839979808177688; rounds (PBA)=2.5492175668854116;} cultist #7: {team=any non-good ; avg hp=-4.474003028773347 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.471983846542151; hits/misses (PBA)= 0.9439676930843008/0.6148409893992933; rounds (PBA)=1.652195860676426;} berserker #4: {team=other; avg hp=44.17768803634528 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.87481070166582; hits/misses (PBA)= 6.607773851590106/3.5058051489146895; rounds (PBA)=10.346289752650177;} cultist #6: {team=any non-good ; avg hp=-4.457849570923776 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.377082281675921; hits/misses (PBA)= 0.9167087329631499/0.6224129227662797; rounds (PBA)=1.6481574962140333;} mage #2: {team=other; avg hp=-1.9510348308934882 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.864714790509844; hits/misses (PBA)= 1.6784452296819787/0.8551236749116607; rounds (PBA)=2.5386168601716306;} cult fanatic #5: {team=any non-good ; avg hp=-4.488137304391722 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.520444220090866; hits/misses (PBA)= 9.484603735487127/5.571933366986371; rounds (PBA)=7.534578495709238;} cultist #4: {team=any non-good ; avg hp=-4.587582029278142 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.455830388692579; hits/misses (PBA)= 0.9348813730439172/0.5951539626451288; rounds (PBA)=1.6436143361938416;} cultist #8: {team=any non-good ; avg hp=-4.541140837960626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.468450277637557; hits/misses (PBA)= 0.9444724886421/0.6370519939424533; rounds (PBA)=1.6668349318525997;} cult fanatic #2: {team=any non-good ; avg hp=-4.50580514891469 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.135285209490156; hits/misses (PBA)= 9.385663806158506/5.60524987380111; rounds (PBA)=7.500757193336699;} berserker: {team=other; avg hp=45.40333165068147 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.06764260474507; hits/misses (PBA)= 6.579000504795558/3.4568399798081777; rounds (PBA)=10.289752650176679;} cultist #2: {team=any non-good ; avg hp=-4.358404846037355 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.540636042402827; hits/misses (PBA)= 0.9353861686017163/0.6178697627460878; rounds (PBA)=1.6527006562342252;} cult fanatic #3: {team=any non-good ; avg hp=-4.595153962645129 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.47046945986875; hits/misses (PBA)= 9.48308934881373/5.521453811206461; rounds (PBA)=7.509338717819283;} mage #3: {team=other; avg hp=-1.8551236749116609 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.932357395254922; hits/misses (PBA)= 1.7026754164563351/0.8803634528016153; rounds (PBA)=2.585562847046946;} cult fanatic #4: {team=any non-good ; avg hp=-4.4427057041898035 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.3356890459364; hits/misses (PBA)= 9.456839979808178/5.553255931347804; rounds (PBA)=7.51135790005048;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 215.08; crudely normalised: 0% > any non-good = expected rounds to survive: 531.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2061; Sum of rounds: 24499; other: 0.4 ± 0.01; any non-good : 0.02 ± 0.0; > Team other = winning battles: 1983; perfect battles: 0; close-call battles: 1977; > Team any non-good = winning battles: 78; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #4: {team=any non-good ; avg hp=-4.603590490053372 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.11644832605531; hits/misses (PBA)= 9.3954391072295/5.621542940320233; rounds (PBA)=7.5152838427947595;} cultist #7: {team=any non-good ; avg hp=-4.444444444444445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383794274623969; hits/misses (PBA)= 0.9107229500242601/0.6011644832605532; rounds (PBA)=1.6191169335274138;} cultist #4: {team=any non-good ; avg hp=-4.563803978651141 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.531295487627365; hits/misses (PBA)= 0.9471130519165454/0.6370693837942746; rounds (PBA)=1.6821931101407084;} cult fanatic #2: {team=any non-good ; avg hp=-4.680737506065017 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.55992236778263; hits/misses (PBA)= 9.512372634643377/5.587093643862203; rounds (PBA)=7.554099951479865;} cult fanatic #5: {team=any non-good ; avg hp=-4.659873847646773 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.73022804463852; hits/misses (PBA)= 9.527413876758855/5.635128578360019; rounds (PBA)=7.585152838427947;} cultist #6: {team=any non-good ; avg hp=-4.534691897137312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.422610383309073; hits/misses (PBA)= 0.9286754002911208/0.6273653566229985; rounds (PBA)=1.6511402231926249;} cultist #5: {team=any non-good ; avg hp=-4.451237263464337 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4803493449781655; hits/misses (PBA)= 0.9311014070839398/0.5963124696749151; rounds (PBA)=1.6351285783600193;} mage: {team=other; avg hp=-1.9126637554585153 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.774866569626395; hits/misses (PBA)= 1.6700630761766133/0.863658418243571; rounds (PBA)=2.5361475012130033;} berserker #4: {team=other; avg hp=44.42843279961184 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.41678796700631; hits/misses (PBA)= 6.673944687045124/3.438136826783115; rounds (PBA)=10.358563803978651;} cult fanatic #3: {team=any non-good ; avg hp=-4.613294517224649 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.77826297913634; hits/misses (PBA)= 9.542940320232896/5.685104318292091; rounds (PBA)=7.620087336244541;} berserker #3: {team=other; avg hp=44.27802037845706 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.31101407083939; hits/misses (PBA)= 6.671518680252305/3.507520621057739; rounds (PBA)=10.3954391072295;} cultist #8: {team=any non-good ; avg hp=-4.568655992236779 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.364871421639981; hits/misses (PBA)= 0.9272197962154294/0.6147501213003397; rounds (PBA)=1.6472586123241144;} cultist: {team=any non-good ; avg hp=-4.706938379427462 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416787967006307; hits/misses (PBA)= 0.9180009704027171/0.626394953905871; rounds (PBA)=1.6385249878699661;} cultist #3: {team=any non-good ; avg hp=-4.512857836001941 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380883066472586; hits/misses (PBA)= 0.9092673459485686/0.6346433770014556; rounds (PBA)=1.6458030082484232;} mage #2: {team=other; avg hp=-1.8238719068413392 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.830664725861232; hits/misses (PBA)= 1.6836487142163998/0.8597768073750607; rounds (PBA)=2.545366327025716;} cult fanatic: {team=any non-good ; avg hp=-4.633187772925764 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.1969917515769; hits/misses (PBA)= 9.373605046094129/5.489082969432315; rounds (PBA)=7.437651625424551;} cultist #2: {team=any non-good ; avg hp=-4.4997573993207185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5002426006792815; hits/misses (PBA)= 0.9238233867054828/0.6069868995633187; rounds (PBA)=1.6385249878699661;} berserker #2: {team=other; avg hp=44.54633672974284 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.31974769529354; hits/misses (PBA)= 6.67345948568656/3.4395924308588066; rounds (PBA)=10.370693837942746;} mage #3: {team=other; avg hp=-1.8107714701601165 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.899563318777292; hits/misses (PBA)= 1.700630761766133/0.8529839883551674; rounds (PBA)=2.559437166424066;} mage #4: {team=other; avg hp=-1.9262493934983018 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237748665696264; hits/misses (PBA)= 1.7666181465308104/0.8573508005822417; rounds (PBA)=2.6278505579815623;} berserker: {team=other; avg hp=44.47064531780689 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.73313925278991; hits/misses (PBA)= 6.602134885977681/3.403687530325085; rounds (PBA)=10.2372634643377;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} berserker #4: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} berserker: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} berserker #3: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2954.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 6774.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24692; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=133.6494701059788 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.59788042391523; hits/misses (PBA)= 8.943011397720456/3.8494301139772045; rounds (PBA)=4.936812637472506;} young black dragon: {team=chaotic evil ; avg hp=-7.597880423915217 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.3505298940212; hits/misses (PBA)= 5.525094981003799/6.7248550289942015; rounds (PBA)=4.083583283343331;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 124.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 1191.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25411; chaotic evil : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team chaotic evil = winning battles: 56; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4945; perfect battles: 0; close-call battles: 2975; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=8.49130173965207 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.919416116776645; hits/misses (PBA)= 1.8682263547290543/1.5672865426914617; rounds (PBA)=4.2405518896220755;} skeleton: {team=lawful evil ; avg hp=8.359328134373126 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.867826434713058; hits/misses (PBA)= 1.8568286342731453/1.5446910617876424; rounds (PBA)=4.243951209758048;} skeleton #3: {team=lawful evil ; avg hp=8.582083583283344 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.989402119576084; hits/misses (PBA)= 1.886622675464907/1.5290941811637673; rounds (PBA)=4.251749650069986;} skeleton #5: {team=lawful evil ; avg hp=8.398120375924815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.937812437512498; hits/misses (PBA)= 1.8798240351929614/1.4989002199560089; rounds (PBA)=4.228954209158168;} sea hag: {team=chaotic evil ; avg hp=-2.681463707258548 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.68486302739452; hits/misses (PBA)= 2.207758448310338/2.249150169966007; rounds (PBA)=4.468106378724255;} skeleton #4: {team=lawful evil ; avg hp=8.484303139372125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967006598680264; hits/misses (PBA)= 1.885622875424915/1.5280943811237753; rounds (PBA)=4.252949410117976;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 124.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 1191.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25531; chaotic evil : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team chaotic evil = winning battles: 57; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4944; perfect battles: 0; close-call battles: 2969; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=8.433713257348531 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.97240551889622; hits/misses (PBA)= 1.8938212357528494/1.5270945810837833; rounds (PBA)=4.240951809638072;} skeleton #2: {team=lawful evil ; avg hp=8.411517696460708 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.016796640671865; hits/misses (PBA)= 1.8852229554089182/1.5492901419716056; rounds (PBA)=4.250149970005999;} skeleton #4: {team=lawful evil ; avg hp=8.478104379124176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.939212157568486; hits/misses (PBA)= 1.8882223555288942/1.530493901219756; rounds (PBA)=4.253149370125975;} sea hag: {team=chaotic evil ; avg hp=-2.6376724655068986 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.018196360727856; hits/misses (PBA)= 2.245150969806039/2.2251549690061987; rounds (PBA)=4.481703659268146;} skeleton #3: {team=lawful evil ; avg hp=8.32753449310138 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.783443311337733; hits/misses (PBA)= 1.8648270345930813/1.5292941411717655; rounds (PBA)=4.254749050189962;} skeleton #5: {team=lawful evil ; avg hp=8.330933813237353 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.925814837032593; hits/misses (PBA)= 1.877624475104979/1.57248550289942; rounds (PBA)=4.257148570285943;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 156.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 953.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34708; chaotic evil : 0.14 ± 0.0; lawful evil : 0.86 ± 0.0; > Team chaotic evil = winning battles: 698; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4303; perfect battles: 0; close-call battles: 3117; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=4.655268946210758 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.218156368726255; hits/misses (PBA)= 2.2775444911017795/1.8460307938412317; rounds (PBA)=5.1995600879824035;} skeleton #2: {team=lawful evil ; avg hp=4.509898020395921 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.15996800639872; hits/misses (PBA)= 2.265746850629874/1.8218356328734253; rounds (PBA)=5.192561487702459;} sea hag: {team=chaotic evil ; avg hp=-0.7826434713057389 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.33853229354129; hits/misses (PBA)= 3.240151969606079/2.8884223155368924; rounds (PBA)=6.268146370725855;} skeleton #3: {team=lawful evil ; avg hp=4.635672865426915 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.154169166166767; hits/misses (PBA)= 2.255348930213957/1.8246350729854028; rounds (PBA)=5.179764047190562;} skeleton #4: {team=lawful evil ; avg hp=4.860627874425115 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.250349930013996; hits/misses (PBA)= 2.2765446910617877/1.8972205558888222; rounds (PBA)=5.228154369126175;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 624.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 238.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18952; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=45.02799440111978 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.90241951609678; hits/misses (PBA)= 1.803639272145571/0.9860027994401119; rounds (PBA)=3.789642071585683;} skeleton: {team=lawful evil ; avg hp=-5.9024195160967805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.972005598880224; hits/misses (PBA)= 1.2061587682463508/1.0291941611677664; rounds (PBA)=2.235352929414117;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3273; Sum of rounds: 40445; > Team lawful good = winning battles: 1544; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1728; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=20.474488237091354 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.9019248395967; hits/misses (PBA)= 27.495264283531927/6.903452490070272; rounds (PBA)=11.789489764741827;} ancient red dragon: {team=chaotic evil ; avg hp=27.00091659028414 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.42254812099; hits/misses (PBA)= 27.818820653834404/6.92025664527956; rounds (PBA)=11.942560342193707;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3628; Sum of rounds: 41714; > Team lawful good = winning battles: 775; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2852; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=1.243109151047409 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.20837927232634; hits/misses (PBA)= 25.59702315325248/6.344266813671444; rounds (PBA)=10.799614112458656;} ancient red dragon: {team=chaotic evil ; avg hp=63.77563395810364 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.73759647188535; hits/misses (PBA)= 25.718026460859978/6.43329658213892; rounds (PBA)=11.248897464167586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5450.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27968; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-9.138372325534894 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.3279344131174; hits/misses (PBA)= 9.32633473305339/4.968206358728255; rounds (PBA)=4.764847030593881;} ancient silver dragon: {team=lawful good ; avg hp=328.67206558688264 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.1383723255349; hits/misses (PBA)= 14.073385322935414/0.7390521895620876; rounds (PBA)=5.59248150369926;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9082.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12369.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3062; Sum of rounds: 38809; > Team lawful good = winning battles: 2584; perfect battles: 0; close-call battles: 2584; > Team chaotic evil = winning battles: 477; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=lawful good ; avg hp=-9.955258001306335 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16329196603527107; hits/misses (PBA)= 0.023187459177008492/0.4983670803396473; rounds (PBA)=0.9128020901371653;} ancient red dragon: {team=chaotic evil ; avg hp=-1.5509470934030045 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 558.1822338340953; hits/misses (PBA)= 29.628020901371652/5.9634225996081; rounds (PBA)=11.972893533638144;} druid: {team=lawful good ; avg hp=-10.182560418027434 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22436316133246245; hits/misses (PBA)= 0.03200522534291313/0.659046374918354; rounds (PBA)=0.9666884389288047;} ancient silver dragon: {team=lawful good ; avg hp=78.50130633572829 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 541.2694317439582; hits/misses (PBA)= 28.693011103853692/7.122142390594383; rounds (PBA)=12.49379490529066;} berserker: {team=lawful good ; avg hp=-8.691051600261266 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.787067276290006; hits/misses (PBA)= 0.5127367733507512/2.069888961463096; rounds (PBA)=2.5826257348138473;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9082.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12369.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1911; Sum of rounds: 24260; > Team lawful good = winning battles: 1601; perfect battles: 0; close-call battles: 1601; > Team chaotic evil = winning battles: 309; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-1.8487702773417058 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 558.7906855049712; hits/misses (PBA)= 29.69178440607012/5.874934589220303; rounds (PBA)=11.968602825745682;} ancient silver dragon: {team=lawful good ; avg hp=77.73312401883831 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 541.2271062271062; hits/misses (PBA)= 28.684981684981686/7.163265306122449; rounds (PBA)=12.512297226582941;} priest: {team=lawful good ; avg hp=-9.987441130298274 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17530088958660386; hits/misses (PBA)= 0.023024594453165882/0.54421768707483; rounds (PBA)=0.9534275248560963;} berserker: {team=lawful good ; avg hp=-8.692307692307692 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.903192046049189; hits/misses (PBA)= 0.5395081109366824/2.045002616431188; rounds (PBA)=2.5845107273678702;} druid: {team=lawful good ; avg hp=-10.146520146520146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.282574568288854; hits/misses (PBA)= 0.03767660910518053/0.6342229199372057; rounds (PBA)=0.9769754055468342;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9082.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12369.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2745; Sum of rounds: 34766; > Team lawful good = winning battles: 2320; perfect battles: 0; close-call battles: 2320; > Team chaotic evil = winning battles: 424; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=lawful good ; avg hp=-10.248816029143898 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2324225865209472; hits/misses (PBA)= 0.033151183970856105/0.6550091074681239; rounds (PBA)=0.9686703096539162;} berserker: {team=lawful good ; avg hp=-8.77231329690346 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.66120218579235; hits/misses (PBA)= 0.507832422586521/2.063752276867031; rounds (PBA)=2.571584699453552;} ancient silver dragon: {team=lawful good ; avg hp=80.72677595628416 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 540.9544626593807; hits/misses (PBA)= 28.6448087431694/7.103825136612022; rounds (PBA)=12.482331511839709;} ancient red dragon: {team=chaotic evil ; avg hp=-1.169398907103825 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 556.1497267759563; hits/misses (PBA)= 29.532969034608378/5.918032786885246; rounds (PBA)=11.926047358834245;} priest: {team=lawful good ; avg hp=-9.969398907103825 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2156648451730419; hits/misses (PBA)= 0.0302367941712204/0.5016393442622951; rounds (PBA)=0.9158469945355191;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1809.23; crudely normalised: 0% > unaligned = expected rounds to survive: 2541.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38882; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 252; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant shark: {team=other; avg hp=85.7886422715457 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.99200159968007; hits/misses (PBA)= 4.660467906418717/0.6534693061387723; rounds (PBA)=7.221355728854229;} giant constrictor snake: {team=unaligned ; avg hp=-11.561687662467506 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.16736652669466; hits/misses (PBA)= 2.086782643471306/1.0915816836632672; rounds (PBA)=3.7624475104979003;} giant constrictor snake #3: {team=unaligned ; avg hp=-11.538692261547691 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.095780843831236; hits/misses (PBA)= 2.0087982403519296/1.089382123575285; rounds (PBA)=3.72125574885023;} giant constrictor snake #2: {team=unaligned ; avg hp=-11.643071385722855 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.838032393521296; hits/misses (PBA)= 1.9816036792641472/1.0481903619276145; rounds (PBA)=3.6506698660267944;} giant shark #2: {team=other; avg hp=84.11017796440711 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.75144971005798; hits/misses (PBA)= 4.6116776644671065/0.6686662667466506; rounds (PBA)=7.226954609078184;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2631; Sum of rounds: 30134; > Team lawful good = winning battles: 522; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2108; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=0.169517293804637 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.12580767768907; hits/misses (PBA)= 25.471303686811098/6.351197263397948; rounds (PBA)=10.74230330672748;} ancient red dragon: {team=chaotic evil ; avg hp=65.87989357658685 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.8278221208666; hits/misses (PBA)= 25.74230330672748/6.350437096161156; rounds (PBA)=11.234891676168758;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2269; Sum of rounds: 26032; > Team lawful good = winning battles: 490; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1778; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=0.9916262670780079 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.9215513442045; hits/misses (PBA)= 25.605553107095638/6.323490524460115; rounds (PBA)=10.790656676950197;} ancient red dragon: {team=chaotic evil ; avg hp=62.90348171000441 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.84662847069194; hits/misses (PBA)= 25.72631115028647/6.407227853680035; rounds (PBA)=11.237549581313354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2647; Sum of rounds: 30423; > Team lawful good = winning battles: 572; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2074; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=0.7823951643369853 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.97884397431056; hits/misses (PBA)= 25.515678126180582/6.448054401208916; rounds (PBA)=10.80204004533434;} ancient red dragon: {team=chaotic evil ; avg hp=64.88137514166982 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.0955799017756; hits/misses (PBA)= 25.72421609369097/6.4877219493766525; rounds (PBA)=11.259161314695882;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 842.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 323.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16894; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-7.32373525294941 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.656468706258748; hits/misses (PBA)= 1.3739252149570087/0.4585082983403319; rounds (PBA)=1.8372325534893021;} ogre: {team=other; avg hp=45.34353129374125 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.32373525294941; hits/misses (PBA)= 1.6430713857228554/0.7328534293141372; rounds (PBA)=3.371125774845031;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ TestGuy1: {team=unassigned mercenaries; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.506498700259948;} TestGuy2: {team=unassigned mercenaries; avg hp=6.0 (from 6); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49350129974005197;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 165.0; crudely normalised: 0% > unaligned = expected rounds to survive: 148.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23309; other: 0.44 ± 0.01; unaligned : 0.56 ± 0.01; > Team other = winning battles: 2180; perfect battles: 0; close-call battles: 1441; > Team unaligned = winning battles: 2821; perfect battles: 0; close-call battles: 1527; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=-1.1617676464707059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.579684063187363; hits/misses (PBA)= 1.578484303139372/0.5842831433713257; rounds (PBA)=2.651869626074785;} riding horse: {team=unaligned ; avg hp=1.5908818236352729 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19116176764647; hits/misses (PBA)= 1.4581083783243352/0.8550289942011597; rounds (PBA)=2.923415316936613;} riding horse #2: {team=unaligned ; avg hp=1.677864427114577 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.2999400119976; hits/misses (PBA)= 1.4667066586682664/0.8434313137372526; rounds (PBA)=2.9248150369926016;} wolf: {team=other; avg hp=-1.3293341331733652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151569686062787; hits/misses (PBA)= 1.5250949810037993/0.5926814637072585; rounds (PBA)=2.59748050389922;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 82.5; crudely normalised: 0% > unaligned = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13080; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 10; perfect battles: 0; close-call battles: 7; > Team unaligned = winning battles: 4991; perfect battles: 0; close-call battles: 1618; ------------------------------------------------- Combattants ------------------------------------------------ riding horse #2: {team=unaligned ; avg hp=10.214157168566286 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.829034193161368; hits/misses (PBA)= 0.9350129974005199/0.5080983803239352; rounds (PBA)=2.1407718456308737;} wolf #2: {team=other; avg hp=-4.779844031193761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.610277944411118; hits/misses (PBA)= 0.7866426714657069/0.5108978204359128; rounds (PBA)=1.2989402119576086;} wolf: {team=other; avg hp=-4.792041591681664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.64247150569886; hits/misses (PBA)= 0.7906418716256749/0.50249950009998; rounds (PBA)=1.2953409318136373;} riding horse: {team=unaligned ; avg hp=10.17736452709458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0375924815037; hits/misses (PBA)= 0.9548090381923615/0.4959008198360328; rounds (PBA)=2.156368726254749;} riding horse #4: {team=unaligned ; avg hp=10.22995400919816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8678264347130575; hits/misses (PBA)= 0.9404119176164767/0.5088982203559288; rounds (PBA)=2.16496700659868;} riding horse #3: {team=unaligned ; avg hp=10.125774845030994 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8374325134973; hits/misses (PBA)= 0.9342131573685263/0.5120975804839032; rounds (PBA)=2.1499700059988003;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 368.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 979.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1689; Sum of rounds: 8454; other: 0.0 ± 0.0; chaotic evil : 0.34 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1689; perfect battles: 0; close-call battles: 1539; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #10: {team=other; avg hp=-3.149200710479574 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.59384251036116; hits/misses (PBA)= 2.195973949082297/3.7649496743635287; rounds (PBA)=2.980461811722913;} gargoyle #2: {team=chaotic evil ; avg hp=36.207815275310836 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095914742451154; hits/misses (PBA)= 5.061574896388396/2.3528715216104206; rounds (PBA)=4.012433392539965;} gargoyle #8: {team=chaotic evil ; avg hp=35.12788632326821 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.64357608052102; hits/misses (PBA)= 5.026050917702783/2.3149792776791003; rounds (PBA)=3.9721728833629366;} werewolf #2: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.214920071047956; hits/misses (PBA)= 6.178804026050917/2.7957371225577266; rounds (PBA)=4.5452930728241565;} gargoyle: {team=chaotic evil ; avg hp=35.930136175251626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.600355239786857; hits/misses (PBA)= 5.0029603315571345/2.3232682060390766; rounds (PBA)=3.994079336885731;} wererat #3: {team=other; avg hp=-3.206631142687981 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8892835997631734; hits/misses (PBA)= 0.3641207815275311/0.9597394908229722; rounds (PBA)=0.6619301361752516;} werewolf #9: {team=other; avg hp=-3.3274126702190645 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04381290704559; hits/misses (PBA)= 2.136767317939609/3.7756068679692127; rounds (PBA)=2.9561870929544107;} werewolf #4: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.544108940201305; hits/misses (PBA)= 6.148608644168147/2.8200118413262287; rounds (PBA)=4.525754884547069;} werewolf #11: {team=other; avg hp=-3.0704558910597988 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.559502664298401; hits/misses (PBA)= 2.2125518058022497/3.674955595026643; rounds (PBA)=2.9437537004144465;} werewolf #5: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.824156305506214; hits/misses (PBA)= 6.161042036708111/2.8111308466548253; rounds (PBA)=4.541148608644169;} werewolf #15: {team=other; avg hp=-3.1474245115452932 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.182948490230906; hits/misses (PBA)= 2.143280047365305/3.7430432208407343; rounds (PBA)=2.9431616341030193;} gargoyle #3: {team=chaotic evil ; avg hp=35.43516873889876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.809946714031973; hits/misses (PBA)= 5.001184132622853/2.331557134399053; rounds (PBA)=3.9976317347542927;} wererat: {team=other; avg hp=-3.1930136175251627 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9887507400828892; hits/misses (PBA)= 0.3925399644760213/0.9573712255772646; rounds (PBA)=0.6749555950266429;} werewolf #7: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.46181172291297; hits/misses (PBA)= 6.117821195973949/2.8395500296033154; rounds (PBA)=4.528715216104204;} werewolf #6: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.68620485494375; hits/misses (PBA)= 6.155121373593842/2.8206039076376554; rounds (PBA)=4.532859680284192;} wererat #4: {team=other; avg hp=-3.133214920071048 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7904085257548845; hits/misses (PBA)= 0.35820011841326227/0.9988158673771462; rounds (PBA)=0.6785079928952042;} vampire spawn: {team=chaotic evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.004736530491414; hits/misses (PBA)= 6.90704558910598/1.8898756660746003; rounds (PBA)=4.4564831261101245;} werewolf #16: {team=other; avg hp=-3.1894612196566015 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.233866193013618; hits/misses (PBA)= 2.1462403789224394/3.7258732978093545; rounds (PBA)=2.936056838365897;} werewolf #12: {team=other; avg hp=-3.108940201302546 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975725281231497; hits/misses (PBA)= 2.123149792776791/3.7856719952634696; rounds (PBA)=2.95441089402013;} werewolf #8: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.84783895796329; hits/misses (PBA)= 6.191237418590882/2.772054470100651; rounds (PBA)=4.539964476021314;} gargoyle #5: {team=chaotic evil ; avg hp=35.33096506808763 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.66370633510953; hits/misses (PBA)= 4.945529899348727/2.2640615748963886; rounds (PBA)=3.9413854351687387;} werewolf #3: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.955002960331555; hits/misses (PBA)= 6.2220248667850795/2.747187685020722; rounds (PBA)=4.526939017169923;} werewolf #13: {team=other; avg hp=-3.1450562462995855 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.780343398460628; hits/misses (PBA)= 2.2178804026050916/3.786856127886323; rounds (PBA)=3.0023682652457073;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.12374185908822; hits/misses (PBA)= 6.21255180580225/2.7738306690349317; rounds (PBA)=4.5375962107756065;} werewolf #14: {team=other; avg hp=-3.2581409117821196 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.745411486086441; hits/misses (PBA)= 2.208407341622262/3.7075192421551213; rounds (PBA)=2.9579632918886913;} gargoyle #6: {team=chaotic evil ; avg hp=35.74718768502072 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.432208407341623; hits/misses (PBA)= 5.108348134991119/2.357608052101835; rounds (PBA)=4.021314387211367;} wererat #2: {team=other; avg hp=-3.177619893428064 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9786856127886323; hits/misses (PBA)= 0.38543516873889877/0.9822380106571936; rounds (PBA)=0.6838365896980462;} gargoyle #7: {team=chaotic evil ; avg hp=36.271758436944936 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.492599171107162; hits/misses (PBA)= 5.158081705150977/2.325636471284784; rounds (PBA)=4.011841326228538;} gargoyle #4: {team=chaotic evil ; avg hp=35.25162818235643 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.05683836589698; hits/misses (PBA)= 5.069863824748372/2.256364712847839; rounds (PBA)=3.9976317347542927;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 75.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10661.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6293; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #8: {team=chaotic evil ; avg hp=51.44351129774045 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.413317336532693; hits/misses (PBA)= 0.7486502699460108/0.7614477104579084; rounds (PBA)=0.9514097180563887;} werewolf #7: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3369326134773045; hits/misses (PBA)= 0.875624875024995/0.8624275144971005; rounds (PBA)=0.9212157568486303;} vampire spawn: {team=neutral evil ; avg hp=-3.2739452109578084 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.120975804839032; hits/misses (PBA)= 0.5642871425714857/0.9534093181363728; rounds (PBA)=0.7588482303539292;} gargoyle #4: {team=chaotic evil ; avg hp=51.479704059188165 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.410717856428715; hits/misses (PBA)= 0.7476504699060188/0.7854429114177165; rounds (PBA)=0.9520095980803839;} gargoyle #3: {team=chaotic evil ; avg hp=51.431713657268546 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.411917616476704; hits/misses (PBA)= 0.7538492301539692/0.7734453109378124; rounds (PBA)=0.9606078784243152;} werewolf #6: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2871425714857025; hits/misses (PBA)= 0.8702259548090382/0.8600279944011198; rounds (PBA)=0.9172165566886623;} gargoyle #5: {team=chaotic evil ; avg hp=51.46770645870826 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.474105178964207; hits/misses (PBA)= 0.7644471105778844/0.7530493901219756; rounds (PBA)=0.9444111177764447;} werewolf #4: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191961607678464; hits/misses (PBA)= 0.8504299140171966/0.8842231553689263; rounds (PBA)=0.9182163567286543;} werewolf #8: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30373925214957; hits/misses (PBA)= 0.8782243551289742/0.8660267946410718; rounds (PBA)=0.9244151169766047;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127374525094981; hits/misses (PBA)= 0.8494301139772046/0.874625074985003; rounds (PBA)=0.9132173565286943;} werewolf #2: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.256748650269946; hits/misses (PBA)= 0.864627074585083/0.879624075184963; rounds (PBA)=0.9214157168566287;} werewolf #3: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.167166566686663; hits/misses (PBA)= 0.8572285542891421/0.8732253549290142; rounds (PBA)=0.9148170365926814;} gargoyle #2: {team=chaotic evil ; avg hp=51.49250149970006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3787242551489705; hits/misses (PBA)= 0.7488502299540092/0.7528494301139772; rounds (PBA)=0.9520095980803839;} werewolf #5: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.145570885822836; hits/misses (PBA)= 0.859628074385123/0.8888222355528894; rounds (PBA)=0.9188162367526495;} gargoyle #6: {team=chaotic evil ; avg hp=51.55268946210758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.567086582683463; hits/misses (PBA)= 0.7798440311937612/0.7690461907618477; rounds (PBA)=0.9594081183763248;} gargoyle #7: {team=chaotic evil ; avg hp=51.51329734053189 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.423515296940612; hits/misses (PBA)= 0.7538492301539692/0.7794441111777645; rounds (PBA)=0.9552089582083584;} gargoyle: {team=chaotic evil ; avg hp=51.497900419916014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3779244151169765; hits/misses (PBA)= 0.7450509898020395/0.7706458708258348; rounds (PBA)=0.946010797840432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34400; neutral : 0.0 ± 0.0; lawful good : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 139; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4862; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-7.58368326334733 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.8268346330734; hits/misses (PBA)= 13.366126774645071/4.8116376724655066; rounds (PBA)=6.07998400319936;} adult red dragon: {team=chaotic evil ; avg hp=89.52729454109178 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.09158168366326; hits/misses (PBA)= 15.374125174965007/3.2255548890221957; rounds (PBA)=6.846630673865227;} air elemental: {team=neutral ; avg hp=-8.237152569486103 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.375124975004999; hits/misses (PBA)= 0.7644471105778844/0.747250549890022; rounds (PBA)=0.7558488302339532;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4845.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6353.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30504; lawful good : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful good = winning battles: 229; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4772; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=80.69886022795441 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.15256948610278; hits/misses (PBA)= 12.966206758648271/3.2285542891421715; rounds (PBA)=6.0397920415916815;} adult bronze dragon: {team=lawful good ; avg hp=-7.152569486102779 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.3011397720456; hits/misses (PBA)= 11.005398920215956/4.795440911817637; rounds (PBA)=5.300139972005599;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3328.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36802; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.30733853229354 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.83563287342531; hits/misses (PBA)= 5.298540291941611/4.2775444911017795; rounds (PBA)=4.98620275944811;} adult red dragon: {team=chaotic evil ; avg hp=122.1495700859828 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.5758848230354; hits/misses (PBA)= 17.189162167566487/2.903619276144771; rounds (PBA)=7.357328534293141;} aboleth #2: {team=lawful evil ; avg hp=-8.26854629074185 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.01479704059189; hits/misses (PBA)= 5.290941811637673/4.323135372925415; rounds (PBA)=4.981803639272146;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3328.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36804; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.38252349530094 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.32233553289342; hits/misses (PBA)= 5.159168166366727/4.282943411317737; rounds (PBA)=4.949210157968406;} adult red dragon: {team=chaotic evil ; avg hp=123.00319936012798 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.6460707858428; hits/misses (PBA)= 17.198960207958407/2.87002599480104; rounds (PBA)=7.358928214357128;} aboleth: {team=lawful evil ; avg hp=-8.263547290541892 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.6744651069786; hits/misses (PBA)= 5.350129974005199/4.3907218556288745; rounds (PBA)=4.989402119576085;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19036; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.244151169766047 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.43411317736453; hits/misses (PBA)= 4.946610677864427/3.9514097180563885; rounds (PBA)=2.966006798640272;} adult red dragon: {team=chaotic evil ; avg hp=193.56588682263546 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.24415116976604; hits/misses (PBA)= 8.465906818636272/0.9254149170165967; rounds (PBA)=3.8064387122575485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42626; lawful good : 0.5 ± 0.01; other: 0.5 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 2488; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=31.532293541291743 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.55428914217157; hits/misses (PBA)= 12.253349330133974/3.3523295340931814; rounds (PBA)=8.184563087382523;} adult black dragon: {team=chaotic evil ; avg hp=-11.392721455708859 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.32573485302939; hits/misses (PBA)= 4.461507698460308/3.6710657868426315; rounds (PBA)=2.710857828434313;} solar #2: {team=other; avg hp=32.210557888422315 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.7698460307938; hits/misses (PBA)= 12.253149370125975/3.347730453909218; rounds (PBA)=8.186962607478504;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8331.43; crudely normalised: 0% > other= expected rounds to survive: 8331.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37698; lawful good : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team lawful good = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2498; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar #2: {team=other; avg hp=17.425514897020594 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.36012797440512; hits/misses (PBA)= 9.836832633473305/3.259548090381924; rounds (PBA)=6.940211957608478;} solar: {team=lawful good ; avg hp=17.63987202559488 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.5744851029794; hits/misses (PBA)= 9.827634473105379/3.2857428514297142; rounds (PBA)=6.949210157968406;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4226; Sum of rounds: 16069; > Team chaotic evil = winning battles: 4225; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.436819687647894 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.61618551822054; hits/misses (PBA)= 4.874822527212494/4.000946521533365; rounds (PBA)=2.9585896829152865;} adult red dragon: {team=chaotic evil ; avg hp=194.32323710364412 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.40937056318032; hits/misses (PBA)= 8.462139138665405/0.9197823000473261; rounds (PBA)=3.8024136299100806;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4598; Sum of rounds: 17516; > Team chaotic evil = winning battles: 4597; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.358199217050892 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.686602870813395; hits/misses (PBA)= 4.875380600260983/4.00195737277077; rounds (PBA)=2.95933014354067;} adult red dragon: {team=chaotic evil ; avg hp=194.25772074815137 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.3418877772945; hits/misses (PBA)= 8.447150935189212/0.9497607655502392; rounds (PBA)=3.809482383645063;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4933013397320536;} young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5066986602679464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 366.07; crudely normalised: 0% > any = expected rounds to survive: 485.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 997; Sum of rounds: 10712; neutral evil : 0.01 ± 0.0; any : 0.19 ± 0.01; > Team neutral evil = winning battles: 43; perfect battles: 0; close-call battles: 43; > Team any = winning battles: 954; perfect battles: 0; close-call battles: 954; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=3.0461384152457374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.243731193580743; hits/misses (PBA)= 2.9428284854563693/3.662988966900702; rounds (PBA)=6.70210631895687;} guard: {team=any ; avg hp=3.167502507522568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.638916750250752; hits/misses (PBA)= 3.0230692076228687/3.7432296890672014; rounds (PBA)=6.836509528585757;} vampire spawn #4: {team=neutral evil ; avg hp=-1.7372116349047142 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.73219658976931; hits/misses (PBA)= 5.72617853560682/5.303911735205617; rounds (PBA)=5.522567703109328;} guard #10: {team=any ; avg hp=2.881644934804413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.722166499498496; hits/misses (PBA)= 2.8495486459378134/3.653961885656971; rounds (PBA)=6.577733199598796;} guard #17: {team=any ; avg hp=3.412236710130391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.735205616850552; hits/misses (PBA)= 3.033099297893681/3.777331995987964; rounds (PBA)=6.897693079237714;} guard #6: {team=any ; avg hp=2.9699097291875627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.866599799398195; hits/misses (PBA)= 3.04012036108325/3.63691073219659; rounds (PBA)=6.745235707121364;} guard #24: {team=any ; avg hp=3.5265797392176528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.364092276830492; hits/misses (PBA)= 3.155466399197593/3.81444332998997; rounds (PBA)=7.049147442326981;} guard #7: {team=any ; avg hp=3.1354062186559677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.921765295887663; hits/misses (PBA)= 3.0842527582748245/3.650952858575727; rounds (PBA)=6.801404212637914;} guard #22: {team=any ; avg hp=3.365095285857573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.029087261785357; hits/misses (PBA)= 3.0641925777331998/3.8776328986960884; rounds (PBA)=7.020060180541625;} guard #14: {team=any ; avg hp=3.1173520561685053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.759277833500501; hits/misses (PBA)= 3.070210631895687/3.7101303911735206; rounds (PBA)=6.841524573721164;} vampire spawn #3: {team=neutral evil ; avg hp=-2.160481444332999 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.52858575727181; hits/misses (PBA)= 5.575727181544634/5.202607823470411; rounds (PBA)=5.392176529588767;} guard #25: {team=any ; avg hp=3.6680040120361084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.287863590772316; hits/misses (PBA)= 3.127382146439318/3.7673019057171513; rounds (PBA)=6.973921765295888;} guard #18: {team=any ; avg hp=2.8244734202607824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.094282848545637; hits/misses (PBA)= 3.0932798395185555/3.6078234704112337; rounds (PBA)=6.765295887662989;} guard #4: {team=any ; avg hp=3.20160481444333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.581745235707121; hits/misses (PBA)= 2.9809428284854564/3.7462387161484454; rounds (PBA)=6.815446339017051;} guard #9: {team=any ; avg hp=3.5546639919759278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.173520561685056; hits/misses (PBA)= 3.1173520561685053/3.7673019057171513; rounds (PBA)=6.9598796389167505;} guard #19: {team=any ; avg hp=3.4794383149448347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.240722166499499; hits/misses (PBA)= 3.1293881644934802/3.729187562688064; rounds (PBA)=6.938816449348044;} guard #11: {team=any ; avg hp=3.128385155466399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.320962888665997; hits/misses (PBA)= 2.966900702106319/3.780341023069208; rounds (PBA)=6.8214643931795385;} guard #26: {team=any ; avg hp=3.106318956870612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.043129388164493; hits/misses (PBA)= 3.0962888665997994/3.661985957873621; rounds (PBA)=6.849548645937814;} guard #5: {team=any ; avg hp=3.6970912738214645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.316950852557673; hits/misses (PBA)= 3.090270812437312/3.8335005015045134; rounds (PBA)=6.989969909729187;} guard #16: {team=any ; avg hp=3.102306920762287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.091273821464393; hits/misses (PBA)= 3.049147442326981/3.6198595787362087; rounds (PBA)=6.747241725175527;} guard #2: {team=any ; avg hp=3.4613841524573723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.478435305917753; hits/misses (PBA)= 3.1464393179538614/3.7963891675025074; rounds (PBA)=7.019057171514544;} vampire spawn: {team=neutral evil ; avg hp=-1.695085255767302 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.70411233701103; hits/misses (PBA)= 5.739217652958876/5.05616850551655; rounds (PBA)=5.405215646940823;} vampire spawn #2: {team=neutral evil ; avg hp=-1.7923771313941825 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.52657973921765; hits/misses (PBA)= 5.860581745235707/5.27382146439318; rounds (PBA)=5.572718154463391;} guard #15: {team=any ; avg hp=3.086258776328987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.974924774322968; hits/misses (PBA)= 3.0762286860581747/3.621865596790371; rounds (PBA)=6.777331995987964;} guard #28: {team=any ; avg hp=3.299899699097292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2086258776329; hits/misses (PBA)= 3.104312938816449/3.7342026078234705; rounds (PBA)=6.898696088264795;} vampire spawn #5: {team=neutral evil ; avg hp=-1.2296890672016048 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.87261785356068; hits/misses (PBA)= 5.5466399197592775/5.227683049147442; rounds (PBA)=5.39518555667001;} guard #21: {team=any ; avg hp=3.3921765295887663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.047141424272818; hits/misses (PBA)= 3.052156469408225/3.736208625877633; rounds (PBA)=6.8535606820461386;} guard #27: {team=any ; avg hp=3.5536609829488466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.38716148445336; hits/misses (PBA)= 3.104312938816449/3.7422266800401203; rounds (PBA)=6.9157472417251755;} guard #23: {team=any ; avg hp=3.3440320962888666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.799398194583752; hits/misses (PBA)= 3.037111334002006/3.6690070210631895; rounds (PBA)=6.79037111334002;} guard #13: {team=any ; avg hp=3.1253761283851555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.375125376128386; hits/misses (PBA)= 3.1263791374122367/3.6569709127382146; rounds (PBA)=6.858575727181544;} guard #20: {team=any ; avg hp=3.220661985957874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.800401203610832; hits/misses (PBA)= 3.0200601805416247/3.6840521564694084; rounds (PBA)=6.777331995987964;} guard #12: {team=any ; avg hp=3.781344032096289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.82246740220662; hits/misses (PBA)= 3.208625877632899/3.745235707121364; rounds (PBA)=7.020060180541625;} guard #8: {team=any ; avg hp=3.0882647943831496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.532597793380141; hits/misses (PBA)= 2.987963891675025/3.6479438314944836; rounds (PBA)=6.7031093279839515;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9222; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #4: {team=any non-good ; avg hp=32.25754849030194 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848030393921216; hits/misses (PBA)= 1.23875224955009/0.8442311537692462; rounds (PBA)=1.4397120575884823;} cult fanatic #3: {team=any non-good ; avg hp=32.2751449710058 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877024595080984; hits/misses (PBA)= 1.2531493701259748/0.8142371525694861; rounds (PBA)=1.4459108178364326;} cult fanatic #2: {team=any non-good ; avg hp=32.27654469106179 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844831033793241; hits/misses (PBA)= 1.2461507698460308/0.8124375124975005; rounds (PBA)=1.4469106178764246;} cult fanatic: {team=any non-good ; avg hp=32.26014797040592 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.874025194961008; hits/misses (PBA)= 1.2551489702059588/0.795240951809638; rounds (PBA)=1.432113577284543;} cult fanatic #7: {team=other; avg hp=-2.032993401319736 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.463507298540292; hits/misses (PBA)= 0.9856028794241152/1.557888422315537; rounds (PBA)=1.271745650869826;} cult fanatic #5: {team=any non-good ; avg hp=32.250949810037994 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.821635672865427; hits/misses (PBA)= 1.234753049390122/0.8408318336332733; rounds (PBA)=1.4353129374125175;} cult fanatic #6: {team=any non-good ; avg hp=32.21615676864627 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7674465106978605; hits/misses (PBA)= 1.2223555288942212/0.8154369126174765; rounds (PBA)=1.4511097780443911;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9179; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #3: {team=any non-good ; avg hp=32.24375124975005 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.760447910417916; hits/misses (PBA)= 1.2239552089582084/0.849630073985203; rounds (PBA)=1.4415116976604678;} cult fanatic #2: {team=any non-good ; avg hp=32.23495300939812 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.890621875624875; hits/misses (PBA)= 1.2459508098380323/0.8060387922415517; rounds (PBA)=1.442111577684463;} cult fanatic #4: {team=any non-good ; avg hp=32.277744451109776 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.81623675264947; hits/misses (PBA)= 1.2309538092381525/0.8076384723055389; rounds (PBA)=1.436112777444511;} cult fanatic #5: {team=any non-good ; avg hp=32.24735052989402 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.78624275144971; hits/misses (PBA)= 1.2323535292941412/0.823635272945411; rounds (PBA)=1.4299140171965607;} cult fanatic: {team=any non-good ; avg hp=32.29234153169366 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.915416916616676; hits/misses (PBA)= 1.2515496900619876/0.8172365526894622; rounds (PBA)=1.4423115376924616;} cult fanatic #7: {team=other; avg hp=-2.032993401319736 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.406718656268747; hits/misses (PBA)= 0.968006398720256/1.5590881823635272; rounds (PBA)=1.2635472905418916;} cult fanatic #6: {team=any non-good ; avg hp=32.29714057188562 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864027194561087; hits/misses (PBA)= 1.2395520895820835/0.8248350329934013; rounds (PBA)=1.4423115376924616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #6: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16976604679064186;} cult fanatic #3: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15576884623075385;} cult fanatic #4: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15976804639072187;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16876624675064986;} cult fanatic #5: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} cult fanatic #2: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17876424715056988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #4: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} cult fanatic #3: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} cult fanatic #6: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17796440711857628;} cult fanatic #5: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15916816636672665;} cult fanatic #2: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16336732653469307;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: -82.11; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34851; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.527094581083784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.60987802439512; hits/misses (PBA)= 2.334133173365327/2.1895620875824835; rounds (PBA)=6.5850829834033195;} Zirath: {team=unassigned mercenaries; avg hp=-2.7914417116576686 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.34093181363727254; hits/misses (PBA)= 0.18056388722255548/0.8060387922415517; rounds (PBA)=0.9866026794641072;} Elira: {team=unassigned mercenaries; avg hp=-2.623875224955009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5106978604279144; hits/misses (PBA)= 0.48310337932413516/2.435912817436513; rounds (PBA)=2.919016196760648;} skeleton #3: {team=lawful evil ; avg hp=13.556488702259548 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.7250549890022; hits/misses (PBA)= 2.3689262147570487/2.2639472105578884; rounds (PBA)=6.59748050389922;} skeleton: {team=lawful evil ; avg hp=13.55628874225155 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.888022395520895; hits/misses (PBA)= 2.377124575084983/2.2501499700059986; rounds (PBA)=6.595080983803239;} Lars: {team=unassigned mercenaries; avg hp=-2.807638472305539 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.788242351529694; hits/misses (PBA)= 0.6754649070185963/5.409518096380724; rounds (PBA)=6.08498300339932;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 1885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11492; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 172; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-2.3193361327734454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.13117376524695; hits/misses (PBA)= 0.8980203959208158/0.6630673865226955; rounds (PBA)=1.5610877824435112;} zombie #6: {team=neutral evil ; avg hp=20.620675864827035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0871825634873025; hits/misses (PBA)= 0.851629674065187/0.5542891421715657; rounds (PBA)=1.9142171565686863;} zombie: {team=neutral evil ; avg hp=20.703859228154368 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0605878824235155; hits/misses (PBA)= 0.847630473905219/0.5630873825234953; rounds (PBA)=1.9100179964007198;} zombie #4: {team=neutral evil ; avg hp=20.633073385322934 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048790241951609; hits/misses (PBA)= 0.8426314737052589/0.5612877424515097; rounds (PBA)=1.9134173165366926;} zombie #2: {team=neutral evil ; avg hp=20.645870825834834 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.042591481703659; hits/misses (PBA)= 0.8442311537692462/0.553489302139572; rounds (PBA)=1.8994201159768047;} zombie #3: {team=neutral evil ; avg hp=20.578084383123375 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.00999800039992; hits/misses (PBA)= 0.8442311537692462/0.5396920615876825; rounds (PBA)=1.9180163967206558;} zombie #5: {team=neutral evil ; avg hp=20.6872625474905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070185962807439; hits/misses (PBA)= 0.848630273945211/0.5496900619876025; rounds (PBA)=1.9074185162967408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23610; chaotic evil : 0.94 ± 0.0; neutral evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4714; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 287; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=12.392721455708859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.154169166166767; hits/misses (PBA)= 2.7660467906418718/0.9144171165766847; rounds (PBA)=4.623075384923015;} zombie: {team=neutral evil ; avg hp=-4.154169166166767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.607278544291141; hits/misses (PBA)= 1.9906018796240752/1.3335332933413317; rounds (PBA)=3.381523695260948;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 29.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11193; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=21.075984803039393 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.788442311537692; hits/misses (PBA)= 1.0131973605278943/0.2495500899820036; rounds (PBA)=1.897620475904819;} zombie #6: {team=neutral evil ; avg hp=21.065986802639472 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.824035192961408; hits/misses (PBA)= 1.0187962407518496/0.2581483703259348; rounds (PBA)=1.8772245550889821;} zombie: {team=other; avg hp=-2.2913417316536693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.576684663067386; hits/misses (PBA)= 1.0103979204159168/0.5454909018196361; rounds (PBA)=1.555888822235553;} zombie #5: {team=neutral evil ; avg hp=21.066586682663466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.81623675264947; hits/misses (PBA)= 1.0181963607278544/0.2695460907818436; rounds (PBA)=1.8882223555288942;} zombie #4: {team=neutral evil ; avg hp=21.076584683063388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.938212357528494; hits/misses (PBA)= 1.0541891621675665/0.24595080983803239; rounds (PBA)=1.8904219156168767;} zombie #2: {team=neutral evil ; avg hp=21.138172365526895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.924415116976605; hits/misses (PBA)= 1.0461907618476305/0.2551489702059588; rounds (PBA)=1.8832233553289341;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17816436712657469;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15516896620675866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1775644871025795;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17376524695060988;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16036792641471706;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15456908618276344;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16456708658268346;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17356528694261147;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16696660667866425;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile #2: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} giant crocodile #3: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3437312537492502;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 201.74; crudely normalised: 0% > unaligned = expected rounds to survive: 452.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18563; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1202; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=other; avg hp=-4.032193561287743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3709258148370327; hits/misses (PBA)= 0.29414117176564686/0.6360727854429115; rounds (PBA)=0.9302139572085583;} priest: {team=other; avg hp=-4.068986202759448 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6216756648670265; hits/misses (PBA)= 0.714257148570286/2.0191961607678466; rounds (PBA)=2.7334533093381324;} giant spider #4: {team=unaligned ; avg hp=20.715656868626276 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.026994601079783; hits/misses (PBA)= 1.5186962607478505/0.8074385122975405; rounds (PBA)=3.13377324535093;} noble: {team=other; avg hp=-3.79124175164967 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0779844031193762; hits/misses (PBA)= 0.1871625674865027/0.33653269346130776; rounds (PBA)=0.5236952609478105;} phase spider #3: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.477704459108178; hits/misses (PBA)= 1.9456108778244352/1.2663467306538692; rounds (PBA)=3.343131373725255;} phase spider #2: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.26134773045391; hits/misses (PBA)= 1.922615476904619/1.2893421315736853; rounds (PBA)=3.3373325334933015;} spy: {team=other; avg hp=-3.9308138372325536 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.940611877624475; hits/misses (PBA)= 1.949010197960408/3.579884023195361; rounds (PBA)=2.7644471105778843;} giant spider: {team=unaligned ; avg hp=20.430313937212556 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.640471905618876; hits/misses (PBA)= 1.478504299140172/0.770245950809838; rounds (PBA)=3.1445710857828435;} giant spider #2: {team=unaligned ; avg hp=20.450909818036394 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.797440511897621; hits/misses (PBA)= 1.5038992201559689/0.7754449110177964; rounds (PBA)=3.141371725654869;} phase spider: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.381923615276945; hits/misses (PBA)= 1.938012397520496/1.27374525094981; rounds (PBA)=3.3433313337332535;} phase spider #4: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.339732053589282; hits/misses (PBA)= 1.9258148370325934/1.2811437712457507; rounds (PBA)=3.3399320135972808;} orc: {team=other; avg hp=-3.9888022395520895 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.750449910017997; hits/misses (PBA)= 0.5974805038992201/0.8390321935612878; rounds (PBA)=1.4365126974605078;} giant spider #3: {team=unaligned ; avg hp=20.64147170565887 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.88642271545691; hits/misses (PBA)= 1.5086982603479304/0.7856428714257149; rounds (PBA)=3.125574885022995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ phase spider #4: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14957008598280344;} phase spider #2: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13777244551089782;} giant spider #4: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11337732453509299;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10097980403919216;} phase spider: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} phase spider #3: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14417116576684663;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09618076384723055;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11117776444711058;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2816.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35180; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-6.780843831233753 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.47210557888422; hits/misses (PBA)= 7.848230353929214/4.257748450309938; rounds (PBA)=6.05618876224755;} young white dragon: {team=chaotic evil ; avg hp=67.52789442111578 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.78084383123377; hits/misses (PBA)= 11.505898820235952/7.587282543491302; rounds (PBA)=7.030593881223755;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 779.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15142; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=109.3123375324935 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.58428314337132; hits/misses (PBA)= 5.651869626074785/1.4081183763247351; rounds (PBA)=3.0277944411117774;} unicorn: {team=lawful good ; avg hp=-6.584283143371326 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.6876624675065; hits/misses (PBA)= 2.2933413317336533/1.9310137972405519; rounds (PBA)=2.1121775644871024;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4620.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 1935.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24436; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-7.5682863427314535 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.28674265146971; hits/misses (PBA)= 4.713257348530294/3.1215756848630276; rounds (PBA)=3.917416516696661;} adult white dragon: {team=chaotic evil ; avg hp=160.7132573485303 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.56828634273145; hits/misses (PBA)= 10.12257548490302/2.540491901619676; rounds (PBA)=4.886222755448911;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 441.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 124.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53981; any : 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team any = winning battles: 2945; perfect battles: 0; close-call battles: 2415; > Team chaotic evil = winning battles: 2056; perfect battles: 0; close-call battles: 1880; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=5.093181363727255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.08198360327935; hits/misses (PBA)= 5.077584483103379/4.629474105178964; rounds (PBA)=10.076384723055389;} priest: {team=any ; avg hp=4.216756648670266 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.637672465506899; hits/misses (PBA)= 2.7020595880823834/4.163967206558688; rounds (PBA)=7.034793041391722;} guard: {team=any ; avg hp=-3.5470905818836234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.785842831433713; hits/misses (PBA)= 0.7744451109778044/0.8992201559688062; rounds (PBA)=3.417116576684663;} goblin: {team=chaotic evil ; avg hp=-2.259148170365927 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.794041191761648; hits/misses (PBA)= 0.4887022595480904/0.7206558688262348; rounds (PBA)=1.5200959808038392;} mage: {team=any ; avg hp=17.335332933413316 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.343331333733254; hits/misses (PBA)= 5.152569486102779/4.5642871425714855; rounds (PBA)=10.060787842431514;} wolf: {team=chaotic evil ; avg hp=-1.426514697060588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.07998400319936; hits/misses (PBA)= 1.6422715456908619/1.9292141571685664; rounds (PBA)=3.604479104179164;} bandit: {team=any ; avg hp=-2.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825634873025395; hits/misses (PBA)= 0.979004199160168/1.1731653669266147; rounds (PBA)=3.0225954809038194;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58170; any : 0.79 ± 0.01; any non-lawful : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.21 ± 0.01; > Team any = winning battles: 3944; perfect battles: 0; close-call battles: 2682; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1057; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=7.357128574285143 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.493901219756049; hits/misses (PBA)= 3.4249150169966005/5.188162367526495; rounds (PBA)=8.865226954609078;} goblin: {team=neutral evil ; avg hp=-4.0807838432313535 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7736452709458108; hits/misses (PBA)= 0.3063387322535493/0.2403519296140772; rounds (PBA)=0.5466906618676265;} wolf: {team=unaligned ; avg hp=-4.397920415916817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.486702659468106; hits/misses (PBA)= 1.006998600279944/1.110977804439112; rounds (PBA)=2.117976404719056;} bugbear: {team=chaotic evil ; avg hp=0.03439312137572485 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.66366726654669; hits/misses (PBA)= 5.0131973605278946/5.512297540491901; rounds (PBA)=10.736852629474106;} guard: {team=any ; avg hp=-2.2905418916216758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.300339932013597; hits/misses (PBA)= 0.6778644271145771/0.6256748650269947; rounds (PBA)=5.335932813437313;} bandit: {team=any non-lawful ; avg hp=-4.461707658468306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.909218156368726; hits/misses (PBA)= 0.8072385522895421/1.1177764447110579; rounds (PBA)=1.9250149970005999;} mage: {team=any ; avg hp=25.951009798040392 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.260947810437912; hits/misses (PBA)= 5.753649270145971/4.95240951809638; rounds (PBA)=11.12757448510298;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 756.36; crudely normalised: 0% > unaligned = expected rounds to survive: 346.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40047; neutral : 0.87 ± 0.0; unaligned : 0.13 ± 0.0; > Team neutral = winning battles: 4339; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 662; perfect battles: 0; close-call battles: 514; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-2.349130173965207 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.374125174965005; hits/misses (PBA)= 2.0691861627674464/1.3697260547890422; rounds (PBA)=5.7152569486102776;} doppelganger: {team=neutral ; avg hp=19.405518896220755 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.669266146770646; hits/misses (PBA)= 7.404519096180763/6.900419916016797; rounds (PBA)=7.809438112377524;} giant spider #2: {team=unaligned ; avg hp=-2.320135972805439 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.220355928814236; hits/misses (PBA)= 2.068586282743451/1.3683263347330534; rounds (PBA)=5.7160567886422715;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1921615676864627;} hobgoblin: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23975204959008198;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1921615676864627;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1923615276944611;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1835632873425315;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 434.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2644.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9515; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4402; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=13.443511297740452 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.279344131173765; hits/misses (PBA)= 0.510497900419916/0.7520495900819836; rounds (PBA)=1.3319336132773445;} orc #24: {team=chaotic evil ; avg hp=13.765246950609878 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25994801039792; hits/misses (PBA)= 0.5160967806438712/0.7590481903619276; rounds (PBA)=1.335132973405319;} orc: {team=chaotic evil ; avg hp=13.45890821835633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235952809438112; hits/misses (PBA)= 0.506498700259948/0.7420515896820636; rounds (PBA)=1.321135772845431;} orc #19: {team=chaotic evil ; avg hp=13.471105778844231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1851629674065185; hits/misses (PBA)= 0.5072985402919417/0.7546490701859628; rounds (PBA)=1.332133573285343;} orc #10: {team=chaotic evil ; avg hp=13.538892221555688 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1345730853829235; hits/misses (PBA)= 0.5058988202359528/0.7534493101379725; rounds (PBA)=1.3297340531893622;} orc #26: {team=chaotic evil ; avg hp=13.403319336132773 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.230553889222156; hits/misses (PBA)= 0.5114977004599081/0.7536492701459708; rounds (PBA)=1.3313337332533492;} orc #14: {team=chaotic evil ; avg hp=13.438512297540491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.163967206558688; hits/misses (PBA)= 0.501499700059988/0.7706458708258348; rounds (PBA)=1.3365326934613078;} orc #2: {team=chaotic evil ; avg hp=13.575684863027394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262147570485903; hits/misses (PBA)= 0.5080983803239352/0.7660467906418716; rounds (PBA)=1.34373125374925;} orc #27: {team=chaotic evil ; avg hp=13.521495700859829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.295740851829634; hits/misses (PBA)= 0.5066986602679464/0.7574485102979404; rounds (PBA)=1.3297340531893622;} orc #22: {team=chaotic evil ; avg hp=13.467906418716257 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.386522695460908; hits/misses (PBA)= 0.5208958208358329/0.7468506298740252; rounds (PBA)=1.3395320935812838;} orc #17: {team=chaotic evil ; avg hp=13.582083583283344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225554889022195; hits/misses (PBA)= 0.5136972605478904/0.7554489102179565; rounds (PBA)=1.3385322935412918;} orc #6: {team=chaotic evil ; avg hp=13.644471105778845 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.222955408918216; hits/misses (PBA)= 0.503499300139972/0.7714457108578284; rounds (PBA)=1.3353329334133173;} orc #29: {team=chaotic evil ; avg hp=13.564687062587483 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.309538092381524; hits/misses (PBA)= 0.5162967406518696/0.75124975004999; rounds (PBA)=1.3327334533093382;} orc #13: {team=chaotic evil ; avg hp=13.487902419516097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4309138172365525; hits/misses (PBA)= 0.521495700859828/0.7604479104179164; rounds (PBA)=1.3493301339732053;} orc #28: {team=chaotic evil ; avg hp=13.566886622675465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.128174365126974; hits/misses (PBA)= 0.5028994201159768/0.7586482703459309; rounds (PBA)=1.3313337332533492;} orc #9: {team=chaotic evil ; avg hp=13.521895620875824 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.195360927814437; hits/misses (PBA)= 0.504499100179964/0.7620475904819036; rounds (PBA)=1.3347330533893222;} orc #20: {team=chaotic evil ; avg hp=13.517096580683864 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189762047590482; hits/misses (PBA)= 0.5098980203959208/0.7696460707858428; rounds (PBA)=1.3439312137572486;} orc #7: {team=chaotic evil ; avg hp=13.487102579484104 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320935812837432; hits/misses (PBA)= 0.5076984603079384/0.7536492701459708; rounds (PBA)=1.3327334533093382;} orc #3: {team=chaotic evil ; avg hp=13.417116576684663 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175564887022595; hits/misses (PBA)= 0.5040991801639672/0.7568486302739452; rounds (PBA)=1.3277344531093782;} orc #21: {team=chaotic evil ; avg hp=13.417916416716656 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110777844431114; hits/misses (PBA)= 0.4967006598680264/0.7590481903619276; rounds (PBA)=1.322135572885423;} orc #25: {team=chaotic evil ; avg hp=13.571085782843431 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.259748050389922; hits/misses (PBA)= 0.5096980603879224/0.7588482303539292; rounds (PBA)=1.3349330133973205;} orc #4: {team=chaotic evil ; avg hp=13.433913217356528 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225554889022195; hits/misses (PBA)= 0.501499700059988/0.768246350729854; rounds (PBA)=1.3409318136372725;} orc #30: {team=chaotic evil ; avg hp=13.39012197560488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.22875424915017; hits/misses (PBA)= 0.5038992201559688/0.7536492701459708; rounds (PBA)=1.3253349330133972;} orc #12: {team=chaotic evil ; avg hp=13.57368526294741 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.219556088782244; hits/misses (PBA)= 0.5056988602279544/0.76624675064987; rounds (PBA)=1.342131573685263;} orc #23: {team=chaotic evil ; avg hp=13.524295140971805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.094781043791242; hits/misses (PBA)= 0.4983003399320136/0.772245550889822; rounds (PBA)=1.3363327334533093;} young blue dragon: {team=lawful evil ; avg hp=-5.485302939412118 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.635472905418915; hits/misses (PBA)= 3.2879424115176965/0.8464307138572286; rounds (PBA)=1.378124375124975;} orc #5: {team=chaotic evil ; avg hp=13.510697860427914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483503299340132; hits/misses (PBA)= 0.521495700859828/0.7464507098580284; rounds (PBA)=1.343131373725255;} orc #11: {team=chaotic evil ; avg hp=13.588482303539292 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.304339132173565; hits/misses (PBA)= 0.5102979404119176/0.7624475104979004; rounds (PBA)=1.3433313337332533;} orc #16: {team=chaotic evil ; avg hp=13.637072585482903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3305338932213555; hits/misses (PBA)= 0.5230953809238152/0.7518496300739852; rounds (PBA)=1.3399320135972805;} orc #18: {team=chaotic evil ; avg hp=13.389122175564887 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.427914417116576; hits/misses (PBA)= 0.5238952209558089/0.7524495100979804; rounds (PBA)=1.34373125374925;} orc #15: {team=chaotic evil ; avg hp=13.454309138172366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.167166566686663; hits/misses (PBA)= 0.49870025994801037/0.7676464707058588; rounds (PBA)=1.3355328934213158;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11485; any chaotic : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=188.99260147970406 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.93021395720857; hits/misses (PBA)= 4.901819636072785/0.2591481703659268; rounds (PBA)=2.296540691861628;} berserker: {team=any chaotic ; avg hp=-6.930213957208558 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.007398520295941; hits/misses (PBA)= 0.5754849030193961/1.0505898820235953; rounds (PBA)=1.6260747850429913;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 2385.45; crudely normalised: 0% > unaligned = expected rounds to survive: 1128.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20614; Lawful Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=91.87662467506499 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.52649470105979; hits/misses (PBA)= 1.8820235952809439/1.2399520095980803; rounds (PBA)=4.121975604879024;} Adrex: {team=Lawful Neutral; avg hp=-19.52649470105979 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.123375324935013; hits/misses (PBA)= 0.7320535892821436/1.6496700659868027; rounds (PBA)=2.3817236552689462;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 280.95; crudely normalised: 0% > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21011; other: 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team other = winning battles: 50; perfect battles: 0; close-call battles: 48; > Team chaotic evil = winning battles: 4951; perfect battles: 0; close-call battles: 4530; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=8.23115376924615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.213957208558288; hits/misses (PBA)= 2.135972805438912/0.7130573885222955; rounds (PBA)=3.1167766446710656;} ogre: {team=other; avg hp=-4.970405918816237 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.085382923415317; hits/misses (PBA)= 1.4789042191561688/0.8968206358728255; rounds (PBA)=2.3785242951409717;} ogre #3: {team=other; avg hp=-5.084583083383324 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.979404119176166; hits/misses (PBA)= 1.47750449910018/0.901619676064787; rounds (PBA)=2.382723455308938;} orc #5: {team=chaotic evil ; avg hp=8.530493901219756 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.614277144571087; hits/misses (PBA)= 2.160767846430714/0.7138572285542891; rounds (PBA)=3.1379724055188962;} orc #2: {team=chaotic evil ; avg hp=8.318936212757448 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.247950409918015; hits/misses (PBA)= 2.1345730853829235/0.7166566686662668; rounds (PBA)=3.1091781643671266;} orc #6: {team=chaotic evil ; avg hp=8.607678464307138 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.794041191761647; hits/misses (PBA)= 2.194761047790442/0.7038592281543691; rounds (PBA)=3.1485702859428115;} orc #7: {team=chaotic evil ; avg hp=8.423915216956608 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.64607078584283; hits/misses (PBA)= 2.1795640871825634/0.7174565086982604; rounds (PBA)=3.156968606278744;} orc #4: {team=chaotic evil ; avg hp=8.360327934413117 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.313137372525496; hits/misses (PBA)= 2.1425714857028595/0.7060587882423516; rounds (PBA)=3.1111777644471106;} orc #9: {team=chaotic evil ; avg hp=8.299540091981603 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.001599680063986; hits/misses (PBA)= 2.11377724455109/0.7156568686262748; rounds (PBA)=3.108178364327135;} ogre #2: {team=other; avg hp=-5.124975004999 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.69766046790642; hits/misses (PBA)= 1.469506098780244/0.8988202359528095; rounds (PBA)=2.3719256148770245;} orc #3: {team=chaotic evil ; avg hp=8.167166566686662 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.96640671865627; hits/misses (PBA)= 2.1195760847830436/0.7190561887622475; rounds (PBA)=3.1029794041191763;} orc: {team=chaotic evil ; avg hp=8.298340331933613 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.38252349530094; hits/misses (PBA)= 2.1519696060787843/0.7014597080583883; rounds (PBA)=3.1089782043591283;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 280.95; crudely normalised: 0% > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21146; other: 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team other = winning battles: 53; perfect battles: 0; close-call battles: 53; > Team chaotic evil = winning battles: 4948; perfect battles: 0; close-call battles: 4512; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=8.317136572685463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.930613877224555; hits/misses (PBA)= 2.1071785642871426/0.7144571085782844; rounds (PBA)=3.1025794841031793;} orc #9: {team=chaotic evil ; avg hp=8.357728454309138 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.39612077584483; hits/misses (PBA)= 2.16376724655069/0.7236552689462108; rounds (PBA)=3.135772845430914;} ogre #3: {team=other; avg hp=-5.08498300339932 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.27734453109378; hits/misses (PBA)= 1.5016996600679864/0.8954209158168366; rounds (PBA)=2.400919816036793;} ogre #2: {team=other; avg hp=-4.990601879624075 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.2253549290142; hits/misses (PBA)= 1.4999000199960009/0.8952209558088382; rounds (PBA)=2.398120375924815;} orc: {team=chaotic evil ; avg hp=8.39392121575685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.426914617076584; hits/misses (PBA)= 2.152969406118776/0.7290541891621676; rounds (PBA)=3.1421715656868625;} orc #4: {team=chaotic evil ; avg hp=8.228354329134174 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.281743651269746; hits/misses (PBA)= 2.1399720055988802/0.7050589882023596; rounds (PBA)=3.1169766046790643;} orc #3: {team=chaotic evil ; avg hp=8.253949210157968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.6876624675065; hits/misses (PBA)= 2.1619676064787043/0.7156568686262748; rounds (PBA)=3.1301739652069585;} orc #5: {team=chaotic evil ; avg hp=8.45890821835633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.51089782043591; hits/misses (PBA)= 2.165166966606679/0.7240551889622076; rounds (PBA)=3.1467706458708258;} ogre: {team=other; avg hp=-4.963207358528295 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.88622275544891; hits/misses (PBA)= 1.4703059388122375/0.9082183563287343; rounds (PBA)=2.3823235352929415;} orc #6: {team=chaotic evil ; avg hp=8.182763447310538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.582683463307337; hits/misses (PBA)= 2.154769046190762/0.7096580683863227; rounds (PBA)=3.1195760847830436;} orc #7: {team=chaotic evil ; avg hp=8.354929014197161 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.386922615476905; hits/misses (PBA)= 2.1581683663267346/0.7116576684663067; rounds (PBA)=3.1267746450709857;} orc #2: {team=chaotic evil ; avg hp=8.063387322535492 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.835232953409317; hits/misses (PBA)= 2.112377524495101/0.7228554289142172; rounds (PBA)=3.1087782443511296;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2925.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7694.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18686; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=-23.67606478704259 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.34833033393321; hits/misses (PBA)= 2.5166966606678662/2.0459908018396322; rounds (PBA)=2.2813437312537492;} remorhaz: {team=unaligned ; avg hp=157.6516696660668 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.67606478704259; hits/misses (PBA)= 2.5960807838432314/0.14037192561487702; rounds (PBA)=3.7364527094581086;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 51.46; crudely normalised: 0% > any non-lawful = expected rounds to survive: 502.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12656; lawful evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1427; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-lawful ; avg hp=30.468106378724254 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.450309938012397; hits/misses (PBA)= 2.4427114577084583/1.4983003399320136; rounds (PBA)=2.1431713657268547;} knight: {team=any non-lawful ; avg hp=51.98040391921616 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.634673065386924; hits/misses (PBA)= 2.835232953409318/1.3853229354129175; rounds (PBA)=2.289142171565687;} kobold: {team=lawful evil ; avg hp=-3.5352929414117176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0303939212157567; hits/misses (PBA)= 0.6514697060587883/0.34453109378124375; rounds (PBA)=1.0855828834233154;} kobold #5: {team=lawful evil ; avg hp=-3.571485702859428 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011997600479904; hits/misses (PBA)= 0.6436712657468506/0.34693061387722457; rounds (PBA)=1.0779844031193762;} kobold #7: {team=lawful evil ; avg hp=-3.4837032593481303 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9708058388322334; hits/misses (PBA)= 0.6404719056188762/0.34653069386122776; rounds (PBA)=1.0805838832233554;} kobold #3: {team=lawful evil ; avg hp=-3.648870225954809 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00999800039992; hits/misses (PBA)= 0.6472705458908218/0.33833233353329334; rounds (PBA)=1.0759848030393921;} druid: {team=any non-lawful ; avg hp=5.524495100979804 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0701859628074386; hits/misses (PBA)= 0.5478904219156169/0.5672865426914617; rounds (PBA)=1.6674665066986603;} kobold #8: {team=lawful evil ; avg hp=-3.5616876624675067 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.015596880623875; hits/misses (PBA)= 0.6444711057788443/0.3453309338132374; rounds (PBA)=1.0815836832633474;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.298340331933613; hits/misses (PBA)= 3.9558088382323535/1.887622475504899; rounds (PBA)=2.20995800839832;} kobold #4: {team=lawful evil ; avg hp=-3.581883623275345 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99000199960008; hits/misses (PBA)= 0.6404719056188762/0.35952809438112376; rounds (PBA)=1.0897820435912817;} kobold #6: {team=lawful evil ; avg hp=-3.492901419716057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0311937612477506; hits/misses (PBA)= 0.6502699460107978/0.34813037392521495; rounds (PBA)=1.084383123375325;} kobold #2: {team=lawful evil ; avg hp=-3.5776844631073783 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967006598680264; hits/misses (PBA)= 0.6384723055388922/0.34333133373325336; rounds (PBA)=1.0777844431113777;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 413.49; crudely normalised: 0% > any evil = expected rounds to survive: 485.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3292; Sum of rounds: 37181; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1334; perfect battles: 0; close-call battles: 1334; > Team any evil = winning battles: 1957; perfect battles: 0; close-call battles: 1957; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=12.133961117861482 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 405.16555285540704; hits/misses (PBA)= 18.219015795868774/2.3493317132442284; rounds (PBA)=10.593863912515188;} lich: {team=any evil ; avg hp=57.377885783718106 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.6688942891859; hits/misses (PBA)= 9.740583232077764/0.5154921020656136; rounds (PBA)=10.627278250303767;} skeleton #4: {team=any evil ; avg hp=-10.153098420413123 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.626063183475091; hits/misses (PBA)= 0.46111786148238154/0.24210206561360875; rounds (PBA)=0.8733292831105711;} cultist #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.908869987849332 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8945929526123937; hits/misses (PBA)= 0.39580801944106925/0.37606318347509116; rounds (PBA)=0.7718712029161604;} skeleton: {team=any evil ; avg hp=-10.237241798298907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5379708383961117; hits/misses (PBA)= 0.4416767922235723/0.26366950182260024; rounds (PBA)=0.8742405832320778;} zombie #4: {team=any evil ; avg hp=-10.017010935601458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.831409477521264; hits/misses (PBA)= 2.0498177399756985/1.7023086269744836; rounds (PBA)=3.7524301336573513;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9374240583232076 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.878797083839611; hits/misses (PBA)= 0.3955042527339004/0.3830498177399757; rounds (PBA)=0.778554070473876;} skeleton #2: {team=any evil ; avg hp=-10.324119076549211 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.654313487241798; hits/misses (PBA)= 0.4580801944106926/0.2560753341433779; rounds (PBA)=0.8787970838396112;} zombie #5: {team=any evil ; avg hp=-10.187727825030377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.859356014580802; hits/misses (PBA)= 2.046172539489672/1.7035236938031593; rounds (PBA)=3.7515188335358443;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9726609963547994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8475091130012151; hits/misses (PBA)= 0.3897326852976914/0.3869987849331713; rounds (PBA)=0.7767314702308628;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.243317132442284 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.908566221142163; hits/misses (PBA)= 2.757594167679222/1.419805589307412; rounds (PBA)=2.0886998784933173;} mage: {team=any evil ; avg hp=-6.748784933171325 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.41464155528554; hits/misses (PBA)= 3.9240583232077766/2.344471445929526; rounds (PBA)=6.290400972053463;} knight: {team=any evil ; avg hp=1.7703523693803158 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.31591737545565; hits/misses (PBA)= 9.864216281895505/6.085358444714459; rounds (PBA)=8.133353584447145;} zombie #3: {team=any evil ; avg hp=-9.844775212636694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.63456865127582; hits/misses (PBA)= 2.012150668286756/1.704434993924666; rounds (PBA)=3.717800729040097;} skeleton #3: {team=any evil ; avg hp=-10.20321992709599 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6360874848116644; hits/misses (PBA)= 0.4574726609963548/0.2624544349939247; rounds (PBA)=0.8803159173754557;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.905832320777643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.899756986634265; hits/misses (PBA)= 0.40279465370595385/0.3712029161603888; rounds (PBA)=0.7739975698663426;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.027946537059538 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9097812879708385; hits/misses (PBA)= 0.3939854191980559/0.38760631834750914; rounds (PBA)=0.781591737545565;} zombie: {team=any evil ; avg hp=-10.034629404617254 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.96445929526124; hits/misses (PBA)= 2.059842041312272/1.683778857837181; rounds (PBA)=3.744228432563791;} zombie #2: {team=any evil ; avg hp=-9.983292831105711 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65066828675577; hits/misses (PBA)= 2.0069866342648846/1.7275212636695019; rounds (PBA)=3.7354191980558933;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 413.49; crudely normalised: 0% > any evil = expected rounds to survive: 485.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3407; Sum of rounds: 37812; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1249; perfect battles: 0; close-call battles: 1249; > Team any evil = winning battles: 2157; perfect battles: 0; close-call battles: 2157; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=any evil ; avg hp=-9.93513354857646 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.054299970648664; hits/misses (PBA)= 2.091869680070443/1.7226298796595245; rounds (PBA)=3.8156736131493982;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9697681244496623 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7904314646316408; hits/misses (PBA)= 0.37334898737892575/0.39683005576753744; rounds (PBA)=0.7701790431464631;} skeleton #2: {team=any evil ; avg hp=-10.321984150278837 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6944525975931906; hits/misses (PBA)= 0.46375110067508074/0.25799823891987084; rounds (PBA)=0.8861168183152334;} zombie #3: {team=any evil ; avg hp=-9.850601702377459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.001761080129146; hits/misses (PBA)= 2.071323745230408/1.7091282653360729; rounds (PBA)=3.7825066040504844;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.8165541532139713 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8585265629586145; hits/misses (PBA)= 0.38861168183152334/0.3962430290578221; rounds (PBA)=0.7848547108893454;} zombie #5: {team=any evil ; avg hp=-9.833284414440858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.932785441737598; hits/misses (PBA)= 2.0760199589081303/1.7173466392720869; rounds (PBA)=3.7948341649545054;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.156442618139125 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.807161725858526; hits/misses (PBA)= 2.7373055474024066/1.435280305253889; rounds (PBA)=2.086292926328148;} skeleton #4: {team=any evil ; avg hp=-10.440857058996185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6944525975931906; hits/misses (PBA)= 0.4631640739653654/0.25271499853243323; rounds (PBA)=0.8831816847666569;} zombie #4: {team=any evil ; avg hp=-10.075726445553272 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.950983269738773; hits/misses (PBA)= 2.0534194305840914/1.715585559142941; rounds (PBA)=3.770179043146463;} cultist #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.8071617258585264 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8690930437334898; hits/misses (PBA)= 0.3962430290578221/0.3859700616378045; rounds (PBA)=0.7822130906956266;} skeleton: {team=any evil ; avg hp=-10.409157616671559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.678602876430878; hits/misses (PBA)= 0.46375110067508074/0.2577047255650132; rounds (PBA)=0.8896389785735251;} zombie #2: {team=any evil ; avg hp=-10.001467566774288 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.032286469034341; hits/misses (PBA)= 2.078661579101849/1.7108893454652188; rounds (PBA)=3.7913120046962137;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.845611975344878 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8825946580569415; hits/misses (PBA)= 0.39330789550924566/0.3827414147343704; rounds (PBA)=0.7760493102436161;} knight: {team=any evil ; avg hp=3.154094511300264 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.06985617845612; hits/misses (PBA)= 9.951863809803346/5.9750513648371; rounds (PBA)=8.126210742588787;} skeleton #3: {team=any evil ; avg hp=-10.35162899911946 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7032579982389198; hits/misses (PBA)= 0.4687408277076607/0.2723803933078955; rounds (PBA)=0.9040211329615497;} mage: {team=any evil ; avg hp=-6.140005870267097 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57851482242442; hits/misses (PBA)= 3.9547989433519226/2.3304960375697092; rounds (PBA)=6.317287936601115;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=11.111241561491047 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.4740240680951; hits/misses (PBA)= 17.95127678309363/2.2142647490460816; rounds (PBA)=10.361608453184619;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9583211036102144 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8526562958614616; hits/misses (PBA)= 0.3871441150572351/0.39506897563839155; rounds (PBA)=0.7822130906956266;} lich: {team=any evil ; avg hp=62.56706780158497 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.99324919283828; hits/misses (PBA)= 9.589374816554153/0.48752568241855004; rounds (PBA)=10.468153800997946;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 448.48; crudely normalised: 0% > any evil = expected rounds to survive: 466.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3629; Sum of rounds: 42434; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2252; perfect battles: 0; close-call battles: 2252; > Team any evil = winning battles: 1376; perfect battles: 0; close-call battles: 1376; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=any evil ; avg hp=-9.381372278864701 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.340314136125654; hits/misses (PBA)= 1.737117663268118/1.3827500688895011; rounds (PBA)=3.119867732157619;} cultist #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.112427666023698 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1341967484155413; hits/misses (PBA)= 0.45136401212455224/0.3835767429043814; rounds (PBA)=0.8349407550289336;} lich: {team=any evil ; avg hp=27.364012124552218 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.31634058969414; hits/misses (PBA)= 10.06255166712593/0.5271424634885643; rounds (PBA)=10.87076329567374;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.895563516120143 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1297878203361806; hits/misses (PBA)= 0.44530173601543127/0.38054560484982086; rounds (PBA)=0.8258473408652521;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.045191512813447 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.094791953706255; hits/misses (PBA)= 0.4444750620005511/0.3857812069440617; rounds (PBA)=0.8302562689446128;} zombie: {team=any evil ; avg hp=-9.371452190686139 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.4979333149628; hits/misses (PBA)= 1.7649490217690824/1.368972168641499; rounds (PBA)=3.1339211904105815;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.925323780655828 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.12648112427666; hits/misses (PBA)= 0.43290162579222924/0.3970790851474235; rounds (PBA)=0.8299807109396528;} zombie #2: {team=any evil ; avg hp=-9.492973270873518 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.443923945990631; hits/misses (PBA)= 1.7514466795260402/1.3976302011573436; rounds (PBA)=3.149076880683384;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.452190686139432 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.916505924497107; hits/misses (PBA)= 3.1959217415265915/1.3915679250482227; rounds (PBA)=2.293744833287407;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.0085422981537615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1284100303113807; hits/misses (PBA)= 0.4419950399559107/0.3893634610085423; rounds (PBA)=0.831358500964453;} skeleton #3: {team=any evil ; avg hp=-10.36952328465142 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7643979057591623; hits/misses (PBA)= 0.31055387158996967/0.15486359878754477; rounds (PBA)=0.681179388261229;} zombie #5: {team=any evil ; avg hp=-9.527418021493524 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.362909892532379; hits/misses (PBA)= 1.7412510333425186/1.406723615321025; rounds (PBA)=3.148525764673464;} zombie #4: {team=any evil ; avg hp=-9.672912648112428 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441719481950951; hits/misses (PBA)= 1.7390465693028383/1.412234775420226; rounds (PBA)=3.1512813447230643;} skeleton #2: {team=any evil ; avg hp=-10.354092036373657 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6403968035271426; hits/misses (PBA)= 0.2843758611187655/0.181317167263709; rounds (PBA)=0.6784238082116285;} knight: {team=any evil ; avg hp=-6.307522733535409 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.8310829429595; hits/misses (PBA)= 9.378065582805181/5.633507853403142; rounds (PBA)=7.579774042435933;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=28.034169192615046 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.63681454946266; hits/misses (PBA)= 18.73711766326812/2.68972168641499; rounds (PBA)=11.181041609258749;} mage: {team=any evil ; avg hp=-8.841278589143014 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.912372554422706; hits/misses (PBA)= 3.5952052907136953/2.0710939652796916; rounds (PBA)=5.672637090107467;} skeleton: {team=any evil ; avg hp=-10.299531551391567 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7847891981262056; hits/misses (PBA)= 0.30972719757508954/0.1669881510057867; rounds (PBA)=0.6775971341967484;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 448.48; crudely normalised: 0% > any evil = expected rounds to survive: 466.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3605; Sum of rounds: 42102; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2295; perfect battles: 0; close-call battles: 2295; > Team any evil = winning battles: 1309; perfect battles: 0; close-call battles: 1309; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=29.760332871012483 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 417.0277392510402; hits/misses (PBA)= 18.743134535367545/2.6762829403606103; rounds (PBA)=11.193619972260748;} lich: {team=any evil ; avg hp=26.033009708737865 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.90457697642164; hits/misses (PBA)= 10.052981969486824/0.5081830790568654; rounds (PBA)=10.831067961165049;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.004160887656034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.130374479889043; hits/misses (PBA)= 0.44882108183079056/0.39334257975034675; rounds (PBA)=0.8421636615811373;} zombie: {team=any evil ; avg hp=-9.447711511789182 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.247434119278779; hits/misses (PBA)= 1.719001386962552/1.3966712898751734; rounds (PBA)=3.11622746185853;} skeleton #2: {team=any evil ; avg hp=-10.109015256588073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6374479889042997; hits/misses (PBA)= 0.283495145631068/0.1780859916782247; rounds (PBA)=0.6674063800277392;} cultist #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.072122052704577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.220527045769764; hits/misses (PBA)= 0.4615811373092926/0.38751733703190017; rounds (PBA)=0.8490984743411928;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.426629680998613 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.039389736477116; hits/misses (PBA)= 3.219140083217753/1.4072122052704577; rounds (PBA)=2.3131761442441054;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9883495145631067 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0790568654646324; hits/misses (PBA)= 0.44299583911234397/0.3900138696255201; rounds (PBA)=0.8332871012482663;} knight: {team=any evil ; avg hp=-6.616920943134535 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.85298196948682; hits/misses (PBA)= 9.35256588072122/5.596116504854369; rounds (PBA)=7.545076282940361;} zombie #2: {team=any evil ; avg hp=-9.209708737864078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.270735090152566; hits/misses (PBA)= 1.722884882108183/1.4346740638002773; rounds (PBA)=3.1575589459084603;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.038002773925104 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.146740638002774; hits/misses (PBA)= 0.45325936199722605/0.3786407766990291; rounds (PBA)=0.8319001386962552;} zombie #4: {team=any evil ; avg hp=-9.449098474341193 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27628294036061; hits/misses (PBA)= 1.7137309292649099/1.3869625520110958; rounds (PBA)=3.1006934812760054;} skeleton: {team=any evil ; avg hp=-10.166990291262136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6349514563106795; hits/misses (PBA)= 0.2848821081830791/0.15894590846047157; rounds (PBA)=0.6524271844660194;} mage: {team=any evil ; avg hp=-8.83384188626907 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.55617198335645; hits/misses (PBA)= 3.5234396671289874/2.0821081830790567; rounds (PBA)=5.6124826629681;} skeleton #3: {team=any evil ; avg hp=-10.222191400832177 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6801664355062413; hits/misses (PBA)= 0.29292649098474344/0.1639389736477115; rounds (PBA)=0.6535367545076283;} zombie #5: {team=any evil ; avg hp=-9.37253814147018 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.332316227461858; hits/misses (PBA)= 1.7489597780859916/1.3597780859916782; rounds (PBA)=3.1092926490984745;} zombie #3: {team=any evil ; avg hp=-9.472954230235784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.250485436893204; hits/misses (PBA)= 1.7109570041608877/1.3916782246879333; rounds (PBA)=3.1029126213592235;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.939251040221914 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.122884882108183; hits/misses (PBA)= 0.44576976421636616/0.38751733703190017; rounds (PBA)=0.8332871012482663;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 443.31; crudely normalised: 0% > any evil = expected rounds to survive: 533.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3772; Sum of rounds: 42518; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1756; perfect battles: 0; close-call battles: 1756; > Team any evil = winning battles: 2015; perfect battles: 0; close-call battles: 2015; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9488335100742313 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6728525980911984; hits/misses (PBA)= 0.34358430540827145/0.316542948038176; rounds (PBA)=0.6601272534464475;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.953340402969247 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6662248144220573; hits/misses (PBA)= 0.34676564156945916/0.3321845174973489; rounds (PBA)=0.6789501590668081;} zombie: {team=any evil ; avg hp=-10.006892895015907 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.724284199363733; hits/misses (PBA)= 1.8194591728525982/1.5045068928950158; rounds (PBA)=3.3242311770943798;} zombie #2: {team=any evil ; avg hp=-9.976139978791092 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.711558854718982; hits/misses (PBA)= 1.809915164369035/1.497083775185578; rounds (PBA)=3.306998939554613;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=15.370095440084835 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.7653764581124; hits/misses (PBA)= 18.067073170731707/2.4310710498409334; rounds (PBA)=10.602332979851537;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.8544538706256626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7110286320254506; hits/misses (PBA)= 0.3589607635206787/0.3075291622481442; rounds (PBA)=0.6664899257688229;} knight: {team=any evil ; avg hp=-1.812831389183457 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.35445387062566; hits/misses (PBA)= 9.495227995758219/5.779692470837752; rounds (PBA)=7.753711558854719;} lich: {team=any evil ; avg hp=47.751590668080595 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.95413573700954; hits/misses (PBA)= 9.693001060445386/0.5201484623541888; rounds (PBA)=10.584040296924709;} mage: {team=any evil ; avg hp=-7.79745493107105 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.434782608695652; hits/misses (PBA)= 3.7319724284199363/2.1659597030752917; rounds (PBA)=5.914369034994698;} skeleton #3: {team=any evil ; avg hp=-10.876988335100743 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.853658536585366; hits/misses (PBA)= 0.32025450689289503/0.18001060445387063; rounds (PBA)=0.7036055143160127;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.300901378579003 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773860021208908; hits/misses (PBA)= 2.5267762460233296/1.2849946977730646; rounds (PBA)=1.9058854718981972;} skeleton: {team=any evil ; avg hp=-10.814687168610817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8743372216330858; hits/misses (PBA)= 0.3244962884411453/0.18160127253446448; rounds (PBA)=0.7168610816542949;} zombie #5: {team=any evil ; avg hp=-9.971102863202544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74575821845175; hits/misses (PBA)= 1.8181336161187698/1.4992046659597031; rounds (PBA)=3.3178685047720045;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.0874867444326615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6702014846235418; hits/misses (PBA)= 0.34517497348886533/0.3252916224814422; rounds (PBA)=0.6704665959703076;} zombie #3: {team=any evil ; avg hp=-10.067868504772004 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.523064687168612; hits/misses (PBA)= 1.7826086956521738/1.5379109225874867; rounds (PBA)=3.3215800636267234;} skeleton #2: {team=any evil ; avg hp=-10.83881230116649 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8316542948038177; hits/misses (PBA)= 0.3138918345705196/0.18160127253446448; rounds (PBA)=0.7054612937433722;} zombie #4: {team=any evil ; avg hp=-9.926829268292684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71845174973489; hits/misses (PBA)= 1.8107104984093318/1.5145811240721103; rounds (PBA)=3.3258218451749735;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 443.31; crudely normalised: 0% > any evil = expected rounds to survive: 533.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3753; Sum of rounds: 42178; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1749; perfect battles: 0; close-call battles: 1749; > Team any evil = winning battles: 2003; perfect battles: 0; close-call battles: 2003; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=any evil ; avg hp=-9.911803890221156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.68851585398348; hits/misses (PBA)= 1.8100186517452705/1.502531308286704; rounds (PBA)=3.3130828670397015;} zombie #4: {team=any evil ; avg hp=-9.735145217159605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.785771382893685; hits/misses (PBA)= 1.8182787103650413/1.521982414068745; rounds (PBA)=3.3407940314415137;} lich: {team=any evil ; avg hp=48.09645616839862 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.12150279776179; hits/misses (PBA)= 9.653343991473488/0.5174527045030642; rounds (PBA)=10.541433519850786;} zombie: {team=any evil ; avg hp=-10.102584598987477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7585931254996; hits/misses (PBA)= 1.8108180122568611/1.518784972022382; rounds (PBA)=3.330402344790834;} skeleton #2: {team=any evil ; avg hp=-10.742073008260059 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8603783639754863; hits/misses (PBA)= 0.3205435651478817/0.1782573940847322; rounds (PBA)=0.7191580069277911;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.964028776978417 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.636290967226219; hits/misses (PBA)= 0.34212629896083135/0.32533972821742607; rounds (PBA)=0.6674660271782574;} zombie #3: {team=any evil ; avg hp=-9.96056488142819 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676791899813482; hits/misses (PBA)= 1.8028244071409538/1.528910205169198; rounds (PBA)=3.3325339728217425;} skeleton: {team=any evil ; avg hp=-10.69970690114575 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.895816679989342; hits/misses (PBA)= 0.3306687982946976/0.19024780175859313; rounds (PBA)=0.7199573674393819;} skeleton #3: {team=any evil ; avg hp=-10.793232081001864 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7191580069277912; hits/misses (PBA)= 0.2984279243272049/0.182787103650413; rounds (PBA)=0.6999733546496136;} zombie #2: {team=any evil ; avg hp=-9.781241673328005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.760191846522781; hits/misses (PBA)= 1.82041033839595/1.4822808419930722; rounds (PBA)=3.302957633892886;} knight: {team=any evil ; avg hp=-1.5198507860378363 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.20330402344791; hits/misses (PBA)= 9.462563282707167/5.793232081001865; rounds (PBA)=7.743938182787104;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=15.676258992805755 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.5454303224087; hits/misses (PBA)= 18.030908606448175/2.393285371702638; rounds (PBA)=10.571009858779643;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.050626165734079 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5893951505462296; hits/misses (PBA)= 0.339195310418332/0.3349320543565148; rounds (PBA)=0.6741273647748468;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.323474553690381 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.869970690114576; hits/misses (PBA)= 2.5448974154010124/1.2909672262190248; rounds (PBA)=1.9179323208100187;} mage: {team=any evil ; avg hp=-7.943245403677058 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.198507860378363; hits/misses (PBA)= 3.6586730615507594/2.2171596056488143; rounds (PBA)=5.892885691446843;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.078070876632028 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6797228883559818; hits/misses (PBA)= 0.34932054356514786/0.3296029842792433; rounds (PBA)=0.6789235278443911;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9432454036770586 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7220889954702905; hits/misses (PBA)= 0.3623767652544631/0.30935251798561153; rounds (PBA)=0.6717292832400746;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 439.17; crudely normalised: 0% > any evil = expected rounds to survive: 623.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3948; Sum of rounds: 42127; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1296; perfect battles: 0; close-call battles: 1296; > Team any evil = winning battles: 2651; perfect battles: 0; close-call battles: 2651; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any evil ; avg hp=4.407801418439717 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.14057750759878; hits/misses (PBA)= 9.483282674772036/5.783434650455927; rounds (PBA)=7.814336372847011;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=6.480749746707193 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 381.42299898682876; hits/misses (PBA)= 17.151722391084093/2.131205673758865; rounds (PBA)=9.894123606889565;} skeleton #2: {team=any evil ; avg hp=-10.952634245187436 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8969098277608916; hits/misses (PBA)= 0.33156028368794327/0.20212765957446807; rounds (PBA)=0.7421479229989868;} zombie #5: {team=any evil ; avg hp=-9.939209726443769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.910840932117528; hits/misses (PBA)= 1.853596757852077/1.6167679837892603; rounds (PBA)=3.472391084093212;} zombie #4: {team=any evil ; avg hp=-10.217325227963526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00531914893617; hits/misses (PBA)= 1.8748733535967579/1.6185410334346504; rounds (PBA)=3.4939209726443767;} skeleton: {team=any evil ; avg hp=-11.016210739614994 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.939209726443769; hits/misses (PBA)= 0.33383991894630194/0.2206180344478217; rounds (PBA)=0.7596251266464032;} zombie #2: {team=any evil ; avg hp=-10.165906788247213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98885511651469; hits/misses (PBA)= 1.865501519756839/1.6350050658561297; rounds (PBA)=3.5020263424518743;} mage: {team=any evil ; avg hp=-6.134751773049645 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.433130699088146; hits/misses (PBA)= 3.7054204660587637/2.3188956433637284; rounds (PBA)=6.053951367781155;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.891843971631206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.193515704154002; hits/misses (PBA)= 0.2502532928064843/0.26367781155015196; rounds (PBA)=0.5139311043566362;} skeleton #3: {team=any evil ; avg hp=-11.035207700101317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8128166160081054; hits/misses (PBA)= 0.31256332320162106/0.19148936170212766; rounds (PBA)=0.7368287740628167;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.01241134751773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.28242147922999; hits/misses (PBA)= 0.2619047619047619/0.2581053698074975; rounds (PBA)=0.5200101317122594;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.213779128672746 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18515704154002; hits/misses (PBA)= 1.965045592705167/1.2198581560283688; rounds (PBA)=1.592451874366768;} zombie #3: {team=any evil ; avg hp=-10.32016210739615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03242147922999; hits/misses (PBA)= 1.8738601823708207/1.621580547112462; rounds (PBA)=3.497467071935157;} lich: {team=any evil ; avg hp=66.97821681864235 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.57066869300913; hits/misses (PBA)= 9.204913880445796/0.46808510638297873; rounds (PBA)=10.081560283687944;} zombie: {team=any evil ; avg hp=-10.104863221884498 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875886524822695; hits/misses (PBA)= 1.8591691995947315/1.619807497467072; rounds (PBA)=3.480243161094225;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.032928064842959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.320921985815603; hits/misses (PBA)= 0.27178318135764945/0.25151975683890576; rounds (PBA)=0.5233029381965553;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 439.17; crudely normalised: 0% > any evil = expected rounds to survive: 623.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3933; Sum of rounds: 42395; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1305; perfect battles: 0; close-call battles: 1305; > Team any evil = winning battles: 2627; perfect battles: 0; close-call battles: 2627; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=any evil ; avg hp=-10.056699720315281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.859649122807017; hits/misses (PBA)= 1.8469361810322908/1.596236969234681; rounds (PBA)=3.4436816679379607;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.007373506229341 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2484108822781592; hits/misses (PBA)= 0.2616323417238749/0.25222476481057715; rounds (PBA)=0.513857106534452;} zombie: {team=any evil ; avg hp=-10.14645308924485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875413170607679; hits/misses (PBA)= 1.836003051106026/1.608187134502924; rounds (PBA)=3.4449529621154333;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-3.9682176455631835 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2306127637935418; hits/misses (PBA)= 0.2565471650139842/0.25222476481057715; rounds (PBA)=0.5087719298245614;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.280701754385965 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.349605898804983; hits/misses (PBA)= 2.000508517670989/1.2097635392829902; rounds (PBA)=1.6051360284769896;} lich: {team=any evil ; avg hp=65.5158911772184 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.22120518688024; hits/misses (PBA)= 9.271039918637173/0.4897025171624714; rounds (PBA)=10.190948385456394;} skeleton #3: {team=any evil ; avg hp=-10.941774726671753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8988049834731757; hits/misses (PBA)= 0.3216374269005848/0.19832189168573608; rounds (PBA)=0.7208237986270023;} knight: {team=any evil ; avg hp=2.8286295448766845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.93897787948131; hits/misses (PBA)= 9.463513857106534/5.872616323417239; rounds (PBA)=7.828883803712179;} mage: {team=any evil ; avg hp=-6.6160691584032545 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.442410373760488; hits/misses (PBA)= 3.7091278921942537/2.3147724383422323; rounds (PBA)=6.053902873124841;} zombie #4: {team=any evil ; avg hp=-10.072718026951437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.990846681922196; hits/misses (PBA)= 1.8510043224002035/1.608695652173913; rounds (PBA)=3.4596999745741166;} skeleton: {team=any evil ; avg hp=-11.21815408085431 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8245614035087718; hits/misses (PBA)= 0.3165522501906941/0.193999491482329; rounds (PBA)=0.7172641749300788;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=6.7162471395881 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 385.0648360030511; hits/misses (PBA)= 17.312229849987286/2.17162471395881; rounds (PBA)=9.995423340961098;} skeleton #2: {team=any evil ; avg hp=-10.975591151792525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8952453597762522; hits/misses (PBA)= 0.32392575642003557/0.19984744469870327; rounds (PBA)=0.7325197050597508;} zombie #2: {team=any evil ; avg hp=-10.133740147470125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.662852784134248; hits/misses (PBA)= 1.810831426392067/1.638189677091279; rounds (PBA)=3.4505466564963134;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.0498347317569285 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2217137045512332; hits/misses (PBA)= 0.2540045766590389/0.2501906941266209; rounds (PBA)=0.5041952707856598;} zombie #3: {team=any evil ; avg hp=-10.39257564200356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.913806254767353; hits/misses (PBA)= 1.8619374523264682/1.5949656750572083; rounds (PBA)=3.458174421561149;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 479.78; crudely normalised: 0% > any evil = expected rounds to survive: 597.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4311; Sum of rounds: 48972; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2493; perfect battles: 0; close-call battles: 2492; > Team any evil = winning battles: 1817; perfect battles: 0; close-call battles: 1817; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=any evil ; avg hp=-9.923915564834145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.440733008582695; hits/misses (PBA)= 1.531431222454187/1.2899559266991418; rounds (PBA)=2.821387149153329;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=20.491765251681745 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.9983762468105; hits/misses (PBA)= 18.089538390164694/2.6353514265831595; rounds (PBA)=10.803293899327302;} lich: {team=any evil ; avg hp=30.669682208304337 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.57573648805382; hits/misses (PBA)= 9.7297610763164/0.5212247738343772; rounds (PBA)=10.575040593829739;} skeleton: {team=any evil ; avg hp=-10.400371143586176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6657388077012294; hits/misses (PBA)= 0.11667826490373463/0.0623985154256553; rounds (PBA)=0.45441892832289493;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.4544189283228945 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.002783576896311; hits/misses (PBA)= 2.5894224077940153/0.8418000463929483; rounds (PBA)=1.7156112270934818;} skeleton #2: {team=any evil ; avg hp=-10.480398979355138 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6399907214103456; hits/misses (PBA)= 0.10809556947344004/0.06309440964973324; rounds (PBA)=0.4495476687543493;} zombie #5: {team=any evil ; avg hp=-9.958014381813964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.282765019717003; hits/misses (PBA)= 1.5140338668522384/1.2748782185107863; rounds (PBA)=2.789144050104384;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.2092321967061 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5035954534910694; hits/misses (PBA)= 0.3191834841104152/0.21572720946416143; rounds (PBA)=0.5349106935745767;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.002319647413593 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5444212479703086; hits/misses (PBA)= 0.3252145673857574/0.20876826722338204; rounds (PBA)=0.5339828346091394;} knight: {team=any evil ; avg hp=-6.463465553235908 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.74855022036651; hits/misses (PBA)= 8.982602644398051/5.488981674785433; rounds (PBA)=7.3112966829041985;} mage: {team=any evil ; avg hp=-8.875666898631408 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.728833217350962; hits/misses (PBA)= 3.3593133843655765/1.9884017629320343; rounds (PBA)=5.3528183716075155;} zombie #2: {team=any evil ; avg hp=-10.03734632335885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3502667594525635; hits/misses (PBA)= 1.528415680816516/1.2751101832521456; rounds (PBA)=2.8037578288100207;} zombie: {team=any evil ; avg hp=-10.05103224309905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.459058223150081; hits/misses (PBA)= 1.5441892832289492/1.2978427279053584; rounds (PBA)=2.8420320111343074;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.050336348874971 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5764323822778938; hits/misses (PBA)= 0.3363488749710044/0.21062398515425657; rounds (PBA)=0.5469728601252609;} zombie #4: {team=any evil ; avg hp=-10.154952447228021 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.309904894456043; hits/misses (PBA)= 1.5235444212479703/1.2892600324750638; rounds (PBA)=2.812804453723034;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 477.28; crudely normalised: 0% > any evil = expected rounds to survive: 717.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4502; Sum of rounds: 48782; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1924; perfect battles: 0; close-call battles: 1919; > Team any evil = winning battles: 2577; perfect battles: 0; close-call battles: 2577; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any evil ; avg hp=-1.8336294980008885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.31252776543758; hits/misses (PBA)= 8.934695690804087/5.639049311417148; rounds (PBA)=7.408262994224789;} lich: {team=any evil ; avg hp=50.53776099511328 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.94135939582408; hits/misses (PBA)= 9.297201243891603/0.4826743669480231; rounds (PBA)=10.184362505553088;} zombie #4: {team=any evil ; avg hp=-10.55997334517992 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655708573967126; hits/misses (PBA)= 1.580852954242559/1.367614393602843; rounds (PBA)=2.9486894713460683;} zombie #2: {team=any evil ; avg hp=-10.19213682807641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.531763660595291; hits/misses (PBA)= 1.5699689027099066/1.3369613505108842; rounds (PBA)=2.9075966237227897;} zombie #5: {team=any evil ; avg hp=-10.340071079520213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464460239893381; hits/misses (PBA)= 1.5517547756552643/1.3518436250555308; rounds (PBA)=2.904042647712128;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.304087072412261 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.611061750333185; hits/misses (PBA)= 2.068858285206575/0.7703243003109729; rounds (PBA)=1.4198134162594402;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.090404264771212 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0604175921812529; hits/misses (PBA)= 0.22767658818302977/0.16059529098178588; rounds (PBA)=0.38827187916481565;} skeleton #2: {team=any evil ; avg hp=-10.450688582852067 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6614837849844514; hits/misses (PBA)= 0.11328298533984896/0.07196801421590404; rounds (PBA)=0.4675699689027099;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=11.093736117281209 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.56308307418925; hits/misses (PBA)= 17.24167036872501/2.3509551310528654; rounds (PBA)=10.126610395379831;} zombie #3: {team=any evil ; avg hp=-10.278098622834296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5453131941359395; hits/misses (PBA)= 1.5699689027099066/1.3571745890715237; rounds (PBA)=2.9278098622834294;} zombie: {team=any evil ; avg hp=-10.604175921812528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.705686361617059; hits/misses (PBA)= 1.5884051532652155/1.38249666814749; rounds (PBA)=2.9715681919147046;} skeleton: {team=any evil ; avg hp=-10.395157707685474 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6679253665037761; hits/misses (PBA)= 0.1152820968458463/0.06530430919591293; rounds (PBA)=0.45490892936472677;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.1343847179031545 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1610395379831187; hits/misses (PBA)= 0.24566859173700578/0.15504220346512662; rounds (PBA)=0.4007107952021324;} mage: {team=any evil ; avg hp=-8.350955131052865 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.901377165704131; hits/misses (PBA)= 3.3816081741448247/2.1257219013771658; rounds (PBA)=5.520879609062638;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 525.9; crudely normalised: 0% > any evil = expected rounds to survive: 685.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4919; Sum of rounds: 54779; > Team neutral good (50%) or neutral evil (50%) = winning battles: 3265; perfect battles: 0; close-call battles: 3260; > Team any evil = winning battles: 1653; perfect battles: 0; close-call battles: 1653; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=any evil ; avg hp=-9.459036389510063 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.933116487090872; hits/misses (PBA)= 1.243138849359626/1.013417361252287; rounds (PBA)=2.256556210611913;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.115877210815206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1683268957105102; hits/misses (PBA)= 0.24476519617808498/0.1630412685505184; rounds (PBA)=0.4078064647286034;} lich: {team=any evil ; avg hp=20.51839804838382 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.20878227281968; hits/misses (PBA)= 9.497865419800773/0.5035576336653791; rounds (PBA)=10.27383614555804;} zombie #5: {team=any evil ; avg hp=-9.32892864403334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976214677780036; hits/misses (PBA)= 1.2445619028257775/1.0378125635291726; rounds (PBA)=2.28237446635495;} zombie #2: {team=any evil ; avg hp=-9.049196991258386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.020329335230738; hits/misses (PBA)= 1.2358202886765604/1.0359829233584061; rounds (PBA)=2.272006505387274;} zombie #4: {team=any evil ; avg hp=-9.199024191908924 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.013417361252287; hits/misses (PBA)= 1.251270583451921/1.0569221386460663; rounds (PBA)=2.308192722097987;} mage: {team=any evil ; avg hp=-9.362065460459442 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.96279731652775; hits/misses (PBA)= 2.9762146777800367/1.8487497458833095; rounds (PBA)=4.827200650538727;} skeleton: {team=any evil ; avg hp=-11.21264484651352 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40150437080707463;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=27.00081317340923 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.9156332587924; hits/misses (PBA)= 17.606424069932913/2.7351087619434846; rounds (PBA)=10.67879650335434;} knight: {team=any evil ; avg hp=-8.568814799756048 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.5619028257776; hits/misses (PBA)= 8.280748119536492/5.204513112421224; rounds (PBA)=6.791624313884936;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.411465745070136 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.608863590160603; hits/misses (PBA)= 2.2793250660703395/0.7050213458019923; rounds (PBA)=1.4921732059361659;} zombie #3: {team=any evil ; avg hp=-9.252693636918073 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.97438503760927; hits/misses (PBA)= 1.245375076235007/1.0201260418784306; rounds (PBA)=2.2659077048180523;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.165074202073592 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1697499491766619; hits/misses (PBA)= 0.2415125025411669/0.1561292945720675; rounds (PBA)=0.3976417971132344;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 585.55; crudely normalised: 0% > any evil = expected rounds to survive: 651.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55089; neutral good (50%) or neutral evil (50%) : 0.84 ± 0.01; any evil : 0.16 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4188; perfect battles: 0; close-call battles: 4186; > Team any evil = winning battles: 813; perfect battles: 0; close-call battles: 813; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.2429514097180565 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5446910617876424; hits/misses (PBA)= 0.33713257348530296/0.130373925214957; rounds (PBA)=0.46750649870025995;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.209158168366327 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5240951809638073; hits/misses (PBA)= 0.3301339732053589/0.129374125174965; rounds (PBA)=0.4595080983803239;} zombie: {team=any evil ; avg hp=-9.124975004999 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2983403319336135; hits/misses (PBA)= 0.8932213557288542/0.7198560287942412; rounds (PBA)=1.7854429114177164;} knight: {team=any evil ; avg hp=-10.996600679864027 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.88982203559289; hits/misses (PBA)= 7.669866026794641/4.683063387322536; rounds (PBA)=6.192561487702459;} lich: {team=any evil ; avg hp=1.8780243951209759 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.81683663267347; hits/misses (PBA)= 9.388922215556889/0.48630273945210956; rounds (PBA)=10.01759648070386;} zombie #4: {team=any evil ; avg hp=-9.184563087382523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.065786842631474; hits/misses (PBA)= 0.851629674065187/0.728254349130174; rounds (PBA)=1.754249150169966;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=45.90621875624875 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.00279944011197; hits/misses (PBA)= 17.34253149370126/2.931413717256549; rounds (PBA)=10.768046390721855;} zombie #3: {team=any evil ; avg hp=-9.285342931413718 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.18376324735053; hits/misses (PBA)= 0.864627074585083/0.7330533893221356; rounds (PBA)=1.7656468706258748;} zombie #5: {team=any evil ; avg hp=-8.989802039592082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2357528494301135; hits/misses (PBA)= 0.8828234353129374/0.734253149370126; rounds (PBA)=1.7804439112177564;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.640071985602879 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.30253949210158; hits/misses (PBA)= 2.673865226954609/0.5906818636272746; rounds (PBA)=1.6322735452909418;} mage: {team=any evil ; avg hp=-9.550689862027594 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.459708058388323; hits/misses (PBA)= 2.6480703859228156/1.5672865426914617; rounds (PBA)=4.215556888622276;} zombie #2: {team=any evil ; avg hp=-9.12017596480704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.235952809438112; hits/misses (PBA)= 0.8690261947610478/0.7256548690261948; rounds (PBA)=1.7664467106578685;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 502.0; crudely normalised: 0% > any evil = expected rounds to survive: 1163.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50838; neutral good (50%) or neutral evil (50%) : 0.45 ± 0.01; any evil : 0.55 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2227; perfect battles: 0; close-call battles: 2203; > Team any evil = winning battles: 2774; perfect battles: 0; close-call battles: 2774; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=any evil ; avg hp=-10.129574085182963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.612877424515097; hits/misses (PBA)= 0.9454109178164367/0.8618276344731054; rounds (PBA)=1.9966006798640272;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.189562087582484 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5710857828434313; hits/misses (PBA)= 0.33653269346130776/0.13637272545490903; rounds (PBA)=0.47290541891621674;} mage: {team=any evil ; avg hp=-8.957608478304339 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.460307938412317; hits/misses (PBA)= 2.852229554089182/1.7710457908418316; rounds (PBA)=4.632273545290942;} zombie #5: {team=any evil ; avg hp=-10.128974205158968 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.686662667466507; hits/misses (PBA)= 0.9738052389522096/0.8888222355528894; rounds (PBA)=2.0341931613677264;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.109178164367127 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4939012197560488; hits/misses (PBA)= 0.32693461307738453/0.1321735652869426; rounds (PBA)=0.45910817836432716;} lich: {team=any evil ; avg hp=46.07858428314337 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.69006198760248; hits/misses (PBA)= 8.638072385522895/0.46130773845230955; rounds (PBA)=9.51629674065187;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=10.341131773645271 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.86762647470505; hits/misses (PBA)= 15.848430313937213/2.3689262147570487; rounds (PBA)=9.448910217956408;} zombie #3: {team=any evil ; avg hp=-10.225754849030194 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.778044391121775; hits/misses (PBA)= 0.9848030393921215/0.8652269546090782; rounds (PBA)=2.023995200959808;} zombie #4: {team=any evil ; avg hp=-10.31753649270146 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687262547490502; hits/misses (PBA)= 0.979004199160168/0.8974205158968206; rounds (PBA)=2.052989402119576;} knight: {team=any evil ; avg hp=-4.126374725054989 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.32753449310138; hits/misses (PBA)= 7.881823635272945/5.0517896420715855; rounds (PBA)=6.571685662867426;} zombie: {team=any evil ; avg hp=-10.125374925014997 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714857028594281; hits/misses (PBA)= 0.9696060787842431/0.8644271145770845; rounds (PBA)=2.017996400719856;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 544.22; crudely normalised: 0% > any evil = expected rounds to survive: 4235.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44625; neutral good (50%) or neutral evil (50%) : 0.2 ± 0.01; any evil : 0.8 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1020; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 3981; perfect battles: 0; close-call battles: 3981; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=any evil ; avg hp=-10.767846430713858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.722255548890222; hits/misses (PBA)= 0.9768046390721855/0.99000199960008; rounds (PBA)=2.1501699660067985;} zombie: {team=any evil ; avg hp=-10.592281543691263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.701859628074385; hits/misses (PBA)= 0.9614077184563088/0.9656068786242752; rounds (PBA)=2.1115776844631076;} lich: {team=any evil ; avg hp=82.36312737452509 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.55548890221955; hits/misses (PBA)= 7.572685462907419/0.4013197360527894; rounds (PBA)=8.472105578884223;} zombie #4: {team=any evil ; avg hp=-10.534093181363728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.610277944411118; hits/misses (PBA)= 0.9484103179364127/0.9636072785442912; rounds (PBA)=2.105978804239152;} mage: {team=any evil ; avg hp=-6.633673265346931 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.20355928814237; hits/misses (PBA)= 2.8028394321135774/1.8858228354329134; rounds (PBA)=4.718056388722256;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=0.1867626474705059 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.2603479304139; hits/misses (PBA)= 13.872825434913018/1.8562287542491502; rounds (PBA)=8.019196160767846;} zombie #3: {team=any evil ; avg hp=-10.527294541091782 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.680263947210558; hits/misses (PBA)= 0.9578084383123375/0.9846030793841232; rounds (PBA)=2.1345730853829235;} zombie #5: {team=any evil ; avg hp=-10.686862627474506 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747050589882024; hits/misses (PBA)= 0.9816036792641472/0.9718056388722256; rounds (PBA)=2.1351729654069187;} knight: {team=any evil ; avg hp=6.118576284743051 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.59248150369926; hits/misses (PBA)= 7.52749450109978/5.081583683263347; rounds (PBA)=6.5200959808038395;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 720.72; crudely normalised: 0% > any evil = expected rounds to survive: 3934.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49346; neutral good (50%) or neutral evil (50%) : 0.72 ± 0.01; any evil : 0.28 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 3618; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 1383; perfect battles: 0; close-call battles: 1383; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=25.951009798040392 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 334.8838232353529; hits/misses (PBA)= 15.072985402919416/2.7652469506098782; rounds (PBA)=9.46750649870026;} mage: {team=any evil ; avg hp=-9.495500899820035 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.016796640671865; hits/misses (PBA)= 1.9178164367126576/1.2873425314937013; rounds (PBA)=3.2051589682063586;} lich: {team=any evil ; avg hp=10.535292941411718 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.57768446310737; hits/misses (PBA)= 8.293141371725655/0.4319136172765447; rounds (PBA)=8.977004599080184;} zombie: {team=any evil ; avg hp=-10.460907818436313 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6420715856828636; hits/misses (PBA)= 0.5422915416916617/0.5392921415716857; rounds (PBA)=1.3585282943411319;} zombie #2: {team=any evil ; avg hp=-10.727054589082183 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5570885822835434; hits/misses (PBA)= 0.5246950609878024/0.5370925814837033; rounds (PBA)=1.3469306138772246;} zombie #3: {team=any evil ; avg hp=-10.746650669866026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.703859228154369; hits/misses (PBA)= 0.5532893421315737/0.5222955408918216; rounds (PBA)=1.3573285342931414;} knight: {team=any evil ; avg hp=-10.989002199560089 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.55148970205958; hits/misses (PBA)= 6.207158568286343/4.1481703659268145; rounds (PBA)=5.197760447910418;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1403.51; crudely normalised: 0% > any evil = expected rounds to survive: 3928.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39879; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4984; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 17; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any evil ; avg hp=-9.37232553489302 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7928414317136573;} lich: {team=any evil ; avg hp=-11.215356928614277 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66546690661868; hits/misses (PBA)= 6.48490301939612/0.34873025394921014; rounds (PBA)=6.836832633473305;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=91.11057788442312 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.8390321935613; hits/misses (PBA)= 11.667666466706658/2.775244951009798; rounds (PBA)=7.968006398720256;} knight: {team=any evil ; avg hp=-12.25134973005399 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.22395520895821; hits/misses (PBA)= 3.518496300739852/2.3305338932213555; rounds (PBA)=2.924615076984603;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 188.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29187; any : 0.32 ± 0.01; lawful evil : 0.68 ± 0.01; > Team any = winning battles: 1585; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3416; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-0.22155568886222757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.721855628874225; hits/misses (PBA)= 1.3235352929414117/3.142971405718856; rounds (PBA)=4.783443311337733;} hobgoblin: {team=lawful evil ; avg hp=4.278144371125775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.221555688862228; hits/misses (PBA)= 1.846630673865227/2.8138372325534893; rounds (PBA)=5.343531293741251;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.73625274945011;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26374725054989;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55023; neutral good (50%) or neutral evil (50%) : 0.85 ± 0.01; other: 0.0 ± 0.0; any evil : 0.15 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4240; perfect battles: 0; close-call battles: 4166; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 761; perfect battles: 0; close-call battles: 761; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=any evil ; avg hp=-9.121175764847031 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380123975204959; hits/misses (PBA)= 0.9068186362727455/0.7966406718656269; rounds (PBA)=2.047390521895621;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=44.419716056788644 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.4905018996201; hits/misses (PBA)= 17.35372925414917/2.9942011597680462; rounds (PBA)=10.812237552489503;} knight: {team=any evil ; avg hp=-11.433913217356528 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.91321735652869; hits/misses (PBA)= 7.664067186562687/4.685062987402519; rounds (PBA)=6.18876224755049;} cultist #2: {team=other; avg hp=-9.450509898020396 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.863627274545091; hits/misses (PBA)= 0.1819636072785443/0.11637672465506899; rounds (PBA)=0.29834033193361326;} zombie #2: {team=any evil ; avg hp=-9.252149570085983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.528294341131773; hits/misses (PBA)= 0.9474105178964207/0.7916416716656669; rounds (PBA)=2.066986602679464;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.597680463907219 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.911617676464708; hits/misses (PBA)= 2.3627274545090984/0.7534493101379725; rounds (PBA)=1.5580883823235352;} zombie #3: {team=any evil ; avg hp=-9.129574085182963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4759048190361925; hits/misses (PBA)= 0.9248150369926015/0.7850429914017196; rounds (PBA)=2.0485902819436115;} zombie: {team=any evil ; avg hp=-9.236152769446111 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5642871425714855; hits/misses (PBA)= 0.9400119976004799/0.7848430313937212; rounds (PBA)=2.060787842431514;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.3281343731253745 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.367126574685063; hits/misses (PBA)= 0.28734253149370126/0.16176764647070585; rounds (PBA)=0.4491101779644071;} mage: {team=any evil ; avg hp=-9.79004199160168 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.277944411117776; hits/misses (PBA)= 2.616876624675065/1.573485302939412; rounds (PBA)=4.1907618476304735;} cultist #3: {team=other; avg hp=-9.387122575484902 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8628274345130974; hits/misses (PBA)= 0.1851629674065187/0.12117576484703059; rounds (PBA)=0.3063387322535493;} lich: {team=any evil ; avg hp=0.7164567086582684 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.95480903819237; hits/misses (PBA)= 9.408518296340732/0.4929014197160568; rounds (PBA)=10.036392721455709;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 672.06; crudely normalised: 0% > any evil = expected rounds to survive: 527.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51485; neutral good (50%) or neutral evil (50%) : 0.98 ± 0.0; any evil : 0.02 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4917; perfect battles: 0; close-call battles: 4916; > Team any evil = winning battles: 84; perfect battles: 0; close-call battles: 84; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.996800639872026 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.062987402519497; hits/misses (PBA)= 3.4647070585882824/1.0483903219356128; rounds (PBA)=2.2565486902619476;} zombie #4: {team=any evil ; avg hp=-8.414517096580683 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1001799640071988; hits/misses (PBA)= 0.6466706658668266/0.4901019796040792; rounds (PBA)=1.333133373325335;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.358928214357128 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4429114177164566; hits/misses (PBA)= 0.5260947810437913/0.16876624675064986; rounds (PBA)=0.6948610277944411;} zombie #3: {team=any evil ; avg hp=-8.396120775844832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1127774445110976; hits/misses (PBA)= 0.649870025994801/0.4941011797640472; rounds (PBA)=1.3449310137972406;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.382923415316936 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4103179364127176; hits/misses (PBA)= 0.5128974205158968/0.1783643271345731; rounds (PBA)=0.6912617476504699;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.457308538292342 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357728454309138; hits/misses (PBA)= 0.5116976604679064/0.1851629674065187; rounds (PBA)=0.6970605878824235;} lich: {team=any evil ; avg hp=-10.294541091781644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.29314137172565; hits/misses (PBA)= 8.702059588082383/0.4549090181963607; rounds (PBA)=9.172965406918616;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=89.80363927214557 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 357.3997200559888; hits/misses (PBA)= 16.074585082983404/2.982203559288142; rounds (PBA)=10.266546690661867;} zombie #2: {team=any evil ; avg hp=-8.335332933413317 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1209758048390324; hits/misses (PBA)= 0.6500699860027994/0.45910817836432716; rounds (PBA)=1.3189362127574484;} zombie: {team=any evil ; avg hp=-8.201359728054388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1685662867426516; hits/misses (PBA)= 0.6596680663867227/0.483503299340132; rounds (PBA)=1.3423315336932613;} mage: {team=any evil ; avg hp=-9.863227354529094 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.783043391321735; hits/misses (PBA)= 2.092781443711258/1.095380923815237; rounds (PBA)=3.1881623675264947;} knight: {team=any evil ; avg hp=-12.168566286742651 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.81363727254549; hits/misses (PBA)= 6.601679664067187/3.8260347930413916; rounds (PBA)=5.214557088582284;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 620.16; crudely normalised: 0% > any evil = expected rounds to survive: 4074.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48322; neutral good (50%) or neutral evil (50%) : 0.45 ± 0.01; any evil : 0.55 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2270; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 2731; perfect battles: 0; close-call battles: 2731; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=9.410317936412717 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.19616076784644; hits/misses (PBA)= 14.82143571285743/2.3797240551889622; rounds (PBA)=8.946810637872426;} zombie #3: {team=any evil ; avg hp=-10.693261347730454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75624875024995; hits/misses (PBA)= 0.7694461107778444/0.754249150169966; rounds (PBA)=1.7466506698660267;} zombie: {team=any evil ; avg hp=-10.391921615676864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5942811437712456; hits/misses (PBA)= 0.7488502299540092/0.7684463107378524; rounds (PBA)=1.7416516696660669;} zombie #4: {team=any evil ; avg hp=-10.846630673865228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.648470305938812; hits/misses (PBA)= 0.7456508698260348/0.7564487102579485; rounds (PBA)=1.730853829234153;} mage: {team=any evil ; avg hp=-9.258548290341931 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199360127974405; hits/misses (PBA)= 2.384123175364927/1.6122775444911017; rounds (PBA)=3.9994001199760048;} lich: {team=any evil ; avg hp=43.16976604679064 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.36912617476504; hits/misses (PBA)= 8.162367526494702/0.42351529694061185; rounds (PBA)=9.011997600479903;} knight: {team=any evil ; avg hp=-5.605678864227155 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.40971805638873; hits/misses (PBA)= 7.022795440911818/4.696060787842431; rounds (PBA)=5.954809038192361;} zombie #2: {team=any evil ; avg hp=-10.56988602279544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6124775044991; hits/misses (PBA)= 0.7440511897620475/0.7866426714657069; rounds (PBA)=1.7506498700259947;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 620.16; crudely normalised: 0% > any evil = expected rounds to survive: 4074.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48249; neutral good (50%) or neutral evil (50%) : 0.44 ± 0.01; any evil : 0.56 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2198; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 2803; perfect battles: 0; close-call battles: 2803; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=any evil ; avg hp=-10.81503699260148 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.65626874625075; hits/misses (PBA)= 0.75624875024995/0.7596480703859229; rounds (PBA)=1.7280543891221756;} zombie #4: {team=any evil ; avg hp=-10.460307938412317 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7808438312337533; hits/misses (PBA)= 0.7730453909218157/0.7424515096980604; rounds (PBA)=1.7380523895220956;} zombie #2: {team=any evil ; avg hp=-10.814437112577485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.705858828234353; hits/misses (PBA)= 0.7534493101379725/0.7610477904419116; rounds (PBA)=1.7396520695860829;} lich: {team=any evil ; avg hp=44.19896020795841 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.1759648070386; hits/misses (PBA)= 8.160767846430714/0.4357128574285143; rounds (PBA)=9.041591681663668;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=9.678264347130574 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.89362127574486; hits/misses (PBA)= 14.79384123175365/2.3585282943411316; rounds (PBA)=8.905618876224755;} mage: {team=any evil ; avg hp=-9.237952409518096 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.140571885622876; hits/misses (PBA)= 2.3659268146370724/1.6074785042991402; rounds (PBA)=3.9794041191761647;} knight: {team=any evil ; avg hp=-6.1377724455108975 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.2113577284543; hits/misses (PBA)= 7.015996800639872/4.667666466706659; rounds (PBA)=5.9330133973205355;} zombie #3: {team=any evil ; avg hp=-10.627074585082983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650869826034793; hits/misses (PBA)= 0.7570485902819436/0.7570485902819436; rounds (PBA)=1.7342531493701259;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1403.51; crudely normalised: 0% > any evil = expected rounds to survive: 3928.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39799; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 15; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.266146770645872 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.84463107378524; hits/misses (PBA)= 6.487702459508099/0.3385322935412917; rounds (PBA)=6.8292341531693666;} mage: {team=any evil ; avg hp=-9.172765446910617 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7606478704259149;} knight: {team=any evil ; avg hp=-12.23635272945411 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.63847230553889; hits/misses (PBA)= 3.455708858228354/2.3295340931813637; rounds (PBA)=2.892621475704859;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=91.51689662067587 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.6752649470106; hits/misses (PBA)= 11.64007198560288/2.773245350929814; rounds (PBA)=7.953209358128374;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5333.33; crudely normalised: 0% > any evil = expected rounds to survive: 2070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24198; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.417716456708659 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.97920415916817; hits/misses (PBA)= 3.5190961807638472/0.1843631273745251; rounds (PBA)=3.703459308138372;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=161.02079584083182 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.41771645670866; hits/misses (PBA)= 6.539092181563687/1.628874225154969; rounds (PBA)=4.838632273545291;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1060.9; crudely normalised: 0% > any evil = expected rounds to survive: 240.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25661; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 4998; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=any evil ; avg hp=-7.372925414917017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8844231153769244; hits/misses (PBA)= 0.6072785442911418/0.4413117376524695; rounds (PBA)=1.0551889622075585;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.25834833033394; hits/misses (PBA)= 8.327334533093381/1.1351729654069187; rounds (PBA)=4.957008598280344;} zombie #6: {team=any evil ; avg hp=-7.05378924215157 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9814037192561487; hits/misses (PBA)= 0.6240751849630074/0.4437112577484503; rounds (PBA)=1.0731853629274146;} zombie #5: {team=any evil ; avg hp=-7.190361927614477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0131973605278946; hits/misses (PBA)= 0.6320735852829434/0.4221155768846231; rounds (PBA)=1.058988202359528;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.0381923615276945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400719856028794; hits/misses (PBA)= 0.9236152769446111/0.38132373525294944; rounds (PBA)=1.3557288542291541;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=14.74245150969806 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.670865826834632; hits/misses (PBA)= 5.254349130173965/3.3231353729254147; rounds (PBA)=4.430513897220556;} zombie: {team=any evil ; avg hp=-7.378324335132973 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9458108378324335; hits/misses (PBA)= 0.6160767846430714/0.4399120175964807; rounds (PBA)=1.0605878824235153;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.140571885622875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.409918016396721; hits/misses (PBA)= 0.9350129974005199/0.3753249350129974; rounds (PBA)=1.3587282543491301;} lich: {team=any evil ; avg hp=-8.866026794641071 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.761647670465905; hits/misses (PBA)= 4.214757048590282/0.23555288942211558; rounds (PBA)=4.450309938012397;} zombie #3: {team=any evil ; avg hp=-7.395720855828834 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9480103979204157; hits/misses (PBA)= 0.6192761447710458/0.4517096580683863; rounds (PBA)=1.0761847630473904;} air elemental: {team=neutral good (50%) or neutral evil (50%) ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.53649270145971; hits/misses (PBA)= 6.758048390321935/2.1241751649670064; rounds (PBA)=4.6260747850429915;} mage: {team=any evil ; avg hp=-8.932613477304539 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367726454709058; hits/misses (PBA)= 1.5746850629874025/0.7116576684663067; rounds (PBA)=2.2863427314537095;} zombie #4: {team=any evil ; avg hp=-7.35252949410118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9988002399520095; hits/misses (PBA)= 0.6246750649870026/0.4383123375324935; rounds (PBA)=1.0709858028394321;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.01739652069586 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.410117976404719; hits/misses (PBA)= 0.9336132773445311/0.3633273345330934; rounds (PBA)=1.3509298140371926;} assassin: {team=neutral good (50%) or neutral evil (50%) ; avg hp=76.72585482903419 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.40431913617277; hits/misses (PBA)= 6.2887422515496905/2.6592681463707257; rounds (PBA)=4.658068386322736;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.173165366926614 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.451509698060388; hits/misses (PBA)= 0.9352129574085183/0.3705258948210358; rounds (PBA)=1.3525294941011798;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 194.29; crudely normalised: 0% > unaligned = expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25342; unassigned mercenaries: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team unassigned mercenaries = winning battles: 93; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4908; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=13.056188762247551 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.303139372125575; hits/misses (PBA)= 2.9768046390721854/5.557088582283543; rounds (PBA)=5.036392721455709;} Beerchen: {team=unassigned mercenaries; avg hp=-3.303139372125575 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.94381123775245; hits/misses (PBA)= 2.1757648470305937/1.8094381123775245; rounds (PBA)=4.003799240151969;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 842.22; crudely normalised: 0% > any evil = expected rounds to survive: 294.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29382; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 5000; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=any evil ; avg hp=-7.856828634273145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1025794841031793; hits/misses (PBA)= 0.6406718656268746/0.4435112977404519; rounds (PBA)=1.2201559688062387;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.175764847030594 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.62747450509898; hits/misses (PBA)= 0.973005398920216/0.3773245350929814; rounds (PBA)=1.3707258548290342;} cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.169766046790642 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.643471305738852; hits/misses (PBA)= 0.9816036792641472/0.3903219356128774; rounds (PBA)=1.3875224955008998;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.23535292941412; hits/misses (PBA)= 9.537892421515696/1.332133573285343; rounds (PBA)=5.721855628874225;} zombie: {team=any evil ; avg hp=-7.764447110577884 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1451709658068387; hits/misses (PBA)= 0.6534693061387723/0.4563087382523495; rounds (PBA)=1.2471505698860228;} zombie #2: {team=any evil ; avg hp=-7.871025794841032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0913817236552688; hits/misses (PBA)= 0.6430713857228554/0.46130773845230955; rounds (PBA)=1.2411517696460708;} lich: {team=any evil ; avg hp=-9.591081783643272 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.938012397520495; hits/misses (PBA)= 4.879824035192962/0.28154369126174766; rounds (PBA)=5.161367726454709;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=8.579084183163367 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.23895220955809; hits/misses (PBA)= 5.800239952009598/3.5092981403719254; rounds (PBA)=4.81743651269746;} air elemental: {team=neutral good (50%) or neutral evil (50%) ; avg hp=86.14297140571885 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.03339332133574; hits/misses (PBA)= 7.905418916216757/2.4115176964607077; rounds (PBA)=5.447910417916416;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.188962207558489 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.634873025394921; hits/misses (PBA)= 0.9764047190561888/0.3893221355728854; rounds (PBA)=1.381123775244951;} zombie #5: {team=any evil ; avg hp=-7.839832033593281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1005798840231953; hits/misses (PBA)= 0.646870625874825/0.45030993801239755; rounds (PBA)=1.2281543691261747;} mage: {team=any evil ; avg hp=-9.338332333533293 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.476504699060188; hits/misses (PBA)= 1.810237952409518/0.8304339132173565; rounds (PBA)=2.640671865626875;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.301539692061588 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.552289542091581; hits/misses (PBA)= 0.9784043191361728/0.40631873625274945; rounds (PBA)=1.4025194961007799;} zombie #6: {team=any evil ; avg hp=-7.9250149970006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.146970605878824; hits/misses (PBA)= 0.6580683863227355/0.45150969806038793; rounds (PBA)=1.2475504899020196;} zombie #3: {team=any evil ; avg hp=-7.779244151169766 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1127774445110976; hits/misses (PBA)= 0.6552689462107578/0.4501099780043991; rounds (PBA)=1.2483503299340133;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 600.3; crudely normalised: 0% > any evil = expected rounds to survive: 333.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45877; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 5001; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.049190161967607 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.247950409918016; hits/misses (PBA)= 0.912617476504699/0.3075384923015397; rounds (PBA)=1.2201559688062387;} zombie #5: {team=any evil ; avg hp=-7.932613477304539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.706858628274345; hits/misses (PBA)= 0.9834033193361328/0.6696660667866426; rounds (PBA)=1.7900419916016796;} zombie #2: {team=any evil ; avg hp=-8.09258148370326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729454109178165; hits/misses (PBA)= 0.9718056388722256/0.6526694661067787; rounds (PBA)=1.773245350929814;} cultist #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.069186162767447 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30373925214957; hits/misses (PBA)= 0.9264147170565887/0.29874025194961007; rounds (PBA)=1.2255548890221957;} cultist #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.062787442511498 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2759448110377924; hits/misses (PBA)= 0.9160167966406718/0.3017396520695861; rounds (PBA)=1.2179564087182564;} zombie #3: {team=any evil ; avg hp=-7.866626674665067 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545690861827635; hits/misses (PBA)= 0.9414117176564687/0.6680663867226555; rounds (PBA)=1.7638472305538893;} mage: {team=any evil ; avg hp=-10.019196160767846 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.75244951009798; hits/misses (PBA)= 2.73125374925015/1.3707258548290342; rounds (PBA)=4.101979604079184;} lich: {team=any evil ; avg hp=-11.360127974405119 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.68466306738652; hits/misses (PBA)= 7.6718656268746255/0.39112177564487105; rounds (PBA)=8.062987402519497;} cult fanatic: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.1939612077584485 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.829034193161366; hits/misses (PBA)= 6.410517896420716/2.550489902019596; rounds (PBA)=4.51509698060388;} cultist #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.040191961607679 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.358128374325135; hits/misses (PBA)= 0.9198160367926415/0.3061387722455509; rounds (PBA)=1.2261547690461907;} zombie #6: {team=any evil ; avg hp=-7.7570485902819435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.58628274345131; hits/misses (PBA)= 0.9586082783443312/0.6826634673065387; rounds (PBA)=1.7864427114577084;} zombie: {team=any evil ; avg hp=-7.922415516896621 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6260747850429915; hits/misses (PBA)= 0.9646070785842832/0.673865226954609; rounds (PBA)=1.775244951009798;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=164.0861827634473 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.0749850029994; hits/misses (PBA)= 14.790641871625676/2.1027794441111776; rounds (PBA)=9.164567086582684;} zombie #4: {team=any evil ; avg hp=-8.139172165566887 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6976604679064184; hits/misses (PBA)= 0.9702059588082383/0.6706658668266346; rounds (PBA)=1.7862427514497101;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 551.72; crudely normalised: 0% > any evil = expected rounds to survive: 3155.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53529; neutral good (50%) or neutral evil (50%) : 0.95 ± 0.0; any evil : 0.05 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4768; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 233; perfect battles: 0; close-call battles: 233; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=any evil ; avg hp=-10.5500899820036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543291341731654; hits/misses (PBA)= 1.1401719656068787/1.1789642071585682; rounds (PBA)=2.4867026594681065;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=49.88142371525695 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 389.1871625674865; hits/misses (PBA)= 17.52369526094781/2.2893421315736853; rounds (PBA)=10.628274345130974;} zombie: {team=any evil ; avg hp=-10.616076784643072 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.771045790841832; hits/misses (PBA)= 1.1803639272145572/1.1547690461907618; rounds (PBA)=2.5002999400119976;} zombie #2: {team=any evil ; avg hp=-10.67246550689862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7650469906018795; hits/misses (PBA)= 1.191361727654469/1.1865626874625075; rounds (PBA)=2.534093181363727;} zombie #3: {team=any evil ; avg hp=-10.624475104979004 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.747050589882024; hits/misses (PBA)= 1.1813637272545492/1.1935612877424515; rounds (PBA)=2.5306938612277543;} zombie #6: {team=any evil ; avg hp=-10.428114377124576 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.742651469706058; hits/misses (PBA)= 1.1955608878224355/1.172765446910618; rounds (PBA)=2.521495700859828;} zombie #4: {team=any evil ; avg hp=-10.69006198760248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673865226954609; hits/misses (PBA)= 1.170765846830634/1.18876224755049; rounds (PBA)=2.5166966606678662;} mage: {team=any evil ; avg hp=-9.52009598080384 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.606878624275145; hits/misses (PBA)= 3.30873825234953/2.2265546890621875; rounds (PBA)=5.5360927814437115;} lich: {team=any evil ; avg hp=-9.085782843431314 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.26874625074986; hits/misses (PBA)= 9.084183163367326/0.47390521895620874; rounds (PBA)=9.603879224155168;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5333.33; crudely normalised: 0% > any evil = expected rounds to survive: 2070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24179; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=161.12237552489503 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.1631673665267; hits/misses (PBA)= 6.552889422115577/1.6122775444911017; rounds (PBA)=4.834833033393322;} lich: {team=any evil ; avg hp=-11.163167366526695 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.87762447510498; hits/misses (PBA)= 3.5256948610277945/0.1895620875824835; rounds (PBA)=3.715256948610278;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 422.14; crudely normalised: 0% > other= expected rounds to survive: 251.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1735; Sum of rounds: 12071; neutral good (50%) or neutral evil (50%) : 0.35 ± 0.01; other: 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1735; perfect battles: 0; close-call battles: 1735; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #10: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.005187319884726 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.892795389048992; hits/misses (PBA)= 3.269164265129683/2.9902017291066283; rounds (PBA)=6.328530259365994;} zombie #8: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.261671469740634 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.840345821325649; hits/misses (PBA)= 3.284149855907781/2.992507204610951; rounds (PBA)=6.3504322766570604;} cult fanatic: {team=other; avg hp=-3.1002881844380403 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.86685878962536; hits/misses (PBA)= 1.6945244956772334/1.3878962536023054; rounds (PBA)=1.5412103746397694;} zombie #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.84841498559078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.147550432276656; hits/misses (PBA)= 3.3181556195965416/2.9417867435158502; rounds (PBA)=6.343515850144092;} cult fanatic #2: {team=other; avg hp=-3.0582132564841498 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08299711815562; hits/misses (PBA)= 1.6904899135446685/1.429971181556196; rounds (PBA)=1.5602305475504323;} lich: {team=neutral good (50%) or neutral evil (50%) ; avg hp=134.93659942363112 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.58386167146973; hits/misses (PBA)= 6.1585014409221905/0.29510086455331414; rounds (PBA)=6.514121037463977;} zombie #6: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.037463976945244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.851296829971181; hits/misses (PBA)= 3.288184438040346/2.980979827089337; rounds (PBA)=6.354466858789626;} cloud giant: {team=other; avg hp=-3.4368876080691644 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.1648414985591; hits/misses (PBA)= 12.197118155619597/0.6605187319884727; rounds (PBA)=6.428818443804035;} skeleton #7: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.72622478386167 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441498559077809; hits/misses (PBA)= 1.4657060518731988/1.0351585014409221; rounds (PBA)=2.5711815561959654;} zombie #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.56887608069164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.72622478386167; hits/misses (PBA)= 3.282420749279539/2.9659942363112393; rounds (PBA)=6.345821325648415;} cultist: {team=other; avg hp=-3.145244956772334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.054178674351585; hits/misses (PBA)= 0.2195965417867435/0.2403458213256484; rounds (PBA)=0.45994236311239195;} skeleton #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.748703170028818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.369452449567722; hits/misses (PBA)= 1.4305475504322767/1.024207492795389; rounds (PBA)=2.537752161383285;} cultist #2: {team=other; avg hp=-3.132564841498559 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.080691642651297; hits/misses (PBA)= 0.22997118155619597/0.2426512968299712; rounds (PBA)=0.47262247838616717;} cultist #5: {team=other; avg hp=-3.145244956772334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9325648414985591; hits/misses (PBA)= 0.19596541786743515/0.27896253602305476; rounds (PBA)=0.4749279538904899;} skeleton #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.748703170028818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.690489913544669; hits/misses (PBA)= 1.499135446685879/1.014985590778098; rounds (PBA)=2.5838616714697404;} cultist #4: {team=other; avg hp=-3.1118155619596544 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0737752161383285; hits/misses (PBA)= 0.22478386167146974/0.2340057636887608; rounds (PBA)=0.45878962536023055;} skeleton #8: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.85821325648415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76657060518732; hits/misses (PBA)= 1.5118155619596543/1.0207492795389048; rounds (PBA)=2.602305475504323;} skeleton #10: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.830547550432277 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.161383285302593; hits/misses (PBA)= 1.3948126801152738/1.014985590778098; rounds (PBA)=2.492219020172911;} zombie #11: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.372910662824207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.163688760806917; hits/misses (PBA)= 3.3394812680115273/2.940634005763689; rounds (PBA)=6.360806916426513;} zombie: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.19135446685879 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.57521613832853; hits/misses (PBA)= 3.2438040345821326/3.0063400576368875; rounds (PBA)=6.339481268011528;} skeleton #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.59942363112392 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.217867435158501; hits/misses (PBA)= 1.4236311239193085/1.0265129682997118; rounds (PBA)=2.534293948126801;} zombie #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.327377521613833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.96657060518732; hits/misses (PBA)= 3.284149855907781/2.967723342939481; rounds (PBA)=6.337175792507205;} skeleton: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.80806916426513 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.432276657060518; hits/misses (PBA)= 1.4605187319884727/1.0172910662824208; rounds (PBA)=2.556772334293948;} skeleton #11: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.723342939481268 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.560230547550432; hits/misses (PBA)= 1.4812680115273775/1.0103746397694524; rounds (PBA)=2.570028818443804;} cultist #3: {team=other; avg hp=-3.177521613832853 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0743515850144092; hits/misses (PBA)= 0.22651296829971182/0.26455331412103744; rounds (PBA)=0.4910662824207493;} zombie #9: {team=neutral good (50%) or neutral evil (50%) ; avg hp=18.006340057636887 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.028242074927952; hits/misses (PBA)= 3.3164265129682997/2.979250720461095; rounds (PBA)=6.376368876080692;} zombie #7: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.313544668587895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.102593659942364; hits/misses (PBA)= 3.3135446685878964/2.9544668587896252; rounds (PBA)=6.343515850144092;} zombie #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.414409221902016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.704899135446686; hits/misses (PBA)= 3.2512968299711815/2.9953890489913544; rounds (PBA)=6.339481268011528;} skeleton #9: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.670317002881845 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.404034582132565; hits/misses (PBA)= 1.4461095100864554/1.0028818443804035; rounds (PBA)=2.5302593659942363;} skeleton #6: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.685302593659943 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.451873198847263; hits/misses (PBA)= 1.4507204610951008/1.0; rounds (PBA)=2.5337175792507205;} skeleton #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.169452449567723 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.331412103746398; hits/misses (PBA)= 1.435734870317003/1.0069164265129682; rounds (PBA)=2.513544668587896;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 270.57; crudely normalised: 0% > other= expected rounds to survive: 484.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3499; Sum of rounds: 35467; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3498; perfect battles: 0; close-call battles: 3498; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=other; avg hp=-2.647327807945127 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.254929979994284; hits/misses (PBA)= 6.050300085738782/2.8965418691054587; rounds (PBA)=4.520720205773078;} skeleton #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.220348671048871 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0708773935410116; hits/misses (PBA)= 0.535295798799657/0.3063732494998571; rounds (PBA)=0.975421549014004;} zombie #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.665332952272077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.27836524721349; hits/misses (PBA)= 2.1466133180908833/1.643612460703058; rounds (PBA)=3.7902257787939413;} cult fanatic: {team=other; avg hp=-2.947127750785939 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.982852243498144; hits/misses (PBA)= 5.989997142040583/2.829665618748214; rounds (PBA)=4.450128608173764;} zombie #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.475278651043155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.406973420977423; hits/misses (PBA)= 2.172906544727065/1.624464132609317; rounds (PBA)=3.797370677336382;} zombie #6: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.528150900257216 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.326093169476993; hits/misses (PBA)= 2.13975421549014/1.6576164618462417; rounds (PBA)=3.797370677336382;} cultist: {team=other; avg hp=-3.611603315232924 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4932837953701057; hits/misses (PBA)= 0.5227207773649614/0.4801371820520149; rounds (PBA)=1.0028579594169762;} lich: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-11.076593312374964 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.11060302943699; hits/misses (PBA)= 8.622463561017433/0.4549871391826236; rounds (PBA)=9.077450700200057;} skeleton #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.350385824521291 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0808802515004285; hits/misses (PBA)= 0.5381537582166334/0.28979708488139466; rounds (PBA)=0.9688482423549586;} skeleton #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.516433266647613 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0517290654472706; hits/misses (PBA)= 0.530723063732495/0.28608173763932554; rounds (PBA)=0.9585595884538439;} cloud giant: {team=other; avg hp=161.72134895684482 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.4595598742498; hits/misses (PBA)= 16.757073449557016/2.1663332380680194; rounds (PBA)=10.123178050871678;} cultist #4: {team=other; avg hp=-3.7013432409259788 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5190054301228924; hits/misses (PBA)= 0.5290082880823093/0.49214061160331524; rounds (PBA)=1.0211488996856244;} skeleton #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.572449271220348 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0342955130037153; hits/misses (PBA)= 0.5264361246070306/0.29779937124892825; rounds (PBA)=0.9594169762789369;} cultist #3: {team=other; avg hp=-3.5472992283509575 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4684195484424123; hits/misses (PBA)= 0.5281509002572163/0.501571877679337; rounds (PBA)=1.0297227779365532;} zombie #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.46156044584167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.46756216061732; hits/misses (PBA)= 2.175764504144041/1.6170334381251785; rounds (PBA)=3.7927979422692197;} zombie #5: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.509288368105173 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.327522149185482; hits/misses (PBA)= 2.164332666476136/1.6318948270934552; rounds (PBA)=3.7962274935695914;} skeleton: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.23606744784224 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1777650757359246; hits/misses (PBA)= 0.5550157187767933/0.284938553872535; rounds (PBA)=0.9797084881394684;} zombie: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.792512146327523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.579022577879394; hits/misses (PBA)= 2.1963418119462705/1.6247499285510145; rounds (PBA)=3.821091740497285;} cultist #2: {team=other; avg hp=-3.6347527865104317 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5913118033723923; hits/misses (PBA)= 0.535295798799657/0.4827093455272935; rounds (PBA)=1.0180051443269507;} cultist #5: {team=other; avg hp=-3.6170334381251785 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5635895970277223; hits/misses (PBA)= 0.5387253501000285/0.48413832523578165; rounds (PBA)=1.0228636753358102;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2070.0; crudely normalised: 0% > other= expected rounds to survive: 5333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24253; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=161.17896420715857 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.39612077584482; hits/misses (PBA)= 6.55128974205159/1.6426714657068586; rounds (PBA)=4.849630073985203;} lich: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-11.396120775844832 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.82103579284143; hits/misses (PBA)= 3.518496300739852/0.1887622475504899; rounds (PBA)=3.707258548290342;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 612.48; crudely normalised: 0% > neutral evil = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49618; any : 0.72 ± 0.01; neutral evil : 0.28 ± 0.01; > Team any = winning battles: 3622; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1379; perfect battles: 0; close-call battles: 1042; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=1.5238952209558088 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.4127174565087; hits/misses (PBA)= 3.8378324335132974/4.692861427714457; rounds (PBA)=8.76764647070586;} goblin: {team=neutral evil ; avg hp=-2.4789042191561688 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.114377124575085;} veteran: {team=any ; avg hp=16.587282543491302 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95500899820036; hits/misses (PBA)= 5.0517896420715855/3.746650669866027; rounds (PBA)=9.52269546090782;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21185; any : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team any = winning battles: 3002; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.4461107778444311 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.681863627274545; hits/misses (PBA)= 1.3029394121175766/1.5752849430113978; rounds (PBA)=3.2779444111177765;} guard: {team=any ; avg hp=3.318136372725455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5538892221555685; hits/misses (PBA)= 1.347730453909218/1.674865026994601; rounds (PBA)=3.622875424915017;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21265; any : 0.62 ± 0.01; neutral evil : 0.38 ± 0.01; > Team any = winning battles: 3080; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1921; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.3863227354529094 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.543091381723655; hits/misses (PBA)= 1.2893421315736853/1.5964807038592281; rounds (PBA)=3.2699460107978404;} guard: {team=any ; avg hp=3.4569086182763447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613677264547091; hits/misses (PBA)= 1.364127174565087/1.6884623075384924; rounds (PBA)=3.6684663067386523;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 188.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29087; any : 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team any = winning battles: 1643; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3358; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=4.115376924615077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.164567086582684; hits/misses (PBA)= 1.8344331133773246/2.7944411117776444; rounds (PBA)=5.300339932013597;} guard: {team=any ; avg hp=-0.16456708658268346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.884623075384923; hits/misses (PBA)= 1.3509298140371926/3.112377524495101; rounds (PBA)=4.791841631673665;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 196.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16094; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 1759; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-2.732653469306139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2389522095580885; hits/misses (PBA)= 0.47390521895620874/1.22375524895021; rounds (PBA)=1.6976604679064187;} goblin #2: {team=neutral evil ; avg hp=6.047390521895621 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.224555088982203; hits/misses (PBA)= 1.0471905618876225/1.2709458108378324; rounds (PBA)=2.670265946810638;} goblin #8: {team=neutral evil ; avg hp=5.972605478904219 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.130973805238952; hits/misses (PBA)= 1.0405918816236752/1.256348730253949; rounds (PBA)=2.6726654669066185;} guard #4: {team=any ; avg hp=-2.742651469706059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.261147770445911; hits/misses (PBA)= 0.47950409918016396/1.2289542091581684; rounds (PBA)=1.7084583083383322;} goblin: {team=neutral evil ; avg hp=6.051589682063588 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.118976204759048; hits/misses (PBA)= 1.0387922415516897/1.2793441311737652; rounds (PBA)=2.67126574685063;} goblin #6: {team=neutral evil ; avg hp=6.074585082983403 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.98500299940012; hits/misses (PBA)= 1.0195960807838433/1.3073385322935414; rounds (PBA)=2.6650669866026795;} goblin #5: {team=neutral evil ; avg hp=5.973205358928214 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9410117976404715; hits/misses (PBA)= 1.0047990401919615/1.2875424915016997; rounds (PBA)=2.6534693061387724;} guard #3: {team=any ; avg hp=-2.693861227754449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1899620075984805; hits/misses (PBA)= 0.46610677864427114/1.2249550089982004; rounds (PBA)=1.6910617876424716;} guard: {team=any ; avg hp=-2.7596480703859227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2275544891021797; hits/misses (PBA)= 0.4741051789642072/1.2283543291341732; rounds (PBA)=1.7026594681063787;} goblin #4: {team=neutral evil ; avg hp=6.025994801039792 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2879424115176965; hits/misses (PBA)= 1.0687862427514496/1.276144771045791; rounds (PBA)=2.678264347130574;} goblin #9: {team=neutral evil ; avg hp=5.997800439912018 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.02619476104779; hits/misses (PBA)= 1.0263947210557889/1.2899420115976805; rounds (PBA)=2.6626674665066985;} goblin #3: {team=neutral evil ; avg hp=5.95500899820036 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022795440911818; hits/misses (PBA)= 1.0233953209358129/1.2765446910617877; rounds (PBA)=2.6632673465306937;} goblin #7: {team=neutral evil ; avg hp=5.984203159368127 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191361727654469; hits/misses (PBA)= 1.0481903619276145/1.2549490101979603; rounds (PBA)=2.6632673465306937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 278.6; crudely normalised: 0% > beyond= expected rounds to survive: -1984.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10910; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-29.557088582283544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40271945610877824; hits/misses (PBA)= 0.04999000199960008/0.9268146370725855; rounds (PBA)=1.2909418116376725;} bandit #3: {team=any non-lawful ; avg hp=-29.365926814637074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3805238952209558; hits/misses (PBA)= 0.047190561887622474/0.8928214357128574; rounds (PBA)=1.2773445310937812;} bandit #2: {team=any non-lawful ; avg hp=-29.50509898020396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41351729654069186; hits/misses (PBA)= 0.05118976204759048/0.9292141571685663; rounds (PBA)=1.2965406918616276;} Cthulhu: {team=beyond; avg hp=772.8032393521296 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 121.42811437712457; hits/misses (PBA)= 3.0/0.20435912817436513; rounds (PBA)=2.1815636872625475;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 21.82; crudely normalised: 0% > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10970; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2502; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge: {team=unaligned ; avg hp=-0.8608278344331134 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8516296740651867; hits/misses (PBA)= 0.5002999400119976/0.33993201359728054; rounds (PBA)=1.3405318936212758;} stirge #2: {team=other; avg hp=-0.851629674065187 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8608278344331133; hits/misses (PBA)= 0.4997000599880024/0.3421315736852629; rounds (PBA)=1.3415316936612678;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5522.73; crudely normalised: 0% > neutral = expected rounds to survive: 1114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20422; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-6.020395920815837 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.19156168766247; hits/misses (PBA)= 3.685462907418516/2.435512897420516; rounds (PBA)=3.062787442511498;} aboleth: {team=lawful evil ; avg hp=80.80843831233753 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.02039592081584; hits/misses (PBA)= 7.693261347730454/2.5700859828034393; rounds (PBA)=4.079784043191362;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25595; unaligned : 0.56 ± 0.01; chaotic evil : 0.44 ± 0.01; > Team unaligned = winning battles: 2811; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=6.5658868226354725 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.75544891021796; hits/misses (PBA)= 2.8142371525694863/1.2095580883823236; rounds (PBA)=4.461707658468306;} owlbear: {team=unaligned ; avg hp=8.244551089782044 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.43411317736452; hits/misses (PBA)= 5.4823035392921415/2.3797240551889622; rounds (PBA)=4.387122575484903;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > other= expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5466; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.18056388722256 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.105978804239152; hits/misses (PBA)= 1.0437912417516497/0.05638872225554889; rounds (PBA)=1.0929814037192562;} acolyte: {team=other; avg hp=-6.105978804239152 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194361127774445; hits/misses (PBA)= 0.2913417316536693/0.42291541691661666; rounds (PBA)=0.714257148570286;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 360.94; crudely normalised: 0% > neutral evil = expected rounds to survive: 492.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1202; Sum of rounds: 14341; any : 0.01 ± 0.0; neutral evil : 0.23 ± 0.01; > Team any = winning battles: 53; perfect battles: 0; close-call battles: 53; > Team neutral evil = winning battles: 1149; perfect battles: 0; close-call battles: 1127; ------------------------------------------------- Combattants ------------------------------------------------ guard #17: {team=any ; avg hp=-3.7587354409317806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.090682196339435; hits/misses (PBA)= 2.4342762063227954/2.905990016638935; rounds (PBA)=5.3826955074875205;} guard #16: {team=any ; avg hp=-4.026622296173045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.821131447587355; hits/misses (PBA)= 2.4126455906821964/3.016638935108153; rounds (PBA)=5.465890183028286;} guard #13: {team=any ; avg hp=-3.834442595673877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.394342762063228; hits/misses (PBA)= 2.324459234608985/2.8494176372712148; rounds (PBA)=5.224625623960066;} guard #5: {team=any ; avg hp=-3.93261231281198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.39351081530782; hits/misses (PBA)= 2.321963394342762/2.807820299500832; rounds (PBA)=5.164725457570715;} guard #25: {team=any ; avg hp=-3.7337770382695505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.12063227953411; hits/misses (PBA)= 2.492512479201331/3.1114808652246255; rounds (PBA)=5.653910149750416;} guard #15: {team=any ; avg hp=-3.6830282861896837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.742928452579035; hits/misses (PBA)= 2.410981697171381/3.0374376039933444; rounds (PBA)=5.488352745424293;} guard #8: {team=any ; avg hp=-3.9317803660565724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.23793677204659; hits/misses (PBA)= 2.3369384359401/2.975873544093178; rounds (PBA)=5.350249584026622;} vampire spawn: {team=neutral evil ; avg hp=33.72545757071548 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.0108153078203; hits/misses (PBA)= 8.009151414309484/6.903494176372712; rounds (PBA)=7.562396006655574;} guard #6: {team=any ; avg hp=-3.7637271214642265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.591514143094843; hits/misses (PBA)= 2.3643926788685525/2.906821963394343; rounds (PBA)=5.312811980033278;} guard #20: {team=any ; avg hp=-3.73044925124792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.878535773710482; hits/misses (PBA)= 2.440099833610649/2.9392678868552413; rounds (PBA)=5.430116472545757;} guard #7: {team=any ; avg hp=-3.846921797004992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.354409317803661; hits/misses (PBA)= 2.507487520798669/3.0299500831946755; rounds (PBA)=5.582362728785358;} guard #19: {team=any ; avg hp=-3.848585690515807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.267886855241265; hits/misses (PBA)= 2.5/2.975873544093178; rounds (PBA)=5.5108153078203;} guard #21: {team=any ; avg hp=-3.8302828618968388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.889351081530782; hits/misses (PBA)= 2.427620632279534/2.9559068219633944; rounds (PBA)=5.429284525790349;} guard #12: {team=any ; avg hp=-3.8377703826955076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.910149750415973; hits/misses (PBA)= 2.475873544093178/3.009151414309484; rounds (PBA)=5.52495840266223;} vampire spawn #6: {team=neutral evil ; avg hp=33.7063227953411 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.239600665557404; hits/misses (PBA)= 8.1522462562396/7.249584026622296; rounds (PBA)=7.816139767054908;} guard #9: {team=any ; avg hp=-3.75540765391015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.846089850249584; hits/misses (PBA)= 2.4359400998336107/2.969217970049917; rounds (PBA)=5.455074875207987;} vampire spawn #2: {team=neutral evil ; avg hp=33.05324459234609 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.58485856905158; hits/misses (PBA)= 7.929284525790349/6.992512479201331; rounds (PBA)=7.582362728785358;} vampire spawn #3: {team=neutral evil ; avg hp=32.955906821963396 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.89517470881864; hits/misses (PBA)= 8.338602329450914/7.032445923460899; rounds (PBA)=7.812811980033278;} guard #18: {team=any ; avg hp=-3.6888519134775373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.870216306156406; hits/misses (PBA)= 2.4292845257903495/3.0108153078202995; rounds (PBA)=5.484193011647254;} guard #22: {team=any ; avg hp=-3.9334442595673877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 2.3361064891846923/2.956738768718802; rounds (PBA)=5.3394342762063225;} vampire spawn #5: {team=neutral evil ; avg hp=32.92845257903494 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.44093178036606; hits/misses (PBA)= 8.069883527454243/7.118136439267887; rounds (PBA)=7.712146422628952;} guard #14: {team=any ; avg hp=-3.8410981697171382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.62396006655574; hits/misses (PBA)= 2.39018302828619/2.9001663893510816; rounds (PBA)=5.341098169717138;} guard #4: {team=any ; avg hp=-3.7595673876871882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.529118136439267; hits/misses (PBA)= 2.3494176372712148/2.867720465890183; rounds (PBA)=5.257071547420965;} guard #10: {team=any ; avg hp=-3.7570715474209653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.608985024958402; hits/misses (PBA)= 2.386855241264559/2.8452579034941765; rounds (PBA)=5.275374376039934;} guard #24: {team=any ; avg hp=-3.7570715474209653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.6522462562396; hits/misses (PBA)= 2.3544093178036607/3.100665557404326; rounds (PBA)=5.511647254575707;} guard: {team=any ; avg hp=-3.9001663893510816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.728785357737104; hits/misses (PBA)= 2.394342762063228/2.8643926788685525; rounds (PBA)=5.2961730449251245;} guard #11: {team=any ; avg hp=-3.6405990016638934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.850249584026622; hits/misses (PBA)= 2.425124792013311/3.0133111480865225; rounds (PBA)=5.465058236272879;} guard #2: {team=any ; avg hp=-3.812811980033278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.445923460898502; hits/misses (PBA)= 2.3668885191347755/3.0008319467554077; rounds (PBA)=5.416805324459235;} vampire spawn #4: {team=neutral evil ; avg hp=32.435108153078204 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.178868552412645; hits/misses (PBA)= 7.998336106489185/7.049084858569052; rounds (PBA)=7.623128119800333;} guard #3: {team=any ; avg hp=-3.85108153078203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.193011647254576; hits/misses (PBA)= 2.315307820299501/2.8286189683860234; rounds (PBA)=5.193843594009984;} guard #23: {team=any ; avg hp=-3.8594009983361066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.691347753743761; hits/misses (PBA)= 2.3985024958402663/3.007487520798669; rounds (PBA)=5.4484193011647255;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2.86; crudely normalised: 0% > other= expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10818; unaligned : 0.37 ± 0.01; other: 0.63 ± 0.01; > Team unaligned = winning battles: 1847; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3154; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raven: {team=other; avg hp=0.5890821835632873 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6700659868026395; hits/misses (PBA)= 0.6306738652269546/0.21855628874225155; rounds (PBA)=1.4799040191961608;} rat: {team=unaligned ; avg hp=0.32993401319736054 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41091781643671266; hits/misses (PBA)= 0.3693261347730454/0.44311137772445514; rounds (PBA)=1.181763647270546;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 68.57; crudely normalised: 0% > other= expected rounds to survive: 295.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11704; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-12.132773445310939 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6070785842831433; hits/misses (PBA)= 0.3333333333333333/0.41451709658068386; rounds (PBA)=0.7478504299140172;} awakened tree: {team=other; avg hp=58.392921415716856 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.132773445310939; hits/misses (PBA)= 1.0/0.34033193361327735; rounds (PBA)=2.3403319336132773;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28348; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.17376524695061 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.34213157368526; hits/misses (PBA)= 11.991601679664067/2.994401119776045; rounds (PBA)=5.6622675464907015;} adult black dragon: {team=chaotic evil ; avg hp=-8.342131573685263 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.8262347530494; hits/misses (PBA)= 9.454109178164368/5.072385522895421; rounds (PBA)=4.8454309138172365;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 184.62; crudely normalised: 0% > other= expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43208; unaligned : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team unaligned = winning battles: 101; perfect battles: 0; close-call battles: 93; > Team other = winning battles: 4900; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #3: {team=unaligned ; avg hp=-8.478104379124176 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0085982803439313; hits/misses (PBA)= 1.8118376324735053/2.212757448510298; rounds (PBA)=4.3947210557888425;} lizard #4: {team=unaligned ; avg hp=-8.44371125774845 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0511897620475903; hits/misses (PBA)= 1.8324335132973406/2.205958808238352; rounds (PBA)=4.418516296740652;} swarm of wasps.: {team=other; avg hp=11.989202159568086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.290741851629676; hits/misses (PBA)= 4.951609678064387/2.688262347530494; rounds (PBA)=8.619676064787043;} lizard #2: {team=unaligned ; avg hp=-8.415916816636672 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9834033193361327; hits/misses (PBA)= 1.7726454709058188/2.2349530093981205; rounds (PBA)=4.403519296140772;} lizard #5: {team=unaligned ; avg hp=-8.499100179964007 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.994001199760048; hits/misses (PBA)= 1.7892421515696861/2.2463507298540293; rounds (PBA)=4.413117376524695;} lizard: {team=unaligned ; avg hp=-8.453909218156369 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736052789442111; hits/misses (PBA)= 1.7826434713057389/2.174365126974605; rounds (PBA)=4.34873025394921;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 184.62; crudely normalised: 0% > other= expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42872; unaligned : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team unaligned = winning battles: 112; perfect battles: 0; close-call battles: 101; > Team other = winning battles: 4889; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #5: {team=unaligned ; avg hp=-8.422315536892622 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736052789442111; hits/misses (PBA)= 1.7758448310337933/2.1995600879824035; rounds (PBA)=4.342931413717256;} swarm of wasps.: {team=other; avg hp=12.080783843231353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.39472105578884; hits/misses (PBA)= 4.941411717656469/2.6314737052589483; rounds (PBA)=8.550489902019596;} lizard: {team=unaligned ; avg hp=-8.414517096580683 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9966006798640272; hits/misses (PBA)= 1.7948410317936412/2.1435712857428513; rounds (PBA)=4.30753849230154;} lizard #4: {team=unaligned ; avg hp=-8.58488302339532 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9604079184163168; hits/misses (PBA)= 1.757248550289942/2.138372325534893; rounds (PBA)=4.274545090981803;} lizard #3: {team=unaligned ; avg hp=-8.540291941611677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9670065986802638; hits/misses (PBA)= 1.7664467106578685/2.1539692061587683; rounds (PBA)=4.2983403319336135;} lizard #2: {team=unaligned ; avg hp=-8.43271345730854 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.021595680863827; hits/misses (PBA)= 1.8144371125774845/2.2033593281343733; rounds (PBA)=4.377324535092981;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.85; crudely normalised: 0% > other= expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21656; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #2: {team=unaligned ; avg hp=-8.42751449710058 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7048590281943611; hits/misses (PBA)= 0.6334733053389322/0.7456508698260348; rounds (PBA)=2.178364327134573;} lizard: {team=unaligned ; avg hp=-8.458108378324335 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6834633073385323; hits/misses (PBA)= 0.6152769446110777/0.7390521895620876; rounds (PBA)=2.176364727054589;} swarm of wasps.: {team=other; avg hp=20.611677664467106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.885622875424914; hits/misses (PBA)= 2.0/1.3303339332133572; rounds (PBA)=4.330333933213358;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 36.92; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12205; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps.: {team=other; avg hp=21.50369926014797 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.617276544691062; hits/misses (PBA)= 1.0/0.4405118976204759; rounds (PBA)=2.440511897620476;} lizard: {team=unaligned ; avg hp=-8.617276544691062 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4963007398520296; hits/misses (PBA)= 0.4455108978204359/0.5478904219156169; rounds (PBA)=0.9934013197360528;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1642.67; crudely normalised: 0% > unaligned = expected rounds to survive: 86.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42848; neutral : 0.47 ± 0.01; unaligned : 0.54 ± 0.01; > Team neutral = winning battles: 2326; perfect battles: 0; close-call battles: 2279; > Team unaligned = winning battles: 2675; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #4: {team=neutral ; avg hp=-1.5880823835232953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.632873425314937; hits/misses (PBA)= 2.260747850429914/2.175164967006599; rounds (PBA)=4.721055788842231;} merfolk: {team=neutral ; avg hp=-1.7146570685862828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.542291541691661; hits/misses (PBA)= 2.214157168566287/2.2169566086782644; rounds (PBA)=4.739852029594081;} merfolk #5: {team=neutral ; avg hp=-1.5952809438112379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63127374525095; hits/misses (PBA)= 2.2395520895820837/2.2509498100379925; rounds (PBA)=4.778244351129774;} plesiosaurus: {team=unaligned ; avg hp=8.149170165966806 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.49870025994801; hits/misses (PBA)= 5.885222955408918/1.7760447910417916; rounds (PBA)=8.19616076784643;} merfolk #6: {team=neutral ; avg hp=-1.5948810237952409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.503099380123976; hits/misses (PBA)= 2.214357128574285/2.2509498100379925; rounds (PBA)=4.745650869826035;} merfolk #7: {team=neutral ; avg hp=-1.570885822835433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435512897420516; hits/misses (PBA)= 2.2085582883423314/2.2031593681263746; rounds (PBA)=4.7072585482903415;} merfolk #2: {team=neutral ; avg hp=-1.5932813437312539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6874625074985; hits/misses (PBA)= 2.2579484103179364/2.2403519296140773; rounds (PBA)=4.795040991801639;} merfolk #3: {team=neutral ; avg hp=-1.841631673665267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.418316336732653; hits/misses (PBA)= 2.1933613277344532/2.242151569686063; rounds (PBA)=4.730053989202159;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1642.67; crudely normalised: 0% > unaligned = expected rounds to survive: 86.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42919; neutral : 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team neutral = winning battles: 2299; perfect battles: 0; close-call battles: 2248; > Team unaligned = winning battles: 2702; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #4: {team=neutral ; avg hp=-1.8088382323535293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.583083383323336; hits/misses (PBA)= 2.2299540091981602/2.24375124975005; rounds (PBA)=4.7610477904419115;} merfolk #6: {team=neutral ; avg hp=-1.7148570285942812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.630273945210957; hits/misses (PBA)= 2.2443511297740453/2.2069586082783443; rounds (PBA)=4.737452509498101;} merfolk #7: {team=neutral ; avg hp=-1.601879624075185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.560887822435513; hits/misses (PBA)= 2.2033593281343733/2.2389522095580885; rounds (PBA)=4.7184563087382525;} plesiosaurus: {team=unaligned ; avg hp=7.926614677064587 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.00979804039193; hits/misses (PBA)= 5.90121975604879/1.779244151169766; rounds (PBA)=8.220755848830233;} merfolk: {team=neutral ; avg hp=-1.7180563887222555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524295140971805; hits/misses (PBA)= 2.2211557688462307/2.1845630873825237; rounds (PBA)=4.709058188362327;} merfolk #3: {team=neutral ; avg hp=-1.7604479104179165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.446710657868426; hits/misses (PBA)= 2.207958408318336/2.2191561687662467; rounds (PBA)=4.7328534293141375;} merfolk #2: {team=neutral ; avg hp=-1.6860627874425116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.588082383523295; hits/misses (PBA)= 2.2275544891021797/2.24375124975005; rounds (PBA)=4.754849030193961;} merfolk #5: {team=neutral ; avg hp=-1.7196560687862428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74005198960208; hits/misses (PBA)= 2.2585482903419316/2.1939612077584485; rounds (PBA)=4.750249950009998;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1408.0; crudely normalised: 0% > unaligned = expected rounds to survive: 100.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44048; neutral : 0.17 ± 0.01; unaligned : 0.83 ± 0.01; > Team neutral = winning battles: 856; perfect battles: 0; close-call battles: 839; > Team unaligned = winning battles: 4145; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #6: {team=neutral ; avg hp=-3.9694061187762446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.005598880223955; hits/misses (PBA)= 2.078984203159368/2.115776844631074; rounds (PBA)=4.485302939412118;} merfolk #5: {team=neutral ; avg hp=-3.93001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178164367126575; hits/misses (PBA)= 2.099380123975205/2.0795840831833634; rounds (PBA)=4.472905418916217;} plesiosaurus: {team=unaligned ; avg hp=19.68506298740252 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.1387722455509; hits/misses (PBA)= 6.0043991201759646/1.817236552689462; rounds (PBA)=8.650469906018797;} merfolk #2: {team=neutral ; avg hp=-4.022195560887822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.946410717856429; hits/misses (PBA)= 2.0651869626074784/2.0841831633673267; rounds (PBA)=4.450309938012397;} merfolk #3: {team=neutral ; avg hp=-4.040991801639672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.052789442111578; hits/misses (PBA)= 2.090781843631274/2.107978404319136; rounds (PBA)=4.490701859628074;} merfolk #4: {team=neutral ; avg hp=-4.166566686662668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.131573685262948; hits/misses (PBA)= 2.1149770045990803/2.1155768846230756; rounds (PBA)=4.503699260147971;} merfolk: {team=neutral ; avg hp=-4.009598080383923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.000399920015997; hits/misses (PBA)= 2.080983803239352/2.0851829634073185; rounds (PBA)=4.451909618076384;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > unaligned = expected rounds to survive: 120.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39847; neutral : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team neutral = winning battles: 162; perfect battles: 0; close-call battles: 154; > Team unaligned = winning battles: 4839; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk #2: {team=neutral ; avg hp=-5.0373925214957005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.802439512097581; hits/misses (PBA)= 1.7882423515296941/1.7868426314737054; rounds (PBA)=3.8972205558888224;} merfolk #3: {team=neutral ; avg hp=-5.203359328134373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9152169566086785; hits/misses (PBA)= 1.7798440311937613/1.7892421515696861; rounds (PBA)=3.8832233553289344;} merfolk #5: {team=neutral ; avg hp=-5.082783443311338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970405918816237; hits/misses (PBA)= 1.809638072385523/1.8374325134973006; rounds (PBA)=3.9458108378324335;} merfolk: {team=neutral ; avg hp=-5.181763647270546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.773045390921816; hits/misses (PBA)= 1.7720455908818236/1.8174365126974605; rounds (PBA)=3.899620075984803;} merfolk #4: {team=neutral ; avg hp=-5.167766446710658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833633273345331; hits/misses (PBA)= 1.767246550689862/1.7954409118176364; rounds (PBA)=3.8978204359128172;} plesiosaurus: {team=unaligned ; avg hp=33.70525894821036 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.67306538692262; hits/misses (PBA)= 5.34633073385323/1.6226754649070185; rounds (PBA)=7.936612677464507;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 938.67; crudely normalised: 0% > unaligned = expected rounds to survive: 151.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33831; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team unaligned = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk: {team=neutral ; avg hp=-5.296540691861628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4245150969806035; hits/misses (PBA)= 1.4125174965007/1.4387122575484903; rounds (PBA)=3.2431513697260548;} merfolk #3: {team=neutral ; avg hp=-5.359928014397121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607878424315137; hits/misses (PBA)= 1.456508698260348/1.4369126174765048; rounds (PBA)=3.2663467306538694;} merfolk #2: {team=neutral ; avg hp=-5.3473305338932215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.60627874425115; hits/misses (PBA)= 1.4549090181963606/1.4483103379324136; rounds (PBA)=3.2675464907018594;} plesiosaurus: {team=unaligned ; avg hp=45.93221355728854 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.39492101579684; hits/misses (PBA)= 4.352929414117177/1.4111177764447111; rounds (PBA)=6.762247550489902;} merfolk #4: {team=neutral ; avg hp=-5.391121775644871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.429114177164567; hits/misses (PBA)= 1.4259148170365927/1.4527094581083784; rounds (PBA)=3.237352529494101;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 704.0; crudely normalised: 0% > unaligned = expected rounds to survive: 201.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26812; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=55.86602679464107 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.92201559688063; hits/misses (PBA)= 3.2601479704059186/1.1011797640471905; rounds (PBA)=5.360927814437113;} merfolk #2: {team=neutral ; avg hp=-5.353129374125175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.060787842431513; hits/misses (PBA)= 1.0571885622875425/1.0311937612477504; rounds (PBA)=2.5592881423715257;} merfolk #3: {team=neutral ; avg hp=-5.2943411317736455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.045990801839632; hits/misses (PBA)= 1.0441911617676465/1.0185962807438513; rounds (PBA)=2.554089182163567;} merfolk: {team=neutral ; avg hp=-5.274545090981803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027194561087782; hits/misses (PBA)= 1.0365926814637072/1.0287942411517697; rounds (PBA)=2.5488902219556087;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 168.0; crudely normalised: 0% > other= expected rounds to survive: 96.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14210; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #2: {team=other; avg hp=-6.895220955808838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3267346530693862; hits/misses (PBA)= 0.47890421915616876/0.3935212957408518; rounds (PBA)=1.1127774445110978;} deer #3: {team=other; avg hp=-6.960807838432314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2575484903019396; hits/misses (PBA)= 0.46510697860427913/0.3787242551489702; rounds (PBA)=1.106378724255149;} polar bear: {team=unaligned ; avg hp=38.16016796640672 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.77784443111378; hits/misses (PBA)= 3.0/1.2627474505098981; rounds (PBA)=2.8414317136572684;} deer: {team=other; avg hp=-6.921815636872625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2555488902219556; hits/misses (PBA)= 0.4683063387322535/0.3757248550289942; rounds (PBA)=1.112977404519096;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 469.33; crudely normalised: 0% > unaligned = expected rounds to survive: 302.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19994; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk: {team=neutral ; avg hp=-5.253949210157969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.37872425514897; hits/misses (PBA)= 0.6296740651869626/0.611877624475105; rounds (PBA)=1.8874225154969007;} merfolk #2: {team=neutral ; avg hp=-5.159368126374725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2423515296940613; hits/misses (PBA)= 0.5772845430913818/0.5614877024595081; rounds (PBA)=1.8378324335132974;} plesiosaurus: {team=unaligned ; avg hp=63.37892421515697 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.41331733653269; hits/misses (PBA)= 2.1805638872225557/0.8174365126974605; rounds (PBA)=3.998000399920016;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 469.33; crudely normalised: 0% > unaligned = expected rounds to survive: 302.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19797; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=63.6000799840032 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.48650269946011; hits/misses (PBA)= 2.1759648070385924/0.7826434713057389; rounds (PBA)=3.958608278344331;} merfolk: {team=neutral ; avg hp=-5.196960607878425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.186762647470506; hits/misses (PBA)= 0.5790841831633673/0.589882023595281; rounds (PBA)=1.827234553089382;} merfolk #2: {team=neutral ; avg hp=-5.2895420915816835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2131573685262946; hits/misses (PBA)= 0.5852829434113177/0.5862827434513097; rounds (PBA)=1.8280343931213758;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 234.67; crudely normalised: 0% > unaligned = expected rounds to survive: 604.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11835; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=66.1987602479504 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.430913817236554; hits/misses (PBA)= 1.0859828034393122/0.28054389122175566; rounds (PBA)=2.3665266946610677;} merfolk: {team=neutral ; avg hp=-5.4309138172365525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8012397520495902; hits/misses (PBA)= 0.46450709858028394/0.4429114177164567; rounds (PBA)=0.9074185162967406;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2359.82; crudely normalised: 0% > other= expected rounds to survive: 10741.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41445; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team other = winning battles: 4972; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant #5: {team=unaligned ; avg hp=-10.741051789642071 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.203359328134376; hits/misses (PBA)= 1.8540291941611677/2.235352929414117; rounds (PBA)=4.454509098180364;} elephant: {team=unaligned ; avg hp=-10.917816436712657 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.5750849830034; hits/misses (PBA)= 1.8410317936412717/2.20875824835033; rounds (PBA)=4.441111777644471;} dragon turtle: {team=other; avg hp=146.8488302339532 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.24415116976604; hits/misses (PBA)= 21.47750449910018/1.3259348130373925; rounds (PBA)=8.279144171165767;} elephant #2: {team=unaligned ; avg hp=-10.656068786242752 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.2251549690062; hits/misses (PBA)= 1.8684263147370526/2.2235552889422117; rounds (PBA)=4.463507298540292;} elephant #4: {team=unaligned ; avg hp=-11.039392121575684 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.34673065386922; hits/misses (PBA)= 1.8276344731053789/2.264747050589882; rounds (PBA)=4.462707458508298;} elephant #3: {team=unaligned ; avg hp=-10.889822035592882 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.800839832033596; hits/misses (PBA)= 1.8428314337132574/2.263147370525895; rounds (PBA)=4.475704859028195;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2359.82; crudely normalised: 0% > other= expected rounds to survive: 10741.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41490; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 36; perfect battles: 0; close-call battles: 36; > Team other = winning battles: 4965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-10.80383923215357 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.934613077384526; hits/misses (PBA)= 1.8532293541291742/2.287142571485703; rounds (PBA)=4.501899620075985;} elephant #2: {team=unaligned ; avg hp=-10.939812037592482 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.49390121975605; hits/misses (PBA)= 1.8204359128174366/2.247750449910018; rounds (PBA)=4.450709858028394;} elephant #3: {team=unaligned ; avg hp=-10.728454309138172 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.8622275544891; hits/misses (PBA)= 1.8472305538892222/2.313137372525495; rounds (PBA)=4.525094981003799;} dragon turtle: {team=other; avg hp=147.7602479504099 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.27754449110176; hits/misses (PBA)= 21.505698860227955/1.3333333333333333; rounds (PBA)=8.287942411517696;} elephant #4: {team=unaligned ; avg hp=-10.758048390321935 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.383123375324935; hits/misses (PBA)= 1.8188362327534493/2.2561487702459506; rounds (PBA)=4.450709858028394;} elephant #5: {team=unaligned ; avg hp=-11.04739052189562 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.56588682263547; hits/misses (PBA)= 1.8250349930013998/2.2339532093581282; rounds (PBA)=4.454309138172365;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1887.85; crudely normalised: 0% > other= expected rounds to survive: 13426.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33840; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-10.868426314737052 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.44651069786043; hits/misses (PBA)= 1.4535092981403719/1.779244151169766; rounds (PBA)=3.692261547690462;} elephant #3: {team=unaligned ; avg hp=-10.90881823635273 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.102179564087184; hits/misses (PBA)= 1.4833033393321335/1.8298340331933614; rounds (PBA)=3.7496500699860027;} elephant #2: {team=unaligned ; avg hp=-10.904219156168766 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.363127374525096; hits/misses (PBA)= 1.4503099380123976/1.7800439912017596; rounds (PBA)=3.688862227554489;} dragon turtle: {team=other; avg hp=219.38152369526094 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.5310937812437; hits/misses (PBA)= 17.166766646670666/1.1015796840631873; rounds (PBA)=6.766646670665867;} elephant #4: {team=unaligned ; avg hp=-10.849630073985203 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.706658668266346; hits/misses (PBA)= 1.4193161367726455/1.7940411917616477; rounds (PBA)=3.684263147370526;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1415.89; crudely normalised: 0% > other= expected rounds to survive: 17902.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26346; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=other; avg hp=273.8308338332333 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.1375724855029; hits/misses (PBA)= 12.884023195360928/0.8446310737852429; rounds (PBA)=5.268146370725855;} elephant #3: {team=unaligned ; avg hp=-11.086982603479305 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.743451309738052; hits/misses (PBA)= 1.0785842831433714/1.3149370125974804; rounds (PBA)=2.971005798840232;} elephant: {team=unaligned ; avg hp=-10.997600479904019 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.279544091181762; hits/misses (PBA)= 1.0611877624475106/1.2845430913817237; rounds (PBA)=2.9534093181363725;} elephant #2: {team=unaligned ; avg hp=-11.052989402119577 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.14617076584683; hits/misses (PBA)= 1.048990201959608/1.3015396920615876; rounds (PBA)=2.9440111977604477;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 943.93; crudely normalised: 0% > other= expected rounds to survive: 26853.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18786; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant #2: {team=unaligned ; avg hp=-10.812037592481504 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.788842231553689; hits/misses (PBA)= 0.6080783843231353/0.747250549890022; rounds (PBA)=2.204359128174365;} elephant: {team=unaligned ; avg hp=-10.644271145770846 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.960207958408319; hits/misses (PBA)= 0.6166766646670666/0.7488502299540092; rounds (PBA)=2.2075584883023396;} dragon turtle: {team=other; avg hp=315.250949810038 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.45630873825235; hits/misses (PBA)= 8.566086782643472/0.6310737852429514; rounds (PBA)=3.7564487102579482;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 471.96; crudely normalised: 0% > other= expected rounds to survive: 53707.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10381; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-11.901219756048791 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.845830833833233; hits/misses (PBA)= 0.6580683863227355/0.8000399920015997; rounds (PBA)=1.4581083783243352;} dragon turtle: {team=other; avg hp=327.15416916616675 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.90121975604879; hits/misses (PBA)= 4.088382323535293/0.21715656868626274; rounds (PBA)=2.0757848430313937;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6.0; crudely normalised: 0% > other= expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13941; unaligned : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team unaligned = winning battles: 142; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4859; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=unaligned ; avg hp=-1.6394721055788841 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8642271545690862; hits/misses (PBA)= 0.7990401919616077/0.5450909818036392; rounds (PBA)=1.3725254949010197;} deer: {team=other; avg hp=3.135772845430914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6394721055788843; hits/misses (PBA)= 0.9716056788642271/0.7964407118576284; rounds (PBA)=2.7396520695860826;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 53707.5; crudely normalised: 0% > unaligned = expected rounds to survive: 471.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10369; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=327.4021195760848 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.09878024395121; hits/misses (PBA)= 4.086982603479304/0.20955808838232354; rounds (PBA)=2.073385322935413;} elephant: {team=unaligned ; avg hp=-12.098780243951209 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.597880423915218; hits/misses (PBA)= 0.6524695060987803/0.8212357528494301; rounds (PBA)=1.4737052589482103;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 71.47; crudely normalised: 0% > other= expected rounds to survive: 16.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14220; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 928; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=2.296740651869626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4517096580683864; hits/misses (PBA)= 0.5458908218356329/0.2927414517096581; rounds (PBA)=1.9428114377124575;} crocodile: {team=any ; avg hp=18.81403719256149 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.364127174565088; hits/misses (PBA)= 1.6892621475704859/0.5752849430113978; rounds (PBA)=2.564487102579484;} commoner: {team=other; avg hp=-4.127574485102979 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7784443111377723; hits/misses (PBA)= 0.6768646270745851/0.641871625674865; rounds (PBA)=1.3345330933813238;} commoner #2: {team=other; avg hp=-4.1569686062787445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.744251149770046; hits/misses (PBA)= 0.6784643071385723/0.6484703059388123; rounds (PBA)=1.344131173765247;} commoner #3: {team=any ; avg hp=2.3665266946610677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4687062587482504; hits/misses (PBA)= 0.5516896620675865/0.29314137172565485; rounds (PBA)=1.920615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 161.74; crudely normalised: 0% > other= expected rounds to survive: 5.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6613; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 74; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=3.7204559088182365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6800639872025595; hits/misses (PBA)= 0.2473505298940212/0.1401719656068786; rounds (PBA)=0.9606078784243152;} crocodile: {team=any ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5176964607078585; hits/misses (PBA)= 0.6982603479304139/0.23615276944611077; rounds (PBA)=1.1151769646070786;} commoner #2: {team=any ; avg hp=3.729254149170166 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6500699860027994; hits/misses (PBA)= 0.24155168966206758/0.1341731653669266; rounds (PBA)=0.9726054789042191;} commoner: {team=other; avg hp=-3.5806838632273545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7896420715856829; hits/misses (PBA)= 0.3095380923815237/0.33293341331733656; rounds (PBA)=0.6424715056988602;} commoner #3: {team=any ; avg hp=3.760647870425915 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7328534293141372; hits/misses (PBA)= 0.27434513097380525/0.13197360527894422; rounds (PBA)=0.9582083583283343;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.71; crudely normalised: 0% > unaligned = expected rounds to survive: 114.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12291; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=17.545690861827634 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.57388522295541; hits/misses (PBA)= 1.0909818036392722/0.36632673465306936; rounds (PBA)=2.4569086182763447;} commoner: {team=any ; avg hp=-4.573885222955409 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4543091381723656; hits/misses (PBA)= 0.5372925414917017/0.4257148570285943; rounds (PBA)=0.9634073185362927;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15983; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4779; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-1.2259548090381924 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9530093981203759; hits/misses (PBA)= 0.8762247550489902/0.7490501899620076; rounds (PBA)=1.6696660667866428;} commoner: {team=any ; avg hp=3.046990601879624 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.225954809038192; hits/misses (PBA)= 1.1769646070785842/0.9936012797440512; rounds (PBA)=3.1261747650469904;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > other= expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15027; any : 0.96 ± 0.0; other: 0.04 ± 0.0; > Team any = winning battles: 4815; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 186; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=other; avg hp=-1.2175564887022596 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.913617276544691; hits/misses (PBA)= 0.8340331933613278/0.6750649870025994; rounds (PBA)=1.5462907418516296;} commoner: {team=any ; avg hp=3.086382723455309 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2175564887022596; hits/misses (PBA)= 1.192761447710458/0.7890421915616876; rounds (PBA)=2.944611077784443;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > other= expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14878; any : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team any = winning battles: 4835; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 166; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.0945810837832433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241751649670066; hits/misses (PBA)= 1.1899620075984803/0.7618476304739052; rounds (PBA)=2.918616276744651;} crab: {team=other; avg hp=-1.241751649670066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9054189162167566; hits/misses (PBA)= 0.8312337532493501/0.6660667866426715; rounds (PBA)=1.530493901219756;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% > other= expected rounds to survive: 16.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14934; unaligned : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team unaligned = winning battles: 175; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-1.2039592081583683 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.889622075584883; hits/misses (PBA)= 0.8166366726654669/0.6794641071785643; rounds (PBA)=1.5310937812437513;} commoner: {team=other; avg hp=3.110377924415117 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2039592081583685; hits/misses (PBA)= 1.1875624875024995/0.7754449110177964; rounds (PBA)=2.928014397120576;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5806838632273545;} cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41931613677264545;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15274; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4826; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 175; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-1.256748650269946 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9418116376724655; hits/misses (PBA)= 0.8658268346330734/0.6986602679464107; rounds (PBA)=1.5994801039792041;} commoner: {team=any ; avg hp=3.0581883623275345 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.256748650269946; hits/misses (PBA)= 1.196360727854429/0.8350329934013198; rounds (PBA)=2.996400719856029;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.89; crudely normalised: 0% > other= expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18541; unaligned : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team unaligned = winning battles: 2460; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2541; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=other; avg hp=0.670865826834633 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3521295740851829; hits/misses (PBA)= 1.2285542891421715/1.1885622875424915; rounds (PBA)=2.925214957008598;} crab #2: {team=unaligned ; avg hp=0.647870425914817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.329134173165367; hits/misses (PBA)= 1.2065586882623476/1.2011597680463908; rounds (PBA)=2.899620075984803;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22788; chaotic evil : 0.19 ± 0.01; neutral evil : 0.81 ± 0.01; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 962; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4038; perfect battles: 0; close-call battles: 2042; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=2.1035792841431715 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.868426314737052; hits/misses (PBA)= 1.5370925814837033/0.9462107578484303; rounds (PBA)=3.2689462107578486;} orc: {team=chaotic evil ; avg hp=-0.789242151569686 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.251749650069986; hits/misses (PBA)= 1.8374325134973006/1.7954409118176364; rounds (PBA)=3.825234953009398;} goblin #3: {team=neutral evil ; avg hp=2.015996800639872 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.78984203159368; hits/misses (PBA)= 1.524495100979804/0.9386122775444911; rounds (PBA)=3.233353329334133;} kobold: {team=lawful evil ; avg hp=-3.546890621875625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5932813437312539; hits/misses (PBA)= 0.33653269346130776/0.3687262547490502; rounds (PBA)=0.7076584683063387;} kobold #2: {team=lawful evil ; avg hp=-3.5924815036992603 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.531493701259748; hits/misses (PBA)= 0.3209358128374325/0.354129174165167; rounds (PBA)=0.6752649470105979;} goblin: {team=neutral evil ; avg hp=1.8924215156968607 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.881823635272946; hits/misses (PBA)= 1.5376924615076986/0.9410117976404719; rounds (PBA)=3.230753849230154;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22740; chaotic evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 919; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4080; perfect battles: 0; close-call battles: 2099; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=2.1167766446710656 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.954809038192362; hits/misses (PBA)= 1.5514897020595881/0.9354129174165167; rounds (PBA)=3.233353329334133;} kobold: {team=lawful evil ; avg hp=-3.603279344131174 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5120975804839032; hits/misses (PBA)= 0.32113577284543093/0.3659268146370726; rounds (PBA)=0.6882623475304939;} kobold #2: {team=lawful evil ; avg hp=-3.6650669866026795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5600879824035192; hits/misses (PBA)= 0.32573485302939414/0.3603279344131174; rounds (PBA)=0.6870625874825035;} goblin: {team=neutral evil ; avg hp=2.088982203559288 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.836832633473305; hits/misses (PBA)= 1.5400919816036793/0.9604079184163168; rounds (PBA)=3.284743051389722;} goblin #2: {team=neutral evil ; avg hp=2.0425914817036595 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75364927014597; hits/misses (PBA)= 1.5142971405718857/0.9252149570085982; rounds (PBA)=3.23375324935013;} orc: {team=chaotic evil ; avg hp=-0.8812237552489502 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.28374325134973; hits/misses (PBA)= 1.8378324335132974/1.784243151369726; rounds (PBA)=3.8058388322335532;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32283; chaotic evil : 0.48 ± 0.01; neutral evil : 0.45 ± 0.01; lawful evil : 0.0 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 2412; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2249; perfect battles: 0; close-call battles: 1429; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 339; perfect battles: 0; close-call battles: 179; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-1.1921615676864628 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.63367326534693; hits/misses (PBA)= 1.8264347130573886/1.3157368526294742; rounds (PBA)=3.5488902219556087;} orc: {team=chaotic evil ; avg hp=3.1969606078784243 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.705458908218358; hits/misses (PBA)= 2.9556088782243553/2.524895020995801; rounds (PBA)=5.962807438512297;} goblin: {team=other; avg hp=-3.5820835832833433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.140771845630875; hits/misses (PBA)= 1.4053189362127574/1.1241751649670066; rounds (PBA)=2.670265946810638;} goblin #4: {team=neutral evil ; avg hp=-1.272745450909818 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.431513697260549; hits/misses (PBA)= 1.7814437112577484/1.29874025194961; rounds (PBA)=3.5132973405318935;} kobold #3: {team=lawful evil ; avg hp=-3.2823435312937415 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5402919416116776; hits/misses (PBA)= 0.3271345730853829/0.33153369326134774; rounds (PBA)=0.6590681863627275;} goblin #5: {team=neutral evil ; avg hp=-0.9926014797040592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.606678664267147; hits/misses (PBA)= 1.8300339932013596/1.337132573485303; rounds (PBA)=3.599080183963207;} kobold: {team=lawful evil ; avg hp=-3.3487302539492103 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5870825834833033; hits/misses (PBA)= 0.33513297340531895/0.3235352929414117; rounds (PBA)=0.6586682663467307;} goblin #2: {team=other; avg hp=-3.5856828634273143 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169766046790642; hits/misses (PBA)= 1.4137172565486902/1.144371125774845; rounds (PBA)=2.691661667666467;} kobold #2: {team=lawful evil ; avg hp=-3.3385322935412916 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5826834633073386; hits/misses (PBA)= 0.33033393321335736/0.33453309338132375; rounds (PBA)=0.6650669866026795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32365; chaotic evil : 0.51 ± 0.01; neutral evil : 0.43 ± 0.01; lawful evil : 0.0 ± 0.0; other: 0.06 ± 0.0; > Team chaotic evil = winning battles: 2544; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2136; perfect battles: 0; close-call battles: 1322; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 321; perfect battles: 0; close-call battles: 177; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-3.336132773445311 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5028994201159769; hits/misses (PBA)= 0.3163367326534693/0.33613277344531095; rounds (PBA)=0.6526694661067787;} orc: {team=chaotic evil ; avg hp=3.6396720655868826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.844031193761246; hits/misses (PBA)= 2.988602279544091/2.4923015396920616; rounds (PBA)=5.989602079584083;} goblin #4: {team=neutral evil ; avg hp=-1.1991601679664068 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.50509898020396; hits/misses (PBA)= 1.8246350729854028/1.3147370525894821; rounds (PBA)=3.5258948210357928;} goblin #2: {team=other; avg hp=-3.55248950209958 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.201759648070386; hits/misses (PBA)= 1.4197160567886422/1.141371725654869; rounds (PBA)=2.69626074785043;} goblin: {team=other; avg hp=-3.6440711857628476 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.299740051989602; hits/misses (PBA)= 1.430113977204559/1.1501699660067985; rounds (PBA)=2.701459708058388;} kobold #2: {team=lawful evil ; avg hp=-3.226154769046191 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505498900219956; hits/misses (PBA)= 0.3215356928614277/0.3169366126774645; rounds (PBA)=0.6384723055388922;} goblin #5: {team=neutral evil ; avg hp=-1.284743051389722 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.449510097980404; hits/misses (PBA)= 1.7980403919216157/1.2959408118376325; rounds (PBA)=3.4823035392921415;} goblin #3: {team=neutral evil ; avg hp=-1.349730053989202 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.40491901619676; hits/misses (PBA)= 1.795640871825635/1.3239352129574085; rounds (PBA)=3.518496300739852;} kobold #3: {team=lawful evil ; avg hp=-3.3233353329334134 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5626874625074985; hits/misses (PBA)= 0.3261347730453909/0.33153369326134774; rounds (PBA)=0.6576684663067387;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15916; chaotic evil : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4958; perfect battles: 0; close-call battles: 2119; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.124575084983003 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.023395320935813; hits/misses (PBA)= 1.2171565686862627/0.7294541091781643; rounds (PBA)=2.595080983803239;} orc: {team=chaotic evil ; avg hp=-2.6644671065786842 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.549890021995601; hits/misses (PBA)= 1.266146770645871/1.2909418116376725; rounds (PBA)=2.5656868626274747;} goblin #4: {team=neutral evil ; avg hp=5.132773445310938 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1377724455108975; hits/misses (PBA)= 1.2303539292141572/0.7508498300339932; rounds (PBA)=2.5826834633073386;} kobold #3: {team=lawful evil ; avg hp=-3.324335132973405 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.184763047390522; hits/misses (PBA)= 0.2543491301739652/0.5300939812037593; rounds (PBA)=0.7844431113777245;} kobold: {team=lawful evil ; avg hp=-3.2145570885822834 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1637672465506899; hits/misses (PBA)= 0.2519496100779844/0.5292941411717657; rounds (PBA)=0.7812437512497501;} kobold #2: {team=lawful evil ; avg hp=-3.2785442911417717 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.17876424715057; hits/misses (PBA)= 0.2563487302539492/0.5220955808838232; rounds (PBA)=0.7784443111377725;} goblin #5: {team=neutral evil ; avg hp=5.0911817636472705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.146370725854829; hits/misses (PBA)= 1.2301539692061587/0.7240551889622076; rounds (PBA)=2.581883623275345;} goblin: {team=neutral evil ; avg hp=5.207958408318336 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.184963007398521; hits/misses (PBA)= 1.2435512897420515/0.7294541091781643; rounds (PBA)=2.587282543491302;} goblin #3: {team=neutral evil ; avg hp=5.1481703659268145 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.20755848830234; hits/misses (PBA)= 1.2435512897420515/0.7268546290741852; rounds (PBA)=2.5956808638272344;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2025.0; crudely normalised: 0% > evil= expected rounds to survive: 6.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5160; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merras: {team=evil; avg hp=-3.628674265146971 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49090181963607277; hits/misses (PBA)= 0.1827634473105379/0.45930813837232554; rounds (PBA)=0.6420715856828634;} wight: {team=neutral evil ; avg hp=44.848430313937214 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.557888422315537; hits/misses (PBA)= 0.3763247350529894/0.11777644471105779; rounds (PBA)=0.793241351729654;} wight #3: {team=neutral evil ; avg hp=44.83183363327335 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5374925014997; hits/misses (PBA)= 0.3687262547490502/0.12117576484703059; rounds (PBA)=0.7904419116176765;} wight #2: {team=neutral evil ; avg hp=44.82883423315337 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5332933413317336; hits/misses (PBA)= 0.3669266146770646/0.1231753649270146; rounds (PBA)=0.7848430313937212;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14045; neutral evil : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team neutral evil = winning battles: 4075; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 926; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.746850629874025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.303939212157569; hits/misses (PBA)= 1.096380723855229/0.5840831833633273; rounds (PBA)=2.4953009398120374;} kobold: {team=lawful evil ; avg hp=-1.3039392121575686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.253149370125975; hits/misses (PBA)= 0.6856628674265147/0.6902619476104779; rounds (PBA)=1.5610877824435112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23687; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=other; avg hp=-9.620275944811038 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.100379924015197; hits/misses (PBA)= 0.5228954209158169/0.4347130573885223; rounds (PBA)=0.9576084783043392;} adult black dragon: {team=chaotic evil ; avg hp=-10.744451109778044 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.62787442511498; hits/misses (PBA)= 7.952009598080384/3.85122975404919; rounds (PBA)=3.9344131173765247;} pit fiend: {team=lawful evil ; avg hp=214.07918416316735 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.55728854229153; hits/misses (PBA)= 13.374925014997/2.8670265946810636; rounds (PBA)=4.736452709458108;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3935.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19249; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-10.837432513497301 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.86382723455309; hits/misses (PBA)= 5.866826634673066/3.1565686862627476; rounds (PBA)=3.0077984403119378;} pit fiend: {team=lawful evil ; avg hp=212.1361727654469 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.8374325134973; hits/misses (PBA)= 10.123575284943012/2.5666866626674665; rounds (PBA)=3.849030193961208;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1977604479104179;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 73838; chaotic evil : 0.0 ± 0.0; neutral : 0.34 ± 0.01; lawful evil : 0.66 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1703; perfect battles: 0; close-call battles: 1481; > Team lawful evil = winning battles: 3298; perfect battles: 0; close-call battles: 3298; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-3.979004199160168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0445910817836435; hits/misses (PBA)= 0.21575684863027395/0.4231153769246151; rounds (PBA)=0.638872225554889;} skeleton #6: {team=lawful evil ; avg hp=-5.705458908218357 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.770645870825835; hits/misses (PBA)= 1.340131973605279/0.989002199560088; rounds (PBA)=2.53249350129974;} vampire: {team=lawful evil ; avg hp=30.387322535492903 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.98300339932013; hits/misses (PBA)= 21.662667466506697/6.219356128774245; rounds (PBA)=14.425314937012597;} invisible stalker #2: {team=neutral ; avg hp=2.7570485902819435 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.2011597680464; hits/misses (PBA)= 10.845830833833233/7.117376524695061; rounds (PBA)=10.413117376524696;} skeleton #4: {team=lawful evil ; avg hp=-5.712257548490302 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.693261347730454; hits/misses (PBA)= 1.3235352929414117/1.00499900019996; rounds (PBA)=2.528494301139772;} skeleton #3: {team=lawful evil ; avg hp=-5.67366526694661 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.743251349730054; hits/misses (PBA)= 1.3249350129974005/0.9962007598480304; rounds (PBA)=2.5350929814037193;} skeleton #5: {team=lawful evil ; avg hp=-5.682063587282544 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.795440911817637; hits/misses (PBA)= 1.3429314137172566/0.9966006798640272; rounds (PBA)=2.540891821635673;} skeleton #2: {team=lawful evil ; avg hp=-5.605478904219156 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.929214157168566; hits/misses (PBA)= 1.366126774645071/1.0031993601279745; rounds (PBA)=2.5656868626274747;} skeleton: {team=lawful evil ; avg hp=-5.6542691461707655 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.701459708058389; hits/misses (PBA)= 1.337732453509298/0.9984003199360127; rounds (PBA)=2.537892421515697;} invisible stalker: {team=neutral ; avg hp=2.595880823835233 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.40991801639672; hits/misses (PBA)= 10.778444311137772/7.156768646270746; rounds (PBA)=10.40751849630074;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1188.0; crudely normalised: 0% > any evil = expected rounds to survive: 1500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54618; any : 0.0 ± 0.0; any evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=112.6750649870026 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.60687862427514; hits/misses (PBA)= 9.444311137772445/0.4771045790841832; rounds (PBA)=10.921415716856629;} archmage: {team=any ; avg hp=-5.606878624275145 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.3249350129974; hits/misses (PBA)= 4.710657868426315/4.745650869826035; rounds (PBA)=9.45630873825235;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 37.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7131.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9325; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #3: {team=chaotic evil ; avg hp=51.92841431713657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.527094581083784; hits/misses (PBA)= 1.4873025394921016/0.6200759848030394; rounds (PBA)=1.3769246150769845;} gargoyle #8: {team=chaotic evil ; avg hp=51.93981203759248 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492901419716057; hits/misses (PBA)= 1.4831033793241353/0.6310737852429514; rounds (PBA)=1.3617276544691062;} gargoyle #5: {team=chaotic evil ; avg hp=51.92561487702459 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.227354529094182; hits/misses (PBA)= 1.435112977404519/0.6434713057388523; rounds (PBA)=1.3713257348530294;} gargoyle #7: {team=chaotic evil ; avg hp=51.93901219756049 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.541691661667667; hits/misses (PBA)= 1.4863027394521096/0.629874025194961; rounds (PBA)=1.3589282143571286;} gargoyle #2: {team=chaotic evil ; avg hp=51.93601279744051 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.575284943011397; hits/misses (PBA)= 1.4875024995001/0.6274745050989802; rounds (PBA)=1.3685262947410517;} Hythro: {team=other; avg hp=-2.7934413117376526 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5142971405718856; hits/misses (PBA)= 0.19556088782243553/0.99500099980004; rounds (PBA)=1.1905618876224755;} gargoyle #6: {team=chaotic evil ; avg hp=51.93981203759248 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.600279944011199; hits/misses (PBA)= 1.4939012197560488/0.6310737852429514; rounds (PBA)=1.3627274545090982;} gargoyle #4: {team=chaotic evil ; avg hp=51.93381323735253 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477904419116177; hits/misses (PBA)= 1.4751049790041992/0.6284743051389722; rounds (PBA)=1.3753249350129975;} gargoyle: {team=chaotic evil ; avg hp=51.94321135772845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350929814037192; hits/misses (PBA)= 1.4567086582683464/0.6292741451709658; rounds (PBA)=1.3537292541491701;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 153.6; crudely normalised: 0% > unaligned = expected rounds to survive: 1558.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 672; Sum of rounds: 1459; chaotic evil : 0.0 ± 0.0; unaligned : 0.13 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 672; perfect battles: 0; close-call battles: 672; ------------------------------------------------- Combattants ------------------------------------------------ eagle #87: {team=unaligned ; avg hp=2.081845238095238 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5223214285714284; hits/misses (PBA)= 0.5089285714285714/1.2172619047619047; rounds (PBA)=1.75;} eagle #47: {team=unaligned ; avg hp=2.142857142857143 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.755952380952381; hits/misses (PBA)= 0.5550595238095238/1.1666666666666667; rounds (PBA)=1.7455357142857142;} eagle #72: {team=unaligned ; avg hp=1.9970238095238095 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3660714285714284; hits/misses (PBA)= 0.4791666666666667/1.2366071428571428; rounds (PBA)=1.7366071428571428;} eagle #86: {team=unaligned ; avg hp=1.8080357142857142 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.662202380952381; hits/misses (PBA)= 0.5372023809523809/1.2038690476190477; rounds (PBA)=1.7723214285714286;} eagle #96: {team=unaligned ; avg hp=1.9880952380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.669642857142857; hits/misses (PBA)= 0.5327380952380952/1.2619047619047619; rounds (PBA)=1.8125;} eagle #39: {team=unaligned ; avg hp=2.136904761904762 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4092261904761907; hits/misses (PBA)= 0.49851190476190477/1.2604166666666667; rounds (PBA)=1.7782738095238095;} eagle #74: {team=unaligned ; avg hp=2.0461309523809526 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6770833333333335; hits/misses (PBA)= 0.5357142857142857/1.2038690476190477; rounds (PBA)=1.7648809523809523;} eagle #24: {team=unaligned ; avg hp=2.206845238095238 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.619047619047619; hits/misses (PBA)= 0.5208333333333334/1.2157738095238095; rounds (PBA)=1.75;} eagle #63: {team=unaligned ; avg hp=2.1339285714285716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.674107142857143; hits/misses (PBA)= 0.5416666666666666/1.2008928571428572; rounds (PBA)=1.7619047619047619;} eagle #25: {team=unaligned ; avg hp=2.325892857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6488095238095237; hits/misses (PBA)= 0.5297619047619048/1.2306547619047619; rounds (PBA)=1.7797619047619047;} eagle #82: {team=unaligned ; avg hp=1.943452380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.71875; hits/misses (PBA)= 0.5386904761904762/1.2083333333333333; rounds (PBA)=1.7663690476190477;} eagle #14: {team=unaligned ; avg hp=2.1860119047619047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.34375; hits/misses (PBA)= 0.47619047619047616/1.2767857142857142; rounds (PBA)=1.7723214285714286;} eagle #94: {team=unaligned ; avg hp=1.6681547619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.668154761904762; hits/misses (PBA)= 0.5267857142857143/1.181547619047619; rounds (PBA)=1.7321428571428572;} adult red dragon: {team=chaotic evil ; avg hp=-2.1607142857142856 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.18303571428571; hits/misses (PBA)= 5.409226190476191/0.3586309523809524; rounds (PBA)=1.9226190476190477;} eagle #46: {team=unaligned ; avg hp=2.074404761904762 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.418154761904762; hits/misses (PBA)= 0.4836309523809524/1.2589285714285714; rounds (PBA)=1.755952380952381;} eagle #17: {team=unaligned ; avg hp=2.1220238095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5669642857142856; hits/misses (PBA)= 0.5148809523809523/1.2232142857142858; rounds (PBA)=1.7604166666666667;} eagle #60: {team=unaligned ; avg hp=2.081845238095238 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4226190476190474; hits/misses (PBA)= 0.4895833333333333/1.2589285714285714; rounds (PBA)=1.7633928571428572;} eagle #8: {team=unaligned ; avg hp=2.0267857142857144 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8794642857142856; hits/misses (PBA)= 0.5595238095238095/1.2008928571428572; rounds (PBA)=1.7857142857142858;} eagle #37: {team=unaligned ; avg hp=2.4419642857142856 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.431547619047619; hits/misses (PBA)= 0.4895833333333333/1.2827380952380953; rounds (PBA)=1.7901785714285714;} eagle #77: {team=unaligned ; avg hp=2.2455357142857144 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6264880952380953; hits/misses (PBA)= 0.5401785714285714/1.21875; rounds (PBA)=1.7782738095238095;} eagle #13: {team=unaligned ; avg hp=2.0520833333333335 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4851190476190474; hits/misses (PBA)= 0.5133928571428571/1.21875; rounds (PBA)=1.755952380952381;} eagle #78: {team=unaligned ; avg hp=2.0327380952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5074404761904763; hits/misses (PBA)= 0.5148809523809523/1.224702380952381; rounds (PBA)=1.7529761904761905;} eagle #81: {team=unaligned ; avg hp=2.0773809523809526 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3735119047619047; hits/misses (PBA)= 0.5/1.2604166666666667; rounds (PBA)=1.7767857142857142;} eagle #40: {team=unaligned ; avg hp=2.3050595238095237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.568452380952381; hits/misses (PBA)= 0.5267857142857143/1.2351190476190477; rounds (PBA)=1.7857142857142858;} eagle #65: {team=unaligned ; avg hp=1.8824404761904763 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3541666666666665; hits/misses (PBA)= 0.4836309523809524/1.2529761904761905; rounds (PBA)=1.7693452380952381;} eagle #48: {team=unaligned ; avg hp=2.068452380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7574404761904763; hits/misses (PBA)= 0.5595238095238095/1.1904761904761905; rounds (PBA)=1.7723214285714286;} eagle #9: {team=unaligned ; avg hp=1.8258928571428572 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5104166666666665; hits/misses (PBA)= 0.49255952380952384/1.2648809523809523; rounds (PBA)=1.7767857142857142;} eagle #79: {team=unaligned ; avg hp=2.0863095238095237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3898809523809526; hits/misses (PBA)= 0.4880952380952381/1.2395833333333333; rounds (PBA)=1.7544642857142858;} eagle #66: {team=unaligned ; avg hp=1.8883928571428572 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.587797619047619; hits/misses (PBA)= 0.5297619047619048/1.224702380952381; rounds (PBA)=1.7797619047619047;} eagle #22: {team=unaligned ; avg hp=2.3645833333333335 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6279761904761907; hits/misses (PBA)= 0.53125/1.2336309523809523; rounds (PBA)=1.7797619047619047;} eagle #58: {team=unaligned ; avg hp=2.2514880952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5610119047619048/1.2113095238095237; rounds (PBA)=1.7857142857142858;} eagle #34: {team=unaligned ; avg hp=1.9389880952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5089285714285716; hits/misses (PBA)= 0.5148809523809523/1.2619047619047619; rounds (PBA)=1.7931547619047619;} eagle #19: {team=unaligned ; avg hp=2.1488095238095237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5907738095238093; hits/misses (PBA)= 0.5267857142857143/1.2351190476190477; rounds (PBA)=1.7782738095238095;} eagle #44: {team=unaligned ; avg hp=2.0595238095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6279761904761907; hits/misses (PBA)= 0.5223214285714286/1.2485119047619047; rounds (PBA)=1.7857142857142858;} eagle #92: {team=unaligned ; avg hp=1.9345238095238095 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7217261904761907; hits/misses (PBA)= 0.5654761904761905/1.1607142857142858; rounds (PBA)=1.7425595238095237;} eagle #33: {team=unaligned ; avg hp=2.2455357142857144 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5892857142857144; hits/misses (PBA)= 0.5148809523809523/1.2544642857142858; rounds (PBA)=1.7827380952380953;} eagle #28: {team=unaligned ; avg hp=2.168154761904762 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5639880952380953; hits/misses (PBA)= 0.5267857142857143/1.2336309523809523; rounds (PBA)=1.7708333333333333;} eagle #53: {team=unaligned ; avg hp=2.1458333333333335 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.544642857142857; hits/misses (PBA)= 0.5252976190476191/1.1964285714285714; rounds (PBA)=1.7395833333333333;} eagle #85: {team=unaligned ; avg hp=2.03125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5297619047619047; hits/misses (PBA)= 0.5104166666666666/1.2797619047619047; rounds (PBA)=1.8110119047619047;} eagle #100: {team=unaligned ; avg hp=2.21875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6458333333333335; hits/misses (PBA)= 0.5520833333333334/1.1949404761904763; rounds (PBA)=1.7619047619047619;} eagle #57: {team=unaligned ; avg hp=2.2276785714285716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.462797619047619; hits/misses (PBA)= 0.5/1.2574404761904763; rounds (PBA)=1.7693452380952381;} eagle #90: {team=unaligned ; avg hp=2.0416666666666665 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5386904761904762/1.2142857142857142; rounds (PBA)=1.7738095238095237;} eagle #6: {team=unaligned ; avg hp=1.8839285714285714 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5342261904761907; hits/misses (PBA)= 0.5282738095238095/1.1860119047619047; rounds (PBA)=1.7336309523809523;} eagle #52: {team=unaligned ; avg hp=2.2976190476190474 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511904761904762; hits/misses (PBA)= 0.5223214285714286/1.2217261904761905; rounds (PBA)=1.7604166666666667;} eagle #68: {team=unaligned ; avg hp=2.1011904761904763 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 0.5386904761904762/1.1979166666666667; rounds (PBA)=1.7529761904761905;} eagle #70: {team=unaligned ; avg hp=2.1235119047619047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8422619047619047; hits/misses (PBA)= 0.5625/1.1994047619047619; rounds (PBA)=1.7782738095238095;} eagle #99: {team=unaligned ; avg hp=2.1770833333333335 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.455357142857143; hits/misses (PBA)= 0.5074404761904762/1.2470238095238095; rounds (PBA)=1.7693452380952381;} eagle #3: {team=unaligned ; avg hp=1.8288690476190477 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5148809523809526; hits/misses (PBA)= 0.5223214285714286/1.2306547619047619; rounds (PBA)=1.7782738095238095;} eagle #97: {team=unaligned ; avg hp=2.1264880952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4389880952380953; hits/misses (PBA)= 0.5014880952380952/1.2544642857142858; rounds (PBA)=1.7738095238095237;} eagle #27: {team=unaligned ; avg hp=2.0580357142857144 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.549107142857143; hits/misses (PBA)= 0.5223214285714286/1.2410714285714286; rounds (PBA)=1.7842261904761905;} eagle #49: {team=unaligned ; avg hp=2.1919642857142856 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7261904761904763; hits/misses (PBA)= 0.5446428571428571/1.1994047619047619; rounds (PBA)=1.7663690476190477;} eagle #88: {team=unaligned ; avg hp=2.0952380952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6041666666666665; hits/misses (PBA)= 0.5342261904761905/1.2321428571428572; rounds (PBA)=1.7827380952380953;} eagle #38: {team=unaligned ; avg hp=1.9717261904761905 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.700892857142857; hits/misses (PBA)= 0.5535714285714286/1.1949404761904763; rounds (PBA)=1.7678571428571428;} eagle #80: {team=unaligned ; avg hp=2.193452380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.574404761904762; hits/misses (PBA)= 0.5238095238095238/1.1949404761904763; rounds (PBA)=1.7395833333333333;} eagle #26: {team=unaligned ; avg hp=2.1666666666666665 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5342261904761907; hits/misses (PBA)= 0.5119047619047619/1.2217261904761905; rounds (PBA)=1.7485119047619047;} eagle #29: {team=unaligned ; avg hp=2.4910714285714284 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.5297619047619048/1.255952380952381; rounds (PBA)=1.7931547619047619;} eagle #62: {team=unaligned ; avg hp=2.050595238095238 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6785714285714284; hits/misses (PBA)= 0.5372023809523809/1.2172619047619047; rounds (PBA)=1.7693452380952381;} eagle #84: {team=unaligned ; avg hp=1.9345238095238095 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.806547619047619; hits/misses (PBA)= 0.5833333333333334/1.1875; rounds (PBA)=1.7946428571428572;} eagle #55: {team=unaligned ; avg hp=2.2157738095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4404761904761907; hits/misses (PBA)= 0.4895833333333333/1.2708333333333333; rounds (PBA)=1.78125;} eagle #56: {team=unaligned ; avg hp=2.0282738095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6294642857142856; hits/misses (PBA)= 0.5252976190476191/1.2351190476190477; rounds (PBA)=1.7738095238095237;} eagle #59: {team=unaligned ; avg hp=1.8705357142857142 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.486607142857143; hits/misses (PBA)= 0.5148809523809523/1.2410714285714286; rounds (PBA)=1.7782738095238095;} eagle #11: {team=unaligned ; avg hp=2.0014880952380953 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6592261904761907; hits/misses (PBA)= 0.5401785714285714/1.2083333333333333; rounds (PBA)=1.7723214285714286;} eagle #89: {team=unaligned ; avg hp=1.962797619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5773809523809526; hits/misses (PBA)= 0.5133928571428571/1.2321428571428572; rounds (PBA)=1.7723214285714286;} eagle #69: {team=unaligned ; avg hp=1.9806547619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6517857142857144; hits/misses (PBA)= 0.5431547619047619/1.2008928571428572; rounds (PBA)=1.7633928571428572;} eagle #54: {team=unaligned ; avg hp=2.1354166666666665 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6175595238095237; hits/misses (PBA)= 0.5357142857142857/1.2172619047619047; rounds (PBA)=1.7678571428571428;} eagle #93: {team=unaligned ; avg hp=1.9866071428571428 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3735119047619047; hits/misses (PBA)= 0.4895833333333333/1.244047619047619; rounds (PBA)=1.7544642857142858;} eagle #50: {team=unaligned ; avg hp=2.2232142857142856 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6547619047619047; hits/misses (PBA)= 0.5401785714285714/1.2083333333333333; rounds (PBA)=1.7663690476190477;} eagle #76: {team=unaligned ; avg hp=2.075892857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6413690476190474; hits/misses (PBA)= 0.5119047619047619/1.2544642857142858; rounds (PBA)=1.787202380952381;} eagle #64: {team=unaligned ; avg hp=2.09375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5282738095238093; hits/misses (PBA)= 0.5119047619047619/1.2380952380952381; rounds (PBA)=1.7708333333333333;} eagle #30: {team=unaligned ; avg hp=2.2157738095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6830357142857144; hits/misses (PBA)= 0.5431547619047619/1.212797619047619; rounds (PBA)=1.78125;} eagle #43: {team=unaligned ; avg hp=1.9791666666666667 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5967261904761907; hits/misses (PBA)= 0.5327380952380952/1.224702380952381; rounds (PBA)=1.775297619047619;} eagle #61: {team=unaligned ; avg hp=2.2232142857142856 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4851190476190474; hits/misses (PBA)= 0.5208333333333334/1.2157738095238095; rounds (PBA)=1.7619047619047619;} eagle #32: {team=unaligned ; avg hp=2.169642857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7261904761904763; hits/misses (PBA)= 0.5595238095238095/1.2008928571428572; rounds (PBA)=1.7782738095238095;} eagle #16: {team=unaligned ; avg hp=2.200892857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5580357142857144; hits/misses (PBA)= 0.5223214285714286/1.2038690476190477; rounds (PBA)=1.744047619047619;} eagle #95: {team=unaligned ; avg hp=2.1532738095238093 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5357142857142856; hits/misses (PBA)= 0.5089285714285714/1.2485119047619047; rounds (PBA)=1.775297619047619;} eagle #20: {team=unaligned ; avg hp=2.388392857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3779761904761907; hits/misses (PBA)= 0.49255952380952384/1.2514880952380953; rounds (PBA)=1.7663690476190477;} eagle #75: {team=unaligned ; avg hp=2.3511904761904763 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.550595238095238; hits/misses (PBA)= 0.5238095238095238/1.2425595238095237; rounds (PBA)=1.787202380952381;} eagle #41: {team=unaligned ; avg hp=2.0848214285714284 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6413690476190474; hits/misses (PBA)= 0.5252976190476191/1.2098214285714286; rounds (PBA)=1.7529761904761905;} eagle #45: {team=unaligned ; avg hp=1.8556547619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5044642857142856; hits/misses (PBA)= 0.5029761904761905/1.244047619047619; rounds (PBA)=1.7723214285714286;} eagle #4: {team=unaligned ; avg hp=2.2217261904761907 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 0.5476190476190477/1.1964285714285714; rounds (PBA)=1.7619047619047619;} eagle #73: {team=unaligned ; avg hp=1.962797619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575892857142857; hits/misses (PBA)= 0.5282738095238095/1.2172619047619047; rounds (PBA)=1.7648809523809523;} eagle #91: {team=unaligned ; avg hp=2.1398809523809526 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6651785714285716; hits/misses (PBA)= 0.5461309523809523/1.2202380952380953; rounds (PBA)=1.7827380952380953;} eagle #23: {team=unaligned ; avg hp=2.0699404761904763 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6488095238095237; hits/misses (PBA)= 0.53125/1.2410714285714286; rounds (PBA)=1.7916666666666667;} eagle #18: {team=unaligned ; avg hp=2.169642857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8392857142857144; hits/misses (PBA)= 0.5803571428571429/1.1711309523809523; rounds (PBA)=1.7797619047619047;} eagle #5: {team=unaligned ; avg hp=1.9955357142857142 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3601190476190474; hits/misses (PBA)= 0.4851190476190476/1.2336309523809523; rounds (PBA)=1.7485119047619047;} eagle #12: {team=unaligned ; avg hp=2.1235119047619047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4910714285714284; hits/misses (PBA)= 0.5089285714285714/1.2395833333333333; rounds (PBA)=1.7589285714285714;} eagle #36: {team=unaligned ; avg hp=2.3958333333333335 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605654761904762; hits/misses (PBA)= 0.5386904761904762/1.2083333333333333; rounds (PBA)=1.7633928571428572;} eagle #10: {team=unaligned ; avg hp=2.105654761904762 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7767857142857144; hits/misses (PBA)= 0.5476190476190477/1.1875; rounds (PBA)=1.755952380952381;} eagle #83: {team=unaligned ; avg hp=1.9925595238095237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5654761904761907; hits/misses (PBA)= 0.5327380952380952/1.2098214285714286; rounds (PBA)=1.7619047619047619;} eagle #71: {team=unaligned ; avg hp=1.962797619047619 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575892857142857; hits/misses (PBA)= 0.5089285714285714/1.2291666666666667; rounds (PBA)=1.755952380952381;} eagle #15: {team=unaligned ; avg hp=1.8407738095238095 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7202380952380953; hits/misses (PBA)= 0.5372023809523809/1.2068452380952381; rounds (PBA)=1.775297619047619;} eagle #67: {team=unaligned ; avg hp=2.175595238095238 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511904761904762; hits/misses (PBA)= 0.5089285714285714/1.2529761904761905; rounds (PBA)=1.7797619047619047;} eagle #35: {team=unaligned ; avg hp=2.1339285714285716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4702380952380953; hits/misses (PBA)= 0.5163690476190477/1.2113095238095237; rounds (PBA)=1.7514880952380953;} eagle #51: {team=unaligned ; avg hp=2.21875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7410714285714284; hits/misses (PBA)= 0.5505952380952381/1.2008928571428572; rounds (PBA)=1.7633928571428572;} eagle #98: {team=unaligned ; avg hp=2.1964285714285716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5327380952380953; hits/misses (PBA)= 0.5252976190476191/1.1889880952380953; rounds (PBA)=1.7336309523809523;} eagle #2: {team=unaligned ; avg hp=2.0714285714285716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6949404761904763; hits/misses (PBA)= 0.5416666666666666/1.1711309523809523; rounds (PBA)=1.7351190476190477;} eagle: {team=unaligned ; avg hp=2.287202380952381 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4791666666666665; hits/misses (PBA)= 0.5089285714285714/1.2678571428571428; rounds (PBA)=1.7946428571428572;} eagle #21: {team=unaligned ; avg hp=1.9508928571428572 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.59375; hits/misses (PBA)= 0.5372023809523809/1.2038690476190477; rounds (PBA)=1.7648809523809523;} eagle #31: {team=unaligned ; avg hp=2.1235119047619047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6711309523809526; hits/misses (PBA)= 0.5342261904761905/1.244047619047619; rounds (PBA)=1.7961309523809523;} eagle #42: {team=unaligned ; avg hp=1.9047619047619047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.363095238095238; hits/misses (PBA)= 0.47470238095238093/1.2589285714285714; rounds (PBA)=1.7544642857142858;} eagle #7: {team=unaligned ; avg hp=2.232142857142857 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6532738095238093; hits/misses (PBA)= 0.5431547619047619/1.2261904761904763; rounds (PBA)=1.7857142857142858;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 180.0; crudely normalised: 0% > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26625; neutral: 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team neutral = winning battles: 127; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4874; perfect battles: 0; close-call battles: 1356; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=7.600079984003199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.890821835632874; hits/misses (PBA)= 1.3045390921815636/1.6034793041391722; rounds (PBA)=4.5874825034993005;} wolf #2: {team=unaligned ; avg hp=7.732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.323135372925416; hits/misses (PBA)= 1.3607278544291141/1.6534693061387722; rounds (PBA)=4.601479704059188;} wolf: {team=unaligned ; avg hp=7.679464107178564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.104379124175164; hits/misses (PBA)= 1.3395320935812838/1.6262747450509898; rounds (PBA)=4.577884423115377;} antisocial: {team=neutral; avg hp=-3.318336332733453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.988402319536092; hits/misses (PBA)= 1.7806438712257548/2.541491701659668; rounds (PBA)=4.347530493901219;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23864; neutral: 0.91 ± 0.0; unaligned : 0.09 ± 0.0; > Team neutral = winning battles: 4556; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 445; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-1.9456108778244352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.498100379924015; hits/misses (PBA)= 1.50749850029994/1.8682263547290543; rounds (PBA)=3.4647070585882824;} antisocial: {team=neutral; avg hp=15.501899620075985 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.945610877824436; hits/misses (PBA)= 2.232153569286143/1.476504699060188; rounds (PBA)=4.6196760647870425;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% > any = expected rounds to survive: 53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11375; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=13.856028794241151 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.823435312937413; hits/misses (PBA)= 1.0/0.27454509098180363; rounds (PBA)=2.2745450909818037;} commoner: {team=any ; avg hp=-5.823435312937413 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1439712057588483; hits/misses (PBA)= 0.41551689662067587/0.40431913617276544; rounds (PBA)=0.8198360327934413;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14557088582283542;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13957208558288342;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15336932613477305;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13637272545490903;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14297140571885622;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14757048590281943;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4422.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 2521.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54689; chaotic good : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic good = winning battles: 4720; perfect battles: 0; close-call battles: 3812; > Team lawful evil = winning battles: 281; perfect battles: 0; close-call battles: 263; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=92.91741651669666 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.6116776644671; hits/misses (PBA)= 20.55268946210758/10.197160567886423; rounds (PBA)=10.834033193361329;} air elemental: {team=lawful evil ; avg hp=-6.6188762247550486 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.231953609278143; hits/misses (PBA)= 2.0477904419116175/1.385122975404919; rounds (PBA)=1.728854229154169;} efreeti: {team=lawful evil ; avg hp=-4.103379324135173 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.20275944811038; hits/misses (PBA)= 12.50889822035593/7.778844231153769; rounds (PBA)=10.187962407518496;} earth elemental: {team=chaotic good ; avg hp=-3.352129574085183 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.110577884423115; hits/misses (PBA)= 2.9442111577684464/1.3113377324535094; rounds (PBA)=6.433913217356529;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4282; Sum of rounds: 13961; > Team other = winning battles: 159; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4122; perfect battles: 0; close-call battles: 3521; ------------------------------------------------- Combattants ------------------------------------------------ baboon #5: {team=unaligned ; avg hp=1.2503503035964503 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6763194768799627; hits/misses (PBA)= 0.9560952825782345/1.1618402615600187; rounds (PBA)=2.3309201307800094;} baboon: {team=unaligned ; avg hp=1.2083138720224194 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.701774871555348; hits/misses (PBA)= 0.9453526389537599/1.1660439047174218; rounds (PBA)=2.3295189163942083;} baboon #6: {team=unaligned ; avg hp=1.2648295189163943 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6235404016814572; hits/misses (PBA)= 0.9231667445119103/1.1665109761793555; rounds (PBA)=2.322979915927137;} baboon #7: {team=unaligned ; avg hp=1.2288650163475012 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7022419430172817; hits/misses (PBA)= 0.9462867818776273/1.167211583372256; rounds (PBA)=2.3290518449322746;} baboon #2: {team=unaligned ; avg hp=1.314339093881364 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7153199439514246; hits/misses (PBA)= 0.950957496496964/1.1630079402148528; rounds (PBA)=2.3278841662774403;} baboon #9: {team=unaligned ; avg hp=1.2585240541802896 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.67725361980383; hits/misses (PBA)= 0.9453526389537599/1.1632414759458196; rounds (PBA)=2.3360579168612796;} baboon #3: {team=unaligned ; avg hp=1.2424100887435778 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6244745446053246; hits/misses (PBA)= 0.9117234936945353/1.151097617935544; rounds (PBA)=2.2942550210182158;} baboon #4: {team=unaligned ; avg hp=1.3295189163942083 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6644091546006539; hits/misses (PBA)= 0.9341429238673518/1.1735170481083605; rounds (PBA)=2.3288183092013077;} baboon #10: {team=unaligned ; avg hp=1.2349369453526389 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6732835123773937; hits/misses (PBA)= 0.9402148528724895/1.1503970107426436; rounds (PBA)=2.329985987856142;} scout: {team=other; avg hp=-0.7846800560485754 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.446286781877628; hits/misses (PBA)= 3.0728631480616535/2.3610462400747316; rounds (PBA)=2.7447454460532463;} baboon #8: {team=unaligned ; avg hp=1.214619336758524 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7223260158804297; hits/misses (PBA)= 0.9404483886034564/1.1275105091078934; rounds (PBA)=2.318542737038767;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 32.0; crudely normalised: 0% > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23621; other: 0.89 ± 0.0; unaligned : 0.11 ± 0.0; > Team other = winning battles: 4440; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 561; perfect battles: 0; close-call battles: 486; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=other; avg hp=7.703059388122376 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.734653069386123; hits/misses (PBA)= 4.678864227154569/3.2255548890221957; rounds (PBA)=4.616676664667066;} baboon #3: {team=unaligned ; avg hp=-2.3523295340931814 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6488702259548091; hits/misses (PBA)= 0.9338132373525295/1.1597680463907218; rounds (PBA)=2.3669266146770647;} baboon #4: {team=unaligned ; avg hp=-2.326734653069386 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6912617476504699; hits/misses (PBA)= 0.9288142371525695/1.1541691661667666; rounds (PBA)=2.363527294541092;} baboon: {team=unaligned ; avg hp=-2.3539292141571684 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6700659868026395; hits/misses (PBA)= 0.9436112777444511/1.1629674065186963; rounds (PBA)=2.3799240151969605;} baboon #5: {team=unaligned ; avg hp=-2.3347330533893222 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.650269946010798; hits/misses (PBA)= 0.9196160767846431/1.163367326534693; rounds (PBA)=2.370125974805039;} baboon #2: {team=unaligned ; avg hp=-2.3669266146770647 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6364727054589083; hits/misses (PBA)= 0.9180163967206558/1.1741651669666067; rounds (PBA)=2.3679264147170564;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 32.0; crudely normalised: 0% > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3970; Sum of rounds: 18631; > Team other = winning battles: 3493; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 476; perfect battles: 0; close-call battles: 402; ------------------------------------------------- Combattants ------------------------------------------------ baboon #5: {team=unaligned ; avg hp=-2.256926952141058 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7075566750629723; hits/misses (PBA)= 0.9544080604534005/1.1659949622166246; rounds (PBA)=2.3785894206549116;} baboon #4: {team=unaligned ; avg hp=-2.3133501259445843 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146095717884131; hits/misses (PBA)= 0.9360201511335012/1.129471032745592; rounds (PBA)=2.3410579345088163;} scout: {team=other; avg hp=7.605541561712847 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.638539042821158; hits/misses (PBA)= 4.653148614609572/3.1937027707808565; rounds (PBA)=4.581108312342569;} baboon: {team=unaligned ; avg hp=-2.375566750629723 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6934508816120908; hits/misses (PBA)= 0.9513853904282116/1.1317380352644837; rounds (PBA)=2.3594458438287154;} baboon #3: {team=unaligned ; avg hp=-2.332493702770781 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6926952141057934; hits/misses (PBA)= 0.9423173803526448/1.1123425692695215; rounds (PBA)=2.341309823677582;} baboon #2: {team=unaligned ; avg hp=-2.363979848866499 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5821158690176322; hits/misses (PBA)= 0.9120906801007557/1.1385390428211586; rounds (PBA)=2.332745591939547;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 32.0; crudely normalised: 0% > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4077; Sum of rounds: 19217; > Team other = winning battles: 3600; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 476; perfect battles: 0; close-call battles: 408; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-2.328918322295806 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.624233505028207; hits/misses (PBA)= 0.9143978415501595/1.1196958547951925; rounds (PBA)=2.3308805494235956;} baboon #4: {team=unaligned ; avg hp=-2.3092960510179052 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6691194505764042; hits/misses (PBA)= 0.9300956585724798/1.1287711552612214; rounds (PBA)=2.3411822418444936;} scout: {team=other; avg hp=7.688496443463331 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.52906548933039; hits/misses (PBA)= 4.656364974245769/3.2371842040716214; rounds (PBA)=4.6090262447878345;} baboon #3: {team=unaligned ; avg hp=-2.3433897473632572 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7468727005150846; hits/misses (PBA)= 0.9695854795192543/1.1569781702232034; rounds (PBA)=2.3843512386558743;} baboon #5: {team=unaligned ; avg hp=-2.2521461859210206 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6659308314937453; hits/misses (PBA)= 0.9367181751287712/1.1805248957566838; rounds (PBA)=2.3681628648516067;} baboon #2: {team=unaligned ; avg hp=-2.2950699043414273 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6016678930586215; hits/misses (PBA)= 0.8982094677458916/1.1206769683590876; rounds (PBA)=2.3129752268825117;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=other; avg hp=15.925414917016596 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.943011397720456; hits/misses (PBA)= 0.3395320935812837/0.17716456708658268; rounds (PBA)=0.8096380723855229;} scout: {team=other; avg hp=15.920215956808638 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8714257148570286; hits/misses (PBA)= 0.32693461307738453/0.1865626874625075; rounds (PBA)=0.8080383923215357;} baboon: {team=unaligned ; avg hp=-2.7218556288742253 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23335332933413316; hits/misses (PBA)= 0.13897220555888823/0.4097180563887223; rounds (PBA)=0.5486902619476105;} scout #2: {team=other; avg hp=15.921015796840631 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9074185162967408; hits/misses (PBA)= 0.33353329334133175/0.1917616476704659; rounds (PBA)=0.8096380723855229;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 97.78; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26903; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 4998; perfect battles: 0; close-call battles: 447; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=9.348330333933214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.164167166566687; hits/misses (PBA)= 1.6824635072985403/1.8150369926014798; rounds (PBA)=4.920415916816637;} bandit #4: {team=any non-lawful ; avg hp=9.430913817236553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32753449310138; hits/misses (PBA)= 1.70625874825035/1.8364327134573086; rounds (PBA)=4.914417116576685;} Mari: {team=unassigned mercenaries; avg hp=-2.375124975004999 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9608078384323135; hits/misses (PBA)= 0.380123975204959/1.03999200159968; rounds (PBA)=1.4239152169566087;} Kuda: {team=unassigned mercenaries; avg hp=-2.4097180563887224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249350129974005; hits/misses (PBA)= 0.8762247550489902/2.2659468106378724; rounds (PBA)=3.1421715656868625;} bandit #2: {team=any non-lawful ; avg hp=9.381923615276945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.362727454509098; hits/misses (PBA)= 1.7084583083383322/1.8138372325534893; rounds (PBA)=4.936412717456509;} bandit: {team=any non-lawful ; avg hp=9.371525694861027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.30133973205359; hits/misses (PBA)= 1.7078584283143372/1.7990401919616077; rounds (PBA)=4.926614677064587;} Levian: {team=unassigned mercenaries; avg hp=-2.3709258148370327 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257148570285943; hits/misses (PBA)= 1.2749450109978004/3.3193361327734454; rounds (PBA)=4.594681063787243;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 97.78; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26981; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 4996; perfect battles: 0; close-call battles: 454; > Team unassigned mercenaries = winning battles: 5; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=9.290541891621675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214357128574285; hits/misses (PBA)= 1.6918616276744651/1.8008398320335932; rounds (PBA)=4.884823035392921;} Levian: {team=unassigned mercenaries; avg hp=-2.3113377324535094 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3447310537892423; hits/misses (PBA)= 1.2899420115976805/3.305738852229554; rounds (PBA)=4.59628074385123;} bandit: {team=any non-lawful ; avg hp=9.355528894221155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31873625274945; hits/misses (PBA)= 1.7124575084983003/1.8100379924015197; rounds (PBA)=4.910617876424715;} bandit #4: {team=any non-lawful ; avg hp=9.330533893221356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.249550089982003; hits/misses (PBA)= 1.69626074785043/1.8088382323535293; rounds (PBA)=4.934613077384523;} Mari: {team=unassigned mercenaries; avg hp=-2.3465306938612276 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9944011197760448; hits/misses (PBA)= 0.38652269546090784/1.0299940011997601; rounds (PBA)=1.4233153369326135;} bandit #3: {team=any non-lawful ; avg hp=9.407918416316736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.270745850829835; hits/misses (PBA)= 1.7036592681463707/1.838632273545291; rounds (PBA)=4.931413717256548;} Kuda: {team=unassigned mercenaries; avg hp=-2.395520895820836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2763447310537894; hits/misses (PBA)= 0.8792241551689662/2.251149770045991; rounds (PBA)=3.1307738452309537;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02659468106378724;} orc #32: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06778644271145771;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03199360127974405;} orc #14: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.027594481103779243;} orc #24: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02979404119176165;} orc #17: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029194161167766446;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03419316136772645;} orc #19: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.027994401119776045;} orc #27: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.024795040991801638;} orc #29: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} orc #9: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03059388122375525;} orc #10: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029994001199760048;} orc #12: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.030393921215756847;} orc #28: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.027594481103779243;} orc #16: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.027394521095780843;} orc #22: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02579484103179364;} orc #15: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.030193961207758448;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029394121175764846;} orc #31: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.030393921215756847;} orc #23: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.026794641071785644;} orc #30: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03199360127974405;} orc #13: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02439512097580484;} orc #25: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.026394721055788842;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029394121175764846;} orc #21: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03499300139972006;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.027794441111777646;} orc #26: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.029394121175764846;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03119376124775045;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028194361127774445;} orc #18: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028794241151769647;} orc #20: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03079384123175365;} orc #11: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.028194361127774445;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 244.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19445; any : 0.15 ± 0.0; chaotic evil : 0.85 ± 0.0; > Team any = winning battles: 726; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.127774445110978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.516496700659868; hits/misses (PBA)= 1.3485302939412118/1.0837832433513297; rounds (PBA)=2.57748450309938;} orc: {team=chaotic evil ; avg hp=8.483503299340132 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.127774445110978; hits/misses (PBA)= 1.4009198160367926/1.398120375924815; rounds (PBA)=3.653869226154769;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 744.83; crudely normalised: 0% > chaotic evil = expected rounds to survive: 88.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15727; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 4057; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=47.00499900019996 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.271145770845834; hits/misses (PBA)= 3.183363327334533/1.7146570685862828; rounds (PBA)=3.1305738852229554;} commoner: {team=any ; avg hp=-4.382323535292941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5694861027794441; hits/misses (PBA)= 0.21275744851029793/0.17456508698260348; rounds (PBA)=0.6902619476104779;} cultist: {team=chaotic evil ; avg hp=-4.146170765846831 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2463507298540293; hits/misses (PBA)= 0.26554689062187564/0.11997600479904019; rounds (PBA)=0.7298540291941612;} orc: {team=chaotic evil ; avg hp=-5.694461107778444 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.130973805238952; hits/misses (PBA)= 1.205358928214357/0.9702059588082383; rounds (PBA)=2.1757648470305937;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2971.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11448; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=47.336732653469305 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.731653669266148; hits/misses (PBA)= 1.9618076384723055/1.0329934013197362; rounds (PBA)=2.288342331533693;} orc: {team=chaotic evil ; avg hp=-5.731653669266147 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.663267346530694; hits/misses (PBA)= 0.45510897820435914/0.7046590681863627; rounds (PBA)=1.1601679664067186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 213.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25173; any : 0.44 ± 0.01; chaotic evil : 0.56 ± 0.01; > Team any = winning battles: 2199; perfect battles: 0; close-call battles: 1886; > Team chaotic evil = winning battles: 2802; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.2403519296140773 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1505698860227955; hits/misses (PBA)= 1.1369726054789042/1.100379924015197; rounds (PBA)=2.6844631073785243;} orc: {team=chaotic evil ; avg hp=2.711657668466307 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.209558088382323; hits/misses (PBA)= 2.9922015596880622/1.0163967206558688; rounds (PBA)=4.568886222755449;} commoner #3: {team=any ; avg hp=-3.276744651069786 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0539892021595683; hits/misses (PBA)= 1.1121775644871026/1.110977804439112; rounds (PBA)=2.6664667066586683;} commoner #2: {team=any ; avg hp=-3.3625274945010997 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0411917616476702; hits/misses (PBA)= 1.1045790841831633/1.0961807638472305; rounds (PBA)=2.654269146170766;} commoner #4: {team=any ; avg hp=-3.3299340131973607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0425914817036595; hits/misses (PBA)= 1.1047790441911618/1.1241751649670066; rounds (PBA)=2.6744651069786043;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24177; any : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team any = winning battles: 516; perfect battles: 0; close-call battles: 433; > Team chaotic evil = winning battles: 4485; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-5.205358928214357 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.565886822635473; hits/misses (PBA)= 0.9344131173765247/0.9192161567686463; rounds (PBA)=2.302739452109578;} commoner: {team=any ; avg hp=-5.286942611477705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.513497300539892; hits/misses (PBA)= 0.9194161167766447/0.8874225154969007; rounds (PBA)=2.290141971605679;} commoner #3: {team=any ; avg hp=-5.226754649070186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4997000599880024; hits/misses (PBA)= 0.9040191961607679/0.9012197560487902; rounds (PBA)=2.28374325134973;} orc: {team=chaotic evil ; avg hp=7.420915816836633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71905618876225; hits/misses (PBA)= 2.8224355128974206/0.981003799240152; rounds (PBA)=4.700259948010398;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24149; any : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team any = winning battles: 516; perfect battles: 0; close-call battles: 446; > Team chaotic evil = winning battles: 4485; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=7.429914017196561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.694861027794442; hits/misses (PBA)= 2.828834233153369/0.9698060387922416; rounds (PBA)=4.695460907818436;} commoner: {team=any ; avg hp=-5.217556488702259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50749850029994; hits/misses (PBA)= 0.9058188362327535/0.9028194361127775; rounds (PBA)=2.2799440111977605;} commoner #3: {team=any ; avg hp=-5.212957408518296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558088382323535; hits/misses (PBA)= 0.9296140771845631/0.9294141171765646; rounds (PBA)=2.3055388922215556;} commoner #2: {team=any ; avg hp=-5.264347130573885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504499100179964; hits/misses (PBA)= 0.902619476104779/0.8860227954409118; rounds (PBA)=2.265146970605879;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 53.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11284; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=13.886022795440912 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.934013197360528; hits/misses (PBA)= 0.9998000399920016/0.2563487302539492; rounds (PBA)=2.2559488102379524;} commoner: {team=any ; avg hp=-5.934013197360528 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.113977204559088; hits/misses (PBA)= 0.40311937612477505/0.40331933613277343; rounds (PBA)=0.8066386722655469;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 213.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25234; any : 0.42 ± 0.01; chaotic evil : 0.58 ± 0.01; > Team any = winning battles: 2114; perfect battles: 0; close-call battles: 1824; > Team chaotic evil = winning battles: 2887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.397120575884823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070785842831434; hits/misses (PBA)= 1.1121775644871026/1.1207758448310339; rounds (PBA)=2.6710657868426315;} commoner #2: {team=any ; avg hp=-3.4129174165166964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0327934413117377; hits/misses (PBA)= 1.1021795640871825/1.1183763247350529; rounds (PBA)=2.6536692661467707;} commoner #4: {team=any ; avg hp=-3.3359328134373127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0167966406718656; hits/misses (PBA)= 1.092381523695261/1.0995800839832033; rounds (PBA)=2.6390721855628874;} commoner: {team=any ; avg hp=-3.3129374125174964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833833233353327; hits/misses (PBA)= 1.1169766046790641/1.1105778844231153; rounds (PBA)=2.6492701459708057;} orc: {team=chaotic evil ; avg hp=2.79624075184963 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.458908218356328; hits/misses (PBA)= 3.0231953609278146/1.0067986402719455; rounds (PBA)=4.607278544291142;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24054; any : 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team any = winning battles: 463; perfect battles: 0; close-call battles: 380; > Team chaotic evil = winning battles: 4538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-5.30873825234953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4687062587482504; hits/misses (PBA)= 0.903619276144771/0.9128174365126974; rounds (PBA)=2.2625474905018996;} commoner #2: {team=any ; avg hp=-5.260547890421916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.506898620275945; hits/misses (PBA)= 0.9184163167366527/0.8998200359928015; rounds (PBA)=2.2563487302539493;} commoner #3: {team=any ; avg hp=-5.2887422515496905 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4543091381723654; hits/misses (PBA)= 0.8880223955208958/0.8690261947610478; rounds (PBA)=2.2245550889822034;} orc: {team=chaotic evil ; avg hp=7.570085982803439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.858028394321135; hits/misses (PBA)= 2.842231553689262/0.9412117576484703; rounds (PBA)=4.690861827634473;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24008; any : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team any = winning battles: 508; perfect battles: 0; close-call battles: 409; > Team chaotic evil = winning battles: 4493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=7.498100379924015 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.688462307538494; hits/misses (PBA)= 2.821635672865427/0.9454109178164367; rounds (PBA)=4.6654669066186765;} commoner #2: {team=any ; avg hp=-5.255748850229954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5376924615076986; hits/misses (PBA)= 0.9188162367526495/0.8930213957208558; rounds (PBA)=2.259348130373925;} commoner: {team=any ; avg hp=-5.2003599280143975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.512897420515897; hits/misses (PBA)= 0.901619676064787/0.8860227954409118; rounds (PBA)=2.243351329734053;} commoner #3: {team=any ; avg hp=-5.232353529294141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4513097380523896; hits/misses (PBA)= 0.8860227954409118/0.889622075584883; rounds (PBA)=2.2483503299340133;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18587; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=12.093581283743251 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.61107778444311; hits/misses (PBA)= 1.9956008798240352/0.7196560687862428; rounds (PBA)=3.711657668466307;} commoner: {team=any ; avg hp=-5.870425914817036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4367126574685063; hits/misses (PBA)= 0.5220955808838232/0.5268946210757849; rounds (PBA)=1.652269546090782;} commoner #2: {team=any ; avg hp=-5.740651869626075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4697060587882425; hits/misses (PBA)= 0.5316936612677464/0.5318936212757448; rounds (PBA)=1.6596680663867227;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 53.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11316; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=13.877024595080984 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874425114977004; hits/misses (PBA)= 0.9994001199760048/0.26294741051789644; rounds (PBA)=2.261747650469906;} commoner: {team=any ; avg hp=-5.874425114977004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1229754049190162; hits/misses (PBA)= 0.39912017596480703/0.40591881623675263; rounds (PBA)=0.8056388722255549;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1436.46; crudely normalised: 0% > lawful evil = expected rounds to survive: 2130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1104; Sum of rounds: 17878; > Team any = winning battles: 108; perfect battles: 0; close-call battles: 102; > Team lawful evil = winning battles: 995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-3.973731884057971 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.069746376811594; hits/misses (PBA)= 3.7545289855072466/5.684782608695652; rounds (PBA)=10.779891304347826;} veteran #3: {team=any ; avg hp=-3.3722826086956523 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.168478260869566; hits/misses (PBA)= 3.618659420289855/5.519021739130435; rounds (PBA)=10.648550724637682;} bone devil: {team=lawful evil ; avg hp=42.0036231884058 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.15851449275362; hits/misses (PBA)= 23.71105072463768/22.60144927536232; rounds (PBA)=16.083333333333332;} veteran: {team=any ; avg hp=-3.454710144927536 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.17663043478261; hits/misses (PBA)= 3.470108695652174/5.378623188405797; rounds (PBA)=10.418478260869565;} veteran #2: {team=any ; avg hp=-3.5208333333333335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.464673913043477; hits/misses (PBA)= 3.5416666666666665/5.318840579710145; rounds (PBA)=10.433876811594203;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 290.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 78.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54852; other: 0.56 ± 0.01; neutral evil : 0.44 ± 0.01; > Team other = winning battles: 2779; perfect battles: 0; close-call battles: 2085; > Team neutral evil = winning battles: 2222; perfect battles: 0; close-call battles: 988; ------------------------------------------------- Combattants ------------------------------------------------ Fighter: {team=other; avg hp=18.38472305538892 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188562287542492; hits/misses (PBA)= 3.3151369726054787/6.6566686662667465; rounds (PBA)=10.449510097980404;} goblin #4: {team=neutral evil ; avg hp=0.646870625874825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.841831633673266; hits/misses (PBA)= 2.683263347330534/3.2011597680463906; rounds (PBA)=6.953409318136373;} goblin #5: {team=neutral evil ; avg hp=0.6392721455708859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.603079384123175; hits/misses (PBA)= 2.668266346730654/3.1919616076784645; rounds (PBA)=6.9948010397920415;} goblin #2: {team=other; avg hp=-1.2315536892621475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.979404119176165; hits/misses (PBA)= 0.851629674065187/0.9374125174965007; rounds (PBA)=2.1175764847030596;} goblin #3: {team=neutral evil ; avg hp=0.5772845430913818 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.596480703859228; hits/misses (PBA)= 2.654869026194761/3.1985602879424113; rounds (PBA)=7.005798840231954;} goblin: {team=other; avg hp=-1.1945610877824435 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968606278744251; hits/misses (PBA)= 0.846630673865227/0.9008198360327935; rounds (PBA)=2.0795840831833634;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 290.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 78.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54725; other: 0.56 ± 0.01; neutral evil : 0.44 ± 0.01; > Team other = winning battles: 2809; perfect battles: 0; close-call battles: 2145; > Team neutral evil = winning battles: 2192; perfect battles: 0; close-call battles: 956; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.5856828634273146 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.737052589482104; hits/misses (PBA)= 2.679464107178564/3.207958408318336; rounds (PBA)=6.985802839432114;} goblin #2: {team=other; avg hp=-1.2589482103579284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.99500099980004; hits/misses (PBA)= 0.8564287142571486/0.9196160767846431; rounds (PBA)=2.0741851629674066;} goblin #5: {team=neutral evil ; avg hp=0.6210757848430314 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.80883823235353; hits/misses (PBA)= 2.7022595480903817/3.170765846830634; rounds (PBA)=7.027194561087782;} Fighter: {team=other; avg hp=18.46370725854829 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.277944411117776; hits/misses (PBA)= 3.328534293141372/6.615876824635073; rounds (PBA)=10.425114977004599;} goblin: {team=other; avg hp=-1.2515496900619876 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928214357128574; hits/misses (PBA)= 0.8478304339132173/0.9322135572885423; rounds (PBA)=2.1167766446710656;} goblin #4: {team=neutral evil ; avg hp=0.5920815836832634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.500899820035993; hits/misses (PBA)= 2.6452709458108377/3.1167766446710656; rounds (PBA)=6.884823035392921;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 147.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27482; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 140; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.582883423315337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.2999400119976; hits/misses (PBA)= 1.7438512297540492/2.1725654869026196; rounds (PBA)=5.121775644871025;} Fighter: {team=other; avg hp=-2.8122375524895022 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0701859628074386; hits/misses (PBA)= 0.8048390321935612/3.9778044391121776; rounds (PBA)=4.782643471305739;} goblin: {team=neutral evil ; avg hp=6.572885422915417 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.506698660267947; hits/misses (PBA)= 1.778244351129774/2.143371325734853; rounds (PBA)=5.133973205358928;} goblin #4: {team=neutral evil ; avg hp=6.600079984003199 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.537092581483703; hits/misses (PBA)= 1.7810437912417516/2.1151769646070786; rounds (PBA)=5.132373525294941;} goblin #3: {team=neutral evil ; avg hp=6.570285942811438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.208558288342331; hits/misses (PBA)= 1.7454509098180364/2.135772845430914; rounds (PBA)=5.123575284943011;} goblin #2: {team=neutral evil ; avg hp=6.60367926414717 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.25994801039792; hits/misses (PBA)= 1.7316536692661468/2.1485702859428115; rounds (PBA)=5.134173165366927;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20595880823835233;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1977604479104179;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1911617676464707;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20295940811837632;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21035792841431714;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1881623675264947;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #6: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16596680663867228;} thug #5: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} thug #4: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17256548690261947;} thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16576684663067387;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 8.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5635; evil: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.894021195760848 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6756648670265948; hits/misses (PBA)= 0.2949410117976405/0.10257948410317937; rounds (PBA)=0.8996200759848031;} goblin #3: {team=neutral evil ; avg hp=6.90501899620076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146570685862828; hits/misses (PBA)= 0.2989402119576085/0.09118176364727054; rounds (PBA)=0.9052189562087583;} Nameless: {team=evil; avg hp=-2.6806638672265546 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4195160967806439; hits/misses (PBA)= 0.15516896620675866/0.47550489902019594; rounds (PBA)=0.6306738652269546;} goblin #2: {team=neutral evil ; avg hp=6.887622475504899 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.663267346530694; hits/misses (PBA)= 0.28674265146970607/0.08938212357528494; rounds (PBA)=0.890621875624875;} goblin #4: {team=neutral evil ; avg hp=6.893821235752849 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6270745850829833; hits/misses (PBA)= 0.2835432913417317/0.09938012397520496; rounds (PBA)=0.8898220355928814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 264.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30710; other: 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team other = winning battles: 2521; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2480; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=1.836632673465307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098580283943212; hits/misses (PBA)= 1.4571085782843431/3.4097180563887224; rounds (PBA)=5.362727454509098;} hobgoblin: {team=other; avg hp=1.9014197160567887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.163367326534694; hits/misses (PBA)= 1.4739052189562087/3.40251949610078; rounds (PBA)=5.380523895220956;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 108.0; crudely normalised: 0% > other= expected rounds to survive: 185.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14137; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.8460307938412317 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.138372325534893; hits/misses (PBA)= 0.7916416716656669/0.5262947410517896; rounds (PBA)=1.3179364127174564;} brown bear: {team=other; avg hp=31.861627674465108 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.846030793841232; hits/misses (PBA)= 1.4593081383723254/0.3675264947010598; rounds (PBA)=2.826834633073385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 599.22; crudely normalised: 0% > unaligned = expected rounds to survive: 84.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 211; Sum of rounds: 878; any : 0.04 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 211; perfect battles: 0; close-call battles: 211; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant #3: {team=unaligned ; avg hp=-2.4360189573459716 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.24170616113744; hits/misses (PBA)= 1.4265402843601895/0.8957345971563981; rounds (PBA)=2.322274881516588;} guard #59: {team=any ; avg hp=7.886255924170616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.985781990521327; hits/misses (PBA)= 2.056872037914692/1.3412322274881516; rounds (PBA)=3.4265402843601898;} guard #91: {team=any ; avg hp=7.521327014218009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.431279620853081; hits/misses (PBA)= 2.018957345971564/1.3412322274881516; rounds (PBA)=3.374407582938389;} guard #76: {team=any ; avg hp=8.369668246445498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.042654028436019; hits/misses (PBA)= 2.052132701421801/1.4407582938388626; rounds (PBA)=3.5071090047393363;} guard #52: {team=any ; avg hp=8.57345971563981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.971563981042655; hits/misses (PBA)= 2.056872037914692/1.3696682464454977; rounds (PBA)=3.4549763033175354;} guard #54: {team=any ; avg hp=7.895734597156398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616113744075829; hits/misses (PBA)= 2.023696682464455/1.3886255924170616; rounds (PBA)=3.4218009478672986;} guard #23: {team=any ; avg hp=7.5545023696682465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.62085308056872; hits/misses (PBA)= 2.161137440758294/1.3175355450236967; rounds (PBA)=3.4976303317535544;} guard #14: {team=any ; avg hp=7.137440758293839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.308056872037914; hits/misses (PBA)= 2.0331753554502368/1.2985781990521328; rounds (PBA)=3.3554502369668247;} guard #97: {team=any ; avg hp=7.341232227488152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947867298578199; hits/misses (PBA)= 1.8104265402843602/1.4928909952606635; rounds (PBA)=3.3270142180094786;} elephant #9: {team=unaligned ; avg hp=-2.1516587677725116 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.436018957345972; hits/misses (PBA)= 1.4597156398104265/0.9146919431279621; rounds (PBA)=2.374407582938389;} guard #75: {team=any ; avg hp=7.388625592417061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.23222748815166; hits/misses (PBA)= 1.9289099526066351/1.4218009478672986; rounds (PBA)=3.374407582938389;} guard #65: {team=any ; avg hp=8.682464454976303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.118483412322275; hits/misses (PBA)= 2.09478672985782/1.3317535545023698; rounds (PBA)=3.4502369668246446;} guard: {team=any ; avg hp=7.867298578199052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071090047393366; hits/misses (PBA)= 1.9431279620853081/1.4312796208530805; rounds (PBA)=3.3933649289099526;} guard #89: {team=any ; avg hp=7.672985781990521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.199052132701421; hits/misses (PBA)= 2.184834123222749/1.2701421800947867; rounds (PBA)=3.4739336492890995;} guard #86: {team=any ; avg hp=7.900473933649289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.658767772511847; hits/misses (PBA)= 2.028436018957346/1.4170616113744077; rounds (PBA)=3.4597156398104265;} guard #16: {team=any ; avg hp=8.412322274881516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710900473933648; hits/misses (PBA)= 2.090047393364929/1.4075829383886256; rounds (PBA)=3.5260663507109005;} guard #37: {team=any ; avg hp=6.943127962085308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.90047393364929; hits/misses (PBA)= 2.061611374407583/1.3080568720379147; rounds (PBA)=3.4028436018957344;} guard #95: {team=any ; avg hp=6.819905213270142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.725118483412322; hits/misses (PBA)= 2.0473933649289098/1.3507109004739337; rounds (PBA)=3.4170616113744074;} guard #80: {team=any ; avg hp=7.682464454976303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.080568720379146; hits/misses (PBA)= 2.123222748815166/1.3033175355450237; rounds (PBA)=3.4502369668246446;} guard #11: {team=any ; avg hp=9.298578199052132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.701421800947868; hits/misses (PBA)= 2.090047393364929/1.4834123222748816; rounds (PBA)=3.5829383886255926;} guard #26: {team=any ; avg hp=7.241706161137441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.4739336492891; hits/misses (PBA)= 2.052132701421801/1.3507109004739337; rounds (PBA)=3.4218009478672986;} guard #9: {team=any ; avg hp=7.38388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.398104265402843; hits/misses (PBA)= 2.0331753554502368/1.3507109004739337; rounds (PBA)=3.4028436018957344;} guard #31: {team=any ; avg hp=7.507109004739337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.677725118483412; hits/misses (PBA)= 2.0473933649289098/1.3981042654028435; rounds (PBA)=3.4502369668246446;} guard #92: {team=any ; avg hp=7.374407582938389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.09952606635071; hits/misses (PBA)= 2.037914691943128/1.3744075829383886; rounds (PBA)=3.440758293838863;} guard #29: {team=any ; avg hp=7.213270142180095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.09478672985782; hits/misses (PBA)= 2.052132701421801/1.3886255924170616; rounds (PBA)=3.4549763033175354;} guard #99: {team=any ; avg hp=7.516587677725118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.421800947867299; hits/misses (PBA)= 2.137440758293839/1.2701421800947867; rounds (PBA)=3.4218009478672986;} guard #84: {team=any ; avg hp=8.322274881516588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.270142180094787; hits/misses (PBA)= 1.9289099526066351/1.4976303317535544; rounds (PBA)=3.440758293838863;} kobold #3: {team=unaligned ; avg hp=-1.914691943127962 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.02843601895734597; rounds (PBA)=0.02843601895734597;} guard #44: {team=any ; avg hp=8.483412322274882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.786729857819905; hits/misses (PBA)= 2.023696682464455/1.5213270142180095; rounds (PBA)=3.5450236966824646;} guard #32: {team=any ; avg hp=8.355450236966824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.725118483412322; hits/misses (PBA)= 2.042654028436019/1.5402843601895735; rounds (PBA)=3.5876777251184833;} guard #10: {team=any ; avg hp=7.895734597156398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.985781990521327; hits/misses (PBA)= 2.042654028436019/1.3554502369668247; rounds (PBA)=3.4265402843601898;} giant weasel: {team=unaligned ; avg hp=-2.5829383886255926 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6824644549763034; hits/misses (PBA)= 0.11374407582938388/0.15639810426540285; rounds (PBA)=0.27014218009478674;} guard #82: {team=any ; avg hp=8.454976303317535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.151658767772512; hits/misses (PBA)= 2.075829383886256/1.3838862559241707; rounds (PBA)=3.4928909952606637;} elephant #10: {team=unaligned ; avg hp=-2.4644549763033177 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.165876777251185; hits/misses (PBA)= 1.6018957345971565/0.8246445497630331; rounds (PBA)=2.4265402843601898;} guard #81: {team=any ; avg hp=8.161137440758294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.090047393364928; hits/misses (PBA)= 2.071090047393365/1.4218009478672986; rounds (PBA)=3.5023696682464456;} giant weasel #4: {team=unaligned ; avg hp=-2.279620853080569 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.919431279620853; hits/misses (PBA)= 0.15639810426540285/0.20853080568720378; rounds (PBA)=0.36492890995260663;} guard #12: {team=any ; avg hp=7.398104265402844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.104265402843602; hits/misses (PBA)= 2.0995260663507107/1.3696682464454977; rounds (PBA)=3.4881516587677726;} guard #50: {team=any ; avg hp=8.516587677725118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.374407582938389; hits/misses (PBA)= 2.0331753554502368/1.3744075829383886; rounds (PBA)=3.4218009478672986;} guard #33: {team=any ; avg hp=7.407582938388626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.706161137440759; hits/misses (PBA)= 1.95260663507109/1.4502369668246446; rounds (PBA)=3.4123222748815167;} guard #25: {team=any ; avg hp=7.5260663507109005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.592417061611375; hits/misses (PBA)= 2.085308056872038/1.3364928909952607; rounds (PBA)=3.440758293838863;} kobold #2: {team=unaligned ; avg hp=-2.080568720379147 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.018957345971563982; hits/misses (PBA)= 0.004739336492890996/0.014218009478672985; rounds (PBA)=0.018957345971563982;} guard #43: {team=any ; avg hp=7.421800947867299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.255924170616113; hits/misses (PBA)= 1.8957345971563981/1.5402843601895735; rounds (PBA)=3.4502369668246446;} guard #74: {team=any ; avg hp=7.454976303317536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.791469194312796; hits/misses (PBA)= 2.061611374407583/1.3696682464454977; rounds (PBA)=3.4502369668246446;} guard #56: {team=any ; avg hp=7.535545023696683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.744075829383887; hits/misses (PBA)= 2.028436018957346/1.4265402843601895; rounds (PBA)=3.4739336492890995;} guard #7: {team=any ; avg hp=7.279620853080568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.345971563981042; hits/misses (PBA)= 1.95260663507109/1.4028436018957346; rounds (PBA)=3.3838862559241707;} guard #28: {team=any ; avg hp=7.895734597156398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.876777251184834; hits/misses (PBA)= 1.9289099526066351/1.4691943127962086; rounds (PBA)=3.4170616113744074;} guard #85: {team=any ; avg hp=8.28436018957346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293838862559241; hits/misses (PBA)= 1.900473933649289/1.5165876777251184; rounds (PBA)=3.4360189573459716;} kobold: {team=unaligned ; avg hp=-1.962085308056872 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.018957345971563982; rounds (PBA)=0.018957345971563982;} guard #53: {team=any ; avg hp=7.895734597156398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.530805687203792; hits/misses (PBA)= 2.0331753554502368/1.4454976303317535; rounds (PBA)=3.4928909952606637;} kobold #7: {team=unaligned ; avg hp=-1.971563981042654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023696682464454975; hits/misses (PBA)= 0.004739336492890996/0.009478672985781991; rounds (PBA)=0.014218009478672985;} guard #2: {team=any ; avg hp=6.8246445497630335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.170616113744076; hits/misses (PBA)= 1.9289099526066351/1.4312796208530805; rounds (PBA)=3.3981042654028437;} guard #8: {team=any ; avg hp=7.270142180094787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42654028436019; hits/misses (PBA)= 2.018957345971564/1.3554502369668247; rounds (PBA)=3.3886255924170614;} guard #51: {team=any ; avg hp=7.76303317535545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.109004739336493; hits/misses (PBA)= 2.090047393364929/1.2938388625592416; rounds (PBA)=3.4028436018957344;} elephant #7: {team=unaligned ; avg hp=-2.227488151658768 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.127962085308056; hits/misses (PBA)= 1.5355450236966826/0.7630331753554502; rounds (PBA)=2.2985781990521326;} guard #71: {team=any ; avg hp=8.810426540284361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.355450236966824; hits/misses (PBA)= 2.109004739336493/1.4407582938388626; rounds (PBA)=3.559241706161137;} guard #77: {team=any ; avg hp=7.075829383886256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.725118483412322; hits/misses (PBA)= 2.056872037914692/1.2796208530805686; rounds (PBA)=3.345971563981043;} guard #34: {team=any ; avg hp=7.881516587677726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.052132701421801; hits/misses (PBA)= 2.090047393364929/1.3886255924170616; rounds (PBA)=3.4976303317535544;} guard #15: {team=any ; avg hp=8.47867298578199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867298578199053; hits/misses (PBA)= 2.037914691943128/1.4170616113744077; rounds (PBA)=3.4786729857819907;} guard #72: {team=any ; avg hp=8.796208530805687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.654028436018958; hits/misses (PBA)= 2.037914691943128/1.4454976303317535; rounds (PBA)=3.4881516587677726;} guard #40: {team=any ; avg hp=7.876777251184834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511848341232227; hits/misses (PBA)= 2.018957345971564/1.3601895734597156; rounds (PBA)=3.3838862559241707;} guard #55: {team=any ; avg hp=7.630331753554502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.341232227488153; hits/misses (PBA)= 2.014218009478673/1.4454976303317535; rounds (PBA)=3.4644549763033177;} guard #66: {team=any ; avg hp=8.123222748815166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52132701421801; hits/misses (PBA)= 2.009478672985782/1.4360189573459716; rounds (PBA)=3.4597156398104265;} guard #36: {team=any ; avg hp=6.639810426540285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.654028436018958; hits/misses (PBA)= 1.981042654028436/1.3507109004739337; rounds (PBA)=3.3554502369668247;} guard #93: {team=any ; avg hp=8.341232227488153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.407582938388625; hits/misses (PBA)= 1.938388625592417/1.5165876777251184; rounds (PBA)=3.4691943127962084;} elephant: {team=unaligned ; avg hp=-2.2464454976303316 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.971563981042653; hits/misses (PBA)= 1.4075829383886256/0.9241706161137441; rounds (PBA)=2.3317535545023698;} guard #19: {team=any ; avg hp=6.8530805687203795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.540284360189574; hits/misses (PBA)= 2.009478672985782/1.2843601895734598; rounds (PBA)=3.3364928909952605;} guard #67: {team=any ; avg hp=7.483412322274882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71563981042654; hits/misses (PBA)= 1.981042654028436/1.3507109004739337; rounds (PBA)=3.360189573459716;} giant weasel #3: {team=unaligned ; avg hp=-2.1658767772511847 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5639810426540285; hits/misses (PBA)= 0.0995260663507109/0.2132701421800948; rounds (PBA)=0.3127962085308057;} guard #39: {team=any ; avg hp=7.3649289099526065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.222748815165877; hits/misses (PBA)= 2.014218009478673/1.4218009478672986; rounds (PBA)=3.4597156398104265;} guard #60: {team=any ; avg hp=7.587677725118484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.255924170616113; hits/misses (PBA)= 1.938388625592417/1.4691943127962086; rounds (PBA)=3.4265402843601898;} giant weasel #7: {team=unaligned ; avg hp=-2.213270142180095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8246445497630331; hits/misses (PBA)= 0.14691943127962084/0.16113744075829384; rounds (PBA)=0.3080568720379147;} guard #58: {team=any ; avg hp=7.677725118483412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.796208530805687; hits/misses (PBA)= 2.066350710900474/1.3175355450236967; rounds (PBA)=3.3933649289099526;} guard #100: {team=any ; avg hp=8.4739336492891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.95260663507109; hits/misses (PBA)= 2.085308056872038/1.3412322274881516; rounds (PBA)=3.4644549763033177;} guard #96: {team=any ; avg hp=7.568720379146919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.938388625592417; hits/misses (PBA)= 2.037914691943128/1.3933649289099526; rounds (PBA)=3.4549763033175354;} guard #64: {team=any ; avg hp=8.786729857819905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.549763033175356; hits/misses (PBA)= 2.0331753554502368/1.4123222748815165; rounds (PBA)=3.4644549763033177;} guard #17: {team=any ; avg hp=7.886255924170616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.663507109004739; hits/misses (PBA)= 2.085308056872038/1.2417061611374407; rounds (PBA)=3.3317535545023698;} guard #88: {team=any ; avg hp=7.971563981042654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.843601895734597; hits/misses (PBA)= 1.867298578199052/1.5213270142180095; rounds (PBA)=3.4075829383886256;} guard #41: {team=any ; avg hp=7.459715639810427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.772511848341232; hits/misses (PBA)= 1.9763033175355451/1.3981042654028435; rounds (PBA)=3.3886255924170614;} guard #45: {team=any ; avg hp=8.085308056872037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710900473933648; hits/misses (PBA)= 2.0331753554502368/1.3838862559241707; rounds (PBA)=3.4218009478672986;} guard #48: {team=any ; avg hp=7.654028436018957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.492890995260664; hits/misses (PBA)= 1.9431279620853081/1.4502369668246446; rounds (PBA)=3.3981042654028437;} guard #24: {team=any ; avg hp=7.706161137440758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5260663507109; hits/misses (PBA)= 2.023696682464455/1.3554502369668247; rounds (PBA)=3.3886255924170614;} guard #47: {team=any ; avg hp=7.289099526066351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.625592417061611; hits/misses (PBA)= 1.971563981042654/1.3412322274881516; rounds (PBA)=3.3317535545023698;} guard #18: {team=any ; avg hp=8.781990521327014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663507109004739; hits/misses (PBA)= 2.137440758293839/1.3886255924170616; rounds (PBA)=3.5308056872037916;} guard #35: {team=any ; avg hp=7.734597156398104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.725118483412322; hits/misses (PBA)= 2.014218009478673/1.3933649289099526; rounds (PBA)=3.4123222748815167;} guard #68: {team=any ; avg hp=7.469194312796208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.928909952606634; hits/misses (PBA)= 2.028436018957346/1.3601895734597156; rounds (PBA)=3.3981042654028437;} guard #63: {team=any ; avg hp=7.872037914691943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.772511848341232; hits/misses (PBA)= 2.014218009478673/1.3981042654028435; rounds (PBA)=3.4454976303317535;} elephant #2: {team=unaligned ; avg hp=-2.4218009478672986 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.89099526066351; hits/misses (PBA)= 1.6445497630331753/0.7677725118483413; rounds (PBA)=2.4123222748815167;} guard #42: {team=any ; avg hp=6.777251184834123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47867298578199; hits/misses (PBA)= 1.938388625592417/1.3933649289099526; rounds (PBA)=3.345971563981043;} guard #62: {team=any ; avg hp=8.189573459715639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.966824644549764; hits/misses (PBA)= 2.109004739336493/1.3696682464454977; rounds (PBA)=3.4976303317535544;} guard #94: {team=any ; avg hp=8.27962085308057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.19431279620853; hits/misses (PBA)= 2.132701421800948/1.3696682464454977; rounds (PBA)=3.5165876777251186;} giant weasel #9: {team=unaligned ; avg hp=-2.293838862559242 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.009478672985782; hits/misses (PBA)= 0.18009478672985782/0.22274881516587677; rounds (PBA)=0.4028436018957346;} guard #3: {team=any ; avg hp=7.274881516587678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.109004739336493; hits/misses (PBA)= 2.0331753554502368/1.3080568720379147; rounds (PBA)=3.3554502369668247;} guard #13: {team=any ; avg hp=7.521327014218009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.507109004739336; hits/misses (PBA)= 2.0473933649289098/1.3649289099526067; rounds (PBA)=3.4360189573459716;} guard #70: {team=any ; avg hp=7.881516587677726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.0; hits/misses (PBA)= 2.1137440758293837/1.3270142180094786; rounds (PBA)=3.4502369668246446;} kobold #9: {team=unaligned ; avg hp=-2.199052132701422 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.014218009478672985; hits/misses (PBA)= 0.004739336492890996/0.009478672985781991; rounds (PBA)=0.014218009478672985;} kobold #5: {team=unaligned ; avg hp=-2.175355450236967 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03317535545023697; hits/misses (PBA)= 0.004739336492890996/0.014218009478672985; rounds (PBA)=0.018957345971563982;} guard #87: {team=any ; avg hp=8.236966824644549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.14691943127962; hits/misses (PBA)= 2.085308056872038/1.3554502369668247; rounds (PBA)=3.4502369668246446;} elephant #8: {team=unaligned ; avg hp=-2.085308056872038 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45023696682465; hits/misses (PBA)= 1.6255924170616114/0.8104265402843602; rounds (PBA)=2.4360189573459716;} elephant #6: {team=unaligned ; avg hp=-2.4928909952606637 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.540284360189574; hits/misses (PBA)= 1.5924170616113744/0.9289099526066351; rounds (PBA)=2.5213270142180093;} guard #69: {team=any ; avg hp=7.739336492890995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.976303317535544; hits/misses (PBA)= 2.109004739336493/1.2796208530805686; rounds (PBA)=3.4123222748815167;} guard #30: {team=any ; avg hp=8.511848341232227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.184834123222748; hits/misses (PBA)= 2.137440758293839/1.3554502369668247; rounds (PBA)=3.5213270142180093;} giant weasel #10: {team=unaligned ; avg hp=-2.4123222748815167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8199052132701422; hits/misses (PBA)= 0.14691943127962084/0.1990521327014218; rounds (PBA)=0.3459715639810427;} guard #57: {team=any ; avg hp=8.14218009478673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.597156398104266; hits/misses (PBA)= 2.0331753554502368/1.4170616113744077; rounds (PBA)=3.4739336492890995;} guard #98: {team=any ; avg hp=7.819905213270142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.535545023696683; hits/misses (PBA)= 2.0/1.4312796208530805; rounds (PBA)=3.4549763033175354;} guard #22: {team=any ; avg hp=7.028436018957346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.786729857819905; hits/misses (PBA)= 1.962085308056872/1.3791469194312795; rounds (PBA)=3.345971563981043;} guard #90: {team=any ; avg hp=7.687203791469194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.734597156398104; hits/misses (PBA)= 2.052132701421801/1.3175355450236967; rounds (PBA)=3.3981042654028437;} guard #73: {team=any ; avg hp=7.293838862559242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.57345971563981; hits/misses (PBA)= 1.957345971563981/1.4454976303317535; rounds (PBA)=3.4312796208530805;} giant weasel #5: {team=unaligned ; avg hp=-2.3033175355450237 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.009478672985782; hits/misses (PBA)= 0.1848341232227488/0.17535545023696683; rounds (PBA)=0.36018957345971564;} guard #4: {team=any ; avg hp=7.943127962085308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862559241706162; hits/misses (PBA)= 2.052132701421801/1.4170616113744077; rounds (PBA)=3.4881516587677726;} elephant #4: {team=unaligned ; avg hp=-2.2322274881516586 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.43127962085308; hits/misses (PBA)= 1.5497630331753554/0.8862559241706162; rounds (PBA)=2.4360189573459716;} kobold #4: {team=unaligned ; avg hp=-2.0473933649289098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03317535545023697; hits/misses (PBA)= 0.004739336492890996/0.004739336492890996; rounds (PBA)=0.009478672985781991;} elephant #5: {team=unaligned ; avg hp=-2.4834123222748814 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.86729857819905; hits/misses (PBA)= 1.5450236966824644/0.8199052132701422; rounds (PBA)=2.3649289099526065;} guard #49: {team=any ; avg hp=8.644549763033176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66824644549763; hits/misses (PBA)= 1.995260663507109/1.5023696682464456; rounds (PBA)=3.5118483412322274;} giant weasel #2: {team=unaligned ; avg hp=-2.5023696682464456 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.099526066350711; hits/misses (PBA)= 0.2037914691943128/0.17535545023696683; rounds (PBA)=0.3791469194312796;} kobold #8: {team=unaligned ; avg hp=-2.1516587677725116 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023696682464454975; rounds (PBA)=0.023696682464454975;} guard #38: {team=any ; avg hp=7.3364928909952605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.682464454976303; hits/misses (PBA)= 2.028436018957346/1.3696682464454977; rounds (PBA)=3.4170616113744074;} guard #46: {team=any ; avg hp=7.1469194312796205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52132701421801; hits/misses (PBA)= 1.985781990521327/1.3033175355450237; rounds (PBA)=3.308056872037915;} guard #5: {team=any ; avg hp=7.597156398104265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.445497630331754; hits/misses (PBA)= 2.0/1.3791469194312795; rounds (PBA)=3.3838862559241707;} guard #6: {team=any ; avg hp=7.208530805687204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.459715639810426; hits/misses (PBA)= 1.919431279620853/1.4360189573459716; rounds (PBA)=3.3886255924170614;} guard #61: {team=any ; avg hp=8.303317535545023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.085308056872037; hits/misses (PBA)= 1.9099526066350712/1.4597156398104265; rounds (PBA)=3.3791469194312795;} giant weasel #8: {team=unaligned ; avg hp=-2.2606635071090047 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7677725118483413; hits/misses (PBA)= 0.14218009478672985/0.17535545023696683; rounds (PBA)=0.3175355450236967;} guard #78: {team=any ; avg hp=7.672985781990521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800947867298579; hits/misses (PBA)= 1.966824644549763/1.4265402843601895; rounds (PBA)=3.4170616113744074;} guard #79: {team=any ; avg hp=7.2274881516587675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.161137440758294; hits/misses (PBA)= 1.947867298578199/1.4691943127962086; rounds (PBA)=3.4312796208530805;} kobold #6: {team=unaligned ; avg hp=-2.075829383886256 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} kobold #10: {team=unaligned ; avg hp=-2.123222748815166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023696682464454975; hits/misses (PBA)= 0.004739336492890996/0.009478672985781991; rounds (PBA)=0.014218009478672985;} giant weasel #6: {team=unaligned ; avg hp=-2.654028436018957 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1706161137440758; hits/misses (PBA)= 0.2037914691943128/0.22274881516587677; rounds (PBA)=0.4265402843601896;} guard #20: {team=any ; avg hp=8.090047393364928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066350710900474; hits/misses (PBA)= 1.957345971563981/1.4502369668246446; rounds (PBA)=3.4218009478672986;} guard #27: {team=any ; avg hp=7.630331753554502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.791469194312796; hits/misses (PBA)= 2.056872037914692/1.3886255924170616; rounds (PBA)=3.4502369668246446;} guard #83: {team=any ; avg hp=7.668246445497631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.350710900473933; hits/misses (PBA)= 2.004739336492891/1.3981042654028435; rounds (PBA)=3.4360189573459716;} guard #21: {team=any ; avg hp=7.488151658767772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.696682464454977; hits/misses (PBA)= 2.009478672985782/1.3696682464454977; rounds (PBA)=3.4028436018957344;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 599.22; crudely normalised: 0% > unaligned = expected rounds to survive: 84.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 219; Sum of rounds: 905; any : 0.04 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 219; perfect battles: 0; close-call battles: 219; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #83: {team=any ; avg hp=8.337899543378995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643835616438356; hits/misses (PBA)= 1.9908675799086757/1.365296803652968; rounds (PBA)=3.3972602739726026;} guard #49: {team=any ; avg hp=8.132420091324201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.287671232876713; hits/misses (PBA)= 2.1552511415525113/1.3013698630136987; rounds (PBA)=3.4748858447488584;} guard #98: {team=any ; avg hp=8.009132420091325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.922374429223744; hits/misses (PBA)= 2.0913242009132422/1.3378995433789955; rounds (PBA)=3.4383561643835616;} guard #32: {team=any ; avg hp=7.986301369863014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.817351598173516; hits/misses (PBA)= 2.045662100456621/1.3744292237442923; rounds (PBA)=3.4383561643835616;} guard #50: {team=any ; avg hp=7.730593607305936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5662100456621; hits/misses (PBA)= 1.9680365296803652/1.4246575342465753; rounds (PBA)=3.410958904109589;} kobold #6: {team=unaligned ; avg hp=-1.9726027397260273 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0365296803652968; hits/misses (PBA)= 0.0091324200913242/0.0045662100456621; rounds (PBA)=0.0136986301369863;} giant weasel #8: {team=unaligned ; avg hp=-2.406392694063927 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7351598173515982; hits/misses (PBA)= 0.1278538812785388/0.2100456621004566; rounds (PBA)=0.3378995433789954;} elephant #4: {team=unaligned ; avg hp=-2.2374429223744294 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.232876712328768; hits/misses (PBA)= 1.5707762557077625/0.8812785388127854; rounds (PBA)=2.452054794520548;} elephant #5: {team=unaligned ; avg hp=-2.164383561643836 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.0; hits/misses (PBA)= 1.4931506849315068/0.8858447488584474; rounds (PBA)=2.3789954337899544;} guard #42: {team=any ; avg hp=6.835616438356165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.757990867579908; hits/misses (PBA)= 2.0045662100456623/1.356164383561644; rounds (PBA)=3.3698630136986303;} guard #65: {team=any ; avg hp=8.26027397260274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.575342465753424; hits/misses (PBA)= 1.9680365296803652/1.4429223744292237; rounds (PBA)=3.4246575342465753;} guard #53: {team=any ; avg hp=7.397260273972603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511415525114156; hits/misses (PBA)= 1.9543378995433789/1.360730593607306; rounds (PBA)=3.328767123287671;} guard #41: {team=any ; avg hp=7.164383561643835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.287671232876713; hits/misses (PBA)= 1.9680365296803652/1.3378995433789955; rounds (PBA)=3.34703196347032;} guard #100: {team=any ; avg hp=6.890410958904109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867579908675799; hits/misses (PBA)= 2.0182648401826486/1.3333333333333333; rounds (PBA)=3.374429223744292;} kobold #2: {team=unaligned ; avg hp=-2.1141552511415527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1187214611872146; hits/misses (PBA)= 0.0182648401826484/0.0091324200913242; rounds (PBA)=0.0273972602739726;} guard #66: {team=any ; avg hp=7.922374429223744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89041095890411; hits/misses (PBA)= 2.0730593607305936/1.4109589041095891; rounds (PBA)=3.493150684931507;} guard #30: {team=any ; avg hp=7.853881278538813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19634703196347; hits/misses (PBA)= 1.9680365296803652/1.4246575342465753; rounds (PBA)=3.401826484018265;} elephant #7: {team=unaligned ; avg hp=-2.3515981735159817 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.70319634703196; hits/misses (PBA)= 1.5936073059360731/0.8082191780821918; rounds (PBA)=2.401826484018265;} guard #33: {team=any ; avg hp=7.5479452054794525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.63013698630137; hits/misses (PBA)= 1.995433789954338/1.3789954337899544; rounds (PBA)=3.3881278538812785;} guard #74: {team=any ; avg hp=7.71689497716895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.429223744292237; hits/misses (PBA)= 1.9726027397260273/1.452054794520548; rounds (PBA)=3.452054794520548;} kobold #8: {team=unaligned ; avg hp=-1.9360730593607305 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0182648401826484; hits/misses (PBA)= 0.0045662100456621/0.0136986301369863; rounds (PBA)=0.0182648401826484;} guard #28: {team=any ; avg hp=7.114155251141552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995433789954339; hits/misses (PBA)= 2.0/1.4246575342465753; rounds (PBA)=3.442922374429224;} guard #13: {team=any ; avg hp=7.365296803652968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.995433789954339; hits/misses (PBA)= 1.8675799086757991/1.4383561643835616; rounds (PBA)=3.315068493150685;} giant weasel #5: {team=unaligned ; avg hp=-2.2511415525114153 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8949771689497716; hits/misses (PBA)= 0.1552511415525114/0.182648401826484; rounds (PBA)=0.3378995433789954;} guard #38: {team=any ; avg hp=7.858447488584475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.205479452054794; hits/misses (PBA)= 2.0821917808219177/1.3333333333333333; rounds (PBA)=3.4383561643835616;} guard #91: {team=any ; avg hp=7.9132420091324205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.292237442922374; hits/misses (PBA)= 2.0821917808219177/1.3242009132420092; rounds (PBA)=3.4383561643835616;} guard #20: {team=any ; avg hp=7.063926940639269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.420091324200913; hits/misses (PBA)= 1.9315068493150684/1.360730593607306; rounds (PBA)=3.310502283105023;} guard #46: {team=any ; avg hp=8.004566210045661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954337899543379; hits/misses (PBA)= 2.0593607305936072/1.4200913242009132; rounds (PBA)=3.4840182648401825;} guard #81: {team=any ; avg hp=7.707762557077626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095890410958905; hits/misses (PBA)= 1.917808219178082/1.4794520547945205; rounds (PBA)=3.4246575342465753;} guard #2: {team=any ; avg hp=8.474885844748858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.863013698630137; hits/misses (PBA)= 2.077625570776256/1.4657534246575343; rounds (PBA)=3.547945205479452;} giant weasel: {team=unaligned ; avg hp=-2.1963470319634704 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945205479452054; hits/misses (PBA)= 0.1415525114155251/0.2146118721461187; rounds (PBA)=0.3561643835616438;} guard #12: {team=any ; avg hp=7.36986301369863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.02283105022831; hits/misses (PBA)= 1.9406392694063928/1.4155251141552512; rounds (PBA)=3.374429223744292;} guard #88: {team=any ; avg hp=7.7214611872146115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200913242009133; hits/misses (PBA)= 2.0639269406392695/1.3287671232876712; rounds (PBA)=3.401826484018265;} guard #57: {team=any ; avg hp=8.100456621004566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.707762557077626; hits/misses (PBA)= 1.9908675799086757/1.4292237442922375; rounds (PBA)=3.4337899543378994;} guard #89: {team=any ; avg hp=6.972602739726027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.776255707762557; hits/misses (PBA)= 2.045662100456621/1.3013698630136987; rounds (PBA)=3.374429223744292;} guard #72: {team=any ; avg hp=7.5159817351598175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.753424657534246; hits/misses (PBA)= 1.9908675799086757/1.3926940639269407; rounds (PBA)=3.3972602739726026;} guard #18: {team=any ; avg hp=7.986301369863014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.748858447488585; hits/misses (PBA)= 2.0684931506849313/1.356164383561644; rounds (PBA)=3.4566210045662102;} guard #73: {team=any ; avg hp=7.831050228310502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.840182648401827; hits/misses (PBA)= 2.050228310502283/1.3424657534246576; rounds (PBA)=3.4474885844748857;} guard #7: {team=any ; avg hp=7.3561643835616435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.876712328767123; hits/misses (PBA)= 2.0639269406392695/1.2876712328767124; rounds (PBA)=3.3835616438356166;} kobold #9: {team=unaligned ; avg hp=-1.8401826484018264 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.045662100456621; hits/misses (PBA)= 0.0091324200913242/0.0319634703196347; rounds (PBA)=0.0410958904109589;} guard #92: {team=any ; avg hp=7.621004566210046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.10958904109589; hits/misses (PBA)= 1.9589041095890412/1.4931506849315068; rounds (PBA)=3.4748858447488584;} guard #17: {team=any ; avg hp=8.684931506849315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.899543378995434; hits/misses (PBA)= 2.036529680365297/1.3789954337899544; rounds (PBA)=3.415525114155251;} guard #82: {team=any ; avg hp=8.511415525114156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858447488584474; hits/misses (PBA)= 2.041095890410959/1.4292237442922375; rounds (PBA)=3.493150684931507;} guard #62: {team=any ; avg hp=7.287671232876712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.529680365296803; hits/misses (PBA)= 1.9863013698630136/1.3470319634703196; rounds (PBA)=3.34703196347032;} guard #24: {team=any ; avg hp=6.949771689497717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730593607305936; hits/misses (PBA)= 2.0045662100456623/1.3424657534246576; rounds (PBA)=3.365296803652968;} guard #78: {team=any ; avg hp=7.735159817351598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02283105022831; hits/misses (PBA)= 2.1187214611872145/1.3196347031963471; rounds (PBA)=3.452054794520548;} kobold #4: {team=unaligned ; avg hp=-2.3835616438356166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0228310502283105; rounds (PBA)=0.0228310502283105;} guard #59: {team=any ; avg hp=7.155251141552512 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.264840182648403; hits/misses (PBA)= 1.9497716894977168/1.365296803652968; rounds (PBA)=3.3333333333333335;} guard #55: {team=any ; avg hp=8.479452054794521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.771689497716896; hits/misses (PBA)= 2.0913242009132422/1.36986301369863; rounds (PBA)=3.4748858447488584;} guard #70: {team=any ; avg hp=8.182648401826484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.059360730593607; hits/misses (PBA)= 2.0639269406392695/1.3150684931506849; rounds (PBA)=3.3881278538812785;} guard #34: {team=any ; avg hp=9.255707762557078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89041095890411; hits/misses (PBA)= 2.0273972602739727/1.4931506849315068; rounds (PBA)=3.529680365296804;} guard #39: {team=any ; avg hp=7.557077625570776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.45662100456621; hits/misses (PBA)= 2.0182648401826486/1.3424657534246576; rounds (PBA)=3.374429223744292;} elephant #10: {team=unaligned ; avg hp=-2.4246575342465753 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.794520547945204; hits/misses (PBA)= 1.5114155251141552/0.8767123287671232; rounds (PBA)=2.3881278538812785;} elephant #2: {team=unaligned ; avg hp=-2.365296803652968 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.525114155251142; hits/misses (PBA)= 1.5296803652968036/0.8721461187214612; rounds (PBA)=2.401826484018265;} guard #45: {team=any ; avg hp=8.32420091324201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.817351598173516; hits/misses (PBA)= 2.0045662100456623/1.4246575342465753; rounds (PBA)=3.4474885844748857;} guard #44: {team=any ; avg hp=8.570776255707763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.67123287671233; hits/misses (PBA)= 1.9771689497716896/1.5342465753424657; rounds (PBA)=3.5251141552511416;} guard #85: {team=any ; avg hp=7.657534246575342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89041095890411; hits/misses (PBA)= 2.0319634703196345/1.4292237442922375; rounds (PBA)=3.4748858447488584;} giant weasel #10: {team=unaligned ; avg hp=-2.365296803652968 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.1643835616438356/0.2191780821917808; rounds (PBA)=0.3835616438356164;} guard #67: {team=any ; avg hp=8.360730593607306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.32420091324201; hits/misses (PBA)= 1.9497716894977168/1.5205479452054795; rounds (PBA)=3.493150684931507;} guard #52: {team=any ; avg hp=8.333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.470319634703197; hits/misses (PBA)= 2.0182648401826486/1.4155251141552512; rounds (PBA)=3.452054794520548;} elephant #8: {team=unaligned ; avg hp=-2.6118721461187215 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.159817351598175; hits/misses (PBA)= 1.4337899543378996/0.908675799086758; rounds (PBA)=2.3424657534246576;} guard #99: {team=any ; avg hp=8.077625570776256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.547945205479452; hits/misses (PBA)= 1.9726027397260273/1.4018264840182648; rounds (PBA)=3.3881278538812785;} guard #23: {team=any ; avg hp=7.470319634703197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488584474885844; hits/misses (PBA)= 1.9817351598173516/1.4063926940639269; rounds (PBA)=3.415525114155251;} guard #40: {team=any ; avg hp=8.657534246575343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.990867579908675; hits/misses (PBA)= 2.1598173515981736/1.3059360730593608; rounds (PBA)=3.470319634703196;} guard #11: {team=any ; avg hp=7.767123287671233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575342465753424; hits/misses (PBA)= 2.1780821917808217/1.2922374429223744; rounds (PBA)=3.4840182648401825;} guard #93: {team=any ; avg hp=7.561643835616438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.808219178082192; hits/misses (PBA)= 2.036529680365297/1.3059360730593608; rounds (PBA)=3.365296803652968;} guard #3: {team=any ; avg hp=8.63013698630137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.853881278538813; hits/misses (PBA)= 2.0593607305936072/1.4429223744292237; rounds (PBA)=3.5159817351598175;} guard #56: {team=any ; avg hp=7.771689497716895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730593607305936; hits/misses (PBA)= 2.050228310502283/1.3013698630136987; rounds (PBA)=3.3698630136986303;} guard #16: {team=any ; avg hp=8.118721461187215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.593607305936073; hits/misses (PBA)= 1.9589041095890412/1.447488584474886; rounds (PBA)=3.415525114155251;} guard #29: {team=any ; avg hp=7.073059360730594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.242009132420092; hits/misses (PBA)= 1.9360730593607305/1.3378995433789955; rounds (PBA)=3.2922374429223744;} guard #48: {team=any ; avg hp=8.077625570776256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.442922374429223; hits/misses (PBA)= 1.9863013698630136/1.4383561643835616; rounds (PBA)=3.4383561643835616;} elephant #3: {team=unaligned ; avg hp=-2.470319634703196 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.073059360730593; hits/misses (PBA)= 1.5296803652968036/0.9178082191780822; rounds (PBA)=2.4474885844748857;} guard: {team=any ; avg hp=7.392694063926941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.315068493150685; hits/misses (PBA)= 1.9406392694063928/1.4018264840182648; rounds (PBA)=3.3698630136986303;} guard #96: {team=any ; avg hp=8.068493150684931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.356164383561644; hits/misses (PBA)= 1.9497716894977168/1.3789954337899544; rounds (PBA)=3.3333333333333335;} guard #21: {team=any ; avg hp=8.068493150684931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.707762557077626; hits/misses (PBA)= 2.009132420091324/1.447488584474886; rounds (PBA)=3.470319634703196;} guard #63: {team=any ; avg hp=7.570776255707763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.917808219178083; hits/misses (PBA)= 2.077625570776256/1.3333333333333333; rounds (PBA)=3.4246575342465753;} guard #36: {team=any ; avg hp=7.744292237442922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.579908675799087; hits/misses (PBA)= 2.050228310502283/1.3333333333333333; rounds (PBA)=3.406392694063927;} guard #8: {team=any ; avg hp=7.899543378995434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.698630136986301; hits/misses (PBA)= 2.1095890410958904/1.3013698630136987; rounds (PBA)=3.4292237442922375;} guard #47: {team=any ; avg hp=8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.95890410958904; hits/misses (PBA)= 2.0547945205479454/1.36986301369863; rounds (PBA)=3.4383561643835616;} elephant #6: {team=unaligned ; avg hp=-2.17351598173516 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.71689497716895; hits/misses (PBA)= 1.4703196347031964/0.9269406392694064; rounds (PBA)=2.3972602739726026;} giant weasel #7: {team=unaligned ; avg hp=-2.1689497716894977 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7899543378995434; hits/misses (PBA)= 0.1415525114155251/0.1917808219178082; rounds (PBA)=0.3333333333333333;} guard #31: {team=any ; avg hp=8.39269406392694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684931506849315; hits/misses (PBA)= 2.036529680365297/1.3926940639269407; rounds (PBA)=3.4383561643835616;} guard #64: {team=any ; avg hp=7.936073059360731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885844748858448; hits/misses (PBA)= 2.095890410958904/1.2831050228310503; rounds (PBA)=3.410958904109589;} guard #71: {team=any ; avg hp=7.835616438356165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995433789954339; hits/misses (PBA)= 2.0547945205479454/1.36986301369863; rounds (PBA)=3.4337899543378994;} guard #69: {team=any ; avg hp=7.255707762557078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.123287671232877; hits/misses (PBA)= 2.077625570776256/1.2511415525114156; rounds (PBA)=3.3515981735159817;} elephant: {team=unaligned ; avg hp=-2.5251141552511416 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.69406392694064; hits/misses (PBA)= 1.552511415525114/0.8721461187214612; rounds (PBA)=2.4246575342465753;} elephant #9: {team=unaligned ; avg hp=-2.5159817351598175 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.840182648401825; hits/misses (PBA)= 1.5205479452054795/0.8858447488584474; rounds (PBA)=2.406392694063927;} guard #58: {team=any ; avg hp=7.621004566210046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.58904109589041; hits/misses (PBA)= 1.9634703196347032/1.4063926940639269; rounds (PBA)=3.3835616438356166;} guard #86: {team=any ; avg hp=7.831050228310502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616438356164384; hits/misses (PBA)= 2.0/1.4337899543378996; rounds (PBA)=3.442922374429224;} guard #95: {team=any ; avg hp=8.073059360730594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.397260273972602; hits/misses (PBA)= 1.9452054794520548/1.452054794520548; rounds (PBA)=3.4246575342465753;} guard #5: {team=any ; avg hp=6.931506849315069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.082191780821917; hits/misses (PBA)= 2.009132420091324/1.3196347031963471; rounds (PBA)=3.3515981735159817;} guard #14: {team=any ; avg hp=8.187214611872147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.383561643835616; hits/misses (PBA)= 1.9863013698630136/1.4246575342465753; rounds (PBA)=3.4292237442922375;} guard #97: {team=any ; avg hp=7.863013698630137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127853881278538; hits/misses (PBA)= 2.009132420091324/1.3287671232876712; rounds (PBA)=3.356164383561644;} guard #90: {team=any ; avg hp=8.013698630136986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.703196347031964; hits/misses (PBA)= 2.0730593607305936/1.3196347031963471; rounds (PBA)=3.410958904109589;} guard #22: {team=any ; avg hp=8.342465753424657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858447488584474; hits/misses (PBA)= 2.0593607305936072/1.3287671232876712; rounds (PBA)=3.3972602739726026;} guard #87: {team=any ; avg hp=7.059360730593608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02283105022831; hits/misses (PBA)= 2.0182648401826486/1.2465753424657535; rounds (PBA)=3.287671232876712;} guard #76: {team=any ; avg hp=7.287671232876712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200913242009133; hits/misses (PBA)= 2.041095890410959/1.3287671232876712; rounds (PBA)=3.3698630136986303;} guard #19: {team=any ; avg hp=8.520547945205479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.269406392694064; hits/misses (PBA)= 1.9771689497716896/1.5159817351598173; rounds (PBA)=3.5114155251141552;} guard #37: {team=any ; avg hp=7.260273972602739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.61187214611872; hits/misses (PBA)= 2.0/1.3515981735159817; rounds (PBA)=3.3698630136986303;} kobold #10: {team=unaligned ; avg hp=-2.077625570776256 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0228310502283105; rounds (PBA)=0.0228310502283105;} giant weasel #4: {team=unaligned ; avg hp=-2.4885844748858448 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7990867579908676; hits/misses (PBA)= 0.136986301369863/0.1506849315068493; rounds (PBA)=0.2876712328767123;} kobold #3: {team=unaligned ; avg hp=-2.0913242009132422 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0136986301369863; hits/misses (PBA)= 0.0045662100456621/0.0365296803652968; rounds (PBA)=0.0410958904109589;} kobold: {team=unaligned ; avg hp=-2.3698630136986303 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0136986301369863; rounds (PBA)=0.0136986301369863;} kobold #5: {team=unaligned ; avg hp=-2.0547945205479454 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1187214611872146; hits/misses (PBA)= 0.0273972602739726/0.0091324200913242; rounds (PBA)=0.0365296803652968;} guard #9: {team=any ; avg hp=8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.118721461187215; hits/misses (PBA)= 2.1232876712328768/1.4018264840182648; rounds (PBA)=3.529680365296804;} guard #75: {team=any ; avg hp=7.136986301369863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.28310502283105; hits/misses (PBA)= 1.9315068493150684/1.3789954337899544; rounds (PBA)=3.3378995433789953;} giant weasel #9: {team=unaligned ; avg hp=-2.3972602739726026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.730593607305936; hits/misses (PBA)= 0.136986301369863/0.182648401826484; rounds (PBA)=0.319634703196347;} guard #61: {team=any ; avg hp=7.0228310502283104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.840182648401827; hits/misses (PBA)= 2.0045662100456623/1.2876712328767124; rounds (PBA)=3.324200913242009;} guard #79: {team=any ; avg hp=7.648401826484018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.867579908675799; hits/misses (PBA)= 1.8538812785388128/1.4840182648401827; rounds (PBA)=3.3607305936073057;} guard #26: {team=any ; avg hp=7.470319634703197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60730593607306; hits/misses (PBA)= 1.9908675799086757/1.447488584474886; rounds (PBA)=3.452054794520548;} guard #43: {team=any ; avg hp=7.292237442922374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.319634703196346; hits/misses (PBA)= 2.1552511415525113/1.273972602739726; rounds (PBA)=3.4383561643835616;} guard #60: {team=any ; avg hp=7.602739726027397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146118721461187; hits/misses (PBA)= 2.105022831050228/1.2511415525114156; rounds (PBA)=3.3835616438356166;} guard #4: {team=any ; avg hp=8.050228310502282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.200913242009133; hits/misses (PBA)= 1.9863013698630136/1.3972602739726028; rounds (PBA)=3.406392694063927;} guard #51: {team=any ; avg hp=8.168949771689498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.621004566210045; hits/misses (PBA)= 2.17351598173516/1.2374429223744292; rounds (PBA)=3.4337899543378994;} guard #15: {team=any ; avg hp=7.493150684931507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616438356164384; hits/misses (PBA)= 1.9863013698630136/1.3835616438356164; rounds (PBA)=3.3926940639269407;} guard #84: {team=any ; avg hp=7.858447488584475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776255707762557; hits/misses (PBA)= 1.917808219178082/1.4657534246575343; rounds (PBA)=3.3926940639269407;} guard #25: {team=any ; avg hp=8.159817351598173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666666666666666; hits/misses (PBA)= 2.0730593607305936/1.3333333333333333; rounds (PBA)=3.4200913242009134;} guard #77: {team=any ; avg hp=8.127853881278538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.534246575342467; hits/misses (PBA)= 1.9589041095890412/1.4155251141552512; rounds (PBA)=3.3972602739726026;} kobold #7: {team=unaligned ; avg hp=-1.908675799086758 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0045662100456621; rounds (PBA)=0.0045662100456621;} giant weasel #2: {team=unaligned ; avg hp=-2.3013698630136985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7625570776255708; hits/misses (PBA)= 0.1278538812785388/0.1689497716894977; rounds (PBA)=0.2968036529680365;} giant weasel #6: {team=unaligned ; avg hp=-2.3424657534246576 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.726027397260274; hits/misses (PBA)= 0.1324200913242009/0.1689497716894977; rounds (PBA)=0.3013698630136986;} guard #35: {team=any ; avg hp=8.059360730593607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.726027397260275; hits/misses (PBA)= 2.0136986301369864/1.3881278538812785; rounds (PBA)=3.4200913242009134;} guard #68: {team=any ; avg hp=8.529680365296803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639269406392694; hits/misses (PBA)= 2.0045662100456623/1.4429223744292237; rounds (PBA)=3.4657534246575343;} guard #10: {team=any ; avg hp=8.71689497716895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730593607305936; hits/misses (PBA)= 2.08675799086758/1.4200913242009132; rounds (PBA)=3.5114155251141552;} guard #27: {team=any ; avg hp=7.200913242009133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173515981735159; hits/misses (PBA)= 1.8858447488584476/1.4794520547945205; rounds (PBA)=3.3789954337899544;} guard #80: {team=any ; avg hp=7.767123287671233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.926940639269406; hits/misses (PBA)= 2.0639269406392695/1.273972602739726; rounds (PBA)=3.3607305936073057;} guard #54: {team=any ; avg hp=8.93607305936073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378995433789955; hits/misses (PBA)= 2.0182648401826486/1.4840182648401827; rounds (PBA)=3.5159817351598175;} guard #94: {team=any ; avg hp=7.648401826484018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730593607305936; hits/misses (PBA)= 2.0684931506849313/1.3242009132420092; rounds (PBA)=3.401826484018265;} guard #6: {team=any ; avg hp=7.296803652968037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.712328767123287; hits/misses (PBA)= 2.045662100456621/1.2831050228310503; rounds (PBA)=3.356164383561644;} giant weasel #3: {team=unaligned ; avg hp=-2.3607305936073057 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8356164383561644; hits/misses (PBA)= 0.1506849315068493/0.1506849315068493; rounds (PBA)=0.3013698630136986;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 599.22; crudely normalised: 0% > unaligned = expected rounds to survive: 84.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 229; Sum of rounds: 941; any : 0.05 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 229; perfect battles: 0; close-call battles: 229; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #20: {team=any ; avg hp=8.008733624454148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.668122270742359; hits/misses (PBA)= 2.017467248908297/1.3755458515283843; rounds (PBA)=3.4148471615720526;} guard #84: {team=any ; avg hp=7.524017467248909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.244541484716157; hits/misses (PBA)= 1.965065502183406/1.3493449781659388; rounds (PBA)=3.3231441048034935;} guard #9: {team=any ; avg hp=8.698689956331878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.030567685589519; hits/misses (PBA)= 1.9694323144104804/1.4541484716157205; rounds (PBA)=3.449781659388646;} guard #95: {team=any ; avg hp=7.209606986899563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.921397379912664; hits/misses (PBA)= 2.0262008733624453/1.3537117903930131; rounds (PBA)=3.393013100436681;} guard #46: {team=any ; avg hp=6.393013100436681 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.013100436681222; hits/misses (PBA)= 1.8995633187772927/1.4104803493449782; rounds (PBA)=3.331877729257642;} guard #7: {team=any ; avg hp=8.685589519650655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947598253275109; hits/misses (PBA)= 1.9694323144104804/1.462882096069869; rounds (PBA)=3.4541484716157207;} guard #64: {team=any ; avg hp=8.694323144104803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.882096069868995; hits/misses (PBA)= 2.069868995633188/1.3711790393013101; rounds (PBA)=3.441048034934498;} guard #36: {team=any ; avg hp=7.759825327510917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.183406113537117; hits/misses (PBA)= 2.096069868995633/1.222707423580786; rounds (PBA)=3.336244541484716;} guard #60: {team=any ; avg hp=8.45414847161572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.633187772925764; hits/misses (PBA)= 2.1877729257641922/1.244541484716157; rounds (PBA)=3.458515283842795;} guard #87: {team=any ; avg hp=8.139737991266376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764192139737991; hits/misses (PBA)= 2.021834061135371/1.4148471615720524; rounds (PBA)=3.462882096069869;} kobold #10: {team=unaligned ; avg hp=-2.183406113537118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06986899563318777; hits/misses (PBA)= 0.013100436681222707/0.004366812227074236; rounds (PBA)=0.017467248908296942;} guard #41: {team=any ; avg hp=7.96943231441048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.759825327510917; hits/misses (PBA)= 2.069868995633188/1.4148471615720524; rounds (PBA)=3.489082969432314;} guard #70: {team=any ; avg hp=6.441048034934497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.77292576419214; hits/misses (PBA)= 2.0262008733624453/1.262008733624454; rounds (PBA)=3.296943231441048;} elephant #9: {team=unaligned ; avg hp=-2.3406113537117905 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.419213973799128; hits/misses (PBA)= 1.48471615720524/0.9301310043668122; rounds (PBA)=2.4148471615720526;} guard #55: {team=any ; avg hp=8.231441048034934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54585152838428; hits/misses (PBA)= 1.982532751091703/1.3799126637554586; rounds (PBA)=3.3799126637554586;} guard #76: {team=any ; avg hp=7.423580786026201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.842794759825328; hits/misses (PBA)= 2.017467248908297/1.3187772925764192; rounds (PBA)=3.3624454148471616;} guard #15: {team=any ; avg hp=8.31004366812227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.890829694323145; hits/misses (PBA)= 2.069868995633188/1.3799126637554586; rounds (PBA)=3.4541484716157207;} elephant #5: {team=unaligned ; avg hp=-2.541484716157205 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.868995633187772; hits/misses (PBA)= 1.480349344978166/0.9432314410480349; rounds (PBA)=2.423580786026201;} guard #73: {team=any ; avg hp=8.331877729257641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781659388646288; hits/misses (PBA)= 2.039301310043668/1.4061135371179039; rounds (PBA)=3.458515283842795;} guard #24: {team=any ; avg hp=7.88646288209607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.314410480349345; hits/misses (PBA)= 2.0480349344978164/1.3406113537117903; rounds (PBA)=3.3973799126637556;} guard #82: {team=any ; avg hp=7.737991266375546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.759825327510917; hits/misses (PBA)= 2.0829694323144103/1.3013100436681222; rounds (PBA)=3.3973799126637556;} elephant #4: {team=unaligned ; avg hp=-2.388646288209607 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.54585152838428; hits/misses (PBA)= 1.5327510917030567/0.851528384279476; rounds (PBA)=2.3842794759825328;} elephant #7: {team=unaligned ; avg hp=-2.3973799126637556 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.192139737991265; hits/misses (PBA)= 1.51528384279476/0.9170305676855895; rounds (PBA)=2.432314410480349;} guard #83: {team=any ; avg hp=7.615720524017467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.558951965065502; hits/misses (PBA)= 1.9912663755458515/1.4323144104803494; rounds (PBA)=3.4366812227074237;} guard #79: {team=any ; avg hp=7.903930131004367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.646288209606986; hits/misses (PBA)= 2.061135371179039/1.3406113537117903; rounds (PBA)=3.423580786026201;} guard #22: {team=any ; avg hp=8.34061135371179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.572052401746724; hits/misses (PBA)= 2.0/1.3711790393013101; rounds (PBA)=3.393013100436681;} kobold #8: {team=unaligned ; avg hp=-2.2489082969432315 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.013100436681222707; rounds (PBA)=0.013100436681222707;} giant weasel #4: {team=unaligned ; avg hp=-2.2139737991266375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6637554585152838; hits/misses (PBA)= 0.12663755458515283/0.19213973799126638; rounds (PBA)=0.31877729257641924;} guard #30: {team=any ; avg hp=7.423580786026201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519650655021834; hits/misses (PBA)= 1.9912663755458515/1.3755458515283843; rounds (PBA)=3.388646288209607;} giant weasel: {team=unaligned ; avg hp=-2.493449781659389 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5676855895196506; hits/misses (PBA)= 0.10043668122270742/0.21397379912663755; rounds (PBA)=0.314410480349345;} guard #3: {team=any ; avg hp=8.22707423580786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.838427947598253; hits/misses (PBA)= 2.1048034934497815/1.2838427947598254; rounds (PBA)=3.406113537117904;} guard #37: {team=any ; avg hp=7.572052401746725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.77292576419214; hits/misses (PBA)= 1.9956331877729259/1.4104803493449782; rounds (PBA)=3.4148471615720526;} guard #85: {team=any ; avg hp=8.759825327510917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.087336244541484; hits/misses (PBA)= 2.0655021834061134/1.388646288209607; rounds (PBA)=3.4716157205240177;} guard #77: {team=any ; avg hp=6.956331877729258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065502183406114; hits/misses (PBA)= 1.9213973799126638/1.4104803493449782; rounds (PBA)=3.349344978165939;} guard #50: {team=any ; avg hp=8.576419213973798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.921397379912664; hits/misses (PBA)= 2.039301310043668/1.4585152838427948; rounds (PBA)=3.510917030567686;} guard #81: {team=any ; avg hp=7.82532751091703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519650655021834; hits/misses (PBA)= 1.9126637554585153/1.5109170305676856; rounds (PBA)=3.427947598253275;} kobold: {team=unaligned ; avg hp=-2.2052401746724892 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.039301310043668124; hits/misses (PBA)= 0.008733624454148471/0.004366812227074236; rounds (PBA)=0.013100436681222707;} guard #56: {team=any ; avg hp=8.030567685589519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.087336244541484; hits/misses (PBA)= 2.0436681222707422/1.4061135371179039; rounds (PBA)=3.462882096069869;} guard #63: {team=any ; avg hp=8.11353711790393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.480349344978166; hits/misses (PBA)= 2.061135371179039/1.3624454148471616; rounds (PBA)=3.432314410480349;} guard #8: {team=any ; avg hp=7.506550218340611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.737991266375547; hits/misses (PBA)= 2.056768558951965/1.3056768558951966; rounds (PBA)=3.388646288209607;} guard #17: {team=any ; avg hp=7.930131004366812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.847161572052402; hits/misses (PBA)= 2.0829694323144103/1.3362445414847162; rounds (PBA)=3.4366812227074237;} guard #25: {team=any ; avg hp=7.606986899563319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.366812227074236; hits/misses (PBA)= 2.004366812227074/1.3755458515283843; rounds (PBA)=3.388646288209607;} guard #44: {team=any ; avg hp=7.3755458515283845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.737991266375547; hits/misses (PBA)= 2.0262008733624453/1.240174672489083; rounds (PBA)=3.2838427947598254;} guard #65: {team=any ; avg hp=8.40174672489083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764192139737991; hits/misses (PBA)= 2.091703056768559/1.3537117903930131; rounds (PBA)=3.458515283842795;} guard #68: {team=any ; avg hp=7.598253275109171 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.816593886462883; hits/misses (PBA)= 2.0480349344978164/1.279475982532751; rounds (PBA)=3.3668122270742358;} giant weasel #2: {team=unaligned ; avg hp=-2.458515283842795 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7205240174672489; hits/misses (PBA)= 0.12663755458515283/0.18777292576419213; rounds (PBA)=0.314410480349345;} guard #21: {team=any ; avg hp=7.397379912663755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519650655021834; hits/misses (PBA)= 1.965065502183406/1.3711790393013101; rounds (PBA)=3.3449781659388647;} guard #91: {team=any ; avg hp=8.510917030567686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.812227074235809; hits/misses (PBA)= 2.004366812227074/1.4672489082969433; rounds (PBA)=3.48471615720524;} guard #88: {team=any ; avg hp=6.676855895196507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.615720524017467; hits/misses (PBA)= 1.965065502183406/1.3013100436681222; rounds (PBA)=3.2838427947598254;} guard #86: {team=any ; avg hp=7.676855895196507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31004366812227; hits/misses (PBA)= 1.8995633187772927/1.4934497816593886; rounds (PBA)=3.4148471615720526;} guard #11: {team=any ; avg hp=7.5152838427947595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.606986899563319; hits/misses (PBA)= 1.9388646288209608/1.3930131004366813; rounds (PBA)=3.3580786026200875;} guard #35: {team=any ; avg hp=7.921397379912664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.157205240174672; hits/misses (PBA)= 2.0/1.3449781659388647; rounds (PBA)=3.3668122270742358;} guard #48: {team=any ; avg hp=8.235807860262009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.663755458515285; hits/misses (PBA)= 2.052401746724891/1.3493449781659388; rounds (PBA)=3.423580786026201;} guard #54: {team=any ; avg hp=7.148471615720524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14410480349345; hits/misses (PBA)= 1.8995633187772927/1.4148471615720524; rounds (PBA)=3.331877729257642;} guard #58: {team=any ; avg hp=7.1615720524017465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.733624454148472; hits/misses (PBA)= 1.8820960698689957/1.4148471615720524; rounds (PBA)=3.314410480349345;} guard #51: {team=any ; avg hp=7.746724890829694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.580786026200874; hits/misses (PBA)= 2.004366812227074/1.3799126637554586; rounds (PBA)=3.4017467248908297;} guard #53: {team=any ; avg hp=7.043668122270742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.93886462882096; hits/misses (PBA)= 1.8471615720524017/1.3930131004366813; rounds (PBA)=3.2620087336244543;} guard: {team=any ; avg hp=8.576419213973798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02183406113537; hits/misses (PBA)= 2.1004366812227073/1.3711790393013101; rounds (PBA)=3.493449781659389;} guard #80: {team=any ; avg hp=7.318777292576419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.187772925764191; hits/misses (PBA)= 2.1004366812227073/1.3013100436681222; rounds (PBA)=3.4148471615720526;} giant weasel #6: {team=unaligned ; avg hp=-2.510917030567686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6681222707423581; hits/misses (PBA)= 0.11790393013100436/0.2096069868995633; rounds (PBA)=0.32751091703056767;} guard #43: {team=any ; avg hp=7.550218340611353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537117903930131; hits/misses (PBA)= 1.9956331877729259/1.3187772925764192; rounds (PBA)=3.3275109170305677;} giant weasel #5: {team=unaligned ; avg hp=-2.2314410480349345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9039301310043668; hits/misses (PBA)= 0.1615720524017467/0.1572052401746725; rounds (PBA)=0.31877729257641924;} guard #2: {team=any ; avg hp=8.235807860262009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.768558951965066; hits/misses (PBA)= 2.039301310043668/1.4104803493449782; rounds (PBA)=3.462882096069869;} guard #100: {team=any ; avg hp=7.117903930131004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.296943231441048; hits/misses (PBA)= 1.9213973799126638/1.3624454148471616; rounds (PBA)=3.3100436681222707;} elephant #10: {team=unaligned ; avg hp=-2.1441048034934496 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.49344978165939; hits/misses (PBA)= 1.48471615720524/0.9126637554585153; rounds (PBA)=2.3973799126637556;} guard #66: {team=any ; avg hp=7.2663755458515285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.615720524017467; hits/misses (PBA)= 2.021834061135371/1.279475982532751; rounds (PBA)=3.3275109170305677;} guard #52: {team=any ; avg hp=7.951965065502184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.768558951965066; hits/misses (PBA)= 2.0/1.4716157205240175; rounds (PBA)=3.4716157205240177;} kobold #3: {team=unaligned ; avg hp=-2.1179039301310043 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.021834061135371178; rounds (PBA)=0.021834061135371178;} elephant #3: {team=unaligned ; avg hp=-2.423580786026201 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.048034934497817; hits/misses (PBA)= 1.4672489082969433/0.851528384279476; rounds (PBA)=2.3187772925764194;} guard #78: {team=any ; avg hp=8.585152838427948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947598253275109; hits/misses (PBA)= 2.074235807860262/1.3624454148471616; rounds (PBA)=3.441048034934498;} guard #93: {team=any ; avg hp=7.139737991266376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.965065502183407; hits/misses (PBA)= 1.8689956331877728/1.4323144104803494; rounds (PBA)=3.3275109170305677;} guard #39: {team=any ; avg hp=8.707423580786026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.117903930131005; hits/misses (PBA)= 2.1528384279475983/1.3580786026200873; rounds (PBA)=3.532751091703057;} guard #14: {team=any ; avg hp=7.4104803493449785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.606986899563319; hits/misses (PBA)= 2.052401746724891/1.3100436681222707; rounds (PBA)=3.3799126637554586;} guard #98: {team=any ; avg hp=8.034934497816593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.013100436681222; hits/misses (PBA)= 2.039301310043668/1.4192139737991267; rounds (PBA)=3.493449781659389;} elephant #8: {team=unaligned ; avg hp=-2.2314410480349345 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.16157205240175; hits/misses (PBA)= 1.4410480349344978/0.9039301310043668; rounds (PBA)=2.3449781659388647;} elephant #2: {team=unaligned ; avg hp=-2.406113537117904 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.50218340611354; hits/misses (PBA)= 1.6069868995633187/0.8209606986899564; rounds (PBA)=2.427947598253275;} guard #18: {team=any ; avg hp=7.362445414847161 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.379912663755459; hits/misses (PBA)= 1.8951965065502183/1.4366812227074235; rounds (PBA)=3.336244541484716;} guard #4: {team=any ; avg hp=7.943231441048035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.393013100436681; hits/misses (PBA)= 2.061135371179039/1.3231441048034935; rounds (PBA)=3.406113537117904;} guard #67: {team=any ; avg hp=8.25764192139738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.921397379912664; hits/misses (PBA)= 2.1004366812227073/1.3842794759825328; rounds (PBA)=3.524017467248908;} guard #28: {team=any ; avg hp=7.432314410480349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.563318777292576; hits/misses (PBA)= 2.034934497816594/1.3493449781659388; rounds (PBA)=3.4017467248908297;} guard #27: {team=any ; avg hp=7.528384279475983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.34934497816594; hits/misses (PBA)= 1.8733624454148472/1.4672489082969433; rounds (PBA)=3.353711790393013;} elephant #6: {team=unaligned ; avg hp=-2.296943231441048 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.048034934497817; hits/misses (PBA)= 1.4497816593886463/0.9432314410480349; rounds (PBA)=2.393013100436681;} giant weasel #3: {team=unaligned ; avg hp=-2.3624454148471616 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7903930131004366; hits/misses (PBA)= 0.14410480349344978/0.12663755458515283; rounds (PBA)=0.27074235807860264;} guard #12: {team=any ; avg hp=8.803493449781659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.489082969432314; hits/misses (PBA)= 2.021834061135371/1.4279475982532752; rounds (PBA)=3.462882096069869;} guard #13: {team=any ; avg hp=7.620087336244541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.406113537117903; hits/misses (PBA)= 2.004366812227074/1.3711790393013101; rounds (PBA)=3.4017467248908297;} kobold #2: {team=unaligned ; avg hp=-2.3187772925764194 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.021834061135371178; hits/misses (PBA)= 0.004366812227074236/0.013100436681222707; rounds (PBA)=0.017467248908296942;} giant weasel #9: {team=unaligned ; avg hp=-2.1441048034934496 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6681222707423581; hits/misses (PBA)= 0.11353711790393013/0.2183406113537118; rounds (PBA)=0.3318777292576419;} guard #34: {team=any ; avg hp=8.231441048034934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.388646288209607; hits/misses (PBA)= 1.9213973799126638/1.5327510917030567; rounds (PBA)=3.462882096069869;} guard #19: {team=any ; avg hp=8.43231441048035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.414847161572052; hits/misses (PBA)= 2.1397379912663754/1.314410480349345; rounds (PBA)=3.4716157205240177;} guard #97: {team=any ; avg hp=8.126637554585153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48471615720524; hits/misses (PBA)= 2.1528384279475983/1.3100436681222707; rounds (PBA)=3.4716157205240177;} kobold #4: {team=unaligned ; avg hp=-1.943231441048035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.013100436681222707; rounds (PBA)=0.013100436681222707;} guard #89: {team=any ; avg hp=7.973799126637554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.12227074235808; hits/misses (PBA)= 1.965065502183406/1.4104803493449782; rounds (PBA)=3.388646288209607;} giant weasel #10: {team=unaligned ; avg hp=-2.611353711790393 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6069868995633187; hits/misses (PBA)= 0.1091703056768559/0.19213973799126638; rounds (PBA)=0.30131004366812225;} guard #99: {team=any ; avg hp=6.995633187772926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.56768558951965; hits/misses (PBA)= 2.013100436681223/1.331877729257642; rounds (PBA)=3.3580786026200875;} elephant: {team=unaligned ; avg hp=-2.2532751091703056 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.95633187772926; hits/misses (PBA)= 1.5502183406113537/0.8733624454148472; rounds (PBA)=2.423580786026201;} guard #57: {team=any ; avg hp=8.43231441048035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.052401746724891; hits/misses (PBA)= 2.03056768558952/1.3537117903930131; rounds (PBA)=3.406113537117904;} guard #59: {team=any ; avg hp=7.842794759825328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.266375545851528; hits/misses (PBA)= 1.9388646288209608/1.445414847161572; rounds (PBA)=3.406113537117904;} guard #72: {team=any ; avg hp=8.318777292576419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.270742358078603; hits/misses (PBA)= 1.982532751091703/1.4759825327510918; rounds (PBA)=3.462882096069869;} guard #96: {team=any ; avg hp=7.414847161572053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.786026200873362; hits/misses (PBA)= 1.8908296943231442/1.4672489082969433; rounds (PBA)=3.3973799126637556;} guard #69: {team=any ; avg hp=6.799126637554585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.820960698689957; hits/misses (PBA)= 1.9563318777292575/1.3493449781659388; rounds (PBA)=3.3231441048034935;} guard #71: {team=any ; avg hp=7.986899563318778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.480349344978166; hits/misses (PBA)= 1.9868995633187774/1.4148471615720524; rounds (PBA)=3.4192139737991267;} guard #94: {team=any ; avg hp=7.641921397379913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.292576419213974; hits/misses (PBA)= 1.960698689956332/1.3930131004366813; rounds (PBA)=3.37117903930131;} guard #62: {team=any ; avg hp=8.074235807860262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.248908296943231; hits/misses (PBA)= 2.0829694323144103/1.3624454148471616; rounds (PBA)=3.467248908296943;} guard #38: {team=any ; avg hp=7.82532751091703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.646288209606986; hits/misses (PBA)= 2.0087336244541483/1.4148471615720524; rounds (PBA)=3.423580786026201;} guard #61: {team=any ; avg hp=7.183406113537118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.344978165938864; hits/misses (PBA)= 1.9694323144104804/1.3711790393013101; rounds (PBA)=3.353711790393013;} guard #31: {team=any ; avg hp=7.729257641921397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.445414847161572; hits/misses (PBA)= 1.9956331877729259/1.3537117903930131; rounds (PBA)=3.3799126637554586;} guard #90: {team=any ; avg hp=8.393013100436681 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.489082969432314; hits/misses (PBA)= 2.0/1.445414847161572; rounds (PBA)=3.458515283842795;} guard #92: {team=any ; avg hp=7.248908296943231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.0; hits/misses (PBA)= 2.017467248908297/1.3449781659388647; rounds (PBA)=3.3755458515283845;} guard #42: {team=any ; avg hp=8.283842794759826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.585152838427948; hits/misses (PBA)= 2.0262008733624453/1.3537117903930131; rounds (PBA)=3.4017467248908297;} guard #10: {team=any ; avg hp=7.786026200873362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.11353711790393; hits/misses (PBA)= 1.9126637554585153/1.3842794759825328; rounds (PBA)=3.3231441048034935;} guard #29: {team=any ; avg hp=8.2882096069869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.393013100436681; hits/misses (PBA)= 2.004366812227074/1.4061135371179039; rounds (PBA)=3.449781659388646;} guard #49: {team=any ; avg hp=8.497816593886462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.209606986899564; hits/misses (PBA)= 1.9388646288209608/1.502183406113537; rounds (PBA)=3.445414847161572;} guard #45: {team=any ; avg hp=8.131004366812228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.589519650655022; hits/misses (PBA)= 2.0087336244541483/1.4497816593886463; rounds (PBA)=3.4716157205240177;} guard #47: {team=any ; avg hp=8.388646288209607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.056768558951966; hits/misses (PBA)= 2.131004366812227/1.279475982532751; rounds (PBA)=3.4366812227074237;} guard #16: {team=any ; avg hp=8.231441048034934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65938864628821; hits/misses (PBA)= 2.039301310043668/1.3537117903930131; rounds (PBA)=3.4192139737991267;} guard #6: {team=any ; avg hp=8.34061135371179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.890829694323145; hits/misses (PBA)= 2.0655021834061134/1.3493449781659388; rounds (PBA)=3.423580786026201;} guard #40: {team=any ; avg hp=8.16593886462882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.362445414847162; hits/misses (PBA)= 2.165938864628821/1.275109170305677; rounds (PBA)=3.467248908296943;} guard #33: {team=any ; avg hp=8.353711790393014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02183406113537; hits/misses (PBA)= 2.0829694323144103/1.4148471615720524; rounds (PBA)=3.510917030567686;} guard #32: {team=any ; avg hp=8.253275109170305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.423580786026202; hits/misses (PBA)= 2.056768558951965/1.3624454148471616; rounds (PBA)=3.427947598253275;} giant weasel #8: {team=unaligned ; avg hp=-2.3013100436681224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8646288209606987; hits/misses (PBA)= 0.15283842794759825/0.1615720524017467; rounds (PBA)=0.314410480349345;} kobold #6: {team=unaligned ; avg hp=-2.039301310043668 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.021834061135371178; hits/misses (PBA)= 0.004366812227074236/0.017467248908296942; rounds (PBA)=0.021834061135371178;} giant weasel #7: {team=unaligned ; avg hp=-2.353711790393013 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8209606986899564; hits/misses (PBA)= 0.14410480349344978/0.18340611353711792; rounds (PBA)=0.32751091703056767;} kobold #7: {team=unaligned ; avg hp=-2.1790393013100435 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.004366812227074236; rounds (PBA)=0.004366812227074236;} guard #5: {team=any ; avg hp=7.358078602620087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.493449781659388; hits/misses (PBA)= 1.9956331877729259/1.3362445414847162; rounds (PBA)=3.3406113537117905;} guard #23: {team=any ; avg hp=8.31004366812227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51528384279476; hits/misses (PBA)= 1.965065502183406/1.4585152838427948; rounds (PBA)=3.427947598253275;} guard #26: {team=any ; avg hp=7.301310043668122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.733624454148472; hits/misses (PBA)= 2.0655021834061134/1.3013100436681222; rounds (PBA)=3.388646288209607;} guard #74: {team=any ; avg hp=8.187772925764191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.698689956331878; hits/misses (PBA)= 2.0436681222707422/1.3930131004366813; rounds (PBA)=3.449781659388646;} guard #75: {team=any ; avg hp=7.2663755458515285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.74235807860262; hits/misses (PBA)= 2.021834061135371/1.240174672489083; rounds (PBA)=3.2838427947598254;} kobold #5: {team=unaligned ; avg hp=-2.087336244541485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} kobold #9: {team=unaligned ; avg hp=-2.087336244541485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.017467248908296942; hits/misses (PBA)= 0.004366812227074236/0.013100436681222707; rounds (PBA)=0.017467248908296942;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 599.22; crudely normalised: 0% > unaligned = expected rounds to survive: 84.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 225; Sum of rounds: 923; any : 0.04 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 225; perfect battles: 0; close-call battles: 225; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant #8: {team=unaligned ; avg hp=-2.4444444444444446 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.32; hits/misses (PBA)= 1.5022222222222221/0.9111111111111111; rounds (PBA)=2.4133333333333336;} guard #86: {team=any ; avg hp=6.88 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.244444444444444; hits/misses (PBA)= 1.9244444444444444/1.3422222222222222; rounds (PBA)=3.2977777777777777;} guard #3: {team=any ; avg hp=6.817777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.351111111111111; hits/misses (PBA)= 1.9644444444444444/1.3244444444444445; rounds (PBA)=3.3066666666666666;} guard #70: {team=any ; avg hp=6.773333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.582222222222223; hits/misses (PBA)= 2.0044444444444443/1.3333333333333333; rounds (PBA)=3.3555555555555556;} guard #6: {team=any ; avg hp=7.773333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19111111111111; hits/misses (PBA)= 1.9866666666666666/1.3733333333333333; rounds (PBA)=3.3733333333333335;} guard #60: {team=any ; avg hp=8.28888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.386666666666667; hits/misses (PBA)= 1.9555555555555555/1.4622222222222223; rounds (PBA)=3.44;} guard #44: {team=any ; avg hp=7.386666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.986666666666666; hits/misses (PBA)= 1.9111111111111112/1.5155555555555555; rounds (PBA)=3.448888888888889;} guard #75: {team=any ; avg hp=7.444444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.471111111111112; hits/misses (PBA)= 2.017777777777778/1.3422222222222222; rounds (PBA)=3.3733333333333335;} guard #11: {team=any ; avg hp=7.915555555555556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.457777777777778; hits/misses (PBA)= 2.013333333333333/1.4177777777777778; rounds (PBA)=3.4355555555555557;} guard #77: {team=any ; avg hp=7.773333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.795555555555556; hits/misses (PBA)= 2.017777777777778/1.4355555555555555; rounds (PBA)=3.462222222222222;} guard #67: {team=any ; avg hp=7.782222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.12; hits/misses (PBA)= 2.102222222222222/1.32; rounds (PBA)=3.431111111111111;} guard #18: {team=any ; avg hp=7.071111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71111111111111; hits/misses (PBA)= 2.08/1.2533333333333334; rounds (PBA)=3.3377777777777777;} guard #39: {team=any ; avg hp=6.662222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.377777777777778; hits/misses (PBA)= 1.9244444444444444/1.4; rounds (PBA)=3.328888888888889;} guard #25: {team=any ; avg hp=7.084444444444444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.466666666666667; hits/misses (PBA)= 2.0044444444444443/1.3688888888888888; rounds (PBA)=3.4044444444444446;} guard #8: {team=any ; avg hp=7.604444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.24; hits/misses (PBA)= 2.1555555555555554/1.2755555555555556; rounds (PBA)=3.462222222222222;} guard #20: {team=any ; avg hp=9.004444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.373333333333333; hits/misses (PBA)= 1.9777777777777779/1.4977777777777779; rounds (PBA)=3.4844444444444442;} guard #65: {team=any ; avg hp=8.342222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.946666666666667; hits/misses (PBA)= 2.057777777777778/1.3777777777777778; rounds (PBA)=3.453333333333333;} guard #71: {team=any ; avg hp=7.786666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.991111111111111; hits/misses (PBA)= 2.0533333333333332/1.3155555555555556; rounds (PBA)=3.391111111111111;} guard #41: {team=any ; avg hp=8.08 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.697777777777778; hits/misses (PBA)= 2.017777777777778/1.431111111111111; rounds (PBA)=3.462222222222222;} guard #95: {team=any ; avg hp=7.96 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.617777777777778; hits/misses (PBA)= 2.04/1.448888888888889; rounds (PBA)=3.497777777777778;} kobold #9: {team=unaligned ; avg hp=-2.3377777777777777 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.013333333333333334; rounds (PBA)=0.013333333333333334;} guard #100: {team=any ; avg hp=6.351111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.777777777777779; hits/misses (PBA)= 1.8222222222222222/1.4355555555555555; rounds (PBA)=3.2755555555555556;} guard #96: {team=any ; avg hp=8.097777777777777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80888888888889; hits/misses (PBA)= 2.026666666666667/1.4044444444444444; rounds (PBA)=3.4444444444444446;} guard #54: {team=any ; avg hp=7.897777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.622222222222222; hits/misses (PBA)= 2.013333333333333/1.3111111111111111; rounds (PBA)=3.351111111111111;} guard #76: {team=any ; avg hp=8.422222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.902222222222223; hits/misses (PBA)= 2.088888888888889/1.3866666666666667; rounds (PBA)=3.511111111111111;} guard #84: {team=any ; avg hp=8.306666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.786666666666667; hits/misses (PBA)= 2.008888888888889/1.3955555555555557; rounds (PBA)=3.408888888888889;} kobold #4: {team=unaligned ; avg hp=-1.951111111111111 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.017777777777777778; rounds (PBA)=0.017777777777777778;} kobold #6: {team=unaligned ; avg hp=-2.1333333333333333 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.013333333333333334; rounds (PBA)=0.013333333333333334;} guard #98: {team=any ; avg hp=8.235555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662222222222223; hits/misses (PBA)= 2.066666666666667/1.3911111111111112; rounds (PBA)=3.466666666666667;} guard #33: {team=any ; avg hp=8.062222222222223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408888888888889; hits/misses (PBA)= 1.9377777777777778/1.4844444444444445; rounds (PBA)=3.4355555555555557;} giant weasel #7: {team=unaligned ; avg hp=-2.4355555555555557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0044444444444445; hits/misses (PBA)= 0.16444444444444445/0.18222222222222223; rounds (PBA)=0.3466666666666667;} kobold #8: {team=unaligned ; avg hp=-2.2488888888888887 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.022222222222222223; hits/misses (PBA)= 0.0044444444444444444/0.008888888888888889; rounds (PBA)=0.013333333333333334;} kobold #7: {team=unaligned ; avg hp=-2.048888888888889 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06222222222222222; hits/misses (PBA)= 0.013333333333333334/0.017777777777777778; rounds (PBA)=0.03111111111111111;} guard #37: {team=any ; avg hp=7.711111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.182222222222222; hits/misses (PBA)= 2.0044444444444443/1.4088888888888889; rounds (PBA)=3.4355555555555557;} guard #92: {team=any ; avg hp=7.826666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.004444444444445; hits/misses (PBA)= 2.0844444444444443/1.3555555555555556; rounds (PBA)=3.453333333333333;} elephant: {team=unaligned ; avg hp=-2.1644444444444444 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.46222222222222; hits/misses (PBA)= 1.568888888888889/0.9022222222222223; rounds (PBA)=2.471111111111111;} guard #49: {team=any ; avg hp=7.764444444444444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124444444444444; hits/misses (PBA)= 2.071111111111111/1.3511111111111112; rounds (PBA)=3.457777777777778;} guard #45: {team=any ; avg hp=8.697777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.026666666666667; hits/misses (PBA)= 1.991111111111111/1.5022222222222221; rounds (PBA)=3.506666666666667;} kobold #2: {team=unaligned ; avg hp=-2.048888888888889 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04; hits/misses (PBA)= 0.008888888888888889/0.008888888888888889; rounds (PBA)=0.017777777777777778;} guard: {team=any ; avg hp=6.977777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.991111111111111; hits/misses (PBA)= 1.9111111111111112/1.3777777777777778; rounds (PBA)=3.3066666666666666;} guard #79: {team=any ; avg hp=8.004444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071111111111112; hits/misses (PBA)= 1.9111111111111112/1.52; rounds (PBA)=3.448888888888889;} giant weasel #3: {team=unaligned ; avg hp=-2.3866666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8533333333333334; hits/misses (PBA)= 0.14666666666666667/0.14222222222222222; rounds (PBA)=0.28888888888888886;} guard #68: {team=any ; avg hp=7.2444444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.813333333333333; hits/misses (PBA)= 2.022222222222222/1.2977777777777777; rounds (PBA)=3.3466666666666667;} guard #89: {team=any ; avg hp=7.342222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.635555555555555; hits/misses (PBA)= 2.008888888888889/1.3333333333333333; rounds (PBA)=3.3644444444444446;} guard #78: {team=any ; avg hp=7.64 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.395555555555555; hits/misses (PBA)= 1.9955555555555555/1.3644444444444443; rounds (PBA)=3.3777777777777778;} elephant #4: {team=unaligned ; avg hp=-2.3155555555555556 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.208888888888886; hits/misses (PBA)= 1.5422222222222222/0.8444444444444444; rounds (PBA)=2.3866666666666667;} giant weasel #2: {team=unaligned ; avg hp=-2.368888888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6266666666666667; hits/misses (PBA)= 0.10666666666666667/0.17333333333333334; rounds (PBA)=0.28;} guard #80: {team=any ; avg hp=8.604444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.795555555555556; hits/misses (PBA)= 1.9822222222222223/1.4666666666666666; rounds (PBA)=3.462222222222222;} guard #14: {team=any ; avg hp=7.391111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.195555555555556; hits/misses (PBA)= 1.9333333333333333/1.3688888888888888; rounds (PBA)=3.3377777777777777;} elephant #6: {team=unaligned ; avg hp=-2.16 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.52888888888889; hits/misses (PBA)= 1.4755555555555555/0.9111111111111111; rounds (PBA)=2.3866666666666667;} guard #32: {team=any ; avg hp=8.524444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.502222222222223; hits/misses (PBA)= 1.951111111111111/1.488888888888889; rounds (PBA)=3.462222222222222;} guard #15: {team=any ; avg hp=8.417777777777777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80888888888889; hits/misses (PBA)= 2.008888888888889/1.3644444444444443; rounds (PBA)=3.3955555555555557;} guard #28: {team=any ; avg hp=8.546666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.248888888888889; hits/misses (PBA)= 2.1155555555555554/1.36; rounds (PBA)=3.488888888888889;} guard #48: {team=any ; avg hp=7.177777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.64; hits/misses (PBA)= 1.9733333333333334/1.3777777777777778; rounds (PBA)=3.3866666666666667;} guard #61: {team=any ; avg hp=8.777777777777779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.782222222222222; hits/misses (PBA)= 2.022222222222222/1.4266666666666667; rounds (PBA)=3.471111111111111;} giant weasel #8: {team=unaligned ; avg hp=-2.1644444444444444 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.72; hits/misses (PBA)= 0.12444444444444444/0.1688888888888889; rounds (PBA)=0.29333333333333333;} guard #47: {team=any ; avg hp=7.8533333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.782222222222222; hits/misses (PBA)= 2.066666666666667/1.3288888888888888; rounds (PBA)=3.4;} guard #46: {team=any ; avg hp=7.964444444444444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.364444444444445; hits/misses (PBA)= 2.151111111111111/1.288888888888889; rounds (PBA)=3.453333333333333;} guard #52: {team=any ; avg hp=7.688888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.92; hits/misses (PBA)= 2.013333333333333/1.3466666666666667; rounds (PBA)=3.3777777777777778;} guard #31: {team=any ; avg hp=7.808888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.813333333333333; hits/misses (PBA)= 2.071111111111111/1.3511111111111112; rounds (PBA)=3.44;} guard #51: {team=any ; avg hp=8.395555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.586666666666666; hits/misses (PBA)= 2.048888888888889/1.4177777777777778; rounds (PBA)=3.471111111111111;} guard #62: {team=any ; avg hp=7.2444444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72888888888889; hits/misses (PBA)= 1.9866666666666666/1.3511111111111112; rounds (PBA)=3.351111111111111;} guard #16: {team=any ; avg hp=8.213333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.915555555555555; hits/misses (PBA)= 2.0933333333333333/1.4355555555555555; rounds (PBA)=3.537777777777778;} guard #40: {team=any ; avg hp=7.053333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.977777777777778; hits/misses (PBA)= 2.057777777777778/1.32; rounds (PBA)=3.4;} guard #63: {team=any ; avg hp=8.071111111111112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.63111111111111; hits/misses (PBA)= 2.0444444444444443/1.3422222222222222; rounds (PBA)=3.4044444444444446;} guard #2: {team=any ; avg hp=8.431111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.973333333333333; hits/misses (PBA)= 2.0844444444444443/1.3911111111111112; rounds (PBA)=3.4844444444444442;} guard #12: {team=any ; avg hp=8.253333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.937777777777777; hits/misses (PBA)= 2.088888888888889/1.4; rounds (PBA)=3.493333333333333;} guard #97: {team=any ; avg hp=8.262222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.977777777777778; hits/misses (PBA)= 2.071111111111111/1.3866666666666667; rounds (PBA)=3.4755555555555557;} elephant #5: {team=unaligned ; avg hp=-2.568888888888889 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.666666666666664; hits/misses (PBA)= 1.5955555555555556/0.7866666666666666; rounds (PBA)=2.382222222222222;} guard #24: {team=any ; avg hp=7.5777777777777775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.786666666666667; hits/misses (PBA)= 2.066666666666667/1.3111111111111111; rounds (PBA)=3.3866666666666667;} guard #91: {team=any ; avg hp=7.5377777777777775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488888888888889; hits/misses (PBA)= 1.9955555555555555/1.3644444444444443; rounds (PBA)=3.3777777777777778;} guard #82: {team=any ; avg hp=8.68 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.915555555555555; hits/misses (PBA)= 2.071111111111111/1.4355555555555555; rounds (PBA)=3.5244444444444443;} kobold #10: {team=unaligned ; avg hp=-2.1422222222222222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.017777777777777778; rounds (PBA)=0.017777777777777778;} guard #5: {team=any ; avg hp=8.266666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.364444444444445; hits/misses (PBA)= 1.9377777777777778/1.44; rounds (PBA)=3.4;} guard #26: {team=any ; avg hp=8.262222222222222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124444444444444; hits/misses (PBA)= 2.102222222222222/1.3511111111111112; rounds (PBA)=3.48;} elephant #2: {team=unaligned ; avg hp=-2.3377777777777777 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.41777777777778; hits/misses (PBA)= 1.4577777777777778/0.88; rounds (PBA)=2.3377777777777777;} guard #94: {team=any ; avg hp=7.497777777777777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.204444444444444; hits/misses (PBA)= 2.1333333333333333/1.2755555555555556; rounds (PBA)=3.4133333333333336;} guard #85: {team=any ; avg hp=7.564444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.573333333333334; hits/misses (PBA)= 1.9466666666666668/1.3955555555555557; rounds (PBA)=3.351111111111111;} guard #38: {team=any ; avg hp=7.484444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.035555555555556; hits/misses (PBA)= 2.1155555555555554/1.2933333333333332; rounds (PBA)=3.431111111111111;} guard #90: {team=any ; avg hp=7.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.204444444444444; hits/misses (PBA)= 1.9111111111111112/1.431111111111111; rounds (PBA)=3.3466666666666667;} guard #55: {team=any ; avg hp=7.764444444444444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653333333333334; hits/misses (PBA)= 2.013333333333333/1.4; rounds (PBA)=3.4266666666666667;} guard #50: {team=any ; avg hp=7.466666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.084444444444445; hits/misses (PBA)= 1.8888888888888888/1.4755555555555555; rounds (PBA)=3.3644444444444446;} guard #7: {team=any ; avg hp=8.395555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.573333333333334; hits/misses (PBA)= 1.9955555555555555/1.471111111111111; rounds (PBA)=3.48;} elephant #7: {team=unaligned ; avg hp=-2.4 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.684444444444445; hits/misses (PBA)= 1.431111111111111/0.9111111111111111; rounds (PBA)=2.3422222222222224;} elephant #9: {team=unaligned ; avg hp=-2.506666666666667 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.573333333333334; hits/misses (PBA)= 1.431111111111111/0.8977777777777778; rounds (PBA)=2.328888888888889;} guard #66: {team=any ; avg hp=7.68 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.493333333333334; hits/misses (PBA)= 1.9733333333333334/1.431111111111111; rounds (PBA)=3.422222222222222;} guard #74: {team=any ; avg hp=7.88 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.702222222222222; hits/misses (PBA)= 2.0444444444444443/1.3733333333333333; rounds (PBA)=3.4266666666666667;} guard #30: {team=any ; avg hp=8.151111111111112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.911111111111111; hits/misses (PBA)= 2.0444444444444443/1.3511111111111112; rounds (PBA)=3.4133333333333336;} giant weasel: {team=unaligned ; avg hp=-2.5244444444444443 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6622222222222223; hits/misses (PBA)= 0.12/0.17333333333333334; rounds (PBA)=0.29333333333333333;} guard #43: {team=any ; avg hp=7.733333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.648888888888889; hits/misses (PBA)= 2.04/1.4; rounds (PBA)=3.462222222222222;} guard #35: {team=any ; avg hp=7.795555555555556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.80888888888889; hits/misses (PBA)= 1.8933333333333333/1.4755555555555555; rounds (PBA)=3.382222222222222;} elephant #3: {team=unaligned ; avg hp=-2.32 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.964444444444446; hits/misses (PBA)= 1.4844444444444445/0.92; rounds (PBA)=2.4044444444444446;} kobold: {team=unaligned ; avg hp=-2.102222222222222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06666666666666667; hits/misses (PBA)= 0.013333333333333334/0.008888888888888889; rounds (PBA)=0.022222222222222223;} guard #22: {team=any ; avg hp=7.871111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80888888888889; hits/misses (PBA)= 2.0444444444444443/1.3911111111111112; rounds (PBA)=3.462222222222222;} guard #87: {team=any ; avg hp=8.715555555555556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124444444444444; hits/misses (PBA)= 2.137777777777778/1.3644444444444443; rounds (PBA)=3.511111111111111;} giant weasel #10: {team=unaligned ; avg hp=-2.4133333333333336 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5377777777777778; hits/misses (PBA)= 0.09777777777777778/0.16; rounds (PBA)=0.2577777777777778;} guard #83: {team=any ; avg hp=7.488888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511111111111111; hits/misses (PBA)= 2.008888888888889/1.3822222222222222; rounds (PBA)=3.4044444444444446;} kobold #5: {team=unaligned ; avg hp=-2.16 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.013333333333333334; hits/misses (PBA)= 0.0044444444444444444/0.0044444444444444444; rounds (PBA)=0.008888888888888889;} guard #64: {team=any ; avg hp=8.27111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.182222222222222; hits/misses (PBA)= 2.12/1.3733333333333333; rounds (PBA)=3.502222222222222;} guard #19: {team=any ; avg hp=7.524444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.022222222222222; hits/misses (PBA)= 1.8844444444444444/1.48; rounds (PBA)=3.391111111111111;} guard #73: {team=any ; avg hp=7.817777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88888888888889; hits/misses (PBA)= 2.08/1.36; rounds (PBA)=3.4444444444444446;} guard #99: {team=any ; avg hp=7.915555555555556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.12888888888889; hits/misses (PBA)= 2.071111111111111/1.3066666666666666; rounds (PBA)=3.408888888888889;} elephant #10: {team=unaligned ; avg hp=-2.6222222222222222 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.33777777777778; hits/misses (PBA)= 1.568888888888889/0.8044444444444444; rounds (PBA)=2.3733333333333335;} guard #88: {team=any ; avg hp=8.017777777777777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.146666666666667; hits/misses (PBA)= 1.8977777777777778/1.511111111111111; rounds (PBA)=3.417777777777778;} guard #13: {team=any ; avg hp=8.16 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.471111111111112; hits/misses (PBA)= 2.0/1.4222222222222223; rounds (PBA)=3.448888888888889;} giant weasel #9: {team=unaligned ; avg hp=-2.32 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7244444444444444; hits/misses (PBA)= 0.12444444444444444/0.16444444444444445; rounds (PBA)=0.28888888888888886;} guard #29: {team=any ; avg hp=8.475555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.471111111111112; hits/misses (PBA)= 2.0044444444444443/1.5155555555555555; rounds (PBA)=3.528888888888889;} guard #72: {team=any ; avg hp=7.848888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857777777777779; hits/misses (PBA)= 2.022222222222222/1.3777777777777778; rounds (PBA)=3.4444444444444446;} guard #17: {team=any ; avg hp=7.3244444444444445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.564444444444444; hits/misses (PBA)= 1.9422222222222223/1.4; rounds (PBA)=3.3555555555555556;} guard #59: {team=any ; avg hp=7.768888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.973333333333333; hits/misses (PBA)= 2.0044444444444443/1.3511111111111112; rounds (PBA)=3.382222222222222;} giant weasel #6: {team=unaligned ; avg hp=-2.0355555555555553 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6533333333333333; hits/misses (PBA)= 0.11555555555555555/0.16444444444444445; rounds (PBA)=0.28;} guard #36: {team=any ; avg hp=8.151111111111112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.062222222222223; hits/misses (PBA)= 2.0933333333333333/1.36; rounds (PBA)=3.466666666666667;} guard #57: {team=any ; avg hp=8.088888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662222222222223; hits/misses (PBA)= 2.0044444444444443/1.4577777777777778; rounds (PBA)=3.4755555555555557;} guard #27: {team=any ; avg hp=7.7555555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.671111111111111; hits/misses (PBA)= 2.0355555555555553/1.3022222222222222; rounds (PBA)=3.3644444444444446;} guard #23: {team=any ; avg hp=7.68 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.484444444444444; hits/misses (PBA)= 1.951111111111111/1.3777777777777778; rounds (PBA)=3.36;} guard #21: {team=any ; avg hp=7.586666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.355555555555556; hits/misses (PBA)= 1.9022222222222223/1.3955555555555557; rounds (PBA)=3.3377777777777777;} guard #69: {team=any ; avg hp=7.9911111111111115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.248888888888889; hits/misses (PBA)= 2.111111111111111/1.271111111111111; rounds (PBA)=3.4044444444444446;} guard #42: {team=any ; avg hp=8.146666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.826666666666666; hits/misses (PBA)= 2.022222222222222/1.4044444444444444; rounds (PBA)=3.4444444444444446;} guard #9: {team=any ; avg hp=7.826666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.27111111111111; hits/misses (PBA)= 1.9866666666666666/1.4177777777777778; rounds (PBA)=3.431111111111111;} guard #58: {team=any ; avg hp=7.937777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.986666666666666; hits/misses (PBA)= 2.057777777777778/1.3022222222222222; rounds (PBA)=3.3777777777777778;} guard #53: {team=any ; avg hp=6.697777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36; hits/misses (PBA)= 1.9777777777777779/1.3111111111111111; rounds (PBA)=3.3155555555555556;} giant weasel #5: {team=unaligned ; avg hp=-2.448888888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4577777777777778; hits/misses (PBA)= 0.08888888888888889/0.1688888888888889; rounds (PBA)=0.2577777777777778;} kobold #3: {team=unaligned ; avg hp=-2.2533333333333334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.017777777777777778; rounds (PBA)=0.017777777777777778;} giant weasel #4: {team=unaligned ; avg hp=-2.3066666666666666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.048888888888889; hits/misses (PBA)= 0.18666666666666668/0.1111111111111111; rounds (PBA)=0.29777777777777775;} guard #93: {team=any ; avg hp=8.471111111111112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.697777777777778; hits/misses (PBA)= 2.0044444444444443/1.4222222222222223; rounds (PBA)=3.44;} guard #81: {team=any ; avg hp=8.56 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488888888888889; hits/misses (PBA)= 1.9955555555555555/1.4755555555555555; rounds (PBA)=3.497777777777778;} guard #34: {team=any ; avg hp=7.137777777777778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764444444444445; hits/misses (PBA)= 2.062222222222222/1.3066666666666666; rounds (PBA)=3.382222222222222;} guard #56: {team=any ; avg hp=7.235555555555556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.915555555555555; hits/misses (PBA)= 2.0533333333333332/1.2666666666666666; rounds (PBA)=3.3422222222222224;} guard #4: {team=any ; avg hp=7.266666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88888888888889; hits/misses (PBA)= 2.017777777777778/1.3288888888888888; rounds (PBA)=3.36;} guard #10: {team=any ; avg hp=8.777777777777779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.026666666666667; hits/misses (PBA)= 2.048888888888889/1.4577777777777778; rounds (PBA)=3.537777777777778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 373; Sum of rounds: 1163; > Team any = winning battles: 372; perfect battles: 0; close-call battles: 372; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #59: {team=any ; avg hp=9.351206434316353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847184986595174; hits/misses (PBA)= 1.6514745308310992/1.0187667560321716; rounds (PBA)=2.6970509383378016;} guard #51: {team=any ; avg hp=9.300268096514746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.81769436997319; hits/misses (PBA)= 1.6300268096514745/1.0134048257372654; rounds (PBA)=2.675603217158177;} guard #24: {team=any ; avg hp=9.361930294906166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198391420911528; hits/misses (PBA)= 1.5254691689008042/1.0670241286863271; rounds (PBA)=2.6219839142091153;} guard #82: {team=any ; avg hp=8.659517426273458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42627345844504; hits/misses (PBA)= 1.549597855227882/1.0428954423592494; rounds (PBA)=2.6300268096514747;} kobold #4: {team=lawful evil ; avg hp=-5.632707774798928 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.010723860589812333; rounds (PBA)=0.010723860589812333;} elephant #9: {team=unaligned ; avg hp=-3.32171581769437 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.512064343163537; hits/misses (PBA)= 1.128686327077748/0.5201072386058981; rounds (PBA)=1.648793565683646;} guard #71: {team=any ; avg hp=8.86058981233244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.466487935656836; hits/misses (PBA)= 1.5308310991957104/1.0589812332439679; rounds (PBA)=2.616621983914209;} guard #30: {team=any ; avg hp=9.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.533512064343164; hits/misses (PBA)= 1.581769436997319/1.1072386058981234; rounds (PBA)=2.6970509383378016;} guard: {team=any ; avg hp=9.045576407506703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.892761394101877; hits/misses (PBA)= 1.477211796246649/1.128686327077748; rounds (PBA)=2.6246648793565686;} guard #50: {team=any ; avg hp=9.235924932975871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.386058981233244; hits/misses (PBA)= 1.5415549597855227/1.0589812332439679; rounds (PBA)=2.6219839142091153;} guard #21: {team=any ; avg hp=9.576407506702413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.402144772117962; hits/misses (PBA)= 1.5683646112600536/1.0884718498659518; rounds (PBA)=2.683646112600536;} guard #32: {team=any ; avg hp=9.415549597855227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.737265415549598; hits/misses (PBA)= 1.5871313672922251/1.093833780160858; rounds (PBA)=2.6970509383378016;} guard #35: {team=any ; avg hp=9.2171581769437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.627345844504021; hits/misses (PBA)= 1.520107238605898/1.1313672922252012; rounds (PBA)=2.670241286863271;} guard #11: {team=any ; avg hp=9.016085790884718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.463806970509383; hits/misses (PBA)= 1.5281501340482573/1.0402144772117963; rounds (PBA)=2.5951742627345844;} guard #34: {team=any ; avg hp=9.450402144772118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.769436997319035; hits/misses (PBA)= 1.6058981233243967/1.061662198391421; rounds (PBA)=2.680965147453083;} guard #19: {team=any ; avg hp=8.67024128686327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571045576407506; hits/misses (PBA)= 1.5630026809651474/1.0563002680965148; rounds (PBA)=2.6380697050938338;} guard #15: {team=any ; avg hp=9.128686327077748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.190348525469169; hits/misses (PBA)= 1.5361930294906165/1.0563002680965148; rounds (PBA)=2.6193029490616624;} guard #12: {team=any ; avg hp=9.319034852546917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.823056300268097; hits/misses (PBA)= 1.5924932975871313/0.9731903485254692; rounds (PBA)=2.5898123324396782;} guard #25: {team=any ; avg hp=9.654155495978552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6916890080428955; hits/misses (PBA)= 1.611260053619303/1.0482573726541555; rounds (PBA)=2.675603217158177;} guard #3: {team=any ; avg hp=9.552278820375335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.002680965147453; hits/misses (PBA)= 1.6193029490616622/1.0134048257372654; rounds (PBA)=2.6461126005361932;} guard #80: {team=any ; avg hp=9.28686327077748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2171581769437; hits/misses (PBA)= 1.5549597855227881/1.0804289544235925; rounds (PBA)=2.6648793565683646;} guard #18: {team=any ; avg hp=9.281501340482574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50402144772118; hits/misses (PBA)= 1.5603217158176943/1.0509383378016086; rounds (PBA)=2.635388739946381;} elephant #3: {team=unaligned ; avg hp=-3.7238605898123325 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.589812332439678; hits/misses (PBA)= 1.0107238605898123/0.6085790884718498; rounds (PBA)=1.6193029490616622;} guard #20: {team=any ; avg hp=9.150134048257373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.522788203753351; hits/misses (PBA)= 1.5576407506702412/1.064343163538874; rounds (PBA)=2.640750670241287;} elephant: {team=any ; avg hp=75.79624664879357 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.68632707774799; hits/misses (PBA)= 2.4396782841823055/0.39946380697050937; rounds (PBA)=2.8525469168900806;} guard #53: {team=any ; avg hp=9.504021447721179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.517426273458445; hits/misses (PBA)= 1.5576407506702412/1.0428954423592494; rounds (PBA)=2.6193029490616624;} guard #89: {team=any ; avg hp=9.345844504021448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927613941018767; hits/misses (PBA)= 1.6246648793565683/1.0402144772117963; rounds (PBA)=2.67828418230563;} guard #2: {team=any ; avg hp=9.193029490616622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554959785522788; hits/misses (PBA)= 1.5656836461126005/1.0804289544235925; rounds (PBA)=2.670241286863271;} guard #64: {team=any ; avg hp=9.002680965147453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6675603217158175; hits/misses (PBA)= 1.6327077747989276/1.0053619302949062; rounds (PBA)=2.6675603217158175;} guard #69: {team=any ; avg hp=9.340482573726542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.136729222520107; hits/misses (PBA)= 1.520107238605898/1.096514745308311; rounds (PBA)=2.640750670241287;} guard #27: {team=any ; avg hp=8.616621983914209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.056300268096515; hits/misses (PBA)= 1.4986595174262736/1.1018766756032172; rounds (PBA)=2.6273458445040214;} guard #73: {team=any ; avg hp=9.485254691689008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.458445040214477; hits/misses (PBA)= 1.5737265415549597/1.1018766756032172; rounds (PBA)=2.702412868632708;} guard #46: {team=any ; avg hp=9.018766756032171 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6916890080428955; hits/misses (PBA)= 1.579088471849866/1.0187667560321716; rounds (PBA)=2.6219839142091153;} guard #41: {team=any ; avg hp=8.88739946380697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.056300268096515; hits/misses (PBA)= 1.482573726541555/1.064343163538874; rounds (PBA)=2.5630026809651474;} guard #44: {team=any ; avg hp=9.656836461126005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.879356568364611; hits/misses (PBA)= 1.613941018766756/1.0375335120643432; rounds (PBA)=2.6675603217158175;} guard #55: {team=any ; avg hp=8.841823056300267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.343163538873995; hits/misses (PBA)= 1.5576407506702412/1.03485254691689; rounds (PBA)=2.603217158176944;} guard #70: {team=any ; avg hp=9.541554959785524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8766756032171585; hits/misses (PBA)= 1.64343163538874/1.0268096514745308; rounds (PBA)=2.680965147453083;} guard #77: {team=any ; avg hp=9.351206434316353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.613941018766756; hits/misses (PBA)= 1.6032171581769437/1.0750670241286864; rounds (PBA)=2.6997319034852545;} guard #13: {team=any ; avg hp=9.16621983914209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2037533512064345; hits/misses (PBA)= 1.5120643431635388/1.0991957104557641; rounds (PBA)=2.64343163538874;} guard #16: {team=any ; avg hp=9.809651474530831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.729222520107238; hits/misses (PBA)= 1.5576407506702412/1.0804289544235925; rounds (PBA)=2.6541554959785523;} guard #84: {team=any ; avg hp=9.36461126005362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294906166219839; hits/misses (PBA)= 1.4986595174262736/1.093833780160858; rounds (PBA)=2.611260053619303;} guard #88: {team=any ; avg hp=9.268096514745308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418230563002681; hits/misses (PBA)= 1.5683646112600536/1.03485254691689; rounds (PBA)=2.640750670241287;} guard #81: {team=any ; avg hp=9.372654155495978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.353887399463807; hits/misses (PBA)= 1.5308310991957104/1.096514745308311; rounds (PBA)=2.648793565683646;} guard #49: {team=any ; avg hp=9.03485254691689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.439678284182306; hits/misses (PBA)= 1.5683646112600536/1.002680965147453; rounds (PBA)=2.603217158176944;} elephant #7: {team=unaligned ; avg hp=-3.6595174262734584 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.380697050938338; hits/misses (PBA)= 1.0455764075067024/0.5656836461126006; rounds (PBA)=1.611260053619303;} elephant #6: {team=unaligned ; avg hp=-2.8257372654155497 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.396782841823057; hits/misses (PBA)= 1.1072386058981234/0.5201072386058981; rounds (PBA)=1.6273458445040214;} guard #63: {team=any ; avg hp=9.340482573726542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.680965147453083; hits/misses (PBA)= 1.5603217158176943/1.0187667560321716; rounds (PBA)=2.603217158176944;} guard #54: {team=any ; avg hp=9.115281501340483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.302949061662199; hits/misses (PBA)= 1.5147453083109919/1.0831099195710456; rounds (PBA)=2.6219839142091153;} kobold #9: {team=lawful evil ; avg hp=-6.222520107238606 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03485254691689008; hits/misses (PBA)= 0.00804289544235925/0.00804289544235925; rounds (PBA)=0.0160857908847185;} guard #76: {team=any ; avg hp=9.048257372654156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.450402144772118; hits/misses (PBA)= 1.5898123324396782/0.9892761394101877; rounds (PBA)=2.613941018766756;} guard #29: {team=any ; avg hp=9.46112600536193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7479892761394105; hits/misses (PBA)= 1.6193029490616622/1.0080428954423593; rounds (PBA)=2.6461126005361932;} guard #60: {team=any ; avg hp=8.924932975871315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.378016085790884; hits/misses (PBA)= 1.5630026809651474/1.03485254691689; rounds (PBA)=2.616621983914209;} guard #4: {team=any ; avg hp=9.46112600536193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.785522788203753; hits/misses (PBA)= 1.6085790884718498/1.0402144772117963; rounds (PBA)=2.6648793565683646;} guard #87: {team=any ; avg hp=9.25201072386059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689008042895442; hits/misses (PBA)= 1.6193029490616622/0.9973190348525469; rounds (PBA)=2.648793565683646;} guard #72: {team=any ; avg hp=9.557640750670242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7801608579088475; hits/misses (PBA)= 1.6380697050938338/1.0134048257372654; rounds (PBA)=2.6675603217158175;} guard #9: {team=any ; avg hp=9.646112600536194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.528150134048257; hits/misses (PBA)= 1.5871313672922251/1.0402144772117963; rounds (PBA)=2.6595174262734584;} guard #58: {team=any ; avg hp=9.337801608579088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7962466487935655; hits/misses (PBA)= 1.6005361930294906/1.032171581769437; rounds (PBA)=2.6541554959785523;} guard #38: {team=any ; avg hp=9.64343163538874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.466487935656836; hits/misses (PBA)= 1.522788203753351/1.1394101876675604; rounds (PBA)=2.6729222520107236;} guard #23: {team=any ; avg hp=8.973190348525469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.388739946380697; hits/misses (PBA)= 1.5898123324396782/0.9946380697050938; rounds (PBA)=2.603217158176944;} kobold #6: {team=lawful evil ; avg hp=-5.434316353887399 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01876675603217158; hits/misses (PBA)= 0.005361930294906166/0.002680965147453083; rounds (PBA)=0.00804289544235925;} guard #79: {team=any ; avg hp=8.195710455764075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.592493297587131; hits/misses (PBA)= 1.5737265415549597/1.0214477211796247; rounds (PBA)=2.616621983914209;} guard #61: {team=any ; avg hp=9.63538873994638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399463806970509; hits/misses (PBA)= 1.5737265415549597/1.0482573726541555; rounds (PBA)=2.64343163538874;} guard #67: {team=any ; avg hp=9.359249329758713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.997319034852547; hits/misses (PBA)= 1.6916890080428955/0.9624664879356568; rounds (PBA)=2.6675603217158175;} guard #74: {team=any ; avg hp=9.091152815013405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.884718498659518; hits/misses (PBA)= 1.648793565683646/1.002680965147453; rounds (PBA)=2.6675603217158175;} guard #7: {team=any ; avg hp=8.898123324396783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554959785522788; hits/misses (PBA)= 1.5335120643431635/1.0723860589812333; rounds (PBA)=2.6300268096514747;} elephant #8: {team=unaligned ; avg hp=-3.072386058981233 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.195710455764075; hits/misses (PBA)= 1.0509383378016086/0.5737265415549598; rounds (PBA)=1.6246648793565683;} guard #37: {team=any ; avg hp=9.525469168900804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.579088471849866; hits/misses (PBA)= 1.6327077747989276/1.0080428954423593; rounds (PBA)=2.6514745308310994;} guard #48: {team=any ; avg hp=9.351206434316353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.372654155495979; hits/misses (PBA)= 1.5549597855227881/1.064343163538874; rounds (PBA)=2.6461126005361932;} elephant #11: {team=unaligned ; avg hp=-3.284182305630027 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.906166219839143; hits/misses (PBA)= 1.0241286863270778/0.613941018766756; rounds (PBA)=1.6380697050938338;} elephant #2: {team=any ; avg hp=75.79624664879357 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.447721179624665; hits/misses (PBA)= 2.4718498659517425/0.40482573726541554; rounds (PBA)=2.8793565683646114;} guard #85: {team=any ; avg hp=8.900804289544237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455764075067024; hits/misses (PBA)= 1.552278820375335/1.0214477211796247; rounds (PBA)=2.6058981233243967;} guard #42: {team=any ; avg hp=9.431635388739947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8525469168900806; hits/misses (PBA)= 1.6246648793565683/1.0160857908847185; rounds (PBA)=2.6648793565683646;} guard #22: {team=any ; avg hp=8.89544235924933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.482573726541555; hits/misses (PBA)= 1.5898123324396782/1.0107238605898123; rounds (PBA)=2.6273458445040214;} kobold #8: {team=lawful evil ; avg hp=-5.962466487935657 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0160857908847185; hits/misses (PBA)= 0.002680965147453083/0.013404825737265416; rounds (PBA)=0.0160857908847185;} elephant #4: {team=unaligned ; avg hp=-3.6300268096514747 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.67024128686327; hits/misses (PBA)= 1.029490616621984/0.613941018766756; rounds (PBA)=1.64343163538874;} guard #8: {team=any ; avg hp=9.624664879356569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.616621983914209; hits/misses (PBA)= 1.5656836461126005/1.0777479892761395; rounds (PBA)=2.6568364611260056;} guard #75: {team=any ; avg hp=9.386058981233244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.60857908847185; hits/misses (PBA)= 1.581769436997319/1.0053619302949062; rounds (PBA)=2.60857908847185;} guard #40: {team=any ; avg hp=9.195710455764075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.07774798927614; hits/misses (PBA)= 1.5576407506702412/1.0536193029490617; rounds (PBA)=2.6380697050938338;} guard #33: {team=any ; avg hp=9.557640750670242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.246648793565684; hits/misses (PBA)= 1.5656836461126005/1.064343163538874; rounds (PBA)=2.6568364611260056;} guard #43: {team=any ; avg hp=9.683646112600536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.557640750670242; hits/misses (PBA)= 1.5924932975871313/1.0509383378016086; rounds (PBA)=2.6648793565683646;} elephant #10: {team=unaligned ; avg hp=-3.3056300268096517 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.096514745308312; hits/misses (PBA)= 1.0482573726541555/0.613941018766756; rounds (PBA)=1.6621983914209115;} kobold #5: {team=lawful evil ; avg hp=-5.477211796246649 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.00804289544235925; hits/misses (PBA)= 0.002680965147453083/0.010723860589812333; rounds (PBA)=0.013404825737265416;} guard #66: {team=any ; avg hp=9.745308310991957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.557640750670242; hits/misses (PBA)= 1.5764075067024128/1.0991957104557641; rounds (PBA)=2.702412868632708;} guard #39: {team=any ; avg hp=9.359249329758713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.471849865951743; hits/misses (PBA)= 1.5442359249329758/1.064343163538874; rounds (PBA)=2.635388739946381;} guard #5: {team=any ; avg hp=9.707774798927614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.461126005361931; hits/misses (PBA)= 1.584450402144772/1.0697050938337802; rounds (PBA)=2.670241286863271;} guard #56: {team=any ; avg hp=9.340482573726542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.343163538873995; hits/misses (PBA)= 1.5871313672922251/1.0268096514745308; rounds (PBA)=2.6514745308310994;} kobold #10: {team=lawful evil ; avg hp=-5.335120643431635 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.010723860589812333; hits/misses (PBA)= 0.002680965147453083/0.010723860589812333; rounds (PBA)=0.013404825737265416;} guard #68: {team=any ; avg hp=9.412868632707776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018766756032171; hits/misses (PBA)= 1.4906166219839143/1.1313672922252012; rounds (PBA)=2.635388739946381;} guard #65: {team=any ; avg hp=9.045576407506703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.450402144772118; hits/misses (PBA)= 1.520107238605898/1.0509383378016086; rounds (PBA)=2.5978552278820377;} kobold: {team=lawful evil ; avg hp=-4.882037533512064 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.00804289544235925; rounds (PBA)=0.00804289544235925;} guard #62: {team=any ; avg hp=8.932975871313673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.903485254691689; hits/misses (PBA)= 1.6005361930294906/0.9839142091152815; rounds (PBA)=2.6005361930294906;} guard #45: {team=any ; avg hp=9.624664879356569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.396782841823057; hits/misses (PBA)= 1.6058981233243967/1.029490616621984; rounds (PBA)=2.6729222520107236;} guard #6: {team=any ; avg hp=9.353887399463806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560321715817694; hits/misses (PBA)= 1.5951742627345844/1.0; rounds (PBA)=2.611260053619303;} guard #26: {team=any ; avg hp=9.337801608579088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.407506702412869; hits/misses (PBA)= 1.581769436997319/1.0536193029490617; rounds (PBA)=2.6648793565683646;} guard #83: {team=any ; avg hp=9.03485254691689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.900804289544236; hits/misses (PBA)= 1.6246648793565683/0.9973190348525469; rounds (PBA)=2.640750670241287;} guard #78: {team=any ; avg hp=9.09651474530831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.53083109919571; hits/misses (PBA)= 1.549597855227882/1.0482573726541555; rounds (PBA)=2.6219839142091153;} kobold #7: {team=lawful evil ; avg hp=-5.262734584450402 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.013404825737265416; rounds (PBA)=0.013404825737265416;} guard #14: {team=any ; avg hp=9.47721179624665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.428954423592494; hits/misses (PBA)= 1.5415549597855227/1.0857908847184987; rounds (PBA)=2.6621983914209117;} guard #52: {team=any ; avg hp=9.05361930294906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.868632707774799; hits/misses (PBA)= 1.6327077747989276/1.0; rounds (PBA)=2.6648793565683646;} guard #86: {team=any ; avg hp=9.281501340482574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.750670241286863; hits/misses (PBA)= 1.6568364611260054/0.9946380697050938; rounds (PBA)=2.670241286863271;} guard #90: {team=any ; avg hp=9.554959785522788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541554959785523; hits/misses (PBA)= 1.5469168900804289/1.0750670241286864; rounds (PBA)=2.635388739946381;} guard #36: {team=any ; avg hp=9.52278820375335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.916890080428955; hits/misses (PBA)= 1.4879356568364612/1.1528150134048258; rounds (PBA)=2.6595174262734584;} kobold #2: {team=lawful evil ; avg hp=-6.257372654155496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.005361930294906166; rounds (PBA)=0.005361930294906166;} kobold #3: {team=lawful evil ; avg hp=-5.868632707774799 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0160857908847185; hits/misses (PBA)= 0.002680965147453083/0.00804289544235925; rounds (PBA)=0.010723860589812333;} elephant #5: {team=unaligned ; avg hp=-3.3002680965147455 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.675603217158177; hits/misses (PBA)= 1.1206434316353888/0.5442359249329759; rounds (PBA)=1.6648793565683646;} guard #17: {team=any ; avg hp=9.41823056300268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.683646112600536; hits/misses (PBA)= 1.5871313672922251/1.0697050938337802; rounds (PBA)=2.680965147453083;} guard #28: {team=any ; avg hp=9.916890080428955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651474530831099; hits/misses (PBA)= 1.6595174262734584/1.0080428954423593; rounds (PBA)=2.683646112600536;} guard #10: {team=any ; avg hp=9.72117962466488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.825737265415549; hits/misses (PBA)= 1.64343163538874/1.0053619302949062; rounds (PBA)=2.670241286863271;} guard #57: {team=any ; avg hp=9.099195710455763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.721179624664879; hits/misses (PBA)= 1.552278820375335/1.0241286863270778; rounds (PBA)=2.60857908847185;} guard #47: {team=any ; avg hp=9.353887399463806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.662198391420912; hits/misses (PBA)= 1.6005361930294906/1.03485254691689; rounds (PBA)=2.6568364611260056;} guard #31: {team=any ; avg hp=9.691689008042895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.040214477211796; hits/misses (PBA)= 1.5013404825737264/1.0991957104557641; rounds (PBA)=2.6058981233243967;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 349; Sum of rounds: 1081; any : 0.07 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 349; perfect battles: 0; close-call battles: 349; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #33: {team=any ; avg hp=8.977077363896848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.653295128939828; hits/misses (PBA)= 1.5959885386819483/1.008595988538682; rounds (PBA)=2.621776504297994;} guard #30: {team=any ; avg hp=9.085959885386819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.020057306590259; hits/misses (PBA)= 1.6446991404011462/0.994269340974212; rounds (PBA)=2.656160458452722;} guard #23: {team=any ; avg hp=9.550143266475645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4240687679083095; hits/misses (PBA)= 1.515759312320917/1.1117478510028653; rounds (PBA)=2.64756446991404;} guard #24: {team=any ; avg hp=9.475644699140402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.489971346704871; hits/misses (PBA)= 1.6045845272206303/1.0458452722063036; rounds (PBA)=2.664756446991404;} guard #41: {team=any ; avg hp=8.951289398280803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.389684813753582; hits/misses (PBA)= 1.5472779369627507/1.0773638968481376; rounds (PBA)=2.650429799426934;} guard #56: {team=any ; avg hp=9.217765042979943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.257879656160458; hits/misses (PBA)= 1.5358166189111748/1.0802292263610316; rounds (PBA)=2.638968481375358;} guard #61: {team=any ; avg hp=9.223495702005732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.283667621776504; hits/misses (PBA)= 1.5472779369627507/1.0601719197707737; rounds (PBA)=2.6361031518624642;} guard #85: {team=any ; avg hp=9.40974212034384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.613180515759312; hits/misses (PBA)= 1.5988538681948423/1.0744985673352436; rounds (PBA)=2.7048710601719197;} guard #68: {team=any ; avg hp=9.805157593123209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.679083094555874; hits/misses (PBA)= 1.6189111747851004/1.0315186246418337; rounds (PBA)=2.664756446991404;} guard #77: {team=any ; avg hp=8.120343839541547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.856733524355301; hits/misses (PBA)= 1.5931232091690544/0.9799426934097422; rounds (PBA)=2.6045845272206303;} guard #54: {team=any ; avg hp=9.28080229226361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.659025787965616; hits/misses (PBA)= 1.6246418338108883/1.0286532951289398; rounds (PBA)=2.684813753581662;} kobold #2: {team=lawful evil ; avg hp=-6.0945558739255015 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0057306590257879654; rounds (PBA)=0.0057306590257879654;} guard #4: {team=any ; avg hp=9.412607449856733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464183381088826; hits/misses (PBA)= 1.524355300859599/1.0945558739255015; rounds (PBA)=2.64756446991404;} guard #90: {team=any ; avg hp=9.12320916905444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.767908309455588; hits/misses (PBA)= 1.6160458452722064/1.0257879656160458; rounds (PBA)=2.673352435530086;} guard #35: {team=any ; avg hp=9.065902578796562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6017191977077365; hits/misses (PBA)= 1.5816618911174785/1.0888252148997135; rounds (PBA)=2.687679083094556;} guard #19: {team=any ; avg hp=9.286532951289399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.29512893982808; hits/misses (PBA)= 1.5644699140401146/1.0945558739255015; rounds (PBA)=2.684813753581662;} guard #72: {team=any ; avg hp=8.911174785100286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.630372492836676; hits/misses (PBA)= 1.5988538681948423/1.0229226361031518; rounds (PBA)=2.644699140401146;} guard #52: {team=any ; avg hp=9.212034383954155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.581661891117479; hits/misses (PBA)= 1.5759312320916905/1.0916905444126075; rounds (PBA)=2.684813753581662;} guard #53: {team=any ; avg hp=9.32378223495702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595988538681948; hits/misses (PBA)= 1.5959885386819483/1.0601719197707737; rounds (PBA)=2.681948424068768;} guard #59: {team=any ; avg hp=9.510028653295128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.489971346704871; hits/misses (PBA)= 1.5587392550143266/1.0859598853868195; rounds (PBA)=2.664756446991404;} guard #46: {team=any ; avg hp=8.644699140401146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.346704871060172; hits/misses (PBA)= 1.5530085959885387/1.0687679083094557; rounds (PBA)=2.644699140401146;} guard #10: {team=any ; avg hp=8.724928366762178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.593123209169055; hits/misses (PBA)= 1.5959885386819483/1.0229226361031518; rounds (PBA)=2.6361031518624642;} elephant #5: {team=unaligned ; avg hp=-3.383954154727794 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.9054441260745; hits/misses (PBA)= 1.0200573065902578/0.5644699140401146; rounds (PBA)=1.5845272206303724;} guard #67: {team=any ; avg hp=9.650429799426934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.01432664756447; hits/misses (PBA)= 1.504297994269341/1.1375358166189111; rounds (PBA)=2.653295128939828;} guard #60: {team=any ; avg hp=9.054441260744985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.756446991404012; hits/misses (PBA)= 1.6074498567335243/1.0744985673352436; rounds (PBA)=2.702005730659026;} guard #45: {team=any ; avg hp=9.630372492836676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558739255014327; hits/misses (PBA)= 1.5730659025787965/1.0916905444126075; rounds (PBA)=2.681948424068768;} guard #63: {team=any ; avg hp=8.581661891117479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.584527220630372; hits/misses (PBA)= 1.5587392550143266/1.0171919770773639; rounds (PBA)=2.6189111747851004;} guard #32: {team=any ; avg hp=10.002865329512893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991404011461318; hits/misses (PBA)= 1.6446991404011462/1.0429799426934097; rounds (PBA)=2.702005730659026;} guard #36: {team=any ; avg hp=9.638968481375358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.008595988538682; hits/misses (PBA)= 1.6389684813753582/1.0401146131805157; rounds (PBA)=2.7106017191977076;} guard #49: {team=any ; avg hp=8.8567335243553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.759312320916905; hits/misses (PBA)= 1.5787965616045845/1.0401146131805157; rounds (PBA)=2.638968481375358;} elephant #6: {team=unaligned ; avg hp=-3.3810888252148996 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.32378223495702; hits/misses (PBA)= 1.0916905444126075/0.5673352435530086; rounds (PBA)=1.659025787965616;} guard #71: {team=any ; avg hp=9.524355300859598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.020057306590258; hits/misses (PBA)= 1.5386819484240688/1.1146131805157593; rounds (PBA)=2.667621776504298;} guard #2: {team=any ; avg hp=9.29512893982808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9426934097421205; hits/misses (PBA)= 1.5845272206303724/1.0; rounds (PBA)=2.6103151862464182;} guard #75: {team=any ; avg hp=9.05730659025788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.71919770773639; hits/misses (PBA)= 1.6275071633237823/1.0257879656160458; rounds (PBA)=2.681948424068768;} guard #34: {team=any ; avg hp=8.862464183381089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478510028653295; hits/misses (PBA)= 1.5902578796561604/1.0315186246418337; rounds (PBA)=2.644699140401146;} kobold #4: {team=lawful evil ; avg hp=-6.077363896848137 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.017191977077363897; hits/misses (PBA)= 0.0028653295128939827/0.008595988538681949; rounds (PBA)=0.011461318051575931;} guard #50: {team=any ; avg hp=9.573065902578797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166189111747851; hits/misses (PBA)= 1.664756446991404/1.008595988538682; rounds (PBA)=2.687679083094556;} guard #39: {team=any ; avg hp=9.650429799426934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.776504297994269; hits/misses (PBA)= 1.659025787965616/1.0601719197707737; rounds (PBA)=2.7306590257879657;} guard #5: {team=any ; avg hp=9.475644699140402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650429799426934; hits/misses (PBA)= 1.5444126074498568/1.0945558739255015; rounds (PBA)=2.66189111747851;} guard #64: {team=any ; avg hp=9.306590257879655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.263610315186247; hits/misses (PBA)= 1.524355300859599/1.1232091690544412; rounds (PBA)=2.670487106017192;} kobold #6: {team=lawful evil ; avg hp=-5.461318051575931 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.014326647564469915; rounds (PBA)=0.014326647564469915;} guard #16: {team=any ; avg hp=9.312320916905444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.30945558739255; hits/misses (PBA)= 1.5587392550143266/1.1203438395415473; rounds (PBA)=2.687679083094556;} kobold #3: {team=lawful evil ; avg hp=-5.527220630372493 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02005730659025788; hits/misses (PBA)= 0.0028653295128939827/0.011461318051575931; rounds (PBA)=0.014326647564469915;} elephant #10: {team=unaligned ; avg hp=-3.69054441260745 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.730659025787965; hits/misses (PBA)= 1.0659025787965617/0.6131805157593123; rounds (PBA)=1.679083094555874;} guard #17: {team=any ; avg hp=9.048710601719197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.762177650429799; hits/misses (PBA)= 1.5959885386819483/1.0200573065902578; rounds (PBA)=2.6361031518624642;} guard #86: {team=any ; avg hp=9.707736389684813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.948424068767908; hits/misses (PBA)= 1.6045845272206303/1.0659025787965617; rounds (PBA)=2.693409742120344;} guard #18: {team=any ; avg hp=9.822349570200574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991404011461318; hits/misses (PBA)= 1.6418338108882522/1.0401146131805157; rounds (PBA)=2.71919770773639;} guard #47: {team=any ; avg hp=8.968481375358166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.73352435530086; hits/misses (PBA)= 1.5587392550143266/1.0515759312320916; rounds (PBA)=2.6361031518624642;} elephant #11: {team=unaligned ; avg hp=-3.2664756446991405 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.120343839541547; hits/misses (PBA)= 1.0888252148997135/0.5530085959885387; rounds (PBA)=1.6418338108882522;} guard #69: {team=any ; avg hp=8.782234957020057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.303724928366762; hits/misses (PBA)= 1.504297994269341/1.0916905444126075; rounds (PBA)=2.6303724928366763;} guard #70: {team=any ; avg hp=9.681948424068768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.375358166189112; hits/misses (PBA)= 1.5558739255014327/1.0888252148997135; rounds (PBA)=2.656160458452722;} guard #62: {team=any ; avg hp=9.29512893982808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.386819484240688; hits/misses (PBA)= 1.5787965616045845/1.0487106017191976; rounds (PBA)=2.638968481375358;} guard #21: {team=any ; avg hp=9.48137535816619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.555873925501432; hits/misses (PBA)= 1.7593123209169055/0.8997134670487106; rounds (PBA)=2.679083094555874;} guard #87: {team=any ; avg hp=8.899713467048711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.002865329512894; hits/misses (PBA)= 1.4412607449856734/1.177650429799427; rounds (PBA)=2.650429799426934;} guard #89: {team=any ; avg hp=9.51862464183381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908309455587393; hits/misses (PBA)= 1.6446991404011462/1.0143266475644699; rounds (PBA)=2.67621776504298;} elephant: {team=any ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.96275071633238; hits/misses (PBA)= 2.4297994269340975/0.45558739255014324; rounds (PBA)=2.891117478510029;} guard #73: {team=any ; avg hp=9.593123209169054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.762177650429799; hits/misses (PBA)= 1.6131805157593124/1.0859598853868195; rounds (PBA)=2.713467048710602;} elephant #3: {team=unaligned ; avg hp=-3.2750716332378222 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.189111747851; hits/misses (PBA)= 1.1088825214899714/0.501432664756447; rounds (PBA)=1.6103151862464182;} guard #15: {team=any ; avg hp=9.083094555873926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.636103151862464; hits/misses (PBA)= 1.5959885386819483/0.9914040114613181; rounds (PBA)=2.627507163323782;} elephant #8: {team=unaligned ; avg hp=-3.346704871060172 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.72779369627507; hits/misses (PBA)= 1.146131805157593/0.5845272206303725; rounds (PBA)=1.7306590257879657;} kobold: {team=lawful evil ; avg hp=-6.111747851002866 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.008595988538681949; rounds (PBA)=0.008595988538681949;} guard #12: {team=any ; avg hp=9.616045845272206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.532951289398281; hits/misses (PBA)= 1.6045845272206303/1.0744985673352436; rounds (PBA)=2.702005730659026;} guard #83: {team=any ; avg hp=9.521489971346705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.670487106017192; hits/misses (PBA)= 1.5845272206303724/1.0630372492836677; rounds (PBA)=2.667621776504298;} guard #81: {team=any ; avg hp=9.151862464183381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979942693409742; hits/misses (PBA)= 1.5988538681948423/1.0229226361031518; rounds (PBA)=2.656160458452722;} guard #57: {team=any ; avg hp=9.392550143266476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.848137535816619; hits/misses (PBA)= 1.6361031518624642/0.9656160458452722; rounds (PBA)=2.6189111747851004;} guard #74: {team=any ; avg hp=9.446991404011461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.994269340974212; hits/misses (PBA)= 1.472779369627507/1.177650429799427; rounds (PBA)=2.667621776504298;} guard #14: {team=any ; avg hp=9.593123209169054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.621776504297994; hits/misses (PBA)= 1.6217765042979944/1.0744985673352436; rounds (PBA)=2.7163323782234956;} guard #9: {team=any ; avg hp=9.739255014326648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.882521489971347; hits/misses (PBA)= 1.6446991404011462/1.0343839541547277; rounds (PBA)=2.6991404011461317;} kobold #5: {team=lawful evil ; avg hp=-5.340974212034384 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.025787965616045846; hits/misses (PBA)= 0.0057306590257879654/0.0057306590257879654; rounds (PBA)=0.011461318051575931;} elephant #4: {team=unaligned ; avg hp=-3.495702005730659 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.84813753581662; hits/misses (PBA)= 1.0773638968481376/0.5759312320916905; rounds (PBA)=1.653295128939828;} guard #7: {team=any ; avg hp=9.833810888252149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.169054441260745; hits/misses (PBA)= 1.527220630372493/1.0974212034383954; rounds (PBA)=2.653295128939828;} guard #13: {team=any ; avg hp=9.67621776504298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.501432664756447; hits/misses (PBA)= 1.5959885386819483/1.0573065902578798; rounds (PBA)=2.667621776504298;} guard #79: {team=any ; avg hp=9.200573065902578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.693409742120344; hits/misses (PBA)= 1.5959885386819483/1.0; rounds (PBA)=2.621776504297994;} guard #66: {team=any ; avg hp=9.120343839541547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919770773638969; hits/misses (PBA)= 1.656160458452722/0.9455587392550143; rounds (PBA)=2.6246418338108883;} kobold #9: {team=lawful evil ; avg hp=-5.656160458452722 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04011461318051576; hits/misses (PBA)= 0.008595988538681949/0.0057306590257879654; rounds (PBA)=0.014326647564469915;} guard #27: {team=any ; avg hp=9.48137535816619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.226361031518625; hits/misses (PBA)= 1.5644699140401146/1.1117478510028653; rounds (PBA)=2.69054441260745;} guard #65: {team=any ; avg hp=9.111747851002866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530085959885387; hits/misses (PBA)= 1.6189111747851004/1.0143266475644699; rounds (PBA)=2.659025787965616;} guard #11: {team=any ; avg hp=9.206303724928366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.616045845272207; hits/misses (PBA)= 1.6045845272206303/1.0315186246418337; rounds (PBA)=2.656160458452722;} kobold #10: {team=lawful evil ; avg hp=-6.123209169054442 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.008595988538681949; rounds (PBA)=0.008595988538681949;} guard #43: {team=any ; avg hp=9.120343839541547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.097421203438396; hits/misses (PBA)= 1.510028653295129/1.1289398280802292; rounds (PBA)=2.653295128939828;} guard #58: {team=any ; avg hp=9.515759312320917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418338108882521; hits/misses (PBA)= 1.5472779369627507/1.1346704871060171; rounds (PBA)=2.707736389684814;} guard #20: {team=any ; avg hp=9.435530085959885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.515759312320917; hits/misses (PBA)= 1.5644699140401146/1.0945558739255015; rounds (PBA)=2.69054441260745;} guard #88: {team=any ; avg hp=9.166189111747851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.670487106017192; hits/misses (PBA)= 1.5959885386819483/1.0286532951289398; rounds (PBA)=2.641833810888252;} elephant #2: {team=any ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.21776504297994; hits/misses (PBA)= 2.458452722063037/0.39255014326647564; rounds (PBA)=2.859598853868195;} guard: {team=any ; avg hp=9.1432664756447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.656160458452722; hits/misses (PBA)= 1.6045845272206303/1.0200573065902578; rounds (PBA)=2.644699140401146;} guard #44: {team=any ; avg hp=8.902578796561604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329512893982808; hits/misses (PBA)= 1.5873925501432664/1.0487106017191976; rounds (PBA)=2.659025787965616;} kobold #7: {team=lawful evil ; avg hp=-5.650429799426934 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.008595988538681949; rounds (PBA)=0.008595988538681949;} guard #3: {team=any ; avg hp=9.535816618911175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.163323782234957; hits/misses (PBA)= 1.487106017191977/1.1260744985673352; rounds (PBA)=2.638968481375358;} guard #76: {team=any ; avg hp=9.2378223495702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2464183381088825; hits/misses (PBA)= 1.515759312320917/1.1174785100286533; rounds (PBA)=2.659025787965616;} guard #78: {team=any ; avg hp=8.802292263610315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.369627507163324; hits/misses (PBA)= 1.512893982808023/1.0830945558739256; rounds (PBA)=2.627507163323782;} guard #55: {team=any ; avg hp=9.12320916905444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.581661891117479; hits/misses (PBA)= 1.6160458452722064/0.994269340974212; rounds (PBA)=2.64756446991404;} guard #29: {team=any ; avg hp=9.243553008595988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.553008595988539; hits/misses (PBA)= 1.5702005730659025/1.0458452722063036; rounds (PBA)=2.638968481375358;} guard #37: {team=any ; avg hp=9.633237822349571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.871060171919771; hits/misses (PBA)= 1.67621776504298/1.005730659025788; rounds (PBA)=2.693409742120344;} guard #38: {team=any ; avg hp=9.022922636103152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.939828080229226; hits/misses (PBA)= 1.6475644699140402/0.9828080229226361; rounds (PBA)=2.656160458452722;} guard #6: {team=any ; avg hp=9.083094555873926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.73352435530086; hits/misses (PBA)= 1.6074498567335243/1.002865329512894; rounds (PBA)=2.627507163323782;} guard #82: {team=any ; avg hp=9.515759312320917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.730659025787966; hits/misses (PBA)= 1.6017191977077363/1.0286532951289398; rounds (PBA)=2.644699140401146;} guard #25: {team=any ; avg hp=9.234957020057307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.504297994269341; hits/misses (PBA)= 1.5300859598853869/1.1117478510028653; rounds (PBA)=2.66189111747851;} guard #40: {team=any ; avg hp=9.212034383954155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.103151862464183; hits/misses (PBA)= 1.507163323782235/1.1002865329512894; rounds (PBA)=2.638968481375358;} guard #80: {team=any ; avg hp=9.106017191977077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469914040114613; hits/misses (PBA)= 1.5902578796561604/1.0315186246418337; rounds (PBA)=2.6246418338108883;} elephant #7: {team=unaligned ; avg hp=-3.2550143266475646 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.799426934097422; hits/misses (PBA)= 1.0487106017191976/0.5873925501432665; rounds (PBA)=1.6361031518624642;} guard #42: {team=any ; avg hp=9.664756446991404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.031518624641834; hits/misses (PBA)= 1.6418338108882522/1.0315186246418337; rounds (PBA)=2.69054441260745;} guard #28: {team=any ; avg hp=8.862464183381089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7020057306590255; hits/misses (PBA)= 1.5644699140401146/1.0544412607449856; rounds (PBA)=2.644699140401146;} guard #84: {team=any ; avg hp=9.037249283667622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.590257879656161; hits/misses (PBA)= 1.5730659025787965/1.0372492836676217; rounds (PBA)=2.64756446991404;} guard #51: {team=any ; avg hp=9.512893982808023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.444126074498567; hits/misses (PBA)= 1.5386819484240688/1.1375358166189111; rounds (PBA)=2.684813753581662;} guard #31: {team=any ; avg hp=8.464183381088825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.481375358166189; hits/misses (PBA)= 1.5329512893982808/1.0315186246418337; rounds (PBA)=2.5959885386819486;} elephant #9: {team=unaligned ; avg hp=-3.206303724928367 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.550143266475644; hits/misses (PBA)= 1.0687679083094557/0.5644699140401146; rounds (PBA)=1.6332378223495703;} guard #22: {team=any ; avg hp=9.664756446991404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.553008595988539; hits/misses (PBA)= 1.6017191977077363/1.0315186246418337; rounds (PBA)=2.656160458452722;} guard #8: {team=any ; avg hp=9.475644699140402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.495702005730659; hits/misses (PBA)= 1.5787965616045845/1.1031518624641834; rounds (PBA)=2.6991404011461317;} guard #48: {team=any ; avg hp=9.297994269340974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.796561604584527; hits/misses (PBA)= 1.6246418338108883/1.0200573065902578; rounds (PBA)=2.66189111747851;} guard #26: {team=any ; avg hp=9.297994269340974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.340974212034384; hits/misses (PBA)= 1.5329512893982808/1.0830945558739256; rounds (PBA)=2.650429799426934;} kobold #8: {team=lawful evil ; avg hp=-5.065902578796561 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.008595988538681949; rounds (PBA)=0.008595988538681949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 11192.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11261.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25707; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 2383; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.005798840231954 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.9872025594881; hits/misses (PBA)= 12.706658668266346/1.2723455308938212; rounds (PBA)=4.659668066386723;} storm giant #2: {team=chaotic good ; avg hp=170.23175364927013 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.66446710657868; hits/misses (PBA)= 4.382123575284943/2.3649270145970807; rounds (PBA)=4.7208558288342335;} storm giant #4: {team=chaotic good ; avg hp=169.65846830633873 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.42591481703658; hits/misses (PBA)= 4.402119576084783/2.357728454309138; rounds (PBA)=4.739452109578084;} storm giant #3: {team=chaotic good ; avg hp=174.122975404919 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.25614877024594; hits/misses (PBA)= 4.512297540491901/2.4369126174765046; rounds (PBA)=4.746050789842031;} storm giant: {team=chaotic good ; avg hp=171.999600079984 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.65926814637072; hits/misses (PBA)= 4.48130373925215/2.379524095180964; rounds (PBA)=4.733453309338133;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8394.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15015.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3767; Sum of rounds: 28104; > Team chaotic good = winning battles: 3764; perfect battles: 0; close-call battles: 3464; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=110.0422086541014 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.67852402442261; hits/misses (PBA)= 5.838598354127953/3.1422882930714096; rounds (PBA)=6.365542872312185;} storm giant #2: {team=chaotic good ; avg hp=111.04380143350146 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.14388107247146; hits/misses (PBA)= 5.937085213697903/3.13750995487125; rounds (PBA)=6.380408813379347;} storm giant #3: {team=chaotic good ; avg hp=115.00982213963366 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.23121847624105; hits/misses (PBA)= 5.986726838332891/3.135651712237855; rounds (PBA)=6.354924342978498;} ancient red dragon: {team=chaotic evil ; avg hp=-16.156623307671886 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.7406424210247; hits/misses (PBA)= 19.09397398460313/1.6671091053889036; rounds (PBA)=6.92089195646403;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8394.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15015.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4945; Sum of rounds: 37129; > Team chaotic good = winning battles: 4939; perfect battles: 0; close-call battles: 4575; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.070171890798786 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.54984833164815; hits/misses (PBA)= 19.26026289180991/1.6398382204246713; rounds (PBA)=6.967441860465116;} storm giant #3: {team=chaotic good ; avg hp=112.15631951466128 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.84711830131445; hits/misses (PBA)= 6.019009100101112/3.202426693629929; rounds (PBA)=6.42103134479272;} storm giant #2: {team=chaotic good ; avg hp=108.5567239635996 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.43053589484327; hits/misses (PBA)= 5.796157735085945/3.1822042467138525; rounds (PBA)=6.374924165824065;} storm giant: {team=chaotic good ; avg hp=112.59757330637007 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.68210313447926; hits/misses (PBA)= 5.955510616784631/3.201820020222447; rounds (PBA)=6.410920121334682;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14027; lawful evil : 0.2 ± 0.01; neutral evil : 0.8 ± 0.01; > Team lawful evil = winning battles: 990; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.2095580883823236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3525294941011796; hits/misses (PBA)= 0.6950609878024395/0.6816636672665467; rounds (PBA)=1.5746850629874025;} goblin: {team=neutral evil ; avg hp=3.6474705058988204 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.209558088382323; hits/misses (PBA)= 1.0815836832633474/0.589882023595281; rounds (PBA)=2.473505298940212;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09758048390321936;} veteran #7: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} veteran #9: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} mage #2: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08598280343931214;} veteran #8: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09058188362327535;} veteran #6: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09458108378324336;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09058188362327535;} veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09518096380723855;} veteran #10: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09138172365526895;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1483.51; crudely normalised: 0% > neutral evil = expected rounds to survive: 13440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2324; Sum of rounds: 28491; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2323; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Elra: {team=unassigned mercenaries; avg hp=-7.25 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24010327022375216; hits/misses (PBA)= 0.23709122203098107/11.140275387263339; rounds (PBA)=11.377796901893287;} night hag #2: {team=neutral evil ; avg hp=111.71127366609295 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.32831325301205; hits/misses (PBA)= 4.299913941480207/4.768072289156627; rounds (PBA)=11.913511187607574;} night hag #3: {team=neutral evil ; avg hp=111.73407917383821 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.80765920826162; hits/misses (PBA)= 4.330464716006885/4.746987951807229; rounds (PBA)=11.911359724612737;} Ziral: {team=unassigned mercenaries; avg hp=-6.978915662650603 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29604130808950085; hits/misses (PBA)= 0.4354561101549053/6.526678141135973; rounds (PBA)=6.962134251290878;} Star: {team=unassigned mercenaries; avg hp=-6.1652323580034425 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6247848537005163;} Rhys: {team=unassigned mercenaries; avg hp=-7.209122203098107 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1944922547332186; hits/misses (PBA)= 0.16910499139414803/3.3722030981067124; rounds (PBA)=3.5413080895008604;} night hag: {team=neutral evil ; avg hp=111.68072289156626 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.443201376936315; hits/misses (PBA)= 4.2943201376936315/4.639414802065405; rounds (PBA)=11.908777969018933;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 10600.0; crudely normalised: 0% > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14980; lawful good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=183.34033193361327 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.18236352729454; hits/misses (PBA)= 6.136772645470906/0.6898620275944811; rounds (PBA)=2.9954009198160367;} air elemental: {team=neutral ; avg hp=-8.182363527294541 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.659668066386722; hits/misses (PBA)= 1.9300139972005599/1.913617276544691; rounds (PBA)=1.9218156368726256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon #3: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} ancient blue dragon #5: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} ancient blue dragon #4: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1975604879024195;} ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} ancient blue dragon #2: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 183.33; crudely normalised: 0% > other= expected rounds to survive: 67.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11615; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 8; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=10.628674265146971 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.500299940011997; hits/misses (PBA)= 0.7386522695460908/0.6100779844031193; rounds (PBA)=1.9724055188962208;} wolf: {team=unaligned ; avg hp=10.618876224755049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.465506898620276; hits/misses (PBA)= 0.7388522295540891/0.585882823435313; rounds (PBA)=1.9698060387922416;} art: {team=other; avg hp=-3.7974405118976207 (from 11); avg healing spells left=0.10217956408718257 (from 1); damage done (per battle average)= 1.1671665666866626; hits/misses (PBA)= 0.4517096580683863/1.2059588082383523; rounds (PBA)=1.6576684663067387;} wolf #5: {team=unaligned ; avg hp=10.651869626074784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420315936812638; hits/misses (PBA)= 0.727254549090182/0.6322735452909418; rounds (PBA)=1.9588082383523295;} wolf #4: {team=unaligned ; avg hp=10.670465906818636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.594881023795241; hits/misses (PBA)= 0.7520495900819836/0.6166766646670666; rounds (PBA)=1.9678064387122576;} wolf #3: {team=unaligned ; avg hp=10.667066586682663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.513497300539892; hits/misses (PBA)= 0.7380523895220956/0.6242751449710058; rounds (PBA)=1.964607078584283;} Druid: {team=other; avg hp=-4.452909418116377 (from 10); avg healing spells left=0.707258548290342 (from 1); damage done (per battle average)= 0.595880823835233; hits/misses (PBA)= 0.22915416916616677/0.5586882623475304; rounds (PBA)=0.7878424315136973;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 183.33; crudely normalised: 0% > evil= expected rounds to survive: 67.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11545; unaligned : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ art: {team=evil; avg hp=-3.7594481103779245 (from 11); avg healing spells left=0.10617876424715057 (from 1); damage done (per battle average)= 1.1351729654069187; hits/misses (PBA)= 0.4409118176364727/1.189362127574485; rounds (PBA)=1.6302739452109578;} wolf #3: {team=unaligned ; avg hp=10.66386722655469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.499100179964008; hits/misses (PBA)= 0.7398520295940811/0.6052789442111578; rounds (PBA)=1.94501099780044;} wolf: {team=unaligned ; avg hp=10.670865826834634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6236752649470105; hits/misses (PBA)= 0.7548490301939612/0.5992801439712058; rounds (PBA)=1.9502099580083982;} wolf #5: {team=unaligned ; avg hp=10.651469706058789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.512697460507899; hits/misses (PBA)= 0.7354529094181164/0.6050789842031594; rounds (PBA)=1.9592081583683263;} wolf #2: {team=unaligned ; avg hp=10.661667666466707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.290541891621675; hits/misses (PBA)= 0.7178564287142571/0.6020795840831834; rounds (PBA)=1.94501099780044;} Druid: {team=evil; avg hp=-4.369326134773045 (from 10); avg healing spells left=0.7000599880023995 (from 1); damage done (per battle average)= 0.556488702259548; hits/misses (PBA)= 0.21815636872625474/0.5646870625874825; rounds (PBA)=0.7828434313137372;} wolf #4: {team=unaligned ; avg hp=10.660467906418717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4317136572685465; hits/misses (PBA)= 0.7328534293141372/0.596880623875225; rounds (PBA)=1.9434113177364527;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 244.83; crudely normalised: 0% > beyond= expected rounds to survive: -20640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10012; neutral : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=-24.75864827034593 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5148970205958808; hits/misses (PBA)= 0.04279144171165767/1.0; rounds (PBA)=1.0427914417116577;} cthulhu #2: {team=beyond; avg hp=773.8608278344332 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 60.300139972005596; hits/misses (PBA)= 1.4535092981403719/0.07198560287942411; rounds (PBA)=1.337132573485303;} Cthulhu: {team=beyond; avg hp=773.624275144971 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 22.45850829834033; hits/misses (PBA)= 0.5412917416516697/0.027194561087782444; rounds (PBA)=1.7568486302739452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=neutral ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5020995800839833;} adult black dragon: {team=neutral ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32313537292541494;} air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17476504699060189;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28266; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.6276744651069786 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.16436712657469; hits/misses (PBA)= 9.081783643271345/5.75124975004999; rounds (PBA)=4.944611077784443;} air elemental: {team=neutral ; avg hp=-7.016796640671866 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.305938812237553; hits/misses (PBA)= 1.505898820235953/1.0123975204959008; rounds (PBA)=1.2591481703659269;} adult black dragon: {team=chaotic evil ; avg hp=123.70165966806638 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.47250549890023; hits/misses (PBA)= 11.6624675064987/3.296740651869626; rounds (PBA)=5.651469706058788;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32893421315736854;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33933213357328534;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2390; Sum of rounds: 19925; > Team other = winning battles: 528; perfect battles: 0; close-call battles: 528; > Team unaligned = winning battles: 1861; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #9: {team=other; avg hp=-11.393723849372385 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.302928870292886; hits/misses (PBA)= 1.994142259414226/5.850209205020921; rounds (PBA)=4.002510460251046;} spy #11: {team=other; avg hp=-10.481589958158995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.513389121338912; hits/misses (PBA)= 2.0246861924686193/6.1397489539748955; rounds (PBA)=4.154811715481172;} spy #3: {team=other; avg hp=-11.441004184100418 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.510041841004185; hits/misses (PBA)= 2.0154811715481173/5.982845188284519; rounds (PBA)=4.069874476987447;} spy #6: {team=other; avg hp=-11.36652719665272 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.436401673640168; hits/misses (PBA)= 2.0163179916317993/5.806276150627615; rounds (PBA)=3.98744769874477;} spy #12: {team=other; avg hp=-11.15397489539749 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274476987447699; hits/misses (PBA)= 1.9761506276150627/5.9715481171548115; rounds (PBA)=4.0472803347280335;} spy #2: {team=other; avg hp=-11.019246861924687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.305020920502091; hits/misses (PBA)= 1.9815899581589957/6.126778242677824; rounds (PBA)=4.119246861924686;} iron golem: {team=unaligned ; avg hp=35.251882845188284 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 533.4757322175732; hits/misses (PBA)= 21.943514644351463/1.209205020920502; rounds (PBA)=8.245606694560669;} spy #8: {team=other; avg hp=-11.048535564853557 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.4255230125523; hits/misses (PBA)= 1.992050209205021/5.989539748953975; rounds (PBA)=4.072803347280335;} spy #7: {team=other; avg hp=-11.305857740585774 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.50376569037657; hits/misses (PBA)= 2.0100418410041843/6.109623430962343; rounds (PBA)=4.128033472803347;} spy #13: {team=other; avg hp=-11.531799163179917 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.328870292887029; hits/misses (PBA)= 1.9933054393305438/6.0828451882845185; rounds (PBA)=4.112133891213389;} spy #10: {team=other; avg hp=-11.149372384937239 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.758995815899581; hits/misses (PBA)= 2.0518828451882847/6.086192468619247; rounds (PBA)=4.140167364016737;} spy #5: {team=other; avg hp=-10.347698744769874 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.52887029288703; hits/misses (PBA)= 2.0209205020920504/6.046443514644351; rounds (PBA)=4.108786610878661;} spy #4: {team=other; avg hp=-10.728451882845189 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.58326359832636; hits/misses (PBA)= 2.025523012552301/5.972803347280335; rounds (PBA)=4.078242677824268;} spy: {team=other; avg hp=-11.262761506276151 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.66234309623431; hits/misses (PBA)= 2.0384937238493723/6.099581589958159; rounds (PBA)=4.142677824267783;} spy #14: {team=other; avg hp=-11.305020920502091 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.605857740585774; hits/misses (PBA)= 2.0175732217573223/6.0556485355648535; rounds (PBA)=4.109623430962343;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1629; Sum of rounds: 13512; > Team other = winning battles: 360; perfect battles: 0; close-call battles: 360; > Team unaligned = winning battles: 1268; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=other; avg hp=-11.07243707796194 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.248004910988337; hits/misses (PBA)= 1.9729895641497852/6.000613873542051; rounds (PBA)=4.074892572130141;} spy #2: {team=other; avg hp=-10.96132596685083 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.1817065684469; hits/misses (PBA)= 1.9944751381215469/6.0583179864947825; rounds (PBA)=4.100675260896256;} spy #7: {team=other; avg hp=-10.888275015346839 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.61755678330264; hits/misses (PBA)= 2.014732965009208/6.009821976672805; rounds (PBA)=4.098833640270104;} spy #14: {team=other; avg hp=-10.788827501534684 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.43707796193984; hits/misses (PBA)= 2.0257826887661143/5.899324739103744; rounds (PBA)=4.03744628606507;} spy #12: {team=other; avg hp=-10.960712093308778 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.647636586863106; hits/misses (PBA)= 2.0122774708410067/6.122160834868017; rounds (PBA)=4.14487415592388;} spy #3: {team=other; avg hp=-10.577655003069367 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.701043585021486; hits/misses (PBA)= 2.0208717004297116/6.093922651933702; rounds (PBA)=4.12768569674647;} spy #10: {team=other; avg hp=-11.360343769183547 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721301411909147; hits/misses (PBA)= 1.8784530386740332/5.94536525475752; rounds (PBA)=3.992633517495396;} spy #9: {team=other; avg hp=-11.03437691835482 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.659914057704112; hits/misses (PBA)= 2.041743400859423/5.968078575813382; rounds (PBA)=4.074278698588091;} iron golem: {team=unaligned ; avg hp=36.103130755064456 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.4990791896869; hits/misses (PBA)= 21.87047268262738/1.1976672805402087; rounds (PBA)=8.207489257213014;} spy #5: {team=other; avg hp=-11.026396562308165 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.41804788213628; hits/misses (PBA)= 2.028852056476366/6.0730509515039905; rounds (PBA)=4.112952731737262;} spy #11: {team=other; avg hp=-10.9097605893186 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.8182934315531; hits/misses (PBA)= 2.0626151012891345/6.112338858195212; rounds (PBA)=4.157151626764886;} spy #6: {team=other; avg hp=-10.85696746470227 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.572130141190915; hits/misses (PBA)= 2.014119091467158/5.9244935543278086; rounds (PBA)=4.040515653775322;} spy #13: {team=other; avg hp=-10.869244935543279 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.178637200736649; hits/misses (PBA)= 1.9643953345610805/6.074892572130141; rounds (PBA)=4.0914671577655;} spy #8: {team=other; avg hp=-10.61632903621854 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.43523634131369; hits/misses (PBA)= 1.9834254143646408/5.956414978514426; rounds (PBA)=4.060159607120933;} spy #4: {team=other; avg hp=-10.742786985880908 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.18109269490485; hits/misses (PBA)= 1.974831184775936/5.985267034990792; rounds (PBA)=4.05524861878453;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2429; Sum of rounds: 20285; > Team other = winning battles: 515; perfect battles: 0; close-call battles: 515; > Team unaligned = winning battles: 1913; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #6: {team=other; avg hp=-11.153149444215726 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.459036640592837; hits/misses (PBA)= 2.010703993412927/6.045697818032112; rounds (PBA)=4.100864553314121;} spy #5: {team=other; avg hp=-10.846850555784274 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.517085220255249; hits/misses (PBA)= 2.026759983532318/6.158913132976534; rounds (PBA)=4.166323589954714;} spy #4: {team=other; avg hp=-11.396459448332648 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.59942363112392; hits/misses (PBA)= 2.0238781391519143/6.0819267188143264; rounds (PBA)=4.132153149444216;} spy #10: {team=other; avg hp=-11.483326471799094 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.428571428571429; hits/misses (PBA)= 1.99876492383697/6.07986825854261; rounds (PBA)=4.111980238781392;} spy #3: {team=other; avg hp=-10.936599423631124 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.60559901193907; hits/misses (PBA)= 2.025936599423631/6.049403046521202; rounds (PBA)=4.123095924248662;} spy: {team=other; avg hp=-11.019761218608481 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.962947715109099; hits/misses (PBA)= 2.087690407575134/6.192260189378345; rounds (PBA)=4.208316179497736;} spy #9: {team=other; avg hp=-11.193083573487032 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.752573075339646; hits/misses (PBA)= 2.0687525730753396/6.16961712638946; rounds (PBA)=4.195553725813092;} spy #11: {team=other; avg hp=-11.352820090572251 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.004528612597777; hits/misses (PBA)= 1.9287772745986003/5.8682585426101275; rounds (PBA)=3.980238781391519;} iron golem: {team=unaligned ; avg hp=34.76698229724166 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 534.5574310415809; hits/misses (PBA)= 21.984355701934952/1.2593659942363113; rounds (PBA)=8.26554137505146;} spy #8: {team=other; avg hp=-11.277892136681762 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.44709757101688; hits/misses (PBA)= 2.020996294771511/6.071634417455743; rounds (PBA)=4.128447920955126;} spy #13: {team=other; avg hp=-11.242898312062577 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.26883491148621; hits/misses (PBA)= 1.9975298476739398/6.051873198847262; rounds (PBA)=4.096747632770687;} spy #14: {team=other; avg hp=-11.356937011115685 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.61794977356937; hits/misses (PBA)= 2.0230547550432276/6.060930424042816; rounds (PBA)=4.109510086455331;} spy #7: {team=other; avg hp=-11.2972416632359 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.534787978592012; hits/misses (PBA)= 2.0263482914779747/6.088513791683821; rounds (PBA)=4.127212844792096;} spy #2: {team=other; avg hp=-11.0123507616303 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.367229312474269; hits/misses (PBA)= 1.9913544668587897/6.1424454508028; rounds (PBA)=4.142033758748457;} spy #12: {team=other; avg hp=-11.114862083161794 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.596130094689173; hits/misses (PBA)= 2.036228900782215/6.030876904075751; rounds (PBA)=4.113215314944422;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 428.57; crudely normalised: 0% > unaligned = expected rounds to survive: 9450.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5362; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=other; avg hp=-13.906818636272746 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2629474105178964; hits/misses (PBA)= 0.20295940811837632/0.6252749450109978; rounds (PBA)=0.41411717656468705;} iron golem: {team=unaligned ; avg hp=208.7370525894821 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.906818636272746; hits/misses (PBA)= 1.6804639072185563/0.09418116376724656; rounds (PBA)=1.0721855628874226;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 171.43; crudely normalised: 0% > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33920; Neutral: 0.41 ± 0.01; any non-lawful : 0.59 ± 0.01; > Team Neutral = winning battles: 2026; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.974605078984203; hits/misses (PBA)= 2.227954409118176/3.3523295340931814; rounds (PBA)=6.175164967006599;} Ardent: {team=Neutral; avg hp=1.0253949210157969 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.072985402919416; hits/misses (PBA)= 2.9688062387522494/2.463907218556289; rounds (PBA)=5.837832433513297;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30924; any non-good : 0.34 ± 0.01; any non-lawful : 0.66 ± 0.01; > Team any non-good = winning battles: 1691; perfect battles: 0; close-call battles: 1455; > Team any non-lawful = winning battles: 3310; perfect battles: 0; close-call battles: 2599; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=2.3449310137972406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.451709658068387; hits/misses (PBA)= 1.9754049190161969/1.4113177364527094; rounds (PBA)=3.718256348730254;} cultist #4: {team=any non-good ; avg hp=-0.6324735052989402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.715256948610278; hits/misses (PBA)= 1.8190361927614478/1.326134773045391; rounds (PBA)=3.310137972405519;} bandit: {team=any non-lawful ; avg hp=2.285142971405719 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.67366526694661; hits/misses (PBA)= 2.0357928414317135/1.4365126974605078; rounds (PBA)=3.7964407118576284;} cultist: {team=any non-good ; avg hp=-0.526494701059788 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783443311337733; hits/misses (PBA)= 1.8320335932813436/1.3091381723655269; rounds (PBA)=3.3159368126374726;} bandit #3: {team=any non-lawful ; avg hp=2.379524095180964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633273345330934; hits/misses (PBA)= 2.006998600279944/1.4153169366126774; rounds (PBA)=3.7450509898020394;} bandit #4: {team=any non-lawful ; avg hp=2.2529494101179766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.541491701659668; hits/misses (PBA)= 1.9968006398720255/1.4037192561487704; rounds (PBA)=3.7260547890421916;} cultist #2: {team=any non-good ; avg hp=-0.5956808638272345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.708258348330334; hits/misses (PBA)= 1.8176364727054588/1.367126574685063; rounds (PBA)=3.3507298540291943;} cultist #3: {team=any non-good ; avg hp=-0.5454909018196361 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.530493901219756; hits/misses (PBA)= 1.804639072185563/1.3257348530293942; rounds (PBA)=3.2877424515096982;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 133.33; crudely normalised: 0% > good= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30235; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 154; > Team good = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ paladino 1: {team=good; avg hp=-2.538892221555689 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.483103379324135; hits/misses (PBA)= 1.3513297340531893/3.4789042191561688; rounds (PBA)=4.832833433313337;} imp #2: {team=lawful evil ; avg hp=8.242751449710058 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.213357328534293; hits/misses (PBA)= 1.250749850029994/1.2559488102379524; rounds (PBA)=5.487702459508099;} imp: {team=lawful evil ; avg hp=8.274145170965808 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.325534893021396; hits/misses (PBA)= 1.2705458908218357/1.266146770645871; rounds (PBA)=5.4743051389722055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5114977004599081;} erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.488502299540092;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23955208958208357;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1957.89; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17743; neutral : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral = winning battles: 54; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4947; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=-9.268946210757848 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.69026194761048; hits/misses (PBA)= 3.8644271145770848/1.2911417716456708; rounds (PBA)=2.5874825034993;} hill giant: {team=chaotic evil ; avg hp=52.30973805238952 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.26894621075785; hits/misses (PBA)= 5.312737452509498/0.2933413317336533; rounds (PBA)=3.528494301139772;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 544.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13578; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=54.48990201959608 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.976604679064188; hits/misses (PBA)= 1.0163967206558688/0.6986602679464107; rounds (PBA)=2.7150569886022797;} goblin: {team=neutral evil ; avg hp=-6.976604679064187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.510097980403919; hits/misses (PBA)= 0.7880423915216956/0.33513297340531895; rounds (PBA)=1.1231753649270146;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=350.0 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3015396920615877;} mage: {team=neutral evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1957608478304339;} ice mephit: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} magma mephit: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2595480903819236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} magma mephit: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30240.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29508; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=389.6020795840832 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.34113177364526; hits/misses (PBA)= 13.344131173765247/2.3849230153969208; rounds (PBA)=5.900419916016797;} solar: {team=lawful good ; avg hp=-9.341131773645271 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.39792041591681; hits/misses (PBA)= 6.814437112577484/2.933613277344531; rounds (PBA)=4.874025194961008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27443; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=any ; avg hp=-7.719256148770246 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.96680663867227; hits/misses (PBA)= 6.899620075984803/4.369726054789043; rounds (PBA)=3.7564487102579482;} aboleth #2: {team=other; avg hp=-7.503099380123976 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.67166566686663; hits/misses (PBA)= 6.179164167166567/3.55748850229954; rounds (PBA)=3.2455508898220358;} adult blue dragon: {team=lawful evil ; avg hp=175.54429114177165 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.65966806638673; hits/misses (PBA)= 11.60607878424315/2.854629074185163; rounds (PBA)=5.4875024995001;} acolyte: {team=any ; avg hp=-6.922615476904619 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3025394921015797; hits/misses (PBA)= 0.10037992401519696/0.22895420915816836; rounds (PBA)=0.32933413317336535;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1661.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 2125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26744; neutral : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team neutral = winning battles: 3498; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1503; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=0.9870025994801039 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.22735452909419; hits/misses (PBA)= 6.207758448310338/2.6576684663067387; rounds (PBA)=4.669266146770646;} air elemental: {team=neutral ; avg hp=18.772645470905818 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.0129974005199; hits/misses (PBA)= 5.71505698860228/3.0897820435912817; rounds (PBA)=4.940411917616477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3626.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3337.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15321; unaligned : 0.98 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team unaligned = winning battles: 4926; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 75; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=71.15436912617477 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.39712057588483; hits/misses (PBA)= 4.167766446710658/0.47010597880423916; rounds (PBA)=3.039592081583683;} hill giant: {team=chaotic evil ; avg hp=-14.397120575884824 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.84563087382523; hits/misses (PBA)= 3.3523295340931814/0.8378324335132974; rounds (PBA)=2.107778444311138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25751; neutral evil : 0.88 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral : 0.12 ± 0.0; > Team neutral evil = winning battles: 4400; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 601; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-9.132173565286942 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.99500099980004; hits/misses (PBA)= 6.191761647670466/1.6924615076984604; rounds (PBA)=4.0397920415916815;} frost giant: {team=neutral evil ; avg hp=57.61127774445111 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.47990401919617; hits/misses (PBA)= 6.2887422515496905/2.4277144571085785; rounds (PBA)=5.026594681063787;} hill giant: {team=chaotic evil ; avg hp=-12.552689462107578 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.59868026394721; hits/misses (PBA)= 1.9710057988402319/1.2435512897420515; rounds (PBA)=1.6072785442911417;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4246.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3543.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17000; neutral evil : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral evil = winning battles: 4908; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 93; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=73.9014197160568 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.95140971805638; hits/misses (PBA)= 4.429714057188562/0.8054389122175565; rounds (PBA)=3.3685262947410517;} hill giant: {team=chaotic evil ; avg hp=-12.95140971805639 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.0985802839432; hits/misses (PBA)= 3.2969406118776243/1.430513897220556; rounds (PBA)=2.3797240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1962.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28534; unaligned : 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team unaligned = winning battles: 1744; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3257; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=14.392921415716856 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.5268946210758; hits/misses (PBA)= 7.914817036592681/1.3873225354929015; rounds (PBA)=5.152569486102779;} giant ape: {team=unaligned ; avg hp=4.473105378924215 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.60707858428314; hits/misses (PBA)= 3.860227954409118/0.6944611077784443; rounds (PBA)=4.903419316136772;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1962.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28583; unaligned : 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team unaligned = winning battles: 1728; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3273; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=14.568886222755449 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.85822835432913; hits/misses (PBA)= 7.914817036592681/1.401119776044791; rounds (PBA)=5.168966206758649;} giant ape: {team=unaligned ; avg hp=4.1417716456708655 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.43111377724455; hits/misses (PBA)= 3.8528294341131772/0.6942611477704459; rounds (PBA)=4.892621475704859;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1962.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28546; unaligned : 0.36 ± 0.01; chaotic evil : 0.64 ± 0.01; > Team unaligned = winning battles: 1790; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3211; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=4.497700459908018 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.95140971805638; hits/misses (PBA)= 3.874225154969006/0.669866026794641; rounds (PBA)=4.902019596080784;} hill giant: {team=chaotic evil ; avg hp=14.04859028194361 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.50229954009197; hits/misses (PBA)= 7.890221955608879/1.4127174565086982; rounds (PBA)=5.147970405918816;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2520.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7915; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=102.67406518696261 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.045990801839633; hits/misses (PBA)= 1.0161967606478703/0.8376324735052989; rounds (PBA)=1.5826834633073386;} hobgoblin: {team=lawful evil ; avg hp=-9.045990801839633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3259348130373927; hits/misses (PBA)= 0.39892021595680865/0.3189362127574485; rounds (PBA)=0.7178564287142571;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 28.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12794; any : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team any = winning battles: 584; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4417; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=3.2655468906218754 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.126974605078984; hits/misses (PBA)= 1.105378924215157/0.35692861427714456; rounds (PBA)=2.345530893821236;} commoner: {team=any ; avg hp=-1.1269746050789842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7344531093781244; hits/misses (PBA)= 0.636872625474905/0.5268946210757849; rounds (PBA)=1.2805438912217557;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 534.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 181.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32300; neutral evil : 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; > Team neutral evil = winning battles: 666; perfect battles: 0; close-call battles: 474; > Team chaotic evil = winning battles: 4335; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-5.613877224555089 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.182163567286542; hits/misses (PBA)= 1.9488102379524095/0.8240351929614077; rounds (PBA)=3.503499300139972;} ogre: {team=chaotic evil ; avg hp=25.90641871625675 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.765446910617875; hits/misses (PBA)= 2.7834433113377326/2.6716656668666268; rounds (PBA)=6.321935612877424;} goblin: {team=neutral evil ; avg hp=-5.585882823435313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.908418316336732; hits/misses (PBA)= 1.897620475904819/0.7954409118176364; rounds (PBA)=3.4763047390521895;} goblin #3: {team=neutral evil ; avg hp=-5.565686862627475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.002999400119975; hits/misses (PBA)= 1.9064187162567487/0.8294341131773645; rounds (PBA)=3.504899020195961;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 388.8; crudely normalised: 0% > neutral evil = expected rounds to survive: 121.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20953; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 1323; > Team neutral evil = winning battles: 16; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=6.562087582483503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131173765246951; hits/misses (PBA)= 0.8608278344331134/1.067986402719456; rounds (PBA)=3.1195760847830436;} hobgoblin: {team=other; avg hp=6.608278344331134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.007198560287942; hits/misses (PBA)= 0.8416316736652669/1.0785842831433714; rounds (PBA)=3.1051789642071586;} ogre: {team=other; avg hp=57.70985802839432 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.988402319536092; hits/misses (PBA)= 2.1817636472705457/1.493501299740052; rounds (PBA)=3.9462107578484305;} goblin #2: {team=neutral evil ; avg hp=-6.378524295140972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3667266546690664; hits/misses (PBA)= 0.5674865026994601/1.3345330933813238; rounds (PBA)=1.9458108378324335;} goblin: {team=neutral evil ; avg hp=-6.410717856428715 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.28374325134973; hits/misses (PBA)= 0.5532893421315737/1.347730453909218; rounds (PBA)=1.961007798440312;} goblin #3: {team=neutral evil ; avg hp=-6.3375324935013 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4693061387722457; hits/misses (PBA)= 0.585882823435313/1.3617276544691062; rounds (PBA)=1.9846030793841232;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 157.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34818; other: 0.37 ± 0.01; neutral evil : 0.63 ± 0.01; > Team other = winning battles: 1860; perfect battles: 0; close-call battles: 681; > Team neutral evil = winning battles: 3141; perfect battles: 0; close-call battles: 1346; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=0.3567286542691462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.799240151969606; hits/misses (PBA)= 1.3269346130773845/3.0263947210557887; rounds (PBA)=4.854029194161168;} goblin: {team=neutral evil ; avg hp=1.7604479104179165 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.328534293141372; hits/misses (PBA)= 1.2223555288942212/2.307738452309538; rounds (PBA)=4.7940411917616474;} hobgoblin: {team=other; avg hp=0.3745250949810038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.12757448510298; hits/misses (PBA)= 1.392121575684863/2.984203159368126; rounds (PBA)=4.8992201559688064;} goblin #2: {team=neutral evil ; avg hp=1.581883623275345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.794641071785643; hits/misses (PBA)= 1.1321735652869427/2.2171565686862627; rounds (PBA)=4.7980403919216155;} goblin #3: {team=neutral evil ; avg hp=1.730853829234153 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.145570885822836; hits/misses (PBA)= 1.1845630873825235/2.290141971605679; rounds (PBA)=4.8228354329134175;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16493; other: 0.93 ± 0.0; lawful evil : 0.07 ± 0.0; > Team other = winning battles: 4660; perfect battles: 0; close-call battles: 2776; > Team lawful evil = winning battles: 341; perfect battles: 0; close-call battles: 294; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-2.3213357328534294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.253349330133973; hits/misses (PBA)= 0.6806638672265547/0.7304539092181563; rounds (PBA)=1.4443111377724456;} kobold: {team=lawful evil ; avg hp=-2.316536692661468 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.234153169366127; hits/misses (PBA)= 0.6810637872425515/0.7734453109378124; rounds (PBA)=1.4875024995001;} goblin #3: {team=other; avg hp=3.821635672865427 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.332733453309338; hits/misses (PBA)= 1.270145970805839/0.7048590281943611; rounds (PBA)=2.342131573685263;} kobold #3: {team=lawful evil ; avg hp=-2.2709458108378326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.347130573885223; hits/misses (PBA)= 0.70625874825035/0.7446510697860428; rounds (PBA)=1.4787042591481703;} goblin #2: {team=other; avg hp=3.6606678664267145 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.23375324935013; hits/misses (PBA)= 1.2617476504699061/0.7018596280743852; rounds (PBA)=2.32253549290142;} kobold #4: {team=lawful evil ; avg hp=-2.328134373125375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.281143771245751; hits/misses (PBA)= 0.6922615476904619/0.7426514697060588; rounds (PBA)=1.468506298740252;} goblin #4: {team=other; avg hp=3.7474505098980204 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3675264947010595; hits/misses (PBA)= 1.2679464107178564/0.7118576284743051; rounds (PBA)=2.3345330933813235;} goblin: {team=other; avg hp=3.654469106178764 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.302939412117577; hits/misses (PBA)= 1.2613477304539091/0.6770645870825834; rounds (PBA)=2.308338332333533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33833233353329334;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33773245350929815;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3239352129574085;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 513.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: -196.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21301; unassigned mercenaries: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Player: {team=unassigned mercenaries; avg hp=-6.869226154769046 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.0655868826234753; hits/misses (PBA)= 0.9264147170565887/1.6980603879224154; rounds (PBA)=2.624475104979004;} ogre: {team=chaotic evil ; avg hp=60.06558688262348 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.869226154769045; hits/misses (PBA)= 2.111777644471106/1.1475704859028195; rounds (PBA)=4.259348130373925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5568886222755449;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.44311137772445514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45550889822035595;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5444911017796441;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 709.09; crudely normalised: 0% > unaligned = expected rounds to survive: 50.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12337; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=34.66606678664267 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.606678664267147; hits/misses (PBA)= 2.355728854229154/1.0273945210957809; rounds (PBA)=2.4669066186762647;} boar: {team=unaligned ; avg hp=-2.6066786642671467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333933213357328; hits/misses (PBA)= 0.9018196360727855/0.597880423915217; rounds (PBA)=1.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 709.09; crudely normalised: 0% > unaligned = expected rounds to survive: 50.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12435; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=34.59208158368326 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.626474705058989; hits/misses (PBA)= 2.3733253349330132/1.039392121575685; rounds (PBA)=2.486502699460108;} boar: {team=unaligned ; avg hp=-2.626474705058988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407918416316737; hits/misses (PBA)= 0.9170165966806638/0.595880823835233; rounds (PBA)=1.512897420515897;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=other; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4279; Sum of rounds: 49204; > Team lawful evil = winning battles: 2572; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1706; perfect battles: 0; close-call battles: 1597; ------------------------------------------------- Combattants ------------------------------------------------ shadow #8: {team=chaotic evil ; avg hp=-7.476513204019631 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.601776115914934; hits/misses (PBA)= 0.5669548960037392/0.8392147698060295; rounds (PBA)=1.4657630287450338;} aboleth: {team=other; avg hp=-7.118719326945548 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.8322037859313; hits/misses (PBA)= 7.751343771909324/1.0215003505491937; rounds (PBA)=5.396354288385137;} ice devil: {team=other; avg hp=15.729843421360131 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.7733115213835; hits/misses (PBA)= 22.192100958167796/9.961439588688947; rounds (PBA)=10.994624912362701;} shadow #2: {team=chaotic evil ; avg hp=-7.419490535171769 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6155643842019165; hits/misses (PBA)= 0.5660200981537743/0.8401495676559944; rounds (PBA)=1.4592194437952792;} shadow: {team=chaotic evil ; avg hp=-7.405702266884786 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.307314793175975; hits/misses (PBA)= 0.5384435615798083/0.8396821687310119; rounds (PBA)=1.4349146996961908;} adult black dragon: {team=lawful evil ; avg hp=23.75625146062164 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.2612759990652; hits/misses (PBA)= 23.800420659032483/8.423229726571629; rounds (PBA)=11.14956765599439;} shadow #6: {team=chaotic evil ; avg hp=-7.379527927085768 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.471138116382332; hits/misses (PBA)= 0.548025239541949/0.8078990418322037; rounds (PBA)=1.4276700163589624;} shadow #9: {team=chaotic evil ; avg hp=-7.294461322738957 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.417620939471839; hits/misses (PBA)= 0.5491937368544052/0.851600841318065; rounds (PBA)=1.4587520448702969;} shadow #10: {team=chaotic evil ; avg hp=-7.411077354522084 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6001402196774945; hits/misses (PBA)= 0.5690581911661603/0.8312689880813274; rounds (PBA)=1.4582846459453143;} shadow #7: {team=chaotic evil ; avg hp=-7.388642206122926 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436083197008647; hits/misses (PBA)= 0.5517644309418088/0.8459920542182753; rounds (PBA)=1.4585183454078057;} shadow #5: {team=chaotic evil ; avg hp=-7.260107501752746 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541715354054686; hits/misses (PBA)= 0.5578406169665809/0.8480953493806964; rounds (PBA)=1.4624912362701565;} shadow #3: {team=chaotic evil ; avg hp=-7.472774012619771 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.624678663239075; hits/misses (PBA)= 0.5632157046038794/0.8317363870063099; rounds (PBA)=1.4498714652956297;} shadow #13: {team=chaotic evil ; avg hp=-7.15868193503155 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5692918906286515; hits/misses (PBA)= 0.5632157046038794/0.8319700864688011; rounds (PBA)=1.4547791540079458;} shadow #11: {team=chaotic evil ; avg hp=-7.377658331385838 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.507361533068474; hits/misses (PBA)= 0.5625146062164057/0.8296330918438888; rounds (PBA)=1.4508062631455947;} shadow #12: {team=chaotic evil ; avg hp=-7.435615798083664 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48399158681935; hits/misses (PBA)= 0.5522318298667913/0.8490301472306614; rounds (PBA)=1.4536106566954896;} shadow #4: {team=chaotic evil ; avg hp=-7.497546155643842 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.399158681935032; hits/misses (PBA)= 0.5536340266417388/0.8504323440056087; rounds (PBA)=1.459920542182753;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2127.27; crudely normalised: 0% > other= expected rounds to survive: 6317.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29399; lawful evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team lawful evil = winning battles: 49; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4952; perfect battles: 0; close-call battles: 4738; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=12.079184163167367 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.88322335532894; hits/misses (PBA)= 7.032593481303739/5.752249550089982; rounds (PBA)=4.429114177164567;} ice devil: {team=other; avg hp=152.56648670265946 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.78324335132973; hits/misses (PBA)= 9.442711457708459/6.220355928814237; rounds (PBA)=5.723655268946211;} shadow: {team=other; avg hp=-6.117776444711057 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} adult black dragon: {team=lawful evil ; avg hp=-5.666466706658668 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.47210557888422; hits/misses (PBA)= 11.58108378324335/3.688262347530494; rounds (PBA)=5.09618076384723;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2340.0; crudely normalised: 0% > other= expected rounds to survive: 7056.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49698; lawful evil : 0.16 ± 0.01; other: 0.84 ± 0.01; > Team lawful evil = winning battles: 796; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4205; perfect battles: 0; close-call battles: 3728; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=other; avg hp=74.22855428914217 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.89022195560887; hits/misses (PBA)= 16.51149770045991/11.04859028194361; rounds (PBA)=9.757848430313937;} aboleth: {team=other; avg hp=-6.126774645070986 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.67006598680264;} adult black dragon: {team=lawful evil ; avg hp=-0.8902219556088782 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.89822035592883; hits/misses (PBA)= 16.869626074785042/10.316736652669466; rounds (PBA)=9.171765646870625;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2340.0; crudely normalised: 0% > other= expected rounds to survive: 7056.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4451; Sum of rounds: 44094; > Team lawful evil = winning battles: 723; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3727; perfect battles: 0; close-call battles: 3287; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-5.732644349584363 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.61851269377668;} ice devil: {team=other; avg hp=73.17187148955291 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.6425522354527; hits/misses (PBA)= 16.4958436306448/10.992585935744776; rounds (PBA)=9.721635587508425;} adult black dragon: {team=lawful evil ; avg hp=-0.6432262412940912 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.54886542350033; hits/misses (PBA)= 16.92361267130982/10.250730172994833; rounds (PBA)=9.170298809256346;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24518; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.614677064587083 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.95780843831234; hits/misses (PBA)= 6.886622675464907/5.676064787042591; rounds (PBA)=4.1891621675664865;} adult black dragon: {team=chaotic evil ; avg hp=108.04219156168766 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.61467706458708; hits/misses (PBA)= 9.504099180163967/3.1975604879024195; rounds (PBA)=4.8992201559688064;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 83.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29236; lawful evil : 0.75 ± 0.01; unaligned : 0.25 ± 0.01; > Team lawful evil = winning battles: 3745; perfect battles: 0; close-call battles: 3533; > Team unaligned = winning battles: 1256; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=-2.8520295940811837 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.693061387722455; hits/misses (PBA)= 2.072985402919416/1.1075784843031393; rounds (PBA)=3.5762847430513895;} kobold #4: {team=lawful evil ; avg hp=-2.88002399520096 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.686062787442511; hits/misses (PBA)= 2.064387122575485/1.1491701659668065; rounds (PBA)=3.5924815036992603;} giant constrictor snake: {team=unaligned ; avg hp=1.1833633273345332 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.933013397320536; hits/misses (PBA)= 3.4933013397320534/1.5346930613877225; rounds (PBA)=5.2791441711657665;} kobold #6: {team=lawful evil ; avg hp=-2.6820635872825433 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.839632073585284; hits/misses (PBA)= 2.0953809238152368/1.1517696460707858; rounds (PBA)=3.6256748650269945;} kobold: {team=lawful evil ; avg hp=-2.8058388322335532 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.893421315736852; hits/misses (PBA)= 2.101779644071186/1.1329734053189362; rounds (PBA)=3.605478904219156;} kobold #3: {team=lawful evil ; avg hp=-2.866626674665067 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.812037592481504; hits/misses (PBA)= 2.0951809638072385/1.1111777644471106; rounds (PBA)=3.586882623475305;} kobold #2: {team=lawful evil ; avg hp=-2.8464307138572287 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89242151569686; hits/misses (PBA)= 2.1047790441911616/1.1305738852229554; rounds (PBA)=3.6226754649070187;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34160; lawful evil : 0.35 ± 0.01; unaligned : 0.65 ± 0.01; > Team lawful evil = winning battles: 1732; perfect battles: 0; close-call battles: 1627; > Team unaligned = winning battles: 3269; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-5.970205958808238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.933013397320536; hits/misses (PBA)= 2.108178364327135/1.1375724855028995; rounds (PBA)=3.63247350529894;} kobold: {team=lawful evil ; avg hp=-6.125574885022996 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.705658868226354; hits/misses (PBA)= 2.0715856828634274/1.127374525094981; rounds (PBA)=3.5772845430913818;} giant constrictor snake: {team=unaligned ; avg hp=11.076384723055389 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.33433313337333; hits/misses (PBA)= 4.11497700459908/1.752249550089982; rounds (PBA)=6.5208958208358325;} kobold #2: {team=lawful evil ; avg hp=-6.027994401119776 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.830633873225356; hits/misses (PBA)= 2.106178764247151/1.1171765646870626; rounds (PBA)=3.5960807838432314;} kobold #3: {team=lawful evil ; avg hp=-6.175164967006599 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.946810637872426; hits/misses (PBA)= 2.1187762447510496/1.1457708458308338; rounds (PBA)=3.6290741851629673;} kobold #5: {team=lawful evil ; avg hp=-6.035392921415717 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50749850029994; hits/misses (PBA)= 2.029394121175765/1.1159768046390721; rounds (PBA)=3.542091581683663;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34308; lawful evil : 0.34 ± 0.01; unaligned : 0.66 ± 0.01; > Team lawful evil = winning battles: 1690; perfect battles: 0; close-call battles: 1613; > Team unaligned = winning battles: 3311; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-6.238552289542092 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.029194161167766; hits/misses (PBA)= 2.1309738052389524/1.1545690861827635; rounds (PBA)=3.6320735852829436;} kobold #5: {team=lawful evil ; avg hp=-5.994401119776045 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.946610677864427; hits/misses (PBA)= 2.12997400519896/1.1647670465906819; rounds (PBA)=3.6556688662267547;} kobold #2: {team=lawful evil ; avg hp=-6.188162367526495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657668466306738; hits/misses (PBA)= 2.058388322335533/1.1157768446310738; rounds (PBA)=3.5572885422915417;} kobold #3: {team=lawful evil ; avg hp=-6.186962607478504 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66366726654669; hits/misses (PBA)= 2.0575884823035393/1.135372925414917; rounds (PBA)=3.5764847030593883;} kobold #4: {team=lawful evil ; avg hp=-6.171965606878624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.59248150369926; hits/misses (PBA)= 2.0537892421515695/1.1291741651669667; rounds (PBA)=3.560287942411518;} giant constrictor snake: {team=unaligned ; avg hp=11.110377924415117 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.78004399120176; hits/misses (PBA)= 4.135972805438913/1.749250149970006; rounds (PBA)=6.547290541891622;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32665; lawful evil : 0.07 ± 0.0; unaligned : 0.93 ± 0.0; > Team lawful evil = winning battles: 366; perfect battles: 0; close-call battles: 344; > Team unaligned = winning battles: 4635; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake: {team=unaligned ; avg hp=25.95220955808838 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.897020595880825; hits/misses (PBA)= 3.852629474105179/1.6760647870425915; rounds (PBA)=6.455508898220356;} kobold: {team=lawful evil ; avg hp=-8.003599280143971 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50489902019596; hits/misses (PBA)= 1.8186362727454508/0.9650069986002799; rounds (PBA)=3.1717656468706257;} kobold #3: {team=lawful evil ; avg hp=-7.913417316536693 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.433513297340532; hits/misses (PBA)= 1.7942411517696462/0.9578084383123375; rounds (PBA)=3.162767446510698;} kobold #4: {team=lawful evil ; avg hp=-7.967406518696261 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.564087182563487; hits/misses (PBA)= 1.8190361927614478/0.9782043591281744; rounds (PBA)=3.1657668466306736;} kobold #2: {team=lawful evil ; avg hp=-8.0125974805039 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.545290941811638; hits/misses (PBA)= 1.8118376324735053/0.9530093981203759; rounds (PBA)=3.1605678864227156;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20216; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake: {team=unaligned ; avg hp=52.714657068586284 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.699460107978403; hits/misses (PBA)= 2.0/1.042391521695661; rounds (PBA)=4.042391521695661;} kobold #2: {team=lawful evil ; avg hp=-8.380923815236953 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4967006598680266; hits/misses (PBA)= 0.7478504299140172/0.40671865626874626; rounds (PBA)=1.8620275944811038;} kobold: {team=lawful evil ; avg hp=-8.318536292741452 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7886422715456907; hits/misses (PBA)= 0.8042391521695661/0.42551489702059586; rounds (PBA)=1.8990201959608077;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 31.17; crudely normalised: 0% > unaligned = expected rounds to survive: 292.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8662; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-2.8538292341531695 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3367326534693063; hits/misses (PBA)= 0.49870025994801037/0.21715656868626274; rounds (PBA)=0.7166566686662668;} black bear: {team=unaligned ; avg hp=16.663267346530695 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.853829234153169; hits/misses (PBA)= 1.231753649270146/0.8022395520895821; rounds (PBA)=1.7306538692261548;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 311.69; crudely normalised: 0% > unaligned = expected rounds to survive: 29.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5665; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1806; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=4.556688662267547 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1545690861827635; hits/misses (PBA)= 0.45990801839632073/0.1853629274145171; rounds (PBA)=0.8384323135372925;} kobold #10: {team=lawful evil ; avg hp=4.532293541291741 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.103379324135173; hits/misses (PBA)= 0.45090981803639274/0.1947610477904419; rounds (PBA)=0.8272345530893821;} kobold #5: {team=lawful evil ; avg hp=4.572885422915417 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1421715656868625; hits/misses (PBA)= 0.45970805838832235/0.1921615676864627; rounds (PBA)=0.8302339532093581;} kobold #9: {team=lawful evil ; avg hp=4.547890421915617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0701859628074386; hits/misses (PBA)= 0.4465106978604279/0.1915616876624675; rounds (PBA)=0.8338332333533294;} kobold: {team=lawful evil ; avg hp=4.575884823035393 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0655868826234753; hits/misses (PBA)= 0.4401119776044791/0.1983603279344131; rounds (PBA)=0.8340331933613278;} kobold #3: {team=lawful evil ; avg hp=4.588882223555289 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1375724855028992; hits/misses (PBA)= 0.45410917816436713/0.1915616876624675; rounds (PBA)=0.8376324735052989;} kobold #2: {team=lawful evil ; avg hp=4.576484703059388 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.066986602679464; hits/misses (PBA)= 0.4477104579084183/0.1905618876224755; rounds (PBA)=0.8392321535692862;} kobold #6: {team=lawful evil ; avg hp=4.589682063587283 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.049390121975605; hits/misses (PBA)= 0.4383123375324935/0.1965606878624275; rounds (PBA)=0.827634473105379;} kobold #4: {team=lawful evil ; avg hp=4.5272945410917815 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1175764847030596; hits/misses (PBA)= 0.45310937812437513/0.1867626474705059; rounds (PBA)=0.8304339132173565;} kobold #8: {team=lawful evil ; avg hp=4.56368726254749 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125574885022995; hits/misses (PBA)= 0.4539092181563687/0.18316336732653468; rounds (PBA)=0.8280343931213757;} black bear: {team=unaligned ; avg hp=-2.032993401319736 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.368326334733053; hits/misses (PBA)= 0.6796640671865627/0.8976204759048191; rounds (PBA)=0.7886422715456909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09458108378324336;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09558088382323535;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10337932413517296;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10257948410317937;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10257948410317937;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 32.0; crudely normalised: 0% > other= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14437; unaligned : 0.41 ± 0.01; other: 0.59 ± 0.01; > Team unaligned = winning battles: 2062; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=0.5454909018196361 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.562087582483503; hits/misses (PBA)= 0.9552089582083584/0.5206958608278345; rounds (PBA)=1.8882223555288942;} goat: {team=other; avg hp=1.4379124175164968 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.454509098180364; hits/misses (PBA)= 0.9236152769446111/0.7594481103779244; rounds (PBA)=2.270745850829834;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 30.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10096; evil: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.866426714657068 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.066986602679464; hits/misses (PBA)= 0.5206958608278345/0.5048990201959608; rounds (PBA)=1.6954609078184364;} goblin #2: {team=neutral evil ; avg hp=6.841631673665267 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0017996400719857; hits/misses (PBA)= 0.5144971005798841/0.5052989402119576; rounds (PBA)=1.6968606278744252;} goblin: {team=neutral evil ; avg hp=6.872225554889022 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0559888022395523; hits/misses (PBA)= 0.5292941411717657/0.5196960607878425; rounds (PBA)=1.6934613077384524;} goblin #3: {team=neutral evil ; avg hp=6.849830033993201 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0367926414717057; hits/misses (PBA)= 0.5144971005798841/0.4939012197560488; rounds (PBA)=1.6922615476904619;} Leolamir: {team=evil; avg hp=-3.1615676864627074 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5698860227954409; hits/misses (PBA)= 0.22235552889422117/0.9844031193761248; rounds (PBA)=1.2067586482703458;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic neutral= expected rounds to survive: 105.53; crudely normalised: 0% > beyond= expected rounds to survive: -13760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Chaotic neutral: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team Chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Villith: {team=Chaotic neutral; avg hp=-31.982403519296142 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11817636472705459; hits/misses (PBA)= 0.02299540091981604/0.9118176364727054; rounds (PBA)=0.9348130373925215;} Cthulhu: {team=beyond; avg hp=773.9554089182163 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 19.040591881623676; hits/misses (PBA)= 0.45810837832433515/0.023195360927814438; rounds (PBA)=0.9100179964007199;} cthulhu #3: {team=beyond; avg hp=773.987802439512 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 19.70965806838632; hits/misses (PBA)= 0.47630473905218956/0.027194561087782444; rounds (PBA)=0.6704659068186363;} cthulhu #4: {team=beyond; avg hp=773.9672065586883 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 21.861427714457108; hits/misses (PBA)= 0.5272945410917816/0.02399520095980804; rounds (PBA)=0.7036592681463707;} cthulhu #2: {team=beyond; avg hp=773.9714057188562 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 20.370725854829033; hits/misses (PBA)= 0.4911017796440712/0.027194561087782444; rounds (PBA)=0.6856628674265147;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5584.18; crudely normalised: 0% > lawful good = expected rounds to survive: 5261.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34189; lawful evil : 0.59 ± 0.01; lawful good : 0.41 ± 0.01; > Team lawful evil = winning battles: 2975; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2026; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=10.409518096380724 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.65686862627476; hits/misses (PBA)= 12.552289542091582/5.442911417716457; rounds (PBA)=6.272145570885823;} adult blue dragon: {team=lawful evil ; avg hp=24.343131373725257 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.59048190361926; hits/misses (PBA)= 12.641871625674865/5.405918816236753; rounds (PBA)=6.423515296940612;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33053389322135573;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 56.06; crudely normalised: 0% > any = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16665; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1024; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=9.846030793841232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.498900219956009; hits/misses (PBA)= 1.3485302939412118/0.9324135172965407; rounds (PBA)=2.8978204359128172;} guard #6: {team=any ; avg hp=9.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6116776644671065; hits/misses (PBA)= 1.3763247350529895/0.9042191561687662; rounds (PBA)=2.880223955208958;} tiger: {team=unaligned ; avg hp=-2.359528094381124 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.626874625074985; hits/misses (PBA)= 0.7604479104179164/1.8802239552089581; rounds (PBA)=2.640671865626875;} guard #4: {team=any ; avg hp=9.840831833633274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542291541691662; hits/misses (PBA)= 1.3649270145970807/0.8942211557688462; rounds (PBA)=2.890221955608878;} guard: {team=any ; avg hp=9.914817036592682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.56628674265147; hits/misses (PBA)= 1.3713257348530294/0.903619276144771; rounds (PBA)=2.9042191561687662;} guard #5: {team=any ; avg hp=9.879024195160968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.465106978604279; hits/misses (PBA)= 1.3459308138372326/0.8972205558888222; rounds (PBA)=2.880223955208958;} guard #3: {team=any ; avg hp=9.90501899620076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675264947010598; hits/misses (PBA)= 1.3865226954609078/0.8870225954809038; rounds (PBA)=2.91001799640072;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3427.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27769; lawful evil : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team lawful evil = winning battles: 77; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4924; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=86.07338532293541 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.2721455708858; hits/misses (PBA)= 9.501299740051989/5.1377724455108975; rounds (PBA)=5.535492901419716;} young green dragon: {team=lawful evil ; avg hp=-7.272145570885823 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.92661467706459; hits/misses (PBA)= 6.990401919616077/7.106578684263147; rounds (PBA)=4.71005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3427.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27712; lawful evil : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team lawful evil = winning battles: 89; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4912; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=85.27594481103779 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.28874225154968; hits/misses (PBA)= 9.506098780243951/5.086182763447311; rounds (PBA)=5.521495700859828;} young green dragon: {team=lawful evil ; avg hp=-7.2887422515496905 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.72405518896221; hits/misses (PBA)= 7.043191361727654/7.014197160567886; rounds (PBA)=4.698260347930414;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 195.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2445.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11765; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2127; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.292141571685663; hits/misses (PBA)= 2.289142171565687/1.52749450109978; rounds (PBA)=2.0033993201359728;} berserker: {team=chaotic evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.279544091181764; hits/misses (PBA)= 1.2201559688062387/0.6706658668266346; rounds (PBA)=1.9506098780243952;} bugbear #4: {team=chaotic evil ; avg hp=21.13637272545491 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.769046190761848; hits/misses (PBA)= 0.8324335132973405/0.563887222555489; rounds (PBA)=1.7862427514497101;} owlbear #2: {team=unaligned ; avg hp=-4.497700459908018 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.5624875024995; hits/misses (PBA)= 1.1611677664467106/1.5626874625074985; rounds (PBA)=1.3619276144771046;} thug #5: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.09258148370326; hits/misses (PBA)= 2.267346530693861/1.569886022795441; rounds (PBA)=2.013397320535893;} thug #3: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35992801439712; hits/misses (PBA)= 2.3053389322135573/1.5086982603479304; rounds (PBA)=1.999000199960008;} bugbear #3: {team=chaotic evil ; avg hp=21.209558088382323 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.794241151769645; hits/misses (PBA)= 0.8400319936012798/0.5404919016196761; rounds (PBA)=1.7860427914417116;} owlbear: {team=unaligned ; avg hp=-4.3883223355328935 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.889422115576885; hits/misses (PBA)= 1.1815636872625475/1.5554889022195562; rounds (PBA)=1.3685262947410517;} thug: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.124775044991003; hits/misses (PBA)= 2.2683463307338534/1.5560887822435512; rounds (PBA)=2.0121975604879023;} bugbear #5: {team=chaotic evil ; avg hp=21.045590881823635 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.551489702059587; hits/misses (PBA)= 0.8168366326734653/0.5662867426514697; rounds (PBA)=1.7748450309938013;} bugbear: {team=chaotic evil ; avg hp=21.04259148170366 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.74125174965007; hits/misses (PBA)= 0.8292341531693661/0.5656868626274745; rounds (PBA)=1.7940411917616477;} bugbear #2: {team=chaotic evil ; avg hp=21.113977204559088 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714857028594281; hits/misses (PBA)= 0.8328334333133374/0.5652869426114777; rounds (PBA)=1.7990401919616077;} thug #2: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.16616676664667; hits/misses (PBA)= 2.2823435312937415/1.5452909418116376; rounds (PBA)=2.0127974405118976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 195.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2445.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11741; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2057; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #5: {team=chaotic evil ; avg hp=21.35612877424515 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.896620675864828; hits/misses (PBA)= 0.8328334333133374/0.5604879024195161; rounds (PBA)=1.7840431913617276;} thug #5: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.023395320935812; hits/misses (PBA)= 2.249350129974005/1.5410917816436713; rounds (PBA)=1.989002199560088;} owlbear: {team=unaligned ; avg hp=-4.458108378324335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.45370925814837; hits/misses (PBA)= 1.1501699660067985/1.5396920615876826; rounds (PBA)=1.3449310137972406;} berserker: {team=chaotic evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.205958808238352; hits/misses (PBA)= 1.2219556088782244/0.6510697860427914; rounds (PBA)=1.9472105578884222;} thug #2: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.025794841031793; hits/misses (PBA)= 2.2665466906618676/1.5318936212757448; rounds (PBA)=1.9956008798240352;} thug: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.109778044391122; hits/misses (PBA)= 2.251349730053989/1.5484903019396121; rounds (PBA)=1.9944011197760447;} bugbear #2: {team=chaotic evil ; avg hp=21.12377524495101 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653069386122775; hits/misses (PBA)= 0.8204359128174366/0.5536892621475705; rounds (PBA)=1.762247550489902;} thug #3: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.313937212557489; hits/misses (PBA)= 2.2969406118776243/1.5040991801639672; rounds (PBA)=2.004399120175965;} bugbear: {team=chaotic evil ; avg hp=20.992801439712057 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68866226754649; hits/misses (PBA)= 0.8216356728654269/0.5634873025394921; rounds (PBA)=1.7856428714257149;} bugbear #4: {team=chaotic evil ; avg hp=21.19616076784643 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.803039392121576; hits/misses (PBA)= 0.8372325534893021/0.5444911017796441; rounds (PBA)=1.7810437912417516;} owlbear #2: {team=unaligned ; avg hp=-4.355128974205159 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.599280143971205; hits/misses (PBA)= 1.1651669666066786/1.5230953809238152; rounds (PBA)=1.344131173765247;} thug #4: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.256548690261948; hits/misses (PBA)= 2.2895420915816835/1.507898420315937; rounds (PBA)=1.9994001199760048;} bugbear #3: {team=chaotic evil ; avg hp=21.278144371125777 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836432713457308; hits/misses (PBA)= 0.8384323135372925/0.5542891421715657; rounds (PBA)=1.7788442311537693;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1029.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 778.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30710; unaligned : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team unaligned = winning battles: 1474; perfect battles: 0; close-call battles: 1100; > Team chaotic evil = winning battles: 3527; perfect battles: 0; close-call battles: 3070; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=0.1187762447510498 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.6380723855229; hits/misses (PBA)= 4.051989602079584/3.8240351929614076; rounds (PBA)=4.105778844231153;} owlbear: {team=unaligned ; avg hp=0.7218556288742252 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.07278544291142; hits/misses (PBA)= 4.025594881023795/3.8854229154169166; rounds (PBA)=4.1125774845031;} bugbear #2: {team=chaotic evil ; avg hp=6.669066186762647 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.44011197760448; hits/misses (PBA)= 1.9926014797040592/1.3677264547090582; rounds (PBA)=3.901619676064787;} bugbear: {team=chaotic evil ; avg hp=6.644471105778845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.12857428514297; hits/misses (PBA)= 1.9714057188562288/1.3267346530693862; rounds (PBA)=3.8082383523295342;} bugbear #5: {team=chaotic evil ; avg hp=6.509898020395921 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.584083183363326; hits/misses (PBA)= 2.0171965606878626/1.3317336532693462; rounds (PBA)=3.8772245550889823;} bugbear #4: {team=chaotic evil ; avg hp=6.236352729454109 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.411117776444712; hits/misses (PBA)= 1.9966006798640272/1.3369326134773045; rounds (PBA)=3.8668266346730653;} bugbear #3: {team=chaotic evil ; avg hp=6.229354129174165 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.595480903819237; hits/misses (PBA)= 2.001999600079984/1.3223355328934212; rounds (PBA)=3.8730253949210156;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 514.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 285.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 698; Sum of rounds: 7638; > Team lawful evil = winning battles: 519; perfect battles: 0; close-call battles: 410; > Team chaotic evil = winning battles: 178; perfect battles: 0; close-call battles: 170; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #4: {team=chaotic evil ; avg hp=-0.9054441260744985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.644699140401146; hits/misses (PBA)= 3.332378223495702/2.4613180515759314; rounds (PBA)=6.570200573065903;} gnoll #5: {team=chaotic evil ; avg hp=-0.7979942693409742 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.899713467048711; hits/misses (PBA)= 3.371060171919771/2.5501432664756445; rounds (PBA)=6.654727793696275;} gnoll #3: {team=chaotic evil ; avg hp=-0.49283667621776506 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.49570200573066; hits/misses (PBA)= 3.687679083094556/2.656160458452722; rounds (PBA)=6.941260744985673;} cult fanatic: {team=lawful evil ; avg hp=-2.005730659025788 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.786532951289399; hits/misses (PBA)= 2.1203438395415475/4.100286532951289; rounds (PBA)=3.167621776504298;} manticore: {team=lawful evil ; avg hp=21.70343839541547 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.30515759312321; hits/misses (PBA)= 14.62893982808023/15.934097421203438; rounds (PBA)=10.670487106017193;} gnoll: {team=chaotic evil ; avg hp=-0.8782234957020058 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.697707736389685; hits/misses (PBA)= 3.345272206303725/2.6074498567335245; rounds (PBA)=6.67621776504298;} gnoll #2: {team=chaotic evil ; avg hp=-1.0171919770773639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.554441260744987; hits/misses (PBA)= 3.504297994269341/2.5401146131805157; rounds (PBA)=6.732091690544412;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 214.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 685.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2123; Sum of rounds: 8813; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2122; perfect battles: 0; close-call battles: 1040; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=19.48139425341498 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74328780028262; hits/misses (PBA)= 1.845501648610457/1.4187470560527555; rounds (PBA)=3.636834667922751;} gnoll #10: {team=chaotic evil ; avg hp=19.79698539802167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.841733396137542; hits/misses (PBA)= 1.8798869524258126/1.4258125294394723; rounds (PBA)=3.6415449835138953;} gnoll #9: {team=chaotic evil ; avg hp=19.675459255770136 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.684408855393311; hits/misses (PBA)= 1.851625058878945/1.4258125294394723; rounds (PBA)=3.63777673104098;} gnoll #7: {team=chaotic evil ; avg hp=19.52896844088554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.79086198775318; hits/misses (PBA)= 1.8676401318888365/1.4211022138483278; rounds (PBA)=3.6354215732454076;} manticore: {team=lawful evil ; avg hp=-2.0819594912859163 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.59255770136599; hits/misses (PBA)= 3.678756476683938/6.782383419689119; rounds (PBA)=3.4870466321243523;} gnoll #6: {team=chaotic evil ; avg hp=19.43617522373999 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.66839378238342; hits/misses (PBA)= 1.8389072067828545/1.4404145077720207; rounds (PBA)=3.6283560998586903;} gnoll #3: {team=chaotic evil ; avg hp=19.70325011775789 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783325482807347; hits/misses (PBA)= 1.8582195007065474/1.460197833254828; rounds (PBA)=3.6589731512011303;} cult fanatic: {team=lawful evil ; avg hp=-2.0730098916627413 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5294394724446536; hits/misses (PBA)= 0.5544041450777202/1.6019783325482808; rounds (PBA)=1.0781912388130004;} gnoll #12: {team=chaotic evil ; avg hp=19.7329251059821 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.87847385774847; hits/misses (PBA)= 1.892604804521903/1.4046161092793217; rounds (PBA)=3.6457842675459258;} gnoll #8: {team=chaotic evil ; avg hp=19.68111163447951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.627414036740461; hits/misses (PBA)= 1.83419689119171/1.4455958549222798; rounds (PBA)=3.6387187941592085;} gnoll #5: {team=chaotic evil ; avg hp=19.763071125765425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765426283560998; hits/misses (PBA)= 1.8586905322656617/1.4493641073951955; rounds (PBA)=3.641073951954781;} gnoll #4: {team=chaotic evil ; avg hp=19.543099387658973 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.618464437117288; hits/misses (PBA)= 1.8294865756005652/1.4135657089024964; rounds (PBA)=3.6396608572774376;} gnoll: {team=chaotic evil ; avg hp=19.68959020254357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83419689119171; hits/misses (PBA)= 1.8657560056523788/1.4267545925577014; rounds (PBA)=3.632595383890721;} gnoll #11: {team=chaotic evil ; avg hp=19.725859632595384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.882242110221386; hits/misses (PBA)= 1.8864813942534149/1.4267545925577014; rounds (PBA)=3.64201601507301;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08898220355928814;} gnoll #8: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08398320335932813;} gnoll #9: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} gnoll #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08038392321535692;} gnoll #11: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} gnoll #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08258348330333934;} gnoll #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} gnoll #12: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08698260347930414;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08378324335132974;} gnoll #10: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9120.0; crudely normalised: 0% > any = expected rounds to survive: 141.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7028; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=151.4497100579884 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.13117376524695; hits/misses (PBA)= 2.3373325334933015/0.11537692461507698; rounds (PBA)=1.4053189362127574;} druid: {team=any ; avg hp=-6.131173765246951 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5502899420115976; hits/misses (PBA)= 0.1299740051989602/0.3887222555488902; rounds (PBA)=0.5186962607478505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33050; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4367; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 634; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.86382723455309 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.56608678264348; hits/misses (PBA)= 12.379724055188962/5.305538892221556; rounds (PBA)=6.475504899020196;} adult black dragon: {team=chaotic evil ; avg hp=-3.5660867826434712 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.1361727654469; hits/misses (PBA)= 11.108378324335133/6.01499700059988; rounds (PBA)=5.794841031793641;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 495.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12763.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16704; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=-6.75624875024995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8790241951609679;} adult black dragon: {team=chaotic evil ; avg hp=180.02839432113578 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.46870625874826; hits/misses (PBA)= 6.765246950609878/1.1939612077584483; rounds (PBA)=3.340131973605279;} ogre: {team=other; avg hp=-7.7124575084983 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.971605678864227; hits/misses (PBA)= 1.0567886422715458/1.5610877824435112; rounds (PBA)=2.6178764247150568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2861427714457109;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2819436112777445;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4319136172765447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41151769646070785;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5884823035392921;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1110.0; crudely normalised: 0% > other= expected rounds to survive: 169.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31059; evil: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #5: {team=evil; avg hp=32.52209558088382 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.150369926014797; hits/misses (PBA)= 5.01119776044791/4.076584683063388; rounds (PBA)=5.881423715256949;} animated armor #4: {team=evil; avg hp=32.51129774045191 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.14857028594281; hits/misses (PBA)= 4.997400519896021/4.034393121375725; rounds (PBA)=5.877224555088982;} animated armor: {team=evil; avg hp=32.50409918016397 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103979204159167; hits/misses (PBA)= 5.021395720855828/4.105378924215157; rounds (PBA)=5.881423715256949;} player #2: {team=other; avg hp=-2.7908418316336734 (from 40); avg healing spells left=0.0001999600079984003 (from 1); damage done (per battle average)= 0.6154769046190762; hits/misses (PBA)= 0.23435312937412517/3.15496900619876; rounds (PBA)=3.3893221355728853;} mage: {team=evil; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.882023595280943; hits/misses (PBA)= 3.3703259348130374/2.265146970605879; rounds (PBA)=5.742651469706058;} player #4: {team=other; avg hp=-2.8908218356328734 (from 40); avg healing spells left=0.0005998800239952009 (from 1); damage done (per battle average)= 0.6346730653869226; hits/misses (PBA)= 0.23475304939012198/3.127974405118976; rounds (PBA)=3.3627274545090984;} player: {team=other; avg hp=-2.7930413917216557 (from 40); avg healing spells left=0.0003999200159968006 (from 1); damage done (per battle average)= 0.6210757848430314; hits/misses (PBA)= 0.23815236952609478/3.137772445510898; rounds (PBA)=3.3759248150369925;} animated armor #2: {team=evil; avg hp=32.49130173965207 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.880623875224956; hits/misses (PBA)= 4.955208958208359/4.040991801639672; rounds (PBA)=5.889022195560888;} animated armor #3: {team=evil; avg hp=32.485302939412115 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.11877624475105; hits/misses (PBA)= 4.99120175964807/4.052389522095581; rounds (PBA)=5.874625074985003;} player #3: {team=other; avg hp=-2.8070385922815437 (from 40); avg healing spells left=0.0001999600079984003 (from 1); damage done (per battle average)= 0.6146770645870826; hits/misses (PBA)= 0.23395320935812838/3.1503699260147973; rounds (PBA)=3.3843231353729255;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 169.61; crudely normalised: 0% > other= expected rounds to survive: 1110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31266; evil: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #5: {team=other; avg hp=32.526694661067786 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.99860027994401; hits/misses (PBA)= 4.976404719056188/4.10377924415117; rounds (PBA)=5.916616676664667;} player #3: {team=evil; avg hp=-2.8084383123375325 (from 40); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.6162767446510697; hits/misses (PBA)= 0.23555288942211558/3.200759848030394; rounds (PBA)=3.4363127374525093;} mage: {team=other; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.01719656068786; hits/misses (PBA)= 3.393521295740852/2.2835432913417315; rounds (PBA)=5.775844831033793;} player: {team=evil; avg hp=-2.836632673465307 (from 40); avg healing spells left=0.0005998800239952009 (from 1); damage done (per battle average)= 0.6174765046990602; hits/misses (PBA)= 0.23515296940611877/3.1585682863427316; rounds (PBA)=3.3937212557488503;} animated armor #2: {team=other; avg hp=32.50069986002799 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.3123375324935; hits/misses (PBA)= 5.034593081383723/4.134173165366927; rounds (PBA)=5.9192161567686465;} player #4: {team=evil; avg hp=-2.852629474105179 (from 40); avg healing spells left=0.0007998400319936012 (from 1); damage done (per battle average)= 0.6350729854029195; hits/misses (PBA)= 0.2409518096380724/3.157168566286743; rounds (PBA)=3.398120375924815;} animated armor #3: {team=other; avg hp=32.494101179764044 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.92841431713657; hits/misses (PBA)= 4.96620675864827/4.072985402919416; rounds (PBA)=5.914817036592681;} player #2: {team=evil; avg hp=-2.866026794641072 (from 40); avg healing spells left=0.0001999600079984003 (from 1); damage done (per battle average)= 0.6112777444511098; hits/misses (PBA)= 0.23195360927814437/3.1559688062387523; rounds (PBA)=3.3879224155168965;} animated armor: {team=other; avg hp=32.49130173965207 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.994201159768046; hits/misses (PBA)= 4.985802839432114/4.088982203559288; rounds (PBA)=5.915416916616676;} animated armor #4: {team=other; avg hp=32.507098580283945 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.150569886022794; hits/misses (PBA)= 5.009598080383923/4.145370925814837; rounds (PBA)=5.904619076184763;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -850.55; crudely normalised: 0% > any non-lawful = expected rounds to survive: 650.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21704; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-30.252149570085983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8622275544891022; hits/misses (PBA)= 0.10777844431113777/2.068386322735453; rounds (PBA)=2.314137172565487;} bandit #3: {team=any non-lawful ; avg hp=-30.13517296540692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.853629274145171; hits/misses (PBA)= 0.10617876424715057/2.063387322535493; rounds (PBA)=2.308138372325535;} bandit #2: {team=any non-lawful ; avg hp=-30.231153769246152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8728254349130175; hits/misses (PBA)= 0.10877824435112977/2.047390521895621; rounds (PBA)=2.2989402119576083;} bandit: {team=any non-lawful ; avg hp=-30.267946410717858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9250149970005999; hits/misses (PBA)= 0.11597680463907219/2.0311937612477506; rounds (PBA)=2.2855428914217155;} bandit #7: {team=any non-lawful ; avg hp=-30.221555688862228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8838232353529294; hits/misses (PBA)= 0.11017796440711858/2.0481903619276145; rounds (PBA)=2.2969406118776243;} bandit #6: {team=any non-lawful ; avg hp=-30.195760847830435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9094181163767247; hits/misses (PBA)= 0.11177764447110577/2.02379524095181; rounds (PBA)=2.2759448110377924;} bandit #5: {team=any non-lawful ; avg hp=-30.061987602479505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8114377124575085; hits/misses (PBA)= 0.10077984403119376/2.0619876024795043; rounds (PBA)=2.30253949210158;} Cthulhu: {team=beyond; avg hp=767.9808038392322 (from 774); avg healing spells left=99998.99680063987 (from 99999); damage done (per battle average)= 288.3657268546291; hits/misses (PBA)= 7.0/0.41051789642071584; rounds (PBA)=4.339932013597281;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 252.0; crudely normalised: 0% > any non-good = expected rounds to survive: 2674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3947; Sum of rounds: 42629; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3946; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=any non-good ; avg hp=75.86470737268812 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.354953128958705; hits/misses (PBA)= 5.633139092982011/4.623258170762605; rounds (PBA)=10.545730934887256;} assassin: {team=any non-good ; avg hp=75.8348112490499 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91259184190525; hits/misses (PBA)= 5.403851026095769/4.431213579934127; rounds (PBA)=10.54547757790727;} Zarra: {team=other; avg hp=-3.2700785406637953 (from 72); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.262731188244236; hits/misses (PBA)= 1.656701292120598/8.265264758044085; rounds (PBA)=9.922219407144667;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1912.94; crudely normalised: 0% > lawful evil = expected rounds to survive: -2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3547; Sum of rounds: 102359; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3546; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Con: {team=unassigned mercenaries; avg hp=-3.9833662249788553 (from 67); avg healing spells left=0.0 (from 5); damage done (per battle average)= -0.2340005638567804; hits/misses (PBA)= 1.1863546659148576/10.346771919932337; rounds (PBA)=11.533126585847194;} Diego: {team=unassigned mercenaries; avg hp=-3.9047082041161545 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6625317169438962; hits/misses (PBA)= 2.769664505215675/24.940231181279955; rounds (PBA)=27.71017761488582;} Santi: {team=unassigned mercenaries; avg hp=-3.9875951508316887 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9746264448829998; hits/misses (PBA)= 3.0665351000845784/17.303636876233437; rounds (PBA)=20.370171976318016;} Nameless: {team=unassigned mercenaries; avg hp=-4.535382012968706 (from 43); avg healing spells left=0.1725401747956019 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.346208063151959;} vampire: {team=lawful evil ; avg hp=143.8807442909501 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.4496757823513; hits/misses (PBA)= 34.19847758669298/22.05102903862419; rounds (PBA)=28.857908091344797;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1912.94; crudely normalised: 0% > lawful evil = expected rounds to survive: -2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3684; Sum of rounds: 107843; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3683; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Santi: {team=unassigned mercenaries; avg hp=-4.068132464712269 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0960912052117264; hits/misses (PBA)= 3.1316503800217155/17.648479913137894; rounds (PBA)=20.78013029315961;} Conor: {team=unassigned mercenaries; avg hp=-3.9242671009771986 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.23941368078175895; hits/misses (PBA)= 1.222584147665581/10.76628664495114; rounds (PBA)=11.98914223669924;} rob: {team=unassigned mercenaries; avg hp=-3.8289902280130295 (from 43); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.736156351791531;} diego: {team=unassigned mercenaries; avg hp=-4.016015200868621 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7318132464712269; hits/misses (PBA)= 2.82871878393051/25.334961997828447; rounds (PBA)=28.16368078175896;} vampire: {team=lawful evil ; avg hp=143.83604777415852 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.7638436482085; hits/misses (PBA)= 34.647937024972855/22.44353963083605; rounds (PBA)=29.273072747014115;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 126.65; crudely normalised: 0% > lawful evil = expected rounds to survive: 13066.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11580; lawful neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=105.91401719656069 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8942211557688462;} azer: {team=lawful neutral ; avg hp=-6.265146970605879 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.085982803439312; hits/misses (PBA)= 0.5362927414517097/1.1055788842231553; rounds (PBA)=1.641871625674865;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.265146970605876; hits/misses (PBA)= 3.6020795840831834/1.963007398520296; rounds (PBA)=2.1959608078384325;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 314.29; crudely normalised: 0% > neutral = expected rounds to survive: 1700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21510; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental #3: {team=neutral ; avg hp=96.25694861027795 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.354129174165166; hits/misses (PBA)= 4.352929414117177/1.4139172165566887; rounds (PBA)=4.046590681863627;} mage #2: {team=any ; avg hp=-5.213557288542291 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.768646270745851; hits/misses (PBA)= 1.250749850029994/1.0537892421515698; rounds (PBA)=2.304539092181564;} fire elemental: {team=neutral ; avg hp=96.14877024595081 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.277744451109776; hits/misses (PBA)= 4.329734053189362/1.4091181763647271; rounds (PBA)=4.0461907618476305;} mage: {team=any ; avg hp=-5.091381723655269 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877224555088982; hits/misses (PBA)= 1.2683463307338532/1.0321935612877424; rounds (PBA)=2.300539892021596;} mage #3: {team=any ; avg hp=-5.0831833633273344 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811837632473505; hits/misses (PBA)= 1.2515496900619876/1.037392521495701; rounds (PBA)=2.2889422115576883;} fire elemental #2: {team=neutral ; avg hp=96.13657268546291 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.75624875024995; hits/misses (PBA)= 4.284343131373725/1.4593081383723254; rounds (PBA)=4.052989402119576;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33912; lawful good : 0.47 ± 0.01; chaotic evil : 0.53 ± 0.01; > Team lawful good = winning battles: 2338; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2663; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=13.969006198760248 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.79104179164167; hits/misses (PBA)= 14.092181563687262/3.530493901219756; rounds (PBA)=6.196560687862427;} adult red dragon: {team=chaotic evil ; avg hp=18.20895820835833 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.03099380123976; hits/misses (PBA)= 14.307138572285544/3.563487302539492; rounds (PBA)=6.322335532893422;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: -10920.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 6795.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1268; Sum of rounds: 23406; > Team lawful good = winning battles: 1267; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=542.910094637224 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 806.9416403785489; hits/misses (PBA)= 42.678233438485805/10.738958990536277; rounds (PBA)=18.458990536277604;} Extorris Poeta: {team=Chaotic Evil; avg hp=-9.503154574132493 (from 798); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6593059936908516; hits/misses (PBA)= 0.8998422712933754/16.66167192429022; rounds (PBA)=17.561514195583594;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: -10920.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 6795.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1491; Sum of rounds: 27590; > Team lawful good = winning battles: 1490; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=542.9657947686117 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 806.9054325955734; hits/misses (PBA)= 42.686116700201204/10.81421864520456; rounds (PBA)=18.504359490274982;} Extorris Poeta: {team=Chaotic Evil; avg hp=-9.226022803487592 (from 798); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6680080482897384; hits/misses (PBA)= 0.9081153588195842/16.66934942991281; rounds (PBA)=17.57813547954393;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: -10920.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 6795.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1214; Sum of rounds: 22462; > Team lawful good = winning battles: 1213; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Extorris Poeta: {team=Chaotic Evil; avg hp=-9.580724876441515 (from 798); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6309719934102143; hits/misses (PBA)= 0.8896210873146623/16.685337726523887; rounds (PBA)=17.57495881383855;} ancient gold dragon: {team=lawful good ; avg hp=542.9233937397034 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 807.4423393739703; hits/misses (PBA)= 42.68121911037891/10.819604612850082; rounds (PBA)=18.502471169686984;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: -10920.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 6795.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2861; Sum of rounds: 52875; > Team lawful good = winning battles: 2860; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Extorris Poeta: {team=Chaotic Evil; avg hp=-9.232086682977979 (from 798); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6959105207969243; hits/misses (PBA)= 0.8905976931142957/16.70394966794827; rounds (PBA)=17.594547361062567;} ancient gold dragon: {team=lawful good ; avg hp=543.1132471163928 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 807.0985669346383; hits/misses (PBA)= 42.73645578469067/10.721076546662006; rounds (PBA)=18.481300244669697;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2822.73; crudely normalised: 0% > other= expected rounds to survive: 2596.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56317; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kat: {team=other; avg hp=-7.663267346530694 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685462907418517; hits/misses (PBA)= 2.1325734853029394/8.633273345330934; rounds (PBA)=10.765846830633873;} assassin: {team=other; avg hp=-7.244151169766047 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3379324135172967;} adult green dragon: {team=any non-good ; avg hp=190.77264547090581 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 339.4027194561088; hits/misses (PBA)= 22.877224555088983/8.882223555288942; rounds (PBA)=11.26114777044591;} archmage: {team=other; avg hp=-7.495300939812037 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.541891621675665; hits/misses (PBA)= 1.9784043191361729/2.9320135972805437; rounds (PBA)=4.9104179164167165;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4482.69; crudely normalised: 0% > other= expected rounds to survive: 819.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39734; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kat: {team=other; avg hp=-7.678664267146571 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6726654669066185; hits/misses (PBA)= 1.7500499900019997/5.889422115576885; rounds (PBA)=7.639472105578884;} adult green dragon: {team=any non-good ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.97840431913616; hits/misses (PBA)= 15.586682663467306/6.7778444311137775; rounds (PBA)=7.828034393121376;} archmage: {team=other; avg hp=-6.1529694061187765 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644871025794841; hits/misses (PBA)= 0.993001399720056/0.8142371525694861; rounds (PBA)=1.807238552289542;} assassin: {team=any non-good ; avg hp=68.68246350729854 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.853229354129173; hits/misses (PBA)= 2.7984403119376124/1.013997200559888; rounds (PBA)=7.517896420715857;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 8633.33; crudely normalised: 0% > other= expected rounds to survive: 254.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15100; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=any non-good ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.624875024995; hits/misses (PBA)= 7.113177364527094/0.38132373525294944; rounds (PBA)=2.9358128374325134;} archmage: {team=other; avg hp=-7.624875024995001 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.025394921015796; hits/misses (PBA)= 0.8934213157368527/1.4957008598280344; rounds (PBA)=2.389122175564887;} assassin: {team=any non-good ; avg hp=73.9746050789842 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.545890821835633;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3063.53; crudely normalised: 0% > neutral evil = expected rounds to survive: 1148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32466; neutral : 0.83 ± 0.01; neutral evil : 0.17 ± 0.01; > Team neutral = winning battles: 4175; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=27.114177164567085 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.04679064187162; hits/misses (PBA)= 6.151969606078784/5.038392321535693; rounds (PBA)=6.228954209158168;} green hag: {team=neutral evil ; avg hp=-3.0467906418716257 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.88582283543292; hits/misses (PBA)= 4.894021195760848/0.5092981403719257; rounds (PBA)=5.568486302739452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1311737652469506;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1285742851429714;} skeleton #7: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13777244551089782;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14417116576684663;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13597280543891221;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13017396520695862;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1267746450709858;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0653869226154769;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1820.0; crudely normalised: 0% > other= expected rounds to survive: 4110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 344; Sum of rounds: 62362; > Team evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 318; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Copernicus: {team=other; avg hp=35.72674418604651 (from 137); avg healing spells left=0.0 (from 8); damage done (per battle average)= 181.95639534883722; hits/misses (PBA)= 63.258720930232556/116.99418604651163; rounds (PBA)=181.18023255813952;} Gorchz: {team=evil; avg hp=-0.3313953488372093 (from 182); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.96802325581395; hits/misses (PBA)= 26.767441860465116/152.87790697674419; rounds (PBA)=179.71802325581396;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1820.0; crudely normalised: 0% > other= expected rounds to survive: 4110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 233; Sum of rounds: 42352; > Team evil = winning battles: 11; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Copernicus: {team=other; avg hp=35.952789699570815 (from 137); avg healing spells left=0.0 (from 8); damage done (per battle average)= 181.60944206008583; hits/misses (PBA)= 63.592274678111586/117.16738197424893; rounds (PBA)=181.71244635193133;} Gorchz: {team=evil; avg hp=0.15450643776824036 (from 182); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.07296137339056; hits/misses (PBA)= 26.84549356223176/153.25321888412017; rounds (PBA)=180.1459227467811;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1820.0; crudely normalised: 0% > other= expected rounds to survive: 4110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 493; Sum of rounds: 89337; > Team evil = winning battles: 36; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Copernicus: {team=other; avg hp=34.7606490872211 (from 137); avg healing spells left=0.0 (from 8); damage done (per battle average)= 181.86409736308318; hits/misses (PBA)= 63.25354969574037/116.94117647058823; rounds (PBA)=181.11967545638944;} Gorchz: {team=evil; avg hp=-0.12778904665314403 (from 182); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.74645030425964; hits/misses (PBA)= 26.953346855983774/152.6632860040568; rounds (PBA)=179.68965517241378;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Copernicus: {team=evil; avg hp=137.0 (from 137); avg healing spells left=8.0 (from 8); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6740651869626075;} Gorchz: {team=evil; avg hp=182.0 (from 182); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -70.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 68.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17321; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.185762847430514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764047190561888; hits/misses (PBA)= 1.8668266346730653/0.5964807038592281; rounds (PBA)=3.463107378524295;} teet: {team=unassigned mercenaries; avg hp=-2.7640471905618877 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1857628474305139; hits/misses (PBA)= 0.3041391721655669/1.662267546490702; rounds (PBA)=1.966606678664267;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11840.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4821.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30481; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-8.610677864427114 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.22995400919817; hits/misses (PBA)= 8.894821035792841/7.2413517296540695; rounds (PBA)=5.3787242551489705;} ancient black dragon: {team=chaotic evil ; avg hp=223.77004599080183 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.61067786442712; hits/misses (PBA)= 13.802239552089581/2.478504299140172; rounds (PBA)=6.09498100379924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26396; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze #2: {team=unaligned ; avg hp=-6.162367526494701 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.516296740651869; hits/misses (PBA)= 1.346730653869226/1.2869426114777045; rounds (PBA)=3.066586682663467;} goblin #2: {team=neutral evil ; avg hp=-5.8028394321135774 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1869626074785042; hits/misses (PBA)= 0.5714857028594281/0.12377524495100979; rounds (PBA)=0.6952609478104379;} gray ooze: {team=unaligned ; avg hp=-6.1545690861827635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.718856228754249; hits/misses (PBA)= 1.390121975604879/1.2825434913017397; rounds (PBA)=3.082783443311338;} gray ooze #3: {team=unaligned ; avg hp=-6.009398120375925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.678864227154569; hits/misses (PBA)= 1.384123175364927/1.3117376524695061; rounds (PBA)=3.094781043791242;} goblin: {team=neutral evil ; avg hp=-5.925814837032593 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2499500099980003; hits/misses (PBA)= 0.5770845830833833/0.11577684463107378; rounds (PBA)=0.6928614277144571;} owlbear: {team=other; avg hp=45.306738652269544 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.39732053589282; hits/misses (PBA)= 7.7674465106978605/1.2349530093981205; rounds (PBA)=5.278144371125775;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 247.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 58.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25473; unaligned : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team unaligned = winning battles: 4838; perfect battles: 0; close-call battles: 1874; > Team neutral evil = winning battles: 163; perfect battles: 0; close-call battles: 88; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze #2: {team=unaligned ; avg hp=13.538292341531694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90121975604879; hits/misses (PBA)= 1.2079584083183363/1.4981003799240151; rounds (PBA)=4.151769646070786;} goblin: {team=neutral evil ; avg hp=-2.164367126574685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.642271545690862; hits/misses (PBA)= 2.2735452909418115/0.7178564287142571; rounds (PBA)=3.0371925614877027;} gray ooze #3: {team=unaligned ; avg hp=13.767246550689862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285942811437712; hits/misses (PBA)= 1.2715456908618277/1.5362927414517096; rounds (PBA)=4.162167566486703;} goblin #2: {team=neutral evil ; avg hp=-2.159168166366727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.405318936212758; hits/misses (PBA)= 2.220155968806239/0.7242551489702059; rounds (PBA)=3.0017996400719857;} gray ooze: {team=unaligned ; avg hp=13.646870625874826 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.136372725454909; hits/misses (PBA)= 1.2623475304939011/1.5416916616676664; rounds (PBA)=4.169166166766646;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 247.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 58.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25814; unaligned : 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team unaligned = winning battles: 4800; perfect battles: 0; close-call battles: 1917; > Team neutral evil = winning battles: 201; perfect battles: 0; close-call battles: 111; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze #3: {team=unaligned ; avg hp=13.460707858428314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.161567686462708; hits/misses (PBA)= 1.2647470505898821/1.558888222355529; rounds (PBA)=4.1995600879824035;} gray ooze #2: {team=unaligned ; avg hp=13.274745050989802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0003999200159965; hits/misses (PBA)= 1.2223555288942212/1.5406918616276746; rounds (PBA)=4.175364927014597;} goblin: {team=neutral evil ; avg hp=-2.14877024595081 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.822435512897421; hits/misses (PBA)= 2.304339132173565/0.7234553089382123; rounds (PBA)=3.0905818836232752;} goblin #2: {team=neutral evil ; avg hp=-2.176964607078584 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.83123375324935; hits/misses (PBA)= 2.293141371725655/0.7348530293941212; rounds (PBA)=3.08878224355129;} gray ooze: {team=unaligned ; avg hp=13.610877824435113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.16376724655069; hits/misses (PBA)= 1.2603479304139171/1.568886222755449; rounds (PBA)=4.195160967806439;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.33; crudely normalised: 0% > other= expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37258; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 41; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4960; perfect battles: 0; close-call battles: 1154; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=other; avg hp=12.927814437112577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.219556088782243; hits/misses (PBA)= 2.6040791841631674/0.6564687062587482; rounds (PBA)=6.619476104779044;} gray ooze #3: {team=unaligned ; avg hp=-2.1871625674865025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.280743851229754; hits/misses (PBA)= 4.020395920815837/2.1009798040391923; rounds (PBA)=6.129574085182964;} gray ooze #2: {team=other; avg hp=12.791441711657669 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.967606478704258; hits/misses (PBA)= 2.530493901219756/0.6526694661067787; rounds (PBA)=6.6566686662667465;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: -1020.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 262.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18567; neutral : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Alex: {team=unassigned mercenaries; avg hp=-5.128974205158968 (from 31); avg healing spells left=0.04439112177564487 (from 1); damage done (per battle average)= -0.6936612677464508; hits/misses (PBA)= 0.7214557088582284/2.1989602079584083; rounds (PBA)=2.9204159168166366;} fire elemental: {team=neutral ; avg hp=102.69366126774645 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.30493901219756; hits/misses (PBA)= 4.117376524695061/1.7556488702259547; rounds (PBA)=3.7126574685062987;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: -1020.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 262.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18526; neutral : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=102.72665466906619 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.24015196960608; hits/misses (PBA)= 4.106178764247151/1.755248950209958; rounds (PBA)=3.7044591081783644;} Alex: {team=unassigned mercenaries; avg hp=-5.107578484303139 (from 31); avg healing spells left=0.04879024195160968 (from 1); damage done (per battle average)= -0.7266546690661868; hits/misses (PBA)= 0.7296540691861627/2.1869626074785042; rounds (PBA)=2.9166166766646673;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17.71; crudely normalised: 0% > any = expected rounds to survive: 2436.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5884; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 296; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=10.802839432113577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2645470905818836; hits/misses (PBA)= 0.47290541891621674/0.2623475304939012; rounds (PBA)=0.8590281943611278;} tribal warrior #5: {team=any ; avg hp=10.794841031793641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2779444111177765; hits/misses (PBA)= 0.4833033393321336/0.2461507698460308; rounds (PBA)=0.8610277944411118;} tribal warrior #9: {team=any ; avg hp=10.788442311537693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.27374525094981; hits/misses (PBA)= 0.47550489902019594/0.2571485702859428; rounds (PBA)=0.8620275944811038;} tribal warrior #3: {team=any ; avg hp=10.771445710857828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2069586082783443; hits/misses (PBA)= 0.46610677864427114/0.247750449910018; rounds (PBA)=0.8492301539692062;} tribal warrior #2: {team=any ; avg hp=10.779044191161768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.190761847630474; hits/misses (PBA)= 0.46030793841231754/0.2561487702459508; rounds (PBA)=0.8570285942811438;} brown bear: {team=unaligned ; avg hp=-2.2939412117576485 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2783443311337734; hits/misses (PBA)= 0.3785242951409718/0.38032393521295743; rounds (PBA)=0.7588482303539292;} tribal warrior #15: {team=any ; avg hp=10.77624475104979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.288342331533693; hits/misses (PBA)= 0.47650469906018794/0.25934813037392523; rounds (PBA)=0.8604279144171165;} tribal warrior #11: {team=any ; avg hp=10.824435112977405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3079384123175366; hits/misses (PBA)= 0.47790441911617676/0.2513497300539892; rounds (PBA)=0.8620275944811038;} tribal warrior #10: {team=any ; avg hp=10.790641871625676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2801439712057587; hits/misses (PBA)= 0.483503299340132/0.24935012997400519; rounds (PBA)=0.8622275544891022;} tribal warrior #6: {team=any ; avg hp=10.808038392321535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2459508098380323; hits/misses (PBA)= 0.4771045790841832/0.2555488902219556; rounds (PBA)=0.8612277544491101;} tribal warrior #14: {team=any ; avg hp=10.776644671065787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2423515296940613; hits/misses (PBA)= 0.46510697860427913/0.27394521095780844; rounds (PBA)=0.8662267546490702;} tribal warrior #12: {team=any ; avg hp=10.800639872025595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2643471305738854; hits/misses (PBA)= 0.4803039392121576/0.2659468106378724; rounds (PBA)=0.8740251949610078;} tribal warrior #4: {team=any ; avg hp=10.84363127374525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.271145770845831; hits/misses (PBA)= 0.47250549890022/0.266746650669866; rounds (PBA)=0.8632273545290942;} tribal warrior #13: {team=any ; avg hp=10.79124175164967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28374325134973; hits/misses (PBA)= 0.4877024595080984/0.2501499700059988; rounds (PBA)=0.8652269546090782;} tribal warrior #8: {team=any ; avg hp=10.819236152769447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.31373725254949; hits/misses (PBA)= 0.48210357928414316/0.26194761047790444; rounds (PBA)=0.8764247150569886;} tribal warrior #7: {team=any ; avg hp=10.776044791041791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2853429314137172; hits/misses (PBA)= 0.47370525894821036/0.2543491301739652; rounds (PBA)=0.8654269146170765;} tribal warrior #16: {team=any ; avg hp=10.778244351129773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2969406118776243; hits/misses (PBA)= 0.48150369926014797/0.2573485302939412; rounds (PBA)=0.8718256348730254;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 32.81; crudely normalised: 0% > any = expected rounds to survive: 426.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10220; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 127; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #14: {team=any ; avg hp=10.737852429514097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.330933813237353; hits/misses (PBA)= 0.9176164767046591/0.4861027794441112; rounds (PBA)=1.5976804639072186;} tribal warrior #8: {team=any ; avg hp=10.776044791041791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.429114177164567; hits/misses (PBA)= 0.9316136772645471/0.48110377924415115; rounds (PBA)=1.5982803439312137;} tribal warrior #12: {team=any ; avg hp=10.773045390921816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400519896020795; hits/misses (PBA)= 0.9222155568886222/0.4907018596280744; rounds (PBA)=1.5916816636672666;} tribal warrior #4: {team=any ; avg hp=10.77624475104979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.331933613277345; hits/misses (PBA)= 0.910617876424715/0.4891021795640872; rounds (PBA)=1.5932813437312539;} tribal warrior #16: {team=any ; avg hp=10.743251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.414317136572685; hits/misses (PBA)= 0.9268146370725855/0.4807038592281544; rounds (PBA)=1.599880023995201;} tribal warrior #3: {team=any ; avg hp=10.757848430313937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.276344731053789; hits/misses (PBA)= 0.9044191161767646/0.4929014197160568; rounds (PBA)=1.581883623275345;} tribal warrior #13: {team=any ; avg hp=10.769446110777844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3473305338932215; hits/misses (PBA)= 0.9200159968006398/0.49350129974005197; rounds (PBA)=1.5906818636272746;} tribal warrior #10: {team=any ; avg hp=10.751049790041991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.446910617876425; hits/misses (PBA)= 0.9248150369926015/0.47850429914017195; rounds (PBA)=1.6032793441311737;} ice mephit: {team=neutral evil ; avg hp=-2.3331333733253348 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2895420915816838; hits/misses (PBA)= 0.364127174565087/0.6026794641071785; rounds (PBA)=0.9668066386722656;} tribal warrior #6: {team=any ; avg hp=10.754049190161968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.412317536492702; hits/misses (PBA)= 0.9132173565286943/0.47730453909218157; rounds (PBA)=1.5934813037392521;} tribal warrior #5: {team=any ; avg hp=10.750849830033994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260147970405919; hits/misses (PBA)= 0.8986202759448111/0.48730253949210156; rounds (PBA)=1.5878824235152968;} tribal warrior #7: {team=any ; avg hp=10.774645070985803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.342731453709258; hits/misses (PBA)= 0.9150169966006798/0.48730253949210156; rounds (PBA)=1.585482903419316;} tribal warrior #9: {team=any ; avg hp=10.790241951609678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320935812837432; hits/misses (PBA)= 0.9160167966406718/0.504499100179964; rounds (PBA)=1.5916816636672666;} ice mephit #3: {team=neutral evil ; avg hp=-2.3349330133973205 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2305538892221555; hits/misses (PBA)= 0.35012997400519896/0.6120775844831033; rounds (PBA)=0.9622075584883023;} tribal warrior: {team=any ; avg hp=10.787842431513697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401919616076785; hits/misses (PBA)= 0.9226154769046191/0.485502899420116; rounds (PBA)=1.586482703459308;} tribal warrior #15: {team=any ; avg hp=10.76504699060188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.385722855428914; hits/misses (PBA)= 0.9210157968406318/0.4957008598280344; rounds (PBA)=1.6084783043391322;} ice mephit #2: {team=neutral evil ; avg hp=-2.34373125374925 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.224755048990202; hits/misses (PBA)= 0.34973005398920215/0.6204759048190361; rounds (PBA)=0.9702059588082383;} tribal warrior #2: {team=any ; avg hp=10.772645470905818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4783043391321735; hits/misses (PBA)= 0.9316136772645471/0.4871025794841032; rounds (PBA)=1.5928814237152569;} tribal warrior #11: {team=any ; avg hp=10.7750449910018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.432313537292542; hits/misses (PBA)= 0.9210157968406318/0.4941011797640472; rounds (PBA)=1.5880823835232953;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 75.0; crudely normalised: 0% > any = expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2840; Sum of rounds: 13846; any non-lawful : 0.0 ± 0.0; any : 0.57 ± 0.01; > Team any non-lawful = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team any = winning battles: 2835; perfect battles: 0; close-call battles: 2784; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #9: {team=any ; avg hp=6.73943661971831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.736267605633802; hits/misses (PBA)= 2.043661971830986/1.3728873239436619; rounds (PBA)=3.5598591549295775;} tribal warrior #4: {team=any ; avg hp=6.946478873239436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.09894366197183; hits/misses (PBA)= 2.107394366197183/1.3855633802816902; rounds (PBA)=3.619014084507042;} tribal warrior #15: {team=any ; avg hp=6.801408450704225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888028169014085; hits/misses (PBA)= 2.0566901408450704/1.3866197183098592; rounds (PBA)=3.5922535211267608;} bandit #2: {team=any non-lawful ; avg hp=-2.3193661971830988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.482746478873239; hits/misses (PBA)= 1.1605633802816901/1.0387323943661972; rounds (PBA)=2.1992957746478874;} tribal warrior #3: {team=any ; avg hp=6.782746478873239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.923239436619719; hits/misses (PBA)= 2.075352112676056/1.4288732394366197; rounds (PBA)=3.630985915492958;} tribal warrior: {team=any ; avg hp=6.922535211267606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.071830985915494; hits/misses (PBA)= 2.098943661971831/1.406338028169014; rounds (PBA)=3.638732394366197;} tribal warrior #11: {team=any ; avg hp=6.925704225352113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.301760563380281; hits/misses (PBA)= 2.1267605633802815/1.3619718309859155; rounds (PBA)=3.627112676056338;} tribal warrior #2: {team=any ; avg hp=6.78169014084507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.825; hits/misses (PBA)= 2.051760563380282/1.4130281690140845; rounds (PBA)=3.5950704225352115;} bandit #6: {team=any non-lawful ; avg hp=-2.2619718309859156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508802816901408; hits/misses (PBA)= 1.1630281690140845/1.0348591549295774; rounds (PBA)=2.197887323943662;} tribal warrior #7: {team=any ; avg hp=6.751056338028169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.970422535211268; hits/misses (PBA)= 2.1017605633802816/1.3922535211267606; rounds (PBA)=3.6070422535211266;} tribal warrior #6: {team=any ; avg hp=6.891549295774648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857394366197184; hits/misses (PBA)= 2.059507042253521/1.4059859154929577; rounds (PBA)=3.604225352112676;} bandit #3: {team=any non-lawful ; avg hp=-2.311619718309859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.557042253521127; hits/misses (PBA)= 1.169718309859155/1.0; rounds (PBA)=2.170070422535211;} tribal warrior #13: {team=any ; avg hp=6.941901408450704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.879577464788733; hits/misses (PBA)= 2.0795774647887324/1.4014084507042253; rounds (PBA)=3.6119718309859157;} tribal warrior #16: {team=any ; avg hp=6.809154929577465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.014084507042254; hits/misses (PBA)= 2.0926056338028167/1.4070422535211267; rounds (PBA)=3.630985915492958;} tribal warrior #10: {team=any ; avg hp=6.843661971830986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885915492957746; hits/misses (PBA)= 2.0644366197183097/1.3855633802816902; rounds (PBA)=3.5926056338028167;} bandit #11: {team=any non-lawful ; avg hp=-2.2954225352112676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.665492957746479; hits/misses (PBA)= 1.1926056338028168/1.0302816901408451; rounds (PBA)=2.222887323943662;} tribal warrior #5: {team=any ; avg hp=6.689084507042254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.977112676056338; hits/misses (PBA)= 2.075352112676056/1.3866197183098592; rounds (PBA)=3.6017605633802816;} bandit #4: {team=any non-lawful ; avg hp=-2.314788732394366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.449647887323944; hits/misses (PBA)= 1.1507042253521127/1.0556338028169014; rounds (PBA)=2.206338028169014;} bandit #12: {team=any non-lawful ; avg hp=-2.2422535211267607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53943661971831; hits/misses (PBA)= 1.1830985915492958/0.997887323943662; rounds (PBA)=2.1809859154929576;} tribal warrior #14: {team=any ; avg hp=6.694014084507042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.163380281690142; hits/misses (PBA)= 2.112676056338028/1.3901408450704225; rounds (PBA)=3.6306338028169014;} bandit: {team=any non-lawful ; avg hp=-2.2471830985915493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.64612676056338; hits/misses (PBA)= 1.1982394366197182/1.0306338028169013; rounds (PBA)=2.229225352112676;} tribal warrior #12: {team=any ; avg hp=7.008098591549296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.112676056338028; hits/misses (PBA)= 2.1183098591549294/1.3961267605633803; rounds (PBA)=3.6454225352112677;} bandit #5: {team=any non-lawful ; avg hp=-2.286619718309859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735211267605634; hits/misses (PBA)= 1.1834507042253521/1.0485915492957747; rounds (PBA)=2.232394366197183;} bandit #10: {team=any non-lawful ; avg hp=-2.333098591549296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.505633802816901; hits/misses (PBA)= 1.1605633802816901/1.0341549295774648; rounds (PBA)=2.195070422535211;} bandit #8: {team=any non-lawful ; avg hp=-2.3088028169014083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.583450704225352; hits/misses (PBA)= 1.173943661971831/1.0302816901408451; rounds (PBA)=2.2045774647887324;} bandit #7: {team=any non-lawful ; avg hp=-2.272183098591549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478521126760564; hits/misses (PBA)= 1.1672535211267605/1.0345070422535212; rounds (PBA)=2.2017605633802817;} tribal warrior #8: {team=any ; avg hp=6.816549295774648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.704225352112676; hits/misses (PBA)= 2.050352112676056/1.416549295774648; rounds (PBA)=3.603169014084507;} bandit #9: {team=any non-lawful ; avg hp=-2.2651408450704227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488380281690141; hits/misses (PBA)= 1.1700704225352112/1.0200704225352113; rounds (PBA)=2.1901408450704225;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 75.0; crudely normalised: 0% > any = expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2901; Sum of rounds: 14175; > Team any non-lawful = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team any = winning battles: 2894; perfect battles: 0; close-call battles: 2846; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=-2.297828335056877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575663564288177; hits/misses (PBA)= 1.1868321268528095/1.0303343674594967; rounds (PBA)=2.2175112030334367;} tribal warrior #4: {team=any ; avg hp=6.921751120303344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.125473974491555; hits/misses (PBA)= 2.1058255773871077/1.400551533953809; rounds (PBA)=3.634264046880386;} tribal warrior #7: {team=any ; avg hp=6.65218890037918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.932092381937263; hits/misses (PBA)= 2.072733540158566/1.377111340916925; rounds (PBA)=3.589796621854533;} bandit #8: {team=any non-lawful ; avg hp=-2.2695622199241643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.487073422957601; hits/misses (PBA)= 1.1678731471906239/1.047569803516029; rounds (PBA)=2.2157876594277837;} bandit #11: {team=any non-lawful ; avg hp=-2.3036883833160977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.524301964839711; hits/misses (PBA)= 1.1644260599793175/1.0282661151327128; rounds (PBA)=2.193036883833161;} tribal warrior #5: {team=any ; avg hp=6.782488796966563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.1496035849707; hits/misses (PBA)= 2.1058255773871077/1.3829713891761461; rounds (PBA)=3.6321957945536023;} bandit: {team=any non-lawful ; avg hp=-2.3026542571527058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521544295070665; hits/misses (PBA)= 1.1695966907962771/1.0327473285074111; rounds (PBA)=2.2023440193036885;} bandit #6: {team=any non-lawful ; avg hp=-2.312306101344364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.563598759048604; hits/misses (PBA)= 1.146501206480524/1.0448121337469838; rounds (PBA)=2.1916580489486384;} tribal warrior #11: {team=any ; avg hp=6.9145122371596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.068252326783867; hits/misses (PBA)= 2.1013443640124096/1.4284729403653913; rounds (PBA)=3.6580489486384007;} tribal warrior: {team=any ; avg hp=6.7976559806963115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.964495001723543; hits/misses (PBA)= 2.0768700448121336/1.3826266804550156; rounds (PBA)=3.5987590486039296;} bandit #3: {team=any non-lawful ; avg hp=-2.2199241640813514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.500517063081696; hits/misses (PBA)= 1.160978972768011/1.0448121337469838; rounds (PBA)=2.2061358152361255;} bandit #12: {team=any non-lawful ; avg hp=-2.274732850741124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600482592209583; hits/misses (PBA)= 1.173733195449845/1.0361944157187177; rounds (PBA)=2.2099276111685624;} tribal warrior #15: {team=any ; avg hp=6.814891416752844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867976559806964; hits/misses (PBA)= 2.0520510168907276/1.4088245432609445; rounds (PBA)=3.5963460875560154;} bandit #4: {team=any non-lawful ; avg hp=-2.3047225094794896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.329886246122027; hits/misses (PBA)= 1.124095139607032/1.0230954843157531; rounds (PBA)=2.147190623922785;} tribal warrior #12: {team=any ; avg hp=6.8076525336091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80213719407101; hits/misses (PBA)= 2.0603240261978626/1.421923474663909; rounds (PBA)=3.6122026887280247;} tribal warrior #16: {team=any ; avg hp=6.875904860392968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.047225094794898; hits/misses (PBA)= 2.1003102378490177/1.3995174077904171; rounds (PBA)=3.621854532919683;} tribal warrior #14: {team=any ; avg hp=6.840399862116511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9572561185798; hits/misses (PBA)= 2.0713547052740435/1.409169251982075; rounds (PBA)=3.6122026887280247;} bandit #7: {team=any non-lawful ; avg hp=-2.2643915891072046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.585315408479834; hits/misses (PBA)= 1.1761461564977593/1.0306790761806273; rounds (PBA)=2.2068252326783866;} tribal warrior #10: {team=any ; avg hp=6.817304377800759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.765942778352292; hits/misses (PBA)= 2.04791451223716/1.4143398827990348; rounds (PBA)=3.608066184074457;} tribal warrior #8: {team=any ; avg hp=6.865218890037918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.904860392967942; hits/misses (PBA)= 2.0741123750430885/1.450189589796622; rounds (PBA)=3.6477076870044813;} tribal warrior #3: {team=any ; avg hp=6.773181661496036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02688728024819; hits/misses (PBA)= 2.093071354705274/1.3822819717338848; rounds (PBA)=3.6156497759393313;} bandit #10: {team=any non-lawful ; avg hp=-2.257842123405722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483971044467425; hits/misses (PBA)= 1.1582213029989659/1.0399862116511547; rounds (PBA)=2.198552223371251;} tribal warrior #2: {team=any ; avg hp=7.089624267493968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.041365046535677; hits/misses (PBA)= 2.117200965184419/1.4395036194415718; rounds (PBA)=3.6842468114443294;} tribal warrior #6: {team=any ; avg hp=6.9258876249569115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.986211651154774; hits/misses (PBA)= 2.1196139262323337/1.419855222337125; rounds (PBA)=3.6632195794553604;} tribal warrior #13: {team=any ; avg hp=6.791106514994829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80834195105136; hits/misses (PBA)= 2.057221647707687/1.400551533953809; rounds (PBA)=3.6008273009307135;} bandit #5: {team=any non-lawful ; avg hp=-2.290934160634264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.687004481213375; hits/misses (PBA)= 1.1899345053429853/1.0448121337469838; rounds (PBA)=2.234746639089969;} bandit #2: {team=any non-lawful ; avg hp=-2.300586004825922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.640124095139607; hits/misses (PBA)= 1.1809720785935884/1.0541192692175112; rounds (PBA)=2.2354360565322304;} tribal warrior #9: {team=any ; avg hp=6.788693553946914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93553946914857; hits/misses (PBA)= 2.080661840744571/1.409169251982075; rounds (PBA)=3.625301620130989;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% > unaligned = expected rounds to survive: 42.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14936; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3818; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=8.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1707658468306334; hits/misses (PBA)= 1.28374325134973/0.8802239552089582; rounds (PBA)=2.3523295340931814;} blood hawk #8: {team=unaligned ; avg hp=-2.271345730853829 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.228354329134173; hits/misses (PBA)= 0.6946610677864428/0.6196760647870426; rounds (PBA)=1.3143371325734854;} bandit #7: {team=any non-lawful ; avg hp=8.767246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9706058788242355; hits/misses (PBA)= 1.2533493301339733/0.8804239152169566; rounds (PBA)=2.337132573485303;} blood hawk #6: {team=unaligned ; avg hp=-2.269146170765847 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.228154369126175; hits/misses (PBA)= 0.6998600279944012/0.6166766646670666; rounds (PBA)=1.3165366926614677;} bandit #9: {team=any non-lawful ; avg hp=8.958208358328335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2509498100379925; hits/misses (PBA)= 1.3143371325734854/0.8730253949210158; rounds (PBA)=2.3669266146770647;} blood hawk #7: {team=unaligned ; avg hp=-2.2251549690061987 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.210157968406319; hits/misses (PBA)= 0.6916616676664668/0.6182763447310538; rounds (PBA)=1.3099380123975204;} bandit #11: {team=any non-lawful ; avg hp=8.82743451309738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.221755648870226; hits/misses (PBA)= 1.2995400919816036/0.8534293141371726; rounds (PBA)=2.3547290541891623;} blood hawk #2: {team=unaligned ; avg hp=-2.283143371325735 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.250749850029994; hits/misses (PBA)= 0.7032593481303739/0.6336732653469306; rounds (PBA)=1.3369326134773045;} blood hawk #3: {team=unaligned ; avg hp=-2.263347330533893 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2641471705658867; hits/misses (PBA)= 0.7068586282743451/0.6244751049790042; rounds (PBA)=1.3313337332533492;} bandit #6: {team=any non-lawful ; avg hp=8.776844631073786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102579484103179; hits/misses (PBA)= 1.2783443311337732/0.860627874425115; rounds (PBA)=2.342131573685263;} bandit #8: {team=any non-lawful ; avg hp=8.874625074985003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.221555688862227; hits/misses (PBA)= 1.2955408918216356/0.8588282343531294; rounds (PBA)=2.343131373725255;} bandit #4: {team=any non-lawful ; avg hp=8.85502899420116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196160767846431; hits/misses (PBA)= 1.2943411317736453/0.8498300339932013; rounds (PBA)=2.3487302539492103;} bandit #12: {team=any non-lawful ; avg hp=8.873625274945011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208158368326335; hits/misses (PBA)= 1.3059388122375526/0.8412317536492702; rounds (PBA)=2.337732453509298;} bandit #10: {team=any non-lawful ; avg hp=8.898620275944811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30493901219756; hits/misses (PBA)= 1.3127374525094981/0.8654269146170765; rounds (PBA)=2.3629274145170966;} bandit #3: {team=any non-lawful ; avg hp=8.82883423315337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15496900619876; hits/misses (PBA)= 1.296740651869626/0.8640271945610878; rounds (PBA)=2.35372925414917;} bandit #2: {team=any non-lawful ; avg hp=8.832033593281343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06498700259948; hits/misses (PBA)= 1.269746050789842/0.8722255548890222; rounds (PBA)=2.3425314937012596;} bandit: {team=any non-lawful ; avg hp=8.82623475304939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.269146170765847; hits/misses (PBA)= 1.3053389322135573/0.8430313937212558; rounds (PBA)=2.3539292141571684;} blood hawk #5: {team=unaligned ; avg hp=-2.2569486102779446 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.221755648870226; hits/misses (PBA)= 0.6950609878024395/0.6364727054589082; rounds (PBA)=1.3315336932613477;} blood hawk #4: {team=unaligned ; avg hp=-2.279744051189762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1431713657268547; hits/misses (PBA)= 0.6804639072185563/0.6386722655468906; rounds (PBA)=1.319136172765447;} blood hawk: {team=unaligned ; avg hp=-2.2877424515096982 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.202159568086383; hits/misses (PBA)= 0.6898620275944811/0.6292741451709658; rounds (PBA)=1.319136172765447;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 51.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 46.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21702; unaligned : 0.62 ± 0.01; lawful evil : 0.38 ± 0.01; > Team unaligned = winning battles: 3103; perfect battles: 0; close-call battles: 3066; > Team lawful evil = winning battles: 1898; perfect battles: 0; close-call battles: 1864; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk #6: {team=unaligned ; avg hp=0.379124175164967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.342331533693262; hits/misses (PBA)= 1.3597280543891221/0.855628874225155; rounds (PBA)=2.296340731853629;} kobold #6: {team=lawful evil ; avg hp=-0.7104579084183164 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9514097180563885; hits/misses (PBA)= 1.2669466106778644/0.668866226754649; rounds (PBA)=2.05878824235153;} kobold #7: {team=lawful evil ; avg hp=-0.7050589882023596 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.87622475504899; hits/misses (PBA)= 1.250749850029994/0.6888622275544891; rounds (PBA)=2.0715856828634274;} blood hawk #4: {team=unaligned ; avg hp=0.3645270945810838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.362127574485103; hits/misses (PBA)= 1.3587282543491301/0.8354329134173165; rounds (PBA)=2.2675464907018594;} kobold: {team=lawful evil ; avg hp=-0.6454709058188363 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.012797440511898; hits/misses (PBA)= 1.2795440911817637/0.6666666666666666; rounds (PBA)=2.076984603079384;} blood hawk #7: {team=unaligned ; avg hp=0.38132373525294944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.413917216556689; hits/misses (PBA)= 1.374125174965007/0.8408318336332733; rounds (PBA)=2.298140371925615;} blood hawk #2: {team=unaligned ; avg hp=0.2913417316536693 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.361327734453109; hits/misses (PBA)= 1.3577284543091381/0.8334333133373325; rounds (PBA)=2.265346930613877;} blood hawk #8: {team=unaligned ; avg hp=0.41391721655668867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.437712457508498; hits/misses (PBA)= 1.3729254149170167/0.8578284343131374; rounds (PBA)=2.301739652069586;} kobold #5: {team=lawful evil ; avg hp=-0.672865426914617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.828234353129374; hits/misses (PBA)= 1.2513497300539893/0.6746650669866027; rounds (PBA)=2.0619876024795043;} kobold #3: {team=lawful evil ; avg hp=-0.6798640271945611 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.872025594881023; hits/misses (PBA)= 1.2503499300139973/0.6624675064987002; rounds (PBA)=2.0491901619676063;} kobold #4: {team=lawful evil ; avg hp=-0.6824635072985403 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.856028794241152; hits/misses (PBA)= 1.246750649870026/0.6744651069786043; rounds (PBA)=2.0447910417916417;} blood hawk #5: {team=unaligned ; avg hp=0.34773045390921814 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.370125974805039; hits/misses (PBA)= 1.3585282943411319/0.8470305938812237; rounds (PBA)=2.291141771645671;} kobold #8: {team=lawful evil ; avg hp=-0.5950809838032394 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.920215956808638; hits/misses (PBA)= 1.2583483303339331/0.6998600279944012; rounds (PBA)=2.0925814837032592;} blood hawk #3: {team=unaligned ; avg hp=0.3177364527094581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.299940011997601; hits/misses (PBA)= 1.3525294941011798/0.8468306338732253; rounds (PBA)=2.2779444111177765;} kobold #2: {team=lawful evil ; avg hp=-0.6670665866826635 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.871425714857029; hits/misses (PBA)= 1.2485502899420116/0.6842631473705258; rounds (PBA)=2.058588282343531;} blood hawk: {team=unaligned ; avg hp=0.46530693861227757 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.36372725454909; hits/misses (PBA)= 1.3619276144771046/0.8688262347530494; rounds (PBA)=2.314537092581484;} kobold #9: {team=lawful evil ; avg hp=-0.592881423715257 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850629874025195; hits/misses (PBA)= 1.2573485302939411/0.6792641471705659; rounds (PBA)=2.072785442911418;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=4.98880223955209 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5290941811637673; hits/misses (PBA)= 0.11237752449510098/0.04499100179964007; rounds (PBA)=0.3837232553489302;} owl: {team=unaligned ; avg hp=-3.689662067586483 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1311737652469506; hits/misses (PBA)= 0.1269746050789842/0.15376924615076984; rounds (PBA)=0.28074385122975404;} kobold #7: {team=lawful evil ; avg hp=4.9844031193761245 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4819036192761448; hits/misses (PBA)= 0.10257948410317937/0.04579084183163367; rounds (PBA)=0.37772445510897823;} kobold #5: {team=lawful evil ; avg hp=4.985402919416117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5082983403319337; hits/misses (PBA)= 0.10837832433513298/0.046790641871625675; rounds (PBA)=0.3697260547890422;} kobold #8: {team=lawful evil ; avg hp=4.985402919416117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5440911817636472; hits/misses (PBA)= 0.11437712457508498/0.04999000199960008; rounds (PBA)=0.38752249550089984;} kobold #3: {team=lawful evil ; avg hp=4.984603079384123 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5142971405718856; hits/misses (PBA)= 0.11137772445510898/0.04799040191961608; rounds (PBA)=0.38032393521295743;} kobold #9: {team=lawful evil ; avg hp=4.987802439512097 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5272945410917816; hits/misses (PBA)= 0.11097780443911218/0.046790641871625675; rounds (PBA)=0.3789242151569686;} kobold #4: {team=lawful evil ; avg hp=4.9868026394721054 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5472905418916216; hits/misses (PBA)= 0.1191761647670466/0.04559088182363527; rounds (PBA)=0.3783243351329734;} kobold #2: {team=lawful evil ; avg hp=4.983603279344131 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5142971405718856; hits/misses (PBA)= 0.10917816436712657/0.04939012197560488; rounds (PBA)=0.38032393521295743;} kobold #6: {team=lawful evil ; avg hp=4.982003599280144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5230953809238152; hits/misses (PBA)= 0.11157768446310738/0.04919016196760648; rounds (PBA)=0.3899220155968806;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 38.57; crudely normalised: 0% > any = expected rounds to survive: 22.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10371; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2227; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=4.174565086982604 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490101979604079; hits/misses (PBA)= 0.9638072385522896/0.3191361727654469; rounds (PBA)=1.5390921815636873;} commoner #6: {team=any ; avg hp=-1.7598480303939212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0555888822235553; hits/misses (PBA)= 0.3967206558688262/0.5890821835632873; rounds (PBA)=0.9858028394321136;} kobold #3: {team=lawful evil ; avg hp=4.166166766646671 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.413917216556689; hits/misses (PBA)= 0.944011197760448/0.33253349330133974; rounds (PBA)=1.5302939412117575;} kobold #5: {team=lawful evil ; avg hp=4.1859628074385125 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.45250949810038; hits/misses (PBA)= 0.9568086382723455/0.32933413317336535; rounds (PBA)=1.5366926614677066;} commoner: {team=any ; avg hp=-1.745650869826035 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0829834033193362; hits/misses (PBA)= 0.41051789642071584/0.5784843031393722; rounds (PBA)=0.989002199560088;} commoner #7: {team=any ; avg hp=-1.7758448310337933 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0627874425114976; hits/misses (PBA)= 0.39532093581283745/0.5924815036992601; rounds (PBA)=0.9878024395120976;} kobold #8: {team=lawful evil ; avg hp=4.137372525494901 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545090981803639; hits/misses (PBA)= 0.9686062787442512/0.3199360127974405; rounds (PBA)=1.5392921415716856;} kobold #6: {team=lawful evil ; avg hp=4.164167166566687 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47870425914817; hits/misses (PBA)= 0.9640071985602879/0.32113577284543093; rounds (PBA)=1.534493101379724;} commoner #5: {team=any ; avg hp=-1.7608478304339132 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.090381923615277; hits/misses (PBA)= 0.41471705658868224/0.5788842231553689; rounds (PBA)=0.9936012797440512;} commoner #3: {team=any ; avg hp=-1.7214557088582283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0875824835032994; hits/misses (PBA)= 0.4117176564687063/0.5776844631073785; rounds (PBA)=0.9894021195760848;} kobold: {team=lawful evil ; avg hp=4.140771845630874 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.443111377724455; hits/misses (PBA)= 0.9564087182563488/0.3167366526694661; rounds (PBA)=1.5290941811637673;} commoner #2: {team=any ; avg hp=-1.7584483103379325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0675864827034593; hits/misses (PBA)= 0.4065186962607478/0.5804839032193562; rounds (PBA)=0.9870025994801039;} commoner #4: {team=any ; avg hp=-1.743651269746051 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0407918416316737; hits/misses (PBA)= 0.39632073585282945/0.5886822635472906; rounds (PBA)=0.9850029994001199;} kobold #9: {team=lawful evil ; avg hp=4.181563687262548 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4309138172365525; hits/misses (PBA)= 0.9482103579284143/0.32993401319736054; rounds (PBA)=1.5288942211557688;} kobold #4: {team=lawful evil ; avg hp=4.165366926614677 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.518896220755849; hits/misses (PBA)= 0.9674065186962607/0.31953609278144374; rounds (PBA)=1.5278944211157768;} kobold #2: {team=lawful evil ; avg hp=4.1963607278544295 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49250149970006; hits/misses (PBA)= 0.9652069586082783/0.3277344531093781; rounds (PBA)=1.5430913817236553;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 736.36; crudely normalised: 0% > neutral = expected rounds to survive: 17.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6688; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1315; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=4.68626274745051 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2889422115576883; hits/misses (PBA)= 0.4879024195160968/0.27074585082983404; rounds (PBA)=0.9988002399520096;} giant owl: {team=neutral ; avg hp=-2.0579884023195363 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.693261347730454; hits/misses (PBA)= 0.33653269346130776/0.498500299940012; rounds (PBA)=0.8350329934013198;} kobold #7: {team=lawful evil ; avg hp=4.717056588682263 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3469306138772246; hits/misses (PBA)= 0.49870025994801037/0.26874625074985004; rounds (PBA)=0.9894021195760848;} kobold #6: {team=lawful evil ; avg hp=4.673265346930614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.348130373925215; hits/misses (PBA)= 0.4953009398120376/0.27014597080583885; rounds (PBA)=0.9972005598880224;} kobold #3: {team=lawful evil ; avg hp=4.727254549090182 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.337132573485303; hits/misses (PBA)= 0.5002999400119976/0.27874425114977003; rounds (PBA)=1.0077984403119375;} kobold: {team=lawful evil ; avg hp=4.684063187362527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3519296140771844; hits/misses (PBA)= 0.5036992601479704/0.2653469306138772; rounds (PBA)=1.0011997600479905;} kobold #4: {team=lawful evil ; avg hp=4.746450709858029 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3299340131973607; hits/misses (PBA)= 0.4957008598280344/0.26454709058188364; rounds (PBA)=0.9882023595280944;} kobold #5: {team=lawful evil ; avg hp=4.709458108378325 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3289342131573685; hits/misses (PBA)= 0.4963007398520296/0.2741451709658068; rounds (PBA)=1.0023995200959808;} kobold #9: {team=lawful evil ; avg hp=4.70625874825035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.382723455308938; hits/misses (PBA)= 0.5078984203159368/0.27234553089382124; rounds (PBA)=0.9996000799840032;} kobold #2: {team=lawful evil ; avg hp=4.6566686662667465 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3433313337332535; hits/misses (PBA)= 0.49750049990002/0.260747850429914; rounds (PBA)=0.9908018396320736;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26134773045390924;} ogre zombie #2: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} ogre zombie #4: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} ogre zombie #3: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23975204959008198;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7294.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 5322.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23959; neutral good (50%) or neutral evil (50%) : 0.2 ± 0.01; lawful evil : 0.8 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1018; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=36.20375924815037 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.49350129974005; hits/misses (PBA)= 7.013597280543891/0.7748450309938012; rounds (PBA)=4.501699660067986;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.493501299740052 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.79624075184962; hits/misses (PBA)= 5.612677464507098/1.8592281543691263; rounds (PBA)=3.9030193961207758;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 3647.06; crudely normalised: 0% > lawful evil = expected rounds to survive: 10645.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24251; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 250; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=112.4869026194761 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.0883823235353; hits/misses (PBA)= 3.737252549490102/0.4189162167566487; rounds (PBA)=4.574885022995401;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-15.043591281743652 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.6500699860028; hits/misses (PBA)= 4.612677464507098/3.4229154169166165; rounds (PBA)=4.017796440711858;} fire giant #2: {team=lawful evil ; avg hp=111.8630273945211 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.95520895820836; hits/misses (PBA)= 3.6460707858428316/0.39952009598080385; rounds (PBA)=4.582683463307339;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 3647.06; crudely normalised: 0% > lawful evil = expected rounds to survive: 10645.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24253; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 219; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=111.86382723455309 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.4497100579884; hits/misses (PBA)= 3.683263347330534/0.41871625674865026; rounds (PBA)=4.584683063387322;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-14.959008198360328 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.12017596480703; hits/misses (PBA)= 4.638272345530893/3.4125174965007; rounds (PBA)=4.025394921015796;} fire giant: {team=lawful evil ; avg hp=112.01599680063987 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.50929814037193; hits/misses (PBA)= 3.693661267746451/0.41051789642071584; rounds (PBA)=4.5810837832433515;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7294.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 5322.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23995; neutral good (50%) or neutral evil (50%) : 0.22 ± 0.01; lawful evil : 0.78 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1096; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3905; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=34.484703059388124 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.35832833433312; hits/misses (PBA)= 7.008198360327935/0.7842431513697261; rounds (PBA)=4.4863027394521096;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.358328334333133 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.51529694061188; hits/misses (PBA)= 5.699660067986403/1.8552289542091582; rounds (PBA)=3.9572085582883423;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2520.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8772.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29104; neutral good (50%) or neutral evil (50%) : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2450; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2551; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=15.136972605478904 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.626674665067; hits/misses (PBA)= 7.342731453709258/2.501499700059988; rounds (PBA)=5.311137772445511;} young red dragon: {team=chaotic evil ; avg hp=13.373325334933014 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.86302739452108; hits/misses (PBA)= 12.417316536692661/2.172365526894621; rounds (PBA)=5.211957608478304;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34326; unaligned : 0.0 ± 0.0; chaotic evil : 0.63 ± 0.01; neutral evil : 0.36 ± 0.01; > Team unaligned = winning battles: 11; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3172; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1818; perfect battles: 0; close-call battles: 1027; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-4.959008198360328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.550289942011598; hits/misses (PBA)= 0.6174765046990602/1.0655868826234753; rounds (PBA)=1.6852629474105179;} goblin #3: {team=neutral evil ; avg hp=-1.9092181563687263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.073985202959408; hits/misses (PBA)= 1.5526894621075784/1.570485902819436; rounds (PBA)=4.133573285342932;} bugbear: {team=chaotic evil ; avg hp=9.427914417116577 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.045990801839633; hits/misses (PBA)= 2.496900619876025/3.349130173965207; rounds (PBA)=6.480303939212158;} goblin: {team=neutral evil ; avg hp=-2.12997400519896 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.920215956808638; hits/misses (PBA)= 1.5286942611477705/1.5540891821635674; rounds (PBA)=4.120575884823036;} goblin #2: {team=neutral evil ; avg hp=-2.1271745650869827 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.106978604279144; hits/misses (PBA)= 1.5460907818436314/1.5486902619476104; rounds (PBA)=4.142771445710858;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28353; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.347730453909218 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.41451709658068; hits/misses (PBA)= 9.520695860827834/5.101379724055189; rounds (PBA)=4.877224555088982;} adult gold dragon: {team=lawful good ; avg hp=113.58548290341932 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3477304539092; hits/misses (PBA)= 12.010397920415917/2.982203559288142; rounds (PBA)=5.663667266546691;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 35848.26; crudely normalised: 0% > beyond= expected rounds to survive: -1257.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3137; Sum of rounds: 58005; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 3136; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon #2: {team=any ; avg hp=-21.321326107746255 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.05546700669429; hits/misses (PBA)= 2.3586228881096587/44.24896397832324; rounds (PBA)=15.535862288810966;} adult copper dragon: {team=any ; avg hp=-23.073318457124643 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.979598342365318; hits/misses (PBA)= 0.8842843481032834/16.698756773987885; rounds (PBA)=5.861013707363723;} ancient copper dragon: {team=any ; avg hp=-21.198597386037616 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.77335033471469; hits/misses (PBA)= 2.339815109977686/44.24099458080969; rounds (PBA)=15.526936563595791;} acolyte: {team=any ; avg hp=-28.819572840293272 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9085113165444693;} adult copper dragon #3: {team=any ; avg hp=-22.897035384124962 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.76569971310169; hits/misses (PBA)= 0.8728084156837743/16.72553394963341; rounds (PBA)=5.866114121772394;} adult copper dragon #2: {team=any ; avg hp=-22.483901817022634 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.262033790245457; hits/misses (PBA)= 0.8546381893528849/16.836467963021995; rounds (PBA)=5.89703538412496;} Cthulhu: {team=beyond; avg hp=757.6742110296461 (from 774); avg healing spells left=99962.00255020721 (from 99999); damage done (per battle average)= 1400.6114121772393; hits/misses (PBA)= 33.6684730634364/1.7899266815428754; rounds (PBA)=18.490596110934014;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 15278.82; crudely normalised: 0% > beyond= expected rounds to survive: -1570.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45812; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=any ; avg hp=-22.70405918816237 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.613277344531095; hits/misses (PBA)= 0.8598280343931214/16.735252949410118; rounds (PBA)=5.86502699460108;} acolyte: {team=any ; avg hp=-28.819436112777446 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9094181163767247;} adult copper dragon #3: {team=any ; avg hp=-22.861827634473105 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.611677664467106; hits/misses (PBA)= 0.9048190361927615/16.719656068786243; rounds (PBA)=5.874825034993002;} adult copper dragon: {team=any ; avg hp=-22.859428114377124 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.127974405118977; hits/misses (PBA)= 0.8840231953609278/16.771645670865826; rounds (PBA)=5.885222955408918;} Cthulhu: {team=beyond; avg hp=759.0467906418717 (from 774); avg healing spells left=99997.53549290141 (from 99999); damage done (per battle average)= 658.24475104979; hits/misses (PBA)= 15.848230353929214/0.9058188362327535; rounds (PBA)=9.160567886422715;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4933.5; crudely normalised: 0% > beyond= expected rounds to survive: -2462.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20086; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-28.79104179164167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9052189562087583;} adult copper dragon: {team=any ; avg hp=-24.541891621675664 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.362927414517097; hits/misses (PBA)= 0.46070785842831435/9.049190161967607; rounds (PBA)=3.1699660067986404;} Cthulhu: {team=beyond; avg hp=766.9658068386323 (from 774); avg healing spells left=99998.89262147571 (from 99999); damage done (per battle average)= 246.33293341331733; hits/misses (PBA)= 5.942611477704459/0.356128774245151; rounds (PBA)=4.016396720655869;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 214.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 763.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43022; chaotic evil : 0.32 ± 0.01; neutral evil : 0.68 ± 0.01; > Team chaotic evil = winning battles: 1596; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3405; perfect battles: 0; close-call battles: 2806; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=0.33713257348530296 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.758848230353928; hits/misses (PBA)= 1.9822035592881424/2.9754049190161966; rounds (PBA)=5.52129574085183;} red dragon wyrmling: {team=chaotic evil ; avg hp=4.191361727654469 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.04119176164767; hits/misses (PBA)= 4.067786442711458/3.7888422315536894; rounds (PBA)=8.175764847030594;} goblin #2: {team=neutral evil ; avg hp=0.22675464907018597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.794441111777644; hits/misses (PBA)= 1.9846030793841232/2.978004399120176; rounds (PBA)=5.518296340731854;} goblin #4: {team=neutral evil ; avg hp=0.35172965406918616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.749450109978005; hits/misses (PBA)= 1.9744051189762049/2.98500299940012; rounds (PBA)=5.531693661267746;} goblin #6: {team=neutral evil ; avg hp=0.46790641871625677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.887822435512897; hits/misses (PBA)= 1.9992001599680065/2.984403119376125; rounds (PBA)=5.515496900619876;} goblin #3: {team=neutral evil ; avg hp=0.3117376524695061 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.769046190761848; hits/misses (PBA)= 1.989002199560088/2.982203559288142; rounds (PBA)=5.567086582683463;} goblin: {team=neutral evil ; avg hp=0.26354729054189163 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.849030193961207; hits/misses (PBA)= 1.9986002799440112/2.9464107178564287; rounds (PBA)=5.5128974205158965;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19916016796640673;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1975604879024195;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20295940811837632;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1939612077584483;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20635872825434912;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 210.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22722; neutral evil : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team neutral evil = winning battles: 1364; perfect battles: 0; close-call battles: 1292; > Team unaligned = winning battles: 3637; perfect battles: 0; close-call battles: 3408; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=5.309138172365527 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.15876824635073; hits/misses (PBA)= 2.127974405118976/3.0405918816236754; rounds (PBA)=2.687862427514497;} goblin #3: {team=neutral evil ; avg hp=-1.5580883823235352 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.032593481303739; hits/misses (PBA)= 1.3983203359328134/0.5810837832433513; rounds (PBA)=2.0955808838232355;} goblin #8: {team=neutral evil ; avg hp=-1.6468706258748251 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02239552089582; hits/misses (PBA)= 1.3947210557888423/0.615876824635073; rounds (PBA)=2.1215756848630276;} goblin #2: {team=neutral evil ; avg hp=-1.5398920215956808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.14497100579884; hits/misses (PBA)= 1.4199160167966407/0.6042791441711658; rounds (PBA)=2.129774045190962;} black bear #5: {team=unaligned ; avg hp=5.43991201759648 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.547290541891622; hits/misses (PBA)= 2.1585682863427316/3.0821835632873427; rounds (PBA)=2.727254549090182;} goblin #4: {team=neutral evil ; avg hp=-1.6180763847230555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.130173965206959; hits/misses (PBA)= 1.418116376724655/0.6290741851629674; rounds (PBA)=2.1511697660467908;} goblin #7: {team=neutral evil ; avg hp=-1.5544891021795642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3375324935013; hits/misses (PBA)= 1.4377124575084983/0.596880623875225; rounds (PBA)=2.1421715656868625;} black bear #4: {team=unaligned ; avg hp=5.515496900619876 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.44391121775645; hits/misses (PBA)= 2.159368126374725/3.0411917616476702; rounds (PBA)=2.69746050789842;} goblin #10: {team=neutral evil ; avg hp=-1.5666866626674665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.239752049590082; hits/misses (PBA)= 1.435112977404519/0.6090781843631273; rounds (PBA)=2.151769646070786;} goblin #9: {team=neutral evil ; avg hp=-1.5846830633873226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.231753649270146; hits/misses (PBA)= 1.4343131373725255/0.5998800239952009; rounds (PBA)=2.1387722455508897;} goblin: {team=neutral evil ; avg hp=-1.5862827434513098 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215356928614277; hits/misses (PBA)= 1.4207158568286342/0.6070785842831433; rounds (PBA)=2.127574485102979;} black bear #6: {team=unaligned ; avg hp=5.217356528694261 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295540891821636; hits/misses (PBA)= 2.1387722455508897/2.9836032793441314; rounds (PBA)=2.662867426514697;} goblin #5: {team=neutral evil ; avg hp=-1.667866426714657 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.020595880823835; hits/misses (PBA)= 1.3959208158368326/0.6006798640271945; rounds (PBA)=2.1091781643671266;} goblin #6: {team=neutral evil ; avg hp=-1.5290941811637673 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17116576684663; hits/misses (PBA)= 1.4161167766446712/0.607878424315137; rounds (PBA)=2.122375524895021;} black bear #2: {team=unaligned ; avg hp=5.476904619076185 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.960807838432313; hits/misses (PBA)= 2.0871825634873025/3.0577884423115376; rounds (PBA)=2.675464907018596;} black bear #3: {team=unaligned ; avg hp=5.494901019796041 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.445710857828434; hits/misses (PBA)= 2.162967406518696/3.0541891621675665; rounds (PBA)=2.7094581083783242;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.60267946410718 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.34353129374125; hits/misses (PBA)= 1.0/0.04879024195160968; rounds (PBA)=1.001999600079984;} commoner: {team=any ; avg hp=-13.343531293741252 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39732053589282146; hits/misses (PBA)= 0.1245750849830034/0.47910417916416714; rounds (PBA)=0.6036792641471705;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19884; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.06358728254349 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.8992201559688; hits/misses (PBA)= 6.4687062587482504/3.542091581683663; rounds (PBA)=3.3369326134773045;} tarrasque: {team=unaligned ; avg hp=538.1007798440312 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.0635872825435; hits/misses (PBA)= 15.782243551289742/0.8272345530893821; rounds (PBA)=3.976004799040192;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50481; neutral evil : 0.57 ± 0.01; lawful evil : 0.35 ± 0.01; any : 0.0 ± 0.0; chaotic evil : 0.08 ± 0.0; > Team neutral evil = winning battles: 2848; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1747; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 404; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=-4.044191161767646 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.380323935212957; hits/misses (PBA)= 1.251749650069986/0.40771845630873826; rounds (PBA)=1.659868026394721;} werewolf: {team=chaotic evil ; avg hp=-2.807638472305539 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.55208958208358; hits/misses (PBA)= 7.506698660267946/4.543291341731654; rounds (PBA)=6.087582483503299;} mummy: {team=lawful evil ; avg hp=3.728254349130174 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.4385122975405; hits/misses (PBA)= 9.259548090381923/4.16376724655069; rounds (PBA)=6.979004199160168;} succubus: {team=neutral evil ; avg hp=16.878624275144972 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.87402519496101; hits/misses (PBA)= 6.8252349530093985/2.2701459708058387; rounds (PBA)=9.664867026594681;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 122.22; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 201.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2478; Sum of rounds: 26172; any non-lawful : 0.49 ± 0.01; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 2473; perfect battles: 0; close-call battles: 1909; > Team unassigned mercenaries = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=7.7925746569814365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.860774818401936; hits/misses (PBA)= 3.831719128329298/4.454398708635996; rounds (PBA)=8.78410008071025;} bandit #7: {team=any non-lawful ; avg hp=7.790153349475383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74576271186441; hits/misses (PBA)= 3.8228410008071023/4.452784503631961; rounds (PBA)=8.759483454398708;} bandit #4: {team=any non-lawful ; avg hp=7.797820823244552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.27037933817595; hits/misses (PBA)= 3.7356739305891846/4.511702986279257; rounds (PBA)=8.74818401937046;} bandit #3: {team=any non-lawful ; avg hp=7.677966101694915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.536723163841806; hits/misses (PBA)= 3.7994350282485874/4.438660209846651; rounds (PBA)=8.754237288135593;} Nameless #6: {team=unassigned mercenaries; avg hp=-2.2768361581920904 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.347457627118644; hits/misses (PBA)= 3.1016949152542375/4.851089588377724; rounds (PBA)=7.954398708635996;} bandit: {team=any non-lawful ; avg hp=7.6642453591606134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.62550443906376; hits/misses (PBA)= 3.8192090395480225/4.412025827280065; rounds (PBA)=8.706214689265536;} bandit #5: {team=any non-lawful ; avg hp=7.661016949152542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.566182405165456; hits/misses (PBA)= 3.7970137207425343/4.424132364810331; rounds (PBA)=8.751008878127521;} Nameless #2: {team=unassigned mercenaries; avg hp=-2.2845036319612593 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.077078288942696; hits/misses (PBA)= 4.090395480225989/5.991525423728813; rounds (PBA)=10.08232445520581;} Nameless: {team=unassigned mercenaries; avg hp=-2.3389830508474576 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.274818401937046; hits/misses (PBA)= 0.8623890234059726/1.784907183212268; rounds (PBA)=2.6472962066182406;} bandit #6: {team=any non-lawful ; avg hp=7.686440677966102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57828894269572; hits/misses (PBA)= 3.8131557707828896/4.399919289749798; rounds (PBA)=8.736481033091202;} Nameless #4: {team=unassigned mercenaries; avg hp=-2.4362389023405973 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1678773204196933; hits/misses (PBA)= 0.8305084745762712/1.8523002421307506; rounds (PBA)=2.682808716707022;} Nameless #3: {team=unassigned mercenaries; avg hp=-2.4386602098466503 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2558514931396285; hits/misses (PBA)= 2.3200161420500405/3.8934624697336564; rounds (PBA)=6.213478611783697;} Nameless #5: {team=unassigned mercenaries; avg hp=-2.5443906376109764 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.596045197740113; hits/misses (PBA)= 0.9798224374495561/2.110169491525424; rounds (PBA)=3.08999192897498;} bandit #10: {team=any non-lawful ; avg hp=7.742937853107344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.593220338983052; hits/misses (PBA)= 3.78773204196933/4.428571428571429; rounds (PBA)=8.720338983050848;} bandit #9: {team=any non-lawful ; avg hp=7.677158999192898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.24455205811138; hits/misses (PBA)= 3.731638418079096/4.454398708635996; rounds (PBA)=8.730831315577078;} bandit #2: {team=any non-lawful ; avg hp=7.808716707021792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.361178369652947; hits/misses (PBA)= 3.7570621468926553/4.453591606133979; rounds (PBA)=8.702582728006456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2006.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7769.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3878; Sum of rounds: 25658; > Team lawful good = winning battles: 23; perfect battles: 0; close-call battles: 23; > Team chaotic evil = winning battles: 3854; perfect battles: 0; close-call battles: 3854; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=92.81820526044353 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.37674058793192; hits/misses (PBA)= 11.840897369778236/9.7867457452295; rounds (PBA)=5.5286230015471896;} adult silver dragon #2: {team=lawful good ; avg hp=-7.30660134089737 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.4559051057246; hits/misses (PBA)= 7.038164002062919/1.0923156266116556; rounds (PBA)=2.710159876224858;} glabrezu #3: {team=chaotic evil ; avg hp=92.28236204228985 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.96596183599794; hits/misses (PBA)= 11.892212480660135/9.717895822588963; rounds (PBA)=5.526302217637958;} glabrezu #5: {team=chaotic evil ; avg hp=95.36977823620423 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.85043837029397; hits/misses (PBA)= 12.011346054667355/9.750386797318205; rounds (PBA)=5.569623517276947;} aboleth: {team=chaotic evil ; avg hp=-8.420835482207323 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.758638473439916; hits/misses (PBA)= 2.5110881897885506/2.050799381124291; rounds (PBA)=1.5206291903042806;} adult silver dragon: {team=lawful good ; avg hp=-7.172253739040743 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.17302733367715; hits/misses (PBA)= 6.953584321815368/1.080969571944301; rounds (PBA)=2.6781846312532234;} glabrezu #4: {team=chaotic evil ; avg hp=94.55621454357916 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.6603919546158; hits/misses (PBA)= 11.956420835482207/9.752707581227437; rounds (PBA)=5.554667354306344;} giant goat: {team=chaotic evil ; avg hp=-7.153429602888087 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26585869004641566;} adult gold dragon: {team=lawful good ; avg hp=-6.890923156266116 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.868746776689; hits/misses (PBA)= 16.71480144404332/1.853017019082001; rounds (PBA)=6.193140794223827;} glabrezu #2: {team=chaotic evil ; avg hp=94.70139247034554 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.1616812790098; hits/misses (PBA)= 11.877514182568333/9.732078390923157; rounds (PBA)=5.525528623001547;} giant bat: {team=chaotic evil ; avg hp=-9.818463125322332 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5175348117586385; hits/misses (PBA)= 0.08329035585353275/0.18463125322331098; rounds (PBA)=0.26792160907684376;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3262; Sum of rounds: 34182; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2121; perfect battles: 0; close-call battles: 2055; > Team chaotic evil = winning battles: 1140; perfect battles: 0; close-call battles: 1140; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-0.32280809319435927 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.7602697731453; hits/misses (PBA)= 11.867565910484366/2.5113427345187; rounds (PBA)=4.83752299202943;} adult gold dragon: {team=lawful good ; avg hp=104.2725321888412 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.84610668301656; hits/misses (PBA)= 26.62722256284488/3.256591048436542; rounds (PBA)=10.335683629675046;} glabrezu: {team=chaotic evil ; avg hp=6.087369711833231 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.99632127529122; hits/misses (PBA)= 11.982219497240957/9.275597792765176; rounds (PBA)=5.713979153893317;} aboleth: {team=lawful evil ; avg hp=-7.698038013488658 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.639178418148376; hits/misses (PBA)= 1.5015328019619865/0.6854690374003679; rounds (PBA)=0.7290006131207848;} glabrezu #3: {team=chaotic evil ; avg hp=3.9110974862047825 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.41324340895156; hits/misses (PBA)= 12.022378908645003/9.208461066830166; rounds (PBA)=5.656039239730227;} glabrezu #4: {team=chaotic evil ; avg hp=4.914163090128755 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.38841201716738; hits/misses (PBA)= 12.052115266707542/9.37737584304108; rounds (PBA)=5.719190680564071;} adult silver dragon #2: {team=lawful good ; avg hp=-0.23635806253832006 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.27651747394236; hits/misses (PBA)= 11.849172286940528/2.536480686695279; rounds (PBA)=4.842427958307787;} glabrezu #5: {team=chaotic evil ; avg hp=3.797363580625383 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.84763948497854; hits/misses (PBA)= 11.914469650521152/9.248007357449417; rounds (PBA)=5.656345800122624;} glabrezu #2: {team=chaotic evil ; avg hp=5.418454935622318 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.05272838749232; hits/misses (PBA)= 12.02053954629062/9.315757204169222; rounds (PBA)=5.695892090741876;} giant goat: {team=unaligned ; avg hp=-7.446965052115266 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5987124463519313; hits/misses (PBA)= 0.0683629675045984/0.08798283261802575; rounds (PBA)=0.15634580012262417;} giant bat: {team=unaligned ; avg hp=-8.316370324954017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28847332924586144; hits/misses (PBA)= 0.046903740036787246/0.05671367259350092; rounds (PBA)=0.10361741263028816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3338; Sum of rounds: 34866; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2110; perfect battles: 0; close-call battles: 2046; > Team chaotic evil = winning battles: 1227; perfect battles: 0; close-call battles: 1227; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant goat: {team=unaligned ; avg hp=-7.615338526063511 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6117435590173756; hits/misses (PBA)= 0.07100059916117435/0.07639304973037747; rounds (PBA)=0.14739364889155182;} giant bat: {team=unaligned ; avg hp=-8.358897543439186 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25014979029358897; hits/misses (PBA)= 0.04224086279209107/0.07339724385859796; rounds (PBA)=0.11563810665068903;} adult silver dragon #2: {team=lawful good ; avg hp=-0.023067705212702218 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.94667465548233; hits/misses (PBA)= 11.838825644098263/2.495506291192331; rounds (PBA)=4.821449970041941;} glabrezu: {team=chaotic evil ; avg hp=5.632414619532654 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.96255242660277; hits/misses (PBA)= 11.898142600359497/9.133313361294189; rounds (PBA)=5.639904134212103;} glabrezu #3: {team=chaotic evil ; avg hp=5.692929898142601 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.21659676452967; hits/misses (PBA)= 12.26303175554224/9.504194128220492; rounds (PBA)=5.783702816057519;} glabrezu #2: {team=chaotic evil ; avg hp=6.07010185739964 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.66746554823249; hits/misses (PBA)= 12.253445176752546/9.427201917315758; rounds (PBA)=5.761533852606351;} glabrezu #4: {team=chaotic evil ; avg hp=5.30557219892151 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.36518873576992; hits/misses (PBA)= 11.94577591372079/9.229778310365488; rounds (PBA)=5.6674655482324745;} adult gold dragon: {team=lawful good ; avg hp=101.15817855002996 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.0650089874176; hits/misses (PBA)= 26.57189934092271/3.267225883762732; rounds (PBA)=10.300179748352306;} glabrezu #5: {team=chaotic evil ; avg hp=4.3154583582983825 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7540443379269; hits/misses (PBA)= 11.847213900539245/9.099760335530258; rounds (PBA)=5.627920910724985;} aboleth: {team=lawful evil ; avg hp=-7.553025763930497 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.419412822049132; hits/misses (PBA)= 1.4829239065308568/0.6956261234272019; rounds (PBA)=0.7261833433193529;} adult silver dragon: {team=lawful good ; avg hp=-0.8487118034751349 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.8016776512882; hits/misses (PBA)= 11.765727980826842/2.469742360695027; rounds (PBA)=4.78789694427801;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22170; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant bat: {team=unaligned ; avg hp=-8.307138572285544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1871625674865027; hits/misses (PBA)= 0.2019596080783843/0.31333733253349333; rounds (PBA)=0.5152969406118776;} giant goat: {team=unaligned ; avg hp=-6.517296540691862 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4485102979404119; hits/misses (PBA)= 0.16956608678264348/0.20975804839032194; rounds (PBA)=0.3793241351729654;} aboleth: {team=lawful evil ; avg hp=-8.515096980603879 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.8368326334733; hits/misses (PBA)= 6.831033793241351/4.317736452709458; rounds (PBA)=3.71625674865027;} adult gold dragon: {team=lawful good ; avg hp=193.50349930013996 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.3635272945411; hits/misses (PBA)= 10.241151769646072/1.0467906418716257; rounds (PBA)=4.433113377324535;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 37380.0; crudely normalised: 0% > neutral = expected rounds to survive: 527.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12897; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=243.44151169766047 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3805238952209558;} air elemental: {team=neutral ; avg hp=-8.250549890021995 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.558488302339532; hits/misses (PBA)= 0.887622475504899/2.402919416116777; rounds (PBA)=1.6452709458108379;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.250549890022; hits/misses (PBA)= 5.801839632073586/0.2923415316936613; rounds (PBA)=2.2759448110377924;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5051; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.5646870625875 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.338932213557289; hits/misses (PBA)= 1.0825834833033394/0.05558888222355529; rounds (PBA)=1.00999800039992;} acolyte: {team=any ; avg hp=-4.338932213557289 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4353129374125175; hits/misses (PBA)= 0.15036992601479704/0.34853029394121177; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #16: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05638872225554889;} berserker #2: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} berserker #8: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05298940211957608;} berserker #10: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05058988202359528;} berserker #15: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05598880223955209;} berserker #13: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} berserker #6: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05678864227154569;} berserker #7: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} berserker #12: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05398920215956809;} berserker: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060387922415516895;} berserker #14: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05438912217556489;} berserker #5: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} berserker #18: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05138972205558888;} berserker #11: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052189562087582485;} berserker #3: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05298940211957608;} berserker #4: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05578884223155369;} berserker #17: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05318936212757448;} berserker #9: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05538892221555689;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8643.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 13227.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63259; chaotic good : 0.79 ± 0.01; lawful evil : 0.21 ± 0.01; > Team chaotic good = winning battles: 3963; perfect battles: 0; close-call battles: 3740; > Team lawful evil = winning battles: 1038; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-1.5616876624675065 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 399.0945810837832; hits/misses (PBA)= 21.885422915416918/1.8458308338332334; rounds (PBA)=12.024395120975806;} storm giant #2: {team=chaotic good ; avg hp=30.20895820835833 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.27854429114177; hits/misses (PBA)= 7.546490701859628/4.036592681463707; rounds (PBA)=9.698060387922416;} storm giant: {team=chaotic good ; avg hp=30.696460707858428 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.28314337132574; hits/misses (PBA)= 7.735852829434113/4.1859628074385125; rounds (PBA)=9.774445110977805;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8643.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 13227.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63314; chaotic good : 0.79 ± 0.01; lawful evil : 0.21 ± 0.01; > Team chaotic good = winning battles: 3945; perfect battles: 0; close-call battles: 3712; > Team lawful evil = winning battles: 1056; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-2.274745050989802 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 399.1367726454709; hits/misses (PBA)= 21.89022195560888/1.8408318336332734; rounds (PBA)=12.025794841031793;} storm giant #2: {team=chaotic good ; avg hp=30.972005598880223 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.56748650269947; hits/misses (PBA)= 7.600279944011198/4.062387522495501; rounds (PBA)=9.726854629074186;} storm giant: {team=chaotic good ; avg hp=29.89122175564887 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.70725854829035; hits/misses (PBA)= 7.686462707458508/4.1955608878224355; rounds (PBA)=9.791641671665667;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 12964.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 8818.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33308; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 1067; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #3: {team=chaotic good ; avg hp=163.01619676064786 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.622275544891; hits/misses (PBA)= 5.241751649670066/2.8110377924415118; rounds (PBA)=6.348130373925215;} ancient blue dragon: {team=lawful evil ; avg hp=-15.982603479304139 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.29694061187763; hits/misses (PBA)= 11.09518096380724/1.1635672865426914; rounds (PBA)=6.129374125174965;} storm giant: {team=chaotic good ; avg hp=164.49670065986803 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.7134573085383; hits/misses (PBA)= 5.283343331333733/2.8380323935212957; rounds (PBA)=6.341331733653269;} storm giant #2: {team=chaotic good ; avg hp=162.19016196760649 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.6468706258748; hits/misses (PBA)= 5.213957208558289/2.7674465106978605; rounds (PBA)=6.34373125374925;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.51; crudely normalised: 0% > lawful good = expected rounds to survive: 3727.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17686; any non-good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.250749850029994 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.115576884623074; hits/misses (PBA)= 2.349730053989202/2.886022795440912; rounds (PBA)=2.6178764247150568;} young bronze dragon: {team=lawful good ; avg hp=125.88442311537692 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.25074985002999; hits/misses (PBA)= 6.043591281743652/2.5712857428514297; rounds (PBA)=3.536492701459708;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.51; crudely normalised: 0% > lawful good = expected rounds to survive: 3727.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17821; any non-good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.219756048790242 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.252749450109977; hits/misses (PBA)= 2.361727654469106/2.865626874625075; rounds (PBA)=2.6136772645470905;} young bronze dragon: {team=lawful good ; avg hp=125.74725054989003 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.21975604879025; hits/misses (PBA)= 6.060387922415517/2.5862827434513096; rounds (PBA)=3.563487302539492;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4727.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24546; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 12; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=106.80583883223355 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.47850429914018; hits/misses (PBA)= 9.493101379724056/3.21995600879824; rounds (PBA)=4.9048190361927615;} aboleth: {team=lawful evil ; avg hp=-7.478504299140172 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.19416116776645; hits/misses (PBA)= 7.396720655868826/4.901619676064787; rounds (PBA)=4.101379724055189;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5156.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 1767.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36094; chaotic good : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4953; perfect battles: 0; close-call battles: 1418; > Team lawful evil = winning battles: 48; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon #2: {team=chaotic good ; avg hp=63.895820835832836 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.79504099180164; hits/misses (PBA)= 5.301939612077584/4.369526094781044; rounds (PBA)=6.762247550489902;} young copper dragon: {team=chaotic good ; avg hp=65.27194561087782 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.82663467306539; hits/misses (PBA)= 5.46130773845231/4.490101979604079; rounds (PBA)=6.743651269746051;} aboleth: {team=lawful evil ; avg hp=-6.621675664867027 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.83223355328934; hits/misses (PBA)= 8.962207558488302/10.906618676264747; rounds (PBA)=6.630273945210957;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3115.64; crudely normalised: 0% > other= expected rounds to survive: 3115.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28572; chaotic good : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team chaotic good = winning battles: 2530; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2471; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon #2: {team=other; avg hp=12.156768646270747 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.06018796240753; hits/misses (PBA)= 8.061587682463507/6.631873625274945; rounds (PBA)=5.2357528494301135;} young copper dragon: {team=chaotic good ; avg hp=12.939812037592482 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.84323135372925; hits/misses (PBA)= 8.112777444511098/6.603879224155169; rounds (PBA)=5.247750449910018;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10002.9; crudely normalised: 0% > unaligned = expected rounds to survive: 1.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon #7: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0001999600079983; hits/misses (PBA)= 0.22815436912617476/0.07898420315936813; rounds (PBA)=0.15996800639872025;} weasel: {team=unaligned ; avg hp=-12.447710457908418 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009598080383923215; hits/misses (PBA)= 0.008598280343931213/0.05718856228754249; rounds (PBA)=0.0657868426314737;} young black dragon #2: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9022195560887822; hits/misses (PBA)= 0.21535692861427713/0.06998600279944012; rounds (PBA)=0.15396920615876825;} young black dragon #9: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9974005198960207; hits/misses (PBA)= 0.22115576884623075/0.06898620275944811; rounds (PBA)=0.16236752649470107;} young black dragon #3: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.858228354329134; hits/misses (PBA)= 0.21435712857428516/0.07238552289542091; rounds (PBA)=0.15836832633473305;} young black dragon #6: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7744451109778043; hits/misses (PBA)= 0.20575884823035392/0.07078584283143372; rounds (PBA)=0.15076984603079385;} young black dragon #5: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.021595680863827; hits/misses (PBA)= 0.22815436912617476/0.07918416316736653; rounds (PBA)=0.16916616676664667;} young black dragon #8: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966006798640272; hits/misses (PBA)= 0.22515496900619877/0.08298340331933614; rounds (PBA)=0.16396720655868827;} weasel #2: {team=unaligned ; avg hp=-12.236152769446111 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009598080383923215; hits/misses (PBA)= 0.008998200359928014/0.055188962207558485; rounds (PBA)=0.06418716256748651;} will-o-wisp: {team=chaotic evil ; avg hp=21.980803839232152 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04579084183163367;} young black dragon #4: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106178764247151; hits/misses (PBA)= 0.23155368926214756/0.07198560287942411; rounds (PBA)=0.16156768646270747;} young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0575884823035393; hits/misses (PBA)= 0.23035392921415718/0.07798440311937613; rounds (PBA)=0.16816636672665466;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1188.57; crudely normalised: 0% > any = expected rounds to survive: 124.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22286; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=46.679264147170564 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.625074985003; hits/misses (PBA)= 5.164367126574685/2.2519496100779843; rounds (PBA)=4.45630873825235;} druid: {team=any ; avg hp=-2.6250749850029993 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320735852829434; hits/misses (PBA)= 1.3505298940211958/2.0499900019996002; rounds (PBA)=3.400519896020796;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 92.87; crudely normalised: 0% > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5264; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-27.237952409518098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39912017596480703; hits/misses (PBA)= 0.04879024195160968/0.8460307938412317; rounds (PBA)=0.8948210357928414;} Cthulhu: {team=beyond; avg hp=773.6008798240352 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.237952409518094; hits/misses (PBA)= 1.0/0.05578884223155369; rounds (PBA)=1.0525894821035793;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 138.46; crudely normalised: 0% > any non-good = expected rounds to survive: 27.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34242; any : 0.64 ± 0.01; any non-good : 0.36 ± 0.01; > Team any = winning battles: 3222; perfect battles: 0; close-call battles: 1390; > Team any non-good = winning battles: 1779; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.8340331933613276 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.198360327934413; hits/misses (PBA)= 1.5232953409318137/1.2419516096780643; rounds (PBA)=5.071385722855429;} cultist: {team=any non-good ; avg hp=0.5220955808838232 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.226954609078184; hits/misses (PBA)= 3.101979604079184/2.4647070585882824; rounds (PBA)=5.922415516896621;} acolyte: {team=any ; avg hp=1.939012197560488 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.279544091181764; hits/misses (PBA)= 1.567886422715457/1.2685462907418517; rounds (PBA)=5.1409718056388725;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 48285.71; crudely normalised: 0% > any = expected rounds to survive: 3191.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1999; Sum of rounds: 12289; > Team unaligned = winning battles: 1998; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #6: {team=any ; avg hp=-15.880440220110055 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.606303151575788; hits/misses (PBA)= 0.27963981990995496/2.626313156578289; rounds (PBA)=3.0250125062531263;} archmage: {team=any ; avg hp=-15.981490745372687 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7258629314657328; hits/misses (PBA)= 0.2986493246623312/2.627813906953477; rounds (PBA)=3.0355177588794398;} archmage #4: {team=any ; avg hp=-16.194597298649324 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6628314157078539; hits/misses (PBA)= 0.28564282141070535/2.593296648324162; rounds (PBA)=3.003001500750375;} archmage #7: {team=any ; avg hp=-16.390695347673837 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5977988994497248; hits/misses (PBA)= 0.27463731865932967/2.6118059029514757; rounds (PBA)=3.0025012506253126;} archmage #5: {team=any ; avg hp=-16.55927963981991 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7028514257128564; hits/misses (PBA)= 0.2941470735367684/2.5607803901950974; rounds (PBA)=2.9794897448724362;} archmage #2: {team=any ; avg hp=-16.260630315157577 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6673336668334167; hits/misses (PBA)= 0.2891445722861431/2.5532766383191596; rounds (PBA)=2.9559779889944973;} archmage #3: {team=any ; avg hp=-16.179089544772385 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7068534267133566; hits/misses (PBA)= 0.2991495747873937/2.5472736368184092; rounds (PBA)=2.975487743871936;} tarrasque: {team=unaligned ; avg hp=663.991995997999 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 806.0995497748875; hits/misses (PBA)= 26.324662331165584/1.51975987993997; rounds (PBA)=6.147073536768384;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28139; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2514; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2487; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.4683063387322535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.496300739852029; hits/misses (PBA)= 2.8218356328734253/1.5126974605078984; rounds (PBA)=4.837232553489302;} acolyte #2: {team=any ; avg hp=1.5036992601479704 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.531693661267746; hits/misses (PBA)= 2.8066386722655468/1.5402919416116776; rounds (PBA)=4.844231153769246;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1610.53; crudely normalised: 0% > other= expected rounds to survive: 22200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17289; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=other; avg hp=418.2387522495501 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.0251949610078; hits/misses (PBA)= 5.290541891621675/0.2653469306138772; rounds (PBA)=3.457108578284343;} air elemental: {team=neutral ; avg hp=-9.025194961007799 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.76124775044991; hits/misses (PBA)= 1.685862827434513/3.087982403519296; rounds (PBA)=2.3869226154769048;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 437.5; crudely normalised: 0% > any = expected rounds to survive: 504.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3584; Sum of rounds: 21449; > Team neutral evil = winning battles: 403; perfect battles: 0; close-call battles: 392; > Team any = winning battles: 3180; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #9: {team=neutral evil ; avg hp=-3.613560267857143 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650948660714286; hits/misses (PBA)= 1.2926897321428572/1.5435267857142858; rounds (PBA)=2.9603794642857144;} goblin #4: {team=neutral evil ; avg hp=-3.6704799107142856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50390625; hits/misses (PBA)= 1.2779017857142858/1.5890066964285714; rounds (PBA)=2.98828125;} goblin #3: {team=neutral evil ; avg hp=-3.636997767857143 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.738839285714286; hits/misses (PBA)= 1.3010602678571428/1.5326450892857142; rounds (PBA)=2.9595424107142856;} gladiator: {team=any ; avg hp=37.087890625 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.35881696428571; hits/misses (PBA)= 9.833984375/6.103515625; rounds (PBA)=5.907366071428571;} goblin #6: {team=neutral evil ; avg hp=-3.5775669642857144 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.449776785714286; hits/misses (PBA)= 1.2698102678571428/1.5736607142857142; rounds (PBA)=2.9634486607142856;} goblin: {team=neutral evil ; avg hp=-3.7511160714285716 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570033482142857; hits/misses (PBA)= 1.2859933035714286/1.5583147321428572; rounds (PBA)=2.9737723214285716;} goblin #10: {team=neutral evil ; avg hp=-3.5385044642857144 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.321428571428571; hits/misses (PBA)= 1.2477678571428572/1.5851004464285714; rounds (PBA)=2.9620535714285716;} goblin #2: {team=neutral evil ; avg hp=-3.7410714285714284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.298549107142857; hits/misses (PBA)= 1.2472098214285714/1.6001674107142858; rounds (PBA)=2.976841517857143;} goblin #5: {team=neutral evil ; avg hp=-3.5982142857142856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.292689732142857; hits/misses (PBA)= 1.2438616071428572/1.5580357142857142; rounds (PBA)=2.9327566964285716;} goblin #8: {team=neutral evil ; avg hp=-3.6236049107142856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.426339285714286; hits/misses (PBA)= 1.2647879464285714/1.5736607142857142; rounds (PBA)=2.9578683035714284;} goblin #7: {team=neutral evil ; avg hp=-3.611328125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.639787946428571; hits/misses (PBA)= 1.291015625/1.5904017857142858; rounds (PBA)=3.015345982142857;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 350.0; crudely normalised: 0% > any = expected rounds to survive: 630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2729; Sum of rounds: 14111; > Team neutral evil = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team any = winning battles: 2686; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=-4.092341517039208 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.24697691462074; hits/misses (PBA)= 1.0556980578966655/1.297911322828875; rounds (PBA)=2.4888237449615245;} goblin #5: {team=neutral evil ; avg hp=-4.107731769879076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3283253939171855; hits/misses (PBA)= 1.0666910956394284/1.2957127152803225; rounds (PBA)=2.5067790399413705;} goblin #4: {team=neutral evil ; avg hp=-4.04653719311103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1916452913155; hits/misses (PBA)= 1.0454378893367533/1.2543056064492488; rounds (PBA)=2.448515939904727;} goblin #3: {team=neutral evil ; avg hp=-4.105166727739099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.12348845731037; hits/misses (PBA)= 1.0524001465738366/1.281788200806156; rounds (PBA)=2.474899230487358;} goblin #8: {team=neutral evil ; avg hp=-4.080615610113595 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.356174422865519; hits/misses (PBA)= 1.0802491755221693/1.2880175888603884; rounds (PBA)=2.5034811286185414;} goblin: {team=neutral evil ; avg hp=-4.152436790032979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.358373030414071; hits/misses (PBA)= 1.0718211799193844/1.2667643825577135; rounds (PBA)=2.4855258336386954;} goblin #6: {team=neutral evil ; avg hp=-4.165262000732869 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38732136313668; hits/misses (PBA)= 1.0941736899963357/1.3360205203371198; rounds (PBA)=2.5588127519237815;} gladiator: {team=any ; avg hp=61.80762183950165 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.76694759985342; hits/misses (PBA)= 8.240381091975083/5.272627336020521; rounds (PBA)=5.156467570538659;} goblin #2: {team=neutral evil ; avg hp=-4.037376328325394 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1590326126786366; hits/misses (PBA)= 1.0465371931110297/1.2821546353975815; rounds (PBA)=2.47636496885306;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 350.0; crudely normalised: 0% > any = expected rounds to survive: 630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4043; Sum of rounds: 20699; > Team neutral evil = winning battles: 52; perfect battles: 0; close-call battles: 50; > Team any = winning battles: 3990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=62.41429631461786 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.90699975265892; hits/misses (PBA)= 8.236952757853079/5.125896611427158; rounds (PBA)=5.109572099925797;} goblin: {team=neutral evil ; avg hp=-4.12787534009399 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30843433094237; hits/misses (PBA)= 1.071728914172644/1.2463517190205293; rounds (PBA)=2.4617858026218156;} goblin #2: {team=neutral evil ; avg hp=-4.123423200593619 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.261686866188474; hits/misses (PBA)= 1.0561464259213456/1.2809794706900817; rounds (PBA)=2.4748948800395745;} goblin #4: {team=neutral evil ; avg hp=-4.156814246846401 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.321790749443482; hits/misses (PBA)= 1.0793964877566165/1.2911204551075934; rounds (PBA)=2.496166213208014;} goblin #8: {team=neutral evil ; avg hp=-4.05392035617116 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119465743259956; hits/misses (PBA)= 1.035864457086322/1.261192184021766; rounds (PBA)=2.4424931981202076;} goblin #5: {team=neutral evil ; avg hp=-4.067276774672273 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.155082859262923; hits/misses (PBA)= 1.0437793717536483/1.2822161761068513; rounds (PBA)=2.463022508038585;} goblin #7: {team=neutral evil ; avg hp=-4.195894138016325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.258718773188226; hits/misses (PBA)= 1.0665347514222112/1.2597081375216423; rounds (PBA)=2.4701953994558496;} goblin #6: {team=neutral evil ; avg hp=-4.113034875092753 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0074202325006185; hits/misses (PBA)= 1.0291862478357656/1.2646549591887213; rounds (PBA)=2.446945337620579;} goblin #3: {team=neutral evil ; avg hp=-4.077665100173139 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.129854068760821; hits/misses (PBA)= 1.049715557754143/1.2644076181053674; rounds (PBA)=2.4518921592876577;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 218.75; crudely normalised: 0% > any = expected rounds to survive: 1008.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17909; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.142971405718856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7660467906418718; hits/misses (PBA)= 0.650869826034793/0.8164367126574685; rounds (PBA)=1.6820635872825436;} goblin #3: {team=neutral evil ; avg hp=-4.176564687062587 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.987002599480104; hits/misses (PBA)= 0.670865826834633/0.7834433113377325; rounds (PBA)=1.673865226954609;} gladiator: {team=any ; avg hp=92.47130573885222 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.88542291541692; hits/misses (PBA)= 5.17996400719856/3.5636872625474907; rounds (PBA)=3.5810837832433515;} goblin: {team=neutral evil ; avg hp=-4.207158568286343 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892621475704859; hits/misses (PBA)= 0.6574685062987402/0.8162367526494702; rounds (PBA)=1.6862627474505099;} goblin #5: {team=neutral evil ; avg hp=-4.181363727254549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.937012597480504; hits/misses (PBA)= 0.6750649870025994/0.8438312337532493; rounds (PBA)=1.7224555088982203;} goblin #2: {team=neutral evil ; avg hp=-4.177364527094581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9460107978404317; hits/misses (PBA)= 0.6668666266746651/0.8110377924415118; rounds (PBA)=1.6908618276344731;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 612.5; crudely normalised: 0% > any = expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2540; Sum of rounds: 12649; > Team neutral evil = winning battles: 2072; perfect battles: 0; close-call battles: 2039; > Team any = winning battles: 467; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.7118110236220473 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015748031496063; hits/misses (PBA)= 1.3618110236220473/1.6318897637795275; rounds (PBA)=3.12992125984252;} goblin #5: {team=neutral evil ; avg hp=0.7114173228346456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.900393700787402; hits/misses (PBA)= 1.3381889763779529/1.6688976377952756; rounds (PBA)=3.148425196850394;} goblin #6: {team=neutral evil ; avg hp=0.9062992125984252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.831889763779528; hits/misses (PBA)= 1.3326771653543308/1.6551181102362205; rounds (PBA)=3.1248031496062993;} goblin #2: {team=neutral evil ; avg hp=0.7271653543307086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.918110236220472; hits/misses (PBA)= 1.3562992125984252/1.6358267716535433; rounds (PBA)=3.1409448818897636;} goblin #9: {team=neutral evil ; avg hp=0.8141732283464567 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007086614173229; hits/misses (PBA)= 1.352755905511811/1.6531496062992126; rounds (PBA)=3.1440944881889763;} goblin #10: {team=neutral evil ; avg hp=0.6614173228346457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.82992125984252; hits/misses (PBA)= 1.3350393700787402/1.6437007874015748; rounds (PBA)=3.1216535433070867;} goblin #12: {team=neutral evil ; avg hp=0.7177165354330709 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.869685039370078; hits/misses (PBA)= 1.3291338582677166/1.6440944881889763; rounds (PBA)=3.1070866141732285;} goblin #11: {team=neutral evil ; avg hp=0.8720472440944882 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.865748031496063; hits/misses (PBA)= 1.3413385826771653/1.6303149606299212; rounds (PBA)=3.1133858267716534;} gladiator: {team=any ; avg hp=0.9960629921259843 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.37007874015748; hits/misses (PBA)= 8.129133858267716/5.182283464566929; rounds (PBA)=4.560629921259842;} goblin #13: {team=neutral evil ; avg hp=0.5980314960629921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.811811023622047; hits/misses (PBA)= 1.3354330708661417/1.6523622047244095; rounds (PBA)=3.1377952755905514;} goblin: {team=neutral evil ; avg hp=0.7598425196850394 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00236220472441; hits/misses (PBA)= 1.3594488188976377/1.624015748031496; rounds (PBA)=3.1275590551181103;} goblin #7: {team=neutral evil ; avg hp=0.8330708661417323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.88503937007874; hits/misses (PBA)= 1.3350393700787402/1.6492125984251969; rounds (PBA)=3.1248031496062993;} goblin #14: {team=neutral evil ; avg hp=0.7803149606299212 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.862992125984252; hits/misses (PBA)= 1.3440944881889765/1.6716535433070867; rounds (PBA)=3.1677165354330707;} goblin #8: {team=neutral evil ; avg hp=0.7807086614173229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.111417322834646; hits/misses (PBA)= 1.3795275590551181/1.6492125984251969; rounds (PBA)=3.1803149606299215;} goblin #4: {team=neutral evil ; avg hp=0.7208661417322835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.073622047244095; hits/misses (PBA)= 1.362992125984252/1.6515748031496063; rounds (PBA)=3.158267716535433;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8100.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 2865.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33775; chaotic evil : 0.84 ± 0.01; lawful neutral : 0.16 ± 0.01; > Team chaotic evil = winning battles: 4191; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 810; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=45.692261547690464 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.7612477504499; hits/misses (PBA)= 13.433713257348531/4.454509098180364; rounds (PBA)=6.524695060987803;} androsphinx: {team=lawful neutral ; avg hp=-1.76124775044991 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.30773845230954; hits/misses (PBA)= 8.401719656068787/3.581483703259348; rounds (PBA)=6.121775644871025;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2625474905018996;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23815236952609478;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > other= expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28348; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=-8.468106378724254 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.63007398520296; hits/misses (PBA)= 9.270745850829835/4.990201959608078; rounds (PBA)=4.757248550289942;} adult red dragon: {team=chaotic evil ; avg hp=117.36992601479704 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.46810637872426; hits/misses (PBA)= 12.013397320535892/2.962607478504299; rounds (PBA)=5.662067586482704;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1991.11; crudely normalised: 0% > unaligned = expected rounds to survive: 7106.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10270; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1958; ------------------------------------------------- Combattants ------------------------------------------------ elephant #14: {team=unaligned ; avg hp=72.44851029794042 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.432913417316536; hits/misses (PBA)= 0.6938612277544491/0.7264547090581883; rounds (PBA)=1.5782843431313738;} elephant #15: {team=unaligned ; avg hp=72.41911617676465 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.842031593681265; hits/misses (PBA)= 0.7050589882023596/0.7178564287142571; rounds (PBA)=1.5736852629474105;} elephant #12: {team=unaligned ; avg hp=72.33293341331733 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.494301139772045; hits/misses (PBA)= 0.6920615876824635/0.7242551489702059; rounds (PBA)=1.5806838632273545;} elephant #16: {team=unaligned ; avg hp=72.32973405318936 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.749450109978005; hits/misses (PBA)= 0.707258548290342/0.7064587082583483; rounds (PBA)=1.579884023195361;} elephant #7: {team=unaligned ; avg hp=72.14297140571885 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.763247350529895; hits/misses (PBA)= 0.705258948210358/0.7214557088582284; rounds (PBA)=1.5838832233553288;} elephant #6: {team=unaligned ; avg hp=72.39972005598881 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.055588882223555; hits/misses (PBA)= 0.7214557088582284/0.7004599080183963; rounds (PBA)=1.5772845430913818;} adult red dragon: {team=chaotic evil ; avg hp=-10.773845230953809 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.74585082983403; hits/misses (PBA)= 4.127574485102979/0.4081183763247351; rounds (PBA)=1.511897620475905;} elephant #9: {team=unaligned ; avg hp=72.1997600479904 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.605078984203159; hits/misses (PBA)= 0.6962607478504299/0.7038592281543691; rounds (PBA)=1.570485902819436;} elephant #8: {team=unaligned ; avg hp=72.38212357528494 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.830633873225356; hits/misses (PBA)= 0.7154569086182764/0.7096580683863227; rounds (PBA)=1.585482903419316;} elephant #17: {team=unaligned ; avg hp=72.48430313937213 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.031193761247751; hits/misses (PBA)= 0.7136572685462907/0.7172565486902619; rounds (PBA)=1.5874825034993;} elephant #3: {team=unaligned ; avg hp=72.28194361127774 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.911617676464708; hits/misses (PBA)= 0.7164567086582684/0.7038592281543691; rounds (PBA)=1.578484303139372;} elephant #18: {team=unaligned ; avg hp=71.97160567886422 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.564087182563487; hits/misses (PBA)= 0.7022595480903819/0.7144571085782844; rounds (PBA)=1.5912817436512698;} elephant #2: {team=unaligned ; avg hp=72.26034793041391 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.866026794641071; hits/misses (PBA)= 0.7094581083783243/0.6996600679864027; rounds (PBA)=1.5680863827234552;} elephant #4: {team=unaligned ; avg hp=72.17376524695061 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.829034193161368; hits/misses (PBA)= 0.7096580683863227/0.7078584283143371; rounds (PBA)=1.5812837432513498;} elephant #13: {team=unaligned ; avg hp=72.40491901619676 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.853029394121176; hits/misses (PBA)= 0.709258148370326/0.7150569886022795; rounds (PBA)=1.5860827834433113;} elephant #10: {team=unaligned ; avg hp=72.07318536292742 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.984203159368127; hits/misses (PBA)= 0.7170565886822635/0.7008598280343932; rounds (PBA)=1.5786842631473705;} elephant #11: {team=unaligned ; avg hp=71.68466306738652 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.64627074585083; hits/misses (PBA)= 0.7138572285542891/0.7020595880823836; rounds (PBA)=1.586482703459308;} elephant #5: {team=unaligned ; avg hp=72.19636072785443 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.243351329734054; hits/misses (PBA)= 0.7324535092981403/0.7036592681463707; rounds (PBA)=1.590481903619276;} elephant: {team=unaligned ; avg hp=72.06818636272746 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.071785642871426; hits/misses (PBA)= 0.7192561487702459/0.7044591081783643; rounds (PBA)=1.5918816236752649;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1991.11; crudely normalised: 0% > unaligned = expected rounds to survive: 7106.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10275; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1927; ------------------------------------------------- Combattants ------------------------------------------------ elephant #10: {team=unaligned ; avg hp=72.04899020195961 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.749650069986004; hits/misses (PBA)= 0.712257548490302/0.7146570685862828; rounds (PBA)=1.5892821435712858;} elephant #5: {team=unaligned ; avg hp=72.08598280343931 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.607078584283144; hits/misses (PBA)= 0.6982603479304139/0.7210557888422315; rounds (PBA)=1.5842831433713258;} elephant #3: {team=unaligned ; avg hp=71.9628074385123 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.72625474905019; hits/misses (PBA)= 0.7066586682663467/0.7048590281943611; rounds (PBA)=1.575884823035393;} elephant #2: {team=unaligned ; avg hp=72.57368526294741 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.816436712657469; hits/misses (PBA)= 0.704259148170366/0.7280543891221756; rounds (PBA)=1.585482903419316;} elephant #12: {team=unaligned ; avg hp=72.27094581083783 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.087582483503299; hits/misses (PBA)= 0.7198560287942412/0.7036592681463707; rounds (PBA)=1.5866826634673066;} elephant #7: {team=unaligned ; avg hp=72.14197160567886 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.802839432113577; hits/misses (PBA)= 0.7114577084583084/0.7098580283943211; rounds (PBA)=1.5878824235152968;} elephant #15: {team=unaligned ; avg hp=72.3633273345331 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.144571085782843; hits/misses (PBA)= 0.7246550689862028/0.6926614677064588; rounds (PBA)=1.576484703059388;} elephant #14: {team=unaligned ; avg hp=72.58028394321136 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.260347930413918; hits/misses (PBA)= 0.7224555088982204/0.7080583883223356; rounds (PBA)=1.5878824235152968;} elephant #9: {team=unaligned ; avg hp=72.49830033993202 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.715456908618277; hits/misses (PBA)= 0.7094581083783243/0.708258348330334; rounds (PBA)=1.5770845830833833;} elephant #13: {team=unaligned ; avg hp=72.27894421115776 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.608078384323136; hits/misses (PBA)= 0.7024595080983803/0.7130573885222955; rounds (PBA)=1.5830833833233353;} elephant #18: {team=unaligned ; avg hp=72.44071185762847 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.492301539692061; hits/misses (PBA)= 0.6932613477304539/0.7210557888422315; rounds (PBA)=1.571485702859428;} elephant #6: {team=unaligned ; avg hp=72.27734453109377 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.947810437912418; hits/misses (PBA)= 0.7196560687862428/0.6926614677064588; rounds (PBA)=1.5730853829234153;} elephant #11: {team=unaligned ; avg hp=72.34313137372526 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.044591081783643; hits/misses (PBA)= 0.7172565486902619/0.7058588282343531; rounds (PBA)=1.5842831433713258;} adult red dragon: {team=chaotic evil ; avg hp=-10.772245550889822 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.87262547490502; hits/misses (PBA)= 4.089782043591282/0.41711657668466307; rounds (PBA)=1.5022995400919816;} elephant #16: {team=unaligned ; avg hp=72.1877624475105 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.725454909018197; hits/misses (PBA)= 0.705258948210358/0.7200559888022395; rounds (PBA)=1.5898820235952809;} elephant: {team=unaligned ; avg hp=72.10677864427115 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.967406518696261; hits/misses (PBA)= 0.7208558288342332/0.6980603879224155; rounds (PBA)=1.579484103179364;} elephant #8: {team=unaligned ; avg hp=72.12077584483103 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.85482903419316; hits/misses (PBA)= 0.7090581883623275/0.7124575084983004; rounds (PBA)=1.5924815036992601;} elephant #4: {team=unaligned ; avg hp=72.75204959008198 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.609478104379123; hits/misses (PBA)= 0.6988602279544092/0.7308538292341532; rounds (PBA)=1.5782843431313738;} elephant #17: {team=unaligned ; avg hp=72.09358128374325 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.612077584483103; hits/misses (PBA)= 0.6992601479704059/0.7130573885222955; rounds (PBA)=1.5900819836032793;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5166.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 9142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23864; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=135.70285942811438 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.8514297140572; hits/misses (PBA)= 13.116376724655069/3.2645470905818836; rounds (PBA)=4.769446110777844;} adult red dragon: {team=chaotic evil ; avg hp=-10.851429714057188 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.29714057188562; hits/misses (PBA)= 9.74745050989802/2.4223155368926217; rounds (PBA)=4.057788442311538;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4931013797240552;} adult brass dragon #2: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9411; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4711; perfect battles: 0; close-call battles: 58; > Team unaligned = winning battles: 290; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=other; avg hp=0.7884423115376925 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3597280543891222; hits/misses (PBA)= 0.3207358528294341/0.3935212957408518; rounds (PBA)=1.346730653869226;} rat #3: {team=other; avg hp=0.7996400719856028 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3603279344131174; hits/misses (PBA)= 0.3259348130373925/0.39372125574885025; rounds (PBA)=1.3705258948210357;} rat: {team=other; avg hp=0.7908418316336733 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3281343731253749; hits/misses (PBA)= 0.2953409318136373/0.3997200559888022; rounds (PBA)=1.3679264147170567;} spider: {team=unaligned ; avg hp=-0.04819036192761448 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6210757848430314; hits/misses (PBA)= 0.6026794641071785/0.34933013397320534; rounds (PBA)=1.00999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5.71; crudely normalised: 0% > unaligned = expected rounds to survive: 2.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14004; other: 0.69 ± 0.01; unaligned : 0.31 ± 0.01; > Team other = winning battles: 3459; perfect battles: 0; close-call battles: 31; > Team unaligned = winning battles: 1542; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=other; avg hp=0.5176964607078585 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3827234553089382; hits/misses (PBA)= 0.34433113377324537/0.4453109378124375; rounds (PBA)=1.6956608678264347;} rat #2: {team=other; avg hp=0.5086982603479304 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3823235352929414; hits/misses (PBA)= 0.3473305338932214/0.4425114977004599; rounds (PBA)=1.6722655468906218;} spider: {team=unaligned ; avg hp=0.2349530093981204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9736052789442111; hits/misses (PBA)= 0.9402119576084783/0.5270945810837833; rounds (PBA)=1.7756448710257948;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11308; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2561; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2440; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=other; avg hp=0.46770645870825833 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5594881023795241; hits/misses (PBA)= 0.5120975804839032/0.41451709658068386; rounds (PBA)=1.4387122575484903;} rat: {team=unaligned ; avg hp=0.4405118976204759 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5322935412917417; hits/misses (PBA)= 0.4879024195160968/0.4283143371325735; rounds (PBA)=1.4041191761647671;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} rat #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8192.52; crudely normalised: 0% > other= expected rounds to survive: 19608.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57389; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=other; avg hp=188.5964807038592 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.4637072585483; hits/misses (PBA)= 25.943011397720454/6.481103779244151; rounds (PBA)=11.474705058988203;} ancient blue dragon: {team=lawful evil ; avg hp=-9.46370725854829 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.40351929614076; hits/misses (PBA)= 16.025594881023796/5.310537892421515; rounds (PBA)=10.668466306738653;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11566; lawful good : 0.0 ± 0.0; Chaotic Good: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ pegasus #6: {team=chaotic good ; avg hp=57.13017396520696 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.68506298740252; hits/misses (PBA)= 1.1951609678064388/0.3677264547090582; rounds (PBA)=1.9734053189362128;} pegasus #3: {team=chaotic good ; avg hp=57.147170565886825 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.850429914017196; hits/misses (PBA)= 1.1987602479504098/0.3619276144771046; rounds (PBA)=1.969606078784243;} pegasus #8: {team=chaotic good ; avg hp=57.248150369926016 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.887022595480904; hits/misses (PBA)= 1.2137572485502899/0.3675264947010598; rounds (PBA)=1.9578084383123375;} pegasus #5: {team=chaotic good ; avg hp=57.290341931613675 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.971405718856229; hits/misses (PBA)= 1.2179564087182564/0.3639272145570886; rounds (PBA)=1.9752049590081984;} pegasus #7: {team=chaotic good ; avg hp=57.13597280543891 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.925214957008599; hits/misses (PBA)= 1.2089582083583283/0.3593281343731254; rounds (PBA)=1.96500699860028;} pegasus: {team=chaotic good ; avg hp=57.1875624875025 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.788442311537693; hits/misses (PBA)= 1.2099580083983204/0.3607278544291142; rounds (PBA)=1.9692061587682463;} unicorn: {team=lawful good ; avg hp=-5.587282543491302 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.420715856828636; hits/misses (PBA)= 2.562087582483503/1.0411917616476705; rounds (PBA)=1.801639672065587;} Finn Feye: {team=Chaotic Good; avg hp=-5.361327734453109 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5774845030993802; hits/misses (PBA)= 0.22595480903819237/0.4179164167166567; rounds (PBA)=0.643871225754849;} pegasus #4: {team=chaotic good ; avg hp=57.16056788642272 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.776844631073786; hits/misses (PBA)= 1.198360327934413/0.36172765446910615; rounds (PBA)=1.9582083583283343;} pegasus #2: {team=chaotic good ; avg hp=57.10817836432714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.657868426314737; hits/misses (PBA)= 1.191761647670466/0.3659268146370726; rounds (PBA)=1.963007398520296;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34264; good: 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team good = winning battles: 3456; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.9400119976004799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27994401119776; hits/misses (PBA)= 2.5370925814837033/3.047390521895621; rounds (PBA)=5.893421315736853;} Isaac: {team=good; avg hp=8.296340731853629 (from 20); avg healing spells left=0.34853029394121177 (from 1); damage done (per battle average)= 11.94001199760048; hits/misses (PBA)= 1.1455708858228355/4.503299340131973; rounds (PBA)=6.339932013597281;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39072; any non-lawful : 0.0 ± 0.0; good: 0.78 ± 0.01; lawful evil : 0.22 ± 0.01; > Team any non-lawful = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 3890; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1093; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.281143771245751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.750449910017996; hits/misses (PBA)= 0.7426514697060588/1.5188962207558487; rounds (PBA)=2.265146970605879;} hobgoblin: {team=lawful evil ; avg hp=-1.9432113577284542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07378524295141; hits/misses (PBA)= 3.0271945610877826/3.0085982803439313; rounds (PBA)=6.254349130173965;} Isaac: {team=good; avg hp=10.637272545490902 (from 20); avg healing spells left=0.47490501899620075 (from 1); damage done (per battle average)= 18.67646470705859; hits/misses (PBA)= 1.8454309138172365/4.825434913017396; rounds (PBA)=7.44871025794841;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34835; good: 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team good = winning battles: 3466; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1535; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Isaac: {team=good; avg hp=8.326934613077384 (from 20); avg healing spells left=0.34013197360527897 (from 1); damage done (per battle average)= 11.96520695860828; hits/misses (PBA)= 1.145370925814837/4.616676664667066; rounds (PBA)=6.455108978204359;} hobgoblin: {team=lawful evil ; avg hp=-0.9652069586082783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.331733653269346; hits/misses (PBA)= 2.565486902619476/3.1443711257748452; rounds (PBA)=6.016796640671866;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 150.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55663; good: 0.08 ± 0.0; lawful evil : 0.92 ± 0.0; > Team good = winning battles: 406; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4595; perfect battles: 0; close-call battles: 355; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=8.39872025594881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.784443111377724; hits/misses (PBA)= 2.2895420915816835/2.8202359528094383; rounds (PBA)=10.157768446310738;} Isaac: {team=good; avg hp=-2.0 (from 20); avg healing spells left=0.03719256148770246 (from 1); damage done (per battle average)= 5.320735852829434; hits/misses (PBA)= 0.530493901219756/9.158168366326734; rounds (PBA)=9.769846030793842;} hobgoblin: {team=lawful evil ; avg hp=8.280543891221756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.523095380923815; hits/misses (PBA)= 2.2565486902619476/2.71125774845031; rounds (PBA)=10.18996200759848;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11168.36; crudely normalised: 0% > lawful good = expected rounds to survive: 2630.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4051; Sum of rounds: 29271; > Team lawful evil = winning battles: 4050; perfect battles: 0; close-call battles: 227; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-7.991607010614663 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.4695137003209; hits/misses (PBA)= 9.850407306837818/9.892865959022464; rounds (PBA)=6.581337941249075;} adult blue dragon #2: {team=lawful evil ; avg hp=147.49790175265366 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.89656874845717; hits/misses (PBA)= 6.675388792890645/2.9131078745988646; rounds (PBA)=7.03480622068625;} adult blue dragon: {team=lawful evil ; avg hp=150.94396445322144 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.06813132559861; hits/misses (PBA)= 7.058257220439398/3.01481115773883; rounds (PBA)=7.035793631202172;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Carmir: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; NG: 1.0 ± 0.0; > Team NG = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Carmir: {team=NG; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2802.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4451.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43202; lawful good : 0.36 ± 0.01; chaotic evil : 0.64 ± 0.01; > Team lawful good = winning battles: 1800; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3201; perfect battles: 0; close-call battles: 3201; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=38.304539092181564 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.53089382123576; hits/misses (PBA)= 15.282743451309738/8.234353129374124; rounds (PBA)=8.27374525094981;} mage: {team=chaotic evil ; avg hp=-8.351529694061188 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.377124575084983; hits/misses (PBA)= 0.28534293141371725/0.5322935412917417; rounds (PBA)=1.2635472905418916;} adult gold dragon: {team=lawful good ; avg hp=8.044591081783643 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.7882423515297; hits/misses (PBA)= 20.049790041991603/3.325734853029394; rounds (PBA)=8.038392321535692;} red dragon wyrmling: {team=chaotic evil ; avg hp=-8.356928614277145 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.67746450709858; hits/misses (PBA)= 1.5430913817236553/2.296340731853629; rounds (PBA)=3.8400319936012797;} mage #2: {team=chaotic evil ; avg hp=-8.384323135372926 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3699260147970407; hits/misses (PBA)= 0.2829434113177364/0.5448910217956409; rounds (PBA)=1.2655468906218756;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4289.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3861.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33578; lawful good : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team lawful good = winning battles: 4824; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 177; perfect battles: 0; close-call battles: 169; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=83.92241551689662 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.624875024995; hits/misses (PBA)= 14.830233953209358/3.219356128774245; rounds (PBA)=6.666666666666667;} mage: {team=chaotic evil ; avg hp=-8.26134773045391 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7184563087382524;} adult black dragon: {team=chaotic evil ; avg hp=-7.3635272945410915 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.07758448310338; hits/misses (PBA)= 11.509098180363928/6.1851629674065185; rounds (PBA)=5.923615276944611;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 207.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20973; any : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team any = winning battles: 4849; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 152; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=18.335332933413316 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.653069386122776; hits/misses (PBA)= 1.7404519096180764/1.433113377324535; rounds (PBA)=4.143171365726855;} kobold: {team=lawful evil ; avg hp=-1.6530693861227754 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.664667066586683; hits/misses (PBA)= 1.841631673665267/0.8168366326734653; rounds (PBA)=2.688862227554489;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 207.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20767; any : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team any = winning battles: 4839; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 162; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=18.542091581683664 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6100779844031194; hits/misses (PBA)= 1.718256348730254/1.415516896620676; rounds (PBA)=4.101379724055189;} kobold: {team=lawful evil ; avg hp=-1.6100779844031194 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.457908418316336; hits/misses (PBA)= 1.8164367126574685/0.7986402719456108; rounds (PBA)=2.6474705058988204;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 631.37; crudely normalised: 0% > any non-good = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2254; Sum of rounds: 50225; Good: 0.0 ± 0.0; any non-good : 0.45 ± 0.01; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2254; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=9.320763087843833 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.196095829636203; hits/misses (PBA)= 4.448535936113576/12.953416149068323; rounds (PBA)=21.873114463176574;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.13309671694765; hits/misses (PBA)= 17.624223602484474/25.862023070097603; rounds (PBA)=21.97826086956522;} cultist: {team=any non-good ; avg hp=9.317657497781722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.877107364685003; hits/misses (PBA)= 4.403726708074534/13.096716947648625; rounds (PBA)=21.877994676131323;} cultist #4: {team=any non-good ; avg hp=9.245341614906833 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29547471162378; hits/misses (PBA)= 4.314995563442769/13.089618456078083; rounds (PBA)=21.882874889086068;} Daisy: {team=Good; avg hp=-3.129547471162378 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.1512866015971606; hits/misses (PBA)= 2.6672582076308786/18.81765749778172; rounds (PBA)=21.4849157054126;} cultist #2: {team=any non-good ; avg hp=9.28837622005324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.327861579414375; hits/misses (PBA)= 4.306566104702751/12.811446317657499; rounds (PBA)=21.893078970718722;} cultist #5: {team=any non-good ; avg hp=9.262644188110027 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.07231588287489; hits/misses (PBA)= 4.438331854480923/12.986246672582077; rounds (PBA)=21.89396628216504;} Eric: {team=Good; avg hp=-2.8247559893522625 (from 86); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2826086956521739; hits/misses (PBA)= 0.6801242236024845/4.64418811002662; rounds (PBA)=5.324312333629104;} ================================================== Encounter ================================================== Rough a priori predictions: > n= expected rounds to survive: 602.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1337.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63151; n: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team n = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=65.32713457308539 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.1735652869426; hits/misses (PBA)= 13.094381123775245/10.668266346730654; rounds (PBA)=12.62767446510698;} Eirc: {team=n; avg hp=-3.1735652869426114 (from 86); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.672865426914617; hits/misses (PBA)= 4.491301739652069/6.831633673265347; rounds (PBA)=11.322935412917417;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14316; Chaotic good: 0.88 ± 0.0; lawful evil : 0.12 ± 0.0; > Team Chaotic good = winning battles: 4376; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 625; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.725854829034193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7032593481303735; hits/misses (PBA)= 1.0121975604879023/0.1859628074385123; rounds (PBA)=1.323135372925415;} Jin: {team=Chaotic good; avg hp=7.2967406518696265 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725854829034193; hits/misses (PBA)= 1.1627674465106979/0.6450709858028394; rounds (PBA)=2.6828634273145373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16766.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28071; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=259.3857228554289 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.0255948810238; hits/misses (PBA)= 12.602079584083183/2.246150769846031; rounds (PBA)=5.613077384523096;} balor: {team=chaotic evil ; avg hp=-11.025594881023796 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.61427714457109; hits/misses (PBA)= 6.61747650469906/2.8150369926014798; rounds (PBA)=4.71625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4134.38; crudely normalised: 0% > neutral = expected rounds to survive: 3054.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34069; chaotic evil : 0.56 ± 0.01; neutral : 0.44 ± 0.01; > Team chaotic evil = winning battles: 2788; perfect battles: 0; close-call battles: 2688; > Team neutral = winning battles: 2213; perfect battles: 0; close-call battles: 1847; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=11.197160567886423 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.15856828634273; hits/misses (PBA)= 4.031593681263748/2.707258548290342; rounds (PBA)=4.243351329734053;} hill giant #3: {team=chaotic evil ; avg hp=11.602679464107178 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.89382123575285; hits/misses (PBA)= 3.9712057588482303/2.6720655868826233; rounds (PBA)=4.220755848830234;} stone giant: {team=neutral ; avg hp=7.291141771645671 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.39172165566887; hits/misses (PBA)= 6.949610077984403/1.7474505098980204; rounds (PBA)=4.661067786442711;} stone giant #2: {team=neutral ; avg hp=8.50509898020396 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.7628474305139; hits/misses (PBA)= 7.079384123175365/1.7414517096580684; rounds (PBA)=4.708458308338332;} hill giant #2: {team=chaotic evil ; avg hp=11.045590881823635 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.1513697260548; hits/misses (PBA)= 4.030993801239752/2.752849430113977; rounds (PBA)=4.278544291141771;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5512.5; crudely normalised: 0% > neutral = expected rounds to survive: 2290.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22795; chaotic evil : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4972; perfect battles: 0; close-call battles: 4211; > Team neutral = winning battles: 29; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #2: {team=neutral ; avg hp=-10.050989802039592 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.65346930613877; hits/misses (PBA)= 4.462107578484303/1.3197360527894422; rounds (PBA)=2.892621475704859;} hill giant: {team=chaotic evil ; avg hp=60.34533093381324 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.56748650269947; hits/misses (PBA)= 3.436112777444511/2.3331333733253348; rounds (PBA)=3.683463307338532;} hill giant #4: {team=chaotic evil ; avg hp=60.99000199960008 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.27794441111777; hits/misses (PBA)= 3.478504299140172/2.312337532493501; rounds (PBA)=3.6770645870825835;} hill giant #3: {team=chaotic evil ; avg hp=60.25514897020596 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.35732853429315; hits/misses (PBA)= 3.4375124975005/2.2959408118376325; rounds (PBA)=3.6790641871625676;} stone giant: {team=neutral ; avg hp=-9.923615276944611 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.23695260947811; hits/misses (PBA)= 4.449910017996401/1.292741451709658; rounds (PBA)=2.874025194961008;} hill giant #2: {team=chaotic evil ; avg hp=61.519096180763846 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.77184563087383; hits/misses (PBA)= 3.5098980203959207/2.3645270945810837; rounds (PBA)=3.7166566686662668;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5512.5; crudely normalised: 0% > neutral = expected rounds to survive: 2290.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22782; chaotic evil : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4975; perfect battles: 0; close-call battles: 4168; > Team neutral = winning battles: 26; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=60.765446910617875 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.00339932013597; hits/misses (PBA)= 3.470105978804239/2.3089382123575284; rounds (PBA)=3.6964607078584284;} stone giant: {team=neutral ; avg hp=-9.983403319336134 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.49710057988402; hits/misses (PBA)= 4.412317536492702/1.3219356128774244; rounds (PBA)=2.8692261547690463;} hill giant #3: {team=chaotic evil ; avg hp=61.32873425314937 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.12337532493501; hits/misses (PBA)= 3.459508098380324/2.3271345730853827; rounds (PBA)=3.6874625074985;} hill giant #2: {team=chaotic evil ; avg hp=61.50749850029994 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.80843831233753; hits/misses (PBA)= 3.448110377924415/2.322135572885423; rounds (PBA)=3.6966606678664267;} stone giant #2: {team=neutral ; avg hp=-10.12017596480704 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.21935612877425; hits/misses (PBA)= 4.445710857828434/1.3155368926214757; rounds (PBA)=2.8828234353129374;} hill giant #4: {team=chaotic evil ; avg hp=60.681863627274545 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.16836632673466; hits/misses (PBA)= 3.4673065386922617/2.3303339332133572; rounds (PBA)=3.683463307338532;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5512.5; crudely normalised: 0% > neutral = expected rounds to survive: 2290.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22721; chaotic evil : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4974; perfect battles: 0; close-call battles: 4181; > Team neutral = winning battles: 27; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #4: {team=chaotic evil ; avg hp=61.2123575284943 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.56968606278744; hits/misses (PBA)= 3.395520895820836/2.2999400119976006; rounds (PBA)=3.6640671865626873;} hill giant #3: {team=chaotic evil ; avg hp=61.700459908018395 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.37712457508498; hits/misses (PBA)= 3.4813037392521498/2.314737052589482; rounds (PBA)=3.67126574685063;} hill giant #2: {team=chaotic evil ; avg hp=61.215956808638275 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.56028794241152; hits/misses (PBA)= 3.5036992601479704/2.3135372925414917; rounds (PBA)=3.689862027594481;} stone giant #2: {team=neutral ; avg hp=-9.876424715056988 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.95780843831234; hits/misses (PBA)= 4.37752449510098/1.3123375324935014; rounds (PBA)=2.846830633873225;} hill giant: {team=chaotic evil ; avg hp=60.260747850429915 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.1755648870226; hits/misses (PBA)= 3.457708458308338/2.265346930613877; rounds (PBA)=3.6576684663067387;} stone giant: {team=neutral ; avg hp=-9.80623875224955 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.65266946610677; hits/misses (PBA)= 4.465106978604279/1.3087382523495301; rounds (PBA)=2.8904219156168764;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2756.25; crudely normalised: 0% > neutral = expected rounds to survive: 4581.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20469; chaotic evil : 0.07 ± 0.0; neutral : 0.93 ± 0.0; > Team chaotic evil = winning battles: 369; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4632; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-8.10377924415117 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.3387322535493; hits/misses (PBA)= 3.7834433113377326/2.4801039792041593; rounds (PBA)=3.194761047790442;} stone giant: {team=neutral ; avg hp=51.66126774645071 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.10377924415117; hits/misses (PBA)= 5.5602879424115175/0.9786042791441711; rounds (PBA)=3.9778044391121776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 382.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 1182.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37669; chaotic evil : 0.45 ± 0.01; lawful evil : 0.55 ± 0.01; > Team chaotic evil = winning battles: 2256; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2745; perfect battles: 0; close-call battles: 1387; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.6762647470505898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.8090381923615277;} bugbear: {team=lawful evil ; avg hp=8.563487302539492 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.88422315536893; hits/misses (PBA)= 4.451309738052389/1.889022195560888; rounds (PBA)=6.647670465906819;} ogre: {team=chaotic evil ; avg hp=7.115776844631074 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.1127774445111; hits/misses (PBA)= 2.2801439712057587/4.108978204359128; rounds (PBA)=6.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 382.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 1182.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37890; chaotic evil : 0.45 ± 0.01; lawful evil : 0.55 ± 0.01; > Team chaotic evil = winning battles: 2230; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2771; perfect battles: 0; close-call battles: 1408; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=lawful evil ; avg hp=8.589282143571285 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.05498900219956; hits/misses (PBA)= 4.470905818836233/1.9150169966006798; rounds (PBA)=6.694461107778444;} hobgoblin: {team=lawful evil ; avg hp=-1.5250949810037993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.8180363927214556;} ogre: {team=chaotic evil ; avg hp=6.9450109978004395 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.935812837432515; hits/misses (PBA)= 2.2795440911817635/4.141571685662868; rounds (PBA)=6.867026594681064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45310937812437513;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5468906218756249;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 105.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 178.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 625; Sum of rounds: 4683; other: 0.01 ± 0.0; lawful evil : 0.12 ± 0.0; > Team other = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team lawful evil = winning battles: 592; perfect battles: 0; close-call battles: 592; ------------------------------------------------- Combattants ------------------------------------------------ duergar #4: {team=other; avg hp=-1.8784 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2832; hits/misses (PBA)= 2.0784/1.2048; rounds (PBA)=3.288;} kobold #44: {team=lawful evil ; avg hp=0.2112 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.496; hits/misses (PBA)= 1.944/2.3712; rounds (PBA)=4.3584;} kobold #20: {team=lawful evil ; avg hp=0.2096 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3728; hits/misses (PBA)= 1.9232/2.376; rounds (PBA)=4.3376;} duergar #3: {team=other; avg hp=-1.832 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.0736; hits/misses (PBA)= 2.232/1.2352; rounds (PBA)=3.4752;} duergar #14: {team=other; avg hp=-1.6064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.472; hits/misses (PBA)= 2.1232/1.184; rounds (PBA)=3.312;} kobold #4: {team=lawful evil ; avg hp=0.2368 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3216; hits/misses (PBA)= 1.9616/2.2256; rounds (PBA)=4.2224;} duergar #15: {team=other; avg hp=-1.7872 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.5872; hits/misses (PBA)= 2.296/1.2608; rounds (PBA)=3.5584;} kobold #37: {team=lawful evil ; avg hp=0.1728 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8784; hits/misses (PBA)= 1.8464/2.3072; rounds (PBA)=4.1776;} duergar #11: {team=other; avg hp=-1.768 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.9872; hits/misses (PBA)= 2.1936/1.2; rounds (PBA)=3.3968;} kobold #39: {team=lawful evil ; avg hp=0.1136 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1952; hits/misses (PBA)= 1.9056/2.304; rounds (PBA)=4.2496;} duergar #12: {team=other; avg hp=-1.5904 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.7072; hits/misses (PBA)= 2.1344/1.2352; rounds (PBA)=3.3728;} kobold #2: {team=lawful evil ; avg hp=0.3456 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.688; hits/misses (PBA)= 1.8192/2.2624; rounds (PBA)=4.136;} kobold #22: {team=lawful evil ; avg hp=0.0112 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8144; hits/misses (PBA)= 1.8352/2.2576; rounds (PBA)=4.128;} kobold #24: {team=lawful evil ; avg hp=-0.0048 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.92; hits/misses (PBA)= 1.872/2.3232; rounds (PBA)=4.2272;} duergar #8: {team=other; avg hp=-1.7472 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.0384; hits/misses (PBA)= 2.176/1.2576; rounds (PBA)=3.4352;} kobold #18: {team=lawful evil ; avg hp=-0.0384 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2464; hits/misses (PBA)= 1.9376/2.3456; rounds (PBA)=4.3232;} kobold #38: {team=lawful evil ; avg hp=0.1984 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1968; hits/misses (PBA)= 1.9392/2.3632; rounds (PBA)=4.336;} kobold #11: {team=lawful evil ; avg hp=0.0672 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5216; hits/misses (PBA)= 1.784/2.3072; rounds (PBA)=4.1344;} kobold #46: {team=lawful evil ; avg hp=0.2416 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3824; hits/misses (PBA)= 1.9664/2.3664; rounds (PBA)=4.3728;} kobold #16: {team=lawful evil ; avg hp=0.2176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1712; hits/misses (PBA)= 1.9456/2.2832; rounds (PBA)=4.2688;} kobold #21: {team=lawful evil ; avg hp=0.4784 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.592; hits/misses (PBA)= 2.0016/2.3024; rounds (PBA)=4.3456;} kobold #12: {team=lawful evil ; avg hp=0.2928 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8576; hits/misses (PBA)= 1.8592/2.3056; rounds (PBA)=4.1984;} kobold #8: {team=lawful evil ; avg hp=-0.0016 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.9184; hits/misses (PBA)= 1.8704/2.3616; rounds (PBA)=4.2752;} duergar #9: {team=other; avg hp=-1.9168 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.5216; hits/misses (PBA)= 2.0992/1.1952; rounds (PBA)=3.3008;} duergar #13: {team=other; avg hp=-1.6208 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.7872; hits/misses (PBA)= 2.1424/1.232; rounds (PBA)=3.3776;} duergar #10: {team=other; avg hp=-1.7936 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2512; hits/misses (PBA)= 2.1168/1.176; rounds (PBA)=3.296;} duergar: {team=other; avg hp=-1.6704 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2672; hits/misses (PBA)= 2.2016/1.24; rounds (PBA)=3.448;} kobold #5: {team=lawful evil ; avg hp=0.152 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.36; hits/misses (PBA)= 1.7488/2.3184; rounds (PBA)=4.0976;} kobold #32: {team=lawful evil ; avg hp=0.0656 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3984; hits/misses (PBA)= 1.9488/2.3296; rounds (PBA)=4.3072;} kobold #29: {team=lawful evil ; avg hp=0.2496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3552; hits/misses (PBA)= 1.976/2.224; rounds (PBA)=4.2448;} kobold #31: {team=lawful evil ; avg hp=0.1824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0624; hits/misses (PBA)= 1.8848/2.2736; rounds (PBA)=4.1872;} kobold #13: {team=lawful evil ; avg hp=0.2496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0096; hits/misses (PBA)= 1.8704/2.3808; rounds (PBA)=4.2768;} kobold #6: {team=lawful evil ; avg hp=0.1904 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1312; hits/misses (PBA)= 1.9264/2.272; rounds (PBA)=4.2288;} kobold #19: {team=lawful evil ; avg hp=-0.0384 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.752; hits/misses (PBA)= 1.816/2.2928; rounds (PBA)=4.1456;} kobold #40: {team=lawful evil ; avg hp=0.0896 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976; hits/misses (PBA)= 1.88/2.2688; rounds (PBA)=4.1664;} kobold #42: {team=lawful evil ; avg hp=0.1328 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8528; hits/misses (PBA)= 1.8608/2.3088; rounds (PBA)=4.2032;} kobold #41: {team=lawful evil ; avg hp=-0.0304 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1056; hits/misses (PBA)= 1.9248/2.2544; rounds (PBA)=4.2128;} kobold #35: {team=lawful evil ; avg hp=0.2 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6256; hits/misses (PBA)= 2.0096/2.2704; rounds (PBA)=4.3072;} duergar #7: {team=other; avg hp=-1.8848 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.7568; hits/misses (PBA)= 2.184/1.2096; rounds (PBA)=3.3952;} kobold #25: {team=lawful evil ; avg hp=0.2432 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.504; hits/misses (PBA)= 1.984/2.4096; rounds (PBA)=4.4224;} duergar #6: {team=other; avg hp=-1.9152 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.5312; hits/misses (PBA)= 2.1056/1.2528; rounds (PBA)=3.3584;} kobold #27: {team=lawful evil ; avg hp=-0.1136 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.616; hits/misses (PBA)= 1.7632/2.312; rounds (PBA)=4.1136;} kobold #30: {team=lawful evil ; avg hp=0.2016 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8304; hits/misses (PBA)= 1.888/2.3152; rounds (PBA)=4.2368;} kobold #9: {team=lawful evil ; avg hp=0.2144 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5136; hits/misses (PBA)= 2.0048/2.3248; rounds (PBA)=4.3584;} kobold #17: {team=lawful evil ; avg hp=0.1328 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7936; hits/misses (PBA)= 1.8352/2.4032; rounds (PBA)=4.2784;} kobold #43: {team=lawful evil ; avg hp=0.3296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064; hits/misses (PBA)= 1.8944/2.3488; rounds (PBA)=4.2832;} kobold #45: {team=lawful evil ; avg hp=0.2672 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1824; hits/misses (PBA)= 1.9104/2.328; rounds (PBA)=4.2672;} kobold: {team=lawful evil ; avg hp=0.0624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6848; hits/misses (PBA)= 1.8096/2.2928; rounds (PBA)=4.1184;} kobold #34: {team=lawful evil ; avg hp=-0.08 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8896; hits/misses (PBA)= 1.8768/2.3136; rounds (PBA)=4.2112;} kobold #28: {team=lawful evil ; avg hp=0.3312 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.104; hits/misses (PBA)= 1.8688/2.2256; rounds (PBA)=4.1264;} kobold #3: {team=lawful evil ; avg hp=0.3472 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.4608; hits/misses (PBA)= 1.9984/2.3168; rounds (PBA)=4.3552;} kobold #26: {team=lawful evil ; avg hp=0.0704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.9824; hits/misses (PBA)= 1.872/2.3424; rounds (PBA)=4.2528;} duergar #5: {team=other; avg hp=-1.6432 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.7328; hits/misses (PBA)= 2.1632/1.2736; rounds (PBA)=3.44;} kobold #10: {team=lawful evil ; avg hp=0.4704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7968; hits/misses (PBA)= 1.8576/2.3552; rounds (PBA)=4.248;} duergar #2: {team=other; avg hp=-1.6608 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.5968; hits/misses (PBA)= 2.2816/1.2448; rounds (PBA)=3.528;} kobold #14: {team=lawful evil ; avg hp=0.2416 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.8752/2.3216; rounds (PBA)=4.224;} kobold #36: {team=lawful evil ; avg hp=0.0336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08; hits/misses (PBA)= 1.92/2.3696; rounds (PBA)=4.328;} kobold #33: {team=lawful evil ; avg hp=0.3424 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1376; hits/misses (PBA)= 1.9408/2.4304; rounds (PBA)=4.408;} kobold #15: {team=lawful evil ; avg hp=0.1744 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8912; hits/misses (PBA)= 1.8784/2.3152; rounds (PBA)=4.2176;} kobold #23: {team=lawful evil ; avg hp=-0.064 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0832; hits/misses (PBA)= 1.8896/2.2224; rounds (PBA)=4.152;} kobold #7: {team=lawful evil ; avg hp=0.096 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6784; hits/misses (PBA)= 1.8208/2.2064; rounds (PBA)=4.0656;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10337932413517296;} wolf #10: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} wolf #3: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11097780443911218;} wolf #6: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09698060387922415;} wolf #7: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09818036392721456;} wolf #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09958008398320337;} wolf #9: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09958008398320337;} wolf #4: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09798040391921616;} wolf #5: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} wolf #8: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10257948410317937;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5742.76; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16815; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=767.1977604479105 (from 774); avg healing spells left=99998.89942011598 (from 99999); damage done (per battle average)= 211.9478104379124; hits/misses (PBA)= 5.150369926014797/0.26454709058188364; rounds (PBA)=3.3623275344931014;} adult black dragon: {team=chaotic evil ; avg hp=-16.947810437912416 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.920215956808638; hits/misses (PBA)= 0.4383123375324935/8.37752449510098; rounds (PBA)=2.938612277544491;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 150.0; crudely normalised: 0% > unaligned = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38259; any non-lawful : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team any non-lawful = winning battles: 3985; perfect battles: 0; close-call battles: 2089; > Team unaligned = winning battles: 1016; perfect battles: 0; close-call battles: 669; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #2: {team=unaligned ; avg hp=-0.7340531893621276 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.114577084583084; hits/misses (PBA)= 2.1815636872625475/2.681463707258548; rounds (PBA)=5.078984203159368;} bandit #2: {team=any non-lawful ; avg hp=4.180963807238553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.623275344931013; hits/misses (PBA)= 2.634273145370926/1.4403119376124776; rounds (PBA)=5.674265146970606;} bandit #3: {team=any non-lawful ; avg hp=4.221755648870226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.68866226754649; hits/misses (PBA)= 2.6616676664667067/1.418116376724655; rounds (PBA)=5.635472905418916;} giant frog: {team=unaligned ; avg hp=-0.8990201959608078 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.369926014797041; hits/misses (PBA)= 2.214757048590282/2.6530693861227754; rounds (PBA)=5.090781843631274;} bandit: {team=any non-lawful ; avg hp=4.112777444511098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.32113577284543; hits/misses (PBA)= 2.5922815436912616/1.4377124575084983; rounds (PBA)=5.623275344931014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 30810.39; crudely normalised: 0% > any evil = expected rounds to survive: 265.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11674; lawful good : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 2207; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=lawful good ; avg hp=51.6374725054989 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.800239952009598; hits/misses (PBA)= 1.647270545890822/2.027394521095781; rounds (PBA)=1.9808038392321536;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.30893821235753; hits/misses (PBA)= 5.455908818236352/0.27174565086982605; rounds (PBA)=2.1419716056788642;} archmage: {team=lawful good ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.138172365526895; hits/misses (PBA)= 0.8712257548490302/0.8714257148570286; rounds (PBA)=1.8650269946010798;} knight: {team=lawful good ; avg hp=51.6756648670266 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.730853829234153; hits/misses (PBA)= 1.658268346330734/2.015996800639872; rounds (PBA)=1.9918016396720657;} lich: {team=any evil ; avg hp=-7.978204359128174 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.941411717656468; hits/misses (PBA)= 1.5032993401319736/0.17036592681463708; rounds (PBA)=1.6736652669466108;} scout: {team=lawful good ; avg hp=0.7454509098180364 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5120975804839032;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 30810.39; crudely normalised: 0% > any evil = expected rounds to survive: 265.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11708; lawful good : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 2174; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=lawful good ; avg hp=0.7244551089782043 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5056988602279544;} knight: {team=lawful good ; avg hp=51.65466906618676 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.236352729454108; hits/misses (PBA)= 1.6888622275544891/2.0165966806638673; rounds (PBA)=2.007398520295941;} lich: {team=any evil ; avg hp=-7.670665866826635 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.972205558888222; hits/misses (PBA)= 1.5112977404519097/0.16916616676664667; rounds (PBA)=1.6804639072185563;} knight #2: {team=lawful good ; avg hp=51.64867026594681 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.44511097780444; hits/misses (PBA)= 1.6200759848030395/2.0465906818636275; rounds (PBA)=1.9896020795840832;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.86042791441712; hits/misses (PBA)= 5.450909818036393/0.28694261147770445; rounds (PBA)=2.14377124575085;} archmage: {team=lawful good ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.12877424515097; hits/misses (PBA)= 0.8712257548490302/0.8642271545690862; rounds (PBA)=1.8604279144171165;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1371.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 54.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15867; any non-good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 842; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-2.7150569886022797 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.550889822035593; hits/misses (PBA)= 1.0969806038792242/0.7588482303539292; rounds (PBA)=1.8560287942411517;} thug: {team=any non-good ; avg hp=25.15516896620676 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.892621475704859; hits/misses (PBA)= 2.0521895620875825/1.388122375524895; rounds (PBA)=2.84123175364927;} orc: {team=chaotic evil ; avg hp=-2.724655068986203 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.414117176564687; hits/misses (PBA)= 1.0799840031993602/0.7718456308738252; rounds (PBA)=1.8520295940811837;} thug #3: {team=any non-good ; avg hp=25.09718056388722 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.887422515496901; hits/misses (PBA)= 2.0541891621675665/1.3511297740451909; rounds (PBA)=2.845230953809238;} thug #2: {team=any non-good ; avg hp=24.78264347130574 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.659668066386722; hits/misses (PBA)= 2.029594081183763/1.320135972805439; rounds (PBA)=2.8536292741451708;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8480.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1075.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23908; lawful good : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-7.973005398920216 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.011397720455908818; hits/misses (PBA)= 0.20915816836632672/3.9774045190961806; rounds (PBA)=4.186562687462508;} adult bronze dragon: {team=lawful good ; avg hp=211.9886022795441 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.9730053989202; hits/misses (PBA)= 9.240151969606078/3.0991801639672065; rounds (PBA)=4.780643871225755;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 173.88; crudely normalised: 0% > any non-lawful = expected rounds to survive: 903.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3476; Sum of rounds: 13452; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3475; perfect battles: 0; close-call battles: 3156; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=lawful evil ; avg hp=-2.9697928653624857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.354142692750288; hits/misses (PBA)= 1.2753164556962024/1.2989067894131185; rounds (PBA)=1.287686996547756;} sea hag: {team=lawful evil ; avg hp=-2.9485040276179517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.995397008055235; hits/misses (PBA)= 2.007192174913694/1.3762945914844649; rounds (PBA)=3.3834867663981587;} sahuagin #2: {team=lawful evil ; avg hp=-2.9108170310701955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380322209436134; hits/misses (PBA)= 1.267548906789413/1.2802071346375143; rounds (PBA)=1.2767548906789412;} bandit captain: {team=any non-lawful ; avg hp=61.30523590333717 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.668296892980436; hits/misses (PBA)= 6.48590333716916/3.5537974683544302; rounds (PBA)=3.5535097813578824;} bandit: {team=any non-lawful ; avg hp=-2.2836593785960875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2163406214039125; hits/misses (PBA)= 0.45771001150747986/0.34062140391254314; rounds (PBA)=1.3020713463751439;} bandit captain #3: {team=any non-lawful ; avg hp=61.70080552359033 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.89499424626007; hits/misses (PBA)= 6.521288837744534/3.4375719217491367; rounds (PBA)=3.535385500575374;} sahuagin #3: {team=lawful evil ; avg hp=-2.9404487917146147 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.204545454545454; hits/misses (PBA)= 1.232451093210587/1.2738780207134637; rounds (PBA)=1.254890678941312;} bandit #2: {team=any non-lawful ; avg hp=-2.1726121979286535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2379171461449943; hits/misses (PBA)= 0.4620253164556962/0.3273878020713464; rounds (PBA)=1.307825086306099;} bandit captain #2: {team=any non-lawful ; avg hp=61.46087456846951 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.73504027617952; hits/misses (PBA)= 6.499424626006904/3.48849252013809; rounds (PBA)=3.5359608745684694;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 173.88; crudely normalised: 0% > any non-lawful = expected rounds to survive: 903.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4601; Sum of rounds: 17785; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4600; perfect battles: 0; close-call battles: 4173; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-2.047598348185177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.244729406650728; hits/misses (PBA)= 0.46620299934796783/0.33731797435340144; rounds (PBA)=1.3349271897413606;} bandit captain: {team=any non-lawful ; avg hp=61.7283199304499 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.817430993262334; hits/misses (PBA)= 6.507281025863943/3.455335796565964; rounds (PBA)=3.52705933492719;} sahuagin #3: {team=lawful evil ; avg hp=-2.9880460769397956 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2292979787002825; hits/misses (PBA)= 1.2429906542056075/1.2647250597696154; rounds (PBA)=1.255596609432732;} sea hag: {team=lawful evil ; avg hp=-2.9760921538795913 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.448163442729843; hits/misses (PBA)= 1.9506628993697022/1.400347750489024; rounds (PBA)=3.3510106498587264;} bandit captain #2: {team=any non-lawful ; avg hp=61.5629211041078 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.59030645511845; hits/misses (PBA)= 6.476852858074332/3.477722234296892; rounds (PBA)=3.532492936318192;} sahuagin #2: {team=lawful evil ; avg hp=-2.9793523147141925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241903933927407; hits/misses (PBA)= 1.2571180178222126/1.266246468159096; rounds (PBA)=1.263855683547055;} bandit captain #3: {team=any non-lawful ; avg hp=61.774396870245596 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.906107367963486; hits/misses (PBA)= 6.524885894370789/3.430341230167355; rounds (PBA)=3.5244512062595086;} bandit: {team=any non-lawful ; avg hp=-2.1699630515105413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.272549445772658; hits/misses (PBA)= 0.4683764399043686/0.35144533797000654; rounds (PBA)=1.3492718974136058;} sahuagin: {team=lawful evil ; avg hp=-2.9048033036296457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.188002608128667; hits/misses (PBA)= 1.2349489241469245/1.2975440121712671; rounds (PBA)=1.2679852206042164;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #3: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26974605078984204;} sea hag: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21195760847830433;} sahuagin #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} sahuagin: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26514697060587883;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07678464307138572;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08238352329534093;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07758448310337933;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08638272345530894;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08298340331933614;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08498300339932013;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} guard #12: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} guard #11: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7294541091781643;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2705458908218356;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.044191161767646474;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05698860227954409;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05038992201559688;} kobold #17: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05618876224755049;} kobold #16: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.051789642071585686;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04779044191161767;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.054989002199560086;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047390521895620874;} kobold #19: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052389522095580884;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04899020195960808;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05118976204759048;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05078984203159368;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052389522095580884;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05058988202359528;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05298940211957608;} kobold #20: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04599080183963208;} kobold #18: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046790641871625675;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16456708658268346;} spider #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22295540891821636;} spider #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22715456908618276;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16216756648670266;} spider: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22315536892621476;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 393.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 679.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17361; unaligned : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team unaligned = winning battles: 476; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4525; perfect battles: 0; close-call battles: 3606; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=5.8582283543291345 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.594081183763247; hits/misses (PBA)= 1.268146370725855/0.6646670665866826; rounds (PBA)=2.406518696260748;} owlbear: {team=unaligned ; avg hp=-3.512697460507898 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.50369926014797; hits/misses (PBA)= 3.620475904819036/1.8120375924815038; rounds (PBA)=2.7974405118976207;} orc #5: {team=chaotic evil ; avg hp=6.115176964607079 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.721455708858228; hits/misses (PBA)= 1.266146770645871/0.6864627074585083; rounds (PBA)=2.4173165366926614;} orc #4: {team=chaotic evil ; avg hp=5.823835232953409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.230753849230155; hits/misses (PBA)= 1.2293541291741652/0.672865426914617; rounds (PBA)=2.3809238152369527;} orc: {team=chaotic evil ; avg hp=5.98500299940012 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.725454909018197; hits/misses (PBA)= 1.2713457308538292/0.6548690261947611; rounds (PBA)=2.4093181363727254;} orc #3: {team=chaotic evil ; avg hp=5.714057188562288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.240951809638073; hits/misses (PBA)= 1.2243551289742052/0.6722655468906219; rounds (PBA)=2.3703259348130374;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18690.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 313.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10623; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=other; avg hp=168.49710057988403 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.34033193361327; hits/misses (PBA)= 4.370925814837032/0.21975604879024196; rounds (PBA)=2.1241751649670064;} ogre: {team=chaotic evil ; avg hp=-7.340331933613277 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.502899420115977; hits/misses (PBA)= 0.6764647070585883/0.8308338332333534; rounds (PBA)=1.5072985402919417;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.64; crudely normalised: 0% > neutral = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2791; Sum of rounds: 49966; > Team unaligned = winning battles: 379; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2411; perfect battles: 0; close-call battles: 953; ------------------------------------------------- Combattants ------------------------------------------------ dryad #2: {team=neutral ; avg hp=8.355069867431029 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.96202078108205; hits/misses (PBA)= 5.141168040128986/3.36725188104622; rounds (PBA)=15.580795413830169;} dryad: {team=neutral ; avg hp=7.916517377284127 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.409530634181298; hits/misses (PBA)= 4.962737370118237/3.336796847008241; rounds (PBA)=15.565030455034037;} cockatrice: {team=unaligned ; avg hp=-0.3754926549623791 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.7133643855249; hits/misses (PBA)= 7.811537083482623/8.784664994625583; rounds (PBA)=16.731995700465784;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.64; crudely normalised: 0% > neutral = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2353; Sum of rounds: 42582; > Team unaligned = winning battles: 326; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2026; perfect battles: 0; close-call battles: 827; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=8.027199320016999 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.68678283042924; hits/misses (PBA)= 5.052698682532936/3.4300892477688056; rounds (PBA)=15.70420739481513;} dryad #2: {team=neutral ; avg hp=7.846578835529112 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.662558436039099; hits/misses (PBA)= 5.076073098172546/3.438589035274118; rounds (PBA)=15.715682107947302;} cockatrice: {team=unaligned ; avg hp=-0.35911602209944754 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.10837229069273; hits/misses (PBA)= 7.879303017424564/8.925201869953252; rounds (PBA)=16.943051423714408;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.64; crudely normalised: 0% > neutral = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2884; Sum of rounds: 51734; > Team unaligned = winning battles: 366; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2517; perfect battles: 0; close-call battles: 1027; ------------------------------------------------- Combattants ------------------------------------------------ dryad #2: {team=neutral ; avg hp=8.24375866851595 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.127947295423024; hits/misses (PBA)= 5.23127600554785/3.4837031900138697; rounds (PBA)=15.692787794729542;} dryad: {team=neutral ; avg hp=7.909847434119278 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.264909847434119; hits/misses (PBA)= 4.8952843273231625/3.231622746185853; rounds (PBA)=15.521844660194175;} cockatrice: {team=unaligned ; avg hp=-0.40221914008321774 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.834257975034674; hits/misses (PBA)= 7.783633841886269/8.866851595006935; rounds (PBA)=16.77739251040222;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 147.27; crudely normalised: 0% > neutral = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53689; unaligned : 0.94 ± 0.0; neutral : 0.06 ± 0.0; > Team unaligned = winning battles: 4709; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 292; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-1.2269546090781844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.980603879224155; hits/misses (PBA)= 5.5320935812837435/3.7122575484903018; rounds (PBA)=9.302739452109577;} cockatrice: {team=unaligned ; avg hp=12.019396120775845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.226954609078184; hits/misses (PBA)= 6.278344331133773/3.4233153369326135; rounds (PBA)=10.643271345730854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 44.65; crudely normalised: 0% > any non-lawful = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9895; Lawful Good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.016596680663866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5750849830033993; hits/misses (PBA)= 0.3087382523495301/0.7286542691461708; rounds (PBA)=1.5886822635472906;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.35512897420516; hits/misses (PBA)= 1.7246550689862028/2.5312937412517496; rounds (PBA)=1.7256548690261948;} bandit #3: {team=any non-lawful ; avg hp=11.02239552089582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.662267546490702; hits/misses (PBA)= 0.3223355328934213/0.7218556288742252; rounds (PBA)=1.5938812237552489;} Paladin: {team=Lawful Good; avg hp=-2.7100579884023195 (from 16); avg healing spells left=0.29254149170165966 (from 1); damage done (per battle average)= -0.08278344331133773; hits/misses (PBA)= 0.2393521295740852/1.2951409718056388; rounds (PBA)=1.534493101379724;} bandit: {team=any non-lawful ; avg hp=11.022595480903819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4949010197960408; hits/misses (PBA)= 0.29314137172565485/0.7360527894421116; rounds (PBA)=1.5890821835632873;} bandit #2: {team=any non-lawful ; avg hp=11.02119576084783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5676864627074585; hits/misses (PBA)= 0.3091381723655269/0.7220555888822235; rounds (PBA)=1.5888822235552889;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > other= expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5048; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-4.302939412117577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4533093381323735; hits/misses (PBA)= 0.15336932613477305/0.34973005398920215; rounds (PBA)=0.5030993801239753;} aboleth: {team=lawful evil ; avg hp=134.54669066186761 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302939412117576; hits/misses (PBA)= 1.0761847630473904/0.05418916216756649; rounds (PBA)=1.0093981203759248;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1160.0; crudely normalised: 0% > other= expected rounds to survive: 2189.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1695; Sum of rounds: 19189; > Team any = winning battles: 163; perfect battles: 0; close-call battles: 163; > Team other = winning battles: 1531; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-4.110914454277286 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.575221238938052; hits/misses (PBA)= 3.7539823008849558/2.4460176991150444; rounds (PBA)=6.95693215339233;} veteran #3: {team=any ; avg hp=-3.296755162241888 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.219469026548673; hits/misses (PBA)= 3.7091445427728615/2.528613569321534; rounds (PBA)=6.9274336283185844;} hydra: {team=other; avg hp=43.83362831858407 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.0973451327434; hits/misses (PBA)= 28.326843657817108/25.035398230088497; rounds (PBA)=11.214749262536873;} veteran: {team=any ; avg hp=-3.7339233038348083 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.780530973451327; hits/misses (PBA)= 3.7876106194690267/2.5002949852507377; rounds (PBA)=7.013569321533923;} veteran #5: {team=any ; avg hp=-3.5958702064896757 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.59410029498525; hits/misses (PBA)= 3.7722713864306785/2.512684365781711; rounds (PBA)=7.008259587020649;} veteran #4: {team=any ; avg hp=-3.5309734513274336 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.89557522123894; hits/misses (PBA)= 3.8117994100294985/2.5758112094395282; rounds (PBA)=7.093805309734513;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1160.0; crudely normalised: 0% > other= expected rounds to survive: 2189.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1855; Sum of rounds: 21039; > Team any = winning battles: 182; perfect battles: 0; close-call battles: 180; > Team other = winning battles: 1672; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-3.6161725067385446 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.895956873315363; hits/misses (PBA)= 3.68355795148248/2.5412398921832886; rounds (PBA)=6.943396226415095;} veteran: {team=any ; avg hp=-3.297035040431267 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.94231805929919; hits/misses (PBA)= 3.677088948787062/2.461455525606469; rounds (PBA)=6.918598382749326;} veteran #2: {team=any ; avg hp=-3.3358490566037737 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.147169811320754; hits/misses (PBA)= 3.6867924528301885/2.527762803234501; rounds (PBA)=6.961725067385445;} veteran #3: {team=any ; avg hp=-3.743935309973046 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.92021563342318; hits/misses (PBA)= 3.802156334231806/2.540700808625337; rounds (PBA)=7.049595687331537;} hydra: {team=other; avg hp=44.50727762803235 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.54878706199463; hits/misses (PBA)= 28.317520215633422/25.16711590296496; rounds (PBA)=11.237196765498652;} veteran #5: {team=any ; avg hp=-3.6911051212938006 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.505660377358492; hits/misses (PBA)= 3.9223719676549864/2.5304582210242588; rounds (PBA)=7.133153638814016;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2189.09; crudely normalised: 0% > any = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2324; Sum of rounds: 26288; > Team unaligned = winning battles: 2092; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 231; perfect battles: 0; close-call battles: 227; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-3.1824440619621344 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.333476764199656; hits/misses (PBA)= 3.897590361445783/2.5748709122203097; rounds (PBA)=7.126075731497418;} veteran #5: {team=any ; avg hp=-3.6196213425129087 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.043459552495698; hits/misses (PBA)= 3.689328743545611/2.4866609294320137; rounds (PBA)=6.937607573149742;} hydra: {team=unaligned ; avg hp=43.64070567986231 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.9173838209983; hits/misses (PBA)= 28.278399311531842/25.067555938037867; rounds (PBA)=11.205679862306368;} veteran #2: {team=any ; avg hp=-3.4505163511187606 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.258605851979347; hits/misses (PBA)= 3.728485370051635/2.4750430292598966; rounds (PBA)=6.938468158347677;} veteran #3: {team=any ; avg hp=-3.183304647160069 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.310671256454388; hits/misses (PBA)= 3.8795180722891565/2.5413080895008604; rounds (PBA)=7.125645438898451;} veteran #4: {team=any ; avg hp=-3.5628227194492257 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.357573149741825; hits/misses (PBA)= 3.7332185886402756/2.4440619621342514; rounds (PBA)=6.962994836488813;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4929.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2653.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11827; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 345; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-15.396320735852829 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.2757448510298; hits/misses (PBA)= 5.140571885622875/0.5402919416116777; rounds (PBA)=1.893621275744851;} tyrannosaurus rex #2: {team=unaligned ; avg hp=122.90761847630473 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.77284543091382; hits/misses (PBA)= 2.0615876824635073/1.107378524295141; rounds (PBA)=2.033993201359728;} tyrannosaurus rex #5: {team=unaligned ; avg hp=121.15816836632673 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.599480103979204; hits/misses (PBA)= 2.019796040791842/1.0537892421515698; rounds (PBA)=2.0471905618876223;} tyrannosaurus rex #3: {team=unaligned ; avg hp=120.38892221555689 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.250149970006; hits/misses (PBA)= 2.0027994401119775/1.0583883223355328; rounds (PBA)=2.0475904819036193;} tyrannosaurus rex #4: {team=unaligned ; avg hp=121.64787042591482 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.529494101179765; hits/misses (PBA)= 2.0263947210557887/1.0731853629274146; rounds (PBA)=2.0459908018396322;} tyrannosaurus rex: {team=unaligned ; avg hp=122.36032793441312 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.478104379124176; hits/misses (PBA)= 2.0403919216156767/1.0837832433513297; rounds (PBA)=2.033993201359728;} werewolf: {team=chaotic evil ; avg hp=-17.550689862027596 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9178164367126576; hits/misses (PBA)= 0.277744451109778/0.3889222155568886; rounds (PBA)=0.3333333333333333;} tyrannosaurus rex #6: {team=unaligned ; avg hp=121.34353129374125 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.316936612677466; hits/misses (PBA)= 2.0057988402319538/1.0721855628874226; rounds (PBA)=2.0463907218556288;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2884.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 3499.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45141; chaotic evil : 0.25 ± 0.01; lawful evil : 0.75 ± 0.01; > Team chaotic evil = winning battles: 1234; perfect battles: 0; close-call battles: 1160; > Team lawful evil = winning battles: 3767; perfect battles: 0; close-call battles: 3538; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=43.897020595880825 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.74925014997; hits/misses (PBA)= 17.670265946810638/7.182163567286542; rounds (PBA)=8.7874425114977;} archmage: {team=chaotic evil ; avg hp=-7.130173965206959 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1015796840631875; hits/misses (PBA)= 0.8750249950009998/0.5824835032993402; rounds (PBA)=1.5398920215956808;} air elemental: {team=lawful evil ; avg hp=-7.26874625074985 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.32733453309338; hits/misses (PBA)= 2.369726054789042/0.46850629874025196; rounds (PBA)=2.2549490101979606;} adult black dragon: {team=chaotic evil ; avg hp=2.0535892821435713 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.27014597080586; hits/misses (PBA)= 17.2247550489902/7.299140171965607; rounds (PBA)=8.340531893621275;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2884.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 3499.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45148; chaotic evil : 0.25 ± 0.01; lawful evil : 0.75 ± 0.01; > Team chaotic evil = winning battles: 1260; perfect battles: 0; close-call battles: 1181; > Team lawful evil = winning battles: 3741; perfect battles: 0; close-call battles: 3512; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=43.24035192961408 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.249550089982; hits/misses (PBA)= 17.664267146570687/7.133373325334933; rounds (PBA)=8.774045190961807;} archmage: {team=chaotic evil ; avg hp=-7.220555888822235 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.065586882623475; hits/misses (PBA)= 0.8640271945610878/0.5820835832833433; rounds (PBA)=1.5296940611877625;} air elemental: {team=lawful evil ; avg hp=-7.26134773045391 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.099580083983206; hits/misses (PBA)= 2.3473305338932215/0.4349130173965207; rounds (PBA)=2.238152369526095;} adult black dragon: {team=chaotic evil ; avg hp=2.8714257148570286 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.95540891821634; hits/misses (PBA)= 17.225754849030196/7.219156168766247; rounds (PBA)=8.32233553289342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35610; chaotic evil : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team chaotic evil = winning battles: 2051; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2950; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=24.54089182163567 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.70585882823434; hits/misses (PBA)= 12.308338332333534/6.651669666066787; rounds (PBA)=6.722055588882224;} adult black dragon: {team=chaotic evil ; avg hp=10.294141171765647 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.45910817836432; hits/misses (PBA)= 12.15636872625475/6.611877624475105; rounds (PBA)=6.53869226154769;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 986.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 397.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 398; Sum of rounds: 1485; unaligned : 0.08 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 398; perfect battles: 0; close-call battles: 398; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=-6.183417085427136 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5025125628140703; hits/misses (PBA)= 0.5301507537688442/0.4723618090452261; rounds (PBA)=1.0025125628140703;} zombie #24: {team=neutral evil ; avg hp=-6.369346733668341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5251256281407035; hits/misses (PBA)= 0.535175879396985/0.46984924623115576; rounds (PBA)=1.0050251256281406;} zombie #9: {team=neutral evil ; avg hp=-6.731155778894473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8668341708542715; hits/misses (PBA)= 0.5979899497487438/0.40703517587939697; rounds (PBA)=1.0050251256281406;} zombie #32: {team=neutral evil ; avg hp=-6.319095477386934 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.399497487437186; hits/misses (PBA)= 0.5251256281407035/0.4748743718592965; rounds (PBA)=1.0;} kobold #6: {team=neutral evil ; avg hp=-8.133165829145728 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09547738693467336; hits/misses (PBA)= 0.020100502512562814/0.005025125628140704; rounds (PBA)=0.02512562814070352;} dire wolf #4: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.12562814070352; hits/misses (PBA)= 2.113065326633166/0.9824120603015075; rounds (PBA)=3.108040201005025;} kobold #13: {team=neutral evil ; avg hp=-8.301507537688442 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03015075376884422; hits/misses (PBA)= 0.007537688442211055/0.01507537688442211; rounds (PBA)=0.022613065326633167;} crocodile #13: {team=unaligned ; avg hp=-2.9648241206030153 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670854271356784; hits/misses (PBA)= 1.1331658291457287/0.6155778894472361; rounds (PBA)=1.8015075376884422;} crocodile #19: {team=unaligned ; avg hp=-3.1381909547738696 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.640703517587939; hits/misses (PBA)= 1.1984924623115578/0.6331658291457286; rounds (PBA)=1.8693467336683418;} zombie #17: {team=neutral evil ; avg hp=-6.482412060301508 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4748743718592965; hits/misses (PBA)= 0.535175879396985/0.4723618090452261; rounds (PBA)=1.0075376884422111;} zombie #10: {team=neutral evil ; avg hp=-6.374371859296482 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.836683417085427; hits/misses (PBA)= 0.5804020100502513/0.42462311557788945; rounds (PBA)=1.0050251256281406;} crocodile #5: {team=unaligned ; avg hp=-4.542713567839196 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.409547738693467; hits/misses (PBA)= 1.2060301507537687/0.5577889447236181; rounds (PBA)=1.8090452261306533;} dire wolf #30: {team=unaligned ; avg hp=36.85175879396985 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.371859296482413; hits/misses (PBA)= 2.1155778894472363/0.9673366834170855; rounds (PBA)=3.100502512562814;} roc #3: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.79396984924622; hits/misses (PBA)= 5.876884422110553/0.46984924623115576; rounds (PBA)=3.2236180904522613;} dire wolf #37: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.78643216080402; hits/misses (PBA)= 2.1256281407035176/0.9597989949748744; rounds (PBA)=3.0979899497487438;} crocodile #17: {team=unaligned ; avg hp=-4.075376884422111 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.371859296482413; hits/misses (PBA)= 1.1557788944723617/0.592964824120603; rounds (PBA)=1.7889447236180904;} zombie #21: {team=neutral evil ; avg hp=-7.2462311557788945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.829145728643216; hits/misses (PBA)= 0.5778894472361809/0.4271356783919598; rounds (PBA)=1.0050251256281406;} dire wolf #17: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.718592964824122; hits/misses (PBA)= 2.120603015075377/0.949748743718593; rounds (PBA)=3.1030150753768844;} crocodile #6: {team=unaligned ; avg hp=-3.849246231155779 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.226130653266331; hits/misses (PBA)= 1.2035175879396984/0.507537688442211; rounds (PBA)=1.7537688442211055;} crocodile #23: {team=unaligned ; avg hp=-4.5703517587939695 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.703517587939698; hits/misses (PBA)= 1.2386934673366834/0.5879396984924623; rounds (PBA)=1.8391959798994975;} zombie #20: {team=neutral evil ; avg hp=-6.331658291457287 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5854271356783918; hits/misses (PBA)= 0.5628140703517588/0.4396984924623116; rounds (PBA)=1.0025125628140703;} crocodile #21: {team=unaligned ; avg hp=-4.836683417085427 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173366834170855; hits/misses (PBA)= 1.1959798994974875/0.6206030150753769; rounds (PBA)=1.8542713567839195;} kobold #8: {team=neutral evil ; avg hp=-8.243718592964823 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.020100502512562814; hits/misses (PBA)= 0.005025125628140704/0.01256281407035176; rounds (PBA)=0.017587939698492462;} crocodile #12: {team=unaligned ; avg hp=-3.4120603015075375 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.012562814070352; hits/misses (PBA)= 1.263819095477387/0.6231155778894473; rounds (PBA)=1.9396984924623115;} zombie #31: {team=neutral evil ; avg hp=-6.811557788944723 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.814070351758794; hits/misses (PBA)= 0.5678391959798995/0.4396984924623116; rounds (PBA)=1.0075376884422111;} dire wolf #25: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.4321608040201; hits/misses (PBA)= 2.158291457286432/0.9371859296482412; rounds (PBA)=3.120603015075377;} crocodile #20: {team=unaligned ; avg hp=-3.580402010050251 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93718592964824; hits/misses (PBA)= 1.256281407035176/0.6432160804020101; rounds (PBA)=1.92964824120603;} crocodile #16: {team=unaligned ; avg hp=-4.741206030150754 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.409547738693467; hits/misses (PBA)= 1.2135678391959799/0.5276381909547738; rounds (PBA)=1.7864321608040201;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.457286432160803; hits/misses (PBA)= 2.0678391959798996/0.964824120603015; rounds (PBA)=3.0477386934673367;} kobold #4: {team=neutral evil ; avg hp=-8.306532663316583 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02512562814070352; hits/misses (PBA)= 0.005025125628140704/0.01507537688442211; rounds (PBA)=0.020100502512562814;} dire wolf #32: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.118090452261306; hits/misses (PBA)= 2.0251256281407035/1.0402010050251256; rounds (PBA)=3.077889447236181;} dire wolf #14: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 g healing spells left=0.0 (from 0); damage done (per battle average)= 9.93718592964824; hits/misses (PBA)= 1.256281407035176/0.6432160804020101; rounds (PBA)=1.92964824120603;} crocodile #16: {team=unaligned ; avg hp=-4.741206030150754 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.409547738693467; hits/misses (PBA)= 1.2135678391959799/0.5276381909547738; rounds (PBA)=1.7864321608040201;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.457286432160803; hits/misses (PBA)= 2.0678391959798996/0.964824120603015; rounds (PBA)=3.0477386934673367;} kobold #4: {team=neutral evil ; avg hp=-8.306532663316583 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02512562814070352; hits/misses (PBA)= 0.005025125628140704/0.01507537688442211; rounds (PBA)=0.020100502512562814;} dire wolf #32: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.118090452261306; hits/misses (PBA)= 2.0251256281407035/1.0402010050251256; rounds (PBA)=3.077889447236181;} dire wolf #14: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.889447236180903; hits/misses (PBA)= 2.1608040201005023/0.9321608040201005; rounds (PBA)=3.100502512562814;} zombie #8: {team=neutral evil ; avg hp=-6.555276381909548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5653266331658293; hits/misses (PBA)= 0.5477386934673367/0.457286432160804; rounds (PBA)=1.0050251256281406;} crocodile #2: {team=unaligned ; avg hp=-2.3894472361809047 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798994974874372s/misses (PBA)= 0.5552763819095478/0.4472361809045226; rounds (PBA)=1.0025125628140703;} crocodile #14: {team=unaligned ; avg hp=-3.0100502512562812 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.454773869346734; hits/misses (PBA)= 1.1608040201005025/0.6683417085427136; rounds (PBA)=1.8693467336683418;} dire wolf #33: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.482412060301506; hits/misses (PBA)= 2.022613065326633/1.0251256281407035; rounds (PBA)=3.062814070351759;} crocodile #7: {team=unaligned ; avg hp=-3.6557788944723617 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.85175879396985; hits/misses (PBA)= 1.2311557788944723/0.585427135678392; rounds (PBA)=1.8467336683417086;} kobold #9: {team=neutral evil ; avg hp=-8.319095477386934 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.01256281407035176; rounds (PBA)=0.01256281407035176;} roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.47738693467338; hits/misses (PBA)= 5.811557788944723/0.4723618090452261; rounds (PBA)=3.1959798994974875;} kobold #14: {team=neutral evil ; avg hp=-7.896984924623116 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07788944723618091; hits/misses (PBA)= 0.01507537688442211/0.017587939698492462; rounds (PBA)=0.032663316582914576;} zombie #2: {team=neutral evil ; avg hp=-6.653266331658291 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7160804020100504; hits/misses (PBA)= 0.5653266331658291/0.4371859296482412; rounds (PBA)=1.0025125628140703;} crocodile #18: {team=unaligned ; avg hp=-3.7110552763819094 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.417085427135678; hits/misses (PBA)= 1.1633165829145728/0.5753768844221105; rounds (PBA)=1.7914572864321607;} crocodile #9: {team=unaligned ; avg hp=-3.5854271356783918 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6130653tle average)= 0.0; hits/misses (PBA)= 0.0/0.01256281407035176; rounds (PBA)=0.01256281407035176;} roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.47738693467338; hits/misses (PBA)= 5.811557788944723/0.4723618090452261; rounds (PBA)=3.1959798994974875;} kobold #14: {team=neutral evil ; avg hp=-7.896984924623116 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07788944723618091; hits/misses (PBA)= 0.01507537688442211/0.017587939698492462; rounds (PBA)=0.032663316582914576;} zombie #2: {team=neutral evil ; avg hp=-6.653266331658291 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7160804020100504; hits/misses (PBA)= 0.5653266331658291/0.4371859296482412; rounds (PBA)=1.0025125628140703;} crocodile #18: {team=unaligned ; avg hp=-3.7110552763819094 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.417085427135678; hits/misses (PBA)= 1.1633165829145728/0.5753768844221105; rounds (PBA)=1.7914572864321607;} crocodile #9: {team=unaligned ; avg hp=-3.5854271356783918 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613065326633166; hits/misses (PBA)= 1.2261306532663316/0.592964824120603; rounds (PBA)=1.8542713567839195;} dire wolf #24: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.44221105527638; hits/misses (PBA)= 2.148241206030151/0.9522613065326633; rounds (PBA)=3.113065326633166;} dire wolf #16: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.512562814070353; hits/misses (PBA)= 2.0653266331658293/0.992462311557789; rounds (PBA)=3.0728643216080402;} adult gold dragon #2: {team=unaligned ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.4321608040201; hits/misses (PBA)= 8.736180904522612/0.4371859296482412; rounds (PBA)=3.1055276381909547;} dire wolf #38: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.314070351758794; hits/misses (PBA)= 2.0477386934673367/1.0276381909547738; rounds (PBA)=3.0829145728643215;} zombie #6: {team=neutral evil ; avg hp=-6.540201005025126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6834170854271355; hits/misses (PBA)= 0.5778894472361809/0.4221105527638191; rounds (PBA)=1.0;} zombie #15: {team=neutral evil ; avg hp=-6.052763819095477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.449748743718593; hits/misses (PBA)= 0.535175879396985/0.46984924623115576; rounds (PBA)=1.0050251256281406;} dire wolf #26: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.326633165829147; hits/misses (PBA)= 2.1155778894472363/0.964824120603015; rounds (PBA)=3.0954773869346734;} zombie #13: {team=neutral evil ; avg hp=-6.653266331658291 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4824120603015074; hits/misses (PBA)= 0.5201005025125628/0.4849246231155779; rounds (PBA)=1.0050251256281406;} ape #2: {team=neutral evil ; avg hp=-7.040201005025126 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.190954773869347; hits/misses (PBA)= 0.33668341708542715/0.20603015075376885; rounds (PBA)=0.271356783919598;} zombie #22: {team=neutral evil ; avg hp=-6.160804020100502 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5753768844221105; hits/misses (PBA)= 0.5477386934673367/0.45979899497487436; rounds (PBA)=1.0075376884422111;} kobold #7: {team=neutral evil ; avg hp=-8.095477386934673 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09045226130653267; hits/misses (PBA)= 0.017587939698492462/0.01256281407035176; rounds (PBA)=0.03015075376884422;} crocodile #24: {team=unaligned ; avg hp=-4.86180904522613 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.64572864321608; hits/misses (PBA)= 1.2060301507537687/0.5577889447236181; rounds (PBA)=1.8015075376884422;} dire wolf #3: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.816582914572866; hits/misses (PBA)= 2.158291457286432/0.9195979899497487; rounds (PBA)=3.1030150753768844;} dire wolf #31: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.462311557788944; hits/misses (PBA)= 2.057788944723618/1.0175879396984924; rounds (PBA)=3.0879396984924625;} zombie #29: {team=neutral evil ; avg hp=-6.663316582914573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6834170854271355; hits/misses (PBA)= 0.5703517587939698/0.4321608040201005; rounds (PBA)=1.0025125628140703;} crocodile #22: {team=unaligned ; avg hp=-4.376884422110553 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.530150753768844; hits/misses (PBA)= 1.2035175879396984/0.5678391959798995; rounds (PBA)=1.806532663316583;} zombie #18: {team=neutral evil ; avg hp=-6.369346733668341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5100502512562812; hits/misses (PBA)= 0.5527638190954773/0.45226130653266333; rounds (PBA)=1.0050251256281406;} dire wolf #7: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.62060301507538; hits/misses (PBA)= 2.0477386934673367/1.0427135678391959; rounds (PBA)=3.1030150753768844;} zombie #23: {team=neutral evil ; avg hp=-6.562814070351759 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5653266331658293; hits/misses (PBA)= 0.5326633165829145/0.4723618090452261; rounds (PBA)=1.0050251256281406;} kobold #11: {team=neutral evil ; avg hp=-7.507537688442211 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04271356783919598; hits/misses (PBA)= 0.010050251256281407/0.007537688442211055; rounds (PBA)=0.017587939698492462;} dire wolf #20: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.650753768844222; hits/misses (PBA)= 2.080402010050251/0.9949748743718593; rounds (PBA)=3.0979899497487438;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.746231155778894; hits/misses (PBA)= 2.0829145728643215/1.0050251256281406; rounds (PBA)=3.092964824120603;} crocodile #10: {team=unaligned ; avg hp=-3.030150753768844 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93467336683417; hits/misses (PBA)= 1.263819095477387/0.6407035175879398; rounds (PBA)=1.9246231155778895;} dire wolf #29: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.160804020100503; hits/misses (PBA)= 2.128140703517588/0.9597989949748744; rounds (PBA)=3.1055276381909547;} zombie #30: {team=neutral evil ; avg hp=-7.035175879396985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4899497487437188; hits/misses (PBA)= 0.550251256281407/0.4547738693467337; rounds (PBA)=1.0050251256281406;} kobold #3: {team=neutral evil ; avg hp=-7.731155778894473 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05025125628140704; hits/misses (PBA)= 0.01256281407035176/0.007537688442211055; rounds (PBA)=0.020100502512562814;} dire wolf #27: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.311557788944725; hits/misses (PBA)= 2.0854271356783918/0.9798994974874372; rounds (PBA)=3.080402010050251;} dire wolf #23: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.042713567839197; hits/misses (PBA)= 2.1055276381909547/0.9447236180904522; rounds (PBA)=3.0653266331658293;} dire wolf #13: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.934673366834172; hits/misses (PBA)= 2.163316582914573/0.8994974874371859; rounds (PBA)=3.077889447236181;} zombie #26: {team=neutral evil ; avg hp=-6.321608040201005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9623115577889445; hits/misses (PBA)= 0.6005025125628141/0.40703517587939697; rounds (PBA)=1.0075376884422111;} crocodile #8: {team=unaligned ; avg hp=-4.7537688442211055 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.100502512562814; hits/misses (PBA)= 1.1758793969849246/0.628140703517588; rounds (PBA)=1.85678391959799;} dire wolf #22: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.72110552763819; hits/misses (PBA)= 2.1532663316582914/0.9170854271356784; rounds (PBA)=3.080402010050251;} zombie #27: {team=neutral evil ; avg hp=-6.1457286432160805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.748743718592965; hits/misses (PBA)= 0.5577889447236181/0.4472361809045226; rounds (PBA)=1.0050251256281406;} dire wolf #21: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.768844221105528; hits/misses (PBA)= 2.150753768844221/0.9195979899497487; rounds (PBA)=3.0829145728643215;} zombie #16: {team=neutral evil ; avg hp=-6.165829145728643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6959798994974875; hits/misses (PBA)= 0.5552763819095478/0.44974874371859297; rounds (PBA)=1.0050251256281406;} zombie #12: {team=neutral evil ; avg hp=-6.288944723618091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.680904522613065; hits/misses (PBA)= 0.550251256281407/0.457286432160804; rounds (PBA)=1.0075376884422111;} dire wolf #6: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.866834170854272; hits/misses (PBA)= 2.1884422110552766/0.8894472361809045; rounds (PBA)=3.0854271356783918;} zombie #11: {team=neutral evil ; avg hp=-6.6206030150753765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608040201005025; hits/misses (PBA)= 0.5402010050251256/0.46984924623115576; rounds (PBA)=1.0100502512562815;} dire wolf #12: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.63065326633166; hits/misses (PBA)= 2.1331658291457285/0.9396984924623115; rounds (PBA)=3.080402010050251;} dire wolf #18: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.339195979899497; hits/misses (PBA)= 2.130653266331658/0.9396984924623115; rounds (PBA)=3.0954773869346734;} kobold #5: {team=neutral evil ; avg hp=-7.9120603015075375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03015075376884422; hits/misses (PBA)= 0.005025125628140704/0.01256281407035176; rounds (PBA)=0.017587939698492462;} zombie #3: {team=neutral evil ; avg hp=-6.424623115577889 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351758793969849; hits/misses (PBA)= 0.4949748743718593/0.5100502512562815; rounds (PBA)=1.0050251256281406;} crocodile #15: {team=unaligned ; avg hp=-3.6055276381909547 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.21105527638191; hits/misses (PBA)= 1.1683417085427135/0.6482412060301508; rounds (PBA)=1.8542713567839195;} kobold #10: {team=neutral evil ; avg hp=-8.14321608040201 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07035175879396985; hits/misses (PBA)= 0.01507537688442211/0.017587939698492462; rounds (PBA)=0.032663316582914576;} dire wolf #40: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.55276381909548; hits/misses (PBA)= 2.057788944723618/1.0251256281407035; rounds (PBA)=3.0954773869346734;} zombie #19: {team=neutral evil ; avg hp=-6.582914572864322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685929648241206; hits/misses (PBA)= 0.5678391959798995/0.4396984924623116; rounds (PBA)=1.0075376884422111;} zombie #7: {team=neutral evil ; avg hp=-6.5954773869346734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8442211055276383; hits/misses (PBA)= 0.5804020100502513/0.4271356783919598; rounds (PBA)=1.0075376884422111;} zombie: {team=neutral evil ; avg hp=-6.510050251256281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4824120603015074; hits/misses (PBA)= 0.5402010050251256/0.4648241206030151; rounds (PBA)=1.0050251256281406;} zombie #14: {team=neutral evil ; avg hp=-6.5201005025125625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.907035175879397; hits/misses (PBA)= 0.5804020100502513/0.42462311557788945; rounds (PBA)=1.0050251256281406;} crocodile #11: {team=unaligned ; avg hp=-3.329145728643216 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06532663316583; hits/misses (PBA)= 1.1758793969849246/0.6758793969849246; rounds (PBA)=1.9045226130653266;} crocodile: {team=unaligned ; avg hp=-4.316582914572864 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.474874371859297; hits/misses (PBA)= 1.1608040201005025/0.6155778894472361; rounds (PBA)=1.8115577889447236;} dire wolf #15: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.201005025125628; hits/misses (PBA)= 2.092964824120603/0.9798994974874372; rounds (PBA)=3.0829145728643215;} storm giant #2: {team=neutral evil ; avg hp=-8.640703517587939 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.48994974874373; hits/misses (PBA)= 4.909547738693467/0.2613065326633166; rounds (PBA)=2.5854271356783918;} dire wolf #8: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.396984924623116; hits/misses (PBA)= 2.1532663316582914/0.9195979899497487; rounds (PBA)=3.0753768844221105;} dire wolf #5: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.668341708542712; hits/misses (PBA)= 2.1532663316582914/0.9296482412060302; rounds (PBA)=3.0954773869346734;} kobold: {team=neutral evil ; avg hp=-7.902010050251256 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04020100502512563; hits/misses (PBA)= 0.010050251256281407/0.017587939698492462; rounds (PBA)=0.02763819095477387;} dire wolf #19: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.555276381909547; hits/misses (PBA)= 2.0552763819095476/1.0050251256281406; rounds (PBA)=3.0678391959798996;} dire wolf #10: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.665829145728644; hits/misses (PBA)= 2.0829145728643215/1.035175879396985; rounds (PBA)=3.135678391959799;} dire wolf #28: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.082914572864322; hits/misses (PBA)= 2.0954773869346734/0.9623115577889447; rounds (PBA)=3.07035175879397;} dire wolf #35: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.055276381909547; hits/misses (PBA)= 2.1105527638190953/0.9623115577889447; rounds (PBA)=3.080402010050251;} dire wolf #39: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366834170854272; hits/misses (PBA)= 2.012562814070352/1.0527638190954773; rounds (PBA)=3.0854271356783918;} dire wolf #34: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.776381909547737; hits/misses (PBA)= 2.158291457286432/0.9170854271356784; rounds (PBA)=3.090452261306533;} kobold #12: {team=neutral evil ; avg hp=-7.35929648241206 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04773869346733668; hits/misses (PBA)= 0.010050251256281407/0.022613065326633167; rounds (PBA)=0.032663316582914576;} ape: {team=neutral evil ; avg hp=-6.557788944723618 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.369346733668342; hits/misses (PBA)= 0.36180904522613067/0.22110552763819097; rounds (PBA)=0.2914572864321608;} zombie #28: {team=neutral evil ; avg hp=-7.035175879396985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5175879396984926; hits/misses (PBA)= 0.542713567839196/0.45979899497487436; rounds (PBA)=1.0025125628140703;} crocodile #4: {team=unaligned ; avg hp=-3.1231155778894473 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.261306532663317; hits/misses (PBA)= 1.2814070351758795/0.5979899497487438; rounds (PBA)=1.9246231155778895;} crocodile #3: {team=unaligned ; avg hp=-3.922110552763819 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743718592964823; hits/misses (PBA)= 1.2060301507537687/0.5804020100502513; rounds (PBA)=1.8366834170854272;} roc #2: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.15075376884423; hits/misses (PBA)= 5.876884422110553/0.4547738693467337; rounds (PBA)=3.21356783919598;} kobold #2: {team=neutral evil ; avg hp=-8.407035175879397 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07035175879396985; hits/misses (PBA)= 0.01507537688442211/0.007537688442211055; rounds (PBA)=0.022613065326633167;} dire wolf #9: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.64321608040201; hits/misses (PBA)= 2.14321608040201/0.9522613065326633; rounds (PBA)=3.108040201005025;} storm giant #3: {team=neutral evil ; avg hp=-8.125628140703517 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.47738693467338; hits/misses (PBA)= 4.949748743718593/0.2613065326633166; rounds (PBA)=2.6055276381909547;} dire wolf #36: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.62060301507538; hits/misses (PBA)= 2.1105527638190953/0.964824120603015; rounds (PBA)=3.0854271356783918;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1011.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 230.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 549; Sum of rounds: 1417; unaligned : 0.11 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 549; perfect battles: 0; close-call battles: 549; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #12: {team=neutral evil ; avg hp=-6.916211293260473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.77959927140255; hits/misses (PBA)= 0.5792349726775956/0.4225865209471767; rounds (PBA)=1.0018214936247722;} crocodile #21: {team=unaligned ; avg hp=10.316939890710383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.947176684881603; hits/misses (PBA)= 1.2440801457194899/0.4080145719489982; rounds (PBA)=1.710382513661202;} zombie #17: {team=neutral evil ; avg hp=-6.551912568306011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7049180327868854; hits/misses (PBA)= 0.5610200364298725/0.4426229508196721; rounds (PBA)=1.0036429872495447;} crocodile #23: {team=unaligned ; avg hp=10.71766848816029 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.579234972677595; hits/misses (PBA)= 1.204007285974499/0.48451730418943534; rounds (PBA)=1.7322404371584699;} crocodile #3: {team=unaligned ; avg hp=10.100182149362476 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.868852459016393; hits/misses (PBA)= 1.2222222222222223/0.48633879781420764; rounds (PBA)=1.7395264116575593;} zombie #11: {team=neutral evil ; avg hp=-6.617486338797814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761384335154827; hits/misses (PBA)= 0.5591985428051002/0.4426229508196721; rounds (PBA)=1.0018214936247722;} ape: {team=neutral evil ; avg hp=-6.947176684881603 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069216757741348; hits/misses (PBA)= 0.3114754098360656/0.20218579234972678; rounds (PBA)=0.2568306010928962;} kobold #13: {team=neutral evil ; avg hp=-7.834244080145719 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058287795992714025; hits/misses (PBA)= 0.012750455373406194/0.012750455373406194; rounds (PBA)=0.025500910746812388;} zombie #8: {team=neutral evil ; avg hp=-6.595628415300546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6593806921675776; hits/misses (PBA)= 0.5555555555555556/0.44626593806921677; rounds (PBA)=1.0018214936247722;} zombie #2: {team=neutral evil ; avg hp=-7.029143897996357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8178506375227688; hits/misses (PBA)= 0.5828779599271403/0.41894353369763204; rounds (PBA)=1.0018214936247722;} zombie #14: {team=neutral evil ; avg hp=-6.825136612021858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3060109289617485; hits/misses (PBA)= 0.4936247723132969/0.5081967213114754; rounds (PBA)=1.0018214936247722;} crocodile #18: {team=unaligned ; avg hp=9.655737704918034 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.692167577413478; hits/misses (PBA)= 1.2513661202185793/0.42805100182149364; rounds (PBA)=1.7194899817850637;} dire wolf #7: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.200364298724953; hits/misses (PBA)= 1.5555555555555556/0.4553734061930783; rounds (PBA)=2.0273224043715845;} crocodile #7: {team=unaligned ; avg hp=10.065573770491802 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.451730418943534; hits/misses (PBA)= 1.2167577413479054/0.5209471766848816; rounds (PBA)=1.7723132969034607;} dire wolf #9: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.295081967213115; hits/misses (PBA)= 1.5591985428051003/0.4444444444444444; rounds (PBA)=2.0182149362477233;} zombie #25: {team=neutral evil ; avg hp=-6.528233151183971 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6684881602914388; hits/misses (PBA)= 0.5482695810564663/0.4553734061930783; rounds (PBA)=1.0036429872495447;} crocodile #8: {team=unaligned ; avg hp=9.641165755919854 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.37704918032787; hits/misses (PBA)= 1.284153005464481/0.4116575591985428; rounds (PBA)=1.7431693989071038;} dire wolf #19: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.475409836065573; hits/misses (PBA)= 1.5846994535519126/0.41530054644808745; rounds (PBA)=2.021857923497268;} dire wolf #40: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.295081967213115; hits/misses (PBA)= 1.575591985428051/0.4444444444444444; rounds (PBA)=2.034608378870674;} crocodile #17: {team=unaligned ; avg hp=10.413479052823314 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.061930783242259; hits/misses (PBA)= 1.2677595628415301/0.42987249544626593; rounds (PBA)=1.7322404371584699;} dire wolf #20: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37887067395264; hits/misses (PBA)= 1.5646630236794172/0.43897996357012753; rounds (PBA)=2.0163934426229506;} crocodile: {team=unaligned ; avg hp=11.242258652094717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.963570127504553; hits/misses (PBA)= 1.273224043715847/0.4663023679417122; rounds (PBA)=1.7668488160291438;} zombie #28: {team=neutral evil ; avg hp=-6.2550091074681236 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7176684881602915; hits/misses (PBA)= 0.5446265938069217/0.45719489981785066; rounds (PBA)=1.0018214936247722;} crocodile #11: {team=unaligned ; avg hp=10.41712204007286 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.699453551912569; hits/misses (PBA)= 1.1930783242258651/0.4644808743169399; rounds (PBA)=1.7085610200364298;} roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.14207650273224; hits/misses (PBA)= 3.9344262295081966/0.22404371584699453; rounds (PBA)=2.111111111111111;} crocodile #19: {team=unaligned ; avg hp=10.53551912568306 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68488160291439; hits/misses (PBA)= 1.2422586520947176/0.4444444444444444; rounds (PBA)=1.7413479052823315;} crocodile #15: {team=unaligned ; avg hp=10.932604735883425 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.453551912568306; hits/misses (PBA)= 1.2058287795992715/0.5063752276867031; rounds (PBA)=1.7650273224043715;} crocodile #22: {team=unaligned ; avg hp=9.710382513661202 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785063752276868; hits/misses (PBA)= 1.2313296903460837/0.4426229508196721; rounds (PBA)=1.721311475409836;} zombie #19: {team=neutral evil ; avg hp=-6.719489981785064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.610200364298725; hits/misses (PBA)= 0.5446265938069217/0.45719489981785066; rounds (PBA)=1.0018214936247722;} dire wolf #25: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.81056466302368; hits/misses (PBA)= 1.6138433515482695/0.4007285974499089; rounds (PBA)=2.0163934426229506;} dire wolf #18: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.7103825136612; hits/misses (PBA)= 1.6083788706739526/0.4080145719489982; rounds (PBA)=2.029143897996357;} roc #2: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.69581056466302; hits/misses (PBA)= 3.92896174863388/0.2568306010928962; rounds (PBA)=2.1384335154826957;} crocodile #10: {team=unaligned ; avg hp=11.245901639344263 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.899817850637524; hits/misses (PBA)= 1.2276867030965393/0.4790528233151184; rounds (PBA)=1.7540983606557377;} dire wolf #17: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.989071038251366; hits/misses (PBA)= 1.53551912568306/0.4918032786885246; rounds (PBA)=2.040072859744991;} dire wolf #8: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.57559198542805; hits/misses (PBA)= 1.5938069216757742/0.43169398907103823; rounds (PBA)=2.0309653916211294;} crocodile #6: {team=unaligned ; avg hp=10.233151183970856 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40983606557377; hits/misses (PBA)= 1.204007285974499/0.48451730418943534; rounds (PBA)=1.7304189435336976;} zombie #26: {team=neutral evil ; avg hp=-6.723132969034609 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4863387978142075; hits/misses (PBA)= 0.5282331511839709/0.47540983606557374; rounds (PBA)=1.0036429872495447;} dire wolf #37: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.830601092896174; hits/misses (PBA)= 1.5810564663023678/0.424408014571949; rounds (PBA)=2.021857923497268;} dire wolf #12: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.901639344262295; hits/misses (PBA)= 1.540983606557377/0.44808743169398907; rounds (PBA)=2.0036429872495445;} kobold #5: {team=neutral evil ; avg hp=-7.939890710382514 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08925318761384335; hits/misses (PBA)= 0.018214936247723135/0.009107468123861567; rounds (PBA)=0.0273224043715847;} dire wolf #32: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.391621129326047; hits/misses (PBA)= 1.5865209471766848/0.4262295081967213; rounds (PBA)=2.0145719489981784;} zombie #30: {team=neutral evil ; avg hp=-6.624772313296903 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7285974499089254; hits/misses (PBA)= 0.5391621129326047/0.46083788706739526; rounds (PBA)=1.0;} kobold #6: {team=neutral evil ; avg hp=-7.943533697632058 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06375227686703097; hits/misses (PBA)= 0.014571948998178506/0.020036429872495445; rounds (PBA)=0.03460837887067395;} crocodile #16: {team=unaligned ; avg hp=10.533697632058288 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.020036429872496; hits/misses (PBA)= 1.2823315118397085/0.46994535519125685; rounds (PBA)=1.7777777777777777;} kobold #2: {team=neutral evil ; avg hp=-7.938069216757741 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07650273224043716; hits/misses (PBA)= 0.014571948998178506/0.009107468123861567; rounds (PBA)=0.023679417122040074;} zombie #23: {team=neutral evil ; avg hp=-5.938069216757741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.546448087431694; hits/misses (PBA)= 0.5591985428051002/0.4426229508196721; rounds (PBA)=1.0018214936247722;} dire wolf #24: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.75591985428051; hits/misses (PBA)= 1.5938069216757742/0.4207650273224044; rounds (PBA)=2.0309653916211294;} dire wolf #23: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.816029143897996; hits/misses (PBA)= 1.5919854280510017/0.4134790528233151; rounds (PBA)=2.0163934426229506;} dire wolf #30: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.34426229508197; hits/misses (PBA)= 1.5610200364298725/0.4335154826958106; rounds (PBA)=2.0145719489981784;} dire wolf #10: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.553734061930783; hits/misses (PBA)= 1.5828779599271403/0.4207650273224044; rounds (PBA)=2.0145719489981784;} kobold: {team=neutral evil ; avg hp=-8.3551912568306 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07103825136612021; hits/misses (PBA)= 0.012750455373406194/0.009107468123861567; rounds (PBA)=0.02185792349726776;} kobold #12: {team=neutral evil ; avg hp=-7.7996357012750455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10200364298724955; hits/misses (PBA)= 0.020036429872495445/0.02185792349726776; rounds (PBA)=0.04189435336976321;} zombie #7: {team=neutral evil ; avg hp=-6.442622950819672 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.420765027322404; hits/misses (PBA)= 0.5446265938069217/0.4553734061930783; rounds (PBA)=1.0;} zombie #9: {team=neutral evil ; avg hp=-6.127504553734062 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7395264116575593; hits/misses (PBA)= 0.5792349726775956/0.4207650273224044; rounds (PBA)=1.0;} dire wolf #14: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.832422586520947; hits/misses (PBA)= 1.5537340619307833/0.44990892531876137; rounds (PBA)=2.0255009107468123;} crocodile #4: {team=unaligned ; avg hp=10.581056466302368 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293260473588342; hits/misses (PBA)= 1.1876138433515482/0.5264116575591985; rounds (PBA)=1.7468123861566485;} dire wolf #16: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.296903460837886; hits/misses (PBA)= 1.5628415300546448/0.4444444444444444; rounds (PBA)=2.0273224043715845;} kobold #10: {team=neutral evil ; avg hp=-8.446265938069217 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0546448087431694; hits/misses (PBA)= 0.012750455373406194/0.01092896174863388; rounds (PBA)=0.023679417122040074;} zombie #31: {team=neutral evil ; avg hp=-6.879781420765028 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.564663023679417; hits/misses (PBA)= 0.546448087431694/0.4553734061930783; rounds (PBA)=1.0018214936247722;} dire wolf #26: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.910746812386158; hits/misses (PBA)= 1.5774134790528234/0.43169398907103823; rounds (PBA)=2.0200364298724955;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.462659380692166; hits/misses (PBA)= 1.5591985428051003/0.4353369763205829; rounds (PBA)=2.0054644808743167;} dire wolf #15: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.770491803278688; hits/misses (PBA)= 1.5919854280510017/0.4371584699453552; rounds (PBA)=2.0437158469945356;} roc #3: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.66302367941712; hits/misses (PBA)= 3.8925318761384333/0.24408014571949; rounds (PBA)=2.1238615664845173;} kobold #4: {team=neutral evil ; avg hp=-8.41712204007286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0546448087431694; hits/misses (PBA)= 0.012750455373406194/0.023679417122040074; rounds (PBA)=0.03642987249544627;} crocodile #20: {team=unaligned ; avg hp=10.482695810564662 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.744990892531876; hits/misses (PBA)= 1.2222222222222223/0.4972677595628415; rounds (PBA)=1.761384335154827;} dire wolf #4: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.218579234972676; hits/misses (PBA)= 1.639344262295082/0.3861566484517304; rounds (PBA)=2.0309653916211294;} adult gold dragon: {team=unaligned ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.14207650273224; hits/misses (PBA)= 5.688524590163935/0.331511839708561; rounds (PBA)=2.0546448087431695;} crocodile #2: {team=unaligned ; avg hp=10.673952641165755 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.896174863387978; hits/misses (PBA)= 1.238615664845173/0.47540983606557374; rounds (PBA)=1.7559198542805101;} crocodile #24: {team=unaligned ; avg hp=11.029143897996358 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.908925318761383; hits/misses (PBA)= 1.169398907103825/0.5409836065573771; rounds (PBA)=1.7504553734061932;} zombie #15: {team=neutral evil ; avg hp=-7.083788706739527 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73224043715847; hits/misses (PBA)= 0.5519125683060109/0.44990892531876137; rounds (PBA)=1.0018214936247722;} dire wolf #28: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.81056466302368; hits/misses (PBA)= 1.5027322404371584/0.4772313296903461; rounds (PBA)=1.9927140255009108;} zombie #6: {team=neutral evil ; avg hp=-6.209471766848816 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6193078324225865; hits/misses (PBA)= 0.5373406193078324/0.4644808743169399; rounds (PBA)=1.0018214936247722;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.943533697632057; hits/misses (PBA)= 1.53551912568306/0.4790528233151184; rounds (PBA)=2.0327868852459017;} zombie #29: {team=neutral evil ; avg hp=-6.39344262295082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5391621129326047; hits/misses (PBA)= 0.546448087431694/0.453551912568306; rounds (PBA)=1.0;} crocodile #5: {team=unaligned ; avg hp=9.083788706739526 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857923497267759; hits/misses (PBA)= 1.198542805100182/0.4517304189435337; rounds (PBA)=1.7085610200364298;} dire wolf #11: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.40255009107468; hits/misses (PBA)= 1.5792349726775956/0.4225865209471767; rounds (PBA)=2.0163934426229506;} dire wolf #38: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.382513661202186; hits/misses (PBA)= 1.5810564663023678/0.4353369763205829; rounds (PBA)=2.0255009107468123;} crocodile #9: {team=unaligned ; avg hp=10.562841530054644 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.735883424408014; hits/misses (PBA)= 1.2422586520947176/0.4408014571948998; rounds (PBA)=1.7358834244080146;} zombie: {team=neutral evil ; avg hp=-6.446265938069216 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.930783242258652; hits/misses (PBA)= 0.5865209471766849/0.4134790528233151; rounds (PBA)=1.0;} zombie #4: {team=neutral evil ; avg hp=-6.553734061930784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8688524590163933; hits/misses (PBA)= 0.581056466302368/0.4207650273224044; rounds (PBA)=1.0018214936247722;} adult gold dragon #2: {team=unaligned ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.02550091074681; hits/misses (PBA)= 5.7176684881602915/0.27140255009107467; rounds (PBA)=2.0382513661202184;} dire wolf #3: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.438979963570127; hits/misses (PBA)= 1.5846994535519126/0.42805100182149364; rounds (PBA)=2.021857923497268;} crocodile #12: {team=unaligned ; avg hp=10.597449908925318 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.102003642987249; hits/misses (PBA)= 1.2641165755919854/0.424408014571949; rounds (PBA)=1.7340619307832423;} zombie #10: {team=neutral evil ; avg hp=-6.701275045537341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.517304189435337; hits/misses (PBA)= 0.5318761384335154/0.4681238615664845; rounds (PBA)=1.0;} zombie #18: {team=neutral evil ; avg hp=-6.601092896174864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.686703096539162; hits/misses (PBA)= 0.5355191256830601/0.4663023679417122; rounds (PBA)=1.0018214936247722;} zombie #16: {team=neutral evil ; avg hp=-6.539162112932605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4918032786885247; hits/misses (PBA)= 0.5336976320582878/0.4681238615664845; rounds (PBA)=1.0018214936247722;} kobold #7: {team=neutral evil ; avg hp=-8.05464480874317 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04553734061930783; hits/misses (PBA)= 0.009107468123861567/0.01092896174863388; rounds (PBA)=0.020036429872495445;} zombie #32: {team=neutral evil ; avg hp=-6.460837887067395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6083788706739526; hits/misses (PBA)= 0.5446265938069217/0.4553734061930783; rounds (PBA)=1.0;} dire wolf #34: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.998178506375227; hits/misses (PBA)= 1.5373406193078325/0.46265938069216755; rounds (PBA)=2.0091074681238617;} dire wolf #35: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.854280510018215; hits/misses (PBA)= 1.5191256830601092/0.4644808743169399; rounds (PBA)=2.0054644808743167;} dire wolf #39: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.34426229508197; hits/misses (PBA)= 1.5810564663023678/0.4262295081967213; rounds (PBA)=2.02367941712204;} zombie #21: {team=neutral evil ; avg hp=-6.256830601092896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.612021857923497; hits/misses (PBA)= 0.5610200364298725/0.4408014571948998; rounds (PBA)=1.0018214936247722;} zombie #22: {team=neutral evil ; avg hp=-6.143897996357013 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6903460837887065; hits/misses (PBA)= 0.5683060109289617/0.43169398907103823; rounds (PBA)=1.0;} crocodile #14: {team=unaligned ; avg hp=10.743169398907105 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.868852459016393; hits/misses (PBA)= 1.2495446265938068/0.5009107468123861; rounds (PBA)=1.7868852459016393;} zombie #24: {team=neutral evil ; avg hp=-6.007285974499089 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5446265938069215; hits/misses (PBA)= 0.546448087431694/0.453551912568306; rounds (PBA)=1.0;} crocodile #13: {team=unaligned ; avg hp=10.103825136612022 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.036429872495447; hits/misses (PBA)= 1.2768670309653916/0.4134790528233151; rounds (PBA)=1.7377049180327868;} dire wolf #33: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.672131147540984; hits/misses (PBA)= 1.5810564663023678/0.43897996357012753; rounds (PBA)=2.036429872495446;} zombie #20: {team=neutral evil ; avg hp=-6.477231329690346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5373406193078325; hits/misses (PBA)= 0.5482695810564663/0.453551912568306; rounds (PBA)=1.0018214936247722;} dire wolf #22: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.25318761384335; hits/misses (PBA)= 1.5573770491803278/0.453551912568306; rounds (PBA)=2.02367941712204;} zombie #3: {team=neutral evil ; avg hp=-6.016393442622951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6448087431693987; hits/misses (PBA)= 0.5391621129326047/0.46083788706739526; rounds (PBA)=1.0;} dire wolf #21: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.140255009107467; hits/misses (PBA)= 1.546448087431694/0.4517304189435337; rounds (PBA)=2.0091074681238617;} dire wolf #31: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.284153005464482; hits/misses (PBA)= 1.546448087431694/0.45719489981785066; rounds (PBA)=2.0145719489981784;} zombie #27: {team=neutral evil ; avg hp=-5.956284153005464 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.604735883424408; hits/misses (PBA)= 0.5482695810564663/0.4517304189435337; rounds (PBA)=1.0;} ape #2: {team=neutral evil ; avg hp=-6.681238615664845 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.3588342440801457/0.19489981785063754; rounds (PBA)=0.2768670309653916;} kobold #3: {team=neutral evil ; avg hp=-8.3224043715847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08014571948998178; hits/misses (PBA)= 0.018214936247723135/0.01639344262295082; rounds (PBA)=0.03460837887067395;} dire wolf #29: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.832422586520947; hits/misses (PBA)= 1.51183970856102/0.4899817850637523; rounds (PBA)=2.0072859744990894;} dire wolf #5: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.29872495446266; hits/misses (PBA)= 1.5938069216757742/0.41530054644808745; rounds (PBA)=2.029143897996357;} kobold #14: {team=neutral evil ; avg hp=-8.100182149362476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1111111111111111; hits/misses (PBA)= 0.023679417122040074/0.009107468123861567; rounds (PBA)=0.03278688524590164;} dire wolf #13: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.897996357012751; hits/misses (PBA)= 1.517304189435337/0.4899817850637523; rounds (PBA)=2.0182149362477233;} dire wolf #27: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.66848816029144; hits/misses (PBA)= 1.5956284153005464/0.40619307832422585; rounds (PBA)=2.0182149362477233;} storm giant: {team=neutral evil ; avg hp=-7.961748633879782 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.75774134790528; hits/misses (PBA)= 3.7777777777777777/0.20765027322404372; rounds (PBA)=1.9927140255009108;} kobold #11: {team=neutral evil ; avg hp=-7.859744990892532 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1092896174863388; hits/misses (PBA)= 0.02185792349726776/0.018214936247723135; rounds (PBA)=0.04007285974499089;} dire wolf #6: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24590163934426; hits/misses (PBA)= 1.5519125683060109/0.45719489981785066; rounds (PBA)=2.0182149362477233;} dire wolf #36: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.420765027322403; hits/misses (PBA)= 1.5792349726775956/0.4408014571948998; rounds (PBA)=2.0309653916211294;} zombie #5: {team=neutral evil ; avg hp=-6.43351548269581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.610200364298725; hits/misses (PBA)= 0.5646630236794171/0.4353369763205829; rounds (PBA)=1.0;} zombie #13: {team=neutral evil ; avg hp=-6.327868852459017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.570127504553734; hits/misses (PBA)= 0.5537340619307832/0.44808743169398907; rounds (PBA)=1.0018214936247722;} kobold #9: {team=neutral evil ; avg hp=-7.703096539162113 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1111111111111111; hits/misses (PBA)= 0.025500910746812388/0.018214936247723135; rounds (PBA)=0.04371584699453552;} kobold #8: {team=neutral evil ; avg hp=-8.100182149362476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0692167577413479; hits/misses (PBA)= 0.01639344262295082/0.01639344262295082; rounds (PBA)=0.03278688524590164;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 200.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 94.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2067; Sum of rounds: 8228; other: 0.41 ± 0.01; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 2067; perfect battles: 0; close-call battles: 2014; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #18: {team=lawful evil ; avg hp=-3.4562167392356073 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.555878084179971; hits/misses (PBA)= 0.7421383647798742/0.8756652152878568; rounds (PBA)=1.636671504596033;} kobold #10: {team=lawful evil ; avg hp=-3.4300919206579583 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5070149975810354; hits/misses (PBA)= 0.7426221577164973/0.8717948717948718; rounds (PBA)=1.6323173681664247;} duergar #9: {team=other; avg hp=20.277213352685052 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.953072085147557; hits/misses (PBA)= 2.034349298500242/1.0788582486695695; rounds (PBA)=3.172230285437833;} duergar #10: {team=other; avg hp=20.654088050314467 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.575229801644896; hits/misses (PBA)= 1.996129656507015/1.112239961296565; rounds (PBA)=3.178519593613933;} duergar #13: {team=other; avg hp=20.44895984518626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.0774068698597; hits/misses (PBA)= 2.0474117077890663/1.0730527334300919; rounds (PBA)=3.1843251088534106;} kobold #5: {team=lawful evil ; avg hp=-3.436865021770682 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4954039671020802; hits/misses (PBA)= 0.7319787131107885/0.8630865989356555; rounds (PBA)=1.6168359941944848;} kobold #2: {team=lawful evil ; avg hp=-3.4184808901790036 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.505563618771166; hits/misses (PBA)= 0.7310111272375424/0.9042089985486212; rounds (PBA)=1.6536042573778422;} kobold #17: {team=lawful evil ; avg hp=-3.510401548137397 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.409288824383164; hits/misses (PBA)= 0.7208514755684567/0.8824383164005806; rounds (PBA)=1.6240928882438317;} duergar #16: {team=other; avg hp=20.68892114175133 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.680696661828737; hits/misses (PBA)= 2.0135462022254473/1.0832123850991775; rounds (PBA)=3.173681664247702;} duergar #8: {team=other; avg hp=20.40686985970005 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.374939525882922; hits/misses (PBA)= 1.9695210449927432/1.1402999516207064; rounds (PBA)=3.1693275278180937;} kobold #19: {team=lawful evil ; avg hp=-3.3909046927914854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5074987905176584; hits/misses (PBA)= 0.741170778906628/0.8974358974358975; rounds (PBA)=1.6603773584905661;} kobold #11: {team=lawful evil ; avg hp=-3.3875181422351233 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.741654571843251; hits/misses (PBA)= 0.7692307692307693/0.8877600387034349; rounds (PBA)=1.6748911465892597;} kobold #3: {team=lawful evil ; avg hp=-3.373488147073053 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591678761490082; hits/misses (PBA)= 0.7455249153362361/0.8819545234639574; rounds (PBA)=1.6521528785679729;} duergar: {team=other; avg hp=19.85292694726657 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.701499758103532; hits/misses (PBA)= 1.9951620706337687/1.0793420416061925; rounds (PBA)=3.1378809869375908;} kobold #24: {team=lawful evil ; avg hp=-3.4267053701015966 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.561199806482825; hits/misses (PBA)= 0.737300435413643/0.8901790033865505; rounds (PBA)=1.6477987421383649;} kobold #16: {team=lawful evil ; avg hp=-3.367682631833575 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5568456700532174; hits/misses (PBA)= 0.7416545718432511/0.8940493468795355; rounds (PBA)=1.6521528785679729;} duergar #6: {team=other; avg hp=20.35123367198839 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.67827769714562; hits/misses (PBA)= 2.011611030478955/1.0846637639090468; rounds (PBA)=3.1538461538461537;} kobold #26: {team=lawful evil ; avg hp=-3.455249153362361 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.683599419448476; hits/misses (PBA)= 0.7600387034349299/0.9075955491049831; rounds (PBA)=1.6894049346879536;} kobold #25: {team=lawful evil ; avg hp=-3.413159167876149 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444605708756652; hits/misses (PBA)= 0.7276245766811804/0.9279148524431543; rounds (PBA)=1.6748911465892597;} kobold #21: {team=lawful evil ; avg hp=-3.502660861151427 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5205611998064827; hits/misses (PBA)= 0.7358490566037735/0.8756652152878568; rounds (PBA)=1.6318335752298017;} duergar #3: {team=other; avg hp=20.20561199806483 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.532172230285438; hits/misses (PBA)= 1.9714562167392355/1.1257861635220126; rounds (PBA)=3.162070633768747;} duergar #5: {team=other; avg hp=20.59022738268021 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.826802128688922; hits/misses (PBA)= 2.0208030962747943/1.1088534107402033; rounds (PBA)=3.193033381712627;} duergar #11: {team=other; avg hp=20.465892597968068 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.087082728592163; hits/misses (PBA)= 2.041606192549589/1.0633768746976293; rounds (PBA)=3.1640058055152394;} duergar #2: {team=other; avg hp=19.984034833091435 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.584905660377359; hits/misses (PBA)= 2.0024189646831156/1.096274794388002; rounds (PBA)=3.1538461538461537;} kobold: {team=lawful evil ; avg hp=-3.413159167876149 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.699080793420416; hits/misses (PBA)= 0.7706821480406386/0.8606676342525399; rounds (PBA)=1.6545718432510885;} kobold #6: {team=lawful evil ; avg hp=-3.452346395742622 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5041122399612967; hits/misses (PBA)= 0.7397194000967586/0.9206579583938075; rounds (PBA)=1.6811804547653604;} kobold #8: {team=lawful evil ; avg hp=-3.486211901306241 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3850991775520076; hits/misses (PBA)= 0.7000483792936623/0.895500725689405; rounds (PBA)=1.6187711659409774;} kobold #13: {team=lawful evil ; avg hp=-3.474600870827286 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.438800193517175; hits/misses (PBA)= 0.7155297532656023/0.8785679729075956; rounds (PBA)=1.6124818577648767;} duergar #12: {team=other; avg hp=20.242380261248186 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.510401548137397; hits/misses (PBA)= 1.9825834542815675/1.1238509917755202; rounds (PBA)=3.166424770198355;} duergar #14: {team=other; avg hp=20.0648282535075 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.61006289308176; hits/misses (PBA)= 1.9946782776971457/1.1020803096274794; rounds (PBA)=3.157716497339139;} kobold #15: {team=lawful evil ; avg hp=-3.4992743105950654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.510401548137397; hits/misses (PBA)= 0.7319787131107885/0.9051765844218674; rounds (PBA)=1.652636671504596;} kobold #20: {team=lawful evil ; avg hp=-3.4300919206579583 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5732946298984034; hits/misses (PBA)= 0.7455249153362361/0.8998548621190131; rounds (PBA)=1.6637639090469278;} duergar #4: {team=other; avg hp=20.20270924044509 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.680212868892115; hits/misses (PBA)= 2.018867924528302/1.096274794388002; rounds (PBA)=3.1712626995645863;} kobold #23: {team=lawful evil ; avg hp=-3.3962264150943398 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.281567489114659; hits/misses (PBA)= 0.6903725205611998/0.8911465892597968; rounds (PBA)=1.6066763425253991;} kobold #14: {team=lawful evil ; avg hp=-3.332365747460087 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.432510885341074; hits/misses (PBA)= 0.7261731978713111/0.9066279632317368; rounds (PBA)=1.6463473633284953;} kobold #22: {team=lawful evil ; avg hp=-3.486211901306241 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6294146105466862; hits/misses (PBA)= 0.7479438800193517/0.9100145137880987; rounds (PBA)=1.6768263183357524;} kobold #7: {team=lawful evil ; avg hp=-3.308659893565554 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4296081277213353; hits/misses (PBA)= 0.710208030962748/0.8848572810836962; rounds (PBA)=1.621673923560716;} kobold #12: {team=lawful evil ; avg hp=-3.3202709240445087 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3681664247701986; hits/misses (PBA)= 0.7073052733430092/0.8930817610062893; rounds (PBA)=1.6231253023705854;} kobold #4: {team=lawful evil ; avg hp=-3.440735365263667 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6463473633284953; hits/misses (PBA)= 0.7629414610546686/0.9027576197387518; rounds (PBA)=1.6879535558780843;} duergar #15: {team=other; avg hp=19.876632801161104 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.258829221093372; hits/misses (PBA)= 1.9598451862602806/1.0865989356555394; rounds (PBA)=3.1093372036768265;} duergar #7: {team=other; avg hp=20.28785679729076 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.94436381228834; hits/misses (PBA)= 2.027576197387518/1.0793420416061925; rounds (PBA)=3.1761006289308176;} kobold #9: {team=lawful evil ; avg hp=-3.424286405418481 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.460087082728592; hits/misses (PBA)= 0.7189163038219643/0.9022738268021286; rounds (PBA)=1.6395742622157716;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 400.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 47.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10680; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 101; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #6: {team=other; avg hp=25.376924615076984 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.87122575484903; hits/misses (PBA)= 0.996000799840032/0.551489702059588; rounds (PBA)=1.7376524695060989;} duergar #2: {team=other; avg hp=25.25114977004599 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.745850829834033; hits/misses (PBA)= 0.9848030393921215/0.5506898620275945; rounds (PBA)=1.7374525094981004;} kobold #7: {team=lawful evil ; avg hp=-3.4453109378124376 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7860427914417116; hits/misses (PBA)= 0.17556488702259548/0.6676664667066586; rounds (PBA)=0.8432313537292542;} kobold #6: {team=lawful evil ; avg hp=-3.4137172565486904 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8048390321935612; hits/misses (PBA)= 0.17896420715856828/0.6608678264347131; rounds (PBA)=0.8398320335932813;} kobold #2: {team=lawful evil ; avg hp=-3.4737052589482103 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8230353929214157; hits/misses (PBA)= 0.18236352729454108/0.6544691061787642; rounds (PBA)=0.8368326334733054;} kobold #5: {team=lawful evil ; avg hp=-3.3719256148770245 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.17896420715856828/0.6648670265946811; rounds (PBA)=0.8438312337532493;} duergar #7: {team=other; avg hp=25.30333933213357 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770245950809838; hits/misses (PBA)= 0.9878024395120976/0.5438912217556489; rounds (PBA)=1.7330533893221356;} duergar #16: {team=other; avg hp=25.34133173365327 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.874025194961008; hits/misses (PBA)= 1.0005998800239952/0.5430913817236552; rounds (PBA)=1.7370525894821036;} kobold #3: {team=lawful evil ; avg hp=-3.404119176164767 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8284343131373725; hits/misses (PBA)= 0.1817636472705459/0.6578684263147371; rounds (PBA)=0.8396320735852829;} kobold #9: {team=lawful evil ; avg hp=-3.4547090581883624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8180363927214557; hits/misses (PBA)= 0.17956408718256348/0.6636672665466906; rounds (PBA)=0.8432313537292542;} duergar #5: {team=other; avg hp=25.333333333333332 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.781443711257748; hits/misses (PBA)= 0.997000599880024/0.5542891421715657; rounds (PBA)=1.7438512297540492;} duergar #13: {team=other; avg hp=25.321735652869425 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.93501299740052; hits/misses (PBA)= 1.0131973605278943/0.531493701259748; rounds (PBA)=1.733853229354129;} kobold #4: {team=lawful evil ; avg hp=-3.430513897220556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7794441111777645; hits/misses (PBA)= 0.17156568686262746/0.6720655868826235; rounds (PBA)=0.8436312737452509;} kobold #8: {team=lawful evil ; avg hp=-3.4319136172765448 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784443111377725; hits/misses (PBA)= 0.17376524695060988/0.6692661467706459; rounds (PBA)=0.8430313937212558;} duergar #15: {team=other; avg hp=25.30713857228554 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841631673665267; hits/misses (PBA)= 1.0007998400319935/0.5452909418116376; rounds (PBA)=1.7378524295140971;} kobold: {team=lawful evil ; avg hp=-3.4271145770845832 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8118376324735053; hits/misses (PBA)= 0.17796440711857628/0.6626674665066986; rounds (PBA)=0.8406318736252749;} kobold #10: {team=lawful evil ; avg hp=-3.504499100179964 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8492301539692062; hits/misses (PBA)= 0.1845630873825235/0.6646670665866826; rounds (PBA)=0.8492301539692062;} kobold #12: {team=lawful evil ; avg hp=-3.438112377524495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232353529294141; hits/misses (PBA)= 0.1807638472305539/0.6644671065786842; rounds (PBA)=0.8452309538092382;} duergar #3: {team=other; avg hp=25.386522695460908 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.831633673265347; hits/misses (PBA)= 0.9962007598480304/0.5504899020195961; rounds (PBA)=1.730253949210158;} duergar #4: {team=other; avg hp=25.34353129374125 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018196360727854; hits/misses (PBA)= 1.0255948810237951/0.5186962607478505; rounds (PBA)=1.743251349730054;} duergar #8: {team=other; avg hp=25.379124175164968 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7996400719856025; hits/misses (PBA)= 1.0025994801039793/0.5416916616676665; rounds (PBA)=1.7264547090581883;} duergar #12: {team=other; avg hp=25.33893221355729 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.71865626874625; hits/misses (PBA)= 0.9864027194561088/0.5542891421715657; rounds (PBA)=1.728254349130174;} duergar: {team=other; avg hp=25.35392921415717 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8992201559688064; hits/misses (PBA)= 0.9986002799440112/0.5518896220755849; rounds (PBA)=1.7374525094981004;} duergar #10: {team=other; avg hp=25.36012797440512 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.929614077184563; hits/misses (PBA)= 1.008998200359928/0.5478904219156169; rounds (PBA)=1.743251349730054;} kobold #13: {team=lawful evil ; avg hp=-3.390521895620876 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8208358328334333; hits/misses (PBA)= 0.1811637672465507/0.6706658668266346; rounds (PBA)=0.8518296340731853;} duergar #14: {team=other; avg hp=25.33853229354129 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.793041391721656; hits/misses (PBA)= 0.9978004399120176/0.5474905018996201; rounds (PBA)=1.7410517896420716;} duergar #11: {team=other; avg hp=25.350929814037194 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.940811837632474; hits/misses (PBA)= 1.0083983203359328/0.5434913017396521; rounds (PBA)=1.7406518696260749;} kobold #11: {team=lawful evil ; avg hp=-3.4789042191561688 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8018396320735853; hits/misses (PBA)= 0.17556488702259548/0.6704659068186363; rounds (PBA)=0.8460307938412317;} duergar #9: {team=other; avg hp=25.36612677464507 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.914817036592681; hits/misses (PBA)= 1.0091981603679263/0.5500899820035993; rounds (PBA)=1.747250549890022;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 169.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 36.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4774; Sum of rounds: 13060; > Team neutral evil = winning battles: 4773; perfect battles: 0; close-call battles: 4136; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=18.789275240888145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.826770004189359; hits/misses (PBA)= 1.213657310431504/0.8018433179723502; rounds (PBA)=2.1497695852534564;} zombie #12: {team=neutral evil ; avg hp=18.81168831168831 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.727901131126938; hits/misses (PBA)= 1.2019271051529117/0.8181818181818182; rounds (PBA)=2.141809803100126;} zombie #10: {team=neutral evil ; avg hp=18.600754084625052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.820904901550063; hits/misses (PBA)= 1.2042312526183494/0.7957687473816506; rounds (PBA)=2.132383745286971;} zombie #9: {team=neutral evil ; avg hp=18.75555090071219 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.757017176372015; hits/misses (PBA)= 1.2027649769585254/0.8072894847088395; rounds (PBA)=2.135106828655216;} zombie: {team=neutral evil ; avg hp=18.8049853372434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.847507331378299; hits/misses (PBA)= 1.22622538751571/0.8005865102639296; rounds (PBA)=2.1518642647674904;} zombie #15: {team=neutral evil ; avg hp=18.813154587348137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830959363217428; hits/misses (PBA)= 1.2209886887306243/0.7972350230414746; rounds (PBA)=2.147255969836615;} zombie #2: {team=neutral evil ; avg hp=18.755341432760787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.83661499790532; hits/misses (PBA)= 1.223292836196062/0.7991202346041055; rounds (PBA)=2.152911604524508;} zombie #8: {team=neutral evil ; avg hp=18.669878508588187 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.795559279430247; hits/misses (PBA)= 1.2096774193548387/0.7886468370339338; rounds (PBA)=2.1292417260159198;} kobold #7: {team=lawful evil ; avg hp=-2.1382488479262673 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0297444490992875; hits/misses (PBA)= 0.8785085881860075/0.2333472978634269; rounds (PBA)=1.1118558860494345;} kobold #12: {team=lawful evil ; avg hp=-2.170297444490993 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880184331797235; hits/misses (PBA)= 0.8516966904063679/0.24444909928780897; rounds (PBA)=1.0961457896941769;} kobold #9: {team=lawful evil ; avg hp=-2.1591956430666106 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9937159614578968; hits/misses (PBA)= 0.8720150816925011/0.2375366568914956; rounds (PBA)=1.1095517385839966;} kobold #11: {team=lawful evil ; avg hp=-2.1667364893171346 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.953707582739841; hits/misses (PBA)= 0.8653121072475911/0.2220360284876414; rounds (PBA)=1.0873481357352326;} kobold #6: {team=lawful evil ; avg hp=-2.175324675324675 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022413070800168; hits/misses (PBA)= 0.8793464599916213/0.23544197737746125; rounds (PBA)=1.1147884373690826;} zombie #11: {team=neutral evil ; avg hp=18.95789694176791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.731043150397989; hits/misses (PBA)= 1.1927105152911603/0.8236279849183075; rounds (PBA)=2.1439044826141602;} kobold #3: {team=lawful evil ; avg hp=-2.1204440720569755 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.010473397570172; hits/misses (PBA)= 0.8674067867616255/0.23858399664851276; rounds (PBA)=1.1059907834101383;} zombie #16: {team=neutral evil ; avg hp=18.685169669040636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.78110599078341; hits/misses (PBA)= 1.2094679514034352/0.8095936321742774; rounds (PBA)=2.1363636363636362;} zombie #14: {team=neutral evil ; avg hp=18.812526183493926 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691872643485547; hits/misses (PBA)= 1.1989945538332636/0.8229995810640972; rounds (PBA)=2.1474654377880182;} kobold #8: {team=lawful evil ; avg hp=-2.111227482195224 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9924591537494765; hits/misses (PBA)= 0.8722245496439045/0.23418516966904063; rounds (PBA)=1.1064097193129452;} kobold #5: {team=lawful evil ; avg hp=-2.098659405111018 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029325513196481; hits/misses (PBA)= 0.8688730624214496/0.22999581064097194; rounds (PBA)=1.0988688730624214;} kobold #13: {team=lawful evil ; avg hp=-2.169459572685379 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.034981147884373; hits/misses (PBA)= 0.8829074151654797/0.22790113112693758; rounds (PBA)=1.1108085462924173;} zombie #13: {team=neutral evil ; avg hp=18.941767909509846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.915165479681609; hits/misses (PBA)= 1.2385839966485128/0.7940930037704231; rounds (PBA)=2.1556346878927526;} kobold #10: {team=lawful evil ; avg hp=-2.0965647255969837 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.072685379136992; hits/misses (PBA)= 0.8885630498533724/0.23020527859237536; rounds (PBA)=1.1187683284457477;} kobold #2: {team=lawful evil ; avg hp=-2.116883116883117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9160033514872223; hits/misses (PBA)= 0.8512777545035609/0.24277335567658148; rounds (PBA)=1.0940511101801424;} kobold #4: {team=lawful evil ; avg hp=-2.116883116883117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.996648512777545; hits/misses (PBA)= 0.8741097612065354/0.2249685798072895; rounds (PBA)=1.099078341013825;} zombie #6: {team=neutral evil ; avg hp=18.621281943862588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.815668202764977; hits/misses (PBA)= 1.200251361541684/0.7922077922077922; rounds (PBA)=2.1330121491411815;} zombie #3: {team=neutral evil ; avg hp=18.71219103477168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.900502723083369; hits/misses (PBA)= 1.219941348973607/0.8081273565144533; rounds (PBA)=2.153540008378718;} zombie #4: {team=neutral evil ; avg hp=18.730205278592376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.74696271470465; hits/misses (PBA)= 1.2004608294930876/0.810431503979891; rounds (PBA)=2.146208630079598;} kobold: {team=lawful evil ; avg hp=-2.112274821952241 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.950565563468789; hits/misses (PBA)= 0.8573523250942606/0.2452869710934227; rounds (PBA)=1.1026392961876832;} zombie #7: {team=neutral evil ; avg hp=18.58232090490155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.718475073313783; hits/misses (PBA)= 1.1979472140762464/0.8202764976958525; rounds (PBA)=2.1478843736908253;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 209.52; crudely normalised: 0% > neutral evil = expected rounds to survive: 1458.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2713; Sum of rounds: 14103; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2712; perfect battles: 0; close-call battles: 2712; ------------------------------------------------- Combattants ------------------------------------------------ zombie #14: {team=neutral evil ; avg hp=14.817176557316623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.71028381865094; hits/misses (PBA)= 2.2163656468853667/1.8157021747143385; rounds (PBA)=4.131588647253962;} zombie #13: {team=neutral evil ; avg hp=14.32288978990048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.751566531514928; hits/misses (PBA)= 2.227054920751935/1.7814227792112054; rounds (PBA)=4.102100995208256;} zombie #17: {team=neutral evil ; avg hp=15.566162919277552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.79985256173977; hits/misses (PBA)= 2.244010320678216/1.8474014006634722; rounds (PBA)=4.186140803538518;} zombie #10: {team=neutral evil ; avg hp=14.616660523405823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.582012532252119; hits/misses (PBA)= 2.215259859933653/1.785845927018061; rounds (PBA)=4.103943973461113;} zombie #4: {team=neutral evil ; avg hp=14.980833026170291 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.717655731662367; hits/misses (PBA)= 2.2193144120899375/1.8212311094729081; rounds (PBA)=4.132694434205677;} zombie #18: {team=neutral evil ; avg hp=14.809804644305197 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.762255805381496; hits/misses (PBA)= 2.2307408772576482/1.8028013269443421; rounds (PBA)=4.128271286398821;} zombie #20: {team=neutral evil ; avg hp=14.656100258016956 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.457795798009583; hits/misses (PBA)= 2.1691854036122376/1.828971618134906; rounds (PBA)=4.081091043125691;} zombie #15: {team=neutral evil ; avg hp=14.76889052709178 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.572060449686694; hits/misses (PBA)= 2.196461481754515/1.8123848138591965; rounds (PBA)=4.107998525617398;} zombie #3: {team=neutral evil ; avg hp=15.086988573534832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.862513822336897; hits/misses (PBA)= 2.2499078510873574/1.8086988573534832; rounds (PBA)=4.144120899373387;} zombie #16: {team=neutral evil ; avg hp=14.911537043862882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.688168079616661; hits/misses (PBA)= 2.2300036859565058/1.8215997051234796; rounds (PBA)=4.147069664577958;} zombie #5: {team=neutral evil ; avg hp=14.500921489126428 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.56837449318098; hits/misses (PBA)= 2.182823442683376/1.8381865093991892; rounds (PBA)=4.123110947290822;} zombie #8: {team=neutral evil ; avg hp=15.00294876520457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.661260597124954; hits/misses (PBA)= 2.2215259859933654/1.8492443789163289; rounds (PBA)=4.1559159601916695;} zombie: {team=neutral evil ; avg hp=15.049391817176557 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.642462218945816; hits/misses (PBA)= 2.214154072981939/1.8212311094729081; rounds (PBA)=4.1349060081091045;} zombie #2: {team=neutral evil ; avg hp=15.130114264651677 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.815702174714339; hits/misses (PBA)= 2.248802064135643/1.8411352746037597; rounds (PBA)=4.181349060081091;} wyvern #2: {team=unaligned ; avg hp=-2.3700700331736084 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.11868779948396; hits/misses (PBA)= 6.546258754146701/0.38923700700331737; rounds (PBA)=3.467747880575009;} zombie #11: {team=neutral evil ; avg hp=14.966089200147438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722816070770365; hits/misses (PBA)= 2.2366384076667893/1.8204939181717656; rounds (PBA)=4.157021747143384;} zombie #9: {team=neutral evil ; avg hp=15.416881680796166 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.848138591964615; hits/misses (PBA)= 2.277921120530778/1.8193881312200515; rounds (PBA)=4.187246590490232;} zombie #19: {team=neutral evil ; avg hp=15.014375230372282 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.744931809804644; hits/misses (PBA)= 2.2300036859565058/1.8175451529671949; rounds (PBA)=4.1404349428676746;} zombie #7: {team=neutral evil ; avg hp=14.946553630667157 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.773313674898636; hits/misses (PBA)= 2.2558053814964985/1.795798009583487; rounds (PBA)=4.145595281975672;} zombie #12: {team=neutral evil ; avg hp=14.90563951345374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.743457427202358; hits/misses (PBA)= 2.2115739034279396/1.814227792112053; rounds (PBA)=4.116476225580538;} zombie #6: {team=neutral evil ; avg hp=15.076667895318835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.659786214522669; hits/misses (PBA)= 2.2185772207887946/1.8363435311463325; rounds (PBA)=4.147069664577958;} wyvern: {team=unaligned ; avg hp=-2.290821968300774 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.24732768153336; hits/misses (PBA)= 6.55436785845927/0.39587172871360116; rounds (PBA)=3.4751197935864355;} zombie #21: {team=neutral evil ; avg hp=15.063398451898268 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.514559528197568; hits/misses (PBA)= 2.2027276078142277/1.8492443789163289; rounds (PBA)=4.150018429782529;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 628.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 486.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27381; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=-5.243151369726055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.235552889422116; hits/misses (PBA)= 1.286742651469706/1.075384923015397; rounds (PBA)=2.486902619476105;} zombie #4: {team=neutral evil ; avg hp=-5.252149570085983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.043191361727654; hits/misses (PBA)= 1.272145570885823/1.0733853229354129; rounds (PBA)=2.471905618876225;} zombie #7: {team=neutral evil ; avg hp=-5.2413517296540695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.151369726054789; hits/misses (PBA)= 1.275144971005799/1.0531893621275745; rounds (PBA)=2.4553089382123576;} zombie: {team=neutral evil ; avg hp=-5.274345130973805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.142371525694861; hits/misses (PBA)= 1.2785442911417717/1.0837832433513297; rounds (PBA)=2.486502699460108;} zombie #3: {team=neutral evil ; avg hp=-5.187162567486503 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.278944211157769; hits/misses (PBA)= 1.2871425714857028/1.0613877224555088; rounds (PBA)=2.473905218956209;} wyvern: {team=unaligned ; avg hp=88.73285342931413 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.38412317536493; hits/misses (PBA)= 8.438512297540491/0.5124975004999001; rounds (PBA)=5.21875624875025;} wyvern #2: {team=unaligned ; avg hp=88.0505898820236 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.21535692861428; hits/misses (PBA)= 8.408318336332734/0.4941011797640472; rounds (PBA)=5.230753849230154;} zombie #2: {team=neutral evil ; avg hp=-5.168166366726655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1971605678864226; hits/misses (PBA)= 1.2863427314537093/1.0721855628874226; rounds (PBA)=2.482903419316137;} zombie #6: {team=neutral evil ; avg hp=-5.233153369326135 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.167966406718656; hits/misses (PBA)= 1.2831433713257347/1.0587882423515298; rounds (PBA)=2.477904419116177;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1100.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 277.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16762; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-5.157968406318736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923215356928614; hits/misses (PBA)= 0.5998800239952009/0.48210357928414316; rounds (PBA)=1.6910617876424716;} zombie: {team=neutral evil ; avg hp=-5.1899620075984805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9304139172165566; hits/misses (PBA)= 0.6068786242751449/0.4923015396920616; rounds (PBA)=1.6974605078984204;} wyvern: {team=unaligned ; avg hp=104.14637072585482 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.34793041391722; hits/misses (PBA)= 4.835032993401319/0.36172765446910615; rounds (PBA)=3.351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 733.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 416.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23010; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=95.04399120175965 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.35932813437313; hits/misses (PBA)= 7.217956408718257/0.4819036192761448; rounds (PBA)=4.601079784043192;} zombie #2: {team=neutral evil ; avg hp=-5.105178964207159 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.885422915416917; hits/misses (PBA)= 1.0163967206558688/0.8388322335532894; rounds (PBA)=2.2997400519896023;} zombie #3: {team=neutral evil ; avg hp=-5.103379324135173 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052989402119576; hits/misses (PBA)= 1.048990201959608/0.8602279544091181; rounds (PBA)=2.3251349730053987;} zombie: {team=neutral evil ; avg hp=-5.150769846030794 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.017596480703859; hits/misses (PBA)= 1.0435912817436512/0.8714257148570286; rounds (PBA)=2.3413317336532695;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 733.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 416.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23072; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=94.93181363727254 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.44271145770846; hits/misses (PBA)= 7.235352929414117/0.49090181963607277; rounds (PBA)=4.613477304539092;} zombie #2: {team=neutral evil ; avg hp=-5.151369726054789 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8960207958408315; hits/misses (PBA)= 1.0143971205758848/0.8498300339932013; rounds (PBA)=2.3179364127174567;} zombie #3: {team=neutral evil ; avg hp=-5.074385122975405 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.039192161567686; hits/misses (PBA)= 1.0547890421915618/0.8564287142571486; rounds (PBA)=2.3367326534693063;} zombie: {team=neutral evil ; avg hp=-5.216956608678264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132973405318936; hits/misses (PBA)= 1.0641871625674866/0.8660267946410718; rounds (PBA)=2.3549290141971606;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 275.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1111.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45001; unaligned : 0.46 ± 0.01; neutral evil : 0.54 ± 0.01; > Team unaligned = winning battles: 2295; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2706; perfect battles: 0; close-call battles: 2706; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=-0.10417916416716656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.797640471905618; hits/misses (PBA)= 2.6574685062987404/2.174365126974605; rounds (PBA)=5.0975804839032195;} zombie: {team=neutral evil ; avg hp=-0.44991001799640074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.874825034993002; hits/misses (PBA)= 2.677864427114577/2.1503699260147973; rounds (PBA)=5.074385122975405;} wyvern: {team=unaligned ; avg hp=6.8020395920815835 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.14777044591082; hits/misses (PBA)= 15.570285942811438/0.9510097980403919; rounds (PBA)=8.604879024195162;} zombie #2: {team=neutral evil ; avg hp=0.047190561887622474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.939812037592482; hits/misses (PBA)= 2.6848630273945213/2.2133573285342933; rounds (PBA)=5.135172965406919;} zombie #5: {team=neutral evil ; avg hp=0.11657668466306739 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.764247150569886; hits/misses (PBA)= 2.648870225954809/2.1979604079184165; rounds (PBA)=5.090781843631274;} zombie #3: {team=neutral evil ; avg hp=0.11057788442311538 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.80363927214557; hits/misses (PBA)= 2.660467906418716/2.2133573285342933; rounds (PBA)=5.123175364927015;} zombie #7: {team=neutral evil ; avg hp=0.07618476304739052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.10757848430314; hits/misses (PBA)= 2.707258548290342/2.178964207158568; rounds (PBA)=5.135772845430914;} zombie #4: {team=neutral evil ; avg hp=-0.03259348130373925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.864227154569086; hits/misses (PBA)= 2.674265146970606/2.176364727054589; rounds (PBA)=5.092981403719256;} zombie #6: {team=neutral evil ; avg hp=0.08838232353529295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.045990801839633; hits/misses (PBA)= 2.7120575884823035/2.2113577284543093; rounds (PBA)=5.161767646470706;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 138.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10265; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=107.43131373725255 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.209358128374326; hits/misses (PBA)= 2.396920615876825/0.12157568486302739; rounds (PBA)=2.0525894821035795;} zombie: {team=neutral evil ; avg hp=-5.209358128374325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5686862627474505; hits/misses (PBA)= 0.5340931813637273/0.42911417716456707; rounds (PBA)=0.9632073585282943;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1100.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 277.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16750; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.110177964407119 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.799840031993601; hits/misses (PBA)= 0.5846830633873226/0.494501099780044; rounds (PBA)=1.684863027394521;} zombie #2: {team=neutral evil ; avg hp=-5.05878824235153 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.835632873425315; hits/misses (PBA)= 0.591881623675265/0.4977004599080184; rounds (PBA)=1.6916616676664666;} wyvern: {team=unaligned ; avg hp=104.36452709458108 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.16896620675865; hits/misses (PBA)= 4.823835232953409/0.3607278544291142; rounds (PBA)=3.3493301339732056;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 300.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1018.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1666; Sum of rounds: 15947; unaligned : 0.01 ± 0.0; neutral evil : 0.32 ± 0.01; > Team unaligned = winning battles: 71; perfect battles: 0; close-call battles: 70; > Team neutral evil = winning battles: 1595; perfect battles: 0; close-call battles: 1595; ------------------------------------------------- Combattants ------------------------------------------------ wyvern #2: {team=unaligned ; avg hp=-1.9585834333733494 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.24609843937576; hits/misses (PBA)= 10.42436974789916/0.5918367346938775; rounds (PBA)=5.5210084033613445;} zombie #5: {team=neutral evil ; avg hp=5.519807923169267 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.163865546218487; hits/misses (PBA)= 3.1410564225690276/2.5546218487394956; rounds (PBA)=5.782112845138055;} zombie: {team=neutral evil ; avg hp=5.679471788715486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.36734693877551; hits/misses (PBA)= 3.167466986794718/2.588235294117647; rounds (PBA)=5.825330132052821;} zombie #21: {team=neutral evil ; avg hp=5.283913565426171 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.210684273709484; hits/misses (PBA)= 3.139855942376951/2.564825930372149; rounds (PBA)=5.7845138055222085;} zombie #17: {team=neutral evil ; avg hp=6.654261704681873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.548619447779112; hits/misses (PBA)= 3.2124849939975992/2.676470588235294; rounds (PBA)=5.980192076830733;} zombie #6: {team=neutral evil ; avg hp=5.928571428571429 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.38655462184874; hits/misses (PBA)= 3.1848739495798317/2.531812725090036; rounds (PBA)=5.7965186074429775;} zombie #18: {team=neutral evil ; avg hp=6.025210084033613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.275510204081632; hits/misses (PBA)= 3.1668667466986795/2.5054021608643455; rounds (PBA)=5.761104441776711;} zombie #19: {team=neutral evil ; avg hp=5.914765906362545 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.18967587034814; hits/misses (PBA)= 3.1512605042016806/2.617046818727491; rounds (PBA)=5.863145258103241;} zombie #12: {team=neutral evil ; avg hp=5.978391356542617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.953181272509003; hits/misses (PBA)= 3.135654261704682/2.620048019207683; rounds (PBA)=5.843337334933974;} zombie #8: {team=neutral evil ; avg hp=6.585234093637455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.540816326530612; hits/misses (PBA)= 3.2280912364945977/2.6494597839135654; rounds (PBA)=5.9573829531812725;} wyvern #3: {team=unaligned ; avg hp=-1.9141656662665065 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.00120048019208; hits/misses (PBA)= 10.351140456182472/0.6230492196878752; rounds (PBA)=5.496998799519808;} zombie #10: {team=neutral evil ; avg hp=6.436974789915967 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.534213685474189; hits/misses (PBA)= 3.2082833133253303/2.7082833133253303; rounds (PBA)=6.016206482593037;} zombie #3: {team=neutral evil ; avg hp=5.864945978391357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.717887154861945; hits/misses (PBA)= 3.0960384153661464/2.537214885954382; rounds (PBA)=5.728091236494598;} zombie #14: {team=neutral evil ; avg hp=5.857743097238895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.47358943577431; hits/misses (PBA)= 3.198079231692677/2.588235294117647; rounds (PBA)=5.866146458583433;} zombie #2: {team=neutral evil ; avg hp=5.950180072028812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.949579831932773; hits/misses (PBA)= 3.1266506602641058/2.5702280912364945; rounds (PBA)=5.792917166866746;} zombie #13: {team=neutral evil ; avg hp=5.720888355342137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.017406962785113; hits/misses (PBA)= 3.1314525810324128/2.5294117647058822; rounds (PBA)=5.755102040816326;} zombie #22: {team=neutral evil ; avg hp=5.6938775510204085 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.402160864345738; hits/misses (PBA)= 3.199879951980792/2.5486194477791115; rounds (PBA)=5.826530612244898;} zombie #9: {team=neutral evil ; avg hp=6.025810324129652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.166866746698679; hits/misses (PBA)= 3.142857142857143/2.5978391356542616; rounds (PBA)=5.81032412965186;} zombie #11: {team=neutral evil ; avg hp=5.744297719087635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.150060024009603; hits/misses (PBA)= 3.1308523409363747/2.5228091236494596; rounds (PBA)=5.7370948379351745;} zombie #4: {team=neutral evil ; avg hp=5.804321728691477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.890756302521009; hits/misses (PBA)= 3.097238895558223/2.570828331332533; rounds (PBA)=5.762304921968788;} zombie #20: {team=neutral evil ; avg hp=5.97358943577431 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.138655462184873; hits/misses (PBA)= 3.1368547418967587/2.639855942376951; rounds (PBA)=5.866146458583433;} zombie #16: {team=neutral evil ; avg hp=6.054021608643457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.56062424969988; hits/misses (PBA)= 3.19327731092437/2.5480192076830734; rounds (PBA)=5.82953181272509;} zombie #7: {team=neutral evil ; avg hp=6.394357743097239 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.581032412965186; hits/misses (PBA)= 3.273109243697479/2.5600240096038416; rounds (PBA)=5.917767106842737;} wyvern: {team=unaligned ; avg hp=-1.837935174069628 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.5828331332533; hits/misses (PBA)= 10.37935174069628/0.5870348139255702; rounds (PBA)=5.491596638655462;} zombie #15: {team=neutral evil ; avg hp=6.177671068427371 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.569027611044417; hits/misses (PBA)= 3.198079231692677/2.693877551020408; rounds (PBA)=5.97358943577431;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 694.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3423; Sum of rounds: 27313; > Team unaligned = winning battles: 3422; perfect battles: 0; close-call battles: 2176; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern #3: {team=unaligned ; avg hp=62.53900087642419 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.5693835816535; hits/misses (PBA)= 11.972830850131464/0.6909144025708442; rounds (PBA)=6.647969617294771;} zombie #3: {team=neutral evil ; avg hp=-5.081799591002045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.370727432077125; hits/misses (PBA)= 1.9222903885480573/1.5758106923751096; rounds (PBA)=3.5673385918784692;} zombie #2: {team=neutral evil ; avg hp=-5.1685655857435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.289512123867953; hits/misses (PBA)= 1.943908851884312/1.5223488168273445; rounds (PBA)=3.5340344726847794;} zombie #10: {team=neutral evil ; avg hp=-5.228454572012854 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.438796377446684; hits/misses (PBA)= 1.9444931346771837/1.5690914402570844; rounds (PBA)=3.5711364300321358;} zombie #8: {team=neutral evil ; avg hp=-5.1367221735319895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.315512708150745; hits/misses (PBA)= 1.9380660239555945/1.6059012562080046; rounds (PBA)=3.6041484078293893;} wyvern #2: {team=unaligned ; avg hp=64.04937189599767 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.16827344434705; hits/misses (PBA)= 12.017820625182589/0.6777680397312299; rounds (PBA)=6.659655273152206;} zombie: {team=neutral evil ; avg hp=-5.255915863277827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.302950628104002; hits/misses (PBA)= 1.9214139643587496/1.5693835816535202; rounds (PBA)=3.556237218813906;} zombie #15: {team=neutral evil ; avg hp=-5.091440257084429 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.200993280747882; hits/misses (PBA)= 1.9050540461583407/1.6056091148115688; rounds (PBA)=3.5687992988606485;} zombie #6: {team=neutral evil ; avg hp=-5.268477943324569 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.426234297399942; hits/misses (PBA)= 1.941571720712825/1.5945077417470055; rounds (PBA)=3.593339176161262;} zombie #12: {team=neutral evil ; avg hp=-5.206543967280163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.578732106339467; hits/misses (PBA)= 1.9777972538708735/1.6202161846333625; rounds (PBA)=3.6479696172947707;} zombie #9: {team=neutral evil ; avg hp=-5.139643587496348 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47034764826176; hits/misses (PBA)= 1.9658194566170026/1.6018112766579025; rounds (PBA)=3.6219690330119776;} zombie #7: {team=neutral evil ; avg hp=-5.186386210926088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.158340636868244; hits/misses (PBA)= 1.9070990359333917/1.5872042068361087; rounds (PBA)=3.558574349985393;} zombie #5: {team=neutral evil ; avg hp=-5.134092900964067 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.265556529360211; hits/misses (PBA)= 1.925503943908852/1.586912065439673; rounds (PBA)=3.5687992988606485;} zombie #14: {team=neutral evil ; avg hp=-5.14519427402863 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.319018404907975; hits/misses (PBA)= 1.9421560035056968/1.5778556821501606; rounds (PBA)=3.5784399649430325;} zombie #11: {team=neutral evil ; avg hp=-5.304995617879054 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.142565001460706; hits/misses (PBA)= 1.8989190768331872/1.5693835816535202; rounds (PBA)=3.5270230791703185;} zombie #4: {team=neutral evil ; avg hp=-5.236342389716623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.150452819164476; hits/misses (PBA)= 1.9068068945369558/1.5860356412503651; rounds (PBA)=3.5486415425065734;} wyvern: {team=unaligned ; avg hp=63.62985685071575 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.89541338007595; hits/misses (PBA)= 11.996202161846334/0.6690037978381537; rounds (PBA)=6.6462167689161555;} zombie #13: {team=neutral evil ; avg hp=-5.096406660823838 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.274612912649722; hits/misses (PBA)= 1.9257960853052878/1.572597137014315; rounds (PBA)=3.56091148115688;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 550.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 555.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29812; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 273; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.232753449310138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.953609278144371; hits/misses (PBA)= 1.435112977404519/1.2101579684063188; rounds (PBA)=2.7210557888422318;} zombie #2: {team=neutral evil ; avg hp=-5.25374925014997 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.859228154369126; hits/misses (PBA)= 1.4329134173165368/1.2037592481503698; rounds (PBA)=2.7160567886422715;} wyvern: {team=unaligned ; avg hp=83.00599880023995 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.88202359528094; hits/misses (PBA)= 9.618276344731054/0.5330933813237353; rounds (PBA)=5.621675664867027;} zombie #5: {team=neutral evil ; avg hp=-5.244751049790042 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.825434913017396; hits/misses (PBA)= 1.4159168166366727/1.196360727854429; rounds (PBA)=2.688862227554489;} zombie #8: {team=neutral evil ; avg hp=-5.173565286942612 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7570485902819435; hits/misses (PBA)= 1.4069186162767446/1.1911617676464707; rounds (PBA)=2.6708658268346332;} zombie #12: {team=neutral evil ; avg hp=-5.1999600079984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9868026394721054; hits/misses (PBA)= 1.4537092581483704/1.2099580083983204; rounds (PBA)=2.729254149170166;} zombie #11: {team=neutral evil ; avg hp=-5.275544891021796 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.804039192161568; hits/misses (PBA)= 1.4067186562687461/1.209358128374325; rounds (PBA)=2.6890621875624876;} zombie #9: {team=neutral evil ; avg hp=-5.100179964007198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.804239152169566; hits/misses (PBA)= 1.418516296740652/1.2017596480703858; rounds (PBA)=2.6870625874825036;} zombie #3: {team=neutral evil ; avg hp=-5.161767646470706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05378924215157; hits/misses (PBA)= 1.4547090581883624/1.2091581683663268; rounds (PBA)=2.736852629474105;} zombie #10: {team=neutral evil ; avg hp=-5.149170165966806 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.001999600079984; hits/misses (PBA)= 1.4667066586682664/1.1979604079184163; rounds (PBA)=2.736652669466107;} zombie #4: {team=neutral evil ; avg hp=-5.2839432113577285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8624275144971; hits/misses (PBA)= 1.4227154569086182/1.1831633673265347; rounds (PBA)=2.6820635872825433;} zombie #6: {team=neutral evil ; avg hp=-5.186362727454509 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746850629874025; hits/misses (PBA)= 1.3957208558288343/1.2077584483103379; rounds (PBA)=2.680263947210558;} wyvern #3: {team=unaligned ; avg hp=81.85782843431313 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.75784843031394; hits/misses (PBA)= 9.593481303739253/0.5242951409718056; rounds (PBA)=5.615476904619076;} wyvern #2: {team=unaligned ; avg hp=82.49190161967607 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.81823635272946; hits/misses (PBA)= 9.584483103379323/0.5446910617876425; rounds (PBA)=5.6092781443711255;} zombie #7: {team=neutral evil ; avg hp=-5.1963607278544295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.98880223955209; hits/misses (PBA)= 1.4449110177964408/1.1965606878624275; rounds (PBA)=2.716856628674265;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 350.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2269.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22667; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2834; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=21.340331933613278 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.327334533093381; hits/misses (PBA)= 2.0885822835432912/1.3787242551489702; rounds (PBA)=3.990401919616077;} duergar #8: {team=lawful evil ; avg hp=21.338332333533295 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.305738852229554; hits/misses (PBA)= 2.0851829634073185/1.3859228154369125; rounds (PBA)=3.9852029594081184;} wyvern: {team=unaligned ; avg hp=-3.5488902219556087 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.925414917016596; hits/misses (PBA)= 3.3667266546690664/4.526894621075785; rounds (PBA)=3.9468106378724257;} duergar: {team=lawful evil ; avg hp=21.42271545690862 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.143171365726854; hits/misses (PBA)= 2.0661867626474706/1.3825234953009398; rounds (PBA)=3.9872025594881024;} duergar #7: {team=lawful evil ; avg hp=21.091981603679265 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.179364127174566; hits/misses (PBA)= 2.0575884823035393/1.3713257348530294; rounds (PBA)=3.971005798840232;} duergar #2: {team=lawful evil ; avg hp=21.25474905018996 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.089582083583283; hits/misses (PBA)= 2.0559888022395523/1.3789242151569685; rounds (PBA)=3.9754049190161966;} duergar #6: {team=lawful evil ; avg hp=21.235752849430114 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.283143371325735; hits/misses (PBA)= 2.0735852829434114/1.346730653869226; rounds (PBA)=3.972605478904219;} duergar #5: {team=lawful evil ; avg hp=21.261547690461907 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.048390321935614; hits/misses (PBA)= 2.0401919616076785/1.3993201359728054; rounds (PBA)=3.968006398720256;} duergar #4: {team=lawful evil ; avg hp=21.129174165166965 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.172165566886623; hits/misses (PBA)= 2.070985802839432/1.3245350929814037; rounds (PBA)=3.967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35687; chaotic evil : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team chaotic evil = winning battles: 2035; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=10.224555088982203 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.07018596280744; hits/misses (PBA)= 12.195960807838432/6.601079784043192; rounds (PBA)=6.546490701859628;} adult green dragon: {team=lawful evil ; avg hp=23.92981403719256 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.7754449110178; hits/misses (PBA)= 12.294141171765647/6.722655468906218; rounds (PBA)=6.741851629674065;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 479.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 344.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 702; Sum of rounds: 6783; > Team neutral = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team lawful evil = winning battles: 693; perfect battles: 0; close-call battles: 693; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=1.3532763532763532 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.53846153846154; hits/misses (PBA)= 2.4843304843304845/2.173789173789174; rounds (PBA)=4.669515669515669;} merfolk #4: {team=lawful evil ; avg hp=-3.217948717948718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1866096866096867; hits/misses (PBA)= 0.29772079772079774/0.4943019943019943; rounds (PBA)=0.792022792022792;} lizardfolk #10: {team=neutral ; avg hp=-6.166666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.131054131054132; hits/misses (PBA)= 2.611111111111111/2.215099715099715; rounds (PBA)=2.4131054131054133;} duergar #9: {team=lawful evil ; avg hp=1.0156695156695157 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.04700854700855; hits/misses (PBA)= 2.319088319088319/2.146723646723647; rounds (PBA)=4.48005698005698;} lizardfolk #12: {team=neutral ; avg hp=-5.955840455840455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.893162393162394; hits/misses (PBA)= 2.5584045584045585/2.2706552706552707; rounds (PBA)=2.4145299145299144;} lizardfolk #7: {team=neutral ; avg hp=-5.636752136752137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.628205128205128; hits/misses (PBA)= 2.53988603988604/2.2891737891737893; rounds (PBA)=2.4145299145299144;} lizardfolk #14: {team=neutral ; avg hp=-5.810541310541311 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04131054131054; hits/misses (PBA)= 2.6082621082621085/2.326210826210826; rounds (PBA)=2.467236467236467;} duergar #7: {team=lawful evil ; avg hp=1.8148148148148149 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.30911680911681; hits/misses (PBA)= 2.6153846153846154/2.207977207977208; rounds (PBA)=4.84045584045584;} kobold #13: {team=lawful evil ; avg hp=-3.5313390313390314 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19658119658119658; hits/misses (PBA)= 0.04700854700854701/0.024216524216524215; rounds (PBA)=0.08404558404558404;} duergar #12: {team=lawful evil ; avg hp=1.4615384615384615 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.048433048433047; hits/misses (PBA)= 2.482905982905983/2.252136752136752; rounds (PBA)=4.749287749287749;} wyvern: {team=neutral ; avg hp=-5.833333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.5; hits/misses (PBA)= 9.947293447293447/5.656695156695156; rounds (PBA)=7.806267806267806;} duergar #15: {team=lawful evil ; avg hp=2.8461538461538463 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.854700854700855; hits/misses (PBA)= 2.650997150997151/2.3333333333333335; rounds (PBA)=4.998575498575499;} duergar #13: {team=lawful evil ; avg hp=2.1367521367521367 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.552706552706553; hits/misses (PBA)= 2.3732193732193734/2.274928774928775; rounds (PBA)=4.676638176638177;} duergar #3: {team=lawful evil ; avg hp=2.492877492877493 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.844729344729345; hits/misses (PBA)= 2.4002849002849005/2.3133903133903133; rounds (PBA)=4.72934472934473;} lizardfolk #4: {team=neutral ; avg hp=-6.178062678062678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.061253561253562; hits/misses (PBA)= 2.5698005698005697/2.3133903133903133; rounds (PBA)=2.4415954415954415;} kobold #4: {team=lawful evil ; avg hp=-3.3162393162393164 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17663817663817663; hits/misses (PBA)= 0.039886039886039885/0.039886039886039885; rounds (PBA)=0.09116809116809117;} kobold #8: {team=lawful evil ; avg hp=-3.2535612535612537 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16809116809116809; hits/misses (PBA)= 0.037037037037037035/0.03133903133903134; rounds (PBA)=0.09116809116809117;} lizardfolk #8: {team=neutral ; avg hp=-6.497150997150997 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.038461538461538; hits/misses (PBA)= 2.572649572649573/2.3846153846153846; rounds (PBA)=2.4786324786324787;} kobold #5: {team=lawful evil ; avg hp=-3.3960113960113962 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1623931623931624; hits/misses (PBA)= 0.03133903133903134/0.04415954415954416; rounds (PBA)=0.09116809116809117;} wyvern #2: {team=neutral ; avg hp=-5.7905982905982905 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.62250712250712; hits/misses (PBA)= 9.754985754985755/5.632478632478633; rounds (PBA)=7.696581196581197;} kobold: {team=lawful evil ; avg hp=-3.6438746438746437 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20512820512820512; hits/misses (PBA)= 0.042735042735042736/0.042735042735042736; rounds (PBA)=0.10398860398860399;} duergar #4: {team=lawful evil ; avg hp=1.4586894586894588 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.85754985754986; hits/misses (PBA)= 2.4358974358974357/2.202279202279202; rounds (PBA)=4.64957264957265;} merfolk #3: {team=lawful evil ; avg hp=-3.274928774928775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.227920227920228; hits/misses (PBA)= 0.32336182336182334/0.4757834757834758; rounds (PBA)=0.7991452991452992;} lizardfolk #17: {team=neutral ; avg hp=-5.951566951566951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.324786324786325; hits/misses (PBA)= 2.4686609686609686/2.3119658119658117; rounds (PBA)=2.3903133903133904;} minotaur: {team=lawful evil ; avg hp=68.05698005698005 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.25071225071225; hits/misses (PBA)= 5.754985754985755/3.237891737891738; rounds (PBA)=9.068376068376068;} duergar #2: {team=lawful evil ; avg hp=1.5698005698005697 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58831908831909; hits/misses (PBA)= 2.537037037037037/2.240740740740741; rounds (PBA)=4.801994301994302;} duergar #8: {team=lawful evil ; avg hp=2.0128205128205128 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.017094017094017; hits/misses (PBA)= 2.4800569800569803/2.3461538461538463; rounds (PBA)=4.844729344729345;} lizardfolk #16: {team=neutral ; avg hp=-6.2421652421652425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.67094017094017; hits/misses (PBA)= 2.534188034188034/2.343304843304843; rounds (PBA)=2.438746438746439;} merfolk #2: {team=lawful evil ; avg hp=-3.41025641025641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3547008547008548; hits/misses (PBA)= 0.3333333333333333/0.44871794871794873; rounds (PBA)=0.782051282051282;} lizardfolk #9: {team=neutral ; avg hp=-6.3746438746438745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.126780626780628; hits/misses (PBA)= 2.5954415954415953/2.2962962962962963; rounds (PBA)=2.4458689458689458;} lizardfolk #13: {team=neutral ; avg hp=-6.0997150997151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.904558404558404; hits/misses (PBA)= 2.685185185185185/2.4373219373219372; rounds (PBA)=2.561253561253561;} minotaur #2: {team=lawful evil ; avg hp=68.38461538461539 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.9031339031339; hits/misses (PBA)= 5.696581196581197/3.2735042735042734; rounds (PBA)=9.078347578347579;} water elemental: {team=lawful evil ; avg hp=111.53846153846153 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.55555555555554; hits/misses (PBA)= 12.786324786324787/5.481481481481482; rounds (PBA)=9.324786324786325;} lizardfolk #5: {team=neutral ; avg hp=-6.162393162393163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.766381766381766; hits/misses (PBA)= 2.5256410256410255/2.257834757834758; rounds (PBA)=2.3917378917378915;} duergar #5: {team=lawful evil ; avg hp=1.443019943019943 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.042735042735043; hits/misses (PBA)= 2.4715099715099713/2.2834757834757835; rounds (PBA)=4.7749287749287745;} lizardfolk: {team=neutral ; avg hp=-6.166666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.316239316239317; hits/misses (PBA)= 2.4301994301994303/2.282051282051282; rounds (PBA)=2.3561253561253563;} kobold #2: {team=lawful evil ; avg hp=-3.4515669515669516 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13675213675213677; hits/misses (PBA)= 0.029914529914529916/0.04131054131054131; rounds (PBA)=0.0868945868945869;} duergar #17: {team=lawful evil ; avg hp=1.9116809116809117 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.662393162393162; hits/misses (PBA)= 2.54985754985755/2.128205128205128; rounds (PBA)=4.689458689458689;} kobold #6: {team=lawful evil ; avg hp=-3.4686609686609686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.245014245014245; hits/misses (PBA)= 0.04843304843304843/0.03133903133903134; rounds (PBA)=0.09259259259259259;} kobold #3: {team=lawful evil ; avg hp=-3.4971509971509973 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14387464387464388; hits/misses (PBA)= 0.029914529914529916/0.038461538461538464; rounds (PBA)=0.0811965811965812;} kobold #10: {team=lawful evil ; avg hp=-3.5242165242165244 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21225071225071226; hits/misses (PBA)= 0.04131054131054131/0.04415954415954416; rounds (PBA)=0.10683760683760683;} kobold #11: {team=lawful evil ; avg hp=-3.259259259259259 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20512820512820512; hits/misses (PBA)= 0.04131054131054131/0.042735042735042736; rounds (PBA)=0.10113960113960115;} lizardfolk #2: {team=neutral ; avg hp=-5.917378917378917 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.237891737891738; hits/misses (PBA)= 2.472934472934473/2.2393162393162394; rounds (PBA)=2.3561253561253563;} duergar #11: {team=lawful evil ; avg hp=2.4287749287749287 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.89316239316239; hits/misses (PBA)= 2.4188034188034186/2.178062678062678; rounds (PBA)=4.618233618233618;} duergar #10: {team=lawful evil ; avg hp=1.772079772079772 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.055555555555557; hits/misses (PBA)= 2.4871794871794872/2.2435897435897436; rounds (PBA)=4.749287749287749;} kobold #14: {team=lawful evil ; avg hp=-3.240740740740741 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21367521367521367; hits/misses (PBA)= 0.045584045584045586/0.037037037037037035; rounds (PBA)=0.1111111111111111;} lizardfolk #11: {team=neutral ; avg hp=-5.753561253561253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.931623931623932; hits/misses (PBA)= 2.54985754985755/2.3276353276353277; rounds (PBA)=2.438746438746439;} wyvern #3: {team=neutral ; avg hp=-6.139601139601139 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.16096866096866; hits/misses (PBA)= 9.735042735042734/5.615384615384615; rounds (PBA)=7.678062678062678;} duergar #14: {team=lawful evil ; avg hp=1.4643874643874644 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.47150997150997; hits/misses (PBA)= 2.3960113960113962/2.2065527065527064; rounds (PBA)=4.621082621082621;} kobold #12: {team=lawful evil ; avg hp=-3.5014245014245016 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21225071225071226; hits/misses (PBA)= 0.04415954415954416/0.038461538461538464; rounds (PBA)=0.09259259259259259;} duergar #6: {team=lawful evil ; avg hp=1.6965811965811965 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.304843304843306; hits/misses (PBA)= 2.358974358974359/2.292022792022792; rounds (PBA)=4.662393162393163;} kobold #9: {team=lawful evil ; avg hp=-3.393162393162393 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.245014245014245; hits/misses (PBA)= 0.04843304843304843/0.03561253561253561; rounds (PBA)=0.10683760683760683;} lizardfolk #18: {team=neutral ; avg hp=-5.717948717948718 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.561253561253562; hits/misses (PBA)= 2.4914529914529915/2.3461538461538463; rounds (PBA)=2.4188034188034186;} lizardfolk #3: {team=neutral ; avg hp=-5.972934472934473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.874643874643874; hits/misses (PBA)= 2.5626780626780628/2.3575498575498575; rounds (PBA)=2.46011396011396;} lizardfolk #6: {team=neutral ; avg hp=-5.9743589743589745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.660968660968662; hits/misses (PBA)= 2.527065527065527/2.213675213675214; rounds (PBA)=2.3703703703703702;} lizardfolk #15: {team=neutral ; avg hp=-5.987179487179487 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.552706552706553; hits/misses (PBA)= 2.52991452991453/2.230769230769231; rounds (PBA)=2.3803418803418803;} duergar #16: {team=lawful evil ; avg hp=1.745014245014245 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.445868945868945; hits/misses (PBA)= 2.465811965811966/2.2122507122507122; rounds (PBA)=4.699430199430199;} merfolk: {team=lawful evil ; avg hp=-3.200854700854701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1965811965811965; hits/misses (PBA)= 0.301994301994302/0.4757834757834758; rounds (PBA)=0.7777777777777778;} water elemental #2: {team=lawful evil ; avg hp=111.16809116809117 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.55413105413106; hits/misses (PBA)= 12.5997150997151/5.589743589743589; rounds (PBA)=9.294871794871796;} kobold #7: {team=lawful evil ; avg hp=-3.252136752136752 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1737891737891738; hits/misses (PBA)= 0.038461538461538464/0.04131054131054131; rounds (PBA)=0.09971509971509972;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 839.28; crudely normalised: 0% > lawful evil = expected rounds to survive: 359.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 825; Sum of rounds: 10128; > Team neutral = winning battles: 166; perfect battles: 0; close-call battles: 166; > Team lawful evil = winning battles: 658; perfect battles: 0; close-call battles: 658; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #4: {team=neutral ; avg hp=-6.404848484848485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.477575757575758; hits/misses (PBA)= 2.650909090909091/2.930909090909091; rounds (PBA)=2.792727272727273;} merfolk: {team=lawful evil ; avg hp=-3.2775757575757574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05090909090909091; hits/misses (PBA)= 0.013333333333333334/0.020606060606060607; rounds (PBA)=0.07151515151515152;} merfolk #3: {team=lawful evil ; avg hp=-3.2751515151515154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04; hits/misses (PBA)= 0.009696969696969697/0.019393939393939394; rounds (PBA)=0.06303030303030303;} duergar #17: {team=lawful evil ; avg hp=-3.246060606060606 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.290909090909091; hits/misses (PBA)= 1.6181818181818182/1.538181818181818; rounds (PBA)=3.1636363636363636;} duergar #15: {team=lawful evil ; avg hp=-3.1854545454545455 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.443636363636363; hits/misses (PBA)= 1.6448484848484848/1.5321212121212122; rounds (PBA)=3.178181818181818;} lizardfolk #2: {team=neutral ; avg hp=-6.210909090909091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.884848484848487; hits/misses (PBA)= 2.8763636363636365/2.9515151515151516; rounds (PBA)=2.913939393939394;} merfolk #4: {team=lawful evil ; avg hp=-3.3284848484848486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05454545454545454; hits/misses (PBA)= 0.01696969696969697/0.027878787878787878; rounds (PBA)=0.09454545454545454;} lizardfolk #5: {team=neutral ; avg hp=-6.464242424242424 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.13939393939394; hits/misses (PBA)= 2.7236363636363636/3.1357575757575757; rounds (PBA)=2.9296969696969697;} lizardfolk #11: {team=neutral ; avg hp=-6.546666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.44; hits/misses (PBA)= 2.820606060606061/2.9915151515151517; rounds (PBA)=2.9066666666666667;} wyvern #3: {team=neutral ; avg hp=7.134545454545455 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.54666666666665; hits/misses (PBA)= 12.501818181818182/7.12969696969697; rounds (PBA)=9.876363636363637;} lizardfolk: {team=neutral ; avg hp=-6.5636363636363635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.48; hits/misses (PBA)= 2.6436363636363636/3.016969696969697; rounds (PBA)=2.83030303030303;} duergar #12: {team=lawful evil ; avg hp=-3.179393939393939 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.921212121212122; hits/misses (PBA)= 1.7115151515151514/1.5563636363636364; rounds (PBA)=3.2715151515151515;} duergar: {team=lawful evil ; avg hp=-3.412121212121212 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.023030303030303; hits/misses (PBA)= 1.6072727272727272/1.6775757575757575; rounds (PBA)=3.287272727272727;} lizardfolk #3: {team=neutral ; avg hp=-6.694545454545454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.972121212121213; hits/misses (PBA)= 2.727272727272727/2.9284848484848487; rounds (PBA)=2.8278787878787877;} lizardfolk #17: {team=neutral ; avg hp=-6.596363636363637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.17939393939394; hits/misses (PBA)= 2.5927272727272728/2.890909090909091; rounds (PBA)=2.7418181818181817;} duergar #9: {team=lawful evil ; avg hp=-2.92 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.309090909090909; hits/misses (PBA)= 1.513939393939394/1.6; rounds (PBA)=3.12;} lizardfolk #14: {team=neutral ; avg hp=-6.610909090909091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.552727272727273; hits/misses (PBA)= 2.646060606060606/2.9406060606060604; rounds (PBA)=2.793939393939394;} lizardfolk #6: {team=neutral ; avg hp=-6.247272727272727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.841212121212122; hits/misses (PBA)= 2.6945454545454544/2.9054545454545453; rounds (PBA)=2.8;} minotaur #2: {team=lawful evil ; avg hp=28.906666666666666 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.68969696969697; hits/misses (PBA)= 5.734545454545454/3.247272727272727; rounds (PBA)=9.053333333333333;} water elemental #2: {team=lawful evil ; avg hp=79.67030303030303 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.68969696969697; hits/misses (PBA)= 15.49939393939394/6.787878787878788; rounds (PBA)=11.357575757575757;} duergar #6: {team=lawful evil ; avg hp=-3.3163636363636364 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.446060606060605; hits/misses (PBA)= 1.6690909090909092/1.5187878787878788; rounds (PBA)=3.1903030303030304;} lizardfolk #8: {team=neutral ; avg hp=-6.558787878787879 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.76969696969697; hits/misses (PBA)= 2.6606060606060606/2.798787878787879; rounds (PBA)=2.7296969696969695;} water elemental: {team=lawful evil ; avg hp=79.07878787878788 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.32969696969698; hits/misses (PBA)= 15.57090909090909/6.827878787878788; rounds (PBA)=11.42060606060606;} duergar #7: {team=lawful evil ; avg hp=-3.1854545454545455 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.324848484848484; hits/misses (PBA)= 1.652121212121212/1.6109090909090908; rounds (PBA)=3.269090909090909;} duergar #2: {team=lawful evil ; avg hp=-3.792727272727273 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.522424242424242; hits/misses (PBA)= 1.6375757575757577/1.5757575757575757; rounds (PBA)=3.2145454545454544;} lizardfolk #12: {team=neutral ; avg hp=-6.258181818181818 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.007272727272728; hits/misses (PBA)= 2.730909090909091/2.9296969696969697; rounds (PBA)=2.83030303030303;} minotaur: {team=lawful evil ; avg hp=29.36121212121212 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.15636363636364; hits/misses (PBA)= 5.63030303030303/3.28; rounds (PBA)=8.985454545454546;} lizardfolk #18: {team=neutral ; avg hp=-6.620606060606061 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.175757575757576; hits/misses (PBA)= 2.7418181818181817/3.0109090909090908; rounds (PBA)=2.8763636363636365;} lizardfolk #7: {team=neutral ; avg hp=-6.550303030303031 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.957575757575757; hits/misses (PBA)= 2.7151515151515153/2.9163636363636365; rounds (PBA)=2.816969696969697;} lizardfolk #9: {team=neutral ; avg hp=-6.614545454545454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.576969696969696; hits/misses (PBA)= 2.632727272727273/2.909090909090909; rounds (PBA)=2.770909090909091;} duergar #8: {team=lawful evil ; avg hp=-3.7236363636363636 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.511515151515152; hits/misses (PBA)= 1.6581818181818182/1.5866666666666667; rounds (PBA)=3.2496969696969695;} lizardfolk #15: {team=neutral ; avg hp=-6.15030303030303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.918787878787878; hits/misses (PBA)= 2.6993939393939392/2.8775757575757575; rounds (PBA)=2.789090909090909;} wyvern #2: {team=neutral ; avg hp=5.591515151515152 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1260606060606; hits/misses (PBA)= 12.408484848484848/6.796363636363636; rounds (PBA)=9.65090909090909;} duergar #4: {team=lawful evil ; avg hp=-3.0993939393939396 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28; hits/misses (PBA)= 1.6096969696969696/1.4739393939393939; rounds (PBA)=3.08969696969697;} duergar #13: {team=lawful evil ; avg hp=-3.0921212121212123 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.895757575757576; hits/misses (PBA)= 1.6945454545454546/1.5927272727272728; rounds (PBA)=3.292121212121212;} wyvern: {team=neutral ; avg hp=6.356363636363636 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.63636363636363; hits/misses (PBA)= 12.57939393939394/7.127272727272727; rounds (PBA)=9.894545454545455;} duergar #10: {team=lawful evil ; avg hp=-3.35030303030303 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.003636363636364; hits/misses (PBA)= 1.5515151515151515/1.4896969696969697; rounds (PBA)=3.0436363636363635;} lizardfolk #16: {team=neutral ; avg hp=-6.381818181818182 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.39151515151515; hits/misses (PBA)= 2.6072727272727274/2.835151515151515; rounds (PBA)=2.721212121212121;} duergar #5: {team=lawful evil ; avg hp=-3.4 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.68969696969697; hits/misses (PBA)= 1.6836363636363636/1.6787878787878787; rounds (PBA)=3.367272727272727;} duergar #3: {team=lawful evil ; avg hp=-3.7854545454545456 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.225454545454545; hits/misses (PBA)= 1.616969696969697/1.5151515151515151; rounds (PBA)=3.1333333333333333;} lizardfolk #13: {team=neutral ; avg hp=-6.692121212121212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.774545454545455; hits/misses (PBA)= 2.5503030303030303/2.938181818181818; rounds (PBA)=2.744242424242424;} lizardfolk #10: {team=neutral ; avg hp=-6.529696969696969 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.930909090909092; hits/misses (PBA)= 2.727272727272727/2.972121212121212; rounds (PBA)=2.852121212121212;} duergar #16: {team=lawful evil ; avg hp=-3.269090909090909 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.825454545454546; hits/misses (PBA)= 1.5745454545454545/1.6945454545454546; rounds (PBA)=3.273939393939394;} duergar #14: {team=lawful evil ; avg hp=-3.44 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48; hits/misses (PBA)= 1.633939393939394/1.6036363636363635; rounds (PBA)=3.2387878787878788;} duergar #11: {team=lawful evil ; avg hp=-3.144242424242424 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64121212121212; hits/misses (PBA)= 1.6703030303030304/1.589090909090909; rounds (PBA)=3.2606060606060607;} merfolk #2: {team=lawful evil ; avg hp=-3.2254545454545456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.027878787878787878; hits/misses (PBA)= 0.007272727272727273/0.020606060606060607; rounds (PBA)=0.07272727272727272;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 870.84; crudely normalised: 0% > lawful evil = expected rounds to survive: 312.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 898; Sum of rounds: 8961; > Team neutral = winning battles: 858; perfect battles: 0; close-call battles: 858; > Team lawful evil = winning battles: 39; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=-4.134743875278397 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.35857461024499; hits/misses (PBA)= 1.4855233853006682/1.4209354120267261; rounds (PBA)=2.9075723830734965;} lizardfolk #6: {team=neutral ; avg hp=-1.72271714922049 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.82739420935412; hits/misses (PBA)= 3.712694877505568/4.036748329621381; rounds (PBA)=3.88641425389755;} lizardfolk #7: {team=neutral ; avg hp=-1.6302895322939865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.190423162583517; hits/misses (PBA)= 3.8118040089086858/3.8919821826280625; rounds (PBA)=3.8697104677060135;} duergar #8: {team=lawful evil ; avg hp=-4.158129175946548 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.373051224944321; hits/misses (PBA)= 1.3507795100222717/1.4521158129175946; rounds (PBA)=2.8028953229398663;} lizardfolk #5: {team=neutral ; avg hp=-1.5723830734966593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.58240534521158; hits/misses (PBA)= 3.7271714922048997/3.9877505567928733; rounds (PBA)=3.870824053452116;} duergar #12: {team=lawful evil ; avg hp=-4.17706013363029 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.688195991091314; hits/misses (PBA)= 1.4064587973273943/1.435412026726058; rounds (PBA)=2.8418708240534523;} lizardfolk #4: {team=neutral ; avg hp=-2.0334075723830733 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.05456570155902; hits/misses (PBA)= 3.601336302895323/3.9576837416481068; rounds (PBA)=3.7951002227171493;} duergar #3: {team=lawful evil ; avg hp=-3.89086859688196 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.585746102449889; hits/misses (PBA)= 1.3685968819599108/1.44097995545657; rounds (PBA)=2.809576837416481;} lizardfolk #18: {team=neutral ; avg hp=-1.354120267260579 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.164810690423163; hits/misses (PBA)= 3.7616926503340755/3.961024498886414; rounds (PBA)=3.868596881959911;} duergar #5: {team=lawful evil ; avg hp=-3.9821826280623607 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.066815144766148; hits/misses (PBA)= 1.423162583518931/1.4298440979955456; rounds (PBA)=2.8530066815144766;} lizardfolk #17: {team=neutral ; avg hp=-1.7438752783964366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.525612472160358; hits/misses (PBA)= 3.829621380846325/3.939866369710468; rounds (PBA)=3.898663697104677;} duergar #11: {team=lawful evil ; avg hp=-4.192650334075724 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743875278396436; hits/misses (PBA)= 1.4064587973273943/1.3864142538975501; rounds (PBA)=2.7928730512249444;} lizardfolk #12: {team=neutral ; avg hp=-1.5489977728285078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.32739420935412; hits/misses (PBA)= 3.633630289532294/3.9298440979955456; rounds (PBA)=3.7928730512249444;} lizardfolk #9: {team=neutral ; avg hp=-0.9755011135857461 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.741648106904233; hits/misses (PBA)= 3.700445434298441/4.155902004454343; rounds (PBA)=3.951002227171492;} duergar #17: {team=lawful evil ; avg hp=-4.131403118040089 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.791759465478842; hits/misses (PBA)= 1.4242761692650334/1.3975501113585747; rounds (PBA)=2.821826280623608;} merfolk #4: {team=lawful evil ; avg hp=-3.239420935412027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0334075723830735; hits/misses (PBA)= 0.012249443207126948/0.012249443207126948; rounds (PBA)=0.07126948775055679;} water elemental: {team=lawful evil ; avg hp=-1.6202672605790647 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.68930957683742; hits/misses (PBA)= 11.111358574610245/5.573496659242761; rounds (PBA)=8.355233853006682;} lizardfolk #3: {team=neutral ; avg hp=-1.7060133630289531 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.484409799554566; hits/misses (PBA)= 3.681514476614699/4.021158129175946; rounds (PBA)=3.8641425389755013;} duergar #14: {team=lawful evil ; avg hp=-4.201559020044543 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.787305122494432; hits/misses (PBA)= 1.4253897550111359/1.2783964365256124; rounds (PBA)=2.7037861915367483;} wyvern: {team=neutral ; avg hp=92.96436525612472 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.23608017817372; hits/misses (PBA)= 11.807349665924276/6.693763919821826; rounds (PBA)=9.409799554565701;} lizardfolk #10: {team=neutral ; avg hp=-1.3474387527839644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.21826280623608; hits/misses (PBA)= 3.818485523385301/3.9743875278396437; rounds (PBA)=3.908685968819599;} lizardfolk #8: {team=neutral ; avg hp=-1.7861915367483296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.52227171492205; hits/misses (PBA)= 3.6570155902004453/4.064587973273942; rounds (PBA)=3.8752783964365256;} lizardfolk #14: {team=neutral ; avg hp=-1.4710467706013364 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.471046770601337; hits/misses (PBA)= 3.633630289532294/3.8697104677060135; rounds (PBA)=3.7683741648106905;} duergar #9: {team=lawful evil ; avg hp=-4.114699331848552 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.629175946547884; hits/misses (PBA)= 1.3997772828507795/1.455456570155902; rounds (PBA)=2.8552338530066814;} lizardfolk #11: {team=neutral ; avg hp=-2.005567928730512 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.792873051224944; hits/misses (PBA)= 3.56347438752784/3.8351893095768372; rounds (PBA)=3.712694877505568;} lizardfolk #13: {team=neutral ; avg hp=-2.3674832962138086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.903118040089087; hits/misses (PBA)= 3.717149220489978/3.866369710467706; rounds (PBA)=3.809576837416481;} duergar #6: {team=lawful evil ; avg hp=-4.0456570155902005 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.824053452115812; hits/misses (PBA)= 1.4498886414253898/1.4298440979955456; rounds (PBA)=2.8797327394209353;} lizardfolk #2: {team=neutral ; avg hp=-1.6469933184855234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.785077951002226; hits/misses (PBA)= 3.7349665924276167/3.947661469933185; rounds (PBA)=3.8552338530066814;} duergar #4: {team=lawful evil ; avg hp=-4.188195991091314 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.792873051224944; hits/misses (PBA)= 1.423162583518931/1.435412026726058; rounds (PBA)=2.8585746102449887;} merfolk #2: {team=lawful evil ; avg hp=-3.247216035634744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07238307349665925; hits/misses (PBA)= 0.017817371937639197/0.014476614699331848; rounds (PBA)=0.06904231625835189;} merfolk #3: {team=lawful evil ; avg hp=-3.2561247216035634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.044543429844097995; hits/misses (PBA)= 0.01002227171492205/0.011135857461024499; rounds (PBA)=0.06347438752783964;} merfolk: {team=lawful evil ; avg hp=-3.289532293986637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07349665924276169; hits/misses (PBA)= 0.01893095768374165/0.0200445434298441; rounds (PBA)=0.08351893095768374;} duergar #16: {team=lawful evil ; avg hp=-4.116926503340757 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.837416481069042; hits/misses (PBA)= 1.4142538975501113/1.4031180400890868; rounds (PBA)=2.8173719376391984;} duergar #15: {team=lawful evil ; avg hp=-4.025612472160357 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.721603563474387; hits/misses (PBA)= 1.3864142538975501/1.334075723830735; rounds (PBA)=2.72271714922049;} lizardfolk #15: {team=neutral ; avg hp=-1.744988864142539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.30400890868597; hits/misses (PBA)= 3.6525612472160356/3.844097995545657; rounds (PBA)=3.7561247216035634;} duergar #10: {team=lawful evil ; avg hp=-4.044543429844098 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.865256124721604; hits/misses (PBA)= 1.4086859688195992/1.4287305122494431; rounds (PBA)=2.837416481069042;} duergar #2: {team=lawful evil ; avg hp=-3.8752783964365256 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.767260579064589; hits/misses (PBA)= 1.3964365256124722/1.3875278396436526; rounds (PBA)=2.785077951002227;} wyvern #2: {team=neutral ; avg hp=94.69265033407572 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.51336302895322; hits/misses (PBA)= 11.844097995545656/6.66369710467706; rounds (PBA)=9.415367483296214;} lizardfolk #16: {team=neutral ; avg hp=-1.4020044543429844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.87639198218263; hits/misses (PBA)= 3.706013363028953/4.073496659242761; rounds (PBA)=3.9042316258351892;} wyvern #3: {team=neutral ; avg hp=94.67483296213808 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.69599109131403; hits/misses (PBA)= 11.775055679287306/6.566815144766147; rounds (PBA)=9.33184855233853;} lizardfolk: {team=neutral ; avg hp=-1.210467706013363 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.433184855233854; hits/misses (PBA)= 3.818485523385301/4.072383073496659; rounds (PBA)=3.961024498886414;} duergar #7: {team=lawful evil ; avg hp=-3.997772828507795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.634743875278396; hits/misses (PBA)= 1.3997772828507795/1.4342984409799555; rounds (PBA)=2.834075723830735;} duergar #13: {team=lawful evil ; avg hp=-4.271714922048997 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.208240534521158; hits/misses (PBA)= 1.433184855233853/1.3875278396436526; rounds (PBA)=2.8207126948775056;} water elemental #2: {team=lawful evil ; avg hp=-2.170378619153675 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.54788418708242; hits/misses (PBA)= 11.198218262806236/5.5846325167037865; rounds (PBA)=8.407572383073497;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 490.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 347.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1122; Sum of rounds: 7821; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 1120; perfect battles: 0; close-call battles: 1120; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #7: {team=neutral ; avg hp=-5.53030303030303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.6729055258467; hits/misses (PBA)= 3.036541889483066/3.39126559714795; rounds (PBA)=3.213903743315508;} duergar #8: {team=lawful evil ; avg hp=10.18270944741533 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.931372549019608; hits/misses (PBA)= 2.1666666666666665/2.2263814616755795; rounds (PBA)=4.422459893048129;} lizardfolk #3: {team=neutral ; avg hp=-5.188948306595365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.240641711229948; hits/misses (PBA)= 2.964349376114082/3.336898395721925; rounds (PBA)=3.1506238859180034;} lizardfolk #2: {team=neutral ; avg hp=-5.183600713012478 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.207664884135472; hits/misses (PBA)= 3.1149732620320854/3.3627450980392157; rounds (PBA)=3.2388591800356505;} lizardfolk #15: {team=neutral ; avg hp=-5.270053475935829 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.106060606060606; hits/misses (PBA)= 3.0811051693404634/3.357397504456328; rounds (PBA)=3.2192513368983957;} lizardfolk #6: {team=neutral ; avg hp=-5.054367201426025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08288770053476; hits/misses (PBA)= 3.086452762923351/3.248663101604278; rounds (PBA)=3.1675579322638145;} lizardfolk #14: {team=neutral ; avg hp=-5.43048128342246 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.24688057040998; hits/misses (PBA)= 2.9393939393939394/3.322638146167558; rounds (PBA)=3.1319073083778965;} duergar #16: {team=lawful evil ; avg hp=9.557932263814617 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.906417112299465; hits/misses (PBA)= 2.155971479500891/2.127450980392157; rounds (PBA)=4.320855614973262;} lizardfolk #16: {team=neutral ; avg hp=-5.137254901960785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.528520499108733; hits/misses (PBA)= 3.1390374331550803/3.320855614973262; rounds (PBA)=3.229946524064171;} water elemental #2: {team=lawful evil ; avg hp=113.62388591800357 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.34135472370767; hits/misses (PBA)= 8.424242424242424/4.571301247771836; rounds (PBA)=6.646167557932264;} lizardfolk #10: {team=neutral ; avg hp=-5.015151515151516 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.484848484848484; hits/misses (PBA)= 2.9901960784313726/3.268270944741533; rounds (PBA)=3.129233511586453;} lizardfolk #5: {team=neutral ; avg hp=-4.96078431372549 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.768270944741534; hits/misses (PBA)= 3.013368983957219/3.1345811051693406; rounds (PBA)=3.07397504456328;} lizardfolk #13: {team=neutral ; avg hp=-5.02584670231729 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91354723707665; hits/misses (PBA)= 3.0472370766488415/3.270053475935829; rounds (PBA)=3.158645276292335;} duergar #13: {team=lawful evil ; avg hp=9.973262032085561 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.309269162210338; hits/misses (PBA)= 2.215686274509804/2.1746880570409983; rounds (PBA)=4.4171122994652405;} lizardfolk #18: {team=neutral ; avg hp=-5.484848484848484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.21301247771836; hits/misses (PBA)= 3.106060606060606/3.3966131907308377; rounds (PBA)=3.251336898395722;} duergar #15: {team=lawful evil ; avg hp=10.388591800356506 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.401069518716577; hits/misses (PBA)= 2.2201426024955437/2.2201426024955437; rounds (PBA)=4.470588235294118;} lizardfolk #4: {team=neutral ; avg hp=-5.2254901960784315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.336007130124777; hits/misses (PBA)= 3.124777183600713/3.270944741532977; rounds (PBA)=3.197860962566845;} duergar #14: {team=lawful evil ; avg hp=10.743315508021391 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.997326203208557; hits/misses (PBA)= 2.304812834224599/2.1666666666666665; rounds (PBA)=4.503565062388592;} lizardfolk #11: {team=neutral ; avg hp=-5.2032085561497325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.087344028520498; hits/misses (PBA)= 3.0588235294117645/3.4331550802139037; rounds (PBA)=3.2459893048128343;} duergar #2: {team=lawful evil ; avg hp=10.270944741532977 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.13903743315508; hits/misses (PBA)= 2.176470588235294/2.165775401069519; rounds (PBA)=4.372549019607843;} lizardfolk #8: {team=neutral ; avg hp=-5.13903743315508 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.742424242424242; hits/misses (PBA)= 3.0062388591800357/3.2058823529411766; rounds (PBA)=3.106060606060606;} duergar #6: {team=lawful evil ; avg hp=10.802139037433156 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.302139037433156; hits/misses (PBA)= 2.1880570409982174/2.2825311942959003; rounds (PBA)=4.497326203208556;} duergar #12: {team=lawful evil ; avg hp=10.258467023172905 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.450089126559714; hits/misses (PBA)= 2.195187165775401/2.163101604278075; rounds (PBA)=4.393939393939394;} merfolk #3: {team=lawful evil ; avg hp=-2.53475935828877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10606060606060606; hits/misses (PBA)= 0.029411764705882353/0.036541889483065956; rounds (PBA)=0.11942959001782531;} duergar #11: {team=lawful evil ; avg hp=10.353832442067736 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93939393939394; hits/misses (PBA)= 2.179144385026738/2.2085561497326203; rounds (PBA)=4.43048128342246;} duergar #5: {team=lawful evil ; avg hp=10.450089126559714 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.136363636363637; hits/misses (PBA)= 2.1550802139037435/2.228163992869875; rounds (PBA)=4.425133689839572;} duergar #3: {team=lawful evil ; avg hp=9.663101604278076 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.936720142602496; hits/misses (PBA)= 2.1114081996434937/2.162210338680927; rounds (PBA)=4.304812834224599;} merfolk #2: {team=lawful evil ; avg hp=-2.6880570409982174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12834224598930483; hits/misses (PBA)= 0.029411764705882353/0.040106951871657755; rounds (PBA)=0.12834224598930483;} lizardfolk #12: {team=neutral ; avg hp=-5.263814616755793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.93404634581105; hits/misses (PBA)= 3.0606060606060606/3.372549019607843; rounds (PBA)=3.216577540106952;} merfolk #4: {team=lawful evil ; avg hp=-2.800356506238859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08288770053475936; hits/misses (PBA)= 0.023172905525846704/0.0374331550802139; rounds (PBA)=0.13279857397504458;} lizardfolk: {team=neutral ; avg hp=-5.106060606060606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.576648841354725; hits/misses (PBA)= 3.019607843137255/3.2798573975044563; rounds (PBA)=3.1497326203208558;} duergar #7: {team=lawful evil ; avg hp=9.484848484848484 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.807486631016042; hits/misses (PBA)= 2.127450980392157/2.120320855614973; rounds (PBA)=4.276292335115865;} duergar #17: {team=lawful evil ; avg hp=10.466131907308379 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.754010695187166; hits/misses (PBA)= 2.122103386809269/2.2397504456327986; rounds (PBA)=4.392156862745098;} duergar: {team=lawful evil ; avg hp=10.677361853832442 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.37789661319073; hits/misses (PBA)= 2.194295900178253/2.22192513368984; rounds (PBA)=4.444741532976827;} duergar #9: {team=lawful evil ; avg hp=9.646167557932264 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.468805704099822; hits/misses (PBA)= 2.192513368983957/2.057040998217469; rounds (PBA)=4.2718360071301245;} lizardfolk #9: {team=neutral ; avg hp=-5.18716577540107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.78609625668449; hits/misses (PBA)= 3.1746880570409983/3.2959001782531194; rounds (PBA)=3.235294117647059;} water elemental: {team=lawful evil ; avg hp=113.6078431372549 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.14527629233511; hits/misses (PBA)= 8.378787878787879/4.666666666666667; rounds (PBA)=6.679144385026738;} lizardfolk #17: {team=neutral ; avg hp=-5.071301247771836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144385026737968; hits/misses (PBA)= 3.0962566844919786/3.377005347593583; rounds (PBA)=3.237076648841355;} duergar #4: {team=lawful evil ; avg hp=10.22549019607843 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.191622103386809; hits/misses (PBA)= 2.1488413547237077/2.196078431372549; rounds (PBA)=4.376114081996435;} duergar #10: {team=lawful evil ; avg hp=10.762032085561497 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.589126559714796; hits/misses (PBA)= 2.229055258467023/2.21301247771836; rounds (PBA)=4.477718360071301;} merfolk: {team=lawful evil ; avg hp=-2.5766488413547237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08021390374331551; hits/misses (PBA)= 0.0196078431372549/0.04367201426024955; rounds (PBA)=0.12923351158645277;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24471; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=106.96040791841632 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.63267346530694; hits/misses (PBA)= 9.503899220155969/3.1797640471905617; rounds (PBA)=4.889422115576885;} aboleth: {team=lawful evil ; avg hp=-7.632673465306938 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.03959208158368; hits/misses (PBA)= 6.962807438512297/5.630673865226955; rounds (PBA)=4.199760047990402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=other; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5178964207158568;} dragon turtle: {team=other; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48210357928414316;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25137; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 8; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-4.439112177564487 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.011397720455909; hits/misses (PBA)= 1.3809238152369525/0.9342131573685263; rounds (PBA)=2.730853829234153;} goblin: {team=neutral evil ; avg hp=-4.4317136572685465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.067386522695461; hits/misses (PBA)= 1.3903219356128775/0.9178164367126574; rounds (PBA)=2.703859228154369;} imp: {team=lawful evil ; avg hp=-4.424715056988602 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.42131573685262946/0.55248950209958; rounds (PBA)=0.9738052389522096;} goblin #4: {team=neutral evil ; avg hp=-4.413317336532693 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726854629074185; hits/misses (PBA)= 1.339132173565287/0.8934213157368527; rounds (PBA)=2.681463707258548;} fire elemental: {team=neutral ; avg hp=79.88562287542491 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.02379524095181; hits/misses (PBA)= 4.593081383723256/3.9628074385122973; rounds (PBA)=5.024795040991802;} goblin #2: {team=neutral evil ; avg hp=-4.303939212157569 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.92121575684863; hits/misses (PBA)= 1.3725254949010197/0.9342131573685263; rounds (PBA)=2.7094581083783242;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3176; Sum of rounds: 39217; > Team lawful good = winning battles: 1486; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1689; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=28.113664987405542 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 524.4348236775819; hits/misses (PBA)= 27.778337531486144/6.911209068010075; rounds (PBA)=11.929156171284635;} ancient gold dragon: {team=lawful good ; avg hp=21.455919395465994 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.7663727959698; hits/misses (PBA)= 27.44080604534005/6.92411838790932; rounds (PBA)=11.775503778337532;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3154; Sum of rounds: 38848; > Team lawful good = winning battles: 1523; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.300570703868104 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.4473684210526; hits/misses (PBA)= 27.707989854153457/6.892200380469245; rounds (PBA)=11.879518072289157;} ancient gold dragon: {team=lawful good ; avg hp=22.461953075459732 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.6046290424857; hits/misses (PBA)= 27.506658211794548/6.865884590995561; rounds (PBA)=11.784717818642992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35443; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-8.527694461107778 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.6754649070186; hits/misses (PBA)= 12.538492301539693/6.3305338932213555; rounds (PBA)=6.289742051589682;} ancient black dragon: {team=chaotic evil ; avg hp=169.67766446710658 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.623875224955; hits/misses (PBA)= 16.455708858228355/2.8128374325134975; rounds (PBA)=7.086982603479304;} zombie: {team=neutral evil ; avg hp=-8.04139172165567 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5920815836832634; hits/misses (PBA)= 0.10957808438312337/0.32373525294941013; rounds (PBA)=0.43331333733253347;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35429; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-8.360927814437112 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.79164167166567; hits/misses (PBA)= 12.544291141771646/6.299740051989602; rounds (PBA)=6.28134373125375;} zombie: {team=neutral evil ; avg hp=-8.255748850229955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5602879424115177; hits/misses (PBA)= 0.10777844431113777/0.3369326134773045; rounds (PBA)=0.44471105778844233;} ancient black dragon: {team=chaotic evil ; avg hp=169.3501299740052 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.9146170765847; hits/misses (PBA)= 16.481903619276146/2.769846030793841; rounds (PBA)=7.084383123375325;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 110100.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5452; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-8.168966206758649 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36732653469306137; hits/misses (PBA)= 0.057788442311537694/0.5358928214357128; rounds (PBA)=0.5936812637472505;} ancient black dragon: {team=chaotic evil ; avg hp=366.63267346530694 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.168966206758647; hits/misses (PBA)= 1.7048590281943612/0.09638072385522896; rounds (PBA)=1.0901819636072785;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 618.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44645; neutral evil : 0.94 ± 0.0; any non-lawful : 0.06 ± 0.0; > Team neutral evil = winning battles: 4680; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 321; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=-5.743451309738052 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.47790441911617; hits/misses (PBA)= 10.021395720855828/12.244351129774046; rounds (PBA)=7.464507098580284;} night hag: {team=neutral evil ; avg hp=46.52209558088382 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.74345130973805; hits/misses (PBA)= 5.168166366726655/2.7664467106578683; rounds (PBA)=8.870425914817037;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4065.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24500; chaotic good : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4931; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 70; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=79.13957208558288 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.28494301139773; hits/misses (PBA)= 9.473505298940212/3.172765446910618; rounds (PBA)=4.877624475104979;} aboleth: {team=lawful evil ; avg hp=-7.28494301139772 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.86042791441712; hits/misses (PBA)= 7.378524295140972/4.900419916016797; rounds (PBA)=4.104579084183164;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% > neutral = expected rounds to survive: 260.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21106; unaligned : 0.85 ± 0.01; neutral : 0.15 ± 0.01; > Team unaligned = winning battles: 4232; perfect battles: 0; close-call battles: 1918; > Team neutral = winning battles: 769; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=-1.7686462707458508 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.359328134373126; hits/misses (PBA)= 3.068586282743451/3.6506698660267944; rounds (PBA)=3.4763047390521895;} wolf: {team=unaligned ; avg hp=5.15756848630274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7738452309538095; hits/misses (PBA)= 1.0315936812637472/1.0257948410317936; rounds (PBA)=3.1459708058388323;} wolf #2: {team=unaligned ; avg hp=5.215356928614277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.949610077984403; hits/misses (PBA)= 1.0623875224955008/1.0253949210157969; rounds (PBA)=3.150769846030794;} wolf #3: {team=unaligned ; avg hp=5.267746450709858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045190961807638; hits/misses (PBA)= 1.0655868826234753/1.0537892421515698; rounds (PBA)=3.150969806038792;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% > neutral = expected rounds to survive: 260.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21378; unaligned : 0.84 ± 0.01; neutral : 0.16 ± 0.01; > Team unaligned = winning battles: 4179; perfect battles: 0; close-call battles: 1890; > Team neutral = winning battles: 822; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=5.1835632873425315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.946410717856429; hits/misses (PBA)= 1.0557888422315538/1.096380723855229; rounds (PBA)=3.197760447910418;} lizardfolk: {team=neutral ; avg hp=-1.6186762647470505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.785842831433712; hits/misses (PBA)= 3.1251749650069987/3.7004599080183964; rounds (PBA)=3.538892221555689;} wolf #3: {team=unaligned ; avg hp=4.979604079184163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.729654069186163; hits/misses (PBA)= 1.0257948410317936/1.0397920415916817; rounds (PBA)=3.1581683663267346;} wolf #2: {team=unaligned ; avg hp=5.0509898020395925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.942611477704459; hits/misses (PBA)= 1.0593881223755248/1.051989602079584; rounds (PBA)=3.1641671665666866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3297340531893621;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34233153369326136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 998.46; crudely normalised: 0% > other= expected rounds to survive: 933.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19871; unaligned : 0.18 ± 0.01; other: 0.82 ± 0.01; > Team unaligned = winning battles: 886; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4115; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=-2.996400719856029 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.28454309138172; hits/misses (PBA)= 3.971005798840232/1.6902619476104779; rounds (PBA)=2.9818036392721456;} owlbear: {team=other; avg hp=18.715456908618275 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.99640071985603; hits/misses (PBA)= 4.90121975604879/1.22875424915017; rounds (PBA)=3.7158568286342732;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 309.38; crudely normalised: 0% > other= expected rounds to survive: 1716.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14702; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant toad: {team=unaligned ; avg hp=-6.585282943411317 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.712657468506299; hits/misses (PBA)= 1.098380323935213/0.7630473905218956; rounds (PBA)=1.8614277144571085;} owlbear: {team=other; avg hp=50.2873425314937 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.585282943411315; hits/misses (PBA)= 3.64247150569886/0.6640671865626875; rounds (PBA)=2.9398120375924814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant toad: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant toad: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4879024195160968;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5120975804839032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15132; neutral : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 87; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4914; perfect battles: 0; close-call battles: 2760; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=3.166966606678664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410317936412717; hits/misses (PBA)= 1.1619676064787043/0.6320735852829434; rounds (PBA)=2.331733653269346;} kobold #4: {team=lawful evil ; avg hp=3.1599680063987203 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.443511297740452; hits/misses (PBA)= 1.1567686462707458/0.6260747850429914; rounds (PBA)=2.308338332333533;} giant owl: {team=neutral ; avg hp=-1.9114177164567085 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.136772645470906; hits/misses (PBA)= 1.0925814837032592/1.2341531693661267; rounds (PBA)=2.344131173765247;} kobold #5: {team=lawful evil ; avg hp=3.1247750449910017 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.450909818036393; hits/misses (PBA)= 1.158368326334733/0.614877024595081; rounds (PBA)=2.316136772645471;} kobold #6: {team=other; avg hp=-2.2343531293741252 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2595480903819236; hits/misses (PBA)= 0.27394521095780844/0.2499500099980004; rounds (PBA)=0.5238952209558089;} kobold: {team=lawful evil ; avg hp=3.131373725254949 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.416716656668666; hits/misses (PBA)= 1.163367326534693/0.6172765446910617; rounds (PBA)=2.308138372325535;} kobold #2: {team=lawful evil ; avg hp=3.043991201759648 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.400919816036793; hits/misses (PBA)= 1.1485702859428115/0.6322735452909418; rounds (PBA)=2.310537892421516;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 26.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 490.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10118; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1921; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=4.223355328934213 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4877024595080983; hits/misses (PBA)= 0.7378524295140971/0.40311937612477505; rounds (PBA)=1.5460907818436314;} kobold #5: {team=lawful evil ; avg hp=4.3225354929014195 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.449710057988402; hits/misses (PBA)= 0.739252149570086/0.40431913617276544; rounds (PBA)=1.5556888622275544;} giant owl: {team=neutral ; avg hp=-2.0011997600479905 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5088982203559285; hits/misses (PBA)= 0.5478904219156169/0.8014397120575885; rounds (PBA)=1.3493301339732053;} kobold #4: {team=lawful evil ; avg hp=4.233353329334133 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.537892421515697; hits/misses (PBA)= 0.754249150169966/0.40331933613277343; rounds (PBA)=1.5524895020995801;} kobold #3: {team=lawful evil ; avg hp=4.2059588082383526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.505498900219956; hits/misses (PBA)= 0.7480503899220156/0.39812037592481503; rounds (PBA)=1.5496900619876024;} kobold: {team=lawful evil ; avg hp=4.245750849830034 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.445710857828434; hits/misses (PBA)= 0.7380523895220956/0.4097180563887223; rounds (PBA)=1.5500899820035994;} kobold #6: {team=lawful evil ; avg hp=4.260147970405919 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5746850629874025; hits/misses (PBA)= 0.759248150369926/0.40371925614877024; rounds (PBA)=1.5472905418916216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3233353329334133;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3369326134773045;} imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33973205358928216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11007; other: 0.0 ± 0.0; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=-8.134573085382923 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3855228954209158; hits/misses (PBA)= 0.5132973405318936/0.3007398520295941; rounds (PBA)=0.8140371925614877;} air elemental: {team=neutral ; avg hp=88.89562087582483 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.33433313337333; hits/misses (PBA)= 3.062387522495501/0.15896820635872824; rounds (PBA)=2.2009598080383923;} acolyte: {team=any ; avg hp=-6.518296340731854 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8194361127774445; hits/misses (PBA)= 0.6610677864427115/0.5128974205158968; rounds (PBA)=1.2141571685662866;} acolyte #2: {team=any ; avg hp=-6.587882423515297 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8058388322335532; hits/misses (PBA)= 0.6618676264747051/0.5168966206758648; rounds (PBA)=1.2153569286142771;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33913; other: 0.03 ± 0.0; any : 0.97 ± 0.0; > Team other = winning battles: 139; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4862; perfect battles: 0; close-call battles: 658; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=-1.0687862427514496 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254349130173965; hits/misses (PBA)= 2.4573085382923416/2.9892021595680864; rounds (PBA)=5.4743051389722055;} acolyte: {team=any ; avg hp=5.836432713457309 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.972205558888223; hits/misses (PBA)= 1.8420315936812637/0.9880023995200959; rounds (PBA)=5.967606478704259;} acolyte #2: {team=any ; avg hp=5.909218156368726 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.096580683863228; hits/misses (PBA)= 1.8874225154969007/1.041991601679664; rounds (PBA)=5.971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34019; other: 0.03 ± 0.0; any : 0.97 ± 0.0; > Team other = winning battles: 129; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4872; perfect battles: 0; close-call battles: 649; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=5.872425514897021 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.034393121375725; hits/misses (PBA)= 1.8782243551289741/0.9992001599680064; rounds (PBA)=6.0;} acolyte #3: {team=other; avg hp=-1.1157768446310738 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306538692261547; hits/misses (PBA)= 2.4685062987402517/2.999600079984003; rounds (PBA)=5.493901219756049;} acolyte: {team=any ; avg hp=5.821035792841432 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.081383723255349; hits/misses (PBA)= 1.8820235952809439/1.0207958408318336; rounds (PBA)=5.987602479504099;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 44.55; crudely normalised: 0% > any non-good = expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9619; neutral evil : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=75.01359728054389 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.913217356528694; hits/misses (PBA)= 1.458508298340332/0.9554089182163568; rounds (PBA)=1.9234153169366126;} goblin: {team=neutral evil ; avg hp=-2.913217356528694 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.986402719456109; hits/misses (PBA)= 0.509498100379924/0.5246950609878024; rounds (PBA)=1.0341931613677264;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1542.86; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5485; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.237552489502099 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8208358328334333; hits/misses (PBA)= 0.2995400919816037/0.42191561687662466; rounds (PBA)=0.7214557088582284;} air elemental: {team=other; avg hp=89.17916416716656 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2375524895021; hits/misses (PBA)= 1.0499900019996/0.05318936212757448; rounds (PBA)=1.0967806438712258;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -970.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 194.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15356; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mynos: {team=unassigned mercenaries; avg hp=-6.6236752649470105 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5614877024595081; hits/misses (PBA)= 0.5578884223155369/1.6580683863227355; rounds (PBA)=2.215956808638272;} lamia: {team=chaotic evil ; avg hp=97.5614877024595 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.62367526494701; hits/misses (PBA)= 2.8910217956408717/1.9564087182563488; rounds (PBA)=3.070585882823435;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 693.33; crudely normalised: 0% > unaligned = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1240; Sum of rounds: 3756; chaotic evil : 0.0 ± 0.0; unaligned : 0.25 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1240; perfect battles: 0; close-call battles: 611; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=105.01854838709677 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.29032258064516; hits/misses (PBA)= 3.384677419354839/1.7411290322580646; rounds (PBA)=2.670967741935484;} wyvern #22: {team=unaligned ; avg hp=105.3508064516129 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.85806451612903; hits/misses (PBA)= 3.371774193548387/1.7838709677419355; rounds (PBA)=2.6879032258064517;} gargoyle #20: {team=chaotic evil ; avg hp=-5.7 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.309677419354839; hits/misses (PBA)= 1.1330645161290323/1.689516129032258; rounds (PBA)=1.4112903225806452;} gargoyle #14: {team=chaotic evil ; avg hp=-5.626612903225807 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1685483870967746; hits/misses (PBA)= 1.1201612903225806/1.771774193548387; rounds (PBA)=1.445967741935484;} gargoyle #5: {team=chaotic evil ; avg hp=-5.760483870967742 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.479838709677419; hits/misses (PBA)= 1.1508064516129033/1.7491935483870968; rounds (PBA)=1.45;} wyvern #5: {team=unaligned ; avg hp=105.79274193548387 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.13467741935484; hits/misses (PBA)= 3.314516129032258/1.793548387096774; rounds (PBA)=2.6588709677419353;} gargoyle #3: {team=chaotic evil ; avg hp=-5.701612903225806 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556451612903226; hits/misses (PBA)= 1.1604838709677419/1.7524193548387097; rounds (PBA)=1.456451612903226;} wyvern #8: {team=unaligned ; avg hp=105.31451612903226 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.700806451612905; hits/misses (PBA)= 3.3419354838709676/1.767741935483871; rounds (PBA)=2.671774193548387;} wyvern #3: {team=unaligned ; avg hp=105.77983870967742 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.505645161290325; hits/misses (PBA)= 3.3548387096774195/1.8201612903225806; rounds (PBA)=2.703225806451613;} wyvern #27: {team=unaligned ; avg hp=106.13629032258065 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.8; hits/misses (PBA)= 3.32741935483871/1.8064516129032258; rounds (PBA)=2.6661290322580644;} wyvern #9: {team=unaligned ; avg hp=104.9483870967742 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.586290322580645; hits/misses (PBA)= 3.3306451612903225/1.7774193548387096; rounds (PBA)=2.668548387096774;} wyvern #28: {team=unaligned ; avg hp=105.70645161290322 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.03790322580645; hits/misses (PBA)= 3.300806451612903/1.8225806451612903; rounds (PBA)=2.6693548387096775;} wyvern #6: {team=unaligned ; avg hp=105.94677419354839 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.22016129032258; hits/misses (PBA)= 3.379032258064516/1.7564516129032257; rounds (PBA)=2.6790322580645163;} wyvern #18: {team=unaligned ; avg hp=105.72177419354838 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.65483870967742; hits/misses (PBA)= 3.3483870967741933/1.7661290322580645; rounds (PBA)=2.660483870967742;} wyvern #20: {team=unaligned ; avg hp=105.99758064516129 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.99032258064516; hits/misses (PBA)= 3.3129032258064517/1.8064516129032258; rounds (PBA)=2.6653225806451615;} gargoyle #19: {team=chaotic evil ; avg hp=-5.95483870967742 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.237903225806452; hits/misses (PBA)= 1.107258064516129/1.7330645161290323; rounds (PBA)=1.4201612903225806;} wyvern #10: {team=unaligned ; avg hp=105.76129032258065 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.51693548387097; hits/misses (PBA)= 3.3411290322580647/1.7838709677419355; rounds (PBA)=2.6693548387096775;} gargoyle #12: {team=chaotic evil ; avg hp=-5.882258064516129 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.090322580645161; hits/misses (PBA)= 1.075/1.771774193548387; rounds (PBA)=1.4233870967741935;} wyvern #24: {team=unaligned ; avg hp=105.10564516129033 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.90887096774193; hits/misses (PBA)= 3.278225806451613/1.7943548387096775; rounds (PBA)=2.6548387096774193;} wyvern #30: {team=unaligned ; avg hp=106.18951612903226 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.329032258064515; hits/misses (PBA)= 3.3153225806451614/1.8330645161290322; rounds (PBA)=2.668548387096774;} wyvern #25: {team=unaligned ; avg hp=105.82016129032257 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.31935483870968; hits/misses (PBA)= 3.3209677419354837/1.7862903225806452; rounds (PBA)=2.6661290322580644;} gargoyle #17: {team=chaotic evil ; avg hp=-5.827419354838709 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.463709677419355; hits/misses (PBA)= 1.1580645161290322/1.732258064516129; rounds (PBA)=1.4451612903225806;} gargoyle: {team=chaotic evil ; avg hp=-5.497580645161291 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.530645161290322; hits/misses (PBA)= 1.1774193548387097/1.7032258064516128; rounds (PBA)=1.4403225806451614;} wyvern #26: {team=unaligned ; avg hp=106.71451612903226 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.88548387096774; hits/misses (PBA)= 3.29758064516129/1.854032258064516; rounds (PBA)=2.666935483870968;} wyvern #29: {team=unaligned ; avg hp=105.75241935483871 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.44435483870968; hits/misses (PBA)= 3.3193548387096774/1.846774193548387; rounds (PBA)=2.6830645161290323;} gargoyle #7: {team=chaotic evil ; avg hp=-5.59516129032258 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35; hits/misses (PBA)= 1.1403225806451613/1.7725806451612902; rounds (PBA)=1.456451612903226;} wyvern #21: {team=unaligned ; avg hp=104.24274193548388 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.85645161290323; hits/misses (PBA)= 3.2911290322580644/1.792741935483871; rounds (PBA)=2.6774193548387095;} gargoyle #13: {team=chaotic evil ; avg hp=-5.643548387096774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2387096774193544; hits/misses (PBA)= 1.1201612903225806/1.7669354838709677; rounds (PBA)=1.4435483870967742;} gargoyle #15: {team=chaotic evil ; avg hp=-5.823387096774193 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.366129032258065; hits/misses (PBA)= 1.1483870967741936/1.735483870967742; rounds (PBA)=1.4419354838709677;} gargoyle #18: {team=chaotic evil ; avg hp=-5.792741935483871 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.233064516129033; hits/misses (PBA)= 1.1185483870967743/1.7508064516129032; rounds (PBA)=1.4346774193548386;} wyvern #13: {team=unaligned ; avg hp=106.09032258064516 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.505645161290325; hits/misses (PBA)= 3.333064516129032/1.7870967741935484; rounds (PBA)=2.6637096774193547;} gargoyle #6: {team=chaotic evil ; avg hp=-5.688709677419355 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.304838709677419; hits/misses (PBA)= 1.136290322580645/1.7298387096774193; rounds (PBA)=1.4330645161290323;} gargoyle #9: {team=chaotic evil ; avg hp=-5.641935483870967 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.429838709677419; hits/misses (PBA)= 1.1516129032258065/1.7274193548387098; rounds (PBA)=1.439516129032258;} wyvern #7: {team=unaligned ; avg hp=104.35161290322581 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.42903225806452; hits/misses (PBA)= 3.328225806451613/1.7693548387096774; rounds (PBA)=2.667741935483871;} wyvern #14: {team=unaligned ; avg hp=106.62741935483871 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.645161290322584; hits/misses (PBA)= 3.345967741935484/1.8088709677419355; rounds (PBA)=2.660483870967742;} wyvern #17: {team=unaligned ; avg hp=105.09516129032258 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.056451612903224; hits/misses (PBA)= 3.3016129032258066/1.7967741935483872; rounds (PBA)=2.6693548387096775;} gargoyle #11: {team=chaotic evil ; avg hp=-5.6685483870967746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254032258064516; hits/misses (PBA)= 1.1338709677419354/1.7096774193548387; rounds (PBA)=1.4217741935483872;} wyvern #23: {team=unaligned ; avg hp=106.76370967741936 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.67661290322581; hits/misses (PBA)= 3.342741935483871/1.8403225806451613; rounds (PBA)=2.6693548387096775;} wyvern #12: {team=unaligned ; avg hp=107.06693548387096 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.56612903225806; hits/misses (PBA)= 3.354032258064516/1.8258064516129033; rounds (PBA)=2.6596774193548387;} wyvern #11: {team=unaligned ; avg hp=106.71854838709677 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.58870967741935; hits/misses (PBA)= 3.3475806451612904/1.803225806451613; rounds (PBA)=2.6693548387096775;} wyvern #19: {team=unaligned ; avg hp=106.16774193548387 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.08064516129032; hits/misses (PBA)= 3.359677419354839/1.782258064516129; rounds (PBA)=2.670967741935484;} gargoyle #2: {team=chaotic evil ; avg hp=-5.890322580645162 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.250806451612903; hits/misses (PBA)= 1.142741935483871/1.792741935483871; rounds (PBA)=1.467741935483871;} gargoyle #16: {team=chaotic evil ; avg hp=-5.8314516129032254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.185483870967742; hits/misses (PBA)= 1.104032258064516/1.757258064516129; rounds (PBA)=1.4306451612903226;} wyvern #16: {team=unaligned ; avg hp=106.83145161290322 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.94274193548387; hits/misses (PBA)= 3.371774193548387/1.8508064516129032; rounds (PBA)=2.695161290322581;} wyvern #2: {team=unaligned ; avg hp=104.97419354838709 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.55; hits/misses (PBA)= 3.3443548387096773/1.757258064516129; rounds (PBA)=2.6580645161290324;} wyvern #15: {team=unaligned ; avg hp=106.41693548387097 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.70483870967742; hits/misses (PBA)= 3.3645161290322583/1.8056451612903226; rounds (PBA)=2.671774193548387;} gargoyle #10: {team=chaotic evil ; avg hp=-5.513709677419355 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.362096774193549; hits/misses (PBA)= 1.1298387096774194/1.7459677419354838; rounds (PBA)=1.4379032258064517;} gargoyle #8: {team=chaotic evil ; avg hp=-5.534677419354839 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.278225806451613; hits/misses (PBA)= 1.1185483870967743/1.771774193548387; rounds (PBA)=1.4451612903225806;} gargoyle #4: {team=chaotic evil ; avg hp=-5.707258064516129 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208064516129032; hits/misses (PBA)= 1.1217741935483871/1.7330645161290323; rounds (PBA)=1.4274193548387097;} wyvern #4: {team=unaligned ; avg hp=105.41612903225807 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.41451612903226; hits/misses (PBA)= 3.4120967741935484/1.7806451612903227; rounds (PBA)=2.6846774193548386;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17296540691861628;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 936.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 663.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4346; Sum of rounds: 25695; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4345; perfect battles: 0; close-call battles: 2855; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #3: {team=lawful evil ; avg hp=37.64772204325817 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.716751035434882; hits/misses (PBA)= 2.627243442245743/2.1472618499769904; rounds (PBA)=5.2374597330878965;} hell hound #5: {team=lawful evil ; avg hp=37.31477220432582 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.46893695352048; hits/misses (PBA)= 2.5812241141279335/2.141969627243442; rounds (PBA)=5.224344224574321;} hell hound #10: {team=lawful evil ; avg hp=37.713529682466636 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.71721122871606; hits/misses (PBA)= 2.616889093419236/2.1787850897376897; rounds (PBA)=5.24643350207087;} hell hound #2: {team=lawful evil ; avg hp=37.71168890934192 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.6281638288081; hits/misses (PBA)= 2.62563276576162/2.140358950759319; rounds (PBA)=5.250345144960884;} bandit captain: {team=any non-lawful ; avg hp=-3.9733087896916706 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.88633225954901; hits/misses (PBA)= 3.7883110906580764/6.477680625862862; rounds (PBA)=3.421997238840313;} hell hound #8: {team=lawful evil ; avg hp=38.11803957662218 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.684537505752417; hits/misses (PBA)= 2.6221813161527843/2.179475379659457; rounds (PBA)=5.2558674643350205;} bandit captain #2: {team=any non-lawful ; avg hp=-3.947077772664519 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.165669581224115; hits/misses (PBA)= 3.844684767602393/6.578002761159687; rounds (PBA)=3.4742291762540267;} hell hound: {team=lawful evil ; avg hp=37.83387022549471 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.752876208007365; hits/misses (PBA)= 2.616658996778647/2.159687068568799; rounds (PBA)=5.253106304647952;} hell hound #9: {team=lawful evil ; avg hp=38.03842613897837 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.718361711919005; hits/misses (PBA)= 2.6300046019328116/2.145651173492867; rounds (PBA)=5.242521859180856;} hell hound #7: {team=lawful evil ; avg hp=37.36102162908421 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.616428900138057; hits/misses (PBA)= 2.6134376438104003/2.145190980211689; rounds (PBA)=5.235158766682006;} hell hound #4: {team=lawful evil ; avg hp=37.78025770823746 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.708467556373677; hits/misses (PBA)= 2.619880349746894/2.1580763920846757; rounds (PBA)=5.25126553152324;} hell hound #6: {team=lawful evil ; avg hp=37.98274275195582 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.825356649792912; hits/misses (PBA)= 2.6318453750575244/2.151863782788771; rounds (PBA)=5.239530602853199;} bandit captain #3: {team=any non-lawful ; avg hp=-3.9167050161067647 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.358490566037737; hits/misses (PBA)= 3.87436723423838/6.595950299125633; rounds (PBA)=3.490105844454671;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5512.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21977; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.008998200359928 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.00639872025594; hits/misses (PBA)= 5.944011197760448/4.897620475904819; rounds (PBA)=3.613877224555089;} adult bronze dragon: {team=lawful good ; avg hp=136.99360127974404 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.00899820035994; hits/misses (PBA)= 8.946610677864427/2.2331533693261347; rounds (PBA)=4.394521095780844;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3294.34; crudely normalised: 0% > lawful good = expected rounds to survive: 2629.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33432; unaligned : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team unaligned = winning battles: 28; perfect battles: 0; close-call battles: 28; > Team lawful good = winning battles: 4973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=96.00539892021595 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.1765646870626; hits/misses (PBA)= 16.22235552889422/1.8316336732653469; rounds (PBA)=6.678464307138572;} giant badger: {team=unaligned ; avg hp=-6.589082183563288 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4953009398120376;} wyvern: {team=unaligned ; avg hp=-7.782643471305739 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.01499700059988; hits/misses (PBA)= 2.5548890221955607/3.1347730453909217; rounds (PBA)=2.844831033793241;} gladiator: {team=unaligned ; avg hp=-7.804839032193561 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.97960407918416; hits/misses (PBA)= 7.791041791641672/9.589882023595282; rounds (PBA)=5.797640471905619;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24232; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-7.346130773845231 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.921615676864626; hits/misses (PBA)= 3.0841831633673267/2.4123175364927016; rounds (PBA)=2.748250349930014;} adult bronze dragon: {team=lawful good ; avg hp=185.6900619876025 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.54649070185963; hits/misses (PBA)= 11.222355528894221/1.2973405318936213; rounds (PBA)=4.8454309138172365;} giant badger: {team=unaligned ; avg hp=-6.600679864027194 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7862427514497101; hits/misses (PBA)= 0.3113377324535093/0.4621075784843031; rounds (PBA)=0.3867226554689062;} gladiator: {team=any ; avg hp=-7.839632073585283 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.84203159368127; hits/misses (PBA)= 6.168366326734653/3.4705058988202357; rounds (PBA)=3.2129574085182964;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} young brass dragon: {team=chaotic good ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} young brass dragon #2: {team=chaotic good ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27264; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-13.843231353729253 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.87762447510498; hits/misses (PBA)= 1.5776844631073785/0.874625074985003; rounds (PBA)=1.2261547690461907;} ancient red dragon: {team=chaotic evil ; avg hp=-15.96120775844831 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.3263347330534; hits/misses (PBA)= 10.48870225954809/3.8994201159768047; rounds (PBA)=4.796040791841632;} tarrasque: {team=unaligned ; avg hp=548.8322335532894 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 684.7682463507299; hits/misses (PBA)= 22.193361327734454/2.123975204959008; rounds (PBA)=5.451709658068387;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25581; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=371.63487302539494 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.50089982003598; hits/misses (PBA)= 12.662067586482703/0.6622675464907019; rounds (PBA)=5.115176964607079;} storm giant: {team=chaotic good ; avg hp=-9.500899820035993 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.3651269746051; hits/misses (PBA)= 5.507898420315937/2.9688062387522494; rounds (PBA)=4.238352329534093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25604; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=371.2661467706459 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.54329134173165; hits/misses (PBA)= 12.681863627274545/0.6628674265146971; rounds (PBA)=5.119776044791042;} storm giant: {team=chaotic good ; avg hp=-9.543291341731654 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.73385322935414; hits/misses (PBA)= 5.52129574085183/2.984603079384123; rounds (PBA)=4.252949410117976;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% > lawful good = expected rounds to survive: 16896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27765; chaotic good : 0.39 ± 0.01; lawful good : 0.61 ± 0.01; > Team chaotic good = winning battles: 1940; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3061; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=9.451509698060388 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.71365726854629; hits/misses (PBA)= 7.382923415316936/1.8424315136972607; rounds (PBA)=4.930213957208558;} adult gold dragon: {team=lawful good ; avg hp=25.286342731453708 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.5484903019396; hits/misses (PBA)= 13.100979804039191/0.6984603079384123; rounds (PBA)=5.012997400519896;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3947; Sum of rounds: 34786; > Team chaotic good = winning battles: 756; perfect battles: 0; close-call battles: 756; > Team chaotic evil = winning battles: 3190; perfect battles: 0; close-call battles: 3186; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #3: {team=chaotic evil ; avg hp=46.17963009880922 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.58094755510515; hits/misses (PBA)= 13.44033443121358/0.7045857613377249; rounds (PBA)=4.894096782366354;} adult red dragon: {team=chaotic evil ; avg hp=47.263744616164175 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.9386876108437; hits/misses (PBA)= 13.64783379782113/0.715733468457056; rounds (PBA)=4.946795034203192;} storm giant #3: {team=chaotic good ; avg hp=-0.8142893336711426 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.16316189511022; hits/misses (PBA)= 6.5966556878642/1.6947048391183177; rounds (PBA)=4.196098302508234;} storm giant #2: {team=chaotic good ; avg hp=-0.7190271091968584 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.78768685077273; hits/misses (PBA)= 6.739042310615657/1.7479098049151254; rounds (PBA)=4.289587028122625;} storm giant #4: {team=chaotic good ; avg hp=-1.5586521408664809 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.5404104383076; hits/misses (PBA)= 6.540410438307576/1.708132759057512; rounds (PBA)=4.174816316189511;} adult red dragon #2: {team=chaotic evil ; avg hp=49.64479351406131 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.55409171522675; hits/misses (PBA)= 13.979478084621231/0.7192804661768432; rounds (PBA)=5.077020521915379;} adult red dragon #4: {team=chaotic evil ; avg hp=51.40866480871548 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.22143400050672; hits/misses (PBA)= 13.902204205725868/0.7278946034963263; rounds (PBA)=5.0597922472764125;} adult red dragon #5: {team=chaotic evil ; avg hp=50.55966556878642 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.39270331897643; hits/misses (PBA)= 13.909044844185457/0.7210539650367368; rounds (PBA)=5.051431466936914;} storm giant #5: {team=chaotic good ; avg hp=-1.6166708892829997 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.21560678996707; hits/misses (PBA)= 6.488725614390677/1.6483405117810996; rounds (PBA)=4.119077780592855;} storm giant: {team=chaotic good ; avg hp=-1.1857106663288575 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.00228021281987; hits/misses (PBA)= 6.709399543957436/1.7202938940967825; rounds (PBA)=4.262224474284267;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 584.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 84480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9999; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #4: {team=chaotic evil ; avg hp=245.44631073785243 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.73465306938612; hits/misses (PBA)= 2.8394321135772844/0.15036992601479704; rounds (PBA)=1.5348930213957208;} adult red dragon #5: {team=chaotic evil ; avg hp=245.8616276744651 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.811837632473505; hits/misses (PBA)= 2.834833033393321/0.14437112577484504; rounds (PBA)=1.5136972605478904;} adult red dragon: {team=chaotic evil ; avg hp=245.56988602279543 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.18856228754249; hits/misses (PBA)= 2.791641671665667/0.15416916616676665; rounds (PBA)=1.519496100779844;} adult red dragon #3: {team=chaotic evil ; avg hp=246.14337132573485 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.53089382123575; hits/misses (PBA)= 2.8138372325534893/0.14877024595080984; rounds (PBA)=1.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=246.22155568886222 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.06758648270346; hits/misses (PBA)= 2.8434313137372524/0.14897020595880825; rounds (PBA)=1.5210957808438312;} storm giant: {team=chaotic good ; avg hp=-8.33353329334133 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.757248550289944; hits/misses (PBA)= 1.6772645470905818/0.8862227554489103; rounds (PBA)=1.281743651269746;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27690; chaotic good : 0.34 ± 0.01; chaotic evil : 0.66 ± 0.01; > Team chaotic good = winning battles: 1699; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3302; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=6.352929414117177 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.27134573085382; hits/misses (PBA)= 7.227954409118176/1.8188362327534493; rounds (PBA)=4.796640671865627;} adult red dragon: {team=chaotic evil ; avg hp=29.72865426914617 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.64707058588283; hits/misses (PBA)= 13.275744851029794/0.6874625074985004; rounds (PBA)=5.101979604079184;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 140.65; crudely normalised: 0% > unaligned = expected rounds to survive: 6200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5256; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=246.9634073185363 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.64527094581084; hits/misses (PBA)= 1.0/0.052589482103579284; rounds (PBA)=1.050989802039592;} bandit: {team=any non-lawful ; avg hp=-16.64527094581084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0365926814637072; hits/misses (PBA)= 0.21235752849430115/0.2425514897020596; rounds (PBA)=0.4549090181963607;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4577.14; crudely normalised: 0% > any evil = expected rounds to survive: 2093.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4075; Sum of rounds: 47930; > Team other = winning battles: 4069; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 5; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ lich #2: {team=any evil ; avg hp=-7.515582822085889 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.66601226993865; hits/misses (PBA)= 4.009815950920245/1.3030674846625767; rounds (PBA)=8.522453987730062;} lich: {team=any evil ; avg hp=-7.272638036809816 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.07730061349693; hits/misses (PBA)= 4.021840490797546/1.3322699386503067; rounds (PBA)=8.549938650306748;} young red dragon: {team=other; avg hp=88.24638036809816 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.7926380368098; hits/misses (PBA)= 19.366625766871167/13.906257668711657; rounds (PBA)=11.759754601226994;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9154.29; crudely normalised: 0% > any evil = expected rounds to survive: 1046.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25951; other: 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=other; avg hp=141.89762047590483 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.6624675064987; hits/misses (PBA)= 9.478904219156169/4.0967806438712255; rounds (PBA)=5.1891621675664865;} lich: {team=any evil ; avg hp=-7.6624675064987 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.102379524095184; hits/misses (PBA)= 3.2271545690861827/1.042391521695661; rounds (PBA)=4.269546090781843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24235152969406118;} ancient black dragon #3: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2349530093981204;} ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2383523295340932;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28434313137372524;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24052; lawful evil : 0.07 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team lawful evil = winning battles: 326; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4675; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=18.597080583883223 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.054189162167567; hits/misses (PBA)= 1.3109378124375124/2.4567086582683464; rounds (PBA)=4.70245950809838;} hobgoblin: {team=lawful evil ; avg hp=-5.0541891621675665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.402919416116777; hits/misses (PBA)= 1.3879224155168965/1.9912017596480704; rounds (PBA)=3.4443111377724454;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23985; lawful evil : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team lawful evil = winning battles: 318; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4683; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.017196560687863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214157168566286; hits/misses (PBA)= 1.3567286542691461/2.012397520495901; rounds (PBA)=3.4327134573085383;} bugbear: {team=chaotic evil ; avg hp=18.785842831433712 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.01719656068786; hits/misses (PBA)= 1.30373925214957/2.4503099380123974; rounds (PBA)=4.690461907618476;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6353.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31998; chaotic evil : 0.93 ± 0.0; lawful evil : 0.07 ± 0.0; > Team chaotic evil = winning battles: 4634; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 367; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=69.59808038392322 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.9366126774645; hits/misses (PBA)= 13.648270345930813/3.417116576684663; rounds (PBA)=6.307738452309538;} adult blue dragon: {team=lawful evil ; avg hp=-5.936612677464507 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.40191961607678; hits/misses (PBA)= 11.700659868026396/4.997800439912018; rounds (PBA)=5.6188762247550486;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14953.85; crudely normalised: 0% > neutral evil = expected rounds to survive: 1213.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38014; lawful evil : 0.72 ± 0.01; neutral evil : 0.28 ± 0.01; > Team lawful evil = winning battles: 3602; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=26.45490901819636 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.61767646470705; hits/misses (PBA)= 13.052189562087582/7.033593281343731; rounds (PBA)=7.184363127374525;} behir: {team=neutral evil ; avg hp=4.382323535292941 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.54509098180364; hits/misses (PBA)= 4.585882823435313/1.9864027194561087; rounds (PBA)=6.852029594081184;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 800.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41404; neutral: 0.96 ± 0.0; neutral evil : 0.04 ± 0.0; > Team neutral = winning battles: 4801; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 200; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hmm: {team=neutral; avg hp=25.74765046990602 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08138372325535; hits/misses (PBA)= 2.8910217956408717/4.365526894621076; rounds (PBA)=8.216556688662267;} goblin: {team=neutral evil ; avg hp=-1.081383723255349 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.252349530093982; hits/misses (PBA)= 2.3739252149570085/4.4285142971405715; rounds (PBA)=6.84243151369726;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 150.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25211; neutral: 0.29 ± 0.01; neutral evil : 0.71 ± 0.01; > Team neutral = winning battles: 1473; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.8524295140971807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335532893421316; hits/misses (PBA)= 1.7514497100579884/2.1201759648070384; rounds (PBA)=4.5770845830833835;} test: {team=neutral; avg hp=-0.33553289342131576 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147570485902819; hits/misses (PBA)= 1.4611077784443112/2.204359128174365; rounds (PBA)=3.96000799840032;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16003; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2478; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.4699060187962407 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.583883223355329; hits/misses (PBA)= 0.9540091981603679/0.9582083583283343; rounds (PBA)=2.416716656668666;} goblin #2: {team=other; avg hp=1.4161167766446712 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.530093981203759; hits/misses (PBA)= 0.9390121975604879/0.9664067186562687; rounds (PBA)=2.400919816036793;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.506498700259948;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49350129974005197;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 307.2; crudely normalised: 0% > any = expected rounds to survive: 952.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 439; Sum of rounds: 6085; chaotic evil : 0.03 ± 0.0; any : 0.06 ± 0.0; > Team chaotic evil = winning battles: 129; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 310; perfect battles: 0; close-call battles: 310; ------------------------------------------------- Combattants ------------------------------------------------ commoner #37: {team=any ; avg hp=-8.617312072892938 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.070615034168565; hits/misses (PBA)= 1.6309794988610478/6.5125284738041005; rounds (PBA)=8.175398633257403;} commoner #11: {team=any ; avg hp=-9.34624145785877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.168564920273348; hits/misses (PBA)= 1.6059225512528474/6.296127562642369; rounds (PBA)=7.945330296127563;} commoner #36: {team=any ; avg hp=-8.835990888382687 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330296127562642; hits/misses (PBA)= 1.683371298405467/6.544419134396355; rounds (PBA)=8.273348519362187;} commoner #8: {team=any ; avg hp=-8.838268792710705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.817767653758542; hits/misses (PBA)= 1.5466970387243735/6.195899772209567; rounds (PBA)=7.776765375854214;} commoner #35: {team=any ; avg hp=-9.30751708428246 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676537585421412; hits/misses (PBA)= 1.4920273348519362/6.246013667425968; rounds (PBA)=7.776765375854214;} commoner #44: {team=any ; avg hp=-8.80865603644647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.924829157175399; hits/misses (PBA)= 1.5170842824601367/6.492027334851937; rounds (PBA)=8.045558086560364;} commoner #40: {team=any ; avg hp=-8.867881548974943 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.783599088838269; hits/misses (PBA)= 1.55125284738041/6.457858769931663; rounds (PBA)=8.029612756264237;} commoner #28: {team=any ; avg hp=-8.833712984054669 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2277904328018225; hits/misses (PBA)= 1.6150341685649203/6.318906605922551; rounds (PBA)=7.96127562642369;} commoner #24: {team=any ; avg hp=-8.380410022779044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8701594533029615; hits/misses (PBA)= 1.580865603644647/6.533029612756264; rounds (PBA)=8.134396355353076;} commoner #45: {team=any ; avg hp=-9.006833712984054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.790432801822323; hits/misses (PBA)= 1.55125284738041/6.225512528473804; rounds (PBA)=7.824601366742597;} commoner #20: {team=any ; avg hp=-8.241457858769932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097949886104783; hits/misses (PBA)= 1.6514806378132119/6.781321184510251; rounds (PBA)=8.455580865603645;} commoner #25: {team=any ; avg hp=-8.708428246013668 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968109339407745; hits/misses (PBA)= 1.6104783599088839/6.412300683371298; rounds (PBA)=8.061503416856493;} commoner #22: {team=any ; avg hp=-9.182232346241458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.157175398633258; hits/misses (PBA)= 1.6560364464692483/6.300683371298406; rounds (PBA)=7.993166287015946;} commoner #19: {team=any ; avg hp=-8.913439635535308 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.902050113895217; hits/misses (PBA)= 1.569476082004556/6.239179954441913; rounds (PBA)=7.831435079726652;} commoner #7: {team=any ; avg hp=-9.100227790432802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.009111617312073; hits/misses (PBA)= 1.5763097949886105/6.407744874715262; rounds (PBA)=8.006833712984054;} commoner #5: {team=any ; avg hp=-9.100227790432802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.24373576309795; hits/misses (PBA)= 1.6150341685649203/6.232346241457859; rounds (PBA)=7.88382687927107;} commoner #49: {team=any ; avg hp=-9.120728929384965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189066059225513; hits/misses (PBA)= 1.6173120728929384/6.473804100227791; rounds (PBA)=8.116173120728929;} commoner #41: {team=any ; avg hp=-8.931662870159453 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.881548974943052; hits/misses (PBA)= 1.5854214123006833/6.4168564920273345; rounds (PBA)=8.041002277904328;} commoner #42: {team=any ; avg hp=-8.220956719817767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.252847380410023; hits/misses (PBA)= 1.6309794988610478/6.375854214123007; rounds (PBA)=8.034168564920273;} commoner #26: {team=any ; avg hp=-8.892938496583144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.863325740318906; hits/misses (PBA)= 1.5170842824601367/6.362186788154897; rounds (PBA)=7.913439635535307;} commoner #12: {team=any ; avg hp=-8.958997722095672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.17995444191344; hits/misses (PBA)= 1.65375854214123/6.252847380410023; rounds (PBA)=7.931662870159453;} commoner #23: {team=any ; avg hp=-8.776765375854215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929384965831435; hits/misses (PBA)= 1.603644646924829/6.492027334851937; rounds (PBA)=8.14123006833713;} commoner #34: {team=any ; avg hp=-9.373576309794988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002277904328018; hits/misses (PBA)= 1.560364464692483/6.57630979498861; rounds (PBA)=8.159453302961275;} commoner: {team=any ; avg hp=-8.861047835990888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.020501138952164; hits/misses (PBA)= 1.6287015945330297/6.056947608200455; rounds (PBA)=7.71753986332574;} commoner #6: {team=any ; avg hp=-8.669703872437358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970387243735763; hits/misses (PBA)= 1.5945330296127562/6.460136674259681; rounds (PBA)=8.082004555808656;} commoner #18: {team=any ; avg hp=-9.291571753986332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.847380410022779; hits/misses (PBA)= 1.55125284738041/6.323462414578588; rounds (PBA)=7.917995444191344;} commoner #9: {team=any ; avg hp=-8.617312072892938 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.733485193621868; hits/misses (PBA)= 1.5375854214123006/6.189066059225513; rounds (PBA)=7.767653758542141;} commoner #50: {team=any ; avg hp=-8.76765375854214 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.826879271070615; hits/misses (PBA)= 1.5056947608200455/6.421412300683372; rounds (PBA)=7.965831435079727;} commoner #14: {team=any ; avg hp=-8.772209567198178 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2004555808656034; hits/misses (PBA)= 1.6514806378132119/6.667425968109339; rounds (PBA)=8.348519362186789;} commoner #13: {team=any ; avg hp=-8.726651480637813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.419134396355353; hits/misses (PBA)= 1.7198177676537585/6.280182232346242; rounds (PBA)=8.043280182232346;} commoner #32: {team=any ; avg hp=-8.476082004555808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.710706150341686; hits/misses (PBA)= 1.5284738041002277/6.619589977220957; rounds (PBA)=8.173120728929385;} commoner #29: {team=any ; avg hp=-8.865603644646924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917995444191344; hits/misses (PBA)= 1.5785876993166288/6.439635535307517; rounds (PBA)=8.054669703872438;} commoner #39: {team=any ; avg hp=-8.892938496583144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.774487471526196; hits/misses (PBA)= 1.5125284738041003/6.633257403189066; rounds (PBA)=8.186788154897494;} commoner #48: {team=any ; avg hp=-8.619589977220956 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0250569476082; hits/misses (PBA)= 1.5740318906605923/6.617312072892939; rounds (PBA)=8.227790432801822;} commoner #17: {team=any ; avg hp=-8.681093394077449 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.070615034168565; hits/misses (PBA)= 1.5990888382687927/6.542141230068337; rounds (PBA)=8.177676537585421;} commoner #2: {team=any ; avg hp=-8.76765375854214 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072892938496583; hits/misses (PBA)= 1.6082004555808656/6.261958997722096; rounds (PBA)=7.906605922551253;} commoner #3: {team=any ; avg hp=-8.455580865603645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.277904328018224; hits/misses (PBA)= 1.671981776765376/6.432801822323462; rounds (PBA)=8.15261958997722;} commoner #43: {team=any ; avg hp=-8.291571753986332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.006833712984054; hits/misses (PBA)= 1.601366742596811/6.478359908883827; rounds (PBA)=8.100227790432802;} commoner #4: {team=any ; avg hp=-9.082004555808656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617312072892939; hits/misses (PBA)= 1.510250569476082/6.0250569476082; rounds (PBA)=7.567198177676538;} commoner #10: {team=any ; avg hp=-9.369020501138952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.774487471526196; hits/misses (PBA)= 1.5056947608200455/6.207289293849659; rounds (PBA)=7.742596810933941;} commoner #33: {team=any ; avg hp=-8.649202733485193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.100227790432802; hits/misses (PBA)= 1.6514806378132119/6.537585421412301; rounds (PBA)=8.211845102505695;} commoner #38: {team=any ; avg hp=-8.476082004555808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728929384965832; hits/misses (PBA)= 1.5489749430523918/6.471526195899772; rounds (PBA)=8.059225512528474;} commoner #16: {team=any ; avg hp=-9.068337129840547 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603644646924829; hits/misses (PBA)= 1.5193621867881548/6.189066059225513; rounds (PBA)=7.744874715261959;} commoner #31: {team=any ; avg hp=-8.220956719817767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052391799544419; hits/misses (PBA)= 1.6514806378132119/6.451025056947608; rounds (PBA)=8.127562642369021;} commoner #15: {team=any ; avg hp=-9.125284738041003 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150341685649202; hits/misses (PBA)= 1.6150341685649203/6.366742596810934; rounds (PBA)=8.025056947608201;} commoner #47: {team=any ; avg hp=-8.414578587699317 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.280182232346242; hits/misses (PBA)= 1.6628701594533029/6.366742596810934; rounds (PBA)=8.059225512528474;} commoner #30: {team=any ; avg hp=-8.945330296127562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6560364464692485; hits/misses (PBA)= 1.5216400911161732/6.0; rounds (PBA)=7.555808656036446;} adult red dragon: {team=chaotic evil ; avg hp=5.2505694760820045 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 640.1731207289293; hits/misses (PBA)= 38.29612756264237/2.041002277904328; rounds (PBA)=13.646924829157175;} commoner #27: {team=any ; avg hp=-8.574031890660592 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.498861047835991; hits/misses (PBA)= 1.753986332574032/6.783599088838269; rounds (PBA)=8.57630979498861;} commoner #21: {team=any ; avg hp=-8.902050113895216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.466970387243736; hits/misses (PBA)= 1.6765375854214124/6.414578587699316; rounds (PBA)=8.127562642369021;} commoner #46: {team=any ; avg hp=-9.036446469248292 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.193621867881549; hits/misses (PBA)= 1.6264236902050113/6.264236902050114; rounds (PBA)=7.920273348519363;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 384.0; crudely normalised: 0% > any = expected rounds to survive: 761.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 699; Sum of rounds: 10252; chaotic evil : 0.14 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 699; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-12.7310443490701 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.409155937052933; hits/misses (PBA)= 1.4177396280400572/5.500715307582261; rounds (PBA)=6.939914163090129;} commoner #30: {team=any ; avg hp=-12.69384835479256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104434907010014; hits/misses (PBA)= 1.3290414878397712/5.546494992846924; rounds (PBA)=6.9070100143061515;} commoner #34: {team=any ; avg hp=-12.555078683834049 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.618025751072961; hits/misses (PBA)= 1.4821173104434906/5.822603719599428; rounds (PBA)=7.320457796852646;} commoner #31: {team=any ; avg hp=-12.802575107296137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.221745350500715; hits/misses (PBA)= 1.3447782546494993/5.542203147353362; rounds (PBA)=6.90271816881259;} commoner #5: {team=any ; avg hp=-12.802575107296137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1888412017167385; hits/misses (PBA)= 1.3819742489270386/5.660944206008583; rounds (PBA)=7.074391988555079;} commoner #38: {team=any ; avg hp=-12.682403433476395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286123032904149; hits/misses (PBA)= 1.3748211731044349/5.3447782546494995; rounds (PBA)=6.741058655221745;} commoner #21: {team=any ; avg hp=-12.86552217453505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.483547925608011; hits/misses (PBA)= 1.4349070100143062/5.363376251788269; rounds (PBA)=6.8183118741058655;} commoner #7: {team=any ; avg hp=-12.992846924177396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.267525035765379; hits/misses (PBA)= 1.3533619456366237/5.579399141630901; rounds (PBA)=6.962804005722461;} commoner #3: {team=any ; avg hp=-12.555078683834049 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.51931330472103; hits/misses (PBA)= 1.4248927038626609/5.680972818311874; rounds (PBA)=7.125894134477825;} commoner #11: {team=any ; avg hp=-12.866952789699571 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.409155937052933; hits/misses (PBA)= 1.3876967095851216/5.701001430615165; rounds (PBA)=7.1001430615164525;} adult red dragon: {team=chaotic evil ; avg hp=81.33619456366237 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 672.6094420600858; hits/misses (PBA)= 40.00429184549356/2.078683834048641; rounds (PBA)=14.666666666666666;} commoner #28: {team=any ; avg hp=-12.972818311874105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.612303290414879; hits/misses (PBA)= 1.463519313304721/5.71244635193133; rounds (PBA)=7.201716738197425;} commoner #29: {team=any ; avg hp=-12.765379113018598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.283261802575107; hits/misses (PBA)= 1.3447782546494993/5.635193133047211; rounds (PBA)=7.002861230329041;} commoner #35: {team=any ; avg hp=-13.320457796852647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271816881258942; hits/misses (PBA)= 1.3476394849785407/5.350500715307582; rounds (PBA)=6.726752503576538;} commoner #22: {team=any ; avg hp=-12.65379113018598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.138769670958512; hits/misses (PBA)= 1.3490701001430616/5.660944206008583; rounds (PBA)=7.031473533619456;} commoner #33: {team=any ; avg hp=-12.648068669527897 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.074391988555079; hits/misses (PBA)= 1.357653791130186/5.6781115879828326; rounds (PBA)=7.060085836909871;} commoner #12: {team=any ; avg hp=-12.898426323319027 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.502145922746781; hits/misses (PBA)= 1.446351931330472/5.71101573676681; rounds (PBA)=7.180257510729613;} commoner #23: {team=any ; avg hp=-13.072961373390559 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569384835479256; hits/misses (PBA)= 1.4549356223175967/5.756795422031473; rounds (PBA)=7.2331902718168815;} commoner #27: {team=any ; avg hp=-12.643776824034335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490701001430615; hits/misses (PBA)= 1.4148783977110158/5.6037195994277536; rounds (PBA)=7.037195994277539;} commoner #37: {team=any ; avg hp=-12.957081545064378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.472103004291846; hits/misses (PBA)= 1.4206008583690988/5.679542203147354; rounds (PBA)=7.131616595135909;} commoner #20: {team=any ; avg hp=-12.686695278969957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.386266094420601; hits/misses (PBA)= 1.3991416309012876/5.590844062947067; rounds (PBA)=7.021459227467811;} commoner #9: {team=any ; avg hp=-12.886981402002862 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.011444921316166; hits/misses (PBA)= 1.290414878397711/5.6552217453505005; rounds (PBA)=6.9814020028612305;} commoner #18: {team=any ; avg hp=-12.683834048640916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.474964234620887; hits/misses (PBA)= 1.4148783977110158/5.446351931330472; rounds (PBA)=6.876967095851216;} commoner #15: {team=any ; avg hp=-12.806866952789699 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6781115879828326; hits/misses (PBA)= 1.497854077253219/5.80829756795422; rounds (PBA)=7.333333333333333;} commoner #26: {team=any ; avg hp=-12.947067238912732 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.410586552217453; hits/misses (PBA)= 1.4120171673819744/5.517882689556509; rounds (PBA)=6.957081545064377;} commoner #32: {team=any ; avg hp=-12.855507868383405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4034334763948495; hits/misses (PBA)= 1.4277539341917025/5.592274678111588; rounds (PBA)=7.0400572246065805;} commoner #24: {team=any ; avg hp=-12.901287553648068 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.512160228898426; hits/misses (PBA)= 1.419170243204578/5.676680972818312; rounds (PBA)=7.121602288984263;} commoner #36: {team=any ; avg hp=-12.849785407725323 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.499284692417739; hits/misses (PBA)= 1.446351931330472/5.638054363376252; rounds (PBA)=7.111587982832618;} commoner #6: {team=any ; avg hp=-13.025751072961373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.031473533619456; hits/misses (PBA)= 1.2861230329041489/5.409155937052933; rounds (PBA)=6.721030042918455;} commoner #40: {team=any ; avg hp=-12.649499284692418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.330472103004292; hits/misses (PBA)= 1.3705293276108728/5.597997138769671; rounds (PBA)=6.989985693848355;} commoner #39: {team=any ; avg hp=-12.815450643776824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.363376251788269; hits/misses (PBA)= 1.390557939914163/5.446351931330472; rounds (PBA)=6.859799713876967;} commoner #2: {team=any ; avg hp=-12.686695278969957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5593705293276106; hits/misses (PBA)= 1.4120171673819744/5.516452074391989; rounds (PBA)=6.957081545064377;} commoner #13: {team=any ; avg hp=-12.879828326180258 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8941344778254647; hits/misses (PBA)= 1.2975679542203147/5.4034334763948495; rounds (PBA)=6.735336194563662;} commoner #25: {team=any ; avg hp=-13.002861230329042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.350500715307582; hits/misses (PBA)= 1.4091559370529327/5.689556509298998; rounds (PBA)=7.124463519313305;} commoner #16: {team=any ; avg hp=-12.669527896995708 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.645207439198855; hits/misses (PBA)= 1.4406294706723892/5.748211731044349; rounds (PBA)=7.218884120171674;} commoner #14: {team=any ; avg hp=-12.977110157367669 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.459227467811159; hits/misses (PBA)= 1.407725321888412/5.756795422031473; rounds (PBA)=7.19170243204578;} commoner #8: {team=any ; avg hp=-13.051502145922747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.55793991416309; hits/misses (PBA)= 1.4291845493562232/5.8998569384835475; rounds (PBA)=7.351931330472103;} commoner #17: {team=any ; avg hp=-12.72818311874106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.323319027181688; hits/misses (PBA)= 1.413447782546495/5.620886981402003; rounds (PBA)=7.067238912732475;} commoner: {team=any ; avg hp=-12.492131616595136 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.28898426323319; hits/misses (PBA)= 1.3605150214592274/5.497854077253219; rounds (PBA)=6.875536480686695;} commoner #10: {team=any ; avg hp=-12.579399141630901 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.297567954220315; hits/misses (PBA)= 1.3648068669527897/5.569384835479256; rounds (PBA)=6.949928469241774;} commoner #19: {team=any ; avg hp=-12.881258941344779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.266094420600858; hits/misses (PBA)= 1.3834048640915593/5.545064377682404; rounds (PBA)=6.957081545064377;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 495.48; crudely normalised: 0% > any = expected rounds to survive: 590.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1252; Sum of rounds: 14448; chaotic evil : 0.25 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1252; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-12.803514376996805 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5007987220447285; hits/misses (PBA)= 1.1325878594249201/4.529552715654952; rounds (PBA)=5.686900958466453;} commoner #7: {team=any ; avg hp=-12.833865814696486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.321884984025559; hits/misses (PBA)= 1.0567092651757188/4.270766773162939; rounds (PBA)=5.357827476038339;} commoner #24: {team=any ; avg hp=-12.697284345047922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45926517571885; hits/misses (PBA)= 1.104632587859425/4.301916932907348; rounds (PBA)=5.44888178913738;} commoner #22: {team=any ; avg hp=-12.808306709265176 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3849840255591053; hits/misses (PBA)= 1.097444089456869/4.473642172523961; rounds (PBA)=5.59185303514377;} commoner #13: {team=any ; avg hp=-12.750798722044728 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.364217252396166; hits/misses (PBA)= 1.0942492012779552/4.3370607028754; rounds (PBA)=5.455271565495208;} commoner #6: {team=any ; avg hp=-12.793130990415335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380990415335463; hits/misses (PBA)= 1.0702875399361023/4.336261980830671; rounds (PBA)=5.447284345047923;} commoner #27: {team=any ; avg hp=-12.828274760383387 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5215654952076676; hits/misses (PBA)= 1.1261980830670926/4.514376996805112; rounds (PBA)=5.670127795527157;} commoner #18: {team=any ; avg hp=-12.824281150159745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.387380191693291; hits/misses (PBA)= 1.0782747603833867/4.420926517571885; rounds (PBA)=5.531948881789138;} commoner #8: {team=any ; avg hp=-12.618210862619808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.446485623003195; hits/misses (PBA)= 1.0742811501597445/4.317891373801917; rounds (PBA)=5.42332268370607;} commoner #21: {team=any ; avg hp=-12.701277955271566 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.398562300319489; hits/misses (PBA)= 1.0998402555910542/4.362619808306709; rounds (PBA)=5.487220447284345;} commoner #25: {team=any ; avg hp=-12.968051118210862 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4241214057507987; hits/misses (PBA)= 1.0982428115015974/4.336261980830671; rounds (PBA)=5.463258785942492;} commoner #30: {team=any ; avg hp=-12.784345047923322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1493610223642174; hits/misses (PBA)= 1.0031948881789137/4.220447284345048; rounds (PBA)=5.267571884984026;} adult red dragon: {team=chaotic evil ; avg hp=150.48801916932908 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 521.0662939297125; hits/misses (PBA)= 31.002396166134186/1.7028753993610224; rounds (PBA)=11.539936102236421;} commoner #3: {team=any ; avg hp=-12.761980830670927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.436900958466454; hits/misses (PBA)= 1.1022364217252396/4.332268370607029; rounds (PBA)=5.461661341853035;} commoner #11: {team=any ; avg hp=-12.72923322683706 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2651757188498403; hits/misses (PBA)= 1.0686900958466454/4.312300319488818; rounds (PBA)=5.416932907348243;} commoner #2: {team=any ; avg hp=-12.746805111821086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3833865814696487; hits/misses (PBA)= 1.1070287539936101/4.424121405750799; rounds (PBA)=5.553514376996805;} commoner #29: {team=any ; avg hp=-12.966453674121405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2963258785942493; hits/misses (PBA)= 1.0822683706070289/4.293929712460064; rounds (PBA)=5.404153354632588;} commoner #4: {team=any ; avg hp=-12.818690095846645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.402555910543131; hits/misses (PBA)= 1.0886581469648562/4.371405750798722; rounds (PBA)=5.492012779552716;} commoner #26: {team=any ; avg hp=-12.810702875399361 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2268370607028753; hits/misses (PBA)= 1.042332268370607/4.4400958466453675; rounds (PBA)=5.516773162939297;} commoner #17: {team=any ; avg hp=-12.868210862619808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.446485623003195; hits/misses (PBA)= 1.0998402555910542/4.376996805111821; rounds (PBA)=5.517571884984026;} commoner #12: {team=any ; avg hp=-12.64297124600639 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.579073482428115; hits/misses (PBA)= 1.1373801916932906/4.396166134185304; rounds (PBA)=5.5583067092651754;} commoner #28: {team=any ; avg hp=-12.824281150159745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.364217252396166; hits/misses (PBA)= 1.06629392971246/4.242811501597444; rounds (PBA)=5.345846645367412;} commoner #20: {team=any ; avg hp=-12.65335463258786 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.497603833865815; hits/misses (PBA)= 1.1253993610223643/4.4129392971246; rounds (PBA)=5.564696485623003;} commoner #5: {team=any ; avg hp=-12.993610223642172 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4113418530351436; hits/misses (PBA)= 1.1062300319488818/4.39776357827476; rounds (PBA)=5.542332268370607;} commoner #23: {team=any ; avg hp=-12.726038338658148 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.553514376996805; hits/misses (PBA)= 1.1277955271565496/4.49520766773163; rounds (PBA)=5.652555910543131;} commoner #14: {team=any ; avg hp=-12.930511182108626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.369808306709265; hits/misses (PBA)= 1.090255591054313/4.270766773162939; rounds (PBA)=5.402555910543131;} commoner #16: {team=any ; avg hp=-12.68290734824281 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4952076677316293; hits/misses (PBA)= 1.110223642172524/4.334664536741214; rounds (PBA)=5.463258785942492;} commoner #31: {team=any ; avg hp=-12.829872204472844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3610223642172525; hits/misses (PBA)= 1.0694888178913737/4.34664536741214; rounds (PBA)=5.4504792332268375;} commoner #19: {team=any ; avg hp=-12.976837060702875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.419329073482428; hits/misses (PBA)= 1.0806709265175718/4.338658146964856; rounds (PBA)=5.451277955271565;} commoner #15: {team=any ; avg hp=-12.899361022364218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.426517571884984; hits/misses (PBA)= 1.099041533546326/4.304313099041534; rounds (PBA)=5.432907348242812;} commoner #9: {team=any ; avg hp=-12.68370607028754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.450479233226837; hits/misses (PBA)= 1.104632587859425/4.335463258785943; rounds (PBA)=5.47444089456869;} commoner: {team=any ; avg hp=-13.071086261980831 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.398562300319489; hits/misses (PBA)= 1.0942492012779552/4.35223642172524; rounds (PBA)=5.482428115015974;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 232.73; crudely normalised: 0% > any = expected rounds to survive: 1257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 384; Sum of rounds: 3009; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 383; perfect battles: 0; close-call battles: 383; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=-1.6302083333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7890625; hits/misses (PBA)= 1.1744791666666667/4.856770833333333; rounds (PBA)=6.072916666666667;} commoner: {team=any ; avg hp=-0.703125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.184895833333333; hits/misses (PBA)= 1.3723958333333333/4.901041666666667; rounds (PBA)=6.3046875;} commoner #54: {team=any ; avg hp=-1.0078125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1953125; hits/misses (PBA)= 1.328125/5.0390625; rounds (PBA)=6.401041666666667;} commoner #48: {team=any ; avg hp=-0.84375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9895833333333335; hits/misses (PBA)= 1.2838541666666667/5.111979166666667; rounds (PBA)=6.432291666666667;} commoner #24: {team=any ; avg hp=-1.0078125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9322916666666665; hits/misses (PBA)= 1.25/5.036458333333333; rounds (PBA)=6.322916666666667;} commoner #19: {team=any ; avg hp=-1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2109375; hits/misses (PBA)= 1.3177083333333333/4.9765625; rounds (PBA)=6.330729166666667;} commoner #3: {team=any ; avg hp=-1.3671875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8723958333333335; hits/misses (PBA)= 1.2682291666666667/4.880208333333333; rounds (PBA)=6.166666666666667;} commoner #13: {team=any ; avg hp=-1.0494791666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6276041666666665; hits/misses (PBA)= 1.1614583333333333/4.950520833333333; rounds (PBA)=6.135416666666667;} commoner #6: {team=any ; avg hp=-1.2213541666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8098958333333335; hits/misses (PBA)= 1.2265625/4.997395833333333; rounds (PBA)=6.247395833333333;} commoner #61: {team=any ; avg hp=-1.5182291666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8229166666666665; hits/misses (PBA)= 1.2395833333333333/4.971354166666667; rounds (PBA)=6.252604166666667;} commoner #22: {team=any ; avg hp=-1.8828125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4427083333333335; hits/misses (PBA)= 1.1770833333333333/5.033854166666667; rounds (PBA)=6.244791666666667;} commoner #38: {team=any ; avg hp=-1.4869791666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5182291666666665; hits/misses (PBA)= 1.1458333333333333/5.033854166666667; rounds (PBA)=6.229166666666667;} commoner #51: {team=any ; avg hp=-1.4088541666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9973958333333335; hits/misses (PBA)= 1.2604166666666667/4.9765625; rounds (PBA)=6.2578125;} commoner #52: {team=any ; avg hp=-1.8515625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1484375; hits/misses (PBA)= 1.3307291666666667/4.9609375; rounds (PBA)=6.3125;} commoner #41: {team=any ; avg hp=-1.3802083333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.002604166666667; hits/misses (PBA)= 1.2708333333333333/5.0078125; rounds (PBA)=6.3046875;} commoner #59: {team=any ; avg hp=-1.5286458333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9557291666666665; hits/misses (PBA)= 1.2213541666666667/4.911458333333333; rounds (PBA)=6.177083333333333;} commoner #29: {team=any ; avg hp=-1.6640625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7447916666666665; hits/misses (PBA)= 1.1875/4.966145833333333; rounds (PBA)=6.184895833333333;} commoner #40: {team=any ; avg hp=-1.1666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8619791666666665; hits/misses (PBA)= 1.2161458333333333/4.96875; rounds (PBA)=6.236979166666667;} commoner #58: {team=any ; avg hp=-0.9348958333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203125; hits/misses (PBA)= 1.3880208333333333/4.903645833333333; rounds (PBA)=6.3203125;} commoner #35: {team=any ; avg hp=-1.4192708333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5911458333333335; hits/misses (PBA)= 1.0833333333333333/5.153645833333333; rounds (PBA)=6.265625;} commoner #21: {team=any ; avg hp=-1.2317708333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2734375; hits/misses (PBA)= 1.3177083333333333/5.111979166666667; rounds (PBA)=6.447916666666667;} commoner #57: {team=any ; avg hp=-0.5338541666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9713541666666665; hits/misses (PBA)= 1.2916666666666667/5.0234375; rounds (PBA)=6.346354166666667;} commoner #60: {team=any ; avg hp=-1.5390625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8229166666666665; hits/misses (PBA)= 1.234375/4.994791666666667; rounds (PBA)=6.2578125;} commoner #5: {team=any ; avg hp=-1.7604166666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9427083333333335; hits/misses (PBA)= 1.2994791666666667/4.736979166666667; rounds (PBA)=6.065104166666667;} commoner #27: {team=any ; avg hp=-0.859375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1484375; hits/misses (PBA)= 1.3020833333333333/5.036458333333333; rounds (PBA)=6.369791666666667;} commoner #2: {team=any ; avg hp=-1.7942708333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.026041666666667; hits/misses (PBA)= 1.2890625/5.041666666666667; rounds (PBA)=6.3359375;} commoner #64: {team=any ; avg hp=-0.2526041666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9557291666666665; hits/misses (PBA)= 1.2630208333333333/5.239583333333333; rounds (PBA)=6.528645833333333;} commoner #49: {team=any ; avg hp=-1.8098958333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4947916666666665; hits/misses (PBA)= 1.1666666666666667/4.8828125; rounds (PBA)=6.096354166666667;} commoner #17: {team=any ; avg hp=-1.4270833333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9322916666666665; hits/misses (PBA)= 1.2395833333333333/4.953125; rounds (PBA)=6.2109375;} commoner #30: {team=any ; avg hp=-1.9375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.106770833333333; hits/misses (PBA)= 1.2578125/4.8984375; rounds (PBA)=6.1796875;} adult red dragon: {team=chaotic evil ; avg hp=-1.46875 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 355.59375; hits/misses (PBA)= 21.177083333333332/1.3072916666666667; rounds (PBA)=7.494791666666667;} commoner #56: {team=any ; avg hp=-1.5494791666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9713541666666665; hits/misses (PBA)= 1.2916666666666667/4.953125; rounds (PBA)=6.268229166666667;} commoner #53: {team=any ; avg hp=-1.4739583333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9140625; hits/misses (PBA)= 1.2734375/4.979166666666667; rounds (PBA)=6.2890625;} commoner #62: {team=any ; avg hp=-1.2265625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9192708333333335; hits/misses (PBA)= 1.234375/5.013020833333333; rounds (PBA)=6.278645833333333;} commoner #20: {team=any ; avg hp=-1.921875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7057291666666665; hits/misses (PBA)= 1.1875/4.828125; rounds (PBA)=6.052083333333333;} commoner #25: {team=any ; avg hp=-1.2083333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7890625; hits/misses (PBA)= 1.1822916666666667/5.109375; rounds (PBA)=6.3125;} commoner #37: {team=any ; avg hp=-1.1067708333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7395833333333335; hits/misses (PBA)= 1.2057291666666667/5.171875; rounds (PBA)=6.411458333333333;} commoner #66: {team=any ; avg hp=-1.4895833333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213541666666667; hits/misses (PBA)= 1.3020833333333333/4.903645833333333; rounds (PBA)=6.2421875;} commoner #15: {team=any ; avg hp=-1.984375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5703125; hits/misses (PBA)= 1.1484375/4.895833333333333; rounds (PBA)=6.088541666666667;} commoner #34: {team=any ; avg hp=-1.140625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7421875; hits/misses (PBA)= 1.2265625/5.096354166666667; rounds (PBA)=6.3359375;} commoner #18: {team=any ; avg hp=-0.8828125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9479166666666665; hits/misses (PBA)= 1.2552083333333333/4.997395833333333; rounds (PBA)=6.283854166666667;} commoner #12: {team=any ; avg hp=-2.0755208333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6588541666666665; hits/misses (PBA)= 1.1744791666666667/4.903645833333333; rounds (PBA)=6.1171875;} commoner #63: {team=any ; avg hp=-0.4427083333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.90625; hits/misses (PBA)= 1.2708333333333333/5.1484375; rounds (PBA)=6.4453125;} commoner #47: {team=any ; avg hp=-1.8177083333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8125; hits/misses (PBA)= 1.2005208333333333/4.9765625; rounds (PBA)=6.200520833333333;} commoner #65: {team=any ; avg hp=-1.828125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9739583333333335; hits/misses (PBA)= 1.2447916666666667/4.924479166666667; rounds (PBA)=6.200520833333333;} commoner #33: {team=any ; avg hp=-1.65625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6614583333333335; hits/misses (PBA)= 1.2057291666666667/4.893229166666667; rounds (PBA)=6.125;} commoner #36: {team=any ; avg hp=-2.0625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7369791666666665; hits/misses (PBA)= 1.2083333333333333/4.841145833333333; rounds (PBA)=6.088541666666667;} commoner #43: {team=any ; avg hp=-1.3151041666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8125; hits/misses (PBA)= 1.2239583333333333/5.0390625; rounds (PBA)=6.2890625;} commoner #55: {team=any ; avg hp=-1.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6901041666666665; hits/misses (PBA)= 1.1875/4.9296875; rounds (PBA)=6.153645833333333;} commoner #39: {team=any ; avg hp=-0.7994791666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9010416666666665; hits/misses (PBA)= 1.2734375/5.0078125; rounds (PBA)=6.307291666666667;} commoner #4: {team=any ; avg hp=-1.2630208333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6614583333333335; hits/misses (PBA)= 1.1848958333333333/5.09375; rounds (PBA)=6.3046875;} commoner #7: {team=any ; avg hp=-1.6666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013020833333333; hits/misses (PBA)= 1.3098958333333333/5.028645833333333; rounds (PBA)=6.361979166666667;} commoner #10: {team=any ; avg hp=-1.7526041666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9635416666666665; hits/misses (PBA)= 1.2604166666666667/4.96875; rounds (PBA)=6.244791666666667;} commoner #26: {team=any ; avg hp=-1.1927083333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7630208333333335; hits/misses (PBA)= 1.2369791666666667/5.1171875; rounds (PBA)=6.3671875;} commoner #9: {team=any ; avg hp=-1.4348958333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.59375; hits/misses (PBA)= 1.1848958333333333/4.916666666666667; rounds (PBA)=6.130208333333333;} commoner #50: {team=any ; avg hp=-1.0234375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119791666666667; hits/misses (PBA)= 1.3411458333333333/5.03125; rounds (PBA)=6.380208333333333;} commoner #32: {team=any ; avg hp=-1.0807291666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.151041666666667; hits/misses (PBA)= 1.2760416666666667/5.088541666666667; rounds (PBA)=6.403645833333333;} commoner #11: {team=any ; avg hp=-0.9270833333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.044270833333333; hits/misses (PBA)= 1.3125/5.098958333333333; rounds (PBA)=6.421875;} commoner #31: {team=any ; avg hp=-1.3151041666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.091145833333333; hits/misses (PBA)= 1.265625/5.075520833333333; rounds (PBA)=6.375;} commoner #46: {team=any ; avg hp=-1.7213541666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1015625; hits/misses (PBA)= 1.296875/4.893229166666667; rounds (PBA)=6.21875;} commoner #28: {team=any ; avg hp=-2.296875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 1.2369791666666667/4.669270833333333; rounds (PBA)=5.942708333333333;} commoner #44: {team=any ; avg hp=-1.8229166666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2265625; hits/misses (PBA)= 1.2786458333333333/4.9765625; rounds (PBA)=6.283854166666667;} commoner #42: {team=any ; avg hp=-1.6380208333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8645833333333335; hits/misses (PBA)= 1.2473958333333333/5.036458333333333; rounds (PBA)=6.325520833333333;} commoner #23: {team=any ; avg hp=-1.3776041666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8020833333333335; hits/misses (PBA)= 1.171875/4.979166666666667; rounds (PBA)=6.205729166666667;} commoner #16: {team=any ; avg hp=-1.7057291666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8255208333333335; hits/misses (PBA)= 1.2265625/4.872395833333333; rounds (PBA)=6.1484375;} commoner #45: {team=any ; avg hp=-2.4088541666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 1.2213541666666667/4.796875; rounds (PBA)=6.052083333333333;} commoner #14: {team=any ; avg hp=-0.9505208333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8463541666666665; hits/misses (PBA)= 1.2369791666666667/5.1015625; rounds (PBA)=6.359375;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 64.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16239; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 32; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.978204359128174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.762847430513897; hits/misses (PBA)= 1.1559688062387523/1.1733653269346132; rounds (PBA)=2.8464307138572287;} goblin #2: {team=neutral evil ; avg hp=6.976004799040192 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.784443111377724; hits/misses (PBA)= 1.1541691661667666/1.2049590081983603; rounds (PBA)=2.8540291941611677;} Nacho: {team=other; avg hp=-2.583283343331334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009398120375924815; hits/misses (PBA)= 0.020595880823835233/0.3639272145570886; rounds (PBA)=0.38452309538092383;} goblin #3: {team=neutral evil ; avg hp=6.959008198360328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.784043191361728; hits/misses (PBA)= 1.1547690461907618/1.1769646070785842; rounds (PBA)=2.85622875424915;} goblin: {team=neutral evil ; avg hp=6.970205958808238 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.63627274545091; hits/misses (PBA)= 1.1369726054789042/1.1901619676064787; rounds (PBA)=2.8568286342731453;} goblin #8: {team=neutral evil ; avg hp=6.977604479104179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713857228554289; hits/misses (PBA)= 1.1589682063587283/1.1915616876624675; rounds (PBA)=2.841031793641272;} goblin #5: {team=neutral evil ; avg hp=6.979604079184163 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.700059988002399; hits/misses (PBA)= 1.1449710057988403/1.1815636872625475; rounds (PBA)=2.8620275944811038;} isaac: {team=other; avg hp=-2.9484103179364127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09818036392721456; hits/misses (PBA)= 0.07918416316736653/2.6410717856428714; rounds (PBA)=2.720255948810238;} Sam: {team=other; avg hp=-2.8074385122975407 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04999000199960008; hits/misses (PBA)= 0.03219356128774245/0.7916416716656669; rounds (PBA)=0.8238352329534093;} alex: {team=other; avg hp=-2.646470705858828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0639872025594881; hits/misses (PBA)= 0.042191561687662464/1.363127374525095; rounds (PBA)=1.4053189362127574;} goblin #7: {team=neutral evil ; avg hp=6.970405918816237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.772245550889822; hits/misses (PBA)= 1.1507698460307938/1.1871625674865027; rounds (PBA)=2.85502899420116;} goblin #6: {team=neutral evil ; avg hp=6.967406518696261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.831833633273345; hits/misses (PBA)= 1.1595680863827234/1.2193561287742452; rounds (PBA)=2.8534293141371725;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 64.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16241; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=6.972005598880224 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.854829034193162; hits/misses (PBA)= 1.1691661667666466/1.1841631673665267; rounds (PBA)=2.8572285542891422;} goblin #4: {team=neutral evil ; avg hp=6.984003199360128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.912217556488702; hits/misses (PBA)= 1.1729654069186162/1.1969606078784243; rounds (PBA)=2.8564287142571487;} goblin: {team=neutral evil ; avg hp=6.983203359328134 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.732653469306139; hits/misses (PBA)= 1.1531693661267746/1.1931613677264548; rounds (PBA)=2.849030193961208;} Nacho: {team=other; avg hp=-2.526494701059788 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009398120375924815; hits/misses (PBA)= 0.020995800839832032/0.3867226554689062; rounds (PBA)=0.40771845630873826;} alex: {team=other; avg hp=-2.654469106178764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04539092181563687; hits/misses (PBA)= 0.03939212157568486/1.3521295740851829; rounds (PBA)=1.3915216956608678;} isaac: {team=other; avg hp=-2.931613677264547 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08198360327934413; hits/misses (PBA)= 0.08318336332733453/2.6276744651069786; rounds (PBA)=2.710857828434313;} goblin #8: {team=neutral evil ; avg hp=6.982203559288142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.843431313737253; hits/misses (PBA)= 1.1637672465506899/1.1779644071185762; rounds (PBA)=2.853029394121176;} goblin #7: {team=neutral evil ; avg hp=6.978004399120176 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.65626874625075; hits/misses (PBA)= 1.1469706058788243/1.1925614877024595; rounds (PBA)=2.857028594281144;} goblin #2: {team=neutral evil ; avg hp=6.977204559088182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.690261947610478; hits/misses (PBA)= 1.1415716856628675/1.191761647670466; rounds (PBA)=2.8460307938412317;} goblin #5: {team=neutral evil ; avg hp=6.966406718656269 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6100779844031194; hits/misses (PBA)= 1.1241751649670066/1.2005598880223955; rounds (PBA)=2.854229154169166;} goblin #6: {team=neutral evil ; avg hp=6.980603879224155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.591081783643271; hits/misses (PBA)= 1.127374525094981/1.2055588882223556; rounds (PBA)=2.8558288342331535;} Sam: {team=other; avg hp=-2.778244351129774 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03959208158368326; hits/misses (PBA)= 0.028994201159768047/0.7742451509698061; rounds (PBA)=0.8032393521295741;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 64.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16263; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 37; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=neutral evil ; avg hp=6.958408318336333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.584483103379324; hits/misses (PBA)= 1.12877424515097/1.1975604879024195; rounds (PBA)=2.849230153969206;} goblin: {team=neutral evil ; avg hp=6.981403719256149 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.731453709258148; hits/misses (PBA)= 1.1515696860627875/1.189762047590482; rounds (PBA)=2.8496300739852027;} isaac: {team=other; avg hp=-2.909018196360728 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10737852429514097; hits/misses (PBA)= 0.08138372325534893/2.6246750649870028; rounds (PBA)=2.7060587882423515;} goblin #5: {team=neutral evil ; avg hp=6.977204559088182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.818636272745451; hits/misses (PBA)= 1.1665666866626674/1.193361327734453; rounds (PBA)=2.8496300739852027;} Nacho: {team=other; avg hp=-2.5032993401319734 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009198160367926415; hits/misses (PBA)= 0.023395320935812838/0.36572685462907417; rounds (PBA)=0.38912217556488704;} goblin #2: {team=neutral evil ; avg hp=6.976004799040192 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.599480103979205; hits/misses (PBA)= 1.130373925214957/1.1999600079984003; rounds (PBA)=2.849230153969206;} goblin #3: {team=neutral evil ; avg hp=6.972005598880224 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.708658268346331; hits/misses (PBA)= 1.143371325734853/1.1741651669666067; rounds (PBA)=2.8496300739852027;} goblin #7: {team=neutral evil ; avg hp=6.97000599880024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.828434313137373; hits/misses (PBA)= 1.171765646870626/1.1765646870625874; rounds (PBA)=2.8434313137372524;} goblin #4: {team=neutral evil ; avg hp=6.976604679064187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832233553289342; hits/misses (PBA)= 1.159368126374725/1.187362527494501; rounds (PBA)=2.8404319136172766;} alex: {team=other; avg hp=-2.650869826034793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0647870425914817; hits/misses (PBA)= 0.041191761647670466/1.3493301339732053; rounds (PBA)=1.3905218956208758;} goblin #6: {team=neutral evil ; avg hp=6.969606078784243 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7594481103779245; hits/misses (PBA)= 1.1549690061987603/1.192761447710458; rounds (PBA)=2.85502899420116;} Sam: {team=other; avg hp=-2.799640071985603 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03739252149570086; hits/misses (PBA)= 0.024795040991801638/0.793241351729654; rounds (PBA)=0.8180363927214557;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7941.82; crudely normalised: 0% > other= expected rounds to survive: 866.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26297; any : 0.98 ± 0.0; other: 0.02 ± 0.0; > Team any = winning battles: 4879; perfect battles: 0; close-call battles: 2871; > Team other = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=32.31493701259748 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.74565086982604; hits/misses (PBA)= 3.032993401319736/3.715256948610278; rounds (PBA)=4.496300739852029;} knight: {team=any ; avg hp=32.35452909418117 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64607078584283; hits/misses (PBA)= 3.0377924415116975/3.7590481903619275; rounds (PBA)=4.486102779444111;} stone giant: {team=other; avg hp=-4.848830233953209 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.26594681063787; hits/misses (PBA)= 3.9202159568086383/5.229154169166167; rounds (PBA)=4.593681263747251;} knight #2: {team=any ; avg hp=32.45050989802039 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.85302939412117; hits/misses (PBA)= 3.035592881423715/3.692261547690462; rounds (PBA)=4.487302539492101;} knight #4: {team=any ; avg hp=32.61407718456309 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.60407918416317; hits/misses (PBA)= 3.0361927614477104/3.677264547090582; rounds (PBA)=4.47370525894821;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11240.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3235.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27369; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=chaotic evil ; avg hp=-7.730453909218157 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.509498100379924;} pit fiend: {team=lawful evil ; avg hp=160.1619676064787 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.24175164967005; hits/misses (PBA)= 15.658468306338733/3.496900619876025; rounds (PBA)=5.4727054589082185;} balor: {team=chaotic evil ; avg hp=-10.51129774045191 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.8380323935213; hits/misses (PBA)= 7.408918216356729/1.9112177564487103; rounds (PBA)=4.660067986402719;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4407.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18345.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23502; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-9.36632673465307 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.14797040591881; hits/misses (PBA)= 5.690661867626475/5.657868426314737; rounds (PBA)=3.7828434313137373;} ancient red dragon: {team=chaotic evil ; avg hp=459.85202959408116 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.36632673465306; hits/misses (PBA)= 11.470305938812238/0.5904819036192761; rounds (PBA)=4.699460107978404;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1346.72; crudely normalised: 0% > other= expected rounds to survive: 196.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15593; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 856; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #2: {team=lawful evil ; avg hp=28.748250349930014 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.141971605678863; hits/misses (PBA)= 2.1047790441911616/2.131973605278944; rounds (PBA)=2.748250349930014;} wererat #4: {team=lawful evil ; avg hp=29.40851829634073 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.484303139372125; hits/misses (PBA)= 2.165166966606679/2.1915616876624675; rounds (PBA)=2.7338532293541293;} bandit captain: {team=other; avg hp=-2.442111577684463 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.0375924815037; hits/misses (PBA)= 3.8614277144571085/3.7414517096580684; rounds (PBA)=2.534293141371726;} wererat #5: {team=lawful evil ; avg hp=28.9500099980004 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.170965806838632; hits/misses (PBA)= 2.115376924615077/2.1461707658468305; rounds (PBA)=2.742851429714057;} wererat #6: {team=lawful evil ; avg hp=29.091581683663268 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.13137372525495; hits/misses (PBA)= 2.10997800439912/2.171165766846631; rounds (PBA)=2.7420515896820636;} wererat: {team=lawful evil ; avg hp=29.035792841431714 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.396920615876825; hits/misses (PBA)= 2.152369526094781/2.1659668066386724; rounds (PBA)=2.7500499900019997;} wererat #3: {team=lawful evil ; avg hp=28.728254349130175 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.116576684663068; hits/misses (PBA)= 2.10377924415117/2.090781843631274; rounds (PBA)=2.7434513097380524;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1612.17; crudely normalised: 0% > unaligned = expected rounds to survive: 155.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29539; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4994; perfect battles: 0; close-call battles: 4111; > Team unaligned = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.894021195760848 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.94121175764847; hits/misses (PBA)= 1.918616276744651/1.2713457308538292; rounds (PBA)=3.938612277544491;} bandit captain: {team=any non-lawful ; avg hp=45.5500899820036 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.05978804239152; hits/misses (PBA)= 11.169766046790642/4.630473905218956; rounds (PBA)=5.899420115976804;} bandit: {team=any non-lawful ; avg hp=-3.9756048790241953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6846630673865226; hits/misses (PBA)= 0.5680863827234554/0.3207358528294341; rounds (PBA)=1.0205958808238351;} brown bear #2: {team=unaligned ; avg hp=-2.8504299140171967 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.484303139372127; hits/misses (PBA)= 1.9758048390321936/1.3187362527494502; rounds (PBA)=3.988602279544091;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1734.68; crudely normalised: 0% > other= expected rounds to survive: 85.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19124; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3794; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=4.6622675464907015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6502699460107975; hits/misses (PBA)= 1.393121375724855/0.7414517096580684; rounds (PBA)=2.6716656668666268;} brown bear #2: {team=other; avg hp=-2.734653069386123 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.862427514497101; hits/misses (PBA)= 1.474505098980204/1.013997200559888; rounds (PBA)=2.489302139572086;} brown bear: {team=other; avg hp=-2.747250549890022 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.639472105578884; hits/misses (PBA)= 1.4571085782843431/1.0053989202159568; rounds (PBA)=2.4629074185162967;} bandit #3: {team=any non-lawful ; avg hp=4.743251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.640271945610878; hits/misses (PBA)= 1.3917216556688663/0.7580483903219356; rounds (PBA)=2.6790641871625676;} bandit #4: {team=any non-lawful ; avg hp=4.690861827634473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.577684463107379; hits/misses (PBA)= 1.3769246150769845/0.7588482303539292; rounds (PBA)=2.6664667066586683;} bandit #2: {team=any non-lawful ; avg hp=4.6374725054989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.784243151369726; hits/misses (PBA)= 1.4193161367726455/0.738252349530094; rounds (PBA)=2.6764647070585883;} bandit captain: {team=any non-lawful ; avg hp=64.76424715056989 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.82943411317736; hits/misses (PBA)= 7.333133373325335/2.4943011397720456; rounds (PBA)=3.6496700659868027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5134973005398921;} brown bear #2: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.486502699460108;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11489.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3001.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1433; Sum of rounds: 8982; any : 0.29 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 1433; perfect battles: 0; close-call battles: 1433; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion: {team=any ; avg hp=-17.843684577808794 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15352407536636428; hits/misses (PBA)= 0.07676203768318214/1.4200976971388695; rounds (PBA)=1.5938590369853454;} giant crocodile: {team=any ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.3768318213538; hits/misses (PBA)= 4.120027913468248/7.526168876482903; rounds (PBA)=5.895324494068388;} scorpion #9: {team=any ; avg hp=-17.861828332170273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15491974877878575; hits/misses (PBA)= 0.07745987438939288/1.4424284717376135; rounds (PBA)=1.6189811584089324;} scorpion #3: {team=any ; avg hp=-17.802512212142357 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15910676901605025; hits/misses (PBA)= 0.07955338450802513/1.387997208653175; rounds (PBA)=1.5819958129797627;} blink dog #3: {team=any ; avg hp=-6.819260293091417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7920446615491974; hits/misses (PBA)= 0.4494068387997209/3.9790648988136774; rounds (PBA)=4.4340544312630845;} scorpion #5: {team=any ; avg hp=-17.932309839497556 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16050244242847173; hits/misses (PBA)= 0.08025122121423586/1.4082344731332868; rounds (PBA)=1.5847871598046057;} scorpion #4: {team=any ; avg hp=-17.599441730635032 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15073272854152128; hits/misses (PBA)= 0.07536636427076064/1.4200976971388695; rounds (PBA)=1.589672016748081;} unicorn: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.22121423586881; hits/misses (PBA)= 3.4424284717376135/7.9776692254012564; rounds (PBA)=5.7564549895324495;} werewolf: {team=any ; avg hp=55.124912770411726 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.97278436845778; hits/misses (PBA)= 1.6922540125610608/9.794836008374041; rounds (PBA)=5.778087927424982;} ancient red dragon: {team=chaotic evil ; avg hp=-8.731332868108863 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.79413817166784; hits/misses (PBA)= 16.378925331472434/0.928122819260293; rounds (PBA)=5.769016050244243;} giant crocodile #2: {team=any ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.66992323796232; hits/misses (PBA)= 4.008374040474529/7.604326587578506; rounds (PBA)=5.886950453593859;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.6168876482903; hits/misses (PBA)= 5.062805303558967/12.062805303558967; rounds (PBA)=5.787159804605722;} scorpion #7: {team=any ; avg hp=-17.936496859734824 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16189811584089323; hits/misses (PBA)= 0.08094905792044661/1.4759246336357292; rounds (PBA)=1.6399162595952548;} minotaur #3: {team=any ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.332170272156315; hits/misses (PBA)= 1.4480111653872993/4.354501046755059; rounds (PBA)=5.836706210746685;} blink dog: {team=any ; avg hp=-6.80321004884857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793440334961619; hits/misses (PBA)= 0.4396371249127704/3.9741800418702025; rounds (PBA)=4.4200976971388695;} gladiator #2: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.24563852058618; hits/misses (PBA)= 5.210048848569435/11.917655268667131; rounds (PBA)=5.795533845080251;} giant crocodile #3: {team=any ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.54361479413816; hits/misses (PBA)= 4.064898813677599/7.531053733426378; rounds (PBA)=5.872295882763433;} scorpion #2: {team=any ; avg hp=-17.90648988136776 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11304954640614097; hits/misses (PBA)= 0.056524773203070484/1.471039776692254; rounds (PBA)=1.6357292393579903;} minotaur #2: {team=any ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.377529658060013; hits/misses (PBA)= 1.4689462665736217/4.342637822749476; rounds (PBA)=5.845778087927425;} scorpion #8: {team=any ; avg hp=-17.811584089323098 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1465457083042568; hits/misses (PBA)= 0.0732728541521284/1.471039776692254; rounds (PBA)=1.647592463363573;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043265875785067; hits/misses (PBA)= 1.4256803907885556/4.279832519190509; rounds (PBA)=5.739706908583392;} animated armor: {team=any ; avg hp=14.263782274947662 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.819958129797627; hits/misses (PBA)= 1.6154919748778787/9.332868108862526; rounds (PBA)=5.496161898115841;} bandit captain: {team=any ; avg hp=64.66085136078158 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.86043265875785; hits/misses (PBA)= 3.399162595952547/13.568039078855548; rounds (PBA)=5.702023726448012;} death dog: {team=any ; avg hp=29.828332170272155 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.246336357292394; hits/misses (PBA)= 1.6985345429169574/9.565945568736916; rounds (PBA)=5.6622470341939986;} minotaur: {team=any ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.408932309839496; hits/misses (PBA)= 1.4152128401953943/4.385205861828332; rounds (PBA)=5.839497557571528;} blink dog #2: {team=any ; avg hp=-6.86043265875785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5436147941381715; hits/misses (PBA)= 0.41591067690160505/3.974877878576413; rounds (PBA)=4.395673412421494;} acolyte: {team=any ; avg hp=-10.515003489183531 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8311235170969993; hits/misses (PBA)= 0.16329378925331473/3.352407536636427; rounds (PBA)=3.515701325889742;} scorpion #6: {team=any ; avg hp=-17.827634333565946 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1716678297278437; hits/misses (PBA)= 0.08583391486392185/1.4410327983251918; rounds (PBA)=1.633635729239358;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11489.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3001.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 299; Sum of rounds: 1875; > Team any = winning battles: 298; perfect battles: 0; close-call battles: 298; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion #5: {team=any ; avg hp=-18.090301003344482 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2140468227424749; hits/misses (PBA)= 0.10702341137123746/1.3578595317725752; rounds (PBA)=1.588628762541806;} acolyte: {team=any ; avg hp=-10.735785953177258 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7692307692307693; hits/misses (PBA)= 0.15719063545150502/3.3745819397993313; rounds (PBA)=3.531772575250836;} werewolf: {team=any ; avg hp=54.77257525083612 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.193979933110368; hits/misses (PBA)= 1.8127090301003344/9.645484949832776; rounds (PBA)=5.782608695652174;} scorpion #8: {team=any ; avg hp=-17.585284280936456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15384615384615385; hits/misses (PBA)= 0.07692307692307693/1.5752508361204014; rounds (PBA)=1.725752508361204;} animated armor: {team=any ; avg hp=14.88628762541806 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.759197324414716; hits/misses (PBA)= 1.645484949832776/9.284280936454849; rounds (PBA)=5.48494983277592;} scorpion #2: {team=any ; avg hp=-17.498327759197323 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2140468227424749; hits/misses (PBA)= 0.10702341137123746/1.4782608695652173; rounds (PBA)=1.6354515050167224;} archmage: {team=any ; avg hp=98.66889632107024 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.391304347826087; hits/misses (PBA)= 1.4682274247491638/4.224080267558528; rounds (PBA)=5.725752508361204;} scorpion #4: {team=any ; avg hp=-18.13377926421405 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10033444816053512; hits/misses (PBA)= 0.05016722408026756/1.4548494983277591; rounds (PBA)=1.625418060200669;} minotaur: {team=any ; avg hp=75.74581939799332 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.909698996655518; hits/misses (PBA)= 1.5986622073578596/4.214046822742475; rounds (PBA)=5.846153846153846;} ancient red dragon: {team=chaotic evil ; avg hp=-8.581939799331103 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.55183946488296; hits/misses (PBA)= 16.25752508361204/0.9297658862876255; rounds (PBA)=5.729096989966555;} gladiator: {team=any ; avg hp=111.62541806020067 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.163879598662206; hits/misses (PBA)= 5.096989966555184/12.090301003344482; rounds (PBA)=5.7959866220735785;} giant crocodile #3: {team=any ; avg hp=84.71571906354515 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.59531772575251; hits/misses (PBA)= 4.070234113712375/7.561872909698996; rounds (PBA)=5.903010033444816;} minotaur #3: {team=any ; avg hp=75.74581939799332 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.40802675585284; hits/misses (PBA)= 1.4214046822742474/4.3478260869565215; rounds (PBA)=5.792642140468227;} giant crocodile: {team=any ; avg hp=84.71571906354515 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.97324414715719; hits/misses (PBA)= 4.0602006688963215/7.545150501672241; rounds (PBA)=5.882943143812709;} scorpion #9: {team=any ; avg hp=-18.110367892976587 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13377926421404682; hits/misses (PBA)= 0.06688963210702341/1.4615384615384615; rounds (PBA)=1.6187290969899666;} blink dog: {team=any ; avg hp=-7.488294314381271 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.802675585284281; hits/misses (PBA)= 0.43812709030100333/4.006688963210703; rounds (PBA)=4.451505016722408;} scorpion #7: {team=any ; avg hp=-17.60535117056856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20066889632107024; hits/misses (PBA)= 0.10033444816053512/1.4247491638795986; rounds (PBA)=1.608695652173913;} scorpion #3: {team=any ; avg hp=-17.752508361204015 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17391304347826086; hits/misses (PBA)= 0.08695652173913043/1.3879598662207357; rounds (PBA)=1.5986622073578596;} giant crocodile #2: {team=any ; avg hp=84.71571906354515 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.20401337792642; hits/misses (PBA)= 4.0602006688963215/7.538461538461538; rounds (PBA)=5.869565217391305;} minotaur #2: {team=any ; avg hp=75.74581939799332 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.892976588628763; hits/misses (PBA)= 1.4280936454849498/4.384615384615385; rounds (PBA)=5.8361204013377925;} scorpion #6: {team=any ; avg hp=-17.712374581939798 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15384615384615385; hits/misses (PBA)= 0.07692307692307693/1.394648829431438; rounds (PBA)=1.5919732441471572;} bandit captain: {team=any ; avg hp=64.62207357859532 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.903010033444815; hits/misses (PBA)= 3.4046822742474916/13.548494983277592; rounds (PBA)=5.729096989966555;} blink dog #3: {team=any ; avg hp=-6.869565217391305 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.42809364548495; hits/misses (PBA)= 0.4013377926421405/4.036789297658863; rounds (PBA)=4.444816053511706;} gladiator #2: {team=any ; avg hp=111.62541806020067 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.19063545150502; hits/misses (PBA)= 4.963210702341137/12.210702341137123; rounds (PBA)=5.802675585284281;} unicorn: {team=any ; avg hp=66.77591973244147 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.48829431438127; hits/misses (PBA)= 3.25752508361204/8.093645484949834; rounds (PBA)=5.722408026755853;} death dog: {team=any ; avg hp=29.876254180602007 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.959866220735785; hits/misses (PBA)= 1.6387959866220736/9.555183946488294; rounds (PBA)=5.62876254180602;} scorpion: {team=any ; avg hp=-17.812709030100333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2140468227424749; hits/misses (PBA)= 0.10702341137123746/1.4280936454849498; rounds (PBA)=1.6588628762541806;} blink dog #2: {team=any ; avg hp=-6.080267558528428 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4849498327759196; hits/misses (PBA)= 0.40468227424749165/4.036789297658863; rounds (PBA)=4.444816053511706;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11489.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3001.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 449; Sum of rounds: 2794; > Team any = winning battles: 448; perfect battles: 0; close-call battles: 448; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-10.748329621380845 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9732739420935412; hits/misses (PBA)= 0.20044543429844097/3.2984409799554566; rounds (PBA)=3.4988864142538976;} scorpion #4: {team=any ; avg hp=-17.652561247216035 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1870824053452116; hits/misses (PBA)= 0.0935412026726058/1.356347438752784; rounds (PBA)=1.5434298440979954;} bandit captain: {team=any ; avg hp=64.40311804008908 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.396436525612472; hits/misses (PBA)= 3.374164810690423/13.476614699331849; rounds (PBA)=5.66815144766147;} scorpion #8: {team=any ; avg hp=-17.530066815144767 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12026726057906459; hits/misses (PBA)= 0.060133630289532294/1.3385300668151447; rounds (PBA)=1.5233853006681515;} giant crocodile #3: {team=any ; avg hp=84.81069042316258 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.64142538975501; hits/misses (PBA)= 4.1625835189309575/7.403118040089087; rounds (PBA)=5.866369710467706;} gladiator: {team=any ; avg hp=111.75055679287306 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.87527839643653; hits/misses (PBA)= 4.971046770601336/12.0; rounds (PBA)=5.721603563474387;} animated armor: {team=any ; avg hp=13.734966592427616 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.692650334075724; hits/misses (PBA)= 1.5679287305122493/9.229398663697104; rounds (PBA)=5.418708240534521;} gladiator #2: {team=any ; avg hp=111.75055679287306 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.61692650334076; hits/misses (PBA)= 5.20935412026726/11.870824053452116; rounds (PBA)=5.7728285077951;} blink dog #3: {team=any ; avg hp=-6.599109131403118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530066815144766; hits/misses (PBA)= 0.4209354120267261/3.9465478841870825; rounds (PBA)=4.378619153674833;} ancient red dragon: {team=chaotic evil ; avg hp=-8.207126948775056 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.28730512249444; hits/misses (PBA)= 16.43207126948775/0.8663697104677061; rounds (PBA)=5.766146993318485;} giant crocodile: {team=any ; avg hp=84.81069042316258 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.1804008908686; hits/misses (PBA)= 4.046770601336303/7.510022271714922; rounds (PBA)=5.850779510022272;} archmage: {team=any ; avg hp=98.77951002227171 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770601336302895; hits/misses (PBA)= 1.3518930957683741/4.305122494432071; rounds (PBA)=5.703786191536748;} minotaur: {team=any ; avg hp=75.83073496659243 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.247216035634743; hits/misses (PBA)= 1.44097995545657/4.302895322939866; rounds (PBA)=5.7728285077951;} giant crocodile #2: {team=any ; avg hp=84.81069042316258 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.57683741648107; hits/misses (PBA)= 4.080178173719377/7.443207126948775; rounds (PBA)=5.8374164810690425;} scorpion #5: {team=any ; avg hp=-17.984409799554566 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14253897550111358; hits/misses (PBA)= 0.07126948775055679/1.4365256124721604; rounds (PBA)=1.6169265033407572;} scorpion #3: {team=any ; avg hp=-17.734966592427618 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17371937639198218; hits/misses (PBA)= 0.08685968819599109/1.3875278396436526; rounds (PBA)=1.5657015590200445;} minotaur #2: {team=any ; avg hp=75.83073496659243 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.29175946547884; hits/misses (PBA)= 1.44543429844098/4.325167037861916; rounds (PBA)=5.815144766146993;} scorpion #9: {team=any ; avg hp=-18.322939866369712 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19599109131403117; hits/misses (PBA)= 0.09799554565701558/1.4766146993318485; rounds (PBA)=1.6748329621380846;} scorpion: {team=any ; avg hp=-17.461024498886413 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.155902004454343; hits/misses (PBA)= 0.0779510022271715/1.400890868596882; rounds (PBA)=1.576837416481069;} minotaur #3: {team=any ; avg hp=75.83073496659243 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.142538975501115; hits/misses (PBA)= 1.4855233853006682/4.289532293986637; rounds (PBA)=5.819599109131403;} blink dog #2: {team=any ; avg hp=-6.585746102449889 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7683741648106905; hits/misses (PBA)= 0.44543429844098/3.9265033407572383; rounds (PBA)=4.374164810690423;} death dog: {team=any ; avg hp=28.902004454342986 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.338530066815144; hits/misses (PBA)= 1.599109131403118/9.56792873051225; rounds (PBA)=5.616926503340757;} unicorn: {team=any ; avg hp=66.85077951002228 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.94654788418708; hits/misses (PBA)= 3.3229398663697105/7.984409799554566; rounds (PBA)=5.719376391982182;} scorpion #7: {team=any ; avg hp=-17.608017817371937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1514476614699332; hits/misses (PBA)= 0.0757238307349666/1.44097995545657; rounds (PBA)=1.5946547884187083;} scorpion #2: {team=any ; avg hp=-17.968819599109132 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.155902004454343; hits/misses (PBA)= 0.0779510022271715/1.4788418708240534; rounds (PBA)=1.6325167037861916;} werewolf: {team=any ; avg hp=53.73273942093541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.743875278396436; hits/misses (PBA)= 1.623608017817372/9.699331848552339; rounds (PBA)=5.688195991091314;} scorpion #6: {team=any ; avg hp=-18.14031180400891 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1291759465478842; hits/misses (PBA)= 0.0645879732739421/1.4944320712694878; rounds (PBA)=1.6369710467706013;} blink dog: {team=any ; avg hp=-6.006681514476615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7015590200445434; hits/misses (PBA)= 0.4053452115812918/3.9732739420935412; rounds (PBA)=4.383073496659243;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 9375.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 216; Sum of rounds: 3425; lawful evil : 0.0 ± 0.0; other: 0.04 ± 0.0; > Team lawful evil = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 192; perfect battles: 0; close-call battles: 192; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-1.9074074074074074 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 537.6064814814815; hits/misses (PBA)= 29.11111111111111/1.5833333333333333; rounds (PBA)=15.416666666666666;} scorpion: {team=other; avg hp=-18.87962962962963 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5416666666666666;} svirfneblin: {team=other; avg hp=-7.8842592592592595 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564814814814815; hits/misses (PBA)= 0.5879629629629629/3.2824074074074074; rounds (PBA)=3.8703703703703702;} satyr: {team=other; avg hp=-7.324074074074074 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.958333333333333; hits/misses (PBA)= 0.7916666666666666/7.486111111111111; rounds (PBA)=8.277777777777779;} swarm of spiders.: {team=other; avg hp=-11.902777777777779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.671296296296296; hits/misses (PBA)= 0.6296296296296297/5.231481481481482; rounds (PBA)=5.861111111111111;} guard #2: {team=other; avg hp=-7.805555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888888888888888; hits/misses (PBA)= 0.1527777777777778/1.6898148148148149; rounds (PBA)=1.8425925925925926;} drow: {team=other; avg hp=-5.472222222222222 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9675925925925926; hits/misses (PBA)= 0.4722222222222222/2.337962962962963; rounds (PBA)=2.810185185185185;} lizardfolk: {team=other; avg hp=-11.37962962962963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.898148148148149; hits/misses (PBA)= 1.7592592592592593/9.88888888888889; rounds (PBA)=5.824074074074074;} polar bear: {team=other; avg hp=2.5833333333333335 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.31944444444444; hits/misses (PBA)= 7.337962962962963/16.65277777777778; rounds (PBA)=12.027777777777779;} centaur: {team=other; avg hp=11.63888888888889 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.73148148148148; hits/misses (PBA)= 6.347222222222222/19.435185185185187; rounds (PBA)=12.949074074074074;} priest: {team=other; avg hp=-9.541666666666666 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.986111111111111; hits/misses (PBA)= 0.4166666666666667/6.986111111111111; rounds (PBA)=7.402777777777778;} bandit captain: {team=other; avg hp=33.75925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.4537037037037; hits/misses (PBA)= 8.212962962962964/33.36574074074074; rounds (PBA)=13.949074074074074;} swarm of poisonous snakes: {team=other; avg hp=-7.152777777777778 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.421296296296298; hits/misses (PBA)= 2.425925925925926/7.027777777777778; rounds (PBA)=9.458333333333334;} archmage: {team=other; avg hp=70.61574074074075 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.90277777777778; hits/misses (PBA)= 3.375/11.291666666666666; rounds (PBA)=14.796296296296296;} pseudodragon: {team=other; avg hp=-9.625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4305555555555556; hits/misses (PBA)= 0.09259259259259259/0.44907407407407407; rounds (PBA)=0.5416666666666666;} guard: {team=other; avg hp=-8.412037037037036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3518518518518519; hits/misses (PBA)= 0.2037037037037037/1.6157407407407407; rounds (PBA)=1.8194444444444444;} gladiator: {team=other; avg hp=93.18518518518519 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.99074074074073; hits/misses (PBA)= 13.675925925925926/32.217592592592595; rounds (PBA)=15.560185185185185;} guard #3: {team=other; avg hp=-8.314814814814815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2268518518518519; hits/misses (PBA)= 0.18055555555555555/1.7361111111111112; rounds (PBA)=1.9166666666666667;} dire wolf: {team=other; avg hp=-3.6481481481481484 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.15277777777778; hits/misses (PBA)= 2.185185185185185/8.569444444444445; rounds (PBA)=10.76388888888889;} scout: {team=other; avg hp=-7.527777777777778 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.898148148148148; hits/misses (PBA)= 1.0601851851851851/6.782407407407407; rounds (PBA)=3.9212962962962963;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 9375.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 457; Sum of rounds: 7329; > Team lawful evil = winning battles: 45; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 411; perfect battles: 0; close-call battles: 411; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=95.03063457330416 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.8183807439825; hits/misses (PBA)= 13.49671772428884/32.76586433260394; rounds (PBA)=15.724288840262583;} swarm of poisonous snakes: {team=other; avg hp=-7.096280087527353 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.63894967177243; hits/misses (PBA)= 2.326039387308534/7.107221006564552; rounds (PBA)=9.448577680525164;} lizardfolk: {team=other; avg hp=-12.089715536105032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.183807439824946; hits/misses (PBA)= 1.6783369803063457/9.814004376367615; rounds (PBA)=5.746170678336981;} guard: {team=other; avg hp=-7.855579868708972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0831509846827134; hits/misses (PBA)= 0.17286652078774617/1.7024070021881839; rounds (PBA)=1.87527352297593;} svirfneblin: {team=other; avg hp=-7.49671772428884 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842450765864332; hits/misses (PBA)= 0.5754923413566739/3.3216630196936543; rounds (PBA)=3.8971553610503284;} dire wolf: {team=other; avg hp=-4.398249452954048 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.807439824945295; hits/misses (PBA)= 2.1269146608315097/8.551422319474836; rounds (PBA)=10.689277899343544;} scout: {team=other; avg hp=-7.673960612691466 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.971553610503283; hits/misses (PBA)= 1.1728665207877462/6.560175054704596; rounds (PBA)=3.8665207877461705;} guard #2: {team=other; avg hp=-8.00656455142232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1378555798687089; hits/misses (PBA)= 0.1772428884026258/1.6958424507658643; rounds (PBA)=1.87308533916849;} polar bear: {team=other; avg hp=2.0919037199124726 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.35448577680525; hits/misses (PBA)= 7.076586433260394/16.831509846827135; rounds (PBA)=11.9890590809628;} priest: {team=other; avg hp=-9.11816192560175 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.183807439824945; hits/misses (PBA)= 0.45951859956236324/6.864332603938731; rounds (PBA)=7.3238512035010945;} pseudodragon: {team=other; avg hp=-10.083150984682714 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.487964989059081; hits/misses (PBA)= 0.08971553610503283/0.4135667396061269; rounds (PBA)=0.5032822757111597;} drow: {team=other; avg hp=-5.641137855579869 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660831509846827; hits/misses (PBA)= 0.40043763676148797/2.3544857768052516; rounds (PBA)=2.7549234135667398;} guard #3: {team=other; avg hp=-7.680525164113786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1991247264770242; hits/misses (PBA)= 0.20350109409190373/1.636761487964989; rounds (PBA)=1.8402625820568927;} scorpion: {team=other; avg hp=-18.9781181619256 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5054704595185996;} bandit captain: {team=other; avg hp=30.669584245076585 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.479212253829324; hits/misses (PBA)= 8.356673960612692/33.31509846827134; rounds (PBA)=13.99343544857768;} centaur: {team=other; avg hp=10.61706783369803 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.31509846827133; hits/misses (PBA)= 6.365426695842451/19.544857768052516; rounds (PBA)=13.017505470459518;} swarm of spiders.: {team=other; avg hp=-12.12691466083151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.196936542669585; hits/misses (PBA)= 0.5492341356673961/5.24945295404814; rounds (PBA)=5.7986870897155365;} ancient blue dragon: {team=lawful evil ; avg hp=-0.7417943107221007 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 543.5470459518599; hits/misses (PBA)= 29.41356673960613/1.5667396061269148; rounds (PBA)=15.557986870897155;} archmage: {team=other; avg hp=66.94967177242889 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.809628008752735; hits/misses (PBA)= 3.726477024070022/11.164113785557987; rounds (PBA)=14.980306345733041;} satyr: {team=other; avg hp=-7.660831509846827 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.923413566739606; hits/misses (PBA)= 0.7964989059080962/7.439824945295404; rounds (PBA)=8.236323851203501;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 9375.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 613; Sum of rounds: 9518; > Team lawful evil = winning battles: 50; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 562; perfect battles: 0; close-call battles: 562; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-1.9771615008156607 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.3083197389885; hits/misses (PBA)= 28.446982055464925/1.4942903752039152; rounds (PBA)=15.030995106035888;} lizardfolk: {team=other; avg hp=-11.889070146818923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.280587275693312; hits/misses (PBA)= 1.699836867862969/9.856443719412724; rounds (PBA)=5.778140293637847;} swarm of spiders.: {team=other; avg hp=-11.825448613376835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.052202283849919; hits/misses (PBA)= 0.5938009787928222/5.213703099510604; rounds (PBA)=5.807504078303426;} priest: {team=other; avg hp=-9.753670473083197 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.606851549755302; hits/misses (PBA)= 0.36541598694942906/6.959216965742251; rounds (PBA)=7.3246329526916805;} guard #3: {team=other; avg hp=-8.03425774877651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3230016313213704; hits/misses (PBA)= 0.2039151712887439/1.6721044045676998; rounds (PBA)=1.8760195758564437;} polar bear: {team=other; avg hp=3.137030995106036 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.01794453507341; hits/misses (PBA)= 7.195758564437194/16.74714518760196; rounds (PBA)=12.0163132137031;} swarm of poisonous snakes: {team=other; avg hp=-7.357259380097879 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.451876019575856; hits/misses (PBA)= 2.306688417618271/7.117455138662317; rounds (PBA)=9.425774877650896;} scout: {team=other; avg hp=-7.7079934747145185 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.66231647634584; hits/misses (PBA)= 1.2528548123980423/6.5709624796084825; rounds (PBA)=3.911908646003263;} svirfneblin: {team=other; avg hp=-7.804241435562806 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.301794453507341; hits/misses (PBA)= 0.5399673735725938/3.3148450244698204; rounds (PBA)=3.8548123980424145;} pseudodragon: {team=other; avg hp=-9.752039151712887 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47145187601957583; hits/misses (PBA)= 0.0864600326264274/0.41435562805872755; rounds (PBA)=0.5008156606851549;} centaur: {team=other; avg hp=13.804241435562806 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.32463295269169; hits/misses (PBA)= 6.419249592169657/19.239804241435564; rounds (PBA)=12.893964110929852;} archmage: {team=other; avg hp=73.32463295269169 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.69004893964111; hits/misses (PBA)= 3.562805872756933/10.908646003262643; rounds (PBA)=14.584013050570963;} bandit captain: {team=other; avg hp=36.21207177814029 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.468189233278956; hits/misses (PBA)= 8.109298531810767/32.77977161500816; rounds (PBA)=13.740619902120718;} scorpion: {team=other; avg hp=-18.99347471451876 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5073409461663948;} gladiator: {team=other; avg hp=97.3115823817292 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.93148450244698; hits/misses (PBA)= 13.502446982055465/31.29690048939641; rounds (PBA)=15.233278955954322;} guard #2: {team=other; avg hp=-7.735725938009788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2789559543230016; hits/misses (PBA)= 0.19412724306688417/1.6443719412724307; rounds (PBA)=1.8384991843393148;} dire wolf: {team=other; avg hp=-3.99836867862969 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.453507340946167; hits/misses (PBA)= 2.1794453507340945/8.559543230016313; rounds (PBA)=10.743882544861338;} drow: {team=other; avg hp=-5.703099510603589 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4942903752039154; hits/misses (PBA)= 0.36867862969004894/2.3849918433931485; rounds (PBA)=2.7536704730831976;} satyr: {team=other; avg hp=-7.703099510603589 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.34747145187602; hits/misses (PBA)= 0.8401305057096248/7.424143556280587; rounds (PBA)=8.264274061990212;} guard: {team=other; avg hp=-7.858075040783034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0734094616639478; hits/misses (PBA)= 0.18107667210440456/1.6688417618270799; rounds (PBA)=1.8499184339314845;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 9375.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 933; Sum of rounds: 14583; > Team lawful evil = winning battles: 80; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 852; perfect battles: 0; close-call battles: 852; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=other; avg hp=-11.506966773847802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.97320471596999; hits/misses (PBA)= 1.6634512325830655/9.843515541264738; rounds (PBA)=5.754555198285102;} scorpion: {team=other; avg hp=-18.870310825294748 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48981779206859594;} scout: {team=other; avg hp=-7.632368703108253 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.768488745980707; hits/misses (PBA)= 1.15005359056806/6.712754555198285; rounds (PBA)=3.9314040728831725;} priest: {team=other; avg hp=-9.345123258306538 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.772775991425509; hits/misses (PBA)= 0.40836012861736337/6.919614147909968; rounds (PBA)=7.327974276527331;} svirfneblin: {team=other; avg hp=-7.526259378349411 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.488745980707395; hits/misses (PBA)= 0.5702036441586281/3.307609860664523; rounds (PBA)=3.877813504823151;} gladiator: {team=other; avg hp=96.78778135048232 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.92926045016077; hits/misses (PBA)= 13.609860664523044/31.487674169346196; rounds (PBA)=15.310825294748124;} guard: {team=other; avg hp=-7.722400857449089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2357984994640943; hits/misses (PBA)= 0.1982851018220793/1.6730975348338692; rounds (PBA)=1.8713826366559485;} swarm of spiders.: {team=other; avg hp=-12.216505894962486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55091103965702; hits/misses (PBA)= 0.6312968917470525/5.166130760986066; rounds (PBA)=5.797427652733119;} archmage: {team=other; avg hp=72.03215434083602 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.838156484458736; hits/misses (PBA)= 3.585209003215434/10.95069667738478; rounds (PBA)=14.64951768488746;} guard #3: {team=other; avg hp=-7.94962486602358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.307609860664523; hits/misses (PBA)= 0.20685959271168275/1.647374062165059; rounds (PBA)=1.8542336548767417;} drow: {team=other; avg hp=-5.829581993569132 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.397642015005359; hits/misses (PBA)= 0.36977491961414793/2.386923901393355; rounds (PBA)=2.7566988210075025;} dire wolf: {team=other; avg hp=-3.7363344051446945 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.513397642015004; hits/misses (PBA)= 2.1586280814576635/8.520900321543408; rounds (PBA)=10.693461950696678;} satyr: {team=other; avg hp=-7.783494105037513 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832797427652733; hits/misses (PBA)= 0.812433011789925/7.470525187566988; rounds (PBA)=8.282958199356914;} polar bear: {team=other; avg hp=3.5005359056806 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.94962486602358; hits/misses (PBA)= 7.237942122186495/16.618435155412648; rounds (PBA)=11.959271168274384;} guard #2: {team=other; avg hp=-7.710610932475884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0364415862808145; hits/misses (PBA)= 0.18006430868167203/1.6795284030010718; rounds (PBA)=1.8595927116827438;} swarm of poisonous snakes: {team=other; avg hp=-7.229367631296892 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.919614147909968; hits/misses (PBA)= 2.337620578778135/7.105037513397642; rounds (PBA)=9.445873526259378;} pseudodragon: {team=other; avg hp=-9.794212218649518 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5273311897106109; hits/misses (PBA)= 0.0932475884244373/0.4115755627009646; rounds (PBA)=0.5048231511254019;} bandit captain: {team=other; avg hp=34.652733118971064 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.60664523043944; hits/misses (PBA)= 8.271168274383708/32.844587352625936; rounds (PBA)=13.838156484458736;} ancient blue dragon: {team=lawful evil ; avg hp=-2.105037513397642 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.9967845659164; hits/misses (PBA)= 28.613076098606644/1.4930332261521972; rounds (PBA)=15.116827438370846;} centaur: {team=other; avg hp=13.355841371918542 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.12647374062165; hits/misses (PBA)= 6.427652733118971/19.229367631296892; rounds (PBA)=12.893890675241158;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3543.36; crudely normalised: 0% > other= expected rounds to survive: 7072.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4200; Sum of rounds: 60545; > Team lawful evil = winning battles: 4199; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=-9.390714285714285 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445238095238095; hits/misses (PBA)= 0.6345238095238095/2.49; rounds (PBA)=3.1245238095238097;} drow: {team=other; avg hp=-5.555952380952381 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6961904761904762; hits/misses (PBA)= 0.25476190476190474/1.4335714285714285; rounds (PBA)=1.6883333333333332;} guard #3: {team=other; avg hp=-7.865952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41309523809523807; hits/misses (PBA)= 0.06404761904761905/0.5366666666666666; rounds (PBA)=0.8364285714285714;} ancient blue dragon: {team=lawful evil ; avg hp=266.315 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.1588095238095; hits/misses (PBA)= 25.953809523809525/1.417857142857143; rounds (PBA)=14.415476190476191;} guard: {team=other; avg hp=-7.780952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40595238095238095; hits/misses (PBA)= 0.06428571428571428/0.5414285714285715; rounds (PBA)=0.8328571428571429;} guard #2: {team=other; avg hp=-7.9383333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36238095238095236; hits/misses (PBA)= 0.058095238095238096/0.5238095238095238; rounds (PBA)=0.815952380952381;} gladiator: {team=other; avg hp=-9.301428571428572 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.46309523809524; hits/misses (PBA)= 11.992857142857142/28.085; rounds (PBA)=13.359285714285715;} centaur: {team=other; avg hp=-9.693095238095237 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.845714285714287; hits/misses (PBA)= 2.337857142857143/7.017857142857143; rounds (PBA)=4.6778571428571425;} archmage: {team=other; avg hp=-9.452380952380953 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.406666666666666; hits/misses (PBA)= 2.471904761904762/7.430476190476191; rounds (PBA)=9.902380952380952;} bandit captain: {team=other; avg hp=-9.169285714285714 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.591666666666665; hits/misses (PBA)= 4.088571428571429/16.252142857142857; rounds (PBA)=6.780238095238095;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2216.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 496.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40032; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3981; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=-5.918216356728654 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.670265946810638; hits/misses (PBA)= 1.9324135172965407/2.1087782443511296; rounds (PBA)=4.041191761647671;} young green dragon: {team=other; avg hp=131.50829834033195 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.56628674265147; hits/misses (PBA)= 15.14257148570286/7.195760847830434; rounds (PBA)=7.898620275944811;} zombie: {team=neutral evil ; avg hp=-5.110977804439112 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5786842631473705; hits/misses (PBA)= 0.11157768446310738/0.2535492901419716; rounds (PBA)=0.7104579084183164;} zombie #2: {team=neutral evil ; avg hp=-4.989002199560088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5458908218356329; hits/misses (PBA)= 0.10857828434313137/0.2495500899820036; rounds (PBA)=0.7074585082983403;} animated armor: {team=other; avg hp=-3.650269946010798 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.301539692061588; hits/misses (PBA)= 2.3253349330133974/1.088382323535293; rounds (PBA)=2.8844231153769244;} green hag: {team=neutral evil ; avg hp=-6.175964807038592 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.32753449310138; hits/misses (PBA)= 3.563487302539492/3.773245350929814; rounds (PBA)=7.336732653469306;} assassin: {team=other; avg hp=30.972005598880223 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.80723855228954; hits/misses (PBA)= 8.405918816236753/4.654669066186763; rounds (PBA)=6.73505298940212;} wight: {team=neutral evil ; avg hp=-5.480903819236152 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.047590481903619; hits/misses (PBA)= 1.5736852629474105/2.591081783643271; rounds (PBA)=2.082383523295341;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29514; any non-lawful : 0.65 ± 0.01; unaligned : 0.35 ± 0.01; > Team any non-lawful = winning battles: 3271; perfect battles: 0; close-call battles: 2185; > Team unaligned = winning battles: 1730; perfect battles: 0; close-call battles: 906; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=1.9264147170565886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.35872825434913; hits/misses (PBA)= 1.5258948210357928/1.295740851829634; rounds (PBA)=3.8648270345930813;} bandit: {team=any non-lawful ; avg hp=1.95500899820036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.24875024995001; hits/misses (PBA)= 1.5140971805638872/1.3117376524695061; rounds (PBA)=3.8870225954809037;} wolf: {team=unaligned ; avg hp=0.08918216356728655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.49370125974805; hits/misses (PBA)= 1.8610277944411118/1.6630673865226955; rounds (PBA)=3.88002399520096;} wolf #2: {team=unaligned ; avg hp=-0.05138972205558888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.481503699260148; hits/misses (PBA)= 1.8602279544091183/1.6750649870025995; rounds (PBA)=3.9188162367526496;} bandit #3: {team=any non-lawful ; avg hp=2.143371325734853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.354729054189162; hits/misses (PBA)= 1.5412917416516696/1.28874225154969; rounds (PBA)=3.84623075384923;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 39.67; crudely normalised: 0% > any = expected rounds to survive: 369.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 80; Sum of rounds: 187; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 79; perfect battles: 0; close-call battles: 79; ------------------------------------------------- Combattants ------------------------------------------------ guard #100: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 1.025/0.8125; rounds (PBA)=1.85;} guard #29: {team=any ; avg hp=9.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1; hits/misses (PBA)= 1.05/0.85; rounds (PBA)=1.9;} guard #68: {team=any ; avg hp=9.7875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1625; hits/misses (PBA)= 0.8625/0.95; rounds (PBA)=1.8375;} guard #38: {team=any ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3375; hits/misses (PBA)= 1.1125/0.675; rounds (PBA)=1.8375;} guard #107: {team=any ; avg hp=9.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 0.9875/0.8625; rounds (PBA)=1.8625;} imp #17: {team=lawful evil ; avg hp=-2.1 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.65; hits/misses (PBA)= 0.5/0.5125; rounds (PBA)=1.0125;} imp #31: {team=lawful evil ; avg hp=-2.375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.675; hits/misses (PBA)= 0.3125/0.5625; rounds (PBA)=0.875;} imp #44: {team=lawful evil ; avg hp=-2.6875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7125; hits/misses (PBA)= 0.475/0.5; rounds (PBA)=0.975;} guard #110: {team=any ; avg hp=9.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5125; hits/misses (PBA)= 0.95/0.85; rounds (PBA)=1.8;} guard #50: {team=any ; avg hp=10.3875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 1.025/0.8875; rounds (PBA)=1.9125;} guard #9: {team=any ; avg hp=8.6375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.575; hits/misses (PBA)= 0.975/0.75; rounds (PBA)=1.7375;} guard #113: {team=any ; avg hp=10.2375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1; hits/misses (PBA)= 0.975/0.95; rounds (PBA)=1.9375;} guard #3: {team=any ; avg hp=9.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0875; hits/misses (PBA)= 0.9875/0.7875; rounds (PBA)=1.8;} guard #101: {team=any ; avg hp=9.7625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6; hits/misses (PBA)= 0.9375/0.875; rounds (PBA)=1.8875;} guard #49: {team=any ; avg hp=10.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.85; hits/misses (PBA)= 1.0/0.85; rounds (PBA)=1.875;} guard #36: {team=any ; avg hp=9.6125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1; hits/misses (PBA)= 0.825/0.9875; rounds (PBA)=1.8375;} guard #31: {team=any ; avg hp=9.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8625; hits/misses (PBA)= 1.0/0.8; rounds (PBA)=1.85;} guard #73: {team=any ; avg hp=9.3375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 1.0/0.825; rounds (PBA)=1.8625;} guard #48: {team=any ; avg hp=9.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.975; hits/misses (PBA)= 0.7625/1.0375; rounds (PBA)=1.8;} guard #105: {team=any ; avg hp=9.8375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6125; hits/misses (PBA)= 0.925/0.8625; rounds (PBA)=1.8125;} guard #62: {team=any ; avg hp=9.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.55; hits/misses (PBA)= 0.9/0.975; rounds (PBA)=1.8875;} guard #20: {team=any ; avg hp=9.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.175; hits/misses (PBA)= 0.85/1.025; rounds (PBA)=1.8875;} guard #40: {team=any ; avg hp=9.925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9625; hits/misses (PBA)= 0.9875/0.9; rounds (PBA)=1.9;} guard #118: {team=any ; avg hp=9.9125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.675; hits/misses (PBA)= 1.0/0.8375; rounds (PBA)=1.875;} guard #116: {team=any ; avg hp=10.0375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.075/0.8125; rounds (PBA)=1.8875;} guard #42: {team=any ; avg hp=9.7875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.35; hits/misses (PBA)= 0.9125/0.9; rounds (PBA)=1.875;} imp #32: {team=lawful evil ; avg hp=-2.3875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025; hits/misses (PBA)= 0.3375/0.5; rounds (PBA)=0.8375;} imp #33: {team=lawful evil ; avg hp=-2.5125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3125; hits/misses (PBA)= 0.4/0.55; rounds (PBA)=0.95;} guard #51: {team=any ; avg hp=9.7625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4875; hits/misses (PBA)= 0.95/0.8625; rounds (PBA)=1.85;} guard #11: {team=any ; avg hp=10.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 1.075/0.775; rounds (PBA)=1.925;} imp #37: {team=lawful evil ; avg hp=-2.3875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4/0.5; rounds (PBA)=0.9;} imp #3: {team=lawful evil ; avg hp=-2.625 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 0.4375/0.4125; rounds (PBA)=0.85;} imp #15: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6125; hits/misses (PBA)= 0.4625/0.525; rounds (PBA)=0.9875;} guard #44: {team=any ; avg hp=9.9125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.95; hits/misses (PBA)= 1.075/0.775; rounds (PBA)=1.85;} guard #82: {team=any ; avg hp=10.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5375; hits/misses (PBA)= 0.975/0.8875; rounds (PBA)=1.875;} guard #63: {team=any ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5125; hits/misses (PBA)= 0.85/0.95; rounds (PBA)=1.8;} guard #69: {team=any ; avg hp=9.775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7875; hits/misses (PBA)= 1.0375/0.8; rounds (PBA)=1.8375;} guard #30: {team=any ; avg hp=9.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8375; hits/misses (PBA)= 1.0125/0.825; rounds (PBA)=1.85;} guard #115: {team=any ; avg hp=9.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3375; hits/misses (PBA)= 0.95/0.875; rounds (PBA)=1.875;} imp #13: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.4375/0.475; rounds (PBA)=0.9125;} imp #16: {team=lawful evil ; avg hp=-2.1875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475; hits/misses (PBA)= 0.4375/0.475; rounds (PBA)=0.9125;} guard #26: {team=any ; avg hp=10.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.95; hits/misses (PBA)= 1.05/0.8125; rounds (PBA)=1.8625;} imp #34: {team=lawful evil ; avg hp=-2.5125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4125; hits/misses (PBA)= 0.4/0.5375; rounds (PBA)=0.9375;} imp #36: {team=lawful evil ; avg hp=-2.225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575; hits/misses (PBA)= 0.475/0.4125; rounds (PBA)=0.8875;} imp #18: {team=lawful evil ; avg hp=-2.2 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3375; hits/misses (PBA)= 0.4/0.55; rounds (PBA)=0.95;} imp #45: {team=lawful evil ; avg hp=-2.175 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8625; hits/misses (PBA)= 0.325/0.6125; rounds (PBA)=0.9375;} imp #14: {team=lawful evil ; avg hp=-1.9625 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15; hits/misses (PBA)= 0.3625/0.525; rounds (PBA)=0.8875;} imp #25: {team=lawful evil ; avg hp=-1.825 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.05; hits/misses (PBA)= 0.375/0.55; rounds (PBA)=0.925;} imp #24: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9375; hits/misses (PBA)= 0.35/0.5375; rounds (PBA)=0.8875;} guard #103: {team=any ; avg hp=9.3875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225; hits/misses (PBA)= 1.0625/0.75; rounds (PBA)=1.85;} guard #64: {team=any ; avg hp=9.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5875; hits/misses (PBA)= 0.9875/0.825; rounds (PBA)=1.8875;} imp #35: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7375; hits/misses (PBA)= 0.4875/0.425; rounds (PBA)=0.9125;} guard #99: {team=any ; avg hp=9.4375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7875; hits/misses (PBA)= 0.9875/0.8375; rounds (PBA)=1.825;} imp #10: {team=lawful evil ; avg hp=-2.275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7875; hits/misses (PBA)= 0.4625/0.4625; rounds (PBA)=0.925;} guard #104: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.475; hits/misses (PBA)= 0.9625/0.8875; rounds (PBA)=1.85;} guard #16: {team=any ; avg hp=10.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3; hits/misses (PBA)= 0.9375/0.8625; rounds (PBA)=1.8;} guard #55: {team=any ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65; hits/misses (PBA)= 0.95/0.9; rounds (PBA)=1.85;} guard #121: {team=any ; avg hp=10.3625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.575; hits/misses (PBA)= 0.9375/0.9625; rounds (PBA)=1.9;} guard #18: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225; hits/misses (PBA)= 1.175/0.6375; rounds (PBA)=1.8625;} guard #43: {team=any ; avg hp=9.925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.05/0.825; rounds (PBA)=1.875;} imp #38: {team=lawful evil ; avg hp=-2.4125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8625; hits/misses (PBA)= 0.325/0.55; rounds (PBA)=0.875;} guard #59: {team=any ; avg hp=9.3375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 0.9375/0.8625; rounds (PBA)=1.8125;} guard #77: {team=any ; avg hp=9.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.1125/0.6875; rounds (PBA)=1.8375;} guard #19: {team=any ; avg hp=9.775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 1.0/0.7625; rounds (PBA)=1.7875;} imp #39: {team=lawful evil ; avg hp=-2.275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2875; hits/misses (PBA)= 0.4125/0.45; rounds (PBA)=0.8625;} guard #83: {team=any ; avg hp=9.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4; hits/misses (PBA)= 0.9875/0.875; rounds (PBA)=1.875;} guard #84: {team=any ; avg hp=9.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2; hits/misses (PBA)= 1.0625/0.75; rounds (PBA)=1.8375;} guard #76: {team=any ; avg hp=9.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2125; hits/misses (PBA)= 1.0875/0.7875; rounds (PBA)=1.875;} guard #91: {team=any ; avg hp=10.0375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15; hits/misses (PBA)= 1.1125/0.75; rounds (PBA)=1.875;} guard #106: {team=any ; avg hp=9.8875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 0.9875/0.8625; rounds (PBA)=1.85;} guard #45: {team=any ; avg hp=10.1625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8; hits/misses (PBA)= 1.025/0.8125; rounds (PBA)=1.85;} guard #24: {team=any ; avg hp=9.95 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0625; hits/misses (PBA)= 1.05/0.8; rounds (PBA)=1.85;} guard #61: {team=any ; avg hp=10.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 0.95/0.925; rounds (PBA)=1.8875;} guard #34: {team=any ; avg hp=9.6125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.525; hits/misses (PBA)= 1.1375/0.7625; rounds (PBA)=1.9;} guard #41: {team=any ; avg hp=9.7875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.425; hits/misses (PBA)= 0.9375/0.8625; rounds (PBA)=1.8125;} guard #70: {team=any ; avg hp=10.3375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.0625/0.8875; rounds (PBA)=1.95;} imp #41: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 0.475/0.4375; rounds (PBA)=0.9125;} guard #56: {team=any ; avg hp=10.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5625; hits/misses (PBA)= 0.9125/0.9625; rounds (PBA)=1.875;} guard #17: {team=any ; avg hp=10.3625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6625; hits/misses (PBA)= 0.925/0.875; rounds (PBA)=1.8125;} guard #14: {team=any ; avg hp=10.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6125; hits/misses (PBA)= 1.025/0.7875; rounds (PBA)=1.8125;} guard #75: {team=any ; avg hp=9.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6; hits/misses (PBA)= 1.0/0.8375; rounds (PBA)=1.8625;} guard #90: {team=any ; avg hp=10.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2625; hits/misses (PBA)= 1.075/0.8; rounds (PBA)=1.8875;} imp #47: {team=lawful evil ; avg hp=-2.125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.4/0.55; rounds (PBA)=0.95;} guard #78: {team=any ; avg hp=9.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8375; hits/misses (PBA)= 1.025/0.8; rounds (PBA)=1.8625;} guard #87: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 0.95/0.9; rounds (PBA)=1.875;} imp #2: {team=lawful evil ; avg hp=-2.6125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85; hits/misses (PBA)= 0.475/0.4; rounds (PBA)=0.875;} guard #108: {team=any ; avg hp=10.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5125; hits/misses (PBA)= 1.0/0.8125; rounds (PBA)=1.85;} imp #12: {team=lawful evil ; avg hp=-2.1875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8375; hits/misses (PBA)= 0.5/0.4875; rounds (PBA)=0.9875;} guard #53: {team=any ; avg hp=9.6625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9; hits/misses (PBA)= 1.025/0.7375; rounds (PBA)=1.7625;} guard #27: {team=any ; avg hp=10.05 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 1.0375/0.85; rounds (PBA)=1.9;} guard #28: {team=any ; avg hp=10.5375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.175; hits/misses (PBA)= 0.875/1.0125; rounds (PBA)=1.9;} imp #43: {team=lawful evil ; avg hp=-1.925 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.4375/0.45; rounds (PBA)=0.8875;} guard #52: {team=any ; avg hp=10.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4125; hits/misses (PBA)= 0.9125/0.9375; rounds (PBA)=1.85;} guard #89: {team=any ; avg hp=10.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1625; hits/misses (PBA)= 1.1/0.85; rounds (PBA)=1.95;} guard #71: {team=any ; avg hp=10.3625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5125; hits/misses (PBA)= 1.1375/0.75; rounds (PBA)=1.9;} guard #21: {team=any ; avg hp=9.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825; hits/misses (PBA)= 1.025/0.7875; rounds (PBA)=1.8375;} imp #6: {team=lawful evil ; avg hp=-2.2 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025; hits/misses (PBA)= 0.3375/0.55; rounds (PBA)=0.8875;} guard #2: {team=any ; avg hp=10.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7; hits/misses (PBA)= 0.9375/0.9625; rounds (PBA)=1.9;} guard #33: {team=any ; avg hp=10.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0875; hits/misses (PBA)= 1.05/0.8; rounds (PBA)=1.8625;} guard #119: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3375; hits/misses (PBA)= 1.1125/0.7625; rounds (PBA)=1.875;} guard #15: {team=any ; avg hp=10.1625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4375; hits/misses (PBA)= 0.9125/0.9125; rounds (PBA)=1.8375;} imp #48: {team=lawful evil ; avg hp=-2.0125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1375; hits/misses (PBA)= 0.3875/0.5875; rounds (PBA)=0.975;} imp #4: {team=lawful evil ; avg hp=-2.25 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6375; hits/misses (PBA)= 0.325/0.6125; rounds (PBA)=0.9375;} guard #58: {team=any ; avg hp=9.8875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3375; hits/misses (PBA)= 1.025/0.8125; rounds (PBA)=1.85;} guard #13: {team=any ; avg hp=10.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6125; hits/misses (PBA)= 0.95/0.925; rounds (PBA)=1.8875;} imp #19: {team=lawful evil ; avg hp=-2.5125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425; hits/misses (PBA)= 0.4375/0.475; rounds (PBA)=0.9125;} guard #35: {team=any ; avg hp=10.3 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3125; hits/misses (PBA)= 1.0/0.9125; rounds (PBA)=1.925;} guard #117: {team=any ; avg hp=10.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8; hits/misses (PBA)= 1.025/0.8; rounds (PBA)=1.825;} guard #94: {team=any ; avg hp=10.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9625; hits/misses (PBA)= 1.075/0.7875; rounds (PBA)=1.8875;} guard #57: {team=any ; avg hp=10.1125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1875; hits/misses (PBA)= 1.1/0.7375; rounds (PBA)=1.8875;} guard #46: {team=any ; avg hp=9.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6875; hits/misses (PBA)= 0.875/0.8625; rounds (PBA)=1.7875;} guard #111: {team=any ; avg hp=10.2375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3875; hits/misses (PBA)= 1.0/0.9125; rounds (PBA)=1.9375;} guard #95: {team=any ; avg hp=9.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 1.0875/0.8125; rounds (PBA)=1.925;} guard #23: {team=any ; avg hp=10.0125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4875; hits/misses (PBA)= 1.05/0.8125; rounds (PBA)=1.875;} imp #20: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6625; hits/misses (PBA)= 0.4875/0.4125; rounds (PBA)=0.9;} guard #120: {team=any ; avg hp=9.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4375; hits/misses (PBA)= 0.875/0.95; rounds (PBA)=1.825;} guard #79: {team=any ; avg hp=10.2875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9; hits/misses (PBA)= 1.0/0.825; rounds (PBA)=1.8625;} guard #25: {team=any ; avg hp=10.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025; hits/misses (PBA)= 1.0/0.8625; rounds (PBA)=1.9;} guard #54: {team=any ; avg hp=10.0875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025; hits/misses (PBA)= 1.05/0.8875; rounds (PBA)=1.9375;} guard #37: {team=any ; avg hp=10.2125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.025/0.85; rounds (PBA)=1.8875;} imp #42: {team=lawful evil ; avg hp=-2.2125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125; hits/misses (PBA)= 0.3875/0.525; rounds (PBA)=0.9125;} guard #93: {team=any ; avg hp=10.1625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3625; hits/misses (PBA)= 0.9625/0.9875; rounds (PBA)=1.9625;} guard #72: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.175/0.7125; rounds (PBA)=1.9125;} imp #28: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6375; hits/misses (PBA)= 0.475/0.3875; rounds (PBA)=0.8625;} imp #21: {team=lawful evil ; avg hp=-2.3375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175; hits/misses (PBA)= 0.375/0.45; rounds (PBA)=0.825;} guard #74: {team=any ; avg hp=10.1125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7375; hits/misses (PBA)= 1.1875/0.6875; rounds (PBA)=1.8875;} guard #4: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175; hits/misses (PBA)= 1.0375/0.7875; rounds (PBA)=1.85;} guard #98: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9375; hits/misses (PBA)= 0.8375/0.9875; rounds (PBA)=1.825;} guard: {team=any ; avg hp=10.5875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5875; hits/misses (PBA)= 0.975/0.9375; rounds (PBA)=1.9125;} guard #7: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.275; hits/misses (PBA)= 0.925/0.9125; rounds (PBA)=1.8375;} imp #46: {team=lawful evil ; avg hp=-2.2875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.3625/0.5; rounds (PBA)=0.8625;} imp #23: {team=lawful evil ; avg hp=-2.0375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.425/0.525; rounds (PBA)=0.95;} guard #92: {team=any ; avg hp=9.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.1625/0.6625; rounds (PBA)=1.8375;} guard #96: {team=any ; avg hp=9.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3; hits/misses (PBA)= 0.875/0.9375; rounds (PBA)=1.8125;} guard #6: {team=any ; avg hp=9.3125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775; hits/misses (PBA)= 1.075/0.7625; rounds (PBA)=1.875;} guard #88: {team=any ; avg hp=9.8875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.0625/0.8; rounds (PBA)=1.875;} imp #27: {team=lawful evil ; avg hp=-2.2625 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4125; hits/misses (PBA)= 0.4/0.5375; rounds (PBA)=0.9375;} guard #114: {team=any ; avg hp=9.8625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.0375/0.825; rounds (PBA)=1.8625;} guard #65: {team=any ; avg hp=10.3 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625; hits/misses (PBA)= 0.975/0.875; rounds (PBA)=1.8625;} imp #9: {team=lawful evil ; avg hp=-2.1875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85; hits/misses (PBA)= 0.4875/0.4625; rounds (PBA)=0.95;} guard #8: {team=any ; avg hp=9.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.0625/0.7875; rounds (PBA)=1.8875;} guard #97: {team=any ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5875; hits/misses (PBA)= 0.95/0.9; rounds (PBA)=1.8625;} imp: {team=lawful evil ; avg hp=-1.975 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3; hits/misses (PBA)= 0.4125/0.45; rounds (PBA)=0.8625;} imp #8: {team=lawful evil ; avg hp=-2.2125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4875; hits/misses (PBA)= 0.4375/0.5625; rounds (PBA)=1.0;} guard #39: {team=any ; avg hp=10.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2375; hits/misses (PBA)= 1.1125/0.8; rounds (PBA)=1.9125;} guard #81: {team=any ; avg hp=10.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.475; hits/misses (PBA)= 1.025/0.8375; rounds (PBA)=1.8625;} imp #11: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.425/0.4875; rounds (PBA)=0.9125;} guard #66: {team=any ; avg hp=9.7375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.575; hits/misses (PBA)= 1.0/0.8375; rounds (PBA)=1.8625;} guard #12: {team=any ; avg hp=10.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5125; hits/misses (PBA)= 0.9125/0.925; rounds (PBA)=1.8375;} guard #5: {team=any ; avg hp=9.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7375; hits/misses (PBA)= 0.975/0.8375; rounds (PBA)=1.8625;} guard #102: {team=any ; avg hp=9.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.675; hits/misses (PBA)= 0.9/0.875; rounds (PBA)=1.8;} guard #32: {team=any ; avg hp=9.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2; hits/misses (PBA)= 1.125/0.6625; rounds (PBA)=1.8;} imp #7: {team=lawful evil ; avg hp=-2.275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7375; hits/misses (PBA)= 0.4875/0.4125; rounds (PBA)=0.9;} guard #109: {team=any ; avg hp=9.3875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825; hits/misses (PBA)= 0.9375/0.825; rounds (PBA)=1.775;} guard #80: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 1.0125/0.8375; rounds (PBA)=1.8625;} imp #5: {team=lawful evil ; avg hp=-2.3875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175; hits/misses (PBA)= 0.3875/0.5375; rounds (PBA)=0.925;} guard #67: {team=any ; avg hp=10.175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.55; hits/misses (PBA)= 0.925/0.9125; rounds (PBA)=1.875;} guard #85: {team=any ; avg hp=10.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0875; hits/misses (PBA)= 1.075/0.7875; rounds (PBA)=1.875;} guard #112: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9625; hits/misses (PBA)= 1.025/0.9; rounds (PBA)=1.925;} imp #40: {team=lawful evil ; avg hp=-2.2375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.575; hits/misses (PBA)= 0.2875/0.6; rounds (PBA)=0.8875;} imp #22: {team=lawful evil ; avg hp=-2.5375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.3625/0.5375; rounds (PBA)=0.9;} imp #30: {team=lawful evil ; avg hp=-2.1125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.15; hits/misses (PBA)= 0.525/0.3125; rounds (PBA)=0.8375;} guard #60: {team=any ; avg hp=10.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9875; hits/misses (PBA)= 0.925/0.9375; rounds (PBA)=1.8625;} guard #86: {team=any ; avg hp=10.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775; hits/misses (PBA)= 0.95/0.925; rounds (PBA)=1.8875;} guard #22: {team=any ; avg hp=9.9875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.35; hits/misses (PBA)= 0.95/0.8875; rounds (PBA)=1.85;} guard #10: {team=any ; avg hp=9.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4125; hits/misses (PBA)= 0.975/0.875; rounds (PBA)=1.85;} guard #47: {team=any ; avg hp=10.3 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.0375/0.825; rounds (PBA)=1.8625;} imp #26: {team=lawful evil ; avg hp=-2.275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175; hits/misses (PBA)= 0.4/0.475; rounds (PBA)=0.875;} imp #29: {team=lawful evil ; avg hp=-2.3875 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4625; hits/misses (PBA)= 0.45/0.45; rounds (PBA)=0.9;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 66; Sum of rounds: 195; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 65; perfect battles: 0; close-call battles: 65; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=other; avg hp=-2.3636363636363638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.651515151515151; hits/misses (PBA)= 0.9848484848484849/1.0757575757575757; rounds (PBA)=2.0606060606060606;} guard #43: {team=any ; avg hp=9.348484848484848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.166666666666667; hits/misses (PBA)= 1.3484848484848484/0.7727272727272727; rounds (PBA)=2.1515151515151514;} guard #115: {team=any ; avg hp=10.151515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.46969696969697; hits/misses (PBA)= 1.2878787878787878/0.9848484848484849; rounds (PBA)=2.272727272727273;} imp #29: {team=lawful evil ; avg hp=-2.3181818181818183 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.227272727272727; hits/misses (PBA)= 0.3939393939393939/0.5; rounds (PBA)=0.8939393939393939;} imp #36: {team=lawful evil ; avg hp=-2.1666666666666665 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4393939393939394; hits/misses (PBA)= 0.5909090909090909/0.3939393939393939; rounds (PBA)=0.9848484848484849;} guard #15: {team=any ; avg hp=9.924242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196969696969697; hits/misses (PBA)= 1.1363636363636365/1.0151515151515151; rounds (PBA)=2.1515151515151514;} guard #90: {team=any ; avg hp=9.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.03030303030303; hits/misses (PBA)= 1.0757575757575757/1.121212121212121; rounds (PBA)=2.212121212121212;} guard #72: {team=any ; avg hp=9.969696969696969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2272727272727275; hits/misses (PBA)= 1.1363636363636365/1.0606060606060606; rounds (PBA)=2.242424242424242;} guard #18: {team=any ; avg hp=10.030303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.409090909090909; hits/misses (PBA)= 1.196969696969697/0.9393939393939394; rounds (PBA)=2.1363636363636362;} guard #111: {team=any ; avg hp=9.590909090909092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075757575757576; hits/misses (PBA)= 1.1818181818181819/0.9545454545454546; rounds (PBA)=2.1515151515151514;} guard #57: {team=any ; avg hp=10.409090909090908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53030303030303; hits/misses (PBA)= 1.1515151515151516/1.0151515151515151; rounds (PBA)=2.1818181818181817;} guard #110: {team=any ; avg hp=10.090909090909092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53030303030303; hits/misses (PBA)= 1.196969696969697/1.0; rounds (PBA)=2.196969696969697;} guard #78: {team=any ; avg hp=10.030303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.787878787878788; hits/misses (PBA)= 1.2727272727272727/0.9090909090909091; rounds (PBA)=2.1818181818181817;} guard #34: {team=any ; avg hp=10.121212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.348484848484849; hits/misses (PBA)= 1.3333333333333333/0.8787878787878788; rounds (PBA)=2.212121212121212;} guard #99: {team=any ; avg hp=10.015151515151516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.545454545454546; hits/misses (PBA)= 1.1666666666666667/0.9090909090909091; rounds (PBA)=2.106060606060606;} guard #5: {team=any ; avg hp=9.227272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.106060606060606; hits/misses (PBA)= 1.196969696969697/0.9696969696969697; rounds (PBA)=2.1666666666666665;} guard #27: {team=any ; avg hp=8.484848484848484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.121212121212121; hits/misses (PBA)= 1.0909090909090908/0.9393939393939394; rounds (PBA)=2.0303030303030303;} guard #21: {team=any ; avg hp=10.454545454545455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.666666666666667; hits/misses (PBA)= 1.2121212121212122/1.0; rounds (PBA)=2.212121212121212;} guard #96: {team=any ; avg hp=9.530303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.515151515151516; hits/misses (PBA)= 1.2272727272727273/0.9545454545454546; rounds (PBA)=2.196969696969697;} imp #44: {team=lawful evil ; avg hp=-2.4545454545454546 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.272727272727273; hits/misses (PBA)= 0.5606060606060606/0.42424242424242425; rounds (PBA)=0.9848484848484849;} guard #92: {team=any ; avg hp=9.530303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954545454545454; hits/misses (PBA)= 1.121212121212121/0.9393939393939394; rounds (PBA)=2.0757575757575757;} imp #43: {team=lawful evil ; avg hp=-2.196969696969697 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.757575757575758; hits/misses (PBA)= 0.5/0.4393939393939394; rounds (PBA)=0.9393939393939394;} imp #27: {team=lawful evil ; avg hp=-2.257575757575758 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5606060606060606; hits/misses (PBA)= 0.4393939393939394/0.48484848484848486; rounds (PBA)=0.9242424242424242;} guard #74: {team=any ; avg hp=8.924242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.681818181818182; hits/misses (PBA)= 1.0757575757575757/1.0757575757575757; rounds (PBA)=2.1515151515151514;} guard #55: {team=any ; avg hp=9.636363636363637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015151515151516; hits/misses (PBA)= 1.1363636363636365/1.121212121212121; rounds (PBA)=2.272727272727273;} imp #21: {team=lawful evil ; avg hp=-2.3181818181818183 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878787878787879; hits/misses (PBA)= 0.5151515151515151/0.4696969696969697; rounds (PBA)=0.9848484848484849;} guard #37: {team=any ; avg hp=9.772727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0454545454545454/1.1515151515151516; rounds (PBA)=2.227272727272727;} guard #71: {team=any ; avg hp=9.787878787878787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.666666666666667; hits/misses (PBA)= 1.2727272727272727/1.0454545454545454; rounds (PBA)=2.3333333333333335;} guard #73: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.484848484848484; hits/misses (PBA)= 1.1666666666666667/1.0303030303030303; rounds (PBA)=2.196969696969697;} guard #102: {team=any ; avg hp=10.242424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.742424242424242; hits/misses (PBA)= 1.1666666666666667/0.9545454545454546; rounds (PBA)=2.121212121212121;} imp #7: {team=lawful evil ; avg hp=-2.212121212121212 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6818181818181817; hits/misses (PBA)= 0.45454545454545453/0.5757575757575758; rounds (PBA)=1.0303030303030303;} guard #93: {team=any ; avg hp=9.424242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2272727272727275; hits/misses (PBA)= 1.1666666666666667/0.9090909090909091; rounds (PBA)=2.090909090909091;} imp #25: {team=lawful evil ; avg hp=-2.106060606060606 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.5454545454545454/0.4393939393939394; rounds (PBA)=0.9848484848484849;} guard #51: {team=any ; avg hp=10.166666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015151515151516; hits/misses (PBA)= 1.0/1.196969696969697; rounds (PBA)=2.212121212121212;} imp #19: {team=lawful evil ; avg hp=-2.3484848484848486 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8636363636363638; hits/misses (PBA)= 0.45454545454545453/0.5; rounds (PBA)=0.9545454545454546;} guard #82: {team=any ; avg hp=10.06060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.46969696969697; hits/misses (PBA)= 1.106060606060606/1.0606060606060606; rounds (PBA)=2.1666666666666665;} guard #29: {team=any ; avg hp=8.924242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.606060606060606; hits/misses (PBA)= 1.0909090909090908/1.0151515151515151; rounds (PBA)=2.106060606060606;} guard #107: {team=any ; avg hp=9.803030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.681818181818182; hits/misses (PBA)= 1.3636363636363635/0.9090909090909091; rounds (PBA)=2.272727272727273;} guard #10: {team=any ; avg hp=9.575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.242424242424242; hits/misses (PBA)= 1.2878787878787878/0.9545454545454546; rounds (PBA)=2.257575757575758;} guard #49: {team=any ; avg hp=9.742424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5606060606060606; hits/misses (PBA)= 1.1515151515151516/1.0303030303030303; rounds (PBA)=2.1818181818181817;} guard #36: {team=any ; avg hp=9.651515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.954545454545454; hits/misses (PBA)= 1.3484848484848484/0.8787878787878788; rounds (PBA)=2.227272727272727;} guard #50: {team=any ; avg hp=9.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.318181818181818; hits/misses (PBA)= 1.196969696969697/0.9545454545454546; rounds (PBA)=2.1666666666666665;} imp #30: {team=lawful evil ; avg hp=-2.212121212121212 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 0.5/0.5151515151515151; rounds (PBA)=1.0151515151515151;} guard #62: {team=any ; avg hp=9.121212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2727272727272725; hits/misses (PBA)= 1.121212121212121/0.9848484848484849; rounds (PBA)=2.106060606060606;} imp #17: {team=lawful evil ; avg hp=-2.409090909090909 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.227272727272727; hits/misses (PBA)= 0.5606060606060606/0.4090909090909091; rounds (PBA)=0.9696969696969697;} guard #47: {team=any ; avg hp=9.545454545454545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.348484848484849; hits/misses (PBA)= 1.2272727272727273/0.8787878787878788; rounds (PBA)=2.121212121212121;} imp #4: {team=lawful evil ; avg hp=-2.590909090909091 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196969696969697; hits/misses (PBA)= 0.5454545454545454/0.42424242424242425; rounds (PBA)=0.9696969696969697;} guard #33: {team=any ; avg hp=9.621212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.681818181818182; hits/misses (PBA)= 1.0151515151515151/1.1515151515151516; rounds (PBA)=2.1818181818181817;} imp: {team=lawful evil ; avg hp=-2.242424242424242 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5454545454545454; hits/misses (PBA)= 0.45454545454545453/0.4393939393939394; rounds (PBA)=0.8939393939393939;} guard #84: {team=any ; avg hp=9.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454545454545454; hits/misses (PBA)= 1.0606060606060606/1.0757575757575757; rounds (PBA)=2.1363636363636362;} guard #59: {team=any ; avg hp=10.015151515151516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.590909090909091; hits/misses (PBA)= 1.0606060606060606/1.121212121212121; rounds (PBA)=2.1818181818181817;} guard #53: {team=any ; avg hp=8.848484848484848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0606060606060606; hits/misses (PBA)= 1.196969696969697/0.9545454545454546; rounds (PBA)=2.1515151515151514;} guard #95: {team=any ; avg hp=9.166666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.303030303030303; hits/misses (PBA)= 1.0909090909090908/0.9242424242424242; rounds (PBA)=2.015151515151515;} guard #42: {team=any ; avg hp=9.954545454545455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53030303030303; hits/misses (PBA)= 1.0757575757575757/1.1818181818181819; rounds (PBA)=2.287878787878788;} guard #58: {team=any ; avg hp=9.803030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.96969696969697; hits/misses (PBA)= 1.303030303030303/0.9393939393939394; rounds (PBA)=2.242424242424242;} guard #11: {team=any ; avg hp=10.030303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893939393939394; hits/misses (PBA)= 1.0303030303030303/1.1818181818181819; rounds (PBA)=2.227272727272727;} guard #101: {team=any ; avg hp=9.484848484848484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.318181818181818; hits/misses (PBA)= 1.0757575757575757/1.0303030303030303; rounds (PBA)=2.121212121212121;} imp #10: {team=lawful evil ; avg hp=-2.5757575757575757 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1818181818181817; hits/misses (PBA)= 0.36363636363636365/0.5909090909090909; rounds (PBA)=0.9545454545454546;} guard #2: {team=any ; avg hp=10.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7272727272727275; hits/misses (PBA)= 1.1818181818181819/1.0303030303030303; rounds (PBA)=2.227272727272727;} imp #33: {team=lawful evil ; avg hp=-2.106060606060606 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.272727272727273; hits/misses (PBA)= 0.3939393939393939/0.5; rounds (PBA)=0.8939393939393939;} imp #6: {team=lawful evil ; avg hp=-2.015151515151515 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6363636363636362; hits/misses (PBA)= 0.48484848484848486/0.45454545454545453; rounds (PBA)=0.9393939393939394;} guard #8: {team=any ; avg hp=10.06060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.363636363636363; hits/misses (PBA)= 1.1666666666666667/0.9696969696969697; rounds (PBA)=2.1515151515151514;} guard #109: {team=any ; avg hp=9.787878787878787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151515151515151; hits/misses (PBA)= 1.0757575757575757/1.0303030303030303; rounds (PBA)=2.106060606060606;} guard #88: {team=any ; avg hp=10.318181818181818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 1.121212121212121/1.0454545454545454; rounds (PBA)=2.1818181818181817;} guard #28: {team=any ; avg hp=9.772727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7727272727272725; hits/misses (PBA)= 0.9848484848484849/1.196969696969697; rounds (PBA)=2.1818181818181817;} imp #35: {team=lawful evil ; avg hp=-1.8484848484848484 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4090909090909091/0.5151515151515151; rounds (PBA)=0.9242424242424242;} guard #91: {team=any ; avg hp=8.984848484848484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181818181818182; hits/misses (PBA)= 0.9242424242424242/1.1818181818181819; rounds (PBA)=2.106060606060606;} imp #3: {team=lawful evil ; avg hp=-2.4393939393939394 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121212121212121; hits/misses (PBA)= 0.5454545454545454/0.4696969696969697; rounds (PBA)=1.0151515151515151;} guard #25: {team=any ; avg hp=9.924242424242424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393939393939394; hits/misses (PBA)= 1.1818181818181819/0.9545454545454546; rounds (PBA)=2.1363636363636362;} imp #15: {team=lawful evil ; avg hp=-2.303030303030303 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5303030303030303; hits/misses (PBA)= 0.4696969696969697/0.5151515151515151; rounds (PBA)=0.9848484848484849;} guard #44: {team=any ; avg hp=10.227272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.454545454545454; hits/misses (PBA)= 1.3333333333333333/0.9545454545454546; rounds (PBA)=2.287878787878788;} imp #45: {team=lawful evil ; avg hp=-2.4545454545454546 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6363636363636362; hits/misses (PBA)= 0.5/0.42424242424242425; rounds (PBA)=0.9242424242424242;} imp #32: {team=lawful evil ; avg hp=-2.0606060606060606 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.227272727272727; hits/misses (PBA)= 0.5757575757575758/0.4090909090909091; rounds (PBA)=0.9848484848484849;} guard #79: {team=any ; avg hp=8.803030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106060606060606; hits/misses (PBA)= 1.0151515151515151/1.0606060606060606; rounds (PBA)=2.0757575757575757;} guard #30: {team=any ; avg hp=9.984848484848484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.409090909090909; hits/misses (PBA)= 1.0757575757575757/1.0757575757575757; rounds (PBA)=2.1515151515151514;} guard #26: {team=any ; avg hp=10.378787878787879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.757575757575758; hits/misses (PBA)= 1.106060606060606/1.1515151515151516; rounds (PBA)=2.272727272727273;} imp #39: {team=lawful evil ; avg hp=-2.1666666666666665 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8484848484848486; hits/misses (PBA)= 0.5151515151515151/0.4393939393939394; rounds (PBA)=0.9545454545454546;} guard #75: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9393939393939394; hits/misses (PBA)= 1.1515151515151516/0.9848484848484849; rounds (PBA)=2.1363636363636362;} imp #49: {team=lawful evil ; avg hp=-2.227272727272727 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106060606060606; hits/misses (PBA)= 0.5303030303030303/0.5; rounds (PBA)=1.0303030303030303;} guard #113: {team=any ; avg hp=9.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.651515151515151; hits/misses (PBA)= 1.0/1.1515151515151516; rounds (PBA)=2.1515151515151514;} imp #20: {team=any ; avg hp=-2.212121212121212 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12121212121212122;} imp #12: {team=lawful evil ; avg hp=-1.9242424242424243 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0454545454545454; hits/misses (PBA)= 0.5606060606060606/0.4696969696969697; rounds (PBA)=1.0303030303030303;} guard: {team=other; avg hp=-2.4242424242424243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.045454545454546; hits/misses (PBA)= 0.8484848484848485/1.2424242424242424; rounds (PBA)=2.090909090909091;} guard #104: {team=any ; avg hp=9.287878787878787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5606060606060606; hits/misses (PBA)= 1.196969696969697/0.9696969696969697; rounds (PBA)=2.1818181818181817;} guard #32: {team=any ; avg hp=10.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393939393939394; hits/misses (PBA)= 1.0909090909090908/1.1666666666666667; rounds (PBA)=2.272727272727273;} guard #46: {team=any ; avg hp=9.787878787878787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.606060606060606; hits/misses (PBA)= 1.2121212121212122/0.9393939393939394; rounds (PBA)=2.1818181818181817;} guard #12: {team=any ; avg hp=9.818181818181818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.621212121212121; hits/misses (PBA)= 1.303030303030303/0.8333333333333334; rounds (PBA)=2.1515151515151514;} guard #89: {team=any ; avg hp=10.651515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287878787878788; hits/misses (PBA)= 1.3181818181818181/1.0; rounds (PBA)=2.3333333333333335;} imp #46: {team=lawful evil ; avg hp=-2.242424242424242 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0303030303030303; hits/misses (PBA)= 0.5303030303030303/0.36363636363636365; rounds (PBA)=0.8939393939393939;} guard #22: {team=any ; avg hp=9.666666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287878787878788; hits/misses (PBA)= 1.2575757575757576/1.0303030303030303; rounds (PBA)=2.287878787878788;} imp #5: {team=lawful evil ; avg hp=-2.893939393939394 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 0.5/0.5; rounds (PBA)=1.0;} guard #7: {team=any ; avg hp=8.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.242424242424242; hits/misses (PBA)= 1.0606060606060606/0.9696969696969697; rounds (PBA)=2.0303030303030303;} guard #48: {team=any ; avg hp=9.727272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.590909090909091; hits/misses (PBA)= 1.196969696969697/1.121212121212121; rounds (PBA)=2.3333333333333335;} guard #105: {team=any ; avg hp=9.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.090909090909091; hits/misses (PBA)= 1.0454545454545454/1.0151515151515151; rounds (PBA)=2.0757575757575757;} imp #26: {team=lawful evil ; avg hp=-1.9545454545454546 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.515151515151515; hits/misses (PBA)= 0.6060606060606061/0.5151515151515151; rounds (PBA)=1.121212121212121;} guard #24: {team=any ; avg hp=9.575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.393939393939394; hits/misses (PBA)= 0.9545454545454546/1.2121212121212122; rounds (PBA)=2.1818181818181817;} guard #114: {team=any ; avg hp=9.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636363636363637; hits/misses (PBA)= 1.2272727272727273/1.0151515151515151; rounds (PBA)=2.242424242424242;} guard #100: {team=any ; avg hp=9.575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.53030303030303; hits/misses (PBA)= 1.1818181818181819/1.0; rounds (PBA)=2.212121212121212;} guard #67: {team=any ; avg hp=9.878787878787879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.3333333333333333/0.7878787878787878; rounds (PBA)=2.121212121212121;} guard #4: {team=other; avg hp=-2.484848484848485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393939393939394; hits/misses (PBA)= 1.0454545454545454/1.0909090909090908; rounds (PBA)=2.1363636363636362;} guard #103: {team=any ; avg hp=10.045454545454545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.606060606060606; hits/misses (PBA)= 1.121212121212121/1.0; rounds (PBA)=2.1363636363636362;} guard #16: {team=any ; avg hp=9.333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863636363636363; hits/misses (PBA)= 1.1666666666666667/0.8787878787878788; rounds (PBA)=2.0606060606060606;} guard #60: {team=any ; avg hp=10.212121212121213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.666666666666667; hits/misses (PBA)= 1.2424242424242424/0.9848484848484849; rounds (PBA)=2.227272727272727;} imp #14: {team=lawful evil ; avg hp=-1.9545454545454546 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.227272727272727; hits/misses (PBA)= 0.3787878787878788/0.5454545454545454; rounds (PBA)=0.9242424242424242;} guard #41: {team=any ; avg hp=9.893939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.96969696969697; hits/misses (PBA)= 1.1515151515151516/1.0; rounds (PBA)=2.1515151515151514;} guard #52: {team=any ; avg hp=10.227272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 1.0151515151515151/1.106060606060606; rounds (PBA)=2.1363636363636362;} guard #64: {team=any ; avg hp=9.454545454545455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848484848484849; hits/misses (PBA)= 1.1818181818181819/1.0151515151515151; rounds (PBA)=2.196969696969697;} guard #31: {team=any ; avg hp=9.530303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.651515151515151; hits/misses (PBA)= 1.0/1.0757575757575757; rounds (PBA)=2.0757575757575757;} guard #61: {team=any ; avg hp=9.575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.696969696969697; hits/misses (PBA)= 1.3636363636363635/0.803030303030303; rounds (PBA)=2.1666666666666665;} guard #17: {team=any ; avg hp=9.621212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2727272727272725; hits/misses (PBA)= 1.0909090909090908/0.9848484848484849; rounds (PBA)=2.0757575757575757;} guard #70: {team=any ; avg hp=9.06060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9393939393939394; hits/misses (PBA)= 1.0757575757575757/0.9545454545454546; rounds (PBA)=2.0303030303030303;} guard #14: {team=any ; avg hp=9.742424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2727272727272725; hits/misses (PBA)= 1.1363636363636365/1.0303030303030303; rounds (PBA)=2.1818181818181817;} imp #37: {team=lawful evil ; avg hp=-2.393939393939394 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257575757575758; hits/misses (PBA)= 0.5909090909090909/0.3939393939393939; rounds (PBA)=0.9848484848484849;} guard #23: {team=any ; avg hp=9.757575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.757575757575758; hits/misses (PBA)= 1.2121212121212122/0.9545454545454546; rounds (PBA)=2.1818181818181817;} guard #112: {team=any ; avg hp=9.212121212121213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015151515151516; hits/misses (PBA)= 1.0/1.106060606060606; rounds (PBA)=2.106060606060606;} guard #35: {team=any ; avg hp=9.757575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.136363636363637; hits/misses (PBA)= 1.106060606060606/1.0303030303030303; rounds (PBA)=2.1363636363636362;} imp #50: {team=lawful evil ; avg hp=-1.8333333333333333 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257575757575758; hits/misses (PBA)= 0.5606060606060606/0.3787878787878788; rounds (PBA)=0.9393939393939394;} imp #42: {team=lawful evil ; avg hp=-1.878787878787879 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9242424242424243; hits/misses (PBA)= 0.48484848484848486/0.4393939393939394; rounds (PBA)=0.9242424242424242;} imp #9: {team=lawful evil ; avg hp=-2.3181818181818183 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.272727272727273; hits/misses (PBA)= 0.3787878787878788/0.5151515151515151; rounds (PBA)=0.8939393939393939;} guard #13: {team=any ; avg hp=8.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.212121212121212; hits/misses (PBA)= 1.121212121212121/0.8787878787878788; rounds (PBA)=2.0;} imp #8: {team=lawful evil ; avg hp=-2.590909090909091 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.272727272727273; hits/misses (PBA)= 0.5606060606060606/0.42424242424242425; rounds (PBA)=0.9848484848484849;} guard #87: {team=any ; avg hp=10.121212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.909090909090909; hits/misses (PBA)= 1.196969696969697/1.0; rounds (PBA)=2.212121212121212;} guard #6: {team=any ; avg hp=10.045454545454545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.212121212121212; hits/misses (PBA)= 1.2424242424242424/0.9848484848484849; rounds (PBA)=2.242424242424242;} guard #106: {team=any ; avg hp=9.93939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.53030303030303; hits/misses (PBA)= 1.0454545454545454/1.0909090909090908; rounds (PBA)=2.1666666666666665;} guard #63: {team=any ; avg hp=9.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.045454545454546; hits/misses (PBA)= 1.1666666666666667/1.0303030303030303; rounds (PBA)=2.196969696969697;} guard #38: {team=any ; avg hp=9.742424242424242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.878787878787879; hits/misses (PBA)= 1.196969696969697/0.8787878787878788; rounds (PBA)=2.106060606060606;} guard #45: {team=any ; avg hp=9.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.818181818181818; hits/misses (PBA)= 1.1363636363636365/0.9848484848484849; rounds (PBA)=2.121212121212121;} guard #65: {team=any ; avg hp=9.484848484848484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.303030303030303; hits/misses (PBA)= 1.1363636363636365/0.9545454545454546; rounds (PBA)=2.106060606060606;} guard #86: {team=any ; avg hp=9.575757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.181818181818182; hits/misses (PBA)= 1.0909090909090908/1.0606060606060606; rounds (PBA)=2.1515151515151514;} guard #69: {team=any ; avg hp=10.075757575757576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.378787878787879; hits/misses (PBA)= 1.0454545454545454/1.0757575757575757; rounds (PBA)=2.121212121212121;} imp #31: {team=lawful evil ; avg hp=-2.196969696969697 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.742424242424242; hits/misses (PBA)= 0.48484848484848486/0.48484848484848486; rounds (PBA)=0.9696969696969697;} guard #20: {team=any ; avg hp=9.454545454545455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.590909090909091; hits/misses (PBA)= 0.9696969696969697/1.1666666666666667; rounds (PBA)=2.1515151515151514;} guard #54: {team=any ; avg hp=9.696969696969697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121212121212121; hits/misses (PBA)= 1.2575757575757576/0.8333333333333334; rounds (PBA)=2.106060606060606;} imp #47: {team=lawful evil ; avg hp=-2.303030303030303 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6515151515151514; hits/misses (PBA)= 0.48484848484848486/0.3939393939393939; rounds (PBA)=0.8787878787878788;} imp #28: {team=lawful evil ; avg hp=-2.6515151515151514 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.757575757575758; hits/misses (PBA)= 0.6515151515151515/0.3181818181818182; rounds (PBA)=0.9696969696969697;} imp #24: {team=lawful evil ; avg hp=-2.5303030303030303 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.742424242424242; hits/misses (PBA)= 0.5/0.4090909090909091; rounds (PBA)=0.9090909090909091;} guard #66: {team=any ; avg hp=9.590909090909092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.96969696969697; hits/misses (PBA)= 1.2878787878787878/0.8636363636363636; rounds (PBA)=2.1666666666666665;} guard #94: {team=any ; avg hp=9.56060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.590909090909091; hits/misses (PBA)= 1.1818181818181819/0.9696969696969697; rounds (PBA)=2.1666666666666665;} guard #39: {team=any ; avg hp=9.833333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 1.0454545454545454/1.0303030303030303; rounds (PBA)=2.090909090909091;} imp #38: {team=lawful evil ; avg hp=-2.015151515151515 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5303030303030303; hits/misses (PBA)= 0.42424242424242425/0.5606060606060606; rounds (PBA)=0.9848484848484849;} guard #9: {team=any ; avg hp=9.151515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.878787878787879; hits/misses (PBA)= 1.196969696969697/0.9242424242424242; rounds (PBA)=2.121212121212121;} guard #85: {team=any ; avg hp=9.318181818181818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.712121212121212; hits/misses (PBA)= 1.1515151515151516/1.0151515151515151; rounds (PBA)=2.1666666666666665;} imp #13: {team=lawful evil ; avg hp=-2.4545454545454546 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3484848484848486; hits/misses (PBA)= 0.4090909090909091/0.45454545454545453; rounds (PBA)=0.8636363636363636;} guard #81: {team=any ; avg hp=9.969696969696969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7727272727272725; hits/misses (PBA)= 1.2272727272727273/0.9545454545454546; rounds (PBA)=2.1818181818181817;} guard #80: {team=any ; avg hp=9.590909090909092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4393939393939394; hits/misses (PBA)= 1.2424242424242424/0.8181818181818182; rounds (PBA)=2.0757575757575757;} guard #76: {team=any ; avg hp=9.727272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5606060606060606; hits/misses (PBA)= 1.0151515151515151/1.106060606060606; rounds (PBA)=2.121212121212121;} imp #11: {team=lawful evil ; avg hp=-2.0606060606060606 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.5757575757575758/0.4696969696969697; rounds (PBA)=1.0454545454545454;} imp #16: {team=lawful evil ; avg hp=-1.9393939393939394 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.515151515151515; hits/misses (PBA)= 0.42424242424242425/0.5; rounds (PBA)=0.9242424242424242;} guard #97: {team=any ; avg hp=9.530303030303031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.863636363636363; hits/misses (PBA)= 1.3333333333333333/0.7878787878787878; rounds (PBA)=2.121212121212121;} guard #56: {team=any ; avg hp=9.93939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.409090909090909; hits/misses (PBA)= 1.2575757575757576/0.9696969696969697; rounds (PBA)=2.242424242424242;} guard #77: {team=any ; avg hp=9.227272727272727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.0606060606060606/0.9696969696969697; rounds (PBA)=2.0606060606060606;} imp #48: {team=lawful evil ; avg hp=-2.0454545454545454 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.212121212121212; hits/misses (PBA)= 0.5757575757575758/0.4090909090909091; rounds (PBA)=0.9848484848484849;} imp #22: {team=lawful evil ; avg hp=-2.742424242424242 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.742424242424242; hits/misses (PBA)= 0.48484848484848486/0.3787878787878788; rounds (PBA)=0.8636363636363636;} imp #40: {team=lawful evil ; avg hp=-2.4393939393939394 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 0.5/0.48484848484848486; rounds (PBA)=0.9848484848484849;} imp #18: {team=lawful evil ; avg hp=-2.0757575757575757 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.242424242424242; hits/misses (PBA)= 0.42424242424242425/0.5909090909090909; rounds (PBA)=1.0151515151515151;} imp #23: {team=lawful evil ; avg hp=-2.0303030303030303 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.6060606060606061/0.45454545454545453; rounds (PBA)=1.0606060606060606;} imp #2: {team=lawful evil ; avg hp=-2.3333333333333335 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5606060606060606; hits/misses (PBA)= 0.4393939393939394/0.5303030303030303; rounds (PBA)=0.9696969696969697;} imp #34: {team=lawful evil ; avg hp=-2.212121212121212 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.878787878787879; hits/misses (PBA)= 0.3333333333333333/0.6818181818181818; rounds (PBA)=1.0151515151515151;} guard #68: {team=any ; avg hp=9.606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.287878787878788; hits/misses (PBA)= 1.1666666666666667/1.0; rounds (PBA)=2.1666666666666665;} guard #108: {team=any ; avg hp=10.106060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.151515151515151; hits/misses (PBA)= 1.0909090909090908/1.0; rounds (PBA)=2.106060606060606;} guard #19: {team=any ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.106060606060606; hits/misses (PBA)= 1.2272727272727273/0.9545454545454546; rounds (PBA)=2.196969696969697;} guard #83: {team=any ; avg hp=9.545454545454545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833333333333333; hits/misses (PBA)= 1.2121212121212122/0.9545454545454546; rounds (PBA)=2.1666666666666665;} guard #98: {team=any ; avg hp=10.43939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196969696969697; hits/misses (PBA)= 1.3333333333333333/0.9242424242424242; rounds (PBA)=2.257575757575758;} guard #116: {team=any ; avg hp=9.287878787878787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015151515151516; hits/misses (PBA)= 1.0/1.106060606060606; rounds (PBA)=2.106060606060606;} guard #40: {team=any ; avg hp=10.121212121212121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.621212121212121; hits/misses (PBA)= 1.1666666666666667/1.0454545454545454; rounds (PBA)=2.242424242424242;} imp #41: {team=lawful evil ; avg hp=-2.606060606060606 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.5606060606060606/0.4393939393939394; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 68; Sum of rounds: 201; lawful evil : 0.0 ± 0.0; any : 0.01 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #73: {team=any ; avg hp=9.367647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132352941176471; hits/misses (PBA)= 1.2794117647058822/0.8676470588235294; rounds (PBA)=2.1470588235294117;} guard #86: {team=any ; avg hp=9.279411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.647058823529412; hits/misses (PBA)= 1.3088235294117647/0.8382352941176471; rounds (PBA)=2.1470588235294117;} guard #99: {team=any ; avg hp=10.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9411764705882355; hits/misses (PBA)= 1.088235294117647/0.9852941176470589; rounds (PBA)=2.088235294117647;} imp #17: {team=lawful evil ; avg hp=-2.485294117647059 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176470588235294; hits/misses (PBA)= 0.5441176470588235/0.4852941176470588; rounds (PBA)=1.0294117647058822;} imp #24: {team=lawful evil ; avg hp=-2.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073529411764706; hits/misses (PBA)= 0.5294117647058824/0.47058823529411764; rounds (PBA)=1.0;} guard #75: {team=any ; avg hp=9.485294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205882352941177; hits/misses (PBA)= 1.25/0.9558823529411765; rounds (PBA)=2.2058823529411766;} guard #25: {team=any ; avg hp=9.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.117647058823529; hits/misses (PBA)= 1.25/0.9411764705882353; rounds (PBA)=2.1911764705882355;} guard #64: {team=any ; avg hp=9.676470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.352941176470588; hits/misses (PBA)= 1.1176470588235294/1.1029411764705883; rounds (PBA)=2.2205882352941178;} guard #83: {team=any ; avg hp=9.720588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.426470588235294; hits/misses (PBA)= 1.1323529411764706/0.9558823529411765; rounds (PBA)=2.088235294117647;} guard #34: {team=any ; avg hp=10.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.897058823529412; hits/misses (PBA)= 1.1764705882352942/1.088235294117647; rounds (PBA)=2.2794117647058822;} guard #37: {team=any ; avg hp=8.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029411764705882; hits/misses (PBA)= 1.2794117647058822/0.8676470588235294; rounds (PBA)=2.176470588235294;} guard #60: {team=any ; avg hp=9.720588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.897058823529412; hits/misses (PBA)= 1.161764705882353/1.0294117647058822; rounds (PBA)=2.1911764705882355;} guard #98: {team=any ; avg hp=8.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.352941176470588; hits/misses (PBA)= 1.1176470588235294/1.0147058823529411; rounds (PBA)=2.1323529411764706;} guard #11: {team=any ; avg hp=10.117647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.676470588235294; hits/misses (PBA)= 1.1323529411764706/1.1323529411764706; rounds (PBA)=2.2941176470588234;} guard #70: {team=any ; avg hp=9.294117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.9705882352941176/1.1764705882352942; rounds (PBA)=2.1470588235294117;} guard #109: {team=any ; avg hp=10.264705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.926470588235294; hits/misses (PBA)= 1.3088235294117647/1.0; rounds (PBA)=2.338235294117647;} guard #40: {team=any ; avg hp=10.117647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.029411764705882; hits/misses (PBA)= 1.0735294117647058/1.161764705882353; rounds (PBA)=2.235294117647059;} guard #24: {team=any ; avg hp=9.485294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0441176470588236/1.1029411764705883; rounds (PBA)=2.161764705882353;} guard #102: {team=any ; avg hp=9.764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.897058823529412; hits/misses (PBA)= 0.9705882352941176/1.161764705882353; rounds (PBA)=2.1470588235294117;} guard #19: {team=any ; avg hp=9.823529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102941176470588; hits/misses (PBA)= 1.2352941176470589/0.9558823529411765; rounds (PBA)=2.2058823529411766;} guard #110: {team=any ; avg hp=9.617647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764705882352941; hits/misses (PBA)= 1.0735294117647058/1.0294117647058822; rounds (PBA)=2.1176470588235294;} guard #57: {team=any ; avg hp=9.441176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.632352941176471; hits/misses (PBA)= 1.1764705882352942/0.9852941176470589; rounds (PBA)=2.176470588235294;} imp #28: {team=lawful evil ; avg hp=-2.6029411764705883 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.911764705882353; hits/misses (PBA)= 0.5147058823529411/0.4411764705882353; rounds (PBA)=0.9558823529411765;} imp #49: {team=lawful evil ; avg hp=-2.014705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6029411764705883; hits/misses (PBA)= 0.4411764705882353/0.4852941176470588; rounds (PBA)=0.9264705882352942;} guard #43: {team=any ; avg hp=9.852941176470589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102941176470588; hits/misses (PBA)= 1.088235294117647/1.088235294117647; rounds (PBA)=2.176470588235294;} imp #26: {team=lawful evil ; avg hp=-2.1911764705882355 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.323529411764706; hits/misses (PBA)= 0.4117647058823529/0.5588235294117647; rounds (PBA)=0.9705882352941176;} guard #39: {team=any ; avg hp=10.205882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.1470588235294117/1.0147058823529411; rounds (PBA)=2.1911764705882355;} guard #106: {team=any ; avg hp=9.823529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.823529411764706; hits/misses (PBA)= 1.3088235294117647/0.8970588235294118; rounds (PBA)=2.235294117647059;} guard #72: {team=any ; avg hp=10.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.352941176470588; hits/misses (PBA)= 1.0441176470588236/1.2352941176470589; rounds (PBA)=2.2794117647058822;} guard #12: {team=any ; avg hp=10.338235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.0147058823529411/1.1911764705882353; rounds (PBA)=2.2205882352941178;} imp #21: {team=lawful evil ; avg hp=-2.323529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764705882352941; hits/misses (PBA)= 0.45588235294117646/0.5147058823529411; rounds (PBA)=0.9705882352941176;} imp #46: {team=lawful evil ; avg hp=-1.8823529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0588235294117645; hits/misses (PBA)= 0.6470588235294118/0.39705882352941174; rounds (PBA)=1.0441176470588236;} guard #56: {team=any ; avg hp=9.632352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.1176470588235294/1.0441176470588236; rounds (PBA)=2.161764705882353;} imp #37: {team=lawful evil ; avg hp=-2.1470588235294117 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.926470588235294; hits/misses (PBA)= 0.5147058823529411/0.5147058823529411; rounds (PBA)=1.0294117647058822;} imp #18: {team=lawful evil ; avg hp=-1.9852941176470589 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.985294117647059; hits/misses (PBA)= 0.5/0.45588235294117646; rounds (PBA)=0.9558823529411765;} guard #38: {team=any ; avg hp=9.397058823529411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720588235294118; hits/misses (PBA)= 1.2941176470588236/0.9264705882352942; rounds (PBA)=2.2205882352941178;} guard #48: {team=any ; avg hp=10.044117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.338235294117647; hits/misses (PBA)= 1.3529411764705883/0.8676470588235294; rounds (PBA)=2.2205882352941178;} guard #82: {team=any ; avg hp=10.220588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.647058823529412; hits/misses (PBA)= 1.0/1.161764705882353; rounds (PBA)=2.1911764705882355;} guard #108: {team=any ; avg hp=9.485294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.382352941176471; hits/misses (PBA)= 1.088235294117647/1.0735294117647058; rounds (PBA)=2.1911764705882355;} guard: {team=other; avg hp=-2.764705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.735294117647059; hits/misses (PBA)= 0.9852941176470589/1.1470588235294117; rounds (PBA)=2.1323529411764706;} guard #76: {team=any ; avg hp=9.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102941176470588; hits/misses (PBA)= 1.2941176470588236/0.9411764705882353; rounds (PBA)=2.235294117647059;} guard #2: {team=any ; avg hp=10.397058823529411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.544117647058823; hits/misses (PBA)= 1.1911764705882353/1.0294117647058822; rounds (PBA)=2.235294117647059;} guard #101: {team=any ; avg hp=10.073529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397058823529412; hits/misses (PBA)= 1.1911764705882353/0.9117647058823529; rounds (PBA)=2.1323529411764706;} guard #80: {team=any ; avg hp=9.588235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588235294117647; hits/misses (PBA)= 1.2205882352941178/1.0; rounds (PBA)=2.2205882352941178;} guard #21: {team=any ; avg hp=9.705882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014705882352941; hits/misses (PBA)= 1.2352941176470589/0.9411764705882353; rounds (PBA)=2.176470588235294;} guard #30: {team=any ; avg hp=9.455882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.088235294117647; hits/misses (PBA)= 1.0441176470588236/1.0294117647058822; rounds (PBA)=2.1029411764705883;} guard #7: {team=any ; avg hp=10.514705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176470588235294; hits/misses (PBA)= 1.1764705882352942/1.0294117647058822; rounds (PBA)=2.2058823529411766;} guard #8: {team=any ; avg hp=9.632352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.867647058823529; hits/misses (PBA)= 1.2205882352941178/0.9411764705882353; rounds (PBA)=2.161764705882353;} guard #61: {team=any ; avg hp=9.764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.279411764705882; hits/misses (PBA)= 1.0735294117647058/1.0; rounds (PBA)=2.088235294117647;} guard #105: {team=any ; avg hp=9.544117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.1470588235294117/1.0; rounds (PBA)=2.161764705882353;} guard #10: {team=any ; avg hp=10.411764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705882352941177; hits/misses (PBA)= 1.1911764705882353/1.1029411764705883; rounds (PBA)=2.3088235294117645;} guard #52: {team=any ; avg hp=9.602941176470589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029411764705882; hits/misses (PBA)= 1.2352941176470589/0.9852941176470589; rounds (PBA)=2.2205882352941178;} guard #111: {team=any ; avg hp=10.102941176470589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132352941176471; hits/misses (PBA)= 1.2352941176470589/0.9558823529411765; rounds (PBA)=2.1911764705882355;} imp #11: {team=lawful evil ; avg hp=-2.3970588235294117 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073529411764706; hits/misses (PBA)= 0.5147058823529411/0.4117647058823529; rounds (PBA)=0.9264705882352942;} imp #31: {team=lawful evil ; avg hp=-2.5 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.014705882352941; hits/misses (PBA)= 0.6911764705882353/0.25; rounds (PBA)=0.9411764705882353;} guard #13: {team=any ; avg hp=9.573529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323529411764706; hits/misses (PBA)= 1.1176470588235294/1.0441176470588236; rounds (PBA)=2.176470588235294;} imp #3: {team=lawful evil ; avg hp=-2.514705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5/0.45588235294117646; rounds (PBA)=0.9558823529411765;} imp #20: {team=any ; avg hp=-2.014705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14705882352941177;} imp #6: {team=lawful evil ; avg hp=-2.8970588235294117 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0588235294117645; hits/misses (PBA)= 0.5294117647058824/0.5294117647058824; rounds (PBA)=1.0588235294117647;} guard #55: {team=any ; avg hp=9.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.647058823529412; hits/misses (PBA)= 1.1176470588235294/1.161764705882353; rounds (PBA)=2.2794117647058822;} guard #90: {team=any ; avg hp=9.382352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029411764705882; hits/misses (PBA)= 1.3235294117647058/0.7941176470588235; rounds (PBA)=2.1323529411764706;} imp #50: {team=lawful evil ; avg hp=-2.176470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.661764705882353; hits/misses (PBA)= 0.4852941176470588/0.5294117647058824; rounds (PBA)=1.0147058823529411;} guard #42: {team=any ; avg hp=10.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970588235294118; hits/misses (PBA)= 1.0588235294117647/1.1470588235294117; rounds (PBA)=2.2058823529411766;} imp #48: {team=lawful evil ; avg hp=-2.1176470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1029411764705883; hits/misses (PBA)= 0.5147058823529411/0.45588235294117646; rounds (PBA)=0.9705882352941176;} imp #34: {team=lawful evil ; avg hp=-1.9852941176470589 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3529411764705883; hits/misses (PBA)= 0.4117647058823529/0.5735294117647058; rounds (PBA)=0.9852941176470589;} imp #38: {team=lawful evil ; avg hp=-2.1176470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5588235294117647/0.5; rounds (PBA)=1.0588235294117647;} guard #114: {team=any ; avg hp=9.470588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.1029411764705883/1.0147058823529411; rounds (PBA)=2.1176470588235294;} guard #77: {team=any ; avg hp=9.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794117647058823; hits/misses (PBA)= 1.2647058823529411/0.8970588235294118; rounds (PBA)=2.161764705882353;} imp #19: {team=lawful evil ; avg hp=-2.073529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7794117647058822; hits/misses (PBA)= 0.4852941176470588/0.47058823529411764; rounds (PBA)=0.9558823529411765;} guard #9: {team=any ; avg hp=9.014705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 1.0/1.1764705882352942; rounds (PBA)=2.1911764705882355;} guard #85: {team=any ; avg hp=9.867647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911764705882353; hits/misses (PBA)= 1.0441176470588236/1.1764705882352942; rounds (PBA)=2.25;} guard #78: {team=any ; avg hp=10.382352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882352941176471; hits/misses (PBA)= 1.2794117647058822/0.9264705882352942; rounds (PBA)=2.2058823529411766;} imp #2: {team=lawful evil ; avg hp=-2.3088235294117645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0441176470588234; hits/misses (PBA)= 0.5147058823529411/0.4117647058823529; rounds (PBA)=0.9264705882352942;} guard #4: {team=other; avg hp=-2.2941176470588234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397058823529412; hits/misses (PBA)= 1.1323529411764706/1.0147058823529411; rounds (PBA)=2.1470588235294117;} guard #50: {team=any ; avg hp=10.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.955882352941177; hits/misses (PBA)= 1.088235294117647/1.1323529411764706; rounds (PBA)=2.2205882352941178;} imp #12: {team=lawful evil ; avg hp=-2.3823529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8676470588235294; hits/misses (PBA)= 0.5147058823529411/0.39705882352941174; rounds (PBA)=0.9117647058823529;} imp #40: {team=lawful evil ; avg hp=-2.4411764705882355 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.588235294117647; hits/misses (PBA)= 0.5/0.4852941176470588; rounds (PBA)=0.9852941176470589;} guard #59: {team=any ; avg hp=10.264705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.985294117647059; hits/misses (PBA)= 0.8676470588235294/1.3088235294117647; rounds (PBA)=2.1911764705882355;} guard #36: {team=any ; avg hp=9.867647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588235294117647; hits/misses (PBA)= 1.161764705882353/0.9558823529411765; rounds (PBA)=2.1176470588235294;} guard #45: {team=any ; avg hp=10.338235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.602941176470588; hits/misses (PBA)= 1.161764705882353/1.0441176470588236; rounds (PBA)=2.2058823529411766;} guard #93: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485294117647059; hits/misses (PBA)= 1.1323529411764706/1.0588235294117647; rounds (PBA)=2.2205882352941178;} guard #6: {team=any ; avg hp=9.705882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.955882352941177; hits/misses (PBA)= 1.2352941176470589/0.8529411764705882; rounds (PBA)=2.1176470588235294;} imp #13: {team=lawful evil ; avg hp=-2.485294117647059 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264705882352941; hits/misses (PBA)= 0.5735294117647058/0.4852941176470588; rounds (PBA)=1.0588235294117647;} guard #17: {team=any ; avg hp=10.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 1.1470588235294117/1.0441176470588236; rounds (PBA)=2.1911764705882355;} imp #9: {team=lawful evil ; avg hp=-2.2058823529411766 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.176470588235294; hits/misses (PBA)= 0.38235294117647056/0.6617647058823529; rounds (PBA)=1.0441176470588236;} guard #67: {team=any ; avg hp=10.867647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.926470588235294; hits/misses (PBA)= 1.2647058823529411/0.9705882352941176; rounds (PBA)=2.235294117647059;} guard #18: {team=any ; avg hp=10.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 1.2352941176470589/1.0294117647058822; rounds (PBA)=2.264705882352941;} guard #33: {team=any ; avg hp=9.985294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.411764705882353; hits/misses (PBA)= 1.1911764705882353/1.0; rounds (PBA)=2.2058823529411766;} imp #42: {team=lawful evil ; avg hp=-2.3676470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4411764705882353/0.6470588235294118; rounds (PBA)=1.088235294117647;} imp #23: {team=lawful evil ; avg hp=-1.8529411764705883 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.911764705882353; hits/misses (PBA)= 0.5/0.47058823529411764; rounds (PBA)=0.9705882352941176;} guard #103: {team=any ; avg hp=10.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3088235294117645; hits/misses (PBA)= 1.1470588235294117/1.0294117647058822; rounds (PBA)=2.176470588235294;} guard #115: {team=any ; avg hp=10.147058823529411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.382352941176471; hits/misses (PBA)= 1.2794117647058822/0.9411764705882353; rounds (PBA)=2.2205882352941178;} guard #27: {team=any ; avg hp=9.088235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.838235294117647; hits/misses (PBA)= 0.9558823529411765/1.1323529411764706; rounds (PBA)=2.1029411764705883;} guard #69: {team=any ; avg hp=9.676470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.2794117647058822/0.9705882352941176; rounds (PBA)=2.264705882352941;} guard #81: {team=any ; avg hp=10.294117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3088235294117645; hits/misses (PBA)= 1.2058823529411764/0.9558823529411765; rounds (PBA)=2.161764705882353;} guard #113: {team=any ; avg hp=9.573529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.529411764705882; hits/misses (PBA)= 1.161764705882353/0.9852941176470589; rounds (PBA)=2.1470588235294117;} guard #16: {team=any ; avg hp=10.088235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.823529411764706; hits/misses (PBA)= 1.1323529411764706/1.0; rounds (PBA)=2.1470588235294117;} guard #96: {team=any ; avg hp=9.455882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.764705882352941; hits/misses (PBA)= 1.2794117647058822/0.8676470588235294; rounds (PBA)=2.161764705882353;} guard #94: {team=any ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.088235294117647/1.0588235294117647; rounds (PBA)=2.161764705882353;} guard #15: {team=any ; avg hp=9.794117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.514705882352941; hits/misses (PBA)= 1.1323529411764706/1.1323529411764706; rounds (PBA)=2.264705882352941;} guard #66: {team=any ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.25; hits/misses (PBA)= 1.2352941176470589/1.0294117647058822; rounds (PBA)=2.264705882352941;} imp #25: {team=lawful evil ; avg hp=-2.514705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5441176470588235/0.47058823529411764; rounds (PBA)=1.0147058823529411;} guard #91: {team=any ; avg hp=9.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794117647058823; hits/misses (PBA)= 1.1323529411764706/1.0; rounds (PBA)=2.1470588235294117;} imp: {team=lawful evil ; avg hp=-2.573529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.838235294117647; hits/misses (PBA)= 0.5294117647058824/0.4852941176470588; rounds (PBA)=1.0147058823529411;} guard #26: {team=any ; avg hp=9.529411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.1911764705882353/1.0; rounds (PBA)=2.1911764705882355;} guard #54: {team=any ; avg hp=9.308823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0588235294117647/1.088235294117647; rounds (PBA)=2.1470588235294117;} guard #71: {team=any ; avg hp=10.264705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705882352941177; hits/misses (PBA)= 1.1176470588235294/1.1029411764705883; rounds (PBA)=2.2205882352941178;} guard #31: {team=any ; avg hp=9.691176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.338235294117647; hits/misses (PBA)= 1.0588235294117647/1.1470588235294117; rounds (PBA)=2.2058823529411766;} imp #16: {team=lawful evil ; avg hp=-2.3823529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.47058823529411764/0.5294117647058824; rounds (PBA)=1.0;} imp #8: {team=lawful evil ; avg hp=-2.6029411764705883 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9705882352941178; hits/misses (PBA)= 0.4852941176470588/0.5; rounds (PBA)=0.9852941176470589;} imp #29: {team=lawful evil ; avg hp=-2.3823529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0294117647058822; hits/misses (PBA)= 0.5441176470588235/0.5; rounds (PBA)=1.0441176470588236;} guard #32: {team=any ; avg hp=10.044117647058824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.147058823529412; hits/misses (PBA)= 1.1470588235294117/0.9852941176470589; rounds (PBA)=2.1470588235294117;} guard #100: {team=any ; avg hp=9.897058823529411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3088235294117645; hits/misses (PBA)= 1.1470588235294117/0.9558823529411765; rounds (PBA)=2.1029411764705883;} guard #116: {team=any ; avg hp=9.632352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.794117647058823; hits/misses (PBA)= 1.0441176470588236/1.1176470588235294; rounds (PBA)=2.161764705882353;} imp #7: {team=lawful evil ; avg hp=-2.0588235294117645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7794117647058822; hits/misses (PBA)= 0.45588235294117646/0.47058823529411764; rounds (PBA)=0.9264705882352942;} guard #5: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.338235294117647; hits/misses (PBA)= 1.3088235294117647/0.8970588235294118; rounds (PBA)=2.2058823529411766;} imp #5: {team=lawful evil ; avg hp=-2.088235294117647 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.573529411764706; hits/misses (PBA)= 0.45588235294117646/0.5294117647058824; rounds (PBA)=0.9852941176470589;} imp #39: {team=lawful evil ; avg hp=-2.2794117647058822 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.411764705882353; hits/misses (PBA)= 0.4264705882352941/0.5588235294117647; rounds (PBA)=0.9852941176470589;} guard #112: {team=any ; avg hp=10.220588235294118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.279411764705882; hits/misses (PBA)= 1.2352941176470589/1.0147058823529411; rounds (PBA)=2.264705882352941;} imp #35: {team=lawful evil ; avg hp=-2.411764705882353 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4264705882352941/0.5588235294117647; rounds (PBA)=0.9852941176470589;} imp #45: {team=lawful evil ; avg hp=-2.3088235294117645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8088235294117645; hits/misses (PBA)= 0.5/0.5; rounds (PBA)=1.0;} guard #47: {team=any ; avg hp=10.426470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.117647058823529; hits/misses (PBA)= 0.9705882352941176/1.2058823529411764; rounds (PBA)=2.1911764705882355;} guard #97: {team=any ; avg hp=10.308823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.867647058823529; hits/misses (PBA)= 1.1764705882352942/1.0; rounds (PBA)=2.176470588235294;} imp #32: {team=lawful evil ; avg hp=-2.426470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.4852941176470588/0.45588235294117646; rounds (PBA)=0.9411764705882353;} guard #107: {team=any ; avg hp=10.426470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.044117647058823; hits/misses (PBA)= 1.1911764705882353/1.0735294117647058; rounds (PBA)=2.2794117647058822;} imp #43: {team=lawful evil ; avg hp=-2.264705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.117647058823529; hits/misses (PBA)= 0.6764705882352942/0.3382352941176471; rounds (PBA)=1.0147058823529411;} imp #33: {team=lawful evil ; avg hp=-2.588235294117647 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2794117647058822; hits/misses (PBA)= 0.5882352941176471/0.4264705882352941; rounds (PBA)=1.0147058823529411;} imp #15: {team=lawful evil ; avg hp=-2.25 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6323529411764706; hits/misses (PBA)= 0.4264705882352941/0.6029411764705882; rounds (PBA)=1.0294117647058822;} guard #89: {team=any ; avg hp=9.661764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205882352941177; hits/misses (PBA)= 1.2352941176470589/0.9558823529411765; rounds (PBA)=2.1911764705882355;} imp #22: {team=lawful evil ; avg hp=-2.3676470588235294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264705882352941; hits/misses (PBA)= 0.5735294117647058/0.45588235294117646; rounds (PBA)=1.0294117647058822;} guard #22: {team=any ; avg hp=9.955882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235294117647059; hits/misses (PBA)= 1.1911764705882353/0.9705882352941176; rounds (PBA)=2.176470588235294;} imp #30: {team=lawful evil ; avg hp=-2.25 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5294117647058822; hits/misses (PBA)= 0.6029411764705882/0.47058823529411764; rounds (PBA)=1.0735294117647058;} guard #62: {team=any ; avg hp=9.764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.485294117647059; hits/misses (PBA)= 1.3823529411764706/0.8088235294117647; rounds (PBA)=2.1911764705882355;} guard #23: {team=any ; avg hp=10.029411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.838235294117647; hits/misses (PBA)= 1.2647058823529411/0.9705882352941176; rounds (PBA)=2.235294117647059;} guard #49: {team=any ; avg hp=9.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.073529411764706; hits/misses (PBA)= 1.0735294117647058/0.9705882352941176; rounds (PBA)=2.0441176470588234;} guard #68: {team=any ; avg hp=9.573529411764707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367647058823529; hits/misses (PBA)= 1.1176470588235294/1.1029411764705883; rounds (PBA)=2.25;} guard #53: {team=any ; avg hp=10.279411764705882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.073529411764706; hits/misses (PBA)= 1.2205882352941178/1.1029411764705883; rounds (PBA)=2.338235294117647;} guard #104: {team=any ; avg hp=9.514705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.220588235294118; hits/misses (PBA)= 1.1029411764705883/1.0441176470588236; rounds (PBA)=2.161764705882353;} imp #36: {team=lawful evil ; avg hp=-2.75 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.235294117647059; hits/misses (PBA)= 0.5882352941176471/0.5294117647058824; rounds (PBA)=1.1176470588235294;} guard #44: {team=any ; avg hp=9.911764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147058823529412; hits/misses (PBA)= 1.2205882352941178/0.9558823529411765; rounds (PBA)=2.176470588235294;} guard #65: {team=any ; avg hp=10.088235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735294117647059; hits/misses (PBA)= 1.1911764705882353/1.0147058823529411; rounds (PBA)=2.2205882352941178;} guard #20: {team=any ; avg hp=9.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.338235294117647; hits/misses (PBA)= 1.1029411764705883/1.1176470588235294; rounds (PBA)=2.235294117647059;} guard #92: {team=any ; avg hp=9.661764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779411764705882; hits/misses (PBA)= 1.1764705882352942/1.0441176470588236; rounds (PBA)=2.235294117647059;} guard #84: {team=any ; avg hp=9.632352941176471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.882352941176471; hits/misses (PBA)= 1.0735294117647058/1.1470588235294117; rounds (PBA)=2.2205882352941178;} guard #46: {team=any ; avg hp=10.352941176470589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.073529411764706; hits/misses (PBA)= 1.1911764705882353/0.9852941176470589; rounds (PBA)=2.176470588235294;} guard #58: {team=any ; avg hp=10.308823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.75; hits/misses (PBA)= 1.1176470588235294/1.161764705882353; rounds (PBA)=2.2941176470588234;} imp #4: {team=lawful evil ; avg hp=-2.5441176470588234 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.426470588235294; hits/misses (PBA)= 0.5735294117647058/0.4264705882352941; rounds (PBA)=1.0;} guard #41: {team=any ; avg hp=9.191176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.529411764705882; hits/misses (PBA)= 1.1323529411764706/1.0441176470588236; rounds (PBA)=2.2058823529411766;} guard #29: {team=any ; avg hp=9.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235294117647059; hits/misses (PBA)= 1.1323529411764706/1.1470588235294117; rounds (PBA)=2.2794117647058822;} guard #3: {team=other; avg hp=-2.6029411764705883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735294117647059; hits/misses (PBA)= 1.1470588235294117/0.9411764705882353; rounds (PBA)=2.088235294117647;} imp #14: {team=lawful evil ; avg hp=-2.3823529411764706 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4705882352941178; hits/misses (PBA)= 0.39705882352941174/0.6323529411764706; rounds (PBA)=1.0294117647058822;} guard #88: {team=any ; avg hp=9.411764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.617647058823529; hits/misses (PBA)= 1.3088235294117647/0.8529411764705882; rounds (PBA)=2.176470588235294;} guard #51: {team=any ; avg hp=9.691176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.735294117647059; hits/misses (PBA)= 1.2794117647058822/0.7941176470588235; rounds (PBA)=2.073529411764706;} guard #87: {team=any ; avg hp=10.485294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.676470588235294; hits/misses (PBA)= 1.1323529411764706/1.0294117647058822; rounds (PBA)=2.161764705882353;} guard #95: {team=any ; avg hp=10.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264705882352941; hits/misses (PBA)= 1.1323529411764706/1.1323529411764706; rounds (PBA)=2.264705882352941;} imp #27: {team=lawful evil ; avg hp=-1.4852941176470589 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.014705882352941; hits/misses (PBA)= 0.5294117647058824/0.4411764705882353; rounds (PBA)=0.9705882352941176;} imp #41: {team=lawful evil ; avg hp=-2.5588235294117645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6176470588235294; hits/misses (PBA)= 0.45588235294117646/0.6029411764705882; rounds (PBA)=1.0588235294117647;} imp #10: {team=lawful evil ; avg hp=-1.9264705882352942 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6176470588235294; hits/misses (PBA)= 0.47058823529411764/0.5; rounds (PBA)=0.9705882352941176;} imp #44: {team=lawful evil ; avg hp=-2.514705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.823529411764706; hits/misses (PBA)= 0.5/0.47058823529411764; rounds (PBA)=0.9705882352941176;} guard #63: {team=any ; avg hp=10.161764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.073529411764706; hits/misses (PBA)= 1.088235294117647/1.1323529411764706; rounds (PBA)=2.2205882352941178;} guard #14: {team=any ; avg hp=10.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.764705882352941; hits/misses (PBA)= 1.1176470588235294/0.9852941176470589; rounds (PBA)=2.1176470588235294;} guard #74: {team=any ; avg hp=10.205882352941176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264705882352941; hits/misses (PBA)= 1.1764705882352942/1.0588235294117647; rounds (PBA)=2.25;} guard #79: {team=any ; avg hp=10.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8088235294117645; hits/misses (PBA)= 1.2352941176470589/1.0147058823529411; rounds (PBA)=2.2794117647058822;} guard #28: {team=any ; avg hp=8.485294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.397058823529412; hits/misses (PBA)= 1.3088235294117647/0.75; rounds (PBA)=2.0588235294117645;} guard #35: {team=any ; avg hp=9.808823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.014705882352941; hits/misses (PBA)= 1.1029411764705883/1.0; rounds (PBA)=2.1176470588235294;} imp #47: {team=lawful evil ; avg hp=-2.764705882352941 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8823529411764706; hits/misses (PBA)= 0.5/0.5588235294117647; rounds (PBA)=1.0588235294117647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 40; Sum of rounds: 115; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 39; perfect battles: 0; close-call battles: 39; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #96: {team=any ; avg hp=8.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.85; hits/misses (PBA)= 0.85/1.225; rounds (PBA)=2.1;} guard #109: {team=any ; avg hp=10.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 1.125/1.15; rounds (PBA)=2.275;} guard #104: {team=any ; avg hp=9.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45; hits/misses (PBA)= 1.125/1.0; rounds (PBA)=2.15;} guard #108: {team=any ; avg hp=9.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.1/0.95; rounds (PBA)=2.075;} guard #10: {team=any ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775; hits/misses (PBA)= 1.075/0.95; rounds (PBA)=2.075;} guard #79: {team=any ; avg hp=9.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.025; hits/misses (PBA)= 1.3/0.8; rounds (PBA)=2.1;} guard #80: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875; hits/misses (PBA)= 1.2/0.95; rounds (PBA)=2.15;} guard #83: {team=any ; avg hp=9.525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875; hits/misses (PBA)= 1.15/1.025; rounds (PBA)=2.2;} guard #68: {team=any ; avg hp=9.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.125/0.975; rounds (PBA)=2.15;} guard #99: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7; hits/misses (PBA)= 1.05/1.1; rounds (PBA)=2.15;} imp #4: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.05; hits/misses (PBA)= 0.525/0.4; rounds (PBA)=0.925;} imp #50: {team=lawful evil ; avg hp=-2.675 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.35; hits/misses (PBA)= 0.575/0.4; rounds (PBA)=0.975;} imp #42: {team=lawful evil ; avg hp=-1.975 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4; hits/misses (PBA)= 0.575/0.5; rounds (PBA)=1.075;} guard #105: {team=any ; avg hp=8.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45; hits/misses (PBA)= 1.075/1.0; rounds (PBA)=2.075;} guard #7: {team=any ; avg hp=10.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 1.2/1.1; rounds (PBA)=2.3;} guard #52: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.1/1.075; rounds (PBA)=2.2;} guard #58: {team=any ; avg hp=8.925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.95; hits/misses (PBA)= 1.225/0.85; rounds (PBA)=2.075;} guard #94: {team=any ; avg hp=9.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.225/0.925; rounds (PBA)=2.15;} guard #92: {team=any ; avg hp=9.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025; hits/misses (PBA)= 0.925/1.275; rounds (PBA)=2.225;} guard #93: {team=any ; avg hp=10.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 1.025/1.125; rounds (PBA)=2.15;} guard #69: {team=any ; avg hp=7.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.1/0.875; rounds (PBA)=2.0;} guard #61: {team=any ; avg hp=10.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15; hits/misses (PBA)= 1.275/0.875; rounds (PBA)=2.175;} guard #116: {team=any ; avg hp=8.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475; hits/misses (PBA)= 1.275/0.825; rounds (PBA)=2.1;} guard #101: {team=any ; avg hp=9.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4; hits/misses (PBA)= 1.3/0.775; rounds (PBA)=2.075;} guard #51: {team=any ; avg hp=10.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0; hits/misses (PBA)= 1.325/0.9; rounds (PBA)=2.225;} guard #41: {team=any ; avg hp=9.475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.125/1.0; rounds (PBA)=2.125;} guard #84: {team=any ; avg hp=9.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.675; hits/misses (PBA)= 1.125/0.825; rounds (PBA)=1.95;} guard #49: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.925; hits/misses (PBA)= 1.125/0.925; rounds (PBA)=2.05;} guard #42: {team=any ; avg hp=9.65 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7; hits/misses (PBA)= 1.2/0.975; rounds (PBA)=2.175;} imp #44: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975; hits/misses (PBA)= 0.525/0.475; rounds (PBA)=1.0;} guard #73: {team=any ; avg hp=10.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.2/0.95; rounds (PBA)=2.15;} guard #39: {team=any ; avg hp=8.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.175/0.85; rounds (PBA)=2.025;} guard #18: {team=any ; avg hp=9.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15; hits/misses (PBA)= 1.2/0.95; rounds (PBA)=2.15;} guard #103: {team=any ; avg hp=7.975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.125/0.85; rounds (PBA)=1.975;} imp #34: {team=lawful evil ; avg hp=-2.1 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.675; hits/misses (PBA)= 0.45/0.4; rounds (PBA)=0.85;} imp #48: {team=lawful evil ; avg hp=-2.025 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975; hits/misses (PBA)= 0.525/0.375; rounds (PBA)=0.9;} guard #47: {team=any ; avg hp=10.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.35; hits/misses (PBA)= 1.15/1.025; rounds (PBA)=2.175;} imp #18: {team=lawful evil ; avg hp=-2.8 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3; hits/misses (PBA)= 0.4/0.6; rounds (PBA)=1.0;} imp #21: {team=lawful evil ; avg hp=-2.35 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.175; hits/misses (PBA)= 0.575/0.35; rounds (PBA)=0.925;} imp #17: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.525/0.425; rounds (PBA)=0.95;} guard #5: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.525; hits/misses (PBA)= 1.3/0.925; rounds (PBA)=2.275;} guard #114: {team=any ; avg hp=10.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.55; hits/misses (PBA)= 1.075/1.075; rounds (PBA)=2.15;} guard #88: {team=any ; avg hp=8.925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2; hits/misses (PBA)= 1.225/0.875; rounds (PBA)=2.1;} guard #2: {team=any ; avg hp=8.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625; hits/misses (PBA)= 1.0/1.05; rounds (PBA)=2.05;} imp #29: {team=lawful evil ; avg hp=-2.925 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.475; hits/misses (PBA)= 0.575/0.5; rounds (PBA)=1.075;} guard #75: {team=any ; avg hp=10.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.1/0.975; rounds (PBA)=2.1;} guard #24: {team=any ; avg hp=10.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475; hits/misses (PBA)= 1.275/0.775; rounds (PBA)=2.05;} imp #32: {team=lawful evil ; avg hp=-2.4 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.95; hits/misses (PBA)= 0.525/0.4; rounds (PBA)=0.925;} guard #66: {team=any ; avg hp=10.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.95; hits/misses (PBA)= 1.425/0.775; rounds (PBA)=2.225;} guard #13: {team=any ; avg hp=9.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.85; hits/misses (PBA)= 1.225/0.9; rounds (PBA)=2.125;} guard #110: {team=any ; avg hp=10.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.075/1.0; rounds (PBA)=2.075;} imp #37: {team=lawful evil ; avg hp=-2.3 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85; hits/misses (PBA)= 0.475/0.425; rounds (PBA)=0.9;} guard #11: {team=any ; avg hp=9.65 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.975; hits/misses (PBA)= 0.975/1.075; rounds (PBA)=2.05;} guard #32: {team=any ; avg hp=8.65 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775; hits/misses (PBA)= 1.175/0.9; rounds (PBA)=2.1;} guard #81: {team=any ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775; hits/misses (PBA)= 0.975/1.15; rounds (PBA)=2.125;} guard #22: {team=any ; avg hp=10.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.075/1.15; rounds (PBA)=2.225;} guard #97: {team=any ; avg hp=9.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.0/1.3; rounds (PBA)=2.3;} guard #21: {team=any ; avg hp=9.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625; hits/misses (PBA)= 1.025/1.3; rounds (PBA)=2.325;} guard #76: {team=any ; avg hp=9.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.075/0.975; rounds (PBA)=2.075;} imp #13: {team=lawful evil ; avg hp=-2.175 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.525/0.475; rounds (PBA)=1.0;} guard #44: {team=any ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9; hits/misses (PBA)= 1.25/0.825; rounds (PBA)=2.075;} guard #38: {team=any ; avg hp=10.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.55; hits/misses (PBA)= 1.375/0.95; rounds (PBA)=2.325;} guard #62: {team=any ; avg hp=9.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.675; hits/misses (PBA)= 1.275/0.875; rounds (PBA)=2.15;} guard #20: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.75; hits/misses (PBA)= 1.375/0.625; rounds (PBA)=2.0;} guard #112: {team=any ; avg hp=9.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 1.1/1.075; rounds (PBA)=2.175;} guard #15: {team=any ; avg hp=8.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.05/1.05; rounds (PBA)=2.1;} guard #100: {team=any ; avg hp=10.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 1.125/1.05; rounds (PBA)=2.2;} guard #90: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.925/1.15; rounds (PBA)=2.125;} guard #102: {team=any ; avg hp=9.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925; hits/misses (PBA)= 1.225/1.05; rounds (PBA)=2.275;} guard #91: {team=any ; avg hp=10.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.325; hits/misses (PBA)= 1.0/1.15; rounds (PBA)=2.15;} guard #16: {team=any ; avg hp=8.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.475; hits/misses (PBA)= 1.025/0.975; rounds (PBA)=2.025;} guard: {team=other; avg hp=-2.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.0/0.975; rounds (PBA)=1.975;} guard #40: {team=any ; avg hp=10.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.55; hits/misses (PBA)= 1.1/1.075; rounds (PBA)=2.175;} guard #9: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.075/1.125; rounds (PBA)=2.2;} imp #20: {team=any ; avg hp=-1.75 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05;} guard #34: {team=any ; avg hp=9.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.075; hits/misses (PBA)= 0.925/1.125; rounds (PBA)=2.075;} imp #49: {team=lawful evil ; avg hp=-2.225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.525/0.525; rounds (PBA)=1.05;} imp #31: {team=lawful evil ; avg hp=-2.175 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45; hits/misses (PBA)= 0.65/0.4; rounds (PBA)=1.05;} guard #107: {team=any ; avg hp=10.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.025/1.1; rounds (PBA)=2.15;} guard #70: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 1.1/1.15; rounds (PBA)=2.25;} guard #56: {team=any ; avg hp=8.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775; hits/misses (PBA)= 1.25/0.85; rounds (PBA)=2.125;} guard #113: {team=any ; avg hp=9.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.375; hits/misses (PBA)= 1.225/0.825; rounds (PBA)=2.075;} guard #87: {team=any ; avg hp=9.95 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 1.15/1.0; rounds (PBA)=2.15;} guard #30: {team=any ; avg hp=8.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.575; hits/misses (PBA)= 0.925/0.975; rounds (PBA)=1.9;} guard #37: {team=any ; avg hp=9.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 1.15/0.9; rounds (PBA)=2.05;} guard #35: {team=any ; avg hp=8.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7; hits/misses (PBA)= 0.975/1.025; rounds (PBA)=2.0;} guard #95: {team=any ; avg hp=9.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.725; hits/misses (PBA)= 0.975/1.15; rounds (PBA)=2.125;} imp #28: {team=lawful evil ; avg hp=-2.125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.525; hits/misses (PBA)= 0.45/0.55; rounds (PBA)=1.0;} imp #8: {team=lawful evil ; avg hp=-3.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575; hits/misses (PBA)= 0.475/0.575; rounds (PBA)=1.05;} guard #63: {team=any ; avg hp=9.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.575; hits/misses (PBA)= 1.225/0.975; rounds (PBA)=2.225;} guard #31: {team=any ; avg hp=10.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 1.225/1.0; rounds (PBA)=2.25;} imp #5: {team=lawful evil ; avg hp=-2.6 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.05; hits/misses (PBA)= 0.475/0.4; rounds (PBA)=0.875;} guard #27: {team=any ; avg hp=10.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.075/1.2; rounds (PBA)=2.275;} guard #28: {team=any ; avg hp=7.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75; hits/misses (PBA)= 0.95/0.975; rounds (PBA)=1.925;} imp #36: {team=lawful evil ; avg hp=-1.575 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.525/0.425; rounds (PBA)=0.95;} guard #57: {team=any ; avg hp=8.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.025; hits/misses (PBA)= 0.9/1.1; rounds (PBA)=2.0;} imp #35: {team=lawful evil ; avg hp=-2.525 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.4/0.55; rounds (PBA)=0.95;} imp #15: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125; hits/misses (PBA)= 0.375/0.475; rounds (PBA)=0.85;} guard #65: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.35/0.875; rounds (PBA)=2.225;} imp #3: {team=lawful evil ; avg hp=-2.825 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.775; hits/misses (PBA)= 0.625/0.4; rounds (PBA)=1.025;} imp #22: {team=lawful evil ; avg hp=-2.35 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.425/0.525; rounds (PBA)=0.95;} guard #54: {team=any ; avg hp=10.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425; hits/misses (PBA)= 1.15/1.1; rounds (PBA)=2.3;} guard #78: {team=any ; avg hp=10.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725; hits/misses (PBA)= 1.275/0.9; rounds (PBA)=2.2;} guard #23: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 1.075/1.075; rounds (PBA)=2.15;} guard #14: {team=any ; avg hp=8.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.975; hits/misses (PBA)= 1.25/0.8; rounds (PBA)=2.075;} imp #2: {team=lawful evil ; avg hp=-2.125 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.075; hits/misses (PBA)= 0.375/0.675; rounds (PBA)=1.05;} guard #3: {team=other; avg hp=-2.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.675; hits/misses (PBA)= 1.15/1.1; rounds (PBA)=2.25;} guard #89: {team=any ; avg hp=10.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3; hits/misses (PBA)= 1.2/1.15; rounds (PBA)=2.35;} guard #43: {team=any ; avg hp=9.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1; hits/misses (PBA)= 1.225/0.875; rounds (PBA)=2.1;} imp #19: {team=lawful evil ; avg hp=-2.225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.55/0.45; rounds (PBA)=1.0;} guard #74: {team=any ; avg hp=10.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725; hits/misses (PBA)= 1.35/0.925; rounds (PBA)=2.275;} guard #71: {team=any ; avg hp=9.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 0.95/1.1; rounds (PBA)=2.05;} guard #82: {team=any ; avg hp=9.025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.95; hits/misses (PBA)= 1.0/1.075; rounds (PBA)=2.075;} guard #6: {team=any ; avg hp=9.275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 1.15/1.0; rounds (PBA)=2.15;} imp #41: {team=lawful evil ; avg hp=-2.6 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.45/0.55; rounds (PBA)=1.025;} imp #43: {team=lawful evil ; avg hp=-2.5 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.35; hits/misses (PBA)= 0.6/0.4; rounds (PBA)=1.0;} guard #33: {team=any ; avg hp=9.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6; hits/misses (PBA)= 1.1/1.175; rounds (PBA)=2.275;} guard #25: {team=any ; avg hp=9.225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775; hits/misses (PBA)= 0.975/1.125; rounds (PBA)=2.1;} guard #17: {team=any ; avg hp=8.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15; hits/misses (PBA)= 1.0/1.1; rounds (PBA)=2.1;} guard #29: {team=any ; avg hp=8.575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025; hits/misses (PBA)= 1.15/0.925; rounds (PBA)=2.075;} imp #30: {team=lawful evil ; avg hp=-2.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.725; hits/misses (PBA)= 0.5/0.4; rounds (PBA)=0.9;} guard #8: {team=any ; avg hp=10.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625; hits/misses (PBA)= 1.1/1.175; rounds (PBA)=2.275;} guard #115: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.05/1.1; rounds (PBA)=2.15;} guard #55: {team=any ; avg hp=10.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.2/1.0; rounds (PBA)=2.225;} guard #19: {team=any ; avg hp=9.075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.675; hits/misses (PBA)= 1.075/0.95; rounds (PBA)=2.025;} imp #12: {team=lawful evil ; avg hp=-2.375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7; hits/misses (PBA)= 0.45/0.5; rounds (PBA)=0.95;} guard #26: {team=any ; avg hp=9.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.65; hits/misses (PBA)= 1.225/0.875; rounds (PBA)=2.1;} imp #45: {team=lawful evil ; avg hp=-2.45 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4/0.55; rounds (PBA)=0.95;} guard #67: {team=any ; avg hp=8.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65; hits/misses (PBA)= 0.975/1.05; rounds (PBA)=2.05;} guard #59: {team=any ; avg hp=9.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575; hits/misses (PBA)= 1.05/1.1; rounds (PBA)=2.15;} imp #14: {team=lawful evil ; avg hp=-2.475 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.15; hits/misses (PBA)= 0.525/0.5; rounds (PBA)=1.025;} imp: {team=lawful evil ; avg hp=-2.45 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4; hits/misses (PBA)= 0.4/0.6; rounds (PBA)=1.0;} guard #86: {team=any ; avg hp=9.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.85; hits/misses (PBA)= 1.15/0.9; rounds (PBA)=2.05;} imp #46: {team=lawful evil ; avg hp=-2.425 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.575; hits/misses (PBA)= 0.625/0.425; rounds (PBA)=1.05;} imp #7: {team=lawful evil ; avg hp=-2.275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3; hits/misses (PBA)= 0.45/0.45; rounds (PBA)=0.9;} guard #46: {team=any ; avg hp=9.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45; hits/misses (PBA)= 1.1/1.0; rounds (PBA)=2.1;} guard #12: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7; hits/misses (PBA)= 1.05/1.1; rounds (PBA)=2.15;} guard #111: {team=any ; avg hp=10.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.275/0.95; rounds (PBA)=2.275;} imp #10: {team=lawful evil ; avg hp=-2.325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.475; hits/misses (PBA)= 0.6/0.45; rounds (PBA)=1.05;} guard #36: {team=any ; avg hp=9.675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 1.1/1.0; rounds (PBA)=2.15;} guard #98: {team=any ; avg hp=10.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.475; hits/misses (PBA)= 1.3/0.85; rounds (PBA)=2.175;} imp #39: {team=lawful evil ; avg hp=-2.225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5/0.45; rounds (PBA)=0.95;} guard #72: {team=any ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.025; hits/misses (PBA)= 1.1/1.0; rounds (PBA)=2.1;} guard #50: {team=any ; avg hp=8.825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.925; hits/misses (PBA)= 0.95/1.1; rounds (PBA)=2.05;} guard #64: {team=any ; avg hp=9.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 1.175/0.85; rounds (PBA)=2.025;} guard #85: {team=any ; avg hp=9.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.025; hits/misses (PBA)= 1.25/0.875; rounds (PBA)=2.125;} imp #47: {team=lawful evil ; avg hp=-2.6 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.775; hits/misses (PBA)= 0.5/0.5; rounds (PBA)=1.0;} guard #106: {team=any ; avg hp=10.425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575; hits/misses (PBA)= 1.325/0.875; rounds (PBA)=2.2;} guard #45: {team=any ; avg hp=10.4 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.55; hits/misses (PBA)= 1.05/1.05; rounds (PBA)=2.1;} imp #6: {team=lawful evil ; avg hp=-2.175 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.275; hits/misses (PBA)= 0.375/0.6; rounds (PBA)=0.975;} imp #38: {team=lawful evil ; avg hp=-2.475 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6/0.4; rounds (PBA)=1.0;} imp #33: {team=lawful evil ; avg hp=-2.375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4; hits/misses (PBA)= 0.425/0.55; rounds (PBA)=0.975;} imp #25: {team=lawful evil ; avg hp=-1.775 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1; hits/misses (PBA)= 0.55/0.45; rounds (PBA)=1.0;} imp #26: {team=lawful evil ; avg hp=-2.1 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175; hits/misses (PBA)= 0.35/0.625; rounds (PBA)=0.975;} imp #27: {team=lawful evil ; avg hp=-2.05 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.675; hits/misses (PBA)= 0.275/0.65; rounds (PBA)=0.925;} imp #40: {team=lawful evil ; avg hp=-2.95 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.725; hits/misses (PBA)= 0.475/0.525; rounds (PBA)=1.0;} imp #11: {team=lawful evil ; avg hp=-2.1 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425; hits/misses (PBA)= 0.4/0.525; rounds (PBA)=0.925;} imp #23: {team=lawful evil ; avg hp=-1.975 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85; hits/misses (PBA)= 0.5/0.375; rounds (PBA)=0.875;} guard #48: {team=any ; avg hp=9.325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8; hits/misses (PBA)= 1.25/0.825; rounds (PBA)=2.075;} guard #4: {team=other; avg hp=-2.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.85; hits/misses (PBA)= 1.025/1.025; rounds (PBA)=2.05;} guard #60: {team=any ; avg hp=10.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.975; hits/misses (PBA)= 1.25/0.95; rounds (PBA)=2.2;} guard #53: {team=any ; avg hp=10.725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925; hits/misses (PBA)= 1.25/0.925; rounds (PBA)=2.175;} guard #77: {team=any ; avg hp=8.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925; hits/misses (PBA)= 1.225/0.8; rounds (PBA)=2.025;} imp #24: {team=lawful evil ; avg hp=-1.925 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4; hits/misses (PBA)= 0.625/0.425; rounds (PBA)=1.05;} imp #16: {team=lawful evil ; avg hp=-2.225 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 0.475/0.475; rounds (PBA)=0.95;} imp #9: {team=lawful evil ; avg hp=-2.2 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8; hits/misses (PBA)= 0.525/0.525; rounds (PBA)=1.05;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 59; Sum of rounds: 173; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 58; perfect battles: 0; close-call battles: 58; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=9.372881355932204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88135593220339; hits/misses (PBA)= 1.0169491525423728/1.1016949152542372; rounds (PBA)=2.152542372881356;} guard #2: {team=any ; avg hp=9.711864406779661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830508474576271; hits/misses (PBA)= 1.11864406779661/0.9661016949152542; rounds (PBA)=2.1186440677966103;} guard #16: {team=any ; avg hp=9.779661016949152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135593220338983; hits/misses (PBA)= 1.0677966101694916/1.1694915254237288; rounds (PBA)=2.2711864406779663;} guard #64: {team=any ; avg hp=9.864406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.593220338983051; hits/misses (PBA)= 0.9322033898305084/1.2033898305084745; rounds (PBA)=2.135593220338983;} imp #35: {team=lawful evil ; avg hp=-2.406779661016949 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0338983050847457; hits/misses (PBA)= 0.3559322033898305/0.6101694915254238; rounds (PBA)=0.9661016949152542;} imp #3: {team=lawful evil ; avg hp=-2.2203389830508473 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.305084745762712; hits/misses (PBA)= 0.423728813559322/0.559322033898305; rounds (PBA)=0.9830508474576272;} imp #30: {team=lawful evil ; avg hp=-1.9152542372881356 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5423728813559322/0.5423728813559322; rounds (PBA)=1.0847457627118644;} guard #88: {team=any ; avg hp=8.796610169491526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.322033898305085; hits/misses (PBA)= 1.152542372881356/0.8983050847457628; rounds (PBA)=2.0847457627118646;} guard #104: {team=any ; avg hp=9.305084745762711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.898305084745763; hits/misses (PBA)= 1.2033898305084745/0.8813559322033898; rounds (PBA)=2.0847457627118646;} guard #112: {team=any ; avg hp=8.491525423728813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016949152542373; hits/misses (PBA)= 1.1016949152542372/0.8813559322033898; rounds (PBA)=2.0;} guard #87: {team=any ; avg hp=9.661016949152541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.88135593220339; hits/misses (PBA)= 1.1016949152542372/1.0677966101694916; rounds (PBA)=2.1864406779661016;} guard #44: {team=any ; avg hp=9.016949152542374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3559322033898304; hits/misses (PBA)= 1.11864406779661/0.9661016949152542; rounds (PBA)=2.0847457627118646;} guard #19: {team=any ; avg hp=9.23728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11864406779661; hits/misses (PBA)= 1.1355932203389831/1.0169491525423728; rounds (PBA)=2.152542372881356;} guard #51: {team=any ; avg hp=9.169491525423728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.440677966101695; hits/misses (PBA)= 1.2881355932203389/0.847457627118644; rounds (PBA)=2.169491525423729;} guard #99: {team=any ; avg hp=9.542372881355933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.813559322033898; hits/misses (PBA)= 1.2033898305084745/0.9830508474576272; rounds (PBA)=2.1864406779661016;} guard #96: {team=any ; avg hp=9.542372881355933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.47457627118644; hits/misses (PBA)= 1.1016949152542372/1.0; rounds (PBA)=2.135593220338983;} guard #86: {team=any ; avg hp=10.033898305084746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.762711864406779; hits/misses (PBA)= 1.305084745762712/0.8813559322033898; rounds (PBA)=2.2033898305084745;} guard #45: {team=any ; avg hp=9.88135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0/1.1694915254237288; rounds (PBA)=2.169491525423729;} guard #10: {team=any ; avg hp=9.898305084745763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203389830508475; hits/misses (PBA)= 1.0338983050847457/1.2033898305084745; rounds (PBA)=2.23728813559322;} guard #12: {team=any ; avg hp=9.728813559322035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.52542372881356; hits/misses (PBA)= 1.2542372881355932/0.864406779661017; rounds (PBA)=2.135593220338983;} guard #97: {team=any ; avg hp=9.508474576271187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.389830508474576; hits/misses (PBA)= 1.0169491525423728/1.0677966101694916; rounds (PBA)=2.169491525423729;} imp #2: {team=lawful evil ; avg hp=-1.9830508474576272 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1186440677966103; hits/misses (PBA)= 0.3389830508474576/0.6949152542372882; rounds (PBA)=1.0338983050847457;} imp: {team=lawful evil ; avg hp=-2.2203389830508473 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1016949152542375; hits/misses (PBA)= 0.3559322033898305/0.6101694915254238; rounds (PBA)=0.9661016949152542;} guard #59: {team=any ; avg hp=9.440677966101696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.016949152542373; hits/misses (PBA)= 1.2372881355932204/0.9661016949152542; rounds (PBA)=2.2033898305084745;} imp #14: {team=lawful evil ; avg hp=-2.169491525423729 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.76271186440678; hits/misses (PBA)= 0.4745762711864407/0.559322033898305; rounds (PBA)=1.0338983050847457;} imp #43: {team=lawful evil ; avg hp=-1.7796610169491525 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5084745762711864; hits/misses (PBA)= 0.423728813559322/0.6440677966101694; rounds (PBA)=1.0677966101694916;} guard #37: {team=any ; avg hp=9.677966101694915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.610169491525424; hits/misses (PBA)= 1.3220338983050848/0.8813559322033898; rounds (PBA)=2.2033898305084745;} guard #65: {team=any ; avg hp=9.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.186440677966102; hits/misses (PBA)= 1.1016949152542372/1.152542372881356; rounds (PBA)=2.2542372881355934;} guard: {team=other; avg hp=-2.2203389830508473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728813559322034; hits/misses (PBA)= 1.0169491525423728/1.0677966101694916; rounds (PBA)=2.0847457627118646;} imp #13: {team=lawful evil ; avg hp=-2.135593220338983 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.847457627118644; hits/misses (PBA)= 0.5084745762711864/0.4576271186440678; rounds (PBA)=0.9661016949152542;} guard #54: {team=any ; avg hp=9.864406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389830508474576; hits/misses (PBA)= 1.3559322033898304/0.864406779661017; rounds (PBA)=2.23728813559322;} imp #48: {team=lawful evil ; avg hp=-2.2033898305084745 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6779661016949152; hits/misses (PBA)= 0.4745762711864407/0.6271186440677966; rounds (PBA)=1.1016949152542372;} imp #29: {team=lawful evil ; avg hp=-2.983050847457627 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.559322033898305; hits/misses (PBA)= 0.4406779661016949/0.559322033898305; rounds (PBA)=1.0;} guard #72: {team=any ; avg hp=8.23728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.915254237288136; hits/misses (PBA)= 1.11864406779661/0.9322033898305084; rounds (PBA)=2.0847457627118646;} guard #31: {team=any ; avg hp=9.898305084745763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.576271186440678; hits/misses (PBA)= 1.0508474576271187/1.1355932203389831; rounds (PBA)=2.2033898305084745;} imp #4: {team=lawful evil ; avg hp=-2.1864406779661016 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4915254237288136; hits/misses (PBA)= 0.4067796610169492/0.5423728813559322; rounds (PBA)=0.9491525423728814;} guard #38: {team=any ; avg hp=10.40677966101695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 1.305084745762712/0.9152542372881356; rounds (PBA)=2.2203389830508473;} guard #47: {team=any ; avg hp=9.64406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.169491525423729; hits/misses (PBA)= 1.1016949152542372/1.11864406779661; rounds (PBA)=2.2203389830508473;} imp #40: {team=lawful evil ; avg hp=-2.4745762711864407 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2711864406779663; hits/misses (PBA)= 0.4067796610169492/0.6101694915254238; rounds (PBA)=1.0169491525423728;} imp #31: {team=lawful evil ; avg hp=-2.0847457627118646 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.288135593220339; hits/misses (PBA)= 0.4067796610169492/0.6610169491525424; rounds (PBA)=1.0677966101694916;} guard #34: {team=any ; avg hp=9.864406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.966101694915254; hits/misses (PBA)= 1.1016949152542372/0.9830508474576272; rounds (PBA)=2.152542372881356;} guard #111: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762711864406779; hits/misses (PBA)= 1.1355932203389831/1.1016949152542372; rounds (PBA)=2.2542372881355934;} guard #13: {team=any ; avg hp=9.59322033898305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.271186440677966; hits/misses (PBA)= 1.11864406779661/1.0677966101694916; rounds (PBA)=2.2033898305084745;} guard #57: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508474576271187; hits/misses (PBA)= 1.3220338983050848/0.8305084745762712; rounds (PBA)=2.169491525423729;} imp #37: {team=lawful evil ; avg hp=-2.7796610169491527 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6610169491525424; hits/misses (PBA)= 0.4576271186440678/0.6440677966101694; rounds (PBA)=1.1016949152542372;} guard #9: {team=any ; avg hp=10.389830508474576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.491525423728813; hits/misses (PBA)= 1.271186440677966/0.9830508474576272; rounds (PBA)=2.288135593220339;} imp #28: {team=lawful evil ; avg hp=-2.1864406779661016 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7966101694915255; hits/misses (PBA)= 0.5084745762711864/0.4745762711864407; rounds (PBA)=0.9830508474576272;} guard #6: {team=any ; avg hp=10.101694915254237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372881355932203; hits/misses (PBA)= 1.2881355932203389/1.0169491525423728; rounds (PBA)=2.3220338983050848;} guard #18: {team=any ; avg hp=9.491525423728813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762711864406779; hits/misses (PBA)= 1.271186440677966/0.8305084745762712; rounds (PBA)=2.1186440677966103;} imp #20: {team=lawful evil ; avg hp=-1.9322033898305084 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5084745762711864/0.5084745762711864; rounds (PBA)=1.0169491525423728;} imp #17: {team=lawful evil ; avg hp=-1.8983050847457628 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0677966101694913; hits/misses (PBA)= 0.3389830508474576/0.6610169491525424; rounds (PBA)=1.0;} guard #42: {team=any ; avg hp=9.779661016949152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.220338983050848; hits/misses (PBA)= 1.2203389830508475/0.9322033898305084; rounds (PBA)=2.169491525423729;} guard #20: {team=any ; avg hp=10.186440677966102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.813559322033898; hits/misses (PBA)= 1.2372881355932204/0.9661016949152542; rounds (PBA)=2.23728813559322;} guard #15: {team=any ; avg hp=9.35593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.169491525423729; hits/misses (PBA)= 1.2542372881355932/0.9152542372881356; rounds (PBA)=2.169491525423729;} guard #33: {team=any ; avg hp=9.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.271186440677966; hits/misses (PBA)= 1.305084745762712/0.8135593220338984; rounds (PBA)=2.1186440677966103;} guard #17: {team=any ; avg hp=9.322033898305085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.220338983050848; hits/misses (PBA)= 0.8983050847457628/1.2203389830508475; rounds (PBA)=2.135593220338983;} imp #42: {team=lawful evil ; avg hp=-2.559322033898305 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7796610169491527; hits/misses (PBA)= 0.4745762711864407/0.5084745762711864; rounds (PBA)=0.9830508474576272;} guard #100: {team=any ; avg hp=9.016949152542374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406779661016949; hits/misses (PBA)= 1.2203389830508475/0.847457627118644; rounds (PBA)=2.1016949152542375;} guard #80: {team=any ; avg hp=10.016949152542374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.338983050847458; hits/misses (PBA)= 1.1864406779661016/1.0677966101694916; rounds (PBA)=2.2542372881355934;} guard #76: {team=any ; avg hp=9.983050847457626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.2203389830508475/0.8983050847457628; rounds (PBA)=2.1186440677966103;} guard #91: {team=any ; avg hp=9.966101694915254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 1.2372881355932204/1.0; rounds (PBA)=2.23728813559322;} guard #39: {team=any ; avg hp=9.288135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.796610169491525; hits/misses (PBA)= 0.9322033898305084/1.1355932203389831; rounds (PBA)=2.0847457627118646;} guard #110: {team=any ; avg hp=9.694915254237289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.423728813559322; hits/misses (PBA)= 0.9491525423728814/1.1864406779661016; rounds (PBA)=2.152542372881356;} guard #58: {team=any ; avg hp=9.35593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52542372881356; hits/misses (PBA)= 1.11864406779661/0.9661016949152542; rounds (PBA)=2.1016949152542375;} guard #102: {team=any ; avg hp=9.779661016949152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5423728813559325; hits/misses (PBA)= 1.1864406779661016/1.0508474576271187; rounds (PBA)=2.23728813559322;} guard #115: {team=any ; avg hp=9.423728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491525423728813; hits/misses (PBA)= 1.0508474576271187/1.0508474576271187; rounds (PBA)=2.1186440677966103;} guard #55: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11864406779661; hits/misses (PBA)= 1.3220338983050848/0.9322033898305084; rounds (PBA)=2.2711864406779663;} imp #47: {team=lawful evil ; avg hp=-2.406779661016949 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6779661016949152; hits/misses (PBA)= 0.4745762711864407/0.559322033898305; rounds (PBA)=1.0338983050847457;} guard #106: {team=any ; avg hp=9.203389830508474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372881355932203; hits/misses (PBA)= 1.305084745762712/0.7796610169491526; rounds (PBA)=2.135593220338983;} guard #40: {team=any ; avg hp=9.779661016949152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.966101694915254; hits/misses (PBA)= 0.9491525423728814/1.1694915254237288; rounds (PBA)=2.169491525423729;} guard #93: {team=any ; avg hp=9.64406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627118644067797; hits/misses (PBA)= 1.0847457627118644/1.0847457627118644; rounds (PBA)=2.1864406779661016;} imp #11: {team=lawful evil ; avg hp=-2.3220338983050848 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.830508474576271; hits/misses (PBA)= 0.5423728813559322/0.5254237288135594; rounds (PBA)=1.0677966101694916;} guard #85: {team=any ; avg hp=10.440677966101696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.237288135593221; hits/misses (PBA)= 1.1016949152542372/1.1694915254237288; rounds (PBA)=2.288135593220339;} guard #26: {team=any ; avg hp=9.474576271186441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.423728813559322; hits/misses (PBA)= 1.1694915254237288/0.9491525423728814; rounds (PBA)=2.135593220338983;} guard #98: {team=any ; avg hp=9.508474576271187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11864406779661; hits/misses (PBA)= 1.2203389830508475/0.9661016949152542; rounds (PBA)=2.2033898305084745;} guard #52: {team=any ; avg hp=9.423728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0508474576271185; hits/misses (PBA)= 1.2203389830508475/0.9322033898305084; rounds (PBA)=2.169491525423729;} imp #38: {team=lawful evil ; avg hp=-2.4237288135593222 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.288135593220339; hits/misses (PBA)= 0.3898305084745763/0.5932203389830508; rounds (PBA)=0.9830508474576272;} guard #79: {team=any ; avg hp=9.610169491525424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813559322033898; hits/misses (PBA)= 1.0169491525423728/1.1016949152542372; rounds (PBA)=2.135593220338983;} imp #32: {team=lawful evil ; avg hp=-2.3220338983050848 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.23728813559322; hits/misses (PBA)= 0.4067796610169492/0.5254237288135594; rounds (PBA)=0.9322033898305084;} guard #69: {team=any ; avg hp=8.525423728813559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.186440677966102; hits/misses (PBA)= 1.1355932203389831/0.847457627118644; rounds (PBA)=2.0;} guard #36: {team=any ; avg hp=10.135593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627118644067797; hits/misses (PBA)= 1.1016949152542372/1.1016949152542372; rounds (PBA)=2.2033898305084745;} guard #63: {team=any ; avg hp=9.661016949152541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.169491525423729; hits/misses (PBA)= 1.1355932203389831/1.0169491525423728; rounds (PBA)=2.2033898305084745;} guard #25: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830508474576271; hits/misses (PBA)= 1.11864406779661/1.0338983050847457; rounds (PBA)=2.1864406779661016;} guard #7: {team=any ; avg hp=10.423728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864406779661017; hits/misses (PBA)= 1.152542372881356/1.0; rounds (PBA)=2.169491525423729;} guard #48: {team=any ; avg hp=10.508474576271187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4576271186440675; hits/misses (PBA)= 1.0847457627118644/1.11864406779661; rounds (PBA)=2.2203389830508473;} guard #66: {team=any ; avg hp=9.728813559322035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3559322033898304; hits/misses (PBA)= 1.2881355932203389/0.864406779661017; rounds (PBA)=2.169491525423729;} guard #103: {team=any ; avg hp=8.440677966101696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.271186440677966; hits/misses (PBA)= 1.271186440677966/0.8135593220338984; rounds (PBA)=2.1016949152542375;} guard #94: {team=any ; avg hp=9.813559322033898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.135593220338983; hits/misses (PBA)= 1.271186440677966/0.8305084745762712; rounds (PBA)=2.1186440677966103;} guard #11: {team=any ; avg hp=9.525423728813559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.372881355932203; hits/misses (PBA)= 1.1355932203389831/0.9661016949152542; rounds (PBA)=2.1186440677966103;} guard #70: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.711864406779661; hits/misses (PBA)= 1.1016949152542372/1.0508474576271187; rounds (PBA)=2.169491525423729;} guard #68: {team=any ; avg hp=9.627118644067796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.745762711864407; hits/misses (PBA)= 1.1016949152542372/1.0847457627118644; rounds (PBA)=2.1864406779661016;} guard #27: {team=any ; avg hp=9.94915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830508474576271; hits/misses (PBA)= 1.0169491525423728/1.1016949152542372; rounds (PBA)=2.135593220338983;} guard #83: {team=any ; avg hp=9.64406779661017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.11864406779661; hits/misses (PBA)= 1.0847457627118644/1.1016949152542372; rounds (PBA)=2.2033898305084745;} guard #71: {team=any ; avg hp=10.305084745762711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0508474576271185; hits/misses (PBA)= 1.0/1.2372881355932204; rounds (PBA)=2.23728813559322;} guard #50: {team=any ; avg hp=10.40677966101695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.898305084745763; hits/misses (PBA)= 1.2372881355932204/1.0; rounds (PBA)=2.23728813559322;} guard #114: {team=any ; avg hp=10.305084745762711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.593220338983051; hits/misses (PBA)= 1.1355932203389831/1.0; rounds (PBA)=2.169491525423729;} guard #24: {team=any ; avg hp=9.491525423728813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11864406779661; hits/misses (PBA)= 1.3728813559322033/0.7627118644067796; rounds (PBA)=2.169491525423729;} imp #46: {team=lawful evil ; avg hp=-2.4237288135593222 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5084745762711864/0.5423728813559322; rounds (PBA)=1.0508474576271187;} imp #45: {team=lawful evil ; avg hp=-2.288135593220339 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.152542372881356; hits/misses (PBA)= 0.5254237288135594/0.4406779661016949; rounds (PBA)=0.9661016949152542;} imp #8: {team=lawful evil ; avg hp=-2.610169491525424 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9322033898305087; hits/misses (PBA)= 0.4915254237288136/0.4745762711864407; rounds (PBA)=0.9661016949152542;} guard #73: {team=any ; avg hp=9.88135593220339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627118644067797; hits/misses (PBA)= 1.1355932203389831/0.9830508474576272; rounds (PBA)=2.152542372881356;} guard #108: {team=any ; avg hp=9.94915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52542372881356; hits/misses (PBA)= 1.2033898305084745/0.9152542372881356; rounds (PBA)=2.135593220338983;} imp #5: {team=lawful evil ; avg hp=-2.0338983050847457 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7288135593220337; hits/misses (PBA)= 0.4576271186440678/0.5254237288135594; rounds (PBA)=0.9830508474576272;} guard #92: {team=any ; avg hp=9.966101694915254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.033898305084746; hits/misses (PBA)= 1.2372881355932204/0.847457627118644; rounds (PBA)=2.0847457627118646;} guard #35: {team=any ; avg hp=9.711864406779661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 1.2542372881355932/0.9322033898305084; rounds (PBA)=2.1864406779661016;} guard #28: {team=any ; avg hp=10.23728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254237288135593; hits/misses (PBA)= 1.2372881355932204/0.9661016949152542; rounds (PBA)=2.2033898305084745;} imp #50: {team=lawful evil ; avg hp=-2.6779661016949152 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.288135593220339; hits/misses (PBA)= 0.3898305084745763/0.5932203389830508; rounds (PBA)=0.9830508474576272;} guard #23: {team=any ; avg hp=10.423728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.186440677966102; hits/misses (PBA)= 1.2203389830508475/1.0; rounds (PBA)=2.2203389830508473;} guard #32: {team=any ; avg hp=10.135593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8474576271186445; hits/misses (PBA)= 1.2033898305084745/1.0; rounds (PBA)=2.2033898305084745;} guard #4: {team=other; avg hp=-2.6271186440677967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.762711864406779; hits/misses (PBA)= 1.0/1.11864406779661; rounds (PBA)=2.1186440677966103;} guard #30: {team=any ; avg hp=9.576271186440678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101694915254237; hits/misses (PBA)= 1.2881355932203389/0.9152542372881356; rounds (PBA)=2.23728813559322;} imp #24: {team=lawful evil ; avg hp=-2.0847457627118646 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0338983050847457; hits/misses (PBA)= 0.5254237288135594/0.423728813559322; rounds (PBA)=0.9491525423728814;} guard #3: {team=other; avg hp=-2.440677966101695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.711864406779661; hits/misses (PBA)= 1.0508474576271187/1.0; rounds (PBA)=2.0508474576271185;} guard #56: {team=any ; avg hp=9.966101694915254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.661016949152542; hits/misses (PBA)= 1.271186440677966/0.9152542372881356; rounds (PBA)=2.2203389830508473;} imp #49: {team=lawful evil ; avg hp=-2.305084745762712 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1016949152542375; hits/misses (PBA)= 0.3559322033898305/0.6610169491525424; rounds (PBA)=1.0169491525423728;} guard #107: {team=any ; avg hp=9.932203389830509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.2033898305084745/0.9830508474576272; rounds (PBA)=2.2033898305084745;} guard #62: {team=any ; avg hp=8.983050847457626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.677966101694915; hits/misses (PBA)= 1.152542372881356/0.9322033898305084; rounds (PBA)=2.1016949152542375;} guard #21: {team=any ; avg hp=8.898305084745763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9491525423728815; hits/misses (PBA)= 1.0338983050847457/0.9661016949152542; rounds (PBA)=2.0338983050847457;} guard #116: {team=any ; avg hp=9.94915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101694915254237; hits/misses (PBA)= 1.2542372881355932/0.8135593220338984; rounds (PBA)=2.0677966101694913;} guard #43: {team=any ; avg hp=9.728813559322035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932203389830509; hits/misses (PBA)= 1.0508474576271187/1.11864406779661; rounds (PBA)=2.169491525423729;} imp #22: {team=lawful evil ; avg hp=-2.0847457627118646 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1186440677966103; hits/misses (PBA)= 0.3559322033898305/0.576271186440678; rounds (PBA)=0.9322033898305084;} guard #77: {team=any ; avg hp=8.661016949152541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8474576271186445; hits/misses (PBA)= 1.0847457627118644/1.0; rounds (PBA)=2.0847457627118646;} guard #46: {team=any ; avg hp=9.35593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1525423728813555; hits/misses (PBA)= 1.0169491525423728/1.11864406779661; rounds (PBA)=2.152542372881356;} imp #27: {team=lawful evil ; avg hp=-2.0677966101694913 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0677966101694913; hits/misses (PBA)= 0.5254237288135594/0.4915254237288136; rounds (PBA)=1.0169491525423728;} guard #60: {team=any ; avg hp=9.694915254237289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966101694915254; hits/misses (PBA)= 1.2033898305084745/0.8305084745762712; rounds (PBA)=2.0847457627118646;} guard #14: {team=any ; avg hp=9.203389830508474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.389830508474576; hits/misses (PBA)= 1.1864406779661016/0.864406779661017; rounds (PBA)=2.1016949152542375;} guard #75: {team=any ; avg hp=10.423728813559322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52542372881356; hits/misses (PBA)= 1.1694915254237288/1.0677966101694916; rounds (PBA)=2.2542372881355934;} guard #113: {team=any ; avg hp=10.372881355932204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11864406779661; hits/misses (PBA)= 0.8983050847457628/1.3389830508474576; rounds (PBA)=2.2542372881355934;} guard #41: {team=any ; avg hp=9.76271186440678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.593220338983051; hits/misses (PBA)= 1.1694915254237288/0.9491525423728814; rounds (PBA)=2.152542372881356;} imp #7: {team=lawful evil ; avg hp=-2.169491525423729 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8305084745762712; hits/misses (PBA)= 0.3220338983050847/0.6440677966101694; rounds (PBA)=0.9661016949152542;} imp #15: {team=lawful evil ; avg hp=-1.7796610169491525 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7796610169491527; hits/misses (PBA)= 0.4745762711864407/0.5423728813559322; rounds (PBA)=1.0169491525423728;} imp #18: {team=lawful evil ; avg hp=-2.8135593220338984 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9152542372881354; hits/misses (PBA)= 0.5423728813559322/0.423728813559322; rounds (PBA)=0.9661016949152542;} imp #16: {team=lawful evil ; avg hp=-2.2711864406779663 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4745762711864407; hits/misses (PBA)= 0.4067796610169492/0.5423728813559322; rounds (PBA)=0.9491525423728814;} imp #44: {team=lawful evil ; avg hp=-2.2203389830508473 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6610169491525424; hits/misses (PBA)= 0.6271186440677966/0.3898305084745763; rounds (PBA)=1.0169491525423728;} guard #78: {team=any ; avg hp=9.40677966101695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47457627118644; hits/misses (PBA)= 0.9661016949152542/1.1355932203389831; rounds (PBA)=2.1186440677966103;} guard #22: {team=any ; avg hp=10.40677966101695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491525423728813; hits/misses (PBA)= 1.11864406779661/1.1355932203389831; rounds (PBA)=2.2542372881355934;} guard #67: {team=any ; avg hp=9.203389830508474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762711864406779; hits/misses (PBA)= 1.1355932203389831/0.9661016949152542; rounds (PBA)=2.135593220338983;} imp #36: {team=lawful evil ; avg hp=-2.305084745762712 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7288135593220337; hits/misses (PBA)= 0.4576271186440678/0.576271186440678; rounds (PBA)=1.0338983050847457;} imp #41: {team=lawful evil ; avg hp=-2.2542372881355934 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9830508474576272; hits/misses (PBA)= 0.3559322033898305/0.6101694915254238; rounds (PBA)=0.9661016949152542;} guard #90: {team=any ; avg hp=9.728813559322035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508474576271187; hits/misses (PBA)= 1.2542372881355932/0.8983050847457628; rounds (PBA)=2.152542372881356;} imp #9: {team=lawful evil ; avg hp=-2.0677966101694913 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.440677966101695; hits/misses (PBA)= 0.5932203389830508/0.4406779661016949; rounds (PBA)=1.0338983050847457;} imp #26: {team=lawful evil ; avg hp=-1.7966101694915255 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5762711864406778; hits/misses (PBA)= 0.4406779661016949/0.576271186440678; rounds (PBA)=1.0169491525423728;} guard #105: {team=any ; avg hp=8.779661016949152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.661016949152542; hits/misses (PBA)= 0.9830508474576272/1.1355932203389831; rounds (PBA)=2.152542372881356;} guard #82: {team=any ; avg hp=9.59322033898305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508474576271187; hits/misses (PBA)= 1.1016949152542372/0.9491525423728814; rounds (PBA)=2.1016949152542375;} guard #95: {team=any ; avg hp=10.576271186440678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.745762711864407; hits/misses (PBA)= 1.1355932203389831/1.1864406779661016; rounds (PBA)=2.3220338983050848;} guard #49: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406779661016949; hits/misses (PBA)= 1.1355932203389831/1.0169491525423728; rounds (PBA)=2.152542372881356;} imp #10: {team=lawful evil ; avg hp=-2.8813559322033897 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3559322033898304; hits/misses (PBA)= 0.4067796610169492/0.576271186440678; rounds (PBA)=0.9830508474576272;} guard #81: {team=any ; avg hp=9.084745762711865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.983050847457627; hits/misses (PBA)= 1.0847457627118644/0.9491525423728814; rounds (PBA)=2.0338983050847457;} imp #33: {team=lawful evil ; avg hp=-2.2033898305084745 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2033898305084745; hits/misses (PBA)= 0.3898305084745763/0.5423728813559322; rounds (PBA)=0.9322033898305084;} guard #53: {team=any ; avg hp=9.830508474576272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101694915254237; hits/misses (PBA)= 1.2203389830508475/0.8813559322033898; rounds (PBA)=2.1016949152542375;} guard #89: {team=any ; avg hp=9.101694915254237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.084745762711864; hits/misses (PBA)= 1.0/1.1016949152542372; rounds (PBA)=2.1016949152542375;} guard #61: {team=any ; avg hp=8.847457627118644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.47457627118644; hits/misses (PBA)= 1.2033898305084745/0.9152542372881356; rounds (PBA)=2.1864406779661016;} guard #29: {team=any ; avg hp=10.35593220338983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.338983050847458; hits/misses (PBA)= 1.2372881355932204/0.9152542372881356; rounds (PBA)=2.169491525423729;} imp #21: {team=lawful evil ; avg hp=-2.016949152542373 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.457627118644068; hits/misses (PBA)= 0.3898305084745763/0.6101694915254238; rounds (PBA)=1.0;} imp #19: {team=lawful evil ; avg hp=-1.9830508474576272 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9661016949152543; hits/misses (PBA)= 0.5084745762711864/0.4067796610169492; rounds (PBA)=0.9152542372881356;} imp #6: {team=lawful evil ; avg hp=-2.3559322033898304 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.847457627118644; hits/misses (PBA)= 0.4915254237288136/0.4406779661016949; rounds (PBA)=0.9322033898305084;} imp #23: {team=lawful evil ; avg hp=-2.1864406779661016 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7966101694915255; hits/misses (PBA)= 0.4915254237288136/0.4576271186440678; rounds (PBA)=0.9491525423728814;} imp #39: {team=lawful evil ; avg hp=-2.2033898305084745 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.169491525423729; hits/misses (PBA)= 0.3898305084745763/0.6101694915254238; rounds (PBA)=1.0;} guard #109: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.033898305084746; hits/misses (PBA)= 1.152542372881356/0.9661016949152542; rounds (PBA)=2.135593220338983;} guard #74: {team=any ; avg hp=9.559322033898304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.1694915254237288/0.9661016949152542; rounds (PBA)=2.135593220338983;} guard #8: {team=any ; avg hp=8.94915254237288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 1.1864406779661016/0.8983050847457628; rounds (PBA)=2.1016949152542375;} guard #101: {team=any ; avg hp=9.728813559322035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.033898305084746; hits/misses (PBA)= 1.1864406779661016/0.9661016949152542; rounds (PBA)=2.1864406779661016;} guard #84: {team=any ; avg hp=10.203389830508474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.101694915254237; hits/misses (PBA)= 1.1864406779661016/0.9661016949152542; rounds (PBA)=2.169491525423729;} imp #12: {team=lawful evil ; avg hp=-2.7457627118644066 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3559322033898304; hits/misses (PBA)= 0.3898305084745763/0.559322033898305; rounds (PBA)=0.9491525423728814;} imp #34: {team=lawful evil ; avg hp=-2.4745762711864407 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2033898305084745; hits/misses (PBA)= 0.559322033898305/0.4745762711864407; rounds (PBA)=1.0338983050847457;} imp #25: {team=lawful evil ; avg hp=-2.3220338983050848 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.711864406779661; hits/misses (PBA)= 0.5084745762711864/0.5254237288135594; rounds (PBA)=1.0338983050847457;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} tarrasque #2: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 232; Sum of rounds: 666; lawful evil : 0.0 ± 0.0; any : 0.05 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 232; perfect battles: 0; close-call battles: 231; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #112: {team=any ; avg hp=9.59051724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.198275862068965; hits/misses (PBA)= 1.081896551724138/0.9741379310344828; rounds (PBA)=2.0732758620689653;} guard #97: {team=any ; avg hp=10.176724137931034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543103448275862; hits/misses (PBA)= 1.1293103448275863/0.9267241379310345; rounds (PBA)=2.0689655172413794;} guard #94: {team=any ; avg hp=9.599137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146551724137931; hits/misses (PBA)= 1.1163793103448276/0.9310344827586207; rounds (PBA)=2.060344827586207;} guard #82: {team=any ; avg hp=9.577586206896552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9655172413793105; hits/misses (PBA)= 1.0905172413793103/0.9525862068965517; rounds (PBA)=2.060344827586207;} guard #68: {team=any ; avg hp=10.120689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.487068965517241; hits/misses (PBA)= 1.1293103448275863/0.9568965517241379; rounds (PBA)=2.1120689655172415;} guard #17: {team=any ; avg hp=10.193965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4094827586206895; hits/misses (PBA)= 1.168103448275862/0.9353448275862069; rounds (PBA)=2.1120689655172415;} imp #15: {team=lawful evil ; avg hp=-2.2672413793103448 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9094827586206895; hits/misses (PBA)= 0.5086206896551724/0.49137931034482757; rounds (PBA)=1.0;} imp #17: {team=lawful evil ; avg hp=-2.228448275862069 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6379310344827585; hits/misses (PBA)= 0.4698275862068966/0.5517241379310345; rounds (PBA)=1.021551724137931;} imp #20: {team=lawful evil ; avg hp=-2.418103448275862 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3706896551724137; hits/misses (PBA)= 0.3879310344827586/0.5991379310344828; rounds (PBA)=0.9870689655172413;} imp #50: {team=lawful evil ; avg hp=-2.5086206896551726 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.706896551724138; hits/misses (PBA)= 0.4525862068965517/0.5344827586206896; rounds (PBA)=0.9870689655172413;} imp #38: {team=lawful evil ; avg hp=-2.4698275862068964 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4655172413793105; hits/misses (PBA)= 0.43103448275862066/0.5775862068965517; rounds (PBA)=1.0086206896551724;} guard #19: {team=any ; avg hp=10.077586206896552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.293103448275862; hits/misses (PBA)= 1.0560344827586208/1.021551724137931; rounds (PBA)=2.0948275862068964;} guard #56: {team=any ; avg hp=9.224137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.594827586206897; hits/misses (PBA)= 1.1336206896551724/0.9224137931034483; rounds (PBA)=2.0732758620689653;} guard #86: {team=any ; avg hp=9.599137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.116379310344827; hits/misses (PBA)= 1.0862068965517242/0.9568965517241379; rounds (PBA)=2.064655172413793;} guard #85: {team=any ; avg hp=9.672413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396551724137931; hits/misses (PBA)= 1.103448275862069/0.9181034482758621; rounds (PBA)=2.0474137931034484;} guard #21: {team=any ; avg hp=9.85344827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.422413793103448; hits/misses (PBA)= 1.0991379310344827/1.0172413793103448; rounds (PBA)=2.125;} guard #87: {team=any ; avg hp=9.35344827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508620689655173; hits/misses (PBA)= 1.146551724137931/0.9181034482758621; rounds (PBA)=2.0775862068965516;} guard #28: {team=any ; avg hp=9.400862068965518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.073275862068965; hits/misses (PBA)= 1.0646551724137931/0.9482758620689655; rounds (PBA)=2.043103448275862;} guard #69: {team=any ; avg hp=10.487068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.810344827586207; hits/misses (PBA)= 1.1939655172413792/0.9568965517241379; rounds (PBA)=2.1551724137931036;} guard #99: {team=any ; avg hp=10.189655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857758620689655; hits/misses (PBA)= 1.206896551724138/0.8836206896551724; rounds (PBA)=2.0991379310344827;} guard #67: {team=any ; avg hp=9.71551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254310344827586; hits/misses (PBA)= 1.0732758620689655/1.0344827586206897; rounds (PBA)=2.1293103448275863;} guard #103: {team=any ; avg hp=9.870689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146551724137931; hits/misses (PBA)= 1.0043103448275863/1.0387931034482758; rounds (PBA)=2.0560344827586206;} guard #23: {team=any ; avg hp=10.185344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370689655172414; hits/misses (PBA)= 1.1551724137931034/0.9612068965517241; rounds (PBA)=2.1206896551724137;} guard #71: {team=any ; avg hp=10.043103448275861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150862068965517; hits/misses (PBA)= 1.0646551724137931/1.0043103448275863; rounds (PBA)=2.0732758620689653;} guard #115: {team=any ; avg hp=10.456896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3405172413793105; hits/misses (PBA)= 1.1293103448275863/0.9568965517241379; rounds (PBA)=2.0948275862068964;} guard #46: {team=any ; avg hp=9.547413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693965517241379; hits/misses (PBA)= 1.1810344827586208/0.9396551724137931; rounds (PBA)=2.1551724137931036;} guard #11: {team=any ; avg hp=10.306034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.379310344827586; hits/misses (PBA)= 1.1336206896551724/0.9913793103448276; rounds (PBA)=2.1379310344827585;} guard #54: {team=any ; avg hp=9.849137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.926724137931035; hits/misses (PBA)= 1.2155172413793103/0.9051724137931034; rounds (PBA)=2.125;} guard #37: {team=any ; avg hp=10.060344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.331896551724138; hits/misses (PBA)= 1.146551724137931/0.9612068965517241; rounds (PBA)=2.1336206896551726;} guard #5: {team=any ; avg hp=9.741379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4655172413793105; hits/misses (PBA)= 1.0991379310344827/0.9568965517241379; rounds (PBA)=2.081896551724138;} guard #101: {team=any ; avg hp=9.538793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6594827586206895; hits/misses (PBA)= 1.2025862068965518/0.875; rounds (PBA)=2.0948275862068964;} guard #80: {team=any ; avg hp=10.004310344827585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.745689655172414; hits/misses (PBA)= 1.1896551724137931/0.9267241379310345; rounds (PBA)=2.1379310344827585;} guard #59: {team=any ; avg hp=10.008620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.939655172413793; hits/misses (PBA)= 1.0775862068965518/1.0258620689655173; rounds (PBA)=2.1293103448275863;} guard #40: {team=any ; avg hp=10.047413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603448275862069; hits/misses (PBA)= 1.1982758620689655/0.9224137931034483; rounds (PBA)=2.146551724137931;} imp #5: {team=lawful evil ; avg hp=-2.2241379310344827 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.521551724137931; hits/misses (PBA)= 0.46120689655172414/0.49137931034482757; rounds (PBA)=0.9525862068965517;} guard #52: {team=any ; avg hp=9.681034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.935344827586207; hits/misses (PBA)= 1.1853448275862069/0.8793103448275862; rounds (PBA)=2.0905172413793105;} guard #42: {team=any ; avg hp=9.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560344827586207; hits/misses (PBA)= 1.1163793103448276/0.978448275862069; rounds (PBA)=2.1206896551724137;} guard #15: {team=any ; avg hp=9.849137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.672413793103448; hits/misses (PBA)= 1.1810344827586208/0.8706896551724138; rounds (PBA)=2.0732758620689653;} guard #60: {team=any ; avg hp=9.72844827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258620689655173; hits/misses (PBA)= 1.103448275862069/0.9439655172413793; rounds (PBA)=2.060344827586207;} imp #24: {team=lawful evil ; avg hp=-2.4439655172413794 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4439655172413794; hits/misses (PBA)= 0.4267241379310345/0.5991379310344828; rounds (PBA)=1.0258620689655173;} guard #7: {team=any ; avg hp=9.943965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357758620689655; hits/misses (PBA)= 1.125/1.0043103448275863; rounds (PBA)=2.1293103448275863;} imp #37: {team=lawful evil ; avg hp=-2.5344827586206895 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396551724137931; hits/misses (PBA)= 0.43103448275862066/0.5646551724137931; rounds (PBA)=0.9956896551724138;} imp #26: {team=lawful evil ; avg hp=-2.314655172413793 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.40086206896551724/0.603448275862069; rounds (PBA)=1.0043103448275863;} guard #9: {team=any ; avg hp=9.362068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495689655172414; hits/misses (PBA)= 1.125/0.8922413793103449; rounds (PBA)=2.0344827586206895;} guard #91: {team=any ; avg hp=9.922413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.943965517241379; hits/misses (PBA)= 1.2025862068965518/0.9310344827586207; rounds (PBA)=2.1551724137931036;} guard #35: {team=any ; avg hp=10.09051724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931034482758621; hits/misses (PBA)= 1.1767241379310345/0.9181034482758621; rounds (PBA)=2.1336206896551726;} guard #34: {team=any ; avg hp=10.060344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.801724137931035; hits/misses (PBA)= 1.0258620689655173/1.0344827586206897; rounds (PBA)=2.064655172413793;} guard #10: {team=any ; avg hp=10.038793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.228448275862069; hits/misses (PBA)= 1.0905172413793103/0.978448275862069; rounds (PBA)=2.0905172413793105;} guard #78: {team=any ; avg hp=9.827586206896552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543103448275862; hits/misses (PBA)= 1.103448275862069/0.9827586206896551; rounds (PBA)=2.0948275862068964;} imp #14: {team=lawful evil ; avg hp=-2.418103448275862 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.586206896551724; hits/misses (PBA)= 0.46120689655172414/0.521551724137931; rounds (PBA)=0.9827586206896551;} imp #36: {team=lawful evil ; avg hp=-2.538793103448276 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0301724137931036; hits/misses (PBA)= 0.3620689655172414/0.5991379310344828; rounds (PBA)=0.9612068965517241;} guard #90: {team=any ; avg hp=9.866379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.163793103448276; hits/misses (PBA)= 1.1163793103448276/0.9568965517241379; rounds (PBA)=2.1163793103448274;} guard #16: {team=any ; avg hp=9.577586206896552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508620689655173; hits/misses (PBA)= 1.103448275862069/0.9525862068965517; rounds (PBA)=2.086206896551724;} imp #21: {team=lawful evil ; avg hp=-2.3017241379310347 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0560344827586206; hits/misses (PBA)= 0.5344827586206896/0.4353448275862069; rounds (PBA)=0.9698275862068966;} guard #12: {team=any ; avg hp=9.991379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.047413793103448; hits/misses (PBA)= 1.0646551724137931/1.0387931034482758; rounds (PBA)=2.1120689655172415;} guard #109: {team=any ; avg hp=9.836206896551724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.439655172413793; hits/misses (PBA)= 1.1336206896551724/0.9482758620689655; rounds (PBA)=2.1163793103448274;} guard #31: {team=any ; avg hp=9.327586206896552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262931034482759; hits/misses (PBA)= 1.103448275862069/0.9870689655172413; rounds (PBA)=2.103448275862069;} guard #25: {team=any ; avg hp=10.068965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918103448275862; hits/misses (PBA)= 1.1939655172413792/0.9008620689655172; rounds (PBA)=2.103448275862069;} imp #45: {team=lawful evil ; avg hp=-2.4008620689655173 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8620689655172415; hits/misses (PBA)= 0.4870689655172414/0.521551724137931; rounds (PBA)=1.0086206896551724;} guard #92: {team=any ; avg hp=10.030172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.474137931034483; hits/misses (PBA)= 1.0991379310344827/0.9612068965517241; rounds (PBA)=2.086206896551724;} guard #98: {team=any ; avg hp=9.991379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.426724137931035; hits/misses (PBA)= 1.1724137931034482/0.896551724137931; rounds (PBA)=2.0775862068965516;} guard #116: {team=any ; avg hp=9.900862068965518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.120689655172414; hits/misses (PBA)= 1.0689655172413792/0.9956896551724138; rounds (PBA)=2.0775862068965516;} guard #107: {team=any ; avg hp=10.301724137931034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224137931034483; hits/misses (PBA)= 1.0905172413793103/1.021551724137931; rounds (PBA)=2.1293103448275863;} guard #74: {team=any ; avg hp=9.849137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.771551724137931; hits/misses (PBA)= 1.1379310344827587/0.9353448275862069; rounds (PBA)=2.086206896551724;} imp #4: {team=lawful evil ; avg hp=-2.1422413793103448 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0344827586206895; hits/misses (PBA)= 0.5344827586206896/0.5258620689655172; rounds (PBA)=1.0603448275862069;} guard #75: {team=any ; avg hp=10.22844827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.629310344827586; hits/misses (PBA)= 1.0948275862068966/0.9870689655172413; rounds (PBA)=2.0948275862068964;} imp #30: {team=lawful evil ; avg hp=-2.3189655172413794 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2629310344827585; hits/misses (PBA)= 0.40948275862068967/0.5905172413793104; rounds (PBA)=1.0;} guard #72: {team=any ; avg hp=9.89655172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469827586206897; hits/misses (PBA)= 1.1336206896551724/0.9568965517241379; rounds (PBA)=2.0948275862068964;} imp #16: {team=lawful evil ; avg hp=-2.375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.810344827586207; hits/misses (PBA)= 0.47844827586206895/0.5517241379310345; rounds (PBA)=1.0301724137931034;} guard #6: {team=any ; avg hp=9.857758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7844827586206895; hits/misses (PBA)= 1.2025862068965518/0.853448275862069; rounds (PBA)=2.0732758620689653;} guard #57: {team=any ; avg hp=10.116379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.676724137931035; hits/misses (PBA)= 1.1724137931034482/0.9094827586206896; rounds (PBA)=2.0905172413793105;} guard #13: {team=any ; avg hp=10.262931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693965517241379; hits/misses (PBA)= 1.1077586206896552/1.0086206896551724; rounds (PBA)=2.1336206896551726;} guard #2: {team=other; avg hp=-2.7672413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633620689655173; hits/misses (PBA)= 0.9655172413793104/1.0646551724137931; rounds (PBA)=2.0301724137931036;} guard #33: {team=any ; avg hp=9.995689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698275862068965; hits/misses (PBA)= 1.1163793103448276/0.9612068965517241; rounds (PBA)=2.0948275862068964;} imp #28: {team=lawful evil ; avg hp=-2.2844827586206895 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956896551724138; hits/misses (PBA)= 0.5043103448275862/0.5172413793103449; rounds (PBA)=1.021551724137931;} imp #19: {team=lawful evil ; avg hp=-2.1982758620689653 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8620689655172415; hits/misses (PBA)= 0.4956896551724138/0.5172413793103449; rounds (PBA)=1.0129310344827587;} guard #45: {team=any ; avg hp=9.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.616379310344827; hits/misses (PBA)= 1.1206896551724137/0.9655172413793104; rounds (PBA)=2.1077586206896552;} guard #44: {team=any ; avg hp=9.831896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560344827586207; hits/misses (PBA)= 1.1077586206896552/0.9094827586206896; rounds (PBA)=2.038793103448276;} guard #83: {team=any ; avg hp=9.77155172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961206896551724; hits/misses (PBA)= 1.0129310344827587/1.021551724137931; rounds (PBA)=2.0560344827586206;} imp #8: {team=lawful evil ; avg hp=-2.163793103448276 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.271551724137931; hits/misses (PBA)= 0.3922413793103448/0.6336206896551724; rounds (PBA)=1.0258620689655173;} guard #24: {team=any ; avg hp=10.02155172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 1.1637931034482758/0.9267241379310345; rounds (PBA)=2.1077586206896552;} imp #12: {team=lawful evil ; avg hp=-2.25 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.185344827586207; hits/misses (PBA)= 0.3879310344827586/0.6206896551724138; rounds (PBA)=1.0086206896551724;} guard #43: {team=any ; avg hp=10.22844827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086206896551724; hits/misses (PBA)= 1.0646551724137931/1.0301724137931034; rounds (PBA)=2.1077586206896552;} guard #26: {team=any ; avg hp=9.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314655172413793; hits/misses (PBA)= 1.1422413793103448/0.9267241379310345; rounds (PBA)=2.086206896551724;} guard #22: {team=any ; avg hp=9.991379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.012931034482759; hits/misses (PBA)= 1.1163793103448276/0.9267241379310345; rounds (PBA)=2.060344827586207;} guard #111: {team=any ; avg hp=9.956896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.754310344827586; hits/misses (PBA)= 1.168103448275862/0.8663793103448276; rounds (PBA)=2.0517241379310347;} imp #25: {team=lawful evil ; avg hp=-2.146551724137931 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.668103448275862; hits/misses (PBA)= 0.4827586206896552/0.5387931034482759; rounds (PBA)=1.021551724137931;} guard #84: {team=any ; avg hp=10.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.439655172413793; hits/misses (PBA)= 1.1508620689655173/0.9224137931034483; rounds (PBA)=2.0948275862068964;} guard #38: {team=any ; avg hp=9.53448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.650862068965517; hits/misses (PBA)= 1.1379310344827587/0.9267241379310345; rounds (PBA)=2.086206896551724;} guard #105: {team=any ; avg hp=9.612068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560344827586207; hits/misses (PBA)= 1.146551724137931/0.853448275862069; rounds (PBA)=2.0344827586206895;} guard #73: {team=any ; avg hp=9.620689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.719827586206897; hits/misses (PBA)= 1.1810344827586208/0.8491379310344828; rounds (PBA)=2.0474137931034484;} imp #11: {team=lawful evil ; avg hp=-2.331896551724138 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2844827586206895; hits/misses (PBA)= 0.4051724137931034/0.625; rounds (PBA)=1.0301724137931034;} guard #8: {team=any ; avg hp=9.732758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0344827586206895; hits/misses (PBA)= 1.0474137931034482/0.9956896551724138; rounds (PBA)=2.0560344827586206;} guard #77: {team=any ; avg hp=10.129310344827585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521551724137931; hits/misses (PBA)= 1.103448275862069/1.0086206896551724; rounds (PBA)=2.1336206896551726;} guard #18: {team=any ; avg hp=9.818965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.706896551724138; hits/misses (PBA)= 1.1422413793103448/0.9008620689655172; rounds (PBA)=2.0560344827586206;} guard: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.422413793103448; hits/misses (PBA)= 1.1594827586206897/0.9310344827586207; rounds (PBA)=2.1077586206896552;} imp #35: {team=lawful evil ; avg hp=-2.1293103448275863 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5301724137931036; hits/misses (PBA)= 0.4396551724137931/0.5948275862068966; rounds (PBA)=1.0344827586206897;} guard #50: {team=any ; avg hp=9.956896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521551724137931; hits/misses (PBA)= 1.1379310344827587/0.9267241379310345; rounds (PBA)=2.0732758620689653;} guard #3: {team=any ; avg hp=9.788793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.306034482758621; hits/misses (PBA)= 1.1594827586206897/0.9094827586206896; rounds (PBA)=2.081896551724138;} guard #102: {team=any ; avg hp=10.318965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875; hits/misses (PBA)= 1.1810344827586208/0.9482758620689655; rounds (PBA)=2.146551724137931;} imp #41: {team=lawful evil ; avg hp=-2.3189655172413794 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.586206896551724; hits/misses (PBA)= 0.46551724137931033/0.5603448275862069; rounds (PBA)=1.0258620689655173;} imp #39: {team=lawful evil ; avg hp=-2.310344827586207 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5474137931034484; hits/misses (PBA)= 0.4482758620689655/0.5344827586206896; rounds (PBA)=0.9827586206896551;} imp #9: {team=lawful evil ; avg hp=-2.3706896551724137 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6508620689655173; hits/misses (PBA)= 0.47413793103448276/0.5; rounds (PBA)=0.9741379310344828;} guard #51: {team=any ; avg hp=9.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301724137931035; hits/misses (PBA)= 1.125/0.9698275862068966; rounds (PBA)=2.125;} imp #7: {team=lawful evil ; avg hp=-2.1594827586206895 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.4698275862068966/0.5301724137931034; rounds (PBA)=1.0;} imp #3: {team=lawful evil ; avg hp=-2.3189655172413794 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.418103448275862; hits/misses (PBA)= 0.41810344827586204/0.5603448275862069; rounds (PBA)=0.978448275862069;} guard #104: {team=any ; avg hp=10.280172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758620689655173; hits/misses (PBA)= 1.1896551724137931/0.9482758620689655; rounds (PBA)=2.146551724137931;} imp #31: {team=lawful evil ; avg hp=-2.1939655172413794 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6336206896551726; hits/misses (PBA)= 0.46120689655172414/0.4956896551724138; rounds (PBA)=0.9568965517241379;} guard #47: {team=any ; avg hp=10.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056034482758621; hits/misses (PBA)= 1.0862068965517242/1.0258620689655173; rounds (PBA)=2.125;} imp: {team=lawful evil ; avg hp=-2.3922413793103448 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5301724137931036; hits/misses (PBA)= 0.4224137931034483/0.5646551724137931; rounds (PBA)=0.9870689655172413;} guard #100: {team=any ; avg hp=9.818965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137931034482759; hits/misses (PBA)= 1.0862068965517242/0.9741379310344828; rounds (PBA)=2.086206896551724;} guard #30: {team=any ; avg hp=9.806034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.275862068965517; hits/misses (PBA)= 1.1379310344827587/0.9137931034482759; rounds (PBA)=2.0775862068965516;} guard #93: {team=any ; avg hp=9.913793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.547413793103448; hits/misses (PBA)= 1.1896551724137931/0.8879310344827587; rounds (PBA)=2.081896551724138;} guard #114: {team=any ; avg hp=9.607758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.668103448275862; hits/misses (PBA)= 1.1896551724137931/0.896551724137931; rounds (PBA)=2.1120689655172415;} guard #106: {team=any ; avg hp=9.918103448275861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581896551724138; hits/misses (PBA)= 1.0905172413793103/1.0043103448275863; rounds (PBA)=2.1120689655172415;} guard #65: {team=any ; avg hp=10.370689655172415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323275862068965; hits/misses (PBA)= 1.1336206896551724/1.0086206896551724; rounds (PBA)=2.1594827586206895;} imp #46: {team=lawful evil ; avg hp=-2.3017241379310347 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3448275862068964; hits/misses (PBA)= 0.39655172413793105/0.5689655172413793; rounds (PBA)=0.9655172413793104;} guard #49: {team=any ; avg hp=9.991379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 1.125/0.9310344827586207; rounds (PBA)=2.0775862068965516;} guard #39: {team=any ; avg hp=10.008620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314655172413793; hits/misses (PBA)= 1.0948275862068966/0.9612068965517241; rounds (PBA)=2.0689655172413794;} imp #48: {team=lawful evil ; avg hp=-2.4094827586206895 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.163793103448276; hits/misses (PBA)= 0.3879310344827586/0.5948275862068966; rounds (PBA)=0.9827586206896551;} imp #27: {team=lawful evil ; avg hp=-2.5732758620689653 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.185344827586207; hits/misses (PBA)= 0.3922413793103448/0.5948275862068966; rounds (PBA)=0.9870689655172413;} guard #81: {team=any ; avg hp=9.84051724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.762931034482759; hits/misses (PBA)= 1.1939655172413792/0.8836206896551724; rounds (PBA)=2.086206896551724;} guard #76: {team=any ; avg hp=9.948275862068966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.405172413793103; hits/misses (PBA)= 1.1637931034482758/0.9310344827586207; rounds (PBA)=2.1206896551724137;} guard #4: {team=any ; avg hp=10.129310344827585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.672413793103448; hits/misses (PBA)= 1.1853448275862069/0.8836206896551724; rounds (PBA)=2.0775862068965516;} guard #62: {team=any ; avg hp=10.193965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.711206896551724; hits/misses (PBA)= 1.168103448275862/0.9353448275862069; rounds (PBA)=2.1163793103448274;} guard #36: {team=any ; avg hp=9.879310344827585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 1.0474137931034482/1.0172413793103448; rounds (PBA)=2.0905172413793105;} guard #48: {team=any ; avg hp=10.181034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.146551724137931; hits/misses (PBA)= 1.1853448275862069/0.896551724137931; rounds (PBA)=2.103448275862069;} imp #13: {team=lawful evil ; avg hp=-2.2327586206896552 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5086206896551726; hits/misses (PBA)= 0.44396551724137934/0.5517241379310345; rounds (PBA)=0.9956896551724138;} guard #79: {team=any ; avg hp=10.086206896551724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469827586206897; hits/misses (PBA)= 1.1551724137931034/0.9525862068965517; rounds (PBA)=2.1206896551724137;} guard #20: {team=any ; avg hp=10.116379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.995689655172414; hits/misses (PBA)= 1.2543103448275863/0.8836206896551724; rounds (PBA)=2.1422413793103448;} guard #41: {team=any ; avg hp=9.758620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.650862068965517; hits/misses (PBA)= 1.1637931034482758/0.8663793103448276; rounds (PBA)=2.0517241379310347;} guard #53: {team=any ; avg hp=10.142241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.349137931034483; hits/misses (PBA)= 1.0905172413793103/0.9698275862068966; rounds (PBA)=2.0732758620689653;} imp #22: {team=lawful evil ; avg hp=-2.560344827586207 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6077586206896552; hits/misses (PBA)= 0.46551724137931033/0.5560344827586207; rounds (PBA)=1.021551724137931;} guard #27: {team=any ; avg hp=9.706896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6594827586206895; hits/misses (PBA)= 1.1724137931034482/0.875; rounds (PBA)=2.064655172413793;} guard #58: {team=any ; avg hp=9.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.650862068965517; hits/misses (PBA)= 1.1422413793103448/0.9267241379310345; rounds (PBA)=2.0775862068965516;} imp #18: {team=lawful evil ; avg hp=-2.228448275862069 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3620689655172415; hits/misses (PBA)= 0.43103448275862066/0.5991379310344828; rounds (PBA)=1.0301724137931034;} guard #63: {team=any ; avg hp=9.47844827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176724137931035; hits/misses (PBA)= 1.0905172413793103/0.9310344827586207; rounds (PBA)=2.0517241379310347;} guard #29: {team=any ; avg hp=9.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.810344827586207; hits/misses (PBA)= 1.1724137931034482/0.8793103448275862; rounds (PBA)=2.060344827586207;} imp #32: {team=lawful evil ; avg hp=-2.3879310344827585 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5689655172413794; hits/misses (PBA)= 0.4482758620689655/0.5603448275862069; rounds (PBA)=1.0086206896551724;} imp #44: {team=lawful evil ; avg hp=-2.564655172413793 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6810344827586206; hits/misses (PBA)= 0.45689655172413796/0.5431034482758621; rounds (PBA)=1.0;} imp #49: {team=lawful evil ; avg hp=-2.4310344827586206 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3922413793103448; hits/misses (PBA)= 0.4267241379310345/0.5387931034482759; rounds (PBA)=0.9655172413793104;} guard #70: {team=any ; avg hp=9.943965517241379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370689655172414; hits/misses (PBA)= 1.0991379310344827/1.0; rounds (PBA)=2.125;} guard #88: {team=any ; avg hp=9.866379310344827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.594827586206897; hits/misses (PBA)= 1.1379310344827587/0.9482758620689655; rounds (PBA)=2.103448275862069;} imp #10: {team=lawful evil ; avg hp=-2.1077586206896552 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1724137931034484; hits/misses (PBA)= 0.38362068965517243/0.6163793103448276; rounds (PBA)=1.0;} imp #6: {team=lawful evil ; avg hp=-2.1379310344827585 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4956896551724137; hits/misses (PBA)= 0.4482758620689655/0.5775862068965517; rounds (PBA)=1.0258620689655173;} guard #64: {team=any ; avg hp=9.685344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314655172413793; hits/misses (PBA)= 1.1206896551724137/0.9439655172413793; rounds (PBA)=2.0775862068965516;} imp #2: {team=lawful evil ; avg hp=-2.375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4267241379310345/0.5818965517241379; rounds (PBA)=1.0086206896551724;} guard #113: {team=any ; avg hp=10.107758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.646551724137931; hits/misses (PBA)= 1.1896551724137931/0.9008620689655172; rounds (PBA)=2.1120689655172415;} guard #89: {team=any ; avg hp=9.879310344827585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586206896551724; hits/misses (PBA)= 1.1767241379310345/0.9310344827586207; rounds (PBA)=2.1120689655172415;} imp #33: {team=lawful evil ; avg hp=-2.3232758620689653 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0043103448275863; hits/misses (PBA)= 0.5172413793103449/0.5258620689655172; rounds (PBA)=1.043103448275862;} imp #43: {team=lawful evil ; avg hp=-2.189655172413793 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8060344827586208; hits/misses (PBA)= 0.33620689655172414/0.6810344827586207; rounds (PBA)=1.0172413793103448;} imp #40: {team=lawful evil ; avg hp=-2.168103448275862 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3577586206896552; hits/misses (PBA)= 0.40948275862068967/0.5905172413793104; rounds (PBA)=1.0;} imp #23: {team=lawful evil ; avg hp=-2.2413793103448274 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8706896551724137; hits/misses (PBA)= 0.47844827586206895/0.49137931034482757; rounds (PBA)=0.9698275862068966;} imp #29: {team=lawful evil ; avg hp=-2.5 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3189655172413794; hits/misses (PBA)= 0.40948275862068967/0.5775862068965517; rounds (PBA)=0.9870689655172413;} imp #42: {team=lawful evil ; avg hp=-2.331896551724138 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8017241379310347; hits/misses (PBA)= 0.4870689655172414/0.5258620689655172; rounds (PBA)=1.0129310344827587;} imp #47: {team=lawful evil ; avg hp=-2.2758620689655173 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4956896551724137; hits/misses (PBA)= 0.4353448275862069/0.5646551724137931; rounds (PBA)=1.0;} guard #32: {team=any ; avg hp=9.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232758620689655; hits/misses (PBA)= 1.1163793103448276/0.9094827586206896; rounds (PBA)=2.0517241379310347;} guard #110: {team=any ; avg hp=9.788793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370689655172414; hits/misses (PBA)= 1.1206896551724137/0.9439655172413793; rounds (PBA)=2.0732758620689653;} guard #108: {team=any ; avg hp=9.836206896551724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607758620689655; hits/misses (PBA)= 1.146551724137931/0.9396551724137931; rounds (PBA)=2.103448275862069;} guard #66: {team=any ; avg hp=9.357758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8405172413793105; hits/misses (PBA)= 1.0344827586206897/1.0560344827586208; rounds (PBA)=2.1077586206896552;} guard #95: {team=any ; avg hp=9.931034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.288793103448276; hits/misses (PBA)= 1.0689655172413792/1.043103448275862; rounds (PBA)=2.146551724137931;} guard #61: {team=any ; avg hp=9.974137931034482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362068965517241; hits/misses (PBA)= 1.1120689655172413/0.9612068965517241; rounds (PBA)=2.086206896551724;} guard #96: {team=any ; avg hp=9.89655172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1594827586206895; hits/misses (PBA)= 1.0689655172413792/1.0; rounds (PBA)=2.0775862068965516;} guard #55: {team=any ; avg hp=9.586206896551724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521551724137931; hits/misses (PBA)= 1.1422413793103448/0.8793103448275862; rounds (PBA)=2.0560344827586206;} guard #14: {team=any ; avg hp=9.922413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.452586206896552; hits/misses (PBA)= 1.1853448275862069/0.8362068965517241; rounds (PBA)=2.038793103448276;} imp #34: {team=lawful evil ; avg hp=-2.3017241379310347 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.896551724137931; hits/misses (PBA)= 0.49137931034482757/0.5775862068965517; rounds (PBA)=1.0689655172413792;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22609; neutral evil : 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team neutral evil = winning battles: 2065; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=1.887022595480904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.576884623075385; hits/misses (PBA)= 1.7848430313937214/1.4549090181963606; rounds (PBA)=3.6526694661067785;} wolf: {team=unaligned ; avg hp=2.423115376924615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.112977404519096; hits/misses (PBA)= 2.7518496300739854/0.4833033393321336; rounds (PBA)=3.8222355528894223;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -950.4; crudely normalised: 0% > lawful good= expected rounds to survive: 151.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19155; chaotic evil : 1.0 ± 0.0; lawful good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2023; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Mace: {team=lawful good; avg hp=-3.6080783843231354 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5280943811237753; hits/misses (PBA)= 0.36632673465306936/1.1815636872625475; rounds (PBA)=1.5478904219156169;} zombie #4: {team=chaotic evil ; avg hp=17.451709658068385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.29374125174965; hits/misses (PBA)= 1.5012997400519896/1.1245750849830034; rounds (PBA)=3.3331333733253348;} zombie #2: {team=chaotic evil ; avg hp=17.413317336532693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.250549890021996; hits/misses (PBA)= 1.511497700459908/1.102379524095181; rounds (PBA)=3.3283343331333732;} ghoul: {team=chaotic evil ; avg hp=19.698060387922414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.600879824035193; hits/misses (PBA)= 1.50249950009998/1.301739652069586; rounds (PBA)=3.3823235352929415;} spy: {team=lawful good; avg hp=-3.5286942611477703 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.395320935812837; hits/misses (PBA)= 4.206558688262348/2.0617876424715056; rounds (PBA)=3.1341731653669265;} zombie #3: {team=chaotic evil ; avg hp=17.370725854829033 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.183963207358528; hits/misses (PBA)= 1.4957008598280344/1.0807838432313537; rounds (PBA)=3.326734653069386;} zombie: {team=chaotic evil ; avg hp=17.4625074985003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.321335732853429; hits/misses (PBA)= 1.5082983403319337/1.099380123975205; rounds (PBA)=3.3255348930213957;} ghoul #2: {team=chaotic evil ; avg hp=19.73645270945811 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.48630273945211; hits/misses (PBA)= 1.499500099980004/1.3157368526294742; rounds (PBA)=3.369526094781044;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -344.35; crudely normalised: 0% > lawful good= expected rounds to survive: 48.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11190; chaotic evil : 1.0 ± 0.0; lawful good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=chaotic evil ; avg hp=22.1125774845031 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.509498100379924; hits/misses (PBA)= 0.7226554689062188/0.5972805438912218; rounds (PBA)=1.8644271145770845;} zombie #3: {team=chaotic evil ; avg hp=22.11637672465507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5332933413317336; hits/misses (PBA)= 0.733253349330134/0.5926814637072585; rounds (PBA)=1.860627874425115;} zombie #4: {team=chaotic evil ; avg hp=22.109578084383124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523095380923814; hits/misses (PBA)= 0.7184563087382524/0.586882623475305; rounds (PBA)=1.8574285142971405;} ghoul: {team=chaotic evil ; avg hp=22.023595280943812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.89002199560088; hits/misses (PBA)= 0.7124575084983004/0.6910617876424715; rounds (PBA)=1.803239352129574;} zombie: {team=chaotic evil ; avg hp=22.100379924015197 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5172965406918615; hits/misses (PBA)= 0.7226554689062188/0.5900819836032793; rounds (PBA)=1.8602279544091183;} ghoul #2: {team=chaotic evil ; avg hp=22.027194561087782 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.710857828434313; hits/misses (PBA)= 0.6850629874025195/0.6924615076984603; rounds (PBA)=1.7974405118976204;} Mace: {team=lawful good; avg hp=-3.613277344531094 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.4897020595880824; hits/misses (PBA)= 0.3437312537492502/1.2261547690461907; rounds (PBA)=1.569886022795441;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 247.5; crudely normalised: 0% > other= expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46200; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5000; perfect battles: 0; close-call battles: 98; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=23.92741451709658 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.070185962807436; hits/misses (PBA)= 9.924015196960609/3.79004199160168; rounds (PBA)=8.928014397120576;} koj: {team=other; avg hp=-1.8652269546090783 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3445310937812438;} kada: {team=other; avg hp=-1.9826034793041392 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.855628874225155; hits/misses (PBA)= 1.747250549890022/2.2145570885822834; rounds (PBA)=3.9618076384723055;} Ered: {team=other; avg hp=-2.0183963207358526 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.485702859428114; hits/misses (PBA)= 3.1121775644871024/5.366726654669066; rounds (PBA)=8.479104179164167;} cinna: {team=other; avg hp=-2.025794841031794 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.765646870625875; hits/misses (PBA)= 1.7352529494101179/2.218356328734253; rounds (PBA)=3.9536092781443712;} cult fanatic #2: {team=any non-good ; avg hp=23.965606878624275 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.82183563287342; hits/misses (PBA)= 9.858228354329134/3.801639672065587; rounds (PBA)=8.917616476704659;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 123.75; crudely normalised: 0% > other= expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56234; any non-good : 0.37 ± 0.01; other: 0.63 ± 0.01; > Team any non-good = winning battles: 1827; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3174; perfect battles: 0; close-call battles: 2921; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=1.8354329134173166 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.39192161567686; hits/misses (PBA)= 14.312337532493501/6.102979404119176; rounds (PBA)=10.480903819236152;} cinna: {team=other; avg hp=2.7714457108578285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.050189962007599; hits/misses (PBA)= 3.2675464907018594/4.00999800039992; rounds (PBA)=7.407918416316737;} Ered: {team=other; avg hp=13.76124775044991 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.907018596280745; hits/misses (PBA)= 4.638672265546891/5.759048190361928; rounds (PBA)=10.781043791241752;} koj: {team=other; avg hp=-1.7744451109778043 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.827234553089382;} kada: {team=other; avg hp=2.8498300339932015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.20735852829434; hits/misses (PBA)= 3.297140571885623/3.970605878824235; rounds (PBA)=7.384523095380924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 221.05; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 671; Sum of rounds: 5703; > Team chaotic evil = winning battles: 121; perfect battles: 0; close-call battles: 114; > Team any non-lawful = winning battles: 549; perfect battles: 0; close-call battles: 432; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #5: {team=chaotic evil ; avg hp=-0.5230998509687034 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.88971684053651; hits/misses (PBA)= 2.1937406855439643/2.3561847988077496; rounds (PBA)=5.038748137108793;} bugbear #2: {team=chaotic evil ; avg hp=-0.7123695976154992 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.570789865871834; hits/misses (PBA)= 2.143070044709389/2.2071535022354696; rounds (PBA)=4.916542473919523;} bugbear #4: {team=chaotic evil ; avg hp=-0.7868852459016393 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.48882265275708; hits/misses (PBA)= 2.2339791356184797/2.2965722801788377; rounds (PBA)=5.029806259314456;} bandit captain #3: {team=any non-lawful ; avg hp=20.992548435171386 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30402384500745; hits/misses (PBA)= 7.187779433681073/10.068554396423249; rounds (PBA)=6.07451564828614;} bandit captain #2: {team=any non-lawful ; avg hp=21.126676602086437 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.460506706408346; hits/misses (PBA)= 7.062593144560358/9.99403874813711; rounds (PBA)=6.050670640834575;} bugbear: {team=chaotic evil ; avg hp=-0.8584202682563339 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.35469448584203; hits/misses (PBA)= 2.1535022354694484/2.323397913561848; rounds (PBA)=5.020864381520119;} bugbear #3: {team=chaotic evil ; avg hp=-0.61698956780924 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.599105812220568; hits/misses (PBA)= 2.174366616989568/2.2369597615499255; rounds (PBA)=4.946348733233979;} bandit captain: {team=any non-lawful ; avg hp=23.75558867362146 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.7317436661699; hits/misses (PBA)= 7.320417287630402/10.078986587183309; rounds (PBA)=6.101341281669151;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 221.05; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 941; Sum of rounds: 7962; > Team chaotic evil = winning battles: 195; perfect battles: 0; close-call battles: 183; > Team any non-lawful = winning battles: 745; perfect battles: 0; close-call battles: 571; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #4: {team=chaotic evil ; avg hp=-0.1849096705632306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88204038257173; hits/misses (PBA)= 2.248671625929862/2.277364505844846; rounds (PBA)=5.0637619553666315;} bugbear: {team=chaotic evil ; avg hp=-0.7970244420828906 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.564293304994685; hits/misses (PBA)= 2.165781083953241/2.173219978746015; rounds (PBA)=4.843783209351754;} bugbear #2: {team=chaotic evil ; avg hp=-0.46014877789585545 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9596174282678; hits/misses (PBA)= 2.159404888416578/2.236981934112646; rounds (PBA)=4.952178533475027;} bandit captain #3: {team=any non-lawful ; avg hp=21.358129649309245 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.42295430393199; hits/misses (PBA)= 7.049946865037194/9.873538788522849; rounds (PBA)=5.984059511158343;} bugbear #5: {team=chaotic evil ; avg hp=-0.6397449521785334 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.96386822529224; hits/misses (PBA)= 2.212539851222104/2.24548352816153; rounds (PBA)=5.003188097768332;} bugbear #3: {team=chaotic evil ; avg hp=-0.49840595111583424 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.199787460148777; hits/misses (PBA)= 2.2316684378320937/2.341126461211477; rounds (PBA)=5.0637619553666315;} bandit captain: {team=any non-lawful ; avg hp=21.87566418703507 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.85972369819341; hits/misses (PBA)= 7.289054197662062/10.171094580233794; rounds (PBA)=6.1445270988310305;} bandit captain #2: {team=any non-lawful ; avg hp=21.047821466524972 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.23060573857598; hits/misses (PBA)= 7.0371944739638685/10.011689691817216; rounds (PBA)=6.034006376195537;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 176.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1122; Sum of rounds: 7583; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 22; > Team any non-lawful = winning battles: 1099; perfect battles: 0; close-call battles: 528; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=39.69786096256684 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.6524064171123; hits/misses (PBA)= 6.145276292335116/9.028520499108735; rounds (PBA)=5.806595365418895;} bugbear #3: {team=chaotic evil ; avg hp=-2.9598930481283423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.607843137254903; hits/misses (PBA)= 1.6461675579322639/1.875222816399287; rounds (PBA)=4.048128342245989;} bugbear #4: {team=chaotic evil ; avg hp=-2.877896613190731 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.38680926916221; hits/misses (PBA)= 1.5392156862745099/1.7477718360071302; rounds (PBA)=3.947415329768271;} bugbear: {team=chaotic evil ; avg hp=-2.9313725490196076 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.885918003565063; hits/misses (PBA)= 1.6024955436720143/1.875222816399287; rounds (PBA)=4.015151515151516;} bandit captain #2: {team=any non-lawful ; avg hp=39.339572192513366 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.733511586452764; hits/misses (PBA)= 6.2014260249554365/8.926916221033869; rounds (PBA)=5.803921568627451;} bandit captain: {team=any non-lawful ; avg hp=39.78520499108735 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.893048128342244; hits/misses (PBA)= 6.212121212121212/8.933155080213904; rounds (PBA)=5.712121212121212;} bugbear #2: {team=chaotic evil ; avg hp=-2.5677361853832443 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.16042780748663; hits/misses (PBA)= 1.606060606060606/1.8841354723707664; rounds (PBA)=4.067736185383244;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 707.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 470.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3495; Sum of rounds: 28420; > Team unaligned = winning battles: 3340; perfect battles: 0; close-call battles: 2333; > Team any non-lawful = winning battles: 154; perfect battles: 0; close-call battles: 154; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #2: {team=unaligned ; avg hp=18.65236051502146 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.92989985693848; hits/misses (PBA)= 5.997711015736767/5.382546494992847; rounds (PBA)=6.45035765379113;} animated armor #3: {team=unaligned ; avg hp=18.376251788268956 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.419742489270384; hits/misses (PBA)= 5.888125894134478/5.2420600858369095; rounds (PBA)=6.4174535050071535;} bandit #3: {team=any non-lawful ; avg hp=-2.6145922746781114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0317596566523606; hits/misses (PBA)= 0.20486409155937052/0.4646638054363376; rounds (PBA)=0.6695278969957081;} bandit #2: {team=any non-lawful ; avg hp=-2.6271816881258943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0123032904148783; hits/misses (PBA)= 0.19570815450643778/0.46552217453505007; rounds (PBA)=0.6618025751072961;} bandit captain #2: {team=any non-lawful ; avg hp=-1.9164520743919886 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.144492131616595; hits/misses (PBA)= 5.251502145922747/11.9173104434907; rounds (PBA)=5.739628040057225;} animated armor #4: {team=unaligned ; avg hp=18.85321888412017 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.043204577968524; hits/misses (PBA)= 5.986552217453505/5.373390557939914; rounds (PBA)=6.459227467811159;} bandit: {team=any non-lawful ; avg hp=-2.650071530758226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9728183118741058; hits/misses (PBA)= 0.19484978540772532/0.4660944206008584; rounds (PBA)=0.6612303290414878;} bandit captain: {team=any non-lawful ; avg hp=-2.105579399141631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.93133047210301; hits/misses (PBA)= 5.218884120171674/11.980257510729613; rounds (PBA)=5.747067238912733;} animated armor #5: {team=unaligned ; avg hp=18.76766809728183 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.807153075822605; hits/misses (PBA)= 5.973962804005723/5.386552217453505; rounds (PBA)=6.4334763948497855;} animated armor: {team=unaligned ; avg hp=19.222317596566523 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.68812589413448; hits/misses (PBA)= 6.128755364806867/5.3679542203147355; rounds (PBA)=6.477539341917025;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 792.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 470.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36851; unaligned : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team unaligned = winning battles: 4980; perfect battles: 0; close-call battles: 1979; > Team any non-lawful = winning battles: 21; perfect battles: 0; close-call battles: 21; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=24.8998200359928 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.87702459508098; hits/misses (PBA)= 5.639072185562887/5.0493901219756046; rounds (PBA)=6.667666466706659;} bandit captain #2: {team=any non-lawful ; avg hp=-2.7516496700659867 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.74005198960208; hits/misses (PBA)= 3.1207758448310337/12.343331333733254; rounds (PBA)=5.155968806238752;} bandit captain: {team=any non-lawful ; avg hp=-2.752649470105979 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.9000199960008; hits/misses (PBA)= 3.1443711257748452/12.538892221555688; rounds (PBA)=5.229154169166167;} animated armor #4: {team=unaligned ; avg hp=24.961607678464308 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.862027594481106; hits/misses (PBA)= 5.619476104779044/5.130573885222955; rounds (PBA)=6.629474105178964;} animated armor #5: {team=unaligned ; avg hp=24.9252149570086 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.62307538492301; hits/misses (PBA)= 5.583083383323335/5.1119776044791045; rounds (PBA)=6.621675664867027;} animated armor #2: {team=unaligned ; avg hp=24.81483703259348 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.11617676464707; hits/misses (PBA)= 5.491301739652069/5.148370325934813; rounds (PBA)=6.6750649870025995;} bandit #2: {team=any non-lawful ; avg hp=-2.624875024995001 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4247150569886023; hits/misses (PBA)= 0.08698260347930414/0.5836832633473306; rounds (PBA)=0.6706658668266346;} bandit: {team=any non-lawful ; avg hp=-2.590881823635273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3747250549890022; hits/misses (PBA)= 0.07738452309538092/0.5846830633873226; rounds (PBA)=0.6620675864827035;} animated armor: {team=unaligned ; avg hp=24.959008198360326 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.241751649670064; hits/misses (PBA)= 5.527694461107778/5.123175364927015; rounds (PBA)=6.640071985602879;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 210.65; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1096.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41182; lawful evil : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team lawful evil = winning battles: 100; perfect battles: 0; close-call battles: 100; > Team any non-lawful = winning battles: 4901; perfect battles: 0; close-call battles: 4893; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-3.712857428514297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5162967406518697; hits/misses (PBA)= 0.5178964207158568/0.8446310737852429; rounds (PBA)=1.3807238552289542;} duergar #4: {team=lawful evil ; avg hp=-2.7790441911617676 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.130773845230955; hits/misses (PBA)= 2.498500299940012/1.9168166366726656; rounds (PBA)=4.578284343131374;} duergar #5: {team=lawful evil ; avg hp=-2.8360327934413117 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.23835232953409; hits/misses (PBA)= 2.5080983803239354/1.87122575484903; rounds (PBA)=4.5312937412517496;} duergar #3: {team=lawful evil ; avg hp=-2.824635072985403 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.268346330733852; hits/misses (PBA)= 2.4961007798440313/1.9018196360727855; rounds (PBA)=4.545090981803639;} bandit: {team=any non-lawful ; avg hp=-3.734253149370126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5776844631073783; hits/misses (PBA)= 0.5196960607878425/0.8406318736252749; rounds (PBA)=1.3769246150769845;} bandit #2: {team=any non-lawful ; avg hp=-3.789242151569686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.687262547490502; hits/misses (PBA)= 0.5414917016596681/0.8494301139772046; rounds (PBA)=1.4079184163167366;} duergar: {team=lawful evil ; avg hp=-2.781843631273745 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.980803839232152; hits/misses (PBA)= 2.462107578484303/1.9098180363927215; rounds (PBA)=4.539492101579684;} bandit captain #2: {team=any non-lawful ; avg hp=43.59628074385123 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.65626874625075; hits/misses (PBA)= 10.446910617876425/11.318336332733454; rounds (PBA)=7.5642871425714855;} duergar #2: {team=lawful evil ; avg hp=-2.8464307138572287 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.350729854029193; hits/misses (PBA)= 2.5250949810037993/1.9178164367126576; rounds (PBA)=4.589482103579284;} bandit captain: {team=any non-lawful ; avg hp=44.67106578684263 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.63047390521896; hits/misses (PBA)= 10.57128574285143/11.382923415316936; rounds (PBA)=7.645470905818836;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 246.74; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1883.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43232; chaotic evil : 0.73 ± 0.01; any non-lawful : 0.27 ± 0.01; > Team chaotic evil = winning battles: 3627; perfect battles: 0; close-call battles: 3081; > Team any non-lawful = winning battles: 1374; perfect battles: 0; close-call battles: 1369; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.53869226154769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9154169166166767; hits/misses (PBA)= 0.1895620875824835/0.6556688662267547; rounds (PBA)=0.8456308738252349;} bugbear #5: {team=chaotic evil ; avg hp=8.336732653469307 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.4377124575085; hits/misses (PBA)= 2.6394721055788843/2.3879224155168965; rounds (PBA)=5.868226354729054;} bandit captain: {team=any non-lawful ; avg hp=1.0653869226154769 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.18396320735853; hits/misses (PBA)= 7.079184163167366/11.14237152569486; rounds (PBA)=6.158968206358728;} bandit #2: {team=any non-lawful ; avg hp=-5.454909018196361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.908618276344731; hits/misses (PBA)= 0.1915616876624675/0.6562687462507498; rounds (PBA)=0.8478304339132173;} bugbear #4: {team=chaotic evil ; avg hp=8.058188362327535 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.818236352729453; hits/misses (PBA)= 2.684263147370526/2.4291141771645672; rounds (PBA)=5.93621275744851;} bugbear: {team=chaotic evil ; avg hp=8.369526094781044 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.12297540491902; hits/misses (PBA)= 2.7218556288742253/2.4351129774045193; rounds (PBA)=5.978604279144172;} bandit captain #2: {team=any non-lawful ; avg hp=0.97000599880024 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.86722655468906; hits/misses (PBA)= 7.151969606078784/11.136972605478904; rounds (PBA)=6.189762047590482;} bugbear #2: {team=chaotic evil ; avg hp=8.506898620275944 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71725654869026; hits/misses (PBA)= 2.7374525094981004/2.463507298540292; rounds (PBA)=5.96880623875225;} bugbear #3: {team=chaotic evil ; avg hp=8.853429314137173 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.862027594481106; hits/misses (PBA)= 2.7654469106178765/2.494501099780044; rounds (PBA)=6.026594681063787;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 364.74; crudely normalised: 0% > any non-lawful = expected rounds to survive: -975.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68797; unassigned mercenaries: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Drew: {team=unassigned mercenaries; avg hp=-2.903619276144771 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6334733053389322; hits/misses (PBA)= 0.9374125174965007/5.407118576284743; rounds (PBA)=10.901619676064787;} bandit captain: {team=any non-lawful ; avg hp=66.28554289142171 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.88062387522496; hits/misses (PBA)= 11.253149370125975/28.08598280343931; rounds (PBA)=13.756648670265946;} Drew #2: {team=unassigned mercenaries; avg hp=-2.977004599080184 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6520695860827834; hits/misses (PBA)= 0.9714057188562287/5.488302339532094; rounds (PBA)=10.930413917216557;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 342.39; crudely normalised: 0% > any non-lawful = expected rounds to survive: -13184.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3439; Sum of rounds: 40168; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3438; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=17.777260831637104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.291654550741494; hits/misses (PBA)= 2.113695841814481/6.3268391974411164; rounds (PBA)=11.30590287874382;} Drew #4: {team=unassigned mercenaries; avg hp=-2.958999709217796 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.7272462925268974; hits/misses (PBA)= 0.7324803722012213/5.776388485024716; rounds (PBA)=7.334981099156732;} Drew #5: {team=unassigned mercenaries; avg hp=-2.9380633905205 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.7066007560337306; hits/misses (PBA)= 0.731608025588834/5.76533876126781; rounds (PBA)=7.36173306193661;} bandit #2: {team=any non-lawful ; avg hp=17.763884850247166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.369002617039838; hits/misses (PBA)= 2.1151497528351264/6.273916836289619; rounds (PBA)=11.277406222739168;} Drew: {team=unassigned mercenaries; avg hp=-2.902587961616749 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.6211107880197733; hits/misses (PBA)= 0.7097993602791509/5.935737132887467; rounds (PBA)=7.428903751090433;} Drew #3: {team=unassigned mercenaries; avg hp=-2.940680430357662 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.685082872928177; hits/misses (PBA)= 0.7350974120383833/5.765629543471939; rounds (PBA)=7.33236405931957;} Drew #2: {team=unassigned mercenaries; avg hp=-2.9802268101192206 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.807502180866531; hits/misses (PBA)= 0.7586507705728409/5.814771735969758; rounds (PBA)=7.369584181448095;} bandit captain #2: {team=any non-lawful ; avg hp=64.9810991567316 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.50305321314336; hits/misses (PBA)= 12.28961907531259/21.11776679267229; rounds (PBA)=11.371910439081129;} bandit captain: {team=any non-lawful ; avg hp=64.9810991567316 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.50886885722593; hits/misses (PBA)= 12.31608025588834/21.132596685082873; rounds (PBA)=11.375981389938936;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2437.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 350.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15553; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-5.572885422915417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.468506298740252; hits/misses (PBA)= 0.29014197160567884/0.8662267546490702; rounds (PBA)=1.3003399320135973;} bandit #3: {team=any non-lawful ; avg hp=-5.637072585482904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5268946210757848; hits/misses (PBA)= 0.29574085182963405/0.8584283143371326; rounds (PBA)=1.3051389722055589;} bandit #5: {team=any non-lawful ; avg hp=-5.676664667066587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4817036592681463; hits/misses (PBA)= 0.28654269146170763/0.8792241551689662; rounds (PBA)=1.3155368926214757;} bandit: {team=any non-lawful ; avg hp=-5.699060187962408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3979204159168166; hits/misses (PBA)= 0.2709458108378324/0.9018196360727855; rounds (PBA)=1.3205358928214357;} bandit #4: {team=any non-lawful ; avg hp=-5.723655268946211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4587082583483304; hits/misses (PBA)= 0.28114377124575085/0.8738252349530093; rounds (PBA)=1.3065386922615476;} bandit #6: {team=any non-lawful ; avg hp=-5.630873825234953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5856828634273146; hits/misses (PBA)= 0.3037392521495701/0.8522295540891822; rounds (PBA)=1.3169366126774644;} adult black dragon: {team=chaotic evil ; avg hp=186.08058388322337 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.94021195760848; hits/misses (PBA)= 6.712257548490302/0.41631673665266944; rounds (PBA)=3.10997800439912;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14625.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 58.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5057; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.3009398120376 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.20895820835833; hits/misses (PBA)= 1.0643871225754848/0.054789042191561686; rounds (PBA)=1.0111977604479103;} bandit: {team=any non-lawful ; avg hp=-7.208958208358328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6990601879624075; hits/misses (PBA)= 0.1357728454309138/0.41311737652469505; rounds (PBA)=0.5488902219556089;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 23.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8516; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 65; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=6.7124575084983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2839432113577285; hits/misses (PBA)= 0.5722855428914218/0.21015796840631873; rounds (PBA)=1.3847230553889223;} mule: {team=unaligned ; avg hp=-2.606878624275145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0947810437912417; hits/misses (PBA)= 0.23295340931813638/0.8548290341931614; rounds (PBA)=1.0877824435112977;} goblin #2: {team=neutral evil ; avg hp=6.732253549290142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3519296140771844; hits/misses (PBA)= 0.587882423515297/0.20835832833433313; rounds (PBA)=1.373125374925015;} goblin: {team=neutral evil ; avg hp=6.727854429114177 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45750849830034; hits/misses (PBA)= 0.6020795840831834/0.1887622475504899; rounds (PBA)=1.3797240551889622;} goblin #4: {team=neutral evil ; avg hp=6.732653469306139 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.513497300539892; hits/misses (PBA)= 0.6096780643871226/0.20715856828634274; rounds (PBA)=1.381123775244951;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2473505298940212;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2385522895420916;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2585482903419316;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2555488902219556;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3461.54; crudely normalised: 0% > other= expected rounds to survive: 50.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5003; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #29: {team=chaotic evil ; avg hp=14.97240551889622 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.548290341931614; hits/misses (PBA)= 0.35892821435712857/0.15396920615876825; rounds (PBA)=0.5728854229154169;} orc #17: {team=chaotic evil ; avg hp=14.959008198360328 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4689062187562487; hits/misses (PBA)= 0.3463307338532294/0.15356928614277143; rounds (PBA)=0.5646870625874825;} orc #27: {team=chaotic evil ; avg hp=14.97120575884823 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.562087582483503; hits/misses (PBA)= 0.35592881423715256/0.14377124575084982; rounds (PBA)=0.5612877424515097;} orc #24: {team=chaotic evil ; avg hp=14.963007398520295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5740851829634073; hits/misses (PBA)= 0.357128574285143/0.15096980603879223; rounds (PBA)=0.5758848230353929;} orc #22: {team=chaotic evil ; avg hp=14.957608478304339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4449110177964406; hits/misses (PBA)= 0.35072985402919415/0.15396920615876825; rounds (PBA)=0.5774845030993802;} orc #28: {team=chaotic evil ; avg hp=14.961807638472305 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5676864627074587; hits/misses (PBA)= 0.3613277344531094/0.14177164567086584; rounds (PBA)=0.5680863827234554;} orc #12: {team=chaotic evil ; avg hp=14.957208558288343 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5902819436112776; hits/misses (PBA)= 0.3573285342931414/0.14977004599080185; rounds (PBA)=0.5742851429714058;} orc #11: {team=chaotic evil ; avg hp=14.964407118576284 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.55248950209958; hits/misses (PBA)= 0.35492901419716055/0.15836832633473305; rounds (PBA)=0.5810837832433513;} orc #6: {team=chaotic evil ; avg hp=14.968006398720256 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.496500699860028; hits/misses (PBA)= 0.35132973405318935/0.14777044591081784; rounds (PBA)=0.5644871025794841;} orc #4: {team=chaotic evil ; avg hp=14.960207958408319 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3997200559888023; hits/misses (PBA)= 0.3379324135172965/0.15696860627874426; rounds (PBA)=0.5614877024595081;} orc #9: {team=chaotic evil ; avg hp=14.96520695860828 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4043191361727656; hits/misses (PBA)= 0.34913017396520696/0.14857028594281144; rounds (PBA)=0.5678864227154569;} orc #14: {team=chaotic evil ; avg hp=14.975204959008199 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4703059388122375; hits/misses (PBA)= 0.34153169366126773/0.14997000599880023; rounds (PBA)=0.5610877824435113;} orc #5: {team=chaotic evil ; avg hp=14.96380723855229 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4629074185162967; hits/misses (PBA)= 0.35132973405318935/0.14757048590281943; rounds (PBA)=0.5686862627474505;} orc #23: {team=chaotic evil ; avg hp=14.95860827834433 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.39252149570086; hits/misses (PBA)= 0.33713257348530296/0.16056788642271547; rounds (PBA)=0.5676864627074585;} orc #30: {team=chaotic evil ; avg hp=14.970205958808238 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4113177364527094; hits/misses (PBA)= 0.34493101379724056/0.14737052589482103; rounds (PBA)=0.5578884223155369;} orc #26: {team=chaotic evil ; avg hp=14.96380723855229 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3149370125974804; hits/misses (PBA)= 0.33473305338932213/0.15216956608678264; rounds (PBA)=0.5574885022995401;} orc #19: {team=chaotic evil ; avg hp=14.958008398320336 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4295140971805638; hits/misses (PBA)= 0.34493101379724056/0.15076984603079385; rounds (PBA)=0.5596880623875224;} archmage: {team=other; avg hp=-5.28134373125375 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0465906818636272; hits/misses (PBA)= 0.23135372925414918/0.23055388922215556; rounds (PBA)=0.46190761847630474;} orc #10: {team=chaotic evil ; avg hp=14.974205158968207 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.443511297740452; hits/misses (PBA)= 0.33973205358928216/0.15736852629474105; rounds (PBA)=0.5654869026194761;} orc #3: {team=chaotic evil ; avg hp=14.967006598680264 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.501499700059988; hits/misses (PBA)= 0.35292941411717654/0.15016996600679863; rounds (PBA)=0.5724855028994201;} orc: {team=chaotic evil ; avg hp=14.971805638872226 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.32873425314937; hits/misses (PBA)= 0.33813237352529496/0.15496900619876025; rounds (PBA)=0.5574885022995401;} orc #15: {team=chaotic evil ; avg hp=14.970205958808238 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.484503099380124; hits/misses (PBA)= 0.34773045390921814/0.15316936612677465; rounds (PBA)=0.5642871425714857;} orc #21: {team=chaotic evil ; avg hp=14.962007598480303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5624875024995; hits/misses (PBA)= 0.3577284543091382/0.15676864627074585; rounds (PBA)=0.5776844631073785;} orc #8: {team=chaotic evil ; avg hp=14.961407718456309 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4801039792041593; hits/misses (PBA)= 0.34953009398120377/0.15116976604679064; rounds (PBA)=0.5714857028594281;} orc #2: {team=chaotic evil ; avg hp=14.964007198560289 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5326934613077383; hits/misses (PBA)= 0.3515296940611878/0.15416916616676665; rounds (PBA)=0.5714857028594281;} orc #7: {team=chaotic evil ; avg hp=14.962007598480303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4757048590281943; hits/misses (PBA)= 0.34273145370925817/0.15256948610277946; rounds (PBA)=0.5622875424915017;} orc #13: {team=chaotic evil ; avg hp=14.968006398720256 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5306938612277543; hits/misses (PBA)= 0.35112977404519097/0.15136972605478904; rounds (PBA)=0.5640871825634873;} orc #20: {team=chaotic evil ; avg hp=14.956608678264347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.41871625674865; hits/misses (PBA)= 0.34553089382123575/0.15016996600679863; rounds (PBA)=0.5632873425314937;} orc #16: {team=chaotic evil ; avg hp=14.972605478904219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.463107378524295; hits/misses (PBA)= 0.35192961407718454/0.15136972605478904; rounds (PBA)=0.562887422515497;} orc #18: {team=chaotic evil ; avg hp=14.968206358728255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5528894221155767; hits/misses (PBA)= 0.35652869426114775/0.14697060587882424; rounds (PBA)=0.5710857828434314;} orc #25: {team=chaotic evil ; avg hp=14.965606878624275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4159168166366727; hits/misses (PBA)= 0.34133173365326935/0.15116976604679064; rounds (PBA)=0.5656868626274745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ettin: {team=chaotic evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 59.23; crudely normalised: 0% > unaligned = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11599; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4984; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=15.39392121575685 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27134573085383; hits/misses (PBA)= 2.1091781643671266/0.9140171965606879; rounds (PBA)=2.3129374125174964;} bandit: {team=any non-lawful ; avg hp=-3.271345730853829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6060787842431514; hits/misses (PBA)= 0.7558488302339532/0.5068986202759448; rounds (PBA)=1.266146770645871;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10.29; crudely normalised: 0% > unaligned = expected rounds to survive: 12.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39103; any : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team any = winning battles: 3612; perfect battles: 0; close-call battles: 555; > Team unaligned = winning battles: 1389; perfect battles: 0; close-call battles: 1335; ------------------------------------------------- Combattants ------------------------------------------------ rat #4: {team=unaligned ; avg hp=-3.3293341331733655 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5644871025794842; hits/misses (PBA)= 1.3977204559088183/2.082583483303339; rounds (PBA)=3.6910617876424716;} commoner: {team=any ; avg hp=0.10657868426314737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01499700059988; hits/misses (PBA)= 1.130373925214957/0.8604279144171165; rounds (PBA)=2.0367926414717057;} noble: {team=any ; avg hp=3.9420115976804637 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88622275544891; hits/misses (PBA)= 4.641871625674865/2.257348530293941; rounds (PBA)=7.572685462907419;} rat: {team=unaligned ; avg hp=-3.2765446910617877 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5644871025794842; hits/misses (PBA)= 1.3913217356528693/2.074785042991402; rounds (PBA)=3.6654669066186765;} lizard: {team=any ; avg hp=-0.07438512297540492 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26494701059788045; hits/misses (PBA)= 0.24875024995001/0.33873225354929015; rounds (PBA)=0.5974805038992201;} rat #3: {team=unaligned ; avg hp=-3.3019396120775846 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5976804639072186; hits/misses (PBA)= 1.4169166166766647/2.06878624275145; rounds (PBA)=3.694261147770446;} rat #6: {team=unaligned ; avg hp=-3.3229354129174165 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5696860627874425; hits/misses (PBA)= 1.3963207358528293/2.0781843631273746; rounds (PBA)=3.6886622675464906;} rat #2: {team=unaligned ; avg hp=-3.345730853829234 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5878824235152968; hits/misses (PBA)= 1.4071185762847431/2.081983603279344; rounds (PBA)=3.7002599480103977;} rat #5: {team=unaligned ; avg hp=-3.3353329334133175 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.576484703059388; hits/misses (PBA)= 1.4027194561087784/2.1109778044391123; rounds (PBA)=3.722255548890222;} rat #7: {team=unaligned ; avg hp=-3.2543491301739653 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5650869826034792; hits/misses (PBA)= 1.3833233353329335/2.080383923215357; rounds (PBA)=3.6828634273145373;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14.4; crudely normalised: 0% > unaligned = expected rounds to survive: 8.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26606; any : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 4895; perfect battles: 0; close-call battles: 487; > Team unaligned = winning battles: 106; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.4863027394521096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.423515296940612; hits/misses (PBA)= 1.6556688662267547/1.1177764447110579; rounds (PBA)=3.0455908818236352;} rat #5: {team=unaligned ; avg hp=-3.306338732253549 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.110377924415117; hits/misses (PBA)= 1.0123975204959008/1.1227754449110179; rounds (PBA)=2.3503299340131973;} rat #2: {team=unaligned ; avg hp=-3.43251349730054 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1239752049590082; hits/misses (PBA)= 1.018996200759848/1.1329734053189362; rounds (PBA)=2.3609278144371126;} rat #4: {team=unaligned ; avg hp=-3.3419316136772648 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111777644471106; hits/misses (PBA)= 0.999000199960008/1.112977404519096; rounds (PBA)=2.3389322135572885;} lizard: {team=any ; avg hp=0.029194161167766446 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3795240951809638; hits/misses (PBA)= 0.3557288542291542/0.44891021795640873; rounds (PBA)=0.978004399120176;} noble: {team=any ; avg hp=7.913817236552689 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.038992201559687; hits/misses (PBA)= 2.9338132373525294/1.52749450109978; rounds (PBA)=5.121375724855029;} rat #3: {team=unaligned ; avg hp=-3.3937212557488503 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1151769646070786; hits/misses (PBA)= 1.0133973205358928/1.1411717656468707; rounds (PBA)=2.3567286542691464;} rat: {team=unaligned ; avg hp=-3.36752649470106 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.10997800439912; hits/misses (PBA)= 1.0067986402719455/1.1295740851829634; rounds (PBA)=2.3449310137972406;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3.2; crudely normalised: 0% > unaligned = expected rounds to survive: 25.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12032; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4966; perfect battles: 0; close-call battles: 2255; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=unaligned ; avg hp=0.5786842631473705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8210357928414317; hits/misses (PBA)= 0.7518496300739852/0.6038792241551689; rounds (PBA)=1.8420315936812637;} commoner: {team=any ; avg hp=-0.07378524295140972 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1187762447510496; hits/misses (PBA)= 0.8214357128574286/0.8698260347930414; rounds (PBA)=1.698260347930414;} rat #3: {team=unaligned ; avg hp=0.5720855828834233 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8334333133373325; hits/misses (PBA)= 0.7630473905218956/0.6090781843631273; rounds (PBA)=1.8280343931213758;} rat #5: {team=unaligned ; avg hp=0.5756848630273945 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8066386722655469; hits/misses (PBA)= 0.7408518296340731/0.6160767846430714; rounds (PBA)=1.8288342331533693;} rat: {team=unaligned ; avg hp=0.5776844631073785 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8094381123775245; hits/misses (PBA)= 0.7356528694261147/0.6170765846830634; rounds (PBA)=1.848630273945211;} rat #4: {team=unaligned ; avg hp=0.5770845830833833 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8032393521295741; hits/misses (PBA)= 0.7416516696660668/0.5944811037792441; rounds (PBA)=1.8326334733053389;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12580; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4952; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 49; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=-1.6580683863227355 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.597880423915217; hits/misses (PBA)= 0.5494901019796041/0.47030593881223753; rounds (PBA)=1.0295940811837632;} commoner: {team=any ; avg hp=3.402119576084783 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6580683863227352; hits/misses (PBA)= 0.9902019596080783/0.5182963407318536; rounds (PBA)=2.4987002599480106;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.91; crudely normalised: 0% > unaligned = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23396; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 44; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4957; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=other; avg hp=-0.7544491101779645 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3893221355728853; hits/misses (PBA)= 2.2289542091581684/0.9498100379924015; rounds (PBA)=3.1875624875024995;} awakened shrub: {team=unaligned ; avg hp=7.610677864427115 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7544491101779642; hits/misses (PBA)= 2.220355928814237/1.4527094581083784; rounds (PBA)=4.664267146570686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ankheg #2: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1241751649670066;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.125374925014997;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1239752049590082;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1277744451109778;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11857628474305139;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 193.33; crudely normalised: 0% > any = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50004; other: 0.07 ± 0.0; any : 0.93 ± 0.0; > Team other = winning battles: 329; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4672; perfect battles: 0; close-call battles: 3090; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=5.909818036392721 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.744451109778044; hits/misses (PBA)= 2.3533293341331736/4.393121375724855; rounds (PBA)=8.118976204759049;} guard #5: {team=any ; avg hp=5.983003399320136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.821635672865426; hits/misses (PBA)= 2.363127374525095/4.388922215556889; rounds (PBA)=8.098980203959208;} guard #3: {team=any ; avg hp=6.115776844631074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.017396520695861; hits/misses (PBA)= 2.392921415716857/4.514097180563887; rounds (PBA)=8.206558688262348;} veteran: {team=other; avg hp=-1.639872025594881 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.953009398120376; hits/misses (PBA)= 3.737252549490102/5.578884223155369; rounds (PBA)=9.381923615276945;} guard #2: {team=any ; avg hp=6.020395920815837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.930213957208558; hits/misses (PBA)= 2.398120375924815/4.495500899820036; rounds (PBA)=8.202959408118376;} guard: {team=any ; avg hp=6.017996400719856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.12617476504699; hits/misses (PBA)= 2.406518696260748/4.453109378124375; rounds (PBA)=8.170965806838632;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 193.33; crudely normalised: 0% > any = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49939; other: 0.07 ± 0.0; any : 0.93 ± 0.0; > Team other = winning battles: 359; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4642; perfect battles: 0; close-call battles: 3100; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=5.891621675664867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.784443111377724; hits/misses (PBA)= 2.3667266546690664/4.411517696460708; rounds (PBA)=8.071185762847431;} veteran: {team=other; avg hp=-1.4501099780043991 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.47770445910818; hits/misses (PBA)= 3.8142371525694863/5.496900619876024; rounds (PBA)=9.382923415316936;} guard #2: {team=any ; avg hp=6.0565886822635475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.958408318336332; hits/misses (PBA)= 2.416116776644671/4.440111977604479; rounds (PBA)=8.153969206158768;} guard #5: {team=any ; avg hp=5.864027194561087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.867826434713058; hits/misses (PBA)= 2.374725054989002/4.445310937812438; rounds (PBA)=8.103979204159169;} guard #3: {team=any ; avg hp=5.756848630273945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.734853029394122; hits/misses (PBA)= 2.3529294141171766/4.381323735252949; rounds (PBA)=8.071185762847431;} guard #4: {team=any ; avg hp=5.953209358128374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.104579084183163; hits/misses (PBA)= 2.422115576884623/4.380723855228954; rounds (PBA)=8.12737452509498;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 193.33; crudely normalised: 0% > any = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49832; other: 0.06 ± 0.0; any : 0.94 ± 0.0; > Team other = winning battles: 315; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4686; perfect battles: 0; close-call battles: 3116; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-1.72625474905019 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.0625874825035; hits/misses (PBA)= 3.7536492701459707/5.528494301139772; rounds (PBA)=9.345130973805238;} guard #5: {team=any ; avg hp=5.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.889622075584883; hits/misses (PBA)= 2.374125174965007/4.423515296940612; rounds (PBA)=8.103979204159169;} guard #2: {team=any ; avg hp=5.952809438112378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.932613477304539; hits/misses (PBA)= 2.3687262547490504/4.4189162167566485; rounds (PBA)=8.12017596480704;} guard: {team=any ; avg hp=6.107778444311138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.122375524895022; hits/misses (PBA)= 2.4135172965406917/4.493901219756049; rounds (PBA)=8.186962607478504;} guard #4: {team=any ; avg hp=5.940611877624475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.76124775044991; hits/misses (PBA)= 2.3599280143971204/4.3827234553089385; rounds (PBA)=8.130173965206959;} guard #3: {team=any ; avg hp=5.962407518496301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.020395920815837; hits/misses (PBA)= 2.409118176364727/4.402319536092781; rounds (PBA)=8.140371925614877;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 193.33; crudely normalised: 0% > any = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49934; other: 0.06 ± 0.0; any : 0.94 ± 0.0; > Team other = winning battles: 318; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4683; perfect battles: 0; close-call battles: 3115; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=5.961407718456309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.768046390721855; hits/misses (PBA)= 2.357128574285143/4.40751849630074; rounds (PBA)=8.134573085382923;} guard: {team=any ; avg hp=6.017796440711858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.17856428714257; hits/misses (PBA)= 2.4249150169966005/4.465106978604279; rounds (PBA)=8.184763047390522;} guard #3: {team=any ; avg hp=5.955608878224355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.744451109778044; hits/misses (PBA)= 2.3545290941811636/4.462907418516297; rounds (PBA)=8.143971205758849;} guard #4: {team=any ; avg hp=6.053589282143571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.705458908218356; hits/misses (PBA)= 2.3405318936212756/4.440711857628474; rounds (PBA)=8.121175764847031;} veteran: {team=other; avg hp=-1.6052789442111577 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.926614677064588; hits/misses (PBA)= 3.730853829234153/5.571085782843431; rounds (PBA)=9.365526894621075;} guard #5: {team=any ; avg hp=6.08498300339932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.20875824835033; hits/misses (PBA)= 2.4263147370525893/4.493301339732054; rounds (PBA)=8.227754449110178;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15856828634273146;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16416716656668667;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15776844631073786;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15756848630273945;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48670265946810637;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5132973405318936;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4963007398520296;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5036992601479704;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41433; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.02 ± 0.0; any non-good : 0.98 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 116; perfect battles: 0; close-call battles: 87; > Team any non-good = winning battles: 4885; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-1.8054389122175565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.118376324735053; hits/misses (PBA)= 2.503499300139972/2.0635872825434913; rounds (PBA)=5.881823635272945;} quasit: {team=chaotic evil ; avg hp=-2.351129774045191 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.004399120175965; hits/misses (PBA)= 0.35492901419716055/0.1941611677664467; rounds (PBA)=0.5490901819636073;} cult fanatic: {team=any non-good ; avg hp=17.742851429714058 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.34793041391722; hits/misses (PBA)= 11.350729854029193/3.681463707258548; rounds (PBA)=8.249550089982003;} zombie #2: {team=neutral evil ; avg hp=-1.8552289542091582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.949810037992401; hits/misses (PBA)= 2.4819036192761446/2.0283943211357727; rounds (PBA)=5.8534293141371725;} imp: {team=lawful evil ; avg hp=-2.1211757648470306 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969606078784243; hits/misses (PBA)= 1.0543891221755648/0.26774645070985803; rounds (PBA)=1.322135572885423;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8168.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3206.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49633; lawful evil : 0.31 ± 0.01; chaotic evil : 0.69 ± 0.01; > Team lawful evil = winning battles: 1533; perfect battles: 0; close-call battles: 1519; > Team chaotic evil = winning battles: 3468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=1.1337732453509297 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.72965406918617; hits/misses (PBA)= 7.6244751049790045/7.668466306738653; rounds (PBA)=6.391121775644871;} aboleth #3: {team=lawful evil ; avg hp=1.191361727654469 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.64587082583483; hits/misses (PBA)= 7.7690461907618475/7.666466706658668; rounds (PBA)=6.429914017196561;} ancient white dragon: {team=chaotic evil ; avg hp=38.04499100179964 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.7396520695861; hits/misses (PBA)= 24.079384123175366/3.63627274545091; rounds (PBA)=9.7000599880024;} aboleth #2: {team=lawful evil ; avg hp=0.9352129574085183 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.57948410317937; hits/misses (PBA)= 7.833633273345331/7.811437712457509; rounds (PBA)=6.476104779044191;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8168.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3206.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3740; Sum of rounds: 37258; > Team lawful evil = winning battles: 1152; perfect battles: 0; close-call battles: 1136; > Team chaotic evil = winning battles: 2587; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=0.25427807486631016 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.92647058823529; hits/misses (PBA)= 7.6863636363636365/7.7; rounds (PBA)=6.438235294117647;} aboleth #3: {team=lawful evil ; avg hp=0.42219251336898395 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.01577540106952; hits/misses (PBA)= 7.727540106951872/7.73048128342246; rounds (PBA)=6.426203208556149;} aboleth #2: {team=lawful evil ; avg hp=1.358288770053476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.35187165775402; hits/misses (PBA)= 7.813101604278075/7.846256684491979; rounds (PBA)=6.481550802139037;} ancient white dragon: {team=chaotic evil ; avg hp=37.6168449197861 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 402.85695187165777; hits/misses (PBA)= 24.15909090909091/3.623529411764706; rounds (PBA)=9.72192513368984;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8168.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3206.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49678; lawful evil : 0.31 ± 0.01; chaotic evil : 0.69 ± 0.01; > Team lawful evil = winning battles: 1574; perfect battles: 0; close-call battles: 1557; > Team chaotic evil = winning battles: 3427; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=0.7860427914417116 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.97140571885623; hits/misses (PBA)= 7.952609478104379/7.939812037592482; rounds (PBA)=6.527694461107778;} aboleth #2: {team=lawful evil ; avg hp=1.2719456108778244 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.374925014997; hits/misses (PBA)= 7.5754849030193965/7.5538892221555685; rounds (PBA)=6.386322735452909;} ancient white dragon: {team=chaotic evil ; avg hp=37.498900219956006 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.15296940611876; hits/misses (PBA)= 24.04259148170366/3.6594681063787244; rounds (PBA)=9.692061587682463;} aboleth #3: {team=lawful evil ; avg hp=1.7890421915616876 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.15476904619076; hits/misses (PBA)= 7.731453709258148/7.685462907418517; rounds (PBA)=6.436112777444511;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4810.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36733; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.268946210757848 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.224755048990204; hits/misses (PBA)= 4.744851029794042/4.7980403919216155; rounds (PBA)=4.960407918416316;} aboleth #2: {team=lawful evil ; avg hp=-8.21615676864627 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.850629874025195; hits/misses (PBA)= 4.790841831633673/4.8084383123375325; rounds (PBA)=4.965606878624275;} ancient white dragon: {team=chaotic evil ; avg hp=211.9246150769846 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.48510297940413; hits/misses (PBA)= 17.183163367326536/2.8768246350729854; rounds (PBA)=7.345130973805239;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19088; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=276.6978604279144 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.39012197560487; hits/misses (PBA)= 8.459508098380324/0.9600079984003199; rounds (PBA)=3.8168366326734655;} aboleth: {team=lawful evil ; avg hp=-8.39012197560488 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.302139572085586; hits/misses (PBA)= 4.441511697660468/4.464907018596281; rounds (PBA)=2.9688062387522494;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.371125774845031;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.378124375124975;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29821; lawful evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team lawful evil = winning battles: 52; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4949; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=103.4739052189562 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.2881423715257; hits/misses (PBA)= 12.683463307338533/3.1891621675664865; rounds (PBA)=5.947610477904419;} adult green dragon: {team=lawful evil ; avg hp=-8.288142371525694 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.52609478104378; hits/misses (PBA)= 10.172365526894621/5.471705658868227; rounds (PBA)=5.222955408918216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 84731; other: 0.0 ± 0.0; chaotic evil : 0.03 ± 0.0; lawful good : 0.97 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 137; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4864; perfect battles: 0; close-call battles: 3280; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=-11.29614077184563 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60627874425115; hits/misses (PBA)= 0.3007398520295941/0.5688862227554489; rounds (PBA)=0.869626074785043;} rhinoceros #2: {team=other; avg hp=-11.373525294941011 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541491701659668; hits/misses (PBA)= 0.29634073185362925/0.5786842631473705; rounds (PBA)=0.8750249950009998;} solar #2: {team=lawful good ; avg hp=86.46170765846831 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.85542891421716; hits/misses (PBA)= 11.41751649670066/5.27374525094981; rounds (PBA)=15.172765446910617;} solar: {team=lawful good ; avg hp=92.36452709458108 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.7650469906019; hits/misses (PBA)= 12.159568086382723/5.690461907618476; rounds (PBA)=15.290341931613677;} the duskbringer: {team=chaotic evil ; avg hp=-10.199960007998401 (from 450); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.2751449710058; hits/misses (PBA)= 17.769246150769845/14.255148970205958; rounds (PBA)=16.03279344131174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 84630; other: 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 124; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4877; perfect battles: 0; close-call battles: 3303; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=-11.2751449710058 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485302939412118; hits/misses (PBA)= 0.29454109178164367/0.5752849430113978; rounds (PBA)=0.8698260347930414;} rhinoceros #2: {team=other; avg hp=-11.419316136772645 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5874825034993005; hits/misses (PBA)= 0.3049390121975605/0.5676864627074585; rounds (PBA)=0.872625474905019;} the duskbringer: {team=chaotic evil ; avg hp=-10.34133173365327 (from 450); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.0109978004399; hits/misses (PBA)= 17.68126374725055/14.247750449910018; rounds (PBA)=15.983003399320136;} solar #2: {team=lawful good ; avg hp=92.09258148370326 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.7646470705859; hits/misses (PBA)= 11.99140171965607/5.59248150369926; rounds (PBA)=15.264747050589882;} solar: {team=lawful good ; avg hp=87.88862227554489 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.2061587682463; hits/misses (PBA)= 11.576484703059387/5.3353329334133175; rounds (PBA)=15.19236152769446;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7105.26; crudely normalised: 0% > lawful good = expected rounds to survive: 11134.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40708; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4992; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=lawful good ; avg hp=-10.251749650069986 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158968206358728; hits/misses (PBA)= 0.3873225354929014/1.1617676464707059; rounds (PBA)=2.499100179964007;} rhinoceros #2: {team=lawful good ; avg hp=-10.293141371725655 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9458108378324335; hits/misses (PBA)= 0.375124975004999/1.132373525294941; rounds (PBA)=2.4727054589082185;} solar #2: {team=lawful good ; avg hp=188.59688062387522 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.66926614677064; hits/misses (PBA)= 9.732453509298141/5.282543491301739; rounds (PBA)=7.886222755448911;} the duskbringer: {team=chaotic evil ; avg hp=-11.714457108578284 (from 450); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.8104379124175; hits/misses (PBA)= 11.66506698660268/2.9244151169766046; rounds (PBA)=7.294741051789642;} solar: {team=lawful good ; avg hp=189.1375724855029 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.94041191761647; hits/misses (PBA)= 9.759448110377924/5.263547290541892; rounds (PBA)=7.881823635272945;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 33750.0; crudely normalised: 0% > unaligned = expected rounds to survive: 738.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19867; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ the duskbringer: {team=chaotic evil ; avg hp=437.9530093981204 (from 450); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.64407118576285; hits/misses (PBA)= 5.894221155768847/0.46610677864427114; rounds (PBA)=3.972605478904219;} rhinoceros: {team=unaligned ; avg hp=-10.304139172165566 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20615876824635; hits/misses (PBA)= 0.394121175764847/1.1505698860227955; rounds (PBA)=2.491101779644071;} rhinoceros #2: {team=unaligned ; avg hp=-10.33993201359728 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.840831833633273; hits/misses (PBA)= 0.3719256148770246/1.1505698860227955; rounds (PBA)=2.4875024995001;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1122.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6896.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34297; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4931; perfect battles: 0; close-call battles: 4905; ------------------------------------------------- Combattants ------------------------------------------------ unicorn #3: {team=lawful good ; avg hp=29.9750049990002 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.12057588482303; hits/misses (PBA)= 4.236952609478104/5.203959208158368; rounds (PBA)=5.22875424915017;} unicorn #2: {team=lawful good ; avg hp=29.28254349130174 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.941811637672465; hits/misses (PBA)= 4.210157968406318/5.249150169966007; rounds (PBA)=5.229954009198161;} unicorn #6: {team=lawful good ; avg hp=29.872625474905018 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.112777444511096; hits/misses (PBA)= 4.24255148970206/5.142171565686863; rounds (PBA)=5.20875824835033;} unicorn #5: {team=lawful good ; avg hp=29.9624075184963 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.89722055588882; hits/misses (PBA)= 4.319936012797441/5.251749650069986; rounds (PBA)=5.2847430513897224;} balor: {team=chaotic evil ; avg hp=-4.966406718656269 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.31973605278944; hits/misses (PBA)= 11.933413317336532/0.8396320735852829; rounds (PBA)=6.396720655868826;} unicorn #4: {team=lawful good ; avg hp=30.280343931213757 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.910217956408715; hits/misses (PBA)= 4.317336532693461/5.282943411317737; rounds (PBA)=5.302739452109578;} unicorn: {team=lawful good ; avg hp=30.307338532293542 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.98380323935213; hits/misses (PBA)= 4.308338332333533/5.323335332933413; rounds (PBA)=5.31373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1122.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6896.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34413; chaotic evil : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team chaotic evil = winning battles: 87; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4914; perfect battles: 0; close-call battles: 4893; ------------------------------------------------- Combattants ------------------------------------------------ unicorn #4: {team=lawful good ; avg hp=28.81483703259348 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.27794441111778; hits/misses (PBA)= 4.258548290341932/5.216956608678264; rounds (PBA)=5.250549890021996;} balor: {team=chaotic evil ; avg hp=-4.983203359328134 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.24535092981404; hits/misses (PBA)= 11.991801639672065/0.8322335532893421; rounds (PBA)=6.4245150969806035;} unicorn #6: {team=lawful good ; avg hp=29.82623475304939 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.511497700459906; hits/misses (PBA)= 4.278144371125775/5.221955608878225; rounds (PBA)=5.253149370125975;} unicorn #3: {team=lawful good ; avg hp=30.96360727854429 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.61327734453109; hits/misses (PBA)= 4.289742051589682/5.314737052589482; rounds (PBA)=5.310537892421515;} unicorn #5: {team=lawful good ; avg hp=29.538292341531694 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.18496300739852; hits/misses (PBA)= 4.254749050189962/5.209558088382323; rounds (PBA)=5.245150969806039;} unicorn: {team=lawful good ; avg hp=30.33093381323735 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.601679664067184; hits/misses (PBA)= 4.291741651669666/5.309538092381524; rounds (PBA)=5.272345530893821;} unicorn #2: {team=lawful good ; avg hp=29.280743851229754 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.793841231753646; hits/misses (PBA)= 4.2943411317736455/5.212557488502299; rounds (PBA)=5.25994801039792;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2245.71; crudely normalised: 0% > lawful good = expected rounds to survive: 3448.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35884; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=-8.796040791841632 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.758048390321935; hits/misses (PBA)= 3.0537892421515695/3.70125974805039; rounds (PBA)=4.101979604079184;} unicorn #2: {team=lawful good ; avg hp=-8.973605278944211 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.560287942411517; hits/misses (PBA)= 3.0357928414317135/3.707658468306339; rounds (PBA)=4.105978804239152;} unicorn #3: {team=lawful good ; avg hp=-8.951609678064386 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.534093181363726; hits/misses (PBA)= 3.0427914417116577/3.7274545090981803; rounds (PBA)=4.119976004799041;} balor: {team=chaotic evil ; avg hp=167.14757048590283 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.72125574885024; hits/misses (PBA)= 12.118576284743051/0.8200359928014397; rounds (PBA)=7.175364927014597;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2095.49; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1144.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35904; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=other; avg hp=-9.847430513897221 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9058188362327535; hits/misses (PBA)= 0.2897420515896821/1.208358328334333; rounds (PBA)=1.6720655868826235;} unicorn: {team=other; avg hp=-9.10377924415117 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.04319136172766; hits/misses (PBA)= 5.602279544091182/6.812837432513497; rounds (PBA)=6.20755848830234;} cultist: {team=other; avg hp=-9.691061787642472 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1699660067986404; hits/misses (PBA)= 0.41871625674865026/1.246750649870026; rounds (PBA)=1.7844431113777244;} cult fanatic: {team=other; avg hp=-7.9844031193761245 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.789642071585682; hits/misses (PBA)= 2.408118376324735/5.6502699460107975; rounds (PBA)=4.029194161167767;} acolyte: {team=other; avg hp=-9.846030793841232 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9100179964007199; hits/misses (PBA)= 0.29094181163767247/1.2049590081983603; rounds (PBA)=1.6654669066186762;} acolyte #3: {team=other; avg hp=-9.848030393921215 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9404119176164767; hits/misses (PBA)= 0.3049390121975605/1.2171565686862627; rounds (PBA)=1.6854629074185163;} balor: {team=chaotic evil ; avg hp=184.09918016396722 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.73425314937012; hits/misses (PBA)= 12.190561887622476/0.7026594681063787; rounds (PBA)=7.179364127174565;} acolyte #2: {team=other; avg hp=-9.793641271745651 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906018796240752; hits/misses (PBA)= 0.3155368926214757/1.2029594081183763; rounds (PBA)=1.682863427314537;} cultist #2: {team=other; avg hp=-9.61987602479504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1511697660467908; hits/misses (PBA)= 0.41731653669266144/1.1911617676464707; rounds (PBA)=1.7366526694661069;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 984.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1378.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25622; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-9.88002399520096 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9574085182963408; hits/misses (PBA)= 0.3007398520295941/1.1831633673265347; rounds (PBA)=1.656868626274745;} cult fanatic: {team=other; avg hp=-8.016796640671865 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.877624475104978; hits/misses (PBA)= 2.42251549690062/5.603879224155169; rounds (PBA)=4.0131973605278946;} cultist: {team=other; avg hp=-9.672865426914617 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.117776444711058; hits/misses (PBA)= 0.41031793641271747/1.234753049390122; rounds (PBA)=1.769246150769846;} balor: {team=chaotic evil ; avg hp=242.23475304939012 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.8380323935213; hits/misses (PBA)= 8.168166366726656/0.47490501899620075; rounds (PBA)=5.123375324935013;} cultist #2: {team=other; avg hp=-9.771645670865826 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0337932413517295; hits/misses (PBA)= 0.39132173565286943/1.2615476904619076; rounds (PBA)=1.7766446710657868;} acolyte #2: {team=other; avg hp=-9.791841631673666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9528094381123775; hits/misses (PBA)= 0.3037392521495701/1.2171565686862627; rounds (PBA)=1.6832633473305338;} acolyte #4: {team=other; avg hp=-9.876624675064987 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9160167966406718; hits/misses (PBA)= 0.2881423715256949/1.2133573285342931; rounds (PBA)=1.6670665866826635;} acolyte #3: {team=other; avg hp=-9.828234353129375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9098180363927214; hits/misses (PBA)= 0.2985402919416117/1.198360327934413; rounds (PBA)=1.6626674665066987;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 283.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15169; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=-9.868026394721056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6302739452109578; hits/misses (PBA)= 0.19796040791841632/0.7804439112177565; rounds (PBA)=1.1991601679664068;} balor: {team=chaotic evil ; avg hp=259.5118976204759 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.13957208558288; hits/misses (PBA)= 4.0/0.2585482903419316; rounds (PBA)=3.0331933613277346;} acolyte: {team=other; avg hp=-9.734253149370126 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6058788242351529; hits/misses (PBA)= 0.19636072785442912/0.7684463107378524; rounds (PBA)=1.1895620875824835;} acolyte #4: {team=other; avg hp=-9.792241551689662 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6672665466906619; hits/misses (PBA)= 0.20715856828634274/0.7506498700259948; rounds (PBA)=1.1803639272145572;} acolyte #2: {team=other; avg hp=-9.74505098980204 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5846830633873226; hits/misses (PBA)= 0.1883623275344931/0.7944411117776444; rounds (PBA)=1.1997600479904018;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4652.31; crudely normalised: 0% > other= expected rounds to survive: 4652.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33377; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2474; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2527; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=15.840231953609278 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.33973205358927; hits/misses (PBA)= 12.320335932813437/5.252949410117976; rounds (PBA)=6.200959808038393;} adult white dragon #2: {team=chaotic evil ; avg hp=15.660267946410718 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.15976804639072; hits/misses (PBA)= 12.295940811837632/5.250349930013997; rounds (PBA)=6.184563087382523;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} adult white dragon #2: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3369326134773045;} night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=other; avg hp=119.0 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 160.61; crudely normalised: 0% > any non-good = expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25881; other: 0.99 ± 0.0; any non-good : 0.01 ± 0.0; > Team other = winning battles: 4945; perfect battles: 0; close-call battles: 4397; > Team any non-good = winning battles: 56; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ panther: {team=other; avg hp=2.2539492101579683 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.562287542491502; hits/misses (PBA)= 1.6574685062987402/0.9764047190561888; rounds (PBA)=3.0165966806638673;} cultist #2: {team=any non-good ; avg hp=-4.72625474905019 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.653269346130774; hits/misses (PBA)= 1.3785242951409717/0.9464107178564287; rounds (PBA)=2.4993001399720054;} cultist: {team=any non-good ; avg hp=-4.8084383123375325 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798240351929614; hits/misses (PBA)= 1.4139172165566887/0.99000199960008; rounds (PBA)=2.549890021995601;} badger: {team=other; avg hp=-2.3793241351729653 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2481503699260148; hits/misses (PBA)= 0.22455508898220355/0.1773645270945811; rounds (PBA)=0.5844831033793242;} cultist #3: {team=any non-good ; avg hp=-4.825634873025395 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8292341531693666; hits/misses (PBA)= 1.4327134573085383/0.9696060787842431; rounds (PBA)=2.551489702059588;} dire wolf: {team=other; avg hp=32.844631073785244 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.5498900219956; hits/misses (PBA)= 3.0/1.3835232953409318; rounds (PBA)=4.975604879024195;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 65.43; crudely normalised: 0% > any non-good = expected rounds to survive: 403.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22793; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team any non-good = winning battles: 4997; perfect battles: 0; close-call battles: 4181; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=0.7234553089382123 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.991001799640072; hits/misses (PBA)= 1.041391721655669/0.8976204759048191; rounds (PBA)=2.59748050389922;} cultist #2: {team=any non-good ; avg hp=0.7008598280343932 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.153969206158768; hits/misses (PBA)= 1.0573885222955408/0.8752249550089982; rounds (PBA)=2.615276944611078;} dire wolf: {team=other; avg hp=-2.104379124175165 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.296940611877623; hits/misses (PBA)= 2.3465306938612276/1.5216956608678265; rounds (PBA)=3.8690261947610476;} badger: {team=other; avg hp=-1.8804239152169566 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18316336732653468; hits/misses (PBA)= 0.17156568686262746/0.20895820835832835; rounds (PBA)=0.3805238952209558;} cult fanatic #2: {team=any non-good ; avg hp=31.715456908618275 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.896820635872825; hits/misses (PBA)= 4.634873025394921/3.298140371925615; rounds (PBA)=4.252949410117976;} panther: {team=other; avg hp=-2.204359128174365 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0121975604879023; hits/misses (PBA)= 0.5266946610677864/0.4823035392921416; rounds (PBA)=1.008998200359928;} cultist: {team=any non-good ; avg hp=0.6702659468106379 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3385322935412916; hits/misses (PBA)= 1.0981803639272145/0.9174165166966607; rounds (PBA)=2.6494701059788044;} cult fanatic: {team=any non-good ; avg hp=31.69766046790642 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.80883823235353; hits/misses (PBA)= 4.6374725054989/3.3075384923015396; rounds (PBA)=4.272145570885823;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 936.0; crudely normalised: 0% > other= expected rounds to survive: 936.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28681; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2452; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2549; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast #2: {team=other; avg hp=5.075184963007398 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.44131173765247; hits/misses (PBA)= 2.4549090181963606/1.999000199960008; rounds (PBA)=4.963607278544291;} ghast: {team=chaotic evil ; avg hp=4.55868826234753 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.9248150369926; hits/misses (PBA)= 2.408118376324735/2.0385922815436914; rounds (PBA)=4.9370125974805035;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1581.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 3665.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 95585; neutral evil : 0.96 ± 0.0; lawful evil : 0.04 ± 0.0; > Team neutral evil = winning battles: 4794; perfect battles: 0; close-call battles: 2319; > Team lawful evil = winning battles: 207; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=46.7128574285143 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.1357728454309; hits/misses (PBA)= 5.544691061787643/3.6554689062187564; rounds (PBA)=17.33093381323735;} vampire: {team=lawful evil ; avg hp=-6.034193161367726 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.95240951809637; hits/misses (PBA)= 16.19136172765447/19.219556088782245; rounds (PBA)=17.736852629474104;} night hag #2: {team=neutral evil ; avg hp=46.33473305338932 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.89842031593682; hits/misses (PBA)= 5.376124775044991/3.5306938612277543; rounds (PBA)=17.176564687062587;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 790.59; crudely normalised: 0% > lawful evil = expected rounds to survive: 7330.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57196; neutral evil : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 176; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4825; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=56.93681263747251 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.3873225354929; hits/misses (PBA)= 13.866026794641071/7.480303939212158; rounds (PBA)=11.376724655068987;} night hag: {team=neutral evil ; avg hp=-3.3873225354929013 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.0631873625275; hits/misses (PBA)= 6.341331733653269/4.2043591281743655; rounds (PBA)=10.580883823235354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3409.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31925; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-6.125374925014997 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.90781843631274; hits/misses (PBA)= 7.088982203559288/3.83123375324935; rounds (PBA)=5.460107978404319;} djinni: {team=chaotic good ; avg hp=102.09218156368726 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.125374925015; hits/misses (PBA)= 12.004199160167966/5.142971405718856; rounds (PBA)=6.38372325534893;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 66082; lawful good : 0.29 ± 0.01; lawful evil : 0.71 ± 0.01; > Team lawful good = winning battles: 1467; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3534; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=20.358128374325133 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.03439312137573; hits/misses (PBA)= 16.017996400719856/8.68626274745051; rounds (PBA)=12.880623875224956;} deva: {team=lawful good ; avg hp=2.9656068786242753 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.64187162567487; hits/misses (PBA)= 15.937812437512498/8.558088382323536; rounds (PBA)=12.475504899020196;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2016.0; crudely normalised: 0% > any non-good = expected rounds to survive: 943.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36672; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-3.933413317336533 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.25174965006999; hits/misses (PBA)= 7.073585282943411/5.735852829434113; rounds (PBA)=6.404719056188762;} vampire: {team=lawful evil ; avg hp=95.74825034993002 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.93341331733653; hits/misses (PBA)= 9.902219556088783/3.298340331933613; rounds (PBA)=7.3329334133173365;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1669.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 5981.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24828; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=90.95660867826435 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.1481703659268; hits/misses (PBA)= 5.878224355128975/2.542891421715657; rounds (PBA)=4.964607078584283;} vampire: {team=lawful evil ; avg hp=-14.148170365926815 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.043391321735655; hits/misses (PBA)= 5.684463107378524/1.8792241551689661; rounds (PBA)=3.781843631273745;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1502.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 4080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38468; unaligned : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4741; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 260; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-7.272345530893821 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.5624875024995; hits/misses (PBA)= 10.485502899420116/2.571885622875425; rounds (PBA)=6.569486102779444;} clay golem: {team=unaligned ; avg hp=46.4375124975005 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.27234553089383; hits/misses (PBA)= 8.976004799040192/4.855228954209158; rounds (PBA)=7.632273545290942;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1502.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 4080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38390; unaligned : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4772; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 229; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=47.171765646870625 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.3855228954209; hits/misses (PBA)= 8.979404119176165/4.81623675264947; rounds (PBA)=7.621875624875025;} vampire: {team=lawful evil ; avg hp=-7.385522895420916 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.82823435312937; hits/misses (PBA)= 10.398320335932814/2.5920815836832634; rounds (PBA)=6.531493701259748;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2512.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29049; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=128.59788042391523 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.30693861227755; hits/misses (PBA)= 7.5642871425714855/2.5366926614677063; rounds (PBA)=5.808638272345531;} vampire: {team=lawful evil ; avg hp=-10.306938612277545 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.402119576084786; hits/misses (PBA)= 5.96620675864827/3.2775444911017795; rounds (PBA)=4.621875624875025;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5929.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 2823.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15331; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=193.0381923615277 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.5522895420916; hits/misses (PBA)= 6.401519696060788/0.6930613877224555; rounds (PBA)=3.0655868826234753;} vampire: {team=lawful evil ; avg hp=-12.552289542091582 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.961807638472305; hits/misses (PBA)= 2.0203959208158366/2.0323935212957407; rounds (PBA)=2.0263947210557887;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1935.36; crudely normalised: 0% > chaotic good = expected rounds to survive: 3973.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24398; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-7.464307138572286 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.07858428314337; hits/misses (PBA)= 4.70245950809838/3.094381123775245; rounds (PBA)=3.8984203159368125;} adult brass dragon: {team=chaotic good ; avg hp=132.92141571685661 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.46430713857228; hits/misses (PBA)= 10.124375124975005/2.5096980603879224; rounds (PBA)=4.878624275144971;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% > any = expected rounds to survive: 493.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38385; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.907618476304739 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.580683863227353; hits/misses (PBA)= 3.7280543891221756/3.0797840431913617; rounds (PBA)=6.807838432313537;} vampire: {team=lawful evil ; avg hp=126.41931613677265 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.90761847630473; hits/misses (PBA)= 12.490301939612078/1.3947210557888423; rounds (PBA)=7.675464907018596;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3388.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 4140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24579; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=163.60587882423516 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.7762447510498; hits/misses (PBA)= 7.092181563687262/1.2545490901819636; rounds (PBA)=4.914817036592681;} vampire: {team=lawful evil ; avg hp=-10.77624475104979 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.394121175764845; hits/misses (PBA)= 4.343131373725255/3.597280543891222; rounds (PBA)=3.9702059588082386;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65993; lawful good : 0.3 ± 0.01; lawful evil : 0.7 ± 0.01; > Team lawful good = winning battles: 1492; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3509; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=20.533093381323734 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.06018796240753; hits/misses (PBA)= 15.994401119776045/8.657268546290743; rounds (PBA)=12.849430113977204;} deva: {team=lawful good ; avg hp=2.9398120375924814 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.46690661867626; hits/misses (PBA)= 15.869826034793041/8.617276544691062; rounds (PBA)=12.475504899020196;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 393.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 58.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12178; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1861; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #15: {team=neutral evil ; avg hp=6.475704859028195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6770645870825835; hits/misses (PBA)= 0.6152769446110777/1.144371125774845; rounds (PBA)=1.9332133573285344;} goblin #7: {team=neutral evil ; avg hp=6.458308338332333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6826634673065386; hits/misses (PBA)= 0.6124775044991002/1.1475704859028195; rounds (PBA)=1.9362127574485104;} hobgoblin #2: {team=lawful evil ; avg hp=-2.7494501099780044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9260147970405919; hits/misses (PBA)= 0.33773245350929815/0.9108178364327134; rounds (PBA)=1.2485502899420116;} goblin #13: {team=neutral evil ; avg hp=6.437712457508498 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.540091981603679; hits/misses (PBA)= 0.597880423915217/1.1495700859828035; rounds (PBA)=1.9484103179364127;} hobgoblin #3: {team=lawful evil ; avg hp=-2.8078384323135372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9760047990401919; hits/misses (PBA)= 0.3405318936212757/0.9084183163367326; rounds (PBA)=1.2489502099580083;} goblin #2: {team=neutral evil ; avg hp=6.459108178364327 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7194561087782443; hits/misses (PBA)= 0.622875424915017/1.140371925614877; rounds (PBA)=1.9358128374325134;} goblin #6: {team=neutral evil ; avg hp=6.505498900219956 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7550489902019595; hits/misses (PBA)= 0.6184763047390522/1.1417716456708658; rounds (PBA)=1.9314137172565486;} goblin #10: {team=neutral evil ; avg hp=6.525494901019796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.658868226354729; hits/misses (PBA)= 0.611877624475105/1.157368526294741; rounds (PBA)=1.9424115176964607;} goblin: {team=neutral evil ; avg hp=6.432113577284543 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6886622675464906; hits/misses (PBA)= 0.6140771845630874/1.1337732453509297; rounds (PBA)=1.938012397520496;} goblin #4: {team=neutral evil ; avg hp=6.443311337732453 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7588482303539292; hits/misses (PBA)= 0.620875824835033/1.131373725254949; rounds (PBA)=1.9398120375924814;} goblin #3: {team=neutral evil ; avg hp=6.471105778844231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6000799840031994; hits/misses (PBA)= 0.6008798240351929/1.1581683663267346; rounds (PBA)=1.9344131173765247;} goblin #8: {team=neutral evil ; avg hp=6.4807038592281545 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7114577084583082; hits/misses (PBA)= 0.6220755848830234/1.1429714057188562; rounds (PBA)=1.941011797640472;} goblin #14: {team=neutral evil ; avg hp=6.484303139372126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.644271145770846; hits/misses (PBA)= 0.608878224355129/1.125774845030994; rounds (PBA)=1.9326134773045391;} goblin #12: {team=neutral evil ; avg hp=6.454909018196361 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7284543091381726; hits/misses (PBA)= 0.620875824835033/1.1331733653269347; rounds (PBA)=1.9300139972005599;} hobgoblin #4: {team=lawful evil ; avg hp=-2.758648270345931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9844031193761247; hits/misses (PBA)= 0.3447310537892421/0.9158168366326734; rounds (PBA)=1.2605478904219156;} goblin #11: {team=neutral evil ; avg hp=6.482703459308138 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5874825034993; hits/misses (PBA)= 0.6046790641871626/1.1339732053589282; rounds (PBA)=1.925614877024595;} hobgoblin: {team=lawful evil ; avg hp=-2.8160367926414716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.079384123175365; hits/misses (PBA)= 0.35632873425314937/0.9024195160967806; rounds (PBA)=1.25874825034993;} goblin #5: {team=neutral evil ; avg hp=6.45250949810038 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.670265946810638; hits/misses (PBA)= 0.6162767446510697/1.1339732053589282; rounds (PBA)=1.9426114777044592;} goblin #9: {team=neutral evil ; avg hp=6.470705858828234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.709258148370326; hits/misses (PBA)= 0.6256748650269947/1.134373125374925; rounds (PBA)=1.9338132373525294;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 658.82; crudely normalised: 0% > other= expected rounds to survive: 823.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32008; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #9: {team=lawful evil ; avg hp=-16.678064387122575 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.592281543691262; hits/misses (PBA)= 0.9458108378324335/1.7414517096580684; rounds (PBA)=2.77624475104979;} kobold #3: {team=lawful evil ; avg hp=-16.61467706458708 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.570085982803439; hits/misses (PBA)= 0.9422115576884623/1.7430513897220556; rounds (PBA)=2.774645070985803;} kobold: {team=lawful evil ; avg hp=-16.71625674865027 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.491301739652069; hits/misses (PBA)= 0.9272145570885822/1.7386522695460909; rounds (PBA)=2.7500499900019997;} kobold #2: {team=lawful evil ; avg hp=-16.75364927014597 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447910417916416; hits/misses (PBA)= 0.9130173965206959/1.7474505098980204; rounds (PBA)=2.752849430113977;} kobold #5: {team=lawful evil ; avg hp=-16.612077584483103 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5834833033393325; hits/misses (PBA)= 0.9436112777444511/1.7636472705458908; rounds (PBA)=2.7914417116576686;} kobold #7: {team=lawful evil ; avg hp=-16.540291941611677 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470905818836233; hits/misses (PBA)= 0.9198160367926415/1.744251149770046; rounds (PBA)=2.7514497100579884;} kobold #8: {team=lawful evil ; avg hp=-16.771645670865826 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621475704859028; hits/misses (PBA)= 0.9546090781843631/1.7524495100979804; rounds (PBA)=2.7890421915616876;} kobold #6: {team=lawful evil ; avg hp=-16.67006598680264 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.567286542691462; hits/misses (PBA)= 0.9374125174965007/1.7480503899220157; rounds (PBA)=2.770645870825835;} kobold #4: {team=lawful evil ; avg hp=-16.644071185762847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.548290341931613; hits/misses (PBA)= 0.9380123975204959/1.745650869826035; rounds (PBA)=2.7644471105778843;} purple worm: {team=other; avg hp=201.5870825834833 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.5746850629874; hits/misses (PBA)= 10.0/1.2383523295340932; rounds (PBA)=6.400319936012798;} kobold #10: {team=lawful evil ; avg hp=-16.573885222955408 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519896020795841; hits/misses (PBA)= 0.9310137972405519/1.75624875024995; rounds (PBA)=2.777844431113777;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1372.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 395.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3939; Sum of rounds: 16511; > Team other = winning battles: 3938; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-16.646864686468646 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5783193703985785; hits/misses (PBA)= 0.5275450621985276/0.9931454683929931; rounds (PBA)=1.651942117288652;} kobold #5: {team=lawful evil ; avg hp=-16.764407209951763 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5793348565625793; hits/misses (PBA)= 0.5293221629855294/0.9774054328509774; rounds (PBA)=1.649149530337649;} kobold #2: {team=lawful evil ; avg hp=-16.544808326986544 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.514089870525514; hits/misses (PBA)= 0.5181518151815182/0.9725818735719726; rounds (PBA)=1.6235085046966236;} purple worm: {team=other; avg hp=231.44605229753745 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.991622239147; hits/misses (PBA)= 5.999746128459/0.7636455953287636; rounds (PBA)=4.191673013455191;} kobold #6: {team=lawful evil ; avg hp=-16.667174409748668 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.628839807057629; hits/misses (PBA)= 0.5443005839045443/0.9771515613099772; rounds (PBA)=1.6486417872556487;} kobold #3: {team=lawful evil ; avg hp=-16.612592028433614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5595328763645595; hits/misses (PBA)= 0.5310992637725311/1.005077430820005; rounds (PBA)=1.6768215283066767;} kobold: {team=lawful evil ; avg hp=-16.741304899720742 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6344249809596345; hits/misses (PBA)= 0.5415079969535415/1.0; rounds (PBA)=1.6656511805026657;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1372.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 395.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4959; Sum of rounds: 20787; > Team other = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-16.458156886469045 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.711433756805808; hits/misses (PBA)= 0.5497076023391813/0.9858842508570276; rounds (PBA)=1.6684815486993345;} kobold #5: {team=lawful evil ; avg hp=-16.676144383948376 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6057672917927; hits/misses (PBA)= 0.5363984674329502/0.9917322040734019; rounds (PBA)=1.6588021778584392;} purple worm: {team=other; avg hp=231.35813672111314 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.72635612018553; hits/misses (PBA)= 5.999193385763259/0.7501512401693889; rounds (PBA)=4.1915708812260535;} kobold #3: {team=lawful evil ; avg hp=-16.623714458560194 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6852187941117163; hits/misses (PBA)= 0.5555555555555556/0.999395039322444; rounds (PBA)=1.6817906836055656;} kobold: {team=lawful evil ; avg hp=-16.615043355515226 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5067553942327083; hits/misses (PBA)= 0.5172413793103449/1.004436378302077; rounds (PBA)=1.655575720911474;} kobold #2: {team=lawful evil ; avg hp=-16.694293204275056 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.566646501310748; hits/misses (PBA)= 0.5341802782819117/0.9874974793305101; rounds (PBA)=1.6628352490421456;} kobold #6: {team=lawful evil ; avg hp=-16.656987295825772 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5172413793103448; hits/misses (PBA)= 0.5194595684613833/0.9806412583182094; rounds (PBA)=1.6299657188949386;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8233.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 65.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5536; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=246.27814437112576 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.77604479104179; hits/misses (PBA)= 1.0/0.11697660467906419; rounds (PBA)=1.106978604279144;} kobold: {team=lawful evil ; avg hp=-17.77604479104179 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7218556288742252; hits/misses (PBA)= 0.14637072585482905/0.28134373125374923; rounds (PBA)=0.4277144571085783;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 48.0; crudely normalised: 0% > any = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3764; Sum of rounds: 16485; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3763; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #4: {team=any ; avg hp=26.292242295430395 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.769925611052073; hits/misses (PBA)= 1.4981402763018066/1.5; rounds (PBA)=4.035600425079703;} priest #3: {team=any ; avg hp=26.297290116896917 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.719447396386823; hits/misses (PBA)= 1.4851222104144528/1.5310839532412328; rounds (PBA)=4.037725823591924;} priest #6: {team=any ; avg hp=26.290648246546226 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.792242295430393; hits/misses (PBA)= 1.5167375132837406/1.4853878852284803; rounds (PBA)=4.036397449521785;} priest #5: {team=any ; avg hp=26.315621679064826 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.807651434643995; hits/misses (PBA)= 1.5039851222104144/1.4837938363443146; rounds (PBA)=4.023645058448459;} priest #2: {team=any ; avg hp=26.327045696068012 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.880180658873539; hits/misses (PBA)= 1.52577045696068/1.4994686503719448; rounds (PBA)=4.028692879914984;} priest: {team=other; avg hp=-1.969181721572795 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4412858660998937; hits/misses (PBA)= 0.9651965993623804/2.7433581296493093; rounds (PBA)=3.7085547290116896;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 48.0; crudely normalised: 0% > any = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3983; Sum of rounds: 17557; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3982; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #3: {team=any ; avg hp=26.304042179261863 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.714787848355511; hits/misses (PBA)= 1.497614863168466/1.5219683655536027; rounds (PBA)=4.066281697213156;} priest #4: {team=any ; avg hp=26.31634446397188 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7198091890534775; hits/misses (PBA)= 1.489831785086618/1.5144363545066533; rounds (PBA)=4.059251820236003;} priest: {team=other; avg hp=-1.956565402962591 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3627918654280693; hits/misses (PBA)= 0.9563143359276927/2.7705247301029376; rounds (PBA)=3.7268390660306303;} priest #6: {team=any ; avg hp=26.324880743158424 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.861662063771027; hits/misses (PBA)= 1.5061511423550087/1.5470750690434345; rounds (PBA)=4.059251820236003;} priest #2: {team=any ; avg hp=26.34898317850866 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.752950037660055; hits/misses (PBA)= 1.5028872709013306/1.536279186542807; rounds (PBA)=4.056490082852122;} priest #5: {team=any ; avg hp=26.309063519959828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.904343459703741; hits/misses (PBA)= 1.5159427567160433/1.5043936731107206; rounds (PBA)=4.05372834546824;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} priest #4: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} priest #6: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16596680663867228;} priest #3: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16976604679064186;} priest: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} priest #5: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > True Nuetral= expected rounds to survive: 16.03; crudely normalised: 0% > any non-lawful = expected rounds to survive: 858.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5512; True Nuetral: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team True Nuetral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.95120975804839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9348130373925214; hits/misses (PBA)= 0.39892021595680865/0.22515496900619877; rounds (PBA)=0.7786442711457708;} bandit #10: {team=any non-lawful ; avg hp=10.938012397520495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9302139572085584; hits/misses (PBA)= 0.4013197360527894/0.21995600879824034; rounds (PBA)=0.7782443511297741;} bandit #4: {team=any non-lawful ; avg hp=10.93001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9402119576084782; hits/misses (PBA)= 0.4039192161567686/0.21775644871025795; rounds (PBA)=0.7838432313537292;} bandit #13: {team=any non-lawful ; avg hp=10.954409118176365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.040991801639672; hits/misses (PBA)= 0.42711457708458306/0.21075784843031395; rounds (PBA)=0.7954409118176364;} bandit #5: {team=any non-lawful ; avg hp=10.930813837232554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9178164367126576; hits/misses (PBA)= 0.40251949610077986/0.22095580883823235; rounds (PBA)=0.7864427114577085;} Sunny: {team=True Nuetral; avg hp=-2.2789442111577682 (from 25); avg healing spells left=0.15196960607878424 (from 1); damage done (per battle average)= 0.7966406718656269; hits/misses (PBA)= 0.3005398920215957/0.5738852229554089; rounds (PBA)=0.8744251149770046;} bandit: {team=any non-lawful ; avg hp=10.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9748050389922016; hits/misses (PBA)= 0.4117176564687063/0.22315536892621476; rounds (PBA)=0.7918416316736653;} bandit #11: {team=any non-lawful ; avg hp=10.938212357528494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9168166366726656; hits/misses (PBA)= 0.40251949610077986/0.22315536892621476; rounds (PBA)=0.7792441511697661;} bandit #12: {team=any non-lawful ; avg hp=10.940811837632474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9064187162567487; hits/misses (PBA)= 0.40271945610877824/0.22015596880623875; rounds (PBA)=0.7758448310337932;} bandit #6: {team=any non-lawful ; avg hp=10.942811437712457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9492101579684062; hits/misses (PBA)= 0.41011797640471903/0.22875424915016995; rounds (PBA)=0.793241351729654;} bandit #8: {team=any non-lawful ; avg hp=10.923615276944611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.843631273745251; hits/misses (PBA)= 0.3919216156768646/0.21995600879824034; rounds (PBA)=0.7758448310337932;} bandit #3: {team=any non-lawful ; avg hp=10.947810437912418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9224155168966206; hits/misses (PBA)= 0.4149170165966807/0.20775844831033793; rounds (PBA)=0.7782443511297741;} bandit #9: {team=any non-lawful ; avg hp=10.929214157168566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9852029594081184; hits/misses (PBA)= 0.41451709658068386/0.22135572885422916; rounds (PBA)=0.7936412717456509;} bandit #7: {team=any non-lawful ; avg hp=10.943811237752449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.906618676264747; hits/misses (PBA)= 0.40211957608478305/0.21555688862227554; rounds (PBA)=0.7864427114577085;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 19.86; crudely normalised: 0% > other= expected rounds to survive: 19.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22365; unaligned : 0.72 ± 0.01; other: 0.28 ± 0.01; > Team unaligned = winning battles: 3623; perfect battles: 0; close-call battles: 3020; > Team other = winning battles: 1378; perfect battles: 0; close-call battles: 1162; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=other; avg hp=-0.19536092781443712 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.315536892621475; hits/misses (PBA)= 2.2125574885022994/0.9994001199760048; rounds (PBA)=3.3963207358528296;} pony: {team=unaligned ; avg hp=5.835432913417317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.131973605278944; hits/misses (PBA)= 2.1799640071985604/1.3489302139572086; rounds (PBA)=4.009398120375925;} bat #2: {team=other; avg hp=-3.849030193961208 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48470305938812236; hits/misses (PBA)= 0.4403119376124775/0.48830233953209357; rounds (PBA)=1.125374925014997;} bat: {team=unaligned ; avg hp=-1.82123575284943 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13197360527894422; hits/misses (PBA)= 0.12037592481503699/0.15116976604679064; rounds (PBA)=0.6986602679464107;} hawk: {team=other; avg hp=-3.994001199760048 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7694461107778444; hits/misses (PBA)= 0.7218556288742252/0.2673465306938612; rounds (PBA)=1.249750049990002;} crab: {team=unaligned ; avg hp=-1.5838832233553288 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7744451109778044; hits/misses (PBA)= 0.6958608278344331/0.9686062787442512; rounds (PBA)=1.860627874425115;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% > other= expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12103; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2479; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2522; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat #2: {team=other; avg hp=0.4511097780443911 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5616876624675065; hits/misses (PBA)= 0.5042991401719656/0.5882823435312937; rounds (PBA)=1.596880623875225;} bat: {team=unaligned ; avg hp=0.4383123375324935 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5488902219556089; hits/misses (PBA)= 0.4957008598280344/0.6012797440511898; rounds (PBA)=1.5926814637072586;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2872; Sum of rounds: 26684; > Team lawful evil = winning battles: 1793; perfect battles: 0; close-call battles: 1663; > Team neutral evil = winning battles: 1078; perfect battles: 0; close-call battles: 1054; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=1.573467966573816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.5233286908078; hits/misses (PBA)= 2.253481894150418/2.846100278551532; rounds (PBA)=5.24408077994429;} drow #6: {team=neutral evil ; avg hp=-0.6194289693593314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.62883008356546; hits/misses (PBA)= 1.5981894150417828/3.0577994428969357; rounds (PBA)=4.728760445682451;} drow #3: {team=neutral evil ; avg hp=-0.43036211699164345 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.196727019498606; hits/misses (PBA)= 1.5344707520891365/3.03516713091922; rounds (PBA)=4.653203342618385;} drow #5: {team=neutral evil ; avg hp=-0.584958217270195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.411559888579387; hits/misses (PBA)= 1.576949860724234/3.065459610027855; rounds (PBA)=4.712047353760446;} hobgoblin #8: {team=lawful evil ; avg hp=1.6977715877437325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.632311977715878; hits/misses (PBA)= 2.264275766016713/2.871866295264624; rounds (PBA)=5.264972144846797;} hobgoblin #4: {team=lawful evil ; avg hp=1.6852367688022285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.638231197771587; hits/misses (PBA)= 2.2792479108635098/2.897632311977716; rounds (PBA)=5.321727019498607;} hobgoblin #7: {team=lawful evil ; avg hp=1.3958913649025069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.246866295264624; hits/misses (PBA)= 2.2155292479108635/2.8259052924791086; rounds (PBA)=5.1824512534818945;} drow #4: {team=neutral evil ; avg hp=-0.35724233983286907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.276462395543176; hits/misses (PBA)= 1.5421309192200556/3.0651114206128134; rounds (PBA)=4.686281337047354;} hobgoblin #2: {team=lawful evil ; avg hp=1.4334958217270195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.258356545961004; hits/misses (PBA)= 2.2322423398328692/2.814066852367688; rounds (PBA)=5.193941504178273;} hobgoblin #3: {team=lawful evil ; avg hp=1.6065459610027855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.264623955431755; hits/misses (PBA)= 2.2217966573816157/2.8039693593314765; rounds (PBA)=5.174094707520891;} drow: {team=neutral evil ; avg hp=-0.4362813370473538 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.543523676880223; hits/misses (PBA)= 1.58008356545961/3.076949860724234; rounds (PBA)=4.725974930362117;} drow #7: {team=neutral evil ; avg hp=-0.41434540389972147 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.306058495821727; hits/misses (PBA)= 1.551183844011142/3.103064066852368; rounds (PBA)=4.728760445682451;} hobgoblin #6: {team=lawful evil ; avg hp=1.5887883008356547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.731197771587743; hits/misses (PBA)= 2.2635793871866294/2.8036211699164344; rounds (PBA)=5.224233983286908;} drow #2: {team=neutral evil ; avg hp=-0.36942896935933145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.477715877437326; hits/misses (PBA)= 1.5853064066852367/3.0804317548746516; rounds (PBA)=4.745473537604457;} hobgoblin #5: {team=lawful evil ; avg hp=1.6514623955431755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308844011142062; hits/misses (PBA)= 2.2137883008356547/2.8457520891364902; rounds (PBA)=5.191852367688022;} drow #8: {team=neutral evil ; avg hp=-0.4213091922005571 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.527158774373259; hits/misses (PBA)= 1.5866991643454038/3.035515320334262; rounds (PBA)=4.70508356545961;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3101; Sum of rounds: 28680; > Team lawful evil = winning battles: 1938; perfect battles: 0; close-call battles: 1772; > Team neutral evil = winning battles: 1162; perfect battles: 0; close-call battles: 1129; ------------------------------------------------- Combattants ------------------------------------------------ drow #6: {team=neutral evil ; avg hp=-0.37213801999355045 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.426636568848759; hits/misses (PBA)= 1.5649790390196712/3.1022250886810707; rounds (PBA)=4.739116414059981;} drow #8: {team=neutral evil ; avg hp=-0.6514027732989358 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.297645920670751; hits/misses (PBA)= 1.5540148339245405/2.9977426636568847; rounds (PBA)=4.628184456626895;} hobgoblin #8: {team=lawful evil ; avg hp=1.7365366010964205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.81038374717833; hits/misses (PBA)= 2.3105449854885522/2.800064495324089; rounds (PBA)=5.263140922283134;} hobgoblin: {team=lawful evil ; avg hp=1.7416962270235408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.316027088036117; hits/misses (PBA)= 2.2454047081586586/2.8071589809738793; rounds (PBA)=5.178329571106095;} drow #7: {team=neutral evil ; avg hp=-0.45598194130925507 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.403740728797162; hits/misses (PBA)= 1.5714285714285714/3.058368268300548; rounds (PBA)=4.715575620767495;} drow #4: {team=neutral evil ; avg hp=-0.5485327313769752 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.405030635278942; hits/misses (PBA)= 1.5646565623992261/3.016768784263141; rounds (PBA)=4.651080296678491;} drow: {team=neutral evil ; avg hp=-0.4995162850693325 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.239922605611094; hits/misses (PBA)= 1.529184134150274/3.0261206062560464; rounds (PBA)=4.63173169945179;} drow #2: {team=neutral evil ; avg hp=-0.46855852950661075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.300548210254757; hits/misses (PBA)= 1.561754272815221/3.034182521767172; rounds (PBA)=4.669138987423412;} hobgoblin #7: {team=lawful evil ; avg hp=1.7994195420831989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.36439858110287; hits/misses (PBA)= 2.2254111576910676/2.8139309900032248; rounds (PBA)=5.186069009996776;} hobgoblin #6: {team=lawful evil ; avg hp=1.5008061915511126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.755562721702676; hits/misses (PBA)= 2.279264753305385/2.7400838439213158; rounds (PBA)=5.17542728152209;} hobgoblin #4: {team=lawful evil ; avg hp=1.6455981941309255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.693969687197677; hits/misses (PBA)= 2.2802321831667203/2.794582392776524; rounds (PBA)=5.228313447275073;} hobgoblin #3: {team=lawful evil ; avg hp=1.7023540793292486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.407287971622058; hits/misses (PBA)= 2.2328281199613027/2.8119961302805545; rounds (PBA)=5.18381167365366;} hobgoblin #2: {team=lawful evil ; avg hp=1.492099322799097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.051596259271204; hits/misses (PBA)= 2.1950983553692356/2.8078039342147694; rounds (PBA)=5.148339245404708;} drow #3: {team=neutral evil ; avg hp=-0.4633989035794905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.400838439213157; hits/misses (PBA)= 1.5769106739761367/3.0890035472428248; rounds (PBA)=4.737504030957756;} hobgoblin #5: {team=lawful evil ; avg hp=1.5885198323121574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.580457916801032; hits/misses (PBA)= 2.255723960012899/2.727184779103515; rounds (PBA)=5.124798452112222;} drow #5: {team=neutral evil ; avg hp=-0.5536923573040955 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.290228958400515; hits/misses (PBA)= 1.5359561431796194/3.0306352789422766; rounds (PBA)=4.6414059980651405;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26999; lawful evil : 0.54 ± 0.01; neutral evil : 0.46 ± 0.01; > Team lawful evil = winning battles: 2720; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2281; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=1.724855028994201 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.459308138372325; hits/misses (PBA)= 1.4157168566286742/2.663867226554689; rounds (PBA)=4.535692861427714;} hobgoblin: {team=lawful evil ; avg hp=2.5406918616276744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.2751449710058; hits/misses (PBA)= 1.8792241551689661/2.2799440111977605; rounds (PBA)=4.703059388122376;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45150969806038793;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5484903019396121;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2080.0; crudely normalised: 0% > any = expected rounds to survive: 212.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13831; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.161367726454709 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8854229154169166; hits/misses (PBA)= 0.4425114977004599/1.3277344531093782; rounds (PBA)=1.770245950809838;} knight: {team=other; avg hp=50.11457708458308 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.161367726454706; hits/misses (PBA)= 3.072985402919416/1.018996200759848; rounds (PBA)=2.7656468706258748;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 260.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2340.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21228; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #2: {team=unaligned ; avg hp=34.73065386922615 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93501299740052; hits/misses (PBA)= 1.4087182563487302/0.9506098780243951; rounds (PBA)=3.9094181163767248;} ankheg #4: {team=unaligned ; avg hp=34.82423515296941 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.781043791241752; hits/misses (PBA)= 1.4067186562687461/0.9396120775844831; rounds (PBA)=3.9126174765046993;} ankheg: {team=other; avg hp=-5.222955408918216 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.789242151569686; hits/misses (PBA)= 1.2703459308138372/2.107978404319136; rounds (PBA)=3.3783243351329735;} ankheg #3: {team=unaligned ; avg hp=34.65586882623475 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.506898620275944; hits/misses (PBA)= 1.3743251349730055/0.9190161967606478; rounds (PBA)=3.91121775644871;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 299.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 49.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 278; Sum of rounds: 832; any : 0.06 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 278; perfect battles: 0; close-call battles: 278; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #69: {team=any ; avg hp=9.262589928057555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996402877697841; hits/misses (PBA)= 1.2302158273381294/1.0287769784172662; rounds (PBA)=2.2661870503597124;} guard #94: {team=any ; avg hp=9.190647482014388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996402877697841; hits/misses (PBA)= 1.2446043165467626/1.014388489208633; rounds (PBA)=2.276978417266187;} guard #45: {team=any ; avg hp=9.179856115107913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.906474820143885; hits/misses (PBA)= 1.2338129496402879/1.014388489208633; rounds (PBA)=2.273381294964029;} guard #85: {team=any ; avg hp=9.10431654676259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.744604316546763; hits/misses (PBA)= 1.2302158273381294/1.0287769784172662; rounds (PBA)=2.273381294964029;} guard #97: {team=any ; avg hp=9.489208633093526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.532374100719425; hits/misses (PBA)= 1.316546762589928/0.9712230215827338; rounds (PBA)=2.3129496402877696;} guard #14: {team=any ; avg hp=9.694244604316546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.043165467625899; hits/misses (PBA)= 1.2733812949640289/1.0431654676258992; rounds (PBA)=2.3309352517985613;} guard #92: {team=any ; avg hp=8.838129496402878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679856115107913; hits/misses (PBA)= 1.1654676258992807/1.0467625899280575; rounds (PBA)=2.241007194244604;} imp #36: {team=lawful evil ; avg hp=-2.4892086330935252 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241007194244604; hits/misses (PBA)= 0.5611510791366906/0.6474820143884892; rounds (PBA)=1.20863309352518;} guard #10: {team=any ; avg hp=9.507194244604317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.14748201438849; hits/misses (PBA)= 1.3381294964028776/0.9676258992805755; rounds (PBA)=2.3129496402877696;} guard #25: {team=any ; avg hp=9.352517985611511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809352517985611; hits/misses (PBA)= 1.1906474820143884/1.0827338129496402; rounds (PBA)=2.287769784172662;} guard #4: {team=any ; avg hp=9.420863309352518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.81294964028777; hits/misses (PBA)= 1.276978417266187/1.0107913669064748; rounds (PBA)=2.305755395683453;} guard #29: {team=any ; avg hp=9.47841726618705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5359712230215825; hits/misses (PBA)= 1.316546762589928/0.9676258992805755; rounds (PBA)=2.2949640287769784;} guard #61: {team=any ; avg hp=9.697841726618705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.874100719424461; hits/misses (PBA)= 1.2841726618705036/1.0431654676258992; rounds (PBA)=2.341726618705036;} guard #21: {team=any ; avg hp=9.37410071942446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442446043165468; hits/misses (PBA)= 1.3129496402877698/0.9964028776978417; rounds (PBA)=2.323741007194245;} guard #93: {team=any ; avg hp=9.741007194244604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205035971223022; hits/misses (PBA)= 1.2985611510791366/1.0107913669064748; rounds (PBA)=2.327338129496403;} guard #37: {team=any ; avg hp=9.694244604316546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.294964028776978; hits/misses (PBA)= 1.330935251798561/0.9856115107913669; rounds (PBA)=2.3309352517985613;} guard #6: {team=any ; avg hp=9.633093525179856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.089928057553957; hits/misses (PBA)= 1.3093525179856116/1.014388489208633; rounds (PBA)=2.3309352517985613;} guard #90: {team=any ; avg hp=9.356115107913668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.672661870503597; hits/misses (PBA)= 1.1726618705035972/1.0971223021582734; rounds (PBA)=2.3129496402877696;} guard #32: {team=any ; avg hp=9.654676258992806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848920863309353; hits/misses (PBA)= 1.1942446043165467/1.079136690647482; rounds (PBA)=2.302158273381295;} guard #30: {team=any ; avg hp=9.615107913669064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.913669064748201; hits/misses (PBA)= 1.2194244604316546/1.0431654676258992; rounds (PBA)=2.2841726618705036;} guard #100: {team=any ; avg hp=9.76978417266187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91726618705036; hits/misses (PBA)= 1.2446043165467626/1.064748201438849; rounds (PBA)=2.3309352517985613;} guard #31: {team=any ; avg hp=9.56474820143885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.226618705035971; hits/misses (PBA)= 1.2625899280575539/1.0611510791366907; rounds (PBA)=2.327338129496403;} guard #81: {team=any ; avg hp=9.431654676258994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931654676258993; hits/misses (PBA)= 1.2122302158273381/1.0683453237410072; rounds (PBA)=2.2985611510791366;} guard #5: {team=any ; avg hp=9.381294964028777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7913669064748206; hits/misses (PBA)= 1.2266187050359711/1.0755395683453237; rounds (PBA)=2.327338129496403;} imp #13: {team=lawful evil ; avg hp=-2.420863309352518 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.183453237410072; hits/misses (PBA)= 0.5539568345323741/0.6438848920863309; rounds (PBA)=1.1978417266187051;} guard #47: {team=any ; avg hp=9.507194244604317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.284172661870503; hits/misses (PBA)= 1.2985611510791366/1.0287769784172662; rounds (PBA)=2.3489208633093526;} guard #56: {team=any ; avg hp=9.52158273381295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158273381294964; hits/misses (PBA)= 1.2589928057553956/1.0287769784172662; rounds (PBA)=2.305755395683453;} guard #78: {team=any ; avg hp=9.471223021582734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.08273381294964; hits/misses (PBA)= 1.276978417266187/1.0503597122302157; rounds (PBA)=2.341726618705036;} guard #39: {team=any ; avg hp=9.640287769784173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.010791366906475; hits/misses (PBA)= 1.2625899280575539/1.025179856115108; rounds (PBA)=2.3093525179856114;} guard #16: {team=any ; avg hp=9.33093525179856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.330935251798561; hits/misses (PBA)= 1.2949640287769784/1.0071942446043165; rounds (PBA)=2.323741007194245;} guard #75: {team=any ; avg hp=9.654676258992806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.2625899280575539/1.0611510791366907; rounds (PBA)=2.3453237410071943;} guard #68: {team=any ; avg hp=9.341726618705035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.579136690647482; hits/misses (PBA)= 1.1798561151079137/1.025179856115108; rounds (PBA)=2.2302158273381294;} imp #50: {team=lawful evil ; avg hp=-2.5719424460431655 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3345323741007196; hits/misses (PBA)= 0.5935251798561151/0.5971223021582733; rounds (PBA)=1.1906474820143884;} guard #22: {team=any ; avg hp=9.751798561151078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9640287769784175; hits/misses (PBA)= 1.2122302158273381/1.0359712230215827; rounds (PBA)=2.2697841726618706;} guard #2: {team=any ; avg hp=9.66546762589928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.061151079136691; hits/misses (PBA)= 1.2553956834532374/1.025179856115108; rounds (PBA)=2.29136690647482;} guard #44: {team=any ; avg hp=9.464028776978417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.633093525179856; hits/misses (PBA)= 1.1618705035971224/1.089928057553957; rounds (PBA)=2.273381294964029;} guard #63: {team=any ; avg hp=9.23021582733813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705035971223022; hits/misses (PBA)= 1.1870503597122302/1.0359712230215827; rounds (PBA)=2.258992805755396;} guard #84: {team=any ; avg hp=9.302158273381295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.201438848920863; hits/misses (PBA)= 1.1546762589928057/1.1115107913669064; rounds (PBA)=2.2805755395683454;} guard #53: {team=any ; avg hp=9.510791366906474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.471223021582734; hits/misses (PBA)= 1.3237410071942446/0.935251798561151; rounds (PBA)=2.287769784172662;} guard #62: {team=any ; avg hp=9.442446043165468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.471223021582734; hits/misses (PBA)= 1.316546762589928/1.014388489208633; rounds (PBA)=2.356115107913669;} guard #74: {team=any ; avg hp=9.629496402877697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5215827338129495; hits/misses (PBA)= 1.3345323741007193/1.025179856115108; rounds (PBA)=2.3776978417266186;} imp #48: {team=lawful evil ; avg hp=-2.381294964028777 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2158273381294964; hits/misses (PBA)= 0.539568345323741/0.6151079136690647; rounds (PBA)=1.1546762589928057;} imp #28: {team=lawful evil ; avg hp=-2.273381294964029 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9280575539568345; hits/misses (PBA)= 0.5215827338129496/0.6798561151079137; rounds (PBA)=1.2014388489208634;} guard #71: {team=any ; avg hp=9.694244604316546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.571942446043166; hits/misses (PBA)= 1.3129496402877698/1.0179856115107915; rounds (PBA)=2.3345323741007196;} guard #88: {team=any ; avg hp=9.68705035971223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.345323741007194; hits/misses (PBA)= 1.2733812949640289/1.0287769784172662; rounds (PBA)=2.327338129496403;} guard #19: {team=any ; avg hp=9.442446043165468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.071942446043166; hits/misses (PBA)= 1.2661870503597121/1.0323741007194245; rounds (PBA)=2.3345323741007196;} imp #34: {team=lawful evil ; avg hp=-2.446043165467626 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.535971223021583; hits/misses (PBA)= 0.4460431654676259/0.7014388489208633; rounds (PBA)=1.1474820143884892;} imp #4: {team=lawful evil ; avg hp=-2.172661870503597 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0863309352517985; hits/misses (PBA)= 0.539568345323741/0.6402877697841727; rounds (PBA)=1.1798561151079137;} guard #33: {team=any ; avg hp=9.496402877697841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.827338129496403; hits/misses (PBA)= 1.20863309352518/1.0359712230215827; rounds (PBA)=2.2697841726618706;} guard #67: {team=any ; avg hp=9.442446043165468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.046762589928058; hits/misses (PBA)= 1.2338129496402879/1.064748201438849; rounds (PBA)=2.3129496402877696;} guard #102: {team=any ; avg hp=9.356115107913668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586330935251799; hits/misses (PBA)= 1.1798561151079137/1.0755395683453237; rounds (PBA)=2.276978417266187;} imp #21: {team=lawful evil ; avg hp=-2.2482014388489207 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.258992805755396; hits/misses (PBA)= 0.5827338129496403/0.6258992805755396; rounds (PBA)=1.20863309352518;} guard #82: {team=any ; avg hp=9.798561151079136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.086330935251799; hits/misses (PBA)= 1.2410071942446044/1.10431654676259; rounds (PBA)=2.366906474820144;} guard #55: {team=any ; avg hp=9.420863309352518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9928057553956835; hits/misses (PBA)= 1.223021582733813/1.0287769784172662; rounds (PBA)=2.276978417266187;} imp #44: {team=lawful evil ; avg hp=-2.3920863309352516 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9532374100719423; hits/misses (PBA)= 0.5143884892086331/0.6151079136690647; rounds (PBA)=1.129496402877698;} guard #48: {team=any ; avg hp=9.615107913669064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.629496402877698; hits/misses (PBA)= 1.1762589928057554/1.0827338129496402; rounds (PBA)=2.2661870503597124;} guard #46: {team=any ; avg hp=9.370503597122303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7086330935251794; hits/misses (PBA)= 1.2014388489208634/1.0359712230215827; rounds (PBA)=2.258992805755396;} imp #6: {team=lawful evil ; avg hp=-2.197841726618705 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.039568345323741; hits/misses (PBA)= 0.5359712230215827/0.6654676258992805; rounds (PBA)=1.2014388489208634;} guard #89: {team=any ; avg hp=9.241007194244604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.241007194244604; hits/misses (PBA)= 1.2517985611510791/1.025179856115108; rounds (PBA)=2.29136690647482;} guard #11: {team=any ; avg hp=9.179856115107913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.543165467625899; hits/misses (PBA)= 1.341726618705036/0.89568345323741; rounds (PBA)=2.2553956834532376;} guard #35: {team=any ; avg hp=9.550359712230216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262589928057554; hits/misses (PBA)= 1.3237410071942446/0.935251798561151; rounds (PBA)=2.2805755395683454;} guard #77: {team=any ; avg hp=9.809352517985612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111510791366906; hits/misses (PBA)= 1.2410071942446044/1.064748201438849; rounds (PBA)=2.320143884892086;} guard #9: {team=any ; avg hp=9.89568345323741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39568345323741; hits/misses (PBA)= 1.29136690647482/1.0035971223021583; rounds (PBA)=2.316546762589928;} guard #54: {team=any ; avg hp=9.356115107913668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.31294964028777; hits/misses (PBA)= 1.3273381294964028/0.9856115107913669; rounds (PBA)=2.316546762589928;} guard #66: {team=any ; avg hp=9.417266187050359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809352517985611; hits/misses (PBA)= 1.2302158273381294/1.0683453237410072; rounds (PBA)=2.341726618705036;} guard #50: {team=any ; avg hp=9.690647482014388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.31294964028777; hits/misses (PBA)= 1.2589928057553956/1.0179856115107915; rounds (PBA)=2.287769784172662;} guard #73: {team=any ; avg hp=9.586330935251798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.406474820143885; hits/misses (PBA)= 1.2805755395683454/0.9892086330935251; rounds (PBA)=2.29136690647482;} imp #43: {team=lawful evil ; avg hp=-2.197841726618705 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.262589928057554; hits/misses (PBA)= 0.5683453237410072/0.5539568345323741; rounds (PBA)=1.1223021582733812;} imp #8: {team=lawful evil ; avg hp=-2.3884892086330933 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0611510791366907; hits/misses (PBA)= 0.5323741007194245/0.6294964028776978; rounds (PBA)=1.1618705035971224;} guard #17: {team=any ; avg hp=9.971223021582734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.017985611510792; hits/misses (PBA)= 1.2446043165467626/1.0575539568345325; rounds (PBA)=2.316546762589928;} guard #27: {team=any ; avg hp=9.66906474820144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931654676258993; hits/misses (PBA)= 1.2446043165467626/1.1079136690647482; rounds (PBA)=2.3633093525179856;} imp #5: {team=lawful evil ; avg hp=-2.3309352517985613 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.960431654676259; hits/misses (PBA)= 0.5143884892086331/0.6366906474820144; rounds (PBA)=1.1510791366906474;} guard #76: {team=any ; avg hp=9.661870503597122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.870503597122302; hits/misses (PBA)= 1.2158273381294964/1.064748201438849; rounds (PBA)=2.287769784172662;} imp #11: {team=lawful evil ; avg hp=-2.341726618705036 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9280575539568345; hits/misses (PBA)= 0.5071942446043165/0.6618705035971223; rounds (PBA)=1.169064748201439;} guard #28: {team=any ; avg hp=9.514388489208633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.244604316546763; hits/misses (PBA)= 1.2841726618705036/0.9964028776978417; rounds (PBA)=2.305755395683453;} guard #26: {team=any ; avg hp=9.082733812949641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.079136690647482; hits/misses (PBA)= 1.276978417266187/0.9388489208633094; rounds (PBA)=2.2446043165467624;} imp #12: {team=lawful evil ; avg hp=-2.370503597122302 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1043165467625897; hits/misses (PBA)= 0.5611510791366906/0.6079136690647482; rounds (PBA)=1.169064748201439;} guard #80: {team=any ; avg hp=9.618705035971223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.906474820143885; hits/misses (PBA)= 1.2482014388489209/1.0035971223021583; rounds (PBA)=2.262589928057554;} imp #47: {team=lawful evil ; avg hp=-2.194244604316547 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0107913669064748; hits/misses (PBA)= 0.5215827338129496/0.6474820143884892; rounds (PBA)=1.169064748201439;} guard #72: {team=any ; avg hp=9.176258992805755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809352517985611; hits/misses (PBA)= 1.2625899280575539/0.935251798561151; rounds (PBA)=2.2338129496402876;} imp: {team=lawful evil ; avg hp=-2.420863309352518 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2050359712230216; hits/misses (PBA)= 0.5683453237410072/0.6726618705035972; rounds (PBA)=1.2410071942446044;} guard #49: {team=any ; avg hp=9.76978417266187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.884892086330935; hits/misses (PBA)= 1.2302158273381294/1.0863309352517985; rounds (PBA)=2.338129496402878;} guard #38: {team=any ; avg hp=9.241007194244604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9784172661870505; hits/misses (PBA)= 1.2589928057553956/0.9892086330935251; rounds (PBA)=2.262589928057554;} guard #57: {team=any ; avg hp=9.647482014388489 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276978417266187; hits/misses (PBA)= 1.2985611510791366/1.0323741007194245; rounds (PBA)=2.356115107913669;} guard #40: {team=any ; avg hp=9.852517985611511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.399280575539568; hits/misses (PBA)= 1.2949640287769784/1.025179856115108; rounds (PBA)=2.3345323741007196;} guard #99: {team=any ; avg hp=10.068345323741006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028776978417266; hits/misses (PBA)= 1.2482014388489209/1.1007194244604317; rounds (PBA)=2.370503597122302;} imp #32: {team=lawful evil ; avg hp=-2.352517985611511 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9928057553956835; hits/misses (PBA)= 0.5107913669064749/0.6258992805755396; rounds (PBA)=1.1366906474820144;} imp #2: {team=lawful evil ; avg hp=-2.2985611510791366 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1546762589928057; hits/misses (PBA)= 0.5467625899280576/0.6654676258992805; rounds (PBA)=1.2122302158273381;} guard #96: {team=any ; avg hp=9.363309352517986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.906474820143885; hits/misses (PBA)= 1.2985611510791366/0.9568345323741008; rounds (PBA)=2.2661870503597124;} imp #40: {team=lawful evil ; avg hp=-2.471223021582734 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.29136690647482; hits/misses (PBA)= 0.579136690647482/0.6366906474820144; rounds (PBA)=1.2158273381294964;} imp #31: {team=lawful evil ; avg hp=-2.449640287769784 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.694244604316547; hits/misses (PBA)= 0.4748201438848921/0.6618705035971223; rounds (PBA)=1.1366906474820144;} imp #16: {team=lawful evil ; avg hp=-2.20863309352518 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0719424460431655; hits/misses (PBA)= 0.5503597122302158/0.6654676258992805; rounds (PBA)=1.2158273381294964;} imp #24: {team=lawful evil ; avg hp=-2.273381294964029 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1510791366906474; hits/misses (PBA)= 0.5611510791366906/0.6438848920863309; rounds (PBA)=1.2050359712230216;} imp #38: {team=lawful evil ; avg hp=-2.1654676258992804 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.014388489208633; hits/misses (PBA)= 0.5287769784172662/0.6690647482014388; rounds (PBA)=1.1978417266187051;} imp #45: {team=lawful evil ; avg hp=-2.341726618705036 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0107913669064748; hits/misses (PBA)= 0.5215827338129496/0.6654676258992805; rounds (PBA)=1.1870503597122302;} guard #15: {team=any ; avg hp=9.56115107913669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.384892086330935; hits/misses (PBA)= 1.3057553956834533/0.9388489208633094; rounds (PBA)=2.276978417266187;} guard: {team=any ; avg hp=9.417266187050359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.517985611510792; hits/misses (PBA)= 1.1546762589928057/1.0827338129496402; rounds (PBA)=2.2517985611510793;} imp #19: {team=lawful evil ; avg hp=-2.41726618705036 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.960431654676259; hits/misses (PBA)= 0.5143884892086331/0.6546762589928058; rounds (PBA)=1.169064748201439;} imp #23: {team=lawful evil ; avg hp=-2.262589928057554 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5467625899280577; hits/misses (PBA)= 0.5935251798561151/0.6223021582733813; rounds (PBA)=1.2158273381294964;} guard #91: {team=any ; avg hp=9.316546762589928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.81294964028777; hits/misses (PBA)= 1.2374100719424461/0.9820143884892086; rounds (PBA)=2.2446043165467624;} guard #12: {team=any ; avg hp=9.467625899280575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.183453237410072; hits/misses (PBA)= 1.2410071942446044/1.039568345323741; rounds (PBA)=2.2985611510791366;} imp #39: {team=lawful evil ; avg hp=-2.4424460431654675 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9532374100719423; hits/misses (PBA)= 0.49640287769784175/0.7517985611510791; rounds (PBA)=1.2482014388489209;} guard #64: {team=any ; avg hp=9.262589928057555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636690647482014; hits/misses (PBA)= 1.1942446043165467/1.0935251798561152; rounds (PBA)=2.2949640287769784;} guard #70: {team=any ; avg hp=9.273381294964029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.76978417266187; hits/misses (PBA)= 1.2050359712230216/1.039568345323741; rounds (PBA)=2.273381294964029;} guard #79: {team=any ; avg hp=9.31294964028777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996402877697841; hits/misses (PBA)= 1.2661870503597121/1.0179856115107915; rounds (PBA)=2.3093525179856114;} guard #7: {team=any ; avg hp=9.237410071942445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.309352517985611; hits/misses (PBA)= 1.3057553956834533/0.9748201438848921; rounds (PBA)=2.302158273381295;} imp #49: {team=lawful evil ; avg hp=-2.4748201438848922 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.115107913669065; hits/misses (PBA)= 0.5431654676258992/0.60431654676259; rounds (PBA)=1.1474820143884892;} imp #9: {team=lawful evil ; avg hp=-2.460431654676259 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.161870503597122; hits/misses (PBA)= 0.5575539568345323/0.6510791366906474; rounds (PBA)=1.20863309352518;} guard #95: {team=any ; avg hp=9.33453237410072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.816546762589928; hits/misses (PBA)= 1.2302158273381294/1.064748201438849; rounds (PBA)=2.3093525179856114;} guard #8: {team=any ; avg hp=9.611510791366907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938848920863309; hits/misses (PBA)= 1.2374100719424461/1.039568345323741; rounds (PBA)=2.2985611510791366;} imp #18: {team=lawful evil ; avg hp=-2.179856115107914 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4244604316546763; hits/misses (PBA)= 0.5971223021582733/0.60431654676259; rounds (PBA)=1.2014388489208634;} guard #101: {team=any ; avg hp=9.974820143884893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2086330935251794; hits/misses (PBA)= 1.2697841726618706/1.0323741007194245; rounds (PBA)=2.316546762589928;} imp #46: {team=lawful evil ; avg hp=-2.471223021582734 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.223021582733813; hits/misses (PBA)= 0.5575539568345323/0.6151079136690647; rounds (PBA)=1.1726618705035972;} guard #34: {team=any ; avg hp=9.802158273381295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.780575539568345; hits/misses (PBA)= 1.2014388489208634/1.1366906474820144; rounds (PBA)=2.3597122302158273;} guard #87: {team=any ; avg hp=9.553956834532373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.726618705035971; hits/misses (PBA)= 1.1906474820143884/1.0575539568345325; rounds (PBA)=2.2661870503597124;} guard #98: {team=any ; avg hp=9.320143884892087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.316546762589928; hits/misses (PBA)= 1.2841726618705036/1.025179856115108; rounds (PBA)=2.327338129496403;} guard #13: {team=any ; avg hp=9.384892086330936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9352517985611515; hits/misses (PBA)= 1.2553956834532374/1.025179856115108; rounds (PBA)=2.2949640287769784;} imp #37: {team=lawful evil ; avg hp=-2.370503597122302 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7985611510791366; hits/misses (PBA)= 0.4856115107913669/0.6834532374100719; rounds (PBA)=1.169064748201439;} guard #51: {team=any ; avg hp=9.179856115107913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863309352517986; hits/misses (PBA)= 1.2050359712230216/0.9928057553956835; rounds (PBA)=2.223021582733813;} guard #60: {team=any ; avg hp=9.241007194244604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.089928057553957; hits/misses (PBA)= 1.2410071942446044/1.014388489208633; rounds (PBA)=2.273381294964029;} guard #52: {team=any ; avg hp=9.848920863309353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.266187050359712; hits/misses (PBA)= 1.2661870503597121/1.014388489208633; rounds (PBA)=2.3093525179856114;} guard #41: {team=any ; avg hp=9.442446043165468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.161870503597123; hits/misses (PBA)= 1.276978417266187/1.0179856115107915; rounds (PBA)=2.316546762589928;} imp #30: {team=lawful evil ; avg hp=-2.194244604316547 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0467625899280577; hits/misses (PBA)= 0.5431654676258992/0.6258992805755396; rounds (PBA)=1.169064748201439;} guard #3: {team=any ; avg hp=8.838129496402878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.345323741007194; hits/misses (PBA)= 1.2985611510791366/0.8597122302158273; rounds (PBA)=2.179856115107914;} imp #15: {team=lawful evil ; avg hp=-2.2446043165467624 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9892086330935252; hits/misses (PBA)= 0.5215827338129496/0.6834532374100719; rounds (PBA)=1.2050359712230216;} guard #20: {team=any ; avg hp=9.690647482014388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946043165467626; hits/misses (PBA)= 1.2589928057553956/1.0719424460431655; rounds (PBA)=2.3489208633093526;} guard #59: {team=any ; avg hp=9.956834532374101 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.057553956834532; hits/misses (PBA)= 1.2697841726618706/1.0719424460431655; rounds (PBA)=2.3489208633093526;} imp #29: {team=lawful evil ; avg hp=-2.302158273381295 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3129496402877696; hits/misses (PBA)= 0.5827338129496403/0.6079136690647482; rounds (PBA)=1.1906474820143884;} guard #86: {team=any ; avg hp=9.784172661870503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.773381294964029; hits/misses (PBA)= 1.2050359712230216/1.064748201438849; rounds (PBA)=2.2841726618705036;} imp #35: {team=lawful evil ; avg hp=-2.370503597122302 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8956834532374103; hits/misses (PBA)= 0.5143884892086331/0.6546762589928058; rounds (PBA)=1.169064748201439;} imp #22: {team=lawful evil ; avg hp=-2.3992805755395685 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.935251798561151; hits/misses (PBA)= 0.5143884892086331/0.7086330935251799; rounds (PBA)=1.223021582733813;} imp #25: {team=lawful evil ; avg hp=-2.1546762589928057 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6007194244604315; hits/misses (PBA)= 0.460431654676259/0.7122302158273381; rounds (PBA)=1.1726618705035972;} guard #83: {team=any ; avg hp=9.309352517985612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.517985611510792; hits/misses (PBA)= 1.316546762589928/0.9460431654676259; rounds (PBA)=2.287769784172662;} guard #58: {team=any ; avg hp=9.183453237410072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.798561151079137; hits/misses (PBA)= 1.2194244604316546/0.9676258992805755; rounds (PBA)=2.2050359712230216;} guard #42: {team=any ; avg hp=9.449640287769784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075539568345324; hits/misses (PBA)= 1.3057553956834533/0.9856115107913669; rounds (PBA)=2.320143884892086;} guard #36: {team=any ; avg hp=9.244604316546763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.08273381294964; hits/misses (PBA)= 1.2266187050359711/1.0719424460431655; rounds (PBA)=2.3309352517985613;} imp #10: {team=lawful evil ; avg hp=-2.2841726618705036 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.762589928057554; hits/misses (PBA)= 0.49280575539568344/0.6870503597122302; rounds (PBA)=1.1798561151079137;} imp #20: {team=lawful evil ; avg hp=-2.4964028776978417 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1007194244604315; hits/misses (PBA)= 0.5251798561151079/0.6402877697841727; rounds (PBA)=1.1654676258992807;} imp #26: {team=lawful evil ; avg hp=-2.352517985611511 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2697841726618706; hits/misses (PBA)= 0.564748201438849/0.6726618705035972; rounds (PBA)=1.2374100719424461;} imp #3: {team=lawful evil ; avg hp=-2.302158273381295 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1258992805755397; hits/misses (PBA)= 0.5575539568345323/0.6079136690647482; rounds (PBA)=1.1654676258992807;} imp #17: {team=lawful evil ; avg hp=-2.2302158273381294 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241007194244604; hits/misses (PBA)= 0.5611510791366906/0.6258992805755396; rounds (PBA)=1.1870503597122302;} imp #27: {team=lawful evil ; avg hp=-2.2841726618705036 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3093525179856114; hits/misses (PBA)= 0.5827338129496403/0.6294964028776978; rounds (PBA)=1.2122302158273381;} imp #14: {team=lawful evil ; avg hp=-2.446043165467626 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.039568345323741; hits/misses (PBA)= 0.5323741007194245/0.6798561151079137; rounds (PBA)=1.2122302158273381;} imp #41: {team=lawful evil ; avg hp=-2.327338129496403 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2985611510791366; hits/misses (PBA)= 0.5755395683453237/0.579136690647482; rounds (PBA)=1.1546762589928057;} guard #23: {team=any ; avg hp=9.467625899280575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.107913669064748; hits/misses (PBA)= 1.2194244604316546/1.0; rounds (PBA)=2.2338129496402876;} guard #65: {team=any ; avg hp=9.856115107913668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.14748201438849; hits/misses (PBA)= 1.2482014388489209/1.0359712230215827; rounds (PBA)=2.323741007194245;} guard #24: {team=any ; avg hp=9.233812949640289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938848920863309; hits/misses (PBA)= 1.20863309352518/1.0467625899280575; rounds (PBA)=2.262589928057554;} guard #43: {team=any ; avg hp=9.136690647482014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.10431654676259; hits/misses (PBA)= 1.2517985611510791/0.9928057553956835; rounds (PBA)=2.2661870503597124;} guard #18: {team=any ; avg hp=9.755395683453237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.85251798561151; hits/misses (PBA)= 1.169064748201439/1.064748201438849; rounds (PBA)=2.2517985611510793;} imp #42: {team=lawful evil ; avg hp=-2.241007194244604 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0719424460431655; hits/misses (PBA)= 0.5467625899280576/0.6438848920863309; rounds (PBA)=1.1906474820143884;} imp #33: {team=lawful evil ; avg hp=-2.5071942446043165 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.431654676258993; hits/misses (PBA)= 0.60431654676259/0.5827338129496403; rounds (PBA)=1.1870503597122302;} imp #7: {team=lawful evil ; avg hp=-2.2050359712230216 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70863309352518; hits/misses (PBA)= 0.4892086330935252/0.6762589928057554; rounds (PBA)=1.1654676258992807;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1169.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19290; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #2: {team=other; avg hp=-7.085582883423315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.61747650469906; hits/misses (PBA)= 0.882623475304939/1.9884023195360927; rounds (PBA)=2.326134773045391;} werewolf: {team=other; avg hp=-7.1441711657668465 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556488702259548; hits/misses (PBA)= 0.8674265146970606/2.019596080783843; rounds (PBA)=2.3275344931013797;} adult black dragon: {team=chaotic evil ; avg hp=181.8260347930414 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.22975404919015; hits/misses (PBA)= 8.836032793441312/0.6504699060187963; rounds (PBA)=3.8572285542891422;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 12730.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67280; Chaotic Good: 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team Chaotic Good = winning battles: 1521; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3480; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bugg: {team=Chaotic Good; avg hp=7.663267346530694 (from 651); avg healing spells left=1.0 (from 1); damage done (per battle average)= 437.96480703859226; hits/misses (PBA)= 23.68626274745051/1.2431513697260548; rounds (PBA)=12.699260147970406;} kraken: {team=chaotic evil ; avg hp=34.035192961407716 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 643.3367326534693; hits/misses (PBA)= 30.41651669666067/7.50629874025195; rounds (PBA)=13.119776044791042;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 12730.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67339; Chaotic Good: 0.31 ± 0.01; chaotic evil : 0.69 ± 0.01; > Team Chaotic Good = winning battles: 1559; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3442; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=32.775244951009796 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 642.754849030194; hits/misses (PBA)= 30.400519896020796/7.594881023795241; rounds (PBA)=13.126774645070986;} Bugg: {team=Chaotic Good; avg hp=8.245150969806039 (from 651); avg healing spells left=1.0 (from 1); damage done (per battle average)= 439.2247550489902; hits/misses (PBA)= 23.754249150169965/1.246750649870026; rounds (PBA)=12.739852029594081;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 12730.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67329; Chaotic Good: 0.31 ± 0.01; chaotic evil : 0.69 ± 0.01; > Team Chaotic Good = winning battles: 1575; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3426; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bugg: {team=Chaotic Good; avg hp=8.853829234153169 (from 651); avg healing spells left=1.0 (from 1); damage done (per battle average)= 437.9064187162567; hits/misses (PBA)= 23.690461907618477/1.2445510897820435; rounds (PBA)=12.709058188362327;} kraken: {team=chaotic evil ; avg hp=34.09358128374325 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 642.1461707658468; hits/misses (PBA)= 30.35712857428514/7.614277144571086; rounds (PBA)=13.12257548490302;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8682.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48035; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=164.61907618476306 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.3465306938612; hits/misses (PBA)= 21.475504899020194/5.32753449310138; rounds (PBA)=9.603279344131174;} ancient bronze dragon: {team=lawful good ; avg hp=-10.346530693861228 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.38092381523694; hits/misses (PBA)= 16.661867626474706/0.8790241951609679; rounds (PBA)=8.771445710857828;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8682.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47973; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=164.02659468106378 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.7036592681464; hits/misses (PBA)= 21.47270545890822/5.310737852429514; rounds (PBA)=9.592081583683264;} ancient bronze dragon: {team=lawful good ; avg hp=-10.703659268146371 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.9734053189362; hits/misses (PBA)= 16.684463107378523/0.8622275544891022; rounds (PBA)=8.773645270945812;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8682.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48047; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=-10.260547890421915 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.1537692461508; hits/misses (PBA)= 16.685262947410518/0.878624275144971; rounds (PBA)=8.782243551289742;} kraken: {team=chaotic evil ; avg hp=163.84623075384923 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.2605478904219; hits/misses (PBA)= 21.490301939612078/5.339132173565287; rounds (PBA)=9.607078584283144;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4221155768846231;} roper: {team=neutral evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5778844231153769;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30.68; crudely normalised: 0% > any non-good = expected rounds to survive: 2438.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8345; chaotic evil : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 172; ------------------------------------------------- Combattants ------------------------------------------------ thug #8: {team=any non-good ; avg hp=30.51389722055589 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.727854429114177; hits/misses (PBA)= 1.161367726454709/0.7560487902419516; rounds (PBA)=1.2335532893421315;} orc #2: {team=chaotic evil ; avg hp=-2.77124575084983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0919816036792644; hits/misses (PBA)= 0.4299140171965607/0.30093981203759246; rounds (PBA)=0.7308538292341532;} thug #4: {team=any non-good ; avg hp=30.598480303939212 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.738452309538093; hits/misses (PBA)= 1.1673665266946611/0.7538492301539692; rounds (PBA)=1.2315536892621475;} orc: {team=chaotic evil ; avg hp=-2.750449910017996 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0155968806238755; hits/misses (PBA)= 0.41771645670865826/0.3153369326134773; rounds (PBA)=0.7330533893221356;} thug #7: {team=any non-good ; avg hp=30.355528894221155 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.600879824035193; hits/misses (PBA)= 1.1407718456308737/0.73625274945011; rounds (PBA)=1.245750849830034;} thug #5: {team=any non-good ; avg hp=30.52749450109978 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.616676664667066; hits/misses (PBA)= 1.1347730453909217/0.7728454309138172; rounds (PBA)=1.244751049790042;} thug #3: {team=any non-good ; avg hp=30.455908818236352 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.671665666866627; hits/misses (PBA)= 1.1527694461107778/0.7538492301539692; rounds (PBA)=1.2443511297740453;} thug: {team=any non-good ; avg hp=30.511897620475906 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.622675464907019; hits/misses (PBA)= 1.158368326334733/0.763247350529894; rounds (PBA)=1.2375524895020995;} orc #3: {team=chaotic evil ; avg hp=-2.742251549690062 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9440111977604477; hits/misses (PBA)= 0.40731853629274145/0.3157368526294741; rounds (PBA)=0.7230553889222155;} thug #6: {team=any non-good ; avg hp=30.53149370125975 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.621475704859028; hits/misses (PBA)= 1.1541691661667666/0.7680463907218557; rounds (PBA)=1.2363527294541092;} thug #2: {team=any non-good ; avg hp=30.453709258148372 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.664267146570686; hits/misses (PBA)= 1.152369526094781/0.7600479904019196; rounds (PBA)=1.2421515696860628;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1209758048390322;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1259748050389922;} thug #5: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1341731653669266;} thug #7: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12577484503099381;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.121375724855029;} thug #8: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1201759648070386;} thug #6: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1295740851829634;} thug #4: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1219756048790242;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 359.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16331; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=173.41771645670866 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.79044191161768; hits/misses (PBA)= 6.111177764447111/1.551889622075585; rounds (PBA)=3.2655468906218754;} succubus: {team=neutral evil ; avg hp=-5.790441911617677 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582283543291342; hits/misses (PBA)= 0.9464107178564287/1.3757248550289942; rounds (PBA)=2.322135572885423;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 620.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 147.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28567; other: 0.66 ± 0.01; chaotic evil : 0.34 ± 0.01; > Team other = winning battles: 3300; perfect battles: 0; close-call battles: 1758; > Team chaotic evil = winning battles: 1701; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=-0.40831833633273346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.823235352929414; hits/misses (PBA)= 0.8188362327534493/0.9872025594881024; rounds (PBA)=3.237752449510098;} goblin: {team=other; avg hp=-0.5620875824835033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6500699860028; hits/misses (PBA)= 0.7864427114577085/0.9332133573285343; rounds (PBA)=3.2065586882623474;} wolf: {team=other; avg hp=5.146970605878824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.907218556288742; hits/misses (PBA)= 2.10377924415117/2.603279344131174; rounds (PBA)=5.032993401319736;} bugbear: {team=chaotic evil ; avg hp=1.6194761047790442 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.823435312937413; hits/misses (PBA)= 1.794641071785643/2.8658268346330735; rounds (PBA)=5.000599880023995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} goblin #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2561487702459508;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} wolf: {team=chaotic evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 329.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 59.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3749; Sum of rounds: 38690; > Team any = winning battles: 1968; perfect battles: 0; close-call battles: 1968; > Team chaotic evil = winning battles: 1780; perfect battles: 0; close-call battles: 1770; ------------------------------------------------- Combattants ------------------------------------------------ shadow #4: {team=chaotic evil ; avg hp=0.4662576687116564 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.661242998132835; hits/misses (PBA)= 2.453720992264604/2.2752734062416646; rounds (PBA)=4.80128034142438;} shadow: {team=chaotic evil ; avg hp=0.660442784742598 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.393438250200052; hits/misses (PBA)= 2.5230728194185117/2.239797279274473; rounds (PBA)=4.83302213923713;} commoner #7: {team=any ; avg hp=-5.3774339823953055 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4235796212323286; hits/misses (PBA)= 0.5281408375566817/0.433715657508669; rounds (PBA)=1.059749266471059;} commoner #2: {team=any ; avg hp=-5.465724193118165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4553214190450787; hits/misses (PBA)= 0.5289410509469192/0.44225126700453454; rounds (PBA)=1.0696185649506535;} commoner #5: {team=any ; avg hp=-5.44065084022406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4515870898906376; hits/misses (PBA)= 0.5340090690850894/0.4305148039477194; rounds (PBA)=1.0634835956255002;} shadow #2: {team=chaotic evil ; avg hp=0.6214990664177114 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.270738863696987; hits/misses (PBA)= 2.5246732461989865/2.230994931981862; rounds (PBA)=4.82155241397706;} shadow #3: {team=chaotic evil ; avg hp=0.6249666577754067 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.759669245132034; hits/misses (PBA)= 2.466791144305148/2.1805814883969057; rounds (PBA)=4.711656441717792;} shadow #5: {team=chaotic evil ; avg hp=0.7401973859695918 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.365164043744997; hits/misses (PBA)= 2.532141904507869/2.2405974926647105; rounds (PBA)=4.840490797546012;} commoner #6: {team=any ; avg hp=-5.307815417444652 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4246465724193118; hits/misses (PBA)= 0.5236062950120032/0.4465190717524673; rounds (PBA)=1.0621499066417712;} veteran: {team=any ; avg hp=20.75113363563617 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.409975993598295; hits/misses (PBA)= 7.184315817551347/2.453454254467858; rounds (PBA)=9.963190184049079;} guard #3: {team=any ; avg hp=-3.044278474259803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.91997866097626; hits/misses (PBA)= 2.4873299546545744/1.6679114430514803; rounds (PBA)=4.203520938917045;} commoner #4: {team=any ; avg hp=-5.385169378500934 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4435849559882636; hits/misses (PBA)= 0.5321419045078688/0.45638837023206186; rounds (PBA)=1.0800213390237396;} guard #2: {team=any ; avg hp=-3.034142437983462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.871165644171779; hits/misses (PBA)= 2.4598559615897573/1.683115497465991; rounds (PBA)=4.189650573486263;} guard #4: {team=any ; avg hp=-3.0997599359829286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.842891437716725; hits/misses (PBA)= 2.4822619365164043/1.673779674579888; rounds (PBA)=4.205388103494265;} guard: {team=any ; avg hp=-2.978660976260336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.922912776740464; hits/misses (PBA)= 2.489197119231795/1.6468391571085623; rounds (PBA)=4.188850360096025;} shadow #7: {team=chaotic evil ; avg hp=0.627367297946119 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.044011736463055; hits/misses (PBA)= 2.4926647105894904/2.2389970658842357; rounds (PBA)=4.801547079221126;} commoner: {team=any ; avg hp=-5.395305414777274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4411843158175512; hits/misses (PBA)= 0.5286743131501733/0.4326487063216858; rounds (PBA)=1.0549479861296345;} commoner #8: {team=any ; avg hp=-5.4339823953054145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.436116297679381; hits/misses (PBA)= 0.5270738863696985/0.4387836756468392; rounds (PBA)=1.0613496932515338;} shadow #6: {team=chaotic evil ; avg hp=0.7457988797012537 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.08002133902374; hits/misses (PBA)= 2.498266204321152/2.2702053881034945; rounds (PBA)=4.847159242464658;} commoner #3: {team=any ; avg hp=-5.387570018671646 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.444385169378501; hits/misses (PBA)= 0.5313416911176314/0.43691651106961854; rounds (PBA)=1.0648172846092292;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 221.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 194.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4274; Sum of rounds: 53370; > Team any = winning battles: 1332; perfect battles: 0; close-call battles: 1324; > Team lawful evil = winning battles: 2941; perfect battles: 0; close-call battles: 2815; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.479410388394946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.431913897987833; hits/misses (PBA)= 1.1530182498830135/1.3890968647636874; rounds (PBA)=2.555919513336453;} skeleton #3: {team=lawful evil ; avg hp=0.8390266729059429 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.79433785680861; hits/misses (PBA)= 2.160037435657464/2.875526438933084; rounds (PBA)=5.494150678521292;} skeleton: {team=lawful evil ; avg hp=0.7321010762751521 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.676415535797847; hits/misses (PBA)= 2.1378100140383713/2.8607861488067385; rounds (PBA)=5.460458586803931;} guard #4: {team=any ; avg hp=-2.4307440336920916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.568086102012167; hits/misses (PBA)= 1.172671970051474/1.4089845577912963; rounds (PBA)=2.592653252222742;} guard #3: {team=any ; avg hp=-2.434253626579317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688816097332709; hits/misses (PBA)= 1.2065980346279832/1.4038371548900328; rounds (PBA)=2.6209639681796912;} guard #2: {team=any ; avg hp=-2.484089845577913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586569957884885; hits/misses (PBA)= 1.184370613008891/1.3858212447356106; rounds (PBA)=2.580018717828732;} zombie #2: {team=lawful evil ; avg hp=13.09007955077211 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.582358446420216; hits/misses (PBA)= 4.132896583996256/6.92957416939635; rounds (PBA)=11.267664950865699;} skeleton #4: {team=lawful evil ; avg hp=0.7817033224145999 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.49719232569022; hits/misses (PBA)= 2.1057557323350493/2.861254094525035; rounds (PBA)=5.4361254094525036;} zombie: {team=lawful evil ; avg hp=13.130322882545626 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15208235844642; hits/misses (PBA)= 4.047496490407113/6.97473093121198; rounds (PBA)=11.240524099204492;} veteran: {team=any ; avg hp=7.556855404773047 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.56247075339261; hits/misses (PBA)= 8.431445952269536/3.270004679457183; rounds (PBA)=11.977070659803463;} skeleton #2: {team=lawful evil ; avg hp=0.8628919045390735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.824286382779597; hits/misses (PBA)= 2.1488067384183434/2.9298081422554985; rounds (PBA)=5.5643425362657934;} skeleton #5: {team=lawful evil ; avg hp=0.7108095460926532 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.732101076275152; hits/misses (PBA)= 2.138745905474965/2.8678053345811887; rounds (PBA)=5.479878334113243;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 192.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 55.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3809; Sum of rounds: 32748; > Team any = winning battles: 3728; perfect battles: 0; close-call battles: 3727; > Team lawful evil = winning battles: 80; perfect battles: 0; close-call battles: 80; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=54.229456550275664 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.33237070097138; hits/misses (PBA)= 6.449724337096351/1.595956944079811; rounds (PBA)=8.366237857705434;} guard: {team=any ; avg hp=5.4069309530060385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.78708322394329; hits/misses (PBA)= 3.512470464688895/2.096350748227881; rounds (PBA)=5.760567077973222;} commoner #5: {team=any ; avg hp=-2.2943029666579156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8477290627461276; hits/misses (PBA)= 0.6631661853504857/0.6419007613546863; rounds (PBA)=1.4119191388815961;} commoner #6: {team=any ; avg hp=-2.3273825150958256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7820950380677343; hits/misses (PBA)= 0.6560777106852193/0.6605408243633499; rounds (PBA)=1.409031241795747;} commoner: {team=any ; avg hp=-2.303754266211604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7939091625098451; hits/misses (PBA)= 0.6652664741401942/0.6382252559726962; rounds (PBA)=1.405880808611184;} guard #2: {team=any ; avg hp=5.465739039117879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.922551850879497; hits/misses (PBA)= 3.527172486216855/2.099763717511158; rounds (PBA)=5.787870832239433;} commoner #2: {team=any ; avg hp=-2.2893147807823575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8590181149908112; hits/misses (PBA)= 0.6665791546337622/0.6497768443160935; rounds (PBA)=1.414544499868732;} commoner #7: {team=any ; avg hp=-2.3441848254134943 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8592806510895248; hits/misses (PBA)= 0.6783932790758729/0.6358624310842741; rounds (PBA)=1.418220005250722;} commoner #8: {team=any ; avg hp=-2.3528485166710422 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8472039905487005; hits/misses (PBA)= 0.6689419795221843/0.6285114203202941; rounds (PBA)=1.4019427671304805;} commoner #4: {team=any ; avg hp=-2.321606720924127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.754528747702809; hits/misses (PBA)= 0.6447886584405356/0.6479390916250984; rounds (PBA)=1.3940666841690732;} guard #4: {team=any ; avg hp=5.493305329482804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.9419795221843; hits/misses (PBA)= 3.5581517458650564/2.068259385665529; rounds (PBA)=5.788658440535573;} skeleton #5: {team=lawful evil ; avg hp=-2.430034129692833 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514045681281177; hits/misses (PBA)= 1.4825413494355475/0.8548175374113941; rounds (PBA)=2.339984247834077;} skeleton #3: {team=lawful evil ; avg hp=-2.3538986610658967 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.777631924389604; hits/misses (PBA)= 1.5250721974271462/0.8621685481753741; rounds (PBA)=2.3890784982935154;} skeleton #4: {team=lawful evil ; avg hp=-2.4271462326069835 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524809661328433; hits/misses (PBA)= 1.473615122079286/0.8340771856130218; rounds (PBA)=2.3082173798897347;} commoner #3: {team=any ; avg hp=-2.3255447624048307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.780519821475453; hits/misses (PBA)= 0.6466264111315306/0.6521396692045156; rounds (PBA)=1.4014176949330532;} zombie: {team=lawful evil ; avg hp=-2.206615909687582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.016539774218955; hits/misses (PBA)= 3.536886321869257/3.4426358624310844; rounds (PBA)=6.987135731163035;} skeleton #2: {team=lawful evil ; avg hp=-2.367813074297716 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676030454187451; hits/misses (PBA)= 1.509845103701759/0.8427408768705698; rounds (PBA)=2.354686269362037;} zombie #2: {team=lawful evil ; avg hp=-2.225518508794959 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.677605670779734; hits/misses (PBA)= 3.4568128117616173/3.5381990023628247; rounds (PBA)=7.005513258072985;} guard #3: {team=any ; avg hp=5.470464688894723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.81123654502494; hits/misses (PBA)= 3.5192964032554475/2.08742452087162; rounds (PBA)=5.7639800472564975;} skeleton: {team=lawful evil ; avg hp=-2.331320556576529 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.278813336833815; hits/misses (PBA)= 1.4431609346285115/0.8217379889734838; rounds (PBA)=2.265686531898136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #4: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} mummy #2: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2011597680463907;} mummy: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20155968806238753;} mummy #3: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1983603279344131;} mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33115; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 616; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4385; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.694861027794441 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.5636872625475; hits/misses (PBA)= 11.128374325134972/5.95500899820036; rounds (PBA)=5.779444111177765;} adult blue dragon: {team=lawful evil ; avg hp=58.43631273745251 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.69486102779445; hits/misses (PBA)= 12.419916016796641/5.2863427314537095; rounds (PBA)=6.494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15965; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2524; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2477; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=1.3905218956208758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.580883823235353; hits/misses (PBA)= 0.9610077984403119/0.944011197760448; rounds (PBA)=2.4097180563887224;} goblin: {team=neutral evil ; avg hp=1.419116176764647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.609478104379124; hits/misses (PBA)= 0.9672065586882623/0.9358128374325135; rounds (PBA)=2.3983203359328136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9142.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5166.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23884; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-10.727854429114178 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.5874825034993; hits/misses (PBA)= 9.71505698860228/2.4633073385322937; rounds (PBA)=4.060187962407518;} pit fiend: {team=lawful evil ; avg hp=136.4125174965007 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.7278544291142; hits/misses (PBA)= 13.129574085182963/3.267346530693861; rounds (PBA)=4.774645070985803;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 144.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32797; neutral evil : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team neutral evil = winning battles: 1477; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3524; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=6.866826634673066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.85362927414517; hits/misses (PBA)= 2.6966606678664267/2.70125974805039; rounds (PBA)=6.102579484103179;} drow: {team=neutral evil ; avg hp=0.14637072585482905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.133173365326934; hits/misses (PBA)= 2.5796840631873623/2.5776844631073783; rounds (PBA)=5.452709458108378;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 440.0; crudely normalised: 0% > other= expected rounds to survive: 48.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19877; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 73; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=18.961407718456307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.079384123175364; hits/misses (PBA)= 1.7056588682263547/0.4299140171965607; rounds (PBA)=3.6250749850029993;} zombie #2: {team=neutral evil ; avg hp=18.871825634873026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975604879024195; hits/misses (PBA)= 1.7000599880023994/0.4365126974605079; rounds (PBA)=3.6412717456508696;} zombie #4: {team=neutral evil ; avg hp=19.049190161967605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.26374725054989; hits/misses (PBA)= 1.7486502699460107/0.4217156568686263; rounds (PBA)=3.626474705058988;} zombie: {team=other; avg hp=-2.31873625274945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.11757648470306; hits/misses (PBA)= 2.0087982403519296/1.0845830833833234; rounds (PBA)=3.0933813237352528;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 440.0; crudely normalised: 0% > other= expected rounds to survive: 48.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19907; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 59; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=other; avg hp=-2.241351729654069 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.05378924215157; hits/misses (PBA)= 2.003599280143971/1.0971805638872225; rounds (PBA)=3.1007798440311936;} zombie #2: {team=neutral evil ; avg hp=18.92101579684063 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.075584883023396; hits/misses (PBA)= 1.7160567886422715/0.4097180563887223; rounds (PBA)=3.642871425714857;} zombie #4: {team=neutral evil ; avg hp=19.079184163167366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226954609078184; hits/misses (PBA)= 1.7646470705858828/0.4345130973805239; rounds (PBA)=3.6374725054989003;} zombie #3: {team=neutral evil ; avg hp=18.946010797840433 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.938812237552489; hits/misses (PBA)= 1.69626074785043/0.4389122175564887; rounds (PBA)=3.6452709458108377;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24575084983003398;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21155768846230755;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20475904819036192;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1863627274545091;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19376124775044992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5522895420915817;} orc: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4477104579084183;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ panther: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34073185362927416;} swarm of bats #2: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3199360127974405;} swarm of bats: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33933213357328534;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > any non-good = expected rounds to survive: 218.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3283; Sum of rounds: 22888; > Team any = winning battles: 2124; perfect battles: 0; close-call battles: 1299; > Team any non-good = winning battles: 1158; perfect battles: 0; close-call battles: 688; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=2.8068839476088945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.86749923850137; hits/misses (PBA)= 2.2692659153213524/1.484922327139811; rounds (PBA)=4.724946695095949;} thug: {team=any non-good ; avg hp=5.383490709716723 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.720682302771856; hits/misses (PBA)= 4.250380749314651/8.167834297898263; rounds (PBA)=6.430399025281755;} guard #4: {team=any ; avg hp=3.0819372525129456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.046908315565032; hits/misses (PBA)= 2.328662808406945/1.510813280536095; rounds (PBA)=4.796832165702102;} guard #2: {team=any ; avg hp=3.0593968930855926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.144684739567468; hits/misses (PBA)= 2.3146512336277794/1.5513250076149863; rounds (PBA)=4.7834297898263785;} scout: {team=any non-good ; avg hp=-1.6125494974109047 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3512031678342975; hits/misses (PBA)= 1.279622296679866/3.091379835516296; rounds (PBA)=2.4054218702406334;} guard #3: {team=any ; avg hp=2.970758452634785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.156564118184587; hits/misses (PBA)= 2.328967407858666/1.5236064575083765; rounds (PBA)=4.752665245202559;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > any non-good = expected rounds to survive: 218.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3025; Sum of rounds: 21090; > Team any = winning battles: 2011; perfect battles: 0; close-call battles: 1173; > Team any non-good = winning battles: 1013; perfect battles: 0; close-call battles: 649; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=3.2849586776859505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30809917355372; hits/misses (PBA)= 2.3530578512396696/1.544793388429752; rounds (PBA)=4.834380165289256;} scout: {team=any non-good ; avg hp=-1.8575206611570247 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.172231404958677; hits/misses (PBA)= 1.252892561983471/3.1993388429752065; rounds (PBA)=2.422479338842975;} guard #4: {team=any ; avg hp=3.1940495867768597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.340495867768595; hits/misses (PBA)= 2.346776859504132/1.548099173553719; rounds (PBA)=4.861157024793388;} guard: {team=any ; avg hp=3.193388429752066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.07206611570248; hits/misses (PBA)= 2.3127272727272725/1.5322314049586776; rounds (PBA)=4.827438016528926;} guard #2: {team=any ; avg hp=3.2981818181818183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199669421487604; hits/misses (PBA)= 2.341818181818182/1.5477685950413222; rounds (PBA)=4.8902479338842975;} thug: {team=any non-good ; avg hp=4.934545454545455 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.845289256198345; hits/misses (PBA)= 4.1332231404958675/8.294545454545455; rounds (PBA)=6.427107438016529;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > any non-good = expected rounds to survive: 218.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2690; Sum of rounds: 18968; > Team any = winning battles: 1816; perfect battles: 0; close-call battles: 1068; > Team any non-good = winning battles: 873; perfect battles: 0; close-call battles: 557; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=3.3513011152416357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.669516728624535; hits/misses (PBA)= 2.433085501858736/1.6193308550185874; rounds (PBA)=4.924163568773234;} thug: {team=any non-good ; avg hp=4.651301115241636 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.09368029739777; hits/misses (PBA)= 4.162081784386617/8.38364312267658; rounds (PBA)=6.48996282527881;} guard #2: {team=any ; avg hp=3.233085501858736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.06988847583643; hits/misses (PBA)= 2.2966542750929366/1.5263940520446098; rounds (PBA)=4.8654275092936805;} guard #4: {team=any ; avg hp=3.145353159851301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.266171003717472; hits/misses (PBA)= 2.3323420074349444/1.479553903345725; rounds (PBA)=4.826022304832714;} guard: {team=any ; avg hp=3.1676579925650556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.147955390334573; hits/misses (PBA)= 2.3408921933085503/1.5743494423791822; rounds (PBA)=4.930483271375465;} scout: {team=any non-good ; avg hp=-1.8115241635687733 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.996282527881041; hits/misses (PBA)= 1.2230483271375465/3.1806691449814126; rounds (PBA)=2.387732342007435;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 295.38; crudely normalised: 0% > other= expected rounds to survive: 174.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16758; any non-good : 0.85 ± 0.01; other: 0.15 ± 0.01; > Team any non-good = winning battles: 4264; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 737; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=other; avg hp=-1.5402919416116776 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29774045190962; hits/misses (PBA)= 3.1781643671265747/1.3707258548290342; rounds (PBA)=2.3943211357728456;} thug: {team=any non-good ; avg hp=13.702259548090382 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.540291941611677; hits/misses (PBA)= 3.031593681263747/2.023995200959808; rounds (PBA)=3.166366726654669;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > other= expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32777; any : 0.4 ± 0.01; other: 0.6 ± 0.01; > Team any = winning battles: 1998; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3003; perfect battles: 0; close-call battles: 927; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=2.67626474705059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.119176164767047; hits/misses (PBA)= 1.4723055388922215/1.1979604079184163; rounds (PBA)=5.1433713257348534;} guard #2: {team=other; avg hp=2.7874425114977006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.34253149370126; hits/misses (PBA)= 1.5328934213157368/1.254749050189962; rounds (PBA)=5.201159768046391;} scout: {team=any ; avg hp=1.5382923415316936 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.53629274145171; hits/misses (PBA)= 2.888622275544891/7.87622475504899; rounds (PBA)=5.690261947610478;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16617; any : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team any = winning battles: 4571; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 430; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-2.0381923615276945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315936812637473; hits/misses (PBA)= 1.3177364527094582/1.0221955608878224; rounds (PBA)=2.4259148170365927;} scout: {team=any ; avg hp=9.684063187362527 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.038192361527695; hits/misses (PBA)= 2.2191561687662467/2.748250349930014; rounds (PBA)=3.17876424715057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16547; any : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team any = winning battles: 4633; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 368; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-2.192761447710458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.096380723855229; hits/misses (PBA)= 1.266146770645871/1.0397920415916817; rounds (PBA)=2.379524095180964;} scout: {team=any ; avg hp=9.903619276144772 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.192761447710458; hits/misses (PBA)= 2.2383523295340932/2.7110577884423117; rounds (PBA)=3.180763847230554;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16652; any : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team any = winning battles: 4600; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 401; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=9.80883823235353 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.08258348330334; hits/misses (PBA)= 2.2235552889422117/2.7554489102179565; rounds (PBA)=3.1931613677264545;} guard: {team=other; avg hp=-2.082583483303339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191161767646471; hits/misses (PBA)= 1.2913417316536693/1.0435912817436512; rounds (PBA)=2.415116976604679;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1979.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7056.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59667; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2495; perfect battles: 0; close-call battles: 2190; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=other; avg hp=14.4625074985003 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.64927014597083; hits/misses (PBA)= 17.451709658068385/16.15136972605479; rounds (PBA)=11.538492301539693;} erinyes: {team=chaotic evil ; avg hp=29.65486902619476 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.5374925014997; hits/misses (PBA)= 18.35992801439712/14.874025194961007; rounds (PBA)=11.400119976004799;} young black dragon: {team=chaotic evil ; avg hp=-6.304139172165567 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.73865226954609;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5178.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3200.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26185; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4937; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 64; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=other; avg hp=91.74205158968206 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.24775044991003; hits/misses (PBA)= 8.909218156368727/4.780243951209758; rounds (PBA)=5.22255548890222;} young black dragon: {team=chaotic evil ; avg hp=-7.247750449910018 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.25794841031794; hits/misses (PBA)= 6.542891421715657/6.4807038592281545; rounds (PBA)=4.3497300539892025;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52034; chaotic evil : 0.15 ± 0.0; neutral evil : 0.0 ± 0.0; neutral : 0.73 ± 0.01; unaligned : 0.13 ± 0.0; > Team chaotic evil = winning battles: 731; perfect battles: 0; close-call battles: 621; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3640; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 630; perfect battles: 0; close-call battles: 571; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-3.1175764847030596 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.170965806838634; hits/misses (PBA)= 2.297140571885623/2.1165766846630674; rounds (PBA)=4.539492101579684;} bugbear #2: {team=chaotic evil ; avg hp=-2.207758448310338 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.294341131773646; hits/misses (PBA)= 2.5652869426114777/2.232753449310138; rounds (PBA)=4.90121975604879;} drow: {team=neutral evil ; avg hp=-4.830833833233354 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3043391321735653; hits/misses (PBA)= 0.22435512897420515/0.17636472705458908; rounds (PBA)=0.40071985602879423;} giant spider #4: {team=unaligned ; avg hp=-3.2629474105178966 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.981803639272144; hits/misses (PBA)= 2.2761447710457907/2.1011797640471905; rounds (PBA)=4.5088982203559285;} bugbear #3: {team=chaotic evil ; avg hp=-2.1425714857028595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.284943011397722; hits/misses (PBA)= 2.5704859028194362/2.22375524895021; rounds (PBA)=4.894221155768847;} doppelganger: {team=neutral ; avg hp=21.394121175764848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.24695060987803; hits/misses (PBA)= 11.360527894421116/7.742451509698061; rounds (PBA)=10.095780843831234;} bugbear: {team=chaotic evil ; avg hp=-2.135972805438912 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.366326734653068; hits/misses (PBA)= 2.5692861427714457/2.235352929414117; rounds (PBA)=4.905418916216757;} giant spider #3: {team=unaligned ; avg hp=-3.261747650469906 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91641671665667; hits/misses (PBA)= 2.266746650669866/2.108378324335133; rounds (PBA)=4.501699660067986;} giant spider #2: {team=unaligned ; avg hp=-3.2071585682863426 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.20635872825435; hits/misses (PBA)= 2.290341931613677/2.107778444311138; rounds (PBA)=4.5216956608678265;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1813.33; crudely normalised: 0% > Chaotic good= expected rounds to survive: -1688.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 164025; unaligned : 0.99 ± 0.0; Chaotic good: 0.01 ± 0.0; > Team unaligned = winning battles: 4975; perfect battles: 0; close-call battles: 0; > Team Chaotic good = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=92.33993201359728 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.4761047790442; hits/misses (PBA)= 3.2025594881023793/61.01079784043191; rounds (PBA)=32.79144171165767;} Tigra: {team=Chaotic good; avg hp=-24.476104779044192 (from 125); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.66006798640272; hits/misses (PBA)= 15.873425314937013/15.844631073785242; rounds (PBA)=31.723255348930213;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 194.53; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14913; neutral : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=-3.0111977604479105 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.609278144371126; hits/misses (PBA)= 2.3283343331333732/2.322335532893421; rounds (PBA)=2.3255348930213957;} bandit captain: {team=any non-lawful ; avg hp=51.390721855628875 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.01119776044791; hits/misses (PBA)= 3.8398320335932814/3.1559688062387523; rounds (PBA)=2.9816036792641474;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26560; unaligned : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 38; perfect battles: 0; close-call battles: 37; > Team lawful good = winning battles: 4963; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ panther: {team=other; avg hp=-5.2349530093981205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6890621875624876; hits/misses (PBA)= 0.6440711857628474/0.3235352929414117; rounds (PBA)=0.9676064787042592;} pony: {team=unaligned ; avg hp=-4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8554289142171565; hits/misses (PBA)= 0.5200959808038392/0.29114177164567084; rounds (PBA)=1.3463307338532293;} pony #2: {team=unaligned ; avg hp=-4.648270345930814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.055988802239552; hits/misses (PBA)= 0.5436912617476505/0.27434513097380525; rounds (PBA)=1.3475304939012198;} unicorn: {team=lawful good ; avg hp=42.76444711057788 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.6010797840432; hits/misses (PBA)= 7.559088182363527/1.6202759448110378; rounds (PBA)=5.297140571885623;} tiger: {team=unaligned ; avg hp=-4.929414117176565 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.513297340531892; hits/misses (PBA)= 3.0801839632073587/1.3091381723655269; rounds (PBA)=4.396720655868826;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26685; unaligned : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team lawful good = winning battles: 4968; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pony: {team=unaligned ; avg hp=-4.608478304339132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9338132373525294; hits/misses (PBA)= 0.5378924215156968/0.2933413317336533; rounds (PBA)=1.3597280543891221;} panther: {team=other; avg hp=-5.110777844431114 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6124775044991; hits/misses (PBA)= 0.6416716656668666/0.3251349730053989; rounds (PBA)=0.9668066386722656;} unicorn: {team=lawful good ; avg hp=42.763247350529895 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.63907218556288; hits/misses (PBA)= 7.567686462707458/1.6616676664667067; rounds (PBA)=5.323935212957409;} pony #2: {team=unaligned ; avg hp=-4.620075984803039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8034393121375727; hits/misses (PBA)= 0.5176964607078585/0.28774245150969807; rounds (PBA)=1.3443311337732453;} tiger: {team=unaligned ; avg hp=-4.882023595280944 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.469306138772247; hits/misses (PBA)= 3.071985602879424/1.3297340531893622; rounds (PBA)=4.408318336332734;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.71; crudely normalised: 0% > lawful good = expected rounds to survive: 1855.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16434; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=52.621875624875024 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.008998200359926; hits/misses (PBA)= 4.0935812837432515/1.018996200759848; rounds (PBA)=3.2861427714457108;} tiger: {team=unaligned ; avg hp=-5.008998200359928 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.378124375124974; hits/misses (PBA)= 1.6234753049390123/0.6998600279944012; rounds (PBA)=2.3233353329334134;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1509.8; crudely normalised: 0% > other= expected rounds to survive: 8840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14235; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=-13.951009798040392 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.7618476304739; hits/misses (PBA)= 1.5882823435312938/0.28654269146170763; rounds (PBA)=1.8748250349930013;} tyrannosaurus rex: {team=other; avg hp=96.23815236952609 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.95100979804039; hits/misses (PBA)= 3.8006398720255947/0.42071585682863427; rounds (PBA)=2.8464307138572287;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1763.27; crudely normalised: 0% > unaligned = expected rounds to survive: 726.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32103; neutral : 0.9 ± 0.0; unaligned : 0.1 ± 0.0; > Team neutral = winning battles: 4524; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 477; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=-2.4843031393721255 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.21915616876625; hits/misses (PBA)= 8.112777444511098/2.673465306938612; rounds (PBA)=5.472105578884223;} weretiger: {team=neutral ; avg hp=37.78084383123375 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.48430313937212; hits/misses (PBA)= 7.8582283543291345/3.3473305338932215; rounds (PBA)=6.288942211557688;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16604; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.060987802439512 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.785642871425715; hits/misses (PBA)= 0.9914017196560688/0.7498500299940012; rounds (PBA)=1.74125174965007;} hippogriff: {team=unaligned ; avg hp=-4.650469906018796 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.351729654069185; hits/misses (PBA)= 2.0967806438712255/0.7836432713457309; rounds (PBA)=1.4425114977004598;} griffon: {team=other; avg hp=49.74385122975405 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.83023395320936; hits/misses (PBA)= 4.081583683263347/0.9928014397120576; rounds (PBA)=3.3155368926214757;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1200.0; crudely normalised: 0% > other= expected rounds to survive: 352.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18482; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ weretiger: {team=neutral ; avg hp=99.04839032193561 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.03239352129574; hits/misses (PBA)= 3.2835432913417315/2.6136772645470905; rounds (PBA)=3.695660867826435;} lizardfolk: {team=other; avg hp=-4.032393521295741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.951609678064386; hits/misses (PBA)= 3.628874225154969/1.9528094381123775; rounds (PBA)=2.7908418316336734;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5584.18; crudely normalised: 0% > other= expected rounds to survive: 5584.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35066; lawful evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team lawful evil = winning battles: 2518; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2483; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #2: {team=lawful evil ; avg hp=17.185562887422517 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.55768846230754; hits/misses (PBA)= 13.04739052189562/5.509498100379924; rounds (PBA)=6.5280943811237755;} adult blue dragon: {team=other; avg hp=16.44231153769246 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.81443711257748; hits/misses (PBA)= 13.026794641071787/5.48490301939612; rounds (PBA)=6.507098580283944;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 680.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22207; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=155.7612477504499 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.59848030393923; hits/misses (PBA)= 10.66366726654669/0.7148570285942811; rounds (PBA)=4.440511897620476;} ghost #2: {team=any ; avg hp=-7.53869226154769 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.971805638872226; hits/misses (PBA)= 0.6850629874025195/1.2889422115576885; rounds (PBA)=2.4745050989802038;} ghost: {team=any ; avg hp=-7.593081383723256 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.917216556688663; hits/misses (PBA)= 0.6780643871225754/1.2649470105978804; rounds (PBA)=2.453509298140372;} ghost #3: {team=any ; avg hp=-7.466706658668266 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.349730053989202; hits/misses (PBA)= 0.7032593481303739/1.306738652269546; rounds (PBA)=2.493101379724055;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 226.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 37050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9986; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=-8.111977604479105 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4875024995001; hits/misses (PBA)= 0.3915216956608678/0.7624475104979004; rounds (PBA)=1.1539692061587683;} adult black dragon: {team=chaotic evil ; avg hp=187.5124975004999 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.1119776044791; hits/misses (PBA)= 3.4941011797640473/0.1857628474305139; rounds (PBA)=1.9968006398720255;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 642.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 475.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14334; any : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team any = winning battles: 4927; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 74; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=34.85122975404919 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.777244551089783; hits/misses (PBA)= 1.2121575684863028/0.6420715856828634; rounds (PBA)=2.8394321135772844;} orc: {team=chaotic evil ; avg hp=-6.777244551089782 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.14877024595081; hits/misses (PBA)= 1.0309938012397522/0.33993201359728054; rounds (PBA)=1.3857228554289143;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 642.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 475.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14255; any : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team any = winning battles: 4915; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 86; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-6.635672865426915 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.215956808638273; hits/misses (PBA)= 1.0173965206958608/0.3333333333333333; rounds (PBA)=1.3679264147170567;} ghost: {team=any ; avg hp=34.784043191361725 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.635672865426915; hits/misses (PBA)= 1.1915616876624675/0.646870625874825; rounds (PBA)=2.82123575284943;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2760.0; crudely normalised: 0% > unaligned = expected rounds to survive: 6390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26024; neutral evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team neutral evil = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 43; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=-13.817236552689462 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.6750649870026; hits/misses (PBA)= 5.452709458108378/2.9480103979204157; rounds (PBA)=4.207758448310338;} frost giant: {team=neutral evil ; avg hp=75.3249350129974 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.81723655268945; hits/misses (PBA)= 5.780643871225755/3.1147770445910816; rounds (PBA)=5.190961807638472;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1554.95; crudely normalised: 0% > neutral = expected rounds to survive: 933.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23186; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 3504; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=chaotic evil ; avg hp=-7.485502899420116 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4229154169166165; hits/misses (PBA)= 0.7146570685862828/0.7686462707458508; rounds (PBA)=0.9468106378724255;} cult fanatic: {team=chaotic evil ; avg hp=-7.554689062187562 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.349730053989202; hits/misses (PBA)= 0.7080583883223356/0.7424515096980604; rounds (PBA)=0.9462107578484303;} young black dragon: {team=chaotic evil ; avg hp=-7.494501099780044 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.87702459508098; hits/misses (PBA)= 7.120575884823036/5.575884823035393; rounds (PBA)=4.232153569286143;} gargoyle #2: {team=chaotic evil ; avg hp=-7.3417316536692665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289342131573685; hits/misses (PBA)= 1.9434113177364527/2.7340531893621276; rounds (PBA)=2.3387322535492903;} air elemental #3: {team=neutral ; avg hp=68.82723455308938 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.8114377124575; hits/misses (PBA)= 4.709858028394321/2.3839232153569285; rounds (PBA)=4.01379724055189;} cult fanatic #3: {team=chaotic evil ; avg hp=-7.539092181563687 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3759248150369925; hits/misses (PBA)= 0.7146570685862828/0.7830433913217356; rounds (PBA)=0.9518096380723855;} air elemental #4: {team=neutral ; avg hp=69.15476904619076 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72725454909018; hits/misses (PBA)= 4.773245350929814/2.395120975804839; rounds (PBA)=4.025394921015796;} air elemental #5: {team=neutral ; avg hp=68.19636072785443 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.01159768046391; hits/misses (PBA)= 4.72125574885023/2.349130173965207; rounds (PBA)=4.016596680663867;} air elemental #2: {team=neutral ; avg hp=69.20295940811837 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.88442311537692; hits/misses (PBA)= 4.770645870825835/2.4193161367726455; rounds (PBA)=4.048190361927614;} cult fanatic #4: {team=chaotic evil ; avg hp=-7.543291341731654 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.468106378724255; hits/misses (PBA)= 0.7314537092581483/0.7766446710657868; rounds (PBA)=0.9512097580483904;} air elemental: {team=neutral ; avg hp=69.06278744251149 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.26414717056589; hits/misses (PBA)= 4.738252349530094/2.388522295540892; rounds (PBA)=4.030393921215757;} air elemental #6: {team=neutral ; avg hp=68.41231753649271 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.74185162967406; hits/misses (PBA)= 4.71005798840232/2.3789242151569687; rounds (PBA)=4.026794641071786;} gargoyle: {team=chaotic evil ; avg hp=-7.481903619276145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.360527894421116; hits/misses (PBA)= 1.9710057988402319/2.7324535092981406; rounds (PBA)=2.351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1227.08; crudely normalised: 0% > neutral = expected rounds to survive: 2468.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16762; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 389; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #4: {team=neutral ; avg hp=80.70585882823435 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.5872825434913; hits/misses (PBA)= 2.8734253149370126/1.814637072585483; rounds (PBA)=2.996400719856029;} air elemental: {team=neutral ; avg hp=80.87662467506499 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.83183363327335; hits/misses (PBA)= 2.844831033793241/1.8440311937612477; rounds (PBA)=2.980603879224155;} gargoyle #2: {team=chaotic evil ; avg hp=-7.497100579884023 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.898020395920816; hits/misses (PBA)= 0.6934613077384523/1.494101179764047; rounds (PBA)=1.0937812437512497;} air elemental #6: {team=neutral ; avg hp=81.07678464307139 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.453109378124374; hits/misses (PBA)= 2.8992201559688064/1.8324335132973406; rounds (PBA)=2.990601879624075;} gargoyle: {team=chaotic evil ; avg hp=-7.4863027394521096 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9516096780643872; hits/misses (PBA)= 0.6968606278744252/1.4939012197560488; rounds (PBA)=1.095380923815237;} young black dragon: {team=chaotic evil ; avg hp=-7.425914817036593 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.79044191161768; hits/misses (PBA)= 3.9250149970006/4.957408518296341; rounds (PBA)=2.9608078384323133;} air elemental #5: {team=neutral ; avg hp=80.49470105978804 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.52249550089982; hits/misses (PBA)= 2.8934213157368527/1.7888422315536892; rounds (PBA)=2.989602079584083;} air elemental #3: {team=neutral ; avg hp=80.09238152369527 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.82183563287342; hits/misses (PBA)= 2.8458308338332334/1.7816436712657469; rounds (PBA)=3.0017996400719857;} air elemental #2: {team=neutral ; avg hp=80.1135772845431 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.19276144771046; hits/misses (PBA)= 2.8594281143771245/1.7736452709458108; rounds (PBA)=2.9966006798640272;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3786.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4843; Sum of rounds: 57269; > Team unaligned = winning battles: 4830; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 12; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=79.6799504439397 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.9843072475738; hits/misses (PBA)= 14.292587239314475/7.84678918026017; rounds (PBA)=11.821391699359902;} winter wolf #2: {team=neutral evil ; avg hp=-5.51703489572579 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.064835845550277; hits/misses (PBA)= 2.6557918645467686/2.6351435060912656; rounds (PBA)=8.426388602106133;} winter wolf: {team=neutral evil ; avg hp=-5.4887466446417505 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.232706999793518; hits/misses (PBA)= 2.6754078050794963/2.6390666941978114; rounds (PBA)=8.426595085690687;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1893.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3002; Sum of rounds: 27785; > Team unaligned = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2983; perfect battles: 0; close-call battles: 2282; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=44.98034643570953 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.17388407728181; hits/misses (PBA)= 3.1675549633577615/3.106595602931379; rounds (PBA)=8.076615589606929;} shield guardian: {team=unaligned ; avg hp=-5.666888740839441 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.81245836109261; hits/misses (PBA)= 10.616922051965357/6.459027315123251; rounds (PBA)=8.542638241172552;} winter wolf #4: {team=neutral evil ; avg hp=44.927381745503 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.90106595602931; hits/misses (PBA)= 3.1542305129913393/3.144237175216522; rounds (PBA)=8.085609593604264;} winter wolf #2: {team=neutral evil ; avg hp=45.509660226515656 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.770486342438375; hits/misses (PBA)= 3.1502331778814123/3.1525649566955365; rounds (PBA)=8.08960692871419;} winter wolf #3: {team=neutral evil ; avg hp=45.69053964023984 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.790806129247166; hits/misses (PBA)= 3.1582278481012658/3.1568954030646235; rounds (PBA)=8.080279813457695;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2524.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 1928.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3368; Sum of rounds: 46371; > Team unaligned = winning battles: 1407; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1960; perfect battles: 0; close-call battles: 1826; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=11.319774346793348 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.11787410926366; hits/misses (PBA)= 3.8595605700712587/3.8194774346793348; rounds (PBA)=9.925475059382423;} winter wolf #2: {team=neutral evil ; avg hp=10.371140142517815 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.62945368171022; hits/misses (PBA)= 3.7482185273159145/3.7253562945368173; rounds (PBA)=9.837589073634204;} shield guardian: {team=unaligned ; avg hp=8.16686460807601 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.89667458432305; hits/misses (PBA)= 17.008016627078383/8.677850356294536; rounds (PBA)=13.157660332541568;} winter wolf #3: {team=neutral evil ; avg hp=11.354216152019003 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.056710213776725; hits/misses (PBA)= 3.8601543942992875/3.8461995249406176; rounds (PBA)=9.965558194774347;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3786.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3237; Sum of rounds: 37930; > Team unaligned = winning battles: 3229; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-5.21501390176089 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.16156935434044; hits/misses (PBA)= 2.66295953042941/2.640407784986098; rounds (PBA)=8.343219029966018;} winter wolf #2: {team=neutral evil ; avg hp=-5.396663577386469 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.29471733086191; hits/misses (PBA)= 2.5987025023169603/2.593141797961075; rounds (PBA)=8.31696014828545;} shield guardian: {team=unaligned ; avg hp=80.50942230460302 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.60766141489034; hits/misses (PBA)= 14.270003089280198/7.656472042014211; rounds (PBA)=11.714550509731232;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1027.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5480.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4454; Sum of rounds: 22481; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4453; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=144.98383475527615 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.98899865289627; hits/misses (PBA)= 9.866412213740459/5.285136955545577; rounds (PBA)=4.708352043107319;} glabrezu #4: {team=chaotic evil ; avg hp=143.62348450830714 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.97934440951953; hits/misses (PBA)= 9.597889537494387/5.237988325101033; rounds (PBA)=4.711944319712618;} glabrezu #3: {team=chaotic evil ; avg hp=144.78917826672654 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.95083071396498; hits/misses (PBA)= 9.833408172429277/5.278176919622811; rounds (PBA)=4.705882352941177;} deva #3: {team=lawful good ; avg hp=-7.165244723843736 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.847103726986978; hits/misses (PBA)= 1.9582397844634036/3.368208352043107; rounds (PBA)=2.6632240682532555;} glabrezu #6: {team=chaotic evil ; avg hp=145.60642119443196 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.33744948361024; hits/misses (PBA)= 9.977548271216884/5.246519982038617; rounds (PBA)=4.685900314324203;} deva #2: {team=lawful good ; avg hp=-7.076784912438257 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.653794342164346; hits/misses (PBA)= 1.9467894027840145/3.385945217781769; rounds (PBA)=2.666367310282892;} glabrezu #2: {team=chaotic evil ; avg hp=144.567804220925 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.35743152222722; hits/misses (PBA)= 9.693982936686124/5.348899865289627; rounds (PBA)=4.7153120790300855;} glabrezu #5: {team=chaotic evil ; avg hp=144.67534800179615 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.09699146834306; hits/misses (PBA)= 9.775707229456668/5.211719802424787; rounds (PBA)=4.703412662775034;} deva #4: {team=lawful good ; avg hp=-7.141445891333633 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.50202065559048; hits/misses (PBA)= 1.9162550516389762/3.2840143691064214; rounds (PBA)=2.6001347103726986;} deva: {team=lawful good ; avg hp=-7.124382577458464 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.52312528064661; hits/misses (PBA)= 1.9265828468792097/3.3590031432420298; rounds (PBA)=2.6427929950606197;} deva #5: {team=lawful good ; avg hp=-7.192635832959138 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.027615626403232; hits/misses (PBA)= 1.9896722047597666/3.383026493039964; rounds (PBA)=2.6863493488998653;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 484.51; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1309.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3944; Sum of rounds: 14668; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3941; perfect battles: 0; close-call battles: 3941; ------------------------------------------------- Combattants ------------------------------------------------ bandit #10: {team=any non-lawful ; avg hp=3.501267748478702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.295638945233265; hits/misses (PBA)= 1.0773326572008113/1.3389959432048681; rounds (PBA)=2.5045638945233266;} bandit #2: {team=any non-lawful ; avg hp=3.662018255578093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224137931034483; hits/misses (PBA)= 1.0796146044624746/1.3473630831643002; rounds (PBA)=2.5101419878296145;} bandit #7: {team=any non-lawful ; avg hp=3.559837728194726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438640973630831; hits/misses (PBA)= 1.1009127789046653/1.3384888438133875; rounds (PBA)=2.5245943204868153;} bandit: {team=any non-lawful ; avg hp=3.7053752535496955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.337474645030426; hits/misses (PBA)= 1.093813387423935/1.3737322515212982; rounds (PBA)=2.549949290060852;} bandit #11: {team=any non-lawful ; avg hp=3.9754056795131847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.497718052738337; hits/misses (PBA)= 1.1239858012170385/1.364604462474645; rounds (PBA)=2.573529411764706;} bandit #9: {team=any non-lawful ; avg hp=3.702839756592292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.563640973630831; hits/misses (PBA)= 1.1397058823529411/1.3265720081135903; rounds (PBA)=2.5456389452332657;} troll: {team=any non-lawful ; avg hp=83.82023326572008 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.77256592292089; hits/misses (PBA)= 6.6189148073022315/3.566683569979716; rounds (PBA)=3.5834178498985803;} bandit #16: {team=any non-lawful ; avg hp=3.665314401622718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4419371196754565; hits/misses (PBA)= 1.1115618661257607/1.3427991886409736; rounds (PBA)=2.5268762677484786;} bandit #4: {team=any non-lawful ; avg hp=3.635902636916836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.318458417849898; hits/misses (PBA)= 1.0887423935091278/1.3724645030425964; rounds (PBA)=2.536764705882353;} bandit #18: {team=any non-lawful ; avg hp=3.7505070993914806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.417849898580122; hits/misses (PBA)= 1.1110547667342798/1.3539553752535496; rounds (PBA)=2.543864097363083;} bandit #5: {team=any non-lawful ; avg hp=3.497210953346856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.403397565922921; hits/misses (PBA)= 1.1009127789046653/1.3344320486815415; rounds (PBA)=2.5220588235294117;} hydra: {team=unaligned ; avg hp=-3.640973630831643 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.93990872210952; hits/misses (PBA)= 13.613336713995944/2.728448275862069; rounds (PBA)=3.268762677484787;} bandit #13: {team=any non-lawful ; avg hp=3.712474645030426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.464503042596349; hits/misses (PBA)= 1.1196754563894524/1.341784989858012; rounds (PBA)=2.542089249492901;} bandit #14: {team=any non-lawful ; avg hp=3.7449290060851927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3851419878296145; hits/misses (PBA)= 1.088235294117647/1.346602434077079; rounds (PBA)=2.517494929006085;} bandit #15: {team=any non-lawful ; avg hp=3.7104462474645032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.572515212981744; hits/misses (PBA)= 1.1366632860040569/1.3197261663286004; rounds (PBA)=2.532200811359026;} bandit #19: {team=any non-lawful ; avg hp=3.4926470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.299949290060852; hits/misses (PBA)= 1.0844320486815415/1.353448275862069; rounds (PBA)=2.5212981744421907;} bandit #3: {team=any non-lawful ; avg hp=3.5010141987829613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.217545638945233; hits/misses (PBA)= 1.0646551724137931/1.3575050709939147; rounds (PBA)=2.5038032454361057;} bandit #8: {team=any non-lawful ; avg hp=3.7299695740365113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.427991886409736; hits/misses (PBA)= 1.098630831643002/1.38184584178499; rounds (PBA)=2.561866125760649;} bandit #6: {team=any non-lawful ; avg hp=3.779918864097363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4175963488843815; hits/misses (PBA)= 1.1108012170385395/1.3501521298174441; rounds (PBA)=2.54183569979716;} bandit #17: {team=any non-lawful ; avg hp=3.754817444219067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.408468559837728; hits/misses (PBA)= 1.0905172413793103/1.363843813387424; rounds (PBA)=2.529158215010142;} bandit #12: {team=any non-lawful ; avg hp=3.6288032454361057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323275862068965; hits/misses (PBA)= 1.092292089249493/1.3433062880324544; rounds (PBA)=2.5233265720081137;} bandit #20: {team=any non-lawful ; avg hp=3.468813387423935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.386663286004056; hits/misses (PBA)= 1.0983772819472617/1.3258113590263692; rounds (PBA)=2.5010141987829613;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 537.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3088; Sum of rounds: 21011; > Team unaligned = winning battles: 2066; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1021; perfect battles: 0; close-call battles: 1021; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=-3.16029792746114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.55699481865285; hits/misses (PBA)= 1.5450129533678756/1.8167098445595855; rounds (PBA)=3.435556994818653;} bandit #3: {team=any non-lawful ; avg hp=-3.1207901554404147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.699481865284974; hits/misses (PBA)= 1.5625/1.909002590673575; rounds (PBA)=3.530440414507772;} bandit #17: {team=any non-lawful ; avg hp=-3.068976683937824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.585492227979275; hits/misses (PBA)= 1.5501943005181347/1.9187176165803108; rounds (PBA)=3.5297927461139897;} bandit #6: {team=any non-lawful ; avg hp=-3.3565414507772022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.493199481865285; hits/misses (PBA)= 1.54889896373057/1.8795336787564767; rounds (PBA)=3.4970854922279795;} bandit #2: {team=any non-lawful ; avg hp=-3.1091321243523318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.534650259067358; hits/misses (PBA)= 1.5391839378238341/1.8610751295336787; rounds (PBA)=3.469559585492228;} bandit #16: {team=any non-lawful ; avg hp=-3.0738341968911915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.557642487046632; hits/misses (PBA)= 1.5466321243523315/1.9096502590673574; rounds (PBA)=3.5239637305699483;} bandit #4: {team=any non-lawful ; avg hp=-3.2548575129533677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.544689119170984; hits/misses (PBA)= 1.5213730569948187/1.8306347150259068; rounds (PBA)=3.422603626943005;} hydra: {team=unaligned ; avg hp=21.66321243523316 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.0372409326425; hits/misses (PBA)= 26.156735751295336/4.97830310880829; rounds (PBA)=6.630181347150259;} bandit #12: {team=any non-lawful ; avg hp=-3.1463730569948187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3095854922279795; hits/misses (PBA)= 1.5009715025906736/1.848121761658031; rounds (PBA)=3.41839378238342;} bandit #5: {team=any non-lawful ; avg hp=-3.086139896373057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.345854922279793; hits/misses (PBA)= 1.5064766839378239/1.8963730569948187; rounds (PBA)=3.466321243523316;} bandit #15: {team=any non-lawful ; avg hp=-3.1748704663212437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569948186528498; hits/misses (PBA)= 1.550841968911917/1.9281088082901554; rounds (PBA)=3.545660621761658;} bandit #18: {team=any non-lawful ; avg hp=-3.0916450777202074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445272020725389; hits/misses (PBA)= 1.5297927461139897/1.8656088082901554; rounds (PBA)=3.455634715025907;} bandit #9: {team=any non-lawful ; avg hp=-3.084844559585492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.523639896373057; hits/misses (PBA)= 1.5352979274611398/1.858160621761658; rounds (PBA)=3.455634715025907;} bandit #13: {team=any non-lawful ; avg hp=-3.0310880829015545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.713406735751295; hits/misses (PBA)= 1.5560233160621761/1.8830958549222798; rounds (PBA)=3.5045336787564767;} bandit: {team=any non-lawful ; avg hp=-3.118523316062176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539831606217617; hits/misses (PBA)= 1.5501943005181347/1.895077720207254; rounds (PBA)=3.513924870466321;} bandit #20: {team=any non-lawful ; avg hp=-3.227655440414508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.538860103626943; hits/misses (PBA)= 1.5443652849740932/1.9216321243523315; rounds (PBA)=3.5297927461139897;} bandit #11: {team=any non-lawful ; avg hp=-3.051813471502591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.629857512953368; hits/misses (PBA)= 1.554080310880829/1.8623704663212435; rounds (PBA)=3.481217616580311;} bandit #19: {team=any non-lawful ; avg hp=-3.2623056994818653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.320919689119171; hits/misses (PBA)= 1.4974093264248705/1.8911917098445596; rounds (PBA)=3.4601683937823835;} bandit #7: {team=any non-lawful ; avg hp=-3.136658031088083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.505829015544041; hits/misses (PBA)= 1.5362694300518134/1.8714378238341969; rounds (PBA)=3.471502590673575;} bandit #10: {team=any non-lawful ; avg hp=-3.222474093264249 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530116580310881; hits/misses (PBA)= 1.54889896373057/1.8924870466321244; rounds (PBA)=3.4928756476683938;} bandit #14: {team=any non-lawful ; avg hp=-3.3031088082901556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.371113989637306; hits/misses (PBA)= 1.5155440414507773/1.8999352331606219; rounds (PBA)=3.4770077720207255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24863; any non-lawful : 0.01 ± 0.0; other: 0.0 ± 0.0; any non-good : 0.99 ± 0.0; > Team any non-lawful = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4968; perfect battles: 0; close-call battles: 1899; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=20.822635472905418 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.50369926014797; hits/misses (PBA)= 4.619076184763047/2.3729254149170167; rounds (PBA)=4.3923215356928615;} thug: {team=any non-lawful ; avg hp=-2.638872225554889 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.727054589082183; hits/misses (PBA)= 5.410117976404719/3.2841431713657268; rounds (PBA)=4.351929614077185;} bandit #4: {team=any non-lawful ; avg hp=-2.592881423715257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7276544691061786; hits/misses (PBA)= 0.7832433513297341/0.4823035392921416; rounds (PBA)=1.3563287342531494;} bandit #2: {team=any non-lawful ; avg hp=-2.601479704059188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.749250149970006; hits/misses (PBA)= 0.7888422315536893/0.47550489902019594; rounds (PBA)=1.3563287342531494;} bandit #3: {team=any non-lawful ; avg hp=-2.630673865226955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.691661667666467; hits/misses (PBA)= 0.7764447110577885/0.4913017396520696; rounds (PBA)=1.3505298940211958;} thug #4: {team=any non-good ; avg hp=20.544891021795642 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.518696260747852; hits/misses (PBA)= 4.610277944411118/2.3239352129574087; rounds (PBA)=4.370725854829034;} bandit: {team=other; avg hp=-2.5736852629474107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2393521295740852; hits/misses (PBA)= 0.26354729054189163/0.1749650069986003; rounds (PBA)=0.4385122975404919;} thug #2: {team=any non-good ; avg hp=20.81623675264947 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.696460707858428; hits/misses (PBA)= 4.639872025594881/2.3687262547490504; rounds (PBA)=4.3883223355328935;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 300.0; crudely normalised: 0% > other= expected rounds to survive: 33.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15376; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5000; perfect battles: 0; close-call battles: 266; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=-2.290341931613677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8302339532093583; hits/misses (PBA)= 0.8410317936412718/1.3547290541891621; rounds (PBA)=2.1959608078384325;} bandit #2: {team=any non-lawful ; avg hp=9.762647470505899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.539092181563687; hits/misses (PBA)= 0.9416116776644671/0.6252749450109978; rounds (PBA)=2.6930613877224556;} bandit #4: {team=any non-lawful ; avg hp=9.752849430113978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.408918216356729; hits/misses (PBA)= 0.9178164367126574/0.6296740651869626; rounds (PBA)=2.703259348130374;} bandit #3: {team=any non-lawful ; avg hp=9.654269146170765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.342331533693262; hits/misses (PBA)= 0.9052189562087583/0.609878024395121; rounds (PBA)=2.698860227954409;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.235752849430114;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2565486902619476;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2551489702059588;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=lawful evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16016796640671865;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15996800639872025;} mage: {team=lawful evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} archmage: {team=lawful evil ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15576884623075385;} Zariel: {team=lawful evil ; avg hp=420.0 (from 420); avg healing spells left=1.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.366126774645071;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 32318.18; crudely normalised: 0% > any = expected rounds to survive: 256.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5108; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6724655068986203; hits/misses (PBA)= 0.3271345730853829/0.17956408718256348; rounds (PBA)=0.5328934213157368;} basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.686862627474505; hits/misses (PBA)= 0.35012997400519896/0.15156968606278745; rounds (PBA)=0.5300939812037593;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.69066186762647; hits/misses (PBA)= 3.391121775644871/0.1893621275744851; rounds (PBA)=1.0083983203359328;} ankheg: {team=unaligned ; avg hp=38.195360927814434 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5350929814037193;} archmage: {team=any ; avg hp=-16.0499900019996 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046390721855629; hits/misses (PBA)= 0.18056388722255548/0.22955408918216358; rounds (PBA)=0.41011797640471903;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 32990.48; crudely normalised: 0% > any = expected rounds to survive: 370.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5379; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=82.24735052989402 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6308738252349531;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.87002599480104; hits/misses (PBA)= 3.640471905618876/0.20095980803839233; rounds (PBA)=1.0239952009598081;} archmage: {team=any ; avg hp=-16.87002599480104 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7526494701059787; hits/misses (PBA)= 0.3889222155568886/0.04059188162367527; rounds (PBA)=0.4295140971805639;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2141; Sum of rounds: 37477; lawful good : 0.43 ± 0.01; chaotic good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 2141; perfect battles: 0; close-call battles: 1641; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-9.518916394208313 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.8127043437646; hits/misses (PBA)= 4.297991592713685/1.6165343297524521; rounds (PBA)=1.9715086408220457;} ancient black dragon: {team=chaotic evil ; avg hp=-9.902382064455862 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.25735637552546; hits/misses (PBA)= 10.653432975245213/3.47781410555815; rounds (PBA)=4.710415693601121;} ancient bronze dragon: {team=lawful good ; avg hp=3.7379729098552077 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.98505371321812; hits/misses (PBA)= 9.818776272769734/2.3755254553946754; rounds (PBA)=13.326950023353573;} ancient green dragon: {team=lawful evil ; avg hp=-9.267631947687997 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.0864082204577; hits/misses (PBA)= 12.544138253152733/4.3362914525922465; rounds (PBA)=5.626809901914993;} ancient brass dragon: {team=chaotic good ; avg hp=-9.75478748248482 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.267631947687995; hits/misses (PBA)= 2.024287716020551/0.7122839794488557; rounds (PBA)=0.9121905651564689;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 781.5273236805231; hits/misses (PBA)= 41.4105558150397/9.233068659504903; rounds (PBA)=17.20084072863148;} ancient silver dragon: {team=lawful good ; avg hp=333.68285847734705 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 786.8491359177955; hits/misses (PBA)= 41.752452125175154/9.197571228397944; rounds (PBA)=17.29985987856142;} ancient blue dragon: {team=lawful evil ; avg hp=-9.494628678187762 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.2241943017282; hits/misses (PBA)= 15.175151798225128/6.435310602522186; rounds (PBA)=10.805231200373656;} ancient copper dragon: {team=chaotic good ; avg hp=-9.565623540401681 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.34796823914058; hits/misses (PBA)= 6.225128444652031/1.8598785614198972; rounds (PBA)=2.6950023353573096;} ancient red dragon: {team=chaotic evil ; avg hp=-9.411957029425501 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 723.8995796356843; hits/misses (PBA)= 38.70808033629145/12.00887435777674; rounds (PBA)=16.905651564689396;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 625.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35964; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spirit naga: {team=chaotic evil ; avg hp=-4.728254349130174 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.870225954809037; hits/misses (PBA)= 3.6946610677864427/2.496900619876025; rounds (PBA)=6.1915616876624675;} rakshasa: {team=lawful evil ; avg hp=81.12977404519096 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.72825434913017; hits/misses (PBA)= 8.358128374325135/4.52369526094781; rounds (PBA)=7.191361727654469;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24387; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.681863627274545 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.48950209958008; hits/misses (PBA)= 6.439312137572485/1.6142771445710857; rounds (PBA)=4.026794641071786;} pit fiend: {team=lawful evil ; avg hp=178.51049790041992 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.68186362727454; hits/misses (PBA)= 13.383923215356928/3.3793241351729653; rounds (PBA)=4.876424715056989;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 175.95; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2273.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12362; chaotic neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70965806838632; hits/misses (PBA)= 1.2205558888222356/0.6480703859228154; rounds (PBA)=2.146970605878824;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.532893421315737; hits/misses (PBA)= 1.25874825034993/0.6732653469306139; rounds (PBA)=2.1635672865426914;} gnoll: {team=chaotic evil ; avg hp=19.747250549890023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.0997800439912018;} satyr: {team=chaotic neutral ; avg hp=-8.242551489702059 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.252749450109978; hits/misses (PBA)= 0.3615276944611078/1.1565686862627476; rounds (PBA)=1.5180963807238552;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69568; any evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1542; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=-5.652469506098781 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4273145370925815; hits/misses (PBA)= 0.14457108578284344/0.3137372525494901; rounds (PBA)=0.45830833833233353;} mummy lord: {team=lawful evil ; avg hp=13.653469306138772 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113377324535094; hits/misses (PBA)= 0.6736652669466107/0.07198560287942411; rounds (PBA)=12.719856028794242;} lich: {team=any evil ; avg hp=-4.036792641471705 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.41791641671665; hits/misses (PBA)= 8.760447910417916/4.3337332533493305; rounds (PBA)=13.094181163767246;} vampire: {team=lawful evil ; avg hp=137.73085382923415 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.34633073385322; hits/misses (PBA)= 17.50769846030794/9.060787842431514; rounds (PBA)=13.697860427914417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29346; neutral evil : 0.01 ± 0.0; chaotic evil : 0.66 ± 0.01; lawful evil : 0.33 ± 0.01; > Team neutral evil = winning battles: 48; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3314; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1639; perfect battles: 0; close-call battles: 1336; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-4.581883623275345 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3307338532293542; hits/misses (PBA)= 0.27634473105378926/0.265746850629874; rounds (PBA)=0.9944011197760448;} orc: {team=chaotic evil ; avg hp=5.575684863027394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.347930413917215; hits/misses (PBA)= 2.306538692261548/2.3917216556688663; rounds (PBA)=5.360927814437113;} hobgoblin: {team=lawful evil ; avg hp=-0.6886622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.205558888222356; hits/misses (PBA)= 2.2265546890621875/2.163367326534693; rounds (PBA)=4.689862027594481;} goblin: {team=neutral evil ; avg hp=-4.525094981003799 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.335732853429314; hits/misses (PBA)= 0.7470505898820236/0.7604479104179164; rounds (PBA)=1.5170965806838632;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4272; Sum of rounds: 27555; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 359; perfect battles: 0; close-call battles: 302; > Team lawful evil = winning battles: 3912; perfect battles: 0; close-call battles: 3203; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-4.3092952470147505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.087567314446265; hits/misses (PBA)= 0.7328494497775696/0.6148442987590729; rounds (PBA)=2.157106064153594;} zombie: {team=neutral evil ; avg hp=-5.14867712479513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3514399438070708; hits/misses (PBA)= 0.6935143994380707/0.56052446733786; rounds (PBA)=1.2540388667759308;} ghast: {team=chaotic evil ; avg hp=-3.0770311402481854 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.82111917583704; hits/misses (PBA)= 3.308826972605947/2.0409740107703116; rounds (PBA)=5.4287052212596585;} mummy: {team=lawful evil ; avg hp=32.05619292905643 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.81901194099743; hits/misses (PBA)= 8.009833762584874/3.311402481854367; rounds (PBA)=6.310934207445563;} skeleton: {team=lawful evil ; avg hp=-4.56309997658628 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962772184500117; hits/misses (PBA)= 0.8714586747834231/0.3097635214235542; rounds (PBA)=1.6190587684383049;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 756.84; crudely normalised: 0% > unaligned = expected rounds to survive: 787.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40864; neutral : 0.05 ± 0.0; unaligned : 0.95 ± 0.0; > Team neutral = winning battles: 268; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4733; perfect battles: 0; close-call battles: 4575; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=16.432913417316538 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.42711457708458; hits/misses (PBA)= 4.546090781843631/1.9222155568886223; rounds (PBA)=6.820235952809438;} lion: {team=unaligned ; avg hp=-0.8290341931613677 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.87382523495301; hits/misses (PBA)= 3.0527894421115778/1.2885422915416918; rounds (PBA)=4.41131773645271;} weretiger: {team=neutral ; avg hp=-3.9572085582883423 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.54749050189962; hits/misses (PBA)= 9.200559888022395/4.939612077584483; rounds (PBA)=7.110577884423115;} panther: {team=unaligned ; avg hp=-3.7410517896420714 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7730453909218156;} saber-toothed tiger: {team=unaligned ; avg hp=44.58968206358728 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.65626874625075; hits/misses (PBA)= 5.522095580883823/1.849630073985203; rounds (PBA)=7.891621675664867;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6012.63; crudely normalised: 0% > unaligned = expected rounds to survive: 763.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29494; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team unaligned = winning battles: 4991; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=neutral ; avg hp=-15.440311937612478 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.198360327934413; hits/misses (PBA)= 2.8240351929614076/1.918616276744651; rounds (PBA)=2.371325734853029;} weretiger: {team=neutral ; avg hp=-15.075584883023396 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.14617076584683; hits/misses (PBA)= 6.372125574885023/3.3873225354929013; rounds (PBA)=4.881623675264947;} saber-toothed tiger: {team=neutral ; avg hp=-14.145370925814838 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8702259548090382;} tyrannosaurus rex: {team=unaligned ; avg hp=65.65546890621876 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.66126774645073; hits/misses (PBA)= 9.784643071385723/0.5836832633473306; rounds (PBA)=5.893821235752849;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24895; neutral : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=111.44131173765247 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.31693661267747; hits/misses (PBA)= 8.114377124575086/0.4375124975004999; rounds (PBA)=4.978004399120176;} saber-toothed tiger: {team=other; avg hp=-10.040391921615678 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705858828234353; hits/misses (PBA)= 0.5288942211557689/0.14837032593481303; rounds (PBA)=0.6772645470905819;} werewolf: {team=chaotic evil ; avg hp=-11.632873425314937 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.460307938412317; hits/misses (PBA)= 1.8994201159768047/1.061987602479504; rounds (PBA)=1.4807038592281543;} weretiger: {team=neutral ; avg hp=-15.069386122775445 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.81823635272946; hits/misses (PBA)= 5.46130773845231/2.5230953809238152; rounds (PBA)=3.9922015596880622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20113; neutral : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 329; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=22.7000599880024 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.872625474905019; hits/misses (PBA)= 0.6346730653869226/0.14417116576684663; rounds (PBA)=3.528494301139772;} weretiger: {team=neutral ; avg hp=-16.10377924415117 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.278944211157768; hits/misses (PBA)= 3.695260947810438/2.878224355128974; rounds (PBA)=3.286742651469706;} tyrannosaurus rex: {team=unaligned ; avg hp=135.4485102979404 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.14177164567087; hits/misses (PBA)= 6.7288542291541695/0.35552889422115574; rounds (PBA)=3.8954209158168367;} werewolf: {team=chaotic evil ; avg hp=-8.235352929414118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.897220555888822; hits/misses (PBA)= 0.8336332733453309/0.6240751849630074; rounds (PBA)=0.7288542291541692;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1493.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 662.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30140; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ weretiger: {team=neutral ; avg hp=72.79344131173765 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.8378324335133; hits/misses (PBA)= 7.928614277144571/2.62627474505099; rounds (PBA)=6.026794641071786;} werewolf: {team=chaotic evil ; avg hp=-3.8378324335132974 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.20655868826235; hits/misses (PBA)= 6.638672265546891/3.5412917416516696; rounds (PBA)=5.08998200359928;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41391721655668867;} black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5860827834433113;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 242.86; crudely normalised: 0% > other= expected rounds to survive: 32.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12170; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=83.98540291941612 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7240551889622076; hits/misses (PBA)= 1.0/0.4335132973405319; rounds (PBA)=2.433513297340532;} baboon: {team=other; avg hp=-3.7240551889622076 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0145970805838833; hits/misses (PBA)= 0.624875024995001/0.21235752849430115; rounds (PBA)=0.8372325534893021;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3275344931013797;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2481503699260148;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2451509698060388;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2601479704059188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4927014597080584;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5072985402919417;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61778; lawful good : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team lawful good = winning battles: 2427; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2574; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=25.96500699860028 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.755648870226; hits/misses (PBA)= 27.73345330933813/7.0067986402719455; rounds (PBA)=11.931413717256548;} ancient gold dragon: {team=lawful good ; avg hp=23.244351129774046 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 520.0349930013997; hits/misses (PBA)= 27.53909218156369/6.868226354729054; rounds (PBA)=11.800439912017596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 570.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4585; Sum of rounds: 59166; > Team any = winning battles: 414; perfect battles: 0; close-call battles: 407; > Team lawful evil = winning battles: 4170; perfect battles: 0; close-call battles: 3839; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil #4: {team=lawful evil ; avg hp=19.244711014176662 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.919083969465646; hits/misses (PBA)= 7.475245365321701/9.34154852780807; rounds (PBA)=8.923882224645583;} bearded devil #3: {team=lawful evil ; avg hp=19.682224645583425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.913413304253; hits/misses (PBA)= 7.544165757906216/9.37535441657579; rounds (PBA)=8.975136314067612;} veteran: {team=any ; avg hp=-2.6817884405670664 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.16728462377317; hits/misses (PBA)= 4.78495092693566/2.263031624863686; rounds (PBA)=7.1199563794983645;} bearded devil #2: {team=lawful evil ; avg hp=20.125190839694657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.07808069792802; hits/misses (PBA)= 7.582988004362051/9.40196292257361; rounds (PBA)=9.01504907306434;} bearded devil: {team=lawful evil ; avg hp=19.517557251908396 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.66150490730644; hits/misses (PBA)= 7.519520174482007/9.3432933478735; rounds (PBA)=8.921483097055615;} veteran #3: {team=any ; avg hp=-2.683751363140676 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.716466739367505; hits/misses (PBA)= 4.857360959651036/2.2846237731733914; rounds (PBA)=7.225299890948746;} veteran #2: {team=any ; avg hp=-2.6141766630316248 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.13042529989095; hits/misses (PBA)= 4.773827699018539/2.2837513631406763; rounds (PBA)=7.142639040348964;} veteran #4: {team=any ; avg hp=-2.6244274809160304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.378625954198476; hits/misses (PBA)= 4.8026172300981465/2.288985823336968; rounds (PBA)=7.169247546346783;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2571485702859428;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 132.0; crudely normalised: 0% > Legal Malvado= expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21116; other: 1.0 ± 0.0; Legal Malvado: 0.0 ± 0.0; > Team other = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team Legal Malvado = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bercouli: {team=Legal Malvado; avg hp=-6.4831033793241355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023995200959808; hits/misses (PBA)= 1.4737052589482103/1.2059588082383523; rounds (PBA)=2.6810637872425516;} swarm of centipedes.: {team=other; avg hp=17.976004799040194 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.483103379324135; hits/misses (PBA)= 1.7804439112177564/1.4407118576284743; rounds (PBA)=4.219756048790242;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of centipedes.: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1608.0; crudely normalised: 0% > chaotic evil= expected rounds to survive: 1046.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24018; lawful evil : 1.0 ± 0.0; chaotic evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton #3: {team=lawful evil ; avg hp=66.20715856828635 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.629474105178964; hits/misses (PBA)= 1.3815236952609478/1.7090581883623275; rounds (PBA)=4.472905418916217;} minotaur skeleton #4: {team=lawful evil ; avg hp=66.22195560887822 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.34253149370126; hits/misses (PBA)= 1.3673265346930614/1.742251549690062; rounds (PBA)=4.467306538692261;} minotaur skeleton #2: {team=lawful evil ; avg hp=66.23415316936612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.096780643871227; hits/misses (PBA)= 1.408518296340732/1.720855828834233; rounds (PBA)=4.475704859028195;} Umber Hulk: {team=chaotic evil; avg hp=-9.838032393521296 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1499700059988003; hits/misses (PBA)= 1.2461507698460308/2.769246150769846; rounds (PBA)=4.015396920615877;} minotaur skeleton: {team=lawful evil ; avg hp=66.1867626474705 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.769246150769845; hits/misses (PBA)= 1.3979204159168166/1.681863627274545; rounds (PBA)=4.461707658468306;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1539.61; crudely normalised: 0% > neutral = expected rounds to survive: 670.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4885; Sum of rounds: 22640; > Team any = winning battles: 4884; perfect battles: 0; close-call battles: 4654; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=50.9482088024565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.31504605936541; hits/misses (PBA)= 4.934083930399181/3.253019447287615; rounds (PBA)=4.368474923234391;} druid #2: {team=any ; avg hp=-2.3995905834186284 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2673490276356194; hits/misses (PBA)= 0.5883316274309109/0.7187308085977482; rounds (PBA)=2.1363357215967245;} druid: {team=any ; avg hp=-2.5111566018423748 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.18403275332651; hits/misses (PBA)= 0.5707267144319345/0.7001023541453428; rounds (PBA)=2.122620266120778;} mage: {team=any ; avg hp=21.12937563971341 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.600818833162743; hits/misses (PBA)= 2.2528147389969293/1.4923234390992834; rounds (PBA)=3.905629477993859;} otyugh: {team=neutral ; avg hp=-4.914431934493347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.79017400204708; hits/misses (PBA)= 8.59611054247697/3.307267144319345; rounds (PBA)=3.9678607983623335;} knight: {team=any ; avg hp=51.01228249744115 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.534698055271235; hits/misses (PBA)= 4.8636642784032755/3.292732855680655; rounds (PBA)=4.367451381780962;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1164.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 271.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4334; Sum of rounds: 28564; > Team any = winning battles: 4286; perfect battles: 0; close-call battles: 3108; > Team chaotic evil = winning battles: 47; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=-4.903784033225658 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.648131056760498; hits/misses (PBA)= 1.3043377941855099/1.7185048454083987; rounds (PBA)=3.7658052607291186;} ghoul #2: {team=chaotic evil ; avg hp=-4.811952007383479 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.069912321181357; hits/misses (PBA)= 1.3364097831102908/1.6672819566220582; rounds (PBA)=3.7621135209967695;} ghoul: {team=chaotic evil ; avg hp=-4.836640516843563 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.98984771573604; hits/misses (PBA)= 1.3405629903091831/1.7000461467466543; rounds (PBA)=3.784263959390863;} druid: {team=any ; avg hp=-2.064836179049377 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.675588371019843; hits/misses (PBA)= 0.9886940470696816/1.4093216428241808; rounds (PBA)=2.9047069681587447;} knight: {team=any ; avg hp=42.34725426857406 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.87355791416705; hits/misses (PBA)= 7.403553299492386/4.399861559760037; rounds (PBA)=6.53968620212275;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 233.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22211; Chaotic Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=20.73245350929814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.824835032993402; hits/misses (PBA)= 1.229754049190162/1.2523495300939813; rounds (PBA)=4.105378924215157;} ghoul #2: {team=chaotic evil ; avg hp=20.729054189162166 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.74125174965007; hits/misses (PBA)= 1.2077584483103379/1.2503499300139973; rounds (PBA)=4.108378324335133;} Dude: {team=Chaotic Good; avg hp=-5.736652669466107 (from 4); avg healing spells left=0.21975604879024196 (from 1); damage done (per battle average)= 0.9826034793041392; hits/misses (PBA)= 0.380123975204959/0.7324535092981403; rounds (PBA)=1.1125774845030993;} Bestest Darling: {team=Chaotic Good; avg hp=-4.90121975604879 (from 24); avg healing spells left=0.001799640071985603 (from 1); damage done (per battle average)= 2.8604279144171167; hits/misses (PBA)= 1.1299740051989602/2.4339132173565288; rounds (PBA)=3.563887222555489;} ghoul #3: {team=chaotic evil ; avg hp=20.695460907818436 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.646670665866827; hits/misses (PBA)= 1.2051589682063588/1.23875224955009; rounds (PBA)=4.112377524495101;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 504.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19065; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-6.040191961607679 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.778844231153769; hits/misses (PBA)= 1.426114777044591/1.4289142171565687; rounds (PBA)=2.85502899420116;} aboleth: {team=lawful evil ; avg hp=128.22115576884624 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.04019196160768; hits/misses (PBA)= 8.48510297940412/0.9280143971205759; rounds (PBA)=3.8122375524895022;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8155.1; crudely normalised: 0% > chaotic good = expected rounds to survive: 7273.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42468; chaotic evil : 0.72 ± 0.01; chaotic good : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3581; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1420; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=4.105378924215157 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.65526894621075; hits/misses (PBA)= 17.20895820835833/5.735252949410118; rounds (PBA)=7.846030793841232;} ancient white dragon: {team=chaotic evil ; avg hp=42.34473105378924 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.89462107578487; hits/misses (PBA)= 17.28254349130174/5.809038192361528; rounds (PBA)=8.180363927214557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8164.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27534; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-8.55628874225155 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.1135772845431; hits/misses (PBA)= 8.405318936212758/5.699060187962408; rounds (PBA)=4.701459708058389;} ancient brass dragon: {team=chaotic good ; avg hp=170.88642271545692 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.55628874225155; hits/misses (PBA)= 12.31633673265347/2.2025594881023793; rounds (PBA)=5.505698860227954;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 217.37; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5672.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27788; unaligned : 0.19 ± 0.01; any non-lawful : 0.81 ± 0.01; > Team unaligned = winning battles: 946; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=0.14057188562287543 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.58368326334733; hits/misses (PBA)= 2.8892221555688864/1.9050189962007598; rounds (PBA)=4.983403319336133;} bandit captain: {team=any non-lawful ; avg hp=20.416316736652668 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.859428114377124; hits/misses (PBA)= 9.159368126374725/4.9128174365126975; rounds (PBA)=5.221555688862227;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4320.0; crudely normalised: 0% > any evil = expected rounds to survive: 1080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83555; other: 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 591; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich #3: {team=other; avg hp=83.10697860427915 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.8006398720256; hits/misses (PBA)= 6.325734853029394/1.5620875824835032; rounds (PBA)=16.046790641871624;} lich #2: {team=other; avg hp=82.05978804239152 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.06458708258349; hits/misses (PBA)= 6.26874625074985/1.5510897820435914; rounds (PBA)=16.050189962007597;} lich: {team=any evil ; avg hp=-5.865226954609078 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.83323335332933; hits/misses (PBA)= 9.931413717256548/5.441111777644471; rounds (PBA)=15.37252549490102;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4320.0; crudely normalised: 0% > any evil = expected rounds to survive: 1080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83933; other: 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 642; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich #2: {team=other; avg hp=81.95920815836833 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.6510697860428; hits/misses (PBA)= 6.248150369926015/1.571485702859428; rounds (PBA)=16.125574885022996;} lich #3: {team=other; avg hp=82.52289542091582 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.18976204759048; hits/misses (PBA)= 6.365526894621076/1.5980803839232154; rounds (PBA)=16.104179164167167;} lich: {team=any evil ; avg hp=-5.840831833633273 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.51789642071586; hits/misses (PBA)= 9.990801839632073/5.462707458508298; rounds (PBA)=15.453509298140371;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich #2: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32673465306938615;} lich #3: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34033193361327735;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 586.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 38.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24837; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 78; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.4369126174765046 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.412917416516697; hits/misses (PBA)= 0.9678064387122576/2.6216756648670265; rounds (PBA)=3.589882023595281;} gnoll: {team=chaotic evil ; avg hp=19.28874225154969 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719856028794241; hits/misses (PBA)= 0.992001599680064/0.9964007198560288; rounds (PBA)=4.449710057988402;} gnoll #2: {team=chaotic evil ; avg hp=19.298340331933613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.717056588682263; hits/misses (PBA)= 0.9938012397520496/0.9840031993601279; rounds (PBA)=4.446910617876425;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 586.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 38.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24843; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 68; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.408518296340732 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.515496900619876; hits/misses (PBA)= 0.9908018396320736/2.5862827434513096; rounds (PBA)=3.5772845430913818;} gnoll #2: {team=chaotic evil ; avg hp=19.218556288742253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.673265346930614; hits/misses (PBA)= 0.9866026794641072/0.999000199960008; rounds (PBA)=4.455708858228355;} gnoll: {team=chaotic evil ; avg hp=19.26594681063787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.735252949410118; hits/misses (PBA)= 0.9998000399920016/0.982003599280144; rounds (PBA)=4.440911817636473;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19087; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.381723655268946 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.70305938812238; hits/misses (PBA)= 5.051589682063588/4.116376724655069; rounds (PBA)=3.0559888022395523;} adult gold dragon: {team=lawful good ; avg hp=192.29694061187763 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.38172365526896; hits/misses (PBA)= 8.46370725854829/0.947010597880424; rounds (PBA)=3.816636672665467;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14040.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 284.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15348; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-12.064187162567487 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.057988402319536; hits/misses (PBA)= 0.16136772645470907/0.9098180363927214; rounds (PBA)=1.1843631273745252;} goblin #7: {team=neutral evil ; avg hp=-12.000999800039992 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.098380323935213; hits/misses (PBA)= 0.16276744651069786/0.912617476504699; rounds (PBA)=1.186362727454509;} goblin #3: {team=neutral evil ; avg hp=-12.010597880423916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9768046390721855; hits/misses (PBA)= 0.14637072585482905/0.9292141571685663; rounds (PBA)=1.1881623675264947;} ancient red dragon: {team=chaotic evil ; avg hp=538.5854829034193 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.9626074785043; hits/misses (PBA)= 7.0/0.41271745650869823; rounds (PBA)=3.068986202759448;} goblin #4: {team=neutral evil ; avg hp=-12.03879224155169 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1055788842231553; hits/misses (PBA)= 0.16256748650269945/0.9420115976804639; rounds (PBA)=1.2159568086382724;} goblin: {team=neutral evil ; avg hp=-11.955608878224355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0537892421515698; hits/misses (PBA)= 0.16156768646270747/0.914617076584683; rounds (PBA)=1.1929614077184563;} goblin #6: {team=neutral evil ; avg hp=-11.972805438912218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0687862427514496; hits/misses (PBA)= 0.15716856628674264/0.9142171565686863; rounds (PBA)=1.1885622875424915;} goblin #5: {team=neutral evil ; avg hp=-11.919616076784642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0531893621275745; hits/misses (PBA)= 0.15996800639872025/0.9512097580483904; rounds (PBA)=1.2199560087982404;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3956.36; crudely normalised: 0% > lawful evil = expected rounds to survive: 3956.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34624; other: 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team other = winning battles: 2506; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon #2: {team=other; avg hp=14.514297140571886 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.25654869026195; hits/misses (PBA)= 9.261547690461908/9.142771445710858; rounds (PBA)=6.476104779044191;} young green dragon: {team=lawful evil ; avg hp=13.743451309738052 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.48570285942812; hits/misses (PBA)= 9.178964207158568/9.183163367326534; rounds (PBA)=6.456708658268346;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3956.36; crudely normalised: 0% > lawful evil = expected rounds to survive: 3956.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34712; other: 0.49 ± 0.01; lawful evil : 0.51 ± 0.01; > Team other = winning battles: 2445; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2556; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon #2: {team=other; avg hp=13.88382323535293 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.24095180963808; hits/misses (PBA)= 9.186562687462507/9.23235352929414; rounds (PBA)=6.470505898820236;} young green dragon: {team=lawful evil ; avg hp=14.759048190361927 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.11617676464707; hits/misses (PBA)= 9.24355128974205/9.179364127174566; rounds (PBA)=6.487302539492101;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 53.93; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10208.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9112; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #6: {team=chaotic evil ; avg hp=56.62127574485103 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.206358728254349; hits/misses (PBA)= 1.2979404119176166/0.6998600279944012; rounds (PBA)=1.3997200559888023;} werewolf #5: {team=chaotic evil ; avg hp=56.54489102179564 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19616076784643; hits/misses (PBA)= 1.2925414917016598/0.7068586282743451; rounds (PBA)=1.4103179364127174;} werewolf #4: {team=chaotic evil ; avg hp=56.74045190961807 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.396920615876825; hits/misses (PBA)= 1.3263347330533892/0.7182563487302539; rounds (PBA)=1.4127174565086982;} saber-toothed tiger: {team=unaligned ; avg hp=-3.432113577284543 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215556888622276; hits/misses (PBA)= 0.7756448710257948/0.39652069586082783; rounds (PBA)=1.1721655668866227;} werewolf: {team=chaotic evil ; avg hp=56.68806238752249 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.224755048990202; hits/misses (PBA)= 1.299740051989602/0.70625874825035; rounds (PBA)=1.4015196960607879;} werewolf #3: {team=chaotic evil ; avg hp=56.58548290341932 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.339732053589282; hits/misses (PBA)= 1.3099380123975204/0.6904619076184763; rounds (PBA)=1.4077184563087382;} werewolf #2: {team=chaotic evil ; avg hp=56.604279144171166 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.068186362727454; hits/misses (PBA)= 1.2713457308538292/0.7056588682263547; rounds (PBA)=1.4161167766446712;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1144.95; crudely normalised: 0% > lawful evil = expected rounds to survive: 653.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2232; Sum of rounds: 85628; other: 0.05 ± 0.0; lawful evil : 0.39 ± 0.01; > Team other = winning battles: 273; perfect battles: 0; close-call battles: 272; > Team lawful evil = winning battles: 1959; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sam: {team=other; avg hp=-2.645609318996416 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.273745519713262;} Uthal: {team=other; avg hp=3.3149641577060933 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.541666666666664; hits/misses (PBA)= 15.065412186379929/22.429659498207887; rounds (PBA)=37.60528673835125;} Klink: {team=other; avg hp=-2.5954301075268815 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.35394265232975; hits/misses (PBA)= 6.885752688172043/10.422491039426523; rounds (PBA)=17.308691756272403;} medusa: {team=lawful evil ; avg hp=25.677867383512545 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.4744623655914; hits/misses (PBA)= 52.52374551971326/60.27956989247312; rounds (PBA)=38.18503584229391;} Rolen: {team=other; avg hp=-1.8548387096774193 (from 62); avg healing spells left=0.0 (from 3); damage done (per battle average)= 28.357974910394265; hits/misses (PBA)= 10.01836917562724/15.141129032258064; rounds (PBA)=25.171146953405017;} Jornir: {team=other; avg hp=-2.598566308243728 (from 50); avg healing spells left=0.0 (from 3); damage done (per battle average)= 11.10752688172043; hits/misses (PBA)= 3.9520609318996414/5.919802867383512; rounds (PBA)=9.871863799283155;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 691.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 1088.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4075; Sum of rounds: 103663; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4074; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rolen: {team=other; avg hp=-2.6100613496932517 (from 62); avg healing spells left=0.0 (from 3); damage done (per battle average)= 27.69766871165644; hits/misses (PBA)= 9.827239263803682/14.685889570552147; rounds (PBA)=24.51312883435583;} medusa: {team=lawful evil ; avg hp=80.77546012269939 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.47950920245398; hits/misses (PBA)= 30.90723926380368/43.38748466257669; rounds (PBA)=25.43877300613497;} Jornir: {team=other; avg hp=-2.3923926380368097 (from 50); avg healing spells left=0.00098159509202454 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=9.14355828220859;} Klink: {team=other; avg hp=-2.601472392638037 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.503803680981594; hits/misses (PBA)= 6.626748466257669/9.966380368098159; rounds (PBA)=16.593128834355827;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 433.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 1632.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 93131; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Klink: {team=other; avg hp=-2.644471105778844 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.816636672665467; hits/misses (PBA)= 7.032993401319736/10.598280343931213; rounds (PBA)=17.63127374525095;} medusa: {team=lawful evil ; avg hp=107.18336332733453 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.47950409918016; hits/misses (PBA)= 20.031593681263747/33.82623475304939; rounds (PBA)=18.622475504899022;} Jornir: {team=other; avg hp=-2.3599280143971204 (from 50); avg healing spells left=0.0 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=10.199360127974405;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 187.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 3265.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31857; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jornir: {team=other; avg hp=-2.535892821435713 (from 50); avg healing spells left=0.014597080583883223 (from 3); damage done (per battle average)= 6.188562287542491; hits/misses (PBA)= 2.2109578084383124/3.310737852429514; rounds (PBA)=5.5216956608678265;} medusa: {team=lawful evil ; avg hp=120.8114377124575 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.03319336132773; hits/misses (PBA)= 9.373925214957008/7.727054589082184; rounds (PBA)=6.370125974805039;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock: {team=chaotic evil ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion #6: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} scorpion #5: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} scorpion #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15756848630273945;} scorpion: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17216556688662268;} scorpion #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17036592681463708;} scorpion #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1980.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 26.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19420; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=95.91761647670467 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747650469906019; hits/misses (PBA)= 1.0153969206158768/0.4283143371325735; rounds (PBA)=3.3777244551089782;} quasit: {team=chaotic evil ; avg hp=-2.3923215356928615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.207758448310338; hits/misses (PBA)= 1.1211757648470306/1.3807238552289542; rounds (PBA)=2.5018996200759847;} archmage #2: {team=any ; avg hp=95.874625074985 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644671065786842; hits/misses (PBA)= 0.9904019196160768/0.4491101779644071; rounds (PBA)=3.38872225554889;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 66.46; crudely normalised: 0% > unaligned = expected rounds to survive: 113.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21210; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 982; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.1305738852229554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.566886622675465; hits/misses (PBA)= 0.5356928614277144/1.3597280543891221; rounds (PBA)=2.006998600279944;} commoner #4: {team=any ; avg hp=-3.178964207158568 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.579484103179364; hits/misses (PBA)= 0.5414917016596681/1.381123775244951; rounds (PBA)=2.0247950409918016;} commoner #7: {team=any ; avg hp=-3.129574085182963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5596880623875224; hits/misses (PBA)= 0.5306938612277544/1.3977204559088183; rounds (PBA)=2.0325934813037394;} commoner #9: {team=any ; avg hp=-3.106178764247151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5960807838432314; hits/misses (PBA)= 0.5450909818036392/1.383123375324935; rounds (PBA)=2.0347930413917217;} commoner #5: {team=any ; avg hp=-3.1779644071185764 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5470905818836234; hits/misses (PBA)= 0.5434913017396521/1.3745250949810037; rounds (PBA)=2.0227954409118176;} commoner: {team=any ; avg hp=-3.105978804239152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6080783843231354; hits/misses (PBA)= 0.5602879424115177/1.3453309338132373; rounds (PBA)=2.011397720455909;} flying sword #3: {team=unaligned ; avg hp=14.241351729654069 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.940211957608478; hits/misses (PBA)= 2.225354929014197/1.085382923415317; rounds (PBA)=3.734853029394121;} commoner #2: {team=any ; avg hp=-3.172765446910618 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5682863427314537; hits/misses (PBA)= 0.5432913417316537/1.3733253349330135; rounds (PBA)=2.0271945610877826;} commoner #8: {team=any ; avg hp=-3.1269746050789844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5574885022995402; hits/misses (PBA)= 0.533493301339732/1.3813237352529495; rounds (PBA)=2.0223955208958206;} flying sword: {team=unaligned ; avg hp=14.128574285142971 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.86502699460108; hits/misses (PBA)= 2.236152769446111/1.0707858428314336; rounds (PBA)=3.742251549690062;} flying sword #2: {team=unaligned ; avg hp=14.169366126774644 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.786442711457708; hits/misses (PBA)= 2.2051589682063586/1.1009798040391923; rounds (PBA)=3.7380523895220956;} flying sword #4: {team=unaligned ; avg hp=14.163567286542692 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.816036792641471; hits/misses (PBA)= 2.219756048790242/1.1007798440311938; rounds (PBA)=3.7414517096580684;} commoner #6: {team=any ; avg hp=-3.1285742851429714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5770845830833833; hits/misses (PBA)= 0.5406918616276745/1.3649270145970807; rounds (PBA)=2.010397920415917;} flying sword #5: {team=unaligned ; avg hp=14.136972605478904 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.849830033993202; hits/misses (PBA)= 2.22375524895021/1.0875824835032994; rounds (PBA)=3.7390521895620874;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6750.19; crudely normalised: 0% > chaotic good = expected rounds to survive: 8792.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40876; neutral : 0.08 ± 0.0; chaotic good : 0.92 ± 0.0; > Team neutral = winning battles: 385; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4616; perfect battles: 0; close-call battles: 3313; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=144.03299340131974 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.60527894421114; hits/misses (PBA)= 11.226154769046191/3.69126174765047; rounds (PBA)=8.031993601279744;} adult black dragon: {team=chaotic good ; avg hp=-1.0523895220955808 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.644271145770846;} dragon turtle: {team=neutral ; avg hp=-11.605278944211157 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.01939612077587; hits/misses (PBA)= 14.275944811037792/7.7016596680663865; rounds (PBA)=7.378124375124975;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29317; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-10.969006198760248 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.43671265746852; hits/misses (PBA)= 7.416916616676665/2.2051589682063586; rounds (PBA)=4.811037792441511;} dragon turtle: {team=neutral ; avg hp=211.3855228954209 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.52329534093184; hits/misses (PBA)= 13.026994601079783/2.568486302739452; rounds (PBA)=5.8622275544891025;} adult black dragon: {team=chaotic evil ; avg hp=-13.540891821635674 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.16436712657469; hits/misses (PBA)= 5.330733853229354/1.491101779644071; rounds (PBA)=2.2739452109578084;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 9374.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5449.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25576; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=226.04539092181562 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.252349530094; hits/misses (PBA)= 9.9626074785043/3.375524895020996; rounds (PBA)=5.114177164567087;} adult black dragon: {team=chaotic evil ; avg hp=-11.252349530093982 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.95460907818436; hits/misses (PBA)= 7.628874225154969/5.1119776044791045; rounds (PBA)=4.2469506098780245;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 368.01; crudely normalised: 0% > chaotic evil = expected rounds to survive: 175.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30840; other: 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team other = winning battles: 4835; perfect battles: 0; close-call battles: 4811; > Team chaotic evil = winning battles: 166; perfect battles: 0; close-call battles: 166; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=chaotic evil ; avg hp=-3.109378124375125 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.838632273545291; hits/misses (PBA)= 1.0325934813037392/0.8028394321135773; rounds (PBA)=1.8390321935612877;} ape: {team=other; avg hp=7.848830233953209 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.78324335132974; hits/misses (PBA)= 6.646270745850829/2.206158768246351; rounds (PBA)=4.593881223755249;} werewolf #2: {team=other; avg hp=52.183163367326536 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.326334733053386; hits/misses (PBA)= 7.776844631073785/3.3519296140771844; rounds (PBA)=5.94001199760048;} druid #3: {team=chaotic evil ; avg hp=-3.1463707258548292 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831033793241352; hits/misses (PBA)= 1.0351929614077184/0.7990401919616077; rounds (PBA)=1.8374325134973006;} acolyte #2: {team=other; avg hp=-2.6740651869626073 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.121375724855029; hits/misses (PBA)= 0.7870425914817036/0.5086982603479304; rounds (PBA)=1.6706658668266348;} acolyte: {team=other; avg hp=-2.764247150569886 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.109378124375125; hits/misses (PBA)= 0.7754449110177964/0.5374925014997001; rounds (PBA)=1.6626674665066987;} ape #2: {team=other; avg hp=7.7490501899620075 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.681863627274545; hits/misses (PBA)= 6.632673465306938/2.192361527694461; rounds (PBA)=4.584483103379324;} druid #2: {team=chaotic evil ; avg hp=-3.159168166366727 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.838232353529294; hits/misses (PBA)= 1.034393121375725/0.7800439912017596; rounds (PBA)=1.8174365126974605;} acolyte #3: {team=other; avg hp=-2.724855028994201 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0165966806638673; hits/misses (PBA)= 0.7568486302739452/0.5250949810037993; rounds (PBA)=1.6550689862027594;} werewolf: {team=chaotic evil ; avg hp=-2.623875224955009 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.874225154969004; hits/misses (PBA)= 7.334133173365327/3.5432913417316536; rounds (PBA)=5.465106978604279;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.26; crudely normalised: 0% > other= expected rounds to survive: 245.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22069; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2601; ------------------------------------------------- Combattants ------------------------------------------------ druid #2: {team=any ; avg hp=-2.9142171565686863 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.567886422715457; hits/misses (PBA)= 1.2501499700059988/1.266146770645871; rounds (PBA)=2.5162967406518697;} acolyte: {team=other; avg hp=4.378124375124975 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7438512297540494; hits/misses (PBA)= 1.3863227354529095/0.9300139972005599; rounds (PBA)=3.308138372325535;} druid #3: {team=any ; avg hp=-2.8948210357928414 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5730853829234155; hits/misses (PBA)= 1.260747850429914/1.2321535692861427; rounds (PBA)=2.492901419716057;} acolyte #2: {team=other; avg hp=4.49750049990002 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8318336332733454; hits/misses (PBA)= 1.4121175764847032/0.9532093581283744; rounds (PBA)=3.3331333733253348;} acolyte #3: {team=other; avg hp=4.55868826234753 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8830233953209357; hits/misses (PBA)= 1.427114577084583/0.9554089182163568; rounds (PBA)=3.339132173565287;} druid: {team=any ; avg hp=-2.9138172365526893 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517296540691862; hits/misses (PBA)= 1.2431513697260548/1.2705458908218357; rounds (PBA)=2.5136972605478904;} ape: {team=other; avg hp=18.954009198160367 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.41351729654069; hits/misses (PBA)= 5.8574285142971405/1.9112177564487103; rounds (PBA)=4.111577684463107;} ape #2: {team=other; avg hp=18.953409318136373 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.850629874025195; hits/misses (PBA)= 5.776844631073785/1.954609078184363; rounds (PBA)=4.095580883823235;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.0; crudely normalised: 0% > other= expected rounds to survive: 63.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14002; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-3.204759048190362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4547090581883624; hits/misses (PBA)= 0.5358928214357128/0.49190161967606477; rounds (PBA)=1.3235352929414117;} acolyte #3: {team=other; avg hp=-3.1423715256948612 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.414517096580684; hits/misses (PBA)= 0.5188962207558488/0.5098980203959208; rounds (PBA)=1.3257348530293942;} ape #2: {team=unaligned ; avg hp=16.89742051589682 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.39352129574085; hits/misses (PBA)= 2.759248150369926/0.908618276344731; rounds (PBA)=2.5622875424915015;} acolyte #2: {team=other; avg hp=-3.210157968406319 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.421115776844631; hits/misses (PBA)= 0.5290941811637673/0.499500099980004; rounds (PBA)=1.3179364127174564;} ape: {team=unaligned ; avg hp=16.812237552489503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.16376724655069; hits/misses (PBA)= 2.717256548690262/0.9350129974005199; rounds (PBA)=2.580883823235353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3583283343331334;} sea hag: {team=neutral evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35812837432513495;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2835432913417317;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6697.67; crudely normalised: 0% > lawful good = expected rounds to survive: 5099.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36427; lawful evil : 0.85 ± 0.01; lawful good : 0.15 ± 0.01; > Team lawful evil = winning battles: 4242; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 759; perfect battles: 0; close-call battles: 731; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=-10.562287542491502 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9454109178164367;} pit fiend: {team=lawful evil ; avg hp=56.38372325534893 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.68086382723453; hits/misses (PBA)= 19.433113377324535/6.608878224355129; rounds (PBA)=7.095380923815237;} solar: {team=lawful good ; avg hp=-3.1185762847430514 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.61627674465106; hits/misses (PBA)= 10.676464707058589/1.8512297540491902; rounds (PBA)=6.388122375524895;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6697.67; crudely normalised: 0% > lawful good = expected rounds to survive: 5099.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36440; lawful evil : 0.84 ± 0.01; lawful good : 0.16 ± 0.01; > Team lawful evil = winning battles: 4221; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 780; perfect battles: 0; close-call battles: 747; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=-10.2875424915017 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9398120375924814;} solar: {team=lawful good ; avg hp=-2.6392721455708856 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.78364327134574; hits/misses (PBA)= 10.686662667466507/1.8574285142971405; rounds (PBA)=6.400119976004799;} pit fiend: {team=lawful evil ; avg hp=56.21635672865427 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.9268146370726; hits/misses (PBA)= 19.40911817636473/6.640471905618877; rounds (PBA)=7.0903819236152765;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25544; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4982; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 19; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.802239552089581 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.81643671265746; hits/misses (PBA)= 7.000199960007999/1.234753049390122; rounds (PBA)=4.120975804839032;} pit fiend: {team=lawful evil ; avg hp=140.18356328734254 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.8022395520896; hits/misses (PBA)= 12.42631473705259/5.255748850229954; rounds (PBA)=5.101179764047191;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2903.77; crudely normalised: 0% > lawful good = expected rounds to survive: 5512.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21970; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=138.124575084983 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.95680863827235; hits/misses (PBA)= 8.932613477304539/2.2091581683663266; rounds (PBA)=4.393121375724855;} aboleth: {team=other; avg hp=-7.956808638272346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.87542491501699; hits/misses (PBA)= 5.848830233953209/4.853629274145171; rounds (PBA)=3.56748650269946;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon #2: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} gorgon: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=other; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1881623675264947;} earth elemental: {team=other; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5142971405718856;} fire elemental: {team=other; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2975404919016197;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32166; unaligned : 0.0 ± 0.0; other: 0.85 ± 0.01; lawful evil : 0.15 ± 0.01; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4244; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 745; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=-12.918416316736653 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.76984603079384; hits/misses (PBA)= 1.5470905818836234/0.5300939812037593; rounds (PBA)=2.0795840831833634;} vampire: {team=lawful evil ; avg hp=-4.659268146370726 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.84503099380125; hits/misses (PBA)= 8.476704659068186/2.343131373725255; rounds (PBA)=5.522895420915817;} tyrannosaurus rex: {team=other; avg hp=39.23615276944611 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.7266546690662; hits/misses (PBA)= 8.241151769646072/3.0377924415116975; rounds (PBA)=6.223955208958208;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 663.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 16756.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41649; unaligned : 0.67 ± 0.01; lawful evil : 0.33 ± 0.01; > Team unaligned = winning battles: 3343; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1658; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=1.2809438112377525 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.97760447910417; hits/misses (PBA)= 9.020795840831834/4.851429714057189; rounds (PBA)=7.185762847430514;} bulette: {team=unaligned ; avg hp=19.02239552089582 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.71905618876224; hits/misses (PBA)= 4.4293141371725655/2.9262147570485904; rounds (PBA)=8.023995200959808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1580; Sum of rounds: 27421; chaotic evil : 0.11 ± 0.0; neutral evil : 0.04 ± 0.0; lawful good : 0.16 ± 0.01; > Team chaotic evil = winning battles: 570; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 191; perfect battles: 0; close-call battles: 191; > Team lawful good = winning battles: 819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith #15: {team=neutral evil ; avg hp=-7.215822784810126 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.73607594936709; hits/misses (PBA)= 1.9316455696202532/5.766455696202532; rounds (PBA)=7.761392405063291;} wraith #12: {team=neutral evil ; avg hp=-7.35 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.14430379746835; hits/misses (PBA)= 1.9234177215189874/5.6455696202531644; rounds (PBA)=7.625316455696202;} wraith #13: {team=neutral evil ; avg hp=-7.446835443037974 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.50379746835443; hits/misses (PBA)= 1.8424050632911393/5.515822784810126; rounds (PBA)=7.420886075949367;} wraith #9: {team=neutral evil ; avg hp=-7.079746835443038 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.972151898734175; hits/misses (PBA)= 1.8537974683544305/5.713291139240506; rounds (PBA)=7.641772151898734;} wraith #17: {team=neutral evil ; avg hp=-7.258227848101265 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.627848101265826; hits/misses (PBA)= 1.85/5.501898734177215; rounds (PBA)=7.424050632911392;} wraith: {team=neutral evil ; avg hp=-6.710759493670886 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.473417721518985; hits/misses (PBA)= 1.8943037974683545/5.667721518987341; rounds (PBA)=7.628481012658228;} wraith #7: {team=neutral evil ; avg hp=-7.772151898734177 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.70316455696202; hits/misses (PBA)= 1.9879746835443037/5.9145569620253164; rounds (PBA)=7.966455696202532;} ancient red dragon: {team=chaotic evil ; avg hp=100.4379746835443 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 617.2911392405064; hits/misses (PBA)= 32.90506329113924/1.9715189873417722; rounds (PBA)=11.863924050632912;} wraith #10: {team=neutral evil ; avg hp=-6.4379746835443035 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.29493670886076; hits/misses (PBA)= 1.8455696202531646/5.727215189873418; rounds (PBA)=7.636075949367089;} wraith #14: {team=neutral evil ; avg hp=-7.456329113924051 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.71139240506329; hits/misses (PBA)= 1.8955696202531647/5.5518987341772155; rounds (PBA)=7.505696202531645;} wraith #11: {team=neutral evil ; avg hp=-7.349367088607595 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.20316455696202; hits/misses (PBA)= 1.860126582278481/5.842405063291139; rounds (PBA)=7.776582278481013;} ancient gold dragon: {team=lawful good ; avg hp=154.5759493670886 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 687.9810126582279; hits/misses (PBA)= 36.65506329113924/2.261392405063291; rounds (PBA)=13.317721518987343;} wraith #4: {team=neutral evil ; avg hp=-7.023417721518987 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.42025316455696; hits/misses (PBA)= 1.8949367088607596/5.5943037974683545; rounds (PBA)=7.558227848101266;} wraith #16: {team=neutral evil ; avg hp=-6.786075949367088 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.67151898734177; hits/misses (PBA)= 1.8278481012658228/5.636075949367089; rounds (PBA)=7.531645569620253;} wraith #5: {team=neutral evil ; avg hp=-7.188607594936709 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.21518987341772; hits/misses (PBA)= 1.910126582278481/5.5987341772151895; rounds (PBA)=7.579113924050633;} wraith #8: {team=neutral evil ; avg hp=-6.966455696202532 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.877848101265826; hits/misses (PBA)= 1.8936708860759495/5.64620253164557; rounds (PBA)=7.608227848101266;} wraith #2: {team=neutral evil ; avg hp=-7.612658227848101 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.40886075949367; hits/misses (PBA)= 1.8943037974683545/5.516455696202532; rounds (PBA)=7.478481012658228;} wraith #6: {team=neutral evil ; avg hp=-6.345569620253165 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.01075949367089; hits/misses (PBA)= 1.950632911392405/5.691139240506329; rounds (PBA)=7.709493670886076;} wraith #3: {team=neutral evil ; avg hp=-7.2126582278481015 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.108227848101265; hits/misses (PBA)= 1.9158227848101266/5.644303797468354; rounds (PBA)=7.610759493670886;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2365; Sum of rounds: 32941; chaotic evil : 0.2 ± 0.01; neutral evil : 0.0 ± 0.0; lawful good : 0.28 ± 0.01; > Team chaotic evil = winning battles: 984; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team lawful good = winning battles: 1378; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith #14: {team=neutral evil ; avg hp=-9.046088794926003 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.69090909090909; hits/misses (PBA)= 1.3513742071881607/4.0773784355179705; rounds (PBA)=5.493446088794926;} wraith #2: {team=neutral evil ; avg hp=-9.141649048625792 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.31120507399577; hits/misses (PBA)= 1.3551797040169133/3.9995771670190274; rounds (PBA)=5.4169133192389;} ancient red dragon: {team=chaotic evil ; avg hp=164.16575052854122 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 647.6054968287526; hits/misses (PBA)= 34.49302325581395/3.082875264270613; rounds (PBA)=12.80169133192389;} wraith #11: {team=neutral evil ; avg hp=-9.346723044397462 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.28668076109937; hits/misses (PBA)= 1.3230443974630022/4.00169133192389; rounds (PBA)=5.394503171247357;} wraith #10: {team=neutral evil ; avg hp=-9.117970401691332 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.92262156448203; hits/misses (PBA)= 1.3818181818181818/4.071881606765328; rounds (PBA)=5.520084566596195;} wraith #13: {team=neutral evil ; avg hp=-9.276955602536997 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.935306553911204; hits/misses (PBA)= 1.3429175475687103/3.9644820295983085; rounds (PBA)=5.368710359408034;} wraith #9: {team=neutral evil ; avg hp=-9.19154334038055 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.857505285412262; hits/misses (PBA)= 1.305708245243129/3.997463002114165; rounds (PBA)=5.3742071881606766;} wraith #3: {team=neutral evil ; avg hp=-9.301479915433404 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7784355179704; hits/misses (PBA)= 1.3289640591966174/3.988583509513742; rounds (PBA)=5.38985200845666;} ancient gold dragon: {team=lawful good ; avg hp=232.6507399577167 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 654.1048625792812; hits/misses (PBA)= 34.809725158562365/3.1818181818181817; rounds (PBA)=13.056659619450317;} wraith #6: {team=neutral evil ; avg hp=-9.165327695560254 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.574207188160678; hits/misses (PBA)= 1.282029598308668/3.981818181818182; rounds (PBA)=5.344186046511628;} wraith #12: {team=neutral evil ; avg hp=-9.247357293868921 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.850317124735728; hits/misses (PBA)= 1.2845665961945032/3.9078224101479915; rounds (PBA)=5.276955602536998;} wraith #4: {team=neutral evil ; avg hp=-9.138266384778012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.923467230443975; hits/misses (PBA)= 1.3437632135306554/4.088372093023255; rounds (PBA)=5.500211416490486;} wraith: {team=neutral evil ; avg hp=-9.397885835095137 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1661733615222; hits/misses (PBA)= 1.3560253699788583/4.00507399577167; rounds (PBA)=5.435517970401691;} wraith #5: {team=neutral evil ; avg hp=-9.363213530655392 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.754756871035944; hits/misses (PBA)= 1.33276955602537/3.9247357293868923; rounds (PBA)=5.33615221987315;} wraith #8: {team=neutral evil ; avg hp=-9.112050739957716 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.53276955602537; hits/misses (PBA)= 1.4054968287526428/4.021141649048626; rounds (PBA)=5.4896405919661735;} wraith #7: {team=neutral evil ; avg hp=-9.244397463002114 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.13361522198731; hits/misses (PBA)= 1.3378435517970402/4.019873150105708; rounds (PBA)=5.424101479915433;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64736; chaotic evil : 0.5 ± 0.01; neutral evil : 0.0 ± 0.0; lawful good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2489; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2512; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=23.913017396520697 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.4731053789242; hits/misses (PBA)= 29.786642671465707/6.8992201559688064; rounds (PBA)=12.570685862827435;} ancient gold dragon: {team=lawful good ; avg hp=23.69506098780244 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 555.7922415516897; hits/misses (PBA)= 29.44871025794841/6.978604279144172; rounds (PBA)=12.487102579484104;} wraith: {team=neutral evil ; avg hp=-10.299540091981603 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.426114777044591; hits/misses (PBA)= 0.13937212557488501/0.4257148570285943; rounds (PBA)=0.5650869826034793;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61743; chaotic evil : 0.52 ± 0.01; lawful good : 0.48 ± 0.01; > Team chaotic evil = winning battles: 2614; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2387; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=22.106378724255148 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.9868026394721; hits/misses (PBA)= 27.504699060187964/6.856028794241152; rounds (PBA)=11.779044191161768;} ancient red dragon: {team=chaotic evil ; avg hp=27.013197360527894 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.8936212757449; hits/misses (PBA)= 27.73885222955409/6.964607078584283; rounds (PBA)=11.927014597080584;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36627; chaotic evil : 0.0 ± 0.0; any evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=563.4289142171566 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 939.1857628474305; hits/misses (PBA)= 30.47210557888422/3.1621675664867026; rounds (PBA)=7.323935212957409;} ancient gold dragon: {team=lawful good ; avg hp=-15.35372925414917 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.3505298940212; hits/misses (PBA)= 12.033793241351729/3.7430513897220554; rounds (PBA)=5.258948210357929;} ancient red dragon: {team=chaotic evil ; avg hp=-15.213157368526295 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.55328934213156; hits/misses (PBA)= 11.416516696660668/3.3069386122775444; rounds (PBA)=4.907818436312738;} lich: {team=any evil ; avg hp=-14.386722655468906 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4351129774045193; hits/misses (PBA)= 0.21395720855828834/0.1817636472705459; rounds (PBA)=0.3957208558288342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22522.5; crudely normalised: 0% > chaotic good = expected rounds to survive: 5596.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49413; chaotic evil : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4954; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 47; perfect battles: 0; close-call battles: 47; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=183.8624275144971 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 478.14817036592683; hits/misses (PBA)= 25.65486902619476/1.9670065986802638; rounds (PBA)=9.868426314737052;} storm giant #2: {team=chaotic good ; avg hp=-9.17256548690262 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.32893421315737; hits/misses (PBA)= 5.770645870825835/3.079384123175365; rounds (PBA)=6.756448710257948;} storm giant: {team=chaotic good ; avg hp=-8.975604879024194 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.80863827234552; hits/misses (PBA)= 5.682663467306539/3.075984803039392; rounds (PBA)=6.727854429114177;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22522.5; crudely normalised: 0% > chaotic good = expected rounds to survive: 5596.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49538; chaotic evil : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 43; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=183.3869226154769 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 478.0301939612078; hits/misses (PBA)= 25.672865426914615/2.023395320935813; rounds (PBA)=9.893021395720856;} storm giant: {team=chaotic good ; avg hp=-8.912217556488702 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.24135172965407; hits/misses (PBA)= 5.6092781443711255/3.0491901619676063; rounds (PBA)=6.734453109378125;} storm giant #2: {team=chaotic good ; avg hp=-9.117976404719057 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.37172565486904; hits/misses (PBA)= 5.860827834433113/3.1565686862627476; rounds (PBA)=6.820235952809438;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25662; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=370.6726654669066 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.69826034793041; hits/misses (PBA)= 12.688062387522496/0.6762647470505899; rounds (PBA)=5.131373725254949;} storm giant: {team=chaotic good ; avg hp=-9.698260347930415 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.3273345330934; hits/misses (PBA)= 5.546490701859628/2.968606278744251; rounds (PBA)=4.257548490301939;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 202.5; crudely normalised: 0% > other= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26919; any : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team any = winning battles: 4536; perfect battles: 0; close-call battles: 1133; > Team other = winning battles: 465; perfect battles: 0; close-call battles: 232; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=other; avg hp=-2.4767046590681865 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.136572685462907; hits/misses (PBA)= 0.8968206358728255/2.3649270145970807; rounds (PBA)=3.398520295940812;} noble #4: {team=any ; avg hp=5.597280543891221 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.934613077384523; hits/misses (PBA)= 1.3209358128374324/1.5920815836832634; rounds (PBA)=4.336532693461308;} noble #5: {team=any ; avg hp=5.602279544091182 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.461107778444311; hits/misses (PBA)= 1.252749450109978/1.572885422915417; rounds (PBA)=4.305938812237552;} noble #3: {team=any ; avg hp=5.555488902219556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.583083383323335; hits/misses (PBA)= 1.2623475304939011/1.5556888622275544; rounds (PBA)=4.282743451309738;} noble #2: {team=other; avg hp=-2.5020995800839834 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.108378324335133; hits/misses (PBA)= 0.885622875424915/2.347730453909218; rounds (PBA)=3.374125174965007;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1975604879024195;} noble #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20515896820635873;} noble #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19196160767846432;} noble #5: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} noble #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27325; chaotic good : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team chaotic good = winning battles: 4117; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 884; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=47.99840031993601 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.89762047590483; hits/misses (PBA)= 7.395120975804839/1.8258348330333933; rounds (PBA)=5.243951209758048;} adult blue dragon: {team=lawful evil ; avg hp=-6.897620475904819 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.00159968006398; hits/misses (PBA)= 11.500899820035993/2.0521895620875825; rounds (PBA)=4.639872025594881;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26137; unaligned : 0.87 ± 0.0; lawful good : 0.13 ± 0.0; > Team unaligned = winning battles: 4333; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 668; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.323135372925414 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.92121575684862; hits/misses (PBA)= 10.122775444911017/3.3533293341331736; rounds (PBA)=5.066786642671466;} adult silver dragon: {team=lawful good ; avg hp=-5.92121575684863 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.6768646270746; hits/misses (PBA)= 9.188562287542492/3.942611477704459; rounds (PBA)=4.469906018796241;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4509.8; crudely normalised: 0% > unaligned = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21711; chaotic good : 0.18 ± 0.01; unaligned : 0.82 ± 0.01; > Team chaotic good = winning battles: 901; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-3.5238952209558088 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.41831633673266; hits/misses (PBA)= 5.045190961807639/1.7020595880823834; rounds (PBA)=3.5212957408518295;} iron golem: {team=unaligned ; avg hp=51.58168366326735 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.5238952209558; hits/misses (PBA)= 9.54869026194761/1.0651869626074786; rounds (PBA)=4.081783643271346;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6030.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 5510.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33459; lawful good : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team lawful good = winning battles: 4078; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 923; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-1.1669666066786644 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.57828434313137; hits/misses (PBA)= 12.277744451109777/5.253549290141971; rounds (PBA)=5.97240551889622;} adult silver dragon: {team=lawful good ; avg hp=47.42171565686863 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.16696660667867; hits/misses (PBA)= 13.337132573485302/4.435112977404519; rounds (PBA)=6.4783043391321735;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6612.5; crudely normalised: 0% > lawful good = expected rounds to survive: 8800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25224; chaotic good : 0.96 ± 0.0; lawful good : 0.04 ± 0.0; > Team chaotic good = winning battles: 4814; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 187; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-13.578484303139373 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.2117576484703; hits/misses (PBA)= 6.666666666666667/1.17876424715057; rounds (PBA)=3.9536092781443712;} storm giant: {team=chaotic good ; avg hp=84.78824235152969 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.57848430313936; hits/misses (PBA)= 6.83003399320136/1.7170565886822635; rounds (PBA)=4.991001799640072;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6133.33; crudely normalised: 0% > unaligned = expected rounds to survive: 5773.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20064; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=125.13017396520696 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.55388922215556; hits/misses (PBA)= 8.026794641071787/2.008998200359928; rounds (PBA)=4.011997600479904;} adult copper dragon: {team=chaotic good ; avg hp=-12.553889222155568 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.86982603479304; hits/misses (PBA)= 5.6364727054589085/3.7690461907618475; rounds (PBA)=3.1351729654069187;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10080.0; crudely normalised: 0% > lawful good = expected rounds to survive: 2969.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24924; chaotic evil : 0.5 ± 0.01; lawful good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2480; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2521; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=20.65766846630674 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.36912617476506; hits/misses (PBA)= 10.314737052589482/2.5920815836832634; rounds (PBA)=4.651869626074785;} marilith: {team=chaotic evil ; avg hp=14.630873825234954 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.34233153369325; hits/misses (PBA)= 15.763847230553889/12.771445710857828; rounds (PBA)=4.359728054389122;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10080.0; crudely normalised: 0% > lawful good = expected rounds to survive: 2969.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24878; chaotic evil : 0.5 ± 0.01; lawful good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2500; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2501; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=20.541891621675664 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.4389122175565; hits/misses (PBA)= 10.330533893221356/2.5896820635872824; rounds (PBA)=4.651469706058788;} marilith: {team=chaotic evil ; avg hp=14.561087782443511 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.45810837832434; hits/misses (PBA)= 15.724455108978205/12.7874425114977; rounds (PBA)=4.360927814437113;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3794.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 15120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38392; unaligned : 0.14 ± 0.0; lawful evil : 0.86 ± 0.0; > Team unaligned = winning battles: 720; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4281; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=-1.8390321935612877 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.27734453109377; hits/misses (PBA)= 7.538292341531694/6.143171365726855; rounds (PBA)=6.9530093981203756;} adult blue dragon: {team=lawful evil ; avg hp=57.72265546890622 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.83903219356128; hits/misses (PBA)= 15.588082383523295/5.18376324735053; rounds (PBA)=7.501699660067986;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2990.0; crudely normalised: 0% > lawful good = expected rounds to survive: 28666.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32690; unaligned : 0.26 ± 0.01; lawful good : 0.74 ± 0.01; > Team unaligned = winning battles: 1307; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3694; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=2.3271345730853827 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.87962407518495; hits/misses (PBA)= 3.64627074585083/1.9722055588882224; rounds (PBA)=5.879824035192962;} planetar: {team=lawful good ; avg hp=45.120375924815036 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.67286542691463; hits/misses (PBA)= 8.798440311937613/2.1961607678464308; rounds (PBA)=6.063587282543491;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24804; chaotic evil : 0.02 ± 0.0; chaotic good : 0.98 ± 0.0; > Team chaotic evil = winning battles: 121; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4880; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=88.68006398720256 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.80583883223355; hits/misses (PBA)= 6.708458308338332/1.6936612677464506; rounds (PBA)=4.929214157168566;} adult black dragon: {team=chaotic evil ; avg hp=-14.805838832233553 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.31993601279743; hits/misses (PBA)= 9.52869426114777/2.3993201359728054; rounds (PBA)=3.994001199760048;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4140.55; crudely normalised: 0% > chaotic good = expected rounds to survive: 4636.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31275; chaotic evil : 0.36 ± 0.01; chaotic good : 0.64 ± 0.01; > Team chaotic evil = winning battles: 1803; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=7.146170765846831 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.08958208358328; hits/misses (PBA)= 10.618076384723055/5.673265346930614; rounds (PBA)=5.675664867026595;} adult copper dragon: {team=chaotic good ; avg hp=24.910417916416716 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.85382923415318; hits/misses (PBA)= 11.402919416116777/4.89622075584883; rounds (PBA)=5.87122575484903;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5835.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 4933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16933; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=153.5500899820036 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.56888622275545; hits/misses (PBA)= 6.5400919816036795/1.6082783443311337; rounds (PBA)=3.3859228154369125;} horned devil: {team=lawful evil ; avg hp=-12.568886222755449 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.4499100179964; hits/misses (PBA)= 3.995600879824035/3.291141771645671; rounds (PBA)=2.4289142171565685;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3149.21; crudely normalised: 0% > lawful good = expected rounds to survive: 13982.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30120; unaligned : 0.22 ± 0.01; lawful good : 0.78 ± 0.01; > Team unaligned = winning battles: 1103; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=42.27914417116577 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.94321135772844; hits/misses (PBA)= 14.733053389322135/0.793241351729654; rounds (PBA)=5.7168566286742655;} roc: {team=unaligned ; avg hp=0.05678864227154569 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.72085582883423; hits/misses (PBA)= 7.68626274745051/2.546090781843631; rounds (PBA)=5.294141171765647;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10423.64; crudely normalised: 0% > chaotic good = expected rounds to survive: 1639.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16150; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=128.24855028994202 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.18856228754248; hits/misses (PBA)= 12.06758648270346/6.441511697660468; rounds (PBA)=3.229354129174165;} djinni: {team=chaotic good ; avg hp=-7.188562287542491 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.75144971005799; hits/misses (PBA)= 4.839832033593281/3.26874625074985; rounds (PBA)=2.702859428114377;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2552.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 12886.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27642; unaligned : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team unaligned = winning battles: 36; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=108.66926614677065 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.69366126774645; hits/misses (PBA)= 11.645670865826835/2.9018196360727853; rounds (PBA)=5.516496700659868;} stone golem: {team=unaligned ; avg hp=-7.69366126774645 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.33073385322935; hits/misses (PBA)= 5.643671265746851/3.7784443111377723; rounds (PBA)=4.7168566286742655;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3364.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 9542.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35091; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=143.98340331933613 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.06558688262348; hits/misses (PBA)= 6.909818036392721/5.65366926614677; rounds (PBA)=7.013997200559888;} bone devil: {team=lawful evil ; avg hp=-11.065586882623474 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.01659668066387; hits/misses (PBA)= 9.779444111177764/7.931213757248551; rounds (PBA)=5.905418916216757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9612.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1066.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26253; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guardian naga: {team=lawful good ; avg hp=-7.6670665866826635 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.1875624875025; hits/misses (PBA)= 2.37872425514897/1.9022195560887822; rounds (PBA)=4.280943811237752;} young red dragon: {team=chaotic evil ; avg hp=156.8124375124975 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.66706658668267; hits/misses (PBA)= 8.929214157168566/4.825434913017396; rounds (PBA)=5.249550089982003;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1684.13; crudely normalised: 0% > lawful evil = expected rounds to survive: 3786.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41371; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=-5.405518896220756 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.857828434313134; hits/misses (PBA)= 7.260147970405919/7.282743451309738; rounds (PBA)=7.271945610877824;} bone devil: {team=lawful evil ; avg hp=85.14217156568687 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.40551889622077; hits/misses (PBA)= 13.561087782443511/9.10237952409518; rounds (PBA)=8.271545690861828;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3636.97; crudely normalised: 0% > lawful evil = expected rounds to survive: 3903.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30898; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4947; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 54; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=86.27074585082984 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.45510897820435; hits/misses (PBA)= 9.900619876024795/6.62747450509898; rounds (PBA)=6.165766846630674;} bone devil: {team=lawful evil ; avg hp=-7.455108978204359 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.72925414917016; hits/misses (PBA)= 8.680863827234553/7.085582883423315; rounds (PBA)=5.263947210557888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1016.0; crudely normalised: 0% > other= expected rounds to survive: 4450.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 79856; lawful good : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team lawful good = winning battles: 82; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4919; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guardian naga: {team=lawful good ; avg hp=-3.451709658068386 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.90661867626474; hits/misses (PBA)= 9.0249950009998/5.938012397520496; rounds (PBA)=14.979404119176165;} deva: {team=other; avg hp=56.09338132373525 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.45170965806838; hits/misses (PBA)= 16.68866226754649/13.729254149170165; rounds (PBA)=15.943411317736453;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1016.0; crudely normalised: 0% > other= expected rounds to survive: 4450.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 79906; lawful good : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team lawful good = winning battles: 68; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guardian naga: {team=lawful good ; avg hp=-3.4493101379724056 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.7124575084983; hits/misses (PBA)= 8.983003399320136/5.993601279744051; rounds (PBA)=14.990201959608079;} deva: {team=other; avg hp=56.287542491501696 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.44931013797242; hits/misses (PBA)= 16.670265946810638/13.763047390521896; rounds (PBA)=15.956808638272346;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 864.97; crudely normalised: 0% > lawful evil = expected rounds to survive: 8520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41651; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=109.04839032193561 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.55288942211558; hits/misses (PBA)= 12.628074385122975/10.209358128374324; rounds (PBA)=8.328534293141372;} guardian naga: {team=lawful good ; avg hp=-5.552889422115577 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.951609678064386; hits/misses (PBA)= 3.67626474705059/3.66626674665067; rounds (PBA)=7.34253149370126;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4272.0; crudely normalised: 0% > lawful good = expected rounds to survive: 2109.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26062; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=-7.599080183963207 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.65146970605879; hits/misses (PBA)= 4.6838632273545295/3.7984403119376124; rounds (PBA)=4.241151769646071;} young red dragon: {team=chaotic evil ; avg hp=141.34853029394122 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.5990801839632; hits/misses (PBA)= 9.526894621075785/4.10877824435113; rounds (PBA)=5.211357728454309;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 504.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19046; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.978804239152169 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.867026594681064; hits/misses (PBA)= 1.4443111377724456/1.411517696460708; rounds (PBA)=2.8558288342331535;} aboleth: {team=lawful evil ; avg hp=128.13297340531895 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.97880423915217; hits/misses (PBA)= 8.461307738452309/0.9390121975604879; rounds (PBA)=3.8084383123375325;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2536.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 7770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30700; unaligned : 0.64 ± 0.01; lawful evil : 0.36 ± 0.01; > Team unaligned = winning battles: 3189; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1812; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=27.20155968806239 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.9368126374725; hits/misses (PBA)= 6.965406918616277/3.7610477904419115; rounds (PBA)=5.851629674065187;} horned devil: {team=lawful evil ; avg hp=5.063187362527494 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.7984403119376; hits/misses (PBA)= 10.699660067986402/4.640471905618877; rounds (PBA)=5.347530493901219;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2571.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 6542.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28896; unaligned : 0.92 ± 0.0; lawful evil : 0.08 ± 0.0; > Team unaligned = winning battles: 4625; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 376; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=60.79184163167366 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.06078784243152; hits/misses (PBA)= 6.96880623875225/3.0011997600479905; rounds (PBA)=5.686462707458508;} aboleth: {team=lawful evil ; avg hp=-8.060787842431514 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.20815836832634; hits/misses (PBA)= 9.34493101379724/4.984203159368127; rounds (PBA)=4.829634073185363;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2571.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 6542.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29027; unaligned : 0.92 ± 0.0; lawful evil : 0.08 ± 0.0; > Team unaligned = winning battles: 4582; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 419; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=60.50149970005999 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.83543291341732; hits/misses (PBA)= 7.0035992801439715/3.016996600679864; rounds (PBA)=5.7056588682263545;} aboleth: {team=lawful evil ; avg hp=-7.835432913417317 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.49850029994; hits/misses (PBA)= 9.368926214757048/5.025194961007799; rounds (PBA)=4.8566286742651466;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 509.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16107; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=142.48070385922816 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.12017596480703; hits/misses (PBA)= 7.514697060587882/0.38972205558888223; rounds (PBA)=3.220755848830234;} archmage: {team=any ; avg hp=-7.120175964807038 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5192961407718455; hits/misses (PBA)= 1.1535692861427715/1.4315136972605478; rounds (PBA)=2.5850829834033195;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1155.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3955.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17911; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=171.95300939812037 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.19496100779844; hits/misses (PBA)= 5.404919016196761/0.28954209158168365; rounds (PBA)=3.581483703259348;} archmage: {team=any ; avg hp=-10.19496100779844 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0469906018796244; hits/misses (PBA)= 1.2703459308138372/1.2535492901419716; rounds (PBA)=2.5238952209558088;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2885.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 3498.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26909; other: 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team other = winning battles: 621; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4380; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-3.5258948210357928 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.4889022195561; hits/misses (PBA)= 8.473905218956208/5.6260747850429915; rounds (PBA)=4.787242551489702;} horned devil: {team=lawful evil ; avg hp=41.51109778044391 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.5258948210358; hits/misses (PBA)= 9.77744451109778/4.233553289342131; rounds (PBA)=5.222755448910218;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2885.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 3498.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26885; other: 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team other = winning battles: 648; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4353; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=41.50609878024395 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.37132573485303; hits/misses (PBA)= 9.77624475104979/4.210957808438312; rounds (PBA)=5.209558088382323;} aboleth: {team=other; avg hp=-3.371325734853029 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.49390121975605; hits/misses (PBA)= 8.464307138572286/5.654069186162768; rounds (PBA)=4.797240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2481.82; crudely normalised: 0% > lawful neutral = expected rounds to survive: 16708.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30070; unaligned : 1.0 ± 0.0; lawful neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gynosphinx: {team=lawful neutral ; avg hp=-23.56748650269946 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.08998200359927; hits/misses (PBA)= 5.387122575484903/3.549490101979604; rounds (PBA)=4.4695060987802435;} remorhaz: {team=unaligned ; avg hp=120.91001799640073 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.56748650269947; hits/misses (PBA)= 3.7714457108578285/1.2411517696460708; rounds (PBA)=6.010997800439912;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2634.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 3616.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38189; chaotic good : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic good = winning battles: 4677; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=52.694461107778444 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.39072185562887; hits/misses (PBA)= 12.499100179964007/8.318936212757448; rounds (PBA)=7.562887422515497;} erinyes: {team=lawful evil ; avg hp=-4.3907218556288745 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.30553889222156; hits/misses (PBA)= 12.210757848430314/8.0623875224955; rounds (PBA)=6.804039192161568;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 29670.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1408.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33214; chaotic good : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team chaotic good = winning battles: 478; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=68.9122175564887 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.8520295940812; hits/misses (PBA)= 4.214757048590282/1.4177164567086582; rounds (PBA)=6.536892621475705;} djinni: {team=chaotic good ; avg hp=-16.852029594081184 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.0877824435113; hits/misses (PBA)= 10.062587482503499/5.4277144571085785; rounds (PBA)=5.2309538092381525;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 29670.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1408.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33032; chaotic good : 0.09 ± 0.0; unaligned : 0.91 ± 0.0; > Team chaotic good = winning battles: 458; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4543; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=70.28554289142171 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.4243151369726; hits/misses (PBA)= 4.201759648070386/1.4013197360527894; rounds (PBA)=6.511497700459908;} djinni: {team=chaotic good ; avg hp=-16.424315136972606 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.71445710857829; hits/misses (PBA)= 9.940811837632474/5.413117376524695; rounds (PBA)=5.1827634473105375;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 1483.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 6426.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45347; lawful neutral : 0.28 ± 0.01; lawful evil : 0.72 ± 0.01; > Team lawful neutral = winning battles: 1425; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3576; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gynosphinx: {team=lawful neutral ; avg hp=3.8060387922415515 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.60667866426715; hits/misses (PBA)= 9.082183563287343/7.37752449510098; rounds (PBA)=8.453109378124376;} erinyes: {team=lawful evil ; avg hp=27.393321335732853 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.19396120775843; hits/misses (PBA)= 14.878424315136973/9.835232953409319; rounds (PBA)=8.72125574885023;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6147.27; crudely normalised: 0% > lawful neutral = expected rounds to survive: 1964.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32364; chaotic good : 0.97 ± 0.0; lawful neutral : 0.03 ± 0.0; > Team chaotic good = winning battles: 4853; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 148; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gynosphinx: {team=lawful neutral ; avg hp=-5.445110977804439 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.875224955009; hits/misses (PBA)= 6.746450709858029/4.494301139772046; rounds (PBA)=5.644671065786842;} djinni: {team=chaotic good ; avg hp=68.124775044991 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.44511097780443; hits/misses (PBA)= 11.303339332133573/6.0373925214957005; rounds (PBA)=6.428114377124575;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6147.27; crudely normalised: 0% > lawful neutral = expected rounds to survive: 1964.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32293; chaotic good : 0.97 ± 0.0; lawful neutral : 0.03 ± 0.0; > Team chaotic good = winning battles: 4856; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 145; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=68.45870825834832 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4237152569486; hits/misses (PBA)= 11.255348930213957/6.055188962207558; rounds (PBA)=6.415716856628674;} gynosphinx: {team=lawful neutral ; avg hp=-5.4237152569486105 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.54129174165168; hits/misses (PBA)= 6.730653869226154/4.495700859828035; rounds (PBA)=5.637672465506899;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6147.27; crudely normalised: 0% > lawful neutral = expected rounds to survive: 1964.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32304; chaotic good : 0.97 ± 0.0; lawful neutral : 0.03 ± 0.0; > Team chaotic good = winning battles: 4872; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 129; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gynosphinx: {team=lawful neutral ; avg hp=-5.517096580683863 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.61987602479505; hits/misses (PBA)= 6.733253349330134/4.490701859628074; rounds (PBA)=5.633873225354929;} djinni: {team=chaotic good ; avg hp=68.38012397520495 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.51709658068387; hits/misses (PBA)= 11.264947010597881/6.038392321535693; rounds (PBA)=6.421115776844631;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1063.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 30364.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34393; unaligned : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team unaligned = winning battles: 4964; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 37; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=110.36872625474905 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.47190561887624; hits/misses (PBA)= 4.0967806438712255/1.7796440711857628; rounds (PBA)=6.869026194761048;} erinyes: {team=lawful evil ; avg hp=-20.471905618876225 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.63127374525095; hits/misses (PBA)= 9.507098580283943/6.347730453909218; rounds (PBA)=5.290141971605679;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 25527.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1209.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29414; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=123.13097380523895 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.47950409918016; hits/misses (PBA)= 11.715456908618277/3.9238152369526094; rounds (PBA)=5.881023795240952;} behir: {team=neutral evil ; avg hp=-7.479504099180164 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.86902619476105; hits/misses (PBA)= 3.0205958808238353/1.9952009598080385; rounds (PBA)=5.016196760647871;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4629.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 6712.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27705; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=-13.225754849030194 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.8888222355529; hits/misses (PBA)= 7.210557888422316/1.819236152769446; rounds (PBA)=4.514897020595881;} roc: {team=unaligned ; avg hp=151.11117776444712 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.22575484903018; hits/misses (PBA)= 8.174365126974605/1.434113177364527; rounds (PBA)=5.539892021595681;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1809.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 14769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49456; neutral evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team neutral evil = winning battles: 621; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4380; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-2.8804239152169564 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.36012797440512; hits/misses (PBA)= 6.151969606078784/2.6416716656668666; rounds (PBA)=8.917816436712657;} efreeti: {team=lawful evil ; avg hp=54.63987202559488 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.88042391521697; hits/misses (PBA)= 12.67106578684263/5.402319536092781; rounds (PBA)=9.696460707858428;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11220.24; crudely normalised: 0% > unaligned = expected rounds to survive: 3124.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29922; chaotic evil : 0.13 ± 0.0; unaligned : 0.87 ± 0.0; > Team chaotic evil = winning battles: 629; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4372; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=61.797040591881625 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.97980403919217; hits/misses (PBA)= 7.7626474705058985/2.6222755448910218; rounds (PBA)=5.838232353529294;} adult black dragon: {team=chaotic evil ; avg hp=-7.979804039192161 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.20295940811837; hits/misses (PBA)= 12.544691061787642/2.2389522095580885; rounds (PBA)=5.017996400719856;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7445.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34293; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=-7.444511097780444 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.03399320135973; hits/misses (PBA)= 7.355928814237153/4.884023195360927; rounds (PBA)=6.122575484903019;} adult black dragon: {team=chaotic evil ; avg hp=94.96600679864027 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.44451109778043; hits/misses (PBA)= 13.861827634473105/4.714657068586282; rounds (PBA)=6.852829434113177;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2819.44; crudely normalised: 0% > unaligned = expected rounds to survive: 15872.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24063; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-12.933413317336532 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.70805838832234; hits/misses (PBA)= 3.004399120175965/0.7400519896020796; rounds (PBA)=3.744451109778044;} roc: {team=unaligned ; avg hp=177.29194161167766 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.93341331733654; hits/misses (PBA)= 6.954409118176365/1.2233553289342132; rounds (PBA)=4.8116376724655066;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3092.44; crudely normalised: 0% > lawful good = expected rounds to survive: 16038.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27836; chaotic good : 0.54 ± 0.01; lawful good : 0.46 ± 0.01; > Team chaotic good = winning battles: 2678; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2323; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=12.064787042591481 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.6364727054589; hits/misses (PBA)= 12.503099380123976/1.3817236552689462; rounds (PBA)=4.94621075784843;} storm giant: {team=chaotic good ; avg hp=19.363527294541093 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.9352129574085; hits/misses (PBA)= 7.381723655268946/1.8274345130973806; rounds (PBA)=5.030393921215757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3092.44; crudely normalised: 0% > lawful good = expected rounds to survive: 16038.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27863; chaotic good : 0.54 ± 0.01; lawful good : 0.46 ± 0.01; > Team chaotic good = winning battles: 2681; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2320; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=18.943011397720454 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.0255948810238; hits/misses (PBA)= 7.376524695060988/1.8288342331533693; rounds (PBA)=5.026994601079784;} adult silver dragon: {team=lawful good ; avg hp=11.974405118976204 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.05698860227955; hits/misses (PBA)= 12.524095180963807/1.3957208558288343; rounds (PBA)=4.9602079584083185;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4280.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 7721.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28262; chaotic evil : 0.68 ± 0.01; lawful evil : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3422; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1579; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=32.32173565286943 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.95120975804838; hits/misses (PBA)= 8.82863427314537/5.812237552489502; rounds (PBA)=5.343931213757249;} adult green dragon: {team=lawful evil ; avg hp=5.048790241951609 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.67826434713058; hits/misses (PBA)= 10.139572085582884/4.323335332933413; rounds (PBA)=5.0373925214957005;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4280.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 7721.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28376; chaotic evil : 0.67 ± 0.01; lawful evil : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3338; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1663; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=5.771645670865827 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.52989402119576; hits/misses (PBA)= 10.188162367526495/4.344331133773245; rounds (PBA)=5.068986202759448;} nalfeshnee: {team=chaotic evil ; avg hp=31.470105978804238 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.22835432913416; hits/misses (PBA)= 8.804039192161568/5.911017796440712; rounds (PBA)=5.357128574285143;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 5069.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31581; lawful good : 0.96 ± 0.0; lawful evil : 0.04 ± 0.0; > Team lawful good = winning battles: 4800; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-6.985202959408118 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.08198360327935; hits/misses (PBA)= 10.608878224355129/5.751649670065987; rounds (PBA)=5.481903619276145;} adult silver dragon: {team=lawful good ; avg hp=83.91801639672066 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.98520295940813; hits/misses (PBA)= 12.622675464907019/4.249950009998001; rounds (PBA)=6.264147170565887;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11385.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4494.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22313; chaotic evil : 0.19 ± 0.01; chaotic good : 0.81 ± 0.01; > Team chaotic evil = winning battles: 970; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4031; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=-6.455308938212357 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.21875624875025; hits/misses (PBA)= 7.860227954409118/2.6372725454909016; rounds (PBA)=3.632273545290942;} storm giant: {team=chaotic good ; avg hp=54.78124375124975 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.45530893821237; hits/misses (PBA)= 6.0975804839032195/1.1005798840231953; rounds (PBA)=4.2261547690461905;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 13662.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25882; chaotic good : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team chaotic good = winning battles: 4773; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 228; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-13.669666066786643 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.09538092381524; hits/misses (PBA)= 10.118576284743051/2.544891021795641; rounds (PBA)=4.254149170165967;} storm giant: {team=chaotic good ; avg hp=79.90461907618476 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.66966606678665; hits/misses (PBA)= 7.0333933213357325/1.7758448310337933; rounds (PBA)=5.115176964607079;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 13662.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25839; chaotic good : 0.96 ± 0.0; lawful evil : 0.04 ± 0.0; > Team chaotic good = winning battles: 4784; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 217; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-14.091581683663268 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.31893621275745; hits/misses (PBA)= 10.097380523895222/2.5200959808038395; rounds (PBA)=4.235552889422116;} storm giant: {team=chaotic good ; avg hp=79.68106378724255 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.09158168366326; hits/misses (PBA)= 7.045990801839632/1.7418516296740651; rounds (PBA)=5.111577684463107;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4205.71; crudely normalised: 0% > lawful good = expected rounds to survive: 9064.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26497; chaotic evil : 0.18 ± 0.01; lawful good : 0.82 ± 0.01; > Team chaotic evil = winning battles: 889; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4112; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=-1.3583283343331334 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.7606478704259; hits/misses (PBA)= 8.004599080183963/5.3023395320935816; rounds (PBA)=4.5602879424115175;} adult silver dragon: {team=lawful good ; avg hp=61.23935212957409 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.35832833433312; hits/misses (PBA)= 10.929214157168566/2.720655868826235; rounds (PBA)=5.1055788842231555;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9009.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1999.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18789; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=-7.30633873225355 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.89462107578484; hits/misses (PBA)= 6.342731453709258/3.3543291341731654; rounds (PBA)=3.232353529294141;} marilith: {team=chaotic evil ; avg hp=114.10537892421516 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.30633873225355; hits/misses (PBA)= 13.352329534093181/8.940411917616476; rounds (PBA)=3.7570485902819435;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5000.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3162.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20082; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=172.49730053989202 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.21455708858228; hits/misses (PBA)= 5.5562887422515495/0.9712057588482303; rounds (PBA)=4.0155968806238755;} rakshasa: {team=lawful evil ; avg hp=-11.214557088582284 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.50269946010798; hits/misses (PBA)= 2.8154369126174763/3.3769246150769847; rounds (PBA)=3.0961807638472307;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14700.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11386; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=-7.154369126174765 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.838432313537293; hits/misses (PBA)= 1.7386522695460909/1.7294541091781643; rounds (PBA)=1.7340531893621276;} marilith: {team=chaotic evil ; avg hp=172.16156768646272 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.15436912617477; hits/misses (PBA)= 8.43011397720456/3.6456708658268346; rounds (PBA)=2.276744651069786;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2971.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 8871.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32798; lawful good : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team lawful good = winning battles: 4857; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 144; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=77.88082383523296 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.14277144571085; hits/misses (PBA)= 8.678264347130574/2.918016396720656; rounds (PBA)=6.519896020795841;} ice devil: {team=lawful evil ; avg hp=-10.142771445710858 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.11917616476704; hits/misses (PBA)= 10.290941811637673/6.8000399920016; rounds (PBA)=5.718056388722256;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2971.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 8871.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32666; lawful good : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team lawful good = winning battles: 4894; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 107; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=79.09418116376725 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.23235352929413; hits/misses (PBA)= 8.676664667066587/2.8732253549290143; rounds (PBA)=6.502299540091982;} ice devil: {team=lawful evil ; avg hp=-10.23235352929414 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.90581883623275; hits/misses (PBA)= 10.198160367926414/6.832633473305339; rounds (PBA)=5.693261347730454;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1284.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 6000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25377; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=other; avg hp=-5.781843631273746 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.41791641671666; hits/misses (PBA)= 4.1625674865027/4.16376724655069; rounds (PBA)=4.163167366526695;} ice devil: {team=lawful evil ; avg hp=139.58208358328335 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.78184363127374; hits/misses (PBA)= 9.84763047390522/3.306338732253549; rounds (PBA)=5.074385122975405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21735.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1629.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22101; chaotic evil : 0.93 ± 0.0; lawful good : 0.07 ± 0.0; > Team chaotic evil = winning battles: 4649; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 352; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=66.73925214957009 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.96680663867227; hits/misses (PBA)= 14.494301139772045/11.883223355328933; rounds (PBA)=4.312337532493501;} planetar: {team=lawful good ; avg hp=-4.966806638672265 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.26074785042991; hits/misses (PBA)= 5.575084983003399/1.8468306338732254; rounds (PBA)=3.770645870825835;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21735.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1629.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22089; chaotic evil : 0.93 ± 0.0; lawful good : 0.07 ± 0.0; > Team chaotic evil = winning battles: 4640; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 361; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=66.58428314337132 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.62887422515496; hits/misses (PBA)= 14.515096980603879/11.887222555488902; rounds (PBA)=4.308138372325535;} planetar: {team=lawful good ; avg hp=-4.628874225154969 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.41571685662868; hits/misses (PBA)= 5.5794841031793645/1.8460307938412317; rounds (PBA)=3.7724455108978203;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 695.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 21600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17024; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=202.7878424315137 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.1875624875025; hits/misses (PBA)= 6.566086782643471/1.6350729854029193; rounds (PBA)=3.404119176164767;} mummy lord: {team=other; avg hp=-8.1875624875025 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.2121575684863; hits/misses (PBA)= 1.4345130973805238/1.1671665666866626; rounds (PBA)=2.6016796640671864;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6666.67; crudely normalised: 0% > unaligned = expected rounds to survive: 5773.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21483; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=116.86402719456109 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.75264947010598; hits/misses (PBA)= 8.690861827634473/2.1861627674465107; rounds (PBA)=4.293941211757648;} adult white dragon: {team=chaotic evil ; avg hp=-12.752649470105979 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.13597280543891; hits/misses (PBA)= 6.204559088182363/4.179164167166567; rounds (PBA)=3.462107578484303;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32196; chaotic evil : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 483; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=61.51189762047591 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.94201159768048; hits/misses (PBA)= 12.82623475304939/4.332733453309338; rounds (PBA)=6.321535692861428;} adult white dragon: {team=chaotic evil ; avg hp=-4.942011597680464 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.4881023795241; hits/misses (PBA)= 10.915816836632674/5.951609678064387; rounds (PBA)=5.689262147570486;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32071; chaotic evil : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 494; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4507; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-4.662867426514697 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.74545090981803; hits/misses (PBA)= 10.93501299740052/5.818636272745451; rounds (PBA)=5.65126974605079;} adult blue dragon: {team=lawful evil ; avg hp=61.25454909018196 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.6628674265147; hits/misses (PBA)= 12.809838032393522/4.286742651469706; rounds (PBA)=6.3023395320935816;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 22400.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1010.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11921; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-12.719256148770246 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.87262547490502; hits/misses (PBA)= 0.8270345930813837/0.8160367926414717; rounds (PBA)=1.6430713857228554;} iron golem: {team=unaligned ; avg hp=197.12737452509498 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.71925614877024; hits/misses (PBA)= 4.4871025794841035/0.8162367526494702; rounds (PBA)=2.3837232553489303;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17454.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 698.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18757; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-7.592281543691262 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.628074385122975; hits/misses (PBA)= 1.7904419116176764/1.1821635672865427; rounds (PBA)=2.972605478904219;} adult white dragon: {team=chaotic evil ; avg hp=172.37192561487703 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.59228154369126; hits/misses (PBA)= 6.933413317336533/2.345130973805239; rounds (PBA)=3.750649870025995;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5646.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 8035.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24893; unaligned : 0.96 ± 0.0; lawful evil : 0.04 ± 0.0; > Team unaligned = winning battles: 4807; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=81.77024595080984 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.03279344131172; hits/misses (PBA)= 9.630473905218956/3.2271545690861827; rounds (PBA)=4.92741451709658;} adult blue dragon: {team=lawful evil ; avg hp=-11.032793441311737 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.22975404919015; hits/misses (PBA)= 8.031993601279744/4.357328534293141; rounds (PBA)=4.157768446310738;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4250.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 1935.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24423; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-7.556888622275545 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.22395520895821; hits/misses (PBA)= 4.722855428914217/3.2039592081583685; rounds (PBA)=3.9634073185362926;} adult copper dragon: {team=chaotic good ; avg hp=144.77604479104178 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.55688862227555; hits/misses (PBA)= 10.11877624475105/2.538492301539692; rounds (PBA)=4.883623275344931;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3830.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 10507.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3959; Sum of rounds: 28986; > Team unaligned = winning battles: 2881; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1077; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=47.49709522606719 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.0459712048497; hits/misses (PBA)= 7.7653447840363725/5.239706996716342; rounds (PBA)=7.043697903510988;} adult brass dragon: {team=chaotic good ; avg hp=0.9105834806769386 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.4463248295024; hits/misses (PBA)= 13.332154584491033/5.795402879515029; rounds (PBA)=6.564536499115938;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3973.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 1935.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24316; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=132.96900619876024 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.42711457708458; hits/misses (PBA)= 10.118576284743051/2.4729054189162167; rounds (PBA)=4.8622275544891025;} vampire: {team=lawful evil ; avg hp=-7.427114577084583 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.03099380123975; hits/misses (PBA)= 4.68126374725055/3.082783443311338; rounds (PBA)=3.882023595280944;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3830.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 11240.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37950; unaligned : 0.67 ± 0.01; chaotic good : 0.33 ± 0.01; > Team unaligned = winning battles: 3335; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1666; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=4.116376724655069 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.95740851829635; hits/misses (PBA)= 13.914417116576685/6.003999200159968; rounds (PBA)=6.869626074785043;} purple worm: {team=unaligned ; avg hp=39.04259148170366 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.88362327534495; hits/misses (PBA)= 8.150169966006798/5.409118176364727; rounds (PBA)=7.270145970805839;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30141; other: 0.59 ± 0.01; chaotic good : 0.41 ± 0.01; > Team other = winning battles: 2934; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2067; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=9.406918616276744 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.4359128174365; hits/misses (PBA)= 10.92641471705659/4.683663267346531; rounds (PBA)=5.483703259348131;} adult copper dragon: {team=other; avg hp=20.564087182563487 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.59308138372324; hits/misses (PBA)= 10.856628674265147/4.702659468106379; rounds (PBA)=5.584483103379324;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30060; other: 0.58 ± 0.01; chaotic good : 0.42 ± 0.01; > Team other = winning battles: 2914; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2087; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=21.201759648070386 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.5862827434513; hits/misses (PBA)= 10.831833633273344/4.658068386322736; rounds (PBA)=5.561087782443511;} adult brass dragon: {team=chaotic good ; avg hp=9.41371725654869 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.79824035192962; hits/misses (PBA)= 10.887822435512897/4.65126974605079; rounds (PBA)=5.465906818636273;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3804.06; crudely normalised: 0% > lawful evil = expected rounds to survive: 4962.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28829; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=200.50329934013197 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.00199960007998; hits/misses (PBA)= 7.065386922615477/3.013397320535893; rounds (PBA)=5.764647070585883;} vampire: {team=lawful evil ; avg hp=-11.001999600079984 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.496700659868026; hits/misses (PBA)= 5.584883023395321/3.6828634273145373; rounds (PBA)=4.633873225354929;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3804.06; crudely normalised: 0% > lawful evil = expected rounds to survive: 4962.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28938; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=200.51629674065188 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.92821435712858; hits/misses (PBA)= 7.065386922615477/3.043991201759648; rounds (PBA)=5.786442711457709;} vampire: {team=lawful evil ; avg hp=-10.928214357128574 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.48370325934813; hits/misses (PBA)= 5.571085782843431/3.7434513097380524; rounds (PBA)=4.657268546290742;} ================================================== Encounter ================================================== Rough a priori predictions: > LE= expected rounds to survive: 727.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15912; LE: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team LE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=366.48610277944414 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.60427914417117; hits/misses (PBA)= 4.553689262147571/2.9852029594081184; rounds (PBA)=3.1817636472705457;} Victor: {team=LE; avg hp=-8.604279144171166 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5138972205558888; hits/misses (PBA)= 0.10197960407918416/2.1281743651269744; rounds (PBA)=2.230153969206159;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 678.89; crudely normalised: 0% > chaotic good = expected rounds to survive: 30912.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23811; unaligned : 0.03 ± 0.0; chaotic good : 0.97 ± 0.0; > Team unaligned = winning battles: 132; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4869; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=89.77884423115377 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.45570885822835; hits/misses (PBA)= 7.907018596280744/4.264747050589882; rounds (PBA)=4.7124575084983;} bulette: {team=unaligned ; avg hp=-5.455708858228355 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.22115576884623; hits/misses (PBA)= 2.190361927614477/1.8060387922415517; rounds (PBA)=4.022795440911818;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5156.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 30784.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39945; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=354.0599880023995 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.20715856828633; hits/misses (PBA)= 13.811237752449511/0.7214557088582284; rounds (PBA)=7.987402519496101;} purple worm: {team=unaligned ; avg hp=-9.207158568286342 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.94001199760048; hits/misses (PBA)= 5.646070785842832/8.448310337932414; rounds (PBA)=7.047190561887622;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4776.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 11910.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27563; chaotic good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=411.1621675664867 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.2387522495501; hits/misses (PBA)= 9.14377124575085/0.47170565886822635; rounds (PBA)=5.511497700459908;} djinni: {team=chaotic good ; avg hp=-9.23875224955009 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.8378324335133; hits/misses (PBA)= 5.427314537092581/8.135372925414917; rounds (PBA)=4.5208958208358325;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1754.67; crudely normalised: 0% > other= expected rounds to survive: 35128.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22115; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=190.77724455108978 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.36792641471706; hits/misses (PBA)= 4.777044591081784/2.5874825034993; rounds (PBA)=4.421915616876625;} bulette: {team=unaligned ; avg hp=-11.367926414717056 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.22275544891022; hits/misses (PBA)= 1.7178564287142573/1.7284543091381723; rounds (PBA)=3.446510697860428;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4446.84; crudely normalised: 0% > lawful evil = expected rounds to survive: 15078.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25156; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=-9.41371725654869 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.88302339532093; hits/misses (PBA)= 4.254549090181964/7.899620075984803; rounds (PBA)=4.051389722055589;} ancient blue dragon: {team=lawful evil ; avg hp=419.11697660467905 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.4137172565487; hits/misses (PBA)= 8.139372125574885/0.4303139372125575; rounds (PBA)=5.030193961207758;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4446.84; crudely normalised: 0% > lawful evil = expected rounds to survive: 15078.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25169; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=-9.176564687062587 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.50829834033193; hits/misses (PBA)= 4.24875024995001/7.858028394321136; rounds (PBA)=4.035592881423716;} ancient blue dragon: {team=lawful evil ; avg hp=419.4917016596681 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.17656468706258; hits/misses (PBA)= 8.133573285342932/0.4401119776044791; rounds (PBA)=5.032793441311737;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5936.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 558.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12066; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=144.81783643271345 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.956608678264345; hits/misses (PBA)= 5.179164167166567/0.26514697060587883; rounds (PBA)=2.412717456508698;} mummy: {team=lawful evil ; avg hp=-5.956608678264347 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.182163567286544; hits/misses (PBA)= 1.606878624275145/1.7696460707858428; rounds (PBA)=1.6882623475304939;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8233.33; crudely normalised: 0% > other= expected rounds to survive: 56.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5747; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant centipede: {team=other; avg hp=-18.843231353729255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7416516696660668; hits/misses (PBA)= 0.14937012597480503/0.2735452909418116; rounds (PBA)=0.42291541691661666;} purple worm: {team=unaligned ; avg hp=246.25834833033394 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.843231353729255; hits/misses (PBA)= 1.0/0.17236552689462106; rounds (PBA)=1.1491701659668065;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 805.71; crudely normalised: 0% > neutral = expected rounds to survive: 2346.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13556; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=88.38972205558888 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.12757448510298; hits/misses (PBA)= 1.1051789642071586/0.6054789042191562; rounds (PBA)=2.7106578684263147;} lizardfolk: {team=neutral ; avg hp=-13.12757448510298 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.610277944411118; hits/misses (PBA)= 0.9506098780243951/1.4697060587882425; rounds (PBA)=1.2101579684063188;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1253.33; crudely normalised: 0% > other= expected rounds to survive: 75.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10528; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=other; avg hp=-29.358928214357128 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15416916616676665; hits/misses (PBA)= 0.12157568486302739/0.48570285942811436; rounds (PBA)=0.6072785442911418;} bulette: {team=unaligned ; avg hp=93.84583083383323 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.358928214357128; hits/misses (PBA)= 1.0/0.10517896420715857; rounds (PBA)=2.1051789642071586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13388.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 349.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12507; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=134.61047790441913 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21855628874225; hits/misses (PBA)= 4.167166566686663/1.3883223355328935; rounds (PBA)=2.500899820035993;} sea hag: {team=chaotic evil ; avg hp=-7.218556288742252 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.389522095580884; hits/misses (PBA)= 0.6696660667866426/1.0277944411117776; rounds (PBA)=1.6974605078984204;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 85.21; crudely normalised: 0% > lawful evil = expected rounds to survive: 966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9785; any non-lawful : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=55.42711457708458 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.750649870025995; hits/misses (PBA)= 1.7054589082183564/0.6464707058588283; rounds (PBA)=1.956608678264347;} bandit: {team=any non-lawful ; avg hp=-5.7506498700259945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5728854229154168; hits/misses (PBA)= 0.5336932613477304/0.2997400519896021; rounds (PBA)=0.8334333133373325;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 52.96; crudely normalised: 0% > chaotic good = expected rounds to survive: 7245.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5146; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=-4.581483703259348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4309138172365528; hits/misses (PBA)= 0.24595080983803239/0.3121375724855029; rounds (PBA)=0.5580883823235353;} djinni: {team=chaotic good ; avg hp=159.56908618276344 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.581483703259348; hits/misses (PBA)= 1.2625474905018996/0.07258548290341932; rounds (PBA)=1.0289942011597681;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35.71; crudely normalised: 0% > other= expected rounds to survive: 26.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13533; unaligned : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team unaligned = winning battles: 1349; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3652; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vulture: {team=unaligned ; avg hp=-0.2511497700459908 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8678264347130573; hits/misses (PBA)= 0.6732653469306139/0.6982603479304139; rounds (PBA)=1.6412717456508699;} giant centipede: {team=other; avg hp=2.1321735652869425 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25114977004599; hits/misses (PBA)= 1.1245750849830034/0.382123575284943; rounds (PBA)=2.2369526094781045;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2880.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19034; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-11.112577484503099 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.39232153569286; hits/misses (PBA)= 2.9258148370325934/2.3903219356128775; rounds (PBA)=2.6580683863227352;} purple worm: {team=unaligned ; avg hp=203.60767846430713 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.1125774845031; hits/misses (PBA)= 4.604879024195161/1.5546890621875624; rounds (PBA)=3.8060387922415515;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 805.71; crudely normalised: 0% > other= expected rounds to survive: 4693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20581; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=-18.745650869826036 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.599280143971205; hits/misses (PBA)= 2.1009798040391923/3.1331733653269347; rounds (PBA)=2.6170765846830633;} bulette: {team=unaligned ; avg hp=81.4007198560288 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.74565086982604; hits/misses (PBA)= 1.580483903219356/1.5348930213957208; rounds (PBA)=4.115376924615077;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% > neutral = expected rounds to survive: 782.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21058; unaligned : 0.16 ± 0.01; neutral : 0.84 ± 0.01; > Team unaligned = winning battles: 817; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4184; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens: {team=unaligned ; avg hp=-0.982003599280144 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.831633673265348; hits/misses (PBA)= 1.54249150169966/1.5584883023395322; rounds (PBA)=3.2643471305738854;} lizardfolk: {team=neutral ; avg hp=10.168366326734652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.982003599280144; hits/misses (PBA)= 4.314537092581483/2.3295340931813637; rounds (PBA)=3.9534093181363725;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4036; Sum of rounds: 54369; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4035; perfect battles: 0; close-call battles: 3769; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=-9.226957383548067 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.233151635282458; hits/misses (PBA)= 0.7269573835480674/0.38949454905847375; rounds (PBA)=0.5582259663032706;} mummy: {team=lawful evil ; avg hp=-9.046085232903865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.620168483647177; hits/misses (PBA)= 1.9677898909811695/1.2710604558969276; rounds (PBA)=1.6194251734390486;} swarm of ravens: {team=unaligned ; avg hp=-6.8999008919722495 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7534687809712586; hits/misses (PBA)= 0.370416253716551/0.2732903865213082; rounds (PBA)=0.6437066402378593;} giant centipede: {team=unaligned ; avg hp=-8.715807730426164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2690782953419227; hits/misses (PBA)= 0.05599603567888999/0.03146679881070367; rounds (PBA)=0.09142715559960357;} purple worm: {team=unaligned ; avg hp=-9.416005946481665 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.5629335976214; hits/misses (PBA)= 14.006689791873141/11.039395441030724; rounds (PBA)=12.523042616451933;} ancient blue dragon: {team=lawful evil ; avg hp=377.5678889990089 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 448.07804757185335; hits/misses (PBA)= 24.215064420218038/1.2775024777006938; rounds (PBA)=13.471010901883053;} bulette: {team=unaligned ; avg hp=-7.902626362735382 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.5792864222002; hits/misses (PBA)= 2.121655104063429/1.1043111992071357; rounds (PBA)=3.2259663032705648;} air elemental: {team=neutral ; avg hp=-9.92195242814668 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.12264618434093; hits/misses (PBA)= 2.881565906838454/1.1977205153617443; rounds (PBA)=2.039643211100099;} vulture: {team=unaligned ; avg hp=-8.076313181367691 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3223488602576809; hits/misses (PBA)= 0.11273538156590684/0.08919722497522299; rounds (PBA)=0.20193260654112982;} young bronze dragon: {team=lawful good ; avg hp=-9.237859266600594 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.02998017839445; hits/misses (PBA)= 9.185084241823589/4.455401387512389; rounds (PBA)=4.546828543111992;} bandit: {team=any non-lawful ; avg hp=-9.446481665014867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4965312190287413; hits/misses (PBA)= 0.10282457879088207/0.0676412289395441; rounds (PBA)=0.17046580773042616;} djinni: {team=chaotic good ; avg hp=-10.058473736372646 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.5740832507433; hits/misses (PBA)= 13.230921704658078/6.43780971258672; rounds (PBA)=6.556491575817641;} giant sea horse: {team=unaligned ; avg hp=-7.382061446977205 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.986372646184341; hits/misses (PBA)= 0.21010901883052527/0.17641228939544104; rounds (PBA)=0.3865213082259663;} sea hag: {team=chaotic evil ; avg hp=-9.499752229930625 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.766105054509415; hits/misses (PBA)= 0.6402378592666006/0.40733399405351833; rounds (PBA)=1.047571853320119;} grimlock: {team=neutral evil ; avg hp=-9.343409316154608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6553518334985133; hits/misses (PBA)= 0.1159563924677899/0.05649157581764123; rounds (PBA)=0.17244796828543113;} animated armor: {team=unaligned ; avg hp=-7.7076313181367695 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9643211100099105; hits/misses (PBA)= 1.376362735381566/0.9333498513379583; rounds (PBA)=1.1548562933597621;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4109; Sum of rounds: 55144; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4108; perfect battles: 0; close-call battles: 3859; ------------------------------------------------- Combattants ------------------------------------------------ vulture: {team=unaligned ; avg hp=-8.057921635434413 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3192990995376004; hits/misses (PBA)= 0.11633000730104648/0.10586517400827453; rounds (PBA)=0.222195181309321;} grimlock: {team=neutral evil ; avg hp=-9.359941591628134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6373813579946459; hits/misses (PBA)= 0.11340958870771477/0.05281090289608177; rounds (PBA)=0.16622049160379654;} bandit: {team=any non-lawful ; avg hp=-9.474568021416403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49987831589194454; hits/misses (PBA)= 0.10586517400827453/0.0657094183499635; rounds (PBA)=0.17157459235823802;} sea hag: {team=chaotic evil ; avg hp=-9.01484546118277 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.932100267705038; hits/misses (PBA)= 0.6541737649063032/0.3898758822097834; rounds (PBA)=1.0440496471160867;} animated armor: {team=unaligned ; avg hp=-7.662935020686298 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.150644925772694; hits/misses (PBA)= 1.4049647116086639/0.9313701630567048; rounds (PBA)=1.1681674373326842;} djinni: {team=chaotic good ; avg hp=-9.933073740569482 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.34777318082257; hits/misses (PBA)= 13.128498418106595/6.420053541007545; rounds (PBA)=6.51618398637138;} purple worm: {team=unaligned ; avg hp=-9.332927719639814 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.3171087855926; hits/misses (PBA)= 13.956923825748357/11.036505232416646; rounds (PBA)=12.496714529082501;} swarm of ravens: {team=unaligned ; avg hp=-7.048917011438306 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9138476514967144; hits/misses (PBA)= 0.3818447310781212/0.2645412509126308; rounds (PBA)=0.646385981990752;} giant sea horse: {team=unaligned ; avg hp=-7.264297882696519 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9885616938427841; hits/misses (PBA)= 0.20199561937211/0.181796057434899; rounds (PBA)=0.383791676807009;} young bronze dragon: {team=lawful good ; avg hp=-8.985641275249453 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.631540520808; hits/misses (PBA)= 9.206376247262108/4.387442200048674; rounds (PBA)=4.531272815770261;} ancient blue dragon: {team=lawful evil ; avg hp=377.6120710635191 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 447.3429058165004; hits/misses (PBA)= 24.1396933560477/1.2650279873448527; rounds (PBA)=13.420053541007544;} giant centipede: {team=unaligned ; avg hp=-8.728887807252374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2903382818203943; hits/misses (PBA)= 0.06278899975663178/0.03090776344609394; rounds (PBA)=0.09637381357994645;} bulette: {team=unaligned ; avg hp=-7.735458749087369 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.69019226089073; hits/misses (PBA)= 2.119250425894378/1.0997809686055002; rounds (PBA)=3.2192747627159894;} mummy: {team=lawful evil ; avg hp=-8.913847651496715 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.486979800438064; hits/misses (PBA)= 1.9634947675833536/1.2543197858359698; rounds (PBA)=1.6089072767096617;} air elemental: {team=neutral ; avg hp=-9.625699683621319 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.803845217814555; hits/misses (PBA)= 2.9243124847894864/1.1457775614504746; rounds (PBA)=2.0350450231199804;} lizardfolk: {team=neutral ; avg hp=-9.185689948892675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022633244098321; hits/misses (PBA)= 0.6904356291068386/0.38622535896811877; rounds (PBA)=0.5383304940374787;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 35940.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53224; unaligned : 0.15 ± 0.01; chaotic evil : 0.85 ± 0.01; > Team unaligned = winning battles: 747; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4254; perfect battles: 0; close-call battles: 4212; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #3: {team=chaotic evil ; avg hp=109.04479104179164 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.2237552489502; hits/misses (PBA)= 11.99860027994401/6.432913417316537; rounds (PBA)=7.9008198360327935;} ancient red dragon: {team=chaotic evil ; avg hp=108.40311937612478 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.26594681063787; hits/misses (PBA)= 11.81503699260148/6.3907218556288745; rounds (PBA)=7.850829834033194;} ancient red dragon #2: {team=chaotic evil ; avg hp=110.64827034593081 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.98180363927216; hits/misses (PBA)= 11.81363727254549/6.345930813837232; rounds (PBA)=7.864027194561087;} tarrasque: {team=unaligned ; avg hp=-0.471505698860228 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1309.9038192361527; hits/misses (PBA)= 43.25114977004599/6.958408318336333; rounds (PBA)=10.132373525294941;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46198; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.428914217156569 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.03399320135972; hits/misses (PBA)= 7.959808038392321/4.29754049190162; rounds (PBA)=6.496100779844031;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.457108578284343 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.0743851229754; hits/misses (PBA)= 8.383923215356928/4.58248350329934; rounds (PBA)=6.590481903619276;} tarrasque: {team=unaligned ; avg hp=365.89162167566485 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.886022795441; hits/misses (PBA)= 37.08198360327935/6.17376524695061; rounds (PBA)=9.237752449510097;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23128; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.855628874225156 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.34213157368526; hits/misses (PBA)= 7.667666466706659/4.124175164967006; rounds (PBA)=3.930613877224555;} tarrasque: {team=unaligned ; avg hp=530.6578684263147 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8556288742252; hits/misses (PBA)= 18.168366326734652/1.9962007598480305; rounds (PBA)=4.624675064987002;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 520.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 4050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11717; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=126.59588082383523 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.02179564087182; hits/misses (PBA)= 4.106778644271146/1.0135972805438913; rounds (PBA)=2.3429314137172566;} wight: {team=neutral evil ; avg hp=-6.021795640871826 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.404119176164768; hits/misses (PBA)= 1.1831633673265347/1.8038392321535692; rounds (PBA)=1.493501299740052;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2051.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33571; lawful evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team lawful evil = winning battles: 4897; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 104; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=59.84603079384123 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.64847030593882; hits/misses (PBA)= 11.797440511897621/6.298540291941611; rounds (PBA)=6.683663267346531;} shield guardian: {team=unaligned ; avg hp=-5.648470305938813 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.15396920615876; hits/misses (PBA)= 6.451909618076384/5.2823435312937415; rounds (PBA)=5.884223155368926;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2051.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33614; lawful evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team lawful evil = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 117; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=-5.733653269346131 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.63087382523496; hits/misses (PBA)= 6.4951009798040396/5.317336532693461; rounds (PBA)=5.925814837032593;} aboleth: {team=lawful evil ; avg hp=59.36912617476505 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.73365326934612; hits/misses (PBA)= 11.785642871425715/6.34253149370126; rounds (PBA)=6.687662467506499;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11137.5; crudely normalised: 0% > unaligned = expected rounds to survive: 250.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10979; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=unaligned ; avg hp=-6.194761047790442 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.150969806038792; hits/misses (PBA)= 0.6666666666666666/0.8196360727854429; rounds (PBA)=1.4863027394521096;} aboleth: {team=lawful evil ; avg hp=127.84903019396121 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.19476104779044; hits/misses (PBA)= 4.698460307938412/0.2571485702859428; rounds (PBA)=2.1953609278144373;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 2874.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29133; lawful evil : 0.02 ± 0.0; lawful neutral : 0.98 ± 0.0; > Team lawful evil = winning battles: 108; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 4893; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.383523295340932 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.90421915616876; hits/misses (PBA)= 9.405518896220755/5.098580283943211; rounds (PBA)=4.849630073985203;} androsphinx: {team=lawful neutral ; avg hp=81.09578084383124 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.38352329534092; hits/misses (PBA)= 8.11357728454309/2.0225954809038194; rounds (PBA)=5.799440111977605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6600.0; crudely normalised: 0% > any evil = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69747; lawful evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1587; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa #2: {team=lawful evil ; avg hp=58.84703059388122 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.48070385922816; hits/misses (PBA)= 7.20375924815037/5.835432913417317; rounds (PBA)=13.195160967806439;} rakshasa: {team=lawful evil ; avg hp=59.75844831033793 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.38032393521296; hits/misses (PBA)= 7.333533293341332/6.014597080583883; rounds (PBA)=13.245150969806039;} lich: {team=any evil ; avg hp=-4.861027794441112 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.39452109578085; hits/misses (PBA)= 9.583483303339332/3.5102979404119177; rounds (PBA)=13.09378124375125;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3300.0; crudely normalised: 0% > any evil = expected rounds to survive: 1350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61689; lawful evil : 0.36 ± 0.01; any evil : 0.64 ± 0.01; > Team lawful evil = winning battles: 1800; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 3201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=3.2145570885822834 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.87922415516897; hits/misses (PBA)= 12.133973205358929/9.998400319936012; rounds (PBA)=11.340931813637273;} lich: {team=any evil ; avg hp=18.120775844831034 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.78544291141772; hits/misses (PBA)= 9.614877024595081/1.6760647870425915; rounds (PBA)=11.931013797240553;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 194.12; crudely normalised: 0% > any = expected rounds to survive: 242.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64723; neutral evil : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team neutral evil = winning battles: 255; perfect battles: 0; close-call battles: 244; > Team any = winning battles: 4746; perfect battles: 0; close-call battles: 2145; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=16.594081183763247 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.989402119576084; hits/misses (PBA)= 7.828634273145371/1.2163567286542691; rounds (PBA)=10.862227554489102;} zombie #3: {team=neutral evil ; avg hp=-1.7266546690661868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.955808838232354; hits/misses (PBA)= 3.365726854629074/2.5820835832833433; rounds (PBA)=7.0749850029994;} mage: {team=any ; avg hp=15.532893421315737 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.21095780843831; hits/misses (PBA)= 7.660867826434713/1.2001599680063988; rounds (PBA)=10.71885622875425;} zombie #2: {team=neutral evil ; avg hp=-1.7486502699460107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.895820835832833; hits/misses (PBA)= 3.3459308138372323/2.5416916616676666; rounds (PBA)=7.017996400719856;} zombie: {team=neutral evil ; avg hp=-1.7250549890021996 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02139572085583; hits/misses (PBA)= 3.36372725454909/2.5996800639872024; rounds (PBA)=7.109378124375125;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% > lawful good = expected rounds to survive: 10600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15004; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=184.03159368126376 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.2239552089582; hits/misses (PBA)= 6.131373725254949/0.6800639872025595; rounds (PBA)=3.0001999600079983;} air elemental: {team=neutral ; avg hp=-8.223955208958209 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.968406318736253; hits/misses (PBA)= 1.8864227154569086/1.9148170365926815; rounds (PBA)=1.900619876024795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35986; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 86; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=67.63427314537093 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.89482103579284; hits/misses (PBA)= 5.180563887222555/1.856628674265147; rounds (PBA)=6.809638072385523;} young black dragon: {team=chaotic evil ; avg hp=-7.6236752649470105 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.13157368526295; hits/misses (PBA)= 7.732053589282144/11.651869626074784; rounds (PBA)=6.46130773845231;} giant wolf spider: {team=unaligned ; avg hp=-7.129574085182964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3775244951009798; hits/misses (PBA)= 0.07978404319136173/0.0639872025594881; rounds (PBA)=0.14377124575084982;} giant wasp: {team=unaligned ; avg hp=-6.442911417716457 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8478304339132173; hits/misses (PBA)= 0.14577084583083383/0.09718056388722256; rounds (PBA)=0.2429514097180564;} nightmare: {team=neutral evil ; avg hp=-6.945210957808438 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.678264347130574; hits/misses (PBA)= 0.5626874625074985/0.33913217356528697; rounds (PBA)=0.9018196360727855;} young silver dragon: {team=lawful good ; avg hp=167.64227154569087 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.8262347530494; hits/misses (PBA)= 14.338332333533293/5.717856428714257; rounds (PBA)=7.052789442111577;} spirit naga: {team=chaotic evil ; avg hp=-7.411117776444711 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519696060787842; hits/misses (PBA)= 1.2191561687662467/0.7690461907618477; rounds (PBA)=1.9882023595280944;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 850.0; crudely normalised: 0% > any = expected rounds to survive: 3.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 446; Sum of rounds: 891; unaligned : 0.09 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 446; perfect battles: 0; close-call battles: 368; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #50: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7040358744394619; hits/misses (PBA)= 0.6345291479820628/0.8116591928251121; rounds (PBA)=1.4663677130044843;} rat #88: {team=unaligned ; avg hp=0.9237668161434978 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6636771300448431; hits/misses (PBA)= 0.5874439461883408/0.8004484304932735; rounds (PBA)=1.405829596412556;} rat #113: {team=unaligned ; avg hp=0.9372197309417041 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6905829596412556; hits/misses (PBA)= 0.6412556053811659/0.8363228699551569; rounds (PBA)=1.493273542600897;} rat #8: {team=unaligned ; avg hp=0.9798206278026906 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6905829596412556; hits/misses (PBA)= 0.6322869955156951/0.8340807174887892; rounds (PBA)=1.4775784753363228;} rat #21: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7331838565022422; hits/misses (PBA)= 0.6569506726457399/0.773542600896861; rounds (PBA)=1.4394618834080717;} archmage: {team=any ; avg hp=-0.10089686098654709 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.79372197309417; hits/misses (PBA)= 1.0695067264573992/0.3295964125560538; rounds (PBA)=1.399103139013453;} rat #80: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6659192825112108; hits/misses (PBA)= 0.6165919282511211/0.8587443946188341; rounds (PBA)=1.4865470852017937;} rat #13: {team=unaligned ; avg hp=0.9484304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7488789237668162; hits/misses (PBA)= 0.6704035874439462/0.7869955156950673; rounds (PBA)=1.4708520179372198;} rat #120: {team=unaligned ; avg hp=0.9932735426008968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7085201793721974; hits/misses (PBA)= 0.6322869955156951/0.8228699551569507; rounds (PBA)=1.4753363228699552;} rat #114: {team=unaligned ; avg hp=0.9349775784753364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6502242152466368; hits/misses (PBA)= 0.5919282511210763/0.8452914798206278; rounds (PBA)=1.4551569506726458;} rat #42: {team=unaligned ; avg hp=0.92152466367713 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7130044843049327; hits/misses (PBA)= 0.6457399103139013/0.7825112107623319; rounds (PBA)=1.452914798206278;} rat #126: {team=unaligned ; avg hp=0.9349775784753364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.695067264573991; hits/misses (PBA)= 0.6367713004484304/0.8004484304932735; rounds (PBA)=1.4618834080717489;} rat #97: {team=unaligned ; avg hp=0.9798206278026906 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6704035874439462/0.7533632286995515; rounds (PBA)=1.4394618834080717;} rat #135: {team=unaligned ; avg hp=0.9349775784753364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7556053811659192; hits/misses (PBA)= 0.679372197309417/0.7511210762331838; rounds (PBA)=1.4439461883408071;} rat #2: {team=unaligned ; avg hp=0.9596412556053812 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.742152466367713; hits/misses (PBA)= 0.6591928251121076/0.8094170403587444; rounds (PBA)=1.4910313901345291;} rat #72: {team=unaligned ; avg hp=0.9932735426008968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6860986547085202/0.7623318385650224; rounds (PBA)=1.4596412556053813;} rat #28: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8071748878923767; hits/misses (PBA)= 0.7085201793721974/0.8071748878923767; rounds (PBA)=1.5336322869955157;} rat #7: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6905829596412556; hits/misses (PBA)= 0.6278026905829597/0.8161434977578476; rounds (PBA)=1.4641255605381165;} rat #131: {team=unaligned ; avg hp=0.9663677130044843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8116591928251121; hits/misses (PBA)= 0.7354260089686099/0.726457399103139; rounds (PBA)=1.4730941704035874;} rat #95: {team=unaligned ; avg hp=0.9013452914798207 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7869955156950673; hits/misses (PBA)= 0.6928251121076233/0.7174887892376681; rounds (PBA)=1.4349775784753362;} rat #71: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6659192825112108; hits/misses (PBA)= 0.5919282511210763/0.820627802690583; rounds (PBA)=1.4327354260089686;} rat #125: {team=unaligned ; avg hp=0.9708520179372198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6547085201793722/0.8295964125560538; rounds (PBA)=1.4955156950672646;} rat #59: {team=unaligned ; avg hp=0.9573991031390134 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7533632286995515; hits/misses (PBA)= 0.695067264573991/0.7937219730941704; rounds (PBA)=1.515695067264574;} rat #79: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.679372197309417; hits/misses (PBA)= 0.6210762331838565/0.8475336322869955; rounds (PBA)=1.4865470852017937;} rat #11: {team=unaligned ; avg hp=0.9327354260089686 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7668161434977578; hits/misses (PBA)= 0.6973094170403588/0.7600896860986547; rounds (PBA)=1.484304932735426;} rat #34: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.6591928251121076/0.7668161434977578; rounds (PBA)=1.4596412556053813;} rat #16: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6636771300448431/0.7242152466367713; rounds (PBA)=1.3968609865470851;} rat #119: {team=unaligned ; avg hp=0.9461883408071748 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7511210762331838; hits/misses (PBA)= 0.672645739910314/0.7533632286995515; rounds (PBA)=1.437219730941704;} rat #27: {team=unaligned ; avg hp=0.9372197309417041 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7376681614349776; hits/misses (PBA)= 0.6591928251121076/0.7757847533632287; rounds (PBA)=1.4573991031390134;} rat #116: {team=unaligned ; avg hp=0.9708520179372198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.6928251121076233/0.773542600896861; rounds (PBA)=1.4730941704035874;} rat #112: {team=unaligned ; avg hp=0.9573991031390134 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7242152466367713; hits/misses (PBA)= 0.6547085201793722/0.7892376681614349; rounds (PBA)=1.4618834080717489;} rat #129: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7668161434977578; hits/misses (PBA)= 0.6905829596412556/0.7982062780269058; rounds (PBA)=1.4910313901345291;} rat #133: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7713004484304933; hits/misses (PBA)= 0.7017937219730942/0.757847533632287; rounds (PBA)=1.4820627802690582;} rat #89: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7017937219730942; hits/misses (PBA)= 0.6367713004484304/0.8452914798206278; rounds (PBA)=1.4865470852017937;} rat #106: {team=unaligned ; avg hp=0.9775784753363229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7488789237668162; hits/misses (PBA)= 0.6659192825112108/0.8139013452914798; rounds (PBA)=1.5;} rat #115: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6547085201793722/0.7982062780269058; rounds (PBA)=1.468609865470852;} rat #6: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7017937219730942; hits/misses (PBA)= 0.6390134529147982/0.8026905829596412; rounds (PBA)=1.4596412556053813;} rat #98: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6547085201793722; hits/misses (PBA)= 0.6076233183856502/0.8295964125560538; rounds (PBA)=1.4484304932735426;} rat #61: {team=unaligned ; avg hp=0.9103139013452914 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6614349775784754/0.7802690582959642; rounds (PBA)=1.468609865470852;} rat #51: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6748878923766816; hits/misses (PBA)= 0.5986547085201793/0.8161434977578476; rounds (PBA)=1.446188340807175;} rat #68: {team=unaligned ; avg hp=0.9506726457399103 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.679372197309417; hits/misses (PBA)= 0.6165919282511211/0.8295964125560538; rounds (PBA)=1.4551569506726458;} rat #37: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7219730941704036; hits/misses (PBA)= 0.6457399103139013/0.820627802690583; rounds (PBA)=1.4753363228699552;} rat #36: {team=unaligned ; avg hp=0.9596412556053812 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6995515695067265; hits/misses (PBA)= 0.6300448430493274/0.8139013452914798; rounds (PBA)=1.4641255605381165;} rat #75: {team=unaligned ; avg hp=0.9417040358744395 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7488789237668162; hits/misses (PBA)= 0.6614349775784754/0.8116591928251121; rounds (PBA)=1.4977578475336324;} rat #130: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6502242152466368/0.8094170403587444; rounds (PBA)=1.4820627802690582;} rat #85: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7645739910313901; hits/misses (PBA)= 0.6973094170403588/0.7713004484304933; rounds (PBA)=1.4775784753363228;} rat #124: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6995515695067265; hits/misses (PBA)= 0.6345291479820628/0.804932735426009; rounds (PBA)=1.4439461883408071;} rat #96: {team=unaligned ; avg hp=0.9327354260089686 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7645739910313901; hits/misses (PBA)= 0.6883408071748879/0.7600896860986547; rounds (PBA)=1.4730941704035874;} rat #18: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7152466367713004; hits/misses (PBA)= 0.6412556053811659/0.7892376681614349; rounds (PBA)=1.4484304932735426;} rat #65: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8026905829596412; hits/misses (PBA)= 0.7354260089686099/0.7376681614349776; rounds (PBA)=1.4865470852017937;} rat #87: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8408071748878924; hits/misses (PBA)= 0.742152466367713/0.7331838565022422; rounds (PBA)=1.493273542600897;} rat #57: {team=unaligned ; avg hp=0.9372197309417041 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6816143497757847; hits/misses (PBA)= 0.6233183856502242/0.8094170403587444; rounds (PBA)=1.4551569506726458;} rat #20: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6569506726457399/0.8116591928251121; rounds (PBA)=1.4820627802690582;} rat #64: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.6816143497757847/0.7892376681614349; rounds (PBA)=1.4887892376681615;} rat #105: {team=unaligned ; avg hp=0.9349775784753364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6771300448430493; hits/misses (PBA)= 0.6188340807174888/0.8677130044843049; rounds (PBA)=1.5134529147982063;} rat #3: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7376681614349776; hits/misses (PBA)= 0.6614349775784754/0.804932735426009; rounds (PBA)=1.4865470852017937;} rat #29: {team=unaligned ; avg hp=0.9775784753363229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7242152466367713; hits/misses (PBA)= 0.6748878923766816/0.8026905829596412; rounds (PBA)=1.4955156950672646;} rat #123: {team=unaligned ; avg hp=0.9484304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7511210762331838; hits/misses (PBA)= 0.6771300448430493/0.7533632286995515; rounds (PBA)=1.4573991031390134;} rat #66: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.742152466367713; hits/misses (PBA)= 0.679372197309417/0.7600896860986547; rounds (PBA)=1.4798206278026906;} rat #58: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7085201793721974; hits/misses (PBA)= 0.6345291479820628/0.8251121076233184; rounds (PBA)=1.4730941704035874;} rat #78: {team=unaligned ; avg hp=0.9417040358744395 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7219730941704036; hits/misses (PBA)= 0.6547085201793722/0.7959641255605381; rounds (PBA)=1.4618834080717489;} rat #122: {team=unaligned ; avg hp=0.9887892376681614 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7174887892376681; hits/misses (PBA)= 0.6300448430493274/0.7892376681614349; rounds (PBA)=1.4192825112107623;} rat #46: {team=unaligned ; avg hp=0.9417040358744395 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7130044843049327; hits/misses (PBA)= 0.6367713004484304/0.8452914798206278; rounds (PBA)=1.5044843049327354;} rat #54: {team=unaligned ; avg hp=0.9506726457399103 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.726457399103139; hits/misses (PBA)= 0.6659192825112108/0.7847533632286996; rounds (PBA)=1.4730941704035874;} rat #14: {team=unaligned ; avg hp=0.9439461883408071 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7533632286995515; hits/misses (PBA)= 0.6816143497757847/0.8116591928251121; rounds (PBA)=1.5044843049327354;} rat #33: {team=unaligned ; avg hp=0.9237668161434978 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8094170403587444; hits/misses (PBA)= 0.7242152466367713/0.7197309417040358; rounds (PBA)=1.468609865470852;} rat #31: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6547085201793722/0.7869955156950673; rounds (PBA)=1.4551569506726458;} rat #81: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.679372197309417; hits/misses (PBA)= 0.600896860986547/0.8363228699551569; rounds (PBA)=1.452914798206278;} rat #100: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7937219730941704; hits/misses (PBA)= 0.6905829596412556/0.7780269058295964; rounds (PBA)=1.4753363228699552;} rat #91: {team=unaligned ; avg hp=0.9932735426008968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7242152466367713; hits/misses (PBA)= 0.6771300448430493/0.7533632286995515; rounds (PBA)=1.4417040358744395;} rat #25: {team=unaligned ; avg hp=0.9596412556053812 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6973094170403588; hits/misses (PBA)= 0.6300448430493274/0.8026905829596412; rounds (PBA)=1.4506726457399104;} rat #108: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7130044843049327; hits/misses (PBA)= 0.6502242152466368/0.757847533632287; rounds (PBA)=1.4170403587443947;} rat #9: {team=unaligned ; avg hp=0.9372197309417041 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6681614349775785/0.7937219730941704; rounds (PBA)=1.484304932735426;} rat #93: {team=unaligned ; avg hp=0.9663677130044843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.695067264573991; hits/misses (PBA)= 0.6300448430493274/0.8116591928251121; rounds (PBA)=1.4506726457399104;} rat #55: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6390134529147982/0.7600896860986547; rounds (PBA)=1.4192825112107623;} rat #82: {team=unaligned ; avg hp=0.9775784753363229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.6883408071748879/0.757847533632287; rounds (PBA)=1.4618834080717489;} rat #99: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757847533632287; hits/misses (PBA)= 0.6591928251121076/0.7623318385650224; rounds (PBA)=1.4349775784753362;} rat #38: {team=unaligned ; avg hp=0.984304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7242152466367713; hits/misses (PBA)= 0.6547085201793722/0.7914798206278026; rounds (PBA)=1.4618834080717489;} rat #104: {team=unaligned ; avg hp=0.9506726457399103 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6659192825112108/0.804932735426009; rounds (PBA)=1.4910313901345291;} rat #74: {team=unaligned ; avg hp=0.984304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.6457399103139013/0.7780269058295964; rounds (PBA)=1.4349775784753362;} rat #77: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.679372197309417/0.7937219730941704; rounds (PBA)=1.4798206278026906;} rat #134: {team=unaligned ; avg hp=0.9551569506726457 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6704035874439462; hits/misses (PBA)= 0.6121076233183856/0.8116591928251121; rounds (PBA)=1.4506726457399104;} rat #30: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6659192825112108; hits/misses (PBA)= 0.6053811659192825/0.8295964125560538; rounds (PBA)=1.4439461883408071;} rat #10: {team=unaligned ; avg hp=0.9798206278026906 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6390134529147982/0.7780269058295964; rounds (PBA)=1.4349775784753362;} rat #32: {team=unaligned ; avg hp=0.968609865470852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6883408071748879; hits/misses (PBA)= 0.6233183856502242/0.8385650224215246; rounds (PBA)=1.4753363228699552;} rat #136: {team=unaligned ; avg hp=0.9910313901345291 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7174887892376681; hits/misses (PBA)= 0.6591928251121076/0.820627802690583; rounds (PBA)=1.4887892376681615;} rat #63: {team=unaligned ; avg hp=0.9260089686098655 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6591928251121076/0.7780269058295964; rounds (PBA)=1.4641255605381165;} rat #35: {team=unaligned ; avg hp=0.9551569506726457 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7174887892376681; hits/misses (PBA)= 0.647982062780269/0.7982062780269058; rounds (PBA)=1.4618834080717489;} rat #45: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7017937219730942; hits/misses (PBA)= 0.6322869955156951/0.7847533632286996; rounds (PBA)=1.437219730941704;} rat #103: {team=unaligned ; avg hp=0.9663677130044843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7331838565022422; hits/misses (PBA)= 0.6457399103139013/0.8363228699551569; rounds (PBA)=1.4887892376681615;} rat #49: {team=unaligned ; avg hp=0.9461883408071748 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7399103139013453; hits/misses (PBA)= 0.6367713004484304/0.8161434977578476; rounds (PBA)=1.4730941704035874;} rat #47: {team=unaligned ; avg hp=0.9304932735426009 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7085201793721974; hits/misses (PBA)= 0.6412556053811659/0.820627802690583; rounds (PBA)=1.4887892376681615;} rat #121: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7488789237668162; hits/misses (PBA)= 0.6636771300448431/0.7914798206278026; rounds (PBA)=1.4641255605381165;} rat #94: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7533632286995515; hits/misses (PBA)= 0.6771300448430493/0.7645739910313901; rounds (PBA)=1.4663677130044843;} rat #15: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7040358744394619; hits/misses (PBA)= 0.6278026905829597/0.7825112107623319; rounds (PBA)=1.4282511210762332;} rat #109: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7780269058295964; hits/misses (PBA)= 0.695067264573991/0.7645739910313901; rounds (PBA)=1.4775784753363228;} rat #117: {team=unaligned ; avg hp=0.9708520179372198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7713004484304933; hits/misses (PBA)= 0.6883408071748879/0.7780269058295964; rounds (PBA)=1.4775784753363228;} rat #24: {team=unaligned ; avg hp=0.9596412556053812 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354260089686099; hits/misses (PBA)= 0.6704035874439462/0.7645739910313901; rounds (PBA)=1.4573991031390134;} rat #84: {team=unaligned ; avg hp=0.9887892376681614 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.726457399103139; hits/misses (PBA)= 0.6569506726457399/0.8363228699551569; rounds (PBA)=1.5089686098654709;} rat #128: {team=unaligned ; avg hp=0.9551569506726457 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7690582959641256; hits/misses (PBA)= 0.6816143497757847/0.7780269058295964; rounds (PBA)=1.4820627802690582;} rat #73: {team=unaligned ; avg hp=0.9798206278026906 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6457399103139013; hits/misses (PBA)= 0.5896860986547086/0.8856502242152466; rounds (PBA)=1.4865470852017937;} rat #4: {team=unaligned ; avg hp=0.9887892376681614 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7556053811659192; hits/misses (PBA)= 0.6748878923766816/0.773542600896861; rounds (PBA)=1.452914798206278;} rat #69: {team=unaligned ; avg hp=0.9932735426008968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.647982062780269/0.8161434977578476; rounds (PBA)=1.4753363228699552;} rat #111: {team=unaligned ; avg hp=0.9304932735426009 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7511210762331838; hits/misses (PBA)= 0.6659192825112108/0.8183856502242153; rounds (PBA)=1.5089686098654709;} rat #90: {team=unaligned ; avg hp=0.984304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7443946188340808; hits/misses (PBA)= 0.6816143497757847/0.820627802690583; rounds (PBA)=1.5112107623318385;} rat #67: {team=unaligned ; avg hp=0.9170403587443946 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.6502242152466368/0.7713004484304933; rounds (PBA)=1.446188340807175;} rat #110: {team=unaligned ; avg hp=0.9573991031390134 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7040358744394619; hits/misses (PBA)= 0.625560538116592/0.804932735426009; rounds (PBA)=1.446188340807175;} rat #40: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6659192825112108; hits/misses (PBA)= 0.6031390134529148/0.8251121076233184; rounds (PBA)=1.4506726457399104;} rat #101: {team=unaligned ; avg hp=0.9820627802690582 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.726457399103139; hits/misses (PBA)= 0.6591928251121076/0.8071748878923767; rounds (PBA)=1.4820627802690582;} rat #5: {team=unaligned ; avg hp=0.9461883408071748 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6995515695067265; hits/misses (PBA)= 0.6457399103139013/0.7914798206278026; rounds (PBA)=1.4618834080717489;} rat #19: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.625560538116592/0.8452914798206278; rounds (PBA)=1.4887892376681615;} rat #43: {team=unaligned ; avg hp=0.9125560538116592 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7331838565022422; hits/misses (PBA)= 0.6524663677130045/0.8116591928251121; rounds (PBA)=1.493273542600897;} rat #60: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7085201793721974; hits/misses (PBA)= 0.6681614349775785/0.8004484304932735; rounds (PBA)=1.4775784753363228;} rat #48: {team=unaligned ; avg hp=0.9641255605381166 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6524663677130045/0.820627802690583; rounds (PBA)=1.4887892376681615;} rat #86: {team=unaligned ; avg hp=0.9798206278026906 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7309417040358744; hits/misses (PBA)= 0.6502242152466368/0.8116591928251121; rounds (PBA)=1.4730941704035874;} rat #52: {team=unaligned ; avg hp=0.9461883408071748 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7869955156950673; hits/misses (PBA)= 0.6995515695067265/0.773542600896861; rounds (PBA)=1.4910313901345291;} rat #132: {team=unaligned ; avg hp=0.952914798206278 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6748878923766816; hits/misses (PBA)= 0.6098654708520179/0.8363228699551569; rounds (PBA)=1.468609865470852;} rat #102: {team=unaligned ; avg hp=0.9775784753363229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7197309417040358; hits/misses (PBA)= 0.6547085201793722/0.7937219730941704; rounds (PBA)=1.4618834080717489;} rat #17: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.672645739910314/0.7825112107623319; rounds (PBA)=1.4798206278026906;} rat #56: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7466367713004485; hits/misses (PBA)= 0.679372197309417/0.7780269058295964; rounds (PBA)=1.4730941704035874;} rat #41: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7713004484304933; hits/misses (PBA)= 0.6973094170403588/0.7623318385650224; rounds (PBA)=1.484304932735426;} rat #44: {team=unaligned ; avg hp=0.9551569506726457 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7780269058295964; hits/misses (PBA)= 0.6995515695067265/0.804932735426009; rounds (PBA)=1.5179372197309418;} rat #23: {team=unaligned ; avg hp=0.952914798206278 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7645739910313901; hits/misses (PBA)= 0.7085201793721974/0.7399103139013453; rounds (PBA)=1.4641255605381165;} rat #53: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7757847533632287; hits/misses (PBA)= 0.6838565022421524/0.7869955156950673; rounds (PBA)=1.4887892376681615;} rat #127: {team=unaligned ; avg hp=0.9349775784753364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6659192825112108/0.8026905829596412; rounds (PBA)=1.4865470852017937;} rat #39: {team=unaligned ; avg hp=0.9753363228699552 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7286995515695067; hits/misses (PBA)= 0.6569506726457399/0.7847533632286996; rounds (PBA)=1.4663677130044843;} rat #107: {team=unaligned ; avg hp=0.9910313901345291 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7331838565022422; hits/misses (PBA)= 0.6614349775784754/0.8228699551569507; rounds (PBA)=1.4955156950672646;} rat #22: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7152466367713004; hits/misses (PBA)= 0.6569506726457399/0.8004484304932735; rounds (PBA)=1.4730941704035874;} rat #12: {team=unaligned ; avg hp=0.9394618834080718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7062780269058296; hits/misses (PBA)= 0.6233183856502242/0.8699551569506726; rounds (PBA)=1.5;} rat #83: {team=unaligned ; avg hp=0.9865470852017937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.773542600896861; hits/misses (PBA)= 0.6816143497757847/0.8363228699551569; rounds (PBA)=1.5291479820627802;} rat #118: {team=unaligned ; avg hp=0.9618834080717489 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6771300448430493; hits/misses (PBA)= 0.6188340807174888/0.8004484304932735; rounds (PBA)=1.437219730941704;} rat: {team=unaligned ; avg hp=0.9730941704035875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7757847533632287; hits/misses (PBA)= 0.6928251121076233/0.7488789237668162; rounds (PBA)=1.4573991031390134;} rat #70: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.647982062780269; hits/misses (PBA)= 0.5874439461883408/0.8542600896860987; rounds (PBA)=1.452914798206278;} rat #92: {team=unaligned ; avg hp=0.9775784753363229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7062780269058296; hits/misses (PBA)= 0.6233183856502242/0.8609865470852018; rounds (PBA)=1.4910313901345291;} rat #62: {team=unaligned ; avg hp=0.984304932735426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7623318385650224; hits/misses (PBA)= 0.6636771300448431/0.8026905829596412; rounds (PBA)=1.4798206278026906;} rat #26: {team=unaligned ; avg hp=0.9506726457399103 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7107623318385651; hits/misses (PBA)= 0.6502242152466368/0.804932735426009; rounds (PBA)=1.468609865470852;} rat #76: {team=unaligned ; avg hp=0.9708520179372198 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7511210762331838; hits/misses (PBA)= 0.6748878923766816/0.7847533632286996; rounds (PBA)=1.4663677130044843;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2577.93; crudely normalised: 0% > lawful evil = expected rounds to survive: 4924.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63577; lawful good : 0.62 ± 0.01; lawful evil : 0.38 ± 0.01; > Team lawful good = winning battles: 3100; perfect battles: 0; close-call battles: 2872; > Team lawful evil = winning battles: 1901; perfect battles: 0; close-call battles: 1784; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=-6.50629874025195 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.780243951209759; hits/misses (PBA)= 1.445110977804439/1.2231553689262147; rounds (PBA)=1.334133173365327;} efreeti #2: {team=lawful evil ; avg hp=3.724255148970206 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.6374725054989; hits/misses (PBA)= 9.084183163367326/4.3835232953409315; rounds (PBA)=9.303139372125575;} efreeti: {team=lawful evil ; avg hp=5.147770445910818 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.44811037792442; hits/misses (PBA)= 9.433713257348531/4.596680663867226; rounds (PBA)=9.430313937212558;} planetar: {team=lawful good ; avg hp=23.420715856828636 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.3477304539092; hits/misses (PBA)= 17.407918416316736/6.1811637672465505; rounds (PBA)=12.262147570485903;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.619876024795041;} planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.380123975204959;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 503.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 3240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10476; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=-15.856428714257149 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46370725854829037; hits/misses (PBA)= 0.08918216356728655/0.21935612877424515; rounds (PBA)=0.6230753849230154;} fire giant: {team=lawful evil ; avg hp=161.06438712257548 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.69346130773845; hits/misses (PBA)= 2.0/0.44831033793241354; rounds (PBA)=2.094781043791242;} giant crab #2: {team=unaligned ; avg hp=-15.837032593481304 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47190561887622473; hits/misses (PBA)= 0.09178164367126575/0.20455908818236354; rounds (PBA)=0.6194761047790442;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 357; Sum of rounds: 249415; unassigned mercenaries: 0.06 ± 0.0; other: 0.01 ± 0.0; > Team unassigned mercenaries = winning battles: 325; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 1: {team=unassigned mercenaries; avg hp=31.016806722689076 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.14005602240897; hits/misses (PBA)= 34.831932773109244/662.7619047619048; rounds (PBA)=698.5042016806723;} 2: {team=other; avg hp=-0.0392156862745098 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.13725490196079; hits/misses (PBA)= 34.747899159663866/662.4481792717087; rounds (PBA)=697.2857142857143;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > other= expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32647; neutral evil : 0.72 ± 0.01; other: 0.28 ± 0.01; > Team neutral evil = winning battles: 3581; perfect battles: 0; close-call battles: 2566; > Team other = winning battles: 1420; perfect battles: 0; close-call battles: 955; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=-0.9216156768646271 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.426714657068587; hits/misses (PBA)= 2.7138572285542892/0.5450909818036392; rounds (PBA)=3.532293541291742;} goblin #2: {team=other; avg hp=-0.946010797840432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.006998600279942; hits/misses (PBA)= 2.8220355928814236/0.5600879824035193; rounds (PBA)=3.6496700659868027;} zombie: {team=neutral evil ; avg hp=6.272345530893821 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.952609478104379; hits/misses (PBA)= 1.632873425314937/2.1595680863827234; rounds (PBA)=4.332733453309338;} zombie #2: {team=neutral evil ; avg hp=6.221755648870226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.954209158168366; hits/misses (PBA)= 1.6404719056188761/2.1349730053989204; rounds (PBA)=4.307738452309538;} zombie #3: {team=neutral evil ; avg hp=6.0249950009998 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8598280343931215; hits/misses (PBA)= 1.6324735052989403/2.173365326934613; rounds (PBA)=4.365326934613077;} goblin #3: {team=other; avg hp=-0.8990201959608078 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.04719056188762; hits/misses (PBA)= 2.8338332333533294/0.5742851429714058; rounds (PBA)=3.663867226554689;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 24.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24182; any : 0.52 ± 0.01; neutral evil : 0.48 ± 0.01; > Team any = winning battles: 2612; perfect battles: 0; close-call battles: 2188; > Team neutral evil = winning battles: 2389; perfect battles: 0; close-call battles: 911; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-0.5106978604279144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4367126574685063; hits/misses (PBA)= 0.869626074785043/1.3245350929814037; rounds (PBA)=2.5466906618676264;} commoner #4: {team=any ; avg hp=-0.5280943811237753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4933013397320534; hits/misses (PBA)= 0.8890221955608878/1.3023395320935813; rounds (PBA)=2.5374925014997;} commoner #5: {team=any ; avg hp=-0.46810637872425515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5330933813237353; hits/misses (PBA)= 0.9012197560487902/1.3195360927814437; rounds (PBA)=2.5636872625474907;} goblin #2: {team=neutral evil ; avg hp=0.8224355128974206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.204559088182364; hits/misses (PBA)= 1.9744051189762049/0.8644271145770845; rounds (PBA)=3.18876224755049;} commoner #3: {team=any ; avg hp=-0.5494901019796041 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.390921815636873; hits/misses (PBA)= 0.8614277144571085/1.3305338932213557; rounds (PBA)=2.5456908618276346;} commoner #2: {team=any ; avg hp=-0.5056988602279544 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4603079384123174; hits/misses (PBA)= 0.8730253949210158/1.3511297740451909; rounds (PBA)=2.5608878224355127;} goblin: {team=neutral evil ; avg hp=0.8632273545290942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.357528494301139; hits/misses (PBA)= 1.9988002399520095/0.8514297140571886; rounds (PBA)=3.2115576884623076;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23726; any : 0.24 ± 0.01; neutral evil : 0.76 ± 0.01; > Team any = winning battles: 1196; perfect battles: 0; close-call battles: 955; > Team neutral evil = winning battles: 3805; perfect battles: 0; close-call battles: 902; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-1.662267546490702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0731853629274144; hits/misses (PBA)= 0.7508498300339932/1.170765846830634; rounds (PBA)=2.291141771645671;} commoner: {team=any ; avg hp=-1.6894621075784844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15876824635073; hits/misses (PBA)= 0.7668466306738653/1.1667666466706659; rounds (PBA)=2.300339932013597;} commoner #2: {team=any ; avg hp=-1.6010797840431914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15376924615077; hits/misses (PBA)= 0.7700459908018397/1.2265546890621875; rounds (PBA)=2.3355328934213158;} goblin: {team=neutral evil ; avg hp=2.7644471105778843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.270945810837832; hits/misses (PBA)= 1.9818036392721456/0.8772245550889822; rounds (PBA)=3.4603079384123174;} goblin #2: {team=neutral evil ; avg hp=2.754849030193961 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.320135972805438; hits/misses (PBA)= 1.989002199560088/0.8720255948810238; rounds (PBA)=3.4733053389322137;} commoner #4: {team=any ; avg hp=-1.6382723455308938 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0949810037992402; hits/misses (PBA)= 0.7388522295540891/1.1555688862227556; rounds (PBA)=2.2703459308138374;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23940; any : 0.24 ± 0.01; neutral evil : 0.76 ± 0.01; > Team any = winning battles: 1176; perfect battles: 0; close-call battles: 950; > Team neutral evil = winning battles: 3825; perfect battles: 0; close-call battles: 912; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.6998600279944012 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.101379724055189; hits/misses (PBA)= 0.7480503899220156/1.1969606078784243; rounds (PBA)=2.3075384923015396;} commoner #2: {team=any ; avg hp=-1.7018596280743852 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.057388522295541; hits/misses (PBA)= 0.7390521895620876/1.1631673665266946; rounds (PBA)=2.2601479704059186;} commoner #3: {team=any ; avg hp=-1.7614477104579085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1909618076384723; hits/misses (PBA)= 0.7786442711457708/1.1761647670465907; rounds (PBA)=2.290141971605679;} goblin #2: {team=neutral evil ; avg hp=2.7220555888822235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.377924415116977; hits/misses (PBA)= 2.0067986402719455/0.8734253149370126; rounds (PBA)=3.488502299540092;} goblin: {team=neutral evil ; avg hp=2.816636672665467 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.423115376924615; hits/misses (PBA)= 2.012997400519896/0.8914217156568687; rounds (PBA)=3.534293141371726;} commoner: {team=any ; avg hp=-1.637872425514897 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1115776844631076; hits/misses (PBA)= 0.749250149970006/1.1693661267746451; rounds (PBA)=2.285142971405719;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.14; crudely normalised: 0% > neutral evil = expected rounds to survive: 15.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17055; any : 0.86 ± 0.0; neutral evil : 0.14 ± 0.0; > Team any = winning battles: 4313; perfect battles: 0; close-call battles: 2432; > Team neutral evil = winning battles: 688; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=1.7400519896020796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.005998800239952; hits/misses (PBA)= 0.7100579884023195/1.0355928814237152; rounds (PBA)=2.316136772645471;} commoner: {team=any ; avg hp=1.6386722655468906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.858628274345131; hits/misses (PBA)= 0.6674665066986603/1.0037992401519695; rounds (PBA)=2.2823435312937415;} commoner #2: {team=any ; avg hp=1.732253549290142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8864227154569086; hits/misses (PBA)= 0.6734653069386123/1.0565886822635473; rounds (PBA)=2.316136772645471;} goblin: {team=neutral evil ; avg hp=-0.6490701859628074 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.137772445510898; hits/misses (PBA)= 1.6132773445310937/0.8654269146170765; rounds (PBA)=2.6162767446510697;} commoner #4: {team=any ; avg hp=1.75124975004999 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8980203959208157; hits/misses (PBA)= 0.6784643071385723/1.0255948810237951; rounds (PBA)=2.305138972205559;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12517; any : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team any = winning battles: 144; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4857; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.794441111777645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.419116176764647; hits/misses (PBA)= 1.115376924615077/0.365126974605079; rounds (PBA)=2.451709658068386;} commoner: {team=any ; avg hp=-2.419116176764647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2055588882223556; hits/misses (PBA)= 0.42651469706058787/0.6786642671465707; rounds (PBA)=1.1339732053589282;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5450; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=-11.041791641671665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5744851029794041; hits/misses (PBA)= 0.20515896820635873/0.16756648670265947; rounds (PBA)=0.3727254549090182;} adult black dragon: {team=chaotic evil ; avg hp=194.99500099980003 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.091381723655267; hits/misses (PBA)= 1.8038392321535692/0.08998200359928014; rounds (PBA)=1.0897820435912817;} cultist: {team=any non-good ; avg hp=-6.126774645070986 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5076984603079384; hits/misses (PBA)= 0.3103379324135173/0.251749650069986; rounds (PBA)=0.5620875824835033;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 666.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10036; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-12.604879024195162 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642071585682864; hits/misses (PBA)= 0.40691861627674464/0.7664467106578684; rounds (PBA)=1.1733653269346132;} iron golem: {team=unaligned ; avg hp=202.35792841431714 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.60487902419516; hits/misses (PBA)= 3.645870825834833/0.1817636472705459; rounds (PBA)=2.0067986402719455;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 775.38; crudely normalised: 0% > neutral evil = expected rounds to survive: 7147.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48631; unaligned : 0.27 ± 0.01; neutral evil : 0.73 ± 0.01; > Team unaligned = winning battles: 1361; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3640; perfect battles: 0; close-call battles: 3508; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=11.129374125174966 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.365726854629074; hits/misses (PBA)= 3.5976804639072184/1.5290941811637673; rounds (PBA)=6.686862627474505;} mammoth: {team=unaligned ; avg hp=1.3475304939012198 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.01899620075986; hits/misses (PBA)= 7.4703059388122375/1.203359328134373; rounds (PBA)=8.945810837832434;} winter wolf: {team=neutral evil ; avg hp=12.110977804439113 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.089782043591285; hits/misses (PBA)= 3.6550689862027594/1.5874825034993; rounds (PBA)=6.763247350529894;} winter wolf #3: {team=neutral evil ; avg hp=10.740651869626074 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.196960607878424; hits/misses (PBA)= 3.575884823035393/1.54249150169966; rounds (PBA)=6.69366126774645;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 775.38; crudely normalised: 0% > neutral evil = expected rounds to survive: 7147.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48943; unaligned : 0.29 ± 0.01; neutral evil : 0.71 ± 0.01; > Team unaligned = winning battles: 1464; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3537; perfect battles: 0; close-call battles: 3407; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=unaligned ; avg hp=1.7486502699460107 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.15696860627875; hits/misses (PBA)= 7.529294141171766/1.2051589682063588; rounds (PBA)=9.027194561087782;} winter wolf #3: {team=neutral evil ; avg hp=10.534893021395721 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.6870625874825; hits/misses (PBA)= 3.6370725854829034/1.5562887422515497; rounds (PBA)=6.713857228554289;} winter wolf: {team=neutral evil ; avg hp=10.370525894821036 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.88162367526495; hits/misses (PBA)= 3.5642871425714855/1.5418916216756648; rounds (PBA)=6.676864627074585;} winter wolf #2: {team=neutral evil ; avg hp=10.9376124775045 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.68266346730654; hits/misses (PBA)= 3.628674265146971/1.5782843431313738; rounds (PBA)=6.706658668266347;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 581.54; crudely normalised: 0% > neutral evil = expected rounds to survive: 9529.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30922; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 4119; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #4: {team=neutral evil ; avg hp=46.15236952609478 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.22175564887023; hits/misses (PBA)= 2.8798240351929616/1.2365526894621075; rounds (PBA)=5.306538692261547;} mammoth: {team=unaligned ; avg hp=-5.749250149970006 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.54709058188362; hits/misses (PBA)= 4.588082383523296/0.9040191961607679; rounds (PBA)=5.49250149970006;} winter wolf #2: {team=neutral evil ; avg hp=45.29114177164567 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.63387322535493; hits/misses (PBA)= 2.8260347930413916/1.2019596080783843; rounds (PBA)=5.2799440111977605;} winter wolf #3: {team=neutral evil ; avg hp=46.028194361127774 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.00499900019996; hits/misses (PBA)= 2.861027794441112/1.2493501299740053; rounds (PBA)=5.317936412717456;} winter wolf: {team=neutral evil ; avg hp=45.98120375924815 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.88862227554489; hits/misses (PBA)= 2.852229554089182/1.2301539692061587; rounds (PBA)=5.3125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1163.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 4764.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44984; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=unaligned ; avg hp=66.99040191961608 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.12177564487104; hits/misses (PBA)= 6.851629674065187/1.1425714857028595; rounds (PBA)=8.992201559688063;} winter wolf #2: {team=neutral evil ; avg hp=-12.653469306138772 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.124175164967006; hits/misses (PBA)= 2.6274745050989803/1.1081783643271346; rounds (PBA)=5.6156768646270745;} winter wolf: {team=neutral evil ; avg hp=-12.468306338732253 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.885422915416918; hits/misses (PBA)= 2.508898220355929/1.0475904819036193; rounds (PBA)=5.550089982003599;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1163.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 4764.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44975; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-12.36492701459708 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.115176964607077; hits/misses (PBA)= 2.618476304739052/1.1087782443511298; rounds (PBA)=5.598080383923215;} mammoth: {team=unaligned ; avg hp=67.45930813837232 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.8878224355129; hits/misses (PBA)= 6.839832033593281/1.1517696460707858; rounds (PBA)=8.989402119576084;} winter wolf #2: {team=neutral evil ; avg hp=-12.522895420915816 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.425514897020594; hits/misses (PBA)= 2.4727054589082185/1.0741851629674066; rounds (PBA)=5.521895620875825;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1163.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 4764.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44930; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 13; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=unaligned ; avg hp=67.57248550289943 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.83903219356128; hits/misses (PBA)= 6.824635072985403/1.1575684863027393; rounds (PBA)=8.979604079184163;} winter wolf #2: {team=neutral evil ; avg hp=-12.407918416316736 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.159168166366726; hits/misses (PBA)= 2.546490701859628/1.0967806438712258; rounds (PBA)=5.561487702459508;} winter wolf: {team=neutral evil ; avg hp=-12.431113777244551 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.268346330733852; hits/misses (PBA)= 2.5376924615076986/1.0957808438312338; rounds (PBA)=5.567286542691462;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14506.67; crudely normalised: 0% > unaligned = expected rounds to survive: 1640.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48994; lawful evil : 0.18 ± 0.01; unaligned : 0.82 ± 0.01; > Team lawful evil = winning battles: 900; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4101; perfect battles: 0; close-call battles: 1639; ------------------------------------------------- Combattants ------------------------------------------------ bulette #2: {team=unaligned ; avg hp=36.196960607878424 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94501099780044; hits/misses (PBA)= 2.1821635672865427/2.156368726254749; rounds (PBA)=8.402919416116777;} bulette: {team=unaligned ; avg hp=36.8002399520096 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.82003599280144; hits/misses (PBA)= 2.23375324935013/2.221955608878224; rounds (PBA)=8.454709058188362;} young green dragon: {team=lawful evil ; avg hp=-7.7650469906018795 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.00279944011197; hits/misses (PBA)= 9.100379924015197/16.479304139172164; rounds (PBA)=8.64747050589882;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 390.02; crudely normalised: 0% > other= expected rounds to survive: 390.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41127; any non-lawful : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any non-lawful = winning battles: 2486; perfect battles: 0; close-call battles: 2474; > Team other = winning battles: 2515; perfect battles: 0; close-call battles: 2505; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-2.762247550489902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.844831033793241; hits/misses (PBA)= 0.8014397120575885/0.6214757048590281; rounds (PBA)=1.485502899420116;} bandit #2: {team=any non-lawful ; avg hp=-2.791841631673665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8318336332733454; hits/misses (PBA)= 0.8018396320735853/0.6256748650269947; rounds (PBA)=1.4927014597080583;} bandit #5: {team=other; avg hp=-2.838232353529294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.839232153569286; hits/misses (PBA)= 0.8060387922415517/0.6196760647870426; rounds (PBA)=1.4827034593081383;} bandit #4: {team=other; avg hp=-2.787242551489702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9722055588882226; hits/misses (PBA)= 0.8310337932413517/0.6142771445710857; rounds (PBA)=1.5002999400119976;} bandit captain #2: {team=other; avg hp=9.57988402319536 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.20315936812638; hits/misses (PBA)= 13.228954209158168/9.065986802639472; rounds (PBA)=7.761447710457908;} bandit #3: {team=any non-lawful ; avg hp=-2.795840831833633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8394321135772844; hits/misses (PBA)= 0.8148370325934813/0.6166766646670666; rounds (PBA)=1.4937012597480503;} bandit captain: {team=any non-lawful ; avg hp=9.605078984203159 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.33413317336533; hits/misses (PBA)= 13.246950609878024/9.068186362727454; rounds (PBA)=7.76004799040192;} bandit #6: {team=other; avg hp=-2.8046390721855627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.730253949210158; hits/misses (PBA)= 0.7814437112577485/0.6280743851229754; rounds (PBA)=1.4673065386922615;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 300.83; crudely normalised: 0% > other= expected rounds to survive: 304.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4529; Sum of rounds: 50272; > Team any non-good = winning battles: 3220; perfect battles: 0; close-call battles: 3220; > Team other = winning battles: 1308; perfect battles: 0; close-call battles: 1308; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any non-good ; avg hp=16.337381320379773 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.81055420622654; hits/misses (PBA)= 5.276440715389711/3.3261205564142196; rounds (PBA)=8.80967100905277;} mage #2: {team=other; avg hp=-2.5047471848090086 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.047692647383528; hits/misses (PBA)= 2.5720909693088982/1.4208434533009495; rounds (PBA)=3.995584014131155;} bandit captain: {team=other; avg hp=5.263192757783175 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.01214396113933; hits/misses (PBA)= 19.48134245970413/10.922057849414882; rounds (PBA)=10.325016559947008;} cultist #2: {team=any non-good ; avg hp=-2.8454404945904175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9518657540295871; hits/misses (PBA)= 0.19364098034886287/0.14926032236696843; rounds (PBA)=0.6637226760874365;} cult fanatic: {team=any non-good ; avg hp=2.091410907485096 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.580922941046587; hits/misses (PBA)= 6.692426584234931/4.782733495252815; rounds (PBA)=5.814749392801943;} bandit: {team=other; avg hp=-2.5310223007286377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1070876573194965; hits/misses (PBA)= 0.2331640538750276/0.2183705012143961; rounds (PBA)=0.45241775226319275;} scout #2: {team=other; avg hp=-2.5047471848090086 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754471185692205; hits/misses (PBA)= 1.7041289467873704/1.2404504305586221; rounds (PBA)=1.4722896886729961;} skeleton #2: {team=any non-good ; avg hp=-2.7686023404725106 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.994700816957386; hits/misses (PBA)= 1.2093177301832634/0.7467432104217266; rounds (PBA)=1.95606094060499;} cult fanatic #2: {team=any non-good ; avg hp=2.3640980348862883 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.48023846323692; hits/misses (PBA)= 6.675866637226761/4.786045484654449; rounds (PBA)=5.805255023183926;} hell hound: {team=any non-good ; avg hp=27.810995804813423 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.17597703687348; hits/misses (PBA)= 6.252152793111062/4.140428350629278; rounds (PBA)=10.704128946787371;} skeleton: {team=any non-good ; avg hp=-2.7310664605873263 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9121218812099805; hits/misses (PBA)= 1.199602561271804/0.7657319496577611; rounds (PBA)=1.9659969088098919;} scout: {team=other; avg hp=-2.571649370722014 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723559284610289; hits/misses (PBA)= 1.700375358798852/1.2194744976816074; rounds (PBA)=1.4599249282402296;} cultist: {team=any non-good ; avg hp=-2.9388385957164935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.924707440936189; hits/misses (PBA)= 0.19319938176197837/0.15257231176860234; rounds (PBA)=0.6570986972841687;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24397; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=108.36552689462107 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5862827434513; hits/misses (PBA)= 9.48990201959608/3.148970205958808; rounds (PBA)=4.877224555088982;} aboleth: {team=lawful evil ; avg hp=-7.58628274345131 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.63447310537893; hits/misses (PBA)= 6.854429114177164/5.660467906418717; rounds (PBA)=4.172365526894621;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1685.31; crudely normalised: 0% > other= expected rounds to survive: 30690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23885; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=other; avg hp=339.0743851229754 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.35632873425314; hits/misses (PBA)= 8.638472305538892/3.683663267346531; rounds (PBA)=4.776044791041792;} seraph: {team=neutral ; avg hp=-11.356328734253148 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.925614877024595; hits/misses (PBA)= 0.5796840631873625/3.2543491301739653; rounds (PBA)=3.8340331933613276;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.38; crudely normalised: 0% > other= expected rounds to survive: 1660.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56355; any : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team any = winning battles: 4720; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 281; perfect battles: 0; close-call battles: 278; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=other; avg hp=-5.59248150369926 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.038192361527695; hits/misses (PBA)= 3.7930413917216557/3.799840031993601; rounds (PBA)=7.612077584483103;} young copper dragon: {team=any ; avg hp=40.93681263747251 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.32213557288543; hits/misses (PBA)= 18.22115576884623/13.47610477904419; rounds (PBA)=11.194361127774446;} mage: {team=other; avg hp=-6.407318536292742 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5298940211957608;} veteran: {team=other; avg hp=-5.519096180763848 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.77764447110578; hits/misses (PBA)= 3.754649070185963/3.803239352129574; rounds (PBA)=7.5786842631473705;} veteran #2: {team=other; avg hp=-5.803239352129574 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.24735052989402; hits/misses (PBA)= 3.8202359528094383/3.8150369926014798; rounds (PBA)=7.651469706058788;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.38; crudely normalised: 0% > other= expected rounds to survive: 1660.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56676; any : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team any = winning battles: 4728; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 273; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-5.599880023995201 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.017596480703858; hits/misses (PBA)= 3.786042791441712/3.859028194361128; rounds (PBA)=7.665866826634673;} young copper dragon: {team=any ; avg hp=40.84483103379324 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.54349130173966; hits/misses (PBA)= 18.225954809038193/13.661667666466707; rounds (PBA)=11.26114777044591;} mage: {team=other; avg hp=-6.451109778044391 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5594881023795242;} veteran #3: {team=other; avg hp=-5.74005198960208 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.943011397720454; hits/misses (PBA)= 3.7828434313137373/3.859628074385123; rounds (PBA)=7.657668466306738;} veteran #2: {team=other; avg hp=-5.75244951009798 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.194561087782443; hits/misses (PBA)= 3.821035792841432/3.78124375124975; rounds (PBA)=7.620875824835033;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 596.52; crudely normalised: 0% > other= expected rounds to survive: 803.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 113621; any : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team any = winning battles: 112; perfect battles: 0; close-call battles: 102; > Team other = winning battles: 4889; perfect battles: 0; close-call battles: 1393; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=29.99100179964007 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.19836032793442; hits/misses (PBA)= 7.679664067186563/5.429714057188562; rounds (PBA)=20.9624075184963;} veteran #3: {team=any ; avg hp=-2.956008798240352 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.735452909418115; hits/misses (PBA)= 7.149370125974805/14.24635072985403; rounds (PBA)=21.418116376724655;} mage: {team=any ; avg hp=-3.1973605278944213 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.460907818436313; hits/misses (PBA)= 1.7754449110177963/2.1369726054789044; rounds (PBA)=3.915416916616677;} veteran #2: {team=other; avg hp=29.8126374725055 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.95500899820036; hits/misses (PBA)= 7.641071785642872/5.452309538092382; rounds (PBA)=20.92901419716057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 133.33; crudely normalised: 0% > other= expected rounds to survive: 2175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25086; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=other; avg hp=56.761047790441914 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.506898620275944; hits/misses (PBA)= 2.162367526494701/0.7242551489702059; rounds (PBA)=4.687662467506499;} veteran #2: {team=other; avg hp=56.70145970805839 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.288342331533693; hits/misses (PBA)= 2.123375324935013/0.6934613077384523; rounds (PBA)=4.68126374725055;} veteran: {team=other; avg hp=56.64727054589082 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.355528894221155; hits/misses (PBA)= 2.1211757648470306/0.71125774845031; rounds (PBA)=4.686662667466507;} mage: {team=any ; avg hp=-3.150769846030794 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.890221955608878; hits/misses (PBA)= 0.8568286342731454/3.1801639672065587; rounds (PBA)=4.036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 133.33; crudely normalised: 0% > other= expected rounds to survive: 2175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25033; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.075984803039392 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9148170365926815; hits/misses (PBA)= 0.862627474505099/3.1795640871825634; rounds (PBA)=4.0421915616876625;} veteran #3: {team=other; avg hp=56.76624675064987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.444511097780444; hits/misses (PBA)= 2.150769846030794/0.7190561887622475; rounds (PBA)=4.666466706658668;} veteran #2: {team=other; avg hp=56.66886622675465 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.358928214357128; hits/misses (PBA)= 2.1287742451509697/0.6972605478904219; rounds (PBA)=4.6646670665866825;} veteran: {team=other; avg hp=56.6500699860028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27254549090182; hits/misses (PBA)= 2.127374525094981/0.6826634673065387; rounds (PBA)=4.6750649870025995;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 133.33; crudely normalised: 0% > other= expected rounds to survive: 2175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25158; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.1065786842631473 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.838632273545291; hits/misses (PBA)= 0.8480303939212157/3.1951609678064385; rounds (PBA)=4.043191361727654;} veteran #3: {team=other; avg hp=56.77224555088982 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.530493901219756; hits/misses (PBA)= 2.1565686862627476/0.7068586282743451; rounds (PBA)=4.683463307338532;} veteran: {team=other; avg hp=56.707058588282344 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.302139572085583; hits/misses (PBA)= 2.129774045190962/0.7210557888422315; rounds (PBA)=4.697860427914417;} veteran #2: {team=other; avg hp=56.68206358728254 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.273945210957809; hits/misses (PBA)= 2.120375924815037/0.7204559088182364; rounds (PBA)=4.698260347930414;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 409.23; crudely normalised: 0% > other= expected rounds to survive: 102.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15475; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4844; perfect battles: 0; close-call battles: 1339; > Team other = winning battles: 157; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=10.765246950609878 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.860227954409119; hits/misses (PBA)= 1.6066786642671467/0.6940611877624475; rounds (PBA)=2.6246750649870028;} ape #2: {team=other; avg hp=-2.9460107978404317 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.1501699660068; hits/misses (PBA)= 2.4563087382523494/2.076384723055389; rounds (PBA)=2.292741451709658;} ape #3: {team=unaligned ; avg hp=11.084583083383324 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.085782843431314; hits/misses (PBA)= 1.6424715056988601/0.7078584283143371; rounds (PBA)=2.6454709058188364;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 12420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5027; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-8.550289942011597 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3743251349730054; hits/misses (PBA)= 0.11677664467106579/0.43691261747650467; rounds (PBA)=0.5536892621475705;} adult green dragon: {team=lawful evil ; avg hp=206.625674865027 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5502899420116; hits/misses (PBA)= 1.0105978804239153/0.052189562087582485; rounds (PBA)=1.0051989602079585;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 984.0; crudely normalised: 0% > unaligned = expected rounds to survive: 69.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10569; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=-3.4463107378524294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8130373925214958; hits/misses (PBA)= 0.6588682263547291/0.5618876224755049; rounds (PBA)=1.220755848830234;} vampire spawn: {team=neutral evil ; avg hp=80.1869626074785 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44631073785243; hits/misses (PBA)= 2.4293141371725655/0.275744851029794; rounds (PBA)=2.113377324535093;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4272.53; crudely normalised: 0% > other= expected rounds to survive: 11520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35828; lawful good : 0.52 ± 0.01; other: 0.48 ± 0.01; > Team lawful good = winning battles: 2613; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2388; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=other; avg hp=15.25254949010198 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.7614477104579; hits/misses (PBA)= 13.258948210357929/5.680063987202559; rounds (PBA)=6.640271945610878;} solar: {team=lawful good ; avg hp=18.238552289542092 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.74745050989802; hits/misses (PBA)= 10.551089782043592/1.860627874425115; rounds (PBA)=6.614677064587083;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9321.53; crudely normalised: 0% > lawful good = expected rounds to survive: 2574.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36604; chaotic evil : 0.97 ± 0.0; lawful good : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4844; perfect battles: 0; close-call battles: 4844; > Team lawful good = winning battles: 157; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #5: {team=chaotic evil ; avg hp=-7.15376924615077 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929614077184563; hits/misses (PBA)= 0.27494501099780044/1.1407718456308737; rounds (PBA)=1.6050789842031594;} shadow: {team=chaotic evil ; avg hp=-7.2421515696860626 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0207958408318336; hits/misses (PBA)= 0.28254349130173967/1.1121775644871026; rounds (PBA)=1.5924815036992601;} adult gold dragon: {team=chaotic evil ; avg hp=117.24895020995801 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.5616876624675; hits/misses (PBA)= 13.85622875424915/6.003799240151969; rounds (PBA)=7.274945010997801;} shadow #3: {team=chaotic evil ; avg hp=-7.304139172165567 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012997400519896; hits/misses (PBA)= 0.27834433113377327/1.126774645070986; rounds (PBA)=1.5986802639472106;} shadow #2: {team=chaotic evil ; avg hp=-7.074585082983403 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978604279144171; hits/misses (PBA)= 0.27494501099780044/1.1385722855428915; rounds (PBA)=1.5958808238352329;} shadow #4: {team=chaotic evil ; avg hp=-7.228154369126175 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9362127574485104; hits/misses (PBA)= 0.27694461107778445/1.137372525494901; rounds (PBA)=1.597880423915217;} solar: {team=lawful good ; avg hp=-7.43991201759648 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.75384923015397; hits/misses (PBA)= 11.212957408518296/1.4303139372125575; rounds (PBA)=6.348530293941212;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24292; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.687862427514498 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.8878224355129; hits/misses (PBA)= 6.499700059988003/1.621875624875025; rounds (PBA)=4.060787842431513;} pit fiend: {team=lawful evil ; avg hp=177.1121775644871 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.6878624275145; hits/misses (PBA)= 13.396520695860827/3.3459308138372323; rounds (PBA)=4.8574285142971405;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2691.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 21230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19653; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=209.2019596080784 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.74665066986603; hits/misses (PBA)= 10.365326934613078/2.608878224355129; rounds (PBA)=3.9298140371925614;} planetar: {team=lawful good ; avg hp=-10.746650669866026 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.79804039192162; hits/misses (PBA)= 4.126374725054989/1.8068386322735452; rounds (PBA)=2.966606678664267;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6269.39; crudely normalised: 0% > other= expected rounds to survive: 5554.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33568; lawful good : 0.68 ± 0.01; other: 0.32 ± 0.01; > Team lawful good = winning battles: 3379; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1622; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=31.169166166766647 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.46910617876424; hits/misses (PBA)= 14.052989402119577/3.555888822235553; rounds (PBA)=6.32873425314937;} adult silver dragon: {team=other; avg hp=5.530893821235753 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.83083383323336; hits/misses (PBA)= 13.299540091981603/4.443511297740452; rounds (PBA)=6.139372125574885;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 160.0; crudely normalised: 0% > lawful evil = expected rounds to survive: -220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30200; unassigned mercenaries: 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team unassigned mercenaries = winning battles: 95; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4906; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=9.872225554889022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.915816836632674; hits/misses (PBA)= 2.503099380123975/2.5266946610677863; rounds (PBA)=6.010797840431914;} Alei: {team=unassigned mercenaries; avg hp=-2.9158168366326733 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.127774445110978; hits/misses (PBA)= 0.22935412917416517/4.228954209158168; rounds (PBA)=4.477304539092182;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 17.5; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52100; neutral evil : 0.2 ± 0.01; unassigned mercenaries: 0.8 ± 0.01; > Team neutral evil = winning battles: 1003; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3998; perfect battles: 0; close-call battles: 1496; ------------------------------------------------- Combattants ------------------------------------------------ Alei: {team=unassigned mercenaries; avg hp=6.369126174765047 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8782243551289741; hits/misses (PBA)= 0.9414117176564687/5.347130573885223; rounds (PBA)=7.909218156368726;} Alei #4: {team=unassigned mercenaries; avg hp=6.344731053789242 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9280143971205759; hits/misses (PBA)= 0.9672065586882623/5.3305338932213555; rounds (PBA)=7.912217556488702;} Alei #3: {team=unassigned mercenaries; avg hp=6.293941211757648 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8482303539292142; hits/misses (PBA)= 0.9320135972805439/5.414517096580684; rounds (PBA)=7.958008398320336;} Alei #2: {team=unassigned mercenaries; avg hp=6.249950009998001 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9638072385522896; hits/misses (PBA)= 0.9638072385522896/5.396720655868826; rounds (PBA)=7.951809638072386;} goblin: {team=neutral evil ; avg hp=-0.6182763447310538 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.742251549690064; hits/misses (PBA)= 3.9752049590081984/5.662667466506699; rounds (PBA)=9.838432313537293;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 17.5; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52343; neutral evil : 0.21 ± 0.01; unassigned mercenaries: 0.79 ± 0.01; > Team neutral evil = winning battles: 1029; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3972; perfect battles: 0; close-call battles: 1427; ------------------------------------------------- Combattants ------------------------------------------------ Alei #3: {team=unassigned mercenaries; avg hp=6.314737052589482 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.964007198560288; hits/misses (PBA)= 0.9642071585682863/5.439512097580484; rounds (PBA)=8.016796640671865;} Alei: {team=unassigned mercenaries; avg hp=6.343931213757249 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.796640671865627; hits/misses (PBA)= 0.9610077984403119/5.358328334333133; rounds (PBA)=7.991001799640072;} Alei #2: {team=unassigned mercenaries; avg hp=6.328334333133373 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9152169566086783; hits/misses (PBA)= 0.9392121575684863/5.349130173965207; rounds (PBA)=7.9474105178964205;} Alei #4: {team=unassigned mercenaries; avg hp=6.417116576684663 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8674265146970606; hits/misses (PBA)= 0.9462107578484303/5.421515696860628; rounds (PBA)=7.951209758048391;} goblin: {team=neutral evil ; avg hp=-0.5432913417316537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.595880823835234; hits/misses (PBA)= 3.9658068386322736/5.721455708858229; rounds (PBA)=9.893021395720856;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 23.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60439; neutral evil : 0.44 ± 0.01; unassigned mercenaries: 0.56 ± 0.01; > Team neutral evil = winning battles: 2180; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2821; perfect battles: 0; close-call battles: 1068; ------------------------------------------------- Combattants ------------------------------------------------ Alei #2: {team=unassigned mercenaries; avg hp=3.2319536092781442 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9456108778244352; hits/misses (PBA)= 0.99000199960008/5.653069386122776; rounds (PBA)=8.911817636472705;} Alei: {team=unassigned mercenaries; avg hp=3.2949410117976403 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8618276344731053; hits/misses (PBA)= 0.9776044791041791/5.538092381523695; rounds (PBA)=8.829234153169367;} Alei #3: {team=unassigned mercenaries; avg hp=3.159368126374725 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.916616676664667; hits/misses (PBA)= 0.9716056788642271/5.540891821635673; rounds (PBA)=8.892221555688863;} goblin: {team=neutral evil ; avg hp=1.2759448110377924 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.31373725254949; hits/misses (PBA)= 4.620875824835033/6.537092581483703; rounds (PBA)=11.593881223755249;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 23.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60317; neutral evil : 0.42 ± 0.01; unassigned mercenaries: 0.58 ± 0.01; > Team neutral evil = winning battles: 2089; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2912; perfect battles: 0; close-call battles: 1088; ------------------------------------------------- Combattants ------------------------------------------------ Alei: {team=unassigned mercenaries; avg hp=3.4979004199160166 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9746050789842031; hits/misses (PBA)= 0.9796040791841631/5.573885222955409; rounds (PBA)=8.901619676064787;} goblin: {team=neutral evil ; avg hp=1.090381923615277 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.681463707258548; hits/misses (PBA)= 4.5128974205158965/6.608878224355129; rounds (PBA)=11.539492101579684;} Alei #2: {team=unassigned mercenaries; avg hp=3.402719456108778 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.002399520095981; hits/misses (PBA)= 1.0065986802639473/5.685462907418517; rounds (PBA)=8.993401319736053;} Alei #3: {team=unassigned mercenaries; avg hp=3.4179164167166567 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9326134773045391; hits/misses (PBA)= 0.9754049190161967/5.500499900019996; rounds (PBA)=8.946610677864427;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 72.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27640; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 4998; perfect battles: 0; close-call battles: 29; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Alei: {team=unassigned mercenaries; avg hp=-2.7198560287942413 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1807638472305539; hits/misses (PBA)= 0.13797240551889622/4.036792641471705; rounds (PBA)=4.175364927014597;} goblin: {team=neutral evil ; avg hp=6.92381523695261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.307138572285543; hits/misses (PBA)= 1.2583483303339331/1.035992801439712; rounds (PBA)=5.038992201559688;} goblin #2: {team=neutral evil ; avg hp=6.895420915816836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.412717456508698; hits/misses (PBA)= 1.2705458908218357/0.9924015196960608; rounds (PBA)=5.029194161167767;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 72.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27988; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 4998; perfect battles: 0; close-call battles: 25; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.909418116376725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.440911817636473; hits/misses (PBA)= 1.2865426914617077/1.0365926814637072; rounds (PBA)=5.093381323735253;} Alei: {team=unassigned mercenaries; avg hp=-2.745250949810038 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1899620075984803; hits/misses (PBA)= 0.13617276544691062/4.101179764047191; rounds (PBA)=4.237952409518097;} goblin #2: {team=neutral evil ; avg hp=6.900619876024795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.304339132173565; hits/misses (PBA)= 1.2561487702459508/1.0437912417516497; rounds (PBA)=5.107778444311138;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26923; neutral evil : 0.92 ± 0.0; unassigned mercenaries: 0.08 ± 0.0; > Team neutral evil = winning battles: 4600; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 401; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Alei: {team=unassigned mercenaries; avg hp=-1.9332133573285344 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1849630073985202; hits/misses (PBA)= 0.5864827034593081/3.2825434913017397; rounds (PBA)=3.9492101579684062;} goblin: {team=neutral evil ; avg hp=5.815036992601479 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.933213357328535; hits/misses (PBA)= 2.380123975204959/1.962607478504299; rounds (PBA)=5.262547490501899;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > other= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22699; neutral evil : 0.79 ± 0.01; other: 0.21 ± 0.01; > Team neutral evil = winning battles: 3929; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1072; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.4797040591881623 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.04139172165567; hits/misses (PBA)= 1.8894221155768847/1.5308938212357528; rounds (PBA)=4.2059588082383526;} Kyrian: {team=other; avg hp=-1.041391721655669 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5202959408118377; hits/misses (PBA)= 1.2471505698860228/1.8468306338732254; rounds (PBA)=3.308338332333533;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 102.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15253; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=51.74385122975405 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.913017396520695; hits/misses (PBA)= 2.056588682263547/2.49750049990002; rounds (PBA)=3.0499900019996002;} guard: {team=any ; avg hp=-3.913017396520696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.256148770245951; hits/misses (PBA)= 1.3049390121975606/0.6982603479304139; rounds (PBA)=2.0031993601279745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 21.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 632.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6844; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.5836832633473303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0535892821435713; hits/misses (PBA)= 0.3889222155568886/0.2561487702459508; rounds (PBA)=0.6450709858028394;} werewolf: {team=chaotic evil ; avg hp=56.94641071785643 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58368326334733; hits/misses (PBA)= 1.089382123575285/0.3709258148370326; rounds (PBA)=1.3685262947410517;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3313337332533493;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34333133373325336;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32533493301339733;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33199; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4348; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 653; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=56.830433913217355 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.70125974805038; hits/misses (PBA)= 12.419316136772645/5.327934413117377; rounds (PBA)=6.500299940011997;} adult black dragon: {team=chaotic evil ; avg hp=-3.70125974805039 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.16956608678265; hits/misses (PBA)= 11.229554089182164/5.953609278144371; rounds (PBA)=5.818036392721456;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 56.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8825; unaligned : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team unaligned = winning battles: 2466; perfect battles: 0; close-call battles: 918; > Team chaotic evil = winning battles: 2535; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #3: {team=unaligned ; avg hp=1.752249550089982 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0713857228554289; hits/misses (PBA)= 0.17016596680663867/0.3815236952609478; rounds (PBA)=1.0243951209758049;} flying sword #2: {team=unaligned ; avg hp=1.6844631073785243 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.030393921215757; hits/misses (PBA)= 0.16196760647870426/0.3893221355728854; rounds (PBA)=1.0123975204959008;} flying sword: {team=unaligned ; avg hp=1.764247150569886 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9894021195760848; hits/misses (PBA)= 0.16096780643871225/0.3883223355328934; rounds (PBA)=1.0251949610077984;} injured marilith: {team=chaotic evil ; avg hp=-2.0911817636472705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.79904019196161; hits/misses (PBA)= 3.3403319336132773/2.718256348730254; rounds (PBA)=1.1751649670065987;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 56.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8827; unaligned : 0.47 ± 0.01; chaotic evil : 0.53 ± 0.01; > Team unaligned = winning battles: 2358; perfect battles: 0; close-call battles: 880; > Team chaotic evil = winning battles: 2643; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #3: {team=unaligned ; avg hp=1.3175364927014597 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9972005598880224; hits/misses (PBA)= 0.15636872625474904/0.39852029594081184; rounds (PBA)=1.018996200759848;} flying sword #2: {team=unaligned ; avg hp=1.3945210957808438 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842031593681264; hits/misses (PBA)= 0.15716856628674264/0.382123575284943; rounds (PBA)=1.0023995200959808;} injured marilith: {team=chaotic evil ; avg hp=-1.956008798240352 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89122175564887; hits/misses (PBA)= 3.426114777044591/2.812637472505499; rounds (PBA)=1.2191561687662467;} flying sword: {team=unaligned ; avg hp=1.3967206558688263 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9746050789842031; hits/misses (PBA)= 0.15796840631873627/0.39012197560487905; rounds (PBA)=1.0067986402719455;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 57.7; crudely normalised: 0% > chaotic evil = expected rounds to survive: 168.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6006; unaligned : 0.19 ± 0.01; chaotic evil : 0.81 ± 0.01; > Team unaligned = winning battles: 926; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4075; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=-3.110377924415117 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.154369126174765; hits/misses (PBA)= 0.1851629674065187/0.45970805838832235; rounds (PBA)=0.8300339932013597;} injured marilith: {team=chaotic evil ; avg hp=-0.15436912617476506 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.11037792441512; hits/misses (PBA)= 1.4583083383323336/0.7974405118976204; rounds (PBA)=0.8314337132573485;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 57.7; crudely normalised: 0% > chaotic evil = expected rounds to survive: 168.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6065; unaligned : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team unaligned = winning battles: 993; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4008; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ injured marilith: {team=chaotic evil ; avg hp=-0.2495500899820036 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8246350729854; hits/misses (PBA)= 1.4483103379324136/0.7738452309538092; rounds (PBA)=0.8162367526494702;} flying sword: {team=unaligned ; avg hp=-2.824635072985403 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2495500899820036; hits/misses (PBA)= 0.1985602879424115/0.43331333733253347; rounds (PBA)=0.8304339132173565;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2474.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18677.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27159; lawful good : 0.71 ± 0.01; chaotic evil : 0.29 ± 0.01; > Team lawful good = winning battles: 3545; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=40.59088182363527 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.6726654669066; hits/misses (PBA)= 8.25494901019796/0.9464107178564287; rounds (PBA)=5.143171365726855;} marilith: {team=chaotic evil ; avg hp=1.3273345330933812 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.40911817636473; hits/misses (PBA)= 14.12137572485503/17.394721055788843; rounds (PBA)=4.668866226754649;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2474.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18677.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27056; lawful good : 0.71 ± 0.01; chaotic evil : 0.29 ± 0.01; > Team lawful good = winning battles: 3571; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1430; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=40.9630073985203 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.9628074385123; hits/misses (PBA)= 8.254549090181964/0.9164167166566687; rounds (PBA)=5.12877424515097;} marilith: {team=chaotic evil ; avg hp=1.0371925614877024 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.0369926014797; hits/misses (PBA)= 14.134173165366926/17.233953209358127; rounds (PBA)=4.643671265746851;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 26460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-11.49370125974805 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1221755648870226; hits/misses (PBA)= 0.09258148370325935/0.5470905818836233; rounds (PBA)=0.6396720655868826;} marilith: {team=chaotic evil ; avg hp=188.87782443511298 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.49370125974805; hits/misses (PBA)= 1.0/0.10597880423915217; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 26460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=188.87962407518495 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.472305538892222; hits/misses (PBA)= 1.0/0.10497900419916016; rounds (PBA)=1.0;} cat: {team=unaligned ; avg hp=-11.472305538892222 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12037592481503699; hits/misses (PBA)= 0.09058188362327535/0.5360927814437113; rounds (PBA)=0.6266746650669867;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good= expected rounds to survive: 2134.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15604.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27603; lawful good: 0.25 ± 0.01; chaotic evil : 0.75 ± 0.01; > Team lawful good = winning battles: 1227; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3774; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=33.21135772845431 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.4317136572686; hits/misses (PBA)= 18.30633873225355/14.934013197360528; rounds (PBA)=5.181563687262548;} turned balor: {team=lawful good; avg hp=3.5682863427314535 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.78864227154568; hits/misses (PBA)= 8.252149570085983/1.4679064187162567; rounds (PBA)=5.047190561887622;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good= expected rounds to survive: 2134.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15604.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27603; lawful good: 0.25 ± 0.01; chaotic evil : 0.75 ± 0.01; > Team lawful good = winning battles: 1227; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3774; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ turned balor: {team=lawful good; avg hp=3.660267946410718 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.32773445310937; hits/misses (PBA)= 8.286542691461708/1.4509098180363926; rounds (PBA)=5.0565886822635475;} marilith: {team=chaotic evil ; avg hp=32.67226554689062 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.3397320535893; hits/misses (PBA)= 18.301939612077586/14.918016396720656; rounds (PBA)=5.1771645670865825;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good= expected rounds to survive: 8.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19845.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ corrupted goristro: {team=lawful good; avg hp=-9.481703659268147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5420915816836632; hits/misses (PBA)= 0.17616476704659068/0.5332933413317337; rounds (PBA)=0.7094581083783243;} marilith: {team=chaotic evil ; avg hp=188.45790841831635 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.481703659268147; hits/misses (PBA)= 1.0/0.055188962207558485; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.0; crudely normalised: 0% > Neutral good= expected rounds to survive: 88.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18734; unaligned : 0.0 ± 0.0; Neutral good: 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team Neutral good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Victor: {team=Neutral good; avg hp=18.240551889622076 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1377724455108975; hits/misses (PBA)= 1.5188962207558487/1.2269546090781844; rounds (PBA)=3.7456508698260347;} baboon: {team=unaligned ; avg hp=-1.1377724455108977 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7594481103779245; hits/misses (PBA)= 0.9968006398720256/0.9698060387922416; rounds (PBA)=1.9668066386722656;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 60.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 2640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22174; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 6; > Team lawful evil = winning battles: 4992; perfect battles: 0; close-call battles: 4187; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #3: {team=lawful evil ; avg hp=13.973205358928213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.678264347130574; hits/misses (PBA)= 3.697660467906419/2.4933013397320534; rounds (PBA)=3.551489702059588;} sahuagin #6: {team=lawful evil ; avg hp=13.710857828434314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.66506698660268; hits/misses (PBA)= 3.699260147970406/2.440111977604479; rounds (PBA)=3.5592881423715257;} sahuagin #5: {team=lawful evil ; avg hp=13.950409918016396 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.68126374725055; hits/misses (PBA)= 3.7094581083783242/2.453909218156369; rounds (PBA)=3.560087982403519;} sahuagin #4: {team=lawful evil ; avg hp=13.965606878624275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.707658468306338; hits/misses (PBA)= 3.7122575484903018/2.4513097380523896; rounds (PBA)=3.5596880623875227;} hunter shark #2: {team=unaligned ; avg hp=-1.997000599880024 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.07618476304739; hits/misses (PBA)= 1.809638072385523/1.0063987202559488; rounds (PBA)=2.817236552689462;} sahuagin #2: {team=lawful evil ; avg hp=13.865426914617077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.62367526494701; hits/misses (PBA)= 3.675664867026595/2.4823035392921415; rounds (PBA)=3.5708858228354328;} sahuagin: {team=lawful evil ; avg hp=13.767846430713858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.658468306338733; hits/misses (PBA)= 3.670265946810638/2.4761047790441912; rounds (PBA)=3.5566886622675464;} hunter shark: {team=unaligned ; avg hp=-2.017396520695861 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.690461907618477; hits/misses (PBA)= 1.8562287542491502/0.997000599880024; rounds (PBA)=2.8538292341531695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4684.34; crudely normalised: 0% > other= expected rounds to survive: 2198.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24986; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=any ; avg hp=147.30173965206959 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.42851429714057; hits/misses (PBA)= 4.486902619476105/0.946010797840432; rounds (PBA)=4.750449910017997;} fire giant: {team=any ; avg hp=147.8260347930414 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.64367126574686; hits/misses (PBA)= 4.497900419916017/0.9590081983603279; rounds (PBA)=4.754249150169966;} lich: {team=other; avg hp=-14.423915216956608 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.45990801839632; hits/misses (PBA)= 2.5256948610277945/1.5020995800839831; rounds (PBA)=4.027794441111777;} archmage: {team=other; avg hp=-14.648270345930813 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4123175364927014; hits/misses (PBA)= 0.2955408918216357/0.39852029594081184; rounds (PBA)=0.6940611877624475;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11205.0; crudely normalised: 0% > any evil = expected rounds to survive: 748.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11021; any : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-14.165366926614677 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.972805438912218; hits/misses (PBA)= 1.3205358928214357/0.138372325534893; rounds (PBA)=1.4589082183563287;} archmage: {team=any ; avg hp=85.02719456108778 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7060587882423515;} fire giant #2: {team=any ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.59388122375525; hits/misses (PBA)= 2.5350929814037193/0.8178364327134573; rounds (PBA)=1.9386122775444912;} fire giant: {team=any ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.57148570285943; hits/misses (PBA)= 2.535892821435713/0.830633873225355; rounds (PBA)=1.9392121575684862;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 807.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14588; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=161.0485902819436 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.930413917216555; hits/misses (PBA)= 1.9926014797040592/0.10877824435112977; rounds (PBA)=2.545490901819636;} fire giant #2: {team=lawful evil ; avg hp=161.05558888222356 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.72085582883423; hits/misses (PBA)= 1.9144171165766846/0.09418116376724656; rounds (PBA)=2.564487102579484;} archmage: {team=any ; avg hp=-14.65126974605079 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8958208358328335; hits/misses (PBA)= 0.41271745650869823/1.3493301339732053; rounds (PBA)=1.7620475904819035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1461.0; crudely normalised: 0% > any = expected rounds to survive: 6691.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 140; Sum of rounds: 1317; lawful good : 0.0 ± 0.0; any : 0.03 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 140; perfect battles: 0; close-call battles: 140; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=-2.7785714285714285 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.8285714285714; hits/misses (PBA)= 25.67142857142857/1.4785714285714286; rounds (PBA)=9.05;} guard #74: {team=any ; avg hp=6.207142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.057142857142857; hits/misses (PBA)= 0.8071428571428572/7.264285714285714; rounds (PBA)=8.1;} guard #22: {team=any ; avg hp=7.242857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764285714285714; hits/misses (PBA)= 0.7785714285714286/7.178571428571429; rounds (PBA)=7.992857142857143;} guard #91: {team=any ; avg hp=7.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0928571428571425; hits/misses (PBA)= 0.7928571428571428/7.021428571428571; rounds (PBA)=7.821428571428571;} guard #27: {team=any ; avg hp=6.814285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264285714285714; hits/misses (PBA)= 0.8571428571428571/7.2; rounds (PBA)=8.085714285714285;} guard #90: {team=any ; avg hp=5.45 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728571428571429; hits/misses (PBA)= 0.75/6.921428571428572; rounds (PBA)=7.692857142857143;} guard #18: {team=any ; avg hp=5.814285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.335714285714285; hits/misses (PBA)= 0.8/7.007142857142857; rounds (PBA)=7.835714285714285;} guard #19: {team=any ; avg hp=7.507142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.85; hits/misses (PBA)= 0.7785714285714286/7.271428571428571; rounds (PBA)=8.07857142857143;} guard #6: {team=any ; avg hp=6.5928571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678571428571429; hits/misses (PBA)= 0.7785714285714286/6.964285714285714; rounds (PBA)=7.75;} guard #54: {team=any ; avg hp=6.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314285714285714; hits/misses (PBA)= 0.85/6.914285714285715; rounds (PBA)=7.771428571428571;} guard #29: {team=any ; avg hp=6.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 0.8285714285714286/6.864285714285714; rounds (PBA)=7.714285714285714;} guard #100: {team=any ; avg hp=5.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.442857142857143; hits/misses (PBA)= 0.7571428571428571/6.642857142857143; rounds (PBA)=7.421428571428572;} guard #58: {team=any ; avg hp=6.392857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.742857142857143; hits/misses (PBA)= 0.7714285714285715/6.978571428571429; rounds (PBA)=7.771428571428571;} guard #76: {team=any ; avg hp=5.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7214285714285715; hits/misses (PBA)= 0.7785714285714286/7.035714285714286; rounds (PBA)=7.8428571428571425;} guard #4: {team=any ; avg hp=5.042857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2; hits/misses (PBA)= 0.8142857142857143/6.928571428571429; rounds (PBA)=7.764285714285714;} guard #48: {team=any ; avg hp=5.171428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114285714285714; hits/misses (PBA)= 0.8/7.0285714285714285; rounds (PBA)=7.8428571428571425;} guard #44: {team=any ; avg hp=5.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.292857142857143; hits/misses (PBA)= 0.7/6.914285714285715; rounds (PBA)=7.642857142857143;} guard #64: {team=any ; avg hp=6.414285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.771428571428571; hits/misses (PBA)= 0.9428571428571428/6.892857142857143; rounds (PBA)=7.8428571428571425;} guard #63: {team=any ; avg hp=5.5928571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.442857142857143; hits/misses (PBA)= 0.8571428571428571/6.628571428571429; rounds (PBA)=7.5;} guard #38: {team=any ; avg hp=6.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.671428571428572; hits/misses (PBA)= 0.7571428571428571/7.164285714285715; rounds (PBA)=7.942857142857143;} guard #14: {team=any ; avg hp=5.942857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.792857142857143; hits/misses (PBA)= 0.75/6.957142857142857; rounds (PBA)=7.728571428571429;} guard #46: {team=any ; avg hp=6.285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.457142857142857; hits/misses (PBA)= 0.7928571428571428/7.2; rounds (PBA)=8.021428571428572;} guard #78: {team=any ; avg hp=5.378571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985714285714286; hits/misses (PBA)= 0.85/6.992857142857143; rounds (PBA)=7.85;} guard #60: {team=any ; avg hp=7.042857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785714285714286; hits/misses (PBA)= 0.7714285714285715/7.142857142857143; rounds (PBA)=7.935714285714286;} guard #94: {team=any ; avg hp=7.728571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.385714285714286; hits/misses (PBA)= 0.7071428571428572/7.45; rounds (PBA)=8.164285714285715;} guard #66: {team=any ; avg hp=5.535714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3428571428571425; hits/misses (PBA)= 0.9142857142857143/6.757142857142857; rounds (PBA)=7.678571428571429;} guard #96: {team=any ; avg hp=5.3428571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05; hits/misses (PBA)= 0.7857142857142857/7.021428571428571; rounds (PBA)=7.857142857142857;} guard #83: {team=any ; avg hp=6.2785714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45; hits/misses (PBA)= 0.9142857142857143/7.035714285714286; rounds (PBA)=7.9714285714285715;} guard #34: {team=any ; avg hp=7.007142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.757142857142857; hits/misses (PBA)= 0.7571428571428571/7.128571428571429; rounds (PBA)=7.921428571428572;} guard #75: {team=any ; avg hp=5.035714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0285714285714285; hits/misses (PBA)= 0.7857142857142857/6.878571428571429; rounds (PBA)=7.692857142857143;} guard #88: {team=any ; avg hp=5.414285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.942857142857143; hits/misses (PBA)= 0.8214285714285714/7.0; rounds (PBA)=7.835714285714285;} guard #65: {team=any ; avg hp=5.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.914285714285715; hits/misses (PBA)= 0.9285714285714286/6.764285714285714; rounds (PBA)=7.714285714285714;} guard #49: {team=any ; avg hp=6.035714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.835714285714285; hits/misses (PBA)= 0.7285714285714285/7.121428571428571; rounds (PBA)=7.864285714285714;} guard #95: {team=any ; avg hp=5.7214285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.442857142857143; hits/misses (PBA)= 0.7642857142857142/6.942857142857143; rounds (PBA)=7.742857142857143;} guard #17: {team=any ; avg hp=8.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.8285714285714286/7.378571428571429; rounds (PBA)=8.221428571428572;} guard #35: {team=any ; avg hp=5.928571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9571428571428573; hits/misses (PBA)= 0.6285714285714286/7.214285714285714; rounds (PBA)=7.864285714285714;} guard #80: {team=any ; avg hp=7.542857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.185714285714286; hits/misses (PBA)= 0.85/7.142857142857143; rounds (PBA)=8.0;} guard #25: {team=any ; avg hp=4.642857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.128571428571429; hits/misses (PBA)= 0.7571428571428571/6.857142857142857; rounds (PBA)=7.621428571428571;} guard #47: {team=any ; avg hp=6.0285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.685714285714286; hits/misses (PBA)= 0.8/6.957142857142857; rounds (PBA)=7.807142857142857;} guard #45: {team=any ; avg hp=7.185714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314285714285714; hits/misses (PBA)= 0.9/7.192857142857143; rounds (PBA)=8.107142857142858;} guard #28: {team=any ; avg hp=5.0928571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.492857142857143; hits/misses (PBA)= 0.6928571428571428/7.0; rounds (PBA)=7.707142857142857;} guard #98: {team=any ; avg hp=6.914285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314285714285714; hits/misses (PBA)= 0.8142857142857143/7.207142857142857; rounds (PBA)=8.028571428571428;} guard #55: {team=any ; avg hp=5.771428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3; hits/misses (PBA)= 0.8785714285714286/6.892857142857143; rounds (PBA)=7.814285714285714;} guard #52: {team=any ; avg hp=7.057142857142852857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.807142857142857; hits/misses (PBA)= 0.8642857142857143/7.071428571428571; rounds (PBA)=7.957142857142857;} guard #15: {team=any ; avg hp=6.5928571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.885714285714286; hits/misses (PBA)= 0.9142857142857143/7.014285714285714; rounds (PBA)=7.942857142857143;} guard #93: {team=any ; avg hp=7.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457142857142857; hits/misses (PBA)= 0.75/7.428571428571429; rounds (PBA)=8.178571428571429;} guard #31: {team=any ; avg hp=7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485714285714286; hits/misses (PBA)= 0.8714285714285714/7.107142857142857; rounds (PBA)=7.985714285714286;} guard #81: {team=any ; avg hp=6.935714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.357142857142857; hits/misses (PBA)= 0.7/7.064285714285714; rounds (PBA)=7.785714285714286;} guard #59: {team=any ; avg hp=6.835714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.7214285714285714/7.335714285714285; rounds (PBA)=8.071428571428571;} guard #97: {team=any ; avg hp=6.764285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.085714285714285; hits/misses (PBA)= 0.7571428571428571/6.992857142857143; rounds (PBA)=7.771428571428571;} guard #3: {team=any ; avg hp=6.414285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435714285714286; hits/misses (PBA)= 0.9214285714285714/7.021428571428571; rounds (PBA)=7.95;} guard #12: {team=any ; avg hp=6.764285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914285714285715; hits/misses (PBA)= 0.7571428571428571/6.978571428571429; rounds (PBA)=7.757142857142857;} guard #85: {team=any ; avg hp=6.478571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9714285714285715; hits/misses (PBA)= 0.8/7.1; rounds (PBA)=7.9071428571428575;} guard #33: {team=any ; avg hp=5.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.328571428571428; hits/misses (PBA)= 0.8142857142857143/6.6; rounds (PBA)=7.442857142857143;} guard #82: {team=any ; avg hp=6.4071428571428575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7; hits/misses (PBA)= 0.8071428571428572/6.714285714285714; rounds (PBA)=7.535714285714286;} guard #57: {team=any ; avg hp=6.114285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.607142857142857; hits/misses (PBA)= 0.7285714285714285/7.1; rounds (PBA)=7.8428571428571425;} guard #32: {team=any ; avg hp=5.985714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.314285714285714; hits/misses (PBA)= 0.7357142857142858/7.057142857142857; rounds (PBA)=7.807142857142857;} guard #99: {team=any ; avg hp=6.235714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.378571428571429; hits/misses (PBA)= 0.8857142857142857/6.692857142857143; rounds (PBA)=7.6;} guard #61: {team=any ; avg hp=4.892857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75; hits/misses (PBA)= 0.7357142857142858/6.578571428571428; rounds (PBA)=7.35;} guard #72: {team=any ; avg hp=6.9 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.114285714285714; hits/misses (PBA)= 0.6714285714285714/7.1571428571428575; rounds (PBA)=7.835714285714285;} guard #41: {team=any ; avg hp=8.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7214285714285715; hits/misses (PBA)= 0.7857142857142857/7.571428571428571; rounds (PBA)=8.4;} guard #73: {team=any ; avg hp=6.2785714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678571428571429; hits/misses (PBA)= 0.7571428571428571/7.057142857142857; rounds (PBA)=7.835714285714285;} guard #2: {team=any ; avg hp=6.628571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.578571428571428; hits/misses (PBA)= 0.7428571428571429/7.257142857142857; rounds (PBA)=8.014285714285714;} guard #77: {team=any ; avg hp=5.364285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.021428571428571; hits/misses (PBA)= 0.8214285714285714/6.785714285714286; rounds (PBA)=7.635714285714286;} guard #51: {team=any ; avg hp=5.185714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.185714285714286; hits/misses (PBA)= 0.6928571428571428/6.728571428571429; rounds (PBA)=7.435714285714286;} guard #11: {team=any ; avg hp=6.964285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.364285714285714; hits/misses (PBA)= 0.7/7.357142857142857; rounds (PBA)=8.064285714285715;} guard #68: {team=any ; avg hp=6.5285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5285714285714285; hits/misses (PBA)= 0.9214285714285714/6.992857142857143; rounds (PBA)=7.928571428571429;} guard #24: {team=any ; avg hp=7.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607142857142857; hits/misses (PBA)= 0.8285714285714286/7.25; rounds (PBA)=8.128571428571428;} guard #23: {team=any ; avg hp=5.15 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9714285714285715; hits/misses (PBA)= 0.7714285714285715/6.8; rounds (PBA)=7.6;} guard #67: {team=any ; avg hp=5.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8428571428571425; hits/misses (PBA)= 0.7285714285714285/6.942857142857143; rounds (PBA)=7.678571428571429;} guard #50: {team=any ; avg hp=5.9071428571428575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.6642857142857143/6.928571428571429; rounds (PBA)=7.614285714285714;} guard #40: {team=any ; avg hp=6.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.271428571428571; hits/misses (PBA)= 0.8571428571428571/7.185714285714286; rounds (PBA)=8.042857142857143;} guard #84: {team=any ; avg hp=4.7 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.892857142857143; hits/misses (PBA)= 0.85/6.557142857142857; rounds (PBA)=7.45;} guard #10: {team=any ; avg hp=4.9714285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435714285714286; hits/misses (PBA)= 0.7714285714285715/6.414285714285715; rounds (PBA)=7.2;} guard #16: {team=any ; avg hp=6.0928571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.8571428571428571/6.928571428571429; rounds (PBA)=7.8;} guard #20: {team=any ; avg hp=7.371428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.692857142857143; hits/misses (PBA)= 0.7714285714285715/7.35; rounds (PBA)=8.128571428571428;} guard #92: {team=any ; avg hp=6.178571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.014285714285714; hits/misses (PBA)= 0.8071428571428572/6.807142857142857; rounds (PBA)=7.642857142857143;} guard #89: {team=any ; avg hp=6.735714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564285714285714; hits/misses (PBA)= 0.7/7.214285714285714; rounds (PBA)=7.928571428571429;} guard #43: {team=any ; avg hp=7.314285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.535714285714286; hits/misses (PBA)= 0.7714285714285715/7.135714285714286; rounds (PBA)=7.935714285714286;} guard: {team=any ; avg hp=5.814285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457142857142857; hits/misses (PBA)= 0.7428571428571429/6.942857142857143; rounds (PBA)=7.728571428571429;} guard #86: {team=any ; avg hp=5.85 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835714285714286; hits/misses (PBA)= 0.6/6.85; rounds (PBA)=7.464285714285714;} guard #13: {team=any ; avg hp=7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.128571428571429; hits/misses (PBA)= 0.6857142857142857/7.071428571428571; rounds (PBA)=7.7785714285714285;} guard #56: {team=any ; avg hp=5.807142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2785714285714285; hits/misses (PBA)= 0.8571428571428571/6.8428571428571425; rounds (PBA)=7.714285714285714;} guard #5: {team=any ; avg hp=5.421428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.121428571428571; hits/misses (PBA)= 0.7142857142857143/6.964285714285714; rounds (PBA)=7.692857142857143;} guard #53: {team=any ; avg hp=6.771428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114285714285714; hits/misses (PBA)= 0.8714285714285714/7.014285714285714; rounds (PBA)=7.914285714285715;} guard #39: {team=any ; avg hp=5.8428571428571425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.492857142857143; hits/misses (PBA)= 0.7214285714285714/6.792857142857143; rounds (PBA)=7.514285714285714;} guard #71: {team=any ; avg hp=5.1 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564285714285714; hits/misses (PBA)= 0.7285714285714285/6.892857142857143; rounds (PBA)=7.635714285714286;} guard #70: {team=any ; avg hp=5.978571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.064285714285714; hits/misses (PBA)= 0.6642857142857143/6.928571428571429; rounds (PBA)=7.607142857142857;} guard #26: {team=any ; avg hp=7.128571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.835714285714285; hits/misses (PBA)= 0.8857142857142857/7.271428571428571; rounds (PBA)=8.17142857142857;} guard #37: {team=any ; avg hp=6.671428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.421428571428572; hits/misses (PBA)= 0.8857142857142857/7.121428571428571; rounds (PBA)=8.021428571428572;} guard #36: {team=any ; avg hp=6.078571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.492857142857143; hits/misses (PBA)= 0.9/6.9071428571428575; rounds (PBA)=7.814285714285714;} guard #7: {team=any ; avg hp=5.985714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.192857142857143; hits/misses (PBA)= 0.7/7.0928571428571425; rounds (PBA)=7.814285714285714;} guard #79: {team=any ; avg hp=5.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5428571428571427; hits/misses (PBA)= 0.5928571428571429/7.064285714285714; rounds (PBA)=7.664285714285715;} guard #42: {team=any ; avg hp=6.814285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0285714285714285; hits/misses (PBA)= 0.8571428571428571/7.007142857142857; rounds (PBA)=7.871428571428571;} guard #8: {team=any ; avg hp=5.414285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0285714285714285; hits/misses (PBA)= 0.6857142857142857/6.9071428571428575; rounds (PBA)=7.621428571428571;} guard #69: {team=any ; avg hp=5.671428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871428571428571; hits/misses (PBA)= 0.7428571428571429/7.1; rounds (PBA)=7.857142857142857;} guard #9: {team=any ; avg hp=5.864285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9; hits/misses (PBA)= 0.7642857142857142/7.05; rounds (PBA)=7.814285714285714;} guard #87: {team=any ; avg hp=4.957142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.414285714285715; hits/misses (PBA)= 0.6928571428571428/6.885714285714286; rounds (PBA)=7.5928571428571425;} guard #21: {team=any ; avg hp=5.892857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.257142857142857; hits/misses (PBA)= 0.7642857142857142/7.064285714285714; rounds (PBA)=7.8428571428571425;} guard #30: {team=any ; avg hp=5.985714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9; hits/misses (PBA)= 0.7642857142857142/7.035714285714286; rounds (PBA)=7.821428571428571;} guard #62: {team=any ; avg hp=6.55 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621428571428571; hits/misses (PBA)= 0.7/7.107142857142857; rounds (PBA)=7.828571428571428;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38044; chaotic evil : 0.19 ± 0.01; lawful evil : 0.81 ± 0.01; > Team chaotic evil = winning battles: 961; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4040; perfect battles: 0; close-call battles: 3404; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=33.390721855628875 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.1751649670066; hits/misses (PBA)= 4.385322935412917/2.359728054389122; rounds (PBA)=6.021595680863827;} fire giant: {team=lawful evil ; avg hp=32.33033393321336 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.4243151369726; hits/misses (PBA)= 4.401119776044791/2.3933213357328533; rounds (PBA)=6.057588482303539;} adult red dragon: {team=chaotic evil ; avg hp=-4.599480103979205 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.27894421115775; hits/misses (PBA)= 15.616676664667066/4.680063987202559; rounds (PBA)=6.898620275944811;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19840.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23157; chaotic evil : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=109.07978404319137 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.71485702859428; hits/misses (PBA)= 10.011997600479903/1.8206358728254348; rounds (PBA)=4.589682063587283;} fire giant: {team=lawful evil ; avg hp=-7.714857028594281 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.92021595680865; hits/misses (PBA)= 4.962407518496301/2.6700659868026393; rounds (PBA)=3.8384323135372926;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1074.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 7644.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 115; Sum of rounds: 753; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 114; perfect battles: 0; close-call battles: 114; ------------------------------------------------- Combattants ------------------------------------------------ bandit #43: {team=any non-lawful ; avg hp=7.260869565217392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608695652173913; hits/misses (PBA)= 0.4434782608695652/5.034782608695652; rounds (PBA)=5.530434782608696;} bandit #122: {team=any non-lawful ; avg hp=7.252173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5739130434782607; hits/misses (PBA)= 0.5739130434782609/5.043478260869565; rounds (PBA)=5.643478260869565;} bandit #96: {team=any non-lawful ; avg hp=8.226086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6695652173913045; hits/misses (PBA)= 0.5739130434782609/5.156521739130435; rounds (PBA)=5.739130434782608;} bandit #6: {team=any non-lawful ; avg hp=8.173913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.260869565217391; hits/misses (PBA)= 0.5565217391304348/5.226086956521739; rounds (PBA)=5.791304347826087;} bandit #79: {team=any non-lawful ; avg hp=8.234782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.582608695652174; hits/misses (PBA)= 0.591304347826087/5.060869565217391; rounds (PBA)=5.6695652173913045;} bandit #104: {team=any non-lawful ; avg hp=8.391304347826088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.765217391304348; hits/misses (PBA)= 0.6/4.982608695652174; rounds (PBA)=5.608695652173913;} bandit #12: {team=any non-lawful ; avg hp=8.434782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8869565217391306; hits/misses (PBA)= 0.6086956521739131/5.086956521739131; rounds (PBA)=5.71304347826087;} bandit #54: {team=any non-lawful ; avg hp=8.652173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0608695652173914; hits/misses (PBA)= 0.5652173913043478/5.269565217391304; rounds (PBA)=5.834782608695652;} bandit #101: {team=any non-lawful ; avg hp=8.730434782608695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9130434782608696; hits/misses (PBA)= 0.6173913043478261/5.208695652173913; rounds (PBA)=5.834782608695652;} bandit #25: {team=any non-lawful ; avg hp=7.860869565217391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478260869565218; hits/misses (PBA)= 0.6869565217391305/5.182608695652174; rounds (PBA)=5.886956521739131;} bandit #90: {team=any non-lawful ; avg hp=8.643478260869566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3043478260869565; hits/misses (PBA)= 0.5391304347826087/5.321739130434783; rounds (PBA)=5.860869565217391;} bandit #118: {team=any non-lawful ; avg hp=8.921739130434782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.860869565217391; hits/misses (PBA)= 0.6434782608695652/5.173913043478261; rounds (PBA)=5.817391304347826;} bandit #29: {team=any non-lawful ; avg hp=8.773913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095652173913043; hits/misses (PBA)= 0.6173913043478261/5.226086956521739; rounds (PBA)=5.852173913043479;} bandit #81: {team=any non-lawful ; avg hp=8.339130434782609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3130434782608695; hits/misses (PBA)= 0.5304347826086957/5.234782608695652; rounds (PBA)=5.765217391304348;} bandit #14: {team=any non-lawful ; avg hp=9.217391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6869565217391305; hits/misses (PBA)= 0.6434782608695652/5.28695652173913; rounds (PBA)=5.930434782608696;} bandit #5: {team=any non-lawful ; avg hp=9.08695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6695652173913045; hits/misses (PBA)= 0.6086956521739131/5.243478260869566; rounds (PBA)=5.860869565217391;} bandit #91: {team=any non-lawful ; avg hp=9.434782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3130434782608695; hits/misses (PBA)= 0.5478260869565217/5.417391304347826; rounds (PBA)=5.965217391304348;} bandit #69: {team=any non-lawful ; avg hp=8.417391304347825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.008695652173913; hits/misses (PBA)= 0.48695652173913045/5.2; rounds (PBA)=5.6869565217391305;} bandit #46: {team=any non-lawful ; avg hp=8.652173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4260869565217393; hits/misses (PBA)= 0.4956521739130435/5.078260869565217; rounds (PBA)=5.582608695652174;} bandit #65: {team=any non-lawful ; avg hp=8.321739130434782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1043478260869564; hits/misses (PBA)= 0.5217391304347826/5.260869565217392; rounds (PBA)=5.791304347826087;} bandit #112: {team=any non-lawful ; avg hp=7.947826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104347826086957; hits/misses (PBA)= 0.6434782608695652/4.921739130434783; rounds (PBA)=5.6;} bandit #4: {team=any non-lawful ; avg hp=8.434782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217391304347826; hits/misses (PBA)= 0.5043478260869565/5.173913043478261; rounds (PBA)=5.6869565217391305;} bandit #131: {team=any non-lawful ; avg hp=9.626086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.373913043478261; hits/misses (PBA)= 0.591304347826087/5.278260869565218; rounds (PBA)=5.886956521739131;} bandit #24: {team=any non-lawful ; avg hp=9.017391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.6173913043478261/5.026086956521739; rounds (PBA)=5.678260869565217;} bandit #19: {team=any non-lawful ; avg hp=8.121739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5304347826086957; hits/misses (PBA)= 0.41739130434782606/5.260869565217392; rounds (PBA)=5.695652173913044;} bandit #40: {team=any non-lawful ; avg hp=9.078260869565218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591304347826087; hits/misses (PBA)= 0.5565217391304348/5.234782608695652; rounds (PBA)=5.808695652173913;} bandit #11: {team=any non-lawful ; avg hp=9.834782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.069565217391304; hits/misses (PBA)= 0.6260869565217392/5.339130434782609; rounds (PBA)=5.973913043478261;} bandit #119: {team=any non-lawful ; avg hp=7.886956521739131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8086956521739133; hits/misses (PBA)= 0.6/4.956521739130435; rounds (PBA)=5.591304347826087;} bandit #120: {team=any non-lawful ; avg hp=9.182608695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460869565217391; hits/misses (PBA)= 0.6869565217391305/5.060869565217391; rounds (PBA)=5.756521739130434;} bandit #71: {team=any non-lawful ; avg hp=8.530434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356521739130435; hits/misses (PBA)= 0.5391304347826087/5.252173913043478; rounds (PBA)=5.791304347826087;} bandit #70: {team=any non-lawful ; avg hp=8.869565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.660869565217391; hits/misses (PBA)= 0.7130434782608696/4.947826086956522; rounds (PBA)=5.6869565217391305;} bandit #42: {team=any non-lawful ; avg hp=7.878260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1739130434782608; hits/misses (PBA)= 0.5217391304347826/5.034782608695652; rounds (PBA)=5.608695652173913;} bandit #78: {team=any non-lawful ; avg hp=8.11304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.756521739130435; hits/misses (PBA)= 0.591304347826087/4.973913043478261; rounds (PBA)=5.6173913043478265;} bandit #53: {team=any non-lawful ; avg hp=8.452173913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0434782608695654; hits/misses (PBA)= 0.5304347826086957/5.252173913043478; rounds (PBA)=5.791304347826087;} bandit #134: {team=any non-lawful ; avg hp=8.173913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782608695652174; hits/misses (PBA)= 0.5739130434782609/5.147826086956521; rounds (PBA)=5.756521739130434;} bandit #117: {team=any non-lawful ; avg hp=8.208695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8869565217391306; hits/misses (PBA)= 0.6260869565217392/5.060869565217391; rounds (PBA)=5.6869565217391305;} bandit #37: {team=any non-lawful ; avg hp=8.26086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.747826086956522; hits/misses (PBA)= 0.5217391304347826/5.208695652173913; rounds (PBA)=5.747826086956522;} ancient silver dragon: {team=lawful good ; avg hp=-3.1652173913043478 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 330.7130434782609; hits/misses (PBA)= 17.47826086956522/1.0695652173913044; rounds (PBA)=6.182608695652174;} bandit #92: {team=any non-lawful ; avg hp=8.28695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782608695652174; hits/misses (PBA)= 0.6/5.130434782608695; rounds (PBA)=5.747826086956522;} bandit #106: {team=any non-lawful ; avg hp=9.060869565217391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.043478260869565; hits/misses (PBA)= 0.6173913043478261/5.217391304347826; rounds (PBA)=5.852173913043479;} bandit #48: {team=any non-lawful ; avg hp=8.904347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4782608695652173; hits/misses (PBA)= 0.591304347826087/5.165217391304348; rounds (PBA)=5.765217391304348;} bandit #85: {team=any non-lawful ; avg hp=7.565217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.252173913043478; hits/misses (PBA)= 0.6347826086956522/4.860869565217391; rounds (PBA)=5.51304347826087;} bandit #121: {team=any non-lawful ; avg hp=9.530434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4608695652173913; hits/misses (PBA)= 0.591304347826087/5.243478260869566; rounds (PBA)=5.834782608695652;} bandit #127: {team=any non-lawful ; avg hp=8.852173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3130434782608695; hits/misses (PBA)= 0.48695652173913045/5.252173913043478; rounds (PBA)=5.747826086956522;} bandit #125: {team=any non-lawful ; avg hp=8.365217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782608695652174; hits/misses (PBA)= 0.6/5.191304347826087; rounds (PBA)=5.808695652173913;} bandit #49: {team=any non-lawful ; avg hp=5.739130434782608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9565217391304346; hits/misses (PBA)= 0.5130434782608696/4.730434782608696; rounds (PBA)=5.252173913043478;} bandit #107: {team=any non-lawful ; avg hp=8.71304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.391304347826087; hits/misses (PBA)= 0.5826086956521739/5.191304347826087; rounds (PBA)=5.8;} bandit #38: {team=any non-lawful ; avg hp=9.069565217391304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4; hits/misses (PBA)= 0.5304347826086957/5.278260869565218; rounds (PBA)=5.808695652173913;} bandit #123: {team=any non-lawful ; avg hp=8.452173913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1043478260869564; hits/misses (PBA)= 0.5739130434782609/5.269565217391304; rounds (PBA)=5.860869565217391;} bandit #116: {team=any non-lawful ; avg hp=8.452173913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5652173913043477; hits/misses (PBA)= 0.5652173913043478/5.217391304347826; rounds (PBA)=5.782608695652174;} bandit #17: {team=any non-lawful ; avg hp=7.921739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.4956521739130435/5.095652173913043; rounds (PBA)=5.6173913043478265;} bandit #77: {team=any non-lawful ; avg hp=8.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.869565217391304; hits/misses (PBA)= 0.6260869565217392/5.173913043478261; rounds (PBA)=5.826086956521739;} bandit #67: {team=any non-lawful ; avg hp=8.356521739130434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.365217391304348; hits/misses (PBA)= 0.5565217391304348/5.156521739130435; rounds (PBA)=5.721739130434782;} bandit #82: {team=any non-lawful ; avg hp=9.634782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.860869565217391; hits/misses (PBA)= 0.6086956521739131/5.3130434782608695; rounds (PBA)=5.930434782608696;} bandit #32: {team=any non-lawful ; avg hp=9.278260869565218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008695652173913; hits/misses (PBA)= 0.5826086956521739/5.191304347826087; rounds (PBA)=5.773913043478261;} bandit #111: {team=any non-lawful ; avg hp=7.895652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5478260869565217; hits/misses (PBA)= 0.5652173913043478/5.182608695652174; rounds (PBA)=5.765217391304348;} bandit #10: {team=any non-lawful ; avg hp=8.617391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9130434782608696; hits/misses (PBA)= 0.4608695652173913/5.269565217391304; rounds (PBA)=5.739130434782608;} bandit #94: {team=any non-lawful ; avg hp=8.904347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3391304347826085; hits/misses (PBA)= 0.5130434782608696/5.173913043478261; rounds (PBA)=5.695652173913044;} bandit #7: {team=any non-lawful ; avg hp=8.321739130434782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4434782608695653; hits/misses (PBA)= 0.5739130434782609/5.139130434782609; rounds (PBA)=5.730434782608696;} bandit #44: {team=any non-lawful ; avg hp=8.234782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4434782608695653; hits/misses (PBA)= 0.5739130434782609/5.234782608695652; rounds (PBA)=5.808695652173913;} bandit #105: {team=any non-lawful ; avg hp=8.28695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4; hits/misses (PBA)= 0.41739130434782606/5.4; rounds (PBA)=5.817391304347826;} bandit #98: {team=any non-lawful ; avg hp=7.765217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.608695652173913; hits/misses (PBA)= 0.5043478260869565/5.086956521739131; rounds (PBA)=5.591304347826087;} bandit #132: {team=any non-lawful ; avg hp=8.860869565217392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4521739130434783; hits/misses (PBA)= 0.6086956521739131/5.252173913043478; rounds (PBA)=5.886956521739131;} bandit #22: {team=any non-lawful ; avg hp=8.2 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.121739130434783; hits/misses (PBA)= 0.6173913043478261/5.069565217391304; rounds (PBA)=5.721739130434782;} bandit #68: {team=any non-lawful ; avg hp=8.182608695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1565217391304348; hits/misses (PBA)= 0.46956521739130436/5.156521739130435; rounds (PBA)=5.6347826086956525;} bandit #28: {team=any non-lawful ; avg hp=7.756521739130434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6956521739130435; hits/misses (PBA)= 0.5304347826086957/5.095652173913043; rounds (PBA)=5.643478260869565;} bandit #16: {team=any non-lawful ; avg hp=8.765217391304347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7130434782608694; hits/misses (PBA)= 0.591304347826087/5.086956521739131; rounds (PBA)=5.6869565217391305;} bandit #135: {team=any non-lawful ; avg hp=7.095652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5217391304347827; hits/misses (PBA)= 0.6260869565217392/4.947826086956522; rounds (PBA)=5.6;} bandit #114: {team=any non-lawful ; avg hp=8.773913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.773913043478261; hits/misses (PBA)= 0.4782608695652174/5.269565217391304; rounds (PBA)=5.756521739130434;} bandit #128: {team=any non-lawful ; avg hp=9.121739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.965217391304348; hits/misses (PBA)= 0.6347826086956522/5.0; rounds (PBA)=5.643478260869565;} bandit #27: {team=any non-lawful ; avg hp=7.104347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3130434782608695; hits/misses (PBA)= 0.5478260869565217/5.026086956521739; rounds (PBA)=5.582608695652174;} bandit #45: {team=any non-lawful ; avg hp=8.904347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217391304347826; hits/misses (PBA)= 0.4956521739130435/5.3130434782608695; rounds (PBA)=5.817391304347826;} bandit: {team=any non-lawful ; avg hp=8.791304347826086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.756521739130435; hits/misses (PBA)= 0.6086956521739131/5.043478260869565; rounds (PBA)=5.6869565217391305;} bandit #61: {team=any non-lawful ; avg hp=7.826086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8956521739130436; hits/misses (PBA)= 0.5304347826086957/5.217391304347826; rounds (PBA)=5.747826086956522;} bandit #21: {team=any non-lawful ; avg hp=9.147826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.756521739130435; hits/misses (PBA)= 0.4608695652173913/5.408695652173913; rounds (PBA)=5.878260869565217;} bandit #47: {team=any non-lawful ; avg hp=6.913043478260869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6695652173913045; hits/misses (PBA)= 0.40869565217391307/5.104347826086957; rounds (PBA)=5.539130434782609;} bandit #126: {team=any non-lawful ; avg hp=8.68695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9391304347826086; hits/misses (PBA)= 0.6434782608695652/5.182608695652174; rounds (PBA)=5.834782608695652;} bandit #113: {team=any non-lawful ; avg hp=8.234782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.391304347826087; hits/misses (PBA)= 0.6434782608695652/5.113043478260869; rounds (PBA)=5.773913043478261;} bandit #31: {team=any non-lawful ; avg hp=7.826086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7130434782608694; hits/misses (PBA)= 0.591304347826087/4.965217391304348; rounds (PBA)=5.582608695652174;} bandit #52: {team=any non-lawful ; avg hp=8.234782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.617391304347826; hits/misses (PBA)= 0.5391304347826087/5.217391304347826; rounds (PBA)=5.765217391304348;} bandit #80: {team=any non-lawful ; avg hp=8.28695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5478260869565217; hits/misses (PBA)= 0.5478260869565217/5.139130434782609; rounds (PBA)=5.6869565217391305;} bandit #9: {team=any non-lawful ; avg hp=8.843478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4; hits/misses (PBA)= 0.5478260869565217/5.304347826086956; rounds (PBA)=5.860869565217391;} bandit #66: {team=any non-lawful ; avg hp=8.078260869565218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4956521739130433; hits/misses (PBA)= 0.6173913043478261/5.060869565217391; rounds (PBA)=5.721739130434782;} bandit #33: {team=any non-lawful ; avg hp=8.869565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982608695652174; hits/misses (PBA)= 0.4782608695652174/5.191304347826087; rounds (PBA)=5.678260869565217;} bandit #50: {team=any non-lawful ; avg hp=7.991304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.652173913043478; hits/misses (PBA)= 0.5739130434782609/5.243478260869566; rounds (PBA)=5.817391304347826;} bandit #136: {team=any non-lawful ; avg hp=7.991304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.373913043478261; hits/misses (PBA)= 0.5826086956521739/5.165217391304348; rounds (PBA)=5.756521739130434;} bandit #34: {team=any non-lawful ; avg hp=6.660869565217391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121739130434783; hits/misses (PBA)= 0.46956521739130436/4.947826086956522; rounds (PBA)=5.443478260869565;} bandit #39: {team=any non-lawful ; avg hp=8.921739130434782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3130434782608695; hits/misses (PBA)= 0.5478260869565217/5.2956521739130435; rounds (PBA)=5.852173913043479;} bandit #75: {team=any non-lawful ; avg hp=8.460869565217392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8347826086956522; hits/misses (PBA)= 0.5826086956521739/5.173913043478261; rounds (PBA)=5.756521739130434;} bandit #59: {team=any non-lawful ; avg hp=7.808695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.243478260869565; hits/misses (PBA)= 0.5391304347826087/4.947826086956522; rounds (PBA)=5.504347826086956;} bandit #58: {team=any non-lawful ; avg hp=8.147826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504347826086956; hits/misses (PBA)= 0.6956521739130435/4.913043478260869; rounds (PBA)=5.6173913043478265;} bandit #100: {team=any non-lawful ; avg hp=8.939130434782609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.626086956521739; hits/misses (PBA)= 0.591304347826087/5.2; rounds (PBA)=5.817391304347826;} bandit #26: {team=any non-lawful ; avg hp=8.104347826086956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356521739130435; hits/misses (PBA)= 0.5826086956521739/5.147826086956521; rounds (PBA)=5.747826086956522;} bandit #63: {team=any non-lawful ; avg hp=7.165217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.521739130434782; hits/misses (PBA)= 0.6521739130434783/5.026086956521739; rounds (PBA)=5.6869565217391305;} bandit #89: {team=any non-lawful ; avg hp=8.269565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9478260869565216; hits/misses (PBA)= 0.6347826086956522/5.173913043478261; rounds (PBA)=5.808695652173913;} bandit #102: {team=any non-lawful ; avg hp=9.147826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008695652173913; hits/misses (PBA)= 0.6260869565217392/5.208695652173913; rounds (PBA)=5.860869565217391;} bandit #60: {team=any non-lawful ; avg hp=7.878260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4782608695652173; hits/misses (PBA)= 0.5391304347826087/5.104347826086957; rounds (PBA)=5.6521739130434785;} bandit #87: {team=any non-lawful ; avg hp=9.104347826086956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3304347826086955; hits/misses (PBA)= 0.6260869565217392/5.147826086956521; rounds (PBA)=5.782608695652174;} bandit #99: {team=any non-lawful ; avg hp=9.304347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4260869565217393; hits/misses (PBA)= 0.6/5.269565217391304; rounds (PBA)=5.878260869565217;} bandit #23: {team=any non-lawful ; avg hp=8.565217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.791304347826087; hits/misses (PBA)= 0.6434782608695652/5.182608695652174; rounds (PBA)=5.834782608695652;} bandit #3: {team=any non-lawful ; avg hp=8.834782608695653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.347826086956522; hits/misses (PBA)= 0.5391304347826087/5.208695652173913; rounds (PBA)=5.747826086956522;} bandit #64: {team=any non-lawful ; avg hp=8.721739130434782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.878260869565217; hits/misses (PBA)= 0.6347826086956522/5.226086956521739; rounds (PBA)=5.869565217391305;} bandit #41: {team=any non-lawful ; avg hp=9.747826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8869565217391306; hits/misses (PBA)= 0.5043478260869565/5.339130434782609; rounds (PBA)=5.852173913043479;} bandit #115: {team=any non-lawful ; avg hp=8.765217391304347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5217391304347827; hits/misses (PBA)= 0.5739130434782609/5.173913043478261; rounds (PBA)=5.765217391304348;} bandit #8: {team=any non-lawful ; avg hp=7.930434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9130434782608696; hits/misses (PBA)= 0.6347826086956522/4.939130434782609; rounds (PBA)=5.591304347826087;} bandit #110: {team=any non-lawful ; avg hp=8.173913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095652173913043; hits/misses (PBA)= 0.6260869565217392/5.034782608695652; rounds (PBA)=5.678260869565217;} bandit #124: {team=any non-lawful ; avg hp=8.208695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973913043478261; hits/misses (PBA)= 0.6347826086956522/5.095652173913043; rounds (PBA)=5.747826086956522;} bandit #84: {team=any non-lawful ; avg hp=9.173913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6695652173913045; hits/misses (PBA)= 0.591304347826087/5.191304347826087; rounds (PBA)=5.791304347826087;} bandit #57: {team=any non-lawful ; avg hp=9.191304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.782608695652174; hits/misses (PBA)= 0.4608695652173913/5.182608695652174; rounds (PBA)=5.643478260869565;} bandit #76: {team=any non-lawful ; avg hp=8.956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3043478260869565; hits/misses (PBA)= 0.5565217391304348/5.139130434782609; rounds (PBA)=5.7043478260869565;} bandit #133: {team=any non-lawful ; avg hp=9.02608695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8173913043478263; hits/misses (PBA)= 0.4956521739130435/5.304347826086956; rounds (PBA)=5.817391304347826;} bandit #83: {team=any non-lawful ; avg hp=7.921739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026086956521739; hits/misses (PBA)= 0.5130434782608696/5.121739130434783; rounds (PBA)=5.6521739130434785;} bandit #36: {team=any non-lawful ; avg hp=8.878260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.269565217391304; hits/misses (PBA)= 0.6608695652173913/5.147826086956521; rounds (PBA)=5.817391304347826;} bandit #73: {team=any non-lawful ; avg hp=8.121739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9217391304347826; hits/misses (PBA)= 0.6260869565217392/5.130434782608695; rounds (PBA)=5.773913043478261;} bandit #74: {team=any non-lawful ; avg hp=8.869565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356521739130435; hits/misses (PBA)= 0.5652173913043478/5.269565217391304; rounds (PBA)=5.843478260869565;} bandit #93: {team=any non-lawful ; avg hp=7.921739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8956521739130436; hits/misses (PBA)= 0.4956521739130435/5.2; rounds (PBA)=5.71304347826087;} bandit #20: {team=any non-lawful ; avg hp=8.71304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.443478260869565; hits/misses (PBA)= 0.7130434782608696/5.078260869565217; rounds (PBA)=5.808695652173913;} bandit #86: {team=any non-lawful ; avg hp=9.017391304347827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.034782608695652; hits/misses (PBA)= 0.46956521739130436/5.260869565217392; rounds (PBA)=5.747826086956522;} bandit #129: {team=any non-lawful ; avg hp=8.408695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.252173913043478; hits/misses (PBA)= 0.7043478260869566/5.060869565217391; rounds (PBA)=5.782608695652174;} bandit #56: {team=any non-lawful ; avg hp=9.8 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121739130434783; hits/misses (PBA)= 0.5130434782608696/5.434782608695652; rounds (PBA)=5.956521739130435;} bandit #88: {team=any non-lawful ; avg hp=9.278260869565218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.782608695652174; hits/misses (PBA)= 0.6173913043478261/5.278260869565218; rounds (PBA)=5.895652173913043;} bandit #130: {team=any non-lawful ; avg hp=8.904347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8521739130434782; hits/misses (PBA)= 0.5826086956521739/5.104347826086957; rounds (PBA)=5.71304347826087;} bandit #13: {team=any non-lawful ; avg hp=9.31304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7304347826086954; hits/misses (PBA)= 0.591304347826087/5.243478260869566; rounds (PBA)=5.852173913043479;} bandit #15: {team=any non-lawful ; avg hp=9.330434782608696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878260869565217; hits/misses (PBA)= 0.46956521739130436/5.321739130434783; rounds (PBA)=5.817391304347826;} bandit #30: {team=any non-lawful ; avg hp=8.521739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8434782608695652; hits/misses (PBA)= 0.6/5.182608695652174; rounds (PBA)=5.817391304347826;} bandit #103: {team=any non-lawful ; avg hp=8.156521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.417391304347826; hits/misses (PBA)= 0.5478260869565217/5.234782608695652; rounds (PBA)=5.817391304347826;} bandit #55: {team=any non-lawful ; avg hp=8.843478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7217391304347824; hits/misses (PBA)= 0.6/5.217391304347826; rounds (PBA)=5.826086956521739;} bandit #72: {team=any non-lawful ; avg hp=8.373913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4869565217391303; hits/misses (PBA)= 0.5304347826086957/5.252173913043478; rounds (PBA)=5.8;} bandit #2: {team=any non-lawful ; avg hp=9.521739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4521739130434783; hits/misses (PBA)= 0.591304347826087/5.243478260869566; rounds (PBA)=5.852173913043479;} bandit #35: {team=any non-lawful ; avg hp=7.043478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5304347826086957; hits/misses (PBA)= 0.5652173913043478/4.8; rounds (PBA)=5.373913043478261;} bandit #62: {team=any non-lawful ; avg hp=9.252173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.565217391304348; hits/misses (PBA)= 0.7130434782608696/5.069565217391304; rounds (PBA)=5.791304347826087;} bandit #18: {team=any non-lawful ; avg hp=8.6 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.747826086956522; hits/misses (PBA)= 0.6/5.156521739130435; rounds (PBA)=5.791304347826087;} bandit #108: {team=any non-lawful ; avg hp=8.08695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9478260869565216; hits/misses (PBA)= 0.6434782608695652/5.060869565217391; rounds (PBA)=5.721739130434782;} bandit #97: {team=any non-lawful ; avg hp=9.156521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.417391304347826; hits/misses (PBA)= 0.5304347826086957/5.226086956521739; rounds (PBA)=5.765217391304348;} bandit #51: {team=any non-lawful ; avg hp=7.965217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.634782608695652; hits/misses (PBA)= 0.6086956521739131/5.095652173913043; rounds (PBA)=5.730434782608696;} bandit #109: {team=any non-lawful ; avg hp=7.608695652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8086956521739133; hits/misses (PBA)= 0.6260869565217392/4.939130434782609; rounds (PBA)=5.565217391304348;} bandit #95: {team=any non-lawful ; avg hp=8.556521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.069565217391304; hits/misses (PBA)= 0.6434782608695652/5.026086956521739; rounds (PBA)=5.678260869565217;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4960.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 9257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14725; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 53; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=141.5124975004999 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.77244551089782; hits/misses (PBA)= 2.3219356128774247/1.2385522895420915; rounds (PBA)=2.630673865226955;} fire giant #4: {team=lawful evil ; avg hp=140.24115176964608 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.86482703459308; hits/misses (PBA)= 2.256748650269946/1.2319536092781445; rounds (PBA)=2.64627074585083;} fire giant: {team=lawful evil ; avg hp=140.47110577884422 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.22435512897421; hits/misses (PBA)= 2.2715456908618274/1.2379524095180965; rounds (PBA)=2.638672265546891;} fire giant #3: {team=lawful evil ; avg hp=141.08138372325536 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.36672665466907; hits/misses (PBA)= 2.302139572085583/1.2403519296140773; rounds (PBA)=2.6352729454109176;} adult red dragon: {team=chaotic evil ; avg hp=-15.228354329134174 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.69386122775445; hits/misses (PBA)= 5.157968406318736/1.941011797640472; rounds (PBA)=2.3663267346530694;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3246.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2529.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 501; Sum of rounds: 8233; > Team lawful good = winning battles: 500; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #39: {team=any non-lawful ; avg hp=-7.704590818363274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.439121756487026; hits/misses (PBA)= 0.7365269461077845/6.860279441117765; rounds (PBA)=7.6187624750499;} bandit #27: {team=any non-lawful ; avg hp=-7.8562874251497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.415169660678643; hits/misses (PBA)= 0.6986027944111777/6.858283433133733; rounds (PBA)=7.582834331337326;} bandit #33: {team=any non-lawful ; avg hp=-7.880239520958084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.900199600798403; hits/misses (PBA)= 0.7924151696606786/6.862275449101796; rounds (PBA)=7.680638722554891;} bandit #4: {team=any non-lawful ; avg hp=-7.92814371257485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.249500998003992; hits/misses (PBA)= 0.8363273453093812/7.417165668662674; rounds (PBA)=8.273453093812375;} bandit #30: {team=any non-lawful ; avg hp=-8.081836327345309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.469061876247505; hits/misses (PBA)= 0.720558882235529/7.26746506986028; rounds (PBA)=8.013972055888223;} bandit #23: {team=any non-lawful ; avg hp=-7.786427145708583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.736526946107785; hits/misses (PBA)= 0.7724550898203593/7.053892215568863; rounds (PBA)=7.852295409181637;} bandit #35: {team=any non-lawful ; avg hp=-7.568862275449102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.578842315369261; hits/misses (PBA)= 0.718562874251497/7.103792415169661; rounds (PBA)=7.844311377245509;} bandit #10: {team=any non-lawful ; avg hp=-7.642714570858283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.049900199600798; hits/misses (PBA)= 0.7984031936127745/7.151696606786427; rounds (PBA)=7.976047904191617;} bandit #25: {team=any non-lawful ; avg hp=-7.706586826347305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.373253493013972; hits/misses (PBA)= 0.8383233532934131/7.001996007984032; rounds (PBA)=7.854291417165669;} ancient silver dragon: {team=lawful good ; avg hp=267.1117764471058 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 844.626746506986; hits/misses (PBA)= 44.93213572854292/2.3812375249501; rounds (PBA)=16.43313373253493;} bandit #26: {team=any non-lawful ; avg hp=-8.053892215568862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127744510978044; hits/misses (PBA)= 0.8043912175648703/7.5489021956087825; rounds (PBA)=8.373253493013973;} bandit #13: {team=any non-lawful ; avg hp=-7.510978043912176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.510978043912176; hits/misses (PBA)= 0.720558882235529/6.798403193612774; rounds (PBA)=7.54690618762475;} bandit #20: {team=any non-lawful ; avg hp=-8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.574850299401198; hits/misses (PBA)= 0.7465069860279441/6.87624750499002; rounds (PBA)=7.642714570858283;} bandit: {team=any non-lawful ; avg hp=-7.514970059880239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526946107784431; hits/misses (PBA)= 0.7504990019960079/6.864271457085828; rounds (PBA)=7.63872255489022;} bandit #38: {team=any non-lawful ; avg hp=-7.8822355289421155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0119760479041915; hits/misses (PBA)= 0.8143712574850299/7.217564870259481; rounds (PBA)=8.045908183632735;} bandit #14: {team=any non-lawful ; avg hp=-7.457085828343313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0199600798403194; hits/misses (PBA)= 0.7704590818363274/6.7624750499002; rounds (PBA)=7.552894211576846;} bandit #22: {team=any non-lawful ; avg hp=-7.842315369261477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.942115768463074; hits/misses (PBA)= 0.7844311377245509/7.221556886227545; rounds (PBA)=8.023952095808383;} bandit #15: {team=any non-lawful ; avg hp=-7.846307385229541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241516966067865; hits/misses (PBA)= 0.8343313373253493/7.041916167664671; rounds (PBA)=7.8982035928143715;} bandit #42: {team=any non-lawful ; avg hp=-7.820359281437126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526946107784431; hits/misses (PBA)= 0.718562874251497/6.570858283433134; rounds (PBA)=7.30938123752495;} bandit #41: {team=any non-lawful ; avg hp=-7.952095808383233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830339321357285; hits/misses (PBA)= 0.810379241516966/7.1097804391217565; rounds (PBA)=7.940119760479042;} bandit #18: {team=any non-lawful ; avg hp=-8.151696606786427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9141716566866265; hits/misses (PBA)= 0.7704590818363274/7.1337325349301395; rounds (PBA)=7.930139720558882;} bandit #19: {team=any non-lawful ; avg hp=-7.650698602794411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88622754491018; hits/misses (PBA)= 0.7584830339321357/7.141716566866267; rounds (PBA)=7.932135728542915;} bandit #2: {team=any non-lawful ; avg hp=-7.916167664670659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9960079840319365; hits/misses (PBA)= 0.7744510978043913/6.818363273453094; rounds (PBA)=7.620758483033932;} bandit #29: {team=any non-lawful ; avg hp=-7.5968063872255485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910179640718563; hits/misses (PBA)= 0.7904191616766467/6.850299401197605; rounds (PBA)=7.6626746506986025;} bandit #40: {team=any non-lawful ; avg hp=-7.904191616766467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6546906187624755; hits/misses (PBA)= 0.718562874251497/6.94810379241517; rounds (PBA)=7.682634730538922;} bandit #11: {team=any non-lawful ; avg hp=-7.7684630738522955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3053892215568865; hits/misses (PBA)= 0.8642714570858283/7.313373253493014; rounds (PBA)=8.187624750499001;} bandit #31: {team=any non-lawful ; avg hp=-7.896207584830339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922155688622754; hits/misses (PBA)= 0.7984031936127745/7.0199600798403194; rounds (PBA)=7.832335329341317;} bandit #28: {team=any non-lawful ; avg hp=-7.5409181636726546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8982035928143715; hits/misses (PBA)= 0.7884231536926147/7.081836327345309; rounds (PBA)=7.888223552894211;} bandit #37: {team=any non-lawful ; avg hp=-7.724550898203593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441117764471058; hits/misses (PBA)= 0.8602794411177644/7.1337325349301395; rounds (PBA)=8.005988023952096;} bandit #34: {team=any non-lawful ; avg hp=-7.854291417165669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.037924151696607; hits/misses (PBA)= 0.8063872255489022/7.213572854291417; rounds (PBA)=8.043912175648703;} bandit #6: {team=any non-lawful ; avg hp=-7.714570858283433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.884231536926148; hits/misses (PBA)= 0.8183632734530938/6.992015968063872; rounds (PBA)=7.828343313373254;} bandit #5: {team=any non-lawful ; avg hp=-7.648702594810379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.972055888223553; hits/misses (PBA)= 0.8223552894211577/7.323353293413174; rounds (PBA)=8.163672654690618;} bandit #3: {team=any non-lawful ; avg hp=-7.582834331337326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.688622754491018; hits/misses (PBA)= 0.7724550898203593/6.788423153692615; rounds (PBA)=7.574850299401198;} bandit #12: {team=any non-lawful ; avg hp=-7.738522954091817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.049900199600798; hits/misses (PBA)= 0.7944111776447106/7.031936127744511; rounds (PBA)=7.844311377245509;} bandit #32: {team=any non-lawful ; avg hp=-7.878243512974052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.606786427145709; hits/misses (PBA)= 0.7624750499001997/7.065868263473054; rounds (PBA)=7.852295409181637;} bandit #17: {team=any non-lawful ; avg hp=-8.075848303393213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181636726546906; hits/misses (PBA)= 0.6946107784431138/7.159680638722555; rounds (PBA)=7.878243512974052;} bandit #9: {team=any non-lawful ; avg hp=-7.636726546906187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095808383233533; hits/misses (PBA)= 0.7784431137724551/7.009980039920159; rounds (PBA)=7.81437125748503;} bandit #44: {team=any non-lawful ; avg hp=-7.7445109780439125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137724550898204; hits/misses (PBA)= 0.8522954091816367/7.3373253493013975; rounds (PBA)=8.203592814371257;} bandit #8: {team=any non-lawful ; avg hp=-7.620758483033932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.253493013972056; hits/misses (PBA)= 0.8343313373253493/7.315369261477046; rounds (PBA)=8.159680638722556;} bandit #16: {team=any non-lawful ; avg hp=-7.778443113772455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.750499001996008; hits/misses (PBA)= 0.7465069860279441/6.9880239520958085; rounds (PBA)=7.756487025948104;} bandit #21: {team=any non-lawful ; avg hp=-7.652694610778443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.930139720558882; hits/misses (PBA)= 0.7704590818363274/6.900199600798403; rounds (PBA)=7.692614770459082;} bandit #45: {team=any non-lawful ; avg hp=-7.976047904191617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6786427145708585; hits/misses (PBA)= 0.7465069860279441/7.489021956087824; rounds (PBA)=8.259481037924152;} bandit #43: {team=any non-lawful ; avg hp=-7.9141716566866265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.972055888223553; hits/misses (PBA)= 0.7984031936127745/7.063872255489022; rounds (PBA)=7.884231536926148;} bandit #36: {team=any non-lawful ; avg hp=-7.806387225548902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.986027944111776; hits/misses (PBA)= 0.8003992015968064/7.1437125748503; rounds (PBA)=7.968063872255489;} bandit #24: {team=any non-lawful ; avg hp=-7.706586826347305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.594810379241517; hits/misses (PBA)= 0.780439121756487/6.6706586826347305; rounds (PBA)=7.479041916167665;} bandit #7: {team=any non-lawful ; avg hp=-7.720558882235529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764471057884232; hits/misses (PBA)= 0.7564870259481038/7.0119760479041915; rounds (PBA)=7.7924151696606785;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 49260.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 263; Sum of rounds: 1556; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 262; perfect battles: 0; close-call battles: 262; ------------------------------------------------- Combattants ------------------------------------------------ knight #28: {team=any ; avg hp=40.832699619771866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17490494296578; hits/misses (PBA)= 0.4866920152091255/9.505703422053232; rounds (PBA)=5.022813688212928;} knight #38: {team=any ; avg hp=42.539923954372625 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49809885931559; hits/misses (PBA)= 0.49809885931558934/9.596958174904943; rounds (PBA)=5.068441064638783;} knight #60: {team=any ; avg hp=42.133079847908746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.570342205323193; hits/misses (PBA)= 0.5095057034220533/9.581749049429657; rounds (PBA)=5.068441064638783;} knight #68: {team=any ; avg hp=40.99619771863118 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.243346007604563; hits/misses (PBA)= 0.49049429657794674/9.490494296577946; rounds (PBA)=5.007604562737643;} knight #40: {team=any ; avg hp=42.657794676806084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045627376425855; hits/misses (PBA)= 0.467680608365019/9.726235741444867; rounds (PBA)=5.1254752851711025;} knight #17: {team=any ; avg hp=42.133079847908746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.722433460076045; hits/misses (PBA)= 0.5209125475285171/9.5893536121673; rounds (PBA)=5.072243346007604;} knight #71: {team=any ; avg hp=41.99239543726236 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11787072243346; hits/misses (PBA)= 0.4714828897338403/9.562737642585551; rounds (PBA)=5.034220532319392;} knight #18: {team=any ; avg hp=40.59315589353612 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.357414448669202; hits/misses (PBA)= 0.5551330798479087/9.479087452471482; rounds (PBA)=5.0418250950570345;} knight #72: {team=any ; avg hp=41.8212927756654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110266159695817; hits/misses (PBA)= 0.5361216730038023/9.627376425855513; rounds (PBA)=5.11787072243346;} knight #75: {team=any ; avg hp=41.840304182509506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.790874524714829; hits/misses (PBA)= 0.623574144486692/9.551330798479087; rounds (PBA)=5.098859315589354;} knight #5: {team=any ; avg hp=40.61977186311787 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015209125475286; hits/misses (PBA)= 0.4714828897338403/9.399239543726235; rounds (PBA)=4.980988593155893;} knight #13: {team=any ; avg hp=39.48669201520912 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.756653992395437; hits/misses (PBA)= 0.5095057034220533/9.330798479087452; rounds (PBA)=4.9543726235741445;} knight #7: {team=any ; avg hp=40.463878326996195 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.733840304182509; hits/misses (PBA)= 0.45627376425855515/9.517110266159696; rounds (PBA)=5.015209125475285;} knight #8: {team=any ; avg hp=39.22053231939164 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.326996197718632; hits/misses (PBA)= 0.49809885931558934/9.387832699619771; rounds (PBA)=4.980988593155893;} knight #23: {team=any ; avg hp=39.4828897338403 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.079847908745247; hits/misses (PBA)= 0.4752851711026616/9.55513307984791; rounds (PBA)=5.034220532319392;} knight #46: {team=any ; avg hp=41.851711026615966 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.684410646387832; hits/misses (PBA)= 0.5057034220532319/9.585551330798479; rounds (PBA)=5.057034220532319;} knight #36: {team=any ; avg hp=42.745247148288975 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.209125475285171; hits/misses (PBA)= 0.4790874524714829/9.70342205323194; rounds (PBA)=5.110266159695818;} knight #61: {team=any ; avg hp=42.85931558935361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61977186311787; hits/misses (PBA)= 0.5095057034220533/9.634980988593156; rounds (PBA)=5.095057034220532;} knight #35: {team=any ; avg hp=42.836501901140686 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.007604562737642; hits/misses (PBA)= 0.5285171102661597/9.539923954372624; rounds (PBA)=5.0494296577946765;} knight #10: {team=any ; avg hp=42.79087452471483 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.634980988593156; hits/misses (PBA)= 0.45627376425855515/9.55893536121673; rounds (PBA)=5.019011406844107;} knight #37: {team=any ; avg hp=45.61596958174905 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29277566539924; hits/misses (PBA)= 0.49049429657794674/9.939163498098859; rounds (PBA)=5.220532319391635;} knight #21: {team=any ; avg hp=39.77566539923954 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.106463878326997; hits/misses (PBA)= 0.5133079847908745/9.460076045627376; rounds (PBA)=5.019011406844107;} knight #15: {team=any ; avg hp=43.368821292775664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.29657794676806; hits/misses (PBA)= 0.5551330798479087/9.817490494296578; rounds (PBA)=5.201520912547529;} knight #80: {team=any ; avg hp=42.6958174904943 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958174904942966; hits/misses (PBA)= 0.5361216730038023/9.627376425855513; rounds (PBA)=5.110266159695818;} knight #12: {team=any ; avg hp=44.80988593155894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110266159695817; hits/misses (PBA)= 0.5361216730038023/9.749049429657795; rounds (PBA)=5.152091254752852;} knight #30: {team=any ; avg hp=41.053231939163496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03041825095057; hits/misses (PBA)= 0.5247148288973384/9.608365019011407; rounds (PBA)=5.095057034220532;} knight #52: {team=any ; avg hp=40.536121673003805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.809885931558936; hits/misses (PBA)= 0.5133079847908745/9.55893536121673; rounds (PBA)=5.06083650190114;} knight #45: {team=any ; avg hp=44.32699619771863 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387832699619771; hits/misses (PBA)= 0.49429657794676807/9.832699619771864; rounds (PBA)=5.178707224334601;} knight #27: {team=any ; avg hp=43.90874524714829 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.022813688212928; hits/misses (PBA)= 0.4790874524714829/9.840304182509506; rounds (PBA)=5.182509505703422;} knight #39: {team=any ; avg hp=43.43346007604563 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.908745247148289; hits/misses (PBA)= 0.5361216730038023/9.730038022813687; rounds (PBA)=5.14828897338403;} knight #14: {team=any ; avg hp=41.79467680608365 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307984790874524; hits/misses (PBA)= 0.4866920152091255/9.642585551330798; rounds (PBA)=5.08745247148289;} knight: {team=any ; avg hp=40.958174904942965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.688212927756654; hits/misses (PBA)= 0.49429657794676807/9.673003802281368; rounds (PBA)=5.095057034220532;} knight #54: {team=any ; avg hp=42.555133079847906 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.338403041825095; hits/misses (PBA)= 0.43346007604562736/9.372623574144487; rounds (PBA)=4.923954372623574;} knight #43: {team=any ; avg hp=40.669201520912544 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.11787072243346; hits/misses (PBA)= 0.41825095057034223/9.562737642585551; rounds (PBA)=5.015209125475285;} knight #32: {team=any ; avg hp=43.57414448669201 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.300380228136882; hits/misses (PBA)= 0.4866920152091255/9.673003802281368; rounds (PBA)=5.083650190114068;} knight #56: {team=any ; avg hp=40.91254752851711 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.806083650190114; hits/misses (PBA)= 0.5057034220532319/9.615969581749049; rounds (PBA)=5.083650190114068;} knight #25: {team=any ; avg hp=41.44106463878327 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228136882129277; hits/misses (PBA)= 0.44106463878326996/9.665399239543726; rounds (PBA)=5.08745247148289;} knight #51: {team=any ; avg hp=44.17110266159696 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64638783269962; hits/misses (PBA)= 0.5209125475285171/9.737642585551331; rounds (PBA)=5.152091254752852;} knight #67: {team=any ; avg hp=41.460076045627375 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.281368821292777; hits/misses (PBA)= 0.49049429657794674/9.452471482889734; rounds (PBA)=5.0;} knight #2: {team=any ; avg hp=40.053231939163496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.961977186311787; hits/misses (PBA)= 0.5817490494296578/9.44106463878327; rounds (PBA)=5.0418250950570345;} knight #3: {team=any ; avg hp=43.32699619771863 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.159695817490494; hits/misses (PBA)= 0.45627376425855515/9.885931558935361; rounds (PBA)=5.178707224334601;} knight #70: {team=any ; avg hp=40.661596958174904 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.12167300380228; hits/misses (PBA)= 0.5399239543726235/9.357414448669202; rounds (PBA)=4.977186311787072;} knight #41: {team=any ; avg hp=42.52091254752852 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.228136882129277; hits/misses (PBA)= 0.5475285171102662/9.604562737642585; rounds (PBA)=5.091254752851711;} knight #74: {team=any ; avg hp=42.00380228136882 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.536121673003802; hits/misses (PBA)= 0.49429657794676807/9.577946768060837; rounds (PBA)=5.057034220532319;} knight #6: {team=any ; avg hp=42.85931558935361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.254752851711027; hits/misses (PBA)= 0.5437262357414449/9.627376425855513; rounds (PBA)=5.102661596958175;} knight #76: {team=any ; avg hp=42.760456273764255 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.034220532319392; hits/misses (PBA)= 0.5247148288973384/9.574144486692015; rounds (PBA)=5.076045627376426;} knight #73: {team=any ; avg hp=42.70722433460076 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7110266159695815; hits/misses (PBA)= 0.44866920152091255/9.574144486692015; rounds (PBA)=5.034220532319392;} knight #77: {team=any ; avg hp=41.7148288973384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.547528517110266; hits/misses (PBA)= 0.44106463878326996/9.756653992395437; rounds (PBA)=5.114068441064639;} knight #50: {team=any ; avg hp=43.67300380228137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.638783269961976; hits/misses (PBA)= 0.5019011406844106/9.513307984790874; rounds (PBA)=5.034220532319392;} knight #4: {team=any ; avg hp=40.93536121673004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817490494296578; hits/misses (PBA)= 0.5171102661596958/9.509505703422054; rounds (PBA)=5.030418250950571;} knight #49: {team=any ; avg hp=41.893536121673 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.94296577946768; hits/misses (PBA)= 0.5285171102661597/9.50190114068441; rounds (PBA)=5.0456273764258555;} knight #16: {team=any ; avg hp=43.71102661596958 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.638783269961977; hits/misses (PBA)= 0.44866920152091255/9.581749049429657; rounds (PBA)=5.030418250950571;} knight #69: {team=any ; avg hp=43.47528517110266 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566539923954373; hits/misses (PBA)= 0.5019011406844106/9.61977186311787; rounds (PBA)=5.079847908745247;} knight #34: {team=any ; avg hp=41.5171102661597 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02661596958175; hits/misses (PBA)= 0.4790874524714829/9.596958174904943; rounds (PBA)=5.068441064638783;} knight #62: {team=any ; avg hp=43.4828897338403 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.547528517110266; hits/misses (PBA)= 0.5057034220532319/9.756653992395437; rounds (PBA)=5.140684410646388;} knight #31: {team=any ; avg hp=41.334600760456276 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.300380228136882; hits/misses (PBA)= 0.5399239543726235/9.467680608365018; rounds (PBA)=5.030418250950571;} knight #19: {team=any ; avg hp=41.44106463878327 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49809885931559; hits/misses (PBA)= 0.5019011406844106/9.593155893536121; rounds (PBA)=5.076045627376426;} knight #65: {team=any ; avg hp=43.448669201520914 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.984790874524715; hits/misses (PBA)= 0.4144486692015209/9.73384030418251; rounds (PBA)=5.106463878326996;} knight #9: {team=any ; avg hp=42.68060836501901 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.596958174904943; hits/misses (PBA)= 0.6121673003802282/9.50190114068441; rounds (PBA)=5.068441064638783;} knight #57: {team=any ; avg hp=41.444866920152094 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.319391634980988; hits/misses (PBA)= 0.5361216730038023/9.467680608365018; rounds (PBA)=5.038022813688213;} knight #24: {team=any ; avg hp=42.372623574144484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.946768060836503; hits/misses (PBA)= 0.5133079847908745/9.547528517110266; rounds (PBA)=5.053231939163498;} tarrasque: {team=unaligned ; avg hp=-8.422053231939163 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 782.0456273764258; hits/misses (PBA)= 25.749049429657795/1.4372623574144487; rounds (PBA)=5.437262357414449;} knight #20: {team=any ; avg hp=43.06844106463878 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642585551330798; hits/misses (PBA)= 0.4524714828897338/9.688212927756654; rounds (PBA)=5.083650190114068;} knight #53: {team=any ; avg hp=43.17490494296578 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.049429657794677; hits/misses (PBA)= 0.467680608365019/9.76425855513308; rounds (PBA)=5.129277566539924;} knight #63: {team=any ; avg hp=42.61216730038023 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.570342205323193; hits/misses (PBA)= 0.49429657794676807/9.593155893536121; rounds (PBA)=5.064638783269962;} knight #59: {team=any ; avg hp=41.844106463878326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88212927756654; hits/misses (PBA)= 0.5665399239543726/9.566539923954373; rounds (PBA)=5.091254752851711;} knight #42: {team=any ; avg hp=41.08745247148289 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.365019011406844; hits/misses (PBA)= 0.5057034220532319/9.437262357414449; rounds (PBA)=4.992395437262357;} knight #22: {team=any ; avg hp=42.47148288973384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.376425855513308; hits/misses (PBA)= 0.49809885931558934/9.615969581749049; rounds (PBA)=5.072243346007604;} knight #26: {team=any ; avg hp=42.8212927756654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.904942965779468; hits/misses (PBA)= 0.4714828897338403/9.680608365019012; rounds (PBA)=5.079847908745247;} knight #64: {team=any ; avg hp=43.155893536121674 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.897338403041825; hits/misses (PBA)= 0.5247148288973384/9.714828897338403; rounds (PBA)=5.1254752851711025;} knight #55: {team=any ; avg hp=42.6425855513308 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.756653992395437; hits/misses (PBA)= 0.4790874524714829/9.661596958174904; rounds (PBA)=5.095057034220532;} knight #44: {team=any ; avg hp=42.99239543726236 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4638783269961975; hits/misses (PBA)= 0.44106463878326996/9.954372623574145; rounds (PBA)=5.212927756653992;} knight #47: {team=any ; avg hp=41.946768060836504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.395437262357415; hits/misses (PBA)= 0.4828897338403042/9.452471482889734; rounds (PBA)=4.996197718631179;} knight #48: {team=any ; avg hp=40.448669201520914 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.699619771863118; hits/misses (PBA)= 0.55893536121673/9.494296577946768; rounds (PBA)=5.038022813688213;} knight #66: {team=any ; avg hp=45.2851711026616 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.577946768060837; hits/misses (PBA)= 0.5665399239543726/9.65019011406844; rounds (PBA)=5.136882129277566;} knight #11: {team=any ; avg hp=41.2319391634981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.490494296577946; hits/misses (PBA)= 0.6083650190114068/9.505703422053232; rounds (PBA)=5.083650190114068;} knight #33: {team=any ; avg hp=41.365019011406844 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.93916349809886; hits/misses (PBA)= 0.39923954372623577/9.638783269961976; rounds (PBA)=5.0418250950570345;} knight #79: {team=any ; avg hp=43.40304182509506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.475285171102662; hits/misses (PBA)= 0.5475285171102662/9.517110266159696; rounds (PBA)=5.06083650190114;} knight #78: {team=any ; avg hp=40.43726235741445 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.05703422053232; hits/misses (PBA)= 0.4714828897338403/9.433460076045627; rounds (PBA)=4.977186311787072;} knight #29: {team=any ; avg hp=43.893536121673 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.144486692015209; hits/misses (PBA)= 0.4372623574144487/9.745247148288973; rounds (PBA)=5.1254752851711025;} knight #58: {team=any ; avg hp=41.26235741444867 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.756653992395437; hits/misses (PBA)= 0.45627376425855515/9.570342205323193; rounds (PBA)=5.034220532319392;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 21551.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 553; Sum of rounds: 8994; unaligned : 0.11 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 544; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ knight #35: {team=any ; avg hp=-13.2875226039783 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.361663652802893; hits/misses (PBA)= 0.8390596745027125/15.410488245931283; rounds (PBA)=8.157323688969258;} knight #7: {team=any ; avg hp=-13.05244122965642 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.969258589511755; hits/misses (PBA)= 0.7576853526220615/15.292947558770344; rounds (PBA)=8.043399638336346;} knight #18: {team=any ; avg hp=-13.708860759493671 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.379746835443038; hits/misses (PBA)= 0.8047016274864376/14.486437613019891; rounds (PBA)=7.6835443037974684;} knight #4: {team=any ; avg hp=-13.423146473779385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.710669077757686; hits/misses (PBA)= 0.8752260397830018/15.106690777576853; rounds (PBA)=8.025316455696203;} knight #5: {team=any ; avg hp=-13.69258589511754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.280289330922242; hits/misses (PBA)= 0.8354430379746836/15.735985533453889; rounds (PBA)=8.312839059674502;} knight #8: {team=any ; avg hp=-12.846292947558771 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.092224231464737; hits/misses (PBA)= 0.759493670886076/14.670886075949367; rounds (PBA)=7.735985533453888;} knight #17: {team=any ; avg hp=-13.788426763110307 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.869801084990959; hits/misses (PBA)= 0.7576853526220615/15.556962025316455; rounds (PBA)=8.189873417721518;} knight #32: {team=any ; avg hp=-13.318264014466546 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.097649186256781; hits/misses (PBA)= 0.833634719710669/15.998191681735985; rounds (PBA)=8.439421338155515;} tarrasque: {team=unaligned ; avg hp=200.78481012658227 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2283.775768535262; hits/misses (PBA)= 74.47016274864376/4.01627486437613; rounds (PBA)=16.258589511754067;} knight #23: {team=any ; avg hp=-13.448462929475587 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.895117540687162; hits/misses (PBA)= 0.8137432188065099/14.81374321880651; rounds (PBA)=7.837251356238698;} knight #10: {team=any ; avg hp=-12.665461121157323 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.08137432188065; hits/misses (PBA)= 0.7631103074141049/15.415913200723327; rounds (PBA)=8.12115732368897;} knight #9: {team=any ; avg hp=-13.464737793851718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.603978300180831; hits/misses (PBA)= 0.8607594936708861/14.817359855334539; rounds (PBA)=7.853526220614828;} knight #20: {team=any ; avg hp=-12.86618444846293 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.891500904159132; hits/misses (PBA)= 0.7703435804701627/15.414104882459313; rounds (PBA)=8.113924050632912;} knight #25: {team=any ; avg hp=-13.537070524412297 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.33996383363472; hits/misses (PBA)= 0.7938517179023508/14.57866184448463; rounds (PBA)=7.7124773960217;} knight #12: {team=any ; avg hp=-13.25497287522604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.405063291139241; hits/misses (PBA)= 0.7992766726943942/15.569620253164556; rounds (PBA)=8.215189873417721;} knight #31: {team=any ; avg hp=-13.616636528028932 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.636528028933093; hits/misses (PBA)= 0.7414104882459313/14.650994575045209; rounds (PBA)=7.7215189873417724;} knight #24: {team=any ; avg hp=-13.641952983725135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.383363471971068; hits/misses (PBA)= 0.8499095840867993/15.197106690777577; rounds (PBA)=8.050632911392405;} knight #26: {team=any ; avg hp=-12.857142857142858 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.965641952983725; hits/misses (PBA)= 0.7649186256781193/15.075949367088608; rounds (PBA)=7.9656419529837255;} knight #33: {team=any ; avg hp=-13.403254972875226 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.649186256781194; hits/misses (PBA)= 0.8028933092224232/15.130198915009041; rounds (PBA)=7.994575045207957;} knight #14: {team=any ; avg hp=-13.115732368896927 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.779385171790235; hits/misses (PBA)= 0.8155515370705244/15.737793851717903; rounds (PBA)=8.305605786618445;} knight #6: {team=any ; avg hp=-13.533453887884267 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.754068716094032; hits/misses (PBA)= 0.8209764918625678/14.990958408679928; rounds (PBA)=7.951175406871609;} knight #16: {team=any ; avg hp=-12.943942133815552 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.426763110307414; hits/misses (PBA)= 0.7884267631103075/15.370705244122966; rounds (PBA)=8.108499095840868;} knight #34: {team=any ; avg hp=-13.69258589511754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35262206148282; hits/misses (PBA)= 0.7775768535262206/15.164556962025317; rounds (PBA)=7.987341772151899;} knight #19: {team=any ; avg hp=-13.567811934900542 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.368896925858952; hits/misses (PBA)= 0.8444846292947559/15.325497287522603; rounds (PBA)=8.106690777576853;} knight #21: {team=any ; avg hp=-12.723327305605787 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.79746835443038; hits/misses (PBA)= 0.7631103074141049/15.403254972875226; rounds (PBA)=8.103074141048825;} knight #29: {team=any ; avg hp=-13.69620253164557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.707052441229656; hits/misses (PBA)= 0.8065099457504521/15.193490054249548; rounds (PBA)=8.034358047016275;} knight #2: {team=any ; avg hp=-12.89873417721519 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.694394213381555; hits/misses (PBA)= 0.7432188065099458/14.410488245931283; rounds (PBA)=7.616636528028933;} knight #27: {team=any ; avg hp=-12.884267631103073 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.57866184448463; hits/misses (PBA)= 0.8065099457504521/15.406871609403256; rounds (PBA)=8.132007233273056;} knight #30: {team=any ; avg hp=-13.688969258589513 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.066907775768536; hits/misses (PBA)= 0.8318264014466547/14.98372513562387; rounds (PBA)=7.951175406871609;} knight #15: {team=any ; avg hp=-12.072332730560579 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.00361663652803; hits/misses (PBA)= 0.7721518987341772/14.667269439421338; rounds (PBA)=7.755877034358047;} knight #11: {team=any ; avg hp=-12.553345388788427 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.406871609403256; hits/misses (PBA)= 0.8481012658227848/15.365280289330922; rounds (PBA)=8.13381555153707;} knight #28: {team=any ; avg hp=-13.08137432188065 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.406871609403256; hits/misses (PBA)= 0.7377938517179023/14.734177215189874; rounds (PBA)=7.770343580470163;} knight #22: {team=any ; avg hp=-13.739602169981916 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.929475587703436; hits/misses (PBA)= 0.9294755877034359/16.090415913200722; rounds (PBA)=8.531645569620252;} knight #13: {team=any ; avg hp=-13.770343580470163 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.347197106690778; hits/misses (PBA)= 0.7884267631103075/15.688969258589513; rounds (PBA)=8.265822784810126;} knight #3: {team=any ; avg hp=-12.569620253164556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.095840867992766; hits/misses (PBA)= 0.7070524412296564/15.386980108499095; rounds (PBA)=8.065099457504521;} knight: {team=any ; avg hp=-12.867992766726944 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.054249547920435; hits/misses (PBA)= 0.8173598553345389/15.095840867992766; rounds (PBA)=7.976491862567812;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 14162.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 560; Sum of rounds: 6163; unaligned : 0.11 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 560; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=-13.2875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521428571428572; hits/misses (PBA)= 0.5017857142857143/9.76607142857143; rounds (PBA)=5.176785714285714;} knight #7: {team=any ; avg hp=-12.705357142857142 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.851785714285715; hits/misses (PBA)= 0.5160714285714286/9.833928571428572; rounds (PBA)=5.228571428571429;} knight #17: {team=any ; avg hp=-13.0375 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.698214285714286; hits/misses (PBA)= 0.5125/9.9625; rounds (PBA)=5.276785714285714;} tarrasque: {team=unaligned ; avg hp=469.2160714285714 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1509.2339285714286; hits/misses (PBA)= 49.28392857142857/2.7982142857142858; rounds (PBA)=11.005357142857143;} knight #11: {team=any ; avg hp=-13.653571428571428 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.826785714285714; hits/misses (PBA)= 0.5142857142857142/9.582142857142857; rounds (PBA)=5.0910714285714285;} knight #22: {team=any ; avg hp=-14.158928571428572 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3625; hits/misses (PBA)= 0.5517857142857143/10.008928571428571; rounds (PBA)=5.3125;} knight #20: {team=any ; avg hp=-13.489285714285714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.119642857142857; hits/misses (PBA)= 0.5375/10.466071428571428; rounds (PBA)=5.523214285714285;} knight #10: {team=any ; avg hp=-13.714285714285714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.244642857142857; hits/misses (PBA)= 0.5464285714285714/10.392857142857142; rounds (PBA)=5.505357142857143;} knight #9: {team=any ; avg hp=-13.275 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7375; hits/misses (PBA)= 0.5107142857142857/9.896428571428572; rounds (PBA)=5.239285714285714;} knight #5: {team=any ; avg hp=-14.191071428571428 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76607142857143; hits/misses (PBA)= 0.5035714285714286/10.025; rounds (PBA)=5.308928571428571;} knight #3: {team=any ; avg hp=-13.614285714285714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.201785714285714; hits/misses (PBA)= 0.5392857142857143/10.010714285714286; rounds (PBA)=5.328571428571428;} knight #23: {team=any ; avg hp=-13.635714285714286 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.589285714285714; hits/misses (PBA)= 0.5071428571428571/10.378571428571428; rounds (PBA)=5.491071428571429;} knight #15: {team=any ; avg hp=-13.969642857142857 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064285714285715; hits/misses (PBA)= 0.5321428571428571/10.721428571428572; rounds (PBA)=5.666071428571429;} knight #18: {team=any ; avg hp=-13.673214285714286 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064285714285715; hits/misses (PBA)= 0.5375/10.1125; rounds (PBA)=5.367857142857143;} knight #6: {team=any ; avg hp=-13.480357142857143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098214285714286; hits/misses (PBA)= 0.5375/10.276785714285714; rounds (PBA)=5.45;} knight #13: {team=any ; avg hp=-13.5625 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.675; hits/misses (PBA)= 0.5214285714285715/10.225; rounds (PBA)=5.416071428571429;} knight #19: {team=any ; avg hp=-14.0125 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657142857142857; hits/misses (PBA)= 0.5607142857142857/10.132142857142858; rounds (PBA)=5.396428571428571;} knight #4: {team=any ; avg hp=-13.298214285714286 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.401785714285714; hits/misses (PBA)= 0.55/10.392857142857142; rounds (PBA)=5.503571428571429;} knight #16: {team=any ; avg hp=-13.967857142857143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.319642857142858; hits/misses (PBA)= 0.5428571428571428/10.185714285714285; rounds (PBA)=5.410714285714286;} knight: {team=any ; avg hp=-13.664285714285715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.285714285714286; hits/misses (PBA)= 0.5375/9.894642857142857; rounds (PBA)=5.267857142857143;} knight #2: {team=any ; avg hp=-12.621428571428572 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.353571428571428; hits/misses (PBA)= 0.4928571428571429/9.989285714285714; rounds (PBA)=5.2803571428571425;} knight #12: {team=any ; avg hp=-13.92142857142857 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976785714285715; hits/misses (PBA)= 0.5321428571428571/9.996428571428572; rounds (PBA)=5.2875;} knight #14: {team=any ; avg hp=-13.192857142857143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.128571428571428; hits/misses (PBA)= 0.5321428571428571/9.846428571428572; rounds (PBA)=5.235714285714286;} knight #21: {team=any ; avg hp=-12.969642857142857 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.310714285714285; hits/misses (PBA)= 0.5553571428571429/10.001785714285715; rounds (PBA)=5.319642857142857;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 14162.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 961; Sum of rounds: 10529; unaligned : 0.19 ± 0.01; any : 0.0 ± 0.0; > Team unaligned = winning battles: 961; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #10: {team=any ; avg hp=-13.596253902185223 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.778355879292404; hits/misses (PBA)= 0.514047866805411/10.320499479708637; rounds (PBA)=5.460978147762747;} knight #15: {team=any ; avg hp=-13.59105098855359 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.675338189386057; hits/misses (PBA)= 0.5067637877211238/9.91987513007284; rounds (PBA)=5.242455775234131;} knight #13: {team=any ; avg hp=-13.548387096774194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.327783558792923; hits/misses (PBA)= 0.4921956295525494/10.186264308012486; rounds (PBA)=5.382934443288241;} knight #20: {team=any ; avg hp=-13.753381893860562 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.709677419354838; hits/misses (PBA)= 0.5691987513007284/10.200832466181062; rounds (PBA)=5.418314255983351;} knight #14: {team=any ; avg hp=-13.934443288241415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.425598335067638; hits/misses (PBA)= 0.5005202913631633/9.97398543184183; rounds (PBA)=5.278876170655567;} knight #5: {team=any ; avg hp=-13.650364203954215 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.081165452653487; hits/misses (PBA)= 0.5286160249739854/10.339229968782519; rounds (PBA)=5.475546305931322;} knight: {team=any ; avg hp=-13.355879292403745 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.620187304890738; hits/misses (PBA)= 0.5078043704474505/10.158168574401666; rounds (PBA)=5.376690946930281;} knight #19: {team=any ; avg hp=-13.721123829344434 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.432882414151925; hits/misses (PBA)= 0.5525494276795005/10.04474505723205; rounds (PBA)=5.339229968782519;} tarrasque: {team=unaligned ; avg hp=468.80749219562955 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1510.2851196670135; hits/misses (PBA)= 49.189386056191466/2.640998959417274; rounds (PBA)=10.956295525494276;} knight #18: {team=any ; avg hp=-13.254942767950052 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.028095733610822; hits/misses (PBA)= 0.5254942767950052/10.073881373569199; rounds (PBA)=5.339229968782519;} knight #6: {team=any ; avg hp=-13.742976066597295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.202913631633715; hits/misses (PBA)= 0.5421436004162331/10.41519250780437; rounds (PBA)=5.522372528616025;} knight #21: {team=any ; avg hp=-13.707596253902185 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45369406867846; hits/misses (PBA)= 0.4963579604578564/9.97398543184183; rounds (PBA)=5.268470343392299;} knight #12: {team=any ; avg hp=-13.290322580645162 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16961498439126; hits/misses (PBA)= 0.5390218522372529/10.002081165452653; rounds (PBA)=5.310093652445369;} knight #4: {team=any ; avg hp=-13.891779396462018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.889698231009366; hits/misses (PBA)= 0.5150884495317378/9.85952133194589; rounds (PBA)=5.228928199791883;} knight #9: {team=any ; avg hp=-13.457856399583767 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.17585848074922; hits/misses (PBA)= 0.5379812695109261/9.876170655567117; rounds (PBA)=5.258064516129032;} knight #3: {team=any ; avg hp=-13.315296566077004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.26534859521332; hits/misses (PBA)= 0.5431841831425598/10.243496357960458; rounds (PBA)=5.429760665972945;} knight #7: {team=any ; avg hp=-13.573361082206036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477627471383975; hits/misses (PBA)= 0.4984391259105099/10.163371488033299; rounds (PBA)=5.383975026014568;} knight #11: {team=any ; avg hp=-14.008324661810613 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.25598335067638; hits/misses (PBA)= 0.54630593132154/10.127991675338189; rounds (PBA)=5.373569198751301;} knight #2: {team=any ; avg hp=-13.606659729448491 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.796045785639958; hits/misses (PBA)= 0.5202913631633714/10.049947970863684; rounds (PBA)=5.336108220603538;} knight #22: {team=any ; avg hp=-13.736732570239335 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.099895941727368; hits/misses (PBA)= 0.5473465140478668/9.845993756503642; rounds (PBA)=5.245577523413111;} knight #8: {team=any ; avg hp=-13.82414151925078 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.99063475546306; hits/misses (PBA)= 0.5234131113423517/10.238293444328825; rounds (PBA)=5.422476586888657;} knight #23: {team=any ; avg hp=-13.796045785639958 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877211238293444; hits/misses (PBA)= 0.5296566077003122/9.85952133194589; rounds (PBA)=5.243496357960458;} knight #17: {team=any ; avg hp=-13.320499479708637 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.330905306971903; hits/misses (PBA)= 0.6024973985431842/10.290322580645162; rounds (PBA)=5.478668054110302;} knight #16: {team=any ; avg hp=-13.704474505723205 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.275754422476586; hits/misses (PBA)= 0.5504682622268471/10.16961498439126; rounds (PBA)=5.398543184183143;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 4310.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19063; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=-13.428114377124576 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9014197160567887; hits/misses (PBA)= 0.17156568686262746/3.031393721255749; rounds (PBA)=1.728854229154169;} knight #3: {team=any ; avg hp=-13.256948610277945 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.769846030793841; hits/misses (PBA)= 0.16136772645470907/3.0635872825434913; rounds (PBA)=1.7358528294341131;} knight: {team=any ; avg hp=-13.561887622475505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8664267146570688; hits/misses (PBA)= 0.16856628674265148/3.027594481103779; rounds (PBA)=1.721855628874225;} tarrasque: {team=unaligned ; avg hp=656.3059388122375 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.45650869826034; hits/misses (PBA)= 14.895420915816837/0.8648270345930814; rounds (PBA)=3.8118376324735053;} knight #2: {team=any ; avg hp=-13.558288342331533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.742651469706059; hits/misses (PBA)= 0.16156768646270747/3.056988602279544; rounds (PBA)=1.7316536692661468;} knight #7: {team=any ; avg hp=-13.530093981203759 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.815236952609478; hits/misses (PBA)= 0.16656668666266747/3.0491901619676063; rounds (PBA)=1.7364527094581084;} knight #6: {team=any ; avg hp=-13.572285542891422 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7214557088582283; hits/misses (PBA)= 0.16116776644671066/3.066586682663467; rounds (PBA)=1.7374525094981004;} knight #5: {team=any ; avg hp=-13.54889022195561 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8770245950809836; hits/misses (PBA)= 0.17116576684663068/3.025794841031794; rounds (PBA)=1.7274545090981803;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 986.28; crudely normalised: 0% > any = expected rounds to survive: 766.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3067; Sum of rounds: 47175; > Team chaotic evil = winning battles: 40; perfect battles: 0; close-call battles: 40; > Team any = winning battles: 3026; perfect battles: 0; close-call battles: 1044; ------------------------------------------------- Combattants ------------------------------------------------ corrupted guard #6: {team=chaotic evil; avg hp=-5.369742419302249 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.353439843495272; hits/misses (PBA)= 0.6625366807955657/1.5490707531790022; rounds (PBA)=2.351483534398435;} corrupted guard #7: {team=chaotic evil; avg hp=-5.3338767525268995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3756113465927617; hits/misses (PBA)= 0.664492989892403/1.5268992500815128; rounds (PBA)=2.3527877404629933;} knight: {team=any ; avg hp=33.378219758721876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.38474078904467; hits/misses (PBA)= 8.437561134659276/13.284969025105967; rounds (PBA)=13.661884577763287;} corrupted guard captain: {team=chaotic evil; avg hp=-4.976524290837952 (from 155); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.748940332572545; hits/misses (PBA)= 4.793609390283665/9.925660254320183; rounds (PBA)=14.731333550701011;} corrupted guard #5: {team=chaotic evil; avg hp=-5.358656667753505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3778937072057387; hits/misses (PBA)= 0.6729703293120313/1.5148353439843496; rounds (PBA)=2.3632213889794587;} corrupted guard #4: {team=chaotic evil; avg hp=-5.36224323443104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2924682099771765; hits/misses (PBA)= 0.6547114444082165/1.5223345288555592; rounds (PBA)=2.353439843495272;} corrupted guard #2: {team=chaotic evil; avg hp=-5.38376263449625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4134333224649493; hits/misses (PBA)= 0.6648190414085425/1.5282034561460711; rounds (PBA)=2.3531137919791325;} knight #2: {team=any ; avg hp=33.12324747310075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.9983697424193; hits/misses (PBA)= 8.476361265079882/13.189761982393218; rounds (PBA)=13.678839256602544;} knight #3: {team=any ; avg hp=33.34822301923704 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.95663514835344; hits/misses (PBA)= 8.39223997391588/13.337789370720573; rounds (PBA)=13.756113465927617;} corrupted guard #3: {team=chaotic evil; avg hp=-5.1953048581675905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.265405934137594; hits/misses (PBA)= 0.6439517443756113/1.556569938050212; rounds (PBA)=2.36256928594718;} corrupted guard: {team=chaotic evil; avg hp=-5.408216498206716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.286273231170525; hits/misses (PBA)= 0.6540593413759374/1.5816759047929574; rounds (PBA)=2.4016954678839255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 986.28; crudely normalised: 0% > any = expected rounds to survive: 766.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1097; Sum of rounds: 16787; > Team chaotic evil = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team any = winning battles: 1087; perfect battles: 0; close-call battles: 367; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=33.18322698268004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.48678213309024; hits/misses (PBA)= 8.242479489516864/12.936189608021877; rounds (PBA)=13.749316317228805;} corrupted guard #7: {team=chaotic evil; avg hp=-5.481312670920693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2078395624430263; hits/misses (PBA)= 0.6417502278942571/1.495897903372835; rounds (PBA)=2.292616226071103;} corrupted guard #3: {team=chaotic evil; avg hp=-5.09024612579763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1649954421148587; hits/misses (PBA)= 0.6326344576116681/1.5068368277119417; rounds (PBA)=2.3099361896080217;} knight: {team=any ; avg hp=34.429352780309934 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.3035551504102; hits/misses (PBA)= 8.567912488605288/13.52506836827712; rounds (PBA)=13.732907930720145;} corrupted guard #4: {team=chaotic evil; avg hp=-5.22971741112124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.007292616226071; hits/misses (PBA)= 0.601640838650866/1.5214220601640838; rounds (PBA)=2.291704649042844;} knight #2: {team=any ; avg hp=33.67912488605287 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.36189608021878; hits/misses (PBA)= 8.443938012762079/13.330902461257976; rounds (PBA)=13.748404740200547;} corrupted guard #5: {team=chaotic evil; avg hp=-5.255241567912488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4813126709206927; hits/misses (PBA)= 0.6818596171376481/1.4484958979033729; rounds (PBA)=2.285323609845032;} corrupted guard captain: {team=chaotic evil; avg hp=-5.140382862351869 (from 155); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.103919781221514; hits/misses (PBA)= 4.70464904284412/9.946216955332726; rounds (PBA)=14.659070191431177;} corrupted guard #6: {team=chaotic evil; avg hp=-5.226071103008204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0711030082041932; hits/misses (PBA)= 0.6153144940747494/1.512306289881495; rounds (PBA)=2.31175934366454;} corrupted guard: {team=chaotic evil; avg hp=-5.288058340929808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.283500455788514; hits/misses (PBA)= 0.6362807657247037/1.584320875113947; rounds (PBA)=2.363719234275296;} corrupted guard #2: {team=chaotic evil; avg hp=-5.457611668185962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2907930720145853; hits/misses (PBA)= 0.6599817684594348/1.529626253418414; rounds (PBA)=2.3281677301732;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 986.28; crudely normalised: 0% > any = expected rounds to survive: 766.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1898; Sum of rounds: 29506; > Team chaotic evil = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team any = winning battles: 1868; perfect battles: 0; close-call battles: 618; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=32.81612223393045 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.27397260273973; hits/misses (PBA)= 8.36459430979979/13.250263435194942; rounds (PBA)=13.716016859852477;} corrupted guard: {team=chaotic evil; avg hp=-5.354583772391992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1506849315068495; hits/misses (PBA)= 0.6422550052687039/1.5616438356164384; rounds (PBA)=2.38145416227608;} corrupted guard #6: {team=chaotic evil; avg hp=-5.232349841938883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3909378292939936; hits/misses (PBA)= 0.6638566912539515/1.5516332982086407; rounds (PBA)=2.3898840885142256;} corrupted guard #5: {team=chaotic evil; avg hp=-5.160695468914647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4241306638566913; hits/misses (PBA)= 0.6733403582718651/1.5468914646996839; rounds (PBA)=2.3825079030558483;} corrupted guard #4: {team=chaotic evil; avg hp=-5.327713382507903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.350368809272919; hits/misses (PBA)= 0.6638566912539515/1.6448893572181242; rounds (PBA)=2.4689146469968386;} knight #3: {team=any ; avg hp=33.84562697576396 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.35511064278188; hits/misses (PBA)= 8.53477344573235/13.626448893572181; rounds (PBA)=13.877766069546892;} corrupted guard #7: {team=chaotic evil; avg hp=-5.35563751317176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2918861959957852; hits/misses (PBA)= 0.6448893572181243/1.5690200210748155; rounds (PBA)=2.3946259220231823;} knight: {team=any ; avg hp=33.473656480505795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.01791359325605; hits/misses (PBA)= 8.433614330874605/13.649631190727082; rounds (PBA)=13.821390937829294;} corrupted guard #2: {team=chaotic evil; avg hp=-5.2407797681770285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3124341412012646; hits/misses (PBA)= 0.660695468914647/1.6380400421496313; rounds (PBA)=2.445732349841939;} corrupted guard captain: {team=chaotic evil; avg hp=-4.788198103266597 (from 155); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.49947312961012; hits/misses (PBA)= 4.799789251844047/10.0927291886196; rounds (PBA)=14.906743940990516;} corrupted guard #3: {team=chaotic evil; avg hp=-5.2465753424657535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3793466807165435; hits/misses (PBA)= 0.6675447839831401/1.5511064278187565; rounds (PBA)=2.3940990516332983;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 470.56; crudely normalised: 0% > any = expected rounds to survive: 594.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37397; chaotic evil: 0.02 ± 0.0; any : 0.98 ± 0.0; > Team chaotic evil = winning battles: 109; perfect battles: 0; close-call battles: 104; > Team any = winning battles: 4892; perfect battles: 0; close-call battles: 595; ------------------------------------------------- Combattants ------------------------------------------------ corrupted guard: {team=chaotic evil; avg hp=-5.088382323535293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137372525494901; hits/misses (PBA)= 1.0193961207758448/2.4287142571485703; rounds (PBA)=3.690261947610478;} corrupted guard #2: {team=chaotic evil; avg hp=-5.1787642471505695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3007398520295945; hits/misses (PBA)= 1.03499300139972/2.4789042191561688; rounds (PBA)=3.7494501099780044;} corrupted guard #3: {team=chaotic evil; avg hp=-5.051989602079584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236752649470106; hits/misses (PBA)= 1.0281943611277744/2.50249950009998; rounds (PBA)=3.7634473105378925;} corrupted guard #6: {team=chaotic evil; avg hp=-5.0903819236152765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.277944411117776; hits/misses (PBA)= 1.0487902419516097/2.5020995800839834; rounds (PBA)=3.7810437912417516;} corrupted guard #4: {team=chaotic evil; avg hp=-5.1545690861827635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.395520895820836; hits/misses (PBA)= 1.0565886822635473/2.4693061387722457; rounds (PBA)=3.7624475104979003;} corrupted guard #7: {team=chaotic evil; avg hp=-5.245950809838033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.267346530693861; hits/misses (PBA)= 1.0351929614077184/2.4843031393721255; rounds (PBA)=3.7584483103379323;} knight #2: {team=any ; avg hp=33.4373125374925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.65086982603479; hits/misses (PBA)= 5.319936012797441/6.5850829834033195; rounds (PBA)=6.782043591281743;} knight: {team=any ; avg hp=33.732653469306136 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.37612477504499; hits/misses (PBA)= 5.322735452909418/6.609678064387123; rounds (PBA)=6.781443711257748;} corrupted guard #5: {team=chaotic evil; avg hp=-5.216956608678264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214357128574285; hits/misses (PBA)= 1.028394321135773/2.4683063387322535; rounds (PBA)=3.740451909618076;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 941.11; crudely normalised: 0% > any = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38026; chaotic evil: 0.73 ± 0.01; any : 0.27 ± 0.01; > Team chaotic evil = winning battles: 3673; perfect battles: 0; close-call battles: 2957; > Team any = winning battles: 1328; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ corrupted guard #3: {team=chaotic evil; avg hp=2.4059188162367526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.16376724655069; hits/misses (PBA)= 1.414517096580684/3.298340331933613; rounds (PBA)=5.231553689262148;} corrupted guard #5: {team=chaotic evil; avg hp=2.510497900419916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.11497700459908; hits/misses (PBA)= 1.409518096380724/3.320735852829434; rounds (PBA)=5.2373525294941015;} corrupted guard: {team=chaotic evil; avg hp=2.4963007398520296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2533493301339735; hits/misses (PBA)= 1.4193161367726455/3.25874825034993; rounds (PBA)=5.202759448110378;} corrupted guard #7: {team=chaotic evil; avg hp=2.4583083383323334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.205758848230354; hits/misses (PBA)= 1.424515096980604/3.25374925014997; rounds (PBA)=5.180163967206559;} knight: {team=any ; avg hp=1.7972405518896222 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.76844631073785; hits/misses (PBA)= 5.6710657868426315/8.25994801039792; rounds (PBA)=7.164567086582683;} corrupted guard #4: {team=chaotic evil; avg hp=2.4433113377324536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.123975204959009; hits/misses (PBA)= 1.4113177364527094/3.32373525294941; rounds (PBA)=5.224355128974205;} corrupted guard #2: {team=chaotic evil; avg hp=2.457108578284343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.154769046190762; hits/misses (PBA)= 1.4039192161567686/3.2659468106378724; rounds (PBA)=5.206558688262348;} corrupted guard #6: {team=chaotic evil; avg hp=2.460107978404319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18616276744651; hits/misses (PBA)= 1.4073185362927414/3.28874225154969; rounds (PBA)=5.208158368326335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 652.75; crudely normalised: 0% > any = expected rounds to survive: 597.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44265; chaotic evil : 0.21 ± 0.01; any : 0.79 ± 0.01; > Team chaotic evil = winning battles: 1046; perfect battles: 0; close-call battles: 1027; > Team any = winning battles: 3955; perfect battles: 0; close-call battles: 3591; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.008398320335933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692861427714457; hits/misses (PBA)= 1.3869226154769045/1.468506298740252; rounds (PBA)=3.787242551489702;} guard #3: {team=any ; avg hp=-4.206558688262348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.007798440311937; hits/misses (PBA)= 1.442111577684463/1.4687062587482504; rounds (PBA)=3.813237352529494;} knight: {team=any ; avg hp=28.580683863227353 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.49250149970005; hits/misses (PBA)= 9.89742051589682/6.418316336732653; rounds (PBA)=8.635272945410918;} guard #4: {team=chaotic evil ; avg hp=-4.47870425914817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9148170365926815; hits/misses (PBA)= 0.39752049590081984/1.0925814837032592; rounds (PBA)=1.536492701459708;} guard: {team=chaotic evil ; avg hp=-4.525894821035793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.896620675864827; hits/misses (PBA)= 0.3915216956608678/1.0621875624875026; rounds (PBA)=1.4983003399320136;} guard #5: {team=any ; avg hp=-3.9498100379924015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685662867426514; hits/misses (PBA)= 1.3763247350529895/1.4717056588682265; rounds (PBA)=3.7688462307538493;} lamia: {team=chaotic evil ; avg hp=3.125774845030994 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.77264547090581; hits/misses (PBA)= 6.263547290541892/9.650269946010798; rounds (PBA)=8.089182163567287;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 652.75; crudely normalised: 0% > any = expected rounds to survive: 597.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44409; chaotic evil : 0.2 ± 0.01; any : 0.8 ± 0.01; > Team chaotic evil = winning battles: 1015; perfect battles: 0; close-call battles: 994; > Team any = winning battles: 3986; perfect battles: 0; close-call battles: 3626; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=chaotic evil ; avg hp=-4.459108178364327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.902619476104779; hits/misses (PBA)= 0.397120575884823/1.0691861627674466; rounds (PBA)=1.5206958608278345;} guard #3: {team=any ; avg hp=-4.003799240151969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909018196360728; hits/misses (PBA)= 1.42251549690062/1.5122975404919017; rounds (PBA)=3.837232553489302;} knight: {team=any ; avg hp=28.846630673865228 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.77704459108179; hits/misses (PBA)= 9.905618876224755/6.491901619676065; rounds (PBA)=8.680863827234553;} guard #4: {team=chaotic evil ; avg hp=-4.572685462907419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9100179964007198; hits/misses (PBA)= 0.39372125574885025/1.1015796840631873; rounds (PBA)=1.5440911817636473;} lamia: {team=chaotic evil ; avg hp=2.7140571885622875 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.4877024595081; hits/misses (PBA)= 6.232953409318136/9.731053789242152; rounds (PBA)=8.109378124375125;} guard #2: {team=any ; avg hp=-3.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.79244151169766; hits/misses (PBA)= 1.3943211357728453/1.4733053389322135; rounds (PBA)=3.795840831833633;} guard #5: {team=any ; avg hp=-4.151169766046791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.839232153569286; hits/misses (PBA)= 1.410517896420716/1.4751049790041992; rounds (PBA)=3.8314337132573484;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 797.5; crudely normalised: 0% > other= expected rounds to survive: 1820.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36206; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 49; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4952; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-5.313937212557488 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.16736652669466; hits/misses (PBA)= 2.787242551489702/3.453509298140372; rounds (PBA)=6.250549890021996;} knight: {team=other; avg hp=32.832633473305336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.31393721255749; hits/misses (PBA)= 5.861027794441112/7.106978604279144; rounds (PBA)=7.223155368926215;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 134.44; crudely normalised: 0% > other= expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11204; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-5.280543891221756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8832233553289341; hits/misses (PBA)= 0.3705258948210358/0.8780243951209759; rounds (PBA)=1.2485502899420116;} knight: {team=other; avg hp=50.11677664467106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.280543891221754; hits/misses (PBA)= 1.5210957808438312/1.5232953409318137; rounds (PBA)=2.2403519296140773;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 860.87; crudely normalised: 0% > any = expected rounds to survive: 562.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44580; chaotic evil : 0.5 ± 0.01; any : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2505; perfect battles: 0; close-call battles: 2376; > Team any = winning battles: 2496; perfect battles: 0; close-call battles: 2343; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=20.463307338532292 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.39292141571686; hits/misses (PBA)= 6.653869226154769/9.433513297340532; rounds (PBA)=8.35372925414917;} guard #4: {team=chaotic evil ; avg hp=-4.364927014597081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8188362327534495; hits/misses (PBA)= 0.564887022595481/1.0441911617676465; rounds (PBA)=1.9242151569686063;} guard #3: {team=any ; avg hp=-5.9000199960007995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847230553889222; hits/misses (PBA)= 0.795240951809638/1.0007998400319935; rounds (PBA)=2.297140571885623;} knight: {team=any ; avg hp=9.903419316136773 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.4613077384523; hits/misses (PBA)= 9.429314137172565/6.872825434913017; rounds (PBA)=8.513297340531894;} guard #2: {team=any ; avg hp=-5.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054589082183563; hits/misses (PBA)= 0.8340331933613278/1.0117976404719056; rounds (PBA)=2.327734453109378;} guard: {team=chaotic evil ; avg hp=-4.461507698460308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7174565086982603; hits/misses (PBA)= 0.5398920215956808/0.9884023195360928; rounds (PBA)=1.8784243151369726;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5460907818436312;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4539092181563687;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.49; crudely normalised: 0% > lawful evil = expected rounds to survive: -38480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5240; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-17.443511297740454 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07398520295940812; hits/misses (PBA)= 0.019596080783843232/0.39692061587682465; rounds (PBA)=0.4165166966606679;} ancient blue dragon: {team=lawful evil ; avg hp=480.9260147970406 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.443511297740454; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.0477904419116177;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 772.26; crudely normalised: 0% > any = expected rounds to survive: 784.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41981; chaotic evil : 0.24 ± 0.01; any : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1204; perfect battles: 0; close-call battles: 1050; > Team any = winning battles: 3797; perfect battles: 0; close-call battles: 3359; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=24.051189762047592 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.91961607678465; hits/misses (PBA)= 9.47870425914817/5.830633873225355; rounds (PBA)=8.155768846230753;} lamia: {team=chaotic evil ; avg hp=3.2809438112377523 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.8378324335133; hits/misses (PBA)= 5.6188762247550486/9.29014197160568; rounds (PBA)=7.609078184363128;} guard #3: {team=any ; avg hp=-4.5914817036592686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747050589882024; hits/misses (PBA)= 0.99000199960008/0.9242151569686062; rounds (PBA)=3.2975404919016196;} guard: {team=chaotic evil ; avg hp=-4.724655068986203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2593481303739251; hits/misses (PBA)= 0.26494701059788045/0.7262547490501899; rounds (PBA)=1.1041791641671665;} guard #2: {team=any ; avg hp=-4.556888622275545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.777044591081784; hits/misses (PBA)= 0.99000199960008/0.9170165966806638; rounds (PBA)=3.286742651469706;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1136.02; crudely normalised: 0% > any = expected rounds to survive: 750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40286; chaotic evil : 0.53 ± 0.01; any : 0.47 ± 0.01; > Team chaotic evil = winning battles: 2668; perfect battles: 0; close-call battles: 2208; > Team any = winning battles: 2333; perfect battles: 0; close-call battles: 2008; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.802439512097581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3135372925414917; hits/misses (PBA)= 0.2725454909018196/0.41831633673265345; rounds (PBA)=1.7962407518496302;} knight: {team=any ; avg hp=7.92001599680064 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.19036192761448; hits/misses (PBA)= 8.654669066186763/5.927014597080584; rounds (PBA)=7.631473705258948;} guard: {team=chaotic evil ; avg hp=-4.579884023195361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3509298140371926; hits/misses (PBA)= 0.2669466106778644/0.40311937612477505; rounds (PBA)=1.429514097180564;} lamia: {team=chaotic evil ; avg hp=20.075984803039393 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.53149370125975; hits/misses (PBA)= 5.629474105178964/8.745850829834033; rounds (PBA)=7.51749650069986;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 627.65; crudely normalised: 0% > any = expected rounds to survive: 1296.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35918; chaotic evil : 0.12 ± 0.0; any : 0.88 ± 0.0; > Team chaotic evil = winning battles: 589; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4412; perfect battles: 0; close-call battles: 3635; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=-2.0491901619676063 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.08898220355929; hits/misses (PBA)= 4.595880823835233/7.924615076984603; rounds (PBA)=6.335932813437313;} guard #2: {team=any ; avg hp=-3.294741051789642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8020395920815835; hits/misses (PBA)= 1.0033993201359728/0.8154369126174765; rounds (PBA)=3.2909418116376723;} knight: {team=any ; avg hp=33.34913017396521 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.0757848430314; hits/misses (PBA)= 8.463307338532294/4.514497100579884; rounds (PBA)=7.028194361127775;} guard: {team=any ; avg hp=-3.143371325734853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.171365726854629; hits/misses (PBA)= 1.0775844831033794/0.863627274545091; rounds (PBA)=3.3139372125574886;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1778.33; crudely normalised: 0% > any = expected rounds to survive: 1273.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32723; chaotic evil : 0.6 ± 0.01; any : 0.4 ± 0.01; > Team chaotic evil = winning battles: 3003; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=2.98000399920016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.64567086582683; hits/misses (PBA)= 7.4823035392921415/4.034793041391722; rounds (PBA)=6.068586282743452;} lamia: {team=chaotic evil ; avg hp=18.354329134173167 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.01999600079984; hits/misses (PBA)= 4.535492901419716/6.838632273545291; rounds (PBA)=6.073985202959408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 10400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 626; Sum of rounds: 28156; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 624; perfect battles: 0; close-call battles: 184; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=41.28913738019169 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.54792332268371; hits/misses (PBA)= 3.5463258785942493/66.41054313099042; rounds (PBA)=43.92012779552716;} knight #3: {team=other; avg hp=42.10223642172524 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.79233226837061; hits/misses (PBA)= 3.646964856230032/68.07827476038338; rounds (PBA)=43.53514376996805;} knight #4: {team=other; avg hp=40.20766773162939 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.76996805111821; hits/misses (PBA)= 3.416932907348243/65.22364217252397; rounds (PBA)=43.432907348242814;} knight #2: {team=other; avg hp=42.12779552715655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.670926517571885; hits/misses (PBA)= 3.7507987220447285/68.54952076677316; rounds (PBA)=43.4185303514377;} knight #5: {team=other; avg hp=41.236421725239616 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.45207667731629; hits/misses (PBA)= 3.4856230031948883/67.37539936102236; rounds (PBA)=43.57188498402556;} succubus: {team=chaotic evil; avg hp=-8.682108626198083 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.62140575079872; hits/misses (PBA)= 7.924920127795527/36.02076677316294; rounds (PBA)=43.94888178913738;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 10400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 629; Sum of rounds: 28575; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 626; perfect battles: 0; close-call battles: 196; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=other; avg hp=41.14785373608903 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.67567567567568; hits/misses (PBA)= 3.6486486486486487/69.01907790143085; rounds (PBA)=44.09856915739269;} knight #3: {team=other; avg hp=41.508744038155804 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.610492845786965; hits/misses (PBA)= 3.6120826709062004/69.73131955484897; rounds (PBA)=44.07154213036566;} knight: {team=other; avg hp=41.92050874403816 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.52623211446741; hits/misses (PBA)= 3.6899841017488075/68.43243243243244; rounds (PBA)=43.809220985691574;} knight #2: {team=other; avg hp=40.39745627980922 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.39904610492846; hits/misses (PBA)= 3.4451510333863276/66.0047694753577; rounds (PBA)=43.46422893481717;} knight #5: {team=other; avg hp=39.327503974562795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.84101748807631; hits/misses (PBA)= 3.4213036565977744/65.06836248012719; rounds (PBA)=43.47694753577107;} succubus: {team=chaotic evil; avg hp=-8.093799682034977 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.42289348171701; hits/misses (PBA)= 8.297297297297296/36.10651828298887; rounds (PBA)=44.40699523052464;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 105094; chaotic evil: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=-3.2759448110377924 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.040191961607675; hits/misses (PBA)= 1.999000199960008/37.827834433113374; rounds (PBA)=19.91341731653669;} succubus: {team=chaotic evil; avg hp=260.95980803839234 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.27594481103779; hits/misses (PBA)= 7.986402719456109/12.028194361127774; rounds (PBA)=21.014597080583883;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2341; Sum of rounds: 48791; > Team chaotic evil = winning battles: 2340; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=-3.2823579666809057 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.75309696710807; hits/misses (PBA)= 1.9931653139683896/37.48739854762922; rounds (PBA)=19.740281930798805;} succubus: {team=chaotic evil; avg hp=261.1208885091841 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.26014523707817; hits/misses (PBA)= 7.9530115335326785/11.888936351986331; rounds (PBA)=20.84194788551901;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2834; Sum of rounds: 59929; > Team chaotic evil = winning battles: 2833; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=-3.1707833450952716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.83697953422724; hits/misses (PBA)= 1.9918842625264643/38.12173606210303; rounds (PBA)=20.057163020465772;} succubus: {team=chaotic evil; avg hp=261.0589273112209 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.16584333098095; hits/misses (PBA)= 7.982709950599859/12.163726182074805; rounds (PBA)=21.14608327452364;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3144; Sum of rounds: 66028; > Team chaotic evil = winning battles: 3143; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-3.2919847328244276 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.75986005089059; hits/misses (PBA)= 1.9875954198473282/37.80311704834605; rounds (PBA)=19.895356234096692;} succubus: {team=chaotic evil; avg hp=261.1498091603053 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.29389312977099; hits/misses (PBA)= 7.952290076335878/12.048982188295165; rounds (PBA)=21.001272264631044;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 104287; chaotic evil: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-3.2719456108778244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.22875424915017; hits/misses (PBA)= 1.9552089582083583/37.5500899820036; rounds (PBA)=19.75264947010598;} succubus: {team=chaotic evil; avg hp=261.77124575084986 (from 295); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.27194561087782; hits/misses (PBA)= 7.966406718656269/11.886822635472905; rounds (PBA)=20.853229354129173;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: -10.37; crudely normalised: 0% > any = expected rounds to survive: 8320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 924; Sum of rounds: 13944; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 923; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=47.89718614718615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.071428571428573; hits/misses (PBA)= 1.0606060606060606/20.52922077922078; rounds (PBA)=14.7987012987013;} knight #3: {team=any ; avg hp=48.51298701298701 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.77056277056277; hits/misses (PBA)= 1.1158008658008658/21.38203463203463; rounds (PBA)=14.785714285714286;} succubus: {team=chaotic evil; avg hp=-8.341991341991342 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.556277056277056; hits/misses (PBA)= 2.353896103896104/12.066017316017316; rounds (PBA)=14.41991341991342;} knight: {team=any ; avg hp=47.86904761904762 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57792207792208; hits/misses (PBA)= 1.0833333333333333/20.735930735930737; rounds (PBA)=14.797619047619047;} knight #4: {team=any ; avg hp=47.943722943722946 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.850649350649352; hits/misses (PBA)= 1.0995670995670996/20.102813852813853; rounds (PBA)=14.792207792207792;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 726.0; crudely normalised: 0% > any = expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33989; chaotic evil: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4982; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=36.25354929014197 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.20955808838232; hits/misses (PBA)= 6.6814637072585485/5.407118576284743; rounds (PBA)=6.789842031593682;} succubus: {team=chaotic evil; avg hp=-5.209558088382323 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.746450709858028; hits/misses (PBA)= 2.271145770845831/3.390921815636873; rounds (PBA)=5.665866826634673;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 825.0; crudely normalised: 0% > any = expected rounds to survive: 171.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25811; chaotic evil: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.3719256148770245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261747650469905; hits/misses (PBA)= 1.6974605078984204/2.0577884423115376; rounds (PBA)=3.755248950209958;} Nameless: {team=chaotic evil; avg hp=57.73825234953009 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.371925614877025; hits/misses (PBA)= 2.1001799640071988/2.060987802439512; rounds (PBA)=5.16116776644671;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 171.11; crudely normalised: 0% > any = expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25919; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-3.3833233353329333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.38132373525295; hits/misses (PBA)= 1.7114577084583082/2.05498900219956; rounds (PBA)=3.7664467106578683;} succubus: {team=any ; avg hp=57.61867626474705 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.383323335332934; hits/misses (PBA)= 2.091981603679264/2.090781843631274; rounds (PBA)=5.1827634473105375;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 171.11; crudely normalised: 0% > any = expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26037; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=any ; avg hp=57.64547090581883 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.404319136172765; hits/misses (PBA)= 2.1065786842631473/2.0997800439912018; rounds (PBA)=5.206358728254349;} guard: {team=other; avg hp=-3.4043191361727656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.354529094181164; hits/misses (PBA)= 1.7224555088982203/2.078384323135373; rounds (PBA)=3.8008398320335934;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 171.11; crudely normalised: 0% > any = expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26060; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-3.35752849430114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.368126374725055; hits/misses (PBA)= 1.7146570685862828/2.077984403119376; rounds (PBA)=3.7926414717056587;} succubus: {team=any ; avg hp=57.63187362527494 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.357528494301139; hits/misses (PBA)= 2.0967806438712255/2.1141771645670864; rounds (PBA)=5.210957808438312;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 825.0; crudely normalised: 0% > any = expected rounds to survive: 171.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26280; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=other; avg hp=57.68986202759448 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.358128374325135; hits/misses (PBA)= 2.101979604079184/2.152969406118776; rounds (PBA)=5.254949010197961;} guard: {team=any ; avg hp=-3.358128374325135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310137972405519; hits/misses (PBA)= 1.7094581083783242/2.137372525494901; rounds (PBA)=3.846830633873225;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 452.57; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25819; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=chaotic evil ; avg hp=51.50729854029194 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.195160967806437; hits/misses (PBA)= 3.1411717656468707/1.0215956808638271; rounds (PBA)=5.162767446510698;} dretch: {team=other; avg hp=-3.1951609678064385 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.492701459708059; hits/misses (PBA)= 3.0291941611677666/4.555688862227554; rounds (PBA)=3.7924415116976604;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 606.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25330; chaotic evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team chaotic evil = winning battles: 30; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4971; perfect battles: 0; close-call battles: 3026; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=chaotic evil ; avg hp=-5.288142371525695 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.661067786442711; hits/misses (PBA)= 2.209758048390322/1.9362127574485104; rounds (PBA)=4.151969606078784;} orc: {team=other; avg hp=12.558288342331533 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.744051189762047; hits/misses (PBA)= 2.3483303339332133/1.9172165566886623; rounds (PBA)=4.575084983003399;} orc #3: {team=other; avg hp=12.700459908018397 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.623275344931013; hits/misses (PBA)= 2.3459308138372323/1.9194161167766446; rounds (PBA)=4.559688062387522;} orc #2: {team=other; avg hp=12.579084183163367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.920815836832634; hits/misses (PBA)= 2.360127974405119/1.9264147170565886; rounds (PBA)=4.582883423315337;} quasit: {team=other; avg hp=-0.4989002199560088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.253349330133973;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 606.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25251; chaotic evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4976; perfect battles: 0; close-call battles: 3086; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=chaotic evil ; avg hp=-5.346130773845231 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.517296540691861; hits/misses (PBA)= 2.178364327134573/1.963007398520296; rounds (PBA)=4.146370725854829;} orc: {team=other; avg hp=12.763447310537892 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.61107778444311; hits/misses (PBA)= 2.3489302139572086/1.9242151569686063; rounds (PBA)=4.571685662867426;} orc #3: {team=other; avg hp=12.656268746250749 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.966806638672267; hits/misses (PBA)= 2.369526094781044/1.9028194361127775; rounds (PBA)=4.568686262747451;} orc #2: {team=other; avg hp=12.67886422715457 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.768246350729854; hits/misses (PBA)= 2.3463307338532293/1.9228154369126176; rounds (PBA)=4.5754849030193965;} quasit: {team=other; avg hp=-0.615876824635073 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2589482103579286;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 606.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25387; chaotic evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team chaotic evil = winning battles: 29; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4972; perfect battles: 0; close-call battles: 3149; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=12.544491101779643 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.689062187562488; hits/misses (PBA)= 2.3569286142771446/1.917616476704659; rounds (PBA)=4.5746850629874025;} orc #2: {team=other; avg hp=12.487102579484104 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.915416916616678; hits/misses (PBA)= 2.362127574485103/1.9404119176164767; rounds (PBA)=4.604479104179164;} quasit: {team=other; avg hp=-0.7488502299540092 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2073585282943413;} orc #3: {team=other; avg hp=12.609078184363128 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.694061187762447; hits/misses (PBA)= 2.3485302939412116/1.9322135572885424; rounds (PBA)=4.584683063387322;} succubus: {team=chaotic evil ; avg hp=-5.298540291941611 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.108178364327134; hits/misses (PBA)= 2.257148570285943/1.9110177964407118; rounds (PBA)=4.173965206958608;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1327.27; crudely normalised: 0% > other= expected rounds to survive: 84.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25177; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 3557; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-3.199760047990402 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.250349930013996; hits/misses (PBA)= 1.9398120375924814/1.7922415516896621; rounds (PBA)=3.7336532693461306;} quasit: {team=chaotic evil ; avg hp=-2.5704859028194362 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7470505898820237;} succubus: {team=chaotic evil ; avg hp=56.32013597280544 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.199760047990402; hits/misses (PBA)= 2.6846630673865226/1.4641071785642872; rounds (PBA)=4.920615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1327.27; crudely normalised: 0% > other= expected rounds to survive: 84.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25275; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 3570; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-3.2065586882623474 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.431913617276546; hits/misses (PBA)= 1.9628074385122976/1.7888422315536892; rounds (PBA)=3.754649070185963;} quasit: {team=chaotic evil ; avg hp=-2.632873425314937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7150569886022795;} succubus: {team=chaotic evil ; avg hp=56.20095980803839 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.206558688262348; hits/misses (PBA)= 2.6860627874425114/1.4741051789642072; rounds (PBA)=4.94621075784843;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2560.65; crudely normalised: 0% > any = expected rounds to survive: 120.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10080; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-6.691061787642472 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7944411117776444; hits/misses (PBA)= 0.43071385722855426/1.27374525094981; rounds (PBA)=1.7044591081783644;} commoner #6: {team=any ; avg hp=-9.694661067786443 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46750649870025995; hits/misses (PBA)= 0.15636872625474904/0.46170765846830636; rounds (PBA)=0.7590481903619276;} commoner #3: {team=any ; avg hp=-9.713257348530293 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4575084983003399; hits/misses (PBA)= 0.14897020595880825/0.46970605878824234; rounds (PBA)=0.7486502699460108;} commoner #5: {team=any ; avg hp=-9.742251549690062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48410317936412717; hits/misses (PBA)= 0.15796840631873627/0.4615076984603079; rounds (PBA)=0.7470505898820236;} commoner #2: {team=any ; avg hp=-9.699060187962408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4537092581483703; hits/misses (PBA)= 0.15336932613477305/0.46490701859628075; rounds (PBA)=0.7546490701859628;} marilith: {team=chaotic evil ; avg hp=183.96920615876826 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.5772845430914; hits/misses (PBA)= 9.50229954009198/0.8684263147370526; rounds (PBA)=2.015596880623875;} commoner #4: {team=any ; avg hp=-9.649070185962808 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4595080983803239; hits/misses (PBA)= 0.15156968606278745/0.46590681863627276; rounds (PBA)=0.752249550089982;} commoner #7: {team=any ; avg hp=-9.674065186962608 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4657068586282743; hits/misses (PBA)= 0.15656868626274745/0.45610877824435114; rounds (PBA)=0.7558488302339532;} commoner: {team=any ; avg hp=-9.71385722855429 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44831033793241354; hits/misses (PBA)= 0.14817036592681462/0.45670865826834633; rounds (PBA)=0.7498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2560.65; crudely normalised: 0% > any = expected rounds to survive: 120.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10068; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-9.672065586882624 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4585082983403319; hits/misses (PBA)= 0.15916816636672665/0.46230753849230155; rounds (PBA)=0.7608478304339132;} commoner #6: {team=any ; avg hp=-9.742251549690062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48470305938812236; hits/misses (PBA)= 0.16676664667066587/0.4657068586282743; rounds (PBA)=0.7660467906418716;} commoner #3: {team=any ; avg hp=-9.757448510297941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47030593881223753; hits/misses (PBA)= 0.16216756648670266/0.46890621875624877; rounds (PBA)=0.7598480303939212;} marilith: {team=chaotic evil ; avg hp=183.93201359728053 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.84423115376924; hits/misses (PBA)= 9.480303939212158/0.8760247950409918; rounds (PBA)=2.0131973605278946;} priest: {team=any ; avg hp=-6.646270745850829 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8030393921215757; hits/misses (PBA)= 0.42351529694061185/1.290741851629674; rounds (PBA)=1.714257148570286;} commoner: {team=any ; avg hp=-9.806638672265548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47890421915616876; hits/misses (PBA)= 0.15996800639872025/0.46610677864427114; rounds (PBA)=0.7664467106578684;} commoner #5: {team=any ; avg hp=-9.760847830433914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4543091381723655; hits/misses (PBA)= 0.15396920615876825/0.46450709858028394; rounds (PBA)=0.7610477904419116;} commoner #4: {team=any ; avg hp=-9.749250149970006 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48050389922015596; hits/misses (PBA)= 0.15796840631873627/0.46530693861227757; rounds (PBA)=0.7536492701459708;} commoner #7: {team=any ; avg hp=-9.709458108378325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4377124575084983; hits/misses (PBA)= 0.15076984603079385/0.46850629874025196; rounds (PBA)=0.7628474305138973;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7216.36; crudely normalised: 0% > any = expected rounds to survive: 79.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5482; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-9.19876024795041 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21655668866226754; hits/misses (PBA)= 0.07158568286342731/0.21335732853429315; rounds (PBA)=0.7050589882023596;} priest: {team=any ; avg hp=-6.718256348730254 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7884423115376925; hits/misses (PBA)= 0.1907618476304739/0.5432913417316537; rounds (PBA)=0.7340531893621276;} commoner: {team=any ; avg hp=-9.304339132173565 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21755648870225955; hits/misses (PBA)= 0.06898620275944811/0.21055788842231554; rounds (PBA)=0.7046590681863627;} marilith: {team=chaotic evil ; avg hp=187.77744451109777 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.22135572885423; hits/misses (PBA)= 4.4751049790041995/0.6222755448910218; rounds (PBA)=1.0961807638472305;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 26460.0; crudely normalised: 0% > any = expected rounds to survive: 68.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=188.2601479704059 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.706458708258346; hits/misses (PBA)= 2.488502299540092/0.44471105778844233; rounds (PBA)=1.0027994401119775;} priest: {team=any ; avg hp=-6.7064587082583484 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7398520295940811; hits/misses (PBA)= 0.1775644871025795/0.5248950209958009; rounds (PBA)=0.7024595080983803;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 26460.0; crudely normalised: 0% > any = expected rounds to survive: 68.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5024; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-6.57128574285143 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7546490701859628; hits/misses (PBA)= 0.17976404719056188/0.5186962607478505; rounds (PBA)=0.6984603079384123;} marilith: {team=chaotic evil ; avg hp=188.24535092981404 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.57128574285143; hits/misses (PBA)= 2.4769046190761848/0.4465106978604279; rounds (PBA)=1.0045990801839633;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 38660.16; crudely normalised: 0% > unaligned = expected rounds to survive: 6958.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3153; Sum of rounds: 14791; > Team chaotic evil = winning battles: 3152; perfect battles: 0; close-call battles: 3148; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-10.079606723755154 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 612.1684110371075; hits/misses (PBA)= 20.182366000634318/1.3577545195052332; rounds (PBA)=4.308277830637488;} balor: {team=chaotic evil ; avg hp=261.9092927370758 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.45670789724072; hits/misses (PBA)= 4.232159847764034/4.295274341896606; rounds (PBA)=4.35394862036156;} marilith: {team=chaotic evil ; avg hp=184.78433238185855 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.65968918490327; hits/misses (PBA)= 7.235331430383762/21.534728829686014; rounds (PBA)=4.229939739930225;} marilith #2: {team=chaotic evil ; avg hp=183.42213764668568 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.02156676181414; hits/misses (PBA)= 7.134157944814462/21.613701236917223; rounds (PBA)=4.228988265144307;} balor #3: {team=chaotic evil ; avg hp=261.90072946400255 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.06660323501427; hits/misses (PBA)= 4.200761179828735/4.3124008880431335; rounds (PBA)=4.341262289882652;} nalfeshnee #3: {team=chaotic evil ; avg hp=33.67840152235966 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.311766571519186; hits/misses (PBA)= 2.355851569933397/5.511259118300032; rounds (PBA)=3.0821439898509357;} nalfeshnee: {team=chaotic evil ; avg hp=34.49825562955915 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.223596574690774; hits/misses (PBA)= 2.3203298445924516/5.417697431018078; rounds (PBA)=3.0742150333016176;} nalfeshnee #4: {team=chaotic evil ; avg hp=33.94449730415477 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.98128766254361; hits/misses (PBA)= 2.3593403108150968/5.44941325721535; rounds (PBA)=3.0843640976847446;} nalfeshnee #2: {team=chaotic evil ; avg hp=31.32001268633048 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.26197272438947; hits/misses (PBA)= 2.3184268950206155/5.362194735172851; rounds (PBA)=3.0599429115128447;} balor #2: {team=chaotic evil ; avg hp=261.83666349508405 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.92832223279416; hits/misses (PBA)= 4.260704091341579/4.2277196320964165; rounds (PBA)=4.322549952426261;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 38660.16; crudely normalised: 0% > unaligned = expected rounds to survive: 6958.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3164; Sum of rounds: 14747; > Team chaotic evil = winning battles: 3163; perfect battles: 0; close-call battles: 3159; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee #4: {team=chaotic evil ; avg hp=34.995891276864725 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.35018963337547; hits/misses (PBA)= 2.3764222503160557/5.498735777496839; rounds (PBA)=3.1030341340075855;} balor #3: {team=chaotic evil ; avg hp=261.91719342604296 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.67699115044248; hits/misses (PBA)= 4.225979772439949/4.241782553729457; rounds (PBA)=4.311946902654867;} balor #2: {team=chaotic evil ; avg hp=261.91719342604296 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.91434892541088; hits/misses (PBA)= 4.20322376738306/4.234829329962073; rounds (PBA)=4.304361567635904;} marilith: {team=chaotic evil ; avg hp=184.41182048040454 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.66656131479141; hits/misses (PBA)= 7.125474083438685/21.394753476611882; rounds (PBA)=4.20575221238938;} marilith #2: {team=chaotic evil ; avg hp=185.24841972187104 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.88906447534767; hits/misses (PBA)= 7.1513906447534765/21.468394437420987; rounds (PBA)=4.216498103666245;} nalfeshnee #3: {team=chaotic evil ; avg hp=32.058786346396964 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.74841972187105; hits/misses (PBA)= 2.3713653603034133/5.441213653603034; rounds (PBA)=3.0824905183312263;} nalfeshnee: {team=chaotic evil ; avg hp=35.055941845764856 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.67604298356511; hits/misses (PBA)= 2.314159292035398/5.397281921618204; rounds (PBA)=3.084386852085967;} balor: {team=chaotic evil ; avg hp=261.91719342604296 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.02149178255372; hits/misses (PBA)= 4.220922882427307/4.217762326169406; rounds (PBA)=4.304361567635904;} tarrasque: {team=unaligned ; avg hp=-9.994943109987357 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 605.8094184576486; hits/misses (PBA)= 19.987673830594186/1.3539823008849559; rounds (PBA)=4.268331226295828;} nalfeshnee #2: {team=chaotic evil ; avg hp=36.24778761061947 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.051201011378005; hits/misses (PBA)= 2.3789506953223767/5.487673830594185; rounds (PBA)=3.1033501896333755;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% > lawful good = expected rounds to survive: 22976.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35808; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon #2: {team=lawful good ; avg hp=406.3275344931014 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.84843031393723; hits/misses (PBA)= 14.41371725654869/0.7752449510097981; rounds (PBA)=6.965406918616277;} balor: {team=chaotic evil ; avg hp=-9.10617876424715 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.45190961807639; hits/misses (PBA)= 4.227154569086183/3.7580483903219357; rounds (PBA)=3.992601479704059;} ancient silver dragon: {team=lawful good ; avg hp=404.41911617676465 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.5636872625475; hits/misses (PBA)= 14.33353329334133/0.759248150369926; rounds (PBA)=6.962807438512297;} balor #3: {team=chaotic evil ; avg hp=-9.272345530893821 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.45710857828435; hits/misses (PBA)= 4.280943811237752/3.8154369126174763; rounds (PBA)=4.048190361927614;} ancient silver dragon #3: {team=lawful good ; avg hp=409.56628674265147 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.14657068586286; hits/misses (PBA)= 14.538292341531694/0.7710457908418317; rounds (PBA)=6.952809438112378;} balor #2: {team=chaotic evil ; avg hp=-9.180163967206559 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.77804439112178; hits/misses (PBA)= 4.300939812037592/3.7354529094181164; rounds (PBA)=4.018196360727854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 183.14; crudely normalised: 0% > other= expected rounds to survive: 1078.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3329; Sum of rounds: 83816; > Team unaligned = winning battles: 3305; perfect battles: 0; close-call battles: 1966; > Team other = winning battles: 23; perfect battles: 0; close-call battles: 23; ------------------------------------------------- Combattants ------------------------------------------------ Valdor Shadowrider: {team=other; avg hp=-4.091318714328628 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.837188344848303; hits/misses (PBA)= 1.8194653048963654/0.6007810153199159; rounds (PBA)=3.8963652748573145;} ochre jelly #2: {team=unaligned ; avg hp=9.8552117753079 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.15800540702914; hits/misses (PBA)= 6.321718233703815/7.207569840793031; rounds (PBA)=16.837789125863623;} Zulu: {team=other; avg hp=-3.8519074797236406 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.72424151396816; hits/misses (PBA)= 17.057074196455392/6.9873835986782815; rounds (PBA)=24.051066386302193;} Draven Flamecaller: {team=other; avg hp=-4.189546410333434 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7741063382397115; hits/misses (PBA)= 1.7816161009312106/0.6064884349654551; rounds (PBA)=3.893060979273055;} ochre jelly: {team=unaligned ; avg hp=9.57584860318414 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.47822168819465; hits/misses (PBA)= 6.28416942024632/7.28687293481526; rounds (PBA)=16.93000901171523;} Keanku Reeves: {team=other; avg hp=-4.276659657554822 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.380594773205168; hits/misses (PBA)= 8.14298588164614/3.652448182637429; rounds (PBA)=11.795734454791228;} black pudding: {team=unaligned ; avg hp=79.80054070291379 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.71883448483028; hits/misses (PBA)= 12.138179633523581/12.27936317212376; rounds (PBA)=25.036347251426854;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 134.48; crudely normalised: 0% > other= expected rounds to survive: 1497.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3282; Sum of rounds: 107885; > Team unaligned = winning battles: 741; perfect battles: 0; close-call battles: 456; > Team other = winning battles: 2540; perfect battles: 0; close-call battles: 2517; ------------------------------------------------- Combattants ------------------------------------------------ Keanku Reeves: {team=other; avg hp=4.270871419865935 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.027726995734305; hits/misses (PBA)= 16.194393662400977/4.602376599634369; rounds (PBA)=20.947897623400365;} Draven Flamecaller: {team=other; avg hp=-3.5155393053016453 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.838513101767216; hits/misses (PBA)= 3.3296770262035342/1.0289457647775746; rounds (PBA)=6.860755636806825;} black pudding: {team=unaligned ; avg hp=4.001523461304083 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.34521633150518; hits/misses (PBA)= 16.36745886654479/15.338513101767216; rounds (PBA)=31.931748933577087;} Zulu: {team=other; avg hp=41.71998781230957 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.9247410115783; hits/misses (PBA)= 24.846435100548447/6.9567336989640465; rounds (PBA)=32.41864716636197;} ochre jelly: {team=unaligned ; avg hp=-1.1566118220597197 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.645338208409505; hits/misses (PBA)= 4.028031687995125/4.046922608165753; rounds (PBA)=8.226691042047532;} Valdor Shadowrider: {team=other; avg hp=-3.5082266910420477 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.333333333333334; hits/misses (PBA)= 3.513711151736746/1.1209628275441803; rounds (PBA)=6.987812309567337;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 340.0; crudely normalised: 0% > other= expected rounds to survive: 1312.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 130387; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4851; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 150; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=32.71925614877025 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.8376324735053; hits/misses (PBA)= 11.287342531493701/13.770645870825835; rounds (PBA)=26.027994401119777;} Zulu: {team=other; avg hp=-2.837632473505299 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.28074385122975; hits/misses (PBA)= 19.655468906218758/4.846030793841232; rounds (PBA)=24.53149370125975;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1000.0; crudely normalised: 0% > other= expected rounds to survive: 370.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44393; unaligned : 0.9 ± 0.0; other: 0.1 ± 0.0; > Team unaligned = winning battles: 4521; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 480; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=other; avg hp=-2.1875624875024995 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.85082983403319; hits/misses (PBA)= 6.679264147170566/0.7252549490101979; rounds (PBA)=7.500499900019996;} black pudding: {team=unaligned ; avg hp=22.149170165966808 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.1875624875025; hits/misses (PBA)= 7.050589882023595/0.7576484703059388; rounds (PBA)=8.712257548490301;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4911017796440712;} black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 586.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 46.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11876; neutral : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team neutral = winning battles: 4959; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 42; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=18.12157568486303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.496100779844031; hits/misses (PBA)= 1.6266746650669865/1.6300739852029593; rounds (PBA)=2.3605278944211157;} goblin: {team=neutral evil ; avg hp=-2.4961007798440313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8784243151369724; hits/misses (PBA)= 0.6530693861227754/0.6462707458508299; rounds (PBA)=1.3077384523095381;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1219.67; crudely normalised: 0% > other= expected rounds to survive: 76.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16444; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1283; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-7.097780443911217 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.823635272945411; hits/misses (PBA)= 0.594881023795241/1.1037792441511698; rounds (PBA)=1.6986602679464107;} orc #2: {team=other; avg hp=-6.963207358528295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720455908818236; hits/misses (PBA)= 0.5876824635072986/1.0733853229354129; rounds (PBA)=1.6610677864427115;} gnoll #5: {team=chaotic evil ; avg hp=18.475704859028195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.898820235952809; hits/misses (PBA)= 1.2555488902219556/0.8108378324335133; rounds (PBA)=2.7256548690261946;} gnoll #3: {team=chaotic evil ; avg hp=18.600479904019195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.872225554889022; hits/misses (PBA)= 1.2503499300139973/0.8414317136572685; rounds (PBA)=2.7260547890421916;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.013397320535894; hits/misses (PBA)= 2.0591881623675263/0.8890221955608878; rounds (PBA)=3.080383923215357;} gnoll #4: {team=chaotic evil ; avg hp=18.459308138372325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.713857228554289; hits/misses (PBA)= 1.2169566086782644/0.8312337532493501; rounds (PBA)=2.7300539892021596;} gnoll: {team=chaotic evil ; avg hp=18.445510897820437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.727054589082184; hits/misses (PBA)= 1.2111577684463108/0.8144371125774845; rounds (PBA)=2.7358528294341133;} gnoll #2: {team=chaotic evil ; avg hp=18.644071185762847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844031193761248; hits/misses (PBA)= 1.2325534893021395/0.8244351129774046; rounds (PBA)=2.7490501899620075;} orc #3: {team=other; avg hp=-7.008398320335933 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830833833233354; hits/misses (PBA)= 0.5986802639472105/1.0959808038392322; rounds (PBA)=1.6946610677864427;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14797040591881624;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14037192561487702;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13437312537492502;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1297740451909618;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14777044591081784;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14097180563887224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3889; Sum of rounds: 48424; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2723; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1165; perfect battles: 0; close-call battles: 1098; ------------------------------------------------- Combattants ------------------------------------------------ Hero 3: {team=good; avg hp=-6.1123682180509125 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5332990485986113; hits/misses (PBA)= 1.3070197994343018/2.4481871946515814; rounds (PBA)=3.755206994085883;} skeleton #3: {team=lawful evil ; avg hp=-5.323990743121625 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.628182051941373; hits/misses (PBA)= 3.0074569298020055/3.1609668295191566; rounds (PBA)=6.664695294420159;} minotaur skeleton: {team=other; avg hp=28.01799948572898 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.01517099511443; hits/misses (PBA)= 7.086140395988686/4.451529956286963; rounds (PBA)=12.238107482643352;} skeleton #2: {team=lawful evil ; avg hp=-5.396502957058369 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.694008742607355; hits/misses (PBA)= 3.023399331447673/3.236307534070455; rounds (PBA)=6.7485214708151195;} skeleton #5: {team=lawful evil ; avg hp=-5.132939058884032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.825147852918487; hits/misses (PBA)= 3.0311133967600927/3.217022370789406; rounds (PBA)=6.7238364618153765;} Hero 1: {team=good; avg hp=-7.482386217536642 (from 27); avg healing spells left=0.08639753149910002 (from 4); damage done (per battle average)= 7.927230650552842; hits/misses (PBA)= 2.8745178709179737/4.580869118025199; rounds (PBA)=7.455386988943173;} skeleton #4: {team=lawful evil ; avg hp=-5.165595268706609 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.80200565698123; hits/misses (PBA)= 3.039856004114168/3.193880174852147; rounds (PBA)=6.74337876060684;} skeleton: {team=lawful evil ; avg hp=-5.170480843404474 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.64232450501414; hits/misses (PBA)= 3.0102854204165594/3.1789663152481356; rounds (PBA)=6.679866289534584;} skeleton #6: {team=lawful evil ; avg hp=-5.34944715865261 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.88660323990743; hits/misses (PBA)= 3.067626639238879/3.2152224222165082; rounds (PBA)=6.761635381846233;} Hero 2: {team=good; avg hp=-5.530984829004885 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4373875032141938; hits/misses (PBA)= 0.5284134739007457/1.1313962458215479; rounds (PBA)=1.6688094625867833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4044; Sum of rounds: 49948; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2761; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1282; perfect battles: 0; close-call battles: 1212; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=other; avg hp=27.24950544015826 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.83432245301681; hits/misses (PBA)= 7.036350148367952/4.424826904055391; rounds (PBA)=12.143916913946587;} skeleton #6: {team=lawful evil ; avg hp=-4.865727002967359 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.873145400593472; hits/misses (PBA)= 3.055390702274975/3.2682987141444113; rounds (PBA)=6.795746785361029;} skeleton #5: {team=lawful evil ; avg hp=-5.100642927794263 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.573194856577647; hits/misses (PBA)= 3.013353115727003/3.1513353115727; rounds (PBA)=6.704005934718101;} skeleton: {team=lawful evil ; avg hp=-4.807121661721069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8595450049456; hits/misses (PBA)= 3.0600890207715135/3.224282888229476; rounds (PBA)=6.7940158259149355;} Hero 1: {team=good; avg hp=-7.58135509396637 (from 27); avg healing spells left=0.10089020771513353 (from 4); damage done (per battle average)= 7.72650840751731; hits/misses (PBA)= 2.83135509396637/4.506429277942631; rounds (PBA)=7.337784371909001;} skeleton #4: {team=lawful evil ; avg hp=-5.005192878338279 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.788328387734914; hits/misses (PBA)= 3.043026706231454/3.2235410484668643; rounds (PBA)=6.7660731948565775;} skeleton #2: {team=lawful evil ; avg hp=-4.820474777448071 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.237388724035608; hits/misses (PBA)= 3.1043521266073193/3.1609792284866467; rounds (PBA)=6.769287833827893;} Hero 3: {team=good; avg hp=-6.411968348170128 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.489366963402572; hits/misses (PBA)= 1.3009396636993076/2.4112265084075175; rounds (PBA)=3.712166172106825;} Hero 2: {team=good; avg hp=-5.556627101879327 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4512858555885262; hits/misses (PBA)= 0.5306627101879328/1.1159742828882295; rounds (PBA)=1.6577645895153315;} skeleton #3: {team=lawful evil ; avg hp=-5.088031651829872 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.867705242334324; hits/misses (PBA)= 3.0457467853610285/3.227744807121662; rounds (PBA)=6.769782393669634;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 168.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 356.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23820; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 70; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=12.251749650069986 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.565686862627475; hits/misses (PBA)= 1.4393121375724856/1.982003599280144; rounds (PBA)=4.316936612677464;} minotaur skeleton: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.36112777444511; hits/misses (PBA)= 2.3305338932213555/2.117976404719056; rounds (PBA)=4.5374925014997;} skeleton #4: {team=lawful evil ; avg hp=12.26994601079784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.640271945610877; hits/misses (PBA)= 1.4587082583483304/1.9592081583683263; rounds (PBA)=4.322735452909418;} skeleton #3: {team=lawful evil ; avg hp=12.284343131373726 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.677264547090582; hits/misses (PBA)= 1.474505098980204/1.944011197760448; rounds (PBA)=4.306138772245551;} skeleton #6: {team=lawful evil ; avg hp=12.222955408918216 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.456508698260349; hits/misses (PBA)= 1.4345130973805238/1.951009798040392; rounds (PBA)=4.3161367726454705;} skeleton: {team=lawful evil ; avg hp=12.299340131973604 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59748050389922; hits/misses (PBA)= 1.4467106578684263/1.99000199960008; rounds (PBA)=4.315336932613477;} skeleton #5: {team=lawful evil ; avg hp=12.3001399720056 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572685462907419; hits/misses (PBA)= 1.4469106178764246/1.992001599680064; rounds (PBA)=4.321735652869426;} Hero 3: {team=good; avg hp=-5.604879024195161 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3699260147970407; hits/misses (PBA)= 0.530493901219756/1.8992201559688062; rounds (PBA)=2.4297140571885625;} Hero 1: {team=good; avg hp=-5.9112177564487105 (from 27); avg healing spells left=0.6502699460107978 (from 4); damage done (per battle average)= 2.314737052589482; hits/misses (PBA)= 0.9030193961207759/3.308538292341532; rounds (PBA)=4.211557688462308;} Hero 2: {team=good; avg hp=-4.973005398920216 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6868626274745051; hits/misses (PBA)= 0.2615476904619076/0.8218356328734253; rounds (PBA)=1.083383323335333;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2530.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1185.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43355; other: 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; > Team other = winning battles: 643; perfect battles: 0; close-call battles: 637; > Team chaotic evil = winning battles: 4358; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=other; avg hp=-4.0453909218156365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.306538692261547; hits/misses (PBA)= 3.1187762447510496/5.809038192361528; rounds (PBA)=5.130973805238952;} werewolf #3: {team=other; avg hp=-4.065786842631474 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.773045390921816; hits/misses (PBA)= 3.190761847630474/5.879424115176964; rounds (PBA)=5.150969806038792;} young black dragon: {team=chaotic evil ; avg hp=33.42091581683663 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.71865626874626; hits/misses (PBA)= 19.485902819436113/4.413317336532693; rounds (PBA)=8.554289142171566;} werewolf #4: {team=other; avg hp=-4.411117776444711 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.939012197560487; hits/misses (PBA)= 3.0925814837032592/5.811437712457509; rounds (PBA)=5.121775644871025;} werewolf #2: {team=other; avg hp=-4.1963607278544295 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.560487902419517; hits/misses (PBA)= 3.1735652869426114/5.883423315336932; rounds (PBA)=5.183163367326535;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 973.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1302.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30347; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3434; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=114.13937212557488 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.76644671065787; hits/misses (PBA)= 13.243351329734054/3.0679864027194563; rounds (PBA)=6.039392121575685;} werewolf #4: {team=chaotic evil ; avg hp=-0.6366726654669066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.25894821035793; hits/misses (PBA)= 3.341731653669266/2.31873625274945; rounds (PBA)=3.4043191361727656;} werewolf #2: {team=other; avg hp=-6.2919416116776645 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.879224155168966; hits/misses (PBA)= 3.3453309338132375/2.3579284143171364; rounds (PBA)=3.524495100979804;} werewolf: {team=other; avg hp=-6.373325334933013 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.5748850229954; hits/misses (PBA)= 3.3129374125174964/2.3279344131173767; rounds (PBA)=3.50869826034793;} werewolf #3: {team=other; avg hp=-6.360127974405119 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.043191361727654; hits/misses (PBA)= 3.3683263347330534/2.3505298940211956; rounds (PBA)=3.524095180963807;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -4334.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 9900.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29694; beyond: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=-24.97140571885623 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.945610877824436; hits/misses (PBA)= 0.3967206558688262/7.335132973405319; rounds (PBA)=4.065586882623475;} adult brass dragon #2: {team=chaotic good ; avg hp=-24.718056388722257 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.425114977004599; hits/misses (PBA)= 0.4133173365326935/7.581283743251349; rounds (PBA)=4.106378724255149;} Cthulhu: {team=beyond; avg hp=763.9604079184163 (from 774); avg healing spells left=99998.73125374925 (from 99999); damage done (per battle average)= 393.6894621075785; hits/misses (PBA)= 9.560287942411518/0.7714457108578284; rounds (PBA)=5.937612477504499;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27594481103779245;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.265746850629874;} goblin: {team=any non-good ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28754249150169964;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 19872.0; crudely normalised: 0% > unaligned = expected rounds to survive: 179.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8108; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ phase spider: {team=unaligned ; avg hp=-6.9048190361927615 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3825234953009398; hits/misses (PBA)= 0.16376724655068986/0.39592081583683264; rounds (PBA)=0.5596880623875224;} adult green dragon: {team=lawful evil ; avg hp=205.61747650469906 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90481903619276; hits/misses (PBA)= 2.587282543491302/0.14117176564687062; rounds (PBA)=1.6212757448510298;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30822; chaotic evil : 0.83 ± 0.01; lawful evil : 0.17 ± 0.01; > Team chaotic evil = winning battles: 4148; perfect battles: 0; close-call battles: 3798; > Team lawful evil = winning battles: 853; perfect battles: 0; close-call battles: 808; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=5.4831033793241355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.84883023395321; hits/misses (PBA)= 1.4455108978204358/2.217756448710258; rounds (PBA)=3.8160367926414716;} orc #2: {team=chaotic evil ; avg hp=5.592081583683263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.625274945010998; hits/misses (PBA)= 1.424515096980604/2.245150969806039; rounds (PBA)=3.839632073585283;} hobgoblin #5: {team=lawful evil ; avg hp=-3.628674265146971 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.194761047790442; hits/misses (PBA)= 1.5610877824435112/1.3551289742051589; rounds (PBA)=2.9696060787842433;} hobgoblin: {team=lawful evil ; avg hp=-3.7380523895220956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.342931413717256; hits/misses (PBA)= 1.5874825034993/1.369126174765047; rounds (PBA)=3.0081983603279343;} hobgoblin #7: {team=lawful evil ; avg hp=-3.7910417916416717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7248550289942; hits/misses (PBA)= 1.6384723055388921/1.3565286942611479; rounds (PBA)=3.0381923615276945;} orc #5: {team=chaotic evil ; avg hp=5.45870825834833 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.881623675264947; hits/misses (PBA)= 1.4455108978204358/2.1839632073585284; rounds (PBA)=3.787642471505699;} hobgoblin #2: {team=lawful evil ; avg hp=-3.791841631673665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.660267946410718; hits/misses (PBA)= 1.6272745450909818/1.3203359328134374; rounds (PBA)=2.999000199960008;} orc #7: {team=chaotic evil ; avg hp=5.615476904619076 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.94481103779244; hits/misses (PBA)= 1.4475104979004199/2.242151569686063; rounds (PBA)=3.849230153969206;} orc #3: {team=chaotic evil ; avg hp=5.526694661067786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.649070185962808; hits/misses (PBA)= 1.4197160567886422/2.2151569686062786; rounds (PBA)=3.7986402719456107;} orc: {team=chaotic evil ; avg hp=5.54369126174765 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.656468706258748; hits/misses (PBA)= 1.4237152569486102/2.251549690061988; rounds (PBA)=3.8338332333533294;} hobgoblin #4: {team=lawful evil ; avg hp=-3.852629474105179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.344131173765247; hits/misses (PBA)= 1.5850829834033193/1.340131973605279; rounds (PBA)=2.968006398720256;} hobgoblin #3: {team=lawful evil ; avg hp=-3.774245150969806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.446710657868426; hits/misses (PBA)= 1.5916816636672666/1.3529294141171766; rounds (PBA)=2.992001599680064;} orc #4: {team=chaotic evil ; avg hp=5.527694461107778 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.714857028594281; hits/misses (PBA)= 1.4375124975004998/2.227954409118176; rounds (PBA)=3.831033793241352;} hobgoblin #6: {team=lawful evil ; avg hp=-3.744451109778044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.538892221555688; hits/misses (PBA)= 1.6052789442111577/1.3503299340131973; rounds (PBA)=3.0011997600479905;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 969.23; crudely normalised: 0% > other= expected rounds to survive: 280.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26730; chaotic evil : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team chaotic evil = winning battles: 3860; perfect battles: 0; close-call battles: 2558; > Team other = winning battles: 1141; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=3.5728854229154168 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.607078584283144; hits/misses (PBA)= 1.9832033593281344/0.6652669466106779; rounds (PBA)=3.7594481103779245;} orc #3: {team=chaotic evil ; avg hp=3.7236552689462106 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.854829034193163; hits/misses (PBA)= 1.9888022395520897/0.6504699060187963; rounds (PBA)=3.746650669866027;} ogre: {team=other; avg hp=-0.10197960407918416 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.16856628674265; hits/misses (PBA)= 2.5622875424915015/1.8168366326734653; rounds (PBA)=4.607278544291142;} orc: {team=chaotic evil ; avg hp=3.534893021395721 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.64007198560288; hits/misses (PBA)= 1.9690061987602478/0.6462707458508299; rounds (PBA)=3.7210557888422318;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 528.18; crudely normalised: 0% > evil= expected rounds to survive: 3130.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 633; Sum of rounds: 14530; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 632; perfect battles: 0; close-call battles: 31; ------------------------------------------------- Combattants ------------------------------------------------ remy: {team=evil; avg hp=28.786729857819907 (from 87); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=22.233807266982623;} sticks: {team=evil; avg hp=120.8088467614534 (from 121); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.07424960505529; hits/misses (PBA)= 12.552922590837282/9.734597156398104; rounds (PBA)=22.53870458135861;} vlad: {team=evil; avg hp=111.01579778830964 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.10426540284361; hits/misses (PBA)= 12.642969984202212/9.723538704581358; rounds (PBA)=22.622432859399684;} hamask: {team=good; avg hp=-3.1248025276461298 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.360189573459717; hits/misses (PBA)= 2.3191153238546605/5.085308056872038; rounds (PBA)=7.404423380726699;} corian: {team=good; avg hp=-3.2148499210110586 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.56240126382306; hits/misses (PBA)= 8.102685624012638/14.143759873617693; rounds (PBA)=22.246445497630333;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 704.24; crudely normalised: 0% > evil= expected rounds to survive: 2461.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 339; Sum of rounds: 7937; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 338; perfect battles: 0; close-call battles: 24; ------------------------------------------------- Combattants ------------------------------------------------ corian: {team=good; avg hp=-3.4277286135693217 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.50737463126843; hits/misses (PBA)= 8.300884955752212/14.418879056047198; rounds (PBA)=22.71976401179941;} sticks: {team=evil; avg hp=120.64306784660766 (from 121); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.76401179941003; hits/misses (PBA)= 12.610619469026549/10.126843657817108; rounds (PBA)=23.0117994100295;} hamask: {team=good; avg hp=-3.168141592920354 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.05604719764012; hits/misses (PBA)= 2.4070796460176993/5.135693215339233; rounds (PBA)=7.542772861356932;} remy: {team=evil; avg hp=27.61946902654867 (from 87); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=22.454277286135692;} vlad: {team=evil; avg hp=110.38643067846607 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.68141592920354; hits/misses (PBA)= 12.752212389380531/10.079646017699115; rounds (PBA)=23.08259587020649;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 2461.54; crudely normalised: 0% > any = expected rounds to survive: -737.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1196; Sum of rounds: 114510; unassigned mercenaries: 0.0 ± 0.0; any : 0.24 ± 0.01; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1196; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=71.05351170568562 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.4958193979933; hits/misses (PBA)= 13.610367892976589/24.289297658862875; rounds (PBA)=95.74414715719064;} remy: {team=unassigned mercenaries; avg hp=-3.9222408026755855 (from 87); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0008361204013377926; rounds (PBA)=18.937290969899667;} archmage: {team=any ; avg hp=99.00083612040133 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.80769230769232; hits/misses (PBA)= 41.17892976588629/54.01254180602007; rounds (PBA)=95.19816053511705;} sticks: {team=unassigned mercenaries; avg hp=-2.129598662207358 (from 121); avg healing spells left=0.0 (from 0); damage done (per battle average)= -3.213210702341137; hits/misses (PBA)= 16.547658862876254/77.95484949832776; rounds (PBA)=94.50250836120401;} vlad: {team=unassigned mercenaries; avg hp=-4.198996655518394 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.8403010033444817; hits/misses (PBA)= 11.038461538461538/26.34531772575251; rounds (PBA)=37.38377926421405;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1439.1; crudely normalised: 0% > lawful evil = expected rounds to survive: 6919.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24555; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 269; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=lawful evil ; avg hp=99.06818636272746 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.948810237952408; hits/misses (PBA)= 2.3897220555888823/1.6514697060587882; rounds (PBA)=4.427114577084583;} vampire: {team=lawful evil ; avg hp=100.13117376524696 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.68266346730654; hits/misses (PBA)= 2.4765046990601878/1.6326734653069386; rounds (PBA)=4.419516096780644;} stone golem: {team=lawful evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.21115776844631; hits/misses (PBA)= 5.852429514097181/3.1475704859028193; rounds (PBA)=4.781843631273746;} young blue dragon: {team=other; avg hp=-8.842631473705259 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.8006398720256; hits/misses (PBA)= 6.601879624075185/6.353729254149171; rounds (PBA)=4.3185362927414515;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3511.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 2083.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29034; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=other; avg hp=103.98300339932014 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.0653869226155; hits/misses (PBA)= 10.762047590481904/4.64507098580284; rounds (PBA)=5.805638872225555;} vampire: {team=lawful evil ; avg hp=-7.065386922615477 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.01699660067987; hits/misses (PBA)= 5.772045590881824/3.863627274545091; rounds (PBA)=4.817836432713458;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4166.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 1755.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64661; other: 0.15 ± 0.01; lawful evil : 0.85 ± 0.01; > Team other = winning battles: 737; perfect battles: 0; close-call battles: 685; > Team lawful evil = winning battles: 4264; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=other; avg hp=-2.654869026194761 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.36592681463707; hits/misses (PBA)= 7.107378524295141/4.73625274945011; rounds (PBA)=9.56728654269146;} young blue dragon: {team=lawful evil ; avg hp=33.495700859828034 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.5750849830034; hits/misses (PBA)= 21.458308338332333/15.253349330133974; rounds (PBA)=12.803439312137572;} vampire: {team=other; avg hp=-2.9202159568086383 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.138372325534895; hits/misses (PBA)= 7.0911817636472705/4.737052589482103; rounds (PBA)=9.571885622875424;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 181.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 507.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49127; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 73; perfect battles: 0; close-call battles: 61; > Team lawful evil = winning battles: 4928; perfect battles: 0; close-call battles: 1937; ------------------------------------------------- Combattants ------------------------------------------------ wererat #2: {team=lawful evil ; avg hp=15.231353729254149 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.158168366326734; hits/misses (PBA)= 8.039392121575684/4.356528694261148; rounds (PBA)=8.563687262547491;} wererat: {team=lawful evil ; avg hp=15.44631073785243 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.42311537692461; hits/misses (PBA)= 8.102179564087182/4.417716456708658; rounds (PBA)=8.605078984203159;} mage #2: {team=any ; avg hp=-2.262747450509898 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.573485302939414; hits/misses (PBA)= 3.799240151969606/2.112377524495101; rounds (PBA)=5.958408318336333;} mage: {team=any ; avg hp=-2.318536292741452 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.74885022995401; hits/misses (PBA)= 3.8284343131373726/2.154769046190762; rounds (PBA)=6.037992401519696;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 90.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 1015.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35162; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 28; ------------------------------------------------- Combattants ------------------------------------------------ wererat #2: {team=lawful evil ; avg hp=26.045190961807638 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.025394921015796; hits/misses (PBA)= 4.028794241151769/2.1485702859428115; rounds (PBA)=6.7506498700259945;} mage: {team=any ; avg hp=-2.4223155368926217 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.799640071985603; hits/misses (PBA)= 3.051389722055589/3.076984603079384; rounds (PBA)=6.128374325134973;} wererat: {team=lawful evil ; avg hp=26.15516896620676 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.396920615876823; hits/misses (PBA)= 4.111577684463107/2.2145570885822834; rounds (PBA)=6.741451709658068;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49510097980403917;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5048990201959608;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32839; neutral evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team neutral evil = winning battles: 791; perfect battles: 0; close-call battles: 349; > Team chaotic evil = winning battles: 4210; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=13.78384323135373 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.970605878824234; hits/misses (PBA)= 1.9110177964407118/3.588882223555289; rounds (PBA)=6.3417316536692665;} goblin #2: {team=neutral evil ; avg hp=-4.101379724055189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.50249950009998; hits/misses (PBA)= 1.1041791641671665/1.3649270145970807; rounds (PBA)=4.271545690861828;} goblin: {team=neutral evil ; avg hp=-3.8692261547690463 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7136572685462905; hits/misses (PBA)= 1.1371725654869027/1.3895220955808838; rounds (PBA)=4.301539692061588;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 203.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 445.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40843; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-2.6554689062187564 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.986602679464107; hits/misses (PBA)= 1.4193161367726455/2.125374925014997; rounds (PBA)=5.619876024795041;} dryad #2: {team=neutral ; avg hp=-2.604879024195161 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8120375924815035; hits/misses (PBA)= 1.3605278944211159/2.0591881623675263; rounds (PBA)=5.571885622875425;} gargoyle: {team=chaotic evil ; avg hp=44.20135972805439 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.260347930413914; hits/misses (PBA)= 8.705858828234353/6.126774645070986; rounds (PBA)=8.166966606678665;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 217.51; crudely normalised: 0% > neutral evil = expected rounds to survive: 3095.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3886; Sum of rounds: 17689; > Team chaotic good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3884; perfect battles: 0; close-call battles: 3884; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=neutral evil ; avg hp=-0.22465259907359753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068450849202264; hits/misses (PBA)= 1.028049408131755/1.2573340195573854; rounds (PBA)=2.4107050952135873;} zombie #9: {team=neutral evil ; avg hp=21.766855378281008 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.998970663921771; hits/misses (PBA)= 1.626093669583119/2.461914565105507; rounds (PBA)=4.172156459083891;} zombie #7: {team=neutral evil ; avg hp=21.775862068965516 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.146165723108595; hits/misses (PBA)= 1.6505404014410705/2.4287184765826044; rounds (PBA)=4.163149768399382;} skeleton #8: {team=neutral evil ; avg hp=0.1435923829130211 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.156201749871333; hits/misses (PBA)= 1.0571281523417395/1.2756047349459598; rounds (PBA)=2.4475038600102934;} skeleton #6: {team=neutral evil ; avg hp=-0.13973237261966032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.07179619145651; hits/misses (PBA)= 1.0290787442099845/1.2802367472979927; rounds (PBA)=2.424601132269686;} giant owl: {team=neutral evil ; avg hp=16.310087493566648 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.025733401955739; hits/misses (PBA)= 1.5826042202779207/2.363870303654143; rounds (PBA)=4.012609366958312;} skeleton #3: {team=neutral evil ; avg hp=-0.36644364384971695 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075141533710757; hits/misses (PBA)= 1.028049408131755/1.2452393206381884; rounds (PBA)=2.4014410705095215;} zombie #5: {team=neutral evil ; avg hp=21.793618116314978 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04632012352033; hits/misses (PBA)= 1.633556356150283/2.451363870303654; rounds (PBA)=4.161605764282038;} skeleton #2: {team=neutral evil ; avg hp=-0.20612454966546578 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8041688111168295; hits/misses (PBA)= 0.9976839938239835/1.2972207925887802; rounds (PBA)=2.41044776119403;} zombie #4: {team=neutral evil ; avg hp=21.72542460113227 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.969377251672671; hits/misses (PBA)= 1.6196603190941843/2.4629439011837366; rounds (PBA)=4.165723108594956;} zombie #2: {team=neutral evil ; avg hp=21.76968605249614 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.061760164693773; hits/misses (PBA)= 1.636901698404529/2.438754503345342; rounds (PBA)=4.158775090066907;} skeleton #5: {team=neutral evil ; avg hp=-0.10396294390118374 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01183736489964; hits/misses (PBA)= 1.0162120432321153/1.2804940813175503; rounds (PBA)=2.4101904271744723;} skeleton #4: {team=neutral evil ; avg hp=-0.19068450849202265 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.112969634585692; hits/misses (PBA)= 1.0265054040144108/1.2712300566134842; rounds (PBA)=2.419969119917653;} zombie: {team=neutral evil ; avg hp=21.796191456510552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015697375193; hits/misses (PBA)= 1.6271230056613484/2.4544518785383427; rounds (PBA)=4.160061760164694;} zombie #8: {team=neutral evil ; avg hp=21.814462171899127 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.083376222336593; hits/misses (PBA)= 1.6399897066392177/2.4302624806999487; rounds (PBA)=4.156716417910448;} zombie #3: {team=neutral evil ; avg hp=21.691713844570252 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.087493566649512; hits/misses (PBA)= 1.6556870818322182/2.43206381883685; rounds (PBA)=4.170612454966546;} zombie #6: {team=neutral evil ; avg hp=21.769171384457024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.895265054040144; hits/misses (PBA)= 1.6245496654657745/2.451363870303654; rounds (PBA)=4.163149768399382;} skeleton #9: {team=neutral evil ; avg hp=-0.01878538342768914 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.047606793618116; hits/misses (PBA)= 1.021358723623263/1.2506433350488935; rounds (PBA)=2.390633041688111;} treant: {team=chaotic good ; avg hp=-2.8013381369016983 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.74781266083376; hits/misses (PBA)= 7.197117858980957/0.9037570766855378; rounds (PBA)=4.050694801852805;} skeleton #7: {team=neutral evil ; avg hp=0.08723623262995368 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.117601646937725; hits/misses (PBA)= 1.0331960885229028/1.2756047349459598; rounds (PBA)=2.4189397838394235;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 535.34; crudely normalised: 0% > neutral evil = expected rounds to survive: 1297.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35652; chaotic good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-10.471705658868226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.071585682863427; hits/misses (PBA)= 2.039592081583683/3.0855828834233154; rounds (PBA)=5.125374925014997;} giant owl: {team=neutral evil ; avg hp=-9.994001199760048 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.594081183763247; hits/misses (PBA)= 1.196760647870426/1.8176364727054588; rounds (PBA)=3.0143971205758846;} skeleton #4: {team=neutral evil ; avg hp=-5.420315936812638 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.72625474905019; hits/misses (PBA)= 0.46170765846830636/0.5796840631873625; rounds (PBA)=1.2411517696460708;} skeleton #3: {team=neutral evil ; avg hp=-5.574485102979404 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7556488702259547; hits/misses (PBA)= 0.47330533893221355/0.5866826634673066; rounds (PBA)=1.2491501699660068;} zombie #3: {team=neutral evil ; avg hp=-10.55868826234753 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04739052189562; hits/misses (PBA)= 2.0331933613277346/3.0611877624475103; rounds (PBA)=5.0943811237752445;} skeleton: {team=neutral evil ; avg hp=-5.421515696860628 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8030393921215757; hits/misses (PBA)= 0.47550489902019594/0.5800839832033593; rounds (PBA)=1.242751449710058;} zombie: {team=neutral evil ; avg hp=-10.532693461307739 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.035392921415717; hits/misses (PBA)= 2.0277944411117774/3.1001799640071988; rounds (PBA)=5.127974405118977;} treant: {team=chaotic good ; avg hp=86.11437712457509 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.40831833633274; hits/misses (PBA)= 11.771445710857828/0.9786042791441711; rounds (PBA)=7.12877424515097;} skeleton #2: {team=neutral evil ; avg hp=-5.4349130173965206 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.852229554089182; hits/misses (PBA)= 0.4777044591081784/0.5746850629874025; rounds (PBA)=1.2489502099580083;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1572.15; crudely normalised: 0% > neutral evil = expected rounds to survive: 511.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16281; chaotic good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=128.9132173565287 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.93341331733653; hits/misses (PBA)= 4.70745850829834/0.3665266946610678; rounds (PBA)=3.255548890221956;} skeleton: {team=neutral evil ; avg hp=-5.351929614077185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4355128974205159;} giant owl: {team=neutral evil ; avg hp=-10.060387922415517 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.518496300739852; hits/misses (PBA)= 0.5060987802439512/0.7218556288742252; rounds (PBA)=1.2279544091181764;} zombie: {team=neutral evil ; avg hp=-10.521095780843831 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5682863427314535; hits/misses (PBA)= 0.9236152769446111/1.3897220555888823; rounds (PBA)=2.3133373325334934;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 162.59; crudely normalised: 0% > any = expected rounds to survive: 341.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 784; Sum of rounds: 11673; neutral evil : 0.11 ± 0.0; any : 0.05 ± 0.0; > Team neutral evil = winning battles: 534; perfect battles: 0; close-call battles: 534; > Team any = winning battles: 250; perfect battles: 0; close-call battles: 250; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=-2.5573979591836733 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909438775510204; hits/misses (PBA)= 1.4604591836734695/1.2576530612244898; rounds (PBA)=2.7181122448979593;} zombie #9: {team=neutral evil ; avg hp=-2.608418367346939 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.932397959183674; hits/misses (PBA)= 1.4349489795918366/1.2971938775510203; rounds (PBA)=2.732142857142857;} priest #2: {team=any ; avg hp=-13.96811224489796 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.460459183673468; hits/misses (PBA)= 4.641581632653061/2.6989795918367347; rounds (PBA)=7.346938775510204;} goat #3: {team=any ; avg hp=-7.744897959183674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1441326530612245; hits/misses (PBA)= 0.03826530612244898/0.039540816326530615; rounds (PBA)=0.15178571428571427;} zombie #8: {team=neutral evil ; avg hp=-2.565051020408163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.753826530612245; hits/misses (PBA)= 1.406887755102041/1.288265306122449; rounds (PBA)=2.69515306122449;} guard #9: {team=any ; avg hp=-13.311224489795919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.987244897959183; hits/misses (PBA)= 2.5114795918367347/0.9591836734693877; rounds (PBA)=3.4706632653061225;} veteran #2: {team=any ; avg hp=-0.2538265306122449 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.702806122448976; hits/misses (PBA)= 9.20280612244898/2.4145408163265305; rounds (PBA)=11.658163265306122;} skeleton #2: {team=neutral evil ; avg hp=-2.608418367346939 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.302295918367347; hits/misses (PBA)= 0.2308673469387755/0.09438775510204081; rounds (PBA)=0.3252551020408163;} skeleton #4: {team=neutral evil ; avg hp=-2.3941326530612246 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.346938775510204; hits/misses (PBA)= 0.2385204081632653/0.09438775510204081; rounds (PBA)=0.33290816326530615;} acolyte #4: {team=any ; avg hp=-8.811224489795919 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3775510204081634; hits/misses (PBA)= 0.5153061224489796/0.39285714285714285; rounds (PBA)=0.9081632653061225;} guard #5: {team=any ; avg hp=-14.029336734693878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.330357142857142; hits/misses (PBA)= 2.5625/1.0153061224489797; rounds (PBA)=3.5778061224489797;} zombie: {team=neutral evil ; avg hp=-2.6875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.780612244897959; hits/misses (PBA)= 1.4387755102040816/1.3329081632653061; rounds (PBA)=2.7716836734693877;} zombie #4: {team=neutral evil ; avg hp=-2.5905612244897958 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746173469387755; hits/misses (PBA)= 1.3890306122448979/1.3890306122448979; rounds (PBA)=2.7780612244897958;} guard #8: {team=any ; avg hp=-13.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.832908163265307; hits/misses (PBA)= 2.4948979591836733/0.923469387755102; rounds (PBA)=3.4183673469387754;} guard #7: {team=any ; avg hp=-13.682397959183673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.161989795918368; hits/misses (PBA)= 2.57015306122449/0.9502551020408163; rounds (PBA)=3.5216836734693877;} guard #11: {team=any ; avg hp=-13.596938775510203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.783163265306122; hits/misses (PBA)= 2.5153061224489797/1.024234693877551; rounds (PBA)=3.5395408163265305;} veteran: {team=any ; avg hp=1.5841836734693877 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.955357142857146; hits/misses (PBA)= 9.213010204081632/2.392857142857143; rounds (PBA)=11.669642857142858;} zombie #5: {team=neutral evil ; avg hp=-2.681122448979592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7895408163265305; hits/misses (PBA)= 1.4234693877551021/1.2984693877551021; rounds (PBA)=2.7219387755102042;} elephant: {team=neutral evil ; avg hp=6.354591836734694 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.10841836734693; hits/misses (PBA)= 6.542091836734694/2.8073979591836733; rounds (PBA)=9.391581632653061;} guard: {team=any ; avg hp=-13.630102040816327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.927295918367347; hits/misses (PBA)= 2.5127551020408165/0.9987244897959183; rounds (PBA)=3.5114795918367347;} guard #6: {team=any ; avg hp=-14.095663265306122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.326530612244898; hits/misses (PBA)= 2.5778061224489797/0.9885204081632653; rounds (PBA)=3.566326530612245;} scout: {team=any ; avg hp=-11.035714285714286 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.08673469387755; hits/misses (PBA)= 9.40561224489796/3.1020408163265305; rounds (PBA)=6.262755102040816;} guard #12: {team=any ; avg hp=-13.658163265306122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.823979591836734; hits/misses (PBA)= 2.50765306122449/0.9566326530612245; rounds (PBA)=3.4642857142857144;} goat #2: {team=any ; avg hp=-7.418367346938775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1798469387755102; hits/misses (PBA)= 0.04974489795918367/0.03826530612244898; rounds (PBA)=0.1683673469387755;} acolyte: {team=any ; avg hp=-8.285714285714286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3252551020408163; hits/misses (PBA)= 0.49744897959183676/0.3979591836734694; rounds (PBA)=0.8954081632653061;} guard #10: {team=any ; avg hp=-12.729591836734693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.051020408163266; hits/misses (PBA)= 2.5280612244897958/0.9323979591836735; rounds (PBA)=3.4604591836734695;} tribal warrior: {team=any ; avg hp=-12.463010204081632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.125; hits/misses (PBA)= 2.3456632653061225/0.8915816326530612; rounds (PBA)=3.2372448979591835;} veteran #3: {team=any ; avg hp=-0.5586734693877551 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.535714285714285; hits/misses (PBA)= 9.151785714285714/2.4655612244897958; rounds (PBA)=11.67984693877551;} zombie #12: {team=neutral evil ; avg hp=-2.5918367346938775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.996173469387755; hits/misses (PBA)= 1.433673469387755/1.3176020408163265; rounds (PBA)=2.751275510204082;} skeleton #3: {team=neutral evil ; avg hp=-2.4426020408163267 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4528061224489797; hits/misses (PBA)= 0.2461734693877551/0.09821428571428571; rounds (PBA)=0.34438775510204084;} zombie #13: {team=neutral evil ; avg hp=-2.690051020408163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.139030612244898; hits/misses (PBA)= 1.475765306122449/1.2767857142857142; rounds (PBA)=2.752551020408163;} noble: {team=any ; avg hp=-10.275510204081632 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232142857142857; hits/misses (PBA)= 0.5433673469387755/0.35586734693877553; rounds (PBA)=0.8992346938775511;} priest: {team=any ; avg hp=-13.491071428571429 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.614795918367346; hits/misses (PBA)= 4.633928571428571/2.693877551020408; rounds (PBA)=7.339285714285714;} acolyte #5: {team=any ; avg hp=-9.380102040816327 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2933673469387754; hits/misses (PBA)= 0.47959183673469385/0.413265306122449; rounds (PBA)=0.8928571428571429;} tyrannosaurus rex: {team=neutral evil ; avg hp=59.62244897959184 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 614.4400510204082; hits/misses (PBA)= 21.758928571428573/6.605867346938775; rounds (PBA)=14.610969387755102;} tribal warrior #2: {team=any ; avg hp=-12.321428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631377551020408; hits/misses (PBA)= 2.4642857142857144/0.8456632653061225; rounds (PBA)=3.309948979591837;} veteran #4: {team=any ; avg hp=0.9043367346938775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.88265306122449; hits/misses (PBA)= 9.184948979591837/2.4030612244897958; rounds (PBA)=11.653061224489797;} acolyte #3: {team=any ; avg hp=-9.38265306122449 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2984693877551021; hits/misses (PBA)= 0.49362244897959184/0.3903061224489796; rounds (PBA)=0.8839285714285714;} zombie #2: {team=neutral evil ; avg hp=-2.4528061224489797 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798469387755102; hits/misses (PBA)= 1.4119897959183674/1.3290816326530612; rounds (PBA)=2.7410714285714284;} guard #2: {team=any ; avg hp=-12.77423469387755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.72704081632653; hits/misses (PBA)= 2.4668367346938775/0.9451530612244898; rounds (PBA)=3.4119897959183674;} zombie #11: {team=neutral evil ; avg hp=-2.6823979591836733 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779336734693878; hits/misses (PBA)= 1.4017857142857142/1.3201530612244898; rounds (PBA)=2.7219387755102042;} goat: {team=any ; avg hp=-7.192602040816326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16198979591836735; hits/misses (PBA)= 0.042091836734693876/0.04336734693877551; rounds (PBA)=0.16071428571428573;} acolyte #2: {team=any ; avg hp=-8.803571428571429 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3762755102040816; hits/misses (PBA)= 0.49107142857142855/0.40561224489795916; rounds (PBA)=0.8966836734693877;} guard #3: {team=any ; avg hp=-13.142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.839285714285714; hits/misses (PBA)= 2.5216836734693877/1.028061224489796; rounds (PBA)=3.5497448979591835;} zombie #7: {team=neutral evil ; avg hp=-2.4591836734693877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.178571428571429; hits/misses (PBA)= 1.4579081632653061/1.302295918367347; rounds (PBA)=2.760204081632653;} guard #4: {team=any ; avg hp=-13.005102040816327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09311224489796; hits/misses (PBA)= 2.5433673469387754/0.9375; rounds (PBA)=3.4808673469387754;} veteran #5: {team=any ; avg hp=1.715561224489796 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.9094387755102; hits/misses (PBA)= 9.19515306122449/2.44515306122449; rounds (PBA)=11.69515306122449;} wight: {team=neutral evil ; avg hp=-2.1364795918367347 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.598214285714285; hits/misses (PBA)= 6.628826530612245/6.14030612244898; rounds (PBA)=6.394132653061225;} zombie #3: {team=neutral evil ; avg hp=-2.697704081632653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.216836734693878; hits/misses (PBA)= 1.4821428571428572/1.2168367346938775; rounds (PBA)=2.6989795918367347;} goat #4: {team=any ; avg hp=-6.915816326530612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14923469387755103; hits/misses (PBA)= 0.039540816326530615/0.021683673469387755; rounds (PBA)=0.14158163265306123;} zombie #10: {team=neutral evil ; avg hp=-2.7091836734693877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841836734693878; hits/misses (PBA)= 1.4311224489795917/1.2869897959183674; rounds (PBA)=2.7181122448979593;} skeleton: {team=neutral evil ; avg hp=-2.544642857142857 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2831632653061225; hits/misses (PBA)= 0.22704081632653061/0.10331632653061225; rounds (PBA)=0.33035714285714285;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 718.15; crudely normalised: 0% > any = expected rounds to survive: 1219.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2546; Sum of rounds: 56981; any chaotic : 0.15 ± 0.01; any : 0.36 ± 0.01; > Team any chaotic = winning battles: 752; perfect battles: 0; close-call battles: 747; > Team any = winning battles: 1794; perfect battles: 0; close-call battles: 1669; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=14.575019638648861 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.07541241162608; hits/misses (PBA)= 7.657894736842105/5.664179104477612; rounds (PBA)=14.318931657501963;} veteran #6: {team=any chaotic ; avg hp=-2.526315789473684 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.606441476826394; hits/misses (PBA)= 3.7784760408483895/5.111940298507463; rounds (PBA)=8.90062843676355;} veteran #5: {team=any ; avg hp=15.897486252945797 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.3134328358209; hits/misses (PBA)= 7.864100549882168/5.765907305577376; rounds (PBA)=14.558915946582875;} berserker #2: {team=any chaotic ; avg hp=10.200314218381775 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.17949725058916; hits/misses (PBA)= 7.699135899450118/11.424980361351139; rounds (PBA)=19.250981932443047;} veteran: {team=any ; avg hp=15.322859387274155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.723880597014926; hits/misses (PBA)= 7.8829536527886885/5.793401413982718; rounds (PBA)=14.581304006284368;} bugbear: {team=any chaotic ; avg hp=-3.229772191673213 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.957187745483111; hits/misses (PBA)= 0.5671641791044776/0.8307148468185389; rounds (PBA)=1.4634721131186175;} berserker: {team=any chaotic ; avg hp=10.160644147682639 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.54595443833465; hits/misses (PBA)= 7.63236449332286/11.458758837391988; rounds (PBA)=19.23487824037706;} veteran #7: {team=any chaotic ; avg hp=-2.6696779261586805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.16535742340927; hits/misses (PBA)= 3.699921445404556/5.0600942655145325; rounds (PBA)=8.774548311076199;} veteran #4: {team=any ; avg hp=15.129222309505106 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.28004713275727; hits/misses (PBA)= 7.697564807541241/5.61311861743912; rounds (PBA)=14.248625294579734;} veteran #2: {team=any ; avg hp=15.643754909662215 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.70031421838178; hits/misses (PBA)= 7.8750981932443045/5.620188531029065; rounds (PBA)=14.407698350353495;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1600.0; crudely normalised: 0% > any = expected rounds to survive: 518.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3212; Sum of rounds: 36716; > Team any non-lawful = winning battles: 3211; perfect battles: 0; close-call battles: 2964; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-3.394769613947696 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.47291407222914; hits/misses (PBA)= 2.87453300124533/3.6220423412204235; rounds (PBA)=6.4965753424657535;} veteran #7: {team=any non-lawful ; avg hp=24.65348692403487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.037048567870485; hits/misses (PBA)= 4.6699875466998755/4.7593399750934; rounds (PBA)=9.50653798256538;} bugbear: {team=any non-lawful ; avg hp=-2.9162515566625156 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.659090909090909;} bandit captain #2: {team=any non-lawful ; avg hp=64.59153175591531 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.94582814445828; hits/misses (PBA)= 14.716064757160648/17.758717310087174; rounds (PBA)=11.065379825653798;} veteran #6: {team=any non-lawful ; avg hp=24.93337484433375 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.834993773349936; hits/misses (PBA)= 4.7727272727272725/4.634495641344956; rounds (PBA)=9.48505603985056;} berserker: {team=any non-lawful ; avg hp=66.9791407222914 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.86332503113325; hits/misses (PBA)= 5.001245330012453/5.956102117061021; rounds (PBA)=11.069738480697385;} veteran #5: {team=any ; avg hp=-3.455790784557908 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.384806973848068; hits/misses (PBA)= 2.869551681195517/3.6086550435865505; rounds (PBA)=6.478829389788294;} veteran #2: {team=any ; avg hp=-3.5330012453300124 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.29140722291407; hits/misses (PBA)= 2.825965130759651/3.577521793275218; rounds (PBA)=6.403798256537983;} veteran: {team=any ; avg hp=-3.5460772104607723 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.414694894146947; hits/misses (PBA)= 2.857098381070984/3.63200498132005; rounds (PBA)=6.489103362391034;} bandit captain: {team=any non-lawful ; avg hp=64.4324408468244 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.81288916562889; hits/misses (PBA)= 14.703300124533001/17.805728518057286; rounds (PBA)=11.08904109589041;} veteran #3: {team=any ; avg hp=-3.561332503113325 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.704856787048566; hits/misses (PBA)= 2.9056662515566627/3.5572851805728516; rounds (PBA)=6.463574097135741;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1371.74; crudely normalised: 0% > other= expected rounds to survive: 381.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2838; Sum of rounds: 33962; > Team any = winning battles: 2837; perfect battles: 0; close-call battles: 2837; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=any ; avg hp=-2.5845665961945032 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.111346018322763; hits/misses (PBA)= 1.9115574348132487/2.8456659619450315; rounds (PBA)=4.764270613107822;} bandit: {team=any ; avg hp=-3.277307963354475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2029598308668077; hits/misses (PBA)= 0.43868921775898523/0.8294573643410853; rounds (PBA)=1.4651162790697674;} bandit #2: {team=any ; avg hp=-3.2100070472163496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1945031712473573; hits/misses (PBA)= 0.44467935165609584/0.8044397463002114; rounds (PBA)=1.4601832276250881;} bandit #3: {team=any ; avg hp=-3.27061310782241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1652572233967584; hits/misses (PBA)= 0.4319943622269204/0.7871740662438337; rounds (PBA)=1.4334038054968288;} veteran #2: {team=other; avg hp=-3.296687808315715 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.297040169133194; hits/misses (PBA)= 3.8819591261451727/2.7279774489076813; rounds (PBA)=6.611346018322762;} veteran #5: {team=other; avg hp=-3.309372797744891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.343199436222694; hits/misses (PBA)= 3.7413671599718112/2.70507399577167; rounds (PBA)=6.449612403100775;} bandit captain #2: {team=any ; avg hp=64.89429175475686 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.91825229034531; hits/misses (PBA)= 15.326286116983791/18.852713178294575; rounds (PBA)=11.667723749119098;} bandit captain: {team=any ; avg hp=64.8477801268499 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.11733615221988; hits/misses (PBA)= 15.33368569415081/18.779422128259338; rounds (PBA)=11.627202255109232;} veteran: {team=other; avg hp=-3.3534178999295277 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.11275546159267; hits/misses (PBA)= 3.867864693446089/2.7417195207892884; rounds (PBA)=6.610288935870331;} veteran #4: {team=other; avg hp=-3.310077519379845 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.869274136715998; hits/misses (PBA)= 3.8181818181818183/2.568710359408034; rounds (PBA)=6.387596899224806;} bandit #4: {team=any ; avg hp=-3.339323467230444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1067653276955602; hits/misses (PBA)= 0.42212825933756165/0.7780126849894292; rounds (PBA)=1.427061310782241;} veteran #6: {team=any ; avg hp=36.056377730796335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.332980972515855; hits/misses (PBA)= 5.454897815362932/5.457716701902749; rounds (PBA)=11.01832276250881;} veteran #3: {team=other; avg hp=-3.2677942212825934 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.294573643410853; hits/misses (PBA)= 3.869626497533474/2.7357293868921775; rounds (PBA)=6.609584214235377;} veteran #7: {team=any ; avg hp=36.91085271317829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.37596899224806; hits/misses (PBA)= 5.459830866807611/5.489781536293164; rounds (PBA)=11.044045102184636;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1264.94; crudely normalised: 0% > any = expected rounds to survive: 675.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2925; Sum of rounds: 36978; > Team any chaotic = winning battles: 2924; perfect battles: 0; close-call battles: 1381; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #6: {team=any chaotic ; avg hp=23.943589743589744 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15931623931624; hits/misses (PBA)= 2.936068376068376/2.9244444444444446; rounds (PBA)=10.537777777777778;} veteran #4: {team=any ; avg hp=-4.257094017094017 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.503589743589744; hits/misses (PBA)= 2.1917948717948716/5.101538461538461; rounds (PBA)=7.293675213675214;} veteran: {team=any ; avg hp=-4.298461538461538 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.34017094017094; hits/misses (PBA)= 2.1613675213675214/5.084444444444444; rounds (PBA)=7.245811965811966;} veteran #2: {team=any ; avg hp=-4.391794871794872 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.98017094017094; hits/misses (PBA)= 2.108034188034188/5.068717948717949; rounds (PBA)=7.176752136752137;} bandit captain: {team=any chaotic ; avg hp=63.047179487179484 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.23247863247863; hits/misses (PBA)= 16.155897435897437/19.79111111111111; rounds (PBA)=12.261880341880342;} berserker #2: {team=any chaotic ; avg hp=66.90358974358975 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.58769230769231; hits/misses (PBA)= 5.4393162393162395/6.696068376068376; rounds (PBA)=12.275213675213676;} berserker: {team=any chaotic ; avg hp=66.91384615384615 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.61162393162393; hits/misses (PBA)= 5.447521367521367/6.682735042735043; rounds (PBA)=12.251282051282052;} veteran #5: {team=any ; avg hp=-4.327521367521368 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2; hits/misses (PBA)= 2.147692307692308/5.143247863247863; rounds (PBA)=7.290940170940171;} veteran #7: {team=any chaotic ; avg hp=23.02188034188034 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.596581196581198; hits/misses (PBA)= 2.855384615384615/2.890940170940171; rounds (PBA)=10.605128205128205;} veteran #3: {team=any ; avg hp=-4.335726495726496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.060854700854701; hits/misses (PBA)= 2.1275213675213673/5.0663247863247864; rounds (PBA)=7.193846153846154;} berserker #3: {team=any chaotic ; avg hp=66.96547008547009 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.376068376068375; hits/misses (PBA)= 5.418803418803419/6.7217094017094015; rounds (PBA)=12.281025641025641;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 316.32; crudely normalised: 0% > neutral evil = expected rounds to survive: 181.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 864; Sum of rounds: 11085; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team neutral evil = winning battles: 855; perfect battles: 0; close-call battles: 855; ------------------------------------------------- Combattants ------------------------------------------------ guard #12: {team=any ; avg hp=-12.679398148148149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15625; hits/misses (PBA)= 2.134259259259259/0.8078703703703703; rounds (PBA)=2.9421296296296298;} skeleton: {team=neutral evil ; avg hp=-2.5104166666666665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.29050925925925924/0.11574074074074074; rounds (PBA)=0.40625;} zombie #6: {team=neutral evil ; avg hp=-2.0590277777777777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.159722222222221; hits/misses (PBA)= 1.8796296296296295/1.9849537037037037; rounds (PBA)=3.872685185185185;} acolyte #3: {team=any ; avg hp=-9.212962962962964 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2847222222222223; hits/misses (PBA)= 0.4664351851851852/0.41782407407407407; rounds (PBA)=0.8842592592592593;} veteran #4: {team=any ; avg hp=-13.145833333333334 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.942129629629626; hits/misses (PBA)= 8.200231481481481/1.3252314814814814; rounds (PBA)=9.52662037037037;} zombie: {team=neutral evil ; avg hp=-2.1793981481481484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.024305555555555; hits/misses (PBA)= 1.8518518518518519/1.9606481481481481; rounds (PBA)=3.8159722222222223;} zombie #12: {team=neutral evil ; avg hp=-1.8877314814814814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.583333333333334; hits/misses (PBA)= 1.7673611111111112/1.9664351851851851; rounds (PBA)=3.7395833333333335;} zombie #9: {team=neutral evil ; avg hp=-2.158564814814815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76388888888889; hits/misses (PBA)= 1.8194444444444444/1.8460648148148149; rounds (PBA)=3.6666666666666665;} acolyte: {team=any ; avg hp=-8.832175925925926 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3726851851851851; hits/misses (PBA)= 0.4976851851851852/0.3993055555555556; rounds (PBA)=0.8969907407407407;} veteran #5: {team=any ; avg hp=-13.350694444444445 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.80902777777778; hits/misses (PBA)= 8.162037037037036/1.3252314814814814; rounds (PBA)=9.488425925925926;} goat #3: {team=any ; avg hp=-7.113425925925926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16203703703703703; hits/misses (PBA)= 0.04398148148148148/0.03587962962962963; rounds (PBA)=0.15856481481481483;} guard #10: {team=any ; avg hp=-11.80787037037037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.427083333333334; hits/misses (PBA)= 2.1747685185185186/0.8043981481481481; rounds (PBA)=2.9791666666666665;} guard #5: {team=any ; avg hp=-12.347222222222221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.36574074074074; hits/misses (PBA)= 2.1956018518518516/0.8298611111111112; rounds (PBA)=3.025462962962963;} zombie #8: {team=neutral evil ; avg hp=-2.0590277777777777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00925925925926; hits/misses (PBA)= 1.8518518518518519/2.0; rounds (PBA)=3.8541666666666665;} zombie #2: {team=neutral evil ; avg hp=-1.9386574074074074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19675925925926; hits/misses (PBA)= 1.9097222222222223/1.9583333333333333; rounds (PBA)=3.8738425925925926;} zombie #7: {team=neutral evil ; avg hp=-2.0416666666666665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.060185185185185; hits/misses (PBA)= 1.8657407407407407/1.9826388888888888; rounds (PBA)=3.853009259259259;} acolyte #5: {team=any ; avg hp=-8.616898148148149 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3229166666666667; hits/misses (PBA)= 0.4791666666666667/0.40625; rounds (PBA)=0.8854166666666666;} veteran #2: {team=any ; avg hp=-13.604166666666666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.454861111111114; hits/misses (PBA)= 8.208333333333334/1.3946759259259258; rounds (PBA)=9.606481481481481;} veteran #3: {team=any ; avg hp=-13.70486111111111 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.398148148148145; hits/misses (PBA)= 8.127314814814815/1.3240740740740742; rounds (PBA)=9.456018518518519;} elephant: {team=neutral evil ; avg hp=53.32523148148148 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.4872685185185; hits/misses (PBA)= 7.751157407407407/3.6956018518518516; rounds (PBA)=11.614583333333334;} guard #7: {team=any ; avg hp=-13.296296296296296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.537037037037036; hits/misses (PBA)= 2.216435185185185/0.8576388888888888; rounds (PBA)=3.074074074074074;} guard #2: {team=any ; avg hp=-12.407407407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.284722222222221; hits/misses (PBA)= 2.165509259259259/0.7766203703703703; rounds (PBA)=2.9421296296296298;} guard #4: {team=any ; avg hp=-12.157407407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.141203703703704; hits/misses (PBA)= 2.15625/0.8923611111111112; rounds (PBA)=3.048611111111111;} guard #6: {team=any ; avg hp=-12.246527777777779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.344907407407407; hits/misses (PBA)= 2.1805555555555554/0.8240740740740741; rounds (PBA)=3.0046296296296298;} priest #2: {team=any ; avg hp=-12.200231481481481 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.400462962962964; hits/misses (PBA)= 3.8449074074074074/1.6967592592592593; rounds (PBA)=5.541666666666667;} zombie #5: {team=neutral evil ; avg hp=-2.1689814814814814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.019675925925926; hits/misses (PBA)= 1.8171296296296295/2.0416666666666665; rounds (PBA)=3.8587962962962963;} skeleton #2: {team=neutral evil ; avg hp=-2.5 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5092592592592593; hits/misses (PBA)= 0.26967592592592593/0.1400462962962963; rounds (PBA)=0.4097222222222222;} goat #4: {team=any ; avg hp=-6.84837962962963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18171296296296297; hits/misses (PBA)= 0.05092592592592592/0.04050925925925926; rounds (PBA)=0.15625;} wight: {team=neutral evil ; avg hp=14.283564814814815 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.31828703703704; hits/misses (PBA)= 9.094907407407407/10.07986111111111; rounds (PBA)=9.685185185185185;} goat #2: {team=any ; avg hp=-6.650462962962963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17592592592592593; hits/misses (PBA)= 0.047453703703703706/0.03009259259259259; rounds (PBA)=0.16203703703703703;} skeleton #4: {team=neutral evil ; avg hp=-2.6319444444444446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6701388888888888; hits/misses (PBA)= 0.2847222222222222/0.11805555555555555; rounds (PBA)=0.4027777777777778;} guard #9: {team=any ; avg hp=-11.813657407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15162037037037; hits/misses (PBA)= 2.1458333333333335/0.8229166666666666; rounds (PBA)=2.96875;} zombie #3: {team=neutral evil ; avg hp=-1.8958333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.778935185185185; hits/misses (PBA)= 1.7997685185185186/1.9722222222222223; rounds (PBA)=3.775462962962963;} zombie #4: {team=neutral evil ; avg hp=-2.1377314814814814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.943287037037036; hits/misses (PBA)= 1.8310185185185186/2.028935185185185; rounds (PBA)=3.8645833333333335;} tyrannosaurus rex: {team=neutral evil ; avg hp=127.67013888888889 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 521.7164351851852; hits/misses (PBA)= 18.48263888888889/6.0532407407407405; rounds (PBA)=12.699074074074074;} acolyte #4: {team=any ; avg hp=-8.82986111111111 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1770833333333333; hits/misses (PBA)= 0.44675925925925924/0.4537037037037037; rounds (PBA)=0.9004629629629629;} skeleton #3: {team=neutral evil ; avg hp=-2.490740740740741 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7407407407407407; hits/misses (PBA)= 0.3113425925925926/0.11226851851851852; rounds (PBA)=0.4236111111111111;} zombie #11: {team=neutral evil ; avg hp=-2.0069444444444446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.273148148148149; hits/misses (PBA)= 1.8912037037037037/1.9930555555555556; rounds (PBA)=3.8900462962962963;} veteran: {team=any ; avg hp=-13.438657407407407 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.22569444444444; hits/misses (PBA)= 8.197916666666666/1.3888888888888888; rounds (PBA)=9.586805555555555;} guard: {team=any ; avg hp=-12.001157407407407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.965277777777779; hits/misses (PBA)= 2.1238425925925926/0.8726851851851852; rounds (PBA)=2.9965277777777777;} guard #11: {team=any ; avg hp=-12.641203703703704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.32986111111111; hits/misses (PBA)= 2.1712962962962963/0.7997685185185185; rounds (PBA)=2.971064814814815;} zombie #10: {team=neutral evil ; avg hp=-2.207175925925926 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.869212962962964; hits/misses (PBA)= 1.8217592592592593/1.9502314814814814; rounds (PBA)=3.771990740740741;} zombie #13: {team=neutral evil ; avg hp=-2.2731481481481484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.974537037037036; hits/misses (PBA)= 1.8333333333333333/2.048611111111111; rounds (PBA)=3.884259259259259;} goat: {team=any ; avg hp=-7.30787037037037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10185185185185185; hits/misses (PBA)= 0.027777777777777776/0.041666666666666664; rounds (PBA)=0.13310185185185186;} priest: {team=any ; avg hp=-12.86111111111111 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.133101851851851; hits/misses (PBA)= 3.818287037037037/1.712962962962963; rounds (PBA)=5.53125;} acolyte #2: {team=any ; avg hp=-8.886574074074074 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2916666666666667; hits/misses (PBA)= 0.47685185185185186/0.4085648148148148; rounds (PBA)=0.8854166666666666;} noble: {team=any ; avg hp=-9.48263888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.113425925925926; hits/misses (PBA)= 0.5324074074074074/0.37962962962962965; rounds (PBA)=0.9120370370370371;} guard #3: {team=any ; avg hp=-12.00462962962963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.006944444444445; hits/misses (PBA)= 2.125/0.8113425925925926; rounds (PBA)=2.9363425925925926;} guard #8: {team=any ; avg hp=-12.512731481481481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.152777777777779; hits/misses (PBA)= 2.122685185185185/0.8310185185185185; rounds (PBA)=2.9537037037037037;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 374.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 170.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 939; Sum of rounds: 13905; > Team any = winning battles: 188; perfect battles: 0; close-call battles: 188; > Team neutral evil = winning battles: 750; perfect battles: 0; close-call battles: 750; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=-2.635782747603834 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.045793397231097; hits/misses (PBA)= 1.4696485623003195/1.323748668796592; rounds (PBA)=2.7933972310969115;} wight: {team=neutral evil ; avg hp=-2.1714589989350372 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.80617678381257; hits/misses (PBA)= 6.473908413205538/6.235356762513312; rounds (PBA)=6.36741214057508;} zombie #3: {team=neutral evil ; avg hp=-2.66986155484558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.873269435569755; hits/misses (PBA)= 1.4515441959531417/1.3450479233226837; rounds (PBA)=2.796592119275825;} goat: {team=any ; avg hp=-8.345047923322683 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17252396166134185; hits/misses (PBA)= 0.051118210862619806/0.042598509052183174; rounds (PBA)=0.18743343982960597;} guard #11: {team=any ; avg hp=-13.782747603833865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.0234291799787; hits/misses (PBA)= 2.49307774227902/1.0489882854100105; rounds (PBA)=3.542066027689031;} skeleton #2: {team=neutral evil ; avg hp=-2.4877529286474975 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7007454739084131; hits/misses (PBA)= 0.308839190628328/0.12779552715654952; rounds (PBA)=0.4366347177848775;} guard #9: {team=any ; avg hp=-14.161874334398297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.007454739084132; hits/misses (PBA)= 2.5175718849840254/1.035143769968051; rounds (PBA)=3.5527156549520766;} goat #2: {team=any ; avg hp=-7.955271565495208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1959531416400426; hits/misses (PBA)= 0.055378061767838126/0.05005324813631523; rounds (PBA)=0.17252396166134185;} veteran: {team=any ; avg hp=-5.364217252396166 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.64110756123536; hits/misses (PBA)= 8.840255591054314/2.376996805111821; rounds (PBA)=11.256656017039404;} guard #12: {team=any ; avg hp=-14.25346112886049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.796592119275825; hits/misses (PBA)= 2.4952076677316293/0.9957401490947817; rounds (PBA)=3.490947816826411;} elephant: {team=neutral evil ; avg hp=7.726304579339723 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.38445154419594; hits/misses (PBA)= 6.674121405750799/3.0489882854100108; rounds (PBA)=9.792332268370608;} skeleton #4: {team=neutral evil ; avg hp=-2.4089456869009584 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.777422790202343; hits/misses (PBA)= 0.30138445154419596/0.14164004259850904; rounds (PBA)=0.443024494142705;} guard #2: {team=any ; avg hp=-14.565495207667732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.930777422790202; hits/misses (PBA)= 2.54419595314164/0.9904153354632588; rounds (PBA)=3.534611288604899;} guard #5: {team=any ; avg hp=-13.877529286474973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.107561235356762; hits/misses (PBA)= 2.5133120340788073/0.972310969116081; rounds (PBA)=3.4856230031948883;} zombie #2: {team=neutral evil ; avg hp=-2.6070287539936103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.84877529286475; hits/misses (PBA)= 1.415335463258786/1.2854100106496273; rounds (PBA)=2.7007454739084134;} acolyte: {team=any ; avg hp=-9.517571884984026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4334398296059638; hits/misses (PBA)= 0.5388711395101171/0.4355697550585729; rounds (PBA)=0.9744408945686901;} veteran #5: {team=any ; avg hp=-5.135250266240681 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.01490947816826; hits/misses (PBA)= 8.787007454739085/2.4387646432374868; rounds (PBA)=11.270500532481362;} veteran #4: {team=any ; avg hp=-5.517571884984026 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.718849840255594; hits/misses (PBA)= 8.826411075612354/2.496272630457934; rounds (PBA)=11.356762513312034;} veteran #2: {team=any ; avg hp=-6.626198083067092 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.784877529286476; hits/misses (PBA)= 8.725239616613418/2.4621938232161873; rounds (PBA)=11.217252396166135;} priest: {team=any ; avg hp=-13.85090521831736 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.020234291799788; hits/misses (PBA)= 4.226837060702875/2.494142705005325; rounds (PBA)=6.7209797657082;} goat #3: {team=any ; avg hp=-7.833865814696486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.268370607028754; hits/misses (PBA)= 0.06922257720979766/0.03727369542066028; rounds (PBA)=0.1757188498402556;} guard #6: {team=any ; avg hp=-13.599574014909479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.034078807241746; hits/misses (PBA)= 2.5452609158679445/1.0394036208732695; rounds (PBA)=3.584664536741214;} guard #4: {team=any ; avg hp=-13.548455804046858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.155484558040468; hits/misses (PBA)= 2.5580404685835996/0.9904153354632588; rounds (PBA)=3.5484558040468586;} zombie #9: {team=neutral evil ; avg hp=-2.698615548455804 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.980830670926518; hits/misses (PBA)= 1.4589989350372736/1.3610223642172523; rounds (PBA)=2.820021299254526;} guard #8: {team=any ; avg hp=-14.27689030883919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.867944621938232; hits/misses (PBA)= 2.5143769968051117/1.0319488817891374; rounds (PBA)=3.5484558040468586;} zombie #10: {team=neutral evil ; avg hp=-2.66986155484558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.071352502662407; hits/misses (PBA)= 1.4771033013844515/1.3003194888178913; rounds (PBA)=2.7774227902023427;} acolyte #5: {team=any ; avg hp=-10.324813631522897 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.428115015974441; hits/misses (PBA)= 0.5079872204472844/0.44515441959531415; rounds (PBA)=0.9531416400425985;} noble: {team=any ; avg hp=-11.12353567625133 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.623003194888179; hits/misses (PBA)= 0.6198083067092651/0.36741214057507987; rounds (PBA)=0.987220447284345;} acolyte #2: {team=any ; avg hp=-9.604898828541002 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4621938232161875; hits/misses (PBA)= 0.516506922257721/0.44621938232161873; rounds (PBA)=0.9627263045793397;} acolyte #3: {team=any ; avg hp=-9.398296059637913 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3738019169329074; hits/misses (PBA)= 0.5303514376996805/0.4323748668796592; rounds (PBA)=0.9627263045793397;} zombie #7: {team=neutral evil ; avg hp=-2.730564430244941 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.08839190628328; hits/misses (PBA)= 1.4728434504792332/1.301384451544196; rounds (PBA)=2.774227902023429;} acolyte #4: {team=any ; avg hp=-9.613418530351439 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4653887113951012; hits/misses (PBA)= 0.5335463258785943/0.4387646432374867; rounds (PBA)=0.972310969116081;} tyrannosaurus rex: {team=neutral evil ; avg hp=76.14802981895633 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 602.2236421725239; hits/misses (PBA)= 21.29818956336528/6.920127795527157; rounds (PBA)=14.601703940362087;} goat #4: {team=any ; avg hp=-7.89776357827476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13099041533546327; hits/misses (PBA)= 0.03407880724174654/0.054313099041533544; rounds (PBA)=0.16826411075612355;} guard #3: {team=any ; avg hp=-13.657082002129926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.729499467518638; hits/misses (PBA)= 2.49307774227902/0.9925452609158679; rounds (PBA)=3.4856230031948883;} zombie #5: {team=neutral evil ; avg hp=-2.564430244941427 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.101171458998935; hits/misses (PBA)= 1.4589989350372736/1.2300319488817892; rounds (PBA)=2.6890308839190626;} priest #2: {team=any ; avg hp=-14.513312034078806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.045793397231098; hits/misses (PBA)= 4.275825346112886/2.4483493077742278; rounds (PBA)=6.725239616613418;} zombie: {team=neutral evil ; avg hp=-2.6570820021299255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970181043663472; hits/misses (PBA)= 1.4440894568690097/1.321618743343983; rounds (PBA)=2.7657082002129925;} veteran #3: {team=any ; avg hp=-6.240681576144835 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.09584664536741; hits/misses (PBA)= 8.77209797657082/2.4345047923322682; rounds (PBA)=11.255591054313099;} skeleton: {team=neutral evil ; avg hp=-2.413205537806177 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.604898828541001; hits/misses (PBA)= 0.28115015974440893/0.13099041533546327; rounds (PBA)=0.41214057507987223;} skeleton #3: {team=neutral evil ; avg hp=-2.376996805111821 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8306709265175718; hits/misses (PBA)= 0.31629392971246006/0.13205537806176784; rounds (PBA)=0.4483493077742279;} zombie #4: {team=neutral evil ; avg hp=-2.7007454739084134 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92545260915868; hits/misses (PBA)= 1.4472843450479234/1.308839190628328; rounds (PBA)=2.7561235356762515;} zombie #8: {team=neutral evil ; avg hp=-2.5750798722044728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.189563365282215; hits/misses (PBA)= 1.488817891373802/1.3067092651757188; rounds (PBA)=2.7955271565495208;} guard #7: {team=any ; avg hp=-13.59744408945687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.824281150159745; hits/misses (PBA)= 2.496272630457934/0.9755058572949947; rounds (PBA)=3.472843450479233;} guard: {team=any ; avg hp=-13.413205537806176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.647497337593185; hits/misses (PBA)= 2.4920127795527156/1.0191693290734825; rounds (PBA)=3.511182108626198;} guard #10: {team=any ; avg hp=-14.173588924387646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.101171458998936; hits/misses (PBA)= 2.5559105431309903/1.0617678381256657; rounds (PBA)=3.617678381256656;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 452.7; crudely normalised: 0% > neutral evil = expected rounds to survive: 144.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 894; Sum of rounds: 7946; > Team any = winning battles: 887; perfect battles: 0; close-call battles: 887; > Team neutral evil = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ zombie #7: {team=neutral evil ; avg hp=-2.6823266219239374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.426174496644295; hits/misses (PBA)= 1.1375838926174497/0.7606263982102909; rounds (PBA)=1.8982102908277405;} zombie #8: {team=neutral evil ; avg hp=-2.4865771812080535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.199105145413871; hits/misses (PBA)= 1.116331096196868/0.7628635346756152; rounds (PBA)=1.8791946308724832;} guard #8: {team=any ; avg hp=-11.652125279642059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.869127516778523; hits/misses (PBA)= 2.9105145413870246/1.4597315436241611; rounds (PBA)=4.381431767337808;} zombie: {team=neutral evil ; avg hp=-2.4541387024608503 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2114093959731544; hits/misses (PBA)= 1.0950782997762865/0.819910514541387; rounds (PBA)=1.9149888143176734;} zombie #6: {team=neutral evil ; avg hp=-2.5022371364653244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.186800894854586; hits/misses (PBA)= 1.080536912751678/0.8277404921700223; rounds (PBA)=1.9082774049217002;} veteran: {team=any ; avg hp=54.98769574944072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.56263982102908; hits/misses (PBA)= 6.453020134228188/1.866890380313199; rounds (PBA)=8.426174496644295;} tribal warrior: {team=any ; avg hp=-11.230425055928412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.513422818791947; hits/misses (PBA)= 2.8411633109619685/1.4239373601789709; rounds (PBA)=4.27069351230425;} skeleton #2: {team=neutral evil ; avg hp=-2.6487695749440716 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0984340044742729; hits/misses (PBA)= 0.18232662192393737/0.0738255033557047; rounds (PBA)=0.25615212527964204;} veteran #5: {team=any ; avg hp=55.28635346756152 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.04586129753915; hits/misses (PBA)= 6.45413870246085/1.8747203579418346; rounds (PBA)=8.442953020134228;} acolyte: {team=any ; avg hp=-9.803131991051455 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4384787472035794; hits/misses (PBA)= 0.5536912751677853/0.4451901565995526; rounds (PBA)=0.9988814317673378;} noble: {team=any ; avg hp=-12.200223713646533 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.708053691275168; hits/misses (PBA)= 0.645413870246085/0.354586129753915; rounds (PBA)=1.0;} acolyte #3: {team=any ; avg hp=-10.04026845637584 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.639821029082774; hits/misses (PBA)= 0.6073825503355704/0.39485458612975394; rounds (PBA)=1.0022371364653244;} scout: {team=any ; avg hp=6.049217002237136 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.15771812080537; hits/misses (PBA)= 9.931767337807607/4.678970917225951; rounds (PBA)=7.390380313199105;} zombie #5: {team=neutral evil ; avg hp=-2.5514541387024607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3937360178970915; hits/misses (PBA)= 1.1174496644295302/0.8042505592841164; rounds (PBA)=1.9217002237136465;} zombie #10: {team=neutral evil ; avg hp=-2.651006711409396 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.295302013422819; hits/misses (PBA)= 1.1152125279642058/0.7863534675615212; rounds (PBA)=1.9015659955257271;} acolyte #5: {team=any ; avg hp=-10.487695749440716 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.54586129753915; hits/misses (PBA)= 0.5771812080536913/0.4172259507829978; rounds (PBA)=0.9944071588366891;} guard #2: {team=any ; avg hp=-11.9082774049217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.024608501118568; hits/misses (PBA)= 2.9395973154362416/1.41834451901566; rounds (PBA)=4.366890380313199;} guard #12: {team=any ; avg hp=-10.761744966442953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.355704697986576; hits/misses (PBA)= 2.9776286353467563/1.4574944071588367; rounds (PBA)=4.445190156599552;} veteran #4: {team=any ; avg hp=55.33668903803132 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.18568232662192; hits/misses (PBA)= 6.446308724832215/1.8814317673378076; rounds (PBA)=8.425055928411632;} skeleton #3: {team=neutral evil ; avg hp=-2.559284116331096 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1241610738255035; hits/misses (PBA)= 0.2080536912751678/0.06935123042505593; rounds (PBA)=0.27740492170022374;} guard #3: {team=any ; avg hp=-11.712527964205817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.906040268456376; hits/misses (PBA)= 2.936241610738255/1.5212527964205818; rounds (PBA)=4.466442953020135;} zombie #9: {team=neutral evil ; avg hp=-2.530201342281879 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359060402684563; hits/misses (PBA)= 1.1174496644295302/0.7874720357941835; rounds (PBA)=1.9049217002237135;} tribal warrior #2: {team=any ; avg hp=-10.733780760626399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.312080536912752; hits/misses (PBA)= 2.786353467561521/1.4228187919463087; rounds (PBA)=4.218120805369128;} zombie #3: {team=neutral evil ; avg hp=-2.5615212527964206 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448545861297539; hits/misses (PBA)= 1.133109619686801/0.7606263982102909; rounds (PBA)=1.8937360178970917;} veteran #3: {team=any ; avg hp=55.20134228187919 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.88143176733781; hits/misses (PBA)= 6.406040268456376/1.936241610738255; rounds (PBA)=8.438478747203579;} guard: {team=any ; avg hp=-11.001118568232663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.446308724832214; hits/misses (PBA)= 3.029082774049217/1.523489932885906; rounds (PBA)=4.56152125279642;} guard #5: {team=any ; avg hp=-11.250559284116331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.493288590604028; hits/misses (PBA)= 3.024608501118568/1.4015659955257271; rounds (PBA)=4.437360178970917;} guard #9: {team=any ; avg hp=-11.809843400447427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.666666666666666; hits/misses (PBA)= 2.9295302013422817/1.4608501118568233; rounds (PBA)=4.401565995525727;} tribal warrior #3: {team=any ; avg hp=-11.550335570469798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.543624161073826; hits/misses (PBA)= 2.8691275167785233/1.3266219239373602; rounds (PBA)=4.199105145413871;} goat #4: {team=any ; avg hp=-8.291946308724832 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2516778523489933; hits/misses (PBA)= 0.06487695749440715/0.035794183445190156; rounds (PBA)=0.18232662192393737;} zombie #2: {team=neutral evil ; avg hp=-2.498881431767338 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.426174496644295; hits/misses (PBA)= 1.1375838926174497/0.7986577181208053; rounds (PBA)=1.936241610738255;} goat #2: {team=any ; avg hp=-8.13758389261745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23154362416107382; hits/misses (PBA)= 0.058165548098434/0.04809843400447427; rounds (PBA)=0.19239373601789708;} veteran #2: {team=any ; avg hp=54.88590604026846 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.991051454138706; hits/misses (PBA)= 6.426174496644295/1.890380313199105; rounds (PBA)=8.425055928411632;} guard #4: {team=any ; avg hp=-10.389261744966444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.389261744966444; hits/misses (PBA)= 3.0022371364653244/1.4619686800894856; rounds (PBA)=4.4787472035794185;} guard #11: {team=any ; avg hp=-11.54026845637584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.498881431767337; hits/misses (PBA)= 3.0313199105145414/1.4776286353467563; rounds (PBA)=4.52013422818792;} guard #10: {team=any ; avg hp=-11.005592841163311 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.37695749440716; hits/misses (PBA)= 2.9776286353467563/1.458612975391499; rounds (PBA)=4.44407158836689;} elephant: {team=neutral evil ; avg hp=-2.7304250559284116 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.30872483221476; hits/misses (PBA)= 3.8758389261744965/1.279642058165548; rounds (PBA)=5.155480984340045;} veteran #6: {team=any ; avg hp=54.317673378076066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.74049217002237; hits/misses (PBA)= 6.331096196868009/1.9664429530201342; rounds (PBA)=8.390380313199104;} priest #2: {team=any ; avg hp=16.104026845637584 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.20917225950783; hits/misses (PBA)= 4.492170022371365/3.2986577181208054; rounds (PBA)=7.860178970917226;} goat: {team=any ; avg hp=-8.215883668903803 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22371364653243847; hits/misses (PBA)= 0.05480984340044743/0.04809843400447427; rounds (PBA)=0.18344519015659955;} goat #3: {team=any ; avg hp=-8.276286353467562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1935123042505593; hits/misses (PBA)= 0.05592841163310962/0.026845637583892617; rounds (PBA)=0.15659955257270694;} zombie #4: {team=neutral evil ; avg hp=-2.563758389261745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.32662192393736; hits/misses (PBA)= 1.110738255033557/0.8288590604026845; rounds (PBA)=1.9395973154362416;} guard #7: {team=any ; avg hp=-10.710290827740492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.109619686800896; hits/misses (PBA)= 2.970917225950783/1.4642058165548097; rounds (PBA)=4.448545861297539;} skeleton: {team=neutral evil ; avg hp=-2.5268456375838926 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0212527964205818; hits/misses (PBA)= 0.16778523489932887/0.08389261744966443; rounds (PBA)=0.2516778523489933;} guard #6: {team=any ; avg hp=-11.823266219239374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.963087248322148; hits/misses (PBA)= 2.942953020134228/1.5134228187919463; rounds (PBA)=4.4630872483221475;} priest: {team=any ; avg hp=16.1834451901566 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.105145413870247; hits/misses (PBA)= 4.504474272930649/3.2986577181208054; rounds (PBA)=7.861297539149888;} wight: {team=neutral evil ; avg hp=-2.8165548098434003 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.656599552572708; hits/misses (PBA)= 4.297539149888143/3.1879194630872485; rounds (PBA)=3.742729306487696;} acolyte #4: {team=any ; avg hp=-10.05592841163311 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.616331096196868; hits/misses (PBA)= 0.5906040268456376/0.3959731543624161; rounds (PBA)=0.9865771812080537;} acolyte #2: {team=any ; avg hp=-10.757270693512304 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6129753914988814; hits/misses (PBA)= 0.5894854586129754/0.39149888143176736; rounds (PBA)=0.9809843400447428;} skeleton #4: {team=neutral evil ; avg hp=-2.5794183445190155 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1174496644295302; hits/misses (PBA)= 0.20022371364653244/0.06823266219239374; rounds (PBA)=0.2684563758389262;} tyrannosaurus rex: {team=neutral evil ; avg hp=-2.5738255033557045 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.2404921700224; hits/misses (PBA)= 13.685682326621924/3.029082774049217; rounds (PBA)=8.36241610738255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34913017396520696;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32473505298940214;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 242.61; crudely normalised: 0% > good= expected rounds to survive: 814.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 872; Sum of rounds: 100041; > Team evil = winning battles: 189; perfect battles: 0; close-call battles: 183; > Team good = winning battles: 682; perfect battles: 0; close-call battles: 647; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=evil; avg hp=-1.0951834862385321 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.455275229357795; hits/misses (PBA)= 7.126146788990826/8.64105504587156; rounds (PBA)=17.668577981651374;} druid: {team=good; avg hp=-1.2522935779816513 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.78440366972477; hits/misses (PBA)= 8.872706422018348/6.08256880733945; rounds (PBA)=15.319954128440367;} ranger: {team=good; avg hp=9.397935779816514 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.0; hits/misses (PBA)= 28.32454128440367/44.722477064220186; rounds (PBA)=73.18692660550458;} barrony: {team=evil; avg hp=7.299311926605505 (from 120); avg healing spells left=0.0 (from 8); damage done (per battle average)= 106.68004587155963; hits/misses (PBA)= 37.12385321100918/76.51146788990826; rounds (PBA)=113.84977064220183;} zombie #3: {team=evil; avg hp=-1.0802752293577982 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.955275229357795; hits/misses (PBA)= 7.180045871559633/8.67545871559633; rounds (PBA)=17.771788990825687;} zombie: {team=evil; avg hp=-1.0447247706422018 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.78211009174312; hits/misses (PBA)= 7.1869266055045875/8.590596330275229; rounds (PBA)=17.660550458715598;} fighter: {team=good; avg hp=44.73967889908257 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.85321100917432; hits/misses (PBA)= 38.67087155963303/74.98509174311927; rounds (PBA)=114.2809633027523;} rogue: {team=good; avg hp=-1.8555045871559632 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095183486238533; hits/misses (PBA)= 10.79816513761468/7.735091743119266; rounds (PBA)=19.43922018348624;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 450.0; crudely normalised: 0% > good= expected rounds to survive: 2515.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 775; Sum of rounds: 63045; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 774; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=good; avg hp=32.95870967741936 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.063225806451612; hits/misses (PBA)= 7.740645161290322/23.100645161290323; rounds (PBA)=80.51741935483871;} fighter: {team=good; avg hp=75.90193548387097 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.130322580645164; hits/misses (PBA)= 19.936774193548388/60.81161290322581; rounds (PBA)=81.00129032258064;} ranger: {team=good; avg hp=67.91225806451612 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.710967741935484; hits/misses (PBA)= 20.34709677419355/60.37161290322581; rounds (PBA)=80.97548387096774;} barrony: {team=evil; avg hp=-1.3716129032258064 (from 120); avg healing spells left=0.0 (from 8); damage done (per battle average)= 39.6683870967742; hits/misses (PBA)= 15.611612903225806/65.12258064516129; rounds (PBA)=80.7341935483871;} rogue: {team=good; avg hp=45.2541935483871 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.41548387096774; hits/misses (PBA)= 12.427096774193549/37.37935483870968; rounds (PBA)=80.91483870967743;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 450.0; crudely normalised: 0% > good= expected rounds to survive: 2515.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 766; Sum of rounds: 62405; evil: 0.0 ± 0.0; good: 0.15 ± 0.01; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 766; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ rogue: {team=good; avg hp=46.84595300261097 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.637075718015666; hits/misses (PBA)= 13.176240208877285/39.24151436031332; rounds (PBA)=81.00130548302872;} barrony: {team=evil; avg hp=-1.531331592689295 (from 120); avg healing spells left=0.0 (from 8); damage done (per battle average)= 39.057441253263704; hits/misses (PBA)= 15.315926892950392/65.5261096605744; rounds (PBA)=80.8420365535248;} fighter: {team=good; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.72845953002611; hits/misses (PBA)= 20.244125326370757/60.58485639686684; rounds (PBA)=81.07180156657964;} ranger: {team=good; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.24281984334203; hits/misses (PBA)= 20.10443864229765/60.71932114882507; rounds (PBA)=81.10052219321149;} druid: {team=good; avg hp=32.155352480417754 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.157963446475197; hits/misses (PBA)= 7.120104438642298/21.236292428198432; rounds (PBA)=80.67624020887729;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34725; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2508; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=16.156768646270745 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.4751049790042; hits/misses (PBA)= 11.94621075784843/6.432713457308538; rounds (PBA)=6.464907018596281;} adult black dragon #2: {team=other; avg hp=15.524895020995801 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.84323135372927; hits/misses (PBA)= 11.913217356528694/6.46750649870026; rounds (PBA)=6.4687062587482504;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 170.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20380; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3239; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #6: {team=lawful evil ; avg hp=21.534093181363726 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89242151569686; hits/misses (PBA)= 1.2641471705658869/1.8954209158168367; rounds (PBA)=3.458108378324335;} duergar #2: {team=lawful evil ; avg hp=21.350729854029193 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.866826634673066; hits/misses (PBA)= 1.244751049790042/1.8868226354729054; rounds (PBA)=3.4663067386522695;} duergar #8: {team=lawful evil ; avg hp=21.66886622675465 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.827634473105379; hits/misses (PBA)= 1.24375124975005/1.9058188362327535; rounds (PBA)=3.4643071385722854;} duergar #10: {team=lawful evil ; avg hp=21.493501299740053 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.818036392721456; hits/misses (PBA)= 1.2449510097980403/1.8832233553289341; rounds (PBA)=3.4513097380523896;} duergar: {team=lawful evil ; avg hp=21.808038392321535 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.999600079984003; hits/misses (PBA)= 1.2689462107578484/1.8802239552089581; rounds (PBA)=3.4553089382123576;} bulette: {team=unaligned ; avg hp=-3.636672665466907 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.84103179364127; hits/misses (PBA)= 1.555888822235553/1.9700059988002399; rounds (PBA)=3.5258948210357928;} duergar #7: {team=lawful evil ; avg hp=21.66486702659468 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.995400919816037; hits/misses (PBA)= 1.274745050989802/1.8934213157368527; rounds (PBA)=3.4743051389722055;} duergar #9: {team=lawful evil ; avg hp=21.22355528894221 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.686862627474506; hits/misses (PBA)= 1.2381523695260948/1.8758248350329934; rounds (PBA)=3.447910417916417;} duergar #3: {team=lawful evil ; avg hp=21.334533093381324 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.743451309738052; hits/misses (PBA)= 1.2375524895020995/1.8748250349930013; rounds (PBA)=3.457108578284343;} duergar #4: {team=lawful evil ; avg hp=21.686662667466507 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.884223155368927; hits/misses (PBA)= 1.2501499700059988/1.905618876224755; rounds (PBA)=3.461107778444311;} duergar #5: {team=lawful evil ; avg hp=21.520095980803838 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89622075584883; hits/misses (PBA)= 1.24375124975005/1.8944211157768447; rounds (PBA)=3.457908418316337;} duergar #11: {team=lawful evil ; avg hp=21.874025194961007 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.025994801039792; hits/misses (PBA)= 1.2793441311737652/1.903619276144771; rounds (PBA)=3.470105978804239;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12101.82; crudely normalised: 0% > unaligned = expected rounds to survive: 235.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29826; lawful evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team lawful evil = winning battles: 4914; perfect battles: 0; close-call battles: 3872; > Team unaligned = winning battles: 87; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=15.449710057988403 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.859628074385123; hits/misses (PBA)= 1.6782643471305738/2.583883223355329; rounds (PBA)=4.743451309738052;} duergar #3: {team=lawful evil ; avg hp=15.911817636472705 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.190361927614477; hits/misses (PBA)= 1.7280543891221756/2.581483703259348; rounds (PBA)=4.786042791441711;} duergar #8: {team=lawful evil ; avg hp=15.847030593881223 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.30753849230154; hits/misses (PBA)= 1.7444511097780444/2.5870825834833036; rounds (PBA)=4.79244151169766;} duergar #6: {team=lawful evil ; avg hp=15.87242551489702 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.388322335532893; hits/misses (PBA)= 1.7554489102179565/2.579884023195361; rounds (PBA)=4.771045790841832;} duergar #5: {team=lawful evil ; avg hp=15.632273545290941 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.135972805438913; hits/misses (PBA)= 1.725254949010198/2.5596880623875227; rounds (PBA)=4.739252149570086;} bulette: {team=unaligned ; avg hp=-3.273145370925815 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.54309138172366; hits/misses (PBA)= 2.618876224755049/2.756648670265947; rounds (PBA)=5.392921415716857;} duergar #2: {team=lawful evil ; avg hp=15.421915616876625 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.125174965006998; hits/misses (PBA)= 1.7080583883223355/2.5596880623875227; rounds (PBA)=4.753449310137972;} duergar #4: {team=lawful evil ; avg hp=15.451909618076385 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09258148370326; hits/misses (PBA)= 1.7160567886422715/2.573485302939412; rounds (PBA)=4.7674465106978605;} duergar #7: {team=lawful evil ; avg hp=15.869826034793041 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.173565286942612; hits/misses (PBA)= 1.7460507898420317/2.549490101979604; rounds (PBA)=4.743451309738052;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4680.0; crudely normalised: 0% > chaotic evil= expected rounds to survive: 361.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41652; lawful evil : 1.0 ± 0.0; chaotic evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1152; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #6: {team=lawful evil ; avg hp=22.79764047190562 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.226954609078184; hits/misses (PBA)= 2.277744451109778/4.163367326534693; rounds (PBA)=7.785842831433714;} duergar #5: {team=lawful evil ; avg hp=22.730653869226156 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.155368926214756; hits/misses (PBA)= 2.2503499300139973/4.1433713257348534; rounds (PBA)=7.7940411917616474;} Umber Hulk: {team=chaotic evil; avg hp=-3.6616676664667067 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.640671865626874; hits/misses (PBA)= 1.7466506698660267/5.86122775444911; rounds (PBA)=7.607878424315137;} duergar #3: {team=lawful evil ; avg hp=22.71765646870626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.00279944011198; hits/misses (PBA)= 2.247750449910018/4.167166566686663; rounds (PBA)=7.79744051189762;} duergar #4: {team=lawful evil ; avg hp=22.514297140571884 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.784443111377724; hits/misses (PBA)= 2.226354729054189/4.107378524295141; rounds (PBA)=7.79124175164967;} duergar #2: {team=lawful evil ; avg hp=22.723055388922216 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.248350329934013; hits/misses (PBA)= 2.2705458908218357/4.173565286942612; rounds (PBA)=7.817636472705459;} duergar: {team=lawful evil ; avg hp=22.87602479504099 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24375124975005; hits/misses (PBA)= 2.26374725054989/4.190361927614477; rounds (PBA)=7.8000399920016;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2275.0; crudely normalised: 0% > other= expected rounds to survive: 91.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14722; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #6: {team=lawful evil ; avg hp=25.350329934013196 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811037792441511; hits/misses (PBA)= 0.8312337532493501/1.0157968406318736; rounds (PBA)=2.583483303339332;} duergar: {team=other; avg hp=-3.5282943411317738 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.304339132173565; hits/misses (PBA)= 0.499500099980004/1.7766446710657868; rounds (PBA)=2.2761447710457907;} duergar #4: {team=lawful evil ; avg hp=25.393121375724856 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90621875624875; hits/misses (PBA)= 0.8408318336332733/1.0295940811837632; rounds (PBA)=2.5906818636272746;} duergar #3: {team=lawful evil ; avg hp=25.34493101379724 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0397920415916815; hits/misses (PBA)= 0.8512297540491902/1.0195960807838433; rounds (PBA)=2.593081383723255;} duergar #5: {team=lawful evil ; avg hp=25.276744651069787 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9554089182163565; hits/misses (PBA)= 0.8362327534493101/0.991001799640072; rounds (PBA)=2.589482103579284;} duergar #2: {team=lawful evil ; avg hp=25.330533893221357 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.815836832633473; hits/misses (PBA)= 0.8304339132173565/1.0157968406318736; rounds (PBA)=2.595280943811238;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.51749650069986;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48250349930013997;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 210.91; crudely normalised: 0% > neutral evil = expected rounds to survive: -1571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2900; Sum of rounds: 43435; > Team lawful evil = winning battles: 963; perfect battles: 0; close-call battles: 920; > Team neutral evil = winning battles: 1936; perfect battles: 0; close-call battles: 1778; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=7.743793103448276 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.05896551724138; hits/misses (PBA)= 4.420344827586207/3.081034482758621; rounds (PBA)=7.658275862068965;} kobold #5: {team=lawful evil ; avg hp=-0.8124137931034483 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51206896551724; hits/misses (PBA)= 2.4775862068965515/0.43137931034482757; rounds (PBA)=3.050344827586207;} Varnoth: {team=lawful evil ; avg hp=11.352413793103448 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= -8.742413793103449; hits/misses (PBA)= 7.045517241379311/7.176206896551724; rounds (PBA)=14.28;} Tarak: {team=lawful evil ; avg hp=7.4110344827586205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= -6.31; hits/misses (PBA)= 5.060689655172414/5.104137931034483; rounds (PBA)=10.222413793103449;} kobold #3: {team=lawful evil ; avg hp=-0.9703448275862069 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.581379310344827; hits/misses (PBA)= 2.490689655172414/0.4148275862068965; rounds (PBA)=3.0510344827586207;} kobold: {team=lawful evil ; avg hp=-0.9379310344827586 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.619310344827586; hits/misses (PBA)= 2.490344827586207/0.426551724137931; rounds (PBA)=3.0620689655172413;} Myla: {team=lawful evil ; avg hp=1.7955172413793103 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.32551724137931; hits/misses (PBA)= 3.43448275862069/3.41; rounds (PBA)=6.899655172413793;} zombie: {team=neutral evil ; avg hp=7.51 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.767241379310345; hits/misses (PBA)= 4.327241379310345/3.021034482758621; rounds (PBA)=7.4958620689655175;} kobold #8: {team=lawful evil ; avg hp=-0.9524137931034483 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.457586206896552; hits/misses (PBA)= 2.4682758620689653/0.4589655172413793; rounds (PBA)=3.0827586206896553;} zombie #5: {team=neutral evil ; avg hp=7.443448275862069 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.660689655172416; hits/misses (PBA)= 4.336551724137931/3.0486206896551726; rounds (PBA)=7.537931034482758;} kobold #6: {team=lawful evil ; avg hp=-0.9575862068965517 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.470344827586207; hits/misses (PBA)= 2.4613793103448276/0.4496551724137931; rounds (PBA)=3.0541379310344827;} zombie #4: {team=neutral evil ; avg hp=7.486551724137931 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.586206896551722; hits/misses (PBA)= 4.299310344827586/3.076206896551724; rounds (PBA)=7.522068965517241;} kobold #2: {team=lawful evil ; avg hp=-0.9593103448275863 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277586206896551; hits/misses (PBA)= 2.4348275862068967/0.4403448275862069; rounds (PBA)=3.021034482758621;} zombie #2: {team=neutral evil ; avg hp=6.995172413793103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.755172413793105; hits/misses (PBA)= 4.134827586206897/2.912413793103448; rounds (PBA)=7.176896551724138;} kobold #7: {team=lawful evil ; avg hp=-0.8551724137931035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.710344827586207; hits/misses (PBA)= 2.529310344827586/0.4393103448275862; rounds (PBA)=3.1051724137931034;} kobold #4: {team=lawful evil ; avg hp=-0.9689655172413794 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55551724137931; hits/misses (PBA)= 2.4951724137931035/0.44275862068965516; rounds (PBA)=3.072758620689655;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4933.93; crudely normalised: 0% > chaotic evil = expected rounds to survive: 263.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31596; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4988; perfect battles: 0; close-call battles: 4865; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=47.644671065786845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.49070185962807; hits/misses (PBA)= 6.850629874025195/4.5256948610277945; rounds (PBA)=5.987202559488102;} scout: {team=any ; avg hp=-7.517296540691862 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.886622675464907;} priest: {team=any ; avg hp=-6.804639072185563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564887022595481; hits/misses (PBA)= 1.1735652869426114/1.4203159368126375; rounds (PBA)=2.6162767446510697;} minotaur: {team=chaotic evil ; avg hp=-4.900619876024795 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.99360127974405; hits/misses (PBA)= 2.692861427714457/1.4477104579084183; rounds (PBA)=4.142171565686863;} knight: {team=any ; avg hp=47.95860827834433 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.21875624875025; hits/misses (PBA)= 6.816836632673465/4.5754849030193965; rounds (PBA)=6.010997800439912;} mage: {team=any ; avg hp=9.377124575084983 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.500299940011997; hits/misses (PBA)= 2.661867626474705/1.7648470305938813; rounds (PBA)=4.544691061787643;} minotaur #2: {team=chaotic evil ; avg hp=-4.874025194961008 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.34793041391722; hits/misses (PBA)= 2.7144571085782845/1.4387122575484903; rounds (PBA)=4.155568886222755;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10255; any : 0.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=673.2025594881023 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.6366726654669; hits/misses (PBA)= 7.752249550089982/0.4257148570285943; rounds (PBA)=1.9374125174965007;} spy: {team=other; avg hp=-14.356528694261147 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0249950009998; hits/misses (PBA)= 0.3187362527494501/1.17376524695061; rounds (PBA)=0.8254349130173965;} spy #4: {team=other; avg hp=-14.84883023395321 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0755848830233954; hits/misses (PBA)= 0.33033393321335736/1.1869626074785042; rounds (PBA)=0.8208358328334333;} spy #7: {team=other; avg hp=-14.739852029594081 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.166766646670666; hits/misses (PBA)= 0.33873225354929015/1.1813637272545492; rounds (PBA)=0.827634473105379;} spy #8: {team=other; avg hp=-14.284343131373726 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.076984603079384; hits/misses (PBA)= 0.3261347730453909/1.1955608878224355; rounds (PBA)=0.8250349930013997;} tarrasque #2: {team=unaligned ; avg hp=673.2981403719256 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.50449910017997; hits/misses (PBA)= 7.763247350529894/0.4273145370925815; rounds (PBA)=1.937012597480504;} spy #3: {team=any ; avg hp=-12.884623075384923 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0351929614077187; hits/misses (PBA)= 0.35692861427714456/0.29774045190961806; rounds (PBA)=0.32733453309338134;} spy #11: {team=other; avg hp=-14.836432713457308 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0323935212957407; hits/misses (PBA)= 0.3239352129574085/1.2181563687262547; rounds (PBA)=0.8366326734653069;} spy #10: {team=other; avg hp=-14.727654469106179 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0391921615676867; hits/misses (PBA)= 0.3205358928214357/1.186762647470506; rounds (PBA)=0.8242351529694061;} spy #12: {team=other; avg hp=-14.860227954409119 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.993001399720056; hits/misses (PBA)= 0.3117376524695061/1.194761047790442; rounds (PBA)=0.8178364327134573;} spy #9: {team=other; avg hp=-14.719056188762247 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0423915216956607; hits/misses (PBA)= 0.3235352929414117/1.217756448710258; rounds (PBA)=0.8326334733053389;} spy #6: {team=other; avg hp=-14.566486702659468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0811837632473504; hits/misses (PBA)= 0.32993401319736054/1.191761647670466; rounds (PBA)=0.8258348330333933;} spy #2: {team=other; avg hp=-14.730653869226154 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.052389522095581; hits/misses (PBA)= 0.33093381323735255/1.2011597680463908; rounds (PBA)=0.8280343931213757;} spy #5: {team=other; avg hp=-14.83623275344931 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1289742051589684; hits/misses (PBA)= 0.3385322935412917/1.174765046990602; rounds (PBA)=0.823635272945411;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3600.0; crudely normalised: 0% > any evil = expected rounds to survive: 450.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69110; neutral evil : 0.47 ± 0.01; any evil : 0.53 ± 0.01; > Team neutral evil = winning battles: 2370; perfect battles: 0; close-call battles: 2281; > Team any evil = winning battles: 2631; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #2: {team=neutral evil ; avg hp=1.290741851629674 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.82123575284943; hits/misses (PBA)= 5.793641271745651/8.773445310937813; rounds (PBA)=9.09258148370326;} wight #3: {team=neutral evil ; avg hp=1.4073185362927414 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.120375924815036; hits/misses (PBA)= 5.857628474305139/8.816836632673466; rounds (PBA)=9.17136572685463;} lich: {team=any evil ; avg hp=11.566486702659468 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.50629874025194; hits/misses (PBA)= 12.016796640671865/0.8808238352329534; rounds (PBA)=13.42371525694861;} wight: {team=neutral evil ; avg hp=1.795640871825635 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.491901619676064; hits/misses (PBA)= 5.883223355328934/8.869026194761048; rounds (PBA)=9.15996800639872;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 7200.0; crudely normalised: 0% > any evil = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27363; neutral evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 2381; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=37.269546090781844 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.125374925015; hits/misses (PBA)= 3.2779444111177765/4.964607078584283; rounds (PBA)=5.016996600679864;} wight #4: {team=neutral evil ; avg hp=36.80903819236153 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79864027194561; hits/misses (PBA)= 3.215956808638272/4.892821435712857; rounds (PBA)=5.009398120375925;} wight #5: {team=neutral evil ; avg hp=37.1501699660068 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.11357728454309; hits/misses (PBA)= 3.2829434113177363/4.90381923615277; rounds (PBA)=4.999400119976005;} wight #2: {team=neutral evil ; avg hp=37.19676064787043 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.062387522495502; hits/misses (PBA)= 3.257748450309938/4.968006398720256; rounds (PBA)=5.004799040191962;} lich: {team=any evil ; avg hp=-3.638672265546891 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.92041591681664; hits/misses (PBA)= 4.441911617676465/0.4511097780443911; rounds (PBA)=4.893021395720856;} wight #6: {team=neutral evil ; avg hp=37.554489102179566 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.3625274945011; hits/misses (PBA)= 3.312137572485503/4.937212557488502; rounds (PBA)=5.000799840031994;} wight #3: {team=neutral evil ; avg hp=37.099580083983206 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.17616476704659; hits/misses (PBA)= 3.265746850629874/4.886422715456908; rounds (PBA)=5.004799040191962;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 125.71; crudely normalised: 0% > other= expected rounds to survive: 272.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2882; Sum of rounds: 54544; > Team chaotic evil = winning battles: 1710; perfect battles: 0; close-call battles: 1298; > Team other = winning battles: 1171; perfect battles: 0; close-call battles: 871; ------------------------------------------------- Combattants ------------------------------------------------ Kapuna: {team=other; avg hp=-1.3705759888965996 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2376821651630814; hits/misses (PBA)= 0.7987508674531575/1.1904927133934768; rounds (PBA)=6.137404580152672;} gnoll #2: {team=chaotic evil ; avg hp=5.185981956974324 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.245662734212353; hits/misses (PBA)= 4.937196391394865/6.571131158917418; rounds (PBA)=11.828938237335183;} Tseridoni: {team=other; avg hp=0.6891047883414295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.140527411519779; hits/misses (PBA)= 3.6172796668979874/5.312977099236641; rounds (PBA)=8.973282442748092;} Kyrus: {team=other; avg hp=-0.030881332408049966 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.548924358084664; hits/misses (PBA)= 1.9646079111727968/2.876127689104788; rounds (PBA)=5.723455933379597;} gnoll: {team=chaotic evil ; avg hp=4.890700902151284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.252255378209576; hits/misses (PBA)= 4.939625260235947/6.6311589174184595; rounds (PBA)=11.894517696044414;} gnoll #4: {team=chaotic evil ; avg hp=4.614156835530881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.89902845246357; hits/misses (PBA)= 4.886884108258154/6.746703678001388; rounds (PBA)=11.96738376127689;} Dorneiros: {team=other; avg hp=3.072519083969466 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.494101318528799; hits/misses (PBA)= 4.798056904927134/7.174878556557946; rounds (PBA)=12.032269257460097;} Azzakh: {team=other; avg hp=6.533657182512145 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.108952116585705; hits/misses (PBA)= 6.4583622484385845/9.72796668979875; rounds (PBA)=16.307078417765442;} gnoll #3: {team=chaotic evil ; avg hp=5.060374739764053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.676613462873004; hits/misses (PBA)= 5.04059680777238/6.825815405968077; rounds (PBA)=12.171408743927827;} Rak: {team=other; avg hp=7.008674531575295 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.70124913254684; hits/misses (PBA)= 6.679389312977099/10.2470506592644; rounds (PBA)=17.071825121443442;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly #2: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47570485902819437;} ochre jelly: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5242951409718056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 349.47; crudely normalised: 0% > evil= expected rounds to survive: 1875.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1643; Sum of rounds: 103289; any : 0.06 ± 0.0; evil: 0.27 ± 0.01; > Team any = winning battles: 276; perfect battles: 0; close-call battles: 167; > Team evil = winning battles: 1367; perfect battles: 0; close-call battles: 972; ------------------------------------------------- Combattants ------------------------------------------------ player 2: {team=evil; avg hp=30.419354838709676 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.14059646987218; hits/misses (PBA)= 26.73706634205721/24.224589166159465; rounds (PBA)=51.2507608034084;} player 3: {team=evil; avg hp=71.90566037735849 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.9026171637249; hits/misses (PBA)= 32.55021302495435/29.473524041387705; rounds (PBA)=62.50395617772367;} player 1: {team=evil; avg hp=-0.6421180766889836 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=33.42848447961047;} berserker: {team=any ; avg hp=-1.172854534388314 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.91661594643944; hits/misses (PBA)= 5.783931832014607/18.474132684114426; rounds (PBA)=25.11442483262325;} archmage: {team=any ; avg hp=5.1679853925745585 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.52769324406573; hits/misses (PBA)= 24.62568472306756/36.952525867315885; rounds (PBA)=61.74193548387097;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 349.47; crudely normalised: 0% > evil= expected rounds to survive: 1875.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1695; Sum of rounds: 105647; > Team any = winning battles: 249; perfect battles: 0; close-call battles: 160; > Team evil = winning battles: 1445; perfect battles: 0; close-call battles: 1040; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=-1.168141592920354 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.955162241887905; hits/misses (PBA)= 5.638938053097345/18.532153392330383; rounds (PBA)=24.96637168141593;} player 3: {team=evil; avg hp=74.30088495575221 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.6424778761062; hits/misses (PBA)= 32.34041297935103/29.12920353982301; rounds (PBA)=62.0;} archmage: {team=any ; avg hp=4.595870206489676 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.9858407079646; hits/misses (PBA)= 24.35693215339233/36.68849557522124; rounds (PBA)=61.18938053097345;} player 2: {team=evil; avg hp=30.522713864306784 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.83657817109145; hits/misses (PBA)= 27.015339233038347/24.339233038348084; rounds (PBA)=51.61238938053097;} player 1: {team=evil; avg hp=-0.9221238938053097 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=33.5598820058997;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1523.08; crudely normalised: 0% > any chaotic = expected rounds to survive: 515.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78594; any : 0.09 ± 0.0; any chaotic : 0.91 ± 0.0; > Team any = winning battles: 427; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4574; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=20.340931813637273 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.62427514497101; hits/misses (PBA)= 10.29014197160568/4.378924215156968; rounds (PBA)=15.58368326334733;} archmage: {team=any ; avg hp=-3.624275144971006 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.659068186362724; hits/misses (PBA)= 9.964407118576284/4.241151769646071; rounds (PBA)=14.290941811637673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 15104.17; crudely normalised: 0% > unaligned = expected rounds to survive: 588.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 328; Sum of rounds: 1342; any : 0.07 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 328; perfect battles: 0; close-call battles: 328; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #30: {team=any ; avg hp=53.61585365853659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.771341463414634; hits/misses (PBA)= 1.271341463414634/2.1890243902439024; rounds (PBA)=3.4847560975609757;} veteran #3: {team=any ; avg hp=52.28048780487805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.359756097560975; hits/misses (PBA)= 1.2103658536585367/2.307926829268293; rounds (PBA)=3.533536585365854;} veteran #14: {team=any ; avg hp=54.36585365853659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.036585365853659; hits/misses (PBA)= 1.1524390243902438/2.3445121951219514; rounds (PBA)=3.518292682926829;} veteran #90: {team=any ; avg hp=51.551829268292686 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.542682926829269; hits/misses (PBA)= 1.2408536585365855/2.216463414634146; rounds (PBA)=3.4695121951219514;} veteran #31: {team=any ; avg hp=53.042682926829265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670731707317072; hits/misses (PBA)= 1.2317073170731707/2.2530487804878048; rounds (PBA)=3.4969512195121952;} veteran #82: {team=any ; avg hp=52.86585365853659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.969512195121951; hits/misses (PBA)= 1.146341463414634/2.332317073170732; rounds (PBA)=3.4908536585365852;} veteran #38: {team=any ; avg hp=53.0640243902439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.356707317073171; hits/misses (PBA)= 1.1981707317073171/2.2621951219512195; rounds (PBA)=3.4878048780487805;} veteran #99: {team=any ; avg hp=52.021341463414636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.734756097560975; hits/misses (PBA)= 1.25/2.1951219512195124; rounds (PBA)=3.4695121951219514;} veteran #36: {team=any ; avg hp=53.30792682926829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.542682926829269; hits/misses (PBA)= 1.2439024390243902/2.1798780487804876; rounds (PBA)=3.4359756097560976;} veteran #81: {team=any ; avg hp=53.61890243902439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.801829268292684; hits/misses (PBA)= 1.2530487804878048/2.216463414634146; rounds (PBA)=3.524390243902439;} iron golem #2: {team=unaligned ; avg hp=-3.2713414634146343 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.15853658536585; hits/misses (PBA)= 5.469512195121951/1.0975609756097562; rounds (PBA)=2.1890243902439024;} veteran #54: {team=any ; avg hp=52.53658536585366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676829268292684; hits/misses (PBA)= 1.2073170731707317/2.2286585365853657; rounds (PBA)=3.4542682926829267;} veteran #78: {team=any ; avg hp=51.61280487804878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.15548780487805; hits/misses (PBA)= 1.2073170731707317/2.1798780487804876; rounds (PBA)=3.4054878048780486;} veteran #96: {team=any ; avg hp=51.978658536585364 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.646341463414634; hits/misses (PBA)= 1.204268292682927/2.283536585365854; rounds (PBA)=3.5;} veteran #50: {team=any ; avg hp=52.103658536585364 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.661585365853659; hits/misses (PBA)= 1.2530487804878048/2.1798780487804876; rounds (PBA)=3.4603658536585367;} veteran #29: {team=any ; avg hp=53.89939024390244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.265243902439025; hits/misses (PBA)= 1.146341463414634/2.3384146341463414; rounds (PBA)=3.4969512195121952;} veteran #58: {team=any ; avg hp=52.73170731707317 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.771341463414634; hits/misses (PBA)= 1.298780487804878/2.1859756097560976; rounds (PBA)=3.5060975609756095;} veteran #88: {team=any ; avg hp=52.65548780487805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.164634146341463; hits/misses (PBA)= 1.1768292682926829/2.2469512195121952; rounds (PBA)=3.451219512195122;} veteran #42: {team=any ; avg hp=52.71036585365854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435975609756097; hits/misses (PBA)= 1.173780487804878/2.2957317073170733; rounds (PBA)=3.4939024390243905;} veteran #51: {team=any ; avg hp=52.734756097560975 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.667682926829269; hits/misses (PBA)= 1.2408536585365855/2.216463414634146; rounds (PBA)=3.4695121951219514;} veteran #91: {team=any ; avg hp=51.917682926829265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59451219512195; hits/misses (PBA)= 1.1951219512195121/2.1951219512195124; rounds (PBA)=3.417682926829268;} veteran: {team=any ; avg hp=52.74390243902439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929878048780488; hits/misses (PBA)= 1.2835365853658536/2.201219512195122; rounds (PBA)=3.4969512195121952;} veteran #87: {team=any ; avg hp=53.07012195121951 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134146341463415; hits/misses (PBA)= 1.1615853658536586/2.3140243902439024; rounds (PBA)=3.4939024390243905;} veteran #84: {team=any ; avg hp=53.3109756097561 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.570121951219512; hits/misses (PBA)= 1.2103658536585367/2.292682926829268; rounds (PBA)=3.5121951219512195;} veteran #45: {team=any ; avg hp=51.673780487804876 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71951219512195; hits/misses (PBA)= 1.2652439024390243/2.198170731707317; rounds (PBA)=3.472560975609756;} veteran #48: {team=any ; avg hp=52.08536585365854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.027439024390244; hits/misses (PBA)= 1.295731707317073/2.1463414634146343; rounds (PBA)=3.4542682926829267;} veteran #64: {team=any ; avg hp=53.292682926829265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.414634146341463; hits/misses (PBA)= 1.1920731707317074/2.298780487804878; rounds (PBA)=3.5152439024390243;} veteran #76: {team=any ; avg hp=50.36280487804878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.533536585365853; hits/misses (PBA)= 1.2073170731707317/2.2042682926829267; rounds (PBA)=3.426829268292683;} veteran #6: {team=any ; avg hp=53.42987804878049 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.536585365853659; hits/misses (PBA)= 1.225609756097561/2.3201219512195124; rounds (PBA)=3.557926829268293;} veteran #46: {team=any ; avg hp=53.728658536585364 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670731707317072; hits/misses (PBA)= 1.2408536585365855/2.2530487804878048; rounds (PBA)=3.5060975609756095;} veteran #32: {team=any ; avg hp=52.65548780487805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.109756097560975; hits/misses (PBA)= 1.1371951219512195/2.25; rounds (PBA)=3.3963414634146343;} veteran #73: {team=any ; avg hp=51.640243902439025 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.835365853658537; hits/misses (PBA)= 1.2317073170731707/2.192073170731707; rounds (PBA)=3.4542682926829267;} veteran #23: {team=any ; avg hp=53.84756097560975 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.216463414634147; hits/misses (PBA)= 1.3201219512195121/2.2103658536585367; rounds (PBA)=3.5457317073170733;} veteran #94: {team=any ; avg hp=52.84146341463415 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.932926829268293; hits/misses (PBA)= 1.2896341463414633/2.1859756097560976; rounds (PBA)=3.4939024390243905;} iron golem: {team=unaligned ; avg hp=-3.600609756097561 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.96341463414635; hits/misses (PBA)= 5.646341463414634/1.2865853658536586; rounds (PBA)=2.3109756097560976;} veteran #63: {team=any ; avg hp=51.573170731707314 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.713414634146341; hits/misses (PBA)= 1.204268292682927/2.2134146341463414; rounds (PBA)=3.457317073170732;} veteran #2: {team=any ; avg hp=53.34451219512195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.429878048780488; hits/misses (PBA)= 1.1859756097560976/2.277439024390244; rounds (PBA)=3.4878048780487805;} veteran #72: {team=any ; avg hp=51.65853658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.408536585365853; hits/misses (PBA)= 1.1798780487804879/2.2469512195121952; rounds (PBA)=3.4451219512195124;} veteran #35: {team=any ; avg hp=53.948170731707314 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.402439024390244; hits/misses (PBA)= 1.2103658536585367/2.2865853658536586; rounds (PBA)=3.527439024390244;} veteran #68: {team=any ; avg hp=53.9390243902439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.826219512195122; hits/misses (PBA)= 1.2652439024390243/2.231707317073171; rounds (PBA)=3.5060975609756095;} veteran #59: {team=any ; avg hp=53.896341463414636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.826219512195122; hits/misses (PBA)= 1.2591463414634145/2.2134146341463414; rounds (PBA)=3.4939024390243905;} veteran #33: {team=any ; avg hp=51.55487804878049 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435975609756097; hits/misses (PBA)= 1.2103658536585367/2.176829268292683; rounds (PBA)=3.402439024390244;} veteran #71: {team=any ; avg hp=51.40853658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.472560975609756; hits/misses (PBA)= 1.201219512195122/2.216463414634146; rounds (PBA)=3.451219512195122;} veteran #67: {team=any ; avg hp=50.96951219512195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24390243902439; hits/misses (PBA)= 1.1554878048780488/2.292682926829268; rounds (PBA)=3.4603658536585367;} veteran #100: {team=any ; avg hp=53.515243902439025 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.679878048780488; hits/misses (PBA)= 1.2439024390243902/2.2469512195121952; rounds (PBA)=3.5152439024390243;} veteran #85: {team=any ; avg hp=52.579268292682926 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.481707317073171; hits/misses (PBA)= 1.225609756097561/2.2439024390243905; rounds (PBA)=3.5030487804878048;} veteran #74: {team=any ; avg hp=53.66463414634146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.746951219512194; hits/misses (PBA)= 1.2347560975609757/2.2652439024390243; rounds (PBA)=3.5121951219512195;} veteran #66: {team=any ; avg hp=52.4969512195122 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.164634146341463; hits/misses (PBA)= 1.3140243902439024/2.1189024390243905; rounds (PBA)=3.4542682926829267;} veteran #77: {team=any ; avg hp=52.96341463414634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.518292682926829; hits/misses (PBA)= 1.2317073170731707/2.2408536585365852; rounds (PBA)=3.4908536585365852;} veteran #21: {team=any ; avg hp=52.39939024390244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.902439024390244; hits/misses (PBA)= 1.1646341463414633/2.3109756097560976; rounds (PBA)=3.4969512195121952;} veteran #8: {team=any ; avg hp=51.73780487804878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.442073170731707; hits/misses (PBA)= 1.2225609756097562/2.158536585365854; rounds (PBA)=3.402439024390244;} veteran #52: {team=any ; avg hp=53.83536585365854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.429878048780488; hits/misses (PBA)= 1.204268292682927/2.292682926829268; rounds (PBA)=3.5121951219512195;} veteran #56: {team=any ; avg hp=52.88414634146341 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.557926829268293; hits/misses (PBA)= 1.2134146341463414/2.283536585365854; rounds (PBA)=3.5121951219512195;} veteran #25: {team=any ; avg hp=52.8719512195122 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.579268292682928; hits/misses (PBA)= 1.2225609756097562/2.2713414634146343; rounds (PBA)=3.5091463414634148;} veteran #92: {team=any ; avg hp=51.99085365853659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.926829268292684; hits/misses (PBA)= 1.2530487804878048/2.1707317073170733; rounds (PBA)=3.4451219512195124;} veteran #24: {team=any ; avg hp=52.853658536585364 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.310975609756097; hits/misses (PBA)= 1.3567073170731707/2.1646341463414633; rounds (PBA)=3.542682926829268;} veteran #40: {team=any ; avg hp=52.271341463414636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.612804878048781; hits/misses (PBA)= 1.2408536585365855/2.201219512195122; rounds (PBA)=3.4695121951219514;} veteran #11: {team=any ; avg hp=53.9359756097561 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.393292682926829; hits/misses (PBA)= 1.1920731707317074/2.268292682926829; rounds (PBA)=3.4634146341463414;} veteran #18: {team=any ; avg hp=54.02743902439025 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.265243902439025; hits/misses (PBA)= 1.170731707317073/2.332317073170732; rounds (PBA)=3.527439024390244;} veteran #27: {team=any ; avg hp=53.798780487804876 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.170731707317072; hits/misses (PBA)= 1.1524390243902438/2.2591463414634148; rounds (PBA)=3.442073170731707;} veteran #98: {team=any ; avg hp=52.90548780487805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.024390243902438; hits/misses (PBA)= 1.2530487804878048/2.231707317073171; rounds (PBA)=3.4908536585365852;} veteran #16: {team=any ; avg hp=52.9390243902439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.615853658536585; hits/misses (PBA)= 1.2225609756097562/2.292682926829268; rounds (PBA)=3.5213414634146343;} veteran #22: {team=any ; avg hp=52.61585365853659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.448170731707316; hits/misses (PBA)= 1.2164634146341464/2.222560975609756; rounds (PBA)=3.4634146341463414;} veteran #10: {team=any ; avg hp=53.28353658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.609756097560975; hits/misses (PBA)= 1.2347560975609757/2.2286585365853657; rounds (PBA)=3.4847560975609757;} veteran #15: {team=any ; avg hp=51.59451219512195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.457317073170731; hits/misses (PBA)= 1.201219512195122/2.2286585365853657; rounds (PBA)=3.442073170731707;} veteran #97: {team=any ; avg hp=52.35060975609756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25609756097561; hits/misses (PBA)= 1.173780487804878/2.2042682926829267; rounds (PBA)=3.3963414634146343;} veteran #53: {team=any ; avg hp=53.30792682926829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015243902439025; hits/misses (PBA)= 1.1402439024390243/2.3201219512195124; rounds (PBA)=3.466463414634146;} veteran #60: {team=any ; avg hp=52.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.539634146341463; hits/misses (PBA)= 1.2652439024390243/2.1280487804878048; rounds (PBA)=3.408536585365854;} veteran #9: {team=any ; avg hp=53.07012195121951 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.939024390243903; hits/misses (PBA)= 1.274390243902439/2.222560975609756; rounds (PBA)=3.5060975609756095;} iron golem #3: {team=unaligned ; avg hp=-3.2195121951219514 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.09451219512195; hits/misses (PBA)= 5.399390243902439/1.1402439024390243; rounds (PBA)=2.1798780487804876;} veteran #41: {team=any ; avg hp=53.292682926829265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.481707317073171; hits/misses (PBA)= 1.2439024390243902/2.25; rounds (PBA)=3.527439024390244;} veteran #65: {team=any ; avg hp=52.457317073170735 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.539634146341463; hits/misses (PBA)= 1.2103658536585367/2.2347560975609757; rounds (PBA)=3.4603658536585367;} veteran #13: {team=any ; avg hp=50.16158536585366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435975609756097; hits/misses (PBA)= 1.1646341463414633/2.2408536585365852; rounds (PBA)=3.432926829268293;} veteran #28: {team=any ; avg hp=52.46036585365854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.786585365853658; hits/misses (PBA)= 1.1341463414634145/2.3048780487804876; rounds (PBA)=3.4786585365853657;} veteran #39: {team=any ; avg hp=52.44207317073171 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.399390243902438; hits/misses (PBA)= 1.1981707317073171/2.3048780487804876; rounds (PBA)=3.5152439024390243;} veteran #12: {team=any ; avg hp=52.89329268292683 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615853658536586; hits/misses (PBA)= 1.1128048780487805/2.317073170731707; rounds (PBA)=3.4390243902439024;} veteran #49: {team=any ; avg hp=52.396341463414636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.814024390243903; hits/misses (PBA)= 1.2591463414634145/2.192073170731707; rounds (PBA)=3.4695121951219514;} veteran #61: {team=any ; avg hp=49.28353658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.201219512195122; hits/misses (PBA)= 1.1432926829268293/2.2103658536585367; rounds (PBA)=3.393292682926829;} veteran #75: {team=any ; avg hp=51.77439024390244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.649390243902438; hits/misses (PBA)= 1.2195121951219512/2.2286585365853657; rounds (PBA)=3.4847560975609757;} veteran #86: {team=any ; avg hp=51.4359756097561 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.664634146341463; hits/misses (PBA)= 1.2103658536585367/2.2804878048780486; rounds (PBA)=3.5121951219512195;} veteran #62: {team=any ; avg hp=52.670731707317074 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.722560975609756; hits/misses (PBA)= 1.2439024390243902/2.2195121951219514; rounds (PBA)=3.4847560975609757;} veteran #93: {team=any ; avg hp=51.545731707317074 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.814024390243903; hits/misses (PBA)= 1.1402439024390243/2.2530487804878048; rounds (PBA)=3.4359756097560976;} veteran #55: {team=any ; avg hp=51.38109756097561 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310975609756097; hits/misses (PBA)= 1.1829268292682926/2.2530487804878048; rounds (PBA)=3.4542682926829267;} veteran #37: {team=any ; avg hp=51.042682926829265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8932926829268295; hits/misses (PBA)= 1.1554878048780488/2.2469512195121952; rounds (PBA)=3.423780487804878;} veteran #83: {team=any ; avg hp=52.40853658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25609756097561; hits/misses (PBA)= 1.1646341463414633/2.268292682926829; rounds (PBA)=3.4542682926829267;} veteran #79: {team=any ; avg hp=53.34146341463415 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40548780487805; hits/misses (PBA)= 1.204268292682927/2.2804878048780486; rounds (PBA)=3.5030487804878048;} veteran #57: {team=any ; avg hp=52.7530487804878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103658536585366; hits/misses (PBA)= 1.1524390243902438/2.326219512195122; rounds (PBA)=3.5;} veteran #47: {team=any ; avg hp=52.71951219512195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.222560975609756; hits/misses (PBA)= 1.3201219512195121/2.1371951219512195; rounds (PBA)=3.481707317073171;} veteran #80: {team=any ; avg hp=53.08841463414634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.240853658536585; hits/misses (PBA)= 1.2926829268292683/2.222560975609756; rounds (PBA)=3.527439024390244;} veteran #5: {team=any ; avg hp=51.826219512195124 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.036585365853659; hits/misses (PBA)= 1.1829268292682926/2.225609756097561; rounds (PBA)=3.4451219512195124;} veteran #19: {team=any ; avg hp=52.50609756097561 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234756097560975; hits/misses (PBA)= 1.1920731707317074/2.2378048780487805; rounds (PBA)=3.442073170731707;} veteran #17: {team=any ; avg hp=53.50914634146341 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.902439024390244; hits/misses (PBA)= 1.2804878048780488/2.2195121951219514; rounds (PBA)=3.5091463414634148;} veteran #34: {team=any ; avg hp=51.698170731707314 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.274390243902438; hits/misses (PBA)= 1.1432926829268293/2.3292682926829267; rounds (PBA)=3.4939024390243905;} veteran #20: {team=any ; avg hp=53.02439024390244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.429878048780488; hits/misses (PBA)= 1.1676829268292683/2.298780487804878; rounds (PBA)=3.4786585365853657;} veteran #4: {team=any ; avg hp=51.954268292682926 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.557926829268293; hits/misses (PBA)= 1.2195121951219512/2.2103658536585367; rounds (PBA)=3.448170731707317;} veteran #26: {team=any ; avg hp=50.84146341463415 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09451219512195; hits/misses (PBA)= 1.1554878048780488/2.2042682926829267; rounds (PBA)=3.3902439024390243;} veteran #43: {team=any ; avg hp=53.170731707317074 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.722560975609756; hits/misses (PBA)= 1.2408536585365855/2.231707317073171; rounds (PBA)=3.4908536585365852;} veteran #89: {team=any ; avg hp=53.33841463414634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.2865853658536586/2.198170731707317; rounds (PBA)=3.5030487804878048;} veteran #7: {team=any ; avg hp=52.90853658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.841463414634147; hits/misses (PBA)= 1.2804878048780488/2.182926829268293; rounds (PBA)=3.4908536585365852;} veteran #70: {team=any ; avg hp=52.94207317073171 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.899390243902438; hits/misses (PBA)= 1.271341463414634/2.201219512195122; rounds (PBA)=3.4847560975609757;} veteran #95: {team=any ; avg hp=52.984756097560975 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387195121951219; hits/misses (PBA)= 1.1890243902439024/2.2804878048780486; rounds (PBA)=3.4908536585365852;} veteran #44: {team=any ; avg hp=54.13719512195122 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.759146341463415; hits/misses (PBA)= 1.1920731707317074/2.3140243902439024; rounds (PBA)=3.527439024390244;} iron golem #4: {team=unaligned ; avg hp=-3.301829268292683 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.35060975609755; hits/misses (PBA)= 5.524390243902439/1.1524390243902438; rounds (PBA)=2.225609756097561;} veteran #69: {team=any ; avg hp=52.65853658536585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701219512195122; hits/misses (PBA)= 1.25/2.207317073170732; rounds (PBA)=3.472560975609756;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 146.67; crudely normalised: 0% > unaligned = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21166; any : 0.54 ± 0.01; unaligned : 0.46 ± 0.01; > Team any = winning battles: 2719; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=2.583283343331334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928214357128574; hits/misses (PBA)= 1.6426714657068586/1.3665266946610677; rounds (PBA)=3.5528894221155767;} giant weasel: {team=unaligned ; avg hp=1.0717856428714256 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.416716656668667; hits/misses (PBA)= 1.4625074985003/1.410517896420716; rounds (PBA)=3.3293341331733655;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 168.0; crudely normalised: 0% > unaligned = expected rounds to survive: 49.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21754; neutral evil : 0.89 ± 0.0; unaligned : 0.11 ± 0.0; > Team neutral evil = winning battles: 4449; perfect battles: 0; close-call battles: 735; > Team unaligned = winning battles: 552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=3.966606678664267 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6646670665866825; hits/misses (PBA)= 0.9818036392721455/0.6562687462507498; rounds (PBA)=3.4293141371725655;} giant weasel: {team=unaligned ; avg hp=-2.257148570285943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0381923615276945; hits/misses (PBA)= 1.0825834833033394/1.9174165166966606; rounds (PBA)=3.110377924415117;} goblin: {team=neutral evil ; avg hp=3.9952009598080385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.59248150369926; hits/misses (PBA)= 0.9746050789842031/0.6522695460907818; rounds (PBA)=3.4311137772445512;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58064; lawful evil : 0.84 ± 0.01; neutral : 0.16 ± 0.01; > Team lawful evil = winning battles: 4202; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 799; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=85.59628074385122 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.20695860827834; hits/misses (PBA)= 18.450909818036394/3.245750849830034; rounds (PBA)=11.457708458308339;} dragon turtle: {team=neutral ; avg hp=-2.2069586082783443 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.40371925614875; hits/misses (PBA)= 19.20635872825435/12.833433313337332; rounds (PBA)=10.7874425114977;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58084; lawful evil : 0.83 ± 0.01; neutral : 0.17 ± 0.01; > Team lawful evil = winning battles: 4175; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=85.29474105178964 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.97200559888023; hits/misses (PBA)= 18.490701859628075/3.210757848430314; rounds (PBA)=11.450109978004399;} dragon turtle: {team=neutral ; avg hp=-1.9720055988802239 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.70525894821037; hits/misses (PBA)= 19.260147970405917/12.78124375124975; rounds (PBA)=10.79244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 753.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 361.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31732; other: 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team other = winning battles: 3672; perfect battles: 0; close-call battles: 3552; > Team chaotic evil = winning battles: 1329; perfect battles: 0; close-call battles: 1235; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=1.4811037792441513 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.969006198760248; hits/misses (PBA)= 2.5062987402519497/0.8570285942811438; rounds (PBA)=3.6534693061387724;} ogre #2: {team=chaotic evil ; avg hp=0.5040991801639672 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.91361727654469; hits/misses (PBA)= 2.345130973805239/1.2693461307738452; rounds (PBA)=3.7066586682663467;} ogre: {team=chaotic evil ; avg hp=0.46870625874825034 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.15716856628674; hits/misses (PBA)= 2.3703259348130374/1.2703459308138372; rounds (PBA)=3.732853429314137;} orc #4: {team=other; avg hp=1.418516296740652 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.163167366526693; hits/misses (PBA)= 2.530893821235753/0.8332333533293341; rounds (PBA)=3.6570685862827434;} orc #2: {team=other; avg hp=1.5252949410117977 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.36972605478904; hits/misses (PBA)= 2.5686862627474505/0.8358328334333134; rounds (PBA)=3.689462107578484;} orc #6: {team=other; avg hp=1.0985802839432113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.49130173965207; hits/misses (PBA)= 2.473105378924215/0.8422315536892622; rounds (PBA)=3.6142771445710857;} orc: {team=other; avg hp=1.3289342131573685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.069786042791442; hits/misses (PBA)= 2.5236952609478105/0.8474305138972206; rounds (PBA)=3.657868426314737;} orc #5: {team=other; avg hp=1.3963207358528293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.960807838432313; hits/misses (PBA)= 2.5066986602679466/0.8394321135772845; rounds (PBA)=3.6456708658268346;} orc #7: {team=other; avg hp=1.4379124175164968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.550889822035593; hits/misses (PBA)= 2.5712857428514297/0.8460307938412317; rounds (PBA)=3.6810637872425516;} ogre #3: {team=chaotic evil ; avg hp=0.45250949810037994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.24255148970206; hits/misses (PBA)= 2.302739452109578/1.2617476504699061; rounds (PBA)=3.662267546490702;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 753.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 361.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31858; other: 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team other = winning battles: 3675; perfect battles: 0; close-call battles: 3549; > Team chaotic evil = winning battles: 1326; perfect battles: 0; close-call battles: 1229; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=0.35192961407718454 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.677264547090584; hits/misses (PBA)= 2.3443311337732453/1.2657468506298741; rounds (PBA)=3.707658468306339;} orc #3: {team=other; avg hp=1.655868826234753 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.379324135172965; hits/misses (PBA)= 2.553489302139572/0.8498300339932013; rounds (PBA)=3.679864027194561;} ogre #3: {team=chaotic evil ; avg hp=0.3625274945010998 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.810437912417516; hits/misses (PBA)= 2.3525294941011796/1.2659468106378724; rounds (PBA)=3.71125774845031;} orc #6: {team=other; avg hp=1.2455508898220355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.861627674465108; hits/misses (PBA)= 2.5098980203959207/0.8314337132573485; rounds (PBA)=3.6274745050989803;} orc #4: {team=other; avg hp=1.077384523095381 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.860427914417116; hits/misses (PBA)= 2.4897020595880823/0.8092381523695261; rounds (PBA)=3.5942811437712456;} orc #5: {team=other; avg hp=1.4267146570685862 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.205558888222356; hits/misses (PBA)= 2.5386922615476903/0.8424315136972605; rounds (PBA)=3.6520695860827836;} ogre: {team=chaotic evil ; avg hp=0.4923015396920616 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.01699660067987; hits/misses (PBA)= 2.3579284143171364/1.2601479704059189; rounds (PBA)=3.7134573085382923;} orc: {team=other; avg hp=1.4851029794041193 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.380723855228954; hits/misses (PBA)= 2.5334933013397323/0.8704259148170366; rounds (PBA)=3.694261147770446;} orc #2: {team=other; avg hp=1.2479504099180163 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.139372125574884; hits/misses (PBA)= 2.533893221355729/0.846630673865227; rounds (PBA)=3.6724655068986203;} orc #7: {team=other; avg hp=1.3567286542691461 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.96620675864827; hits/misses (PBA)= 2.5206958608278343/0.8330333933213357; rounds (PBA)=3.6396720655868826;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 753.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 361.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31896; other: 0.74 ± 0.01; chaotic evil : 0.26 ± 0.01; > Team other = winning battles: 3683; perfect battles: 0; close-call battles: 3551; > Team chaotic evil = winning battles: 1318; perfect battles: 0; close-call battles: 1217; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=other; avg hp=1.5504899020195961 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.548290341931615; hits/misses (PBA)= 2.5850829834033195/0.8438312337532493; rounds (PBA)=3.703859228154369;} orc #6: {team=other; avg hp=1.3051389722055589 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.721655668866227; hits/misses (PBA)= 2.5032993401319734/0.8352329534093181; rounds (PBA)=3.6380723855228956;} orc #3: {team=other; avg hp=1.438112377524495 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.273345330933815; hits/misses (PBA)= 2.5252949410117975/0.8228354329134173; rounds (PBA)=3.6226754649070187;} ogre #3: {team=chaotic evil ; avg hp=0.2445510897820436 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.875824835032994; hits/misses (PBA)= 2.3569286142771446/1.2601479704059189; rounds (PBA)=3.7106578684263147;} orc #4: {team=other; avg hp=1.498500299940012 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.52649470105979; hits/misses (PBA)= 2.558488302339532/0.8420315936812638; rounds (PBA)=3.6748650269946013;} ogre: {team=chaotic evil ; avg hp=0.5512897420515896 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.651069786042793; hits/misses (PBA)= 2.3427314537092583/1.2693461307738452; rounds (PBA)=3.7070585882823437;} orc #5: {team=other; avg hp=1.00499900019996 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.034593081383722; hits/misses (PBA)= 2.5102979404119177/0.8450309938012398; rounds (PBA)=3.648470305938812;} orc: {team=other; avg hp=1.3917216556688663 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.836832633473307; hits/misses (PBA)= 2.5002999400119976/0.8434313137372526; rounds (PBA)=3.628874225154969;} orc #7: {team=other; avg hp=1.4129174165166967 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.958608278344332; hits/misses (PBA)= 2.5152969406118775/0.8514297140571886; rounds (PBA)=3.6612677464507097;} ogre #2: {team=chaotic evil ; avg hp=0.3043391321735653 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.87122575484903; hits/misses (PBA)= 2.3645270945810837/1.2393521295740852; rounds (PBA)=3.6966606678664267;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6978.46; crudely normalised: 0% > chaotic good = expected rounds to survive: 2229.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29734; neutral : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team neutral = winning battles: 4999; perfect battles: 0; close-call battles: 654; > Team chaotic good = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-10.55368926214757 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.36612677464507; hits/misses (PBA)= 5.307338532293541/5.096380723855229; rounds (PBA)=5.202159568086382;} stone giant #2: {team=neutral ; avg hp=83.4631073785243 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.12877424515096; hits/misses (PBA)= 3.7750449910017996/1.6156768646270745; rounds (PBA)=5.598680263947211;} stone giant: {team=neutral ; avg hp=80.17076584683063 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.42491501699661; hits/misses (PBA)= 3.4959008198360326/1.5036992601479704; rounds (PBA)=5.604879024195161;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3489.23; crudely normalised: 0% > chaotic good = expected rounds to survive: 4458.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27576; neutral : 0.57 ± 0.01; chaotic good : 0.43 ± 0.01; > Team neutral = winning battles: 2871; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2130; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=8.305938812237553 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.07038592281543; hits/misses (PBA)= 6.376924615076985/2.767246550689862; rounds (PBA)=4.905418916216757;} stone giant: {team=neutral ; avg hp=15.929614077184564 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.69406118776246; hits/misses (PBA)= 6.3417316536692665/2.686862627474505; rounds (PBA)=4.96000799840032;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 303.33; crudely normalised: 0% > any non-good = expected rounds to survive: 1248.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45534; unaligned : 0.01 ± 0.0; any non-good : 0.99 ± 0.0; > Team unaligned = winning battles: 69; perfect battles: 0; close-call battles: 62; > Team any non-good = winning battles: 4932; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=43.755648870225954 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.86982603479304; hits/misses (PBA)= 8.694861027794442/8.004599080183963; rounds (PBA)=9.08498300339932;} giant spider #2: {team=unaligned ; avg hp=-2.925414917016597 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.53109378124375; hits/misses (PBA)= 2.2189562087582484/1.8482303539292142; rounds (PBA)=6.502299540091982;} giant spider: {team=unaligned ; avg hp=-2.9444111177764447 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.713257348530295; hits/misses (PBA)= 2.116376724655069/1.7686462707458508; rounds (PBA)=6.4357128574285145;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 151.67; crudely normalised: 0% > any non-good = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20310; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-3.2445510897820435 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.393121375724855; hits/misses (PBA)= 1.6840631873625276/1.381123775244951; rounds (PBA)=3.0651869626074784;} assassin: {team=any non-good ; avg hp=64.60687862427514 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.244551089782043; hits/misses (PBA)= 4.3185362927414515/2.302339532093581; rounds (PBA)=4.061187762447511;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 129.1; crudely normalised: 0% > lawful evil = expected rounds to survive: 284.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20016; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3613; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=-2.767646470705859 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.835632873425315; hits/misses (PBA)= 3.240751849630074/3.6726654669066185; rounds (PBA)=3.4567086582683464;} zombie: {team=neutral evil ; avg hp=-2.6716656668666268 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0621875624875026; hits/misses (PBA)= 0.4471105778844231/0.7690461907618477; rounds (PBA)=1.2161567686462706;} zombie #3: {team=neutral evil ; avg hp=-2.699260147970406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0711857628474304; hits/misses (PBA)= 0.4443111377724455/0.7746450709858028; rounds (PBA)=1.2189562087582484;} skeleton #7: {team=lawful evil ; avg hp=10.18996200759848 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.150569886022796; hits/misses (PBA)= 2.115776844631074/0.9162167566486703; rounds (PBA)=3.3539292141571684;} zombie #2: {team=neutral evil ; avg hp=-2.633873225354929 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0531893621275743; hits/misses (PBA)= 0.43691261747650467/0.7842431513697261; rounds (PBA)=1.2211557688462307;} skeleton #8: {team=lawful evil ; avg hp=10.201159768046391 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.05638872225555; hits/misses (PBA)= 2.108378324335133/0.9298140371925615; rounds (PBA)=3.3407318536292743;} skeleton #5: {team=lawful evil ; avg hp=10.002199560087982 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.076384723055389; hits/misses (PBA)= 2.0977804439112178/0.8960207958408318; rounds (PBA)=3.3339332133573287;} skeleton #6: {team=lawful evil ; avg hp=10.266746650669866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.255148970205958; hits/misses (PBA)= 2.131573685262947/0.9030193961207759; rounds (PBA)=3.3529294141171766;} skeleton: {team=lawful evil ; avg hp=10.291941611677665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.079584083183363; hits/misses (PBA)= 2.10377924415117/0.9084183163367326; rounds (PBA)=3.3465306938612276;} skeleton #2: {team=lawful evil ; avg hp=10.217756448710258 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.194561087782443; hits/misses (PBA)= 2.1241751649670064/0.8988202359528095; rounds (PBA)=3.3439312137572483;} skeleton #4: {team=lawful evil ; avg hp=10.178964207158568 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.326534693061388; hits/misses (PBA)= 2.137772445510898/0.9052189562087583; rounds (PBA)=3.3487302539492103;} skeleton #10: {team=lawful evil ; avg hp=10.281743651269746 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.041791641671665; hits/misses (PBA)= 2.1035792841431715/0.9112177564487103; rounds (PBA)=3.3467306538692263;} skeleton #3: {team=lawful evil ; avg hp=10.098580283943212 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.239752049590082; hits/misses (PBA)= 2.123975204959008/0.8792241551689662; rounds (PBA)=3.328134373125375;} skeleton #9: {team=lawful evil ; avg hp=10.24875024995001 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.351729654069187; hits/misses (PBA)= 2.14377124575085/0.9040191961607679; rounds (PBA)=3.364127174565087;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 573.91; crudely normalised: 0% > neutral = expected rounds to survive: 777.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35322; other: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=93.61167766446711 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.249350129974; hits/misses (PBA)= 6.698060387922416/5.922215556888622; rounds (PBA)=7.0629874025194965;} Nameless: {team=other; avg hp=-5.422315536892621 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.388322335532893; hits/misses (PBA)= 3.0407918416316737/3.0303939212157567; rounds (PBA)=6.07118576284743;} druid: {team=other; avg hp=-4.827034593081383 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2171565686862627;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 27.5; crudely normalised: 0% > neutral = expected rounds to survive: 1360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5795; evil: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Commoner: {team=evil; avg hp=-6.446710657868426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8708258348330334; hits/misses (PBA)= 0.3197360527894421/0.34273145370925817; rounds (PBA)=0.6624675064987002;} fire elemental: {team=neutral ; avg hp=101.12917416516697 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.446710657868426; hits/misses (PBA)= 1.0/0.1843631273745251; rounds (PBA)=1.1587682463507298;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any non-good = expected rounds to survive: 3490.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5515; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=31.95360927814437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.245150969806039; hits/misses (PBA)= 0.3719256148770246/0.712257548490302; rounds (PBA)=0.727254549090182;} thug #9: {team=any non-good ; avg hp=31.94861027794441 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1991601679664066; hits/misses (PBA)= 0.36572685462907417/0.7120575884823035; rounds (PBA)=0.7242551489702059;} thug #10: {team=any non-good ; avg hp=31.953409318136373 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3155368926214757; hits/misses (PBA)= 0.3889222155568886/0.7066586682663467; rounds (PBA)=0.7320535892821436;} thug #7: {team=any non-good ; avg hp=31.93641271745651 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.297140571885623; hits/misses (PBA)= 0.3799240151969606/0.7100579884023195; rounds (PBA)=0.7330533893221356;} thug #4: {team=any non-good ; avg hp=31.943011397720454 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3125374925015; hits/misses (PBA)= 0.3877224555088982/0.713257348530294; rounds (PBA)=0.7340531893621276;} thug #5: {team=any non-good ; avg hp=31.957208558288343 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.341531693661268; hits/misses (PBA)= 0.39332133573285344/0.7038592281543691; rounds (PBA)=0.7240551889622076;} thug #8: {team=any non-good ; avg hp=31.948010397920417 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298340331933613; hits/misses (PBA)= 0.383123375324935/0.7022595480903819; rounds (PBA)=0.7306538692261547;} Borje: {team=other; avg hp=-2.867626474705059 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5010997800439912; hits/misses (PBA)= 0.19376124775044992/0.31953609278144374; rounds (PBA)=0.5132973405318936;} thug #6: {team=any non-good ; avg hp=31.959208158368327 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358128374325135; hits/misses (PBA)= 0.3847230553889222/0.710257948410318; rounds (PBA)=0.728254349130174;} thug #2: {team=any non-good ; avg hp=31.952009598080384 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2935412917416516; hits/misses (PBA)= 0.3805238952209558/0.7274545090981803; rounds (PBA)=0.7264547090581883;} thug #3: {team=any non-good ; avg hp=31.947410517896422 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2065586882623474; hits/misses (PBA)= 0.3685262947410518/0.6998600279944012; rounds (PBA)=0.7202559488102379;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30082; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 6; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #3: {team=neutral ; avg hp=-8.245950809838032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.208558288342331; hits/misses (PBA)= 2.4543091381723654/1.4657068586282744; rounds (PBA)=2.267346530693861;} oni: {team=lawful evil ; avg hp=82.34773045390922 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.10117976404719; hits/misses (PBA)= 6.932813437312538/3.5896820635872824; rounds (PBA)=6.011997600479904;} lizardfolk #4: {team=neutral ; avg hp=-8.220955808838232 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2249550089982; hits/misses (PBA)= 2.4781043791241752/1.4547090581883624; rounds (PBA)=2.2705458908218357;} ettin: {team=chaotic evil ; avg hp=-7.833233353329335 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.8486302739452; hits/misses (PBA)= 5.197360527894421/3.661867626474705; rounds (PBA)=4.431113777244551;} lizardfolk #2: {team=neutral ; avg hp=-8.08858228354329 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.764247150569886; hits/misses (PBA)= 2.3919216156768646/1.4355128974205158; rounds (PBA)=2.237352529494101;} lizardfolk: {team=neutral ; avg hp=-8.19616076784643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.089582083583283; hits/misses (PBA)= 2.4303139372125573/1.4289142171565687; rounds (PBA)=2.242151569686063;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 365.71; crudely normalised: 0% > unaligned = expected rounds to survive: 175.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22789; any non-good : 0.89 ± 0.0; unaligned : 0.11 ± 0.0; > Team any non-good = winning battles: 4459; perfect battles: 0; close-call battles: 1976; > Team unaligned = winning battles: 542; perfect battles: 0; close-call battles: 418; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=12.691461707658469 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.991401719656068; hits/misses (PBA)= 3.67126574685063/1.612877424515097; rounds (PBA)=3.5942811437712456;} black bear #2: {team=unaligned ; avg hp=-1.9544091181763648 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.24215156968606; hits/misses (PBA)= 2.926014797040592/1.9300139972005599; rounds (PBA)=2.532893421315737;} thug: {team=any non-good ; avg hp=12.520495900819837 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.00659868026395; hits/misses (PBA)= 3.642271545690862/1.6074785042991402; rounds (PBA)=3.5700859828034393;} black bear: {team=unaligned ; avg hp=-2.0435912817436512 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.545890821835634; hits/misses (PBA)= 2.994601079784043/1.93501299740052; rounds (PBA)=2.559888022395521;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1645.71; crudely normalised: 0% > unaligned = expected rounds to survive: 78.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26523; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 4989; perfect battles: 0; close-call battles: 831; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=20.76164767046591 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.301939612077586; hits/misses (PBA)= 3.1885622875424917/1.3565286942611479; rounds (PBA)=4.895220955808838;} brown bear: {team=unaligned ; avg hp=-2.709658068386323 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.448110377924415; hits/misses (PBA)= 2.6214757048590283/1.8502299540091982; rounds (PBA)=4.474105178964207;} thug: {team=any non-good ; avg hp=20.790241951609676 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.40771845630874; hits/misses (PBA)= 3.1999600079984005/1.3543291341731654; rounds (PBA)=4.915416916616676;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1645.71; crudely normalised: 0% > unaligned = expected rounds to survive: 78.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18116; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 936; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.739252149570086 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.398320335932814; hits/misses (PBA)= 1.3289342131573685/0.9708058388322336; rounds (PBA)=2.2997400519896023;} thug #4: {team=any non-good ; avg hp=26.31753649270146 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.54009198160368; hits/misses (PBA)= 3.2245550889822034/1.3645270945810837; rounds (PBA)=3.27374525094981;} thug #2: {team=any non-good ; avg hp=26.274745050989804 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44651069786043; hits/misses (PBA)= 3.196360727854429/1.3695260947810437; rounds (PBA)=3.2603479304139174;} thug #3: {team=any non-good ; avg hp=26.327934413117376 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.393321335732853; hits/misses (PBA)= 3.19876024795041/1.3789242151569685; rounds (PBA)=3.267346530693861;} thug: {team=any non-good ; avg hp=26.041391721655668 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.103379324135172; hits/misses (PBA)= 3.1485702859428115/1.3495300939812038; rounds (PBA)=3.2659468106378724;} brown bear #2: {team=unaligned ; avg hp=-2.7440511897620476 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64007198560288; hits/misses (PBA)= 1.3565286942611479/0.9594081183763248; rounds (PBA)=2.3159368126374726;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1766.9; crudely normalised: 0% > unaligned = expected rounds to survive: 68.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16511; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 462; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=27.544091181763648 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.273945210957809; hits/misses (PBA)= 2.2821435712857427/1.7684463107378525; rounds (PBA)=2.991601679664067;} thug: {team=any non-good ; avg hp=27.749650069986004 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.511497700459907; hits/misses (PBA)= 2.318336332733453/1.8118376324735053; rounds (PBA)=2.982603479304139;} dire wolf: {team=unaligned ; avg hp=-2.771645670865827 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.320535892821436; hits/misses (PBA)= 1.5202959408118377/1.126374725054989; rounds (PBA)=2.6466706658668264;} thug #2: {team=any non-good ; avg hp=27.66486702659468 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.297140571885622; hits/misses (PBA)= 2.305738852229554/1.77124575084983; rounds (PBA)=2.992401519696061;} wolf: {team=unaligned ; avg hp=-2.7006598680263947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2367526494701058; hits/misses (PBA)= 0.3137372525494901/0.27434513097380525; rounds (PBA)=0.5880823835232953;} thug #4: {team=any non-good ; avg hp=27.484103179364126 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.389722055588882; hits/misses (PBA)= 2.3029394121175764/1.7610477904419115; rounds (PBA)=2.987002599480104;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4022.86; crudely normalised: 0% > unaligned = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13182; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 80; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=29.1121775644871 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.842031593681265; hits/misses (PBA)= 1.6966606678664267/1.3877224555088983; rounds (PBA)=2.3559288142371524;} dire wolf: {team=unaligned ; avg hp=-2.730653869226155 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.624475104979004; hits/misses (PBA)= 1.1477704459108178/0.8378324335132974; rounds (PBA)=1.9856028794241152;} thug #4: {team=any non-good ; avg hp=29.038592281543693 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.94361127774445; hits/misses (PBA)= 1.7090581883623275/1.3885222955408918; rounds (PBA)=2.3405318936212756;} thug #2: {team=any non-good ; avg hp=29.095180963807238 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.979804039192162; hits/misses (PBA)= 1.7110577884423115/1.3919216156768646; rounds (PBA)=2.348130373925215;} thug: {team=any non-good ; avg hp=29.129574085182963 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.96520695860828; hits/misses (PBA)= 1.7040591881623675/1.375124975004999; rounds (PBA)=2.348130373925215;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.95; crudely normalised: 0% > unaligned = expected rounds to survive: 1194.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31212; other: 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team other = winning battles: 2059; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2942; perfect battles: 0; close-call battles: 1744; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=3.143371325734853 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.03999200159968; hits/misses (PBA)= 3.232353529294141/1.9482103579284142; rounds (PBA)=5.592281543691262;} black bear #2: {team=unaligned ; avg hp=2.308338332333533 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.392121575684865; hits/misses (PBA)= 2.463107378524295/2.509098180363927; rounds (PBA)=4.5176964607078585;} black bear: {team=unaligned ; avg hp=2.6516696660667867 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.464507098580285; hits/misses (PBA)= 2.620475904819036/2.583883223355329; rounds (PBA)=4.554289142171566;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 605.45; crudely normalised: 0% > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28954; other: 0.82 ± 0.01; unaligned : 0.18 ± 0.01; > Team other = winning battles: 4085; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 916; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.459708058388322 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.755248950209957; hits/misses (PBA)= 2.6730653869226155/1.7668466306738653; rounds (PBA)=4.623075384923015;} dire wolf: {team=other; avg hp=13.244751049790041 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.45970805838832; hits/misses (PBA)= 3.486502699460108/1.1711657668466307; rounds (PBA)=5.474505098980204;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 605.45; crudely normalised: 0% > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28876; other: 0.83 ± 0.01; unaligned : 0.17 ± 0.01; > Team other = winning battles: 4130; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 871; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-2.5336932613477305 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.438312337532494; hits/misses (PBA)= 2.6450709858028394/1.7658468306338733; rounds (PBA)=4.5850829834033195;} dire wolf: {team=other; avg hp=13.561687662467506 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.53369326134773; hits/misses (PBA)= 3.477104579084183/1.169766046790642; rounds (PBA)=5.4727054589082185;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 731.43; crudely normalised: 0% > unaligned = expected rounds to survive: 87.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11748; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 235; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #2: {team=unaligned ; avg hp=-2.707258548290342 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595480903819237; hits/misses (PBA)= 1.205358928214357/1.4737052589482103; rounds (PBA)=1.3395320935812838;} thug #3: {team=any non-good ; avg hp=28.214757048590283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9874025194961; hits/misses (PBA)= 1.9002199560087982/0.7958408318336333; rounds (PBA)=2.0731853629274144;} black bear: {team=unaligned ; avg hp=-2.70125974805039 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.740251949610078; hits/misses (PBA)= 1.2219556088782244/1.465506898620276; rounds (PBA)=1.34373125374925;} thug #4: {team=any non-good ; avg hp=28.235752849430114 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.765246950609878; hits/misses (PBA)= 1.8672265546890623/0.8134373125374925; rounds (PBA)=2.0601879624075186;} thug #2: {team=any non-good ; avg hp=27.970405918816237 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.6998600279944; hits/misses (PBA)= 1.847630473905219/0.8182363527294542; rounds (PBA)=2.080383923215357;} thug: {team=any non-good ; avg hp=28.243351329734054 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.956008798240353; hits/misses (PBA)= 1.8938212357528494/0.7988402319536093; rounds (PBA)=2.066986602679464;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 105.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1808.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12786; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2215; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=23.947810437912416 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.246950609878024; hits/misses (PBA)= 1.9498100379924015/1.051989602079584; rounds (PBA)=2.186362727454509;} polar bear: {team=other; avg hp=-2.7870425914817036 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.57068586282743; hits/misses (PBA)= 2.9922015596880622/1.0265946810637872; rounds (PBA)=2.009398120375925;} thug: {team=any non-good ; avg hp=23.87762447510498 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.201159768046391; hits/misses (PBA)= 1.9414117176564687/1.0255948810237951; rounds (PBA)=2.182363527294541;} thug #4: {team=any non-good ; avg hp=23.969206158768248 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.175764847030594; hits/misses (PBA)= 1.9252149570085983/1.0777844431113777; rounds (PBA)=2.1735652869426114;} thug #3: {team=any non-good ; avg hp=23.634673065386924 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163167366526695; hits/misses (PBA)= 1.936012797440512/1.0113977204559088; rounds (PBA)=2.1761647670465907;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 39.23; crudely normalised: 0% > any non-good = expected rounds to survive: 3291.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10658; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=-2.704859028194361 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.78364327134573; hits/misses (PBA)= 0.911617676464707/0.6456708658268346; rounds (PBA)=1.5572885422915417;} thug: {team=any non-good ; avg hp=30.040591881623676 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.151569686062787; hits/misses (PBA)= 1.5918816236752649/0.6962607478504299; rounds (PBA)=1.8270345930813838;} thug #4: {team=any non-good ; avg hp=30.155968806238754 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193561287742451; hits/misses (PBA)= 1.605878824235153/0.6862627474505099; rounds (PBA)=1.8238352329534093;} thug #3: {team=any non-good ; avg hp=29.95460907818436 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149570085982804; hits/misses (PBA)= 1.5870825834833033/0.6710657868426315; rounds (PBA)=1.8200359928014398;} thug #2: {team=any non-good ; avg hp=30.065186962607477 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.21015796840632; hits/misses (PBA)= 1.5948810237952409/0.6948610277944411; rounds (PBA)=1.8130373925214958;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 9.38; crudely normalised: 0% > neutral = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5779; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raven: {team=unaligned ; avg hp=-13.548090381923615 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36472705458908217; hits/misses (PBA)= 0.3301339732053589/0.3281343731253749; rounds (PBA)=0.6582683463307338;} air elemental: {team=neutral ; avg hp=89.63527294541092 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.548090381923615; hits/misses (PBA)= 1.0/0.17956408718256348; rounds (PBA)=1.1555688862227556;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65737; lawful good : 0.29 ± 0.01; lawful evil : 0.71 ± 0.01; > Team lawful good = winning battles: 1465; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3536; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=2.8060387922415515 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.40551889622076; hits/misses (PBA)= 15.894021195760848/8.500299940011997; rounds (PBA)=12.423115376924615;} vampire: {team=lawful evil ; avg hp=20.594481103779245 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.19396120775843; hits/misses (PBA)= 16.0249950009998/8.552289542091582; rounds (PBA)=12.811037792441512;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65971; lawful good : 0.29 ± 0.01; lawful evil : 0.71 ± 0.01; > Team lawful good = winning battles: 1463; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=2.9892021595680864 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.59428114377124; hits/misses (PBA)= 15.890021995600879/8.607078584283144; rounds (PBA)=12.475304939012197;} vampire: {team=lawful evil ; avg hp=20.405718856228756 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.0107978404319; hits/misses (PBA)= 16.019396120775845/8.63887222555489; rounds (PBA)=12.854429114177165;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2019.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2025.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1791; Sum of rounds: 14359; chaotic good : 0.06 ± 0.0; chaotic evil : 0.3 ± 0.01; > Team chaotic good = winning battles: 299; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1492; perfect battles: 0; close-call battles: 1492; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=2.1273031825795643 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.17643774427694; hits/misses (PBA)= 21.56560580681184/1.1853713009491904; rounds (PBA)=7.698492462311558;} orc #15: {team=chaotic evil ; avg hp=1.4868788386376326 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.491345616973758; hits/misses (PBA)= 1.2719151312116137/3.7967615857063093; rounds (PBA)=5.131211613623674;} orc #13: {team=chaotic evil ; avg hp=1.306532663316583 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0; hits/misses (PBA)= 1.2060301507537687/3.731993299832496; rounds (PBA)=5.002791736460078;} orc #18: {team=chaotic evil ; avg hp=1.44500279173646 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.313791178112787; hits/misses (PBA)= 1.2384142936906757/3.7001675041876045; rounds (PBA)=4.998324958123953;} orc #10: {team=chaotic evil ; avg hp=0.8190954773869347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.769960915689559; hits/misses (PBA)= 1.1764377442769403/3.6761585706309323; rounds (PBA)=4.925181462869905;} orc #9: {team=chaotic evil ; avg hp=0.3796761585706309 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.647682858738134; hits/misses (PBA)= 1.2501395868230039/3.662758235622557; rounds (PBA)=4.982691233947516;} orc #6: {team=chaotic evil ; avg hp=1.402568397543272 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.40145170295924; hits/misses (PBA)= 1.2294807370184255/3.726968174204355; rounds (PBA)=5.024008933556672;} orc #20: {team=chaotic evil ; avg hp=0.8140703517587939 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.314349525404802; hits/misses (PBA)= 1.219430485762144/3.6772752652149636; rounds (PBA)=4.969849246231155;} orc: {team=chaotic evil ; avg hp=1.0463428252372975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.458961474036851; hits/misses (PBA)= 1.245672808486879/3.7733109994416525; rounds (PBA)=5.083752093802345;} orc #14: {team=chaotic evil ; avg hp=1.0362925739810163 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.835845896147404; hits/misses (PBA)= 1.1943048576214406/3.725851479620324; rounds (PBA)=4.982691233947516;} orc #16: {team=chaotic evil ; avg hp=0.8693467336683417 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.465661641541038; hits/misses (PBA)= 1.2434394193188163/3.591848129536572; rounds (PBA)=4.9017308766052485;} orc #19: {team=chaotic evil ; avg hp=1.1909547738693467 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.032384142936907; hits/misses (PBA)= 1.2964824120603016/3.7872696817420435; rounds (PBA)=5.160245672808487;} orc #11: {team=chaotic evil ; avg hp=0.7716359575656058 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.443327749860414; hits/misses (PBA)= 1.2601898380792853/3.6901172529313233; rounds (PBA)=5.018983807928532;} orc #24: {team=chaotic evil ; avg hp=0.9017308766052484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.165270798436628; hits/misses (PBA)= 1.2266890005583473/3.6839754327191514; rounds (PBA)=4.981016192071468;} orc #17: {team=chaotic evil ; avg hp=1.0580681183696259 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.342266890005584; hits/misses (PBA)= 1.23785594639866/3.7247347850362926; rounds (PBA)=5.035734226689001;} orc #21: {team=chaotic evil ; avg hp=1.2389726409826913 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.178112786152987; hits/misses (PBA)= 1.2367392518146287/3.692350642099386; rounds (PBA)=5.007816862088219;} orc #12: {team=chaotic evil ; avg hp=1.0189838079285316 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.05639307649358; hits/misses (PBA)= 1.2015633724176438/3.711892797319933; rounds (PBA)=4.993299832495812;} orc #7: {team=chaotic evil ; avg hp=1.1328866554997208 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.372975991066443; hits/misses (PBA)= 1.2395309882747068/3.6164154103852595; rounds (PBA)=4.927414852037968;} orc #5: {team=chaotic evil ; avg hp=1.1591289782244556 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.300390843104411; hits/misses (PBA)= 1.2121719709659409/3.7615857063093245; rounds (PBA)=5.043551088777219;} orc #22: {team=chaotic evil ; avg hp=0.9609156895589056 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.77219430485762; hits/misses (PBA)= 1.2512562814070352/3.6990508096035732; rounds (PBA)=5.016750418760469;} orc #4: {team=chaotic evil ; avg hp=1.2847571189279732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.984366275823563; hits/misses (PBA)= 1.307649357900614/3.697934115019542; rounds (PBA)=5.07928531546622;} orc #2: {team=chaotic evil ; avg hp=1.576214405360134 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.131211613623673; hits/misses (PBA)= 1.2289223897264099/3.774427694025684; rounds (PBA)=5.078726968174204;} orc #25: {team=chaotic evil ; avg hp=0.7420435510887772 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.528754885538806; hits/misses (PBA)= 1.2339475153545505/3.58179787828029; rounds (PBA)=4.8821887213847015;} orc #23: {team=chaotic evil ; avg hp=1.429927414852038 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.551647124511446; hits/misses (PBA)= 1.2479061976549413/3.676716917922948; rounds (PBA)=4.993858179787828;} orc #8: {team=chaotic evil ; avg hp=1.3830262423227246 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.006700167504187; hits/misses (PBA)= 1.2171970965940815/3.684533780011167; rounds (PBA)=4.973757677275265;} orc #3: {team=chaotic evil ; avg hp=1.1898380792853154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.857621440536013; hits/misses (PBA)= 1.2702400893355668/3.66499162479062; rounds (PBA)=5.010050251256281;} orc #26: {team=chaotic evil ; avg hp=1.0932439977666109 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.297040759352317; hits/misses (PBA)= 1.2333891680625348/3.735901730876605; rounds (PBA)=5.022892238972641;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9828.0; crudely normalised: 0% > any evil = expected rounds to survive: 3449.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58110; lawful good : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.367326534693062 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.80563887222556; hits/misses (PBA)= 3.312737452509498/2.67746450709858; rounds (PBA)=6.75124975004999;} ancient gold dragon: {team=lawful good ; avg hp=395.7018596280744 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 577.3217356528694; hits/misses (PBA)= 30.835632873425315/2.0071985602879425; rounds (PBA)=11.619676064787043;} lich #4: {team=any evil ; avg hp=-9.32893421315737 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.306738652269544; hits/misses (PBA)= 3.346130773845231/2.7082583483303337; rounds (PBA)=6.760447910417916;} lich #2: {team=any evil ; avg hp=-9.318536292741452 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91741651669666; hits/misses (PBA)= 3.217956408718256/2.693461307738452; rounds (PBA)=6.66126774645071;} lich #3: {team=any evil ; avg hp=-9.306938612277545 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.268346330733856; hits/misses (PBA)= 3.2425514897020595/2.691661667666467; rounds (PBA)=6.68126374725055;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2340.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1707.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 635; Sum of rounds: 9797; lawful good : 0.13 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 635; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #21: {team=neutral evil ; avg hp=-12.051968503937008 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837795275590551; hits/misses (PBA)= 1.184251968503937/6.2362204724409445; rounds (PBA)=7.444094488188976;} goblin #30: {team=neutral evil ; avg hp=-11.746456692913386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.409448818897638; hits/misses (PBA)= 1.1212598425196851/6.044094488188977; rounds (PBA)=7.192125984251969;} goblin #19: {team=neutral evil ; avg hp=-11.859842519685039 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.774803149606299; hits/misses (PBA)= 1.1921259842519685/6.341732283464567; rounds (PBA)=7.560629921259842;} goblin #24: {team=neutral evil ; avg hp=-11.66771653543307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4346456692913385; hits/misses (PBA)= 1.125984251968504/6.355905511811024; rounds (PBA)=7.5149606299212595;} goblin #36: {team=neutral evil ; avg hp=-11.823622047244095 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.296062992125984; hits/misses (PBA)= 1.0661417322834645/5.95748031496063; rounds (PBA)=7.047244094488189;} goblin #3: {team=neutral evil ; avg hp=-11.658267716535432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.470866141732284; hits/misses (PBA)= 1.1433070866141732/6.081889763779528; rounds (PBA)=7.253543307086614;} goblin: {team=neutral evil ; avg hp=-11.76535433070866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.116535433070866; hits/misses (PBA)= 1.0976377952755905/6.121259842519685; rounds (PBA)=7.24251968503937;} goblin #5: {team=neutral evil ; avg hp=-11.828346456692913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.05984251968504; hits/misses (PBA)= 1.1937007874015748/6.21259842519685; rounds (PBA)=7.4346456692913385;} goblin #31: {team=neutral evil ; avg hp=-11.932283464566929 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725984251968504; hits/misses (PBA)= 1.022047244094488/6.149606299212598; rounds (PBA)=7.198425196850394;} goblin #8: {team=neutral evil ; avg hp=-11.718110236220472 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0740157480314965; hits/misses (PBA)= 1.0661417322834645/6.426771653543307; rounds (PBA)=7.511811023622047;} goblin #27: {team=neutral evil ; avg hp=-11.814173228346457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.033070866141732; hits/misses (PBA)= 1.0566929133858267/6.028346456692914; rounds (PBA)=7.100787401574803;} goblin #29: {team=neutral evil ; avg hp=-11.875590551181102 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.081889763779528; hits/misses (PBA)= 1.0803149606299212/6.488188976377953; rounds (PBA)=7.588976377952756;} goblin #18: {team=neutral evil ; avg hp=-11.806299212598425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.033070866141732; hits/misses (PBA)= 1.0598425196850394/6.1716535433070865; rounds (PBA)=7.256692913385827;} goblin #39: {team=neutral evil ; avg hp=-11.65511811023622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198425196850394; hits/misses (PBA)= 1.0960629921259843/6.256692913385827; rounds (PBA)=7.373228346456693;} ancient gold dragon: {team=lawful good ; avg hp=238.33385826771652 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 791.1464566929134; hits/misses (PBA)= 42.01889763779528/2.222047244094488; rounds (PBA)=15.428346456692914;} goblin #33: {team=neutral evil ; avg hp=-11.776377952755906 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8929133858267715; hits/misses (PBA)= 1.0267716535433071/5.979527559055118; rounds (PBA)=7.037795275590551;} goblin #23: {team=neutral evil ; avg hp=-11.716535433070867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.248818897637795; hits/misses (PBA)= 1.0976377952755905/6.529133858267716; rounds (PBA)=7.653543307086614;} goblin #41: {team=neutral evil ; avg hp=-12.075590551181103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.27244094488189; hits/misses (PBA)= 1.0850393700787402/6.4503937007874015; rounds (PBA)=7.562204724409449;} goblin #26: {team=neutral evil ; avg hp=-11.708661417322835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.132283464566929; hits/misses (PBA)= 1.089763779527559/6.390551181102362; rounds (PBA)=7.49763779527559;} goblin #11: {team=neutral evil ; avg hp=-12.05984251968504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.494488188976378; hits/misses (PBA)= 1.1244094488188976/6.215748031496063; rounds (PBA)=7.365354330708661;} goblin #13: {team=neutral evil ; avg hp=-11.811023622047244 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.431496062992126; hits/misses (PBA)= 1.0755905511811024/6.1874015748031495; rounds (PBA)=7.280314960629921;} goblin #34: {team=neutral evil ; avg hp=-11.779527559055119 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.640944881889764; hits/misses (PBA)= 1.1669291338582677/6.283464566929134; rounds (PBA)=7.469291338582678;} goblin #6: {team=neutral evil ; avg hp=-11.875590551181102 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.538582677165354; hits/misses (PBA)= 1.1448818897637796/6.240944881889764; rounds (PBA)=7.406299212598425;} goblin #35: {team=neutral evil ; avg hp=-11.525984251968504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.250393700787401; hits/misses (PBA)= 1.105511811023622/6.31496062992126; rounds (PBA)=7.433070866141732;} goblin #12: {team=neutral evil ; avg hp=-11.946456692913387 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.014173228346457; hits/misses (PBA)= 1.0598425196850394/5.798425196850394; rounds (PBA)=6.891338582677165;} goblin #28: {team=neutral evil ; avg hp=-11.628346456692913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951181102362205; hits/misses (PBA)= 1.0236220472440944/6.130708661417323; rounds (PBA)=7.168503937007874;} goblin #10: {team=neutral evil ; avg hp=-11.680314960629921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.086614173228346; hits/misses (PBA)= 1.0614173228346457/6.35748031496063; rounds (PBA)=7.44251968503937;} goblin #20: {team=neutral evil ; avg hp=-11.881889763779528 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.006299212598425; hits/misses (PBA)= 1.0503937007874016/6.223622047244095; rounds (PBA)=7.294488188976378;} goblin #22: {team=neutral evil ; avg hp=-11.82992125984252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.862992125984252; hits/misses (PBA)= 1.168503937007874/6.310236220472441; rounds (PBA)=7.5007874015748035;} goblin #16: {team=neutral evil ; avg hp=-12.220472440944881 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2047244094488185; hits/misses (PBA)= 1.110236220472441/6.459842519685039; rounds (PBA)=7.593700787401575;} goblin #15: {team=neutral evil ; avg hp=-11.818897637795276 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.341732283464567; hits/misses (PBA)= 1.0992125984251968/6.341732283464567; rounds (PBA)=7.461417322834646;} goblin #25: {team=neutral evil ; avg hp=-11.922834645669292 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655118110236221; hits/misses (PBA)= 1.137007874015748/6.185826771653543; rounds (PBA)=7.340157480314961;} goblin #40: {team=neutral evil ; avg hp=-12.026771653543307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.38740157480315; hits/misses (PBA)= 1.1007874015748031/6.196850393700787; rounds (PBA)=7.322834645669292;} goblin #38: {team=neutral evil ; avg hp=-11.760629921259843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.774803149606299; hits/misses (PBA)= 1.1811023622047243/6.548031496062992; rounds (PBA)=7.743307086614173;} goblin #9: {team=neutral evil ; avg hp=-11.696062992125984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.415748031496063; hits/misses (PBA)= 1.1228346456692913/6.588976377952756; rounds (PBA)=7.743307086614173;} goblin #17: {team=neutral evil ; avg hp=-11.955905511811023 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.133858267716535; hits/misses (PBA)= 1.0850393700787402/6.119685039370078; rounds (PBA)=7.231496062992126;} goblin #4: {team=neutral evil ; avg hp=-11.76535433070866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.889763779527559; hits/misses (PBA)= 1.0283464566929135/6.140157480314961; rounds (PBA)=7.203149606299212;} goblin #42: {team=neutral evil ; avg hp=-11.968503937007874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.68503937007874; hits/misses (PBA)= 1.1307086614173227/6.225196850393701; rounds (PBA)=7.377952755905512;} goblin #7: {team=neutral evil ; avg hp=-11.801574803149606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.020472440944882; hits/misses (PBA)= 1.062992125984252/5.94015748031496; rounds (PBA)=7.026771653543307;} goblin #37: {team=neutral evil ; avg hp=-11.754330708661417 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.248818897637795; hits/misses (PBA)= 1.0818897637795275/6.097637795275591; rounds (PBA)=7.211023622047244;} goblin #14: {team=neutral evil ; avg hp=-11.785826771653543 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.935433070866142; hits/misses (PBA)= 1.168503937007874/6.486614173228347; rounds (PBA)=7.670866141732284;} goblin #32: {team=neutral evil ; avg hp=-12.047244094488189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560629921259842; hits/misses (PBA)= 1.1338582677165354/6.625196850393701; rounds (PBA)=7.7795275590551185;} goblin #2: {team=neutral evil ; avg hp=-11.7748031496063 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223622047244095; hits/misses (PBA)= 1.0724409448818897/6.411023622047244; rounds (PBA)=7.505511811023622;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2022.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 12656.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33817; unaligned : 0.37 ± 0.01; lawful evil : 0.63 ± 0.01; > Team unaligned = winning battles: 1870; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3131; perfect battles: 0; close-call battles: 3019; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=18.69886022795441 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.74125174965008; hits/misses (PBA)= 5.24755048990202/5.326734653069386; rounds (PBA)=4.639472105578884;} iron golem: {team=unaligned ; avg hp=9.159568086382723 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.07978404319135; hits/misses (PBA)= 14.522895420915816/3.7178564287142573; rounds (PBA)=6.337132573485303;} aboleth #3: {team=lawful evil ; avg hp=17.530293941211756 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.8234353129374; hits/misses (PBA)= 5.265346930613878/5.275544891021796; rounds (PBA)=4.637672465506899;} aboleth #2: {team=lawful evil ; avg hp=18.69106178764247 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.2757448510298; hits/misses (PBA)= 5.301739652069586/5.425514897020596; rounds (PBA)=4.665666866626674;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3033.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 8437.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29235; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=118.10837832433513 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.95140971805637; hits/misses (PBA)= 12.219556088782243/3.3115376924615076; rounds (PBA)=5.844231153769246;} aboleth: {team=lawful evil ; avg hp=-12.004199160167966 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.524495100979806; hits/misses (PBA)= 3.6654669066186765/3.718256348730254; rounds (PBA)=3.843031393721256;} aboleth #2: {team=lawful evil ; avg hp=-11.947210557888422 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.36712657468507; hits/misses (PBA)= 3.5670865826834635/3.5676864627074587; rounds (PBA)=3.8020395920815835;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6066.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 4218.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15319; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-12.60127974405119 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.804239152169565; hits/misses (PBA)= 3.307138572285543/3.26874625074985; rounds (PBA)=2.1919616076784645;} iron golem: {team=unaligned ; avg hp=168.19576084783043 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.6012797440512; hits/misses (PBA)= 6.048190361927614/1.0557888422315538; rounds (PBA)=3.0631873625274944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20962; other: 0.0 ± 0.0; neutral : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=143.58488302339532 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.51749650069985; hits/misses (PBA)= 8.985602879424116/1.584483103379324; rounds (PBA)=4.1915616876624675;} air elemental: {team=other; avg hp=-7.482903419316137 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.86022795440912; hits/misses (PBA)= 3.0427914417116577/1.6594681063787242; rounds (PBA)=2.351129774045191;} air elemental #2: {team=neutral ; avg hp=-7.477104579084183 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.99740051989602; hits/misses (PBA)= 2.991601679664067/1.6266746650669865; rounds (PBA)=2.309138172365527;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1220; Sum of rounds: 5079; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1219; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=144.3704918032787 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.78196721311474; hits/misses (PBA)= 8.95/1.5327868852459017; rounds (PBA)=4.162295081967213;} air elemental #2: {team=neutral ; avg hp=-7.436065573770492 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.24262295081967; hits/misses (PBA)= 2.9450819672131145/1.6286885245901639; rounds (PBA)=2.287704918032787;} air elemental: {team=other; avg hp=-7.277868852459016 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.03032786885246; hits/misses (PBA)= 2.998360655737705/1.6459016393442623; rounds (PBA)=2.3221311475409836;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3870.0; crudely normalised: 0% > neutral = expected rounds to survive: 2268.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4076; Sum of rounds: 25332; > Team chaotic good = winning battles: 4062; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 13; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=89.35206084396467 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.40701668302256; hits/misses (PBA)= 13.208537782139352/3.4396467124631993; rounds (PBA)=6.211236506378802;} air elemental #2: {team=neutral ; avg hp=-7.202404317958783 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.35770363101079; hits/misses (PBA)= 2.732335623159961/2.2379784102060842; rounds (PBA)=3.8962217860647694;} air elemental: {team=neutral ; avg hp=-7.207801766437684 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.260794896957805; hits/misses (PBA)= 2.8476447497546613/2.319921491658489; rounds (PBA)=3.949214916584887;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5760847830433913;} baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42391521695660866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic neutral : 1.0 ± 0.0; > Team chaotic neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloaker: {team=chaotic neutral ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46230; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 1872; > Team any non-lawful = winning battles: 2488; perfect battles: 0; close-call battles: 1839; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #2: {team=other; avg hp=6.411917616476704 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.71625674865027; hits/misses (PBA)= 9.087982403519296/8.124975004999; rounds (PBA)=6.44871025794841;} bandit captain: {team=other; avg hp=6.477904419116177 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.581883623275345; hits/misses (PBA)= 9.110577884423115/8.086382723455309; rounds (PBA)=6.420715856828634;} bandit captain #4: {team=any non-lawful ; avg hp=6.54249150169966 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.10117976404719; hits/misses (PBA)= 9.015596880623875/8.091981603679264; rounds (PBA)=6.390121975604879;} bandit captain #3: {team=any non-lawful ; avg hp=6.159368126374725 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.008998200359926; hits/misses (PBA)= 9.160967806438713/8.16756648670266; rounds (PBA)=6.500299940011997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2499500099980004;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} bandit captain #4: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} bandit captain #3: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3144.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 2725.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49263; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Winn: {team=unassigned mercenaries; avg hp=-8.99880023995201 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607678464307138; hits/misses (PBA)= 0.3479304139172166/2.0557888422315536; rounds (PBA)=2.4037192561487704;} Aftyi: {team=unassigned mercenaries; avg hp=-10.259748050389922 (from 60); avg healing spells left=0.0013997200559888023 (from 3); damage done (per battle average)= 2.734853029394121; hits/misses (PBA)= 0.8184363127374525/4.754049190161967; rounds (PBA)=5.57248550289942;} Hank: {team=unassigned mercenaries; avg hp=-7.101979604079184 (from 30); avg healing spells left=0.6830633873225355 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9502099580083984;} Cai: {team=unassigned mercenaries; avg hp=-10.464107178564287 (from 60); avg healing spells left=0.0 (from 1); damage done (per battle average)= 2.7574485102979405; hits/misses (PBA)= 0.8310337932413517/4.669666066786642; rounds (PBA)=5.500699860027995;} Borr: {team=unassigned mercenaries; avg hp=-9.46750649870026 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504699060187963; hits/misses (PBA)= 1.3537292541491701/7.653469306138772; rounds (PBA)=9.007198560287943;} balor: {team=chaotic evil ; avg hp=250.84223155368926 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.09378124375127; hits/misses (PBA)= 16.816836632673464/1.4539092181563686; rounds (PBA)=9.850629874025195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 1169.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28635; chaotic evil : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kelly: {team=Neutral Good; avg hp=-7.56628674265147 (from 174); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8354329134173164; hits/misses (PBA)= 0.9162167566486703/3.7640471905618877; rounds (PBA)=4.680263947210558;} adult black dragon: {team=chaotic evil ; avg hp=192.16456708658268 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.56628674265147; hits/misses (PBA)= 12.132773445310939/3.052389522095581; rounds (PBA)=5.725854829034193;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31152; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 112; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4889; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.6110777844431112 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.443511297740454; hits/misses (PBA)= 3.0263947210557887/2.492901419716057; rounds (PBA)=5.541691661667667;} bandit captain: {team=any non-lawful ; avg hp=34.55648870225955 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.61107778444311; hits/misses (PBA)= 10.798640271945612/5.8638272345530895; rounds (PBA)=6.188562287542491;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4941011797640472;} 123: {team=neutral evil ; avg hp=12.0 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5058988202359528;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 279.33; crudely normalised: 0% > other= expected rounds to survive: 1460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27668; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=other; avg hp=72.43251349730053 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.01979604079185; hits/misses (PBA)= 11.512697460507898/7.802239552089582; rounds (PBA)=5.53249350129974;} Inri: {team=neutral ; avg hp=-5.125574885022996 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0043991201759648;} Dram: {team=neutral ; avg hp=-4.890621875624875 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4539092181563687; hits/misses (PBA)= 0.22755448910217957/4.302139572085583; rounds (PBA)=4.5296940611877625;} Elam: {team=neutral ; avg hp=-5.0035992801439715 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11357728454309138; hits/misses (PBA)= 0.1245750849830034/2.129774045190962; rounds (PBA)=2.2543491301739653;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 488.89; crudely normalised: 0% > any chaotic = expected rounds to survive: 893.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52535; evil: 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=63.89642071585683 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.074585082983404; hits/misses (PBA)= 2.3689262147570487/2.3857228554289143; rounds (PBA)=10.006198760247951;} berserker #2: {team=any chaotic ; avg hp=63.91501699660068 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.335732853429313; hits/misses (PBA)= 2.3839232153569285/2.3663267346530694; rounds (PBA)=10.003599280143971;} Frelam Mondath: {team=evil; avg hp=-5.364927014597081 (from 44); avg healing spells left=0.0007998400319936012 (from 2); damage done (per battle average)= 6.188562287542491; hits/misses (PBA)= 2.4279144171165767/6.784843031393721; rounds (PBA)=9.212757448510297;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14040; neutral evil : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team neutral evil = winning battles: 4037; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.2453509298140373 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2959408118376325; hits/misses (PBA)= 0.6914617076584683/0.6834633073385323; rounds (PBA)=1.5676864627074585;} goblin: {team=neutral evil ; avg hp=3.7040591881623675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2453509298140375; hits/misses (PBA)= 1.0849830033993202/0.5924815036992601; rounds (PBA)=2.4847030593881225;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 561.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 1031.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1869; Sum of rounds: 37881; any : 0.2 ± 0.01; lawful evil : 0.17 ± 0.01; > Team any = winning battles: 1026; perfect battles: 0; close-call battles: 1021; > Team lawful evil = winning battles: 843; perfect battles: 0; close-call battles: 843; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=7.554842161583735 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.99518459069021; hits/misses (PBA)= 6.936864633493847/3.803103263777421; rounds (PBA)=10.919743178170144;} veteran #3: {team=any ; avg hp=7.940074906367041 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.674157303370784; hits/misses (PBA)= 6.925093632958801/3.8619582664526484; rounds (PBA)=10.988228999464955;} veteran #6: {team=any ; avg hp=7.903691813804174 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.16211878009631; hits/misses (PBA)= 6.842696629213483/3.964151952915998; rounds (PBA)=11.02354200107009;} ettercap #2: {team=lawful evil ; avg hp=-3.161048689138577 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.433921883360085; hits/misses (PBA)= 3.2049224184055647/5.512573568753344; rounds (PBA)=4.3590155163188875;} barbed devil: {team=lawful evil ; avg hp=26.066880684858212 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.44355270197966; hits/misses (PBA)= 28.646869983948637/29.84216158373462; rounds (PBA)=19.783841626538255;} veteran #7: {team=any ; avg hp=7.393793472445158 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.324772605671484; hits/misses (PBA)= 6.828250401284109/3.9384697699304443; rounds (PBA)=10.982343499197432;} veteran: {team=any ; avg hp=6.102728731942215 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.3697164258962; hits/misses (PBA)= 6.677902621722846/3.8496522204387373; rounds (PBA)=10.733012306046014;} ettercap: {team=lawful evil ; avg hp=-3.1760299625468167 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.187800963081862; hits/misses (PBA)= 3.169609416800428/5.342964151952916; rounds (PBA)=4.256821829855538;} hell hound #2: {team=lawful evil ; avg hp=-1.5660781166399145 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74050294275013; hits/misses (PBA)= 4.191011235955056/5.598180845371856; rounds (PBA)=9.801498127340825;} imp #4: {team=lawful evil ; avg hp=-3.8154093097913324 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1647940074906367; hits/misses (PBA)= 0.37774210807918673/0.41359015516318887; rounds (PBA)=0.9213483146067416;} veteran #4: {team=any ; avg hp=7.255216693418941 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.88443017656501; hits/misses (PBA)= 6.909577314071696/3.940609951845907; rounds (PBA)=11.039058319957196;} imp #3: {team=lawful evil ; avg hp=-3.6848582129481007 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0513643659711076; hits/misses (PBA)= 0.35259497057249867/0.4146602461209203; rounds (PBA)=0.9122525414660246;} veteran #5: {team=any ; avg hp=7.439807383627608 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.192616372391655; hits/misses (PBA)= 7.140181915462814/4.077046548956662; rounds (PBA)=11.413055109684324;} imp: {team=lawful evil ; avg hp=-3.71482075976458 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9432851792402355; hits/misses (PBA)= 0.342964151952916/0.4451578384162654; rounds (PBA)=0.9266987693953986;} hell hound: {team=lawful evil ; avg hp=-1.6211878009630818 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.61476725521669; hits/misses (PBA)= 4.2033172819689675/5.621187800963082; rounds (PBA)=9.835205992509364;} imp #2: {team=lawful evil ; avg hp=-3.7479935794542536 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9523809523809523; hits/misses (PBA)= 0.3424291064740503/0.4328517924023542; rounds (PBA)=0.9090422685928304;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1083.24; crudely normalised: 0% > any = expected rounds to survive: 549.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1947; Sum of rounds: 35633; lawful evil : 0.32 ± 0.01; any : 0.07 ± 0.0; > Team lawful evil = winning battles: 1579; perfect battles: 0; close-call battles: 1579; > Team any = winning battles: 368; perfect battles: 0; close-call battles: 368; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-0.5469953775038521 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.249101181304574; hits/misses (PBA)= 5.795069337442219/3.305598356445814; rounds (PBA)=9.252182845403185;} veteran #5: {team=any ; avg hp=-1.125834617360041 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.98972778633796; hits/misses (PBA)= 5.906009244992296/3.1905495634309196; rounds (PBA)=9.208012326656394;} veteran #2: {team=any ; avg hp=-1.3692860811504879 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.091422701592194; hits/misses (PBA)= 5.804827940421161/3.226502311248074; rounds (PBA)=9.159219311761685;} veteran #3: {team=any ; avg hp=-0.8900873138161274 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.29789419619928; hits/misses (PBA)= 5.928608115048793/3.2655367231638417; rounds (PBA)=9.318438623523368;} veteran: {team=any ; avg hp=-1.1813045711350796 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.74884437596302; hits/misses (PBA)= 5.750898818695429/3.2244478685156652; rounds (PBA)=9.095017976373908;} veteran #7: {team=any ; avg hp=-0.8192090395480226 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.39085772984078; hits/misses (PBA)= 5.797123780174628/3.189522342064715; rounds (PBA)=9.136620441705187;} imp: {team=lawful evil ; avg hp=-3.7175141242937855 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0179763739085774; hits/misses (PBA)= 0.35079609655880845/0.42424242424242425; rounds (PBA)=0.91628145865434;} imp #2: {team=lawful evil ; avg hp=-3.663071391884951 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9712378017462764; hits/misses (PBA)= 0.34103749357986646/0.43040575243965074; rounds (PBA)=0.9075500770416025;} hell hound: {team=lawful evil ; avg hp=-2.9393939393939394 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.568567026194145; hits/misses (PBA)= 2.184899845916795/2.8757062146892656; rounds (PBA)=5.061633281972265;} veteran #6: {team=any ; avg hp=-0.7426810477657936 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.632768361581924; hits/misses (PBA)= 5.842835130970724/3.2223934257832565; rounds (PBA)=9.187981510015408;} hell hound #2: {team=lawful evil ; avg hp=-2.931689779147406 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.769388803287107; hits/misses (PBA)= 2.231124807395994/2.874678993323061; rounds (PBA)=5.108885464817668;} bearded devil: {team=lawful evil ; avg hp=8.996918335901388 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.36723163841808; hits/misses (PBA)= 10.002054442732408/12.756034925526452; rounds (PBA)=11.449409347714433;} imp #4: {team=lawful evil ; avg hp=-3.725731895223421 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0868002054442734; hits/misses (PBA)= 0.3600410888546482/0.43759630200308164; rounds (PBA)=0.9250128402670775;} barbed devil: {team=lawful evil ; avg hp=70.91474062660504 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.25218284540318; hits/misses (PBA)= 25.877760657421675/27.019517205957882; rounds (PBA)=18.05136106831022;} bearded devil #2: {team=lawful evil ; avg hp=8.405752439650744 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.7195685670262; hits/misses (PBA)= 9.852080123266564/12.643040575243965; rounds (PBA)=11.315356959424756;} imp #3: {team=lawful evil ; avg hp=-3.6861838726245506 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0205444273240882; hits/misses (PBA)= 0.349768875192604/0.430919363122753; rounds (PBA)=0.9137134052388289;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 646.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 1061.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2183; Sum of rounds: 38905; any : 0.08 ± 0.0; lawful evil : 0.36 ± 0.01; > Team any = winning battles: 398; perfect battles: 0; close-call battles: 397; > Team lawful evil = winning battles: 1785; perfect battles: 0; close-call battles: 1785; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=-1.8579935868071462 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.568483737975264; hits/misses (PBA)= 5.379294548786074/3.577187356848374; rounds (PBA)=9.174988547869903;} hell hound: {team=lawful evil ; avg hp=-3.092991296381127 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.906092533211176; hits/misses (PBA)= 2.1282638570774166/3.01099404489235; rounds (PBA)=5.140174072377462;} veteran #4: {team=any ; avg hp=-1.3898305084745763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.01923957856161; hits/misses (PBA)= 5.461749885478699/3.6344480073293632; rounds (PBA)=9.286761337608795;} chain devil: {team=lawful evil ; avg hp=16.207970682546954 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.2189647274393; hits/misses (PBA)= 14.805771873568483/10.57993586807146; rounds (PBA)=12.816765918460833;} veteran #2: {team=any ; avg hp=-1.3426477324782409 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.23179111314705; hits/misses (PBA)= 5.353641777370591/3.640403114979386; rounds (PBA)=9.209803023362346;} barbed devil: {team=lawful evil ; avg hp=72.67338524965643 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.37700412276683; hits/misses (PBA)= 24.99358680714613/26.331195602382042; rounds (PBA)=17.55840586349061;} hell hound #2: {team=lawful evil ; avg hp=-3.061383417315621 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.953733394411362; hits/misses (PBA)= 2.119102153000458/2.982134677049931; rounds (PBA)=5.1021530004580855;} imp #2: {team=lawful evil ; avg hp=-3.6587265231333026 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0096197892808063; hits/misses (PBA)= 0.3435639028859368/0.4228126431516262; rounds (PBA)=0.9143380668804397;} veteran #5: {team=any ; avg hp=-1.1910215300045808 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.98808978469995; hits/misses (PBA)= 5.428309665597801/3.6005497022446176; rounds (PBA)=9.240952817224004;} imp: {team=lawful evil ; avg hp=-3.651855245075584 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9386165826843793; hits/misses (PBA)= 0.33577645442052223/0.44663307375171785; rounds (PBA)=0.9253321117727897;} veteran #3: {team=any ; avg hp=-2.0091617040769583 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.66330737517178; hits/misses (PBA)= 5.42418689876317/3.5634448007329365; rounds (PBA)=9.180485570316078;} veteran #6: {team=any ; avg hp=-1.6179569399908382 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.28172240036647; hits/misses (PBA)= 5.353183692166743/3.602840128263857; rounds (PBA)=9.17361429225836;} veteran: {team=any ; avg hp=-1.1003206596426935 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.2084287677508; hits/misses (PBA)= 5.468163078332569/3.618873110398534; rounds (PBA)=9.296839212093449;} imp #4: {team=lawful evil ; avg hp=-3.6605588639486943 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0691708657810355; hits/misses (PBA)= 0.3527256069628951/0.44205222171323866; rounds (PBA)=0.9280806229958772;} imp #3: {team=lawful evil ; avg hp=-3.6115437471369676 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.113605130554283; hits/misses (PBA)= 0.3650939074667888/0.4415941365093907; rounds (PBA)=0.9441136051305543;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 690.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 835.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2836; Sum of rounds: 33613; > Team any = winning battles: 2822; perfect battles: 0; close-call battles: 2636; > Team lawful evil = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=33.32016925246827 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.88645980253879; hits/misses (PBA)= 5.736248236953456/3.136812411847673; rounds (PBA)=9.529266572637518;} imp: {team=lawful evil ; avg hp=-3.6918194640338506 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.228490832157969; hits/misses (PBA)= 0.38469675599435826/0.5141043723554302; rounds (PBA)=0.8991537376586742;} imp #4: {team=lawful evil ; avg hp=-3.630818053596615 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2968970380818052; hits/misses (PBA)= 0.39950634696755993/0.4844851904090268; rounds (PBA)=0.8839915373765868;} imp #2: {team=lawful evil ; avg hp=-3.7408321579689705 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.184062059238364; hits/misses (PBA)= 0.3804654442877292/0.5303244005641748; rounds (PBA)=0.9107898448519041;} hell hound: {team=lawful evil ; avg hp=-3.197813822284908 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.316643159379408; hits/misses (PBA)= 1.1851198871650213/2.484132581100141; rounds (PBA)=3.6692524682651624;} barbed devil: {team=lawful evil ; avg hp=-3.03737658674189 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.88081805359661; hits/misses (PBA)= 14.392454160789844/18.957334273624824; rounds (PBA)=11.119887165021156;} veteran #6: {team=any ; avg hp=34.92454160789845 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.05289139633286; hits/misses (PBA)= 5.775035260930888/3.2429478138222847; rounds (PBA)=9.652327221438647;} bearded devil: {team=lawful evil ; avg hp=-3.2193229901269396 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.450634696755994; hits/misses (PBA)= 3.853314527503526/7.521861777150916; rounds (PBA)=5.687588152327222;} veteran #4: {team=any ; avg hp=34.65902679830747 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.634696755994355; hits/misses (PBA)= 5.710860366713681/3.3007757404795486; rounds (PBA)=9.640691114245415;} veteran: {team=any ; avg hp=35.137165021156555 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.85930888575459; hits/misses (PBA)= 5.748942172073343/3.3226375176304654; rounds (PBA)=9.648801128349788;} veteran #7: {team=any ; avg hp=34.02362482369534 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.28244005641749; hits/misses (PBA)= 5.6290550070521865/3.294076163610719; rounds (PBA)=9.546897038081806;} veteran #2: {team=any ; avg hp=34.47249647390691 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.48589562764457; hits/misses (PBA)= 5.6688998589562765/3.2366008462623412; rounds (PBA)=9.610366713681241;} veteran #3: {team=any ; avg hp=34.88787023977433 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.06523272214386; hits/misses (PBA)= 5.768688293370945/3.2697461212976022; rounds (PBA)=9.650564174894217;} imp #3: {team=lawful evil ; avg hp=-3.7820874471086037 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.099435825105783; hits/misses (PBA)= 0.366361071932299/0.5123413258110014; rounds (PBA)=0.8790550070521862;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 549.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 1083.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1956; Sum of rounds: 35127; any : 0.07 ± 0.0; lawful evil : 0.32 ± 0.01; > Team any = winning battles: 368; perfect battles: 0; close-call battles: 368; > Team lawful evil = winning battles: 1588; perfect battles: 0; close-call battles: 1588; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #2: {team=lawful evil ; avg hp=-2.985173824130879 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.88394683026585; hits/misses (PBA)= 2.2346625766871164/2.928936605316973; rounds (PBA)=5.165132924335379;} imp #2: {team=lawful evil ; avg hp=-3.6651329243353783 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0598159509202456; hits/misses (PBA)= 0.35685071574642124/0.4320040899795501; rounds (PBA)=0.9238241308793456;} hell hound: {team=lawful evil ; avg hp=-2.8384458077709613 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.219836400817996; hits/misses (PBA)= 2.15439672801636/2.9959100204498976; rounds (PBA)=5.151329243353783;} barbed devil: {team=lawful evil ; avg hp=72.44989775051124 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.24284253578733; hits/misses (PBA)= 25.74130879345603/26.120143149284253; rounds (PBA)=17.697852760736197;} veteran #3: {team=any ; avg hp=-0.6728016359918201 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.51687116564417; hits/misses (PBA)= 5.67280163599182/3.144683026584867; rounds (PBA)=8.93762781186094;} veteran #6: {team=any ; avg hp=-0.5143149284253579 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.41155419222904; hits/misses (PBA)= 5.848670756646217/3.266871165644172; rounds (PBA)=9.232617586912065;} veteran #2: {team=any ; avg hp=-0.7551124744376279 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.11349693251534; hits/misses (PBA)= 5.784253578732106/3.17280163599182; rounds (PBA)=9.066973415132924;} imp: {team=lawful evil ; avg hp=-3.6528629856850716 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.965235173824131; hits/misses (PBA)= 0.3379345603271984/0.450920245398773; rounds (PBA)=0.9156441717791411;} imp #3: {team=lawful evil ; avg hp=-3.630879345603272 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1365030674846626; hits/misses (PBA)= 0.3670756646216769/0.4289366053169734; rounds (PBA)=0.9401840490797546;} bearded devil #2: {team=lawful evil ; avg hp=9.910531697341513 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.71063394683027; hits/misses (PBA)= 9.960122699386503/12.697852760736197; rounds (PBA)=11.39723926380368;} imp #4: {team=lawful evil ; avg hp=-3.7592024539877302 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0015337423312882; hits/misses (PBA)= 0.3425357873210634/0.4427402862985685; rounds (PBA)=0.9192229038854806;} veteran #7: {team=any ; avg hp=-0.7106339468302658 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.052658486707564; hits/misses (PBA)= 5.785276073619632/3.2254601226993866; rounds (PBA)=9.140081799591002;} veteran: {team=any ; avg hp=-0.4780163599182004 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.13957055214724; hits/misses (PBA)= 5.763292433537832/3.2602249488752557; rounds (PBA)=9.148261758691207;} veteran #5: {team=any ; avg hp=-1.2811860940695297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.17944785276074; hits/misses (PBA)= 5.648773006134969/3.162065439672802; rounds (PBA)=8.941717791411042;} veteran #4: {team=any ; avg hp=-1.133435582822086 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.809815950920246; hits/misses (PBA)= 5.730572597137014/3.2321063394683027; rounds (PBA)=9.08077709611452;} bearded devil: {team=lawful evil ; avg hp=9.976993865030675 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.34458077709611; hits/misses (PBA)= 9.916155419222903/12.750511247443763; rounds (PBA)=11.407464212678937;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 757.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 757.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2920; Sum of rounds: 33381; > Team any = winning battles: 2918; perfect battles: 0; close-call battles: 2555; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=38.58082191780822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.49486301369863; hits/misses (PBA)= 5.525/3.48972602739726; rounds (PBA)=9.769520547945206;} hell hound: {team=lawful evil ; avg hp=-3.2486301369863013 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.077054794520548; hits/misses (PBA)= 1.415068493150685/3.256849315068493; rounds (PBA)=4.6722602739726025;} veteran #2: {team=any ; avg hp=38.2527397260274 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.79691780821918; hits/misses (PBA)= 5.574315068493151/3.4541095890410958; rounds (PBA)=9.788356164383561;} imp #3: {team=lawful evil ; avg hp=-3.757876712328767 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1904109589041094; hits/misses (PBA)= 0.3801369863013699/0.5284246575342466; rounds (PBA)=0.9085616438356164;} imp: {team=lawful evil ; avg hp=-3.7376712328767123 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.223972602739726; hits/misses (PBA)= 0.3856164383561644/0.5065068493150685; rounds (PBA)=0.8921232876712328;} veteran #4: {team=any ; avg hp=38.89965753424657 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.8472602739726; hits/misses (PBA)= 5.593493150684932/3.4297945205479454; rounds (PBA)=9.792465753424658;} barbed devil: {team=lawful evil ; avg hp=-3.1417808219178083 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.23356164383561; hits/misses (PBA)= 13.048287671232877/19.028424657534245; rounds (PBA)=10.692465753424658;} veteran: {team=any ; avg hp=38.49965753424657 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.80684931506849; hits/misses (PBA)= 5.56541095890411/3.4462328767123287; rounds (PBA)=9.771575342465754;} veteran #6: {team=any ; avg hp=39.06301369863014 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.882876712328766; hits/misses (PBA)= 5.575684931506849/3.481849315068493; rounds (PBA)=9.82054794520548;} imp #4: {team=lawful evil ; avg hp=-3.7558219178082193 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1883561643835616; hits/misses (PBA)= 0.3863013698630137/0.5202054794520548; rounds (PBA)=0.9065068493150685;} veteran #7: {team=any ; avg hp=39.15582191780822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.4277397260274; hits/misses (PBA)= 5.644178082191781/3.4027397260273973; rounds (PBA)=9.815068493150685;} imp #2: {team=lawful evil ; avg hp=-3.727054794520548 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.183219178082192; hits/misses (PBA)= 0.38253424657534246/0.510958904109589; rounds (PBA)=0.8934931506849315;} veteran #3: {team=any ; avg hp=37.951027397260276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.30068493150685; hits/misses (PBA)= 5.498972602739726/3.4393835616438357; rounds (PBA)=9.726027397260275;} hell hound #2: {team=lawful evil ; avg hp=-3.2407534246575342 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.386301369863014; hits/misses (PBA)= 1.4534246575342467/3.2383561643835614; rounds (PBA)=4.691780821917808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16023; any : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=43.64027194561088 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.015396920615876; hits/misses (PBA)= 1.4109178164367127/0.6902619476104779; rounds (PBA)=2.80123975204959;} imp #4: {team=other; avg hp=-3.9268146370725856 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.889822035592881; hits/misses (PBA)= 0.8562287542491501/0.3775244951009798; rounds (PBA)=1.2353529294141172;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.21495700859828; hits/misses (PBA)= 5.5578884223155365/2.1601679664067186; rounds (PBA)=3.0187962407518496;} imp: {team=other; avg hp=-3.952609478104379 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.723055388922216; hits/misses (PBA)= 0.8302339532093581/0.38452309538092383; rounds (PBA)=1.216756648670266;} druid: {team=any ; avg hp=-3.937212557488502 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2663467306538694; hits/misses (PBA)= 0.8524295140971806/1.080383923215357; rounds (PBA)=1.9328134373125374;} imp #3: {team=other; avg hp=-3.960407918416317 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.739652069586083; hits/misses (PBA)= 0.8388322335532894/0.3787242551489702; rounds (PBA)=1.2203559288142372;} hell hound #2: {team=lawful evil ; avg hp=43.53229354129174 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.895820835832833; hits/misses (PBA)= 1.3905218956208758/0.6934613077384523; rounds (PBA)=2.8178364327134573;} imp #2: {team=other; avg hp=-3.989602079584083 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.849030193961208; hits/misses (PBA)= 0.8570285942811438/0.37772445510897823; rounds (PBA)=1.237752449510098;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 101.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 1260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15515; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=other; avg hp=-4.100179964007198 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4753049390121977; hits/misses (PBA)= 0.6092781443711258/0.6156768646270746; rounds (PBA)=1.4375124975004998;} imp #3: {team=other; avg hp=-4.14377124575085 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.479504099180164; hits/misses (PBA)= 0.6106778644271146/0.6032793441311738; rounds (PBA)=1.4339132173565288;} imp #4: {team=other; avg hp=-4.146170765846831 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.402919416116777; hits/misses (PBA)= 0.5974805038992201/0.5880823835232953; rounds (PBA)=1.4073185362927414;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.97580483903219; hits/misses (PBA)= 4.829634073185363/2.5124975004999; rounds (PBA)=2.894621075784843;} imp: {team=other; avg hp=-4.115376924615077 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.313137372525495; hits/misses (PBA)= 0.5842831433713257/0.608878224355129; rounds (PBA)=1.4141171765646872;} hell hound #2: {team=lawful evil ; avg hp=38.268946210757846 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76124775044991; hits/misses (PBA)= 1.1269746050789842/0.8036392721455708; rounds (PBA)=2.7024595080983804;} hell hound: {team=lawful evil ; avg hp=38.06018796240752 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.768446310737852; hits/misses (PBA)= 1.1281743651269747/0.8144371125774845; rounds (PBA)=2.7120575884823035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11677664467106579;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1221755648870226;} imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11317736452709458;} imp #4: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11737652469506099;} hell hound #2: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} hell hound: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20675864827034593;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12037592481503699;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 176.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: -9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2057; Sum of rounds: 8451; unassigned mercenaries: 0.0 ± 0.0; any non-lawful : 0.41 ± 0.01; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2057; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0238210986874 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24842002916869; hits/misses (PBA)= 3.002430724355858/7.163830821584832; rounds (PBA)=3.6558094312105007;} Nameless: {team=unassigned mercenaries; avg hp=-3.917841516771998 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.07340787554691298; hits/misses (PBA)= 0.07875546912980068/2.40787554691298; rounds (PBA)=2.486631016042781;} 1: {team=unassigned mercenaries; avg hp=-3.2032085561497325 (from 100); avg healing spells left=12.922702965483714 (from 15); damage done (per battle average)= -0.09236752552260574; hits/misses (PBA)= 0.08167233835683034/2.4083616917841515; rounds (PBA)=2.490034030140982;} 2: {team=unassigned mercenaries; avg hp=-3.925619834710744 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08701993193971803; hits/misses (PBA)= 0.08361691784151677/2.394263490520175; rounds (PBA)=2.477880408361692;} bandit captain #9: {team=any non-lawful ; avg hp=65.01604278074866 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55614973262032; hits/misses (PBA)= 3.075838599902771/7.122022362664074; rounds (PBA)=3.64657267865824;} bandit captain #2: {team=any non-lawful ; avg hp=65.01701507049101 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.077297034516285; hits/misses (PBA)= 3.0048614487117162/7.135148274185707; rounds (PBA)=3.6499756927564415;} bandit captain #3: {team=any non-lawful ; avg hp=65.02333495381623 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.842002916869227; hits/misses (PBA)= 3.1113271754982983/7.16917841516772; rounds (PBA)=3.667963052989791;} bandit captain #19: {team=any non-lawful ; avg hp=65.02187651920272 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.93388429752066; hits/misses (PBA)= 3.115702479338843/7.238210986874089; rounds (PBA)=3.6524064171122994;} bandit captain #16: {team=any non-lawful ; avg hp=65.01507049100633 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41370928536704; hits/misses (PBA)= 3.064171122994652/7.2236266407389405; rounds (PBA)=3.6660184735051047;} bandit captain #14: {team=any non-lawful ; avg hp=65.01118133203694 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.681575109382596; hits/misses (PBA)= 3.087019931939718/7.124939231891103; rounds (PBA)=3.6650461837627613;} bandit captain #11: {team=any non-lawful ; avg hp=65.0136120563928 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.10257656781721; hits/misses (PBA)= 3.003889158969373/7.265435099659698; rounds (PBA)=3.64948954788527;} bandit captain #5: {team=any non-lawful ; avg hp=65.01409820126398 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.597472046669907; hits/misses (PBA)= 3.0860476421973746/7.220223626640739; rounds (PBA)=3.671852211959164;} bandit captain #20: {team=any non-lawful ; avg hp=65.00972289742343 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.78949927078269; hits/misses (PBA)= 3.1225085075352457/7.162372386971318; rounds (PBA)=3.653378706854643;} bandit captain #4: {team=any non-lawful ; avg hp=65.0238210986874 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.64414195430238; hits/misses (PBA)= 3.084103062712688/7.172095284394749; rounds (PBA)=3.660670879922217;} bandit captain #10: {team=any non-lawful ; avg hp=65.01555663587749 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.517744287797765; hits/misses (PBA)= 3.0675741370928535/7.070491006319883; rounds (PBA)=3.640252795333009;} bandit captain #17: {team=any non-lawful ; avg hp=65.01458434613515 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.978123480797276; hits/misses (PBA)= 3.112785610111813/7.163830821584832; rounds (PBA)=3.6499756927564415;} bandit captain #7: {team=any non-lawful ; avg hp=65.02333495381623 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.505590666018474; hits/misses (PBA)= 3.0602819640252794/7.116674769081186; rounds (PBA)=3.643169664560039;} 4: {team=unassigned mercenaries; avg hp=-3.8400583373845407 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.0899368011667477; hits/misses (PBA)= 0.08799222168206125/2.4244044725328147; rounds (PBA)=2.512396694214876;} bandit captain #13: {team=any non-lawful ; avg hp=65.01555663587749 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.00631988332523; hits/misses (PBA)= 3.128342245989305/7.18716577540107; rounds (PBA)=3.6412250850753525;} bandit captain #18: {team=any non-lawful ; avg hp=65.01847350510452 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.230432668935343; hits/misses (PBA)= 3.0204180845892075/7.173067574137093; rounds (PBA)=3.6499756927564415;} bandit captain #12: {team=any non-lawful ; avg hp=65.00534759358288 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.769081186193485; hits/misses (PBA)= 3.0850753524550316/7.204666990763247; rounds (PBA)=3.64657267865824;} bandit captain #6: {team=any non-lawful ; avg hp=65.01798736023335 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.75498298492951; hits/misses (PBA)= 3.101118133203695/7.246475449684006; rounds (PBA)=3.659212445308702;} bandit captain #8: {team=any non-lawful ; avg hp=65.0238210986874 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.329606222654352; hits/misses (PBA)= 3.044725328147788/7.234807972775887; rounds (PBA)=3.666504618376276;} bandit captain #15: {team=any non-lawful ; avg hp=65.01847350510452 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.931939718035974; hits/misses (PBA)= 3.1152163344676715/7.093825960136121; rounds (PBA)=3.6485172581429266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #10: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} bandit captain #16: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.044191161767646474;} bandit captain #13: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05038992201559688;} bandit captain #7: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05458908218356329;} bandit captain #14: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05018996200759848;} bandit captain #19: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04899020195960808;} bandit captain #3: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05298940211957608;} bandit captain #20: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047590481903619274;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04979004199160168;} bandit captain #15: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05138972205558888;} bandit captain #18: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} bandit captain #9: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04919016196760648;} bandit captain #12: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04799040191961608;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} bandit captain #17: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04619076184763048;} bandit captain #5: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} bandit captain #4: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05398920215956809;} bandit captain #8: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} bandit captain #6: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05118976204759048;} bandit captain #11: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05098980203959208;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49250149970005996;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 62.87; crudely normalised: 0% > beyond= expected rounds to survive: -7430.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; neutral evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-31.046790641871624 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42651469706058787; hits/misses (PBA)= 0.047190561887622474/0.8308338332333534; rounds (PBA)=0.8780243951209759;} Cthulhu: {team=beyond; avg hp=773.5734853029394 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.046790641871624; hits/misses (PBA)= 1.0/0.04979004199160168; rounds (PBA)=1.0471905618876225;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 453.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 886.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19563; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4122; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=neutral evil ; avg hp=-5.769446110777844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.486102779444111; hits/misses (PBA)= 0.5516896620675865/0.35192961407718454; rounds (PBA)=0.903619276144771;} drow: {team=neutral evil ; avg hp=-6.039192161567686 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8660267946410718; hits/misses (PBA)= 0.3223355328934213/0.2435512897420516; rounds (PBA)=0.5658868226354729;} wererat: {team=neutral evil ; avg hp=-5.463507298540292 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.870425914817037; hits/misses (PBA)= 2.4227154569086182/2.5022995400919816; rounds (PBA)=2.4625074985003;} chain devil: {team=lawful evil ; avg hp=48.11977604479104 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.05298940211958; hits/misses (PBA)= 5.528894221155769/1.1235752849430114; rounds (PBA)=3.4997000599880024;} gladiator #2: {team=lawful evil ; avg hp=111.92721455708858 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.51589682063587; hits/misses (PBA)= 7.772845430913817/2.1835632873425315; rounds (PBA)=3.571485702859428;} wererat #2: {team=neutral evil ; avg hp=-5.272145570885823 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.821835632873425; hits/misses (PBA)= 2.428114377124575/2.4941011797640473; rounds (PBA)=2.461107778444311;} scout: {team=neutral evil ; avg hp=-5.630873825234953 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.436712657468506; hits/misses (PBA)= 1.275744851029794/1.1505698860227955; rounds (PBA)=1.2131573685262946;} quasit: {team=neutral evil ; avg hp=-4.472305538892222 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8594281143771246; hits/misses (PBA)= 0.14977004599080185/0.09958008398320337; rounds (PBA)=0.24935012997400519;} spy: {team=neutral evil ; avg hp=-5.4501099780044 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.763247350529895; hits/misses (PBA)= 1.677864427114577/1.6002799440111977; rounds (PBA)=1.6390721855628874;} priest: {team=lawful evil ; avg hp=-3.011797640471906 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3877224555088983; hits/misses (PBA)= 0.372125574885023/0.3869226154769046; rounds (PBA)=0.7818436312737452;} crab: {team=neutral evil ; avg hp=-8.227754449110178 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3113377324535093;} gladiator: {team=lawful evil ; avg hp=111.92661467706459 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.6744651069786; hits/misses (PBA)= 7.775244951009798/2.208158368326335; rounds (PBA)=3.575884823035393;} brown bear: {team=neutral evil ; avg hp=-5.305738852229554 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.934413117376526; hits/misses (PBA)= 1.7908418316336732/1.5720855828834233; rounds (PBA)=3.3629274145170966;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 453.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 886.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19504; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4129; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=neutral evil ; avg hp=-5.41371725654869 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.996400719856029; hits/misses (PBA)= 1.7982403519296142/1.5580883823235352; rounds (PBA)=3.3563287342531494;} chain devil: {team=lawful evil ; avg hp=48.06858628274345 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.97620475904819; hits/misses (PBA)= 5.516296740651869/1.0901819636072785; rounds (PBA)=3.478504299140172;} crab: {team=neutral evil ; avg hp=-8.278544291141772 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3061387722455509;} priest: {team=lawful evil ; avg hp=-3.0401919616076785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.465506898620276; hits/misses (PBA)= 0.3815236952609478/0.37772445510897823; rounds (PBA)=0.7814437112577485;} drow: {team=neutral evil ; avg hp=-6.0871825634873025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8524295140971805; hits/misses (PBA)= 0.3191361727654469/0.24415116976604678; rounds (PBA)=0.5632873425314937;} wererat: {team=neutral evil ; avg hp=-5.368926214757049 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.780843831233753; hits/misses (PBA)= 2.4017196560687863/2.5096980603879224; rounds (PBA)=2.455708858228354;} quasit: {team=neutral evil ; avg hp=-4.48250349930014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8234353129374126; hits/misses (PBA)= 0.14517096580683864/0.10717856428714258; rounds (PBA)=0.2523495300939812;} orc: {team=neutral evil ; avg hp=-5.8132373525294945 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.269546090781843; hits/misses (PBA)= 0.5220955808838232/0.364127174565087; rounds (PBA)=0.8862227554489103;} gladiator #2: {team=lawful evil ; avg hp=111.93721255748851 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.7752449510098; hits/misses (PBA)= 7.798640271945611/2.1443711257748452; rounds (PBA)=3.5724855028994202;} gladiator: {team=lawful evil ; avg hp=111.9508098380324 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.63567286542691; hits/misses (PBA)= 7.779044191161768/2.140371925614877; rounds (PBA)=3.550489902019596;} spy: {team=neutral evil ; avg hp=-5.365726854629075 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.94621075784843; hits/misses (PBA)= 1.6984603079384124/1.5908818236352729; rounds (PBA)=1.6446710657868426;} wererat #2: {team=neutral evil ; avg hp=-5.391121775644871 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.981403719256148; hits/misses (PBA)= 2.4483103379324134/2.469506098780244; rounds (PBA)=2.4589082183563287;} scout: {team=neutral evil ; avg hp=-5.651669666066787 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4333133373325335; hits/misses (PBA)= 1.2765446910617877/1.1285742851429714; rounds (PBA)=1.2025594881023796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 566.67; crudely normalised: 0% > any = expected rounds to survive: 238.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4310; Sum of rounds: 31029; > Team lawful evil = winning battles: 3981; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 328; perfect battles: 0; close-call battles: 282; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-2.9941995359628772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.222969837587007; hits/misses (PBA)= 1.9044083526682134/1.8983758700696056; rounds (PBA)=4.524593967517402;} guard #2: {team=any ; avg hp=-3.0519721577726218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.075638051044084; hits/misses (PBA)= 1.8700696055684454/1.911368909512761; rounds (PBA)=4.532018561484919;} guard: {team=any ; avg hp=-3.033874709976798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.315777262180974; hits/misses (PBA)= 1.9150812064965197/1.9178654292343387; rounds (PBA)=4.564037122969838;} guard #3: {team=any ; avg hp=-3.0064965197215776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47215777262181; hits/misses (PBA)= 1.9447795823665894/1.9276102088167053; rounds (PBA)=4.59907192575406;} manticore: {team=lawful evil ; avg hp=30.904872389791183 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.078422273781904; hits/misses (PBA)= 7.853132250580046/11.612529002320185; rounds (PBA)=7.111600928074246;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2692.11; crudely normalised: 0% > other= expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 978; Sum of rounds: 3616; lawful evil : 0.2 ± 0.01; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 978; perfect battles: 0; close-call battles: 978; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #15: {team=lawful evil ; avg hp=-0.0950920245398773 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016359918200409; hits/misses (PBA)= 1.021472392638037/1.8813905930470347; rounds (PBA)=2.9723926380368098;} kobold #32: {team=lawful evil ; avg hp=-0.3946830265848671 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.076687116564417; hits/misses (PBA)= 1.043967280163599/1.8558282208588956; rounds (PBA)=2.960122699386503;} kobold #12: {team=lawful evil ; avg hp=-0.8670756646216768 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02760736196319; hits/misses (PBA)= 1.0286298568507157/1.8711656441717792; rounds (PBA)=2.9734151329243352;} fire giant: {team=other; avg hp=-2.178936605316973 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.47750511247443; hits/misses (PBA)= 6.274028629856851/0.39059304703476483; rounds (PBA)=3.3323108384458076;} kobold #31: {team=lawful evil ; avg hp=-0.21063394683026584 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173824130879345; hits/misses (PBA)= 1.0582822085889572/1.8711656441717792; rounds (PBA)=2.9805725971370145;} kobold #14: {team=lawful evil ; avg hp=-0.6319018404907976 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.17280163599182; hits/misses (PBA)= 1.0541922290388548/1.8558282208588956; rounds (PBA)=2.9683026584867074;} kobold #16: {team=lawful evil ; avg hp=-0.630879345603272 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.82719836400818; hits/misses (PBA)= 0.9815950920245399/1.9325153374233128; rounds (PBA)=2.960122699386503;} kobold #6: {team=lawful evil ; avg hp=-0.852760736196319 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.989775051124744; hits/misses (PBA)= 1.025562372188139/1.852760736196319; rounds (PBA)=2.936605316973415;} kobold #7: {team=lawful evil ; avg hp=-0.6155419222903885 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977505112474438; hits/misses (PBA)= 1.0204498977505112/1.9059304703476483; rounds (PBA)=2.9897750511247443;} kobold #19: {team=lawful evil ; avg hp=-0.45296523517382414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.04601226993865; hits/misses (PBA)= 1.039877300613497/1.8957055214723926; rounds (PBA)=2.992842535787321;} kobold #29: {team=lawful evil ; avg hp=-0.3834355828220859 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.304703476482618; hits/misses (PBA)= 1.0685071574642127/1.8660531697341514; rounds (PBA)=2.9897750511247443;} kobold #8: {team=lawful evil ; avg hp=-0.45296523517382414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254601226993865; hits/misses (PBA)= 1.0664621676891615/1.8578732106339468; rounds (PBA)=2.9918200408997957;} kobold: {team=lawful evil ; avg hp=-0.7085889570552147 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921267893660532; hits/misses (PBA)= 1.0112474437627812/1.918200408997955; rounds (PBA)=2.9877300613496933;} kobold #10: {team=lawful evil ; avg hp=-0.2147239263803681 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.019427402862986; hits/misses (PBA)= 1.032719836400818/1.901840490797546; rounds (PBA)=2.985685071574642;} kobold #17: {team=lawful evil ; avg hp=-0.6288343558282209 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.488752556237219; hits/misses (PBA)= 0.934560327198364/1.9386503067484662; rounds (PBA)=2.934560327198364;} kobold #21: {team=lawful evil ; avg hp=-0.30265848670756645 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.899795501022495; hits/misses (PBA)= 1.0/1.918200408997955; rounds (PBA)=2.9795501022494886;} kobold #9: {team=lawful evil ; avg hp=-0.8517382413087935 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.948875255623722; hits/misses (PBA)= 1.025562372188139/1.8803680981595092; rounds (PBA)=2.965235173824131;} kobold #33: {team=lawful evil ; avg hp=-0.3486707566462168 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.91717791411043; hits/misses (PBA)= 1.00920245398773/1.9222903885480573; rounds (PBA)=2.986707566462168;} kobold #23: {team=lawful evil ; avg hp=-0.8680981595092024 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.82719836400818; hits/misses (PBA)= 0.9969325153374233/1.9335378323108385; rounds (PBA)=3.0010224948875255;} kobold #5: {team=lawful evil ; avg hp=-0.3261758691206544 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015337423312883; hits/misses (PBA)= 1.021472392638037/1.8588957055214723; rounds (PBA)=2.9396728016359917;} kobold #26: {team=lawful evil ; avg hp=-0.8496932515337423 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.751533742331288; hits/misses (PBA)= 0.9846625766871165/1.908997955010225; rounds (PBA)=2.958077709611452;} kobold #2: {team=lawful evil ; avg hp=-0.7290388548057259 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.233128834355829; hits/misses (PBA)= 1.0623721881390593/1.8701431492842535; rounds (PBA)=2.9897750511247443;} kobold #27: {team=lawful evil ; avg hp=-0.05828220858895705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.874233128834356; hits/misses (PBA)= 0.99079754601227/1.9202453987730062; rounds (PBA)=2.974437627811861;} kobold #30: {team=lawful evil ; avg hp=-0.8251533742331288 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.759713701431493; hits/misses (PBA)= 0.9826175869120655/1.9161554192229038; rounds (PBA)=2.96319018404908;} kobold #22: {team=lawful evil ; avg hp=-0.5848670756646217 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114519427402863; hits/misses (PBA)= 1.039877300613497/1.901840490797546; rounds (PBA)=2.9959100204498976;} kobold #18: {team=lawful evil ; avg hp=-0.911042944785276 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967280163599182; hits/misses (PBA)= 1.0368098159509203/1.8762781186094069; rounds (PBA)=2.9713701431492843;} kobold #24: {team=lawful evil ; avg hp=-0.2832310838445808 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.763803680981595; hits/misses (PBA)= 0.9887525562372188/1.9304703476482619; rounds (PBA)=2.9693251533742333;} kobold #11: {team=lawful evil ; avg hp=-0.32413087934560325 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 1.0582822085889572/1.894683026584867; rounds (PBA)=2.9959100204498976;} kobold #3: {team=lawful evil ; avg hp=-0.5685071574642127 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.804703476482618; hits/misses (PBA)= 0.99079754601227/1.9386503067484662; rounds (PBA)=2.985685071574642;} kobold #20: {team=lawful evil ; avg hp=-0.8251533742331288 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898773006134969; hits/misses (PBA)= 0.9969325153374233/1.8650306748466257; rounds (PBA)=2.918200408997955;} kobold #4: {team=lawful evil ; avg hp=-0.03987730061349693 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968302658486707; hits/misses (PBA)= 1.030674846625767/1.9100204498977504; rounds (PBA)=2.9989775051124745;} kobold #13: {team=lawful evil ; avg hp=-0.07668711656441718 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080777096114519; hits/misses (PBA)= 1.0245398773006136/1.892638036809816; rounds (PBA)=2.9805725971370145;} kobold #25: {team=lawful evil ; avg hp=-0.6676891615541922 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.068507157464213; hits/misses (PBA)= 1.030674846625767/1.892638036809816; rounds (PBA)=2.978527607361963;} kobold #28: {team=lawful evil ; avg hp=-0.7914110429447853 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.945807770961145; hits/misses (PBA)= 1.0224948875255624/1.8895705521472392; rounds (PBA)=2.9693251533742333;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 672.22; crudely normalised: 0% > other= expected rounds to survive: 416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1211; Sum of rounds: 14665; > Team any = winning battles: 487; perfect battles: 0; close-call battles: 487; > Team other = winning battles: 723; perfect battles: 0; close-call battles: 701; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-2.9000825763831544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.851362510322048; hits/misses (PBA)= 1.7266721717588769/3.947976878612717; rounds (PBA)=5.722543352601156;} guard #12: {team=any ; avg hp=-2.7151114781172585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071841453344344; hits/misses (PBA)= 1.7927332782824112/4.0; rounds (PBA)=5.860445912469034;} guard: {team=any ; avg hp=-2.5177539223782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.573905862923205; hits/misses (PBA)= 1.6870355078447563/4.004128819157721; rounds (PBA)=5.748142031379025;} guard #10: {team=any ; avg hp=-2.800990916597853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658959537572255; hits/misses (PBA)= 1.7010734929810074/3.8554913294797686; rounds (PBA)=5.607762180016516;} guard #2: {team=any ; avg hp=-2.5450041288191576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.416184971098266; hits/misses (PBA)= 1.6465730800990916/3.948802642444261; rounds (PBA)=5.641618497109826;} guard #18: {team=any ; avg hp=-2.739884393063584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.680429397192404; hits/misses (PBA)= 1.7233691164327003/4.2014863748967795; rounds (PBA)=5.988439306358382;} knight: {team=other; avg hp=8.034682080924856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.09000825763832; hits/misses (PBA)= 6.455821635012386/6.699421965317919; rounds (PBA)=6.667217175887696;} guard #17: {team=any ; avg hp=-2.578860445912469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.469033856317093; hits/misses (PBA)= 1.6614368290668868/3.9454995871180842; rounds (PBA)=5.666391412056152;} guard #25: {team=any ; avg hp=-2.897605284888522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.145334434351776; hits/misses (PBA)= 1.606936416184971/3.7621800165152766; rounds (PBA)=5.431874483897605;} guard #7: {team=any ; avg hp=-2.734929810074319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.473162675474814; hits/misses (PBA)= 1.6746490503715936/3.9149463253509498; rounds (PBA)=5.6531791907514455;} guard #3: {team=any ; avg hp=-2.7010734929810076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.921552436003303; hits/misses (PBA)= 1.7572254335260116/3.9892650701899255; rounds (PBA)=5.796862097440132;} knight #2: {team=other; avg hp=9.502890173410405 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.01816680429397; hits/misses (PBA)= 6.538398018166804/6.996696944673824; rounds (PBA)=6.865400495458299;} guard #19: {team=any ; avg hp=-2.5953757225433525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.483897605284888; hits/misses (PBA)= 1.670520231213873/3.83402146985962; rounds (PBA)=5.561519405450041;} guard #22: {team=any ; avg hp=-2.360858794384806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.083402146985962; hits/misses (PBA)= 1.7762180016515277/4.016515276630884; rounds (PBA)=5.85383980181668;} guard #20: {team=any ; avg hp=-2.8587943848059454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.620974401321222; hits/misses (PBA)= 1.69364161849711/3.9834847233691164; rounds (PBA)=5.724194880264244;} guard #15: {team=any ; avg hp=-2.893476465730801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.702725020644095; hits/misses (PBA)= 1.7068538398018167/3.9834847233691164; rounds (PBA)=5.734104046242774;} guard #13: {team=any ; avg hp=-2.878612716763006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350949628406276; hits/misses (PBA)= 1.6234516928158547/3.9149463253509498; rounds (PBA)=5.586292320396367;} guard #8: {team=any ; avg hp=-2.921552436003303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65813377374071; hits/misses (PBA)= 1.70355078447564/4.071841453344343; rounds (PBA)=5.822460776218001;} guard #4: {team=any ; avg hp=-3.1073492981007433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.412056151940545; hits/misses (PBA)= 1.6812551610239472/3.7654830718414534; rounds (PBA)=5.5078447563996695;} guard #5: {team=any ; avg hp=-2.5962014863748966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.012386457473163; hits/misses (PBA)= 1.7440132122213048/3.8959537572254335; rounds (PBA)=5.694467382328654;} knight #5: {team=other; avg hp=7.995045417010735 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.10074318744839; hits/misses (PBA)= 6.223781998348472/6.672997522708505; rounds (PBA)=6.535094962840628;} knight #3: {team=other; avg hp=9.660611065235342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.34847233691164; hits/misses (PBA)= 6.5293146160198186/7.056977704376548; rounds (PBA)=6.886870355078448;} guard #16: {team=any ; avg hp=-2.9892650701899255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254335260115607; hits/misses (PBA)= 1.6358381502890174/3.8455821635012386; rounds (PBA)=5.540049545829893;} guard #21: {team=any ; avg hp=-2.87943848059455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24525185796862; hits/misses (PBA)= 1.6325350949628405/3.9512799339388933; rounds (PBA)=5.632535094962841;} guard #9: {team=any ; avg hp=-2.8042939719240296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.693641618497109; hits/misses (PBA)= 1.7093311312964492/4.061106523534269; rounds (PBA)=5.838976052848885;} guard #14: {team=any ; avg hp=-2.7935590421139556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875309661436829; hits/misses (PBA)= 1.7497935590421139/3.8488852188274154; rounds (PBA)=5.656482246077622;} knight #4: {team=other; avg hp=8.571428571428571 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.5606936416185; hits/misses (PBA)= 6.508670520231214/7.057803468208093; rounds (PBA)=6.8711808422791085;} guard #24: {team=any ; avg hp=-2.8447563996696945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032204789430223; hits/misses (PBA)= 1.7663088356729975/4.142031379025599; rounds (PBA)=5.962840627580512;} guard #23: {team=any ; avg hp=-3.04541701073493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.664739884393063; hits/misses (PBA)= 1.70355078447564/3.874483897605285; rounds (PBA)=5.627580511973576;} guard #6: {team=any ; avg hp=-2.5078447563996695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75474814203138; hits/misses (PBA)= 1.7200660611065235/4.008257638315442; rounds (PBA)=5.772914946325351;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 537.78; crudely normalised: 0% > other= expected rounds to survive: 520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2006; Sum of rounds: 17571; any : 0.01 ± 0.0; other: 0.39 ± 0.01; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 48; > Team other = winning battles: 1958; perfect battles: 0; close-call battles: 1725; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-5.117148554336989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.977567298105683; hits/misses (PBA)= 1.1794616151545363/2.7681954137587237; rounds (PBA)=3.9955134596211366;} guard #18: {team=any ; avg hp=-5.288634097706879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.898803589232303; hits/misses (PBA)= 1.1779661016949152/2.7622133599202394; rounds (PBA)=3.9795613160518446;} guard #17: {team=any ; avg hp=-5.213858424725823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 1.193419740777667/2.752741774675972; rounds (PBA)=3.9955134596211366;} knight #2: {team=other; avg hp=28.562811565304088 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.26620139581256; hits/misses (PBA)= 6.11864406779661/6.5977068793619145; rounds (PBA)=6.499002991026919;} guard #4: {team=any ; avg hp=-5.130608175473579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.216849451645065; hits/misses (PBA)= 1.2258225324027916/2.739282153539382; rounds (PBA)=4.010967098703889;} guard #2: {team=any ; avg hp=-4.994017946161516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90777666999003; hits/misses (PBA)= 1.1809571286141576/2.7956131605184447; rounds (PBA)=4.028414755732801;} guard #6: {team=any ; avg hp=-4.995014955134597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059820538384845; hits/misses (PBA)= 1.1994017946161515/2.834496510468594; rounds (PBA)=4.0817547357926225;} knight #5: {team=other; avg hp=27.996011964107677 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.30558325024926; hits/misses (PBA)= 6.120139581256232/6.623629112662014; rounds (PBA)=6.530408773678963;} guard #14: {team=any ; avg hp=-5.188933200398804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725822532402792; hits/misses (PBA)= 1.1241276171485544/2.765702891326022; rounds (PBA)=3.937188434695912;} guard #9: {team=any ; avg hp=-5.259222333000997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.004486540378863; hits/misses (PBA)= 1.1799601196410767/2.731306081754736; rounds (PBA)=3.965603190428714;} knight: {team=other; avg hp=27.47308075772682 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.57627118644068; hits/misses (PBA)= 5.992023928215354/6.56480558325025; rounds (PBA)=6.431704885343968;} guard #10: {team=any ; avg hp=-5.051345962113659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.177467597208375; hits/misses (PBA)= 1.2228315054835492/2.682951146560319; rounds (PBA)=3.944666001994018;} guard: {team=any ; avg hp=-5.177966101694915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38135593220339; hits/misses (PBA)= 1.2497507477567298/2.7741774675972084; rounds (PBA)=4.072781655034896;} knight #4: {team=other; avg hp=27.956630109670986 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.30957128614158; hits/misses (PBA)= 6.047357926221336/6.4730807577268195; rounds (PBA)=6.42123629112662;} guard #3: {team=any ; avg hp=-5.135094715852443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.096709870388834; hits/misses (PBA)= 1.1989032901296113/2.7048853439680958; rounds (PBA)=3.949651046859422;} guard #16: {team=any ; avg hp=-5.204885343968096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.955633100697907; hits/misses (PBA)= 1.1744765702891327/2.7886340977068795; rounds (PBA)=4.014955134596211;} guard #15: {team=any ; avg hp=-5.122632103688933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.060319042871386; hits/misses (PBA)= 1.1874376869391825/2.7751744765702893; rounds (PBA)=4.016949152542373;} guard #19: {team=any ; avg hp=-5.186440677966102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844965104685942; hits/misses (PBA)= 1.1545363908275175/2.7572283150548356; rounds (PBA)=3.9586241276171488;} guard #12: {team=any ; avg hp=-5.135094715852443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946161515453639; hits/misses (PBA)= 1.1689930209371884/2.793619142572283; rounds (PBA)=4.007976071784646;} knight #3: {team=other; avg hp=27.67198404785643 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.8938185443669; hits/misses (PBA)= 6.070289132602193/6.547856430707876; rounds (PBA)=6.462612163509472;} guard #13: {team=any ; avg hp=-5.2308075772681955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.123130608175473; hits/misses (PBA)= 1.2023928215353938/2.80309072781655; rounds (PBA)=4.059322033898305;} guard #8: {team=any ; avg hp=-5.179960119641077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.142572283150549; hits/misses (PBA)= 1.1994017946161515/2.7716849451645067; rounds (PBA)=4.0194416749750745;} guard #5: {team=any ; avg hp=-5.206380857427717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8678963110668; hits/misses (PBA)= 1.1669990029910269/2.74975074775673; rounds (PBA)=3.972582253240279;} guard #20: {team=any ; avg hp=-5.200398803589232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9725822532402795; hits/misses (PBA)= 1.162013958125623/2.8135593220338984; rounds (PBA)=4.016949152542373;} guard #7: {team=any ; avg hp=-5.188933200398804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924227318045863; hits/misses (PBA)= 1.1530408773678964/2.808075772681954; rounds (PBA)=4.019940179461615;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.33; crudely normalised: 0% > other= expected rounds to survive: 693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3590; Sum of rounds: 20973; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 3588; perfect battles: 0; close-call battles: 1625; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=other; avg hp=39.32701949860724 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.601392757660165; hits/misses (PBA)= 4.550696378830083/5.1008356545961; rounds (PBA)=5.1066852367688025;} guard #11: {team=any ; avg hp=-5.293593314763231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.148189415041783; hits/misses (PBA)= 0.8066852367688022/1.8796657381615598; rounds (PBA)=2.7428969359331474;} guard: {team=any ; avg hp=-5.386629526462396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.03899721448468; hits/misses (PBA)= 0.7972144846796657/1.8880222841225627; rounds (PBA)=2.7459610027855152;} guard #3: {team=any ; avg hp=-5.24958217270195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.099164345403899; hits/misses (PBA)= 0.8094707520891364/1.8565459610027855; rounds (PBA)=2.7356545961002787;} guard #12: {team=any ; avg hp=-5.352646239554318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105292479108635; hits/misses (PBA)= 0.8089136490250697/1.873816155988858; rounds (PBA)=2.7440111420612814;} guard #4: {team=any ; avg hp=-5.339554317548746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.798050139275766; hits/misses (PBA)= 0.7651810584958217/1.8420612813370474; rounds (PBA)=2.6774373259052924;} guard #7: {team=any ; avg hp=-5.3175487465181055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.089693593314763; hits/misses (PBA)= 0.8108635097493037/1.8735376044568246; rounds (PBA)=2.744568245125348;} guard #10: {team=any ; avg hp=-5.2534818941504176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.042061281337047; hits/misses (PBA)= 0.7966573816155988/1.892757660167131; rounds (PBA)=2.7518105849582173;} guard #5: {team=any ; avg hp=-5.326183844011142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005849582172702; hits/misses (PBA)= 0.7793871866295264/1.8949860724233982; rounds (PBA)=2.731197771587744;} guard #15: {team=any ; avg hp=-5.28050139275766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.909192200557103; hits/misses (PBA)= 0.777715877437326/1.871866295264624; rounds (PBA)=2.708635097493036;} guard #13: {team=any ; avg hp=-5.405571030640669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.002785515320334; hits/misses (PBA)= 0.7899721448467967/1.8855153203342618; rounds (PBA)=2.7423398328690807;} knight #3: {team=other; avg hp=39.71699164345404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.54150417827298; hits/misses (PBA)= 4.624233983286908/5.015877437325905; rounds (PBA)=5.108635097493036;} guard #9: {team=any ; avg hp=-5.4002785515320335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.920891364902507; hits/misses (PBA)= 0.7710306406685237/1.9061281337047353; rounds (PBA)=2.740111420612813;} guard #14: {team=any ; avg hp=-5.4116991643454035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070473537604457; hits/misses (PBA)= 0.8064066852367688/1.8743732590529247; rounds (PBA)=2.73983286908078;} guard #8: {team=any ; avg hp=-5.3498607242339835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.064066852367688; hits/misses (PBA)= 0.7994428969359332/1.886908077994429; rounds (PBA)=2.74958217270195;} knight: {team=other; avg hp=39.807799442896936 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.8908077994429; hits/misses (PBA)= 4.5838440111420615/5.064066852367688; rounds (PBA)=5.091364902506964;} knight #5: {team=other; avg hp=40.3966573816156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.73788300835655; hits/misses (PBA)= 4.583008356545961/5.101392757660167; rounds (PBA)=5.107799442896936;} knight #2: {team=other; avg hp=40.181894150417826 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.296657381615596; hits/misses (PBA)= 4.623676880222841/5.094150417827298; rounds (PBA)=5.129805013927577;} guard #2: {team=any ; avg hp=-5.327576601671309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.966852367688022; hits/misses (PBA)= 0.7952646239554317/1.890807799442897; rounds (PBA)=2.7345403899721448;} guard #6: {team=any ; avg hp=-5.41949860724234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.235654596100279; hits/misses (PBA)= 0.8334261838440111/1.8827298050139276; rounds (PBA)=2.7715877437325904;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.33; crudely normalised: 0% > other= expected rounds to survive: 693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3554; Sum of rounds: 20760; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3553; perfect battles: 0; close-call battles: 1618; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=any ; avg hp=-5.280247608328644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008441193021947; hits/misses (PBA)= 0.7976927405740011/1.8691615081598199; rounds (PBA)=2.7242543612830614;} guard #5: {team=any ; avg hp=-5.430500844119302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0574001125492405; hits/misses (PBA)= 0.7898142937535172/1.8559369724254362; rounds (PBA)=2.709341586944288;} guard #3: {team=any ; avg hp=-5.346370287000563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.967923466516601; hits/misses (PBA)= 0.7881260551491277/1.8427124366910523; rounds (PBA)=2.6854248733821047;} guard #6: {team=any ; avg hp=-5.27771525042206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.984524479459764; hits/misses (PBA)= 0.7878446820483962/1.8536859876195835; rounds (PBA)=2.704839617332583;} guard #15: {team=any ; avg hp=-5.418683173888576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.998030388294879; hits/misses (PBA)= 0.7841868317388858/1.8877321328081036; rounds (PBA)=2.7321328081035454;} guard #7: {team=any ; avg hp=-5.227912211592572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.030669667979741; hits/misses (PBA)= 0.7895329206527856/1.8584693303320203; rounds (PBA)=2.7118739448508724;} guard #10: {team=any ; avg hp=-5.283905458638154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.13787281935847; hits/misses (PBA)= 0.8033202025886326/1.833708497467642; rounds (PBA)=2.7006190208216094;} knight #3: {team=other; avg hp=39.88379290939786 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.427687113111986; hits/misses (PBA)= 4.559932470455824/5.0574001125492405; rounds (PBA)=5.077940348902645;} guard #13: {team=any ; avg hp=-5.327799662352279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.133652222847496; hits/misses (PBA)= 0.8137310073157006/1.8463702870005627; rounds (PBA)=2.72763083849184;} guard #12: {team=any ; avg hp=-5.427124366910523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126055149127743; hits/misses (PBA)= 0.8064153066966798/1.9122115925717502; rounds (PBA)=2.7698368036015757;} knight: {team=other; avg hp=39.605233539673605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.58919527293191; hits/misses (PBA)= 4.551491277433877/5.052054023635341; rounds (PBA)=5.078221722003376;} guard #4: {team=any ; avg hp=-5.282217220033765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083005064715813; hits/misses (PBA)= 0.8024760832864378/1.8511536297129993; rounds (PBA)=2.7101857062464827;} guard: {team=any ; avg hp=-5.254079909960608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.065559932470456; hits/misses (PBA)= 0.803038829487901/1.9093978615644345; rounds (PBA)=2.7613956105796285;} guard #11: {team=any ; avg hp=-5.357343837929094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.956105796285875; hits/misses (PBA)= 0.7839054586381542/1.8950478334271244; rounds (PBA)=2.7425436128306133;} knight #5: {team=other; avg hp=39.87310073157006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.92965672481711; hits/misses (PBA)= 4.684018007878447/5.012099043331458; rounds (PBA)=5.131401238041644;} knight #4: {team=other; avg hp=40.21243669105233 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.65109735509285; hits/misses (PBA)= 4.642656162070906/5.024760832864378; rounds (PBA)=5.108328643781655;} guard #2: {team=any ; avg hp=-5.414462577377603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.006471581316826; hits/misses (PBA)= 0.7909397861564434/1.8753517163759144; rounds (PBA)=2.728474957794035;} guard #8: {team=any ; avg hp=-5.326955543050085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070624648283624; hits/misses (PBA)= 0.7999437253798537/1.8759144625773776; rounds (PBA)=2.7383230163196397;} knight #2: {team=other; avg hp=39.75407990996061 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.359876195835675; hits/misses (PBA)= 4.560776589758019/5.108891389983118; rounds (PBA)=5.108047270680923;} guard #14: {team=any ; avg hp=-5.309510410804727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.995216657287563; hits/misses (PBA)= 0.7788407428249859/1.843556555993247; rounds (PBA)=2.685987619583568;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 268.89; crudely normalised: 0% > other= expected rounds to survive: 1040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20270; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 191; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=46.69866026794641 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7994401119776; hits/misses (PBA)= 3.0833833233353327/3.5142971405718857; rounds (PBA)=3.711657668466307;} guard #4: {team=any ; avg hp=-5.335532893421315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6626674665066985; hits/misses (PBA)= 0.5250949810037993/1.2519496100779843; rounds (PBA)=1.8658268346330733;} guard #7: {team=any ; avg hp=-5.273945210957809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5238952209558088; hits/misses (PBA)= 0.4989002199560088/1.2645470905818836; rounds (PBA)=1.8518296340731855;} knight #3: {team=other; avg hp=46.763247350529895 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38952209558089; hits/misses (PBA)= 3.0539892021595683/3.515496900619876; rounds (PBA)=3.7114577084583082;} knight #4: {team=other; avg hp=47.01759648070386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.43791241751649; hits/misses (PBA)= 3.0411917616476702/3.5334933013397323; rounds (PBA)=3.7020595880823834;} guard #8: {team=any ; avg hp=-5.169566086782644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.640271945610878; hits/misses (PBA)= 0.5198960207958409/1.2885422915416918; rounds (PBA)=1.8862227554489102;} guard #6: {team=any ; avg hp=-5.20255948810238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558088382323535; hits/misses (PBA)= 0.5022995400919816/1.2631473705258949; rounds (PBA)=1.847630473905219;} guard #5: {team=any ; avg hp=-5.340531893621276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5242951409718057; hits/misses (PBA)= 0.4933013397320536/1.267146570685863; rounds (PBA)=1.8424315136972607;} knight #5: {team=other; avg hp=46.707058588282344 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.74645070985803; hits/misses (PBA)= 3.071985602879424/3.5226954609078183; rounds (PBA)=3.7156568686262745;} guard #2: {team=any ; avg hp=-5.31373725254949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5306938612277543; hits/misses (PBA)= 0.5040991801639672/1.279744051189762; rounds (PBA)=1.8678264347130573;} guard #9: {team=any ; avg hp=-5.379924015196961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.663867226554689; hits/misses (PBA)= 0.5282943411317736/1.2655468906218756; rounds (PBA)=1.8814237152569486;} knight #2: {team=other; avg hp=46.870825834833035 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.69886022795441; hits/misses (PBA)= 3.075984803039392/3.5216956608678265; rounds (PBA)=3.7090581883623277;} guard: {team=any ; avg hp=-5.404919016196761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.689662067586483; hits/misses (PBA)= 0.5336932613477304/1.279144171165767; rounds (PBA)=1.893621275744851;} guard #10: {team=any ; avg hp=-5.273145370925815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6236752649470105; hits/misses (PBA)= 0.5158968206358728/1.2535492901419716; rounds (PBA)=1.858628274345131;} guard #3: {team=any ; avg hp=-5.378324335132973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5254949010197962; hits/misses (PBA)= 0.4983003399320136/1.2633473305338931; rounds (PBA)=1.8498300339932015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 462.0; crudely normalised: 0% > other= expected rounds to survive: 322.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1460; Sum of rounds: 26825; any : 0.11 ± 0.0; other: 0.18 ± 0.01; > Team any = winning battles: 539; perfect battles: 0; close-call battles: 539; > Team other = winning battles: 921; perfect battles: 0; close-call battles: 891; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-1.3061643835616439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.58904109589041; hits/misses (PBA)= 3.0924657534246576/5.686986301369863; rounds (PBA)=8.918493150684931;} guard #5: {team=any ; avg hp=-1.332876712328767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.654109589041095; hits/misses (PBA)= 3.132191780821918/5.75; rounds (PBA)=9.015753424657534;} guard #9: {team=any ; avg hp=-1.4767123287671233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.375342465753425; hits/misses (PBA)= 3.0684931506849313/5.734246575342466; rounds (PBA)=8.936301369863013;} veteran #3: {team=other; avg hp=11.73150684931507 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.11164383561644; hits/misses (PBA)= 5.57054794520548/5.0479452054794525; rounds (PBA)=10.753424657534246;} guard #11: {team=any ; avg hp=-1.4431506849315068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.10068493150685; hits/misses (PBA)= 3.0273972602739727/5.758904109589041; rounds (PBA)=8.92054794520548;} veteran: {team=other; avg hp=11.532191780821918 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.135616438356166; hits/misses (PBA)= 5.313698630136987/5.007534246575342; rounds (PBA)=10.428082191780822;} guard: {team=any ; avg hp=-1.3787671232876713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.825342465753424; hits/misses (PBA)= 3.1458904109589043/5.673287671232877; rounds (PBA)=8.95068493150685;} veteran #2: {team=other; avg hp=12.585616438356164 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.967123287671235; hits/misses (PBA)= 5.534931506849315/4.977397260273973; rounds (PBA)=10.64931506849315;} guard #2: {team=any ; avg hp=-1.3636986301369862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.877397260273973; hits/misses (PBA)= 3.175342465753425/5.791780821917809; rounds (PBA)=9.104109589041096;} guard #12: {team=any ; avg hp=-1.4191780821917808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.022602739726027; hits/misses (PBA)= 3.0356164383561643/5.68972602739726; rounds (PBA)=8.843835616438357;} guard #7: {team=any ; avg hp=-1.3746575342465754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.916438356164383; hits/misses (PBA)= 3.176027397260274/5.713698630136986; rounds (PBA)=9.026712328767124;} guard #13: {team=any ; avg hp=-1.4226027397260275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.07054794520548; hits/misses (PBA)= 3.0178082191780824/5.760958904109589; rounds (PBA)=8.941780821917808;} guard #14: {team=any ; avg hp=-1.441095890410959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.937671232876712; hits/misses (PBA)= 3.021232876712329/5.757534246575342; rounds (PBA)=8.884246575342466;} guard #4: {team=any ; avg hp=-1.3335616438356164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.565068493150685; hits/misses (PBA)= 3.1404109589041096/5.75958904109589; rounds (PBA)=9.038356164383561;} veteran #4: {team=other; avg hp=10.682191780821919 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.422602739726024; hits/misses (PBA)= 5.332191780821918/4.901369863013699; rounds (PBA)=10.361643835616439;} guard #3: {team=any ; avg hp=-1.2705479452054795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.156164383561643; hits/misses (PBA)= 3.0178082191780824/5.831506849315068; rounds (PBA)=8.993835616438357;} guard #10: {team=any ; avg hp=-1.35 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02260273972603; hits/misses (PBA)= 3.1924657534246577/5.844520547945206; rounds (PBA)=9.158219178082192;} guard #15: {team=any ; avg hp=-1.2801369863013699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.817123287671233; hits/misses (PBA)= 3.1472602739726026/5.767123287671233; rounds (PBA)=9.047260273972602;} guard #8: {team=any ; avg hp=-1.2883561643835617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.654109589041095; hits/misses (PBA)= 3.1/5.68972602739726; rounds (PBA)=8.93013698630137;} veteran #5: {team=other; avg hp=11.039041095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.929452054794524; hits/misses (PBA)= 5.406849315068493/4.836986301369863; rounds (PBA)=10.367808219178082;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 308.0; crudely normalised: 0% > other= expected rounds to survive: 483.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3204; Sum of rounds: 31922; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team other = winning battles: 3201; perfect battles: 0; close-call battles: 1879; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=other; avg hp=41.225031210986266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.68071161048689; hits/misses (PBA)= 4.210986267166042/3.965355805243446; rounds (PBA)=8.611735330836455;} guard #2: {team=any ; avg hp=-3.3111735330836454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.263732833957553; hits/misses (PBA)= 1.6435705368289637/3.2156679151061174; rounds (PBA)=5.007802746566791;} guard #5: {team=any ; avg hp=-3.3873283395755305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.202247191011235; hits/misses (PBA)= 1.6591760299625469/3.1407615480649187; rounds (PBA)=4.952247191011236;} guard #6: {team=any ; avg hp=-3.381398252184769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.113607990012484; hits/misses (PBA)= 1.6245318352059925/3.220661672908864; rounds (PBA)=5.00374531835206;} veteran #4: {team=other; avg hp=42.13607990012484 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.8623595505618; hits/misses (PBA)= 4.23501872659176/3.987203495630462; rounds (PBA)=8.654494382022472;} guard #7: {team=any ; avg hp=-3.348314606741573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.257802746566792; hits/misses (PBA)= 1.6354556803995006/3.1382646691635454; rounds (PBA)=4.9335205992509366;} guard #8: {team=any ; avg hp=-3.362047440699126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.388264669163545; hits/misses (PBA)= 1.688514357053683/3.1579275905118602; rounds (PBA)=5.014044943820225;} veteran #3: {team=other; avg hp=41.62328339575531 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.86641697877653; hits/misses (PBA)= 4.249375780274657/3.9675405742821472; rounds (PBA)=8.641697877652934;} guard: {team=any ; avg hp=-3.2593632958801497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00374531835206; hits/misses (PBA)= 1.6182896379525593/3.14669163545568; rounds (PBA)=4.927902621722846;} guard #10: {team=any ; avg hp=-3.379525593008739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.124531835205993; hits/misses (PBA)= 1.6473158551810236/3.2203495630461925; rounds (PBA)=5.00936329588015;} guard #9: {team=any ; avg hp=-3.3245942571785267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.980024968789014; hits/misses (PBA)= 1.6210986267166043/3.1576154806491887; rounds (PBA)=4.9341448189762795;} veteran: {team=other; avg hp=42.12141073657928 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.752184769038703; hits/misses (PBA)= 4.2194132334581775/4.004369538077404; rounds (PBA)=8.645755305867665;} guard #3: {team=any ; avg hp=-3.368601747815231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.282459425717853; hits/misses (PBA)= 1.6741573033707866/3.271847690387016; rounds (PBA)=5.0901997503121095;} guard #4: {team=any ; avg hp=-3.3470661672908864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.076779026217228; hits/misses (PBA)= 1.616729088639201/3.15230961298377; rounds (PBA)=4.937265917602996;} veteran #2: {team=other; avg hp=41.12546816479401 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.28401997503121; hits/misses (PBA)= 4.142009987515605/3.9921972534332086; rounds (PBA)=8.57521847690387;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 241.67; crudely normalised: 0% > other= expected rounds to survive: 616.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1174; Sum of rounds: 13969; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team other = winning battles: 1165; perfect battles: 0; close-call battles: 1162; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-2.221465076660988 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.31686541737649; hits/misses (PBA)= 3.2964224872231687/3.2385008517887566; rounds (PBA)=6.5374787052810905;} guard #16: {team=other; avg hp=5.449744463373084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.078364565587734; hits/misses (PBA)= 2.9897785349233392/5.574105621805792; rounds (PBA)=8.687393526405451;} veteran #4: {team=any ; avg hp=-2.5034071550255534 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.597103918228278; hits/misses (PBA)= 3.1703577512776833/3.2325383304940374; rounds (PBA)=6.403747870528109;} guard #10: {team=other; avg hp=5.586882453151619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.392674616695059; hits/misses (PBA)= 3.0681431005110733/5.65587734241908; rounds (PBA)=8.851788756388416;} guard #18: {team=other; avg hp=5.090289608177172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.672913117546848; hits/misses (PBA)= 2.9693356047700172/5.608177172061329; rounds (PBA)=8.707836456558773;} guard #20: {team=other; avg hp=5.506814310051107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.898637137989779; hits/misses (PBA)= 2.9931856899488927/5.644804088586031; rounds (PBA)=8.781942078364565;} veteran #2: {team=any ; avg hp=-2.4684838160136287 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.156729131175467; hits/misses (PBA)= 3.2793867120954006/3.2819420783645654; rounds (PBA)=6.562180579216355;} veteran: {team=any ; avg hp=-2.511925042589438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.6175468483816; hits/misses (PBA)= 3.2018739352640546/3.2103918228279387; rounds (PBA)=6.412265758091993;} guard #19: {team=other; avg hp=5.171209540034072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.718909710391824; hits/misses (PBA)= 2.918228279386712/5.4957410562180575; rounds (PBA)=8.563032367972744;} guard #9: {team=other; avg hp=5.443781942078364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.997444633730835; hits/misses (PBA)= 2.98381601362862/5.459114139693356; rounds (PBA)=8.584327086882453;} guard #11: {team=other; avg hp=5.7751277683134585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.264906303236797; hits/misses (PBA)= 3.0221465076660987/5.632027257240204; rounds (PBA)=8.801533219761499;} guard #17: {team=other; avg hp=5.308347529812607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.678875638841568; hits/misses (PBA)= 2.9190800681431006/5.513628620102215; rounds (PBA)=8.568994889267461;} guard #8: {team=other; avg hp=5.9190800681431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.484667802385008; hits/misses (PBA)= 3.1218057921635434/5.622657580919932; rounds (PBA)=8.896081771720613;} guard #7: {team=other; avg hp=5.549403747870528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.159284497444634; hits/misses (PBA)= 3.0459965928449746/5.384156729131176; rounds (PBA)=8.58603066439523;} veteran #5: {team=any ; avg hp=-2.4642248722316866 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.228279386712096; hits/misses (PBA)= 3.1695059625212947/3.2393526405451447; rounds (PBA)=6.411413969335605;} guard #5: {team=other; avg hp=5.2793867120954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.800681431005112; hits/misses (PBA)= 2.9659284497444633/5.557921635434412; rounds (PBA)=8.671209540034072;} guard #2: {team=other; avg hp=5.968483816013628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.71465076660988; hits/misses (PBA)= 3.160136286201022/5.666098807495741; rounds (PBA)=8.966780238500851;} guard #14: {team=other; avg hp=5.694207836456559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.254684838160136; hits/misses (PBA)= 3.0800681431005112/5.563032367972743; rounds (PBA)=8.793867120954003;} guard #6: {team=other; avg hp=5.508517887563884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.043441226575808; hits/misses (PBA)= 3.0340715502555367/5.410562180579216; rounds (PBA)=8.578364565587734;} guard #13: {team=other; avg hp=5.678875638841567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.203577512776832; hits/misses (PBA)= 3.0383304940374787/5.7086882453151615; rounds (PBA)=8.894378194207837;} guard #15: {team=other; avg hp=5.2998296422487225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.953151618398637; hits/misses (PBA)= 2.9974446337308347/5.5204429301533215; rounds (PBA)=8.638841567291312;} guard #4: {team=other; avg hp=5.850936967632027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27427597955707; hits/misses (PBA)= 3.073253833049404/5.6601362862010225; rounds (PBA)=8.877342419080069;} guard #3: {team=other; avg hp=5.650766609880749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975298126064736; hits/misses (PBA)= 2.9855195911413968/5.609880749574105; rounds (PBA)=8.711243611584328;} guard #12: {team=other; avg hp=5.617546848381601 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.22572402044293; hits/misses (PBA)= 3.017035775127768/5.498296422487223; rounds (PBA)=8.645655877342419;} guard: {team=other; avg hp=5.680579216354344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32282793867121; hits/misses (PBA)= 3.0400340715502554/5.644804088586031; rounds (PBA)=8.795570698466781;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 188.57; crudely normalised: 0% > LG= expected rounds to survive: 175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41770; chaotic evil : 0.98 ± 0.0; LG: 0.02 ± 0.0; > Team chaotic evil = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team LG = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=14.421115776844632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.913417316536693; hits/misses (PBA)= 3.335732853429314/4.005398920215957; rounds (PBA)=8.319136172765447;} dwarf: {team=LG; avg hp=-1.9134173165366926 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.578884223155369; hits/misses (PBA)= 2.7160567886422715/4.097980403919216; rounds (PBA)=6.836032793441312;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; LG: 1.0 ± 0.0; > Team LG = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dwarf: {team=LG; avg hp=14.0 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 43.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14489; unaligned : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team unaligned = winning battles: 40; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4961; perfect battles: 0; close-call battles: 690; ------------------------------------------------- Combattants ------------------------------------------------ giant wasp: {team=unaligned ; avg hp=-2.6176764647070585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3429314137172566; hits/misses (PBA)= 0.5952809438112378/1.3897220555888823; rounds (PBA)=1.993001399720056;} goblin #2: {team=neutral evil ; avg hp=5.85622875424915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1923615276944615; hits/misses (PBA)= 0.9032193561287742/0.4901019796040792; rounds (PBA)=2.3963207358528296;} goblin: {team=neutral evil ; avg hp=5.850229954009198 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.190361927614477; hits/misses (PBA)= 0.9094181163767247/0.4843031393721256; rounds (PBA)=2.412717456508698;} goblin #3: {team=neutral evil ; avg hp=5.9506098780243954 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2349530093981205; hits/misses (PBA)= 0.902619476104779/0.5008998200359928; rounds (PBA)=2.420715856828634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32573485302939414;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1489.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 23820.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23019; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4305; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=222.59788042391523 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.08598280343932; hits/misses (PBA)= 10.382723455308938/1.8342331533693261; rounds (PBA)=4.495500899820036;} earth elemental: {team=lawful evil ; avg hp=28.8500299940012 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.11757648470306; hits/misses (PBA)= 2.5258948210357928/1.3503299340131973; rounds (PBA)=3.4743051389722055;} earth elemental #2: {team=lawful evil ; avg hp=27.536692661467708 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.65086982603479; hits/misses (PBA)= 2.4299140171965607/1.3025394921015796; rounds (PBA)=3.446510697860428;} storm giant: {team=other; avg hp=-7.854429114177164 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.01539692061587; hits/misses (PBA)= 6.494101179764047/1.2675464907018597; rounds (PBA)=3.8808238352329534;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27423; other: 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team other = winning battles: 4103; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=other; avg hp=46.92621475704859 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.66526694661067; hits/misses (PBA)= 7.400919816036793/1.8510297940411917; rounds (PBA)=5.259348130373925;} adult blue dragon: {team=lawful evil ; avg hp=-6.665266946610678 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.0737852429514; hits/misses (PBA)= 11.567086582683464/2.0325934813037394; rounds (PBA)=4.660267946410718;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -27040.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 2417.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15219; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.49850029994 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.2795440911818; hits/misses (PBA)= 11.800839832033594/0.6028794241151769; rounds (PBA)=3.0431913617276543;} Nameless: {team=unassigned mercenaries; avg hp=-15.279544091181764 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.501499700059988; hits/misses (PBA)= 0.1275744851029794/2.3699260147970405; rounds (PBA)=2.49750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12843.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44749; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.26394721055789 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.2743451309738; hits/misses (PBA)= 16.8998200359928/7.266546690661867; rounds (PBA)=8.055588882223555;} ancient silver dragon: {team=lawful good ; avg hp=200.7256548690262 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.2639472105579; hits/misses (PBA)= 19.873025394921015/4.979804039192161; rounds (PBA)=8.94761047790442;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16363.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4151.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22071; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=406.1373725254949 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.06778644271145; hits/misses (PBA)= 10.797840431913617/0.5680863827234554; rounds (PBA)=4.413317336532693;} adult black dragon: {team=chaotic evil ; avg hp=-9.067786442711459 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.8626274745051; hits/misses (PBA)= 5.337932413517296/5.325534893021396; rounds (PBA)=3.554489102179564;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 293; Sum of rounds: 2663; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; unaligned : 0.06 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 293; perfect battles: 0; close-call battles: 293; ------------------------------------------------- Combattants ------------------------------------------------ cat #9: {team=unaligned ; avg hp=-3.160409556313993 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.037542662116041; hits/misses (PBA)= 2.6484641638225255/5.0580204778157; rounds (PBA)=7.73037542662116;} cat #34: {team=unaligned ; avg hp=-3.3276450511945392 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993174061433447; hits/misses (PBA)= 2.631399317406143/4.982935153583618; rounds (PBA)=7.648464163822526;} cat #32: {team=unaligned ; avg hp=-3.580204778156997 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.013651877133106; hits/misses (PBA)= 2.6655290102389078/4.832764505119454; rounds (PBA)=7.552901023890785;} cat #3: {team=unaligned ; avg hp=-4.276450511945392 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.006825938566553; hits/misses (PBA)= 2.6621160409556315/4.798634812286689; rounds (PBA)=7.515358361774744;} cat #7: {team=unaligned ; avg hp=-3.1808873720136517 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1160409556313993; hits/misses (PBA)= 2.7542662116040955/4.945392491467577; rounds (PBA)=7.747440273037543;} cat #66: {team=unaligned ; avg hp=-4.7406143344709895 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8703071672354947; hits/misses (PBA)= 2.5494880546075085/4.863481228668942; rounds (PBA)=7.440273037542662;} cat #59: {team=unaligned ; avg hp=-2.78839590443686 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1774744027303754; hits/misses (PBA)= 2.795221843003413/4.979522184300341; rounds (PBA)=7.798634812286689;} cat #23: {team=unaligned ; avg hp=-3.2901023890784984 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.143344709897611; hits/misses (PBA)= 2.7133105802047783/4.918088737201365; rounds (PBA)=7.665529010238908;} cat #54: {team=unaligned ; avg hp=-4.2184300341296925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.092150170648464; hits/misses (PBA)= 2.6655290102389078/4.750853242320819; rounds (PBA)=7.464163822525597;} cat #53: {team=unaligned ; avg hp=-2.2525597269624575 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0784982935153584; hits/misses (PBA)= 2.6552901023890785/5.081911262798635; rounds (PBA)=7.7679180887372015;} cat #4: {team=unaligned ; avg hp=-3.5870307167235493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9726962457337884; hits/misses (PBA)= 2.651877133105802/4.996587030716723; rounds (PBA)=7.6825938566552905;} cat #30: {team=unaligned ; avg hp=-4.341296928327645 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.030716723549488; hits/misses (PBA)= 2.6655290102389078/4.84641638225256; rounds (PBA)=7.525597269624574;} cat #49: {team=unaligned ; avg hp=-3.6109215017064846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9965870307167237; hits/misses (PBA)= 2.590443686006826/5.064846416382252; rounds (PBA)=7.665529010238908;} cat #50: {team=unaligned ; avg hp=-3.143344709897611 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2457337883959045; hits/misses (PBA)= 2.7986348122866893/4.791808873720137; rounds (PBA)=7.607508532423208;} cat #22: {team=unaligned ; avg hp=-4.610921501706485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.856655290102389; hits/misses (PBA)= 2.539249146757679/4.757679180887372; rounds (PBA)=7.341296928327645;} cat #12: {team=unaligned ; avg hp=-3.8976109215017063 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.037542662116041; hits/misses (PBA)= 2.68259385665529/4.686006825938566; rounds (PBA)=7.395904436860068;} cat #36: {team=unaligned ; avg hp=-3.4812286689419794 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0784982935153584; hits/misses (PBA)= 2.696245733788396/4.914675767918089; rounds (PBA)=7.6279863481228665;} cat #63: {team=unaligned ; avg hp=-2.901023890784983 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.112627986348123; hits/misses (PBA)= 2.74061433447099/4.976109215017065; rounds (PBA)=7.733788395904437;} cat #29: {team=unaligned ; avg hp=-3.9795221843003414 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0750853242320817; hits/misses (PBA)= 2.6587030716723548/4.723549488054608; rounds (PBA)=7.419795221843003;} cat #43: {team=unaligned ; avg hp=-3.112627986348123 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04778156996587; hits/misses (PBA)= 2.6552901023890785/4.870307167235495; rounds (PBA)=7.573378839590443;} cat #16: {team=unaligned ; avg hp=-5.450511945392491 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.651877133105802; hits/misses (PBA)= 2.303754266211604/4.737201365187714; rounds (PBA)=7.088737201365188;} cat #65: {team=unaligned ; avg hp=-2.802047781569966 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1228668941979523; hits/misses (PBA)= 2.78839590443686/4.907849829351536; rounds (PBA)=7.713310580204778;} cat #44: {team=unaligned ; avg hp=-3.3447098976109215 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0955631399317407; hits/misses (PBA)= 2.696245733788396/4.982935153583618; rounds (PBA)=7.706484641638225;} cat #21: {team=unaligned ; avg hp=-3.273037542662116 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.013651877133106; hits/misses (PBA)= 2.5938566552901023/5.0580204778157; rounds (PBA)=7.675767918088737;} cat #62: {team=unaligned ; avg hp=-3.931740614334471 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0170648464163823; hits/misses (PBA)= 2.645051194539249/4.829351535836177; rounds (PBA)=7.498293515358362;} cat #46: {team=unaligned ; avg hp=-4.491467576791809 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0648464163822524; hits/misses (PBA)= 2.6621160409556315/4.877133105802048; rounds (PBA)=7.57679180887372;} cat #61: {team=unaligned ; avg hp=-3.4880546075085324 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.013651877133106; hits/misses (PBA)= 2.6484641638225255/4.897610921501706; rounds (PBA)=7.573378839590443;} cat #18: {team=unaligned ; avg hp=-3.89419795221843 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.006825938566553; hits/misses (PBA)= 2.645051194539249/4.901023890784983; rounds (PBA)=7.604095563139932;} cat #35: {team=unaligned ; avg hp=-4.436860068259386 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9829351535836177; hits/misses (PBA)= 2.614334470989761/4.931740614334471; rounds (PBA)=7.559726962457338;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.13310580204778158 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.67576791808875; hits/misses (PBA)= 16.7098976109215/0.825938566552901; rounds (PBA)=8.7679180887372;} cat #26: {team=unaligned ; avg hp=-2.0853242320819114 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1843003412969284; hits/misses (PBA)= 2.78839590443686/5.027303754266212; rounds (PBA)=7.832764505119454;} cat #33: {team=unaligned ; avg hp=-3.4402730375426622 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0887372013651877; hits/misses (PBA)= 2.7098976109215016/4.952218430034129; rounds (PBA)=7.689419795221843;} cat #17: {team=unaligned ; avg hp=-4.385665529010239 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9283276450511946; hits/misses (PBA)= 2.5187713310580206/4.972696245733788; rounds (PBA)=7.51877133105802;} cat #40: {team=unaligned ; avg hp=-3.945392491467577 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9658703071672354; hits/misses (PBA)= 2.631399317406143/4.815699658703072; rounds (PBA)=7.484641638225256;} cat #39: {team=unaligned ; avg hp=-3.4505119453924915 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0409556313993176; hits/misses (PBA)= 2.6928327645051193/4.849829351535837; rounds (PBA)=7.5699658703071675;} cat #42: {team=unaligned ; avg hp=-3.621160409556314 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.969283276450512; hits/misses (PBA)= 2.6075085324232083/4.84641638225256; rounds (PBA)=7.488054607508532;} cat #56: {team=unaligned ; avg hp=-3.7918088737201363 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8907849829351537; hits/misses (PBA)= 2.6075085324232083/4.798634812286689; rounds (PBA)=7.447098976109215;} cat #45: {team=unaligned ; avg hp=-4.068259385665529 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.037542662116041; hits/misses (PBA)= 2.6484641638225255/4.8805460750853245; rounds (PBA)=7.563139931740614;} cat #20: {team=unaligned ; avg hp=-4.136518771331058 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1331058020477816; hits/misses (PBA)= 2.7474402730375425/4.907849829351536; rounds (PBA)=7.689419795221843;} cat #38: {team=unaligned ; avg hp=-3.242320819112628 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9146757679180886; hits/misses (PBA)= 2.5529010238907848/5.044368600682594; rounds (PBA)=7.6416382252559725;} cat #15: {team=unaligned ; avg hp=-2.7133105802047783 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9044368600682593; hits/misses (PBA)= 2.57679180887372/4.996587030716723; rounds (PBA)=7.593856655290103;} cat #47: {team=unaligned ; avg hp=-3.6996587030716723 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6552901023890785; hits/misses (PBA)= 2.385665529010239/5.187713310580205; rounds (PBA)=7.604095563139932;} cat #58: {team=unaligned ; avg hp=-4.296928327645051 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9249146757679183; hits/misses (PBA)= 2.5563139931740615/4.901023890784983; rounds (PBA)=7.48122866894198;} cat: {team=unaligned ; avg hp=-3.0819112627986347 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.986348122866894; hits/misses (PBA)= 2.6552901023890785/4.914675767918089; rounds (PBA)=7.593856655290103;} cat #64: {team=unaligned ; avg hp=-3.7747440273037545 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0238907849829353; hits/misses (PBA)= 2.6177474402730376/4.825938566552901; rounds (PBA)=7.477815699658703;} cat #14: {team=unaligned ; avg hp=-3.843003412969283 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.150170648464164; hits/misses (PBA)= 2.7747440273037545/4.795221843003413; rounds (PBA)=7.587030716723549;} cat #24: {team=unaligned ; avg hp=-3.583617747440273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1160409556313993; hits/misses (PBA)= 2.726962457337884/4.877133105802048; rounds (PBA)=7.6279863481228665;} cat #55: {team=unaligned ; avg hp=-2.9658703071672354 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1331058020477816; hits/misses (PBA)= 2.7645051194539247/4.931740614334471; rounds (PBA)=7.723549488054608;} cat #27: {team=unaligned ; avg hp=-3.419795221843003 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0341296928327646; hits/misses (PBA)= 2.6484641638225255/5.0; rounds (PBA)=7.662116040955631;} cat #52: {team=unaligned ; avg hp=-4.102389078498294 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0204778156996586; hits/misses (PBA)= 2.6552901023890785/4.761092150170649; rounds (PBA)=7.4436860068259385;} cat #5: {team=unaligned ; avg hp=-3.525597269624573 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9590443686006824; hits/misses (PBA)= 2.6791808873720138/4.802047781569966; rounds (PBA)=7.511945392491468;} cat #6: {team=unaligned ; avg hp=-4.2593856655290105 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9829351535836177; hits/misses (PBA)= 2.5972696245733786/4.761092150170649; rounds (PBA)=7.392491467576792;} cat #31: {team=unaligned ; avg hp=-3.7747440273037545 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9965870307167237; hits/misses (PBA)= 2.638225255972696/4.849829351535837; rounds (PBA)=7.522184300341297;} cat #11: {team=unaligned ; avg hp=-3.242320819112628 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0580204778157; hits/misses (PBA)= 2.6621160409556315/4.9419795221843; rounds (PBA)=7.631399317406143;} cat #60: {team=unaligned ; avg hp=-3.515358361774744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.068259385665529; hits/misses (PBA)= 2.7167235494880546/4.836177474402731; rounds (PBA)=7.587030716723549;} cat #25: {team=unaligned ; avg hp=-4.3583617747440275 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0170648464163823; hits/misses (PBA)= 2.621160409556314/4.778156996587031; rounds (PBA)=7.4436860068259385;} cat #57: {team=unaligned ; avg hp=-3.7030716723549486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9658703071672354; hits/misses (PBA)= 2.6245733788395906/4.928327645051194; rounds (PBA)=7.597269624573379;} cat #8: {team=unaligned ; avg hp=-3.57679180887372 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993174061433447; hits/misses (PBA)= 2.641638225255973/4.856655290102389; rounds (PBA)=7.549488054607509;} cat #41: {team=unaligned ; avg hp=-2.7645051194539247 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.143344709897611; hits/misses (PBA)= 2.781569965870307/5.027303754266212; rounds (PBA)=7.815699658703072;} cat #28: {team=unaligned ; avg hp=-2.938566552901024 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.10580204778157; hits/misses (PBA)= 2.7167235494880546/4.996587030716723; rounds (PBA)=7.737201365187714;} cat #10: {team=unaligned ; avg hp=-3.3754266211604094 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2218430034129693; hits/misses (PBA)= 2.7781569965870307/4.798634812286689; rounds (PBA)=7.600682593856655;} cat #37: {team=unaligned ; avg hp=-4.464163822525597 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1808873720136517; hits/misses (PBA)= 2.7235494880546076/4.733788395904437; rounds (PBA)=7.477815699658703;} cat #51: {team=unaligned ; avg hp=-3.515358361774744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993174061433447; hits/misses (PBA)= 2.6075085324232083/5.040955631399317; rounds (PBA)=7.658703071672355;} cat #13: {team=unaligned ; avg hp=-3.3276450511945392 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0341296928327646; hits/misses (PBA)= 2.6928327645051193/5.003412969283277; rounds (PBA)=7.726962457337884;} cat #19: {team=unaligned ; avg hp=-3.8805460750853245 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8805460750853245; hits/misses (PBA)= 2.525597269624573/4.887372013651877; rounds (PBA)=7.4436860068259385;} cat #2: {team=unaligned ; avg hp=-2.733788395904437 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.156996587030717; hits/misses (PBA)= 2.7747440273037545/5.040955631399317; rounds (PBA)=7.832764505119454;} cat #48: {team=unaligned ; avg hp=-4.8839590443686 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9829351535836177; hits/misses (PBA)= 2.638225255972696/4.7406143344709895; rounds (PBA)=7.395904436860068;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 77; Sum of rounds: 718; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 77; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ cat #66: {team=unaligned ; avg hp=-3.688311688311688 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844155844155844; hits/misses (PBA)= 2.5714285714285716/4.883116883116883; rounds (PBA)=7.545454545454546;} cat #62: {team=unaligned ; avg hp=-3.4805194805194803 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8181818181818183; hits/misses (PBA)= 2.4935064935064934/4.805194805194805; rounds (PBA)=7.363636363636363;} cat #32: {team=unaligned ; avg hp=-4.233766233766234 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207792207792208; hits/misses (PBA)= 2.7012987012987013/5.207792207792208; rounds (PBA)=7.909090909090909;} cat #14: {team=unaligned ; avg hp=-5.8311688311688314 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0259740259740258; hits/misses (PBA)= 2.6493506493506493/4.8441558441558445; rounds (PBA)=7.558441558441558;} cat #43: {team=unaligned ; avg hp=-3.883116883116883 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 2.74025974025974/5.207792207792208; rounds (PBA)=7.961038961038961;} cat #6: {team=unaligned ; avg hp=-4.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.935064935064935; hits/misses (PBA)= 2.6103896103896105/5.012987012987013; rounds (PBA)=7.636363636363637;} cat #37: {team=unaligned ; avg hp=-4.467532467532467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9220779220779223; hits/misses (PBA)= 2.6233766233766236/5.142857142857143; rounds (PBA)=7.805194805194805;} cat #63: {team=unaligned ; avg hp=-2.4545454545454546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1948051948051948; hits/misses (PBA)= 2.8181818181818183/5.2727272727272725; rounds (PBA)=8.116883116883116;} cat #19: {team=unaligned ; avg hp=-3.1818181818181817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 2.4675324675324677/5.2727272727272725; rounds (PBA)=7.805194805194805;} cat #3: {team=unaligned ; avg hp=-3.1948051948051948 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3766233766233764; hits/misses (PBA)= 2.935064935064935/5.233766233766234; rounds (PBA)=8.181818181818182;} cat #36: {team=unaligned ; avg hp=-3.5064935064935066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207792207792208; hits/misses (PBA)= 2.883116883116883/4.987012987012987; rounds (PBA)=7.883116883116883;} cat #46: {team=unaligned ; avg hp=-4.701298701298701 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0259740259740258; hits/misses (PBA)= 2.6623376623376624/5.116883116883117; rounds (PBA)=7.805194805194805;} cat #31: {team=unaligned ; avg hp=-4.3896103896103895 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883116883116883; hits/misses (PBA)= 2.5844155844155843/5.142857142857143; rounds (PBA)=7.753246753246753;} cat #53: {team=unaligned ; avg hp=-4.220779220779221 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8051948051948052; hits/misses (PBA)= 2.4545454545454546/4.974025974025974; rounds (PBA)=7.4935064935064934;} cat #59: {team=unaligned ; avg hp=-2.5064935064935066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.6233766233766236/5.181818181818182; rounds (PBA)=7.818181818181818;} cat #23: {team=unaligned ; avg hp=-4.1558441558441555 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1298701298701297; hits/misses (PBA)= 2.74025974025974/4.922077922077922; rounds (PBA)=7.688311688311688;} cat #38: {team=unaligned ; avg hp=-2.831168831168831 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.727272727272727; hits/misses (PBA)= 2.4285714285714284/5.3896103896103895; rounds (PBA)=7.8441558441558445;} cat #40: {team=unaligned ; avg hp=-3.142857142857143 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4545454545454546; hits/misses (PBA)= 2.987012987012987/5.012987012987013; rounds (PBA)=8.03896103896104;} cat #13: {team=unaligned ; avg hp=-3.6233766233766236 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.103896103896104; hits/misses (PBA)= 2.7662337662337664/4.9480519480519485; rounds (PBA)=7.740259740259741;} cat #56: {team=unaligned ; avg hp=-2.8051948051948052 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 2.857142857142857/5.298701298701299; rounds (PBA)=8.168831168831169;} cat #35: {team=unaligned ; avg hp=-2.3896103896103895 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.909090909090909; hits/misses (PBA)= 2.6233766233766236/5.246753246753247; rounds (PBA)=7.87012987012987;} cat #51: {team=unaligned ; avg hp=-3.675324675324675 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4545454545454546; hits/misses (PBA)= 3.0/4.935064935064935; rounds (PBA)=7.961038961038961;} cat #42: {team=unaligned ; avg hp=-3.2467532467532467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.6493506493506493/5.0519480519480515; rounds (PBA)=7.740259740259741;} cat #17: {team=unaligned ; avg hp=-2.25974025974026 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2337662337662336; hits/misses (PBA)= 2.7662337662337664/5.35064935064935; rounds (PBA)=8.142857142857142;} cat #15: {team=unaligned ; avg hp=-4.415584415584416 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1818181818181817; hits/misses (PBA)= 2.792207792207792/4.714285714285714; rounds (PBA)=7.545454545454546;} cat #9: {team=unaligned ; avg hp=-2.5454545454545454 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1818181818181817; hits/misses (PBA)= 2.74025974025974/5.35064935064935; rounds (PBA)=8.116883116883116;} cat #5: {team=unaligned ; avg hp=-2.2987012987012987 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.038961038961039; hits/misses (PBA)= 2.675324675324675/5.233766233766234; rounds (PBA)=7.922077922077922;} cat #64: {team=unaligned ; avg hp=-4.441558441558442 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.155844155844156; hits/misses (PBA)= 2.8051948051948052/4.922077922077922; rounds (PBA)=7.766233766233766;} cat #26: {team=unaligned ; avg hp=-1.0129870129870129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6103896103896105; hits/misses (PBA)= 3.1298701298701297/5.324675324675325; rounds (PBA)=8.467532467532468;} cat #30: {team=unaligned ; avg hp=-3.3766233766233764 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.051948051948052; hits/misses (PBA)= 2.675324675324675/5.1688311688311686; rounds (PBA)=7.857142857142857;} cat #60: {team=unaligned ; avg hp=-4.662337662337662 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0259740259740258; hits/misses (PBA)= 2.6233766233766236/4.857142857142857; rounds (PBA)=7.51948051948052;} cat #24: {team=unaligned ; avg hp=-4.545454545454546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.896103896103896; hits/misses (PBA)= 2.5714285714285716/4.922077922077922; rounds (PBA)=7.545454545454546;} cat #7: {team=unaligned ; avg hp=-3.74025974025974 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0259740259740258; hits/misses (PBA)= 2.6363636363636362/4.740259740259741; rounds (PBA)=7.415584415584416;} cat #65: {team=unaligned ; avg hp=-2.8181818181818183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.948051948051948; hits/misses (PBA)= 2.4285714285714284/5.246753246753247; rounds (PBA)=7.714285714285714;} cat #11: {team=unaligned ; avg hp=-3.6623376623376624 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3636363636363638; hits/misses (PBA)= 2.935064935064935/4.753246753246753; rounds (PBA)=7.701298701298701;} cat #41: {team=unaligned ; avg hp=-2.272727272727273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 2.7532467532467533/5.2727272727272725; rounds (PBA)=8.077922077922079;} cat #50: {team=unaligned ; avg hp=-4.805194805194805 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8051948051948052; hits/misses (PBA)= 2.4545454545454546/5.194805194805195; rounds (PBA)=7.675324675324675;} cat #16: {team=unaligned ; avg hp=-2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.220779220779221; hits/misses (PBA)= 2.779220779220779/5.285714285714286; rounds (PBA)=8.090909090909092;} cat #33: {team=unaligned ; avg hp=-4.077922077922078 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844155844155844; hits/misses (PBA)= 2.5584415584415585/4.987012987012987; rounds (PBA)=7.584415584415584;} cat #58: {team=unaligned ; avg hp=-3.9220779220779223 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012987012987013; hits/misses (PBA)= 2.688311688311688/5.025974025974026; rounds (PBA)=7.740259740259741;} cat #8: {team=unaligned ; avg hp=-3.688311688311688 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8701298701298703; hits/misses (PBA)= 2.6103896103896105/5.077922077922078; rounds (PBA)=7.701298701298701;} cat #2: {team=unaligned ; avg hp=-5.090909090909091 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1948051948051948; hits/misses (PBA)= 2.7532467532467533/4.701298701298701; rounds (PBA)=7.48051948051948;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.12987012987012986 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 375.31168831168833; hits/misses (PBA)= 16.974025974025974/0.8441558441558441; rounds (PBA)=8.909090909090908;} cat #4: {team=unaligned ; avg hp=-2.1948051948051948 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883116883116883; hits/misses (PBA)= 2.6103896103896105/5.324675324675325; rounds (PBA)=7.974025974025974;} cat #28: {team=unaligned ; avg hp=-5.818181818181818 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.311688311688312; hits/misses (PBA)= 2.883116883116883/4.584415584415584; rounds (PBA)=7.4935064935064934;} cat #44: {team=unaligned ; avg hp=-1.3116883116883118 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1948051948051948; hits/misses (PBA)= 2.7532467532467533/5.545454545454546; rounds (PBA)=8.311688311688311;} cat #12: {team=unaligned ; avg hp=-4.8441558441558445 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883116883116883; hits/misses (PBA)= 2.5584415584415585/4.662337662337662; rounds (PBA)=7.2727272727272725;} cat #20: {team=unaligned ; avg hp=-2.3896103896103895 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.038961038961039; hits/misses (PBA)= 2.74025974025974/4.987012987012987; rounds (PBA)=7.753246753246753;} cat #39: {team=unaligned ; avg hp=-2.7532467532467533 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.948051948051948; hits/misses (PBA)= 2.6233766233766236/5.298701298701299; rounds (PBA)=8.0;} cat #54: {team=unaligned ; avg hp=-2.6493506493506493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.272727272727273; hits/misses (PBA)= 2.792207792207792/4.857142857142857; rounds (PBA)=7.662337662337662;} cat #18: {team=unaligned ; avg hp=-4.337662337662338 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1298701298701297; hits/misses (PBA)= 2.7012987012987013/5.064935064935065; rounds (PBA)=7.779220779220779;} cat #61: {team=unaligned ; avg hp=-2.935064935064935 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.103896103896104; hits/misses (PBA)= 2.7532467532467533/5.142857142857143; rounds (PBA)=7.922077922077922;} cat #45: {team=unaligned ; avg hp=-4.259740259740259 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0779220779220777; hits/misses (PBA)= 2.7142857142857144/4.9480519480519485; rounds (PBA)=7.662337662337662;} cat #47: {team=unaligned ; avg hp=-2.727272727272727 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1948051948051948; hits/misses (PBA)= 2.8181818181818183/4.909090909090909; rounds (PBA)=7.753246753246753;} cat #55: {team=unaligned ; avg hp=-3.6363636363636362 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.6233766233766236/5.35064935064935; rounds (PBA)=8.0;} cat #48: {team=unaligned ; avg hp=-3.5064935064935066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.987012987012987; hits/misses (PBA)= 2.6623376623376624/4.87012987012987; rounds (PBA)=7.545454545454546;} cat #22: {team=unaligned ; avg hp=-3.896103896103896 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207792207792208; hits/misses (PBA)= 2.8181818181818183/4.597402597402597; rounds (PBA)=7.428571428571429;} cat #34: {team=unaligned ; avg hp=-6.181818181818182 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8701298701298703; hits/misses (PBA)= 2.4285714285714284/4.753246753246753; rounds (PBA)=7.246753246753247;} cat #10: {team=unaligned ; avg hp=-2.896103896103896 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207792207792208; hits/misses (PBA)= 2.727272727272727/5.1688311688311686; rounds (PBA)=7.896103896103896;} cat #25: {team=unaligned ; avg hp=-4.428571428571429 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1948051948051948; hits/misses (PBA)= 2.74025974025974/4.935064935064935; rounds (PBA)=7.714285714285714;} cat #29: {team=unaligned ; avg hp=-4.012987012987013 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9740259740259742; hits/misses (PBA)= 2.6493506493506493/5.2727272727272725; rounds (PBA)=7.922077922077922;} cat #49: {team=unaligned ; avg hp=-3.0779220779220777 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.935064935064935; hits/misses (PBA)= 2.6363636363636362/5.259740259740259; rounds (PBA)=7.922077922077922;} cat #21: {team=unaligned ; avg hp=-3.883116883116883 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.987012987012987; hits/misses (PBA)= 2.5974025974025974/4.779220779220779; rounds (PBA)=7.415584415584416;} cat #27: {team=unaligned ; avg hp=-3.727272727272727 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.064935064935065; hits/misses (PBA)= 2.6363636363636362/4.987012987012987; rounds (PBA)=7.64935064935065;} cat #57: {team=unaligned ; avg hp=-4.64935064935065 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1818181818181817; hits/misses (PBA)= 2.831168831168831/4.636363636363637; rounds (PBA)=7.5064935064935066;} cat #52: {team=unaligned ; avg hp=-3.5064935064935066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.961038961038961; hits/misses (PBA)= 2.7012987012987013/5.064935064935065; rounds (PBA)=7.779220779220779;} cat: {team=unaligned ; avg hp=-4.0519480519480515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.987012987012987; hits/misses (PBA)= 2.6363636363636362/4.766233766233766; rounds (PBA)=7.454545454545454;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 52; Sum of rounds: 455; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 51; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ cat #10: {team=unaligned ; avg hp=-3.0961538461538463 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.4423076923076925/5.0; rounds (PBA)=7.480769230769231;} cat #36: {team=unaligned ; avg hp=-4.038461538461538 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9423076923076925; hits/misses (PBA)= 2.576923076923077/4.6923076923076925; rounds (PBA)=7.288461538461538;} cat #50: {team=unaligned ; avg hp=-3.730769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.826923076923077; hits/misses (PBA)= 2.5/4.596153846153846; rounds (PBA)=7.173076923076923;} cat #18: {team=unaligned ; avg hp=-4.173076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.673076923076923/4.865384615384615; rounds (PBA)=7.576923076923077;} cat #4: {team=unaligned ; avg hp=-3.4423076923076925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1346153846153846; hits/misses (PBA)= 2.730769230769231/4.384615384615385; rounds (PBA)=7.115384615384615;} cat #35: {team=unaligned ; avg hp=-3.0576923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0576923076923075; hits/misses (PBA)= 2.6153846153846154/4.673076923076923; rounds (PBA)=7.3076923076923075;} cat #62: {team=unaligned ; avg hp=-3.5576923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.519230769230769; hits/misses (PBA)= 2.1923076923076925/5.0576923076923075; rounds (PBA)=7.269230769230769;} cat #25: {team=unaligned ; avg hp=-5.230769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6153846153846154; hits/misses (PBA)= 2.3461538461538463/4.346153846153846; rounds (PBA)=6.730769230769231;} cat #55: {team=unaligned ; avg hp=-2.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.326923076923077; hits/misses (PBA)= 2.9038461538461537/4.923076923076923; rounds (PBA)=7.846153846153846;} cat #53: {team=unaligned ; avg hp=-5.826923076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1923076923076925; hits/misses (PBA)= 2.730769230769231/4.230769230769231; rounds (PBA)=7.0;} cat #64: {team=unaligned ; avg hp=-4.5576923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0961538461538463; hits/misses (PBA)= 2.673076923076923/4.519230769230769; rounds (PBA)=7.211538461538462;} cat #61: {team=unaligned ; avg hp=-2.923076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8461538461538463; hits/misses (PBA)= 2.519230769230769/4.884615384615385; rounds (PBA)=7.4423076923076925;} cat #9: {team=unaligned ; avg hp=-3.5384615384615383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.230769230769231; hits/misses (PBA)= 2.8461538461538463/4.326923076923077; rounds (PBA)=7.1923076923076925;} cat #13: {team=unaligned ; avg hp=-1.6923076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1153846153846154; hits/misses (PBA)= 2.8076923076923075/5.0576923076923075; rounds (PBA)=7.903846153846154;} cat #31: {team=unaligned ; avg hp=-3.0576923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5961538461538463; hits/misses (PBA)= 3.1538461538461537/4.769230769230769; rounds (PBA)=7.923076923076923;} cat #28: {team=unaligned ; avg hp=-2.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3653846153846154; hits/misses (PBA)= 2.980769230769231/4.711538461538462; rounds (PBA)=7.6923076923076925;} cat #52: {team=unaligned ; avg hp=-4.346153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1346153846153846; hits/misses (PBA)= 2.75/4.038461538461538; rounds (PBA)=6.846153846153846;} cat #6: {team=unaligned ; avg hp=-3.423076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1538461538461537; hits/misses (PBA)= 2.730769230769231/4.634615384615385; rounds (PBA)=7.384615384615385;} cat #21: {team=unaligned ; avg hp=-2.980769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.4423076923076925/5.0; rounds (PBA)=7.461538461538462;} cat #66: {team=unaligned ; avg hp=-5.153846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.5384615384615383/4.673076923076923; rounds (PBA)=7.269230769230769;} cat #44: {team=unaligned ; avg hp=-2.6153846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1923076923076925; hits/misses (PBA)= 2.7115384615384617/4.730769230769231; rounds (PBA)=7.461538461538462;} cat #30: {team=unaligned ; avg hp=-2.5576923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6346153846153846; hits/misses (PBA)= 2.3461538461538463/5.1923076923076925; rounds (PBA)=7.5576923076923075;} cat #17: {team=unaligned ; avg hp=-2.269230769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.5576923076923075/4.903846153846154; rounds (PBA)=7.461538461538462;} cat #11: {team=unaligned ; avg hp=-1.3461538461538463 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7884615384615383; hits/misses (PBA)= 2.4038461538461537/5.038461538461538; rounds (PBA)=7.461538461538462;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.07692307692307693 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.03846153846155; hits/misses (PBA)= 15.788461538461538/1.0961538461538463; rounds (PBA)=8.442307692307692;} cat #22: {team=unaligned ; avg hp=-4.75 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730769230769231; hits/misses (PBA)= 2.4423076923076925/4.673076923076923; rounds (PBA)=7.173076923076923;} cat #57: {team=unaligned ; avg hp=-2.3461538461538463 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.019230769230769; hits/misses (PBA)= 2.6538461538461537/5.115384615384615; rounds (PBA)=7.788461538461538;} cat #46: {team=unaligned ; avg hp=-3.9423076923076925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1153846153846154; hits/misses (PBA)= 2.6538461538461537/4.634615384615385; rounds (PBA)=7.288461538461538;} cat #38: {team=unaligned ; avg hp=-2.7884615384615383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.019230769230769; hits/misses (PBA)= 2.6153846153846154/4.788461538461538; rounds (PBA)=7.403846153846154;} cat #20: {team=unaligned ; avg hp=-1.0192307692307692 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1153846153846154; hits/misses (PBA)= 2.75/5.019230769230769; rounds (PBA)=7.769230769230769;} cat #2: {team=unaligned ; avg hp=-1.4615384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7884615384615383; hits/misses (PBA)= 2.480769230769231/4.846153846153846; rounds (PBA)=7.423076923076923;} cat #45: {team=unaligned ; avg hp=-2.8846153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6538461538461537; hits/misses (PBA)= 2.25/5.096153846153846; rounds (PBA)=7.365384615384615;} cat #23: {team=unaligned ; avg hp=-1.9615384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1923076923076925; hits/misses (PBA)= 2.8076923076923075/4.6923076923076925; rounds (PBA)=7.519230769230769;} cat #34: {team=unaligned ; avg hp=-3.519230769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.576923076923077/4.730769230769231; rounds (PBA)=7.326923076923077;} cat #33: {team=unaligned ; avg hp=-1.8653846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4423076923076925; hits/misses (PBA)= 2.9615384615384617/4.5; rounds (PBA)=7.461538461538462;} cat #40: {team=unaligned ; avg hp=-3.1346153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2115384615384617; hits/misses (PBA)= 2.8461538461538463/4.538461538461538; rounds (PBA)=7.403846153846154;} cat #24: {team=unaligned ; avg hp=-3.730769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2115384615384617; hits/misses (PBA)= 2.826923076923077/4.653846153846154; rounds (PBA)=7.576923076923077;} cat #42: {team=unaligned ; avg hp=-3.1153846153846154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9423076923076925; hits/misses (PBA)= 2.5384615384615383/4.923076923076923; rounds (PBA)=7.480769230769231;} cat #14: {team=unaligned ; avg hp=-4.038461538461538 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.5961538461538463/4.673076923076923; rounds (PBA)=7.346153846153846;} cat #5: {team=unaligned ; avg hp=-3.423076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.673076923076923; hits/misses (PBA)= 2.3653846153846154/4.730769230769231; rounds (PBA)=7.153846153846154;} cat #41: {team=unaligned ; avg hp=-6.211538461538462 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.5/4.826923076923077; rounds (PBA)=7.346153846153846;} cat #29: {team=unaligned ; avg hp=-2.826923076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.076923076923077; hits/misses (PBA)= 2.5961538461538463/4.673076923076923; rounds (PBA)=7.288461538461538;} cat #48: {team=unaligned ; avg hp=-2.9423076923076925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.826923076923077; hits/misses (PBA)= 2.480769230769231/5.038461538461538; rounds (PBA)=7.519230769230769;} cat #60: {team=unaligned ; avg hp=-0.5576923076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0961538461538463; hits/misses (PBA)= 2.8076923076923075/5.1923076923076925; rounds (PBA)=8.0;} cat #49: {team=unaligned ; avg hp=-3.230769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.980769230769231; hits/misses (PBA)= 2.7115384615384617/4.423076923076923; rounds (PBA)=7.173076923076923;} cat #65: {team=unaligned ; avg hp=-2.1538461538461537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.019230769230769; hits/misses (PBA)= 2.5384615384615383/5.038461538461538; rounds (PBA)=7.615384615384615;} cat #32: {team=unaligned ; avg hp=-2.519230769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1346153846153846; hits/misses (PBA)= 2.6923076923076925/4.884615384615385; rounds (PBA)=7.596153846153846;} cat #26: {team=unaligned ; avg hp=-3.25 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6538461538461537; hits/misses (PBA)= 3.1153846153846154/4.730769230769231; rounds (PBA)=7.865384615384615;} cat #54: {team=unaligned ; avg hp=-1.3846153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.173076923076923; hits/misses (PBA)= 2.75/4.980769230769231; rounds (PBA)=7.730769230769231;} cat: {team=unaligned ; avg hp=-3.5384615384615383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0961538461538463; hits/misses (PBA)= 2.6538461538461537/4.5576923076923075; rounds (PBA)=7.25;} cat #7: {team=unaligned ; avg hp=-4.730769230769231 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8076923076923075; hits/misses (PBA)= 2.480769230769231/4.615384615384615; rounds (PBA)=7.173076923076923;} cat #15: {team=unaligned ; avg hp=-4.423076923076923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7115384615384617; hits/misses (PBA)= 2.4615384615384617/4.75; rounds (PBA)=7.230769230769231;} cat #47: {team=unaligned ; avg hp=-3.9038461538461537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9038461538461537; hits/misses (PBA)= 2.6153846153846154/4.75; rounds (PBA)=7.403846153846154;} cat #3: {team=unaligned ; avg hp=-4.6923076923076925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5961538461538463; hits/misses (PBA)= 2.3076923076923075/4.673076923076923; rounds (PBA)=7.0576923076923075;} cat #56: {team=unaligned ; avg hp=-3.1346153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.730769230769231/4.75; rounds (PBA)=7.519230769230769;} cat #58: {team=unaligned ; avg hp=-2.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9038461538461537; hits/misses (PBA)= 2.519230769230769/4.865384615384615; rounds (PBA)=7.423076923076923;} cat #12: {team=unaligned ; avg hp=-3.519230769230769 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0384615384615383; hits/misses (PBA)= 2.673076923076923/4.365384615384615; rounds (PBA)=7.076923076923077;} cat #43: {team=unaligned ; avg hp=-3.1538461538461537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.826923076923077; hits/misses (PBA)= 2.480769230769231/5.115384615384615; rounds (PBA)=7.634615384615385;} cat #19: {team=unaligned ; avg hp=-4.615384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0961538461538463; hits/misses (PBA)= 2.7115384615384617/4.596153846153846; rounds (PBA)=7.346153846153846;} cat #59: {team=unaligned ; avg hp=-2.8076923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1153846153846154; hits/misses (PBA)= 2.7115384615384617/4.980769230769231; rounds (PBA)=7.711538461538462;} cat #27: {team=unaligned ; avg hp=-6.384615384615385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.480769230769231; hits/misses (PBA)= 2.269230769230769/4.076923076923077; rounds (PBA)=6.4423076923076925;} cat #51: {team=unaligned ; avg hp=-3.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.769230769230769; hits/misses (PBA)= 2.3846153846153846/4.961538461538462; rounds (PBA)=7.365384615384615;} cat #16: {team=unaligned ; avg hp=-4.4423076923076925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.076923076923077; hits/misses (PBA)= 2.6153846153846154/4.711538461538462; rounds (PBA)=7.326923076923077;} cat #39: {team=unaligned ; avg hp=-3.8076923076923075 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.826923076923077; hits/misses (PBA)= 2.5/4.769230769230769; rounds (PBA)=7.288461538461538;} cat #63: {team=unaligned ; avg hp=-4.096153846153846 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2115384615384617; hits/misses (PBA)= 2.8653846153846154/4.615384615384615; rounds (PBA)=7.519230769230769;} cat #37: {team=unaligned ; avg hp=-2.9615384615384617 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2884615384615383; hits/misses (PBA)= 2.8653846153846154/4.634615384615385; rounds (PBA)=7.519230769230769;} cat #8: {team=unaligned ; avg hp=-4.25 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 2.423076923076923/5.038461538461538; rounds (PBA)=7.461538461538462;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 73; Sum of rounds: 660; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 72; perfect battles: 0; close-call battles: 72; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.0958904109589041 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.5068493150685; hits/misses (PBA)= 16.80821917808219/0.7808219178082192; rounds (PBA)=8.794520547945206;} cat #4: {team=unaligned ; avg hp=-4.589041095890411 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73972602739726; hits/misses (PBA)= 2.4383561643835616/4.972602739726027; rounds (PBA)=7.4520547945205475;} cat #66: {team=unaligned ; avg hp=-4.424657534246576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7945205479452055; hits/misses (PBA)= 2.506849315068493/5.136986301369863; rounds (PBA)=7.6438356164383565;} cat #22: {team=unaligned ; avg hp=-5.1506849315068495 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0821917808219177; hits/misses (PBA)= 2.671232876712329/4.794520547945205; rounds (PBA)=7.47945205479452;} cat #61: {team=unaligned ; avg hp=-1.0410958904109588 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4246575342465753; hits/misses (PBA)= 2.8767123287671232/4.986301369863014; rounds (PBA)=7.917808219178082;} cat #41: {team=unaligned ; avg hp=-2.7945205479452055 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0547945205479454; hits/misses (PBA)= 2.6575342465753424/5.082191780821918; rounds (PBA)=7.7534246575342465;} cat #5: {team=unaligned ; avg hp=-5.219178082191781 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73972602739726; hits/misses (PBA)= 2.4657534246575343/4.835616438356165; rounds (PBA)=7.315068493150685;} cat #6: {team=unaligned ; avg hp=-4.260273972602739 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0273972602739727; hits/misses (PBA)= 2.712328767123288/4.739726027397261; rounds (PBA)=7.465753424657534;} cat #16: {team=unaligned ; avg hp=-3.5616438356164384 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0821917808219177; hits/misses (PBA)= 2.6575342465753424/4.767123287671233; rounds (PBA)=7.465753424657534;} cat #64: {team=unaligned ; avg hp=-4.424657534246576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8904109589041096; hits/misses (PBA)= 2.452054794520548/4.876712328767123; rounds (PBA)=7.36986301369863;} cat #63: {team=unaligned ; avg hp=-4.232876712328767 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767123287671233; hits/misses (PBA)= 2.4657534246575343/4.958904109589041; rounds (PBA)=7.438356164383562;} cat #26: {team=unaligned ; avg hp=-3.3835616438356166 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.712328767123288; hits/misses (PBA)= 2.3424657534246576/5.082191780821918; rounds (PBA)=7.47945205479452;} cat #46: {team=unaligned ; avg hp=-4.3561643835616435 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.219178082191781; hits/misses (PBA)= 2.780821917808219/4.835616438356165; rounds (PBA)=7.6438356164383565;} cat #53: {team=unaligned ; avg hp=-2.9452054794520546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3698630136986303; hits/misses (PBA)= 2.9315068493150687/4.8493150684931505; rounds (PBA)=7.780821917808219;} cat #21: {team=unaligned ; avg hp=-4.493150684931507 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8219178082191783; hits/misses (PBA)= 2.4657534246575343/4.589041095890411; rounds (PBA)=7.082191780821918;} cat #12: {team=unaligned ; avg hp=-3.684931506849315 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232876712328767; hits/misses (PBA)= 2.8493150684931505/4.589041095890411; rounds (PBA)=7.52054794520548;} cat #58: {team=unaligned ; avg hp=-5.027397260273973 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.4794520547945207/4.794520547945205; rounds (PBA)=7.342465753424658;} cat #42: {team=unaligned ; avg hp=-4.739726027397261 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041095890410959; hits/misses (PBA)= 2.5753424657534247/4.794520547945205; rounds (PBA)=7.424657534246576;} cat #57: {team=unaligned ; avg hp=-4.616438356164384 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6575342465753424; hits/misses (PBA)= 2.2465753424657535/4.794520547945205; rounds (PBA)=7.095890410958904;} cat #34: {team=unaligned ; avg hp=-4.095890410958904 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1232876712328768; hits/misses (PBA)= 2.712328767123288/4.821917808219178; rounds (PBA)=7.561643835616438;} cat #32: {team=unaligned ; avg hp=-3.4794520547945207 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9315068493150687; hits/misses (PBA)= 2.6027397260273974/4.972602739726027; rounds (PBA)=7.575342465753424;} cat #23: {team=unaligned ; avg hp=-2.3698630136986303 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2739726027397262; hits/misses (PBA)= 2.904109589041096/4.794520547945205; rounds (PBA)=7.712328767123288;} cat #51: {team=unaligned ; avg hp=-6.054794520547945 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.712328767123288; hits/misses (PBA)= 2.3698630136986303/5.054794520547945; rounds (PBA)=7.438356164383562;} cat #56: {team=unaligned ; avg hp=-3.1095890410958904 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9863013698630136; hits/misses (PBA)= 2.684931506849315/4.739726027397261; rounds (PBA)=7.4520547945205475;} cat #29: {team=unaligned ; avg hp=-4.904109589041096 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041095890410959; hits/misses (PBA)= 2.6027397260273974/4.726027397260274; rounds (PBA)=7.342465753424658;} cat #37: {team=unaligned ; avg hp=-3.4246575342465753 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904109589041096; hits/misses (PBA)= 2.6164383561643834/4.780821917808219; rounds (PBA)=7.424657534246576;} cat #30: {team=unaligned ; avg hp=-2.6027397260273974 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3698630136986303; hits/misses (PBA)= 3.0547945205479454/5.0; rounds (PBA)=8.095890410958905;} cat #38: {team=unaligned ; avg hp=-2.4383561643835616 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.136986301369863; hits/misses (PBA)= 2.712328767123288/5.082191780821918; rounds (PBA)=7.808219178082192;} cat #39: {team=unaligned ; avg hp=-2.6301369863013697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3424657534246576; hits/misses (PBA)= 2.958904109589041/5.095890410958904; rounds (PBA)=8.068493150684931;} cat #18: {team=unaligned ; avg hp=-3.0821917808219177 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0136986301369864; hits/misses (PBA)= 2.6027397260273974/4.739726027397261; rounds (PBA)=7.36986301369863;} cat #17: {team=unaligned ; avg hp=-3.4657534246575343 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.643835616438356/4.835616438356165; rounds (PBA)=7.52054794520548;} cat #50: {team=unaligned ; avg hp=-4.178082191780822 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8767123287671232; hits/misses (PBA)= 2.6164383561643834/4.986301369863014; rounds (PBA)=7.63013698630137;} cat #48: {team=unaligned ; avg hp=-1.7945205479452055 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1506849315068495; hits/misses (PBA)= 2.6986301369863015/5.054794520547945; rounds (PBA)=7.794520547945205;} cat #11: {team=unaligned ; avg hp=-5.4520547945205475 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095890410958904; hits/misses (PBA)= 2.712328767123288/4.726027397260274; rounds (PBA)=7.4520547945205475;} cat #19: {team=unaligned ; avg hp=-2.219178082191781 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4383561643835616; hits/misses (PBA)= 3.0136986301369864/5.0; rounds (PBA)=8.027397260273972;} cat #65: {team=unaligned ; avg hp=-2.5205479452054793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9726027397260273; hits/misses (PBA)= 2.6164383561643834/4.7534246575342465; rounds (PBA)=7.383561643835616;} cat #15: {team=unaligned ; avg hp=-5.219178082191781 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041095890410959; hits/misses (PBA)= 2.6575342465753424/4.671232876712328; rounds (PBA)=7.383561643835616;} cat #49: {team=unaligned ; avg hp=-1.1643835616438356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2054794520547945; hits/misses (PBA)= 2.8767123287671232/5.0; rounds (PBA)=7.876712328767123;} cat #8: {team=unaligned ; avg hp=-3.410958904109589 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.589041095890411; hits/misses (PBA)= 3.0684931506849313/4.232876712328767; rounds (PBA)=7.36986301369863;} cat #55: {team=unaligned ; avg hp=-3.1232876712328768 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.191780821917808; hits/misses (PBA)= 2.767123287671233/4.767123287671233; rounds (PBA)=7.5479452054794525;} cat #3: {team=unaligned ; avg hp=-3.1780821917808217 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9315068493150687; hits/misses (PBA)= 2.5205479452054793/5.095890410958904; rounds (PBA)=7.657534246575342;} cat #52: {team=unaligned ; avg hp=-3.4383561643835616 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7534246575342465; hits/misses (PBA)= 2.410958904109589/5.013698630136986; rounds (PBA)=7.465753424657534;} cat #31: {team=unaligned ; avg hp=-3.547945205479452 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0821917808219177; hits/misses (PBA)= 2.5753424657534247/5.082191780821918; rounds (PBA)=7.684931506849315;} cat #36: {team=unaligned ; avg hp=-5.6438356164383565 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.958904109589041; hits/misses (PBA)= 2.547945205479452/4.835616438356165; rounds (PBA)=7.397260273972603;} cat #28: {team=unaligned ; avg hp=-4.082191780821918 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2054794520547945; hits/misses (PBA)= 2.8493150684931505/4.698630136986301; rounds (PBA)=7.5479452054794525;} cat #9: {team=unaligned ; avg hp=-2.506849315068493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5205479452054793; hits/misses (PBA)= 2.287671232876712/5.397260273972603; rounds (PBA)=7.712328767123288;} cat #33: {team=unaligned ; avg hp=-2.315068493150685 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.863013698630137; hits/misses (PBA)= 2.5616438356164384/5.068493150684931; rounds (PBA)=7.657534246575342;} cat #20: {team=unaligned ; avg hp=-4.397260273972603 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.191780821917808; hits/misses (PBA)= 2.767123287671233/4.47945205479452; rounds (PBA)=7.273972602739726;} cat #35: {team=unaligned ; avg hp=-2.780821917808219 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0821917808219177; hits/misses (PBA)= 2.6986301369863015/4.904109589041096; rounds (PBA)=7.6438356164383565;} cat #10: {team=unaligned ; avg hp=-4.602739726027397 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9452054794520546; hits/misses (PBA)= 2.589041095890411/5.013698630136986; rounds (PBA)=7.602739726027397;} cat #54: {team=unaligned ; avg hp=-2.452054794520548 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.6164383561643834/4.972602739726027; rounds (PBA)=7.6438356164383565;} cat #59: {team=unaligned ; avg hp=-1.9589041095890412 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0547945205479454; hits/misses (PBA)= 2.671232876712329/5.1506849315068495; rounds (PBA)=7.8493150684931505;} cat #62: {team=unaligned ; avg hp=-1.6164383561643836 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041095890410959; hits/misses (PBA)= 2.684931506849315/5.219178082191781; rounds (PBA)=7.904109589041096;} cat #43: {team=unaligned ; avg hp=-3.26027397260274 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6301369863013697; hits/misses (PBA)= 2.219178082191781/5.616438356164384; rounds (PBA)=7.835616438356165;} cat #13: {team=unaligned ; avg hp=-4.109589041095891 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8904109589041096; hits/misses (PBA)= 2.5342465753424657/4.561643835616438; rounds (PBA)=7.164383561643835;} cat #2: {team=unaligned ; avg hp=-1.4794520547945205 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.958904109589041; hits/misses (PBA)= 2.5342465753424657/5.260273972602739; rounds (PBA)=7.8493150684931505;} cat #24: {team=unaligned ; avg hp=-5.342465753424658 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.5616438356164384/4.945205479452055; rounds (PBA)=7.506849315068493;} cat #40: {team=unaligned ; avg hp=-4.1506849315068495 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2054794520547945; hits/misses (PBA)= 2.780821917808219/4.575342465753424; rounds (PBA)=7.397260273972603;} cat #47: {team=unaligned ; avg hp=-2.780821917808219 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9315068493150687; hits/misses (PBA)= 2.6575342465753424/5.041095890410959; rounds (PBA)=7.698630136986301;} cat #7: {team=unaligned ; avg hp=-3.232876712328767 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.835616438356164; hits/misses (PBA)= 2.452054794520548/5.315068493150685; rounds (PBA)=7.780821917808219;} cat #14: {team=unaligned ; avg hp=-3.506849315068493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9863013698630136; hits/misses (PBA)= 2.643835616438356/4.917808219178082; rounds (PBA)=7.616438356164384;} cat #60: {team=unaligned ; avg hp=-4.424657534246576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1780821917808217; hits/misses (PBA)= 2.767123287671233/4.726027397260274; rounds (PBA)=7.52054794520548;} cat #25: {team=unaligned ; avg hp=-2.493150684931507 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73972602739726; hits/misses (PBA)= 2.4383561643835616/5.0; rounds (PBA)=7.493150684931507;} cat #44: {team=unaligned ; avg hp=-4.095890410958904 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1780821917808217; hits/misses (PBA)= 2.780821917808219/4.684931506849315; rounds (PBA)=7.52054794520548;} cat: {team=unaligned ; avg hp=-3.958904109589041 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095890410958904; hits/misses (PBA)= 2.712328767123288/4.726027397260274; rounds (PBA)=7.4520547945205475;} cat #45: {team=unaligned ; avg hp=-1.1917808219178083 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9863013698630136; hits/misses (PBA)= 2.712328767123288/5.191780821917808; rounds (PBA)=7.945205479452055;} cat #27: {team=unaligned ; avg hp=-5.2465753424657535 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.506849315068493; hits/misses (PBA)= 2.232876712328767/4.726027397260274; rounds (PBA)=7.013698630136986;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 66; Sum of rounds: 594; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 65; perfect battles: 0; close-call battles: 65; ------------------------------------------------- Combattants ------------------------------------------------ cat #20: {team=unaligned ; avg hp=-3.1363636363636362 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257575757575758; hits/misses (PBA)= 2.8181818181818183/4.636363636363637; rounds (PBA)=7.484848484848484;} cat #19: {team=unaligned ; avg hp=-4.878787878787879 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106060606060606; hits/misses (PBA)= 2.6363636363636362/4.742424242424242; rounds (PBA)=7.393939393939394;} cat #18: {team=unaligned ; avg hp=-4.651515151515151 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 2.590909090909091/4.681818181818182; rounds (PBA)=7.303030303030303;} cat #63: {team=unaligned ; avg hp=-1.9393939393939394 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242424242424242; hits/misses (PBA)= 2.8181818181818183/4.984848484848484; rounds (PBA)=7.833333333333333;} cat #26: {team=unaligned ; avg hp=-5.484848484848484 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787878787878788; hits/misses (PBA)= 2.3484848484848486/4.742424242424242; rounds (PBA)=7.136363636363637;} cat #43: {team=unaligned ; avg hp=-4.651515151515151 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 2.772727272727273/4.53030303030303; rounds (PBA)=7.318181818181818;} cat #8: {team=unaligned ; avg hp=-6.2272727272727275 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.909090909090909; hits/misses (PBA)= 2.5757575757575757/4.424242424242424; rounds (PBA)=7.03030303030303;} cat #45: {team=unaligned ; avg hp=-4.151515151515151 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0757575757575757; hits/misses (PBA)= 2.6666666666666665/4.7727272727272725; rounds (PBA)=7.454545454545454;} cat #57: {team=unaligned ; avg hp=-3.1515151515151514 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9545454545454546; hits/misses (PBA)= 2.590909090909091/4.787878787878788; rounds (PBA)=7.424242424242424;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.12121212121212122 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.8181818181818; hits/misses (PBA)= 16.439393939393938/0.9242424242424242; rounds (PBA)=8.681818181818182;} cat #58: {team=unaligned ; avg hp=-4.287878787878788 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 2.515151515151515/4.878787878787879; rounds (PBA)=7.454545454545454;} cat #24: {team=unaligned ; avg hp=-4.575757575757576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6363636363636362; hits/misses (PBA)= 2.3636363636363638/5.181818181818182; rounds (PBA)=7.5606060606060606;} cat #62: {team=unaligned ; avg hp=-4.2727272727272725 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9545454545454546; hits/misses (PBA)= 2.515151515151515/4.893939393939394; rounds (PBA)=7.409090909090909;} cat #9: {team=unaligned ; avg hp=-4.121212121212121 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 2.8484848484848486/4.681818181818182; rounds (PBA)=7.5606060606060606;} cat #23: {team=unaligned ; avg hp=-4.393939393939394 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5303030303030303; hits/misses (PBA)= 2.242424242424242/5.015151515151516; rounds (PBA)=7.287878787878788;} cat #52: {team=unaligned ; avg hp=-4.5606060606060606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8484848484848486; hits/misses (PBA)= 2.5454545454545454/5.015151515151516; rounds (PBA)=7.606060606060606;} cat #39: {team=unaligned ; avg hp=-3.8181818181818183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121212121212121; hits/misses (PBA)= 2.742424242424242/4.5606060606060606; rounds (PBA)=7.318181818181818;} cat #29: {team=unaligned ; avg hp=-3.5757575757575757 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 2.5606060606060606/4.848484848484849; rounds (PBA)=7.424242424242424;} cat #14: {team=unaligned ; avg hp=-2.121212121212121 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.984848484848485; hits/misses (PBA)= 2.5606060606060606/5.045454545454546; rounds (PBA)=7.651515151515151;} cat #46: {team=unaligned ; avg hp=-2.9696969696969697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8181818181818183; hits/misses (PBA)= 2.4242424242424243/5.242424242424242; rounds (PBA)=7.696969696969697;} cat #22: {team=unaligned ; avg hp=-3.6363636363636362 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.227272727272727; hits/misses (PBA)= 2.772727272727273/4.803030303030303; rounds (PBA)=7.606060606060606;} cat #55: {team=unaligned ; avg hp=-5.954545454545454 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0606060606060606; hits/misses (PBA)= 2.727272727272727/4.378787878787879; rounds (PBA)=7.151515151515151;} cat #2: {team=unaligned ; avg hp=-0.9848484848484849 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257575757575758; hits/misses (PBA)= 2.8484848484848486/5.378787878787879; rounds (PBA)=8.242424242424242;} cat #54: {team=unaligned ; avg hp=-3.742424242424242 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196969696969697; hits/misses (PBA)= 2.787878787878788/4.96969696969697; rounds (PBA)=7.787878787878788;} cat #64: {team=unaligned ; avg hp=-2.5454545454545454 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0454545454545454; hits/misses (PBA)= 2.727272727272727/4.893939393939394; rounds (PBA)=7.681818181818182;} cat #21: {team=unaligned ; avg hp=-4.46969696969697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.378787878787879; hits/misses (PBA)= 2.106060606060606/5.015151515151516; rounds (PBA)=7.196969696969697;} cat #5: {team=unaligned ; avg hp=-1.6363636363636365 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 2.772727272727273/4.9393939393939394; rounds (PBA)=7.742424242424242;} cat #35: {team=unaligned ; avg hp=-4.757575757575758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.515151515151515; hits/misses (PBA)= 2.303030303030303/4.621212121212121; rounds (PBA)=6.954545454545454;} cat: {team=unaligned ; avg hp=-3.0606060606060606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 2.6818181818181817/4.924242424242424; rounds (PBA)=7.621212121212121;} cat #13: {team=unaligned ; avg hp=-3.4545454545454546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 2.6515151515151514/4.621212121212121; rounds (PBA)=7.318181818181818;} cat #53: {team=unaligned ; avg hp=-4.742424242424242 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.696969696969697; hits/misses (PBA)= 2.3636363636363638/4.5606060606060606; rounds (PBA)=6.954545454545454;} cat #3: {team=unaligned ; avg hp=-3.3181818181818183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0606060606060606; hits/misses (PBA)= 2.606060606060606/5.106060606060606; rounds (PBA)=7.7272727272727275;} cat #56: {team=unaligned ; avg hp=-3.621212121212121 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.606060606060606; hits/misses (PBA)= 2.227272727272727/4.893939393939394; rounds (PBA)=7.166666666666667;} cat #12: {team=unaligned ; avg hp=-4.106060606060606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 2.5454545454545454/4.696969696969697; rounds (PBA)=7.287878787878788;} cat #66: {team=unaligned ; avg hp=-3.484848484848485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106060606060606; hits/misses (PBA)= 2.6666666666666665/5.075757575757576; rounds (PBA)=7.7727272727272725;} cat #37: {team=unaligned ; avg hp=-3.1515151515151514 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.515151515151515; hits/misses (PBA)= 2.257575757575758/4.909090909090909; rounds (PBA)=7.196969696969697;} cat #4: {team=unaligned ; avg hp=-2.303030303030303 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4393939393939394; hits/misses (PBA)= 3.0/4.787878787878788; rounds (PBA)=7.787878787878788;} cat #30: {team=unaligned ; avg hp=-3.727272727272727 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0606060606060606; hits/misses (PBA)= 2.606060606060606/5.015151515151516; rounds (PBA)=7.636363636363637;} cat #7: {team=unaligned ; avg hp=-5.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.696969696969697; hits/misses (PBA)= 2.3484848484848486/4.96969696969697; rounds (PBA)=7.333333333333333;} cat #15: {team=unaligned ; avg hp=-2.909090909090909 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0606060606060606; hits/misses (PBA)= 2.6363636363636362/4.818181818181818; rounds (PBA)=7.5;} cat #47: {team=unaligned ; avg hp=-1.2272727272727273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.803030303030303; hits/misses (PBA)= 2.4696969696969697/5.651515151515151; rounds (PBA)=8.121212121212121;} cat #36: {team=unaligned ; avg hp=-1.0606060606060606 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8636363636363638; hits/misses (PBA)= 2.5606060606060606/5.318181818181818; rounds (PBA)=7.9393939393939394;} cat #6: {team=unaligned ; avg hp=-1.7121212121212122 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3484848484848486; hits/misses (PBA)= 3.0/4.7727272727272725; rounds (PBA)=7.803030303030303;} cat #16: {team=unaligned ; avg hp=-4.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8181818181818183; hits/misses (PBA)= 2.5303030303030303/5.378787878787879; rounds (PBA)=7.9393939393939394;} cat #48: {team=unaligned ; avg hp=-3.712121212121212 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.6515151515151514/5.151515151515151; rounds (PBA)=7.803030303030303;} cat #44: {team=unaligned ; avg hp=-4.515151515151516 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9545454545454546; hits/misses (PBA)= 2.515151515151515/4.681818181818182; rounds (PBA)=7.287878787878788;} cat #38: {team=unaligned ; avg hp=-4.7272727272727275 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 2.9242424242424243/4.666666666666667; rounds (PBA)=7.590909090909091;} cat #65: {team=unaligned ; avg hp=-2.8636363636363638 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1363636363636362; hits/misses (PBA)= 2.772727272727273/5.0606060606060606; rounds (PBA)=7.848484848484849;} cat #17: {team=unaligned ; avg hp=-2.257575757575758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0454545454545454; hits/misses (PBA)= 2.6363636363636362/5.045454545454546; rounds (PBA)=7.712121212121212;} cat #34: {team=unaligned ; avg hp=-1.4696969696969697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 2.909090909090909/5.0; rounds (PBA)=7.924242424242424;} cat #49: {team=unaligned ; avg hp=-3.712121212121212 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893939393939394; hits/misses (PBA)= 2.378787878787879/5.136363636363637; rounds (PBA)=7.545454545454546;} cat #27: {team=unaligned ; avg hp=-4.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3484848484848486; hits/misses (PBA)= 2.9696969696969697/4.651515151515151; rounds (PBA)=7.651515151515151;} cat #32: {team=unaligned ; avg hp=-3.4393939393939394 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.409090909090909; hits/misses (PBA)= 2.9393939393939394/4.666666666666667; rounds (PBA)=7.606060606060606;} cat #11: {team=unaligned ; avg hp=-2.9545454545454546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.015151515151515; hits/misses (PBA)= 2.5454545454545454/5.303030303030303; rounds (PBA)=7.863636363636363;} cat #28: {team=unaligned ; avg hp=-1.4090909090909092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 2.590909090909091/5.045454545454546; rounds (PBA)=7.651515151515151;} cat #31: {team=unaligned ; avg hp=-4.46969696969697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.712121212121212; hits/misses (PBA)= 2.3484848484848486/4.803030303030303; rounds (PBA)=7.166666666666667;} cat #10: {team=unaligned ; avg hp=-3.1818181818181817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196969696969697; hits/misses (PBA)= 2.8333333333333335/4.7727272727272725; rounds (PBA)=7.666666666666667;} cat #59: {team=unaligned ; avg hp=-6.636363636363637 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.712121212121212; hits/misses (PBA)= 2.303030303030303/4.666666666666667; rounds (PBA)=7.015151515151516;} cat #61: {team=unaligned ; avg hp=-3.227272727272727 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106060606060606; hits/misses (PBA)= 2.712121212121212/4.2727272727272725; rounds (PBA)=7.045454545454546;} cat #41: {team=unaligned ; avg hp=-2.3181818181818183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 2.803030303030303/4.818181818181818; rounds (PBA)=7.636363636363637;} cat #51: {team=unaligned ; avg hp=-2.878787878787879 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106060606060606; hits/misses (PBA)= 2.6363636363636362/4.878787878787879; rounds (PBA)=7.575757575757576;} cat #42: {team=unaligned ; avg hp=-2.257575757575758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1818181818181817; hits/misses (PBA)= 2.8181818181818183/4.954545454545454; rounds (PBA)=7.7727272727272725;} cat #33: {team=unaligned ; avg hp=-3.015151515151515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.212121212121212; hits/misses (PBA)= 2.803030303030303/5.2272727272727275; rounds (PBA)=8.030303030303031;} cat #50: {team=unaligned ; avg hp=-4.257575757575758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893939393939394; hits/misses (PBA)= 2.5454545454545454/4.787878787878788; rounds (PBA)=7.363636363636363;} cat #40: {team=unaligned ; avg hp=-4.03030303030303 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303030303030303; hits/misses (PBA)= 2.8636363636363638/4.484848484848484; rounds (PBA)=7.363636363636363;} cat #60: {team=unaligned ; avg hp=-1.3333333333333333 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196969696969697; hits/misses (PBA)= 2.727272727272727/5.151515151515151; rounds (PBA)=7.893939393939394;} cat #25: {team=unaligned ; avg hp=-3.727272727272727 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8181818181818183; hits/misses (PBA)= 2.393939393939394/4.833333333333333; rounds (PBA)=7.257575757575758;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 84; Sum of rounds: 755; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 83; perfect battles: 0; close-call battles: 83; ------------------------------------------------- Combattants ------------------------------------------------ cat #2: {team=unaligned ; avg hp=-3.2142857142857144 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 2.511904761904762/5.059523809523809; rounds (PBA)=7.595238095238095;} cat #9: {team=unaligned ; avg hp=-2.7142857142857144 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 2.7857142857142856/4.678571428571429; rounds (PBA)=7.488095238095238;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.10714285714285714 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 363.1309523809524; hits/misses (PBA)= 16.452380952380953/0.8809523809523809; rounds (PBA)=8.666666666666666;} cat #27: {team=unaligned ; avg hp=-2.9642857142857144 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 2.7261904761904763/4.726190476190476; rounds (PBA)=7.488095238095238;} cat #16: {team=unaligned ; avg hp=-5.535714285714286 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 2.4166666666666665/4.75; rounds (PBA)=7.178571428571429;} cat #8: {team=unaligned ; avg hp=-3.5595238095238093 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988095238095238; hits/misses (PBA)= 2.6666666666666665/4.785714285714286; rounds (PBA)=7.476190476190476;} cat #39: {team=unaligned ; avg hp=-5.488095238095238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 2.5/4.583333333333333; rounds (PBA)=7.154761904761905;} cat #32: {team=unaligned ; avg hp=-4.880952380952381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7023809523809526; hits/misses (PBA)= 2.3333333333333335/5.309523809523809; rounds (PBA)=7.654761904761905;} cat #19: {team=unaligned ; avg hp=-2.7857142857142856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9404761904761907; hits/misses (PBA)= 2.5595238095238093/5.0; rounds (PBA)=7.607142857142857;} cat #64: {team=unaligned ; avg hp=-1.7619047619047619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3214285714285716; hits/misses (PBA)= 2.8214285714285716/4.869047619047619; rounds (PBA)=7.714285714285714;} cat #24: {team=unaligned ; avg hp=-4.773809523809524 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357142857142856; hits/misses (PBA)= 2.5952380952380953/4.571428571428571; rounds (PBA)=7.25;} cat #60: {team=unaligned ; avg hp=-3.25 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 2.5476190476190474/5.226190476190476; rounds (PBA)=7.785714285714286;} cat #5: {team=unaligned ; avg hp=-3.4166666666666665 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9642857142857144; hits/misses (PBA)= 2.630952380952381/5.0476190476190474; rounds (PBA)=7.690476190476191;} cat #25: {team=unaligned ; avg hp=-3.238095238095238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 2.5357142857142856/4.916666666666667; rounds (PBA)=7.476190476190476;} cat #28: {team=unaligned ; avg hp=-1.75 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4404761904761907; hits/misses (PBA)= 3.0476190476190474/4.75; rounds (PBA)=7.821428571428571;} cat #21: {team=unaligned ; avg hp=-4.178571428571429 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 2.6666666666666665/4.654761904761905; rounds (PBA)=7.357142857142857;} cat #38: {team=unaligned ; avg hp=-3.8214285714285716 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1785714285714284; hits/misses (PBA)= 2.6666666666666665/4.488095238095238; rounds (PBA)=7.190476190476191;} cat #40: {team=unaligned ; avg hp=-3.988095238095238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 2.5357142857142856/5.095238095238095; rounds (PBA)=7.642857142857143;} cat #20: {team=unaligned ; avg hp=-4.7976190476190474 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7738095238095237; hits/misses (PBA)= 2.4761904761904763/4.940476190476191; rounds (PBA)=7.416666666666667;} cat #37: {team=unaligned ; avg hp=-4.023809523809524 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 2.8333333333333335/4.630952380952381; rounds (PBA)=7.488095238095238;} cat #65: {team=unaligned ; avg hp=-3.3333333333333335 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988095238095238; hits/misses (PBA)= 2.5952380952380953/4.857142857142857; rounds (PBA)=7.488095238095238;} cat #50: {team=unaligned ; avg hp=-2.2857142857142856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 2.488095238095238/5.154761904761905; rounds (PBA)=7.690476190476191;} cat #3: {team=unaligned ; avg hp=-3.261904761904762 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 2.5714285714285716/5.035714285714286; rounds (PBA)=7.666666666666667;} cat #7: {team=unaligned ; avg hp=-4.023809523809524 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2738095238095237; hits/misses (PBA)= 2.8095238095238093/4.880952380952381; rounds (PBA)=7.7023809523809526;} cat #10: {team=unaligned ; avg hp=-3.5357142857142856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 2.4166666666666665/4.940476190476191; rounds (PBA)=7.404761904761905;} cat #42: {team=unaligned ; avg hp=-1.7738095238095237 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 2.7976190476190474/5.059523809523809; rounds (PBA)=7.880952380952381;} cat #36: {team=unaligned ; avg hp=-5.130952380952381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 2.738095238095238/4.523809523809524; rounds (PBA)=7.285714285714286;} cat #52: {team=unaligned ; avg hp=-1.7976190476190477 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0238095238095237; hits/misses (PBA)= 2.630952380952381/5.130952380952381; rounds (PBA)=7.821428571428571;} cat #51: {team=unaligned ; avg hp=-1.9761904761904763 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3452380952380953; hits/misses (PBA)= 2.880952380952381/4.9523809523809526; rounds (PBA)=7.845238095238095;} cat #48: {team=unaligned ; avg hp=-3.261904761904762 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 2.5/4.880952380952381; rounds (PBA)=7.428571428571429;} cat #17: {team=unaligned ; avg hp=-2.7142857142857144 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0595238095238093; hits/misses (PBA)= 2.6547619047619047/4.976190476190476; rounds (PBA)=7.630952380952381;} cat #58: {team=unaligned ; avg hp=-1.7619047619047619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011904761904762; hits/misses (PBA)= 2.630952380952381/5.023809523809524; rounds (PBA)=7.7023809523809526;} cat #66: {team=unaligned ; avg hp=-3.8095238095238093 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 2.7023809523809526/4.666666666666667; rounds (PBA)=7.416666666666667;} cat #4: {team=unaligned ; avg hp=-2.5833333333333335 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8452380952380953; hits/misses (PBA)= 2.5595238095238093/5.119047619047619; rounds (PBA)=7.7023809523809526;} cat #6: {team=unaligned ; avg hp=-4.2976190476190474 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988095238095238; hits/misses (PBA)= 2.7023809523809526/4.666666666666667; rounds (PBA)=7.404761904761905;} cat #30: {team=unaligned ; avg hp=-2.7738095238095237 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0595238095238093; hits/misses (PBA)= 2.6904761904761907/5.107142857142857; rounds (PBA)=7.809523809523809;} cat #29: {team=unaligned ; avg hp=-3.380952380952381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 2.8333333333333335/4.845238095238095; rounds (PBA)=7.726190476190476;} cat #13: {team=unaligned ; avg hp=-4.821428571428571 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7738095238095237; hits/misses (PBA)= 2.4404761904761907/4.571428571428571; rounds (PBA)=7.071428571428571;} cat #46: {team=unaligned ; avg hp=-2.9523809523809526 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9642857142857144; hits/misses (PBA)= 2.5952380952380953/4.928571428571429; rounds (PBA)=7.559523809523809;} cat #59: {team=unaligned ; avg hp=-3.6785714285714284 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 2.607142857142857/5.011904761904762; rounds (PBA)=7.619047619047619;} cat #14: {team=unaligned ; avg hp=-3.1904761904761907 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0238095238095237; hits/misses (PBA)= 2.630952380952381/4.761904761904762; rounds (PBA)=7.416666666666667;} cat #34: {team=unaligned ; avg hp=-3.1785714285714284 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011904761904762; hits/misses (PBA)= 2.630952380952381/4.761904761904762; rounds (PBA)=7.4523809523809526;} cat #56: {team=unaligned ; avg hp=-2.7976190476190474 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107142857142857; hits/misses (PBA)= 2.630952380952381/4.857142857142857; rounds (PBA)=7.523809523809524;} cat #61: {team=unaligned ; avg hp=-4.7976190476190474 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 2.6666666666666665/4.607142857142857; rounds (PBA)=7.321428571428571;} cat #33: {team=unaligned ; avg hp=-3.4523809523809526 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988095238095238; hits/misses (PBA)= 2.5357142857142856/4.761904761904762; rounds (PBA)=7.321428571428571;} cat #54: {team=unaligned ; avg hp=-5.380952380952381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 2.5714285714285716/4.488095238095238; rounds (PBA)=7.071428571428571;} cat #15: {team=unaligned ; avg hp=-2.5952380952380953 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 2.8214285714285716/4.833333333333333; rounds (PBA)=7.666666666666667;} cat: {team=unaligned ; avg hp=-2.8452380952380953 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607142857142857; hits/misses (PBA)= 2.2857142857142856/5.333333333333333; rounds (PBA)=7.642857142857143;} cat #53: {team=unaligned ; avg hp=-3.2023809523809526 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2261904761904763; hits/misses (PBA)= 2.7261904761904763/4.75; rounds (PBA)=7.511904761904762;} cat #23: {team=unaligned ; avg hp=-3.1904761904761907 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 2.8214285714285716/4.690476190476191; rounds (PBA)=7.5476190476190474;} cat #55: {team=unaligned ; avg hp=-3.3214285714285716 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011904761904762; hits/misses (PBA)= 2.642857142857143/4.964285714285714; rounds (PBA)=7.642857142857143;} cat #57: {team=unaligned ; avg hp=-4.428571428571429 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7976190476190474; hits/misses (PBA)= 2.4642857142857144/4.654761904761905; rounds (PBA)=7.2023809523809526;} cat #49: {team=unaligned ; avg hp=-3.2023809523809526 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 2.6666666666666665/4.964285714285714; rounds (PBA)=7.642857142857143;} cat #35: {team=unaligned ; avg hp=-3.642857142857143 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011904761904762; hits/misses (PBA)= 2.642857142857143/4.869047619047619; rounds (PBA)=7.535714285714286;} cat #22: {team=unaligned ; avg hp=-4.190476190476191 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.130952380952381; hits/misses (PBA)= 2.7142857142857144/4.642857142857143; rounds (PBA)=7.380952380952381;} cat #62: {team=unaligned ; avg hp=-3.738095238095238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 2.5238095238095237/4.928571428571429; rounds (PBA)=7.488095238095238;} cat #47: {team=unaligned ; avg hp=-4.654761904761905 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988095238095238; hits/misses (PBA)= 2.607142857142857/4.869047619047619; rounds (PBA)=7.5;} cat #63: {team=unaligned ; avg hp=-3.4761904761904763 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 2.3333333333333335/4.738095238095238; rounds (PBA)=7.107142857142857;} cat #41: {team=unaligned ; avg hp=-3.5833333333333335 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 2.5357142857142856/4.880952380952381; rounds (PBA)=7.428571428571429;} cat #18: {team=unaligned ; avg hp=-2.488095238095238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 2.7142857142857144/4.75; rounds (PBA)=7.476190476190476;} cat #31: {team=unaligned ; avg hp=-4.154761904761905 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2261904761904763; hits/misses (PBA)= 2.8452380952380953/4.714285714285714; rounds (PBA)=7.571428571428571;} cat #26: {team=unaligned ; avg hp=-3.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1547619047619047; hits/misses (PBA)= 2.75/4.940476190476191; rounds (PBA)=7.7023809523809526;} cat #11: {team=unaligned ; avg hp=-4.178571428571429 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 2.5476190476190474/4.690476190476191; rounds (PBA)=7.261904761904762;} cat #43: {team=unaligned ; avg hp=-2.7023809523809526 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2261904761904763; hits/misses (PBA)= 2.8214285714285716/4.976190476190476; rounds (PBA)=7.7976190476190474;} cat #44: {team=unaligned ; avg hp=-3.2857142857142856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 2.7261904761904763/4.761904761904762; rounds (PBA)=7.511904761904762;} cat #12: {team=unaligned ; avg hp=-3.761904761904762 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 2.3452380952380953/5.226190476190476; rounds (PBA)=7.619047619047619;} cat #45: {team=unaligned ; avg hp=-4.571428571428571 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8214285714285716; hits/misses (PBA)= 2.488095238095238/4.357142857142857; rounds (PBA)=6.869047619047619;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 221; Sum of rounds: 1990; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 220; perfect battles: 0; close-call battles: 220; ------------------------------------------------- Combattants ------------------------------------------------ cat #48: {team=unaligned ; avg hp=-3.5927601809954752 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1176470588235294; hits/misses (PBA)= 2.728506787330317/4.895927601809955; rounds (PBA)=7.647058823529412;} cat #47: {team=unaligned ; avg hp=-2.986425339366516 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1085972850678734; hits/misses (PBA)= 2.660633484162896/4.981900452488688; rounds (PBA)=7.665158371040724;} cat #35: {team=unaligned ; avg hp=-3.1538461538461537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1040723981900453; hits/misses (PBA)= 2.7149321266968327/4.823529411764706; rounds (PBA)=7.5656108597285066;} cat #57: {team=unaligned ; avg hp=-3.51131221719457 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090497737556561; hits/misses (PBA)= 2.6515837104072397/4.823529411764706; rounds (PBA)=7.51131221719457;} cat #59: {team=unaligned ; avg hp=-3.176470588235294 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.918552036199095; hits/misses (PBA)= 2.6244343891402715/5.040723981900452; rounds (PBA)=7.710407239819005;} cat #12: {team=unaligned ; avg hp=-3.7194570135746607 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.067873303167421; hits/misses (PBA)= 2.660633484162896/4.882352941176471; rounds (PBA)=7.5565610859728505;} cat #8: {team=unaligned ; avg hp=-4.316742081447964 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0950226244343892; hits/misses (PBA)= 2.7194570135746607/4.660633484162896; rounds (PBA)=7.429864253393665;} cat #5: {team=unaligned ; avg hp=-4.461538461538462 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7782805429864252; hits/misses (PBA)= 2.4072398190045248/4.764705882352941; rounds (PBA)=7.1855203619909505;} cat #13: {team=unaligned ; avg hp=-3.239819004524887 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2171945701357467; hits/misses (PBA)= 2.8009049773755654/4.83710407239819; rounds (PBA)=7.660633484162896;} cat #2: {team=unaligned ; avg hp=-3.3484162895927603 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1221719457013575; hits/misses (PBA)= 2.728506787330317/4.850678733031674; rounds (PBA)=7.597285067873303;} cat: {team=unaligned ; avg hp=-2.6515837104072397 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9638009049773757; hits/misses (PBA)= 2.5927601809954752/5.0633484162895925; rounds (PBA)=7.714932126696833;} cat #49: {team=unaligned ; avg hp=-3.1538461538461537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0588235294117645; hits/misses (PBA)= 2.6334841628959276/4.963800904977376; rounds (PBA)=7.610859728506787;} cat #22: {team=unaligned ; avg hp=-4.072398190045249 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8778280542986425; hits/misses (PBA)= 2.4705882352941178/4.9411764705882355; rounds (PBA)=7.4389140271493215;} cat #29: {team=unaligned ; avg hp=-3.7918552036199094 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9049773755656108; hits/misses (PBA)= 2.5610859728506785/4.95475113122172; rounds (PBA)=7.542986425339366;} cat #37: {team=unaligned ; avg hp=-3.3484162895927603 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8461538461538463; hits/misses (PBA)= 2.574660633484163/4.882352941176471; rounds (PBA)=7.48868778280543;} cat #3: {team=unaligned ; avg hp=-4.515837104072398 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.918552036199095; hits/misses (PBA)= 2.5927601809954752/4.660633484162896; rounds (PBA)=7.3122171945701355;} cat #14: {team=unaligned ; avg hp=-3.3800904977375565 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9683257918552037; hits/misses (PBA)= 2.579185520361991/5.158371040723982; rounds (PBA)=7.773755656108597;} cat #11: {team=unaligned ; avg hp=-3.253393665158371 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.97737556561086; hits/misses (PBA)= 2.6153846153846154/4.877828054298643; rounds (PBA)=7.53393665158371;} cat #32: {team=unaligned ; avg hp=-3.081447963800905 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.266968325791855; hits/misses (PBA)= 2.8778280542986425/4.891402714932127; rounds (PBA)=7.791855203619909;} cat #50: {team=unaligned ; avg hp=-3.7013574660633486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.072398190045249; hits/misses (PBA)= 2.7194570135746607/4.787330316742081; rounds (PBA)=7.542986425339366;} cat #52: {team=unaligned ; avg hp=-3.090497737556561 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9457013574660635; hits/misses (PBA)= 2.6334841628959276/5.113122171945701; rounds (PBA)=7.755656108597285;} cat #40: {team=unaligned ; avg hp=-3.9004524886877827 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0316742081447963; hits/misses (PBA)= 2.7149321266968327/4.855203619909502; rounds (PBA)=7.597285067873303;} cat #65: {team=unaligned ; avg hp=-4.217194570135747 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8009049773755654; hits/misses (PBA)= 2.51131221719457/4.828054298642534; rounds (PBA)=7.361990950226244;} cat #33: {team=unaligned ; avg hp=-3.9457013574660635 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8552036199095023; hits/misses (PBA)= 2.4660633484162897/4.895927601809955; rounds (PBA)=7.393665158371041;} cat #19: {team=unaligned ; avg hp=-3.506787330316742 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9683257918552037; hits/misses (PBA)= 2.588235294117647/4.950226244343892; rounds (PBA)=7.583710407239819;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.13574660633484162 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 363.14932126696834; hits/misses (PBA)= 16.4841628959276/0.918552036199095; rounds (PBA)=8.701357466063348;} cat #39: {team=unaligned ; avg hp=-3.6877828054298645 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9683257918552037; hits/misses (PBA)= 2.6063348416289593/4.864253393665158; rounds (PBA)=7.51131221719457;} cat #28: {team=unaligned ; avg hp=-3.6968325791855206 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0950226244343892; hits/misses (PBA)= 2.6923076923076925/4.710407239819005; rounds (PBA)=7.425339366515837;} cat #60: {team=unaligned ; avg hp=-2.9638009049773757 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1085972850678734; hits/misses (PBA)= 2.7058823529411766/5.076923076923077; rounds (PBA)=7.832579185520362;} cat #53: {team=unaligned ; avg hp=-3.579185520361991 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9683257918552037; hits/misses (PBA)= 2.6108597285067874/5.013574660633484; rounds (PBA)=7.660633484162896;} cat #61: {team=unaligned ; avg hp=-3.7918552036199094 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9683257918552037; hits/misses (PBA)= 2.6018099547511313/4.914027149321267; rounds (PBA)=7.547511312217194;} cat #6: {team=unaligned ; avg hp=-4.289592760180995 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.085972850678733; hits/misses (PBA)= 2.7013574660633486/4.8054298642533935; rounds (PBA)=7.542986425339366;} cat #44: {team=unaligned ; avg hp=-4.009049773755656 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090497737556561; hits/misses (PBA)= 2.6561085972850678/4.65158371040724; rounds (PBA)=7.339366515837104;} cat #56: {team=unaligned ; avg hp=-3.51131221719457 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257918552036199; hits/misses (PBA)= 2.7963800904977374/4.705882352941177; rounds (PBA)=7.53393665158371;} cat #27: {team=unaligned ; avg hp=-3.9592760180995477 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1131221719457014; hits/misses (PBA)= 2.7149321266968327/4.782805429864253; rounds (PBA)=7.515837104072398;} cat #16: {team=unaligned ; avg hp=-4.615384615384615 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.063348416289593; hits/misses (PBA)= 2.6425339366515836/4.8054298642533935; rounds (PBA)=7.470588235294118;} cat #43: {team=unaligned ; avg hp=-2.6561085972850678 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.013574660633484; hits/misses (PBA)= 2.6877828054298645/4.923076923076923; rounds (PBA)=7.638009049773756;} cat #25: {team=unaligned ; avg hp=-4.0633484162895925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.83710407239819; hits/misses (PBA)= 2.502262443438914/4.755656108597285; rounds (PBA)=7.294117647058823;} cat #31: {team=unaligned ; avg hp=-1.8506787330316743 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180995475113122; hits/misses (PBA)= 2.760180995475113/5.095022624434389; rounds (PBA)=7.864253393665158;} cat #38: {team=unaligned ; avg hp=-3.927601809954751 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.678733031674208; hits/misses (PBA)= 2.3891402714932126/4.914027149321267; rounds (PBA)=7.32579185520362;} cat #41: {team=unaligned ; avg hp=-2.4389140271493215 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.067873303167421; hits/misses (PBA)= 2.683257918552036/5.067873303167421; rounds (PBA)=7.773755656108597;} cat #10: {team=unaligned ; avg hp=-3.02262443438914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1900452488687785; hits/misses (PBA)= 2.751131221719457/4.950226244343892; rounds (PBA)=7.723981900452489;} cat #24: {team=unaligned ; avg hp=-3.6561085972850678 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0316742081447963; hits/misses (PBA)= 2.6153846153846154/4.895927601809955; rounds (PBA)=7.538461538461538;} cat #36: {team=unaligned ; avg hp=-3.479638009049774 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.004524886877828; hits/misses (PBA)= 2.7058823529411766/4.877828054298643; rounds (PBA)=7.615384615384615;} cat #15: {team=unaligned ; avg hp=-3.475113122171946 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180995475113122; hits/misses (PBA)= 2.7963800904977374/4.665158371040724; rounds (PBA)=7.493212669683258;} cat #18: {team=unaligned ; avg hp=-3.3574660633484164 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1221719457013575; hits/misses (PBA)= 2.733031674208145/4.764705882352941; rounds (PBA)=7.515837104072398;} cat #46: {team=unaligned ; avg hp=-4.135746606334842 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0452488687782804; hits/misses (PBA)= 2.6515837104072397/4.791855203619909; rounds (PBA)=7.493212669683258;} cat #17: {team=unaligned ; avg hp=-2.6334841628959276 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.063348416289593; hits/misses (PBA)= 2.6877828054298645/5.081447963800905; rounds (PBA)=7.778280542986425;} cat #64: {team=unaligned ; avg hp=-3.728506787330317 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9502262443438916; hits/misses (PBA)= 2.5927601809954752/4.819004524886878; rounds (PBA)=7.452488687782806;} cat #21: {team=unaligned ; avg hp=-3.8461538461538463 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.085972850678733; hits/misses (PBA)= 2.7104072398190047/4.475113122171946; rounds (PBA)=7.230769230769231;} cat #9: {team=unaligned ; avg hp=-3.425339366515837 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923076923076923; hits/misses (PBA)= 2.565610859728507/4.895927601809955; rounds (PBA)=7.493212669683258;} cat #62: {team=unaligned ; avg hp=-4.203619909502263 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923076923076923; hits/misses (PBA)= 2.574660633484163/4.737556561085973; rounds (PBA)=7.334841628959276;} cat #30: {team=unaligned ; avg hp=-5.072398190045249 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.02262443438914; hits/misses (PBA)= 2.6877828054298645/4.683257918552036; rounds (PBA)=7.407239819004525;} cat #42: {team=unaligned ; avg hp=-3.6515837104072397 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.085972850678733; hits/misses (PBA)= 2.678733031674208/5.0; rounds (PBA)=7.705882352941177;} cat #55: {team=unaligned ; avg hp=-2.723981900452489 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176470588235294; hits/misses (PBA)= 2.8009049773755654/5.02262443438914; rounds (PBA)=7.841628959276018;} cat #4: {team=unaligned ; avg hp=-3.5565610859728505 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.936651583710407; hits/misses (PBA)= 2.5565610859728505/4.990950226244344; rounds (PBA)=7.574660633484163;} cat #58: {team=unaligned ; avg hp=-2.914027149321267 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1357466063348416; hits/misses (PBA)= 2.728506787330317/4.9457013574660635; rounds (PBA)=7.701357466063349;} cat #20: {team=unaligned ; avg hp=-2.819004524886878 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9592760180995477; hits/misses (PBA)= 2.5927601809954752/4.950226244343892; rounds (PBA)=7.579185520361991;} cat #66: {team=unaligned ; avg hp=-2.076923076923077 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8597285067873304; hits/misses (PBA)= 2.48868778280543/5.14027149321267; rounds (PBA)=7.67420814479638;} cat #45: {team=unaligned ; avg hp=-3.583710407239819 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0588235294117645; hits/misses (PBA)= 2.6470588235294117/4.737556561085973; rounds (PBA)=7.4389140271493215;} cat #63: {team=unaligned ; avg hp=-3.5339366515837103 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.02262443438914; hits/misses (PBA)= 2.5927601809954752/4.950226244343892; rounds (PBA)=7.5610859728506785;} cat #23: {team=unaligned ; avg hp=-3.67420814479638 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1990950226244346; hits/misses (PBA)= 2.7918552036199094/4.791855203619909; rounds (PBA)=7.606334841628959;} cat #26: {team=unaligned ; avg hp=-2.9411764705882355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.018099547511312; hits/misses (PBA)= 2.6244343891402715/4.968325791855204; rounds (PBA)=7.633484162895928;} cat #54: {team=unaligned ; avg hp=-4.135746606334842 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8597285067873304; hits/misses (PBA)= 2.51131221719457/4.85972850678733; rounds (PBA)=7.384615384615385;} cat #34: {team=unaligned ; avg hp=-3.416289592760181 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1447963800904977; hits/misses (PBA)= 2.764705882352941/4.800904977375565; rounds (PBA)=7.588235294117647;} cat #7: {team=unaligned ; avg hp=-3.16289592760181 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1402714932126696; hits/misses (PBA)= 2.7828054298642533/4.927601809954751; rounds (PBA)=7.728506787330317;} cat #51: {team=unaligned ; avg hp=-3.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746606334841629; hits/misses (PBA)= 2.4479638009049776/4.914027149321267; rounds (PBA)=7.384615384615385;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 155; Sum of rounds: 1411; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; unaligned : 0.03 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 155; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ cat #51: {team=unaligned ; avg hp=-5.04516129032258 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0387096774193547; hits/misses (PBA)= 2.638709677419355/4.561290322580645; rounds (PBA)=7.2709677419354835;} cat #25: {team=unaligned ; avg hp=-4.083870967741936 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096774193548387; hits/misses (PBA)= 2.729032258064516/4.806451612903226; rounds (PBA)=7.554838709677419;} cat #20: {team=unaligned ; avg hp=-4.090322580645161 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967741935483871; hits/misses (PBA)= 2.554838709677419/4.7935483870967746; rounds (PBA)=7.393548387096774;} cat #57: {team=unaligned ; avg hp=-2.3806451612903228 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303225806451613; hits/misses (PBA)= 2.825806451612903/4.987096774193549; rounds (PBA)=7.819354838709677;} cat #42: {team=unaligned ; avg hp=-4.619354838709677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9741935483870967; hits/misses (PBA)= 2.638709677419355/4.7935483870967746; rounds (PBA)=7.451612903225806;} cat #45: {team=unaligned ; avg hp=-2.574193548387097 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9096774193548387; hits/misses (PBA)= 2.554838709677419/5.2387096774193544; rounds (PBA)=7.819354838709677;} cat #48: {team=unaligned ; avg hp=-4.4 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8838709677419354; hits/misses (PBA)= 2.567741935483871/4.645161290322581; rounds (PBA)=7.225806451612903;} cat #8: {team=unaligned ; avg hp=-3.52258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1548387096774193; hits/misses (PBA)= 2.7225806451612904/4.851612903225806; rounds (PBA)=7.593548387096774;} cat #24: {team=unaligned ; avg hp=-5.064516129032258 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7161290322580647; hits/misses (PBA)= 2.3806451612903228/5.2387096774193544; rounds (PBA)=7.638709677419355;} cat #62: {team=unaligned ; avg hp=-4.264516129032258 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9741935483870967; hits/misses (PBA)= 2.638709677419355/4.993548387096774; rounds (PBA)=7.664516129032258;} cat #44: {team=unaligned ; avg hp=-4.04516129032258 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9935483870967743; hits/misses (PBA)= 2.606451612903226/4.95483870967742; rounds (PBA)=7.619354838709677;} cat #52: {team=unaligned ; avg hp=-4.980645161290322 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.206451612903226; hits/misses (PBA)= 2.7806451612903227/4.7290322580645165; rounds (PBA)=7.554838709677419;} cat #40: {team=unaligned ; avg hp=-2.5935483870967744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0258064516129033; hits/misses (PBA)= 2.6580645161290324/5.212903225806452; rounds (PBA)=7.896774193548387;} cat #9: {team=unaligned ; avg hp=-5.690322580645161 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0258064516129033; hits/misses (PBA)= 2.6193548387096772/4.735483870967742; rounds (PBA)=7.393548387096774;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.17419354838709677 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.19354838709677; hits/misses (PBA)= 16.65806451612903/0.8903225806451613; rounds (PBA)=8.774193548387096;} cat #29: {team=unaligned ; avg hp=-4.077419354838709 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.193548387096774; hits/misses (PBA)= 2.767741935483871/4.819354838709677; rounds (PBA)=7.632258064516129;} cat #21: {team=unaligned ; avg hp=-4.548387096774194 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9806451612903224; hits/misses (PBA)= 2.5935483870967744/4.8; rounds (PBA)=7.425806451612903;} cat #4: {team=unaligned ; avg hp=-2.7225806451612904 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238709677419355; hits/misses (PBA)= 2.761290322580645/4.84516129032258; rounds (PBA)=7.651612903225806;} cat #23: {team=unaligned ; avg hp=-2.2516129032258063 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096774193548387; hits/misses (PBA)= 2.735483870967742/5.180645161290323; rounds (PBA)=7.916129032258064;} cat #38: {team=unaligned ; avg hp=-3.3548387096774195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1548387096774193; hits/misses (PBA)= 2.7806451612903227/4.870967741935484; rounds (PBA)=7.67741935483871;} cat #2: {team=unaligned ; avg hp=-2.47741935483871 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1225806451612903; hits/misses (PBA)= 2.7096774193548385/5.141935483870967; rounds (PBA)=7.864516129032258;} cat #14: {team=unaligned ; avg hp=-2.5612903225806454 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1354838709677417; hits/misses (PBA)= 2.7419354838709675/5.116129032258065; rounds (PBA)=7.890322580645162;} cat #35: {team=unaligned ; avg hp=-2.303225806451613 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0516129032258066; hits/misses (PBA)= 2.7096774193548385/4.967741935483871; rounds (PBA)=7.716129032258064;} cat #11: {team=unaligned ; avg hp=-3.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0516129032258066; hits/misses (PBA)= 2.6258064516129034/5.0; rounds (PBA)=7.645161290322581;} cat #59: {team=unaligned ; avg hp=-4.122580645161291 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.806451612903226; hits/misses (PBA)= 2.503225806451613/4.980645161290322; rounds (PBA)=7.496774193548387;} cat #22: {team=unaligned ; avg hp=-4.438709677419355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9935483870967743; hits/misses (PBA)= 2.554838709677419/4.8; rounds (PBA)=7.387096774193548;} cat #47: {team=unaligned ; avg hp=-2.032258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.92258064516129; hits/misses (PBA)= 2.5806451612903225/5.193548387096774; rounds (PBA)=7.7935483870967746;} cat #10: {team=unaligned ; avg hp=-3.032258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1161290322580646; hits/misses (PBA)= 2.7548387096774194/4.935483870967742; rounds (PBA)=7.7290322580645165;} cat #33: {team=unaligned ; avg hp=-3.445161290322581 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.296774193548387; hits/misses (PBA)= 2.806451612903226/4.980645161290322; rounds (PBA)=7.825806451612904;} cat #7: {team=unaligned ; avg hp=-2.6193548387096772 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4; hits/misses (PBA)= 2.9870967741935486/4.696774193548387; rounds (PBA)=7.709677419354839;} cat #50: {team=unaligned ; avg hp=-2.9612903225806453 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0064516129032257; hits/misses (PBA)= 2.6193548387096772/4.864516129032258; rounds (PBA)=7.516129032258065;} cat #61: {team=unaligned ; avg hp=-2.903225806451613 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.032258064516129; hits/misses (PBA)= 2.703225806451613/5.096774193548387; rounds (PBA)=7.825806451612904;} cat #66: {team=unaligned ; avg hp=-3.8967741935483873 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096774193548387; hits/misses (PBA)= 2.6774193548387095/4.451612903225806; rounds (PBA)=7.193548387096774;} cat #39: {team=unaligned ; avg hp=-4.077419354838709 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8838709677419354; hits/misses (PBA)= 2.6193548387096772/5.070967741935484; rounds (PBA)=7.709677419354839;} cat: {team=unaligned ; avg hp=-3.793548387096774 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9806451612903224; hits/misses (PBA)= 2.574193548387097/5.2387096774193544; rounds (PBA)=7.825806451612904;} cat #53: {team=unaligned ; avg hp=-2.52258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.193548387096774; hits/misses (PBA)= 2.7806451612903227/5.064516129032258; rounds (PBA)=7.877419354838709;} cat #17: {team=unaligned ; avg hp=-4.851612903225806 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.825806451612903; hits/misses (PBA)= 2.509677419354839/4.8; rounds (PBA)=7.348387096774194;} cat #34: {team=unaligned ; avg hp=-3.587096774193548 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1548387096774193; hits/misses (PBA)= 2.7806451612903227/4.851612903225806; rounds (PBA)=7.664516129032258;} cat #37: {team=unaligned ; avg hp=-5.012903225806451 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.729032258064516; hits/misses (PBA)= 2.4/4.774193548387097; rounds (PBA)=7.2387096774193544;} cat #27: {team=unaligned ; avg hp=-3.4064516129032256 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.296774193548387; hits/misses (PBA)= 2.8516129032258064/4.8; rounds (PBA)=7.658064516129032;} cat #16: {team=unaligned ; avg hp=-3.5806451612903225 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1548387096774193; hits/misses (PBA)= 2.703225806451613/5.038709677419355; rounds (PBA)=7.774193548387097;} cat #32: {team=unaligned ; avg hp=-4.161290322580645 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8451612903225807; hits/misses (PBA)= 2.47741935483871/4.935483870967742; rounds (PBA)=7.445161290322581;} cat #5: {team=unaligned ; avg hp=-3.9419354838709677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9935483870967743; hits/misses (PBA)= 2.632258064516129/5.051612903225807; rounds (PBA)=7.709677419354839;} cat #28: {team=unaligned ; avg hp=-3.1870967741935483 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9290322580645163; hits/misses (PBA)= 2.470967741935484/5.051612903225807; rounds (PBA)=7.554838709677419;} cat #30: {team=unaligned ; avg hp=-3.8645161290322583 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9419354838709677; hits/misses (PBA)= 2.541935483870968/5.122580645161291; rounds (PBA)=7.67741935483871;} cat #46: {team=unaligned ; avg hp=-3.838709677419355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0129032258064514; hits/misses (PBA)= 2.6516129032258067/5.058064516129032; rounds (PBA)=7.735483870967742;} cat #54: {team=unaligned ; avg hp=-3.3806451612903228 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.064516129032258; hits/misses (PBA)= 2.664516129032258/5.012903225806451; rounds (PBA)=7.690322580645161;} cat #19: {team=unaligned ; avg hp=-3.8645161290322583 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8967741935483873; hits/misses (PBA)= 2.432258064516129/5.148387096774194; rounds (PBA)=7.6;} cat #12: {team=unaligned ; avg hp=-2.3870967741935485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0580645161290323; hits/misses (PBA)= 2.7161290322580647/5.038709677419355; rounds (PBA)=7.774193548387097;} cat #3: {team=unaligned ; avg hp=-2.9419354838709677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1870967741935483; hits/misses (PBA)= 2.8/4.967741935483871; rounds (PBA)=7.787096774193548;} cat #56: {team=unaligned ; avg hp=-6.52258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767741935483871; hits/misses (PBA)= 2.432258064516129/4.438709677419355; rounds (PBA)=6.896774193548387;} cat #41: {team=unaligned ; avg hp=-2.5161290322580645 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1225806451612903; hits/misses (PBA)= 2.664516129032258/5.083870967741936; rounds (PBA)=7.819354838709677;} cat #64: {team=unaligned ; avg hp=-2.4193548387096775 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1806451612903226; hits/misses (PBA)= 2.7225806451612904/4.916129032258064; rounds (PBA)=7.683870967741935;} cat #43: {team=unaligned ; avg hp=-4.380645161290323 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1548387096774193; hits/misses (PBA)= 2.703225806451613/4.735483870967742; rounds (PBA)=7.458064516129032;} cat #63: {team=unaligned ; avg hp=-2.554838709677419 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0193548387096776; hits/misses (PBA)= 2.670967741935484/5.174193548387096; rounds (PBA)=7.877419354838709;} cat #65: {team=unaligned ; avg hp=-4.367741935483871 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9612903225806453; hits/misses (PBA)= 2.535483870967742/5.04516129032258; rounds (PBA)=7.619354838709677;} cat #36: {team=unaligned ; avg hp=-2.167741935483871 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1806451612903226; hits/misses (PBA)= 2.761290322580645/5.070967741935484; rounds (PBA)=7.851612903225806;} cat #31: {team=unaligned ; avg hp=-2.1806451612903226 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.064516129032258; hits/misses (PBA)= 2.6516129032258067/5.290322580645161; rounds (PBA)=7.974193548387097;} cat #49: {team=unaligned ; avg hp=-3.0709677419354837 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9870967741935486; hits/misses (PBA)= 2.638709677419355/4.922580645161291; rounds (PBA)=7.606451612903226;} cat #15: {team=unaligned ; avg hp=-3.9612903225806453 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.161290322580645; hits/misses (PBA)= 2.7419354838709675/4.7612903225806456; rounds (PBA)=7.52258064516129;} cat #18: {team=unaligned ; avg hp=-2.670967741935484 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0451612903225804; hits/misses (PBA)= 2.6838709677419357/4.896774193548387; rounds (PBA)=7.645161290322581;} cat #58: {team=unaligned ; avg hp=-2.52258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1032258064516127; hits/misses (PBA)= 2.729032258064516/4.922580645161291; rounds (PBA)=7.683870967741935;} cat #26: {team=unaligned ; avg hp=-2.8838709677419354 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3741935483870966; hits/misses (PBA)= 2.9548387096774196/4.896774193548387; rounds (PBA)=7.870967741935484;} cat #55: {team=unaligned ; avg hp=-4.780645161290322 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.141935483870968; hits/misses (PBA)= 2.6774193548387095/4.6; rounds (PBA)=7.283870967741936;} cat #6: {team=unaligned ; avg hp=-4.187096774193549 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8193548387096774; hits/misses (PBA)= 2.412903225806452/4.941935483870968; rounds (PBA)=7.4;} cat #60: {team=unaligned ; avg hp=-3.52258064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238709677419355; hits/misses (PBA)= 2.870967741935484/4.877419354838709; rounds (PBA)=7.754838709677419;} cat #13: {team=unaligned ; avg hp=-3.838709677419355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0064516129032257; hits/misses (PBA)= 2.696774193548387/4.84516129032258; rounds (PBA)=7.574193548387097;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 241; Sum of rounds: 2192; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 241; perfect battles: 0; close-call battles: 241; ------------------------------------------------- Combattants ------------------------------------------------ cat #28: {team=unaligned ; avg hp=-3.7095435684647304 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.033195020746888; hits/misses (PBA)= 2.6224066390041494/4.842323651452282; rounds (PBA)=7.514522821576763;} cat #52: {team=unaligned ; avg hp=-2.9377593360995853 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.116182572614108; hits/misses (PBA)= 2.6970954356846475/4.929460580912863; rounds (PBA)=7.659751037344399;} cat #31: {team=unaligned ; avg hp=-3.6058091286307055 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0539419087136928; hits/misses (PBA)= 2.6887966804979255/4.838174273858921; rounds (PBA)=7.568464730290456;} cat #26: {team=unaligned ; avg hp=-2.87551867219917 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.933609958506224; hits/misses (PBA)= 2.5435684647302903/5.132780082987552; rounds (PBA)=7.7012448132780085;} cat: {team=unaligned ; avg hp=-2.804979253112033 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.091286307053942; hits/misses (PBA)= 2.6887966804979255/5.033195020746888; rounds (PBA)=7.755186721991701;} cat #23: {team=unaligned ; avg hp=-4.124481327800829 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.788381742738589; hits/misses (PBA)= 2.4149377593360994/5.024896265560166; rounds (PBA)=7.481327800829876;} cat #27: {team=unaligned ; avg hp=-4.5103734439834025 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.024896265560166; hits/misses (PBA)= 2.6887966804979255/4.875518672199171; rounds (PBA)=7.589211618257261;} cat #22: {team=unaligned ; avg hp=-4.468879668049793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.991701244813278; hits/misses (PBA)= 2.6348547717842323/4.8962655601659755; rounds (PBA)=7.556016597510373;} cat #20: {team=unaligned ; avg hp=-3.3775933609958506 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.983402489626556; hits/misses (PBA)= 2.6390041493775933/5.049792531120332; rounds (PBA)=7.70954356846473;} cat #50: {team=unaligned ; avg hp=-2.854771784232365 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.103734439834025; hits/misses (PBA)= 2.804979253112033/4.987551867219917; rounds (PBA)=7.838174273858921;} cat #60: {team=unaligned ; avg hp=-4.7012448132780085 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9502074688796682; hits/misses (PBA)= 2.5767634854771786/4.742738589211618; rounds (PBA)=7.348547717842323;} cat #30: {team=unaligned ; avg hp=-4.473029045643154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.120331950207469; hits/misses (PBA)= 2.7178423236514524/4.784232365145228; rounds (PBA)=7.539419087136929;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.14937759336099585 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.08298755186723; hits/misses (PBA)= 16.630705394190873/0.9128630705394191; rounds (PBA)=8.771784232365146;} cat #3: {team=unaligned ; avg hp=-3.91701244813278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.912863070539419; hits/misses (PBA)= 2.5684647302904566/4.846473029045643; rounds (PBA)=7.443983402489627;} cat #54: {team=unaligned ; avg hp=-4.161825726141079 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1784232365145226; hits/misses (PBA)= 2.784232365145228/4.784232365145228; rounds (PBA)=7.597510373443983;} cat #65: {team=unaligned ; avg hp=-4.136929460580913 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.029045643153527; hits/misses (PBA)= 2.6182572614107884/4.921161825726141; rounds (PBA)=7.568464730290456;} cat #55: {team=unaligned ; avg hp=-3.7095435684647304 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012448132780083; hits/misses (PBA)= 2.6473029045643153/4.912863070539419; rounds (PBA)=7.597510373443983;} cat #9: {team=unaligned ; avg hp=-3.7261410788381744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.199170124481328; hits/misses (PBA)= 2.763485477178423/4.842323651452282; rounds (PBA)=7.630705394190872;} cat #7: {team=unaligned ; avg hp=-3.796680497925311 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04149377593361; hits/misses (PBA)= 2.663900414937759/4.987551867219917; rounds (PBA)=7.676348547717843;} cat #49: {team=unaligned ; avg hp=-2.7468879668049793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107883817427386; hits/misses (PBA)= 2.7095435684647304/4.742738589211618; rounds (PBA)=7.4896265560165975;} cat #14: {team=unaligned ; avg hp=-3.195020746887967 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904564315352697; hits/misses (PBA)= 2.5726141078838176/4.954356846473029; rounds (PBA)=7.572614107883817;} cat #8: {team=unaligned ; avg hp=-2.983402489626556 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.020746887966805; hits/misses (PBA)= 2.6348547717842323/4.921161825726141; rounds (PBA)=7.5850622406639;} cat #63: {team=unaligned ; avg hp=-3.663900414937759 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.908713692946058; hits/misses (PBA)= 2.5477178423236513/4.8796680497925315; rounds (PBA)=7.460580912863071;} cat #17: {team=unaligned ; avg hp=-4.385892116182573 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9377593360995853; hits/misses (PBA)= 2.5518672199170123/4.875518672199171; rounds (PBA)=7.435684647302905;} cat #56: {team=unaligned ; avg hp=-3.804979253112033 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.979253112033195; hits/misses (PBA)= 2.5643153526970957/4.908713692946058; rounds (PBA)=7.4937759336099585;} cat #32: {team=unaligned ; avg hp=-3.2531120331950207 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1535269709543567; hits/misses (PBA)= 2.775933609958506/4.83402489626556; rounds (PBA)=7.630705394190872;} cat #42: {team=unaligned ; avg hp=-3.091286307053942 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.962655601659751; hits/misses (PBA)= 2.6099585062240664/4.954356846473029; rounds (PBA)=7.597510373443983;} cat #41: {team=unaligned ; avg hp=-3.4356846473029043 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.995850622406639; hits/misses (PBA)= 2.6182572614107884/4.929460580912863; rounds (PBA)=7.556016597510373;} cat #43: {team=unaligned ; avg hp=-3.6514522821576763 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929460580912863; hits/misses (PBA)= 2.5850622406639006/4.904564315352697; rounds (PBA)=7.518672199170124;} cat #53: {team=unaligned ; avg hp=-2.5062240663900415 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070539419087137; hits/misses (PBA)= 2.66804979253112/4.987551867219917; rounds (PBA)=7.668049792531121;} cat #45: {team=unaligned ; avg hp=-3.5684647302904566 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.024896265560166; hits/misses (PBA)= 2.66804979253112/4.842323651452282; rounds (PBA)=7.551867219917012;} cat #10: {team=unaligned ; avg hp=-3.79253112033195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.120331950207469; hits/misses (PBA)= 2.7219917012448134/4.780082987551867; rounds (PBA)=7.5020746887966805;} cat #21: {team=unaligned ; avg hp=-3.7261410788381744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.066390041493776; hits/misses (PBA)= 2.7136929460580914/4.759336099585062; rounds (PBA)=7.526970954356846;} cat #13: {team=unaligned ; avg hp=-4.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095435684647303; hits/misses (PBA)= 2.7219917012448134/4.717842323651452; rounds (PBA)=7.473029045643154;} cat #16: {team=unaligned ; avg hp=-4.282157676348548 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107883817427386; hits/misses (PBA)= 2.7012448132780085/4.79253112033195; rounds (PBA)=7.522821576763485;} cat #57: {team=unaligned ; avg hp=-4.373443983402489 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1742738589211617; hits/misses (PBA)= 2.809128630705394/4.676348547717843; rounds (PBA)=7.518672199170124;} cat #25: {team=unaligned ; avg hp=-4.784232365145228 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883817427385892; hits/misses (PBA)= 2.5477178423236513/4.8921161825726145; rounds (PBA)=7.45643153526971;} cat #62: {team=unaligned ; avg hp=-3.3526970954356847 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.12448132780083; hits/misses (PBA)= 2.7385892116182573/4.991701244813278; rounds (PBA)=7.759336099585062;} cat #2: {team=unaligned ; avg hp=-3.91701244813278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.863070539419087; hits/misses (PBA)= 2.5103734439834025/4.925311203319502; rounds (PBA)=7.477178423236515;} cat #38: {team=unaligned ; avg hp=-4.066390041493776 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.954356846473029; hits/misses (PBA)= 2.5643153526970957/4.912863070539419; rounds (PBA)=7.5103734439834025;} cat #46: {team=unaligned ; avg hp=-2.6970954356846475 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.983402489626556; hits/misses (PBA)= 2.5975103734439835/5.045643153526971; rounds (PBA)=7.6887966804979255;} cat #61: {team=unaligned ; avg hp=-2.6929460580912865 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1618257261410787; hits/misses (PBA)= 2.684647302904564/4.925311203319502; rounds (PBA)=7.630705394190872;} cat #66: {team=unaligned ; avg hp=-4.468879668049793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7344398340248963; hits/misses (PBA)= 2.4024896265560165/4.946058091286307; rounds (PBA)=7.377593360995851;} cat #47: {team=unaligned ; avg hp=-4.203319502074689 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966804979253112; hits/misses (PBA)= 2.5518672199170123/4.946058091286307; rounds (PBA)=7.526970954356846;} cat #58: {team=unaligned ; avg hp=-4.074688796680498 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.921161825726141; hits/misses (PBA)= 2.5809128630705396/4.784232365145228; rounds (PBA)=7.394190871369295;} cat #15: {team=unaligned ; avg hp=-2.796680497925311 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1535269709543567; hits/misses (PBA)= 2.7427385892116183/4.941908713692946; rounds (PBA)=7.7053941908713695;} cat #12: {team=unaligned ; avg hp=-3.236514522821577 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.215767634854772; hits/misses (PBA)= 2.7468879668049793/4.79253112033195; rounds (PBA)=7.572614107883817;} cat #33: {team=unaligned ; avg hp=-4.829875518672199 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0622406639004147; hits/misses (PBA)= 2.6556016597510372/4.717842323651452; rounds (PBA)=7.394190871369295;} cat #5: {team=unaligned ; avg hp=-4.3070539419087135 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070539419087137; hits/misses (PBA)= 2.7136929460580914/4.867219917012448; rounds (PBA)=7.609958506224066;} cat #37: {team=unaligned ; avg hp=-3.7219917012448134 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.979253112033195; hits/misses (PBA)= 2.6265560165975104/4.589211618257261; rounds (PBA)=7.253112033195021;} cat #35: {team=unaligned ; avg hp=-2.929460580912863 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.087136929460581; hits/misses (PBA)= 2.7095435684647304/5.045643153526971; rounds (PBA)=7.763485477178423;} cat #51: {team=unaligned ; avg hp=-2.7468879668049793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107883817427386; hits/misses (PBA)= 2.6929460580912865/5.045643153526971; rounds (PBA)=7.775933609958506;} cat #40: {team=unaligned ; avg hp=-3.5477178423236513 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095435684647303; hits/misses (PBA)= 2.7427385892116183/4.987551867219917; rounds (PBA)=7.759336099585062;} cat #18: {team=unaligned ; avg hp=-3.4273858921161824 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.020746887966805; hits/misses (PBA)= 2.66804979253112/4.858921161825726; rounds (PBA)=7.54356846473029;} cat #11: {team=unaligned ; avg hp=-2.8174273858921164 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236514522821577; hits/misses (PBA)= 2.871369294605809/4.846473029045643; rounds (PBA)=7.742738589211618;} cat #39: {team=unaligned ; avg hp=-3.4854771784232366 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1535269709543567; hits/misses (PBA)= 2.7510373443983402/4.775933609958506; rounds (PBA)=7.564315352697095;} cat #34: {team=unaligned ; avg hp=-3.2448132780082988 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.029045643153527; hits/misses (PBA)= 2.6887966804979255/4.800829875518672; rounds (PBA)=7.526970954356846;} cat #6: {team=unaligned ; avg hp=-3.203319502074689 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.879668049792531; hits/misses (PBA)= 2.5767634854771786/5.091286307053942; rounds (PBA)=7.7053941908713695;} cat #24: {team=unaligned ; avg hp=-3.6514522821576763 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2614107883817427; hits/misses (PBA)= 2.892116182572614/4.634854771784233; rounds (PBA)=7.560165975103734;} cat #64: {team=unaligned ; avg hp=-3.2614107883817427 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970954356846473; hits/misses (PBA)= 2.6307053941908713/4.8921161825726145; rounds (PBA)=7.556016597510373;} cat #36: {team=unaligned ; avg hp=-3.6348547717842323 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0580912863070537; hits/misses (PBA)= 2.672199170124481/4.875518672199171; rounds (PBA)=7.589211618257261;} cat #19: {team=unaligned ; avg hp=-4.066390041493776 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.078838174273859; hits/misses (PBA)= 2.6887966804979255/4.867219917012448; rounds (PBA)=7.593360995850622;} cat #4: {team=unaligned ; avg hp=-4.427385892116183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.128630705394191; hits/misses (PBA)= 2.7261410788381744/4.70954356846473; rounds (PBA)=7.481327800829876;} cat #48: {team=unaligned ; avg hp=-2.995850622406639 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.91701244813278; hits/misses (PBA)= 2.5850622406639006/5.0995850622406635; rounds (PBA)=7.7012448132780085;} cat #29: {team=unaligned ; avg hp=-3.6473029045643153 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.045643153526971; hits/misses (PBA)= 2.7551867219917012/4.954356846473029; rounds (PBA)=7.734439834024896;} cat #44: {team=unaligned ; avg hp=-3.224066390041494 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8423236514522823; hits/misses (PBA)= 2.5103734439834025/5.049792531120332; rounds (PBA)=7.580912863070539;} cat #59: {team=unaligned ; avg hp=-3.2697095435684647 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04149377593361; hits/misses (PBA)= 2.6390041493775933/5.045643153526971; rounds (PBA)=7.7012448132780085;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 40.4; crudely normalised: 0% > unaligned = expected rounds to survive: 1518.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 295; Sum of rounds: 2685; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; unaligned : 0.06 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 295; perfect battles: 0; close-call battles: 295; ------------------------------------------------- Combattants ------------------------------------------------ cat #53: {team=unaligned ; avg hp=-2.9559322033898305 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1966101694915254; hits/misses (PBA)= 2.8067796610169493/4.749152542372881; rounds (PBA)=7.5864406779661016;} cat #51: {team=unaligned ; avg hp=-4.196610169491525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9694915254237286; hits/misses (PBA)= 2.613559322033898/4.850847457627118; rounds (PBA)=7.4847457627118645;} cat #36: {team=unaligned ; avg hp=-3.1254237288135593 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0542372881355933; hits/misses (PBA)= 2.640677966101695/5.013559322033898; rounds (PBA)=7.691525423728813;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.1152542372881356 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.3322033898305; hits/misses (PBA)= 16.593220338983052/0.9796610169491525; rounds (PBA)=8.786440677966102;} cat #19: {team=unaligned ; avg hp=-2.5762711864406778 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.166101694915254; hits/misses (PBA)= 2.7355932203389832/5.1525423728813555; rounds (PBA)=7.918644067796611;} cat #2: {team=unaligned ; avg hp=-2.993220338983051 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074576271186441; hits/misses (PBA)= 2.7084745762711866/4.901694915254238; rounds (PBA)=7.6440677966101696;} cat #54: {team=unaligned ; avg hp=-1.8576271186440678 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.023728813559322; hits/misses (PBA)= 2.68135593220339/5.206779661016949; rounds (PBA)=7.925423728813559;} cat #5: {team=unaligned ; avg hp=-3.7559322033898304 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.833898305084746; hits/misses (PBA)= 2.48135593220339/4.952542372881356; rounds (PBA)=7.477966101694915;} cat #6: {team=unaligned ; avg hp=-3.5796610169491525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.111864406779661; hits/misses (PBA)= 2.701694915254237/4.793220338983051; rounds (PBA)=7.51864406779661;} cat #66: {team=unaligned ; avg hp=-3.3389830508474576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9796610169491524; hits/misses (PBA)= 2.6847457627118643/4.976271186440678; rounds (PBA)=7.708474576271186;} cat #18: {team=unaligned ; avg hp=-4.444067796610169 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.816949152542373; hits/misses (PBA)= 2.4915254237288136/4.796610169491525; rounds (PBA)=7.31864406779661;} cat #37: {team=unaligned ; avg hp=-3.9559322033898305 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942372881355932; hits/misses (PBA)= 2.5864406779661016/4.796610169491525; rounds (PBA)=7.416949152542373;} cat #20: {team=unaligned ; avg hp=-4.52542372881356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8508474576271188; hits/misses (PBA)= 2.5661016949152544/4.820338983050847; rounds (PBA)=7.416949152542373;} cat #60: {team=unaligned ; avg hp=-3.352542372881356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1254237288135593; hits/misses (PBA)= 2.7864406779661017/4.762711864406779; rounds (PBA)=7.5864406779661016;} cat #41: {team=unaligned ; avg hp=-3.694915254237288 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.077966101694915; hits/misses (PBA)= 2.6847457627118643/4.928813559322034; rounds (PBA)=7.640677966101695;} cat #42: {team=unaligned ; avg hp=-2.905084745762712 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.057627118644068; hits/misses (PBA)= 2.7152542372881356/4.986440677966102; rounds (PBA)=7.738983050847458;} cat #29: {team=unaligned ; avg hp=-4.447457627118644 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942372881355932; hits/misses (PBA)= 2.5864406779661016/4.823728813559322; rounds (PBA)=7.447457627118644;} cat #28: {team=unaligned ; avg hp=-3.2 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0203389830508476; hits/misses (PBA)= 2.6677966101694914/5.0067796610169495; rounds (PBA)=7.708474576271186;} cat #57: {team=unaligned ; avg hp=-3.989830508474576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8271186440677964; hits/misses (PBA)= 2.471186440677966/4.898305084745763; rounds (PBA)=7.4;} cat #55: {team=unaligned ; avg hp=-3.0440677966101695 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2101694915254235; hits/misses (PBA)= 2.776271186440678/4.9491525423728815; rounds (PBA)=7.745762711864407;} cat #45: {team=unaligned ; avg hp=-4.1084745762711865 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9389830508474577; hits/misses (PBA)= 2.5050847457627117/4.986440677966102; rounds (PBA)=7.522033898305085;} cat #8: {team=unaligned ; avg hp=-3.8508474576271188 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.91864406779661; hits/misses (PBA)= 2.538983050847458/4.840677966101695; rounds (PBA)=7.4135593220338984;} cat #22: {team=unaligned ; avg hp=-3.6203389830508477 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08135593220339; hits/misses (PBA)= 2.711864406779661/4.901694915254238; rounds (PBA)=7.627118644067797;} cat #21: {team=unaligned ; avg hp=-3.5016949152542374 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.152542372881356; hits/misses (PBA)= 2.769491525423729/4.850847457627118; rounds (PBA)=7.650847457627119;} cat #44: {team=unaligned ; avg hp=-3.989830508474576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9966101694915253; hits/misses (PBA)= 2.6203389830508477/4.769491525423729; rounds (PBA)=7.423728813559322;} cat #38: {team=unaligned ; avg hp=-2.7186440677966104 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1627118644067798; hits/misses (PBA)= 2.772881355932203/4.8474576271186445; rounds (PBA)=7.6440677966101696;} cat #13: {team=unaligned ; avg hp=-4.040677966101695 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.976271186440678; hits/misses (PBA)= 2.623728813559322/4.827118644067797; rounds (PBA)=7.48135593220339;} cat #9: {team=unaligned ; avg hp=-3.2101694915254235 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0677966101694913; hits/misses (PBA)= 2.6779661016949152/4.793220338983051; rounds (PBA)=7.498305084745763;} cat #58: {team=unaligned ; avg hp=-3.5016949152542374 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993220338983051; hits/misses (PBA)= 2.6203389830508477/4.871186440677966; rounds (PBA)=7.545762711864406;} cat #46: {team=unaligned ; avg hp=-3.1050847457627118 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0203389830508476; hits/misses (PBA)= 2.6542372881355933/5.0067796610169495; rounds (PBA)=7.68135593220339;} cat #12: {team=unaligned ; avg hp=-3.2440677966101696 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1322033898305084; hits/misses (PBA)= 2.7389830508474575/5.04406779661017; rounds (PBA)=7.813559322033898;} cat #24: {team=unaligned ; avg hp=-2.847457627118644 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0847457627118646; hits/misses (PBA)= 2.7355932203389832/5.0508474576271185; rounds (PBA)=7.803389830508475;} cat #61: {team=unaligned ; avg hp=-3.464406779661017 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.023728813559322; hits/misses (PBA)= 2.647457627118644/4.918644067796611; rounds (PBA)=7.603389830508474;} cat #11: {team=unaligned ; avg hp=-3.8101694915254236 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2067796610169492; hits/misses (PBA)= 2.7796610169491527/4.796610169491525; rounds (PBA)=7.596610169491526;} cat #17: {team=unaligned ; avg hp=-3.3491525423728814 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0372881355932204; hits/misses (PBA)= 2.6338983050847458/4.8474576271186445; rounds (PBA)=7.52542372881356;} cat #52: {team=unaligned ; avg hp=-3.6745762711864405 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1152542372881356; hits/misses (PBA)= 2.7084745762711866/4.996610169491525; rounds (PBA)=7.725423728813559;} cat #63: {team=unaligned ; avg hp=-3.6677966101694914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8779661016949154; hits/misses (PBA)= 2.5016949152542374/5.033898305084746; rounds (PBA)=7.562711864406779;} cat #15: {team=unaligned ; avg hp=-4.071186440677966 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9152542372881354; hits/misses (PBA)= 2.5559322033898306/4.976271186440678; rounds (PBA)=7.552542372881356;} cat #65: {team=unaligned ; avg hp=-3.6372881355932205 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.986440677966102; hits/misses (PBA)= 2.6542372881355933/4.918644067796611; rounds (PBA)=7.606779661016949;} cat #14: {team=unaligned ; avg hp=-3.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.088135593220339; hits/misses (PBA)= 2.7084745762711866/4.84406779661017; rounds (PBA)=7.576271186440678;} cat #62: {team=unaligned ; avg hp=-4.535593220338983 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.010169491525424; hits/misses (PBA)= 2.6338983050847458/4.766101694915254; rounds (PBA)=7.416949152542373;} cat #4: {team=unaligned ; avg hp=-3.91864406779661 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.935593220338983; hits/misses (PBA)= 2.511864406779661/4.986440677966102; rounds (PBA)=7.532203389830508;} cat #31: {team=unaligned ; avg hp=-3.294915254237288 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1254237288135593; hits/misses (PBA)= 2.772881355932203/4.88135593220339; rounds (PBA)=7.688135593220339;} cat #32: {team=unaligned ; avg hp=-4.244067796610169 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2033898305084745; hits/misses (PBA)= 2.7559322033898304/4.8338983050847455; rounds (PBA)=7.6305084745762715;} cat #34: {team=unaligned ; avg hp=-3.328813559322034 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9016949152542373; hits/misses (PBA)= 2.552542372881356/5.023728813559322; rounds (PBA)=7.606779661016949;} cat: {team=unaligned ; avg hp=-3.3728813559322033 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.071186440677966; hits/misses (PBA)= 2.6847457627118643/4.871186440677966; rounds (PBA)=7.569491525423729;} cat #16: {team=unaligned ; avg hp=-2.711864406779661 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145762711864407; hits/misses (PBA)= 2.698305084745763/4.935593220338983; rounds (PBA)=7.661016949152542;} cat #7: {team=unaligned ; avg hp=-2.7254237288135594 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0033898305084747; hits/misses (PBA)= 2.688135593220339/5.176271186440678; rounds (PBA)=7.88135593220339;} cat #64: {team=unaligned ; avg hp=-3.783050847457627 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0271186440677966; hits/misses (PBA)= 2.630508474576271/4.96271186440678; rounds (PBA)=7.610169491525424;} cat #49: {team=unaligned ; avg hp=-3.5966101694915253 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.010169491525424; hits/misses (PBA)= 2.623728813559322/4.9491525423728815; rounds (PBA)=7.6;} cat #23: {team=unaligned ; avg hp=-3.7355932203389832 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0271186440677966; hits/misses (PBA)= 2.647457627118644/4.752542372881356; rounds (PBA)=7.450847457627119;} cat #30: {team=unaligned ; avg hp=-3.3661016949152542 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1389830508474574; hits/misses (PBA)= 2.6677966101694914/4.96271186440678; rounds (PBA)=7.654237288135593;} cat #47: {team=unaligned ; avg hp=-4.5864406779661016 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.983050847457627; hits/misses (PBA)= 2.6203389830508477/4.698305084745763; rounds (PBA)=7.328813559322034;} cat #35: {team=unaligned ; avg hp=-2.545762711864407 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074576271186441; hits/misses (PBA)= 2.7220338983050847/5.0508474576271185; rounds (PBA)=7.8;} cat #59: {team=unaligned ; avg hp=-3.5830508474576273 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.247457627118644; hits/misses (PBA)= 2.772881355932203/4.8474576271186445; rounds (PBA)=7.664406779661017;} cat #10: {team=unaligned ; avg hp=-3.1932203389830507 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0440677966101695; hits/misses (PBA)= 2.6847457627118643/4.986440677966102; rounds (PBA)=7.688135593220339;} cat #3: {team=unaligned ; avg hp=-3.311864406779661 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.169491525423729; hits/misses (PBA)= 2.776271186440678/4.806779661016949; rounds (PBA)=7.6169491525423725;} cat #43: {team=unaligned ; avg hp=-4.461016949152542 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.911864406779661; hits/misses (PBA)= 2.511864406779661/4.888135593220339; rounds (PBA)=7.420338983050847;} cat #50: {team=unaligned ; avg hp=-3.8915254237288135 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9728813559322034; hits/misses (PBA)= 2.5694915254237287/4.84406779661017; rounds (PBA)=7.430508474576271;} cat #33: {team=unaligned ; avg hp=-2.1627118644067798 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.088135593220339; hits/misses (PBA)= 2.6542372881355933/5.111864406779661; rounds (PBA)=7.8;} cat #25: {team=unaligned ; avg hp=-4.522033898305085 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1559322033898307; hits/misses (PBA)= 2.7491525423728813/4.745762711864407; rounds (PBA)=7.52542372881356;} cat #26: {team=unaligned ; avg hp=-3.328813559322034 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.016949152542373; hits/misses (PBA)= 2.6677966101694914/5.010169491525423; rounds (PBA)=7.708474576271186;} cat #27: {team=unaligned ; avg hp=-3.071186440677966 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1864406779661016; hits/misses (PBA)= 2.7966101694915255/4.877966101694915; rounds (PBA)=7.688135593220339;} cat #39: {team=unaligned ; avg hp=-3.8 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9728813559322034; hits/misses (PBA)= 2.6/5.027118644067796; rounds (PBA)=7.650847457627119;} cat #48: {team=unaligned ; avg hp=-3.511864406779661 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0983050847457627; hits/misses (PBA)= 2.711864406779661/4.806779661016949; rounds (PBA)=7.583050847457627;} cat #40: {team=unaligned ; avg hp=-4.810169491525424 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8440677966101693; hits/misses (PBA)= 2.4745762711864407/4.877966101694915; rounds (PBA)=7.389830508474576;} cat #56: {team=unaligned ; avg hp=-2.888135593220339 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1254237288135593; hits/misses (PBA)= 2.7152542372881356/5.0508474576271185; rounds (PBA)=7.7898305084745765;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 52.29; crudely normalised: 0% > unaligned = expected rounds to survive: 1173.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 339; Sum of rounds: 4538; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 338; perfect battles: 0; close-call battles: 338; ------------------------------------------------- Combattants ------------------------------------------------ cat #23: {team=unaligned ; avg hp=-9.480825958702065 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8613569321533925; hits/misses (PBA)= 3.377581120943953/6.094395280235989; rounds (PBA)=9.519174041297935;} cat #50: {team=unaligned ; avg hp=-9.117994100294986 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8230088495575223; hits/misses (PBA)= 3.342182890855457/6.327433628318584; rounds (PBA)=9.725663716814159;} cat #2: {team=unaligned ; avg hp=-8.188790560471977 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9852507374631267; hits/misses (PBA)= 3.424778761061947/6.271386430678466; rounds (PBA)=9.743362831858407;} cat #11: {team=unaligned ; avg hp=-8.710914454277287 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.117994100294985; hits/misses (PBA)= 3.584070796460177/6.1415929203539825; rounds (PBA)=9.775811209439528;} cat #32: {team=unaligned ; avg hp=-8.312684365781712 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9410029498525074; hits/misses (PBA)= 3.4749262536873156/6.595870206489676; rounds (PBA)=10.100294985250738;} cat #43: {team=unaligned ; avg hp=-9.008849557522124 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008849557522124; hits/misses (PBA)= 3.4572271386430677/6.233038348082596; rounds (PBA)=9.725663716814159;} cat #7: {team=unaligned ; avg hp=-8.775811209439528 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.949852507374631; hits/misses (PBA)= 3.4837758112094397/6.448377581120944; rounds (PBA)=9.970501474926253;} cat #6: {team=unaligned ; avg hp=-8.660766961651918 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.743362831858407; hits/misses (PBA)= 3.330383480825959/6.595870206489676; rounds (PBA)=9.949852507374631;} cat #31: {team=unaligned ; avg hp=-8.654867256637168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.410029498525073; hits/misses (PBA)= 3.849557522123894/6.530973451327434; rounds (PBA)=10.410029498525073;} cat #38: {team=unaligned ; avg hp=-8.811209439528023 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8525073746312684; hits/misses (PBA)= 3.3952802359882006/6.342182890855457; rounds (PBA)=9.775811209439528;} cat #42: {team=unaligned ; avg hp=-8.716814159292035 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.896755162241888; hits/misses (PBA)= 3.4454277286135695/6.359882005899705; rounds (PBA)=9.84660766961652;} cat #8: {team=unaligned ; avg hp=-9.174041297935103 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6991150442477876; hits/misses (PBA)= 3.224188790560472/6.35693215339233; rounds (PBA)=9.619469026548673;} cat #25: {team=unaligned ; avg hp=-9.056047197640117 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.064896755162242; hits/misses (PBA)= 3.5722713864306783/6.336283185840708; rounds (PBA)=9.958702064896755;} cat #29: {team=unaligned ; avg hp=-9.174041297935103 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7610619469026547; hits/misses (PBA)= 3.3067846607669615/6.386430678466077; rounds (PBA)=9.737463126843657;} cat #33: {team=unaligned ; avg hp=-9.35693215339233 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9587020648967552; hits/misses (PBA)= 3.4926253687315634/6.389380530973451; rounds (PBA)=9.908554572271386;} cat #20: {team=unaligned ; avg hp=-10.103244837758112 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.71976401179941; hits/misses (PBA)= 3.297935103244838/6.106194690265487; rounds (PBA)=9.460176991150442;} cat #17: {team=unaligned ; avg hp=-8.752212389380531 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9026548672566372; hits/misses (PBA)= 3.4424778761061945/6.182890855457227; rounds (PBA)=9.660766961651918;} cat #48: {team=unaligned ; avg hp=-8.979351032448378 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.905604719764012; hits/misses (PBA)= 3.448377581120944/6.386430678466077; rounds (PBA)=9.864306784660767;} cat #21: {team=unaligned ; avg hp=-8.834808259587021 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9233038348082596; hits/misses (PBA)= 3.4306784660766962/6.454277286135693; rounds (PBA)=9.91150442477876;} cat #9: {team=unaligned ; avg hp=-7.345132743362832 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.893805309734513; hits/misses (PBA)= 3.466076696165192/6.6342182890855455; rounds (PBA)=10.132743362831858;} cat #45: {team=unaligned ; avg hp=-8.569321533923304 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053097345132743; hits/misses (PBA)= 3.5545722713864305/6.300884955752212; rounds (PBA)=9.905604719764012;} cat #28: {team=unaligned ; avg hp=-7.887905604719764 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.882005899705015; hits/misses (PBA)= 3.3893805309734515/6.351032448377581; rounds (PBA)=9.775811209439528;} cat #19: {team=unaligned ; avg hp=-8.64306784660767 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8908554572271385; hits/misses (PBA)= 3.398230088495575/6.247787610619469; rounds (PBA)=9.710914454277287;} cat #16: {team=unaligned ; avg hp=-8.820058997050147 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.84070796460177; hits/misses (PBA)= 3.3156342182890857/6.43952802359882; rounds (PBA)=9.784660766961652;} cat #18: {team=unaligned ; avg hp=-7.87905604719764 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224188790560472; hits/misses (PBA)= 3.646017699115044/6.448377581120944; rounds (PBA)=10.123893805309734;} cat #40: {team=unaligned ; avg hp=-8.268436578171091 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7905604719764012; hits/misses (PBA)= 3.3480825958702063/6.628318584070796; rounds (PBA)=10.020648967551622;} cat #15: {team=unaligned ; avg hp=-8.958702064896755 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7050147492625367; hits/misses (PBA)= 3.230088495575221/6.297935103244837; rounds (PBA)=9.551622418879056;} cat #4: {team=unaligned ; avg hp=-8.32448377581121 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0265486725663715; hits/misses (PBA)= 3.545722713864307/6.209439528023599; rounds (PBA)=9.811209439528023;} cat #13: {team=unaligned ; avg hp=-8.870206489675516 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7315634218289087; hits/misses (PBA)= 3.2772861356932155/6.377581120943953; rounds (PBA)=9.67551622418879;} cat #30: {team=unaligned ; avg hp=-9.837758112094395 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75811209439528; hits/misses (PBA)= 3.2772861356932155/6.212389380530974; rounds (PBA)=9.52802359882006;} cat #22: {team=unaligned ; avg hp=-8.182890855457227 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.870206489675516; hits/misses (PBA)= 3.365781710914454/6.6902654867256635; rounds (PBA)=10.091445427728614;} cat #36: {team=unaligned ; avg hp=-8.823008849557523 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7905604719764012; hits/misses (PBA)= 3.353982300884956/6.315634218289086; rounds (PBA)=9.70796460176991;} cat #12: {team=unaligned ; avg hp=-9.200589970501476 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 3.52212389380531/6.079646017699115; rounds (PBA)=9.646017699115044;} cat #44: {team=unaligned ; avg hp=-10.141592920353983 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6106194690265485; hits/misses (PBA)= 3.1268436578171093/6.129793510324483; rounds (PBA)=9.277286135693215;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.15339233038348082 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 551.4041297935104; hits/misses (PBA)= 24.985250737463126/1.303834808259587; rounds (PBA)=13.144542772861357;} cat #37: {team=unaligned ; avg hp=-9.144542772861357 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0825958702064895; hits/misses (PBA)= 3.551622418879056/6.162241887905605; rounds (PBA)=9.737463126843657;} cat #24: {team=unaligned ; avg hp=-8.575221238938052 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9085545722713864; hits/misses (PBA)= 3.43952802359882/6.386430678466077; rounds (PBA)=9.85250737463127;} cat #27: {team=unaligned ; avg hp=-8.271386430678467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.179941002949852; hits/misses (PBA)= 3.6430678466076696/6.188790560471976; rounds (PBA)=9.870206489675516;} cat #46: {team=unaligned ; avg hp=-8.094395280235988 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8908554572271385; hits/misses (PBA)= 3.448377581120944/6.412979351032448; rounds (PBA)=9.91740412979351;} cat #39: {team=unaligned ; avg hp=-8.864306784660767 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9351032448377583; hits/misses (PBA)= 3.43952802359882/6.348082595870206; rounds (PBA)=9.820058997050147;} cat #5: {team=unaligned ; avg hp=-8.778761061946902 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8613569321533925; hits/misses (PBA)= 3.3716814159292037/6.377581120943953; rounds (PBA)=9.781710914454278;} cat #3: {team=unaligned ; avg hp=-8.52802359882006 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.014749262536873; hits/misses (PBA)= 3.5073746312684366/6.353982300884955; rounds (PBA)=9.905604719764012;} cat #26: {team=unaligned ; avg hp=-9.126843657817108 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.781710914454277; hits/misses (PBA)= 3.3244837758112094/6.584070796460177; rounds (PBA)=9.955752212389381;} cat: {team=unaligned ; avg hp=-9.79646017699115 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8466076696165192; hits/misses (PBA)= 3.327433628318584/6.3097345132743365; rounds (PBA)=9.678466076696164;} cat #41: {team=unaligned ; avg hp=-9.47197640117994 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.825958702064897; hits/misses (PBA)= 3.3510324483775813/6.268436578171092; rounds (PBA)=9.67551622418879;} cat #35: {team=unaligned ; avg hp=-8.017699115044248 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174041297935103; hits/misses (PBA)= 3.640117994100295/6.501474926253687; rounds (PBA)=10.165191740412979;} cat #14: {team=unaligned ; avg hp=-9.029498525073747 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005899705014749; hits/misses (PBA)= 3.4985250737463125/6.1946902654867255; rounds (PBA)=9.731563421828909;} cat #34: {team=unaligned ; avg hp=-8.699115044247788 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8997050147492627; hits/misses (PBA)= 3.4277286135693217/6.430678466076696; rounds (PBA)=9.905604719764012;} cat #49: {team=unaligned ; avg hp=-9.014749262536872 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8525073746312684; hits/misses (PBA)= 3.4011799410029497/6.238938053097345; rounds (PBA)=9.687315634218288;} cat #51: {team=unaligned ; avg hp=-8.480825958702065 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.982300884955752; hits/misses (PBA)= 3.43952802359882/6.616519174041298; rounds (PBA)=10.079646017699115;} cat #10: {team=unaligned ; avg hp=-9.053097345132743 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.905604719764012; hits/misses (PBA)= 3.398230088495575/6.542772861356932; rounds (PBA)=9.976401179941004;} cat #47: {team=unaligned ; avg hp=-8.297935103244837 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.191740412979351; hits/misses (PBA)= 3.646017699115044/6.404129793510324; rounds (PBA)=10.073746312684365;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29848; unaligned : 0.56 ± 0.01; other: 0.44 ± 0.01; > Team unaligned = winning battles: 2794; perfect battles: 0; close-call battles: 651; > Team other = winning battles: 2207; perfect battles: 0; close-call battles: 490; ------------------------------------------------- Combattants ------------------------------------------------ cat #2: {team=unaligned ; avg hp=0.47950409918016396 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6516696660667867; hits/misses (PBA)= 1.5100979804039192/1.5208958208358327; rounds (PBA)=3.152369526094781;} crab #2: {team=other; avg hp=0.3625274945010998 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.525494901019796; hits/misses (PBA)= 1.3715256948610277/1.6576684663067387; rounds (PBA)=3.1345730853829235;} cat #4: {team=unaligned ; avg hp=0.47170565886822635 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6386722655468906; hits/misses (PBA)= 1.4963007398520296/1.528494301139772; rounds (PBA)=3.154769046190762;} crab #3: {team=other; avg hp=0.3577284543091382 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5080983803239352; hits/misses (PBA)= 1.359128174365127/1.723855228954209; rounds (PBA)=3.1925614877024593;} cat: {team=unaligned ; avg hp=0.495500899820036 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6470705858828234; hits/misses (PBA)= 1.494501099780044/1.5520895820835834; rounds (PBA)=3.1795640871825634;} crab #5: {team=other; avg hp=0.33833233353329334 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4961007798440311; hits/misses (PBA)= 1.349130173965207/1.7050589882023595; rounds (PBA)=3.1505698860227955;} crab #6: {team=other; avg hp=0.36212757448510297 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.503499300139972; hits/misses (PBA)= 1.3649270145970807/1.694261147770446; rounds (PBA)=3.1581683663267346;} cat #6: {team=unaligned ; avg hp=0.50749850029994 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6424715056988601; hits/misses (PBA)= 1.4939012197560488/1.5610877824435112; rounds (PBA)=3.182363527294541;} cat #3: {team=unaligned ; avg hp=0.4971005798840232 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6412717456508699; hits/misses (PBA)= 1.50249950009998/1.5504899020195961; rounds (PBA)=3.1797640471905617;} crab #4: {team=other; avg hp=0.34853029394121177 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.533493301339732; hits/misses (PBA)= 1.3797240551889622/1.719856028794241; rounds (PBA)=3.19376124775045;} crab: {team=other; avg hp=0.34333133373325336 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4927014597080583; hits/misses (PBA)= 1.3425314937012598/1.6892621475704859; rounds (PBA)=3.1341731653669265;} cat #5: {team=unaligned ; avg hp=0.48930213957208557 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6662667466506698; hits/misses (PBA)= 1.5138972205558887/1.512897420515897; rounds (PBA)=3.155368926214757;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29484; unaligned : 0.55 ± 0.01; other: 0.45 ± 0.01; > Team unaligned = winning battles: 2742; perfect battles: 0; close-call battles: 92; > Team other = winning battles: 2259; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ cat #2: {team=unaligned ; avg hp=0.6276744651069786 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5250949810037993; hits/misses (PBA)= 1.3933213357328533/1.6082783443311337; rounds (PBA)=3.850629874025195;} cat: {team=unaligned ; avg hp=0.6074785042991402 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5316936612677465; hits/misses (PBA)= 1.4013197360527894/1.6170765846830635; rounds (PBA)=3.826834633073385;} crab #2: {team=other; avg hp=0.47850429914017195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3717256548690262; hits/misses (PBA)= 1.2425514897020595/1.8204359128174366; rounds (PBA)=3.771845630873825;} crab: {team=other; avg hp=0.4647070585882823 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.393121375724855; hits/misses (PBA)= 1.256748650269946/1.8330333933213356; rounds (PBA)=3.8086382723455308;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19235; unaligned : 0.53 ± 0.01; other: 0.47 ± 0.01; > Team unaligned = winning battles: 2656; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2345; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=other; avg hp=0.6232753449310138 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2879424115176965; hits/misses (PBA)= 1.1537692461507698/1.4365126974605078; rounds (PBA)=3.0591881623675263;} cat: {team=unaligned ; avg hp=0.7120575884823035 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3767246550689862; hits/misses (PBA)= 1.2515496900619876/1.2765446910617877; rounds (PBA)=3.0591881623675263;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19201; unaligned : 0.54 ± 0.01; other: 0.46 ± 0.01; > Team unaligned = winning battles: 2707; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2294; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=other; avg hp=0.591881623675265 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2725454909018197; hits/misses (PBA)= 1.146370725854829/1.431113777244551; rounds (PBA)=3.0361927614477104;} cat: {team=unaligned ; avg hp=0.7274545090981803 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4081183763247351; hits/misses (PBA)= 1.2841431713657268/1.2405518896220755; rounds (PBA)=3.0659868026394723;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2442.86; crudely normalised: 0% > neutral = expected rounds to survive: 3528.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2014; Sum of rounds: 15386; other: 0.0 ± 0.0; neutral : 0.4 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2014; perfect battles: 0; close-call battles: 2011; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=neutral ; avg hp=71.68470705064549 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.23882820258193; hits/misses (PBA)= 8.25571002979146/2.736345580933466; rounds (PBA)=5.596325719960278;} earth elemental #4: {team=neutral ; avg hp=74.03078450844092 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.14945382323734; hits/misses (PBA)= 8.380834160873883/2.7522343594836145; rounds (PBA)=5.662363455809334;} water elemental #4: {team=other; avg hp=-7.598311817279047 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.387785501489574; hits/misses (PBA)= 3.9533267130089373/3.2194637537239323; rounds (PBA)=3.586395233366435;} water elemental #6: {team=other; avg hp=-7.261171797418074 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08391261171798; hits/misses (PBA)= 3.849056603773585/3.2581926514399204; rounds (PBA)=3.553624627606753;} water elemental #5: {team=other; avg hp=-7.400695134061569 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.217477656405165; hits/misses (PBA)= 3.8823237338629593/3.230883813306852; rounds (PBA)=3.556603773584906;} water elemental #9: {team=other; avg hp=-7.377358490566038 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.028798411122146; hits/misses (PBA)= 3.8992055610724927/3.156405163853029; rounds (PBA)=3.5283018867924527;} earth elemental #5: {team=neutral ; avg hp=72.73138033763654 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.30436941410129; hits/misses (PBA)= 8.38033763654419/2.7641509433962264; rounds (PBA)=5.669314796425025;} earth elemental #10: {team=neutral ; avg hp=71.95531281032771 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.56256206554121; hits/misses (PBA)= 8.311817279046673/2.8028798411122144; rounds (PBA)=5.666335650446872;} earth elemental #8: {team=neutral ; avg hp=74.82025819265144 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.09334657398213; hits/misses (PBA)= 8.430486593843098/2.8351539225422044; rounds (PBA)=5.735849056603773;} water elemental #7: {team=other; avg hp=-7.524826216484608 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.22691161866931; hits/misses (PBA)= 3.7944389275074477/3.2025819265143993; rounds (PBA)=3.4985104270109235;} earth elemental #7: {team=neutral ; avg hp=72.10427010923536 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.17378351539226; hits/misses (PBA)= 8.224925521350546/2.763654419066534; rounds (PBA)=5.588877855014895;} water elemental #2: {team=other; avg hp=-7.313306852035749 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.62214498510427; hits/misses (PBA)= 3.8838133068520357/3.266137040714995; rounds (PBA)=3.5749751737835154;} water elemental #8: {team=other; avg hp=-7.240317775571003 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.076464746772594; hits/misses (PBA)= 3.900198609731877/3.2864945382323736; rounds (PBA)=3.5933465739821253;} earth elemental #9: {team=neutral ; avg hp=73.6271102284012 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.86196623634558; hits/misses (PBA)= 8.37090367428004/2.8321747765640515; rounds (PBA)=5.688182720953327;} earth elemental #3: {team=neutral ; avg hp=71.87686196623635 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.60526315789474; hits/misses (PBA)= 8.342601787487586/2.7065541211519366; rounds (PBA)=5.62214498510427;} earth elemental: {team=neutral ; avg hp=70.68867924528301 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.2154915590864; hits/misses (PBA)= 8.353028798411122/2.7681231380337636; rounds (PBA)=5.650943396226415;} water elemental #10: {team=other; avg hp=-7.311320754716981 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.79294935451837; hits/misses (PBA)= 3.971201588877855/3.2452830188679247; rounds (PBA)=3.6082423038728897;} water elemental: {team=other; avg hp=-7.4523336643495535 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.05014895729891; hits/misses (PBA)= 3.8296921549155907/3.239821251241311; rounds (PBA)=3.534756703078451;} earth elemental #6: {team=neutral ; avg hp=70.0501489572989 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.80834160873883; hits/misses (PBA)= 8.14746772591857/2.749751737835154; rounds (PBA)=5.556107249255214;} water elemental #3: {team=other; avg hp=-7.454816285998014 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.95084409136048; hits/misses (PBA)= 3.9245283018867925/3.2830188679245285; rounds (PBA)=3.6037735849056602;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2100.0; crudely normalised: 0% > neutral = expected rounds to survive: 2442.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1935; Sum of rounds: 19781; other: 0.11 ± 0.0; neutral : 0.27 ± 0.01; > Team other = winning battles: 573; perfect battles: 0; close-call battles: 573; > Team neutral = winning battles: 1362; perfect battles: 0; close-call battles: 1362; ------------------------------------------------- Combattants ------------------------------------------------ water elemental #2: {team=neutral ; avg hp=19.469767441860466 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.88630490956072; hits/misses (PBA)= 6.607235142118863/3.533333333333333; rounds (PBA)=5.124031007751938;} water elemental #10: {team=neutral ; avg hp=18.432558139534883 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.91627906976744; hits/misses (PBA)= 6.627390180878553/3.4718346253229972; rounds (PBA)=5.1069767441860465;} water elemental: {team=neutral ; avg hp=17.579844961240312 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.728165374677; hits/misses (PBA)= 6.475968992248062/3.5757105943152454; rounds (PBA)=5.074418604651163;} water elemental #5: {team=neutral ; avg hp=16.24909560723514 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.1829457364341; hits/misses (PBA)= 6.510077519379845/3.4976744186046513; rounds (PBA)=5.060981912144703;} water elemental #8: {team=neutral ; avg hp=18.180361757105942 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.42222222222222; hits/misses (PBA)= 6.5813953488372094/3.5607235142118863; rounds (PBA)=5.134366925064599;} water elemental #9: {team=neutral ; avg hp=17.836692506459947 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.54108527131783; hits/misses (PBA)= 6.43204134366925/3.4847545219638243; rounds (PBA)=5.008268733850129;} water elemental #7: {team=neutral ; avg hp=19.344186046511627 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.71111111111111; hits/misses (PBA)= 6.631524547803617/3.5829457364341084; rounds (PBA)=5.153488372093023;} air elemental #3: {team=other; avg hp=-0.7715762273901808 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.81602067183462; hits/misses (PBA)= 6.528682170542636/2.1209302325581394; rounds (PBA)=4.3462532299741605;} air elemental #6: {team=other; avg hp=-0.35658914728682173 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.64806201550388; hits/misses (PBA)= 6.607235142118863/2.221188630490956; rounds (PBA)=4.435658914728682;} air elemental #9: {team=other; avg hp=-0.6459948320413437 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.63772609819121; hits/misses (PBA)= 6.38656330749354/2.0671834625322996; rounds (PBA)=4.245478036175711;} air elemental #8: {team=other; avg hp=-0.11937984496124031 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.31886304909561; hits/misses (PBA)= 6.42532299741602/2.171576227390181; rounds (PBA)=4.324031007751938;} air elemental #5: {team=other; avg hp=-0.9540051679586563 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.36950904392765; hits/misses (PBA)= 6.375710594315246/2.2516795865633075; rounds (PBA)=4.332299741602067;} air elemental #7: {team=other; avg hp=-0.08888888888888889 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.70387596899225; hits/misses (PBA)= 6.68733850129199/2.22015503875969; rounds (PBA)=4.481136950904393;} air elemental: {team=other; avg hp=0.018604651162790697 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.80671834625323; hits/misses (PBA)= 6.847545219638243/2.1953488372093024; rounds (PBA)=4.548320413436692;} water elemental #4: {team=neutral ; avg hp=19.364341085271317 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.58036175710595; hits/misses (PBA)= 6.59173126614987/3.5550387596899227; rounds (PBA)=5.125581395348838;} water elemental #3: {team=neutral ; avg hp=18.462015503875968 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.1374677002584; hits/misses (PBA)= 6.641860465116279/3.6516795865633074; rounds (PBA)=5.202067183462533;} water elemental #6: {team=neutral ; avg hp=18.61860465116279 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.64806201550388; hits/misses (PBA)= 6.7121447028423775/3.5824289405684753; rounds (PBA)=5.195865633074935;} air elemental #4: {team=other; avg hp=-0.1529715762273902 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.78811369509044; hits/misses (PBA)= 6.4113695090439276/2.1534883720930234; rounds (PBA)=4.302842377260982;} air elemental #2: {team=other; avg hp=-0.6811369509043927 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.24651162790698; hits/misses (PBA)= 6.424806201550387/2.1560723514211886; rounds (PBA)=4.311627906976744;} air elemental #10: {team=other; avg hp=0.5855297157622739 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.94315245478036; hits/misses (PBA)= 6.713178294573644/2.275968992248062; rounds (PBA)=4.52093023255814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2076.92; crudely normalised: 0% > neutral = expected rounds to survive: 3436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2433; Sum of rounds: 15712; other: 0.0 ± 0.0; neutral : 0.49 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2433; perfect battles: 0; close-call battles: 2431; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #6: {team=other; avg hp=-7.469379367036581 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.67118783394986; hits/misses (PBA)= 3.364570489108097/2.2926428277846282; rounds (PBA)=2.8286066584463625;} earth elemental #6: {team=neutral ; avg hp=75.40731607069462 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.16728318947801; hits/misses (PBA)= 6.655569256062474/2.8199753390875464; rounds (PBA)=4.820386354295109;} earth elemental #2: {team=neutral ; avg hp=76.78462803123716 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.67981915330867; hits/misses (PBA)= 6.596383066173448/2.9083436087135226; rounds (PBA)=4.831072749691739;} earth elemental #10: {team=neutral ; avg hp=76.62145499383477 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.82449650637074; hits/misses (PBA)= 6.653103164817098/2.8927250308261407; rounds (PBA)=4.853678586107686;} earth elemental: {team=neutral ; avg hp=75.91286477599671 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.32634607480477; hits/misses (PBA)= 6.626798191533087/2.8360049321824907; rounds (PBA)=4.827784628031237;} air elemental #2: {team=other; avg hp=-7.4237566789971225 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.81257706535142; hits/misses (PBA)= 3.3033292231812577/2.2396218660090423; rounds (PBA)=2.77147554459515;} earth elemental #9: {team=neutral ; avg hp=77.57953144266338 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.64036169338266; hits/misses (PBA)= 6.729551993423756/2.85737772297575; rounds (PBA)=4.883682696259761;} earth elemental #5: {team=neutral ; avg hp=77.99383477188655 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.71105630908343; hits/misses (PBA)= 6.73612823674476/2.810110974106042; rounds (PBA)=4.862309905466502;} earth elemental #4: {team=neutral ; avg hp=74.79572544184134 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.80147965474723; hits/misses (PBA)= 6.596383066173448/2.808877928483354; rounds (PBA)=4.783394985614468;} air elemental #7: {team=other; avg hp=-7.430332922318126 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.86806411837238; hits/misses (PBA)= 3.3945745992601726/2.3177147554459516; rounds (PBA)=2.856144677353062;} air elemental #3: {team=other; avg hp=-7.5289765721331685 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.66420057542129; hits/misses (PBA)= 3.373612823674476/2.282778462803124; rounds (PBA)=2.8281956432388;} earth elemental #7: {team=neutral ; avg hp=74.0583641594739 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.13604603370325; hits/misses (PBA)= 6.594327990135635/2.8109330045211673; rounds (PBA)=4.787916152897657;} air elemental #5: {team=other; avg hp=-7.415536374845869 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.557747636662555; hits/misses (PBA)= 3.4167694204685573/2.2831894780106863; rounds (PBA)=2.8499794492396218;} air elemental #8: {team=other; avg hp=-7.514180024660912 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.14919852034525; hits/misses (PBA)= 3.406083025071928/2.2766132346896835; rounds (PBA)=2.8413481298808057;} earth elemental #8: {team=neutral ; avg hp=76.58610768598439 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.54706124126592; hits/misses (PBA)= 6.718865598027127/2.8594327990135633; rounds (PBA)=4.869708179202631;} earth elemental #3: {team=neutral ; avg hp=75.16605014385533 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.83518290176737; hits/misses (PBA)= 6.6239210850801475/2.8401150842581178; rounds (PBA)=4.810110974106042;} air elemental #9: {team=other; avg hp=-7.381011097410604 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.67242087957254; hits/misses (PBA)= 3.3756678997122895/2.254418413481299; rounds (PBA)=2.815043156596794;} air elemental: {team=other; avg hp=-7.3958076448828605 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.07850390464447; hits/misses (PBA)= 3.4652692149609536/2.2831894780106863; rounds (PBA)=2.87422934648582;} air elemental #10: {team=other; avg hp=-7.3571722153719685 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.08713522400329; hits/misses (PBA)= 3.4073160706946157/2.249075215782984; rounds (PBA)=2.8281956432388;} air elemental #4: {team=other; avg hp=-7.426222770242499 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.65433621043979; hits/misses (PBA)= 3.3732018084669133/2.289765721331689; rounds (PBA)=2.831483764899301;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2040.0; crudely normalised: 0% > neutral = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2303; Sum of rounds: 15239; other: 0.0 ± 0.0; neutral : 0.46 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2303; perfect battles: 0; close-call battles: 2303; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #7: {team=neutral ; avg hp=50.91272253582284 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.25314806773774; hits/misses (PBA)= 7.631784628745115/1.8805905340859748; rounds (PBA)=4.84020842379505;} fire elemental #7: {team=other; avg hp=-7.2162396873643075 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.857577073382544; hits/misses (PBA)= 3.8597481545809815/2.5866261398176293; rounds (PBA)=3.2231871471993054;} fire elemental #6: {team=other; avg hp=-7.349544072948328 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.11376465479809; hits/misses (PBA)= 3.876248371689101/2.589231437255753; rounds (PBA)=3.232739904472427;} fire elemental #10: {team=other; avg hp=-7.176726009552757 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.359965262700825; hits/misses (PBA)= 3.9075119409465913/2.618758141554494; rounds (PBA)=3.2631350412505427;} fire elemental #2: {team=other; avg hp=-7.10551454624403 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.44507164567955; hits/misses (PBA)= 3.9018671298306558/2.6165870603560575; rounds (PBA)=3.2592270950933564;} air elemental #10: {team=neutral ; avg hp=51.203213200173685 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.9587494572297; hits/misses (PBA)= 7.567954841511073/1.8996960486322187; rounds (PBA)=4.820668693009119;} air elemental #2: {team=neutral ; avg hp=47.67520625271385 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.86712983065567; hits/misses (PBA)= 7.325662179765523/1.818931828050369; rounds (PBA)=4.643074250976986;} fire elemental #8: {team=other; avg hp=-7.353452019105514 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.788536691272256; hits/misses (PBA)= 3.853234910985671/2.611376465479809; rounds (PBA)=3.23230568823274;} fire elemental #4: {team=other; avg hp=-7.4398610508033 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.69995657837603; hits/misses (PBA)= 3.948762483716891/2.633087277464177; rounds (PBA)=3.2909248805905342;} air elemental #9: {team=neutral ; avg hp=47.172383847155885 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.10247503256622; hits/misses (PBA)= 7.433782023447677/1.8905775075987843; rounds (PBA)=4.736864958749457;} air elemental #8: {team=neutral ; avg hp=48.30091185410334 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.69821971341729; hits/misses (PBA)= 7.524967433782024/1.900998697351281; rounds (PBA)=4.792878853669127;} air elemental #4: {team=neutral ; avg hp=47.90838037342596 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.11767260095527; hits/misses (PBA)= 7.428137212331741/1.8471558836300477; rounds (PBA)=4.722970039079462;} air elemental #5: {team=neutral ; avg hp=50.48762483716891 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.36126791141989; hits/misses (PBA)= 7.581415544941381/1.8949196699956579; rounds (PBA)=4.811115935735996;} fire elemental #5: {team=other; avg hp=-7.535822839774208 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.49761181068172; hits/misses (PBA)= 3.8089448545375597/2.5722970039079462; rounds (PBA)=3.190620929222753;} air elemental #6: {team=neutral ; avg hp=48.73947025618758 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.15935735996526; hits/misses (PBA)= 7.571862787668259/1.8480243161094225; rounds (PBA)=4.795484151107251;} fire elemental: {team=other; avg hp=-7.391663048198002 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.17108119843682; hits/misses (PBA)= 3.8940512375162832/2.5679548415110727; rounds (PBA)=3.231003039513678;} fire elemental #9: {team=other; avg hp=-7.37559704732957 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.953538862353454; hits/misses (PBA)= 3.7772470690403823/2.573599652627008; rounds (PBA)=3.1754233608336953;} air elemental: {team=neutral ; avg hp=47.47807207989579 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.44854537559705; hits/misses (PBA)= 7.377768128528007/1.842813721233174; rounds (PBA)=4.684759009986974;} fire elemental #3: {team=other; avg hp=-7.330438558402085 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.46895353886235; hits/misses (PBA)= 3.8276161528441164/2.5918367346938775; rounds (PBA)=3.209726443768997;} air elemental #3: {team=neutral ; avg hp=50.59487624837169 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.84845853234911; hits/misses (PBA)= 7.6109422492401215/1.8775510204081634; rounds (PBA)=4.834129396439427;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35510.07; crudely normalised: 0% > other= expected rounds to survive: 4870.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1776; Sum of rounds: 4404; unaligned : 0.35 ± 0.01; other: 0.0 ± 0.0; > Team unaligned = winning battles: 1776; perfect battles: 0; close-call battles: 1759; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile #40: {team=unaligned ; avg hp=77.65033783783784 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.331644144144143; hits/misses (PBA)= 0.7736486486486487/3.154279279279279; rounds (PBA)=2.0039414414414414;} giant crocodile #13: {team=unaligned ; avg hp=77.97691441441441 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52533783783784; hits/misses (PBA)= 0.7871621621621622/3.1143018018018016; rounds (PBA)=1.989864864864865;} giant crocodile #7: {team=unaligned ; avg hp=78.84909909909909 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.994932432432432; hits/misses (PBA)= 0.7792792792792793/3.136824324324324; rounds (PBA)=1.9971846846846846;} giant crocodile #32: {team=unaligned ; avg hp=77.8552927927928 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.247184684684683; hits/misses (PBA)= 0.7708333333333334/3.134009009009009; rounds (PBA)=1.9943693693693694;} giant crocodile #38: {team=unaligned ; avg hp=78.47409909909909 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.31081081081081; hits/misses (PBA)= 0.7775900900900901/3.0968468468468466; rounds (PBA)=1.9769144144144144;} giant crocodile #33: {team=unaligned ; avg hp=77.40259009009009 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.379504504504503; hits/misses (PBA)= 0.8254504504504504/3.053490990990991; rounds (PBA)=1.9797297297297298;} giant crocodile #21: {team=unaligned ; avg hp=77.865990990991 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.329954954954953; hits/misses (PBA)= 0.777027027027027/3.136824324324324; rounds (PBA)=2.000563063063063;} giant crocodile #16: {team=unaligned ; avg hp=78.25731981981981 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.0731981981982; hits/misses (PBA)= 0.7652027027027027/3.136824324324324; rounds (PBA)=1.9977477477477477;} giant crocodile #3: {team=unaligned ; avg hp=77.1570945945946 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.78997747747748; hits/misses (PBA)= 0.7972972972972973/3.1041666666666665; rounds (PBA)=1.9966216216216217;} giant crocodile #17: {team=unaligned ; avg hp=78.00281531531532 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.39189189189189; hits/misses (PBA)= 0.7719594594594594/3.1475225225225225; rounds (PBA)=1.9977477477477477;} giant crocodile #20: {team=unaligned ; avg hp=78.04842342342343 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.213963963963963; hits/misses (PBA)= 0.7826576576576577/3.1199324324324325; rounds (PBA)=1.992117117117117;} giant crocodile #22: {team=unaligned ; avg hp=78.16835585585585 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24493243243243; hits/misses (PBA)= 0.7775900900900901/3.095720720720721; rounds (PBA)=1.9797297297297298;} giant crocodile #29: {team=unaligned ; avg hp=79.40090090090091 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3231981981982; hits/misses (PBA)= 0.8096846846846847/3.1227477477477477; rounds (PBA)=2.0067567567567566;} giant crocodile #25: {team=unaligned ; avg hp=77.54054054054055 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.6722972972973; hits/misses (PBA)= 0.8018018018018018/3.105855855855856; rounds (PBA)=1.9971846846846846;} giant crocodile #26: {team=unaligned ; avg hp=77.68355855855856 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.30912162162162; hits/misses (PBA)= 0.7815315315315315/3.141328828828829; rounds (PBA)=2.001126126126126;} giant crocodile #28: {team=unaligned ; avg hp=78.37443693693693 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.777027027027026; hits/misses (PBA)= 0.7539414414414415/3.15259009009009; rounds (PBA)=1.999436936936937;} tarrasque: {team=other; avg hp=-11.610923423423424 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.2162162162162; hits/misses (PBA)= 9.490427927927929/0.7010135135135135; rounds (PBA)=2.0382882882882885;} giant crocodile #6: {team=unaligned ; avg hp=76.99268018018019 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.046734234234233; hits/misses (PBA)= 0.7702702702702703/3.1649774774774775; rounds (PBA)=2.011824324324324;} giant crocodile #27: {team=unaligned ; avg hp=79.00844594594595 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.629504504504505; hits/misses (PBA)= 0.7556306306306306/3.169481981981982; rounds (PBA)=2.0022522522522523;} giant crocodile #4: {team=unaligned ; avg hp=77.17117117117117 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.146396396396398; hits/misses (PBA)= 0.7753378378378378/3.11768018018018; rounds (PBA)=1.9932432432432432;} giant crocodile #42: {team=unaligned ; avg hp=78.24268018018019 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.710585585585587; hits/misses (PBA)= 0.7972972972972973/3.1632882882882885; rounds (PBA)=2.0135135135135136;} giant crocodile #18: {team=unaligned ; avg hp=78.22297297297297 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.68018018018018; hits/misses (PBA)= 0.7533783783783784/3.179054054054054; rounds (PBA)=2.0033783783783785;} giant crocodile #19: {team=unaligned ; avg hp=78.94763513513513 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.037725225225227; hits/misses (PBA)= 0.803490990990991/3.1385135135135136; rounds (PBA)=2.0106981981981984;} giant crocodile #35: {team=unaligned ; avg hp=78.26463963963964 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.320945945945947; hits/misses (PBA)= 0.7798423423423423/3.171171171171171; rounds (PBA)=2.0106981981981984;} giant crocodile #24: {team=unaligned ; avg hp=78.13119369369369 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.969031531531531; hits/misses (PBA)= 0.7680180180180181/3.136824324324324; rounds (PBA)=1.9926801801801801;} giant crocodile #31: {team=unaligned ; avg hp=78.52984234234235 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.633445945945947; hits/misses (PBA)= 0.7905405405405406/3.1216216216216215; rounds (PBA)=1.9949324324324325;} giant crocodile #14: {team=unaligned ; avg hp=78.30067567567568 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.3597972972973; hits/misses (PBA)= 0.7730855855855856/3.154279279279279; rounds (PBA)=2.0045045045045047;} giant crocodile #12: {team=unaligned ; avg hp=77.96903153153153 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.29391891891892; hits/misses (PBA)= 0.7837837837837838/3.1734234234234235; rounds (PBA)=2.0050675675675675;} giant crocodile #30: {team=unaligned ; avg hp=78.06869369369369 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.38006756756757; hits/misses (PBA)= 0.7826576576576577/3.1576576576576576; rounds (PBA)=2.0045045045045047;} giant crocodile #11: {team=unaligned ; avg hp=78.571509009009 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.190315315315317; hits/misses (PBA)= 0.7961711711711712/3.1295045045045047; rounds (PBA)=1.999436936936937;} giant crocodile #41: {team=unaligned ; avg hp=79.53885135135135 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56418918918919; hits/misses (PBA)= 0.7804054054054054/3.1486486486486487; rounds (PBA)=2.001689189189189;} giant crocodile: {team=unaligned ; avg hp=78.196509009009 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.67849099099099; hits/misses (PBA)= 0.7956081081081081/3.1182432432432434; rounds (PBA)=1.9977477477477477;} giant crocodile #9: {team=unaligned ; avg hp=78.14921171171171 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.225788288288289; hits/misses (PBA)= 0.7302927927927928/3.1447072072072073; rounds (PBA)=1.9847972972972974;} giant crocodile #37: {team=unaligned ; avg hp=78.29054054054055 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.524211711711711; hits/misses (PBA)= 0.7533783783783784/3.1492117117117115; rounds (PBA)=1.9943693693693694;} giant crocodile #23: {team=unaligned ; avg hp=78.58051801801801 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.234234234234233; hits/misses (PBA)= 0.7809684684684685/3.126126126126126; rounds (PBA)=1.992117117117117;} giant crocodile #2: {team=unaligned ; avg hp=78.78153153153153 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.78490990990991; hits/misses (PBA)= 0.7877252252252253/3.1272522522522523; rounds (PBA)=1.9960585585585586;} giant crocodile #5: {team=unaligned ; avg hp=77.67398648648648 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.574324324324323; hits/misses (PBA)= 0.7882882882882883/3.1379504504504503; rounds (PBA)=1.9983108108108107;} giant crocodile #39: {team=unaligned ; avg hp=78.43018018018019 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.876126126126126; hits/misses (PBA)= 0.7663288288288288/3.143581081081081; rounds (PBA)=1.9988738738738738;} giant crocodile #34: {team=unaligned ; avg hp=78.18186936936937 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.298423423423422; hits/misses (PBA)= 0.776463963963964/3.1492117117117115; rounds (PBA)=1.999436936936937;} giant crocodile #36: {team=unaligned ; avg hp=77.85022522522523 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.139076576576578; hits/misses (PBA)= 0.8091216216216216/3.088400900900901; rounds (PBA)=1.9932432432432432;} giant crocodile #10: {team=unaligned ; avg hp=78.38288288288288 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.813626126126128; hits/misses (PBA)= 0.793918918918919/3.10472972972973; rounds (PBA)=1.9960585585585586;} giant crocodile #15: {team=unaligned ; avg hp=77.53997747747748 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10078828828829; hits/misses (PBA)= 0.8057432432432432/3.0968468468468466; rounds (PBA)=1.9960585585585586;} giant crocodile #8: {team=unaligned ; avg hp=78.16047297297297 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.50337837837838; hits/misses (PBA)= 0.776463963963964/3.09740990990991; rounds (PBA)=1.982545045045045;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 524.97; crudely normalised: 0% > other= expected rounds to survive: -474.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 454; Sum of rounds: 5712; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 453; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #45: {team=unaligned ; avg hp=-29.176211453744493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5770925110132159; hits/misses (PBA)= 0.28854625550660795/5.784140969162996; rounds (PBA)=6.083700440528634;} cat #24: {team=unaligned ; avg hp=-28.58149779735683 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6167400881057269; hits/misses (PBA)= 0.30837004405286345/5.6255506607929515; rounds (PBA)=5.9493392070484585;} cat #15: {team=unaligned ; avg hp=-28.55726872246696 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6387665198237885; hits/misses (PBA)= 0.31938325991189426/5.341409691629956; rounds (PBA)=5.687224669603524;} cat #22: {team=unaligned ; avg hp=-27.949339207048457 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5418502202643172; hits/misses (PBA)= 0.2709251101321586/5.416299559471366; rounds (PBA)=5.70704845814978;} cat #37: {team=unaligned ; avg hp=-28.784140969162994 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5154185022026432; hits/misses (PBA)= 0.2577092511013216/5.643171806167401; rounds (PBA)=5.9118942731277535;} cat #6: {team=unaligned ; avg hp=-28.74229074889868 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5859030837004405; hits/misses (PBA)= 0.29295154185022027/5.579295154185022; rounds (PBA)=5.892070484581498;} cat #39: {team=unaligned ; avg hp=-29.101321585903083 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7048458149779736; hits/misses (PBA)= 0.3524229074889868/5.5506607929515415; rounds (PBA)=5.916299559471366;} cat #33: {team=unaligned ; avg hp=-29.57488986784141 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6696035242290749; hits/misses (PBA)= 0.33480176211453744/5.596916299559472; rounds (PBA)=5.942731277533039;} cat: {team=unaligned ; avg hp=-28.599118942731277 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7268722466960352; hits/misses (PBA)= 0.3634361233480176/5.680616740088106; rounds (PBA)=6.059471365638767;} cat #53: {team=unaligned ; avg hp=-28.63215859030837 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5506607929515418; hits/misses (PBA)= 0.2753303964757709/5.365638766519824; rounds (PBA)=5.654185022026431;} cat #20: {team=unaligned ; avg hp=-28.938325991189426 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5594713656387665; hits/misses (PBA)= 0.27973568281938327/5.629955947136564; rounds (PBA)=5.92511013215859;} cat #48: {team=unaligned ; avg hp=-28.16079295154185 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5418502202643172; hits/misses (PBA)= 0.2709251101321586/5.436123348017621; rounds (PBA)=5.7312775330396475;} cat #34: {team=unaligned ; avg hp=-29.055066079295155 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5594713656387665; hits/misses (PBA)= 0.27973568281938327/5.751101321585903; rounds (PBA)=6.048458149779735;} cat #4: {team=unaligned ; avg hp=-28.187224669603523 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6255506607929515; hits/misses (PBA)= 0.31277533039647576/5.6233480176211454; rounds (PBA)=5.951541850220265;} cat #42: {team=unaligned ; avg hp=-28.865638766519822 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6519823788546255; hits/misses (PBA)= 0.32599118942731276/5.60352422907489; rounds (PBA)=5.951541850220265;} cat #56: {team=unaligned ; avg hp=-27.986784140969164 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6872246696035242; hits/misses (PBA)= 0.3436123348017621/5.539647577092511; rounds (PBA)=5.9118942731277535;} cat #11: {team=unaligned ; avg hp=-28.80616740088106 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6123348017621145; hits/misses (PBA)= 0.30616740088105726/5.475770925110132; rounds (PBA)=5.799559471365638;} cat #12: {team=unaligned ; avg hp=-29.08149779735683 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6123348017621145; hits/misses (PBA)= 0.30616740088105726/5.436123348017621; rounds (PBA)=5.773127753303965;} cat #25: {team=unaligned ; avg hp=-28.955947136563875 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6740088105726872; hits/misses (PBA)= 0.3370044052863436/5.5176211453744495; rounds (PBA)=5.865638766519824;} cat #29: {team=unaligned ; avg hp=-28.83920704845815 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5462555066079295; hits/misses (PBA)= 0.27312775330396477/5.60352422907489; rounds (PBA)=5.894273127753304;} cat #32: {team=unaligned ; avg hp=-29.32819383259912 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5903083700440529; hits/misses (PBA)= 0.29515418502202645/5.828193832599119; rounds (PBA)=6.140969162995595;} cat #36: {team=unaligned ; avg hp=-29.04625550660793 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6211453744493393; hits/misses (PBA)= 0.31057268722466963/5.6784140969163; rounds (PBA)=6.013215859030837;} cat #18: {team=unaligned ; avg hp=-27.96035242290749 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5947136563876652; hits/misses (PBA)= 0.2973568281938326/5.486784140969163; rounds (PBA)=5.808370044052864;} cat #30: {team=unaligned ; avg hp=-28.134361233480178 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682819383259912; hits/misses (PBA)= 0.2841409691629956/5.658590308370044; rounds (PBA)=5.958149779735683;} cat #19: {team=unaligned ; avg hp=-28.876651982378856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5506607929515418; hits/misses (PBA)= 0.2753303964757709/5.407488986784141; rounds (PBA)=5.700440528634362;} cat #10: {team=unaligned ; avg hp=-28.292951541850222 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6211453744493393; hits/misses (PBA)= 0.31057268722466963/5.634361233480176; rounds (PBA)=5.953744493392071;} cat #57: {team=unaligned ; avg hp=-28.427312775330396 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47577092511013214; hits/misses (PBA)= 0.23788546255506607/5.6629955947136565; rounds (PBA)=5.927312775330397;} tarrasque: {team=other; avg hp=640.4581497797357 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1748.715859030837; hits/misses (PBA)= 56.97356828193833/3.004405286343612; rounds (PBA)=12.581497797356828;} cat #44: {team=unaligned ; avg hp=-28.270925110132158 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5903083700440529; hits/misses (PBA)= 0.29515418502202645/5.73568281938326; rounds (PBA)=6.035242290748899;} cat #46: {team=unaligned ; avg hp=-28.790748898678412 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47577092511013214; hits/misses (PBA)= 0.23788546255506607/5.497797356828194; rounds (PBA)=5.751101321585903;} cat #26: {team=unaligned ; avg hp=-28.610132158590307 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5814977973568282; hits/misses (PBA)= 0.2907488986784141/5.464757709251101; rounds (PBA)=5.777533039647577;} cat #38: {team=unaligned ; avg hp=-28.440528634361232 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5991189427312775; hits/misses (PBA)= 0.29955947136563876/5.577092511013216; rounds (PBA)=5.881057268722467;} cat #13: {team=unaligned ; avg hp=-28.68942731277533 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5947136563876652; hits/misses (PBA)= 0.2973568281938326/5.552863436123348; rounds (PBA)=5.883259911894273;} cat #40: {team=unaligned ; avg hp=-28.303964757709252 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5991189427312775; hits/misses (PBA)= 0.29955947136563876/5.548458149779735; rounds (PBA)=5.863436123348017;} cat #35: {team=unaligned ; avg hp=-28.6079295154185 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5154185022026432; hits/misses (PBA)= 0.2577092511013216/5.497797356828194; rounds (PBA)=5.770925110132159;} cat #21: {team=unaligned ; avg hp=-28.019823788546255 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6387665198237885; hits/misses (PBA)= 0.31938325991189426/5.546255506607929; rounds (PBA)=5.881057268722467;} cat #8: {team=unaligned ; avg hp=-28.284140969162994 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5903083700440529; hits/misses (PBA)= 0.29515418502202645/5.817180616740088; rounds (PBA)=6.1255506607929515;} cat #5: {team=unaligned ; avg hp=-28.702643171806166 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5374449339207048; hits/misses (PBA)= 0.2687224669603524/5.4493392070484585; rounds (PBA)=5.744493392070485;} cat #2: {team=unaligned ; avg hp=-28.773127753303964 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6740088105726872; hits/misses (PBA)= 0.3370044052863436/5.5176211453744495; rounds (PBA)=5.86784140969163;} cat #52: {team=unaligned ; avg hp=-28.365638766519822 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6651982378854625; hits/misses (PBA)= 0.33259911894273125/5.770925110132159; rounds (PBA)=6.110132158590308;} cat #28: {team=unaligned ; avg hp=-28.215859030837006 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6519823788546255; hits/misses (PBA)= 0.32599118942731276/5.559471365638767; rounds (PBA)=5.903083700440528;} cat #7: {team=unaligned ; avg hp=-28.09251101321586 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4977973568281938; hits/misses (PBA)= 0.2488986784140969/5.5506607929515415; rounds (PBA)=5.81057268722467;} cat #27: {team=unaligned ; avg hp=-28.47136563876652 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5859030837004405; hits/misses (PBA)= 0.29295154185022027/5.577092511013216; rounds (PBA)=5.883259911894273;} cat #9: {team=unaligned ; avg hp=-28.559471365638768 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6828193832599119; hits/misses (PBA)= 0.34140969162995594/5.986784140969163; rounds (PBA)=6.332599118942731;} cat #3: {team=unaligned ; avg hp=-28.623348017621144 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5726872246696035; hits/misses (PBA)= 0.28634361233480177/5.436123348017621; rounds (PBA)=5.737885462555066;} cat #49: {team=unaligned ; avg hp=-28.766519823788546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6696035242290749; hits/misses (PBA)= 0.33480176211453744/5.676211453744493; rounds (PBA)=6.026431718061674;} cat #16: {team=unaligned ; avg hp=-28.84361233480176 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5947136563876652; hits/misses (PBA)= 0.2973568281938326/5.433920704845815; rounds (PBA)=5.746696035242291;} cat #47: {team=unaligned ; avg hp=-28.651982378854626 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6696035242290749; hits/misses (PBA)= 0.33480176211453744/5.640969162995595; rounds (PBA)=5.995594713656388;} cat #55: {team=unaligned ; avg hp=-29.26431718061674 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5418502202643172; hits/misses (PBA)= 0.2709251101321586/5.610132158590308; rounds (PBA)=5.89647577092511;} cat #17: {team=unaligned ; avg hp=-29.176211453744493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6299559471365639; hits/misses (PBA)= 0.31497797356828194/5.475770925110132; rounds (PBA)=5.812775330396476;} cat #51: {team=unaligned ; avg hp=-28.11894273127753 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5462555066079295; hits/misses (PBA)= 0.27312775330396477/5.47136563876652; rounds (PBA)=5.762114537444934;} cat #41: {team=unaligned ; avg hp=-28.41850220264317 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5066079295154186; hits/misses (PBA)= 0.2533039647577093/5.508810572687224; rounds (PBA)=5.779735682819383;} cat #31: {team=unaligned ; avg hp=-28.645374449339208 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5418502202643172; hits/misses (PBA)= 0.2709251101321586/5.905286343612334; rounds (PBA)=6.191629955947136;} cat #23: {team=unaligned ; avg hp=-28.56387665198238 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682819383259912; hits/misses (PBA)= 0.2841409691629956/5.491189427312776; rounds (PBA)=5.790748898678414;} cat #50: {team=unaligned ; avg hp=-29.1784140969163 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6696035242290749; hits/misses (PBA)= 0.33480176211453744/5.733480176211454; rounds (PBA)=6.08590308370044;} cat #54: {team=unaligned ; avg hp=-28.86123348017621 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6035242290748899; hits/misses (PBA)= 0.30176211453744495/5.645374449339207; rounds (PBA)=5.962555066079295;} cat #43: {team=unaligned ; avg hp=-28.89647577092511 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6475770925110133; hits/misses (PBA)= 0.3237885462555066/5.275330396475771; rounds (PBA)=5.621145374449339;} cat #14: {team=unaligned ; avg hp=-28.616740088105725 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6475770925110133; hits/misses (PBA)= 0.3237885462555066/5.9449339207048455; rounds (PBA)=6.28193832599119;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 236.89; crudely normalised: 0% > neutral good = expected rounds to survive: 990.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1895; Sum of rounds: 11133; neutral evil : 0.0 ± 0.0; neutral good : 0.38 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1895; perfect battles: 0; close-call battles: 1895; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=-5.330343007915567 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.6253298153034301/0.6142480211081794; rounds (PBA)=1.2395778364116095;} pseudodragon #15: {team=neutral good ; avg hp=-5.469129287598944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018469656992084; hits/misses (PBA)= 1.5134564643799473/0.48179419525065964; rounds (PBA)=2.037994722955145;} zombie #11: {team=neutral evil ; avg hp=-5.175725593667546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.046437994722955; hits/misses (PBA)= 0.6327176781002638/0.6010554089709762; rounds (PBA)=1.23377308707124;} young gold dragon: {team=neutral good ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.0617414248021; hits/misses (PBA)= 13.446437994722956/2.704485488126649; rounds (PBA)=5.595778364116095;} winter wolf: {team=neutral evil ; avg hp=-6.655408970976254 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.726649076517152; hits/misses (PBA)= 2.4031662269129286/1.1277044854881266; rounds (PBA)=3.530870712401055;} zombie #12: {team=neutral evil ; avg hp=-5.516094986807388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1029023746701845; hits/misses (PBA)= 0.6327176781002638/0.5894459102902375; rounds (PBA)=1.2221635883905013;} young black dragon #2: {team=neutral good ; avg hp=117.99208443271768 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.03007915567284; hits/misses (PBA)= 12.046437994722956/4.068601583113456; rounds (PBA)=5.561477572559367;} pseudodragon #3: {team=neutral good ; avg hp=-5.512928759894459 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269656992084433; hits/misses (PBA)= 1.5598944591029025/0.48073878627968336; rounds (PBA)=2.0759894459102903;} young black dragon: {team=neutral evil ; avg hp=-7.28179419525066 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.46807387862796; hits/misses (PBA)= 11.388390501319261/4.6311345646438; rounds (PBA)=5.339841688654354;} zombie #10: {team=neutral evil ; avg hp=-5.2036939313984165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.203166226912929; hits/misses (PBA)= 0.6506596306068602/0.5978891820580475; rounds (PBA)=1.2485488126649076;} pseudodragon #13: {team=neutral good ; avg hp=-5.503430079155673 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.077044854881266; hits/misses (PBA)= 1.5192612137203165/0.5076517150395778; rounds (PBA)=2.0654353562005277;} zombie #6: {team=neutral evil ; avg hp=-5.5704485488126645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.113456464379947; hits/misses (PBA)= 0.650131926121372/0.5894459102902375; rounds (PBA)=1.2395778364116095;} pseudodragon #10: {team=neutral good ; avg hp=-5.474934036939314 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.09287598944591; hits/misses (PBA)= 1.508179419525066/0.48232189973614775; rounds (PBA)=2.037994722955145;} pseudodragon #12: {team=neutral good ; avg hp=-5.417941952506596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832717678100264; hits/misses (PBA)= 1.465963060686016/0.5018469656992084; rounds (PBA)=2.011609498680739;} zombie #7: {team=neutral evil ; avg hp=-5.432189973614776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978891820580475; hits/misses (PBA)= 0.6258575197889182/0.59155672823219; rounds (PBA)=1.217414248021108;} pseudodragon #2: {team=neutral good ; avg hp=-5.657519788918206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.22532981530343; hits/misses (PBA)= 1.5546174142480211/0.4712401055408971; rounds (PBA)=2.0654353562005277;} pseudodragon #18: {team=neutral good ; avg hp=-5.496569920844327 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.103430079155673; hits/misses (PBA)= 1.5277044854881265/0.48918205804749343; rounds (PBA)=2.05065963060686;} pseudodragon #5: {team=neutral good ; avg hp=-5.572031662269129 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.090765171503958; hits/misses (PBA)= 1.520844327176781/0.49182058047493404; rounds (PBA)=2.0490765171503957;} zombie #2: {team=neutral evil ; avg hp=-5.171503957783641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1092348284960423; hits/misses (PBA)= 0.6464379947229552/0.5920844327176781; rounds (PBA)=1.2385224274406332;} pseudodragon #7: {team=neutral good ; avg hp=-5.6844327176781 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.981530343007916; hits/misses (PBA)= 1.5055408970976254/0.5060686015831135; rounds (PBA)=2.0517150395778363;} wraith: {team=neutral evil ; avg hp=-6.243799472295515 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.389445910290235; hits/misses (PBA)= 1.8089709762532982/0.8765171503957784; rounds (PBA)=2.6854881266490764;} zombie #3: {team=neutral evil ; avg hp=-5.472823218997362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0153034300791557; hits/misses (PBA)= 0.6232189973614776/0.6147757255936676; rounds (PBA)=1.2379947229551451;} pseudodragon #17: {team=neutral good ; avg hp=-5.245910290237467 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.195778364116095; hits/misses (PBA)= 1.5261213720316622/0.5313984168865435; rounds (PBA)=2.0944591029023747;} pseudodragon #19: {team=neutral good ; avg hp=-5.50976253298153 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.962005277044855; hits/misses (PBA)= 1.5182058047493403/0.47546174142480213; rounds (PBA)=2.0358839050131925;} pseudodragon #8: {team=neutral good ; avg hp=-5.569393139841688 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.128759894459103; hits/misses (PBA)= 1.5313984168865435/0.49023746701846965; rounds (PBA)=2.0606860158311346;} zombie: {team=neutral evil ; avg hp=-5.326121372031662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1160949868073877; hits/misses (PBA)= 0.645910290237467/0.5941952506596306; rounds (PBA)=1.2401055408970976;} zombie #5: {team=neutral evil ; avg hp=-5.189973614775726 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01688654353562; hits/misses (PBA)= 0.6517150395778364/0.5683377308707124; rounds (PBA)=1.2200527704485489;} pseudodragon #11: {team=neutral good ; avg hp=-5.534564643799472 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.164116094986808; hits/misses (PBA)= 1.5398416886543536/0.5213720316622691; rounds (PBA)=2.0976253298153034;} pseudodragon: {team=neutral good ; avg hp=-5.6353562005277045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.996306068601583; hits/misses (PBA)= 1.508179419525066/0.49076517150395776; rounds (PBA)=2.0443271767810027;} pseudodragon #16: {team=neutral good ; avg hp=-5.662269129287599 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9546174142480215; hits/misses (PBA)= 1.4992084432717678/0.5160949868073879; rounds (PBA)=2.056992084432718;} zombie #13: {team=neutral evil ; avg hp=-5.506068601583113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9931398416886545; hits/misses (PBA)= 0.6327176781002638/0.5989445910290238; rounds (PBA)=1.2316622691292876;} pseudodragon #9: {team=neutral good ; avg hp=-5.3905013192612135 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.842744063324538; hits/misses (PBA)= 1.470712401055409/0.47387862796833774; rounds (PBA)=1.9820580474934038;} zombie #8: {team=neutral evil ; avg hp=-5.3092348284960424 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9055408970976253; hits/misses (PBA)= 0.6047493403693931/0.6131926121372032; rounds (PBA)=1.2179419525065962;} young black dragon #3: {team=neutral good ; avg hp=118.25171503957783 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.25171503957785; hits/misses (PBA)= 12.004749340369393/4.0575197889182055; rounds (PBA)=5.549868073878628;} pseudodragon #6: {team=neutral good ; avg hp=-5.401055408970977 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.243799472295515; hits/misses (PBA)= 1.5525065963060687/0.5245382585751979; rounds (PBA)=2.1160949868073877;} zombie #9: {team=neutral evil ; avg hp=-5.3335092348284965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0559366754617416; hits/misses (PBA)= 0.6274406332453826/0.6063324538258575; rounds (PBA)=1.23377308707124;} pseudodragon #4: {team=neutral good ; avg hp=-5.4147757255936675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.125065963060686; hits/misses (PBA)= 1.5345646437994722/0.5277044854881267; rounds (PBA)=2.0992084432717677;} pseudodragon #14: {team=neutral good ; avg hp=-5.307651715039578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.159894459102903; hits/misses (PBA)= 1.5361477572559368/0.512401055408971; rounds (PBA)=2.0886543535620055;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 227.25; crudely normalised: 0% > neutral good = expected rounds to survive: 1256.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2668; Sum of rounds: 17466; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2667; perfect battles: 0; close-call battles: 2667; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=neutral evil ; avg hp=-6.935157421289356 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.84595202398802; hits/misses (PBA)= 13.03935532233883/4.962893553223388; rounds (PBA)=6.000749625187407;} pseudodragon #14: {team=neutral good ; avg hp=-3.883433283358321 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350074962518741; hits/misses (PBA)= 1.762368815592204/1.4156671664167917; rounds (PBA)=3.232008995502249;} pseudodragon #11: {team=neutral good ; avg hp=-3.766866566716642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.076086956521738; hits/misses (PBA)= 1.6986506746626686/1.396551724137931; rounds (PBA)=3.1555472263868065;} pseudodragon #18: {team=neutral good ; avg hp=-3.9032983508245875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226761619190405; hits/misses (PBA)= 1.7462518740629684/1.3631934032983508; rounds (PBA)=3.1649175412293853;} pseudodragon #9: {team=neutral good ; avg hp=-4.063343328335832 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.042353823088456; hits/misses (PBA)= 1.7035232383808097/1.3778110944527737; rounds (PBA)=3.13568215892054;} pseudodragon #15: {team=neutral good ; avg hp=-3.7511244377811095 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.098575712143928; hits/misses (PBA)= 1.7136431784107946/1.3313343328335832; rounds (PBA)=3.1049475262368817;} pseudodragon #19: {team=neutral good ; avg hp=-3.871814092953523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254122938530735; hits/misses (PBA)= 1.7361319340329835/1.3624437781109446; rounds (PBA)=3.161169415292354;} zombie #2: {team=neutral evil ; avg hp=-4.250374812593703 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2556221889055472; hits/misses (PBA)= 0.2664917541229385/0.3238380809595202; rounds (PBA)=0.5903298350824587;} pseudodragon #4: {team=neutral good ; avg hp=-3.921289355322339 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.920539730134933; hits/misses (PBA)= 1.6776611694152923/1.3317091454272865; rounds (PBA)=3.0783358320839582;} zombie: {team=neutral evil ; avg hp=-4.502998500749626 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.303223388305847; hits/misses (PBA)= 0.2672413793103448/0.3422038980509745; rounds (PBA)=0.6094452773613194;} pseudodragon #6: {team=neutral good ; avg hp=-4.05247376311844 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.011244377811094; hits/misses (PBA)= 1.6889055472263867/1.342953523238381; rounds (PBA)=3.1049475262368817;} pseudodragon #12: {team=neutral good ; avg hp=-3.932908545727136 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.955772113943029; hits/misses (PBA)= 1.7027736131934033/1.37856071964018; rounds (PBA)=3.1461769115442277;} young gold dragon: {team=neutral good ; avg hp=171.48350824587706 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.61844077961018; hits/misses (PBA)= 14.132308845577212/4.205772113943029; rounds (PBA)=6.521739130434782;} zombie #3: {team=neutral evil ; avg hp=-4.414917541229386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2612443778110944; hits/misses (PBA)= 0.2653673163418291/0.33620689655172414; rounds (PBA)=0.6015742128935532;} pseudodragon #2: {team=neutral good ; avg hp=-3.7874812593703147 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962893553223388; hits/misses (PBA)= 1.6806596701649175/1.356446776611694; rounds (PBA)=3.095952023988006;} pseudodragon: {team=neutral good ; avg hp=-3.9850074962518742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.242503748125937; hits/misses (PBA)= 1.7425037481259371/1.3365817091454273; rounds (PBA)=3.1454272863568216;} pseudodragon #8: {team=neutral good ; avg hp=-3.7751124437781107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.978260869565218; hits/misses (PBA)= 1.6982758620689655/1.4029235382308844; rounds (PBA)=3.1656671664167915;} pseudodragon #17: {team=neutral good ; avg hp=-4.113943028485757 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.89167916041979; hits/misses (PBA)= 1.6641679160419791/1.3654422788605698; rounds (PBA)=3.091829085457271;} pseudodragon #13: {team=neutral good ; avg hp=-3.7638680659670163 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27023988005997; hits/misses (PBA)= 1.760119940029985/1.3545727136431784; rounds (PBA)=3.166791604197901;} pseudodragon #3: {team=neutral good ; avg hp=-3.8526986506746628 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.227886056971514; hits/misses (PBA)= 1.7395052473763117/1.39167916041979; rounds (PBA)=3.1881559220389803;} pseudodragon #10: {team=neutral good ; avg hp=-3.7541229385307346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.21889055472264; hits/misses (PBA)= 1.737256371814093/1.3482008995502248; rounds (PBA)=3.153673163418291;} pseudodragon #5: {team=neutral good ; avg hp=-3.9681409295352323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.969265367316342; hits/misses (PBA)= 1.6960269865067465/1.3759370314842578; rounds (PBA)=3.136806596701649;} pseudodragon #7: {team=neutral good ; avg hp=-4.159295352323838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.775862068965517; hits/misses (PBA)= 1.6611694152923537/1.3264617691154423; rounds (PBA)=3.0550974512743627;} pseudodragon #16: {team=neutral good ; avg hp=-3.813343328335832 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.061094452773613; hits/misses (PBA)= 1.7005247376311845/1.343328335832084; rounds (PBA)=3.1101949025487254;} wraith: {team=neutral evil ; avg hp=-4.948275862068965 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.331334332833585; hits/misses (PBA)= 0.9718890554722639/0.5281109445277361; rounds (PBA)=1.5;} winter wolf: {team=neutral evil ; avg hp=-5.113568215892054 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.622188905547226; hits/misses (PBA)= 1.7998500749625188/0.8995502248875562; rounds (PBA)=2.699400299850075;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 47.46; crudely normalised: 0% > neutral good = expected rounds to survive: 405.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4908; Sum of rounds: 14659; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4907; perfect battles: 0; close-call battles: 4046; ------------------------------------------------- Combattants ------------------------------------------------ pseudodragon #7: {team=neutral good ; avg hp=4.8873268133659336 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.396495517522412; hits/misses (PBA)= 1.5751833740831296/0.6528117359413202; rounds (PBA)=2.3793806030969846;} pseudodragon #15: {team=neutral good ; avg hp=5.1519967400163 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.505297473512632; hits/misses (PBA)= 1.6014669926650367/0.6497555012224939; rounds (PBA)=2.380603096984515;} pseudodragon #2: {team=neutral good ; avg hp=5.133659331703342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.437041564792176; hits/misses (PBA)= 1.5896495517522413/0.6572942135289324; rounds (PBA)=2.378769356153219;} pseudodragon #5: {team=neutral good ; avg hp=5.126528117359413 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.331092094539527; hits/misses (PBA)= 1.567440912795436/0.6758353708231459; rounds (PBA)=2.3755093724531378;} pseudodragon #8: {team=neutral good ; avg hp=5.154849225753871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.443154034229829; hits/misses (PBA)= 1.5886308068459658/0.6621841890790546; rounds (PBA)=2.38080684596577;} zombie #2: {team=neutral evil ; avg hp=-2.060920945395273 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5531784841075795; hits/misses (PBA)= 0.33027709861450694/0.5338223308883455; rounds (PBA)=0.8640994295028525;} wraith: {team=neutral evil ; avg hp=-2.0311735941320292 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.480032599837; hits/misses (PBA)= 1.402200488997555/0.9667889160554197; rounds (PBA)=2.3689894050529747;} pseudodragon #12: {team=neutral good ; avg hp=5.14160554197229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469641401792991; hits/misses (PBA)= 1.5975957620211898/0.656479217603912; rounds (PBA)=2.3877343113284435;} pseudodragon #17: {team=neutral good ; avg hp=5.133659331703342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.380195599022005; hits/misses (PBA)= 1.5776283618581908/0.6780766096169519; rounds (PBA)=2.3834555827220862;} pseudodragon #18: {team=neutral good ; avg hp=5.093724531377343 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4376528117359415; hits/misses (PBA)= 1.600040749796251/0.6613691931540342; rounds (PBA)=2.3850855745721273;} pseudodragon #19: {team=neutral good ; avg hp=5.1179706601467 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.477383863080685; hits/misses (PBA)= 1.593520782396088/0.6491442542787286; rounds (PBA)=2.36960065199674;} pseudodragon #3: {team=neutral good ; avg hp=5.258761206193969 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.333129584352078; hits/misses (PBA)= 1.57640586797066/0.6737978810105949; rounds (PBA)=2.3834555827220862;} pseudodragon #9: {team=neutral good ; avg hp=5.269559902200489 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.51039119804401; hits/misses (PBA)= 1.6033007334963325/0.6617766911165445; rounds (PBA)=2.39160554197229;} pseudodragon #14: {team=neutral good ; avg hp=5.197432762836185 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465158924205379; hits/misses (PBA)= 1.5947432762836187/0.6548492257538713; rounds (PBA)=2.373064384678077;} pseudodragon #11: {team=neutral good ; avg hp=5.440505297473512 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.485941320293398; hits/misses (PBA)= 1.5920945395273023/0.6676854115729421; rounds (PBA)=2.3830480847595763;} pseudodragon #10: {team=neutral good ; avg hp=5.1821515892420535 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.454360228198859; hits/misses (PBA)= 1.593317033414833/0.6636104319478403; rounds (PBA)=2.3854930725346373;} zombie #3: {team=neutral evil ; avg hp=-2.012836185819071 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5378973105134475; hits/misses (PBA)= 0.330480847595762/0.5315810920945395; rounds (PBA)=0.8620619396903015;} pseudodragon #13: {team=neutral good ; avg hp=5.085167074164629 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.339445802770986; hits/misses (PBA)= 1.575794621026895/0.6658516707416463; rounds (PBA)=2.3818255908720456;} pseudodragon #16: {team=neutral good ; avg hp=5.0389160554197225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.36960065199674; hits/misses (PBA)= 1.5770171149144254/0.6623879380603097; rounds (PBA)=2.371841890790546;} pseudodragon #4: {team=neutral good ; avg hp=5.147718011409943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.494498777506112; hits/misses (PBA)= 1.6010594947025265/0.6528117359413202; rounds (PBA)=2.3799918500407498;} zombie: {team=neutral evil ; avg hp=-2.050529747351263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5959657701711492; hits/misses (PBA)= 0.3406682966585167/0.5224123879380603; rounds (PBA)=0.863080684596577;} pseudodragon: {team=neutral good ; avg hp=5.088834555827221 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.397514262428688; hits/misses (PBA)= 1.5872045639771801/0.6517929910350448; rounds (PBA)=2.3681744091279544;} pseudodragon #6: {team=neutral good ; avg hp=5.165036674816626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4176854115729425; hits/misses (PBA)= 1.5878158109209455/0.6558679706601467; rounds (PBA)=2.3793806030969846;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 21.71; crudely normalised: 0% > neutral good = expected rounds to survive: 443.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7974; neutral evil : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 678; ------------------------------------------------- Combattants ------------------------------------------------ pseudodragon #18: {team=neutral good ; avg hp=6.804239152169566 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.780243951209758; hits/misses (PBA)= 0.8164367126574685/0.14277144571085784; rounds (PBA)=1.077384523095381;} pseudodragon #2: {team=neutral good ; avg hp=6.7634473105378925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.762247550489902; hits/misses (PBA)= 0.8090381923615277/0.14257148570285944; rounds (PBA)=1.0757848430313937;} pseudodragon #17: {team=neutral good ; avg hp=6.77744451109778 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.764247150569886; hits/misses (PBA)= 0.8142371525694861/0.14677064587082583; rounds (PBA)=1.0811837632473504;} pseudodragon #12: {team=neutral good ; avg hp=6.7698460307938415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7500499900019997; hits/misses (PBA)= 0.8066386722655469/0.14637072585482905; rounds (PBA)=1.0785842831433714;} pseudodragon #5: {team=neutral good ; avg hp=6.7626474705058985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7808438312337533; hits/misses (PBA)= 0.8118376324735053/0.14617076584683064; rounds (PBA)=1.0721855628874226;} zombie #2: {team=neutral evil ; avg hp=-2.0291941611677666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4397120575884823; hits/misses (PBA)= 0.3043391321735653/0.5532893421315737; rounds (PBA)=0.857628474305139;} pseudodragon #13: {team=neutral good ; avg hp=6.801839632073586 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.771845630873825; hits/misses (PBA)= 0.8116376724655069/0.14517096580683864; rounds (PBA)=1.0769846030793842;} pseudodragon #15: {team=neutral good ; avg hp=6.792641471705659 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.816636672665467; hits/misses (PBA)= 0.8200359928014397/0.14117176564687062; rounds (PBA)=1.0819836032793442;} pseudodragon #16: {team=neutral good ; avg hp=6.7642471505698865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8110377924415118; hits/misses (PBA)= 0.8182363527294542/0.14297140571885622; rounds (PBA)=1.0787842431513697;} pseudodragon: {team=neutral good ; avg hp=6.786842631473705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7750449910017996; hits/misses (PBA)= 0.8112377524495101/0.14237152569486103; rounds (PBA)=1.0665866826634673;} pseudodragon #19: {team=neutral good ; avg hp=6.792041591681664 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.772245550889822; hits/misses (PBA)= 0.8066386722655469/0.15216956608678264; rounds (PBA)=1.0829834033193362;} zombie: {team=neutral evil ; avg hp=-2.0459908018396322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4033193361327734; hits/misses (PBA)= 0.3053389322135573/0.5506898620275945; rounds (PBA)=0.8560287942411517;} pseudodragon #3: {team=neutral good ; avg hp=6.810637872425515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8572285542891422; hits/misses (PBA)= 0.8272345530893821/0.13597280543891221; rounds (PBA)=1.075384923015397;} pseudodragon #8: {team=neutral good ; avg hp=6.742051589682063 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.775844831033793; hits/misses (PBA)= 0.8170365926814637/0.14157168566286743; rounds (PBA)=1.0841831633673265;} pseudodragon #10: {team=neutral good ; avg hp=6.771845630873825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8314337132573484; hits/misses (PBA)= 0.8224355128974206/0.13277344531093782; rounds (PBA)=1.0811837632473504;} zombie #3: {team=neutral evil ; avg hp=-1.9776044791041791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3597280543891221; hits/misses (PBA)= 0.2981403719256149/0.5584883023395321; rounds (PBA)=0.856628674265147;} pseudodragon #6: {team=neutral good ; avg hp=6.778444311137773 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.773245350929814; hits/misses (PBA)= 0.8114377124575085/0.14777044591081784; rounds (PBA)=1.0715856828634274;} pseudodragon #11: {team=neutral good ; avg hp=6.795840831833633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847030593881224; hits/misses (PBA)= 0.827634473105379/0.1321735652869426; rounds (PBA)=1.0717856428714256;} pseudodragon #14: {team=neutral good ; avg hp=6.753449310137972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7890421915616876; hits/misses (PBA)= 0.8142371525694861/0.14737052589482103; rounds (PBA)=1.0749850029994001;} pseudodragon #4: {team=neutral good ; avg hp=6.77124575084983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.768246350729854; hits/misses (PBA)= 0.8118376324735053/0.14597080583883223; rounds (PBA)=1.0759848030393921;} pseudodragon #7: {team=neutral good ; avg hp=6.777644471105779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.804239152169566; hits/misses (PBA)= 0.8220355928814237/0.13877224555088982; rounds (PBA)=1.084383123375325;} pseudodragon #9: {team=neutral good ; avg hp=6.780843831233753 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8220355928814236; hits/misses (PBA)= 0.8188362327534493/0.13797240551889622; rounds (PBA)=1.0705858828234354;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant sea horse: {team=unaligned ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 298.65; crudely normalised: 0% > any non-lawful = expected rounds to survive: 237.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10287; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2558; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #13: {team=chaotic evil ; avg hp=13.962007598480303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491901619676065; hits/misses (PBA)= 0.9312137572485503/0.5392921415716857; rounds (PBA)=1.5896820635872826;} orc #21: {team=chaotic evil ; avg hp=13.98240351929614 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.308338332333534; hits/misses (PBA)= 0.9310137972405519/0.5338932213557288; rounds (PBA)=1.5848830233953208;} orc #15: {team=chaotic evil ; avg hp=14.069386122775445 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.412117576484704; hits/misses (PBA)= 0.9412117576484703/0.5210957808438312; rounds (PBA)=1.578484303139372;} orc #20: {team=chaotic evil ; avg hp=13.902019596080784 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.283543291341731; hits/misses (PBA)= 0.9228154369126175/0.5290941811637673; rounds (PBA)=1.5826834633073386;} orc #3: {team=chaotic evil ; avg hp=14.11357728454309 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.389322135572886; hits/misses (PBA)= 0.9344131173765247/0.5384923015396921; rounds (PBA)=1.57748450309938;} bandit #2: {team=any non-lawful ; avg hp=-4.845630873825235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6312737452509498; hits/misses (PBA)= 0.13617276544691062/0.21875624875024996; rounds (PBA)=0.35492901419716055;} orc #7: {team=chaotic evil ; avg hp=14.040191961607679 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.549090181963606; hits/misses (PBA)= 0.9526094781043791/0.5160967806438712; rounds (PBA)=1.5860827834433113;} orc #18: {team=chaotic evil ; avg hp=13.988202359528094 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.350929814037192; hits/misses (PBA)= 0.9340131973605279/0.5308938212357528; rounds (PBA)=1.5902819436112778;} spy: {team=any non-lawful ; avg hp=-5.294941011797641 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.999000199960008; hits/misses (PBA)= 0.705258948210358/0.9944011197760448; rounds (PBA)=0.8498300339932013;} orc #8: {team=chaotic evil ; avg hp=14.060387922415517 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.377324535092981; hits/misses (PBA)= 0.9316136772645471/0.5276944611077784; rounds (PBA)=1.5816836632673466;} orc #6: {team=chaotic evil ; avg hp=14.074385122975405 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36492701459708; hits/misses (PBA)= 0.937612477504499/0.5446910617876425; rounds (PBA)=1.5920815836832634;} bandit: {team=any non-lawful ; avg hp=-4.82003599280144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5940811837632474; hits/misses (PBA)= 0.12837432513497302/0.21895620875824834; rounds (PBA)=0.3473305338932214;} orc #2: {team=chaotic evil ; avg hp=13.876824635072985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.463907218556288; hits/misses (PBA)= 0.9402119576084783/0.5192961407718456; rounds (PBA)=1.581883623275345;} orc #16: {team=chaotic evil ; avg hp=14.041591681663668 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.401519696060788; hits/misses (PBA)= 0.9390121975604879/0.5248950209958009; rounds (PBA)=1.5848830233953208;} orc #9: {team=chaotic evil ; avg hp=13.955808838232354 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.619676064787043; hits/misses (PBA)= 0.9516096780643871/0.5222955408918216; rounds (PBA)=1.6014797040591882;} orc #5: {team=chaotic evil ; avg hp=13.942811437712457 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.317736452709457; hits/misses (PBA)= 0.9276144771045791/0.5316936612677464; rounds (PBA)=1.5826834633073386;} orc #19: {team=chaotic evil ; avg hp=13.892621475704859 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2375524895021; hits/misses (PBA)= 0.9244151169766047/0.51749650069986; rounds (PBA)=1.5726854629074185;} orc #11: {team=chaotic evil ; avg hp=13.995200959808038 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3873225354929; hits/misses (PBA)= 0.937612477504499/0.5212957408518296; rounds (PBA)=1.5836832633473306;} orc #10: {team=chaotic evil ; avg hp=14.024195160967807 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.442311537692461; hits/misses (PBA)= 0.9392121575684863/0.5344931013797241; rounds (PBA)=1.5996800639872026;} bandit #5: {team=any non-lawful ; avg hp=-4.850629874025195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5698860227954409; hits/misses (PBA)= 0.1255748850229954/0.22295540891821636; rounds (PBA)=0.34853029394121177;} bandit #3: {team=any non-lawful ; avg hp=-4.841431713657268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5340931813637273; hits/misses (PBA)= 0.118376324735053/0.22155568886222757; rounds (PBA)=0.33993201359728054;} bandit #6: {team=any non-lawful ; avg hp=-4.876824635072985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5552889422115577; hits/misses (PBA)= 0.11677664467106579/0.22875424915016995; rounds (PBA)=0.34553089382123575;} orc #4: {team=chaotic evil ; avg hp=14.023995200959808 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.305538892221556; hits/misses (PBA)= 0.9264147170565887/0.5372925414917017; rounds (PBA)=1.58248350329934;} bandit #4: {team=any non-lawful ; avg hp=-4.835632873425315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5808838232353529; hits/misses (PBA)= 0.12377524495100979/0.22995400919816036; rounds (PBA)=0.35372925414917017;} bandit captain: {team=any non-lawful ; avg hp=-5.2871425714857025 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.280943811237753; hits/misses (PBA)= 2.125974805038992/2.202759448110378; rounds (PBA)=1.4429114177164568;} orc: {team=chaotic evil ; avg hp=14.070185962807438 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.402919416116777; hits/misses (PBA)= 0.9408118376324736/0.5232953409318136; rounds (PBA)=1.5776844631073785;} orc #14: {team=chaotic evil ; avg hp=14.059388122375525 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684263147370526; hits/misses (PBA)= 0.9544091181763648/0.5130973805238952; rounds (PBA)=1.5838832233553288;} orc #17: {team=chaotic evil ; avg hp=14.10877824435113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49370125974805; hits/misses (PBA)= 0.9500099980003999/0.5272945410917816; rounds (PBA)=1.5924815036992601;} orc #12: {team=chaotic evil ; avg hp=14.070585882823435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.368326334733053; hits/misses (PBA)= 0.9400119976004799/0.530493901219756; rounds (PBA)=1.581483703259348;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 338.46; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 433.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20799; chaotic evil : 0.39 ± 0.01; unassigned mercenaries: 0.61 ± 0.01; > Team chaotic evil = winning battles: 1947; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3054; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=1.6124775044991002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.635272945410918; hits/misses (PBA)= 0.9686062787442512/1.8186362727454508; rounds (PBA)=3.1765646870625877;} Alexander: {team=unassigned mercenaries; avg hp=3.3647270545890824 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.3875224955009; hits/misses (PBA)= 2.0461907618476305/0.9014197160567886; rounds (PBA)=3.558288342331534;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 338.46; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 433.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20603; chaotic evil : 0.4 ± 0.01; unassigned mercenaries: 0.6 ± 0.01; > Team chaotic evil = winning battles: 1996; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3005; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=1.685862827434513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.777244551089781; hits/misses (PBA)= 0.9714057188562287/1.790641871625675; rounds (PBA)=3.161167766446711;} Alexander: {team=unassigned mercenaries; avg hp=3.222755448910218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.314137172565488; hits/misses (PBA)= 2.0417916416716655/0.870625874825035; rounds (PBA)=3.5132973405318935;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 60.62; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1555.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22095; chaotic evil : 0.02 ± 0.0; unassigned mercenaries: 0.98 ± 0.0; > Team chaotic evil = winning battles: 114; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4887; perfect battles: 0; close-call battles: 910; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=5.260347930413917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.451709658068386;} ghoul: {team=chaotic evil ; avg hp=-4.88122375524895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.44131173765247; hits/misses (PBA)= 0.6696660667866426/2.64627074585083; rounds (PBA)=3.3387322535492903;} Alexander: {team=unassigned mercenaries; avg hp=12.298340331933613 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88122375524895; hits/misses (PBA)= 2.69126174765047/1.1519696060787843; rounds (PBA)=4.076584683063388;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 60.62; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1076.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21997; chaotic evil : 0.05 ± 0.0; unassigned mercenaries: 0.95 ± 0.0; > Team chaotic evil = winning battles: 227; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4774; perfect battles: 0; close-call battles: 813; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=5.315136972605479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.499500099980004;} Alexander: {team=unassigned mercenaries; avg hp=11.680463907218556 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.543291341731653; hits/misses (PBA)= 2.6654669066186765/1.1359728054389122; rounds (PBA)=4.009798040391922;} ghoul: {team=chaotic evil ; avg hp=-4.543291341731654 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0043991201759646; hits/misses (PBA)= 0.7356528694261147/2.555888822235553; rounds (PBA)=3.3369326134773045;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1555.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22801; chaotic evil : 0.02 ± 0.0; unassigned mercenaries: 0.98 ± 0.0; > Team chaotic evil = winning battles: 117; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4884; perfect battles: 0; close-call battles: 936; ------------------------------------------------- Combattants ------------------------------------------------ Alexander: {team=unassigned mercenaries; avg hp=12.309738052389521 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.023595280943812; hits/misses (PBA)= 2.968606278744251/1.0081983603279343; rounds (PBA)=4.214557088582284;} ghoul: {team=chaotic evil ; avg hp=-4.023595280943812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542691461707658; hits/misses (PBA)= 0.6824635072985403/2.7790441911617676; rounds (PBA)=3.484903019396121;} Blue: {team=unassigned mercenaries; avg hp=5.147570485902819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6046790641871627;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1555.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22673; chaotic evil : 0.03 ± 0.0; unassigned mercenaries: 0.97 ± 0.0; > Team chaotic evil = winning battles: 146; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4855; perfect battles: 0; close-call battles: 922; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=5.169166166766646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.5856828634273143;} Alexander: {team=unassigned mercenaries; avg hp=12.233153369326136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.940811837632474; hits/misses (PBA)= 2.9442111577684464/1.0103979204159168; rounds (PBA)=4.1851629674065185;} ghoul: {team=chaotic evil ; avg hp=-3.9408118376324737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.597680463907219; hits/misses (PBA)= 0.6864627074585083/2.7440511897620476; rounds (PBA)=3.459708058388322;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1272.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22582; chaotic evil : 0.03 ± 0.0; unassigned mercenaries: 0.97 ± 0.0; > Team chaotic evil = winning battles: 165; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4836; perfect battles: 0; close-call battles: 881; ------------------------------------------------- Combattants ------------------------------------------------ Alexander: {team=unassigned mercenaries; avg hp=11.92001599680064 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.902019596080784; hits/misses (PBA)= 2.9442111577684464/0.9866026794641072; rounds (PBA)=4.1545690861827635;} Blue: {team=unassigned mercenaries; avg hp=5.311537692461508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.5688862227554488;} ghoul: {team=chaotic evil ; avg hp=-3.902019596080784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768446310737852; hits/misses (PBA)= 0.7106578684263147/2.7082583483303337; rounds (PBA)=3.451909618076385;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1166.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22594; chaotic evil : 0.04 ± 0.0; unassigned mercenaries: 0.96 ± 0.0; > Team chaotic evil = winning battles: 200; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4801; perfect battles: 0; close-call battles: 857; ------------------------------------------------- Combattants ------------------------------------------------ Alexander: {team=unassigned mercenaries; avg hp=11.78504299140172 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.787042591481704; hits/misses (PBA)= 2.9308138372325536/1.0077984403119375; rounds (PBA)=4.158968206358728;} ghoul: {team=chaotic evil ; avg hp=-3.7870425914817036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.071985602879424; hits/misses (PBA)= 0.7384523095380924/2.6806638672265546; rounds (PBA)=3.459108178364327;} Blue: {team=unassigned mercenaries; avg hp=5.142971405718856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.585482903419316;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1076.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22552; chaotic evil : 0.05 ± 0.0; unassigned mercenaries: 0.95 ± 0.0; > Team chaotic evil = winning battles: 230; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4771; perfect battles: 0; close-call battles: 787; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=5.1931613677264545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.599280143971206;} ghoul: {team=chaotic evil ; avg hp=-3.748850229954009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.106578684263147; hits/misses (PBA)= 0.7528494301139772/2.6580683863227352; rounds (PBA)=3.4569086182763447;} Alexander: {team=unassigned mercenaries; avg hp=11.700259948010398 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.74885022995401; hits/misses (PBA)= 2.9328134373125376/0.9834033193361328; rounds (PBA)=4.125174965006998;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 32.66; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12032; chaotic evil : 0.0 ± 0.0; unassigned mercenaries: 1.0 ± 0.0; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4994; perfect battles: 0; close-call battles: 423; ------------------------------------------------- Combattants ------------------------------------------------ Alex: {team=unassigned mercenaries; avg hp=12.955208958208358 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.371525694861027; hits/misses (PBA)= 1.5186962607478505/0.5240951809638073; rounds (PBA)=2.159368126374725;} ghoul: {team=chaotic evil ; avg hp=-3.7648470305938813 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3853229354129173; hits/misses (PBA)= 0.3593281343731254/1.387122575484903; rounds (PBA)=1.7478504299140172;} Blue #2: {team=unassigned mercenaries; avg hp=9.341131773645271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.229354129174165; hits/misses (PBA)= 1.1285742851429714/0.473505298940212; rounds (PBA)=2.0479904019196162;} Blue: {team=unassigned mercenaries; avg hp=9.318336332733454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.163967206558688; hits/misses (PBA)= 1.1219756048790241/0.4615076984603079; rounds (PBA)=2.057388522295541;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22593; chaotic evil : 0.06 ± 0.0; unassigned mercenaries: 0.94 ± 0.0; > Team chaotic evil = winning battles: 276; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4725; perfect battles: 0; close-call battles: 804; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-3.6612677464507097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2831433713257345; hits/misses (PBA)= 0.7664467106578684/2.6600679864027192; rounds (PBA)=3.4817036592681463;} Alex: {team=unassigned mercenaries; avg hp=11.50369926014797 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.66126774645071; hits/misses (PBA)= 2.92121575684863/0.997000599880024; rounds (PBA)=4.122375524895021;} Blue: {team=unassigned mercenaries; avg hp=5.213157368526295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6126774645070987;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 58.56; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22459; chaotic evil : 0.05 ± 0.0; unassigned mercenaries: 0.95 ± 0.0; > Team chaotic evil = winning battles: 268; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4733; perfect battles: 0; close-call battles: 794; ------------------------------------------------- Combattants ------------------------------------------------ Alex: {team=unassigned mercenaries; avg hp=11.51989602079584 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.660267946410716; hits/misses (PBA)= 2.919416116776645/0.98000399920016; rounds (PBA)=4.102579484103179;} Blue: {team=unassigned mercenaries; avg hp=5.256748650269946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.5850829834033195;} ghoul: {team=chaotic evil ; avg hp=-3.660267946410718 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223355328934213; hits/misses (PBA)= 0.7700459908018397/2.631873625274945; rounds (PBA)=3.455508898220356;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.85; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16944; chaotic evil : 0.49 ± 0.01; unassigned mercenaries: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2466; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2535; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=4.578284343131374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.713057388522296; hits/misses (PBA)= 0.9844031193761248/1.4983003399320136; rounds (PBA)=2.9758048390321936;} Blue: {team=unassigned mercenaries; avg hp=1.2869426114777045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.421715656868628; hits/misses (PBA)= 3.1901619676064787/1.3499300139972006; rounds (PBA)=2.593481303739252;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.85; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16956; chaotic evil : 0.5 ± 0.01; unassigned mercenaries: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2502; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=1.2643471305738851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.210757848430315; hits/misses (PBA)= 3.1545690861827635/1.362127574485103; rounds (PBA)=2.581883623275345;} ghoul: {team=chaotic evil ; avg hp=4.789242151569686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.735652869426115; hits/misses (PBA)= 0.9894021195760848/1.4863027394521096; rounds (PBA)=2.976004799040192;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.85; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16960; chaotic evil : 0.51 ± 0.01; unassigned mercenaries: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2551; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2450; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=1.0755848830233954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.166166766646672; hits/misses (PBA)= 3.157168566286743/1.3265346930613877; rounds (PBA)=2.556488702259548;} ghoul: {team=chaotic evil ; avg hp=4.833833233353329 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.924415116976604; hits/misses (PBA)= 1.007998400319936/1.4747050589882023; rounds (PBA)=2.9928014397120575;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.85; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17110; chaotic evil : 0.51 ± 0.01; unassigned mercenaries: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2532; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2469; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Blue: {team=unassigned mercenaries; avg hp=1.1671665666866626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.271545690861828; hits/misses (PBA)= 3.1893621275744852/1.387122575484903; rounds (PBA)=2.6076784643071385;} ghoul: {team=chaotic evil ; avg hp=4.728454309138172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.832833433313338; hits/misses (PBA)= 1.0071985602879423/1.5050989802039592; rounds (PBA)=3.0185962807438513;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.85; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16983; chaotic evil : 0.51 ± 0.01; unassigned mercenaries: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2535; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 2466; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=4.7176564687062585 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.780243951209759; hits/misses (PBA)= 0.9886022795440912/1.4947010597880424; rounds (PBA)=2.990201959608078;} Blue: {team=unassigned mercenaries; avg hp=1.219756048790242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.28234353129374; hits/misses (PBA)= 3.1445710857828435/1.3723255348930214; rounds (PBA)=2.5752849430113978;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -88.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 275.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23656; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=23.069786042791442 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.20095980803839; hits/misses (PBA)= 1.654269146170766/2.075984803039392; rounds (PBA)=4.730253949210158;} Blue: {team=unassigned mercenaries; avg hp=-5.200959808038393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.0697860427914416; hits/misses (PBA)= 0.9682063587282543/2.197760447910418; rounds (PBA)=3.1659668066386724;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 877; Sum of rounds: 108812; > Team any = winning battles: 762; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=21.020524515393387 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.78677309007982; hits/misses (PBA)= 30.978335233751427/92.04218928164197; rounds (PBA)=123.89053591790194;} Nameless: {team=unassigned mercenaries; avg hp=7.173318129988598 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -12.039908779931585; hits/misses (PBA)= 55.04561003420753/67.47776510832384; rounds (PBA)=122.65336374002281;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 484.96; crudely normalised: 0% > lawful evil = expected rounds to survive: 200.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 879; Sum of rounds: 8878; > Team any = winning battles: 863; perfect battles: 0; close-call battles: 863; > Team lawful evil = winning battles: 15; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=-9.035267349260524 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5733788395904437; hits/misses (PBA)= 0.21729237770193402/0.15813424345847554; rounds (PBA)=0.4664391353811149;} owlbear: {team=any ; avg hp=56.64391353811149 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.65073947667804; hits/misses (PBA)= 15.908987485779294/3.2332195676905573; rounds (PBA)=9.756541524459614;} acolyte #2: {team=any ; avg hp=-8.427758816837315 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6564277588168373; hits/misses (PBA)= 0.21956769055745165/0.15813424345847554; rounds (PBA)=0.4664391353811149;} zombie #4: {team=lawful evil ; avg hp=-3.6951080773606373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.463026166097839; hits/misses (PBA)= 1.147895335608646/1.372013651877133; rounds (PBA)=2.5199089874857794;} veteran #2: {team=any ; avg hp=33.20364050056883 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.97724687144483; hits/misses (PBA)= 7.014789533560864/1.670079635949943; rounds (PBA)=8.782707622298066;} acolyte: {team=any ; avg hp=-8.88509670079636 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5483503981797497; hits/misses (PBA)= 0.20477815699658702/0.1695108077360637; rounds (PBA)=0.4812286689419795;} guard #12: {team=any ; avg hp=-13.011376564277588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.10693970420933; hits/misses (PBA)= 1.8987485779294653/0.7940841865756542; rounds (PBA)=2.6928327645051193;} guard #3: {team=any ; avg hp=-12.431171786120592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.291240045506257; hits/misses (PBA)= 1.9590443686006827/0.7508532423208191; rounds (PBA)=2.7098976109215016;} acolyte #5: {team=any ; avg hp=-9.430034129692833 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5437997724687145; hits/misses (PBA)= 0.19112627986348124/0.161547212741752; rounds (PBA)=0.43686006825938567;} priest #2: {team=any ; avg hp=-12.137656427758817 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.820250284414106; hits/misses (PBA)= 3.61547212741752/1.987485779294653; rounds (PBA)=5.612059158134244;} zombie #11: {team=lawful evil ; avg hp=-3.7360637087599544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77929465301479; hits/misses (PBA)= 1.2263936291240045/1.2821387940841866; rounds (PBA)=2.508532423208191;} veteran #4: {team=any ; avg hp=32.29124004550626 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.77133105802048; hits/misses (PBA)= 6.9840728100113765/1.6154721274175199; rounds (PBA)=8.691695108077361;} zombie #5: {team=lawful evil ; avg hp=-3.7167235494880546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.935153583617748; hits/misses (PBA)= 1.2218430034129693/1.3094425483503982; rounds (PBA)=2.5312855517633674;} skeleton: {team=lawful evil ; avg hp=-3.5187713310580206 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0568828213879409; hits/misses (PBA)= 0.17633674630261661/0.10580204778156997; rounds (PBA)=0.2821387940841866;} wight: {team=lawful evil ; avg hp=-4.4300341296928325 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.745164960182024; hits/misses (PBA)= 5.085324232081911/5.176336746302616; rounds (PBA)=5.130830489192264;} zombie #12: {team=lawful evil ; avg hp=-3.7906712172923775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698521046643913; hits/misses (PBA)= 1.1604095563139931/1.3617747440273038; rounds (PBA)=2.522184300341297;} guard #11: {team=any ; avg hp=-12.498293515358363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.577929465301478; hits/misses (PBA)= 1.9977246871444823/0.7519908987485779; rounds (PBA)=2.750853242320819;} couatl: {team=any ; avg hp=94.65642775881683 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.53356086461889; hits/misses (PBA)= 8.113765642775881/1.2696245733788396; rounds (PBA)=9.534698521046645;} skeleton #3: {team=lawful evil ; avg hp=-3.546075085324232 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1797497155858931; hits/misses (PBA)= 0.19681456200227532/0.09328782707622298; rounds (PBA)=0.2901023890784983;} guard #8: {team=any ; avg hp=-12.45164960182025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.034129692832764; hits/misses (PBA)= 1.9135381114903298/0.7508532423208191; rounds (PBA)=2.664391353811149;} zombie #13: {team=lawful evil ; avg hp=-3.8907849829351537 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.738339021615472; hits/misses (PBA)= 1.186575654152446/1.335608646188851; rounds (PBA)=2.522184300341297;} veteran #6: {team=any ; avg hp=32.23094425483504 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89306029579067; hits/misses (PBA)= 6.994311717861206/1.695108077360637; rounds (PBA)=8.774744027303754;} guard #7: {team=any ; avg hp=-12.320819112627987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064846416382252; hits/misses (PBA)= 1.9032992036405005/0.8156996587030717; rounds (PBA)=2.718998862343572;} guard #9: {team=any ; avg hp=-12.511945392491468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.101251422070535; hits/misses (PBA)= 1.9260523321956768/0.770193401592719; rounds (PBA)=2.696245733788396;} guard: {team=any ; avg hp=-12.372013651877133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.236632536973834; hits/misses (PBA)= 1.9385665529010239/0.7781569965870307; rounds (PBA)=2.7167235494880546;} veteran #3: {team=any ; avg hp=34.39362912400455 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.74744027303754; hits/misses (PBA)= 6.906712172923777/1.695108077360637; rounds (PBA)=8.70193401592719;} guard #2: {team=any ; avg hp=-12.386803185437998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.042093287827075; hits/misses (PBA)= 1.9340159271899886/0.7667804323094426; rounds (PBA)=2.700796359499431;} veteran #5: {team=any ; avg hp=32.32650739476678 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.22070534698521; hits/misses (PBA)= 6.947667804323094/1.746302616609784; rounds (PBA)=8.78043230944255;} zombie #7: {team=lawful evil ; avg hp=-3.7281001137656427 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.922639362912401; hits/misses (PBA)= 1.2252559726962458/1.299203640500569; rounds (PBA)=2.5244596131968144;} zombie #3: {team=lawful evil ; avg hp=-3.4948805460750854 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.945392491467577; hits/misses (PBA)= 1.224118316268487/1.2627986348122866; rounds (PBA)=2.4869169510807736;} guard #5: {team=any ; avg hp=-12.974971558589306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.756541524459614; hits/misses (PBA)= 2.044368600682594/0.7406143344709898; rounds (PBA)=2.7849829351535837;} zombie: {team=lawful evil ; avg hp=-3.737201365187713 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.154721274175199; hits/misses (PBA)= 1.2707622298065984/1.2810011376564279; rounds (PBA)=2.551763367463026;} guard #10: {team=any ; avg hp=-12.027303754266212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947667804323094; hits/misses (PBA)= 1.8725824800910125/0.7679180887372014; rounds (PBA)=2.6405005688282137;} zombie #10: {team=lawful evil ; avg hp=-3.6882821387940843 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864618885096701; hits/misses (PBA)= 1.1911262798634812/1.3196814562002275; rounds (PBA)=2.510807736063709;} veteran: {team=any ; avg hp=31.733788395904437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.407281001137655; hits/misses (PBA)= 6.936291240045506/1.7235494880546076; rounds (PBA)=8.74061433447099;} noble: {team=any ; avg hp=-10.583617747440274 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.583617747440273; hits/misses (PBA)= 0.2605233219567691/0.149032992036405; rounds (PBA)=0.472127417519909;} skeleton #4: {team=lawful evil ; avg hp=-3.397042093287827 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1285551763367463; hits/misses (PBA)= 0.18543799772468714/0.10693970420932879; rounds (PBA)=0.2923777019340159;} acolyte #3: {team=any ; avg hp=-9.19226393629124 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5824800910125142; hits/misses (PBA)= 0.20477815699658702/0.14562002275312855; rounds (PBA)=0.447098976109215;} zombie #6: {team=lawful evil ; avg hp=-3.868031854379977 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.847554038680318; hits/misses (PBA)= 1.2070534698521047/1.3458475540386803; rounds (PBA)=2.5529010238907848;} guard #4: {team=any ; avg hp=-12.078498293515358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78043230944255; hits/misses (PBA)= 2.0420932878270763/0.658703071672355; rounds (PBA)=2.70193401592719;} guard #6: {team=any ; avg hp=-12.080773606370876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31740614334471; hits/misses (PBA)= 1.9704209328782707/0.7235494880546075; rounds (PBA)=2.693970420932878;} priest: {team=any ; avg hp=-11.979522184300341 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.265073947667805; hits/misses (PBA)= 3.737201365187713/1.870307167235495; rounds (PBA)=5.614334470989761;} skeleton #2: {team=lawful evil ; avg hp=-3.4618885096700796 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1399317406143346; hits/misses (PBA)= 0.19226393629124006/0.10466439135381114; rounds (PBA)=0.29692832764505117;} zombie #9: {team=lawful evil ; avg hp=-3.8407281001137656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766780432309442; hits/misses (PBA)= 1.2127417519908987/1.299203640500569; rounds (PBA)=2.5119453924914676;} zombie #2: {team=lawful evil ; avg hp=-3.7974971558589306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6734926052332195; hits/misses (PBA)= 1.1706484641638226/1.304891922639363; rounds (PBA)=2.4755403868031856;} elephant: {team=lawful evil ; avg hp=-4.6552901023890785 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.55858930602957; hits/misses (PBA)= 4.543799772468715/2.094425483503982; rounds (PBA)=6.639362912400455;} zombie #8: {team=lawful evil ; avg hp=-3.6052332195676904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.881683731513083; hits/misses (PBA)= 1.204778156996587/1.3151308304891922; rounds (PBA)=2.5199089874857794;} tyrannosaurus rex: {team=lawful evil ; avg hp=-3.4505119453924915 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 410.93515358361776; hits/misses (PBA)= 14.620022753128556/4.476678043230944; rounds (PBA)=9.559726962457338;} zombie #14: {team=lawful evil ; avg hp=-3.9146757679180886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7997724687144485; hits/misses (PBA)= 1.1774744027303754/1.3458475540386803; rounds (PBA)=2.5233219567690557;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10900.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54612; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #2: {team=chaotic evil ; avg hp=-9.133973205358929 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.40311937612478; hits/misses (PBA)= 9.863027394521096/5.259748050389922; rounds (PBA)=7.741851629674065;} ancient gold dragon: {team=lawful good ; avg hp=212.61367726454708 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.4097180563887; hits/misses (PBA)= 28.498300339932012/2.259748050389922; rounds (PBA)=10.919616076784642;} adult red dragon: {team=chaotic evil ; avg hp=-9.275744851029794 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.98320335932814; hits/misses (PBA)= 9.789642071585682/5.243351329734053; rounds (PBA)=7.710657868426315;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17461; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 147; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #3: {team=lawful good ; avg hp=50.25114977004599 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.30373925214957; hits/misses (PBA)= 1.5878824235152968/0.6712657468506299; rounds (PBA)=2.981003799240152;} air elemental #2: {team=other; avg hp=-8.343331333733254 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.27374525094981; hits/misses (PBA)= 2.299140171965607/1.4045190961807639; rounds (PBA)=1.8518296340731855;} adult silver dragon: {team=lawful good ; avg hp=242.61647670465908 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.5646870625875; hits/misses (PBA)= 8.655268946210757/0.45250949810037994; rounds (PBA)=3.381523695260948;} air elemental: {team=neutral ; avg hp=-8.349730053989202 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68326334733053; hits/misses (PBA)= 2.3293341331733655/1.42751449710058; rounds (PBA)=1.8784243151369726;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4050.0; crudely normalised: 0% > neutral = expected rounds to survive: 3428.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34609; lawful good : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team lawful good = winning battles: 4953; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 48; perfect battles: 0; close-call battles: 48; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #3: {team=neutral ; avg hp=-8.140771845630875 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.27914417116577; hits/misses (PBA)= 3.2449510097980405/3.2051589682063586; rounds (PBA)=3.864627074585083;} adult silver dragon: {team=lawful good ; avg hp=99.82683463307339 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.87122575484904; hits/misses (PBA)= 17.59888022395521/1.1675664867026594; rounds (PBA)=6.909218156368726;} air elemental #2: {team=neutral ; avg hp=-8.227354529094182 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.528294341131776; hits/misses (PBA)= 3.1891621675664865/3.196360727854429; rounds (PBA)=3.841031793641272;} air elemental: {team=neutral ; avg hp=-8.503099380123976 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.365726854629074; hits/misses (PBA)= 3.172965406918616/3.113977204559088; rounds (PBA)=3.829034193161368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3379324135172965;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32633473305338934;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61765; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2377; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2624; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.252749450109977 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.9160167966406; hits/misses (PBA)= 27.46990601879624/6.913417316536693; rounds (PBA)=11.787842431513697;} ancient red dragon: {team=chaotic evil ; avg hp=27.083983203359328 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.74725054989; hits/misses (PBA)= 27.694061187762447/6.974805038992201; rounds (PBA)=11.914617076584683;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 277.46; crudely normalised: 0% > lawful evil = expected rounds to survive: 241.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 960; Sum of rounds: 8702; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 959; perfect battles: 0; close-call battles: 959; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=lawful evil ; avg hp=6.808333333333334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.777083333333334; hits/misses (PBA)= 2.392708333333333/3.15; rounds (PBA)=5.559375;} guard #11: {team=any ; avg hp=-10.384375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.93125; hits/misses (PBA)= 1.465625/0.7229166666666667; rounds (PBA)=2.1885416666666666;} zombie #11: {team=lawful evil ; avg hp=7.00625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.526041666666666; hits/misses (PBA)= 2.3645833333333335/3.265625; rounds (PBA)=5.653125;} zombie #3: {team=lawful evil ; avg hp=5.957291666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.551041666666666; hits/misses (PBA)= 2.3270833333333334/3.097916666666667; rounds (PBA)=5.447916666666667;} veteran: {team=any ; avg hp=-11.129166666666666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.19895833333333; hits/misses (PBA)= 6.333333333333333/0.6583333333333333; rounds (PBA)=6.991666666666666;} noble: {team=any ; avg hp=-11.067708333333334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.784375; hits/misses (PBA)= 0.13541666666666666/0.11041666666666666; rounds (PBA)=0.32916666666666666;} acolyte #2: {team=any ; avg hp=-8.213541666666666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.425; hits/misses (PBA)= 0.146875/0.128125; rounds (PBA)=0.35833333333333334;} zombie #2: {team=lawful evil ; avg hp=5.997916666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.401041666666666; hits/misses (PBA)= 2.3135416666666666/3.1510416666666665; rounds (PBA)=5.4875;} guard: {team=any ; avg hp=-10.102083333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.089583333333334; hits/misses (PBA)= 1.4979166666666666/0.65625; rounds (PBA)=2.154166666666667;} zombie #8: {team=lawful evil ; avg hp=5.865625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.338541666666666; hits/misses (PBA)= 2.3020833333333335/3.120833333333333; rounds (PBA)=5.4375;} zombie #4: {team=lawful evil ; avg hp=7.379166666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.533333333333333; hits/misses (PBA)= 2.377083333333333/3.1645833333333333; rounds (PBA)=5.560416666666667;} guard #10: {team=any ; avg hp=-10.958333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.994791666666667; hits/misses (PBA)= 1.471875/0.6947916666666667; rounds (PBA)=2.1666666666666665;} tyrannosaurus rex: {team=lawful evil ; avg hp=135.85833333333332 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.95416666666665; hits/misses (PBA)= 12.990625/4.321875; rounds (PBA)=8.921875;} acolyte #3: {team=any ; avg hp=-8.952083333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32395833333333335; hits/misses (PBA)= 0.13020833333333334/0.125; rounds (PBA)=0.35208333333333336;} skeleton #4: {team=lawful evil ; avg hp=-2.636458333333333 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0697916666666667; hits/misses (PBA)= 0.353125/0.26979166666666665; rounds (PBA)=0.6333333333333333;} veteran #4: {team=any ; avg hp=-11.626041666666667 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.286458333333336; hits/misses (PBA)= 6.325/0.653125; rounds (PBA)=6.978125;} skeleton #2: {team=lawful evil ; avg hp=-2.5541666666666667 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.002083333333333; hits/misses (PBA)= 0.353125/0.24895833333333334; rounds (PBA)=0.621875;} guard #4: {team=any ; avg hp=-10.5375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.870833333333334; hits/misses (PBA)= 1.4666666666666666/0.7385416666666667; rounds (PBA)=2.205208333333333;} guard #12: {team=any ; avg hp=-10.348958333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.177083333333333; hits/misses (PBA)= 1.5020833333333334/0.6927083333333334; rounds (PBA)=2.1947916666666667;} acolyte: {team=any ; avg hp=-8.808333333333334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3645833333333333; hits/misses (PBA)= 0.12916666666666668/0.12291666666666666; rounds (PBA)=0.3489583333333333;} zombie #12: {team=lawful evil ; avg hp=6.515625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.582291666666666; hits/misses (PBA)= 2.35625/3.1302083333333335; rounds (PBA)=5.523958333333334;} guard #9: {team=any ; avg hp=-11.009375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.154166666666667; hits/misses (PBA)= 1.4666666666666666/0.7104166666666667; rounds (PBA)=2.1770833333333335;} priest: {team=any ; avg hp=-10.642708333333333 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.094791666666667; hits/misses (PBA)= 2.946875/1.3875; rounds (PBA)=4.334375;} zombie #6: {team=lawful evil ; avg hp=6.892708333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.664583333333333; hits/misses (PBA)= 2.341666666666667/3.19375; rounds (PBA)=5.555208333333334;} skeleton: {team=lawful evil ; avg hp=-2.55 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160416666666667; hits/misses (PBA)= 0.378125/0.23541666666666666; rounds (PBA)=0.625;} veteran #3: {team=any ; avg hp=-11.85625 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.86145833333333; hits/misses (PBA)= 6.39375/0.6614583333333334; rounds (PBA)=7.055208333333334;} zombie #10: {team=lawful evil ; avg hp=6.719791666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.711458333333333; hits/misses (PBA)= 2.4208333333333334/3.1041666666666665; rounds (PBA)=5.546875;} guard #2: {team=any ; avg hp=-10.783333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.147916666666666; hits/misses (PBA)= 1.5010416666666666/0.725; rounds (PBA)=2.2260416666666667;} acolyte #4: {team=any ; avg hp=-8.155208333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33645833333333336; hits/misses (PBA)= 0.12708333333333333/0.10416666666666667; rounds (PBA)=0.33541666666666664;} guard #7: {team=any ; avg hp=-10.645833333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.40625; hits/misses (PBA)= 1.5625/0.665625; rounds (PBA)=2.228125;} zombie #7: {team=lawful evil ; avg hp=6.621875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.125; hits/misses (PBA)= 2.2604166666666665/3.185416666666667; rounds (PBA)=5.476041666666666;} guard #3: {team=any ; avg hp=-10.535416666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.227083333333334; hits/misses (PBA)= 1.5364583333333333/0.66875; rounds (PBA)=2.205208333333333;} elephant: {team=lawful evil ; avg hp=75.87291666666667 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.03541666666666; hits/misses (PBA)= 5.609375/3.019791666666667; rounds (PBA)=8.70625;} guard #8: {team=any ; avg hp=-10.869791666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344791666666667; hits/misses (PBA)= 1.54375/0.6958333333333333; rounds (PBA)=2.2395833333333335;} zombie #14: {team=lawful evil ; avg hp=6.444791666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.673958333333333; hits/misses (PBA)= 2.353125/3.16875; rounds (PBA)=5.54375;} zombie #13: {team=lawful evil ; avg hp=6.0375 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.041666666666666; hits/misses (PBA)= 2.2416666666666667/3.1322916666666667; rounds (PBA)=5.397916666666666;} guard #6: {team=any ; avg hp=-10.703125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0625; hits/misses (PBA)= 1.4958333333333333/0.6791666666666667; rounds (PBA)=2.175;} zombie #9: {team=lawful evil ; avg hp=6.829166666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.829166666666667; hits/misses (PBA)= 2.410416666666667/3.19375; rounds (PBA)=5.625;} zombie: {team=lawful evil ; avg hp=6.3 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.295833333333333; hits/misses (PBA)= 2.265625/3.160416666666667; rounds (PBA)=5.447916666666667;} guard #5: {team=any ; avg hp=-11.00625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.31875; hits/misses (PBA)= 1.5416666666666667/0.7020833333333333; rounds (PBA)=2.24375;} veteran #2: {team=any ; avg hp=-11.922916666666667 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.08645833333333; hits/misses (PBA)= 6.305208333333334/0.6989583333333333; rounds (PBA)=7.004166666666666;} wight: {team=lawful evil ; avg hp=44.3875 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.175; hits/misses (PBA)= 7.570833333333334/9.353125; rounds (PBA)=8.573958333333334;} skeleton #3: {team=lawful evil ; avg hp=-2.502083333333333 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7947916666666666; hits/misses (PBA)= 0.30625/0.27395833333333336; rounds (PBA)=0.6010416666666667;} priest #2: {team=any ; avg hp=-10.770833333333334 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.875; hits/misses (PBA)= 2.908333333333333/1.4114583333333333; rounds (PBA)=4.319791666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 241.21; crudely normalised: 0% > any = expected rounds to survive: 277.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 273; Sum of rounds: 2464; lawful evil : 0.05 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 273; perfect battles: 0; close-call battles: 273; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-11.52014652014652 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.9010989010989; hits/misses (PBA)= 6.326007326007326/0.73992673992674; rounds (PBA)=7.065934065934066;} zombie #10: {team=lawful evil ; avg hp=8.124542124542124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.593406593406593; hits/misses (PBA)= 2.3516483516483517/3.3150183150183152; rounds (PBA)=5.7032967032967035;} zombie #13: {team=lawful evil ; avg hp=6.655677655677656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83882783882784; hits/misses (PBA)= 2.238095238095238/3.0842490842490844; rounds (PBA)=5.355311355311355;} noble: {team=any ; avg hp=-10.538461538461538 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6813186813186813; hits/misses (PBA)= 0.11355311355311355/0.12454212454212454; rounds (PBA)=0.31135531135531136;} zombie #5: {team=lawful evil ; avg hp=7.362637362637362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.025641025641026; hits/misses (PBA)= 2.2637362637362637/3.1575091575091574; rounds (PBA)=5.443223443223443;} skeleton #3: {team=lawful evil ; avg hp=-2.3626373626373627 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.750915750915751; hits/misses (PBA)= 0.2857142857142857/0.28205128205128205; rounds (PBA)=0.5824175824175825;} tyrannosaurus rex: {team=lawful evil ; avg hp=135.75091575091574 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.75091575091574; hits/misses (PBA)= 13.04029304029304/4.216117216117216; rounds (PBA)=8.908424908424909;} elephant: {team=lawful evil ; avg hp=75.65201465201466 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.64102564102564; hits/misses (PBA)= 5.842490842490842/2.7838827838827838; rounds (PBA)=8.677655677655677;} guard #10: {team=any ; avg hp=-10.974358974358974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.904761904761905; hits/misses (PBA)= 1.4945054945054945/0.7106227106227107; rounds (PBA)=2.2051282051282053;} zombie #9: {team=lawful evil ; avg hp=6.608058608058608 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.937728937728938; hits/misses (PBA)= 2.2857142857142856/3.142857142857143; rounds (PBA)=5.43956043956044;} skeleton #2: {team=lawful evil ; avg hp=-2.5128205128205128 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1575091575091574; hits/misses (PBA)= 0.3956043956043956/0.2454212454212454; rounds (PBA)=0.663003663003663;} acolyte #3: {team=any ; avg hp=-9.054945054945055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3553113553113553; hits/misses (PBA)= 0.1391941391941392/0.08424908424908426; rounds (PBA)=0.31135531135531136;} guard #3: {team=any ; avg hp=-10.71062271062271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.981684981684982; hits/misses (PBA)= 1.413919413919414/0.7326007326007326; rounds (PBA)=2.1465201465201464;} zombie #7: {team=lawful evil ; avg hp=7.157509157509158 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.256410256410257; hits/misses (PBA)= 2.249084249084249/3.3003663003663; rounds (PBA)=5.571428571428571;} priest #2: {team=any ; avg hp=-10.578754578754578 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223443223443223; hits/misses (PBA)= 2.9633699633699635/1.3516483516483517; rounds (PBA)=4.315018315018315;} guard #7: {team=any ; avg hp=-11.362637362637363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.769230769230769; hits/misses (PBA)= 1.4578754578754578/0.7216117216117216; rounds (PBA)=2.1794871794871793;} veteran: {team=any ; avg hp=-12.531135531135531 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.17948717948718; hits/misses (PBA)= 6.4945054945054945/0.6959706959706959; rounds (PBA)=7.190476190476191;} zombie #3: {team=lawful evil ; avg hp=5.010989010989011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.765567765567766; hits/misses (PBA)= 2.1684981684981683/3.1868131868131866; rounds (PBA)=5.380952380952381;} guard #12: {team=any ; avg hp=-11.27838827838828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9743589743589745; hits/misses (PBA)= 1.4432234432234432/0.6923076923076923; rounds (PBA)=2.1355311355311355;} zombie #2: {team=lawful evil ; avg hp=6.472527472527473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.095238095238095; hits/misses (PBA)= 2.41025641025641/3.161172161172161; rounds (PBA)=5.589743589743589;} guard #11: {team=any ; avg hp=-10.31868131868132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.871794871794871; hits/misses (PBA)= 1.4835164835164836/0.7252747252747253; rounds (PBA)=2.208791208791209;} zombie #12: {team=lawful evil ; avg hp=5.996336996336996 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.505494505494505; hits/misses (PBA)= 2.2783882783882783/3.1465201465201464; rounds (PBA)=5.446886446886447;} zombie #4: {team=lawful evil ; avg hp=6.677655677655678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223443223443223; hits/misses (PBA)= 2.347985347985348/3.183150183150183; rounds (PBA)=5.549450549450549;} guard #4: {team=any ; avg hp=-10.772893772893774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.322344322344322; hits/misses (PBA)= 1.5054945054945055/0.6556776556776557; rounds (PBA)=2.161172161172161;} guard: {team=any ; avg hp=-10.626373626373626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.065934065934066; hits/misses (PBA)= 1.5091575091575091/0.6703296703296703; rounds (PBA)=2.1794871794871793;} zombie #14: {team=lawful evil ; avg hp=7.172161172161172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.457875457875458; hits/misses (PBA)= 2.3003663003663/3.3553113553113554; rounds (PBA)=5.684981684981685;} priest: {team=any ; avg hp=-10.406593406593407 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.106227106227106; hits/misses (PBA)= 2.9816849816849818/1.315018315018315; rounds (PBA)=4.2967032967032965;} veteran #2: {team=any ; avg hp=-11.377289377289378 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.71062271062271; hits/misses (PBA)= 6.227106227106227/0.6117216117216118; rounds (PBA)=6.8388278388278385;} skeleton: {team=lawful evil ; avg hp=-2.4835164835164836 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.84981684981685; hits/misses (PBA)= 0.3076923076923077/0.22344322344322345; rounds (PBA)=0.5567765567765568;} veteran #4: {team=any ; avg hp=-11.073260073260073 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46520146520147; hits/misses (PBA)= 6.190476190476191/0.7216117216117216; rounds (PBA)=6.912087912087912;} zombie #6: {team=lawful evil ; avg hp=6.051282051282051 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.637362637362637; hits/misses (PBA)= 2.161172161172161/3.1904761904761907; rounds (PBA)=5.3699633699633695;} zombie #8: {team=lawful evil ; avg hp=6.274725274725275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64102564102564; hits/misses (PBA)= 2.4285714285714284/3.1941391941391943; rounds (PBA)=5.648351648351649;} guard #8: {team=any ; avg hp=-10.864468864468865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.095238095238095; hits/misses (PBA)= 1.5054945054945055/0.6410256410256411; rounds (PBA)=2.1465201465201464;} acolyte #2: {team=any ; avg hp=-9.534798534798535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3772893772893773; hits/misses (PBA)= 0.12454212454212454/0.10989010989010989; rounds (PBA)=0.32234432234432236;} guard #6: {team=any ; avg hp=-10.743589743589743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.095238095238095; hits/misses (PBA)= 1.5421245421245422/0.6923076923076923; rounds (PBA)=2.2344322344322345;} acolyte: {team=any ; avg hp=-8.388278388278389 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.315018315018315; hits/misses (PBA)= 0.12454212454212454/0.14285714285714285; rounds (PBA)=0.3772893772893773;} acolyte #4: {team=any ; avg hp=-8.307692307692308 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38095238095238093; hits/misses (PBA)= 0.14652014652014653/0.10989010989010989; rounds (PBA)=0.3553113553113553;} zombie #11: {team=lawful evil ; avg hp=5.996336996336996 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.7985347985348; hits/misses (PBA)= 2.2014652014652016/3.1135531135531136; rounds (PBA)=5.347985347985348;} guard #9: {team=any ; avg hp=-10.80952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069597069597069; hits/misses (PBA)= 1.4871794871794872/0.7032967032967034; rounds (PBA)=2.1904761904761907;} wight: {team=lawful evil ; avg hp=44.336996336996336 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.633699633699635; hits/misses (PBA)= 7.754578754578755/9.04029304029304; rounds (PBA)=8.501831501831502;} skeleton #4: {team=lawful evil ; avg hp=-2.47985347985348 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9487179487179487; hits/misses (PBA)= 0.31868131868131866/0.26373626373626374; rounds (PBA)=0.5860805860805861;} guard #2: {team=any ; avg hp=-11.146520146520146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.391941391941392; hits/misses (PBA)= 1.5457875457875458/0.6959706959706959; rounds (PBA)=2.241758241758242;} guard #5: {team=any ; avg hp=-11.315018315018316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.062271062271062; hits/misses (PBA)= 1.4615384615384615/0.6666666666666666; rounds (PBA)=2.128205128205128;} zombie: {team=lawful evil ; avg hp=6.670329670329671 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.454212454212454; hits/misses (PBA)= 2.2893772893772892/3.2014652014652016; rounds (PBA)=5.523809523809524;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12960.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 387.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10094; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=161.99180163967208 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.47270545890822; hits/misses (PBA)= 0.9758048390321936/0.17016596680663867; rounds (PBA)=1.647270545890822;} fire giant #2: {team=lawful evil ; avg hp=161.99840031993602 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.439312137572486; hits/misses (PBA)= 0.9744051189762047/0.1785642871425715; rounds (PBA)=1.6500699860027994;} test: {team=unassigned mercenaries; avg hp=-16.912017596480705 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.009798040391921616; hits/misses (PBA)= 0.012997400519896021/0.8822235552889423; rounds (PBA)=0.8952209558088382;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.52249550089982;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47750449910017995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -12636.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11618.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28344; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=763.49850029994 (from 774); avg healing spells left=99998.73805238953 (from 99999); damage done (per battle average)= 387.59188162367525; hits/misses (PBA)= 9.345930813837233/0.4931013797240552; rounds (PBA)=5.667666466706659;} ancient black dragon: {team=chaotic evil ; avg hp=-20.591881623675263 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.621875624875024; hits/misses (PBA)= 0.7574485102979404/14.39252149570086; rounds (PBA)=5.0499900019996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20925; other: 0.95 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; > Team other = winning battles: 4737; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 264; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=18.9626074785043 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.33473305338932; hits/misses (PBA)= 4.573685262947411/2.2801439712057587; rounds (PBA)=4.137172565486902;} ape: {team=unaligned ; avg hp=-2.2549490101979606 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.427914417116575; hits/misses (PBA)= 2.9674065186962606/3.26374725054989; rounds (PBA)=3.157768446310738;} acolyte: {team=any ; avg hp=-3.3311337732453508 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608278344331134; hits/misses (PBA)= 0.3053389322135573/0.2595480903819236; rounds (PBA)=0.564887022595481;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.0; crudely normalised: 0% > unaligned = expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9702; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=17.57968406318736 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.284143171365727; hits/misses (PBA)= 1.8350329934013196/0.4419116176764647; rounds (PBA)=1.94001199760048;} acolyte: {team=any ; avg hp=-3.2841431713657268 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4203159368126375; hits/misses (PBA)= 0.5198960207958409/0.4179164167166567; rounds (PBA)=0.9378124375124975;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.0; crudely normalised: 0% > unaligned = expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9699; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=17.64847030593881 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.223355328934213; hits/misses (PBA)= 1.8248350329934013/0.46750649870025995; rounds (PBA)=1.9394121175764847;} acolyte: {team=any ; avg hp=-3.223355328934213 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3515296940611878; hits/misses (PBA)= 0.5012997400519896/0.4355128974205159; rounds (PBA)=0.9368126374725055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=other; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} thug #4: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1957608478304339;} thug #5: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15076984603079385;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15816836632673464;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26874625074985004;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15636872625474904;} duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2659468106378724;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1930; Sum of rounds: 22457; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1881; perfect battles: 0; close-call battles: 1645; > Team lawful evil = winning battles: 48; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube #2: {team=unaligned ; avg hp=40.79067357512953 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.428497409326425; hits/misses (PBA)= 3.9181347150259067/3.7642487046632125; rounds (PBA)=9.32279792746114;} gelatinous cube #3: {team=unaligned ; avg hp=41.803626943005185 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.07720207253886; hits/misses (PBA)= 3.987564766839378/3.817616580310881; rounds (PBA)=9.40880829015544;} gelatinous cube #4: {team=unaligned ; avg hp=42.435751295336786 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.94818652849741; hits/misses (PBA)= 3.9797927461139895/3.8502590673575128; rounds (PBA)=9.373575129533679;} gelatinous cube: {team=unaligned ; avg hp=39.43471502590673 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.90466321243523; hits/misses (PBA)= 3.937823834196891/3.767357512953368; rounds (PBA)=9.321761658031088;} manticore: {team=other; avg hp=-4.793782383419689 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.586528497409326; hits/misses (PBA)= 6.777720207253886/0.7207253886010363; rounds (PBA)=2.499481865284974;} medusa: {team=lawful evil ; avg hp=-5.333160621761658 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.46891191709844; hits/misses (PBA)= 27.796891191709843/4.472538860103627; rounds (PBA)=10.773575129533679;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4641; Sum of rounds: 34303; > Team other = winning battles: 28; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=90.32126696832579 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.18789054083172; hits/misses (PBA)= 13.787545787545788/6.411118293471235; rounds (PBA)=7.3835380305968545;} manticore: {team=other; avg hp=-2.8222365869424695 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.94807153630683; hits/misses (PBA)= 13.670976082740788/4.336134453781512; rounds (PBA)=6.006248653307477;} gelatinous cube: {team=unaligned ; avg hp=-2.816849816849817 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.134453781512605; hits/misses (PBA)= 2.0118508942038353/1.7194570135746607; rounds (PBA)=3.731523378582202;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3856; Sum of rounds: 28499; > Team other = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3836; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=90.16441908713693 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.57053941908714; hits/misses (PBA)= 13.851141078838173/6.310165975103734; rounds (PBA)=7.3845954356846475;} gelatinous cube: {team=unaligned ; avg hp=-2.7857883817427385 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.4652489626556; hits/misses (PBA)= 2.038900414937759/1.7059128630705394; rounds (PBA)=3.7448132780082988;} manticore: {team=other; avg hp=-2.9159751037344397 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.46965767634855; hits/misses (PBA)= 13.60554979253112/4.2725622406639; rounds (PBA)=5.962655601659751;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29628; chaotic good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.685862827434513 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.022995400919815; hits/misses (PBA)= 2.467906418716257/1.7324535092981403; rounds (PBA)=1.400119976004799;} adult blue dragon: {team=chaotic evil ; avg hp=224.99220155968806 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.52609478104378; hits/misses (PBA)= 12.455708858228354/3.8698260347930415; rounds (PBA)=5.801639672065587;} adult black dragon: {team=chaotic evil ; avg hp=118.45350929814037 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.44151169766047; hits/misses (PBA)= 3.1109778044391123/1.0401919616076785; rounds (PBA)=5.5128974205158965;} adult brass dragon: {team=chaotic good ; avg hp=-7.873225354929014 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.12277544491101; hits/misses (PBA)= 8.409718056388723/7.368326334733053; rounds (PBA)=5.259348130373925;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 202.5; crudely normalised: 0% > any = expected rounds to survive: 985.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2070; Sum of rounds: 20116; lawful evil : 0.4 ± 0.01; any : 0.01 ± 0.0; > Team lawful evil = winning battles: 2012; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 58; perfect battles: 0; close-call battles: 58; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.142995169082125 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.967632850241546; hits/misses (PBA)= 1.3695652173913044/3.0942028985507246; rounds (PBA)=4.504830917874396;} acolyte #15: {team=any ; avg hp=-4.207246376811594 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0946859903381645; hits/misses (PBA)= 1.404830917874396/3.1193236714975847; rounds (PBA)=4.566183574879227;} acolyte #4: {team=any ; avg hp=-4.2328502415458935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9236714975845413; hits/misses (PBA)= 1.3415458937198068/3.1681159420289857; rounds (PBA)=4.546859903381643;} acolyte #13: {team=any ; avg hp=-4.269565217391304 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9768115942028985; hits/misses (PBA)= 1.3782608695652174/3.185990338164251; rounds (PBA)=4.600966183574879;} acolyte #11: {team=any ; avg hp=-4.236714975845411 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.914009661835749; hits/misses (PBA)= 1.346376811594203/3.1690821256038646; rounds (PBA)=4.559420289855073;} acolyte #12: {team=any ; avg hp=-4.15024154589372 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.982608695652174; hits/misses (PBA)= 1.3652173913043477/3.1231884057971016; rounds (PBA)=4.530917874396136;} acolyte #16: {team=any ; avg hp=-4.2555555555555555 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9884057971014495; hits/misses (PBA)= 1.347342995169082/3.1251207729468597; rounds (PBA)=4.507729468599034;} acolyte #3: {team=any ; avg hp=-4.240579710144927 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.015942028985507; hits/misses (PBA)= 1.3743961352657006/3.1579710144927535; rounds (PBA)=4.570048309178744;} acolyte #23: {team=any ; avg hp=-4.215942028985507 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023188405797101; hits/misses (PBA)= 1.3695652173913044/3.1579710144927535; rounds (PBA)=4.567632850241546;} acolyte #19: {team=any ; avg hp=-4.221256038647343 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8632850241545893; hits/misses (PBA)= 1.2956521739130435/3.139130434782609; rounds (PBA)=4.485990338164251;} acolyte #20: {team=any ; avg hp=-4.234299516908212 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.871014492753623; hits/misses (PBA)= 1.326086956521739/3.200966183574879; rounds (PBA)=4.569565217391304;} acolyte #21: {team=any ; avg hp=-4.22463768115942 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.028985507246377; hits/misses (PBA)= 1.372463768115942/3.197584541062802; rounds (PBA)=4.613526570048309;} acolyte #8: {team=any ; avg hp=-4.268599033816425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.969082125603865; hits/misses (PBA)= 1.3623188405797102/3.221256038647343; rounds (PBA)=4.621739130434783;} acolyte #24: {team=any ; avg hp=-4.201449275362319 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9405797101449274; hits/misses (PBA)= 1.3454106280193237/3.188888888888889; rounds (PBA)=4.589855072463768;} acolyte #18: {team=any ; avg hp=-4.3019323671497585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.960386473429952; hits/misses (PBA)= 1.3502415458937198/3.2516908212560387; rounds (PBA)=4.642028985507246;} aboleth: {team=lawful evil ; avg hp=39.971014492753625 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.9265700483092; hits/misses (PBA)= 25.746376811594203/1.3975845410628018; rounds (PBA)=9.704830917874396;} acolyte #9: {team=any ; avg hp=-4.293719806763285 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9347826086956523; hits/misses (PBA)= 1.3405797101449275/3.1647342995169083; rounds (PBA)=4.54927536231884;} acolyte #6: {team=any ; avg hp=-4.176811594202898 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.001449275362319; hits/misses (PBA)= 1.3657004830917874/3.263768115942029; rounds (PBA)=4.671014492753623;} acolyte #7: {team=any ; avg hp=-4.3 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.936231884057971; hits/misses (PBA)= 1.3685990338164251/3.2705314009661834; rounds (PBA)=4.6753623188405795;} acolyte #14: {team=any ; avg hp=-4.3130434782608695 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.756521739130435; hits/misses (PBA)= 1.298550724637681/3.190338164251208; rounds (PBA)=4.533816425120773;} acolyte #22: {team=any ; avg hp=-4.333333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021739130434782; hits/misses (PBA)= 1.3734299516908213/3.192753623188406; rounds (PBA)=4.603381642512077;} acolyte #5: {team=any ; avg hp=-4.181159420289855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0743961352657; hits/misses (PBA)= 1.3714975845410629/3.1739130434782608; rounds (PBA)=4.588888888888889;} acolyte #2: {team=any ; avg hp=-4.182608695652174 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.931400966183575; hits/misses (PBA)= 1.382608695652174/3.1932367149758454; rounds (PBA)=4.614975845410628;} acolyte #10: {team=any ; avg hp=-4.378260869565217 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911111111111111; hits/misses (PBA)= 1.3405797101449275/3.2309178743961353; rounds (PBA)=4.607246376811594;} acolyte #17: {team=any ; avg hp=-4.34975845410628 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.947342995169082; hits/misses (PBA)= 1.3700483091787439/3.181642512077295; rounds (PBA)=4.599033816425121;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=other; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.591881623675265;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4081183763247351;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28452; chaotic good : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team chaotic good = winning battles: 180; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4821; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=82.25174965006998 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.96620675864827; hits/misses (PBA)= 11.209158168366328/3.776044791041792; rounds (PBA)=5.642071585682864;} adult brass dragon: {team=chaotic good ; avg hp=-6.96620675864827 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.74825034993; hits/misses (PBA)= 9.537892421515696/5.069186162767447; rounds (PBA)=4.895220955808838;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1386.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 302.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 520; Sum of rounds: 1819; any : 0.1 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 520; perfect battles: 0; close-call battles: 484; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #39: {team=any ; avg hp=48.08653846153846 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.98653846153846; hits/misses (PBA)= 3.271153846153846/2.548076923076923; rounds (PBA)=2.9269230769230767;} knight #21: {team=any ; avg hp=49.848076923076924 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.417307692307695; hits/misses (PBA)= 3.251923076923077/2.6923076923076925; rounds (PBA)=2.9923076923076923;} gnoll #18: {team=chaotic evil ; avg hp=-5.440384615384615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601923076923077; hits/misses (PBA)= 0.5346153846153846/0.9788461538461538; rounds (PBA)=1.525;} gnoll #41: {team=chaotic evil ; avg hp=-5.321153846153846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3; hits/misses (PBA)= 0.47115384615384615/0.9923076923076923; rounds (PBA)=1.476923076923077;} knight #3: {team=any ; avg hp=49.17307692307692 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.42307692307692; hits/misses (PBA)= 3.2326923076923078/2.626923076923077; rounds (PBA)=2.9442307692307694;} gnoll #33: {team=chaotic evil ; avg hp=-5.25 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.496153846153846; hits/misses (PBA)= 0.5134615384615384/0.9923076923076923; rounds (PBA)=1.5153846153846153;} gnoll #36: {team=chaotic evil ; avg hp=-5.563461538461539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.417307692307692; hits/misses (PBA)= 0.49615384615384617/0.9211538461538461; rounds (PBA)=1.4307692307692308;} knight #8: {team=any ; avg hp=49.761538461538464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.292307692307695; hits/misses (PBA)= 3.2576923076923077/2.6884615384615387; rounds (PBA)=2.996153846153846;} gnoll #5: {team=chaotic evil ; avg hp=-5.576923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5326923076923076; hits/misses (PBA)= 0.525/1.0153846153846153; rounds (PBA)=1.55;} gnoll #27: {team=chaotic evil ; avg hp=-5.167307692307692 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5365384615384614; hits/misses (PBA)= 0.5288461538461539/0.9519230769230769; rounds (PBA)=1.4903846153846154;} knight #29: {team=any ; avg hp=48.60961538461538 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.75961538461539; hits/misses (PBA)= 3.2096153846153848/2.6807692307692306; rounds (PBA)=2.9615384615384617;} knight #13: {team=any ; avg hp=49.48653846153846 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.60769230769231; hits/misses (PBA)= 3.1807692307692306/2.7557692307692307; rounds (PBA)=2.9884615384615385;} gnoll #44: {team=chaotic evil ; avg hp=-5.4884615384615385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.548076923076923; hits/misses (PBA)= 0.5211538461538462/0.9788461538461538; rounds (PBA)=1.5096153846153846;} gnoll #23: {team=chaotic evil ; avg hp=-5.051923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.478846153846154; hits/misses (PBA)= 0.5192307692307693/1.0134615384615384; rounds (PBA)=1.5423076923076924;} gnoll #29: {team=chaotic evil ; avg hp=-5.144230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3365384615384617; hits/misses (PBA)= 0.48846153846153845/0.9846153846153847; rounds (PBA)=1.4846153846153847;} knight #36: {team=any ; avg hp=49.48076923076923 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87692307692308; hits/misses (PBA)= 3.169230769230769/2.726923076923077; rounds (PBA)=2.973076923076923;} gnoll #4: {team=chaotic evil ; avg hp=-5.461538461538462 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.519230769230769; hits/misses (PBA)= 0.5230769230769231/1.001923076923077; rounds (PBA)=1.5288461538461537;} gnoll #12: {team=chaotic evil ; avg hp=-5.4423076923076925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5846153846153848; hits/misses (PBA)= 0.5346153846153846/0.9153846153846154; rounds (PBA)=1.4615384615384615;} gnoll #45: {team=chaotic evil ; avg hp=-5.286538461538462 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6134615384615385; hits/misses (PBA)= 0.5326923076923077/0.9557692307692308; rounds (PBA)=1.498076923076923;} gnoll #24: {team=chaotic evil ; avg hp=-5.123076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.294230769230769; hits/misses (PBA)= 0.48653846153846153/0.9923076923076923; rounds (PBA)=1.4846153846153847;} gnoll #10: {team=chaotic evil ; avg hp=-5.240384615384615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.457692307692308; hits/misses (PBA)= 0.5038461538461538/0.9807692307692307; rounds (PBA)=1.4884615384615385;} knight #14: {team=any ; avg hp=48.23461538461538 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.409615384615385; hits/misses (PBA)= 3.175/2.644230769230769; rounds (PBA)=2.9288461538461537;} knight #24: {team=any ; avg hp=49.58076923076923 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.725; hits/misses (PBA)= 3.1153846153846154/2.8230769230769233; rounds (PBA)=2.9903846153846154;} knight #5: {team=any ; avg hp=48.784615384615385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.01346153846154; hits/misses (PBA)= 3.1826923076923075/2.7173076923076924; rounds (PBA)=2.976923076923077;} gnoll #49: {team=chaotic evil ; avg hp=-5.398076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.330769230769231; hits/misses (PBA)= 0.49038461538461536/1.0288461538461537; rounds (PBA)=1.5192307692307692;} knight #4: {team=any ; avg hp=49.53653846153846 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.625; hits/misses (PBA)= 3.228846153846154/2.7134615384615386; rounds (PBA)=2.980769230769231;} gnoll: {team=chaotic evil ; avg hp=-5.425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6846153846153844; hits/misses (PBA)= 0.55/0.9307692307692308; rounds (PBA)=1.4903846153846154;} gnoll #50: {team=chaotic evil ; avg hp=-5.403846153846154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5403846153846152; hits/misses (PBA)= 0.5192307692307693/0.9557692307692308; rounds (PBA)=1.4846153846153847;} gnoll #15: {team=chaotic evil ; avg hp=-5.301923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6923076923076925; hits/misses (PBA)= 0.5557692307692308/0.9307692307692308; rounds (PBA)=1.4923076923076923;} knight #6: {team=any ; avg hp=48.90576923076923 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45192307692308; hits/misses (PBA)= 3.1403846153846153/2.6769230769230767; rounds (PBA)=2.9269230769230767;} gnoll #42: {team=chaotic evil ; avg hp=-5.225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4403846153846156; hits/misses (PBA)= 0.5096153846153846/0.9423076923076923; rounds (PBA)=1.4653846153846153;} knight #19: {team=any ; avg hp=49.14423076923077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.64230769230769; hits/misses (PBA)= 3.1788461538461537/2.671153846153846; rounds (PBA)=2.9480769230769233;} gnoll #46: {team=chaotic evil ; avg hp=-5.528846153846154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5076923076923077; hits/misses (PBA)= 0.5057692307692307/0.9865384615384616; rounds (PBA)=1.5;} gnoll #6: {team=chaotic evil ; avg hp=-5.15 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.45; hits/misses (PBA)= 0.49038461538461536/0.9557692307692308; rounds (PBA)=1.4653846153846153;} gnoll #9: {team=chaotic evil ; avg hp=-5.548076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.496153846153846; hits/misses (PBA)= 0.5173076923076924/0.9692307692307692; rounds (PBA)=1.4942307692307693;} knight #20: {team=any ; avg hp=48.93269230769231 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.07115384615385; hits/misses (PBA)= 3.2153846153846155/2.6384615384615384; rounds (PBA)=2.953846153846154;} gnoll #38: {team=chaotic evil ; avg hp=-5.326923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6884615384615387; hits/misses (PBA)= 0.5576923076923077/0.9519230769230769; rounds (PBA)=1.521153846153846;} knight #27: {team=any ; avg hp=48.71730769230769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.823076923076925; hits/misses (PBA)= 3.248076923076923/2.6; rounds (PBA)=2.951923076923077;} gnoll #47: {team=chaotic evil ; avg hp=-5.219230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4384615384615387; hits/misses (PBA)= 0.5134615384615384/1.001923076923077; rounds (PBA)=1.523076923076923;} gnoll #43: {team=chaotic evil ; avg hp=-5.45 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3365384615384617; hits/misses (PBA)= 0.48846153846153845/0.9653846153846154; rounds (PBA)=1.4596153846153845;} knight #37: {team=any ; avg hp=48.31923076923077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.06730769230769; hits/misses (PBA)= 3.1846153846153844/2.6826923076923075; rounds (PBA)=2.9461538461538463;} gnoll #8: {team=chaotic evil ; avg hp=-5.226923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.728846153846154; hits/misses (PBA)= 0.5596153846153846/0.8846153846153846; rounds (PBA)=1.4538461538461538;} gnoll #21: {team=chaotic evil ; avg hp=-5.625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.475/1.0; rounds (PBA)=1.4865384615384616;} gnoll #35: {team=chaotic evil ; avg hp=-5.263461538461539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.646153846153846; hits/misses (PBA)= 0.5423076923076923/0.9346153846153846; rounds (PBA)=1.4903846153846154;} gnoll #28: {team=chaotic evil ; avg hp=-5.05 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5173076923076924/0.9769230769230769; rounds (PBA)=1.5076923076923077;} knight #23: {team=any ; avg hp=49.09230769230769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.64807692307692; hits/misses (PBA)= 3.1846153846153844/2.6980769230769233; rounds (PBA)=2.951923076923077;} gnoll #37: {team=chaotic evil ; avg hp=-5.017307692307693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4826923076923078; hits/misses (PBA)= 0.5153846153846153/1.0173076923076922; rounds (PBA)=1.5403846153846155;} gnoll #2: {team=chaotic evil ; avg hp=-5.301923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6942307692307694; hits/misses (PBA)= 0.5557692307692308/1.0192307692307692; rounds (PBA)=1.5788461538461538;} knight #40: {team=any ; avg hp=49.3 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.84615384615385; hits/misses (PBA)= 3.2653846153846153/2.6384615384615384; rounds (PBA)=2.9711538461538463;} gnoll #20: {team=chaotic evil ; avg hp=-5.507692307692308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5057692307692307; hits/misses (PBA)= 0.5288461538461539/0.9807692307692307; rounds (PBA)=1.523076923076923;} gnoll #22: {team=chaotic evil ; avg hp=-5.505769230769231 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5884615384615386; hits/misses (PBA)= 0.5153846153846153/0.9326923076923077; rounds (PBA)=1.4557692307692307;} gnoll #32: {team=chaotic evil ; avg hp=-5.2153846153846155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5173076923076922; hits/misses (PBA)= 0.5211538461538462/0.9980769230769231; rounds (PBA)=1.525;} knight #9: {team=any ; avg hp=47.57884615384615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.35769230769231; hits/misses (PBA)= 3.201923076923077/2.5884615384615386; rounds (PBA)=2.9115384615384614;} knight #38: {team=any ; avg hp=48.81346153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.53269230769231; hits/misses (PBA)= 3.1769230769230767/2.7384615384615385; rounds (PBA)=2.975;} knight #7: {team=any ; avg hp=48.401923076923076 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65576923076923; hits/misses (PBA)= 3.223076923076923/2.6653846153846152; rounds (PBA)=2.9634615384615386;} gnoll #13: {team=chaotic evil ; avg hp=-5.378846153846154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5288461538461537; hits/misses (PBA)= 0.5192307692307693/0.95; rounds (PBA)=1.478846153846154;} knight #22: {team=any ; avg hp=49.323076923076925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.99423076923077; hits/misses (PBA)= 3.2634615384615384/2.576923076923077; rounds (PBA)=2.9480769230769233;} gnoll #17: {team=chaotic evil ; avg hp=-5.634615384615385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3461538461538463; hits/misses (PBA)= 0.49230769230769234/0.9923076923076923; rounds (PBA)=1.4923076923076923;} knight #34: {team=any ; avg hp=48.19230769230769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.10576923076923; hits/misses (PBA)= 3.2173076923076924/2.6423076923076922; rounds (PBA)=2.9365384615384613;} gnoll #19: {team=chaotic evil ; avg hp=-5.394230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5346153846153845; hits/misses (PBA)= 0.5307692307692308/1.0057692307692307; rounds (PBA)=1.5442307692307693;} knight #33: {team=any ; avg hp=48.79615384615385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.78846153846154; hits/misses (PBA)= 3.253846153846154/2.6115384615384616; rounds (PBA)=2.95;} knight #32: {team=any ; avg hp=48.146153846153844 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.05769230769231; hits/misses (PBA)= 3.2384615384615385/2.7192307692307693; rounds (PBA)=3.001923076923077;} knight: {team=any ; avg hp=48.225 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.93846153846154; hits/misses (PBA)= 3.3057692307692306/2.598076923076923; rounds (PBA)=2.9673076923076924;} knight #17: {team=any ; avg hp=49.44230769230769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.01538461538462; hits/misses (PBA)= 3.1923076923076925/2.669230769230769; rounds (PBA)=2.9480769230769233;} knight #25: {team=any ; avg hp=49.20961538461538 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.475; hits/misses (PBA)= 3.25/2.6096153846153847; rounds (PBA)=2.9480769230769233;} gnoll #14: {team=chaotic evil ; avg hp=-5.298076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6307692307692307; hits/misses (PBA)= 0.5307692307692308/0.9403846153846154; rounds (PBA)=1.4826923076923078;} gnoll #7: {team=chaotic evil ; avg hp=-5.323076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6961538461538463; hits/misses (PBA)= 0.5596153846153846/0.9403846153846154; rounds (PBA)=1.5173076923076922;} knight #12: {team=any ; avg hp=48.58846153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.25961538461539; hits/misses (PBA)= 3.2442307692307693/2.644230769230769; rounds (PBA)=2.9596153846153848;} knight #35: {team=any ; avg hp=48.603846153846156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.551923076923075; hits/misses (PBA)= 3.1769230769230767/2.621153846153846; rounds (PBA)=2.923076923076923;} knight #15: {team=any ; avg hp=48.69423076923077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.176923076923075; hits/misses (PBA)= 3.2173076923076924/2.6538461538461537; rounds (PBA)=2.953846153846154;} gnoll #26: {team=chaotic evil ; avg hp=-4.882692307692308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398076923076923; hits/misses (PBA)= 0.49423076923076925/0.9903846153846154; rounds (PBA)=1.4923076923076923;} knight #31: {team=any ; avg hp=49.426923076923075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.79038461538462; hits/misses (PBA)= 3.175/2.667307692307692; rounds (PBA)=2.9365384615384613;} gnoll #11: {team=chaotic evil ; avg hp=-5.503846153846154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3461538461538463; hits/misses (PBA)= 0.49230769230769234/1.001923076923077; rounds (PBA)=1.5;} knight #10: {team=any ; avg hp=49.58846153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.41538461538462; hits/misses (PBA)= 3.25/2.628846153846154; rounds (PBA)=2.975;} gnoll #3: {team=chaotic evil ; avg hp=-5.2 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8173076923076925; hits/misses (PBA)= 0.5692307692307692/0.8865384615384615; rounds (PBA)=1.4634615384615384;} knight #18: {team=any ; avg hp=49.24423076923077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87692307692308; hits/misses (PBA)= 3.1884615384615387/2.675; rounds (PBA)=2.955769230769231;} knight #11: {team=any ; avg hp=48.575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.00576923076923; hits/misses (PBA)= 3.1884615384615387/2.6980769230769233; rounds (PBA)=2.9711538461538463;} knight #16: {team=any ; avg hp=48.325 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.825; hits/misses (PBA)= 3.2846153846153845/2.5326923076923076; rounds (PBA)=2.9365384615384613;} gnoll #30: {team=chaotic evil ; avg hp=-5.25 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.423076923076923; hits/misses (PBA)= 0.47884615384615387/1.023076923076923; rounds (PBA)=1.5057692307692307;} gnoll #40: {team=chaotic evil ; avg hp=-5.319230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4826923076923078; hits/misses (PBA)= 0.5153846153846153/0.9211538461538461; rounds (PBA)=1.4519230769230769;} gnoll #25: {team=chaotic evil ; avg hp=-5.496153846153846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8615384615384616; hits/misses (PBA)= 0.5826923076923077/0.9711538461538461; rounds (PBA)=1.5557692307692308;} gnoll #31: {team=chaotic evil ; avg hp=-4.857692307692307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5288461538461537; hits/misses (PBA)= 0.5230769230769231/0.9634615384615385; rounds (PBA)=1.501923076923077;} knight #2: {team=any ; avg hp=47.675 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.26538461538462; hits/misses (PBA)= 3.201923076923077/2.6557692307692307; rounds (PBA)=2.9403846153846156;} knight #30: {team=any ; avg hp=48.53846153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.26346153846154; hits/misses (PBA)= 3.201923076923077/2.621153846153846; rounds (PBA)=2.9307692307692306;} knight #26: {team=any ; avg hp=48.66346153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.20192307692308; hits/misses (PBA)= 3.1346153846153846/2.7346153846153847; rounds (PBA)=2.953846153846154;} knight #28: {team=any ; avg hp=49.2 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.06153846153846; hits/misses (PBA)= 3.2096153846153848/2.648076923076923; rounds (PBA)=2.9423076923076925;} gnoll #39: {team=chaotic evil ; avg hp=-5.473076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4615384615384617; hits/misses (PBA)= 0.49615384615384617/0.9980769230769231; rounds (PBA)=1.5;} gnoll #34: {team=chaotic evil ; avg hp=-5.571153846153846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4384615384615387; hits/misses (PBA)= 0.5057692307692307/1.0403846153846155; rounds (PBA)=1.55;} gnoll #16: {team=chaotic evil ; avg hp=-5.469230769230769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.49423076923076925/0.9711538461538461; rounds (PBA)=1.4730769230769232;} gnoll #48: {team=chaotic evil ; avg hp=-5.407692307692308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.519230769230769; hits/misses (PBA)= 0.5307692307692308/0.9711538461538461; rounds (PBA)=1.521153846153846;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.508498300339932;} hunter shark #2: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49150169966006796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2458.82; crudely normalised: 0% > other= expected rounds to survive: 294.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2342; Sum of rounds: 4420; > Team unaligned = winning battles: 2341; perfect battles: 0; close-call battles: 2211; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #23: {team=unaligned ; avg hp=16.857813834329633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97865072587532; hits/misses (PBA)= 1.046541417591802/1.2604611443210931; rounds (PBA)=1.2181895815542272;} black bear #16: {team=unaligned ; avg hp=16.657557643040136 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2147736976942785; hits/misses (PBA)= 1.064474807856533/1.2514944491887277; rounds (PBA)=1.230999146029035;} black bear #20: {team=unaligned ; avg hp=16.70196413321947 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.918445772843723; hits/misses (PBA)= 1.0311699402220325/1.291204099060632; rounds (PBA)=1.2382578992314262;} black bear #13: {team=unaligned ; avg hp=16.801024765157983 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069598633646456; hits/misses (PBA)= 1.0491033304867634/1.2685738684884713; rounds (PBA)=1.2327070879590094;} black bear #10: {team=unaligned ; avg hp=16.806148590947906 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.049530315969257; hits/misses (PBA)= 1.0426985482493596/1.2937660119555936; rounds (PBA)=1.233134073441503;} black bear #5: {team=unaligned ; avg hp=16.95730145175064 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.074722459436379; hits/misses (PBA)= 1.0533731853116994/1.2788215200683177; rounds (PBA)=1.2391118701964132;} black bear #8: {team=unaligned ; avg hp=16.710930828351835 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.08070025619129; hits/misses (PBA)= 1.060204953031597/1.271135781383433; rounds (PBA)=1.2374039282664389;} black bear #25: {team=unaligned ; avg hp=16.838599487617422 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.17933390264731; hits/misses (PBA)= 1.0640478223740393/1.2736976942783946; rounds (PBA)=1.2395388556789069;} hydra: {team=other; avg hp=-3.2566182749786505 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.63151152860803; hits/misses (PBA)= 5.193851409052092/0.8501280956447481; rounds (PBA)=1.208795900939368;} black bear #2: {team=unaligned ; avg hp=16.61742100768574 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6789069171648165; hits/misses (PBA)= 1.0098206660973528/1.309137489325363; rounds (PBA)=1.2395388556789069;} black bear #6: {team=unaligned ; avg hp=16.742954739538856 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976942783945346; hits/misses (PBA)= 1.0397096498719043/1.3339026473099915; rounds (PBA)=1.2536293766011957;} black bear #9: {team=unaligned ; avg hp=16.734842015371477 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.942783945345858; hits/misses (PBA)= 1.0303159692570452/1.2873612297181896; rounds (PBA)=1.2275832621690863;} black bear #12: {team=unaligned ; avg hp=16.655849701110164 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.181041844577284; hits/misses (PBA)= 1.0567890691716482/1.276259607173356; rounds (PBA)=1.2318531169940221;} black bear #4: {team=unaligned ; avg hp=16.634927412467977 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.997865072587532; hits/misses (PBA)= 1.0520922288642187/1.2681468830059779; rounds (PBA)=1.233134073441503;} black bear #17: {team=unaligned ; avg hp=16.94406490179334 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.054227156276687; hits/misses (PBA)= 1.0606319385140905/1.2894961571306576; rounds (PBA)=1.2369769427839454;} black bear #3: {team=unaligned ; avg hp=16.970538001707943 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.065755764304014; hits/misses (PBA)= 1.0619128949615713/1.2860802732707088; rounds (PBA)=1.2386848847139198;} black bear #19: {team=unaligned ; avg hp=16.85738684884714 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976942783945346; hits/misses (PBA)= 1.0469684030742954/1.2557643040136635; rounds (PBA)=1.2254483347566183;} black bear #18: {team=unaligned ; avg hp=16.603757472245945 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.877455166524338; hits/misses (PBA)= 1.0281810418445774/1.2715627668659266; rounds (PBA)=1.228864218616567;} black bear: {team=unaligned ; avg hp=16.798889837745516 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.146883005977797; hits/misses (PBA)= 1.0636208368915456/1.298462852263023; rounds (PBA)=1.251067463706234;} black bear #14: {team=unaligned ; avg hp=16.710930828351835 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.163535439795047; hits/misses (PBA)= 1.0597779675491033/1.2578992314261315; rounds (PBA)=1.2263023057216054;} black bear #11: {team=unaligned ; avg hp=16.5200683176772 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.871477369769428; hits/misses (PBA)= 1.0290350128095644/1.2544833475661827; rounds (PBA)=1.2207514944491886;} black bear #24: {team=unaligned ; avg hp=17.056789069171646 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.126814688300597; hits/misses (PBA)= 1.0529461998292058/1.2980358667805294; rounds (PBA)=1.2433817250213492;} black bear #15: {team=unaligned ; avg hp=16.40478223740393 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.915456874466268; hits/misses (PBA)= 1.023057216054654/1.2617421007685738; rounds (PBA)=1.225875320239112;} black bear #7: {team=unaligned ; avg hp=17.00811272416738 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.964987190435525; hits/misses (PBA)= 1.049530315969257/1.2877882152006832; rounds (PBA)=1.2344150298889838;} black bear #22: {team=unaligned ; avg hp=16.656276686592655 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779675491033305; hits/misses (PBA)= 1.0277540563620837/1.2830913748932535; rounds (PBA)=1.2327070879590094;} black bear #21: {team=unaligned ; avg hp=16.91673783091375 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.89666951323655; hits/misses (PBA)= 1.019214346712212/1.2839453458582408; rounds (PBA)=1.2198975234842016;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2473.13; crudely normalised: 0% > lawful evil = expected rounds to survive: 4032.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35420; other: 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team other = winning battles: 4838; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 163; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-6.4341131773645275 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.2601479704059; hits/misses (PBA)= 10.474105178964207/8.49750049990002; rounds (PBA)=6.347130573885223;} bandit captain: {team=lawful evil ; avg hp=-7.212757448510298 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9214157168566286;} adult green dragon: {team=other; avg hp=74.73985202959408 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.6468706258748; hits/misses (PBA)= 14.408718256348731/4.767046590681864; rounds (PBA)=7.038992201559688;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5382.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24422; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.592281543691262 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.76744651069787; hits/misses (PBA)= 6.81383723255349/5.574285142971406; rounds (PBA)=4.12997400519896;} adult green dragon: {team=other; avg hp=121.23255348930213 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.59228154369126; hits/misses (PBA)= 9.50369926014797/3.1419716056788642; rounds (PBA)=4.882023595280944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2389.83; crudely normalised: 0% > any chaotic = expected rounds to survive: 238.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45617; any non-lawful : 0.98 ± 0.0; any chaotic : 0.02 ± 0.0; > Team any non-lawful = winning battles: 4878; perfect battles: 0; close-call battles: 4865; > Team any chaotic = winning battles: 123; perfect battles: 0; close-call battles: 120; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.720255948810238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.129574085182963; hits/misses (PBA)= 3.132373525294941/2.1841631673665267; rounds (PBA)=5.505898820235953;} berserker #2: {team=any chaotic ; avg hp=-2.571885622875425 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.53849230153969; hits/misses (PBA)= 3.1675664867026594/2.2065586882623474; rounds (PBA)=5.567886422715457;} bandit #3: {team=any non-lawful ; avg hp=-4.516696660667867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5980803839232154; hits/misses (PBA)= 0.7534493101379725/0.6086782643471306; rounds (PBA)=1.7240551889622076;} bandit captain #2: {team=any non-lawful ; avg hp=41.32713457308538 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.125974805039; hits/misses (PBA)= 15.459708058388323/8.711657668466307; rounds (PBA)=8.37752449510098;} bandit: {team=any non-lawful ; avg hp=-4.544491101779644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5456908618276346; hits/misses (PBA)= 0.7308538292341532/0.5932813437312537; rounds (PBA)=1.6888622275544891;} berserker #3: {team=any chaotic ; avg hp=-2.510697860427914 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.780443911217755; hits/misses (PBA)= 3.1837632473505297/2.198160367926415; rounds (PBA)=5.558488302339532;} bandit #2: {team=any non-lawful ; avg hp=-4.638272345530893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.524495100979804; hits/misses (PBA)= 0.7248550289942012/0.5824835032993402; rounds (PBA)=1.6802639472105578;} bandit captain: {team=any non-lawful ; avg hp=40.923815236952606 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.00859828034393; hits/misses (PBA)= 15.440911817636472/8.803439312137572; rounds (PBA)=8.3875224955009;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5126974605078984;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48730253949210156;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 318.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 4620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27205; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-4.101979604079184 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.39512097580484; hits/misses (PBA)= 2.5506898620275944/2.0955808838232355; rounds (PBA)=4.646270745850829;} barbed devil: {team=lawful evil ; avg hp=92.60487902419516 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.10197960407919; hits/misses (PBA)= 8.56728654269146/5.746850629874025; rounds (PBA)=5.43991201759648;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 318.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 4620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27218; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=92.62767446510698 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.02139572085584; hits/misses (PBA)= 8.604079184163167/5.737052589482103; rounds (PBA)=5.44251149770046;} succubus: {team=neutral evil ; avg hp=-4.021395720855828 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.372325534893022; hits/misses (PBA)= 2.545890821835633/2.119776044791042; rounds (PBA)=4.665666866626674;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 2390.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 4307.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34821; Lawful Neutral: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team Lawful Neutral = winning battles: 63; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4938; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ember: {team=Lawful Neutral; avg hp=-6.335932813437313 (from 111); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.60887822435512; hits/misses (PBA)= 8.264147170565886/3.5964807038592284; rounds (PBA)=5.94001199760048;} efreeti: {team=lawful evil ; avg hp=88.39112177564488 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.33593281343731; hits/misses (PBA)= 8.6874625074985/3.7230553889222158; rounds (PBA)=6.945410917816437;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 5714.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5252; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=199.11357728454308 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.34613077384523; hits/misses (PBA)= 1.0/0.052189562087582485; rounds (PBA)=1.0501899620075985;} eagle: {team=unaligned ; avg hp=-10.34613077384523 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8864227154569086; hits/misses (PBA)= 0.1857628474305139/0.2819436112777445; rounds (PBA)=0.46770645870825833;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 906.67; crudely normalised: 0% > other= expected rounds to survive: 935.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3964; Sum of rounds: 15188; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team other = winning battles: 3960; perfect battles: 0; close-call battles: 3942; ------------------------------------------------- Combattants ------------------------------------------------ orc #14: {team=other; avg hp=8.62058526740666 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.23133198789102; hits/misses (PBA)= 1.3902623612512615/1.408930373360242; rounds (PBA)=2.897578203834511;} orc #20: {team=other; avg hp=8.54465186680121 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.135216952573158; hits/misses (PBA)= 1.3940464177598386/1.368819374369324; rounds (PBA)=2.8675580221997983;} orc #5: {team=other; avg hp=8.562563067608476 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.906659939455096; hits/misses (PBA)= 1.380928355196771/1.4038849646821392; rounds (PBA)=2.884964682139253;} orc #19: {team=other; avg hp=8.50681130171544 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.013370332996972; hits/misses (PBA)= 1.3821897073662968/1.4134712411705348; rounds (PBA)=2.8925327951564075;} orc #11: {team=other; avg hp=8.384207870837537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.928355196770939; hits/misses (PBA)= 1.3847124117053482/1.4064076690211906; rounds (PBA)=2.889253279515641;} hezrou #2: {team=chaotic evil ; avg hp=-5.323662966700303 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.68087790111; hits/misses (PBA)= 5.071897073662966/2.0443995963673056; rounds (PBA)=2.372351160443996;} orc #7: {team=other; avg hp=8.35443995963673 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.232088799192734; hits/misses (PBA)= 1.3917759838546921/1.382946518668012; rounds (PBA)=2.873612512613522;} orc: {team=other; avg hp=8.531281533804238 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.401614530776992; hits/misses (PBA)= 1.4149848637739657/1.400100908173562; rounds (PBA)=2.909939455095863;} orc #16: {team=other; avg hp=8.574167507568113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.268920282542886; hits/misses (PBA)= 1.4031281533804238/1.3905146316851664; rounds (PBA)=2.8960645812310797;} hezrou: {team=chaotic evil ; avg hp=-5.528506559031282 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.09762865792129; hits/misses (PBA)= 5.045156407669022/2.0496972754793137; rounds (PBA)=2.365035317860747;} orc #12: {team=other; avg hp=8.653128153380424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.170787083753783; hits/misses (PBA)= 1.3942986881937436/1.4202825428859738; rounds (PBA)=2.9112008072653883;} orc #6: {team=other; avg hp=8.597880928355197 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.17986881937437; hits/misses (PBA)= 1.3922805247225025/1.4026236125126135; rounds (PBA)=2.899596367305752;} orc #2: {team=other; avg hp=8.536074672048436 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.215943491422806; hits/misses (PBA)= 1.394803229061554/1.403380423814329; rounds (PBA)=2.9031281533804236;} orc #10: {team=other; avg hp=8.81811301715439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.088799192734612; hits/misses (PBA)= 1.375882946518668/1.4008577194752776; rounds (PBA)=2.8771442986881937;} orc #8: {team=other; avg hp=8.736377396569122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.037083753784056; hits/misses (PBA)= 1.3771442986881937/1.4303733602421795; rounds (PBA)=2.913975782038345;} orc #13: {team=other; avg hp=8.807517658930374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.144803229061553; hits/misses (PBA)= 1.3884964682139254/1.3935418768920282; rounds (PBA)=2.890010090817356;} orc #18: {team=other; avg hp=8.592330978809283 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.281786074672048; hits/misses (PBA)= 1.403632694248234/1.4112008072653885; rounds (PBA)=2.90489404641776;} orc #15: {team=other; avg hp=8.553733602421795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.72452068617558; hits/misses (PBA)= 1.3615035317860746/1.392785065590313; rounds (PBA)=2.8678102926337035;} orc #17: {team=other; avg hp=8.244450050454088 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.262865792129162; hits/misses (PBA)= 1.3955600403632695/1.3768920282542887; rounds (PBA)=2.876387487386478;} orc #3: {team=other; avg hp=8.419021190716448 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.226538849646822; hits/misses (PBA)= 1.3955600403632695/1.3806760847628659; rounds (PBA)=2.874621594349142;} orc #9: {team=other; avg hp=8.489909182643794 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.0441473259334; hits/misses (PBA)= 1.3922805247225025/1.3766397578203835; rounds (PBA)=2.8720988900100908;} orc #4: {team=other; avg hp=8.633451059535822 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.340565085771948; hits/misses (PBA)= 1.408425832492432/1.400100908173562; rounds (PBA)=2.9026236125126137;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1813.33; crudely normalised: 0% > other= expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24440; chaotic evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team chaotic evil = winning battles: 4969; perfect battles: 0; close-call battles: 938; > Team other = winning battles: 32; perfect battles: 0; close-call battles: 32; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=other; avg hp=-7.146770645870826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.224555088982203; hits/misses (PBA)= 1.1107778444311138/1.1389722055588882; rounds (PBA)=2.3449310137972406;} orc #9: {team=other; avg hp=-7.189562087582484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.20615876824635; hits/misses (PBA)= 1.1007798440311938/1.1315736852629474; rounds (PBA)=2.327734453109378;} orc #8: {team=other; avg hp=-7.127174565086983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.367926414717056; hits/misses (PBA)= 1.1169766046790641/1.1191761647670466; rounds (PBA)=2.3335332933413317;} orc #5: {team=other; avg hp=-7.175964807038592 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.459908018396321; hits/misses (PBA)= 1.132373525294941/1.1229754049190162; rounds (PBA)=2.351729654069186;} orc: {team=other; avg hp=-7.250349930013997 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.344531093781244; hits/misses (PBA)= 1.1167766446710659/1.1501699660067985; rounds (PBA)=2.3629274145170966;} hezrou #2: {team=chaotic evil ; avg hp=79.23295340931814 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.59108178364328; hits/misses (PBA)= 8.58248350329934/3.222755448910218; rounds (PBA)=4.448910217956409;} orc #7: {team=other; avg hp=-7.083583283343331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.470305938812238; hits/misses (PBA)= 1.1305738852229554/1.1185762847430514; rounds (PBA)=2.349530093981204;} hezrou: {team=chaotic evil ; avg hp=79.65306938612278 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.85462907418517; hits/misses (PBA)= 8.59888022395521/3.1765646870625877; rounds (PBA)=4.424715056988602;} orc #4: {team=other; avg hp=-7.122375524895021 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277944411117776; hits/misses (PBA)= 1.1135772845430914/1.1521695660867826; rounds (PBA)=2.359528094381124;} orc #10: {team=other; avg hp=-7.058588282343531 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.195360927814438; hits/misses (PBA)= 1.1091781643671266/1.1149770045990801; rounds (PBA)=2.326734653069386;} orc #3: {team=other; avg hp=-7.140771845630874 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.249150169966006; hits/misses (PBA)= 1.113977204559088/1.097380523895221; rounds (PBA)=2.313137372525495;} orc #6: {team=other; avg hp=-7.1505698860227955 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.318136372725455; hits/misses (PBA)= 1.1111777644471106/1.125374925014997; rounds (PBA)=2.338132373525295;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rache: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 242.7; crudely normalised: 0% > neutral = expected rounds to survive: 1014.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29067; chaotic evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team chaotic evil = winning battles: 54; perfect battles: 0; close-call battles: 53; > Team neutral = winning battles: 4947; perfect battles: 0; close-call battles: 4921; ------------------------------------------------- Combattants ------------------------------------------------ merrow #3: {team=chaotic evil ; avg hp=-3.1503699260147973 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.19656068786243; hits/misses (PBA)= 3.7454509098180364/2.402719456108778; rounds (PBA)=3.077384523095381;} merfolk: {team=neutral ; avg hp=-4.516496700659868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28654269146170763;} merrow: {team=chaotic evil ; avg hp=-3.084383123375325 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.4381123775245; hits/misses (PBA)= 3.675664867026595/2.3979204159168166; rounds (PBA)=3.0405918816236754;} lizardfolk #3: {team=neutral ; avg hp=6.428114377124575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.674865026994603; hits/misses (PBA)= 3.7478504299140174/2.457708458308338; rounds (PBA)=3.219356128774245;} lizardfolk #4: {team=neutral ; avg hp=6.276144771045791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.723255348930213; hits/misses (PBA)= 3.7474505098980204/2.471905618876225; rounds (PBA)=3.223355328934213;} lizardfolk #2: {team=neutral ; avg hp=6.141971605678864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.45870825834833; hits/misses (PBA)= 3.7154569086182763/2.4563087382523494; rounds (PBA)=3.2025594881023793;} lizardfolk: {team=neutral ; avg hp=6.269946010797841 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.64127174565087; hits/misses (PBA)= 3.7318536292741453/2.4919016196760646; rounds (PBA)=3.232153569286143;} lizardfolk #5: {team=neutral ; avg hp=6.20875824835033 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.355128974205158; hits/misses (PBA)= 3.701459708058388/2.47750449910018; rounds (PBA)=3.2005598880223953;} guardian naga: {team=neutral ; avg hp=119.74805038992201 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.46910617876425; hits/misses (PBA)= 4.155568886222755/1.0561887622475505; rounds (PBA)=5.4751049790041995;} merrow #2: {team=chaotic evil ; avg hp=-3.0875824835032994 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80883823235353; hits/misses (PBA)= 3.7030593881223757/2.442111577684463; rounds (PBA)=3.0755848830233954;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 213.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 456.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25126; Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cieran: {team=Good; avg hp=-4.280343931213757 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0031993601279745; hits/misses (PBA)= 1.0263947210557889/2.380723855228954; rounds (PBA)=3.4073185362927414;} green dragon wyrmling: {team=lawful evil ; avg hp=34.99680063987203 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.280343931213757; hits/misses (PBA)= 2.017796440711858/2.0061987602479503; rounds (PBA)=5.023795240951809;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 338.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 263.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2089; Sum of rounds: 24600; any non-lawful : 0.39 ± 0.01; lawful evil : 0.03 ± 0.0; > Team any non-lawful = winning battles: 1928; perfect battles: 0; close-call battles: 1928; > Team lawful evil = winning battles: 161; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-4.241263762565821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.370033508855912; hits/misses (PBA)= 0.7094303494494973/0.4897079942556247; rounds (PBA)=1.2628051699377694;} merrow #3: {team=lawful evil ; avg hp=-2.3068453805648637 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.65725227381522; hits/misses (PBA)= 8.121589277166109/3.568214456677836; rounds (PBA)=5.8554332216371465;} bandit #3: {team=any non-lawful ; avg hp=-4.243657252273815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4705600765916707; hits/misses (PBA)= 0.7410244135950216/0.475825753949258; rounds (PBA)=1.2819530876017233;} sahuagin: {team=lawful evil ; avg hp=-2.6644327429392054 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.609382479655338; hits/misses (PBA)= 1.5505026328386788/1.1464815701292483; rounds (PBA)=1.3484921014839637;} sahuagin #5: {team=lawful evil ; avg hp=-2.771182383915749 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262805169937769; hits/misses (PBA)= 1.485399712781235/1.1570129248444232; rounds (PBA)=1.3212063188128291;} bandit #10: {team=any non-lawful ; avg hp=-4.106270943034945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.424126376256582; hits/misses (PBA)= 0.7175682144566778/0.47917663954045; rounds (PBA)=1.263283867879368;} sahuagin #3: {team=lawful evil ; avg hp=-2.700335088559119 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.541407371948301; hits/misses (PBA)= 1.5476304451890857/1.134992819530876; rounds (PBA)=1.3413116323599807;} merrow #2: {team=lawful evil ; avg hp=-2.3556725706079464 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.42891335567258; hits/misses (PBA)= 8.19147917663954/3.5021541407371948; rounds (PBA)=5.8544758257539495;} sahuagin #4: {team=lawful evil ; avg hp=-2.6893250359023457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.573958831977023; hits/misses (PBA)= 1.5457156534226903/1.1302058401148876; rounds (PBA)=1.3379607467687888;} mage: {team=any non-lawful ; avg hp=4.841072283389181 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17424605074198; hits/misses (PBA)= 3.8602202010531355/1.9688846337960746; rounds (PBA)=5.8736237434179035;} veteran #2: {team=any non-lawful ; avg hp=35.18190521780756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.02776448061273; hits/misses (PBA)= 6.7989468645284825/2.894207754906654; rounds (PBA)=9.861656294877932;} mage #2: {team=any non-lawful ; avg hp=4.770224988032552 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.10435615126855; hits/misses (PBA)= 3.857826711345141/1.9827668741024413; rounds (PBA)=5.882240306366683;} sea hag: {team=lawful evil ; avg hp=0.49784585926280517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.08951651507898; hits/misses (PBA)= 6.730971756821446/4.3226424126376255; rounds (PBA)=11.09573958831977;} bandit #6: {team=any non-lawful ; avg hp=-4.1168022977501195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.424605074198181; hits/misses (PBA)= 0.7194830062230733/0.49210148396361897; rounds (PBA)=1.272857826711345;} bandit: {team=any non-lawful ; avg hp=-4.18764959310675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5102920057443754; hits/misses (PBA)= 0.7271421732886548/0.49640976543800863; rounds (PBA)=1.289612254667305;} assassin: {team=any non-lawful ; avg hp=69.07611297271421 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.5840114887506; hits/misses (PBA)= 15.49162278602202/6.6491144088080425; rounds (PBA)=11.435136428913356;} bandit #8: {team=any non-lawful ; avg hp=-4.177596936333174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.360938247965534; hits/misses (PBA)= 0.6960268070847295/0.49114408808042126; rounds (PBA)=1.2503590234561992;} bandit #5: {team=any non-lawful ; avg hp=-4.071804691239827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.280516993776927; hits/misses (PBA)= 0.6955481091431307/0.5102920057443753; rounds (PBA)=1.2709430349449498;} bandit #2: {team=any non-lawful ; avg hp=-4.070368597415031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.52513164193394; hits/misses (PBA)= 0.7252273815222594/0.505026328386788; rounds (PBA)=1.2982288176160843;} spy: {team=any non-lawful ; avg hp=-2.5303973192915272 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.40354236476783; hits/misses (PBA)= 4.746768788894208/2.9119195787458114; rounds (PBA)=3.8396361895643847;} veteran: {team=any non-lawful ; avg hp=35.96888463379607 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.3748204882719; hits/misses (PBA)= 6.849688846337961/2.890856869315462; rounds (PBA)=9.90808999521302;} merrow: {team=lawful evil ; avg hp=-2.2943992340832935 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.40593585447583; hits/misses (PBA)= 8.091431306845381/3.485878410722834; rounds (PBA)=5.797032072762087;} bandit #7: {team=any non-lawful ; avg hp=-4.160363810435615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5725227381522258; hits/misses (PBA)= 0.7324078506462423/0.4801340354236477; rounds (PBA)=1.2781235040689325;} scout: {team=any non-lawful ; avg hp=-3.700335088559119 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.997606510292005; hits/misses (PBA)= 3.8013403542364768/2.2202010531354714; rounds (PBA)=3.0148396361895644;} bandit #9: {team=any non-lawful ; avg hp=-4.150789851603638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.46242221158449; hits/misses (PBA)= 0.7242699856390618/0.4810914313068454; rounds (PBA)=1.2714217328865487;} sahuagin #2: {team=lawful evil ; avg hp=-2.713259932982288 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4432742939205365; hits/misses (PBA)= 1.5361416945907134/1.1311632359980852; rounds (PBA)=1.3336524652943993;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 338.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 263.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2060; Sum of rounds: 24625; any non-lawful : 0.38 ± 0.01; lawful evil : 0.03 ± 0.0; > Team any non-lawful = winning battles: 1892; perfect battles: 0; close-call battles: 1892; > Team lawful evil = winning battles: 168; perfect battles: 0; close-call battles: 168; ------------------------------------------------- Combattants ------------------------------------------------ merrow #2: {team=lawful evil ; avg hp=-2.2728155339805824 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.59514563106796; hits/misses (PBA)= 8.233980582524271/3.5558252427184467; rounds (PBA)=5.904368932038835;} bandit #10: {team=any non-lawful ; avg hp=-4.184466019417476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.441747572815534; hits/misses (PBA)= 0.708252427184466/0.48203883495145633; rounds (PBA)=1.2611650485436894;} sahuagin #3: {team=lawful evil ; avg hp=-2.7597087378640777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542718446601942; hits/misses (PBA)= 1.5480582524271844/1.133495145631068; rounds (PBA)=1.340776699029126;} bandit #8: {team=any non-lawful ; avg hp=-4.081553398058253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5655339805825244; hits/misses (PBA)= 0.7412621359223301/0.49029126213592233; rounds (PBA)=1.286893203883495;} sahuagin #5: {team=lawful evil ; avg hp=-2.7616504854368933 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.292233009708738; hits/misses (PBA)= 1.4888349514563106/1.1567961165048544; rounds (PBA)=1.3228155339805825;} mage: {team=any non-lawful ; avg hp=3.8854368932038836 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.80873786407767; hits/misses (PBA)= 3.821844660194175/1.9757281553398058; rounds (PBA)=5.837864077669903;} merrow #3: {team=lawful evil ; avg hp=-2.134466019417476 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.46213592233009; hits/misses (PBA)= 8.29126213592233/3.654854368932039; rounds (PBA)=5.98495145631068;} bandit #4: {team=any non-lawful ; avg hp=-4.154854368932039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4694174757281555; hits/misses (PBA)= 0.7155339805825243/0.47524271844660193; rounds (PBA)=1.2587378640776699;} bandit #5: {team=any non-lawful ; avg hp=-4.1640776699029125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.512135922330097; hits/misses (PBA)= 0.7378640776699029/0.4766990291262136; rounds (PBA)=1.2800970873786408;} bandit #7: {team=any non-lawful ; avg hp=-4.011650485436893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.283980582524272; hits/misses (PBA)= 0.683495145631068/0.48689320388349516; rounds (PBA)=1.242233009708738;} spy: {team=any non-lawful ; avg hp=-2.549514563106796 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.383009708737863; hits/misses (PBA)= 4.742718446601942/2.81747572815534; rounds (PBA)=3.791747572815534;} assassin: {team=any non-lawful ; avg hp=68.06941747572816 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.62038834951456; hits/misses (PBA)= 15.656796116504854/6.85242718446602; rounds (PBA)=11.623300970873787;} merrow: {team=lawful evil ; avg hp=-2.2733009708737866 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.42718446601941; hits/misses (PBA)= 8.171359223300971/3.6184466019417476; rounds (PBA)=5.904368932038835;} bandit #9: {team=any non-lawful ; avg hp=-4.264563106796117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3694174757281554; hits/misses (PBA)= 0.7135922330097088/0.49514563106796117; rounds (PBA)=1.271359223300971;} sea hag: {team=lawful evil ; avg hp=0.8048543689320389 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.17669902912621; hits/misses (PBA)= 6.778155339805825/4.470873786407767; rounds (PBA)=11.287864077669903;} sahuagin #2: {team=lawful evil ; avg hp=-2.7237864077669904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3728155339805825; hits/misses (PBA)= 1.529611650485437/1.15873786407767; rounds (PBA)=1.3441747572815534;} bandit #6: {team=any non-lawful ; avg hp=-4.072815533980583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3980582524271843; hits/misses (PBA)= 0.7072815533980582/0.5024271844660194; rounds (PBA)=1.2703883495145631;} mage #2: {team=any non-lawful ; avg hp=4.177184466019417 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.15097087378641; hits/misses (PBA)= 3.8660194174757283/1.970388349514563; rounds (PBA)=5.878640776699029;} sahuagin #4: {team=lawful evil ; avg hp=-2.644660194174757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656796116504855; hits/misses (PBA)= 1.5485436893203883/1.159223300970874; rounds (PBA)=1.353883495145631;} bandit #3: {team=any non-lawful ; avg hp=-3.9606796116504857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.387378640776699; hits/misses (PBA)= 0.7/0.4975728155339806; rounds (PBA)=1.2631067961165048;} bandit: {team=any non-lawful ; avg hp=-4.040291262135923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375728155339806; hits/misses (PBA)= 0.7038834951456311/0.4956310679611651; rounds (PBA)=1.2703883495145631;} veteran: {team=any non-lawful ; avg hp=34.7252427184466 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.93349514563107; hits/misses (PBA)= 6.8116504854368936/2.954854368932039; rounds (PBA)=9.924271844660193;} sahuagin: {team=lawful evil ; avg hp=-2.79126213592233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.663592233009709; hits/misses (PBA)= 1.5728155339805825/1.1398058252427183; rounds (PBA)=1.3563106796116504;} bandit #2: {team=any non-lawful ; avg hp=-4.2422330097087375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3854368932038836; hits/misses (PBA)= 0.7077669902912621/0.4970873786407767; rounds (PBA)=1.2699029126213592;} veteran #2: {team=any non-lawful ; avg hp=35.6626213592233 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.12864077669903; hits/misses (PBA)= 6.856796116504855/2.912135922330097; rounds (PBA)=9.932038834951456;} scout: {team=any non-lawful ; avg hp=-3.787864077669903 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.485436893203882; hits/misses (PBA)= 3.7111650485436893/2.2237864077669904; rounds (PBA)=2.9713592233009707;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 338.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 263.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2070; Sum of rounds: 24418; any non-lawful : 0.38 ± 0.01; lawful evil : 0.03 ± 0.0; > Team any non-lawful = winning battles: 1915; perfect battles: 0; close-call battles: 1915; > Team lawful evil = winning battles: 155; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ merrow #3: {team=lawful evil ; avg hp=-2.3681159420289855 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.29468599033817; hits/misses (PBA)= 8.194685990338165/3.5468599033816424; rounds (PBA)=5.878260869565217;} bandit #5: {team=any non-lawful ; avg hp=-4.110628019323672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5603864734299515; hits/misses (PBA)= 0.740096618357488/0.4806763285024155; rounds (PBA)=1.289855072463768;} sahuagin #4: {team=lawful evil ; avg hp=-2.5942028985507246 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542028985507247; hits/misses (PBA)= 1.5289855072463767/1.1473429951690821; rounds (PBA)=1.3381642512077294;} bandit #4: {team=any non-lawful ; avg hp=-4.040579710144928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4169082125603865; hits/misses (PBA)= 0.7169082125603865/0.4826086956521739; rounds (PBA)=1.2657004830917875;} merrow #2: {team=lawful evil ; avg hp=-2.3777777777777778 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.83768115942028; hits/misses (PBA)= 8.122222222222222/3.515458937198068; rounds (PBA)=5.825603864734299;} bandit #2: {team=any non-lawful ; avg hp=-4.178260869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5280193236714976; hits/misses (PBA)= 0.7507246376811594/0.47391304347826085; rounds (PBA)=1.2884057971014493;} sahuagin #3: {team=lawful evil ; avg hp=-2.7342995169082127 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.449275362318841; hits/misses (PBA)= 1.4946859903381642/1.1874396135265701; rounds (PBA)=1.3410628019323672;} merrow: {team=lawful evil ; avg hp=-2.358937198067633 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.40821256038647; hits/misses (PBA)= 8.10048309178744/3.6048309178743962; rounds (PBA)=5.860386473429951;} sahuagin: {team=lawful evil ; avg hp=-2.67487922705314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.242028985507246; hits/misses (PBA)= 1.4961352657004832/1.1454106280193237; rounds (PBA)=1.3207729468599034;} bandit #3: {team=any non-lawful ; avg hp=-4.017391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5521739130434784; hits/misses (PBA)= 0.7241545893719806/0.4927536231884058; rounds (PBA)=1.2801932367149758;} sea hag: {team=lawful evil ; avg hp=0.4681159420289855 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.05217391304348; hits/misses (PBA)= 6.643478260869565/4.446859903381642; rounds (PBA)=11.134782608695652;} sahuagin #2: {team=lawful evil ; avg hp=-2.6884057971014492 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.42415458937198; hits/misses (PBA)= 1.5333333333333334/1.1545893719806763; rounds (PBA)=1.343961352657005;} bandit #6: {team=any non-lawful ; avg hp=-4.010144927536232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4328502415458937; hits/misses (PBA)= 0.7140096618357488/0.48985507246376814; rounds (PBA)=1.2714975845410628;} bandit #9: {team=any non-lawful ; avg hp=-4.0893719806763285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4009661835748792; hits/misses (PBA)= 0.7202898550724638/0.47198067632850244; rounds (PBA)=1.263768115942029;} sahuagin #5: {team=lawful evil ; avg hp=-2.729951690821256 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306280193236715; hits/misses (PBA)= 1.4903381642512077/1.1570048309178744; rounds (PBA)=1.3236714975845412;} veteran #2: {team=any non-lawful ; avg hp=35.29565217391304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.50869565217391; hits/misses (PBA)= 6.728985507246377/2.8966183574879225; rounds (PBA)=9.792270531400966;} bandit #10: {team=any non-lawful ; avg hp=-4.071014492753624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3845410628019326; hits/misses (PBA)= 0.7082125603864734/0.4811594202898551; rounds (PBA)=1.2531400966183575;} mage #2: {team=any non-lawful ; avg hp=4.888888888888889 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.205314009661837; hits/misses (PBA)= 3.8884057971014494/1.9439613526570048; rounds (PBA)=5.879227053140097;} veteran: {team=any non-lawful ; avg hp=35.816908212560385 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.9048309178744; hits/misses (PBA)= 6.808695652173913/2.888888888888889; rounds (PBA)=9.8512077294686;} mage: {team=any non-lawful ; avg hp=5.401932367149758 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.968599033816425; hits/misses (PBA)= 3.8367149758454104/1.9792270531400966; rounds (PBA)=5.861352657004831;} assassin: {team=any non-lawful ; avg hp=68.94734299516908 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.65507246376812; hits/misses (PBA)= 15.521739130434783/6.666183574879227; rounds (PBA)=11.46280193236715;} bandit #8: {team=any non-lawful ; avg hp=-4.004830917874396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.364734299516908; hits/misses (PBA)= 0.7072463768115942/0.4990338164251208; rounds (PBA)=1.2657004830917875;} spy: {team=any non-lawful ; avg hp=-2.2516908212560387 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.172463768115943; hits/misses (PBA)= 4.869565217391305/2.844927536231884; rounds (PBA)=3.870048309178744;} scout: {team=any non-lawful ; avg hp=-3.536231884057971 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.194202898550724; hits/misses (PBA)= 3.847826086956522/2.1632850241545896; rounds (PBA)=3.0096618357487923;} bandit: {team=any non-lawful ; avg hp=-4.217391304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.523671497584541; hits/misses (PBA)= 0.7429951690821256/0.5091787439613527; rounds (PBA)=1.3101449275362318;} bandit #7: {team=any non-lawful ; avg hp=-4.231400966183575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4318840579710144; hits/misses (PBA)= 0.7014492753623188/0.49420289855072463; rounds (PBA)=1.2579710144927536;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 282.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 262.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2669; Sum of rounds: 28752; any non-lawful : 0.34 ± 0.01; lawful evil : 0.2 ± 0.01; > Team any non-lawful = winning battles: 1688; perfect battles: 0; close-call battles: 1688; > Team lawful evil = winning battles: 981; perfect battles: 0; close-call battles: 981; ------------------------------------------------- Combattants ------------------------------------------------ merrow #3: {team=lawful evil ; avg hp=4.88010490820532 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.93293368302736; hits/misses (PBA)= 10.11989509179468/4.946796553016111; rounds (PBA)=7.626077182465343;} sahuagin: {team=lawful evil ; avg hp=-2.6968902210565755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.639565380292244; hits/misses (PBA)= 1.8209067066316973/1.3802922442862495; rounds (PBA)=1.6005994754589734;} bandit #3: {team=any non-lawful ; avg hp=-3.8917197452229297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.788684900711877; hits/misses (PBA)= 0.7856875234170101/0.5264143874110153; rounds (PBA)=1.3885350318471337;} bandit #9: {team=any non-lawful ; avg hp=-3.8265267890595727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.840764331210191; hits/misses (PBA)= 0.8002997377294867/0.5297864368677407; rounds (PBA)=1.4042712626451854;} spy: {team=any non-lawful ; avg hp=-1.7703259647808167 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.72124391157737; hits/misses (PBA)= 5.167853128512552/3.079805170475834; rounds (PBA)=4.141251405020607;} veteran: {team=any non-lawful ; avg hp=15.113525665043086 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.82502810041214; hits/misses (PBA)= 5.763956538029224/2.2367928062944924; rounds (PBA)=8.114649681528663;} bandit #5: {team=any non-lawful ; avg hp=-3.806294492319221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8032971150243537; hits/misses (PBA)= 0.7868115399025852/0.5414012738853503; rounds (PBA)=1.389659048332709;} bandit: {team=any non-lawful ; avg hp=-3.9464218808542526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6878980891719744; hits/misses (PBA)= 0.7647058823529411/0.5571375046834021; rounds (PBA)=1.3855376545522669;} scout: {team=any non-lawful ; avg hp=-3.321468714874485 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.00412139378044; hits/misses (PBA)= 4.1536155863619335/2.3832896215811163; rounds (PBA)=3.275384038965905;} sahuagin #5: {team=lawful evil ; avg hp=-2.779318096665418 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530535781191458; hits/misses (PBA)= 1.776695391532409/1.369801423754215; rounds (PBA)=1.5732484076433122;} bandit #10: {team=any non-lawful ; avg hp=-3.960659423004871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8182840014986885; hits/misses (PBA)= 0.8059198201573623/0.5473960284750843; rounds (PBA)=1.4132633945297863;} sahuagin #4: {team=lawful evil ; avg hp=-2.7748220307231173 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.653053578119145; hits/misses (PBA)= 1.8104158860996629/1.346571749718996; rounds (PBA)=1.5784938179093293;} bandit #2: {team=any non-lawful ; avg hp=-3.9269389284376173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.799925065567628; hits/misses (PBA)= 0.8002997377294867/0.5294117647058824; rounds (PBA)=1.4023979018358936;} sahuagin #2: {team=lawful evil ; avg hp=-2.729486699138254 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.396028475084301; hits/misses (PBA)= 1.7343574372424129/1.3630573248407643; rounds (PBA)=1.5488947171225178;} sahuagin #3: {team=lawful evil ; avg hp=-2.657174971899588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6725365305357816; hits/misses (PBA)= 1.8194080179842638/1.3570625702510304; rounds (PBA)=1.588235294117647;} bandit #4: {team=any non-lawful ; avg hp=-3.791682278006744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.000749344323717; hits/misses (PBA)= 0.8377669539153241/0.5507680779318097; rounds (PBA)=1.4585987261146496;} bandit #7: {team=any non-lawful ; avg hp=-3.9239415511427502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9070813038591234; hits/misses (PBA)= 0.8096665417759461/0.5455226676657924; rounds (PBA)=1.4222555264143875;} merrow #2: {team=lawful evil ; avg hp=4.919820157362308 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.88385162982391; hits/misses (PBA)= 10.097040089921318/4.958786062195579; rounds (PBA)=7.6219557886849;} merrow: {team=lawful evil ; avg hp=4.5739977519670285 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.15174222555264; hits/misses (PBA)= 10.207193705507681/5.074559760209817; rounds (PBA)=7.734732109404272;} assassin: {team=any non-lawful ; avg hp=40.66391907081304 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.3735481453728; hits/misses (PBA)= 14.281753465717497/5.726489321843387; rounds (PBA)=10.331584863244661;} bandit #8: {team=any non-lawful ; avg hp=-3.9145747470962906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7261146496815285; hits/misses (PBA)= 0.7834394904458599/0.5537654552266766; rounds (PBA)=1.4061446234544774;} mage: {team=any non-lawful ; avg hp=2.1457474709629074 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.027351067815662; hits/misses (PBA)= 3.6215811165230423/1.7545897339827652; rounds (PBA)=5.415511427500936;} bandit #6: {team=any non-lawful ; avg hp=-3.765829898838516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8752341701011614; hits/misses (PBA)= 0.8156612963656801/0.5204196328212813; rounds (PBA)=1.3982765080554516;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 239.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 276.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3091; Sum of rounds: 27180; > Team any non-lawful = winning battles: 458; perfect battles: 0; close-call battles: 458; > Team lawful evil = winning battles: 2632; perfect battles: 0; close-call battles: 2632; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #5: {team=lawful evil ; avg hp=-2.3885473956648333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89485603364607; hits/misses (PBA)= 2.096408929149143/1.5904238110643805; rounds (PBA)=1.8463280491750242;} merrow: {team=lawful evil ; avg hp=24.02232287285668 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.96214817211259; hits/misses (PBA)= 9.892914914267227/4.316725978647687; rounds (PBA)=7.30993206082174;} bandit: {team=any non-lawful ; avg hp=-3.7712714331931414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.64024587512132; hits/misses (PBA)= 0.7528307990941443/0.5215140731154966; rounds (PBA)=1.347460368812682;} bandit #9: {team=any non-lawful ; avg hp=-3.7515367195082496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736654804270463; hits/misses (PBA)= 0.7796829505014559/0.5286315108379165; rounds (PBA)=1.3723714008411518;} mage: {team=any non-lawful ; avg hp=-2.299902944031058 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.176641863474604; hits/misses (PBA)= 3.4626334519572954/1.6340989970883208; rounds (PBA)=5.110320284697509;} sahuagin: {team=lawful evil ; avg hp=-2.3824005176318344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.936590100291168; hits/misses (PBA)= 2.1122614040763508/1.5826593335490133; rounds (PBA)=1.8515043675186025;} bandit #7: {team=any non-lawful ; avg hp=-3.7738595923649303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7421546425105143; hits/misses (PBA)= 0.7816240698802976/0.5186023940472339; rounds (PBA)=1.37043028146231;} assassin: {team=any non-lawful ; avg hp=4.054674862504044 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.12714331931414; hits/misses (PBA)= 11.595923649304432/4.418311226140408; rounds (PBA)=8.094791329666775;} bandit #8: {team=any non-lawful ; avg hp=-3.858621805241022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.739890003235199; hits/misses (PBA)= 0.7648010352636687/0.5198964736331284; rounds (PBA)=1.3513426075703656;} bandit #4: {team=any non-lawful ; avg hp=-3.858621805241022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6564218699450017; hits/misses (PBA)= 0.7631834357813005/0.5118084762212876; rounds (PBA)=1.3481074086056293;} merrow #3: {team=lawful evil ; avg hp=24.398252992559044 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.64703979294727; hits/misses (PBA)= 9.857651245551601/4.323519896473633; rounds (PBA)=7.288903267550954;} sahuagin #4: {team=lawful evil ; avg hp=-2.4208993853121967 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.009705596894209; hits/misses (PBA)= 2.120025881591718/1.5833063733419606; rounds (PBA)=1.8557101261727595;} bandit #5: {team=any non-lawful ; avg hp=-3.876415399547072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714978971206729; hits/misses (PBA)= 0.7703008735037205/0.5351019087673892; rounds (PBA)=1.3710773212552572;} bandit #3: {team=any non-lawful ; avg hp=-3.833387253316079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7220964089291493; hits/misses (PBA)= 0.7712714331931414/0.5208670333225494; rounds (PBA)=1.3542542866386282;} scout: {team=any non-lawful ; avg hp=-3.807829181494662 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.33937237140084; hits/misses (PBA)= 4.0355871886121/2.254933678421223; rounds (PBA)=3.1488191523778712;} merrow #2: {team=lawful evil ; avg hp=24.851827887415077 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.66677450663215; hits/misses (PBA)= 10.01067615658363/4.408605629246199; rounds (PBA)=7.427693303138143;} sahuagin #3: {team=lawful evil ; avg hp=-2.3901649951472015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.025558071821417; hits/misses (PBA)= 2.139437075380136/1.6415399547072145; rounds (PBA)=1.8938854739566484;} bandit #2: {team=any non-lawful ; avg hp=-3.849239728243287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.769977353607247; hits/misses (PBA)= 0.7880944678097703/0.5111614364283403; rounds (PBA)=1.3671950824975736;} bandit #10: {team=any non-lawful ; avg hp=-3.778065351019088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.777741831122614; hits/misses (PBA)= 0.7829181494661922/0.5205435134260757; rounds (PBA)=1.3688126819799418;} sahuagin #2: {team=lawful evil ; avg hp=-2.4493691362018764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6981559365901; hits/misses (PBA)= 2.066321578777095/1.6247169200905855; rounds (PBA)=1.8498867680362343;} bandit #6: {team=any non-lawful ; avg hp=-3.9288256227758005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.765448075056616; hits/misses (PBA)= 0.7793594306049823/0.5325137495956002; rounds (PBA)=1.3752830799094145;} spy: {team=any non-lawful ; avg hp=-3.52895503073439 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.829505014558396; hits/misses (PBA)= 4.990294403105791/2.8460045292785505; rounds (PBA)=3.926884503396959;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 65.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 461.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14625; any non-lawful : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3169; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.4979004199160166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3329334133173365; hits/misses (PBA)= 0.6972605478904219/0.49510097980403917; rounds (PBA)=1.2571485702859428;} merrow #3: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.907018596280743; hits/misses (PBA)= 3.5242951409718057/1.2851429714057188; rounds (PBA)=2.5396920615876826;} bandit #2: {team=any non-lawful ; avg hp=-3.605878824235153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857428514297142; hits/misses (PBA)= 0.6964607078584283/0.48630273945210956; rounds (PBA)=1.2431513697260548;} merrow #2: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.25234953009398; hits/misses (PBA)= 3.5672865426914617/1.274745050989802; rounds (PBA)=2.546890621875625;} sahuagin #5: {team=lawful evil ; avg hp=15.574685062987403 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.915816836632674; hits/misses (PBA)= 2.322135572885423/1.727854429114177; rounds (PBA)=2.187362527494501;} sahuagin #3: {team=lawful evil ; avg hp=15.46750649870026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885222955408919; hits/misses (PBA)= 2.3311337732453508/1.7028594281143772; rounds (PBA)=2.172965406918616;} sahuagin: {team=lawful evil ; avg hp=15.232753449310138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.774045190961807; hits/misses (PBA)= 2.299140171965607/1.7086582683463307; rounds (PBA)=2.1889622075584882;} merrow: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.13157368526295; hits/misses (PBA)= 3.5586882623475304/1.2667466506698661; rounds (PBA)=2.5314937012597483;} bandit #10: {team=any non-lawful ; avg hp=-3.5472905418916216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2603479304139174; hits/misses (PBA)= 0.6880623875224955/0.4969006198760248; rounds (PBA)=1.255348930213957;} sahuagin #4: {team=lawful evil ; avg hp=15.481903619276144 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.863827234553089; hits/misses (PBA)= 2.3305338932213555/1.6958608278344331; rounds (PBA)=2.1811637672465505;} bandit #3: {team=any non-lawful ; avg hp=-3.5118976204759047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.305138972205559; hits/misses (PBA)= 0.6940611877624475/0.4849030193961208; rounds (PBA)=1.2493501299740053;} bandit #4: {team=any non-lawful ; avg hp=-3.6216756648670265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3825234953009398; hits/misses (PBA)= 0.6972605478904219/0.48570285942811436; rounds (PBA)=1.2483503299340133;} bandit #7: {team=any non-lawful ; avg hp=-3.551489702059588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3709258148370327; hits/misses (PBA)= 0.7078584283143371/0.488502299540092; rounds (PBA)=1.2579484103179364;} bandit #6: {team=any non-lawful ; avg hp=-3.528894221155769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3399320135972808; hits/misses (PBA)= 0.6948610277944411/0.5006998600279944; rounds (PBA)=1.2639472105578884;} bandit #9: {team=any non-lawful ; avg hp=-3.581883623275345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2419516096780643; hits/misses (PBA)= 0.6764647070585883/0.48370325934813035; rounds (PBA)=1.229754049190162;} bandit #8: {team=any non-lawful ; avg hp=-3.6122775444911017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2833433313337332; hits/misses (PBA)= 0.6926614677064588/0.48530293941211755; rounds (PBA)=1.2439512097580483;} sahuagin #2: {team=lawful evil ; avg hp=15.110977804439113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80383923215357; hits/misses (PBA)= 2.3073385322935414/1.6804639072185563; rounds (PBA)=2.1635672865426914;} bandit #5: {team=any non-lawful ; avg hp=-3.4745050989802038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3293341331733655; hits/misses (PBA)= 0.6952609478104379/0.4989002199560088; rounds (PBA)=1.2613477304539091;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 88.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4552; Sum of rounds: 32774; > Team any non-lawful = winning battles: 3228; perfect battles: 0; close-call battles: 3187; > Team lawful evil = winning battles: 1323; perfect battles: 0; close-call battles: 1291; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #5: {team=lawful evil ; avg hp=-0.08172231985940245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.56260984182777; hits/misses (PBA)= 4.146748681898067/3.2789982425307556; rounds (PBA)=3.7568101933216167;} bandit: {team=any non-lawful ; avg hp=2.2480228471001755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.080623901581722; hits/misses (PBA)= 2.3082161687170473/1.4929701230228472; rounds (PBA)=3.992750439367311;} sahuagin #4: {team=lawful evil ; avg hp=0.06107205623901582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.647188049209138; hits/misses (PBA)= 4.161028119507908/3.2915202108963095; rounds (PBA)=3.773506151142355;} bandit #6: {team=any non-lawful ; avg hp=2.2089191564147628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.966388400702987; hits/misses (PBA)= 2.280096660808436/1.5342706502636203; rounds (PBA)=3.9975834797891037;} bandit #2: {team=any non-lawful ; avg hp=2.2385764499121263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722100175746924; hits/misses (PBA)= 2.239235500878735/1.5281195079086116; rounds (PBA)=3.967706502636204;} sahuagin: {team=lawful evil ; avg hp=0.06612478031634446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.443980667838314; hits/misses (PBA)= 4.1375219683655535/3.304701230228471; rounds (PBA)=3.7710896309314585;} bandit #5: {team=any non-lawful ; avg hp=2.2456063268892796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.18255711775044; hits/misses (PBA)= 2.3257908611599296/1.5492091388400704; rounds (PBA)=4.04701230228471;} sahuagin #2: {team=lawful evil ; avg hp=-0.163884007029877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.05140597539543; hits/misses (PBA)= 4.055140597539543/3.2051845342706504; rounds (PBA)=3.6735500878734624;} bandit #8: {team=any non-lawful ; avg hp=2.3143673110720564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03317223198594; hits/misses (PBA)= 2.312609841827768/1.5375659050966608; rounds (PBA)=4.035369068541301;} bandit #4: {team=any non-lawful ; avg hp=2.227152899824253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.914543057996486; hits/misses (PBA)= 2.280316344463972/1.4982425307557117; rounds (PBA)=3.969683655536028;} sahuagin #3: {team=lawful evil ; avg hp=0.049428822495606324 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.579086115992972; hits/misses (PBA)= 4.15268014059754/3.302504393673111; rounds (PBA)=3.7699912126537787;} bandit #10: {team=any non-lawful ; avg hp=2.295474516695958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.784490333919157; hits/misses (PBA)= 2.275922671353251/1.5199912126537785; rounds (PBA)=3.98396309314587;} bandit #3: {team=any non-lawful ; avg hp=2.2864674868189807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.205843585237258; hits/misses (PBA)= 2.343145869947276/1.5278998242530755; rounds (PBA)=4.042179261862917;} bandit #7: {team=any non-lawful ; avg hp=2.397847100175747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.335237258347979; hits/misses (PBA)= 2.351933216168717/1.5496485061511422; rounds (PBA)=4.07579086115993;} bandit #9: {team=any non-lawful ; avg hp=2.2390158172231986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.828866432337435; hits/misses (PBA)= 2.2693321616871707/1.523066783831283; rounds (PBA)=3.983743409490334;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 59.94; crudely normalised: 0% > unaligned = expected rounds to survive: 553.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3561; Sum of rounds: 8099; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3560; perfect battles: 0; close-call battles: 814; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #2: {team=unaligned ; avg hp=19.446222971075542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.842179163156417; hits/misses (PBA)= 1.8416175231676495/1.2398202752035945; rounds (PBA)=1.86661050266779;} merrow #2: {team=unaligned ; avg hp=44.987363100252736 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.56697556866049; hits/misses (PBA)= 2.816062903678742/0.9264251614714968; rounds (PBA)=1.9651783206964335;} bandit #4: {team=other; avg hp=-3.9126649817467003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8230834035383319; hits/misses (PBA)= 0.39539455209210894/0.5857905082841899; rounds (PBA)=0.9811850603762988;} sahuagin #3: {team=unaligned ; avg hp=19.32378545352429 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.796686324066274; hits/misses (PBA)= 1.827857343442853/1.228868295422634; rounds (PBA)=1.8598708228025835;} merrow: {team=unaligned ; avg hp=44.987363100252736 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.198539736029204; hits/misses (PBA)= 2.7854535242909293/0.9379387812412244; rounds (PBA)=1.963493400730132;} bandit #3: {team=other; avg hp=-3.931199101376018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8084807638303848; hits/misses (PBA)= 0.39736029205279416/0.5874754282504915; rounds (PBA)=0.9848357203032856;} reef shark #4: {team=unaligned ; avg hp=20.186183656276327 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0499859590002805; hits/misses (PBA)= 1.0345408593091827/0.556866048862679; rounds (PBA)=1.8284189834316202;} reef shark #3: {team=unaligned ; avg hp=19.966582420668352 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.001404099971918; hits/misses (PBA)= 1.022465599550688/0.5607975287840494; rounds (PBA)=1.8376860432462792;} bandit #6: {team=other; avg hp=-3.8677337826453244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8275765234484695; hits/misses (PBA)= 0.3951137320977254/0.598989048020219; rounds (PBA)=0.9941027801179444;} sea hag: {team=unaligned ; avg hp=51.985397360292055 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.443414771131705; hits/misses (PBA)= 1.2796967144060658/0.5509688289806234; rounds (PBA)=1.8868295422634092;} bandit #2: {team=other; avg hp=-3.8764392024712158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8065150238696994; hits/misses (PBA)= 0.39707947205841054/0.603201347935973; rounds (PBA)=1.0002808199943836;} reef shark: {team=unaligned ; avg hp=20.14827295703454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.050547598989048; hits/misses (PBA)= 1.0283628194327437/0.5537770289244595; rounds (PBA)=1.8031451839370962;} bandit: {team=other; avg hp=-3.8023027239539453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8382476832350463; hits/misses (PBA)= 0.4035383319292334/0.5936534681269307; rounds (PBA)=0.997191800056164;} sahuagin: {team=unaligned ; avg hp=19.32855939342881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7006458859870826; hits/misses (PBA)= 1.8112889637742207/1.2097725358045492; rounds (PBA)=1.876439202471216;} reef shark #2: {team=unaligned ; avg hp=20.029205279415894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.158944116821118; hits/misses (PBA)= 1.0530749789385003/0.5464757090704858; rounds (PBA)=1.8447065431058691;} bandit #7: {team=other; avg hp=-3.9048020219039596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7902274641954508; hits/misses (PBA)= 0.39062061218758776/0.5883178882336423; rounds (PBA)=0.97893850042123;} bandit #5: {team=other; avg hp=-3.8573434428531312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9056444818871103; hits/misses (PBA)= 0.41224375175512495/0.5855096882898062; rounds (PBA)=0.9977534400449312;} bandit #10: {team=other; avg hp=-3.854535242909295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7888233642235327; hits/misses (PBA)= 0.38360011232799773/0.6015164279696714; rounds (PBA)=0.9851165402976692;} sahuagin #4: {team=unaligned ; avg hp=19.368716652625668 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.730693625386127; hits/misses (PBA)= 1.8267340634653186/1.24571749508565; rounds (PBA)=1.8767200224655995;} merrow #3: {team=unaligned ; avg hp=44.987363100252736 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.24880651502387; hits/misses (PBA)= 2.790789104184218/0.9511373209772536; rounds (PBA)=1.9575961808480764;} bandit #9: {team=other; avg hp=-3.990732940185341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.860994102780118; hits/misses (PBA)= 0.40241505195169897/0.5908452681830947; rounds (PBA)=0.9932603201347936;} bandit #8: {team=other; avg hp=-3.8219601235607974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7034540859309182; hits/misses (PBA)= 0.36955911260881774/0.615838247683235; rounds (PBA)=0.9853973602920528;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 59.94; crudely normalised: 0% > unaligned = expected rounds to survive: 553.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3333; Sum of rounds: 7575; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3332; perfect battles: 0; close-call battles: 756; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #4: {team=unaligned ; avg hp=19.432643264326433 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.003300330033003; hits/misses (PBA)= 1.876087608760876/1.2109210921092108; rounds (PBA)=1.87998799879988;} bandit #10: {team=other; avg hp=-3.8892889288928894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7464746474647466; hits/misses (PBA)= 0.38733873387338735/0.609060906090609; rounds (PBA)=0.9963996399639964;} merrow #2: {team=unaligned ; avg hp=44.986498649864984 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.293429342934292; hits/misses (PBA)= 2.794779477947795/0.9486948694869487; rounds (PBA)=1.9672967296729673;} merrow: {team=unaligned ; avg hp=44.986498649864984 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.363036303630363; hits/misses (PBA)= 2.8133813381338135/0.9267926792679267; rounds (PBA)=1.9684968496849684;} bandit #6: {team=other; avg hp=-3.8694869486948695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.821182118211821; hits/misses (PBA)= 0.4014401440144014/0.5991599159915991; rounds (PBA)=1.0006000600060005;} reef shark #4: {team=unaligned ; avg hp=20.23012301230123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.17011701170117; hits/misses (PBA)= 1.041104110411041/0.5586558655865587; rounds (PBA)=1.8244824482448245;} bandit #5: {team=other; avg hp=-3.912991299129913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8625862586258626; hits/misses (PBA)= 0.39813981398139814/0.6036603660366037; rounds (PBA)=1.0018001800180019;} bandit #7: {team=other; avg hp=-3.943894389438944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7764776477647766; hits/misses (PBA)= 0.384038403840384/0.6105610561056105; rounds (PBA)=0.9945994599459946;} reef shark #2: {team=unaligned ; avg hp=20.096909690969095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069006900690069; hits/misses (PBA)= 1.0297029702970297/0.5502550255025502; rounds (PBA)=1.8382838283828382;} bandit: {team=other; avg hp=-3.8706870687068706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8454845484548454; hits/misses (PBA)= 0.40114011401140115/0.5922592259225923; rounds (PBA)=0.9933993399339934;} sahuagin: {team=unaligned ; avg hp=19.35043504350435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.662466246624662; hits/misses (PBA)= 1.8166816681668168/1.2043204320432044; rounds (PBA)=1.8496849684968497;} bandit #2: {team=other; avg hp=-3.886288628862886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8205820582058205; hits/misses (PBA)= 0.39813981398139814/0.5922592259225923; rounds (PBA)=0.9903990399039904;} sahuagin #2: {team=unaligned ; avg hp=19.367236723672367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665766576657666; hits/misses (PBA)= 1.804980498049805/1.2583258325832583; rounds (PBA)=1.8721872187218722;} bandit #3: {team=other; avg hp=-3.8034803480348036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8274827482748275; hits/misses (PBA)= 0.3927392739273927/0.6081608160816082; rounds (PBA)=1.0009000900090008;} sahuagin #3: {team=unaligned ; avg hp=19.408040804080407 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.741074107410741; hits/misses (PBA)= 1.8115811581158117/1.2487248724872486; rounds (PBA)=1.8655865586558655;} reef shark: {team=unaligned ; avg hp=19.95859585958596 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.902190219021902; hits/misses (PBA)= 1.0075007500750075/0.561956195619562; rounds (PBA)=1.8157815781578157;} bandit #8: {team=other; avg hp=-3.955895589558956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.796879687968797; hits/misses (PBA)= 0.3876387638763876/0.6015601560156015; rounds (PBA)=0.9891989198919892;} bandit #4: {team=other; avg hp=-3.7695769576957696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7296729672967297; hits/misses (PBA)= 0.387038703870387/0.6102610261026102; rounds (PBA)=0.9972997299729973;} bandit #9: {team=other; avg hp=-3.789078907890789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7332733273327332; hits/misses (PBA)= 0.3789378937893789/0.6192619261926192; rounds (PBA)=0.9981998199819982;} merrow #3: {team=unaligned ; avg hp=44.986498649864984 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.405340534053405; hits/misses (PBA)= 2.804980498049805/0.9462946294629463; rounds (PBA)=1.9657965796579657;} reef shark #3: {team=unaligned ; avg hp=20.143114311431145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0495049504950495; hits/misses (PBA)= 1.0237023702370236/0.555055505550555; rounds (PBA)=1.8301830183018302;} sea hag: {team=unaligned ; avg hp=51.984398439843986 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.338133813381338; hits/misses (PBA)= 1.2694269426942695/0.555955595559556; rounds (PBA)=1.8841884188418843;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 59.94; crudely normalised: 0% > unaligned = expected rounds to survive: 553.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11388; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1088; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=unaligned ; avg hp=19.312937412517496 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7530493901219755; hits/misses (PBA)= 1.820235952809438/1.2211557688462307; rounds (PBA)=1.880623875224955;} bandit #10: {team=other; avg hp=-3.8198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8328334333133374; hits/misses (PBA)= 0.4013197360527894/0.5876824635072986; rounds (PBA)=0.989002199560088;} reef shark #3: {team=unaligned ; avg hp=20.19376124775045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.202959408118376; hits/misses (PBA)= 1.0501899620075985/0.5520895820835833; rounds (PBA)=1.8324335132973406;} sea hag: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.334133173365327; hits/misses (PBA)= 1.2685462907418517/0.5542891421715657; rounds (PBA)=1.880623875224955;} bandit #5: {team=other; avg hp=-3.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.914617076584683; hits/misses (PBA)= 0.41311737652469505/0.5986802639472105; rounds (PBA)=1.0117976404719056;} bandit: {team=other; avg hp=-3.938612277544491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7758448310337933; hits/misses (PBA)= 0.395120975804839/0.6074785042991402; rounds (PBA)=1.0025994801039793;} merrow #2: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.296740651869627; hits/misses (PBA)= 2.793241351729654/0.9600079984003199; rounds (PBA)=1.9704059188162368;} sahuagin #4: {team=unaligned ; avg hp=19.21755648870226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6798640271945615; hits/misses (PBA)= 1.808238352329534/1.2299540091981604; rounds (PBA)=1.8750249950009998;} bandit #9: {team=other; avg hp=-3.802239552089582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7590481903619277; hits/misses (PBA)= 0.3893221355728854/0.6068786242751449; rounds (PBA)=0.9962007598480304;} reef shark #2: {team=unaligned ; avg hp=20.126974605078985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.123375324935013; hits/misses (PBA)= 1.03999200159968/0.5592881423715257; rounds (PBA)=1.8378324335132974;} merrow #3: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.45730853829234; hits/misses (PBA)= 2.8124375124975005/0.9474105178964207; rounds (PBA)=1.9664067186562688;} bandit #8: {team=other; avg hp=-3.8244351129774046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7968406318736252; hits/misses (PBA)= 0.39232153569286143/0.5964807038592281; rounds (PBA)=0.9888022395520896;} bandit #4: {team=other; avg hp=-4.026794641071786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.890621875624875; hits/misses (PBA)= 0.4107178564287143/0.584883023395321; rounds (PBA)=0.9956008798240352;} bandit #2: {team=other; avg hp=-3.902619476104779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.810237952409518; hits/misses (PBA)= 0.3945210957808438/0.6026794641071785; rounds (PBA)=0.9972005598880224;} sahuagin #3: {team=unaligned ; avg hp=19.329134173165368 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.765646870625875; hits/misses (PBA)= 1.8354329134173166/1.2019596080783843; rounds (PBA)=1.8694261147770446;} reef shark #4: {team=unaligned ; avg hp=20.0625874825035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.08998200359928; hits/misses (PBA)= 1.0265946810637872/0.5664867026594681; rounds (PBA)=1.8336332733453309;} bandit #3: {team=other; avg hp=-3.907218556288742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.729854029194161; hits/misses (PBA)= 0.3769246150769846/0.6202759448110378; rounds (PBA)=0.9972005598880224;} bandit #6: {team=other; avg hp=-3.8978204359128172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8158368326334733; hits/misses (PBA)= 0.39332133573285344/0.6072785442911418; rounds (PBA)=1.0005998800239952;} reef shark: {team=unaligned ; avg hp=20.161967606478704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228954209158168; hits/misses (PBA)= 1.0505898820235953/0.5394921015796841; rounds (PBA)=1.825234953009398;} merrow: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.267946410717858; hits/misses (PBA)= 2.7874425114977006/0.9424115176964607; rounds (PBA)=1.959008198360328;} sahuagin #2: {team=unaligned ; avg hp=19.431313737252548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.815436912617477; hits/misses (PBA)= 1.8450309938012397/1.2395520895820835; rounds (PBA)=1.87122575484903;} bandit #7: {team=other; avg hp=-3.9348130373925216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8380323935212957; hits/misses (PBA)= 0.39952009598080385/0.5874825034993001; rounds (PBA)=0.9870025994801039;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26637; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #4: {team=lawful evil ; avg hp=-4.333333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.825434913017396; hits/misses (PBA)= 3.0371925614877027/2.1309738052389524; rounds (PBA)=2.5844831033793243;} sahuagin: {team=lawful evil ; avg hp=-4.274945010997801 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.971605678864227; hits/misses (PBA)= 3.0557888422315536/2.182363527294541; rounds (PBA)=2.6202759448110378;} merrow #3: {team=chaotic evil ; avg hp=42.827034593081386 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.61627674465107; hits/misses (PBA)= 6.461107778444311/2.173365326934613; rounds (PBA)=5.072385522895421;} reef shark: {team=unaligned ; avg hp=-3.9918016396720657 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.070185962807438; hits/misses (PBA)= 1.612877424515097/0.8956208758248351; rounds (PBA)=2.508898220355929;} merrow #2: {team=chaotic evil ; avg hp=42.83383323335333 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.25734853029394; hits/misses (PBA)= 6.42751449710058/2.1859628074385125; rounds (PBA)=5.0831833633273344;} reef shark #3: {team=unaligned ; avg hp=-4.0027994401119775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.951809638072385; hits/misses (PBA)= 1.5930813837232554/0.8840231953609278; rounds (PBA)=2.47750449910018;} bandit #4: {team=any non-lawful ; avg hp=-3.6162767446510697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0451909618076385; hits/misses (PBA)= 0.21755648870225955/0.15076984603079385; rounds (PBA)=0.3683263347330534;} bandit: {team=any non-lawful ; avg hp=-3.752649470105979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0375924815036992; hits/misses (PBA)= 0.21495700859828035/0.15656868626274745; rounds (PBA)=0.3715256948610278;} sahuagin #3: {team=lawful evil ; avg hp=-4.174565086982604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.864427114577085; hits/misses (PBA)= 3.052989402119576/2.196760647870426; rounds (PBA)=2.6254749050189963;} bandit #2: {team=any non-lawful ; avg hp=-3.6664667066586683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0315936812637472; hits/misses (PBA)= 0.21795640871825636/0.15296940611877624; rounds (PBA)=0.3709258148370326;} merrow: {team=chaotic evil ; avg hp=42.802039592081584 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.19016196760648; hits/misses (PBA)= 6.430513897220556/2.178364327134573; rounds (PBA)=5.072185562887422;} bandit #3: {team=any non-lawful ; avg hp=-3.659868026394721 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.112377524495101; hits/misses (PBA)= 0.22915416916616677/0.14437112577484504; rounds (PBA)=0.3735252949410118;} reef shark #4: {team=unaligned ; avg hp=-4.057188562287543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.862627474505098; hits/misses (PBA)= 1.585482903419316/0.9054189162167566; rounds (PBA)=2.49130173965207;} reef shark #2: {team=unaligned ; avg hp=-4.001999600079984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.720255948810237; hits/misses (PBA)= 1.576884623075385/0.9234153169366127; rounds (PBA)=2.5002999400119976;} sahuagin #2: {team=lawful evil ; avg hp=-4.291541691661668 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.80363927214557; hits/misses (PBA)= 3.0263947210557887/2.139772045590882; rounds (PBA)=2.5842831433713256;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 132.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18699; any non-lawful : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4985; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 16; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-2.958608278344331 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14857028594281; hits/misses (PBA)= 1.512897420515897/1.4819036192761448; rounds (PBA)=2.998000399920016;} bandit captain: {team=any non-lawful ; avg hp=46.85142971405719 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.958608278344332; hits/misses (PBA)= 4.584083183363328/4.673865226954609; rounds (PBA)=3.732853429314137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure #18: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04059188162367527;} lemure #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} lemure #19: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041391721655668866;} lemure #17: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03819236152769446;} lemure #7: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04059188162367527;} lemure #13: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} lemure #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038992201559688064;} lemure #8: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} lemure #15: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03279344131173765;} lemure #10: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04239152169566087;} lemure #12: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} lemure #14: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} lemure: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036192761447710456;} lemure #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03719256148770246;} lemure #24: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} lemure #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} lemure #9: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04079184163167367;} lemure #20: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} lemure #16: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04079184163167367;} lemure #26: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} lemure #25: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} lemure #11: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03959208158368326;} lemure #21: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03699260147970406;} lemure #23: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} lemure #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.032993401319736056;} lemure #22: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03499300139972006;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 484.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 433.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3843; Sum of rounds: 40461; > Team any = winning battles: 106; perfect battles: 0; close-call battles: 86; > Team lawful evil = winning battles: 3736; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.689305230288837 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.300026021337496; hits/misses (PBA)= 3.0403330731199585/1.6474108769190736; rounds (PBA)=7.487900078064013;} bearded devil: {team=lawful evil ; avg hp=23.694509497788186 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.32630757220922; hits/misses (PBA)= 11.344522508456935/8.094457455113194; rounds (PBA)=10.486338797814208;} mage #2: {team=any ; avg hp=-3.641946396044757 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.000520426749935; hits/misses (PBA)= 2.9869893312516265/1.6044756700494405; rounds (PBA)=7.484777517564403;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 484.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 433.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52816; any : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team any = winning battles: 114; perfect battles: 0; close-call battles: 95; > Team lawful evil = winning battles: 4887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.775844831033793 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.905818836232754; hits/misses (PBA)= 2.9612077584483103/1.612877424515097; rounds (PBA)=7.465306938612278;} mage #2: {team=any ; avg hp=-3.66626674665067 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.464307138572286; hits/misses (PBA)= 3.079384123175365/1.6564687062587482; rounds (PBA)=7.531893621275745;} bearded devil: {team=lawful evil ; avg hp=23.62987402519496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.44211157768446; hits/misses (PBA)= 11.34133173365327/8.174965006998601; rounds (PBA)=10.529094181163767;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% > unaligned = expected rounds to survive: 582.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28502; chaotic evil : 0.92 ± 0.0; unaligned : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4602; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=-5.452909418116377 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.37872425514897; hits/misses (PBA)= 1.7174565086982603/2.5112977404519095; rounds (PBA)=4.308538292341532;} bugbear: {team=chaotic evil ; avg hp=16.62127574485103 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.452909418116377; hits/misses (PBA)= 1.8514297140571885/2.8008398320335934; rounds (PBA)=5.57248550289942;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 861.33; crudely normalised: 0% > any = expected rounds to survive: 992.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 368; Sum of rounds: 1312; neutral evil : 0.07 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 368; perfect battles: 0; close-call battles: 346; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #7: {team=neutral evil ; avg hp=121.60054347826087 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.58423913043478; hits/misses (PBA)= 4.057065217391305/1.7826086956521738; rounds (PBA)=2.9510869565217392;} frost giant: {team=neutral evil ; avg hp=124.55163043478261 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.88858695652173; hits/misses (PBA)= 4.225543478260869/1.673913043478261; rounds (PBA)=2.9809782608695654;} frost giant #8: {team=neutral evil ; avg hp=124.45923913043478 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.48913043478261; hits/misses (PBA)= 4.048913043478261/1.796195652173913; rounds (PBA)=2.9619565217391304;} guard #64: {team=any ; avg hp=-16.11141304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.220108695652174; hits/misses (PBA)= 0.6684782608695652/0.7717391304347826; rounds (PBA)=1.4456521739130435;} guard #42: {team=any ; avg hp=-15.55163043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2472826086956523; hits/misses (PBA)= 0.6440217391304348/0.7472826086956522; rounds (PBA)=1.3967391304347827;} guard #60: {team=any ; avg hp=-15.932065217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.114130434782609; hits/misses (PBA)= 0.6304347826086957/0.8125; rounds (PBA)=1.4483695652173914;} guard #70: {team=any ; avg hp=-15.565217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3777173913043477; hits/misses (PBA)= 0.6902173913043478/0.7472826086956522; rounds (PBA)=1.4429347826086956;} guard #52: {team=any ; avg hp=-15.831521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.592391304347826/0.8342391304347826; rounds (PBA)=1.4320652173913044;} frost giant #3: {team=neutral evil ; avg hp=125.45108695652173 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.88858695652173; hits/misses (PBA)= 4.141304347826087/1.736413043478261; rounds (PBA)=2.9510869565217392;} frost giant #5: {team=neutral evil ; avg hp=124.28532608695652 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.95923913043478; hits/misses (PBA)= 4.252717391304348/1.576086956521739; rounds (PBA)=2.942934782608696;} guard #32: {team=any ; avg hp=-16.054347826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1494565217391304; hits/misses (PBA)= 0.6440217391304348/0.782608695652174; rounds (PBA)=1.4293478260869565;} frost giant #24: {team=neutral evil ; avg hp=123.6875 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.65217391304348; hits/misses (PBA)= 3.989130434782609/1.8043478260869565; rounds (PBA)=2.9239130434782608;} guard #45: {team=any ; avg hp=-15.910326086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2635869565217392; hits/misses (PBA)= 0.6875/0.7581521739130435; rounds (PBA)=1.4456521739130435;} guard #77: {team=any ; avg hp=-16.644021739130434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0543478260869565; hits/misses (PBA)= 0.6385869565217391/0.782608695652174; rounds (PBA)=1.423913043478261;} guard #66: {team=any ; avg hp=-15.77445652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0380434782608696; hits/misses (PBA)= 0.6331521739130435/0.8016304347826086; rounds (PBA)=1.434782608695652;} guard #21: {team=any ; avg hp=-15.633152173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7907608695652173; hits/misses (PBA)= 0.5978260869565217/0.8043478260869565; rounds (PBA)=1.4048913043478262;} frost giant #9: {team=neutral evil ; avg hp=126.5625 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.02445652173913; hits/misses (PBA)= 4.051630434782608/1.7798913043478262; rounds (PBA)=2.9347826086956523;} guard #50: {team=any ; avg hp=-15.855978260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.114130434782609; hits/misses (PBA)= 0.625/0.7853260869565217; rounds (PBA)=1.4130434782608696;} guard #94: {team=any ; avg hp=-15.529891304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0190217391304346; hits/misses (PBA)= 0.625/0.7934782608695652; rounds (PBA)=1.4184782608695652;} guard #56: {team=any ; avg hp=-15.72554347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9402173913043477; hits/misses (PBA)= 0.6114130434782609/0.8233695652173914; rounds (PBA)=1.434782608695652;} guard #14: {team=any ; avg hp=-16.01086956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1630434782608696; hits/misses (PBA)= 0.6440217391304348/0.8369565217391305; rounds (PBA)=1.4809782608695652;} guard #40: {team=any ; avg hp=-15.53804347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4782608695652173; hits/misses (PBA)= 0.7038043478260869/0.7336956521739131; rounds (PBA)=1.4375;} guard #98: {team=any ; avg hp=-16.52445652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.347826086956522; hits/misses (PBA)= 0.6603260869565217/0.7907608695652174; rounds (PBA)=1.4592391304347827;} frost giant #16: {team=neutral evil ; avg hp=122.6711956521739 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.58967391304348; hits/misses (PBA)= 4.100543478260869/1.7201086956521738; rounds (PBA)=2.9619565217391304;} frost giant #22: {team=neutral evil ; avg hp=126.49184782608695 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.96195652173913; hits/misses (PBA)= 3.9782608695652173/1.8369565217391304; rounds (PBA)=2.942934782608696;} guard #20: {team=any ; avg hp=-16.320652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1467391304347827; hits/misses (PBA)= 0.654891304347826/0.8369565217391305; rounds (PBA)=1.4945652173913044;} guard #76: {team=any ; avg hp=-15.82336956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.203804347826087; hits/misses (PBA)= 0.6875/0.7554347826086957; rounds (PBA)=1.453804347826087;} guard #84: {team=any ; avg hp=-16.133152173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.510869565217391; hits/misses (PBA)= 0.7255434782608695/0.7880434782608695; rounds (PBA)=1.513586956521739;} guard #68: {team=any ; avg hp=-15.581521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9619565217391304; hits/misses (PBA)= 0.6086956521739131/0.782608695652174; rounds (PBA)=1.3967391304347827;} guard #75: {team=any ; avg hp=-15.646739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095108695652174; hits/misses (PBA)= 0.6195652173913043/0.845108695652174; rounds (PBA)=1.4673913043478262;} guard #82: {team=any ; avg hp=-15.682065217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2065217391304346; hits/misses (PBA)= 0.6657608695652174/0.7527173913043478; rounds (PBA)=1.423913043478261;} frost giant #11: {team=neutral evil ; avg hp=126.15217391304348 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.6711956521739; hits/misses (PBA)= 4.0/1.8016304347826086; rounds (PBA)=2.9456521739130435;} guard #74: {team=any ; avg hp=-15.52445652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8505434782608696; hits/misses (PBA)= 0.595108695652174/0.8125; rounds (PBA)=1.4076086956521738;} guard #26: {team=any ; avg hp=-15.17663043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2418478260869565; hits/misses (PBA)= 0.6657608695652174/0.8097826086956522; rounds (PBA)=1.4809782608695652;} guard #93: {team=any ; avg hp=-15.902173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0625; hits/misses (PBA)= 0.6358695652173914/0.8342391304347826; rounds (PBA)=1.4701086956521738;} guard #22: {team=any ; avg hp=-15.646739130434783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.266304347826087; hits/misses (PBA)= 0.6603260869565217/0.7635869565217391; rounds (PBA)=1.423913043478261;} guard #69: {team=any ; avg hp=-15.673913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904891304347826; hits/misses (PBA)= 0.5896739130434783/0.7880434782608695; rounds (PBA)=1.3831521739130435;} guard #63: {team=any ; avg hp=-16.206521739130434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1956521739130435; hits/misses (PBA)= 0.6331521739130435/0.7880434782608695; rounds (PBA)=1.4293478260869565;} guard: {team=any ; avg hp=-16.491847826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8097826086956523; hits/misses (PBA)= 0.5597826086956522/0.845108695652174; rounds (PBA)=1.4048913043478262;} guard #85: {team=any ; avg hp=-16.36413043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.842391304347826; hits/misses (PBA)= 0.6114130434782609/0.7717391304347826; rounds (PBA)=1.3831521739130435;} guard #72: {team=any ; avg hp=-15.845108695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.027173913043478; hits/misses (PBA)= 0.6059782608695652/0.8016304347826086; rounds (PBA)=1.4103260869565217;} guard #4: {team=any ; avg hp=-16.48913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1222826086956523; hits/misses (PBA)= 0.6222826086956522/0.8043478260869565; rounds (PBA)=1.4266304347826086;} guard #91: {team=any ; avg hp=-15.535326086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1902173913043477; hits/misses (PBA)= 0.654891304347826/0.845108695652174; rounds (PBA)=1.5;} frost giant #4: {team=neutral evil ; avg hp=124.53260869565217 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.46195652173913; hits/misses (PBA)= 4.0353260869565215/1.8423913043478262; rounds (PBA)=2.972826086956522;} guard #71: {team=any ; avg hp=-15.369565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25; hits/misses (PBA)= 0.6793478260869565/0.7907608695652174; rounds (PBA)=1.4728260869565217;} guard #37: {team=any ; avg hp=-15.730978260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1847826086956523; hits/misses (PBA)= 0.6494565217391305/0.8125; rounds (PBA)=1.4646739130434783;} guard #73: {team=any ; avg hp=-15.891304347826088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3967391304347827; hits/misses (PBA)= 0.6630434782608695/0.7907608695652174; rounds (PBA)=1.4619565217391304;} guard #80: {team=any ; avg hp=-16.456521739130434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932065217391304; hits/misses (PBA)= 0.6195652173913043/0.7853260869565217; rounds (PBA)=1.4048913043478262;} guard #13: {team=any ; avg hp=-15.418478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2010869565217392; hits/misses (PBA)= 0.654891304347826/0.7663043478260869; rounds (PBA)=1.4320652173913044;} guard #54: {team=any ; avg hp=-16.752717391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1222826086956523; hits/misses (PBA)= 0.6358695652173914/0.8559782608695652; rounds (PBA)=1.497282608695652;} frost giant #25: {team=neutral evil ; avg hp=120.76902173913044 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.4320652173913; hits/misses (PBA)= 3.9592391304347827/1.7907608695652173; rounds (PBA)=2.910326086956522;} frost giant #19: {team=neutral evil ; avg hp=122.33695652173913 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.19565217391305; hits/misses (PBA)= 3.983695652173913/1.752717391304348; rounds (PBA)=2.902173913043478;} frost giant #12: {team=neutral evil ; avg hp=123.52445652173913 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.03804347826087; hits/misses (PBA)= 4.076086956521739/1.7391304347826086; rounds (PBA)=2.9510869565217392;} guard #27: {team=any ; avg hp=-15.951086956521738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1494565217391304; hits/misses (PBA)= 0.6603260869565217/0.7853260869565217; rounds (PBA)=1.4456521739130435;} guard #25: {team=any ; avg hp=-15.883152173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942934782608696; hits/misses (PBA)= 0.6141304347826086/0.7581521739130435; rounds (PBA)=1.372282608695652;} frost giant #15: {team=neutral evil ; avg hp=120.97282608695652 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.28260869565217; hits/misses (PBA)= 3.9918478260869565/1.763586956521739; rounds (PBA)=2.907608695652174;} guard #10: {team=any ; avg hp=-16.002717391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.035326086956522; hits/misses (PBA)= 0.6440217391304348/0.8179347826086957; rounds (PBA)=1.4646739130434783;} guard #33: {team=any ; avg hp=-15.73913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3614130434782608; hits/misses (PBA)= 0.6739130434782609/0.7853260869565217; rounds (PBA)=1.4592391304347827;} frost giant #18: {team=neutral evil ; avg hp=122.45108695652173 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.59510869565217; hits/misses (PBA)= 3.994565217391304/1.809782608695652; rounds (PBA)=2.932065217391304;} knight: {team=any ; avg hp=-14.5625 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.84782608695652; hits/misses (PBA)= 3.3260869565217392/2.7880434782608696; rounds (PBA)=3.057065217391304;} guard #11: {team=any ; avg hp=-16.55163043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.342391304347826; hits/misses (PBA)= 0.654891304347826/0.7853260869565217; rounds (PBA)=1.4429347826086956;} guard #8: {team=any ; avg hp=-15.472826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.097826086956522; hits/misses (PBA)= 0.6467391304347826/0.7771739130434783; rounds (PBA)=1.423913043478261;} guard #67: {team=any ; avg hp=-16.222826086956523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970108695652174; hits/misses (PBA)= 0.6195652173913043/0.8179347826086957; rounds (PBA)=1.4375;} frost giant #2: {team=neutral evil ; avg hp=126.69565217391305 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.60054347826087; hits/misses (PBA)= 4.138586956521739/1.7690217391304348; rounds (PBA)=2.9782608695652173;} frost giant #21: {team=neutral evil ; avg hp=125.875 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.19021739130434; hits/misses (PBA)= 4.146739130434782/1.690217391304348; rounds (PBA)=2.942934782608696;} guard #78: {team=any ; avg hp=-15.736413043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0543478260869565; hits/misses (PBA)= 0.6168478260869565/0.8179347826086957; rounds (PBA)=1.4375;} frost giant #17: {team=neutral evil ; avg hp=123.92934782608695 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.30434782608695; hits/misses (PBA)= 4.0271739130434785/1.8233695652173914; rounds (PBA)=2.942934782608696;} guard #53: {team=any ; avg hp=-15.41304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.244565217391304; hits/misses (PBA)= 0.6711956521739131/0.6875; rounds (PBA)=1.3641304347826086;} guard #17: {team=any ; avg hp=-15.866847826086957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.078804347826087; hits/misses (PBA)= 0.6467391304347826/0.8315217391304348; rounds (PBA)=1.483695652173913;} guard #62: {team=any ; avg hp=-16.127717391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0652173913043477; hits/misses (PBA)= 0.6467391304347826/0.7717391304347826; rounds (PBA)=1.4266304347826086;} guard #12: {team=any ; avg hp=-15.82336956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2309782608695654; hits/misses (PBA)= 0.6630434782608695/0.8315217391304348; rounds (PBA)=1.497282608695652;} frost giant #6: {team=neutral evil ; avg hp=118.99184782608695 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.8695652173913; hits/misses (PBA)= 4.008152173913044/1.7173913043478262; rounds (PBA)=2.891304347826087;} frost giant #13: {team=neutral evil ; avg hp=125.61413043478261 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.8125; hits/misses (PBA)= 4.076086956521739/1.7228260869565217; rounds (PBA)=2.921195652173913;} guard #29: {team=any ; avg hp=-15.692934782608695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1005434782608696; hits/misses (PBA)= 0.6467391304347826/0.7717391304347826; rounds (PBA)=1.421195652173913;} guard #61: {team=any ; avg hp=-16.171195652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2282608695652173; hits/misses (PBA)= 0.654891304347826/0.8260869565217391; rounds (PBA)=1.4809782608695652;} frost giant #14: {team=neutral evil ; avg hp=123.1875 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.91576086956522; hits/misses (PBA)= 4.081521739130435/1.798913043478261; rounds (PBA)=2.972826086956522;} guard #92: {team=any ; avg hp=-15.21195652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5543478260869565; hits/misses (PBA)= 0.7065217391304348/0.7146739130434783; rounds (PBA)=1.423913043478261;} guard #48: {team=any ; avg hp=-16.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0244565217391304; hits/misses (PBA)= 0.6277173913043478/0.8206521739130435; rounds (PBA)=1.451086956521739;} guard #5: {team=any ; avg hp=-15.89945652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1467391304347827; hits/misses (PBA)= 0.6467391304347826/0.7554347826086957; rounds (PBA)=1.421195652173913;} guard #95: {team=any ; avg hp=-15.953804347826088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.157608695652174; hits/misses (PBA)= 0.6494565217391305/0.8043478260869565; rounds (PBA)=1.4565217391304348;} guard #55: {team=any ; avg hp=-16.27173913043478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.067934782608696; hits/misses (PBA)= 0.6222826086956522/0.8179347826086957; rounds (PBA)=1.4429347826086956;} guard #79: {team=any ; avg hp=-16.108695652173914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3885869565217392; hits/misses (PBA)= 0.6820652173913043/0.7418478260869565; rounds (PBA)=1.4266304347826086;} guard #7: {team=any ; avg hp=-16.36413043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1847826086956523; hits/misses (PBA)= 0.6847826086956522/0.7880434782608695; rounds (PBA)=1.4728260869565217;} guard #46: {team=any ; avg hp=-15.07336956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1657608695652173; hits/misses (PBA)= 0.6413043478260869/0.7608695652173914; rounds (PBA)=1.4048913043478262;} guard #43: {team=any ; avg hp=-15.730978260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.385869565217391; hits/misses (PBA)= 0.6820652173913043/0.7717391304347826; rounds (PBA)=1.4565217391304348;} guard #35: {team=any ; avg hp=-16.472826086956523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.369565217391304; hits/misses (PBA)= 0.6766304347826086/0.7961956521739131; rounds (PBA)=1.4782608695652173;} frost giant #10: {team=neutral evil ; avg hp=126.19565217391305 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.21467391304348; hits/misses (PBA)= 4.168478260869565/1.7255434782608696; rounds (PBA)=2.989130434782609;} guard #47: {team=any ; avg hp=-15.326086956521738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.027173913043478; hits/misses (PBA)= 0.6222826086956522/0.7635869565217391; rounds (PBA)=1.388586956521739;} frost giant #23: {team=neutral evil ; avg hp=126.89945652173913 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.38315217391305; hits/misses (PBA)= 4.048913043478261/1.7744565217391304; rounds (PBA)=2.932065217391304;} guard #57: {team=any ; avg hp=-16.16576086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.845108695652174; hits/misses (PBA)= 0.6222826086956522/0.7853260869565217; rounds (PBA)=1.4157608695652173;} guard #2: {team=any ; avg hp=-16.71195652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0027173913043477; hits/misses (PBA)= 0.5842391304347826/0.7717391304347826; rounds (PBA)=1.361413043478261;} guard #31: {team=any ; avg hp=-16.29891304347826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.828804347826087; hits/misses (PBA)= 0.5978260869565217/0.8369565217391305; rounds (PBA)=1.4375;} guard #58: {team=any ; avg hp=-16.934782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932065217391304; hits/misses (PBA)= 0.6168478260869565/0.7989130434782609; rounds (PBA)=1.4184782608695652;} guard #51: {team=any ; avg hp=-15.673913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.953804347826087; hits/misses (PBA)= 0.6195652173913043/0.8396739130434783; rounds (PBA)=1.4646739130434783;} guard #18: {team=any ; avg hp=-15.684782608695652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095108695652174; hits/misses (PBA)= 0.6521739130434783/0.7853260869565217; rounds (PBA)=1.4429347826086956;} guard #59: {team=any ; avg hp=-15.831521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4918478260869565; hits/misses (PBA)= 0.6956521739130435/0.7445652173913043; rounds (PBA)=1.4429347826086956;} guard #89: {team=any ; avg hp=-16.22826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2907608695652173; hits/misses (PBA)= 0.6684782608695652/0.7418478260869565; rounds (PBA)=1.4130434782608696;} frost giant #20: {team=neutral evil ; avg hp=123.75 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.72826086956522; hits/misses (PBA)= 4.165760869565218/1.7554347826086956; rounds (PBA)=2.9864130434782608;} guard #34: {team=any ; avg hp=-16.032608695652176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5217391304347827; hits/misses (PBA)= 0.6847826086956522/0.7690217391304348; rounds (PBA)=1.4565217391304348;} guard #9: {team=any ; avg hp=-16.214673913043477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0760869565217392; hits/misses (PBA)= 0.6277173913043478/0.8152173913043478; rounds (PBA)=1.4483695652173914;} guard #49: {team=any ; avg hp=-15.440217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.426630434782609; hits/misses (PBA)= 0.6684782608695652/0.845108695652174; rounds (PBA)=1.5190217391304348;} guard #15: {team=any ; avg hp=-16.02445652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.157608695652174; hits/misses (PBA)= 0.6603260869565217/0.7336956521739131; rounds (PBA)=1.3940217391304348;} guard #16: {team=any ; avg hp=-15.665760869565217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3559782608695654; hits/misses (PBA)= 0.6739130434782609/0.7527173913043478; rounds (PBA)=1.434782608695652;} guard #30: {team=any ; avg hp=-16.97826086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.067934782608696; hits/misses (PBA)= 0.6358695652173914/0.8016304347826086; rounds (PBA)=1.4375;} guard #83: {team=any ; avg hp=-15.690217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.092391304347826; hits/misses (PBA)= 0.6413043478260869/0.7907608695652174; rounds (PBA)=1.4375;} guard #19: {team=any ; avg hp=-15.869565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.448369565217391; hits/misses (PBA)= 0.6983695652173914/0.7690217391304348; rounds (PBA)=1.4701086956521738;} guard #23: {team=any ; avg hp=-15.826086956521738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.157608695652174; hits/misses (PBA)= 0.6521739130434783/0.7228260869565217; rounds (PBA)=1.377717391304348;} guard #38: {team=any ; avg hp=-15.796195652173912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2092391304347827; hits/misses (PBA)= 0.6603260869565217/0.8016304347826086; rounds (PBA)=1.4728260869565217;} guard #86: {team=any ; avg hp=-15.16304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.078804347826087; hits/misses (PBA)= 0.6657608695652174/0.8043478260869565; rounds (PBA)=1.4728260869565217;} guard #81: {team=any ; avg hp=-16.01358695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.953804347826087; hits/misses (PBA)= 0.6168478260869565/0.7581521739130435; rounds (PBA)=1.375;} guard #87: {team=any ; avg hp=-16.657608695652176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0625; hits/misses (PBA)= 0.6114130434782609/0.7853260869565217; rounds (PBA)=1.3994565217391304;} guard #28: {team=any ; avg hp=-16.105978260869566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0489130434782608; hits/misses (PBA)= 0.6304347826086957/0.8152173913043478; rounds (PBA)=1.451086956521739;} guard #24: {team=any ; avg hp=-16.190217391304348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.010869565217391; hits/misses (PBA)= 0.6413043478260869/0.7608695652173914; rounds (PBA)=1.4076086956521738;} guard #96: {team=any ; avg hp=-15.910326086956522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.907608695652174; hits/misses (PBA)= 0.625/0.7690217391304348; rounds (PBA)=1.3994565217391304;} guard #65: {team=any ; avg hp=-16.154891304347824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3152173913043477; hits/misses (PBA)= 0.657608695652174/0.782608695652174; rounds (PBA)=1.4456521739130435;} guard #6: {team=any ; avg hp=-15.423913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3885869565217392; hits/misses (PBA)= 0.657608695652174/0.7934782608695652; rounds (PBA)=1.453804347826087;} guard #88: {team=any ; avg hp=-15.548913043478262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9918478260869565; hits/misses (PBA)= 0.6141304347826086/0.7961956521739131; rounds (PBA)=1.4130434782608696;} guard #39: {team=any ; avg hp=-15.72554347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.494565217391304; hits/misses (PBA)= 0.6956521739130435/0.7472826086956522; rounds (PBA)=1.4456521739130435;} guard #3: {team=any ; avg hp=-16.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3043478260869565; hits/misses (PBA)= 0.6413043478260869/0.8043478260869565; rounds (PBA)=1.4483695652173914;} guard #97: {team=any ; avg hp=-16.369565217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4755434782608696; hits/misses (PBA)= 0.6983695652173914/0.7635869565217391; rounds (PBA)=1.4673913043478262;} guard #36: {team=any ; avg hp=-15.96195652173913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2309782608695654; hits/misses (PBA)= 0.6195652173913043/0.8396739130434783; rounds (PBA)=1.4619565217391304;} guard #99: {team=any ; avg hp=-15.233695652173912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3125; hits/misses (PBA)= 0.6630434782608695/0.8260869565217391; rounds (PBA)=1.4891304347826086;} guard #44: {team=any ; avg hp=-16.282608695652176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4456521739130435; hits/misses (PBA)= 0.720108695652174/0.7336956521739131; rounds (PBA)=1.4565217391304348;} guard #90: {team=any ; avg hp=-15.557065217391305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.885869565217391; hits/misses (PBA)= 0.6141304347826086/0.845108695652174; rounds (PBA)=1.4619565217391304;} guard #41: {team=any ; avg hp=-16.38586956521739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380434782608696; hits/misses (PBA)= 0.6820652173913043/0.8097826086956522; rounds (PBA)=1.4918478260869565;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} ice mephit #2: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3132.81; crudely normalised: 0% > lawful good = expected rounds to survive: 7374.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3540; Sum of rounds: 31964; lawful evil : 0.1 ± 0.0; lawful good : 0.6 ± 0.01; > Team lawful evil = winning battles: 521; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3019; perfect battles: 0; close-call battles: 2499; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-2.3494350282485876 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.85564971751413; hits/misses (PBA)= 15.598305084745762/9.157062146892656; rounds (PBA)=8.35141242937853;} young blue dragon: {team=lawful good ; avg hp=-4.55 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.732768361581921;} young silver dragon: {team=lawful good ; avg hp=81.72542372881355 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.39491525423728; hits/misses (PBA)= 15.04858757062147/9.956214689265536; rounds (PBA)=8.864689265536724;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3132.81; crudely normalised: 0% > lawful good = expected rounds to survive: 7374.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4151; Sum of rounds: 37733; > Team other = winning battles: 644; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3506; perfect battles: 0; close-call battles: 2922; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful good ; avg hp=-4.776439412189834 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.709708503974946;} adult blue dragon: {team=other; avg hp=-1.7949891592387377 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.223801493616; hits/misses (PBA)= 15.749939773548542/9.147916164779572; rounds (PBA)=8.403999036376776;} young silver dragon: {team=lawful good ; avg hp=79.53360635991328 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.7896892315105; hits/misses (PBA)= 15.06287641532161/10.085762466875451; rounds (PBA)=8.914719344736207;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3132.81; crudely normalised: 0% > lawful good = expected rounds to survive: 7374.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2991; Sum of rounds: 27194; > Team lawful evil = winning battles: 491; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2499; perfect battles: 0; close-call battles: 2091; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-1.5757271815446339 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.86191909060514; hits/misses (PBA)= 15.697425610163824/9.168505516549649; rounds (PBA)=8.40387830157138;} young silver dragon: {team=lawful good ; avg hp=79.77566031427617 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.52557673019058; hits/misses (PBA)= 15.018722835172182/10.132062855232364; rounds (PBA)=8.906385824139084;} young blue dragon: {team=lawful good ; avg hp=-4.708458709461718 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.718154463390171;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 261.82; crudely normalised: 0% > unaligned = expected rounds to survive: 572.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33021; chaotic evil : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3625; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1376; perfect battles: 0; close-call battles: 679; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-2.1411717656468707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.716456708658269; hits/misses (PBA)= 1.5782843431313738/1.030393921215757; rounds (PBA)=4.43871225754849;} ghast: {team=chaotic evil ; avg hp=12.984403119376125 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.38112377524495; hits/misses (PBA)= 2.1189762047590484/3.35372925414917; rounds (PBA)=6.197560487902419;} wolf: {team=unaligned ; avg hp=-2.2399520095980803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.299140171965607; hits/misses (PBA)= 1.5246950609878025/1.0031993601279745; rounds (PBA)=4.452709458108378;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 174.55; crudely normalised: 0% > unaligned = expected rounds to survive: 858.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26678; chaotic evil : 0.24 ± 0.01; unaligned : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1189; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3812; perfect battles: 0; close-call battles: 1878; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=3.911017796440712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.979404119176165; hits/misses (PBA)= 1.6150769846030795/1.0657868426314736; rounds (PBA)=3.8628274345130973;} wolf #3: {team=unaligned ; avg hp=3.923615276944611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.082383523295341; hits/misses (PBA)= 1.6410717856428714/1.0877824435112977; rounds (PBA)=3.882023595280944;} wolf: {team=unaligned ; avg hp=3.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.509098180363928; hits/misses (PBA)= 1.555888822235553/1.0251949610077984; rounds (PBA)=3.830633873225355;} ghast: {team=chaotic evil ; avg hp=0.42911417716456707 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.34213157368526; hits/misses (PBA)= 1.7244551089782043/2.576884623075385; rounds (PBA)=4.539092181563687;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 174.55; crudely normalised: 0% > unaligned = expected rounds to survive: 858.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26654; chaotic evil : 0.24 ± 0.01; unaligned : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1198; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3803; perfect battles: 0; close-call battles: 1821; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=3.8988202359528095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.910417916416717; hits/misses (PBA)= 1.6004799040191962/1.052989402119576; rounds (PBA)=3.872425514897021;} wolf #3: {team=unaligned ; avg hp=3.9972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.093981203759249; hits/misses (PBA)= 1.6240751849630073/1.0665866826634673; rounds (PBA)=3.8604279144171167;} wolf: {team=unaligned ; avg hp=3.804239152169566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.584083183363328; hits/misses (PBA)= 1.5620875824835032/1.047990401919616; rounds (PBA)=3.8344331133773246;} ghast: {team=chaotic evil ; avg hp=0.41151769646070785 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.299740051989602; hits/misses (PBA)= 1.7114577084583082/2.595880823835233; rounds (PBA)=4.546890621875625;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 261.82; crudely normalised: 0% > unaligned = expected rounds to survive: 572.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32690; chaotic evil : 0.74 ± 0.01; unaligned : 0.26 ± 0.01; > Team chaotic evil = winning battles: 3722; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1279; perfect battles: 0; close-call battles: 602; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-2.4977004599080184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.799840031993602; hits/misses (PBA)= 1.4673065386922615/1.00499900019996; rounds (PBA)=4.368526294741052;} ghast: {team=chaotic evil ; avg hp=13.617276544691062 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.87982403519296; hits/misses (PBA)= 2.154369126174765/3.2623475304939014; rounds (PBA)=6.160967806438713;} wolf: {team=unaligned ; avg hp=-2.3821235752849432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.582883423315337; hits/misses (PBA)= 1.5650869826034792/1.0193961207758448; rounds (PBA)=4.3899220155968806;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 523.64; crudely normalised: 0% > unaligned = expected rounds to survive: 286.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16698; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4928; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 73; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=27.627074585082983 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.359728054389123; hits/misses (PBA)= 1.280143971205759/1.048990201959608; rounds (PBA)=3.314537092581484;} wolf: {team=unaligned ; avg hp=-5.359728054389122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.372925414917017; hits/misses (PBA)= 1.1349730053989202/0.7506498700259948; rounds (PBA)=1.9002199560087982;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast #2: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} ghast #3: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1295740851829634;} ghast #6: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1205758848230354;} ghast #8: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} ghast #4: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13197360527894422;} ghast #5: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11977604479104179;} ghast #7: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1201759648070386;} ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1255748850229954;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -542.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 611.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38485; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 2: {team=unassigned mercenaries; avg hp=-6.130173965206959 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.9738052389522096; hits/misses (PBA)= 0.47690461907618475/4.675264947010598; rounds (PBA)=5.152169566086783;} flesh golem: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.26574685062988; hits/misses (PBA)= 10.126974605078985/4.315336932613477; rounds (PBA)=7.464107178564287;} 3: {team=unassigned mercenaries; avg hp=-6.571085782843431 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7604479104179164; hits/misses (PBA)= 0.3945210957808438/3.105778844231154; rounds (PBA)=3.5002999400119976;} 4: {team=unassigned mercenaries; avg hp=-6.321135772845431 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7688462307538493; hits/misses (PBA)= 0.4029194161167766/3.107778444311138; rounds (PBA)=3.510697860427914;} 5: {team=unassigned mercenaries; avg hp=-6.455908818236352 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7680463907218557; hits/misses (PBA)= 0.38292341531693663/3.1211757648470306; rounds (PBA)=3.5040991801639674;} orc #3: {team=chaotic evil ; avg hp=16.411117776444712 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.055588882223557; hits/misses (PBA)= 3.0967806438712255/2.049390121975605; rounds (PBA)=7.246750649870026;} 1: {team=unassigned mercenaries; avg hp=-5.94881023795241 (from 45); avg healing spells left=0.032993401319736056 (from 2); damage done (per battle average)= -0.9496100779844031; hits/misses (PBA)= 0.46970605878824234/4.764047190561888; rounds (PBA)=5.23375324935013;} mage: {team=chaotic evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.959008198360326; hits/misses (PBA)= 4.2373525294941015/2.803639272145571; rounds (PBA)=7.2019596080783845;} orc #2: {team=chaotic evil ; avg hp=16.40131973605279 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.192761447710456; hits/misses (PBA)= 3.1131773645270946/2.0557888422315536; rounds (PBA)=7.238352329534093;} orc: {team=chaotic evil ; avg hp=16.408318336332734 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.052589482103578; hits/misses (PBA)= 3.0917816436712657/2.0617876424715056; rounds (PBA)=7.249750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -542.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 611.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38573; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.17236552689462; hits/misses (PBA)= 10.129774045190961/4.372725454909018; rounds (PBA)=7.489902019596081;} 3: {team=unassigned mercenaries; avg hp=-6.490701859628074 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.8134373125374925; hits/misses (PBA)= 0.41011797640471903/3.113377324535093; rounds (PBA)=3.5234953009398122;} orc: {team=chaotic evil ; avg hp=16.426714657068587 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.534693061387724; hits/misses (PBA)= 3.1379724055188962/2.0345930813837234; rounds (PBA)=7.274145170965807;} 4: {team=unassigned mercenaries; avg hp=-6.538092381523695 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7460507898420315; hits/misses (PBA)= 0.3895220955808838/3.1181763647270544; rounds (PBA)=3.5076984603079384;} 5: {team=unassigned mercenaries; avg hp=-6.54249150169966 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7704459108178364; hits/misses (PBA)= 0.39272145570885825/3.0913817236552688; rounds (PBA)=3.4841031793641273;} 2: {team=unassigned mercenaries; avg hp=-6.130373925214957 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.9344131173765247; hits/misses (PBA)= 0.46450709858028394/4.694061187762448; rounds (PBA)=5.158568286342732;} orc #3: {team=chaotic evil ; avg hp=16.41011797640472 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.079784043191363; hits/misses (PBA)= 3.0987802439512095/2.086582683463307; rounds (PBA)=7.274745050989802;} 1: {team=unassigned mercenaries; avg hp=-5.855228954209158 (from 45); avg healing spells left=0.03219356128774245 (from 2); damage done (per battle average)= -0.978004399120176; hits/misses (PBA)= 0.4777044591081784/4.767046590681864; rounds (PBA)=5.244751049790042;} orc #2: {team=chaotic evil ; avg hp=16.405518896220755 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.927014597080586; hits/misses (PBA)= 3.091981603679264/2.05878824235153; rounds (PBA)=7.266146770645871;} mage: {team=chaotic evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.867426514697062; hits/misses (PBA)= 4.213557288542291/2.84123175364927; rounds (PBA)=7.210557888422316;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -2710.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 122.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9919; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.046790641871626 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.187762447510498; hits/misses (PBA)= 0.5126974605078984/0.3265346930613877; rounds (PBA)=1.5320935812837433;} orc #3: {team=chaotic evil ; avg hp=15.059588082383524 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205558888222355; hits/misses (PBA)= 0.5198960207958409/0.3291341731653669; rounds (PBA)=1.5252949410117977;} flesh golem: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.016596680663866; hits/misses (PBA)= 2.061387722455509/0.8952209558088382; rounds (PBA)=1.7386522695460909;} orc: {team=chaotic evil ; avg hp=15.045390921815637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.220355928814237; hits/misses (PBA)= 0.5188962207558488/0.3453309338132374; rounds (PBA)=1.5298940211957608;} 1: {team=unassigned mercenaries; avg hp=-5.515896820635873 (from 45); avg healing spells left=0.7236552689462108 (from 2); damage done (per battle average)= -0.15176964607078583; hits/misses (PBA)= 0.07338532293541292/1.2283543291341732; rounds (PBA)=1.301739652069586;} mage: {team=chaotic evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6620675864827033; hits/misses (PBA)= 0.7802439512097581/0.5242951409718056; rounds (PBA)=1.479504099180164;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 350.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 363.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1008; Sum of rounds: 12373; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1007; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #10: {team=unaligned ; avg hp=-12.681547619047619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.181547619047619; hits/misses (PBA)= 0.875/4.924603174603175; rounds (PBA)=5.821428571428571;} cat #18: {team=unaligned ; avg hp=-13.034722222222221 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.054563492063492; hits/misses (PBA)= 0.7916666666666666/4.834325396825397; rounds (PBA)=5.658730158730159;} cat #14: {team=unaligned ; avg hp=-12.643849206349206 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1359126984126984; hits/misses (PBA)= 0.8561507936507936/4.8601190476190474; rounds (PBA)=5.73015873015873;} cat #2: {team=unaligned ; avg hp=-12.875 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1636904761904763; hits/misses (PBA)= 0.8680555555555556/5.013888888888889; rounds (PBA)=5.910714285714286;} cat #12: {team=unaligned ; avg hp=-12.817460317460318 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0902777777777777; hits/misses (PBA)= 0.808531746031746/4.7311507936507935; rounds (PBA)=5.569444444444445;} cat #26: {team=unaligned ; avg hp=-12.886904761904763 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 0.8740079365079365/4.8125; rounds (PBA)=5.721230158730159;} cat #25: {team=unaligned ; avg hp=-12.688492063492063 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.125; hits/misses (PBA)= 0.8412698412698413/4.983134920634921; rounds (PBA)=5.850198412698413;} cat #23: {team=unaligned ; avg hp=-12.93452380952381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2202380952380953; hits/misses (PBA)= 0.9017857142857143/4.999007936507937; rounds (PBA)=5.923611111111111;} adult white dragon: {team=chaotic evil ; avg hp=162.32539682539684 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.87698412698415; hits/misses (PBA)= 32.97123015873016/1.7410714285714286; rounds (PBA)=12.274801587301587;} cat #21: {team=unaligned ; avg hp=-12.69047619047619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1418650793650793; hits/misses (PBA)= 0.8581349206349206/4.774801587301587; rounds (PBA)=5.659722222222222;} cat #22: {team=unaligned ; avg hp=-12.78968253968254 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1736111111111112; hits/misses (PBA)= 0.8869047619047619/4.958333333333333; rounds (PBA)=5.870039682539683;} cat #19: {team=unaligned ; avg hp=-12.743055555555555 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1498015873015872; hits/misses (PBA)= 0.8650793650793651/4.863095238095238; rounds (PBA)=5.753968253968254;} cat #9: {team=unaligned ; avg hp=-12.617063492063492 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1150793650793651; hits/misses (PBA)= 0.8472222222222222/4.872023809523809; rounds (PBA)=5.750992063492063;} cat #13: {team=unaligned ; avg hp=-12.558531746031745 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0625; hits/misses (PBA)= 0.814484126984127/4.841269841269841; rounds (PBA)=5.682539682539683;} cat #17: {team=unaligned ; avg hp=-12.781746031746032 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1706349206349207; hits/misses (PBA)= 0.8759920634920635/4.910714285714286; rounds (PBA)=5.817460317460317;} cat #24: {team=unaligned ; avg hp=-12.753968253968255 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1746031746031746; hits/misses (PBA)= 0.8630952380952381/4.665674603174603; rounds (PBA)=5.568452380952381;} cat #7: {team=unaligned ; avg hp=-12.827380952380953 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1071428571428572; hits/misses (PBA)= 0.8422619047619048/4.54265873015873; rounds (PBA)=5.4186507936507935;} cat #32: {team=unaligned ; avg hp=-12.592261904761905 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1121031746031746; hits/misses (PBA)= 0.8283730158730159/4.941468253968254; rounds (PBA)=5.795634920634921;} cat #8: {team=unaligned ; avg hp=-12.764880952380953 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1369047619047619; hits/misses (PBA)= 0.8472222222222222/4.705357142857143; rounds (PBA)=5.579365079365079;} cat #11: {team=unaligned ; avg hp=-12.745039682539682 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.9027777777777778/4.861111111111111; rounds (PBA)=5.779761904761905;} cat #27: {team=unaligned ; avg hp=-12.657738095238095 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0813492063492063; hits/misses (PBA)= 0.8244047619047619/4.717261904761905; rounds (PBA)=5.572420634920635;} cat #16: {team=unaligned ; avg hp=-12.623015873015873 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.181547619047619; hits/misses (PBA)= 0.8869047619047619/4.8273809523809526; rounds (PBA)=5.741071428571429;} cat #4: {team=unaligned ; avg hp=-12.66170634920635 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1408730158730158; hits/misses (PBA)= 0.8581349206349206/4.671626984126984; rounds (PBA)=5.560515873015873;} cat: {team=unaligned ; avg hp=-12.628968253968255 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1577380952380953; hits/misses (PBA)= 0.8601190476190477/4.925595238095238; rounds (PBA)=5.813492063492063;} cat #33: {team=unaligned ; avg hp=-12.96031746031746 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1775793650793651; hits/misses (PBA)= 0.8839285714285714/4.838293650793651; rounds (PBA)=5.745039682539683;} cat #5: {team=unaligned ; avg hp=-12.822420634920634 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.8045634920634921/4.8601190476190474; rounds (PBA)=5.699404761904762;} cat #28: {team=unaligned ; avg hp=-12.742063492063492 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.128968253968254; hits/misses (PBA)= 0.8561507936507936/4.660714285714286; rounds (PBA)=5.541666666666667;} cat #3: {team=unaligned ; avg hp=-12.70138888888889 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1150793650793651; hits/misses (PBA)= 0.8363095238095238/4.696428571428571; rounds (PBA)=5.569444444444445;} cat #30: {team=unaligned ; avg hp=-12.512896825396826 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1875; hits/misses (PBA)= 0.8829365079365079/4.9146825396825395; rounds (PBA)=5.822420634920635;} cat #31: {team=unaligned ; avg hp=-12.799603174603174 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1001984126984128; hits/misses (PBA)= 0.8432539682539683/4.895833333333333; rounds (PBA)=5.7688492063492065;} cat #29: {team=unaligned ; avg hp=-12.8125 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.064484126984127; hits/misses (PBA)= 0.814484126984127/4.988095238095238; rounds (PBA)=5.823412698412699;} cat #20: {team=unaligned ; avg hp=-12.89484126984127 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1101190476190477; hits/misses (PBA)= 0.8343253968253969/4.7936507936507935; rounds (PBA)=5.660714285714286;} cat #15: {team=unaligned ; avg hp=-12.782738095238095 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1577380952380953; hits/misses (PBA)= 0.8621031746031746/4.990079365079365; rounds (PBA)=5.876984126984127;} cat #6: {team=unaligned ; avg hp=-12.86111111111111 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111111111111112; hits/misses (PBA)= 0.8373015873015873/4.612103174603175; rounds (PBA)=5.4811507936507935;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 350.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 363.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1059; Sum of rounds: 12999; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #6: {team=unaligned ; avg hp=-12.772426817752597 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1095372993389991; hits/misses (PBA)= 0.8489140698772427/4.830972615675165; rounds (PBA)=5.69971671388102;} adult white dragon: {team=chaotic evil ; avg hp=162.08120868744098 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.300283286119; hits/misses (PBA)= 32.97355996222852/1.8290840415486307; rounds (PBA)=12.273843248347498;} cat #10: {team=unaligned ; avg hp=-12.825306893295561 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.120868744098206; hits/misses (PBA)= 0.8470254957507082/4.831916902738432; rounds (PBA)=5.692162417374882;} cat #18: {team=unaligned ; avg hp=-12.792256846081209 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1907459867799812; hits/misses (PBA)= 0.9065155807365439/4.802644003777148; rounds (PBA)=5.735599622285175;} cat #5: {team=unaligned ; avg hp=-12.811142587346554 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2096317280453257; hits/misses (PBA)= 0.8876298394711992/4.882908404154863; rounds (PBA)=5.794145420207744;} cat #13: {team=unaligned ; avg hp=-12.811142587346554 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1152030217186024; hits/misses (PBA)= 0.8253068932955618/4.785646836638338; rounds (PBA)=5.6534466477809255;} cat #31: {team=unaligned ; avg hp=-12.808309726156752 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1000944287063268; hits/misses (PBA)= 0.8234183191690274/4.684608120868744; rounds (PBA)=5.546742209631728;} cat #30: {team=unaligned ; avg hp=-12.72710103871577 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1576959395656279; hits/misses (PBA)= 0.8536355051935789/4.8687440982058545; rounds (PBA)=5.748819641170916;} cat #22: {team=unaligned ; avg hp=-12.624173748819642 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.210576015108593; hits/misses (PBA)= 0.9254013220018886/4.975448536355052; rounds (PBA)=5.9169027384324835;} cat #20: {team=unaligned ; avg hp=-12.580736543909348 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1935788479697829; hits/misses (PBA)= 0.8791312559017942/4.878186968838527; rounds (PBA)=5.776203966005665;} cat #21: {team=unaligned ; avg hp=-12.766761095372994 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0774315391879132; hits/misses (PBA)= 0.8253068932955618/4.795089707271011; rounds (PBA)=5.656279508970727;} cat #19: {team=unaligned ; avg hp=-12.966949952785647 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2209631728045325; hits/misses (PBA)= 0.9102927289896129/5.077431539187913; rounds (PBA)=6.009442870632673;} cat #32: {team=unaligned ; avg hp=-12.641170915958451 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1218130311614731; hits/misses (PBA)= 0.8489140698772427/4.834749763928234; rounds (PBA)=5.712936732766761;} cat: {team=unaligned ; avg hp=-12.650613786591125 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.173748819641171; hits/misses (PBA)= 0.8772426817752597/4.853635505193579; rounds (PBA)=5.762039660056657;} cat #28: {team=unaligned ; avg hp=-12.763928234183192 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.153918791312559; hits/misses (PBA)= 0.8715769593956563/4.777148253068933; rounds (PBA)=5.6779981114258735;} cat #9: {team=unaligned ; avg hp=-12.872521246458923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1680830972615674; hits/misses (PBA)= 0.882908404154863/4.830972615675165; rounds (PBA)=5.745042492917847;} cat #25: {team=unaligned ; avg hp=-12.929178470254957 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.065155807365439; hits/misses (PBA)= 0.8045325779036827/4.926345609065156; rounds (PBA)=5.756373937677054;} cat #29: {team=unaligned ; avg hp=-12.887629839471199 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2332389046270067; hits/misses (PBA)= 0.9131255901794145/4.969782813975448; rounds (PBA)=5.909348441926346;} cat #3: {team=unaligned ; avg hp=-12.90462700661001 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1114258734655336; hits/misses (PBA)= 0.8441926345609065/4.90084985835694; rounds (PBA)=5.776203966005665;} cat #24: {team=unaligned ; avg hp=-12.90462700661001 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1482530689329555; hits/misses (PBA)= 0.8574126534466477/4.863078375826251; rounds (PBA)=5.7516525023607175;} cat #2: {team=unaligned ; avg hp=-12.952785646836638 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1322001888574127; hits/misses (PBA)= 0.842304060434372/4.807365439093484; rounds (PBA)=5.675165250236072;} cat #27: {team=unaligned ; avg hp=-12.813031161473088 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1340887629839471; hits/misses (PBA)= 0.8470254957507082/4.780925401322002; rounds (PBA)=5.656279508970727;} cat #7: {team=unaligned ; avg hp=-12.830972615675165 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.182247403210576; hits/misses (PBA)= 0.8791312559017942/4.68932955618508; rounds (PBA)=5.595845136921624;} cat #14: {team=unaligned ; avg hp=-12.747875354107649 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1709159584513693; hits/misses (PBA)= 0.8621340887629839/4.908404154863079; rounds (PBA)=5.796978281397545;} cat #23: {team=unaligned ; avg hp=-12.86024551463645 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1076487252124645; hits/misses (PBA)= 0.8205854579792257/4.811142587346553; rounds (PBA)=5.656279508970727;} cat #26: {team=unaligned ; avg hp=-12.876298394711993 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.141643059490085; hits/misses (PBA)= 0.8574126534466477/4.8668555240793205; rounds (PBA)=5.748819641170916;} cat #33: {team=unaligned ; avg hp=-12.69593956562795 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.101038715769594; hits/misses (PBA)= 0.8328611898016998/4.829084041548631; rounds (PBA)=5.7034938621340885;} cat #8: {team=unaligned ; avg hp=-12.804532577903682 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1520302171860246; hits/misses (PBA)= 0.8640226628895185/4.870632672332389; rounds (PBA)=5.762983947119925;} cat #12: {team=unaligned ; avg hp=-12.62134088762984 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1388101983002832; hits/misses (PBA)= 0.8611898016997167/4.851746931067044; rounds (PBA)=5.735599622285175;} cat #17: {team=unaligned ; avg hp=-12.835694050991501 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0755429650613786; hits/misses (PBA)= 0.8092540132200189/4.818696883852692; rounds (PBA)=5.668555240793201;} cat #4: {team=unaligned ; avg hp=-12.82247403210576 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.101038715769594; hits/misses (PBA)= 0.8281397544853636/4.813975448536355; rounds (PBA)=5.666666666666667;} cat #16: {team=unaligned ; avg hp=-12.919735599622285 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1312559017941455; hits/misses (PBA)= 0.8498583569405099/4.740321057601511; rounds (PBA)=5.622285174693107;} cat #15: {team=unaligned ; avg hp=-12.789423984891407 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1803588290840414; hits/misses (PBA)= 0.8847969782813976/4.762039660056657; rounds (PBA)=5.676109537299339;} cat #11: {team=unaligned ; avg hp=-12.677998111425874 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1095372993389991; hits/misses (PBA)= 0.8290840415486308/4.804532577903683; rounds (PBA)=5.656279508970727;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: -335.0; crudely normalised: 0% > other= expected rounds to survive: 866.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48683; any chaotic : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ money: {team=other; avg hp=-5.347130573885223 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.0735852829434114; hits/misses (PBA)= 2.0811837632473504/6.205758848230354; rounds (PBA)=8.286942611477704;} berserker: {team=any chaotic ; avg hp=69.07358528294341 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.347130573885224; hits/misses (PBA)= 4.364127174565087/4.370525894821036; rounds (PBA)=9.734653069386123;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic goid: 1.0 ± 0.0; > Team chaotic goid = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ni: {team=chaotic goid; avg hp=123.0 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 755.56; crudely normalised: 0% > any = expected rounds to survive: 1396.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50255; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 15; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=-6.429714057188562 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.161767646470706; hits/misses (PBA)= 2.5530893821235754/2.5860827834433113; rounds (PBA)=5.496700659868027;} mage #4: {team=any ; avg hp=-6.535092981403719 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.04379124175165; hits/misses (PBA)= 2.5406918616276744/2.592881423715257; rounds (PBA)=5.509098180363927;} mage #5: {team=any ; avg hp=-6.54129174165167 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.197360527894421; hits/misses (PBA)= 2.573885222955409/2.613477304539092; rounds (PBA)=5.548690261947611;} mage #3: {team=any ; avg hp=-6.516296740651869 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.276944611077784; hits/misses (PBA)= 2.5900819836032793/2.6392721455708856; rounds (PBA)=5.571085782843431;} mage: {team=any ; avg hp=-6.465906818636273 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.188562287542492; hits/misses (PBA)= 2.5670865826834635/2.601079784043191; rounds (PBA)=5.519096180763848;} hezrou: {team=chaotic evil ; avg hp=62.70305938812238 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.02799440111977; hits/misses (PBA)= 21.756848630273947/6.398320335932813; rounds (PBA)=10.045190961807638;} mage #6: {team=any ; avg hp=-6.539692061587682 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.428514297140572; hits/misses (PBA)= 2.620875824835033/2.6180763847230555; rounds (PBA)=5.584083183363328;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 762.62; crudely normalised: 0% > any = expected rounds to survive: 1071.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41999; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=88.95800839832033 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.3487302539492; hits/misses (PBA)= 18.159368126374726/5.044791041791641; rounds (PBA)=8.397920415916817;} druid #4: {team=any ; avg hp=-7.013597280543891 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.818236352729454; hits/misses (PBA)= 1.4507098580283944/2.6980603879224154; rounds (PBA)=4.14877024595081;} druid #2: {team=any ; avg hp=-7.059188162367526 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.756648670265947; hits/misses (PBA)= 1.455508898220356/2.6864627074585083; rounds (PBA)=4.142171565686863;} guard: {team=any ; avg hp=-5.705258948210358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0537892421515698;} druid: {team=any ; avg hp=-7.016996600679864 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.730453909218157; hits/misses (PBA)= 1.4465106978604279/2.695660867826435; rounds (PBA)=4.142171565686863;} druid #5: {team=any ; avg hp=-6.929814037192561 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.832433513297341; hits/misses (PBA)= 1.460507898420316/2.695460907818436; rounds (PBA)=4.155968806238752;} mage: {team=any ; avg hp=-6.697060587882423 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.069786042791442; hits/misses (PBA)= 3.79624075184963/3.8424315136972607; rounds (PBA)=7.638672265546891;} druid #3: {team=any ; avg hp=-6.926814637072585 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.834433113377324; hits/misses (PBA)= 1.4629074185162967/2.7000599880023994; rounds (PBA)=4.162967406518696;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 762.62; crudely normalised: 0% > any = expected rounds to survive: 1071.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41975; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ druid #4: {team=any ; avg hp=-6.992201559688063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7240551889622076; hits/misses (PBA)= 1.438112377524495/2.7136572685462905; rounds (PBA)=4.151969606078784;} hezrou: {team=chaotic evil ; avg hp=88.77564487102579 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.3993201359728; hits/misses (PBA)= 18.168166366726656/5.016196760647871; rounds (PBA)=8.393121375724855;} druid: {team=any ; avg hp=-6.95240951809638 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.780443911217756; hits/misses (PBA)= 1.445110977804439/2.679664067186563; rounds (PBA)=4.124775044991002;} druid #5: {team=any ; avg hp=-7.0509898020395925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775844831033793; hits/misses (PBA)= 1.4437112577484503/2.695660867826435; rounds (PBA)=4.139372125574885;} guard: {team=any ; avg hp=-5.743251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.05998800239952;} druid #2: {team=any ; avg hp=-7.019396120775845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.942811437712457; hits/misses (PBA)= 1.4831033793241353/2.66626674665067; rounds (PBA)=4.149370125974805;} druid #3: {team=any ; avg hp=-7.102979404119176 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.84123175364927; hits/misses (PBA)= 1.4521095780843831/2.701859628074385; rounds (PBA)=4.153969206158768;} mage: {team=any ; avg hp=-6.538092381523695 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.15996800639872; hits/misses (PBA)= 3.818636272745451/3.8194361127774443; rounds (PBA)=7.638072385522896;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1059.74; crudely normalised: 0% > any = expected rounds to survive: 778.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31519; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #3: {team=any ; avg hp=-6.924615076984603 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.444511097780444; hits/misses (PBA)= 1.103379324135173/1.992001599680064; rounds (PBA)=3.0953809238152368;} druid: {team=any ; avg hp=-7.149370125974805 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.296940611877624; hits/misses (PBA)= 1.0847830433913217/2.0045990801839633; rounds (PBA)=3.0893821235752847;} mage: {team=any ; avg hp=-6.456508698260348 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.161967606478704; hits/misses (PBA)= 2.784043191361728/2.771845630873825; rounds (PBA)=5.555888822235553;} hezrou: {team=chaotic evil ; avg hp=109.873825234953 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.3487302539492; hits/misses (PBA)= 12.840831833633274/4.0911817636472705; rounds (PBA)=6.302539492101579;} druid #2: {team=any ; avg hp=-7.043191361727654 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222755448910218; hits/misses (PBA)= 1.0681863627274546/2.010997800439912; rounds (PBA)=3.0791841631673664;} guard: {team=any ; avg hp=-5.7750449910018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0427914417116577;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 835.79; crudely normalised: 0% > beyond= expected rounds to survive: -6730.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10654; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-21.47770445910818 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6660667866426715; hits/misses (PBA)= 0.09478104379124175/1.7764447110577883; rounds (PBA)=1.87122575484903;} Cthulhu: {team=beyond; avg hp=773.3339332133573 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 120.47770445910818; hits/misses (PBA)= 2.974605078984203/0.14217156568686262; rounds (PBA)=2.130373925214957;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1188.57; crudely normalised: 0% > any = expected rounds to survive: 124.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22228; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=46.61707658468306 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.723255348930213; hits/misses (PBA)= 5.172565486902619/2.223355328934213; rounds (PBA)=4.444711057788442;} druid: {team=any ; avg hp=-2.723255348930214 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.382923415316936; hits/misses (PBA)= 1.3635272945410917/2.0363927214557087; rounds (PBA)=3.3999200159968006;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 946.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 380; Sum of rounds: 6932; other: 0.08 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 380; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #30: {team=any ; avg hp=-14.75263157894737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8; hits/misses (PBA)= 0.35526315789473684/8.463157894736842; rounds (PBA)=8.839473684210526;} commoner #41: {team=any ; avg hp=-14.755263157894737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1710526315789473; hits/misses (PBA)= 0.4421052631578947/8.55; rounds (PBA)=9.021052631578947;} commoner #26: {team=any ; avg hp=-14.99736842105263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5052631578947366; hits/misses (PBA)= 0.4868421052631579/8.436842105263159; rounds (PBA)=8.944736842105263;} commoner #15: {team=any ; avg hp=-14.618421052631579 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.528947368421053; hits/misses (PBA)= 0.49473684210526314/8.402631578947368; rounds (PBA)=8.91578947368421;} commoner #19: {team=any ; avg hp=-14.657894736842104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2710526315789474; hits/misses (PBA)= 0.4473684210526316/8.410526315789474; rounds (PBA)=8.889473684210527;} commoner #39: {team=any ; avg hp=-14.173684210526316 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.223684210526316; hits/misses (PBA)= 0.43157894736842106/8.51842105263158; rounds (PBA)=8.960526315789474;} commoner #35: {team=any ; avg hp=-14.452631578947368 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1157894736842104; hits/misses (PBA)= 0.4105263157894737/8.360526315789473; rounds (PBA)=8.8;} commoner #48: {team=any ; avg hp=-14.65 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107894736842105; hits/misses (PBA)= 0.42894736842105263/8.294736842105262; rounds (PBA)=8.744736842105263;} commoner #47: {team=any ; avg hp=-14.721052631578948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.036842105263158; hits/misses (PBA)= 0.4052631578947368/7.973684210526316; rounds (PBA)=8.397368421052631;} ancient gold dragon: {team=other; avg hp=434.3342105263158 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 938.3842105263158; hits/misses (PBA)= 50.03947368421053/2.7421052631578946; rounds (PBA)=18.242105263157896;} commoner: {team=any ; avg hp=-14.655263157894737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4657894736842105; hits/misses (PBA)= 0.4842105263157895/8.373684210526315; rounds (PBA)=8.881578947368421;} commoner #36: {team=any ; avg hp=-14.694736842105263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8973684210526316; hits/misses (PBA)= 0.3894736842105263/8.271052631578947; rounds (PBA)=8.678947368421053;} commoner #6: {team=any ; avg hp=-14.992105263157894 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3842105263157896; hits/misses (PBA)= 0.49473684210526314/8.368421052631579; rounds (PBA)=8.884210526315789;} commoner #13: {team=any ; avg hp=-14.98157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3526315789473684; hits/misses (PBA)= 0.47368421052631576/8.973684210526315; rounds (PBA)=9.455263157894738;} commoner #43: {team=any ; avg hp=-14.539473684210526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2526315789473683; hits/misses (PBA)= 0.4473684210526316/8.223684210526315; rounds (PBA)=8.68421052631579;} commoner #17: {team=any ; avg hp=-14.297368421052632 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4921052631578946; hits/misses (PBA)= 0.49736842105263157/8.705263157894738; rounds (PBA)=9.218421052631578;} commoner #49: {team=any ; avg hp=-14.794736842105262 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5763157894736843; hits/misses (PBA)= 0.5052631578947369/8.307894736842105; rounds (PBA)=8.83157894736842;} commoner #38: {team=any ; avg hp=-15.052631578947368 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357894736842105; hits/misses (PBA)= 0.47368421052631576/8.1; rounds (PBA)=8.605263157894736;} commoner #29: {team=any ; avg hp=-15.05 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.307894736842105; hits/misses (PBA)= 0.4631578947368421/8.523684210526316; rounds (PBA)=9.00263157894737;} commoner #34: {team=any ; avg hp=-14.784210526315789 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.155263157894737; hits/misses (PBA)= 0.4342105263157895/8.3; rounds (PBA)=8.760526315789473;} commoner #9: {team=any ; avg hp=-14.73157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.036842105263158; hits/misses (PBA)= 0.4052631578947368/8.323684210526316; rounds (PBA)=8.755263157894737;} commoner #44: {team=any ; avg hp=-14.826315789473684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0105263157894737; hits/misses (PBA)= 0.40789473684210525/8.402631578947368; rounds (PBA)=8.839473684210526;} commoner #45: {team=any ; avg hp=-14.963157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.205263157894737; hits/misses (PBA)= 0.45263157894736844/8.271052631578947; rounds (PBA)=8.736842105263158;} commoner #12: {team=any ; avg hp=-14.773684210526316 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1736842105263157; hits/misses (PBA)= 0.45/8.621052631578948; rounds (PBA)=9.094736842105263;} commoner #11: {team=any ; avg hp=-14.528947368421052 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.110526315789474; hits/misses (PBA)= 0.41578947368421054/8.31842105263158; rounds (PBA)=8.755263157894737;} commoner #21: {team=any ; avg hp=-15.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1736842105263157; hits/misses (PBA)= 0.4263157894736842/8.692105263157895; rounds (PBA)=9.128947368421052;} commoner #40: {team=any ; avg hp=-14.91578947368421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3552631578947367; hits/misses (PBA)= 0.4605263157894737/8.371052631578948; rounds (PBA)=8.857894736842105;} commoner #10: {team=any ; avg hp=-14.66578947368421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2473684210526317; hits/misses (PBA)= 0.4394736842105263/8.207894736842105; rounds (PBA)=8.671052631578947;} commoner #20: {team=any ; avg hp=-14.73157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0078947368421054; hits/misses (PBA)= 0.4026315789473684/8.713157894736842; rounds (PBA)=9.139473684210527;} commoner #24: {team=any ; avg hp=-14.676315789473684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5026315789473684/8.557894736842105; rounds (PBA)=9.076315789473684;} commoner #25: {team=any ; avg hp=-14.936842105263159 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3815789473684212; hits/misses (PBA)= 0.47368421052631576/8.510526315789473; rounds (PBA)=9.01842105263158;} commoner #46: {team=any ; avg hp=-14.605263157894736 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4263157894736844; hits/misses (PBA)= 0.5/8.631578947368421; rounds (PBA)=9.15;} commoner #4: {team=any ; avg hp=-15.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.5447368421052632/8.671052631578947; rounds (PBA)=9.228947368421053;} commoner #8: {team=any ; avg hp=-14.55 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4894736842105263; hits/misses (PBA)= 0.4868421052631579/8.426315789473684; rounds (PBA)=8.928947368421053;} commoner #5: {team=any ; avg hp=-14.93157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0842105263157893; hits/misses (PBA)= 0.40789473684210525/8.055263157894737; rounds (PBA)=8.486842105263158;} commoner #32: {team=any ; avg hp=-14.713157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.223684210526316; hits/misses (PBA)= 0.44473684210526315/8.771052631578947; rounds (PBA)=9.228947368421053;} commoner #23: {team=any ; avg hp=-14.647368421052631 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1526315789473682; hits/misses (PBA)= 0.42105263157894735/8.644736842105264; rounds (PBA)=9.094736842105263;} commoner #33: {team=any ; avg hp=-14.939473684210526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.286842105263158; hits/misses (PBA)= 0.4394736842105263/8.228947368421053; rounds (PBA)=8.692105263157895;} commoner #16: {team=any ; avg hp=-14.960526315789474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2710526315789474; hits/misses (PBA)= 0.4473684210526316/8.136842105263158; rounds (PBA)=8.6;} commoner #3: {team=any ; avg hp=-14.294736842105262 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.581578947368421; hits/misses (PBA)= 0.5052631578947369/8.847368421052632; rounds (PBA)=9.360526315789473;} commoner #22: {team=any ; avg hp=-14.91578947368421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9710526315789474; hits/misses (PBA)= 0.4/8.51842105263158; rounds (PBA)=8.939473684210526;} commoner #42: {team=any ; avg hp=-14.45 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.205263157894737; hits/misses (PBA)= 0.44473684210526315/8.589473684210526; rounds (PBA)=9.047368421052632;} commoner #2: {team=any ; avg hp=-14.828947368421053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.221052631578947; hits/misses (PBA)= 0.4394736842105263/8.636842105263158; rounds (PBA)=9.097368421052632;} commoner #28: {team=any ; avg hp=-14.781578947368422 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7342105263157894; hits/misses (PBA)= 0.34210526315789475/8.339473684210526; rounds (PBA)=8.7;} commoner #37: {team=any ; avg hp=-15.113157894736842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2263157894736842; hits/misses (PBA)= 0.45789473684210524/8.134210526315789; rounds (PBA)=8.613157894736842;} commoner #50: {team=any ; avg hp=-14.66578947368421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0894736842105264; hits/misses (PBA)= 0.4236842105263158/8.428947368421053; rounds (PBA)=8.868421052631579;} commoner #7: {team=any ; avg hp=-14.447368421052632 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.981578947368421; hits/misses (PBA)= 0.39210526315789473/8.155263157894737; rounds (PBA)=8.560526315789474;} commoner #18: {team=any ; avg hp=-14.91578947368421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318421052631579; hits/misses (PBA)= 0.46842105263157896/8.486842105263158; rounds (PBA)=8.978947368421053;} commoner #27: {team=any ; avg hp=-14.813157894736841 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142105263157895; hits/misses (PBA)= 0.42105263157894735/9.055263157894737; rounds (PBA)=9.48421052631579;} commoner #31: {team=any ; avg hp=-14.976315789473684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1210526315789475; hits/misses (PBA)= 0.4263157894736842/8.73157894736842; rounds (PBA)=9.176315789473684;} commoner #14: {team=any ; avg hp=-14.789473684210526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3684210526315788; hits/misses (PBA)= 0.48157894736842105/8.08157894736842; rounds (PBA)=8.592105263157896;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 946.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 386; Sum of rounds: 7052; > Team other = winning battles: 385; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-14.761658031088082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.922279792746114; hits/misses (PBA)= 0.3911917098445596/8.0; rounds (PBA)=8.422279792746114;} commoner #50: {team=any ; avg hp=-14.585492227979275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.927461139896373; hits/misses (PBA)= 0.3860103626943005/8.025906735751295; rounds (PBA)=8.427461139896373;} commoner #5: {team=any ; avg hp=-14.676165803108809 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1321243523316062; hits/misses (PBA)= 0.4533678756476684/8.518134715025907; rounds (PBA)=8.989637305699482;} commoner #8: {team=any ; avg hp=-14.94041450777202 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.272020725388601; hits/misses (PBA)= 0.44559585492227977/8.044041450777202; rounds (PBA)=8.518134715025907;} commoner #16: {team=any ; avg hp=-15.072538860103627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.339378238341969; hits/misses (PBA)= 0.48704663212435234/8.689119170984457; rounds (PBA)=9.202072538860104;} commoner #26: {team=any ; avg hp=-14.686528497409327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.316062176165803; hits/misses (PBA)= 0.4533678756476684/8.163212435233161; rounds (PBA)=8.634715025906736;} commoner #12: {team=any ; avg hp=-14.33419689119171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4896373056994819/8.598445595854923; rounds (PBA)=9.11139896373057;} commoner #19: {team=any ; avg hp=-14.751295336787564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9818652849740932; hits/misses (PBA)= 0.38860103626943004/8.259067357512953; rounds (PBA)=8.676165803108809;} commoner #28: {team=any ; avg hp=-15.05958549222798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2927461139896375; hits/misses (PBA)= 0.46632124352331605/8.7279792746114; rounds (PBA)=9.212435233160623;} commoner #9: {team=any ; avg hp=-15.292746113989637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7875647668393781; hits/misses (PBA)= 0.3756476683937824/8.396373056994818; rounds (PBA)=8.790155440414507;} commoner #45: {team=any ; avg hp=-14.55699481865285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4559585492227978; hits/misses (PBA)= 0.48704663212435234/8.598445595854923; rounds (PBA)=9.101036269430052;} commoner #38: {team=any ; avg hp=-14.468911917098445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2487046632124352; hits/misses (PBA)= 0.45595854922279794/8.839378238341968; rounds (PBA)=9.308290155440414;} commoner #27: {team=any ; avg hp=-14.360103626943005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1088082901554404; hits/misses (PBA)= 0.39896373056994816/8.466321243523316; rounds (PBA)=8.901554404145077;} commoner #36: {team=any ; avg hp=-14.800518134715025 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2875647668393784; hits/misses (PBA)= 0.4740932642487047/8.158031088082902; rounds (PBA)=8.655440414507773;} ancient gold dragon: {team=other; avg hp=434.080310880829 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 937.3471502590673; hits/misses (PBA)= 49.968911917098445/2.865284974093264; rounds (PBA)=18.269430051813472;} commoner #40: {team=any ; avg hp=-14.422279792746114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.116580310880829; hits/misses (PBA)= 0.43005181347150256/8.297927461139896; rounds (PBA)=8.740932642487047;} commoner #10: {team=any ; avg hp=-14.751295336787564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1191709844559585; hits/misses (PBA)= 0.422279792746114/8.66580310880829; rounds (PBA)=9.103626943005182;} commoner #48: {team=any ; avg hp=-14.588082901554404 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2512953367875648; hits/misses (PBA)= 0.45595854922279794/8.103626943005182; rounds (PBA)=8.590673575129534;} commoner #18: {team=any ; avg hp=-14.39119170984456 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1709844559585494; hits/misses (PBA)= 0.43523316062176165/8.082901554404145; rounds (PBA)=8.546632124352332;} commoner #22: {team=any ; avg hp=-15.217616580310882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3186528497409324; hits/misses (PBA)= 0.45595854922279794/8.494818652849741; rounds (PBA)=8.968911917098445;} commoner #30: {team=any ; avg hp=-14.352331606217616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3911917098445596; hits/misses (PBA)= 0.46632124352331605/8.468911917098445; rounds (PBA)=8.94559585492228;} commoner #49: {team=any ; avg hp=-14.538860103626943 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.461139896373057; hits/misses (PBA)= 0.5/8.55181347150259; rounds (PBA)=9.067357512953368;} commoner #32: {team=any ; avg hp=-14.683937823834198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.994818652849741; hits/misses (PBA)= 0.4119170984455959/8.898963730569948; rounds (PBA)=9.321243523316062;} commoner #2: {team=any ; avg hp=-15.012953367875648 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300518134715026; hits/misses (PBA)= 0.4689119170984456/8.375647668393782; rounds (PBA)=8.860103626943005;} commoner #15: {team=any ; avg hp=-14.927461139896373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4404145077720205; hits/misses (PBA)= 0.46632124352331605/8.691709844559586; rounds (PBA)=9.178756476683938;} commoner #6: {team=any ; avg hp=-14.624352331606218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.326424870466321; hits/misses (PBA)= 0.45595854922279794/8.720207253886011; rounds (PBA)=9.204663212435234;} commoner #7: {team=any ; avg hp=-14.582901554404145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2409326424870466; hits/misses (PBA)= 0.43005181347150256/8.55440414507772; rounds (PBA)=8.992227979274611;} commoner #21: {team=any ; avg hp=-14.367875647668393 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.971502590673575; hits/misses (PBA)= 0.39896373056994816/8.450777202072539; rounds (PBA)=8.870466321243523;} commoner #34: {team=any ; avg hp=-14.73056994818653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3082901554404147; hits/misses (PBA)= 0.4585492227979275/8.152849740932643; rounds (PBA)=8.637305699481866;} commoner #20: {team=any ; avg hp=-14.83419689119171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2072538860103625; hits/misses (PBA)= 0.44041450777202074/8.101036269430052; rounds (PBA)=8.569948186528498;} commoner #33: {team=any ; avg hp=-15.010362694300518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.448186528497409; hits/misses (PBA)= 0.48704663212435234/8.541450777202073; rounds (PBA)=9.038860103626943;} commoner #3: {team=any ; avg hp=-14.686528497409327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.106217616580311; hits/misses (PBA)= 0.40932642487046633/8.689119170984457; rounds (PBA)=9.124352331606218;} commoner #11: {team=any ; avg hp=-14.854922279792746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3290155440414506; hits/misses (PBA)= 0.4740932642487047/8.365284974093264; rounds (PBA)=8.847150259067357;} commoner #23: {team=any ; avg hp=-15.119170984455959 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.266839378238342; hits/misses (PBA)= 0.45595854922279794/8.432642487046632; rounds (PBA)=8.919689119170984;} commoner #39: {team=any ; avg hp=-14.44300518134715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2746113989637307; hits/misses (PBA)= 0.44041450777202074/8.468911917098445; rounds (PBA)=8.932642487046632;} commoner #31: {team=any ; avg hp=-15.015544041450777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2020725388601035; hits/misses (PBA)= 0.4481865284974093/8.637305699481866; rounds (PBA)=9.11658031088083;} commoner #44: {team=any ; avg hp=-14.717616580310882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1813471502590676; hits/misses (PBA)= 0.43523316062176165/8.663212435233161; rounds (PBA)=9.1139896373057;} commoner #41: {team=any ; avg hp=-14.860103626943005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3471502590673574; hits/misses (PBA)= 0.46632124352331605/8.365284974093264; rounds (PBA)=8.867875647668393;} commoner #47: {team=any ; avg hp=-14.507772020725389 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.27720207253886; hits/misses (PBA)= 0.47668393782383417/8.204663212435234; rounds (PBA)=8.702072538860104;} commoner #24: {team=any ; avg hp=-14.681347150259068 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9974093264248705; hits/misses (PBA)= 0.41450777202072536/8.284974093264248; rounds (PBA)=8.717616580310882;} commoner #17: {team=any ; avg hp=-14.549222797927461 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1010362694300517; hits/misses (PBA)= 0.4119170984455959/8.683937823834198; rounds (PBA)=9.1139896373057;} commoner #4: {team=any ; avg hp=-14.44818652849741 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.435233160621762; hits/misses (PBA)= 0.4740932642487047/8.32642487046632; rounds (PBA)=8.816062176165802;} commoner #14: {team=any ; avg hp=-14.746113989637307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3367875647668392; hits/misses (PBA)= 0.47150259067357514/8.836787564766839; rounds (PBA)=9.310880829015543;} commoner #25: {team=any ; avg hp=-14.582901554404145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8963730569948187; hits/misses (PBA)= 0.38860103626943004/8.282383419689118; rounds (PBA)=8.691709844559586;} commoner #13: {team=any ; avg hp=-14.61139896373057 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3471502590673574; hits/misses (PBA)= 0.46113989637305697/8.487046632124352; rounds (PBA)=8.958549222797927;} commoner #42: {team=any ; avg hp=-14.971502590673575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.098445595854922; hits/misses (PBA)= 0.41450777202072536/8.398963730569948; rounds (PBA)=8.83419689119171;} commoner #46: {team=any ; avg hp=-14.60880829015544 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.461139896373057; hits/misses (PBA)= 0.49740932642487046/8.634715025906736; rounds (PBA)=9.150259067357513;} commoner #37: {team=any ; avg hp=-14.76943005181347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9818652849740932; hits/misses (PBA)= 0.39378238341968913/8.05699481865285; rounds (PBA)=8.474093264248705;} commoner #43: {team=any ; avg hp=-14.790155440414507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.139896373056995; hits/misses (PBA)= 0.4274611398963731/8.336787564766839; rounds (PBA)=8.779792746113989;} commoner #29: {team=any ; avg hp=-14.958549222797927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2746113989637307; hits/misses (PBA)= 0.47150259067357514/8.32642487046632; rounds (PBA)=8.816062176165802;} commoner #35: {team=any ; avg hp=-14.712435233160623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0440414507772022; hits/misses (PBA)= 0.4119170984455959/8.492227979274611; rounds (PBA)=8.917098445595855;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 18.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=other; avg hp=545.8316336732654 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.25094981003799; hits/misses (PBA)= 1.0/0.05418916216756649; rounds (PBA)=1.0027994401119775;} commoner: {team=any ; avg hp=-17.25094981003799 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16836632673465307; hits/misses (PBA)= 0.033793241351729654/0.5570885822835433; rounds (PBA)=0.590881823635273;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 480.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13872; Chaotic good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tum: {team=Chaotic good; avg hp=-7.159168166366727 (from 62); avg healing spells left=0.5742851429714058 (from 2); damage done (per battle average)= 1.2465506898620275; hits/misses (PBA)= 0.39852029594081184/1.6052789442111577; rounds (PBA)=2.0037992401519698;} adult black dragon: {team=chaotic evil ; avg hp=193.75344931013797 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.02619476104779; hits/misses (PBA)= 4.423115376924615/1.9080183963207358; rounds (PBA)=2.773845230953809;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 192.0; crudely normalised: 0% > Good= expected rounds to survive: 1000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 89802; chaotic evil : 0.91 ± 0.0; Good: 0.09 ± 0.0; > Team chaotic evil = winning battles: 4536; perfect battles: 0; close-call battles: 724; > Team Good = winning battles: 465; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=8.6124775044991 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.21975604879024; hits/misses (PBA)= 2.0385922815436914/6.192761447710458; rounds (PBA)=16.27114577084583;} Edward: {team=Good; avg hp=-3.7656468706258748 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.550289942011597; hits/misses (PBA)= 5.640471905618877/11.045390921815637; rounds (PBA)=16.77884423115377;} shadow #2: {team=chaotic evil ; avg hp=8.837232553489303 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.545890821835634; hits/misses (PBA)= 2.162767446510698/6.494101179764047; rounds (PBA)=16.290941811637673;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 266.67; crudely normalised: 0% > other= expected rounds to survive: 266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17632; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2491; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2510; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #2: {team=other; avg hp=2.196760647870426 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.86002799440112; hits/misses (PBA)= 1.4553089382123576/0.7666466706658668; rounds (PBA)=2.7238552289542093;} shadow: {team=chaotic evil ; avg hp=2.1399720055988802 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.803239352129575; hits/misses (PBA)= 1.4429114177164568/0.7728454309138172; rounds (PBA)=2.7138572285542892;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 495.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54186; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.145770845830834 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.77284543091382; hits/misses (PBA)= 5.91001799640072/3.990401919616077; rounds (PBA)=9.900419916016796;} assassin: {team=any non-good ; avg hp=50.22715456908618 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.14577084583084; hits/misses (PBA)= 15.162167566486703/5.016196760647871; rounds (PBA)=10.83503299340132;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2494.02; crudely normalised: 0% > lawful evil = expected rounds to survive: 4356.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42087; neutral : 0.96 ± 0.0; lawful evil : 0.04 ± 0.0; > Team neutral = winning battles: 4795; perfect battles: 0; close-call battles: 1763; > Team lawful evil = winning battles: 206; perfect battles: 0; close-call battles: 206; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=59.51929614077184 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.03479304139172; hits/misses (PBA)= 5.82243551289742/4.306138772245551; rounds (PBA)=7.554089182163567;} young green dragon: {team=lawful evil ; avg hp=-8.521095780843831 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.56028794241152; hits/misses (PBA)= 9.78384323135373/13.144371125774844; rounds (PBA)=7.670865826834633;} green dragon wyrmling: {team=lawful evil ; avg hp=-9.359128174365127 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1185762847430514; hits/misses (PBA)= 0.38292341531693663/0.597880423915217; rounds (PBA)=1.623875224955009;} stone giant #2: {team=neutral ; avg hp=60.66126774645071 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.26734653069386; hits/misses (PBA)= 5.867626474705059/4.35492901419716; rounds (PBA)=7.538892221555689;} green dragon wyrmling #2: {team=lawful evil ; avg hp=-9.421915616876625 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1405718856228755; hits/misses (PBA)= 0.380123975204959/0.5658868226354729; rounds (PBA)=1.6130773845230955;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1100.0; crudely normalised: 0% > other= expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33918; unaligned : 0.4 ± 0.01; other: 0.6 ± 0.01; > Team unaligned = winning battles: 2018; perfect battles: 0; close-call battles: 2011; > Team other = winning battles: 2983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider #6: {team=unaligned ; avg hp=-2.717256548690262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.597280543891221; hits/misses (PBA)= 1.5534893021395721/1.93501299740052; rounds (PBA)=3.6576684663067387;} giant wolf spider #2: {team=unaligned ; avg hp=-2.556088782243551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.681863627274545; hits/misses (PBA)= 1.5740851829634073/1.9208158368326336; rounds (PBA)=3.660267946410718;} giant wolf spider #8: {team=unaligned ; avg hp=-2.7620475904819037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.791841631673665; hits/misses (PBA)= 1.5908818236352729/1.9080183963207358; rounds (PBA)=3.664867026594681;} giant wolf spider #3: {team=unaligned ; avg hp=-2.6616676664667067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.92001599680064; hits/misses (PBA)= 1.6034793041391722/1.9004199160167967; rounds (PBA)=3.648470305938812;} giant wolf spider: {team=unaligned ; avg hp=-2.685262947410518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.691061787642472; hits/misses (PBA)= 1.5772845430913818/1.9478104379124175; rounds (PBA)=3.679864027194561;} giant wolf spider #10: {team=unaligned ; avg hp=-2.6160767846430715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927614477104579; hits/misses (PBA)= 1.616876624675065/1.9392121575684862; rounds (PBA)=3.7184563087382525;} giant wolf spider #7: {team=unaligned ; avg hp=-2.5290941811637673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.770445910817837; hits/misses (PBA)= 1.5860827834433113/1.9632073585282943; rounds (PBA)=3.7066586682663467;} giant wolf spider #4: {team=unaligned ; avg hp=-2.6046790641871627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.790641871625675; hits/misses (PBA)= 1.5886822635472906/1.9326134773045391; rounds (PBA)=3.6840631873625274;} air elemental: {team=other; avg hp=12.290741851629674 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.35552889422115; hits/misses (PBA)= 9.386922615476905/2.673465306938612; rounds (PBA)=6.47750449910018;} giant wolf spider #5: {team=unaligned ; avg hp=-2.5760847830433913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.796040791841632; hits/misses (PBA)= 1.5944811037792441/1.8780243951209759; rounds (PBA)=3.6330733853229353;} giant wolf spider #9: {team=unaligned ; avg hp=-2.6472705458908217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.742451509698061; hits/misses (PBA)= 1.5776844631073785/1.9250149970005999; rounds (PBA)=3.655868826234753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1035.56; crudely normalised: 0% > any = expected rounds to survive: 2025.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2343; Sum of rounds: 14794; neutral evil : 0.47 ± 0.01; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 2341; perfect battles: 0; close-call battles: 2341; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie #2: {team=neutral evil ; avg hp=4.482287665386257 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.547161758429365; hits/misses (PBA)= 1.4861288945795987/1.7955612462654715; rounds (PBA)=3.2974818608621423;} zombie #7: {team=neutral evil ; avg hp=-5.626973965002134 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.19632949210414; hits/misses (PBA)= 0.235595390524968/0.5292360221937686; rounds (PBA)=0.8250106700810926;} knight #5: {team=any ; avg hp=-12.991037131882202 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.385830132309; hits/misses (PBA)= 3.982927870251814/0.521553563807085; rounds (PBA)=2.2522407170294496;} zombie #6: {team=neutral evil ; avg hp=-5.584293640631669 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.148527528809219; hits/misses (PBA)= 0.22791293213828426/0.5198463508322664; rounds (PBA)=0.8092189500640204;} frost giant: {team=neutral evil ; avg hp=127.26461801109689 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.99871959026888; hits/misses (PBA)= 6.888177550149381/4.581306017925736; rounds (PBA)=5.911651728553137;} zombie #8: {team=neutral evil ; avg hp=-5.510456679470764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2573623559539053; hits/misses (PBA)= 0.23858301323090056/0.5168587281263337; rounds (PBA)=0.8203158344003414;} ogre zombie #4: {team=neutral evil ; avg hp=4.924882629107981 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.122065727699532; hits/misses (PBA)= 1.5194195475885617/1.796414852752881; rounds (PBA)=3.333760136577038;} zombie: {team=neutral evil ; avg hp=-5.573623559539053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.166880068288519; hits/misses (PBA)= 0.23090055484421682/0.521553563807085; rounds (PBA)=0.8173282116944088;} knight: {team=any ; avg hp=-13.151941954758856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.012377294067434; hits/misses (PBA)= 4.034997865983781/0.5224071702944942; rounds (PBA)=2.278702518139138;} knight #8: {team=any ; avg hp=-13.161758429364063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.53350405463082; hits/misses (PBA)= 3.915066154502774/0.49722577891591974; rounds (PBA)=2.206145966709347;} zombie #4: {team=neutral evil ; avg hp=-5.653862569355527 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1638924455825865; hits/misses (PBA)= 0.23516858728126333/0.5168587281263337; rounds (PBA)=0.8151941954758856;} young gold dragon: {team=any ; avg hp=-14.19718309859155 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.98207426376442; hits/misses (PBA)= 15.528382415706359/1.3478446436192915; rounds (PBA)=5.626120358514725;} knight #10: {team=any ; avg hp=-13.254374733247973 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.75544174135723; hits/misses (PBA)= 3.930431071276142/0.5160051216389244; rounds (PBA)=2.223218096457533;} knight #7: {team=any ; avg hp=-13.059325650874946 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.9449423815621; hits/misses (PBA)= 3.9462227912932137/0.5360648740930432; rounds (PBA)=2.2411438326931283;} zombie #5: {team=neutral evil ; avg hp=-5.590268886043534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0874946649594537; hits/misses (PBA)= 0.21510883482714468/0.5343576611182245; rounds (PBA)=0.8224498506188647;} zombie #2: {team=neutral evil ; avg hp=-5.451557831839522 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1310285958173283; hits/misses (PBA)= 0.21895006402048656/0.5283824157063594; rounds (PBA)=0.816047801963295;} zombie #3: {team=neutral evil ; avg hp=-5.5676483141271875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1143832693128468; hits/misses (PBA)= 0.22236448997012379/0.5249679897567221; rounds (PBA)=0.813486982501067;} zombie #10: {team=neutral evil ; avg hp=-5.581732821169441 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1626120358514724; hits/misses (PBA)= 0.22449850618864703/0.5181391378574477; rounds (PBA)=0.8194622279129321;} zombie #9: {team=neutral evil ; avg hp=-5.427230046948357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1553563807084934; hits/misses (PBA)= 0.22364489970123774/0.507895860008536; rounds (PBA)=0.7955612462654716;} ogre zombie #3: {team=neutral evil ; avg hp=4.518139137857448 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.978659837814767; hits/misses (PBA)= 1.50917626973965/1.7456252667520273; rounds (PBA)=3.2744344857020913;} knight #3: {team=any ; avg hp=-12.863849765258216 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.19334186939821; hits/misses (PBA)= 3.973111395646607/0.5475885616730687; rounds (PBA)=2.2603499786598378;} knight #4: {team=any ; avg hp=-13.230046948356808 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.9355527102006; hits/misses (PBA)= 4.016218523260777/0.5292360221937686; rounds (PBA)=2.272727272727273;} frost giant #4: {team=neutral evil ; avg hp=126.4955185659411 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.74562526675203; hits/misses (PBA)= 6.864703371745625/4.597951344430218; rounds (PBA)=5.906956892872386;} ogre zombie: {team=neutral evil ; avg hp=4.6295347844643615 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16346564233888; hits/misses (PBA)= 1.4361929150661545/1.82202304737516; rounds (PBA)=3.2804097311139566;} frost giant #3: {team=neutral evil ; avg hp=125.73111395646607 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.1553563807085; hits/misses (PBA)= 6.906956892872386/4.52752880921895; rounds (PBA)=5.8868971404182675;} knight #9: {team=any ; avg hp=-13.405036278275714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.196756295347846; hits/misses (PBA)= 3.9739650021340163/0.48954332052923605; rounds (PBA)=2.2317541613316263;} frost giant #2: {team=neutral evil ; avg hp=126.72343149807938 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.49807938540332; hits/misses (PBA)= 6.918907383696116/4.568928723858301; rounds (PBA)=5.909517712334614;} knight #6: {team=any ; avg hp=-12.800682885189927 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.13529662825437; hits/misses (PBA)= 3.9743918053777207/0.521553563807085; rounds (PBA)=2.249253094323517;} knight #2: {team=any ; avg hp=-12.792573623559539 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.73495518565941; hits/misses (PBA)= 3.9974391805377723/0.5241143832693128; rounds (PBA)=2.261203585147247;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 124.74; crudely normalised: 0% > any = expected rounds to survive: 3148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10001; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #9: {team=any ; avg hp=51.57008598280344 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.36892621475705; hits/misses (PBA)= 2.150769846030794/0.22915416916616677; rounds (PBA)=1.4591081783643272;} knight #8: {team=any ; avg hp=51.55528894221156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.064587082583483; hits/misses (PBA)= 2.1325734853029394/0.23895220955808838; rounds (PBA)=1.4385122975404918;} knight #3: {team=any ; avg hp=51.57248550289942 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.38392321535693; hits/misses (PBA)= 2.154369126174765/0.23695260947810437; rounds (PBA)=1.4525094981003799;} knight #4: {team=any ; avg hp=51.55148970205959 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.232753449310138; hits/misses (PBA)= 2.138372325534893/0.2391521695660868; rounds (PBA)=1.4487102579484104;} zombie: {team=neutral evil ; avg hp=-5.497700459908018 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4511097780443911; hits/misses (PBA)= 0.09558088382323535/0.788242351529694; rounds (PBA)=0.8838232353529294;} knight #5: {team=any ; avg hp=51.56468706258748 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.060187962407518; hits/misses (PBA)= 2.1245750849830034/0.2429514097180564; rounds (PBA)=1.4415116976604678;} zombie #8: {team=neutral evil ; avg hp=-5.716656668666267 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42451509698060386; hits/misses (PBA)= 0.09238152369526095/0.7876424715056989; rounds (PBA)=0.8800239952009599;} zombie #5: {team=neutral evil ; avg hp=-5.465906818636273 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4379124175164967; hits/misses (PBA)= 0.09518096380723855/0.7898420315936813; rounds (PBA)=0.8850229954009198;} zombie #4: {team=neutral evil ; avg hp=-5.607278544291142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4477104579084183; hits/misses (PBA)= 0.09698060387922415/0.7802439512097581; rounds (PBA)=0.8772245550889822;} knight: {team=any ; avg hp=51.606478704259146 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.476704659068186; hits/misses (PBA)= 2.1519696060787843/0.236752649470106; rounds (PBA)=1.4463107378524296;} knight #10: {team=any ; avg hp=51.561687662467506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.415916816636674; hits/misses (PBA)= 2.1505698860227955/0.2349530093981204; rounds (PBA)=1.4543091381723656;} zombie #9: {team=neutral evil ; avg hp=-5.409118176364727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45810837832433515; hits/misses (PBA)= 0.09438112377524495/0.7826434713057389; rounds (PBA)=0.8770245950809838;} knight #7: {team=any ; avg hp=51.537692461507696 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.27114577084583; hits/misses (PBA)= 2.1301739652069585/0.23975204959008198; rounds (PBA)=1.4485102979404119;} young gold dragon: {team=any ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.0753849230154; hits/misses (PBA)= 3.568486302739452/0.1809638072385523; rounds (PBA)=1.3645270945810837;} zombie #6: {team=neutral evil ; avg hp=-5.539292141571686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42491501699660067; hits/misses (PBA)= 0.08958208358328335/0.7950409918016397; rounds (PBA)=0.884623075384923;} zombie #2: {team=neutral evil ; avg hp=-5.640471905618877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4357128574285143; hits/misses (PBA)= 0.09658068386322735/0.7888422315536893; rounds (PBA)=0.8854229154169166;} zombie #10: {team=neutral evil ; avg hp=-5.508498300339932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4331133773245351; hits/misses (PBA)= 0.09358128374325135/0.7876424715056989; rounds (PBA)=0.8812237552489502;} knight #6: {team=any ; avg hp=51.532093581283746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.815436912617475; hits/misses (PBA)= 2.107978404319136/0.22355528894221155; rounds (PBA)=1.4475104979004199;} zombie #3: {team=neutral evil ; avg hp=-5.5216956608678265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46090781843631273; hits/misses (PBA)= 0.09378124375124974/0.7846430713857229; rounds (PBA)=0.8784243151369726;} zombie #7: {team=neutral evil ; avg hp=-5.534493101379724 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44571085782843434; hits/misses (PBA)= 0.09498100379924015/0.7916416716656669; rounds (PBA)=0.886622675464907;} knight #2: {team=any ; avg hp=51.528294341131776 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.27614477104579; hits/misses (PBA)= 2.1501699660067985/0.22615476904619075; rounds (PBA)=1.4551089782043591;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2981.05; crudely normalised: 0% > any evil = expected rounds to survive: 856.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53182; unaligned : 0.82 ± 0.01; any evil : 0.18 ± 0.01; > Team unaligned = winning battles: 4114; perfect battles: 0; close-call battles: 3411; > Team any evil = winning battles: 887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=11.537092581483703 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.83483303339332; hits/misses (PBA)= 5.339732053589282/4.414717056588683; rounds (PBA)=8.391921615676864;} owlbear: {team=unaligned ; avg hp=11.733653269346132 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.2751449710058; hits/misses (PBA)= 5.3007398520295945/4.313337332533493; rounds (PBA)=8.33373325334933;} lich: {team=any evil ; avg hp=-2.10997800439912 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.72925414917016; hits/misses (PBA)= 8.833633273345331/0.7804439112177565; rounds (PBA)=9.791441711657669;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4471.58; crudely normalised: 0% > any evil = expected rounds to survive: 571.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28316; unaligned : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 937; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #3: {team=unaligned ; avg hp=43.565486902619476 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.494101179764044; hits/misses (PBA)= 3.7064587082583484/3.0203959208158366; rounds (PBA)=5.309138172365527;} owlbear: {team=unaligned ; avg hp=42.77124575084983 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.88162367526495; hits/misses (PBA)= 3.65626874625075/2.954609078184363; rounds (PBA)=5.340731853629274;} owlbear #2: {team=unaligned ; avg hp=43.634873025394924 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.2255548890222; hits/misses (PBA)= 3.671465706858628/3.070985802839432; rounds (PBA)=5.322935412917417;} lich: {team=any evil ; avg hp=-6.6012797440511894 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.02839432113577; hits/misses (PBA)= 4.445310937812438/0.46010797840431916; rounds (PBA)=4.905418916216757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9643.2; crudely normalised: 0% > neutral = expected rounds to survive: 7333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39613; chaotic evil : 0.98 ± 0.0; neutral : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4899; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 102; perfect battles: 0; close-call battles: 96; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-9.755848830233953 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.7620475904819; hits/misses (PBA)= 16.95620875824835/4.261947610477905; rounds (PBA)=7.088382323535293;} kraken: {team=chaotic evil ; avg hp=127.2379524095181 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.8622275544891; hits/misses (PBA)= 19.63387322535493/2.0775844831033794; rounds (PBA)=7.89122175564887;} giant octopus: {team=neutral ; avg hp=-10.10637872425515 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6522695460907818;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1397.65; crudely normalised: 0% > unaligned = expected rounds to survive: 491.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2083; Sum of rounds: 17227; any : 0.39 ± 0.01; unaligned : 0.03 ± 0.0; > Team any = winning battles: 1932; perfect battles: 0; close-call battles: 1932; > Team unaligned = winning battles: 151; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #6: {team=any ; avg hp=7.938070091214595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.627460393662986; hits/misses (PBA)= 2.1805088814210274/3.328372539606337; rounds (PBA)=5.622179548727797;} druid #19: {team=any ; avg hp=8.28132501200192 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.504080652904465; hits/misses (PBA)= 2.1781084973595775/3.2770043206913106; rounds (PBA)=5.547767642822851;} druid #20: {team=any ; avg hp=8.28132501200192 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.44359097455593; hits/misses (PBA)= 2.1320211233797406/3.3058089294287085; rounds (PBA)=5.538646183389342;} druid #13: {team=any ; avg hp=8.172827652424388 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765722515602496; hits/misses (PBA)= 2.230916946711474/3.2544407105136823; rounds (PBA)=5.589054248679789;} hydra: {team=unaligned ; avg hp=-0.8958233317330773 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.12145943350936; hits/misses (PBA)= 34.98415746519443/4.297167546807489; rounds (PBA)=7.900144023043687;} druid #7: {team=any ; avg hp=8.208833413346136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875660105616898; hits/misses (PBA)= 2.2385981757081135/3.3178108497359577; rounds (PBA)=5.647623619779164;} druid #10: {team=any ; avg hp=7.343734997599616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.513682189150265; hits/misses (PBA)= 2.1517042726836295/3.2976476236197794; rounds (PBA)=5.542006721075372;} druid #11: {team=any ; avg hp=7.901584253480557 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.590494479116659; hits/misses (PBA)= 2.201152184349496/3.2179548727796448; rounds (PBA)=5.512241958713394;} druid #3: {team=any ; avg hp=8.321651464234277 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.755640902544407; hits/misses (PBA)= 2.209793566970715/3.3778204512722034; rounds (PBA)=5.685549687950072;} druid #17: {team=any ; avg hp=8.362457993278925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658185309649545; hits/misses (PBA)= 2.197311569851176/3.296687469995199; rounds (PBA)=5.593855016802689;} druid #12: {team=any ; avg hp=7.9414306289006245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.636581853096496; hits/misses (PBA)= 2.168987037926068/3.2870859337494; rounds (PBA)=5.556409025444071;} druid #15: {team=any ; avg hp=8.44407105136822 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.490638502160346; hits/misses (PBA)= 2.1766682669227078/3.3235717714834374; rounds (PBA)=5.599615938550168;} druid #2: {team=any ; avg hp=8.031685069611138 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.667306769083053; hits/misses (PBA)= 2.1925108017282766/3.2774843975036005; rounds (PBA)=5.5679308689390306;} druid #5: {team=any ; avg hp=8.741238598175707 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783965434469515; hits/misses (PBA)= 2.2232357177148345/3.3072491598655787; rounds (PBA)=5.620739318290926;} druid #18: {team=any ; avg hp=8.203552568410945 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.654824771963515; hits/misses (PBA)= 2.1982717234757563/3.317330772923668; rounds (PBA)=5.607777244359098;} druid #4: {team=any ; avg hp=8.085453672587613 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.57465194431109; hits/misses (PBA)= 2.1958713394143063/3.2525204032645223; rounds (PBA)=5.551128180508881;} druid: {team=any ; avg hp=8.224195871339415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.809889582333174; hits/misses (PBA)= 2.1905904944791166/3.3005280844935188; rounds (PBA)=5.5900144023043685;} druid #8: {team=any ; avg hp=7.554008641382621 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.404704752760441; hits/misses (PBA)= 2.1358617378780607/3.247719635141623; rounds (PBA)=5.494479116658665;} druid #14: {team=any ; avg hp=8.395103216514642 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5837734037446; hits/misses (PBA)= 2.1910705712914065/3.303888622179549; rounds (PBA)=5.584253480556889;} druid #16: {team=any ; avg hp=8.222275564090255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.722515602496399; hits/misses (PBA)= 2.1949111857897265/3.260201632261162; rounds (PBA)=5.5468074891982715;} druid #9: {team=any ; avg hp=8.315410465674509 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.867498799807969; hits/misses (PBA)= 2.2136341814690352/3.330292846855497; rounds (PBA)=5.6356216994719155;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 838.59; crudely normalised: 0% > unaligned = expected rounds to survive: 819.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4216; Sum of rounds: 36706; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4215; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #5: {team=any ; avg hp=-5.398244781783681 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.750474383301707; hits/misses (PBA)= 1.7056451612903225/2.5524193548387095; rounds (PBA)=4.3315939278937385;} druid #10: {team=any ; avg hp=-5.397296015180266 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841318785578748; hits/misses (PBA)= 1.7400379506641366/2.5438804554079697; rounds (PBA)=4.3652751423149905;} druid #2: {team=any ; avg hp=-5.320683111954459 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7006641366223905; hits/misses (PBA)= 1.7158444022770398/2.560483870967742; rounds (PBA)=4.361954459203036;} druid #12: {team=any ; avg hp=-5.4660815939278935 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.82376660341556; hits/misses (PBA)= 1.7277039848197344/2.566888045540797; rounds (PBA)=4.372153700189753;} druid #4: {team=any ; avg hp=-5.389943074003795 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.499288425047438; hits/misses (PBA)= 1.6522770398481974/2.5438804554079697; rounds (PBA)=4.287239089184061;} druid #9: {team=any ; avg hp=-5.35792220113852 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.691413662239089; hits/misses (PBA)= 1.689278937381404/2.580407969639469; rounds (PBA)=4.34938330170778;} hydra: {team=unaligned ; avg hp=91.55882352941177 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 388.9305028462998; hits/misses (PBA)= 36.08396584440228/4.4210151802656545; rounds (PBA)=8.706356736242885;} druid #11: {team=any ; avg hp=-5.341318785578748 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6515654648956355; hits/misses (PBA)= 1.6740986717267552/2.556214421252372; rounds (PBA)=4.315464895635674;} druid: {team=any ; avg hp=-5.460151802656546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.676707779886148; hits/misses (PBA)= 1.6890417457305502/2.521110056925996; rounds (PBA)=4.300996204933586;} druid #3: {team=any ; avg hp=-5.337286527514231 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.855787476280835; hits/misses (PBA)= 1.730313092979127/2.527988614800759; rounds (PBA)=4.351043643263757;} druid #7: {team=any ; avg hp=-5.510910815939279 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.730075901328274; hits/misses (PBA)= 1.698292220113852/2.5488614800759013; rounds (PBA)=4.322106261859583;} druid #6: {team=any ; avg hp=-5.364800759013283 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675521821631879; hits/misses (PBA)= 1.6933111954459203/2.514705882352941; rounds (PBA)=4.290322580645161;} druid #8: {team=any ; avg hp=-5.5853889943074 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.519449715370019; hits/misses (PBA)= 1.6755218216318786/2.5384250474383303; rounds (PBA)=4.301470588235294;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 628.94; crudely normalised: 0% > unaligned = expected rounds to survive: 1092.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33348; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #4: {team=any ; avg hp=-5.501499700059988 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.997600479904019; hits/misses (PBA)= 1.2759448110377924/1.9272145570885824; rounds (PBA)=3.3115376924615076;} druid #6: {team=any ; avg hp=-5.42871425714857 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.992001599680064; hits/misses (PBA)= 1.2795440911817637/1.9100179964007198; rounds (PBA)=3.2969406118776243;} hydra: {team=unaligned ; avg hp=127.00319936012798 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.53889222155567; hits/misses (PBA)= 27.06138772245551/3.300739852029594; rounds (PBA)=6.668266346730654;} druid #2: {team=any ; avg hp=-5.32753449310138 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026794641071786; hits/misses (PBA)= 1.2893421315736853/1.9438112377524495; rounds (PBA)=3.3365326934613075;} druid #3: {team=any ; avg hp=-5.354729054189162 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127174565086983; hits/misses (PBA)= 1.2933413317336533/1.9484103179364127; rounds (PBA)=3.3403319336132773;} druid #7: {team=any ; avg hp=-5.3803239352129575 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.897820435912817; hits/misses (PBA)= 1.2525494901019796/1.9280143971205759; rounds (PBA)=3.2909418116376723;} druid #5: {team=any ; avg hp=-5.38872225554889 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9964007198560285; hits/misses (PBA)= 1.2663467306538692/1.889622075584883; rounds (PBA)=3.269346130773845;} druid #8: {team=any ; avg hp=-5.350529894021196 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025394921015796; hits/misses (PBA)= 1.274145170965807/1.9182163567286543; rounds (PBA)=3.294141171765647;} druid: {team=any ; avg hp=-5.342131573685263 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.971605678864227; hits/misses (PBA)= 1.2639472105578884/1.9118176364727055; rounds (PBA)=3.2861427714457108;} druid #9: {team=any ; avg hp=-5.464707058588282 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962007598480304; hits/misses (PBA)= 1.2605478904219156/1.9014197160567887; rounds (PBA)=3.2755448910217955;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 700.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 356.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2210; Sum of rounds: 16877; lawful evil : 0.24 ± 0.01; chaotic evil : 0.2 ± 0.01; > Team lawful evil = winning battles: 1207; perfect battles: 0; close-call battles: 1207; > Team chaotic evil = winning battles: 1003; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #25: {team=lawful evil ; avg hp=-7.112669683257918 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.861085972850678; hits/misses (PBA)= 1.420814479638009/2.589140271493213; rounds (PBA)=4.070135746606335;} kobold #4: {team=lawful evil ; avg hp=-6.98552036199095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.876018099547512; hits/misses (PBA)= 1.409502262443439/2.660180995475113; rounds (PBA)=4.1289592760181;} kobold #24: {team=lawful evil ; avg hp=-7.161538461538462 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580995475113122; hits/misses (PBA)= 1.36289592760181/2.586425339366516; rounds (PBA)=4.0058823529411764;} kobold #16: {team=lawful evil ; avg hp=-7.053846153846154 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.695475113122172; hits/misses (PBA)= 1.383710407239819/2.5972850678733033; rounds (PBA)=4.037556561085973;} kobold #15: {team=lawful evil ; avg hp=-6.658371040723982 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.86787330316742; hits/misses (PBA)= 1.4049773755656108/2.691402714932127; rounds (PBA)=4.149773755656109;} kobold #5: {team=lawful evil ; avg hp=-7.03393665158371 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675565610859729; hits/misses (PBA)= 1.3805429864253393/2.5294117647058822; rounds (PBA)=3.9760180995475114;} kobold #18: {team=lawful evil ; avg hp=-6.928054298642534 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.663800904977376; hits/misses (PBA)= 1.3805429864253393/2.5778280542986427; rounds (PBA)=4.015384615384615;} kobold #21: {team=lawful evil ; avg hp=-7.020814479638009 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.90633484162896; hits/misses (PBA)= 1.4294117647058824/2.630316742081448; rounds (PBA)=4.121266968325791;} kobold #2: {team=lawful evil ; avg hp=-6.871945701357466 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.813574660633484; hits/misses (PBA)= 1.4004524886877827/2.6217194570135747; rounds (PBA)=4.078280542986425;} kobold #20: {team=lawful evil ; avg hp=-7.101357466063348 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.78552036199095; hits/misses (PBA)= 1.395022624434389/2.595475113122172; rounds (PBA)=4.053393665158371;} kobold #14: {team=lawful evil ; avg hp=-7.08235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.680090497737557; hits/misses (PBA)= 1.3570135746606335/2.538914027149321; rounds (PBA)=3.9547511312217196;} kobold #3: {team=lawful evil ; avg hp=-6.923981900452489 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.790045248868778; hits/misses (PBA)= 1.3877828054298642/2.5945701357466064; rounds (PBA)=4.039819004524887;} kobold #17: {team=lawful evil ; avg hp=-7.098642533936651 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9619909502262445; hits/misses (PBA)= 1.423529411764706/2.565610859728507; rounds (PBA)=4.04524886877828;} kobold #13: {team=lawful evil ; avg hp=-6.880995475113123 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746153846153846; hits/misses (PBA)= 1.3846153846153846/2.4986425339366516; rounds (PBA)=3.947058823529412;} kobold #6: {team=lawful evil ; avg hp=-6.905429864253394 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.726244343891403; hits/misses (PBA)= 1.376923076923077/2.5565610859728505; rounds (PBA)=3.995475113122172;} kobold #22: {team=lawful evil ; avg hp=-7.0126696832579185 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.660180995475113; hits/misses (PBA)= 1.3565610859728507/2.5081447963800905; rounds (PBA)=3.925339366515837;} kobold #11: {team=lawful evil ; avg hp=-7.003619909502262 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.550678733031674; hits/misses (PBA)= 1.348868778280543/2.632126696832579; rounds (PBA)=4.040723981900452;} young red dragon: {team=chaotic evil ; avg hp=8.770588235294118 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.69592760180996; hits/misses (PBA)= 20.3420814479638/1.1194570135746607; rounds (PBA)=7.435746606334842;} kobold: {team=lawful evil ; avg hp=-7.232126696832579 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.847963800904977; hits/misses (PBA)= 1.3936651583710407/2.6334841628959276; rounds (PBA)=4.078733031674208;} kobold #12: {team=lawful evil ; avg hp=-7.089140271493212 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.73710407239819; hits/misses (PBA)= 1.3773755656108597/2.614027149321267; rounds (PBA)=4.065158371040724;} kobold #19: {team=lawful evil ; avg hp=-7.232579185520362 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685067873303168; hits/misses (PBA)= 1.3828054298642534/2.609502262443439; rounds (PBA)=4.038461538461538;} kobold #10: {team=lawful evil ; avg hp=-6.96289592760181 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.816742081447964; hits/misses (PBA)= 1.4/2.6108597285067874; rounds (PBA)=4.068778280542986;} kobold #7: {team=lawful evil ; avg hp=-6.9434389140271495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.842533936651583; hits/misses (PBA)= 1.4144796380090499/2.643891402714932; rounds (PBA)=4.106787330316742;} kobold #23: {team=lawful evil ; avg hp=-7.085067873303167 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.789592760180995; hits/misses (PBA)= 1.4108597285067874/2.572850678733032; rounds (PBA)=4.041176470588235;} kobold #8: {team=lawful evil ; avg hp=-6.983710407239819 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.889140271493213; hits/misses (PBA)= 1.432579185520362/2.623076923076923; rounds (PBA)=4.114027149321267;} kobold #9: {team=lawful evil ; avg hp=-7.3122171945701355 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.802714932126697; hits/misses (PBA)= 1.4058823529411764/2.5986425339366517; rounds (PBA)=4.06289592760181;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6384.0; crudely normalised: 0% > any evil = expected rounds to survive: 1178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36045; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=76.8876224755049 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.81623675264947; hits/misses (PBA)= 10.780843831233753/8.823835232953408; rounds (PBA)=7.205358928214357;} lich: {team=any evil ; avg hp=-6.81623675264947 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.1123775244951; hits/misses (PBA)= 5.03499300139972/1.227754449110178; rounds (PBA)=6.263947210557888;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6384.0; crudely normalised: 0% > any evil = expected rounds to survive: 1178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35857; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-6.818036392721456 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.875224955008996; hits/misses (PBA)= 4.982403519296141/1.2491501699660068; rounds (PBA)=6.232753449310138;} young white dragon: {team=chaotic evil ; avg hp=77.124775044991 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.81803639272147; hits/misses (PBA)= 10.761447710457908/8.71385722855429; rounds (PBA)=7.167966406718656;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 465.88; crudely normalised: 0% > unaligned = expected rounds to survive: 168.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49025; neutral evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team neutral evil = winning battles: 675; perfect battles: 0; close-call battles: 670; > Team unaligned = winning battles: 4326; perfect battles: 0; close-call battles: 2171; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-3.3155368926214757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.23115376924615; hits/misses (PBA)= 2.5756848630273943/1.8274345130973806; rounds (PBA)=4.9500099980004;} zombie #3: {team=neutral evil ; avg hp=-3.2523495300939813 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.522295540891822; hits/misses (PBA)= 2.612877424515097/1.8314337132573486; rounds (PBA)=4.978004399120176;} tiger: {team=unaligned ; avg hp=12.072185562887423 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.538292341531694; hits/misses (PBA)= 5.781843631273746/0.823635272945411; rounds (PBA)=7.544291141771645;} zombie #4: {team=neutral evil ; avg hp=-3.131773645270946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.605278944211157; hits/misses (PBA)= 2.6266746650669868/1.8174365126974605; rounds (PBA)=4.978804239152169;} tiger #2: {team=unaligned ; avg hp=12.298140371925616 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.667066586682665; hits/misses (PBA)= 5.795840831833633/0.8206358728254349; rounds (PBA)=7.561087782443511;} zombie #2: {team=neutral evil ; avg hp=-3.5056988602279544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.270945810837832; hits/misses (PBA)= 2.5642871425714855/1.809238152369526; rounds (PBA)=4.918416316736653;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 931.76; crudely normalised: 0% > unaligned = expected rounds to survive: 84.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26466; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 4991; perfect battles: 0; close-call battles: 3368; > Team unaligned = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=13.90501899620076 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.739852029594081; hits/misses (PBA)= 2.0265946810637874/1.3499300139972006; rounds (PBA)=4.514297140571886;} zombie: {team=neutral evil ; avg hp=14.127774445110978 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.834833033393322; hits/misses (PBA)= 2.0441911617676465/1.388122375524895; rounds (PBA)=4.530893821235753;} tiger: {team=unaligned ; avg hp=-2.3309338132373525 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.878024395120974; hits/misses (PBA)= 3.7204559088182365/0.7298540291941612; rounds (PBA)=4.452309538092382;} zombie #2: {team=neutral evil ; avg hp=14.075584883023396 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836632673465306; hits/misses (PBA)= 2.058988202359528/1.3663267346530694; rounds (PBA)=4.501899620075985;} zombie #4: {team=neutral evil ; avg hp=14.013597280543891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.919616076784642; hits/misses (PBA)= 2.0519896020795843/1.3747250549890022; rounds (PBA)=4.525094981003799;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 773.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5848.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21551; unaligned : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team unaligned = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 128; perfect battles: 0; close-call battles: 127; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=57.63127374525095 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.60607878424315; hits/misses (PBA)= 6.155368926214757/1.0765846830633874; rounds (PBA)=4.274545090981803;} werewolf: {team=chaotic evil ; avg hp=-16.624075184963008 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.1691661667666466;} troll: {team=chaotic evil ; avg hp=-14.982003599280144 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.36872625474905; hits/misses (PBA)= 7.660467906418717/2.5472905418916216; rounds (PBA)=3.4217156568686264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1332.24; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4538.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14038; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=-14.959008198360328 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.96520695860828; hits/misses (PBA)= 4.311737652469506/1.4179164167166567; rounds (PBA)=1.910617876424715;} tyrannosaurus rex: {team=unaligned ; avg hp=92.03479304139172 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.95900819836032; hits/misses (PBA)= 3.4179164167166567/0.8570285942811438; rounds (PBA)=2.8054389122175567;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21386; chaotic good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-8.515896820635874 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.695860827834434; hits/misses (PBA)= 3.5770845830833835/2.8484303139372127; rounds (PBA)=3.212757448510298;} treant: {team=other; avg hp=126.4511097780444 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.35452909418116; hits/misses (PBA)= 6.717056588682263/0.33153369326134774; rounds (PBA)=4.276344731053789;} dryad: {team=chaotic good ; avg hp=-9.241551689662067 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7588482303539292; hits/misses (PBA)= 0.2835432913417317/0.1865626874625075; rounds (PBA)=0.47010597880423916;} druid: {team=chaotic good ; avg hp=-7.67246550689862 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1695660867826434; hits/misses (PBA)= 0.8386322735452909/0.5586882623475304; rounds (PBA)=1.3973205358928213;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2141.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 272.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11588; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 415; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-8.462707458508298 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.168166366726656; hits/misses (PBA)= 1.6400719856028794/1.5440911817636473; rounds (PBA)=1.5920815836832634;} druid: {team=chaotic good ; avg hp=26.73885222955409 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.713257348530294; hits/misses (PBA)= 0.9682063587282543/0.6410717856428714; rounds (PBA)=1.9366126774645072;} dryad: {team=chaotic good ; avg hp=11.092981403719255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8278344331133773;} treant: {team=chaotic good ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.74945010997801; hits/misses (PBA)= 3.6826634673065386/0.1811637672465507; rounds (PBA)=2.1341731653669265;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 780.0; crudely normalised: 0% > neutral = expected rounds to survive: 70.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15308; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=chaotic evil ; avg hp=24.75964807038592 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.803239352129574;} dryad: {team=neutral ; avg hp=-3.4267146570685862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2403519296140773; hits/misses (PBA)= 0.8842231553689263/1.4159168166366727; rounds (PBA)=2.300139972005599;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.426714657068587; hits/misses (PBA)= 3.5986802639472106/1.5202959408118377; rounds (PBA)=2.8070385922815437;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 155.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 843.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19222; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=51.59088182363527 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.404319136172766; hits/misses (PBA)= 4.301939612077584/1.8374325134973006; rounds (PBA)=3.843631273745251;} druid: {team=any ; avg hp=-3.4043191361727656 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.409118176364727; hits/misses (PBA)= 1.6918616276744651/1.112377524495101; rounds (PBA)=2.804239152169566;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4911017796440712;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6788.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40830; chaotic good : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team chaotic good = winning battles: 98; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4903; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-7.754849030193961 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.16956608678265; hits/misses (PBA)= 14.526294741051789/7.836032793441312; rounds (PBA)=7.468106378724255;} ancient black dragon: {team=chaotic evil ; avg hp=120.83043391321736 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.75484903019395; hits/misses (PBA)= 18.02019596080784/4.434513097380524; rounds (PBA)=8.138972205558888;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% > lawful good = expected rounds to survive: 12843.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44824; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.51749650069986 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.8000399920016; hits/misses (PBA)= 16.89902019596081/7.314337132573486; rounds (PBA)=8.071585682863427;} ancient silver dragon: {team=lawful good ; avg hp=201.1999600079984 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.51749650069985; hits/misses (PBA)= 19.901619676064787/4.997000599880024; rounds (PBA)=8.962207558488302;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2832.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1057.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4664; Sum of rounds: 28621; > Team unaligned = winning battles: 3377; perfect battles: 0; close-call battles: 3377; > Team chaotic evil = winning battles: 1286; perfect battles: 0; close-call battles: 1285; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=1.1548027444253859 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.93138936535163; hits/misses (PBA)= 4.769725557461406/1.3700686106346485; rounds (PBA)=3.1140651801029158;} hill giant: {team=chaotic evil ; avg hp=0.7828044596912521 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.68138936535163; hits/misses (PBA)= 4.634648370497427/1.3078902229845626; rounds (PBA)=3.0090051457975986;} hill giant #3: {team=chaotic evil ; avg hp=0.736492281303602 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.13829331046313; hits/misses (PBA)= 4.769939965694682/1.3426243567753002; rounds (PBA)=3.093910806174957;} owlbear #4: {team=unaligned ; avg hp=8.12221269296741 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.923456260720414; hits/misses (PBA)= 4.474699828473414/1.531303602058319; rounds (PBA)=3.1631646655231562;} owlbear #8: {team=unaligned ; avg hp=8.618782161234991 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.85506003430532; hits/misses (PBA)= 4.549742710120069/1.5308747855917668; rounds (PBA)=3.2064751286449398;} owlbear #9: {team=unaligned ; avg hp=7.890866209262436 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.542667238421956; hits/misses (PBA)= 4.529159519725558/1.4993567753001715; rounds (PBA)=3.179030874785592;} hill giant #5: {team=chaotic evil ; avg hp=1.036878216123499 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.83211835334477; hits/misses (PBA)= 4.682890222984563/1.3501286449399656; rounds (PBA)=3.0602487135506005;} owlbear: {team=unaligned ; avg hp=8.137006861063465 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.546097770154375; hits/misses (PBA)= 4.534305317324185/1.5319468267581475; rounds (PBA)=3.1948970840480273;} hill giant #4: {team=chaotic evil ; avg hp=1.1361492281303602 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.70283018867924; hits/misses (PBA)= 4.823542024013722/1.3632075471698113; rounds (PBA)=3.1367924528301887;} owlbear #6: {team=unaligned ; avg hp=7.639150943396227 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.338550600343055; hits/misses (PBA)= 4.504073756432247/1.4858490566037736; rounds (PBA)=3.1633790737564325;} owlbear #3: {team=unaligned ; avg hp=8.402873070325901 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.968696397941684; hits/misses (PBA)= 4.55467409948542/1.5370926243567753; rounds (PBA)=3.210548885077187;} owlbear #7: {team=unaligned ; avg hp=9.157804459691253 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.730703259005146; hits/misses (PBA)= 4.6316466552315605/1.5334476843910807; rounds (PBA)=3.2382075471698113;} owlbear #5: {team=unaligned ; avg hp=8.682675814751287 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.668310463121784; hits/misses (PBA)= 4.601200686106346/1.5495283018867925; rounds (PBA)=3.2356346483704974;} owlbear #2: {team=unaligned ; avg hp=8.048456260720412 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.54995711835335; hits/misses (PBA)= 4.539022298456261/1.532590051457976; rounds (PBA)=3.1953259005145798;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -252373.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 515.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5028; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.5148970205959 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.39652069586083; hits/misses (PBA)= 2.1757648470305937/0.11717656468706258; rounds (PBA)=1.0053989202159568;} werewolf: {team=chaotic evil ; avg hp=-13.396520695860827 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4851029794041192; hits/misses (PBA)= 0.04059188162367527/0.8444311137772446; rounds (PBA)=0.4425114977004599;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 330.0; crudely normalised: 0% > other= expected rounds to survive: 283.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27699; lawful good : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team lawful good = winning battles: 80; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4921; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=21.853429314137173 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.245550889822034; hits/misses (PBA)= 2.9618076384723055/1.5676864627074585; rounds (PBA)=5.513497300539892;} blink dog: {team=lawful good ; avg hp=-4.245550889822035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.146570685862827; hits/misses (PBA)= 2.546490701859628/1.3743251349730055; rounds (PBA)=3.9368126374725056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 373.33; crudely normalised: 0% > other= expected rounds to survive: 11.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5595; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2354; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #18: {team=any ; avg hp=3.740451909618076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9916016796640672; hits/misses (PBA)= 0.36632673465306936/0.3041391721655669; rounds (PBA)=0.7778444311137772;} commoner #8: {team=any ; avg hp=3.7156568686262745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9478104379124175; hits/misses (PBA)= 0.3615276944611078/0.3075384923015397; rounds (PBA)=0.7640471905618876;} commoner #4: {team=any ; avg hp=3.7156568686262745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0315936812637472; hits/misses (PBA)= 0.373125374925015/0.3087382523495301; rounds (PBA)=0.7800439912017596;} commoner #10: {team=any ; avg hp=3.74125174965007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9874025194961008; hits/misses (PBA)= 0.366126774645071/0.30553889222155567; rounds (PBA)=0.7746450709858028;} commoner #6: {team=any ; avg hp=3.7652469506098782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221955608878224; hits/misses (PBA)= 0.37772445510897823/0.29934013197360526; rounds (PBA)=0.7786442711457708;} commoner #5: {team=any ; avg hp=3.7414517096580684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0441911617676465; hits/misses (PBA)= 0.3775244951009798/0.29114177164567084; rounds (PBA)=0.7694461107778444;} commoner #9: {team=any ; avg hp=3.7338532293541293 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0227954409118176; hits/misses (PBA)= 0.3733253349330134/0.3069386122775445; rounds (PBA)=0.7858428314337133;} commoner #13: {team=any ; avg hp=3.738252349530094 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.008998200359928; hits/misses (PBA)= 0.364127174565087/0.3179364127174565; rounds (PBA)=0.7786442711457708;} commoner #14: {team=any ; avg hp=3.709258148370326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.997000599880024; hits/misses (PBA)= 0.36572685462907417/0.3001399720055989; rounds (PBA)=0.7660467906418716;} commoner #12: {team=any ; avg hp=3.7224555088982205 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0621875624875026; hits/misses (PBA)= 0.3873225354929014/0.3001399720055989; rounds (PBA)=0.7842431513697261;} commoner #19: {team=any ; avg hp=3.740851829634073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0263947210557889; hits/misses (PBA)= 0.377124575084983/0.2995400919816037; rounds (PBA)=0.7736452709458108;} commoner #15: {team=any ; avg hp=3.754849030193961 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.971005798840232; hits/misses (PBA)= 0.36112777444511096/0.29414117176564686; rounds (PBA)=0.763247350529894;} commoner #16: {team=any ; avg hp=3.703259348130374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9744051189762047; hits/misses (PBA)= 0.355128974205159/0.3223355328934213; rounds (PBA)=0.7812437512497501;} commoner #20: {team=any ; avg hp=3.732853429314137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9964007198560288; hits/misses (PBA)= 0.36632673465306936/0.3095380923815237; rounds (PBA)=0.7752449510097981;} commoner: {team=any ; avg hp=3.7358528294341133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0253949210157969; hits/misses (PBA)= 0.377124575084983/0.29254149170165966; rounds (PBA)=0.7688462307538493;} commoner #11: {team=any ; avg hp=3.7258548290341933 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9848030393921215; hits/misses (PBA)= 0.3639272145570886/0.3089382123575285; rounds (PBA)=0.772245550889822;} commoner #17: {team=any ; avg hp=3.718856228754249 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0121975604879023; hits/misses (PBA)= 0.3687262547490502/0.3091381723655269; rounds (PBA)=0.7762447510497901;} commoner #7: {team=any ; avg hp=3.7066586682663467 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0503899220155968; hits/misses (PBA)= 0.3789242151569686/0.30813837232553487; rounds (PBA)=0.7790441911617676;} commoner #2: {team=any ; avg hp=3.7074585082983402 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0637872425514896; hits/misses (PBA)= 0.3853229354129174/0.29514097180563886; rounds (PBA)=0.7766446710657868;} commoner #3: {team=any ; avg hp=3.744451109778044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0097980403919216; hits/misses (PBA)= 0.3745250949810038/0.3097380523895221; rounds (PBA)=0.7796440711857628;} ape: {team=other; avg hp=-1.2303539292141572 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.405518896220756; hits/misses (PBA)= 0.8178364327134573/0.3695260947810438; rounds (PBA)=0.5936812637472505;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.67; crudely normalised: 0% > other= expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6062; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=18.079784043191363 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.719056188762248; hits/misses (PBA)= 1.0/0.25374925014997; rounds (PBA)=1.2121575684863028;} commoner: {team=any ; avg hp=-2.7190561887622477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9202159568086383; hits/misses (PBA)= 0.33513297340531895/0.2845430913817237; rounds (PBA)=0.6196760647870426;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 308.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 402.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31501; neutral evil : 0.01 ± 0.0; unassigned mercenaries: 0.99 ± 0.0; > Team neutral evil = winning battles: 25; perfect battles: 0; close-call battles: 12; > Team unassigned mercenaries = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Val: {team=unassigned mercenaries; avg hp=51.97280543891222 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.44231153769246; hits/misses (PBA)= 2.154769046190762/3.141371725654869; rounds (PBA)=6.291141771645671;} goblin: {team=neutral evil ; avg hp=-4.172765446910618 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.753249350129974; hits/misses (PBA)= 1.3337332533493302/1.0641871625674866; rounds (PBA)=3.9022195560887822;} goblin #2: {team=neutral evil ; avg hp=-4.269546090781843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.273945210957809; hits/misses (PBA)= 1.2575484903019396/1.0365926814637072; rounds (PBA)=3.8854229154169166;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 268.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58592; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 4998; perfect battles: 0; close-call battles: 94; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Test: {team=unassigned mercenaries; avg hp=-2.775244951009798 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9138172365526894; hits/misses (PBA)= 0.4947010597880424/10.285942811437712; rounds (PBA)=10.78124375124975;} goblin #2: {team=neutral evil ; avg hp=6.687262547490502 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.471905618876225; hits/misses (PBA)= 4.032993401319736/3.2957408518296343; rounds (PBA)=11.283543291341731;} goblin: {team=neutral evil ; avg hp=6.703659268146371 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.973005398920215; hits/misses (PBA)= 3.9674065186962606/3.2073585282943413; rounds (PBA)=11.312137572485502;} goblin #3: {team=neutral evil ; avg hp=6.695260947810438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.330333933213357; hits/misses (PBA)= 4.022795440911818/3.351529694061188; rounds (PBA)=11.29734053189362;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3767.34; crudely normalised: 0% > lawful good = expected rounds to survive: 3854.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3587; Sum of rounds: 32023; > Team chaotic evil = winning battles: 1180; perfect battles: 0; close-call battles: 1082; > Team lawful good = winning battles: 2406; perfect battles: 0; close-call battles: 2167; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=lawful good ; avg hp=-6.588514078617229 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.78422079732367; hits/misses (PBA)= 3.40061332589908/3.439921940340117; rounds (PBA)=2.9010315026484528;} young gold dragon: {team=lawful good ; avg hp=46.70448843044327 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.50487872874268; hits/misses (PBA)= 15.283802620574296/9.095344298856984; rounds (PBA)=8.575411207136883;} young black dragon: {team=chaotic evil ; avg hp=-7.155282966267076 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.86255924170616; hits/misses (PBA)= 3.7290214664064676/3.1081683858377476; rounds (PBA)=3.2419849456370224;} young blue dragon: {team=chaotic evil ; avg hp=12.814608307778087 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.94229160858657; hits/misses (PBA)= 14.833565653749652/9.691664343462504; rounds (PBA)=8.395316420407026;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3767.34; crudely normalised: 0% > lawful good = expected rounds to survive: 3854.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3739; Sum of rounds: 33323; chaotic evil : 0.23 ± 0.01; lawful good : 0.52 ± 0.01; > Team chaotic evil = winning battles: 1153; perfect battles: 0; close-call battles: 1042; > Team lawful good = winning battles: 2586; perfect battles: 0; close-call battles: 2348; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=chaotic evil ; avg hp=11.285370419898369 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.95667290719445; hits/misses (PBA)= 14.857181064455737/9.628242845680663; rounds (PBA)=8.365873228135865;} young black dragon: {team=chaotic evil ; avg hp=-6.964428991709013 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.37657127574218; hits/misses (PBA)= 3.770259427654453/3.0641882856378713; rounds (PBA)=3.2425782294731214;} young copper dragon: {team=lawful good ; avg hp=-6.545600427921904 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.895159133458144; hits/misses (PBA)= 3.4249799411607382/3.429526611393421; rounds (PBA)=2.834715164482482;} young gold dragon: {team=lawful good ; avg hp=46.17518052955336 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.72372292056698; hits/misses (PBA)= 15.339128109120086/9.062583578496925; rounds (PBA)=8.591334581438888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9000.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5211.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57136; lawful evil : 0.27 ± 0.01; chaotic good : 0.73 ± 0.01; > Team lawful evil = winning battles: 1353; perfect battles: 0; close-call battles: 1281; > Team chaotic good = winning battles: 3648; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=8.098780243951209 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.81983603279343; hits/misses (PBA)= 19.151969606078783/12.751449710057988; rounds (PBA)=10.81883623275345;} ancient copper dragon: {team=chaotic good ; avg hp=43.18016396720656 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.0493901219756; hits/misses (PBA)= 25.25334933013397/6.6992601479704055; rounds (PBA)=11.14117176564687;} adult black dragon: {team=lawful evil ; avg hp=-8.148170365926815 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.39492101579684;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 102.86; crudely normalised: 0% > any = expected rounds to survive: 54.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23108; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2887; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.892021595680864 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.111777644471106; hits/misses (PBA)= 1.1549690061987603/0.9142171565686863; rounds (PBA)=2.3525294941011796;} acolyte #2: {team=any ; avg hp=-3.7854429114177166 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.052989402119576; hits/misses (PBA)= 1.1189762047590481/0.8880223955208958; rounds (PBA)=2.3049390121975604;} cat: {team=unaligned ; avg hp=-0.7584483103379324 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29374125174965005; hits/misses (PBA)= 0.2695460907818436/0.2349530093981204; rounds (PBA)=1.1151769646070786;} brown bear: {team=unaligned ; avg hp=30.59368126374725 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.38372325534893; hits/misses (PBA)= 2.9032193561287745/0.847630473905219; rounds (PBA)=4.565486902619476;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% > other= expected rounds to survive: 5216.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36529; lawful evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team lawful evil = winning battles: 2513; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2488; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=16.600479904019195 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.8854229154169; hits/misses (PBA)= 12.672265546890621/6.783043391321736; rounds (PBA)=6.827034593081383;} adult green dragon #2: {team=other; avg hp=17.114577084583082 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.3995200959808; hits/misses (PBA)= 12.689862027594481/6.782243551289742; rounds (PBA)=6.828234353129374;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 330.0; crudely normalised: 0% > neutral = expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33740; lawful evil : 0.71 ± 0.01; neutral : 0.28 ± 0.01; > Team lawful evil = winning battles: 3576; perfect battles: 0; close-call battles: 3418; > Team neutral = winning battles: 1425; perfect battles: 0; close-call battles: 1312; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #2: {team=lawful evil ; avg hp=5.56748650269946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.483303339332133; hits/misses (PBA)= 3.329734053189362/4.108378324335133; rounds (PBA)=4.0807838432313535;} lizardfolk #3: {team=neutral ; avg hp=0.27234553089382124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.903219356128773; hits/misses (PBA)= 4.356128774245151/3.101379724055189; rounds (PBA)=3.792041591681664;} sahuagin #3: {team=lawful evil ; avg hp=5.630673865226955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.556688662267547; hits/misses (PBA)= 3.3447310537892423/4.124575084983003; rounds (PBA)=4.101979604079184;} sahuagin: {team=lawful evil ; avg hp=5.62627474505099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.345330933813237; hits/misses (PBA)= 3.3313337332533495/4.069186162767447; rounds (PBA)=4.069386122775445;} lizardfolk: {team=neutral ; avg hp=0.3171365726854629 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.532693461307737; hits/misses (PBA)= 4.285942811437712/3.0347930413917217; rounds (PBA)=3.7180563887222555;} sahuagin #6: {team=lawful evil ; avg hp=5.723055388922216 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.75364927014597; hits/misses (PBA)= 3.400919816036793/4.099380123975205; rounds (PBA)=4.099580083983203;} lizardfolk #2: {team=neutral ; avg hp=0.22355528894221155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.24115176964607; hits/misses (PBA)= 4.250749850029994/3.078384323135373; rounds (PBA)=3.724855028994201;} sahuagin #4: {team=lawful evil ; avg hp=5.415716856628674 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.21735652869426; hits/misses (PBA)= 3.2935412917416516/4.090781843631274; rounds (PBA)=4.05118976204759;} sahuagin #5: {team=lawful evil ; avg hp=5.599080183963207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.469506098780244; hits/misses (PBA)= 3.3453309338132375/4.036592681463707; rounds (PBA)=4.050389922015597;} lizardfolk #4: {team=neutral ; avg hp=0.36112777444511096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.760647870425913; hits/misses (PBA)= 4.3265346930613875/3.1161767646470704; rounds (PBA)=3.78004399120176;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral = expected rounds to survive: 244.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24014; lawful evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team lawful evil = winning battles: 66; perfect battles: 0; close-call battles: 65; > Team neutral = winning battles: 4935; perfect battles: 0; close-call battles: 2511; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #4: {team=lawful evil ; avg hp=-2.648470305938812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.419916016796641; hits/misses (PBA)= 1.95500899820036/3.013397320535893; rounds (PBA)=2.4943011397720456;} lizardfolk #3: {team=neutral ; avg hp=13.818436312737452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.285942811437714; hits/misses (PBA)= 4.216956608678264/2.2929414117176563; rounds (PBA)=3.845630873825235;} sahuagin #3: {team=lawful evil ; avg hp=-2.6350729854029193 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.028394321135773; hits/misses (PBA)= 1.8628274345130973/3.008398320335933; rounds (PBA)=2.44751049790042;} sahuagin #2: {team=lawful evil ; avg hp=-2.6666666666666665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.041591681663668; hits/misses (PBA)= 1.8718256348730253/3.0221955608878224; rounds (PBA)=2.462107578484303;} sahuagin: {team=lawful evil ; avg hp=-2.646470705858828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.161767646470706; hits/misses (PBA)= 1.897620475904819/3.0435912817436512; rounds (PBA)=2.4819036192761446;} lizardfolk: {team=neutral ; avg hp=13.755848830233953 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.61487702459508; hits/misses (PBA)= 4.267946410717856/2.2821435712857427; rounds (PBA)=3.8810237952409516;} lizardfolk #4: {team=neutral ; avg hp=13.847830433913217 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.961807638472305; hits/misses (PBA)= 4.31873625274945/2.3069386122775444; rounds (PBA)=3.8930213957208557;} lizardfolk #2: {team=neutral ; avg hp=13.92621475704859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.73405318936213; hits/misses (PBA)= 4.2879424115176965/2.275144971005799; rounds (PBA)=3.8612277544491103;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28495; chaotic evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team chaotic evil = winning battles: 26; perfect battles: 0; close-call battles: 26; > Team neutral = winning battles: 4975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #3: {team=chaotic evil ; avg hp=-7.590881823635273 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.938212357528494; hits/misses (PBA)= 1.0071985602879423/1.4847030593881223; rounds (PBA)=2.700859828034393;} shadow #4: {team=chaotic evil ; avg hp=-7.656068786242751 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918416316736653; hits/misses (PBA)= 0.9948010397920416/1.4689062187562487; rounds (PBA)=2.685262947410518;} shadow #2: {team=chaotic evil ; avg hp=-7.692661467706459 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639472105578884; hits/misses (PBA)= 0.976004799040192/1.4699060187962407; rounds (PBA)=2.6724655068986203;} earth elemental: {team=neutral ; avg hp=77.16456708658268 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.3497300539892; hits/misses (PBA)= 8.180363927214557/1.7130573885222955; rounds (PBA)=5.692661467706459;} shadow: {team=chaotic evil ; avg hp=-7.7248550289942015 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.421915616876625; hits/misses (PBA)= 0.9560087982403519/1.4969006198760249; rounds (PBA)=2.6694661067786445;} shadow #5: {team=chaotic evil ; avg hp=-7.685262947410518 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.91741651669666; hits/misses (PBA)= 0.9922015596880623/1.4861027794441113; rounds (PBA)=2.695660867826435;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28546; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 24; > Team neutral = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=77.07858428314337 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.47890421915616; hits/misses (PBA)= 8.177164567086583/1.7386522695460909; rounds (PBA)=5.702259548090382;} shadow: {team=chaotic evil ; avg hp=-7.6542691461707655 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.820435912817436; hits/misses (PBA)= 0.9968006398720256/1.505498900219956; rounds (PBA)=2.7180563887222555;} shadow #4: {team=chaotic evil ; avg hp=-7.614877024595081 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.900619876024795; hits/misses (PBA)= 1.0027994401119775/1.5116976604679064; rounds (PBA)=2.7350529894021194;} shadow #2: {team=chaotic evil ; avg hp=-7.639272145570886 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857028594281143; hits/misses (PBA)= 0.9928014397120576/1.4679064187162567; rounds (PBA)=2.685262947410518;} shadow #3: {team=chaotic evil ; avg hp=-7.6758648270345935 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.719856028794242; hits/misses (PBA)= 0.9882023595280944/1.4671065786842632; rounds (PBA)=2.689262147570486;} shadow #5: {team=chaotic evil ; avg hp=-7.894621075784843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.623475304939012; hits/misses (PBA)= 0.9828034393121375/1.5080983803239352; rounds (PBA)=2.705258948210358;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28645; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 16; perfect battles: 0; close-call battles: 15; > Team neutral = winning battles: 4985; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=77.34333133373325 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.56548690261948; hits/misses (PBA)= 8.213557288542292/1.7244551089782043; rounds (PBA)=5.724255148970206;} shadow #3: {team=chaotic evil ; avg hp=-7.796040791841632 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.773045390921816; hits/misses (PBA)= 0.9908018396320736/1.488502299540092; rounds (PBA)=2.697860427914417;} shadow #5: {team=chaotic evil ; avg hp=-7.644671065786842 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.619676064787043; hits/misses (PBA)= 0.9808038392321535/1.4827034593081383; rounds (PBA)=2.6768646270745853;} shadow #2: {team=chaotic evil ; avg hp=-7.770845830833833 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836432713457308; hits/misses (PBA)= 0.9884023195360928/1.5050989802039592; rounds (PBA)=2.7050589882023597;} shadow: {team=chaotic evil ; avg hp=-7.704259148170366 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.563287342531494; hits/misses (PBA)= 0.9636072785442912/1.4673065386922615; rounds (PBA)=2.6700659868026393;} shadow #4: {team=chaotic evil ; avg hp=-7.649670065986802 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.864227154569086; hits/misses (PBA)= 1.006998600279944/1.5028994201159769; rounds (PBA)=2.7276544691061786;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1200.0; crudely normalised: 0% > neutral = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34599; chaotic evil : 0.48 ± 0.01; neutral : 0.52 ± 0.01; > Team chaotic evil = winning battles: 2378; perfect battles: 0; close-call battles: 2369; > Team neutral = winning battles: 2623; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #8: {team=chaotic evil ; avg hp=-2.620875824835033 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.183363327334533; hits/misses (PBA)= 1.4335132973405318/2.171365726854629; rounds (PBA)=3.8028394321135774;} shadow #2: {team=chaotic evil ; avg hp=-2.720855828834233 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.030993801239752; hits/misses (PBA)= 1.4233153369326135/2.1411717656468707; rounds (PBA)=3.772045590881824;} shadow: {team=chaotic evil ; avg hp=-2.6800639872025593 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.330933813237353; hits/misses (PBA)= 1.4535092981403719/2.137372525494901; rounds (PBA)=3.7914417116576686;} earth elemental: {team=neutral ; avg hp=13.37872425514897 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.7250549890022; hits/misses (PBA)= 10.336732653469307/2.11997600479904; rounds (PBA)=6.623475304939012;} shadow #6: {team=chaotic evil ; avg hp=-2.685662867426515 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.044591081783643; hits/misses (PBA)= 1.416516696660668/2.105978804239152; rounds (PBA)=3.744451109778044;} shadow #7: {team=chaotic evil ; avg hp=-2.8968206358728255 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.223955208958209; hits/misses (PBA)= 1.4403119376124776/2.140371925614877; rounds (PBA)=3.7946410717856427;} shadow #4: {team=chaotic evil ; avg hp=-2.8518296340731855 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.984403119376125; hits/misses (PBA)= 1.4209158168366327/2.172965406918616; rounds (PBA)=3.797640471905619;} shadow #5: {team=chaotic evil ; avg hp=-2.6432713457308536 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.890421915616876; hits/misses (PBA)= 1.4065186962607479/2.125774845030994; rounds (PBA)=3.746650669866027;} shadow #3: {team=chaotic evil ; avg hp=-2.6256748650269945 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.932613477304539; hits/misses (PBA)= 1.4111177764447111/2.1561687662467506; rounds (PBA)=3.772045590881824;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1500.0; crudely normalised: 0% > neutral = expected rounds to survive: 720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25139; chaotic evil : 0.94 ± 0.0; neutral : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4679; perfect battles: 0; close-call battles: 4638; > Team neutral = winning battles: 322; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #7: {team=chaotic evil ; avg hp=5.345930813837232 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.985202959408118; hits/misses (PBA)= 1.3129374125174964/1.9614077184563088; rounds (PBA)=3.4859028194361126;} shadow #5: {team=chaotic evil ; avg hp=4.773645270945811 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.916816636672666; hits/misses (PBA)= 1.3023395320935813/1.9344131173765247; rounds (PBA)=3.4469106178764246;} shadow #4: {team=chaotic evil ; avg hp=5.256948610277944 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.919016196760648; hits/misses (PBA)= 1.3069386122775446/1.9504099180163967; rounds (PBA)=3.469106178764247;} shadow #2: {team=chaotic evil ; avg hp=5.073385322935413 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.771045790841832; hits/misses (PBA)= 1.2879424115176965/1.9114177164567085; rounds (PBA)=3.416716656668666;} earth elemental: {team=neutral ; avg hp=-3.6110777844431112 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.24655068986203; hits/misses (PBA)= 7.507098580283944/1.611877624475105; rounds (PBA)=4.608478304339132;} shadow #10: {team=chaotic evil ; avg hp=5.435112977404519 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.122175564887023; hits/misses (PBA)= 1.3205358928214357/1.9836032793441312; rounds (PBA)=3.52249550089982;} shadow #8: {team=chaotic evil ; avg hp=5.415316936612678 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.969206158768246; hits/misses (PBA)= 1.3103379324135174/1.9776044791041791; rounds (PBA)=3.506898620275945;} shadow #3: {team=chaotic evil ; avg hp=4.84003199360128 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.962007598480303; hits/misses (PBA)= 1.313137372525495/1.9424115176964607; rounds (PBA)=3.4709058188362327;} shadow #9: {team=chaotic evil ; avg hp=5.234353129374125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.057588482303538; hits/misses (PBA)= 1.3329334133173365/1.925614877024595; rounds (PBA)=3.46750649870026;} shadow: {team=chaotic evil ; avg hp=5.090981803639272 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.809838032393522; hits/misses (PBA)= 1.3033393321335733/1.9764047190561889; rounds (PBA)=3.4993001399720054;} shadow #6: {team=chaotic evil ; avg hp=5.287742451509698 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.098180363927215; hits/misses (PBA)= 1.3179364127174564/1.9654069186162768; rounds (PBA)=3.5006998600279946;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > neutral = expected rounds to survive: 7200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8625; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=123.48850229954009 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.710457908418316; hits/misses (PBA)= 1.6364727054589083/0.28254349130173967; rounds (PBA)=1.7246550689862028;} shadow: {team=chaotic evil ; avg hp=-7.7104579084183165 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511497700459908; hits/misses (PBA)= 0.2479504099180164/0.364127174565087; rounds (PBA)=0.6120775844831033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37667; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-3.331733653269346 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9588082383523295; hits/misses (PBA)= 0.4939012197560488/0.9206158768246351; rounds (PBA)=1.414517096580684;} werewolf: {team=chaotic evil ; avg hp=55.634873025394924 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.92561487702459; hits/misses (PBA)= 4.565686862627475/3.9938012397520497; rounds (PBA)=7.258548290341932;} werewolf #2: {team=chaotic evil ; avg hp=55.673065386922616 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.93261347730454; hits/misses (PBA)= 4.590081983603279/3.9838032393521297; rounds (PBA)=7.271945610877824;} Tirdir: {team=unassigned mercenaries; avg hp=-3.5396920615876826 (from 31); avg healing spells left=0.04599080183963208 (from 2); damage done (per battle average)= 6.652069586082783; hits/misses (PBA)= 2.5496900619876026/4.082983403319336; rounds (PBA)=6.632673465306938;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% > evil= expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39105; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 4993; perfect battles: 0; close-call battles: 347; > Team evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.209958008398321 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.234153169366127; hits/misses (PBA)= 1.8754249150169966/3.5072985402919414; rounds (PBA)=7.350529894021196;} goblin #4: {team=neutral evil ; avg hp=6.195960807838432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.204159168166367; hits/misses (PBA)= 1.8608278344331133/3.461907618476305; rounds (PBA)=7.3289342131573685;} goblin: {team=neutral evil ; avg hp=6.1795640871825634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.22135572885423; hits/misses (PBA)= 1.8638272345530893/3.3873225354929013; rounds (PBA)=7.345930813837232;} goblin #3: {team=neutral evil ; avg hp=6.232153569286143 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.278544291141772; hits/misses (PBA)= 1.8872225554889022/3.4843031393721255; rounds (PBA)=7.349130173965207;} figgy: {team=evil; avg hp=-2.9382123575284944 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.182363527294541; hits/misses (PBA)= 1.2313537292541492/5.837032593481304; rounds (PBA)=7.06998600279944;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% > evil= expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39291; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 4997; perfect battles: 0; close-call battles: 410; > Team evil = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.118376324735053 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.100579884023196; hits/misses (PBA)= 1.8510297940411917/3.480503899220156; rounds (PBA)=7.351729654069186;} figgy: {team=evil; avg hp=-2.867626474705059 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.360127974405119; hits/misses (PBA)= 1.281743651269746/5.82623475304939; rounds (PBA)=7.10877824435113;} goblin #3: {team=neutral evil ; avg hp=6.166766646670665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.309738052389521; hits/misses (PBA)= 1.8750249950009998/3.4533093381323736; rounds (PBA)=7.372725454909018;} goblin #4: {team=neutral evil ; avg hp=6.175164967006599 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.23515296940612; hits/misses (PBA)= 1.880623875224955/3.5082983403319337; rounds (PBA)=7.384523095380924;} goblin: {team=neutral evil ; avg hp=6.1795640871825634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.222155568886222; hits/misses (PBA)= 1.8750249950009998/3.514897020595881; rounds (PBA)=7.374125174965007;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6023; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.1545690861827635 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6112777444511098; hits/misses (PBA)= 0.21455708858228353/0.393121375724855; rounds (PBA)=0.6076784643071386;} chain devil: {team=lawful evil ; avg hp=84.38872225554888 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.154569086182763; hits/misses (PBA)= 1.1571685662867426/0.0621875624875025; rounds (PBA)=1.204359128174365;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2408.42; crudely normalised: 0% > lawful evil = expected rounds to survive: 2325.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39363; any : 0.18 ± 0.01; lawful evil : 0.82 ± 0.01; > Team any = winning battles: 903; perfect battles: 0; close-call battles: 819; > Team lawful evil = winning battles: 4098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=40.628274345130976 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.5500899820036; hits/misses (PBA)= 11.866826634673066/9.630473905218956; rounds (PBA)=7.685862827434513;} knight: {team=any ; avg hp=-3.1579684063187363 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.121975604879026; hits/misses (PBA)= 3.2399520095980803/4.8470305938812235; rounds (PBA)=5.29754049190162;} knight #3: {team=any ; avg hp=-3.313137372525495 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.61387722455509; hits/misses (PBA)= 3.37372525494901/5.025394921015796; rounds (PBA)=5.376524695060988;} knight #2: {team=any ; avg hp=-3.078984203159368 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.635872825434916; hits/misses (PBA)= 3.2701459708058387/4.932013597280544; rounds (PBA)=5.330133973205359;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 698.18; crudely normalised: 0% > neutral= expected rounds to survive: 64.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22450; other: 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=other; avg hp=30.296140771845632 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.867826434713058; hits/misses (PBA)= 1.4809038192361528/2.219356128774245; rounds (PBA)=4.24495100979804;} thug #2: {team=other; avg hp=30.329334133173365 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.992001599680064; hits/misses (PBA)= 1.5198960207958407/2.2649470105978806; rounds (PBA)=4.240151969606079;} Andy: {team=neutral; avg hp=-2.8598280343931215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3745250949810037; hits/misses (PBA)= 1.3243351329734052/2.2409518096380725; rounds (PBA)=3.5652869426114777;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: 720.0; crudely normalised: 0% > CN= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2273; Sum of rounds: 248152; NG: 0.01 ± 0.0; CN: 0.45 ± 0.01; > Team NG = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 2246; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Imry: {team=NG; avg hp=-2.100307963044435 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.078750549934007; hits/misses (PBA)= 5.385833699956005/102.33523977122745; rounds (PBA)=107.73295204575452;} Dehm: {team=CN; avg hp=27.923449186097667 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.10338759348878; hits/misses (PBA)= 21.544654641443028/86.62560492740872; rounds (PBA)=109.15838099428069;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: 720.0; crudely normalised: 0% > CN= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2298; Sum of rounds: 247749; > Team NG = winning battles: 32; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 2265; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Imry: {team=NG; avg hp=-2.17449956483899 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.08703220191471; hits/misses (PBA)= 5.360748476936466/101.00783289817232; rounds (PBA)=106.38294168842472;} Dehm: {team=CN; avg hp=27.899042645778938 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.15230635335074; hits/misses (PBA)= 21.39295039164491/85.4094865100087; rounds (PBA)=107.78807658833769;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: 720.0; crudely normalised: 0% > CN= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2294; Sum of rounds: 247707; NG: 0.0 ± 0.0; CN: 0.45 ± 0.01; > Team NG = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 2273; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ y: {team=NG; avg hp=-2.163034001743679 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.673060156931125; hits/misses (PBA)= 5.25283347863993/101.27462946817785; rounds (PBA)=106.53661726242372;} x: {team=CN; avg hp=28.33653007846556 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.18047079337402; hits/misses (PBA)= 21.299040976460333/85.6774193548387; rounds (PBA)=107.96730601569311;} ================================================== Encounter ================================================== Rough a priori predictions: > NG= expected rounds to survive: 720.0; crudely normalised: 0% > CN= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2326; Sum of rounds: 250659; > Team NG = winning battles: 36; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 2289; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ x: {team=CN; avg hp=27.98237317282889 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.05159071367154; hits/misses (PBA)= 21.36543422184007/85.38950988822012; rounds (PBA)=107.73946689595873;} y: {team=NG; avg hp=-2.061049011177988 (from 54); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.004729148753224; hits/misses (PBA)= 5.328460877042132/100.97549441100603; rounds (PBA)=106.31943250214961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1665.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2992.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1410; Sum of rounds: 14491; chaotic evil : 0.03 ± 0.0; unaligned : 0.25 ± 0.01; > Team chaotic evil = winning battles: 155; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1255; perfect battles: 0; close-call battles: 1255; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens: {team=unaligned ; avg hp=4.5702127659574465 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.146808510638298; hits/misses (PBA)= 1.677304964539007/5.035460992907802; rounds (PBA)=6.783687943262412;} swarm of ravens #12: {team=unaligned ; avg hp=3.9907801418439717 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.772340425531915; hits/misses (PBA)= 1.6326241134751773/4.939716312056738; rounds (PBA)=6.6326241134751776;} swarm of ravens #9: {team=unaligned ; avg hp=4.6815602836879435 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.946099290780142; hits/misses (PBA)= 1.6574468085106382/5.04468085106383; rounds (PBA)=6.774468085106383;} swarm of ravens #23: {team=unaligned ; avg hp=4.494326241134752 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.680141843971631; hits/misses (PBA)= 1.6390070921985815/5.082269503546099; rounds (PBA)=6.787234042553192;} swarm of ravens #19: {team=unaligned ; avg hp=3.6843971631205674 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.835460992907802; hits/misses (PBA)= 1.646099290780142/4.905673758865248; rounds (PBA)=6.631205673758865;} swarm of ravens #6: {team=unaligned ; avg hp=4.166666666666667 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.051063829787234; hits/misses (PBA)= 1.6659574468085105/4.85177304964539; rounds (PBA)=6.601418439716312;} swarm of ravens #20: {team=unaligned ; avg hp=4.552482269503546 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.416312056737588; hits/misses (PBA)= 1.7163120567375887/4.9; rounds (PBA)=6.695035460992908;} swarm of ravens #16: {team=unaligned ; avg hp=3.7617021276595746 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.73049645390071; hits/misses (PBA)= 1.627659574468085/4.897163120567376; rounds (PBA)=6.607801418439716;} swarm of ravens #15: {team=unaligned ; avg hp=4.307801418439716 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.435460992907801; hits/misses (PBA)= 1.6127659574468085/4.997163120567376; rounds (PBA)=6.701418439716312;} swarm of ravens #18: {team=unaligned ; avg hp=3.922695035460993 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.160992907801418; hits/misses (PBA)= 1.6836879432624114/4.9886524822695035; rounds (PBA)=6.739007092198581;} swarm of ravens #10: {team=unaligned ; avg hp=4.060992907801419 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.36241134751773; hits/misses (PBA)= 1.70354609929078/4.956737588652483; rounds (PBA)=6.734751773049646;} swarm of ravens #8: {team=unaligned ; avg hp=4.268794326241135 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.867375886524822; hits/misses (PBA)= 1.674468085106383/5.066666666666666; rounds (PBA)=6.821985815602837;} swarm of ravens #14: {team=unaligned ; avg hp=4.264539007092199 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.653191489361703; hits/misses (PBA)= 1.6354609929078014/4.970921985815603; rounds (PBA)=6.680851063829787;} swarm of ravens #24: {team=unaligned ; avg hp=5.019148936170213 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.824822695035461; hits/misses (PBA)= 1.6631205673758864/4.957446808510638; rounds (PBA)=6.700709219858156;} swarm of ravens #4: {team=unaligned ; avg hp=4.25531914893617 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.72340425531915; hits/misses (PBA)= 1.648936170212766/4.985106382978723; rounds (PBA)=6.7141843971631205;} swarm of ravens #21: {team=unaligned ; avg hp=3.9049645390070924 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.99645390070922; hits/misses (PBA)= 1.6375886524822696/4.868794326241135; rounds (PBA)=6.5801418439716315;} ancient white dragon: {team=chaotic evil ; avg hp=-1.4815602836879433 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 472.6460992907801; hits/misses (PBA)= 28.23617021276596/1.5645390070921985; rounds (PBA)=10.007801418439715;} swarm of ravens #17: {team=unaligned ; avg hp=4.085106382978723 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.565957446808511; hits/misses (PBA)= 1.6127659574468085/4.912056737588652; rounds (PBA)=6.604255319148936;} swarm of ravens #3: {team=unaligned ; avg hp=4.5177304964539005 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.943262411347519; hits/misses (PBA)= 1.6702127659574468/4.9822695035460995; rounds (PBA)=6.731205673758865;} swarm of ravens #22: {team=unaligned ; avg hp=4.256028368794326 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.63191489361702; hits/misses (PBA)= 1.627659574468085/5.080851063829787; rounds (PBA)=6.783687943262412;} swarm of ravens #5: {team=unaligned ; avg hp=4.219148936170213 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.036170212765958; hits/misses (PBA)= 1.695744680851064/4.9822695035460995; rounds (PBA)=6.754609929078014;} swarm of ravens #11: {team=unaligned ; avg hp=5.160283687943262 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.502836879432625; hits/misses (PBA)= 1.7134751773049646/5.081560283687943; rounds (PBA)=6.878723404255319;} swarm of ravens #13: {team=unaligned ; avg hp=4.115602836879432 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.629078014184397; hits/misses (PBA)= 1.6326241134751773/4.997163120567376; rounds (PBA)=6.691489361702128;} swarm of ravens #2: {team=unaligned ; avg hp=4.743971631205674 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.473758865248227; hits/misses (PBA)= 1.702127659574468/4.915602836879432; rounds (PBA)=6.688652482269504;} swarm of ravens #7: {team=unaligned ; avg hp=4.4198581560283685 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13404255319149; hits/misses (PBA)= 1.674468085106383/4.950354609929078; rounds (PBA)=6.70709219858156;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1998.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2493.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1665; Sum of rounds: 22512; chaotic evil : 0.27 ± 0.01; unaligned : 0.07 ± 0.0; > Team chaotic evil = winning battles: 1335; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 330; perfect battles: 0; close-call battles: 330; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #17: {team=unaligned ; avg hp=-6.7531531531531535 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.714714714714715; hits/misses (PBA)= 1.7477477477477477/5.137537537537537; rounds (PBA)=6.934534534534534;} swarm of ravens #12: {team=unaligned ; avg hp=-6.396996996996997 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.882882882882884; hits/misses (PBA)= 1.6600600600600601/5.09009009009009; rounds (PBA)=6.805405405405406;} swarm of ravens #13: {team=unaligned ; avg hp=-6.852252252252252 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.382582582582582; hits/misses (PBA)= 1.7345345345345344/5.017417417417417; rounds (PBA)=6.808408408408408;} swarm of ravens #7: {team=unaligned ; avg hp=-6.7531531531531535 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.336936936936937; hits/misses (PBA)= 1.7045045045045044/5.052252252252252; rounds (PBA)=6.8132132132132135;} swarm of ravens #11: {team=unaligned ; avg hp=-7.0414414414414415 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.29009009009009; hits/misses (PBA)= 1.6930930930930932/5.081081081081081; rounds (PBA)=6.836636636636636;} swarm of ravens #14: {team=unaligned ; avg hp=-6.71951951951952 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.058258258258258; hits/misses (PBA)= 1.6564564564564566/5.03003003003003; rounds (PBA)=6.741741741741742;} swarm of ravens: {team=unaligned ; avg hp=-6.658258258258258 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.081681681681681; hits/misses (PBA)= 1.6786786786786787/4.9585585585585585; rounds (PBA)=6.685885885885886;} swarm of ravens #10: {team=unaligned ; avg hp=-6.7531531531531535 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.641441441441442; hits/misses (PBA)= 1.6036036036036037/5.0912912912912915; rounds (PBA)=6.753753753753754;} swarm of ravens #20: {team=unaligned ; avg hp=-6.666666666666667 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.731531531531532; hits/misses (PBA)= 1.6234234234234235/5.057057057057057; rounds (PBA)=6.731531531531531;} swarm of ravens #16: {team=unaligned ; avg hp=-6.739339339339339 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.764564564564564; hits/misses (PBA)= 1.636036036036036/4.916516516516516; rounds (PBA)=6.6204204204204204;} swarm of ravens #19: {team=unaligned ; avg hp=-6.851651651651651 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.568768768768768; hits/misses (PBA)= 1.714114114114114/5.045045045045045; rounds (PBA)=6.811411411411411;} swarm of ravens #8: {team=unaligned ; avg hp=-6.679279279279279 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.508108108108107; hits/misses (PBA)= 1.7207207207207207/5.049249249249249; rounds (PBA)=6.824624624624625;} swarm of ravens #9: {team=unaligned ; avg hp=-6.353753753753754 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.929129129129128; hits/misses (PBA)= 1.6462462462462462/5.051051051051051; rounds (PBA)=6.762762762762763;} swarm of ravens #5: {team=unaligned ; avg hp=-6.586186186186186 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.986186186186186; hits/misses (PBA)= 1.6828828828828828/5.060660660660661; rounds (PBA)=6.81021021021021;} swarm of ravens #2: {team=unaligned ; avg hp=-6.844444444444444 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.737537537537538; hits/misses (PBA)= 1.6252252252252253/5.222822822822823; rounds (PBA)=6.896696696696696;} swarm of ravens #4: {team=unaligned ; avg hp=-6.6702702702702705 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.493693693693693; hits/misses (PBA)= 1.6306306306306306/5.206006006006006; rounds (PBA)=6.8834834834834835;} swarm of ravens #6: {team=unaligned ; avg hp=-6.47987987987988 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.215615615615615; hits/misses (PBA)= 1.6804804804804805/5.15975975975976; rounds (PBA)=6.897897897897898;} swarm of ravens #18: {team=unaligned ; avg hp=-6.861261261261261 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.636036036036035; hits/misses (PBA)= 1.73993993993994/5.024024024024024; rounds (PBA)=6.825225225225225;} ancient white dragon: {team=chaotic evil ; avg hp=51.43543543543544 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 614.175975975976; hits/misses (PBA)= 36.55375375375375/2.0708708708708707; rounds (PBA)=13.430630630630631;} swarm of ravens #3: {team=unaligned ; avg hp=-6.568768768768769 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.796996996996997; hits/misses (PBA)= 1.6162162162162161/5.072672672672673; rounds (PBA)=6.742942942942943;} swarm of ravens #15: {team=unaligned ; avg hp=-6.765165165165165 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.917117117117117; hits/misses (PBA)= 1.661861861861862/5.06006006006006; rounds (PBA)=6.775975975975976;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2244.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1989; Sum of rounds: 25613; chaotic evil : 0.39 ± 0.01; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 1935; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 54; perfect battles: 0; close-call battles: 54; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=100.50829562594268 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 580.9235796882856; hits/misses (PBA)= 34.63901458019105/1.9366515837104072; rounds (PBA)=12.865258924082454;} swarm of ravens #7: {team=unaligned ; avg hp=-8.156359979889391 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.576168929110105; hits/misses (PBA)= 1.5047762694821518/4.640020110608346; rounds (PBA)=6.193061840120664;} swarm of ravens #15: {team=unaligned ; avg hp=-8.104575163398692 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.370537958773253; hits/misses (PBA)= 1.4801407742584214/4.710910005027652; rounds (PBA)=6.24333836098542;} swarm of ravens #17: {team=unaligned ; avg hp=-8.209150326797385 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.94017094017094; hits/misses (PBA)= 1.5555555555555556/4.695324283559578; rounds (PBA)=6.298139768728004;} swarm of ravens #3: {team=unaligned ; avg hp=-8.295625942684767 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.005027652086476; hits/misses (PBA)= 1.5354449472096532/4.604826546003016; rounds (PBA)=6.193564605329311;} swarm of ravens #16: {team=unaligned ; avg hp=-8.240824534942181 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.355957767722474; hits/misses (PBA)= 1.5635997988939165/4.581196581196581; rounds (PBA)=6.201608848667672;} swarm of ravens #6: {team=unaligned ; avg hp=-8.330316742081449 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.268979386626446; hits/misses (PBA)= 1.5575666163901458/4.703871292106586; rounds (PBA)=6.308195072900955;} swarm of ravens #11: {team=unaligned ; avg hp=-8.217194570135746 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.390145801910508; hits/misses (PBA)= 1.4831573655103067/4.623428858722976; rounds (PBA)=6.163901458019105;} swarm of ravens #9: {team=unaligned ; avg hp=-8.282051282051283 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.012569130216189; hits/misses (PBA)= 1.5610859728506787/4.5439919557566615; rounds (PBA)=6.166918049270991;} swarm of ravens #12: {team=unaligned ; avg hp=-8.266968325791856 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.613876319758672; hits/misses (PBA)= 1.5118149824032177/4.555052790346908; rounds (PBA)=6.125188536953243;} swarm of ravens #5: {team=unaligned ; avg hp=-8.371040723981901 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.176973353443941; hits/misses (PBA)= 1.5500251382604324/4.656611362493716; rounds (PBA)=6.263448969331322;} swarm of ravens: {team=unaligned ; avg hp=-8.211664152840623 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.832579185520363; hits/misses (PBA)= 1.5258924082453493/4.652589240824535; rounds (PBA)=6.2322775263951735;} swarm of ravens #13: {team=unaligned ; avg hp=-8.30517848164907 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.610859728506787; hits/misses (PBA)= 1.494218200100553/4.574660633484163; rounds (PBA)=6.1216691804927095;} swarm of ravens #2: {team=unaligned ; avg hp=-8.44142785319256 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.456008044243339; hits/misses (PBA)= 1.6048265460030167/4.646053293112117; rounds (PBA)=6.301156359979889;} swarm of ravens #14: {team=unaligned ; avg hp=-8.34640522875817 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.83710407239819; hits/misses (PBA)= 1.5243841126194067/4.654097536450478; rounds (PBA)=6.235294117647059;} swarm of ravens #18: {team=unaligned ; avg hp=-8.222724987430869 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.609351432880844; hits/misses (PBA)= 1.4927099044746104/4.640020110608346; rounds (PBA)=6.186525892408246;} swarm of ravens #8: {team=unaligned ; avg hp=-8.514831573655103 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.998491704374057; hits/misses (PBA)= 1.5600804424333836/4.612870789341377; rounds (PBA)=6.227249874308698;} swarm of ravens #4: {team=unaligned ; avg hp=-8.147812971342383 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.271493212669684; hits/misses (PBA)= 1.5947712418300655/4.595274007038713; rounds (PBA)=6.241830065359477;} swarm of ravens #10: {team=unaligned ; avg hp=-8.236802413273 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.184012066365007; hits/misses (PBA)= 1.5671191553544495/4.682252388134741; rounds (PBA)=6.293614881850176;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2497.5; crudely normalised: 0% > unaligned = expected rounds to survive: 1994.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2612; Sum of rounds: 30243; chaotic evil : 0.52 ± 0.01; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2610; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #15: {team=unaligned ; avg hp=-8.438361408882082 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.597626339969372; hits/misses (PBA)= 1.369448698315467/4.139356814701379; rounds (PBA)=5.567764165390505;} swarm of ravens #7: {team=unaligned ; avg hp=-8.650459418070444 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.33154670750383; hits/misses (PBA)= 1.3560490045941807/4.109877488514548; rounds (PBA)=5.524119448698316;} swarm of ravens #6: {team=unaligned ; avg hp=-8.407350689127105 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.60260336906585; hits/misses (PBA)= 1.3832312404287903/4.186447166921899; rounds (PBA)=5.617151607963247;} swarm of ravens #16: {team=unaligned ; avg hp=-8.390505359877489 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.964395099540582; hits/misses (PBA)= 1.30895865237366/4.063935681470138; rounds (PBA)=5.433767228177642;} swarm of ravens #10: {team=unaligned ; avg hp=-8.246554364471669 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.22166921898928; hits/misses (PBA)= 1.333843797856049/4.041730474732006; rounds (PBA)=5.431852986217458;} ancient white dragon: {team=chaotic evil ; avg hp=148.44027565084227 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.5669984686065; hits/misses (PBA)= 30.956738131699847/1.729709035222052; rounds (PBA)=11.578101071975498;} swarm of ravens #8: {team=unaligned ; avg hp=-8.353369065849924 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.329632465543645; hits/misses (PBA)= 1.3445635528330782/4.0367534456355285; rounds (PBA)=5.448698315467075;} swarm of ravens #11: {team=unaligned ; avg hp=-8.669218989280244 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.60030627871363; hits/misses (PBA)= 1.398928024502297/4.129402756508423; rounds (PBA)=5.581929555895865;} swarm of ravens #12: {team=unaligned ; avg hp=-8.629402756508423 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.743491577335375; hits/misses (PBA)= 1.3797856049004593/4.112940275650843; rounds (PBA)=5.545558958652373;} swarm of ravens #5: {team=unaligned ; avg hp=-8.598392036753445 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.514548238897397; hits/misses (PBA)= 1.377488514548239/4.197549770290965; rounds (PBA)=5.627871362940276;} swarm of ravens #13: {team=unaligned ; avg hp=-8.353369065849924 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.005359877488514; hits/misses (PBA)= 1.4184532924961715/4.140505359877489; rounds (PBA)=5.618300153139357;} swarm of ravens #4: {team=unaligned ; avg hp=-8.554747320061256 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.57656967840735; hits/misses (PBA)= 1.3947166921898928/4.0478560490045945; rounds (PBA)=5.506891271056662;} swarm of ravens #14: {team=unaligned ; avg hp=-8.58843797856049 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.835758039816232; hits/misses (PBA)= 1.403905053598775/4.1244257274119445; rounds (PBA)=5.579249617151608;} swarm of ravens: {team=unaligned ; avg hp=-8.415773353751915 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.356814701378255; hits/misses (PBA)= 1.3621745788667687/4.068147013782542; rounds (PBA)=5.487748851454824;} swarm of ravens #3: {team=unaligned ; avg hp=-8.36217457886677 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.657733537519142; hits/misses (PBA)= 1.3778713629402757/4.188744257274119; rounds (PBA)=5.620980091883614;} swarm of ravens #2: {team=unaligned ; avg hp=-8.47281776416539 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.42802450229709; hits/misses (PBA)= 1.3564318529862174/4.153139356814702; rounds (PBA)=5.562787136294028;} swarm of ravens #9: {team=unaligned ; avg hp=-8.557044410413477 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.728943338437979; hits/misses (PBA)= 1.4000765696784074/4.152373660030628; rounds (PBA)=5.606431852986217;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1620.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4113.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45016; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake #2: {team=unaligned ; avg hp=-8.30873825234953 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.90641871625675; hits/misses (PBA)= 2.578884223155369/4.78004399120176; rounds (PBA)=7.358928214357128;} swarm of ravens #6: {team=unaligned ; avg hp=-8.545290941811638 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.659468106378724; hits/misses (PBA)= 0.6722655468906219/2.0575884823035393; rounds (PBA)=2.8424315136972607;} swarm of ravens #8: {team=unaligned ; avg hp=-8.534293141371725 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.884823035392921; hits/misses (PBA)= 0.6940611877624475/2.05498900219956; rounds (PBA)=2.8484303139372127;} swarm of ravens #5: {team=unaligned ; avg hp=-8.483303339332133 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.624675064987002; hits/misses (PBA)= 0.6716656668666267/2.0521895620875825; rounds (PBA)=2.826834633073385;} swarm of ravens #3: {team=unaligned ; avg hp=-8.627274545090982 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6052789442111575; hits/misses (PBA)= 0.6724655068986203/2.053389322135573; rounds (PBA)=2.830833833233353;} ancient white dragon: {team=chaotic evil ; avg hp=213.2103579284143 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.8108378324335; hits/misses (PBA)= 23.617076584683062/1.3537292541491701; rounds (PBA)=9.00139972005599;} swarm of ravens #2: {team=unaligned ; avg hp=-8.495300939812038 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.829834033193361; hits/misses (PBA)= 0.6772645470905819/2.007598480303939; rounds (PBA)=2.7870425914817036;} swarm of ravens #4: {team=unaligned ; avg hp=-8.500699860027995 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.947610477904419; hits/misses (PBA)= 0.7086582683463307/2.0283943211357727; rounds (PBA)=2.842631473705259;} swarm of ravens: {team=unaligned ; avg hp=-8.517296540691861 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.968606278744251; hits/misses (PBA)= 0.7094581083783243/2.0381923615276945; rounds (PBA)=2.843031393721256;} swarm of ravens #7: {team=unaligned ; avg hp=-8.381123775244951 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555488902219556; hits/misses (PBA)= 0.6684663067386523/2.066386722655469; rounds (PBA)=2.84123175364927;} giant constrictor snake: {team=unaligned ; avg hp=-8.41751649670066 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.80743851229754; hits/misses (PBA)= 2.5680863827234552/4.776444711057788; rounds (PBA)=7.344531093781244;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4511.61; crudely normalised: 0% > unaligned = expected rounds to survive: 801.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25219; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-6.115376924615077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6120775844831035; hits/misses (PBA)= 0.3271345730853829/0.97000599880024; rounds (PBA)=1.4017196560687863;} wolf #3: {team=unaligned ; avg hp=-6.196760647870426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6960607878424314; hits/misses (PBA)= 0.3339332133573285/0.99000199960008; rounds (PBA)=1.419516096780644;} wolf #5: {team=unaligned ; avg hp=-6.251349730053989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4933013397320534; hits/misses (PBA)= 0.3113377324535093/0.9832033593281344; rounds (PBA)=1.3987202559488103;} wolf #7: {team=unaligned ; avg hp=-6.261947610477905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.538892221555689; hits/misses (PBA)= 0.3189362127574485/0.9896020795840832; rounds (PBA)=1.4049190161967606;} giant constrictor snake: {team=unaligned ; avg hp=-8.605078984203159 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.355728854229156; hits/misses (PBA)= 1.419516096780644/2.628874225154969; rounds (PBA)=4.048390321935613;} wolf #6: {team=unaligned ; avg hp=-6.111177764447111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.501099780043991; hits/misses (PBA)= 0.3123375324935013/0.9518096380723855; rounds (PBA)=1.3739252149570087;} wolf: {team=unaligned ; avg hp=-6.265146970605879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5956808638272344; hits/misses (PBA)= 0.32793441311737653/0.9568086382723455; rounds (PBA)=1.3849230153969205;} wolf #8: {team=unaligned ; avg hp=-6.138972205558888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6220755848830235; hits/misses (PBA)= 0.32273545290941813/0.9650069986002799; rounds (PBA)=1.3799240151969605;} ancient white dragon: {team=chaotic evil ; avg hp=292.0227954409118 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.09378124375124; hits/misses (PBA)= 12.233953209358129/0.6926614677064588; rounds (PBA)=5.042791441711658;} wolf #4: {team=unaligned ; avg hp=-6.147970405918816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5622875424915015; hits/misses (PBA)= 0.3233353329334133/0.9526094781043791; rounds (PBA)=1.3785242951409717;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4995.0; crudely normalised: 0% > unaligned = expected rounds to survive: 478.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17358; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=312.3619276144771 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.32873425314938; hits/misses (PBA)= 8.15876824635073/0.48930213957208557; rounds (PBA)=3.4709058188362327;} wolf #6: {team=unaligned ; avg hp=-6.1851629674065185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6788642271545693; hits/misses (PBA)= 0.33473305338932213/0.9634073185362927; rounds (PBA)=1.4057188562287541;} wolf #8: {team=unaligned ; avg hp=-6.252749450109978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.694261147770446; hits/misses (PBA)= 0.3349330133973205/0.9834033193361328; rounds (PBA)=1.4173165366926614;} wolf #4: {team=unaligned ; avg hp=-6.206758648270346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.629274145170966; hits/misses (PBA)= 0.3261347730453909/0.9902019596080783; rounds (PBA)=1.4157168566286742;} wolf: {team=unaligned ; avg hp=-6.186362727454509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.621875624875025; hits/misses (PBA)= 0.3281343731253749/0.9714057188562287; rounds (PBA)=1.4005198960207959;} wolf #2: {team=unaligned ; avg hp=-6.171165766846631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.54749050189962; hits/misses (PBA)= 0.3179364127174565/0.9782043591281744; rounds (PBA)=1.4015196960607879;} wolf #3: {team=unaligned ; avg hp=-6.064387122575485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.44371125774845; hits/misses (PBA)= 0.3087382523495301/0.9948010397920416; rounds (PBA)=1.403119376124775;} wolf #7: {team=unaligned ; avg hp=-6.146970605878824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5306938612277543; hits/misses (PBA)= 0.3199360127974405/0.9714057188562287; rounds (PBA)=1.3937212557488503;} wolf #5: {team=unaligned ; avg hp=-6.115176964607079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4919016196760646; hits/misses (PBA)= 0.3161367726454709/0.982003599280144; rounds (PBA)=1.4019196160767846;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 997.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4995.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30668; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #5: {team=unaligned ; avg hp=-8.555088982203559 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.781643671265747; hits/misses (PBA)= 0.6820635872825435/2.011997600479904; rounds (PBA)=2.797840431913617;} ancient white dragon: {team=chaotic evil ; avg hp=287.5384923015397 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.0613877224555; hits/misses (PBA)= 15.467906418716257/0.8948210357928414; rounds (PBA)=6.132373525294941;} swarm of ravens #2: {team=unaligned ; avg hp=-8.448510297940413 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.93001399720056; hits/misses (PBA)= 0.7040591881623676/2.033393321335733; rounds (PBA)=2.839232153569286;} swarm of ravens #6: {team=unaligned ; avg hp=-8.411917616476705 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454909018196361; hits/misses (PBA)= 0.6552689462107578/1.9948010397920415; rounds (PBA)=2.7648470305938813;} swarm of ravens: {team=unaligned ; avg hp=-8.473705258948211 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.564487102579484; hits/misses (PBA)= 0.6598680263947211/2.070785842831434; rounds (PBA)=2.8340331933613276;} swarm of ravens #4: {team=unaligned ; avg hp=-8.519496100779843 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.677664467106578; hits/misses (PBA)= 0.6898620275944811/2.0487902419516097; rounds (PBA)=2.838632273545291;} swarm of ravens #7: {team=unaligned ; avg hp=-8.42871425714857 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.684863027394521; hits/misses (PBA)= 0.6784643071385723/2.0545890821835635; rounds (PBA)=2.837632473505299;} swarm of ravens #3: {team=unaligned ; avg hp=-8.738452309538092 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.663667266546691; hits/misses (PBA)= 0.6750649870025994/2.076384723055389; rounds (PBA)=2.8572285542891422;} swarm of ravens #8: {team=unaligned ; avg hp=-8.485502899420116 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.704259148170366; hits/misses (PBA)= 0.6774645070985803/2.0501899620075985; rounds (PBA)=2.8300339932013596;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% > other= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25548; unaligned : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team unaligned = winning battles: 278; perfect battles: 0; close-call battles: 261; > Team other = winning battles: 4723; perfect battles: 0; close-call battles: 3278; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #3: {team=other; avg hp=12.728454309138172 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.677264547090582; hits/misses (PBA)= 1.9404119176164767/1.3189362127574484; rounds (PBA)=3.76624675064987;} wolf #2: {team=unaligned ; avg hp=-3.797840431913617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.241751649670066; hits/misses (PBA)= 1.526494701059788/0.9632073585282943; rounds (PBA)=2.5258948210357928;} swarm of ravens #2: {team=other; avg hp=12.341931613677264 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.617076584683064; hits/misses (PBA)= 1.9264147170565886/1.281743651269746; rounds (PBA)=3.7224555088982205;} wolf #3: {team=unaligned ; avg hp=-3.6534693061387724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199360127974405; hits/misses (PBA)= 1.5238952209558088/0.9612077584483103; rounds (PBA)=2.5234953009398122;} wolf: {team=unaligned ; avg hp=-3.8140371925614875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.293141371725655; hits/misses (PBA)= 1.5290941811637673/0.9642071585682863; rounds (PBA)=2.5306938612277543;} swarm of ravens: {team=other; avg hp=12.952209558088382 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.815436912617477; hits/misses (PBA)= 1.9558088382323535/1.3249350129974005; rounds (PBA)=3.778644271145771;} wolf #4: {team=unaligned ; avg hp=-3.7070585882823437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.194561087782443; hits/misses (PBA)= 1.52749450109978/0.9364127174565087; rounds (PBA)=2.5076984603079384;} swarm of ravens #4: {team=other; avg hp=13.04859028194361 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.862627474505098; hits/misses (PBA)= 1.9584083183363328/1.340131973605279; rounds (PBA)=3.7910417916416717;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% > other= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25510; unaligned : 0.05 ± 0.0; other: 0.95 ± 0.0; > Team unaligned = winning battles: 269; perfect battles: 0; close-call battles: 252; > Team other = winning battles: 4732; perfect battles: 0; close-call battles: 3310; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=-3.752849430113977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.039592081583683; hits/misses (PBA)= 1.50249950009998/0.9494101179764047; rounds (PBA)=2.4857028594281143;} swarm of ravens #4: {team=other; avg hp=12.671465706858628 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.827234553089383; hits/misses (PBA)= 1.956008798240352/1.3005398920215956; rounds (PBA)=3.7458508298340334;} wolf #3: {team=unaligned ; avg hp=-3.6900619876024794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.332933413317337; hits/misses (PBA)= 1.5464907018596281/0.9608078384323135; rounds (PBA)=2.550489902019596;} swarm of ravens: {team=other; avg hp=12.682263547290543 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.560887822435513; hits/misses (PBA)= 1.9302139572085584/1.3207358528294342; rounds (PBA)=3.7680463907218558;} wolf: {team=unaligned ; avg hp=-3.7844431113777244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.332933413317337; hits/misses (PBA)= 1.5502899420115976/0.9554089182163568; rounds (PBA)=2.543491301739652;} wolf #2: {team=unaligned ; avg hp=-3.6220755848830235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.022595480903819; hits/misses (PBA)= 1.5036992601479704/0.9582083583283343; rounds (PBA)=2.5026994601079786;} swarm of ravens #3: {team=other; avg hp=12.945610877824436 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.67106578684263; hits/misses (PBA)= 1.9434113177364527/1.3077384523095381; rounds (PBA)=3.7644471105778843;} swarm of ravens #2: {team=other; avg hp=12.972605478904219 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.790241951609678; hits/misses (PBA)= 1.9598080383923215/1.3383323335332933; rounds (PBA)=3.7914417116576686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #2: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1205758848230354;} swarm of ravens #4: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1255748850229954;} swarm of ravens #3: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1225754849030194;} swarm of ravens: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11637672465506899;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1261747650469906;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1295740851829634;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 216.67; crudely normalised: 0% > other= expected rounds to survive: 96.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26187; unaligned : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team unaligned = winning battles: 3875; perfect battles: 0; close-call battles: 3215; > Team other = winning battles: 1126; perfect battles: 0; close-call battles: 1010; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=other; avg hp=-1.29874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.045190961807638; hits/misses (PBA)= 1.5116976604679064/1.195360927814437; rounds (PBA)=2.781643671265747;} constrictor snake #2: {team=unaligned ; avg hp=4.154369126174765 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.919216156768647; hits/misses (PBA)= 1.714257148570286/1.1481703659268145; rounds (PBA)=3.33373325334933;} wolf #3: {team=other; avg hp=-1.3259348130373925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.07358528294341; hits/misses (PBA)= 1.5238952209558088/1.1871625674865027; rounds (PBA)=2.783243351329734;} constrictor snake #3: {team=unaligned ; avg hp=4.196960607878425 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.893221355728855; hits/misses (PBA)= 1.7116576684663067/1.1285742851429714; rounds (PBA)=3.314537092581484;} constrictor snake: {team=unaligned ; avg hp=4.166166766646671 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88882223555289; hits/misses (PBA)= 1.707258548290342/1.1611677664467106; rounds (PBA)=3.3405318936212756;} wolf #2: {team=other; avg hp=-1.3571285742851429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.031793641271745; hits/misses (PBA)= 1.5160967806438712/1.184763047390522; rounds (PBA)=2.775244951009798;} constrictor snake #4: {team=unaligned ; avg hp=4.088382323535293 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78624275144971; hits/misses (PBA)= 1.6918616276744651/1.1087782443511298; rounds (PBA)=3.296740651869626;} wolf: {team=other; avg hp=-1.2555488902219556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.235952809438112; hits/misses (PBA)= 1.5452909418116376/1.1961607678464308; rounds (PBA)=2.8188362327534495;} constrictor snake #5: {team=unaligned ; avg hp=4.0075984803039395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.749850029994; hits/misses (PBA)= 1.6772645470905818/1.1437712457508498; rounds (PBA)=3.307738452309538;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% > other= expected rounds to survive: 138.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22001; unaligned : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team unaligned = winning battles: 4699; perfect battles: 0; close-call battles: 3064; > Team other = winning battles: 302; perfect battles: 0; close-call battles: 289; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #2: {team=other; avg hp=-2.813237352529494 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.027794441111777; hits/misses (PBA)= 1.0623875224955008/1.1647670465906819; rounds (PBA)=2.249550089982004;} wolf #3: {team=unaligned ; avg hp=6.160967806438713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.63127374525095; hits/misses (PBA)= 1.7090581883623275/0.9426114777044591; rounds (PBA)=3.2375524895020997;} wolf #5: {team=unaligned ; avg hp=6.2429514097180565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62107578484303; hits/misses (PBA)= 1.7156568686262748/0.9316136772645471; rounds (PBA)=3.2371525694861027;} constrictor snake #3: {team=other; avg hp=-2.7520495900819837 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119176164767047; hits/misses (PBA)= 1.0735852829434114/1.1779644071185762; rounds (PBA)=2.269346130773845;} constrictor snake: {team=other; avg hp=-2.828634273145371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.96500699860028; hits/misses (PBA)= 1.0543891221755648/1.172765446910618; rounds (PBA)=2.2463507298540293;} constrictor snake #4: {team=other; avg hp=-2.752249550089982 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.030993801239752; hits/misses (PBA)= 1.055988802239552/1.1589682063587283; rounds (PBA)=2.23375324935013;} wolf: {team=unaligned ; avg hp=6.1923615276944615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.78384323135373; hits/misses (PBA)= 1.729854029194161/0.910617876424715; rounds (PBA)=3.2309538092381525;} wolf #2: {team=unaligned ; avg hp=6.121575684863028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.589482103579284; hits/misses (PBA)= 1.7044591081783644/0.8968206358728255; rounds (PBA)=3.1951609678064385;} wolf #4: {team=unaligned ; avg hp=6.139172165566887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.520495900819837; hits/misses (PBA)= 1.6968606278744252/0.9324135172965407; rounds (PBA)=3.2111577684463106;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 115.56; crudely normalised: 0% > other= expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17267; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 25; perfect battles: 0; close-call battles: 24; > Team other = winning battles: 4976; perfect battles: 0; close-call battles: 2674; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=8.019396120775845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.669666066786643; hits/misses (PBA)= 1.4389122175564888/0.8042391521695661; rounds (PBA)=2.74125174965007;} wolf #3: {team=other; avg hp=7.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.669266146770646; hits/misses (PBA)= 1.4511097780443911/0.790241951609678; rounds (PBA)=2.752249550089982;} constrictor snake #2: {team=unaligned ; avg hp=-3.159168166366727 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.425714857028594; hits/misses (PBA)= 0.7876424715056989/0.9294141171765646; rounds (PBA)=1.7178564287142573;} wolf #2: {team=other; avg hp=8.123575284943012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.905618876224755; hits/misses (PBA)= 1.4827034593081383/0.8014397120575885; rounds (PBA)=2.75124975004999;} constrictor snake #4: {team=unaligned ; avg hp=-3.118376324735053 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399120175964807; hits/misses (PBA)= 0.7758448310337932/0.9426114777044591; rounds (PBA)=1.7200559888022395;} wolf #6: {team=other; avg hp=8.082383523295341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.6874625074985; hits/misses (PBA)= 1.4533093381323736/0.7958408318336333; rounds (PBA)=2.759248150369926;} wolf #4: {team=other; avg hp=8.087582483503299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.820635872825434; hits/misses (PBA)= 1.4663067386522695/0.7728454309138172; rounds (PBA)=2.7394521095780844;} wolf #5: {team=other; avg hp=8.121775644871025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764447110577885; hits/misses (PBA)= 1.4563087382523496/0.8238352329534093; rounds (PBA)=2.752849430113977;} constrictor snake #3: {team=unaligned ; avg hp=-3.172765446910618 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.387722455508898; hits/misses (PBA)= 0.7728454309138172/0.9346130773845231; rounds (PBA)=1.709258148370326;} constrictor snake: {team=unaligned ; avg hp=-3.066786642671466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.360727854429114; hits/misses (PBA)= 0.7690461907618477/0.9462107578484303; rounds (PBA)=1.7166566686662668;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.33; crudely normalised: 0% > other= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26862; unaligned : 0.34 ± 0.01; other: 0.66 ± 0.01; > Team unaligned = winning battles: 1677; perfect battles: 0; close-call battles: 1527; > Team other = winning battles: 3324; perfect battles: 0; close-call battles: 2709; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=2.072785442911418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.903019396120776; hits/misses (PBA)= 1.8864227154569086/1.0525894821035793; rounds (PBA)=3.2075584883023396;} constrictor snake #4: {team=unaligned ; avg hp=-0.8438312337532493 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.859028194361128; hits/misses (PBA)= 1.5270945810837833/1.0989802039592083; rounds (PBA)=2.760647870425915;} constrictor snake #3: {team=unaligned ; avg hp=-0.6874625074985004 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.152969406118777; hits/misses (PBA)= 1.581883623275345/1.107978404319136; rounds (PBA)=2.8214357128574283;} constrictor snake: {team=unaligned ; avg hp=-0.8102379524095181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.876424715056988; hits/misses (PBA)= 1.5352929414117176/1.0889822035592882; rounds (PBA)=2.753849230153969;} wolf #4: {team=other; avg hp=2.090981803639272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.69006198760248; hits/misses (PBA)= 1.8610277944411118/1.0441911617676465; rounds (PBA)=3.1889622075584882;} wolf #2: {team=other; avg hp=2.0361927614477104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.861827634473105; hits/misses (PBA)= 1.8802239552089581/1.0225954809038191; rounds (PBA)=3.1799640071985604;} constrictor snake #2: {team=unaligned ; avg hp=-0.6302739452109578 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.905618876224755; hits/misses (PBA)= 1.5436912617476504/1.1187762447510499; rounds (PBA)=2.7968406318736254;} wolf #3: {team=other; avg hp=2.005998800239952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.516896620675865; hits/misses (PBA)= 1.8264347130573886/1.0289942011597681; rounds (PBA)=3.1415716856628673;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8160.0; crudely normalised: 0% > Neutral Chaotic= expected rounds to survive: 420.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16837; lawful evil : 1.0 ± 0.0; Neutral Chaotic: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=135.876624675065 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.13357328534293; hits/misses (PBA)= 4.856428714257149/3.2255548890221957; rounds (PBA)=3.3667266546690664;} Fabbrick: {team=Neutral Chaotic; avg hp=-6.6838632273545295 (from 53); avg healing spells left=0.009398120375924815 (from 1); damage done (per battle average)= 0.12337532493501299; hits/misses (PBA)= 0.12037592481503699/2.3015396920615876; rounds (PBA)=2.4219156168766247;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1028.57; crudely normalised: 0% > other= expected rounds to survive: 980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30899; unaligned : 0.8 ± 0.01; other: 0.2 ± 0.01; > Team unaligned = winning battles: 4024; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake: {team=unaligned ; avg hp=19.411117776444712 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.98580283943211; hits/misses (PBA)= 3.2959408118376325/1.7648470305938813; rounds (PBA)=5.8654269146170765;} giant elk: {team=other; avg hp=-2.9858028394321137 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.58888222355529; hits/misses (PBA)= 3.545490901819636/1.1719656068786242; rounds (PBA)=4.9128174365126975;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant elk: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4443111377724455;} giant constrictor snake: {team=unaligned ; avg hp=60.0 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5556888622275545;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24181; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4934; perfect battles: 0; close-call battles: 4755; > Team other = winning battles: 67; perfect battles: 0; close-call battles: 67; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #2: {team=unaligned ; avg hp=13.758048390321935 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.263547290541892; hits/misses (PBA)= 2.003999200159968/1.3353329334133173; rounds (PBA)=3.483103379324135;} wolf #6: {team=other; avg hp=-4.055388922215557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.72745450909818; hits/misses (PBA)= 1.4429114177164568/0.7768446310737852; rounds (PBA)=2.2231553689262147;} wolf: {team=other; avg hp=-4.082583483303339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325934813037392; hits/misses (PBA)= 1.4093181363727254/0.7874425114977005; rounds (PBA)=2.200359928014397;} swarm of ravens #5: {team=unaligned ; avg hp=13.749650069986004 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.384323135372926; hits/misses (PBA)= 2.0263947210557887/1.3155368926214757; rounds (PBA)=3.4753049390121977;} swarm of ravens #8: {team=unaligned ; avg hp=13.38132373525295 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93001399720056; hits/misses (PBA)= 1.9632073585282943/1.3373325334933013; rounds (PBA)=3.4403119376124773;} wolf #2: {team=other; avg hp=-4.116576684663068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.381723655268946; hits/misses (PBA)= 1.4137172565486902/0.7910417916416717; rounds (PBA)=2.2071585682863426;} wolf #7: {team=other; avg hp=-4.116776644671066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34733053389322; hits/misses (PBA)= 1.402119576084783/0.7934413117376524; rounds (PBA)=2.1989602079584083;} wolf #3: {team=other; avg hp=-4.067186562687462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.643871225754848; hits/misses (PBA)= 1.4445110977804438/0.7778444311137772; rounds (PBA)=2.225354929014197;} wolf #8: {team=other; avg hp=-4.052189562087582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.629674065186963; hits/misses (PBA)= 1.4337132573485303/0.7766446710657868; rounds (PBA)=2.212757448510298;} swarm of ravens #3: {team=unaligned ; avg hp=13.601479704059189 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.004199160167966; hits/misses (PBA)= 1.9788042391521696/1.3203359328134374; rounds (PBA)=3.4451109778044393;} wolf #5: {team=other; avg hp=-4.077384523095381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.50749850029994; hits/misses (PBA)= 1.4313137372525495/0.7920415916816637; rounds (PBA)=2.2269546090781844;} swarm of ravens #7: {team=unaligned ; avg hp=13.763847230553889 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.105578884223155; hits/misses (PBA)= 1.987002599480104/1.3443311337732453; rounds (PBA)=3.4667066586682664;} swarm of ravens #6: {team=unaligned ; avg hp=13.251549690061987 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.105178964207159; hits/misses (PBA)= 1.9924015196960607/1.3045390921815636; rounds (PBA)=3.444511097780444;} swarm of ravens: {team=unaligned ; avg hp=13.32893421315737 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.028194361127774; hits/misses (PBA)= 1.9720055988802239/1.3145370925814837; rounds (PBA)=3.425114977004599;} swarm of ravens #4: {team=unaligned ; avg hp=12.989602079584083 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.743051389722055; hits/misses (PBA)= 1.9478104379124175/1.332133573285343; rounds (PBA)=3.419116176764647;} wolf #4: {team=other; avg hp=-3.996000799840032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.612077584483103; hits/misses (PBA)= 1.4445110977804438/0.7836432713457309; rounds (PBA)=2.230753849230154;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24251; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4935; perfect battles: 0; close-call battles: 4772; > Team other = winning battles: 66; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=-4.071985602879424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43251349730054; hits/misses (PBA)= 1.4203159368126375/0.7870425914817036; rounds (PBA)=2.2111577684463106;} swarm of ravens: {team=unaligned ; avg hp=13.299140171965607 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.889422115576885; hits/misses (PBA)= 1.9680063987202558/1.3255348930213957; rounds (PBA)=3.4375124975005;} swarm of ravens #3: {team=unaligned ; avg hp=13.465906818636272 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.919816036792641; hits/misses (PBA)= 1.9784043191361729/1.3587282543491301; rounds (PBA)=3.477104579084183;} swarm of ravens #2: {team=unaligned ; avg hp=13.71385722855429 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.003399320135973; hits/misses (PBA)= 1.994001199760048/1.3439312137572486; rounds (PBA)=3.475904819036193;} swarm of ravens #7: {team=unaligned ; avg hp=13.346930613877225 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.98500299940012; hits/misses (PBA)= 1.9792041591681664/1.3083383323335334; rounds (PBA)=3.4229154169166165;} wolf #8: {team=other; avg hp=-3.972605478904219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.515896820635874; hits/misses (PBA)= 1.4243151369726055/0.7778444311137772; rounds (PBA)=2.2053589282143573;} swarm of ravens #5: {team=unaligned ; avg hp=13.565486902619476 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.16756648670266; hits/misses (PBA)= 1.9934013197360527/1.3345330933813238; rounds (PBA)=3.4643071385722854;} wolf #4: {team=other; avg hp=-4.025794841031794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.497100579884023; hits/misses (PBA)= 1.419516096780644/0.8042391521695661; rounds (PBA)=2.226154769046191;} swarm of ravens #4: {team=unaligned ; avg hp=13.512097580483903 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.137772445510898; hits/misses (PBA)= 2.0013997200559888/1.3019396120775846; rounds (PBA)=3.4451109778044393;} wolf: {team=other; avg hp=-4.0131973605278946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.75764847030594; hits/misses (PBA)= 1.4511097780443911/0.7698460307938413; rounds (PBA)=2.223955208958208;} wolf #3: {team=other; avg hp=-3.8818236352729456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.59368126374725; hits/misses (PBA)= 1.4365126974605078/0.7798440311937612; rounds (PBA)=2.2195560887822436;} wolf #5: {team=other; avg hp=-3.968406318736253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.49510097980404; hits/misses (PBA)= 1.4243151369726055/0.7926414717056589; rounds (PBA)=2.220155968806239;} wolf #6: {team=other; avg hp=-4.039592081583684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.544491101779643; hits/misses (PBA)= 1.4323135372925415/0.8160367926414717; rounds (PBA)=2.251349730053989;} swarm of ravens #8: {team=unaligned ; avg hp=13.497300539892022 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.982203559288143; hits/misses (PBA)= 1.9818036392721456/1.3197360527894422; rounds (PBA)=3.44371125774845;} wolf #7: {team=other; avg hp=-4.101379724055189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.432913417316536; hits/misses (PBA)= 1.4151169766046792/0.7834433113377325; rounds (PBA)=2.2025594881023793;} swarm of ravens #6: {team=unaligned ; avg hp=13.329934013197361 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.989602079584083; hits/misses (PBA)= 1.9746050789842031/1.3205358928214357; rounds (PBA)=3.4299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.33; crudely normalised: 0% > other= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28882; unaligned : 0.29 ± 0.01; other: 0.71 ± 0.01; > Team unaligned = winning battles: 1459; perfect battles: 0; close-call battles: 1456; > Team other = winning battles: 3542; perfect battles: 0; close-call battles: 3496; ------------------------------------------------- Combattants ------------------------------------------------ wolf #7: {team=other; avg hp=1.763247350529894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.443111377724454; hits/misses (PBA)= 1.9664067186562688/1.0367926414717057; rounds (PBA)=3.0975804839032195;} wolf #8: {team=other; avg hp=1.9208158368326336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.589682063587283; hits/misses (PBA)= 1.9824035192961407/1.0501899620075985; rounds (PBA)=3.125974805038992;} wolf #2: {team=other; avg hp=1.8538292341531695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.566286742651469; hits/misses (PBA)= 1.9760047990401919/1.0547890421915618; rounds (PBA)=3.1247750449910017;} constrictor snake #8: {team=unaligned ; avg hp=-1.4055188962207559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293941211757648; hits/misses (PBA)= 1.6110777844431114/1.0495900819836033; rounds (PBA)=2.696860627874425;} constrictor snake #7: {team=unaligned ; avg hp=-1.4137172565486902 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065986802639472; hits/misses (PBA)= 1.5746850629874025/1.0483903219356128; rounds (PBA)=2.6612677464507097;} constrictor snake #6: {team=unaligned ; avg hp=-1.363127374525095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.180763847230553; hits/misses (PBA)= 1.579484103179364/1.0563887222555488; rounds (PBA)=2.6724655068986203;} wolf: {team=other; avg hp=1.8278344331133773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.391921615676864; hits/misses (PBA)= 1.9394121175764847/1.0535892821435713; rounds (PBA)=3.0875824835032994;} constrictor snake #3: {team=unaligned ; avg hp=-1.410517896420716 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.140971805638872; hits/misses (PBA)= 1.584483103379324/1.0551889622075585; rounds (PBA)=2.678264347130574;} constrictor snake #4: {team=unaligned ; avg hp=-1.4207158568286342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.20495900819836; hits/misses (PBA)= 1.5860827834433113/1.0771845630873824; rounds (PBA)=2.7022595480903817;} wolf #5: {team=other; avg hp=1.9564087182563488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.562287542491502; hits/misses (PBA)= 1.9782043591281744/1.0769846030793842; rounds (PBA)=3.153169366126775;} wolf #6: {team=other; avg hp=1.7024595080983804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.201159768046391; hits/misses (PBA)= 1.9242151569686063/1.0725854829034194; rounds (PBA)=3.0893821235752847;} wolf #3: {team=other; avg hp=1.772245550889822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.231753649270146; hits/misses (PBA)= 1.9272145570885824/1.084383123375325; rounds (PBA)=3.1005798840231953;} constrictor snake: {team=unaligned ; avg hp=-1.4563087382523496 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.164567086582684; hits/misses (PBA)= 1.5896820635872826/1.089382123575285; rounds (PBA)=2.7170565886822637;} wolf #4: {team=other; avg hp=1.7006598680263947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.31753649270146; hits/misses (PBA)= 1.9394121175764847/1.0557888422315538; rounds (PBA)=3.083983203359328;} constrictor snake #5: {team=unaligned ; avg hp=-1.4449110177964408 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.133373325334933; hits/misses (PBA)= 1.566886622675465/1.043391321735653; rounds (PBA)=2.646470705858828;} constrictor snake #2: {team=unaligned ; avg hp=-1.3889222155568886 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.317936412717456; hits/misses (PBA)= 1.6072785442911417/1.0663867226554689; rounds (PBA)=2.7104579084183165;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21244; chaotic evil : 0.92 ± 0.0; unaligned : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4621; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 380; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-5.04759048190362 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.480703859228154; hits/misses (PBA)= 1.2811437712457507/1.5786842631473705; rounds (PBA)=2.9358128374325134;} bugbear: {team=chaotic evil ; avg hp=16.519296140771846 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.04759048190362; hits/misses (PBA)= 2.0571885622875423/1.1345730853829235; rounds (PBA)=4.115776844631074;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21125; chaotic evil : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team chaotic evil = winning battles: 4628; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 373; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-5.093381323735253 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256948610277945; hits/misses (PBA)= 1.2673465306938612/1.5634873025394922; rounds (PBA)=2.9054189162167567;} bugbear: {team=chaotic evil ; avg hp=16.743051389722055 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.093381323735255; hits/misses (PBA)= 2.0617876424715056/1.106378724255149; rounds (PBA)=4.0935812837432515;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 730.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1445.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27942; neutral evil : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team neutral evil = winning battles: 4793; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 208; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ specter #2: {team=chaotic evil ; avg hp=-10.362127574485102 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.6998600279944; hits/misses (PBA)= 1.201359728054389/0.7776444711057788; rounds (PBA)=3.174365126974605;} specter: {team=chaotic evil ; avg hp=-10.05638872225555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.689862027594481; hits/misses (PBA)= 1.200359928014397/0.8010397920415917; rounds (PBA)=3.1749650069986;} wraith: {team=neutral evil ; avg hp=39.610277944411116 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.41851629674065; hits/misses (PBA)= 2.9736052789442113/1.5918816236752649; rounds (PBA)=5.523895220955809;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14339.5; crudely normalised: 0% > lawful good = expected rounds to survive: 355.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10865; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.85402919416117; hits/misses (PBA)= 4.917816436712657/0.26354729054189163; rounds (PBA)=2.076584683063387;} adult black dragon: {team=chaotic evil ; avg hp=188.51649670065987 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7206558688262348;} unicorn: {team=lawful good ; avg hp=-6.854029194161168 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.483503299340132; hits/misses (PBA)= 0.6580683863227355/2.324135172965407; rounds (PBA)=1.491101779644071;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4071185762847431;} adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.592881423715257;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > any = expected rounds to survive: 77.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18414; neutral evil : 0.89 ± 0.0; any : 0.11 ± 0.0; > Team neutral evil = winning battles: 4452; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 549; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-2.2195560887822436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5940811837632474; hits/misses (PBA)= 0.9200159968006398/1.3855228954209158; rounds (PBA)=2.4153169366126774;} goblin: {team=neutral evil ; avg hp=4.405918816236753 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.219556088782243; hits/misses (PBA)= 1.9522095580883823/0.6476704659068186; rounds (PBA)=3.4901019796040793;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07958408318336332;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08118376324735053;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07918416316736653;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08738252349530094;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08178364327134573;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08858228354329134;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08178364327134573;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08378324335132974;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4913017396520696;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5086982603479304;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 109.38; crudely normalised: 0% > any = expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31720; neutral evil : 0.73 ± 0.01; any : 0.27 ± 0.01; > Team neutral evil = winning battles: 3674; perfect battles: 0; close-call battles: 2199; > Team any = winning battles: 1327; perfect battles: 0; close-call battles: 1083; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.328534293141372 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.364527094581083; hits/misses (PBA)= 1.575484903019396/1.9604079184163168; rounds (PBA)=4.233953209358129;} guard #2: {team=any ; avg hp=-0.7998400319936013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.80123975204959; hits/misses (PBA)= 1.1987602479504098/2.367726454709058; rounds (PBA)=3.682263547290542;} guard #3: {team=any ; avg hp=-0.8470305938812237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.732053589282144; hits/misses (PBA)= 1.1935612877424515/2.306338732253549; rounds (PBA)=3.620475904819036;} goblin #5: {team=neutral evil ; avg hp=2.4017196560687863 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488302339532094; hits/misses (PBA)= 1.6174765046990602/2.0487902419516097; rounds (PBA)=4.301539692061588;} goblin #2: {team=neutral evil ; avg hp=2.2857428514297142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.561087782443511; hits/misses (PBA)= 1.6156768646270745/1.9778044391121776; rounds (PBA)=4.222755448910218;} goblin #3: {team=neutral evil ; avg hp=2.3997200559888023 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414117176564687; hits/misses (PBA)= 1.5972805438912216/1.99500099980004; rounds (PBA)=4.268346330733853;} guard #4: {team=any ; avg hp=-0.9118176364727054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.805438912217556; hits/misses (PBA)= 1.1905618876224755/2.264747050589882; rounds (PBA)=3.585882823435313;} guard: {team=any ; avg hp=-0.8842231553689263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837232553489302; hits/misses (PBA)= 1.2065586882623476/2.3219356128774247; rounds (PBA)=3.632673465306939;} goblin #4: {team=neutral evil ; avg hp=2.4083183363327336 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.614877024595081; hits/misses (PBA)= 1.6270745850829833/2.01379724055189; rounds (PBA)=4.281943611277744;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 204.17; crudely normalised: 0% > any = expected rounds to survive: 70.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16125; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 1326; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=5.956608678264347 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.825634873025395; hits/misses (PBA)= 0.9926014797040592/1.195360927814437; rounds (PBA)=2.671865626874625;} goblin: {team=neutral evil ; avg hp=6.0413917216556685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.879024195160968; hits/misses (PBA)= 1.0031993601279745/1.2137572485502899; rounds (PBA)=2.6820635872825433;} goblin #5: {team=neutral evil ; avg hp=6.0499900019996 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.974205158968206; hits/misses (PBA)= 1.0111977604479103/1.216756648670266; rounds (PBA)=2.693661267746451;} guard #2: {team=any ; avg hp=-2.7416516696660667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3053389322135573; hits/misses (PBA)= 0.4849030193961208/1.3159368126374724; rounds (PBA)=1.8008398320335932;} guard #3: {team=any ; avg hp=-2.6824635072985403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3229354129174165; hits/misses (PBA)= 0.48890221955608876/1.2753449310137972; rounds (PBA)=1.764247150569886;} goblin #6: {team=neutral evil ; avg hp=6.044391121775645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.945210957808438; hits/misses (PBA)= 1.0115976804639073/1.2253549290141972; rounds (PBA)=2.6930613877224556;} goblin #4: {team=neutral evil ; avg hp=6.024195160967807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.761447710457908; hits/misses (PBA)= 0.9824035192961408/1.21875624875025; rounds (PBA)=2.6840631873625274;} goblin #2: {team=neutral evil ; avg hp=6.016196760647871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.934613077384523; hits/misses (PBA)= 1.0137972405518896/1.197360527894421; rounds (PBA)=2.6750649870025995;} guard: {team=any ; avg hp=-2.693661267746451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253549290141972; hits/misses (PBA)= 0.47570485902819437/1.2969406118776245; rounds (PBA)=1.7728454309138173;} goblin #7: {team=neutral evil ; avg hp=5.985402919416117 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.797640471905619; hits/misses (PBA)= 0.9778044391121775/1.2089582083583283; rounds (PBA)=2.67126574685063;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} crab #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3313337332533493;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} bearded devil #4: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16976604679064186;} bearded devil #5: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} bearded devil #2: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17536492701459708;} bearded devil #3: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith: {team=neutral evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 352.0; crudely normalised: 0% > any = expected rounds to survive: 178.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60784; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4985; perfect battles: 0; close-call battles: 1217; > Team any = winning battles: 16; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=15.42751449710058 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.49870025994801; hits/misses (PBA)= 5.00879824035193/2.5138972205558887; rounds (PBA)=11.369126174765046;} gnoll #3: {team=chaotic evil ; avg hp=15.450909818036394 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.665466906618676; hits/misses (PBA)= 5.052389522095581/2.5036992601479704; rounds (PBA)=11.348130373925216;} gnoll #2: {team=chaotic evil ; avg hp=15.60607878424315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.869026194761048; hits/misses (PBA)= 5.0927814437112575/2.510897820435913; rounds (PBA)=11.370525894821036;} mage: {team=any ; avg hp=-2.0007998400319935 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.776844631073786; hits/misses (PBA)= 3.678264347130574/7.544291141771645; rounds (PBA)=11.225754849030194;} druid: {team=any ; avg hp=-2.0323935212957407 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738652269546091; hits/misses (PBA)= 0.7598480303939212/3.583483303339332; rounds (PBA)=4.345130973805239;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 27525.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13902; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=348.93701259748053 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.27694461107778; hits/misses (PBA)= 5.7996400719856025/0.3241351729654069; rounds (PBA)=2.779844031193761;} air elemental: {team=neutral ; avg hp=-8.276944611077784 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.062987402519497; hits/misses (PBA)= 1.1799640071985602/2.1821635672865427; rounds (PBA)=1.6810637872425516;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 7167.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1108.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1800; Sum of rounds: 25632; > Team neutral evil = winning battles: 335; perfect battles: 0; close-call battles: 335; > Team chaotic evil = winning battles: 1464; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=neutral evil ; avg hp=-9.517222222222221 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.846666666666666; hits/misses (PBA)= 2.0594444444444444/3.0533333333333332; rounds (PBA)=5.112777777777778;} drow #3: {team=neutral evil ; avg hp=-7.543333333333333 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9127777777777777; hits/misses (PBA)= 0.31166666666666665/0.6938888888888889; rounds (PBA)=1.225;} vampire: {team=neutral evil ; avg hp=-0.7055555555555556 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.87055555555555; hits/misses (PBA)= 12.412222222222223/10.165; rounds (PBA)=11.358333333333333;} drow #4: {team=neutral evil ; avg hp=-7.502222222222223 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.865; hits/misses (PBA)= 0.31222222222222223/0.7138888888888889; rounds (PBA)=1.2338888888888888;} vampire #2: {team=neutral evil ; avg hp=-2.2294444444444443 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.22444444444444; hits/misses (PBA)= 12.42388888888889/10.195555555555556; rounds (PBA)=11.37888888888889;} drow #2: {team=neutral evil ; avg hp=-7.4783333333333335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8433333333333333; hits/misses (PBA)= 0.3055555555555556/0.7316666666666667; rounds (PBA)=1.2438888888888888;} drow: {team=neutral evil ; avg hp=-7.395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9127777777777777; hits/misses (PBA)= 0.30944444444444447/0.7116666666666667; rounds (PBA)=1.2266666666666666;} balor: {team=chaotic evil ; avg hp=36.47944444444445 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.3361111111111; hits/misses (PBA)= 25.56833333333333/1.4227777777777777; rounds (PBA)=14.072777777777778;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 150.0; crudely normalised: 0% > other= expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53046; any : 0.21 ± 0.01; other: 0.79 ± 0.01; > Team any = winning battles: 1028; perfect battles: 0; close-call battles: 669; > Team other = winning battles: 3973; perfect battles: 0; close-call battles: 1983; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=4.2445510897820435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.10257948410318; hits/misses (PBA)= 3.7834433113377326/2.115376924615077; rounds (PBA)=8.163167366526695;} bandit #3: {team=other; avg hp=4.28494301139772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.234353129374124; hits/misses (PBA)= 3.8050389922015597/2.081383723255349; rounds (PBA)=8.104779044191162;} druid: {team=any ; avg hp=-0.28934213157368527 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.114177164567087; hits/misses (PBA)= 2.7380523895220956/4.3185362927414515; rounds (PBA)=7.33873225354929;} bandit #2: {team=other; avg hp=4.281143771245751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07158568286343; hits/misses (PBA)= 3.7970405918816237/2.1309738052389524; rounds (PBA)=8.15376924615077;} druid #2: {team=any ; avg hp=-0.1191761647670466 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.075184963007398; hits/misses (PBA)= 2.7608478304339132/4.299540091981604; rounds (PBA)=7.325734853029394;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.236752649470106;} duergar #4: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2579484103179364;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 314.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 656.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3970; Sum of rounds: 28895; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3969; perfect battles: 0; close-call battles: 3162; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-2.6521410579345086 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.08463476070529; hits/misses (PBA)= 2.253652392947103/2.366498740554156; rounds (PBA)=2.556926952141058;} thug #5: {team=any non-good ; avg hp=-2.5866498740554156 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.18992443324937; hits/misses (PBA)= 2.253904282115869/2.345088161209068; rounds (PBA)=2.5503778337531484;} thug #2: {team=any non-good ; avg hp=-2.6972292191435767 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.013098236775818; hits/misses (PBA)= 2.2294710327455918/2.344836272040302; rounds (PBA)=2.545088161209068;} thug #4: {team=any non-good ; avg hp=-2.698740554156171 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26926952141058; hits/misses (PBA)= 2.261712846347607/2.39823677581864; rounds (PBA)=2.578337531486146;} thug #3: {team=any non-good ; avg hp=-2.690176322418136 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.992695214105794; hits/misses (PBA)= 2.2340050377833753/2.358942065491184; rounds (PBA)=2.5491183879093198;} gargoyle #4: {team=chaotic evil ; avg hp=36.036272040302265 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.01360201511335; hits/misses (PBA)= 7.49471032745592/4.004785894206549; rounds (PBA)=6.024937027707809;} gargoyle #3: {team=chaotic evil ; avg hp=36.259445843828715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.01133501259446; hits/misses (PBA)= 7.524685138539043/3.936523929471033; rounds (PBA)=5.995465994962217;} gargoyle: {team=chaotic evil ; avg hp=36.03551637279597 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.14005037783375; hits/misses (PBA)= 7.51536523929471/4.003022670025189; rounds (PBA)=6.020151133501259;} gargoyle #5: {team=chaotic evil ; avg hp=36.26851385390428 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.35289672544081; hits/misses (PBA)= 7.552896725440806/3.9438287153652394; rounds (PBA)=6.003778337531486;} gargoyle #6: {team=chaotic evil ; avg hp=35.651637279596976 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.052141057934506; hits/misses (PBA)= 7.504534005037783/3.9272040302267004; rounds (PBA)=5.969521410579345;} mage: {team=any non-good ; avg hp=-2.736020151133501 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.868765743073048; hits/misses (PBA)= 3.1604534005037785/2.881360201511335; rounds (PBA)=6.041813602015114;} mage #2: {team=any non-good ; avg hp=-2.7095717884130983 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.971284634760705; hits/misses (PBA)= 3.1851385390428213/2.8594458438287154; rounds (PBA)=6.044584382871537;} gargoyle #2: {team=chaotic evil ; avg hp=36.28790931989924 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.14886649874055; hits/misses (PBA)= 7.52544080604534/3.981360201511335; rounds (PBA)=6.022418136020151;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8000.0; crudely normalised: 0% > Good= expected rounds to survive: 2050.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32147; lawful evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Solomon: {team=Good; avg hp=-10.635672865426915 (from 95); avg healing spells left=0.0013997200559888023 (from 2); damage done (per battle average)= 1.9844031193761247; hits/misses (PBA)= 0.636872625474905/2.4943011397720456; rounds (PBA)=3.1311737652469507;} Soon: {team=Good; avg hp=-10.689862027594481 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5248950209958008;} II: {team=Good; avg hp=-10.949010197960408 (from 119); avg healing spells left=0.0 (from 1); damage done (per battle average)= 3.6170765846830633; hits/misses (PBA)= 1.1547690461907618/4.561687662467507; rounds (PBA)=5.716456708658268;} pit fiend: {team=lawful evil ; avg hp=294.3985202959408 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 349.7618476304739; hits/misses (PBA)= 17.2627474505099/5.730853829234153; rounds (PBA)=6.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3877224555088982;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3097380523895221;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3025394921015797;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > lawful good = expected rounds to survive: 10685.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20944; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=543.123175364927 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 503.1067786442712; hits/misses (PBA)= 16.271745650869825/1.80623875224955; rounds (PBA)=4.187962407518496;} ancient silver dragon: {team=lawful good ; avg hp=-16.106778644271145 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.87682463507298; hits/misses (PBA)= 6.997000599880024/3.7438512297540494; rounds (PBA)=3.5802839432113576;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 22976.41; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28599; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-9.414717056588682 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.6372725454909; hits/misses (PBA)= 6.239352129574085/3.3407318536292743; rounds (PBA)=4.790041991601679;} ancient silver dragon: {team=lawful good ; avg hp=368.36272745450907 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.4147170565887; hits/misses (PBA)= 14.39252149570086/0.740251949610078; rounds (PBA)=5.71865626874625;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12286.58; crudely normalised: 0% > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32004; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-9.262347530493901 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.3631273745251; hits/misses (PBA)= 14.372725454909018/7.734053189362127; rounds (PBA)=5.527094581083783;} ancient silver dragon: {team=lawful good ; avg hp=192.6368726254749 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.2623475304939; hits/misses (PBA)= 16.400719856028793/0.8592281543691261; rounds (PBA)=6.398520295940812;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 24573.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 4258.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4753; Sum of rounds: 30327; lawful good : 0.95 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4753; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-9.121817799284662 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.50662739322533; hits/misses (PBA)= 9.68525142015569/12.990111508520934; rounds (PBA)=5.668840732169157;} ancient silver dragon: {team=lawful good ; avg hp=390.728592467915 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.85125184094255; hits/misses (PBA)= 8.144119503471492/0.42036608457816116; rounds (PBA)=6.243214811697875;} ancient silver dragon #2: {team=lawful good ; avg hp=391.7809804334105 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2968651378077; hits/misses (PBA)= 8.235851041447507/0.4199452977067116; rounds (PBA)=6.250578581948243;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 132.0; crudely normalised: 0% > any = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3426; Sum of rounds: 36498; > Team any non-lawful = winning battles: 2695; perfect battles: 0; close-call battles: 1318; > Team any = winning battles: 730; perfect battles: 0; close-call battles: 460; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=4.1255107997664915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.51255107997665; hits/misses (PBA)= 3.6914769410391126/2.0683012259194395; rounds (PBA)=8.0887332165791;} bandit: {team=any non-lawful ; avg hp=4.312317571511968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.512259194395796; hits/misses (PBA)= 3.861646234676007/2.1082895504962056; rounds (PBA)=8.161412726211324;} druid: {team=any ; avg hp=-0.015178050204319907 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34676007005254; hits/misses (PBA)= 2.80881494454174/4.3490951546993575; rounds (PBA)=7.42907180385289;} druid #2: {team=any ; avg hp=-0.2670753064798599 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.963514302393461; hits/misses (PBA)= 2.712784588441331/4.326036193812025; rounds (PBA)=7.344424985405721;} bandit #3: {team=any non-lawful ; avg hp=4.243724460011675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.246059544658493; hits/misses (PBA)= 3.8488032691185055/2.1368943374197316; rounds (PBA)=8.162288382953882;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11497700459908018;} commoner #9: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10557888422315537;} commoner #8: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1201759648070386;} commoner #3: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11017796440711858;} commoner #6: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10797840431913618;} commoner #7: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10677864427114576;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11157768446310738;} commoner #4: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10817836432713457;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11457708458308338;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 438.46; crudely normalised: 0% > any = expected rounds to survive: 12096.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20946; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-5.311337732453509 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.58208358328334; hits/misses (PBA)= 1.9454109178164367/1.5636872625474905; rounds (PBA)=3.5118976204759047;} gladiator: {team=any ; avg hp=76.41791641671665 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.31133773245351; hits/misses (PBA)= 7.487702459508099/3.152769446110778; rounds (PBA)=4.183163367326535;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -1984.62; crudely normalised: 0% > any non-lawful = expected rounds to survive: 278.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10942; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-29.466706658668265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46810637872425515; hits/misses (PBA)= 0.05718856228754249/0.9184163167366527; rounds (PBA)=1.2965406918616276;} bandit: {team=any non-lawful ; avg hp=-29.512097580483903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41011797640471903; hits/misses (PBA)= 0.051989602079584085/0.9352129574085183; rounds (PBA)=1.2945410917816436;} bandit #3: {team=any non-lawful ; avg hp=-29.454709058188364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33553289342131576; hits/misses (PBA)= 0.04299140171965607/0.8902219556088782; rounds (PBA)=1.2709458108378324;} Cthulhu: {team=beyond; avg hp=772.7862427514497 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 121.43351329734053; hits/misses (PBA)= 3.0/0.21075784843031395; rounds (PBA)=2.1879624075184965;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -1984.62; crudely normalised: 0% > any non-lawful = expected rounds to survive: 278.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10914; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-29.45350929814037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46590681863627276; hits/misses (PBA)= 0.05838832233553289/0.9040191961607679; rounds (PBA)=1.2815436912617477;} bandit #3: {team=any non-lawful ; avg hp=-29.500899820035993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35332933413317336; hits/misses (PBA)= 0.04459108178364327/0.9010197960407919; rounds (PBA)=1.2779444111177765;} bandit: {team=any non-lawful ; avg hp=-29.48530293941212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4261147770445911; hits/misses (PBA)= 0.052789442111577684/0.9182163567286543; rounds (PBA)=1.2821435712857427;} Cthulhu: {team=beyond; avg hp=772.754649070186 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 121.43971205758848; hits/misses (PBA)= 3.0/0.20415916816636673; rounds (PBA)=2.182363527294541;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26454709058188364;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24075184963007398;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2401519696060788;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 165.45; crudely normalised: 0% > other= expected rounds to survive: 2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13793; neutral good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear #2: {team=other; avg hp=134.04779044191162 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.61887622475505; hits/misses (PBA)= 1.2101579684063188/0.8254349130173965; rounds (PBA)=2.4853029394121178;} werebear: {team=other; avg hp=134.000599880024 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.13997200559888; hits/misses (PBA)= 1.1771645670865827/0.7708458308338332; rounds (PBA)=2.4983003399320136;} Sn'oop: {team=neutral good ; avg hp=-6.758848230353929 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9516096780643872; hits/misses (PBA)= 0.7750449910017997/0.9656068786242752; rounds (PBA)=1.7406518696260749;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 330.91; crudely normalised: 0% > other= expected rounds to survive: 1350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13672; neutral good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=other; avg hp=132.30793841231753 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64827034593081; hits/misses (PBA)= 2.3789242151569687/1.5514897020595881; rounds (PBA)=2.7338532293541293;} Sn'oop: {team=neutral good ; avg hp=-6.648270345930814 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6920615876824634; hits/misses (PBA)= 1.0127974405118976/0.5464907018596281; rounds (PBA)=1.5592881423715257;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1350.0; crudely normalised: 0% > other= expected rounds to survive: 330.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13616; neutral good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sn'oop: {team=other; avg hp=-6.642271545690861 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7904419116176764; hits/misses (PBA)= 1.0425914817036592/0.5394921015796841; rounds (PBA)=1.5820835832833433;} werebear: {team=neutral good ; avg hp=132.20955808838232 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64227154569086; hits/misses (PBA)= 2.3817236552689462/1.5392921415716856; rounds (PBA)=2.722655468906219;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sn'oop: {team=other; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Neutral Good: 1.0 ± 0.0; > Team Neutral Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sn'oop: {team=Neutral Good; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Neutral= expected rounds to survive: 2290.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50842; Chaotic Neutral: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Chaotic Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.1497700459908 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.57748450309936; hits/misses (PBA)= 17.086782643471306/11.396520695860827; rounds (PBA)=10.166366726654669;} Aaron: {team=Chaotic Neutral; avg hp=-7.57748450309938 (from 250); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8502299540091982; hits/misses (PBA)= 0.4347130573885223/8.52869426114777; rounds (PBA)=8.963407318536293;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16096780643871225;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16096780643871225;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17116576684663068;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=123.0 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% > any = expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26942; unaligned : 0.29 ± 0.01; any : 0.71 ± 0.01; > Team unaligned = winning battles: 1468; perfect battles: 0; close-call battles: 551; > Team any = winning battles: 3533; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-0.5552889422115577 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2077584483103379; hits/misses (PBA)= 1.1095780843831233/0.9346130773845231; rounds (PBA)=3.395520895820836;} crab #2: {team=unaligned ; avg hp=-0.6214757048590281 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0911817636472705; hits/misses (PBA)= 1.0003999200159968/0.8402319536092782; rounds (PBA)=3.3385322935412916;} commoner: {team=any ; avg hp=1.7010597880423914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176764647070586; hits/misses (PBA)= 1.966606678664267/2.2957408518296343; rounds (PBA)=4.96880623875225;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% > any = expected rounds to survive: 16.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14986; unaligned : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team unaligned = winning battles: 160; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4841; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-1.2521495700859828 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9062187562487503; hits/misses (PBA)= 0.8342331533693261/0.667866426714657; rounds (PBA)=1.5340931813637273;} commoner: {team=any ; avg hp=3.0937812437512497 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2521495700859826; hits/misses (PBA)= 1.1901619676064787/0.7850429914017196; rounds (PBA)=2.943211357728454;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ phase spider: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.242751449710058;} giant spider #4: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1915616876624675;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1877624475104979;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1923615276944611;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1855628874225155;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 41006.87; crudely normalised: 0% > lawful evil = expected rounds to survive: 5026.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1001; Sum of rounds: 6833; unaligned : 0.2 ± 0.01; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 1001; perfect battles: 0; close-call battles: 1001; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=unaligned ; avg hp=64.4075924075924 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.54245754245754; hits/misses (PBA)= 3.005994005994006/12.365634365634365; rounds (PBA)=5.157842157842158;} bone devil #6: {team=unaligned ; avg hp=65.34765234765234 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.31068931068931; hits/misses (PBA)= 3.076923076923077/12.391608391608392; rounds (PBA)=5.186813186813187;} bone devil #10: {team=unaligned ; avg hp=67.23076923076923 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.526473526473524; hits/misses (PBA)= 3.114885114885115/12.546453546453547; rounds (PBA)=5.251748251748252;} bone devil #2: {team=unaligned ; avg hp=64.46753246753246 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.70729270729271; hits/misses (PBA)= 3.015984015984016/12.276723276723276; rounds (PBA)=5.131868131868132;} bone devil #7: {team=unaligned ; avg hp=62.863136863136866 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.395604395604394; hits/misses (PBA)= 3.151848151848152/12.289710289710289; rounds (PBA)=5.178821178821178;} tarrasque: {team=lawful evil ; avg hp=-6.694305694305695 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 930.6583416583417; hits/misses (PBA)= 30.44055944055944/1.7522477522477522; rounds (PBA)=6.438561438561439;} clay golem: {team=unaligned ; avg hp=-14.66933066933067 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03496503496503497; hits/misses (PBA)= 0.001998001998001998/0.001998001998001998; rounds (PBA)=0.8511488511488512;} bone devil #3: {team=unaligned ; avg hp=66.52547452547452 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.86913086913087; hits/misses (PBA)= 3.144855144855145/12.224775224775225; rounds (PBA)=5.173826173826174;} bone devil #9: {team=unaligned ; avg hp=64.3986013986014 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.00699300699301; hits/misses (PBA)= 3.053946053946054/12.42057942057942; rounds (PBA)=5.194805194805195;} efreeti #2: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.86113886113886; hits/misses (PBA)= 3.937062937062937/8.926073926073926; rounds (PBA)=6.501498501498501;} efreeti #3: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.837162837162836; hits/misses (PBA)= 3.878121878121878/8.936063936063936; rounds (PBA)=6.469530469530469;} efreeti #4: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.994005994005995; hits/misses (PBA)= 3.9040959040959042/8.984015984015985; rounds (PBA)=6.511488511488512;} bone devil #5: {team=unaligned ; avg hp=59.193806193806196 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.731268731268734; hits/misses (PBA)= 3.024975024975025/12.076923076923077; rounds (PBA)=5.056943056943057;} efreeti: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.82517482517483; hits/misses (PBA)= 3.814185814185814/9.075924075924076; rounds (PBA)=6.507492507492508;} efreeti #5: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.001998001998004; hits/misses (PBA)= 3.775224775224775/9.083916083916083; rounds (PBA)=6.502497502497502;} efreeti #6: {team=unaligned ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.52047952047952; hits/misses (PBA)= 3.923076923076923/8.947052947052947; rounds (PBA)=6.489510489510489;} bone devil #8: {team=unaligned ; avg hp=62.75524475524475 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.11988011988012; hits/misses (PBA)= 3.133866133866134/12.292707292707293; rounds (PBA)=5.170829170829171;} bone devil #4: {team=unaligned ; avg hp=60.24475524475525 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.693306693306695; hits/misses (PBA)= 3.0959040959040958/12.383616383616383; rounds (PBA)=5.189810189810189;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 27511.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 7377.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1131; Sum of rounds: 14074; unaligned : 0.0 ± 0.0; lawful evil : 0.22 ± 0.01; > Team unaligned = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team lawful evil = winning battles: 1123; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=unaligned ; avg hp=-15.532272325375773 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.4420866489832; hits/misses (PBA)= 4.13262599469496/16.145888594164457; rounds (PBA)=6.759504862953139;} bone devil #9: {team=unaligned ; avg hp=-14.640141467727675 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.08841732979664; hits/misses (PBA)= 4.032714412024757/16.50309460654288; rounds (PBA)=6.8452696728558795;} tarrasque: {team=lawful evil ; avg hp=206.6366047745358 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1721.9195402298851; hits/misses (PBA)= 56.253757736516356/3.0680813439434127; rounds (PBA)=12.442086648983201;} bone devil #2: {team=unaligned ; avg hp=-15.87975243147657 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.93899204244032; hits/misses (PBA)= 4.104332449160036/16.160919540229884; rounds (PBA)=6.755968169761273;} bone devil #10: {team=unaligned ; avg hp=-15.42263483642794 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.214854111405835; hits/misses (PBA)= 3.9946949602122017/16.122015915119363; rounds (PBA)=6.705570291777188;} bone devil #7: {team=unaligned ; avg hp=-15.083112290008842 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.94252873563219; hits/misses (PBA)= 4.108753315649867/16.639257294429708; rounds (PBA)=6.916887709991158;} bone devil #8: {team=unaligned ; avg hp=-14.849690539345712 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.18656056587091; hits/misses (PBA)= 4.13262599469496/16.119363395225463; rounds (PBA)=6.752431476569408;} bone devil #5: {team=unaligned ; avg hp=-15.8868258178603 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.220159151193634; hits/misses (PBA)= 4.069849690539345/16.2210433244916; rounds (PBA)=6.76392572944297;} clay golem: {team=unaligned ; avg hp=-14.526967285587975 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8099027409372237;} bone devil #4: {team=unaligned ; avg hp=-15.740937223695845 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.91600353669319; hits/misses (PBA)= 4.073386383731211/16.41290893015031; rounds (PBA)=6.829354553492484;} bone devil #3: {team=unaligned ; avg hp=-15.41998231653404 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.99115826702034; hits/misses (PBA)= 4.119363395225464/16.151193633952253; rounds (PBA)=6.75685234305924;} bone devil #6: {team=unaligned ; avg hp=-14.72502210433245 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.752431476569406; hits/misses (PBA)= 4.1131741821397/16.48452696728559; rounds (PBA)=6.8664898320070735;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1322.92; crudely normalised: 0% > other= expected rounds to survive: 191533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8590; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=670.3379324135173 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.04819036192762; hits/misses (PBA)= 4.740251949610078/0.24875024995001; rounds (PBA)=1.7176564687062588;} clay golem: {team=unaligned ; avg hp=-15.048190361927615 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.662067586482704; hits/misses (PBA)= 0.2985402919416117/1.1915616876624675; rounds (PBA)=0.7450509898020395;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 24367.26; crudely normalised: 0% > other= expected rounds to survive: 47651.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1988; Sum of rounds: 18625; > Team unaligned = winning battles: 1181; perfect battles: 0; close-call battles: 1181; > Team other = winning battles: 806; perfect battles: 0; close-call battles: 805; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #5: {team=unaligned ; avg hp=66.34708249496983 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 646.2278672032193; hits/misses (PBA)= 20.84708249496982/6.977364185110664; rounds (PBA)=5.672535211267606;} cat: {team=unaligned ; avg hp=-34.526659959758554 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17655935613682092;} tarrasque #3: {team=other; avg hp=31.140845070422536 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 612.672032193159; hits/misses (PBA)= 19.81891348088531/6.579476861167002; rounds (PBA)=5.417505030181086;} tarrasque #2: {team=unaligned ; avg hp=81.09708249496983 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 660.8465794768612; hits/misses (PBA)= 21.422535211267604/7.04476861167002; rounds (PBA)=5.814889336016097;} tarrasque #4: {team=other; avg hp=25.51307847082495 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 607.7952716297787; hits/misses (PBA)= 19.665995975855132/6.466297786720322; rounds (PBA)=5.364185110663984;} tarrasque #6: {team=other; avg hp=28.079979879275655 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 615.9733400402414; hits/misses (PBA)= 19.933098591549296/6.590543259557344; rounds (PBA)=5.4396378269617705;} tarrasque: {team=unaligned ; avg hp=80.26006036217304 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 636.0850100603622; hits/misses (PBA)= 20.564889336016098/6.9220321931589535; rounds (PBA)=5.612676056338028;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2088; Sum of rounds: 20162; > Team unaligned = winning battles: 1036; perfect battles: 0; close-call battles: 1032; > Team other = winning battles: 1051; perfect battles: 0; close-call battles: 1044; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #5: {team=unaligned ; avg hp=49.98754789272031 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 636.9032567049809; hits/misses (PBA)= 20.588122605363985/6.885536398467433; rounds (PBA)=5.674808429118774;} tarrasque #2: {team=unaligned ; avg hp=39.70354406130268 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 615.6154214559386; hits/misses (PBA)= 19.943486590038315/6.75; rounds (PBA)=5.516283524904215;} tarrasque #6: {team=other; avg hp=39.87595785440613 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 624.4583333333334; hits/misses (PBA)= 20.196360153256705/6.894636015325671; rounds (PBA)=5.608716475095785;} tarrasque #4: {team=other; avg hp=48.65852490421456 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 638.2322796934866; hits/misses (PBA)= 20.630268199233715/7.011494252873563; rounds (PBA)=5.71455938697318;} tarrasque #3: {team=other; avg hp=44.03639846743295 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 629.0301724137931; hits/misses (PBA)= 20.33189655172414/6.833812260536399; rounds (PBA)=5.608716475095785;} tarrasque: {team=unaligned ; avg hp=45.82231800766284 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 642.132662835249; hits/misses (PBA)= 20.75/7.011494252873563; rounds (PBA)=5.728927203065134;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2764.28; crudely normalised: 0% > lawful good = expected rounds to survive: 3272.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2670; Sum of rounds: 31266; > Team chaotic evil = winning battles: 1161; perfect battles: 0; close-call battles: 1161; > Team lawful good = winning battles: 1508; perfect battles: 0; close-call battles: 1508; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=chaotic evil ; avg hp=-19.55243445692884 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08464419475655431; hits/misses (PBA)= 0.07940074906367041/0.12022471910112359; rounds (PBA)=0.29138576779026215;} behir: {team=lawful good ; avg hp=-9.217228464419476 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.08052434456928; hits/misses (PBA)= 2.864044943820225/1.196629213483146; rounds (PBA)=4.061048689138577;} behir #3: {team=lawful good ; avg hp=-9.12996254681648 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.02958801498127; hits/misses (PBA)= 2.9741573033707867/1.1910112359550562; rounds (PBA)=4.166666666666667;} cat #2: {team=lawful good ; avg hp=-17.69438202247191 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.029213483146067417; hits/misses (PBA)= 0.02359550561797753/0.07565543071161049; rounds (PBA)=0.28801498127340824;} cat #3: {team=lawful good ; avg hp=-17.579775280898875 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03146067415730337; hits/misses (PBA)= 0.02696629213483146/0.0749063670411985; rounds (PBA)=0.30749063670411986;} adult gold dragon: {team=lawful good ; avg hp=44.990262172284645 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.1936329588015; hits/misses (PBA)= 27.713483146067414/4.858801498127341; rounds (PBA)=11.236704119850188;} behir #4: {team=chaotic evil ; avg hp=-9.472659176029962 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.9434456928839; hits/misses (PBA)= 2.7827715355805243/1.0550561797752809; rounds (PBA)=3.837827715355805;} behir #2: {team=chaotic evil ; avg hp=-9.095880149812734 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.47340823970038; hits/misses (PBA)= 2.7344569288389513/1.0872659176029962; rounds (PBA)=3.8217228464419475;} adult red dragon: {team=chaotic evil ; avg hp=26.590262172284643 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.974531835206; hits/misses (PBA)= 28.11310861423221/4.7322097378277155; rounds (PBA)=11.241573033707866;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5202.16; crudely normalised: 0% > lawful good = expected rounds to survive: 4369.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2821; Sum of rounds: 32496; > Team chaotic evil = winning battles: 1790; perfect battles: 0; close-call battles: 1790; > Team lawful good = winning battles: 1030; perfect battles: 0; close-call battles: 1028; ------------------------------------------------- Combattants ------------------------------------------------ behir #2: {team=chaotic evil ; avg hp=-8.84331797235023 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.93902871322226; hits/misses (PBA)= 2.7355547678128325/1.2580645161290323; rounds (PBA)=3.9943282523927683;} behir #3: {team=lawful good ; avg hp=-9.482098546614676 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.952499113789436; hits/misses (PBA)= 2.4817440623892235/0.9535625664657923; rounds (PBA)=3.5129386742289967;} behir #4: {team=chaotic evil ; avg hp=-9.078341013824884 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.32080822403402; hits/misses (PBA)= 2.764267990074442/1.292449485997873; rounds (PBA)=4.057071960297767;} cat: {team=chaotic evil ; avg hp=-19.51542006380716 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2991846862814605;} adult red dragon: {team=chaotic evil ; avg hp=53.85182559376108 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 461.56327543424317; hits/misses (PBA)= 27.392059553349878/4.904643743353421; rounds (PBA)=11.186458702587736;} behir: {team=lawful good ; avg hp=-9.49166962070188 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.191421481744065; hits/misses (PBA)= 2.512584190003545/1.0141793690180787; rounds (PBA)=3.6029776674937963;} adult gold dragon: {team=lawful good ; avg hp=19.060616802552286 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.3842609003899; hits/misses (PBA)= 27.28996809641971/4.661467564693371; rounds (PBA)=10.892591279688054;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5681.77; crudely normalised: 0% > lawful good = expected rounds to survive: 5681.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3069; Sum of rounds: 35581; > Team chaotic evil = winning battles: 1609; perfect battles: 0; close-call battles: 1604; > Team lawful good = winning battles: 1459; perfect battles: 0; close-call battles: 1456; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=34.872922776148584 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.09579667644186; hits/misses (PBA)= 27.58260019550342/4.879765395894428; rounds (PBA)=11.178885630498534;} behir: {team=lawful good ; avg hp=-9.310524600847181 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.32746823069404; hits/misses (PBA)= 2.454871293580971/1.1094819159335287; rounds (PBA)=3.6901270772238512;} behir #4: {team=chaotic evil ; avg hp=-9.419028999674161 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.97393287715868; hits/misses (PBA)= 2.485174323884001/1.1449983708048224; rounds (PBA)=3.7904855001629194;} behir #3: {team=lawful good ; avg hp=-9.327794069729553 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.66862170087977; hits/misses (PBA)= 2.387422613229065/1.1078527207559465; rounds (PBA)=3.6301726946888238;} adult gold dragon: {team=lawful good ; avg hp=30.088628217660474 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.59302704463994; hits/misses (PBA)= 27.341479309221246/4.8347996089931575; rounds (PBA)=11.050830889540567;} behir #2: {team=chaotic evil ; avg hp=-9.235907461713913 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.30465949820788; hits/misses (PBA)= 2.4144672531769307/1.122515477354187; rounds (PBA)=3.69762137504073;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2819; Sum of rounds: 25367; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1416; perfect battles: 0; close-call battles: 515; > Team lawful good = winning battles: 1402; perfect battles: 0; close-call battles: 311; ------------------------------------------------- Combattants ------------------------------------------------ bat #14: {team=unaligned ; avg hp=-15.310393756651294 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33274210713018804; hits/misses (PBA)= 0.27137282724370343/0.8123448031216743; rounds (PBA)=1.136927988648457;} bat #9: {team=unaligned ; avg hp=-15.284143313231642 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3401915572898191; hits/misses (PBA)= 0.2781128059595601/0.7857396239801347; rounds (PBA)=1.124157502660518;} bat #4: {team=unaligned ; avg hp=-15.239446612273856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31855267825470024; hits/misses (PBA)= 0.261440227030862/0.8095069173465768; rounds (PBA)=1.1255764455480668;} bat #10: {team=unaligned ; avg hp=-15.288754877616176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3288400141894289; hits/misses (PBA)= 0.2695991486342675/0.7992195814118481; rounds (PBA)=1.120964881163533;} bat #16: {team=unaligned ; avg hp=-15.293721177722597 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3093295494856332; hits/misses (PBA)= 0.26073075558708764/0.786094359702022; rounds (PBA)=1.1089038666193685;} bat: {team=chaotic evil ; avg hp=-2.09861653068464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1734657680028379; hits/misses (PBA)= 0.15963107484923733/0.2383824051081944; rounds (PBA)=0.3980134799574317;} bat #3: {team=chaotic evil ; avg hp=-1.8020574671869458 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.179141539553033; hits/misses (PBA)= 0.1617594891805605/0.2387371408300816; rounds (PBA)=0.40049663001064206;} bat #12: {team=unaligned ; avg hp=-15.258957076977651 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31039375665129476; hits/misses (PBA)= 0.2561191912025541/0.8158921603405463; rounds (PBA)=1.124512238382405;} adult red dragon: {team=chaotic evil ; avg hp=15.219581411848173 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.3717630365378; hits/misses (PBA)= 20.919474991131608/3.9315360056757718; rounds (PBA)=8.626463284852784;} bat #2: {team=lawful good ; avg hp=-1.8655551614047534 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15785739623980136; hits/misses (PBA)= 0.14402270308620077/0.22383824051081944; rounds (PBA)=0.3706988293721178;} bat #15: {team=unaligned ; avg hp=-15.259666548421427 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.296204327775807; hits/misses (PBA)= 0.24441291238027668/0.8375310393756651; rounds (PBA)=1.1362185172046826;} bat #11: {team=unaligned ; avg hp=-15.371053565094005 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3401915572898191; hits/misses (PBA)= 0.2738559772969138/0.8091521816246896; rounds (PBA)=1.135509045760908;} bat #6: {team=unaligned ; avg hp=-15.256828662646328 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3348705214615112; hits/misses (PBA)= 0.27456544874068817/0.7789996452642781; rounds (PBA)=1.1106775452288045;} bat #5: {team=unaligned ; avg hp=-15.330968428520752 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3267115998581057; hits/misses (PBA)= 0.26640652713728274/0.802412202908833; rounds (PBA)=1.124157502660518;} bat #7: {team=unaligned ; avg hp=-15.36395885065626 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31323164242639234; hits/misses (PBA)= 0.2628591699184108/0.7978006385242994; rounds (PBA)=1.1230932954948563;} bat #13: {team=unaligned ; avg hp=-15.511528910961333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.321745299751685; hits/misses (PBA)= 0.2667612628591699/0.8137637460092231; rounds (PBA)=1.1340901028733594;} bat #8: {team=unaligned ; avg hp=-15.447676481021638 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.312522170982618; hits/misses (PBA)= 0.2610854913089748/0.7938985455835402; rounds (PBA)=1.1142249024476765;} adult gold dragon: {team=lawful good ; avg hp=14.249379212486698 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 346.27350124157505; hits/misses (PBA)= 20.582121319616885/3.9719758779709116; rounds (PBA)=8.52465413267116;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3218; Sum of rounds: 28969; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1655; perfect battles: 0; close-call battles: 591; > Team lawful good = winning battles: 1562; perfect battles: 0; close-call battles: 320; ------------------------------------------------- Combattants ------------------------------------------------ bat #11: {team=unaligned ; avg hp=-15.457737725295214 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31976382846488505; hits/misses (PBA)= 0.2653822249844624/0.798011187072716; rounds (PBA)=1.120571783716594;} bat #5: {team=unaligned ; avg hp=-15.3769422001243 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30857675574891236; hits/misses (PBA)= 0.25761342448725916/0.8368551895587322; rounds (PBA)=1.1541330018645122;} adult gold dragon: {team=lawful good ; avg hp=14.388129272840274 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.93101305158484; hits/misses (PBA)= 20.585146053449346/3.98508390304537; rounds (PBA)=8.519577377252952;} bat: {team=chaotic evil ; avg hp=-1.8741454319453077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16687383467992542; hits/misses (PBA)= 0.15568676196395276/0.24052206339341206; rounds (PBA)=0.39620882535736485;} bat #7: {team=unaligned ; avg hp=-15.400870105655686 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32349285270354255; hits/misses (PBA)= 0.2700435052827843/0.7902423865755127; rounds (PBA)=1.119950279676818;} bat #10: {team=unaligned ; avg hp=-15.29738968303294 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31292728402734615; hits/misses (PBA)= 0.2600994406463642/0.8185208203853325; rounds (PBA)=1.1351771286513361;} bat #13: {team=unaligned ; avg hp=-15.264760720944686 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3250466128029832; hits/misses (PBA)= 0.27128651336233683/0.8032939714108142; rounds (PBA)=1.1348663766314482;} bat #12: {team=unaligned ; avg hp=-15.22405220633934 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3067122436295836; hits/misses (PBA)= 0.2526413921690491/0.814791796146675; rounds (PBA)=1.1286513362336854;} bat #16: {team=unaligned ; avg hp=-15.273461777501554 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33499067743940336; hits/misses (PBA)= 0.2815413300186451/0.7852703542573026; rounds (PBA)=1.1277190801740211;} bat #15: {team=unaligned ; avg hp=-15.316967060285892 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3210068365444375; hits/misses (PBA)= 0.26880049720323185/0.8014294592914853; rounds (PBA)=1.1255438160348041;} bat #9: {team=unaligned ; avg hp=-15.359850839030454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3088875077688005; hits/misses (PBA)= 0.26165320074580484/0.7977004350528278; rounds (PBA)=1.1149782473586078;} adult red dragon: {team=chaotic evil ; avg hp=15.706339341205718 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.2178371659416; hits/misses (PBA)= 20.87569919204475/3.9757613424487257; rounds (PBA)=8.634244872591673;} bat #3: {team=chaotic evil ; avg hp=-1.9285270354257302 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16407706650093226; hits/misses (PBA)= 0.14729645742697328/0.2554381603480423; rounds (PBA)=0.4027346177750155;} bat #4: {team=unaligned ; avg hp=-15.376320696084525 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3026724673710379; hits/misses (PBA)= 0.2526413921690491/0.836544437538844; rounds (PBA)=1.141392169049099;} bat #6: {team=unaligned ; avg hp=-15.336855189558731 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30919825978868865; hits/misses (PBA)= 0.25854568054692356/0.8166563082660038; rounds (PBA)=1.1364201367308888;} bat #8: {team=unaligned ; avg hp=-15.257302672467372 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2905531385954009; hits/misses (PBA)= 0.24331883157240522/0.8368551895587322; rounds (PBA)=1.141392169049099;} bat #14: {team=unaligned ; avg hp=-15.206339341205718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3154133001864512; hits/misses (PBA)= 0.26351771286513365/0.8138595400870106; rounds (PBA)=1.1330018645121194;} bat #2: {team=lawful good ; avg hp=-1.923244251087632 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17557489123679304; hits/misses (PBA)= 0.15910503418272218/0.2218769422001243; rounds (PBA)=0.3831572405220634;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 150.06; crudely normalised: 0% > other= expected rounds to survive: 150.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33667; unaligned : 0.48 ± 0.01; other: 0.52 ± 0.01; > Team unaligned = winning battles: 2416; perfect battles: 0; close-call battles: 2415; > Team other = winning battles: 2585; perfect battles: 0; close-call battles: 2584; ------------------------------------------------- Combattants ------------------------------------------------ bat #4: {team=unaligned ; avg hp=-8.227954409118176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4963007398520296; hits/misses (PBA)= 0.4487102579484103/0.6564687062587482; rounds (PBA)=1.1115776844631073;} bat #12: {team=other; avg hp=-8.295540891821636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.524495100979804; hits/misses (PBA)= 0.46430713857228556/0.6396720655868826; rounds (PBA)=1.1125774845030993;} bat #5: {team=unaligned ; avg hp=-8.1123775244951 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5176964607078585; hits/misses (PBA)= 0.46130773845230955/0.6314737052589482; rounds (PBA)=1.0997800439912018;} bat #7: {team=other; avg hp=-8.314537092581483 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5292941411717657; hits/misses (PBA)= 0.47030593881223753/0.6542691461707658; rounds (PBA)=1.1335732853429314;} bat #2: {team=unaligned ; avg hp=-8.12617476504699 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5070985802839432; hits/misses (PBA)= 0.4491101779644071/0.652869426114777; rounds (PBA)=1.109378124375125;} bat #3: {team=unaligned ; avg hp=-8.18636272745451 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4941011797640472; hits/misses (PBA)= 0.4427114577084583/0.6556688662267547; rounds (PBA)=1.1051789642071586;} bat: {team=unaligned ; avg hp=-8.226954609078184 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5140971805638872; hits/misses (PBA)= 0.4589082183563287/0.6450709858028394; rounds (PBA)=1.1117776444711058;} air elemental #2: {team=unaligned ; avg hp=14.434313137372525 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.9868026394721; hits/misses (PBA)= 8.701459708058389/2.8188362327534495; rounds (PBA)=6.12877424515097;} bat #10: {team=other; avg hp=-8.372725454909018 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5220955808838232; hits/misses (PBA)= 0.46690661867626476/0.647870425914817; rounds (PBA)=1.121375724855029;} bat #6: {team=unaligned ; avg hp=-8.183163367326534 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5142971405718856; hits/misses (PBA)= 0.45970805838832235/0.6506698660267947; rounds (PBA)=1.1171765646870626;} bat #8: {team=other; avg hp=-8.381923615276945 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4967006598680264; hits/misses (PBA)= 0.4521095780843831/0.6628674265146971; rounds (PBA)=1.125374925014997;} air elemental: {team=other; avg hp=15.660267946410718 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.51829634073185; hits/misses (PBA)= 8.741451709658069/2.8258348330333933; rounds (PBA)=6.17376524695061;} bat #11: {team=other; avg hp=-8.11617676464707 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5188962207558488; hits/misses (PBA)= 0.4647070585882823/0.6476704659068186; rounds (PBA)=1.1181763647270546;} bat #9: {team=other; avg hp=-8.209758048390322 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5188962207558488; hits/misses (PBA)= 0.46430713857228556/0.6552689462107578; rounds (PBA)=1.1265746850629874;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7576.36; crudely normalised: 0% > lawful good = expected rounds to survive: -12146.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1253; Sum of rounds: 16264; unaligned : 0.25 ± 0.01; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 1251; perfect battles: 0; close-call battles: 1251; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bat #24: {team=unaligned ; avg hp=-17.930566640063848 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06384676775738228; hits/misses (PBA)= 0.03192338387869114/0.7454110135674381; rounds (PBA)=0.819632881085395;} bat #9: {team=unaligned ; avg hp=-17.720670391061454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06863527533918595; hits/misses (PBA)= 0.034317637669592976/0.762170790103751; rounds (PBA)=0.8284118116520351;} ancient gold dragon #7: {team=unaligned ; avg hp=-9.373503591380686 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.42936951316838; hits/misses (PBA)= 9.294493216280927/2.384676775738228; rounds (PBA)=3.8930566640063846;} bat #6: {team=unaligned ; avg hp=-17.69832402234637 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07182761372705507; hits/misses (PBA)= 0.035913806863527534/0.7374301675977654; rounds (PBA)=0.8076616121308858;} tarrasque: {team=unaligned ; avg hp=333.01675977653633 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1605.634477254589; hits/misses (PBA)= 52.274541101356746/5.780526735833998; rounds (PBA)=11.911412609736631;} bat #21: {team=unaligned ; avg hp=-17.790103750997606 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0782122905027933; hits/misses (PBA)= 0.03910614525139665/0.7581803671189146; rounds (PBA)=0.830806065442937;} bat #17: {team=unaligned ; avg hp=-18.012769353551477 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06544293695131684; hits/misses (PBA)= 0.03272146847565842/0.7685554668794893; rounds (PBA)=0.830806065442937;} bat #13: {team=unaligned ; avg hp=-17.747007182761372 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07182761372705507; hits/misses (PBA)= 0.035913806863527534/0.7661612130885874; rounds (PBA)=0.8300079808459697;} bat #14: {team=unaligned ; avg hp=-17.640063846767756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08778930566640064; hits/misses (PBA)= 0.04389465283320032/0.7446129289704708; rounds (PBA)=0.8244213886671987;} ancient gold dragon #6: {team=lawful good ; avg hp=-15.37509976057462 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.6153232242618; hits/misses (PBA)= 14.635275339185954/4.731843575418995; rounds (PBA)=6.460494812450119;} bat #12: {team=unaligned ; avg hp=-17.72466081404629 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07501995211492418; hits/misses (PBA)= 0.03750997605746209/0.7374301675977654; rounds (PBA)=0.810853950518755;} bat #2: {team=unaligned ; avg hp=-17.89465283320032 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07501995211492418; hits/misses (PBA)= 0.03750997605746209/0.7509976057462091; rounds (PBA)=0.8228252194732641;} ancient gold dragon #4: {team=lawful good ; avg hp=-15.61292897047087 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.2242617717478; hits/misses (PBA)= 15.00877893056664/4.624102154828412; rounds (PBA)=6.546687948922586;} bat #8: {team=unaligned ; avg hp=-17.729449321628092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08140462889066241; hits/misses (PBA)= 0.040702314445331206/0.7262569832402235; rounds (PBA)=0.8060654429369514;} bat #3: {team=unaligned ; avg hp=-17.717478052673584 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07342378292098962; hits/misses (PBA)= 0.03671189146049481/0.7597765363128491; rounds (PBA)=0.8148443735035914;} ancient gold dragon #5: {team=lawful good ; avg hp=-15.478850758180368 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.69832402234636; hits/misses (PBA)= 15.03511572226656/4.7701516360734235; rounds (PBA)=6.607342378292099;} bat #15: {team=unaligned ; avg hp=-17.830806065442935 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07980845969672785; hits/misses (PBA)= 0.03990422984836393/0.7414205905826018; rounds (PBA)=0.8100558659217877;} bat #4: {team=unaligned ; avg hp=-17.92418196328811 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08459696727853153; hits/misses (PBA)= 0.04229848363926576/0.7422186751795691; rounds (PBA)=0.830806065442937;} bat #11: {team=unaligned ; avg hp=-17.82601755786113 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08459696727853153; hits/misses (PBA)= 0.04229848363926576/0.7597765363128491; rounds (PBA)=0.833998403830806;} bat #20: {team=unaligned ; avg hp=-17.89465283320032 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08459696727853153; hits/misses (PBA)= 0.04229848363926576/0.7509976057462091; rounds (PBA)=0.8284118116520351;} bat #22: {team=unaligned ; avg hp=-17.654429369513167 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09257781324820431; hits/misses (PBA)= 0.04628890662410216/0.7525937749401437; rounds (PBA)=0.8268156424581006;} bat #23: {team=unaligned ; avg hp=-17.6951316839585 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07980845969672785; hits/misses (PBA)= 0.03990422984836393/0.7517956903431764; rounds (PBA)=0.8316041500399042;} bat #5: {team=unaligned ; avg hp=-17.87390263367917 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09098164405426976; hits/misses (PBA)= 0.04549082202713488/0.7509976057462091; rounds (PBA)=0.8228252194732641;} bat #19: {team=unaligned ; avg hp=-17.498802873104548 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08459696727853153; hits/misses (PBA)= 0.04229848363926576/0.7589784517158819; rounds (PBA)=0.8284118116520351;} ancient gold dragon #2: {team=lawful good ; avg hp=-15.356743814844373 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.9074221867518; hits/misses (PBA)= 14.667996807661613/4.584996009577015; rounds (PBA)=6.4221867517956905;} tarrasque #2: {team=unaligned ; avg hp=324.30646448523544 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1586.1787709497207; hits/misses (PBA)= 51.71827613727055/5.899441340782123; rounds (PBA)=11.819632881085395;} bat #18: {team=unaligned ; avg hp=-17.743814844373503 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07661612130885874; hits/misses (PBA)= 0.03830806065442937/0.75658419792498; rounds (PBA)=0.8260175578611333;} bat: {team=unaligned ; avg hp=-17.64166001596169 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07023144453312051; hits/misses (PBA)= 0.035115722266560255/0.7462090981644054; rounds (PBA)=0.8180367118914605;} bat #7: {team=unaligned ; avg hp=-18.11731843575419 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07980845969672785; hits/misses (PBA)= 0.03990422984836393/0.7613727055067837; rounds (PBA)=0.8300079808459697;} ancient gold dragon #3: {team=lawful good ; avg hp=-15.661612130885874 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.20830007980845; hits/misses (PBA)= 15.411811652035116/4.905826017557861; rounds (PBA)=6.77414205905826;} ancient gold dragon: {team=lawful good ; avg hp=-15.450119712689546 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.2761372705507; hits/misses (PBA)= 15.312051077414205/4.972067039106145; rounds (PBA)=6.7645650438946525;} bat #10: {team=unaligned ; avg hp=-17.738228252194734 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06863527533918595; hits/misses (PBA)= 0.034317637669592976/0.762170790103751; rounds (PBA)=0.8300079808459697;} bat #16: {team=unaligned ; avg hp=-17.758180367118914 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07980845969672785; hits/misses (PBA)= 0.03990422984836393/0.7525937749401437; rounds (PBA)=0.8204309656823623;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7576.36; crudely normalised: 0% > lawful good = expected rounds to survive: -12146.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 715; Sum of rounds: 9234; unaligned : 0.14 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 714; perfect battles: 0; close-call battles: 714; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ bat #16: {team=unaligned ; avg hp=-17.66993006993007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07552447552447553; hits/misses (PBA)= 0.03776223776223776/0.7496503496503496; rounds (PBA)=0.8251748251748252;} bat #17: {team=unaligned ; avg hp=-17.654545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08391608391608392; hits/misses (PBA)= 0.04195804195804196/0.7510489510489511; rounds (PBA)=0.813986013986014;} tarrasque: {team=unaligned ; avg hp=326.15104895104895 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1614.234965034965; hits/misses (PBA)= 52.602797202797206/5.816783216783217; rounds (PBA)=11.990209790209791;} bat #3: {team=unaligned ; avg hp=-17.844755244755245 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07832167832167833; hits/misses (PBA)= 0.039160839160839164/0.7314685314685314; rounds (PBA)=0.8111888111888111;} ancient gold dragon #5: {team=lawful good ; avg hp=-15.61958041958042 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.4825174825175; hits/misses (PBA)= 15.156643356643357/4.857342657342658; rounds (PBA)=6.672727272727273;} bat #12: {team=unaligned ; avg hp=-17.949650349650348 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12307692307692308; hits/misses (PBA)= 0.06153846153846154/0.7454545454545455; rounds (PBA)=0.8307692307692308;} tarrasque #2: {team=unaligned ; avg hp=336.5986013986014 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1580.7636363636364; hits/misses (PBA)= 51.45034965034965/5.7160839160839165; rounds (PBA)=11.721678321678322;} bat #22: {team=unaligned ; avg hp=-18.005594405594405 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07832167832167833; hits/misses (PBA)= 0.039160839160839164/0.7580419580419581; rounds (PBA)=0.8167832167832167;} bat #5: {team=unaligned ; avg hp=-17.33986013986014 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1062937062937063; hits/misses (PBA)= 0.05314685314685315/0.7468531468531469; rounds (PBA)=0.8349650349650349;} bat #11: {team=unaligned ; avg hp=-17.696503496503496 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07832167832167833; hits/misses (PBA)= 0.039160839160839164/0.7678321678321678; rounds (PBA)=0.8363636363636363;} bat #2: {team=unaligned ; avg hp=-18.081118881118883 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07552447552447553; hits/misses (PBA)= 0.03776223776223776/0.7538461538461538; rounds (PBA)=0.8265734265734266;} ancient gold dragon #3: {team=lawful good ; avg hp=-14.602797202797202 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.77202797202796; hits/misses (PBA)= 15.555244755244756/5.001398601398601; rounds (PBA)=6.855944055944056;} bat #20: {team=unaligned ; avg hp=-17.795804195804195 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05314685314685315; hits/misses (PBA)= 0.026573426573426574/0.765034965034965; rounds (PBA)=0.8153846153846154;} bat #23: {team=unaligned ; avg hp=-17.91188811188811 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08111888111888112; hits/misses (PBA)= 0.04055944055944056/0.7468531468531469; rounds (PBA)=0.820979020979021;} bat #6: {team=unaligned ; avg hp=-17.823776223776225 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08671328671328671; hits/misses (PBA)= 0.043356643356643354/0.7454545454545455; rounds (PBA)=0.8251748251748252;} bat #14: {team=unaligned ; avg hp=-17.73846153846154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05874125874125874; hits/misses (PBA)= 0.02937062937062937/0.7510489510489511; rounds (PBA)=0.813986013986014;} bat #24: {team=unaligned ; avg hp=-17.840559440559442 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07272727272727272; hits/misses (PBA)= 0.03636363636363636/0.7636363636363637; rounds (PBA)=0.8223776223776224;} bat #7: {team=unaligned ; avg hp=-17.88111888111888 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08671328671328671; hits/misses (PBA)= 0.043356643356643354/0.7272727272727273; rounds (PBA)=0.8167832167832167;} ancient gold dragon: {team=lawful good ; avg hp=-16.047552447552448 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.2181818181818; hits/misses (PBA)= 15.008391608391609/4.774825174825175; rounds (PBA)=6.597202797202797;} bat #8: {team=unaligned ; avg hp=-17.532867132867132 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1034965034965035; hits/misses (PBA)= 0.05174825174825175/0.7216783216783217; rounds (PBA)=0.8041958041958042;} bat #9: {team=unaligned ; avg hp=-18.058741258741257 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0951048951048951; hits/misses (PBA)= 0.04755244755244755/0.7398601398601399; rounds (PBA)=0.8265734265734266;} bat #18: {team=unaligned ; avg hp=-17.774825174825175 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06993006993006994; hits/misses (PBA)= 0.03496503496503497/0.7594405594405594; rounds (PBA)=0.8321678321678322;} bat #19: {team=unaligned ; avg hp=-17.774825174825175 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08391608391608392; hits/misses (PBA)= 0.04195804195804196/0.765034965034965; rounds (PBA)=0.8433566433566434;} bat #4: {team=unaligned ; avg hp=-17.77202797202797 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07552447552447553; hits/misses (PBA)= 0.03776223776223776/0.7412587412587412; rounds (PBA)=0.8153846153846154;} ancient gold dragon #6: {team=lawful good ; avg hp=-16.363636363636363 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.8699300699301; hits/misses (PBA)= 14.499300699300699/4.6923076923076925; rounds (PBA)=6.404195804195804;} ancient gold dragon #7: {team=unaligned ; avg hp=-9.054545454545455 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.52307692307693; hits/misses (PBA)= 9.457342657342657/2.337062937062937; rounds (PBA)=3.9314685314685316;} ancient gold dragon #4: {team=lawful good ; avg hp=-16.303496503496504 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.5076923076923; hits/misses (PBA)= 14.823776223776223/4.627972027972028; rounds (PBA)=6.490909090909091;} ancient gold dragon #2: {team=lawful good ; avg hp=-16.630769230769232 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.5776223776224; hits/misses (PBA)= 14.885314685314686/4.553846153846154; rounds (PBA)=6.486713286713287;} bat: {team=unaligned ; avg hp=-17.66993006993007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05874125874125874; hits/misses (PBA)= 0.02937062937062937/0.7888111888111888; rounds (PBA)=0.855944055944056;} bat #15: {team=unaligned ; avg hp=-17.91748251748252 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10909090909090909; hits/misses (PBA)= 0.05454545454545454/0.7174825174825175; rounds (PBA)=0.813986013986014;} bat #13: {team=unaligned ; avg hp=-17.622377622377623 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07552447552447553; hits/misses (PBA)= 0.03776223776223776/0.7482517482517482; rounds (PBA)=0.820979020979021;} bat #21: {team=unaligned ; avg hp=-17.825174825174827 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06993006993006994; hits/misses (PBA)= 0.03496503496503497/0.7706293706293706; rounds (PBA)=0.8391608391608392;} bat #10: {team=unaligned ; avg hp=-17.815384615384616 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1062937062937063; hits/misses (PBA)= 0.05314685314685315/0.7412587412587412; rounds (PBA)=0.8195804195804196;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7576.36; crudely normalised: 0% > lawful good = expected rounds to survive: -12146.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 717; Sum of rounds: 9279; > Team unaligned = winning battles: 713; perfect battles: 0; close-call battles: 713; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=323.25662482566247 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1592.1199442119944; hits/misses (PBA)= 51.74616457461646/5.887029288702929; rounds (PBA)=11.818688981868899;} tarrasque: {team=unaligned ; avg hp=331.31380753138075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1597.926080892608; hits/misses (PBA)= 51.95676429567643/5.899581589958159; rounds (PBA)=11.86331938633194;} bat #9: {team=unaligned ; avg hp=-17.528591352859134 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058577405857740586; hits/misses (PBA)= 0.029288702928870293/0.7754532775453278; rounds (PBA)=0.8354253835425384;} bat #10: {team=unaligned ; avg hp=-18.02649930264993 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09205020920502092; hits/misses (PBA)= 0.04602510460251046/0.7545327754532776; rounds (PBA)=0.8396094839609484;} bat #20: {team=unaligned ; avg hp=-17.930264993026498 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06694560669456066; hits/misses (PBA)= 0.03347280334728033/0.7712691771269177; rounds (PBA)=0.8382147838214784;} bat #15: {team=unaligned ; avg hp=-17.582984658298464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09762900976290098; hits/misses (PBA)= 0.04881450488145049/0.7629009762900977; rounds (PBA)=0.8340306834030683;} bat #16: {team=unaligned ; avg hp=-17.83960948396095 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07252440725244072; hits/misses (PBA)= 0.03626220362622036/0.7754532775453278; rounds (PBA)=0.8479776847977685;} ancient gold dragon #3: {team=lawful good ; avg hp=-16.396094839609486 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.092050209205; hits/misses (PBA)= 14.675034867503486/4.483960948396095; rounds (PBA)=6.398884239888424;} bat #17: {team=unaligned ; avg hp=-17.634588563458856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07810320781032078; hits/misses (PBA)= 0.03905160390516039/0.7587168758716876; rounds (PBA)=0.8242677824267782;} bat #19: {team=unaligned ; avg hp=-17.761506276150627 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0697350069735007; hits/misses (PBA)= 0.03486750348675035/0.7559274755927475; rounds (PBA)=0.8214783821478382;} bat #14: {team=unaligned ; avg hp=-17.765690376569037 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08647140864714087; hits/misses (PBA)= 0.043235704323570434/0.7503486750348675; rounds (PBA)=0.8256624825662483;} ancient gold dragon #5: {team=lawful good ; avg hp=-14.768479776847977 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.4881450488145; hits/misses (PBA)= 14.825662482566248/4.735006973500697; rounds (PBA)=6.523012552301255;} bat #23: {team=unaligned ; avg hp=-17.95118549511855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08647140864714087; hits/misses (PBA)= 0.043235704323570434/0.7545327754532776; rounds (PBA)=0.8382147838214784;} bat #3: {team=unaligned ; avg hp=-18.01673640167364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08089260808926081; hits/misses (PBA)= 0.040446304044630406/0.7573221757322176; rounds (PBA)=0.8242677824267782;} ancient gold dragon #6: {team=lawful good ; avg hp=-15.478382147838214 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.489539748954; hits/misses (PBA)= 15.369595536959554/4.7866108786610875; rounds (PBA)=6.721059972105997;} bat #21: {team=unaligned ; avg hp=-18.094839609483962 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06415620641562064; hits/misses (PBA)= 0.03207810320781032/0.7656903765690377; rounds (PBA)=0.8340306834030683;} bat #4: {team=unaligned ; avg hp=-17.871687587168758 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0697350069735007; hits/misses (PBA)= 0.03486750348675035/0.7545327754532776; rounds (PBA)=0.8214783821478382;} bat #2: {team=unaligned ; avg hp=-17.95676429567643 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10599721059972106; hits/misses (PBA)= 0.05299860529986053/0.7447698744769874; rounds (PBA)=0.8326359832635983;} ancient gold dragon #7: {team=unaligned ; avg hp=-9.292887029288703 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.51185495118548; hits/misses (PBA)= 9.359832635983263/2.3556485355648538; rounds (PBA)=3.905160390516039;} ancient gold dragon #4: {team=lawful good ; avg hp=-15.105997210599721 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.1576011157601; hits/misses (PBA)= 15.118549511854951/4.764295676429568; rounds (PBA)=6.629009762900976;} bat #7: {team=unaligned ; avg hp=-17.520223152022314 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07252440725244072; hits/misses (PBA)= 0.03626220362622036/0.7545327754532776; rounds (PBA)=0.8214783821478382;} bat #11: {team=unaligned ; avg hp=-17.662482566248258 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058577405857740586; hits/misses (PBA)= 0.029288702928870293/0.7684797768479776; rounds (PBA)=0.8326359832635983;} bat #6: {team=unaligned ; avg hp=-17.87029288702929 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09762900976290098; hits/misses (PBA)= 0.04881450488145049/0.7489539748953975; rounds (PBA)=0.8312412831241283;} bat #24: {team=unaligned ; avg hp=-18.01115760111576 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08647140864714087; hits/misses (PBA)= 0.043235704323570434/0.7545327754532776; rounds (PBA)=0.8326359832635983;} bat #5: {team=unaligned ; avg hp=-17.595536959553694 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10599721059972106; hits/misses (PBA)= 0.05299860529986053/0.7405857740585774; rounds (PBA)=0.8423988842398884;} bat: {team=unaligned ; avg hp=-17.97768479776848 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08089260808926081; hits/misses (PBA)= 0.040446304044630406/0.7629009762900977; rounds (PBA)=0.8396094839609484;} bat #13: {team=unaligned ; avg hp=-18.09623430962343 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058577405857740586; hits/misses (PBA)= 0.029288702928870293/0.7782426778242678; rounds (PBA)=0.8340306834030683;} ancient gold dragon #2: {team=lawful good ; avg hp=-14.90516039051604 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.16875871687586; hits/misses (PBA)= 15.0697350069735/4.686192468619247; rounds (PBA)=6.587168758716876;} bat #12: {team=unaligned ; avg hp=-17.79358437935844 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0697350069735007; hits/misses (PBA)= 0.03486750348675035/0.7517433751743375; rounds (PBA)=0.8242677824267782;} bat #8: {team=unaligned ; avg hp=-18.11715481171548 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09483960948396095; hits/misses (PBA)= 0.04741980474198047/0.7266387726638772; rounds (PBA)=0.8158995815899581;} ancient gold dragon: {team=lawful good ; avg hp=-15.722454672245467 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.01115760111577; hits/misses (PBA)= 15.164574616457461/4.910739191073919; rounds (PBA)=6.695955369595537;} bat #18: {team=unaligned ; avg hp=-17.76847977684798 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06415620641562064; hits/misses (PBA)= 0.03207810320781032/0.7489539748953975; rounds (PBA)=0.8075313807531381;} bat #22: {team=unaligned ; avg hp=-17.666666666666668 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07252440725244072; hits/misses (PBA)= 0.03626220362622036/0.7768479776847977; rounds (PBA)=0.8396094839609484;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% > lawful good = expected rounds to survive: 35940.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3148; Sum of rounds: 27313; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3147; perfect battles: 0; close-call battles: 3143; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-9.567344345616265 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 794.9513977128336; hits/misses (PBA)= 26.181067344345617/3.9110546378653113; rounds (PBA)=6.018424396442185;} ancient gold dragon #3: {team=lawful good ; avg hp=273.69885641677257 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.06702668360865; hits/misses (PBA)= 11.973316391359594/6.3310038119440915; rounds (PBA)=6.6537484116899615;} ancient gold dragon #2: {team=lawful good ; avg hp=274.62007623888184 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.529542566709; hits/misses (PBA)= 11.99269377382465/6.516200762388818; rounds (PBA)=6.702350698856417;} ancient gold dragon #5: {team=lawful good ; avg hp=278.99841168996187 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.67916137229986; hits/misses (PBA)= 12.087674714104192/6.476810673443456; rounds (PBA)=6.722045743329097;} ancient gold dragon #6: {team=lawful good ; avg hp=279.5098475222363 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.68837357052095; hits/misses (PBA)= 12.094980940279543/6.615311308767471; rounds (PBA)=6.754447268106734;} ancient gold dragon #4: {team=lawful good ; avg hp=274.7804955527319 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.8748411689962; hits/misses (PBA)= 11.993329097839899/6.378653113087675; rounds (PBA)=6.672808132147395;} ancient gold dragon: {team=lawful good ; avg hp=280.2579415501906 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.88468869123253; hits/misses (PBA)= 12.06035578144854/6.496505717916137; rounds (PBA)=6.710609911054638;} tarrasque #2: {team=unaligned ; avg hp=-9.39294790343075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 818.4409148665819; hits/misses (PBA)= 26.96886912325286/4.076238881829733; rounds (PBA)=6.209021601016518;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3807; Sum of rounds: 40779; > Team unaligned = winning battles: 3806; perfect battles: 0; close-call battles: 2145; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=317.29288153401626 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.9508799579721; hits/misses (PBA)= 36.84003152088258/5.0982400840556865; rounds (PBA)=9.609141055949566;} ancient gold dragon #3: {team=lawful good ; avg hp=-15.60835303388495 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.52587339112162; hits/misses (PBA)= 9.287102705542422/5.412660887838193; rounds (PBA)=5.5660625164171265;} ancient gold dragon: {team=lawful good ; avg hp=-15.463619648016811 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.9269766220121; hits/misses (PBA)= 9.881534016285789/5.796164959285527; rounds (PBA)=5.814026792750197;} ancient gold dragon #2: {team=lawful good ; avg hp=-15.96059889676911 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.92618859994747; hits/misses (PBA)= 9.763330706593118/5.604675597583399; rounds (PBA)=5.714473338586814;} tarrasque #2: {team=unaligned ; avg hp=305.3853427895981 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.835828736538; hits/misses (PBA)= 36.811137378513266/5.07565011820331; rounds (PBA)=9.643288678749672;} ancient gold dragon #4: {team=lawful good ; avg hp=-15.869188337273444 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.76464407670082; hits/misses (PBA)= 9.564223798266351/5.5902285263987395; rounds (PBA)=5.68347780404518;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4483.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2444.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 187; Sum of rounds: 4253; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 41; > Team chaotic evil = winning battles: 145; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-7.5828877005347595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.935828877005347; hits/misses (PBA)= 0.946524064171123/10.620320855614974; rounds (PBA)=11.577540106951872;} guard #29: {team=any ; avg hp=-6.390374331550802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.780748663101604; hits/misses (PBA)= 1.0802139037433156/10.16042780748663; rounds (PBA)=11.251336898395722;} guard #26: {team=any ; avg hp=-7.171122994652406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.363636363636363; hits/misses (PBA)= 1.0160427807486632/10.417112299465241; rounds (PBA)=11.443850267379679;} ancient red dragon: {team=chaotic evil ; avg hp=55.411764705882355 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1183.9411764705883; hits/misses (PBA)= 63.0427807486631/3.5026737967914436; rounds (PBA)=22.705882352941178;} guard #9: {team=any ; avg hp=-6.133689839572193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.427807486631016; hits/misses (PBA)= 1.0213903743315509/9.855614973262032; rounds (PBA)=10.909090909090908;} guard #12: {team=any ; avg hp=-6.25668449197861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.60427807486631; hits/misses (PBA)= 1.1925133689839573/10.272727272727273; rounds (PBA)=11.481283422459892;} guard #27: {team=any ; avg hp=-6.60427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.181818181818182; hits/misses (PBA)= 1.160427807486631/10.29946524064171; rounds (PBA)=11.481283422459892;} guard #61: {team=any ; avg hp=-6.855614973262032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.625668449197861; hits/misses (PBA)= 1.2406417112299466/10.684491978609625; rounds (PBA)=11.95187165775401;} guard #59: {team=any ; avg hp=-6.128342245989304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.128342245989305; hits/misses (PBA)= 1.2513368983957218/10.855614973262032; rounds (PBA)=12.13903743315508;} guard #37: {team=any ; avg hp=-6.497326203208556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.171122994652406; hits/misses (PBA)= 0.983957219251337/9.70053475935829; rounds (PBA)=10.684491978609625;} guard #18: {team=any ; avg hp=-7.010695187165775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.657754010695188; hits/misses (PBA)= 1.411764705882353/10.593582887700535; rounds (PBA)=12.026737967914439;} guard #8: {team=any ; avg hp=-6.588235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.935828877005347; hits/misses (PBA)= 1.1336898395721926/10.716577540106952; rounds (PBA)=11.86096256684492;} guard #42: {team=any ; avg hp=-6.433155080213904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.588235294117647; hits/misses (PBA)= 1.1925133689839573/9.566844919786096; rounds (PBA)=10.780748663101605;} guard #30: {team=any ; avg hp=-6.53475935828877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18716577540107; hits/misses (PBA)= 1.13903743315508/10.727272727272727; rounds (PBA)=11.877005347593583;} guard #67: {team=any ; avg hp=-6.3689839572192515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.251336898395722; hits/misses (PBA)= 1.1978609625668448/10.315508021390375; rounds (PBA)=11.540106951871659;} guard #39: {team=any ; avg hp=-6.4171122994652405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.491978609625669; hits/misses (PBA)= 1.1711229946524064/9.802139037433156; rounds (PBA)=10.97860962566845;} guard #28: {team=any ; avg hp=-6.53475935828877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.502673796791444; hits/misses (PBA)= 1.2032085561497325/10.171122994652407; rounds (PBA)=11.401069518716577;} guard #6: {team=any ; avg hp=-6.433155080213904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.048128342245989; hits/misses (PBA)= 1.1497326203208555/11.262032085561497; rounds (PBA)=12.427807486631016;} guard #11: {team=any ; avg hp=-7.0855614973262036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.304812834224599; hits/misses (PBA)= 1.13903743315508/9.737967914438503; rounds (PBA)=10.898395721925134;} guard #15: {team=any ; avg hp=-7.074866310160428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.171122994652406; hits/misses (PBA)= 0.9946524064171123/9.807486631016042; rounds (PBA)=10.834224598930481;} guard #4: {team=any ; avg hp=-6.598930481283422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.021390374331551; hits/misses (PBA)= 0.9518716577540107/10.20855614973262; rounds (PBA)=11.176470588235293;} guard #2: {team=any ; avg hp=-6.802139037433155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.647058823529412; hits/misses (PBA)= 1.2941176470588236/10.86096256684492; rounds (PBA)=12.171122994652407;} guard #51: {team=any ; avg hp=-6.524064171122995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.983957219251337; hits/misses (PBA)= 1.0962566844919786/9.491978609625669; rounds (PBA)=10.598930481283423;} guard #52: {team=any ; avg hp=-7.096256684491979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.855614973262032; hits/misses (PBA)= 1.106951871657754/10.48663101604278; rounds (PBA)=11.614973262032086;} guard #58: {team=any ; avg hp=-6.53475935828877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.010695187165775; hits/misses (PBA)= 1.1497326203208555/10.524064171122994; rounds (PBA)=11.716577540106952;} guard #55: {team=any ; avg hp=-6.9411764705882355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.106951871657754; hits/misses (PBA)= 1.304812834224599/10.732620320855615; rounds (PBA)=12.042780748663102;} guard #35: {team=any ; avg hp=-7.267379679144385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598930481283422; hits/misses (PBA)= 0.946524064171123/9.893048128342246; rounds (PBA)=10.893048128342246;} guard #7: {team=any ; avg hp=-5.967914438502674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.016042780748663; hits/misses (PBA)= 1.0802139037433156/9.79144385026738; rounds (PBA)=10.877005347593583;} guard #20: {team=any ; avg hp=-6.267379679144385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.06951871657754; hits/misses (PBA)= 1.1497326203208555/10.427807486631016; rounds (PBA)=11.609625668449198;} guard #56: {team=any ; avg hp=-6.716577540106952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.117647058823529; hits/misses (PBA)= 1.1550802139037433/10.181818181818182; rounds (PBA)=11.352941176470589;} guard #3: {team=any ; avg hp=-6.759358288770054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.112299465240642; hits/misses (PBA)= 1.1497326203208555/10.684491978609625; rounds (PBA)=11.850267379679144;} guard #46: {team=any ; avg hp=-7.802139037433155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.909090909090909; hits/misses (PBA)= 1.267379679144385/10.582887700534759; rounds (PBA)=11.86096256684492;} guard #66: {team=any ; avg hp=-6.502673796791444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.711229946524064; hits/misses (PBA)= 1.2192513368983957/10.754010695187166; rounds (PBA)=12.005347593582888;} guard #62: {team=any ; avg hp=-6.668449197860962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.181818181818182; hits/misses (PBA)= 1.106951871657754/10.566844919786096; rounds (PBA)=11.705882352941176;} guard #53: {team=any ; avg hp=-5.898395721925134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.224598930481283; hits/misses (PBA)= 1.320855614973262/10.491978609625669; rounds (PBA)=11.828877005347593;} guard #40: {team=any ; avg hp=-6.25668449197861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.957219251336898; hits/misses (PBA)= 1.1550802139037433/10.508021390374331; rounds (PBA)=11.679144385026738;} guard #64: {team=any ; avg hp=-6.834224598930481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561497326203209; hits/misses (PBA)= 1.1229946524064172/10.657754010695188; rounds (PBA)=11.780748663101605;} guard #44: {team=any ; avg hp=-6.625668449197861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.16042780748663; hits/misses (PBA)= 1.2887700534759359/10.037433155080214; rounds (PBA)=11.3475935828877;} guard #33: {team=any ; avg hp=-6.433155080213904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.336898395721924; hits/misses (PBA)= 1.304812834224599/11.62566844919786; rounds (PBA)=12.941176470588236;} guard #43: {team=any ; avg hp=-6.705882352941177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.524064171122995; hits/misses (PBA)= 1.0641711229946524/11.058823529411764; rounds (PBA)=12.133689839572192;} guard #31: {team=any ; avg hp=-7.171122994652406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.005347593582887; hits/misses (PBA)= 1.1550802139037433/11.042780748663102; rounds (PBA)=12.213903743315509;} guard #23: {team=any ; avg hp=-6.048128342245989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.711229946524064; hits/misses (PBA)= 1.3850267379679144/10.679144385026738; rounds (PBA)=12.064171122994653;} guard #13: {team=any ; avg hp=-6.764705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.81283422459893; hits/misses (PBA)= 1.0588235294117647/9.898395721925134; rounds (PBA)=10.973262032085561;} guard #34: {team=any ; avg hp=-7.160427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.882352941176471; hits/misses (PBA)= 1.0106951871657754/10.502673796791443; rounds (PBA)=11.53475935828877;} guard #63: {team=any ; avg hp=-6.44385026737968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.93048128342246; hits/misses (PBA)= 1.1176470588235294/10.310160427807487; rounds (PBA)=11.449197860962567;} guard #17: {team=any ; avg hp=-5.973262032085562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5828877005347595; hits/misses (PBA)= 1.2192513368983957/10.502673796791443; rounds (PBA)=11.737967914438503;} guard #36: {team=any ; avg hp=-6.978609625668449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.818181818181818; hits/misses (PBA)= 1.106951871657754/10.491978609625669; rounds (PBA)=11.614973262032086;} guard #49: {team=any ; avg hp=-6.294117647058823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.67379679144385; hits/misses (PBA)= 1.0641711229946524/9.925133689839573; rounds (PBA)=11.026737967914439;} guard #21: {team=any ; avg hp=-7.160427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.390374331550802; hits/misses (PBA)= 1.0374331550802138/10.064171122994653; rounds (PBA)=11.11229946524064;} guard #19: {team=any ; avg hp=-6.540106951871658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.010695187165775; hits/misses (PBA)= 1.2299465240641712/10.561497326203208; rounds (PBA)=11.796791443850267;} guard #50: {team=any ; avg hp=-6.9144385026737964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7967914438502675; hits/misses (PBA)= 1.0374331550802138/9.79144385026738; rounds (PBA)=10.83957219251337;} guard #5: {team=any ; avg hp=-6.663101604278075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.20855614973262; hits/misses (PBA)= 1.2834224598930482/10.379679144385026; rounds (PBA)=11.684491978609625;} guard #47: {team=any ; avg hp=-7.224598930481283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.219251336898395; hits/misses (PBA)= 1.320855614973262/10.48663101604278; rounds (PBA)=11.81283422459893;} guard #14: {team=any ; avg hp=-7.4866310160427805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508021390374331; hits/misses (PBA)= 1.0374331550802138/9.67379679144385; rounds (PBA)=10.72192513368984;} guard #57: {team=any ; avg hp=-6.165775401069519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.716577540106952; hits/misses (PBA)= 1.2032085561497325/11.144385026737968; rounds (PBA)=12.368983957219251;} guard #48: {team=any ; avg hp=-6.764705882352941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.572192513368984; hits/misses (PBA)= 1.1711229946524064/10.491978609625669; rounds (PBA)=11.679144385026738;} guard #60: {team=any ; avg hp=-5.802139037433155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.679144385026738; hits/misses (PBA)= 1.2887700534759359/10.556149732620321; rounds (PBA)=11.844919786096257;} guard #10: {team=any ; avg hp=-6.994652406417113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.053475935828877; hits/misses (PBA)= 1.0962566844919786/10.342245989304812; rounds (PBA)=11.459893048128341;} guard #45: {team=any ; avg hp=-6.850267379679145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.754010695187166; hits/misses (PBA)= 1.1657754010695187/10.588235294117647; rounds (PBA)=11.770053475935828;} guard #32: {team=any ; avg hp=-7.411764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.67379679144385; hits/misses (PBA)= 1.2299465240641712/9.898395721925134; rounds (PBA)=11.16042780748663;} guard #38: {team=any ; avg hp=-6.850267379679145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909090909090909; hits/misses (PBA)= 1.1497326203208555/10.470588235294118; rounds (PBA)=11.657754010695188;} guard #41: {team=any ; avg hp=-6.160427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.032085561497325; hits/misses (PBA)= 1.2780748663101604/11.144385026737968; rounds (PBA)=12.433155080213904;} guard #54: {team=any ; avg hp=-7.117647058823529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951871657754011; hits/misses (PBA)= 1.13903743315508/9.743315508021391; rounds (PBA)=10.909090909090908;} guard: {team=any ; avg hp=-6.946524064171123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.540106951871658; hits/misses (PBA)= 1.1711229946524064/10.502673796791443; rounds (PBA)=11.689839572192513;} guard #25: {team=any ; avg hp=-6.9411764705882355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.197860962566845; hits/misses (PBA)= 1.1176470588235294/10.550802139037433; rounds (PBA)=11.679144385026738;} guard #16: {team=any ; avg hp=-6.647058823529412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.850267379679144; hits/misses (PBA)= 1.3529411764705883/11.042780748663102; rounds (PBA)=12.406417112299465;} guard #65: {team=any ; avg hp=-7.010695187165775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.636363636363637; hits/misses (PBA)= 1.2406417112299466/10.802139037433156; rounds (PBA)=12.04812834224599;} guard #22: {team=any ; avg hp=-6.262032085561497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.748663101604278; hits/misses (PBA)= 1.213903743315508/11.074866310160427; rounds (PBA)=12.304812834224599;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2475.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4427.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 806; Sum of rounds: 10998; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 805; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-7.702233250620347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.096774193548387; hits/misses (PBA)= 0.6538461538461539/5.858560794044665; rounds (PBA)=6.5334987593052105;} guard #14: {team=any ; avg hp=-8.008684863523573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.978908188585608; hits/misses (PBA)= 0.6464019851116626/5.830024813895782; rounds (PBA)=6.513647642679901;} guard #21: {team=any ; avg hp=-7.51985111662531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048387096774194; hits/misses (PBA)= 0.6464019851116626/5.929280397022333; rounds (PBA)=6.590570719602978;} guard #27: {team=any ; avg hp=-7.653846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.052109181141439; hits/misses (PBA)= 0.6315136476426799/5.852357320099256; rounds (PBA)=6.508684863523573;} guard #32: {team=any ; avg hp=-7.712158808933003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009925558312655; hits/misses (PBA)= 0.6339950372208437/5.997518610421836; rounds (PBA)=6.653846153846154;} guard #29: {team=any ; avg hp=-7.63151364764268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8945409429280398; hits/misses (PBA)= 0.6203473945409429/5.667493796526054; rounds (PBA)=6.312655086848635;} guard #35: {team=any ; avg hp=-7.792803970223325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.957816377171216; hits/misses (PBA)= 0.6339950372208437/5.781637717121588; rounds (PBA)=6.441687344913151;} guard #37: {team=any ; avg hp=-7.679900744416874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.839950372208437; hits/misses (PBA)= 0.6315136476426799/5.632754342431761; rounds (PBA)=6.299007444168734;} guard #11: {team=any ; avg hp=-7.956575682382134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.227047146401985; hits/misses (PBA)= 0.6674937965260546/5.831265508684863; rounds (PBA)=6.529776674937965;} guard #3: {team=any ; avg hp=-7.684863523573201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.318858560794045; hits/misses (PBA)= 0.6799007444168734/5.978908188585608; rounds (PBA)=6.6786600496277915;} ancient red dragon: {team=chaotic evil ; avg hp=397.12655086848633 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 693.3436724565756; hits/misses (PBA)= 36.95781637717121/2.0409429280397022; rounds (PBA)=13.64516129032258;} guard #34: {team=any ; avg hp=-7.650124069478908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054590570719603; hits/misses (PBA)= 0.6674937965260546/5.877171215880893; rounds (PBA)=6.573200992555831;} guard #36: {team=any ; avg hp=-7.604218362282879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.012406947890819; hits/misses (PBA)= 0.6339950372208437/5.7754342431761785; rounds (PBA)=6.430521091811414;} guard #12: {team=any ; avg hp=-7.933002481389578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880893300248139; hits/misses (PBA)= 0.6265508684863523/5.795285359801489; rounds (PBA)=6.4503722084367245;} guard #28: {team=any ; avg hp=-7.983870967741935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9590570719602978; hits/misses (PBA)= 0.6253101736972705/5.65136476426799; rounds (PBA)=6.300248138957817;} guard #2: {team=any ; avg hp=-7.558312655086849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8101736972704714; hits/misses (PBA)= 0.6116625310173698/5.847394540942928; rounds (PBA)=6.4851116625310175;} guard #7: {team=any ; avg hp=-7.7890818858560795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.121588089330025; hits/misses (PBA)= 0.6464019851116626/5.683622828784119; rounds (PBA)=6.352357320099256;} guard #5: {team=any ; avg hp=-7.652605459057072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9813895781637716; hits/misses (PBA)= 0.652605459057072/5.843672456575683; rounds (PBA)=6.521091811414392;} guard #16: {team=any ; avg hp=-7.744416873449132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013647642679901; hits/misses (PBA)= 0.6451612903225806/5.820099255583126; rounds (PBA)=6.487593052109181;} guard #8: {team=any ; avg hp=-7.833746898263027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9478908188585606; hits/misses (PBA)= 0.6389578163771712/5.867245657568239; rounds (PBA)=6.534739454094293;} guard #15: {team=any ; avg hp=-7.602977667493796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.791563275434243; hits/misses (PBA)= 0.6004962779156328/5.771712158808933; rounds (PBA)=6.398263027295285;} guard #31: {team=any ; avg hp=-7.569478908188586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.997518610421836; hits/misses (PBA)= 0.6253101736972705/5.920595533498759; rounds (PBA)=6.5632754342431765;} guard #13: {team=any ; avg hp=-7.776674937965261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286600496277916; hits/misses (PBA)= 0.6674937965260546/5.978908188585608; rounds (PBA)=6.662531017369727;} guard #10: {team=any ; avg hp=-7.779156327543424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.326302729528536; hits/misses (PBA)= 0.6972704714640199/5.80893300248139; rounds (PBA)=6.532258064516129;} guard #20: {team=any ; avg hp=-7.61166253101737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9714640198511164; hits/misses (PBA)= 0.6228287841191067/5.820099255583126; rounds (PBA)=6.4665012406947895;} guard #22: {team=any ; avg hp=-7.981389578163772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9156327543424316; hits/misses (PBA)= 0.6451612903225806/5.827543424317618; rounds (PBA)=6.503722084367245;} guard #9: {team=any ; avg hp=-7.939205955334987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.903225806451613; hits/misses (PBA)= 0.6377171215880894/5.655086848635236; rounds (PBA)=6.320099255583126;} guard #19: {team=any ; avg hp=-7.719602977667494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.016129032258065; hits/misses (PBA)= 0.641439205955335/6.009925558312655; rounds (PBA)=6.67741935483871;} guard #6: {team=any ; avg hp=-7.542183622828784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.990074441687345; hits/misses (PBA)= 0.6339950372208437/5.80893300248139; rounds (PBA)=6.475186104218363;} guard: {team=any ; avg hp=-7.76302729528536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.990074441687345; hits/misses (PBA)= 0.6240694789081885/5.790322580645161; rounds (PBA)=6.441687344913151;} guard #26: {team=any ; avg hp=-7.8213399503722085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7878411910669976; hits/misses (PBA)= 0.6265508684863523/5.944168734491315; rounds (PBA)=6.5818858560794045;} guard #33: {team=any ; avg hp=-7.694789081885856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.937965260545906; hits/misses (PBA)= 0.6389578163771712/5.780397022332506; rounds (PBA)=6.444168734491315;} guard #17: {team=any ; avg hp=-8.01985111662531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.100496277915632; hits/misses (PBA)= 0.652605459057072/5.84863523573201; rounds (PBA)=6.5310173697270475;} guard #23: {team=any ; avg hp=-7.6923076923076925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.039702233250621; hits/misses (PBA)= 0.6501240694789082/5.753101736972705; rounds (PBA)=6.425558312655087;} guard #18: {team=any ; avg hp=-7.578163771712159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7506203473945408; hits/misses (PBA)= 0.6004962779156328/5.887096774193548; rounds (PBA)=6.508684863523573;} guard #30: {team=any ; avg hp=-7.987593052109181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8970223325062037; hits/misses (PBA)= 0.609181141439206/5.521091811414392; rounds (PBA)=6.156327543424317;} guard #4: {team=any ; avg hp=-7.734491315136476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.137717121588089; hits/misses (PBA)= 0.630272952853598/5.471464019851116; rounds (PBA)=6.141439205955335;} guard #25: {team=any ; avg hp=-7.873449131513648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.193548387096774; hits/misses (PBA)= 0.6588089330024814/5.746898263027295; rounds (PBA)=6.431761786600497;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 423.08; crudely normalised: 0% > any = expected rounds to survive: 173.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26616; lawful evil : 0.69 ± 0.01; any : 0.31 ± 0.01; > Team lawful evil = winning battles: 3431; perfect battles: 0; close-call battles: 3333; > Team any = winning battles: 1570; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=-1.5422915416916616 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.024595080983803; hits/misses (PBA)= 1.0357928414317137/1.8834233153369326; rounds (PBA)=3.104379124175165;} kobold #3: {team=lawful evil ; avg hp=-1.5664867026594682 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02759448110378; hits/misses (PBA)= 1.034393121375725/1.8768246350729854; rounds (PBA)=3.088382323535293;} kobold #9: {team=lawful evil ; avg hp=-1.4397120575884823 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0155968806238755; hits/misses (PBA)= 1.0381923615276945/1.8828234353129374; rounds (PBA)=3.0989802039592083;} kobold: {team=lawful evil ; avg hp=-1.6560687862427514 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893421315736853; hits/misses (PBA)= 0.9958008398320336/1.863627274545091; rounds (PBA)=3.0521895620875825;} kobold #4: {team=lawful evil ; avg hp=-1.5602879424115177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864627074585083; hits/misses (PBA)= 1.0055988802239553/1.8658268346330733; rounds (PBA)=3.055388922215557;} knight: {team=any ; avg hp=2.2405518896220755 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.36952609478104; hits/misses (PBA)= 6.2711457708458305/3.1995600879824035; rounds (PBA)=4.973005398920216;} kobold #6: {team=lawful evil ; avg hp=-1.573485302939412 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.897420515896821; hits/misses (PBA)= 1.0087982403519296/1.8818236352729454; rounds (PBA)=3.074385122975405;} kobold #2: {team=lawful evil ; avg hp=-1.5676864627074585 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05998800239952; hits/misses (PBA)= 1.0351929614077184/1.893621275744851; rounds (PBA)=3.1075784843031395;} kobold #10: {team=lawful evil ; avg hp=-1.5062987402519497 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9586082783443315; hits/misses (PBA)= 1.0155968806238753/1.8690261947610478; rounds (PBA)=3.070985802839432;} kobold #5: {team=lawful evil ; avg hp=-1.4877024595080983 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.017596480703859; hits/misses (PBA)= 1.037392521495701/1.8760247950409918; rounds (PBA)=3.0969806038792242;} kobold #7: {team=lawful evil ; avg hp=-1.469506098780244 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0321935612877424/1.8952209558088382; rounds (PBA)=3.1041791641671668;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 338.46; crudely normalised: 0% > any = expected rounds to survive: 216.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30220; lawful evil : 0.23 ± 0.01; any : 0.77 ± 0.01; > Team lawful evil = winning battles: 1166; perfect battles: 0; close-call battles: 1129; > Team any = winning battles: 3835; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-4.307338532293541 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.68126374725055; hits/misses (PBA)= 0.9630073985202959/1.80623875224955; rounds (PBA)=2.942611477704459;} knight: {team=any ; avg hp=13.961007798440312 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.00359928014397; hits/misses (PBA)= 7.09618076384723/3.5186962607478502; rounds (PBA)=5.886822635472906;} kobold #6: {team=lawful evil ; avg hp=-4.260947810437912 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.814437112577484; hits/misses (PBA)= 0.9840031993601279/1.8080383923215357; rounds (PBA)=2.9518096380723855;} kobold #3: {team=lawful evil ; avg hp=-4.204159168166367 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.703059388122376; hits/misses (PBA)= 0.9714057188562287/1.8384323135372926; rounds (PBA)=2.9832033593281344;} kobold #4: {team=lawful evil ; avg hp=-4.248150369926015 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715456908618276; hits/misses (PBA)= 0.9708058388322336/1.8378324335132974; rounds (PBA)=2.9812037592481504;} kobold #7: {team=lawful evil ; avg hp=-4.244751049790042 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8124375124975005; hits/misses (PBA)= 0.9968006398720256/1.8312337532493501; rounds (PBA)=2.9942011597680462;} kobold #8: {team=lawful evil ; avg hp=-4.155968806238752 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.777044591081784; hits/misses (PBA)= 0.9878024395120976/1.8248350329934013; rounds (PBA)=2.9814037192561487;} kobold: {team=lawful evil ; avg hp=-4.253549290141971 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846630673865227; hits/misses (PBA)= 0.992001599680064/1.7972405518896222; rounds (PBA)=2.9596080783843233;} kobold #5: {team=lawful evil ; avg hp=-4.32873425314937 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.688662267546491; hits/misses (PBA)= 0.9644071185762847/1.8324335132973406; rounds (PBA)=2.9582083583283345;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 253.85; crudely normalised: 0% > any = expected rounds to survive: 288.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26151; lawful evil : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team lawful evil = winning battles: 128; perfect battles: 0; close-call battles: 119; > Team any = winning battles: 4873; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-5.258948210357929 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.795240951809638; hits/misses (PBA)= 0.7770445910817837/1.4763047390521895; rounds (PBA)=2.4247150569886022;} kobold #2: {team=lawful evil ; avg hp=-5.271345730853829 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.802239552089582; hits/misses (PBA)= 0.7850429914017196/1.438112377524495; rounds (PBA)=2.404119176164767;} knight: {team=any ; avg hp=29.544691061787642 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.65226954609078; hits/misses (PBA)= 5.921815636872625/3.01379724055189; rounds (PBA)=5.20615876824635;} kobold #6: {team=lawful evil ; avg hp=-5.2445510897820435 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6966606678664267; hits/misses (PBA)= 0.7640471905618876/1.4323135372925415; rounds (PBA)=2.3789242151569687;} kobold #5: {team=lawful evil ; avg hp=-5.315536892621476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8142371525694863; hits/misses (PBA)= 0.7844431113777245/1.424115176964607; rounds (PBA)=2.3973205358928213;} kobold #4: {team=lawful evil ; avg hp=-5.256548690261948 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7140571885622875; hits/misses (PBA)= 0.7686462707458508/1.4619076184763047; rounds (PBA)=2.409118176364727;} kobold: {team=lawful evil ; avg hp=-5.305338932213557 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.632873425314937; hits/misses (PBA)= 0.7528494301139772/1.4287142571485703; rounds (PBA)=2.3783243351329735;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 169.23; crudely normalised: 0% > any = expected rounds to survive: 433.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19131; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-5.33873225354929 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.390121975604879; hits/misses (PBA)= 0.49190161967606477/0.9214157168566287; rounds (PBA)=1.6640671865626875;} kobold: {team=lawful evil ; avg hp=-5.462907418516297 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5132973405318935; hits/misses (PBA)= 0.5112977404519096/0.9200159968006398; rounds (PBA)=1.6764647070585883;} knight: {team=any ; avg hp=42.35812837432513 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.68446310737853; hits/misses (PBA)= 3.999000199960008/2.127774445110978; rounds (PBA)=3.824635072985403;} kobold #3: {team=lawful evil ; avg hp=-5.431513697260548 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4371125774845033; hits/misses (PBA)= 0.5040991801639672/0.9580083983203359; rounds (PBA)=1.6928614277144571;} kobold #2: {team=lawful evil ; avg hp=-5.451309738052389 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3013397320535893; hits/misses (PBA)= 0.47190561887622473/0.914617076584683; rounds (PBA)=1.6488702259548091;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 472.73; crudely normalised: 0% > any = expected rounds to survive: 1675.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74242; unaligned : 0.86 ± 0.0; any : 0.14 ± 0.0; > Team unaligned = winning battles: 4285; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 716; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=14.384123175364927 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.27974405118977; hits/misses (PBA)= 9.647070585882824/4.128374325134973; rounds (PBA)=14.632273545290941;} archmage: {team=any ; avg hp=-2.279744051189762 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.61587682463507; hits/misses (PBA)= 7.999000199960008/5.314737052589482; rounds (PBA)=13.456908618276344;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1002.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 1334.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36472; neutral evil : 0.4 ± 0.01; lawful evil : 0.6 ± 0.01; > Team neutral evil = winning battles: 2022; perfect battles: 0; close-call battles: 2009; > Team lawful evil = winning battles: 2979; perfect battles: 0; close-call battles: 2952; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=neutral evil ; avg hp=8.607878424315137 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.23035392921415; hits/misses (PBA)= 11.281343731253749/8.050789842031593; rounds (PBA)=6.723055388922216;} zombie: {team=neutral evil ; avg hp=-6.297740451909618 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0165966806638673; hits/misses (PBA)= 0.4133173365326935/0.4353129374125175; rounds (PBA)=0.9144171165766847;} young white dragon: {team=lawful evil ; avg hp=20.6372725454909 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.28354329134174; hits/misses (PBA)= 12.340731853629274/7.205358928214357; rounds (PBA)=6.916016796640672;} skeleton: {team=lawful evil ; avg hp=-6.4727054589082185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8150369926014798; hits/misses (PBA)= 0.49610077984403117/0.15236952609478105; rounds (PBA)=0.787242551489702;} zombie #2: {team=neutral evil ; avg hp=-6.2903419316136775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0351929614077187; hits/misses (PBA)= 0.42071585682863427/0.4331133773245351; rounds (PBA)=0.9272145570885822;} skeleton #2: {team=lawful evil ; avg hp=-6.446710657868426 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881623675264947; hits/misses (PBA)= 0.5046990601879624/0.14397120575884823; rounds (PBA)=0.7946410717856429;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26721; neutral evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team neutral evil = winning battles: 2321; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2680; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=2.5750849830033995 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.900819836032793; hits/misses (PBA)= 2.2603479304139174/1.8308338332333534; rounds (PBA)=4.555288942211558;} skeleton: {team=lawful evil ; avg hp=2.0991801639672065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.4249150169966; hits/misses (PBA)= 3.4043191361727656/0.6290741851629674; rounds (PBA)=4.569286142771445;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9142.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5166.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23819; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=135.4497100579884 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.60407918416314; hits/misses (PBA)= 13.099180163967207/3.292341531693661; rounds (PBA)=4.760447910417916;} adult red dragon: {team=chaotic evil ; avg hp=-10.604079184163167 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.5502899420116; hits/misses (PBA)= 9.75124975004999/2.446110777844431; rounds (PBA)=4.0669866026794645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 92.0; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74393; other: 0.08 ± 0.0; evil: 0.92 ± 0.0; > Team other = winning battles: 378; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4623; perfect battles: 0; close-call battles: 1009; ------------------------------------------------- Combattants ------------------------------------------------ BJORN: {team=evil; avg hp=8.884423115376924 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.33613277344531; hits/misses (PBA)= 4.2261547690461905/9.878424315136973; rounds (PBA)=14.456508698260349;} SPECTER: {team=other; avg hp=-0.7700459908018397 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.366726654669066; hits/misses (PBA)= 3.162367526494701/10.984403119376125; rounds (PBA)=14.222355528894221;} BO: {team=evil; avg hp=2.0571885622875423 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=11.39392121575685;} AOIFE: {team=evil; avg hp=6.691661667666467 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.433913217356528; hits/misses (PBA)= 3.933213357328534/9.287342531493701; rounds (PBA)=13.48510297940412;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 92.0; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74433; other: 0.08 ± 0.0; evil: 0.92 ± 0.0; > Team other = winning battles: 409; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4592; perfect battles: 0; close-call battles: 1043; ------------------------------------------------- Combattants ------------------------------------------------ SPECTER: {team=other; avg hp=-0.7580483903219356 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.677864427114578; hits/misses (PBA)= 3.2843431313737255/10.903419316136773; rounds (PBA)=14.269546090781844;} AOIFE: {team=evil; avg hp=6.5722855428914215 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.392721455708859; hits/misses (PBA)= 3.8998200359928012/9.242551489702059; rounds (PBA)=13.420315936812637;} BO: {team=evil; avg hp=1.9464107178564287 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=11.245950809838032;} BJORN: {team=evil; avg hp=8.803439312137572 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.365326934613078; hits/misses (PBA)= 4.243951209758048/9.868426314737052; rounds (PBA)=14.44751049790042;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 92.0; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74375; other: 0.07 ± 0.0; evil: 0.93 ± 0.0; > Team other = winning battles: 351; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4650; perfect battles: 0; close-call battles: 1078; ------------------------------------------------- Combattants ------------------------------------------------ SPECTER: {team=other; avg hp=-0.8720255948810238 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.455708858228354; hits/misses (PBA)= 3.2025594881023793/10.980403919216156; rounds (PBA)=14.253149370125975;} AOIFE: {team=evil; avg hp=6.694261147770446 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.600279944011199; hits/misses (PBA)= 3.9778044391121776/9.249550089982003; rounds (PBA)=13.50749850029994;} BJORN: {team=evil; avg hp=8.931413717256548 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.271745650869827; hits/misses (PBA)= 4.225554889022195/9.885422915416916; rounds (PBA)=14.465706858628275;} BO: {team=evil; avg hp=1.918616276744651 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=11.34253149370126;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 65.71; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57644; other: 0.03 ± 0.0; evil: 0.97 ± 0.0; > Team other = winning battles: 134; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4867; perfect battles: 0; close-call battles: 772; ------------------------------------------------- Combattants ------------------------------------------------ AOIFE: {team=evil; avg hp=7.677864427114577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.844431113777244; hits/misses (PBA)= 4.202359528094381/6.279544091181764; rounds (PBA)=10.7624475104979;} SPECTER: {team=other; avg hp=-1.1219756048790241 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.008198360327935; hits/misses (PBA)= 2.2875424915016995/8.608478304339132; rounds (PBA)=10.922815436912618;} BJORN: {team=evil; avg hp=9.543091381723656 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.27754449110178; hits/misses (PBA)= 4.34373125374925/6.490301939612078; rounds (PBA)=11.164167166566687;} BO: {team=evil; avg hp=2.7708458308338333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=9.471905618876225;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.0; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43783; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4979; perfect battles: 0; close-call battles: 465; ------------------------------------------------- Combattants ------------------------------------------------ SPECTER: {team=other; avg hp=-1.1879624075184962 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126774645070986; hits/misses (PBA)= 1.5810837832433513/6.578484303139372; rounds (PBA)=8.163967206558688;} BO: {team=evil; avg hp=3.604479104179164 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=7.650669866026795;} AOIFE: {team=evil; avg hp=8.375324935012998 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.909418116376724; hits/misses (PBA)= 4.362327534493101/3.6476704659068186; rounds (PBA)=8.292341531693662;} BJORN: {team=evil; avg hp=9.893421315736852 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.278544291141772; hits/misses (PBA)= 4.4847030593881225/3.6254749050189963; rounds (PBA)=8.414517096580683;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.0; crudely normalised: 0% > evil= expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41816; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4983; perfect battles: 0; close-call battles: 426; ------------------------------------------------- Combattants ------------------------------------------------ BJORN: {team=evil; avg hp=9.918016396720656 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.58488302339532; hits/misses (PBA)= 4.259148170365926/3.4603079384123174; rounds (PBA)=8.01639672065587;} BO: {team=evil; avg hp=3.7476504699060187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=7.376124775044991;} SPECTER: {team=other; avg hp=-1.2131573685262946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8558288342331535; hits/misses (PBA)= 1.4797040591881623/6.261947610477905; rounds (PBA)=7.745250949810038;} AOIFE: {team=evil; avg hp=8.478504299140171 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.628274345130974; hits/misses (PBA)= 4.237552489502099/3.4193161367726455; rounds (PBA)=7.933213357328534;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.0; crudely normalised: 0% > evil= expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42576; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 4994; perfect battles: 0; close-call battles: 372; ------------------------------------------------- Combattants ------------------------------------------------ SPECTER: {team=other; avg hp=-1.2009598080383923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6244751049790045; hits/misses (PBA)= 1.7978404319136172/6.083583283343331; rounds (PBA)=7.882823435312938;} AOIFE: {team=evil; avg hp=7.506898620275945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.795840831833633; hits/misses (PBA)= 2.8576284743051388/2.3523295340931814; rounds (PBA)=8.033393321335733;} BO: {team=evil; avg hp=7.46750649870026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.745650869826035; hits/misses (PBA)= 2.8534293141371725/2.3291341731653668; rounds (PBA)=8.023995200959808;} BJORN: {team=evil; avg hp=7.401119776044791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.659468106378724; hits/misses (PBA)= 2.812637472505499/2.2765446910617877; rounds (PBA)=8.038992201559688;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 44.0; crudely normalised: 0% > evil= expected rounds to survive: 648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37168; chaotic evil : 0.65 ± 0.01; evil: 0.35 ± 0.01; > Team chaotic evil = winning battles: 3234; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 1767; perfect battles: 0; close-call battles: 1061; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=6.178364327134573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.517896420715857; hits/misses (PBA)= 2.827234553089382/3.603479304139172; rounds (PBA)=7.077384523095381;} BO: {team=evil; avg hp=-1.4499100179964006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313337332533493; hits/misses (PBA)= 1.9378124375124974/1.5964807038592281; rounds (PBA)=4.6838632273545295;} AOIFE: {team=evil; avg hp=-1.4617076584683064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.322735452909418; hits/misses (PBA)= 1.9472105578884222/1.6282743451309738; rounds (PBA)=4.718256348730254;} BJORN: {team=evil; avg hp=-1.6062787442511497 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.185562887422516; hits/misses (PBA)= 1.8998200359928015/1.5872825434913018; rounds (PBA)=4.684263147370526;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 132.0; crudely normalised: 0% > evil= expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16138; chaotic evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=19.506498700259947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.121175764847031; hits/misses (PBA)= 1.231753649270146/0.9946010797840432; rounds (PBA)=3.225354929014197;} Adi: {team=evil; avg hp=-5.12117576484703 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493501299740052; hits/misses (PBA)= 0.9162167566486703/0.7726454709058188; rounds (PBA)=1.6898620275944811;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 39312.0; crudely normalised: 0% > any evil = expected rounds to survive: 862.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16248; lawful good : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-8.876624675064987 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.563487302539492; hits/misses (PBA)= 1.3659268146370727/1.1485702859428115; rounds (PBA)=2.514497100579884;} ancient gold dragon: {team=lawful good ; avg hp=530.4365126974606 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.876624675065; hits/misses (PBA)= 7.599480103979205/0.3869226154769046; rounds (PBA)=3.2489502099580085;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61656; lawful good : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team lawful good = winning battles: 2457; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2544; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.12117576484703 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.9314137172565; hits/misses (PBA)= 27.493301339732053/6.819036192761447; rounds (PBA)=11.775244951009798;} ancient red dragon: {team=chaotic evil ; avg hp=27.06858628274345 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.8788242351529; hits/misses (PBA)= 27.700259948010398/6.9024195160967805; rounds (PBA)=11.884223155368927;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30912; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2498; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=other; avg hp=42.56728654269146 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.3933213357328; hits/misses (PBA)= 20.39732053589282/6.802639472105579; rounds (PBA)=5.731453709258148;} tarrasque: {team=unaligned ; avg hp=43.60667866426714 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.4327134573085; hits/misses (PBA)= 20.455708858228355/6.740251949610078; rounds (PBA)=5.729054189162167;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 572.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 20912.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30312; unaligned : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team unaligned = winning battles: 304; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4697; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=unaligned ; avg hp=-4.116776644671066 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.71525694861027; hits/misses (PBA)= 3.113977204559088/2.080583883223355; rounds (PBA)=5.255348930213957;} bone devil: {team=lawful evil ; avg hp=59.284743051389725 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.11677664467106; hits/misses (PBA)= 12.619276144771046/3.1741651669666067; rounds (PBA)=5.9498100379924015;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 31904.7; crudely normalised: 0% > unaligned = expected rounds to survive: 10400.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45641; lawful good : 0.9 ± 0.0; unaligned : 0.1 ± 0.0; > Team lawful good = winning battles: 4508; perfect battles: 0; close-call battles: 4507; > Team unaligned = winning battles: 493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=370.8522295540892 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.2347530493901; hits/misses (PBA)= 16.461707658468306/8.838632273545292; rounds (PBA)=8.905618876224755;} ancient silver dragon: {team=lawful good ; avg hp=38.096380723855226 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.82323535292943; hits/misses (PBA)= 13.88882223555289/7.512097580483903; rounds (PBA)=7.265346930613878;} ancient copper dragon: {team=lawful good ; avg hp=-15.813037392521496 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.28074385122976; hits/misses (PBA)= 6.040791841631673/5.007198560287942; rounds (PBA)=3.6826634673065386;} tarrasque: {team=unaligned ; avg hp=-4.33873225354929 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1182.6628674265146; hits/misses (PBA)= 38.67766446710658/3.4377124575084985; rounds (PBA)=8.48010397920416;} young gold dragon: {team=lawful good ; avg hp=-14.798440311937613 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3703259348130374;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 14213.45; crudely normalised: 0% > unaligned = expected rounds to survive: 23547.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30208; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=479.76564687062586 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 755.1105778844232; hits/misses (PBA)= 24.626874625074986/2.5680863827234552; rounds (PBA)=6.040391921615677;} ancient gold dragon: {team=lawful good ; avg hp=-15.915216956608678 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.2343531293741; hits/misses (PBA)= 10.337932413517297/5.5240951809638075; rounds (PBA)=5.287342531493701;} young gold dragon: {team=lawful good ; avg hp=-15.195360927814438 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3765246950609877;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2858.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31957; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=76.66026794641071 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.15436912617477; hits/misses (PBA)= 12.022595480903819/5.1465706858628275; rounds (PBA)=6.389722055588882;} vampire: {team=other; avg hp=-6.154369126174765 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.33973205358928; hits/misses (PBA)= 7.020195960807839/3.785642871425715; rounds (PBA)=5.403119376124775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 861.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 1913.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28492; neutral : 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team neutral = winning battles: 4580; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 421; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=31.1127774445111 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.1993601279744; hits/misses (PBA)= 6.3635272945410915/3.451509698060388; rounds (PBA)=5.599280143971206;} vampire spawn: {team=neutral evil ; avg hp=-5.199360127974405 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.887222555488904; hits/misses (PBA)= 8.235552889422115/0.8842231553689263; rounds (PBA)=4.625874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 525.0; crudely normalised: 0% > other= expected rounds to survive: 2981.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45079; lawful good : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team lawful good = winning battles: 350; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4651; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=other; avg hp=33.84603079384123 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.66786642671466; hits/misses (PBA)= 8.151769646070786/8.303339332133573; rounds (PBA)=8.89742051589682;} gold dragon wyrmling: {team=lawful good ; avg hp=-2.667866426714657 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.15396920615877; hits/misses (PBA)= 4.84003199360128/3.2581483703259346; rounds (PBA)=8.168166366726656;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2016.0; crudely normalised: 0% > any non-good = expected rounds to survive: 943.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36728; other: 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-3.972605478904219 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.91041791641672; hits/misses (PBA)= 7.040991801639672/5.805238952209558; rounds (PBA)=6.423115376924615;} vampire: {team=other; avg hp=96.08958208358328 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.97260547890421; hits/misses (PBA)= 9.904419116176765/3.305138972205559; rounds (PBA)=7.344131173765247;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34372; lawful evil : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team lawful evil = winning battles: 133; perfect battles: 0; close-call battles: 54; > Team chaotic evil = winning battles: 4868; perfect battles: 0; close-call battles: 375; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=-5.654669066186763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846430713857228; hits/misses (PBA)= 1.134373125374925/2.5072985402919414; rounds (PBA)=3.8420315936812637;} bugbear: {team=chaotic evil ; avg hp=20.18276344731054 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.72005598880224; hits/misses (PBA)= 1.3679264147170567/2.656468706258748; rounds (PBA)=6.002599480103979;} hobgoblin: {team=lawful evil ; avg hp=-5.591681663667266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.982003599280144; hits/misses (PBA)= 1.1733653269346132/2.546090781843631; rounds (PBA)=3.8624275144971008;} bugbear #2: {team=chaotic evil ; avg hp=19.98880223955209 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52629474105179; hits/misses (PBA)= 1.349730053989202/2.634873025394921; rounds (PBA)=5.990401919616077;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4845.71; crudely normalised: 0% > other= expected rounds to survive: 8953.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30484; lawful good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=other; avg hp=168.10157968406318 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.4611077784443; hits/misses (PBA)= 12.994401119776045/3.2993401319736053; rounds (PBA)=6.0951809638072385;} adult bronze dragon: {team=lawful good ; avg hp=-8.461107778444312 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.89842031593682; hits/misses (PBA)= 10.30753849230154/5.560487902419516; rounds (PBA)=5.2895420915816835;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 404.55; crudely normalised: 0% > neutral evil = expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1538; Sum of rounds: 35371; Neutral: 0.06 ± 0.0; neutral evil : 0.25 ± 0.01; > Team Neutral = winning battles: 283; perfect battles: 0; close-call battles: 159; > Team neutral evil = winning battles: 1255; perfect battles: 0; close-call battles: 909; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=7.677503250975293 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.105331599479843; hits/misses (PBA)= 4.3738621586475945/9.923927178153447; rounds (PBA)=16.715864759427827;} Omar: {team=Neutral; avg hp=-1.9297789336801041 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.306241872561767; hits/misses (PBA)= 7.0650195058517555/4.243172951885565; rounds (PBA)=12.202860858257477;} zombie: {team=neutral evil ; avg hp=7.872561768530559 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.687906371911573; hits/misses (PBA)= 4.299739921976593/9.671001300390117; rounds (PBA)=16.368010403120937;} zombie #4: {team=neutral evil ; avg hp=7.663198959687906 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.899869960988298; hits/misses (PBA)= 4.328998699609883/9.841352405721716; rounds (PBA)=16.446033810143042;} zombie #2: {team=neutral evil ; avg hp=7.522756827048115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.680104031209364; hits/misses (PBA)= 4.2873862158647595/9.831599479843954; rounds (PBA)=16.487646293888165;} Tiago: {team=Neutral; avg hp=3.556566970091027 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.96163849154746; hits/misses (PBA)= 14.970091027308193/7.110533159947984; rounds (PBA)=22.19960988296489;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 171.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3717; Sum of rounds: 34059; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3716; perfect battles: 0; close-call battles: 108; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=18.993274145816518 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45009416195857; hits/misses (PBA)= 2.5278450363196128/3.8138283562012374; rounds (PBA)=8.811138014527845;} Tiago: {team=Neutral; avg hp=-2.432337906914178 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.816249663707291; hits/misses (PBA)= 4.7158999192897495/3.616626311541566; rounds (PBA)=8.332526230831316;} zombie #3: {team=neutral evil ; avg hp=19.276029055690074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.96717783158461; hits/misses (PBA)= 2.6195856873822976/3.901802528921173; rounds (PBA)=8.79149852031208;} zombie #4: {team=neutral evil ; avg hp=18.922518159806295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.574118913101964; hits/misses (PBA)= 2.5329566854990584/3.7818132902878667; rounds (PBA)=8.79472693032015;} zombie #2: {team=neutral evil ; avg hp=18.9712133440947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.439870863599678; hits/misses (PBA)= 2.5117029862792575/3.788539144471348; rounds (PBA)=8.811407048695184;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 292.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28000; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=50.92121575684863 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.537092581483705; hits/misses (PBA)= 7.321135772845431/2.4155168966206757; rounds (PBA)=5.594481103779244;} saber-toothed tiger: {team=unaligned ; avg hp=-3.5370925814837033 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.078784243151368; hits/misses (PBA)= 2.839032193561288/1.8504299140171965; rounds (PBA)=4.691661667666467;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 585.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57987; neutral evil : 0.65 ± 0.01; unaligned : 0.35 ± 0.01; > Team neutral evil = winning battles: 3236; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1765; perfect battles: 0; close-call battles: 1396; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger #2: {team=unaligned ; avg hp=1.7794441111777644 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.72925414917017; hits/misses (PBA)= 3.172965406918616/2.124375124975005; rounds (PBA)=8.733853229354128;} saber-toothed tiger: {team=unaligned ; avg hp=1.705258948210358 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.18876224755049; hits/misses (PBA)= 3.12997400519896/2.094781043791242; rounds (PBA)=8.713257348530293;} vampire spawn: {team=neutral evil ; avg hp=13.081983603279344 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.51529694061188; hits/misses (PBA)= 13.567886422715457/7.627074585082983; rounds (PBA)=11.072185562887423;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 292.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28160; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=51.05298940211958 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.519096180763846; hits/misses (PBA)= 7.3497300539892025/2.4593081383723256; rounds (PBA)=5.628074385122975;} saber-toothed tiger: {team=unaligned ; avg hp=-3.5190961807638472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.947010597880425; hits/misses (PBA)= 2.8234353129374123/1.8928214357128574; rounds (PBA)=4.7176564687062585;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 236.38; crudely normalised: 0% > other= expected rounds to survive: 2084.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18846; any: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1492; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=any; avg hp=-4.725454909018197 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9608078384323135; hits/misses (PBA)= 0.2495500899820036/0.6330733853229354; rounds (PBA)=0.882623475304939;} flying sword: {team=other; avg hp=4.969006198760248 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.945610877824435; hits/misses (PBA)= 0.5098980203959208/0.3091381723655269; rounds (PBA)=2.558288342331534;} ice devil: {team=other; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.79184163167366; hits/misses (PBA)= 8.534893021395721/1.0691861627674466; rounds (PBA)=3.5944811037792443;} duergar: {team=any; avg hp=-5.96120775844831 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.379324135172966; hits/misses (PBA)= 0.6296740651869626/1.328134373125375; rounds (PBA)=1.9578084383123375;} ochre jelly: {team=any; avg hp=-5.419116176764647 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.725454909018197; hits/misses (PBA)= 0.904619076184763/2.242151569686063; rounds (PBA)=3.1467706458708258;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} red dragon wyrmling: {team=other; avg hp=72.1129774045191 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.885422915416918; hits/misses (PBA)= 2.5238952209558088/0.7490501899620076; rounds (PBA)=3.455708858228354;} panther: {team=any; avg hp=-5.517096580683863 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8524295140971806; hits/misses (PBA)= 0.14337132573485303/0.29094181163767247; rounds (PBA)=0.43431313737252547;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=any; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1895620875824835;} ochre jelly: {team=any; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1825634873025395;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} magma mephit: {team=any; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14077184563087383;} red dragon wyrmling: {team=any; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1883623275344931;} ice devil: {team=any; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09598080383923216;} panther: {team=any; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10097980403919216;} flying sword: {team=any; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47074; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4966; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 35; perfect battles: 0; close-call battles: 33; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=-4.6622675464907015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.57248550289942; hits/misses (PBA)= 1.2439512097580483/0.6064787042591482; rounds (PBA)=1.8504299140171965;} ochre jelly: {team=unaligned ; avg hp=-4.722055588882224 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.95240951809638; hits/misses (PBA)= 3.8010397920415917/4.1119776044791045; rounds (PBA)=7.92001599680064;} panther: {team=unaligned ; avg hp=-4.157768446310738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3859228154369125; hits/misses (PBA)= 0.7614477104579084/0.35172965406918616; rounds (PBA)=2.0287942411517697;} red dragon wyrmling: {team=chaotic evil ; avg hp=51.991601679664065 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.63967206558688; hits/misses (PBA)= 7.226954609078184/1.1805638872225555; rounds (PBA)=9.400519896020796;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35535; lawful evil : 0.6 ± 0.01; chaotic evil : 0.4 ± 0.01; > Team lawful evil = winning battles: 3022; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=24.747250549890023 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.1643671265747; hits/misses (PBA)= 12.343331333733254/6.617076584683064; rounds (PBA)=6.730253949210158;} adult black dragon: {team=chaotic evil ; avg hp=9.835632873425315 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.25274945010997; hits/misses (PBA)= 12.174965006998601/6.55128974205159; rounds (PBA)=6.515496900619876;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag #3: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} sea hag #2: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3207358528294341;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 224.35; crudely normalised: 0% > other= expected rounds to survive: 211.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49098; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 2059; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=unaligned ; avg hp=-0.35552889422115574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.8564287142571487;} giant toad: {team=unaligned ; avg hp=32.017196560687864 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.67166566686662; hits/misses (PBA)= 4.445110977804439/4.445510897820436; rounds (PBA)=9.730653869226154;} Duck: {team=other; avg hp=-4.16996600679864 (from 33); avg healing spells left=0.033993201359728054 (from 3); damage done (per battle average)= 11.338332333533293; hits/misses (PBA)= 4.336532693461308/3.9208158368326336; rounds (PBA)=8.257748450309938;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Duck: {team=evil; avg hp=33.0 (from 33); avg healing spells left=3.0 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 171.43; crudely normalised: 0% > any non-good = expected rounds to survive: 3002.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42464; unaligned : 0.17 ± 0.01; any non-good : 0.83 ± 0.01; > Team unaligned = winning battles: 838; perfect battles: 0; close-call battles: 670; > Team any non-good = winning battles: 4163; perfect battles: 0; close-call battles: 3954; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=-0.8984203159368126 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.43091381723655; hits/misses (PBA)= 3.5392921415716856/1.6042791441711657; rounds (PBA)=5.312337532493501;} plesiosaurus #2: {team=unaligned ; avg hp=-0.9290141971605679 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.65166966606679; hits/misses (PBA)= 3.554289142171566/1.6024795040991802; rounds (PBA)=5.334333133373326;} scout: {team=any non-good ; avg hp=-6.160367926414717 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.480903819236152; hits/misses (PBA)= 1.4701059788042392/1.0127974405118976; rounds (PBA)=1.987002599480104;} scout #2: {team=any non-good ; avg hp=-6.204959008198361 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.351529694061188; hits/misses (PBA)= 1.448110377924415/0.9596080783843232; rounds (PBA)=1.9868026394721057;} berserker: {team=any non-good ; avg hp=49.07118576284743 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.48590281943611; hits/misses (PBA)= 4.962407518496301/2.7414517096580684; rounds (PBA)=8.0249950009998;} thug: {team=any non-good ; avg hp=9.546690661867627 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.86502699460108; hits/misses (PBA)= 6.200759848030394/4.171965606878624; rounds (PBA)=5.373325334933013;} thug #2: {team=any non-good ; avg hp=9.664867026594681 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.64407118576285; hits/misses (PBA)= 6.15876824635073/4.091781643671266; rounds (PBA)=5.313937212557488;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 171.43; crudely normalised: 0% > any non-good = expected rounds to survive: 3002.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42060; unaligned : 0.16 ± 0.01; any non-good : 0.84 ± 0.01; > Team unaligned = winning battles: 785; perfect battles: 0; close-call battles: 627; > Team any non-good = winning battles: 4216; perfect battles: 0; close-call battles: 4013; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any non-good ; avg hp=-6.104379124175165 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.702059588082383; hits/misses (PBA)= 1.5086982603479304/1.002999400119976; rounds (PBA)=1.9972005598880225;} thug: {team=any non-good ; avg hp=9.993001399720056 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.9874025194961; hits/misses (PBA)= 6.229354129174165/4.099580083983203; rounds (PBA)=5.363327334533094;} scout #2: {team=any non-good ; avg hp=-6.172565486902619 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.236152769446111; hits/misses (PBA)= 1.4149170165966807/0.9652069586082783; rounds (PBA)=1.9542091581683663;} plesiosaurus #2: {team=unaligned ; avg hp=-0.9834033193361328 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.64607078584283; hits/misses (PBA)= 3.4841031793641273/1.5802839432113578; rounds (PBA)=5.236152769446111;} berserker: {team=any non-good ; avg hp=49.90881823635273 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.445510897820434; hits/misses (PBA)= 4.939012197560488/2.6926614677064586; rounds (PBA)=7.964607078584283;} plesiosaurus: {team=unaligned ; avg hp=-0.9952009598080384 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.164167166566685; hits/misses (PBA)= 3.534493101379724/1.5958808238352329; rounds (PBA)=5.301139772045591;} thug #2: {team=any non-good ; avg hp=9.564887022595482 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.60747850429914; hits/misses (PBA)= 6.150369926014797/4.123175364927015; rounds (PBA)=5.316536692661468;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 171.43; crudely normalised: 0% > any non-good = expected rounds to survive: 3002.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42071; unaligned : 0.16 ± 0.01; any non-good : 0.84 ± 0.01; > Team unaligned = winning battles: 806; perfect battles: 0; close-call battles: 665; > Team any non-good = winning battles: 4195; perfect battles: 0; close-call battles: 3980; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=-1.1889622075584882 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.124575084983; hits/misses (PBA)= 3.514897020595881/1.5952809438112379; rounds (PBA)=5.2799440111977605;} thug #2: {team=any non-good ; avg hp=10.239952009598081 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.33313337332533; hits/misses (PBA)= 6.261747650469906/4.129374125174965; rounds (PBA)=5.379724055188962;} scout #2: {team=any non-good ; avg hp=-6.257548490301939 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27114577084583; hits/misses (PBA)= 1.436112777444511/0.9884023195360928; rounds (PBA)=2.005598880223955;} thug: {team=any non-good ; avg hp=9.465706858628275 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.884023195360925; hits/misses (PBA)= 6.184363127374525/4.139372125574885; rounds (PBA)=5.356128774245151;} berserker: {team=any non-good ; avg hp=49.68466306738652 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.93181363727255; hits/misses (PBA)= 4.9192161567686465/2.7238552289542093; rounds (PBA)=7.966406718656269;} plesiosaurus #2: {team=unaligned ; avg hp=-0.714257148570286 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.78124375124975; hits/misses (PBA)= 3.489302139572086/1.6186762647470505; rounds (PBA)=5.272145570885823;} scout: {team=any non-good ; avg hp=-6.038592281543691 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.483103379324135; hits/misses (PBA)= 1.4719056188762247/1.0091981603679263; rounds (PBA)=2.0027994401119775;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} plesiosaurus #2: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 29160.0; crudely normalised: 0% > Good= expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 103372; lawful good : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Henri: {team=Good; avg hp=-11.525494901019796 (from 585); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.420715856828634; hits/misses (PBA)= 1.9804039192161567/17.70725854829034; rounds (PBA)=19.6876624675065;} solar: {team=lawful good ; avg hp=235.57928414317138 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 596.5254949010198; hits/misses (PBA)= 25.879424115176963/13.974205158968207; rounds (PBA)=20.670265946810638;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 171.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1501; Sum of rounds: 13313; > Team any = winning battles: 1038; perfect battles: 0; close-call battles: 963; > Team unaligned = winning battles: 462; perfect battles: 0; close-call battles: 345; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=37.15522984676882 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.32844770153231; hits/misses (PBA)= 5.094603597601599/2.950033311125916; rounds (PBA)=8.366422385076616;} scout #2: {team=any ; avg hp=-3.0939373750832777 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.4763491005996; hits/misses (PBA)= 3.3391072618254496/2.244503664223851; rounds (PBA)=3.346435709526982;} plesiosaurus #2: {team=unaligned ; avg hp=3.099933377748168 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.05862758161226; hits/misses (PBA)= 3.5236508994004/1.9427048634243838; rounds (PBA)=5.870752831445703;} scout #4: {team=any ; avg hp=-2.6242504996668887 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.25049966688874; hits/misses (PBA)= 3.5203197868087943/2.4163890739506995; rounds (PBA)=3.462358427714857;} scout #3: {team=any ; avg hp=-2.4177215189873418 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.34110592938041; hits/misses (PBA)= 3.481012658227848/2.373750832778148; rounds (PBA)=3.44037308461026;} scout: {team=any ; avg hp=-2.6975349766822116 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.013990672884745; hits/misses (PBA)= 3.4763491005996/2.308461025982678; rounds (PBA)=3.390406395736176;} plesiosaurus: {team=unaligned ; avg hp=2.485009993337775 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.55429713524317; hits/misses (PBA)= 3.3837441705529647/1.8874083944037308; rounds (PBA)=5.731512325116589;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3539.73; crudely normalised: 0% > unaligned = expected rounds to survive: 171.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2062; Sum of rounds: 13914; > Team any non-good = winning battles: 2008; perfect battles: 0; close-call battles: 1878; > Team unaligned = winning battles: 53; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=9.81474296799224 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.0266731328807; hits/misses (PBA)= 4.5/2.973811833171678; rounds (PBA)=4.454898157129001;} plesiosaurus #2: {team=unaligned ; avg hp=-3.0761396702230845 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.53782735208535; hits/misses (PBA)= 3.1052376333656646/1.1377303588748788; rounds (PBA)=4.2662463627546074;} thug #3: {team=any non-good ; avg hp=9.946653734238604 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.80698351115422; hits/misses (PBA)= 4.475751697381184/2.934529582929195; rounds (PBA)=4.4534432589718715;} thug #4: {team=any non-good ; avg hp=9.224539282250243 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.42434529582929; hits/misses (PBA)= 4.401551891367604/2.9325897187196897; rounds (PBA)=4.394277400581959;} berserker: {team=any non-good ; avg hp=63.29631425800194 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.10960232783705; hits/misses (PBA)= 4.026673132880698/2.18913676042677; rounds (PBA)=6.437924345295829;} plesiosaurus: {team=unaligned ; avg hp=-3.268671193016489 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.77206595538312; hits/misses (PBA)= 3.1231813773035886/1.2036857419980602; rounds (PBA)=4.341901066925315;} thug #2: {team=any non-good ; avg hp=9.324927255092144 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.92967992240543; hits/misses (PBA)= 4.313773035887488/2.903006789524733; rounds (PBA)=4.358874878758487;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1156.92; crudely normalised: 0% > unaligned = expected rounds to survive: 788.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46691; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 365; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=47.390721855628875 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.71365726854629; hits/misses (PBA)= 3.5132973405318935/1.4863027394521096; rounds (PBA)=8.757048590281943;} berserker: {team=other; avg hp=-7.646470705858828 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.78964207158568; hits/misses (PBA)= 3.8912217556488704/4.149770045990802; rounds (PBA)=8.040991801639672;} plesiosaurus #2: {team=unaligned ; avg hp=48.11637672465507 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.62367526494701; hits/misses (PBA)= 3.583483303339332/1.5368926214757048; rounds (PBA)=8.739252149570087;} priest: {team=other; avg hp=-6.690861827634473 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.703259348130374; hits/misses (PBA)= 0.7006598680263947/0.7026594681063787; rounds (PBA)=1.4037192561487704;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 332.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1208.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20863; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus #2: {team=unaligned ; avg hp=66.48930213957209 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.64747050589882; hits/misses (PBA)= 1.0907818436312737/0.47570485902819437; rounds (PBA)=3.6800639872025593;} plesiosaurus: {team=unaligned ; avg hp=66.49630073985203 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.195360927814438; hits/misses (PBA)= 1.1271745650869827/0.47810437912417514; rounds (PBA)=3.6634673065386925;} priest: {team=other; avg hp=-6.842831433713258 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0143971205758846; hits/misses (PBA)= 0.8376324735052989/2.094781043791242; rounds (PBA)=2.9324135172965407;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33633273345330933;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33973205358928216;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3239352129574085;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39232153569286143;} fire elemental: {team=neutral ; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21035792841431714;} earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39732053589282146;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3957208558288342;} earth elemental #2: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39372125574885025;} fire elemental: {team=neutral ; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21055788842231554;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6353.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32019; lawful evil : 0.08 ± 0.0; chaotic evil : 0.92 ± 0.0; > Team lawful evil = winning battles: 393; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4608; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=68.39772045590882 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.89122175564887; hits/misses (PBA)= 13.639672065586883/3.424515096980604; rounds (PBA)=6.303939212157569;} adult blue dragon: {team=lawful evil ; avg hp=-5.89122175564887 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.60227954409118; hits/misses (PBA)= 11.749250149970006/4.995200959808038; rounds (PBA)=5.638072385522896;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5096980603879224;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4903019396120776;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Neutral= expected rounds to survive: 798.51; crudely normalised: 0% > lawful evil = expected rounds to survive: 2130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2469; Sum of rounds: 24023; > Team Chaotic Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tristine: {team=Chaotic Neutral; avg hp=-5.3681652490887 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.57796678817335; hits/misses (PBA)= 1.797893884163629/7.268529769137302; rounds (PBA)=9.066423653300932;} Grey: {team=Chaotic Neutral; avg hp=-5.437829080599433 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416767922235723; hits/misses (PBA)= 0.778857837181045/3.2195220737140544; rounds (PBA)=3.9983799108950993;} Tyler: {team=Chaotic Neutral; avg hp=-5.518833535844472 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.461320372620494; hits/misses (PBA)= 1.107330903199676/4.401377075739165; rounds (PBA)=5.508707978938841;} Roddy: {team=Chaotic Neutral; avg hp=-4.948967193195625 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2012960712839207;} bone devil: {team=lawful evil ; avg hp=130.48643175374644 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.23086269744837; hits/misses (PBA)= 18.518833535844472/8.488861887403807; rounds (PBA)=9.729850141757797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16016796640671865;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16696660667866425;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16876624675064986;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17556488702259548;} ================================================== Encounter ================================================== Rough a priori predictions: > PC= expected rounds to survive: 76.19; crudely normalised: 0% > neutral evil = expected rounds to survive: 282.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27007; PC: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team PC = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=19.907018596280743 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2389522095580885; hits/misses (PBA)= 1.2601479704059189/1.8674265146970606; rounds (PBA)=5.067586482703459;} zombie: {team=neutral evil ; avg hp=19.90501899620076 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.069186162767447; hits/misses (PBA)= 1.2345530893821235/1.8564287142571485; rounds (PBA)=5.07378524295141;} zombie #2: {team=neutral evil ; avg hp=19.904019196160768 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.171765646870626; hits/misses (PBA)= 1.24875024995001/1.8394321135772846; rounds (PBA)=5.064187162567486;} Tuzzar: {team=PC; avg hp=-2.4799040191961605 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2839432113577285; hits/misses (PBA)= 2.498500299940012/1.921615676864627; rounds (PBA)=4.420115976804639;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 6729.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5002; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=21.934813037392523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6804639072185563; hits/misses (PBA)= 0.14117176564687062/0.11437712457508498; rounds (PBA)=0.33513297340531895;} zombie #23: {team=neutral evil ; avg hp=21.934213157368525 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6878624275144971; hits/misses (PBA)= 0.14317136572685463/0.10777844431113777; rounds (PBA)=0.32833433313337335;} zombie #18: {team=neutral evil ; avg hp=21.927214557088583 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6762647470505899; hits/misses (PBA)= 0.14257148570285944/0.11277744451109778; rounds (PBA)=0.3271345730853829;} orc: {team=chaotic evil ; avg hp=-2.3723255348930214 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7838432313537294; hits/misses (PBA)= 0.1877624475104979/0.04439112177564487; rounds (PBA)=0.23215356928614278;} zombie #17: {team=neutral evil ; avg hp=21.940411917616476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6496700659868027; hits/misses (PBA)= 0.1331733653269346/0.11477704459108179; rounds (PBA)=0.32533493301339733;} zombie #15: {team=neutral evil ; avg hp=21.93641271745651 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7000599880023995; hits/misses (PBA)= 0.14257148570285944/0.11937612477504499; rounds (PBA)=0.33773245350929815;} zombie #13: {team=neutral evil ; avg hp=21.958008398320334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.673865226954609; hits/misses (PBA)= 0.13777244551089782/0.11057788442311538; rounds (PBA)=0.3183363327334533;} zombie #25: {team=neutral evil ; avg hp=21.92901419716057 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6150769846030794; hits/misses (PBA)= 0.1295740851829634/0.10617876424715057; rounds (PBA)=0.3141371725654869;} zombie #20: {team=neutral evil ; avg hp=21.913217356528694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6834633073385323; hits/misses (PBA)= 0.14037192561487702/0.11517696460707859; rounds (PBA)=0.33413317336532694;} zombie #11: {team=neutral evil ; avg hp=21.933413317336534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6802639472105579; hits/misses (PBA)= 0.14417116576684663/0.10637872425514897; rounds (PBA)=0.32633473305338934;} zombie #3: {team=neutral evil ; avg hp=21.943611277744452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6922615476904619; hits/misses (PBA)= 0.14537092581483704/0.11057788442311538; rounds (PBA)=0.3375324935012997;} zombie #19: {team=neutral evil ; avg hp=21.921815636872626 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6636672665466906; hits/misses (PBA)= 0.13877224555088982/0.11577684463107378; rounds (PBA)=0.32673465306938615;} zombie #12: {team=neutral evil ; avg hp=21.93381323735253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6632673465306939; hits/misses (PBA)= 0.13977204559088183/0.10257948410317937; rounds (PBA)=0.3261347730453909;} zombie #4: {team=neutral evil ; avg hp=21.928614277144572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6766646670665867; hits/misses (PBA)= 0.13937212557488501/0.1225754849030194; rounds (PBA)=0.33833233353329334;} zombie #7: {team=neutral evil ; avg hp=21.94481103779244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6526694661067787; hits/misses (PBA)= 0.1367726454709058/0.11637672465506899; rounds (PBA)=0.33093381323735255;} zombie #26: {team=neutral evil ; avg hp=21.927014597080586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6900619876024795; hits/misses (PBA)= 0.13797240551889622/0.11117776444711058; rounds (PBA)=0.3243351329734053;} zombie #9: {team=neutral evil ; avg hp=21.955608878224353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6524695060987803; hits/misses (PBA)= 0.1375724855028994/0.10677864427114576; rounds (PBA)=0.31953609278144374;} zombie #2: {team=neutral evil ; avg hp=21.925614877024596 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6706658668266346; hits/misses (PBA)= 0.13857228554289142/0.11237752449510098; rounds (PBA)=0.3249350129974005;} zombie #21: {team=neutral evil ; avg hp=21.940811837632474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6848630273945211; hits/misses (PBA)= 0.14317136572685463/0.10977804439112178; rounds (PBA)=0.32373525294941013;} zombie #6: {team=neutral evil ; avg hp=21.93361327734453 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6336732653469306; hits/misses (PBA)= 0.1287742451509698/0.11157768446310738; rounds (PBA)=0.3149370125974805;} zombie #5: {team=neutral evil ; avg hp=21.904619076184762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6296740651869626; hits/misses (PBA)= 0.12917416516696661/0.11357728454309138; rounds (PBA)=0.3277344531093781;} zombie #16: {team=neutral evil ; avg hp=21.900219956008797 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6670665866826635; hits/misses (PBA)= 0.13697260547890422/0.1231753649270146; rounds (PBA)=0.33833233353329334;} zombie #24: {team=neutral evil ; avg hp=21.918416316736653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6554689062187562; hits/misses (PBA)= 0.1365726854629074/0.11337732453509299; rounds (PBA)=0.32793441311737653;} zombie #10: {team=neutral evil ; avg hp=21.93501299740052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6978604279144172; hits/misses (PBA)= 0.14777044591081784/0.10957808438312337; rounds (PBA)=0.3359328134373125;} zombie #14: {team=neutral evil ; avg hp=21.933413317336534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6640671865626875; hits/misses (PBA)= 0.138372325534893/0.1221755648870226; rounds (PBA)=0.3375324935012997;} zombie: {team=neutral evil ; avg hp=21.92741451709658 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6560687862427514; hits/misses (PBA)= 0.14037192561487702/0.11717656468706258; rounds (PBA)=0.33933213357328534;} zombie #22: {team=neutral evil ; avg hp=21.93501299740052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.674865026994601; hits/misses (PBA)= 0.14037192561487702/0.11737652469506099; rounds (PBA)=0.3333333333333333;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2407.67; crudely normalised: 0% > any non-good = expected rounds to survive: 527.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29363; any : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 107; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=98.83583283343332 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.888622275544892; hits/misses (PBA)= 3.1679664067186564/2.125574885022995; rounds (PBA)=5.489702059588082;} flesh golem: {team=any ; avg hp=38.426914617076584 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.545690861827635;} invisible stalker: {team=any ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.76924615076985; hits/misses (PBA)= 6.3819236152769445/4.231753649270146; rounds (PBA)=5.613477304539092;} assassin: {team=any non-good ; avg hp=-4.657868426314737 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.7372525494901; hits/misses (PBA)= 8.391921615676864/1.9304139172165566; rounds (PBA)=5.16116776644671;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1287.1; crudely normalised: 0% > any non-good = expected rounds to survive: 797.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 99608; any : 0.03 ± 0.0; any non-good : 0.97 ± 0.0; > Team any = winning battles: 164; perfect battles: 0; close-call battles: 147; > Team any non-good = winning battles: 4837; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=any ; avg hp=-2.938612277544491 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=8.932613477304539;} archmage: {team=any ; avg hp=-2.613877224555089 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.131373725254946; hits/misses (PBA)= 11.278344331133773/7.6590681863627275; rounds (PBA)=18.97020595880824;} assassin: {team=any non-good ; avg hp=24.86862627474505 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.55248950209958; hits/misses (PBA)= 29.82663467306539/8.43271345730854; rounds (PBA)=19.862827434513097;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 495.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54367; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.147370525894821 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.208358328334334; hits/misses (PBA)= 5.992601479704059/3.9340131973605277; rounds (PBA)=9.926614677064586;} assassin: {team=any non-good ; avg hp=49.791641671665666 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.14737052589481; hits/misses (PBA)= 15.15876824635073/5.083983203359328; rounds (PBA)=10.87122575484903;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4229.28; crudely normalised: 0% > unaligned = expected rounds to survive: 468.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1339; Sum of rounds: 4284; chaotic evil : 0.27 ± 0.01; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1339; perfect battles: 0; close-call battles: 1339; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.2486930545183; hits/misses (PBA)= 1.4578043315907394/1.29798356982823; rounds (PBA)=2.8259895444361463;} orc #9: {team=chaotic evil ; avg hp=9.50858849887976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.746825989544437; hits/misses (PBA)= 1.1463778939507094/1.239731142643764; rounds (PBA)=2.434652725914862;} orc #8: {team=chaotic evil ; avg hp=8.922330097087379 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.817027632561613; hits/misses (PBA)= 1.1605675877520538/1.215832710978342; rounds (PBA)=2.425690814040329;} orc #4: {team=chaotic evil ; avg hp=9.138909634055265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.52352501867065; hits/misses (PBA)= 1.140403286034354/1.2255414488424197; rounds (PBA)=2.4219566840926063;} polar bear: {team=chaotic evil ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.539208364451085; hits/misses (PBA)= 3.1650485436893203/2.343539955190441; rounds (PBA)=2.859596713965646;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.40776699029126; hits/misses (PBA)= 1.4779686333084392/1.2710978342046304; rounds (PBA)=2.8155339805825244;} orc #7: {team=chaotic evil ; avg hp=8.795369678864825 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.570575056011949; hits/misses (PBA)= 1.1396564600448096/1.2203136669156087; rounds (PBA)=2.39731142643764;} orc #2: {team=chaotic evil ; avg hp=8.811053024645258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.680358476474982; hits/misses (PBA)= 1.1501120238984317/1.227781926811053; rounds (PBA)=2.427931292008962;} orc #3: {team=chaotic evil ; avg hp=9.204630321135175 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.274085138162809; hits/misses (PBA)= 1.123226288274832/1.217326362957431; rounds (PBA)=2.3883495145631066;} orc #10: {team=chaotic evil ; avg hp=8.888722927557879 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.233756534727409; hits/misses (PBA)= 1.1000746825989545/1.2457057505601195; rounds (PBA)=2.4070201643017177;} bulette: {team=unaligned ; avg hp=-5.976848394324122 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.518297236743837; hits/misses (PBA)= 0.7535474234503361/0.3278566094100075; rounds (PBA)=1.0814040328603436;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.038088125466768; hits/misses (PBA)= 1.4495892457057507/1.2972367438386856; rounds (PBA)=2.820014936519791;} orc #5: {team=chaotic evil ; avg hp=8.983569828230022 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.327109783420463; hits/misses (PBA)= 1.1209858103061987/1.256908140403286; rounds (PBA)=2.430171769977595;} treant: {team=unaligned ; avg hp=-6.058252427184466 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.54667662434653; hits/misses (PBA)= 4.789395070948469/0.5324869305451829; rounds (PBA)=2.660941000746826;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.09932785660941; hits/misses (PBA)= 1.4428678117998506/1.3039581777445854; rounds (PBA)=2.8147871545929797;} orc: {team=chaotic evil ; avg hp=9.33831217326363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.327856609410007; hits/misses (PBA)= 1.1120238984316655/1.2524271844660195; rounds (PBA)=2.433159073935773;} orc #11: {team=chaotic evil ; avg hp=9.248693054518297 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43764002987304; hits/misses (PBA)= 1.1306945481702764/1.2247946228528752; rounds (PBA)=2.405526512322629;} wolf #2: {team=chaotic evil ; avg hp=-9.027632561613144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5466766243465273; hits/misses (PBA)= 0.06796116504854369/0.12471994025392083; rounds (PBA)=0.42419716206123975;} wolf: {team=chaotic evil ; avg hp=-8.682598954443614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6997759522031367; hits/misses (PBA)= 0.09185959671396565/0.1157580283793876; rounds (PBA)=0.4346527259148618;} orc #6: {team=chaotic evil ; avg hp=8.898431665421956 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.657953696788649; hits/misses (PBA)= 1.1314413741598208/1.222554144884242; rounds (PBA)=2.4137415982076176;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4401.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 6510.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33500; chaotic evil : 0.97 ± 0.0; chaotic good : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4858; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 143; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-8.728454309138172 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.126374725055; hits/misses (PBA)= 11.339532093581283/6.07998400319936; rounds (PBA)=5.82623475304939;} balor: {team=chaotic evil ; avg hp=91.87362527494501 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.7284543091382; hits/misses (PBA)= 10.15376924615077/1.7834433113377324; rounds (PBA)=6.662867426514697;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tester: {team=unassigned mercenaries; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1266.67; crudely normalised: 0% > neutral = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31911; unassigned mercenaries: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.87662467506499 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.72045590881824; hits/misses (PBA)= 5.6188762247550486/5.640471905618877; rounds (PBA)=6.380923815236953;} Chara: {team=unassigned mercenaries; avg hp=-7.720455908818236 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12337532493501299; hits/misses (PBA)= 1.0545890821835633/4.141971605678864; rounds (PBA)=5.196560687862427;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 3150.0; crudely normalised: 0% > other= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 39; Sum of rounds: 100262; unassigned mercenaries: 0.01 ± 0.0; other: 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 39; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zersh #2: {team=other; avg hp=-0.6410256410256411 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.717948717948718; hits/misses (PBA)= 4.871794871794871/2130.948717948718; rounds (PBA)=2135.8205128205127;} KoS 1 #3: {team=unassigned mercenaries; avg hp=99.66666666666667 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.97435897435898; hits/misses (PBA)= 71.6923076923077/1373.179487179487; rounds (PBA)=2570.5384615384614;} KoS 1: {team=unassigned mercenaries; avg hp=101.61538461538461 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.46153846153847; hits/misses (PBA)= 96.66666666666667/1842.1538461538462; rounds (PBA)=2569.4358974358975;} Zersh: {team=other; avg hp=-0.5384615384615384 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9743589743589745; hits/misses (PBA)= 4.846153846153846/1730.5641025641025; rounds (PBA)=1735.4102564102564;} KoS 1 #2: {team=unassigned mercenaries; avg hp=102.2051282051282 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.8974358974359; hits/misses (PBA)= 88.35897435897436/1668.3076923076924; rounds (PBA)=2569.6153846153848;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1186.67; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 14; Sum of rounds: 51040; other: 0.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 14; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ BK: {team=other; avg hp=-1.1428571428571428 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.642857142857142; hits/misses (PBA)= 8.928571428571429/3635.785714285714; rounds (PBA)=3644.714285714286;} Brash: {team=unassigned mercenaries; avg hp=95.07142857142857 (from 115); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3645.714285714286;} Zersh: {team=unassigned mercenaries; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.21428571428572; hits/misses (PBA)= 182.92857142857142/3462.214285714286; rounds (PBA)=3645.1428571428573;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7875.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20811; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=152.56608678264348 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.5250949810038; hits/misses (PBA)= 9.74865026994601/0.7366526694661067; rounds (PBA)=4.161367726454709;} hill giant #2: {team=chaotic evil ; avg hp=-12.35372925414917 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.314137172565488; hits/misses (PBA)= 1.4127174565086982/1.7054589082183564; rounds (PBA)=2.473105378924215;} hill giant: {team=chaotic evil ; avg hp=-12.17136572685463 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.119776044791042; hits/misses (PBA)= 1.4533093381323736/1.7968406318736252; rounds (PBA)=2.500899820035993;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 152.31; crudely normalised: 0% > unaligned = expected rounds to survive: 650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13910; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-4.20615876824635 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6086782643471307; hits/misses (PBA)= 0.5348930213957208/0.6868626274745051; rounds (PBA)=1.221755648870226;} basilisk: {team=unaligned ; avg hp=49.391321735652866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.20615876824635; hits/misses (PBA)= 1.2573485302939411/0.5240951809638073; rounds (PBA)=2.7814437112577486;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12676.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 29326.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53801; unaligned : 0.79 ± 0.01; chaotic evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3944; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1057; perfect battles: 0; close-call battles: 1057; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic evil ; avg hp=-15.346530693861228 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2425514897020595;} ancient red dragon: {team=chaotic evil ; avg hp=0.8514297140571886 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.38172365526896; hits/misses (PBA)= 15.284543091381723/8.277144571085783; rounds (PBA)=7.9104179164167165;} tarrasque: {team=unaligned ; avg hp=75.42351529694061 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1397.0859828034393; hits/misses (PBA)= 45.66506698660268/4.938812237552489; rounds (PBA)=10.585482903419317;} ancient gold dragon: {team=chaotic evil ; avg hp=6.409118176364727 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.19476104779045; hits/misses (PBA)= 16.35852829434113/8.838432313537293; rounds (PBA)=8.483303339332133;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23109; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.6736652669466 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8322335532894; hits/misses (PBA)= 18.169566086782645/2.0081983603279343; rounds (PBA)=4.620875824835033;} ancient red dragon: {team=chaotic evil ; avg hp=-15.832233553289342 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.3263347330534; hits/misses (PBA)= 7.664267146570686/4.153969206158768; rounds (PBA)=3.939412117576485;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7506.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36929; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=270.1317736452709 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.41651669666066; hits/misses (PBA)= 18.150369926014797/1.98500299940012; rounds (PBA)=7.3843231353729255;} ancient white dragon: {team=chaotic evil ; avg hp=-9.416516696660668 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.86822635472905; hits/misses (PBA)= 12.773045390921816/6.903619276144771; rounds (PBA)=6.558888222355529;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 700.54; crudely normalised: 0% > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10288; evil: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-13.217756448710258 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30293941211757647; hits/misses (PBA)= 0.0615876824635073/1.1015796840631873; rounds (PBA)=1.1631673665266946;} Cthulhu: {team=beyond; avg hp=773.6970605878824 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 91.21775644871026; hits/misses (PBA)= 2.2085582883423314/0.11237752449510098; rounds (PBA)=2.0571885622875423;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 300.0; crudely normalised: 0% > any = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 133420; good: 0.01 ± 0.0; any : 0.99 ± 0.0; > Team good = winning battles: 42; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4959; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=25.20495900819836 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.94441111777645; hits/misses (PBA)= 11.562887422515496/14.112177564487103; rounds (PBA)=26.666666666666668;} Hero: {team=good; avg hp=-1.9182163567286543 (from 30); avg healing spells left=0.0009998000399920016 (from 2); damage done (per battle average)= 1.7950409918016397; hits/misses (PBA)= 7.632673465306938/17.505298940211958; rounds (PBA)=25.14637072585483;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 36.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9042; evil: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 118; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=6.908218356328734 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9958008398320337; hits/misses (PBA)= 0.6918616276744651/0.37772445510897823; rounds (PBA)=1.377124575084983;} goblin #8: {team=neutral evil ; avg hp=6.901619676064787 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9494101179764045; hits/misses (PBA)= 0.6830633873225355/0.373125374925015; rounds (PBA)=1.3807238552289542;} goblin #6: {team=neutral evil ; avg hp=6.897820435912817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.001799640071986; hits/misses (PBA)= 0.6882623475304939/0.379124175164967; rounds (PBA)=1.3797240551889622;} goblin #2: {team=neutral evil ; avg hp=6.903619276144771 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.963007398520296; hits/misses (PBA)= 0.6892621475704859/0.36212757448510297; rounds (PBA)=1.388122375524895;} goblin #7: {team=neutral evil ; avg hp=6.903419316136772 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0027994401119775; hits/misses (PBA)= 0.6974605078984203/0.3677264547090582; rounds (PBA)=1.3863227354529095;} goblin #5: {team=neutral evil ; avg hp=6.916616676664667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9648070385922813; hits/misses (PBA)= 0.6870625874825035/0.37252549490101977; rounds (PBA)=1.3837232553489303;} goblin #4: {team=neutral evil ; avg hp=6.8992201559688064 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9178164367126573; hits/misses (PBA)= 0.6772645470905819/0.3679264147170566; rounds (PBA)=1.387122575484903;} goblin: {team=neutral evil ; avg hp=6.912417516496701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9722055588882226; hits/misses (PBA)= 0.6796640671865627/0.3705258948210358; rounds (PBA)=1.3773245350929815;} Nameless: {team=evil; avg hp=-2.767646470705859 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7570485902819436; hits/misses (PBA)= 0.16276744651069786/0.9782043591281744; rounds (PBA)=1.1409718056388722;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 540.0; crudely normalised: 0% > evil= expected rounds to survive: 272.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16634; neutral good : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=42.07038592281544 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.36752649470106; hits/misses (PBA)= 3.3139372125574886/1.814237152569486; rounds (PBA)=3.326134773045391;} Player: {team=evil; avg hp=-5.3675264947010595 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929614077184563; hits/misses (PBA)= 1.0707858428314336/0.901619676064787; rounds (PBA)=1.9724055188962208;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2722.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 8580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19078; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-8.588282343531294 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.28234353129374; hits/misses (PBA)= 4.427314537092581/4.431113777244551; rounds (PBA)=2.9528094381123777;} ancient brass dragon: {team=lawful evil ; avg hp=240.71765646870625 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.5882823435313; hits/misses (PBA)= 8.462907418516297/0.9484103179364127; rounds (PBA)=3.8148370325934815;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2722.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 8580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19070; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-8.411717656468706 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.75704859028195; hits/misses (PBA)= 4.463307338532293/4.453909218156369; rounds (PBA)=2.972405518896221;} ancient brass dragon: {team=lawful evil ; avg hp=240.24295140971805 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.4117176564687; hits/misses (PBA)= 8.470505898820235/0.9426114777044591; rounds (PBA)=3.813237352529494;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5046990601879624;} ancient brass dragon: {team=lawful evil ; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4953009398120376;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8580.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19023; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=241.14317136572686 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.30853829234152; hits/misses (PBA)= 8.45370925814837/0.9350129974005199; rounds (PBA)=3.8038392321535692;} aboleth: {team=lawful evil ; avg hp=-8.308538292341531 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.85682863427314; hits/misses (PBA)= 4.397120575884823/4.455908818236352; rounds (PBA)=2.951009798040392;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 53280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 101.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5384; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wasp: {team=unaligned ; avg hp=-7.944811037792442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4283143371325735; hits/misses (PBA)= 0.06638672265546891/0.3499300139972006; rounds (PBA)=0.41631673665266944;} ancient bronze dragon: {team=lawful good ; avg hp=443.5716856628674 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.94481103779244; hits/misses (PBA)= 1.0287942411517697/0.054789042191561686; rounds (PBA)=1.0765846830633874;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46280; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.463307338532294 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.5864827034593; hits/misses (PBA)= 8.085382923415317/4.362127574485103; rounds (PBA)=6.542091581683663;} tarrasque: {team=unaligned ; avg hp=363.43111377724455 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.9638072385524; hits/misses (PBA)= 37.05558888222355/6.2935412917416516; rounds (PBA)=9.254149170165967;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.500499900019996 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.98240351929613; hits/misses (PBA)= 8.364127174565088/4.496100779844031; rounds (PBA)=6.597880423915217;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #38: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02399520095980804;} zombie #44: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019396120775844832;} zombie #33: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02499500099980004;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016196760647870425;} zombie #27: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} zombie #28: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01759648070385923;} zombie #42: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} zombie #17: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021595680863827234;} zombie #22: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} zombie #21: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020395920815836834;} zombie #19: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} zombie #35: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} zombie #16: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} zombie #18: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01999600079984003;} zombie #34: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} zombie #47: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} zombie #14: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01759648070385923;} zombie #37: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021795640871825634;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020195960807838434;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} zombie #41: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019396120775844832;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022795440911817635;} zombie #24: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01979604079184163;} zombie #13: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01879624075184963;} zombie #26: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022195560887822437;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020995800839832032;} zombie #48: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} zombie #36: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020195960807838434;} zombie #30: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} zombie #25: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} zombie #31: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023395320935812838;} zombie #23: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} zombie #43: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} zombie #40: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017196560687862426;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} zombie #15: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} zombie #49: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} zombie #46: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020195960807838434;} zombie #32: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021995600879824034;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016396720655868825;} zombie #50: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} zombie #20: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01999600079984003;} zombie #39: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01999600079984003;} zombie #45: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} zombie #29: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2625474905018996;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 150.66; crudely normalised: 0% > other= expected rounds to survive: 1589.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16270; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3826; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=other; avg hp=19.179364127174566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488902219556088; hits/misses (PBA)= 1.1291741651669667/1.3713257348530294; rounds (PBA)=2.742851429714057;} zombie #12: {team=other; avg hp=19.146770645870827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491701659668067; hits/misses (PBA)= 1.1207758448310339/1.3679264147170567; rounds (PBA)=2.740651869626075;} zombie: {team=other; avg hp=18.92241551689662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.443511297740452; hits/misses (PBA)= 1.111377724455109/1.3703259348130374; rounds (PBA)=2.7380523895220956;} zombie #6: {team=other; avg hp=19.15756848630274 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418516296740652; hits/misses (PBA)= 1.1021795640871825/1.385122975404919; rounds (PBA)=2.7420515896820636;} zombie #11: {team=other; avg hp=19.061787642471504 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.513497300539892; hits/misses (PBA)= 1.1225754849030194/1.3707258548290342; rounds (PBA)=2.739252149570086;} zombie #10: {team=other; avg hp=19.080783843231355 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.481503699260148; hits/misses (PBA)= 1.1201759648070386/1.3905218956208758; rounds (PBA)=2.7414517096580684;} zombie #9: {team=other; avg hp=19.112977404519096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438312337532493; hits/misses (PBA)= 1.099380123975205/1.372125574885023; rounds (PBA)=2.736652669466107;} zombie #2: {team=other; avg hp=19.09758048390322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.474105178964207; hits/misses (PBA)= 1.122375524895021/1.3769246150769845; rounds (PBA)=2.738252349530094;} zombie #7: {team=other; avg hp=19.10617876424715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.50629874025195; hits/misses (PBA)= 1.115376924615077/1.3847230553889223; rounds (PBA)=2.742651469706059;} zombie #5: {team=other; avg hp=19.102979404119175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.445310937812438; hits/misses (PBA)= 1.1169766046790641/1.372125574885023; rounds (PBA)=2.7350529894021194;} zombie #8: {team=other; avg hp=19.08218356328734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.493501299740052; hits/misses (PBA)= 1.1319736052789442/1.3743251349730055; rounds (PBA)=2.744651069786043;} vampire spawn: {team=neutral evil ; avg hp=-2.6632673465306937 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.85682863427314; hits/misses (PBA)= 4.7506498700259945/0.4471105778844231; rounds (PBA)=2.598880223955209;} wight: {team=other; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.890821835632874; hits/misses (PBA)= 2.7136572685462905/2.6636672665466907; rounds (PBA)=2.8144371125774845;} zombie #4: {team=other; avg hp=19.09258148370326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.577284543091381; hits/misses (PBA)= 1.1381723655268947/1.3649270145970807; rounds (PBA)=2.7478504299140174;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1275.56; crudely normalised: 0% > other= expected rounds to survive: 590.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28154; neutral evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team neutral evil = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=49.07138572285543 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.550289942011595; hits/misses (PBA)= 6.383323335332934/3.421115776844631; rounds (PBA)=5.623075384923015;} wight: {team=other; avg hp=-3.550289942011598 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.92861427714457; hits/misses (PBA)= 4.740451909618076/4.734653069386122; rounds (PBA)=4.74125174965007;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3578.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 133.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15500; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse skeleton: {team=lawful evil ; avg hp=-3.478504299140172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.529494101179765; hits/misses (PBA)= 1.348130373925215/0.912617476504699; rounds (PBA)=2.2609478104379126;} vampire spawn: {team=neutral evil ; avg hp=66.47050589882024 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.478504299140173; hits/misses (PBA)= 3.339132173565287/1.4355128974205158; rounds (PBA)=3.0989802039592083;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5367.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 376.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33639; neutral evil : 0.72 ± 0.01; lawful evil : 0.28 ± 0.01; > Team neutral evil = winning battles: 3580; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1421; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=18.59128174365127 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.83483303339332; hits/misses (PBA)= 8.576484703059387/2.8404319136172766; rounds (PBA)=6.236752649470106;} minotaur skeleton: {team=lawful evil ; avg hp=2.165166966606679 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.40871825634873; hits/misses (PBA)= 3.5020995800839834/2.2949410117976403; rounds (PBA)=6.081183763247351;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 565.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 1340.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16941; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 11; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=-9.832233553289342 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.199760047990402; hits/misses (PBA)= 1.1629674065186963/0.6266746650669867; rounds (PBA)=1.7918416316736652;} minotaur skeleton: {team=lawful evil ; avg hp=53.8002399520096 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.832233553289342; hits/misses (PBA)= 1.783243351329734/0.6030793841231754; rounds (PBA)=3.384123175364927;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1700.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1340.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32099; neutral evil : 0.22 ± 0.01; lawful evil : 0.78 ± 0.01; > Team neutral evil = winning battles: 1091; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3910; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=-3.5750849830033995 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.74025194961008; hits/misses (PBA)= 3.742851429714057/1.2475504899020196; rounds (PBA)=5.208558288342331;} minotaur skeleton: {team=lawful evil ; avg hp=16.259748050389923 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.57508498300339; hits/misses (PBA)= 5.014597080583883/0.2575484903019396; rounds (PBA)=6.053989202159568;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2784.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 519.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25604; other: 0.36 ± 0.01; lawful evil : 0.64 ± 0.01; > Team other = winning battles: 1816; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3185; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=other; avg hp=0.02519496100779844 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.931613677264544; hits/misses (PBA)= 5.55868826234753/2.094781043791242; rounds (PBA)=4.115376924615077;} minotaur skeleton: {team=lawful evil ; avg hp=12.068386322735453 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.9748050389922; hits/misses (PBA)= 3.2419516096780643/0.793241351729654; rounds (PBA)=4.672065586882623;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2784.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 519.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25790; other: 0.38 ± 0.01; lawful evil : 0.62 ± 0.01; > Team other = winning battles: 1898; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=11.520495900819837 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.1997600479904; hits/misses (PBA)= 3.2395520895820837/0.8346330733853229; rounds (PBA)=4.694661067786443;} mummy: {team=other; avg hp=0.8002399520095981 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.47950409918016; hits/misses (PBA)= 5.624675064987002/2.154769046190762; rounds (PBA)=4.187162567486503;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 131.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10876; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=53.949010197960405 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.785842831433712; hits/misses (PBA)= 2.7634473105378925/0.21535692861427713; rounds (PBA)=2.174765046990602;} zombie: {team=neutral evil ; avg hp=-4.785842831433714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0509898020395925; hits/misses (PBA)= 0.8472305538892222/0.45610877824435114; rounds (PBA)=1.3033393321335733;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 24.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 44.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14060; neutral good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=9.315336932613477 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.715856828634273; hits/misses (PBA)= 1.0/0.8114377124575085; rounds (PBA)=2.8114377124575083;} sprite: {team=neutral good ; avg hp=-3.7158568286342732 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6846630673865227; hits/misses (PBA)= 0.6202759448110378/0.6440711857628474; rounds (PBA)=1.2643471305738851;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 70.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16756; neutral good : 0.24 ± 0.01; lawful evil : 0.76 ± 0.01; > Team neutral good = winning battles: 1188; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3813; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=4.439312137572485 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103379324135172; hits/misses (PBA)= 1.4247150569886022/0.75624875024995; rounds (PBA)=2.943411317736453;} pseudodragon: {team=neutral good ; avg hp=-1.103379324135173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560687862427515; hits/misses (PBA)= 1.1799640071985602/0.7980403919216157; rounds (PBA)=2.2155568886222756;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 70.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 109.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16059; chaotic evil : 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team chaotic evil = winning battles: 1673; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3328; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit: {team=chaotic evil ; avg hp=-0.3567286542691462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.348930213957209; hits/misses (PBA)= 1.106978604279144/0.7230553889222155; rounds (PBA)=2.1645670865826836;} imp: {team=lawful evil ; avg hp=3.6510697860427914 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.356728654269146; hits/misses (PBA)= 1.2911417716456708/0.6974605078984203; rounds (PBA)=2.6540691861627677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 314.29; crudely normalised: 0% > any = expected rounds to survive: 145.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81090; neutral evil : 0.31 ± 0.01; any : 0.69 ± 0.01; > Team neutral evil = winning battles: 1527; perfect battles: 0; close-call battles: 1157; > Team any = winning battles: 3474; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=0.026794641071785644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52789442111578; hits/misses (PBA)= 4.474705058988202/3.0151969606078786; rounds (PBA)=12.07738452309538;} mage: {team=any ; avg hp=7.295540891821636 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.917216556688665; hits/misses (PBA)= 9.576684663067386/5.500099980003999; rounds (PBA)=15.771445710857828;} magma mephit #2: {team=neutral evil ; avg hp=0.05598880223955209 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.176564687062587; hits/misses (PBA)= 4.357928414317136/2.921015796840632; rounds (PBA)=12.007398520295942;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1536.51; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13953; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=-10.679864027194562 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.440511897620476; hits/misses (PBA)= 1.5930813837232554/1.597880423915217; rounds (PBA)=1.5954809038192361;} kraken: {team=chaotic evil ; avg hp=456.55948810237953 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.67986402719455; hits/misses (PBA)= 5.735452909418116/0.3085382923415317; rounds (PBA)=2.79004199160168;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11250.0; crudely normalised: 0% > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14959; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.047190561887623 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.423315336932614; hits/misses (PBA)= 1.910617876424715/1.897020595880824; rounds (PBA)=1.9038192361527695;} adult blue dragon: {team=lawful evil ; avg hp=196.5766846630674 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.04719056188762; hits/misses (PBA)= 6.120175964807038/0.6842631473705258; rounds (PBA)=2.9912017596480704;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1994.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1707; Sum of rounds: 18803; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1706; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=126.00820152314002 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.04745166959577; hits/misses (PBA)= 12.459285295840656/18.598711189220854; rounds (PBA)=11.015231400117164;} Tsa'ana: {team=other; avg hp=-7.100761570005858 (from 160); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.914469830111306; hits/misses (PBA)= 3.4704159343878147/6.676039835969537; rounds (PBA)=10.146455770357353;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6730.43; crudely normalised: 0% > any = expected rounds to survive: 835.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10681; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-21.276944611077784 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6714657068586283; hits/misses (PBA)= 0.09618076384723055/1.7746450709858028; rounds (PBA)=1.8708258348330333;} Cthulhu: {team=beyond; avg hp=773.3285342931414 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 120.27694461107778; hits/misses (PBA)= 2.9672065586882623/0.15076984603079385; rounds (PBA)=2.135772845430914;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16136772645470907;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16956608678264348;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17236552689462106;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 257.58; crudely normalised: 0% > any = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1404; Sum of rounds: 13063; chaotic evil : 0.16 ± 0.01; any : 0.12 ± 0.0; > Team chaotic evil = winning battles: 818; perfect battles: 0; close-call battles: 797; > Team any = winning battles: 586; perfect battles: 0; close-call battles: 586; ------------------------------------------------- Combattants ------------------------------------------------ guard #25: {team=any ; avg hp=-3.012108262108262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.811253561253562; hits/misses (PBA)= 2.4615384615384617/1.5975783475783476; rounds (PBA)=4.113247863247863;} guard #7: {team=any ; avg hp=-3.1082621082621085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.145299145299145; hits/misses (PBA)= 2.5028490028490027/1.6923076923076923; rounds (PBA)=4.232193732193732;} guard #2: {team=any ; avg hp=-3.373931623931624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.966524216524217; hits/misses (PBA)= 2.490740740740741/1.71011396011396; rounds (PBA)=4.23005698005698;} guard #29: {team=any ; avg hp=-3.3675213675213675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.398860398860398; hits/misses (PBA)= 2.5377492877492878/1.6381766381766383; rounds (PBA)=4.205128205128205;} guard #9: {team=any ; avg hp=-3.427350427350427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.972222222222221; hits/misses (PBA)= 2.4757834757834756/1.6502849002849003; rounds (PBA)=4.169515669515669;} guard #16: {team=any ; avg hp=-3.136039886039886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.857549857549857; hits/misses (PBA)= 2.502136752136752/1.6766381766381766; rounds (PBA)=4.2086894586894585;} ettin #5: {team=chaotic evil ; avg hp=12.111823361823362 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.94658119658119; hits/misses (PBA)= 5.745014245014245/4.103988603988604; rounds (PBA)=5.013532763532764;} guard #28: {team=any ; avg hp=-3.1858974358974357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.137464387464387; hits/misses (PBA)= 2.5413105413105415/1.745014245014245; rounds (PBA)=4.319088319088319;} guard #27: {team=any ; avg hp=-3.4544159544159543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.839031339031338; hits/misses (PBA)= 2.4686609686609686/1.6866096866096867; rounds (PBA)=4.203703703703703;} guard #5: {team=any ; avg hp=-3.282763532763533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.055555555555555; hits/misses (PBA)= 2.509259259259259/1.650997150997151; rounds (PBA)=4.2101139601139606;} guard #21: {team=any ; avg hp=-3.2663817663817665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.877492877492877; hits/misses (PBA)= 2.4686609686609686/1.735042735042735; rounds (PBA)=4.235042735042735;} guard #18: {team=any ; avg hp=-3.4686609686609686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.111823361823362; hits/misses (PBA)= 2.534900284900285/1.6452991452991452; rounds (PBA)=4.221509971509971;} guard #19: {team=any ; avg hp=-3.5626780626780628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.087606837606838; hits/misses (PBA)= 2.5007122507122506/1.6182336182336183; rounds (PBA)=4.161680911680912;} guard #15: {team=any ; avg hp=-3.33974358974359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.675213675213675; hits/misses (PBA)= 2.443019943019943/1.6267806267806268; rounds (PBA)=4.114672364672365;} ettin #2: {team=chaotic evil ; avg hp=14.69017094017094 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.51994301994301; hits/misses (PBA)= 5.863247863247863/4.108974358974359; rounds (PBA)=5.071225071225071;} guard #14: {team=any ; avg hp=-3.6004273504273505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.713675213675213; hits/misses (PBA)= 2.4173789173789175/1.6972934472934473; rounds (PBA)=4.156695156695156;} guard #12: {team=any ; avg hp=-3.1794871794871793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.598290598290598; hits/misses (PBA)= 2.4316239316239314/1.6253561253561253; rounds (PBA)=4.101139601139601;} guard #6: {team=any ; avg hp=-3.108974358974359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.165954415954415; hits/misses (PBA)= 2.5534188034188032/1.6417378917378918; rounds (PBA)=4.235042735042735;} guard #22: {team=any ; avg hp=-3.423789173789174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.131766381766381; hits/misses (PBA)= 2.5064102564102564/1.6403133903133904; rounds (PBA)=4.183048433048433;} guard #4: {team=any ; avg hp=-3.297720797720798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.652421652421653; hits/misses (PBA)= 2.4515669515669516/1.688034188034188; rounds (PBA)=4.185185185185185;} guard #20: {team=any ; avg hp=-3.4494301994301995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.915242165242166; hits/misses (PBA)= 2.462962962962963/1.6303418803418803; rounds (PBA)=4.12962962962963;} ettin #4: {team=chaotic evil ; avg hp=12.918803418803419 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.42948717948718; hits/misses (PBA)= 5.80982905982906/4.064814814814815; rounds (PBA)=5.023504273504273;} guard #30: {team=any ; avg hp=-3.6452991452991452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92877492877493; hits/misses (PBA)= 2.485042735042735/1.5975783475783476; rounds (PBA)=4.116096866096866;} ettin #3: {team=chaotic evil ; avg hp=14.086182336182336 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.72222222222223; hits/misses (PBA)= 5.968660968660969/4.031339031339031; rounds (PBA)=5.094017094017094;} guard #17: {team=any ; avg hp=-3.5377492877492878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.53917378917379; hits/misses (PBA)= 2.3924501424501425/1.6360398860398861; rounds (PBA)=4.072649572649572;} ettin: {team=chaotic evil ; avg hp=13.9002849002849 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.56980056980056; hits/misses (PBA)= 5.821225071225071/4.131766381766382; rounds (PBA)=5.064102564102564;} guard #8: {team=any ; avg hp=-3.2713675213675213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.03917378917379; hits/misses (PBA)= 2.5242165242165244/1.6702279202279202; rounds (PBA)=4.242877492877493;} guard #11: {team=any ; avg hp=-3.6025641025641026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.89102564102564; hits/misses (PBA)= 2.4715099715099713/1.6524216524216524; rounds (PBA)=4.164529914529915;} guard #3: {team=any ; avg hp=-3.658831908831909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.062678062678062; hits/misses (PBA)= 2.5135327635327633/1.5975783475783476; rounds (PBA)=4.139601139601139;} guard #24: {team=any ; avg hp=-3.559116809116809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92877492877493; hits/misses (PBA)= 2.5085470085470085/1.6844729344729346; rounds (PBA)=4.232193732193732;} guard #10: {team=any ; avg hp=-3.383190883190883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.841880341880342; hits/misses (PBA)= 2.4608262108262107/1.6588319088319088; rounds (PBA)=4.153846153846154;} guard #26: {team=any ; avg hp=-3.084045584045584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.711538461538462; hits/misses (PBA)= 2.4594017094017095/1.6324786324786325; rounds (PBA)=4.1431623931623935;} guard #13: {team=any ; avg hp=-3.1502849002849005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.553418803418804; hits/misses (PBA)= 2.425925925925926/1.6574074074074074; rounds (PBA)=4.123219373219373;} guard: {team=any ; avg hp=-3.198717948717949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64031339031339; hits/misses (PBA)= 2.4116809116809117/1.626068376068376; rounds (PBA)=4.071937321937322;} guard #23: {team=any ; avg hp=-3.012108262108262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.101851851851851; hits/misses (PBA)= 2.5434472934472936/1.683048433048433; rounds (PBA)=4.264957264957265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 463.64; crudely normalised: 0% > any = expected rounds to survive: 500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1342; Sum of rounds: 5402; chaotic evil : 0.27 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1342; perfect battles: 0; close-call battles: 1229; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin #10: {team=chaotic evil ; avg hp=68.97466467958272 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.092399403874815; hits/misses (PBA)= 3.886736214605067/2.570044709388972; rounds (PBA)=3.2861400894187778;} ettin #6: {team=chaotic evil ; avg hp=68.8532041728763 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.645305514157975; hits/misses (PBA)= 3.795827123695976/2.6125186289120714; rounds (PBA)=3.27645305514158;} guard #18: {team=any ; avg hp=-5.870342771982116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967958271236959; hits/misses (PBA)= 1.0394932935916543/0.6773472429210134; rounds (PBA)=1.7317436661698957;} guard #34: {team=any ; avg hp=-5.877049180327869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.980625931445603; hits/misses (PBA)= 1.044709388971684/0.6400894187779433; rounds (PBA)=1.6974664679582712;} guard #27: {team=any ; avg hp=-5.734724292101341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.103576751117735; hits/misses (PBA)= 1.0506706408345752/0.6997019374068555; rounds (PBA)=1.7637853949329358;} ettin #4: {team=chaotic evil ; avg hp=67.59016393442623 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.21087928464978; hits/misses (PBA)= 3.695230998509687/2.631892697466468; rounds (PBA)=3.22354694485842;} ettin #8: {team=chaotic evil ; avg hp=68.90760059612519 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.91132637853949; hits/misses (PBA)= 3.84575260804769/2.5737704918032787; rounds (PBA)=3.2682563338301045;} guard #15: {team=any ; avg hp=-5.715350223546944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985842026825633; hits/misses (PBA)= 1.033532041728763/0.6795827123695977; rounds (PBA)=1.7228017883755589;} guard #7: {team=any ; avg hp=-5.879284649776453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8725782414307; hits/misses (PBA)= 1.0193740685543964/0.7011922503725783; rounds (PBA)=1.73397913561848;} guard: {team=any ; avg hp=-5.826378539493294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631892697466468; hits/misses (PBA)= 1.0014903129657229/0.6795827123695977; rounds (PBA)=1.6944858420268256;} ettin #12: {team=chaotic evil ; avg hp=69.19597615499255 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.3397913561848; hits/misses (PBA)= 3.8241430700447094/2.5804769001490313; rounds (PBA)=3.2608047690014903;} guard #21: {team=any ; avg hp=-6.026080476900149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990312965722802; hits/misses (PBA)= 1.0201192250372577/0.6847988077496274; rounds (PBA)=1.7190760059612518;} guard #28: {team=any ; avg hp=-5.928464977645305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.973174366616989; hits/misses (PBA)= 1.0387481371087928/0.7004470938897168; rounds (PBA)=1.7548435171385992;} guard #22: {team=any ; avg hp=-5.898658718330849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.860655737704918; hits/misses (PBA)= 1.0119225037257824/0.6937406855439643; rounds (PBA)=1.7228017883755589;} guard #11: {team=any ; avg hp=-5.77123695976155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.954545454545454; hits/misses (PBA)= 1.040983606557377/0.6527570789865872; rounds (PBA)=1.7101341281669151;} guard #24: {team=any ; avg hp=-5.869597615499255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.756333830104322; hits/misses (PBA)= 1.0022354694485842/0.6810730253353204; rounds (PBA)=1.7011922503725783;} guard #2: {team=any ; avg hp=-6.05290611028316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9381520119225035; hits/misses (PBA)= 1.0320417287630403/0.6773472429210134; rounds (PBA)=1.7198211624441133;} guard #12: {team=any ; avg hp=-5.955290611028316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.713859910581222; hits/misses (PBA)= 0.9672131147540983/0.710134128166915; rounds (PBA)=1.6937406855439643;} ettin: {team=chaotic evil ; avg hp=69.56035767511177 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.88897168405365; hits/misses (PBA)= 3.7682563338301045/2.6326378539493294; rounds (PBA)=3.256333830104322;} guard #37: {team=any ; avg hp=-5.93591654247392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764530551415797; hits/misses (PBA)= 0.9977645305514158/0.6900149031296572; rounds (PBA)=1.7071535022354694;} guard #3: {team=any ; avg hp=-5.810730253353205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833830104321907; hits/misses (PBA)= 0.9992548435171386/0.6907600596125186; rounds (PBA)=1.6982116244411327;} guard #19: {team=any ; avg hp=-5.901639344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.887481371087929; hits/misses (PBA)= 1.0208643815201193/0.6885245901639344; rounds (PBA)=1.7235469448584202;} guard #31: {team=any ; avg hp=-5.736959761549925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833830104321907; hits/misses (PBA)= 0.988822652757079/0.6900149031296572; rounds (PBA)=1.6900149031296572;} guard #16: {team=any ; avg hp=-6.01043219076006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841281669150522; hits/misses (PBA)= 1.0059612518628913/0.7093889716840537; rounds (PBA)=1.7302533532041728;} guard #35: {team=any ; avg hp=-5.897168405365127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.964977645305514; hits/misses (PBA)= 1.0357675111773472/0.6676602086438153; rounds (PBA)=1.7160953800298062;} guard #38: {team=any ; avg hp=-5.8725782414307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.828614008941877; hits/misses (PBA)= 1.022354694485842/0.6959761549925484; rounds (PBA)=1.7347242921013413;} guard #39: {team=any ; avg hp=-5.865126676602086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896423248882265; hits/misses (PBA)= 1.0290611028315946/0.6937406855439643; rounds (PBA)=1.7377049180327868;} guard #5: {team=any ; avg hp=-5.909090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.11177347242921; hits/misses (PBA)= 1.052160953800298/0.6587183308494784; rounds (PBA)=1.7235469448584202;} guard #36: {team=any ; avg hp=-5.742921013412817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9329359165424735; hits/misses (PBA)= 1.0312965722801788/0.6929955290611028; rounds (PBA)=1.747391952309985;} ettin #5: {team=chaotic evil ; avg hp=69.01788375558867 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.203427719821164; hits/misses (PBA)= 3.802533532041729/2.643070044709389; rounds (PBA)=3.288375558867362;} guard #6: {team=any ; avg hp=-5.973174366616989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.757824143070045; hits/misses (PBA)= 0.9955290611028316/0.6535022354694486; rounds (PBA)=1.661698956780924;} guard #29: {team=any ; avg hp=-5.689269746646795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911326378539493; hits/misses (PBA)= 1.0134128166915053/0.6952309985096871; rounds (PBA)=1.7153502235469449;} guard #40: {team=any ; avg hp=-5.782414307004471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.873323397913562; hits/misses (PBA)= 1.0156482861400895/0.6810730253353204; rounds (PBA)=1.7146050670640836;} ettin #9: {team=chaotic evil ; avg hp=69.36214605067065 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.57973174366617; hits/misses (PBA)= 3.8934426229508197/2.610283159463487; rounds (PBA)=3.314456035767511;} ettin #3: {team=chaotic evil ; avg hp=69.301043219076 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.992548435171386; hits/misses (PBA)= 3.915797317436662/2.523845007451565; rounds (PBA)=3.2816691505216093;} ettin #11: {team=chaotic evil ; avg hp=66.19970193740686 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.013412816691506; hits/misses (PBA)= 3.7317436661698955/2.6207153502235467; rounds (PBA)=3.2496274217585692;} ettin #7: {team=chaotic evil ; avg hp=67.27719821162444 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.08420268256334; hits/misses (PBA)= 3.7555886736214603/2.5767511177347244; rounds (PBA)=3.230253353204173;} guard #9: {team=any ; avg hp=-5.7831594634873325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086438152011922; hits/misses (PBA)= 1.0663189269746647/0.6810730253353204; rounds (PBA)=1.7630402384500745;} guard #30: {team=any ; avg hp=-5.698956780923994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.011922503725782; hits/misses (PBA)= 1.035022354694486/0.6646795827123696; rounds (PBA)=1.7123695976154993;} guard #33: {team=any ; avg hp=-5.7675111773472425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.014157973174367; hits/misses (PBA)= 1.0454545454545454/0.6721311475409836; rounds (PBA)=1.7332339791356184;} ettin #2: {team=chaotic evil ; avg hp=69.25558867362146 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.179582712369594; hits/misses (PBA)= 3.790611028315946/2.675111773472429; rounds (PBA)=3.293591654247392;} guard #10: {team=any ; avg hp=-5.867362146050671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110283159463488; hits/misses (PBA)= 1.0581222056631894/0.6602086438152012; rounds (PBA)=1.7287630402384502;} guard #13: {team=any ; avg hp=-5.708643815201192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937406855439642; hits/misses (PBA)= 1.0134128166915053/0.6870342771982116; rounds (PBA)=1.7123695976154993;} guard #20: {team=any ; avg hp=-5.6855439642324885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.93070044709389; hits/misses (PBA)= 1.022354694485842/0.669150521609538; rounds (PBA)=1.7026825633383011;} guard #17: {team=any ; avg hp=-5.970938897168406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 1.0342771982116243/0.6721311475409836; rounds (PBA)=1.7228017883755589;} guard #14: {team=any ; avg hp=-5.74441132637854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.280178837555887; hits/misses (PBA)= 1.0804769001490313/0.6959761549925484; rounds (PBA)=1.7906110283159464;} guard #32: {team=any ; avg hp=-5.825633383010432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.640834575260805; hits/misses (PBA)= 0.9798807749627422/0.6847988077496274; rounds (PBA)=1.684053651266766;} guard #26: {team=any ; avg hp=-5.834575260804769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848733233979136; hits/misses (PBA)= 1.022354694485842/0.6959761549925484; rounds (PBA)=1.7332339791356184;} guard #8: {team=any ; avg hp=-5.834575260804769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.865871833084948; hits/misses (PBA)= 1.0081967213114753/0.6952309985096871; rounds (PBA)=1.7146050670640836;} guard #23: {team=any ; avg hp=-5.801788375558868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853204172876304; hits/misses (PBA)= 1.0245901639344261/0.6818181818181818; rounds (PBA)=1.7198211624441133;} guard #25: {team=any ; avg hp=-5.894932935916542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.905365126676602; hits/misses (PBA)= 1.0283159463487332/0.7183308494783904; rounds (PBA)=1.7630402384500745;} guard #4: {team=any ; avg hp=-6.023845007451565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9746646795827125; hits/misses (PBA)= 1.0424739195230999/0.6997019374068555; rounds (PBA)=1.7578241430700448;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 386.36; crudely normalised: 0% > any = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1196; Sum of rounds: 5998; chaotic evil : 0.24 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1196; perfect battles: 0; close-call battles: 1157; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin #10: {team=chaotic evil ; avg hp=60.43227424749164 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.55852842809365; hits/misses (PBA)= 4.6404682274247495/3.1630434782608696; rounds (PBA)=3.9765886287625416;} guard #4: {team=any ; avg hp=-5.88628762541806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.053511705685619; hits/misses (PBA)= 1.2617056856187292/0.8494983277591973; rounds (PBA)=2.132107023411371;} guard #24: {team=any ; avg hp=-6.141304347826087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.077759197324415; hits/misses (PBA)= 1.2959866220735785/0.8403010033444817; rounds (PBA)=2.1563545150501673;} guard #9: {team=any ; avg hp=-5.865384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147157190635451; hits/misses (PBA)= 1.2692307692307692/0.8712374581939799; rounds (PBA)=2.1638795986622075;} guard: {team=any ; avg hp=-5.946488294314381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.476588628762542; hits/misses (PBA)= 1.334448160535117/0.8754180602006689; rounds (PBA)=2.2265886287625416;} guard #7: {team=any ; avg hp=-5.741638795986622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2842809364548495; hits/misses (PBA)= 1.3285953177257526/0.8620401337792643; rounds (PBA)=2.205685618729097;} guard #37: {team=any ; avg hp=-5.625418060200669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2700668896321075; hits/misses (PBA)= 1.3026755852842808/0.8938127090301003; rounds (PBA)=2.2065217391304346;} guard #17: {team=any ; avg hp=-5.74247491638796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.25752508361204; hits/misses (PBA)= 1.3018394648829432/0.8494983277591973; rounds (PBA)=2.17056856187291;} guard #29: {team=any ; avg hp=-5.918896321070235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.497491638795987; hits/misses (PBA)= 1.3620401337792643/0.8478260869565217; rounds (PBA)=2.2265886287625416;} ettin #6: {team=chaotic evil ; avg hp=58.074414715719065 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.21739130434783; hits/misses (PBA)= 4.474916387959866/3.1187290969899664; rounds (PBA)=3.87123745819398;} guard #14: {team=any ; avg hp=-6.080267558528428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20819397993311; hits/misses (PBA)= 1.2817725752508362/0.8754180602006689; rounds (PBA)=2.178929765886288;} guard #11: {team=any ; avg hp=-5.877926421404682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29933110367893; hits/misses (PBA)= 1.2934782608695652/0.8486622073578596; rounds (PBA)=2.1647157190635453;} ettin #7: {team=chaotic evil ; avg hp=61.2123745819398 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.28929765886288; hits/misses (PBA)= 4.578595317725752/3.101170568561873; rounds (PBA)=3.9180602006688963;} guard #31: {team=any ; avg hp=-5.9255852842809364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3244147157190636; hits/misses (PBA)= 1.3327759197324414/0.8720735785953178; rounds (PBA)=2.219063545150502;} guard #3: {team=any ; avg hp=-5.834448160535117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357859531772576; hits/misses (PBA)= 1.3252508361204014/0.8612040133779264; rounds (PBA)=2.202341137123746;} ettin: {team=chaotic evil ; avg hp=59.885451505016725 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.40468227424749; hits/misses (PBA)= 4.591973244147157/3.1262541806020065; rounds (PBA)=3.9239130434782608;} guard #16: {team=any ; avg hp=-5.774247491638796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.067725752508361; hits/misses (PBA)= 1.2767558528428093/0.810200668896321; rounds (PBA)=2.1061872909698995;} guard #5: {team=any ; avg hp=-6.001672240802676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.150501672240803; hits/misses (PBA)= 1.2867892976588629/0.8762541806020067; rounds (PBA)=2.1739130434782608;} guard #13: {team=any ; avg hp=-5.964046822742475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125418060200669; hits/misses (PBA)= 1.2801003344481605/0.8754180602006689; rounds (PBA)=2.173076923076923;} guard #28: {team=any ; avg hp=-5.95066889632107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.724080267558528; hits/misses (PBA)= 1.3779264214046822/0.8453177257525084; rounds (PBA)=2.2324414715719065;} ettin #4: {team=chaotic evil ; avg hp=60.12709030100334 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.82775919732441; hits/misses (PBA)= 4.610367892976589/3.137123745819398; rounds (PBA)=3.9331103678929766;} guard #8: {team=any ; avg hp=-5.6923076923076925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196488294314381; hits/misses (PBA)= 1.3076923076923077/0.8553511705685619; rounds (PBA)=2.1747491638795986;} guard #27: {team=any ; avg hp=-5.797658862876254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.345317725752508; hits/misses (PBA)= 1.3369565217391304/0.8478260869565217; rounds (PBA)=2.198996655518395;} guard #2: {team=any ; avg hp=-5.770903010033445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.222408026755853; hits/misses (PBA)= 1.2951505016722409/0.8695652173913043; rounds (PBA)=2.1831103678929766;} guard #21: {team=any ; avg hp=-5.658026755852843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.133779264214047; hits/misses (PBA)= 1.2867892976588629/0.8344481605351171; rounds (PBA)=2.1362876254180603;} guard #34: {team=any ; avg hp=-5.793478260869565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.077759197324415; hits/misses (PBA)= 1.2759197324414715/0.9080267558528428; rounds (PBA)=2.202341137123746;} guard #25: {team=any ; avg hp=-6.133779264214047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275919732441472; hits/misses (PBA)= 1.3001672240802675/0.8754180602006689; rounds (PBA)=2.1923076923076925;} ettin #5: {team=chaotic evil ; avg hp=59.14548494983278 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.87959866220736; hits/misses (PBA)= 4.535953177257525/3.096989966555184; rounds (PBA)=3.8921404682274248;} guard #10: {team=any ; avg hp=-5.998327759197324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.426421404682274; hits/misses (PBA)= 1.3319397993311037/0.8252508361204013; rounds (PBA)=2.1747491638795986;} guard #32: {team=any ; avg hp=-5.711538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.336956521739131; hits/misses (PBA)= 1.3160535117056855/0.867056856187291; rounds (PBA)=2.205685618729097;} ettin #2: {team=chaotic evil ; avg hp=61.31438127090301 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.94314381270902; hits/misses (PBA)= 4.671404682274248/3.1446488294314383; rounds (PBA)=3.979933110367893;} guard #23: {team=any ; avg hp=-5.984113712374582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301839464882943; hits/misses (PBA)= 1.3068561872909699/0.846989966555184; rounds (PBA)=2.1755852842809364;} ettin #3: {team=chaotic evil ; avg hp=59.42809364548495 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.72491638795987; hits/misses (PBA)= 4.639632107023411/3.060200668896321; rounds (PBA)=3.940635451505017;} guard #18: {team=any ; avg hp=-5.979096989966555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.141304347826087; hits/misses (PBA)= 1.2976588628762542/0.8687290969899666; rounds (PBA)=2.17809364548495;} guard #33: {team=any ; avg hp=-5.956521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2792642140468224; hits/misses (PBA)= 1.310200668896321/0.8603678929765887; rounds (PBA)=2.1881270903010033;} guard #30: {team=any ; avg hp=-5.969063545150502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510869565217392; hits/misses (PBA)= 1.3486622073578596/0.8770903010033445; rounds (PBA)=2.24247491638796;} guard #6: {team=any ; avg hp=-5.7274247491638794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.056020066889632; hits/misses (PBA)= 1.2851170568561874/0.8536789297658863; rounds (PBA)=2.1538461538461537;} guard #20: {team=any ; avg hp=-5.910535117056856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20819397993311; hits/misses (PBA)= 1.2968227424749164/0.931438127090301; rounds (PBA)=2.238294314381271;} guard #39: {team=any ; avg hp=-5.674749163879599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.235785953177258; hits/misses (PBA)= 1.3018394648829432/0.8745819397993311; rounds (PBA)=2.1872909698996654;} guard #36: {team=any ; avg hp=-5.786789297658863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.999163879598663; hits/misses (PBA)= 1.258361204013378/0.9096989966555183; rounds (PBA)=2.178929765886288;} guard #40: {team=any ; avg hp=-5.936454849498328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.233277591973244; hits/misses (PBA)= 1.306020066889632/0.8620401337792643; rounds (PBA)=2.1831103678929766;} ettin #9: {team=chaotic evil ; avg hp=60.37709030100334 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.81772575250837; hits/misses (PBA)= 4.526755852842809/3.2349498327759196; rounds (PBA)=3.9623745819397995;} guard #26: {team=any ; avg hp=-6.003344481605351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.168896321070235; hits/misses (PBA)= 1.2809364548494984/0.8971571906354515; rounds (PBA)=2.1939799331103678;} guard #19: {team=any ; avg hp=-5.7700668896321075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38628762541806; hits/misses (PBA)= 1.3252508361204014/0.8854515050167224; rounds (PBA)=2.2240802675585285;} guard #22: {team=any ; avg hp=-5.867892976588629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.395484949832776; hits/misses (PBA)= 1.3135451505016722/0.903010033444816; rounds (PBA)=2.2265886287625416;} guard #38: {team=any ; avg hp=-6.035117056856187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.169732441471572; hits/misses (PBA)= 1.31438127090301/0.8453177257525084; rounds (PBA)=2.178929765886288;} ettin #8: {team=chaotic evil ; avg hp=60.108695652173914 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.25; hits/misses (PBA)= 4.493311036789297/3.1112040133779266; rounds (PBA)=3.8837792642140467;} guard #15: {team=any ; avg hp=-5.887123745819398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.011705685618729; hits/misses (PBA)= 1.2801003344481605/0.8695652173913043; rounds (PBA)=2.1714046822742477;} guard #12: {team=any ; avg hp=-5.866220735785953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4255852842809364; hits/misses (PBA)= 1.3436454849498327/0.8712374581939799; rounds (PBA)=2.225752508361204;} guard #35: {team=any ; avg hp=-5.554347826086956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.188127090301004; hits/misses (PBA)= 1.294314381270903/0.8770903010033445; rounds (PBA)=2.19314381270903;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 309.09; crudely normalised: 0% > any = expected rounds to survive: 750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 976; Sum of rounds: 7249; > Team chaotic evil = winning battles: 963; perfect battles: 0; close-call battles: 951; > Team any = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=41.27254098360656 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.59938524590164; hits/misses (PBA)= 5.76844262295082/4.070696721311475; rounds (PBA)=5.011270491803279;} ettin #6: {team=chaotic evil ; avg hp=40.65266393442623 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.14754098360656; hits/misses (PBA)= 5.67827868852459/3.992827868852459; rounds (PBA)=4.930327868852459;} guard #30: {team=any ; avg hp=-5.811475409836065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.180327868852459; hits/misses (PBA)= 1.9118852459016393/1.1721311475409837; rounds (PBA)=3.1045081967213113;} guard #6: {team=any ; avg hp=-5.753073770491803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82172131147541; hits/misses (PBA)= 1.8698770491803278/1.25; rounds (PBA)=3.144467213114754;} guard #7: {team=any ; avg hp=-6.014344262295082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.192622950819672; hits/misses (PBA)= 1.8985655737704918/1.2305327868852458; rounds (PBA)=3.1495901639344264;} ettin #3: {team=chaotic evil ; avg hp=38.92315573770492 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.32069672131148; hits/misses (PBA)= 5.659836065573771/3.942622950819672; rounds (PBA)=4.888319672131147;} guard #37: {team=any ; avg hp=-5.954918032786885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.894467213114755; hits/misses (PBA)= 1.8524590163934427/1.2459016393442623; rounds (PBA)=3.1188524590163933;} guard: {team=any ; avg hp=-5.659836065573771 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.07172131147541; hits/misses (PBA)= 1.9077868852459017/1.2151639344262295; rounds (PBA)=3.1403688524590163;} ettin #2: {team=chaotic evil ; avg hp=39.68032786885246 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.38319672131148; hits/misses (PBA)= 5.779713114754099/3.8739754098360657; rounds (PBA)=4.906762295081967;} guard #23: {team=any ; avg hp=-5.971311475409836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.799180327868852; hits/misses (PBA)= 1.8473360655737705/1.2295081967213115; rounds (PBA)=3.0973360655737703;} guard #32: {team=any ; avg hp=-5.556352459016393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.75; hits/misses (PBA)= 1.8104508196721312/1.221311475409836; rounds (PBA)=3.0522540983606556;} guard #29: {team=any ; avg hp=-6.204918032786885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.922131147540984; hits/misses (PBA)= 1.8247950819672132/1.2448770491803278; rounds (PBA)=3.0860655737704916;} guard #24: {team=any ; avg hp=-5.781762295081967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.089139344262295; hits/misses (PBA)= 1.8883196721311475/1.2151639344262295; rounds (PBA)=3.127049180327869;} guard #15: {team=any ; avg hp=-5.886270491803279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.228483606557377; hits/misses (PBA)= 1.9497950819672132/1.2776639344262295; rounds (PBA)=3.2418032786885247;} guard #31: {team=any ; avg hp=-5.897540983606557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.201844262295081; hits/misses (PBA)= 1.8934426229508197/1.2346311475409837; rounds (PBA)=3.1424180327868854;} guard #33: {team=any ; avg hp=-5.862704918032787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.360655737704919; hits/misses (PBA)= 1.9375/1.3596311475409837; rounds (PBA)=3.310450819672131;} guard #34: {team=any ; avg hp=-5.876024590163935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.17110655737705; hits/misses (PBA)= 1.9385245901639345/1.1987704918032787; rounds (PBA)=3.1629098360655736;} ettin #7: {team=chaotic evil ; avg hp=39.17315573770492 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.02766393442623; hits/misses (PBA)= 5.603483606557377/3.8668032786885247; rounds (PBA)=4.828893442622951;} guard #3: {team=any ; avg hp=-5.761270491803279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.012295081967213; hits/misses (PBA)= 1.8668032786885247/1.2622950819672132; rounds (PBA)=3.1434426229508197;} guard #19: {team=any ; avg hp=-5.909836065573771 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.836065573770492; hits/misses (PBA)= 1.8504098360655739/1.2745901639344261; rounds (PBA)=3.1424180327868854;} guard #38: {team=any ; avg hp=-5.785860655737705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42827868852459; hits/misses (PBA)= 1.9897540983606556/1.2489754098360655; rounds (PBA)=3.252049180327869;} guard #36: {team=any ; avg hp=-5.713114754098361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.907786885245901; hits/misses (PBA)= 1.8729508196721312/1.2100409836065573; rounds (PBA)=3.096311475409836;} guard #17: {team=any ; avg hp=-5.79405737704918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89344262295082; hits/misses (PBA)= 1.8217213114754098/1.2561475409836065; rounds (PBA)=3.1004098360655736;} guard #9: {team=any ; avg hp=-5.844262295081967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.854508196721312; hits/misses (PBA)= 1.8657786885245902/1.1997950819672132; rounds (PBA)=3.0870901639344264;} guard #2: {team=any ; avg hp=-5.836065573770492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.957991803278688; hits/misses (PBA)= 1.8780737704918034/1.3145491803278688; rounds (PBA)=3.2100409836065573;} guard #14: {team=any ; avg hp=-5.714139344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.267418032786885; hits/misses (PBA)= 1.8903688524590163/1.2561475409836065; rounds (PBA)=3.165983606557377;} guard #40: {team=any ; avg hp=-5.860655737704918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.863729508196721; hits/misses (PBA)= 1.8842213114754098/1.2438524590163935; rounds (PBA)=3.144467213114754;} guard #28: {team=any ; avg hp=-5.960040983606557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.760245901639344; hits/misses (PBA)= 1.860655737704918/1.290983606557377; rounds (PBA)=3.1670081967213113;} ettin #8: {team=chaotic evil ; avg hp=39.782786885245905 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.20594262295081; hits/misses (PBA)= 5.50922131147541/3.872950819672131; rounds (PBA)=4.79405737704918;} guard #12: {team=any ; avg hp=-5.814549180327869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.950819672131148; hits/misses (PBA)= 1.8760245901639345/1.2151639344262295; rounds (PBA)=3.1045081967213113;} guard #5: {team=any ; avg hp=-5.747950819672131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.930327868852459; hits/misses (PBA)= 1.8586065573770492/1.1915983606557377; rounds (PBA)=3.0706967213114753;} guard #26: {team=any ; avg hp=-5.653688524590164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.132172131147541; hits/misses (PBA)= 1.8944672131147542/1.2274590163934427; rounds (PBA)=3.137295081967213;} guard #25: {team=any ; avg hp=-5.684426229508197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.948770491803279; hits/misses (PBA)= 1.8985655737704918/1.264344262295082; rounds (PBA)=3.17827868852459;} guard #35: {team=any ; avg hp=-5.895491803278689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.264344262295081; hits/misses (PBA)= 1.9395491803278688/1.2510245901639345; rounds (PBA)=3.2079918032786887;} guard #22: {team=any ; avg hp=-5.745901639344262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.461065573770492; hits/misses (PBA)= 1.7745901639344261/1.2407786885245902; rounds (PBA)=3.0327868852459017;} guard #18: {team=any ; avg hp=-5.692622950819672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670081967213115; hits/misses (PBA)= 1.8381147540983607/1.1977459016393444; rounds (PBA)=3.060450819672131;} ettin #4: {team=chaotic evil ; avg hp=41.02049180327869 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.64241803278688; hits/misses (PBA)= 5.870901639344262/3.9190573770491803; rounds (PBA)=4.992827868852459;} guard #11: {team=any ; avg hp=-5.67827868852459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.160860655737705; hits/misses (PBA)= 1.8975409836065573/1.2889344262295082; rounds (PBA)=3.1977459016393444;} guard #27: {team=any ; avg hp=-5.758196721311475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.576844262295081; hits/misses (PBA)= 1.9682377049180328/1.2653688524590163; rounds (PBA)=3.2469262295081966;} guard #16: {team=any ; avg hp=-5.432377049180328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.582991803278688; hits/misses (PBA)= 1.8022540983606556/1.2540983606557377; rounds (PBA)=3.076844262295082;} guard #21: {team=any ; avg hp=-5.945696721311475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.699795081967213; hits/misses (PBA)= 1.8073770491803278/1.2397540983606556; rounds (PBA)=3.067622950819672;} ettin #5: {team=chaotic evil ; avg hp=39.73155737704918 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.44262295081967; hits/misses (PBA)= 5.739754098360656/3.8975409836065573; rounds (PBA)=4.911885245901639;} guard #10: {team=any ; avg hp=-5.872950819672131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.923155737704919; hits/misses (PBA)= 1.8760245901639345/1.2438524590163935; rounds (PBA)=3.1424180327868854;} guard #8: {team=any ; avg hp=-5.552254098360656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947745901639344; hits/misses (PBA)= 1.8422131147540983/1.2387295081967213; rounds (PBA)=3.103483606557377;} guard #39: {team=any ; avg hp=-5.573770491803279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975409836065573; hits/misses (PBA)= 1.860655737704918/1.264344262295082; rounds (PBA)=3.137295081967213;} guard #4: {team=any ; avg hp=-5.913934426229508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.966188524590164; hits/misses (PBA)= 1.8647540983606556/1.2069672131147542; rounds (PBA)=3.0922131147540983;} guard #13: {team=any ; avg hp=-5.813524590163935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.84733606557377; hits/misses (PBA)= 1.8442622950819672/1.2756147540983607; rounds (PBA)=3.1485655737704916;} guard #20: {team=any ; avg hp=-5.904713114754099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.667008196721312; hits/misses (PBA)= 1.8206967213114753/1.2674180327868851; rounds (PBA)=3.1024590163934427;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 403.16; crudely normalised: 0% > any = expected rounds to survive: 575.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1003; Sum of rounds: 4739; > Team chaotic evil = winning battles: 1002; perfect battles: 0; close-call battles: 974; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin #9: {team=chaotic evil ; avg hp=61.08574277168495 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.38484546360917; hits/misses (PBA)= 4.346959122632104/2.9511465603190428; rounds (PBA)=3.7098703888334996;} ettin #8: {team=chaotic evil ; avg hp=63.839481555334 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.5493519441675; hits/misses (PBA)= 4.5114656031904286/3.049850448654038; rounds (PBA)=3.831505483549352;} guard #37: {team=any ; avg hp=-5.447657028913261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.96011964107677; hits/misses (PBA)= 1.226321036889332/0.8165503489531406; rounds (PBA)=2.0548354935194415;} guard #30: {team=any ; avg hp=-5.998005982053838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125623130608176; hits/misses (PBA)= 1.2731804586241275/0.810568295114656; rounds (PBA)=2.089730807577268;} guard #9: {team=any ; avg hp=-6.098703888334995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.849451645064805; hits/misses (PBA)= 1.218344965104686/0.8005982053838484; rounds (PBA)=2.028913260219342;} guard #22: {team=any ; avg hp=-5.705882352941177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743768693918245; hits/misses (PBA)= 1.1864406779661016/0.8155533399800599; rounds (PBA)=2.0179461615154537;} guard #13: {team=any ; avg hp=-5.758723828514457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9491525423728815; hits/misses (PBA)= 1.2392821535393819/0.752741774675972; rounds (PBA)=2.010967098703888;} guard #15: {team=any ; avg hp=-6.006979062811565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.234297108673978; hits/misses (PBA)= 1.2741774675972084/0.8175473579262214; rounds (PBA)=2.106679960119641;} guard #29: {team=any ; avg hp=-5.898305084745763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194416749750748; hits/misses (PBA)= 1.2612163509471586/0.7766699900299102; rounds (PBA)=2.0518444666001994;} guard #3: {team=any ; avg hp=-5.98604187437687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.665004985044866; hits/misses (PBA)= 1.226321036889332/0.8245264207377866; rounds (PBA)=2.0588235294117645;} guard #25: {team=any ; avg hp=-5.8554336989032905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893320039880359; hits/misses (PBA)= 1.2452642073778664/0.765702891326022; rounds (PBA)=2.0189431704885346;} guard #8: {team=any ; avg hp=-5.810568295114656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.896311066799601; hits/misses (PBA)= 1.238285144566301/0.8015952143569293; rounds (PBA)=2.0518444666001994;} guard #34: {team=any ; avg hp=-5.938185443668993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.648055832502492; hits/misses (PBA)= 1.201395812562313/0.8005982053838484; rounds (PBA)=2.01296111665005;} ettin #7: {team=chaotic evil ; avg hp=61.46360917248255 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.93619142572282; hits/misses (PBA)= 4.42073778664008/2.9072781655034894; rounds (PBA)=3.7318045862412763;} guard #21: {team=any ; avg hp=-5.866400797607178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.852442671984048; hits/misses (PBA)= 1.2273180458624127/0.7956131605184447; rounds (PBA)=2.0309072781655035;} guard #41: {team=any ; avg hp=-5.628115653040878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.94715852442672; hits/misses (PBA)= 1.2362911266201395/0.7826520438683948; rounds (PBA)=2.0338983050847457;} guard #14: {team=any ; avg hp=-5.858424725822532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.821535393818545; hits/misses (PBA)= 1.1904287138584246/0.8295114656031904; rounds (PBA)=2.032901296111665;} guard #31: {team=any ; avg hp=-6.211365902293121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.753738783649053; hits/misses (PBA)= 1.2023928215353938/0.8494516450648056; rounds (PBA)=2.0677966101694913;} guard #42: {team=any ; avg hp=-5.774675972083749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313060817547358; hits/misses (PBA)= 1.151545363908275/0.8444666001994018; rounds (PBA)=2.010967098703888;} ettin #3: {team=chaotic evil ; avg hp=62.041874376869394 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.95413758723828; hits/misses (PBA)= 4.40777666999003/2.9152542372881354; rounds (PBA)=3.7148554336989035;} guard #5: {team=any ; avg hp=-5.831505483549352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173479561316052; hits/misses (PBA)= 1.280159521435693/0.8255234297108675; rounds (PBA)=2.1206380857427716;} guard #6: {team=any ; avg hp=-5.888334995014955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796610169491525; hits/misses (PBA)= 1.201395812562313/0.8604187437686939; rounds (PBA)=2.0757726819541378;} guard #43: {team=any ; avg hp=-5.687936191425723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.748753738783649; hits/misses (PBA)= 1.1924227318045861/0.8524426719840479; rounds (PBA)=2.049850448654038;} guard #2: {team=any ; avg hp=-5.818544366899302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.011964107676969; hits/misses (PBA)= 1.238285144566301/0.8544366899302094; rounds (PBA)=2.102691924227318;} guard #36: {team=any ; avg hp=-5.801595214356929 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.793619142572283; hits/misses (PBA)= 1.2093718843469592/0.8295114656031904; rounds (PBA)=2.0518444666001994;} guard #28: {team=any ; avg hp=-5.890329012961117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966101694915254; hits/misses (PBA)= 1.2313060817547359/0.8344965104685942; rounds (PBA)=2.0797607178464608;} guard #39: {team=any ; avg hp=-5.7617148554336985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.827517447657029; hits/misses (PBA)= 1.2043868394815553/0.8305084745762712; rounds (PBA)=2.0458624127617147;} ettin #4: {team=chaotic evil ; avg hp=65.15154536390827 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.17547357926222; hits/misses (PBA)= 4.424725822532403/3.0408773678963112; rounds (PBA)=3.7996011964107677;} ettin #12: {team=chaotic evil ; avg hp=61.17347956131605 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.60319042871386; hits/misses (PBA)= 4.3479561316051845/3.015952143569292; rounds (PBA)=3.7437686939182453;} ettin #5: {team=chaotic evil ; avg hp=61.08374875373878 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.83649052841476; hits/misses (PBA)= 4.31505483549352/2.9690927218344965; rounds (PBA)=3.703888334995015;} guard #12: {team=any ; avg hp=-5.712861415752742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9182452642073775; hits/misses (PBA)= 1.218344965104686/0.8085742771684945; rounds (PBA)=2.0428713858424725;} guard #16: {team=any ; avg hp=-5.988035892323031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.831505483549352; hits/misses (PBA)= 1.2053838484546362/0.8364905284147557; rounds (PBA)=2.0518444666001994;} ettin #10: {team=chaotic evil ; avg hp=61.91226321036889 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.873379860418744; hits/misses (PBA)= 4.3399800598205385/2.9601196410767696; rounds (PBA)=3.7188434695912265;} guard #17: {team=any ; avg hp=-5.955134596211366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5353938185443665; hits/misses (PBA)= 1.152542372881356/0.847457627118644; rounds (PBA)=2.010967098703888;} ettin #11: {team=chaotic evil ; avg hp=64.15952143569292 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.13858424725822; hits/misses (PBA)= 4.442671984047856/2.9521435692921236; rounds (PBA)=3.7716849451645067;} guard #10: {team=any ; avg hp=-5.685942173479561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.717846460618145; hits/misses (PBA)= 1.2063808574277168/0.8255234297108675; rounds (PBA)=2.0448654037886342;} guard #26: {team=any ; avg hp=-5.813559322033898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.953140578265204; hits/misses (PBA)= 1.2173479561316052/0.8305084745762712; rounds (PBA)=2.0588235294117645;} guard #24: {team=any ; avg hp=-5.853439680957129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972083748753739; hits/misses (PBA)= 1.2462612163509472/0.806580259222333; rounds (PBA)=2.06580259222333;} guard #23: {team=any ; avg hp=-5.7308075772681955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.130608175473579; hits/misses (PBA)= 1.2462612163509472/0.7776669990029911; rounds (PBA)=2.0378863409770687;} guard: {team=any ; avg hp=-5.810568295114656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.826520438683948; hits/misses (PBA)= 1.2133599202392822/0.7936191425722832; rounds (PBA)=2.0299102691924227;} guard #45: {team=any ; avg hp=-5.762711864406779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.936191425722831; hits/misses (PBA)= 1.2462612163509472/0.8085742771684945; rounds (PBA)=2.072781655034895;} ettin #6: {team=chaotic evil ; avg hp=62.99800598205384 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.80757726819542; hits/misses (PBA)= 4.388833499501495/2.935194416749751; rounds (PBA)=3.7228315054835495;} guard #35: {team=any ; avg hp=-5.871385842472582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.989032901296111; hits/misses (PBA)= 1.2492522432701894/0.7966101694915254; rounds (PBA)=2.0558325024925224;} guard #7: {team=any ; avg hp=-5.688933200398804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.814556331006979; hits/misses (PBA)= 1.2003988035892323/0.7976071784646062; rounds (PBA)=2.011964107676969;} guard #32: {team=any ; avg hp=-5.820538384845464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.163509471585244; hits/misses (PBA)= 1.2731804586241275/0.7537387836490529; rounds (PBA)=2.0378863409770687;} guard #20: {team=any ; avg hp=-6.193419740777667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.627118644067797; hits/misses (PBA)= 1.1884346959122631/0.8354935194416749; rounds (PBA)=2.0388833499501495;} ettin: {team=chaotic evil ; avg hp=62.385842472582254 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.073778664007975; hits/misses (PBA)= 4.26321036889332/3.053838484546361; rounds (PBA)=3.7088733798604188;} guard #11: {team=any ; avg hp=-5.9172482552342975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8085742771684945; hits/misses (PBA)= 1.238285144566301/0.7746759720837487; rounds (PBA)=2.028913260219342;} guard #19: {team=any ; avg hp=-5.837487537387837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6440677966101696; hits/misses (PBA)= 1.1864406779661016/0.8155533399800599; rounds (PBA)=2.011964107676969;} guard #4: {team=any ; avg hp=-5.92123629112662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.043868394815553; hits/misses (PBA)= 1.2582253240279162/0.8045862412761715; rounds (PBA)=2.076769690927218;} guard #33: {team=any ; avg hp=-5.980059820538385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924227318045863; hits/misses (PBA)= 1.2253240279162512/0.8165503489531406; rounds (PBA)=2.0528414755732802;} guard #44: {team=any ; avg hp=-5.627118644067797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.759720837487538; hits/misses (PBA)= 1.2103688933200398/0.8544366899302094; rounds (PBA)=2.0717846460618143;} guard #46: {team=any ; avg hp=-5.8484546360917244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.721834496510469; hits/misses (PBA)= 1.1595214356929213/0.8295114656031904; rounds (PBA)=2.0019940179461617;} guard #27: {team=any ; avg hp=-5.74975074775673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.672981056829512; hits/misses (PBA)= 1.2073778664007977/0.843469591226321; rounds (PBA)=2.066799601196411;} ettin #2: {team=chaotic evil ; avg hp=62.26021934197408 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.25922233300099; hits/misses (PBA)= 4.38185443668993/3.024925224327019; rounds (PBA)=3.77666999002991;} guard #38: {team=any ; avg hp=-5.98703888334995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.748753738783649; hits/misses (PBA)= 1.2073778664007977/0.8454636091724825; rounds (PBA)=2.06580259222333;} guard #18: {team=any ; avg hp=-5.785643070787637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.726819541375872; hits/misses (PBA)= 1.1874376869391825/0.7816550348953141; rounds (PBA)=1.988035892323031;} guard #40: {team=any ; avg hp=-5.908275174476571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.891326021934197; hits/misses (PBA)= 1.2203389830508475/0.7627118644067796; rounds (PBA)=1.9980059820538385;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4349.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24442; chaotic good : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4973; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 28; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=90.22775444911018 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.48370325934812; hits/misses (PBA)= 9.48630273945211/3.146970605878824; rounds (PBA)=4.880023995200959;} aboleth: {team=lawful evil ; avg hp=-7.483703259348131 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.77224555088982; hits/misses (PBA)= 7.447310537892421/4.950209958008398; rounds (PBA)=4.135972805438913;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 46.15; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31885; Neutral Good: 0.27 ± 0.01; Neutral Evil: 0.73 ± 0.01; > Team Neutral Good = winning battles: 1329; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 3672; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ John: {team=Neutral Good; avg hp=0.19916016796640673 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.367126574685063; hits/misses (PBA)= 2.2885422915416918/2.772645470905819; rounds (PBA)=5.326934613077385;} Charalyn: {team=Neutral Evil; avg hp=3.632873425314937 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800839832033594; hits/misses (PBA)= 3.648270345930814/1.5474905018996201; rounds (PBA)=5.93001399720056;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 46.15; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31921; Neutral Good: 0.26 ± 0.01; Neutral Evil: 0.74 ± 0.01; > Team Neutral Good = winning battles: 1306; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 3695; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ John: {team=Neutral Good; avg hp=0.17796440711857628 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.294941011797641; hits/misses (PBA)= 2.2739452109578084/2.785242951409718; rounds (PBA)=5.320335932813437;} Charalyn: {team=Neutral Evil; avg hp=3.7050589882023597 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.822035592881424; hits/misses (PBA)= 3.652269546090782/1.5576884623075384; rounds (PBA)=5.94881023795241;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21233; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4985; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=-5.85882823435313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8708258348330333; hits/misses (PBA)= 0.7982403519296141/1.3053389322135573; rounds (PBA)=2.1035792841431715;} bugbear: {team=chaotic evil ; avg hp=23.59128174365127 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.44131173765247; hits/misses (PBA)= 1.9902019596080784/1.25374925014997; rounds (PBA)=4.240751849630074;} goblin: {team=neutral evil ; avg hp=-6.445510897820436 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.400919816036793; hits/misses (PBA)= 1.1207758448310339/0.6526694661067787; rounds (PBA)=1.7766446710657868;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 405.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15690; neutral evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 46; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-5.784443111377724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.357128574285143; hits/misses (PBA)= 0.7440511897620475/0.8960207958408318; rounds (PBA)=1.649270145970806;} bugbear: {team=chaotic evil ; avg hp=22.64287142571486 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.784443111377724; hits/misses (PBA)= 1.0697860427914416/1.0615876824635073; rounds (PBA)=3.1221755648870224;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10782; Neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=177.95180963807238 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.06018796240752; hits/misses (PBA)= 2.0111977604479105/0.6574685062987402; rounds (PBA)=2.1559688062387523;} Sorcerer: {team=Neutral; avg hp=-9.522895420915816 (from 32); avg healing spells left=1.5348930213957208 (from 2); damage done (per battle average)= 0.04819036192761448; hits/misses (PBA)= 0.047390521895620874/0.9010197960407919; rounds (PBA)=0.9484103179364127;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1296.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 131.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10108; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1779; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #3: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.80883823235353; hits/misses (PBA)= 2.2155568886222756/0.8374325134973005; rounds (PBA)=1.6330733853229353;} mummy #2: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.75124975004999; hits/misses (PBA)= 2.2009598080383923/0.8480303939212157; rounds (PBA)=1.639872025594881;} shadow #3: {team=chaotic evil ; avg hp=-5.496300739852029 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.172365526894621; hits/misses (PBA)= 0.34513097380523894/0.4851029794041192; rounds (PBA)=0.8302339532093581;} shadow: {team=chaotic evil ; avg hp=-5.40251949610078 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070585882823435; hits/misses (PBA)= 0.3333333333333333/0.4833033393321336; rounds (PBA)=0.8166366726654669;} warhorse skeleton #3: {team=lawful evil ; avg hp=19.31973605278944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.64007198560288; hits/misses (PBA)= 0.9342131573685263/0.3083383323335333; rounds (PBA)=1.4933013397320536;} warhorse skeleton #7: {team=lawful evil ; avg hp=19.322135572885422 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.530493901219756; hits/misses (PBA)= 0.9186162767446511/0.3091381723655269; rounds (PBA)=1.485502899420116;} warhorse skeleton #2: {team=lawful evil ; avg hp=19.311937612477504 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.536692661467706; hits/misses (PBA)= 0.9158168366326734/0.30813837232553487; rounds (PBA)=1.4893021395720856;} shadow #5: {team=chaotic evil ; avg hp=-5.372725454909018 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1107778444311136; hits/misses (PBA)= 0.33653269346130776/0.4943011397720456; rounds (PBA)=0.8308338332333534;} warhorse skeleton #8: {team=lawful evil ; avg hp=19.411917616476703 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.649270145970807; hits/misses (PBA)= 0.9260147970405919/0.3049390121975605; rounds (PBA)=1.4877024595080983;} shadow #4: {team=chaotic evil ; avg hp=-5.485102979404119 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0945810837832433; hits/misses (PBA)= 0.33413317336532694/0.4803039392121576; rounds (PBA)=0.8144371125774845;} warhorse skeleton #4: {team=lawful evil ; avg hp=19.163967206558688 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.400319936012798; hits/misses (PBA)= 0.910617876424715/0.3095380923815237; rounds (PBA)=1.484503099380124;} mummy: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.05238952209558; hits/misses (PBA)= 2.230753849230154/0.8096380723855229; rounds (PBA)=1.6434713057388521;} shadow #2: {team=chaotic evil ; avg hp=-5.4767046590681865 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0515896820635873; hits/misses (PBA)= 0.3343331333733253/0.4911017796440712; rounds (PBA)=0.8254349130173965;} warhorse skeleton: {team=lawful evil ; avg hp=19.37732453509298 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.709658068386323; hits/misses (PBA)= 0.9314137172565486/0.29734053189362125; rounds (PBA)=1.4783043391321735;} warhorse skeleton #6: {team=lawful evil ; avg hp=19.130773845230955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331733653269346; hits/misses (PBA)= 0.9040191961607679/0.30453909218156366; rounds (PBA)=1.4853029394121176;} warhorse skeleton #5: {team=lawful evil ; avg hp=19.338132373525294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.655868826234753; hits/misses (PBA)= 0.9278144371125775/0.30293941211757647; rounds (PBA)=1.4949010197960408;} shadow #7: {team=chaotic evil ; avg hp=-5.420915816836633 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.05878824235153; hits/misses (PBA)= 0.33033393321335736/0.4921015796840632; rounds (PBA)=0.8224355128974206;} shadow #6: {team=chaotic evil ; avg hp=-5.412317536492702 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.065386922615477; hits/misses (PBA)= 0.3317336532693461/0.4921015796840632; rounds (PBA)=0.8238352329534093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2925.0; crudely normalised: 0% > unaligned = expected rounds to survive: 409.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16506; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab #3: {team=unaligned ; avg hp=-6.483503299340132 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.743251349730054; hits/misses (PBA)= 0.3277344531093781/0.9692061587682463; rounds (PBA)=1.4741051789642072;} giant crab #5: {team=unaligned ; avg hp=-6.285142971405719 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6384723055388921; hits/misses (PBA)= 0.3197360527894421/0.971005798840232; rounds (PBA)=1.4707058588282345;} adult black dragon: {team=chaotic evil ; avg hp=186.60507898420315 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.99920015996801; hits/misses (PBA)= 6.504099180163967/1.349730053989202; rounds (PBA)=3.300539892021596;} giant crab: {team=unaligned ; avg hp=-6.433513297340532 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7304539092181563; hits/misses (PBA)= 0.32693461307738453/0.9756048790241951; rounds (PBA)=1.4771045790841832;} giant crab #4: {team=unaligned ; avg hp=-6.335532893421315 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6262747450509898; hits/misses (PBA)= 0.3117376524695061/0.9616076784643072; rounds (PBA)=1.4607078584283144;} giant crab #2: {team=unaligned ; avg hp=-6.461507698460308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6564687062587482; hits/misses (PBA)= 0.3171365726854629/0.9906018796240752; rounds (PBA)=1.4957008598280344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5986802639472105;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4013197360527894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19456108778244352;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20515896820635873;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31031; chaotic evil : 0.75 ± 0.01; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 3727; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1274; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=1.5438912217556489 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.28394321135772; hits/misses (PBA)= 10.59868026394721/5.757248550289942; rounds (PBA)=5.626674665066987;} adult black dragon: {team=chaotic evil ; avg hp=35.71605678864227 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.45610877824436; hits/misses (PBA)= 11.36872625474905/4.8574285142971405; rounds (PBA)=5.907818436312738;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13557288542291543;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13537292541491702;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13097380523895222;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13377324535092983;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1221755648870226;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14357128574285144;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2643471305738852;} water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29574085182963405;} earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4399120175964807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% > any non-lawful = expected rounds to survive: 92.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5250; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-27.083183363327336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3833233353329334; hits/misses (PBA)= 0.046590681863627276/0.8432313537292542; rounds (PBA)=0.8898220355928814;} Cthulhu: {team=beyond; avg hp=773.616676664667 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.083183363327336; hits/misses (PBA)= 1.0/0.051789642071585686; rounds (PBA)=1.0497900419916018;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 208.26; crudely normalised: 0% > neutral evil = expected rounds to survive: 1184.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22578; chaotic evil : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 482; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4519; perfect battles: 0; close-call battles: 4434; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-2.4841031793641273 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.58508298340332; hits/misses (PBA)= 1.6452709458108379/1.106378724255149; rounds (PBA)=2.9420115976804637;} goblin: {team=neutral evil ; avg hp=-2.120375924815037 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.729254149170165; hits/misses (PBA)= 1.6804639072185563/1.1147770445910818; rounds (PBA)=2.9836032793441314;} goblin #4: {team=neutral evil ; avg hp=-2.2539492101579683 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.73625274945011; hits/misses (PBA)= 1.6752649470105978/1.116376724655069; rounds (PBA)=2.9718056388722256;} goblin #2: {team=neutral evil ; avg hp=-2.1891621675664865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.655868826234753; hits/misses (PBA)= 1.6696660667866428/1.1421715656868627; rounds (PBA)=2.9914017196560687;} hill giant: {team=chaotic evil ; avg hp=-1.074385122975405 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.07418516296741; hits/misses (PBA)= 5.299140171965607/2.772045590881824; rounds (PBA)=4.107178564287143;} goblin #9: {team=neutral evil ; avg hp=-2.443911217756449 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.625474905018995; hits/misses (PBA)= 1.6664667066586683/1.0985802839432113; rounds (PBA)=2.9562087582483505;} goblin #8: {team=neutral evil ; avg hp=-2.208158368326335 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653669266146771; hits/misses (PBA)= 1.664267146570686/1.121375724855029; rounds (PBA)=2.9638072385522896;} goblin #5: {team=neutral evil ; avg hp=-2.4423115376924613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.574485102979404; hits/misses (PBA)= 1.6554689062187562/1.1173765246950609; rounds (PBA)=2.9662067586482705;} goblin #6: {team=neutral evil ; avg hp=-2.261347730453909 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653069386122775; hits/misses (PBA)= 1.6730653869226155/1.1329734053189362; rounds (PBA)=2.990401919616077;} goblin #7: {team=neutral evil ; avg hp=-2.393121375724855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.629474105178964; hits/misses (PBA)= 1.6584683063387322/1.137372525494901; rounds (PBA)=2.986002799440112;} goblin #10: {team=neutral evil ; avg hp=-2.2439512097580483 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.579684063187363; hits/misses (PBA)= 1.653869226154769/1.1281743651269747; rounds (PBA)=2.9736052789442113;} goblin #11: {team=neutral evil ; avg hp=-2.0337932413517295 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.652069586082783; hits/misses (PBA)= 1.6770645870825835/1.115376924615077; rounds (PBA)=2.978004399120176;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 208.26; crudely normalised: 0% > neutral evil = expected rounds to survive: 1184.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22462; chaotic evil : 0.09 ± 0.0; neutral evil : 0.91 ± 0.0; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4537; perfect battles: 0; close-call battles: 4440; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=neutral evil ; avg hp=-2.2735452909418115 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.542091581683664; hits/misses (PBA)= 1.6474705058988202/1.122375524895021; rounds (PBA)=2.964007198560288;} goblin #7: {team=neutral evil ; avg hp=-2.194761047790442 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.790641871625676; hits/misses (PBA)= 1.6836632673465306/1.0879824035192962; rounds (PBA)=2.953009398120376;} goblin #6: {team=neutral evil ; avg hp=-2.2675464907018594 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65266946610678; hits/misses (PBA)= 1.6680663867226555/1.1115776844631073; rounds (PBA)=2.9734053189362126;} goblin #5: {team=neutral evil ; avg hp=-2.3273345330933815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.823035392921415; hits/misses (PBA)= 1.6888622275544891/1.0989802039592083; rounds (PBA)=2.963007398520296;} goblin #10: {team=neutral evil ; avg hp=-2.157368526294741 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.550889822035593; hits/misses (PBA)= 1.653869226154769/1.1211757648470306; rounds (PBA)=2.9618076384723055;} goblin #2: {team=neutral evil ; avg hp=-2.3599280143971204 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.611677664467107; hits/misses (PBA)= 1.657268546290742/1.1183763247350529; rounds (PBA)=2.9618076384723055;} goblin #9: {team=neutral evil ; avg hp=-2.2289542091581684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71625674865027; hits/misses (PBA)= 1.6770645870825835/1.1127774445110978; rounds (PBA)=2.9792041591681664;} goblin: {team=neutral evil ; avg hp=-2.2149570085982804 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.682863427314537; hits/misses (PBA)= 1.6662667466506698/1.1269746050789842; rounds (PBA)=2.9752049590081984;} goblin #11: {team=neutral evil ; avg hp=-2.0485902819436115 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.695660867826435; hits/misses (PBA)= 1.6750649870025995/1.122375524895021; rounds (PBA)=2.9776044791041794;} goblin #4: {team=neutral evil ; avg hp=-2.342131573685263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723255348930214; hits/misses (PBA)= 1.6704659068186363/1.079384123175365; rounds (PBA)=2.94121175764847;} goblin #3: {team=neutral evil ; avg hp=-2.175364927014597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.541891621675665; hits/misses (PBA)= 1.6498700259948011/1.113377324535093; rounds (PBA)=2.958008398320336;} hill giant: {team=chaotic evil ; avg hp=-1.3309338132373525 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.59048190361928; hits/misses (PBA)= 5.244351129774045/2.7714457108578285; rounds (PBA)=4.07618476304739;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1145.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 215.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12033; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=101.36532693461308 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.48210357928414; hits/misses (PBA)= 2.0/1.216756648670266; rounds (PBA)=2.406118776244751;} goblin #2: {team=neutral evil ; avg hp=-12.201959608078385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8454309138172365; hits/misses (PBA)= 0.3151369726054789/0.20575884823035392; rounds (PBA)=0.9224155168966207;} goblin: {team=neutral evil ; avg hp=-12.280143971205758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7892421515696861; hits/misses (PBA)= 0.30713857228554287/0.21015796840631873; rounds (PBA)=0.9222155568886222;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 220.78; crudely normalised: 0% > any = expected rounds to survive: 1050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 574; Sum of rounds: 3910; chaotic evil : 0.0 ± 0.0; any : 0.11 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 570; perfect battles: 0; close-call battles: 570; ------------------------------------------------- Combattants ------------------------------------------------ ettin #4: {team=chaotic evil ; avg hp=-2.3292682926829267 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.87282229965157; hits/misses (PBA)= 3.7439024390243905/2.6254355400696863; rounds (PBA)=3.1846689895470384;} guard #8: {team=any ; avg hp=2.8588850174216027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.257839721254355; hits/misses (PBA)= 2.552264808362369/1.7142857142857142; rounds (PBA)=4.294425087108014;} guard #48: {team=any ; avg hp=2.8257839721254356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.902439024390244; hits/misses (PBA)= 2.5313588850174216/1.7177700348432057; rounds (PBA)=4.275261324041812;} guard #15: {team=any ; avg hp=3.543554006968641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.480836236933797; hits/misses (PBA)= 2.6411149825783973/1.7526132404181185; rounds (PBA)=4.421602787456446;} guard #42: {team=any ; avg hp=2.5226480836236935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.722996515679442; hits/misses (PBA)= 2.6289198606271778/1.6167247386759582; rounds (PBA)=4.2770034843205575;} guard #29: {team=any ; avg hp=2.726480836236934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.064459930313589; hits/misses (PBA)= 2.519163763066202/1.7682926829268293; rounds (PBA)=4.313588850174216;} guard #6: {team=any ; avg hp=2.3588850174216027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.627177700348431; hits/misses (PBA)= 2.4529616724738674/1.7073170731707317; rounds (PBA)=4.174216027874564;} guard #33: {team=any ; avg hp=3.1306620209059233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.160278745644598; hits/misses (PBA)= 2.5174216027874565/1.7944250871080138; rounds (PBA)=4.341463414634147;} guard #26: {team=any ; avg hp=2.749128919860627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.10801393728223; hits/misses (PBA)= 2.5278745644599305/1.7038327526132404; rounds (PBA)=4.2630662020905925;} guard #49: {team=any ; avg hp=3.196864111498258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.254355400696864; hits/misses (PBA)= 2.583623693379791/1.8414634146341464; rounds (PBA)=4.447735191637631;} guard #24: {team=any ; avg hp=2.9041811846689893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.567944250871081; hits/misses (PBA)= 2.578397212543554/1.7682926829268293; rounds (PBA)=4.358885017421603;} ettin: {team=chaotic evil ; avg hp=-2.1759581881533103 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.5191637630662; hits/misses (PBA)= 3.912891986062718/2.731707317073171; rounds (PBA)=3.322299651567944;} guard #30: {team=any ; avg hp=2.658536585365854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242160278745645; hits/misses (PBA)= 2.5174216027874565/1.7526132404181185; rounds (PBA)=4.2979094076655056;} guard #54: {team=any ; avg hp=2.724738675958188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.90766550522648; hits/misses (PBA)= 2.4965156794425085/1.7125435540069687; rounds (PBA)=4.2421602787456445;} guard #41: {team=any ; avg hp=2.9930313588850175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.63588850174216; hits/misses (PBA)= 2.658536585365854/1.7735191637630663; rounds (PBA)=4.45993031358885;} ettin #7: {team=chaotic evil ; avg hp=-1.9773519163763067 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.92857142857143; hits/misses (PBA)= 3.9825783972125435/2.7421602787456445; rounds (PBA)=3.3641114982578397;} guard #36: {team=any ; avg hp=3.0261324041811846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.902439024390244; hits/misses (PBA)= 2.663763066202091/1.7491289198606272; rounds (PBA)=4.435540069686411;} guard #31: {team=any ; avg hp=2.956445993031359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.829268292682928; hits/misses (PBA)= 2.677700348432056/1.7560975609756098; rounds (PBA)=4.466898954703833;} ettin #2: {team=chaotic evil ; avg hp=-2.250871080139373 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.332752613240416; hits/misses (PBA)= 4.114982578397212/2.8344947735191637; rounds (PBA)=3.475609756097561;} guard #55: {team=any ; avg hp=2.489547038327526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.297909407665506; hits/misses (PBA)= 2.583623693379791/1.8013937282229966; rounds (PBA)=4.416376306620209;} guard #56: {team=any ; avg hp=3.3153310104529616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.677700348432056; hits/misses (PBA)= 2.681184668989547/1.82404181184669; rounds (PBA)=4.538327526132404;} guard #28: {team=any ; avg hp=2.770034843205575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.259581881533101; hits/misses (PBA)= 2.5452961672473866/1.7317073170731707; rounds (PBA)=4.304878048780488;} guard #23: {team=any ; avg hp=3.538327526132404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.926829268292684; hits/misses (PBA)= 2.672473867595819/1.8048780487804879; rounds (PBA)=4.5;} guard #53: {team=any ; avg hp=2.3118466898954706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.350174216027874; hits/misses (PBA)= 2.6097560975609757/1.7334494773519165; rounds (PBA)=4.369337979094077;} guard #39: {team=any ; avg hp=2.470383275261324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.70034843205575; hits/misses (PBA)= 2.667247386759582/1.7073170731707317; rounds (PBA)=4.407665505226481;} guard #47: {team=any ; avg hp=2.9773519163763065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.585365853658537; hits/misses (PBA)= 2.6254355400696863/1.6968641114982579; rounds (PBA)=4.351916376306621;} guard #10: {team=any ; avg hp=2.573170731707317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.221254355400697; hits/misses (PBA)= 2.543554006968641/1.7264808362369337; rounds (PBA)=4.301393728222997;} guard #4: {team=any ; avg hp=3.724738675958188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.297909407665506; hits/misses (PBA)= 2.817073170731707/1.6498257839721255; rounds (PBA)=4.5;} guard #16: {team=any ; avg hp=3.402439024390244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.074912891986063; hits/misses (PBA)= 2.702090592334495/1.710801393728223; rounds (PBA)=4.442508710801394;} guard #25: {team=any ; avg hp=2.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.275261324041812; hits/misses (PBA)= 2.5644599303135887/1.7177700348432057; rounds (PBA)=4.313588850174216;} guard #22: {team=any ; avg hp=3.005226480836237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.726480836236934; hits/misses (PBA)= 2.7038327526132404/1.721254355400697; rounds (PBA)=4.454703832752613;} guard #7: {team=any ; avg hp=3.3344947735191637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.095818815331011; hits/misses (PBA)= 2.745644599303136/1.6829268292682926; rounds (PBA)=4.449477351916376;} guard #12: {team=any ; avg hp=2.367595818815331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.174216027874564; hits/misses (PBA)= 2.524390243902439/1.7299651567944252; rounds (PBA)=4.2926829268292686;} guard #40: {team=any ; avg hp=2.8641114982578397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62020905923345; hits/misses (PBA)= 2.6202090592334493/1.6916376306620209; rounds (PBA)=4.346689895470384;} guard #37: {team=any ; avg hp=2.658536585365854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.04006968641115; hits/misses (PBA)= 2.533101045296167/1.6219512195121952; rounds (PBA)=4.191637630662021;} guard #11: {team=any ; avg hp=3.2560975609756095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.493031358885018; hits/misses (PBA)= 2.6498257839721253/1.7578397212543555; rounds (PBA)=4.435540069686411;} guard #19: {team=any ; avg hp=2.754355400696864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.045296167247386; hits/misses (PBA)= 2.573170731707317/1.7770034843205575; rounds (PBA)=4.400696864111498;} ettin #6: {team=chaotic evil ; avg hp=-2.097560975609756 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.95644599303136; hits/misses (PBA)= 3.7439024390243905/2.799651567944251; rounds (PBA)=3.273519163763066;} guard #20: {team=any ; avg hp=2.6411149825783973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.221254355400697; hits/misses (PBA)= 2.538327526132404/1.7735191637630663; rounds (PBA)=4.341463414634147;} guard #3: {team=any ; avg hp=2.8937282229965158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.257839721254355; hits/misses (PBA)= 2.5400696864111496/1.8083623693379791; rounds (PBA)=4.383275261324042;} guard #14: {team=any ; avg hp=2.897212543554007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.376306620209059; hits/misses (PBA)= 2.5958188153310107/1.7439024390243902; rounds (PBA)=4.365853658536586;} guard #32: {team=any ; avg hp=2.4494773519163764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.372822299651569; hits/misses (PBA)= 2.5749128919860627/1.637630662020906; rounds (PBA)=4.2404181184668985;} guard: {team=any ; avg hp=2.470383275261324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242160278745645; hits/misses (PBA)= 2.6202090592334493/1.6411149825783973; rounds (PBA)=4.2839721254355405;} guard #9: {team=any ; avg hp=3.0365853658536586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.790940766550523; hits/misses (PBA)= 2.6986062717770034/1.721254355400697; rounds (PBA)=4.468641114982578;} ettin #8: {team=chaotic evil ; avg hp=-1.9912891986062717 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.52090592334495; hits/misses (PBA)= 3.907665505226481/2.6254355400696863; rounds (PBA)=3.2665505226480835;} guard #27: {team=any ; avg hp=3.332752613240418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.381533101045296; hits/misses (PBA)= 2.754355400696864/1.6846689895470384; rounds (PBA)=4.468641114982578;} guard #34: {team=any ; avg hp=3.200348432055749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.963414634146341; hits/misses (PBA)= 2.6846689895470384/1.6898954703832754; rounds (PBA)=4.409407665505227;} ettin #5: {team=chaotic evil ; avg hp=-2.254355400696864 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.85540069686411; hits/misses (PBA)= 3.942508710801394/2.799651567944251; rounds (PBA)=3.3710801393728222;} guard #17: {team=any ; avg hp=2.8048780487804876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.768292682926829; hits/misses (PBA)= 2.663763066202091/1.7247386759581882; rounds (PBA)=4.414634146341464;} guard #18: {team=any ; avg hp=2.841463414634146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.792682926829269; hits/misses (PBA)= 2.465156794425087/1.843205574912892; rounds (PBA)=4.334494773519164;} guard #45: {team=any ; avg hp=2.6254355400696863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.003484320557492; hits/misses (PBA)= 2.524390243902439/1.7682926829268293; rounds (PBA)=4.325783972125436;} guard #43: {team=any ; avg hp=3.322299651567944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.853658536585366; hits/misses (PBA)= 2.6881533101045294/1.778745644599303; rounds (PBA)=4.496515679442509;} guard #51: {team=any ; avg hp=3.4337979094076654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.294425087108014; hits/misses (PBA)= 2.7386759581881535/1.7177700348432057; rounds (PBA)=4.482578397212544;} guard #44: {team=any ; avg hp=2.3641114982578397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.031358885017422; hits/misses (PBA)= 2.4930313588850175/1.6916376306620209; rounds (PBA)=4.224738675958188;} ettin #3: {team=chaotic evil ; avg hp=-2.2038327526132404 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.857142857142854; hits/misses (PBA)= 3.749128919860627/2.672473867595819; rounds (PBA)=3.2125435540069684;} guard #21: {team=any ; avg hp=2.672473867595819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.733449477351916; hits/misses (PBA)= 2.6062717770034842/1.6167247386759582; rounds (PBA)=4.2560975609756095;} guard #46: {team=any ; avg hp=2.822299651567944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.414634146341463; hits/misses (PBA)= 2.5940766550522647/1.7282229965156795; rounds (PBA)=4.358885017421603;} guard #52: {team=any ; avg hp=2.7090592334494774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.623693379790941; hits/misses (PBA)= 2.5853658536585367/1.670731707317073; rounds (PBA)=4.285714285714286;} guard #13: {team=any ; avg hp=2.6794425087108014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385017421602788; hits/misses (PBA)= 2.6045296167247387/1.681184668989547; rounds (PBA)=4.308362369337979;} guard #2: {team=any ; avg hp=3.0017421602787455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.632404181184668; hits/misses (PBA)= 2.6184668989547037/1.721254355400697; rounds (PBA)=4.36411149825784;} guard #38: {team=any ; avg hp=2.792682926829268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.736933797909408; hits/misses (PBA)= 2.672473867595819/1.6341463414634145; rounds (PBA)=4.355400696864112;} guard #50: {team=any ; avg hp=2.367595818815331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.932055749128919; hits/misses (PBA)= 2.5714285714285716/1.7177700348432057; rounds (PBA)=4.331010452961673;} guard #5: {team=any ; avg hp=3.081881533101045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.750871080139373; hits/misses (PBA)= 2.682926829268293/1.6184668989547037; rounds (PBA)=4.334494773519164;} guard #35: {team=any ; avg hp=2.3554006968641117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.982578397212544; hits/misses (PBA)= 2.578397212543554/1.7055749128919862; rounds (PBA)=4.325783972125436;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 193.18; crudely normalised: 0% > any = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31076; chaotic evil : 0.39 ± 0.01; any : 0.61 ± 0.01; > Team chaotic evil = winning battles: 1940; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3061; perfect battles: 0; close-call battles: 2842; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-0.13017396520695862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743051389722055; hits/misses (PBA)= 2.017796440711858/1.3855228954209158; rounds (PBA)=3.684263147370526;} guard #6: {team=any ; avg hp=0.013797240551889621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888222355528894; hits/misses (PBA)= 2.0581883623275345/1.3543291341731654; rounds (PBA)=3.7020595880823834;} guard #3: {team=any ; avg hp=-0.014997000599880024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.850429914017196; hits/misses (PBA)= 2.0499900019996002/1.3587282543491301; rounds (PBA)=3.7024595080983804;} guard #5: {team=any ; avg hp=0.05338932213557288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81863627274545; hits/misses (PBA)= 2.0497900419916015/1.367126574685063; rounds (PBA)=3.6946610677864427;} guard: {team=any ; avg hp=-0.006998600279944011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.839232153569286; hits/misses (PBA)= 2.052989402119576/1.395120975804839; rounds (PBA)=3.7144571085782845;} guard #8: {team=any ; avg hp=-0.033393321335732855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.787842431513697; hits/misses (PBA)= 2.0671865626874624/1.351729654069186; rounds (PBA)=3.6920615876824634;} guard #4: {team=any ; avg hp=-0.002999400119976005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.758648270345931; hits/misses (PBA)= 2.0557888422315536/1.3839232153569285; rounds (PBA)=3.709858028394321;} ettin: {team=chaotic evil ; avg hp=6.444311137772446 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.06838632273545; hits/misses (PBA)= 5.997000599880024/5.078184363127375; rounds (PBA)=5.831633673265347;} guard #7: {team=any ; avg hp=0.05298940211957608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.869626074785042; hits/misses (PBA)= 2.0621875624875026/1.398120375924815; rounds (PBA)=3.730853829234153;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 128.79; crudely normalised: 0% > any = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17431; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 10; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4991; perfect battles: 0; close-call battles: 4227; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=7.3947210557888425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.178564287142572; hits/misses (PBA)= 1.5000999800039991/1.0193961207758448; rounds (PBA)=2.732853429314137;} guard #8: {team=any ; avg hp=7.369126174765047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.387922415516897; hits/misses (PBA)= 1.5308938212357528/1.0043991201759648; rounds (PBA)=2.750849830033993;} guard #10: {team=any ; avg hp=7.413917216556689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.176364727054589; hits/misses (PBA)= 1.489102179564087/1.0267946410717856; rounds (PBA)=2.7276544691061786;} guard #9: {team=any ; avg hp=7.375124975004999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.260747850429914; hits/misses (PBA)= 1.5076984603079384/1.0249950009998001; rounds (PBA)=2.748450309938012;} guard #3: {team=any ; avg hp=7.301739652069586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.224355128974205; hits/misses (PBA)= 1.505498900219956/1.0077984403119375; rounds (PBA)=2.7496500699860027;} guard #6: {team=any ; avg hp=7.317136572685463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350729854029194; hits/misses (PBA)= 1.5196960607878425/0.9964007198560288; rounds (PBA)=2.7324535092981406;} guard #2: {team=any ; avg hp=7.225554889022195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.249550089982003; hits/misses (PBA)= 1.5130973805238952/0.9982003599280144; rounds (PBA)=2.7274545090981803;} guard #4: {team=any ; avg hp=7.520695860827835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.351129774045191; hits/misses (PBA)= 1.5396920615876826/1.0021995600879825; rounds (PBA)=2.7550489902019595;} guard #12: {team=any ; avg hp=7.367126574685063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269546090781843; hits/misses (PBA)= 1.5216956608678265/1.0061987602479505; rounds (PBA)=2.730253949210158;} ettin: {team=chaotic evil ; avg hp=-2.3311337732453508 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.61487702459508; hits/misses (PBA)= 2.9966006798640272/3.0263947210557887; rounds (PBA)=3.0127974405118976;} guard #7: {team=any ; avg hp=7.324335132973405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.316936612677464; hits/misses (PBA)= 1.5218956208758248/1.0045990801839633; rounds (PBA)=2.7358528294341133;} guard #11: {team=any ; avg hp=7.431113777244551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2671465706858625; hits/misses (PBA)= 1.5142971405718857/1.006998600279944; rounds (PBA)=2.728854229154169;} guard: {team=any ; avg hp=7.344531093781244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.298140371925615; hits/misses (PBA)= 1.523495300939812/0.9888022395520896; rounds (PBA)=2.7290541891621674;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 128.79; crudely normalised: 0% > any = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17430; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4996; perfect battles: 0; close-call battles: 4282; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=7.42871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.25374925014997; hits/misses (PBA)= 1.51749650069986/1.0311937612477504; rounds (PBA)=2.7640471905618877;} ettin: {team=chaotic evil ; avg hp=-2.288342331533693 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.17376524695061; hits/misses (PBA)= 3.0343931213757247/3.017396520695861; rounds (PBA)=3.0267946410717856;} guard #11: {team=any ; avg hp=7.342331533693262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.401519696060788; hits/misses (PBA)= 1.5476904619076184/0.9816036792641472; rounds (PBA)=2.742851429714057;} guard #2: {team=any ; avg hp=7.512697460507899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.299940011997601; hits/misses (PBA)= 1.5182963407318537/1.0195960807838433; rounds (PBA)=2.7564487102579482;} guard #10: {team=any ; avg hp=7.208158368326335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.289742051589682; hits/misses (PBA)= 1.5210957808438312/1.0211957608478304; rounds (PBA)=2.739252149570086;} guard #5: {team=any ; avg hp=7.176764647070586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.130973805238952; hits/misses (PBA)= 1.5066986602679464/1.0023995200959808; rounds (PBA)=2.7350529894021194;} guard #4: {team=any ; avg hp=7.303939212157569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.351129774045191; hits/misses (PBA)= 1.5342931413717256/1.0015996800639873; rounds (PBA)=2.750849830033993;} guard #3: {team=any ; avg hp=7.2967406518696265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2959408118376325; hits/misses (PBA)= 1.5202959408118377/1.0105978804239153; rounds (PBA)=2.7358528294341133;} guard #9: {team=any ; avg hp=7.369726054789043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.317136572685463; hits/misses (PBA)= 1.5182963407318537/1.0251949610077984; rounds (PBA)=2.7524495100979802;} guard #6: {team=any ; avg hp=7.362127574485103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.254949010197961; hits/misses (PBA)= 1.5232953409318137/1.0073985202959408; rounds (PBA)=2.737252549490102;} guard #12: {team=any ; avg hp=7.317936412717456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2261547690461905; hits/misses (PBA)= 1.5196960607878425/1.0133973205358928; rounds (PBA)=2.7418516296740654;} guard: {team=any ; avg hp=7.173965206958608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.176964607078585; hits/misses (PBA)= 1.5036992601479704/1.0025994801039793; rounds (PBA)=2.7316536692661466;} guard #8: {team=any ; avg hp=7.333133373325335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.290141971605679; hits/misses (PBA)= 1.521495700859828/1.0103979204159168; rounds (PBA)=2.7530493901219755;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 309.09; crudely normalised: 0% > any = expected rounds to survive: 750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30014; chaotic evil : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4802; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 199; perfect battles: 0; close-call battles: 174; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.535492901419716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9868026394721054; hits/misses (PBA)= 1.6754649070185963/1.121375724855029; rounds (PBA)=3.110377924415117;} guard #4: {team=any ; avg hp=-5.390521895620876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.017396520695861; hits/misses (PBA)= 1.6834633073385323/1.1195760847830434; rounds (PBA)=3.1187762447510496;} ettin: {team=chaotic evil ; avg hp=45.12397520495901 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.15376924615077; hits/misses (PBA)= 5.626474705058988/4.868026394721055; rounds (PBA)=5.966006798640272;} guard #5: {team=any ; avg hp=-5.449710057988402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.976604679064187; hits/misses (PBA)= 1.639872025594881/1.0917816436712657; rounds (PBA)=3.080983803239352;} guard: {team=any ; avg hp=-5.382323535292941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.951009798040392; hits/misses (PBA)= 1.669866026794641/1.131373725254949; rounds (PBA)=3.10997800439912;} guard #3: {team=any ; avg hp=-5.395720855828834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.944211157768446; hits/misses (PBA)= 1.6576684663067387/1.1215756848630274; rounds (PBA)=3.1129774045190963;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 101.31; crudely normalised: 0% > unaligned = expected rounds to survive: -811200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=-15.584283143371326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47250549890022; hits/misses (PBA)= 0.022195560887822437/0.3873225354929014; rounds (PBA)=0.40951809638072384;} tarrasque: {team=unaligned ; avg hp=675.5274945010998 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.58428314337132; hits/misses (PBA)= 1.0177964407118576/0.054789042191561686; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% > chaotic good = expected rounds to survive: 5295.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16177; beyond: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-19.74145170965807 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.812237552489503; hits/misses (PBA)= 0.43331333733253347/8.197160567886423; rounds (PBA)=2.8768246350729854;} Cthulhu: {team=beyond; avg hp=767.3119376124775 (from 774); avg healing spells left=99998.89922015597 (from 99999); damage done (per battle average)= 203.74145170965807; hits/misses (PBA)= 4.963607278544291/0.2623475304939012; rounds (PBA)=3.2347530493901218;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3077384523095381;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3131373725254949;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.379124175164967;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17236; any non-good : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 76; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=12.496100779844031 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.408118376324735; hits/misses (PBA)= 0.9176164767046591/1.1771645670865827; rounds (PBA)=3.113377324535093;} hobgoblin: {team=lawful evil ; avg hp=-2.8804239152169564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.212557488502299; hits/misses (PBA)= 0.908618276344731/1.779244151169766; rounds (PBA)=2.687862427514497;} cultist: {team=any non-good ; avg hp=-2.9656068786242753 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2999400119976006; hits/misses (PBA)= 0.2591481703659268/0.6362727454509098; rounds (PBA)=0.8954209158168366;} drow: {team=neutral evil ; avg hp=12.473105378924215 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.390121975604879; hits/misses (PBA)= 0.9064187162567486/1.1951609678064388; rounds (PBA)=3.1085782843431313;} drow #4: {team=neutral evil ; avg hp=12.49510097980404 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2249550089982; hits/misses (PBA)= 0.886622675464907/1.1915616876624675; rounds (PBA)=3.1115776844631076;} drow #2: {team=neutral evil ; avg hp=12.48370325934813 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362327534493101; hits/misses (PBA)= 0.9094181163767247/1.1715656868626274; rounds (PBA)=3.1161767646470704;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% > other= expected rounds to survive: 5485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34084; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=-8.511897620475905 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.65426914617078; hits/misses (PBA)= 11.881623675264947/6.3987202559488106; rounds (PBA)=6.094581083783243;} ancient black dragon: {team=chaotic evil ; avg hp=165.34573085382922 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.5118976204759; hits/misses (PBA)= 15.662867426514698/2.762647470505899; rounds (PBA)=6.8132373525294945;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33961; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 506; > Team other = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=24.725254949010196 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.591881623675263; hits/misses (PBA)= 3.8340331933613276/2.070385922815437; rounds (PBA)=6.5128974205158965;} harpy #3: {team=chaotic evil ; avg hp=25.759248150369928 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.983003399320136; hits/misses (PBA)= 4.113177364527094/2.207758448310338; rounds (PBA)=6.491901619676065;} harpy #2: {team=other; avg hp=-2.574885022995401 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.515496900619876; hits/misses (PBA)= 5.322135572885423/6.868626274745051; rounds (PBA)=6.0967806438712255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33928; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 507; > Team other = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.488902219556089 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.76344731053789; hits/misses (PBA)= 5.374925014997/6.831633673265347; rounds (PBA)=6.104579084183164;} harpy #3: {team=chaotic evil ; avg hp=25.10737852429514 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.17376524695061; hits/misses (PBA)= 3.9358128374325134/2.1385722855428915; rounds (PBA)=6.487302539492101;} harpy: {team=chaotic evil ; avg hp=25.129174165166965 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.31513697260548; hits/misses (PBA)= 3.9652069586082783/2.173365326934613; rounds (PBA)=6.488302339532094;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3202; Sum of rounds: 21687; > Team chaotic evil = winning battles: 3195; perfect battles: 0; close-call battles: 329; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=25.369144284821985 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.686445971267958; hits/misses (PBA)= 4.046533416614616/2.1420986883198; rounds (PBA)=6.471892567145534;} harpy #3: {team=chaotic evil ; avg hp=25.097126795752654 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.800749531542785; hits/misses (PBA)= 3.8856964397251716/2.113054341036852; rounds (PBA)=6.496564647095565;} harpy #2: {team=other; avg hp=-2.4956277326670833 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.50999375390381; hits/misses (PBA)= 5.316052467207995/6.849156777014366; rounds (PBA)=6.084009993753904;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3428; Sum of rounds: 23392; > Team chaotic evil = winning battles: 3423; perfect battles: 0; close-call battles: 375; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.5910151691948657 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.828179696616104; hits/misses (PBA)= 5.379813302217036/6.885939323220537; rounds (PBA)=6.13389731621937;} harpy: {team=chaotic evil ; avg hp=25.364352392065346 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.828179696616104; hits/misses (PBA)= 4.082263710618436/2.2138273045507586; rounds (PBA)=6.512543757292882;} harpy #3: {team=chaotic evil ; avg hp=24.792007001166862 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.755542590431737; hits/misses (PBA)= 3.855600933488915/2.1394399066511087; rounds (PBA)=6.5466744457409565;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2756; Sum of rounds: 18793; > Team chaotic evil = winning battles: 2747; perfect battles: 0; close-call battles: 306; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #3: {team=chaotic evil ; avg hp=25.05841799709724 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.272133526850507; hits/misses (PBA)= 3.978229317851959/2.200653120464441; rounds (PBA)=6.506531204644412;} harpy: {team=chaotic evil ; avg hp=25.05478955007257 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.23766328011611; hits/misses (PBA)= 3.9687953555878086/2.1259071117561685; rounds (PBA)=6.518142235123367;} harpy #2: {team=other; avg hp=-2.5235849056603774 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.85921625544267; hits/misses (PBA)= 5.376269956458636/6.883526850507983; rounds (PBA)=6.131712626995646;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3226; Sum of rounds: 21787; > Team chaotic evil = winning battles: 3222; perfect battles: 0; close-call battles: 329; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=25.160260384376937 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.909795412275262; hits/misses (PBA)= 3.8825170489770615/2.116862988220707; rounds (PBA)=6.492250464972102;} harpy #3: {team=chaotic evil ; avg hp=25.46404215747055 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.57842529448233; hits/misses (PBA)= 4.02510849349039/2.1243025418474892; rounds (PBA)=6.4407935523868565;} harpy #2: {team=other; avg hp=-2.495350278983261 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.3521388716677; hits/misses (PBA)= 5.286112833230006/6.8130812151270925; rounds (PBA)=6.050216986980781;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3791; Sum of rounds: 25513; > Team chaotic evil = winning battles: 3784; perfect battles: 0; close-call battles: 394; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.4787654972302824 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.3922447902928; hits/misses (PBA)= 5.300712213136376/6.725402268530731; rounds (PBA)=6.014244262727512;} harpy #3: {team=chaotic evil ; avg hp=25.112371405961486 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.139541018201; hits/misses (PBA)= 3.925085729359008/2.06831970456344; rounds (PBA)=6.4510683197045635;} harpy: {team=chaotic evil ; avg hp=25.47876549723028 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.331310999736218; hits/misses (PBA)= 3.980743867053548/2.1113162753890795; rounds (PBA)=6.423371142178844;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1867; Sum of rounds: 12648; > Team chaotic evil = winning battles: 1864; perfect battles: 0; close-call battles: 212; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.5345474022495984 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.49812533476165; hits/misses (PBA)= 5.307980717728977/6.836100696304231; rounds (PBA)=6.072844134975897;} harpy #3: {team=chaotic evil ; avg hp=25.425816818425282 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.509373326191753; hits/misses (PBA)= 4.014997321906803/2.144617032672737; rounds (PBA)=6.491697911087305;} harpy: {team=chaotic evil ; avg hp=25.041242635243705 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.0149973219068; hits/misses (PBA)= 3.911622924477772/2.116764863417247; rounds (PBA)=6.478307445099089;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4669; Sum of rounds: 31792; > Team chaotic evil = winning battles: 4660; perfect battles: 0; close-call battles: 469; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #3: {team=chaotic evil ; avg hp=25.243306917969587 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.387663311201543; hits/misses (PBA)= 3.9918612122510173/2.18911972585136; rounds (PBA)=6.5084600556864425;} harpy: {team=chaotic evil ; avg hp=25.058042407367743 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.07774684086528; hits/misses (PBA)= 3.9485971300064255/2.117798243735275; rounds (PBA)=6.517027200685372;} harpy #2: {team=other; avg hp=-2.470550439066181 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.68494324266438; hits/misses (PBA)= 5.383808095952024/6.831869779396016; rounds (PBA)=6.109659455986293;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33903; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 521; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.4887022595480905 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60107978404319; hits/misses (PBA)= 5.326934613077385/6.860627874425115; rounds (PBA)=6.094581083783243;} harpy #3: {team=chaotic evil ; avg hp=25.3623275344931 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.503099380123974; hits/misses (PBA)= 4.021395720855828/2.152969406118776; rounds (PBA)=6.4751049790041995;} harpy: {team=chaotic evil ; avg hp=25.036592681463706 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.985602879424114; hits/misses (PBA)= 3.9126174765046993/2.1107778444311136; rounds (PBA)=6.482103579284143;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 644.85; crudely normalised: 0% > other= expected rounds to survive: 161.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33931; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 529; > Team other = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=other; avg hp=-2.53629274145171 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.77284543091382; hits/misses (PBA)= 5.385122975404919/6.788042391521696; rounds (PBA)=6.087382523495301;} harpy #3: {team=chaotic evil ; avg hp=25.3375324935013 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.823235352929416; hits/misses (PBA)= 4.08498300339932/2.1905618876224757; rounds (PBA)=6.486902619476105;} harpy: {team=chaotic evil ; avg hp=24.88962207558488 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.713057388522294; hits/misses (PBA)= 3.8580283943211358/2.074785042991402; rounds (PBA)=6.491501699660068;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35921; neutral evil : 0.64 ± 0.01; lawful evil : 0.0 ± 0.0; chaotic evil : 0.36 ± 0.01; > Team neutral evil = winning battles: 3178; perfect battles: 0; close-call battles: 2648; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1823; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-3.3015396920615876 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.207758448310338; hits/misses (PBA)= 1.4111177764447111/1.0067986402719455; rounds (PBA)=3.1933613277344532;} goblin #2: {team=neutral evil ; avg hp=-3.3937212557488503 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.929214157168566; hits/misses (PBA)= 1.3613277344531094/1.0375924815036992; rounds (PBA)=3.192761447710458;} ogre: {team=chaotic evil ; avg hp=5.679064187162568 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.875224955008996; hits/misses (PBA)= 3.365126974605079/2.782043591281744; rounds (PBA)=6.511697660467906;} worg: {team=neutral evil ; avg hp=11.841831633673266 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.96340731853629; hits/misses (PBA)= 3.9734053189362126/2.16876624675065; rounds (PBA)=6.489902019596081;} hobgoblin: {team=lawful evil ; avg hp=-5.5272945410917815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0797840431913617; hits/misses (PBA)= 0.5268946210757849/0.9976004799040192; rounds (PBA)=1.524495100979804;} goblin #3: {team=neutral evil ; avg hp=-3.414517096580684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.060787842431514; hits/misses (PBA)= 1.396120775844831/1.012997400519896; rounds (PBA)=3.1897620475904818;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 280.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1822.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29772; unaligned : 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; > Team unaligned = winning battles: 649; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4352; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=20.27354529094181 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.778044391121774; hits/misses (PBA)= 6.597680463907219/3.5510897820435914; rounds (PBA)=5.741651669666067;} giant hyena: {team=unaligned ; avg hp=-1.7780443911217756 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.72645470905819; hits/misses (PBA)= 3.609478104379124/1.2385522895420915; rounds (PBA)=4.977804439112178;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 75.38; crudely normalised: 0% > unaligned = expected rounds to survive: 92.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14978; other: 0.09 ± 0.0; unaligned : 0.91 ± 0.0; > Team other = winning battles: 461; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4540; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=7.978004399120176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18496300739852; hits/misses (PBA)= 1.3607278544291141/0.5758848230353929; rounds (PBA)=2.8444311137772447;} giant rat: {team=other; avg hp=-2.1849630073985202 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.021995600879824; hits/misses (PBA)= 1.0789842031593682/0.357128574285143; rounds (PBA)=1.5282943411317735;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3328.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 14; Sum of rounds: 138; any : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #93: {team=any ; avg hp=0.42857142857142855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5714285714285714/7.214285714285714; rounds (PBA)=7.857142857142857;} commoner #155: {team=any ; avg hp=1.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/7.857142857142857; rounds (PBA)=8.214285714285714;} commoner #108: {team=any ; avg hp=1.0714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5714285714285714/7.428571428571429; rounds (PBA)=8.071428571428571;} commoner #26: {team=any ; avg hp=-2.357142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.857142857142857; hits/misses (PBA)= 0.7857142857142857/6.857142857142857; rounds (PBA)=7.642857142857143;} commoner #57: {team=any ; avg hp=0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.42857142857142855/7.571428571428571; rounds (PBA)=8.0;} commoner #91: {team=any ; avg hp=0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5714285714285714/7.857142857142857; rounds (PBA)=8.428571428571429;} commoner #92: {team=any ; avg hp=-1.4285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.35714285714285715/7.428571428571429; rounds (PBA)=7.785714285714286;} commoner #156: {team=any ; avg hp=-0.21428571428571427 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.2857142857142857/7.714285714285714; rounds (PBA)=8.0;} commoner #49: {team=any ; avg hp=0.14285714285714285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.2857142857142857/8.071428571428571; rounds (PBA)=8.357142857142858;} commoner #52: {team=any ; avg hp=-2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 0.2857142857142857/6.714285714285714; rounds (PBA)=7.0;} commoner #111: {team=any ; avg hp=-0.42857142857142855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.2857142857142857/8.5; rounds (PBA)=8.785714285714286;} commoner #63: {team=any ; avg hp=-2.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5714285714285714/7.5; rounds (PBA)=8.071428571428571;} commoner #149: {team=any ; avg hp=-1.1428571428571428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9285714285714286; hits/misses (PBA)= 0.21428571428571427/8.214285714285714; rounds (PBA)=8.428571428571429;} commoner #4: {team=any ; avg hp=-3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.35714285714285715/7.785714285714286; rounds (PBA)=8.285714285714286;} commoner #159: {team=any ; avg hp=0.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 0.35714285714285715/7.857142857142857; rounds (PBA)=8.214285714285714;} commoner #105: {team=any ; avg hp=-1.3571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.6428571428571429/8.285714285714286; rounds (PBA)=8.928571428571429;} commoner #79: {team=any ; avg hp=-2.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.42857142857142855/7.714285714285714; rounds (PBA)=8.142857142857142;} commoner #106: {team=any ; avg hp=0.7142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.42857142857142855/8.571428571428571; rounds (PBA)=9.0;} commoner #165: {team=any ; avg hp=-4.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.21428571428571427/7.5; rounds (PBA)=7.714285714285714;} commoner #168: {team=any ; avg hp=-1.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.2857142857142857/8.142857142857142; rounds (PBA)=8.428571428571429;} commoner #169: {team=any ; avg hp=-2.357142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.35714285714285715/7.285714285714286; rounds (PBA)=7.714285714285714;} commoner #151: {team=any ; avg hp=0.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.5714285714285714/7.928571428571429; rounds (PBA)=8.5;} commoner #20: {team=any ; avg hp=-0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.21428571428571427/8.571428571428571; rounds (PBA)=8.785714285714286;} commoner #41: {team=any ; avg hp=-3.4285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.35714285714285715/7.642857142857143; rounds (PBA)=8.0;} commoner #24: {team=any ; avg hp=1.0714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.35714285714285715/8.357142857142858; rounds (PBA)=8.714285714285714;} commoner #15: {team=any ; avg hp=3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.35714285714285715/9.142857142857142; rounds (PBA)=9.5;} commoner #139: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.7142857142857143/8.928571428571429; rounds (PBA)=9.642857142857142;} commoner #13: {team=any ; avg hp=1.2857142857142858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.42857142857142855/8.785714285714286; rounds (PBA)=9.285714285714286;} commoner #113: {team=any ; avg hp=0.35714285714285715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.35714285714285715/7.571428571428571; rounds (PBA)=8.071428571428571;} commoner #71: {team=any ; avg hp=2.7142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.21428571428571427/9.0; rounds (PBA)=9.214285714285714;} commoner #54: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 0.2857142857142857/9.357142857142858; rounds (PBA)=9.642857142857142;} commoner #99: {team=any ; avg hp=0.7142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/8.357142857142858; rounds (PBA)=8.857142857142858;} commoner #60: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 0.35714285714285715/9.142857142857142; rounds (PBA)=9.5;} commoner #37: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #142: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 0.2857142857142857/9.214285714285714; rounds (PBA)=9.5;} commoner #27: {team=any ; avg hp=2.357142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.42857142857142855/8.785714285714286; rounds (PBA)=9.214285714285714;} commoner #31: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.571428571428571;} commoner #123: {team=any ; avg hp=0.2857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.14285714285714285/8.642857142857142; rounds (PBA)=8.785714285714286;} commoner #150: {team=any ; avg hp=-1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/7.357142857142857; rounds (PBA)=7.714285714285714;} commoner #33: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/9.285714285714286; rounds (PBA)=9.642857142857142;} commoner #34: {team=any ; avg hp=1.4285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.2857142857142857/8.142857142857142; rounds (PBA)=8.5;} commoner #66: {team=any ; avg hp=1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.35714285714285715/8.428571428571429; rounds (PBA)=8.785714285714286;} commoner #10: {team=any ; avg hp=0.14285714285714285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.42857142857142855/8.5; rounds (PBA)=8.928571428571429;} commoner #29: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.42857142857142855/9.0; rounds (PBA)=9.428571428571429;} commoner #179: {team=any ; avg hp=0.7142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.42857142857142855/8.5; rounds (PBA)=8.928571428571429;} commoner #96: {team=any ; avg hp=0.6428571428571429 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5714285714285714/8.285714285714286; rounds (PBA)=8.857142857142858;} commoner #172: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.5714285714285714/8.785714285714286; rounds (PBA)=9.357142857142858;} commoner #14: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.42857142857142855/9.142857142857142; rounds (PBA)=9.571428571428571;} commoner #97: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.5/8.642857142857142; rounds (PBA)=9.142857142857142;} commoner #28: {team=any ; avg hp=-0.14285714285714285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5714285714285714; hits/misses (PBA)= 0.14285714285714285/7.928571428571429; rounds (PBA)=8.142857142857142;} commoner #163: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.35714285714285715/9.071428571428571; rounds (PBA)=9.5;} commoner #170: {team=any ; avg hp=2.357142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.2857142857142857/8.571428571428571; rounds (PBA)=8.857142857142858;} commoner #124: {team=any ; avg hp=-1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.35714285714285715/7.857142857142857; rounds (PBA)=8.285714285714286;} commoner #152: {team=any ; avg hp=0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6428571428571429/7.571428571428571; rounds (PBA)=8.214285714285714;} commoner #95: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #162: {team=any ; avg hp=2.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.42857142857142855/8.5; rounds (PBA)=9.0;} commoner #55: {team=any ; avg hp=2.7142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.21428571428571427/8.714285714285714; rounds (PBA)=8.928571428571429;} commoner #40: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.7857142857142857/8.571428571428571; rounds (PBA)=9.357142857142858;} commoner #56: {team=any ; avg hp=0.42857142857142855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.9285714285714286/8.071428571428571; rounds (PBA)=9.0;} commoner #181: {team=any ; avg hp=-1.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.6428571428571429/7.714285714285714; rounds (PBA)=8.357142857142858;} commoner #101: {team=any ; avg hp=2.7142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 0.2857142857142857/8.571428571428571; rounds (PBA)=8.928571428571429;} commoner #80: {team=any ; avg hp=0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.2857142857142857/8.571428571428571; rounds (PBA)=8.857142857142858;} commoner #94: {team=any ; avg hp=0.2857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.2857142857142857/8.142857142857142; rounds (PBA)=8.428571428571429;} commoner #36: {team=any ; avg hp=1.4285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #48: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.6428571428571429/8.571428571428571; rounds (PBA)=9.214285714285714;} commoner #158: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.2857142857142857/9.214285714285714; rounds (PBA)=9.5;} commoner #44: {team=any ; avg hp=3.2142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.7142857142857143/8.642857142857142; rounds (PBA)=9.357142857142858;} commoner #32: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 0.35714285714285715/8.785714285714286; rounds (PBA)=9.142857142857142;} commoner #118: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.2857142857142857/9.142857142857142; rounds (PBA)=9.428571428571429;} commoner #89: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5714285714285714/8.571428571428571; rounds (PBA)=9.142857142857142;} commoner #85: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #51: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.6428571428571429/8.714285714285714; rounds (PBA)=9.357142857142858;} commoner #5: {team=any ; avg hp=1.7857142857142858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.14285714285714285/9.0; rounds (PBA)=9.142857142857142;} commoner #167: {team=any ; avg hp=0.2857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6428571428571429; hits/misses (PBA)= 0.14285714285714285/8.428571428571429; rounds (PBA)=8.571428571428571;} commoner #16: {team=any ; avg hp=0.2857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.5714285714285714/7.357142857142857; rounds (PBA)=8.0;} commoner #8: {team=any ; avg hp=-0.07142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.2857142857142857/7.714285714285714; rounds (PBA)=8.0;} commoner #166: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.35714285714285715/8.928571428571429; rounds (PBA)=9.285714285714286;} commoner #178: {team=any ; avg hp=2.7142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.142857142857143; hits/misses (PBA)= 0.9285714285714286/7.928571428571429; rounds (PBA)=8.857142857142858;} commoner #11: {team=any ; avg hp=0.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/8.142857142857142; rounds (PBA)=8.5;} commoner #18: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.7857142857142857/8.642857142857142; rounds (PBA)=9.428571428571429;} commoner #59: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7857142857142857; hits/misses (PBA)= 0.14285714285714285/9.285714285714286; rounds (PBA)=9.428571428571429;} commoner #17: {team=any ; avg hp=3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.2857142857142857/8.785714285714286; rounds (PBA)=9.071428571428571;} commoner #140: {team=any ; avg hp=2.642857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5/8.428571428571429; rounds (PBA)=8.928571428571429;} commoner #35: {team=any ; avg hp=2.2142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.214285714285714;} commoner #121: {team=any ; avg hp=1.8571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5/8.5; rounds (PBA)=9.0;} commoner #180: {team=any ; avg hp=1.7142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.5/8.5; rounds (PBA)=9.0;} commoner #7: {team=any ; avg hp=2.2857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.42857142857142855/8.571428571428571; rounds (PBA)=9.0;} commoner #43: {team=any ; avg hp=2.7857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.2857142857142857/8.928571428571429; rounds (PBA)=9.214285714285714;} commoner #100: {team=any ; avg hp=0.7142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.5/8.214285714285714; rounds (PBA)=8.714285714285714;} commoner #147: {team=any ; avg hp=0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7142857142857143; hits/misses (PBA)= 0.21428571428571427/8.642857142857142; rounds (PBA)=8.857142857142858;} commoner #86: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.21428571428571427/9.0; rounds (PBA)=9.285714285714286;} commoner #9: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5714285714285714/8.857142857142858; rounds (PBA)=9.428571428571429;} commoner #74: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.6428571428571429/9.0; rounds (PBA)=9.642857142857142;} commoner #133: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.21428571428571427/9.071428571428571; rounds (PBA)=9.285714285714286;} commoner #83: {team=any ; avg hp=-0.8571428571428571 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.6428571428571429/8.0; rounds (PBA)=8.642857142857142;} commoner #177: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/8.857142857142858; rounds (PBA)=9.357142857142858;} commoner #117: {team=any ; avg hp=0.14285714285714285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5/8.428571428571429; rounds (PBA)=9.0;} commoner #64: {team=any ; avg hp=-1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/7.785714285714286; rounds (PBA)=8.142857142857142;} commoner #119: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.285714285714286;} commoner #154: {team=any ; avg hp=2.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/9.071428571428571; rounds (PBA)=9.071428571428571;} commoner #112: {team=any ; avg hp=2.2857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/8.642857142857142; rounds (PBA)=9.142857142857142;} commoner #148: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.2857142857142857/8.642857142857142; rounds (PBA)=8.928571428571429;} commoner #135: {team=any ; avg hp=3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6428571428571429; hits/misses (PBA)= 0.14285714285714285/8.928571428571429; rounds (PBA)=9.071428571428571;} commoner #127: {team=any ; avg hp=1.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.42857142857142855/8.285714285714286; rounds (PBA)=8.714285714285714;} commoner #102: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.6428571428571429/8.357142857142858; rounds (PBA)=9.0;} commoner #104: {team=any ; avg hp=-2.2142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7857142857142857; hits/misses (PBA)= 0.14285714285714285/7.714285714285714; rounds (PBA)=7.857142857142857;} commoner #116: {team=any ; avg hp=2.7857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.857142857142857; hits/misses (PBA)= 0.7142857142857143/8.571428571428571; rounds (PBA)=9.285714285714286;} commoner #160: {team=any ; avg hp=0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.9285714285714286/7.928571428571429; rounds (PBA)=8.928571428571429;} commoner #65: {team=any ; avg hp=1.7142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #131: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 0.2857142857142857/9.142857142857142; rounds (PBA)=9.428571428571429;} commoner #125: {team=any ; avg hp=1.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.42857142857142855/8.142857142857142; rounds (PBA)=8.571428571428571;} commoner #141: {team=any ; avg hp=1.9285714285714286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.5714285714285714/8.428571428571429; rounds (PBA)=9.0;} commoner #47: {team=any ; avg hp=2.4285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.21428571428571427/8.642857142857142; rounds (PBA)=8.857142857142858;} commoner #19: {team=any ; avg hp=0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.5/7.571428571428571; rounds (PBA)=8.142857142857142;} commoner #46: {team=any ; avg hp=0.35714285714285715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5714285714285714/7.285714285714286; rounds (PBA)=7.857142857142857;} commoner #50: {team=any ; avg hp=0.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21428571428571427; hits/misses (PBA)= 0.07142857142857142/8.428571428571429; rounds (PBA)=8.5;} commoner #30: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.5/8.857142857142858; rounds (PBA)=9.428571428571429;} commoner #114: {team=any ; avg hp=3.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5714285714285714/8.5; rounds (PBA)=9.071428571428571;} commoner #70: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.2857142857142857/9.0; rounds (PBA)=9.285714285714286;} commoner #69: {team=any ; avg hp=1.0714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.14285714285714285/8.214285714285714; rounds (PBA)=8.357142857142858;} commoner #136: {team=any ; avg hp=2.7857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.42857142857142855/8.428571428571429; rounds (PBA)=8.857142857142858;} commoner #153: {team=any ; avg hp=1.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5714285714285714/8.571428571428571; rounds (PBA)=9.142857142857142;} commoner #68: {team=any ; avg hp=2.4285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.42857142857142855/8.571428571428571; rounds (PBA)=9.0;} commoner #12: {team=any ; avg hp=1.7142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8571428571428572; hits/misses (PBA)= 0.35714285714285715/8.142857142857142; rounds (PBA)=8.5;} commoner #103: {team=any ; avg hp=1.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.5/8.785714285714286; rounds (PBA)=9.285714285714286;} commoner #98: {team=any ; avg hp=2.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21428571428571427; hits/misses (PBA)= 0.07142857142857142/8.428571428571429; rounds (PBA)=8.5;} commoner #182: {team=any ; avg hp=1.7142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5714285714285714/8.571428571428571; rounds (PBA)=9.142857142857142;} commoner #73: {team=any ; avg hp=3.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.2857142857142857/9.142857142857142; rounds (PBA)=9.428571428571429;} commoner #164: {team=any ; avg hp=1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.14285714285714285/8.357142857142858; rounds (PBA)=8.571428571428571;} commoner #145: {team=any ; avg hp=-0.14285714285714285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.42857142857142855/8.285714285714286; rounds (PBA)=8.714285714285714;} commoner #58: {team=any ; avg hp=1.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.2857142857142857/8.285714285714286; rounds (PBA)=8.571428571428571;} commoner #81: {team=any ; avg hp=2.7142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.5/8.5; rounds (PBA)=9.0;} commoner #23: {team=any ; avg hp=-1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.6428571428571429/7.214285714285714; rounds (PBA)=7.857142857142857;} commoner #161: {team=any ; avg hp=3.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.5714285714285714/8.928571428571429; rounds (PBA)=9.5;} commoner #61: {team=any ; avg hp=1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.42857142857142855/7.714285714285714; rounds (PBA)=8.142857142857142;} commoner #90: {team=any ; avg hp=3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.5/8.5; rounds (PBA)=9.0;} commoner #107: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5714285714285714/8.214285714285714; rounds (PBA)=8.785714285714286;} commoner #77: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9285714285714286; hits/misses (PBA)= 0.14285714285714285/8.857142857142858; rounds (PBA)=9.0;} commoner #82: {team=any ; avg hp=-2.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 0.42857142857142855/8.071428571428571; rounds (PBA)=8.5;} commoner #122: {team=any ; avg hp=0.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/7.928571428571429; rounds (PBA)=8.5;} commoner #109: {team=any ; avg hp=1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.5/8.428571428571429; rounds (PBA)=8.928571428571429;} commoner #75: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0714285714285716; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.214285714285714;} commoner #130: {team=any ; avg hp=2.642857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5/8.357142857142858; rounds (PBA)=8.857142857142858;} commoner #143: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.21428571428571427/9.142857142857142; rounds (PBA)=9.357142857142858;} commoner #120: {team=any ; avg hp=1.8571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9285714285714286; hits/misses (PBA)= 0.14285714285714285/8.571428571428571; rounds (PBA)=8.714285714285714;} commoner #176: {team=any ; avg hp=2.857142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.5/8.642857142857142; rounds (PBA)=9.142857142857142;} commoner #129: {team=any ; avg hp=2.2142857142857144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.42857142857142855/8.142857142857142; rounds (PBA)=8.571428571428571;} commoner #110: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.2857142857142857/9.0; rounds (PBA)=9.357142857142858;} ancient black dragon: {team=chaotic evil ; avg hp=-2.7857142857142856 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.7857142857143; hits/misses (PBA)= 26.928571428571427/1.5714285714285714; rounds (PBA)=9.5;} commoner #21: {team=any ; avg hp=1.5714285714285714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.142857142857143; hits/misses (PBA)= 0.42857142857142855/8.071428571428571; rounds (PBA)=8.5;} commoner #146: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2857142857142856; hits/misses (PBA)= 0.42857142857142855/8.142857142857142; rounds (PBA)=8.571428571428571;} commoner #45: {team=any ; avg hp=2.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.35714285714285715/8.142857142857142; rounds (PBA)=8.5;} commoner #171: {team=any ; avg hp=2.7857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4285714285714284; hits/misses (PBA)= 0.42857142857142855/8.785714285714286; rounds (PBA)=9.214285714285714;} commoner #128: {team=any ; avg hp=3.142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 0.35714285714285715/8.642857142857142; rounds (PBA)=9.0;} commoner #2: {team=any ; avg hp=1.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.857142857142857; hits/misses (PBA)= 0.7142857142857143/8.071428571428571; rounds (PBA)=8.785714285714286;} commoner #39: {team=any ; avg hp=1.7142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.14285714285714285/8.571428571428571; rounds (PBA)=8.714285714285714;} commoner #78: {team=any ; avg hp=2.357142857142857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.35714285714285715/8.285714285714286; rounds (PBA)=8.785714285714286;} commoner #144: {team=any ; avg hp=2.9285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.42857142857142855/8.928571428571429; rounds (PBA)=9.357142857142858;} commoner #157: {team=any ; avg hp=2.2857142857142856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5714285714285714/8.071428571428571; rounds (PBA)=8.714285714285714;} commoner #72: {team=any ; avg hp=-2.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7857142857142858; hits/misses (PBA)= 0.42857142857142855/8.428571428571429; rounds (PBA)=8.857142857142858;} commoner #132: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.6428571428571429/8.285714285714286; rounds (PBA)=8.928571428571429;} commoner #134: {team=any ; avg hp=-0.42857142857142855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.5714285714285714/7.857142857142857; rounds (PBA)=8.428571428571429;} commoner #115: {team=any ; avg hp=0.7142857142857143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.7142857142857143/8.5; rounds (PBA)=9.214285714285714;} commoner #88: {team=any ; avg hp=1.3571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.35714285714285715/8.5; rounds (PBA)=8.857142857142858;} commoner #137: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 0.35714285714285715/9.0; rounds (PBA)=9.357142857142858;} commoner #174: {team=any ; avg hp=1.8571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.5/8.357142857142858; rounds (PBA)=8.857142857142858;} commoner #67: {team=any ; avg hp=2.4285714285714284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.35714285714285715/8.428571428571429; rounds (PBA)=8.785714285714286;} commoner #22: {team=any ; avg hp=0.21428571428571427 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.6428571428571429/7.142857142857143; rounds (PBA)=7.785714285714286;} commoner #138: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.21428571428571427/8.928571428571429; rounds (PBA)=9.142857142857142;} commoner #175: {team=any ; avg hp=1.6428571428571428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.5/8.214285714285714; rounds (PBA)=8.714285714285714;} commoner #173: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.5/8.928571428571429; rounds (PBA)=9.428571428571429;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 0.2857142857142857/9.071428571428571; rounds (PBA)=9.357142857142858;} commoner #76: {team=any ; avg hp=-0.6428571428571429 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 0.2857142857142857/8.428571428571429; rounds (PBA)=8.714285714285714;} commoner #62: {team=any ; avg hp=0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9285714285714286; hits/misses (PBA)= 0.21428571428571427/8.785714285714286; rounds (PBA)=9.0;} commoner #38: {team=any ; avg hp=0.35714285714285715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.6428571428571429/8.428571428571429; rounds (PBA)=9.071428571428571;} commoner #126: {team=any ; avg hp=-1.7857142857142858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6428571428571429; hits/misses (PBA)= 0.14285714285714285/7.642857142857143; rounds (PBA)=7.785714285714286;} commoner #3: {team=any ; avg hp=1.2142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.5/8.571428571428571; rounds (PBA)=9.071428571428571;} commoner #42: {team=any ; avg hp=-0.07142857142857142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.21428571428571427/8.357142857142858; rounds (PBA)=8.571428571428571;} commoner #53: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6428571428571428; hits/misses (PBA)= 0.2857142857142857/9.0; rounds (PBA)=9.285714285714286;} commoner #25: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.5/8.714285714285714; rounds (PBA)=9.214285714285714;} commoner #6: {team=any ; avg hp=1.1428571428571428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2142857142857144; hits/misses (PBA)= 0.42857142857142855/8.142857142857142; rounds (PBA)=8.571428571428571;} commoner #87: {team=any ; avg hp=-1.3571428571428572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 0.2857142857142857/7.428571428571429; rounds (PBA)=7.785714285714286;} commoner #84: {team=any ; avg hp=2.0714285714285716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.7857142857142857/7.857142857142857; rounds (PBA)=8.642857142857142;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3328.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 18; Sum of rounds: 163; > Team any = winning battles: 17; perfect battles: 0; close-call battles: 17; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #103: {team=any ; avg hp=2.6666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.777777777777778; rounds (PBA)=8.166666666666666;} commoner #81: {team=any ; avg hp=0.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/6.722222222222222; rounds (PBA)=7.055555555555555;} commoner #87: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3888888888888888; hits/misses (PBA)= 0.2777777777777778/7.722222222222222; rounds (PBA)=8.0;} commoner #37: {team=any ; avg hp=0.3888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.4444444444444444/6.666666666666667; rounds (PBA)=7.111111111111111;} commoner #50: {team=any ; avg hp=1.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777777777777777; hits/misses (PBA)= 0.3888888888888889/7.611111111111111; rounds (PBA)=8.0;} commoner #96: {team=any ; avg hp=1.1666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5555555555555556; hits/misses (PBA)= 0.1111111111111111/7.166666666666667; rounds (PBA)=7.277777777777778;} commoner #111: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777777777777777; hits/misses (PBA)= 0.2222222222222222/7.111111111111111; rounds (PBA)=7.388888888888889;} commoner #158: {team=any ; avg hp=2.3333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7777777777777777; hits/misses (PBA)= 0.6111111111111112/7.222222222222222; rounds (PBA)=7.833333333333333;} commoner #32: {team=any ; avg hp=0.3888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4444444444444444/7.777777777777778; rounds (PBA)=8.222222222222221;} commoner #143: {team=any ; avg hp=1.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.5555555555555556/7.333333333333333; rounds (PBA)=7.888888888888889;} commoner #118: {team=any ; avg hp=0.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111111111111112; hits/misses (PBA)= 0.2222222222222222/7.5; rounds (PBA)=7.722222222222222;} commoner #73: {team=any ; avg hp=0.3888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/6.944444444444445; rounds (PBA)=7.388888888888889;} commoner #139: {team=any ; avg hp=-0.16666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5555555555555556; hits/misses (PBA)= 0.3888888888888889/6.444444444444445; rounds (PBA)=6.888888888888889;} commoner #46: {team=any ; avg hp=1.2777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/7.222222222222222; rounds (PBA)=7.611111111111111;} commoner #13: {team=any ; avg hp=0.2222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.388888888888889; hits/misses (PBA)= 0.6666666666666666/7.388888888888889; rounds (PBA)=8.055555555555555;} commoner #150: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3888888888888889; hits/misses (PBA)= 0.05555555555555555/7.722222222222222; rounds (PBA)=7.833333333333333;} commoner #148: {team=any ; avg hp=0.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/7.222222222222222; rounds (PBA)=7.611111111111111;} commoner #92: {team=any ; avg hp=-1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0555555555555554; hits/misses (PBA)= 0.5/7.555555555555555; rounds (PBA)=8.055555555555555;} commoner #18: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4444444444444444; hits/misses (PBA)= 0.3888888888888889/7.555555555555555; rounds (PBA)=8.0;} commoner #100: {team=any ; avg hp=0.16666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.055555555555555; rounds (PBA)=7.388888888888889;} commoner #41: {team=any ; avg hp=-1.8333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.3888888888888889/6.833333333333333; rounds (PBA)=7.222222222222222;} commoner #181: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/7.5; rounds (PBA)=7.888888888888889;} commoner #125: {team=any ; avg hp=0.6666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.4444444444444444/7.777777777777778; rounds (PBA)=8.222222222222221;} commoner #91: {team=any ; avg hp=2.3333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.3888888888888889/7.888888888888889; rounds (PBA)=8.277777777777779;} commoner #121: {team=any ; avg hp=0.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.2222222222222222/7.611111111111111; rounds (PBA)=7.833333333333333;} commoner #65: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7777777777777777; hits/misses (PBA)= 0.3888888888888889/8.0; rounds (PBA)=8.5;} commoner #20: {team=any ; avg hp=2.5555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888888888888889; hits/misses (PBA)= 0.6111111111111112/7.444444444444445; rounds (PBA)=8.055555555555555;} commoner #21: {team=any ; avg hp=1.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9444444444444444; hits/misses (PBA)= 0.2777777777777778/7.333333333333333; rounds (PBA)=7.611111111111111;} commoner #116: {team=any ; avg hp=0.1111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/7.888888888888889; rounds (PBA)=8.333333333333334;} commoner #27: {team=any ; avg hp=1.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.944444444444445; rounds (PBA)=8.333333333333334;} commoner #53: {team=any ; avg hp=3.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.6111111111111112/7.777777777777778; rounds (PBA)=8.38888888888889;} commoner #166: {team=any ; avg hp=-0.3888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.5/6.555555555555555; rounds (PBA)=7.111111111111111;} commoner #145: {team=any ; avg hp=-1.6666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.4444444444444444/7.0; rounds (PBA)=7.444444444444445;} commoner #30: {team=any ; avg hp=1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.2222222222222222/7.666666666666667; rounds (PBA)=7.944444444444445;} commoner #35: {team=any ; avg hp=2.7222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.5/7.833333333333333; rounds (PBA)=8.333333333333334;} commoner #137: {team=any ; avg hp=-1.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777777777777777; hits/misses (PBA)= 0.2777777777777778/7.222222222222222; rounds (PBA)=7.5;} commoner #106: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9444444444444446; hits/misses (PBA)= 0.8333333333333334/7.722222222222222; rounds (PBA)=8.61111111111111;} commoner #3: {team=any ; avg hp=0.1111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.2222222222222222/7.333333333333333; rounds (PBA)=7.555555555555555;} commoner #84: {team=any ; avg hp=3.0555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.2777777777777778/7.944444444444445; rounds (PBA)=8.222222222222221;} commoner #117: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.2777777777777778/7.888888888888889; rounds (PBA)=8.166666666666666;} commoner #82: {team=any ; avg hp=1.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/7.333333333333333; rounds (PBA)=7.666666666666667;} commoner #83: {team=any ; avg hp=3.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.2777777777777778/8.0; rounds (PBA)=8.277777777777779;} commoner #9: {team=any ; avg hp=1.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3888888888888889/7.555555555555555; rounds (PBA)=7.944444444444445;} commoner #72: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5555555555555556/7.777777777777778; rounds (PBA)=8.333333333333334;} commoner #98: {team=any ; avg hp=3.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.5/7.833333333333333; rounds (PBA)=8.333333333333334;} commoner #54: {team=any ; avg hp=-0.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0555555555555554; hits/misses (PBA)= 0.6666666666666666/7.0; rounds (PBA)=7.666666666666667;} commoner #55: {team=any ; avg hp=-1.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7777777777777777; hits/misses (PBA)= 0.3333333333333333/6.611111111111111; rounds (PBA)=7.055555555555555;} commoner #31: {team=any ; avg hp=0.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.5555555555555556/7.111111111111111; rounds (PBA)=7.666666666666667;} commoner #113: {team=any ; avg hp=-0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2222222222222223; hits/misses (PBA)= 0.3888888888888889/6.722222222222222; rounds (PBA)=7.111111111111111;} commoner #164: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.4444444444444444/7.944444444444445; rounds (PBA)=8.38888888888889;} commoner #104: {team=any ; avg hp=1.6666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0555555555555556; hits/misses (PBA)= 0.16666666666666666/7.888888888888889; rounds (PBA)=8.055555555555555;} commoner #133: {team=any ; avg hp=2.4444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/7.944444444444445; rounds (PBA)=8.333333333333334;} commoner #124: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2222222222222223; hits/misses (PBA)= 0.6111111111111112/8.11111111111111; rounds (PBA)=8.722222222222221;} commoner #52: {team=any ; avg hp=2.9444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.5/7.944444444444445; rounds (PBA)=8.444444444444445;} commoner #151: {team=any ; avg hp=-0.1111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5555555555555556; hits/misses (PBA)= 0.3333333333333333/6.722222222222222; rounds (PBA)=7.111111111111111;} commoner #120: {team=any ; avg hp=0.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.16666666666666666/7.277777777777778; rounds (PBA)=7.444444444444445;} commoner #127: {team=any ; avg hp=0.6666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6111111111111112; hits/misses (PBA)= 0.16666666666666666/7.888888888888889; rounds (PBA)=8.055555555555555;} commoner #140: {team=any ; avg hp=1.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.6111111111111112/7.722222222222222; rounds (PBA)=8.333333333333334;} commoner #64: {team=any ; avg hp=0.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5555555555555556; hits/misses (PBA)= 0.3333333333333333/7.833333333333333; rounds (PBA)=8.166666666666666;} commoner #179: {team=any ; avg hp=2.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/8.222222222222221; rounds (PBA)=8.61111111111111;} commoner #86: {team=any ; avg hp=3.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4444444444444444; hits/misses (PBA)= 0.3333333333333333/8.166666666666666; rounds (PBA)=8.5;} commoner #14: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4444444444444444/7.833333333333333; rounds (PBA)=8.277777777777779;} commoner #11: {team=any ; avg hp=3.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0555555555555556; hits/misses (PBA)= 0.2777777777777778/8.0; rounds (PBA)=8.277777777777779;} commoner #88: {team=any ; avg hp=2.9444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.5555555555555556/7.888888888888889; rounds (PBA)=8.444444444444445;} commoner #146: {team=any ; avg hp=-2.5555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3888888888888888; hits/misses (PBA)= 0.2777777777777778/6.5; rounds (PBA)=6.777777777777778;} commoner #42: {team=any ; avg hp=2.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4444444444444444; hits/misses (PBA)= 0.3333333333333333/7.722222222222222; rounds (PBA)=8.055555555555555;} commoner #130: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0555555555555554; hits/misses (PBA)= 0.6666666666666666/7.555555555555555; rounds (PBA)=8.277777777777779;} commoner #149: {team=any ; avg hp=0.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/7.5; rounds (PBA)=7.888888888888889;} commoner #180: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.2222222222222222/8.166666666666666; rounds (PBA)=8.38888888888889;} commoner #135: {team=any ; avg hp=1.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/7.333333333333333; rounds (PBA)=7.666666666666667;} commoner #23: {team=any ; avg hp=2.611111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.2222222222222222/8.0; rounds (PBA)=8.222222222222221;} commoner #78: {team=any ; avg hp=1.8333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.611111111111111; rounds (PBA)=7.944444444444445;} commoner #29: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4444444444444444/8.0; rounds (PBA)=8.444444444444445;} commoner #24: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.3888888888888889/7.388888888888889; rounds (PBA)=7.833333333333333;} commoner #8: {team=any ; avg hp=0.8333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388888888888889; hits/misses (PBA)= 0.5/7.277777777777778; rounds (PBA)=7.777777777777778;} commoner #19: {team=any ; avg hp=0.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388888888888889; hits/misses (PBA)= 0.7777777777777778/7.055555555555555; rounds (PBA)=7.833333333333333;} commoner #108: {team=any ; avg hp=-0.16666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.2222222222222222/6.944444444444445; rounds (PBA)=7.222222222222222;} commoner #157: {team=any ; avg hp=3.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.5555555555555556/8.0; rounds (PBA)=8.555555555555555;} commoner #168: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888888888888889; hits/misses (PBA)= 0.6111111111111112/7.611111111111111; rounds (PBA)=8.222222222222221;} commoner #68: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6111111111111112; hits/misses (PBA)= 0.1111111111111111/7.944444444444445; rounds (PBA)=8.055555555555555;} commoner #159: {team=any ; avg hp=1.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.2777777777777778/7.722222222222222; rounds (PBA)=8.0;} commoner #144: {team=any ; avg hp=0.2222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.4444444444444444/6.944444444444445; rounds (PBA)=7.444444444444445;} commoner #178: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6111111111111112; hits/misses (PBA)= 0.2222222222222222/8.055555555555555; rounds (PBA)=8.277777777777779;} commoner #173: {team=any ; avg hp=2.0555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4444444444444446; hits/misses (PBA)= 0.5/7.666666666666667; rounds (PBA)=8.166666666666666;} commoner #15: {team=any ; avg hp=1.7222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2222222222222222; hits/misses (PBA)= 0.05555555555555555/8.055555555555555; rounds (PBA)=8.11111111111111;} commoner #134: {team=any ; avg hp=0.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7777777777777777; hits/misses (PBA)= 0.3333333333333333/7.555555555555555; rounds (PBA)=7.888888888888889;} commoner #69: {team=any ; avg hp=1.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388888888888889; hits/misses (PBA)= 0.4444444444444444/7.5; rounds (PBA)=7.944444444444445;} commoner #141: {team=any ; avg hp=2.888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3888888888888889/7.888888888888889; rounds (PBA)=8.277777777777779;} commoner #5: {team=any ; avg hp=1.3888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5/7.111111111111111; rounds (PBA)=7.611111111111111;} commoner #71: {team=any ; avg hp=2.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.833333333333333; rounds (PBA)=8.166666666666666;} commoner #122: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.5/8.0; rounds (PBA)=8.5;} commoner #110: {team=any ; avg hp=2.888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.2777777777777778/7.888888888888889; rounds (PBA)=8.166666666666666;} commoner #138: {team=any ; avg hp=1.8333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.111111111111111; hits/misses (PBA)= 0.3333333333333333/7.777777777777778; rounds (PBA)=8.11111111111111;} commoner #28: {team=any ; avg hp=0.7222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.4444444444444444/7.611111111111111; rounds (PBA)=8.055555555555555;} commoner: {team=any ; avg hp=2.2777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.5/7.777777777777778; rounds (PBA)=8.277777777777779;} commoner #136: {team=any ; avg hp=2.888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0555555555555554; hits/misses (PBA)= 0.5555555555555556/7.833333333333333; rounds (PBA)=8.38888888888889;} commoner #169: {team=any ; avg hp=1.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.3333333333333333/7.277777777777778; rounds (PBA)=7.611111111111111;} commoner #51: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/7.666666666666667; rounds (PBA)=8.055555555555555;} commoner #60: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3333333333333333/7.888888888888889; rounds (PBA)=8.222222222222221;} commoner #119: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3333333333333333/8.222222222222221; rounds (PBA)=8.555555555555555;} commoner #154: {team=any ; avg hp=1.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6111111111111112; hits/misses (PBA)= 0.3333333333333333/7.388888888888889; rounds (PBA)=7.777777777777778;} commoner #40: {team=any ; avg hp=2.5555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.4444444444444444/7.777777777777778; rounds (PBA)=8.222222222222221;} commoner #57: {team=any ; avg hp=0.2222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.3333333333333333/7.444444444444445; rounds (PBA)=7.777777777777778;} commoner #43: {team=any ; avg hp=0.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.4444444444444444/7.555555555555555; rounds (PBA)=8.0;} commoner #16: {team=any ; avg hp=1.1111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.3888888888888889/7.555555555555555; rounds (PBA)=7.944444444444445;} commoner #47: {team=any ; avg hp=1.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3333333333333333/7.833333333333333; rounds (PBA)=8.166666666666666;} commoner #2: {team=any ; avg hp=-0.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.3888888888888889/7.388888888888889; rounds (PBA)=7.833333333333333;} commoner #126: {team=any ; avg hp=1.1666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3888888888888888; hits/misses (PBA)= 0.2777777777777778/7.555555555555555; rounds (PBA)=7.888888888888889;} commoner #94: {team=any ; avg hp=1.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.16666666666666666/7.833333333333333; rounds (PBA)=8.0;} commoner #129: {team=any ; avg hp=2.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.111111111111111; hits/misses (PBA)= 0.4444444444444444/7.833333333333333; rounds (PBA)=8.277777777777779;} commoner #163: {team=any ; avg hp=-0.1111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5/7.333333333333333; rounds (PBA)=7.833333333333333;} commoner #74: {team=any ; avg hp=1.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2222222222222223; hits/misses (PBA)= 0.3888888888888889/7.944444444444445; rounds (PBA)=8.333333333333334;} commoner #22: {team=any ; avg hp=0.2222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.3333333333333333/7.5; rounds (PBA)=7.833333333333333;} commoner #95: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.2222222222222222/7.722222222222222; rounds (PBA)=7.944444444444445;} commoner #4: {team=any ; avg hp=-0.7777777777777778 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.2777777777777778/7.555555555555555; rounds (PBA)=7.833333333333333;} commoner #131: {team=any ; avg hp=-0.2777777777777778 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7777777777777777; hits/misses (PBA)= 0.2777777777777778/7.055555555555555; rounds (PBA)=7.388888888888889;} commoner #132: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3888888888888889/7.777777777777778; rounds (PBA)=8.166666666666666;} commoner #59: {team=any ; avg hp=1.1666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.2222222222222222/7.944444444444445; rounds (PBA)=8.222222222222221;} commoner #56: {team=any ; avg hp=-0.2222222222222222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7222222222222222; hits/misses (PBA)= 0.16666666666666666/7.111111111111111; rounds (PBA)=7.333333333333333;} commoner #79: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/8.222222222222221; rounds (PBA)=8.61111111111111;} commoner #67: {team=any ; avg hp=-0.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4444444444444444; hits/misses (PBA)= 0.3333333333333333/7.277777777777778; rounds (PBA)=7.666666666666667;} commoner #162: {team=any ; avg hp=2.4444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5555555555555556; hits/misses (PBA)= 0.1111111111111111/8.055555555555555; rounds (PBA)=8.166666666666666;} commoner #6: {team=any ; avg hp=1.0555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5555555555555556/6.722222222222222; rounds (PBA)=7.333333333333333;} commoner #175: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.7222222222222222/7.666666666666667; rounds (PBA)=8.38888888888889;} commoner #45: {team=any ; avg hp=1.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3888888888888888; hits/misses (PBA)= 0.2777777777777778/7.722222222222222; rounds (PBA)=8.0;} commoner #160: {team=any ; avg hp=0.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.4444444444444444/6.888888888888889; rounds (PBA)=7.388888888888889;} commoner #170: {team=any ; avg hp=2.3333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388888888888889; hits/misses (PBA)= 0.8333333333333334/7.222222222222222; rounds (PBA)=8.055555555555555;} commoner #174: {team=any ; avg hp=0.6666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.5/7.555555555555555; rounds (PBA)=8.055555555555555;} commoner #25: {team=any ; avg hp=1.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.3888888888888889/8.0; rounds (PBA)=8.38888888888889;} commoner #155: {team=any ; avg hp=0.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7777777777777777; hits/misses (PBA)= 0.5555555555555556/7.555555555555555; rounds (PBA)=8.11111111111111;} commoner #105: {team=any ; avg hp=-0.3888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/7.333333333333333; rounds (PBA)=7.722222222222222;} commoner #167: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111111111111112; hits/misses (PBA)= 0.2222222222222222/7.833333333333333; rounds (PBA)=8.055555555555555;} commoner #156: {team=any ; avg hp=2.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111111111111112; hits/misses (PBA)= 0.16666666666666666/8.055555555555555; rounds (PBA)=8.222222222222221;} commoner #102: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.5/7.944444444444445; rounds (PBA)=8.444444444444445;} commoner #76: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9444444444444446; hits/misses (PBA)= 0.5555555555555556/7.777777777777778; rounds (PBA)=8.333333333333334;} commoner #77: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3888888888888889/7.666666666666667; rounds (PBA)=8.055555555555555;} commoner #171: {team=any ; avg hp=1.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5555555555555556; hits/misses (PBA)= 0.3333333333333333/7.388888888888889; rounds (PBA)=7.722222222222222;} commoner #93: {team=any ; avg hp=0.8888888888888888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8888888888888888; hits/misses (PBA)= 0.3333333333333333/7.166666666666667; rounds (PBA)=7.555555555555555;} commoner #107: {team=any ; avg hp=3.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2222222222222223; hits/misses (PBA)= 0.4444444444444444/7.722222222222222; rounds (PBA)=8.222222222222221;} commoner #123: {team=any ; avg hp=1.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.3888888888888889/7.5; rounds (PBA)=7.888888888888889;} commoner #177: {team=any ; avg hp=3.0555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.3333333333333333/7.666666666666667; rounds (PBA)=8.11111111111111;} commoner #36: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6111111111111112; hits/misses (PBA)= 0.2777777777777778/8.166666666666666; rounds (PBA)=8.444444444444445;} commoner #114: {team=any ; avg hp=2.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611111111111111; hits/misses (PBA)= 0.3888888888888889/7.777777777777778; rounds (PBA)=8.166666666666666;} commoner #90: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4444444444444444/8.055555555555555; rounds (PBA)=8.5;} commoner #89: {team=any ; avg hp=0.5555555555555556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/7.666666666666667; rounds (PBA)=8.055555555555555;} commoner #161: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.6666666666666666/7.833333333333333; rounds (PBA)=8.5;} commoner #44: {team=any ; avg hp=-1.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3888888888888889/7.722222222222222; rounds (PBA)=8.11111111111111;} commoner #80: {team=any ; avg hp=3.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.5/7.555555555555555; rounds (PBA)=8.055555555555555;} commoner #153: {team=any ; avg hp=-0.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.6111111111111112/6.5; rounds (PBA)=7.111111111111111;} commoner #7: {team=any ; avg hp=3.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.4444444444444444/7.722222222222222; rounds (PBA)=8.166666666666666;} commoner #182: {team=any ; avg hp=-1.2777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5555555555555556; hits/misses (PBA)= 0.3333333333333333/7.222222222222222; rounds (PBA)=7.555555555555555;} commoner #142: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.3333333333333333/7.388888888888889; rounds (PBA)=7.722222222222222;} commoner #39: {team=any ; avg hp=1.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.3888888888888889/7.666666666666667; rounds (PBA)=8.11111111111111;} commoner #62: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.3888888888888889/8.166666666666666; rounds (PBA)=8.555555555555555;} commoner #12: {team=any ; avg hp=2.7222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2222222222222223; hits/misses (PBA)= 0.2777777777777778/7.888888888888889; rounds (PBA)=8.166666666666666;} commoner #34: {team=any ; avg hp=2.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9444444444444444; hits/misses (PBA)= 0.4444444444444444/7.611111111111111; rounds (PBA)=8.055555555555555;} commoner #66: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.4444444444444444/7.944444444444445; rounds (PBA)=8.38888888888889;} commoner #172: {team=any ; avg hp=2.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0555555555555556; hits/misses (PBA)= 0.2222222222222222/7.555555555555555; rounds (PBA)=7.777777777777778;} commoner #99: {team=any ; avg hp=2.111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5555555555555554; hits/misses (PBA)= 0.4444444444444444/7.222222222222222; rounds (PBA)=7.666666666666667;} commoner #165: {team=any ; avg hp=0.7777777777777778 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.5/7.222222222222222; rounds (PBA)=7.722222222222222;} commoner #63: {team=any ; avg hp=2.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2222222222222223; hits/misses (PBA)= 0.5/7.666666666666667; rounds (PBA)=8.166666666666666;} commoner #112: {team=any ; avg hp=2.5555555555555554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.3333333333333333/7.5; rounds (PBA)=7.833333333333333;} commoner #128: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/7.777777777777778; rounds (PBA)=8.11111111111111;} commoner #10: {team=any ; avg hp=3.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.2777777777777778/8.333333333333334; rounds (PBA)=8.61111111111111;} commoner #97: {team=any ; avg hp=-0.3333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.16666666666666666/7.111111111111111; rounds (PBA)=7.277777777777778;} commoner #49: {team=any ; avg hp=2.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5555555555555556/7.166666666666667; rounds (PBA)=7.722222222222222;} commoner #75: {team=any ; avg hp=1.7777777777777777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4444444444444444; hits/misses (PBA)= 0.2777777777777778/7.666666666666667; rounds (PBA)=7.944444444444445;} commoner #115: {team=any ; avg hp=1.9444444444444444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7222222222222223; hits/misses (PBA)= 0.3333333333333333/7.333333333333333; rounds (PBA)=7.666666666666667;} commoner #58: {team=any ; avg hp=-0.6666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.6111111111111112/6.166666666666667; rounds (PBA)=6.833333333333333;} commoner #101: {team=any ; avg hp=2.7222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777777777777777; hits/misses (PBA)= 0.2777777777777778/7.833333333333333; rounds (PBA)=8.11111111111111;} commoner #176: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.4444444444444444/7.555555555555555; rounds (PBA)=8.0;} commoner #61: {team=any ; avg hp=1.1111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3333333333333333/7.888888888888889; rounds (PBA)=8.222222222222221;} commoner #26: {team=any ; avg hp=-0.1111111111111111 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4444444444444446; hits/misses (PBA)= 0.5/6.777777777777778; rounds (PBA)=7.277777777777778;} commoner #48: {team=any ; avg hp=0.8333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4444444444444444/7.611111111111111; rounds (PBA)=8.055555555555555;} ancient black dragon: {team=chaotic evil ; avg hp=-2.6666666666666665 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 404.6666666666667; hits/misses (PBA)= 24.833333333333332/0.8333333333333334; rounds (PBA)=8.555555555555555;} commoner #152: {team=any ; avg hp=2.9444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.3888888888888889/8.277777777777779; rounds (PBA)=8.666666666666666;} commoner #85: {team=any ; avg hp=2.8333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.3888888888888889/7.833333333333333; rounds (PBA)=8.222222222222221;} commoner #38: {team=any ; avg hp=1.1111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.2777777777777778/7.5; rounds (PBA)=7.777777777777778;} commoner #17: {team=any ; avg hp=2.4444444444444446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4444444444444446; hits/misses (PBA)= 0.5/7.555555555555555; rounds (PBA)=8.055555555555555;} commoner #33: {team=any ; avg hp=0.2777777777777778 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2777777777777777; hits/misses (PBA)= 0.3888888888888889/7.555555555555555; rounds (PBA)=7.944444444444445;} commoner #109: {team=any ; avg hp=0.6111111111111112 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888888888888889; hits/misses (PBA)= 0.5555555555555556/7.166666666666667; rounds (PBA)=7.722222222222222;} commoner #147: {team=any ; avg hp=2.2222222222222223 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.3333333333333333/7.722222222222222; rounds (PBA)=8.055555555555555;} commoner #70: {team=any ; avg hp=2.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.388888888888889; hits/misses (PBA)= 0.6666666666666666/7.666666666666667; rounds (PBA)=8.333333333333334;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5025; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=366.8478304339132 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.37352529494101; hits/misses (PBA)= 1.0/0.057588482303539294; rounds (PBA)=1.0047990401919615;} commoner: {team=any ; avg hp=-15.373525294941011 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15216956608678264; hits/misses (PBA)= 0.03099380123975205/0.5520895820835833; rounds (PBA)=0.5830833833233353;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39.59; crudely normalised: 0% > unaligned = expected rounds to survive: 963.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 56; Sum of rounds: 280; chaotic evil : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 56; perfect battles: 0; close-call battles: 56; ------------------------------------------------- Combattants ------------------------------------------------ owl #22: {team=unaligned ; avg hp=-0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.0535714285714286/3.267857142857143; rounds (PBA)=4.339285714285714;} owl #158: {team=unaligned ; avg hp=-0.8214285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5892857142857142; hits/misses (PBA)= 1.1964285714285714/2.982142857142857; rounds (PBA)=4.196428571428571;} owl #124: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 0.9642857142857143/3.1964285714285716; rounds (PBA)=4.196428571428571;} owl #114: {team=unaligned ; avg hp=-1.0892857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0535714285714286/3.2142857142857144; rounds (PBA)=4.267857142857143;} owl #188: {team=unaligned ; avg hp=-0.6071428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0892857142857142; hits/misses (PBA)= 0.9107142857142857/3.375; rounds (PBA)=4.285714285714286;} owl #137: {team=unaligned ; avg hp=-0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0892857142857142; hits/misses (PBA)= 0.9285714285714286/3.3392857142857144; rounds (PBA)=4.267857142857143;} owl #77: {team=unaligned ; avg hp=-0.4642857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.1071428571428572/3.375; rounds (PBA)=4.482142857142857;} owl #167: {team=unaligned ; avg hp=-0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 1.1071428571428572/3.3214285714285716; rounds (PBA)=4.446428571428571;} owl #184: {team=unaligned ; avg hp=-0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1607142857142858/3.1607142857142856; rounds (PBA)=4.339285714285714;} owl #103: {team=unaligned ; avg hp=-1.0714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3214285714285714; hits/misses (PBA)= 1.1607142857142858/3.1607142857142856; rounds (PBA)=4.321428571428571;} owl #34: {team=unaligned ; avg hp=-1.1785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5178571428571428; hits/misses (PBA)= 1.25/3.0357142857142856; rounds (PBA)=4.285714285714286;} owl #147: {team=unaligned ; avg hp=-0.7857142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.9107142857142857/3.375; rounds (PBA)=4.285714285714286;} owl #157: {team=unaligned ; avg hp=-1.3928571428571428 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.1785714285714286/3.2142857142857144; rounds (PBA)=4.410714285714286;} owl #175: {team=unaligned ; avg hp=-0.625 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1785714285714286/3.107142857142857; rounds (PBA)=4.303571428571429;} owl #11: {team=unaligned ; avg hp=-1.4107142857142858 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.2678571428571428/2.9464285714285716; rounds (PBA)=4.232142857142857;} owl #79: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.0178571428571428/3.4107142857142856; rounds (PBA)=4.428571428571429;} owl #180: {team=unaligned ; avg hp=0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107142857142858; hits/misses (PBA)= 1.1607142857142858/3.3214285714285716; rounds (PBA)=4.517857142857143;} owl #52: {team=unaligned ; avg hp=0.32142857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.1428571428571428/3.3392857142857144; rounds (PBA)=4.482142857142857;} owl #14: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1428571428571428/3.2857142857142856; rounds (PBA)=4.428571428571429;} owl #161: {team=unaligned ; avg hp=-0.08928571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 1.0/3.4285714285714284; rounds (PBA)=4.428571428571429;} owl #6: {team=unaligned ; avg hp=0.75 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1607142857142858/3.375; rounds (PBA)=4.553571428571429;} owl #133: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1785714285714286/3.017857142857143; rounds (PBA)=4.196428571428571;} owl #160: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0357142857142858/3.517857142857143; rounds (PBA)=4.553571428571429;} owl #140: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1071428571428572; hits/misses (PBA)= 0.9285714285714286/3.4285714285714284; rounds (PBA)=4.375;} owl #89: {team=unaligned ; avg hp=-0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0892857142857142/3.357142857142857; rounds (PBA)=4.446428571428571;} owl #83: {team=unaligned ; avg hp=-1.1964285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.125; hits/misses (PBA)= 0.9107142857142857/3.4285714285714284; rounds (PBA)=4.357142857142857;} owl #33: {team=unaligned ; avg hp=-1.6607142857142858 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9642857142857143; hits/misses (PBA)= 0.8571428571428571/3.3214285714285716; rounds (PBA)=4.178571428571429;} owl #49: {team=unaligned ; avg hp=0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.1428571428571428/3.3392857142857144; rounds (PBA)=4.482142857142857;} owl #178: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 0.9464285714285714/3.3214285714285716; rounds (PBA)=4.285714285714286;} owl #159: {team=unaligned ; avg hp=0.26785714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4464285714285714; hits/misses (PBA)= 1.2678571428571428/3.1607142857142856; rounds (PBA)=4.446428571428571;} owl #164: {team=unaligned ; avg hp=-0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.0178571428571428/3.392857142857143; rounds (PBA)=4.410714285714286;} owl #2: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 0.9821428571428571/3.375; rounds (PBA)=4.357142857142857;} owl #115: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.1964285714285714/3.0892857142857144; rounds (PBA)=4.285714285714286;} owl #76: {team=unaligned ; avg hp=-0.5714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.8928571428571429/3.4464285714285716; rounds (PBA)=4.357142857142857;} owl #74: {team=unaligned ; avg hp=0.4107142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.0535714285714286/3.375; rounds (PBA)=4.428571428571429;} owl #96: {team=unaligned ; avg hp=-0.8571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.1071428571428572/3.1607142857142856; rounds (PBA)=4.285714285714286;} owl #143: {team=unaligned ; avg hp=-0.07142857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0535714285714286/3.3214285714285716; rounds (PBA)=4.410714285714286;} owl #194: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0/3.392857142857143; rounds (PBA)=4.392857142857143;} owl #120: {team=unaligned ; avg hp=0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.2678571428571428/3.1785714285714284; rounds (PBA)=4.446428571428571;} owl #41: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1071428571428572; hits/misses (PBA)= 0.9464285714285714/3.4642857142857144; rounds (PBA)=4.446428571428571;} owl #113: {team=unaligned ; avg hp=0.10714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1071428571428572/3.25; rounds (PBA)=4.375;} owl #153: {team=unaligned ; avg hp=-1.0178571428571428 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0892857142857142; hits/misses (PBA)= 0.8571428571428571/3.392857142857143; rounds (PBA)=4.267857142857143;} owl: {team=unaligned ; avg hp=-0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.1607142857142858/3.3214285714285716; rounds (PBA)=4.482142857142857;} owl #62: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 1.0/3.392857142857143; rounds (PBA)=4.392857142857143;} owl #70: {team=unaligned ; avg hp=0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.2142857142857142/3.2857142857142856; rounds (PBA)=4.5;} owl #21: {team=unaligned ; avg hp=-0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8035714285714286/3.5714285714285716; rounds (PBA)=4.392857142857143;} owl #81: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5535714285714286; hits/misses (PBA)= 1.3214285714285714/3.0892857142857144; rounds (PBA)=4.428571428571429;} owl #72: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1071428571428572; hits/misses (PBA)= 0.9107142857142857/3.5; rounds (PBA)=4.428571428571429;} owl #36: {team=unaligned ; avg hp=-0.6607142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.0714285714285714/3.1964285714285716; rounds (PBA)=4.285714285714286;} owl #90: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0178571428571428/3.357142857142857; rounds (PBA)=4.375;} owl #109: {team=unaligned ; avg hp=-0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5535714285714286; hits/misses (PBA)= 1.3035714285714286/3.1964285714285716; rounds (PBA)=4.5;} owl #27: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.0535714285714286/3.375; rounds (PBA)=4.446428571428571;} owl #151: {team=unaligned ; avg hp=-0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.9821428571428571/3.267857142857143; rounds (PBA)=4.267857142857143;} owl #110: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.1071428571428572/3.3214285714285716; rounds (PBA)=4.428571428571429;} owl #98: {team=unaligned ; avg hp=-1.1785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5892857142857142; hits/misses (PBA)= 1.2678571428571428/2.8214285714285716; rounds (PBA)=4.107142857142857;} owl #7: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.125/3.357142857142857; rounds (PBA)=4.482142857142857;} owl #176: {team=unaligned ; avg hp=-0.8928571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2678571428571428; hits/misses (PBA)= 1.0892857142857142/3.125; rounds (PBA)=4.232142857142857;} owl #53: {team=unaligned ; avg hp=-0.19642857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1785714285714286/3.107142857142857; rounds (PBA)=4.285714285714286;} owl #141: {team=unaligned ; avg hp=-0.8214285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.0178571428571428/3.232142857142857; rounds (PBA)=4.267857142857143;} owl #117: {team=unaligned ; avg hp=-0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.2321428571428572/3.0535714285714284; rounds (PBA)=4.303571428571429;} owl #85: {team=unaligned ; avg hp=-0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 1.0/3.25; rounds (PBA)=4.25;} owl #23: {team=unaligned ; avg hp=0.14285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.1964285714285714/3.107142857142857; rounds (PBA)=4.321428571428571;} owl #189: {team=unaligned ; avg hp=-0.75 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5178571428571428; hits/misses (PBA)= 1.25/3.017857142857143; rounds (PBA)=4.267857142857143;} owl #93: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 1.0/3.482142857142857; rounds (PBA)=4.482142857142857;} owl #130: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0/3.3035714285714284; rounds (PBA)=4.321428571428571;} owl #45: {team=unaligned ; avg hp=0.4107142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6071428571428572; hits/misses (PBA)= 1.3392857142857142/3.1785714285714284; rounds (PBA)=4.535714285714286;} owl #54: {team=unaligned ; avg hp=-0.6964285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 0.9821428571428571/3.357142857142857; rounds (PBA)=4.357142857142857;} owl #162: {team=unaligned ; avg hp=0.5178571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.2142857142857142/3.1785714285714284; rounds (PBA)=4.392857142857143;} owl #40: {team=unaligned ; avg hp=-0.8928571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1964285714285714/3.125; rounds (PBA)=4.321428571428571;} owl #193: {team=unaligned ; avg hp=0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.1071428571428572/3.357142857142857; rounds (PBA)=4.464285714285714;} owl #173: {team=unaligned ; avg hp=-0.5535714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.1785714285714286/3.392857142857143; rounds (PBA)=4.571428571428571;} owl #5: {team=unaligned ; avg hp=0.03571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 1.0178571428571428/3.4107142857142856; rounds (PBA)=4.428571428571429;} owl #163: {team=unaligned ; avg hp=-1.2321428571428572 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107142857142858; hits/misses (PBA)= 1.1964285714285714/3.0535714285714284; rounds (PBA)=4.285714285714286;} owl #165: {team=unaligned ; avg hp=0.2857142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1428571428571428/3.232142857142857; rounds (PBA)=4.392857142857143;} owl #48: {team=unaligned ; avg hp=0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0357142857142858/3.4464285714285716; rounds (PBA)=4.482142857142857;} owl #174: {team=unaligned ; avg hp=-0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 1.0/3.232142857142857; rounds (PBA)=4.25;} owl #91: {team=unaligned ; avg hp=-0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.1071428571428572/3.2142857142857144; rounds (PBA)=4.321428571428571;} owl #35: {team=unaligned ; avg hp=-0.8035714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3214285714285714; hits/misses (PBA)= 1.0714285714285714/3.107142857142857; rounds (PBA)=4.214285714285714;} owl #136: {team=unaligned ; avg hp=-0.5178571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.1071428571428572/3.1785714285714284; rounds (PBA)=4.285714285714286;} owl #87: {team=unaligned ; avg hp=-0.7857142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.0714285714285714/3.2857142857142856; rounds (PBA)=4.375;} owl #29: {team=unaligned ; avg hp=-0.6071428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.25/2.9642857142857144; rounds (PBA)=4.232142857142857;} owl #192: {team=unaligned ; avg hp=-0.017857142857142856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6607142857142858; hits/misses (PBA)= 1.375/3.017857142857143; rounds (PBA)=4.392857142857143;} owl #116: {team=unaligned ; avg hp=-0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1785714285714286/3.1785714285714284; rounds (PBA)=4.375;} owl #131: {team=unaligned ; avg hp=-0.875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3214285714285714; hits/misses (PBA)= 1.0714285714285714/3.142857142857143; rounds (PBA)=4.25;} owl #20: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.0714285714285714/3.1607142857142856; rounds (PBA)=4.25;} owl #183: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.2321428571428572/3.1607142857142856; rounds (PBA)=4.392857142857143;} owl #32: {team=unaligned ; avg hp=-0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.2321428571428572/3.1785714285714284; rounds (PBA)=4.410714285714286;} owl #92: {team=unaligned ; avg hp=-0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.1428571428571428/3.1785714285714284; rounds (PBA)=4.339285714285714;} owl #78: {team=unaligned ; avg hp=0.7321428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0178571428571428/3.392857142857143; rounds (PBA)=4.410714285714286;} owl #172: {team=unaligned ; avg hp=0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5357142857142858; hits/misses (PBA)= 1.1964285714285714/3.0714285714285716; rounds (PBA)=4.267857142857143;} owl #146: {team=unaligned ; avg hp=-0.08928571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.0892857142857142/3.357142857142857; rounds (PBA)=4.464285714285714;} owl #18: {team=unaligned ; avg hp=-0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 1.0714285714285714/3.267857142857143; rounds (PBA)=4.339285714285714;} owl #111: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 0.9642857142857143/3.5714285714285716; rounds (PBA)=4.535714285714286;} owl #182: {team=unaligned ; avg hp=-0.625 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0714285714285714/3.1785714285714284; rounds (PBA)=4.267857142857143;} owl #122: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2678571428571428; hits/misses (PBA)= 0.9821428571428571/3.4464285714285716; rounds (PBA)=4.446428571428571;} owl #58: {team=unaligned ; avg hp=0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 1.0178571428571428/3.392857142857143; rounds (PBA)=4.410714285714286;} owl #56: {team=unaligned ; avg hp=-0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.1964285714285714/3.0714285714285716; rounds (PBA)=4.285714285714286;} owl #127: {team=unaligned ; avg hp=-0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1785714285714286/3.1607142857142856; rounds (PBA)=4.357142857142857;} owl #106: {team=unaligned ; avg hp=-1.3035714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 0.9821428571428571/3.0535714285714284; rounds (PBA)=4.071428571428571;} owl #67: {team=unaligned ; avg hp=0.7321428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5535714285714286; hits/misses (PBA)= 1.1964285714285714/3.1785714285714284; rounds (PBA)=4.375;} owl #187: {team=unaligned ; avg hp=0.7678571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2321428571428572/3.2142857142857144; rounds (PBA)=4.446428571428571;} owl #150: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6607142857142858; hits/misses (PBA)= 1.2857142857142858/3.1964285714285716; rounds (PBA)=4.482142857142857;} owl #80: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0535714285714286/3.3392857142857144; rounds (PBA)=4.410714285714286;} owl #57: {team=unaligned ; avg hp=-0.6964285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.9642857142857143/3.392857142857143; rounds (PBA)=4.357142857142857;} owl #118: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1071428571428572/3.3392857142857144; rounds (PBA)=4.464285714285714;} owl #168: {team=unaligned ; avg hp=0.6964285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2857142857142858/3.2142857142857144; rounds (PBA)=4.5;} owl #15: {team=unaligned ; avg hp=0.625 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 0.9464285714285714/3.517857142857143; rounds (PBA)=4.482142857142857;} owl #107: {team=unaligned ; avg hp=0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6071428571428572; hits/misses (PBA)= 1.25/3.1607142857142856; rounds (PBA)=4.428571428571429;} owl #169: {team=unaligned ; avg hp=-0.7321428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6785714285714286; hits/misses (PBA)= 1.3928571428571428/2.9285714285714284; rounds (PBA)=4.321428571428571;} owl #25: {team=unaligned ; avg hp=0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5357142857142858; hits/misses (PBA)= 1.3035714285714286/3.1607142857142856; rounds (PBA)=4.482142857142857;} owl #68: {team=unaligned ; avg hp=0.8214285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2678571428571428; hits/misses (PBA)= 1.0357142857142858/3.5; rounds (PBA)=4.535714285714286;} owl #190: {team=unaligned ; avg hp=0.42857142857142855 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.9821428571428571/3.375; rounds (PBA)=4.375;} owl #102: {team=unaligned ; avg hp=-0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1428571428571428/3.1964285714285716; rounds (PBA)=4.392857142857143;} owl #16: {team=unaligned ; avg hp=0.39285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1428571428571428/3.267857142857143; rounds (PBA)=4.410714285714286;} owl #37: {team=unaligned ; avg hp=-1.3214285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 1.0/3.2857142857142856; rounds (PBA)=4.303571428571429;} owl #99: {team=unaligned ; avg hp=0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.0892857142857142/3.4464285714285716; rounds (PBA)=4.535714285714286;} owl #75: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2678571428571428/3.0714285714285716; rounds (PBA)=4.357142857142857;} owl #100: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 1.0/3.3035714285714284; rounds (PBA)=4.303571428571429;} owl #191: {team=unaligned ; avg hp=-0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0535714285714286/3.232142857142857; rounds (PBA)=4.285714285714286;} owl #31: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0357142857142858/3.375; rounds (PBA)=4.428571428571429;} owl #9: {team=unaligned ; avg hp=-0.39285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2678571428571428; hits/misses (PBA)= 1.0714285714285714/3.3392857142857144; rounds (PBA)=4.410714285714286;} owl #65: {team=unaligned ; avg hp=0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.125/3.3035714285714284; rounds (PBA)=4.446428571428571;} owl #156: {team=unaligned ; avg hp=0.19642857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3214285714285714; hits/misses (PBA)= 1.0714285714285714/3.375; rounds (PBA)=4.446428571428571;} owl #155: {team=unaligned ; avg hp=-0.03571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.1964285714285714/3.0892857142857144; rounds (PBA)=4.285714285714286;} owl #126: {team=unaligned ; avg hp=0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4464285714285714; hits/misses (PBA)= 1.2321428571428572/3.125; rounds (PBA)=4.357142857142857;} owl #121: {team=unaligned ; avg hp=0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.0714285714285714/3.4285714285714284; rounds (PBA)=4.517857142857143;} owl #3: {team=unaligned ; avg hp=0.8035714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8928571428571429; hits/misses (PBA)= 0.7321428571428571/3.6785714285714284; rounds (PBA)=4.410714285714286;} owl #4: {team=unaligned ; avg hp=0.5178571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 1.0357142857142858/3.5; rounds (PBA)=4.535714285714286;} owl #125: {team=unaligned ; avg hp=-0.03571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.0535714285714286/3.4107142857142856; rounds (PBA)=4.464285714285714;} owl #66: {team=unaligned ; avg hp=0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1964285714285714/3.0535714285714284; rounds (PBA)=4.267857142857143;} owl #39: {team=unaligned ; avg hp=-0.6071428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 1.2142857142857142/3.0357142857142856; rounds (PBA)=4.285714285714286;} owl #142: {team=unaligned ; avg hp=-1.2142857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 0.9821428571428571/3.392857142857143; rounds (PBA)=4.410714285714286;} owl #84: {team=unaligned ; avg hp=-0.7678571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0892857142857142; hits/misses (PBA)= 0.8928571428571429/3.232142857142857; rounds (PBA)=4.142857142857143;} owl #128: {team=unaligned ; avg hp=0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 1.0357142857142858/3.232142857142857; rounds (PBA)=4.267857142857143;} owl #171: {team=unaligned ; avg hp=-0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.1428571428571428/3.2142857142857144; rounds (PBA)=4.357142857142857;} owl #170: {team=unaligned ; avg hp=0.7321428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.0892857142857142/3.4285714285714284; rounds (PBA)=4.553571428571429;} owl #19: {team=unaligned ; avg hp=-0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0178571428571428; hits/misses (PBA)= 0.8928571428571429/3.392857142857143; rounds (PBA)=4.303571428571429;} owl #123: {team=unaligned ; avg hp=0.7857142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 1.0178571428571428/3.4464285714285716; rounds (PBA)=4.482142857142857;} owl #105: {team=unaligned ; avg hp=0.4107142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.1964285714285714/3.25; rounds (PBA)=4.446428571428571;} owl #95: {team=unaligned ; avg hp=-0.14285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4642857142857142; hits/misses (PBA)= 1.1964285714285714/3.1964285714285716; rounds (PBA)=4.392857142857143;} owl #177: {team=unaligned ; avg hp=-0.5357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107142857142858; hits/misses (PBA)= 1.1785714285714286/3.0892857142857144; rounds (PBA)=4.285714285714286;} owl #42: {team=unaligned ; avg hp=0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0357142857142858; hits/misses (PBA)= 0.875/3.5; rounds (PBA)=4.375;} owl #64: {team=unaligned ; avg hp=-0.017857142857142856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4464285714285714; hits/misses (PBA)= 1.2142857142857142/3.25; rounds (PBA)=4.464285714285714;} owl #145: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0892857142857142/3.357142857142857; rounds (PBA)=4.446428571428571;} owl #86: {team=unaligned ; avg hp=-0.14285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.1071428571428572/3.357142857142857; rounds (PBA)=4.464285714285714;} owl #119: {team=unaligned ; avg hp=-0.8571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1964285714285714/3.1964285714285716; rounds (PBA)=4.392857142857143;} owl #60: {team=unaligned ; avg hp=-0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1785714285714286/3.3035714285714284; rounds (PBA)=4.5;} owl #13: {team=unaligned ; avg hp=-0.07142857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1785714285714286; hits/misses (PBA)= 0.9464285714285714/3.4107142857142856; rounds (PBA)=4.357142857142857;} owl #112: {team=unaligned ; avg hp=-0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 1.0892857142857142/3.267857142857143; rounds (PBA)=4.375;} owl #38: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 1.0/3.482142857142857; rounds (PBA)=4.482142857142857;} owl #26: {team=unaligned ; avg hp=-0.21428571428571427 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107142857142858; hits/misses (PBA)= 1.1607142857142858/3.1785714285714284; rounds (PBA)=4.339285714285714;} owl #30: {team=unaligned ; avg hp=0.7321428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3035714285714286; hits/misses (PBA)= 1.0714285714285714/3.25; rounds (PBA)=4.339285714285714;} owl #132: {team=unaligned ; avg hp=0.17857142857142858 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8392857142857143/3.482142857142857; rounds (PBA)=4.321428571428571;} owl #179: {team=unaligned ; avg hp=-0.14285714285714285 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4642857142857142; hits/misses (PBA)= 1.2321428571428572/3.0892857142857144; rounds (PBA)=4.339285714285714;} owl #69: {team=unaligned ; avg hp=-0.21428571428571427 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1428571428571428/3.2142857142857144; rounds (PBA)=4.357142857142857;} owl #139: {team=unaligned ; avg hp=0.6428571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.9107142857142857/3.5714285714285716; rounds (PBA)=4.482142857142857;} adult red dragon: {team=chaotic evil ; avg hp=-0.16071428571428573 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.875; hits/misses (PBA)= 12.821428571428571/0.5178571428571429; rounds (PBA)=4.446428571428571;} owl #63: {team=unaligned ; avg hp=-0.5357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 1.0535714285714286/3.232142857142857; rounds (PBA)=4.285714285714286;} owl #8: {team=unaligned ; avg hp=0.375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0357142857142858/3.2142857142857144; rounds (PBA)=4.25;} owl #166: {team=unaligned ; avg hp=0.6964285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 1.1071428571428572/3.3214285714285716; rounds (PBA)=4.428571428571429;} owl #82: {team=unaligned ; avg hp=-0.6785714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 1.0357142857142858/3.267857142857143; rounds (PBA)=4.321428571428571;} owl #51: {team=unaligned ; avg hp=-0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5357142857142858; hits/misses (PBA)= 1.1964285714285714/3.1607142857142856; rounds (PBA)=4.375;} owl #185: {team=unaligned ; avg hp=-0.8035714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 1.1607142857142858/3.107142857142857; rounds (PBA)=4.285714285714286;} owl #88: {team=unaligned ; avg hp=0.05357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.1428571428571428/3.3214285714285716; rounds (PBA)=4.464285714285714;} owl #152: {team=unaligned ; avg hp=0.19642857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.1428571428571428/3.1785714285714284; rounds (PBA)=4.321428571428571;} owl #94: {team=unaligned ; avg hp=0.5357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 1.1964285714285714/3.3214285714285716; rounds (PBA)=4.517857142857143;} owl #181: {team=unaligned ; avg hp=0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4464285714285714; hits/misses (PBA)= 1.1428571428571428/3.267857142857143; rounds (PBA)=4.428571428571429;} owl #28: {team=unaligned ; avg hp=-0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8035714285714286; hits/misses (PBA)= 1.4107142857142858/3.0; rounds (PBA)=4.410714285714286;} owl #61: {team=unaligned ; avg hp=0.6607142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5892857142857142; hits/misses (PBA)= 1.4285714285714286/3.0892857142857144; rounds (PBA)=4.517857142857143;} owl #12: {team=unaligned ; avg hp=-0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4642857142857142; hits/misses (PBA)= 1.2678571428571428/3.1607142857142856; rounds (PBA)=4.446428571428571;} owl #144: {team=unaligned ; avg hp=-0.7857142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4285714285714286; hits/misses (PBA)= 1.25/3.125; rounds (PBA)=4.392857142857143;} owl #17: {team=unaligned ; avg hp=0.48214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0357142857142858/3.4107142857142856; rounds (PBA)=4.446428571428571;} owl #47: {team=unaligned ; avg hp=0.6071428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 1.0178571428571428/3.4285714285714284; rounds (PBA)=4.446428571428571;} owl #134: {team=unaligned ; avg hp=-0.03571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7142857142857142; hits/misses (PBA)= 1.3928571428571428/2.9642857142857144; rounds (PBA)=4.357142857142857;} owl #108: {team=unaligned ; avg hp=0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4642857142857142; hits/misses (PBA)= 1.2142857142857142/3.267857142857143; rounds (PBA)=4.5;} owl #101: {team=unaligned ; avg hp=0.19642857142857142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3214285714285714; hits/misses (PBA)= 1.0714285714285714/3.3392857142857144; rounds (PBA)=4.410714285714286;} owl #138: {team=unaligned ; avg hp=-0.5714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4821428571428572; hits/misses (PBA)= 1.2678571428571428/3.0535714285714284; rounds (PBA)=4.339285714285714;} owl #71: {team=unaligned ; avg hp=-0.03571428571428571 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3392857142857142; hits/misses (PBA)= 1.0714285714285714/3.4107142857142856; rounds (PBA)=4.5;} owl #59: {team=unaligned ; avg hp=0.5178571428571429 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2678571428571428; hits/misses (PBA)= 1.0714285714285714/3.4642857142857144; rounds (PBA)=4.535714285714286;} owl #10: {team=unaligned ; avg hp=-0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.0892857142857142/3.1607142857142856; rounds (PBA)=4.285714285714286;} owl #129: {team=unaligned ; avg hp=-0.125 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1071428571428572; hits/misses (PBA)= 0.9642857142857143/3.482142857142857; rounds (PBA)=4.446428571428571;} owl #148: {team=unaligned ; avg hp=-0.16071428571428573 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107142857142858; hits/misses (PBA)= 1.1785714285714286/3.142857142857143; rounds (PBA)=4.321428571428571;} owl #104: {team=unaligned ; avg hp=0.44642857142857145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3571428571428572; hits/misses (PBA)= 1.1607142857142858/3.2142857142857144; rounds (PBA)=4.410714285714286;} owl #97: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321428571428572; hits/misses (PBA)= 0.9642857142857143/3.4285714285714284; rounds (PBA)=4.410714285714286;} owl #154: {team=unaligned ; avg hp=0.5357142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.875/3.4285714285714284; rounds (PBA)=4.303571428571429;} owl #50: {team=unaligned ; avg hp=0.8035714285714286 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 1.4285714285714286/3.017857142857143; rounds (PBA)=4.446428571428571;} owl #46: {team=unaligned ; avg hp=0.23214285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5714285714285714; hits/misses (PBA)= 1.2678571428571428/3.125; rounds (PBA)=4.410714285714286;} owl #135: {team=unaligned ; avg hp=0.3392857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9642857142857143; hits/misses (PBA)= 0.8392857142857143/3.5535714285714284; rounds (PBA)=4.392857142857143;} owl #43: {team=unaligned ; avg hp=-0.9107142857142857 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.9107142857142857/3.3392857142857144; rounds (PBA)=4.267857142857143;} owl #44: {team=unaligned ; avg hp=-0.875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625; hits/misses (PBA)= 1.2678571428571428/3.0357142857142856; rounds (PBA)=4.339285714285714;} owl #186: {team=unaligned ; avg hp=0.375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1964285714285714; hits/misses (PBA)= 0.9285714285714286/3.5; rounds (PBA)=4.446428571428571;} owl #24: {team=unaligned ; avg hp=-0.35714285714285715 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2857142857142858; hits/misses (PBA)= 1.1428571428571428/3.107142857142857; rounds (PBA)=4.285714285714286;} owl #55: {team=unaligned ; avg hp=-0.4642857142857143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928571428571428; hits/misses (PBA)= 1.1071428571428572/3.2857142857142856; rounds (PBA)=4.392857142857143;} owl #149: {team=unaligned ; avg hp=-0.10714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0714285714285714; hits/misses (PBA)= 0.9107142857142857/3.482142857142857; rounds (PBA)=4.410714285714286;} owl #73: {team=unaligned ; avg hp=-0.10714285714285714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1607142857142858; hits/misses (PBA)= 0.9107142857142857/3.392857142857143; rounds (PBA)=4.303571428571429;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39.59; crudely normalised: 0% > unaligned = expected rounds to survive: 963.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 39; Sum of rounds: 195; chaotic evil : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 39; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ owl #151: {team=unaligned ; avg hp=0.6666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9487179487179487/3.5384615384615383; rounds (PBA)=4.512820512820513;} owl #39: {team=unaligned ; avg hp=-0.1794871794871795 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.1282051282051282/3.230769230769231; rounds (PBA)=4.358974358974359;} owl #115: {team=unaligned ; avg hp=0.02564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.1282051282051282/3.230769230769231; rounds (PBA)=4.358974358974359;} owl #36: {team=unaligned ; avg hp=-1.0512820512820513 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1538461538461537/3.0; rounds (PBA)=4.153846153846154;} owl #34: {team=unaligned ; avg hp=-0.4358974358974359 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1538461538461537/3.1025641025641026; rounds (PBA)=4.282051282051282;} owl #48: {team=unaligned ; avg hp=-0.8205128205128205 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.205128205128205/3.076923076923077; rounds (PBA)=4.282051282051282;} owl #160: {team=unaligned ; avg hp=-0.6153846153846154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.2564102564102564/3.051282051282051; rounds (PBA)=4.333333333333333;} owl #132: {team=unaligned ; avg hp=-2.128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0/2.9743589743589745; rounds (PBA)=4.0;} owl #172: {team=unaligned ; avg hp=-0.1794871794871795 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.2820512820512822/3.230769230769231; rounds (PBA)=4.512820512820513;} owl #8: {team=unaligned ; avg hp=-0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.2564102564102564/3.128205128205128; rounds (PBA)=4.410256410256411;} owl #106: {team=unaligned ; avg hp=-1.435897435897436 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.1794871794871795/3.0256410256410255; rounds (PBA)=4.230769230769231;} owl #133: {team=unaligned ; avg hp=0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.641025641025641; hits/misses (PBA)= 1.3333333333333333/3.1025641025641026; rounds (PBA)=4.435897435897436;} owl #152: {team=unaligned ; avg hp=-0.05128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0/3.4615384615384617; rounds (PBA)=4.461538461538462;} owl #129: {team=unaligned ; avg hp=-0.1794871794871795 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.205128205128205/3.358974358974359; rounds (PBA)=4.564102564102564;} owl #42: {team=unaligned ; avg hp=0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1025641025641026/3.3076923076923075; rounds (PBA)=4.410256410256411;} owl #101: {team=unaligned ; avg hp=-0.7948717948717948 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0256410256410255/3.4615384615384617; rounds (PBA)=4.487179487179487;} owl #136: {team=unaligned ; avg hp=0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8974358974358975/3.5384615384615383; rounds (PBA)=4.435897435897436;} owl #158: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6923076923076923; hits/misses (PBA)= 1.4102564102564104/3.076923076923077; rounds (PBA)=4.487179487179487;} owl #62: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0/3.4871794871794872; rounds (PBA)=4.538461538461538;} owl #61: {team=unaligned ; avg hp=0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6923076923076923; hits/misses (PBA)= 1.3333333333333333/3.1794871794871793; rounds (PBA)=4.512820512820513;} owl #64: {team=unaligned ; avg hp=0.10256410256410256 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.1282051282051282/3.2564102564102564; rounds (PBA)=4.384615384615385;} owl #114: {team=unaligned ; avg hp=-1.7692307692307692 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 0.9743589743589743/3.1794871794871793; rounds (PBA)=4.17948717948718;} owl #31: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 1.0/3.4615384615384617; rounds (PBA)=4.461538461538462;} owl #123: {team=unaligned ; avg hp=-0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0512820512820513/3.230769230769231; rounds (PBA)=4.282051282051282;} owl #145: {team=unaligned ; avg hp=-0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.0769230769230769/3.3076923076923075; rounds (PBA)=4.384615384615385;} owl #88: {team=unaligned ; avg hp=-2.1025641025641026 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9743589743589743/3.2564102564102564; rounds (PBA)=4.230769230769231;} owl #51: {team=unaligned ; avg hp=-0.9743589743589743 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8717948717948718; hits/misses (PBA)= 0.7435897435897436/3.641025641025641; rounds (PBA)=4.384615384615385;} owl #11: {team=unaligned ; avg hp=-0.9743589743589743 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.1538461538461537/3.051282051282051; rounds (PBA)=4.230769230769231;} owl #94: {team=unaligned ; avg hp=-0.7948717948717948 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0256410256410255/3.282051282051282; rounds (PBA)=4.3076923076923075;} owl #143: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5128205128205128; hits/misses (PBA)= 1.2307692307692308/3.2051282051282053; rounds (PBA)=4.461538461538462;} owl #121: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1794871794871795/3.282051282051282; rounds (PBA)=4.461538461538462;} owl #63: {team=unaligned ; avg hp=-0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.2564102564102564/2.9743589743589745; rounds (PBA)=4.256410256410256;} owl #122: {team=unaligned ; avg hp=-0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.0769230769230769/3.2564102564102564; rounds (PBA)=4.358974358974359;} owl #118: {team=unaligned ; avg hp=0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1282051282051282/3.3333333333333335; rounds (PBA)=4.461538461538462;} owl #10: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.205128205128205/3.230769230769231; rounds (PBA)=4.435897435897436;} owl #35: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 1.0/3.3333333333333335; rounds (PBA)=4.333333333333333;} owl #77: {team=unaligned ; avg hp=-0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5128205128205128; hits/misses (PBA)= 1.2307692307692308/3.1538461538461537; rounds (PBA)=4.410256410256411;} owl #170: {team=unaligned ; avg hp=0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9230769230769231/3.4871794871794872; rounds (PBA)=4.410256410256411;} owl #89: {team=unaligned ; avg hp=-0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9743589743589743/3.5641025641025643; rounds (PBA)=4.538461538461538;} owl: {team=unaligned ; avg hp=-0.9487179487179487 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.1282051282051282/3.282051282051282; rounds (PBA)=4.410256410256411;} owl #24: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0769230769230769/3.3333333333333335; rounds (PBA)=4.435897435897436;} owl #75: {team=unaligned ; avg hp=-2.230769230769231 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5128205128205128; hits/misses (PBA)= 1.2564102564102564/2.948717948717949; rounds (PBA)=4.205128205128205;} owl #97: {team=unaligned ; avg hp=0.5128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6153846153846154; hits/misses (PBA)= 1.2307692307692308/3.4358974358974357; rounds (PBA)=4.666666666666667;} owl #104: {team=unaligned ; avg hp=-0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0/3.41025641025641; rounds (PBA)=4.410256410256411;} owl #186: {team=unaligned ; avg hp=-0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9743589743589743; hits/misses (PBA)= 0.7948717948717948/3.5128205128205128; rounds (PBA)=4.358974358974359;} owl #100: {team=unaligned ; avg hp=-1.4615384615384615 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1282051282051282/3.1794871794871793; rounds (PBA)=4.333333333333333;} owl #178: {team=unaligned ; avg hp=-0.8461538461538461 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.3333333333333333/3.051282051282051; rounds (PBA)=4.410256410256411;} owl #13: {team=unaligned ; avg hp=0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1538461538461537/3.3846153846153846; rounds (PBA)=4.538461538461538;} owl #185: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.1538461538461537/3.2564102564102564; rounds (PBA)=4.435897435897436;} owl #26: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0/3.41025641025641; rounds (PBA)=4.435897435897436;} owl #74: {team=unaligned ; avg hp=-0.717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.1794871794871795/3.1538461538461537; rounds (PBA)=4.333333333333333;} owl #173: {team=unaligned ; avg hp=0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.0256410256410255/3.4871794871794872; rounds (PBA)=4.538461538461538;} owl #182: {team=unaligned ; avg hp=0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512820512820513; hits/misses (PBA)= 0.9487179487179487/3.2564102564102564; rounds (PBA)=4.230769230769231;} owl #6: {team=unaligned ; avg hp=-0.8974358974358975 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1538461538461537/3.051282051282051; rounds (PBA)=4.205128205128205;} owl #15: {team=unaligned ; avg hp=0.02564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1538461538461537/3.282051282051282; rounds (PBA)=4.461538461538462;} owl #37: {team=unaligned ; avg hp=-0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.0769230769230769/3.282051282051282; rounds (PBA)=4.384615384615385;} owl #113: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1025641025641026; hits/misses (PBA)= 0.9743589743589743/3.4871794871794872; rounds (PBA)=4.512820512820513;} owl #105: {team=unaligned ; avg hp=0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9487179487179487/3.3076923076923075; rounds (PBA)=4.256410256410256;} owl #93: {team=unaligned ; avg hp=-0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.1282051282051282/3.1025641025641026; rounds (PBA)=4.256410256410256;} owl #138: {team=unaligned ; avg hp=0.5641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.205128205128205/3.3076923076923075; rounds (PBA)=4.512820512820513;} owl #21: {team=unaligned ; avg hp=-0.38461538461538464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.0769230769230769/3.3333333333333335; rounds (PBA)=4.410256410256411;} owl #55: {team=unaligned ; avg hp=-0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.3333333333333333/2.8461538461538463; rounds (PBA)=4.205128205128205;} owl #3: {team=unaligned ; avg hp=0.05128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 0.9487179487179487/3.3846153846153846; rounds (PBA)=4.358974358974359;} owl #25: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7179487179487178; hits/misses (PBA)= 1.4102564102564104/3.051282051282051; rounds (PBA)=4.461538461538462;} owl #108: {team=unaligned ; avg hp=0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.1282051282051282/3.3076923076923075; rounds (PBA)=4.435897435897436;} owl #141: {team=unaligned ; avg hp=-0.6923076923076923 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1538461538461537/3.3076923076923075; rounds (PBA)=4.461538461538462;} owl #52: {team=unaligned ; avg hp=0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.0512820512820513/3.3846153846153846; rounds (PBA)=4.461538461538462;} owl #58: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9487179487179487/3.4871794871794872; rounds (PBA)=4.435897435897436;} owl #188: {team=unaligned ; avg hp=0.717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9230769230769231; hits/misses (PBA)= 0.7692307692307693/3.6153846153846154; rounds (PBA)=4.384615384615385;} owl #165: {team=unaligned ; avg hp=0.02564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.1538461538461537/3.3846153846153846; rounds (PBA)=4.538461538461538;} owl #163: {team=unaligned ; avg hp=0.6153846153846154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0/3.4615384615384617; rounds (PBA)=4.461538461538462;} owl #96: {team=unaligned ; avg hp=-0.38461538461538464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0256410256410255/3.3333333333333335; rounds (PBA)=4.358974358974359;} owl #110: {team=unaligned ; avg hp=0.5128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 1.358974358974359/3.076923076923077; rounds (PBA)=4.435897435897436;} owl #18: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0512820512820513/3.5128205128205128; rounds (PBA)=4.564102564102564;} owl #49: {team=unaligned ; avg hp=-0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1282051282051282/3.1025641025641026; rounds (PBA)=4.230769230769231;} owl #23: {team=unaligned ; avg hp=0.5641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.1282051282051282/3.3333333333333335; rounds (PBA)=4.461538461538462;} owl #107: {team=unaligned ; avg hp=-0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.2564102564102564/3.282051282051282; rounds (PBA)=4.538461538461538;} owl #147: {team=unaligned ; avg hp=-1.205128205128205 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9230769230769231/3.41025641025641; rounds (PBA)=4.333333333333333;} owl #103: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.1025641025641026/3.282051282051282; rounds (PBA)=4.384615384615385;} owl #73: {team=unaligned ; avg hp=-0.7948717948717948 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8717948717948718/3.4358974358974357; rounds (PBA)=4.333333333333333;} owl #60: {team=unaligned ; avg hp=-0.48717948717948717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1025641025641026/3.2051282051282053; rounds (PBA)=4.3076923076923075;} owl #135: {team=unaligned ; avg hp=0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0769230769230769/3.3333333333333335; rounds (PBA)=4.410256410256411;} owl #109: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1025641025641026; hits/misses (PBA)= 0.9487179487179487/3.58974358974359; rounds (PBA)=4.538461538461538;} owl #142: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0/3.4871794871794872; rounds (PBA)=4.487179487179487;} owl #183: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.641025641025641; hits/misses (PBA)= 1.2820512820512822/3.1794871794871793; rounds (PBA)=4.487179487179487;} owl #82: {team=unaligned ; avg hp=0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1282051282051282/3.3076923076923075; rounds (PBA)=4.435897435897436;} owl #102: {team=unaligned ; avg hp=-0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.1538461538461537/3.051282051282051; rounds (PBA)=4.230769230769231;} owl #175: {team=unaligned ; avg hp=0.5641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1282051282051282/3.3333333333333335; rounds (PBA)=4.487179487179487;} owl #177: {team=unaligned ; avg hp=0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6153846153846154; hits/misses (PBA)= 1.2564102564102564/3.1794871794871793; rounds (PBA)=4.435897435897436;} owl #187: {team=unaligned ; avg hp=-0.10256410256410256 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1025641025641026/3.230769230769231; rounds (PBA)=4.333333333333333;} owl #83: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.2307692307692308/3.230769230769231; rounds (PBA)=4.461538461538462;} owl #67: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1025641025641026/3.358974358974359; rounds (PBA)=4.487179487179487;} owl #169: {team=unaligned ; avg hp=0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.205128205128205/3.2564102564102564; rounds (PBA)=4.461538461538462;} owl #76: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1282051282051282/3.2564102564102564; rounds (PBA)=4.384615384615385;} owl #17: {team=unaligned ; avg hp=-0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9743589743589743/3.282051282051282; rounds (PBA)=4.282051282051282;} owl #12: {team=unaligned ; avg hp=0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0256410256410255; hits/misses (PBA)= 0.8717948717948718/3.4615384615384617; rounds (PBA)=4.358974358974359;} owl #164: {team=unaligned ; avg hp=-1.5897435897435896 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5897435897435896; hits/misses (PBA)= 1.1794871794871795/3.0; rounds (PBA)=4.256410256410256;} owl #162: {team=unaligned ; avg hp=-0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.1282051282051282/3.2051282051282053; rounds (PBA)=4.333333333333333;} owl #192: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7435897435897436; hits/misses (PBA)= 0.6410256410256411/3.5128205128205128; rounds (PBA)=4.153846153846154;} owl #191: {team=unaligned ; avg hp=0.5128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0256410256410255/3.3333333333333335; rounds (PBA)=4.384615384615385;} owl #5: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9230769230769231; hits/misses (PBA)= 0.8205128205128205/3.6153846153846154; rounds (PBA)=4.487179487179487;} owl #33: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5897435897435896; hits/misses (PBA)= 1.2564102564102564/3.051282051282051; rounds (PBA)=4.3076923076923075;} owl #79: {team=unaligned ; avg hp=0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0256410256410255/3.3846153846153846; rounds (PBA)=4.410256410256411;} owl #144: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 0.9487179487179487/3.230769230769231; rounds (PBA)=4.17948717948718;} owl #46: {team=unaligned ; avg hp=-0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1538461538461537/3.3333333333333335; rounds (PBA)=4.487179487179487;} owl #45: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0256410256410255/3.4615384615384617; rounds (PBA)=4.487179487179487;} owl #29: {team=unaligned ; avg hp=0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.0769230769230769/3.3333333333333335; rounds (PBA)=4.410256410256411;} owl #168: {team=unaligned ; avg hp=0.48717948717948717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7435897435897436; hits/misses (PBA)= 1.3846153846153846/3.0; rounds (PBA)=4.384615384615385;} owl #59: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.0512820512820513/3.358974358974359; rounds (PBA)=4.410256410256411;} owl #119: {team=unaligned ; avg hp=-0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1025641025641026; hits/misses (PBA)= 0.8205128205128205/3.358974358974359; rounds (PBA)=4.17948717948718;} owl #85: {team=unaligned ; avg hp=0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 1.358974358974359/3.0256410256410255; rounds (PBA)=4.384615384615385;} owl #71: {team=unaligned ; avg hp=-1.1794871794871795 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.0769230769230769/3.230769230769231; rounds (PBA)=4.3076923076923075;} owl #117: {team=unaligned ; avg hp=-0.20512820512820512 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9743589743589743; hits/misses (PBA)= 0.7948717948717948/3.5641025641025643; rounds (PBA)=4.358974358974359;} owl #38: {team=unaligned ; avg hp=-1.358974358974359 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.0256410256410255/3.3333333333333335; rounds (PBA)=4.384615384615385;} owl #127: {team=unaligned ; avg hp=-0.38461538461538464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0/3.2564102564102564; rounds (PBA)=4.282051282051282;} owl #146: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512820512820513; hits/misses (PBA)= 0.9487179487179487/3.282051282051282; rounds (PBA)=4.282051282051282;} owl #148: {team=unaligned ; avg hp=0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.0769230769230769/3.41025641025641; rounds (PBA)=4.487179487179487;} owl #66: {team=unaligned ; avg hp=0.38461538461538464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9487179487179487; hits/misses (PBA)= 0.8717948717948718/3.5384615384615383; rounds (PBA)=4.410256410256411;} owl #72: {team=unaligned ; avg hp=-0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0769230769230769/3.1794871794871793; rounds (PBA)=4.3076923076923075;} owl #53: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 1.2820512820512822/3.128205128205128; rounds (PBA)=4.410256410256411;} owl #14: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 1.0769230769230769/3.4358974358974357; rounds (PBA)=4.512820512820513;} owl #16: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1282051282051282/3.282051282051282; rounds (PBA)=4.435897435897436;} owl #126: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8205128205128205; hits/misses (PBA)= 0.717948717948718/3.6666666666666665; rounds (PBA)=4.384615384615385;} owl #28: {team=unaligned ; avg hp=-1.1794871794871795 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512820512820513; hits/misses (PBA)= 0.8717948717948718/3.358974358974359; rounds (PBA)=4.230769230769231;} owl #80: {team=unaligned ; avg hp=0.28205128205128205 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.1282051282051282/3.3076923076923075; rounds (PBA)=4.435897435897436;} owl #112: {team=unaligned ; avg hp=0.05128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1282051282051282; hits/misses (PBA)= 0.9743589743589743/3.282051282051282; rounds (PBA)=4.282051282051282;} owl #87: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3076923076923077; hits/misses (PBA)= 1.1282051282051282/3.282051282051282; rounds (PBA)=4.435897435897436;} owl #181: {team=unaligned ; avg hp=0.6153846153846154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.1794871794871795/3.3076923076923075; rounds (PBA)=4.487179487179487;} owl #190: {team=unaligned ; avg hp=-0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.205128205128205/3.1538461538461537; rounds (PBA)=4.358974358974359;} owl #27: {team=unaligned ; avg hp=-1.641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 0.9230769230769231/3.3333333333333335; rounds (PBA)=4.256410256410256;} owl #92: {team=unaligned ; avg hp=0.38461538461538464 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0769230769230769/3.282051282051282; rounds (PBA)=4.358974358974359;} owl #98: {team=unaligned ; avg hp=0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0256410256410255/3.3333333333333335; rounds (PBA)=4.358974358974359;} owl #99: {team=unaligned ; avg hp=0.48717948717948717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.3333333333333333/3.051282051282051; rounds (PBA)=4.384615384615385;} owl #156: {team=unaligned ; avg hp=0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.1538461538461537/3.1794871794871793; rounds (PBA)=4.333333333333333;} owl #70: {team=unaligned ; avg hp=-0.7692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8461538461538461; hits/misses (PBA)= 0.7692307692307693/3.3846153846153846; rounds (PBA)=4.17948717948718;} owl #124: {team=unaligned ; avg hp=0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.205128205128205/3.230769230769231; rounds (PBA)=4.435897435897436;} owl #57: {team=unaligned ; avg hp=-1.4102564102564104 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.0/3.3076923076923075; rounds (PBA)=4.3076923076923075;} owl #125: {team=unaligned ; avg hp=-0.8205128205128205 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.205128205128205/3.076923076923077; rounds (PBA)=4.282051282051282;} owl #140: {team=unaligned ; avg hp=-0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.2820512820512822/3.1538461538461537; rounds (PBA)=4.435897435897436;} owl #131: {team=unaligned ; avg hp=-0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 0.9487179487179487/3.3076923076923075; rounds (PBA)=4.256410256410256;} owl #4: {team=unaligned ; avg hp=-0.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9743589743589743/3.230769230769231; rounds (PBA)=4.205128205128205;} owl #161: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.1025641025641026/3.282051282051282; rounds (PBA)=4.384615384615385;} owl #155: {team=unaligned ; avg hp=-0.9487179487179487 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5897435897435896; hits/misses (PBA)= 1.2564102564102564/3.1794871794871793; rounds (PBA)=4.435897435897436;} owl #91: {team=unaligned ; avg hp=-0.717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1282051282051282/3.282051282051282; rounds (PBA)=4.435897435897436;} owl #2: {team=unaligned ; avg hp=0.7435897435897436 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1282051282051282/3.358974358974359; rounds (PBA)=4.487179487179487;} owl #54: {team=unaligned ; avg hp=-0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.2820512820512822/3.051282051282051; rounds (PBA)=4.333333333333333;} owl #40: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0256410256410255; hits/misses (PBA)= 0.9230769230769231/3.5128205128205128; rounds (PBA)=4.461538461538462;} owl #7: {team=unaligned ; avg hp=-1.4615384615384615 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1538461538461537/2.8974358974358974; rounds (PBA)=4.102564102564102;} owl #153: {team=unaligned ; avg hp=-0.5128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9743589743589743; hits/misses (PBA)= 0.8717948717948718/3.4615384615384617; rounds (PBA)=4.333333333333333;} owl #154: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.2564102564102564/3.1025641025641026; rounds (PBA)=4.384615384615385;} owl #9: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9487179487179487/3.5128205128205128; rounds (PBA)=4.461538461538462;} owl #137: {team=unaligned ; avg hp=0.5897435897435898 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.205128205128205/3.2051282051282053; rounds (PBA)=4.410256410256411;} owl #189: {team=unaligned ; avg hp=-0.8717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9743589743589743; hits/misses (PBA)= 0.7948717948717948/3.4615384615384617; rounds (PBA)=4.282051282051282;} adult red dragon: {team=chaotic evil ; avg hp=6.512820512820513 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.43589743589743; hits/misses (PBA)= 13.0/0.8461538461538461; rounds (PBA)=4.615384615384615;} owl #43: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.205128205128205/3.3076923076923075; rounds (PBA)=4.538461538461538;} owl #68: {team=unaligned ; avg hp=0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4871794871794872; hits/misses (PBA)= 1.2820512820512822/3.2051282051282053; rounds (PBA)=4.487179487179487;} owl #86: {team=unaligned ; avg hp=0.6153846153846154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6923076923076923; hits/misses (PBA)= 1.435897435897436/2.871794871794872; rounds (PBA)=4.3076923076923075;} owl #111: {team=unaligned ; avg hp=-0.358974358974359 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0/3.3333333333333335; rounds (PBA)=4.333333333333333;} owl #69: {team=unaligned ; avg hp=0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.0769230769230769/3.3846153846153846; rounds (PBA)=4.461538461538462;} owl #174: {team=unaligned ; avg hp=-1.1538461538461537 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 1.0/3.128205128205128; rounds (PBA)=4.153846153846154;} owl #184: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.1025641025641026/3.2564102564102564; rounds (PBA)=4.384615384615385;} owl #65: {team=unaligned ; avg hp=0.48717948717948717 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.205128205128205/3.230769230769231; rounds (PBA)=4.435897435897436;} owl #130: {team=unaligned ; avg hp=-0.05128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 1.1025641025641026/3.2051282051282053; rounds (PBA)=4.3076923076923075;} owl #78: {team=unaligned ; avg hp=-0.9487179487179487 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5128205128205128; hits/misses (PBA)= 1.1538461538461537/3.0256410256410255; rounds (PBA)=4.17948717948718;} owl #120: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 1.0/3.41025641025641; rounds (PBA)=4.410256410256411;} owl #95: {team=unaligned ; avg hp=-0.7948717948717948 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1025641025641026/3.2051282051282053; rounds (PBA)=4.358974358974359;} owl #176: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.1794871794871795/3.1794871794871793; rounds (PBA)=4.358974358974359;} owl #56: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5897435897435896; hits/misses (PBA)= 1.3333333333333333/3.1538461538461537; rounds (PBA)=4.487179487179487;} owl #180: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0512820512820513/3.358974358974359; rounds (PBA)=4.410256410256411;} owl #194: {team=unaligned ; avg hp=0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8974358974358975/3.5384615384615383; rounds (PBA)=4.435897435897436;} owl #30: {team=unaligned ; avg hp=0.23076923076923078 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.435897435897436; hits/misses (PBA)= 1.1794871794871795/3.128205128205128; rounds (PBA)=4.3076923076923075;} owl #19: {team=unaligned ; avg hp=0.15384615384615385 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0769230769230769; hits/misses (PBA)= 0.8974358974358975/3.4871794871794872; rounds (PBA)=4.410256410256411;} owl #167: {team=unaligned ; avg hp=0.717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 1.0512820512820513/3.4615384615384617; rounds (PBA)=4.538461538461538;} owl #171: {team=unaligned ; avg hp=0.5384615384615384 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1025641025641026; hits/misses (PBA)= 0.8461538461538461/3.58974358974359; rounds (PBA)=4.435897435897436;} owl #20: {team=unaligned ; avg hp=-1.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512820512820513; hits/misses (PBA)= 0.8974358974358975/3.5384615384615383; rounds (PBA)=4.435897435897436;} owl #50: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.2564102564102564/3.1794871794871793; rounds (PBA)=4.435897435897436;} owl #159: {team=unaligned ; avg hp=-1.0256410256410255 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.1538461538461537/3.1538461538461537; rounds (PBA)=4.3076923076923075;} owl #81: {team=unaligned ; avg hp=-1.1025641025641026 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2307692307692308; hits/misses (PBA)= 1.0256410256410255/3.1025641025641026; rounds (PBA)=4.205128205128205;} owl #41: {team=unaligned ; avg hp=0.5641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4102564102564104; hits/misses (PBA)= 1.205128205128205/3.1794871794871793; rounds (PBA)=4.384615384615385;} owl #116: {team=unaligned ; avg hp=0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.0/3.230769230769231; rounds (PBA)=4.282051282051282;} owl #193: {team=unaligned ; avg hp=-0.05128205128205128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9230769230769231; hits/misses (PBA)= 0.8205128205128205/3.4615384615384617; rounds (PBA)=4.282051282051282;} owl #90: {team=unaligned ; avg hp=-0.1282051282051282 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7435897435897436; hits/misses (PBA)= 1.3333333333333333/3.0256410256410255; rounds (PBA)=4.358974358974359;} owl #139: {team=unaligned ; avg hp=0.6410256410256411 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 1.1538461538461537/3.2564102564102564; rounds (PBA)=4.410256410256411;} owl #157: {team=unaligned ; avg hp=-1.3076923076923077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.0769230769230769/3.2051282051282053; rounds (PBA)=4.282051282051282;} owl #47: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9743589743589743/3.4871794871794872; rounds (PBA)=4.461538461538462;} owl #32: {team=unaligned ; avg hp=0.6666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.9230769230769231/3.41025641025641; rounds (PBA)=4.333333333333333;} owl #149: {team=unaligned ; avg hp=0.717948717948718 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 1.3076923076923077/3.128205128205128; rounds (PBA)=4.435897435897436;} owl #150: {team=unaligned ; avg hp=-0.9230769230769231 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.205128205128205; hits/misses (PBA)= 0.9230769230769231/3.230769230769231; rounds (PBA)=4.205128205128205;} owl #84: {team=unaligned ; avg hp=0.2564102564102564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0256410256410255/3.4871794871794872; rounds (PBA)=4.512820512820513;} owl #22: {team=unaligned ; avg hp=-0.41025641025641024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358974358974359; hits/misses (PBA)= 1.1538461538461537/3.051282051282051; rounds (PBA)=4.256410256410256;} owl #166: {team=unaligned ; avg hp=-1.641025641025641 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4615384615384615; hits/misses (PBA)= 1.0769230769230769/3.128205128205128; rounds (PBA)=4.205128205128205;} owl #134: {team=unaligned ; avg hp=-1.0512820512820513 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1794871794871795; hits/misses (PBA)= 1.0769230769230769/3.358974358974359; rounds (PBA)=4.461538461538462;} owl #128: {team=unaligned ; avg hp=-1.0769230769230769 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564102564102564; hits/misses (PBA)= 1.2820512820512822/2.9743589743589745; rounds (PBA)=4.256410256410256;} owl #44: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2564102564102564; hits/misses (PBA)= 1.1282051282051282/3.3333333333333335; rounds (PBA)=4.461538461538462;} owl #179: {team=unaligned ; avg hp=-0.07692307692307693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2820512820512822; hits/misses (PBA)= 0.9743589743589743/3.3333333333333335; rounds (PBA)=4.3076923076923075;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39.59; crudely normalised: 0% > unaligned = expected rounds to survive: 963.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 44; Sum of rounds: 219; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 43; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ owl #59: {team=unaligned ; avg hp=-0.6363636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0454545454545454/3.1363636363636362; rounds (PBA)=4.25;} owl #65: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0/3.4318181818181817; rounds (PBA)=4.454545454545454;} owl #20: {team=unaligned ; avg hp=-1.1590909090909092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5227272727272727; hits/misses (PBA)= 1.4090909090909092/2.909090909090909; rounds (PBA)=4.318181818181818;} owl #131: {team=unaligned ; avg hp=-0.38636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1363636363636365; hits/misses (PBA)= 0.9772727272727273/3.5; rounds (PBA)=4.4772727272727275;} owl #77: {team=unaligned ; avg hp=0.36363636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9772727272727273; hits/misses (PBA)= 0.7272727272727273/3.6818181818181817; rounds (PBA)=4.409090909090909;} owl #71: {team=unaligned ; avg hp=-0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.2272727272727273/3.2045454545454546; rounds (PBA)=4.431818181818182;} owl #36: {team=unaligned ; avg hp=0.5681818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0454545454545454/3.477272727272727; rounds (PBA)=4.5227272727272725;} owl #181: {team=unaligned ; avg hp=0.022727272727272728 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.1818181818181819/3.2954545454545454; rounds (PBA)=4.5;} owl #108: {team=unaligned ; avg hp=-1.0909090909090908 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 0.9318181818181818/3.522727272727273; rounds (PBA)=4.454545454545454;} owl #52: {team=unaligned ; avg hp=-0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5681818181818181; hits/misses (PBA)= 1.2272727272727273/3.340909090909091; rounds (PBA)=4.568181818181818;} owl #67: {team=unaligned ; avg hp=-0.7045454545454546 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9545454545454546; hits/misses (PBA)= 0.8181818181818182/3.522727272727273; rounds (PBA)=4.363636363636363;} owl #44: {team=unaligned ; avg hp=-0.3409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.8863636363636364/3.590909090909091; rounds (PBA)=4.4772727272727275;} owl #34: {team=unaligned ; avg hp=-0.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0227272727272727/3.3181818181818183; rounds (PBA)=4.340909090909091;} owl #21: {team=unaligned ; avg hp=-1.3863636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8636363636363636/3.409090909090909; rounds (PBA)=4.295454545454546;} owl #168: {team=unaligned ; avg hp=0.13636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.2272727272727273/3.3181818181818183; rounds (PBA)=4.545454545454546;} owl #159: {team=unaligned ; avg hp=0.6590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1590909090909092/3.340909090909091; rounds (PBA)=4.5;} owl #126: {team=unaligned ; avg hp=0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.0909090909090908/3.3181818181818183; rounds (PBA)=4.409090909090909;} owl #97: {team=unaligned ; avg hp=-1.3181818181818181 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.2045454545454546/3.227272727272727; rounds (PBA)=4.431818181818182;} owl #193: {team=unaligned ; avg hp=-0.9090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.8863636363636364/3.4318181818181817; rounds (PBA)=4.340909090909091;} owl #123: {team=unaligned ; avg hp=0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0909090909090908/3.477272727272727; rounds (PBA)=4.568181818181818;} owl #93: {team=unaligned ; avg hp=-1.4545454545454546 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.2727272727272727/3.022727272727273; rounds (PBA)=4.295454545454546;} owl #106: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.8636363636363636/3.522727272727273; rounds (PBA)=4.386363636363637;} owl #179: {team=unaligned ; avg hp=-1.0227272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 1.0227272727272727/3.340909090909091; rounds (PBA)=4.363636363636363;} owl #133: {team=unaligned ; avg hp=-0.75 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5227272727272727; hits/misses (PBA)= 1.2954545454545454/3.1136363636363638; rounds (PBA)=4.431818181818182;} owl #80: {team=unaligned ; avg hp=-0.5681818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.1136363636363635/3.409090909090909; rounds (PBA)=4.5227272727272725;} owl #73: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0454545454545454/3.4545454545454546; rounds (PBA)=4.5227272727272725;} owl #63: {team=unaligned ; avg hp=0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0681818181818181; hits/misses (PBA)= 0.8863636363636364/3.477272727272727; rounds (PBA)=4.363636363636363;} owl #122: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0909090909090908; hits/misses (PBA)= 0.9090909090909091/3.3636363636363638; rounds (PBA)=4.295454545454546;} owl #66: {team=unaligned ; avg hp=-1.4318181818181819 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5227272727272727; hits/misses (PBA)= 1.2727272727272727/2.8863636363636362; rounds (PBA)=4.2272727272727275;} owl #88: {team=unaligned ; avg hp=-0.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0454545454545454/3.25; rounds (PBA)=4.318181818181818;} owl #79: {team=unaligned ; avg hp=-0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 1.0681818181818181/3.2954545454545454; rounds (PBA)=4.363636363636363;} owl #23: {team=unaligned ; avg hp=0.20454545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.1136363636363635/3.3863636363636362; rounds (PBA)=4.5;} owl #45: {team=unaligned ; avg hp=-0.4318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6590909090909092; hits/misses (PBA)= 1.2045454545454546/3.2954545454545454; rounds (PBA)=4.5227272727272725;} owl #38: {team=unaligned ; avg hp=-1.0227272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4772727272727273; hits/misses (PBA)= 1.1818181818181819/3.1363636363636362; rounds (PBA)=4.318181818181818;} owl #173: {team=unaligned ; avg hp=-0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0227272727272727/3.3181818181818183; rounds (PBA)=4.363636363636363;} owl #68: {team=unaligned ; avg hp=-0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1136363636363635; hits/misses (PBA)= 1.0227272727272727/3.3863636363636362; rounds (PBA)=4.409090909090909;} owl #31: {team=unaligned ; avg hp=-0.9318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 0.9772727272727273/3.340909090909091; rounds (PBA)=4.363636363636363;} owl #89: {team=unaligned ; avg hp=0.18181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1363636363636365/3.3863636363636362; rounds (PBA)=4.545454545454546;} owl #98: {team=unaligned ; avg hp=-1.2045454545454546 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.0909090909090908/3.1136363636363638; rounds (PBA)=4.204545454545454;} owl #146: {team=unaligned ; avg hp=0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0454545454545454/3.340909090909091; rounds (PBA)=4.386363636363637;} owl #99: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.1136363636363635/3.5454545454545454; rounds (PBA)=4.659090909090909;} owl #87: {team=unaligned ; avg hp=-0.3181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0454545454545454/3.227272727272727; rounds (PBA)=4.295454545454546;} owl #78: {team=unaligned ; avg hp=-0.8409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 1.2954545454545454/2.909090909090909; rounds (PBA)=4.2272727272727275;} owl #141: {team=unaligned ; avg hp=0.13636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 1.0454545454545454/3.25; rounds (PBA)=4.295454545454546;} owl #82: {team=unaligned ; avg hp=-1.3636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 1.0227272727272727/3.272727272727273; rounds (PBA)=4.295454545454546;} owl #103: {team=unaligned ; avg hp=-0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 0.9545454545454546/3.4318181818181817; rounds (PBA)=4.386363636363637;} owl #188: {team=unaligned ; avg hp=0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1363636363636365/3.340909090909091; rounds (PBA)=4.4772727272727275;} owl #118: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1363636363636365/3.25; rounds (PBA)=4.386363636363637;} owl #54: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.2045454545454546/3.1363636363636362; rounds (PBA)=4.340909090909091;} owl #96: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0/3.6136363636363638; rounds (PBA)=4.613636363636363;} owl #178: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0681818181818181; hits/misses (PBA)= 0.8636363636363636/3.4545454545454546; rounds (PBA)=4.340909090909091;} owl #148: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0/3.4318181818181817; rounds (PBA)=4.431818181818182;} owl #86: {team=unaligned ; avg hp=-0.38636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2272727272727273/3.090909090909091; rounds (PBA)=4.318181818181818;} owl #147: {team=unaligned ; avg hp=-0.7727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9090909090909091; hits/misses (PBA)= 0.75/3.5; rounds (PBA)=4.295454545454546;} owl #184: {team=unaligned ; avg hp=-1.2045454545454546 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1590909090909092/3.227272727272727; rounds (PBA)=4.386363636363637;} owl #109: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6136363636363635; hits/misses (PBA)= 1.3181818181818181/3.1363636363636362; rounds (PBA)=4.454545454545454;} owl #189: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0454545454545454/3.25; rounds (PBA)=4.318181818181818;} owl #64: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.0454545454545454/3.5681818181818183; rounds (PBA)=4.613636363636363;} owl #152: {team=unaligned ; avg hp=-0.18181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.1590909090909092/3.2954545454545454; rounds (PBA)=4.454545454545454;} owl #92: {team=unaligned ; avg hp=-0.9318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0227272727272727/3.1818181818181817; rounds (PBA)=4.2272727272727275;} owl #43: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2272727272727273/3.272727272727273; rounds (PBA)=4.5;} owl #174: {team=unaligned ; avg hp=-0.4772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1363636363636365/3.340909090909091; rounds (PBA)=4.5;} owl #17: {team=unaligned ; avg hp=-0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.8636363636363636/3.522727272727273; rounds (PBA)=4.386363636363637;} owl #42: {team=unaligned ; avg hp=-1.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0227272727272727/3.340909090909091; rounds (PBA)=4.409090909090909;} owl #164: {team=unaligned ; avg hp=0.6590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2045454545454546/3.2954545454545454; rounds (PBA)=4.5;} owl #170: {team=unaligned ; avg hp=-0.8409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5681818181818181; hits/misses (PBA)= 1.3409090909090908/3.1136363636363638; rounds (PBA)=4.454545454545454;} owl #41: {team=unaligned ; avg hp=-1.0681818181818181 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.2727272727272727/3.1363636363636362; rounds (PBA)=4.409090909090909;} owl #182: {team=unaligned ; avg hp=-0.045454545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1363636363636365/3.227272727272727; rounds (PBA)=4.363636363636363;} owl #55: {team=unaligned ; avg hp=-0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 1.0227272727272727/3.4545454545454546; rounds (PBA)=4.4772727272727275;} owl #142: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.0909090909090908/3.409090909090909; rounds (PBA)=4.5;} owl #121: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.25/3.2954545454545454; rounds (PBA)=4.545454545454546;} owl #95: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1136363636363635/3.2954545454545454; rounds (PBA)=4.409090909090909;} owl #6: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.0909090909090908/3.272727272727273; rounds (PBA)=4.363636363636363;} owl #129: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5681818181818181; hits/misses (PBA)= 1.2727272727272727/3.272727272727273; rounds (PBA)=4.545454545454546;} owl #18: {team=unaligned ; avg hp=-0.5681818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.1818181818181819/3.1818181818181817; rounds (PBA)=4.363636363636363;} owl #138: {team=unaligned ; avg hp=-0.36363636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.1818181818181819/3.0454545454545454; rounds (PBA)=4.25;} owl #180: {team=unaligned ; avg hp=0.38636363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.9545454545454546/3.6136363636363638; rounds (PBA)=4.590909090909091;} owl #113: {team=unaligned ; avg hp=-0.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6363636363636365; hits/misses (PBA)= 1.2727272727272727/3.0681818181818183; rounds (PBA)=4.386363636363637;} owl #176: {team=unaligned ; avg hp=-1.1136363636363635 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6363636363636365; hits/misses (PBA)= 1.3409090909090908/2.9545454545454546; rounds (PBA)=4.295454545454546;} owl #61: {team=unaligned ; avg hp=-1.1363636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1363636363636365/3.272727272727273; rounds (PBA)=4.409090909090909;} adult red dragon: {team=chaotic evil ; avg hp=-0.13636363636363635 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.75; hits/misses (PBA)= 13.181818181818182/0.7954545454545454; rounds (PBA)=4.659090909090909;} owl: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1363636363636365/3.4318181818181817; rounds (PBA)=4.568181818181818;} owl #8: {team=unaligned ; avg hp=-0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.25/3.1818181818181817; rounds (PBA)=4.454545454545454;} owl #104: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0227272727272727; hits/misses (PBA)= 0.8181818181818182/3.5681818181818183; rounds (PBA)=4.386363636363637;} owl #136: {team=unaligned ; avg hp=0.4318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1363636363636365; hits/misses (PBA)= 0.9545454545454546/3.3636363636363638; rounds (PBA)=4.318181818181818;} owl #25: {team=unaligned ; avg hp=0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0681818181818181/3.3863636363636362; rounds (PBA)=4.454545454545454;} owl #107: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6136363636363635; hits/misses (PBA)= 1.3636363636363635/3.1363636363636362; rounds (PBA)=4.5227272727272725;} owl #14: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.0227272727272727/3.409090909090909; rounds (PBA)=4.431818181818182;} owl #135: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.2045454545454546/3.340909090909091; rounds (PBA)=4.545454545454546;} owl #10: {team=unaligned ; avg hp=0.5454545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6136363636363635; hits/misses (PBA)= 1.4545454545454546/3.0; rounds (PBA)=4.4772727272727275;} owl #162: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0681818181818181; hits/misses (PBA)= 0.9545454545454546/3.5454545454545454; rounds (PBA)=4.5227272727272725;} owl #51: {team=unaligned ; avg hp=-0.18181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.9545454545454546/3.3863636363636362; rounds (PBA)=4.340909090909091;} owl #166: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4772727272727273; hits/misses (PBA)= 1.2272727272727273/3.3636363636363638; rounds (PBA)=4.590909090909091;} owl #151: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4318181818181819; hits/misses (PBA)= 1.2727272727272727/3.0681818181818183; rounds (PBA)=4.340909090909091;} owl #145: {team=unaligned ; avg hp=-0.6363636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1363636363636365/3.227272727272727; rounds (PBA)=4.363636363636363;} owl #19: {team=unaligned ; avg hp=0.5454545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5681818181818181; hits/misses (PBA)= 1.2727272727272727/3.2954545454545454; rounds (PBA)=4.568181818181818;} owl #186: {team=unaligned ; avg hp=0.6590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1136363636363635; hits/misses (PBA)= 1.0227272727272727/3.522727272727273; rounds (PBA)=4.545454545454546;} owl #158: {team=unaligned ; avg hp=0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0454545454545454/3.340909090909091; rounds (PBA)=4.386363636363637;} owl #40: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.1363636363636365/3.3863636363636362; rounds (PBA)=4.545454545454546;} owl #110: {team=unaligned ; avg hp=0.3409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.0/3.409090909090909; rounds (PBA)=4.431818181818182;} owl #5: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0909090909090908/3.272727272727273; rounds (PBA)=4.363636363636363;} owl #85: {team=unaligned ; avg hp=0.20454545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0/3.3863636363636362; rounds (PBA)=4.386363636363637;} owl #175: {team=unaligned ; avg hp=0.6590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0227272727272727/3.5; rounds (PBA)=4.5227272727272725;} owl #58: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.0909090909090908/3.3181818181818183; rounds (PBA)=4.409090909090909;} owl #116: {team=unaligned ; avg hp=-0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0454545454545454/3.25; rounds (PBA)=4.318181818181818;} owl #167: {team=unaligned ; avg hp=-0.9545454545454546 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.1590909090909092/3.272727272727273; rounds (PBA)=4.431818181818182;} owl #90: {team=unaligned ; avg hp=-0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9772727272727273; hits/misses (PBA)= 0.8636363636363636/3.477272727272727; rounds (PBA)=4.340909090909091;} owl #74: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3863636363636365; hits/misses (PBA)= 1.1363636363636365/3.2954545454545454; rounds (PBA)=4.454545454545454;} owl #24: {team=unaligned ; avg hp=-0.3409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.9545454545454546/3.272727272727273; rounds (PBA)=4.2272727272727275;} owl #105: {team=unaligned ; avg hp=-0.9090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2727272727272727/3.0; rounds (PBA)=4.295454545454546;} owl #83: {team=unaligned ; avg hp=-0.7727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0/3.272727272727273; rounds (PBA)=4.318181818181818;} owl #153: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1590909090909092/3.2954545454545454; rounds (PBA)=4.4772727272727275;} owl #3: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1363636363636365/3.227272727272727; rounds (PBA)=4.386363636363637;} owl #149: {team=unaligned ; avg hp=0.36363636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.2954545454545454/3.227272727272727; rounds (PBA)=4.545454545454546;} owl #11: {team=unaligned ; avg hp=0.6818181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3863636363636365; hits/misses (PBA)= 1.1136363636363635/3.4318181818181817; rounds (PBA)=4.545454545454546;} owl #194: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3863636363636365; hits/misses (PBA)= 1.0909090909090908/3.340909090909091; rounds (PBA)=4.454545454545454;} owl #172: {team=unaligned ; avg hp=0.4772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.1818181818181819/3.2954545454545454; rounds (PBA)=4.4772727272727275;} owl #35: {team=unaligned ; avg hp=0.4090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0227272727272727/3.3636363636363638; rounds (PBA)=4.409090909090909;} owl #39: {team=unaligned ; avg hp=-0.4772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.8636363636363636/3.5; rounds (PBA)=4.363636363636363;} owl #32: {team=unaligned ; avg hp=-0.7954545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0/3.3181818181818183; rounds (PBA)=4.386363636363637;} owl #46: {team=unaligned ; avg hp=-0.5227272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9090909090909091; hits/misses (PBA)= 0.8636363636363636/3.477272727272727; rounds (PBA)=4.363636363636363;} owl #37: {team=unaligned ; avg hp=0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1590909090909092/3.3863636363636362; rounds (PBA)=4.545454545454546;} owl #91: {team=unaligned ; avg hp=0.045454545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0681818181818181; hits/misses (PBA)= 0.9772727272727273/3.5; rounds (PBA)=4.4772727272727275;} owl #111: {team=unaligned ; avg hp=0.6136363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.1136363636363635/3.2954545454545454; rounds (PBA)=4.409090909090909;} owl #72: {team=unaligned ; avg hp=0.5227272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0227272727272727/3.3636363636363638; rounds (PBA)=4.386363636363637;} owl #171: {team=unaligned ; avg hp=0.6136363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4318181818181819; hits/misses (PBA)= 1.1818181818181819/3.3636363636363638; rounds (PBA)=4.545454545454546;} owl #150: {team=unaligned ; avg hp=0.5909090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1363636363636365; hits/misses (PBA)= 0.9090909090909091/3.3863636363636362; rounds (PBA)=4.295454545454546;} owl #30: {team=unaligned ; avg hp=0.5454545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0227272727272727/3.522727272727273; rounds (PBA)=4.545454545454546;} owl #163: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0454545454545454/3.4545454545454546; rounds (PBA)=4.5;} owl #134: {team=unaligned ; avg hp=0.18181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8181818181818182; hits/misses (PBA)= 0.75/3.6136363636363638; rounds (PBA)=4.386363636363637;} owl #120: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 0.9545454545454546/3.5681818181818183; rounds (PBA)=4.568181818181818;} owl #48: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 0.9318181818181818/3.6136363636363638; rounds (PBA)=4.568181818181818;} owl #125: {team=unaligned ; avg hp=0.4772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.2727272727272727/3.159090909090909; rounds (PBA)=4.431818181818182;} owl #102: {team=unaligned ; avg hp=-0.6818181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1590909090909092/3.227272727272727; rounds (PBA)=4.386363636363637;} owl #137: {team=unaligned ; avg hp=-0.06818181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1818181818181819/3.227272727272727; rounds (PBA)=4.409090909090909;} owl #185: {team=unaligned ; avg hp=-0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 0.9772727272727273/3.4545454545454546; rounds (PBA)=4.431818181818182;} owl #187: {team=unaligned ; avg hp=0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6818181818181819; hits/misses (PBA)= 1.3636363636363635/3.0454545454545454; rounds (PBA)=4.409090909090909;} owl #161: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.1590909090909092/3.3181818181818183; rounds (PBA)=4.5;} owl #76: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0/3.4545454545454546; rounds (PBA)=4.454545454545454;} owl #4: {team=unaligned ; avg hp=-0.045454545454545456 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 1.0227272727272727/3.4318181818181817; rounds (PBA)=4.454545454545454;} owl #56: {team=unaligned ; avg hp=-1.6590909090909092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5454545454545454; hits/misses (PBA)= 1.2727272727272727/3.022727272727273; rounds (PBA)=4.295454545454546;} owl #154: {team=unaligned ; avg hp=0.18181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2272727272727273/3.25; rounds (PBA)=4.5227272727272725;} owl #2: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.1136363636363635/3.409090909090909; rounds (PBA)=4.5227272727272725;} owl #130: {team=unaligned ; avg hp=-0.6590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.1363636363636365/3.2954545454545454; rounds (PBA)=4.431818181818182;} owl #127: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1363636363636365/3.272727272727273; rounds (PBA)=4.431818181818182;} owl #50: {team=unaligned ; avg hp=-1.3863636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1363636363636365/3.3863636363636362; rounds (PBA)=4.545454545454546;} owl #183: {team=unaligned ; avg hp=-1.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0909090909090908/3.272727272727273; rounds (PBA)=4.363636363636363;} owl #26: {team=unaligned ; avg hp=0.6818181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 1.0/3.409090909090909; rounds (PBA)=4.409090909090909;} owl #33: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6136363636363635; hits/misses (PBA)= 1.25/3.2045454545454546; rounds (PBA)=4.454545454545454;} owl #28: {team=unaligned ; avg hp=0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.1818181818181819/3.25; rounds (PBA)=4.431818181818182;} owl #27: {team=unaligned ; avg hp=0.6363636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4318181818181819; hits/misses (PBA)= 1.1590909090909092/3.272727272727273; rounds (PBA)=4.431818181818182;} owl #84: {team=unaligned ; avg hp=-0.4318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6363636363636365; hits/misses (PBA)= 1.3863636363636365/3.0; rounds (PBA)=4.386363636363637;} owl #100: {team=unaligned ; avg hp=0.3409090909090909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.2045454545454546/3.1818181818181817; rounds (PBA)=4.409090909090909;} owl #115: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.0909090909090908/3.477272727272727; rounds (PBA)=4.568181818181818;} owl #22: {team=unaligned ; avg hp=-0.4318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.0454545454545454/3.272727272727273; rounds (PBA)=4.340909090909091;} owl #132: {team=unaligned ; avg hp=-0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 1.0454545454545454/3.1818181818181817; rounds (PBA)=4.2727272727272725;} owl #13: {team=unaligned ; avg hp=-1.9090909090909092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.1363636363636365/3.1363636363636362; rounds (PBA)=4.295454545454546;} owl #157: {team=unaligned ; avg hp=0.3181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1136363636363635; hits/misses (PBA)= 1.0454545454545454/3.1818181818181817; rounds (PBA)=4.2272727272727275;} owl #49: {team=unaligned ; avg hp=-0.5227272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.0909090909090908/3.2045454545454546; rounds (PBA)=4.295454545454546;} owl #177: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3181818181818181; hits/misses (PBA)= 1.1136363636363635/3.4545454545454546; rounds (PBA)=4.568181818181818;} owl #53: {team=unaligned ; avg hp=-0.3181818181818182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 0.9545454545454546/3.3863636363636362; rounds (PBA)=4.340909090909091;} owl #15: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.9772727272727273/3.3636363636363638; rounds (PBA)=4.363636363636363;} owl #128: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0227272727272727; hits/misses (PBA)= 0.8636363636363636/3.409090909090909; rounds (PBA)=4.295454545454546;} owl #70: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2045454545454546; hits/misses (PBA)= 0.9090909090909091/3.5454545454545454; rounds (PBA)=4.454545454545454;} owl #124: {team=unaligned ; avg hp=-1.3863636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.1818181818181819/3.159090909090909; rounds (PBA)=4.340909090909091;} owl #62: {team=unaligned ; avg hp=-1.7727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.9090909090909091/3.1818181818181817; rounds (PBA)=4.090909090909091;} owl #29: {team=unaligned ; avg hp=-1.6590909090909092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 1.1363636363636365/3.090909090909091; rounds (PBA)=4.2272727272727275;} owl #112: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.9318181818181818/3.409090909090909; rounds (PBA)=4.363636363636363;} owl #81: {team=unaligned ; avg hp=-0.09090909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 0.9318181818181818/3.5454545454545454; rounds (PBA)=4.4772727272727275;} owl #169: {team=unaligned ; avg hp=0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1136363636363635; hits/misses (PBA)= 0.9772727272727273/3.3636363636363638; rounds (PBA)=4.340909090909091;} owl #140: {team=unaligned ; avg hp=0.1590909090909091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2727272727272727; hits/misses (PBA)= 1.0454545454545454/3.25; rounds (PBA)=4.340909090909091;} owl #69: {team=unaligned ; avg hp=-0.22727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4772727272727273; hits/misses (PBA)= 1.1818181818181819/3.1818181818181817; rounds (PBA)=4.386363636363637;} owl #143: {team=unaligned ; avg hp=-1.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8409090909090909; hits/misses (PBA)= 0.7272727272727273/3.409090909090909; rounds (PBA)=4.181818181818182;} owl #47: {team=unaligned ; avg hp=0.6136363636363636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 1.4772727272727273/3.0681818181818183; rounds (PBA)=4.545454545454546;} owl #16: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2272727272727273; hits/misses (PBA)= 0.9318181818181818/3.477272727272727; rounds (PBA)=4.409090909090909;} owl #94: {team=unaligned ; avg hp=-0.6818181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.0454545454545454/3.1818181818181817; rounds (PBA)=4.2272727272727275;} owl #192: {team=unaligned ; avg hp=-0.45454545454545453 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 0.9772727272727273/3.25; rounds (PBA)=4.2272727272727275;} owl #117: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.2045454545454546/3.25; rounds (PBA)=4.454545454545454;} owl #101: {team=unaligned ; avg hp=-0.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4318181818181819; hits/misses (PBA)= 1.1363636363636365/3.3636363636363638; rounds (PBA)=4.5;} owl #160: {team=unaligned ; avg hp=0.6363636363636364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8181818181818182; hits/misses (PBA)= 0.6590909090909091/3.590909090909091; rounds (PBA)=4.25;} owl #155: {team=unaligned ; avg hp=0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4090909090909092; hits/misses (PBA)= 1.2045454545454546/3.159090909090909; rounds (PBA)=4.363636363636363;} owl #190: {team=unaligned ; avg hp=0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2954545454545454; hits/misses (PBA)= 1.1590909090909092/3.25; rounds (PBA)=4.409090909090909;} owl #12: {team=unaligned ; avg hp=-0.36363636363636365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.9090909090909091/3.4545454545454546; rounds (PBA)=4.363636363636363;} owl #165: {team=unaligned ; avg hp=0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4545454545454546; hits/misses (PBA)= 1.2727272727272727/3.272727272727273; rounds (PBA)=4.568181818181818;} owl #191: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3409090909090908; hits/misses (PBA)= 1.0909090909090908/3.3181818181818183; rounds (PBA)=4.431818181818182;} owl #60: {team=unaligned ; avg hp=0.7272727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8181818181818181; hits/misses (PBA)= 1.4772727272727273/3.0; rounds (PBA)=4.4772727272727275;} owl #57: {team=unaligned ; avg hp=-0.11363636363636363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1363636363636365; hits/misses (PBA)= 0.9545454545454546/3.340909090909091; rounds (PBA)=4.340909090909091;} owl #144: {team=unaligned ; avg hp=-0.9318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4318181818181819; hits/misses (PBA)= 1.1136363636363635/3.1136363636363638; rounds (PBA)=4.25;} owl #75: {team=unaligned ; avg hp=-0.29545454545454547 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1363636363636365; hits/misses (PBA)= 1.0454545454545454/3.4318181818181817; rounds (PBA)=4.5;} owl #156: {team=unaligned ; avg hp=-0.7954545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 1.0/3.340909090909091; rounds (PBA)=4.340909090909091;} owl #114: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3636363636363635; hits/misses (PBA)= 1.1136363636363635/3.3636363636363638; rounds (PBA)=4.5;} owl #119: {team=unaligned ; avg hp=-0.2727272727272727 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1818181818181819; hits/misses (PBA)= 1.0/3.227272727272727; rounds (PBA)=4.25;} owl #7: {team=unaligned ; avg hp=-0.5454545454545454 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.25; hits/misses (PBA)= 0.9090909090909091/3.522727272727273; rounds (PBA)=4.454545454545454;} owl #139: {team=unaligned ; avg hp=-0.4318181818181818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1590909090909092; hits/misses (PBA)= 1.0/3.25; rounds (PBA)=4.25;} owl #9: {team=unaligned ; avg hp=0.9772727272727273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0454545454545454; hits/misses (PBA)= 0.8636363636363636/3.75; rounds (PBA)=4.613636363636363;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 153.6; crudely normalised: 0% > unaligned = expected rounds to survive: 248.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 411; Sum of rounds: 7476; > Team chaotic evil = winning battles: 410; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owl #7: {team=unaligned ; avg hp=-15.72749391727494 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7469586374695862; hits/misses (PBA)= 2.3090024330900243/6.489051094890511; rounds (PBA)=8.822384428223843;} owl #6: {team=unaligned ; avg hp=-15.571776155717762 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5742092457420926; hits/misses (PBA)= 2.1386861313868613/6.119221411192214; rounds (PBA)=8.279805352798054;} owl #11: {team=unaligned ; avg hp=-15.912408759124087 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5012165450121655; hits/misses (PBA)= 2.1265206812652067/6.630170316301703; rounds (PBA)=8.776155717761558;} owl #24: {team=unaligned ; avg hp=-16.063260340632603 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7201946472019465; hits/misses (PBA)= 2.236009732360097/6.374695863746958; rounds (PBA)=8.639902676399027;} owl #32: {team=unaligned ; avg hp=-15.666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493917274939173; hits/misses (PBA)= 2.05352798053528/6.236009732360097; rounds (PBA)=8.313868613138686;} owl #47: {team=unaligned ; avg hp=-15.70559610705596 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493917274939173; hits/misses (PBA)= 2.0632603406326036/6.145985401459854; rounds (PBA)=8.233576642335766;} owl #34: {team=unaligned ; avg hp=-16.05352798053528 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5474452554744524; hits/misses (PBA)= 2.1411192214111923/6.394160583941606; rounds (PBA)=8.540145985401459;} owl #37: {team=unaligned ; avg hp=-15.710462287104622 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3819951338199514; hits/misses (PBA)= 1.9951338199513382/6.622871046228711; rounds (PBA)=8.639902676399027;} owl #39: {team=unaligned ; avg hp=-15.761557177615572 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683698296836983; hits/misses (PBA)= 2.2287104622871046/6.564476885644769; rounds (PBA)=8.805352798053528;} owl #14: {team=unaligned ; avg hp=-15.59610705596107 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7712895377128954; hits/misses (PBA)= 2.289537712895377/6.824817518248175; rounds (PBA)=9.128953771289538;} owl #41: {team=unaligned ; avg hp=-15.805352798053528 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5669099756690996; hits/misses (PBA)= 2.1362530413625302/6.347931873479319; rounds (PBA)=8.503649635036496;} owl #17: {team=unaligned ; avg hp=-15.763990267639903 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6545012165450124; hits/misses (PBA)= 2.2262773722627736/6.70316301703163; rounds (PBA)=8.944038929440389;} owl #10: {team=unaligned ; avg hp=-15.751824817518248 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.559610705596107; hits/misses (PBA)= 2.116788321167883/6.469586374695864; rounds (PBA)=8.610705596107056;} owl #43: {team=unaligned ; avg hp=-16.043795620437955 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6009732360097324; hits/misses (PBA)= 2.1630170316301705/6.581508515815085; rounds (PBA)=8.766423357664234;} owl #40: {team=unaligned ; avg hp=-15.571776155717762 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6374695863746958; hits/misses (PBA)= 2.2068126520681264/7.009732360097324; rounds (PBA)=9.24087591240876;} owl #30: {team=unaligned ; avg hp=-16.119221411192214 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6909975669099757; hits/misses (PBA)= 2.2335766423357666/6.637469586374696; rounds (PBA)=8.885644768856448;} owl #15: {team=unaligned ; avg hp=-15.905109489051094 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7469586374695862; hits/misses (PBA)= 2.2773722627737225/6.45985401459854; rounds (PBA)=8.75669099756691;} owl #27: {team=unaligned ; avg hp=-15.474452554744525 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6861313868613137; hits/misses (PBA)= 2.2141119221411194/6.7226277372262775; rounds (PBA)=8.953771289537713;} owl #25: {team=unaligned ; avg hp=-16.021897810218977 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7396593673965937; hits/misses (PBA)= 2.3017031630170317/6.425790754257908; rounds (PBA)=8.749391727493917;} owl #28: {team=unaligned ; avg hp=-15.958637469586375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5328467153284673; hits/misses (PBA)= 2.116788321167883/6.5036496350364965; rounds (PBA)=8.639902676399027;} owl #12: {team=unaligned ; avg hp=-15.829683698296837 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4720194647201947; hits/misses (PBA)= 2.0900243309002433/6.698296836982968; rounds (PBA)=8.805352798053528;} owl #3: {team=unaligned ; avg hp=-15.873479318734793 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6715328467153285; hits/misses (PBA)= 2.223844282238443/6.267639902676399; rounds (PBA)=8.501216545012165;} owl #33: {team=unaligned ; avg hp=-15.535279805352799 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.725060827250608; hits/misses (PBA)= 2.2822384428223845/6.608272506082725; rounds (PBA)=8.914841849148418;} adult red dragon: {team=chaotic evil ; avg hp=124.83211678832117 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 838.3941605839416; hits/misses (PBA)= 49.885644768856444/2.6447688564476888; rounds (PBA)=18.18978102189781;} owl #22: {team=unaligned ; avg hp=-15.732360097323602 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656934306569343; hits/misses (PBA)= 2.218978102189781/6.552311435523114; rounds (PBA)=8.793187347931873;} owl #23: {team=unaligned ; avg hp=-15.69829683698297 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4841849148418493; hits/misses (PBA)= 2.1362530413625302/6.428223844282239; rounds (PBA)=8.59367396593674;} owl #8: {team=unaligned ; avg hp=-15.683698296836983 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5036496350364965; hits/misses (PBA)= 2.099756690997567/6.593673965936739; rounds (PBA)=8.710462287104622;} owl #31: {team=unaligned ; avg hp=-15.5669099756691 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608272506082725; hits/misses (PBA)= 2.167883211678832/6.245742092457421; rounds (PBA)=8.440389294403893;} owl #38: {team=unaligned ; avg hp=-16.009732360097324 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4720194647201947; hits/misses (PBA)= 2.046228710462287/6.2773722627737225; rounds (PBA)=8.35036496350365;} owl #49: {team=unaligned ; avg hp=-15.423357664233576 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7883211678832116; hits/misses (PBA)= 2.3017031630170317/6.890510948905109; rounds (PBA)=9.206812652068127;} owl #35: {team=unaligned ; avg hp=-15.936739659367397 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6520681265206814; hits/misses (PBA)= 2.21654501216545/6.652068126520681; rounds (PBA)=8.885644768856448;} owl #29: {team=unaligned ; avg hp=-15.812652068126521 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.411192214111922; hits/misses (PBA)= 2.068126520681265/6.54014598540146; rounds (PBA)=8.62530413625304;} owl #45: {team=unaligned ; avg hp=-15.545012165450121 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6982968369829683; hits/misses (PBA)= 2.2627737226277373/6.406326034063261; rounds (PBA)=8.693430656934307;} owl #50: {team=unaligned ; avg hp=-16.02676399026764 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5717761557177616; hits/misses (PBA)= 2.1313868613138687/6.313868613138686; rounds (PBA)=8.464720194647201;} owl: {team=unaligned ; avg hp=-15.591240875912408 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6934306569343067; hits/misses (PBA)= 2.240875912408759/6.992700729927007; rounds (PBA)=9.257907542579076;} owl #13: {team=unaligned ; avg hp=-16.07542579075426 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7664233576642334; hits/misses (PBA)= 2.3090024330900243/6.7153284671532845; rounds (PBA)=9.036496350364963;} owl #19: {team=unaligned ; avg hp=-15.630170316301703 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.708029197080292; hits/misses (PBA)= 2.218978102189781/6.428223844282239; rounds (PBA)=8.664233576642335;} owl #26: {team=unaligned ; avg hp=-15.781021897810218 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4671532846715327; hits/misses (PBA)= 2.0389294403892944/6.469586374695864; rounds (PBA)=8.535279805352799;} owl #21: {team=unaligned ; avg hp=-15.72749391727494 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.610705596107056; hits/misses (PBA)= 2.1946472019464722/6.233576642335766; rounds (PBA)=8.454987834549879;} owl #42: {team=unaligned ; avg hp=-15.817518248175183 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.562043795620438; hits/misses (PBA)= 2.0827250608272507/6.394160583941606; rounds (PBA)=8.491484184914842;} owl #46: {team=unaligned ; avg hp=-15.897810218978103 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6423357664233578; hits/misses (PBA)= 2.1800486618004866/6.91970802919708; rounds (PBA)=9.116788321167883;} owl #2: {team=unaligned ; avg hp=-15.89051094890511 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.557177615571776; hits/misses (PBA)= 2.1119221411192215/6.773722627737226; rounds (PBA)=8.895377128953772;} owl #48: {team=unaligned ; avg hp=-15.40389294403893 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664233576642336; hits/misses (PBA)= 2.2311435523114356/6.746958637469587; rounds (PBA)=9.002433090024331;} owl #4: {team=unaligned ; avg hp=-15.391727493917275 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 2.165450121654501/6.362530413625304; rounds (PBA)=8.535279805352799;} owl #5: {team=unaligned ; avg hp=-15.832116788321168 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5669099756690996; hits/misses (PBA)= 2.153284671532847/6.525547445255475; rounds (PBA)=8.695863746958638;} owl #20: {team=unaligned ; avg hp=-15.802919708029197 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75669099756691; hits/misses (PBA)= 2.335766423357664/6.557177615571776; rounds (PBA)=8.912408759124087;} owl #18: {team=unaligned ; avg hp=-15.474452554744525 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4452554744525545; hits/misses (PBA)= 2.0583941605839415/6.688564476885645; rounds (PBA)=8.761557177615572;} owl #16: {team=unaligned ; avg hp=-15.924574209245742 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67639902676399; hits/misses (PBA)= 2.2141119221411194/6.600973236009732; rounds (PBA)=8.829683698296837;} owl #9: {team=unaligned ; avg hp=-15.608272506082725 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.54014598540146; hits/misses (PBA)= 2.119221411192214/6.530413625304136; rounds (PBA)=8.666666666666666;} owl #36: {team=unaligned ; avg hp=-15.941605839416058 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5231143552311437; hits/misses (PBA)= 2.1605839416058394/6.384428223844282; rounds (PBA)=8.571776155717762;} owl #44: {team=unaligned ; avg hp=-15.746958637469586 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6982968369829683; hits/misses (PBA)= 2.2506082725060828/6.442822384428224; rounds (PBA)=8.70316301703163;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 53.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 8880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5062; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-5.893021395720856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9934013197360528; hits/misses (PBA)= 0.1941611677664467/0.4413117376524695; rounds (PBA)=0.6354729054189162;} horned devil: {team=lawful evil ; avg hp=147.00659868026395 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.893021395720854; hits/misses (PBA)= 1.0909818036392722/0.0613877224555089; rounds (PBA)=1.0121975604879023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4937012597480504;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5062987402519497;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 669.49; crudely normalised: 0% > any = expected rounds to survive: 2902.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44283; chaotic evil : 0.97 ± 0.0; any : 0.03 ± 0.0; > Team chaotic evil = winning battles: 4846; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 155; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=62.303939212157566 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.9090181963607; hits/misses (PBA)= 19.398520295940813/5.12117576484703; rounds (PBA)=8.820635872825434;} guard #4: {team=any ; avg hp=-5.6220755848830235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2739452109578084; hits/misses (PBA)= 0.6464707058588283/1.4907018596280743; rounds (PBA)=2.1371725654869027;} guard #6: {team=any ; avg hp=-5.655868826234753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.373525294941012; hits/misses (PBA)= 0.6590681863627275/1.4863027394521096; rounds (PBA)=2.145370925814837;} bandit captain: {team=any ; avg hp=-7.065586882623475 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.73245350929814; hits/misses (PBA)= 6.67366526694661/9.985202959408118; rounds (PBA)=5.558088382323535;} guard #3: {team=any ; avg hp=-5.584883023395321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1479704059188163; hits/misses (PBA)= 0.6136772645470906/1.5320935812837433; rounds (PBA)=2.145770845830834;} bandit: {team=any ; avg hp=-5.432913417316537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.166966606678664; hits/misses (PBA)= 0.6236752649470106/1.4347130573885223; rounds (PBA)=2.058588282343531;} assassin: {team=any ; avg hp=-5.676464707058588 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.26094781043791; hits/misses (PBA)= 7.166366726654669/8.676064787042591; rounds (PBA)=7.939212157568487;} hawk: {team=any ; avg hp=-15.913217356528694 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3739252149570086;} guard #5: {team=any ; avg hp=-5.752649470105979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1865626874625077; hits/misses (PBA)= 0.6330733853229354/1.5042991401719656; rounds (PBA)=2.137372525494901;} guard #2: {team=any ; avg hp=-5.653869226154769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2443511297740453; hits/misses (PBA)= 0.633873225354929/1.508898220355929; rounds (PBA)=2.1427714457108578;} guard: {team=any ; avg hp=-5.551489702059588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3093381323735254; hits/misses (PBA)= 0.641871625674865/1.4811037792441513; rounds (PBA)=2.1229754049190164;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 714.27; crudely normalised: 0% > any = expected rounds to survive: 2808.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41881; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4955; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 46; perfect battles: 0; close-call battles: 46; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=-5.555288942211558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.785842831433713; hits/misses (PBA)= 0.555488902219556/1.266146770645871; rounds (PBA)=1.8216356728654268;} guard #4: {team=any ; avg hp=-5.659268146370726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8732253549290143; hits/misses (PBA)= 0.5668866226754649/1.3097380523895221; rounds (PBA)=1.876624675064987;} guard #2: {team=any ; avg hp=-5.697060587882423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.937012597480504; hits/misses (PBA)= 0.5666866626674665/1.3039392121575686; rounds (PBA)=1.870625874825035;} guard #5: {team=any ; avg hp=-5.670665866826635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85622875424915; hits/misses (PBA)= 0.5606878624275144/1.2963407318536293; rounds (PBA)=1.8570285942811438;} bandit captain: {team=any ; avg hp=-7.559888022395521 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.780243951209755; hits/misses (PBA)= 6.061387722455509/9.085582883423315; rounds (PBA)=5.050389922015597;} guard #3: {team=any ; avg hp=-5.637672465506899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.829634073185363; hits/misses (PBA)= 0.563887222555489/1.3173365326934614; rounds (PBA)=1.8812237552489501;} assassin: {team=any ; avg hp=-7.102979404119176 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.33113377324535; hits/misses (PBA)= 6.722055588882224/8.14497100579884; rounds (PBA)=7.439112177564487;} guard: {team=any ; avg hp=-5.67006598680264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8990201959608077; hits/misses (PBA)= 0.5680863827234554/1.2849430113977205; rounds (PBA)=1.8530293941211757;} hawk: {team=any ; avg hp=-15.941811637672465 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3587282543491302;} young red dragon: {team=chaotic evil ; avg hp=74.70765846830633 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.49470105978804; hits/misses (PBA)= 18.375324935012998/4.737052589482103; rounds (PBA)=8.363327334533093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 765.46; crudely normalised: 0% > any = expected rounds to survive: 2712.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39406; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.578284343131374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4331133773245353; hits/misses (PBA)= 0.4819036192761448/1.1487702459508098; rounds (PBA)=1.6306738652269546;} guard #3: {team=any ; avg hp=-5.4501099780044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3877224555088983; hits/misses (PBA)= 0.47010597880423916/1.132373525294941; rounds (PBA)=1.6024795040991802;} young red dragon: {team=chaotic evil ; avg hp=86.80823835232954 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.56988602279546; hits/misses (PBA)= 17.27134573085383/4.38252349530094; rounds (PBA)=7.877624475104979;} hawk: {team=any ; avg hp=-15.762047590481904 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3723255348930214;} bandit captain: {team=any ; avg hp=-7.5374925014997 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.72145570885823; hits/misses (PBA)= 5.432913417316537/8.238552289542092; rounds (PBA)=4.55748850229954;} bandit: {team=any ; avg hp=-5.341931613677264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.320135972805439; hits/misses (PBA)= 0.46490701859628075/1.1095780843831233; rounds (PBA)=1.574485102979404;} guard: {team=any ; avg hp=-5.797040591881624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4647070585882824; hits/misses (PBA)= 0.47570485902819437/1.1479704059188163; rounds (PBA)=1.6236752649470105;} assassin: {team=any ; avg hp=-7.457308538292342 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.376524695060986; hits/misses (PBA)= 6.279744051189762/7.618676264747051; rounds (PBA)=6.950209958008398;} guard #4: {team=any ; avg hp=-5.645670865826834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4881023795240953; hits/misses (PBA)= 0.4977004599080184/1.1171765646870626; rounds (PBA)=1.614877024595081;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 824.56; crudely normalised: 0% > any = expected rounds to survive: 2611.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36900; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any ; avg hp=-7.509698060387922 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.34073185362927; hits/misses (PBA)= 5.84003199360128/7.08378324335133; rounds (PBA)=6.462707458508298;} young red dragon: {team=chaotic evil ; avg hp=97.42271545690862 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.8638272345531; hits/misses (PBA)= 16.131773645270947/4.018396320735853; rounds (PBA)=7.377124575084983;} guard #3: {team=any ; avg hp=-5.58248350329934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.131373725254949; hits/misses (PBA)= 0.40851829634073183/0.9504099180163967; rounds (PBA)=1.3589282143571286;} guard: {team=any ; avg hp=-5.559488102379524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1201759648070384; hits/misses (PBA)= 0.40931813637272546/0.9464107178564287; rounds (PBA)=1.3557288542291541;} bandit: {team=any ; avg hp=-5.324335132973405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9202159568086383; hits/misses (PBA)= 0.3749250149970006/0.9290141971605679; rounds (PBA)=1.3039392121575686;} bandit captain: {team=any ; avg hp=-7.494901019796041 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07738452309538; hits/misses (PBA)= 4.895620875824835/7.289142171565687; rounds (PBA)=4.061587682463507;} guard #2: {team=any ; avg hp=-5.4951009798040396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9874025194961007; hits/misses (PBA)= 0.3955208958208358/0.9726054789042191; rounds (PBA)=1.368126374725055;} hawk: {team=any ; avg hp=-15.897820435912818 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3715256948610278;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3169.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 563.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4421; Sum of rounds: 42668; > Team any = winning battles: 1234; perfect battles: 0; close-call battles: 1234; > Team chaotic evil = winning battles: 3186; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-5.560280479529518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3273015154942325; hits/misses (PBA)= 0.8470934177787831/2.039809997738068; rounds (PBA)=2.8878081881927167;} guard #6: {team=any ; avg hp=-5.659579280705723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310110834652794; hits/misses (PBA)= 0.8604388147477946/2.0285003392897534; rounds (PBA)=2.8893915403754806;} assassin: {team=any ; avg hp=12.263741235014702 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.27753901832165; hits/misses (PBA)= 7.881248586292694/9.650079167609139; rounds (PBA)=8.897534494458267;} guard #7: {team=any ; avg hp=-5.537661162632888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431124180049762; hits/misses (PBA)= 0.8697127346754128/2.019678805700068; rounds (PBA)=2.890522506220312;} guard #8: {team=any ; avg hp=-5.40624293146347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407147704139335; hits/misses (PBA)= 0.8665460303098846/1.9751187514137074; rounds (PBA)=2.842343361230491;} hawk: {team=any ; avg hp=-15.937344492196337 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.37140918344266005;} guard #5: {team=any ; avg hp=-5.593078489029631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.417326396742818; hits/misses (PBA)= 0.8796652341099299/1.9963809092965392; rounds (PBA)=2.8771771092513005;} bandit captain: {team=any ; avg hp=-0.1384302194073739 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.096810676317574; hits/misses (PBA)= 8.22596697579733/12.323908617959738; rounds (PBA)=6.914725175299706;} bandit: {team=any ; avg hp=-5.494684460529292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.345396969011536; hits/misses (PBA)= 0.8554625650305361/1.9493327301515495; rounds (PBA)=2.8057000678579507;} guard #9: {team=any ; avg hp=-5.588102239312373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.318027595566614; hits/misses (PBA)= 0.8556887581995024/2.027369373444922; rounds (PBA)=2.884415290658222;} guard #4: {team=any ; avg hp=-5.553494684460529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.302194073738973; hits/misses (PBA)= 0.851617281158109/2.0217145442207647; rounds (PBA)=2.874462791223705;} guard #2: {team=any ; avg hp=-5.493779687853427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.315765663876951; hits/misses (PBA)= 0.8595340420719294/2.0355123275277087; rounds (PBA)=2.8968559149513684;} young red dragon: {team=chaotic evil ; avg hp=26.092965392445148 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.13322777652115; hits/misses (PBA)= 21.002940511196563/5.8038905225062205; rounds (PBA)=9.412802533363493;} guard: {team=any ; avg hp=-5.48563673377064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.321646686270075; hits/misses (PBA)= 0.862248360099525/1.9972856819724045; rounds (PBA)=2.860665007916761;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3082.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 594.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4957; Sum of rounds: 47365; > Team any = winning battles: 731; perfect battles: 0; close-call battles: 731; > Team chaotic evil = winning battles: 4225; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any ; avg hp=-4.769416986080291 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.77143433528344; hits/misses (PBA)= 7.740165422634658/11.664313092596329; rounds (PBA)=6.493443615089772;} guard #4: {team=any ; avg hp=-5.819245511398023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9269719588460763; hits/misses (PBA)= 0.7770829130522493/1.8202541859995964; rounds (PBA)=2.5977405688924753;} young red dragon: {team=chaotic evil ; avg hp=37.974177930199716 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.1876134758927; hits/misses (PBA)= 20.937260439782126/5.644946540246116; rounds (PBA)=9.42182771837805;} guard #5: {team=any ; avg hp=-5.635868468831955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0236029856768205; hits/misses (PBA)= 0.7910026225539641/1.8327617510591083; rounds (PBA)=2.624167843453702;} guard: {team=any ; avg hp=-5.618922735525519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9846681460560824; hits/misses (PBA)= 0.7867661892273553/1.8587855557797055; rounds (PBA)=2.6457534799273756;} assassin: {team=any ; avg hp=2.0724228363929798 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.50595118014928; hits/misses (PBA)= 7.781521081299173/9.498486988097639; rounds (PBA)=8.72140407504539;} guard #6: {team=any ; avg hp=-5.655033286261852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9705467016340528; hits/misses (PBA)= 0.7861609844664111/1.8174298971151905; rounds (PBA)=2.6035908815816016;} bandit: {team=any ; avg hp=-5.504740770627396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.866854952592294; hits/misses (PBA)= 0.7591285051442405/1.7956425257212023; rounds (PBA)=2.5549727657857577;} guard #2: {team=any ; avg hp=-5.60480129110349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.885818035101876; hits/misses (PBA)= 0.7665926971958846/1.8579786160984466; rounds (PBA)=2.6251765180552753;} guard #3: {team=any ; avg hp=-5.5680855356062136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053459753883398; hits/misses (PBA)= 0.7922130320758524/1.8361912447044584; rounds (PBA)=2.629009481541255;} guard #7: {team=any ; avg hp=-5.592898930804922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.066169053863224; hits/misses (PBA)= 0.8014928384103288/1.8289287875731288; rounds (PBA)=2.6306233609037726;} hawk: {team=any ; avg hp=-15.878959047811176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3740165422634658;} guard #8: {team=any ; avg hp=-5.619931410127093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.955820052451079; hits/misses (PBA)= 0.7797054670163406/1.8343756304216259; rounds (PBA)=2.6140810974379667;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3118.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 738.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46822; any : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team any = winning battles: 515; perfect battles: 0; close-call battles: 515; > Team chaotic evil = winning battles: 4486; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=-5.575684863027394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.421115776844631; hits/misses (PBA)= 0.6794641071785643/1.5690861827634472; rounds (PBA)=2.35372925414917;} guard #6: {team=any ; avg hp=-5.715456908618276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.371325734853029; hits/misses (PBA)= 0.672865426914617/1.574885022995401; rounds (PBA)=2.3585282943411316;} guard #3: {team=any ; avg hp=-5.715856828634273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.262747450509898; hits/misses (PBA)= 0.6450709858028394/1.5896820635872826; rounds (PBA)=2.3529294141171766;} guard #2: {team=any ; avg hp=-5.694061187762448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444511097780444; hits/misses (PBA)= 0.6716656668666267/1.5952809438112379; rounds (PBA)=2.3705258948210357;} young red dragon: {team=chaotic evil ; avg hp=45.93141371725655 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.626274745051; hits/misses (PBA)= 20.128374325134974/5.875024995001; rounds (PBA)=9.265146970605878;} bandit: {team=any ; avg hp=-5.7040591881623675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4193161367726455; hits/misses (PBA)= 0.6676664667066586/1.5646870625874825; rounds (PBA)=2.3269346130773845;} guard #5: {team=any ; avg hp=-5.693261347730454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4489102179564086; hits/misses (PBA)= 0.6762647470505899/1.5560887822435512; rounds (PBA)=2.35372925414917;} bandit captain: {team=any ; avg hp=-5.397320535892821 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.86782643471306; hits/misses (PBA)= 7.435512897420516/11.182163567286542; rounds (PBA)=6.22755448910218;} assassin: {team=any ; avg hp=-1.0859828034393122 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.62987402519496; hits/misses (PBA)= 7.637872425514897/9.234753049390122; rounds (PBA)=8.488302339532094;} guard #4: {team=any ; avg hp=-5.693461307738453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.349530093981204; hits/misses (PBA)= 0.6612677464507098/1.5958808238352329; rounds (PBA)=2.36752649470106;} guard #8: {team=any ; avg hp=-5.762247550489902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45750849830034; hits/misses (PBA)= 0.6746650669866027/1.5762847430513898; rounds (PBA)=2.357728454309138;} guard: {team=any ; avg hp=-5.588882223555289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3959208158368326; hits/misses (PBA)= 0.6636672665466906/1.5644871025794842; rounds (PBA)=2.3403319336132773;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 650.04; crudely normalised: 0% > other= expected rounds to survive: 712.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17934; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4425; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=9.561087782443511 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.463507298540293; hits/misses (PBA)= 1.3313337332533492/1.105378924215157; rounds (PBA)=2.6760647870425913;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.99080183963207; hits/misses (PBA)= 7.482703459308138/2.0021995600879823; rounds (PBA)=3.428514297140572;} guard #3: {team=other; avg hp=-5.425714857028594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.042991401719656; hits/misses (PBA)= 0.22475504899020196/0.34913017396520696; rounds (PBA)=0.5738852229554089;} orc #3: {team=chaotic evil ; avg hp=9.398320335932814 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.159168166366726; hits/misses (PBA)= 1.29874025194961/1.107978404319136; rounds (PBA)=2.6670665866826635;} orc #5: {team=chaotic evil ; avg hp=9.229354129174165 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.338932213557289; hits/misses (PBA)= 1.3095380923815236/1.0667866426714656; rounds (PBA)=2.642671465706859;} orc: {team=chaotic evil ; avg hp=9.436312737452509 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.126974605078985; hits/misses (PBA)= 1.3001399720055988/1.0951809638072385; rounds (PBA)=2.6372725454909016;} guard: {team=other; avg hp=-5.457108578284343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0075984803039393; hits/misses (PBA)= 0.21535692861427713/0.35192961407718454; rounds (PBA)=0.5672865426914617;} assassin: {team=other; avg hp=-6.509898020395921 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.37272545490902; hits/misses (PBA)= 3.638272345530894/2.227754449110178; rounds (PBA)=2.933013397320536;} orc #8: {team=chaotic evil ; avg hp=9.478304339132174 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.225954809038193; hits/misses (PBA)= 1.3127374525094981/1.0919816036792642; rounds (PBA)=2.648870225954809;} hawk: {team=other; avg hp=-11.426914617076585 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07258548290341932; hits/misses (PBA)= 0.0687862427514497/0.06818636272745451; rounds (PBA)=0.13697260547890422;} orc #4: {team=chaotic evil ; avg hp=9.541891621675665 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.369926014797041; hits/misses (PBA)= 1.3269346130773845/1.0939812037592482; rounds (PBA)=2.6634673065386925;} orc #6: {team=chaotic evil ; avg hp=9.350729854029193 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.071785642871426; hits/misses (PBA)= 1.304739052189562/1.0945810837832433; rounds (PBA)=2.6526694661067785;} bandit captain: {team=other; avg hp=-6.424715056988602 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.08498300339932; hits/misses (PBA)= 2.7138572285542892/2.3719256148770245; rounds (PBA)=1.695260947810438;} guard #2: {team=other; avg hp=-5.508298340331933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.03499300139972; hits/misses (PBA)= 0.21955608878224356/0.35892821435712857; rounds (PBA)=0.5784843031393722;} orc #2: {team=chaotic evil ; avg hp=9.388122375524896 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.005598880223955; hits/misses (PBA)= 1.2905418916216758/1.1067786442711458; rounds (PBA)=2.6640671865626873;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 113.51; crudely normalised: 0% > other= expected rounds to survive: 978.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38733; chaotic evil : 0.44 ± 0.01; other: 0.56 ± 0.01; > Team chaotic evil = winning battles: 2207; perfect battles: 0; close-call battles: 2193; > Team other = winning battles: 2794; perfect battles: 0; close-call battles: 2794; ------------------------------------------------- Combattants ------------------------------------------------ hawk: {team=other; avg hp=-8.993001399720056 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09878024395120975; hits/misses (PBA)= 0.09478104379124175/0.09318136372725455; rounds (PBA)=0.1879624075184963;} orc #2: {team=chaotic evil ; avg hp=0.1829634073185363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.95120975804839; hits/misses (PBA)= 2.068586282743451/1.7620475904819035; rounds (PBA)=4.043991201759648;} orc #7: {team=chaotic evil ; avg hp=0.25574885022995403 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.095580883823235; hits/misses (PBA)= 2.076784643071386/1.807638472305539; rounds (PBA)=4.1095780843831236;} orc #4: {team=chaotic evil ; avg hp=0.38712257548490303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.269346130773844; hits/misses (PBA)= 2.097980403919216/1.7910417916416717; rounds (PBA)=4.095580883823235;} assassin: {team=other; avg hp=30.46090781843631 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.43571285742851; hits/misses (PBA)= 9.42631473705259/4.61747650469906; rounds (PBA)=7.310137972405519;} orc #6: {team=chaotic evil ; avg hp=0.24335132973405318 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.815436912617475; hits/misses (PBA)= 2.0711857628474304/1.7864427114577084; rounds (PBA)=4.076384723055389;} guard #2: {team=other; avg hp=-4.907818436312738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3155368926214757; hits/misses (PBA)= 0.4861027794441112/0.6838632273545291; rounds (PBA)=1.1709658068386324;} guard: {team=other; avg hp=-4.872825434913017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2955408918216356; hits/misses (PBA)= 0.48570285942811436/0.6768646270745851; rounds (PBA)=1.1631673665266946;} orc: {team=chaotic evil ; avg hp=0.17816436712657469 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.945810837832433; hits/misses (PBA)= 2.070385922815437/1.7970405918816237; rounds (PBA)=4.089182163567287;} orc #5: {team=chaotic evil ; avg hp=0.07218556288742252 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.590481903619278; hits/misses (PBA)= 2.0391921615676867/1.76624675064987; rounds (PBA)=4.02619476104779;} orc #8: {team=chaotic evil ; avg hp=0.25414917016596683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.676664667066586; hits/misses (PBA)= 2.042991401719656/1.7818436312737453; rounds (PBA)=4.057188562287543;} guard #3: {team=other; avg hp=-4.903619276144771 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.48050389922015596/0.6762647470505899; rounds (PBA)=1.1575684863027393;} bandit captain: {team=other; avg hp=3.011597680463907 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.68586282743451; hits/misses (PBA)= 7.497100579884023/4.962007598480304; rounds (PBA)=4.263147370525894;} orc #3: {team=chaotic evil ; avg hp=0.34453109378124375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.86022795440912; hits/misses (PBA)= 2.072585482903419/1.7990401919616077; rounds (PBA)=4.099780043991202;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31905; chaotic evil : 0.0 ± 0.0; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-7.252949410117976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.400519896020796; hits/misses (PBA)= 1.512897420515897/1.2523495300939813; rounds (PBA)=2.9158168366326733;} orc #8: {team=chaotic evil ; avg hp=-7.406118776244751 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.009598080383924; hits/misses (PBA)= 1.4817036592681463/1.2605478904219156; rounds (PBA)=2.888222355528894;} guard #3: {team=any ; avg hp=-5.260547890421916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0431913617276545; hits/misses (PBA)= 0.21835632873425315/0.36532693461307736; rounds (PBA)=0.5836832633473306;} priest: {team=any ; avg hp=-6.108178364327134 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.013597280543891; hits/misses (PBA)= 0.5348930213957208/0.9054189162167566; rounds (PBA)=1.4403119376124776;} guard #2: {team=any ; avg hp=-5.3755248950209955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0371925614877024; hits/misses (PBA)= 0.22435512897420515/0.3509298140371926; rounds (PBA)=0.5752849430113978;} orc #6: {team=chaotic evil ; avg hp=-7.294741051789642 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.450509898020396; hits/misses (PBA)= 1.525494901019796/1.2965406918616276; rounds (PBA)=2.9598080383923215;} guard: {team=any ; avg hp=-5.285942811437712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0225954809038191; hits/misses (PBA)= 0.21675664867026595/0.369126174765047; rounds (PBA)=0.585882823435313;} orc #5: {team=chaotic evil ; avg hp=-7.2815436912617475 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.239352129574085; hits/misses (PBA)= 1.5092981403719257/1.3105378924215156; rounds (PBA)=2.9568086382723457;} assassin: {team=any ; avg hp=-7.348930213957209 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.46470705858828; hits/misses (PBA)= 5.265346930613878/3.097380523895221; rounds (PBA)=4.181363727254549;} orc #7: {team=chaotic evil ; avg hp=-7.620075984803039 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.385522895420916; hits/misses (PBA)= 1.5178964207158567/1.277744451109778; rounds (PBA)=2.939412117576485;} hawk: {team=any ; avg hp=-11.213957208558288 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0627874425114977; hits/misses (PBA)= 0.060587882423515295/0.05358928214357129; rounds (PBA)=0.11417716456708658;} young red dragon: {team=other; avg hp=161.4119176164767 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.38992201559688; hits/misses (PBA)= 14.742851429714058/2.330133973205359; rounds (PBA)=6.379724055188962;} orc #9: {team=chaotic evil ; avg hp=-7.340331933613277 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.81003799240152; hits/misses (PBA)= 1.483503299340132/1.2833433313337332; rounds (PBA)=2.918616276744651;} orc #2: {team=chaotic evil ; avg hp=-7.380123975204959 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.44251149770046; hits/misses (PBA)= 1.5316936612677465/1.2653469306138772; rounds (PBA)=2.9362127574485104;} orc #3: {team=chaotic evil ; avg hp=-7.425514897020596 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.54489102179564; hits/misses (PBA)= 1.5368926214757048/1.2983403319336133; rounds (PBA)=2.972005598880224;} orc: {team=chaotic evil ; avg hp=-7.493101379724055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.35872825434913; hits/misses (PBA)= 1.5180963807238552/1.2431513697260548; rounds (PBA)=2.9102179564087183;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1091.39; crudely normalised: 0% > any = expected rounds to survive: 1442.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29065; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-7.224555088982203 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701659668066387; hits/misses (PBA)= 0.6454709058188363/2.0001999600079983; rounds (PBA)=2.6456708658268346;} young red dragon: {team=chaotic evil ; avg hp=139.74485102979403 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.46190761847632; hits/misses (PBA)= 12.453309338132373/2.980603879224155; rounds (PBA)=5.811837632473505;} assassin: {team=any ; avg hp=-7.5658868226354725 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.178964207158568; hits/misses (PBA)= 4.396520695860828/5.371925614877025; rounds (PBA)=4.884223155368926;} guard #3: {team=any ; avg hp=-5.559688062387522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.722255548890222; hits/misses (PBA)= 0.33773245350929815/0.8356328734253149; rounds (PBA)=1.1733653269346132;} guard: {team=any ; avg hp=-5.760647870425915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8760247950409918; hits/misses (PBA)= 0.3687262547490502/0.8056388722255549; rounds (PBA)=1.1743651269746052;} hawk: {team=any ; avg hp=-15.85882823435313 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3807238552289542;} guard #2: {team=any ; avg hp=-5.492301539692062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.77624475104979; hits/misses (PBA)= 0.35552889422115574/0.8046390721855629; rounds (PBA)=1.1601679664067186;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2020.54; crudely normalised: 0% > any = expected rounds to survive: 1336.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23351; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-5.810637872425515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0055988802239553; hits/misses (PBA)= 0.19736052789442113/0.47330533893221355; rounds (PBA)=0.9432113577284543;} guard #2: {team=any ; avg hp=-5.649470105978804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9978004399120176; hits/misses (PBA)= 0.20075984803039393/0.4807038592281544; rounds (PBA)=0.9476104779044191;} young red dragon: {team=chaotic evil ; avg hp=151.36972605478906 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.7008598280344; hits/misses (PBA)= 9.112777444511098/2.9164167166566686; rounds (PBA)=4.669266146770646;} guard #3: {team=any ; avg hp=-5.6324735052989405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0365926814637072; hits/misses (PBA)= 0.20615876824635074/0.4657068586282743; rounds (PBA)=0.9476104779044191;} assassin: {team=any ; avg hp=-7.608278344331134 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.590281943611277; hits/misses (PBA)= 3.4263147370525893/4.07618476304739; rounds (PBA)=3.75124975004999;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.14; crudely normalised: 0% > chaotic good = expected rounds to survive: 63000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5013; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=349.80383923215356 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.30533893221356; hits/misses (PBA)= 1.0/0.04919016196760648; rounds (PBA)=1.0023995200959808;} acolyte: {team=any ; avg hp=-10.305338932213557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19616076784643072; hits/misses (PBA)= 0.05038992201559688/0.4943011397720456; rounds (PBA)=0.5446910617876425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33549; any : 0.4 ± 0.01; unaligned : 0.6 ± 0.01; > Team any = winning battles: 2016; perfect battles: 0; close-call battles: 982; > Team unaligned = winning battles: 2985; perfect battles: 0; close-call battles: 1160; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=2.275144971005799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.201359728054388; hits/misses (PBA)= 1.4953009398120376/2.075984803039392; rounds (PBA)=4.566086782643471;} guard #2: {team=any ; avg hp=-0.28834233153369326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.856828634273146; hits/misses (PBA)= 1.8280343931213758/1.7598480303939212; rounds (PBA)=4.314537092581483;} wolf: {team=unaligned ; avg hp=2.2621475704859026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.405518896220755; hits/misses (PBA)= 1.5092981403719257/2.1025794841031793; rounds (PBA)=4.57748450309938;} guard: {team=any ; avg hp=-0.31853629274145173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.605878824235154; hits/misses (PBA)= 1.8088382323535293/1.7626474705058988; rounds (PBA)=4.316736652669466;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5020995800839833;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4979004199160168;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6243.41; crudely normalised: 0% > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19282; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=766.9092181563688 (from 774); avg healing spells left=99998.88422315537 (from 99999); damage done (per battle average)= 237.91021795640873; hits/misses (PBA)= 5.742451509698061/0.2953409318136373; rounds (PBA)=3.8556288742251548;} adult bronze dragon: {team=lawful good ; avg hp=-25.91021795640872 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.679864027194562; hits/misses (PBA)= 0.45090981803639274/8.787842431513697; rounds (PBA)=3.0795840831833634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #2: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33813237352529496;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} werewolf #3: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11049.83; crudely normalised: 0% > other= expected rounds to survive: 1237.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32274; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2218; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=103.79564087182564 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.20695860827834; hits/misses (PBA)= 6.749850029994001/6.2903419316136775; rounds (PBA)=5.996000799840032;} adult blue dragon: {team=other; avg hp=-5.595880823835233 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.7606478704259; hits/misses (PBA)= 9.42871425714857/8.680463907218556; rounds (PBA)=6.036392721455709;} blue dragon wyrmling: {team=other; avg hp=-5.424915016996601 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.763247350529894; hits/misses (PBA)= 0.19636072785442912/0.9554089182163568; rounds (PBA)=1.1517696460707858;} bone devil #2: {team=lawful evil ; avg hp=106.374125174965 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.75364927014597; hits/misses (PBA)= 6.891621675664867/6.509098180363927; rounds (PBA)=5.978404319136173;} bone devil #4: {team=lawful evil ; avg hp=106.74645070985802 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.96800639872026; hits/misses (PBA)= 6.935412917416516/6.506098780243951; rounds (PBA)=5.977004599080184;} bone devil #3: {team=lawful evil ; avg hp=103.55988802239553 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.09218156368726; hits/misses (PBA)= 6.730453909218157/6.305938812237552; rounds (PBA)=6.001999600079984;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11049.83; crudely normalised: 0% > other= expected rounds to survive: 1237.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32136; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2193; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=-5.502099580083983 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.98960207958407; hits/misses (PBA)= 9.38252349530094/8.680463907218556; rounds (PBA)=6.020995800839832;} bone devil #3: {team=lawful evil ; avg hp=104.7876424715057 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.53269346130774; hits/misses (PBA)= 6.782043591281743/6.2983403319336135; rounds (PBA)=5.9666066786642675;} bone devil #2: {team=lawful evil ; avg hp=105.7884423115377 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.36972605478904; hits/misses (PBA)= 6.8622275544891025/6.376524695060988; rounds (PBA)=5.969206158768246;} blue dragon wyrmling: {team=other; avg hp=-5.543091381723655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8590281943611278; hits/misses (PBA)= 0.20555888822235552/0.9574085182963408; rounds (PBA)=1.1629674065186963;} bone devil: {team=lawful evil ; avg hp=104.77264547090581 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.02859428114377; hits/misses (PBA)= 6.738852229554089/6.365526894621076; rounds (PBA)=5.973005398920216;} bone devil #4: {team=lawful evil ; avg hp=105.80263947210558 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.11417716456708; hits/misses (PBA)= 6.925414917016597/6.390521895620876; rounds (PBA)=5.980203959208159;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 343.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14088; neutral good : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=135.16936612677463 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.791041791641675; hits/misses (PBA)= 2.451909618076385/1.656868626274745; rounds (PBA)=2.817036592681464;} Свеча: {team=unassigned mercenaries; avg hp=-6.791041791641672 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16936612677464508; hits/misses (PBA)= 0.6932613477304539/0.8936212757448511; rounds (PBA)=1.5868826234753048;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 4254.55; crudely normalised: 0% > any = expected rounds to survive: 47.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11538; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=63.67846430713857 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.115776844631075; hits/misses (PBA)= 2.5052989402119574/1.0233953209358129; rounds (PBA)=2.1221755648870224;} orc: {team=any ; avg hp=-2.984003199360128 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.946610677864427; hits/misses (PBA)= 0.30293941211757647/0.5210957808438312; rounds (PBA)=0.8240351929614077;} druid: {team=any ; avg hp=-2.9544091181763648 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.250749850029994; hits/misses (PBA)= 0.34713057388522295/1.5602879424115177; rounds (PBA)=1.9074185162967408;} bandit captain #2: {team=any non-lawful ; avg hp=63.45770845830834 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.731053789242152; hits/misses (PBA)= 2.4443111377724454/1.0085982803439313; rounds (PBA)=2.1111777644471106;} bandit captain: {team=any non-lawful ; avg hp=63.66646670665867 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.091581683663268; hits/misses (PBA)= 2.508898220355929/1.0299940011997601; rounds (PBA)=2.107778444311138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33553289342131576;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33553289342131576;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32893421315736854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2688.0; crudely normalised: 0% > other= expected rounds to survive: 665.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40780; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=other; avg hp=-7.032793441311737 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.809638072385523; hits/misses (PBA)= 0.6840631873625275/6.142171565686863; rounds (PBA)=6.82623475304939;} night hag: {team=neutral evil ; avg hp=111.08058388322335 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.09638072385523; hits/misses (PBA)= 1.5786842631473705/1.9160167966406718; rounds (PBA)=7.664067186562687;} night hag #2: {team=neutral evil ; avg hp=111.10977804439112 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.93641271745651; hits/misses (PBA)= 1.6444711057788441/2.0151969606078786; rounds (PBA)=7.644671065786842;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 544.62; crudely normalised: 0% > other= expected rounds to survive: 90.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10200; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=57.46310737852429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.394721055788843; hits/misses (PBA)= 2.0465906818636275/0.22195560887822435; rounds (PBA)=2.039592081583683;} camel: {team=other; avg hp=-5.3947210557888425 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5368926214757048; hits/misses (PBA)= 0.5754849030193961/0.24675064987002598; rounds (PBA)=0.8222355528894221;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1573.33; crudely normalised: 0% > other= expected rounds to survive: 70.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8961; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pony: {team=other; avg hp=-5.456908618276345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6194761047790442; hits/misses (PBA)= 0.48530293941211755/0.2679464107178564; rounds (PBA)=0.753249350129974;} griffon: {team=unaligned ; avg hp=55.38052389522095 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.456908618276344; hits/misses (PBA)= 1.6664667066586683/0.28574285142971406; rounds (PBA)=1.7918416316736652;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1854.29; crudely normalised: 0% > other= expected rounds to survive: 382.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22812; unaligned : 0.98 ± 0.0; other: 0.02 ± 0.0; > Team unaligned = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=30.664067186562686 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.80503899220156; hits/misses (PBA)= 5.65626874625075/1.8342331533693261; rounds (PBA)=4.52129574085183;} saber-toothed tiger: {team=other; avg hp=-4.80503899220156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.335932813437314; hits/misses (PBA)= 2.605478904219156/0.8654269146170765; rounds (PBA)=3.492901419716057;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2360.0; crudely normalised: 0% > other= expected rounds to survive: 308.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19675; unaligned : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team unaligned = winning battles: 4628; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 373; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=24.689662067586482 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.00999800039992; hits/misses (PBA)= 4.890221955608879/1.255348930213957; rounds (PBA)=3.794041191761648;} rhinoceros: {team=other; avg hp=-4.00999800039992 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.31033793241352; hits/misses (PBA)= 2.3547290541891623/0.5880823835232953; rounds (PBA)=3.017396520695861;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1996.92; crudely normalised: 0% > other= expected rounds to survive: 317.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19870; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4963; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 38; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=-4.956408718256348 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.080383923215358; hits/misses (PBA)= 2.0101979604079183/0.870625874825035; rounds (PBA)=2.8884223155368924;} griffon: {team=unaligned ; avg hp=37.91961607678464 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.95640871825635; hits/misses (PBA)= 4.146370725854829/2.207958408318336; rounds (PBA)=3.9598080383923215;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2022.86; crudely normalised: 0% > other= expected rounds to survive: 433.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25192; unaligned : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team unaligned = winning battles: 4703; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 298; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pegasus: {team=other; avg hp=-4.130773845230954 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.94361127774445; hits/misses (PBA)= 2.961007798440312/0.9792041591681664; rounds (PBA)=3.9998000399920017;} griffon: {team=unaligned ; avg hp=25.056388722255548 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.130773845230955; hits/misses (PBA)= 6.281943611277744/2.103979204159168; rounds (PBA)=4.935412917416516;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 969; Sum of rounds: 6182; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 968; perfect battles: 0; close-call battles: 766; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #12: {team=lawful evil ; avg hp=-11.965944272445821 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97936016511868; hits/misses (PBA)= 1.5180598555211557/1.9597523219814241; rounds (PBA)=1.803921568627451;} gargoyle #3: {team=lawful evil ; avg hp=-11.429308565531477 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183694530443756; hits/misses (PBA)= 1.585139318885449/1.8080495356037152; rounds (PBA)=1.759545923632611;} storm giant #2: {team=chaotic good ; avg hp=137.34571723426214 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.4592363261094; hits/misses (PBA)= 9.081527347781218/0.8008255933952528; rounds (PBA)=5.266253869969041;} adult blue dragon: {team=lawful evil ; avg hp=-16.307533539731683 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.29618163054695; hits/misses (PBA)= 12.476780185758514/2.371517027863777; rounds (PBA)=4.949432404540763;} gargoyle #7: {team=lawful evil ; avg hp=-11.356037151702786 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.736842105263158; hits/misses (PBA)= 1.4891640866873066/1.9081527347781218; rounds (PBA)=1.7564499484004128;} storm giant #3: {team=chaotic good ; avg hp=132.4922600619195 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.8895768833849; hits/misses (PBA)= 8.992776057791538/0.7729618163054696; rounds (PBA)=5.190918472652219;} gargoyle #9: {team=lawful evil ; avg hp=-11.691434468524251 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301341589267286; hits/misses (PBA)= 1.5892672858617132/1.805985552115583; rounds (PBA)=1.7636738906088751;} gargoyle #14: {team=lawful evil ; avg hp=-12.012383900928793 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.56656346749226; hits/misses (PBA)= 1.4643962848297214/1.8998968008255934; rounds (PBA)=1.7450980392156863;} storm giant #4: {team=other; avg hp=-15.061919504643964 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.12899896800826; hits/misses (PBA)= 9.421052631578947/0.7069143446852425; rounds (PBA)=5.063983488132095;} gargoyle #6: {team=lawful evil ; avg hp=-11.076367389060888 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.052631578947368; hits/misses (PBA)= 1.5294117647058822/1.8121775025799793; rounds (PBA)=1.7471620227038183;} gargoyle #5: {team=lawful evil ; avg hp=-11.500515995872034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.763673890608874; hits/misses (PBA)= 1.4819401444788443/1.8823529411764706; rounds (PBA)=1.7440660474716203;} gargoyle: {team=lawful evil ; avg hp=-12.280701754385966 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.170278637770897; hits/misses (PBA)= 1.5696594427244581/1.86687306501548; rounds (PBA)=1.7874097007223941;} storm giant: {team=chaotic good ; avg hp=139.46852425180597 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.1062951496388; hits/misses (PBA)= 9.006191950464396/0.8802889576883385; rounds (PBA)=5.268317853457172;} gargoyle #2: {team=lawful evil ; avg hp=-11.615067079463364 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.77296181630547; hits/misses (PBA)= 1.4778121775025799/1.8452012383900929; rounds (PBA)=1.7306501547987616;} gargoyle #4: {team=lawful evil ; avg hp=-11.24561403508772 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.01547987616099; hits/misses (PBA)= 1.5056759545923633/1.7946336429308565; rounds (PBA)=1.7182662538699691;} gargoyle #8: {team=lawful evil ; avg hp=-11.407636738906088 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.946336429308566; hits/misses (PBA)= 1.503611971104231/1.8379772961816305; rounds (PBA)=1.7316821465428276;} gargoyle #11: {team=lawful evil ; avg hp=-11.549019607843137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.831785345717234; hits/misses (PBA)= 1.4871001031991744/1.848297213622291; rounds (PBA)=1.7327141382868938;} gargoyle #13: {team=lawful evil ; avg hp=-11.3343653250774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.257997936016512; hits/misses (PBA)= 1.5706914344685243/1.803921568627451; rounds (PBA)=1.7471620227038183;} gargoyle #10: {team=lawful evil ; avg hp=-11.693498452012383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.509803921568627; hits/misses (PBA)= 1.6202270381836945/1.8596491228070176; rounds (PBA)=1.7946336429308565;} storm giant #5: {team=chaotic good ; avg hp=139.56449948400413 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.3787409700722; hits/misses (PBA)= 9.15170278637771/0.8163054695562435; rounds (PBA)=5.2858617131062955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1085; Sum of rounds: 6953; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1084; perfect battles: 0; close-call battles: 851; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #11: {team=lawful evil ; avg hp=-11.317050691244239 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.56036866359447; hits/misses (PBA)= 1.4709677419354839/1.8414746543778802; rounds (PBA)=1.7262672811059907;} adult blue dragon: {team=lawful evil ; avg hp=-15.680184331797236 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.1953917050691; hits/misses (PBA)= 12.454377880184332/2.3410138248847927; rounds (PBA)=4.932718894009216;} gargoyle #8: {team=lawful evil ; avg hp=-11.408294930875575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.087557603686635; hits/misses (PBA)= 1.5400921658986175/1.8276497695852534; rounds (PBA)=1.7465437788018434;} gargoyle #3: {team=lawful evil ; avg hp=-11.47004608294931 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16036866359447; hits/misses (PBA)= 1.5502304147465438/1.9041474654377881; rounds (PBA)=1.7806451612903227;} gargoyle: {team=lawful evil ; avg hp=-11.506912442396313 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823963133640554; hits/misses (PBA)= 1.5013824884792626/1.9548387096774194; rounds (PBA)=1.7834101382488479;} gargoyle #6: {team=lawful evil ; avg hp=-11.932718894009216 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.900460829493088; hits/misses (PBA)= 1.512442396313364/1.8221198156682028; rounds (PBA)=1.729032258064516;} gargoyle #14: {team=lawful evil ; avg hp=-11.28479262672811 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0036866359447; hits/misses (PBA)= 1.5317972350230415/1.856221198156682; rounds (PBA)=1.7622119815668202;} gargoyle #5: {team=lawful evil ; avg hp=-11.323502304147466 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.989861751152073; hits/misses (PBA)= 1.504147465437788/1.8414746543778802; rounds (PBA)=1.7474654377880183;} storm giant #2: {team=chaotic good ; avg hp=138.0479262672811 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.1926267281106; hits/misses (PBA)= 9.091244239631337/0.7926267281105991; rounds (PBA)=5.247004608294931;} storm giant: {team=chaotic good ; avg hp=131.47188940092167 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.7972350230415; hits/misses (PBA)= 8.96036866359447/0.7778801843317973; rounds (PBA)=5.174193548387096;} gargoyle #4: {team=lawful evil ; avg hp=-11.368663594470046 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852534562211982; hits/misses (PBA)= 1.5152073732718894/1.880184331797235; rounds (PBA)=1.7539170506912443;} gargoyle #12: {team=lawful evil ; avg hp=-11.507834101382489 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.127188940092166; hits/misses (PBA)= 1.528110599078341/1.8506912442396313; rounds (PBA)=1.7585253456221197;} gargoyle #2: {team=lawful evil ; avg hp=-10.975115207373271 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.602764976958525; hits/misses (PBA)= 1.4599078341013825/1.9299539170506912; rounds (PBA)=1.7585253456221197;} storm giant #5: {team=chaotic good ; avg hp=139.85622119815667 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.71705069124425; hits/misses (PBA)= 9.134562211981567/0.8820276497695853; rounds (PBA)=5.341935483870968;} storm giant #4: {team=other; avg hp=-14.685714285714285 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.2027649769585; hits/misses (PBA)= 9.491244239631337/0.7354838709677419; rounds (PBA)=5.113364055299539;} gargoyle #13: {team=lawful evil ; avg hp=-11.519815668202765 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.906912442396314; hits/misses (PBA)= 1.5262672811059907/1.887557603686636; rounds (PBA)=1.761290322580645;} storm giant #3: {team=chaotic good ; avg hp=139.17511520737327 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.3963133640553; hits/misses (PBA)= 9.057142857142857/0.8147465437788018; rounds (PBA)=5.271889400921659;} gargoyle #9: {team=lawful evil ; avg hp=-11.419354838709678 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.961290322580645; hits/misses (PBA)= 1.5244239631336405/1.8783410138248848; rounds (PBA)=1.7741935483870968;} gargoyle #10: {team=lawful evil ; avg hp=-11.809216589861752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.094009216589862; hits/misses (PBA)= 1.5493087557603686/1.816589861751152; rounds (PBA)=1.743778801843318;} gargoyle #7: {team=lawful evil ; avg hp=-11.531797235023042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098617511520738; hits/misses (PBA)= 1.5447004608294932/1.8691244239631337; rounds (PBA)=1.7741935483870968;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1141.19; crudely normalised: 0% > lawful evil = expected rounds to survive: 7507.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1425; Sum of rounds: 6977; > Team chaotic good = winning battles: 1424; perfect battles: 0; close-call battles: 1203; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=lawful evil ; avg hp=-11.31298245614035 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.640701754385965; hits/misses (PBA)= 1.4701754385964911/1.7747368421052632; rounds (PBA)=1.6828070175438596;} gargoyle #7: {team=lawful evil ; avg hp=-11.576140350877193 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.740350877192983; hits/misses (PBA)= 1.4828070175438597/1.8210526315789475; rounds (PBA)=1.7031578947368422;} adult blue dragon: {team=lawful evil ; avg hp=-15.699649122807017 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.43929824561403; hits/misses (PBA)= 11.136842105263158/2.0673684210526315; rounds (PBA)=4.40140350877193;} gargoyle #8: {team=lawful evil ; avg hp=-11.393684210526315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.684912280701754; hits/misses (PBA)= 1.4736842105263157/1.7642105263157895; rounds (PBA)=1.687719298245614;} gargoyle #5: {team=lawful evil ; avg hp=-11.974035087719297 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.790877192982457; hits/misses (PBA)= 1.4926315789473685/1.7859649122807018; rounds (PBA)=1.7017543859649122;} gargoyle #10: {team=lawful evil ; avg hp=-11.383859649122806 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59438596491228; hits/misses (PBA)= 1.456140350877193/1.8294736842105264; rounds (PBA)=1.712280701754386;} storm giant #5: {team=chaotic good ; avg hp=173.9080701754386 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.83719298245614; hits/misses (PBA)= 7.260350877192982/0.7480701754385964; rounds (PBA)=4.232982456140351;} gargoyle #13: {team=lawful evil ; avg hp=-11.899649122807018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.567719298245613; hits/misses (PBA)= 1.4835087719298246/1.776842105263158; rounds (PBA)=1.696140350877193;} gargoyle #2: {team=lawful evil ; avg hp=-11.75157894736842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.663859649122807; hits/misses (PBA)= 1.4687719298245614/1.823859649122807; rounds (PBA)=1.712280701754386;} gargoyle #4: {team=lawful evil ; avg hp=-11.685614035087719 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.464561403508771; hits/misses (PBA)= 1.4407017543859648/1.8112280701754386; rounds (PBA)=1.696842105263158;} storm giant #3: {team=chaotic good ; avg hp=170.34315789473683 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.34035087719298; hits/misses (PBA)= 7.28/0.6856140350877193; rounds (PBA)=4.193684210526316;} gargoyle #14: {team=lawful evil ; avg hp=-11.079298245614035 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.36561403508772; hits/misses (PBA)= 1.4357894736842105/1.7824561403508772; rounds (PBA)=1.6659649122807016;} gargoyle #3: {team=lawful evil ; avg hp=-11.752280701754385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.501052631578947; hits/misses (PBA)= 1.4428070175438596/1.8203508771929824; rounds (PBA)=1.6898245614035088;} gargoyle #12: {team=lawful evil ; avg hp=-11.597894736842106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.574035087719299; hits/misses (PBA)= 1.456842105263158/1.8035087719298246; rounds (PBA)=1.6905263157894737;} gargoyle #9: {team=lawful evil ; avg hp=-11.590175438596491 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.686315789473683; hits/misses (PBA)= 1.4828070175438597/1.8126315789473684; rounds (PBA)=1.7087719298245614;} storm giant: {team=chaotic good ; avg hp=169.0842105263158 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.02105263157895; hits/misses (PBA)= 7.2357894736842105/0.6968421052631579; rounds (PBA)=4.183157894736842;} storm giant #4: {team=chaotic good ; avg hp=165.98666666666668 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.27438596491228; hits/misses (PBA)= 7.247017543859649/0.6884210526315789; rounds (PBA)=4.19438596491228;} gargoyle #11: {team=lawful evil ; avg hp=-11.20280701754386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.818245614035087; hits/misses (PBA)= 1.4926315789473685/1.7803508771929824; rounds (PBA)=1.7087719298245614;} storm giant #2: {team=chaotic good ; avg hp=172.48070175438596 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.72491228070174; hits/misses (PBA)= 7.2905263157894735/0.7326315789473684; rounds (PBA)=4.235087719298246;} gargoyle #6: {team=lawful evil ; avg hp=-11.894736842105264 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.87438596491228; hits/misses (PBA)= 1.496842105263158/1.7873684210526315; rounds (PBA)=1.7010526315789474;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 15459.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 2970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9622; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #4: {team=chaotic good ; avg hp=220.6342731453709 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.153169366126775; hits/misses (PBA)= 1.541491701659668/0.3785242951409718; rounds (PBA)=1.45750849830034;} storm giant: {team=chaotic good ; avg hp=220.70785842831432 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.701659668066384; hits/misses (PBA)= 1.524495100979804/0.38712257548490303; rounds (PBA)=1.4571085782843431;} adult blue dragon: {team=lawful evil ; avg hp=-16.073585282943412 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.87722455508898; hits/misses (PBA)= 2.9612077584483103/1.03999200159968; rounds (PBA)=1.3337332533493302;} storm giant #5: {team=chaotic good ; avg hp=221.25454909018197 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.357928414317136; hits/misses (PBA)= 1.5470905818836234/0.37772445510897823; rounds (PBA)=1.4467106578684263;} storm giant #3: {team=chaotic good ; avg hp=221.3263347330534 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.89182163567286; hits/misses (PBA)= 1.5624875024995002/0.3925214957008598; rounds (PBA)=1.4521095780843831;} storm giant #2: {team=chaotic good ; avg hp=220.1997600479904 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.96900619876025; hits/misses (PBA)= 1.5296940611877625/0.367126574685063; rounds (PBA)=1.4617076584683064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34627; other: 0.0 ± 0.0; neutral evil : 0.11 ± 0.0; chaotic evil : 0.89 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 526; perfect battles: 0; close-call battles: 370; > Team chaotic evil = winning battles: 4475; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=31.890421915616876 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.6618676264747; hits/misses (PBA)= 3.070585882823435/2.8554289142171565; rounds (PBA)=6.820835832833433;} goblin #4: {team=other; avg hp=-5.123175364927015 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611877624475105; hits/misses (PBA)= 0.4579084183163367/0.73625274945011; rounds (PBA)=1.1941611677664468;} goblin #3: {team=neutral evil ; avg hp=-5.827234553089382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.002799440111978; hits/misses (PBA)= 1.8988202359528095/1.0481903619276145; rounds (PBA)=3.8124375124975005;} goblin: {team=neutral evil ; avg hp=-5.907618476304739 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.345330933813237; hits/misses (PBA)= 1.9662067586482703/1.0643871225754848; rounds (PBA)=3.8364327134573086;} goblin #2: {team=neutral evil ; avg hp=-5.81743651269746 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163167366526695; hits/misses (PBA)= 1.9356128774245152/1.034393121375725; rounds (PBA)=3.7970405918816237;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 712.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 136.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32167; neutral evil : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team neutral evil = winning battles: 2380; perfect battles: 0; close-call battles: 1849; > Team chaotic evil = winning battles: 2621; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-2.7556488702259547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.297140571885622; hits/misses (PBA)= 2.1579684063187363/0.9254149170165967; rounds (PBA)=3.724255148970206;} goblin #4: {team=neutral evil ; avg hp=-2.744851029794041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.345730853829235; hits/misses (PBA)= 2.1501699660067985/0.9342131573685263; rounds (PBA)=3.7496500699860027;} goblin: {team=neutral evil ; avg hp=-2.542291541691662 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.680863827234553; hits/misses (PBA)= 2.1931613677264545/0.9706058788242351; rounds (PBA)=3.788242351529694;} ogre: {team=chaotic evil ; avg hp=8.98120375924815 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.53609278144371; hits/misses (PBA)= 2.8340331933613276/2.6764647070585883; rounds (PBA)=6.034593081383723;} goblin #3: {team=neutral evil ; avg hp=-2.4933013397320534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.695060987802439; hits/misses (PBA)= 2.2053589282143573/0.9304139172165566; rounds (PBA)=3.771645670865827;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 534.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 181.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32322; neutral evil : 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team neutral evil = winning battles: 716; perfect battles: 0; close-call battles: 497; > Team chaotic evil = winning battles: 4285; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-5.548690261947611 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21615676864627; hits/misses (PBA)= 1.9502099580083982/0.8154369126174765; rounds (PBA)=3.524895020995801;} goblin: {team=neutral evil ; avg hp=-5.56008798240352 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.14757048590282; hits/misses (PBA)= 1.9368126374725054/0.8170365926814637; rounds (PBA)=3.532293541291742;} goblin #3: {team=neutral evil ; avg hp=-5.399720055988802 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092981403719255; hits/misses (PBA)= 1.9322135572885424/0.7808438312337532; rounds (PBA)=3.515496900619876;} ogre: {team=chaotic evil ; avg hp=25.543291341731653 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.50849830033993; hits/misses (PBA)= 2.7600479904019197/2.700859828034393; rounds (PBA)=6.317736452709458;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 356.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25928; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 21; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-6.700059988002399 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.850629874025195; hits/misses (PBA)= 1.1919616076784643/0.519496100779844; rounds (PBA)=2.7550489902019595;} ogre: {team=chaotic evil ; avg hp=45.24375124975005 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.331733653269346; hits/misses (PBA)= 2.025794841031794/2.157368526294741; rounds (PBA)=5.178964207158568;} goblin #2: {team=neutral evil ; avg hp=-6.631673665266947 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9056188762247555; hits/misses (PBA)= 1.2105578884223156/0.5118976204759048; rounds (PBA)=2.750849830033993;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 607.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 184.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31139; chaotic evil : 0.37 ± 0.01; lawful evil : 0.63 ± 0.01; > Team chaotic evil = winning battles: 1866; perfect battles: 0; close-call battles: 1577; > Team lawful evil = winning battles: 3135; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-0.34953009398120377 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.066586682663468; hits/misses (PBA)= 3.025794841031794/3.002399520095981; rounds (PBA)=3.99000199960008;} dretch: {team=chaotic evil ; avg hp=-0.3815236952609478 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.036592681463707; hits/misses (PBA)= 3.0207958408318336/3.0637872425514896; rounds (PBA)=3.995600879824035;} bearded devil: {team=lawful evil ; avg hp=9.509698060387922 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.99560087982403; hits/misses (PBA)= 7.135372925414917/3.5800839832033593; rounds (PBA)=5.855228954209158;} dretch #2: {team=chaotic evil ; avg hp=-0.26454709058188364 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.387122575484902; hits/misses (PBA)= 3.067386522695461/3.0307938412317537; rounds (PBA)=3.98620275944811;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 607.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 184.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32255; chaotic evil : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3485; perfect battles: 0; close-call battles: 3365; > Team lawful evil = winning battles: 1516; perfect battles: 0; close-call battles: 1053; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=3.3485302939412116 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.32013597280544; hits/misses (PBA)= 3.5012997400519894/3.4875024995001; rounds (PBA)=3.861027794441112;} dretch: {team=chaotic evil ; avg hp=3.0575884823035393 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.51889622075585; hits/misses (PBA)= 3.5196960607878425/3.5002999400119976; rounds (PBA)=3.8710257948410316;} dretch #4: {team=chaotic evil ; avg hp=3.2539492101579683 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.651669666066788; hits/misses (PBA)= 3.5728854229154168/3.4797040591881623; rounds (PBA)=3.8804239152169564;} bearded devil #2: {team=lawful evil ; avg hp=2.231753649270146 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.31833633273345; hits/misses (PBA)= 5.719256148770246/2.490501899620076; rounds (PBA)=4.260747850429914;} bearded devil: {team=lawful evil ; avg hp=2.2355528894221157 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.31033793241352; hits/misses (PBA)= 5.705058988202359/2.469106178764247; rounds (PBA)=4.232953409318136;} dretch #6: {team=chaotic evil ; avg hp=3.3313337332533495 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.839032193561287; hits/misses (PBA)= 3.618876224755049/3.6210757848430313; rounds (PBA)=3.9534093181363725;} dretch #3: {team=chaotic evil ; avg hp=3.2305538892221555 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.762847430513897; hits/misses (PBA)= 3.583283343331334/3.5630873825234954; rounds (PBA)=3.914017196560688;} dretch #5: {team=chaotic evil ; avg hp=3.149370125974805 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.44011197760448; hits/misses (PBA)= 3.5006998600279946/3.487302539492102; rounds (PBA)=3.854229154169166;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 506.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 221.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34082; chaotic evil : 0.23 ± 0.01; lawful evil : 0.77 ± 0.01; > Team chaotic evil = winning battles: 1127; perfect battles: 0; close-call battles: 1100; > Team lawful evil = winning battles: 3874; perfect battles: 0; close-call battles: 1969; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=-2.1451709658068387 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.74745050989802; hits/misses (PBA)= 3.1761647670465907/3.2619476104779044; rounds (PBA)=3.5530893821235754;} bearded devil #2: {team=lawful evil ; avg hp=14.697860427914417 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.66646670665867; hits/misses (PBA)= 6.497700459908018/2.738252349530094; rounds (PBA)=5.113977204559088;} dretch #2: {team=chaotic evil ; avg hp=-2.0575884823035393 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.028594281143771; hits/misses (PBA)= 3.232153569286143/3.247150569886023; rounds (PBA)=3.5842831433713256;} dretch #3: {team=chaotic evil ; avg hp=-2.0501899620075985 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.266546690661867; hits/misses (PBA)= 3.259348130373925/3.2957408518296343; rounds (PBA)=3.606878624275145;} bearded devil: {team=lawful evil ; avg hp=14.543091381723656 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.662067586482706; hits/misses (PBA)= 6.406318736252749/2.7632473505298942; rounds (PBA)=5.080983803239352;} dretch: {team=chaotic evil ; avg hp=-2.0701859628074386 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.750449910017997; hits/misses (PBA)= 3.155768846230754/3.230353929214157; rounds (PBA)=3.530093981203759;} dretch #5: {team=chaotic evil ; avg hp=-2.005398920215957 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.966006798640272; hits/misses (PBA)= 3.1949610077984403/3.2225554889022194; rounds (PBA)=3.551489702059588;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 405.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 277.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27934; chaotic evil : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team chaotic evil = winning battles: 85; perfect battles: 0; close-call battles: 83; > Team lawful evil = winning battles: 4916; perfect battles: 0; close-call battles: 958; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=-3.747250549890022 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.169566086782643; hits/misses (PBA)= 2.386122775444911/2.6060787842431514; rounds (PBA)=2.866026794641072;} bearded devil: {team=lawful evil ; avg hp=29.974405118976204 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.27354529094181; hits/misses (PBA)= 5.596480703859228/2.477904419116177; rounds (PBA)=4.9112177564487105;} dretch: {team=chaotic evil ; avg hp=-3.768246350729854 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223155368926214; hits/misses (PBA)= 2.4159168166366727/2.5690861827634475; rounds (PBA)=2.86622675464907;} dretch #3: {team=chaotic evil ; avg hp=-3.761847630473905 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.04619076184763; hits/misses (PBA)= 2.365326934613077/2.609478104379124; rounds (PBA)=2.8718256348730256;} bearded devil #2: {team=lawful evil ; avg hp=29.584083183363326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.86682663467307; hits/misses (PBA)= 5.668466306738653/2.4295140971805638; rounds (PBA)=4.959408118376325;} dretch #2: {team=chaotic evil ; avg hp=-3.8630273945210956 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.00259948010398; hits/misses (PBA)= 2.3643271345730854/2.5532893421315737; rounds (PBA)=2.837032593481304;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 607.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 184.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32350; chaotic evil : 0.69 ± 0.01; lawful evil : 0.31 ± 0.01; > Team chaotic evil = winning battles: 3451; perfect battles: 0; close-call battles: 3351; > Team lawful evil = winning battles: 1550; perfect battles: 0; close-call battles: 1079; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=3.0183963207358526 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.283943211357727; hits/misses (PBA)= 3.4839032193561286/3.514497100579884; rounds (PBA)=3.8668266346730653;} dretch #6: {team=chaotic evil ; avg hp=3.0347930413917217 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.76484703059388; hits/misses (PBA)= 3.5742851429714055/3.5488902219556087; rounds (PBA)=3.9098180363927213;} dretch: {team=chaotic evil ; avg hp=3.198360327934413 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.618276344731054; hits/misses (PBA)= 3.544891021795641/3.541891621675665; rounds (PBA)=3.890621875624875;} bearded devil #2: {team=lawful evil ; avg hp=2.265746850629874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.47990401919616; hits/misses (PBA)= 5.722055588882224/2.5232953409318135; rounds (PBA)=4.2799440111977605;} dretch #5: {team=chaotic evil ; avg hp=3.223955208958208 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.339132173565286; hits/misses (PBA)= 3.5316936612677465/3.550089982003599; rounds (PBA)=3.890621875624875;} bearded devil: {team=lawful evil ; avg hp=2.487302539492102 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.674665066986606; hits/misses (PBA)= 5.735452909418116/2.503499300139972; rounds (PBA)=4.269946010797841;} dretch #4: {team=chaotic evil ; avg hp=3.015796840631874 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.391521695660867; hits/misses (PBA)= 3.5056988602279544/3.5246950609878023; rounds (PBA)=3.870625874825035;} dretch #3: {team=chaotic evil ; avg hp=3.354129174165167 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.849230153969206; hits/misses (PBA)= 3.5804839032193563/3.579884023195361; rounds (PBA)=3.9282143571285744;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 810.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 138.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24285; chaotic evil : 0.9 ± 0.0; lawful evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 4502; perfect battles: 0; close-call battles: 3484; > Team lawful evil = winning battles: 499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=7.6646670665866825 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.190361927614477; hits/misses (PBA)= 2.829034193161368/2.9298140371925614; rounds (PBA)=3.671865626874625;} dretch #3: {team=chaotic evil ; avg hp=7.690261947610478 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.285542891421716; hits/misses (PBA)= 2.83503299340132/2.8380323935212957; rounds (PBA)=3.650269946010798;} bearded devil: {team=lawful evil ; avg hp=-1.2081583683263348 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.90241951609678; hits/misses (PBA)= 5.3225354929014195/2.8998200359928012; rounds (PBA)=4.1923615276944615;} dretch #4: {team=chaotic evil ; avg hp=7.923615276944611 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.367326534693062; hits/misses (PBA)= 2.873625274945011/2.8814237152569486; rounds (PBA)=3.6848630273945213;} dretch: {team=chaotic evil ; avg hp=7.819036192761447 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.36492701459708; hits/misses (PBA)= 2.8898220355928816/2.8768246350729854; rounds (PBA)=3.689662067586483;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 607.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 184.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31241; chaotic evil : 0.37 ± 0.01; lawful evil : 0.63 ± 0.01; > Team chaotic evil = winning battles: 1871; perfect battles: 0; close-call battles: 1608; > Team lawful evil = winning battles: 3130; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-0.3113377324535093 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.289742051589682; hits/misses (PBA)= 3.060587882423515/2.9922015596880622; rounds (PBA)=3.993601279744051;} dretch: {team=chaotic evil ; avg hp=-0.43331333733253347 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.254549090181964; hits/misses (PBA)= 3.060987802439512/3.13377324535093; rounds (PBA)=4.0445910817836435;} dretch #2: {team=chaotic evil ; avg hp=-0.4859028194361128 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.123975204959008; hits/misses (PBA)= 3.046990601879624/3.056588682263547; rounds (PBA)=4.026994601079784;} bearded devil: {team=lawful evil ; avg hp=9.331733653269346 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.23055388922216; hits/misses (PBA)= 7.197760447910418/3.583483303339332; rounds (PBA)=5.876424715056989;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 703.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 473.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4066; Sum of rounds: 35468; > Team chaotic evil = winning battles: 2603; perfect battles: 0; close-call battles: 2603; > Team lawful evil = winning battles: 1462; perfect battles: 0; close-call battles: 1455; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-3.9628627643876047 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.544269552385637; hits/misses (PBA)= 1.1960157402852927/1.2697983275946876; rounds (PBA)=1.4168716182980816;} bearded devil #2: {team=lawful evil ; avg hp=0.3339891785538613 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.33964584358092; hits/misses (PBA)= 5.61091982292179/3.8470241023118543; rounds (PBA)=4.8996556812592225;} bearded devil: {team=lawful evil ; avg hp=0.367191342843089 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.779881947860304; hits/misses (PBA)= 5.543039842597147/3.8492375799311365; rounds (PBA)=4.862026561731431;} bearded devil #3: {team=lawful evil ; avg hp=-0.10698475159862272 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.04131824889326; hits/misses (PBA)= 5.464338416133792/3.6906050172159373; rounds (PBA)=4.747417609444171;} dretch #5: {team=chaotic evil ; avg hp=-3.9026069847515985 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6901131333005415; hits/misses (PBA)= 1.2183964584358091/1.2862764387604526; rounds (PBA)=1.4249877029021152;} bearded devil #4: {team=lawful evil ; avg hp=0.24815543531726514 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.426709296606; hits/misses (PBA)= 5.537629119527791/3.8878504672897196; rounds (PBA)=4.88416133792425;} dretch: {team=chaotic evil ; avg hp=-3.894982784062961 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521396950319724; hits/misses (PBA)= 1.1792916871618297/1.2914412198721101; rounds (PBA)=1.4146581406788;} dretch #4: {team=chaotic evil ; avg hp=-3.9308903098868666 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.715199212985735; hits/misses (PBA)= 1.2176586325627152/1.2697983275946876; rounds (PBA)=1.4156419085095917;} dretch #2: {team=chaotic evil ; avg hp=-3.9161337924249877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.608214461387113; hits/misses (PBA)= 1.205607476635514/1.308411214953271; rounds (PBA)=1.4249877029021152;} hezrou: {team=chaotic evil ; avg hp=28.090506640432856 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.61313330054108; hits/misses (PBA)= 17.869158878504674/6.1564190850959175; rounds (PBA)=8.43679291687162;} bearded devil #5: {team=lawful evil ; avg hp=0.4500737825873094 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.91564190850959; hits/misses (PBA)= 5.418839153959666/3.8472700442695524; rounds (PBA)=4.801032956222332;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4422; Sum of rounds: 35681; > Team chaotic evil = winning battles: 1454; perfect battles: 0; close-call battles: 1453; > Team lawful evil = winning battles: 2967; perfect battles: 0; close-call battles: 2926; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-4.002939846223429 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.471506105834464; hits/misses (PBA)= 1.187245590230665/1.1922207146087742; rounds (PBA)=1.1901854364540931;} bearded devil: {team=lawful evil ; avg hp=9.381727725011308 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.62189054726368; hits/misses (PBA)= 5.634328358208955/3.9898236092265944; rounds (PBA)=5.14812302125735;} bearded devil #5: {team=lawful evil ; avg hp=8.056987788331073 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.447987336047035; hits/misses (PBA)= 5.6275440976933515/4.001809136137495; rounds (PBA)=5.1720940750791495;} bearded devil #4: {team=lawful evil ; avg hp=9.163048394391678 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.885345997286294; hits/misses (PBA)= 5.658525554047942/4.11352329262777; rounds (PBA)=5.241745816372682;} dretch #5: {team=other; avg hp=-4.725463591135233 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0597014925373136; hits/misses (PBA)= 0.44776119402985076/0.28900949796472186; rounds (PBA)=0.3683853459972863;} dretch #4: {team=chaotic evil ; avg hp=-3.9633649932157393 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435323383084577; hits/misses (PBA)= 1.1748077792853913/1.2069199457259159; rounds (PBA)=1.1908638625056536;} bearded devil #2: {team=lawful evil ; avg hp=9.049751243781095 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.9914066033469; hits/misses (PBA)= 5.688376300316599/4.128900949796472; rounds (PBA)=5.246947082767979;} dretch #2: {team=chaotic evil ; avg hp=-4.013568521031208 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.466530981456355; hits/misses (PBA)= 1.1874717322478516/1.167571234735414; rounds (PBA)=1.1777476255088195;} hezrou: {team=chaotic evil ; avg hp=6.995251017639077 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.95838986883763; hits/misses (PBA)= 16.192672998643147/6.030076888285843; rounds (PBA)=7.630257801899593;} dretch: {team=chaotic evil ; avg hp=-3.9217548620533695 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.618272274988693; hits/misses (PBA)= 1.2030755314337405/1.1605608322026233; rounds (PBA)=1.1818181818181819;} bearded devil #3: {team=lawful evil ; avg hp=8.586612392582541 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.40773405698779; hits/misses (PBA)= 5.617593848937132/3.993215739484396; rounds (PBA)=5.1607869742198105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 703.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 473.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43678; chaotic evil : 0.64 ± 0.01; lawful evil : 0.36 ± 0.01; > Team chaotic evil = winning battles: 3207; perfect battles: 0; close-call battles: 3207; > Team lawful evil = winning battles: 1794; perfect battles: 0; close-call battles: 1784; ------------------------------------------------- Combattants ------------------------------------------------ dretch #5: {team=chaotic evil ; avg hp=-3.9082183563287343 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.705058988202359; hits/misses (PBA)= 1.2055588882223556/1.2983403319336133; rounds (PBA)=1.4373125374925015;} dretch #2: {team=chaotic evil ; avg hp=-3.8630273945210956 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7080583883223355; hits/misses (PBA)= 1.2231553689262147/1.29874025194961; rounds (PBA)=1.4335132973405318;} dretch #3: {team=chaotic evil ; avg hp=-3.946610677864427 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.669266146770646; hits/misses (PBA)= 1.2081583683263348/1.2945410917816436; rounds (PBA)=1.4259148170365927;} bearded devil #4: {team=lawful evil ; avg hp=0.10817836432713457 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.431713657268546; hits/misses (PBA)= 5.485702859428114/3.8240351929614076; rounds (PBA)=4.820235952809438;} dretch: {team=chaotic evil ; avg hp=-3.9242151569686063 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7506498700259945; hits/misses (PBA)= 1.2355528894221155/1.2979404119176166; rounds (PBA)=1.4425114977004598;} bearded devil #3: {team=lawful evil ; avg hp=0.23735252949410118 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.67846430713857; hits/misses (PBA)= 5.554289142171566/3.8984203159368125; rounds (PBA)=4.885622875424915;} bearded devil: {team=lawful evil ; avg hp=0.6156768646270746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.89082183563287; hits/misses (PBA)= 5.570085982803439/3.9054189162167567; rounds (PBA)=4.914817036592681;} hezrou: {team=chaotic evil ; avg hp=27.76384723055389 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.373325334933; hits/misses (PBA)= 17.836632673465306/6.230553889222156; rounds (PBA)=8.458508298340332;} dretch #4: {team=chaotic evil ; avg hp=-3.9428114377124577 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536292741451709; hits/misses (PBA)= 1.1981603679264148/1.2881423715256948; rounds (PBA)=1.4207158568286342;} bearded devil #5: {team=lawful evil ; avg hp=0.369126174765047 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.68166366726655; hits/misses (PBA)= 5.532693461307739/3.9166166766646673; rounds (PBA)=4.902219556088783;} bearded devil #2: {team=lawful evil ; avg hp=-0.07298540291941612 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.138372325534895; hits/misses (PBA)= 5.465706858628274/3.7640471905618877; rounds (PBA)=4.786642671465707;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 668.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 571.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40717; chaotic evil : 0.42 ± 0.01; lawful evil : 0.58 ± 0.01; > Team chaotic evil = winning battles: 2120; perfect battles: 0; close-call battles: 2119; > Team lawful evil = winning battles: 2881; perfect battles: 0; close-call battles: 2866; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-4.036192761447711 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.92621475704859; hits/misses (PBA)= 1.062987402519496/1.115376924615077; rounds (PBA)=1.0899820035992802;} bearded devil: {team=lawful evil ; avg hp=5.268946210757848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.04039192161568; hits/misses (PBA)= 5.287342531493701/3.868026394721056; rounds (PBA)=4.834633073385323;} dretch #3: {team=chaotic evil ; avg hp=-3.97000599880024 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.860227954409118; hits/misses (PBA)= 1.0523895220955808/1.1335732853429314; rounds (PBA)=1.0935812837432513;} bearded devil #5: {team=lawful evil ; avg hp=6.013997200559888 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.78104379124175; hits/misses (PBA)= 5.411517696460708/3.9074185162967408; rounds (PBA)=4.911817636472706;} hezrou: {team=chaotic evil ; avg hp=11.44371125774845 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.4975004999; hits/misses (PBA)= 16.459508098380326/5.832833433313337; rounds (PBA)=7.716656668666267;} dretch #4: {team=chaotic evil ; avg hp=-3.9712057588482303 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.155968806238752; hits/misses (PBA)= 1.0995800839832033/1.092381523695261; rounds (PBA)=1.0961807638472305;} dretch: {team=chaotic evil ; avg hp=-3.964607078584283 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00619876024795; hits/misses (PBA)= 1.0725854829034194/1.0985802839432113; rounds (PBA)=1.0859828034393122;} bearded devil #3: {team=lawful evil ; avg hp=6.024595080983803 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.19116176764647; hits/misses (PBA)= 5.435112977404519/3.8844231153769244; rounds (PBA)=4.90121975604879;} bearded devil #2: {team=lawful evil ; avg hp=4.961607678464307 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28574285142972; hits/misses (PBA)= 5.375324935012998/3.896020795840832; rounds (PBA)=4.868626274745051;} bearded devil #4: {team=lawful evil ; avg hp=5.2847430513897224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.1999600079984; hits/misses (PBA)= 5.34633073385323/3.8772245550889823; rounds (PBA)=4.867226554689062;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 637.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 719.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36889; chaotic evil : 0.18 ± 0.01; lawful evil : 0.82 ± 0.01; > Team chaotic evil = winning battles: 895; perfect battles: 0; close-call battles: 894; > Team lawful evil = winning battles: 4106; perfect battles: 0; close-call battles: 4016; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-3.9594081183763246 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1025794841031793; hits/misses (PBA)= 0.6920615876824635/1.4679064187162567; rounds (PBA)=1.0799840031993602;} bearded devil #2: {team=lawful evil ; avg hp=14.714457108578284 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.78324335132974; hits/misses (PBA)= 5.012397520495901/3.899620075984803; rounds (PBA)=5.088582283543292;} bearded devil #3: {team=lawful evil ; avg hp=14.817636472705459 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.3373325334933; hits/misses (PBA)= 5.1031793641271745/3.937412517496501; rounds (PBA)=5.157768446310738;} bearded devil #5: {team=lawful evil ; avg hp=15.368326334733053 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.32993401319736; hits/misses (PBA)= 5.10377924415117/3.9564087182563488; rounds (PBA)=5.159368126374725;} hezrou: {team=chaotic evil ; avg hp=1.1307738452309537 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.60567886422714; hits/misses (PBA)= 13.853229354129175/6.257748450309938; rounds (PBA)=6.825434913017396;} dretch: {team=chaotic evil ; avg hp=-4.023595280943812 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0435912817436512; hits/misses (PBA)= 0.6760647870425914/1.4559088182363527; rounds (PBA)=1.065986802639472;} dretch #2: {team=chaotic evil ; avg hp=-3.9302139572085584 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9838032393521297; hits/misses (PBA)= 0.6640671865626875/1.4899020195960808; rounds (PBA)=1.0769846030793842;} bearded devil #4: {team=lawful evil ; avg hp=14.515496900619876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.0119976004799; hits/misses (PBA)= 5.034593081383723/3.9364127174565087; rounds (PBA)=5.146170765846831;} bearded devil: {team=lawful evil ; avg hp=14.848430313937213 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.31993601279744; hits/misses (PBA)= 5.088182363527294/3.980603879224155; rounds (PBA)=5.170965806838632;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 760.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 1195.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39439; chaotic evil : 0.49 ± 0.01; lawful evil : 0.51 ± 0.01; > Team chaotic evil = winning battles: 2448; perfect battles: 0; close-call battles: 2133; > Team lawful evil = winning battles: 2553; perfect battles: 0; close-call battles: 2470; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=12.25254949010198 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.01679664067186; hits/misses (PBA)= 14.683263347330534/6.771645670865827; rounds (PBA)=7.480503899220156;} dretch: {team=chaotic evil ; avg hp=-3.821035792841432 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3099380123975206; hits/misses (PBA)= 0.5128974205158968/0.9732053589282144; rounds (PBA)=0.7430513897220556;} bearded devil #2: {team=lawful evil ; avg hp=4.651669666066787 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.26394721055789; hits/misses (PBA)= 4.562887422515497/4.14117176564687; rounds (PBA)=5.156168766246751;} bearded devil #3: {team=lawful evil ; avg hp=4.814437112577484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.76724655068986; hits/misses (PBA)= 4.6260747850429915/4.1923615276944615; rounds (PBA)=5.188562287542491;} bearded devil #4: {team=lawful evil ; avg hp=4.456908618276345 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.88202359528094; hits/misses (PBA)= 4.510497900419916/4.096980603879224; rounds (PBA)=5.122975404919016;} bearded devil: {team=lawful evil ; avg hp=4.750249950009998 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.65526894621076; hits/misses (PBA)= 4.607078584283143/4.07378524295141; rounds (PBA)=5.13497300539892;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 892.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 2593.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35818; chaotic evil : 0.31 ± 0.01; lawful evil : 0.69 ± 0.01; > Team chaotic evil = winning battles: 1560; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3441; perfect battles: 0; close-call battles: 3265; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=10.821035792841432 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.618076384723054; hits/misses (PBA)= 4.076784643071385/4.0453909218156365; rounds (PBA)=4.944611077784443;} bearded devil #3: {team=lawful evil ; avg hp=10.15756848630274 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.33953209358128; hits/misses (PBA)= 4.049590081983603/4.074785042991402; rounds (PBA)=4.944211157768446;} bearded devil #4: {team=lawful evil ; avg hp=10.390321935612878 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.61947610477905; hits/misses (PBA)= 4.097180563887223/4.070185962807439; rounds (PBA)=4.933413317336533;} bearded devil #2: {team=lawful evil ; avg hp=10.814037192561488 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.640871825634875; hits/misses (PBA)= 4.212957408518296/4.229954009198161; rounds (PBA)=5.039192161567686;} hezrou: {team=chaotic evil ; avg hp=4.782043591281743 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.81703659268146; hits/misses (PBA)= 13.053389322135573/6.209958008398321; rounds (PBA)=6.633073385322936;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1190.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1944.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36620; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4710; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 291; perfect battles: 0; close-call battles: 283; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=-5.500899820035992 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.823235352929416; hits/misses (PBA)= 3.623275344931014/3.6748650269946013; rounds (PBA)=4.614277144571086;} bearded devil #3: {team=lawful evil ; avg hp=-5.5232953409318135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.16756648670266; hits/misses (PBA)= 3.6392721455708856/3.6500699860027996; rounds (PBA)=4.600079984003199;} hezrou: {team=chaotic evil ; avg hp=49.141171765646874 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.60407918416317; hits/misses (PBA)= 13.493501299740052/6.3899220155968806; rounds (PBA)=7.259548090381924;} bearded devil #2: {team=lawful evil ; avg hp=-5.579884023195361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.868026394721056; hits/misses (PBA)= 3.633873225354929/3.660867826434713; rounds (PBA)=4.611877624475105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 60.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 124.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30313; chaotic evil : 0.15 ± 0.01; lawful evil : 0.85 ± 0.01; > Team chaotic evil = winning battles: 748; perfect battles: 0; close-call battles: 436; > Team lawful evil = winning battles: 4253; perfect battles: 0; close-call battles: 3964; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-0.41411717656468705 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.42031593681264; hits/misses (PBA)= 5.7208558288342335/1.916616676664667; rounds (PBA)=3.8930213957208557;} lemure #3: {team=lawful evil ; avg hp=4.566086782643471 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.171965606878624; hits/misses (PBA)= 2.2689462107578486/1.2193561287742452; rounds (PBA)=3.8968206358728255;} dretch: {team=chaotic evil ; avg hp=-0.3603279344131174 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.651469706058787; hits/misses (PBA)= 5.7650469906018795/1.9042191561687662; rounds (PBA)=3.9068186362727455;} lemure #2: {team=lawful evil ; avg hp=4.429514097180564 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.184763047390522; hits/misses (PBA)= 2.3093381323735254/1.2495500899820036; rounds (PBA)=3.961007798440312;} lemure #4: {team=lawful evil ; avg hp=4.446510697860428 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.045790841831634; hits/misses (PBA)= 2.259548090381924/1.2459508098380323; rounds (PBA)=3.9088182363527295;} lemure #6: {team=lawful evil ; avg hp=4.405318936212757 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132973405318936; hits/misses (PBA)= 2.2739452109578084/1.2465506898620275; rounds (PBA)=3.9264147170565886;} lemure #5: {team=lawful evil ; avg hp=4.403519296140772 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.009598080383923; hits/misses (PBA)= 2.2463507298540293/1.2225554889022197; rounds (PBA)=3.8792241551689663;} lemure: {team=lawful evil ; avg hp=4.677264547090582 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.229354129174165; hits/misses (PBA)= 2.3079384123175366/1.2615476904619076; rounds (PBA)=3.974605078984203;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 72.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35829; chaotic evil : 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team chaotic evil = winning battles: 2893; perfect battles: 0; close-call battles: 1443; > Team lawful evil = winning battles: 2108; perfect battles: 0; close-call battles: 2018; ------------------------------------------------- Combattants ------------------------------------------------ lemure #5: {team=lawful evil ; avg hp=0.3499300139972006 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996600679864027; hits/misses (PBA)= 2.23375324935013/1.232753449310138; rounds (PBA)=3.854229154169166;} lemure #4: {team=lawful evil ; avg hp=0.2949410117976405 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11757648470306; hits/misses (PBA)= 2.2735452909418115/1.2085582883423316; rounds (PBA)=3.850229954009198;} lemure: {team=lawful evil ; avg hp=0.25934813037392523 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.055588882223555; hits/misses (PBA)= 2.23875224955009/1.2007598480303938; rounds (PBA)=3.824835032993401;} dretch: {team=chaotic evil ; avg hp=2.9418116376724655 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.687462507498502; hits/misses (PBA)= 7.115576884623075/2.247750449910018; rounds (PBA)=5.030193961207758;} lemure #2: {team=lawful evil ; avg hp=0.4501099780043991 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.023995200959808; hits/misses (PBA)= 2.2383523295340932/1.2301539692061587; rounds (PBA)=3.8624275144971008;} dretch #2: {team=chaotic evil ; avg hp=2.9128174365126975 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.66906618676265; hits/misses (PBA)= 7.089382123575285/2.2225554889022194; rounds (PBA)=5.014197160567886;} lemure #3: {team=lawful evil ; avg hp=0.2891421715656869 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.951609678064387; hits/misses (PBA)= 2.220355928814237/1.2147570485902819; rounds (PBA)=3.8358328334333134;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 90.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 83.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31611; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4715; perfect battles: 0; close-call battles: 1224; > Team lawful evil = winning battles: 286; perfect battles: 0; close-call battles: 276; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=8.734653069386123 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.10997800439912; hits/misses (PBA)= 6.786842631473705/2.1401719656068785; rounds (PBA)=5.266946610677865;} dretch: {team=chaotic evil ; avg hp=8.426714657068587 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.754049190161968; hits/misses (PBA)= 6.696460707858428/2.132373525294941; rounds (PBA)=5.274145170965807;} lemure #4: {team=lawful evil ; avg hp=-1.9844031193761247 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.709858028394321; hits/misses (PBA)= 1.745650869826035/1.0065986802639473; rounds (PBA)=3.123975204959008;} lemure: {team=lawful evil ; avg hp=-1.963007398520296 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.683263347330534; hits/misses (PBA)= 1.7410517896420716/0.9866026794641072; rounds (PBA)=3.135972805438912;} lemure #3: {team=lawful evil ; avg hp=-1.9602079584083183 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.791041791641672; hits/misses (PBA)= 1.768246350729854/1.0167966406718656; rounds (PBA)=3.1465706858628275;} lemure #2: {team=lawful evil ; avg hp=-1.9564087182563488 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.654469106178764; hits/misses (PBA)= 1.729854029194161/1.0201959608078384; rounds (PBA)=3.147370525894821;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8457.14; crudely normalised: 0% > chaotic good = expected rounds to survive: 10463.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52018; lawful good : 0.98 ± 0.0; chaotic good : 0.02 ± 0.0; > Team lawful good = winning battles: 4892; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-8.631673665266947 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.47170565886825; hits/misses (PBA)= 18.40491901619676/9.900619876024795; rounds (PBA)=9.45130973805239;} ancient bronze dragon: {team=lawful good ; avg hp=131.52829434113178 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.63167366526693; hits/misses (PBA)= 16.44651069786043/2.8844231153769244; rounds (PBA)=10.374325134973006;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18333; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.464107178564287 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6770645870825834; hits/misses (PBA)= 0.11457708458308338/0.10777844431113777; rounds (PBA)=0.22235552889422117;} ogre: {team=chaotic evil ; avg hp=52.08238352329534 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.524695060987803; hits/misses (PBA)= 1.428114377124575/0.6048790241951609; rounds (PBA)=3.4137172565486904;} noble: {team=other; avg hp=-4.703459308138372 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4153169366126774; hits/misses (PBA)= 0.23895220955808838/0.24055188962207558; rounds (PBA)=0.47950409918016396;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.77724455108978; hits/misses (PBA)= 7.295740851829634/2.1781643671265747; rounds (PBA)=3.4331133773245353;} giant lizard: {team=unaligned ; avg hp=-5.0445910817836435 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.005198960207958; hits/misses (PBA)= 1.1569686062787443/0.7906418716256749; rounds (PBA)=1.9476104779044192;} giant frog: {team=unaligned ; avg hp=-5.001399720055989 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0801839632073587; hits/misses (PBA)= 0.6340731853629274/0.5934813037392521; rounds (PBA)=1.2275544891021795;} spy: {team=any ; avg hp=-5.172165566886623 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48870225954809; hits/misses (PBA)= 3.404719056188762/2.123375324935013; rounds (PBA)=2.7640471905618877;} scout: {team=any ; avg hp=-5.51749650069986 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.852429514097181; hits/misses (PBA)= 1.1849630073985202/0.7962407518496301; rounds (PBA)=0.9906018796240752;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 388.48; crudely normalised: 0% > chaotic evil = expected rounds to survive: 691.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4574; Sum of rounds: 14371; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4573; perfect battles: 0; close-call battles: 100; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=-5.017052907739396 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.565806733712286; hits/misses (PBA)= 2.919108001749016/1.7787494534324442; rounds (PBA)=2.3489287275907302;} noble: {team=any ; avg hp=-5.268036729339746 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5402273721031919;} ogre: {team=chaotic evil ; avg hp=34.237210319195455 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.782466112811543; hits/misses (PBA)= 0.7920857017927416/0.5616528202885877; rounds (PBA)=2.843681679055531;} troll: {team=chaotic evil ; avg hp=83.76410144293834 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.39790118058592; hits/misses (PBA)= 5.684083952776563/2.1932662877131612; rounds (PBA)=2.9073021425448187;} scout: {team=any ; avg hp=-5.90074333187582 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.404678618277218; hits/misses (PBA)= 1.4663314385658068/0.7354613030170529; rounds (PBA)=1.1010056843025797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3421315736852629;} vampire #2: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3203359328134373;} vampire #3: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 766.23; crudely normalised: 0% > chaotic good = expected rounds to survive: 335.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 842; Sum of rounds: 7761; chaotic evil : 0.16 ± 0.01; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 822; perfect battles: 0; close-call battles: 822; > Team chaotic good = winning battles: 20; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=chaotic good ; avg hp=-6.010688836104513 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972684085510688; hits/misses (PBA)= 1.0368171021377672/0.5605700712589073; rounds (PBA)=1.5973871733966747;} skeleton #6: {team=chaotic good ; avg hp=-6.362232779097387 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.834916864608076; hits/misses (PBA)= 1.0273159144893111/0.5451306413301663; rounds (PBA)=1.5724465558194773;} cat #2: {team=chaotic evil ; avg hp=-7.201900237529691 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14608076009501186; hits/misses (PBA)= 0.12589073634204276/0.18646080760095013; rounds (PBA)=0.3847980997624703;} mage #5: {team=chaotic evil ; avg hp=-6.564133016627078 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.136579572446555; hits/misses (PBA)= 1.9477434679334917/1.4382422802850356; rounds (PBA)=3.3895486935866983;} mage #3: {team=chaotic evil ; avg hp=-6.589073634204276 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.504750593824228; hits/misses (PBA)= 2.017814726840855/1.4726840855106889; rounds (PBA)=3.492874109263658;} skeleton: {team=chaotic good ; avg hp=-5.7992874109263655 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0831353919239906; hits/misses (PBA)= 1.0570071258907363/0.5546318289786223; rounds (PBA)=1.6116389548693586;} skeleton #7: {team=chaotic good ; avg hp=-5.938242280285036 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862232779097387; hits/misses (PBA)= 1.0213776722090262/0.5676959619952494; rounds (PBA)=1.5890736342042755;} skeleton #8: {team=chaotic good ; avg hp=-6.04750593824228 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8123515439429925; hits/misses (PBA)= 1.003562945368171/0.5700712589073634; rounds (PBA)=1.5736342042755345;} mage #4: {team=chaotic evil ; avg hp=-7.148456057007126 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.425178147268408; hits/misses (PBA)= 2.016627078384798/1.489311163895487; rounds (PBA)=3.509501187648456;} skeleton #4: {team=chaotic good ; avg hp=-6.109263657957245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.845605700712589; hits/misses (PBA)= 1.0320665083135392/0.6152019002375297; rounds (PBA)=1.647268408551069;} skeleton #9: {team=chaotic good ; avg hp=-6.182897862232779 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 1.0522565320665083/0.5961995249406176; rounds (PBA)=1.6484560570071258;} cat #3: {team=chaotic evil ; avg hp=-7.532066508313539 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14251781472684086; hits/misses (PBA)= 0.12826603325415678/0.17577197149643706; rounds (PBA)=0.3990498812351544;} cat #6: {team=chaotic evil ; avg hp=-7.441805225653207 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16389548693586697; hits/misses (PBA)= 0.14489311163895488/0.2007125890736342; rounds (PBA)=0.4026128266033254;} mage #2: {team=chaotic evil ; avg hp=-6.513064133016627 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.308788598574822; hits/misses (PBA)= 1.977434679334917/1.5451306413301662; rounds (PBA)=3.527315914489311;} mage: {team=chaotic evil ; avg hp=-6.883610451306414 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80166270783848; hits/misses (PBA)= 2.0475059382422804/1.4382422802850356; rounds (PBA)=3.489311163895487;} adult black dragon: {team=chaotic evil ; avg hp=114.97624703087887 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.4429928741093; hits/misses (PBA)= 20.207838479809975/5.435866983372922; rounds (PBA)=9.18289786223278;} skeleton #3: {team=chaotic good ; avg hp=-6.058194774346793 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.965558194774347; hits/misses (PBA)= 1.0213776722090262/0.5724465558194775; rounds (PBA)=1.5938242280285035;} adult brass dragon: {team=chaotic good ; avg hp=-7.067695961995249 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 325.6935866983373; hits/misses (PBA)= 21.859857482185273/3.7125890736342044; rounds (PBA)=8.541567695961994;} cat #4: {team=chaotic evil ; avg hp=-7.271971496437055 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1342042755344418; hits/misses (PBA)= 0.11995249406175772/0.19358669833729217; rounds (PBA)=0.3836104513064133;} cat: {team=chaotic evil ; avg hp=-7.38479809976247 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14489311163895488; hits/misses (PBA)= 0.12470308788598575/0.20190023752969122; rounds (PBA)=0.39667458432304037;} skeleton #5: {team=chaotic good ; avg hp=-6.421615201900238 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068883610451306; hits/misses (PBA)= 1.0320665083135392/0.5890736342042755; rounds (PBA)=1.6211401425178147;} cat #5: {team=chaotic evil ; avg hp=-7.51187648456057 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1330166270783848; hits/misses (PBA)= 0.11995249406175772/0.1995249406175772; rounds (PBA)=0.3824228028503563;} cat #7: {team=chaotic evil ; avg hp=-7.460807600950119 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15320665083135393; hits/misses (PBA)= 0.12826603325415678/0.21852731591448932; rounds (PBA)=0.4156769596199525;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 624.97; crudely normalised: 0% > chaotic good = expected rounds to survive: 443.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1519; Sum of rounds: 13183; chaotic evil : 0.05 ± 0.0; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 268; perfect battles: 0; close-call battles: 268; > Team chaotic good = winning battles: 1251; perfect battles: 0; close-call battles: 1251; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=chaotic good ; avg hp=-6.163265306122449 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.731402238314681; hits/misses (PBA)= 0.9670836076366031/1.0184331797235022; rounds (PBA)=2.075049374588545;} skeleton #4: {team=chaotic good ; avg hp=-6.352863726135616 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673469387755102; hits/misses (PBA)= 0.967741935483871/1.0052666227781435; rounds (PBA)=2.0691244239631335;} skeleton #5: {team=chaotic good ; avg hp=-6.481895984200132 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.754443712969058; hits/misses (PBA)= 0.9848584595128373/0.9545753785385122; rounds (PBA)=2.0473996050032914;} mage: {team=chaotic evil ; avg hp=-6.2521395655036205 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2086899275839365; hits/misses (PBA)= 0.9012508229098091/0.6096115865701119; rounds (PBA)=1.510862409479921;} adult black dragon: {team=chaotic evil ; avg hp=-0.5799868334430547 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.046741277156; hits/misses (PBA)= 19.287689269256088/4.064516129032258; rounds (PBA)=7.904542462146149;} cat #7: {team=chaotic evil ; avg hp=-7.684660961158657 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14746543778801843; hits/misses (PBA)= 0.13100724160631994/0.32982225148123767; rounds (PBA)=0.46938775510204084;} skeleton #9: {team=chaotic good ; avg hp=-6.514812376563529 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8650427913100724; hits/misses (PBA)= 1.001974983541804/0.9664252797893351; rounds (PBA)=2.0671494404213298;} adult brass dragon: {team=chaotic good ; avg hp=55.31599736668861 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.4193548387097; hits/misses (PBA)= 17.147465437788018/6.727452271231073; rounds (PBA)=8.495720868992759;} skeleton #6: {team=chaotic good ; avg hp=-6.414746543778802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.556287030941409; hits/misses (PBA)= 0.9493087557603687/1.0381830151415405; rounds (PBA)=2.0928242264647796;} cat #2: {team=chaotic evil ; avg hp=-7.734035549703752 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15931533903884135; hits/misses (PBA)= 0.1382488479262673/0.31599736668861095; rounds (PBA)=0.4660961158657011;} skeleton #2: {team=chaotic good ; avg hp=-6.406846609611587 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.684660961158657; hits/misses (PBA)= 0.9703752468729427/1.0085582620144833; rounds (PBA)=2.075049374588545;} cat: {team=chaotic evil ; avg hp=-7.375905200789993 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15734035549703754; hits/misses (PBA)= 0.1402238314680711/0.3146807109940751; rounds (PBA)=0.4608294930875576;} cat #4: {team=chaotic evil ; avg hp=-7.214614878209348 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15602369980250164; hits/misses (PBA)= 0.1382488479262673/0.32521395655036206; rounds (PBA)=0.47136273864384465;} skeleton #8: {team=chaotic good ; avg hp=-6.395655036208032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570111915734036; hits/misses (PBA)= 0.9532587228439763/0.97761685319289; rounds (PBA)=2.042791310072416;} skeleton #3: {team=chaotic good ; avg hp=-6.360763660302831 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560895325872284; hits/misses (PBA)= 0.9743252139565504/1.0204081632653061; rounds (PBA)=2.1020408163265305;} skeleton: {team=chaotic good ; avg hp=-6.456221198156682 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7577353522053984; hits/misses (PBA)= 0.9743252139565504/1.0335747202106649; rounds (PBA)=2.1040157998683346;} cat #3: {team=chaotic evil ; avg hp=-7.508887425938117 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1672152732060566; hits/misses (PBA)= 0.15273206056616195/0.31599736668861095; rounds (PBA)=0.47662936142198814;} cat #6: {team=chaotic evil ; avg hp=-7.455562870309414 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15734035549703754; hits/misses (PBA)= 0.14549045424621462/0.3238973008558262; rounds (PBA)=0.47333772218564846;} cat #5: {team=chaotic evil ; avg hp=-7.583278472679394 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1336405529953917; hits/misses (PBA)= 0.12244897959183673/0.3324555628703094; rounds (PBA)=0.4608294930875576;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 590.62; crudely normalised: 0% > chaotic good = expected rounds to survive: 482.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2004; Sum of rounds: 15576; > Team chaotic evil = winning battles: 146; perfect battles: 0; close-call battles: 146; > Team chaotic good = winning battles: 1857; perfect battles: 0; close-call battles: 1857; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #8: {team=chaotic good ; avg hp=-6.015469061876248 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.94061876247505; hits/misses (PBA)= 0.8403193612774451/1.1646706586826348; rounds (PBA)=2.1207584830339323;} skeleton #2: {team=chaotic good ; avg hp=-6.191117764471058 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.401696606786427; hits/misses (PBA)= 0.9236526946107785/1.1611776447105788; rounds (PBA)=2.18063872255489;} skeleton #4: {team=chaotic good ; avg hp=-6.105289421157685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9735528942115765; hits/misses (PBA)= 0.8473053892215568/1.1746506986027945; rounds (PBA)=2.127245508982036;} skeleton #3: {team=chaotic good ; avg hp=-6.252994011976048 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127744510978044; hits/misses (PBA)= 0.8602794411177644/1.1472055888223553; rounds (PBA)=2.1067864271457086;} cat #2: {team=chaotic evil ; avg hp=-7.656187624750499 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1317365269461078; hits/misses (PBA)= 0.12075848303393213/0.33682634730538924; rounds (PBA)=0.4595808383233533;} skeleton #5: {team=chaotic good ; avg hp=-6.167664670658683 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8687624750499; hits/misses (PBA)= 0.8178642714570858/1.1786427145708582; rounds (PBA)=2.1072854291417165;} skeleton #7: {team=chaotic good ; avg hp=-6.261477045908183 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.194111776447106; hits/misses (PBA)= 0.8642714570858283/1.218562874251497; rounds (PBA)=2.179640718562874;} adult brass dragon: {team=chaotic good ; avg hp=84.12674650698602 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.86027944111777; hits/misses (PBA)= 14.73303393213573/6.544910179640719; rounds (PBA)=7.697604790419161;} skeleton #6: {team=chaotic good ; avg hp=-6.186626746506986 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052894211576846; hits/misses (PBA)= 0.8552894211576846/1.1786427145708582; rounds (PBA)=2.143712574850299;} cat #4: {team=chaotic evil ; avg hp=-7.424151696606787 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.156686626746507; hits/misses (PBA)= 0.1437125748502994/0.3193612774451098; rounds (PBA)=0.4660678642714571;} cat: {team=chaotic evil ; avg hp=-7.486027944111776 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16367265469061876; hits/misses (PBA)= 0.1501996007984032/0.3223552894211577; rounds (PBA)=0.4750499001996008;} skeleton: {team=chaotic good ; avg hp=-6.152195608782435 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016966067864272; hits/misses (PBA)= 0.8527944111776448/1.1756487025948104; rounds (PBA)=2.1277445109780437;} cat #3: {team=chaotic evil ; avg hp=-7.473053892215569 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1472055888223553; hits/misses (PBA)= 0.13522954091816367/0.32884231536926145; rounds (PBA)=0.4660678642714571;} cat #5: {team=chaotic evil ; avg hp=-7.575848303393213 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14770459081836326; hits/misses (PBA)= 0.1312375249500998/0.33033932135728544; rounds (PBA)=0.46407185628742514;} cat #6: {team=chaotic evil ; avg hp=-7.380738522954092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1501996007984032; hits/misses (PBA)= 0.1342315369261477/0.3248502994011976; rounds (PBA)=0.46107784431137727;} adult black dragon: {team=chaotic evil ; avg hp=-5.371756487025948 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.99650698602795; hits/misses (PBA)= 17.474550898203592/3.164171656686627; rounds (PBA)=6.9286427145708585;} skeleton #9: {team=chaotic good ; avg hp=-5.983532934131737 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149201596806387; hits/misses (PBA)= 0.8797405189620758/1.1801397205588822; rounds (PBA)=2.156187624750499;} cat #7: {team=chaotic evil ; avg hp=-7.315369261477046 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15169660678642716; hits/misses (PBA)= 0.1347305389221557/0.3313373253493014; rounds (PBA)=0.46956087824351295;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1184.1; crudely normalised: 0% > chaotic good = expected rounds to survive: 3646.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2101; Sum of rounds: 13287; > Team chaotic evil = winning battles: 36; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2064; perfect battles: 0; close-call battles: 2064; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=chaotic good ; avg hp=-5.85721085197525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.977629700142789; hits/misses (PBA)= 0.6511185149928606/1.4293193717277486; rounds (PBA)=2.180390290337934;} adult brass dragon: {team=chaotic good ; avg hp=126.45644930985245 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.70299857210853; hits/misses (PBA)= 11.139457401237506/5.979533555449786; rounds (PBA)=6.298429319371728;} adult black dragon: {team=chaotic evil ; avg hp=-6.980961446930033 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.2379819133746; hits/misses (PBA)= 14.438838648262733/1.9961922893860067; rounds (PBA)=5.49119466920514;} skeleton #7: {team=chaotic good ; avg hp=-5.475963826749167 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8510233222275105; hits/misses (PBA)= 0.6349357448833889/1.4283674440742504; rounds (PBA)=2.163255592574964;} skeleton #8: {team=chaotic good ; avg hp=-5.728224654926225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.759638267491671; hits/misses (PBA)= 0.6211327939076631/1.427415516420752; rounds (PBA)=2.1589719181342217;} skeleton #2: {team=chaotic good ; avg hp=-5.35411708710138 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7563065207044266; hits/misses (PBA)= 0.6173250832936696/1.4697762970014279; rounds (PBA)=2.199428843407901;} skeleton: {team=chaotic good ; avg hp=-5.6853879105188 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.513089005235602; hits/misses (PBA)= 0.5740123750594954/1.4688243693479295; rounds (PBA)=2.1584959543074724;} skeleton #4: {team=chaotic good ; avg hp=-5.955735364112328 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6282722513089007; hits/misses (PBA)= 0.5920990004759639/1.478819609709662; rounds (PBA)=2.1818181818181817;} skeleton #3: {team=chaotic good ; avg hp=-5.658733936220847 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7520228462636838; hits/misses (PBA)= 0.6220847215611613/1.4435982865302237; rounds (PBA)=2.1708710138029508;} skeleton #5: {team=chaotic good ; avg hp=-5.525940028557829 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.030461684911947; hits/misses (PBA)= 0.6496906235126131/1.4355069014754878; rounds (PBA)=2.19419324131366;} skeleton #9: {team=chaotic good ; avg hp=-5.535459305092813 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.960970966206568; hits/misses (PBA)= 0.6482627320323655/1.4055211803902903; rounds (PBA)=2.1699190861494526;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31054; chaotic evil : 0.75 ± 0.01; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 3729; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1272; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=1.8040391921615677 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.25794841031794; hits/misses (PBA)= 10.561887622475505/5.736652669466107; rounds (PBA)=5.608878224355129;} adult black dragon: {team=chaotic evil ; avg hp=36.74205158968206 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.19596080783845; hits/misses (PBA)= 11.344731053789243/4.9080183963207356; rounds (PBA)=5.918816236752649;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 546.0; crudely normalised: 0% > unaligned = expected rounds to survive: 298.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20050; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4984; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=-4.661667666466706 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.30253949210158; hits/misses (PBA)= 1.3499300139972006/1.108978204359128; rounds (PBA)=2.4623075384923014;} ankheg: {team=other; avg hp=29.69746050789842 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.661667666466705; hits/misses (PBA)= 2.2635472905418914/0.7434513097380524; rounds (PBA)=4.0035992801439715;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2851.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1751.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10040; beyond: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=-18.011797640471904 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2899420115976805; hits/misses (PBA)= 0.13717256548690263/2.754849030193961; rounds (PBA)=0.9640071985602879;} Cthulhu: {team=beyond; avg hp=772.7224555088982 (from 774); avg healing spells left=99998.99960007999 (from 99999); damage done (per battle average)= 83.01179764047191; hits/misses (PBA)= 2.0011997600479905/0.10137972405518897; rounds (PBA)=2.007598480303939;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10991.84; crudely normalised: 0% > lawful good = expected rounds to survive: 15124.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 101886; chaotic evil : 0.15 ± 0.01; lawful good : 0.84 ± 0.01; > Team chaotic evil = winning battles: 776; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4225; perfect battles: 0; close-call battles: 3984; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-1.5436912617476504 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 764.3195360927814; hits/misses (PBA)= 41.150969806038795/17.586882623475304; rounds (PBA)=19.68406318736253;} ancient bronze dragon: {team=lawful good ; avg hp=61.31013797240552 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.6332733453309; hits/misses (PBA)= 14.80623875224955/4.910617876424715; rounds (PBA)=16.494101179764048;} ancient bronze dragon #2: {team=lawful good ; avg hp=62.37032593481304 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.9104179164167; hits/misses (PBA)= 14.601679664067186/4.854829034193162; rounds (PBA)=16.419116176764646;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21983.68; crudely normalised: 0% > lawful good = expected rounds to survive: 7562.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53381; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=271.8516296740652 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.2961407718456; hits/misses (PBA)= 23.985402919416117/6.007398520295941; rounds (PBA)=10.674065186962608;} ancient bronze dragon: {team=lawful good ; avg hp=-9.29614077184563 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.1483703259348; hits/misses (PBA)= 14.754249150169967/4.951009798040392; rounds (PBA)=9.852629474105179;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10304.0; crudely normalised: 0% > other= expected rounds to survive: 9296.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3251; Sum of rounds: 52835; > Team chaotic evil = winning battles: 1051; perfect battles: 0; close-call battles: 995; > Team other = winning battles: 2199; perfect battles: 0; close-call battles: 2199; ------------------------------------------------- Combattants ------------------------------------------------ balor #2: {team=other; avg hp=33.157797600738235 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.58566594893878; hits/misses (PBA)= 11.322054752383881/6.177176253460473; rounds (PBA)=9.404183328206706;} balor: {team=other; avg hp=32.859735466010456 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.40233774223316; hits/misses (PBA)= 11.244847739157182/6.019071055059982; rounds (PBA)=9.313749615502923;} balor #4: {team=other; avg hp=32.70470624423255 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.8302060904337; hits/misses (PBA)= 11.389111042756076/6.115041525684405; rounds (PBA)=9.400184558597354;} balor #5: {team=other; avg hp=33.437403875730546 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.306674869271; hits/misses (PBA)= 11.214395570593663/6.127345432174716; rounds (PBA)=9.314364810827438;} ancient red dragon: {team=chaotic evil ; avg hp=10.685635189172562 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 575.0313749615503; hits/misses (PBA)= 30.76561058135958/1.9461704091048908; rounds (PBA)=11.010765918179022;} ancient red dragon #2: {team=chaotic evil ; avg hp=9.988618886496463 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 571.6028914180253; hits/misses (PBA)= 30.552752999077207/1.985542909873885; rounds (PBA)=10.959397108581975;} balor #3: {team=other; avg hp=30.832666871731774 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.90249154106428; hits/misses (PBA)= 10.993848046754845/5.9147954475545985; rounds (PBA)=9.133804983082129;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10304.0; crudely normalised: 0% > other= expected rounds to survive: 9296.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3258; Sum of rounds: 52890; > Team chaotic evil = winning battles: 1015; perfect battles: 0; close-call battles: 968; > Team other = winning battles: 2242; perfect battles: 0; close-call battles: 2241; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=9.387354205033763 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 571.2449355432781; hits/misses (PBA)= 30.5902394106814/1.9582565991405771; rounds (PBA)=10.957642725598527;} ancient red dragon #2: {team=chaotic evil ; avg hp=8.462246777163903 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 572.5748925721301; hits/misses (PBA)= 30.614180478821364/1.9594843462246778; rounds (PBA)=10.960712093308778;} balor #3: {team=other; avg hp=33.56230816451811 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.7363413136894; hits/misses (PBA)= 11.340699815837937/6.062001227747084; rounds (PBA)=9.361264579496623;} balor #4: {team=other; avg hp=33.26488643339472 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.74340085942296; hits/misses (PBA)= 11.274094536525476/6.1230816451810925; rounds (PBA)=9.372621240024555;} balor #5: {team=other; avg hp=32.888275015346835 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.30816451810927; hits/misses (PBA)= 11.348987108655617/5.965316144874156; rounds (PBA)=9.312461632903622;} balor: {team=other; avg hp=34.275322283609576 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.2059545733579; hits/misses (PBA)= 11.314303253529772/6.137200736648251; rounds (PBA)=9.389809699201964;} balor #2: {team=other; avg hp=32.111111111111114 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.14732965009208; hits/misses (PBA)= 11.12707182320442/6.021485573971762; rounds (PBA)=9.263351749539595;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5152.0; crudely normalised: 0% > other= expected rounds to survive: 18593.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30826; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3219; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=other; avg hp=203.14257148570286 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.03499300139973; hits/misses (PBA)= 5.821835632873426/3.107778444311138; rounds (PBA)=5.703459308138372;} balor #3: {team=other; avg hp=205.9352129574085 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.09178164367127; hits/misses (PBA)= 5.890221955608879/3.160367926414717; rounds (PBA)=5.701059788042391;} ancient red dragon: {team=chaotic evil ; avg hp=-9.82143571285743 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.9474105178964; hits/misses (PBA)= 15.62767446510698/1.579884023195361; rounds (PBA)=5.735852829434113;} balor #5: {team=other; avg hp=202.7284543091382 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.28634273145371; hits/misses (PBA)= 5.8204359128174366/3.0961807638472307; rounds (PBA)=5.696660667866427;} balor #4: {team=other; avg hp=204.94621075784843 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.53129374125174; hits/misses (PBA)= 5.8076384723055385/3.2065586882623474; rounds (PBA)=5.704859028194361;} balor #2: {team=other; avg hp=205.3001399720056 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.87702459508098; hits/misses (PBA)= 5.807438512297541/3.1835632873425315; rounds (PBA)=5.695260947810438;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #5: {team=other; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} balor #3: {team=other; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} balor #2: {team=other; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19616076784643072;} balor #4: {team=other; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1879624075184963;} balor: {team=other; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20815836832633472;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10900.65; crudely normalised: 0% > other= expected rounds to survive: 7800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2463; Sum of rounds: 39709; chaotic evil : 0.23 ± 0.01; other: 0.27 ± 0.01; > Team chaotic evil = winning battles: 1131; perfect battles: 0; close-call battles: 1131; > Team other = winning battles: 1332; perfect battles: 0; close-call battles: 1321; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #5: {team=chaotic evil ; avg hp=14.858302882663418 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.75355257815673; hits/misses (PBA)= 15.018676410881039/8.106374340235485; rounds (PBA)=8.092164027608607;} adult red dragon #2: {team=chaotic evil ; avg hp=10.39179861956963 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.42590336987413; hits/misses (PBA)= 14.752740560292326/7.7791311408851; rounds (PBA)=7.913520097442143;} ancient red dragon #3: {team=other; avg hp=39.27324401136825 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 487.15468940316686; hits/misses (PBA)= 26.023954526999592/1.606171335769387; rounds (PBA)=9.339017458384085;} adult red dragon #6: {team=chaotic evil ; avg hp=13.537555826228177 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.5477060495331; hits/misses (PBA)= 15.245635403978888/8.185546082013804; rounds (PBA)=8.184328055217215;} ancient red dragon #2: {team=other; avg hp=34.222898903775885 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.90418189200165; hits/misses (PBA)= 26.14210312626878/1.6309378806333739; rounds (PBA)=9.379212342671538;} adult red dragon #4: {team=chaotic evil ; avg hp=14.04060089321965 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.17986195696307; hits/misses (PBA)= 15.236297198538368/8.18838814453918; rounds (PBA)=8.181485992691838;} adult red dragon #3: {team=chaotic evil ; avg hp=13.12545676004872 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.48639870077142; hits/misses (PBA)= 14.907835972391393/8.12911084043849; rounds (PBA)=8.059277304100691;} adult red dragon: {team=chaotic evil ; avg hp=13.11043442955745 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.3256191636216; hits/misses (PBA)= 14.917986195696304/7.945188794153472; rounds (PBA)=8.010150223304914;} ancient red dragon: {team=other; avg hp=34.66382460414129 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.62119366626064; hits/misses (PBA)= 25.669102720259847/1.5578562728380025; rounds (PBA)=9.18838814453918;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16350.97; crudely normalised: 0% > other= expected rounds to survive: 5200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4160; Sum of rounds: 30513; > Team chaotic evil = winning battles: 4159; perfect battles: 0; close-call battles: 4046; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #6: {team=chaotic evil ; avg hp=164.49639423076923 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.73245192307692; hits/misses (PBA)= 10.641586538461539/5.7615384615384615; rounds (PBA)=6.121153846153846;} adult red dragon: {team=chaotic evil ; avg hp=168.25745192307693 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.2733173076923; hits/misses (PBA)= 10.955288461538462/5.878846153846154; rounds (PBA)=6.194471153846154;} adult red dragon #2: {team=chaotic evil ; avg hp=168.59230769230768 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.58629807692307; hits/misses (PBA)= 10.879807692307692/5.9802884615384615; rounds (PBA)=6.206971153846154;} ancient red dragon: {team=other; avg hp=-8.591105769230769 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.61105769230767; hits/misses (PBA)= 14.310096153846153/1.1444711538461538; rounds (PBA)=5.151682692307692;} adult red dragon #4: {team=chaotic evil ; avg hp=167.8625 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.18125; hits/misses (PBA)= 10.837259615384616/5.786298076923077; rounds (PBA)=6.1617788461538465;} adult red dragon #5: {team=chaotic evil ; avg hp=167.45336538461538 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.57331730769232; hits/misses (PBA)= 10.868028846153846/5.916586538461538; rounds (PBA)=6.183653846153846;} adult red dragon #3: {team=chaotic evil ; avg hp=169.88076923076923 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.69423076923076; hits/misses (PBA)= 11.098798076923076/5.9021634615384615; rounds (PBA)=6.2235576923076925;} ancient red dragon #2: {team=other; avg hp=-8.566826923076922 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.5394230769231; hits/misses (PBA)= 14.218990384615385/1.134375; rounds (PBA)=5.117788461538462;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 32701.94; crudely normalised: 0% > other= expected rounds to survive: 2600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19475; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 32; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=-8.638472305538892 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.29514097180564; hits/misses (PBA)= 9.215356928614277/0.9886022795440912; rounds (PBA)=3.4013197360527894;} adult red dragon: {team=chaotic evil ; avg hp=229.22835432913416 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.78264347130573; hits/misses (PBA)= 5.515496900619876/2.921415716856629; rounds (PBA)=3.5330933813237353;} adult red dragon #4: {team=chaotic evil ; avg hp=227.05858828234352 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.79564087182564; hits/misses (PBA)= 5.409118176364727/2.9282143571285744; rounds (PBA)=3.546490701859628;} adult red dragon #5: {team=chaotic evil ; avg hp=228.42771445710858 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.19116176764648; hits/misses (PBA)= 5.487702459508099/2.88622275544891; rounds (PBA)=3.526894621075785;} adult red dragon #3: {team=chaotic evil ; avg hp=227.00719856028795 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.90561887622475; hits/misses (PBA)= 5.355128974205159/2.939612077584483; rounds (PBA)=3.535492901419716;} adult red dragon #6: {team=chaotic evil ; avg hp=228.39552089582082 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.9242151569686; hits/misses (PBA)= 5.47630473905219/2.950609878024395; rounds (PBA)=3.535492901419716;} adult red dragon #2: {team=chaotic evil ; avg hp=226.5874825034993 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.03919216156768; hits/misses (PBA)= 5.403919216156769/2.891821635672865; rounds (PBA)=3.5356928614277146;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} adult red dragon #5: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14057188562287543;} adult red dragon #6: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14137172565486902;} adult red dragon #3: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.138372325534893;} adult red dragon #4: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15056988602279545;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1347730453909218;} adult red dragon #2: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15096980603879223;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 18663.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9299.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1770; Sum of rounds: 22771; > Team lawful good = winning battles: 1769; perfect battles: 0; close-call battles: 1604; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=256.98757062146893 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.44802259887007; hits/misses (PBA)= 19.716949152542373/4.98361581920904; rounds (PBA)=11.090395480225988;} ancient silver dragon #3: {team=lawful good ; avg hp=245.9728813559322 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.5412429378531; hits/misses (PBA)= 19.423728813559322/4.852542372881356; rounds (PBA)=11.022598870056497;} ancient silver dragon #2: {team=lawful good ; avg hp=257.2502824858757 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.46666666666664; hits/misses (PBA)= 19.696045197740112/4.856497175141243; rounds (PBA)=11.06271186440678;} ancient red dragon: {team=chaotic evil ; avg hp=-9.353107344632768 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.7943502824859; hits/misses (PBA)= 19.04180790960452/8.817514124293785; rounds (PBA)=9.286440677966102;} ancient red dragon #2: {team=chaotic evil ; avg hp=-9.672881355932203 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.2389830508475; hits/misses (PBA)= 18.777966101694915/8.81186440677966; rounds (PBA)=9.196610169491525;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4538; Sum of rounds: 52184; > Team lawful good = winning battles: 951; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3586; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=1.1639488761568972 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.8001322168356; hits/misses (PBA)= 25.503525782282946/6.426840017628911; rounds (PBA)=10.785368003525782;} ancient red dragon: {team=chaotic evil ; avg hp=65.09167033935654 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.7415160863817; hits/misses (PBA)= 25.728735125605994/6.4766416923754955; rounds (PBA)=11.273468488320846;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2787.61; crudely normalised: 0% > any = expected rounds to survive: 812.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 416; Sum of rounds: 1255; > Team unaligned = winning battles: 415; perfect battles: 0; close-call battles: 31; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #76: {team=any ; avg hp=-13.61298076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6370192307692308; hits/misses (PBA)= 0.2980769230769231/1.0673076923076923; rounds (PBA)=1.3677884615384615;} guard #14: {team=any ; avg hp=-13.701923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3846153846153846; hits/misses (PBA)= 0.2620192307692308/1.1442307692307692; rounds (PBA)=1.4110576923076923;} guard #52: {team=any ; avg hp=-13.586538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5721153846153846; hits/misses (PBA)= 0.30528846153846156/1.0913461538461537; rounds (PBA)=1.4014423076923077;} guard #96: {team=any ; avg hp=-13.153846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3413461538461537; hits/misses (PBA)= 0.24519230769230768/1.1081730769230769; rounds (PBA)=1.3557692307692308;} guard #19: {team=any ; avg hp=-13.288461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5649038461538463; hits/misses (PBA)= 0.2980769230769231/1.0913461538461537; rounds (PBA)=1.3918269230769231;} iron golem #5: {team=unaligned ; avg hp=197.2283653846154 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.05048076923077; hits/misses (PBA)= 7.521634615384615/0.7908653846153846; rounds (PBA)=2.8173076923076925;} guard #109: {team=any ; avg hp=-13.451923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5096153846153846; hits/misses (PBA)= 0.27163461538461536/1.0745192307692308; rounds (PBA)=1.3509615384615385;} guard #5: {team=any ; avg hp=-13.584134615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4831730769230769; hits/misses (PBA)= 0.27163461538461536/1.1081730769230769; rounds (PBA)=1.3822115384615385;} guard #103: {team=any ; avg hp=-13.07451923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5432692307692308; hits/misses (PBA)= 0.2668269230769231/1.1081730769230769; rounds (PBA)=1.3822115384615385;} guard #102: {team=any ; avg hp=-13.790865384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5817307692307692; hits/misses (PBA)= 0.27884615384615385/1.1081730769230769; rounds (PBA)=1.3894230769230769;} guard #62: {team=any ; avg hp=-13.076923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3461538461538463; hits/misses (PBA)= 0.25721153846153844/1.1225961538461537; rounds (PBA)=1.3798076923076923;} guard #72: {team=any ; avg hp=-12.978365384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4783653846153846; hits/misses (PBA)= 0.2860576923076923/1.1009615384615385; rounds (PBA)=1.3870192307692308;} guard #33: {team=any ; avg hp=-13.286057692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4206730769230769; hits/misses (PBA)= 0.25240384615384615/1.0793269230769231; rounds (PBA)=1.3341346153846154;} guard #110: {team=any ; avg hp=-13.58173076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8341346153846154; hits/misses (PBA)= 0.32211538461538464/1.0288461538461537; rounds (PBA)=1.3557692307692308;} iron golem #14: {team=unaligned ; avg hp=195.08894230769232 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.3125; hits/misses (PBA)= 7.502403846153846/0.8365384615384616; rounds (PBA)=2.8221153846153846;} guard #90: {team=any ; avg hp=-13.677884615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6105769230769231; hits/misses (PBA)= 0.3076923076923077/1.0625; rounds (PBA)=1.3701923076923077;} guard #98: {team=any ; avg hp=-13.182692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3004807692307692; hits/misses (PBA)= 0.23317307692307693/1.125; rounds (PBA)=1.3581730769230769;} guard #112: {team=any ; avg hp=-13.634615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6274038461538463; hits/misses (PBA)= 0.30288461538461536/1.0889423076923077; rounds (PBA)=1.3990384615384615;} guard #28: {team=any ; avg hp=-13.829326923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3245192307692308; hits/misses (PBA)= 0.25240384615384615/1.0985576923076923; rounds (PBA)=1.3557692307692308;} guard #99: {team=any ; avg hp=-13.235576923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3100961538461537; hits/misses (PBA)= 0.25240384615384615/1.1538461538461537; rounds (PBA)=1.4086538461538463;} guard #29: {team=any ; avg hp=-13.463942307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3677884615384615; hits/misses (PBA)= 0.25961538461538464/1.0889423076923077; rounds (PBA)=1.3509615384615385;} guard #73: {team=any ; avg hp=-13.19951923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5552884615384615; hits/misses (PBA)= 0.2764423076923077/1.1370192307692308; rounds (PBA)=1.4182692307692308;} iron golem #6: {team=unaligned ; avg hp=196.81971153846155 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.44230769230768; hits/misses (PBA)= 7.483173076923077/0.8509615384615384; rounds (PBA)=2.8221153846153846;} iron golem #9: {team=unaligned ; avg hp=198.74278846153845 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.01442307692307; hits/misses (PBA)= 7.627403846153846/0.7668269230769231; rounds (PBA)=2.8389423076923075;} guard #10: {team=any ; avg hp=-13.26201923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8918269230769231; hits/misses (PBA)= 0.3245192307692308/1.0625; rounds (PBA)=1.3894230769230769;} guard #7: {team=any ; avg hp=-13.682692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8173076923076923; hits/misses (PBA)= 0.31009615384615385/1.0841346153846154; rounds (PBA)=1.3966346153846154;} guard #92: {team=any ; avg hp=-13.507211538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5048076923076923; hits/misses (PBA)= 0.27884615384615385/1.1129807692307692; rounds (PBA)=1.3966346153846154;} guard #69: {team=any ; avg hp=-13.086538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3677884615384615; hits/misses (PBA)= 0.2548076923076923/1.1225961538461537; rounds (PBA)=1.3822115384615385;} iron golem #10: {team=unaligned ; avg hp=200.6875 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.08894230769232; hits/misses (PBA)= 7.639423076923077/0.8653846153846154; rounds (PBA)=2.875;} guard #9: {team=any ; avg hp=-13.639423076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4711538461538463; hits/misses (PBA)= 0.2692307692307692/1.15625; rounds (PBA)=1.4302884615384615;} guard #23: {team=any ; avg hp=-12.920673076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3774038461538463; hits/misses (PBA)= 0.2668269230769231/1.0576923076923077; rounds (PBA)=1.3293269230769231;} guard #93: {team=any ; avg hp=-13.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.65625; hits/misses (PBA)= 0.2860576923076923/1.125; rounds (PBA)=1.4134615384615385;} guard #12: {team=any ; avg hp=-13.194711538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5985576923076923; hits/misses (PBA)= 0.2980769230769231/1.1201923076923077; rounds (PBA)=1.4206730769230769;} guard #75: {team=any ; avg hp=-13.788461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4975961538461537; hits/misses (PBA)= 0.28125/1.1081730769230769; rounds (PBA)=1.3894230769230769;} guard #84: {team=any ; avg hp=-13.774038461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.53125; hits/misses (PBA)= 0.28846153846153844/1.0625; rounds (PBA)=1.3557692307692308;} guard #77: {team=any ; avg hp=-13.882211538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4783653846153846; hits/misses (PBA)= 0.2764423076923077/1.0889423076923077; rounds (PBA)=1.3677884615384615;} guard #24: {team=any ; avg hp=-13.538461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3293269230769231; hits/misses (PBA)= 0.24759615384615385/1.1586538461538463; rounds (PBA)=1.4110576923076923;} guard #54: {team=any ; avg hp=-13.221153846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3774038461538463; hits/misses (PBA)= 0.24759615384615385/1.1466346153846154; rounds (PBA)=1.3966346153846154;} guard #106: {team=any ; avg hp=-13.122596153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3653846153846154; hits/misses (PBA)= 0.2692307692307692/1.125; rounds (PBA)=1.3966346153846154;} guard #105: {team=any ; avg hp=-14.03125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.27884615384615385/1.1274038461538463; rounds (PBA)=1.40625;} guard #94: {team=any ; avg hp=-13.348557692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3629807692307692; hits/misses (PBA)= 0.25240384615384615/1.0576923076923077; rounds (PBA)=1.3197115384615385;} guard #51: {team=any ; avg hp=-13.009615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3509615384615385; hits/misses (PBA)= 0.23317307692307693/1.1322115384615385; rounds (PBA)=1.3653846153846154;} guard #66: {team=any ; avg hp=-13.274038461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2932692307692308; hits/misses (PBA)= 0.25961538461538464/1.1394230769230769; rounds (PBA)=1.4038461538461537;} guard #68: {team=any ; avg hp=-13.11298076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2163461538461537; hits/misses (PBA)= 0.22596153846153846/1.1370192307692308; rounds (PBA)=1.3653846153846154;} guard #42: {team=any ; avg hp=-13.685096153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7019230769230769; hits/misses (PBA)= 0.31009615384615385/1.1009615384615385; rounds (PBA)=1.4134615384615385;} guard #108: {team=any ; avg hp=-13.326923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4903846153846154; hits/misses (PBA)= 0.25961538461538464/1.1225961538461537; rounds (PBA)=1.3846153846153846;} guard #17: {team=any ; avg hp=-13.158653846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4735576923076923; hits/misses (PBA)= 0.2668269230769231/1.0528846153846154; rounds (PBA)=1.3245192307692308;} guard #67: {team=any ; avg hp=-13.774038461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.65625; hits/misses (PBA)= 0.3004807692307692/1.0552884615384615; rounds (PBA)=1.3605769230769231;} iron golem #2: {team=unaligned ; avg hp=200.375 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.13942307692307; hits/misses (PBA)= 7.430288461538462/0.8894230769230769; rounds (PBA)=2.8221153846153846;} iron golem #7: {team=unaligned ; avg hp=197.1971153846154 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.55769230769232; hits/misses (PBA)= 7.564903846153846/0.8677884615384616; rounds (PBA)=2.8509615384615383;} guard #86: {team=any ; avg hp=-13.134615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5504807692307692; hits/misses (PBA)= 0.28125/1.1057692307692308; rounds (PBA)=1.3942307692307692;} guard #21: {team=any ; avg hp=-13.46875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1514423076923077; hits/misses (PBA)= 0.2403846153846154/1.1153846153846154; rounds (PBA)=1.3605769230769231;} guard #50: {team=any ; avg hp=-13.403846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4759615384615385; hits/misses (PBA)= 0.28125/1.1394230769230769; rounds (PBA)=1.4206730769230769;} guard #104: {team=any ; avg hp=-13.288461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5889423076923077; hits/misses (PBA)= 0.28846153846153844/1.1394230769230769; rounds (PBA)=1.4326923076923077;} iron golem #3: {team=unaligned ; avg hp=197.18028846153845 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.52644230769232; hits/misses (PBA)= 7.5625/0.8894230769230769; rounds (PBA)=2.855769230769231;} guard #26: {team=any ; avg hp=-13.35576923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5120192307692308; hits/misses (PBA)= 0.2764423076923077/1.0745192307692308; rounds (PBA)=1.3557692307692308;} guard #6: {team=any ; avg hp=-13.415865384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5072115384615385; hits/misses (PBA)= 0.2692307692307692/1.1057692307692308; rounds (PBA)=1.3798076923076923;} iron golem #11: {team=unaligned ; avg hp=197.41346153846155 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.55769230769232; hits/misses (PBA)= 7.591346153846154/0.8245192307692307; rounds (PBA)=2.8533653846153846;} guard #55: {team=any ; avg hp=-13.408653846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5360576923076923; hits/misses (PBA)= 0.3004807692307692/1.0769230769230769; rounds (PBA)=1.3822115384615385;} guard #46: {team=any ; avg hp=-13.778846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3942307692307692; hits/misses (PBA)= 0.2668269230769231/1.1274038461538463; rounds (PBA)=1.3990384615384615;} guard #31: {team=any ; avg hp=-13.639423076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5408653846153846; hits/misses (PBA)= 0.3004807692307692/1.0985576923076923; rounds (PBA)=1.4038461538461537;} guard #39: {team=any ; avg hp=-13.192307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1875; hits/misses (PBA)= 0.23076923076923078/1.0961538461538463; rounds (PBA)=1.3293269230769231;} guard #35: {team=any ; avg hp=-13.411057692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6370192307692308; hits/misses (PBA)= 0.2956730769230769/1.1033653846153846; rounds (PBA)=1.4038461538461537;} guard #25: {team=any ; avg hp=-13.16826923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4519230769230769; hits/misses (PBA)= 0.2620192307692308/1.1153846153846154; rounds (PBA)=1.3798076923076923;} guard #27: {team=any ; avg hp=-13.51923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4879807692307692; hits/misses (PBA)= 0.2764423076923077/1.1105769230769231; rounds (PBA)=1.3918269230769231;} guard #41: {team=any ; avg hp=-13.052884615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3653846153846154; hits/misses (PBA)= 0.2548076923076923/1.0961538461538463; rounds (PBA)=1.3581730769230769;} guard #70: {team=any ; avg hp=-13.329326923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5120192307692308; hits/misses (PBA)= 0.29086538461538464/1.0721153846153846; rounds (PBA)=1.3701923076923077;} guard #111: {team=any ; avg hp=-13.853365384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.53125; hits/misses (PBA)= 0.27884615384615385/1.0961538461538463; rounds (PBA)=1.3774038461538463;} guard #30: {team=any ; avg hp=-13.110576923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.34375; hits/misses (PBA)= 0.23317307692307693/1.0649038461538463; rounds (PBA)=1.3028846153846154;} guard #40: {team=any ; avg hp=-13.8125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5336538461538463; hits/misses (PBA)= 0.2956730769230769/1.1346153846153846; rounds (PBA)=1.4375;} guard #16: {team=any ; avg hp=-13.471153846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5384615384615385; hits/misses (PBA)= 0.2860576923076923/1.0745192307692308; rounds (PBA)=1.3701923076923077;} guard #89: {team=any ; avg hp=-12.73798076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6466346153846154; hits/misses (PBA)= 0.3004807692307692/1.1225961538461537; rounds (PBA)=1.4230769230769231;} iron golem #13: {team=unaligned ; avg hp=196.90384615384616 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.71634615384616; hits/misses (PBA)= 7.581730769230769/0.8317307692307693; rounds (PBA)=2.8485576923076925;} guard #97: {team=any ; avg hp=-13.182692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5600961538461537; hits/misses (PBA)= 0.28846153846153844/1.1274038461538463; rounds (PBA)=1.4158653846153846;} guard: {team=any ; avg hp=-13.29326923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5360576923076923; hits/misses (PBA)= 0.27884615384615385/1.125; rounds (PBA)=1.40625;} guard #36: {team=any ; avg hp=-13.069711538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4014423076923077; hits/misses (PBA)= 0.2620192307692308/1.1009615384615385; rounds (PBA)=1.3701923076923077;} guard #49: {team=any ; avg hp=-13.290865384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5096153846153846; hits/misses (PBA)= 0.2932692307692308/1.09375; rounds (PBA)=1.3918269230769231;} guard #2: {team=any ; avg hp=-12.944711538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3870192307692308; hits/misses (PBA)= 0.2668269230769231/1.0721153846153846; rounds (PBA)=1.3533653846153846;} guard #59: {team=any ; avg hp=-13.153846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3605769230769231; hits/misses (PBA)= 0.24759615384615385/1.0985576923076923; rounds (PBA)=1.3485576923076923;} guard #107: {team=any ; avg hp=-13.399038461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5673076923076923; hits/misses (PBA)= 0.2860576923076923/1.0552884615384615; rounds (PBA)=1.3461538461538463;} guard #34: {team=any ; avg hp=-13.564903846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5552884615384615; hits/misses (PBA)= 0.29086538461538464/1.1298076923076923; rounds (PBA)=1.4254807692307692;} guard #63: {team=any ; avg hp=-13.48076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3677884615384615; hits/misses (PBA)= 0.2620192307692308/1.1370192307692308; rounds (PBA)=1.4038461538461537;} guard #11: {team=any ; avg hp=-13.367788461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5048076923076923; hits/misses (PBA)= 0.27403846153846156/1.0841346153846154; rounds (PBA)=1.3701923076923077;} guard #60: {team=any ; avg hp=-13.70673076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4711538461538463; hits/misses (PBA)= 0.27403846153846156/1.0889423076923077; rounds (PBA)=1.3629807692307692;} iron golem #4: {team=unaligned ; avg hp=200.03846153846155 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.58653846153845; hits/misses (PBA)= 7.444711538461538/0.8149038461538461; rounds (PBA)=2.8076923076923075;} guard #101: {team=any ; avg hp=-13.264423076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6346153846153846; hits/misses (PBA)= 0.3317307692307692/1.0961538461538463; rounds (PBA)=1.4326923076923077;} iron golem #12: {team=unaligned ; avg hp=200.76442307692307 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.04326923076923; hits/misses (PBA)= 7.461538461538462/0.7908653846153846; rounds (PBA)=2.8052884615384617;} guard #74: {team=any ; avg hp=-13.23798076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2764423076923077; hits/misses (PBA)= 0.24759615384615385/1.1201923076923077; rounds (PBA)=1.3701923076923077;} guard #22: {team=any ; avg hp=-13.045673076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7716346153846154; hits/misses (PBA)= 0.3269230769230769/1.0817307692307692; rounds (PBA)=1.4086538461538463;} guard #80: {team=any ; avg hp=-13.38701923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5769230769230769; hits/misses (PBA)= 0.29086538461538464/1.1105769230769231; rounds (PBA)=1.40625;} guard #79: {team=any ; avg hp=-13.314903846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625; hits/misses (PBA)= 0.28125/1.0913461538461537; rounds (PBA)=1.3798076923076923;} guard #65: {team=any ; avg hp=-13.264423076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3990384615384615; hits/misses (PBA)= 0.2644230769230769/1.0961538461538463; rounds (PBA)=1.3629807692307692;} guard #88: {team=any ; avg hp=-12.80048076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6706730769230769; hits/misses (PBA)= 0.30528846153846156/1.0817307692307692; rounds (PBA)=1.3918269230769231;} guard #95: {team=any ; avg hp=-13.384615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8629807692307692; hits/misses (PBA)= 0.3389423076923077/1.0480769230769231; rounds (PBA)=1.3870192307692308;} iron golem: {team=unaligned ; avg hp=202.98076923076923 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.7091346153846; hits/misses (PBA)= 7.485576923076923/0.9399038461538461; rounds (PBA)=2.8413461538461537;} guard #113: {team=any ; avg hp=-13.807692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2668269230769231; hits/misses (PBA)= 0.24278846153846154/1.0817307692307692; rounds (PBA)=1.3317307692307692;} guard #4: {team=any ; avg hp=-13.129807692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3798076923076923; hits/misses (PBA)= 0.27403846153846156/1.125; rounds (PBA)=1.4014423076923077;} guard #64: {team=any ; avg hp=-13.353365384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7355769230769231; hits/misses (PBA)= 0.31009615384615385/1.0480769230769231; rounds (PBA)=1.3677884615384615;} guard #100: {team=any ; avg hp=-13.076923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1538461538461537; hits/misses (PBA)= 0.23317307692307693/1.1538461538461537; rounds (PBA)=1.3966346153846154;} guard #44: {team=any ; avg hp=-13.23798076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2355769230769231; hits/misses (PBA)= 0.24278846153846154/1.1177884615384615; rounds (PBA)=1.3677884615384615;} guard #45: {team=any ; avg hp=-13.173076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.46875; hits/misses (PBA)= 0.2764423076923077/1.0721153846153846; rounds (PBA)=1.3557692307692308;} guard #20: {team=any ; avg hp=-13.439903846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3798076923076923; hits/misses (PBA)= 0.25/1.1105769230769231; rounds (PBA)=1.3605769230769231;} guard #91: {team=any ; avg hp=-13.42548076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6153846153846154; hits/misses (PBA)= 0.28125/1.1370192307692308; rounds (PBA)=1.4206730769230769;} guard #83: {team=any ; avg hp=-13.372596153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5192307692307692; hits/misses (PBA)= 0.27884615384615385/1.1033653846153846; rounds (PBA)=1.3870192307692308;} iron golem #8: {team=unaligned ; avg hp=194.69951923076923 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.14903846153845; hits/misses (PBA)= 7.552884615384615/0.8557692307692307; rounds (PBA)=2.8341346153846154;} guard #57: {team=any ; avg hp=-13.01923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4326923076923077; hits/misses (PBA)= 0.2548076923076923/1.1394230769230769; rounds (PBA)=1.3990384615384615;} guard #32: {team=any ; avg hp=-13.39423076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5697115384615385; hits/misses (PBA)= 0.2980769230769231/1.1129807692307692; rounds (PBA)=1.4158653846153846;} guard #43: {team=any ; avg hp=-13.475961538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3004807692307692; hits/misses (PBA)= 0.24759615384615385/1.1394230769230769; rounds (PBA)=1.3942307692307692;} guard #78: {team=any ; avg hp=-13.201923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3629807692307692; hits/misses (PBA)= 0.25721153846153844/1.0865384615384615; rounds (PBA)=1.3485576923076923;} guard #37: {team=any ; avg hp=-13.026442307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6009615384615385; hits/misses (PBA)= 0.27884615384615385/1.0144230769230769; rounds (PBA)=1.3004807692307692;} guard #18: {team=any ; avg hp=-12.617788461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6177884615384615; hits/misses (PBA)= 0.28125/1.1057692307692308; rounds (PBA)=1.3918269230769231;} guard #38: {team=any ; avg hp=-13.204326923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7067307692307692; hits/misses (PBA)= 0.3173076923076923/1.0889423076923077; rounds (PBA)=1.4182692307692308;} guard #61: {team=any ; avg hp=-13.576923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6105769230769231; hits/misses (PBA)= 0.3004807692307692/1.0600961538461537; rounds (PBA)=1.3629807692307692;} iron golem #15: {team=unaligned ; avg hp=197.3028846153846 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.33653846153845; hits/misses (PBA)= 7.485576923076923/0.8822115384615384; rounds (PBA)=2.855769230769231;} guard #58: {team=any ; avg hp=-12.891826923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3725961538461537; hits/misses (PBA)= 0.25240384615384615/1.1418269230769231; rounds (PBA)=1.3966346153846154;} guard #15: {team=any ; avg hp=-13.485576923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625; hits/misses (PBA)= 0.2980769230769231/1.0913461538461537; rounds (PBA)=1.3942307692307692;} guard #13: {team=any ; avg hp=-13.317307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5576923076923077; hits/misses (PBA)= 0.30288461538461536/1.0985576923076923; rounds (PBA)=1.4014423076923077;} guard #53: {team=any ; avg hp=-12.884615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6514423076923077; hits/misses (PBA)= 0.3076923076923077/1.125; rounds (PBA)=1.4326923076923077;} guard #82: {team=any ; avg hp=-13.122596153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6610576923076923; hits/misses (PBA)= 0.2932692307692308/1.0889423076923077; rounds (PBA)=1.3918269230769231;} guard #3: {team=any ; avg hp=-13.63701923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7235576923076923; hits/misses (PBA)= 0.3293269230769231/1.0432692307692308; rounds (PBA)=1.375;} guard #71: {team=any ; avg hp=-12.992788461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3605769230769231; hits/misses (PBA)= 0.2548076923076923/1.1105769230769231; rounds (PBA)=1.3653846153846154;} guard #81: {team=any ; avg hp=-13.735576923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4975961538461537; hits/misses (PBA)= 0.27163461538461536/1.1057692307692308; rounds (PBA)=1.3798076923076923;} guard #8: {team=any ; avg hp=-13.16826923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5360576923076923; hits/misses (PBA)= 0.2764423076923077/1.1322115384615385; rounds (PBA)=1.4158653846153846;} guard #56: {team=any ; avg hp=-13.44951923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5745192307692308; hits/misses (PBA)= 0.2764423076923077/1.1225961538461537; rounds (PBA)=1.4038461538461537;} guard #48: {team=any ; avg hp=-13.170673076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4543269230769231; hits/misses (PBA)= 0.2644230769230769/1.1153846153846154; rounds (PBA)=1.3894230769230769;} guard #47: {team=any ; avg hp=-13.329326923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6370192307692308; hits/misses (PBA)= 0.3004807692307692/1.1274038461538463; rounds (PBA)=1.4423076923076923;} guard #85: {team=any ; avg hp=-13.288461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4038461538461537; hits/misses (PBA)= 0.27163461538461536/1.1177884615384615; rounds (PBA)=1.4038461538461537;} guard #87: {team=any ; avg hp=-13.038461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4158653846153846; hits/misses (PBA)= 0.2668269230769231/1.1418269230769231; rounds (PBA)=1.4110576923076923;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 365.6; crudely normalised: 0% > any = expected rounds to survive: 232.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4301; Sum of rounds: 31682; > Team any non-lawful = winning battles: 3247; perfect battles: 0; close-call battles: 3210; > Team any = winning battles: 1053; perfect battles: 0; close-call battles: 916; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-lawful ; avg hp=19.965821901883285 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.38897930713787; hits/misses (PBA)= 6.909788421297373/6.3938618925831205; rounds (PBA)=7.009532666821669;} blood hawk: {team=any non-lawful ; avg hp=-2.7686584515229016 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9704719832597071;} assassin: {team=any ; avg hp=1.7493606138107416 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.62706347361079; hits/misses (PBA)= 8.698907230876541/4.207393629388514; rounds (PBA)=6.639618693327133;} scout: {team=any non-lawful ; avg hp=4.5231341548477095 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.14368751453151; hits/misses (PBA)= 5.514764008370147/5.120902115787026; rounds (PBA)=5.484770983492211;} guard: {team=any non-lawful ; avg hp=-2.010462683096954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.132759823296908; hits/misses (PBA)= 1.6549639618693328/1.7844687282027436; rounds (PBA)=3.4657056498488723;} bandit: {team=any non-lawful ; avg hp=-1.9995349918623575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.438735177865612; hits/misses (PBA)= 1.5366193908393397/1.6500813764240874; rounds (PBA)=3.212973727040223;} acolyte: {team=any ; avg hp=-2.8595675424319924 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.653103929318763; hits/misses (PBA)= 0.24040920716112532/0.24738432922576145; rounds (PBA)=0.4877935363868868;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 365.6; crudely normalised: 0% > any = expected rounds to survive: 232.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3406; Sum of rounds: 25064; > Team any non-lawful = winning battles: 2588; perfect battles: 0; close-call battles: 2555; > Team any = winning battles: 817; perfect battles: 0; close-call battles: 710; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any non-lawful ; avg hp=4.716382853787434 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.02436876100998; hits/misses (PBA)= 5.490017615971815/5.144744568408691; rounds (PBA)=5.488843217850851;} blood hawk: {team=any non-lawful ; avg hp=-2.811802701115678 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9659424544920728;} assassin: {team=any ; avg hp=1.5566647093364652 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.03846153846154; hits/misses (PBA)= 8.62477980035232/4.251908396946565; rounds (PBA)=6.6224310041103935;} guard: {team=any non-lawful ; avg hp=-1.8913681738109218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.103934233705226; hits/misses (PBA)= 1.65619495008808/1.7792131532589548; rounds (PBA)=3.4688784497944805;} bandit: {team=any non-lawful ; avg hp=-1.841456253669994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.765120375807399; hits/misses (PBA)= 1.6030534351145038/1.624192601291838; rounds (PBA)=3.2557251908396947;} acolyte: {team=any ; avg hp=-2.83587786259542 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6054022313564298; hits/misses (PBA)= 0.22137404580152673/0.2451556077510276; rounds (PBA)=0.4665296535525543;} thug: {team=any non-lawful ; avg hp=20.170287727539638 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.37022900763359; hits/misses (PBA)= 6.923957721667645/6.370522607163829; rounds (PBA)=6.999119201409278;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1337.14; crudely normalised: 0% > any = expected rounds to survive: 39.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9401; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=77.00599880023995 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.195360927814438; hits/misses (PBA)= 1.8194361127774445/0.30813837232553487; rounds (PBA)=1.8798240351929614;} acolyte: {team=any ; avg hp=-3.1953609278144373 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.994001199760048; hits/misses (PBA)= 0.35332933413317336/0.528494301139772; rounds (PBA)=0.8818236352729454;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 18144.0; crudely normalised: 0% > lawful good = expected rounds to survive: 6466.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3435; Sum of rounds: 40548; > Team chaotic evil = winning battles: 3429; perfect battles: 0; close-call battles: 3264; > Team lawful good = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-9.190101892285298 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.99708879184863; hits/misses (PBA)= 7.7787481804949055/3.363901018922853; rounds (PBA)=5.980203784570596;} solar #4: {team=lawful good ; avg hp=-9.282678311499271 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.42299854439594; hits/misses (PBA)= 7.758078602620087/3.3406113537117905; rounds (PBA)=5.953420669577874;} solar #2: {team=lawful good ; avg hp=-9.453566229985444 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.92372634643377; hits/misses (PBA)= 7.99650655021834/3.4375545851528386; rounds (PBA)=6.115574963609898;} ancient red dragon: {team=chaotic evil ; avg hp=250.96681222707423 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.5400291120815; hits/misses (PBA)= 22.65240174672489/4.730713245997089; rounds (PBA)=9.405531295487627;} solar #3: {team=lawful good ; avg hp=-9.34730713245997 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.1278020378457; hits/misses (PBA)= 7.790101892285298/3.3295487627365357; rounds (PBA)=5.971470160116448;} solar #5: {team=lawful good ; avg hp=-9.167685589519651 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.02852983988356; hits/misses (PBA)= 7.725764192139738/3.427947598253275; rounds (PBA)=5.995342066957788;} ancient red dragon #3: {team=chaotic evil ; avg hp=247.0617176128093 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 419.07336244541483; hits/misses (PBA)= 22.328093158660845/4.670160116448326; rounds (PBA)=9.280058224163028;} ancient red dragon #2: {team=chaotic evil ; avg hp=242.10538573508006 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.5691411935953; hits/misses (PBA)= 22.172052401746726/4.6943231441048034; rounds (PBA)=9.24395924308588;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12096.0; crudely normalised: 0% > lawful good = expected rounds to survive: 9700.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4033; Sum of rounds: 40538; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 1; > Team lawful good = winning battles: 4030; perfect battles: 0; close-call battles: 4006; ------------------------------------------------- Combattants ------------------------------------------------ solar #4: {team=lawful good ; avg hp=117.89015621125714 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.72501859657822; hits/misses (PBA)= 9.731465410364493/4.123481279444582; rounds (PBA)=7.702454748326308;} solar #5: {team=lawful good ; avg hp=111.77857674187949 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.96850979419787; hits/misses (PBA)= 9.61517480783536/4.1371187701462935; rounds (PBA)=7.678155219439623;} ancient red dragon: {team=chaotic evil ; avg hp=-11.704190428961072 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.08653607736176; hits/misses (PBA)= 17.218695759980164/4.260352095214481; rounds (PBA)=7.159930572774609;} solar: {team=lawful good ; avg hp=111.08455244235061 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.05033473840814; hits/misses (PBA)= 9.666749318125465/4.057277460947185; rounds (PBA)=7.629556161666254;} ancient red dragon #2: {team=chaotic evil ; avg hp=-11.449293330027276 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.85097941978677; hits/misses (PBA)= 17.350111579469377/4.2769650384329285; rounds (PBA)=7.209273493677164;} solar #3: {team=lawful good ; avg hp=115.1510042152244 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.47334490453756; hits/misses (PBA)= 9.709149516488965/4.167369204066452; rounds (PBA)=7.699479295809571;} solar #2: {team=lawful good ; avg hp=113.96107116290602 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.7778328787503; hits/misses (PBA)= 9.771386064964046/4.209025539300769; rounds (PBA)=7.7369204066451776;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6048.0; crudely normalised: 0% > lawful good = expected rounds to survive: 19400.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24578; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 414; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-11.612277544491102 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.4373125374925; hits/misses (PBA)= 10.074785042991401/3.715256948610278; rounds (PBA)=4.596680663867226;} solar #3: {team=lawful good ; avg hp=205.47130573885224 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.58088382323535; hits/misses (PBA)= 4.8148370325934815/2.104379124175165; rounds (PBA)=4.5714857028594285;} solar #4: {team=lawful good ; avg hp=204.7602479504099 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.93441311737652; hits/misses (PBA)= 4.826634673065387/2.082383523295341; rounds (PBA)=4.5754849030193965;} solar #5: {team=lawful good ; avg hp=207.35452909418117 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.91381723655269; hits/misses (PBA)= 4.9080183963207356/2.1115776844631076; rounds (PBA)=4.576684663067386;} solar: {team=lawful good ; avg hp=205.70885822835433 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.18876224755049; hits/misses (PBA)= 4.838432313537292/2.1135772845430916; rounds (PBA)=4.568686262747451;} solar #2: {team=lawful good ; avg hp=206.26774645070986 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.99440111977604; hits/misses (PBA)= 4.873025394921016/2.107978404319136; rounds (PBA)=4.573885222955409;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6048.0; crudely normalised: 0% > lawful good = expected rounds to survive: 19400.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24493; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 407; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=205.1977604479104 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.875224955009; hits/misses (PBA)= 4.827234553089382/2.092381523695261; rounds (PBA)=4.554089182163567;} solar #4: {team=lawful good ; avg hp=205.26534693061387 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.28614277144571; hits/misses (PBA)= 4.839232153569286/2.052389522095581; rounds (PBA)=4.559488102379524;} ancient red dragon: {team=chaotic evil ; avg hp=-11.64867026594681 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.04299140171966; hits/misses (PBA)= 10.114777044591081/3.654269146170766; rounds (PBA)=4.589682063587283;} solar #2: {team=lawful good ; avg hp=205.66566686662668 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.41511697660468; hits/misses (PBA)= 4.8454309138172365/2.0757848430313937; rounds (PBA)=4.558288342331534;} solar #3: {team=lawful good ; avg hp=205.67946410717857 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.31013797240551; hits/misses (PBA)= 4.832233553289342/2.0701859628074386; rounds (PBA)=4.541091781643671;} solar #5: {team=lawful good ; avg hp=207.1487702459508 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.7620475904819; hits/misses (PBA)= 4.912017596480704/2.086382723455309; rounds (PBA)=4.553289342131574;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1950.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22195; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=197.93101379724055 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.90981803639272; hits/misses (PBA)= 9.017396520695861/2.2683463307338534; rounds (PBA)=4.4381123775244955;} deva: {team=lawful good ; avg hp=-7.909818036392721 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.068986202759447; hits/misses (PBA)= 3.4411117776444713/3.461107778444311; rounds (PBA)=3.4511097780443913;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1950.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22055; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=198.19616076784644 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.07918416316735; hits/misses (PBA)= 8.994401119776045/2.230353929214157; rounds (PBA)=4.410117976404719;} deva: {team=lawful good ; avg hp=-8.079184163167367 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.80383923215357; hits/misses (PBA)= 3.4169166166766645/3.4529094181163766; rounds (PBA)=3.4349130173965206;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8196.92; crudely normalised: 0% > lawful good = expected rounds to survive: 12175.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74354; other: 0.05 ± 0.0; lawful good : 0.95 ± 0.0; > Team other = winning battles: 246; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4755; perfect battles: 0; close-call battles: 4107; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=65.59208158368327 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.26554689062186; hits/misses (PBA)= 9.831433713257349/4.16876624675065; rounds (PBA)=12.501899620075985;} ancient bronze dragon: {team=other; avg hp=-9.35512897420516 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.03159368126376; hits/misses (PBA)= 19.559488102379525/8.856828634273146; rounds (PBA)=14.245350929814037;} solar #2: {team=lawful good ; avg hp=64.37632473505299 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.08958208358328; hits/misses (PBA)= 9.879624075184964/4.278544291141771; rounds (PBA)=12.587882423515296;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16393.85; crudely normalised: 0% > lawful good = expected rounds to survive: 6087.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45999; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 4981; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 20; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=other; avg hp=185.69306138772245 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.19576084783043; hits/misses (PBA)= 13.533293341331733/3.4155168966206757; rounds (PBA)=9.193561287742451;} solar: {team=lawful good ; avg hp=-9.195760847830433 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.3069386122775; hits/misses (PBA)= 11.240551889622076/4.810637872425515; rounds (PBA)=8.02879424115177;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26974605078984204;} ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.730253949210158;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16016.0; crudely normalised: 0% > other= expected rounds to survive: 9520.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48172; chaotic evil : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team chaotic evil = winning battles: 4712; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 289; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=99.2745450909818 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.38532293541294; hits/misses (PBA)= 25.44511097780444/1.3459308138372326; rounds (PBA)=9.548290341931613;} kraken: {team=other; avg hp=-7.385322935412917 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.7254549090182; hits/misses (PBA)= 21.108178364327134/5.300339932013597; rounds (PBA)=8.846830633873225;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13520.0; crudely normalised: 0% > lawful good = expected rounds to survive: 20142.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34515; unaligned : 0.04 ± 0.0; lawful good : 0.96 ± 0.0; > Team unaligned = winning battles: 210; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4791; perfect battles: 0; close-call battles: 4791; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-9.817636472705459 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 938.3575284943012; hits/misses (PBA)= 30.848030393921217/2.003599280143971; rounds (PBA)=6.593881223755249;} solar #6: {team=lawful good ; avg hp=86.3875224955009 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.92901419716057; hits/misses (PBA)= 4.8582283543291345/3.954609078184363; rounds (PBA)=4.832633473305339;} solar #5: {team=lawful good ; avg hp=85.69186162767447 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.1639672065587; hits/misses (PBA)= 4.90381923615277/3.9694061187762446; rounds (PBA)=4.859428114377125;} solar #2: {team=lawful good ; avg hp=87.71905618876225 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.3247350529894; hits/misses (PBA)= 4.869426114777045/4.01739652069586; rounds (PBA)=4.881423715256949;} solar #3: {team=lawful good ; avg hp=84.36612677464507 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.80163967206559; hits/misses (PBA)= 4.922215556888622/4.021595680863827; rounds (PBA)=4.883023395320936;} solar: {team=lawful good ; avg hp=85.82303539292141 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.36532693461308; hits/misses (PBA)= 4.911817636472706/4.023795240951809; rounds (PBA)=4.876824635072985;} solar #4: {team=lawful good ; avg hp=89.65486902619476 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.23295340931814; hits/misses (PBA)= 4.98120375924815/4.0437912417516495; rounds (PBA)=4.927014597080584;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 16224.0; crudely normalised: 0% > lawful good = expected rounds to survive: 16785.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45645; unaligned : 0.76 ± 0.01; lawful good : 0.24 ± 0.01; > Team unaligned = winning battles: 3790; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1211; perfect battles: 0; close-call battles: 1211; ------------------------------------------------- Combattants ------------------------------------------------ solar #5: {team=lawful good ; avg hp=-2.6610677864427115 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.21475704859029; hits/misses (PBA)= 5.138172365526895/4.191961607678464; rounds (PBA)=5.056988602279544;} solar: {team=lawful good ; avg hp=-3.0481903619276145 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.38892221555689; hits/misses (PBA)= 5.086582683463307/4.2019596080783845; rounds (PBA)=5.034193161367726;} solar #3: {team=lawful good ; avg hp=-2.125774845030994 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.3375324935013; hits/misses (PBA)= 5.119176164767047/4.228954209158168; rounds (PBA)=5.065986802639472;} solar #4: {team=lawful good ; avg hp=-2.351529694061188 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.80823835232954; hits/misses (PBA)= 5.1473705258948215/4.178164367126574; rounds (PBA)=5.048190361927614;} solar #2: {team=lawful good ; avg hp=-1.652269546090782 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.2613477304539; hits/misses (PBA)= 5.11497700459908/4.221155768846231; rounds (PBA)=5.066586682663467;} tarrasque: {team=unaligned ; avg hp=79.98920215956808 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1226.8388322335534; hits/misses (PBA)= 40.19936012797441/2.5020995800839834; rounds (PBA)=8.986402719456109;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 20280.0; crudely normalised: 0% > lawful good = expected rounds to survive: 13428.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39092; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=288.2761447710458 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1035.2087582483503; hits/misses (PBA)= 33.851829634073184/2.1705658868226356; rounds (PBA)=7.816036792641472;} solar: {team=lawful good ; avg hp=-15.766446710657869 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.2257548490302; hits/misses (PBA)= 4.219156168766247/3.3933213357328533; rounds (PBA)=4.211757648470306;} solar #2: {team=lawful good ; avg hp=-15.802239552089581 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.0499900019996; hits/misses (PBA)= 4.0823835232953405/3.332133573285343; rounds (PBA)=4.162767446510698;} solar #3: {team=lawful good ; avg hp=-15.904619076184764 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.77924415116976; hits/misses (PBA)= 4.164367126574685/3.43251349730054; rounds (PBA)=4.229554089182163;} solar #4: {team=lawful good ; avg hp=-15.735452909418116 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.66886622675464; hits/misses (PBA)= 4.190161967606478/3.373525294941012; rounds (PBA)=4.203359328134373;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46293; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #2: {team=chaotic evil ; avg hp=-15.343531293741252 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.44691061787643; hits/misses (PBA)= 8.35872825434913/4.4253149370125975; rounds (PBA)=6.581683663267347;} tarrasque: {team=unaligned ; avg hp=362.82923415316935 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.8158368326335; hits/misses (PBA)= 37.079384123175366/6.260747850429914; rounds (PBA)=9.256748650269946;} ancient red dragon: {team=chaotic evil ; avg hp=-15.472305538892222 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.72385522895422; hits/misses (PBA)= 8.156768646270747/4.360327934413117; rounds (PBA)=6.544091181763648;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53067; chaotic evil : 0.85 ± 0.01; unaligned : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4228; perfect battles: 0; close-call battles: 4189; > Team unaligned = winning battles: 773; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=109.63467306538692 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.89542091581683; hits/misses (PBA)= 12.029794041191762/6.444711057788442; rounds (PBA)=7.9048190361927615;} ancient red dragon #2: {team=chaotic evil ; avg hp=110.58868226354728 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.9772045590882; hits/misses (PBA)= 11.729854029194161/6.35132973405319; rounds (PBA)=7.818636272745451;} ancient red dragon #3: {team=chaotic evil ; avg hp=108.1483703259348 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.09738052389523; hits/misses (PBA)= 11.785442911417716/6.356528694261148; rounds (PBA)=7.8470305938812235;} tarrasque: {team=unaligned ; avg hp=0.029994001199760048 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1309.6282743451309; hits/misses (PBA)= 43.270545890821836/6.8622275544891025; rounds (PBA)=10.11497700459908;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46270; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=364.5946810637872 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.0697860427915; hits/misses (PBA)= 37.070785842831434/6.211357728454309; rounds (PBA)=9.252149570085983;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.475504899020196 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.02099580083984; hits/misses (PBA)= 8.121175764847031/4.353929214157168; rounds (PBA)=6.517096580683863;} ancient red dragon: {team=chaotic evil ; avg hp=-15.594281143771246 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.38432313537294; hits/misses (PBA)= 8.300539892021595/4.444511097780444; rounds (PBA)=6.574485102979404;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23084; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.716656668666266 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.90881823635272; hits/misses (PBA)= 7.649470105978804/4.122575484903019; rounds (PBA)=3.924015196960608;} tarrasque: {team=unaligned ; avg hp=531.0911817636472 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.7166566686662; hits/misses (PBA)= 18.183963207358527/1.9812037592481504; rounds (PBA)=4.615876824635073;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > other= expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61667; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2453; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2548; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=24.313937212557487 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 520.4249150169966; hits/misses (PBA)= 27.571085782843433/6.915416916616676; rounds (PBA)=11.830633873225356;} ancient red dragon #2: {team=other; avg hp=25.5750849830034 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 521.6860627874426; hits/misses (PBA)= 27.63387322535493/6.88122375524895; rounds (PBA)=11.852229554089183;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23114; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.7632473505299 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.6142771445711; hits/misses (PBA)= 18.169566086782645/2.0371925614877027; rounds (PBA)=4.621875624875025;} ancient red dragon: {team=chaotic evil ; avg hp=-15.614277144571085 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.2367526494701; hits/misses (PBA)= 7.704259148170366/4.118176364727055; rounds (PBA)=3.9408118376324737;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 81120.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3357.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11021; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-15.525894821035793 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.94361127774445; hits/misses (PBA)= 1.4539092181563686/1.196360727854429; rounds (PBA)=1.325134973005399;} tarrasque: {team=unaligned ; avg hp=642.0563887222555 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.5258948210358; hits/misses (PBA)= 8.319336132773445/0.4407118576284743; rounds (PBA)=2.20375924815037;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3257.58; crudely normalised: 0% > unaligned = expected rounds to survive: 70874.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11999; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-15.87742451509698 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.06398720255949; hits/misses (PBA)= 1.5666866626674665/1.5846830633873226; rounds (PBA)=1.5756848630273945;} tarrasque: {team=unaligned ; avg hp=645.9360127974405 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.877424515097; hits/misses (PBA)= 8.94001199760048/0.46610677864427114; rounds (PBA)=2.3993201359728054;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3257.58; crudely normalised: 0% > unaligned = expected rounds to survive: 70874.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12009; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=646.0145970805839 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.83223355328937; hits/misses (PBA)= 8.946010797840431/0.47250549890022; rounds (PBA)=2.4013197360527894;} balor: {team=chaotic evil ; avg hp=-15.832233553289342 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.985402919416117; hits/misses (PBA)= 1.556888622275545/1.5580883823235352; rounds (PBA)=1.5574885022995402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5464907018596281;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45350929814037194;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4379124175164967;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5620875824835033;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 56.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1430; Sum of rounds: 4317; other: 0.0 ± 0.0; lawful evil : 0.29 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1430; perfect battles: 0; close-call battles: 1430; ------------------------------------------------- Combattants ------------------------------------------------ kobold #26: {team=lawful evil ; avg hp=3.004895104895105 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6692307692307695; hits/misses (PBA)= 1.6195804195804195/0.6965034965034965; rounds (PBA)=2.355244755244755;} kobold #33: {team=lawful evil ; avg hp=2.827972027972028 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666433566433566; hits/misses (PBA)= 1.620979020979021/0.7013986013986014; rounds (PBA)=2.360839160839161;} kobold #19: {team=lawful evil ; avg hp=3.179020979020979 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.781118881118881; hits/misses (PBA)= 1.665034965034965/0.6902097902097902; rounds (PBA)=2.3916083916083917;} kobold #3: {team=lawful evil ; avg hp=3.1622377622377624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.658741258741259; hits/misses (PBA)= 1.6468531468531469/0.6993006993006993; rounds (PBA)=2.376923076923077;} kobold #2: {team=lawful evil ; avg hp=3.1020979020979023 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.728671328671329; hits/misses (PBA)= 1.6517482517482518/0.6895104895104895; rounds (PBA)=2.3748251748251747;} ogre #4: {team=other; avg hp=-2.1020979020979023 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.811888111888113; hits/misses (PBA)= 1.158041958041958/0.43006993006993005; rounds (PBA)=1.588111888111888;} kobold #6: {team=lawful evil ; avg hp=3.1475524475524477 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.695804195804196; hits/misses (PBA)= 1.6335664335664335/0.7132867132867133; rounds (PBA)=2.379020979020979;} kobold #39: {team=lawful evil ; avg hp=3.1335664335664335 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.688811188811189; hits/misses (PBA)= 1.641958041958042/0.7048951048951049; rounds (PBA)=2.3832167832167834;} kobold #16: {team=lawful evil ; avg hp=3.1951048951048953 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.461538461538462; hits/misses (PBA)= 1.6055944055944056/0.7272727272727273; rounds (PBA)=2.3678321678321677;} kobold #24: {team=lawful evil ; avg hp=3.041258741258741 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.611888111888112; hits/misses (PBA)= 1.618881118881119/0.7013986013986014; rounds (PBA)=2.355244755244755;} kobold #43: {team=lawful evil ; avg hp=3.1818181818181817 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.600699300699301; hits/misses (PBA)= 1.6244755244755245/0.7272727272727273; rounds (PBA)=2.3895104895104895;} kobold #20: {team=lawful evil ; avg hp=3.197202797202797 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.565734265734266; hits/misses (PBA)= 1.618881118881119/0.7048951048951049; rounds (PBA)=2.3678321678321677;} kobold #37: {team=lawful evil ; avg hp=3.13006993006993 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.648251748251749; hits/misses (PBA)= 1.6398601398601398/0.6951048951048951; rounds (PBA)=2.3692307692307693;} kobold #11: {team=lawful evil ; avg hp=3.2293706293706292 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614685314685315; hits/misses (PBA)= 1.6349650349650349/0.7111888111888112; rounds (PBA)=2.383916083916084;} kobold #5: {team=lawful evil ; avg hp=3.1594405594405592 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.652447552447552; hits/misses (PBA)= 1.6433566433566433/0.7048951048951049; rounds (PBA)=2.385314685314685;} kobold #27: {team=lawful evil ; avg hp=2.9944055944055945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.562237762237762; hits/misses (PBA)= 1.6090909090909091/0.7181818181818181; rounds (PBA)=2.36013986013986;} ogre #3: {team=other; avg hp=-2.0804195804195804 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.62027972027972; hits/misses (PBA)= 1.1454545454545455/0.4314685314685315; rounds (PBA)=1.5769230769230769;} ogre #6: {team=other; avg hp=-2.021678321678322 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.428671328671328; hits/misses (PBA)= 1.1356643356643357/0.4398601398601399; rounds (PBA)=1.5755244755244755;} ogre: {team=other; avg hp=-2.056643356643357 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.046853146853147; hits/misses (PBA)= 1.1118881118881119/0.45594405594405596; rounds (PBA)=1.5678321678321678;} kobold #4: {team=lawful evil ; avg hp=2.9972027972027973 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.592307692307692; hits/misses (PBA)= 1.6223776223776223/0.6853146853146853; rounds (PBA)=2.3398601398601397;} kobold #7: {team=lawful evil ; avg hp=2.9615384615384617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.711188811188811; hits/misses (PBA)= 1.658041958041958/0.6671328671328671; rounds (PBA)=2.3643356643356643;} kobold #18: {team=lawful evil ; avg hp=3.0944055944055946 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.694405594405595; hits/misses (PBA)= 1.6384615384615384/0.7097902097902098; rounds (PBA)=2.3783216783216785;} kobold #15: {team=lawful evil ; avg hp=3.274125874125874 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651048951048951; hits/misses (PBA)= 1.6391608391608392/0.7167832167832168; rounds (PBA)=2.4041958041958043;} kobold #31: {team=lawful evil ; avg hp=2.8328671328671327 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.567132867132867; hits/misses (PBA)= 1.6097902097902097/0.6923076923076923; rounds (PBA)=2.351048951048951;} kobold #41: {team=lawful evil ; avg hp=3.4055944055944054 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8657342657342655; hits/misses (PBA)= 1.6902097902097901/0.7090909090909091; rounds (PBA)=2.428671328671329;} kobold #8: {team=lawful evil ; avg hp=3.2055944055944057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.755244755244755; hits/misses (PBA)= 1.6538461538461537/0.6671328671328671; rounds (PBA)=2.3629370629370627;} kobold #44: {team=lawful evil ; avg hp=2.916783216783217 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.523076923076923; hits/misses (PBA)= 1.616083916083916/0.7111888111888112; rounds (PBA)=2.3636363636363638;} kobold #25: {team=lawful evil ; avg hp=2.888111888111888 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.502797202797203; hits/misses (PBA)= 1.6/0.7146853146853147; rounds (PBA)=2.353846153846154;} ogre #2: {team=other; avg hp=-2.046853146853147 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.061538461538461; hits/misses (PBA)= 1.1132867132867132/0.45944055944055945; rounds (PBA)=1.5727272727272728;} kobold #28: {team=lawful evil ; avg hp=3.174825174825175 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.407692307692308; hits/misses (PBA)= 1.5769230769230769/0.7601398601398601; rounds (PBA)=2.3727272727272726;} kobold #42: {team=lawful evil ; avg hp=3.0062937062937065 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.687412587412587; hits/misses (PBA)= 1.6391608391608392/0.6734265734265734; rounds (PBA)=2.362237762237762;} kobold #48: {team=lawful evil ; avg hp=2.855244755244755 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.534965034965035; hits/misses (PBA)= 1.616083916083916/0.6972027972027972; rounds (PBA)=2.355244755244755;} kobold #21: {team=lawful evil ; avg hp=3.232867132867133 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.867832167832168; hits/misses (PBA)= 1.6846153846153846/0.6783216783216783; rounds (PBA)=2.4;} kobold #17: {team=lawful evil ; avg hp=3.2433566433566434 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.798601398601399; hits/misses (PBA)= 1.676923076923077/0.6713286713286714; rounds (PBA)=2.3762237762237763;} kobold #40: {team=lawful evil ; avg hp=2.9377622377622377 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520279720279721; hits/misses (PBA)= 1.613986013986014/0.7321678321678322; rounds (PBA)=2.3804195804195802;} kobold #47: {team=lawful evil ; avg hp=3.034965034965035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.341958041958042; hits/misses (PBA)= 1.5818181818181818/0.7391608391608392; rounds (PBA)=2.3594405594405594;} kobold #12: {team=lawful evil ; avg hp=3.241958041958042 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7993006993007; hits/misses (PBA)= 1.66013986013986/0.7027972027972028; rounds (PBA)=2.395104895104895;} ogre #5: {team=other; avg hp=-2.0391608391608393 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.15034965034965; hits/misses (PBA)= 1.1181818181818182/0.4370629370629371; rounds (PBA)=1.5552447552447553;} kobold #29: {team=lawful evil ; avg hp=2.7755244755244757 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.602797202797203; hits/misses (PBA)= 1.6125874125874127/0.6839160839160839; rounds (PBA)=2.341958041958042;} kobold #36: {team=lawful evil ; avg hp=2.948251748251748 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.358741258741259; hits/misses (PBA)= 1.5762237762237763/0.7433566433566433; rounds (PBA)=2.353846153846154;} kobold #23: {team=lawful evil ; avg hp=3.0846153846153848 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.548951048951049; hits/misses (PBA)= 1.6321678321678321/0.7230769230769231; rounds (PBA)=2.39020979020979;} kobold #10: {team=lawful evil ; avg hp=3.116083916083916 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.617482517482517; hits/misses (PBA)= 1.6433566433566433/0.6874125874125874; rounds (PBA)=2.360839160839161;} kobold #45: {team=lawful evil ; avg hp=2.9496503496503497 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837062937062937; hits/misses (PBA)= 1.6594405594405595/0.672027972027972; rounds (PBA)=2.36993006993007;} kobold #13: {team=lawful evil ; avg hp=3.4454545454545453 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.811888111888112; hits/misses (PBA)= 1.66013986013986/0.7230769230769231; rounds (PBA)=2.4125874125874125;} kobold #34: {team=lawful evil ; avg hp=3.0587412587412586 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.685314685314685; hits/misses (PBA)= 1.6496503496503496/0.6902097902097902; rounds (PBA)=2.3762237762237763;} kobold #46: {team=lawful evil ; avg hp=3.0006993006993006 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.712587412587412; hits/misses (PBA)= 1.6440559440559441/0.7062937062937062; rounds (PBA)=2.3895104895104895;} kobold #14: {team=lawful evil ; avg hp=3.0034965034965033 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.538461538461538; hits/misses (PBA)= 1.6146853146853146/0.7216783216783217; rounds (PBA)=2.374125874125874;} kobold #22: {team=lawful evil ; avg hp=2.8496503496503496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.489510489510489; hits/misses (PBA)= 1.613986013986014/0.6937062937062937; rounds (PBA)=2.3482517482517484;} kobold #32: {team=lawful evil ; avg hp=3.013286713286713 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666433566433566; hits/misses (PBA)= 1.6300699300699302/0.7027972027972028; rounds (PBA)=2.3734265734265736;} kobold #9: {team=lawful evil ; avg hp=3.0755244755244755 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541958041958042; hits/misses (PBA)= 1.6125874125874127/0.6993006993006993; rounds (PBA)=2.358741258741259;} kobold #38: {team=lawful evil ; avg hp=3.1202797202797203 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.634965034965035; hits/misses (PBA)= 1.6307692307692307/0.7195804195804196; rounds (PBA)=2.385314685314685;} kobold #30: {team=lawful evil ; avg hp=3.06013986013986 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.573426573426573; hits/misses (PBA)= 1.6216783216783217/0.6937062937062937; rounds (PBA)=2.35034965034965;} kobold #35: {team=lawful evil ; avg hp=3.2237762237762237 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.886013986013986; hits/misses (PBA)= 1.690909090909091/0.6678321678321678; rounds (PBA)=2.393006993006993;} kobold: {team=lawful evil ; avg hp=3.218881118881119 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.663636363636364; hits/misses (PBA)= 1.6475524475524475/0.6846153846153846; rounds (PBA)=2.367132867132867;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #15: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} wolf #9: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05838832233553289;} wolf #13: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0591881623675265;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05598880223955209;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07658468306338732;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} wolf #10: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06458708258348331;} wolf #11: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0615876824635073;} wolf #12: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0617876424715057;} wolf #14: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0637872425514897;} wolf #16: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06778644271145771;} wolf #8: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1355.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 1335.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3116; Sum of rounds: 23446; > Team chaotic evil = winning battles: 3115; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #16: {team=lawful evil ; avg hp=-6.095314505776637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.494865211810013; hits/misses (PBA)= 0.8610397946084724/2.547175866495507; rounds (PBA)=3.4646983311938384;} hobgoblin #11: {team=lawful evil ; avg hp=-6.094672657252889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420731707317073; hits/misses (PBA)= 0.8465982028241335/2.589537869062901; rounds (PBA)=3.4878048780487805;} hobgoblin #3: {team=lawful evil ; avg hp=-6.199614890885751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448652118100128; hits/misses (PBA)= 0.8549422336328626/2.5609756097560976; rounds (PBA)=3.472079589216945;} hobgoblin #7: {team=lawful evil ; avg hp=-6.177150192554557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359756097560975; hits/misses (PBA)= 0.8417843388960206/2.5154043645699615; rounds (PBA)=3.4274711168164314;} hobgoblin #12: {team=lawful evil ; avg hp=-6.023106546854942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4817073170731705; hits/misses (PBA)= 0.8600770218228498/2.5706033376123236; rounds (PBA)=3.480423620025674;} hobgoblin #13: {team=lawful evil ; avg hp=-6.188703465982028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.450898587933247; hits/misses (PBA)= 0.8453145057766367/2.531129653401797; rounds (PBA)=3.43196405648267;} hobgoblin #2: {team=lawful evil ; avg hp=-6.156290115532734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.322849807445443; hits/misses (PBA)= 0.8372913992297818/2.532734274711168; rounds (PBA)=3.4274711168164314;} hobgoblin #14: {team=lawful evil ; avg hp=-6.0009627727856225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.284659820282413; hits/misses (PBA)= 0.8270218228498074/2.5924261874197687; rounds (PBA)=3.4711168164313224;} hobgoblin #10: {team=lawful evil ; avg hp=-6.172657252888318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.587291399229782; hits/misses (PBA)= 0.8738767650834403/2.5545571245186136; rounds (PBA)=3.4878048780487805;} hobgoblin: {team=lawful evil ; avg hp=-6.196726572528883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406931964056483; hits/misses (PBA)= 0.8552631578947368/2.5221437740693196; rounds (PBA)=3.434531450577664;} hobgoblin #5: {team=lawful evil ; avg hp=-6.148267008985879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.510911424903723; hits/misses (PBA)= 0.8520539152759948/2.4849165596919125; rounds (PBA)=3.398908857509628;} hobgoblin #8: {team=lawful evil ; avg hp=-6.025353016688062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.369704749679076; hits/misses (PBA)= 0.8539794608472401/2.522464698331194; rounds (PBA)=3.42811296534018;} adult red dragon: {team=chaotic evil ; avg hp=163.60141206675226 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.40500641848524; hits/misses (PBA)= 17.333761232349165/3.245507060333761; rounds (PBA)=7.524390243902439;} hobgoblin #4: {team=lawful evil ; avg hp=-6.152118100128369 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.496790757381258; hits/misses (PBA)= 0.8453145057766367/2.564826700898588; rounds (PBA)=3.45795892169448;} hobgoblin #9: {team=lawful evil ; avg hp=-6.126444159178434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.422978177150193; hits/misses (PBA)= 0.8353658536585366/2.6251604621309372; rounds (PBA)=3.517650834403081;} hobgoblin #6: {team=lawful evil ; avg hp=-6.2637997432605905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541078305519897; hits/misses (PBA)= 0.8642490372272144/2.5937098844672657; rounds (PBA)=3.5089858793324775;} hobgoblin #15: {team=lawful evil ; avg hp=-6.152759948652118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348523748395379; hits/misses (PBA)= 0.8392169448010269/2.5417201540436456; rounds (PBA)=3.434852374839538;} hobgoblin #17: {team=lawful evil ; avg hp=-6.255134788189987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393453145057767; hits/misses (PBA)= 0.8401797175866496/2.5481386392811296; rounds (PBA)=3.4438382541720154;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1355.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 1335.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3157; Sum of rounds: 23804; > Team chaotic evil = winning battles: 3156; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #14: {team=lawful evil ; avg hp=-6.277161862527716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.561609122584732; hits/misses (PBA)= 0.8701298701298701/2.5809312638580932; rounds (PBA)=3.505543237250554;} hobgoblin #2: {team=lawful evil ; avg hp=-6.205258156477669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3747228381374725; hits/misses (PBA)= 0.8397212543554007/2.5584415584415585; rounds (PBA)=3.450110864745011;} hobgoblin #9: {team=lawful evil ; avg hp=-6.086474501108648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.492239467849224; hits/misses (PBA)= 0.8593601520430789/2.5552739942983846; rounds (PBA)=3.4602470700031676;} hobgoblin: {team=lawful evil ; avg hp=-6.107380424453595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.548938866012037; hits/misses (PBA)= 0.8628444726005702/2.5752296484003803; rounds (PBA)=3.483370288248337;} hobgoblin #10: {team=lawful evil ; avg hp=-6.029458346531517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.392461197339246; hits/misses (PBA)= 0.8422553056699398/2.5486221095977193; rounds (PBA)=3.4478935698447892;} hobgoblin #13: {team=lawful evil ; avg hp=-6.15901171998733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.419385492556224; hits/misses (PBA)= 0.8479569211276529/2.5340513145391195; rounds (PBA)=3.4390243902439024;} hobgoblin #5: {team=lawful evil ; avg hp=-6.057332910991447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.439974659486855; hits/misses (PBA)= 0.8495407031992398/2.532150776053215; rounds (PBA)=3.4326892619575546;} hobgoblin #8: {team=lawful evil ; avg hp=-6.216344630978777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.408615774469433; hits/misses (PBA)= 0.8365536902122268/2.5796642382008237; rounds (PBA)=3.466898954703833;} hobgoblin #6: {team=lawful evil ; avg hp=-6.299018055115616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.419702248970542; hits/misses (PBA)= 0.8428888184985746/2.549255622426354; rounds (PBA)=3.444409249287298;} hobgoblin #7: {team=lawful evil ; avg hp=-6.1191004117833385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.255622426354134; hits/misses (PBA)= 0.8184985745961356/2.519163763066202; rounds (PBA)=3.396262274311055;} hobgoblin #12: {team=lawful evil ; avg hp=-6.158694963573012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48178650617675; hits/misses (PBA)= 0.8609439341146659/2.5511561609122584; rounds (PBA)=3.4675324675324677;} adult red dragon: {team=chaotic evil ; avg hp=164.1913208742477 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.79695913842255; hits/misses (PBA)= 17.345581248020274/3.23788406715236; rounds (PBA)=7.54006968641115;} hobgoblin #11: {team=lawful evil ; avg hp=-6.1802343997465945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.398479569211276; hits/misses (PBA)= 0.8422553056699398/2.5277161862527717; rounds (PBA)=3.4326892619575546;} hobgoblin #16: {team=lawful evil ; avg hp=-6.1548938866012035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294583465315172; hits/misses (PBA)= 0.828634779854292/2.573329109914476; rounds (PBA)=3.4570795058599937;} hobgoblin #15: {team=lawful evil ; avg hp=-6.2255305669939816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.334811529933481; hits/misses (PBA)= 0.835920177383592/2.576813430471967; rounds (PBA)=3.4675324675324677;} hobgoblin #3: {team=lawful evil ; avg hp=-6.096610706366804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.318340196388977; hits/misses (PBA)= 0.8473234082990181/2.5688945201140325; rounds (PBA)=3.472917326575863;} hobgoblin #4: {team=lawful evil ; avg hp=-6.190370605004752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.168197656002534; hits/misses (PBA)= 0.8070953436807096/2.516312955337346; rounds (PBA)=3.381691479252455;} hobgoblin #17: {team=lawful evil ; avg hp=-6.231548938866012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4393411466582196; hits/misses (PBA)= 0.850490972442192/2.5669939816281278; rounds (PBA)=3.481152993348115;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4608.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 392.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13493; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-6.220955808838232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4773045390921815; hits/misses (PBA)= 0.23195360927814437/0.6838632273545291; rounds (PBA)=1.078384323135373;} hobgoblin #4: {team=lawful evil ; avg hp=-6.26874625074985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4761047790441912; hits/misses (PBA)= 0.22875424915016995/0.6734653069386123; rounds (PBA)=1.0725854829034194;} hobgoblin #5: {team=lawful evil ; avg hp=-6.12877424515097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.510497900419916; hits/misses (PBA)= 0.23075384923015396/0.6890621875624875; rounds (PBA)=1.0795840831833634;} hobgoblin #3: {team=lawful evil ; avg hp=-6.1875624875024995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4433113377324536; hits/misses (PBA)= 0.22395520895820836/0.6892621475704859; rounds (PBA)=1.0801839632073584;} adult red dragon: {team=chaotic evil ; avg hp=248.59568086382723 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.9748050389922; hits/misses (PBA)= 5.1031793641271745/1.0765846830633874; rounds (PBA)=2.6980603879224154;} hobgoblin #2: {team=lawful evil ; avg hp=-6.16876624675065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4971005798840231; hits/misses (PBA)= 0.23635272945410918/0.6864627074585083; rounds (PBA)=1.0789842031593682;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24253; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4696; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 305; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=18.660267946410716 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.142371525694863; hits/misses (PBA)= 1.3147370525894821/2.492901419716057; rounds (PBA)=4.7466506698660265;} hobgoblin: {team=lawful evil ; avg hp=-5.142371525694861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.339732053589282; hits/misses (PBA)= 1.3765246950609877/2.0555888822235553; rounds (PBA)=3.493101379724055;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -90.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 106.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41347; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice: {team=unaligned ; avg hp=29.701459708058387 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.602679464107178; hits/misses (PBA)= 3.632273545290942/3.6354729054189163; rounds (PBA)=8.267746450709858;} Blomein Succimov: {team=unassigned mercenaries; avg hp=-1.6026794641071787 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.701459708058388; hits/misses (PBA)= 2.32873425314937/4.340131973605279; rounds (PBA)=6.668866226754649;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 732.86; crudely normalised: 0% > other= expected rounds to survive: 327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18310; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=other; avg hp=40.089782043591285 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.87762447510498; hits/misses (PBA)= 2.0031993601279745/0.6580683863227355; rounds (PBA)=3.6612677464507097;} druid: {team=any ; avg hp=-8.877624475104978 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910217956408718; hits/misses (PBA)= 1.2871425714857028/0.8740251949610078; rounds (PBA)=2.161167766446711;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5554.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6269.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33567; lawful good : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team lawful good = winning battles: 1433; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3568; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=34.72905418916217 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.7350529894021; hits/misses (PBA)= 14.175564887022595/3.5452909418116376; rounds (PBA)=6.394321135772845;} adult silver dragon: {team=lawful good ; avg hp=3.2649470105978806 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.27094581083784; hits/misses (PBA)= 13.081583683263347/4.380723855228954; rounds (PBA)=6.020195960807839;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9720.0; crudely normalised: 0% > any = expected rounds to survive: 20.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5045; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.319336132773445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28794241151769645; hits/misses (PBA)= 0.10197960407918416/0.5750849830033993; rounds (PBA)=0.6770645870825834;} aboleth: {team=lawful evil ; avg hp=134.86002799440112 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.776444711057788; hits/misses (PBA)= 0.5506898620275945/0.03219356128774245; rounds (PBA)=1.002999400119976;} aboleth #2: {team=lawful evil ; avg hp=134.8520295940812 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542891421715657; hits/misses (PBA)= 0.5256948610277944/0.027394521095780843; rounds (PBA)=1.0067986402719455;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5056; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.366326734653069 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4295140971805639; hits/misses (PBA)= 0.14517096580683864/0.35132973405318935; rounds (PBA)=0.496500699860028;} aboleth: {team=lawful evil ; avg hp=134.57048590281943 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.36632673465307; hits/misses (PBA)= 1.0811837632473504/0.0631873625274945; rounds (PBA)=1.010997800439912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 248.57; crudely normalised: 0% > any non-good = expected rounds to survive: 1194.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4250; Sum of rounds: 40978; > Team other = winning battles: 84; perfect battles: 0; close-call battles: 61; > Team any non-good = winning battles: 4165; perfect battles: 0; close-call battles: 3467; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-2.565176470588235 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.595294117647057; hits/misses (PBA)= 4.7774117647058825/1.9232941176470588; rounds (PBA)=6.7145882352941175;} thug: {team=any non-good ; avg hp=15.954588235294118 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.884470588235295; hits/misses (PBA)= 5.044/7.577411764705882; rounds (PBA)=7.641882352941177;} thug #4: {team=any non-good ; avg hp=16.17670588235294 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.197882352941175; hits/misses (PBA)= 5.089176470588235/7.600705882352941; rounds (PBA)=7.642823529411765;} veteran #2: {team=other; avg hp=-2.6611764705882353 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.487764705882352; hits/misses (PBA)= 4.740470588235294/1.935529411764706; rounds (PBA)=6.691529411764706;} thug #3: {team=any non-good ; avg hp=16.27764705882353 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.454588235294118; hits/misses (PBA)= 5.118823529411765/7.664; rounds (PBA)=7.700470588235294;} thug #2: {team=any non-good ; avg hp=16.486588235294118 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.686588235294117; hits/misses (PBA)= 5.169882352941176/7.727058823529412; rounds (PBA)=7.721411764705882;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 248.57; crudely normalised: 0% > any non-good = expected rounds to survive: 1194.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4429; Sum of rounds: 42508; > Team other = winning battles: 85; perfect battles: 0; close-call battles: 70; > Team any non-good = winning battles: 4343; perfect battles: 0; close-call battles: 3593; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=16.325355610747348 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.121697900203205; hits/misses (PBA)= 5.081508241137954/7.610069993226462; rounds (PBA)=7.685256265522692;} thug #4: {team=any non-good ; avg hp=16.307970196432603 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.74576653872206; hits/misses (PBA)= 5.175886204560849/7.717091894332807; rounds (PBA)=7.7360578008579814;} thug #2: {team=any non-good ; avg hp=16.78256942876496 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.307067058026643; hits/misses (PBA)= 5.102506209076541/7.638518853014224; rounds (PBA)=7.674644389252653;} veteran: {team=other; avg hp=-2.655678482727478 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.754797922781666; hits/misses (PBA)= 4.659516820952811/1.9485211108602394; rounds (PBA)=6.618649808083089;} thug: {team=any non-good ; avg hp=16.446827726349063 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.097538947843756; hits/misses (PBA)= 5.070670580266426/7.504628584330549; rounds (PBA)=7.631745314969519;} veteran #2: {team=other; avg hp=-2.631745314969519 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.36531948521111; hits/misses (PBA)= 4.741025062090765/1.9584556333258072; rounds (PBA)=6.715059832919395;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 124.29; crudely normalised: 0% > any non-good = expected rounds to survive: 2389.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24257; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 300; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-2.8712257548490303 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14617076584683; hits/misses (PBA)= 2.783643271345731/1.506898620275945; rounds (PBA)=4.290541891621675;} thug #4: {team=any non-good ; avg hp=27.183163367326536 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.055388922215556; hits/misses (PBA)= 2.538292341531694/3.768246350729854; rounds (PBA)=4.531493701259748;} thug #3: {team=any non-good ; avg hp=27.598080383923214 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.19636072785443; hits/misses (PBA)= 2.5548890221955607/3.880223955208958; rounds (PBA)=4.540291941611677;} thug: {team=any non-good ; avg hp=27.563487302539492 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.450109978004399; hits/misses (PBA)= 2.6016796640671864/3.8380323935212957; rounds (PBA)=4.5312937412517496;} thug #2: {team=any non-good ; avg hp=27.509098180363928 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.169366126774644; hits/misses (PBA)= 2.5552889422115577/3.8548290341931613; rounds (PBA)=4.544491101779644;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 124.29; crudely normalised: 0% > any non-good = expected rounds to survive: 2389.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24360; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 261; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=27.30333933213357 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.837232553489303; hits/misses (PBA)= 2.5000999800039994/3.8300339932013596; rounds (PBA)=4.5602879424115175;} veteran: {team=other; avg hp=-2.892021595680864 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22235552889422; hits/misses (PBA)= 2.797640471905619/1.5010997800439911; rounds (PBA)=4.29874025194961;} thug #3: {team=any non-good ; avg hp=27.60887822435513 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.354529094181164; hits/misses (PBA)= 2.5864827034593083/3.9030193961207758; rounds (PBA)=4.553089382123575;} thug #4: {team=any non-good ; avg hp=27.431713657268546 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.186562687462507; hits/misses (PBA)= 2.555888822235553/3.859028194361128; rounds (PBA)=4.57128574285143;} thug #2: {team=any non-good ; avg hp=27.43371325734853 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.51369726054789; hits/misses (PBA)= 2.6040791841631674/3.885622875424915; rounds (PBA)=4.555888822235553;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2389.33; crudely normalised: 0% > any = expected rounds to survive: 124.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24359; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 289; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=27.318136372725455 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.041991601679664; hits/misses (PBA)= 2.5356928614277146/3.8418316336732654; rounds (PBA)=4.552889422115577;} thug #4: {team=any non-good ; avg hp=27.59128174365127 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.293341331733654; hits/misses (PBA)= 2.5866826634673066/3.8692261547690463; rounds (PBA)=4.5618876224755045;} veteran: {team=any ; avg hp=-2.8934213157368527 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.168366326734652; hits/misses (PBA)= 2.785242951409718/1.5130973805238952; rounds (PBA)=4.2983403319336135;} thug: {team=any non-good ; avg hp=27.360527894421114 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.065186962607479; hits/misses (PBA)= 2.534493101379724/3.840831833633273; rounds (PBA)=4.559088182363527;} thug #2: {team=any non-good ; avg hp=27.561687662467506 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.492901419716057; hits/misses (PBA)= 2.603279344131174/3.8872225554889024; rounds (PBA)=4.558488302339532;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful neutral : 1.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx #2: {team=lawful neutral ; avg hp=199.0 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} androsphinx #3: {team=lawful neutral ; avg hp=199.0 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3343331333733253;} androsphinx: {team=lawful neutral ; avg hp=199.0 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 534.0; crudely normalised: 0% > any = expected rounds to survive: 1584.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2362; Sum of rounds: 22941; chaotic evil : 0.34 ± 0.01; any : 0.13 ± 0.0; > Team chaotic evil = winning battles: 1709; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 653; perfect battles: 0; close-call battles: 653; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-3.932260795935648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.285351397121084; hits/misses (PBA)= 1.4381879762912786/3.3962743437764606; rounds (PBA)=4.904318374259103;} guard #13: {team=any ; avg hp=-4.005927180355631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.287891617273497; hits/misses (PBA)= 1.439034716342083/3.416172734970364; rounds (PBA)=4.917866215071973;} guard #4: {team=any ; avg hp=-4.237510584250635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.436071126164268; hits/misses (PBA)= 1.4758679085520745/3.380609652836579; rounds (PBA)=4.915325994919559;} guard #19: {team=any ; avg hp=-4.121930567315834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4712108382726505; hits/misses (PBA)= 1.4674005080440304/3.405588484335309; rounds (PBA)=4.945385266723116;} guard #20: {team=any ; avg hp=-4.295935647756139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.486875529212532; hits/misses (PBA)= 1.4720575783234546/3.3878069432684166; rounds (PBA)=4.941151566469094;} guard #12: {team=any ; avg hp=-4.033446232006774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.543607112616427; hits/misses (PBA)= 1.494072819644369/3.43649449618967; rounds (PBA)=5.001270110076207;} guard #7: {team=any ; avg hp=-3.9856054191363253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4424216765453; hits/misses (PBA)= 1.466130397967824/3.4208298052497885; rounds (PBA)=4.945385266723116;} guard #2: {team=any ; avg hp=-4.096528365791702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.56731583403895; hits/misses (PBA)= 1.4762912785774767/3.3729889923793395; rounds (PBA)=4.907281964436918;} guard #10: {team=any ; avg hp=-3.897121083827265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.693480101608806; hits/misses (PBA)= 1.5050804403048264/3.4043183742591023; rounds (PBA)=4.9801016088060965;} young red dragon: {team=chaotic evil ; avg hp=27.939881456392886 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.0016934801016; hits/misses (PBA)= 20.240050804403047/7.087637595258256; rounds (PBA)=9.587214225232854;} guard #17: {team=any ; avg hp=-4.185436071126165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.513547840812871; hits/misses (PBA)= 1.4961896697713801/3.418289585097375; rounds (PBA)=4.98264182895851;} guard #8: {team=any ; avg hp=-3.8979678238780693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.769263336155801; hits/misses (PBA)= 1.5228619813717188/3.4157493649449617; rounds (PBA)=5.005080440304827;} guard: {team=any ; avg hp=-4.351397121083827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.368331922099915; hits/misses (PBA)= 1.455969517358171/3.4331075359864522; rounds (PBA)=4.956392887383573;} guard #15: {team=any ; avg hp=-4.135055038103302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4627434377646065; hits/misses (PBA)= 1.4737510584250635/3.4627434377646065; rounds (PBA)=4.998729889923793;} guard #6: {team=any ; avg hp=-4.016088060965283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.477138018628281; hits/misses (PBA)= 1.4767146486028788/3.458086367485182; rounds (PBA)=4.994919559695173;} guard #16: {team=any ; avg hp=-4.245977984758679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520321761219305; hits/misses (PBA)= 1.4674005080440304/3.41532599491956; rounds (PBA)=4.953429297205758;} guard #5: {team=any ; avg hp=-4.005927180355631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.540220152413209; hits/misses (PBA)= 1.4741744284504656/3.5304826418289585; rounds (PBA)=5.07112616426757;} guard #9: {team=any ; avg hp=-4.172311600338696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.598221845893311; hits/misses (PBA)= 1.489839119390347/3.432260795935648; rounds (PBA)=4.980948348856901;} guard #11: {team=any ; avg hp=-4.077476714648603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.537679932260796; hits/misses (PBA)= 1.4881456392887384/3.431414055884843; rounds (PBA)=4.981795088907705;} guard #14: {team=any ; avg hp=-4.174005080440304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.35393734123624; hits/misses (PBA)= 1.4614733276883998/3.392464013547841; rounds (PBA)=4.9191363251481794;} guard #18: {team=any ; avg hp=-4.183319220999153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.683742591024555; hits/misses (PBA)= 1.485605419136325/3.474174428450466; rounds (PBA)=5.0198983911939035;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 534.0; crudely normalised: 0% > any = expected rounds to survive: 1584.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2343; Sum of rounds: 22746; chaotic evil : 0.34 ± 0.01; any : 0.13 ± 0.0; > Team chaotic evil = winning battles: 1691; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 652; perfect battles: 0; close-call battles: 652; ------------------------------------------------- Combattants ------------------------------------------------ guard #19: {team=any ; avg hp=-3.8997012377294067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4784464361929155; hits/misses (PBA)= 1.4763124199743918/3.4263764404609476; rounds (PBA)=4.96969696969697;} guard #6: {team=any ; avg hp=-4.243277848911652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.270166453265045; hits/misses (PBA)= 1.4340588988476313/3.3798548868971405; rounds (PBA)=4.885189927443449;} guard #10: {team=any ; avg hp=-4.078958600085361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.740930431071276; hits/misses (PBA)= 1.5053350405463082/3.421681604780196; rounds (PBA)=4.989756722151088;} guard #15: {team=any ; avg hp=-3.906530089628681 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.774221084080239; hits/misses (PBA)= 1.5168587281263337/3.439180537772087; rounds (PBA)=5.016218523260777;} guard #20: {team=any ; avg hp=-3.6606914212548016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.236022193768672; hits/misses (PBA)= 1.4438753734528382/3.4507042253521125; rounds (PBA)=4.965855740503628;} guard #3: {team=any ; avg hp=-4.308578745198464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.285958173282117; hits/misses (PBA)= 1.4430217669654288/3.455399061032864; rounds (PBA)=4.960307298335468;} guard #16: {team=any ; avg hp=-3.9876227059325653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.474605206999573; hits/misses (PBA)= 1.4571062740076826/3.473751600512164; rounds (PBA)=5.004694835680751;} guard #8: {team=any ; avg hp=-4.022193768672642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.598804950917627; hits/misses (PBA)= 1.4912505335040547/3.4204011950490822; rounds (PBA)=4.978659837814767;} guard #4: {team=any ; avg hp=-3.9210413999146394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.839095177123347; hits/misses (PBA)= 1.5377720870678617/3.4728979940247546; rounds (PBA)=5.075970977379428;} guard #13: {team=any ; avg hp=-4.043960734101579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.633376013657704; hits/misses (PBA)= 1.479726845924029/3.443021766965429; rounds (PBA)=4.992317541613316;} young red dragon: {team=chaotic evil ; avg hp=28.206145966709347 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.5032010243278; hits/misses (PBA)= 20.17072129748186/7.143405889884763; rounds (PBA)=9.58344003414426;} guard #9: {team=any ; avg hp=-3.817328211694409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.518992744344857; hits/misses (PBA)= 1.4720443875373452/3.4340588988476313; rounds (PBA)=4.977806231327358;} guard #11: {team=any ; avg hp=-4.031583440034145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.253521126760563; hits/misses (PBA)= 1.4481434058898848/3.4622279129321383; rounds (PBA)=4.982074263764405;} guard #5: {team=any ; avg hp=-4.104566794707639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.495945369184806; hits/misses (PBA)= 1.471190781049936/3.437900128040973; rounds (PBA)=4.9675629534784465;} guard #7: {team=any ; avg hp=-4.043960734101579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.436619718309859; hits/misses (PBA)= 1.4489970123772942/3.4425949637217244; rounds (PBA)=4.956039265898421;} guard #12: {team=any ; avg hp=-4.058472044387537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58258642765685; hits/misses (PBA)= 1.4647887323943662/3.4297908664105847; rounds (PBA)=4.967136150234742;} guard #2: {team=any ; avg hp=-4.031156636790439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4549722577891595; hits/misses (PBA)= 1.483568075117371/3.41741357234315; rounds (PBA)=4.9632949210414;} guard: {team=any ; avg hp=-4.189500640204866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.538198890311566; hits/misses (PBA)= 1.4818608621425522/3.4191207853179684; rounds (PBA)=4.960307298335468;} guard #18: {team=any ; avg hp=-4.031583440034145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4558258642765685; hits/misses (PBA)= 1.4489970123772942/3.418267178830559; rounds (PBA)=4.9385403329065305;} guard #17: {team=any ; avg hp=-4.1591976099018355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.411438326931284; hits/misses (PBA)= 1.4703371745625267/3.445155783183952; rounds (PBA)=4.983781476739223;} guard #14: {team=any ; avg hp=-3.948783610755442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.340162185232607; hits/misses (PBA)= 1.457533077251387/3.3627827571489544; rounds (PBA)=4.886470337174562;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 712.0; crudely normalised: 0% > any = expected rounds to survive: 1188.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3987; Sum of rounds: 33062; > Team chaotic evil = winning battles: 3975; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=-5.605718585402558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.899172310007525; hits/misses (PBA)= 1.164785553047404/2.745422623526461; rounds (PBA)=3.982693754702784;} guard #14: {team=any ; avg hp=-5.667920742412842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.856282919488337; hits/misses (PBA)= 1.1748181590168045/2.673940305994482; rounds (PBA)=3.925257085527966;} guard #3: {team=any ; avg hp=-5.557562076749436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.909706546275395; hits/misses (PBA)= 1.162528216704289/2.7715073990469024; rounds (PBA)=3.996739403059945;} guard #9: {team=any ; avg hp=-5.701028342111863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850514171055932; hits/misses (PBA)= 1.1545021319287685/2.7341359418108855; rounds (PBA)=3.9533483822422872;} guard #4: {team=any ; avg hp=-5.703034863305744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.81740657135691; hits/misses (PBA)= 1.1407072987208426/2.708051166290444; rounds (PBA)=3.925257085527966;} young red dragon: {team=chaotic evil ; avg hp=89.30323551542513 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.6167544519689; hits/misses (PBA)= 16.80938048658139/6.080010032605969; rounds (PBA)=8.29119638826185;} guard #10: {team=any ; avg hp=-5.6749435665914225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.09656383245548; hits/misses (PBA)= 1.1911211437170806/2.7225984449460747; rounds (PBA)=3.9864559819413095;} guard #6: {team=any ; avg hp=-5.857536995234512 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924755455229496; hits/misses (PBA)= 1.1723100075244546/2.6819663907700027; rounds (PBA)=3.933032355154251;} guard #12: {team=any ; avg hp=-5.848507649862052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863054928517682; hits/misses (PBA)= 1.1494858289440681/2.7160772510659643; rounds (PBA)=3.9360421369450713;} guard #13: {team=any ; avg hp=-5.669174818159017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.759719087032857; hits/misses (PBA)= 1.1384499623777276/2.708552796588914; rounds (PBA)=3.9132179583646853;} guard #8: {team=any ; avg hp=-5.90594431903687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944319036869827; hits/misses (PBA)= 1.1773263105091547/2.728618008527715; rounds (PBA)=3.963130173062453;} guard #2: {team=any ; avg hp=-5.672184599949837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976172560822674; hits/misses (PBA)= 1.1765738650614497/2.7717582141961374; rounds (PBA)=4.019563581640331;} guard: {team=any ; avg hp=-5.699774266365688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.019563581640331; hits/misses (PBA)= 1.18309505894156/2.686982693754703; rounds (PBA)=3.9385502884374217;} guard #11: {team=any ; avg hp=-5.511913719588663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.852269877100577; hits/misses (PBA)= 1.1389515926761977/2.7220968146476046; rounds (PBA)=3.931276649109606;} guard #15: {team=any ; avg hp=-5.7569601203912715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.054176072234763; hits/misses (PBA)= 1.182844243792325/2.7368949084524705; rounds (PBA)=3.9919739152244795;} guard #5: {team=any ; avg hp=-5.793579132179584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.841735640832706; hits/misses (PBA)= 1.1527464258841233/2.691246551291698; rounds (PBA)=3.9144720341108603;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 427.2; crudely normalised: 0% > any = expected rounds to survive: 1980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1952; Sum of rounds: 13905; chaotic evil : 0.03 ± 0.0; any : 0.36 ± 0.01; > Team chaotic evil = winning battles: 164; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1788; perfect battles: 0; close-call battles: 1788; ------------------------------------------------- Combattants ------------------------------------------------ guard #19: {team=any ; avg hp=1.9605532786885247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909323770491803; hits/misses (PBA)= 1.367827868852459/3.2684426229508197; rounds (PBA)=4.710040983606557;} guard #24: {team=any ; avg hp=2.4723360655737703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.959016393442623; hits/misses (PBA)= 1.3616803278688525/3.3037909836065573; rounds (PBA)=4.736680327868853;} guard #17: {team=any ; avg hp=2.379610655737705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.096823770491803; hits/misses (PBA)= 1.391905737704918/3.3084016393442623; rounds (PBA)=4.778176229508197;} guard #16: {team=any ; avg hp=1.9846311475409837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.005122950819672; hits/misses (PBA)= 1.3621926229508197/3.2628073770491803; rounds (PBA)=4.711065573770492;} guard #5: {team=any ; avg hp=2.3355532786885247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.064549180327869; hits/misses (PBA)= 1.389344262295082/3.295594262295082; rounds (PBA)=4.770491803278689;} guard #10: {team=any ; avg hp=2.0348360655737703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.434938524590164; hits/misses (PBA)= 1.4467213114754098/3.2807377049180326; rounds (PBA)=4.800717213114754;} guard #3: {team=any ; avg hp=1.8278688524590163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.876024590163935; hits/misses (PBA)= 1.3570696721311475/3.2182377049180326; rounds (PBA)=4.66905737704918;} guard #4: {team=any ; avg hp=2.2346311475409837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.392418032786885; hits/misses (PBA)= 1.473360655737705/3.2704918032786887; rounds (PBA)=4.82172131147541;} guard #23: {team=any ; avg hp=2.0133196721311477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50922131147541; hits/misses (PBA)= 1.4513319672131149/3.288422131147541; rounds (PBA)=4.817110655737705;} guard #9: {team=any ; avg hp=2.3642418032786887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.235655737704918; hits/misses (PBA)= 1.4211065573770492/3.2991803278688523; rounds (PBA)=4.797643442622951;} guard #13: {team=any ; avg hp=2.358094262295082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.277151639344262; hits/misses (PBA)= 1.4236680327868851/3.3273565573770494; rounds (PBA)=4.828381147540983;} guard #12: {team=any ; avg hp=2.1024590163934427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.253586065573771; hits/misses (PBA)= 1.4221311475409837/3.2587090163934427; rounds (PBA)=4.751024590163935;} guard #22: {team=any ; avg hp=1.903688524590164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.945696721311475; hits/misses (PBA)= 1.3960040983606556/3.1716188524590163; rounds (PBA)=4.654200819672131;} guard #18: {team=any ; avg hp=2.151639344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.311475409836065; hits/misses (PBA)= 1.4241803278688525/3.2710040983606556; rounds (PBA)=4.769979508196721;} guard #8: {team=any ; avg hp=2.2781762295081966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.409836065573771; hits/misses (PBA)= 1.4293032786885247/3.2607581967213113; rounds (PBA)=4.766393442622951;} guard #21: {team=any ; avg hp=1.9800204918032787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.16905737704918; hits/misses (PBA)= 1.4093237704918034/3.283299180327869; rounds (PBA)=4.761782786885246;} guard #25: {team=any ; avg hp=2.182889344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.321209016393443; hits/misses (PBA)= 1.4467213114754098/3.305327868852459; rounds (PBA)=4.831967213114754;} guard #15: {team=any ; avg hp=2.2581967213114753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.044569672131147; hits/misses (PBA)= 1.3888319672131149/3.3498975409836067; rounds (PBA)=4.827356557377049;} guard #20: {team=any ; avg hp=2.1403688524590163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.11577868852459; hits/misses (PBA)= 1.427766393442623/3.3084016393442623; rounds (PBA)=4.813524590163935;} guard #14: {team=any ; avg hp=1.7341188524590163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.923668032786885; hits/misses (PBA)= 1.3560450819672132/3.2561475409836067; rounds (PBA)=4.707479508196721;} guard #11: {team=any ; avg hp=1.9246926229508197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.096311475409836; hits/misses (PBA)= 1.399077868852459/3.286372950819672; rounds (PBA)=4.757172131147541;} guard #7: {team=any ; avg hp=1.9021516393442623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.991803278688525; hits/misses (PBA)= 1.3790983606557377/3.305327868852459; rounds (PBA)=4.76844262295082;} young red dragon: {team=chaotic evil ; avg hp=-0.7889344262295082 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.15266393442624; hits/misses (PBA)= 14.947233606557377/5.351946721311475; rounds (PBA)=6.823258196721311;} guard #6: {team=any ; avg hp=2.1741803278688523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.988729508196721; hits/misses (PBA)= 1.3755122950819672/3.350922131147541; rounds (PBA)=4.804815573770492;} guard #2: {team=any ; avg hp=1.9369877049180328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068135245901639; hits/misses (PBA)= 1.399077868852459/3.2674180327868854; rounds (PBA)=4.738217213114754;} guard: {team=any ; avg hp=2.2003073770491803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344774590163935; hits/misses (PBA)= 1.4497950819672132/3.2561475409836067; rounds (PBA)=4.783299180327869;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 534.0; crudely normalised: 0% > any = expected rounds to survive: 1584.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2301; Sum of rounds: 22521; > Team chaotic evil = winning battles: 1652; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 648; perfect battles: 0; close-call battles: 648; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=27.793133420252065 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.59713168187744; hits/misses (PBA)= 20.27509778357236/7.277705345501956; rounds (PBA)=9.6671012603216;} guard #7: {team=any ; avg hp=-4.066058235549761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3515862668405045; hits/misses (PBA)= 1.4476314645806172/3.430682312038244; rounds (PBA)=4.942633637548892;} guard #20: {team=any ; avg hp=-4.222077357670578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445023902651021; hits/misses (PBA)= 1.4750108648413733/3.4532811820947416; rounds (PBA)=4.996523250760539;} guard #3: {team=any ; avg hp=-4.152976966536289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399391568883094; hits/misses (PBA)= 1.4710995219469796/3.4545849630595393; rounds (PBA)=4.987831377661887;} guard #5: {team=any ; avg hp=-4.026944806605823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.69187309865276; hits/misses (PBA)= 1.5154280747501085/3.446762277270752; rounds (PBA)=5.019991308126901;} guard #9: {team=any ; avg hp=-4.099956540634507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5141242937853105; hits/misses (PBA)= 1.4902216427640156/3.461103867883529; rounds (PBA)=5.018687527162103;} guard #12: {team=any ; avg hp=-4.067362016514559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.484137331594959; hits/misses (PBA)= 1.4841373315949586/3.5371577574967406; rounds (PBA)=5.074750108648414;} guard #2: {team=any ; avg hp=-4.142546718817905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.428509343763581; hits/misses (PBA)= 1.4628422425032594/3.4415471534115603; rounds (PBA)=4.960886571056062;} guard #15: {team=any ; avg hp=-3.96870925684485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4576271186440675; hits/misses (PBA)= 1.4784876140808345/3.5176010430247717; rounds (PBA)=5.065189048239896;} guard #19: {team=any ; avg hp=-4.144719687092569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.898739678400696; hits/misses (PBA)= 1.5471534115601913/3.469361147327249; rounds (PBA)=5.078226857887874;} guard #10: {team=any ; avg hp=-4.13342025206432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546284224250326; hits/misses (PBA)= 1.4680573663624512/3.5132551064754454; rounds (PBA)=5.047370708387658;} guard #8: {team=any ; avg hp=-4.084311169056932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.349413298565841; hits/misses (PBA)= 1.4537157757496741/3.418948283355063; rounds (PBA)=4.95393307257714;} guard #6: {team=any ; avg hp=-4.152107779226423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.540199913081269; hits/misses (PBA)= 1.4871794871794872/3.425901781833985; rounds (PBA)=4.982616253802695;} guard #14: {team=any ; avg hp=-4.1421121251629724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.508474576271187; hits/misses (PBA)= 1.4950021729682748/3.4750108648413733; rounds (PBA)=5.042590178183398;} guard #4: {team=any ; avg hp=-4.185136897001303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.468057366362451; hits/misses (PBA)= 1.4637114298131246/3.4980443285528033; rounds (PBA)=5.020860495436767;} guard #18: {team=any ; avg hp=-3.923076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.634072142546719; hits/misses (PBA)= 1.4902216427640156/3.4767492394611037; rounds (PBA)=5.041286397218601;} guard: {team=any ; avg hp=-4.011299435028248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.427205562798783; hits/misses (PBA)= 1.45632333767927/3.5036940460669275; rounds (PBA)=5.022598870056497;} guard #11: {team=any ; avg hp=-4.07083876575402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441112559756627; hits/misses (PBA)= 1.457192524989135/3.52716210343329; rounds (PBA)=5.053455019556714;} guard #17: {team=any ; avg hp=-3.799652325076054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6032159930465015; hits/misses (PBA)= 1.4797913950456323/3.53541938287701; rounds (PBA)=5.089091699261191;} guard #16: {team=any ; avg hp=-4.077357670578009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.56671012603216; hits/misses (PBA)= 1.489787049109083/3.375923511516732; rounds (PBA)=4.935245545415037;} guard #13: {team=any ; avg hp=-4.169056931768796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418513689700131; hits/misses (PBA)= 1.457192524989135/3.4302477183833116; rounds (PBA)=4.944372012168622;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 712.0; crudely normalised: 0% > any = expected rounds to survive: 1188.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3989; Sum of rounds: 33078; > Team chaotic evil = winning battles: 3972; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 16; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ guard #12: {team=any ; avg hp=-5.815241915266984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.71872649786914; hits/misses (PBA)= 1.1426422662321383/2.78992228628729; rounds (PBA)=4.003760340937578;} guard: {team=any ; avg hp=-5.714715467535723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022812735021309; hits/misses (PBA)= 1.1875156680872399/2.7397844071195787; rounds (PBA)=3.9927300075206817;} guard #6: {team=any ; avg hp=-5.525194284281775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.945851090498872; hits/misses (PBA)= 1.172724993732765/2.6778641263474556; rounds (PBA)=3.924542491852595;} young red dragon: {team=chaotic evil ; avg hp=89.55978942090749 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.38455753321634; hits/misses (PBA)= 16.811982953121085/6.069190273251442; rounds (PBA)=8.289044873401854;} guard #8: {team=any ; avg hp=-5.82301328653798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765104036099273; hits/misses (PBA)= 1.143394334419654/2.7292554524943595; rounds (PBA)=3.9380797192278765;} guard #4: {team=any ; avg hp=-5.79869641514164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.009526197041865; hits/misses (PBA)= 1.1777387816495362/2.6836299824517424; rounds (PBA)=3.927300075206819;} guard #11: {team=any ; avg hp=-5.77086989220356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.797693657558285; hits/misses (PBA)= 1.1509150162948107/2.7004261719729254; rounds (PBA)=3.921534219102532;} guard #5: {team=any ; avg hp=-5.597894209074956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.911757332664828; hits/misses (PBA)= 1.1732263725244423/2.762346452745049; rounds (PBA)=3.9989972424166456;} guard #7: {team=any ; avg hp=-5.672098270243168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.865379794434696; hits/misses (PBA)= 1.1674605164201555/2.714966156931562; rounds (PBA)=3.954374529957383;} guard #13: {team=any ; avg hp=-5.739533717723741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876159438455753; hits/misses (PBA)= 1.159187766357483/2.761845073953372; rounds (PBA)=3.9844572574580095;} guard #2: {team=any ; avg hp=-5.677613436951617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.018300325896215; hits/misses (PBA)= 1.174981198295312/2.7380295813487088; rounds (PBA)=3.9766858861870142;} guard #14: {team=any ; avg hp=-5.580596640762096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837553271496616; hits/misses (PBA)= 1.1534219102531962/2.6971672098270245; rounds (PBA)=3.9280521433943343;} guard #9: {team=any ; avg hp=-5.742291301077964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.867385309601404; hits/misses (PBA)= 1.1559288042115818/2.722737528202557; rounds (PBA)=3.948107295061419;} guard #10: {team=any ; avg hp=-5.644522436700927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022311356229632; hits/misses (PBA)= 1.1867635998997241/2.6946603158686386; rounds (PBA)=3.9488593632489346;} guard #15: {team=any ; avg hp=-5.566558034595136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79869641514164; hits/misses (PBA)= 1.1406367510654298/2.7016796189521184; rounds (PBA)=3.9125094008523438;} guard #3: {team=any ; avg hp=-5.7134620205565305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.945099022311356; hits/misses (PBA)= 1.1639508648784156/2.7134620205565305; rounds (PBA)=3.9498621208322886;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1068.0; crudely normalised: 0% > any = expected rounds to survive: 792.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28986; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.74125174965007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.822835432913417; hits/misses (PBA)= 0.7586482703459309/1.8324335132973406; rounds (PBA)=2.685662867426515;} guard #3: {team=any ; avg hp=-5.658668266346731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.837232553489302; hits/misses (PBA)= 0.759248150369926/1.852629474105179; rounds (PBA)=2.706858628274345;} guard #9: {team=any ; avg hp=-5.810237952409518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9750049990002; hits/misses (PBA)= 0.7894421115776845/1.8244351129774046; rounds (PBA)=2.713257348530294;} guard #5: {team=any ; avg hp=-5.618676264747051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9632073585282943; hits/misses (PBA)= 0.7798440311937612/1.7844431113777244; rounds (PBA)=2.6630673865226955;} guard #4: {team=any ; avg hp=-5.745450909818036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.031793641271745; hits/misses (PBA)= 0.7924415116976604/1.8058388322335532; rounds (PBA)=2.695460907818436;} guard #7: {team=any ; avg hp=-5.7240551889622076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9362127574485104; hits/misses (PBA)= 0.7734453109378124/1.8070385922815437; rounds (PBA)=2.6850629874025196;} young red dragon: {team=chaotic evil ; avg hp=138.58228354329134 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.03559288142372; hits/misses (PBA)= 11.20995800839832/4.16876624675065; rounds (PBA)=5.796040791841632;} guard #6: {team=any ; avg hp=-5.666866626674665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.919416116776645; hits/misses (PBA)= 0.772245550889822/1.7518496300739852; rounds (PBA)=2.6312737452509496;} guard: {team=any ; avg hp=-5.771845630873825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9698060387922416; hits/misses (PBA)= 0.7784443111377725/1.8218356328734253; rounds (PBA)=2.7004599080183964;} guard #10: {team=any ; avg hp=-5.575284943011398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017796440711858; hits/misses (PBA)= 0.7760447910417917/1.7778444311137773; rounds (PBA)=2.6534693061387724;} guard #8: {team=any ; avg hp=-5.723255348930214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9444111177764447; hits/misses (PBA)= 0.7710457908418317/1.812637472505499; rounds (PBA)=2.677264547090582;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 453.33; crudely normalised: 0% > any = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3507; Sum of rounds: 42281; > Team lawful good = winning battles: 1139; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2367; perfect battles: 0; close-call battles: 2349; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=0.4291417165668663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.961790704305674; hits/misses (PBA)= 2.5988023952095807/4.854861705161106; rounds (PBA)=7.774451097804391;} guard: {team=any ; avg hp=0.5634445394924437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.236099230111206; hits/misses (PBA)= 2.6387225548902196/4.819788993441688; rounds (PBA)=7.798973481608212;} guard #7: {team=any ; avg hp=0.3082406615340747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.815226689478186; hits/misses (PBA)= 2.561448531508412/4.8237810094097515; rounds (PBA)=7.699173082406615;} deva: {team=lawful good ; avg hp=5.184488166524095 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.49985742800114; hits/misses (PBA)= 13.626461362988309/9.008839463929284; rounds (PBA)=11.56458511548332;} guard #9: {team=any ; avg hp=0.45109780439121755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.912460792700314; hits/misses (PBA)= 2.589677787282578/4.823495865412033; rounds (PBA)=7.758483033932135;} guard #2: {team=any ; avg hp=0.521528371827773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.23267750213858; hits/misses (PBA)= 2.6592529227259765/4.881665240946678; rounds (PBA)=7.857428001140576;} guard #3: {team=any ; avg hp=0.17764471057884232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.024237239806101; hits/misses (PBA)= 2.594525235243798/4.820359281437126; rounds (PBA)=7.746506986027944;} guard #6: {team=any ; avg hp=0.6184773310521814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.978614200171087; hits/misses (PBA)= 2.5916737952666096/4.895637296834901; rounds (PBA)=7.800684345594525;} guard #10: {team=any ; avg hp=0.5554605075563159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.191616766467066; hits/misses (PBA)= 2.625035642999715/4.843741089250071; rounds (PBA)=7.781009409751925;} guard #4: {team=any ; avg hp=0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.229255774165955; hits/misses (PBA)= 2.639863130881095/4.838038209295695; rounds (PBA)=7.80695751354434;} guard #8: {team=any ; avg hp=0.5218135158254918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.211576846307386; hits/misses (PBA)= 2.615340747077274/4.9093242087254065; rounds (PBA)=7.856002281151982;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 188.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43625; any : 0.17 ± 0.01; lawful evil : 0.83 ± 0.01; > Team any = winning battles: 866; perfect battles: 0; close-call battles: 751; > Team lawful evil = winning battles: 4135; perfect battles: 0; close-call battles: 2482; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-1.98500299940012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1257748450309935; hits/misses (PBA)= 1.2091581683663268/3.4507098580283944; rounds (PBA)=4.786842631473705;} hobgoblin #3: {team=lawful evil ; avg hp=4.9884023195360925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.051989602079583; hits/misses (PBA)= 2.1503699260147973/3.377124575084983; rounds (PBA)=6.097180563887223;} hobgoblin #5: {team=lawful evil ; avg hp=5.094181163767247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.097580483903219; hits/misses (PBA)= 2.1725654869026196/3.420515896820636; rounds (PBA)=6.184163167366527;} hobgoblin: {team=lawful evil ; avg hp=5.061187762447511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.100379924015197; hits/misses (PBA)= 2.154769046190762/3.378124375124975; rounds (PBA)=6.083383323335333;} guard #2: {team=any ; avg hp=-2.0617876424715056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.985602879424115; hits/misses (PBA)= 1.1865626874625075/3.4037192561487704; rounds (PBA)=4.721855628874225;} hobgoblin #4: {team=lawful evil ; avg hp=5.130373925214957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.101579684063188; hits/misses (PBA)= 2.1831633673265345/3.4273145370925815; rounds (PBA)=6.20875824835033;} hobgoblin #2: {team=lawful evil ; avg hp=4.90381923615277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.880223955208958; hits/misses (PBA)= 2.1287742451509697/3.3307338532293542; rounds (PBA)=6.076584683063388;} guard: {team=any ; avg hp=-2.0855828834233154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918416316736653; hits/misses (PBA)= 1.1805638872225555/3.398120375924815; rounds (PBA)=4.710857828434313;} guard #4: {team=any ; avg hp=-2.0521895620875825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.912017596480704; hits/misses (PBA)= 1.1761647670465907/3.3859228154369125; rounds (PBA)=4.69246150769846;} guard #3: {team=any ; avg hp=-2.0471905618876223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.880223955208958; hits/misses (PBA)= 1.1791641671665667/3.3643271345730854; rounds (PBA)=4.690261947610478;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20909; any : 0.62 ± 0.01; neutral evil : 0.38 ± 0.01; > Team any = winning battles: 3093; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1908; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.5612877424515097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.633673265346931; hits/misses (PBA)= 1.3561287742451509/1.6232753449310138; rounds (PBA)=3.597880423915217;} goblin: {team=neutral evil ; avg hp=0.36632673465306936 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.43871225754849; hits/misses (PBA)= 1.260747850429914/1.5682863427314537; rounds (PBA)=3.2105578884223154;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 380.0; crudely normalised: 0% > any = expected rounds to survive: 776.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37710; chaotic evil : 0.6 ± 0.01; any : 0.4 ± 0.01; > Team chaotic evil = winning battles: 3020; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1981; perfect battles: 0; close-call battles: 1944; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-1.9974005198960207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.654469106178764; hits/misses (PBA)= 1.9972005598880225/2.000999800039992; rounds (PBA)=4.193361327734453;} guard #9: {team=any ; avg hp=-2.037592481503699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714657068586282; hits/misses (PBA)= 2.005398920215957/2.012997400519896; rounds (PBA)=4.211357728454309;} guard #6: {team=any ; avg hp=-2.0817836432713457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71385722855429; hits/misses (PBA)= 2.001999600079984/1.9736052789442111; rounds (PBA)=4.172165566886623;} guard #3: {team=any ; avg hp=-2.131573685262947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.682663467306538; hits/misses (PBA)= 1.9972005598880225/2.03499300139972; rounds (PBA)=4.223355328934213;} guard #8: {team=any ; avg hp=-1.8588282343531293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785642871425715; hits/misses (PBA)= 2.021395720855829/2.0351929614077187; rounds (PBA)=4.2349530093981205;} guard: {team=any ; avg hp=-2.200359928014397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.778044391121776; hits/misses (PBA)= 2.0091981603679265/2.0121975604879023; rounds (PBA)=4.214757048590282;} guard #7: {team=any ; avg hp=-1.946010797840432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.694061187762447; hits/misses (PBA)= 2.0047990401919615/2.0337932413517295; rounds (PBA)=4.224355128974205;} chimera: {team=chaotic evil ; avg hp=16.790441911617677 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.08298340331933; hits/misses (PBA)= 11.482103579284143/9.17856428714257; rounds (PBA)=7.296540691861628;} guard #4: {team=any ; avg hp=-2.020995800839832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.8124375124975; hits/misses (PBA)= 2.0241951609678064/2.009598080383923; rounds (PBA)=4.226354729054189;} guard #2: {team=any ; avg hp=-1.9372125574885024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.636472705458909; hits/misses (PBA)= 1.9872025594881024/2.0305938812237554; rounds (PBA)=4.206758648270346;} guard #5: {team=any ; avg hp=-1.87122575484903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.737252549490101; hits/misses (PBA)= 2.0085982803439313/2.002999400119976; rounds (PBA)=4.200559888022395;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 297.58; crudely normalised: 0% > lawful evil = expected rounds to survive: 453.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3013; Sum of rounds: 23356; > Team any = winning battles: 910; perfect battles: 0; close-call battles: 765; > Team lawful evil = winning battles: 2102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-1.251908396946565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.343179555260537; hits/misses (PBA)= 2.155990706936608/2.1928310653833387; rounds (PBA)=4.9880517756388985;} guard: {team=any ; avg hp=-1.1078659143710587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.303352140723531; hits/misses (PBA)= 2.115499502157318/2.1579820776634584; rounds (PBA)=4.95187520743445;} guard #3: {team=any ; avg hp=-1.1281115167607036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.647195486226352; hits/misses (PBA)= 2.2193826750746766/2.18918021905078; rounds (PBA)=5.025887819449054;} guard #5: {team=any ; avg hp=-1.197477597079323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.57318287421175; hits/misses (PBA)= 2.1778957849319616/2.1861931629605045; rounds (PBA)=4.980086292731497;} guard #2: {team=any ; avg hp=-1.2366412213740459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527713242615334; hits/misses (PBA)= 2.1593096581480253/2.1769000995685364; rounds (PBA)=4.996681048788583;} manticore: {team=lawful evil ; avg hp=15.587454364420843 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.90540989047461; hits/misses (PBA)= 8.525721871888484/12.428808496515101; rounds (PBA)=7.456355791569864;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2273; Sum of rounds: 14214; > Team any = winning battles: 2050; perfect battles: 0; close-call battles: 1911; > Team unaligned = winning battles: 222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=3.9384073911130666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.058952925648923; hits/misses (PBA)= 2.271007479102508/1.8724153101627805; rounds (PBA)=4.417069951605807;} guard #9: {team=any ; avg hp=3.8948526176858778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03519577650682; hits/misses (PBA)= 2.315882094148702/1.824021117465904; rounds (PBA)=4.4232292124945;} guard #5: {team=any ; avg hp=4.176418829740431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.278926528816543; hits/misses (PBA)= 2.3255609326880773/1.8763748350197975; rounds (PBA)=4.4795424549054115;} guard #7: {team=any ; avg hp=4.009678838539375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.058073031236251; hits/misses (PBA)= 2.278926528816542/1.8490981082270128; rounds (PBA)=4.4232292124945;} guard: {team=any ; avg hp=4.131104267487902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.283765948086229; hits/misses (PBA)= 2.3418389793224814/1.9388473383194016; rounds (PBA)=4.55081390233172;} wyvern: {team=unaligned ; avg hp=-0.4769027716673999 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.5292564892213; hits/misses (PBA)= 6.081390233172019/5.3897932248130225; rounds (PBA)=5.808183018037836;} guard #6: {team=any ; avg hp=3.979762428508579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.998240211174659; hits/misses (PBA)= 2.290365156181258/1.8205015398152222; rounds (PBA)=4.384953805543335;} guard #8: {team=any ; avg hp=3.934007919049714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.963484381874174; hits/misses (PBA)= 2.2846458424989002/1.8125824901011878; rounds (PBA)=4.402551693796744;} guard #2: {team=any ; avg hp=4.436427628684558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.992520897492302; hits/misses (PBA)= 2.288165420149582/1.952045754509459; rounds (PBA)=4.488341399032116;} guard #3: {team=any ; avg hp=4.125384953805543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.168059832820061; hits/misses (PBA)= 2.32072151341839/1.8424989001319843; rounds (PBA)=4.435107787065552;} guard #4: {team=any ; avg hp=3.813022437307523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.635283765948087; hits/misses (PBA)= 2.2195336559612846/1.8380994280686318; rounds (PBA)=4.3677958644962604;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35697; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 70; perfect battles: 0; close-call battles: 66; > Team unaligned = winning battles: 4931; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.782643471305739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.075784843031395; hits/misses (PBA)= 1.8790241951609679/1.5830833833233353; rounds (PBA)=3.8200359928014396;} guard: {team=any ; avg hp=-4.834033193361328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.087582483503299; hits/misses (PBA)= 1.8800239952009599/1.5326934613077385; rounds (PBA)=3.7950409918016397;} guard #3: {team=any ; avg hp=-4.8172365526894625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.163967206558688; hits/misses (PBA)= 1.8974205158968207/1.533493301339732; rounds (PBA)=3.815236952609478;} guard #5: {team=any ; avg hp=-4.802439512097581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.116576684663068; hits/misses (PBA)= 1.9048190361927615/1.5350929814037193; rounds (PBA)=3.8142371525694863;} wyvern: {team=unaligned ; avg hp=64.38012397520495 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.13017396520696; hits/misses (PBA)= 6.880623875224955/5.903019396120776; rounds (PBA)=7.126174765046991;} guard #4: {team=any ; avg hp=-4.893821235752849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175964807038593; hits/misses (PBA)= 1.8980203959208157/1.5564887022595482; rounds (PBA)=3.8418316336732654;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2955; Sum of rounds: 21265; > Team any = winning battles: 45; perfect battles: 0; close-call battles: 41; > Team unaligned = winning battles: 2909; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-4.7810490693739425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.078510998307953; hits/misses (PBA)= 1.8862944162436548/1.607445008460237; rounds (PBA)=3.865989847715736;} guard: {team=any ; avg hp=-4.91404399323181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.196954314720813; hits/misses (PBA)= 1.8920473773265651/1.5397631133671743; rounds (PBA)=3.8219966159052454;} wyvern: {team=unaligned ; avg hp=63.92013536379019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.1989847715736; hits/misses (PBA)= 6.915397631133672/5.965482233502538; rounds (PBA)=7.181049069373943;} guard #3: {team=any ; avg hp=-4.91979695431472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.404737732656514; hits/misses (PBA)= 1.936040609137056/1.5566835871404399; rounds (PBA)=3.867343485617597;} guard #2: {team=any ; avg hp=-4.803722504230119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.446362098138747; hits/misses (PBA)= 1.952284263959391/1.5526226734348563; rounds (PBA)=3.8666666666666667;} guard #5: {team=any ; avg hp=-4.786463620981388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.945516074450085; hits/misses (PBA)= 1.8639593908629442/1.5313028764805414; rounds (PBA)=3.818274111675127;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4296; Sum of rounds: 30868; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 56; > Team unaligned = winning battles: 4233; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-5.0002327746741155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.207402234636872; hits/misses (PBA)= 1.9206238361266295/1.5754189944134078; rounds (PBA)=3.8789571694599627;} wyvern: {team=unaligned ; avg hp=64.00651769087523 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.27001862197393; hits/misses (PBA)= 6.885009310986964/5.9830074487895715; rounds (PBA)=7.173417132216015;} guard #4: {team=any ; avg hp=-4.822625698324022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14548417132216; hits/misses (PBA)= 1.9117783985102421/1.5905493482309125; rounds (PBA)=3.8889664804469275;} guard: {team=any ; avg hp=-4.780260707635009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.158054003724395; hits/misses (PBA)= 1.901536312849162/1.5526070763500932; rounds (PBA)=3.8666201117318435;} guard #3: {team=any ; avg hp=-4.9001396648044695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.331703910614525; hits/misses (PBA)= 1.946927374301676/1.570297951582868; rounds (PBA)=3.8947858472998136;} guard #2: {team=any ; avg hp=-4.770251396648045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.133147113594042; hits/misses (PBA)= 1.9017690875232776/1.5670391061452513; rounds (PBA)=3.8577746741154564;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 120.0; crudely normalised: 0% > any = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9314; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-5.029794041191762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.386122775444911; hits/misses (PBA)= 0.4973005398920216/0.40091981603679266; rounds (PBA)=0.8982203559288142;} wyvern: {team=any ; avg hp=107.61387722455508 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02979404119176; hits/misses (PBA)= 1.3885222955408918/0.9354129174165167; rounds (PBA)=1.8624275144971005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2575484903019396;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2519496100779844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3712.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57404; any : 0.86 ± 0.0; lawful evil : 0.14 ± 0.0; > Team any = winning battles: 4317; perfect battles: 0; close-call battles: 3364; > Team lawful evil = winning battles: 684; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=24.19496100779844 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.122975404919018; hits/misses (PBA)= 3.987002599480104/3.3093381323735254; rounds (PBA)=9.200159968006398;} veteran #3: {team=any ; avg hp=24.94401119776045 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.91781643671266; hits/misses (PBA)= 4.0927814437112575/3.34753049390122; rounds (PBA)=9.285542891421716;} veteran #2: {team=any ; avg hp=24.739652069586082 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.972005598880223; hits/misses (PBA)= 4.104179164167166/3.363527294541092; rounds (PBA)=9.279144171165767;} oni: {team=lawful evil ; avg hp=-0.38972205558888223 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.372325534893; hits/misses (PBA)= 8.621675664867027/12.681863627274545; rounds (PBA)=10.75644871025795;} veteran: {team=any ; avg hp=23.74905018996201 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.376924615076984; hits/misses (PBA)= 4.0115976804639075/3.2745450909818037; rounds (PBA)=9.21995600879824;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2784.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1026.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 70743; any : 0.26 ± 0.01; lawful evil : 0.74 ± 0.01; > Team any = winning battles: 1321; perfect battles: 0; close-call battles: 1149; > Team lawful evil = winning battles: 3680; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-0.8026394721055788 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.613077384523095; hits/misses (PBA)= 4.194361127774445/3.4511097780443913; rounds (PBA)=10.096780643871226;} veteran: {team=any ; avg hp=-1.0527894421115778 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.732853429314137; hits/misses (PBA)= 4.220355928814237/3.4213157368526295; rounds (PBA)=10.06878624275145;} veteran #2: {team=any ; avg hp=-1.0249950009998001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.18616276744651; hits/misses (PBA)= 4.28374325134973/3.536892621475705; rounds (PBA)=10.13117376524695;} oni: {team=lawful evil ; avg hp=23.467906418716257 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.88042391521697; hits/misses (PBA)= 11.28254349130174/15.317136572685463; rounds (PBA)=13.854029194161168;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2530.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 595.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42944; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 4978; perfect battles: 0; close-call battles: 2419; > Team lawful evil = winning battles: 23; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=40.97000599880024 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.219156168766247; hits/misses (PBA)= 3.2585482903419316/2.6486702659468104; rounds (PBA)=7.812237552489502;} veteran #4: {team=any ; avg hp=40.59048190361928 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.099580083983202; hits/misses (PBA)= 3.242751449710058/2.6214757048590283; rounds (PBA)=7.822035592881424;} veteran #2: {team=any ; avg hp=40.699260147970406 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.203559288142372; hits/misses (PBA)= 3.259548090381924/2.65626874625075; rounds (PBA)=7.811037792441511;} veteran: {team=any ; avg hp=39.94201159768046 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.622875424915016; hits/misses (PBA)= 3.174765046990602/2.62627474505099; rounds (PBA)=7.8204359128174366;} chain devil: {team=lawful evil ; avg hp=-3.1451709658068387 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.7982403519296; hits/misses (PBA)= 6.2357528494301135/9.23375324935013; rounds (PBA)=7.738052389522095;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1987.28; crudely normalised: 0% > lawful evil = expected rounds to survive: 961.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1780; Sum of rounds: 24735; > Team any = winning battles: 1682; perfect battles: 0; close-call battles: 1638; > Team lawful evil = winning battles: 97; perfect battles: 0; close-call battles: 95; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=25.98988764044944 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.226404494382024; hits/misses (PBA)= 5.489887640449438/3.9286516853932585; rounds (PBA)=10.049438202247192;} veteran #5: {team=any ; avg hp=26.231460674157304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.61629213483146; hits/misses (PBA)= 5.406179775280899/3.8679775280898876; rounds (PBA)=9.879775280898876;} veteran #3: {team=any ; avg hp=26.302808988764045 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.587078651685395; hits/misses (PBA)= 5.519101123595505/3.903370786516854; rounds (PBA)=10.045505617977527;} vrock: {team=lawful evil ; avg hp=-1.5089887640449438 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.18426966292135; hits/misses (PBA)= 8.807865168539326/12.171910112359551; rounds (PBA)=10.513483146067415;} veteran #8: {team=any ; avg hp=25.43932584269663 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.343258426966294; hits/misses (PBA)= 5.487078651685393/3.864044943820225; rounds (PBA)=9.914606741573033;} veteran #4: {team=any ; avg hp=27.51629213483146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.89887640449438; hits/misses (PBA)= 5.58314606741573/4.000561797752809; rounds (PBA)=10.11123595505618;} veteran: {team=any ; avg hp=27.225842696629215 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.64438202247191; hits/misses (PBA)= 5.535393258426966/3.9415730337078654; rounds (PBA)=10.098876404494382;} veteran #6: {team=any ; avg hp=27.293258426966293 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.45674157303371; hits/misses (PBA)= 5.653932584269663/3.987640449438202; rounds (PBA)=10.187078651685393;} veteran #2: {team=any ; avg hp=26.25 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.73539325842697; hits/misses (PBA)= 5.4/3.856741573033708; rounds (PBA)=9.91123595505618;} chain devil: {team=lawful evil ; avg hp=-3.252247191011236 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.7; hits/misses (PBA)= 2.655056179775281/3.844943820224719; rounds (PBA)=3.25;} vrock #2: {team=lawful evil ; avg hp=-1.854494382022472 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.73595505617978; hits/misses (PBA)= 8.647191011235956/12.032584269662921; rounds (PBA)=10.360674157303372;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1987.28; crudely normalised: 0% > lawful evil = expected rounds to survive: 961.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1092; Sum of rounds: 14985; > Team any = winning battles: 1032; perfect battles: 0; close-call battles: 1005; > Team lawful evil = winning battles: 59; perfect battles: 0; close-call battles: 57; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=26.252747252747252 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.976190476190474; hits/misses (PBA)= 5.43956043956044/3.812271062271062; rounds (PBA)=9.895604395604396;} veteran #8: {team=any ; avg hp=27.144688644688646 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.02106227106227; hits/misses (PBA)= 5.579670329670329/3.8086080586080584; rounds (PBA)=10.024725274725276;} veteran #4: {team=any ; avg hp=28.50824175824176 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.88003663003663; hits/misses (PBA)= 5.717948717948718/3.9038461538461537; rounds (PBA)=10.171245421245422;} chain devil: {team=lawful evil ; avg hp=-3.33974358974359 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.10805860805861; hits/misses (PBA)= 2.7115384615384617/3.8415750915750917; rounds (PBA)=3.2765567765567765;} veteran #7: {team=any ; avg hp=27.313186813186814 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.9010989010989; hits/misses (PBA)= 5.565934065934066/3.9716117216117217; rounds (PBA)=10.066849816849818;} veteran: {team=any ; avg hp=25.138278388278387 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.879120879120876; hits/misses (PBA)= 5.281135531135531/3.801282051282051; rounds (PBA)=9.707875457875458;} veteran #3: {team=any ; avg hp=26.999084249084248 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.248168498168496; hits/misses (PBA)= 5.531135531135531/3.8965201465201464; rounds (PBA)=10.003663003663004;} vrock: {team=lawful evil ; avg hp=-1.8562271062271063 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.02655677655677; hits/misses (PBA)= 8.544871794871796/11.986263736263735; rounds (PBA)=10.284798534798535;} veteran #6: {team=any ; avg hp=27.738095238095237 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.99542124542125; hits/misses (PBA)= 5.571428571428571/4.007326007326007; rounds (PBA)=10.147435897435898;} veteran #2: {team=any ; avg hp=26.40018315018315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.6996336996337; hits/misses (PBA)= 5.368131868131868/3.857142857142857; rounds (PBA)=9.91117216117216;} vrock #2: {team=lawful evil ; avg hp=-1.629120879120879 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.98809523809524; hits/misses (PBA)= 8.492673992673993/12.192307692307692; rounds (PBA)=10.367216117216117;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2022; Sum of rounds: 23234; > Team any = winning battles: 2011; perfect battles: 0; close-call battles: 1817; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=36.52670623145401 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.73887240356083; hits/misses (PBA)= 5.1083086053412465/3.6374876360039563; rounds (PBA)=9.393669634025716;} veteran #3: {team=any ; avg hp=35.64193867457963 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.69287833827893; hits/misses (PBA)= 5.0707220573689415/3.631552917903066; rounds (PBA)=9.439169139465875;} veteran #8: {team=any ; avg hp=35.92779426310584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.675568743818005; hits/misses (PBA)= 5.082096933728981/3.620178041543027; rounds (PBA)=9.4297725024728;} vrock: {team=lawful evil ; avg hp=-3.7363996043521266 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.06033630069238; hits/misses (PBA)= 6.754203758654797/10.576656775469832; rounds (PBA)=8.667655786350148;} veteran #7: {team=any ; avg hp=37.89515331355094 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.92037586547972; hits/misses (PBA)= 5.132047477744807/3.6998021760633035; rounds (PBA)=9.497032640949556;} veteran #4: {team=any ; avg hp=37.55885262116716 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.33086053412463; hits/misses (PBA)= 5.184965380811078/3.692878338278932; rounds (PBA)=9.502967359050444;} veteran: {team=any ; avg hp=35.48714144411474 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.7784371909001; hits/misses (PBA)= 4.94164193867458/3.5642927794263106; rounds (PBA)=9.245796241345202;} vrock #2: {team=chaotic evil ; avg hp=-3.7403560830860534 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.36844708209694; hits/misses (PBA)= 7.034124629080119/10.056379821958457; rounds (PBA)=8.547477744807122;} chain devil: {team=lawful evil ; avg hp=-4.635509396636993 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.68694362017804; hits/misses (PBA)= 2.2146389713155292/3.4391691394658754; rounds (PBA)=2.826904055390702;} veteran #2: {team=any ; avg hp=36.18150346191889 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.74381800197824; hits/misses (PBA)= 5.103363006923837/3.5939663699307616; rounds (PBA)=9.411473788328388;} veteran #6: {team=any ; avg hp=36.59495548961424 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.04995054401583; hits/misses (PBA)= 5.148367952522255/3.635014836795252; rounds (PBA)=9.408506429277942;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2854.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4758; Sum of rounds: 36872; > Team any = winning battles: 4757; perfect battles: 0; close-call battles: 2785; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=46.612021857923494 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.975199663724254; hits/misses (PBA)= 3.515973097940311/2.620008406893653; rounds (PBA)=7.020807061790668;} veteran #5: {team=any ; avg hp=48.298024379991595 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.133669609079444; hits/misses (PBA)= 3.691256830601093/2.626733921815889; rounds (PBA)=7.050651534258091;} veteran #8: {team=any ; avg hp=47.47877259352669 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.23476250525431; hits/misses (PBA)= 3.569987389659521/2.6599411517444302; rounds (PBA)=7.023749474569147;} veteran #7: {team=any ; avg hp=47.22698612862547 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.242118537200504; hits/misses (PBA)= 3.5779739386296763/2.6166456494325345; rounds (PBA)=7.032786885245901;} veteran #6: {team=any ; avg hp=47.6130727196301 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.2557797393863; hits/misses (PBA)= 3.5657839428331233/2.618327028163094; rounds (PBA)=7.020386717108028;} veteran #2: {team=any ; avg hp=47.39701555275326 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.296132828919713; hits/misses (PBA)= 3.5706179066834807/2.6431273644388398; rounds (PBA)=7.01891551071879;} veteran #4: {team=any ; avg hp=47.47604035308953 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.688314417822614; hits/misses (PBA)= 3.6170659941151744/2.6256830601092895; rounds (PBA)=7.040983606557377;} veteran #3: {team=any ; avg hp=47.9291719209752 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.5697772173182; hits/misses (PBA)= 3.603404791929382/2.630727196300967; rounds (PBA)=7.01828499369483;} chain devil: {team=lawful evil ; avg hp=-3.209331651954603 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.225304749894914; hits/misses (PBA)= 2.442622950819672/4.01849516603615; rounds (PBA)=3.230559058427911;} vrock: {team=lawful evil ; avg hp=-3.201975620008407 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.66015132408575; hits/misses (PBA)= 4.53614964270702/9.587011349306431; rounds (PBA)=7.061580496006726;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6960.0; crudely normalised: 0% > unaligned = expected rounds to survive: 523.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4020; Sum of rounds: 69022; > Team any = winning battles: 2487; perfect battles: 0; close-call battles: 2457; > Team unaligned = winning battles: 1532; perfect battles: 0; close-call battles: 1255; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=5.6465174129353235 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.10547263681592; hits/misses (PBA)= 7.139800995024876/2.3982587064676615; rounds (PBA)=10.311442786069652;} veteran #5: {team=any ; avg hp=5.995522388059701 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.68706467661691; hits/misses (PBA)= 7.256965174129353/2.407213930348259; rounds (PBA)=10.416666666666666;} veteran #4: {team=any ; avg hp=5.964427860696517 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.39850746268657; hits/misses (PBA)= 7.325870646766169/2.424129353233831; rounds (PBA)=10.479601990049751;} giant ape: {team=unaligned ; avg hp=9.817910447761195 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.55298507462686; hits/misses (PBA)= 6.661691542288557/4.80273631840796; rounds (PBA)=11.694776119402984;} veteran #2: {team=any ; avg hp=5.464427860696517 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.34353233830846; hits/misses (PBA)= 7.165174129353233/2.3358208955223883; rounds (PBA)=10.268407960199005;} veteran: {team=any ; avg hp=6.001990049751244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.8679104477612; hits/misses (PBA)= 7.274378109452736/2.4288557213930346; rounds (PBA)=10.462189054726368;} veteran #6: {team=any ; avg hp=5.783084577114428 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.603482587064676; hits/misses (PBA)= 7.382338308457712/2.444776119402985; rounds (PBA)=10.516915422885573;} giant ape #2: {team=unaligned ; avg hp=11.10547263681592 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.51517412935323; hits/misses (PBA)= 6.6465174129353235/4.868905472636816; rounds (PBA)=11.75870646766169;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 9280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 392.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4073; Sum of rounds: 41883; > Team any = winning battles: 4071; perfect battles: 0; close-call battles: 3827; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=36.349128406579915 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.155904738521976; hits/misses (PBA)= 5.961207954824454/1.9960716916277927; rounds (PBA)=8.594156641296342;} giant ape #2: {team=unaligned ; avg hp=-3.1382273508470413 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.35035600294623; hits/misses (PBA)= 3.7561993616498897/3.2590228332924136; rounds (PBA)=7.015467714215566;} veteran #8: {team=any ; avg hp=35.40387920451755 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.8615271298797; hits/misses (PBA)= 5.908175791799656/1.9499140682543579; rounds (PBA)=8.512644242573042;} veteran #4: {team=any ; avg hp=36.0748833783452 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.87110238153695; hits/misses (PBA)= 5.925853179474589/1.975202553400442; rounds (PBA)=8.556592192487111;} giant ape: {team=unaligned ; avg hp=-3.160815123987233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.46108519518782; hits/misses (PBA)= 3.7616007856616744/3.285538914804812; rounds (PBA)=7.047385219739749;} veteran #6: {team=any ; avg hp=36.749079302725264 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.097471151485394; hits/misses (PBA)= 5.958752762091824/1.9837957279646452; rounds (PBA)=8.552172845568377;} veteran: {team=any ; avg hp=36.42523938129143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.132580407561996; hits/misses (PBA)= 5.975939111220231/1.9781487846795973; rounds (PBA)=8.577461330714462;} veteran #3: {team=any ; avg hp=36.66388411490302 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.4075619936165; hits/misses (PBA)= 5.997299287994108/1.9997544807267371; rounds (PBA)=8.585317947458876;} veteran #2: {team=any ; avg hp=35.59931254603487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.78541615516818; hits/misses (PBA)= 5.900319175055242/1.9459857598821508; rounds (PBA)=8.491775104345692;} veteran #7: {team=any ; avg hp=35.8217530076111 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.94893199116131; hits/misses (PBA)= 5.925853179474589/1.9580162042720353; rounds (PBA)=8.516327031671986;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2438.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 10886.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32756; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=224.7758448310338 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.10617876424715; hits/misses (PBA)= 12.676864627074584/5.464107178564287; rounds (PBA)=6.414317136572685;} adult green dragon: {team=lawful evil ; avg hp=100.0497900419916 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.171965606878624;} adult black dragon: {team=chaotic evil ; avg hp=-8.10617876424715 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.1743651269746; hits/misses (PBA)= 7.436512697460508/10.01759648070386; rounds (PBA)=5.818036392721456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 11400.0; crudely normalised: 0% > any = expected rounds to survive: 22.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5523; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=113.73605278944211 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.168366326734653; hits/misses (PBA)= 0.5018996200759848/0.4191161767646471; rounds (PBA)=0.886622675464907;} otyugh #2: {team=neutral ; avg hp=113.73045390921816 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.38252349530094; hits/misses (PBA)= 0.5096980603879224/0.40311937612477505; rounds (PBA)=0.8834233153369326;} guard: {team=any ; avg hp=-4.8590281943611275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8106378724255149; hits/misses (PBA)= 0.17376524695060988/0.3929214157168566; rounds (PBA)=0.5666866626674665;} otyugh #3: {team=neutral ; avg hp=113.72285542891422 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.308138372325535; hits/misses (PBA)= 0.5158968206358728/0.44931013797240554; rounds (PBA)=0.8888222355528894;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1909.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 62.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5786; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-14.370325934813037 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2087582483503299; hits/misses (PBA)= 0.2589482103579284/0.17536492701459708; rounds (PBA)=0.43431313737252547;} hill giant: {team=chaotic evil ; avg hp=103.79124175164966 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.37032593481304; hits/misses (PBA)= 1.0/0.18236352729454108; rounds (PBA)=1.1569686062787443;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} wolf #11: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03499300139972006;} wolf #17: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03259348130373925;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} wolf #22: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03959208158368326;} wolf #19: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} wolf #18: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03239352129574085;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} wolf #21: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03679264147170566;} wolf #23: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038992201559688064;} wolf #9: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03959208158368326;} wolf #25: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03459308138372325;} wolf #10: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038992201559688064;} wolf #26: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} wolf #12: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04099180163967207;} wolf #16: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03679264147170566;} wolf #15: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03519296140771846;} wolf #8: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03479304139172166;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03739252149570086;} wolf #20: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038992201559688064;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03499300139972006;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} wolf #14: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} wolf #13: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03479304139172166;} wolf #27: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03959208158368326;} wolf #24: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03559288142371526;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1965.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27670; any non-good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=170.02119576084783 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.78684263147372; hits/misses (PBA)= 11.582083583283344/3.033393321335733; rounds (PBA)=5.532893421315737;} assassin #2: {team=any non-good ; avg hp=-7.373325334933013 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.378324335132973; hits/misses (PBA)= 1.7840431913617276/2.695460907818436; rounds (PBA)=3.546890621875625;} assassin: {team=any non-good ; avg hp=-7.413517296540692 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.600479904019195; hits/misses (PBA)= 1.8198360327934413/2.7636472705458908; rounds (PBA)=3.5700859828034393;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.62; crudely normalised: 0% > any = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39321; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=10.99860027994401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.908018396320736; hits/misses (PBA)= 2.4183163367326537/3.0013997200559888; rounds (PBA)=7.513497300539892;} guard #2: {team=any ; avg hp=11.015396920615876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.79124175164967; hits/misses (PBA)= 2.4175164967006597/2.972005598880224; rounds (PBA)=7.516096780643871;} Sandbeast: {team=other; avg hp=-2.4123175364927016 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.01919616076784643; hits/misses (PBA)= 0.17256548690261947/6.846830633873226; rounds (PBA)=7.019396120775845;} guard #3: {team=any ; avg hp=11.000599880023994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.787642471505698; hits/misses (PBA)= 2.4267146570685862/2.912017596480704; rounds (PBA)=7.522895420915817;} guard #4: {team=any ; avg hp=11.004599080183963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.925414917016596; hits/misses (PBA)= 2.4353129374125175/2.976604679064187; rounds (PBA)=7.518496300739852;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11808.0; crudely normalised: 0% > unaligned = expected rounds to survive: 72.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10030; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-3.778644271145771 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0247950409918016; hits/misses (PBA)= 0.3635272945410918/0.863627274545091; rounds (PBA)=1.2271545690861827;} drider: {team=chaotic evil ; avg hp=119.9752049590082 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778644271145772; hits/misses (PBA)= 2.9094181163767248/0.9632073585282943; rounds (PBA)=2.005598880223955;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 28080.0; crudely normalised: 0% > any = expected rounds to survive: 365.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15363; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-10.030593881223755 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.891621675664867; hits/misses (PBA)= 0.11417716456708658/1.0165966806638673; rounds (PBA)=1.2425514897020595;} noble #6: {team=any ; avg hp=-10.02119576084783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.854629074185163; hits/misses (PBA)= 0.11177764447110577/1.0215956808638271; rounds (PBA)=1.2455508898220355;} noble #7: {team=any ; avg hp=-10.147970405918816 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8578284343131374; hits/misses (PBA)= 0.11157768446310738/0.9932013597280543; rounds (PBA)=1.2289542091581684;} ancient red dragon: {team=chaotic evil ; avg hp=539.7896420715857 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.17656468706258; hits/misses (PBA)= 7.0/0.4251149770045991; rounds (PBA)=3.071985602879424;} noble #5: {team=any ; avg hp=-10.011597680463908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8708258348330334; hits/misses (PBA)= 0.11137772445510898/0.99500099980004; rounds (PBA)=1.2385522895420915;} noble #4: {team=any ; avg hp=-9.987202559488102 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8600279944011198; hits/misses (PBA)= 0.10977804439112178/0.9938012397520496; rounds (PBA)=1.2303539292141572;} noble #3: {team=any ; avg hp=-10.067986402719455 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.981003799240152; hits/misses (PBA)= 0.1251749650069986/1.0155968806238753; rounds (PBA)=1.2545490901819636;} noble #2: {team=any ; avg hp=-9.91001799640072 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8944211157768446; hits/misses (PBA)= 0.11697660467906419/1.0279944011197761; rounds (PBA)=1.2521495700859828;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3564.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5460.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21800; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=-8.178364327134574 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.0365926814637; hits/misses (PBA)= 8.880623875224956/8.919816036792641; rounds (PBA)=3.560087982403519;} adult silver dragon: {team=other; avg hp=144.9634073185363 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.17836432713457; hits/misses (PBA)= 10.654069186162767/0.5548890221955609; rounds (PBA)=4.359128174365127;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2246.51; crudely normalised: 0% > other= expected rounds to survive: 7848.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25248; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=125.32813437312538 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.83103379324135; hits/misses (PBA)= 7.9948010397920415/0.53249350129974; rounds (PBA)=5.0485902819436115;} treant: {team=other; avg hp=-14.86622675464907 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.67186562687462; hits/misses (PBA)= 6.082983403319336/2.059388122375525; rounds (PBA)=4.07118576284743;} vampire spawn: {team=other; avg hp=-11.964807038592282 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5032993401319736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1968.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2173.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20202; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=113.49190161967607 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.37172565486902; hits/misses (PBA)= 5.277344531093782/1.3183363327334534; rounds (PBA)=4.039592081583684;} vampire spawn: {team=neutral evil ; avg hp=-8.371725654869026 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.508098380323936; hits/misses (PBA)= 3.208358328334333/2.634873025394921; rounds (PBA)=2.921615676864627;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 795.11; crudely normalised: 0% > unaligned = expected rounds to survive: 135.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31919; any non-lawful : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any non-lawful = winning battles: 4784; perfect battles: 0; close-call battles: 4627; > Team unaligned = winning battles: 217; perfect battles: 0; close-call battles: 204; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-2.757248550289942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.589282143571285; hits/misses (PBA)= 1.0187962407518496/0.6980603879224155; rounds (PBA)=2.1739652069586084;} wolf #3: {team=unaligned ; avg hp=-2.7630473905218955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.355728854229154; hits/misses (PBA)= 0.993001399720056/0.6854629074185163; rounds (PBA)=2.1483703259348133;} bandit #2: {team=any non-lawful ; avg hp=-3.4629074185162967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2149570085982804; hits/misses (PBA)= 0.6816636672665467/0.7586482703459309; rounds (PBA)=1.507898420315937;} wolf #2: {team=unaligned ; avg hp=-2.7734453109378125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.357928414317136; hits/misses (PBA)= 0.9898020395920816/0.6854629074185163; rounds (PBA)=2.1619676064787043;} bandit: {team=any non-lawful ; avg hp=-3.4753049390121977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2399520095980803; hits/misses (PBA)= 0.6814637072585483/0.772245550889822; rounds (PBA)=1.5124975004999;} brown bear: {team=unaligned ; avg hp=-1.912617476504699 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.73865226954609; hits/misses (PBA)= 3.4753049390121977/2.2295540891821637; rounds (PBA)=5.74125174965007;} bandit captain: {team=any non-lawful ; avg hp=40.896620675864824 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.75144971005798; hits/misses (PBA)= 11.11377724455109/5.982803439312137; rounds (PBA)=6.301939612077584;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8470.71; crudely normalised: 0% > lawful good = expected rounds to survive: 9585.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2727; Sum of rounds: 53812; > Team chaotic evil = winning battles: 966; perfect battles: 0; close-call battles: 966; > Team lawful good = winning battles: 1760; perfect battles: 0; close-call battles: 1760; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-9.31976530986432 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.22662266226624; hits/misses (PBA)= 7.935093509350935/2.1683168316831685; rounds (PBA)=3.367803447011368;} adult black dragon: {team=chaotic evil ; avg hp=-8.747708104143747 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.23359002566924; hits/misses (PBA)= 2.145214521452145/0.9581958195819582; rounds (PBA)=1.2178217821782178;} ancient red dragon: {team=chaotic evil ; avg hp=41.65566556655666 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 884.5918591859186; hits/misses (PBA)= 46.852218555188855/10.097909790979099; rounds (PBA)=19.222588925559222;} ancient gold dragon: {team=lawful good ; avg hp=117.989732306564 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 885.9222588925559; hits/misses (PBA)= 47.023102310231025/9.796112944627795; rounds (PBA)=19.37037037037037;} adult brass dragon: {team=lawful good ; avg hp=-8.823615694902823 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.294462779611294; hits/misses (PBA)= 2.0117345067840118/1.1323799046571323; rounds (PBA)=1.11991199119912;} ancient blue dragon: {team=chaotic evil ; avg hp=-9.210854418775211 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.71580491382474; hits/misses (PBA)= 14.54015401540154/3.5727906123945727; rounds (PBA)=9.056472313898057;} adult green dragon: {team=lawful good ; avg hp=-9.095709570957096 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.64869820315364; hits/misses (PBA)= 5.202053538687202/2.9222588925559223; rounds (PBA)=2.708104143747708;} ancient silver dragon: {team=lawful good ; avg hp=-9.132746607994132 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 469.4323432343234; hits/misses (PBA)= 24.911257792445912/4.313898056472314; rounds (PBA)=9.745874587458745;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8224.71; crudely normalised: 0% > lawful good = expected rounds to survive: 10824.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2979; Sum of rounds: 47374; > Team chaotic evil = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team lawful good = winning battles: 2945; perfect battles: 0; close-call battles: 2941; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=434.5652903658946 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 713.4958039610608; hits/misses (PBA)= 37.843571668345085/7.911379657603223; rounds (PBA)=15.773413897280967;} adult green dragon: {team=lawful good ; avg hp=-8.725075528700906 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.19872440416247; hits/misses (PBA)= 2.227593152064451/1.1581067472306144; rounds (PBA)=1.3658945955018462;} adult black dragon: {team=chaotic evil ; avg hp=-8.972809667673715 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.72742531050688; hits/misses (PBA)= 2.0419603893924134/1.1090970124202753; rounds (PBA)=1.1074185968445787;} ancient brass dragon: {team=lawful good ; avg hp=-9.291708627056058 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.78079892581403; hits/misses (PBA)= 9.93219201074186/3.2772742531050687; rounds (PBA)=4.403155421282309;} ancient blue dragon: {team=chaotic evil ; avg hp=-9.226586102719033 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.02517623363545; hits/misses (PBA)= 12.769385699899296/2.8519637462235647; rounds (PBA)=7.811010406176569;} adult red dragon: {team=chaotic evil ; avg hp=-9.110104061765693 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.6233635448137; hits/misses (PBA)= 6.731789191003693/1.9852299429338705; rounds (PBA)=2.9056730446458543;} ancient red dragon: {team=chaotic evil ; avg hp=-8.600872776099362 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 717.3823430681437; hits/misses (PBA)= 38.071164820409535/7.565626049009735; rounds (PBA)=15.220208123531386;} ancient silver dragon: {team=lawful good ; avg hp=21.429338704263177 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 599.2222222222222; hits/misses (PBA)= 31.83417254112118/6.216515609264854; rounds (PBA)=12.823094998321585;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3377.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 557.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5674; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=-8.960407918416317 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7136572685462907; hits/misses (PBA)= 0.08918216356728655/1.6776644671065788; rounds (PBA)=0.8834233153369326;} Cthulhu: {team=beyond; avg hp=773.2863427314537 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 41.960407918416315; hits/misses (PBA)= 1.083383323335333/0.05818836232753449; rounds (PBA)=1.1345730853829235;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 171.64; crudely normalised: 0% > any non-lawful = expected rounds to survive: 812.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27082; neutral evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=-2.9474105178964205 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301539692061588; hits/misses (PBA)= 1.093381323735253/1.418516296740652; rounds (PBA)=2.7000599880023994;} zombie #2: {team=neutral evil ; avg hp=-2.9050189962007598 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3859228154369125; hits/misses (PBA)= 1.106378724255149/1.4303139372125575; rounds (PBA)=2.7134573085382923;} zombie #3: {team=neutral evil ; avg hp=-2.9028194361127775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454709058188362; hits/misses (PBA)= 1.1229754049190162/1.4479104179164166; rounds (PBA)=2.7438512297540494;} zombie #6: {team=neutral evil ; avg hp=-2.911017796440712 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469106178764247; hits/misses (PBA)= 1.111977604479104/1.4719056188762247; rounds (PBA)=2.758248350329934;} bandit captain: {team=any non-lawful ; avg hp=48.298340331933616 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.71905618876225; hits/misses (PBA)= 11.822435512897421/1.5230953809238152; rounds (PBA)=5.253149370125975;} zombie: {team=neutral evil ; avg hp=-2.887622475504899 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.490501899620076; hits/misses (PBA)= 1.1157768446310738/1.458508298340332; rounds (PBA)=2.7510497900419915;} zombie #4: {team=neutral evil ; avg hp=-2.95500899820036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39132173565287; hits/misses (PBA)= 1.101379724055189/1.4477104579084183; rounds (PBA)=2.728254349130174;} bandit captain #2: {team=any non-lawful ; avg hp=49.20855828834233 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.78984203159368; hits/misses (PBA)= 11.805838832233553/1.5272945410917818; rounds (PBA)=5.255548890221956;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 352.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5076.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12693; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern #4: {team=unaligned ; avg hp=104.86642671465707 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.819436112777446; hits/misses (PBA)= 2.514497100579884/0.6884623075384922; rounds (PBA)=2.220755848830234;} wyvern #2: {team=unaligned ; avg hp=104.75804839032193 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.284143171365727; hits/misses (PBA)= 2.467906418716257/0.6968606278744252; rounds (PBA)=2.218356328734253;} wyvern #6: {team=unaligned ; avg hp=104.65366926614676 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.220355928814236; hits/misses (PBA)= 2.4643071385722854/0.6922615476904619; rounds (PBA)=2.215956808638272;} zombie: {team=neutral evil ; avg hp=-5.142971405718856 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7188562287542491; hits/misses (PBA)= 0.15296940611877624/0.23975204959008198; rounds (PBA)=0.39272145570885825;} wyvern #5: {team=unaligned ; avg hp=104.9118176364727 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.613077384523095; hits/misses (PBA)= 2.4979004199160166/0.6730653869226155; rounds (PBA)=2.2153569286142774;} wyvern #3: {team=unaligned ; avg hp=105.00139972005599 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.903219356128773; hits/misses (PBA)= 2.5166966606678662/0.7166566686662668; rounds (PBA)=2.224155168966207;} wyvern: {team=neutral evil ; avg hp=-5.697260547890422 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.08978204359128; hits/misses (PBA)= 2.2759448110377924/1.723255348930214; rounds (PBA)=1.9996000799840032;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 138.95; crudely normalised: 0% > unaligned = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10264; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.27374525094981 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.593281343731254; hits/misses (PBA)= 0.5390921815636872/0.4385122975404919; rounds (PBA)=0.9776044791041791;} wyvern: {team=unaligned ; avg hp=107.40671865626875 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.27374525094981; hits/misses (PBA)= 2.4079184163167366/0.12157568486302739; rounds (PBA)=2.052389522095581;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 55.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14521; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 13; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4988; perfect battles: 0; close-call battles: 759; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-2.7630473905218955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2459508098380323; hits/misses (PBA)= 0.5662867426514697/1.632873425314937; rounds (PBA)=2.201759648070386;} goblin: {team=neutral evil ; avg hp=6.174165166966607 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5902819436112776; hits/misses (PBA)= 0.5930813837232554/1.0859828034393122; rounds (PBA)=2.4387122575484903;} goblin #2: {team=neutral evil ; avg hp=6.193361327734453 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4083183363327336; hits/misses (PBA)= 0.5694861027794441/1.0531893621275745; rounds (PBA)=2.4227154569086182;} goblin #3: {team=neutral evil ; avg hp=6.168966206758649 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.454109178164367; hits/misses (PBA)= 0.5690861827634474/1.0445910817836432; rounds (PBA)=2.4163167366526697;} goblin #4: {team=neutral evil ; avg hp=6.217556488702259 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.310337932413517; hits/misses (PBA)= 0.5548890221955609/1.077384523095381; rounds (PBA)=2.4313137372525495;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 2142.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 95474; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=67.96400719856028 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.3369326134773; hits/misses (PBA)= 5.519496100779844/49.75544891021796; rounds (PBA)=19.090981803639274;} Lucky: {team=unassigned mercenaries; avg hp=-4.3369326134773045 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.035992801439712056; hits/misses (PBA)= 4.619076184763047/13.562887422515496; rounds (PBA)=18.181963607278544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 543.75; crudely normalised: 0% > neutral = expected rounds to survive: 49.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 889; Sum of rounds: 13746; > Team unaligned = winning battles: 399; perfect battles: 0; close-call battles: 399; > Team neutral = winning battles: 489; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #4: {team=unaligned ; avg hp=-10.417322834645669 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 2.597300337457818/5.808773903262092; rounds (PBA)=8.451068616422948;} cat #24: {team=unaligned ; avg hp=-10.829021372328459 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7772778402699663; hits/misses (PBA)= 2.3678290213723283/5.797525309336333; rounds (PBA)=8.211473565804274;} cat #5: {team=unaligned ; avg hp=-10.412823397075366 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9437570303712035; hits/misses (PBA)= 2.520809898762655/5.984251968503937; rounds (PBA)=8.551181102362206;} cat #3: {team=unaligned ; avg hp=-10.50843644544432 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0179977502812148; hits/misses (PBA)= 2.6310461192350956/5.957255343082115; rounds (PBA)=8.634420697412823;} cat #2: {team=unaligned ; avg hp=-10.330708661417322 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9471316085489314; hits/misses (PBA)= 2.5286839145106863/5.917885264341957; rounds (PBA)=8.49718785151856;} cat #16: {team=unaligned ; avg hp=-10.383577052868391 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7840269966254216; hits/misses (PBA)= 2.390326209223847/5.653543307086614; rounds (PBA)=8.09673790776153;} cat #11: {team=unaligned ; avg hp=-10.390326209223847 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967379077615298; hits/misses (PBA)= 2.5253093363329584/5.663667041619798; rounds (PBA)=8.23734533183352;} cat #15: {team=unaligned ; avg hp=-10.07986501687289 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0843644544431945; hits/misses (PBA)= 2.62429696287964/6.039370078740157; rounds (PBA)=8.715410573678291;} cat #12: {team=unaligned ; avg hp=-10.69853768278965 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8132733408323958; hits/misses (PBA)= 2.4150731158605176/5.805399325084364; rounds (PBA)=8.302587176602925;} cat #17: {team=unaligned ; avg hp=-10.507311586051744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904386951631046; hits/misses (PBA)= 2.4926884139482564/5.8357705286839145; rounds (PBA)=8.38695163104612;} cat #13: {team=unaligned ; avg hp=-10.692913385826772 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8256467941507313; hits/misses (PBA)= 2.43644544431946/5.716535433070866; rounds (PBA)=8.202474690663667;} cat #29: {team=unaligned ; avg hp=-10.48368953880765 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.965129358830146; hits/misses (PBA)= 2.5376827896512935/5.775028121484814; rounds (PBA)=8.357705286839145;} cat #21: {team=unaligned ; avg hp=-10.507311586051744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970753655793026; hits/misses (PBA)= 2.536557930258718/5.941507311586052; rounds (PBA)=8.541057367829021;} air elemental: {team=neutral ; avg hp=5.21259842519685 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 362.46569178852644; hits/misses (PBA)= 25.00899887514061/4.5984251968503935; rounds (PBA)=15.22384701912261;} cat #8: {team=unaligned ; avg hp=-10.530933633295838 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.985376827896513; hits/misses (PBA)= 2.5579302587176604/5.824521934758155; rounds (PBA)=8.422947131608549;} cat #28: {team=unaligned ; avg hp=-10.528683914510687 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9437570303712035; hits/misses (PBA)= 2.515185601799775/5.8391451068616425; rounds (PBA)=8.428571428571429;} cat #26: {team=unaligned ; avg hp=-10.543307086614174 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9257592800899888; hits/misses (PBA)= 2.514060742407199/5.875140607424072; rounds (PBA)=8.437570303712036;} cat #22: {team=unaligned ; avg hp=-10.577052868391451 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8706411698537684; hits/misses (PBA)= 2.4735658042744655/5.8357705286839145; rounds (PBA)=8.365579302587177;} cat #18: {team=unaligned ; avg hp=-10.490438695163105 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8672665916760405; hits/misses (PBA)= 2.4758155230596177/5.634420697412823; rounds (PBA)=8.154105736782903;} cat #10: {team=unaligned ; avg hp=-10.186726659167604 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8818897637795278; hits/misses (PBA)= 2.4645669291338583/5.952755905511811; rounds (PBA)=8.472440944881889;} cat #19: {team=unaligned ; avg hp=-10.564679415073115 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9505061867266593; hits/misses (PBA)= 2.545556805399325/5.988751406074241; rounds (PBA)=8.59392575928009;} cat #23: {team=unaligned ; avg hp=-10.671541057367829 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8796400449943755; hits/misses (PBA)= 2.482564679415073/5.7671541057367826; rounds (PBA)=8.29808773903262;} cat #9: {team=unaligned ; avg hp=-10.600674915635546 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0258717660292462; hits/misses (PBA)= 2.625421822272216/6.1923509561304835; rounds (PBA)=8.854893138357705;} cat #7: {team=unaligned ; avg hp=-10.27896512935883 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9415073115860517; hits/misses (PBA)= 2.5118110236220472/5.776152980877391; rounds (PBA)=8.33970753655793;} cat #20: {team=unaligned ; avg hp=-10.247469066366705 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8796400449943755; hits/misses (PBA)= 2.470191226096738/5.7986501687289085; rounds (PBA)=8.318335208098988;} cat #14: {team=unaligned ; avg hp=-10.537682789651294 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9471316085489314; hits/misses (PBA)= 2.514060742407199/5.775028121484814; rounds (PBA)=8.343082114735658;} cat #25: {team=unaligned ; avg hp=-10.402699662542183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696287964004497; hits/misses (PBA)= 2.545556805399325/5.915635545556805; rounds (PBA)=8.524184476940382;} cat: {team=unaligned ; avg hp=-10.850393700787402 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.971878515185602; hits/misses (PBA)= 2.545556805399325/5.6951631046119235; rounds (PBA)=8.29583802024747;} cat #6: {team=unaligned ; avg hp=-10.246344206974129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8346456692913384; hits/misses (PBA)= 2.3948256467941507/5.9763779527559056; rounds (PBA)=8.417322834645669;} cat #27: {team=unaligned ; avg hp=-10.646794150731159 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8852643419572552; hits/misses (PBA)= 2.4521934758155233/5.885264341957256; rounds (PBA)=8.389201349831271;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 543.75; crudely normalised: 0% > neutral = expected rounds to survive: 49.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 894; Sum of rounds: 13722; > Team unaligned = winning battles: 421; perfect battles: 0; close-call battles: 421; > Team neutral = winning battles: 472; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #3: {team=unaligned ; avg hp=-10.46420581655481 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9384787472035794; hits/misses (PBA)= 2.5145413870246087/5.638702460850112; rounds (PBA)=8.221476510067115;} cat #22: {team=unaligned ; avg hp=-10.240492170022371 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.011185682326622; hits/misses (PBA)= 2.5961968680089487/5.921700223713646; rounds (PBA)=8.57158836689038;} cat #21: {team=unaligned ; avg hp=-10.569351230425056 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.907158836689038; hits/misses (PBA)= 2.4642058165548097/5.81096196868009; rounds (PBA)=8.324384787472036;} cat #5: {team=unaligned ; avg hp=-10.670022371364654 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.854586129753915; hits/misses (PBA)= 2.4507829977628637/5.76510067114094; rounds (PBA)=8.278523489932885;} cat #12: {team=unaligned ; avg hp=-10.302013422818792 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9149888143176734; hits/misses (PBA)= 2.511185682326622/5.848993288590604; rounds (PBA)=8.417225950782997;} cat #27: {team=unaligned ; avg hp=-10.527964205816556 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.879194630872483; hits/misses (PBA)= 2.476510067114094/5.7774049217002235; rounds (PBA)=8.318791946308725;} cat #14: {team=unaligned ; avg hp=-10.665548098434005 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8903803131991053; hits/misses (PBA)= 2.4630872483221475/5.760626398210291; rounds (PBA)=8.272930648769576;} cat #17: {team=unaligned ; avg hp=-10.314317673378076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8467561521252795; hits/misses (PBA)= 2.4351230425055927/5.949664429530201; rounds (PBA)=8.44407158836689;} cat #6: {team=unaligned ; avg hp=-10.741610738255034 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913870246085011; hits/misses (PBA)= 2.48993288590604/5.502237136465324; rounds (PBA)=8.042505592841163;} cat #9: {team=unaligned ; avg hp=-10.400447427293065 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.802013422818792; hits/misses (PBA)= 2.388143176733781/5.672259507829978; rounds (PBA)=8.125279642058166;} cat #19: {team=unaligned ; avg hp=-10.46979865771812 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.901565995525727; hits/misses (PBA)= 2.4854586129753913/6.012304250559284; rounds (PBA)=8.54586129753915;} cat #2: {team=unaligned ; avg hp=-10.831096196868009 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0223713646532437; hits/misses (PBA)= 2.5894854586129754/5.907158836689038; rounds (PBA)=8.531319910514542;} cat #28: {team=unaligned ; avg hp=-10.682326621923938 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.864653243847875; hits/misses (PBA)= 2.4340044742729305/5.749440715883669; rounds (PBA)=8.238255033557047;} cat #13: {team=unaligned ; avg hp=-10.5413870246085 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.972035794183445; hits/misses (PBA)= 2.5659955257270695/5.813199105145414; rounds (PBA)=8.427293064876958;} cat #29: {team=unaligned ; avg hp=-10.34675615212528 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9731543624161074; hits/misses (PBA)= 2.5492170022371363/5.7807606263982105; rounds (PBA)=8.38814317673378;} cat #8: {team=unaligned ; avg hp=-10.46979865771812 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.865771812080537; hits/misses (PBA)= 2.423937360178971/5.7192393736017895; rounds (PBA)=8.202460850111857;} cat #4: {team=unaligned ; avg hp=-10.590604026845638 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005592841163311; hits/misses (PBA)= 2.586129753914989/5.8042505592841165; rounds (PBA)=8.441834451901565;} cat #23: {team=unaligned ; avg hp=-10.550335570469798 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942953020134228; hits/misses (PBA)= 2.5380313199105147/5.761744966442953; rounds (PBA)=8.370246085011185;} cat #10: {team=unaligned ; avg hp=-10.601789709172259 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.029082774049217; hits/misses (PBA)= 2.5917225950783/5.828859060402684; rounds (PBA)=8.46420581655481;} cat #7: {team=unaligned ; avg hp=-10.460850111856823 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.976510067114094; hits/misses (PBA)= 2.530201342281879/6.086129753914989; rounds (PBA)=8.662192393736017;} cat #15: {team=unaligned ; avg hp=-10.473154362416107 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9351230425055927; hits/misses (PBA)= 2.533557046979866/5.74496644295302; rounds (PBA)=8.328859060402685;} cat #16: {team=unaligned ; avg hp=-10.553691275167786 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.815436241610738; hits/misses (PBA)= 2.423937360178971/5.7192393736017895; rounds (PBA)=8.215883668903803;} cat #25: {team=unaligned ; avg hp=-10.096196868008949 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0615212527964206; hits/misses (PBA)= 2.5894854586129754/5.833333333333333; rounds (PBA)=8.477628635346756;} cat: {team=unaligned ; avg hp=-10.552572706935123 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.825503355704698; hits/misses (PBA)= 2.442953020134228/5.6532438478747205; rounds (PBA)=8.159955257270694;} cat #26: {team=unaligned ; avg hp=-10.196868008948545 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9843400447427295; hits/misses (PBA)= 2.5838926174496644/5.937360178970917; rounds (PBA)=8.559284116331096;} cat #24: {team=unaligned ; avg hp=-10.592841163310961 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.835570469798658; hits/misses (PBA)= 2.4340044742729305/5.885906040268456; rounds (PBA)=8.361297539149888;} cat #11: {team=unaligned ; avg hp=-10.263982102908278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0782997762863533; hits/misses (PBA)= 2.6040268456375837/5.818791946308725; rounds (PBA)=8.472035794183444;} cat #20: {team=unaligned ; avg hp=-10.267337807606264 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9843400447427295; hits/misses (PBA)= 2.548098434004474/6.031319910514541; rounds (PBA)=8.62751677852349;} cat #18: {team=unaligned ; avg hp=-10.440715883668904 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7606263982102908; hits/misses (PBA)= 2.3758389261744965/5.614093959731544; rounds (PBA)=8.04026845637584;} air elemental: {team=neutral ; avg hp=5.185682326621924 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 362.02908277404924; hits/misses (PBA)= 24.92281879194631/4.489932885906041; rounds (PBA)=15.105145413870247;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 506.25; crudely normalised: 0% > neutral = expected rounds to survive: 53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 843; Sum of rounds: 13573; > Team unaligned = winning battles: 112; perfect battles: 0; close-call battles: 112; > Team neutral = winning battles: 730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #2: {team=unaligned ; avg hp=-12.181494661921707 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.977461447212337; hits/misses (PBA)= 2.5219454329774615/5.851720047449585; rounds (PBA)=8.409252669039146;} cat #8: {team=unaligned ; avg hp=-12.194543297746145 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7402135231316724; hits/misses (PBA)= 2.3594306049822062/5.423487544483986; rounds (PBA)=7.825622775800712;} cat #4: {team=unaligned ; avg hp=-12.061684460260972 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7841043890865955; hits/misses (PBA)= 2.3333333333333335/5.476868327402135; rounds (PBA)=7.876631079478055;} cat #20: {team=unaligned ; avg hp=-11.876631079478054 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723606168446026; hits/misses (PBA)= 2.32858837485172/5.606168446026097; rounds (PBA)=7.9845788849347565;} cat #3: {team=unaligned ; avg hp=-12.279952550415183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8066429418742587; hits/misses (PBA)= 2.379596678529063/5.691577698695136; rounds (PBA)=8.12099644128114;} cat: {team=unaligned ; avg hp=-11.921708185053381 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8979833926453145; hits/misses (PBA)= 2.469750889679715/5.744958481613286; rounds (PBA)=8.256227758007118;} cat #19: {team=unaligned ; avg hp=-11.673784104389087 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7769869513641754; hits/misses (PBA)= 2.3570581257414/5.733096085409253; rounds (PBA)=8.128113879003559;} cat #9: {team=unaligned ; avg hp=-12.009489916963227 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7425860023724793; hits/misses (PBA)= 2.365361803084223/5.524317912218268; rounds (PBA)=7.940688018979834;} cat #6: {team=unaligned ; avg hp=-12.029655990510083 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8208778173190985; hits/misses (PBA)= 2.428232502965599/5.762752075919336; rounds (PBA)=8.223013048635824;} cat #25: {team=unaligned ; avg hp=-11.850533807829182 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7876631079478056; hits/misses (PBA)= 2.3879003558718863/5.631079478054567; rounds (PBA)=8.079478054567023;} cat #15: {team=unaligned ; avg hp=-11.767497034400948 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7247924080664294; hits/misses (PBA)= 2.354685646500593/5.701067615658363; rounds (PBA)=8.102016607354686;} cat #16: {team=unaligned ; avg hp=-12.116251482799525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.772241992882562; hits/misses (PBA)= 2.3890865954922895/5.4661921708185055; rounds (PBA)=7.895610913404508;} cat #22: {team=unaligned ; avg hp=-11.69988137603796 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.849347568208778; hits/misses (PBA)= 2.4436536180308424/5.604982206405694; rounds (PBA)=8.090154211150653;} cat #12: {team=unaligned ; avg hp=-11.990510083036773 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7852906287069987; hits/misses (PBA)= 2.3867141162514827/5.577698695136418; rounds (PBA)=8.01067615658363;} cat #14: {team=unaligned ; avg hp=-12.080664294187425 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881376037959668; hits/misses (PBA)= 2.4994068801897984/5.690391459074733; rounds (PBA)=8.227758007117437;} cat #17: {team=unaligned ; avg hp=-11.981020166073547 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737841043890866; hits/misses (PBA)= 2.3274021352313166/5.590747330960854; rounds (PBA)=7.9655990510083035;} cat #11: {team=unaligned ; avg hp=-12.142348754448399 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7817319098457887; hits/misses (PBA)= 2.3665480427046264/5.7746144721233685; rounds (PBA)=8.177935943060499;} cat #24: {team=unaligned ; avg hp=-11.988137603795966 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925266903914591; hits/misses (PBA)= 2.501779359430605/5.7437722419928825; rounds (PBA)=8.287069988137604;} air elemental: {team=neutral ; avg hp=13.994068801897983 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.7876631079478; hits/misses (PBA)= 26.01779359430605/4.69276393831554; rounds (PBA)=16.01779359430605;} cat #13: {team=unaligned ; avg hp=-12.037959667852906 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.833926453143535; hits/misses (PBA)= 2.4056939501779357/5.720047449584816; rounds (PBA)=8.175563463819692;} cat #27: {team=unaligned ; avg hp=-11.720047449584817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.786476868327402; hits/misses (PBA)= 2.380782918149466/5.5895610913404505; rounds (PBA)=8.00711743772242;} cat #7: {team=unaligned ; avg hp=-11.890865954922894 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8220640569395017; hits/misses (PBA)= 2.4436536180308424/5.702253855278767; rounds (PBA)=8.186239620403322;} cat #23: {team=unaligned ; avg hp=-12.034400948991696 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8920521945432975; hits/misses (PBA)= 2.4792408066429417/5.672597864768683; rounds (PBA)=8.198102016607354;} cat #18: {team=unaligned ; avg hp=-12.026097271648872 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7686832740213525; hits/misses (PBA)= 2.3511269276393834/5.862396204033215; rounds (PBA)=8.2502965599051;} cat #10: {team=unaligned ; avg hp=-12.098457888493476 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7437722419928825; hits/misses (PBA)= 2.365361803084223/5.580071174377224; rounds (PBA)=7.99644128113879;} cat #5: {team=unaligned ; avg hp=-11.743772241992882 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8422301304863584; hits/misses (PBA)= 2.4483985765124556/5.597864768683274; rounds (PBA)=8.068801897983393;} cat #26: {team=unaligned ; avg hp=-12.130486358244365 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9395017793594307; hits/misses (PBA)= 2.4768683274021353/5.489916963226571; rounds (PBA)=8.02491103202847;} cat #21: {team=unaligned ; avg hp=-12.078291814946619 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8196915776986953; hits/misses (PBA)= 2.4187425860023724/5.58244365361803; rounds (PBA)=8.048635824436536;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 506.25; crudely normalised: 0% > neutral = expected rounds to survive: 53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 804; Sum of rounds: 12964; > Team unaligned = winning battles: 112; perfect battles: 0; close-call battles: 112; > Team neutral = winning battles: 691; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #20: {team=unaligned ; avg hp=-12.10323383084577 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8271144278606966; hits/misses (PBA)= 2.4328358208955225/5.4788557213930345; rounds (PBA)=7.953980099502488;} cat #22: {team=unaligned ; avg hp=-12.059701492537313 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9912935323383083; hits/misses (PBA)= 2.5708955223880596/5.925373134328358; rounds (PBA)=8.538557213930348;} cat #5: {team=unaligned ; avg hp=-11.884328358208956 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8370646766169156; hits/misses (PBA)= 2.4465174129353233/5.7288557213930345; rounds (PBA)=8.235074626865671;} cat #15: {team=unaligned ; avg hp=-12.019900497512438 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.810945273631841; hits/misses (PBA)= 2.441542288557214/5.752487562189055; rounds (PBA)=8.25497512437811;} cat #12: {team=unaligned ; avg hp=-11.92412935323383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 2.43407960199005/5.695273631840796; rounds (PBA)=8.185323383084578;} cat #18: {team=unaligned ; avg hp=-11.898009950248756 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904228855721393; hits/misses (PBA)= 2.503731343283582/5.880597014925373; rounds (PBA)=8.422885572139304;} cat #11: {team=unaligned ; avg hp=-12.068407960199005 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7176616915422884; hits/misses (PBA)= 2.3407960199004973/5.640547263681592; rounds (PBA)=8.031094527363184;} cat #8: {team=unaligned ; avg hp=-11.59452736318408 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8992537313432836; hits/misses (PBA)= 2.4751243781094527/5.518656716417911; rounds (PBA)=8.044776119402986;} air elemental: {team=neutral ; avg hp=13.16044776119403 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.88557213930346; hits/misses (PBA)= 25.986318407960198/4.787313432835821; rounds (PBA)=16.026119402985074;} cat #25: {team=unaligned ; avg hp=-12.012437810945274 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925373134328358; hits/misses (PBA)= 2.5186567164179103/5.723880597014926; rounds (PBA)=8.272388059701493;} cat #14: {team=unaligned ; avg hp=-11.789800995024876 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7213930348258706; hits/misses (PBA)= 2.3358208955223883/5.695273631840796; rounds (PBA)=8.08457711442786;} cat #19: {team=unaligned ; avg hp=-12.021144278606965 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9402985074626864; hits/misses (PBA)= 2.4987562189054726/5.874378109452737; rounds (PBA)=8.412935323383085;} cat #27: {team=unaligned ; avg hp=-11.86318407960199 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9465174129353233; hits/misses (PBA)= 2.4950248756218905/5.88681592039801; rounds (PBA)=8.422885572139304;} cat #13: {team=unaligned ; avg hp=-12.059701492537313 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9676616915422884; hits/misses (PBA)= 2.517412935323383/5.827114427860696; rounds (PBA)=8.378109452736318;} cat #24: {team=unaligned ; avg hp=-11.848258706467663 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.791044776119403; hits/misses (PBA)= 2.4054726368159205/5.685323383084577; rounds (PBA)=8.134328358208956;} cat #17: {team=unaligned ; avg hp=-12.17412935323383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8308457711442787; hits/misses (PBA)= 2.4465174129353233/5.722636815920398; rounds (PBA)=8.215174129353233;} cat: {team=unaligned ; avg hp=-12.333333333333334 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8059701492537314; hits/misses (PBA)= 2.4116915422885574/5.67910447761194; rounds (PBA)=8.128109452736318;} cat #2: {team=unaligned ; avg hp=-11.916666666666666 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.853233830845771; hits/misses (PBA)= 2.4440298507462686/5.808457711442786; rounds (PBA)=8.289800995024876;} cat #26: {team=unaligned ; avg hp=-11.814676616915422 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9079601990049753; hits/misses (PBA)= 2.496268656716418/5.595771144278607; rounds (PBA)=8.134328358208956;} cat #23: {team=unaligned ; avg hp=-11.973880597014926 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7338308457711444; hits/misses (PBA)= 2.3482587064676617/5.517412935323383; rounds (PBA)=7.9054726368159205;} cat #9: {team=unaligned ; avg hp=-11.91915422885572 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8370646766169156; hits/misses (PBA)= 2.4477611940298507/5.543532338308458; rounds (PBA)=8.042288557213931;} cat #7: {team=unaligned ; avg hp=-11.97636815920398 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7450248756218905; hits/misses (PBA)= 2.359452736318408/5.7002487562189055; rounds (PBA)=8.10323383084577;} cat #10: {team=unaligned ; avg hp=-11.937810945273633 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.921641791044776; hits/misses (PBA)= 2.5024875621890548/5.675373134328358; rounds (PBA)=8.216417910447761;} cat #21: {team=unaligned ; avg hp=-11.776119402985074 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9987562189054726; hits/misses (PBA)= 2.5907960199004973/5.675373134328358; rounds (PBA)=8.309701492537313;} cat #16: {team=unaligned ; avg hp=-12.10820895522388 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7238805970149254; hits/misses (PBA)= 2.3271144278606966/5.675373134328358; rounds (PBA)=8.049751243781095;} cat #4: {team=unaligned ; avg hp=-12.042288557213931 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7848258706467663; hits/misses (PBA)= 2.3955223880597014/5.554726368159204; rounds (PBA)=7.991293532338308;} cat #6: {team=unaligned ; avg hp=-11.86318407960199 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70771144278607; hits/misses (PBA)= 2.3146766169154227/5.539800995024875; rounds (PBA)=7.901741293532338;} cat #3: {team=unaligned ; avg hp=-11.620646766169154 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8407960199004973; hits/misses (PBA)= 2.4303482587064678/5.300995024875622; rounds (PBA)=7.782338308457711;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 206.25; crudely normalised: 0% > neutral = expected rounds to survive: 130.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36615; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #4: {team=unaligned ; avg hp=-12.371125774845032 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905618876224755; hits/misses (PBA)= 1.0275944811037792/2.423115376924615; rounds (PBA)=3.5492901419716056;} cat #9: {team=unaligned ; avg hp=-12.412917416516697 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2089582083583283; hits/misses (PBA)= 1.0331933613277344/2.4075184963007397; rounds (PBA)=3.5372925414917016;} cat #5: {team=unaligned ; avg hp=-12.48010397920416 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2029594081183763; hits/misses (PBA)= 1.0329934013197362/2.388522295540892; rounds (PBA)=3.515496900619876;} air elemental: {team=neutral ; avg hp=76.749650069986 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.23075384923015; hits/misses (PBA)= 11.0/2.151369726054789; rounds (PBA)=7.321535692861428;} cat #3: {team=unaligned ; avg hp=-12.485902819436113 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2105578884223156; hits/misses (PBA)= 1.0427914417116577/2.4079184163167366; rounds (PBA)=3.542091581683663;} cat #6: {team=unaligned ; avg hp=-12.485302939412117 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1845630873825235; hits/misses (PBA)= 1.0197960407918416/2.398520295940812; rounds (PBA)=3.5160967806438714;} cat #7: {team=unaligned ; avg hp=-12.664067186562688 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.226754649070186; hits/misses (PBA)= 1.0405918816236752/2.4013197360527894; rounds (PBA)=3.536492701459708;} cat #8: {team=unaligned ; avg hp=-12.461907618476305 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2281543691261747; hits/misses (PBA)= 1.0499900019996/2.4513097380523896; rounds (PBA)=3.581483703259348;} cat #11: {team=unaligned ; avg hp=-12.432913417316536 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.197760447910418; hits/misses (PBA)= 1.0233953209358129/2.3933213357328533; rounds (PBA)=3.524095180963807;} cat #2: {team=unaligned ; avg hp=-12.456508698260349 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1803639272145572; hits/misses (PBA)= 1.00999800039992/2.3977204559088183; rounds (PBA)=3.5052989402119574;} cat: {team=unaligned ; avg hp=-12.449710057988403 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1981603679264148; hits/misses (PBA)= 1.028394321135773/2.393121375724855; rounds (PBA)=3.520895820835833;} cat #10: {team=unaligned ; avg hp=-12.530293941211758 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2215556888622277; hits/misses (PBA)= 1.0365926814637072/2.4073185362927414; rounds (PBA)=3.535892821435713;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 206.25; crudely normalised: 0% > neutral = expected rounds to survive: 130.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36553; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #7: {team=unaligned ; avg hp=-12.47250549890022 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1739652069586082; hits/misses (PBA)= 1.012997400519896/2.400519896020796; rounds (PBA)=3.509098180363927;} cat #3: {team=unaligned ; avg hp=-12.452909418116377 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2181563687262547; hits/misses (PBA)= 1.0553889222155568/2.3605278944211157; rounds (PBA)=3.5102979404119177;} cat #8: {team=unaligned ; avg hp=-12.400919816036792 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1647670465906819; hits/misses (PBA)= 0.9962007598480304/2.4177164567086584; rounds (PBA)=3.510697860427914;} cat #5: {team=unaligned ; avg hp=-12.418516296740652 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1813637272545492; hits/misses (PBA)= 1.01499700059988/2.3893221355728853; rounds (PBA)=3.501499700059988;} cat #4: {team=unaligned ; avg hp=-12.490101979604079 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2087582483503299; hits/misses (PBA)= 1.036992601479704/2.379124175164967; rounds (PBA)=3.50869826034793;} air elemental: {team=neutral ; avg hp=76.90681863627275 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.24375124975006; hits/misses (PBA)= 11.0/2.1251749650069987; rounds (PBA)=7.309138172365527;} cat #10: {team=unaligned ; avg hp=-12.484503099380124 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2139572085582884; hits/misses (PBA)= 1.0367926414717057/2.4103179364127176; rounds (PBA)=3.5374925014997;} cat: {team=unaligned ; avg hp=-12.393521295740852 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1625674865026994; hits/misses (PBA)= 0.9994001199760048/2.398920215956809; rounds (PBA)=3.4993001399720054;} cat #9: {team=unaligned ; avg hp=-12.605078984203159 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2027594481103778; hits/misses (PBA)= 1.0217956408718256/2.3977204559088183; rounds (PBA)=3.5140971805638874;} cat #6: {team=unaligned ; avg hp=-12.512297540491902 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1753649270145972; hits/misses (PBA)= 1.0113977204559088/2.4339132173565288; rounds (PBA)=3.5310937812437513;} cat #11: {team=unaligned ; avg hp=-12.507698460307939 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.201359728054389; hits/misses (PBA)= 1.0301939612077584/2.394121175764847; rounds (PBA)=3.5190961807638472;} cat #2: {team=unaligned ; avg hp=-12.505698860227955 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1901619676064787; hits/misses (PBA)= 1.0173965206958608/2.3923215356928615; rounds (PBA)=3.508498300339932;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 112.5; crudely normalised: 0% > neutral = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22071; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #5: {team=unaligned ; avg hp=-12.431513697260549 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6662667466506699; hits/misses (PBA)= 0.5724855028994201/1.3029394121175766; rounds (PBA)=2.0363927214557087;} cat #4: {team=unaligned ; avg hp=-12.307938412317537 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6562687462507498; hits/misses (PBA)= 0.564887022595481/1.29874025194961; rounds (PBA)=2.0457908418316335;} cat #2: {team=unaligned ; avg hp=-12.460107978404318 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6648670265946811; hits/misses (PBA)= 0.5668866226754649/1.3249350129974005; rounds (PBA)=2.0639872025594883;} cat: {team=unaligned ; avg hp=-12.42011597680464 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6724655068986203; hits/misses (PBA)= 0.5802839432113577/1.3257348530293942; rounds (PBA)=2.0655868826234753;} air elemental: {team=neutral ; avg hp=86.02339532093582 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.52309538092382; hits/misses (PBA)= 6.0/1.2637472505498901; rounds (PBA)=4.413317336532693;} cat #3: {team=unaligned ; avg hp=-12.447910417916416 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6694661067786443; hits/misses (PBA)= 0.5718856228754249/1.3157368526294742; rounds (PBA)=2.0619876024795043;} cat #6: {team=unaligned ; avg hp=-12.455508898220357 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6472705458908218; hits/misses (PBA)= 0.5578884223155369/1.3289342131573685; rounds (PBA)=2.059388122375525;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.75; crudely normalised: 0% > neutral = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5757; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-12.499100179964007 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22775444911017798; hits/misses (PBA)= 0.19716056788642272/0.46270745850829836; rounds (PBA)=0.6598680263947211;} air elemental: {team=neutral ; avg hp=89.77224555088982 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.499100179964007; hits/misses (PBA)= 1.0/0.17296540691861628; rounds (PBA)=1.1511697660467906;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.75; crudely normalised: 0% > neutral = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5802; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.77344531093782 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.48870225954809; hits/misses (PBA)= 1.0/0.1835632873425315; rounds (PBA)=1.1601679664067186;} cat: {team=unaligned ; avg hp=-12.48870225954809 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22655468906218756; hits/misses (PBA)= 0.19096180763847231/0.45830833833233353; rounds (PBA)=0.6492701459708058;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 9.0; crudely normalised: 0% > unaligned = expected rounds to survive: 48.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31654; any : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team any = winning battles: 1355; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3646; perfect battles: 0; close-call battles: 1972; ------------------------------------------------- Combattants ------------------------------------------------ cat #4: {team=unaligned ; avg hp=0.40511897620475906 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679864027194563; hits/misses (PBA)= 1.889622075584883/1.5552889422115577; rounds (PBA)=4.293941211757648;} cat #3: {team=unaligned ; avg hp=0.39272145570885825 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0657868426314736; hits/misses (PBA)= 1.8872225554889022/1.5358928214357128; rounds (PBA)=4.295740851829634;} acolyte: {team=any ; avg hp=0.7664467106578684 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35872825434913; hits/misses (PBA)= 2.3903219356128775/3.099380123975205; rounds (PBA)=5.760647870425915;} cat #2: {team=unaligned ; avg hp=0.4279144171165767 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.057388522295541; hits/misses (PBA)= 1.8840231953609279/1.5666866626674665; rounds (PBA)=4.346530693861228;} cat: {team=unaligned ; avg hp=0.41551689662067587 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0423915216956607; hits/misses (PBA)= 1.867626474705059/1.5312937412517496; rounds (PBA)=4.288142371525695;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12.0; crudely normalised: 0% > unaligned = expected rounds to survive: 36.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36978; any : 0.64 ± 0.01; unaligned : 0.36 ± 0.01; > Team any = winning battles: 3195; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1806; perfect battles: 0; close-call battles: 911; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=2.6966606678664267 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.414317136572685; hits/misses (PBA)= 2.801839632073585/3.6176764647070585; rounds (PBA)=7.058388322335533;} cat: {team=unaligned ; avg hp=-0.47590481903619275 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.091981603679264; hits/misses (PBA)= 1.9204159168166366/1.5322935412917416; rounds (PBA)=4.642271545690861;} cat #3: {team=unaligned ; avg hp=-0.4523095380923815 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1405718856228755; hits/misses (PBA)= 1.959608078384323/1.6000799840031994; rounds (PBA)=4.678664267146571;} cat #2: {team=unaligned ; avg hp=-0.4861027794441112 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.070785842831434; hits/misses (PBA)= 1.899620075984803/1.5630873825234952; rounds (PBA)=4.627274545090982;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.0; crudely normalised: 0% > unaligned = expected rounds to survive: 24.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34147; any : 0.95 ± 0.0; unaligned : 0.05 ± 0.0; > Team any = winning battles: 4773; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 228; perfect battles: 0; close-call battles: 94; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=5.965606878624275 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.31873625274945; hits/misses (PBA)= 2.405118976204759/3.404919016196761; rounds (PBA)=6.764447110577884;} cat: {team=unaligned ; avg hp=-1.1639672065586883 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5574885022995402; hits/misses (PBA)= 1.4279144171165767/1.1951609678064388; rounds (PBA)=4.243951209758048;} cat #2: {team=unaligned ; avg hp=-1.1547690461907618 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4769046190761848; hits/misses (PBA)= 1.3585282943411319/1.1241751649670066; rounds (PBA)=4.207758448310338;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.2; crudely normalised: 0% > unaligned = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23973; any : 0.05 ± 0.0; unaligned : 0.95 ± 0.0; > Team any = winning battles: 259; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4742; perfect battles: 0; close-call battles: 2469; ------------------------------------------------- Combattants ------------------------------------------------ cat #4: {team=unaligned ; avg hp=1.0947810437912417 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7866426714657069; hits/misses (PBA)= 1.636872625474905/1.349130173965207; rounds (PBA)=3.682263547290542;} acolyte: {team=any ; avg hp=0.03539292141571686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466906618676265; hits/misses (PBA)= 1.7030593881223755/2.444511097780444; rounds (PBA)=4.199360127974405;} cat #5: {team=unaligned ; avg hp=1.1329734053189362 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8220355928814238; hits/misses (PBA)= 1.6660667866426715/1.3425314937012598; rounds (PBA)=3.7062587482503497;} cat: {team=unaligned ; avg hp=1.0975804839032193 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7838432313537294; hits/misses (PBA)= 1.6296740651869626/1.3239352129574085; rounds (PBA)=3.653869226154769;} cat #3: {team=unaligned ; avg hp=1.1037792441511698 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7816436712657469; hits/misses (PBA)= 1.6342731453709258/1.3699260147970407; rounds (PBA)=3.6728654269146173;} cat #2: {team=unaligned ; avg hp=1.103979204159168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7904419116176764; hits/misses (PBA)= 1.6382723455308938/1.3297340531893622; rounds (PBA)=3.6646670665866825;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 36.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16011; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-1.358128374325135 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9636072785442912; hits/misses (PBA)= 0.8774245150969806/0.7186562687462508; rounds (PBA)=1.5964807038592281;} acolyte: {team=any ; avg hp=8.036392721455709 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.358128374325135; hits/misses (PBA)= 1.2223555288942212/0.9792041591681664; rounds (PBA)=3.2011597680463906;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1882.76; crudely normalised: 0% > neutral = expected rounds to survive: 850.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25969; unaligned : 0.67 ± 0.01; neutral : 0.33 ± 0.01; > Team unaligned = winning battles: 3333; perfect battles: 0; close-call battles: 3333; > Team neutral = winning battles: 1668; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=2.3191361727654467 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.73225354929014; hits/misses (PBA)= 5.904219156168766/2.4295140971805638; rounds (PBA)=4.432313537292542;} cat: {team=unaligned ; avg hp=-12.162567486502699 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6902619476104779;} air elemental: {team=unaligned ; avg hp=18.430313937212556 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.68086382723455; hits/misses (PBA)= 5.972805438912218/2.540491901619676; rounds (PBA)=4.7738452309538095;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1829.03; crudely normalised: 0% > neutral = expected rounds to survive: 885.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25790; any : 0.63 ± 0.01; neutral : 0.37 ± 0.01; > Team any = winning battles: 3140; perfect battles: 0; close-call battles: 3014; > Team neutral = winning battles: 1861; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=3.4583083383323334 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.58828234353129; hits/misses (PBA)= 6.07118576284743/2.216756648670266; rounds (PBA)=4.431913617276544;} acolyte: {team=any ; avg hp=-5.836832633473305 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7226554689062188;} air elemental #2: {team=any ; avg hp=16.248550289942013 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.54169166166767; hits/misses (PBA)= 5.905818836232753/2.5376924615076986; rounds (PBA)=4.710857828434313;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33705; other: 0.03 ± 0.0; any : 0.97 ± 0.0; > Team other = winning battles: 131; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4870; perfect battles: 0; close-call battles: 648; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=5.830633873225355 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.97380523895221; hits/misses (PBA)= 1.8404319136172766/0.9736052789442111; rounds (PBA)=5.928414317136573;} acolyte: {team=any ; avg hp=5.863227354529094 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122975404919016; hits/misses (PBA)= 1.9044191161767647/1.0003999200159968; rounds (PBA)=5.930613877224555;} acolyte #3: {team=other; avg hp=-1.0967806438712258 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306138772245551; hits/misses (PBA)= 2.4683063387322535/2.9514097180563885; rounds (PBA)=5.445910817836433;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5464; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=89.20895820835833 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.133173365326934; hits/misses (PBA)= 1.0457908418316337/0.05398920215956809; rounds (PBA)=1.0925814837032592;} acolyte: {team=any ; avg hp=-6.133173365326934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7910417916416717; hits/misses (PBA)= 0.28274345130973805/0.42551489702059586; rounds (PBA)=0.708258348330334;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28033; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2465; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2536; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=1.3767246550689862 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5272945410917815; hits/misses (PBA)= 2.821035792841432/1.493101379724055; rounds (PBA)=4.807038592281543;} acolyte: {team=any ; avg hp=1.4727054589082182 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.623275344931014; hits/misses (PBA)= 2.8294341131773644/1.4981003799240151; rounds (PBA)=4.834633073385323;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27837; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2537; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2464; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=1.425514897020596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.45750849830034; hits/misses (PBA)= 2.7830433913217356/1.50249950009998; rounds (PBA)=4.778244351129774;} acolyte #2: {team=other; avg hp=1.54249150169966 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.574485102979404; hits/misses (PBA)= 2.8090381923615277/1.4737052589482103; rounds (PBA)=4.790041991601679;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27907; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2479; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2522; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=1.4385122975404918 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469106178764247; hits/misses (PBA)= 2.7834433113377326/1.5086982603479304; rounds (PBA)=4.787842431513697;} acolyte: {team=any ; avg hp=1.5308938212357528 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.561487702459508; hits/misses (PBA)= 2.809238152369526/1.4907018596280743; rounds (PBA)=4.804239152169566;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.505498900219956;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5478; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.15376924615077 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786442711457708; hits/misses (PBA)= 0.27434513097380525/0.4465106978604279; rounds (PBA)=0.7208558288342332;} air elemental: {team=neutral ; avg hp=89.22135572885423 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.15376924615077; hits/misses (PBA)= 1.0465906818636272/0.05678864227154569; rounds (PBA)=1.095380923815237;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Test: {team=evil; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 260.77; crudely normalised: 0% > any = expected rounds to survive: 574.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3218; Sum of rounds: 46853; > Team other = winning battles: 2589; perfect battles: 0; close-call battles: 2584; > Team any = winning battles: 628; perfect battles: 0; close-call battles: 628; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=16.81883157240522 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.98819142324425; hits/misses (PBA)= 6.786824114356743/2.925730267246737; rounds (PBA)=9.916718458669981;} commoner: {team=any ; avg hp=-2.728091982597887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3949658172778123; hits/misses (PBA)= 0.13610938471100062/0.2768800497203232; rounds (PBA)=0.5400870105655686;} tribal warrior: {team=any ; avg hp=-3.187383467992542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0220633934120573; hits/misses (PBA)= 0.613113735239279/0.9661280298321939; rounds (PBA)=1.579241765071473;} spy: {team=any ; avg hp=-3.2203231821006835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.718147917961467; hits/misses (PBA)= 3.4841516469857052/4.997203231821007; rounds (PBA)=4.240832815413301;} veteran #3: {team=other; avg hp=16.861715351149783 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.20478558110628; hits/misses (PBA)= 6.696084524549409/2.859850839030454; rounds (PBA)=9.743008079552517;} thug: {team=any ; avg hp=-2.8141702921068985 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.1911124922312; hits/misses (PBA)= 5.40863890615289/7.735550031075202; rounds (PBA)=6.577688004972032;} commoner #3: {team=any ; avg hp=-2.665320074580485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3781852082038533; hits/misses (PBA)= 0.1348663766314481/0.2653822249844624; rounds (PBA)=0.5295214418893723;} veteran #2: {team=other; avg hp=17.860161591050343 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.887507768800496; hits/misses (PBA)= 6.803293971410814/2.9070851460534493; rounds (PBA)=9.926351771286514;} scout: {team=any ; avg hp=-3.1929770043505283 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.378495960223741; hits/misses (PBA)= 2.083592293349907/2.949968924798011; rounds (PBA)=2.516780609073959;} commoner #4: {team=any ; avg hp=-2.7361715351149782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4027346177750155; hits/misses (PBA)= 0.13424487259167184/0.2756370416407707; rounds (PBA)=0.5394655065257924;} guard: {team=other; avg hp=-2.7585456805469235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.282784338098198; hits/misses (PBA)= 0.4714108141702921/0.2442510876320696; rounds (PBA)=0.7299564947172157;} commoner #2: {team=any ; avg hp=-2.6761963952765693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42169049098819145; hits/misses (PBA)= 0.14418893722809198/0.2747047855811063; rounds (PBA)=0.54319453076445;} veteran #4: {team=other; avg hp=17.46830329397141 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.8977625854568; hits/misses (PBA)= 6.788688626476072/2.8542573026724676; rounds (PBA)=9.84058421379739;} guard #2: {team=other; avg hp=-2.829397141081417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.241143567433188; hits/misses (PBA)= 0.4670602858918583/0.24362958359229334; rounds (PBA)=0.7271597265382225;} bandit captain: {team=any ; avg hp=2.6746426351771286 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.6022374145432; hits/misses (PBA)= 18.52827843380982/22.263517712865134; rounds (PBA)=13.7224984462399;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 260.77; crudely normalised: 0% > any = expected rounds to survive: 574.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3238; Sum of rounds: 46991; > Team other = winning battles: 2593; perfect battles: 0; close-call battles: 2590; > Team any = winning battles: 644; perfect battles: 0; close-call battles: 644; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=17.744904261890056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.44842495367511; hits/misses (PBA)= 6.752007411982706/2.8437306979617047; rounds (PBA)=9.797096973440395;} commoner: {team=any ; avg hp=-2.686226065472514 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3820259419394688; hits/misses (PBA)= 0.1355775169857937/0.28289067325509576; rounds (PBA)=0.5395305744286597;} commoner #4: {team=any ; avg hp=-2.662445954292773 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42742433600988267; hits/misses (PBA)= 0.1457689932056825/0.2631253860407659; rounds (PBA)=0.5382952439777641;} scout: {team=any ; avg hp=-3.1908585546633725 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.615812229771464; hits/misses (PBA)= 2.1222977146386657/2.9610870907967883; rounds (PBA)=2.541692402717727;} guard: {team=other; avg hp=-2.781964175416924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2430512662137123; hits/misses (PBA)= 0.46757257566399013/0.24212476837554045; rounds (PBA)=0.7266831377393452;} tribal warrior: {team=any ; avg hp=-3.1544163063619517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9857936998147006; hits/misses (PBA)= 0.5997529339098209/0.9805435453983941; rounds (PBA)=1.580296479308215;} veteran #2: {team=other; avg hp=16.90765904879555 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.44657195799876; hits/misses (PBA)= 6.744286596664608/2.8403335392217417; rounds (PBA)=9.777949351451513;} commoner #3: {team=any ; avg hp=-2.6961087090796787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4144533662754787; hits/misses (PBA)= 0.14638665843113033/0.278875849289685; rounds (PBA)=0.5599135268684373;} bandit captain: {team=any ; avg hp=2.9987646695491046 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.88449660284127; hits/misses (PBA)= 18.558060531192094/22.116738727609636; rounds (PBA)=13.683446571958;} thug: {team=any ; avg hp=-2.8968499073502163 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.651636812847435; hits/misses (PBA)= 5.3415688696726376/7.858863495985176; rounds (PBA)=6.6043854231006796;} veteran #3: {team=other; avg hp=17.23440395305744 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.73008029647931; hits/misses (PBA)= 6.773625694873378/2.8474366893143914; rounds (PBA)=9.819950586781964;} veteran #4: {team=other; avg hp=16.891908585546634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.996602841260035; hits/misses (PBA)= 6.816553428042001/2.926497838171711; rounds (PBA)=9.950586781964175;} guard #2: {team=other; avg hp=-2.750154416306362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1886967263743053; hits/misses (PBA)= 0.4570722668313774/0.2381099444101297; rounds (PBA)=0.7143298332303891;} commoner #2: {team=any ; avg hp=-2.695799876466955 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40580605311920936; hits/misses (PBA)= 0.13928350833848055/0.288449660284126; rounds (PBA)=0.5528103767757875;} spy: {team=any ; avg hp=-3.1096355775169857 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.928659666460778; hits/misses (PBA)= 3.51266213712168/5.012970969734404; rounds (PBA)=4.26343421865349;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 175.63; crudely normalised: 0% > any = expected rounds to survive: 412.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3355; Sum of rounds: 42598; > Team other = winning battles: 388; perfect battles: 0; close-call battles: 388; > Team any = winning battles: 2966; perfect battles: 0; close-call battles: 2966; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-2.883457526080477 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.937704918032788; hits/misses (PBA)= 2.5251862891207155/3.2923994038748137; rounds (PBA)=2.9120715350223545;} thug: {team=any ; avg hp=9.13204172876304 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.08137108792847; hits/misses (PBA)= 7.130849478390462/9.900149031296571; rounds (PBA)=8.635171385991057;} commoner #4: {team=any ; avg hp=-2.5767511177347244 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3982116244411326; hits/misses (PBA)= 0.13949329359165424/0.2676602086438152; rounds (PBA)=0.5433681073025335;} tribal warrior: {team=any ; avg hp=-2.7567809239940386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1415797317436662; hits/misses (PBA)= 0.6354694485842027/0.9815201192250372; rounds (PBA)=1.6172876304023844;} bandit captain: {team=any ; avg hp=46.25573770491803 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.81132637853949; hits/misses (PBA)= 16.699850968703426/19.20983606557377; rounds (PBA)=12.40715350223547;} guard #2: {team=other; avg hp=-2.7695976154992548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.415201192250373; hits/misses (PBA)= 1.140983606557377/0.6831594634873324; rounds (PBA)=1.8360655737704918;} guard #4: {team=other; avg hp=-2.8396423248882265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.43397913561848; hits/misses (PBA)= 1.1391952309985096/0.6983606557377049; rounds (PBA)=1.849478390461997;} commoner: {team=any ; avg hp=-2.485543964232489 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3830104321907601; hits/misses (PBA)= 0.13293591654247391/0.2685543964232489; rounds (PBA)=0.5409836065573771;} guard #3: {team=other; avg hp=-2.861698956780924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.431594634873323; hits/misses (PBA)= 1.1317436661698956/0.6861400894187779; rounds (PBA)=1.8295081967213114;} spy: {team=any ; avg hp=-0.037257824143070044 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.14694485842027; hits/misses (PBA)= 4.769001490312966/6.456035767511177; rounds (PBA)=5.646497764530552;} commoner #3: {team=any ; avg hp=-2.5305514157973175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40268256333830105; hits/misses (PBA)= 0.1377049180327869/0.2730253353204173; rounds (PBA)=0.5424739195230999;} veteran: {team=other; avg hp=0.07719821162444113 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.59761549925484; hits/misses (PBA)= 7.048286140089418/2.6685543964232488; rounds (PBA)=9.772280178837557;} guard #5: {team=other; avg hp=-2.7731743666169897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.499552906110283; hits/misses (PBA)= 1.1546944858420267/0.7040238450074515; rounds (PBA)=1.8658718330849478;} veteran #2: {team=other; avg hp=-0.010432190760059613 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.274813710879286; hits/misses (PBA)= 7.002384500745157/2.6804769001490314; rounds (PBA)=9.74187779433681;} guard #6: {team=other; avg hp=-2.8157973174366617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367511177347243; hits/misses (PBA)= 1.130253353204173/0.7248882265275708; rounds (PBA)=1.8667660208643815;} commoner #2: {team=any ; avg hp=-2.556482861400894 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4375558867362146; hits/misses (PBA)= 0.1526080476900149/0.27421758569299554; rounds (PBA)=0.5540983606557377;} guard: {team=other; avg hp=-2.7943368107302535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3719821162444115; hits/misses (PBA)= 1.1347242921013412/0.7076005961251863; rounds (PBA)=1.8530551415797318;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7330533893221356;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2669466106778644;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp #4: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20035992801439712;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20495900819836033;} imp #5: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1907618476304739;} imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20975804839032194;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} knight #3: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > any = expected rounds to survive: 244.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19428; chaotic evil : 0.85 ± 0.01; any : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4261; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 740; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.076984603079384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.566486702659468; hits/misses (PBA)= 1.359128174365127/1.0907818436312737; rounds (PBA)=2.597880423915217;} orc: {team=chaotic evil ; avg hp=8.433513297340532 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.076984603079383; hits/misses (PBA)= 1.3925214957008598/1.4027194561087784; rounds (PBA)=3.6472705458908217;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 562.5; crudely normalised: 0% > any = expected rounds to survive: 195.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23938; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=37.75644871025795 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.061387722455509; hits/misses (PBA)= 1.8952209558088382/1.891021795640872; rounds (PBA)=4.785442911417716;} guard: {team=any ; avg hp=-4.061387722455509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.243551289742052; hits/misses (PBA)= 1.4677064587082584/1.8280343931213758; rounds (PBA)=3.296540691861628;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5216.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35615; other: 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team other = winning battles: 2970; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2031; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=other; avg hp=23.462707458508298 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.6742651469706; hits/misses (PBA)= 12.310537892421516/6.696460707858428; rounds (PBA)=6.742451509698061;} adult black dragon: {team=chaotic evil ; avg hp=10.325734853029394 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.5372925414917; hits/misses (PBA)= 12.22995400919816/6.544491101779644; rounds (PBA)=6.533893221355729;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24664; any non-lawful : 0.31 ± 0.01; any : 0.69 ± 0.01; > Team any non-lawful = winning battles: 1563; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3438; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=0.2585482903419316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.004199160167967; hits/misses (PBA)= 1.4239152169566087/2.137772445510898; rounds (PBA)=3.874225154969006;} guard: {team=any ; avg hp=3.9958008398320337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.741451709658069; hits/misses (PBA)= 2.2385522895420915/1.5182963407318537; rounds (PBA)=4.444311137772446;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 110.0; crudely normalised: 0% > other= expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14208; any : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team any = winning battles: 4969; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=-2.184363127374525 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3833233353329335; hits/misses (PBA)= 0.4937012597480504/0.8966206758648271; rounds (PBA)=1.3967206558688263;} guard: {team=any ; avg hp=9.616676664667066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.184363127374525; hits/misses (PBA)= 1.2971405718856228/0.5388922215556888; rounds (PBA)=2.829634073185363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4465106978604279;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.553489302139572;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > other= expected rounds to survive: 4285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4102; Sum of rounds: 22594; > Team chaotic evil = winning battles: 4093; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=-8.30351048269137 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.63578742077036; hits/misses (PBA)= 9.173573866406631/4.946611409068747; rounds (PBA)=4.7079473427596294;} adult red dragon: {team=chaotic evil ; avg hp=118.32471964895173 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.28059483178936; hits/misses (PBA)= 12.314968308142369/2.1940516821062896; rounds (PBA)=5.505607020965383;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 133.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23416; any non-good : 0.11 ± 0.0; any non-lawful : 0.89 ± 0.0; > Team any non-good = winning battles: 560; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4441; perfect battles: 0; close-call battles: 2803; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=5.198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385322935412917; hits/misses (PBA)= 1.7526494701059787/0.8978204359128175; rounds (PBA)=3.4647070585882824;} thug: {team=any non-good ; avg hp=-1.2647470505898821 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.338332333533295; hits/misses (PBA)= 4.126374725054989/3.6874625074985; rounds (PBA)=3.992601479704059;} bandit #2: {team=any non-lawful ; avg hp=5.111177764447111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.19256148770246; hits/misses (PBA)= 1.722255548890222/0.9266146770645871; rounds (PBA)=3.472105578884223;} bandit: {team=any non-lawful ; avg hp=5.216156768646271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.306338732253549; hits/misses (PBA)= 1.7254549090181963/0.9074185162967406; rounds (PBA)=3.4793041391721657;} bandit #3: {team=any non-lawful ; avg hp=5.135972805438913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.380523895220955; hits/misses (PBA)= 1.7478504299140172/0.9402119576084783; rounds (PBA)=3.4881023795240953;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7365.08; crudely normalised: 0% > unaligned = expected rounds to survive: 5966.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37989; chaotic evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team chaotic evil = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4974; perfect battles: 0; close-call battles: 3783; ------------------------------------------------- Combattants ------------------------------------------------ roc #2: {team=unaligned ; avg hp=95.44691061787643 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.5850829834033; hits/misses (PBA)= 5.148570285942811/1.7104579084183162; rounds (PBA)=6.615076984603079;} adult red dragon: {team=chaotic evil ; avg hp=-12.758048390321935 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.75224955008997; hits/misses (PBA)= 18.57868426314737/1.7892421515696861; rounds (PBA)=6.793441311737652;} roc: {team=unaligned ; avg hp=94.80083983203359 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.17296540691862; hits/misses (PBA)= 5.132973405318936/1.720855828834233; rounds (PBA)=6.6324735052989405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14730.16; crudely normalised: 0% > unaligned = expected rounds to survive: 2983.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30132; chaotic evil : 0.85 ± 0.01; unaligned : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4242; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 759; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=54.284343131373724 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.8608278344331; hits/misses (PBA)= 14.884023195360928/0.7918416316736653; rounds (PBA)=5.809838032393522;} roc: {team=unaligned ; avg hp=-2.8608278344331133 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.71565686862627; hits/misses (PBA)= 7.72745450909818/2.54749050189962; rounds (PBA)=5.25874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13775.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32021; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=251.82263547290543 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.1507698460308; hits/misses (PBA)= 16.39272145570886/0.8590281943611278; rounds (PBA)=6.402319536092781;} pit fiend: {team=lawful evil ; avg hp=-9.150769846030794 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.1773645270946; hits/misses (PBA)= 14.329734053189362/7.761447710457908; rounds (PBA)=5.523095380923815;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5718.11; crudely normalised: 0% > other= expected rounds to survive: 12807.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4126; Sum of rounds: 55074; > Team chaotic evil = winning battles: 3817; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 308; perfect battles: 0; close-call battles: 308; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon #3: {team=other; avg hp=-7.4956374212312165 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.15026660203587; hits/misses (PBA)= 6.271449345613185/14.612457586039747; rounds (PBA)=7.545322346097915;} young black dragon: {team=other; avg hp=-7.31047018904508 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.99491032476975; hits/misses (PBA)= 6.256180319922443/14.611972855065439; rounds (PBA)=7.516723218613669;} young black dragon #5: {team=other; avg hp=-7.094280174503151 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.06034900630151; hits/misses (PBA)= 6.253514299563742/14.522782355792534; rounds (PBA)=7.51623848763936;} young black dragon #4: {team=other; avg hp=-7.176684440135725 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.30053320407174; hits/misses (PBA)= 6.279932137663597/14.612215220552594; rounds (PBA)=7.540717401841977;} young black dragon #2: {team=other; avg hp=-7.1623848763936016 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.9316529326224; hits/misses (PBA)= 6.253271934076587/14.467765390208434; rounds (PBA)=7.5009694619486185;} ancient red dragon: {team=chaotic evil ; avg hp=115.54580707707223 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 671.2285506543868; hits/misses (PBA)= 35.82307319437712/2.222976248182259; rounds (PBA)=13.308531265147844;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9530.18; crudely normalised: 0% > other= expected rounds to survive: 7684.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42158; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon #2: {team=other; avg hp=-8.96000799840032 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.926014797040594; hits/misses (PBA)= 3.708858228354329/8.584483103379323; rounds (PBA)=5.000599880023995;} young black dragon: {team=other; avg hp=-9.15376924615077 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.499700059988; hits/misses (PBA)= 3.6808638272345533/8.400119976004799; rounds (PBA)=4.975204959008198;} young black dragon #3: {team=other; avg hp=-9.325534893021397 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.86502699460108; hits/misses (PBA)= 3.7084583083383325/8.675464907018597; rounds (PBA)=5.030993801239752;} ancient red dragon: {team=chaotic evil ; avg hp=393.70925814837034 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.4393121375725; hits/misses (PBA)= 21.82123575284943/1.4581083783243352; rounds (PBA)=8.42991401719656;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5308.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 780.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 319; Sum of rounds: 2429; > Team any non-lawful = winning battles: 318; perfect battles: 0; close-call battles: 318; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #26: {team=any non-lawful ; avg hp=4.730407523510972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758620689655173; hits/misses (PBA)= 1.0188087774294672/5.200626959247649; rounds (PBA)=6.235109717868339;} bandit #74: {team=any non-lawful ; avg hp=4.909090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667711598746082; hits/misses (PBA)= 0.9749216300940439/5.144200626959248; rounds (PBA)=6.137931034482759;} bandit #47: {team=any non-lawful ; avg hp=3.683385579937304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6426332288401255; hits/misses (PBA)= 0.8307210031347962/5.216300940438871; rounds (PBA)=6.078369905956113;} bandit #28: {team=any non-lawful ; avg hp=4.714733542319749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015673981191223; hits/misses (PBA)= 0.8746081504702194/5.322884012539185; rounds (PBA)=6.216300940438871;} bandit #31: {team=any non-lawful ; avg hp=5.059561128526646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.539184952978056; hits/misses (PBA)= 0.9749216300940439/5.41692789968652; rounds (PBA)=6.41692789968652;} bandit #67: {team=any non-lawful ; avg hp=4.307210031347962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137931034482759; hits/misses (PBA)= 0.9216300940438872/5.225705329153605; rounds (PBA)=6.178683385579937;} bandit #27: {team=any non-lawful ; avg hp=4.492163009404389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.802507836990595; hits/misses (PBA)= 0.8620689655172413/5.247648902821316; rounds (PBA)=6.131661442006269;} bandit #12: {team=any non-lawful ; avg hp=5.210031347962382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.025078369905956; hits/misses (PBA)= 1.031347962382445/5.141065830721003; rounds (PBA)=6.206896551724138;} bandit #52: {team=any non-lawful ; avg hp=4.592476489028213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830721003134796; hits/misses (PBA)= 0.8338557993730408/5.297805642633229; rounds (PBA)=6.172413793103448;} bandit #24: {team=any non-lawful ; avg hp=5.394984326018808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968652037617555; hits/misses (PBA)= 0.8934169278996865/5.448275862068965; rounds (PBA)=6.366771159874608;} bandit #48: {team=any non-lawful ; avg hp=4.793103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495297805642633; hits/misses (PBA)= 0.9592476489028213/5.150470219435737; rounds (PBA)=6.12539184952978;} bandit #73: {team=any non-lawful ; avg hp=5.677115987460815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.517241379310345; hits/misses (PBA)= 0.987460815047022/5.335423197492163; rounds (PBA)=6.338557993730408;} bandit #34: {team=any non-lawful ; avg hp=5.736677115987461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4858934169279; hits/misses (PBA)= 0.9404388714733543/5.445141065830721; rounds (PBA)=6.401253918495298;} bandit #13: {team=any non-lawful ; avg hp=5.887147335423197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45141065830721; hits/misses (PBA)= 0.9655172413793104/5.382445141065831; rounds (PBA)=6.385579937304075;} bandit #23: {team=any non-lawful ; avg hp=4.1191222570532915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.429467084639499; hits/misses (PBA)= 0.9592476489028213/5.153605015673981; rounds (PBA)=6.131661442006269;} bandit #22: {team=any non-lawful ; avg hp=5.153605015673981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.564263322884012; hits/misses (PBA)= 0.9717868338557993/5.332288401253918; rounds (PBA)=6.3197492163009406;} bandit #25: {team=any non-lawful ; avg hp=4.83385579937304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.774294670846395; hits/misses (PBA)= 0.8840125391849529/5.181818181818182; rounds (PBA)=6.094043887147335;} bandit #4: {team=any non-lawful ; avg hp=4.736677115987461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131661442006269; hits/misses (PBA)= 0.896551724137931/5.175548589341693; rounds (PBA)=6.112852664576803;} bandit #38: {team=any non-lawful ; avg hp=4.366771159874608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.946708463949843; hits/misses (PBA)= 0.8683385579937304/5.191222570532916; rounds (PBA)=6.087774294670846;} bandit #71: {team=any non-lawful ; avg hp=5.931034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.532915360501567; hits/misses (PBA)= 0.9247648902821317/5.391849529780564; rounds (PBA)=6.347962382445141;} bandit #9: {team=any non-lawful ; avg hp=4.774294670846395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438871473354232; hits/misses (PBA)= 0.9592476489028213/5.2507836990595615; rounds (PBA)=6.231974921630094;} bandit #11: {team=any non-lawful ; avg hp=4.247648902821316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.329153605015674; hits/misses (PBA)= 0.8934169278996865/5.297805642633229; rounds (PBA)=6.206896551724138;} bandit #51: {team=any non-lawful ; avg hp=4.952978056426332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968652037617555; hits/misses (PBA)= 0.8840125391849529/5.2727272727272725; rounds (PBA)=6.1880877742946705;} bandit #36: {team=any non-lawful ; avg hp=4.6802507836990594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.109717868338558; hits/misses (PBA)= 0.9090909090909091/5.2507836990595615; rounds (PBA)=6.178683385579937;} bandit #57: {team=any non-lawful ; avg hp=5.855799373040752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112852664576803; hits/misses (PBA)= 0.9310344827586207/5.38871473354232; rounds (PBA)=6.338557993730408;} bandit #72: {team=any non-lawful ; avg hp=4.9498432601880875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4858934169279; hits/misses (PBA)= 0.9655172413793104/5.197492163009405; rounds (PBA)=6.200626959247649;} bandit #44: {team=any non-lawful ; avg hp=5.498432601880878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.326018808777429; hits/misses (PBA)= 0.9341692789968652/5.429467084639499; rounds (PBA)=6.38871473354232;} bandit #30: {team=any non-lawful ; avg hp=4.7272727272727275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633228840125392; hits/misses (PBA)= 0.8432601880877743/5.310344827586207; rounds (PBA)=6.175548589341693;} bandit #49: {team=any non-lawful ; avg hp=4.64576802507837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.012539184952978; hits/misses (PBA)= 0.877742946708464/5.363636363636363; rounds (PBA)=6.260188087774295;} bandit #60: {team=any non-lawful ; avg hp=5.54858934169279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294670846394984; hits/misses (PBA)= 0.9310344827586207/5.401253918495298; rounds (PBA)=6.35423197492163;} bandit #20: {team=any non-lawful ; avg hp=5.786833855799373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.501567398119122; hits/misses (PBA)= 0.9811912225705329/5.398119122257054; rounds (PBA)=6.401253918495298;} bandit #33: {team=any non-lawful ; avg hp=5.172413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.307210031347962; hits/misses (PBA)= 0.9310344827586207/5.360501567398119; rounds (PBA)=6.307210031347962;} ancient green dragon: {team=lawful evil ; avg hp=-2.8746081504702192 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 449.1065830721003; hits/misses (PBA)= 20.661442006269592/1.0438871473354232; rounds (PBA)=7.235109717868339;} bandit #58: {team=any non-lawful ; avg hp=4.053291536050157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.818181818181818; hits/misses (PBA)= 0.8934169278996865/5.153605015673981; rounds (PBA)=6.084639498432602;} bandit #59: {team=any non-lawful ; avg hp=4.589341692789969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.109717868338558; hits/misses (PBA)= 0.8746081504702194/5.22884012539185; rounds (PBA)=6.131661442006269;} bandit #53: {team=any non-lawful ; avg hp=3.595611285266458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.385579937304075; hits/misses (PBA)= 0.9278996865203761/4.984326018808777; rounds (PBA)=5.943573667711599;} bandit #32: {team=any non-lawful ; avg hp=4.379310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.19435736677116; hits/misses (PBA)= 0.9404388714733543/5.15987460815047; rounds (PBA)=6.131661442006269;} bandit #15: {team=any non-lawful ; avg hp=5.564263322884012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.664576802507837; hits/misses (PBA)= 0.9529780564263323/5.197492163009405; rounds (PBA)=6.191222570532916;} bandit #70: {team=any non-lawful ; avg hp=4.648902821316614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.912225705329154; hits/misses (PBA)= 0.8746081504702194/5.300940438871473; rounds (PBA)=6.197492163009405;} bandit #39: {team=any non-lawful ; avg hp=3.793103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.683385579937304; hits/misses (PBA)= 0.8652037617554859/4.987460815047022; rounds (PBA)=5.905956112852665;} bandit: {team=any non-lawful ; avg hp=5.7492163009404385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.244514106583072; hits/misses (PBA)= 0.9373040752351097/5.38871473354232; rounds (PBA)=6.3573667711598745;} bandit #14: {team=any non-lawful ; avg hp=4.567398119122257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.554858934169279; hits/misses (PBA)= 1.0156739811912225/5.100313479623824; rounds (PBA)=6.150470219435737;} bandit #21: {team=any non-lawful ; avg hp=5.22884012539185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940438871473354; hits/misses (PBA)= 0.8871473354231975/5.435736677115988; rounds (PBA)=6.335423197492163;} bandit #45: {team=any non-lawful ; avg hp=4.893416927899686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.652037617554859; hits/misses (PBA)= 0.8934169278996865/5.172413793103448; rounds (PBA)=6.094043887147335;} bandit #61: {team=any non-lawful ; avg hp=5.849529780564263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924764890282131; hits/misses (PBA)= 0.987460815047022/5.38871473354232; rounds (PBA)=6.398119122257054;} bandit #56: {team=any non-lawful ; avg hp=5.366771159874608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.078369905956113; hits/misses (PBA)= 0.8934169278996865/5.225705329153605; rounds (PBA)=6.15987460815047;} bandit #8: {team=any non-lawful ; avg hp=5.695924764890282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.956112852664577; hits/misses (PBA)= 0.8871473354231975/5.435736677115988; rounds (PBA)=6.338557993730408;} bandit #37: {team=any non-lawful ; avg hp=5.244514106583072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.64576802507837; hits/misses (PBA)= 0.9749216300940439/5.347962382445141; rounds (PBA)=6.347962382445141;} bandit #16: {team=any non-lawful ; avg hp=5.394984326018808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332288401253918; hits/misses (PBA)= 0.9059561128526645/5.448275862068965; rounds (PBA)=6.385579937304075;} bandit #42: {team=any non-lawful ; avg hp=4.981191222570533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.031347962382445; hits/misses (PBA)= 0.877742946708464/5.266457680250784; rounds (PBA)=6.15987460815047;} bandit #41: {team=any non-lawful ; avg hp=4.06269592476489 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.031347962382445; hits/misses (PBA)= 0.9498432601880877/5.2507836990595615; rounds (PBA)=6.231974921630094;} bandit #68: {team=any non-lawful ; avg hp=5.094043887147335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498432601880878; hits/misses (PBA)= 0.8181818181818182/5.360501567398119; rounds (PBA)=6.197492163009405;} bandit #19: {team=any non-lawful ; avg hp=5.025078369905956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52037617554859; hits/misses (PBA)= 0.9404388714733543/5.25705329153605; rounds (PBA)=6.238244514106583;} bandit #35: {team=any non-lawful ; avg hp=5.818181818181818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.858934169278997; hits/misses (PBA)= 0.9686520376175548/5.391849529780564; rounds (PBA)=6.379310344827586;} bandit #43: {team=any non-lawful ; avg hp=4.890282131661442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.153605015673981; hits/misses (PBA)= 0.9247648902821317/5.300940438871473; rounds (PBA)=6.241379310344827;} bandit #46: {team=any non-lawful ; avg hp=4.3197492163009406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.673981191222571; hits/misses (PBA)= 0.8808777429467085/5.322884012539185; rounds (PBA)=6.231974921630094;} bandit #10: {team=any non-lawful ; avg hp=5.084639498432602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.445141065830721; hits/misses (PBA)= 0.9749216300940439/5.122257053291536; rounds (PBA)=6.112852664576803;} bandit #54: {team=any non-lawful ; avg hp=4.545454545454546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6802507836990594; hits/misses (PBA)= 0.799373040752351/5.310344827586207; rounds (PBA)=6.147335423197492;} bandit #6: {team=any non-lawful ; avg hp=4.673981191222571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4890282131661445; hits/misses (PBA)= 0.9310344827586207/5.087774294670846; rounds (PBA)=6.053291536050157;} bandit #55: {team=any non-lawful ; avg hp=4.517241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636363636363637; hits/misses (PBA)= 0.9717868338557993/5.141065830721003; rounds (PBA)=6.150470219435737;} bandit #2: {team=any non-lawful ; avg hp=5.172413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.009404388714733; hits/misses (PBA)= 0.8934169278996865/5.197492163009405; rounds (PBA)=6.112852664576803;} bandit #3: {team=any non-lawful ; avg hp=4.981191222570533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.385579937304075; hits/misses (PBA)= 0.9467084639498433/5.078369905956113; rounds (PBA)=6.065830721003135;} bandit #17: {team=any non-lawful ; avg hp=4.64576802507837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.22884012539185; hits/misses (PBA)= 0.9028213166144201/5.163009404388715; rounds (PBA)=6.094043887147335;} bandit #29: {team=any non-lawful ; avg hp=4.523510971786834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072100313479623; hits/misses (PBA)= 0.9623824451410659/5.153605015673981; rounds (PBA)=6.153605015673981;} bandit #62: {team=any non-lawful ; avg hp=3.9905956112852663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225705329153605; hits/misses (PBA)= 0.9184952978056427/5.216300940438871; rounds (PBA)=6.163009404388715;} bandit #66: {team=any non-lawful ; avg hp=4.8119122257053295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.344827586206897; hits/misses (PBA)= 0.9278996865203761/5.200626959247649; rounds (PBA)=6.156739811912225;} bandit #7: {team=any non-lawful ; avg hp=4.52037617554859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.927899686520377; hits/misses (PBA)= 0.8808777429467085/5.216300940438871; rounds (PBA)=6.131661442006269;} bandit #18: {team=any non-lawful ; avg hp=4.608150470219436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.310344827586207; hits/misses (PBA)= 0.9310344827586207/5.244514106583072; rounds (PBA)=6.191222570532916;} bandit #50: {team=any non-lawful ; avg hp=4.470219435736677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.156739811912225; hits/misses (PBA)= 0.9561128526645768/5.175548589341693; rounds (PBA)=6.156739811912225;} bandit #64: {team=any non-lawful ; avg hp=5.22884012539185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2884012539184955; hits/misses (PBA)= 0.9592476489028213/5.332288401253918; rounds (PBA)=6.313479623824452;} bandit #40: {team=any non-lawful ; avg hp=5.38871473354232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5579937304075235; hits/misses (PBA)= 0.9686520376175548/5.329153605015674; rounds (PBA)=6.329153605015674;} bandit #5: {team=any non-lawful ; avg hp=4.695924764890282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.554858934169279; hits/misses (PBA)= 0.9968652037617555/5.031347962382445; rounds (PBA)=6.059561128526646;} bandit #69: {team=any non-lawful ; avg hp=4.112852664576803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.310344827586207; hits/misses (PBA)= 0.9968652037617555/5.16614420062696; rounds (PBA)=6.1880877742946705;} bandit #65: {team=any non-lawful ; avg hp=5.470219435736677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.413793103448276; hits/misses (PBA)= 0.8213166144200627/5.332288401253918; rounds (PBA)=6.172413793103448;} bandit #63: {team=any non-lawful ; avg hp=5.332288401253918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.768025078369906; hits/misses (PBA)= 1.025078369905956/5.15987460815047; rounds (PBA)=6.222570532915361;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2510.87; crudely normalised: 0% > lawful evil = expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 933; Sum of rounds: 12141; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 932; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=-10.497320471596998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.034297963558414; hits/misses (PBA)= 0.8863879957127545/5.230439442658092; rounds (PBA)=6.144694533762058;} bandit #12: {team=any non-lawful ; avg hp=-10.859592711682744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.063236870310825; hits/misses (PBA)= 0.8853161843515541/5.276527331189711; rounds (PBA)=6.183279742765273;} bandit #9: {team=any non-lawful ; avg hp=-10.762057877813504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265809217577706; hits/misses (PBA)= 0.939978563772776/5.185423365487674; rounds (PBA)=6.147909967845659;} bandit #32: {team=any non-lawful ; avg hp=-10.79849946409432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.40085744908896; hits/misses (PBA)= 0.9667738478027867/5.297963558413719; rounds (PBA)=6.285101822079314;} bandit: {team=any non-lawful ; avg hp=-10.84994640943194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.338692390139335; hits/misses (PBA)= 0.9196141479099679/5.308681672025723; rounds (PBA)=6.254019292604502;} bandit #20: {team=any non-lawful ; avg hp=-10.67309753483387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07609860664523; hits/misses (PBA)= 0.909967845659164/5.209003215434084; rounds (PBA)=6.154340836012862;} bandit #18: {team=any non-lawful ; avg hp=-10.82422293676313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.335476956055734; hits/misses (PBA)= 0.9496248660235799/5.22615219721329; rounds (PBA)=6.193997856377278;} bandit #23: {team=any non-lawful ; avg hp=-10.485530546623794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.271168274383708; hits/misses (PBA)= 0.9271168274383709/5.144694533762058; rounds (PBA)=6.102893890675241;} bandit #4: {team=any non-lawful ; avg hp=-10.532690246516614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.317256162915327; hits/misses (PBA)= 0.9614147909967846/5.188638799571275; rounds (PBA)=6.191854233654877;} bandit #27: {team=any non-lawful ; avg hp=-10.644158628081458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.259378349410504; hits/misses (PBA)= 0.8906752411575563/5.367631296891747; rounds (PBA)=6.280814576634512;} bandit #16: {team=any non-lawful ; avg hp=-11.016077170418006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165058949624866; hits/misses (PBA)= 0.9217577706323687/5.168274383708467; rounds (PBA)=6.115755627009646;} bandit #2: {team=any non-lawful ; avg hp=-10.590568060021436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196141479099678; hits/misses (PBA)= 0.909967845659164/5.153269024651661; rounds (PBA)=6.091103965702036;} bandit #7: {team=any non-lawful ; avg hp=-10.593783494105038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.115755627009646; hits/misses (PBA)= 0.9003215434083601/5.078242229367631; rounds (PBA)=6.011789924973205;} bandit #30: {team=any non-lawful ; avg hp=-10.197213290460878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.502679528403001; hits/misses (PBA)= 0.9710610932475884/5.30117899249732; rounds (PBA)=6.295819935691318;} bandit #3: {team=any non-lawful ; avg hp=-10.444801714898178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102893890675241; hits/misses (PBA)= 0.9217577706323687/5.183279742765273; rounds (PBA)=6.137191854233655;} bandit #13: {team=any non-lawful ; avg hp=-10.439442658092176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232583065380493; hits/misses (PBA)= 0.9206859592711683/5.302250803858521; rounds (PBA)=6.2508038585209;} bandit #24: {team=any non-lawful ; avg hp=-10.80064308681672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.287245444801715; hits/misses (PBA)= 0.9185423365487674/5.355841371918542; rounds (PBA)=6.30010718113612;} bandit #11: {team=any non-lawful ; avg hp=-10.52411575562701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380493033226152; hits/misses (PBA)= 0.9421221864951769/5.257234726688103; rounds (PBA)=6.236870310825295;} bandit #29: {team=any non-lawful ; avg hp=-10.72561629153269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.282958199356913; hits/misses (PBA)= 0.9303322615219721/4.973204715969989; rounds (PBA)=5.937834941050375;} bandit #15: {team=any non-lawful ; avg hp=-10.97749196141479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.101822079314041; hits/misses (PBA)= 0.9271168274383709/5.335476956055734; rounds (PBA)=6.287245444801715;} bandit #33: {team=any non-lawful ; avg hp=-11.069667738478028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.628081457663451; hits/misses (PBA)= 0.9785637727759914/5.309753483386924; rounds (PBA)=6.316184351554126;} bandit #28: {team=any non-lawful ; avg hp=-10.180064308681672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.178992497320472; hits/misses (PBA)= 0.9121114683815649/5.260450160771704; rounds (PBA)=6.210075026795284;} bandit #35: {team=any non-lawful ; avg hp=-10.884244372990354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.064308681672026; hits/misses (PBA)= 0.8992497320471597/5.319399785637728; rounds (PBA)=6.237942122186495;} bandit #26: {team=any non-lawful ; avg hp=-10.744908896034298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.138263665594855; hits/misses (PBA)= 0.9121114683815649/5.140407288317256; rounds (PBA)=6.081457663451233;} bandit #17: {team=any non-lawful ; avg hp=-10.664523043944266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278670953912111; hits/misses (PBA)= 0.9346195069667739/5.291532690246517; rounds (PBA)=6.2497320471597;} bandit #14: {team=any non-lawful ; avg hp=-10.546623794212218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.101822079314041; hits/misses (PBA)= 0.9131832797427653/5.338692390139335; rounds (PBA)=6.288317256162915;} bandit #19: {team=any non-lawful ; avg hp=-10.839228295819936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968917470525188; hits/misses (PBA)= 0.887459807073955/5.202572347266881; rounds (PBA)=6.116827438370847;} bandit #21: {team=any non-lawful ; avg hp=-10.762057877813504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.509110396570204; hits/misses (PBA)= 0.954983922829582/5.245444801714898; rounds (PBA)=6.22615219721329;} bandit #22: {team=any non-lawful ; avg hp=-10.65166130760986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205787781350482; hits/misses (PBA)= 0.9056806002143623/5.257234726688103; rounds (PBA)=6.183279742765273;} ancient green dragon: {team=lawful evil ; avg hp=201.78027867095392 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 758.8006430868168; hits/misses (PBA)= 35.07717041800643/1.9271168274383708; rounds (PBA)=13.011789924973204;} bandit #25: {team=any non-lawful ; avg hp=-10.639871382636656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206859592711683; hits/misses (PBA)= 0.9378349410503751/5.155412647374062; rounds (PBA)=6.121114683815648;} bandit #10: {team=any non-lawful ; avg hp=-10.729903536977492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.198285101822079; hits/misses (PBA)= 0.9239013933547695/5.347266881028939; rounds (PBA)=6.303322615219721;} bandit #8: {team=any non-lawful ; avg hp=-10.97642015005359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.988210075026795; hits/misses (PBA)= 0.8831725616291533/5.15112540192926; rounds (PBA)=6.061093247588424;} bandit #34: {team=any non-lawful ; avg hp=-10.652733118971062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.97534833869239; hits/misses (PBA)= 0.8670953912111469/5.441586280814577; rounds (PBA)=6.330117899249732;} bandit #5: {team=any non-lawful ; avg hp=-10.630225080385852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.345123258306538; hits/misses (PBA)= 0.9303322615219721/5.210075026795284; rounds (PBA)=6.17577706323687;} bandit #31: {team=any non-lawful ; avg hp=-10.808145766345124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.346195069667738; hits/misses (PBA)= 0.954983922829582/5.137191854233655; rounds (PBA)=6.116827438370847;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33239; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 623; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4378; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.24315136972606 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.8224355128974; hits/misses (PBA)= 12.425514897020596/5.357928414317136; rounds (PBA)=6.511697660467906;} adult black dragon: {team=chaotic evil ; avg hp=-3.8224355128974206 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.75684863027394; hits/misses (PBA)= 11.200959808038393/6.03879224155169; rounds (PBA)=5.834233153369326;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4969; Sum of rounds: 11248; > Team beyond = winning battles: 4968; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-10.256590863352788 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7250955926745825; hits/misses (PBA)= 0.2551821292010465/0.40853290400482994; rounds (PBA)=0.6637150332058764;} Cthulhu: {team=beyond; avg hp=771.217146307104 (from 774); avg healing spells left=99978.86617025558 (from 99999); damage done (per battle average)= 122.72529684041055; hits/misses (PBA)= 3.0036224592473335/0.16844435500100624; rounds (PBA)=2.263433286375528;} air elemental: {team=neutral ; avg hp=-26.61923928355806 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.320386395653049; hits/misses (PBA)= 0.986315153954518/2.4844033004628696; rounds (PBA)=1.735560474944657;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2984; Sum of rounds: 6685; > Team beyond = winning battles: 2983; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-25.837131367292226 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.431635388739947; hits/misses (PBA)= 0.9973190348525469/2.4738605898123325; rounds (PBA)=1.7355898123324396;} Cthulhu: {team=beyond; avg hp=771.0371983914209 (from 774); avg healing spells left=99965.47989276139 (from 99999); damage done (per battle average)= 121.49329758713137; hits/misses (PBA)= 2.9768766756032172/0.15951742627345844; rounds (PBA)=2.2402815013404824;} acolyte: {team=any ; avg hp=-9.874664879356569 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7168230563002681; hits/misses (PBA)= 0.257372654155496/0.40281501340482573; rounds (PBA)=0.6601876675603218;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11264; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=771.3589282143571 (from 774); avg healing spells left=99998.9900019996 (from 99999); damage done (per battle average)= 122.32933413317336; hits/misses (PBA)= 2.991001799640072/0.15536892621475704; rounds (PBA)=2.2523495300939813;} acolyte: {team=any ; avg hp=-10.2375524895021 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7626474705058989; hits/misses (PBA)= 0.266746650669866/0.40691861627674464; rounds (PBA)=0.6736652669466107;} air elemental: {team=neutral ; avg hp=-26.36092781443711 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45750849830034; hits/misses (PBA)= 0.9938012397520496/2.457108578284343; rounds (PBA)=1.7254549090181963;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 149.64; crudely normalised: 0% > any non-lawful = expected rounds to survive: 609.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4889; Sum of rounds: 25534; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 7; > Team any non-lawful = winning battles: 4881; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=42.74309674780119 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.52730619758642; hits/misses (PBA)= 8.732665166700757/4.945183064021272; rounds (PBA)=5.220904070362037;} bandit #4: {team=other; avg hp=-2.9093884229903866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.524033544692166; hits/misses (PBA)= 1.1251789732051545/1.3859685007158928; rounds (PBA)=2.930660666803027;} bandit: {team=other; avg hp=-2.867253016976887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.487829822049499; hits/misses (PBA)= 1.1157700961341788/1.394763755369196; rounds (PBA)=2.9093884229903866;} bandit #3: {team=other; avg hp=-2.8795254653303335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5436694620576805; hits/misses (PBA)= 1.1321333606054407/1.36940069543874; rounds (PBA)=2.926365309879321;} bandit #2: {team=other; avg hp=-2.8735937819595008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693188791163837; hits/misses (PBA)= 1.161996318265494/1.425853957864594; rounds (PBA)=2.9768868889343425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18271; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.184563087382523 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.162967406518696; hits/misses (PBA)= 3.4357128574285145/5.168966206758649; rounds (PBA)=2.868226354729054;} ancient black dragon: {team=chaotic evil ; avg hp=322.8370325934813 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.18456308738251; hits/misses (PBA)= 8.473105378924215/0.4443111377724455; rounds (PBA)=3.6534693061387724;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16363.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4151.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22052; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-9.04879024195161 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.31433713257348; hits/misses (PBA)= 5.309338132373525/5.306138772245551; rounds (PBA)=3.538492301539692;} ancient silver dragon: {team=lawful good ; avg hp=406.6856628674265 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.04879024195162; hits/misses (PBA)= 10.79384123175365/0.5642871425714857; rounds (PBA)=4.409518096380724;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant poisonous snake: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33413317336532694;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32213557288542294;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3437312537492502;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1473.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 1012.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28658; unaligned : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4749; perfect battles: 0; close-call battles: 4742; > Team lawful evil = winning battles: 252; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #6: {team=unaligned ; avg hp=13.923015396920617 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.475904819036193; hits/misses (PBA)= 1.722255548890222/2.1071785642871426; rounds (PBA)=4.071785642871426;} brown bear #7: {team=unaligned ; avg hp=14.398920215956808 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.429514097180563; hits/misses (PBA)= 1.7036592681463707/2.12377524495101; rounds (PBA)=4.0887822435512895;} brown bear #9: {team=unaligned ; avg hp=14.382123575284943 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.417716456708659; hits/misses (PBA)= 1.7076584683063387/2.082383523295341; rounds (PBA)=4.054589082183563;} brown bear #8: {team=unaligned ; avg hp=14.651869626074784 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.580283943211358; hits/misses (PBA)= 1.732253549290142/2.1089782043591283; rounds (PBA)=4.1031793641271745;} brown bear #5: {team=unaligned ; avg hp=14.036992601479705 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.462307538492302; hits/misses (PBA)= 1.7194561087782443/2.1201759648070384; rounds (PBA)=4.088982203559288;} aboleth: {team=lawful evil ; avg hp=-3.4633073385322937 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.52289542091583; hits/misses (PBA)= 14.526894621075785/0.9388122375524895; rounds (PBA)=5.189362127574485;} brown bear #4: {team=unaligned ; avg hp=13.93641271745651 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.230953809238152; hits/misses (PBA)= 1.6944611077784444/2.086982603479304; rounds (PBA)=4.040391921615677;} brown bear #2: {team=unaligned ; avg hp=14.0749850029994 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.187762447510497; hits/misses (PBA)= 1.6888622275544891/2.0891821635672865; rounds (PBA)=4.030393921215757;} brown bear #3: {team=unaligned ; avg hp=14.264147170565886 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.419716056788642; hits/misses (PBA)= 1.7098580283943212/2.093981203759248; rounds (PBA)=4.055188962207558;} brown bear: {team=unaligned ; avg hp=13.808638272345531 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.259148170365927; hits/misses (PBA)= 1.6956608678264347/2.0671865626874624; rounds (PBA)=4.029194161167767;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 654.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 2278.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26244; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #2: {team=unaligned ; avg hp=-5.5794841031793645 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.504099180163967; hits/misses (PBA)= 1.0613877224555088/1.2951409718056388; rounds (PBA)=2.6676664667066587;} aboleth: {team=lawful evil ; avg hp=96.28134373125376 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.60547890421915; hits/misses (PBA)= 12.894621075784842/0.8320335932813437; rounds (PBA)=5.247750449910018;} brown bear #3: {team=unaligned ; avg hp=-5.725854829034193 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.688462307538492; hits/misses (PBA)= 1.0757848430313937/1.3183363327334534; rounds (PBA)=2.703259348130374;} brown bear #4: {team=unaligned ; avg hp=-5.651669666066787 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.868226354729055; hits/misses (PBA)= 1.1037792441511698/1.3071385722855429; rounds (PBA)=2.7270545890821833;} brown bear: {team=unaligned ; avg hp=-5.648470305938813 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657868426314737; hits/misses (PBA)= 1.0767846430713857/1.3061387722455509; rounds (PBA)=2.697860427914417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3233.24; crudely normalised: 0% > beyond= expected rounds to survive: -5528.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19531; neutral : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=768.2269546090782 (from 774); avg healing spells left=99998.95780843831 (from 99999); damage done (per battle average)= 236.3137372525495; hits/misses (PBA)= 5.748450309938012/0.4449110177964407; rounds (PBA)=3.9054189162167567;} air elemental: {team=neutral ; avg hp=-28.190961807638473 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6686662667466505; hits/misses (PBA)= 0.15896820635872824/2.895620875824835; rounds (PBA)=2.4643071385722854;} air elemental #2: {team=neutral ; avg hp=-28.122775444911017 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4123175364927016; hits/misses (PBA)= 0.14917016596680663/2.857028594281144; rounds (PBA)=2.459108178364327;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 78.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13790; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1605; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.819636072785443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3523295340931814; hits/misses (PBA)= 0.7212557488502299/1.2061587682463508; rounds (PBA)=1.9274145170965806;} wolf #7: {team=unaligned ; avg hp=9.729454109178164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.786842631473705; hits/misses (PBA)= 1.0435912817436512/0.8832233553289343; rounds (PBA)=2.2953409318136373;} wolf #2: {team=unaligned ; avg hp=9.642071585682864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.577684463107379; hits/misses (PBA)= 1.0127974405118976/0.8850229954009198; rounds (PBA)=2.2745450909818037;} guard #2: {team=any ; avg hp=-3.868226354729054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3609278144371126; hits/misses (PBA)= 0.7238552289542092/1.189762047590482; rounds (PBA)=1.913617276544691;} wolf #3: {team=unaligned ; avg hp=9.613277344531094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.551089782043591; hits/misses (PBA)= 1.0077984403119375/0.8848230353929214; rounds (PBA)=2.284743051389722;} mastiff: {team=any ; avg hp=-2.8130373925214958 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9988002399520096; hits/misses (PBA)= 0.21635672865426914/0.3735252949410118; rounds (PBA)=0.589882023595281;} wolf: {team=unaligned ; avg hp=9.604679064187163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558488302339532; hits/misses (PBA)= 1.0167966406718656/0.8928214357128574; rounds (PBA)=2.294141171765647;} mastiff #2: {team=any ; avg hp=-2.838632273545291 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9824035192961408; hits/misses (PBA)= 0.21235752849430115/0.39132173565286943; rounds (PBA)=0.6036792641471705;} wolf #6: {team=unaligned ; avg hp=9.668066386722655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.718056388722256; hits/misses (PBA)= 1.0279944011197761/0.8928214357128574; rounds (PBA)=2.296140771845631;} wolf #8: {team=unaligned ; avg hp=9.627274545090982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.557688462307539; hits/misses (PBA)= 1.0113977204559088/0.8958208358328335; rounds (PBA)=2.286742651469706;} wolf #5: {team=unaligned ; avg hp=9.659268146370726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.578484303139372; hits/misses (PBA)= 1.0187962407518496/0.8874225154969007; rounds (PBA)=2.2865426914617077;} wolf #4: {team=unaligned ; avg hp=9.675264947010598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.643271345730854; hits/misses (PBA)= 1.0223955208958209/0.890621875624875; rounds (PBA)=2.2841431713657268;} mastiff #4: {team=any ; avg hp=-2.827634473105379 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0267946410717856; hits/misses (PBA)= 0.21815636872625474/0.3817236552689462; rounds (PBA)=0.5998800239952009;} mastiff #3: {team=any ; avg hp=-2.8044391121775645 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0593881223755248; hits/misses (PBA)= 0.22615476904619075/0.3797240551889622; rounds (PBA)=0.6058788242351529;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 97.78; crudely normalised: 0% > any = expected rounds to survive: 56.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13435; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 603; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-3.914017196560688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.856628674265147; hits/misses (PBA)= 0.6186762647470506/1.24375124975005; rounds (PBA)=1.8624275144971005;} wolf: {team=unaligned ; avg hp=10.262947410517896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.371925614877025; hits/misses (PBA)= 0.981003799240152/0.8922215556888622; rounds (PBA)=2.279744051189762;} cat #2: {team=any ; avg hp=-5.378124375124975 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11997600479904019; hits/misses (PBA)= 0.11497700459908018/0.4423115376924615; rounds (PBA)=0.5572885422915417;} guard: {team=any ; avg hp=-3.937212557488502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.902019596080784; hits/misses (PBA)= 0.6316736652669466/1.2265546890621875; rounds (PBA)=1.8582283543291342;} wolf #4: {team=unaligned ; avg hp=10.234153169366127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.477304539092182; hits/misses (PBA)= 1.0001999600079985/0.8608278344331134; rounds (PBA)=2.292141571685663;} wolf #2: {team=unaligned ; avg hp=10.186562687462507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.39132173565287; hits/misses (PBA)= 0.9874025194961008/0.8642271545690862; rounds (PBA)=2.2775444911017795;} wolf #5: {team=unaligned ; avg hp=10.21875624875025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.425914817036593; hits/misses (PBA)= 0.991001799640072/0.8762247550489902; rounds (PBA)=2.275344931013797;} wolf #8: {team=unaligned ; avg hp=10.231753649270146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.46130773845231; hits/misses (PBA)= 0.9922015596880623/0.8638272345530894; rounds (PBA)=2.2805438912217557;} cat #3: {team=any ; avg hp=-5.384523095380924 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11997600479904019; hits/misses (PBA)= 0.11337732453509299/0.4501099780043991; rounds (PBA)=0.5634873025394921;} wolf #6: {team=unaligned ; avg hp=10.154569086182763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.232953409318136; hits/misses (PBA)= 0.9750049990002/0.8688262347530494; rounds (PBA)=2.277744451109778;} wolf #3: {team=unaligned ; avg hp=10.26114777044591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.562287542491502; hits/misses (PBA)= 1.0027994401119775/0.8730253949210158; rounds (PBA)=2.296540691861628;} cat: {team=any ; avg hp=-5.3899220155968806 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11317736452709458; hits/misses (PBA)= 0.10837832433513298/0.45350929814037194; rounds (PBA)=0.5618876224755049;} cat #4: {team=any ; avg hp=-5.4333133373325335 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14277144571085784; hits/misses (PBA)= 0.13517296540691862/0.44211157768446313; rounds (PBA)=0.5772845430913818;} wolf #7: {team=unaligned ; avg hp=10.195560887822435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.514097180563887; hits/misses (PBA)= 1.0047990401919615/0.8672265546890622; rounds (PBA)=2.281143771245751;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 97.78; crudely normalised: 0% > any = expected rounds to survive: 56.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13455; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 607; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=10.256548690261948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.370125974805039; hits/misses (PBA)= 0.9896020795840832/0.8666266746650669; rounds (PBA)=2.2675464907018594;} wolf #2: {team=unaligned ; avg hp=10.222355528894221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.470705858828234; hits/misses (PBA)= 0.9946010797840432/0.8578284343131374; rounds (PBA)=2.277744451109778;} cat: {team=any ; avg hp=-5.325534893021396 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12117576484703059; hits/misses (PBA)= 0.11457708458308338/0.4403119376124775; rounds (PBA)=0.5548890221955609;} wolf #5: {team=unaligned ; avg hp=10.233353329334133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.505898820235953; hits/misses (PBA)= 1.0027994401119775/0.851629674065187; rounds (PBA)=2.267746450709858;} wolf #6: {team=unaligned ; avg hp=10.245550889822036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.461907618476305; hits/misses (PBA)= 1.0045990801839633/0.852629474105179; rounds (PBA)=2.2781443711257747;} wolf #8: {team=unaligned ; avg hp=10.249150169966006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.268946210757848; hits/misses (PBA)= 0.9788042391521695/0.882623475304939; rounds (PBA)=2.2765446910617877;} cat #4: {team=any ; avg hp=-5.354729054189162 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1239752049590082; hits/misses (PBA)= 0.11517696460707859/0.4455108978204359; rounds (PBA)=0.5606878624275144;} guard #2: {team=any ; avg hp=-3.9012197560487905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8222355528894223; hits/misses (PBA)= 0.6124775044991002/1.2265546890621875; rounds (PBA)=1.8390321935612877;} wolf #3: {team=unaligned ; avg hp=10.341531693661267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4887022595480905; hits/misses (PBA)= 1.002999400119976/0.8848230353929214; rounds (PBA)=2.2877424515096982;} wolf #7: {team=unaligned ; avg hp=10.212957408518296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3353329334133175; hits/misses (PBA)= 0.9732053589282144/0.8750249950009998; rounds (PBA)=2.27374525094981;} wolf: {team=unaligned ; avg hp=10.1499700059988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.251949610077984; hits/misses (PBA)= 0.9714057188562287/0.8580283943211358; rounds (PBA)=2.271745650869826;} cat #2: {team=any ; avg hp=-5.353929214157168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11457708458308338; hits/misses (PBA)= 0.10937812437512498/0.4487102579484103; rounds (PBA)=0.5580883823235353;} guard: {team=any ; avg hp=-3.8128374325134975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.790241951609678; hits/misses (PBA)= 0.6066786642671466/1.2235552889422117; rounds (PBA)=1.830233953209358;} cat #3: {team=any ; avg hp=-5.405318936212757 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11637672465506899; hits/misses (PBA)= 0.11237752449510098/0.44931013797240554; rounds (PBA)=0.5616876624675065;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 36.36; crudely normalised: 0% > any = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26622; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=9.829034193161368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.450709858028395; hits/misses (PBA)= 1.9772045590881824/1.7480503899220157; rounds (PBA)=4.830833833233354;} cat #4: {team=unaligned ; avg hp=-2.7124575084983005 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5668866226754649; hits/misses (PBA)= 0.47470505898820237/1.5202959408118377; rounds (PBA)=2.2893421315736853;} cat #2: {team=unaligned ; avg hp=-2.792041591681664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5556888622275545; hits/misses (PBA)= 0.46270745850829836/1.5026994601079784; rounds (PBA)=2.289142171565687;} guard: {team=any ; avg hp=9.91861627674465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.570885822835432; hits/misses (PBA)= 2.0227954409118176/1.732853429314137; rounds (PBA)=4.8060387922415515;} cat #3: {team=unaligned ; avg hp=-2.760647870425915 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5700859828034394; hits/misses (PBA)= 0.47310537892421517/1.5086982603479304; rounds (PBA)=2.2919416116776645;} cat: {team=unaligned ; avg hp=-2.7564487102579482 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5596880623875224; hits/misses (PBA)= 0.47210557888422316/1.5166966606678665; rounds (PBA)=2.299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12485; any : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team any = winning battles: 158; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4843; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.7530493901219755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.405918816236753; hits/misses (PBA)= 1.1189762047590481/0.35332933413317336; rounds (PBA)=2.4407118576284743;} commoner: {team=any ; avg hp=-2.4059188162367526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2469506098780243; hits/misses (PBA)= 0.45830833833233353/0.6548690261947611; rounds (PBA)=1.1447710457908418;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 660.0; crudely normalised: 0% > other= expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83601; neutral evil : 0.72 ± 0.01; other: 0.28 ± 0.01; > Team neutral evil = winning battles: 3608; perfect battles: 0; close-call battles: 2417; > Team other = winning battles: 1393; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=other; avg hp=1.2007598480303938 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.82183563287342; hits/misses (PBA)= 8.223155368926214/7.644271145770846; rounds (PBA)=16.145970805838832;} magma mephit: {team=neutral evil ; avg hp=6.220155968806239 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.254549090181964; hits/misses (PBA)= 2.8508298340331932/6.598880223955209; rounds (PBA)=12.82743451309738;} magma mephit #3: {team=neutral evil ; avg hp=6.512297540491901 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.387922415516897; hits/misses (PBA)= 2.9106178764247153/6.835432913417317; rounds (PBA)=12.95880823835233;} magma mephit #2: {team=neutral evil ; avg hp=6.445710857828434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.156768646270747; hits/misses (PBA)= 2.838832233553289/6.7176564687062585; rounds (PBA)=12.88622275544891;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 660.0; crudely normalised: 0% > other= expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83370; neutral evil : 0.72 ± 0.01; other: 0.28 ± 0.01; > Team neutral evil = winning battles: 3613; perfect battles: 0; close-call battles: 2474; > Team other = winning battles: 1388; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=neutral evil ; avg hp=6.2325534893021395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.110377924415117; hits/misses (PBA)= 2.8280343931213756/6.58628274345131; rounds (PBA)=12.831633673265348;} magma mephit #3: {team=neutral evil ; avg hp=6.340131973605279 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.195560887822435; hits/misses (PBA)= 2.8580283943211358/6.730853829234153; rounds (PBA)=12.862827434513097;} magma mephit #2: {team=neutral evil ; avg hp=6.2671465706858625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426514697060588; hits/misses (PBA)= 2.9178164367126573/6.815036992601479; rounds (PBA)=12.913417316536693;} Nameless: {team=other; avg hp=1.2675464907018597 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.16016796640672; hits/misses (PBA)= 8.249550089982003/7.575684863027394; rounds (PBA)=16.102779444111178;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 759.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4810.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4083; Sum of rounds: 18556; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4082; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-6.927259368111683 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364927749204017; hits/misses (PBA)= 1.11217242223855/1.4146460935586578; rounds (PBA)=2.526818515797208;} archmage #2: {team=any ; avg hp=-6.955669850600049 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.160421258878276; hits/misses (PBA)= 1.0862111192750428/1.4256674014205242; rounds (PBA)=2.511878520695567;} mage: {team=any ; avg hp=-6.546167034043595 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47881459710996815;} archmage #4: {team=any ; avg hp=-6.9786921381337255 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.124663237815332; hits/misses (PBA)= 1.068087190791085/1.4313005143277002; rounds (PBA)=2.499387705118785;} marilith #2: {team=chaotic evil ; avg hp=173.63605192260593 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.5116336027431; hits/misses (PBA)= 24.76316433994612/2.848395787411217; rounds (PBA)=4.465099191770757;} archmage #3: {team=any ; avg hp=-6.992897379377909 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250306147440607; hits/misses (PBA)= 1.109723242713691/1.4215037962282635; rounds (PBA)=2.5312270389419544;} marilith: {team=chaotic evil ; avg hp=173.05290227773696 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.5006122948812; hits/misses (PBA)= 24.734019103600293/2.858927259368112; rounds (PBA)=4.475875581680137;} archmage #6: {team=any ; avg hp=-6.849130541268675 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.24295860886603; hits/misses (PBA)= 1.0962527553269654/1.4256674014205242; rounds (PBA)=2.5219201567474894;} archmage #5: {team=any ; avg hp=-6.917707567964732 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.076659319128092; hits/misses (PBA)= 1.0629439137888808/1.4474650991917708; rounds (PBA)=2.5104090129806513;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 759.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4810.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4299; Sum of rounds: 19607; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4298; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith #2: {team=chaotic evil ; avg hp=172.89811584089324 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.70318678762504; hits/misses (PBA)= 24.7920446615492/2.837869271923703; rounds (PBA)=4.4826703884624335;} archmage #6: {team=any ; avg hp=-7.112816934170738 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250988602000465; hits/misses (PBA)= 1.0965340776924866/1.411956268899744; rounds (PBA)=2.5084903465922306;} mage: {team=any ; avg hp=-6.494068387997209 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4612700628053036;} archmage #2: {team=any ; avg hp=-7.075366364270761 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.282158641544545; hits/misses (PBA)= 1.1067690160502441/1.427076064200977; rounds (PBA)=2.533845080251221;} archmage: {team=any ; avg hp=-7.160037217957664 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.391719004419633; hits/misses (PBA)= 1.1260758315887416/1.4307978599674342; rounds (PBA)=2.556873691556176;} marilith: {team=chaotic evil ; avg hp=173.40776924866248 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.8336822516864; hits/misses (PBA)= 24.757618050709468/2.8967201674808094; rounds (PBA)=4.484996510816469;} archmage #3: {team=any ; avg hp=-6.9925564084670855 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.133984647592463; hits/misses (PBA)= 1.0774598743893928/1.4142823912537799; rounds (PBA)=2.4919748778785764;} archmage #4: {team=any ; avg hp=-6.932077227262154 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.185857176087462; hits/misses (PBA)= 1.0888578739241683/1.409862758781112; rounds (PBA)=2.49872063270528;} archmage #5: {team=any ; avg hp=-6.86880669923238 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.363572923935799; hits/misses (PBA)= 1.1265410560595488/1.397534310304722; rounds (PBA)=2.5240753663642708;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 285.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11504.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12414; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-7.111377724455109 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.595080983803239; hits/misses (PBA)= 0.5440911817636472/0.9302139572085583; rounds (PBA)=1.4743051389722055;} marilith #2: {team=chaotic evil ; avg hp=186.4395120975805 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.96500699860027; hits/misses (PBA)= 9.464507098580285/1.1427714457108578; rounds (PBA)=2.3797240551889622;} archmage: {team=any ; avg hp=-7.038392321535693 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.541891621675665; hits/misses (PBA)= 0.5374925014997001/0.9382123575284943; rounds (PBA)=1.4757048590281943;} marilith: {team=chaotic evil ; avg hp=186.42351529694062 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.7638472305539; hits/misses (PBA)= 9.392321535692862/1.1261747650469907; rounds (PBA)=2.3739252149570085;} mage: {team=any ; avg hp=-6.579084183163367 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45190961807638474;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 285.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11504.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12443; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith #2: {team=chaotic evil ; avg hp=186.37032593481302 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.12437512497502; hits/misses (PBA)= 9.465706858628275/1.1419716056788642; rounds (PBA)=2.3825234953009398;} mage: {team=any ; avg hp=-6.6276744651069786 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47010597880423916;} marilith: {team=chaotic evil ; avg hp=186.38032393521297 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.6774645070986; hits/misses (PBA)= 9.365726854629074/1.152369526094781; rounds (PBA)=2.375724855028994;} archmage: {team=any ; avg hp=-7.082983403319336 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6766646670665866; hits/misses (PBA)= 0.5604879024195161/0.9214157168566287; rounds (PBA)=1.4819036192761448;} archmage #2: {team=any ; avg hp=-7.0911817636472705 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5726854629074185; hits/misses (PBA)= 0.5426914617076585/0.9214157168566287; rounds (PBA)=1.4641071785642872;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 47.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 37800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5048; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith #2: {team=chaotic evil ; avg hp=188.56548690261948 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.25374925014997; hits/misses (PBA)= 1.719256148770246/0.1861627674465107; rounds (PBA)=1.0061987602479505;} mage: {team=any ; avg hp=-6.681663667266546 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8406318736252749; hits/misses (PBA)= 0.1783643271345731/0.6206758648270346; rounds (PBA)=0.7990401919616077;} marilith: {team=chaotic evil ; avg hp=188.59388122375526 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.427914417116575; hits/misses (PBA)= 1.7398520295940811/0.19996000799840033; rounds (PBA)=1.0047990401919615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46864; chaotic evil : 0.1 ± 0.0; lawful good : 0.9 ± 0.0; > Team chaotic evil = winning battles: 519; perfect battles: 0; close-call battles: 488; > Team lawful good = winning battles: 4482; perfect battles: 0; close-call battles: 3588; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon #2: {team=lawful good ; avg hp=54.4501099780044 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.39112177564488; hits/misses (PBA)= 12.554489102179565/5.405118976204759; rounds (PBA)=7.316936612677464;} adult black dragon: {team=chaotic evil ; avg hp=-5.021995600879824 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.63227354529093; hits/misses (PBA)= 10.481503699260148/6.571085782843431; rounds (PBA)=5.8028394321135774;} adult black dragon #2: {team=chaotic evil ; avg hp=-4.901419716056789 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.77984403119376; hits/misses (PBA)= 10.649070185962808/6.625074985003; rounds (PBA)=5.878024395120976;} adult bronze dragon: {team=lawful good ; avg hp=54.1377724455109 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.53229354129175; hits/misses (PBA)= 12.507698460307939/5.399320135972806; rounds (PBA)=7.278144371125775;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 393.75; crudely normalised: 0% > any = expected rounds to survive: 548.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36620; chaotic evil : 0.68 ± 0.01; any : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3401; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1600; perfect battles: 0; close-call battles: 1560; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.090781843631274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.361727654469107; hits/misses (PBA)= 1.7076584683063387/2.080583883223355; rounds (PBA)=4.056388722255549;} guard #5: {team=any ; avg hp=-3.0311937612477506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.533093381323734; hits/misses (PBA)= 1.7424515096980604/2.129374125174965; rounds (PBA)=4.112977404519096;} guard #6: {team=any ; avg hp=-2.9922015596880622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.510297940411917; hits/misses (PBA)= 1.7398520295940811/2.1369726054789044; rounds (PBA)=4.119176164767047;} guard #7: {team=any ; avg hp=-2.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41491701659668; hits/misses (PBA)= 1.7388522295540891/2.1321735652869425; rounds (PBA)=4.123375324935013;} guard #8: {team=any ; avg hp=-2.9758048390321936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.257148570285942; hits/misses (PBA)= 1.6866626674665066/2.098380323935213; rounds (PBA)=4.0469906018796244;} guard #2: {team=any ; avg hp=-2.881623675264947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5626874625075; hits/misses (PBA)= 1.749250149970006/2.15876824635073; rounds (PBA)=4.143171365726855;} troll: {team=chaotic evil ; avg hp=16.25394921015797 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.82423515296941; hits/misses (PBA)= 10.922215556888622/9.012197560487902; rounds (PBA)=7.09258148370326;} guard #3: {team=any ; avg hp=-2.9966006798640272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628074385122975; hits/misses (PBA)= 1.7724455108978205/2.114377124575085; rounds (PBA)=4.135772845430914;} guard #4: {team=any ; avg hp=-2.929014197160568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.478104379124176; hits/misses (PBA)= 1.7358528294341131/2.1029794041191763; rounds (PBA)=4.09378124375125;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 787.5; crudely normalised: 0% > any = expected rounds to survive: 274.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24013; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-5.598480303939212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.840631873625275; hits/misses (PBA)= 0.9876024795040992/1.2233553289342132; rounds (PBA)=2.5860827834433113;} guard #3: {team=any ; avg hp=-5.509098180363927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.784643071385723; hits/misses (PBA)= 0.98000399920016/1.2141571685662866; rounds (PBA)=2.5784843031393723;} guard #2: {team=any ; avg hp=-5.507898420315937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.782443511297741; hits/misses (PBA)= 0.976004799040192/1.2231553689262147; rounds (PBA)=2.5750849830033995;} troll: {team=chaotic evil ; avg hp=64.79344131173765 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.08498300339932; hits/misses (PBA)= 6.509098180363927/5.924815036992602; rounds (PBA)=4.801639672065587;} guard #4: {team=any ; avg hp=-5.4695060987802435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798840231953609; hits/misses (PBA)= 0.9832033593281344/1.1653669266146771; rounds (PBA)=2.5588882223555287;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1232.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 122.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39310; any : 0.56 ± 0.01; chaotic evil : 0.44 ± 0.01; > Team any = winning battles: 2779; perfect battles: 0; close-call battles: 1909; > Team chaotic evil = winning battles: 2222; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=0.6054789042191562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.692061587682463; hits/misses (PBA)= 2.670265946810638/1.4851029794041193; rounds (PBA)=5.082183563287343;} guard #4: {team=any ; avg hp=0.5744851029794041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.125374925014997; hits/misses (PBA)= 2.758248350329934/1.4981003799240151; rounds (PBA)=5.1771645670865825;} guard: {team=any ; avg hp=0.6024795040991802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.835432913417316; hits/misses (PBA)= 2.6980603879224154/1.4847030593881223; rounds (PBA)=5.119776044791042;} guard #3: {team=any ; avg hp=0.5912817436512697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.971805638872226; hits/misses (PBA)= 2.708858228354329/1.4641071785642872; rounds (PBA)=5.10997800439912;} ogre: {team=chaotic evil ; avg hp=7.375324935012998 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.62627474505099; hits/misses (PBA)= 3.0571885622875423/3.9014197160567887; rounds (PBA)=7.402919416116776;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2772.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 54.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15278; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2312; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=9.763247350529895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775244951009798; hits/misses (PBA)= 1.4239152169566087/0.7800439912017596; rounds (PBA)=2.5492901419716056;} guard #2: {team=any ; avg hp=9.69626074785043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.894021195760848; hits/misses (PBA)= 1.4409118176364728/0.77124575084983; rounds (PBA)=2.561487702459508;} guard #7: {team=any ; avg hp=9.69126174765047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.765646870625875; hits/misses (PBA)= 1.4139172165566887/0.7976404719056189; rounds (PBA)=2.558288342331534;} guard: {team=any ; avg hp=9.537692461507698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826434713057388; hits/misses (PBA)= 1.420115976804639/0.7514497100579884; rounds (PBA)=2.539492101579684;} guard #8: {team=any ; avg hp=9.670665866826635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.886422715456908; hits/misses (PBA)= 1.4283143371325735/0.7684463107378524; rounds (PBA)=2.535892821435713;} guard #5: {team=any ; avg hp=9.595480903819237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7738452309538095; hits/misses (PBA)= 1.4167166566686662/0.7676464707058588; rounds (PBA)=2.548490301939612;} ogre: {team=chaotic evil ; avg hp=-2.3329334133173365 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.14517096580684; hits/misses (PBA)= 0.912617476504699/1.6172765446910617; rounds (PBA)=2.529894021195761;} guard #4: {team=any ; avg hp=9.691861627674465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.890221955608879; hits/misses (PBA)= 1.4513097380523896/0.7560487902419516; rounds (PBA)=2.549490101979604;} guard #3: {team=any ; avg hp=9.62767446510698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.674065186962608; hits/misses (PBA)= 1.4069186162767446/0.7710457908418317; rounds (PBA)=2.5314937012597483;} guard #9: {team=any ; avg hp=9.580683863227355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8470305938812235; hits/misses (PBA)= 1.4273145370925815/0.754249150169966; rounds (PBA)=2.5392921415716856;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 283.64; crudely normalised: 0% > Chaotic Good= expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56998; unaligned : 1.0 ± 0.0; Chaotic Good: 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=unaligned ; avg hp=35.852229554089185 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.28574285142972; hits/misses (PBA)= 6.268946210757848/4.128174365126974; rounds (PBA)=11.396720655868826;} Ayo Jabe: {team=Chaotic Good; avg hp=-5.285742851429714 (from 65); avg healing spells left=0.0 (from 1); damage done (per battle average)= 16.14777044591082; hits/misses (PBA)= 5.957208558288342/3.898620275944811; rounds (PBA)=9.85622875424915;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: -378.75; crudely normalised: 0% > good= expected rounds to survive: 233.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2813; Sum of rounds: 41982; > Team any non-lawful = winning battles: 2812; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any non-lawful ; avg hp=32.324209029505866 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.01030927835052; hits/misses (PBA)= 6.412015641663705/18.536082474226806; rounds (PBA)=14.553501599715606;} Blight: {team=good; avg hp=-2.6203341628154995 (from 18); avg healing spells left=0.3327408460718095 (from 3); damage done (per battle average)= -0.06932100959829364; hits/misses (PBA)= 0.06363313188766441/0.15286171347316033; rounds (PBA)=8.123355847849272;} Helena: {team=good; avg hp=-2.808389619623178 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= -3.2541770351937434; hits/misses (PBA)= 3.0757198720227517/7.207252044081052; rounds (PBA)=10.282971916103804;} spy #2: {team=any non-lawful ; avg hp=32.319232136509065 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.111624600071096; hits/misses (PBA)= 6.433345183078564/18.40668325630999; rounds (PBA)=14.552435122644862;} Mihalis: {team=good; avg hp=-2.8947742623533594 (from 28); avg healing spells left=0.0 (from 1); damage done (per battle average)= -0.5705652328474938; hits/misses (PBA)= 3.950942054745823/8.137575542125845; rounds (PBA)=12.088517596871668;} Absol: {team=good; avg hp=-2.957696409527195 (from 29); avg healing spells left=0.0 (from 3); damage done (per battle average)= -3.841805901173125; hits/misses (PBA)= 3.5172413793103448/10.710984713828653; rounds (PBA)=14.228226093138998;} Klue: {team=good; avg hp=-2.746889441877 (from 19); avg healing spells left=0.004621400639886242 (from 1); damage done (per battle average)= -2.917170280838962; hits/misses (PBA)= 2.673658016352648/6.290081763242091; rounds (PBA)=9.106647707074298;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.1862779950231; hits/misses (PBA)= 14.2431567721294/28.885175968716673; rounds (PBA)=14.696409527195165;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 307.49; crudely normalised: 0% > any = expected rounds to survive: -148.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1771; Sum of rounds: 46995; good: 0.0 ± 0.0; any : 0.35 ± 0.01; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1771; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=36.42461885940147 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.993224167137214; hits/misses (PBA)= 11.07622811970638/34.067758328627896; rounds (PBA)=26.236024844720497;} Helena: {team=good; avg hp=-2.60643704121965 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= -5.752682100508188; hits/misses (PBA)= 5.450592885375494/12.93845285149633; rounds (PBA)=18.389045736871825;} Absol: {team=good; avg hp=-2.5996612083568604 (from 29); avg healing spells left=0.0 (from 3); damage done (per battle average)= -7.082439299830604; hits/misses (PBA)= 6.390739695087521/19.346132128740823; rounds (PBA)=25.736871823828345;} Mihalis: {team=good; avg hp=-2.6312817617165445 (from 28); avg healing spells left=0.0 (from 1); damage done (per battle average)= -1.0321852060982495; hits/misses (PBA)= 6.966120835686053/14.79672501411632; rounds (PBA)=21.76284584980237;} spy #2: {team=any ; avg hp=36.46470920383964 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.948616600790515; hits/misses (PBA)= 11.117447769621682/34.03839638622247; rounds (PBA)=26.24505928853755;} mage: {team=any ; avg hp=40.511010728402034 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.40372670807454; hits/misses (PBA)= 8.025974025974026/17.443817052512706; rounds (PBA)=26.128740824393;} Klue: {team=good; avg hp=-2.6770186335403725 (from 19); avg healing spells left=0.000564652738565782 (from 1); damage done (per battle average)= -5.511575381140599; hits/misses (PBA)= 5.0395256916996045/11.699604743083004; rounds (PBA)=16.79107848673066;} Blight: {team=good; avg hp=-2.4579333709768494 (from 18); avg healing spells left=0.05928853754940711 (from 3); damage done (per battle average)= -0.02710333145115754; hits/misses (PBA)= 0.01693958215697346/0.05928853754940711; rounds (PBA)=15.190852625635234;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6556.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 2642.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15059; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-21.424315136972606 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4307138572285543; hits/misses (PBA)= 0.20275944811037794/3.8668266346730653; rounds (PBA)=2.0347930413917217;} Cthulhu: {team=beyond; avg hp=771.6126774645071 (from 774); avg healing spells left=99998.99860027994 (from 99999); damage done (per battle average)= 165.4243151369726; hits/misses (PBA)= 3.9872025594881024/0.2019596080783843; rounds (PBA)=3.0111977604479105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 627.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27309; chaotic evil : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3601; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1400; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-0.6612677464507098 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.540491901619674; hits/misses (PBA)= 2.0701859628074386/2.0715856828634274; rounds (PBA)=4.421715656868626;} bugbear: {team=chaotic evil ; avg hp=8.459508098380324 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.66126774645071; hits/misses (PBA)= 2.997000599880024/1.2703459308138372; rounds (PBA)=4.987402519496101;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7466.67; crudely normalised: 0% > any chaotic = expected rounds to survive: 358.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18076; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-5.370925814837032 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.611477704459109; hits/misses (PBA)= 1.4339132173565288/1.441111777644471; rounds (PBA)=2.8750249950009996;} gladiator: {team=any ; avg hp=97.3885222955409 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.37092581483704; hits/misses (PBA)= 6.6814637072585485/2.220355928814237; rounds (PBA)=3.614477104579084;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18622; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.705658868226354 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.327934413117376; hits/misses (PBA)= 0.45290941811637675/8.691661667666466; rounds (PBA)=3.0481903619276145;} Cthulhu: {team=beyond; avg hp=766.9636072785443 (from 774); avg healing spells left=99998.89382123575 (from 99999); damage done (per battle average)= 230.70565886822635; hits/misses (PBA)= 5.574285142971406/0.2997400519896021; rounds (PBA)=3.7236552689462106;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kyrie: {team=other; avg hp=33.0 (from 33); avg healing spells left=3.0 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5012; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.93201359728053 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.46610677864427; hits/misses (PBA)= 1.0/0.05298940211957608; rounds (PBA)=1.0021995600879825;} cat: {team=unaligned ; avg hp=-15.46610677864427 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06798640271945611; hits/misses (PBA)= 0.04539092181563687/0.4553089382123575; rounds (PBA)=0.5006998600279944;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 14.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5010; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=unaligned ; avg hp=-14.214157168566286 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16716656668666266; hits/misses (PBA)= 0.13917216556688664/0.4107178564287143; rounds (PBA)=0.5498900219956009;} adult copper dragon: {team=chaotic good ; avg hp=183.83283343331334 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.214157168566288; hits/misses (PBA)= 1.0/0.04599080183963208; rounds (PBA)=1.0017996400719855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5322.86; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7294.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24080; lawful evil : 0.79 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.21 ± 0.01; > Team lawful evil = winning battles: 3948; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1053; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-4.6116776644671065 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.92201559688063; hits/misses (PBA)= 5.64247150569886/1.894021195760848; rounds (PBA)=3.940611877624475;} fire giant: {team=lawful evil ; avg hp=36.07798440311937 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.6116776644671; hits/misses (PBA)= 7.030593881223755/0.7910417916416717; rounds (PBA)=4.514297140571886;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9506.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 6682.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20685; chaotic good : 0.93 ± 0.0; lawful evil : 0.07 ± 0.0; > Team chaotic good = winning battles: 4675; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 326; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=81.13417316536693 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.40871825634872; hits/misses (PBA)= 5.621875624875025/0.9918016396720656; rounds (PBA)=4.025994801039792;} fire giant: {team=lawful evil ; avg hp=-13.408718256348731 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.86582683463308; hits/misses (PBA)= 5.071585682863427/1.2819436112777445; rounds (PBA)=3.2343531293741252;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3616.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14888; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=122.84603079384124 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.36912617476504; hits/misses (PBA)= 4.067186562687462/0.21815636872625474; rounds (PBA)=2.977004599080184;} hill giant: {team=chaotic evil ; avg hp=-13.369126174765046 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.15396920615877; hits/misses (PBA)= 1.991001799640072/1.6386722655468906; rounds (PBA)=1.8148370325934813;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19030; neutral evil : 0.07 ± 0.0; lawful evil : 0.93 ± 0.0; > Team neutral evil = winning battles: 360; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4641; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=71.00379924015196 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.19616076784644; hits/misses (PBA)= 5.118576284743051/0.9054189162167566; rounds (PBA)=3.699860027994401;} frost giant: {team=neutral evil ; avg hp=-11.19616076784643 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.99620075984804; hits/misses (PBA)= 3.3639272145570884/2.252749450109978; rounds (PBA)=2.866626674665067;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2310.64; crudely normalised: 0% > neutral = expected rounds to survive: 511.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43763; any : 0.59 ± 0.01; neutral : 0.41 ± 0.01; > Team any = winning battles: 2930; perfect battles: 0; close-call battles: 2896; > Team neutral = winning battles: 2071; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-4.25254949010198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.828234353129374; hits/misses (PBA)= 1.1601679664067186/2.074585082983403; rounds (PBA)=3.4697060587882422;} knight: {team=any ; avg hp=20.09738052389522 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.94741051789642; hits/misses (PBA)= 7.1449710057988405/8.716056788642272; rounds (PBA)=8.254749050189963;} guard #5: {team=any ; avg hp=-4.130173965206959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.846430713857228; hits/misses (PBA)= 1.1581683663267346/2.1301739652069585; rounds (PBA)=3.515096980603879;} guard #4: {team=any ; avg hp=-4.009398120375925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.789442111577684; hits/misses (PBA)= 1.1619676064787043/2.161167766446711; rounds (PBA)=3.5252949410117975;} earth elemental: {team=neutral ; avg hp=8.68626274745051 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.0269946010798; hits/misses (PBA)= 9.400719856028795/6.448310337932414; rounds (PBA)=8.245350929814037;} guard: {team=any ; avg hp=-4.229554089182163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.884823035392921; hits/misses (PBA)= 1.1789642071585682/2.139372125574885; rounds (PBA)=3.534893021395721;} guard #3: {team=any ; avg hp=-4.176964607078585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.669666066786642; hits/misses (PBA)= 1.1357728454309137/2.090981803639272; rounds (PBA)=3.457908418316337;} guard #2: {team=any ; avg hp=-4.0967806438712255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.737052589482103; hits/misses (PBA)= 1.1527694461107778/2.170965806838632; rounds (PBA)=3.537892421515697;} guard #7: {team=any ; avg hp=-4.228954209158168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.610677864427115; hits/misses (PBA)= 1.1285742851429714/2.134373125374925; rounds (PBA)=3.4923015396920616;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2176.83; crudely normalised: 0% > neutral = expected rounds to survive: 582.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44378; any : 0.41 ± 0.01; neutral : 0.59 ± 0.01; > Team any = winning battles: 2036; perfect battles: 0; close-call battles: 2022; > Team neutral = winning battles: 2965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=18.196960607878424 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.47570485902818; hits/misses (PBA)= 9.379924015196961/6.67366526694661; rounds (PBA)=8.47750449910018;} guard #6: {team=any ; avg hp=-4.831433713257349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106178764247151; hits/misses (PBA)= 1.018996200759848/1.8552289542091582; rounds (PBA)=3.147370525894821;} guard #4: {team=any ; avg hp=-4.8622275544891025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165166966606678; hits/misses (PBA)= 1.0411917616476705/1.9100179964007198; rounds (PBA)=3.2015596880623876;} guard #5: {team=any ; avg hp=-4.981003799240152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.228154369126175; hits/misses (PBA)= 1.0537892421515698/1.8942211557688462; rounds (PBA)=3.1905618876224757;} guard #2: {team=any ; avg hp=-4.9048190361927615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1625674865027; hits/misses (PBA)= 1.0223955208958209/1.9048190361927615; rounds (PBA)=3.173165366926615;} guard: {team=any ; avg hp=-5.0469906018796244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041591681663667; hits/misses (PBA)= 1.0237952409518096/1.9158168366326735; rounds (PBA)=3.1939612077584485;} knight: {team=any ; avg hp=10.05498900219956 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.94461107778444; hits/misses (PBA)= 7.1441711657668465/8.804839032193561; rounds (PBA)=8.226154769046191;} guard #3: {team=any ; avg hp=-4.904219156168766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.154769046190762; hits/misses (PBA)= 1.0217956408718256/1.9356128774245152; rounds (PBA)=3.196760647870426;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2044.29; crudely normalised: 0% > neutral = expected rounds to survive: 676.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43264; any : 0.24 ± 0.01; neutral : 0.76 ± 0.01; > Team any = winning battles: 1203; perfect battles: 0; close-call battles: 1194; > Team neutral = winning battles: 3798; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=29.875824835032994 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.65506898620276; hits/misses (PBA)= 9.04739052189562/6.60367926414717; rounds (PBA)=8.397120575884824;} guard #3: {team=any ; avg hp=-5.447310537892421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3843231353729255; hits/misses (PBA)= 0.871625674865027/1.6032793441311737; rounds (PBA)=2.7580483903219357;} guard #2: {team=any ; avg hp=-5.420915816836633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.246150769846031; hits/misses (PBA)= 0.8538292341531694/1.5772845430913818; rounds (PBA)=2.7370525894821034;} guard #4: {team=any ; avg hp=-5.554889022195561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.386122775444911; hits/misses (PBA)= 0.8822235552889423/1.6362727454509098; rounds (PBA)=2.7794441111777646;} guard #5: {team=any ; avg hp=-5.394321135772845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.341331733653269; hits/misses (PBA)= 0.8720255948810238/1.6184763047390522; rounds (PBA)=2.76624675064987;} knight: {team=any ; avg hp=1.5380923815236953 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.58948210357929; hits/misses (PBA)= 6.92881423715257/8.470505898820235; rounds (PBA)=7.860627874425115;} guard: {team=any ; avg hp=-5.375724855028994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176764647070586; hits/misses (PBA)= 0.8418316336732653/1.5924815036992601; rounds (PBA)=2.7324535092981406;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 520.0; crudely normalised: 0% > other= expected rounds to survive: 57.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12202; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1022; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #14: {team=neutral evil ; avg hp=12.391921615676864 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.200159968006399; hits/misses (PBA)= 0.8910217956408718/0.9042191561687662; rounds (PBA)=2.001999600079984;} drow #3: {team=neutral evil ; avg hp=12.388122375524896 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351529694061187; hits/misses (PBA)= 0.9186162767446511/0.8792241551689662; rounds (PBA)=1.9974005198960207;} drow #17: {team=neutral evil ; avg hp=12.419916016796641 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.202759448110378; hits/misses (PBA)= 0.8922215556888622/0.9054189162167566; rounds (PBA)=1.9954009198160367;} drow #11: {team=other; avg hp=-2.7990401919616077 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8662267546490703; hits/misses (PBA)= 0.33093381323735255/0.8422315536892622; rounds (PBA)=1.1731653669266147;} drow #6: {team=neutral evil ; avg hp=12.390521895620877 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264147170565887; hits/misses (PBA)= 0.8934213157368527/0.9030193961207759; rounds (PBA)=1.9856028794241152;} drow #9: {team=other; avg hp=-2.7928414317136574 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8322335532893421; hits/misses (PBA)= 0.32893421315736854/0.8502299540091982; rounds (PBA)=1.1791641671665667;} drow #13: {team=other; avg hp=-2.764647070585883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.804639072185563; hits/misses (PBA)= 0.32013597280543893/0.8498300339932013; rounds (PBA)=1.1699660067986404;} drow #15: {team=neutral evil ; avg hp=12.306538692261547 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.286142771445711; hits/misses (PBA)= 0.9012197560487902/0.8898220355928814; rounds (PBA)=2.0;} drow #7: {team=neutral evil ; avg hp=12.443311337732453 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.229154169166167; hits/misses (PBA)= 0.8948210357928414/0.9028194361127775; rounds (PBA)=1.9982003599280145;} drow #8: {team=neutral evil ; avg hp=12.352129574085183 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.266346730653869; hits/misses (PBA)= 0.8974205158968206/0.8954209158168366; rounds (PBA)=1.9962007598480305;} drow #16: {team=neutral evil ; avg hp=12.451709658068387 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1979604079184165; hits/misses (PBA)= 0.8840231953609278/0.9274145170965807; rounds (PBA)=2.0011997600479905;} drow #2: {team=neutral evil ; avg hp=12.364127174565088 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396720655868826; hits/misses (PBA)= 0.9170165966806638/0.8808238352329534; rounds (PBA)=2.0091981603679265;} drow #12: {team=other; avg hp=-2.77624475104979 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8912217556488702; hits/misses (PBA)= 0.3385322935412917/0.8328334333133374; rounds (PBA)=1.1713657268546291;} drow #4: {team=neutral evil ; avg hp=12.360927814437112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.204559088182363; hits/misses (PBA)= 0.8920215956808638/0.9042191561687662; rounds (PBA)=2.0005998800239952;} drow #5: {team=neutral evil ; avg hp=12.340531893621275 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.32633473305339; hits/misses (PBA)= 0.911617676464707/0.8782243551289742; rounds (PBA)=2.0017996400719857;} drow #18: {team=neutral evil ; avg hp=12.330933813237353 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.171165766846631; hits/misses (PBA)= 0.8790241951609679/0.9060187962407519; rounds (PBA)=1.9954009198160367;} drow #20: {team=neutral evil ; avg hp=12.424115176964607 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.334933013397321; hits/misses (PBA)= 0.9070185962807439/0.891621675664867; rounds (PBA)=2.0007998400319935;} drow #10: {team=other; avg hp=-2.8120375924815035 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8482303539292142; hits/misses (PBA)= 0.3265346930613877/0.8426314737052589; rounds (PBA)=1.1691661667666466;} drow #19: {team=neutral evil ; avg hp=12.352729454109179 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.246350729854029; hits/misses (PBA)= 0.8940211957608478/0.8862227554489103; rounds (PBA)=1.996000799840032;} drow: {team=neutral evil ; avg hp=12.43991201759648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.266546690661867; hits/misses (PBA)= 0.9008198360327935/0.9078184363127374; rounds (PBA)=2.0037992401519698;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18270; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.234353129374124 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.65506898620276; hits/misses (PBA)= 3.38872225554889/5.127774445110978; rounds (PBA)=2.838832233553289;} ancient black dragon: {team=chaotic evil ; avg hp=323.34493101379724 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.2343531293741; hits/misses (PBA)= 8.473305338932214/0.4521095780843831; rounds (PBA)=3.6532693461307737;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1748.15; crudely normalised: 0% > neutral = expected rounds to survive: 1417.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21943; unaligned : 0.02 ± 0.0; neutral : 0.98 ± 0.0; > Team unaligned = winning battles: 82; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4919; perfect battles: 0; close-call battles: 2550; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=41.231753649270146 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.034193161367728; hits/misses (PBA)= 1.1955608878224355/1.2021595680863828; rounds (PBA)=3.66626674665067;} gibbering mouther #3: {team=neutral ; avg hp=41.047790441911616 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.12717456508698; hits/misses (PBA)= 1.1969606078784243/1.1461707658468305; rounds (PBA)=3.6692661467706458;} owlbear: {team=unaligned ; avg hp=-10.252349530093982 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.15256948610278; hits/misses (PBA)= 6.313937212557488/0.5746850629874025; rounds (PBA)=3.458108378324335;} gibbering mouther #2: {team=neutral ; avg hp=40.56788642271545 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.090981803639274; hits/misses (PBA)= 1.1891621675664867/1.1751649670065987; rounds (PBA)=3.6696660667866428;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 39.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 9600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4127; Sum of rounds: 7248; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4126; perfect battles: 0; close-call battles: 2441; ------------------------------------------------- Combattants ------------------------------------------------ goblin #39: {team=neutral evil ; avg hp=6.664162830142961 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9469348194814637; hits/misses (PBA)= 0.6883935061788223/0.3738793312333414; rounds (PBA)=1.1201841531378725;} goblin #24: {team=neutral evil ; avg hp=6.532105645747516 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9701962684758905; hits/misses (PBA)= 0.6879088926581052/0.37194087715047247; rounds (PBA)=1.121153380179307;} goblin #30: {team=neutral evil ; avg hp=6.647443663678216 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029561424763751; hits/misses (PBA)= 0.6966319360310153/0.3755754785558517; rounds (PBA)=1.1230918342621758;} goblin #35: {team=neutral evil ; avg hp=6.598497698085777 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9890961957838624; hits/misses (PBA)= 0.6871819723770293/0.3801793070026654; rounds (PBA)=1.1245456748243277;} goblin #8: {team=neutral evil ; avg hp=6.646716743397141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.939181003149988; hits/misses (PBA)= 0.6883935061788223/0.38042161376302397; rounds (PBA)=1.1245456748243277;} goblin #6: {team=neutral evil ; avg hp=6.67482432759874 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.954204022292222; hits/misses (PBA)= 0.6864550520959535/0.3811485340440998; rounds (PBA)=1.1233341410225346;} goblin #5: {team=neutral evil ; avg hp=6.636782166222438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9418463775139325; hits/misses (PBA)= 0.6850012115338018/0.3770293191180034; rounds (PBA)=1.1272110491882723;} goblin #13: {team=neutral evil ; avg hp=6.665858977465471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.031257572086261; hits/misses (PBA)= 0.6990550036346014/0.37048703658832083; rounds (PBA)=1.1313302641143688;} goblin #2: {team=neutral evil ; avg hp=6.666585897746547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.94402713835716; hits/misses (PBA)= 0.6757935546401744/0.3905984976980858; rounds (PBA)=1.1194572328567967;} goblin #23: {team=neutral evil ; avg hp=6.598497698085777 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9638962927065666; hits/misses (PBA)= 0.6857281318148777/0.38284468136661015; rounds (PBA)=1.1272110491882723;} goblin #7: {team=neutral evil ; avg hp=6.534286406590744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.937242549067119; hits/misses (PBA)= 0.6859704385752362/0.37097165010903804; rounds (PBA)=1.1213956869396655;} goblin #29: {team=neutral evil ; avg hp=6.612066876665859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.901623455294403; hits/misses (PBA)= 0.6820935304094984/0.3782408529197965; rounds (PBA)=1.1184880058153623;} giant ape: {team=unaligned ; avg hp=-2.7135934092561182 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.701478071238187; hits/misses (PBA)= 0.6496244245214442/0.4477828931427187; rounds (PBA)=1.0974073176641628;} goblin #26: {team=neutral evil ; avg hp=6.693481948146354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.060334383329295; hits/misses (PBA)= 0.7007511509571117/0.3721831839108311; rounds (PBA)=1.1252725951054035;} goblin #15: {team=neutral evil ; avg hp=6.732735643324449 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.010903804216138; hits/misses (PBA)= 0.6983280833535256/0.3792100799612309; rounds (PBA)=1.127937969469348;} goblin #21: {team=neutral evil ; avg hp=6.628786043130603 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.051611339956385; hits/misses (PBA)= 0.7014780712381875/0.3637024472982796; rounds (PBA)=1.1230918342621758;} goblin #37: {team=neutral evil ; avg hp=6.623939907923431 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.914708020353768; hits/misses (PBA)= 0.6818512236491399/0.3753331717954931; rounds (PBA)=1.1153380179307002;} goblin #12: {team=neutral evil ; avg hp=6.6593166949357885 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9718924157984006; hits/misses (PBA)= 0.6830627574509329/0.3782408529197965; rounds (PBA)=1.1124303368063968;} goblin #34: {team=neutral evil ; avg hp=6.6702204991519265 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.055245941361764; hits/misses (PBA)= 0.698085776593167/0.3685485825054519; rounds (PBA)=1.1257572086261207;} goblin #19: {team=neutral evil ; avg hp=6.58395929246426 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.079961230918343; hits/misses (PBA)= 0.7126241822146838/0.3612793796946935; rounds (PBA)=1.1320571843954446;} goblin #17: {team=neutral evil ; avg hp=6.628059122849527 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054519021080688; hits/misses (PBA)= 0.7007511509571117/0.36442936757935546; rounds (PBA)=1.1189726193360794;} goblin #28: {team=neutral evil ; avg hp=6.535497940392537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.002907681124303; hits/misses (PBA)= 0.6946934819481464/0.3668524351829416; rounds (PBA)=1.114853404409983;} goblin #38: {team=neutral evil ; avg hp=6.52968257814393 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.014538405621517; hits/misses (PBA)= 0.6932396413859947/0.37048703658832083; rounds (PBA)=1.127453355948631;} goblin #32: {team=neutral evil ; avg hp=6.583232372183184 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.972377029319118; hits/misses (PBA)= 0.6900896535013327/0.3777562393990792; rounds (PBA)=1.1301187303125757;} goblin #9: {team=neutral evil ; avg hp=6.64502059607463 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8621274533559484; hits/misses (PBA)= 0.6702204991519264/0.38696389629270656; rounds (PBA)=1.1141264841289071;} goblin #20: {team=neutral evil ; avg hp=6.637751393263872 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.081899685001211; hits/misses (PBA)= 0.7053549794039253/0.3637024472982796; rounds (PBA)=1.127453355948631;} goblin #18: {team=neutral evil ; avg hp=6.64865519748001 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.123818754543252; hits/misses (PBA)= 0.7179549309425733/0.3511024957596317; rounds (PBA)=1.115580324691059;} goblin #33: {team=neutral evil ; avg hp=6.594863096680397 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.943542524836443; hits/misses (PBA)= 0.6862127453355948/0.3731524109522656; rounds (PBA)=1.1170341652532105;} goblin #40: {team=neutral evil ; avg hp=6.673612793796947 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.970438575236249; hits/misses (PBA)= 0.6903319602616913/0.37945238672158954; rounds (PBA)=1.1177610855342863;} goblin #10: {team=neutral evil ; avg hp=6.674097407317664 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008480736612552; hits/misses (PBA)= 0.6985703901138842/0.36927550278652777; rounds (PBA)=1.1187303125757209;} goblin #25: {team=neutral evil ; avg hp=6.6210322267991275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.945965592440029; hits/misses (PBA)= 0.6891204264598982/0.3683062757450933; rounds (PBA)=1.106130361037073;} goblin #16: {team=neutral evil ; avg hp=6.560455536709474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9694693481948145; hits/misses (PBA)= 0.689847346740974/0.36539859462078994; rounds (PBA)=1.1177610855342863;} goblin #36: {team=neutral evil ; avg hp=6.627089895808093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9055003634601406; hits/misses (PBA)= 0.6808819966077053/0.38551005573055486; rounds (PBA)=1.130603343833293;} goblin #4: {team=neutral evil ; avg hp=6.72207414586867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021565301671917; hits/misses (PBA)= 0.6990550036346014/0.36588320814150715; rounds (PBA)=1.1228495275018173;} goblin #31: {team=neutral evil ; avg hp=6.624909134964866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0101768839350616; hits/misses (PBA)= 0.6883935061788223/0.38139084080445845; rounds (PBA)=1.1184880058153623;} goblin #22: {team=neutral evil ; avg hp=6.679428156045554 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.978677005088442; hits/misses (PBA)= 0.6932396413859947/0.3726677974315483; rounds (PBA)=1.1308456505936515;} goblin #14: {team=neutral evil ; avg hp=6.697843469832808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.18706081899685; hits/misses (PBA)= 0.7179549309425733/0.3612793796946935; rounds (PBA)=1.133026411436879;} goblin: {team=neutral evil ; avg hp=6.612793796946935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9883692755027864; hits/misses (PBA)= 0.6874242791373879/0.3736370244729828; rounds (PBA)=1.1206687666585897;} goblin #3: {team=neutral evil ; avg hp=6.603828446813666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.934092561182457; hits/misses (PBA)= 0.6825781439302157/0.3777562393990792; rounds (PBA)=1.1218803004603828;} goblin #11: {team=neutral evil ; avg hp=6.560213229949116 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.031257572086261; hits/misses (PBA)= 0.6973588563120912/0.36539859462078994; rounds (PBA)=1.1228495275018173;} goblin #27: {team=neutral evil ; avg hp=6.700266537436394 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9966077053549793; hits/misses (PBA)= 0.6922704143445602/0.37630239883692757; rounds (PBA)=1.1184880058153623;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 93.33; crudely normalised: 0% > unaligned = expected rounds to survive: 45.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18831; any : 0.17 ± 0.01; unaligned : 0.83 ± 0.01; > Team any = winning battles: 874; perfect battles: 0; close-call battles: 791; > Team unaligned = winning battles: 4127; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.0717856428714256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3783243351329735; hits/misses (PBA)= 0.8864227154569086/0.6930613877224555; rounds (PBA)=1.8300339932013596;} commoner #2: {team=any ; avg hp=-2.038992201559688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3857228554289143; hits/misses (PBA)= 0.8724255148970206/0.7094581083783243; rounds (PBA)=1.8346330733853229;} commoner: {team=any ; avg hp=-2.1165766846630674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3837232553489303; hits/misses (PBA)= 0.8720255948810238/0.6990601879624075; rounds (PBA)=1.813637272545491;} ape: {team=unaligned ; avg hp=6.96120775844831 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.38532293541292; hits/misses (PBA)= 4.542291541691662/1.3999200159968006; rounds (PBA)=3.5666866626674665;} commoner #4: {team=any ; avg hp=-2.0781843631273746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4283143371325733; hits/misses (PBA)= 0.8832233553289343/0.7234553089382123; rounds (PBA)=1.8524295140971805;} commoner #5: {team=any ; avg hp=-2.0797840431913617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4627074585082984; hits/misses (PBA)= 0.8884223155368927/0.7100579884023195; rounds (PBA)=1.8230353929214158;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10704.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 2795.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13991; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1486; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=59.86382723455309 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113977204559088; hits/misses (PBA)= 0.8534293141371726/1.254749050189962; rounds (PBA)=2.2455508898220358;} iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.2373525294941; hits/misses (PBA)= 4.865826834633073/2.07878424315137; rounds (PBA)=2.491501699660068;} water elemental: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.515896820635874; hits/misses (PBA)= 1.7266546690661868/2.6316736652669466; rounds (PBA)=2.2795440911817635;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.09798040391922; hits/misses (PBA)= 2.5080983803239354/2.061387722455509; rounds (PBA)=2.420715856828634;} wyvern #2: {team=unaligned ; avg hp=59.214357128574285 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.079784043191362; hits/misses (PBA)= 0.8498300339932013/1.24375124975005; rounds (PBA)=2.259348130373925;} tyrannosaurus rex #2: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.97340531893622; hits/misses (PBA)= 2.5416916616676666/2.0595880823835233; rounds (PBA)=2.438512297540492;} ancient brass dragon: {team=chaotic good ; avg hp=-13.018396320735853 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.92181563687262; hits/misses (PBA)= 6.1473705258948215/0.6150769846030794; rounds (PBA)=2.2541491701659666;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4950.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3025.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59541; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=-8.388922215556889 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.95360927814437; hits/misses (PBA)= 2.1395720855828833/3.9792041591681664; rounds (PBA)=6.494501099780044;} red dragon wyrmling #6: {team=chaotic evil ; avg hp=-8.285742851429713 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22755448910218; hits/misses (PBA)= 2.1719656068786244/3.9514097180563885; rounds (PBA)=6.492301539692062;} ancient brass dragon: {team=other; avg hp=165.25974805038993 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 500.0519896020796; hits/misses (PBA)= 29.815236952609478/3.859628074385123; rounds (PBA)=11.905618876224755;} red dragon wyrmling #2: {team=chaotic evil ; avg hp=-8.333933213357328 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.08518296340732; hits/misses (PBA)= 2.1479704059188163/4.001799640071986; rounds (PBA)=6.509698060387922;} red dragon wyrmling #3: {team=chaotic evil ; avg hp=-8.256548690261948 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.679464107178564; hits/misses (PBA)= 2.117976404719056/3.964607078584283; rounds (PBA)=6.464107178564287;} red dragon wyrmling #5: {team=chaotic evil ; avg hp=-8.402119576084782 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.60247950409918; hits/misses (PBA)= 2.0987802439512095/3.957008598280344; rounds (PBA)=6.43251349730054;} red dragon wyrmling #4: {team=chaotic evil ; avg hp=-8.384723055388923 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.191961607678465; hits/misses (PBA)= 2.152769446110778/3.9788042391521694; rounds (PBA)=6.497300539892022;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1512.61; crudely normalised: 0% > chaotic good = expected rounds to survive: 9900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33903; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=-8.367926414717056 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.794841031793641; hits/misses (PBA)= 1.0447910417916417/2.0755848830233954; rounds (PBA)=3.322135572885423;} red dragon wyrmling #6: {team=chaotic evil ; avg hp=-8.242751449710058 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.876624675064987; hits/misses (PBA)= 1.0541891621675665/2.017396520695861; rounds (PBA)=3.2783443311337734;} ancient brass dragon: {team=chaotic good ; avg hp=264.4975004999 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.97000599880025; hits/misses (PBA)= 14.89742051589682/1.9392121575684862; rounds (PBA)=6.618276344731054;} red dragon wyrmling #5: {team=chaotic evil ; avg hp=-8.324535092981403 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864427114577085; hits/misses (PBA)= 1.0565886822635473/2.046990601879624; rounds (PBA)=3.309138172365527;} red dragon wyrmling #4: {team=chaotic evil ; avg hp=-8.368526294741052 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.839432113577285; hits/misses (PBA)= 1.0491901619676065/2.029394121175765; rounds (PBA)=3.2925414917016598;} ancient brass dragon #2: {team=chaotic good ; avg hp=264.67206558688264 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.1389722055589; hits/misses (PBA)= 14.928414317136573/1.9090181963607278; rounds (PBA)=6.6220755848830235;} red dragon wyrmling #3: {team=chaotic evil ; avg hp=-8.365326934613078 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.950209958008399; hits/misses (PBA)= 1.0723855228954209/2.0871825634873025; rounds (PBA)=3.3627274545090984;} red dragon wyrmling #2: {team=chaotic evil ; avg hp=-8.43991201759648 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.50489902019596; hits/misses (PBA)= 1.0245950809838031/2.0851829634073185; rounds (PBA)=3.321735652869426;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3025.21; crudely normalised: 0% > chaotic good = expected rounds to survive: 4950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59510; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=-8.444111177764448 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.14737052589482; hits/misses (PBA)= 2.153169366126775/3.996400719856029; rounds (PBA)=6.50629874025195;} red dragon wyrmling #6: {team=chaotic evil ; avg hp=-8.410317936412717 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.979404119176166; hits/misses (PBA)= 2.135772845430914/4.001399720055989; rounds (PBA)=6.503099380123976;} red dragon wyrmling #5: {team=chaotic evil ; avg hp=-8.099180163967207 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.36972605478904; hits/misses (PBA)= 2.088982203559288/3.917616476704659; rounds (PBA)=6.40251949610078;} red dragon wyrmling #3: {team=chaotic evil ; avg hp=-8.359528094381124 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.795440911817636; hits/misses (PBA)= 2.1195760847830436/3.9776044791041794; rounds (PBA)=6.466506698660268;} ancient brass dragon: {team=chaotic good ; avg hp=165.24855028994202 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 500.0503899220156; hits/misses (PBA)= 29.819636072785443/3.8520295940811837; rounds (PBA)=11.899620075984803;} red dragon wyrmling #4: {team=chaotic evil ; avg hp=-8.320935812837433 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.893021395720854; hits/misses (PBA)= 2.1301739652069585/3.9932013597280545; rounds (PBA)=6.512697460507899;} red dragon wyrmling #2: {team=chaotic evil ; avg hp=-8.41631673665267 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.566486702659468; hits/misses (PBA)= 2.190761847630474/4.035592881423716; rounds (PBA)=6.5834833033393325;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4979004199160168;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5020995800839833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1256; Sum of rounds: 9087; > Team other = winning battles: 1123; perfect battles: 0; close-call battles: 733; > Team chaotic evil = winning battles: 132; perfect battles: 0; close-call battles: 126; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=-4.357484076433121 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.161624203821656; hits/misses (PBA)= 1.1297770700636942/2.3694267515923566; rounds (PBA)=3.8335987261146496;} ghoul #5: {team=chaotic evil ; avg hp=-4.277070063694268 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.848726114649681; hits/misses (PBA)= 1.085987261146497/2.359872611464968; rounds (PBA)=3.792197452229299;} bugbear #3: {team=other; avg hp=13.822452229299364 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.37261146496815; hits/misses (PBA)= 2.9673566878980893/1.9418789808917198; rounds (PBA)=5.3789808917197455;} bugbear #2: {team=other; avg hp=12.46656050955414 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.456210191082803; hits/misses (PBA)= 2.7205414012738856/1.9554140127388535; rounds (PBA)=5.223726114649682;} bugbear: {team=other; avg hp=13.130573248407643 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.96337579617835; hits/misses (PBA)= 2.8248407643312103/1.9187898089171975; rounds (PBA)=5.215764331210191;} bugbear #4: {team=other; avg hp=13.106687898089172 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.19108280254777; hits/misses (PBA)= 2.8463375796178343/1.9530254777070064; rounds (PBA)=5.313694267515924;} ghoul #2: {team=chaotic evil ; avg hp=-4.232484076433121 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.035031847133759; hits/misses (PBA)= 1.1170382165605095/2.3662420382165603; rounds (PBA)=3.801751592356688;} ghoul #4: {team=chaotic evil ; avg hp=-4.56687898089172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460191082802547; hits/misses (PBA)= 1.1377388535031847/2.2444267515923566; rounds (PBA)=3.7253184713375798;} ghoul: {team=chaotic evil ; avg hp=-4.561305732484076 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.89968152866242; hits/misses (PBA)= 1.0931528662420382/2.2468152866242037; rounds (PBA)=3.7261146496815285;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1797; Sum of rounds: 12980; > Team other = winning battles: 1617; perfect battles: 0; close-call battles: 1074; > Team chaotic evil = winning battles: 179; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #4: {team=other; avg hp=12.602671118530886 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.226488592097944; hits/misses (PBA)= 2.8452977184195882/1.934335002782415; rounds (PBA)=5.259321090706734;} bugbear #3: {team=other; avg hp=12.931552587646078 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.210907067334446; hits/misses (PBA)= 2.856983861992209/1.9204229271007234; rounds (PBA)=5.30550918196995;} ghoul #4: {team=chaotic evil ; avg hp=-4.246521981079577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.741791875347802; hits/misses (PBA)= 1.1769616026711185/2.345575959933222; rounds (PBA)=3.8402893711741792;} bugbear: {team=other; avg hp=13.244296048970506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.50584307178631; hits/misses (PBA)= 2.8931552587646077/1.9638286032276016; rounds (PBA)=5.301057317751809;} ghoul #3: {team=chaotic evil ; avg hp=-4.505286588759043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.869782971619365; hits/misses (PBA)= 1.1068447412353923/2.3233166388425155; rounds (PBA)=3.77573734001113;} ghoul #2: {team=chaotic evil ; avg hp=-4.789649415692821 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.13856427378965; hits/misses (PBA)= 1.122426265998887/2.307178631051753; rounds (PBA)=3.794101279910963;} ghoul: {team=chaotic evil ; avg hp=-4.652754590984975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.192543127434613; hits/misses (PBA)= 1.1246521981079578/2.317195325542571; rounds (PBA)=3.784084585420145;} bugbear #2: {team=other; avg hp=13.096828046744575 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.774067890929324; hits/misses (PBA)= 2.8336115748469672/2.0072342793544795; rounds (PBA)=5.350027824151363;} ghoul #5: {team=chaotic evil ; avg hp=-4.564830272676684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.12186978297162; hits/misses (PBA)= 1.1229827490261548/2.253199777406789; rounds (PBA)=3.7328881469115194;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12117576484703059;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11437712457508498;} bugbear #4: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10437912417516497;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11017796440711858;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10757848430313938;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10597880423915217;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11037792441511697;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11417716456708658;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11177764447110577;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 733.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41096; other: 0.55 ± 0.01; chaotic evil : 0.45 ± 0.01; > Team other = winning battles: 2740; perfect battles: 0; close-call battles: 2445; > Team chaotic evil = winning battles: 2261; perfect battles: 0; close-call battles: 1718; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=2.0263947210557887 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.658268346330736; hits/misses (PBA)= 2.84623075384923/2.076384723055389; rounds (PBA)=5.188162367526495;} ghoul #2: {team=other; avg hp=2.14877024595081 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.887022595480904; hits/misses (PBA)= 1.4853029394121176/2.8122375524895022; rounds (PBA)=4.835832833433313;} ghoul #5: {team=other; avg hp=2.5884823035392923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.439112177564487; hits/misses (PBA)= 1.5366926614677066/2.872025594881024; rounds (PBA)=4.936612677464507;} ghoul #4: {team=other; avg hp=2.3151369726054787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.916616676664667; hits/misses (PBA)= 1.4991001799640071/2.8218356328734253; rounds (PBA)=4.888222355528894;} bugbear #3: {team=chaotic evil ; avg hp=2.039392121575685 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.639272145570885; hits/misses (PBA)= 2.8418316336732654/2.129374125174965; rounds (PBA)=5.253149370125975;} bugbear: {team=chaotic evil ; avg hp=1.7358528294341131 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.841831633673266; hits/misses (PBA)= 2.860227954409118/2.1069786042791443; rounds (PBA)=5.224555088982203;} ghoul: {team=other; avg hp=2.277144571085783 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.762047590481904; hits/misses (PBA)= 1.48250349930014/2.788242351529694; rounds (PBA)=4.830833833233354;} ghoul #3: {team=other; avg hp=2.5310937812437513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.193561287742451; hits/misses (PBA)= 1.5138972205558887/2.8688262347530493; rounds (PBA)=4.917216556688662;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 733.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41379; other: 0.55 ± 0.01; chaotic evil : 0.45 ± 0.01; > Team other = winning battles: 2755; perfect battles: 0; close-call battles: 2454; > Team chaotic evil = winning battles: 2246; perfect battles: 0; close-call battles: 1712; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #5: {team=other; avg hp=2.0541891621675665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.126374725054989; hits/misses (PBA)= 1.5124975004999/2.861027794441112; rounds (PBA)=4.916016796640672;} bugbear #3: {team=chaotic evil ; avg hp=2.072985402919416 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.5128974205159; hits/misses (PBA)= 2.893821235752849/2.108178364327135; rounds (PBA)=5.257148570285943;} ghoul #3: {team=other; avg hp=1.9488102379524095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.781043791241752; hits/misses (PBA)= 1.47250549890022/2.8204359128174366; rounds (PBA)=4.850829834033194;} bugbear #2: {team=chaotic evil ; avg hp=1.8014397120575885 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.11017796440712; hits/misses (PBA)= 2.875624875024995/2.1211757648470306; rounds (PBA)=5.2671465706858625;} ghoul #4: {team=other; avg hp=2.371325734853029 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.168966206758649; hits/misses (PBA)= 1.510497900419916/2.9178164367126573; rounds (PBA)=4.971805638872225;} ghoul #2: {team=other; avg hp=2.1191761647670466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.000399920015997; hits/misses (PBA)= 1.4983003399320136/2.8854229154169166; rounds (PBA)=4.927214557088583;} bugbear: {team=chaotic evil ; avg hp=1.8772245550889821 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71865626874625; hits/misses (PBA)= 2.8438312337532494/2.084583083383323; rounds (PBA)=5.1867626474705055;} ghoul: {team=other; avg hp=2.164767046590682 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.171565686862628; hits/misses (PBA)= 1.5236952609478105/2.8026394721055787; rounds (PBA)=4.871625674865027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1241751649670066;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1227754449110178;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1255748850229954;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13517296540691862;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11937612477504499;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1225754849030194;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1269746050789842;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12337532493501299;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 185.71; crudely normalised: 0% > any = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61462; lawful evil : 0.51 ± 0.01; any : 0.49 ± 0.01; > Team lawful evil = winning battles: 2535; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2466; perfect battles: 0; close-call battles: 965; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=0.8534293141371726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.618076384723055; hits/misses (PBA)= 2.1681663667266546/3.2639472105578884; rounds (PBA)=9.84123175364927;} duergar: {team=lawful evil ; avg hp=4.591681663667266 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404319136172766; hits/misses (PBA)= 3.008398320335933/8.11997600479904; rounds (PBA)=11.635272945410918;} guard: {team=any ; avg hp=0.742251549690062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.790241951609678; hits/misses (PBA)= 2.1899620075984805/3.2857428514297142; rounds (PBA)=9.877024595080984;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6201.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1983.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31450; any : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team any = winning battles: 4872; perfect battles: 0; close-call battles: 4856; > Team chaotic evil = winning battles: 129; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=any ; avg hp=119.25974805038992 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.09718056388722; hits/misses (PBA)= 5.901419716056789/5.832433513297341; rounds (PBA)=6.112977404519096;} knight #3: {team=any ; avg hp=14.442111577684463 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.77984403119376; hits/misses (PBA)= 2.6240751849630075/4.967206558688263; rounds (PBA)=4.184963007398521;} knight: {team=any ; avg hp=14.032193561287743 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.56668666266747; hits/misses (PBA)= 2.601879624075185/4.923415316936612; rounds (PBA)=4.173565286942612;} adult red dragon: {team=chaotic evil ; avg hp=-5.687862427514497 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.82923415316935; hits/misses (PBA)= 14.104779044191162/3.1131773645270946; rounds (PBA)=5.7570485902819435;} knight #5: {team=any ; avg hp=13.290941811637673 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.920215956808637; hits/misses (PBA)= 2.628674265146971/4.879024195160968; rounds (PBA)=4.149370125974805;} knight #4: {team=any ; avg hp=13.651869626074784 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.092181563687262; hits/misses (PBA)= 2.6340731853629276/4.869026194761048; rounds (PBA)=4.1297740451909615;} knight #6: {team=any ; avg hp=13.230153969206158 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.011797640471904; hits/misses (PBA)= 2.6380723855228956/4.87002599480104; rounds (PBA)=4.140771845630874;} knight #2: {team=any ; avg hp=14.26374725054989 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.219956008798242; hits/misses (PBA)= 2.654269146170766/4.974805038992201; rounds (PBA)=4.20615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6945.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1738.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25725; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 4954; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=25.207958408318337 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.959408118376324; hits/misses (PBA)= 2.452109578084383/4.664467106578685; rounds (PBA)=3.9028194361127775;} knight #2: {team=any ; avg hp=25.034793041391723 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.234153169366127; hits/misses (PBA)= 2.4765046990601878/4.576684663067386; rounds (PBA)=3.8970205958808237;} knight #5: {team=any ; avg hp=24.970405918816237 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.195560887822435; hits/misses (PBA)= 2.4667066586682664/4.6172765446910615; rounds (PBA)=3.8990201959608077;} knight #4: {team=any ; avg hp=25.012797440511896 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.356528694261147; hits/misses (PBA)= 2.49250149970006/4.626874625074985; rounds (PBA)=3.911617676464707;} knight #6: {team=any ; avg hp=25.183363327334533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.680863827234553; hits/misses (PBA)= 2.520495900819836/4.5538892221555685; rounds (PBA)=3.902019596080784;} adult red dragon: {team=chaotic evil ; avg hp=-6.1963607278544295 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.1379724055189; hits/misses (PBA)= 11.289142171565686/2.648470305938812; rounds (PBA)=4.646070785842832;} earth elemental: {team=any ; avg hp=125.70325934813037 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.85902819436113; hits/misses (PBA)= 4.738252349530094/4.753249350129974; rounds (PBA)=4.903619276144771;} knight #7: {team=any ; avg hp=25.40251949610078 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.535892821435713; hits/misses (PBA)= 2.5124975004999/4.659668066386723; rounds (PBA)=3.925214957008598;} knight: {team=any ; avg hp=25.346930613877223 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.374925014997; hits/misses (PBA)= 2.483503299340132/4.617876424715057; rounds (PBA)=3.917216556688662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7689.46; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1547.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22523; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4909; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=31.0247950409918 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.127774445110976; hits/misses (PBA)= 2.289142171565687/4.211957608478304; rounds (PBA)=3.579884023195361;} knight #5: {team=any ; avg hp=31.47870425914817 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.92101579684063; hits/misses (PBA)= 2.2739452109578084/4.252749450109978; rounds (PBA)=3.589282143571286;} knight #8: {team=any ; avg hp=32.260747850429915 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.303539292141572; hits/misses (PBA)= 2.290741851629674/4.282143571285743; rounds (PBA)=3.5942811437712456;} knight #4: {team=any ; avg hp=31.62867426514697 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.985802839432115; hits/misses (PBA)= 2.264747050589882/4.271745650869826; rounds (PBA)=3.596880623875225;} knight #2: {team=any ; avg hp=31.87002599480104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.139172165566887; hits/misses (PBA)= 2.2899420115976805/4.238552289542092; rounds (PBA)=3.5824835032993403;} knight #7: {team=any ; avg hp=31.48610277944411 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.87002599480104; hits/misses (PBA)= 2.2685462907418517/4.2421515696860626; rounds (PBA)=3.576884623075385;} knight #3: {team=any ; avg hp=32.34453109378124 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.167766446710658; hits/misses (PBA)= 2.292741451709658/4.317936412717456; rounds (PBA)=3.6046790641871627;} knight #6: {team=any ; avg hp=32.33053389322136 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.418516296740652; hits/misses (PBA)= 2.316136772645471/4.333533293341332; rounds (PBA)=3.6216756648670265;} earth elemental: {team=any ; avg hp=125.99320135972805 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.10577884423115; hits/misses (PBA)= 4.10497900419916/4.07118576284743; rounds (PBA)=4.2221555688862225;} adult red dragon: {team=chaotic evil ; avg hp=-6.039392121575685 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.58268346330735; hits/misses (PBA)= 9.69866026794641/2.3709258148370327; rounds (PBA)=4.023195360927814;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8433.01; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1394.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20091; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4848; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=36.20975804839032 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.047990401919616; hits/misses (PBA)= 2.0895820835832835/3.923015396920616; rounds (PBA)=3.2835432913417315;} adult red dragon: {team=chaotic evil ; avg hp=-6.036992601479704 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.03359328134374; hits/misses (PBA)= 8.425514897020596/2.1575684863027393; rounds (PBA)=3.5276944611077785;} knight #9: {team=any ; avg hp=37.105178964207155 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.088182363527295; hits/misses (PBA)= 2.0997800439912018/3.963007398520296; rounds (PBA)=3.310137972405519;} knight #4: {team=any ; avg hp=35.90281943611278 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.07118576284743; hits/misses (PBA)= 2.0999800039992/3.901619676064787; rounds (PBA)=3.3019396120775846;} knight: {team=any ; avg hp=36.75464907018596 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29774045190962; hits/misses (PBA)= 2.121375724855029/3.860627874425115; rounds (PBA)=3.2779444111177765;} knight #8: {team=any ; avg hp=36.40911817636473 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.471705658868228; hits/misses (PBA)= 2.125574885022995/3.9032193561287745; rounds (PBA)=3.2973405318936213;} knight #7: {team=any ; avg hp=36.10117976404719 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.87002599480104; hits/misses (PBA)= 2.0801839632073587/3.9042191561687662; rounds (PBA)=3.2863427314537095;} knight #5: {team=any ; avg hp=36.131973605278944 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.70745850829834; hits/misses (PBA)= 2.0617876424715056/3.9404119176164767; rounds (PBA)=3.2893421315736853;} knight #6: {team=any ; avg hp=37.111777644471104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.526894621075783; hits/misses (PBA)= 2.127974405118976/3.9218156368726254; rounds (PBA)=3.298540291941612;} earth elemental: {team=any ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.3873225354929; hits/misses (PBA)= 3.583283343331334/3.614477104579084; rounds (PBA)=3.707858428314337;} knight #3: {team=any ; avg hp=36.23995200959808 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.56848630273945; hits/misses (PBA)= 2.153169366126775/3.923615276944611; rounds (PBA)=3.316536692661468;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8433.01; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1394.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20093; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4836; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=36.184363127374525 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.064187162567485; hits/misses (PBA)= 2.0969806038792242/3.9146170765846833; rounds (PBA)=3.2843431313737255;} knight #4: {team=any ; avg hp=36.04619076184763 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.155568886222756; hits/misses (PBA)= 2.0991801639672065/3.8998200359928012; rounds (PBA)=3.296140771845631;} knight #5: {team=any ; avg hp=36.11897620475905 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.253549290141972; hits/misses (PBA)= 2.121775644871026/3.892221555688862; rounds (PBA)=3.297140571885623;} adult red dragon: {team=chaotic evil ; avg hp=-5.960807838432314 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.3371325734853; hits/misses (PBA)= 8.430713857228554/2.1511697660467908; rounds (PBA)=3.5272945410917815;} knight #7: {team=any ; avg hp=36.34673065386922 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79504099180164; hits/misses (PBA)= 2.068986202759448/3.8770245950809836; rounds (PBA)=3.2623475304939014;} knight #3: {team=any ; avg hp=36.85362927414517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.069186162767448; hits/misses (PBA)= 2.0989802039592083/3.9618076384723055; rounds (PBA)=3.294741051789642;} knight #8: {team=any ; avg hp=36.23435312937413 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.256748650269945; hits/misses (PBA)= 2.1127774445110976/3.849230153969206; rounds (PBA)=3.2839432113577285;} knight #6: {team=any ; avg hp=36.900419916016794 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.41131773645271; hits/misses (PBA)= 2.123575284943011/3.8950209958008397; rounds (PBA)=3.290741851629674;} knight: {team=any ; avg hp=36.249950009998 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.236952609478106; hits/misses (PBA)= 2.1109778044391123/3.9502099580083985; rounds (PBA)=3.3073385322935414;} knight #9: {team=any ; avg hp=36.728254349130175 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.398520295940813; hits/misses (PBA)= 2.1351729654069187/3.911617676464707; rounds (PBA)=3.29874025194961;} earth elemental: {team=any ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.319736052789445; hits/misses (PBA)= 3.5660867826434712/3.5820835832833433; rounds (PBA)=3.685662867426515;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2011.43; crudely normalised: 0% > any = expected rounds to survive: 5200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2271; Sum of rounds: 17697; > Team chaotic evil = winning battles: 637; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1633; perfect battles: 0; close-call battles: 1631; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=9.619991193306912 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.90224570673712; hits/misses (PBA)= 3.255834434169969/6.0554821664465; rounds (PBA)=5.003082342580361;} knight #6: {team=any ; avg hp=8.929106120651696 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.92646411272567; hits/misses (PBA)= 3.265962131219727/6.034786437692646; rounds (PBA)=4.985468956406869;} adult red dragon: {team=chaotic evil ; avg hp=6.199471598414795 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.7934830471158; hits/misses (PBA)= 17.822985468956407/3.8577719066490532; rounds (PBA)=7.414795244385733;} knight #2: {team=any ; avg hp=9.756054601497137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.877586966094235; hits/misses (PBA)= 3.2650814619110524/6.090708938793483; rounds (PBA)=5.018494055482167;} knight #3: {team=any ; avg hp=8.732276530162924 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.8335535006605; hits/misses (PBA)= 3.2668428005284014/6.05856450902686; rounds (PBA)=5.013210039630119;} knight #7: {team=any ; avg hp=8.915015411712902 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.92162043152796; hits/misses (PBA)= 3.1849405548216643/5.942316160281814; rounds (PBA)=4.942756494936152;} knight: {team=any ; avg hp=9.64509026860414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.402025539409955; hits/misses (PBA)= 3.227212681638045/6.127256715103479; rounds (PBA)=5.029502421840599;} knight #4: {team=any ; avg hp=9.525319242624395 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.8925583443417; hits/misses (PBA)= 3.2448260678115366/5.980184940554822; rounds (PBA)=4.954645530603258;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2346.67; crudely normalised: 0% > any = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1724; Sum of rounds: 15074; > Team chaotic evil = winning battles: 1331; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 392; perfect battles: 0; close-call battles: 392; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=46.25290023201856 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.6641531322506; hits/misses (PBA)= 20.061484918793504/4.146171693735499; rounds (PBA)=8.589327146171694;} knight #5: {team=any ; avg hp=-4.133410672853828 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.61658932714617; hits/misses (PBA)= 3.145011600928074/5.960556844547564; rounds (PBA)=4.895591647331787;} knight #3: {team=any ; avg hp=-4.310324825986079 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.938515081206496; hits/misses (PBA)= 3.269141531322506/5.925174013921113; rounds (PBA)=4.933294663573085;} knight: {team=any ; avg hp=-3.7639211136890953 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.922853828306266; hits/misses (PBA)= 3.1966357308584685/5.954176334106728; rounds (PBA)=4.904292343387471;} knight #4: {team=any ; avg hp=-4.110208816705336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.180394431554525; hits/misses (PBA)= 3.101508120649652/5.849187935034803; rounds (PBA)=4.837006960556844;} knight #6: {team=any ; avg hp=-4.184454756380511 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83700696055684; hits/misses (PBA)= 3.1647331786542923/5.890371229698376; rounds (PBA)=4.884570765661253;} knight #2: {team=any ; avg hp=-4.280742459396752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.1600928074246; hits/misses (PBA)= 3.1937354988399074/5.997679814385151; rounds (PBA)=4.930394431554524;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2816.0; crudely normalised: 0% > any = expected rounds to survive: 3714.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2157; Sum of rounds: 17105; > Team chaotic evil = winning battles: 2122; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 34; perfect battles: 0; close-call battles: 34; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=-8.152063050533148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.72739916550765; hits/misses (PBA)= 2.707464070468243/5.093184979137691; rounds (PBA)=4.282336578581363;} knight #5: {team=any ; avg hp=-8.386648122392211 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.304589707927676; hits/misses (PBA)= 2.7644877144181734/5.18544274455262; rounds (PBA)=4.342605470560964;} adult red dragon: {team=chaotic evil ; avg hp=105.27260083449235 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.68011126564676; hits/misses (PBA)= 17.96337505795086/3.8349559573481686; rounds (PBA)=7.914696337505795;} knight #3: {team=any ; avg hp=-8.540101993509504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.089012517385257; hits/misses (PBA)= 2.649049605934168/4.97913769123783; rounds (PBA)=4.221140472878998;} knight #2: {team=any ; avg hp=-8.159480760315253 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.286045433472417; hits/misses (PBA)= 2.7487250811312007/5.1460361613351875; rounds (PBA)=4.321279554937413;} knight: {team=any ; avg hp=-8.505331478905887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.24200278164117; hits/misses (PBA)= 2.8391284191006028/5.256374594343996; rounds (PBA)=4.380621233194251;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 949.32; crudely normalised: 0% > any = expected rounds to survive: 3136.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3532; Sum of rounds: 27176; > Team neutral = winning battles: 1301; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2230; perfect battles: 0; close-call battles: 2202; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=7.6656285390713474 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.60022650056625; hits/misses (PBA)= 7.521800679501699/6.222253680634202; rounds (PBA)=7.151755379388448;} knight #2: {team=any ; avg hp=13.483295583238958 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.14524348810872; hits/misses (PBA)= 5.366647791619479/6.536240090600226; rounds (PBA)=6.193091732729332;} knight: {team=any ; avg hp=12.736693091732729 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.38703284258211; hits/misses (PBA)= 5.3304077010192525/6.593997734994337; rounds (PBA)=6.192525481313703;} guard #2: {team=any ; avg hp=-5.450169875424689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4227066817667045; hits/misses (PBA)= 0.2808607021517554/0.5059456398640997; rounds (PBA)=1.345696489241223;} guard: {team=any ; avg hp=-5.392129105322764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.347678369195923; hits/misses (PBA)= 0.2703850509626274/0.5169875424688561; rounds (PBA)=1.3649490373725934;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1732.5; crudely normalised: 0% > any = expected rounds to survive: 3120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4148; Sum of rounds: 43419; > Team neutral = winning battles: 3219; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 928; perfect battles: 0; close-call battles: 660; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=34.73746383799421 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.36162005785921; hits/misses (PBA)= 7.487463837994214/11.809546769527483; rounds (PBA)=10.236981677917068;} knight #2: {team=any ; avg hp=-2.2056412729026036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.83558341369335; hits/misses (PBA)= 4.347396335583413/5.246865959498553; rounds (PBA)=8.057135969141756;} knight: {team=any ; avg hp=-2.1733365477338475 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.404532304725166; hits/misses (PBA)= 4.093780135004821/5.010366441658631; rounds (PBA)=7.9734811957569915;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1155.0; crudely normalised: 0% > any = expected rounds to survive: 4680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4869; Sum of rounds: 36894; > Team neutral = winning battles: 336; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4532; perfect battles: 0; close-call battles: 2354; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=27.854384883959746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.29164099404395; hits/misses (PBA)= 4.009652906140891/4.956869993838571; rounds (PBA)=6.55822550831793;} knight #2: {team=any ; avg hp=27.79338673238858 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.55822550831793; hits/misses (PBA)= 4.055863627028137/4.935099609776135; rounds (PBA)=6.548161840213596;} earth elemental: {team=neutral ; avg hp=-3.5175600739371533 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.92873279934278; hits/misses (PBA)= 5.082563154651879/8.72191415074964; rounds (PBA)=6.9562538508934075;} knight: {team=any ; avg hp=27.395153008831382 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.654959950708566; hits/misses (PBA)= 3.9566646128568497/4.82152392688437; rounds (PBA)=6.516327788046826;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1155.0; crudely normalised: 0% > any = expected rounds to survive: 4680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37605; neutral : 0.07 ± 0.0; any : 0.93 ± 0.0; > Team neutral = winning battles: 344; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4657; perfect battles: 0; close-call battles: 2354; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=28.61147770445911 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.900419916016794; hits/misses (PBA)= 4.079784043191362/4.922815436912617; rounds (PBA)=6.524695060987803;} earth elemental: {team=neutral ; avg hp=-3.679664067186563 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.28254349130174; hits/misses (PBA)= 4.9530093981203756/8.769046190761848; rounds (PBA)=6.914617076584683;} knight #3: {team=any ; avg hp=28.0375924815037 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.535492901419715; hits/misses (PBA)= 3.942611477704459/4.807438512297541; rounds (PBA)=6.513897220555889;} knight: {team=any ; avg hp=28.068386322735453 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.24375124975005; hits/misses (PBA)= 3.998400319936013/4.82623475304939; rounds (PBA)=6.519896020795841;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 2377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} knight #2: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} knight: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1697.14; crudely normalised: 0% > any = expected rounds to survive: 7440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29841; lawful evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team lawful evil = winning battles: 4917; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 84; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=-11.418516296740652 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.740251949610077; hits/misses (PBA)= 2.1859628074385125/3.2191561687662467; rounds (PBA)=3.413117376524695;} fire giant: {team=lawful evil ; avg hp=90.93541291741651 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.84103179364126; hits/misses (PBA)= 6.5192961407718455/3.8954209158168367; rounds (PBA)=5.9522095580883825;} knight: {team=any ; avg hp=-11.173165366926614 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.817436512697462; hits/misses (PBA)= 2.1935612877424515/3.253149370125975; rounds (PBA)=3.4263147370525893;} knight #3: {team=any ; avg hp=-11.249350129974005 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.506898620275944; hits/misses (PBA)= 2.159168166366727/3.2351529694061187; rounds (PBA)=3.4023195360927816;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 806.67; crudely normalised: 0% > any = expected rounds to survive: 346.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42299; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2472; perfect battles: 0; close-call battles: 2018; > Team any = winning battles: 2529; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-0.3245350929814037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.450309938012397; hits/misses (PBA)= 1.465506898620276/3.4075184963007397; rounds (PBA)=5.407918416316737;} guard #4: {team=other; avg hp=-0.4029194161167766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.499100179964008; hits/misses (PBA)= 1.4657068586282744/3.4125174965007; rounds (PBA)=5.428914217156569;} guard #3: {team=other; avg hp=-0.41711657668466307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.261547690461907; hits/misses (PBA)= 1.4329134173165368/3.304739052189562; rounds (PBA)=5.315936812637473;} knight: {team=any ; avg hp=7.752649470105979 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.40491901619676; hits/misses (PBA)= 6.462307538492301/9.01879624075185; rounds (PBA)=8.120975804839032;} guard #2: {team=other; avg hp=-0.39792041591681665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.446910617876425; hits/misses (PBA)= 1.468506298740252/3.3179364127174567; rounds (PBA)=5.35492901419716;} guard #6: {team=other; avg hp=-0.5512897420515896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.264347130573885; hits/misses (PBA)= 1.4407118576284743/3.3175364927014597; rounds (PBA)=5.356528694261148;} guard #5: {team=other; avg hp=-0.3111377724455109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.325134973005399; hits/misses (PBA)= 1.4379124175164968/3.423115376924615; rounds (PBA)=5.363927214557089;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 672.22; crudely normalised: 0% > any = expected rounds to survive: 416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43459; other: 0.24 ± 0.01; any : 0.76 ± 0.01; > Team other = winning battles: 1203; perfect battles: 0; close-call battles: 983; > Team any = winning battles: 3798; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-2.917016596680664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.050789842031594; hits/misses (PBA)= 1.373125374925015/3.2561487702459506; rounds (PBA)=5.264547090581884;} guard #2: {team=other; avg hp=-2.8258348330333933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.158568286342732; hits/misses (PBA)= 1.4065186962607479/3.2997400519896023; rounds (PBA)=5.300339932013597;} guard #4: {team=other; avg hp=-2.984203159368126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185562887422516; hits/misses (PBA)= 1.4027194561087784/3.229354129174165; rounds (PBA)=5.268146370725855;} knight: {team=any ; avg hp=16.33853229354129 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.79764047190562; hits/misses (PBA)= 6.608878224355129/9.24875024995001; rounds (PBA)=8.504299140171966;} guard #5: {team=other; avg hp=-3.0203959208158366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2059588082383526; hits/misses (PBA)= 1.4061187762447511/3.2665466906618676; rounds (PBA)=5.299940011997601;} guard #3: {team=other; avg hp=-3.0501899620075985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0605878824235155; hits/misses (PBA)= 1.3875224955008998/3.2111577684463106; rounds (PBA)=5.251949610077984;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 672.22; crudely normalised: 0% > any = expected rounds to survive: 416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43388; other: 0.24 ± 0.01; any : 0.76 ± 0.01; > Team other = winning battles: 1203; perfect battles: 0; close-call battles: 967; > Team any = winning battles: 3798; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=other; avg hp=-2.9084183163367325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0831833633273344; hits/misses (PBA)= 1.400119976004799/3.242751449710058; rounds (PBA)=5.290541891621675;} knight: {team=any ; avg hp=16.56008798240352 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.60427914417117; hits/misses (PBA)= 6.599280143971206/9.214557088582284; rounds (PBA)=8.47730453909218;} guard: {team=other; avg hp=-3.001599680063987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.01119776044791; hits/misses (PBA)= 1.3833233353329335/3.224755048990202; rounds (PBA)=5.242751449710058;} guard #3: {team=other; avg hp=-2.9732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18376324735053; hits/misses (PBA)= 1.4157168566286742/3.242751449710058; rounds (PBA)=5.2791441711657665;} guard #2: {team=other; avg hp=-2.878024395120976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.948610277944411; hits/misses (PBA)= 1.369126174765047/3.2549490101979606; rounds (PBA)=5.24375124975005;} guard #4: {team=other; avg hp=-2.843031393721256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.213157368526295; hits/misses (PBA)= 1.411517696460708/3.230353929214157; rounds (PBA)=5.259548090381924;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 672.22; crudely normalised: 0% > any = expected rounds to survive: 416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2082; Sum of rounds: 17945; > Team other = winning battles: 476; perfect battles: 0; close-call battles: 381; > Team any = winning battles: 1605; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=other; avg hp=-3.154658981748319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.09462055715658; hits/misses (PBA)= 1.404899135446686/3.173871277617675; rounds (PBA)=5.197406340057637;} guard #2: {team=other; avg hp=-2.937560038424592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.728626320845341; hits/misses (PBA)= 1.345821325648415/3.207012487992315; rounds (PBA)=5.184918347742555;} knight: {team=any ; avg hp=17.189721421709894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.10614793467819; hits/misses (PBA)= 6.619596541786744/9.106147934678194; rounds (PBA)=8.444284341978866;} guard: {team=other; avg hp=-3.046589817483189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.985590778097983; hits/misses (PBA)= 1.3760806916426513/3.301633045148895; rounds (PBA)=5.26657060518732;} guard #3: {team=other; avg hp=-2.8895292987512007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.276176753121998; hits/misses (PBA)= 1.4260326609029779/3.2343900096061478; rounds (PBA)=5.243515850144092;} guard #5: {team=other; avg hp=-3.0826128722382324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70893371757925; hits/misses (PBA)= 1.3410182516810758/3.2209414024975986; rounds (PBA)=5.22478386167147;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 941.11; crudely normalised: 0% > any = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37909; other: 0.72 ± 0.01; any : 0.28 ± 0.01; > Team other = winning battles: 3611; perfect battles: 0; close-call battles: 2868; > Team any = winning battles: 1390; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=other; avg hp=2.167166566686663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.059588082383523; hits/misses (PBA)= 1.3895220955808838/3.2175564887022596; rounds (PBA)=5.143571285742851;} guard #2: {team=other; avg hp=2.511097780443911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18616276744651; hits/misses (PBA)= 1.4107178564287142/3.292141571685663; rounds (PBA)=5.19496100779844;} guard #6: {team=other; avg hp=2.4567086582683464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.125574885022996; hits/misses (PBA)= 1.4083183363327334/3.255548890221956; rounds (PBA)=5.159568086382723;} guard #4: {team=other; avg hp=2.371325734853029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.104379124175165; hits/misses (PBA)= 1.3987202559488103/3.230153969206159; rounds (PBA)=5.143571285742851;} guard: {team=other; avg hp=2.296540691861628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.258948210357929; hits/misses (PBA)= 1.4213157368526295/3.292141571685663; rounds (PBA)=5.214757048590282;} guard #5: {team=other; avg hp=2.456108778244351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.107778444311138; hits/misses (PBA)= 1.4083183363327334/3.3013397320535893; rounds (PBA)=5.20255948810238;} knight: {team=any ; avg hp=2.0975804839032195 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.503299340131974; hits/misses (PBA)= 5.704659068186363/8.146770645870825; rounds (PBA)=7.133173365326934;} guard #3: {team=other; avg hp=2.237752449510098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05998800239952; hits/misses (PBA)= 1.391121775644871/3.1913617276544692; rounds (PBA)=5.111177764447111;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 672.22; crudely normalised: 0% > any = expected rounds to survive: 416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43208; other: 0.24 ± 0.01; any : 0.76 ± 0.01; > Team other = winning battles: 1196; perfect battles: 0; close-call battles: 979; > Team any = winning battles: 3805; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-2.9952009598080385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192761447710458; hits/misses (PBA)= 1.4063187362527494/3.216356728654269; rounds (PBA)=5.243351329734053;} knight: {team=any ; avg hp=16.663067386522695 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.0757848430314; hits/misses (PBA)= 6.621075784843032/9.14877024595081; rounds (PBA)=8.458308338332333;} guard #5: {team=other; avg hp=-2.9050189962007598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.005398920215957; hits/misses (PBA)= 1.3735252949410117/3.2185562887422514; rounds (PBA)=5.212757448510298;} guard #4: {team=other; avg hp=-2.982203559288142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.100979804039192; hits/misses (PBA)= 1.3833233353329335/3.267346530693861; rounds (PBA)=5.226354729054189;} guard: {team=other; avg hp=-3.0205958808238353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.089182163567287; hits/misses (PBA)= 1.3917216556688663/3.226754649070186; rounds (PBA)=5.250749850029994;} guard #3: {team=other; avg hp=-3.172765446910618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.948610277944411; hits/misses (PBA)= 1.3639272145570887/3.2085582883423314; rounds (PBA)=5.211157768446311;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1222.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29760; lawful evil : 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; > Team lawful evil = winning battles: 646; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4355; perfect battles: 0; close-call battles: 4019; ------------------------------------------------- Combattants ------------------------------------------------ salamander #2: {team=chaotic evil ; avg hp=44.09358128374325 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.59188162367526; hits/misses (PBA)= 4.68126374725055/4.740851829634074; rounds (PBA)=4.924415116976605;} fire giant: {team=lawful evil ; avg hp=-2.1499700059988003 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.3129374125175; hits/misses (PBA)= 7.773045390921816/2.8572285542891422; rounds (PBA)=5.4165166966606675;} salamander #3: {team=chaotic evil ; avg hp=43.635872825434916 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.037992401519695; hits/misses (PBA)= 4.7124575084983/4.688662267546491; rounds (PBA)=4.918816236752649;} red dragon wyrmling: {team=chaotic evil ; avg hp=-9.757448510297941 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2825434913017397;} salamander: {team=chaotic evil ; avg hp=42.71505698860228 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.52009598080384; hits/misses (PBA)= 4.664467106578685/4.763047390521896; rounds (PBA)=4.922415516896621;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1705.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8794.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36059; lawful evil : 0.81 ± 0.01; chaotic evil : 0.19 ± 0.01; > Team lawful evil = winning battles: 4028; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 973; perfect battles: 0; close-call battles: 939; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=39.29494101179764 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.3835232953409; hits/misses (PBA)= 9.640471905618876/3.1933613277344532; rounds (PBA)=7.021795640871826;} salamander #2: {team=chaotic evil ; avg hp=-6.659868026394721 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.33213357328534; hits/misses (PBA)= 5.231353729254149/5.2059588082383526; rounds (PBA)=5.2919416116776645;} red dragon wyrmling: {team=chaotic evil ; avg hp=-11.633873225354929 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3159368126374726;} salamander: {team=chaotic evil ; avg hp=-6.089782043591282 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.37292541491701; hits/misses (PBA)= 5.255948810237952/5.210557888422316; rounds (PBA)=5.311137772445511;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2817.39; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27255; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=110.8620275944811 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.43451309738052; hits/misses (PBA)= 6.711057788442312/2.688262347530494; rounds (PBA)=5.449310137972406;} red dragon wyrmling: {team=chaotic evil ; avg hp=-11.84763047390522 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.322135572885423;} salamander: {team=chaotic evil ; avg hp=-16.586882623475304 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.137972405518894; hits/misses (PBA)= 4.363127374525095/4.3329334133173365; rounds (PBA)=4.348330333933213;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26459; other: 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team other = winning battles: 40; perfect battles: 0; close-call battles: 38; > Team chaotic evil = winning battles: 4961; perfect battles: 0; close-call battles: 1696; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=19.83003399320136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.867426514697062; hits/misses (PBA)= 2.384123175364927/1.2871425714857028; rounds (PBA)=4.498100379924015;} bugbear #4: {team=chaotic evil ; avg hp=19.924215156968607 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.939212157568488; hits/misses (PBA)= 2.38872225554889/1.268146370725855; rounds (PBA)=4.5112977404519095;} ghoul #3: {team=other; avg hp=-5.772845430913817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.141971605678864; hits/misses (PBA)= 0.7266546690661868/1.9174165166966606; rounds (PBA)=2.6600679864027192;} ghoul #4: {team=other; avg hp=-5.743651269746051 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.025594881023795; hits/misses (PBA)= 0.7202559488102379/1.9406118776244752; rounds (PBA)=2.672265546890622;} ghoul: {team=other; avg hp=-5.6100779844031194 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.194161167766446; hits/misses (PBA)= 0.7214557088582284/1.901619676064787; rounds (PBA)=2.642271545690862;} bugbear #3: {team=chaotic evil ; avg hp=19.71865626874625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.38612277544491; hits/misses (PBA)= 2.351729654069186/1.277744451109778; rounds (PBA)=4.479304139172165;} ghoul #2: {team=other; avg hp=-5.749650069986003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.130773845230954; hits/misses (PBA)= 0.7196560687862428/1.9332133573285344; rounds (PBA)=2.6694661067786445;} bugbear #2: {team=chaotic evil ; avg hp=20.034593081383722 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.68346330733853; hits/misses (PBA)= 2.3669266146770647/1.3043391321735653; rounds (PBA)=4.528894221155769;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith #4: {team=chaotic evil ; avg hp=189.0 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} marilith #2: {team=chaotic evil ; avg hp=189.0 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2481503699260148;} marilith: {team=chaotic evil ; avg hp=189.0 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} marilith #3: {team=chaotic evil ; avg hp=189.0 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4587.69; crudely normalised: 0% > unaligned = expected rounds to survive: 4272.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30244; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=113.750049990002 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.45170965806838; hits/misses (PBA)= 7.4381123775244955/3.1535692861427713; rounds (PBA)=6.047190561887622;} shield guardian: {team=other; avg hp=-10.451709658068387 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.249950009998; hits/misses (PBA)= 5.52249550089982/4.5794841031793645; rounds (PBA)=5.05118976204759;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15.0; crudely normalised: 0% > Neutral= expected rounds to survive: 493.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16646; unaligned : 0.0 ± 0.0; Neutral: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=Neutral; avg hp=73.33533293341331 (from 74); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.077984403119376; hits/misses (PBA)= 1.5106978604279144/0.8178364327134573; rounds (PBA)=3.328534293141372;} badger: {team=unaligned ; avg hp=-1.0779844031193762 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6646670665866826; hits/misses (PBA)= 0.5798840231953609/1.095380923815237; rounds (PBA)=1.6752649470105978;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 370.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4590; Sum of rounds: 59211; > Team any chaotic = winning battles: 1758; perfect battles: 0; close-call battles: 1575; > Team any non-lawful = winning battles: 2831; perfect battles: 0; close-call battles: 1979; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=5.525054466230936 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.85228758169934; hits/misses (PBA)= 3.677995642701525/3.1681917211328976; rounds (PBA)=8.533986928104575;} berserker #2: {team=any chaotic ; avg hp=5.2969498910675386 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.2041394335512; hits/misses (PBA)= 3.596949891067538/3.111764705882353; rounds (PBA)=8.45446623093682;} bandit captain: {team=any non-lawful ; avg hp=9.94400871459695 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.40196078431373; hits/misses (PBA)= 14.433333333333334/12.201307189542483; rounds (PBA)=9.58954248366013;} berserker #3: {team=any chaotic ; avg hp=5.940087145969499 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91895424836601; hits/misses (PBA)= 3.6477124183006535/3.113507625272331; rounds (PBA)=8.474945533769063;} bandit captain #2: {team=any non-lawful ; avg hp=10.058605664488017 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.79694989106754; hits/misses (PBA)= 14.651851851851852/12.117211328976035; rounds (PBA)=9.620697167755992;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 370.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4889; Sum of rounds: 63109; > Team any chaotic = winning battles: 1885; perfect battles: 0; close-call battles: 1685; > Team any non-lawful = winning battles: 3003; perfect battles: 0; close-call battles: 2135; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=5.623235835549192 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.03743096747801; hits/misses (PBA)= 3.5919410922479034/3.101861321333606; rounds (PBA)=8.42749028431172;} bandit captain #2: {team=any non-lawful ; avg hp=10.048885252607896 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.6451217017795; hits/misses (PBA)= 14.497238699120475/12.186950296584168; rounds (PBA)=9.589691143383105;} berserker: {team=any chaotic ; avg hp=5.716915524647167 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.747392104724895; hits/misses (PBA)= 3.621599509102066/3.0861116792800165; rounds (PBA)=8.458375946001228;} bandit captain: {team=any non-lawful ; avg hp=9.864389445694416 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.9957046430763; hits/misses (PBA)= 14.528942524033544/12.26651667007568; rounds (PBA)=9.62262221313152;} berserker #2: {team=any chaotic ; avg hp=5.988750255676007 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.28451626099407; hits/misses (PBA)= 3.7126201677234607/3.183064021272244; rounds (PBA)=8.596031908365719;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 123.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 7800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31111; any chaotic : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.98500299940012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.269346130773844; hits/misses (PBA)= 1.7874425114977004/3.882623475304939; rounds (PBA)=5.67006598680264;} bandit captain #2: {team=any non-lawful ; avg hp=56.47190561887623 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.193561287742455; hits/misses (PBA)= 5.465906818636273/2.9188162367526496; rounds (PBA)=6.073185362927415;} bandit captain: {team=any non-lawful ; avg hp=56.25874825034993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.79144171165767; hits/misses (PBA)= 5.4149170165966805/2.921615676864627; rounds (PBA)=6.077384523095381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.262747450509898;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24135172965406917;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2817.39; crudely normalised: 0% > neutral evil = expected rounds to survive: 5270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27234; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=111.5368926214757 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.50549890021995; hits/misses (PBA)= 6.698460307938412/2.692261547690462; rounds (PBA)=5.445710857828434;} red dragon wyrmling: {team=neutral evil ; avg hp=-11.744251149770045 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3093381323735254;} salamander: {team=neutral evil ; avg hp=-16.76124775044991 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.46310737852429; hits/misses (PBA)= 4.314337132573486/4.3779244151169765; rounds (PBA)=4.346130773845231;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32398; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=-10.721055788842232 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887022595480904; hits/misses (PBA)= 0.6936612677464508/0.45830833833233353; rounds (PBA)=1.1519696060787843;} fire giant: {team=lawful evil ; avg hp=111.13677264547091 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.1317736452709; hits/misses (PBA)= 9.034193161367726/2.421115776844631; rounds (PBA)=6.477904419116177;} salamander #2: {team=neutral evil ; avg hp=-15.406718656268746 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.35652869426115; hits/misses (PBA)= 3.447710457908418/3.221755648870226; rounds (PBA)=4.331933613277345;} salamander: {team=neutral evil ; avg hp=-15.276544691061787 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.89222155568886; hits/misses (PBA)= 3.3347330533893222/3.159168166366727; rounds (PBA)=4.2959408118376325;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12240.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17244; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=121.97120575884823 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.71705658868227; hits/misses (PBA)= 6.251749650069986/2.0913817236552688; rounds (PBA)=3.448110377924415;} winter wolf: {team=neutral evil ; avg hp=-6.717056588682263 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.02879424115177; hits/misses (PBA)= 1.1941611677664468/1.460507898420316; rounds (PBA)=2.6546690661867625;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1045.0; crudely normalised: 0% > other= expected rounds to survive: 4080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32232; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3694; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental #4: {team=other; avg hp=66.32993401319736 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.0497900419916; hits/misses (PBA)= 5.70625874825035/3.0737852429514096; rounds (PBA)=5.588282343531294;} fire elemental: {team=other; avg hp=65.98120375924815 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.85522895420916; hits/misses (PBA)= 5.676864627074585/3.1129774045190963; rounds (PBA)=5.637072585482904;} fire elemental #2: {team=other; avg hp=66.12457508498301 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.08838232353529; hits/misses (PBA)= 5.698860227954409/3.032993401319736; rounds (PBA)=5.574085182963407;} water elemental: {team=neutral ; avg hp=-5.178364327134573 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.39372125574884; hits/misses (PBA)= 5.471705658868227/3.388522295540892; rounds (PBA)=4.4301139772045595;} water elemental #2: {team=neutral ; avg hp=-5.2847430513897224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.81503699260148; hits/misses (PBA)= 5.495300939812037/3.4217156568686264; rounds (PBA)=4.458508298340332;} fire elemental #3: {team=other; avg hp=64.35552889422115 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.46970605878824; hits/misses (PBA)= 5.572085582883424/3.021595680863827; rounds (PBA)=5.561087782443511;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2580.0; crudely normalised: 0% > any = expected rounds to survive: 129.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10022; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-6.100179964007198 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2435512897420516; hits/misses (PBA)= 0.07878424315136973/0.247750449910018; rounds (PBA)=0.5770845830833833;} acolyte #2: {team=any ; avg hp=-6.140571885622875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23415316936612676; hits/misses (PBA)= 0.07538492301539693/0.252749450109978; rounds (PBA)=0.5792841431713657;} adult brass dragon: {team=chaotic good ; avg hp=171.2623475304939 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.30853829234153; hits/misses (PBA)= 3.062587482503499/0.19356128774245152; rounds (PBA)=2.003999200159968;} acolyte: {team=any ; avg hp=-6.067786442711458 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2599480103979204; hits/misses (PBA)= 0.08678264347130574/0.23515296940611877; rounds (PBA)=0.5640871825634873;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.5; crudely normalised: 0% > other= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34005; any : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any = winning battles: 147; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4854; perfect battles: 0; close-call battles: 631; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.1025794841031793 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.402319536092781; hits/misses (PBA)= 2.4997000599880024/2.9794041191761647; rounds (PBA)=5.508498300339932;} acolyte #2: {team=other; avg hp=5.790841831633673 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.031393721255749; hits/misses (PBA)= 1.8642271545690863/1.0257948410317936; rounds (PBA)=5.976404719056188;} acolyte #3: {team=other; avg hp=5.8068386322735455 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07118576284743; hits/misses (PBA)= 1.8760247950409918/1.0107978404319136; rounds (PBA)=5.969206158768246;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 728.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 893.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21564; neutral: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith #2: {team=neutral evil ; avg hp=65.86662667466507 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.307938412317537; hits/misses (PBA)= 1.0715856828634274/0.5820835832833433; rounds (PBA)=3.8110377924415118;} wraith: {team=neutral evil ; avg hp=65.89622075584883 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.17256548690262; hits/misses (PBA)= 1.0807838432313537/0.5774845030993802; rounds (PBA)=3.8128374325134975;} akra: {team=neutral; avg hp=-10.480503899220157 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2371525694861027; hits/misses (PBA)= 0.8632273545290942/2.1641671665666866; rounds (PBA)=3.027394521095781;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4460.44; crudely normalised: 0% > other= expected rounds to survive: 38.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10135; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 588; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any non-good ; avg hp=10.41871625674865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9388122375524897; hits/misses (PBA)= 0.596880623875225/0.5972805438912218; rounds (PBA)=1.5320935812837433;} guard #3: {team=any non-good ; avg hp=10.447910417916416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8674265146970606; hits/misses (PBA)= 0.5886822635472906/0.6176764647070586; rounds (PBA)=1.5280943811237753;} guard #5: {team=any non-good ; avg hp=10.444911017796441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8624275144971008; hits/misses (PBA)= 0.5960807838432314/0.6080783843231353; rounds (PBA)=1.525494901019796;} guard: {team=any non-good ; avg hp=10.491701659668067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8992201559688064; hits/misses (PBA)= 0.5994801039792041/0.5992801439712058; rounds (PBA)=1.5290941811637673;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760247950409918; hits/misses (PBA)= 1.6802639472105578/1.3669266146770647; rounds (PBA)=1.6674665066986603;} dire wolf: {team=other; avg hp=-2.5726854629074185 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8734253149370126; hits/misses (PBA)= 0.3815236952609478/0.982003599280144; rounds (PBA)=1.3635272945410917;} guard #6: {team=any non-good ; avg hp=10.436112777444512 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7908418316336734; hits/misses (PBA)= 0.5804839032193562/0.6076784643071386; rounds (PBA)=1.5238952209558088;} guard #4: {team=any non-good ; avg hp=10.424715056988603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8944211157768445; hits/misses (PBA)= 0.5952809438112378/0.585882823435313; rounds (PBA)=1.5236952609478105;} guard #7: {team=any non-good ; avg hp=10.4625074985003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9000199960008; hits/misses (PBA)= 0.6054789042191562/0.5970805838832234; rounds (PBA)=1.5226954609078185;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.659268146370726; hits/misses (PBA)= 1.6700659868026395/1.3773245350929815; rounds (PBA)=1.6596680663867227;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4460.44; crudely normalised: 0% > other= expected rounds to survive: 38.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10053; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 568; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any non-good ; avg hp=10.501899620075985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9178164367126573; hits/misses (PBA)= 0.6024795040991802/0.6018796240751849; rounds (PBA)=1.5278944211157768;} guard #7: {team=any non-good ; avg hp=10.409318136372725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8690261947610476; hits/misses (PBA)= 0.5914817036592681/0.5890821835632873; rounds (PBA)=1.526494701059788;} dire wolf: {team=other; avg hp=-2.587282543491302 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.729254149170166; hits/misses (PBA)= 0.36732653469306137/1.007998400319936; rounds (PBA)=1.3753249350129975;} guard #6: {team=any non-good ; avg hp=10.481503699260148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.939212157568486; hits/misses (PBA)= 0.6022795440911818/0.5902819436112777; rounds (PBA)=1.5180963807238552;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.808238352329534; hits/misses (PBA)= 1.6800639872025596/1.3365326934613078; rounds (PBA)=1.654269146170766;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.494701059788042; hits/misses (PBA)= 1.6350729854029193/1.387122575484903; rounds (PBA)=1.655268946210758;} guard: {team=any non-good ; avg hp=10.456508698260349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8808238352329534; hits/misses (PBA)= 0.5866826634673066/0.5940811837632474; rounds (PBA)=1.5140971805638872;} guard #3: {team=any non-good ; avg hp=10.428114377124576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8884223155368924; hits/misses (PBA)= 0.5930813837232554/0.6022795440911818; rounds (PBA)=1.5228954209158168;} guard #2: {team=any non-good ; avg hp=10.502899420115977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9148170365926815; hits/misses (PBA)= 0.6016796640671865/0.5972805438912218; rounds (PBA)=1.5116976604679064;} guard #4: {team=any non-good ; avg hp=10.490501899620076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.874225154969006; hits/misses (PBA)= 0.5940811837632474/0.5970805838832234; rounds (PBA)=1.508898220355929;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09218156368726255;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13637272545490903;} guard #7: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09498100379924015;} guard #4: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10257948410317937;} guard #6: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09498100379924015;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13617276544691062;} guard: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09418116376724656;} guard #5: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08958208358328335;} guard #2: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09398120375924815;} dire wolf: {team=any non-good ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5038992201559688;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49610077984403117;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 983.53; crudely normalised: 0% > any = expected rounds to survive: 495.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34081; any non-good : 0.45 ± 0.01; any : 0.55 ± 0.01; > Team any non-good = winning battles: 2227; perfect battles: 0; close-call battles: 2005; > Team any = winning battles: 2774; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=7.9072185562887425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.97100579884024; hits/misses (PBA)= 7.584483103379324/4.453109378124375; rounds (PBA)=6.439512097580484;} shadow #2: {team=any non-good ; avg hp=-2.597880423915217 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.958208358328334; hits/misses (PBA)= 0.7946410717856429/1.4571085782843431; rounds (PBA)=2.8984203159368125;} shadow #3: {team=any non-good ; avg hp=-2.390121975604879 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.781843631273746; hits/misses (PBA)= 0.7726454709058188/1.4501099780043991; rounds (PBA)=2.8964207158568285;} shadow: {team=any non-good ; avg hp=-2.5136972605478904 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180563887222556; hits/misses (PBA)= 0.8192361527694461/1.4909018196360728; rounds (PBA)=2.9244151169766046;} cult fanatic: {team=any non-good ; avg hp=9.530693861227755 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.172165566886623; hits/misses (PBA)= 4.161567686462708/7.5746850629874025; rounds (PBA)=6.12877424515097;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5020995800839833;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4979004199160168;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48990201959608076;} ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5100979804039192;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4104.0; crudely normalised: 0% > lawful good = expected rounds to survive: 779.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15108; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=109.19156168766247 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.73725254949011; hits/misses (PBA)= 5.636872625474905/1.4133173365326934; rounds (PBA)=3.020995800839832;} unicorn: {team=lawful good ; avg hp=-6.737252549490102 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.808438312337532; hits/misses (PBA)= 2.3229354129174165/1.9082183563287343; rounds (PBA)=2.1155768846230756;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} stirge #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} stirge: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} stirge #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.244751049790042;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18806; neutral evil : 0.54 ± 0.01; any non-lawful : 0.46 ± 0.01; > Team neutral evil = winning battles: 2698; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2303; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.6448710257948411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478904219156169; hits/misses (PBA)= 1.1207758448310339/1.3615276944611079; rounds (PBA)=2.9428114377124577;} goblin: {team=neutral evil ; avg hp=1.5210957808438312 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.35512897420516; hits/misses (PBA)= 1.6104779044191162/0.8552289542091581; rounds (PBA)=3.0051989602079585;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 222.12; crudely normalised: 0% > unaligned = expected rounds to survive: 429.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17339; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 7; > Team unaligned = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-6.113977204559088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478904219156169; hits/misses (PBA)= 0.7788442311537692/0.5176964607078585; rounds (PBA)=1.663267346530694;} goblin #2: {team=neutral evil ; avg hp=-6.252149570085983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.391521695660868; hits/misses (PBA)= 0.7608478304339132/0.5000999800039992; rounds (PBA)=1.6356728654269146;} owlbear: {team=unaligned ; avg hp=45.858828234353126 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.62007598480304; hits/misses (PBA)= 3.156368726254749/2.2859428114377125; rounds (PBA)=3.465106978604279;} goblin #3: {team=neutral evil ; avg hp=-6.253949210157969 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270745850829834; hits/misses (PBA)= 0.7296540691861627/0.48370325934813035; rounds (PBA)=1.6134773045390922;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34573085382923413;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 125.0; crudely normalised: 0% > any = expected rounds to survive: 615.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29435; chaotic evil : 0.36 ± 0.01; any : 0.64 ± 0.01; > Team chaotic evil = winning battles: 1826; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3175; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=0.7048590281943611 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.694061187762447; hits/misses (PBA)= 3.1849630073985202/1.3819236152769445; rounds (PBA)=4.932013597280544;} mage: {team=any ; avg hp=8.305938812237553 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295140971805639; hits/misses (PBA)= 3.0501899620075985/1.6004799040191962; rounds (PBA)=5.2855428914217155;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 775.07; crudely normalised: 0% > lawful evil = expected rounds to survive: 24050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19076; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=477.6460707858428 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.92821435712857; hits/misses (PBA)= 5.791441711657669/0.2991401719656069; rounds (PBA)=3.8144371125774845;} archmage: {team=any ; avg hp=-8.928214357128574 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3539292141571684; hits/misses (PBA)= 0.6646670665866826/2.0165966806638673; rounds (PBA)=2.68126374725055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #3: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} adult bronze dragon: {team=chaotic evil ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24495100979804038;} adult black dragon #5: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14937012597480503;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15816836632673464;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14877024595080984;} adult black dragon #4: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15196960607878424;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44503; lawful evil : 0.33 ± 0.01; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; other: 0.67 ± 0.01; > Team lawful evil = winning battles: 1638; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3363; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=other; avg hp=27.721055788842232 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.97280543891222; hits/misses (PBA)= 10.508298340331933/5.561687662467507; rounds (PBA)=8.5500899820036;} ochre jelly: {team=unaligned ; avg hp=-7.7554489102179565 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.302739452109578; hits/misses (PBA)= 0.3395320935812837/0.2659468106378724; rounds (PBA)=0.6054789042191562;} oni: {team=lawful evil ; avg hp=3.0405918816236754 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.81203759248152; hits/misses (PBA)= 11.000999800039992/4.902819436112777; rounds (PBA)=8.206758648270347;} minotaur: {team=chaotic evil ; avg hp=-7.71625674865027 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.622475504899022; hits/misses (PBA)= 1.7116576684663067/0.8468306338732253; rounds (PBA)=2.558488302339532;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 378.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12629; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=103.13237352529494 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.052789442111575; hits/misses (PBA)= 3.4175164967006597/0.1865626874625075; rounds (PBA)=2.5252949410117975;} ochre jelly: {team=unaligned ; avg hp=-8.052789442111578 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.867626474705059; hits/misses (PBA)= 0.7026594681063787/0.8808238352329534; rounds (PBA)=1.583483303339332;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1026.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1156.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47357; neutral : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team neutral = winning battles: 4967; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 34; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #2: {team=chaotic evil ; avg hp=-4.881823635272945 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.327134573085385; hits/misses (PBA)= 4.6646670665866825/3.8944211157768445; rounds (PBA)=7.045590881823635;} gargoyle: {team=chaotic evil ; avg hp=-4.898620275944811 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.281143771245752; hits/misses (PBA)= 4.69366126774645/3.807238552289542; rounds (PBA)=7.034393121375725;} otyugh: {team=neutral ; avg hp=59.39172165566887 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.78044391121776; hits/misses (PBA)= 12.127774445110978/14.265946810637873; rounds (PBA)=9.461107778444312;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8584.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 29153.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4672; Sum of rounds: 40280; > Team unaligned = winning battles: 838; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3833; perfect battles: 0; close-call battles: 3833; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #4: {team=chaotic good ; avg hp=68.73715753424658 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.80736301369862; hits/misses (PBA)= 7.898330479452055/7.969606164383562; rounds (PBA)=5.910530821917808;} ancient brass dragon #3: {team=chaotic good ; avg hp=65.91395547945206 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.1564640410959; hits/misses (PBA)= 7.887842465753424/7.880779109589041; rounds (PBA)=5.872003424657534;} ancient brass dragon #5: {team=chaotic good ; avg hp=63.67829623287671 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.02846746575344; hits/misses (PBA)= 7.748715753424658/7.726241438356165; rounds (PBA)=5.8225599315068495;} tarrasque: {team=unaligned ; avg hp=2.3914811643835616 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1155.8715753424658; hits/misses (PBA)= 38.061215753424655/2.4982876712328768; rounds (PBA)=8.217465753424657;} ancient brass dragon #2: {team=chaotic good ; avg hp=65.91887842465754 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.73501712328766; hits/misses (PBA)= 7.847602739726027/7.958904109589041; rounds (PBA)=5.906892123287672;} ancient brass dragon: {team=chaotic good ; avg hp=64.58197773972603 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.7677654109589; hits/misses (PBA)= 7.850385273972603/7.898758561643835; rounds (PBA)=5.882919520547945;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21460.32; crudely normalised: 0% > chaotic good = expected rounds to survive: 11661.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25141; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=567.0899820035993 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 625.3287342531494; hits/misses (PBA)= 20.543491301739653/1.5456908618276344; rounds (PBA)=5.027194561087782;} ancient brass dragon #2: {team=chaotic good ; avg hp=-15.7374525094981 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.819036192761445; hits/misses (PBA)= 3.133973205358928/3.117976404719056; rounds (PBA)=3.312337532493501;} ancient brass dragon: {team=chaotic good ; avg hp=-15.591281743651269 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.09098180363927; hits/misses (PBA)= 3.2025594881023793/3.181363727254549; rounds (PBA)=3.3327334533093382;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 42920.63; crudely normalised: 0% > chaotic good = expected rounds to survive: 5830.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14295; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=623.0219956008798 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.31853629274144; hits/misses (PBA)= 10.107178564287143/0.5382923415316937; rounds (PBA)=2.8584283143371327;} ancient brass dragon: {team=chaotic good ; avg hp=-16.318536292741452 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.978004399120174; hits/misses (PBA)= 3.0857828434313137/3.1211757648470306; rounds (PBA)=2.068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3146.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 951.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27361; unaligned : 0.26 ± 0.01; chaotic evil : 0.74 ± 0.01; > Team unaligned = winning battles: 1302; perfect battles: 0; close-call battles: 1129; > Team chaotic evil = winning battles: 3699; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=22.920615876824634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.2115576884623; hits/misses (PBA)= 6.641071785642872/2.5844831033793243; rounds (PBA)=5.176564687062587;} owlbear: {team=unaligned ; avg hp=-3.97000599880024 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.27014597080584; hits/misses (PBA)= 3.2455508898220358/1.0537892421515698; rounds (PBA)=3.5740851829634073;} owlbear #2: {team=unaligned ; avg hp=-4.241551689662067 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.809238152369524; hits/misses (PBA)= 3.210357928414317/1.0673865226954609; rounds (PBA)=3.5576884623075387;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1573.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1903.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14854; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=68.12177564487102 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.85722855428914; hits/misses (PBA)= 3.5570885822835434/0.8908218356328734; rounds (PBA)=2.966606678664267;} owlbear: {team=unaligned ; avg hp=-9.857228554289142 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.87822435512897; hits/misses (PBA)= 2.8984203159368125/0.9510097980403919; rounds (PBA)=1.9270145970805839;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 281.76; crudely normalised: 0% > other= expected rounds to survive: 3180.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11460; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4441; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=neutral evil ; avg hp=-5.529494101179764 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.229554089182166; hits/misses (PBA)= 2.251749650069986/1.2803439312137572; rounds (PBA)=1.7660467906418715;} owlbear: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.372725454909016; hits/misses (PBA)= 2.7260547890421916/0.9124175164967007; rounds (PBA)=1.9912017596480704;} orc #3: {team=other; avg hp=14.154369126174766 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.496700659868026; hits/misses (PBA)= 1.1469706058788243/0.6162767446510697; rounds (PBA)=1.8734253149370126;} goblin: {team=other; avg hp=-5.693061387722455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5924815036992603; hits/misses (PBA)= 0.4419116176764647/0.2845430913817237; rounds (PBA)=1.057988402319536;} orc #4: {team=other; avg hp=14.182363527294541 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.32253549290142; hits/misses (PBA)= 1.139372125574885/0.6070785842831433; rounds (PBA)=1.8544291141771645;} orc: {team=other; avg hp=14.158368326334733 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.405918816236753; hits/misses (PBA)= 1.153369326134773/0.6058788242351529; rounds (PBA)=1.8692261547690463;} orc #6: {team=other; avg hp=14.101979604079185 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.42751449710058; hits/misses (PBA)= 1.1417716456708658/0.6204759048190361; rounds (PBA)=1.8652269546090783;} goblin #3: {team=other; avg hp=-5.544091181763648 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.607878424315137; hits/misses (PBA)= 0.44831033793241354/0.3049390121975605; rounds (PBA)=1.0627874425114976;} goblin #2: {team=other; avg hp=-5.627874425114977 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601479704059188; hits/misses (PBA)= 0.45090981803639274/0.2835432913417317; rounds (PBA)=1.046390721855629;} orc #2: {team=other; avg hp=13.998400319936012 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.430513897220555; hits/misses (PBA)= 1.1427714457108578/0.616876624675065; rounds (PBA)=1.8728254349130173;} orc #5: {team=other; avg hp=14.03999200159968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.271745650869827; hits/misses (PBA)= 1.1395720855828835/0.6136772645470906; rounds (PBA)=1.8608278344331133;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 330.71; crudely normalised: 0% > other= expected rounds to survive: 1548.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16741; neutral evil : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team neutral evil = winning battles: 213; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4788; perfect battles: 0; close-call battles: 4534; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=-8.824235152969406 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0815836832633474; hits/misses (PBA)= 0.5306938612277544/0.35912817436512695; rounds (PBA)=1.2173565286942611;} goblin: {team=other; avg hp=-8.794041191761648 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0797840431913617; hits/misses (PBA)= 0.5336932613477304/0.3623275344931014; rounds (PBA)=1.2175564887022596;} orc #2: {team=other; avg hp=11.142971405718857 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70785842831434; hits/misses (PBA)= 1.6812637472505498/0.8990201959608078; rounds (PBA)=2.7184563087382525;} orc #6: {team=other; avg hp=11.120975804839032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.257948410317937; hits/misses (PBA)= 1.6484703059388122/0.9214157168566287; rounds (PBA)=2.717256548690262;} orc #3: {team=other; avg hp=11.200959808038393 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70485902819436; hits/misses (PBA)= 1.6762647470505898/0.8934213157368527; rounds (PBA)=2.7260547890421916;} hill giant: {team=neutral evil ; avg hp=-4.304739052189562 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.67606478704259; hits/misses (PBA)= 3.67126574685063/1.7616476704659068; rounds (PBA)=2.749250149970006;} orc: {team=other; avg hp=11.130973805238952 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.88642271545691; hits/misses (PBA)= 1.6844631073785243/0.8988202359528095; rounds (PBA)=2.732253549290142;} orc #4: {team=other; avg hp=11.170765846830633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.903219356128773; hits/misses (PBA)= 1.6854629074185163/0.878624275144971; rounds (PBA)=2.7150569886022797;} orc #5: {team=other; avg hp=11.097980403919216 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.655468906218758; hits/misses (PBA)= 1.664867026594681/0.8950209958008398; rounds (PBA)=2.701659668066387;} goblin #3: {team=other; avg hp=-8.92241551689662 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.027594481103779; hits/misses (PBA)= 0.5178964207158568/0.3679264147170566; rounds (PBA)=1.2125574885022996;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 330.71; crudely normalised: 0% > other= expected rounds to survive: 1548.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16666; neutral evil : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team neutral evil = winning battles: 187; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4814; perfect battles: 0; close-call battles: 4591; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=11.39392121575685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56008798240352; hits/misses (PBA)= 1.6570685862827434/0.9152169566086783; rounds (PBA)=2.7256548690261946;} goblin #2: {team=other; avg hp=-9.103379324135172 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0425914817036595; hits/misses (PBA)= 0.5272945410917816/0.35192961407718454; rounds (PBA)=1.2129574085182964;} orc #6: {team=other; avg hp=11.113977204559088 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.779044191161766; hits/misses (PBA)= 1.6820635872825436/0.8834233153369326; rounds (PBA)=2.7120575884823035;} orc #4: {team=other; avg hp=11.447110577884423 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.673465306938613; hits/misses (PBA)= 1.673865226954609/0.888622275544891; rounds (PBA)=2.7124575084983005;} orc #3: {team=other; avg hp=11.224555088982203 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.72145570885823; hits/misses (PBA)= 1.664267146570686/0.9064187162567486; rounds (PBA)=2.7144571085782845;} goblin: {team=other; avg hp=-8.893421315736852 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1291741651669667; hits/misses (PBA)= 0.5412917416516697/0.3535292941411718; rounds (PBA)=1.2153569286142771;} goblin #3: {team=other; avg hp=-8.855628874225156 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.076384723055389; hits/misses (PBA)= 0.529494101179764/0.3665266946610678; rounds (PBA)=1.2205558888222356;} orc #2: {team=other; avg hp=11.071985602879424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.693261347730456; hits/misses (PBA)= 1.6752649470105978/0.8990201959608078; rounds (PBA)=2.7140571885622875;} orc #5: {team=other; avg hp=11.240951809638073 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.635472905418915; hits/misses (PBA)= 1.6716656668666268/0.8832233553289343; rounds (PBA)=2.7084583083383325;} hill giant: {team=neutral evil ; avg hp=-4.310937812437513 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.35992801439713; hits/misses (PBA)= 3.6412717456508696/1.7648470305938813; rounds (PBA)=2.7320535892821436;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 626.87; crudely normalised: 0% > other= expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19197; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=-12.202359528094382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6688662267546492; hits/misses (PBA)= 0.6296740651869626/0.4169166166766647; rounds (PBA)=1.3501299740051989;} hill giant: {team=neutral evil ; avg hp=76.5862827434513 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.95420915816837; hits/misses (PBA)= 4.147970405918816/2.001999600079984; rounds (PBA)=3.83503299340132;} goblin #3: {team=other; avg hp=-12.251749650069986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.457108578284343; hits/misses (PBA)= 0.5934813037392521/0.3967206558688262; rounds (PBA)=1.322135572885423;} orc: {team=other; avg hp=-7.259148170365926 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.830433913217355; hits/misses (PBA)= 1.7854429114177164/0.9832033593281344; rounds (PBA)=2.7700459908018398;} goblin #2: {team=other; avg hp=-12.240951809638073 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4573085382923416; hits/misses (PBA)= 0.5954809038192361/0.42031593681263746; rounds (PBA)=1.3213357328534294;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4400.0; crudely normalised: 0% > other= expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5425; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 624; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-7.850829834033194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8200359928014398; hits/misses (PBA)= 0.1807638472305539/0.32533493301339733; rounds (PBA)=0.5060987802439512;} goblin: {team=neutral evil ; avg hp=6.370925814837032 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7950409918016397; hits/misses (PBA)= 0.13597280543891221/0.09398120375924815; rounds (PBA)=0.5348930213957208;} hill giant: {team=neutral evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.395520895820837; hits/misses (PBA)= 1.0631873625274946/0.2513497300539892; rounds (PBA)=1.048990201959608;} goblin #2: {team=neutral evil ; avg hp=6.440511897620476 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.829634073185363; hits/misses (PBA)= 0.14137172565486902/0.09678064387122576; rounds (PBA)=0.5312937412517497;} goblin #3: {team=neutral evil ; avg hp=6.368526294741052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.830633873225355; hits/misses (PBA)= 0.14517096580683864/0.09098180363927215; rounds (PBA)=0.5322935412917417;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > other= expected rounds to survive: 54.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17390; neutral evil : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team neutral evil = winning battles: 4542; perfect battles: 0; close-call battles: 1908; > Team other = winning battles: 459; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=3.718256348730254 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.788242351529694; hits/misses (PBA)= 0.9922015596880623/0.6640671865626875; rounds (PBA)=2.577884423115377;} goblin #2: {team=neutral evil ; avg hp=3.646870625874825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6686662667466505; hits/misses (PBA)= 0.9812037592481504/0.6656668666266746; rounds (PBA)=2.556488702259548;} orc: {team=other; avg hp=-1.965606878624275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.038392321535692; hits/misses (PBA)= 1.0243951209758049/1.5564887022595482; rounds (PBA)=2.6726654669066185;} goblin: {team=neutral evil ; avg hp=3.5964807038592284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508698260347931; hits/misses (PBA)= 0.9540091981603679/0.6346730653869226; rounds (PBA)=2.5536892621475706;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% > other= expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25131; neutral evil : 0.52 ± 0.01; other: 0.48 ± 0.01; > Team neutral evil = winning battles: 2613; perfect battles: 0; close-call battles: 1055; > Team other = winning battles: 2388; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=2.394121175764847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.844031193761248; hits/misses (PBA)= 1.4991001799640071/2.3479304139172164; rounds (PBA)=4.324535092981404;} goblin #2: {team=neutral evil ; avg hp=-0.45450909818036395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2261547690461905; hits/misses (PBA)= 1.0811837632473504/0.7288542291541692; rounds (PBA)=3.344131173765247;} goblin: {team=neutral evil ; avg hp=-0.3895220955808838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379724055188962; hits/misses (PBA)= 1.1027794441111778/0.735252949410118; rounds (PBA)=3.375124975004999;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > other= expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15584; neutral evil : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team neutral evil = winning battles: 558; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4443; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=9.420315936812637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.101579684063188; hits/misses (PBA)= 1.0985802839432113/0.9516096780643871; rounds (PBA)=2.938612277544491;} goblin: {team=neutral evil ; avg hp=-4.1015796840631875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.579684063187362; hits/misses (PBA)= 0.9704059188162367/0.6416716656668666; rounds (PBA)=1.7236552689462108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25674865026994603;} boar #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25674865026994603;} boar #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} boar #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.242751449710058;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ killer whale: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.244751049790042;} killer whale #3: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2611477704459108;} killer whale #4: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} killer whale #2: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Maw: {team=unassigned mercenaries; avg hp=160.0 (from 160); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34553; lawful evil : 0.0 ± 0.0; chaotic evil : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1372; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3629; perfect battles: 0; close-call battles: 3629; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #2: {team=chaotic evil ; avg hp=2.4649070185962807 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.624675064987; hits/misses (PBA)= 12.929014197160567/5.402719456108779; rounds (PBA)=6.299740051989602;} young red dragon: {team=other; avg hp=34.15876824635073 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.06618676264748; hits/misses (PBA)= 12.198360327934413/6.299940011997601; rounds (PBA)=6.653069386122776;} kobold #4: {team=other; avg hp=-9.748250349930014 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7416516696660668; hits/misses (PBA)= 0.15136972605478904/0.21295740851829634; rounds (PBA)=0.5612877424515097;} kobold #3: {team=other; avg hp=-9.839432113577285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6824635072985403; hits/misses (PBA)= 0.14397120575884823/0.19356128774245152; rounds (PBA)=0.5412917416516697;} kobold: {team=lawful evil ; avg hp=-10.708058388322335 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6290741851629674; hits/misses (PBA)= 0.1367726454709058/0.11577684463107378; rounds (PBA)=0.2525494901019796;} kobold #2: {team=other; avg hp=-9.786842631473705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7148570285942811; hits/misses (PBA)= 0.15156968606278745/0.20595880823835233; rounds (PBA)=0.5736852629474105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6634.29; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 4464.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74793; beyond: 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-21.124575084983004 (from 1100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33673265346930614; hits/misses (PBA)= 0.0669866026794641/14.291541691661667; rounds (PBA)=14.358528294341133;} cthulhu #2: {team=beyond; avg hp=773.9042191561688 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 823.1051789642072; hits/misses (PBA)= 19.799240151969606/1.0207958408318336; rounds (PBA)=14.551489702059587;} Cthulhu: {team=beyond; avg hp=773.7590481903619 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 298.01939612077587; hits/misses (PBA)= 7.161567686462708/0.3809238152369526; rounds (PBA)=14.811037792441512;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 321.82; crudely normalised: 0% > other= expected rounds to survive: 296.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21321; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4842; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 159; perfect battles: 0; close-call battles: 128; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=-6.054789042191562 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9514097180563885; hits/misses (PBA)= 1.034393121375725/0.6902619476104779; rounds (PBA)=2.0391921615676867;} owlbear: {team=unaligned ; avg hp=34.924415116976604 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.030393921215754; hits/misses (PBA)= 4.123375324935013/2.8438312337532494; rounds (PBA)=4.2285542891421715;} goblin #3: {team=other; avg hp=-6.008198360327935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.021995600879824; hits/misses (PBA)= 1.042391521695661/0.6974605078984203; rounds (PBA)=2.0487902419516097;} goblin #4: {team=other; avg hp=-5.927614477104579 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01879624075185; hits/misses (PBA)= 1.0415916816636672/0.6882623475304939; rounds (PBA)=2.038992201559688;} goblin #2: {team=other; avg hp=-6.0397920415916815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.083383323335333; hits/misses (PBA)= 1.045390921815637/0.6780643871225754; rounds (PBA)=2.0343931213757247;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23977; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2506; perfect battles: 0; close-call battles: 957; > Team other = winning battles: 2495; perfect battles: 0; close-call battles: 951; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=0.6476704659068186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.385522895420916; hits/misses (PBA)= 1.0951809638072385/1.2505498900219956; rounds (PBA)=2.96500699860028;} goblin #4: {team=neutral evil ; avg hp=0.6648670265946811 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.465506898620276; hits/misses (PBA)= 1.1045790841831633/1.2561487702459508; rounds (PBA)=2.9992001599680065;} goblin #2: {team=other; avg hp=0.6080783843231353 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357728454309139; hits/misses (PBA)= 1.1007798440311938/1.2169566086782644; rounds (PBA)=2.9554089182163565;} goblin #3: {team=neutral evil ; avg hp=0.591881623675265 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.27874425114977; hits/misses (PBA)= 1.085382923415317/1.2209558088382324; rounds (PBA)=2.9284143171365726;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.261747650469906;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23955208958208357;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > other= expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34569; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2473; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=16.38132373525295 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.2381523695261; hits/misses (PBA)= 11.949410117976404/6.341331733653269; rounds (PBA)=6.443911217756448;} adult black dragon #2: {team=chaotic evil ; avg hp=15.761847630473905 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.61867626474705; hits/misses (PBA)= 11.886022795440912/6.368126374725055; rounds (PBA)=6.422115576884623;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5154969006198761;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.484503099380124;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 235.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 11365.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 257; Sum of rounds: 1251; Chaotic Evil: 0.0 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 257; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #58: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466926070038911; hits/misses (PBA)= 0.6575875486381323/3.6614785992217898; rounds (PBA)=4.404669260700389;} drow #28: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719844357976654; hits/misses (PBA)= 0.7159533073929961/3.692607003891051; rounds (PBA)=4.408560311284047;} drow #68: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.536964980544747; hits/misses (PBA)= 0.6614785992217899/3.7315175097276265; rounds (PBA)=4.396887159533074;} drow #12: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6770428015564205; hits/misses (PBA)= 0.688715953307393/3.657587548638132; rounds (PBA)=4.404669260700389;} drow #36: {team=neutral evil ; avg hp=12.996108949416342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642023346303502; hits/misses (PBA)= 0.6964980544747081/3.6731517509727625; rounds (PBA)=4.408560311284047;} drow #97: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7976653696498053; hits/misses (PBA)= 0.5525291828793775/3.7587548638132295; rounds (PBA)=4.357976653696498;} drow #82: {team=neutral evil ; avg hp=12.992217898832685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.272373540856031; hits/misses (PBA)= 0.6459143968871596/3.6108949416342413; rounds (PBA)=4.385214007782102;} drow #57: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.712062256809339; hits/misses (PBA)= 0.7431906614785992/3.575875486381323; rounds (PBA)=4.416342412451362;} drow #70: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.63035019455253; hits/misses (PBA)= 0.688715953307393/3.6070038910505837; rounds (PBA)=4.357976653696498;} drow #96: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498054474708171; hits/misses (PBA)= 0.7042801556420234/3.6809338521400776; rounds (PBA)=4.42023346303502;} drow #15: {team=neutral evil ; avg hp=12.996108949416342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9571984435797667; hits/misses (PBA)= 0.622568093385214/3.669260700389105; rounds (PBA)=4.365758754863813;} drow #23: {team=neutral evil ; avg hp=12.992217898832685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.19455252918288; hits/misses (PBA)= 0.6459143968871596/3.649805447470817; rounds (PBA)=4.365758754863813;} drow #3: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.136186770428016; hits/misses (PBA)= 0.6070038910505836/3.708171206225681; rounds (PBA)=4.389105058365759;} drow #24: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.237354085603113; hits/misses (PBA)= 0.642023346303502/3.6809338521400776; rounds (PBA)=4.346303501945525;} drow #2: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.229571984435798; hits/misses (PBA)= 0.6459143968871596/3.692607003891051; rounds (PBA)=4.385214007782102;} drow #47: {team=neutral evil ; avg hp=12.961089494163424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.525291828793774; hits/misses (PBA)= 0.6731517509727627/3.649805447470817; rounds (PBA)=4.400778210116732;} drow #67: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793774319066148; hits/misses (PBA)= 0.7470817120622568/3.5330739299610894; rounds (PBA)=4.381322957198444;} drow #95: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.945525291828794; hits/misses (PBA)= 0.5875486381322957/3.719844357976654; rounds (PBA)=4.396887159533074;} drow #44: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867704280155642; hits/misses (PBA)= 0.6964980544747081/3.630350194552529; rounds (PBA)=4.385214007782102;} drow #64: {team=neutral evil ; avg hp=12.933852140077821 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8988326848249026; hits/misses (PBA)= 0.5719844357976653/3.684824902723735; rounds (PBA)=4.373540856031128;} drow #33: {team=neutral evil ; avg hp=12.961089494163424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.848249027237354; hits/misses (PBA)= 0.5797665369649806/3.77431906614786; rounds (PBA)=4.404669260700389;} drow #40: {team=neutral evil ; avg hp=12.972762645914397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8793774319066148; hits/misses (PBA)= 0.6186770428015564/3.6459143968871595; rounds (PBA)=4.330739299610895;} drow #22: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.046692607003891; hits/misses (PBA)= 0.7587548638132295/3.568093385214008; rounds (PBA)=4.365758754863813;} drow #49: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.976653696498055; hits/misses (PBA)= 0.7198443579766537/3.6381322957198443; rounds (PBA)=4.36964980544747;} drow #53: {team=neutral evil ; avg hp=12.961089494163424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.536964980544747; hits/misses (PBA)= 0.6926070038910506/3.5914396887159534; rounds (PBA)=4.346303501945525;} drow #20: {team=neutral evil ; avg hp=12.988326848249027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544747081712062; hits/misses (PBA)= 0.669260700389105/3.6342412451361867; rounds (PBA)=4.330739299610895;} drow #98: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.412451361867705; hits/misses (PBA)= 0.6770428015564203/3.6731517509727625; rounds (PBA)=4.392996108949417;} drow #30: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5136186770428015; hits/misses (PBA)= 0.6653696498054474/3.6108949416342413; rounds (PBA)=4.385214007782102;} drow #91: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5136186770428015; hits/misses (PBA)= 0.6848249027237354/3.657587548638132; rounds (PBA)=4.381322957198444;} drow #50: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.992217898832685; hits/misses (PBA)= 0.7198443579766537/3.649805447470817; rounds (PBA)=4.377431906614786;} drow #13: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1400778210116735; hits/misses (PBA)= 0.6070038910505836/3.684824902723735; rounds (PBA)=4.334630350194552;} drow #85: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027237354085603; hits/misses (PBA)= 0.6381322957198443/3.6731517509727625; rounds (PBA)=4.35408560311284;} drow #75: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.809338521400778; hits/misses (PBA)= 0.6964980544747081/3.587548638132296; rounds (PBA)=4.377431906614786;} drow #41: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4591439688715955; hits/misses (PBA)= 0.6731517509727627/3.6731517509727625; rounds (PBA)=4.42023346303502;} drow #10: {team=neutral evil ; avg hp=12.992217898832685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.439688715953308; hits/misses (PBA)= 0.6770428015564203/3.6459143968871595; rounds (PBA)=4.381322957198444;} drow #99: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603112840466926; hits/misses (PBA)= 0.6770428015564203/3.6809338521400776; rounds (PBA)=4.377431906614786;} drow #71: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.287937743190661; hits/misses (PBA)= 0.6614785992217899/3.649805447470817; rounds (PBA)=4.35408560311284;} drow #79: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311284046692607; hits/misses (PBA)= 0.642023346303502/3.630350194552529; rounds (PBA)=4.381322957198444;} drow #76: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.334630350194552; hits/misses (PBA)= 0.6381322957198443/3.6964980544747084; rounds (PBA)=4.365758754863813;} drow #7: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.856031128404669; hits/misses (PBA)= 0.6926070038910506/3.5719844357976656; rounds (PBA)=4.334630350194552;} drow #86: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.867704280155642; hits/misses (PBA)= 0.5797665369649806/3.7704280155642023; rounds (PBA)=4.392996108949417;} drow #55: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.19455252918288; hits/misses (PBA)= 0.6303501945525292/3.708171206225681; rounds (PBA)=4.381322957198444;} drow #16: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.408560311284047; hits/misses (PBA)= 0.669260700389105/3.6614785992217898; rounds (PBA)=4.365758754863813;} drow #60: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498054474708171; hits/misses (PBA)= 0.6614785992217899/3.6964980544747084; rounds (PBA)=4.365758754863813;} drow #6: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.182879377431907; hits/misses (PBA)= 0.6498054474708171/3.6381322957198443; rounds (PBA)=4.33852140077821;} drow #81: {team=neutral evil ; avg hp=12.992217898832685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.657587548638132; hits/misses (PBA)= 0.5875486381322957/3.782101167315175; rounds (PBA)=4.404669260700389;} drow #21: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.035019455252918; hits/misses (PBA)= 0.622568093385214/3.719844357976654; rounds (PBA)=4.392996108949417;} drow #69: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.424124513618677; hits/misses (PBA)= 0.6614785992217899/3.688715953307393; rounds (PBA)=4.361867704280155;} drow #100: {team=neutral evil ; avg hp=12.961089494163424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.221789883268483; hits/misses (PBA)= 0.6108949416342413/3.6070038910505837; rounds (PBA)=4.377431906614786;} drow #18: {team=neutral evil ; avg hp=12.96887159533074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470817120622568; hits/misses (PBA)= 0.6536964980544747/3.622568093385214; rounds (PBA)=4.365758754863813;} drow #26: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447470817120623; hits/misses (PBA)= 0.669260700389105/3.649805447470817; rounds (PBA)=4.373540856031128;} drow #29: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9571984435797667; hits/misses (PBA)= 0.6186770428015564/3.7237354085603114; rounds (PBA)=4.36964980544747;} drow #72: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214007782101167; hits/misses (PBA)= 0.6381322957198443/3.67704280155642; rounds (PBA)=4.373540856031128;} drow #42: {team=neutral evil ; avg hp=12.95330739299611 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264591439688716; hits/misses (PBA)= 0.6070038910505836/3.6536964980544746; rounds (PBA)=4.389105058365759;} drow #9: {team=neutral evil ; avg hp=12.96887159533074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.237354085603113; hits/misses (PBA)= 0.6575875486381323/3.6614785992217898; rounds (PBA)=4.36964980544747;} drow #4: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.003891050583658; hits/misses (PBA)= 0.5953307392996109/3.719844357976654; rounds (PBA)=4.342412451361867;} drow #66: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715953307392996; hits/misses (PBA)= 0.6731517509727627/3.6186770428015564; rounds (PBA)=4.35408560311284;} drow #74: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.90272373540856; hits/misses (PBA)= 0.6070038910505836/3.7237354085603114; rounds (PBA)=4.381322957198444;} drow #63: {team=neutral evil ; avg hp=12.96887159533074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.171206225680934; hits/misses (PBA)= 0.6264591439688716/3.6809338521400776; rounds (PBA)=4.416342412451362;} drow: {team=neutral evil ; avg hp=12.96887159533074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7042801556420235; hits/misses (PBA)= 0.6926070038910506/3.5992217898832686; rounds (PBA)=4.361867704280155;} drow #38: {team=neutral evil ; avg hp=12.988326848249027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.867704280155642; hits/misses (PBA)= 0.5992217898832685/3.7042801556420235; rounds (PBA)=4.365758754863813;} drow #84: {team=neutral evil ; avg hp=12.988326848249027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190661478599222; hits/misses (PBA)= 0.6498054474708171/3.67704280155642; rounds (PBA)=4.365758754863813;} drow #52: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.836575875486381; hits/misses (PBA)= 0.7354085603112841/3.587548638132296; rounds (PBA)=4.396887159533074;} drow #94: {team=neutral evil ; avg hp=12.961089494163424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.669260700389105; hits/misses (PBA)= 0.7042801556420234/3.622568093385214; rounds (PBA)=4.373540856031128;} drow #51: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5408560311284045; hits/misses (PBA)= 0.6731517509727627/3.6731517509727625; rounds (PBA)=4.35408560311284;} drow #19: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.638132295719845; hits/misses (PBA)= 0.6653696498054474/3.6264591439688716; rounds (PBA)=4.396887159533074;} drow #5: {team=neutral evil ; avg hp=12.996108949416342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.770428015564202; hits/misses (PBA)= 0.7276264591439688/3.614785992217899; rounds (PBA)=4.404669260700389;} drow #78: {team=neutral evil ; avg hp=12.949416342412452 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544747081712062; hits/misses (PBA)= 0.6809338521400778/3.669260700389105; rounds (PBA)=4.416342412451362;} drow #80: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793774319066148; hits/misses (PBA)= 0.7042801556420234/3.5992217898832686; rounds (PBA)=4.392996108949417;} drow #31: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.684824902723735; hits/misses (PBA)= 0.5719844357976653/3.7704280155642023; rounds (PBA)=4.36964980544747;} drow #59: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.879377431906615; hits/misses (PBA)= 0.7120622568093385/3.6070038910505837; rounds (PBA)=4.392996108949417;} drow #34: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.665369649805448; hits/misses (PBA)= 0.6926070038910506/3.603112840466926; rounds (PBA)=4.385214007782102;} drow #17: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6381322957198443; hits/misses (PBA)= 0.5680933852140078/3.77431906614786; rounds (PBA)=4.365758754863813;} drow #46: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470817120622568; hits/misses (PBA)= 0.7003891050583657/3.649805447470817; rounds (PBA)=4.392996108949417;} drow #48: {team=neutral evil ; avg hp=12.972762645914397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498054474708171; hits/misses (PBA)= 0.6536964980544747/3.688715953307393; rounds (PBA)=4.400778210116732;} drow #61: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.665369649805448; hits/misses (PBA)= 0.708171206225681/3.6381322957198443; rounds (PBA)=4.400778210116732;} drow #88: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.719844357976654; hits/misses (PBA)= 0.5603112840466926/3.7315175097276265; rounds (PBA)=4.373540856031128;} Balasar Delmirev: {team=Chaotic Evil; avg hp=-3.6070038910505837 (from 400); avg healing spells left=0.0 (from 1); damage done (per battle average)= 1.6964980544747081; hits/misses (PBA)= 0.6536964980544747/3.6731517509727625; rounds (PBA)=4.326848249027237;} drow #102: {team=neutral evil ; avg hp=12.949416342412452 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.45136186770428; hits/misses (PBA)= 0.6770428015564203/3.6614785992217898; rounds (PBA)=4.381322957198444;} drow #35: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517509727626459; hits/misses (PBA)= 0.6731517509727627/3.6186770428015564; rounds (PBA)=4.357976653696498;} drow #101: {team=neutral evil ; avg hp=12.95330739299611 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.455252918287938; hits/misses (PBA)= 0.669260700389105/3.6108949416342413; rounds (PBA)=4.3501945525291825;} drow #14: {team=neutral evil ; avg hp=12.996108949416342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311284046692607; hits/misses (PBA)= 0.6575875486381323/3.719844357976654; rounds (PBA)=4.400778210116732;} drow #11: {team=neutral evil ; avg hp=12.972762645914397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147859922178989; hits/misses (PBA)= 0.642023346303502/3.6264591439688716; rounds (PBA)=4.357976653696498;} drow #89: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.67704280155642; hits/misses (PBA)= 0.5525291828793775/3.782101167315175; rounds (PBA)=4.377431906614786;} drow #54: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311284046692607; hits/misses (PBA)= 0.642023346303502/3.6342412451361867; rounds (PBA)=4.373540856031128;} drow #87: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.614785992217898; hits/misses (PBA)= 0.6809338521400778/3.5914396887159534; rounds (PBA)=4.400778210116732;} drow #90: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.494163424124514; hits/misses (PBA)= 0.669260700389105/3.669260700389105; rounds (PBA)=4.412451361867705;} drow #65: {team=neutral evil ; avg hp=12.980544747081712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.143968871595331; hits/misses (PBA)= 0.6303501945525292/3.649805447470817; rounds (PBA)=4.381322957198444;} drow #77: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.424124513618677; hits/misses (PBA)= 0.6498054474708171/3.6809338521400776; rounds (PBA)=4.365758754863813;} drow #56: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.042801556420233; hits/misses (PBA)= 0.6264591439688716/3.708171206225681; rounds (PBA)=4.377431906614786;} drow #43: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.88715953307393; hits/misses (PBA)= 0.5719844357976653/3.7509727626459144; rounds (PBA)=4.385214007782102;} drow #92: {team=neutral evil ; avg hp=12.964980544747082 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8638132295719845; hits/misses (PBA)= 0.5953307392996109/3.6731517509727625; rounds (PBA)=4.330739299610895;} drow #25: {team=neutral evil ; avg hp=12.996108949416342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8910505836575875; hits/misses (PBA)= 0.622568093385214/3.7237354085603114; rounds (PBA)=4.389105058365759;} drow #45: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9766536964980546; hits/misses (PBA)= 0.5953307392996109/3.7976653696498053; rounds (PBA)=4.400778210116732;} drow #37: {team=neutral evil ; avg hp=12.976653696498055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.023346303501945; hits/misses (PBA)= 0.7431906614785992/3.5914396887159534; rounds (PBA)=4.400778210116732;} drow #62: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.272373540856031; hits/misses (PBA)= 0.6575875486381323/3.6108949416342413; rounds (PBA)=4.330739299610895;} drow #83: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.57976653696498; hits/misses (PBA)= 0.6770428015564203/3.649805447470817; rounds (PBA)=4.3501945525291825;} drow #27: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.54863813229572; hits/misses (PBA)= 0.6342412451361867/3.700389105058366; rounds (PBA)=4.357976653696498;} drow #73: {team=neutral evil ; avg hp=12.988326848249027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.474708171206226; hits/misses (PBA)= 0.6731517509727627/3.6070038910505837; rounds (PBA)=4.36964980544747;} drow #39: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.182879377431907; hits/misses (PBA)= 0.754863813229572/3.630350194552529; rounds (PBA)=4.389105058365759;} drow #8: {team=neutral evil ; avg hp=12.988326848249027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447470817120623; hits/misses (PBA)= 0.669260700389105/3.6731517509727625; rounds (PBA)=4.416342412451362;} drow #93: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.669260700389105; hits/misses (PBA)= 0.708171206225681/3.67704280155642; rounds (PBA)=4.389105058365759;} drow #32: {team=neutral evil ; avg hp=12.98443579766537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097276264591439; hits/misses (PBA)= 0.7509727626459144/3.6108949416342413; rounds (PBA)=4.392996108949417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.0; crudely normalised: 0% > other= expected rounds to survive: 1530.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34117; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.2205558888222356 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.072785442911417; hits/misses (PBA)= 1.3565286942611479/4.165566886622676; rounds (PBA)=5.522095580883823;} qunah: {team=other; avg hp=97.92721455708858 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.220555888822236; hits/misses (PBA)= 3.7874425114977006/2.0345930813837234; rounds (PBA)=6.822035592881424;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28395; neutral evil : 0.58 ± 0.01; any non-lawful : 0.42 ± 0.01; > Team neutral evil = winning battles: 2897; perfect battles: 0; close-call battles: 953; > Team any non-lawful = winning battles: 2104; perfect battles: 0; close-call battles: 976; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=1.1601679664067186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.381123775244951; hits/misses (PBA)= 1.797640471905619/1.0777844431113777; rounds (PBA)=3.746450709858028;} bandit #2: {team=any non-lawful ; avg hp=0.48170365926814634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.796440711857628; hits/misses (PBA)= 1.1861627674465107/1.6834633073385323; rounds (PBA)=3.4723055388922215;} bandit: {team=any non-lawful ; avg hp=0.6506698660267947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.838632273545291; hits/misses (PBA)= 1.2051589682063588/1.7510497900419917; rounds (PBA)=3.5632873425314937;} goblin: {team=neutral evil ; avg hp=1.2047590481903618 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.486502699460107; hits/misses (PBA)= 1.824235152969406/1.0939812037592482; rounds (PBA)=3.7748450309938013;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 552.47; crudely normalised: 0% > any = expected rounds to survive: 1344.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 325; Sum of rounds: 1796; > Team neutral evil = winning battles: 324; perfect battles: 0; close-call battles: 324; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #7: {team=neutral evil ; avg hp=134.32615384615386 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.9323076923077; hits/misses (PBA)= 6.892307692307693/3.1046153846153848; rounds (PBA)=5.055384615384615;} knight #3: {team=any ; avg hp=-12.553846153846154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.326153846153844; hits/misses (PBA)= 5.966153846153846/3.375384615384615; rounds (PBA)=4.67076923076923;} guard #51: {team=any ; avg hp=-15.772307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52; hits/misses (PBA)= 1.1384615384615384/1.003076923076923; rounds (PBA)=2.144615384615385;} guard #31: {team=any ; avg hp=-14.80923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.098461538461539; hits/misses (PBA)= 1.243076923076923/0.9538461538461539; rounds (PBA)=2.2;} winter wolf #6: {team=neutral evil ; avg hp=-0.44 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.483076923076924; hits/misses (PBA)= 1.0769230769230769/0.8984615384615384; rounds (PBA)=1.9815384615384615;} guard #65: {team=any ; avg hp=-16.076923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.587692307692308; hits/misses (PBA)= 1.1476923076923078/0.9415384615384615; rounds (PBA)=2.0953846153846154;} winter wolf #8: {team=neutral evil ; avg hp=-1.5815384615384616 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.63076923076923; hits/misses (PBA)= 1.0984615384615384/0.9076923076923077; rounds (PBA)=2.0092307692307694;} guard #38: {team=any ; avg hp=-15.68 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.643076923076923; hits/misses (PBA)= 1.1630769230769231/0.9353846153846154; rounds (PBA)=2.1076923076923078;} guard #53: {team=any ; avg hp=-14.966153846153846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.75076923076923; hits/misses (PBA)= 1.1907692307692308/0.9907692307692307; rounds (PBA)=2.1815384615384614;} guard #24: {team=any ; avg hp=-15.058461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150769230769231; hits/misses (PBA)= 1.1384615384615384/0.9476923076923077; rounds (PBA)=2.0892307692307694;} winter wolf #4: {team=neutral evil ; avg hp=-0.22153846153846155 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.055384615384616; hits/misses (PBA)= 1.0553846153846154/0.9292307692307692; rounds (PBA)=1.9876923076923076;} fire giant: {team=neutral evil ; avg hp=161.50153846153847 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.20923076923077; hits/misses (PBA)= 7.963076923076923/1.9876923076923076; rounds (PBA)=5.049230769230769;} winter wolf #2: {team=neutral evil ; avg hp=0.37538461538461537 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.775384615384615; hits/misses (PBA)= 1.1015384615384616/0.9076923076923077; rounds (PBA)=2.0123076923076924;} frost giant #10: {team=neutral evil ; avg hp=133.5076923076923 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.42153846153846; hits/misses (PBA)= 6.8307692307692305/3.206153846153846; rounds (PBA)=5.0830769230769235;} guard #11: {team=any ; avg hp=-15.058461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.953846153846154; hits/misses (PBA)= 1.2461538461538462/1.0184615384615385; rounds (PBA)=2.270769230769231;} guard #84: {team=any ; avg hp=-14.852307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.683076923076923; hits/misses (PBA)= 1.1507692307692308/0.9046153846153846; rounds (PBA)=2.0707692307692307;} guard #76: {team=any ; avg hp=-15.833846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.553846153846154; hits/misses (PBA)= 1.1876923076923076/1.0; rounds (PBA)=2.1969230769230768;} guard #61: {team=any ; avg hp=-15.44923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6461538461538465; hits/misses (PBA)= 1.1907692307692308/1.0153846153846153; rounds (PBA)=2.212307692307692;} frost giant #9: {team=neutral evil ; avg hp=135.2123076923077 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.80615384615385; hits/misses (PBA)= 6.843076923076923/3.1015384615384614; rounds (PBA)=5.012307692307692;} guard #35: {team=any ; avg hp=-16.006153846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.723076923076923; hits/misses (PBA)= 1.2030769230769232/0.9753846153846154; rounds (PBA)=2.1846153846153844;} frost giant #4: {team=neutral evil ; avg hp=134.0553846153846 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.82153846153847; hits/misses (PBA)= 6.947692307692308/3.0646153846153847; rounds (PBA)=5.052307692307692;} guard #7: {team=any ; avg hp=-16.153846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406153846153846; hits/misses (PBA)= 1.1046153846153846/1.0615384615384615; rounds (PBA)=2.1753846153846155;} frost giant #6: {team=neutral evil ; avg hp=134.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.25230769230768; hits/misses (PBA)= 6.953846153846154/2.996923076923077; rounds (PBA)=5.033846153846154;} guard #46: {team=any ; avg hp=-15.372307692307693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.156923076923077; hits/misses (PBA)= 1.083076923076923/0.9446153846153846; rounds (PBA)=2.043076923076923;} winter wolf #7: {team=neutral evil ; avg hp=-0.033846153846153845 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.953846153846154; hits/misses (PBA)= 1.0523076923076924/0.8953846153846153; rounds (PBA)=1.9507692307692308;} winter wolf #5: {team=neutral evil ; avg hp=0.3569230769230769 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.516923076923076; hits/misses (PBA)= 1.0184615384615385/0.9107692307692308; rounds (PBA)=1.9353846153846155;} guard #6: {team=any ; avg hp=-15.492307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.356923076923077; hits/misses (PBA)= 1.1415384615384616/0.963076923076923; rounds (PBA)=2.1107692307692307;} winter wolf: {team=neutral evil ; avg hp=-1.0584615384615386 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.676923076923076; hits/misses (PBA)= 1.0769230769230769/0.9230769230769231; rounds (PBA)=2.0;} guard #48: {team=any ; avg hp=-15.323076923076924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.630769230769231; hits/misses (PBA)= 1.1876923076923076/0.9230769230769231; rounds (PBA)=2.1138461538461537;} guard #19: {team=any ; avg hp=-15.455384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.978461538461539; hits/misses (PBA)= 1.24/0.9015384615384615; rounds (PBA)=2.144615384615385;} guard #49: {team=any ; avg hp=-14.88 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.56; hits/misses (PBA)= 1.1784615384615384/0.9476923076923077; rounds (PBA)=2.1323076923076925;} guard #3: {team=any ; avg hp=-15.830769230769231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.427692307692308; hits/misses (PBA)= 1.1323076923076922/0.963076923076923; rounds (PBA)=2.1015384615384614;} guard #78: {team=any ; avg hp=-15.184615384615384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.926153846153846; hits/misses (PBA)= 1.2338461538461538/0.9138461538461539; rounds (PBA)=2.147692307692308;} guard #32: {team=any ; avg hp=-16.264615384615386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.729230769230769; hits/misses (PBA)= 1.1507692307692308/0.9692307692307692; rounds (PBA)=2.123076923076923;} frost giant #5: {team=neutral evil ; avg hp=135.26153846153846 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.79076923076923; hits/misses (PBA)= 7.012307692307692/3.08; rounds (PBA)=5.08;} guard #18: {team=any ; avg hp=-15.698461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867692307692308; hits/misses (PBA)= 1.0307692307692307/1.003076923076923; rounds (PBA)=2.04;} guard #70: {team=any ; avg hp=-15.947692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.501538461538462; hits/misses (PBA)= 1.1846153846153846/1.0276923076923077; rounds (PBA)=2.2184615384615385;} guard #29: {team=any ; avg hp=-15.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6461538461538465; hits/misses (PBA)= 1.1876923076923076/0.8923076923076924; rounds (PBA)=2.083076923076923;} guard #23: {team=any ; avg hp=-15.52923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495384615384616; hits/misses (PBA)= 1.0892307692307692/0.9538461538461539; rounds (PBA)=2.043076923076923;} guard #57: {team=any ; avg hp=-14.766153846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836923076923077; hits/misses (PBA)= 1.24/0.9138461538461539; rounds (PBA)=2.1569230769230767;} winter wolf #3: {team=neutral evil ; avg hp=0.13538461538461538 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.781538461538462; hits/misses (PBA)= 1.0707692307692307/0.9107692307692308; rounds (PBA)=1.9846153846153847;} guard #62: {team=any ; avg hp=-15.883076923076922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1753846153846155; hits/misses (PBA)= 1.0984615384615384/1.0184615384615385; rounds (PBA)=2.129230769230769;} guard #13: {team=any ; avg hp=-15.55076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689230769230769; hits/misses (PBA)= 1.196923076923077/0.8984615384615384; rounds (PBA)=2.1076923076923078;} guard #9: {team=any ; avg hp=-16.178461538461537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.504615384615384; hits/misses (PBA)= 1.1476923076923078/0.9384615384615385; rounds (PBA)=2.0923076923076924;} guard #41: {team=any ; avg hp=-16.23076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.753846153846154; hits/misses (PBA)= 1.1538461538461537/0.9507692307692308; rounds (PBA)=2.1076923076923078;} guard #26: {team=any ; avg hp=-15.787692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.187692307692307; hits/misses (PBA)= 1.0676923076923077/1.0523076923076924; rounds (PBA)=2.126153846153846;} guard #45: {team=any ; avg hp=-16.51076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.532307692307692; hits/misses (PBA)= 1.1846153846153846/0.8923076923076924; rounds (PBA)=2.0923076923076924;} guard #27: {team=any ; avg hp=-15.504615384615384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667692307692308; hits/misses (PBA)= 1.1723076923076923/0.9046153846153846; rounds (PBA)=2.08;} frost giant #3: {team=neutral evil ; avg hp=135.74769230769232 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.36307692307693; hits/misses (PBA)= 6.88/3.147692307692308; rounds (PBA)=5.049230769230769;} guard #54: {team=any ; avg hp=-15.384615384615385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48; hits/misses (PBA)= 1.12/0.92; rounds (PBA)=2.0492307692307694;} guard #68: {team=any ; avg hp=-15.606153846153846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323076923076923; hits/misses (PBA)= 1.1107692307692307/0.9907692307692307; rounds (PBA)=2.1076923076923078;} guard #55: {team=any ; avg hp=-14.996923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6061538461538465; hits/misses (PBA)= 1.1538461538461537/1.0246153846153847; rounds (PBA)=2.1846153846153844;} guard #22: {team=any ; avg hp=-16.344615384615384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.443076923076923; hits/misses (PBA)= 1.1446153846153846/0.92; rounds (PBA)=2.0738461538461537;} guard #75: {team=any ; avg hp=-14.701538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833846153846154; hits/misses (PBA)= 1.2153846153846153/0.9138461538461539; rounds (PBA)=2.1323076923076925;} guard #52: {team=any ; avg hp=-15.88 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.526153846153846; hits/misses (PBA)= 1.156923076923077/0.9046153846153846; rounds (PBA)=2.0707692307692307;} guard #69: {team=any ; avg hp=-15.396923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166153846153846; hits/misses (PBA)= 1.123076923076923/0.8953846153846153; rounds (PBA)=2.0215384615384617;} guard #50: {team=any ; avg hp=-16.193846153846152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.184615384615385; hits/misses (PBA)= 1.1046153846153846/0.9938461538461538; rounds (PBA)=2.1015384615384614;} guard #81: {team=any ; avg hp=-16.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.655384615384615; hits/misses (PBA)= 1.3323076923076924/0.9323076923076923; rounds (PBA)=2.267692307692308;} guard #58: {team=any ; avg hp=-15.083076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264615384615385; hits/misses (PBA)= 1.123076923076923/0.8923076923076924; rounds (PBA)=2.0246153846153847;} guard #42: {team=any ; avg hp=-15.65846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.501538461538462; hits/misses (PBA)= 1.3138461538461539/0.9538461538461539; rounds (PBA)=2.270769230769231;} guard #16: {team=any ; avg hp=-15.916923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.873846153846154; hits/misses (PBA)= 1.1692307692307693/0.9353846153846154; rounds (PBA)=2.1138461538461537;} guard #82: {team=any ; avg hp=-15.187692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.609230769230769; hits/misses (PBA)= 1.116923076923077/0.92; rounds (PBA)=2.04;} guard #8: {team=any ; avg hp=-15.987692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581538461538462; hits/misses (PBA)= 1.1753846153846155/0.9476923076923077; rounds (PBA)=2.1384615384615384;} guard #15: {team=any ; avg hp=-14.913846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.366153846153846; hits/misses (PBA)= 1.166153846153846/0.9815384615384616; rounds (PBA)=2.1538461538461537;} guard #85: {team=any ; avg hp=-14.975384615384616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.907692307692308; hits/misses (PBA)= 1.0984615384615384/0.9046153846153846; rounds (PBA)=2.0092307692307694;} guard #36: {team=any ; avg hp=-16.16 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.633846153846154; hits/misses (PBA)= 1.1446153846153846/1.0215384615384615; rounds (PBA)=2.166153846153846;} frost giant #2: {team=neutral evil ; avg hp=134.28 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.07076923076923; hits/misses (PBA)= 6.861538461538461/3.126153846153846; rounds (PBA)=5.052307692307692;} guard #77: {team=any ; avg hp=-15.003076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.273846153846153; hits/misses (PBA)= 1.08/0.9846153846153847; rounds (PBA)=2.08;} guard #44: {team=any ; avg hp=-16.110769230769233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.523076923076923; hits/misses (PBA)= 1.1415384615384616/0.9876923076923076; rounds (PBA)=2.1353846153846154;} guard #73: {team=any ; avg hp=-15.76 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.846153846153846; hits/misses (PBA)= 1.2153846153846153/0.9723076923076923; rounds (PBA)=2.193846153846154;} frost giant: {team=neutral evil ; avg hp=135.59384615384616 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.7876923076923; hits/misses (PBA)= 6.8707692307692305/3.1046153846153848; rounds (PBA)=5.04;} guard #34: {team=any ; avg hp=-16.692307692307693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636923076923077; hits/misses (PBA)= 1.1630769230769231/0.9938461538461538; rounds (PBA)=2.1569230769230767;} guard #86: {team=any ; avg hp=-14.701538461538462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.569230769230769; hits/misses (PBA)= 1.1753846153846155/0.9723076923076923; rounds (PBA)=2.1569230769230767;} guard #39: {team=any ; avg hp=-15.396923076923077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.593846153846154; hits/misses (PBA)= 1.16/0.9323076923076923; rounds (PBA)=2.1046153846153848;} veteran: {team=any ; avg hp=-14.652307692307692 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.06153846153846; hits/misses (PBA)= 3.292307692307692/1.6861538461538461; rounds (PBA)=4.978461538461539;} guard #59: {team=any ; avg hp=-15.76 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.618461538461538; hits/misses (PBA)= 1.1784615384615384/0.9846153846153847; rounds (PBA)=2.166153846153846;} guard #30: {team=any ; avg hp=-14.707692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541538461538462; hits/misses (PBA)= 1.1507692307692308/0.9938461538461538; rounds (PBA)=2.1538461538461537;} frost giant #8: {team=neutral evil ; avg hp=135.85846153846154 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.07384615384615; hits/misses (PBA)= 7.018461538461539/2.9415384615384617; rounds (PBA)=5.067692307692307;} knight #2: {team=any ; avg hp=-13.79076923076923 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.433846153846154; hits/misses (PBA)= 5.981538461538461/3.4092307692307693; rounds (PBA)=4.695384615384615;} guard #33: {team=any ; avg hp=-16.12 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.529230769230769; hits/misses (PBA)= 1.1784615384615384/0.9292307692307692; rounds (PBA)=2.12;} guard #88: {team=any ; avg hp=-14.938461538461539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.695384615384615; hits/misses (PBA)= 1.1907692307692308/0.9938461538461538; rounds (PBA)=2.190769230769231;} guard #63: {team=any ; avg hp=-15.990769230769232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.713846153846154; hits/misses (PBA)= 1.1630769230769231/0.8953846153846153; rounds (PBA)=2.0676923076923077;} fire giant #2: {team=neutral evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.02153846153846; hits/misses (PBA)= 7.763076923076923/2.1415384615384614; rounds (PBA)=5.015384615384615;} guard: {team=any ; avg hp=-15.298461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.452307692307692; hits/misses (PBA)= 1.1323076923076922/1.0246153846153847; rounds (PBA)=2.16;} winter wolf #9: {team=neutral evil ; avg hp=-0.27384615384615385 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.178461538461539; hits/misses (PBA)= 1.0553846153846154/1.0584615384615386; rounds (PBA)=2.1138461538461537;} guard #80: {team=any ; avg hp=-16.113846153846154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.335384615384616; hits/misses (PBA)= 1.12/0.9753846153846154; rounds (PBA)=2.1046153846153848;} guard #20: {team=any ; avg hp=-14.978461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.246153846153846; hits/misses (PBA)= 1.1107692307692307/0.9969230769230769; rounds (PBA)=2.1076923076923078;} guard #5: {team=any ; avg hp=-15.264615384615384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101538461538461; hits/misses (PBA)= 1.2153846153846153/0.8738461538461538; rounds (PBA)=2.0953846153846154;} guard #10: {team=any ; avg hp=-15.778461538461539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172307692307692; hits/misses (PBA)= 1.0953846153846154/1.0; rounds (PBA)=2.1015384615384614;} guard #12: {team=any ; avg hp=-15.895384615384616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.467692307692308; hits/misses (PBA)= 1.156923076923077/1.0769230769230769; rounds (PBA)=2.236923076923077;} guard #71: {team=any ; avg hp=-15.698461538461538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.018461538461539; hits/misses (PBA)= 1.2276923076923076/0.963076923076923; rounds (PBA)=2.193846153846154;} guard #64: {team=any ; avg hp=-15.815384615384616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.772307692307693; hits/misses (PBA)= 1.1815384615384616/0.8338461538461538; rounds (PBA)=2.0276923076923077;} guard #83: {team=any ; avg hp=-15.603076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.424615384615384; hits/misses (PBA)= 1.1384615384615384/0.8615384615384616; rounds (PBA)=2.003076923076923;} guard #79: {team=any ; avg hp=-16.55076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7323076923076925; hits/misses (PBA)= 1.166153846153846/0.9538461538461539; rounds (PBA)=2.123076923076923;} guard #14: {team=any ; avg hp=-15.132307692307693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.993846153846154; hits/misses (PBA)= 1.2153846153846153/0.8953846153846153; rounds (PBA)=2.129230769230769;} guard #43: {team=any ; avg hp=-16.07076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.984615384615385; hits/misses (PBA)= 1.2492307692307691/0.9661538461538461; rounds (PBA)=2.227692307692308;} guard #67: {team=any ; avg hp=-14.95076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.021538461538461; hits/misses (PBA)= 1.2215384615384615/0.9384615384615385; rounds (PBA)=2.166153846153846;} frost giant #11: {team=neutral evil ; avg hp=135.39384615384614 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.55384615384617; hits/misses (PBA)= 6.769230769230769/3.193846153846154; rounds (PBA)=5.04;} guard #40: {team=any ; avg hp=-16.276923076923076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.021538461538461; hits/misses (PBA)= 1.2215384615384615/0.96; rounds (PBA)=2.190769230769231;} guard #17: {team=any ; avg hp=-15.855384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8307692307692305; hits/misses (PBA)= 1.2215384615384615/1.0184615384615385; rounds (PBA)=2.24;} guard #56: {team=any ; avg hp=-15.187692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418461538461538; hits/misses (PBA)= 1.0984615384615384/0.9476923076923077; rounds (PBA)=2.0523076923076924;} guard #4: {team=any ; avg hp=-15.913846153846153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.070769230769231; hits/misses (PBA)= 1.2/0.9846153846153847; rounds (PBA)=2.190769230769231;} guard #21: {team=any ; avg hp=-17.015384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673846153846154; hits/misses (PBA)= 1.1784615384615384/0.9261538461538461; rounds (PBA)=2.1046153846153848;} guard #66: {team=any ; avg hp=-15.516923076923076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.932307692307693; hits/misses (PBA)= 1.2338461538461538/0.9476923076923077; rounds (PBA)=2.1815384615384614;} guard #25: {team=any ; avg hp=-15.652307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969230769230769; hits/misses (PBA)= 1.2246153846153847/1.0676923076923077; rounds (PBA)=2.2953846153846156;} guard #60: {team=any ; avg hp=-15.735384615384616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809230769230769; hits/misses (PBA)= 1.2061538461538461/0.916923076923077; rounds (PBA)=2.129230769230769;} guard #28: {team=any ; avg hp=-16.006153846153847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.704615384615384; hits/misses (PBA)= 1.1446153846153846/0.8953846153846153; rounds (PBA)=2.0523076923076924;} guard #72: {team=any ; avg hp=-15.935384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.772307692307693; hits/misses (PBA)= 1.1507692307692308/1.0061538461538462; rounds (PBA)=2.163076923076923;} guard #74: {team=any ; avg hp=-16.175384615384615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581538461538462; hits/misses (PBA)= 1.156923076923077/0.9138461538461539; rounds (PBA)=2.08;} guard #37: {team=any ; avg hp=-15.547692307692307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.381538461538462; hits/misses (PBA)= 1.1384615384615384/1.003076923076923; rounds (PBA)=2.147692307692308;} guard #2: {team=any ; avg hp=-16.310769230769232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.775384615384615; hits/misses (PBA)= 1.1876923076923076/0.9753846153846154; rounds (PBA)=2.1723076923076925;} knight: {team=any ; avg hp=-12.510769230769231 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.00923076923077; hits/misses (PBA)= 6.04/3.32; rounds (PBA)=4.68;} guard #47: {team=any ; avg hp=-16.203076923076924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.923076923076923; hits/misses (PBA)= 1.2/1.0153846153846153; rounds (PBA)=2.2153846153846155;} guard #87: {team=any ; avg hp=-15.507692307692308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667692307692308; hits/misses (PBA)= 1.1846153846153846/1.0061538461538462; rounds (PBA)=2.190769230769231;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2575484903019396;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.72; crudely normalised: 0% > lawful good = expected rounds to survive: 14580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5018; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=242.6878624275145 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.421715656868628; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.0033993201359728;} acolyte: {team=other; avg hp=-10.421715656868626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3121375724855029; hits/misses (PBA)= 0.09978004399120176/0.395120975804839; rounds (PBA)=0.4949010197960408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7273.64; crudely normalised: 0% > neutral = expected rounds to survive: 2199.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28634; chaotic evil : 0.37 ± 0.01; neutral : 0.63 ± 0.01; > Team chaotic evil = winning battles: 1857; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3144; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=5.656868626274745 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.1003799240152; hits/misses (PBA)= 7.930613877224555/6.416116776644671; rounds (PBA)=5.031593681263748;} stone giant: {team=neutral ; avg hp=21.899620075984803 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.34313137372526; hits/misses (PBA)= 5.899820035992802/3.880223955208958; rounds (PBA)=5.3723255348930214;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16515.0; crudely normalised: 0% > neutral = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32108; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-8.196960607878424 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.91361727654469; hits/misses (PBA)= 2.167166566686663/3.249350129974005; rounds (PBA)=4.204959008198361;} stone giant #2: {team=neutral ; avg hp=-8.05998800239952 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.78964207158568; hits/misses (PBA)= 2.2071585682863426/3.336132773445311; rounds (PBA)=4.237552489502099;} ancient black dragon: {team=chaotic evil ; avg hp=274.29674065186964 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.25694861027796; hits/misses (PBA)= 16.063187362527493/1.2173565286942611; rounds (PBA)=6.420315936812638;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 33030.0; crudely normalised: 0% > neutral = expected rounds to survive: 1600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16966; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=322.1463707258548 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.96500699860027; hits/misses (PBA)= 7.9040191961607675/0.4329134173165367; rounds (PBA)=3.39252149570086;} stone giant: {team=neutral ; avg hp=-7.96500699860028 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.85362927414517; hits/misses (PBA)= 2.121775644871026/3.162367526494701; rounds (PBA)=2.6420715856828636;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6142.5; crudely normalised: 0% > neutral = expected rounds to survive: 3628.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44480; chaotic evil : 0.45 ± 0.01; neutral : 0.55 ± 0.01; > Team chaotic evil = winning battles: 2230; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2771; perfect battles: 0; close-call battles: 2322; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=13.523095380923815 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.00839832033594; hits/misses (PBA)= 15.40251949610078/8.779044191161768; rounds (PBA)=8.365726854629074;} stone giant #2: {team=neutral ; avg hp=13.512897420515896 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.94461107778444; hits/misses (PBA)= 4.334133173365327/3.56748650269946; rounds (PBA)=6.839432113577285;} stone giant: {team=neutral ; avg hp=13.47870425914817 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.53229354129174; hits/misses (PBA)= 4.415316936612678/3.634873025394921; rounds (PBA)=6.881823635272945;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12285.0; crudely normalised: 0% > neutral = expected rounds to survive: 1814.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23115; chaotic evil : 0.99 ± 0.0; neutral : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4971; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 30; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=108.54729054189163 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.3613277344531; hits/misses (PBA)= 8.894621075784842/2.9454109178164365; rounds (PBA)=4.614477104579084;} stone giant: {team=neutral ; avg hp=-7.361327734453109 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.45270945810837; hits/misses (PBA)= 4.173165366926614/3.467906418716257; rounds (PBA)=3.8250349930014;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1743.53; crudely normalised: 0% > neutral = expected rounds to survive: 2042.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27820; chaotic evil : 0.8 ± 0.01; neutral : 0.2 ± 0.01; > Team chaotic evil = winning battles: 4019; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 982; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=-0.6126774645070986 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.09238152369527; hits/misses (PBA)= 9.170365926814638/4.924815036992602; rounds (PBA)=4.834033193361328;} chimera: {team=chaotic evil ; avg hp=26.90761847630474 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.6126774645071; hits/misses (PBA)= 10.119576084783043/4.29874025194961; rounds (PBA)=5.35132973405319;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 94.55; crudely normalised: 0% > other= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22865; lawful evil : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team lawful evil = winning battles: 196; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4805; perfect battles: 0; close-call battles: 837; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=7.391521695660868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11737652469506; hits/misses (PBA)= 1.094381123775245/0.7266546690661868; rounds (PBA)=3.7980403919216155;} skeleton: {team=lawful evil ; avg hp=-2.8688262347530493 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.31753649270146; hits/misses (PBA)= 1.3119376124775044/1.9302139572085584; rounds (PBA)=3.2813437312537492;} wolf: {team=other; avg hp=7.290941811637673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.751449710057988; hits/misses (PBA)= 1.038992201559688/0.6806638672265547; rounds (PBA)=3.831033793241352;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25538; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2493; perfect battles: 0; close-call battles: 1426; > Team unaligned = winning battles: 2508; perfect battles: 0; close-call battles: 1398; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=0.23995200959808038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.651469706058789; hits/misses (PBA)= 1.445110977804439/1.0709858028394321; rounds (PBA)=3.154369126174765;} wolf #4: {team=unaligned ; avg hp=0.251749650069986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.578284343131374; hits/misses (PBA)= 1.4289142171565687/1.0731853629274146; rounds (PBA)=3.134373125374925;} wolf #3: {team=unaligned ; avg hp=0.4325134973005399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.867226554689061; hits/misses (PBA)= 1.4641071785642872/1.079384123175365; rounds (PBA)=3.1561687662467506;} wolf: {team=other; avg hp=0.3145370925814837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.664267146570685; hits/misses (PBA)= 1.445110977804439/1.0819836032793442; rounds (PBA)=3.14497100579884;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 619.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 8160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27002; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Clif: {team=unassigned mercenaries; avg hp=-6.942611477704459 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47230553889222154; hits/misses (PBA)= 0.23555288942211558/4.364927014597081; rounds (PBA)=4.600479904019196;} Robyn: {team=unassigned mercenaries; avg hp=-6.260147970405919 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1227754449110177;} young green dragon: {team=lawful evil ; avg hp=135.52769446110779 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.20275944811038; hits/misses (PBA)= 6.474705058988202/7.72125574885023; rounds (PBA)=5.399320135972806;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=other; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=other; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=other; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 22.5; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10888; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-6.665266946610678 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11937612477504499; hits/misses (PBA)= 0.07918416316736653/0.7284543091381723; rounds (PBA)=0.8076384723055389;} couatl: {team=lawful good ; avg hp=96.88062387522496 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.665266946610679; hits/misses (PBA)= 1.0/0.17716456708658268; rounds (PBA)=2.177164567086583;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5850.0; crudely normalised: 0% > other= expected rounds to survive: 1462.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4295; Sum of rounds: 27661; > Team lawful evil = winning battles: 4293; perfect battles: 0; close-call battles: 356; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=other; avg hp=-6.109662398137369 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.28102444703143; hits/misses (PBA)= 7.554598370197905/9.758789289871943; rounds (PBA)=5.7715948777648425;} aboleth #3: {team=lawful evil ; avg hp=88.8905704307334 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.49825378346915; hits/misses (PBA)= 5.559720605355064/2.9953434225844005; rounds (PBA)=6.215366705471478;} aboleth: {team=lawful evil ; avg hp=89.76554132712457 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.57997671711293; hits/misses (PBA)= 5.7124563445867285/3.062165308498254; rounds (PBA)=6.212572759022119;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5850.0; crudely normalised: 0% > other= expected rounds to survive: 1462.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4587; Sum of rounds: 29652; > Team lawful evil = winning battles: 4586; perfect battles: 0; close-call battles: 407; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=other; avg hp=-6.150425114453891 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.8851100937432; hits/misses (PBA)= 7.6088947024198825/9.78482668410726; rounds (PBA)=5.797907128842381;} aboleth #3: {team=lawful evil ; avg hp=88.46653586221932 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.43884892086331; hits/misses (PBA)= 5.533246130368433/3.0078482668410724; rounds (PBA)=6.23566601264443;} aboleth: {team=lawful evil ; avg hp=89.59930237628079 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.703291911925; hits/misses (PBA)= 5.7202964900806625/3.1382166993677787; rounds (PBA)=6.247002398081535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raven #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33913217356528697;} raven #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33153369326134774;} raven: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57367; lawful good : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team lawful good = winning battles: 1065; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=65.81583683263348 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.9090181963607; hits/misses (PBA)= 25.70645870825835/6.437712457508498; rounds (PBA)=11.244351129774046;} ancient silver dragon: {team=lawful good ; avg hp=1.0909818036392722 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.18416316736653; hits/misses (PBA)= 25.47350529894021/6.369326134773045; rounds (PBA)=10.758648270345931;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24342; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.65266946610678 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.31393721255749; hits/misses (PBA)= 6.4639072185562885/1.6424715056988601; rounds (PBA)=4.053189362127575;} pit fiend: {team=lawful evil ; avg hp=177.68606278744252 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.6526694661068; hits/misses (PBA)= 13.409518096380724/3.3567286542691464; rounds (PBA)=4.867426514697061;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1155.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2314; Sum of rounds: 245303; evil: 0.46 ± 0.01; unassigned mercenaries: 0.0 ± 0.0; > Team evil = winning battles: 2314; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Yeti: {team=evil; avg hp=56.04062229904927 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.40968020743301; hits/misses (PBA)= 26.130077787381158/78.8781331028522; rounds (PBA)=106.00821089023336;} PC: {team=unassigned mercenaries; avg hp=-1.382886776145203 (from 77); avg healing spells left=0.0 (from 0); damage done (per battle average)= -5.03932584269663; hits/misses (PBA)= 36.30509939498704/67.91961970613656; rounds (PBA)=104.2247191011236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon #2: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49610077984403117;} adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5038992201559688;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 79.52; crudely normalised: 0% > other= expected rounds to survive: 83.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33620; any non-lawful : 0.72 ± 0.01; other: 0.28 ± 0.01; > Team any non-lawful = winning battles: 3579; perfect battles: 0; close-call battles: 1540; > Team other = winning battles: 1422; perfect battles: 0; close-call battles: 1001; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-2.0581883623275345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.101379724055189; hits/misses (PBA)= 0.7656468706258748/0.6176764647070586; rounds (PBA)=1.759248150369926;} bandit #2: {team=any non-lawful ; avg hp=2.981003799240152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.87742451509698; hits/misses (PBA)= 2.2861427714457108/1.2931413717256548; rounds (PBA)=4.923215356928615;} bandit #3: {team=other; avg hp=0.2563487302539492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.85122975404919; hits/misses (PBA)= 2.909018196360728/2.5726854629074185; rounds (PBA)=5.722655468906218;} bandit: {team=any non-lawful ; avg hp=3.066386722655469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.924415116976604; hits/misses (PBA)= 2.308138372325535/1.3501299740051989; rounds (PBA)=4.936612677464507;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17266; any non-good : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=27.48870225954809 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.4497100579884; hits/misses (PBA)= 3.7146570685862828/1.663267346530694; rounds (PBA)=3.4523095380923814;} bandit: {team=any non-lawful ; avg hp=-2.724255148970206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26134773045391; hits/misses (PBA)= 1.5288942211557688/0.740251949610078; rounds (PBA)=2.269346130773845;} acolyte: {team=any ; avg hp=-2.868026394721056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3925214957008598; hits/misses (PBA)= 0.5026994601079784/0.40991801639672065; rounds (PBA)=0.912617476504699;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -6560.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 83.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11875; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.01659668066387 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.490301939612078; hits/misses (PBA)= 1.3557288542291541/1.3345330933813238; rounds (PBA)=2.086982603479304;} vampire spawn #2: {team=neutral evil ; avg hp=82.01859628074385 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.412717456508698; hits/misses (PBA)= 1.3423315336932613/1.3345330933813238; rounds (PBA)=2.084783043391322;} vampire spawn #4: {team=neutral evil ; avg hp=82.01059788042392 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.440911817636472; hits/misses (PBA)= 1.351729654069186/1.3555288942211559; rounds (PBA)=2.0831833633273344;} Umbros: {team=unassigned mercenaries; avg hp=-3.6966606678664267 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.0621875624875025; hits/misses (PBA)= 0.0643871225754849/1.7704459108178365; rounds (PBA)=1.8348330333933214;} vampire spawn #3: {team=neutral evil ; avg hp=82.01639672065586 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.352729454109179; hits/misses (PBA)= 1.3335332933413317/1.3635272945410917; rounds (PBA)=2.0781843631273746;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} vampire spawn #4: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} vampire spawn #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26194761047790444;} vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 300.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1026.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32109; lawful evil : 0.32 ± 0.01; neutral evil : 0.68 ± 0.01; > Team lawful evil = winning battles: 1582; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3419; perfect battles: 0; close-call battles: 3347; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-3.1335732853429312 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.446110777844432; hits/misses (PBA)= 1.6074785042991402/1.9956008798240352; rounds (PBA)=3.7894421115776846;} goblin #10: {team=neutral evil ; avg hp=-3.2781443711257747 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.626474705058989; hits/misses (PBA)= 1.6370725854829034/1.9754049190161969; rounds (PBA)=3.785842831433713;} goblin #5: {team=neutral evil ; avg hp=-3.1271745650869827 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.395320935812837; hits/misses (PBA)= 1.5974805038992201/2.002999400119976; rounds (PBA)=3.781643671265747;} goblin #11: {team=neutral evil ; avg hp=-3.208358328334333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71765646870626; hits/misses (PBA)= 1.6524695060987802/1.9876024795040992; rounds (PBA)=3.8222355528894223;} goblin #4: {team=neutral evil ; avg hp=-3.121975604879024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.650269946010798; hits/misses (PBA)= 1.6438712257548491/1.9836032793441312; rounds (PBA)=3.809638072385523;} goblin #8: {team=neutral evil ; avg hp=-3.3447310537892423 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.939812037592482; hits/misses (PBA)= 1.6752649470105978/1.996000799840032; rounds (PBA)=3.839032193561288;} goblin #6: {team=neutral evil ; avg hp=-3.172765446910618 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.750649870025995; hits/misses (PBA)= 1.655268946210758/2.001599680063987; rounds (PBA)=3.8322335532893423;} oni: {team=lawful evil ; avg hp=4.35252949410118 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.36512697460508; hits/misses (PBA)= 7.141971605678864/4.556688662267547; rounds (PBA)=6.088182363527294;} goblin #9: {team=neutral evil ; avg hp=-3.458508298340332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.449110177964407; hits/misses (PBA)= 1.6074785042991402/1.9594081183763248; rounds (PBA)=3.7436512697460507;} goblin #2: {team=neutral evil ; avg hp=-3.2175564887022596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.587282543491302; hits/misses (PBA)= 1.6402719456108779/1.991001799640072; rounds (PBA)=3.8044391121775645;} goblin: {team=neutral evil ; avg hp=-3.1699660067986404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.596880623875226; hits/misses (PBA)= 1.629874025194961/1.961007798440312; rounds (PBA)=3.7710457908418316;} goblin #7: {team=neutral evil ; avg hp=-3.132373525294941 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.487902419516097; hits/misses (PBA)= 1.6080783843231354/1.9548090381923615; rounds (PBA)=3.748850229954009;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.76; crudely normalised: 0% > beyond= expected rounds to survive: -9907.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5240; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-27.24255148970206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4937012597480504; hits/misses (PBA)= 0.041391721655668866/0.8454309138172366; rounds (PBA)=0.8868226354729054;} Cthulhu: {team=beyond; avg hp=773.506298740252 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.24255148970206; hits/misses (PBA)= 1.0/0.04999000199960008; rounds (PBA)=1.0477904419116177;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 292.77; crudely normalised: 0% > neutral = expected rounds to survive: 10260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20070; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=-5.028194361127775 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.4243151369726; hits/misses (PBA)= 2.072785442911418/1.1429714057188562; rounds (PBA)=3.216756648670266;} otyugh: {team=neutral ; avg hp=76.57568486302739 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.02819436112777; hits/misses (PBA)= 7.537092581483703/2.500499900019996; rounds (PBA)=4.01119776044791;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3335.53; crudely normalised: 0% > neutral = expected rounds to survive: 3931.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4443; Sum of rounds: 34651; > Team chaotic evil = winning battles: 3879; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 563; perfect battles: 0; close-call battles: 535; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=neutral ; avg hp=-2.4962862930452396 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.76119738915148; hits/misses (PBA)= 11.601845599819942/9.577312626603646; rounds (PBA)=7.148548278190412;} adult black dragon: {team=chaotic evil ; avg hp=48.202790907044786 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.60522169705155; hits/misses (PBA)= 15.878010353364843/5.304523970290345; rounds (PBA)=7.642358766599145;} air elemental: {team=neutral ; avg hp=-7.137294620751744 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.673869007427414;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9673.85; crudely normalised: 0% > any evil = expected rounds to survive: 1498.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24574; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=231.00939812037592 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.58588282343533; hits/misses (PBA)= 7.59628074385123/0.8058388322335532; rounds (PBA)=4.913817236552689;} lich: {team=any evil ; avg hp=-9.585882823435313 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.990601879624077; hits/misses (PBA)= 2.748250349930014/1.1755648870225954; rounds (PBA)=3.9238152369526094;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2150.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 1125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4059; Sum of rounds: 45897; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #7: {team=any ; avg hp=-7.831978319783198 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.523527962552352; hits/misses (PBA)= 1.9519586104951958/3.669130327666913; rounds (PBA)=5.726533628972653;} mage: {team=any ; avg hp=-7.695491500369549 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408721359940872; hits/misses (PBA)= 1.9421039664942104/3.6247844296624785; rounds (PBA)=5.689332347868933;} mage #9: {team=any ; avg hp=-7.793545208179355 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.296871150529688; hits/misses (PBA)= 1.9219019462921902/3.577728504557773; rounds (PBA)=5.621335304262134;} mage #10: {team=any ; avg hp=-7.7238236018723825 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.48460211874846; hits/misses (PBA)= 1.9517122443951713/3.5954668637595466; rounds (PBA)=5.655333826065533;} mage #6: {team=any ; avg hp=-7.7526484355752645 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.238975117023898; hits/misses (PBA)= 1.907119980290712/3.58980044345898; rounds (PBA)=5.615176151761518;} adult blue dragon: {team=lawful evil ; avg hp=131.26385809312637 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.46489283074646; hits/misses (PBA)= 30.244148805124414/1.761271249076127; rounds (PBA)=11.307464892830746;} mage #4: {team=any ; avg hp=-7.748706577974871 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.451096329145109; hits/misses (PBA)= 1.9475240206947524/3.5782212367578223; rounds (PBA)=5.644247351564425;} mage #5: {team=any ; avg hp=-7.668144863266814 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.053215077605321; hits/misses (PBA)= 1.869179600886918/3.5725548164572554; rounds (PBA)=5.563932002956393;} mage #2: {team=any ; avg hp=-7.7107661985710765 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.399852180339986; hits/misses (PBA)= 1.9297856614929785/3.615668883961567; rounds (PBA)=5.660014781966002;} mage #3: {team=any ; avg hp=-7.770633160877063 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3220004927322; hits/misses (PBA)= 1.9226410445922641/3.5732939147573295; rounds (PBA)=5.615422517861543;} mage #8: {team=any ; avg hp=-7.778024143877802 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.517615176151761; hits/misses (PBA)= 1.9522049765952205/3.641537324464154; rounds (PBA)=5.699679724069968;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6353.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31915; chaotic evil : 0.92 ± 0.0; lawful evil : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4602; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=70.45730853829234 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.57748450309938; hits/misses (PBA)= 13.618276344731054/3.3817236552689462; rounds (PBA)=6.282543491301739;} adult blue dragon: {team=lawful evil ; avg hp=-5.57748450309938 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.54269146170765; hits/misses (PBA)= 11.643871225754848/5.0333933213357325; rounds (PBA)=5.614677064587083;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 11250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14980; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=196.7240551889622 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.0501899620076; hits/misses (PBA)= 6.121775644871025/0.6864627074585083; rounds (PBA)=2.9954009198160367;} air elemental: {team=neutral ; avg hp=-8.050189962007599 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.275944811037792; hits/misses (PBA)= 1.899620075984803/1.9080183963207358; rounds (PBA)=1.9038192361527695;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33136; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 635; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4366; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.56768646270746 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.37372525494902; hits/misses (PBA)= 12.402719456108779/5.316736652669466; rounds (PBA)=6.493101379724055;} adult black dragon: {team=chaotic evil ; avg hp=-3.37372525494901 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.43231353729254; hits/misses (PBA)= 11.143571285742851/5.998400319936013; rounds (PBA)=5.803039392121575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5926814637072585;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40731853629274145;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33238; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 604; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4397; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.93561287742452 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.7990401919616; hits/misses (PBA)= 12.429314137172565/5.32753449310138; rounds (PBA)=6.514897020595881;} adult black dragon: {team=chaotic evil ; avg hp=-3.7990401919616077 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.06438712257548; hits/misses (PBA)= 11.145970805838832/5.999800039992001; rounds (PBA)=5.801839632073586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27529; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4985; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 16; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-8.40371925614877 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.18796240751848; hits/misses (PBA)= 9.358528294341133/5.003399320135973; rounds (PBA)=4.789642071585683;} adult gold dragon: {team=lawful good ; avg hp=115.8120375924815 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.40371925614878; hits/misses (PBA)= 12.30753849230154/2.182963407318536; rounds (PBA)=5.499900019996001;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 164.06; crudely normalised: 0% > lawful evil = expected rounds to survive: -53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3687; Sum of rounds: 32796; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3686; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=5.217792243016002 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.90073230268511; hits/misses (PBA)= 3.0995389205315975/4.131272036886357; rounds (PBA)=8.479793870355303;} kobold #6: {team=lawful evil ; avg hp=5.2544073772714945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.802278275020342; hits/misses (PBA)= 3.1168972064008678/4.188228912394901; rounds (PBA)=8.481149986438838;} kobold #5: {team=lawful evil ; avg hp=5.217249796582587 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.73989693517765; hits/misses (PBA)= 3.08597775969623/4.152427447789531; rounds (PBA)=8.476267968538107;} kobold #3: {team=lawful evil ; avg hp=5.23542175210198 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.77163005153241; hits/misses (PBA)= 3.085435313262815/4.161649037157581; rounds (PBA)=8.479793870355303;} Kye: {team=other; avg hp=-2.0330892324382965 (from 21); avg healing spells left=0.28342826145918093 (from 1); damage done (per battle average)= -0.31217792243016; hits/misses (PBA)= 0.2289123949010035/1.8676430702468132; rounds (PBA)=2.0965554651478167;} Cura: {team=other; avg hp=-2.206943314347708 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.8058041768375372; hits/misses (PBA)= 0.5839435855709249/4.91917548142121; rounds (PBA)=5.503119066992134;} kobold #7: {team=lawful evil ; avg hp=5.228912394901004 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.85353946297803; hits/misses (PBA)= 3.114456197450502/4.203417412530513; rounds (PBA)=8.475725522104693;} Ren: {team=other; avg hp=-2.1041497152156223 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.4255492270138324; hits/misses (PBA)= 1.1017087062652564/7.203417412530513; rounds (PBA)=8.30512611879577;} kobold #4: {team=lawful evil ; avg hp=5.225386493083808 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.88337401681584; hits/misses (PBA)= 3.0946569026308652/4.173582858692704; rounds (PBA)=8.475725522104693;} kobold: {team=lawful evil ; avg hp=5.228369948467589 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.971250339029021; hits/misses (PBA)= 3.126118795768918/4.138052617304041; rounds (PBA)=8.481963656088961;} Niserie: {team=other; avg hp=-2.0518036343911037 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2986167615947925; hits/misses (PBA)= 0.22158936804990506/1.9118524545701112; rounds (PBA)=2.1334418226200165;} kobold #2: {team=lawful evil ; avg hp=5.223487930566857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.893138052617305; hits/misses (PBA)= 3.1082180634662326/4.174667751559533; rounds (PBA)=8.48413344182262;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5506.2; crudely normalised: 0% > chaotic good = expected rounds to survive: 4528.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45957; lawful good : 0.97 ± 0.0; chaotic good : 0.03 ± 0.0; > Team lawful good = winning battles: 4837; perfect battles: 0; close-call battles: 3506; > Team chaotic good = winning battles: 164; perfect battles: 0; close-call battles: 154; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic good ; avg hp=-6.630873825234953 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.20435912817436; hits/misses (PBA)= 14.400119976004799/10.610677864427114; rounds (PBA)=8.359128174365127;} adult copper dragon: {team=chaotic good ; avg hp=-7.943211357728455 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.08178364327135; hits/misses (PBA)= 4.8904219156168764/2.7040591881623675; rounds (PBA)=2.5784843031393723;} adult blue dragon: {team=lawful good ; avg hp=150.46510697860427 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.42751449710056; hits/misses (PBA)= 18.37032593481304/7.261947610477905; rounds (PBA)=9.121175764847031;} adult bronze dragon: {team=lawful good ; avg hp=0.24875024995001 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.14657068586283; hits/misses (PBA)= 6.278144371125775/2.0937812437512497; rounds (PBA)=5.811437712457509;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5506.2; crudely normalised: 0% > chaotic good = expected rounds to survive: 4528.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46165; lawful good : 0.96 ± 0.0; chaotic good : 0.04 ± 0.0; > Team lawful good = winning battles: 4824; perfect battles: 0; close-call battles: 3576; > Team chaotic good = winning battles: 177; perfect battles: 0; close-call battles: 170; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-7.8662267546490705 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.59768046390722; hits/misses (PBA)= 4.973005398920216/2.7066586682663467; rounds (PBA)=2.6194761047790442;} adult blue dragon: {team=lawful good ; avg hp=147.22755448910218 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.95660867826433; hits/misses (PBA)= 18.42211557688462/7.3473305338932215; rounds (PBA)=9.163967206558688;} adult black dragon: {team=chaotic good ; avg hp=-6.413917216556689 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.35912817436514; hits/misses (PBA)= 14.549890021995601/10.59868026394721; rounds (PBA)=8.40751849630074;} adult bronze dragon: {team=lawful good ; avg hp=-0.1843631273745251 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.32353529294141; hits/misses (PBA)= 6.254549090181964/2.1425714857028595; rounds (PBA)=5.736052789442112;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5261.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 5584.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34173; lawful good : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team lawful good = winning battles: 2058; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2943; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=23.533493301339732 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.50889822035592; hits/misses (PBA)= 12.61987602479504/5.453509298140372; rounds (PBA)=6.41751649670066;} adult bronze dragon: {team=lawful good ; avg hp=10.49110177964407 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.46650669866025; hits/misses (PBA)= 12.624275144971007/5.393921215756849; rounds (PBA)=6.287342531493701;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 58.67; crudely normalised: 0% > any = expected rounds to survive: 392.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1964; Sum of rounds: 6059; neutral evil : 0.0 ± 0.0; any : 0.39 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1964; perfect battles: 0; close-call battles: 1125; ------------------------------------------------- Combattants ------------------------------------------------ guard #29: {team=any ; avg hp=10.273421588594704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.705193482688392; hits/misses (PBA)= 2.0575356415478616/0.5025458248472505; rounds (PBA)=2.6634419551934827;} zombie #4: {team=neutral evil ; avg hp=-2.211812627291242 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7968431771894093; hits/misses (PBA)= 0.37678207739307534/1.1323828920570265; rounds (PBA)=1.509164969450102;} zombie #12: {team=neutral evil ; avg hp=-2.243380855397149 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.695519348268839; hits/misses (PBA)= 0.3589613034623218/1.1817718940936863; rounds (PBA)=1.5407331975560081;} zombie #5: {team=neutral evil ; avg hp=-2.2785132382892055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6914460285132382; hits/misses (PBA)= 0.34572301425661917/1.169551934826884; rounds (PBA)=1.5152749490835031;} guard #19: {team=any ; avg hp=10.355397148676172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.675152749490834; hits/misses (PBA)= 2.0539714867617107/0.530040733197556; rounds (PBA)=2.6634419551934827;} guard #20: {team=any ; avg hp=10.308044806517312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.462321792260692; hits/misses (PBA)= 2.020366598778004/0.5290224032586558; rounds (PBA)=2.6685336048879837;} guard #11: {team=any ; avg hp=10.211812627291243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.540224032586558; hits/misses (PBA)= 2.0239307535641546/0.504582484725051; rounds (PBA)=2.635437881873727;} guard #21: {team=any ; avg hp=10.263238289205702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.877800407331975; hits/misses (PBA)= 2.0819755600814664/0.4943991853360489; rounds (PBA)=2.675152749490835;} guard #13: {team=any ; avg hp=10.314154786150713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.773421588594704; hits/misses (PBA)= 2.0621181262729125/0.5137474541751528; rounds (PBA)=2.675152749490835;} guard #5: {team=any ; avg hp=10.405295315682281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69755600814664; hits/misses (PBA)= 2.056008146639511/0.5361507128309573; rounds (PBA)=2.6761710794297353;} zombie #9: {team=neutral evil ; avg hp=-2.2724032586558045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8167006109979633; hits/misses (PBA)= 0.38391038696537677/1.1278004073319756; rounds (PBA)=1.5117107942973524;} zombie #11: {team=neutral evil ; avg hp=-2.1568228105906315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.695519348268839; hits/misses (PBA)= 0.354887983706721/1.1608961303462322; rounds (PBA)=1.515784114052953;} guard #8: {team=any ; avg hp=10.342668024439918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710794297352342; hits/misses (PBA)= 2.041242362525458/0.5463340122199593; rounds (PBA)=2.6822810590631363;} zombie #7: {team=neutral evil ; avg hp=-2.2143584521384927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7189409368635438; hits/misses (PBA)= 0.3665987780040733/1.1527494908350306; rounds (PBA)=1.5193482688391038;} guard #9: {team=any ; avg hp=10.265274949083503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.812118126272912; hits/misses (PBA)= 2.09979633401222/0.48421588594704684; rounds (PBA)=2.6827902240325865;} guard #27: {team=any ; avg hp=10.311608961303463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.711303462321792; hits/misses (PBA)= 2.0631364562118124/0.48217922606924646; rounds (PBA)=2.64969450101833;} guard #10: {team=any ; avg hp=10.339613034623218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.824847250509166; hits/misses (PBA)= 2.089613034623218/0.5122199592668024; rounds (PBA)=2.684317718940937;} guard #18: {team=any ; avg hp=10.336048879837067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.828411405295316; hits/misses (PBA)= 2.05142566191446/0.5162932790224033; rounds (PBA)=2.6771894093686353;} guard #26: {team=any ; avg hp=10.384928716904277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.59368635437882; hits/misses (PBA)= 2.056008146639511/0.5280040733197556; rounds (PBA)=2.673625254582485;} guard #15: {team=any ; avg hp=10.235234215885948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.775458248472505; hits/misses (PBA)= 2.080448065173116/0.4989816700610998; rounds (PBA)=2.6731160896130346;} guard #7: {team=any ; avg hp=10.306008146639511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785641547861507; hits/misses (PBA)= 2.0626272912423627/0.5132382892057027; rounds (PBA)=2.675661914460285;} guard #24: {team=any ; avg hp=10.333503054989817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.535641547861507; hits/misses (PBA)= 2.0061099796334014/0.5412423625254582; rounds (PBA)=2.6369653767820775;} guard #16: {team=any ; avg hp=10.20723014256619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70570264765784; hits/misses (PBA)= 2.0554989816700613/0.5218940936863544; rounds (PBA)=2.6797352342158858;} guard #22: {team=any ; avg hp=10.29938900203666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633910386965377; hits/misses (PBA)= 2.040224032586558/0.5264765784114053; rounds (PBA)=2.673625254582485;} zombie: {team=neutral evil ; avg hp=-2.3105906313645623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7627291242362526; hits/misses (PBA)= 0.3625254582484725/1.145621181262729; rounds (PBA)=1.5081466395112015;} zombie #6: {team=neutral evil ; avg hp=-2.293279022403259 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.629327902240326; hits/misses (PBA)= 0.3528513238289206/1.1532586558044806; rounds (PBA)=1.5061099796334012;} zombie #8: {team=neutral evil ; avg hp=-2.2275967413441955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7795315682281059; hits/misses (PBA)= 0.3711812627291242/1.1446028513238289; rounds (PBA)=1.515784114052953;} guard #6: {team=any ; avg hp=10.35590631364562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.739307535641547; hits/misses (PBA)= 2.080448065173116/0.5091649694501018; rounds (PBA)=2.679226069246436;} guard #28: {team=any ; avg hp=10.25458248472505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.74847250509165; hits/misses (PBA)= 2.0636456211812626/0.4984725050916497; rounds (PBA)=2.6726069246435844;} guard #12: {team=any ; avg hp=10.426171079429736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.788696537678208; hits/misses (PBA)= 2.0717922606924644/0.5213849287169042; rounds (PBA)=2.6832993890020367;} guard #17: {team=any ; avg hp=10.220977596741344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.664969450101832; hits/misses (PBA)= 2.0483706720977595/0.5091649694501018; rounds (PBA)=2.6746435845213847;} guard #4: {team=any ; avg hp=10.209266802443992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.659368635437882; hits/misses (PBA)= 2.0366598778004072/0.5005091649694501; rounds (PBA)=2.65071283095723;} zombie #3: {team=neutral evil ; avg hp=-2.2774949083503055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.759674134419552; hits/misses (PBA)= 0.3772912423625255/1.1369653767820773; rounds (PBA)=1.5142566191446027;} guard #3: {team=any ; avg hp=10.408350305498981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.690936863543788; hits/misses (PBA)= 2.060081466395112/0.5183299389002036; rounds (PBA)=2.6670061099796336;} zombie #2: {team=neutral evil ; avg hp=-2.226578411405295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7973523421588595; hits/misses (PBA)= 0.37219959266802444/1.1583503054989817; rounds (PBA)=1.530549898167006;} guard #2: {team=any ; avg hp=10.317209775967413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7438900203666; hits/misses (PBA)= 2.0728105906313647/0.49185336048879835; rounds (PBA)=2.6731160896130346;} zombie #10: {team=neutral evil ; avg hp=-2.2917515274949083 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7092668024439919; hits/misses (PBA)= 0.3594704684317719/1.1537678207739308; rounds (PBA)=1.5132382892057026;} guard #23: {team=any ; avg hp=10.357942973523421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643584521384929; hits/misses (PBA)= 2.0524439918533606/0.5254582484725051; rounds (PBA)=2.6675152749490834;} guard #30: {team=any ; avg hp=10.389002036659878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65122199592668; hits/misses (PBA)= 2.0437881873727086/0.5412423625254582; rounds (PBA)=2.6817718940936865;} guard #25: {team=any ; avg hp=10.298370672097759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70061099796334; hits/misses (PBA)= 2.0529531568228108/0.5254582484725051; rounds (PBA)=2.659877800407332;} guard: {team=any ; avg hp=10.159877800407331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69501018329939; hits/misses (PBA)= 2.0392057026476578/0.5040733197556008; rounds (PBA)=2.6547861507128308;} guard #14: {team=any ; avg hp=10.267820773930753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723014256619145; hits/misses (PBA)= 2.066191446028513/0.5259674134419552; rounds (PBA)=2.6746435845213847;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1869; Sum of rounds: 21228; neutral evil : 0.16 ± 0.01; any : 0.21 ± 0.01; > Team neutral evil = winning battles: 814; perfect battles: 0; close-call battles: 814; > Team any = winning battles: 1055; perfect battles: 0; close-call battles: 1051; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=1.2552166934189406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41947565543071; hits/misses (PBA)= 2.130016051364366/3.222043873729267; rounds (PBA)=5.388443017656501;} zombie #2: {team=neutral evil ; avg hp=1.0476190476190477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.593365436062065; hits/misses (PBA)= 2.132156233279829/3.1883360085607277; rounds (PBA)=5.352594970572499;} guard #7: {team=any ; avg hp=0.39325842696629215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.468699839486355; hits/misses (PBA)= 4.352059925093633/1.0893525949705725; rounds (PBA)=5.492776886035313;} guard #5: {team=any ; avg hp=0.4681647940074906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.355270197966828; hits/misses (PBA)= 4.330658105939005/1.0711610486891385; rounds (PBA)=5.450508293204923;} guard: {team=any ; avg hp=0.5601926163723917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.577314071696094; hits/misses (PBA)= 4.350454788657036/1.1241305510968431; rounds (PBA)=5.535045478865704;} guard #11: {team=any ; avg hp=0.6067415730337079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.22792937399679; hits/misses (PBA)= 4.510433386837882/1.131621187800963; rounds (PBA)=5.703584804708401;} guard #8: {team=any ; avg hp=0.6270733012306046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.076511503477796; hits/misses (PBA)= 4.4633493846976995/1.1369716425896201; rounds (PBA)=5.661851257356876;} zombie #9: {team=neutral evil ; avg hp=1.063135366506153 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.617977528089888; hits/misses (PBA)= 2.1482075976457997/3.1562332798287853; rounds (PBA)=5.339218833600856;} zombie #11: {team=neutral evil ; avg hp=1.4852862493311931 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.619582664526485; hits/misses (PBA)= 2.169609416800428/3.2825040128410916; rounds (PBA)=5.484751203852327;} zombie #7: {team=neutral evil ; avg hp=1.6543606206527555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.592830390583199; hits/misses (PBA)= 2.165864098448368/3.2883895131086143; rounds (PBA)=5.497592295345104;} zombie #8: {team=neutral evil ; avg hp=1.4895666131621188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.567683253076511; hits/misses (PBA)= 2.1289459604066345/3.2878544676297485; rounds (PBA)=5.462814339218833;} guard #3: {team=any ; avg hp=0.24719101123595505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.469769930444087; hits/misses (PBA)= 4.326912787586945/1.0647405029427501; rounds (PBA)=5.438202247191011;} zombie #5: {team=neutral evil ; avg hp=1.260032102728732 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.695559122525415; hits/misses (PBA)= 2.149812734082397/3.290529695024077; rounds (PBA)=5.479400749063671;} guard #12: {team=any ; avg hp=0.44569288389513106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.703049759229536; hits/misses (PBA)= 4.375601926163724/1.0733012306046015; rounds (PBA)=5.501337613697165;} zombie #12: {team=neutral evil ; avg hp=1.0390583199571963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.426431246655966; hits/misses (PBA)= 2.1144997324772605/3.1669341894060996; rounds (PBA)=5.317817014446228;} guard #6: {team=any ; avg hp=0.29373996789727125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.097913322632422; hits/misses (PBA)= 4.266987693953986/1.088282504012841; rounds (PBA)=5.405029427501337;} guard #10: {team=any ; avg hp=0.5922953451043339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.165329052969504; hits/misses (PBA)= 4.458533975387908/1.06848582129481; rounds (PBA)=5.5789192081326915;} guard #9: {team=any ; avg hp=0.57035848047084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.676832530765115; hits/misses (PBA)= 4.571428571428571/1.113429641519529; rounds (PBA)=5.748528624933119;} guard #4: {team=any ; avg hp=0.27180310326377743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.78437667201712; hits/misses (PBA)= 4.382557517388978/1.1182450508293205; rounds (PBA)=5.558587479935794;} zombie #3: {team=neutral evil ; avg hp=0.8443017656500803 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.921883360085607; hits/misses (PBA)= 2.001605136436597/3.1342964151952915; rounds (PBA)=5.171749598715891;} zombie #10: {team=neutral evil ; avg hp=1.0947030497592296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.582129481005886; hits/misses (PBA)= 2.153558052434457/3.1915462814339217; rounds (PBA)=5.373996789727127;} zombie #6: {team=neutral evil ; avg hp=1.3638309256286785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.872659176029963; hits/misses (PBA)= 2.1797752808988764/3.243980738362761; rounds (PBA)=5.46067415730337;} zombie #4: {team=neutral evil ; avg hp=1.2530765115034779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.395398608881756; hits/misses (PBA)= 2.101123595505618/3.1530230069555913; rounds (PBA)=5.2899946495452115;} guard #2: {team=any ; avg hp=0.6297485286249331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.585874799357946; hits/misses (PBA)= 4.379347244515784/1.0791867308721241; rounds (PBA)=5.514713750668807;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30137; neutral evil : 0.52 ± 0.01; any : 0.48 ± 0.01; > Team neutral evil = winning battles: 2618; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2383; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=4.129574085182964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.540291941611677; hits/misses (PBA)= 1.9170165966806638/2.871625674865027; rounds (PBA)=5.312137572485503;} guard: {team=any ; avg hp=1.4597080583883224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.870425914817037; hits/misses (PBA)= 3.784043191361728/0.9378124375124975; rounds (PBA)=5.198360327934413;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09178164367126575;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08738252349530094;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07758448310337933;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07998400319936012;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07578484303139373;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08498300339932013;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08878224355128975;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08918216356728655;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 777; Sum of rounds: 6167; > Team any chaotic = winning battles: 772; perfect battles: 0; close-call battles: 768; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ kobold #22: {team=lawful evil ; avg hp=-5.886743886743886 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.240669240669241; hits/misses (PBA)= 1.9626769626769627/1.3153153153153154; rounds (PBA)=3.305019305019305;} kobold #37: {team=lawful evil ; avg hp=-6.014157014157014 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785070785070785; hits/misses (PBA)= 2.066924066924067/1.3655083655083655; rounds (PBA)=3.4465894465894467;} kobold #48: {team=other; avg hp=-2.498069498069498 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5405405405405406; hits/misses (PBA)= 0.10810810810810811/0.07078507078507079; rounds (PBA)=0.1788931788931789;} berserker #3: {team=any chaotic ; avg hp=36.21235521235521 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.5045045045045; hits/misses (PBA)= 3.8597168597168596/1.7323037323037322; rounds (PBA)=5.698841698841699;} kobold #35: {team=lawful evil ; avg hp=-5.956241956241956 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.95881595881596; hits/misses (PBA)= 1.9189189189189189/1.3667953667953667; rounds (PBA)=3.303732303732304;} kobold #19: {team=lawful evil ; avg hp=-5.822393822393822 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.82882882882883; hits/misses (PBA)= 2.077220077220077/1.3294723294723294; rounds (PBA)=3.4247104247104247;} kobold #15: {team=lawful evil ; avg hp=-5.4967824967824965 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888030888030888; hits/misses (PBA)= 2.0720720720720722/1.2998712998712998; rounds (PBA)=3.386100386100386;} berserker #9: {team=any chaotic ; avg hp=37.55083655083655 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.55598455598456; hits/misses (PBA)= 3.9794079794079793/1.7451737451737452; rounds (PBA)=5.809523809523809;} kobold #25: {team=lawful evil ; avg hp=-5.55984555984556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.386100386100386; hits/misses (PBA)= 1.9974259974259974/1.3075933075933075; rounds (PBA)=3.3217503217503217;} kobold #26: {team=lawful evil ; avg hp=-5.54954954954955 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.832689832689832; hits/misses (PBA)= 2.0913770913770913/1.2934362934362935; rounds (PBA)=3.4002574002574004;} kobold #17: {team=lawful evil ; avg hp=-5.826254826254826 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08108108108108; hits/misses (PBA)= 2.1364221364221363/1.3822393822393821; rounds (PBA)=3.53024453024453;} kobold #11: {team=lawful evil ; avg hp=-5.4195624195624195 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.776061776061775; hits/misses (PBA)= 2.0707850707850706/1.2458172458172458; rounds (PBA)=3.3333333333333335;} kobold #21: {team=lawful evil ; avg hp=-5.66023166023166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.806949806949808; hits/misses (PBA)= 2.0707850707850706/1.2934362934362935; rounds (PBA)=3.382239382239382;} kobold #46: {team=other; avg hp=-2.55984555984556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5173745173745173; hits/misses (PBA)= 0.11068211068211069/0.06563706563706563; rounds (PBA)=0.17631917631917632;} berserker #5: {team=any chaotic ; avg hp=35.74903474903475 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.564993564993564; hits/misses (PBA)= 3.8455598455598454/1.7323037323037322; rounds (PBA)=5.67953667953668;} kobold #16: {team=lawful evil ; avg hp=-5.458172458172458 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.783783783783784; hits/misses (PBA)= 2.0926640926640925/1.25997425997426; rounds (PBA)=3.371943371943372;} kobold #33: {team=lawful evil ; avg hp=-5.585585585585585 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.272844272844273; hits/misses (PBA)= 1.9652509652509653/1.377091377091377; rounds (PBA)=3.3513513513513513;} berserker #10: {team=any chaotic ; avg hp=39.76319176319176 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.83912483912484; hits/misses (PBA)= 4.084942084942085/1.7593307593307594; rounds (PBA)=5.927927927927928;} kobold #18: {team=lawful evil ; avg hp=-5.8365508365508365 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.831402831402832; hits/misses (PBA)= 2.0643500643500645/1.305019305019305; rounds (PBA)=3.3835263835263834;} kobold #10: {team=lawful evil ; avg hp=-5.544401544401544 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.35006435006435; hits/misses (PBA)= 2.001287001287001/1.4182754182754183; rounds (PBA)=3.4324324324324325;} berserker #2: {team=any chaotic ; avg hp=37.70785070785071 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.2947232947233; hits/misses (PBA)= 3.8687258687258685/1.77992277992278; rounds (PBA)=5.741312741312742;} kobold #5: {team=lawful evil ; avg hp=-5.818532818532819 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72072072072072; hits/misses (PBA)= 2.0720720720720722/1.2934362934362935; rounds (PBA)=3.3770913770913773;} kobold #14: {team=lawful evil ; avg hp=-5.4066924066924065 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.752895752895753; hits/misses (PBA)= 2.0604890604890604/1.2625482625482625; rounds (PBA)=3.3346203346203347;} kobold #32: {team=lawful evil ; avg hp=-5.6061776061776065 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55984555984556; hits/misses (PBA)= 2.0334620334620332/1.3217503217503217; rounds (PBA)=3.3796653796653797;} kobold #4: {team=lawful evil ; avg hp=-5.637065637065637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.746460746460746; hits/misses (PBA)= 2.0733590733590734/1.3204633204633205; rounds (PBA)=3.404118404118404;} berserker #7: {team=any chaotic ; avg hp=36.265122265122265 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90604890604891; hits/misses (PBA)= 3.9266409266409266/1.6872586872586872; rounds (PBA)=5.705276705276705;} kobold #9: {team=lawful evil ; avg hp=-5.576576576576577 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743886743886744; hits/misses (PBA)= 2.0656370656370657/1.2767052767052767; rounds (PBA)=3.3552123552123554;} kobold #36: {team=lawful evil ; avg hp=-5.617760617760617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301158301158301; hits/misses (PBA)= 1.972972972972973/1.3166023166023166; rounds (PBA)=3.3075933075933075;} kobold #2: {team=lawful evil ; avg hp=-5.631917631917632 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723294723294723; hits/misses (PBA)= 2.0733590733590734/1.371943371943372; rounds (PBA)=3.4633204633204633;} berserker #11: {team=any chaotic ; avg hp=37.59588159588159 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.656370656370655; hits/misses (PBA)= 3.9575289575289574/1.6537966537966537; rounds (PBA)=5.697554697554698;} kobold #47: {team=other; avg hp=-2.425997425997426 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40797940797940796; hits/misses (PBA)= 0.08622908622908623/0.06563706563706563; rounds (PBA)=0.15186615186615188;} kobold #40: {team=lawful evil ; avg hp=-5.670527670527671 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14929214929215; hits/misses (PBA)= 1.9523809523809523/1.292149292149292; rounds (PBA)=3.2676962676962678;} kobold #43: {team=other; avg hp=-2.4054054054054053 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.425997425997426; hits/misses (PBA)= 0.09266409266409266/0.07593307593307594; rounds (PBA)=0.16859716859716858;} kobold #6: {team=lawful evil ; avg hp=-5.70913770913771 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71943371943372; hits/misses (PBA)= 2.043758043758044/1.2664092664092663; rounds (PBA)=3.326898326898327;} kobold #13: {team=lawful evil ; avg hp=-5.5611325611325615 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.855855855855856; hits/misses (PBA)= 2.068211068211068/1.2561132561132562; rounds (PBA)=3.3436293436293436;} kobold: {team=lawful evil ; avg hp=-5.612612612612613 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.821106821106822; hits/misses (PBA)= 2.093951093951094/1.3153153153153154; rounds (PBA)=3.4285714285714284;} kobold #7: {team=lawful evil ; avg hp=-5.745173745173745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.377091377091377; hits/misses (PBA)= 2.166023166023166/1.4234234234234233; rounds (PBA)=3.6010296010296012;} kobold #8: {team=lawful evil ; avg hp=-5.754182754182755 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.483912483912484; hits/misses (PBA)= 2.023166023166023/1.287001287001287; rounds (PBA)=3.332046332046332;} berserker: {team=any chaotic ; avg hp=35.51222651222651 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.184041184041185; hits/misses (PBA)= 3.9498069498069497/1.6332046332046333; rounds (PBA)=5.667953667953668;} berserker #6: {team=any chaotic ; avg hp=40.087516087516086 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.496782496782494; hits/misses (PBA)= 4.151866151866152/1.6975546975546976; rounds (PBA)=5.93050193050193;} kobold #44: {team=other; avg hp=-2.5572715572715574 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39510939510939513; hits/misses (PBA)= 0.08494208494208494/0.08108108108108109; rounds (PBA)=0.16602316602316602;} kobold #31: {team=lawful evil ; avg hp=-5.848133848133848 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.73873873873874; hits/misses (PBA)= 2.0656370656370657/1.3513513513513513; rounds (PBA)=3.4375804375804377;} kobold #23: {team=lawful evil ; avg hp=-5.514800514800514 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.608751608751609; hits/misses (PBA)= 2.0514800514800515/1.2548262548262548; rounds (PBA)=3.3256113256113258;} kobold #45: {team=other; avg hp=-2.3513513513513513 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40540540540540543; hits/misses (PBA)= 0.08751608751608751/0.06306306306306306; rounds (PBA)=0.15057915057915058;} kobold #12: {team=lawful evil ; avg hp=-5.6512226512226515 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.929214929214929; hits/misses (PBA)= 2.111969111969112/1.3281853281853282; rounds (PBA)=3.4594594594594597;} berserker #4: {team=any chaotic ; avg hp=36.12741312741313 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.78893178893179; hits/misses (PBA)= 3.8944658944658945/1.6833976833976834; rounds (PBA)=5.657657657657658;} kobold #42: {team=other; avg hp=-2.460746460746461 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43243243243243246; hits/misses (PBA)= 0.09137709137709138/0.06692406692406692; rounds (PBA)=0.1583011583011583;} kobold #29: {team=lawful evil ; avg hp=-5.895752895752896 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.882882882882884; hits/misses (PBA)= 2.077220077220077/1.305019305019305; rounds (PBA)=3.393822393822394;} kobold #39: {team=lawful evil ; avg hp=-5.602316602316602 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.070785070785071; hits/misses (PBA)= 2.1145431145431144/1.3371943371943371; rounds (PBA)=3.4736164736164734;} berserker #8: {team=any chaotic ; avg hp=39.437580437580436 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.61647361647362; hits/misses (PBA)= 4.087516087516088/1.734877734877735; rounds (PBA)=5.922779922779923;} kobold #38: {team=lawful evil ; avg hp=-5.761904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.593307593307593; hits/misses (PBA)= 1.9974259974259974/1.35006435006435; rounds (PBA)=3.362934362934363;} kobold #34: {team=lawful evil ; avg hp=-5.785070785070785 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.46074646074646; hits/misses (PBA)= 2.0193050193050195/1.3642213642213643; rounds (PBA)=3.404118404118404;} kobold #50: {team=other; avg hp=-2.425997425997426 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42084942084942084; hits/misses (PBA)= 0.09266409266409266/0.07979407979407979; rounds (PBA)=0.17245817245817247;} kobold #49: {team=other; avg hp=-2.494208494208494 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4453024453024453; hits/misses (PBA)= 0.09395109395109395/0.06177606177606178; rounds (PBA)=0.15572715572715573;} kobold #24: {team=lawful evil ; avg hp=-5.670527670527671 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.22908622908623; hits/misses (PBA)= 1.9794079794079793/1.3346203346203347; rounds (PBA)=3.337194337194337;} kobold #20: {team=lawful evil ; avg hp=-5.741312741312742 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.886743886743886; hits/misses (PBA)= 2.1003861003861/1.2895752895752897; rounds (PBA)=3.4002574002574004;} kobold #28: {team=lawful evil ; avg hp=-5.631917631917632 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595881595881595; hits/misses (PBA)= 2.0656370656370657/1.3294723294723294; rounds (PBA)=3.413127413127413;} kobold #41: {team=other; avg hp=-2.6447876447876446 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47104247104247104; hits/misses (PBA)= 0.10038610038610038/0.06306306306306306; rounds (PBA)=0.16344916344916344;} kobold #27: {team=lawful evil ; avg hp=-5.616473616473616 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.837837837837839; hits/misses (PBA)= 2.102960102960103/1.404118404118404; rounds (PBA)=3.5212355212355213;} kobold #3: {team=lawful evil ; avg hp=-5.66023166023166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.96010296010296; hits/misses (PBA)= 2.1235521235521237/1.25997425997426; rounds (PBA)=3.4015444015444016;} kobold #30: {team=lawful evil ; avg hp=-5.4517374517374515 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.406692406692407; hits/misses (PBA)= 1.9755469755469754/1.3474903474903475; rounds (PBA)=3.341055341055341;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 134.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 349.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 509; Sum of rounds: 4911; > Team any chaotic = winning battles: 30; perfect battles: 0; close-call battles: 30; > Team lawful evil = winning battles: 478; perfect battles: 0; close-call battles: 478; ------------------------------------------------- Combattants ------------------------------------------------ kobold #42: {team=lawful evil ; avg hp=-1.4263261296660117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.178781925343811; hits/misses (PBA)= 3.2220039292730847/2.255402750491159; rounds (PBA)=5.49705304518664;} kobold #3: {team=lawful evil ; avg hp=-1.6090373280943024 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.781925343811395; hits/misses (PBA)= 3.1237721021611002/2.180746561886051; rounds (PBA)=5.347740667976424;} kobold #44: {team=lawful evil ; avg hp=-1.805500982318271 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.681728880157172; hits/misses (PBA)= 3.117878192534381/1.9980353634577603; rounds (PBA)=5.145383104125736;} kobold #34: {team=lawful evil ; avg hp=-1.37524557956778 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.039292730844794; hits/misses (PBA)= 3.194499017681729/2.163064833005894; rounds (PBA)=5.388998035363458;} kobold #41: {team=lawful evil ; avg hp=-1.3693516699410608 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.212180746561886; hits/misses (PBA)= 3.225933202357564/2.1571709233791747; rounds (PBA)=5.4204322200392925;} kobold #38: {team=lawful evil ; avg hp=-1.7721021611001964 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.145383104125736; hits/misses (PBA)= 3.24950884086444/2.0; rounds (PBA)=5.278978388998035;} kobold #35: {team=lawful evil ; avg hp=-1.776031434184676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.12573673870334; hits/misses (PBA)= 3.029469548133595/2.0333988212180745; rounds (PBA)=5.096267190569745;} kobold #19: {team=lawful evil ; avg hp=-1.6051080550098231 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.31434184675835; hits/misses (PBA)= 3.237721021611002/2.0962671905697445; rounds (PBA)=5.37524557956778;} kobold #27: {team=lawful evil ; avg hp=-1.3909626719056976 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.00785854616896; hits/misses (PBA)= 3.1532416502946954/2.1119842829076623; rounds (PBA)=5.296660117878193;} kobold #23: {team=lawful evil ; avg hp=-1.117878192534381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.68565815324165; hits/misses (PBA)= 3.369351669941061/2.1139489194499017; rounds (PBA)=5.524557956777996;} kobold #26: {team=lawful evil ; avg hp=-1.550098231827112 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.400785854616895; hits/misses (PBA)= 3.275049115913556/2.0510805500982316; rounds (PBA)=5.355599214145383;} kobold #15: {team=lawful evil ; avg hp=-1.9548133595284873 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.349705304518665; hits/misses (PBA)= 3.056974459724951/2.137524557956778; rounds (PBA)=5.239685658153242;} kobold #49: {team=lawful evil ; avg hp=-1.5834970530451866 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.444007858546168; hits/misses (PBA)= 3.2141453831041256/2.100196463654224; rounds (PBA)=5.341846758349705;} kobold #46: {team=lawful evil ; avg hp=-1.2554027504911591 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.18664047151277; hits/misses (PBA)= 3.2612966601178783/2.1473477406679766; rounds (PBA)=5.444007858546169;} kobold #9: {team=lawful evil ; avg hp=-1.6011787819253438 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.638506876227899; hits/misses (PBA)= 3.072691552062868/2.149312377210216; rounds (PBA)=5.251473477406679;} berserker #6: {team=any chaotic ; avg hp=-1.4223968565815324 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.546168958742633; hits/misses (PBA)= 3.0157170923379173/1.31237721021611; rounds (PBA)=4.328094302554027;} berserker #5: {team=any chaotic ; avg hp=-1.2966601178781925 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.19842829076621; hits/misses (PBA)= 3.0333988212180745/1.3850687622789783; rounds (PBA)=4.426326129666012;} berserker #8: {team=any chaotic ; avg hp=-1.3673870333988212 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.636542239685657; hits/misses (PBA)= 2.911591355599214/1.306483300589391; rounds (PBA)=4.2239685658153245;} kobold #36: {team=lawful evil ; avg hp=-1.6836935166994107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.846758349705304; hits/misses (PBA)= 3.1080550098231825/2.1296660117878194; rounds (PBA)=5.273084479371317;} kobold #2: {team=lawful evil ; avg hp=-1.699410609037328 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.569744597249509; hits/misses (PBA)= 3.2907662082514735/2.137524557956778; rounds (PBA)=5.457760314341847;} kobold: {team=lawful evil ; avg hp=-1.9233791748526523 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.583497053045187; hits/misses (PBA)= 3.0825147347740667/2.0530451866404715; rounds (PBA)=5.163064833005894;} berserker #10: {team=any chaotic ; avg hp=-1.4793713163064832 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.159135559921413; hits/misses (PBA)= 3.117878192534381/1.3929273084479372; rounds (PBA)=4.512770137524558;} kobold #24: {team=lawful evil ; avg hp=-1.7504911591355599 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.37328094302554; hits/misses (PBA)= 3.280943025540275/2.1100196463654224; rounds (PBA)=5.404715127701375;} kobold #47: {team=lawful evil ; avg hp=-1.8231827111984282 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.86836935166994; hits/misses (PBA)= 3.1866404715127703/2.1119842829076623; rounds (PBA)=5.335952848722986;} berserker #9: {team=any chaotic ; avg hp=-1.381139489194499 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.039292730844792; hits/misses (PBA)= 3.1100196463654224/1.4833005893909628; rounds (PBA)=4.6031434184675835;} kobold #20: {team=lawful evil ; avg hp=-1.4223968565815324 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2573673870334; hits/misses (PBA)= 3.2278978388998034/2.1021611001964637; rounds (PBA)=5.3713163064833;} berserker #11: {team=any chaotic ; avg hp=-1.0785854616895874 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.954813359528487; hits/misses (PBA)= 3.1257367387033397/1.3595284872298625; rounds (PBA)=4.491159135559921;} kobold #33: {team=lawful evil ; avg hp=-1.2495088408644401 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.666011787819253; hits/misses (PBA)= 3.3025540275049114/2.151277013752456; rounds (PBA)=5.469548133595285;} kobold #8: {team=lawful evil ; avg hp=-1.275049115913556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.3811394891945; hits/misses (PBA)= 3.298624754420432/2.1866404715127703; rounds (PBA)=5.518664047151277;} kobold #48: {team=lawful evil ; avg hp=-1.856581532416503 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.620825147347741; hits/misses (PBA)= 3.088408644400786/2.1453831041257367; rounds (PBA)=5.245579567779961;} kobold #22: {team=lawful evil ; avg hp=-1.3968565815324165 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.972495088408644; hits/misses (PBA)= 3.2161100196463654/2.0648330058939095; rounds (PBA)=5.304518664047151;} kobold #18: {team=lawful evil ; avg hp=-1.461689587426326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.738703339882122; hits/misses (PBA)= 3.1080550098231825/2.0903732809430253; rounds (PBA)=5.225933202357564;} berserker #4: {team=any chaotic ; avg hp=-1.4420432220039292 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.518664047151276; hits/misses (PBA)= 2.970530451866405/1.3634577603143418; rounds (PBA)=4.337917485265226;} kobold #43: {team=lawful evil ; avg hp=-1.5225933202357564 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.24361493123772; hits/misses (PBA)= 3.243614931237721/2.1257367387033397; rounds (PBA)=5.402750491159136;} kobold #5: {team=lawful evil ; avg hp=-1.575638506876228 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.261296660117878; hits/misses (PBA)= 3.2318271119842827/2.223968565815324; rounds (PBA)=5.491159135559921;} kobold #11: {team=lawful evil ; avg hp=-1.349705304518664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.408644400785855; hits/misses (PBA)= 3.072691552062868/2.282907662082515; rounds (PBA)=5.3870333988212185;} berserker #3: {team=any chaotic ; avg hp=-1.117878192534381 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.644400785854618; hits/misses (PBA)= 2.8742632612966603/1.2888015717092338; rounds (PBA)=4.168958742632613;} kobold #50: {team=lawful evil ; avg hp=-1.3339882121807465 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.69155206286837; hits/misses (PBA)= 3.1218074656188604/2.31237721021611; rounds (PBA)=5.467583497053045;} kobold #16: {team=lawful evil ; avg hp=-1.575638506876228 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.245579567779961; hits/misses (PBA)= 3.25147347740668/2.135559921414538; rounds (PBA)=5.416502946954814;} kobold #32: {team=lawful evil ; avg hp=-1.662082514734774 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.304518664047151; hits/misses (PBA)= 3.06286836935167/2.0825147347740667; rounds (PBA)=5.170923379174853;} kobold #6: {team=lawful evil ; avg hp=-1.1218074656188606 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.166994106090373; hits/misses (PBA)= 3.2141453831041256/2.294695481335953; rounds (PBA)=5.542239685658153;} berserker #2: {team=any chaotic ; avg hp=-1.6424361493123771 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.220039292730846; hits/misses (PBA)= 2.850687622789784/1.4223968565815324; rounds (PBA)=4.277013752455796;} kobold #25: {team=lawful evil ; avg hp=-1.3104125736738703 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.06286836935167; hits/misses (PBA)= 3.200392927308448/2.1905697445972496; rounds (PBA)=5.426326129666012;} kobold #29: {team=lawful evil ; avg hp=-1.899803536345776 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.520628683693516; hits/misses (PBA)= 3.0982318271119844/1.9921414538310414; rounds (PBA)=5.131630648330059;} kobold #17: {team=lawful evil ; avg hp=-1.7092337917485265 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.282907662082515; hits/misses (PBA)= 3.2102161100196462/2.243614931237721; rounds (PBA)=5.479371316306484;} kobold #12: {team=lawful evil ; avg hp=-1.6836935166994107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.524557956777995; hits/misses (PBA)= 3.294695481335953/2.00196463654224; rounds (PBA)=5.328094302554027;} kobold #30: {team=lawful evil ; avg hp=-1.3457760314341847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.070726915520627; hits/misses (PBA)= 3.392927308447937/2.049115913555992; rounds (PBA)=5.471512770137524;} kobold #4: {team=lawful evil ; avg hp=-1.4577603143418467 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.029469548133596; hits/misses (PBA)= 3.0078585461689586/2.212180746561886; rounds (PBA)=5.255402750491159;} kobold #45: {team=lawful evil ; avg hp=-1.3732809430255404 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.709233791748527; hits/misses (PBA)= 3.1296660117878194/2.3104125736738705; rounds (PBA)=5.479371316306484;} berserker: {team=any chaotic ; avg hp=-1.243614931237721 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.12573673870334; hits/misses (PBA)= 2.9017681728880156/1.4007858546168959; rounds (PBA)=4.314341846758349;} kobold #40: {team=lawful evil ; avg hp=-1.8231827111984282 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.650294695481335; hits/misses (PBA)= 3.137524557956778/2.1473477406679766; rounds (PBA)=5.3104125736738705;} kobold #10: {team=lawful evil ; avg hp=-1.0275049115913557 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.343811394891945; hits/misses (PBA)= 3.2534381139489192/2.143418467583497; rounds (PBA)=5.43418467583497;} berserker #7: {team=any chaotic ; avg hp=-1.9214145383104126 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.583497053045186; hits/misses (PBA)= 2.8919449901768175/1.3084479371316307; rounds (PBA)=4.202357563850688;} kobold #7: {team=lawful evil ; avg hp=-1.656188605108055 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.027504911591356; hits/misses (PBA)= 3.1964636542239684/2.074656188605108; rounds (PBA)=5.304518664047151;} kobold #31: {team=lawful evil ; avg hp=-1.0884086444007859 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.640471512770137; hits/misses (PBA)= 3.324165029469548/2.235756385068762; rounds (PBA)=5.595284872298625;} kobold #14: {team=lawful evil ; avg hp=-1.4066797642436148 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.106090373280942; hits/misses (PBA)= 3.1728880157170924/2.086444007858546; rounds (PBA)=5.286836935166994;} kobold #39: {team=lawful evil ; avg hp=-1.5893909626719056 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.754420432220039; hits/misses (PBA)= 3.0844793713163066/2.1257367387033397; rounds (PBA)=5.241650294695481;} kobold #37: {team=lawful evil ; avg hp=-1.2161100196463654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.548133595284872; hits/misses (PBA)= 3.3359528487229864/2.31237721021611; rounds (PBA)=5.685658153241651;} kobold #13: {team=lawful evil ; avg hp=-1.6385068762278978 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.605108055009824; hits/misses (PBA)= 3.106090373280943/2.1335952848722988; rounds (PBA)=5.277013752455796;} kobold #28: {team=lawful evil ; avg hp=-1.5776031434184676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.703339882121808; hits/misses (PBA)= 3.1237721021611002/2.163064833005894; rounds (PBA)=5.326129666011788;} kobold #21: {team=lawful evil ; avg hp=-1.3536345776031433 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.113948919449902; hits/misses (PBA)= 3.225933202357564/2.1905697445972496; rounds (PBA)=5.453831041257367;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 223.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 209.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1620; Sum of rounds: 8756; any chaotic : 0.32 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 1620; perfect battles: 0; close-call battles: 1561; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #8: {team=any chaotic ; avg hp=49.090123456790124 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.82777777777778; hits/misses (PBA)= 2.897530864197531/1.3253086419753086; rounds (PBA)=4.307407407407408;} berserker #11: {team=any chaotic ; avg hp=49.032098765432096 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.835185185185185; hits/misses (PBA)= 2.9024691358024692/1.2901234567901234; rounds (PBA)=4.29074074074074;} berserker #3: {team=any chaotic ; avg hp=47.79197530864197 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.614197530864196; hits/misses (PBA)= 2.887654320987654/1.2932098765432098; rounds (PBA)=4.2820987654320986;} kobold #8: {team=lawful evil ; avg hp=-5.817901234567901 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.612345679012345; hits/misses (PBA)= 1.4024691358024692/0.9425925925925925; rounds (PBA)=2.362345679012346;} kobold #4: {team=lawful evil ; avg hp=-5.749382716049383 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.578395061728395; hits/misses (PBA)= 1.3901234567901235/0.9580246913580247; rounds (PBA)=2.362962962962963;} kobold #20: {team=lawful evil ; avg hp=-5.750617283950617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503086419753086; hits/misses (PBA)= 1.3611111111111112/0.9395061728395062; rounds (PBA)=2.319753086419753;} kobold #17: {team=lawful evil ; avg hp=-5.627777777777778 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.550617283950618; hits/misses (PBA)= 1.3981481481481481/0.9055555555555556; rounds (PBA)=2.3222222222222224;} kobold #23: {team=lawful evil ; avg hp=-5.680864197530864 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625308641975309; hits/misses (PBA)= 1.4098765432098765/0.895679012345679; rounds (PBA)=2.324074074074074;} berserker #4: {team=any chaotic ; avg hp=50.06481481481482 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.15740740740741; hits/misses (PBA)= 3.0012345679012347/1.291358024691358; rounds (PBA)=4.3845679012345675;} kobold #9: {team=lawful evil ; avg hp=-5.690123456790124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6345679012345675; hits/misses (PBA)= 1.3987654320987655/0.9092592592592592; rounds (PBA)=2.3345679012345677;} kobold #21: {team=lawful evil ; avg hp=-5.587037037037037 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.554320987654321; hits/misses (PBA)= 1.3833333333333333/0.9104938271604939; rounds (PBA)=2.3185185185185184;} kobold #24: {team=lawful evil ; avg hp=-5.794444444444444 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7253086419753085; hits/misses (PBA)= 1.4351851851851851/0.9203703703703704; rounds (PBA)=2.3777777777777778;} berserker #2: {team=any chaotic ; avg hp=49.151234567901234 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.264197530864198; hits/misses (PBA)= 2.9469135802469135/1.2598765432098766; rounds (PBA)=4.308024691358025;} berserker #5: {team=any chaotic ; avg hp=49.925925925925924 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.487037037037037; hits/misses (PBA)= 2.9592592592592593/1.3209876543209877; rounds (PBA)=4.370987654320988;} kobold #6: {team=lawful evil ; avg hp=-5.787037037037037 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5475308641975305; hits/misses (PBA)= 1.3950617283950617/0.9407407407407408; rounds (PBA)=2.3598765432098765;} kobold #7: {team=lawful evil ; avg hp=-5.673456790123457 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.67716049382716; hits/misses (PBA)= 1.4111111111111112/0.924074074074074; rounds (PBA)=2.3555555555555556;} berserker #6: {team=any chaotic ; avg hp=48.60925925925926 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.75679012345679; hits/misses (PBA)= 2.9006172839506172/1.30679012345679; rounds (PBA)=4.287654320987654;} berserker #9: {team=any chaotic ; avg hp=48.611111111111114 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.253703703703703; hits/misses (PBA)= 2.9358024691358025/1.247530864197531; rounds (PBA)=4.269135802469136;} kobold #18: {team=lawful evil ; avg hp=-5.448148148148148 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826543209876543; hits/misses (PBA)= 1.4425925925925926/0.9407407407407408; rounds (PBA)=2.4024691358024692;} kobold: {team=lawful evil ; avg hp=-5.796913580246914 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.787654320987654; hits/misses (PBA)= 1.4395061728395062/0.9339506172839506; rounds (PBA)=2.3944444444444444;} kobold #14: {team=lawful evil ; avg hp=-5.589506172839506 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5549382716049385; hits/misses (PBA)= 1.3820987654320989/0.9358024691358025; rounds (PBA)=2.337037037037037;} berserker #7: {team=any chaotic ; avg hp=48.77469135802469 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.724691358024693; hits/misses (PBA)= 2.891358024691358/1.2938271604938272; rounds (PBA)=4.271604938271605;} kobold #13: {team=lawful evil ; avg hp=-5.808024691358025 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.48395061728395; hits/misses (PBA)= 1.378395061728395/0.8919753086419753; rounds (PBA)=2.2950617283950616;} kobold #19: {team=lawful evil ; avg hp=-5.791975308641975 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.739506172839506; hits/misses (PBA)= 1.4388888888888889/0.921604938271605; rounds (PBA)=2.3814814814814813;} kobold #3: {team=lawful evil ; avg hp=-5.814197530864197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.654938271604938; hits/misses (PBA)= 1.4160493827160494/0.9351851851851852; rounds (PBA)=2.3728395061728396;} kobold #12: {team=lawful evil ; avg hp=-5.687654320987654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5697530864197535; hits/misses (PBA)= 1.3796296296296295/0.8901234567901235; rounds (PBA)=2.2901234567901234;} kobold #30: {team=lawful evil ; avg hp=-5.676543209876543 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5660493827160495; hits/misses (PBA)= 1.3895061728395062/0.9475308641975309; rounds (PBA)=2.352469135802469;} kobold #28: {team=lawful evil ; avg hp=-5.688271604938271 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.612345679012345; hits/misses (PBA)= 1.3962962962962964/0.95; rounds (PBA)=2.3703703703703702;} kobold #29: {team=lawful evil ; avg hp=-5.730864197530864 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887654320987655; hits/misses (PBA)= 1.4623456790123457/0.9092592592592592; rounds (PBA)=2.3932098765432097;} kobold #22: {team=lawful evil ; avg hp=-5.759876543209876 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.650617283950617; hits/misses (PBA)= 1.4265432098765432/0.9333333333333333; rounds (PBA)=2.388888888888889;} berserker #10: {team=any chaotic ; avg hp=48.53950617283951 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.548765432098765; hits/misses (PBA)= 2.9623456790123455/1.2969135802469136; rounds (PBA)=4.345061728395062;} kobold #26: {team=lawful evil ; avg hp=-5.808641975308642 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574691358024691; hits/misses (PBA)= 1.3969135802469135/0.9067901234567901; rounds (PBA)=2.3222222222222224;} berserker: {team=any chaotic ; avg hp=49.17901234567901 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.867901234567903; hits/misses (PBA)= 2.9944444444444445/1.2506172839506173; rounds (PBA)=4.338888888888889;} kobold #5: {team=lawful evil ; avg hp=-5.760493827160494 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6648148148148145; hits/misses (PBA)= 1.4277777777777778/0.9438271604938272; rounds (PBA)=2.38641975308642;} kobold #25: {team=lawful evil ; avg hp=-5.7407407407407405 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4790123456790125; hits/misses (PBA)= 1.3660493827160494/0.9679012345679012; rounds (PBA)=2.3512345679012348;} kobold #27: {team=lawful evil ; avg hp=-5.662345679012346 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.577160493827161; hits/misses (PBA)= 1.4012345679012346/0.9253086419753086; rounds (PBA)=2.3469135802469134;} kobold #15: {team=lawful evil ; avg hp=-5.573456790123457 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.485185185185185; hits/misses (PBA)= 1.3833333333333333/0.8987654320987655; rounds (PBA)=2.302469135802469;} kobold #16: {team=lawful evil ; avg hp=-5.618518518518519 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.49320987654321; hits/misses (PBA)= 1.3796296296296295/0.9197530864197531; rounds (PBA)=2.315432098765432;} kobold #10: {team=lawful evil ; avg hp=-5.679012345679013 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531481481481482; hits/misses (PBA)= 1.3771604938271604/0.9104938271604939; rounds (PBA)=2.3098765432098767;} kobold #11: {team=lawful evil ; avg hp=-5.661111111111111 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.619753086419753; hits/misses (PBA)= 1.4259259259259258/0.937037037037037; rounds (PBA)=2.38641975308642;} kobold #2: {team=lawful evil ; avg hp=-5.759876543209876 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556172839506173; hits/misses (PBA)= 1.3993827160493828/0.932716049382716; rounds (PBA)=2.3530864197530863;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 957.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 48.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8321; any chaotic : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #6: {team=any chaotic ; avg hp=66.34013197360528 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.922015596880624; hits/misses (PBA)= 0.6926614677064588/0.28314337132573486; rounds (PBA)=1.1955608878224355;} berserker #11: {team=any chaotic ; avg hp=66.36912617476504 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.782643471305739; hits/misses (PBA)= 0.6794641071785643/0.2913417316536693; rounds (PBA)=1.2079584083183363;} berserker #5: {team=any chaotic ; avg hp=66.375124975005 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.927814437112578; hits/misses (PBA)= 0.6860627874425115/0.29114177164567084; rounds (PBA)=1.1975604879024195;} berserker #2: {team=any chaotic ; avg hp=66.36712657468506 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.953409318136373; hits/misses (PBA)= 0.7044591081783643/0.28534293141371725; rounds (PBA)=1.1999600079984003;} kobold #7: {team=lawful evil ; avg hp=-5.719256148770246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.041991601679664; hits/misses (PBA)= 0.22695460907818435/0.3573285342931414; rounds (PBA)=0.5842831433713257;} berserker #7: {team=any chaotic ; avg hp=66.3505298940212 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.720655868826235; hits/misses (PBA)= 0.6808638272345531/0.2913417316536693; rounds (PBA)=1.202359528094381;} berserker #8: {team=any chaotic ; avg hp=66.34933013397321 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8526294741051785; hits/misses (PBA)= 0.6818636272745451/0.2949410117976405; rounds (PBA)=1.1969606078784243;} berserker #10: {team=any chaotic ; avg hp=66.32173565286942 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8250349930014; hits/misses (PBA)= 0.6878624275144971/0.28594281143771244; rounds (PBA)=1.2055588882223556;} kobold #4: {team=lawful evil ; avg hp=-5.787242551489702 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9826034793041392; hits/misses (PBA)= 0.21435712857428516/0.3639272145570886; rounds (PBA)=0.5782843431313738;} berserker #3: {team=any chaotic ; avg hp=66.374125174965 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8068386322735455; hits/misses (PBA)= 0.6790641871625674/0.29474105178964205; rounds (PBA)=1.202359528094381;} berserker #4: {team=any chaotic ; avg hp=66.37152569486103 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.774445110977805; hits/misses (PBA)= 0.6846630673865227/0.28954209158168365; rounds (PBA)=1.199360127974405;} berserker #9: {team=any chaotic ; avg hp=66.30293941211758 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.733053389322135; hits/misses (PBA)= 0.6770645870825834/0.28434313137372524; rounds (PBA)=1.2087582483503299;} kobold #6: {team=lawful evil ; avg hp=-5.770845830833833 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9664067186562687; hits/misses (PBA)= 0.21515696860627875/0.3727254549090182; rounds (PBA)=0.587882423515297;} berserker: {team=any chaotic ; avg hp=66.39092181563687 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.77744451109778; hits/misses (PBA)= 0.6858628274345131/0.3027394521095781; rounds (PBA)=1.2079584083183363;} kobold #3: {team=lawful evil ; avg hp=-5.795040991801639 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0181963607278544; hits/misses (PBA)= 0.22455508898220355/0.3613277344531094; rounds (PBA)=0.585882823435313;} kobold #5: {team=lawful evil ; avg hp=-5.6874625074985 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0533893221355728; hits/misses (PBA)= 0.23095380923815237/0.356128774245151; rounds (PBA)=0.5870825834833033;} kobold #2: {team=lawful evil ; avg hp=-5.710657868426315 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.982003599280144; hits/misses (PBA)= 0.21815636872625474/0.36272745450909816; rounds (PBA)=0.5808838232353529;} kobold: {team=lawful evil ; avg hp=-5.605478904219156 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0427914417116577; hits/misses (PBA)= 0.22815436912617476/0.352129574085183; rounds (PBA)=0.5802839432113577;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 609.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 76.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12609; any chaotic : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=64.31893621275745 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.622075584883023; hits/misses (PBA)= 1.0731853629274146/0.4481103779244151; rounds (PBA)=2.5212957408518295;} kobold: {team=lawful evil ; avg hp=-5.6220755848830235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6810637872425516; hits/misses (PBA)= 0.5722855428914218/0.3945210957808438; rounds (PBA)=0.9668066386722656;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5154969006198761;} black dragon wyrmling #2: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.484503099380124;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 508.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 556.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26494; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.411517696460708 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7574485102979405; hits/misses (PBA)= 0.5784843031393722/1.762247550489902; rounds (PBA)=2.4319136172765448;} acolyte #6: {team=any ; avg hp=-5.50129974005199 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.722255548890222; hits/misses (PBA)= 0.5940811837632474/1.8002399520095982; rounds (PBA)=2.4797040591881623;} acolyte #2: {team=any ; avg hp=-5.310937812437513 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7094581083783242; hits/misses (PBA)= 0.5806838632273545/1.755248950209958; rounds (PBA)=2.4257148570285945;} acolyte #7: {team=any ; avg hp=-5.479704059188163 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8018396320735852; hits/misses (PBA)= 0.5960807838432314/1.7824435112977404; rounds (PBA)=2.4663067386522695;} acolyte #3: {team=any ; avg hp=-5.415916816636672 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7870425914817036; hits/misses (PBA)= 0.5920815836832634/1.7800439912017596; rounds (PBA)=2.455908818236353;} acolyte #9: {team=any ; avg hp=-5.382123575284943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.697260547890422; hits/misses (PBA)= 0.5756848630273945/1.7590481903619277; rounds (PBA)=2.421115776844631;} acolyte #8: {team=any ; avg hp=-5.505498900219956 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7596480703859227; hits/misses (PBA)= 0.5904819036192761/1.7806438712257548; rounds (PBA)=2.4623075384923014;} acolyte #11: {team=any ; avg hp=-5.526894621075785 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7606478704259148; hits/misses (PBA)= 0.5870825834833033/1.7768446310737853; rounds (PBA)=2.44751049790042;} young green dragon: {team=lawful evil ; avg hp=116.72185562887422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.74005198960208; hits/misses (PBA)= 12.34753049390122/1.5246950609878025; rounds (PBA)=5.297740451909618;} acolyte #5: {team=any ; avg hp=-5.407718456308738 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7488502299540092; hits/misses (PBA)= 0.5886822635472906/1.7706458708258348; rounds (PBA)=2.447910417916417;} acolyte #4: {team=any ; avg hp=-5.361127774445111 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7528494301139772; hits/misses (PBA)= 0.5880823835232953/1.7758448310337933; rounds (PBA)=2.453109378124375;} acolyte #10: {team=any ; avg hp=-5.4373125374925015 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7808438312337533; hits/misses (PBA)= 0.5990801839632074/1.7704459108178365; rounds (PBA)=2.463507298540292;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 508.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 556.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26463; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=116.72245550889822 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.48410317936413; hits/misses (PBA)= 12.368326334733053/1.4699060187962407; rounds (PBA)=5.291541691661668;} acolyte #3: {team=any ; avg hp=-5.2927414517096585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7434513097380524; hits/misses (PBA)= 0.5810837832433513/1.7514497100579884; rounds (PBA)=2.4203159368126377;} acolyte #6: {team=any ; avg hp=-5.3241351729654065 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7148570285942812; hits/misses (PBA)= 0.5766846630673865/1.7590481903619277; rounds (PBA)=2.420715856828634;} acolyte #9: {team=any ; avg hp=-5.519896020795841 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.758248350329934; hits/misses (PBA)= 0.589882023595281/1.7280543891221756; rounds (PBA)=2.4083183363327336;} acolyte #11: {team=any ; avg hp=-5.311737652469506 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7438512297540492; hits/misses (PBA)= 0.5836832633473306/1.7626474705058988; rounds (PBA)=2.4279144171165767;} acolyte #10: {team=any ; avg hp=-5.4727054589082185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7060587882423515; hits/misses (PBA)= 0.5738852229554089/1.7478504299140172; rounds (PBA)=2.416716656668666;} acolyte #7: {team=any ; avg hp=-5.38252349530094 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.82623475304939; hits/misses (PBA)= 0.6008798240351929/1.7576484703059387; rounds (PBA)=2.440111977604479;} acolyte #2: {team=any ; avg hp=-5.401119776044791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.739252149570086; hits/misses (PBA)= 0.5724855028994201/1.7636472705458908; rounds (PBA)=2.42251549690062;} acolyte: {team=any ; avg hp=-5.492101579684063 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7630473905218955; hits/misses (PBA)= 0.5922815436912617/1.7838432313537294; rounds (PBA)=2.465106978604279;} acolyte #8: {team=any ; avg hp=-5.441511697660468 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7576484703059387; hits/misses (PBA)= 0.5876824635072986/1.7480503899220157; rounds (PBA)=2.4239152169566087;} acolyte #4: {team=any ; avg hp=-5.407318536292742 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7560487902419517; hits/misses (PBA)= 0.5880823835232953/1.7580483903219357; rounds (PBA)=2.435512897420516;} acolyte #5: {team=any ; avg hp=-5.438312337532493 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7688462307538493; hits/misses (PBA)= 0.5862827434513097/1.7584483103379325; rounds (PBA)=2.4353129374125175;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 462.03; crudely normalised: 0% > lawful evil = expected rounds to survive: 612.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24323; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #7: {team=any ; avg hp=-5.354329134173166 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6182763447310538; hits/misses (PBA)= 0.5430913817236552/1.6012797440511897; rounds (PBA)=2.2403519296140773;} acolyte #10: {team=any ; avg hp=-5.414517096580684 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6296740651869626; hits/misses (PBA)= 0.5368926214757048/1.5930813837232554; rounds (PBA)=2.221755648870226;} acolyte #9: {team=any ; avg hp=-5.403519296140772 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5544891021795642; hits/misses (PBA)= 0.5246950609878024/1.571485702859428; rounds (PBA)=2.2015596880623876;} acolyte #6: {team=any ; avg hp=-5.3723255348930214 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.628874225154969; hits/misses (PBA)= 0.5388922215556888/1.5920815836832634; rounds (PBA)=2.227754449110178;} acolyte #5: {team=any ; avg hp=-5.440111977604479 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5438912217556489; hits/misses (PBA)= 0.5316936612677464/1.6216756648670265; rounds (PBA)=2.243351329734053;} acolyte #8: {team=any ; avg hp=-5.305738852229554 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5924815036992601; hits/misses (PBA)= 0.5338932213557288/1.589482103579284; rounds (PBA)=2.2195560887822436;} young green dragon: {team=lawful evil ; avg hp=120.07118576284743 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.02659468106378; hits/misses (PBA)= 11.225754849030194/1.378124375124975; rounds (PBA)=4.863627274545091;} acolyte #4: {team=any ; avg hp=-5.4237152569486105 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6076784643071387; hits/misses (PBA)= 0.5384923015396921/1.5964807038592281; rounds (PBA)=2.231753649270146;} acolyte #2: {team=any ; avg hp=-5.455508898220356 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5850829834033193; hits/misses (PBA)= 0.5352929414117177/1.5960807838432314; rounds (PBA)=2.226754649070186;} acolyte #3: {team=any ; avg hp=-5.412717456508698 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.603879224155169; hits/misses (PBA)= 0.525494901019796/1.6046790641871627; rounds (PBA)=2.2225554889022194;} acolyte: {team=any ; avg hp=-5.444111177764447 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5644871025794842; hits/misses (PBA)= 0.5114977004599081/1.6024795040991802; rounds (PBA)=2.21375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 415.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22244; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.39132173565287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4343131373725255; hits/misses (PBA)= 0.47590481903619275/1.423515296940612; rounds (PBA)=2.0111977604479105;} acolyte #7: {team=any ; avg hp=-5.4293141371725655 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4711057788442312; hits/misses (PBA)= 0.4881023795240952/1.429514097180564; rounds (PBA)=2.021395720855829;} acolyte #2: {team=any ; avg hp=-5.418116376724655 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.494501099780044; hits/misses (PBA)= 0.4937012597480504/1.4099180163967207; rounds (PBA)=2.00999800039992;} acolyte #6: {team=any ; avg hp=-5.420315936812638 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4897020595880823; hits/misses (PBA)= 0.4947010597880424/1.4339132173565288; rounds (PBA)=2.028994201159768;} acolyte #9: {team=any ; avg hp=-5.410117976404719 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.429114177164567; hits/misses (PBA)= 0.4751049790041992/1.4257148570285942; rounds (PBA)=2.0047990401919615;} acolyte #3: {team=any ; avg hp=-5.311937612477505 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.409518096380724; hits/misses (PBA)= 0.4761047790441912/1.4179164167166567; rounds (PBA)=2.0061987602479503;} acolyte #5: {team=any ; avg hp=-5.36872625474905 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4213157368526295; hits/misses (PBA)= 0.4767046590681864/1.431113777244551; rounds (PBA)=2.0107978404319136;} acolyte #8: {team=any ; avg hp=-5.422715456908619 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4249150169966007; hits/misses (PBA)= 0.4793041391721656/1.4519096180763846; rounds (PBA)=2.03499300139972;} young green dragon: {team=lawful evil ; avg hp=123.04619076184763 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.624075184963; hits/misses (PBA)= 10.066786642671465/1.2309538092381525; rounds (PBA)=4.447910417916416;} acolyte #4: {team=any ; avg hp=-5.451509698060388 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3793241351729655; hits/misses (PBA)= 0.4605078984203159/1.4363127374525095; rounds (PBA)=2.0051989602079585;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 369.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 765.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20200; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #6: {team=any ; avg hp=-5.457308538292342 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2903419316136773; hits/misses (PBA)= 0.4341131773645271/1.27874425114977; rounds (PBA)=1.8266346730653868;} acolyte: {team=any ; avg hp=-5.401119776044791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2565486902619476; hits/misses (PBA)= 0.42451509698060386/1.2617476504699061; rounds (PBA)=1.801639672065587;} young green dragon: {team=lawful evil ; avg hp=125.79044191161768 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.5126974605079; hits/misses (PBA)= 8.985402919416117/1.0959808038392322; rounds (PBA)=4.039192161567686;} acolyte #5: {team=any ; avg hp=-5.4381123775244955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2745450909818037; hits/misses (PBA)= 0.4237152569486103/1.287742451509698; rounds (PBA)=1.8304339132173566;} acolyte #3: {team=any ; avg hp=-5.425114977004599 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2665466906618676; hits/misses (PBA)= 0.4211157768446311/1.271145770845831; rounds (PBA)=1.814637072585483;} acolyte #4: {team=any ; avg hp=-5.379924015196961 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2611477704459109; hits/misses (PBA)= 0.41831633673265345/1.2651469706058789; rounds (PBA)=1.7992401519696062;} acolyte #2: {team=any ; avg hp=-5.386122775444911 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2915416916616678; hits/misses (PBA)= 0.43071385722855426/1.2959408118376325; rounds (PBA)=1.8352329534093181;} acolyte #7: {team=any ; avg hp=-5.533093381323735 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2905418916216758; hits/misses (PBA)= 0.43331333733253347/1.2441511697660468; rounds (PBA)=1.8000399920015997;} acolyte #8: {team=any ; avg hp=-5.491901619676065 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2783443311337732; hits/misses (PBA)= 0.42191561687662466/1.25374925014997; rounds (PBA)=1.7960407918416317;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 323.42; crudely normalised: 0% > lawful evil = expected rounds to survive: 874.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17825; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=-5.469706058788242 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0729854029194161; hits/misses (PBA)= 0.3613277344531094/1.0909818036392722; rounds (PBA)=1.591481703659268;} acolyte #4: {team=any ; avg hp=-5.413517296540692 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0503899220155968; hits/misses (PBA)= 0.352129574085183/1.102379524095181; rounds (PBA)=1.5932813437312539;} acolyte #2: {team=any ; avg hp=-5.320535892821436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1315736852629474; hits/misses (PBA)= 0.3759248150369926/1.1071785642871426; rounds (PBA)=1.6084783043391322;} acolyte #3: {team=any ; avg hp=-5.392921415716857 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.035992801439712; hits/misses (PBA)= 0.34813037392521495/1.0855828834233154; rounds (PBA)=1.574485102979404;} acolyte #6: {team=any ; avg hp=-5.509898020395921 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0653869226154769; hits/misses (PBA)= 0.3583283343331334/1.1219756048790241; rounds (PBA)=1.6062787442511497;} acolyte #7: {team=any ; avg hp=-5.445110977804439 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1169766046790641; hits/misses (PBA)= 0.3739252149570086/1.1105778844231153; rounds (PBA)=1.6140771845630875;} young green dragon: {team=lawful evil ; avg hp=128.41891621675666 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.07218556288743; hits/misses (PBA)= 7.82003599280144/0.9536092781443711; rounds (PBA)=3.5642871425714855;} acolyte: {team=any ; avg hp=-5.520495900819836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1077784443111378; hits/misses (PBA)= 0.3729254149170166/1.1173765246950609; rounds (PBA)=1.616876624675065;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 323.42; crudely normalised: 0% > lawful evil = expected rounds to survive: 874.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17978; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.461107778444311 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.078384323135373; hits/misses (PBA)= 0.35952809438112376/1.114377124575085; rounds (PBA)=1.607878424315137;} acolyte #7: {team=any ; avg hp=-5.380123975204959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.108378324335133; hits/misses (PBA)= 0.3705258948210358/1.0915816836632672; rounds (PBA)=1.6020795840831834;} acolyte #3: {team=any ; avg hp=-5.3811237752449514 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1305738852229554; hits/misses (PBA)= 0.3749250149970006/1.0999800039992003; rounds (PBA)=1.6096780643871225;} acolyte #6: {team=any ; avg hp=-5.440711857628474 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.134373125374925; hits/misses (PBA)= 0.3793241351729654/1.112377524495101; rounds (PBA)=1.6234753049390123;} acolyte #5: {team=any ; avg hp=-5.436112777444511 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1157768446310738; hits/misses (PBA)= 0.372125574885023/1.1151769646070786; rounds (PBA)=1.6160767846430715;} young green dragon: {team=lawful evil ; avg hp=128.2243551289742 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.02979404119176; hits/misses (PBA)= 7.855428914217157/0.991001799640072; rounds (PBA)=3.594881023795241;} acolyte #4: {team=any ; avg hp=-5.490101979604079 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0857828434313137; hits/misses (PBA)= 0.3655268946210758/1.1207758448310339; rounds (PBA)=1.6246750649870025;} acolyte #2: {team=any ; avg hp=-5.440511897620476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.122375524895021; hits/misses (PBA)= 0.3683263347330534/1.1081783643271346; rounds (PBA)=1.6090781843631274;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 277.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 1020.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16152; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.392921415716857 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9562087582483503; hits/misses (PBA)= 0.3173365326934613/0.9540091981603679; rounds (PBA)=1.4223155368926215;} acolyte #3: {team=any ; avg hp=-5.497300539892022 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9408118376324736; hits/misses (PBA)= 0.3223355328934213/0.9418116376724655; rounds (PBA)=1.41751649670066;} acolyte #5: {team=any ; avg hp=-5.390521895620876 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9276144771045791; hits/misses (PBA)= 0.3069386122775445/0.9402119576084783; rounds (PBA)=1.4037192561487704;} young green dragon: {team=lawful evil ; avg hp=130.31573685262947 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.52989402119576; hits/misses (PBA)= 6.714057188562288/0.875624875024995; rounds (PBA)=3.229754049190162;} acolyte #2: {team=any ; avg hp=-5.419316136772646 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9784043191361728; hits/misses (PBA)= 0.3249350129974005/0.9560087982403519; rounds (PBA)=1.4309138172365528;} acolyte #4: {team=any ; avg hp=-5.395720855828834 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9244151169766047; hits/misses (PBA)= 0.3077384523095381/0.9364127174565087; rounds (PBA)=1.4007198560287943;} acolyte #6: {team=any ; avg hp=-5.4341131773645275 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9568086382723455; hits/misses (PBA)= 0.31593681263747253/0.9398120375924816; rounds (PBA)=1.4093181363727254;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 231.02; crudely normalised: 0% > lawful evil = expected rounds to survive: 1224.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13873; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-5.509498100379924 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8036392721455708; hits/misses (PBA)= 0.2641471705658868/0.754249150169966; rounds (PBA)=1.1999600079984003;} acolyte #4: {team=any ; avg hp=-5.39632073585283 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7804439112177565; hits/misses (PBA)= 0.26354729054189163/0.768246350729854; rounds (PBA)=1.202359528094381;} acolyte #5: {team=any ; avg hp=-5.461707658468306 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7818436312737452; hits/misses (PBA)= 0.2625474905018996/0.7570485902819436; rounds (PBA)=1.1987602479504098;} young green dragon: {team=lawful evil ; avg hp=132.09618076384723 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.20875824835034; hits/misses (PBA)= 5.589282143571285/0.7528494301139772; rounds (PBA)=2.774045190961808;} acolyte: {team=any ; avg hp=-5.431313737252549 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7792441511697661; hits/misses (PBA)= 0.2621475704859028/0.7638472305538893; rounds (PBA)=1.2007598480303938;} acolyte #3: {team=any ; avg hp=-5.409918016396721 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586482703459309; hits/misses (PBA)= 0.25934813037392523/0.7370525894821036; rounds (PBA)=1.1819636072785442;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 184.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 1530.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11475; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=133.60547890421915 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.89862027594481; hits/misses (PBA)= 4.446510697860428/0.5994801039792041; rounds (PBA)=2.294541091781644;} acolyte #3: {team=any ; avg hp=-5.4189162167566485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.587882423515297; hits/misses (PBA)= 0.1943611277744451/0.5946810637872425; rounds (PBA)=1.0035992801439713;} acolyte #2: {team=any ; avg hp=-5.480103979204159 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6112777444511098; hits/misses (PBA)= 0.20815836832633472/0.585882823435313; rounds (PBA)=1.0037992401519695;} acolyte #4: {team=any ; avg hp=-5.535492901419716 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5792841431713657; hits/misses (PBA)= 0.19696060787842432/0.5926814637072585; rounds (PBA)=1.0021995600879825;} acolyte: {team=any ; avg hp=-5.464107178564287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6160767846430714; hits/misses (PBA)= 0.20155968806238753/0.584883023395321; rounds (PBA)=0.9948010397920416;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 138.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10304; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-5.426714657068587 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40851829634073183; hits/misses (PBA)= 0.13277344531093782/0.3825234953009398; rounds (PBA)=0.7832433513297341;} acolyte #3: {team=any ; avg hp=-5.451709658068387 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3919216156768646; hits/misses (PBA)= 0.1339732053589282/0.39532093581283745; rounds (PBA)=0.7926414717056589;} acolyte: {team=any ; avg hp=-5.565686862627475 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41131773645270947; hits/misses (PBA)= 0.14037192561487702/0.378124375124975; rounds (PBA)=0.7884423115376925;} young green dragon: {team=lawful evil ; avg hp=134.7882423515297 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.44411117776445; hits/misses (PBA)= 3.3449310137972406/0.48210357928414316; rounds (PBA)=2.060387922415517;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 92.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 3060.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7170; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-5.485902819436113 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1897620475904819; hits/misses (PBA)= 0.060787842431513694/0.20035992801439712; rounds (PBA)=0.6266746650669867;} young green dragon: {team=lawful evil ; avg hp=135.60887822435512 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.936812637472507; hits/misses (PBA)= 2.230153969206159/0.38492301539692064; rounds (PBA)=1.4337132573485303;} acolyte: {team=any ; avg hp=-5.450909818036393 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20135972805438912; hits/misses (PBA)= 0.0669866026794641/0.1967606478704259; rounds (PBA)=0.6282743451309738;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 46.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 6120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5139; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.8622275544891025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4191161767646471; hits/misses (PBA)= 0.13857228554289142/0.4283143371325735; rounds (PBA)=0.5668866226754649;} young green dragon: {team=lawful evil ; avg hp=135.58088382323535 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.862227554489102; hits/misses (PBA)= 1.0617876424715056/0.1191761647670466; rounds (PBA)=1.0275944811037792;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 238.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10949; unassigned mercenaries: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=132.9372125574885 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.741451709658065; hits/misses (PBA)= 2.7460507898420317/1.812237552489502; rounds (PBA)=2.1893621275744852;} Immeral: {team=unassigned mercenaries; avg hp=-6.741451709658068 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0627874425114977; hits/misses (PBA)= 0.059988002399520096/1.102379524095181; rounds (PBA)=1.162367526494701;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2080.0; crudely normalised: 0% > any non-good = expected rounds to survive: 76.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7859; any : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=51.01599680063987 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.208958208358329; hits/misses (PBA)= 1.2551489702059588/0.5454909018196361; rounds (PBA)=1.571485702859428;} cultist: {team=any non-good ; avg hp=-4.208958208358328 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9840031993601279; hits/misses (PBA)= 0.19556088782243553/0.46910617876424715; rounds (PBA)=0.6646670665866826;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1466.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 914.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2785; Sum of rounds: 22935; any : 0.0 ± 0.0; chaotic evil : 0.56 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2785; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #17: {team=any ; avg hp=-6.223339317773788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055296229802513; hits/misses (PBA)= 0.9533213644524237/2.799640933572711; rounds (PBA)=3.7949730700179534;} guard: {team=any ; avg hp=-6.240933572710952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.697307001795332; hits/misses (PBA)= 0.9041292639138241/2.7576301615798924; rounds (PBA)=3.7026929982046677;} guard #15: {team=any ; avg hp=-6.192100538599641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.971992818671454; hits/misses (PBA)= 0.9314183123877917/2.810053859964093; rounds (PBA)=3.783842010771993;} guard #14: {team=any ; avg hp=-6.160502692998205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.727468581687612; hits/misses (PBA)= 0.911310592459605/2.7450628366247756; rounds (PBA)=3.7070017953321366;} guard #19: {team=any ; avg hp=-6.1048473967684025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.855296229802513; hits/misses (PBA)= 0.9271095152603231/2.7673249551166967; rounds (PBA)=3.7393177737881507;} guard #4: {team=any ; avg hp=-6.127468581687612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.850628366247756; hits/misses (PBA)= 0.9177737881508079/2.7662477558348293; rounds (PBA)=3.7274685816876123;} guard #16: {team=any ; avg hp=-6.206104129263914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619389587073608; hits/misses (PBA)= 0.8876122082585278/2.7953321364452424; rounds (PBA)=3.725673249551167;} guard #18: {team=any ; avg hp=-6.210771992818671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.713464991023339; hits/misses (PBA)= 0.9012567324955116/2.7138240574506285; rounds (PBA)=3.658886894075404;} guard #12: {team=any ; avg hp=-6.177737881508079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.78491921005386; hits/misses (PBA)= 0.9242369838420108/2.7834829443447036; rounds (PBA)=3.7508078994614005;} guard #6: {team=any ; avg hp=-6.164811490125674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.866068222621185; hits/misses (PBA)= 0.9357271095152603/2.8197486535008975; rounds (PBA)=3.79245960502693;} guard #7: {team=any ; avg hp=-6.138958707360862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.943267504488331; hits/misses (PBA)= 0.9504488330341113/2.7583482944344704; rounds (PBA)=3.7511669658886895;} guard #3: {team=any ; avg hp=-6.281508078994614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496229802513465; hits/misses (PBA)= 0.873967684021544/2.7292639138240573; rounds (PBA)=3.650628366247756;} guard #2: {team=any ; avg hp=-6.364093357271095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.942908438061041; hits/misses (PBA)= 0.9601436265709156/2.77737881508079; rounds (PBA)=3.778096947935368;} guard #9: {team=any ; avg hp=-6.066786355475763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.022262118491921; hits/misses (PBA)= 0.9536804308797128/2.7676840215439857; rounds (PBA)=3.7640933572710953;} guard #5: {team=any ; avg hp=-6.101615798922801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910592459605027; hits/misses (PBA)= 0.9457809694793536/2.7949730700179534; rounds (PBA)=3.785996409335727;} guard #13: {team=any ; avg hp=-6.17737881508079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.661400359066428; hits/misses (PBA)= 0.9116696588868941/2.779533213644524; rounds (PBA)=3.741831238779174;} guard #10: {team=any ; avg hp=-6.142908438061041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.878635547576302; hits/misses (PBA)= 0.9375224416517056/2.7691202872531417; rounds (PBA)=3.754398563734291;} guard #8: {team=any ; avg hp=-6.077917414721724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853500897666068; hits/misses (PBA)= 0.9256732495511669/2.7763016157989227; rounds (PBA)=3.747935368043088;} guard #11: {team=any ; avg hp=-6.1066427289048475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.778096947935368; hits/misses (PBA)= 0.9235188509874327/2.845601436265709; rounds (PBA)=3.8064631956912027;} adult red dragon: {team=chaotic evil ; avg hp=154.62764811490126 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.4761220825853; hits/misses (PBA)= 21.419748653500896/1.1942549371633753; rounds (PBA)=8.235188509874327;} guard #21: {team=any ; avg hp=-6.141472172351885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.993177737881508; hits/misses (PBA)= 0.947576301615799/2.779174147217235; rounds (PBA)=3.771274685816876;} guard #20: {team=any ; avg hp=-6.158348294434471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.746499102333932; hits/misses (PBA)= 0.9199281867145422/2.8007181328545783; rounds (PBA)=3.7637342908438063;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 69.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5025; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=255.4009198160368 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.516896620675865; hits/misses (PBA)= 1.0123975204959008/0.049590081983603276; rounds (PBA)=1.0047990401919615;} guard: {team=any ; avg hp=-8.516896620675865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5990801839632074; hits/misses (PBA)= 0.11617676464707058/0.34573085382923413; rounds (PBA)=0.46190761847630474;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.7; crudely normalised: 0% > beyond= expected rounds to survive: -26674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5235; neutral evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-31.114377124575086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8002399520095982; hits/misses (PBA)= 0.3243351329734053/0.5604879024195161; rounds (PBA)=0.8848230353929214;} Nameless: {team=beyond; avg hp=6.199760047990402 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8940211957608478;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.114377124575086; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.0041991601679665;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.7; crudely normalised: 0% > beyond= expected rounds to survive: -26674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5219; neutral evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=beyond; avg hp=6.1449710057988405 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8932213557288542;} goblin: {team=neutral evil ; avg hp=-31.105378924215156 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8550289942011597; hits/misses (PBA)= 0.3343331333733253/0.5526894621075785; rounds (PBA)=0.8870225954809038;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.10537892421516; hits/misses (PBA)= 1.0/0.05398920215956809; rounds (PBA)=1.0067986402719455;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #2: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} ankheg #5: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} ankheg #3: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20595880823835233;} ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} ankheg #4: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 600.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5111.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9730; other: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=-20.13377324535093 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3725254949010197; hits/misses (PBA)= 0.29094181163767247/0.28894221155768846; rounds (PBA)=0.5798840231953609;} storm giant: {team=chaotic good ; avg hp=228.62747450509897 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.13377324535093; hits/misses (PBA)= 1.93501299740052/0.10197960407918416; rounds (PBA)=1.9456108778244352;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16896.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27677; chaotic evil : 0.66 ± 0.01; chaotic good : 0.34 ± 0.01; > Team chaotic evil = winning battles: 3284; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1717; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=29.062387522495502 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.9862027594481; hits/misses (PBA)= 13.233353329334133/0.6964607078584283; rounds (PBA)=5.085182963407319;} storm giant: {team=chaotic good ; avg hp=7.01379724055189 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.9376124775045; hits/misses (PBA)= 7.25374925014997/1.803239352129574; rounds (PBA)=4.808038392321536;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1022.08; crudely normalised: 0% > any non-good = expected rounds to survive: 167.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12719; chaotic evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merrow #6: {team=chaotic evil ; avg hp=42.853229354129176 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.87622475504899; hits/misses (PBA)= 2.5252949410117975/0.8076384723055389; rounds (PBA)=2.196360727854429;} merrow #5: {team=chaotic evil ; avg hp=42.90721855628874 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.613077384523095; hits/misses (PBA)= 2.4947010597880426/0.8416316736652669; rounds (PBA)=2.200759848030394;} merrow #3: {team=chaotic evil ; avg hp=42.86382723455309 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.496900619876026; hits/misses (PBA)= 2.4803039392121575/0.8076384723055389; rounds (PBA)=2.1913617276544692;} merrow #2: {team=chaotic evil ; avg hp=42.96460707858429 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.780843831233753; hits/misses (PBA)= 2.5156968606278745/0.8262347530493901; rounds (PBA)=2.202759448110378;} giant spider: {team=any non-good ; avg hp=-4.2831433713257345 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3335332933413317; hits/misses (PBA)= 0.3079384123175365/0.3763247350529894; rounds (PBA)=0.6842631473705258;} merrow #4: {team=chaotic evil ; avg hp=43.001399720055986 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.989602079584085; hits/misses (PBA)= 2.542091581683663/0.8290341931613677; rounds (PBA)=2.19876024795041;} merrow: {team=chaotic evil ; avg hp=43.04579084183163 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.81103779244151; hits/misses (PBA)= 2.5182963407318537/0.8442311537692462; rounds (PBA)=2.1909618076384723;} steam mephit: {team=any non-good ; avg hp=-4.485902819436113 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33993201359728054; hits/misses (PBA)= 0.130373925214957/0.28474305138972206; rounds (PBA)=0.41511697660467906;} mage: {team=any non-good ; avg hp=-4.399720055988802 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.784243151369726; hits/misses (PBA)= 0.8368326334733054/1.0725854829034194; rounds (PBA)=1.9094181163767248;} thug: {team=any non-good ; avg hp=-4.398920215956808 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.90621875624875; hits/misses (PBA)= 1.060987802439512/1.743251349730054; rounds (PBA)=1.402119576084783;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11070; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-4.264747050589882 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.758448310337933; hits/misses (PBA)= 1.5172965406918617/0.8318336332733454; rounds (PBA)=1.1745650869826034;} steam mephit: {team=neutral evil ; avg hp=-4.0525894821035795 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4313137372525495; hits/misses (PBA)= 0.15336932613477305/0.20515896820635873; rounds (PBA)=0.35852829434113176;} merrow #6: {team=chaotic evil ; avg hp=44.83883223355329 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.06878624275145; hits/misses (PBA)= 2.2245550889822034/0.7256548690261948; rounds (PBA)=1.9342131573685264;} merrow #3: {team=chaotic evil ; avg hp=44.83843231353729 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.910617876424716; hits/misses (PBA)= 2.2011597680463906/0.73125374925015; rounds (PBA)=1.9454109178164367;} merrow #5: {team=chaotic evil ; avg hp=44.820635872825434 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.755448910217957; hits/misses (PBA)= 2.176964607078584/0.7294541091781643; rounds (PBA)=1.9358128374325134;} merrow #2: {team=chaotic evil ; avg hp=44.838632273545294 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.045190961807638; hits/misses (PBA)= 2.206758648270346/0.7232553489302139; rounds (PBA)=1.9404119176164767;} merrow #4: {team=chaotic evil ; avg hp=44.84043191361727 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.81343731253749; hits/misses (PBA)= 2.182963407318536/0.7440511897620475; rounds (PBA)=1.9458108378324335;} giant spider: {team=unaligned ; avg hp=-4.212957408518296 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4287142571485703; hits/misses (PBA)= 0.4445110977804439/0.1305738852229554; rounds (PBA)=0.5750849830033993;} mage: {team=any ; avg hp=-4.286542691461707 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.735652869426115; hits/misses (PBA)= 1.0163967206558688/0.6250749850029994; rounds (PBA)=1.6414717056588681;} merrow: {team=chaotic evil ; avg hp=44.80763847230554 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.884623075384923; hits/misses (PBA)= 2.192361527694461/0.7100579884023195; rounds (PBA)=1.9492101579684062;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4500.0; crudely normalised: 0% > any = expected rounds to survive: 45.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5309; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merrow: {team=chaotic evil ; avg hp=44.814037192561486 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329534093181364; hits/misses (PBA)= 0.8108378324335133/0.28274345130973805; rounds (PBA)=0.850629874025195;} merrow #5: {team=chaotic evil ; avg hp=44.81063787242552 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350729854029194; hits/misses (PBA)= 0.8154369126174765/0.2897420515896821; rounds (PBA)=0.8450309938012398;} merrow #6: {team=chaotic evil ; avg hp=44.80263947210558 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.307138572285543; hits/misses (PBA)= 0.8102379524095181/0.28234353129374123; rounds (PBA)=0.8444311137772446;} merrow #3: {team=chaotic evil ; avg hp=44.81963607278544 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.536892621475705; hits/misses (PBA)= 0.8410317936412718/0.2735452909418116; rounds (PBA)=0.854629074185163;} merrow #2: {team=chaotic evil ; avg hp=44.80763847230554 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.419716056788642; hits/misses (PBA)= 0.825634873025395/0.27734453109378127; rounds (PBA)=0.8478304339132173;} mage: {team=any ; avg hp=-4.373125374925015 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1279744051189762; hits/misses (PBA)= 0.24575084983003398/0.3099380123975205; rounds (PBA)=0.5556888622275545;} merrow #4: {team=chaotic evil ; avg hp=44.81743651269746 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.429114177164567; hits/misses (PBA)= 0.8204359128174366/0.2845430913817237; rounds (PBA)=0.8440311937612478;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 25200.0; crudely normalised: 0% > neutral = expected rounds to survive: 1495.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12640; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=261.08018396320733 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.624875024995; hits/misses (PBA)= 6.802639472105579/0.7626474705058989; rounds (PBA)=2.5274945010997802;} stone giant: {team=neutral ; avg hp=-10.624875024995001 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.91981603679264; hits/misses (PBA)= 1.8694261147770446/1.4747050589882023; rounds (PBA)=1.6720655868826235;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3254; Sum of rounds: 45086; > Team Chaotic-Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3253; perfect battles: 0; close-call battles: 115; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=any non-good ; avg hp=68.0061462814997 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68008604794099; hits/misses (PBA)= 10.304548248309773/10.906576521204672; rounds (PBA)=13.465888137676705;} assassin #4: {team=any non-good ; avg hp=67.93669330055316 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.73878303626306; hits/misses (PBA)= 10.316840811309158/10.872157344806393; rounds (PBA)=13.466195451751691;} Karina: {team=Chaotic-Good; avg hp=-3.3266748617086663 (from 206); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.666871542716656; hits/misses (PBA)= 2.517516902274124/10.693607867240319; rounds (PBA)=13.211124769514443;} assassin: {team=any non-good ; avg hp=68.90165949600491 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.47264904732637; hits/misses (PBA)= 10.558389674247081/11.05562384757222; rounds (PBA)=13.451751690227413;} assassin #3: {team=any non-good ; avg hp=67.81069452980947 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.2160417947142; hits/misses (PBA)= 10.217885679164105/10.877996312231101; rounds (PBA)=13.458819913952059;} assassin #5: {team=any non-good ; avg hp=68.09864781807006 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.83773816840811; hits/misses (PBA)= 10.318377381684082/10.871235402581439; rounds (PBA)=13.437615242778119;} vampire: {team=other; avg hp=-3.190842040565458 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.94437615242778; hits/misses (PBA)= 5.460049170251998/4.193300553165335; rounds (PBA)=4.826674861708666;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3258; Sum of rounds: 45173; > Team Chaotic-Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3257; perfect battles: 0; close-call battles: 144; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #3: {team=any non-good ; avg hp=68.15162676488643 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.41006752608962; hits/misses (PBA)= 10.417127071823204/11.034990791896869; rounds (PBA)=13.46316758747698;} assassin #4: {team=any non-good ; avg hp=68.12983425414365 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.57888275015347; hits/misses (PBA)= 10.426642111724984/10.93646408839779; rounds (PBA)=13.472989564149785;} assassin: {team=any non-good ; avg hp=67.73265807243708 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.20564763658686; hits/misses (PBA)= 10.363720073664824/10.889195825659915; rounds (PBA)=13.458256599140578;} vampire: {team=other; avg hp=-3.1350521792510744 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.7280540208717; hits/misses (PBA)= 5.5626151012891345/4.189993861264579; rounds (PBA)=4.876304481276857;} assassin #5: {team=any non-good ; avg hp=68.57704112952732 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.50030693677103; hits/misses (PBA)= 10.422958870472682/11.038980969920196; rounds (PBA)=13.455801104972375;} assassin #2: {team=any non-good ; avg hp=67.34100675260896 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.28944137507673; hits/misses (PBA)= 10.11878453038674/10.80171884591774; rounds (PBA)=13.44720687538367;} Karina: {team=Chaotic-Good; avg hp=-3.238182934315531 (from 206); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.616942909760589; hits/misses (PBA)= 2.5184162062615103/10.714241866175568; rounds (PBA)=13.232658072437077;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4719.33; crudely normalised: 0% > other= expected rounds to survive: 403.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27403; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 85; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=69.44651069786043 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.545490901819637; hits/misses (PBA)= 4.340731853629274/3.593881223755249; rounds (PBA)=5.135172965406919;} assassin #5: {team=any non-good ; avg hp=68.68686262747451 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.22995400919816; hits/misses (PBA)= 4.280543891221756/3.481503699260148; rounds (PBA)=5.15376924615077;} assassin #4: {team=any non-good ; avg hp=69.01699660067986 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.275544891021795; hits/misses (PBA)= 4.295340931813637/3.5060987802439514; rounds (PBA)=5.1529694061187765;} vampire: {team=other; avg hp=-3.2525494901019796 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.436712657468505; hits/misses (PBA)= 5.536492701459708/4.209158168366327; rounds (PBA)=4.872825434913017;} assassin #3: {team=any non-good ; avg hp=69.14437112577484 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.499900019996; hits/misses (PBA)= 4.321735652869426/3.5546890621875624; rounds (PBA)=5.139572085582883;} assassin #2: {team=any non-good ; avg hp=69.26854629074185 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.701659668066387; hits/misses (PBA)= 4.353729254149171/3.567886422715457; rounds (PBA)=5.14877024595081;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4719.33; crudely normalised: 0% > other= expected rounds to survive: 403.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27322; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 106; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #4: {team=any non-good ; avg hp=68.99480103979204 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.23975204959008; hits/misses (PBA)= 4.292141571685663/3.5060987802439514; rounds (PBA)=5.119176164767047;} assassin: {team=any non-good ; avg hp=69.37352529494102 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.50769846030794; hits/misses (PBA)= 4.323335332933413/3.5294941011797643; rounds (PBA)=5.128374325134973;} assassin #2: {team=any non-good ; avg hp=69.43911217756448 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.95620875824835; hits/misses (PBA)= 4.391521695660868/3.528094381123775; rounds (PBA)=5.127174565086983;} assassin #3: {team=any non-good ; avg hp=69.31513697260547 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.530493901219756; hits/misses (PBA)= 4.3241351729654065/3.5642871425714855; rounds (PBA)=5.125374925014997;} assassin #5: {team=any non-good ; avg hp=68.53969206158769 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.947810437912416; hits/misses (PBA)= 4.2365526894621075/3.4625074985003; rounds (PBA)=5.142971405718856;} vampire: {team=other; avg hp=-3.1819636072785444 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.3377324535093; hits/misses (PBA)= 5.522295540891822/4.230553889222156; rounds (PBA)=4.876424715056989;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 403.2; crudely normalised: 0% > any non-good = expected rounds to survive: 4719.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27323; lawful evil : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 100; ------------------------------------------------- Combattants ------------------------------------------------ assassin #4: {team=any non-good ; avg hp=69.10677864427115 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.544291141771645; hits/misses (PBA)= 4.336532693461308/3.4897020595880823; rounds (PBA)=5.130973805238952;} assassin #5: {team=any non-good ; avg hp=69.59608078384323 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.926614677064588; hits/misses (PBA)= 4.385722855428914/3.599480103979204; rounds (PBA)=5.140571885622875;} assassin: {team=any non-good ; avg hp=69.08958208358328 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.144371125774846; hits/misses (PBA)= 4.277744451109778/3.5262947410517897; rounds (PBA)=5.123975204959009;} vampire: {team=lawful evil ; avg hp=-3.255148970205959 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.099180163967205; hits/misses (PBA)= 5.495500899820036/4.2453509298140375; rounds (PBA)=4.870425914817036;} assassin #3: {team=any non-good ; avg hp=69.02859428114377 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.1747650469906; hits/misses (PBA)= 4.270545890821835/3.4933013397320534; rounds (PBA)=5.1473705258948215;} assassin #2: {team=any non-good ; avg hp=69.07978404319137 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.46510697860428; hits/misses (PBA)= 4.319336132773445/3.517096580683863; rounds (PBA)=5.145370925814837;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1290.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 1706.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2621; Sum of rounds: 20170; > Team unaligned = winning battles: 2051; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 569; perfect battles: 0; close-call battles: 569; ------------------------------------------------- Combattants ------------------------------------------------ weretiger: {team=lawful evil ; avg hp=12.64288439526898 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.74704311331553; hits/misses (PBA)= 7.55513162914918/6.234261732163296; rounds (PBA)=7.035482640213659;} wereboar: {team=lawful evil ; avg hp=-2.6787485692483783 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.73254483021748; hits/misses (PBA)= 5.054559328500572/4.186951545211751; rounds (PBA)=4.64746280045784;} wererat: {team=lawful evil ; avg hp=-5.129339946585273 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6249523082792825; hits/misses (PBA)= 0.6966806562380771/0.7386493704692866; rounds (PBA)=1.1407859595574208;} hydra: {team=unaligned ; avg hp=29.61732163296452 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.63029378099964; hits/misses (PBA)= 30.345288057993134/4.480732544830217; rounds (PBA)=7.437237695536055;} wererat #2: {team=lawful evil ; avg hp=-5.290347195726822 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7645936665394886; hits/misses (PBA)= 0.7127050743990844/0.7516215185043876; rounds (PBA)=1.1663487218618849;} werewolf: {team=lawful evil ; avg hp=-5.2975963372758486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.451735978634108; hits/misses (PBA)= 2.9481114078595954/2.930179320869897; rounds (PBA)=2.9397176650133536;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16036792641471706;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16636672665466906;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17356528694261147;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16236752649470107;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7185.45; crudely normalised: 0% > lawful neutral= expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1777; Sum of rounds: 21907; > Team unaligned = winning battles: 1137; perfect battles: 0; close-call battles: 1041; > Team lawful neutral = winning battles: 639; perfect battles: 0; close-call battles: 611; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=29.504783342712436 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.58694428812606; hits/misses (PBA)= 5.873944850872257/6.546426561620709; rounds (PBA)=9.513787281935848;} andy: {team=lawful neutral; avg hp=8.146876758581879 (from 243); avg healing spells left=0.0 (from 3); damage done (per battle average)= 434.3145751266179; hits/misses (PBA)= 19.38210467079347/3.2712436691052336; rounds (PBA)=11.606077658975803;} lomelk: {team=lawful neutral; avg hp=-7.904333145751266 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19752391671356218; hits/misses (PBA)= 0.06584130557118739/0.18683173888576252; rounds (PBA)=0.25267304445694994;} purple worm: {team=unaligned ; avg hp=29.801350590883512 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.5785030951041; hits/misses (PBA)= 5.918401800787844/6.672481710748452; rounds (PBA)=9.561620709060215;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7185.45; crudely normalised: 0% > lawful neutral= expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1742; Sum of rounds: 21431; > Team unaligned = winning battles: 1090; perfect battles: 0; close-call battles: 985; > Team lawful neutral = winning battles: 651; perfect battles: 0; close-call battles: 626; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=28.40183696900115 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.0137772675086; hits/misses (PBA)= 5.824913892078071/6.587830080367394; rounds (PBA)=9.543628013777267;} purple worm: {team=unaligned ; avg hp=30.71297359357061 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.13949483352468; hits/misses (PBA)= 5.9150401836969/6.717566016073479; rounds (PBA)=9.55740528128588;} lomelk: {team=lawful neutral; avg hp=-7.907577497129736 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15901262916188288; hits/misses (PBA)= 0.05568312284730195/0.19690011481056258; rounds (PBA)=0.2525832376578645;} andy: {team=lawful neutral; avg hp=10.181974741676234 (from 243); avg healing spells left=0.0 (from 3); damage done (per battle average)= 434.5011481056257; hits/misses (PBA)= 19.379448909299654/3.285878300803674; rounds (PBA)=11.61366245694604;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7185.45; crudely normalised: 0% > lawful neutral= expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1308; Sum of rounds: 16105; > Team unaligned = winning battles: 841; perfect battles: 0; close-call battles: 767; > Team lawful neutral = winning battles: 466; perfect battles: 0; close-call battles: 449; ------------------------------------------------- Combattants ------------------------------------------------ lomelk: {team=lawful neutral; avg hp=-7.944954128440367 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18654434250764526; hits/misses (PBA)= 0.05963302752293578/0.19571865443425077; rounds (PBA)=0.25535168195718655;} purple worm #2: {team=unaligned ; avg hp=29.595565749235472 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.35244648318042; hits/misses (PBA)= 5.91131498470948/6.5558103975535165; rounds (PBA)=9.529051987767584;} purple worm: {team=unaligned ; avg hp=30.876146788990827 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.2882262996942; hits/misses (PBA)= 5.922018348623853/6.5558103975535165; rounds (PBA)=9.539755351681958;} andy: {team=lawful neutral; avg hp=7.574923547400612 (from 243); avg healing spells left=0.0 (from 3); damage done (per battle average)= 433.0007645259939; hits/misses (PBA)= 19.310397553516818/3.253822629969419; rounds (PBA)=11.561162079510703;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7185.45; crudely normalised: 0% > lawful neutral= expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2356; Sum of rounds: 29007; > Team unaligned = winning battles: 1527; perfect battles: 0; close-call battles: 1387; > Team lawful neutral = winning battles: 828; perfect battles: 0; close-call battles: 782; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=30.72453310696095 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.97410865874363; hits/misses (PBA)= 5.907470288624788/6.598471986417657; rounds (PBA)=9.546689303904923;} purple worm: {team=unaligned ; avg hp=30.054753820033955 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.79753820033955; hits/misses (PBA)= 5.9104414261460105/6.563242784380305; rounds (PBA)=9.541595925297115;} andy: {team=lawful neutral; avg hp=8.33616298811545 (from 243); avg healing spells left=0.0 (from 3); damage done (per battle average)= 432.811544991511; hits/misses (PBA)= 19.30730050933786/3.3391341256366722; rounds (PBA)=11.597198641765704;} lomelk: {team=lawful neutral; avg hp=-7.755517826825128 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.199490662139219; hits/misses (PBA)= 0.06494057724957555/0.18845500848896435; rounds (PBA)=0.2533955857385399;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 7185.45; crudely normalised: 0% > lawful neutral= expected rounds to survive: 4480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61862; unaligned : 0.65 ± 0.01; lawful neutral: 0.35 ± 0.01; > Team unaligned = winning battles: 3228; perfect battles: 0; close-call battles: 2947; > Team lawful neutral = winning battles: 1773; perfect battles: 0; close-call battles: 1706; ------------------------------------------------- Combattants ------------------------------------------------ lomelk: {team=lawful neutral; avg hp=-7.973005398920216 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1827634473105379; hits/misses (PBA)= 0.060587882423515295/0.1921615676864627; rounds (PBA)=0.252749450109978;} purple worm #2: {team=unaligned ; avg hp=30.06638672265547 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.07178564287142; hits/misses (PBA)= 5.963807238552289/6.624275144971006; rounds (PBA)=9.595280943811238;} purple worm: {team=unaligned ; avg hp=29.058588282343532 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.88442311537693; hits/misses (PBA)= 5.895620875824835/6.622675464907019; rounds (PBA)=9.571885622875424;} andy: {team=lawful neutral; avg hp=7.502299540091982 (from 243); avg healing spells left=0.0 (from 3); damage done (per battle average)= 434.69226154769046; hits/misses (PBA)= 19.405718856228756/3.335132973405319; rounds (PBA)=11.643471305738853;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral= expected rounds to survive: 29160.0; crudely normalised: 0% > neutral= expected rounds to survive: 146.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5282; lawful neutral: 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lomelk: {team=neutral; avg hp=-8.784843031393722 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25874825034993; hits/misses (PBA)= 0.06938612277544491/0.5886822635472906; rounds (PBA)=0.6580683863227355;} andy: {team=lawful neutral; avg hp=242.79324135172965 (from 243); avg healing spells left=2.979004199160168 (from 3); damage done (per battle average)= 22.78484303139372; hits/misses (PBA)= 1.0033993201359728/0.054989002199560086; rounds (PBA)=1.0561887622475505;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral= expected rounds to survive: 29160.0; crudely normalised: 0% > neutral= expected rounds to survive: 146.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5251; lawful neutral: 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lomelk: {team=neutral; avg hp=-8.794241151769645 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24675064987002598; hits/misses (PBA)= 0.0653869226154769/0.6144771045790842; rounds (PBA)=0.6798640271945611;} andy: {team=lawful neutral; avg hp=242.80803839232155 (from 243); avg healing spells left=2.9774045190961806 (from 3); damage done (per battle average)= 22.794241151769647; hits/misses (PBA)= 1.0031993601279745/0.04999000199960008; rounds (PBA)=1.0499900019996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5058988202359528;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4941011797640472;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 247.5; crudely normalised: 0% > other= expected rounds to survive: 247.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 122277; Good: 0.48 ± 0.01; other: 0.52 ± 0.01; > Team Good = winning battles: 2417; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2584; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Paz: {team=other; avg hp=4.095580883823235 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.260347930413918; hits/misses (PBA)= 10.499100179964007/12.768246350729854; rounds (PBA)=23.78404319136173;} Draum: {team=Good; avg hp=3.7396520695860826 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.904419116176765; hits/misses (PBA)= 10.371725654869026/12.74125174965007; rounds (PBA)=23.59628074385123;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Good: 1.0 ± 0.0; > Team Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Draum: {team=Good; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3597280543891222;} Paz: {team=Good; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6402719456108779;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1551.67; crudely normalised: 0% > any = expected rounds to survive: 2024.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69362; chaotic evil : 0.71 ± 0.01; any : 0.29 ± 0.01; > Team chaotic evil = winning battles: 3548; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1453; perfect battles: 0; close-call battles: 1353; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=0.8154369126174765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.829434113177363; hits/misses (PBA)= 4.0517896420715855/4.042591481703659; rounds (PBA)=9.513497300539893;} young white dragon: {team=chaotic evil ; avg hp=23.868226354729053 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.28274345130973; hits/misses (PBA)= 17.72265546890622/21.57648470305939; rounds (PBA)=13.578084383123375;} veteran #3: {team=any ; avg hp=0.553489302139572 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.89482103579284; hits/misses (PBA)= 3.9228154369126176/3.93121375724855; rounds (PBA)=9.38252349530094;} veteran: {team=any ; avg hp=0.5022995400919816 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.26354729054189; hits/misses (PBA)= 3.9776044791041794/3.962407518496301; rounds (PBA)=9.444311137772445;} veteran #4: {team=any ; avg hp=0.8460307938412317 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.14397120575885; hits/misses (PBA)= 3.9718056388722256/3.9878024395120977; rounds (PBA)=9.447310537892422;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 807.69; crudely normalised: 0% > any = expected rounds to survive: 290.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3800; Sum of rounds: 13114; > Team chaotic evil = winning battles: 3799; perfect battles: 0; close-call battles: 2771; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=13.52421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.707105263157894; hits/misses (PBA)= 1.2439473684210527/1.5055263157894736; rounds (PBA)=2.8989473684210525;} orc #7: {team=chaotic evil ; avg hp=13.501052631578947 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62342105263158; hits/misses (PBA)= 1.2336842105263157/1.5207894736842105; rounds (PBA)=2.9015789473684213;} orc #12: {team=chaotic evil ; avg hp=13.696052631578947 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.666052631578948; hits/misses (PBA)= 1.2389473684210526/1.5436842105263158; rounds (PBA)=2.9121052631578945;} orc #17: {team=chaotic evil ; avg hp=13.606315789473685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.716842105263158; hits/misses (PBA)= 1.2505263157894737/1.5255263157894736; rounds (PBA)=2.9073684210526314;} veteran #4: {team=any ; avg hp=-5.449736842105263 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.058157894736842; hits/misses (PBA)= 1.0660526315789474/0.8089473684210526; rounds (PBA)=1.875;} orc #5: {team=chaotic evil ; avg hp=13.621578947368421 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.82421052631579; hits/misses (PBA)= 1.2542105263157894/1.5213157894736842; rounds (PBA)=2.9155263157894735;} orc #14: {team=chaotic evil ; avg hp=13.622631578947368 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.929210526315789; hits/misses (PBA)= 1.2552631578947369/1.505; rounds (PBA)=2.9057894736842105;} orc: {team=chaotic evil ; avg hp=13.508684210526315 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.739736842105263; hits/misses (PBA)= 1.2526315789473683/1.5128947368421053; rounds (PBA)=2.9044736842105263;} veteran: {team=any ; avg hp=-5.342105263157895 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.997105263157895; hits/misses (PBA)= 1.0678947368421052/0.7926315789473685; rounds (PBA)=1.8605263157894736;} orc #19: {team=chaotic evil ; avg hp=13.587368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.568947368421053; hits/misses (PBA)= 1.233157894736842/1.5371052631578948; rounds (PBA)=2.904736842105263;} veteran #2: {team=any ; avg hp=-5.520263157894737 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.104473684210526; hits/misses (PBA)= 1.0692105263157894/0.7960526315789473; rounds (PBA)=1.8652631578947367;} orc #8: {team=chaotic evil ; avg hp=13.641842105263159 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.85578947368421; hits/misses (PBA)= 1.2613157894736842/1.5052631578947369; rounds (PBA)=2.916578947368421;} orc #10: {team=chaotic evil ; avg hp=13.70342105263158 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.662368421052632; hits/misses (PBA)= 1.2386842105263158/1.5271052631578947; rounds (PBA)=2.898421052631579;} veteran #3: {team=any ; avg hp=-5.429473684210526 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.870263157894737; hits/misses (PBA)= 1.0463157894736843/0.8181578947368421; rounds (PBA)=1.8644736842105263;} orc #18: {team=chaotic evil ; avg hp=13.618157894736843 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.610526315789473; hits/misses (PBA)= 1.236842105263158/1.525; rounds (PBA)=2.9078947368421053;} orc #13: {team=chaotic evil ; avg hp=13.603421052631578 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.520526315789473; hits/misses (PBA)= 1.2321052631578948/1.5255263157894736; rounds (PBA)=2.9026315789473682;} orc #3: {team=chaotic evil ; avg hp=13.573421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.646578947368422; hits/misses (PBA)= 1.2286842105263158/1.531842105263158; rounds (PBA)=2.909736842105263;} orc #11: {team=chaotic evil ; avg hp=13.665526315789474 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.79236842105263; hits/misses (PBA)= 1.2478947368421052/1.5405263157894737; rounds (PBA)=2.9210526315789473;} orc #15: {team=chaotic evil ; avg hp=13.499210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.632631578947368; hits/misses (PBA)= 1.2397368421052632/1.493421052631579; rounds (PBA)=2.885;} orc #9: {team=chaotic evil ; avg hp=13.529473684210526 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.468157894736843; hits/misses (PBA)= 1.2228947368421053/1.5278947368421052; rounds (PBA)=2.899736842105263;} orc #16: {team=chaotic evil ; avg hp=13.576578947368422 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.738157894736842; hits/misses (PBA)= 1.2463157894736843/1.5215789473684211; rounds (PBA)=2.915263157894737;} orc #20: {team=chaotic evil ; avg hp=13.666052631578948 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.871052631578948; hits/misses (PBA)= 1.2592105263157896/1.5163157894736843; rounds (PBA)=2.91;} orc #4: {team=chaotic evil ; avg hp=13.51157894736842 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.687368421052632; hits/misses (PBA)= 1.2528947368421053/1.5089473684210526; rounds (PBA)=2.906578947368421;} orc #2: {team=chaotic evil ; avg hp=13.636052631578947 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.428157894736842; hits/misses (PBA)= 1.2173684210526317/1.5521052631578947; rounds (PBA)=2.906578947368421;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 808.89; crudely normalised: 0% > any = expected rounds to survive: 2126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65785; neutral : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team neutral = winning battles: 152; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4849; perfect battles: 0; close-call battles: 2247; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=33.770445910817834 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.55988802239552; hits/misses (PBA)= 5.268946210757848/2.87002599480104; rounds (PBA)=11.94481103779244;} invisible stalker: {team=neutral ; avg hp=-2.610877824435113 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.41111777644471; hits/misses (PBA)= 7.065586882623475/17.071785642871426; rounds (PBA)=12.092181563687262;} veteran #2: {team=any ; avg hp=34.19856028794241 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.80383923215357; hits/misses (PBA)= 5.298540291941611/2.8664267146570688; rounds (PBA)=11.945410917816437;} veteran #3: {team=any ; avg hp=33.61987602479504 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.247150569886024; hits/misses (PBA)= 5.207158568286343/2.83123375324935; rounds (PBA)=11.92121575684863;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 808.89; crudely normalised: 0% > any = expected rounds to survive: 2126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65348; neutral : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team neutral = winning battles: 159; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4842; perfect battles: 0; close-call battles: 2192; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=34.06878624275145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.22675464907019; hits/misses (PBA)= 5.213157368526295/2.7664467106578683; rounds (PBA)=11.848630273945211;} veteran: {team=any ; avg hp=34.88082383523295 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.17616476704659; hits/misses (PBA)= 5.341531693661268/2.8690261947610476; rounds (PBA)=11.903219356128774;} veteran #2: {team=any ; avg hp=33.564487102579484 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25454909018196; hits/misses (PBA)= 5.197760447910418/2.8006398720255947; rounds (PBA)=11.892021595680864;} invisible stalker: {team=neutral ; avg hp=-2.6574685062987404 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.4859028194361; hits/misses (PBA)= 6.983203359328134/16.976404719056188; rounds (PBA)=12.004199160167966;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 808.89; crudely normalised: 0% > any = expected rounds to survive: 2126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65340; neutral : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team neutral = winning battles: 151; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4850; perfect battles: 0; close-call battles: 2198; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=34.726654669066185 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.62367526494701; hits/misses (PBA)= 5.273345330933814/2.854629074185163; rounds (PBA)=11.910417916416717;} veteran #2: {team=any ; avg hp=34.49610077984403 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.989402119576084; hits/misses (PBA)= 5.3249350129974005/2.826834633073385; rounds (PBA)=11.912017596480704;} veteran #3: {team=any ; avg hp=33.6374725054989 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.05958808238352; hits/misses (PBA)= 5.17376524695061/2.773845230953809; rounds (PBA)=11.87242551489702;} invisible stalker: {team=neutral ; avg hp=-2.6726654669066185 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.13977204559089; hits/misses (PBA)= 6.9490101979604075/17.013397320535894; rounds (PBA)=12.004599080183963;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 808.89; crudely normalised: 0% > any = expected rounds to survive: 2126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65450; neutral : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team neutral = winning battles: 134; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4867; perfect battles: 0; close-call battles: 2210; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=34.199160167966404 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25634873025395; hits/misses (PBA)= 5.203559288142372/2.7904419116176764; rounds (PBA)=11.896420715856829;} veteran #3: {team=any ; avg hp=34.82243551289742 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.784443111377726; hits/misses (PBA)= 5.2823435312937415/2.8838232353529296; rounds (PBA)=11.922015596880623;} veteran: {team=any ; avg hp=34.49210157968406 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.73945210957808; hits/misses (PBA)= 5.257348530293942/2.829034193161368; rounds (PBA)=11.92241551689662;} invisible stalker: {team=neutral ; avg hp=-2.780243951209758 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.48630273945211; hits/misses (PBA)= 6.898020395920816/17.087782443511298; rounds (PBA)=12.01379724055189;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2835.56; crudely normalised: 0% > neutral = expected rounds to survive: 606.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43873; other: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 812; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=other; avg hp=47.42271545690862 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.58868226354729; hits/misses (PBA)= 3.9398120375924814/2.1345730853829235; rounds (PBA)=8.35512897420516;} veteran: {team=other; avg hp=47.26974605078984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.66846630673865; hits/misses (PBA)= 3.931013797240552/2.0791841631673664; rounds (PBA)=8.33493301339732;} invisible stalker: {team=neutral ; avg hp=-3.1641671665666866 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.68806238752249; hits/misses (PBA)= 4.117176564687062/11.590481903619276; rounds (PBA)=7.853829234153169;} veteran #3: {team=other; avg hp=47.73845230953809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.85862827434513; hits/misses (PBA)= 3.962407518496301/2.129774045190962; rounds (PBA)=8.351929614077184;} veteran #4: {team=other; avg hp=47.88102379524095 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.048390321935614; hits/misses (PBA)= 3.990601879624075/2.1391721655668867; rounds (PBA)=8.347930413917217;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24101; any non-lawful : 0.0 ± 0.0; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 15; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4986; perfect battles: 0; close-call battles: 559; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=-2.75124975004999 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.501499700059988; hits/misses (PBA)= 4.353129374125175/3.4653069386122777; rounds (PBA)=3.9114177164567088;} bandit: {team=any non-lawful ; avg hp=-2.640671865626875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5220955808838232; hits/misses (PBA)= 0.3095380923815237/0.1975604879024195; rounds (PBA)=0.5070985802839432;} thug: {team=any non-good ; avg hp=21.509098180363928 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.833233353329334; hits/misses (PBA)= 3.2549490101979606/1.7386522695460909; rounds (PBA)=4.4847030593881225;} thug #2: {team=any non-good ; avg hp=21.86482703459308 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.16116776644671; hits/misses (PBA)= 3.317736452709458/1.80623875224955; rounds (PBA)=4.4783043391321735;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1428.75; crudely normalised: 0% > other= expected rounds to survive: 1428.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69409; lawful evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team lawful evil = winning battles: 2480; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2521; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=9.737852429514097 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.3253349330134; hits/misses (PBA)= 21.536492701459707/17.685862827434512; rounds (PBA)=13.407118576284743;} medusa #2: {team=other; avg hp=9.674665066986602 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.26214757048591; hits/misses (PBA)= 21.54389122175565/17.663267346530695; rounds (PBA)=13.411517696460708;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1428.75; crudely normalised: 0% > other= expected rounds to survive: 1428.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69420; lawful evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team lawful evil = winning battles: 2473; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa #2: {team=other; avg hp=10.017796440711857 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.5236952609478; hits/misses (PBA)= 21.57868426314737/17.624675064987002; rounds (PBA)=13.41511697660468;} medusa: {team=lawful evil ; avg hp=9.476304739052189 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.98220355928814; hits/misses (PBA)= 21.467306538692263/17.705658868226354; rounds (PBA)=13.395120975804838;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa #2: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 231.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4465; Sum of rounds: 28653; > Team other = winning battles: 4141; perfect battles: 0; close-call battles: 1959; > Team neutral evil = winning battles: 323; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ drow #5: {team=other; avg hp=7.591041433370661 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.296752519596865; hits/misses (PBA)= 1.9265397536394178/1.9265397536394178; rounds (PBA)=5.0734602463605825;} drow #3: {team=neutral evil ; avg hp=-2.3166853303471444 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.996192609182531; hits/misses (PBA)= 1.2248600223964166/2.447256438969765; rounds (PBA)=3.7216125419932813;} drow #6: {team=other; avg hp=7.686002239641657 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.535274356103024; hits/misses (PBA)= 1.9628219484882419/1.981410974244121; rounds (PBA)=5.122060470324748;} drow: {team=neutral evil ; avg hp=-2.2132138857782753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.153639417693169; hits/misses (PBA)= 1.2586786114221724/2.4170212765957446; rounds (PBA)=3.7283314669652854;} drow #4: {team=other; avg hp=7.798432250839865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.57290033594625; hits/misses (PBA)= 1.986114221724524/2.003359462486002; rounds (PBA)=5.113773796192609;} drow #7: {team=other; avg hp=7.700559910414333 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.407838745800673; hits/misses (PBA)= 1.9502799552071668/1.9684210526315788; rounds (PBA)=5.072116461366181;} drow #2: {team=neutral evil ; avg hp=-2.2868980963045913 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068980963045913; hits/misses (PBA)= 1.2391937290033594/2.450391937290034; rounds (PBA)=3.7301231802911534;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 119.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7134; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant bat: {team=unaligned ; avg hp=-5.257748450309938 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3815236952609478; hits/misses (PBA)= 0.23335332933413316/0.34753049390121976; rounds (PBA)=0.5808838232353529;} djinni: {team=chaotic good ; avg hp=159.61847630473906 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.257748450309936; hits/misses (PBA)= 2.1953609278144373/0.3835232953409318; rounds (PBA)=1.426514697060588;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22335532893421317;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22695460907818435;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1225754849030194;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21475704859028194;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 105.47; crudely normalised: 0% > neutral = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13170; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 761; ------------------------------------------------- Combattants ------------------------------------------------ grick #8: {team=neutral ; avg hp=24.961007798440313 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.43391321735653; hits/misses (PBA)= 2.398120375924815/1.2783443311337732; rounds (PBA)=2.21875624875025;} grick #5: {team=neutral ; avg hp=24.87362527494501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.48370325934813; hits/misses (PBA)= 2.389122175564887/1.2709458108378324; rounds (PBA)=2.215956808638272;} grick #2: {team=neutral ; avg hp=25.089582083583284 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.396920615876823; hits/misses (PBA)= 2.3875224955009/1.3019396120775846; rounds (PBA)=2.2165566886622674;} grick #6: {team=neutral ; avg hp=24.934213157368525 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.449510097980404; hits/misses (PBA)= 2.402919416116777/1.2871425714857028; rounds (PBA)=2.228154369126175;} giant hyena #2: {team=unaligned ; avg hp=-4.062387522495501 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.612677464507098; hits/misses (PBA)= 0.5530893821235753/0.8698260347930414; rounds (PBA)=1.4229154169166167;} grick #3: {team=neutral ; avg hp=24.975804839032193 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.452309538092383; hits/misses (PBA)= 2.39252149570086/1.3123375324935014; rounds (PBA)=2.224355128974205;} grick #7: {team=neutral ; avg hp=24.882423515296942 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.199760047990402; hits/misses (PBA)= 2.376124775044991/1.2763447310537892; rounds (PBA)=2.2265546890621875;} grick: {team=neutral ; avg hp=24.85862827434513 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.283143371325735; hits/misses (PBA)= 2.375524895020996/1.2909418116376725; rounds (PBA)=2.2249550089982004;} giant hyena #3: {team=unaligned ; avg hp=-4.013397320535893 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.422115576884623; hits/misses (PBA)= 0.5376924615076984/0.8878224355128974; rounds (PBA)=1.425514897020596;} grick #4: {team=neutral ; avg hp=24.926414717056588 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.431713657268546; hits/misses (PBA)= 2.418116376724655/1.270745850829834; rounds (PBA)=2.2399520095980803;} giant hyena: {team=unaligned ; avg hp=-4.055188962207558 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.463507298540292; hits/misses (PBA)= 0.5380923815236952/0.8700259948010398; rounds (PBA)=1.4081183763247351;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35.16; crudely normalised: 0% > neutral = expected rounds to survive: 8640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5446; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grick #8: {team=neutral ; avg hp=26.670265946810638 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1915616876624675; hits/misses (PBA)= 0.8056388722255549/0.4325134973005399; rounds (PBA)=0.8278344331133773;} grick #6: {team=neutral ; avg hp=26.67126574685063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.117176564687062; hits/misses (PBA)= 0.7850429914017196/0.42231553689262147; rounds (PBA)=0.8226354729054189;} grick #7: {team=neutral ; avg hp=26.64627074585083 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.177364527094581; hits/misses (PBA)= 0.7894421115776845/0.4159168166366727; rounds (PBA)=0.8262347530493901;} grick: {team=neutral ; avg hp=26.65506898620276 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.984003199360128; hits/misses (PBA)= 0.7728454309138172/0.4253149370125975; rounds (PBA)=0.8150369926014797;} grick #4: {team=neutral ; avg hp=26.68506298740252 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.136572685462907; hits/misses (PBA)= 0.7948410317936413/0.42131573685262946; rounds (PBA)=0.8284343131373725;} giant hyena: {team=unaligned ; avg hp=-3.9588082383523298 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.692861427714457; hits/misses (PBA)= 0.26854629074185166/0.4221155768846231; rounds (PBA)=0.6906618676264747;} grick #3: {team=neutral ; avg hp=26.634673065386924 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1529694061187765; hits/misses (PBA)= 0.7868426314737053/0.41631673665266944; rounds (PBA)=0.8244351129774046;} grick #5: {team=neutral ; avg hp=26.68026394721056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.123375324935013; hits/misses (PBA)= 0.7844431113777245/0.4393121375724855; rounds (PBA)=0.8252349530093981;} grick #2: {team=neutral ; avg hp=26.664267146570687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075784843031394; hits/misses (PBA)= 0.7734453109378124/0.41831633673265345; rounds (PBA)=0.8226354729054189;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 146.25; crudely normalised: 0% > neutral = expected rounds to survive: 3334.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9764; chaotic neutral : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 235; ------------------------------------------------- Combattants ------------------------------------------------ grick #8: {team=neutral ; avg hp=25.68386322735453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.057988402319536; hits/misses (PBA)= 1.2931413717256548/1.101379724055189; rounds (PBA)=1.519496100779844;} grick #6: {team=neutral ; avg hp=25.710457908418316 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.198560287942412; hits/misses (PBA)= 1.3103379324135174/1.0683863227354529; rounds (PBA)=1.508498300339932;} grick #4: {team=neutral ; avg hp=25.609078184363128 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.235552889422115; hits/misses (PBA)= 1.3143371325734854/1.05998800239952; rounds (PBA)=1.5188962207558487;} grick: {team=neutral ; avg hp=25.65866826634673 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335332933413317; hits/misses (PBA)= 1.3259348130373925/1.0815836832633474; rounds (PBA)=1.512897420515897;} grick #5: {team=neutral ; avg hp=25.68126374725055 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.408318336332734; hits/misses (PBA)= 1.3369326134773045/1.0647870425914816; rounds (PBA)=1.5212957408518297;} cloaker: {team=chaotic neutral ; avg hp=-4.037792441511698 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.544291141771646; hits/misses (PBA)= 1.2061587682463508/1.5800839832033593; rounds (PBA)=1.393121375724855;} grick #3: {team=neutral ; avg hp=25.753849230153968 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.237752449510097; hits/misses (PBA)= 1.3165366926614677/1.092381523695261; rounds (PBA)=1.5276944611077785;} grick #7: {team=neutral ; avg hp=25.744051189762047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.26114777044591; hits/misses (PBA)= 1.318136372725455/1.0905818836232752; rounds (PBA)=1.5172965406918617;} grick #2: {team=neutral ; avg hp=25.614477104579084 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.303139372125575; hits/misses (PBA)= 1.3123375324935014/1.0897820435912817; rounds (PBA)=1.525494901019796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19536092781443712;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19556088782243553;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35292941411717654;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33553289342131576;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3115376924615077;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3161367726454709;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34093181363727254;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3402.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38920; neutral : 0.47 ± 0.01; chaotic evil : 0.53 ± 0.01; > Team neutral = winning battles: 2339; perfect battles: 0; close-call battles: 2257; > Team chaotic evil = winning battles: 2662; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=6.2509498100379925 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.14357128574285; hits/misses (PBA)= 3.963007398520296/4.042391521695661; rounds (PBA)=5.110377924415117;} air elemental #2: {team=neutral ; avg hp=5.965806838632274 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.29874025194961; hits/misses (PBA)= 4.051589682063588/3.996000799840032; rounds (PBA)=5.108378324335133;} adult black dragon: {team=chaotic evil ; avg hp=17.677664467106577 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.35532893421316; hits/misses (PBA)= 17.09718056388722/4.185762847430514; rounds (PBA)=7.453509298140372;} air elemental #3: {team=neutral ; avg hp=6.427914417116576 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.88002399520096; hits/misses (PBA)= 3.8948210357928414/3.88002399520096; rounds (PBA)=5.032793441311737;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16166; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=160.93501299740052 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.58568286342731; hits/misses (PBA)= 6.501699660067986/1.151369726054789; rounds (PBA)=3.2325534893021395;} air elemental: {team=neutral ; avg hp=-7.585682863427315 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.06498700259948; hits/misses (PBA)= 2.2865426914617077/2.33373325334933; rounds (PBA)=2.310137972405519;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 420.0; crudely normalised: 0% > evil= expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 192195; other: 0.5 ± 0.01; evil: 0.5 ± 0.01; > Team other = winning battles: 2501; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 2500; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dunken: {team=evil; avg hp=4.946010797840432 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.02399520095981; hits/misses (PBA)= 12.993601279744052/24.18616276744651; rounds (PBA)=37.679664067186565;} Saber: {team=other; avg hp=4.976004799040192 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.05398920215957; hits/misses (PBA)= 12.984603079384124/24.194161167766445; rounds (PBA)=37.67886422715457;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.29; crudely normalised: 0% > evil= expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27974; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dunken: {team=evil; avg hp=38.08958208358328 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.204559088182363; hits/misses (PBA)= 1.8340331933613276/2.7596480703859227; rounds (PBA)=5.593681263747251;} Nameless: {team=other; avg hp=-1.2045590881823636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9104179164167165; hits/misses (PBA)= 1.3561287742451509/2.5314937012597483; rounds (PBA)=3.887622475504899;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 33.89; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2034.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9326; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.09778044391122; hits/misses (PBA)= 2.8106378724255148/0.9336132773445311; rounds (PBA)=1.5580883823235352;} bandit #3: {team=any non-lawful ; avg hp=10.615876824635073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.862227554489102; hits/misses (PBA)= 0.5980803839232154/0.3405318936212757; rounds (PBA)=1.4633073385322934;} druid: {team=any ; avg hp=-2.6566686662667465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5080983803239352; hits/misses (PBA)= 0.4165166966606679/0.8428314337132573; rounds (PBA)=1.2593481303739251;} bandit: {team=any non-lawful ; avg hp=10.654269146170765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8890221955608877; hits/misses (PBA)= 0.6060787842431514/0.3205358928214357; rounds (PBA)=1.4741051789642072;} bandit #2: {team=any non-lawful ; avg hp=10.610477904419117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9218156368726254; hits/misses (PBA)= 0.6094781043791242/0.33193361327734455; rounds (PBA)=1.4643071385722854;} bandit #4: {team=any non-lawful ; avg hp=10.61127774445111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8858228354329136; hits/misses (PBA)= 0.6086782643471306/0.33813237352529496; rounds (PBA)=1.461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7536.0; crudely normalised: 0% > other= expected rounds to survive: 11.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5002; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=156.45570885822835 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.591681663667266; hits/misses (PBA)= 1.0/0.05158968206358728; rounds (PBA)=1.0001999600079985;} Veradis: {team=other; avg hp=-12.591681663667266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5442911417716457; hits/misses (PBA)= 0.1841631673665267/0.40151969606078786; rounds (PBA)=0.5856828634273146;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20095980803839233;} shadow #4: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20095980803839233;} shadow #5: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19456108778244352;} shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 90242; lawful good : 0.0 ± 0.0; lawful evil : 0.53 ± 0.01; other: 0.47 ± 0.01; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2628; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2373; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gold dragon wyrmling: {team=lawful good ; avg hp=-6.449910017996401 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.639472105578886; hits/misses (PBA)= 2.0447910417916417/2.0517896420715855; rounds (PBA)=4.096580683863228;} mummy lord: {team=lawful evil ; avg hp=9.419316136772645 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.19156168766247; hits/misses (PBA)= 10.298540291941611/6.574885022995401; rounds (PBA)=17.39892021595681;} guardian naga: {team=other; avg hp=13.000999800039992 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.19856028794241; hits/misses (PBA)= 10.065186962607479/6.637672465506899; rounds (PBA)=17.177364527094582;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3790.5; crudely normalised: 0% > unaligned = expected rounds to survive: 2453.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42818; chaotic evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3497; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1504; perfect battles: 0; close-call battles: 1503; ------------------------------------------------- Combattants ------------------------------------------------ griffon #2: {team=unaligned ; avg hp=-7.211557688462308 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.294341131773646; hits/misses (PBA)= 1.28374325134973/1.5316936612677465; rounds (PBA)=2.2113577284543093;} Khaelauriss: {team=chaotic evil ; avg hp=38.85862827434513 (from 250); avg healing spells left=0.0 (from 2); damage done (per battle average)= 311.28714257148573; hits/misses (PBA)= 21.084783043391322/1.9766046790641871; rounds (PBA)=8.152169566086783;} griffon: {team=unaligned ; avg hp=-6.981403719256149 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.983003399320136; hits/misses (PBA)= 1.2435512897420515/1.495500899820036; rounds (PBA)=2.19376124775045;} triceratops: {team=unaligned ; avg hp=5.705258948210358 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.79404119176165; hits/misses (PBA)= 4.024395120975805/2.6434713057388524; rounds (PBA)=6.820835832833433;} triceratops #2: {team=unaligned ; avg hp=5.200559888022395 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.06638672265547; hits/misses (PBA)= 3.962007598480304/2.656468706258748; rounds (PBA)=6.765446910617876;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > other= expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34730; chaotic evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2545; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=other; avg hp=15.734253149370126 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.54949010197961; hits/misses (PBA)= 11.897220555888822/6.474905018996201; rounds (PBA)=6.460507898420316;} adult black dragon: {team=chaotic evil ; avg hp=16.450509898020396 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.26574685062988; hits/misses (PBA)= 11.938012397520495/6.426114777044591; rounds (PBA)=6.4663067386522695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19876024795040992;} troll #4: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} troll #5: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20535892821435714;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} troll #2: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zxcz: {team=unassigned mercenaries; avg hp=12.0 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 787.74; crudely normalised: 0% > unaligned = expected rounds to survive: -86.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55816; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Splin: {team=unassigned mercenaries; avg hp=-4.347930413917217 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.037392521495701;} Olga: {team=unassigned mercenaries; avg hp=-5.490101979604079 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6872625474905019; hits/misses (PBA)= 3.844631073785243/5.76124775044991; rounds (PBA)=9.605878824235154;} squivel: {team=unassigned mercenaries; avg hp=-5.259748050389922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.2173565286942614; hits/misses (PBA)= 1.9398120375924814/3.619276144771046; rounds (PBA)=5.559088182363527;} giant octopus: {team=unaligned ; avg hp=54.904619076184765 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.09778044391122; hits/misses (PBA)= 4.97000599880024/5.190961807638472; rounds (PBA)=11.160967806438713;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33751; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2518; perfect battles: 0; close-call battles: 2108; > Team any non-lawful = winning battles: 2483; perfect battles: 0; close-call battles: 2101; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=0.9668066386722656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954209158168366; hits/misses (PBA)= 2.0877824435112977/1.4711057788442312; rounds (PBA)=3.8020395920815835;} bandit #2: {team=any non-lawful ; avg hp=0.830633873225355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.011997600479903; hits/misses (PBA)= 2.0981803639272147/1.5000999800039991; rounds (PBA)=3.844631073785243;} bandit #5: {team=other; avg hp=0.9844031193761248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.239952009598081; hits/misses (PBA)= 2.124375124975005/1.504499100179964; rounds (PBA)=3.8854229154169166;} bandit #4: {team=any non-lawful ; avg hp=0.9222155568886222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06638672265547; hits/misses (PBA)= 2.125574885022995/1.4853029394121176; rounds (PBA)=3.8604279144171167;} bandit: {team=any non-lawful ; avg hp=0.8124375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209758048390322; hits/misses (PBA)= 2.1341731653669265/1.5122975404919017; rounds (PBA)=3.892621475704859;} bandit #8: {team=other; avg hp=0.9792041591681664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.065986802639472; hits/misses (PBA)= 2.0995800839832035/1.5000999800039991; rounds (PBA)=3.848230353929214;} bandit #6: {team=other; avg hp=0.8830233953209358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.014597080583883; hits/misses (PBA)= 2.099380123975205/1.5120975804839032; rounds (PBA)=3.882223555288942;} bandit #7: {team=other; avg hp=0.9110177964407119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.147370525894821; hits/misses (PBA)= 2.1209758048390324/1.5208958208358327; rounds (PBA)=3.8850229954009197;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1938.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 3552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27196; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=108.17296540691862 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.05838832233553; hits/misses (PBA)= 10.08998200359928/4.326134773045391; rounds (PBA)=5.4381123775244955;} deva: {team=lawful good ; avg hp=-7.058388322335533 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.827034593081386; hits/misses (PBA)= 5.096980603879224/4.167966406718656; rounds (PBA)=4.6324735052989405;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2005.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 1840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12050; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-13.321935612877425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8500299940012; hits/misses (PBA)= 1.3505298940211958/1.3817236552689462; rounds (PBA)=1.366126774645071;} frost giant: {team=neutral evil ; avg hp=130.1499700059988 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.32193561287743; hits/misses (PBA)= 2.4307138572285543/0.8402319536092782; rounds (PBA)=2.4095180963807237;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6106.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13443.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2134; Sum of rounds: 32462; lawful good : 0.33 ± 0.01; chaotic evil : 0.1 ± 0.0; > Team lawful good = winning battles: 1636; perfect battles: 0; close-call battles: 1636; > Team chaotic evil = winning battles: 498; perfect battles: 0; close-call battles: 498; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=48.09512652296157 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.2146204311153; hits/misses (PBA)= 11.511715089034677/3.936738519212746; rounds (PBA)=8.062792877225867;} ancient black dragon: {team=chaotic evil ; avg hp=-11.570759137769446 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.1701030927835; hits/misses (PBA)= 10.849578256794752/4.65651358950328; rounds (PBA)=5.168697282099344;} solar #4: {team=lawful good ; avg hp=46.32427366447985 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.93158388003746; hits/misses (PBA)= 11.589971883786317/3.9268978444236176; rounds (PBA)=8.116213683223993;} ancient green dragon: {team=chaotic evil ; avg hp=-9.312089971883786 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.6373008434864; hits/misses (PBA)= 18.08481724461106/7.032333645735708; rounds (PBA)=8.380974695407685;} solar #5: {team=lawful good ; avg hp=45.1921274601687 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.02717900656046; hits/misses (PBA)= 11.457357075913777/3.9479850046860356; rounds (PBA)=8.0398313027179;} ancient red dragon: {team=chaotic evil ; avg hp=44.858950328022495 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 701.4765698219306; hits/misses (PBA)= 37.26991565135895/7.151358950328023; rounds (PBA)=14.95548266166823;} ancient white dragon: {team=chaotic evil ; avg hp=-11.59606373008435 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.52577319587628; hits/misses (PBA)= 5.170571696344893/3.4119025304592316; rounds (PBA)=2.8608247422680413;} solar #2: {team=lawful good ; avg hp=43.94236176194939 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.88940955951267; hits/misses (PBA)= 11.457825679475164/3.9203373945641986; rounds (PBA)=8.030459231490159;} solar #6: {team=lawful good ; avg hp=43.322399250234305 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.0731021555764; hits/misses (PBA)= 11.782099343955014/4.077319587628866; rounds (PBA)=8.264761012183692;} solar #7: {team=lawful good ; avg hp=42.58013120899719 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.95126522961573; hits/misses (PBA)= 11.40393626991565/3.9044048734770382; rounds (PBA)=8.009372071227741;} adult blue dragon: {team=chaotic evil ; avg hp=-11.55576382380506 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.471883786316777; hits/misses (PBA)= 1.5548266166822868/2.0328022492970947; rounds (PBA)=1.1958762886597938;} solar #3: {team=lawful good ; avg hp=43.716963448922215 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.57497656982196; hits/misses (PBA)= 11.636832239925024/4.032333645735708; rounds (PBA)=8.155107778819119;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3489.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23526.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3579; Sum of rounds: 23176; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3578; perfect battles: 0; close-call battles: 3442; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=chaotic evil ; avg hp=-10.946074322436434 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.146968426934898;} solar #3: {team=lawful good ; avg hp=-9.53059513830679 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.98211791003074; hits/misses (PBA)= 5.282760547639005/1.584241408214585; rounds (PBA)=3.4336406817546803;} ancient green dragon: {team=chaotic evil ; avg hp=384.89242805252866 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.53115395361834; hits/misses (PBA)= 13.395361832914222/4.462140262643197; rounds (PBA)=6.128806929309863;} solar #2: {team=lawful good ; avg hp=-9.50656607991059 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.50237496507404; hits/misses (PBA)= 5.303436714165968/1.5761385861972619; rounds (PBA)=3.439787650181615;} ancient white dragon: {team=chaotic evil ; avg hp=94.53199217658563 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.4601844090528; hits/misses (PBA)= 12.198379435596536/5.184967868119586; rounds (PBA)=5.930427493713328;} ancient red dragon: {team=chaotic evil ; avg hp=545.8474434199497 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.17518860016764; hits/misses (PBA)= 15.235261246158144/2.6781223805532273; rounds (PBA)=6.158703548477228;} ancient black dragon: {team=chaotic evil ; avg hp=362.06482257613857 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.57082984073764; hits/misses (PBA)= 13.223246716960045/4.400111763062308; rounds (PBA)=6.045264040234702;} solar #4: {team=lawful good ; avg hp=-9.415199776473875 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.09024867281363; hits/misses (PBA)= 5.413802738195026/1.6568873987147248; rounds (PBA)=3.5353450684548755;} solar: {team=lawful good ; avg hp=-9.504610226320201 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.56021234981839; hits/misses (PBA)= 5.251466890192791/1.5800502933780385; rounds (PBA)=3.4157585917854147;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3489.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23526.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3595; Sum of rounds: 23308; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3594; perfect battles: 0; close-call battles: 3446; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=chaotic evil ; avg hp=-10.831432545201668 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.15326842837274;} ancient black dragon: {team=chaotic evil ; avg hp=361.46592489568843 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.15744089012517; hits/misses (PBA)= 13.24673157162726/4.426703755215577; rounds (PBA)=6.0648122392211405;} ancient green dragon: {team=chaotic evil ; avg hp=384.89290681502086 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.4005563282337; hits/misses (PBA)= 13.41029207232267/4.4453407510431155; rounds (PBA)=6.119332406119611;} ancient red dragon: {team=chaotic evil ; avg hp=545.8481223922114 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.68984700973573; hits/misses (PBA)= 15.25452016689847/2.705424200278164; rounds (PBA)=6.17941585535466;} solar #2: {team=lawful good ; avg hp=-9.559666203059805 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.13101529902643; hits/misses (PBA)= 5.379972183588317/1.6091794158553547; rounds (PBA)=3.494575799721836;} solar: {team=lawful good ; avg hp=-9.513212795549373 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.3913769123783; hits/misses (PBA)= 5.251182197496523/1.592767732962448; rounds (PBA)=3.4219749652294853;} solar #4: {team=lawful good ; avg hp=-9.647009735744088 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.46759388038943; hits/misses (PBA)= 5.221140472878998/1.5949930458970794; rounds (PBA)=3.408066759388039;} ancient white dragon: {team=chaotic evil ; avg hp=96.30987482614742 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.87927677329625; hits/misses (PBA)= 12.094853963838665/5.239499304589708; rounds (PBA)=5.914603616133519;} solar #3: {team=lawful good ; avg hp=-9.506815020862309 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.87899860917942; hits/misses (PBA)= 5.362726008344923/1.6203059805285118; rounds (PBA)=3.491794158553547;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1775.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 41749.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20219; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #7: {team=chaotic evil ; avg hp=349.3857228554289 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.60147970405919; hits/misses (PBA)= 7.504099180163967/1.6646670665866827; rounds (PBA)=3.6920615876824634;} ancient black dragon #3: {team=chaotic evil ; avg hp=346.84263147370524 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.6360727854429; hits/misses (PBA)= 7.378524295140972/1.6304739052189563; rounds (PBA)=3.703659268146371;} ancient black dragon: {team=chaotic evil ; avg hp=347.2135572885423 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.29874025194961; hits/misses (PBA)= 7.382123575284943/1.661867626474705; rounds (PBA)=3.698860227954409;} ancient black dragon #2: {team=chaotic evil ; avg hp=348.5332933413317 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.71705658868227; hits/misses (PBA)= 7.446910617876425/1.674865026994601; rounds (PBA)=3.7024595080983804;} ancient black dragon #4: {team=chaotic evil ; avg hp=348.84283143371323 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.39972005598881; hits/misses (PBA)= 7.500899820035992/1.6772645470905818; rounds (PBA)=3.7074585082983402;} ancient black dragon #6: {team=chaotic evil ; avg hp=347.5130973805239 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.96920615876824; hits/misses (PBA)= 7.350529894021196/1.664867026594681; rounds (PBA)=3.687262547490502;} planetar #3: {team=lawful good ; avg hp=-8.503099380123976 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.744451109778044; hits/misses (PBA)= 0.9338132373525295/2.0619876024795043; rounds (PBA)=1.4979004199160169;} planetar: {team=lawful good ; avg hp=-8.591681663667266 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.75364927014597; hits/misses (PBA)= 0.9322135572885423/2.0755848830233954; rounds (PBA)=1.5038992201559689;} planetar #2: {team=lawful good ; avg hp=-8.49750049990002 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.58528294341132; hits/misses (PBA)= 0.9218156368726255/2.076384723055389; rounds (PBA)=1.4991001799640071;} solar: {team=lawful good ; avg hp=-8.36492701459708 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.62367526494701; hits/misses (PBA)= 3.3315336932613477/3.4243151369726057; rounds (PBA)=3.3779244151169765;} ancient black dragon #5: {team=chaotic evil ; avg hp=347.9618076384723 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.33493301339732; hits/misses (PBA)= 7.435112977404519/1.6556688662267547; rounds (PBA)=3.705458908218356;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > cg= expected rounds to survive: 301.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7053; neutral : 1.0 ± 0.0; cg: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team cg = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.7384523095381 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.182163567286544; hits/misses (PBA)= 2.1761647670465907/0.3825234953009398; rounds (PBA)=1.4103179364127174;} Polo: {team=cg; avg hp=-8.83263347330534 (from 37); avg healing spells left=9.820835832833433 (from 10); damage done (per battle average)= 0.2615476904619076; hits/misses (PBA)= 0.08158368326334733/0.5152969406118776; rounds (PBA)=0.596880623875225;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5967.5; crudely normalised: 0% > neutral = expected rounds to survive: 8215.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33208; other: 0.04 ± 0.0; neutral : 0.96 ± 0.0; > Team other = winning battles: 208; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4793; perfect battles: 0; close-call battles: 4617; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #4: {team=neutral ; avg hp=53.56808638272346 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.8130373925215; hits/misses (PBA)= 4.215556888622276/4.262747450509898; rounds (PBA)=5.219156168766247;} stone giant #3: {team=neutral ; avg hp=53.06518696260748 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.48150369926014; hits/misses (PBA)= 4.0927814437112575/4.129574085182964; rounds (PBA)=5.127374525094981;} dragon turtle: {team=other; avg hp=-8.817636472705459 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.98180363927213; hits/misses (PBA)= 14.563087382523495/3.7974405118976207; rounds (PBA)=6.149570085982804;} stone giant: {team=neutral ; avg hp=53.93821235752849 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.86402719456109; hits/misses (PBA)= 4.276544691061788/4.276744651069786; rounds (PBA)=5.2059588082383526;} stone giant #2: {team=neutral ; avg hp=53.44671065786843 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.65906818636273; hits/misses (PBA)= 4.215356928614277/4.180763847230554; rounds (PBA)=5.180563887222555;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7392.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6758.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42277; neutral : 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team neutral = winning battles: 2963; perfect battles: 0; close-call battles: 2957; > Team chaotic evil = winning battles: 2038; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #3: {team=neutral ; avg hp=12.063187362527495 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.63387322535493; hits/misses (PBA)= 5.572085582883424/3.6960607878424314; rounds (PBA)=5.362127574485103;} stone giant: {team=neutral ; avg hp=10.188562287542492 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.89042191561688; hits/misses (PBA)= 5.3321335732853425/3.583283343331334; rounds (PBA)=5.233953209358129;} kraken: {team=chaotic evil ; avg hp=17.949410117976406 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.2159568086383; hits/misses (PBA)= 21.920815836832634/1.4573085382923416; rounds (PBA)=8.06998600279944;} stone giant #2: {team=neutral ; avg hp=11.664667066586683 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.65706858628275; hits/misses (PBA)= 5.558888222355529/3.6514697060587884; rounds (PBA)=5.334933013397321;} stone giant #4: {team=neutral ; avg hp=11.867626474705059 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.86922615476905; hits/misses (PBA)= 5.570285942811438/3.673465306938612; rounds (PBA)=5.351929614077185;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 12850.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7301.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18267; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 512; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-15.856028794241151 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.42171565686863; hits/misses (PBA)= 8.629474105178964/0.8672265546890622; rounds (PBA)=3.1655668866226754;} storm giant #2: {team=chaotic good ; avg hp=186.51789642071586 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.43911217756448; hits/misses (PBA)= 3.921615676864627/0.713257348530294; rounds (PBA)=3.331733653269346;} storm giant #3: {team=chaotic good ; avg hp=184.46310737852428 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.91701659668067; hits/misses (PBA)= 3.8658268346330735/0.6860627874425115; rounds (PBA)=3.330133973205359;} storm giant: {team=chaotic good ; avg hp=185.83123375324936 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.11677664467106; hits/misses (PBA)= 3.909618076384723/0.6768646270745851; rounds (PBA)=3.335132973405319;} storm giant #4: {team=chaotic good ; avg hp=185.76604679064187 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.38312337532494; hits/misses (PBA)= 3.919216156768646/0.6980603879224155; rounds (PBA)=3.330133973205359;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {teamam=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61779; chaotic evil : 0.52 ± 0.01; lawful good : 0.48 ± 0.01; > Team chaotic evil = winning battles: 2611; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2390; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=21.599680063987204 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.2697460507899; hits/misses (PBA)= 27.519696060787844/6.8542291541691664; rounds (PBA)=11.791441711657669;} ancient red dragon: {team=chaotic evil ; avg hp=26.73025394921016 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 524.4003199360128; hits/misses (PBA)= 27.753849230153968/6.894021195760848; rounds (PBA)=11.911017796440712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5137.45; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34299; lawful evil : 0.26 ± 0.01; lawful good : 0.74 ± 0.01; > Team lawful evil = winning battles: 1275; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3726; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=2.1797640471905617 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.96140771845631; hits/misses (PBA)= 11.60747850429914/6.3377324535092985; rounds (PBA)=6.157168566286742;} adult bronze dragon: {team=lawful good ; avg hp=38.03859228154369 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.82023595280944; hits/misses (PBA)= 12.834033193361329/5.456108778244351; rounds (PBA)=6.596480703859228;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 462.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23748; other: 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team other = winning battles: 4690; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 311; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.024395120975805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062587482503499; hits/misses (PBA)= 1.324135172965407/1.9964007198560287; rounds (PBA)=3.382723455308938;} bugbear: {team=other; avg hp=18.9374125174965 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.024395120975804; hits/misses (PBA)= 1.3041391721655669/2.4063187362527496; rounds (PBA)=4.648270345930814;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21741.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16274; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 134; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-12.548290341931613 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.85722855428915; hits/misses (PBA)= 6.807838432313537/1.5298940211957608; rounds (PBA)=2.779244151169766;} iron golem #3: {team=unaligned ; avg hp=176.50349930013996 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.18496300739852; hits/misses (PBA)= 4.9868026394721054/1.2541491701659668; rounds (PBA)=3.0005998800239952;} iron golem #4: {team=unaligned ; avg hp=174.00639872025596 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.6126774645071; hits/misses (PBA)= 4.927014597080584/1.232753449310138; rounds (PBA)=3.0183963207358526;} iron golem: {team=unaligned ; avg hp=174.7246550689862 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.99540091981603; hits/misses (PBA)= 4.926414717056589/1.2335532893421315; rounds (PBA)=3.013397320535893;} iron golem #2: {team=unaligned ; avg hp=174.90821835632875 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.75524895020996; hits/misses (PBA)= 4.920815836832634/1.2193561287742452; rounds (PBA)=3.007398520295941;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5370.75; crudely normalised: 0% > unaligned = expected rounds to survive: 11606.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28623; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3577; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #2: {team=unaligned ; avg hp=121.62847430513897 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.50189962007599; hits/misses (PBA)= 4.285942811437712/3.5018996200759847; rounds (PBA)=5.143971205758848;} stone golem #4: {team=unaligned ; avg hp=118.69246150769845 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.06338732253549; hits/misses (PBA)= 4.19376124775045/3.402119576084783; rounds (PBA)=5.118376324735053;} stone golem #3: {team=unaligned ; avg hp=122.60427914417117 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.13917216556689; hits/misses (PBA)= 4.293941211757648/3.464507098580284; rounds (PBA)=5.124375124975005;} stone golem: {team=unaligned ; avg hp=119.61687662467506 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.92681463707258; hits/misses (PBA)= 4.192961407718457/3.4299140171965607; rounds (PBA)=5.109778044391121;} dragon turtle: {team=other; avg hp=-10.63127374525095 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.45790841831635; hits/misses (PBA)= 11.634673065386922/3.826634673065387; rounds (PBA)=5.15376924615077;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 25279.66; crudely normalised: 0% > neutral = expected rounds to survive: 3278.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14366; other: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem #4: {team=other; avg hp=192.3237352529494 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.08538292341532; hits/misses (PBA)= 3.5610877824435114/1.5386922615476906; rounds (PBA)=2.5766846630673865;} iron golem: {team=other; avg hp=192.89462107578484 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.11817636472705; hits/misses (PBA)= 3.5728854229154168/1.5526894621075784; rounds (PBA)=2.558088382323535;} iron golem #3: {team=other; avg hp=192.49650069986004 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.29934013197361; hits/misses (PBA)= 3.5784843031393723/1.5476904619076184; rounds (PBA)=2.559488102379524;} iron golem #2: {team=other; avg hp=193.0629874025195 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.21835632873426; hits/misses (PBA)= 3.6236752649470105/1.5458908218356329; rounds (PBA)=2.5566886622675464;} dragon turtle: {team=neutral ; avg hp=-12.72125574885023 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.22215556888622; hits/misses (PBA)= 3.53629274145171/3.4697060587882422; rounds (PBA)=2.3353329334133175;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9259.18; crudely normalised: 0% > neutral = expected rounds to survive: 4384.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64273; other: 0.09 ± 0.0; neutral : 0.91 ± 0.0; > Team other = winning battles: 463; perfect battles: 0; close-call battles: 462; > Team neutral = winning battles: 4538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #4: {team=other; avg hp=-7.943211357728455 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.0887822435513; hits/misses (PBA)= 5.409518096380724/8.151369726054789; rounds (PBA)=7.744251149770046;} shield guardian #2: {team=other; avg hp=-7.836832633473305 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.47730453909219; hits/misses (PBA)= 5.510297940411918/8.156968606278744; rounds (PBA)=7.767046590681864;} dragon turtle: {team=neutral ; avg hp=80.26414717056589 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 599.0717856428714; hits/misses (PBA)= 29.770245950809837/6.727654469106179; rounds (PBA)=12.774445110977805;} shield guardian #3: {team=other; avg hp=-7.468506298740252 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.9374125174965; hits/misses (PBA)= 5.472305538892222/8.2625474905019; rounds (PBA)=7.8188362327534495;} shield guardian: {team=other; avg hp=-7.823235352929414 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.23235352929414; hits/misses (PBA)= 5.582683463307339/8.309538092381525; rounds (PBA)=7.851429714057189;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1660.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13502; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=-12.93241351729654 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.224755048990202; hits/misses (PBA)= 0.8084383123375325/0.966006798640272; rounds (PBA)=1.7744451109778043;} fire giant: {team=lawful evil ; avg hp=153.7752449510098 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.93241351729654; hits/misses (PBA)= 2.999600079984003/0.9674065186962607; rounds (PBA)=2.699860027994401;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -26660.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3108.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15612; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-17.33013397320536 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.805238952209558; hits/misses (PBA)= 0.2409518096380724/4.476504699060188; rounds (PBA)=2.3587282543491304;} Cthulhu: {team=beyond; avg hp=769.6642671465706 (from 774); avg healing spells left=99998.75904819036 (from 99999); damage done (per battle average)= 179.33013397320536; hits/misses (PBA)= 4.33873225354929/0.23655268946210758; rounds (PBA)=3.121775644871026;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 926.96; crudely normalised: 0% > lawful good= expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19885; neutral evil : 0.99 ± 0.0; lawful good: 0.01 ± 0.0; > Team neutral evil = winning battles: 4965; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 36; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Biz: {team=lawful good; avg hp=-6.299140171965607 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.567286542691463; hits/misses (PBA)= 2.301739652069586/0.12037592481503699; rounds (PBA)=2.4293141371725655;} green hag: {team=neutral evil ; avg hp=53.43271345730854 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.299140171965607; hits/misses (PBA)= 2.2251549690061987/0.7470505898820236; rounds (PBA)=3.96500699860028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21335732853429315;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20535892821435714;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1875624875024995;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1923615276944611;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% > other= expected rounds to survive: 5347.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19055; lawful evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team lawful evil = winning battles: 4641; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 360; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=70.75144971005798 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.22035592881423; hits/misses (PBA)= 5.101779644071185/0.9242151569686062; rounds (PBA)=3.705658868226355;} frost giant: {team=other; avg hp=-11.220355928814238 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.24855028994202; hits/misses (PBA)= 3.3553289342131576/2.230753849230154; rounds (PBA)=2.853029394121176;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09898020395920816;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09258148370325935;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10937812437512498;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10517896420715857;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10697860427914417;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09998000399920016;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10057988402319536;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09798040391921616;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1296.0; crudely normalised: 0% > any evil = expected rounds to survive: 187.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1093; Sum of rounds: 11158; > Team any non-good = winning battles: 920; perfect battles: 0; close-call battles: 920; > Team any evil = winning battles: 172; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #7: {team=any non-good ; avg hp=0.757548032936871 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.419945105215005; hits/misses (PBA)= 2.299176578225069/4.174748398902104; rounds (PBA)=6.653247941445563;} cultist #4: {team=any non-good ; avg hp=0.7621225983531564 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.394327538883806; hits/misses (PBA)= 2.2589204025617566/4.165599268069533; rounds (PBA)=6.590118938700823;} cultist #12: {team=any non-good ; avg hp=0.5882891125343093 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.667886550777677; hits/misses (PBA)= 2.140896614821592/4.10064043915828; rounds (PBA)=6.434583714547118;} cultist #2: {team=any non-good ; avg hp=0.8728270814272644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.338517840805123; hits/misses (PBA)= 2.2808783165599267/4.181152790484904; rounds (PBA)=6.622140896614821;} cultist #10: {team=any non-good ; avg hp=0.5690759377859104 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.422689844464776; hits/misses (PBA)= 2.2891125343092407/4.097895699908508; rounds (PBA)=6.564501372369625;} cultist: {team=any non-good ; avg hp=0.526075022872827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.991765782250686; hits/misses (PBA)= 2.1655992680695335/4.186642268984446; rounds (PBA)=6.548032936870997;} cultist #3: {team=any non-good ; avg hp=0.6825251601097896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.257090576395242; hits/misses (PBA)= 2.2506861848124426/4.02195791399817; rounds (PBA)=6.471180237877402;} cultist #6: {team=any non-good ; avg hp=0.717291857273559 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.077767612076853; hits/misses (PBA)= 2.2369624885635866/4.150045745654163; rounds (PBA)=6.5608417200365965;} cultist #11: {team=any non-good ; avg hp=0.7017383348581885 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.988106129917657; hits/misses (PBA)= 2.202195791399817/4.152790484903934; rounds (PBA)=6.55992680695334;} lich: {team=any evil ; avg hp=0.5672461116193962 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.84537968892955; hits/misses (PBA)= 9.004574565416286/0.5343092406221409; rounds (PBA)=9.696248856358645;} cultist #5: {team=any non-good ; avg hp=0.9533394327538883 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.331198536139066; hits/misses (PBA)= 2.2763037511436415/4.199451052150046; rounds (PBA)=6.645013723696249;} cultist #9: {team=any non-good ; avg hp=1.0466605672461116 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151875571820677; hits/misses (PBA)= 2.254345837145471/4.341262580054895; rounds (PBA)=6.7813357731015556;} cultist #8: {team=any non-good ; avg hp=0.9021043000914913 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.362305580969808; hits/misses (PBA)= 2.290942360475755/4.193961573650503; rounds (PBA)=6.678865507776761;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 560.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2604.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51672; unaligned : 0.19 ± 0.01; chaotic evil : 0.81 ± 0.01; > Team unaligned = winning battles: 960; perfect battles: 0; close-call battles: 953; > Team chaotic evil = winning battles: 4041; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of spiders.: {team=unaligned ; avg hp=-3.199760047990402 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.670465906818636; hits/misses (PBA)= 0.8870225954809038/2.6430713857228554; rounds (PBA)=4.080183963207358;} swarm of spiders. #2: {team=unaligned ; avg hp=-3.2175564887022596 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.397720455908818; hits/misses (PBA)= 0.863627274545091/2.613477304539092; rounds (PBA)=4.050389922015597;} drider: {team=chaotic evil ; avg hp=30.94001199760048 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.49710057988403; hits/misses (PBA)= 19.48610277944411/9.287942411517696; rounds (PBA)=10.12877424515097;} swarm of spiders. #4: {team=unaligned ; avg hp=-3.2783443311337734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.751449710057988; hits/misses (PBA)= 0.8992201559688062/2.6770645870825835; rounds (PBA)=4.120175964807038;} swarm of spiders. #3: {team=unaligned ; avg hp=-3.175364927014597 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.81363727254549; hits/misses (PBA)= 0.8932213557288542/2.6626674665066985; rounds (PBA)=4.0975804839032195;} giant spider: {team=unaligned ; avg hp=0.6680663867226555 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.65486902619476; hits/misses (PBA)= 3.010997800439912/5.691661667666467; rounds (PBA)=8.783443311337733;} giant spider #2: {team=unaligned ; avg hp=0.7058588282343531 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.771845630873827; hits/misses (PBA)= 3.0411917616476702/5.648870225954809; rounds (PBA)=8.770445910817836;} ================================================== Encounter ================================================== Rough a priori predictions: > lg= expected rounds to survive: 8640.0; crudely normalised: 0% > cg= expected rounds to survive: -8940.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 665; Sum of rounds: 254927; > Team lg = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team cg = winning battles: 639; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Z: {team=cg; avg hp=54.66466165413534 (from 149); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.02105263157895; hits/misses (PBA)= 38.5609022556391/343.76691729323306; rounds (PBA)=383.29022556390976;} S: {team=lg; avg hp=-1.1518796992481204 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.16842105263157; hits/misses (PBA)= 18.875187969924813/363.0436090225564; rounds (PBA)=381.9563909774436;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > cg= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45440; any non-lawful : 0.0 ± 0.0; cg: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team cg = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-1.1905618876224755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0619876024795043; hits/misses (PBA)= 0.3879224155168966/7.2919416116776645; rounds (PBA)=7.6798640271945615;} Z: {team=cg; avg hp=145.9380123975205 (from 149); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.190561887622476; hits/misses (PBA)= 4.480303939212158/3.605878824235153; rounds (PBA)=9.08618276344731;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; cg: 1.0 ± 0.0; > Team cg = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Z: {team=cg; avg hp=149.0 (from 149); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; cg: 1.0 ± 0.0; > Team cg = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Z: {team=cg; avg hp=149.0 (from 149); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2451509698060388;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=other; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6642671465706859;} Thelar: {team=other; avg hp=166.0 (from 166); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Thelar: {team=unassigned mercenaries; avg hp=166.0 (from 166); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32573485302939414;} archmage: {team=unassigned mercenaries; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6742651469706059;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 5533.33; crudely normalised: 0% > any = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1501; Sum of rounds: 246810; unassigned mercenaries: 0.0 ± 0.0; any : 0.3 ± 0.01; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1501; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=106.72285143237842 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.38241172551633; hits/misses (PBA)= 32.82811459027315/130.60226515656228; rounds (PBA)=164.43037974683546;} Thelar: {team=unassigned mercenaries; avg hp=-2.3384410393071287 (from 166); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.7215189873417724; hits/misses (PBA)= 56.87475016655563/105.88674217188542; rounds (PBA)=162.76149233844103;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1287.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 74.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7456; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=56.70105978804239 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.845630873825234; hits/misses (PBA)= 1.0645870825834833/0.6164767046590682; rounds (PBA)=1.4909018196360728;} goblin: {team=neutral evil ; avg hp=-5.845630873825235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2989402119576083; hits/misses (PBA)= 0.395120975804839/0.2455508898220356; rounds (PBA)=0.6406718656268746;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12507; evil: 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team evil = winning battles: 154; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4847; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.781643671265747 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.438912217556489; hits/misses (PBA)= 1.1107778444311138/0.3635272945410918; rounds (PBA)=2.443511297740452;} man: {team=evil; avg hp=-2.4389122175564886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2183563287342531; hits/misses (PBA)= 0.4375124975004999/0.6524695060987803; rounds (PBA)=1.1207758448310339;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tazok: {team=unassigned mercenaries; avg hp=125.0 (from 125); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 25000.0; crudely normalised: 0% > other= expected rounds to survive: 2.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4740; Sum of rounds: 4740; > Team chaotic evil = winning battles: 4739; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #61: {team=chaotic evil ; avg hp=14.995780590717299 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20168776371308017; hits/misses (PBA)= 0.020042194092827006/0.010759493670886076; rounds (PBA)=0.049367088607594936;} orc #31: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18354430379746836; hits/misses (PBA)= 0.019409282700421943/0.009704641350210971; rounds (PBA)=0.04430379746835443;} orc #48: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18544303797468353; hits/misses (PBA)= 0.018565400843881856/0.008860759493670886; rounds (PBA)=0.046413502109704644;} orc #65: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2694092827004219; hits/misses (PBA)= 0.024472573839662448/0.011181434599156118; rounds (PBA)=0.056751054852320675;} orc #25: {team=chaotic evil ; avg hp=14.993248945147679 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2238396624472574; hits/misses (PBA)= 0.023206751054852322/0.010548523206751054; rounds (PBA)=0.05527426160337553;} orc #59: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19240506329113924; hits/misses (PBA)= 0.018354430379746836/0.012658227848101266; rounds (PBA)=0.053375527426160335;} orc #44: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15443037974683543; hits/misses (PBA)= 0.016033755274261603/0.010548523206751054; rounds (PBA)=0.04852320675105485;} orc #2: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18037974683544303; hits/misses (PBA)= 0.016666666666666666/0.010337552742616034; rounds (PBA)=0.0470464135021097;} orc #67: {team=chaotic evil ; avg hp=14.991772151898735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2061181434599156; hits/misses (PBA)= 0.020253164556962026/0.010548523206751054; rounds (PBA)=0.05485232067510549;} orc #82: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21455696202531646; hits/misses (PBA)= 0.019831223628691982/0.012025316455696202; rounds (PBA)=0.052953586497890295;} orc #7: {team=chaotic evil ; avg hp=14.992827004219409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26476793248945146; hits/misses (PBA)= 0.02552742616033755/0.012447257383966244; rounds (PBA)=0.056329113924050635;} orc #15: {team=chaotic evil ; avg hp=14.99535864978903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2240506329113924; hits/misses (PBA)= 0.021518987341772152/0.010548523206751054; rounds (PBA)=0.05358649789029536;} orc #92: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19135021097046415; hits/misses (PBA)= 0.02067510548523207/0.010970464135021098; rounds (PBA)=0.04746835443037975;} orc #42: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22362869198312235; hits/misses (PBA)= 0.02088607594936709/0.013713080168776372; rounds (PBA)=0.05822784810126582;} orc #80: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20443037974683545; hits/misses (PBA)= 0.019831223628691982/0.013080168776371307; rounds (PBA)=0.05168776371308017;} orc #68: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18945147679324895; hits/misses (PBA)= 0.019409282700421943/0.009915611814345991; rounds (PBA)=0.05126582278481013;} orc #90: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22573839662447256; hits/misses (PBA)= 0.02341772151898734/0.010126582278481013; rounds (PBA)=0.05527426160337553;} orc #13: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21181434599156118; hits/misses (PBA)= 0.020464135021097046/0.009704641350210971; rounds (PBA)=0.052531645569620256;} orc #32: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23354430379746835; hits/misses (PBA)= 0.021518987341772152/0.008649789029535865; rounds (PBA)=0.05;} orc #66: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19873417721518988; hits/misses (PBA)= 0.020464135021097046/0.012869198312236287; rounds (PBA)=0.0540084388185654;} orc #50: {team=chaotic evil ; avg hp=14.99367088607595 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22974683544303798; hits/misses (PBA)= 0.0229957805907173/0.010759493670886076; rounds (PBA)=0.05527426160337553;} orc #12: {team=chaotic evil ; avg hp=14.992616033755274 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2430379746835443; hits/misses (PBA)= 0.024261603375527425/0.009704641350210971; rounds (PBA)=0.05506329113924051;} orc #36: {team=chaotic evil ; avg hp=14.995569620253164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21434599156118145; hits/misses (PBA)= 0.021940928270042195/0.011181434599156118; rounds (PBA)=0.05485232067510549;} orc #57: {team=chaotic evil ; avg hp=14.990295358649789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20443037974683545; hits/misses (PBA)= 0.019409282700421943/0.012025316455696202; rounds (PBA)=0.05126582278481013;} orc #11: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2059071729957806; hits/misses (PBA)= 0.021518987341772152/0.009915611814345991; rounds (PBA)=0.05063291139240506;} orc #20: {team=chaotic evil ; avg hp=14.992616033755274 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23860759493670886; hits/misses (PBA)= 0.024050632911392405/0.010126582278481013; rounds (PBA)=0.052531645569620256;} orc #4: {team=chaotic evil ; avg hp=14.989662447257384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23586497890295358; hits/misses (PBA)= 0.02362869198312236/0.007594936708860759; rounds (PBA)=0.05379746835443038;} orc #79: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17616033755274263; hits/misses (PBA)= 0.018354430379746836/0.01350210970464135; rounds (PBA)=0.05464135021097046;} orc #55: {team=chaotic evil ; avg hp=14.99451476793249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17953586497890295; hits/misses (PBA)= 0.017932489451476793/0.010759493670886076; rounds (PBA)=0.04810126582278481;} orc #8: {team=chaotic evil ; avg hp=14.995780590717299 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22046413502109705; hits/misses (PBA)= 0.021308016877637132/0.010759493670886076; rounds (PBA)=0.05042194092827004;} orc #76: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19767932489451476; hits/misses (PBA)= 0.019831223628691982/0.012025316455696202; rounds (PBA)=0.04852320675105485;} orc #10: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23417721518987342; hits/misses (PBA)= 0.023206751054852322/0.00949367088607595; rounds (PBA)=0.05042194092827004;} orc #95: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1978902953586498; hits/misses (PBA)= 0.0189873417721519/0.010548523206751054; rounds (PBA)=0.049156118143459916;} orc #77: {team=chaotic evil ; avg hp=14.99535864978903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18438818565400844; hits/misses (PBA)= 0.020464135021097046/0.010548523206751054; rounds (PBA)=0.0510548523206751;} orc #58: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2339662447257384; hits/misses (PBA)= 0.02257383966244726/0.013713080168776372; rounds (PBA)=0.05168776371308017;} orc #33: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19388185654008439; hits/misses (PBA)= 0.019831223628691982/0.012447257383966244; rounds (PBA)=0.053164556962025315;} orc #60: {team=chaotic evil ; avg hp=14.99240506329114 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1679324894514768; hits/misses (PBA)= 0.017721518987341773/0.009071729957805906; rounds (PBA)=0.04556962025316456;} orc #46: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22236286919831225; hits/misses (PBA)= 0.023206751054852322/0.01139240506329114; rounds (PBA)=0.056329113924050635;} orc #56: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24746835443037973; hits/misses (PBA)= 0.024472573839662448/0.011603375527426161; rounds (PBA)=0.05590717299578059;} orc #85: {team=chaotic evil ; avg hp=14.99535864978903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1978902953586498; hits/misses (PBA)= 0.02088607594936709/0.011181434599156118; rounds (PBA)=0.0510548523206751;} orc #83: {team=chaotic evil ; avg hp=14.993037974683544 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2191983122362869; hits/misses (PBA)= 0.022151898734177215/0.009071729957805906; rounds (PBA)=0.0510548523206751;} orc #35: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21223628691983124; hits/misses (PBA)= 0.021940928270042195/0.011603375527426161; rounds (PBA)=0.048945147679324896;} orc #37: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19367088607594937; hits/misses (PBA)= 0.01919831223628692/0.009282700421940928; rounds (PBA)=0.04662447257383966;} orc #78: {team=chaotic evil ; avg hp=14.99198312236287 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18924050632911393; hits/misses (PBA)= 0.020464135021097046/0.011603375527426161; rounds (PBA)=0.056540084388185655;} orc #39: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1689873417721519; hits/misses (PBA)= 0.016244725738396623/0.00949367088607595; rounds (PBA)=0.04430379746835443;} orc #51: {team=chaotic evil ; avg hp=14.994725738396625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2069620253164557; hits/misses (PBA)= 0.02088607594936709/0.009071729957805906; rounds (PBA)=0.04535864978902954;} orc #43: {team=chaotic evil ; avg hp=14.995147679324894 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2219409282700422; hits/misses (PBA)= 0.021729957805907172/0.010759493670886076; rounds (PBA)=0.052953586497890295;} orc #14: {team=chaotic evil ; avg hp=14.991772151898735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.021308016877637132/0.013291139240506329; rounds (PBA)=0.05379746835443038;} orc #49: {team=chaotic evil ; avg hp=14.99451476793249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2088607594936709; hits/misses (PBA)= 0.020464135021097046/0.010548523206751054; rounds (PBA)=0.05168776371308017;} orc #52: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22426160337552742; hits/misses (PBA)= 0.021518987341772152/0.00949367088607595; rounds (PBA)=0.05232067510548523;} orc #84: {team=chaotic evil ; avg hp=14.995780590717299 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19641350210970465; hits/misses (PBA)= 0.019831223628691982/0.012658227848101266; rounds (PBA)=0.05084388185654008;} orc #86: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17742616033755274; hits/misses (PBA)= 0.01708860759493671/0.010970464135021098; rounds (PBA)=0.05189873417721519;} orc #38: {team=chaotic evil ; avg hp=14.992616033755274 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22531645569620254; hits/misses (PBA)= 0.022362869198312235/0.010759493670886076; rounds (PBA)=0.05590717299578059;} orc #73: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19324894514767932; hits/misses (PBA)= 0.019620253164556962/0.010970464135021098; rounds (PBA)=0.05;} orc #41: {team=chaotic evil ; avg hp=14.99535864978903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22468354430379747; hits/misses (PBA)= 0.022362869198312235/0.01181434599156118; rounds (PBA)=0.05232067510548523;} orc: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18860759493670887; hits/misses (PBA)= 0.019620253164556962/0.010337552742616034; rounds (PBA)=0.04852320675105485;} orc #27: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21645569620253163; hits/misses (PBA)= 0.02109704641350211/0.01139240506329114; rounds (PBA)=0.05358649789029536;} orc #19: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19831223628691982; hits/misses (PBA)= 0.021729957805907172/0.012236286919831224; rounds (PBA)=0.05189873417721519;} orc #40: {team=chaotic evil ; avg hp=14.994725738396625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21012658227848102; hits/misses (PBA)= 0.021940928270042195/0.015189873417721518; rounds (PBA)=0.059915611814345994;} orc #28: {team=chaotic evil ; avg hp=14.994725738396625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20021097046413502; hits/misses (PBA)= 0.021729957805907172/0.008227848101265823; rounds (PBA)=0.052742616033755275;} orc #88: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22046413502109705; hits/misses (PBA)= 0.02278481012658228/0.01139240506329114; rounds (PBA)=0.05210970464135021;} orc #81: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21371308016877638; hits/misses (PBA)= 0.021940928270042195/0.009071729957805906; rounds (PBA)=0.0510548523206751;} orc #26: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24219409282700421; hits/misses (PBA)= 0.024050632911392405/0.012025316455696202; rounds (PBA)=0.056751054852320675;} orc #45: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14451476793248946; hits/misses (PBA)= 0.016244725738396623/0.009704641350210971; rounds (PBA)=0.04683544303797468;} orc #16: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2318565400843882; hits/misses (PBA)= 0.02362869198312236/0.009071729957805906; rounds (PBA)=0.05379746835443038;} orc #75: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1962025316455696; hits/misses (PBA)= 0.020253164556962026/0.009915611814345991; rounds (PBA)=0.0470464135021097;} orc #53: {team=chaotic evil ; avg hp=14.993459915611814 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20232067510548524; hits/misses (PBA)= 0.020253164556962026/0.012025316455696202; rounds (PBA)=0.05147679324894515;} orc #3: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22172995780590718; hits/misses (PBA)= 0.020464135021097046/0.013291139240506329; rounds (PBA)=0.05126582278481013;} orc #101: {team=other; avg hp=-5.434599156118144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.160126582278481; hits/misses (PBA)= 0.016244725738396623/0.01919831223628692; rounds (PBA)=0.035654008438818566;} orc #96: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1930379746835443; hits/misses (PBA)= 0.01919831223628692/0.014135021097046414; rounds (PBA)=0.052742616033755275;} orc #72: {team=chaotic evil ; avg hp=14.99409282700422 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17827004219409281; hits/misses (PBA)= 0.019409282700421943/0.010970464135021098; rounds (PBA)=0.04810126582278481;} orc #87: {team=chaotic evil ; avg hp=14.99451476793249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17531645569620252; hits/misses (PBA)= 0.017721518987341773/0.009704641350210971; rounds (PBA)=0.049578059071729956;} orc #9: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18523206751054852; hits/misses (PBA)= 0.018565400843881856/0.012447257383966244; rounds (PBA)=0.05084388185654008;} orc #64: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2270042194092827; hits/misses (PBA)= 0.023206751054852322/0.010337552742616034; rounds (PBA)=0.0540084388185654;} orc #97: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16118143459915613; hits/misses (PBA)= 0.01751054852320675/0.012025316455696202; rounds (PBA)=0.05021097046413502;} orc #63: {team=chaotic evil ; avg hp=14.994725738396625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18945147679324895; hits/misses (PBA)= 0.019409282700421943/0.009071729957805906; rounds (PBA)=0.04852320675105485;} orc #34: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19704641350210972; hits/misses (PBA)= 0.0189873417721519/0.012447257383966244; rounds (PBA)=0.052953586497890295;} orc #71: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2010548523206751; hits/misses (PBA)= 0.019620253164556962/0.009915611814345991; rounds (PBA)=0.05168776371308017;} orc #91: {team=chaotic evil ; avg hp=14.992827004219409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2727848101265823; hits/misses (PBA)= 0.026371308016877638/0.011181434599156118; rounds (PBA)=0.05759493670886076;} orc #21: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1881856540084388; hits/misses (PBA)= 0.020042194092827006/0.009282700421940928; rounds (PBA)=0.0459915611814346;} orc #62: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18924050632911393; hits/misses (PBA)= 0.020464135021097046/0.01139240506329114; rounds (PBA)=0.05;} orc #98: {team=chaotic evil ; avg hp=14.993037974683544 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20506329113924052; hits/misses (PBA)= 0.019620253164556962/0.010970464135021098; rounds (PBA)=0.049367088607594936;} orc #100: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18649789029535865; hits/misses (PBA)= 0.01919831223628692/0.010126582278481013; rounds (PBA)=0.048945147679324896;} orc #69: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2080168776371308; hits/misses (PBA)= 0.021308016877637132/0.010548523206751054; rounds (PBA)=0.05021097046413502;} orc #70: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17130801687763714; hits/misses (PBA)= 0.018143459915611813/0.012447257383966244; rounds (PBA)=0.04767932489451477;} orc #17: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1991561181434599; hits/misses (PBA)= 0.019409282700421943/0.010337552742616034; rounds (PBA)=0.049367088607594936;} orc #89: {team=chaotic evil ; avg hp=14.994303797468355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20210970464135022; hits/misses (PBA)= 0.022151898734177215/0.013713080168776372; rounds (PBA)=0.05548523206751055;} orc #54: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17172995780590716; hits/misses (PBA)= 0.01708860759493671/0.011603375527426161; rounds (PBA)=0.0510548523206751;} orc #6: {team=chaotic evil ; avg hp=14.992616033755274 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19219409282700423; hits/misses (PBA)= 0.020042194092827006/0.009915611814345991; rounds (PBA)=0.0510548523206751;} orc #99: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19535864978902953; hits/misses (PBA)= 0.018776371308016876/0.012236286919831224; rounds (PBA)=0.049789029535864976;} orc #29: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21118143459915611; hits/misses (PBA)= 0.02088607594936709/0.01181434599156118; rounds (PBA)=0.0510548523206751;} orc #30: {team=chaotic evil ; avg hp=14.994725738396625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.190084388185654; hits/misses (PBA)= 0.020253164556962026/0.01139240506329114; rounds (PBA)=0.05147679324894515;} orc #24: {team=chaotic evil ; avg hp=14.99409282700422 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17869198312236287; hits/misses (PBA)= 0.018143459915611813/0.010548523206751054; rounds (PBA)=0.049156118143459916;} orc #22: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21624472573839662; hits/misses (PBA)= 0.020464135021097046/0.013713080168776372; rounds (PBA)=0.05421940928270042;} orc #18: {team=chaotic evil ; avg hp=14.993881856540085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21835443037974683; hits/misses (PBA)= 0.02109704641350211/0.010126582278481013; rounds (PBA)=0.05358649789029536;} orc #23: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18185654008438817; hits/misses (PBA)= 0.01729957805907173/0.010337552742616034; rounds (PBA)=0.0459915611814346;} orc #5: {team=chaotic evil ; avg hp=14.99367088607595 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19430379746835444; hits/misses (PBA)= 0.01919831223628692/0.010970464135021098; rounds (PBA)=0.052531645569620256;} orc #93: {team=chaotic evil ; avg hp=14.995991561181434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21476793248945147; hits/misses (PBA)= 0.02109704641350211/0.013291139240506329; rounds (PBA)=0.05759493670886076;} orc #47: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14936708860759493; hits/misses (PBA)= 0.016455696202531647/0.013924050632911392; rounds (PBA)=0.049156118143459916;} orc #94: {team=chaotic evil ; avg hp=14.996835443037975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2208860759493671; hits/misses (PBA)= 0.020253164556962026/0.01139240506329114; rounds (PBA)=0.0510548523206751;} orc #74: {team=chaotic evil ; avg hp=14.99451476793249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21308016877637131; hits/misses (PBA)= 0.022362869198312235/0.009282700421940928; rounds (PBA)=0.05527426160337553;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15456908618276344;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5150969806038792;} cthulhu #4: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24476; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=107.02599480103979 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.52829434113178; hits/misses (PBA)= 9.491901619676065/3.196360727854429; rounds (PBA)=4.892621475704859;} aboleth: {team=lawful evil ; avg hp=-7.528294341131773 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.97400519896021; hits/misses (PBA)= 6.9394121175764845/5.652469506098781; rounds (PBA)=4.198160367926414;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1155.56; crudely normalised: 0% > unaligned = expected rounds to survive: 38.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10505; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 186; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=12.27254549090182 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.314537092581483; hits/misses (PBA)= 0.7540491901619676/0.38752249550089984; rounds (PBA)=1.725854829034193;} drow #3: {team=neutral evil ; avg hp=12.36132773445311 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260747850429914; hits/misses (PBA)= 0.7456508698260348/0.41011797640471903; rounds (PBA)=1.7180563887222555;} drow #2: {team=neutral evil ; avg hp=12.385122975404919 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.406718656268747; hits/misses (PBA)= 0.7620475904819036/0.4205158968206359; rounds (PBA)=1.7166566686662668;} drow #5: {team=neutral evil ; avg hp=12.363927214557089 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.361527694461108; hits/misses (PBA)= 0.760247950409918/0.40071985602879423; rounds (PBA)=1.7024595080983804;} drow: {team=neutral evil ; avg hp=12.27114577084583 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.351929614077185; hits/misses (PBA)= 0.7514497100579884/0.41191761647670466; rounds (PBA)=1.7174565086982603;} crocodile: {team=unaligned ; avg hp=-2.695460907818436 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3459308138372323; hits/misses (PBA)= 0.4349130173965207/1.056988602279544; rounds (PBA)=1.4919016196760648;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1155.56; crudely normalised: 0% > unaligned = expected rounds to survive: 38.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10530; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 147; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=12.36632673465307 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375924815036993; hits/misses (PBA)= 0.753249350129974/0.41771645670865826; rounds (PBA)=1.7068586282743452;} crocodile: {team=unaligned ; avg hp=-2.695660867826435 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241351729654069; hits/misses (PBA)= 0.4211157768446311/1.0719856028794241; rounds (PBA)=1.493101379724055;} drow #2: {team=neutral evil ; avg hp=12.34013197360528 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271945610877824; hits/misses (PBA)= 0.7410517896420716/0.4065186962607478; rounds (PBA)=1.7150569886022795;} drow: {team=neutral evil ; avg hp=12.347730453909218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.322935412917417; hits/misses (PBA)= 0.745250949810038/0.40691861627674464; rounds (PBA)=1.7254549090181963;} drow #3: {team=neutral evil ; avg hp=12.350529894021196 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.432713457308538; hits/misses (PBA)= 0.7678464307138573/0.41771645670865826; rounds (PBA)=1.7188562287542493;} drow #5: {team=neutral evil ; avg hp=12.35392921415717 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.292141571685663; hits/misses (PBA)= 0.7480503899220156/0.4023195360927814; rounds (PBA)=1.72125574885023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} drow #5: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20635872825434912;} drow #4: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20095980803839233;} drow #2: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} drow #5: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} drow #3: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19876024795040992;} drow #2: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19956008798240352;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 977.96; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1162.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26669; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.881623675264947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0329934013197362; hits/misses (PBA)= 0.20835832833433313/0.34173165366926617; rounds (PBA)=0.9898020395920816;} bandit #2: {team=any non-lawful ; avg hp=-5.060387922415517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.099380123975205; hits/misses (PBA)= 0.22215556888622276/0.33153369326134774; rounds (PBA)=0.977004599080184;} gladiator: {team=other; avg hp=66.34033193361327 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.37972405518896; hits/misses (PBA)= 9.481903619276144/4.567886422715457; rounds (PBA)=5.331933613277345;} bandit captain: {team=any non-lawful ; avg hp=-5.437712457508498 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.527294541091784; hits/misses (PBA)= 6.71865626874625/6.730253949210158; rounds (PBA)=4.483303339332133;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1650.53; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1218.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19737; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=81.80223955208959 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.30893821235753; hits/misses (PBA)= 6.444511097780444/3.4717056588682262; rounds (PBA)=3.9462107578484305;} bandit captain: {team=any non-lawful ; avg hp=-5.308938212357528 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.19776044791042; hits/misses (PBA)= 4.659668066386723/4.666666666666667; rounds (PBA)=3.1089782043591283;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1650.53; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1218.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19782; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=81.5880823835233 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.2997400519896; hits/misses (PBA)= 6.451309738052389/3.484503099380124; rounds (PBA)=3.9556088782243553;} bandit captain: {team=any non-lawful ; avg hp=-5.299740051989602 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.411917616476703; hits/misses (PBA)= 4.681063787242551/4.7064587082583484; rounds (PBA)=3.1291741651669667;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 440.0; crudely normalised: 0% > other= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27722; chaotic good : 0.65 ± 0.01; other: 0.35 ± 0.01; > Team chaotic good = winning battles: 3229; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1772; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=other; avg hp=0.30553889222155567 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.46370725854829; hits/misses (PBA)= 1.9128174365126975/2.316536692661468; rounds (PBA)=4.58368326334733;} copper dragon wyrmling: {team=chaotic good ; avg hp=6.536292741451709 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.694461107778444; hits/misses (PBA)= 1.9324135172965407/2.396120775844831; rounds (PBA)=4.974205158968206;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 643.08; crudely normalised: 0% > any = expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18029; chaotic evil : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team chaotic evil = winning battles: 51; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4950; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-10.89362127574485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.642271545690862; hits/misses (PBA)= 1.2185562887422516/0.8428314337132573; rounds (PBA)=2.0715856828634274;} ghost: {team=any ; avg hp=33.35772845430914 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.89362127574485; hits/misses (PBA)= 1.8286342731453709/0.769246150769846; rounds (PBA)=3.5876824635072984;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 440.0; crudely normalised: 0% > Good= expected rounds to survive: 231.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 62385; any non-good : 0.99 ± 0.0; Good: 0.01 ± 0.0; > Team any non-good = winning battles: 4934; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 67; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Gil: {team=Good; avg hp=-1.9310137972405519 (from 51); avg healing spells left=0.0 (from 3); damage done (per battle average)= 15.961407718456309; hits/misses (PBA)= 5.808838232353529/5.779644071185763; rounds (PBA)=11.601879624075185;} cult fanatic: {team=any non-good ; avg hp=17.038592281543693 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.43351329734053; hits/misses (PBA)= 14.090181963607279/9.331133773245352; rounds (PBA)=12.451509698060388;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -17861.54; crudely normalised: 0% > neutral evil = expected rounds to survive: 57.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5002; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-16.09258148370326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17596480703859227; hits/misses (PBA)= 0.021995600879824034/0.9168166366726654; rounds (PBA)=0.9388122375524895;} Cthulhu: {team=beyond; avg hp=773.9146170765847 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 10.04379124175165; hits/misses (PBA)= 0.26194761047790444/0.015196960607878424; rounds (PBA)=0.8784243151369726;} cthulhu #3: {team=beyond; avg hp=773.9490101979604 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 13.989602079584083; hits/misses (PBA)= 0.3685262947410518/0.016996600679864027; rounds (PBA)=0.5828834233153369;} cthulhu #2: {team=beyond; avg hp=773.9604079184163 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 14.059188162367526; hits/misses (PBA)= 0.3695260947810438/0.01999600079984003; rounds (PBA)=0.587882423515297;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2228.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13466; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-2.8970205958808237 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0951809638072385; hits/misses (PBA)= 0.7928414317136573/1.198360327934413; rounds (PBA)=1.9912017596480704;} bandit captain: {team=any non-lawful ; avg hp=61.90481903619276 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.897020595880825; hits/misses (PBA)= 4.648270345930814/1.5202959408118377; rounds (PBA)=2.6926614677064586;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7064587082583483;} air elemental: {team=other; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29354129174165167;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5046990601879624;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4953009398120376;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > NG= expected rounds to survive: 56.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24017; unaligned : 0.0 ± 0.0; NG: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=unaligned ; avg hp=-1.6384723055388921 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5490901819636073; hits/misses (PBA)= 0.47190561887622473/1.0971805638872225; rounds (PBA)=2.6276744651069786;} rat: {team=unaligned ; avg hp=-1.6094781043791242 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5740851829634073; hits/misses (PBA)= 0.48990201959608076/1.190361927614477; rounds (PBA)=2.6416716656668666;} Mysterii: {team=NG; avg hp=12.876824635072985 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247950409918016; hits/misses (PBA)= 2.0/1.8024395120975805; rounds (PBA)=4.802439512097581;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2736.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 204.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12155; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-11.928814237152569 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.509498100379924; hits/misses (PBA)= 0.2445510897820436/0.585882823435313; rounds (PBA)=0.8304339132173565;} gorgon: {team=unaligned ; avg hp=112.49050189962007 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.92881423715257; hits/misses (PBA)= 1.0/0.4305138972205559; rounds (PBA)=2.430513897220556;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2505498900219956;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 19097.86; crudely normalised: 0% > unaligned = expected rounds to survive: 10730.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40850; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team unaligned = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=-15.755448910217956 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.72905418916217; hits/misses (PBA)= 6.084183163367326/6.063387322535493; rounds (PBA)=4.564687062587483;} adult gold dragon #3: {team=lawful good ; avg hp=-15.548490301939612 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.91441711657669; hits/misses (PBA)= 6.123375324935013/6.145370925814837; rounds (PBA)=4.584683063387322;} adult gold dragon: {team=lawful good ; avg hp=-15.571085782843431 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.93541291741651; hits/misses (PBA)= 6.120775844831034/6.05618876224755; rounds (PBA)=4.556888622275545;} tarrasque: {team=unaligned ; avg hp=255.75084983003399 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1086.4603079384124; hits/misses (PBA)= 35.5744851029794/2.255348930213957; rounds (PBA)=8.166566686662668;} adult gold dragon #4: {team=lawful good ; avg hp=-15.585282943411318 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.67026594681064; hits/misses (PBA)= 6.140571885622875/6.126374725054989; rounds (PBA)=4.581283743251349;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 19097.86; crudely normalised: 0% > unaligned = expected rounds to survive: 10730.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40894; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team unaligned = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=256.97920415916815 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1086.9316136772645; hits/misses (PBA)= 35.62967406518696/2.279344131173765; rounds (PBA)=8.176564687062587;} adult gold dragon #2: {team=lawful good ; avg hp=-15.691461707658469 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.93181363727254; hits/misses (PBA)= 6.110377924415117/6.156568686262747; rounds (PBA)=4.597080583883224;} adult gold dragon: {team=lawful good ; avg hp=-15.629674065186963 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.92681463707258; hits/misses (PBA)= 6.059588082383523/6.089182163567287; rounds (PBA)=4.561087782443511;} adult gold dragon #4: {team=lawful good ; avg hp=-15.706058788242352 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.90421915616876; hits/misses (PBA)= 6.118176364727055/6.119776044791042; rounds (PBA)=4.580483903219356;} adult gold dragon #3: {team=lawful good ; avg hp=-15.904419116176765 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.25794841031794; hits/misses (PBA)= 6.1345730853829235/6.15996800639872; rounds (PBA)=4.598480303939212;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 18277.24; crudely normalised: 0% > unaligned = expected rounds to survive: 11552.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39209; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful good ; avg hp=-14.75504899020196 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5782843431313738;} adult red dragon: {team=lawful good ; avg hp=-16.004399120175965 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.0981803639272; hits/misses (PBA)= 9.151969606078785/9.126974605078985; rounds (PBA)=6.092981403719256;} adult silver dragon: {team=lawful good ; avg hp=-15.828034393121376 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.39512097580484; hits/misses (PBA)= 4.711457708458308/5.766046790641871; rounds (PBA)=3.49250149970006;} adult gold dragon: {team=lawful good ; avg hp=-16.196560687862426 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.82063587282545; hits/misses (PBA)= 9.48630273945211/9.468106378724254; rounds (PBA)=6.318136372725455;} tarrasque: {team=unaligned ; avg hp=274.6860627874425 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1042.7840431913617; hits/misses (PBA)= 34.0747850429914/2.080783843231354; rounds (PBA)=7.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 570.18; crudely normalised: 0% > other= expected rounds to survive: 8.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5548; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 339; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=other; avg hp=-2.697860427914417 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0689862027594481; hits/misses (PBA)= 0.23135372925414918/0.2391521695660868; rounds (PBA)=0.47050589882023597;} kobold #5: {team=lawful evil ; avg hp=4.711057788442312 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.003999200159968; hits/misses (PBA)= 0.21255748850229955/0.10777844431113777; rounds (PBA)=0.735252949410118;} hell hound: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7808438312337533; hits/misses (PBA)= 0.48310337932413516/0.20515896820635873; rounds (PBA)=0.879624075184963;} kobold #4: {team=lawful evil ; avg hp=4.736852629474106 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9576084783043392; hits/misses (PBA)= 0.20495900819836033/0.11317736452709458; rounds (PBA)=0.729254149170166;} kobold #3: {team=lawful evil ; avg hp=4.734053189362127 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9508098380323935; hits/misses (PBA)= 0.20355928814237154/0.10897820435912818; rounds (PBA)=0.7274545090981803;} kobold #2: {team=lawful evil ; avg hp=4.7490501899620075 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0045990801839633; hits/misses (PBA)= 0.21435712857428516/0.11317736452709458; rounds (PBA)=0.7236552689462108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=other; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 325.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 242.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46266; lawful evil : 0.88 ± 0.0; neutral evil : 0.12 ± 0.0; > Team lawful evil = winning battles: 4399; perfect battles: 0; close-call battles: 3443; > Team neutral evil = winning battles: 602; perfect battles: 0; close-call battles: 558; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=11.950809838032393 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.658268346330733; hits/misses (PBA)= 2.7030593881223757/3.425114977004599; rounds (PBA)=6.4687062587482504;} duergar #5: {team=lawful evil ; avg hp=12.121775644871025 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.653869226154768; hits/misses (PBA)= 2.7082583483303337/3.503099380123975; rounds (PBA)=6.552889422115577;} duergar #2: {team=lawful evil ; avg hp=12.051989602079583 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.767046590681865; hits/misses (PBA)= 2.713257348530294/3.4781043791241752; rounds (PBA)=6.537092581483703;} drow #2: {team=neutral evil ; avg hp=-2.5732853429314138 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.50509898020396; hits/misses (PBA)= 1.9598080383923215/2.5750849830033995; rounds (PBA)=4.894021195760848;} duergar: {team=lawful evil ; avg hp=11.974205158968207 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.596880623875226; hits/misses (PBA)= 2.7120575884823035/3.4175164967006597; rounds (PBA)=6.47370525894821;} drow #5: {team=neutral evil ; avg hp=-2.5098980203959207 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.782043591281743; hits/misses (PBA)= 2.012397520495901/2.583283343331334; rounds (PBA)=4.940811837632474;} drow #3: {team=neutral evil ; avg hp=-2.5850829834033195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.779044191161768; hits/misses (PBA)= 2.0051989602079585/2.599880023995201; rounds (PBA)=4.969806038792242;} drow #4: {team=neutral evil ; avg hp=-2.554289142171566 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.70385922815437; hits/misses (PBA)= 1.9872025594881024/2.5782843431313736; rounds (PBA)=4.920215956808638;} drow #6: {team=neutral evil ; avg hp=-2.4745050989802038 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.677064587082583; hits/misses (PBA)= 1.9944011197760447/2.5886822635472906; rounds (PBA)=4.940211957608478;} duergar #4: {team=lawful evil ; avg hp=11.856628674265147 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.528294341131772; hits/misses (PBA)= 2.689862027594481/3.431513697260548; rounds (PBA)=6.453109378124375;} drow: {team=neutral evil ; avg hp=-2.5072985402919414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59748050389922; hits/misses (PBA)= 1.9812037592481504/2.6676664667066587; rounds (PBA)=4.994601079784043;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 268.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5942.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35779; neutral : 0.55 ± 0.01; chaotic evil : 0.45 ± 0.01; > Team neutral = winning battles: 2729; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2272; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=12.417716456708659 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.45670865826835; hits/misses (PBA)= 2.4277144571085785/3.69626074785043; rounds (PBA)=6.669666066786642;} gargoyle: {team=chaotic evil ; avg hp=4.543291341731654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.58228354329134; hits/misses (PBA)= 9.540491901619676/2.392921415716857; rounds (PBA)=6.314537092581483;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12725; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.713257348530293; hits/misses (PBA)= 1.0/0.5444911017796441; rounds (PBA)=2.544491101779644;} frog: {team=unaligned ; avg hp=-11.713257348530293 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.1381723655268947;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12696; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frog: {team=unaligned ; avg hp=-11.708858228354329 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.120375924815037;} ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.708858228354329; hits/misses (PBA)= 1.0/0.5386922615476905; rounds (PBA)=2.5386922615476903;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2507.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3175.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29560; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=-7.432313537292542 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.91361727654469; hits/misses (PBA)= 3.4197160567886424/4.136372725454909; rounds (PBA)=3.976404719056189;} troll: {team=chaotic evil ; avg hp=-7.34633073385323 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.56908618276345; hits/misses (PBA)= 3.3805238952209558/4.089182163567287; rounds (PBA)=3.9494101179764045;} adult black dragon: {team=other; avg hp=123.51729654069186 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.77864427114577; hits/misses (PBA)= 12.420715856828634/3.3355328934213158; rounds (PBA)=5.910817836432713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3665.45; crudely normalised: 0% > unaligned = expected rounds to survive: 1178.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26930; any : 0.97 ± 0.0; unaligned : 0.03 ± 0.0; > Team any = winning battles: 4843; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 158; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-4.682663467306539 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.09238152369527; hits/misses (PBA)= 5.605878824235153/3.732853429314137; rounds (PBA)=4.696060787842431;} gladiator: {team=any ; avg hp=46.90761847630474 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.68266346730654; hits/misses (PBA)= 10.619476104779045/3.4875024995001; rounds (PBA)=5.336132773445311;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 94.29; crudely normalised: 0% > any = expected rounds to survive: 69.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21980; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=16.19116176764647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.305138972205558; hits/misses (PBA)= 2.3705258948210357/1.0231953609278144; rounds (PBA)=4.391721655668866;} acolyte: {team=any ; avg hp=-2.305138972205559 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.808838232353529; hits/misses (PBA)= 2.176364727054589/0.7216556688662268; rounds (PBA)=2.9000199960008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21756; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 10; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=78.79864027194562 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.22675464907019; hits/misses (PBA)= 8.445510897820435/2.6036792641471704; rounds (PBA)=4.348130373925215;} air elemental: {team=neutral ; avg hp=-6.203159368126375 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.592281543691264; hits/misses (PBA)= 4.103379324135173/2.510897820435913; rounds (PBA)=3.309138172365527;} acolyte: {team=any ; avg hp=-4.8992201559688064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48470305938812236; hits/misses (PBA)= 0.1731653669266147/0.2545490901819636; rounds (PBA)=0.4277144571085783;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33923; lawful good : 0.46 ± 0.01; chaotic evil : 0.54 ± 0.01; > Team lawful good = winning battles: 2319; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2682; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.46390721855629 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.3267346530694; hits/misses (PBA)= 14.319536092781444/3.5846830633873226; rounds (PBA)=6.3353329334133175;} adult gold dragon: {team=lawful good ; avg hp=13.673265346930615 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.5360927814437; hits/misses (PBA)= 14.056188762247551/3.502899420115977; rounds (PBA)=6.17376524695061;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1996; Sum of rounds: 23943; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1995; perfect battles: 0; close-call battles: 1994; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-7.023547094188377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4524048096192383; hits/misses (PBA)= 0.5195390781563126/0.4714428857715431; rounds (PBA)=0.9909819639278558;} goblin #2: {team=neutral evil ; avg hp=-6.951402805611222 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2970941883767535; hits/misses (PBA)= 0.22344689378757515/0.2029058116232465; rounds (PBA)=0.42635270541082165;} goblin #5: {team=neutral evil ; avg hp=-6.979959919839679 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2610220440881763; hits/misses (PBA)= 0.21693386773547094/0.21192384769539077; rounds (PBA)=0.4288577154308617;} goblin #8: {team=neutral evil ; avg hp=-7.080160320641283 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2670340681362726; hits/misses (PBA)= 0.21793587174348697/0.20190380761523047; rounds (PBA)=0.4198396793587174;} knight: {team=any ; avg hp=-8.680861723446894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.390781563126254; hits/misses (PBA)= 3.907815631262525/2.7955911823647295; rounds (PBA)=3.3517034068136273;} mammoth: {team=unaligned ; avg hp=-7.059118236472946 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.68286573146293; hits/misses (PBA)= 5.657314629258517/2.1768537074148298; rounds (PBA)=7.834168336673347;} goblin #10: {team=neutral evil ; avg hp=-7.200400801603206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3201402805611222; hits/misses (PBA)= 0.23146292585170342/0.20691382765531063; rounds (PBA)=0.43837675350701405;} polar bear: {team=unaligned ; avg hp=-6.1497995991983965 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.400801603206414; hits/misses (PBA)= 1.904809619238477/1.1392785571142285; rounds (PBA)=1.5220440881763526;} manticore: {team=lawful evil ; avg hp=-8.557114228456914 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.06062124248497; hits/misses (PBA)= 5.43436873747495/5.38877755511022; rounds (PBA)=3.6077154308617234;} octopus: {team=unaligned ; avg hp=-6.81062124248497 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.028557114228456915; hits/misses (PBA)= 0.026052104208416832/0.026052104208416832; rounds (PBA)=0.052104208416833664;} gnoll #2: {team=chaotic evil ; avg hp=-7.125250501002004 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4604208416833666; hits/misses (PBA)= 0.5220440881763527/0.469438877755511; rounds (PBA)=0.9914829659318637;} goblin #6: {team=neutral evil ; avg hp=-6.987975951903808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1683366733466933; hits/misses (PBA)= 0.20090180360721444/0.21693386773547094; rounds (PBA)=0.41783567134268534;} bugbear: {team=chaotic evil ; avg hp=-7.362224448897796 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723446893787575; hits/misses (PBA)= 0.8271543086172345/0.6808617234468938; rounds (PBA)=1.5080160320641283;} knight #2: {team=any ; avg hp=-8.877254509018035 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.16583166332666; hits/misses (PBA)= 3.9013026052104207/2.811122244488978; rounds (PBA)=3.3562124248496996;} mummy lord: {team=lawful evil ; avg hp=-8.881763527054108 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.92985971943888; hits/misses (PBA)= 4.603206412825651/1.7369739478957915; rounds (PBA)=6.340180360721443;} goblin #3: {team=neutral evil ; avg hp=-7.134769539078157 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2945891783567134; hits/misses (PBA)= 0.22344689378757515/0.20791583166332667; rounds (PBA)=0.4313627254509018;} goblin #4: {team=neutral evil ; avg hp=-7.174849699398798 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.315130260521042; hits/misses (PBA)= 0.23246492985971945/0.20490981963927857; rounds (PBA)=0.437374749498998;} nightmare: {team=neutral evil ; avg hp=-8.27304609218437 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.146793587174347; hits/misses (PBA)= 1.812625250501002/1.5506012024048097; rounds (PBA)=3.3632264529058116;} knight #3: {team=any ; avg hp=-8.541082164328657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.22795591182365; hits/misses (PBA)= 3.87374749498998/2.8687374749498997; rounds (PBA)=3.37124248496994;} goblin: {team=neutral evil ; avg hp=-7.124248496993988 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.256012024048096; hits/misses (PBA)= 0.21693386773547094/0.20240480961923848; rounds (PBA)=0.4193386773547094;} gynosphinx: {team=lawful neutral ; avg hp=-7.472945891783567 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.1437875751503; hits/misses (PBA)= 13.86623246492986/8.471442885771543; rounds (PBA)=11.169338677354709;} goblin #9: {team=neutral evil ; avg hp=-7.071142284569138 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3201402805611222; hits/misses (PBA)= 0.22294589178356713/0.18386773547094187; rounds (PBA)=0.40681362725450904;} adult black dragon: {team=chaotic evil ; avg hp=149.49899799599197 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.2309619238477; hits/misses (PBA)= 27.425851703406813/6.561623246492986; rounds (PBA)=11.99498997995992;} goblin #7: {team=neutral evil ; avg hp=-6.894789579158316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.277555110220441; hits/misses (PBA)= 0.21793587174348697/0.20040080160320642; rounds (PBA)=0.4183366733466934;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2031; Sum of rounds: 24316; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2030; perfect battles: 0; close-call battles: 2029; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-8.79862136878385 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.74741506646971; hits/misses (PBA)= 4.640571147218119/1.6907927129492861; rounds (PBA)=6.331363860167405;} adult black dragon: {team=chaotic evil ; avg hp=150.43476120137862 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.03692762186114; hits/misses (PBA)= 27.383062530773017/6.532250123092073; rounds (PBA)=11.972427375677006;} gnoll: {team=chaotic evil ; avg hp=-7.193008370260955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6494337764647957; hits/misses (PBA)= 0.551452486459872/0.44214672575086167; rounds (PBA)=0.9935992122107337;} knight: {team=any ; avg hp=-8.730182176267848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.24864598719842; hits/misses (PBA)= 3.901033973412112/2.7971442639094044; rounds (PBA)=3.3490891186607583;} knight #2: {team=any ; avg hp=-8.28606597735106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.834071885770555; hits/misses (PBA)= 3.847858197932053/2.7971442639094044; rounds (PBA)=3.3225012309207287;} goblin #6: {team=neutral evil ; avg hp=-6.957656326932546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.381585425898572; hits/misses (PBA)= 0.2363367799113737/0.19202363367799113; rounds (PBA)=0.42836041358936483;} polar bear: {team=unaligned ; avg hp=-6.443131462333826 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.738552437223042; hits/misses (PBA)= 1.9374692269817824/1.1575578532742492; rounds (PBA)=1.5475135401280158;} goblin #4: {team=neutral evil ; avg hp=-7.056129985228951 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3042836041358936; hits/misses (PBA)= 0.22107336287543083/0.2087641555883801; rounds (PBA)=0.4298375184638109;} goblin #2: {team=neutral evil ; avg hp=-7.24519940915805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2259970457902511; hits/misses (PBA)= 0.21664204825209257/0.21073362875430823; rounds (PBA)=0.4273756770064008;} knight #3: {team=any ; avg hp=-8.57065484982767 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46971935007385; hits/misses (PBA)= 3.9039881831610046/2.839487936976859; rounds (PBA)=3.3717380600689317;} goblin #5: {team=neutral evil ; avg hp=-7.323485967503693 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1728212703101921; hits/misses (PBA)= 0.20039389463318563/0.2136878385032004; rounds (PBA)=0.414081733136386;} goblin #9: {team=neutral evil ; avg hp=-7.083702609551945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2432299359921222; hits/misses (PBA)= 0.22008862629246675/0.21811915312653865; rounds (PBA)=0.4382077794190054;} gnoll #2: {team=chaotic evil ; avg hp=-6.865583456425406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.568685376661743; hits/misses (PBA)= 0.5278188084687346/0.4667651403249631; rounds (PBA)=0.9945839487936977;} goblin #7: {team=neutral evil ; avg hp=-7.07287050713934 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3545051698670605; hits/misses (PBA)= 0.23042836041358936/0.19399310684391924; rounds (PBA)=0.4244214672575086;} octopus: {team=unaligned ; avg hp=-6.756770064007878 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023633677991137372; hits/misses (PBA)= 0.021664204825209258/0.025110782865583457; rounds (PBA)=0.04677498769079271;} goblin #10: {team=neutral evil ; avg hp=-7.117676021664205 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3195470211718365; hits/misses (PBA)= 0.22156573116691286/0.20974889217134415; rounds (PBA)=0.43131462333825704;} mammoth: {team=unaligned ; avg hp=-7.14081733136386 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.32447070408665; hits/misses (PBA)= 5.685376661742984/2.121122599704579; rounds (PBA)=7.806499261447563;} nightmare: {team=neutral evil ; avg hp=-8.350566223535205 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.802560315115706; hits/misses (PBA)= 1.863613983259478/1.4908911866075825; rounds (PBA)=3.3545051698670605;} gynosphinx: {team=lawful neutral ; avg hp=-7.559822747415066 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.1398325947809; hits/misses (PBA)= 13.734121122599705/8.504185130477596; rounds (PBA)=11.11915312653865;} goblin #8: {team=neutral evil ; avg hp=-7.165435745937962 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1152141802067947; hits/misses (PBA)= 0.19054652880354506/0.23190546528803546; rounds (PBA)=0.4224519940915805;} manticore: {team=lawful evil ; avg hp=-8.297390448055145 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.622353520433286; hits/misses (PBA)= 5.340226489414082/5.359921221073363; rounds (PBA)=3.566715903495815;} goblin #3: {team=neutral evil ; avg hp=-6.938946331856228 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.311176760216642; hits/misses (PBA)= 0.2220580994583949/0.20285573609059576; rounds (PBA)=0.42491383554899065;} goblin: {team=neutral evil ; avg hp=-7.070901033973412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.187592319054653; hits/misses (PBA)= 0.2048252092565239/0.22451994091580502; rounds (PBA)=0.4293451501723289;} bugbear: {team=chaotic evil ; avg hp=-7.529295913343181 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.176760216642048; hits/misses (PBA)= 0.7892663712456918/0.6967011324470704; rounds (PBA)=1.4859675036927622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2700.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 3017.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1872; Sum of rounds: 22299; lawful evil : 0.02 ± 0.0; any chaotic : 0.36 ± 0.01; > Team lawful evil = winning battles: 95; perfect battles: 0; close-call battles: 84; > Team any chaotic = winning battles: 1777; perfect battles: 0; close-call battles: 1777; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=23.965811965811966 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.04861111111111; hits/misses (PBA)= 2.594551282051282/4.90491452991453; rounds (PBA)=7.639423076923077;} berserker #4: {team=any chaotic ; avg hp=24.046474358974358 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.346688034188034; hits/misses (PBA)= 2.701923076923077/4.915064102564102; rounds (PBA)=7.744123931623932;} berserker #3: {team=any chaotic ; avg hp=24.858974358974358 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.3125; hits/misses (PBA)= 2.7126068376068377/4.880341880341881; rounds (PBA)=7.71741452991453;} berserker #6: {team=any chaotic ; avg hp=22.73931623931624 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.74145299145299; hits/misses (PBA)= 2.5555555555555554/4.881410256410256; rounds (PBA)=7.574252136752137;} berserker #10: {team=any chaotic ; avg hp=24.009615384615383 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.500534188034187; hits/misses (PBA)= 2.7072649572649574/4.9043803418803416; rounds (PBA)=7.740384615384615;} berserker #11: {team=any chaotic ; avg hp=24.2232905982906 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.278311965811966; hits/misses (PBA)= 2.621794871794872/4.9081196581196584; rounds (PBA)=7.672008547008547;} berserker #12: {team=any chaotic ; avg hp=24.963675213675213 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.233974358974358; hits/misses (PBA)= 2.6869658119658117/4.959935897435898; rounds (PBA)=7.7681623931623935;} berserker #13: {team=any chaotic ; avg hp=22.87232905982906 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.218482905982906; hits/misses (PBA)= 2.6207264957264957/4.943910256410256; rounds (PBA)=7.689102564102564;} berserker #14: {team=any chaotic ; avg hp=22.956196581196583 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.071581196581196; hits/misses (PBA)= 2.610576923076923/4.753739316239316; rounds (PBA)=7.490384615384615;} adult green dragon: {team=lawful evil ; avg hp=-5.490918803418803 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.29594017094018; hits/misses (PBA)= 12.137820512820513/0.7403846153846154; rounds (PBA)=4.292735042735043;} berserker #5: {team=any chaotic ; avg hp=23.232371794871796 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.577457264957264; hits/misses (PBA)= 2.640491452991453/4.859508547008547; rounds (PBA)=7.632478632478633;} berserker #16: {team=any chaotic ; avg hp=22.754807692307693 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.378739316239315; hits/misses (PBA)= 2.6303418803418803/4.81517094017094; rounds (PBA)=7.585470085470085;} berserker #7: {team=any chaotic ; avg hp=23.675213675213676 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.578525641025642; hits/misses (PBA)= 2.6212606837606836/4.902243589743589; rounds (PBA)=7.661324786324786;} berserker: {team=any chaotic ; avg hp=23.439102564102566 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.47596153846154; hits/misses (PBA)= 2.6255341880341883/4.9252136752136755; rounds (PBA)=7.6693376068376065;} berserker #8: {team=any chaotic ; avg hp=22.211004273504273 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.39903846153846; hits/misses (PBA)= 2.6169871794871793/4.840277777777778; rounds (PBA)=7.575854700854701;} berserker #9: {team=any chaotic ; avg hp=22.59188034188034 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.48878205128205; hits/misses (PBA)= 2.5731837606837606/4.7868589743589745; rounds (PBA)=7.482905982905983;} adult blue dragon: {team=lawful evil ; avg hp=-3.028311965811966 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.3167735042736; hits/misses (PBA)= 32.7991452991453/1.8071581196581197; rounds (PBA)=11.56784188034188;} berserker #15: {team=any chaotic ; avg hp=24.89903846153846 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.920405982905983; hits/misses (PBA)= 2.6629273504273505/4.91292735042735; rounds (PBA)=7.697649572649572;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1728.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 4715.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1768; Sum of rounds: 10377; lawful evil : 0.0 ± 0.0; any chaotic : 0.35 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1768; perfect battles: 0; close-call battles: 1768; ------------------------------------------------- Combattants ------------------------------------------------ berserker #8: {team=any chaotic ; avg hp=53.15893665158371 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52714932126697; hits/misses (PBA)= 1.6894796380090498/3.1702488687782804; rounds (PBA)=4.9457013574660635;} berserker #12: {team=any chaotic ; avg hp=53.959841628959275 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.898755656108598; hits/misses (PBA)= 1.6990950226244343/3.171945701357466; rounds (PBA)=4.957579185520362;} berserker #22: {team=any chaotic ; avg hp=52.85803167420814 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.01074660633484; hits/misses (PBA)= 1.7341628959276019/3.079185520361991; rounds (PBA)=4.90158371040724;} berserker #14: {team=any chaotic ; avg hp=51.68891402714932 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.332013574660632; hits/misses (PBA)= 1.657239819004525/3.141968325791855; rounds (PBA)=4.904411764705882;} berserker #17: {team=any chaotic ; avg hp=52.713235294117645 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.027714932126695; hits/misses (PBA)= 1.637443438914027/3.2036199095022626; rounds (PBA)=4.916289592760181;} berserker #3: {team=any chaotic ; avg hp=52.84954751131222 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.00848416289593; hits/misses (PBA)= 1.710972850678733/3.123868778280543; rounds (PBA)=4.919683257918552;} berserker #24: {team=any chaotic ; avg hp=53.053733031674206 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.535067873303166; hits/misses (PBA)= 1.6736425339366516/3.1911764705882355; rounds (PBA)=4.9468325791855206;} berserker #5: {team=any chaotic ; avg hp=53.91233031674208 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.183823529411764; hits/misses (PBA)= 1.7245475113122173/3.1759049773755654; rounds (PBA)=4.979638009049774;} berserker #11: {team=any chaotic ; avg hp=53.91968325791855 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.645361990950228; hits/misses (PBA)= 1.6990950226244343/3.1990950226244346; rounds (PBA)=4.980769230769231;} berserker #21: {team=any chaotic ; avg hp=53.42986425339367 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.352941176470587; hits/misses (PBA)= 1.659502262443439/3.2047511312217196; rounds (PBA)=4.949660633484163;} berserker: {team=any chaotic ; avg hp=53.0514705882353 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.64027149321267; hits/misses (PBA)= 1.6843891402714932/3.1770361990950224; rounds (PBA)=4.945135746606335;} berserker #19: {team=any chaotic ; avg hp=53.25452488687783 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.271493212669682; hits/misses (PBA)= 1.7347285067873304/3.1555429864253393; rounds (PBA)=4.963235294117647;} berserker #6: {team=any chaotic ; avg hp=51.2420814479638 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.6210407239819; hits/misses (PBA)= 1.6917420814479638/3.0831447963800906; rounds (PBA)=4.860859728506787;} berserker #23: {team=any chaotic ; avg hp=53.31278280542986 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.800904977375566; hits/misses (PBA)= 1.707579185520362/3.1527149321266967; rounds (PBA)=4.952488687782806;} berserker #18: {team=any chaotic ; avg hp=54.04468325791855 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29524886877828; hits/misses (PBA)= 1.739819004524887/3.16289592760181; rounds (PBA)=4.979072398190045;} berserker #20: {team=any chaotic ; avg hp=53.73868778280543 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.27997737556561; hits/misses (PBA)= 1.669683257918552/3.2024886877828056; rounds (PBA)=4.95079185520362;} berserker #2: {team=any chaotic ; avg hp=54.116515837104075 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.83823529411765; hits/misses (PBA)= 1.710972850678733/3.1578054298642533; rounds (PBA)=4.953054298642534;} berserker #4: {team=any chaotic ; avg hp=54.12160633484163 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.951923076923077; hits/misses (PBA)= 1.716628959276018/3.197398190045249; rounds (PBA)=4.994909502262443;} adult blue dragon: {team=lawful evil ; avg hp=-5.72737556561086 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.10011312217193; hits/misses (PBA)= 15.337669683257918/0.958710407239819; rounds (PBA)=5.432126696832579;} berserker #10: {team=any chaotic ; avg hp=54.28450226244344 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.770927601809955; hits/misses (PBA)= 1.706447963800905/3.16289592760181; rounds (PBA)=4.953619909502263;} berserker #15: {team=any chaotic ; avg hp=52.97115384615385 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.565045248868778; hits/misses (PBA)= 1.6713800904977376/3.1623303167420813; rounds (PBA)=4.927601809954751;} adult green dragon: {team=lawful evil ; avg hp=-5.692873303167421 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.85237556561086; hits/misses (PBA)= 6.886877828054299/0.5113122171945701; rounds (PBA)=2.4660633484162897;} berserker #16: {team=any chaotic ; avg hp=53.265837104072396 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.445135746606336; hits/misses (PBA)= 1.6781674208144797/3.112556561085973; rounds (PBA)=4.893099547511312;} berserker #25: {team=any chaotic ; avg hp=53.10463800904977 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.199095022624434; hits/misses (PBA)= 1.7194570135746607/3.143099547511312; rounds (PBA)=4.947963800904978;} berserker #7: {team=any chaotic ; avg hp=53.13631221719457 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.27601809954751; hits/misses (PBA)= 1.6481900452488687/3.1792986425339365; rounds (PBA)=4.927036199095022;} berserker #13: {team=any chaotic ; avg hp=54.25961538461539 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.497737556561084; hits/misses (PBA)= 1.6544117647058822/3.2200226244343892; rounds (PBA)=4.951923076923077;} berserker #9: {team=any chaotic ; avg hp=53.668552036199095 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.499434389140273; hits/misses (PBA)= 1.7635746606334841/3.1018099547511313; rounds (PBA)=4.952488687782806;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 372.31; crudely normalised: 0% > unaligned = expected rounds to survive: 295.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21700; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 16; perfect battles: 0; close-call battles: 16; > Team unaligned = winning battles: 4985; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-5.8550289942011595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7096580683863225; hits/misses (PBA)= 0.9704059188162367/0.7876424715056989; rounds (PBA)=2.028994201159768;} bandit: {team=any non-lawful ; avg hp=-5.847430513897221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684263147370526; hits/misses (PBA)= 0.9688062387522496/0.7704459108178364; rounds (PBA)=2.023595280943811;} owlbear: {team=unaligned ; avg hp=40.51009798040392 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.57908418316337; hits/misses (PBA)= 5.378524295140972/1.7070585882823435; rounds (PBA)=4.334133173365327;} bandit #4: {team=any non-lawful ; avg hp=-5.951609678064387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.587082583483303; hits/misses (PBA)= 0.9522095580883824/0.7864427114577085; rounds (PBA)=2.0249950009998;} bandit #2: {team=any non-lawful ; avg hp=-5.9250149970006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5088982203559285; hits/misses (PBA)= 0.9386122775444911/0.7736452709458108; rounds (PBA)=2.002399520095981;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 372.31; crudely normalised: 0% > unaligned = expected rounds to survive: 295.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21647; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-5.959808038392321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.529094181163767; hits/misses (PBA)= 0.9474105178964207/0.7742451509698061; rounds (PBA)=2.0041991601679663;} owlbear: {team=unaligned ; avg hp=40.80063987202559 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.60907818436313; hits/misses (PBA)= 5.384123175364927/1.6670665866826635; rounds (PBA)=4.327134573085383;} bandit: {team=any non-lawful ; avg hp=-5.931613677264547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.473305338932214; hits/misses (PBA)= 0.9224155168966207/0.7740451909618077; rounds (PBA)=1.9828034393121376;} bandit #2: {team=any non-lawful ; avg hp=-5.785842831433714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.450509898020396; hits/misses (PBA)= 0.9258148370325935/0.7694461107778444; rounds (PBA)=1.9926014797040592;} bandit #4: {team=any non-lawful ; avg hp=-5.931813637272546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.746450709858029; hits/misses (PBA)= 0.973005398920216/0.785242951409718; rounds (PBA)=2.0065986802639473;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 8250.0; crudely normalised: 0% > unaligned = expected rounds to survive: 108.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10903; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 9; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #2: {team=any non-lawful ; avg hp=60.03599280143971 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.465506898620276; hits/misses (PBA)= 2.4033193361327734/1.300739852029594; rounds (PBA)=1.9286142771445711;} bandit captain #3: {team=any non-lawful ; avg hp=60.013997200559885 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.562087582483503; hits/misses (PBA)= 2.4249150169966005/1.3013397320535893; rounds (PBA)=1.9294141171765646;} owlbear: {team=unaligned ; avg hp=-2.9736052789442113 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.182963407318535; hits/misses (PBA)= 1.6310737852429513/1.9922015596880625; rounds (PBA)=1.811637672465507;} bandit captain: {team=any non-lawful ; avg hp=59.98460307938412 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45890821835633; hits/misses (PBA)= 2.395120975804839/1.2939412117576485; rounds (PBA)=1.9248150369926014;} bandit captain #4: {team=any non-lawful ; avg hp=59.78244351129774 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.487102579484104; hits/misses (PBA)= 2.4023195360927816/1.3355328934213158; rounds (PBA)=1.922615476904619;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32993401319736054;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3255348930213957;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34453109378124375;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} ancient white dragon #3: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32373525294941013;} ancient white dragon #2: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34853029394121177;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3233353329334133;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34073185362927416;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 59.23; crudely normalised: 0% > unaligned = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11543; any non-lawful : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any non-lawful = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.200359928014397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619276144771046; hits/misses (PBA)= 0.7576484703059388/0.4981003799240152; rounds (PBA)=1.260747850429914;} ape: {team=unaligned ; avg hp=15.380723855228954 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.200359928014397; hits/misses (PBA)= 2.1055788842231555/0.8976204759048191; rounds (PBA)=2.298340331933613;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 650.0; crudely normalised: 0% > unaligned = expected rounds to survive: 299.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41905; any non-lawful : 0.78 ± 0.01; unaligned : 0.22 ± 0.01; > Team any non-lawful = winning battles: 3920; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1081; perfect battles: 0; close-call battles: 1020; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #2: {team=unaligned ; avg hp=-1.058988202359528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.332733453309338; hits/misses (PBA)= 2.2405518896220755/2.251749650069986; rounds (PBA)=5.240151969606079;} swarm of bats: {team=unaligned ; avg hp=-0.9088182363527294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.245350929814037; hits/misses (PBA)= 2.229354129174165/2.2075584883023396; rounds (PBA)=5.213357328534293;} swarm of bats #4: {team=unaligned ; avg hp=-0.8962207558488302 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.290741851629674; hits/misses (PBA)= 2.240151969606079/2.2185562887422514; rounds (PBA)=5.199160167966407;} swarm of bats #3: {team=unaligned ; avg hp=-1.0887822435512897 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.27634473105379; hits/misses (PBA)= 2.2299540091981602/2.1919616076784645; rounds (PBA)=5.194361127774445;} bandit captain: {team=any non-lawful ; avg hp=15.85482903419316 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.95280943811238; hits/misses (PBA)= 14.497100579884023/8.41371725654869; rounds (PBA)=8.134373125374925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 243.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 100549; Neutral: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 32; ------------------------------------------------- Combattants ------------------------------------------------ Jarvis: {team=Neutral; avg hp=-2.1207758448310337 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.591081783643271; hits/misses (PBA)= 2.9932013597280545/15.473305338932214; rounds (PBA)=18.466506698660268;} gnoll #2: {team=chaotic evil ; avg hp=18.29134173165367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.889822035592882; hits/misses (PBA)= 4.389522095580884/5.28374325134973; rounds (PBA)=19.57608478304339;} gnoll: {team=chaotic evil ; avg hp=18.117576484703058 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.23095380923815; hits/misses (PBA)= 4.24375124975005/5.18876224755049; rounds (PBA)=19.5874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 10080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1471.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36447; neutral : 0.78 ± 0.01; unaligned : 0.22 ± 0.01; > Team neutral = winning battles: 3925; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1076; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=31.31493701259748 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.41891621675666; hits/misses (PBA)= 10.772045590881824/1.920615876824635; rounds (PBA)=6.94621075784843;} giant ape: {team=unaligned ; avg hp=0.5810837832433513 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.68506298740252; hits/misses (PBA)= 3.986602679464107/2.171165766846631; rounds (PBA)=6.372925414917017;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48990201959608076;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5100979804039192;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1578.23; crudely normalised: 0% > lawful good = expected rounds to survive: 251.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 907; Sum of rounds: 3249; > Team lawful evil = winning battles: 906; perfect battles: 0; close-call battles: 906; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #36: {team=lawful evil ; avg hp=2.24696802646086 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.228224917309813; hits/misses (PBA)= 0.8599779492833517/2.0110253583241455; rounds (PBA)=2.9007717750826902;} kobold #57: {team=lawful evil ; avg hp=2.049614112458655 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173098125689085; hits/misses (PBA)= 0.8390297684674752/2.0485115766262405; rounds (PBA)=2.921719955898567;} kobold #12: {team=lawful evil ; avg hp=2.785005512679162 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4454244762954795; hits/misses (PBA)= 0.8941565600882029/2.014332965821389; rounds (PBA)=2.938257993384785;} kobold #56: {team=lawful evil ; avg hp=2.4895259095920617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.34619625137817; hits/misses (PBA)= 0.8665931642778391/1.9790518191841235; rounds (PBA)=2.88864388092613;} kobold #35: {team=lawful evil ; avg hp=2.4674751929437706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.403528114663726; hits/misses (PBA)= 0.8897464167585446/2.0452039691289965; rounds (PBA)=2.9614112458654906;} kobold #58: {team=lawful evil ; avg hp=2.115766262403528 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173098125689085; hits/misses (PBA)= 0.8577728776185226/1.9933847850055126; rounds (PBA)=2.8809261300992284;} kobold #50: {team=lawful evil ; avg hp=2.2866593164277838 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.218302094818082; hits/misses (PBA)= 0.8610804851157663/2.015435501653804; rounds (PBA)=2.920617420066152;} kobold #24: {team=lawful evil ; avg hp=2.276736493936053 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.287761852260198; hits/misses (PBA)= 0.856670341786108/2.057331863285557; rounds (PBA)=2.943770672546858;} kobold #30: {team=lawful evil ; avg hp=2.5843439911797135 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248070562293274; hits/misses (PBA)= 0.8699007717750827/2.022050716648291; rounds (PBA)=2.9239250275633957;} kobold #16: {team=lawful evil ; avg hp=2.5611907386990076 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.211686879823595; hits/misses (PBA)= 0.86438809261301/2.0209481808158767; rounds (PBA)=2.9117971334068358;} kobold #55: {team=lawful evil ; avg hp=2.4101433296582138 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071664829106946; hits/misses (PBA)= 0.8302094818081588/2.066152149944873; rounds (PBA)=2.928335170893054;} kobold #17: {team=lawful evil ; avg hp=2.1642778390297686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5766262403528115; hits/misses (PBA)= 0.9239250275633958/1.9812568908489525; rounds (PBA)=2.9327453142227125;} adult silver dragon: {team=lawful good ; avg hp=-2.131201764057332 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.1962513781698; hits/misses (PBA)= 9.248070562293275/0.5325248070562293; rounds (PBA)=3.2601984564498347;} kobold #53: {team=lawful evil ; avg hp=2.4773980154355018 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395810363836825; hits/misses (PBA)= 0.8919514884233738/2.027563395810364; rounds (PBA)=2.948180815876516;} kobold #10: {team=lawful evil ; avg hp=2.2006615214994487 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022050716648291; hits/misses (PBA)= 0.8125689084895259/2.027563395810364; rounds (PBA)=2.8776185226019844;} kobold #14: {team=lawful evil ; avg hp=2.167585446527012 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1742006615215; hits/misses (PBA)= 0.8555678059536935/2.027563395810364; rounds (PBA)=2.9239250275633957;} kobold #19: {team=lawful evil ; avg hp=2.4332965821389196 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165380374862183; hits/misses (PBA)= 0.8456449834619625/2.0606394707828004; rounds (PBA)=2.938257993384785;} kobold #5: {team=lawful evil ; avg hp=1.8754134509371554 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173098125689085; hits/misses (PBA)= 0.8478500551267916/1.9514884233737597; rounds (PBA)=2.8368246968026463;} kobold #7: {team=lawful evil ; avg hp=2.1929437706725468 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.298787210584344; hits/misses (PBA)= 0.8577728776185226/1.9966923925027564; rounds (PBA)=2.88864388092613;} kobold #2: {team=lawful evil ; avg hp=2.274531422271224 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.390297684674752; hits/misses (PBA)= 0.8952590959206174/2.0231532524807054; rounds (PBA)=2.955898566703418;} kobold #6: {team=lawful evil ; avg hp=2.266813671444322 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.088202866593164; hits/misses (PBA)= 0.8401323042998897/2.061742006615215; rounds (PBA)=2.9272326350606397;} kobold: {team=lawful evil ; avg hp=2.4685777287761854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0143329658213895; hits/misses (PBA)= 0.836824696802646/2.031973539140022; rounds (PBA)=2.9073869900771774;} kobold #34: {team=lawful evil ; avg hp=2.051819184123484 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1984564498346195; hits/misses (PBA)= 0.8555678059536935/2.0055126791620728; rounds (PBA)=2.88864388092613;} kobold #8: {team=lawful evil ; avg hp=2.224917309812569 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.341786108048511; hits/misses (PBA)= 0.8732083792723263/2.0132304299889747; rounds (PBA)=2.91289966923925;} kobold #18: {team=lawful evil ; avg hp=2.3638368246968025 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2954796030871005; hits/misses (PBA)= 0.8743109151047409/2.014332965821389; rounds (PBA)=2.920617420066152;} kobold #43: {team=lawful evil ; avg hp=2.454244762954796 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.090407938257993; hits/misses (PBA)= 0.8390297684674752/1.9988974641675854; rounds (PBA)=2.883131201764057;} kobold #25: {team=lawful evil ; avg hp=2.454244762954796 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8930540242557883; hits/misses (PBA)= 0.7805953693495039/2.095920617420066; rounds (PBA)=2.9095920617420066;} kobold #54: {team=lawful evil ; avg hp=2.579933847850055 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1764057331863285; hits/misses (PBA)= 0.8401323042998897/2.049614112458655; rounds (PBA)=2.9228224917309813;} kobold #39: {team=lawful evil ; avg hp=2.564498346196251 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.164277839029769; hits/misses (PBA)= 0.8533627342888643/2.0396912899669237; rounds (PBA)=2.920617420066152;} kobold #41: {team=lawful evil ; avg hp=2.318632855567806 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.181918412348401; hits/misses (PBA)= 0.8544652701212789/2.037486218302095; rounds (PBA)=2.9228224917309813;} kobold #37: {team=lawful evil ; avg hp=2.647188533627343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.195148842337376; hits/misses (PBA)= 0.8456449834619625/2.0474090407938257; rounds (PBA)=2.9228224917309813;} kobold #38: {team=lawful evil ; avg hp=2.261300992282249 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1764057331863285; hits/misses (PBA)= 0.8522601984564498/2.031973539140022; rounds (PBA)=2.921719955898567;} kobold #23: {team=lawful evil ; avg hp=2.2205071664829106 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.227122381477398; hits/misses (PBA)= 0.8610804851157663/1.9966923925027564; rounds (PBA)=2.8853362734288863;} kobold #26: {team=lawful evil ; avg hp=2.2183020948180814 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.277839029768468; hits/misses (PBA)= 0.8699007717750827/1.9933847850055126; rounds (PBA)=2.898566703417861;} kobold #46: {team=lawful evil ; avg hp=2.8235942668136715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.283351708930541; hits/misses (PBA)= 0.8710033076074972/2.0474090407938257; rounds (PBA)=2.948180815876516;} kobold #45: {team=lawful evil ; avg hp=2.24696802646086 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009922822491731; hits/misses (PBA)= 0.836824696802646/2.0033076074972436; rounds (PBA)=2.886438809261301;} kobold #28: {team=lawful evil ; avg hp=2.4807056229327453 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0606394707828; hits/misses (PBA)= 0.8235942668136714/2.03638368246968; rounds (PBA)=2.890848952590959;} kobold #40: {team=lawful evil ; avg hp=2.1962513781697903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305402425578832; hits/misses (PBA)= 0.87651598676957/2.022050716648291; rounds (PBA)=2.9305402425578833;} kobold #29: {team=lawful evil ; avg hp=2.073869900771775 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3891951488423375; hits/misses (PBA)= 0.8820286659316428/1.985667034178611; rounds (PBA)=2.9007717750826902;} kobold #22: {team=lawful evil ; avg hp=2.1962513781697903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320837927232635; hits/misses (PBA)= 0.886438809261301/1.9988974641675854; rounds (PBA)=2.908489525909592;} kobold #51: {team=lawful evil ; avg hp=2.5148842337375963 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.208379272326351; hits/misses (PBA)= 0.8588754134509372/2.0330760749724366; rounds (PBA)=2.9195148842337377;} kobold #33: {team=lawful evil ; avg hp=2.152149944873208 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.149944873208379; hits/misses (PBA)= 0.8555678059536935/1.9834619625137817; rounds (PBA)=2.8721058434399116;} kobold #27: {team=lawful evil ; avg hp=2.4807056229327453 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2546857772877615; hits/misses (PBA)= 0.8577728776185226/2.014332965821389; rounds (PBA)=2.91289966923925;} kobold #13: {team=lawful evil ; avg hp=2.404630650496141 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.093715545755237; hits/misses (PBA)= 0.834619625137817/2.0165380374862183; rounds (PBA)=2.890848952590959;} kobold #42: {team=lawful evil ; avg hp=2.143329658213892 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.163175303197354; hits/misses (PBA)= 0.8511576626240352/2.009922822491731; rounds (PBA)=2.904079382579934;} kobold #20: {team=lawful evil ; avg hp=2.607497243660419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2579933847850056; hits/misses (PBA)= 0.8654906284454245/1.9977949283351708; rounds (PBA)=2.9018743109151046;} kobold #32: {team=lawful evil ; avg hp=2.6108048511576625 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.337375964718853; hits/misses (PBA)= 0.8908489525909592/2.0242557883131203; rounds (PBA)=2.9470782800441016;} kobold #21: {team=lawful evil ; avg hp=2.1488423373759646 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399117971334069; hits/misses (PBA)= 0.8754134509371555/1.9878721058434399; rounds (PBA)=2.908489525909592;} kobold #4: {team=lawful evil ; avg hp=2.239250275633958 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.384785005512679; hits/misses (PBA)= 0.9051819184123484/1.9625137816979052; rounds (PBA)=2.8930540242557883;} kobold #48: {team=lawful evil ; avg hp=2.0882028665931642 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.414553472987872; hits/misses (PBA)= 0.8941565600882029/1.990077177508269; rounds (PBA)=2.9151047409040793;} kobold #15: {team=lawful evil ; avg hp=2.0804851157662623 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.183020948180816; hits/misses (PBA)= 0.844542447629548/2.0452039691289965; rounds (PBA)=2.9239250275633957;} kobold #52: {team=lawful evil ; avg hp=2.0992282249173098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.207276736493936; hits/misses (PBA)= 0.8853362734288864/1.9988974641675854; rounds (PBA)=2.9173098125689085;} kobold #11: {team=lawful evil ; avg hp=2.4013230429988974 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8941565600882027; hits/misses (PBA)= 0.804851157662624/2.078280044101433; rounds (PBA)=2.9162072767364937;} kobold #3: {team=lawful evil ; avg hp=2.6504961411245866 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.265711135611907; hits/misses (PBA)= 0.8522601984564498/2.0452039691289965; rounds (PBA)=2.926130099228225;} kobold #47: {team=lawful evil ; avg hp=2.205071664829107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177508269018743; hits/misses (PBA)= 0.8467475192943771/2.0540242557883133; rounds (PBA)=2.940463065049614;} kobold #44: {team=lawful evil ; avg hp=2.6835722160970232 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.039691289966924; hits/misses (PBA)= 0.8213891951488423/2.058434399117971; rounds (PBA)=2.91289966923925;} kobold #9: {team=lawful evil ; avg hp=2.252480705622933 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.350606394707828; hits/misses (PBA)= 0.8676957001102535/1.982359426681367; rounds (PBA)=2.883131201764057;} kobold #49: {team=lawful evil ; avg hp=2.12348401323043 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022050716648291; hits/misses (PBA)= 0.8235942668136714/2.0209481808158767; rounds (PBA)=2.890848952590959;} kobold #31: {team=lawful evil ; avg hp=2.535832414553473 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.489525909592062; hits/misses (PBA)= 0.9018743109151047/2.0033076074972436; rounds (PBA)=2.936052921719956;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 299.32; crudely normalised: 0% > lawful good = expected rounds to survive: 1325.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22393; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=-11.900419916016796 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6676664667066587; hits/misses (PBA)= 0.5416916616676665/1.2511497700459908; rounds (PBA)=1.8704259148170366;} adult silver dragon: {team=lawful good ; avg hp=213.6492701459708 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.9006198760248; hits/misses (PBA)= 11.0/0.650869826034793; rounds (PBA)=4.477704459108178;} kobold: {team=lawful evil ; avg hp=-11.911817636472705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7534493101379725; hits/misses (PBA)= 0.5620875824835033/1.2929414117176565; rounds (PBA)=1.9266146770645871;} kobold #8: {team=lawful evil ; avg hp=-11.771045790841832 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5984803039392124; hits/misses (PBA)= 0.5278944211157769/1.2391521695660868; rounds (PBA)=1.8514297140571885;} kobold #5: {team=lawful evil ; avg hp=-11.804639072185562 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6750649870025995; hits/misses (PBA)= 0.5400919816036792/1.2629474105178964; rounds (PBA)=1.8812237552489501;} kobold #11: {team=lawful evil ; avg hp=-11.816636672665467 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.652869426114777; hits/misses (PBA)= 0.5400919816036792/1.2669466106778644; rounds (PBA)=1.8832233553289341;} kobold #3: {team=lawful evil ; avg hp=-11.83123375324935 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6320735852829436; hits/misses (PBA)= 0.5364927014597081/1.2493501299740053; rounds (PBA)=1.8700259948010398;} kobold #10: {team=lawful evil ; avg hp=-11.838432313537293 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7416516696660667; hits/misses (PBA)= 0.5574885022995401/1.2713457308538292; rounds (PBA)=1.9110177964407118;} kobold #6: {team=lawful evil ; avg hp=-11.75644871025795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6150769846030792; hits/misses (PBA)= 0.5366926614677064/1.2919416116776645; rounds (PBA)=1.897620475904819;} kobold #4: {team=lawful evil ; avg hp=-11.795440911817636 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.707658468306339; hits/misses (PBA)= 0.5444911017796441/1.2925414917016598; rounds (PBA)=1.907618476304739;} kobold #2: {team=lawful evil ; avg hp=-11.71745650869826 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.630273945210958; hits/misses (PBA)= 0.5380923815236952/1.2539492101579683; rounds (PBA)=1.873225354929014;} kobold #9: {team=lawful evil ; avg hp=-11.757048590281943 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6764647070585883; hits/misses (PBA)= 0.5466906618676265/1.2685462907418517; rounds (PBA)=1.892621475704859;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 27.21; crudely normalised: 0% > lawful good = expected rounds to survive: 14580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-14.427314537092581 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5560887822435513; hits/misses (PBA)= 0.11337732453509299/0.28834233153369326; rounds (PBA)=0.40171965606878624;} adult silver dragon: {team=lawful good ; avg hp=242.44391121775644 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.42731453709258; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.001999600079984;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6269.39; crudely normalised: 0% > lawful good = expected rounds to survive: 5554.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33526; chaotic evil : 0.7 ± 0.01; lawful good : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3487; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1514; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=4.270745850829834 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.13477304539092; hits/misses (PBA)= 13.134373125374925/4.368126374725055; rounds (PBA)=6.042591481703659;} adult red dragon: {team=chaotic evil ; avg hp=33.86522695460908 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.72925414917017; hits/misses (PBA)= 14.138372325534894/3.537892421515697; rounds (PBA)=6.366926614677064;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7437.42; crudely normalised: 0% > lawful good = expected rounds to survive: 11488.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55640; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #2: {team=chaotic evil ; avg hp=-9.31373725254949 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.39632073585283; hits/misses (PBA)= 6.530293941211758/3.526094781043791; rounds (PBA)=7.689662067586482;} balor: {team=chaotic evil ; avg hp=-9.171565686862628 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.19836032793441; hits/misses (PBA)= 6.515896820635873/3.5896820635872824; rounds (PBA)=7.7056588682263545;} ancient silver dragon: {team=lawful good ; avg hp=238.40531893621275 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.4853029394121; hits/misses (PBA)= 29.127974405118977/2.2563487302539493; rounds (PBA)=11.125774845030994;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7437.42; crudely normalised: 0% > lawful good = expected rounds to survive: 11488.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55731; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #2: {team=chaotic evil ; avg hp=-9.205358928214357 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.13917216556689; hits/misses (PBA)= 6.511097780443912/3.4993001399720054; rounds (PBA)=7.683663267346531;} balor: {team=chaotic evil ; avg hp=-9.289942011597681 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.02159568086383; hits/misses (PBA)= 6.5810837832433515/3.5552889422115577; rounds (PBA)=7.718256348730254;} ancient silver dragon: {team=lawful good ; avg hp=237.8392321535693 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.4953009398121; hits/misses (PBA)= 29.13277344531094/2.2913417316536693; rounds (PBA)=11.143971205758849;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% > lawful good = expected rounds to survive: 22976.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28636; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-9.328534293141372 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.09098180363927; hits/misses (PBA)= 6.189362127574485/3.359128174365127; rounds (PBA)=4.774245150969806;} ancient silver dragon: {team=lawful good ; avg hp=368.9090181963607 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.3285342931414; hits/misses (PBA)= 14.394721055788843/0.753249350129974; rounds (PBA)=5.726054789042191;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3718.71; crudely normalised: 0% > lawful good = expected rounds to survive: 22976.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28643; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-9.244351129774046 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.46350729854029; hits/misses (PBA)= 6.220155968806239/3.343131373725255; rounds (PBA)=4.781643671265747;} ancient silver dragon: {team=lawful good ; avg hp=368.53649270145974 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.24435112977403; hits/misses (PBA)= 14.3873225354929/0.7784443111377725; rounds (PBA)=5.72745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4032.0; crudely normalised: 0% > evil= expected rounds to survive: 381.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19482; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #2: {team=neutral evil ; avg hp=111.71925614877024 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.517896420715857; hits/misses (PBA)= 1.351729654069186/0.728254349130174; rounds (PBA)=3.550089982003599;} night hag #3: {team=neutral evil ; avg hp=111.72645470905819 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.692661467706458; hits/misses (PBA)= 1.363127374525095/0.7248550289942012; rounds (PBA)=3.5690861827634475;} Ali: {team=evil; avg hp=-7.042791441711658 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8216356728654269; hits/misses (PBA)= 0.3131373725254949/2.7060587882423515; rounds (PBA)=3.0191961607678466;} night hag: {team=neutral evil ; avg hp=111.73265346930614 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.832233553289342; hits/misses (PBA)= 1.3719256148770247/0.74625074985003; rounds (PBA)=3.55748850229954;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44054; chaotic good : 0.05 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team chaotic good = winning battles: 234; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4767; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=96.3121375724855 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.3403319336133; hits/misses (PBA)= 18.266746650669866/6.124575084983003; rounds (PBA)=8.768046390721855;} adult copper dragon: {team=chaotic good ; avg hp=-5.9988002399520095 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.25874825034992; hits/misses (PBA)= 17.04499100179964/6.163167366526695; rounds (PBA)=7.768246350729854;} vampire #2: {team=lawful evil ; avg hp=-7.514097180563887 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.02399520095981; hits/misses (PBA)= 3.8548290341931613/2.6314737052589483; rounds (PBA)=3.2435512897420518;} vampire: {team=lawful evil ; avg hp=-7.518896220755849 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.09658068386323; hits/misses (PBA)= 3.8414317136572684/2.6256748650269945; rounds (PBA)=3.23375324935013;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43850; chaotic good : 0.04 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team chaotic good = winning battles: 224; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4777; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=lawful evil ; avg hp=-7.367726454709058 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.368926214757046; hits/misses (PBA)= 3.88002399520096/2.599480103979204; rounds (PBA)=3.239752049590082;} adult copper dragon: {team=chaotic good ; avg hp=-6.125574885022996 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.06658668266346; hits/misses (PBA)= 17.03999200159968/6.039192161567686; rounds (PBA)=7.724655068986203;} adult black dragon: {team=chaotic evil ; avg hp=97.07278544291142 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.85402919416117; hits/misses (PBA)= 18.16596680663867/6.083983203359328; rounds (PBA)=8.723255348930214;} vampire: {team=lawful evil ; avg hp=-7.439112177564487 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.57008598280344; hits/misses (PBA)= 3.907618476304739/2.628674265146971; rounds (PBA)=3.26874625074985;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32482; chaotic good : 0.33 ± 0.01; chaotic evil : 0.67 ± 0.01; > Team chaotic good = winning battles: 1629; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3372; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=28.94401119776045 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.76704659068187; hits/misses (PBA)= 11.928014397120576/5.099580083983203; rounds (PBA)=6.134173165366927;} adult copper dragon: {team=chaotic good ; avg hp=5.232953409318136 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.05598880223954; hits/misses (PBA)= 11.084183163367326/5.94621075784843; rounds (PBA)=5.9040191961607675;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2681.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12999.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40840; other: 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team other = winning battles: 985; perfect battles: 0; close-call battles: 979; > Team chaotic evil = winning battles: 4016; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=65.6118776244751 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 349.8246350729854; hits/misses (PBA)= 20.900419916016798/1.2895420915816838; rounds (PBA)=7.93001399720056;} frost giant: {team=other; avg hp=4.880623875224955 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.9498100379924; hits/misses (PBA)= 7.335732853429314/7.332733453309338; rounds (PBA)=7.4831033793241355;} winter wolf: {team=other; avg hp=-7.639272145570886 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.57248550289942;} mammoth: {team=other; avg hp=-8.065986802639472 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.4383123375325; hits/misses (PBA)= 2.457108578284343/2.049390121975605; rounds (PBA)=4.512697460507899;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3077.35; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9808.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44020; other: 0.61 ± 0.01; chaotic evil : 0.39 ± 0.01; > Team other = winning battles: 3061; perfect battles: 0; close-call battles: 3061; > Team chaotic evil = winning battles: 1940; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=other; avg hp=-8.10617876424715 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.750449910017997; hits/misses (PBA)= 0.5632873425314937/1.0507898420315938; rounds (PBA)=2.486902619476105;} ancient white dragon: {team=chaotic evil ; avg hp=12.182763447310538 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 373.50509898020397; hits/misses (PBA)= 22.347730453909218/1.4047190561887621; rounds (PBA)=8.177964407118576;} frost giant: {team=other; avg hp=54.687262547490505 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.9246150769846; hits/misses (PBA)= 8.007798440311937/8.021995600879825; rounds (PBA)=8.415516896620677;} winter wolf #2: {team=other; avg hp=-8.07618476304739 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.819836032793441; hits/misses (PBA)= 0.5738852229554089/1.0581883623275345; rounds (PBA)=2.510897820435913;} mammoth: {team=other; avg hp=1.99000199960008 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.32233553289342; hits/misses (PBA)= 3.3113377324535094/2.7640471905618877; rounds (PBA)=6.151769646070786;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2681.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12999.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40829; other: 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team other = winning battles: 990; perfect battles: 0; close-call battles: 983; > Team chaotic evil = winning battles: 4011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=other; avg hp=5.115776844631074 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.97700459908017; hits/misses (PBA)= 7.319336132773445/7.337332533493301; rounds (PBA)=7.479504099180164;} ancient white dragon: {team=chaotic evil ; avg hp=66.23635272945411 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 349.5880823835233; hits/misses (PBA)= 20.858028394321135/1.2881423715256948; rounds (PBA)=7.91621675664867;} mammoth: {team=other; avg hp=-8.136172765446911 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.78664267146571; hits/misses (PBA)= 2.467906418716257/2.019596080783843; rounds (PBA)=4.494101179764047;} winter wolf: {team=other; avg hp=-7.567686462707458 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5746850629874025;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2297.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19266.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33425; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=other; avg hp=-8.371525694861027 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.15336932613477; hits/misses (PBA)= 5.917016596680664/5.832233553289342; rounds (PBA)=5.877024595080984;} ancient white dragon: {team=chaotic evil ; avg hp=170.84663067386523 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.29174165166967; hits/misses (PBA)= 16.799640071985603/1.2469506098780243; rounds (PBA)=6.679064187162568;} mammoth: {team=other; avg hp=-7.920215956808638 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.7794441111777646;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3478.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7875.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41373; other: 0.91 ± 0.0; chaotic evil : 0.09 ± 0.0; > Team other = winning battles: 4551; perfect battles: 0; close-call battles: 4548; > Team chaotic evil = winning battles: 450; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-9.389722055588882 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 348.9546090781844; hits/misses (PBA)= 20.91381723655269/1.3663267346530694; rounds (PBA)=7.4863027394521096;} frost giant: {team=other; avg hp=112.11077784443111 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.40191961607678; hits/misses (PBA)= 7.559288142371526/7.633473305338932; rounds (PBA)=8.083983203359328;} mammoth: {team=other; avg hp=47.59508098380324 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.08398320335932; hits/misses (PBA)= 3.7930413917216557/3.139372125574885; rounds (PBA)=7.14117176564687;} winter wolf: {team=other; avg hp=-6.61747650469906 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.301739652069585; hits/misses (PBA)= 0.9410117976404719/1.7960407918416317; rounds (PBA)=3.376124775044991;} winter wolf #2: {team=other; avg hp=-6.321935612877424 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.465306938612278; hits/misses (PBA)= 0.9496100779844031/1.8140371925614878; rounds (PBA)=3.3759248150369925;} winter wolf #3: {team=other; avg hp=-6.721055788842231 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.136772645470906; hits/misses (PBA)= 0.9268146370725855/1.7796440711857628; rounds (PBA)=3.3499300139972004;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27473; chaotic good : 0.81 ± 0.01; lawful evil : 0.19 ± 0.01; > Team chaotic good = winning battles: 4047; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 954; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-6.073585282943411 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.28074385122974; hits/misses (PBA)= 11.642471505698861/2.017996400719856; rounds (PBA)=4.690661867626475;} storm giant: {team=chaotic good ; avg hp=45.71925614877025 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.0735852829434; hits/misses (PBA)= 7.3987202559488106/1.8608278344331133; rounds (PBA)=5.24755048990202;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Heather : {team=evil; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 500.0; crudely normalised: 0% > any = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33506; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 2; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #3: {team=any ; avg hp=-6.819036192761447 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.876624675064987; hits/misses (PBA)= 3.0305938812237554/0.4993001399720056; rounds (PBA)=3.529894021195761;} mage: {team=any ; avg hp=-6.794841031793641 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.484703059388123; hits/misses (PBA)= 2.9502099580083985/0.5022995400919816; rounds (PBA)=3.45250949810038;} ogre zombie #2: {team=neutral evil ; avg hp=71.92261547690462 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.47110577884423; hits/misses (PBA)= 3.4981003799240153/1.142371525694861; rounds (PBA)=6.353929214157168;} mage #2: {team=any ; avg hp=-6.838432313537292 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.428514297140572; hits/misses (PBA)= 2.933013397320536/0.49350129974005197; rounds (PBA)=3.426514697060588;} ogre zombie: {team=neutral evil ; avg hp=71.31153769246151 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.68246350729854; hits/misses (PBA)= 3.4429114177164566/1.1415716856628675; rounds (PBA)=6.358328334333133;} ogre zombie #3: {team=neutral evil ; avg hp=70.9760047990402 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.29874025194961; hits/misses (PBA)= 3.414117176564687/1.1145770845830834; rounds (PBA)=6.374325134973005;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2644.44; crudely normalised: 0% > other= expected rounds to survive: 661.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40855; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1880; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=44.0119976004799 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.40651869626075; hits/misses (PBA)= 3.367126574685063/0.1811637672465507; rounds (PBA)=7.417116576684663;} ogre zombie #3: {team=other; avg hp=-6.754049190161967 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.26034793041391; hits/misses (PBA)= 6.206558688262348/0.6356728654269146; rounds (PBA)=6.842231553689262;} ogre zombie #2: {team=neutral evil ; avg hp=44.72765446910618 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.34753049390122; hits/misses (PBA)= 3.4319136172765448/0.1891621675664867; rounds (PBA)=7.405918816236753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} ogre zombie #2: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33633273345330933;} ogre zombie #3: {team=neutral evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -7153.85; crudely normalised: 0% > unaligned = expected rounds to survive: 3.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7607; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 210; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat #2: {team=beyond; avg hp=0.710257948410318 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20495900819836033; hits/misses (PBA)= 0.1843631273745251/0.21615676864627076; rounds (PBA)=1.0461907618476305;} bat #4: {team=unaligned ; avg hp=-32.67326534693061 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2871425714857029; hits/misses (PBA)= 0.266746650669866/0.6084783043391322; rounds (PBA)=0.8752249550089982;} bat #3: {team=beyond; avg hp=0.7148570285942811 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20835832833433313; hits/misses (PBA)= 0.1863627274545091/0.22875424915016995; rounds (PBA)=1.043991201759648;} Cthulhu: {team=beyond; avg hp=773.999200159968 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 66.62267546490702; hits/misses (PBA)= 1.6292741451709658/0.08698260347930414; rounds (PBA)=1.142371525694861;} bat: {team=unaligned ; avg hp=-32.3627274545091 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28854229154169164; hits/misses (PBA)= 0.2653469306138772/0.6038792241551689; rounds (PBA)=0.8694261147770446;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8.0; crudely normalised: 0% > unaligned = expected rounds to survive: 22.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14012; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 44; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4957; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena: {team=unaligned ; avg hp=4.318336332733454 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.776044791041792; hits/misses (PBA)= 0.9912017596480703/0.8058388322335532; rounds (PBA)=2.788242351529694;} bat: {team=other; avg hp=-2.776044791041792 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6816636672665467; hits/misses (PBA)= 0.6222755448910218/0.6340731853629274; rounds (PBA)=1.2651469706058789;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45310937812437513;} hyena: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5468906218756249;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 25245.92; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 407; Sum of rounds: 6713; any : 0.03 ± 0.0; unaligned : 0.05 ± 0.0; > Team any = winning battles: 172; perfect battles: 0; close-call battles: 172; > Team unaligned = winning battles: 235; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #36: {team=any ; avg hp=-4.651105651105651 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.00982800982801; hits/misses (PBA)= 0.8820638820638821/16.405405405405407; rounds (PBA)=8.695331695331696;} knight #24: {team=any ; avg hp=-4.223587223587224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.616707616707616; hits/misses (PBA)= 0.9238329238329238/17.987714987714988; rounds (PBA)=9.484029484029485;} knight #22: {team=any ; avg hp=-5.572481572481572 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.683046683046683; hits/misses (PBA)= 0.8722358722358723/17.09090909090909; rounds (PBA)=9.022113022113022;} knight #19: {team=any ; avg hp=-6.076167076167076 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.24078624078624; hits/misses (PBA)= 0.8992628992628993/17.4987714987715; rounds (PBA)=9.216216216216216;} knight #14: {team=any ; avg hp=-3.0565110565110567 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.931203931203932; hits/misses (PBA)= 0.8845208845208845/16.4987714987715; rounds (PBA)=8.71990171990172;} knight #17: {team=any ; avg hp=-4.334152334152334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.353808353808354; hits/misses (PBA)= 0.9066339066339066/16.754299754299755; rounds (PBA)=8.85995085995086;} knight #23: {team=any ; avg hp=-4.914004914004914 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.61916461916462; hits/misses (PBA)= 0.9238329238329238/16.651105651105652; rounds (PBA)=8.82063882063882;} knight #28: {team=any ; avg hp=-5.275184275184275 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.452088452088452; hits/misses (PBA)= 0.9115479115479116/17.027027027027028; rounds (PBA)=8.982800982800983;} knight #35: {team=any ; avg hp=-3.788697788697789 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.535626535626536; hits/misses (PBA)= 0.9164619164619164/17.356265356265357; rounds (PBA)=9.171990171990172;} knight #21: {team=any ; avg hp=-6.083538083538084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.262899262899262; hits/misses (PBA)= 0.9066339066339066/17.707616707616708; rounds (PBA)=9.346437346437346;} knight #5: {team=any ; avg hp=-4.503685503685504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.914004914004915; hits/misses (PBA)= 0.9262899262899262/16.09090909090909; rounds (PBA)=8.538083538083539;} knight #40: {team=any ; avg hp=-5.58968058968059 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.985257985257986; hits/misses (PBA)= 0.9361179361179361/17.01719901719902; rounds (PBA)=9.012285012285012;} knight #32: {team=any ; avg hp=-7.007371007371007 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.208845208845208; hits/misses (PBA)= 1.0147420147420148/16.7027027027027; rounds (PBA)=8.894348894348894;} knight #27: {team=any ; avg hp=-5.402948402948403 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.142506142506143; hits/misses (PBA)= 0.8943488943488943/16.09090909090909; rounds (PBA)=8.523341523341523;} knight #34: {team=any ; avg hp=-6.439803439803439 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.425061425061426; hits/misses (PBA)= 0.8673218673218673/16.32923832923833; rounds (PBA)=8.624078624078624;} knight #16: {team=any ; avg hp=-4.798525798525799 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.1990171990172; hits/misses (PBA)= 1.0171990171990173/17.823095823095823; rounds (PBA)=9.442260442260443;} knight #38: {team=any ; avg hp=-5.528255528255528 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.120393120393121; hits/misses (PBA)= 0.8992628992628993/17.277641277641276; rounds (PBA)=9.11056511056511;} knight #10: {team=any ; avg hp=-5.1474201474201475 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.41031941031941; hits/misses (PBA)= 0.914004914004914/16.914004914004913; rounds (PBA)=8.941031941031941;} knight #15: {team=any ; avg hp=-4.117936117936118 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.427518427518427; hits/misses (PBA)= 0.9041769041769042/16.972972972972972; rounds (PBA)=8.987714987714988;} tarrasque: {team=unaligned ; avg hp=53.992628992628994 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2335.651105651106; hits/misses (PBA)= 76.23832923832924/3.9656019656019654; rounds (PBA)=16.383292383292382;} knight #39: {team=any ; avg hp=-5.9705159705159705 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.54054054054054; hits/misses (PBA)= 0.7936117936117936/15.955773955773957; rounds (PBA)=8.415233415233415;} knight #30: {team=any ; avg hp=-6.329238329238329 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.567567567567568; hits/misses (PBA)= 0.8574938574938575/17.380835380835382; rounds (PBA)=9.142506142506143;} knight #13: {team=any ; avg hp=-6.466830466830467 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32923832923833; hits/misses (PBA)= 0.8943488943488943/16.8992628992629; rounds (PBA)=8.92137592137592;} knight #9: {team=any ; avg hp=-1.6437346437346438 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.044226044226043; hits/misses (PBA)= 0.8894348894348895/17.673218673218674; rounds (PBA)=9.314496314496315;} knight #6: {team=any ; avg hp=-4.948402948402949 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.98034398034398; hits/misses (PBA)= 0.8304668304668305/16.953316953316953; rounds (PBA)=8.914004914004915;} knight #11: {team=any ; avg hp=-4.302211302211302 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.25307125307125; hits/misses (PBA)= 1.0122850122850122/17.835380835380835; rounds (PBA)=9.454545454545455;} knight #8: {team=any ; avg hp=-4.493857493857494 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.058968058968059; hits/misses (PBA)= 0.8255528255528255/16.520884520884522; rounds (PBA)=8.712530712530713;} knight #20: {team=any ; avg hp=-5.670761670761671 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.039312039312039; hits/misses (PBA)= 0.8402948402948403/16.267813267813267; rounds (PBA)=8.597051597051598;} knight #33: {team=any ; avg hp=-5.73955773955774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.090909090909092; hits/misses (PBA)= 0.8918918918918919/16.636363636363637; rounds (PBA)=8.781326781326781;} knight: {team=any ; avg hp=-4.007371007371007 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.948402948402949; hits/misses (PBA)= 0.8722358722358723/17.044226044226043; rounds (PBA)=9.004914004914005;} knight #18: {team=any ; avg hp=-4.687960687960688 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.695331695331696; hits/misses (PBA)= 1.0294840294840295/17.1990171990172; rounds (PBA)=9.14004914004914;} knight #25: {team=any ; avg hp=-5.223587223587224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.886977886977887; hits/misses (PBA)= 0.8108108108108109/16.86977886977887; rounds (PBA)=8.879606879606879;} knight #26: {team=any ; avg hp=-4.144963144963145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.828009828009828; hits/misses (PBA)= 0.8034398034398035/16.604422604422606; rounds (PBA)=8.744471744471744;} knight #4: {team=any ; avg hp=-5.737100737100737 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.297297297297296; hits/misses (PBA)= 0.9041769041769042/16.562653562653562; rounds (PBA)=8.764127764127764;} knight #12: {team=any ; avg hp=-5.181818181818182 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.282555282555283; hits/misses (PBA)= 0.8304668304668305/16.847665847665848; rounds (PBA)=8.864864864864865;} knight #2: {team=any ; avg hp=-5.194103194103194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.707616707616708; hits/misses (PBA)= 0.7518427518427518/16.845208845208845; rounds (PBA)=8.83046683046683;} knight #41: {team=any ; avg hp=-5.100737100737101 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.194103194103194; hits/misses (PBA)= 0.8992628992628993/17.206388206388205; rounds (PBA)=9.08108108108108;} knight #7: {team=any ; avg hp=-6.103194103194103 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.331695331695332; hits/misses (PBA)= 0.7960687960687961/16.71007371007371; rounds (PBA)=8.788697788697789;} knight #31: {team=any ; avg hp=-4.388206388206388 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.115479115479115; hits/misses (PBA)= 0.8673218673218673/16.592137592137593; rounds (PBA)=8.761670761670763;} knight #37: {team=any ; avg hp=-2.963144963144963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.346437346437346; hits/misses (PBA)= 0.8820638820638821/16.93120393120393; rounds (PBA)=8.936117936117936;} knight #29: {team=any ; avg hp=-4.980343980343981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.948402948402949; hits/misses (PBA)= 0.9287469287469288/16.277641277641276; rounds (PBA)=8.631449631449632;} knight #3: {team=any ; avg hp=-6.216216216216216 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.027027027027028; hits/misses (PBA)= 0.9213759213759214/17.353808353808354; rounds (PBA)=9.171990171990172;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19088.38; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 729; Sum of rounds: 10631; any : 0.0 ± 0.0; unaligned : 0.15 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 729; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=-13.316872427983538 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.10562414266118; hits/misses (PBA)= 0.7133058984910837/13.84636488340192; rounds (PBA)=7.304526748971194;} knight #7: {team=any ; avg hp=-13.419753086419753 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.190672153635116; hits/misses (PBA)= 0.6666666666666666/13.053497942386832; rounds (PBA)=6.886145404663923;} knight #8: {team=any ; avg hp=-13.946502057613168 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460905349794238; hits/misses (PBA)= 0.6776406035665294/13.714677640603567; rounds (PBA)=7.212620027434842;} knight #25: {team=any ; avg hp=-13.329218106995885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.183813443072703; hits/misses (PBA)= 0.7160493827160493/13.544581618655693; rounds (PBA)=7.163237311385459;} knight #6: {team=any ; avg hp=-13.569272976680384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51440329218107; hits/misses (PBA)= 0.6790123456790124/13.104252400548697; rounds (PBA)=6.9300411522633745;} knight #29: {team=any ; avg hp=-13.607681755829905 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.205761316872428; hits/misses (PBA)= 0.6694101508916324/13.303155006858711; rounds (PBA)=7.017832647462277;} knight #14: {team=any ; avg hp=-13.962962962962964 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.603566529492456; hits/misses (PBA)= 0.7393689986282579/13.137174211248285; rounds (PBA)=6.965706447187928;} knight #16: {team=any ; avg hp=-13.640603566529492 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.326474622770919; hits/misses (PBA)= 0.720164609053498/13.691358024691358; rounds (PBA)=7.233196159122085;} knight #9: {team=any ; avg hp=-13.11522633744856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.839506172839506; hits/misses (PBA)= 0.7023319615912208/13.283950617283951; rounds (PBA)=7.026063100137174;} knight #15: {team=any ; avg hp=-13.829903978052126 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.359396433470508; hits/misses (PBA)= 0.7187928669410151/13.432098765432098; rounds (PBA)=7.1015089163237315;} knight #27: {team=any ; avg hp=-12.77366255144033 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.821673525377228; hits/misses (PBA)= 0.6941015089163237/13.47599451303155; rounds (PBA)=7.130315500685871;} knight #18: {team=any ; avg hp=-13.342935528120714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.925925925925926; hits/misses (PBA)= 0.6954732510288066/13.790123456790123; rounds (PBA)=7.26886145404664;} knight #12: {team=any ; avg hp=-14.257887517146777 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.698216735253773; hits/misses (PBA)= 0.747599451303155/13.534979423868313; rounds (PBA)=7.174211248285323;} knight #31: {team=any ; avg hp=-13.840877914951989 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.921810699588477; hits/misses (PBA)= 0.7023319615912208/13.635116598079561; rounds (PBA)=7.204389574759945;} knight #19: {team=any ; avg hp=-12.58161865569273 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.10562414266118; hits/misses (PBA)= 0.7174211248285323/13.167352537722907; rounds (PBA)=6.99039780521262;} knight #13: {team=any ; avg hp=-13.39368998628258 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.720164609053498; hits/misses (PBA)= 0.6844993141289437/13.633744855967079; rounds (PBA)=7.190672153635116;} knight #26: {team=any ; avg hp=-13.481481481481481 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.636488340192043; hits/misses (PBA)= 0.7448559670781894/13.534979423868313; rounds (PBA)=7.179698216735254;} knight #17: {team=any ; avg hp=-13.329218106995885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.54320987654321; hits/misses (PBA)= 0.7448559670781894/13.880658436213992; rounds (PBA)=7.3401920438957475;} knight #24: {team=any ; avg hp=-13.964334705075446 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.99039780521262; hits/misses (PBA)= 0.6982167352537723/13.814814814814815; rounds (PBA)=7.286694101508917;} knight #2: {team=any ; avg hp=-13.994513031550069 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.231824417009602; hits/misses (PBA)= 0.7805212620027435/13.88888888888889; rounds (PBA)=7.366255144032922;} knight #22: {team=any ; avg hp=-14.21673525377229 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.522633744855968; hits/misses (PBA)= 0.6790123456790124/13.345679012345679; rounds (PBA)=7.042524005486968;} knight: {team=any ; avg hp=-13.672153635116597 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.803840877914952; hits/misses (PBA)= 0.7530864197530864/13.559670781893004; rounds (PBA)=7.2002743484224965;} knight #20: {team=any ; avg hp=-13.002743484224967 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.079561042524006; hits/misses (PBA)= 0.7078189300411523/13.66803840877915; rounds (PBA)=7.205761316872428;} knight #5: {team=any ; avg hp=-13.566529492455418 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.821673525377228; hits/misses (PBA)= 0.7050754458161865/13.366255144032921; rounds (PBA)=7.061728395061729;} knight #23: {team=any ; avg hp=-13.170096021947874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.108367626886146; hits/misses (PBA)= 0.710562414266118/13.62962962962963; rounds (PBA)=7.197530864197531;} knight #21: {team=any ; avg hp=-13.953360768175584 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.090534979423868; hits/misses (PBA)= 0.7037037037037037/13.984910836762689; rounds (PBA)=7.3717421124828535;} knight #3: {team=any ; avg hp=-13.189300411522634 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.984910836762689; hits/misses (PBA)= 0.7037037037037037/13.58161865569273; rounds (PBA)=7.178326474622771;} knight #30: {team=any ; avg hp=-12.812071330589848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.07681755829904; hits/misses (PBA)= 0.7215363511659808/13.37448559670782; rounds (PBA)=7.085048010973937;} tarrasque: {team=unaligned ; avg hp=301.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2031.1687242798355; hits/misses (PBA)= 66.3045267489712/3.663923182441701; rounds (PBA)=14.582990397805213;} knight #10: {team=any ; avg hp=-13.283950617283951 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.716049382716049; hits/misses (PBA)= 0.7489711934156379/14.05761316872428; rounds (PBA)=7.426611796982168;} knight #11: {team=any ; avg hp=-13.440329218106996 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.607681755829905; hits/misses (PBA)= 0.7764060356652949/13.327846364883403; rounds (PBA)=7.089163237311386;} knight #28: {team=any ; avg hp=-13.407407407407407 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.192043895747599; hits/misses (PBA)= 0.6652949245541838/13.312757201646091; rounds (PBA)=7.02880658436214;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12930.84; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1681; Sum of rounds: 16902; any : 0.0 ± 0.0; unaligned : 0.34 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1681; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=-13.143367043426531 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.724568709101725; hits/misses (PBA)= 0.5127900059488399/9.619274241522904; rounds (PBA)=5.099940511600238;} knight #2: {team=any ; avg hp=-13.348007138607972 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.351576442593695; hits/misses (PBA)= 0.49672813801308746/9.171326591314694; rounds (PBA)=4.882807852468769;} tarrasque: {team=unaligned ; avg hp=503.22843545508624 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1373.4556811421774; hits/misses (PBA)= 44.812016656751936/2.466389054134444; rounds (PBA)=10.054729327781082;} knight #3: {team=any ; avg hp=-13.327781082688876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.760261748958953; hits/misses (PBA)= 0.4675788221296847/9.058893515764426; rounds (PBA)=4.812016656751934;} knight #19: {team=any ; avg hp=-13.471148126115407 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.405710886377156; hits/misses (PBA)= 0.49732302201070794/9.156454491374182; rounds (PBA)=4.872694824509221;} knight #11: {team=any ; avg hp=-13.284949434860202 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.89708506841166; hits/misses (PBA)= 0.46995835812016656/9.055324211778704; rounds (PBA)=4.80844735276621;} knight #5: {team=any ; avg hp=-13.123140987507435 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.785246876859013; hits/misses (PBA)= 0.5133848899464605/9.335514574657942; rounds (PBA)=4.967281380130874;} knight #21: {team=any ; avg hp=-13.479476502082093 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.271861986912553; hits/misses (PBA)= 0.4866151100535396/9.496728138013088; rounds (PBA)=5.035693039857228;} knight #13: {team=any ; avg hp=-13.558596073765615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254610350981558; hits/misses (PBA)= 0.4806662700773349/9.190957763236169; rounds (PBA)=4.875074360499703;} knight #14: {team=any ; avg hp=-13.38429506246282 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.330755502676977; hits/misses (PBA)= 0.48839976204640095/9.168947055324212; rounds (PBA)=4.873289708506841;} knight #4: {team=any ; avg hp=-13.318857822724569 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.903033908387864; hits/misses (PBA)= 0.4693634741225461/9.265318262938727; rounds (PBA)=4.910767400356931;} knight #9: {team=any ; avg hp=-13.613920285544319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8518738845925045; hits/misses (PBA)= 0.46638905413444376/9.16716240333135; rounds (PBA)=4.869720404521118;} knight #10: {team=any ; avg hp=-13.389054134443784 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.081499107674004; hits/misses (PBA)= 0.4765020820939917/9.11421772754313; rounds (PBA)=4.834622248661511;} knight #17: {team=any ; avg hp=-13.441403926234385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.350981558596073; hits/misses (PBA)= 0.4913741820345033/8.937537180249851; rounds (PBA)=4.766210588935158;} knight #12: {team=any ; avg hp=-13.506246281975015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49910767400357; hits/misses (PBA)= 0.49672813801308746/9.24271267102915; rounds (PBA)=4.9220701963117195;} knight #16: {team=any ; avg hp=-13.5145746579417 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.009518143961927; hits/misses (PBA)= 0.4729327781082689/9.108268887566924; rounds (PBA)=4.834622248661511;} knight #20: {team=any ; avg hp=-13.33254015466984 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.885187388459251; hits/misses (PBA)= 0.46103509815585964/9.365258774538965; rounds (PBA)=4.953599048185604;} knight #6: {team=any ; avg hp=-13.568709101725164 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.003569303985723; hits/misses (PBA)= 0.47055324211778704/9.143961927424153; rounds (PBA)=4.856632956573468;} knight: {team=any ; avg hp=-13.147531231409875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.157644259369423; hits/misses (PBA)= 0.4765020820939917/9.316478286734087; rounds (PBA)=4.939916716240333;} knight #18: {team=any ; avg hp=-13.33254015466984 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.229030339083879; hits/misses (PBA)= 0.4878048780487805/8.994646044021415; rounds (PBA)=4.79535990481856;} knight #7: {team=any ; avg hp=-13.298631766805473 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.9476502082094; hits/misses (PBA)= 0.5252825698988697/9.352171326591314; rounds (PBA)=4.985722784057109;} knight #15: {team=any ; avg hp=-13.668649613325401 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.130874479476502; hits/misses (PBA)= 0.4776918500892326/9.12968471148126; rounds (PBA)=4.8518738845925045;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12930.84; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1684; Sum of rounds: 16930; any : 0.0 ± 0.0; unaligned : 0.34 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1684; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=-13.494655581947743 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169239904988123; hits/misses (PBA)= 0.4809976247030879/8.93230403800475; rounds (PBA)=4.753562945368171;} knight #16: {team=any ; avg hp=-13.343824228028504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.230997624703088; hits/misses (PBA)= 0.4857482185273159/9.153206650831354; rounds (PBA)=4.865795724465558;} knight #8: {team=any ; avg hp=-13.544536817102138 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.013064133016627; hits/misses (PBA)= 0.47209026128266035/9.203681710213777; rounds (PBA)=4.878859857482185;} knight #10: {team=any ; avg hp=-13.508313539192399 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09560570071259; hits/misses (PBA)= 0.47624703087885983/9.087885985748219; rounds (PBA)=4.840261282660332;} knight #2: {team=any ; avg hp=-13.505344418052257 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.263064133016627; hits/misses (PBA)= 0.48871733966745845/9.324821852731592; rounds (PBA)=4.949524940617577;} knight #7: {team=any ; avg hp=-13.28503562945368 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6763657957244655; hits/misses (PBA)= 0.45605700712589076/9.049881235154395; rounds (PBA)=4.796912114014252;} knight #11: {team=any ; avg hp=-13.578384798099762 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.621733966745843; hits/misses (PBA)= 0.502375296912114/9.1270783847981; rounds (PBA)=4.861638954869359;} knight #19: {team=any ; avg hp=-13.486342042755345 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9263657957244655; hits/misses (PBA)= 0.46318289786223277/9.193586698337292; rounds (PBA)=4.8729216152019;} knight #4: {team=any ; avg hp=-13.248812351543943 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.346793349168646; hits/misses (PBA)= 0.48931116389548696/9.17458432304038; rounds (PBA)=4.872327790973872;} knight #17: {team=any ; avg hp=-13.61104513064133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.06710213776722; hits/misses (PBA)= 0.47921615201900236/9.159738717339668; rounds (PBA)=4.864608076009501;} knight #6: {team=any ; avg hp=-13.333729216152019 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235748218527316; hits/misses (PBA)= 0.4851543942992874/9.116983372921615; rounds (PBA)=4.848574821852732;} tarrasque: {team=unaligned ; avg hp=504.9352731591449 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1373.5730403800476; hits/misses (PBA)= 44.78562945368171/2.4792161520190024; rounds (PBA)=10.053444180522565;} knight: {team=any ; avg hp=-13.530878859857483 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.533254156769596; hits/misses (PBA)= 0.502375296912114/9.114014251781473; rounds (PBA)=4.84916864608076;} knight #9: {team=any ; avg hp=-13.263657957244655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.768408551068884; hits/misses (PBA)= 0.4637767220902613/9.241686460807601; rounds (PBA)=4.901425178147268;} knight #18: {team=any ; avg hp=-13.762470308788599 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.716152019002375; hits/misses (PBA)= 0.4519002375296912/9.017220902612827; rounds (PBA)=4.784441805225653;} knight #20: {team=any ; avg hp=-12.882422802850357 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.084916864608076; hits/misses (PBA)= 0.47862232779097386/8.973871733966746; rounds (PBA)=4.776722090261282;} knight #12: {team=any ; avg hp=-13.268408551068884 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.018408551068884; hits/misses (PBA)= 0.4691211401425178/9.283847980997624; rounds (PBA)=4.919239904988124;} knight #14: {team=any ; avg hp=-13.411520190023753 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.910332541567696; hits/misses (PBA)= 0.4643705463182898/9.211401425178147; rounds (PBA)=4.888361045130641;} knight #5: {team=any ; avg hp=-13.518408551068884 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63479809976247; hits/misses (PBA)= 0.5142517814726841/9.486935866983373; rounds (PBA)=5.038004750593824;} knight #21: {team=any ; avg hp=-13.326603325415677 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.283254156769596; hits/misses (PBA)= 0.48871733966745845/9.115795724465558; rounds (PBA)=4.842042755344418;} knight #13: {team=any ; avg hp=-13.16270783847981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27375296912114; hits/misses (PBA)= 0.49228028503562943/9.318883610451307; rounds (PBA)=4.9429928741092635;} knight #15: {team=any ; avg hp=-13.416270783847981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.219121140142517; hits/misses (PBA)= 0.4804038004750594/9.143111638954869; rounds (PBA)=4.858669833729216;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6157.54; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25488; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=-13.333133373325335 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.036392721455709; hits/misses (PBA)= 0.23595280943811237/4.36872625474905; rounds (PBA)=2.389522095580884;} knight #2: {team=any ; avg hp=-13.49130173965207 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.028194361127775; hits/misses (PBA)= 0.2383523295340932/4.423515296940612; rounds (PBA)=2.420515896820636;} knight #7: {team=any ; avg hp=-13.607278544291141 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.122375524895021; hits/misses (PBA)= 0.2425514897020596/4.445710857828434; rounds (PBA)=2.4367126574685063;} knight #3: {team=any ; avg hp=-13.37232553489302 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.046590681863627; hits/misses (PBA)= 0.23715256948610278/4.382323535292941; rounds (PBA)=2.400719856028794;} knight #6: {team=any ; avg hp=-13.347130573885224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070385922815437; hits/misses (PBA)= 0.2411517696460708/4.448310337932414; rounds (PBA)=2.4327134573085383;} knight #4: {team=any ; avg hp=-13.266746650669866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.045190961807639; hits/misses (PBA)= 0.2383523295340932/4.405518896220756; rounds (PBA)=2.4169166166766645;} knight #9: {team=any ; avg hp=-13.589682063587283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.933613277344531; hits/misses (PBA)= 0.23175364927014597/4.370925814837032; rounds (PBA)=2.3939212157568486;} knight #10: {team=any ; avg hp=-13.505698860227955 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068586282743452; hits/misses (PBA)= 0.2383523295340932/4.431513697260548; rounds (PBA)=2.4249150169966005;} knight #8: {team=any ; avg hp=-13.310337932413518 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.928614277144571; hits/misses (PBA)= 0.23215356928614278/4.388922215556889; rounds (PBA)=2.4053189362127574;} knight: {team=any ; avg hp=-13.502099580083984 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.752249550089982; hits/misses (PBA)= 0.22195560887822435/4.3947210557888425; rounds (PBA)=2.4023195360927816;} tarrasque: {team=unaligned ; avg hp=635.9678064387123 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 654.3257348530294; hits/misses (PBA)= 21.298540291941613/1.2131573685262946; rounds (PBA)=5.096580683863228;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4310.28; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19123; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=-13.315936812637473 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93001399720056; hits/misses (PBA)= 0.17176564687062587/3.126374725054989; rounds (PBA)=1.7638472305538893;} knight: {team=any ; avg hp=-13.558488302339532 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734653069386123; hits/misses (PBA)= 0.16056788642271547/3.00999800039992; rounds (PBA)=1.7186562687462508;} knight #6: {team=any ; avg hp=-13.621475704859028 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.695660867826435; hits/misses (PBA)= 0.15856828634273146/3.0487902419516097; rounds (PBA)=1.7336532693461308;} tarrasque: {team=unaligned ; avg hp=656.5360927814437 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.17836432713455; hits/misses (PBA)= 14.910417916416717/0.8970205958808238; rounds (PBA)=3.8238352329534093;} knight #7: {team=any ; avg hp=-13.551689662067586 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7624475104979003; hits/misses (PBA)= 0.16176764647070585/3.066386722655469; rounds (PBA)=1.740251949610078;} knight #2: {team=any ; avg hp=-13.292341531693662 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7728454309138173; hits/misses (PBA)= 0.16296740651869626/3.0467906418716257; rounds (PBA)=1.7314537092581483;} knight #4: {team=any ; avg hp=-13.198360327934413 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746850629874025; hits/misses (PBA)= 0.16156768646270747/3.0833833233353327; rounds (PBA)=1.7460507898420317;} knight #3: {team=any ; avg hp=-13.64007198560288 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8214357128574283; hits/misses (PBA)= 0.16716656668666266/3.070985802839432; rounds (PBA)=1.7454509098180364;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2463.02; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11264; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-13.49510097980404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.504899020195961; hits/misses (PBA)= 0.08798240351929613/1.6524695060987802; rounds (PBA)=1.0641871625674866;} knight #4: {team=any ; avg hp=-13.291141771645671 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4787042591481703; hits/misses (PBA)= 0.08718256348730254/1.6220755848830235; rounds (PBA)=1.061987602479504;} knight #2: {team=any ; avg hp=-13.460107978404318 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3979204159168166; hits/misses (PBA)= 0.08318336332733453/1.5976804639072186; rounds (PBA)=1.0445910817836432;} tarrasque: {team=unaligned ; avg hp=670.0235952809438 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.4341131773645; hits/misses (PBA)= 8.47750449910018/0.5248950209958009; rounds (PBA)=2.2523495300939813;} knight #3: {team=any ; avg hp=-13.187762447510497 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5948810237952409; hits/misses (PBA)= 0.09378124375124974/1.6302739452109578; rounds (PBA)=1.057988402319536;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1847.26; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10053; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-13.635272945410918 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0247950409918016; hits/misses (PBA)= 0.060787842431513694/1.2189562087582484; rounds (PBA)=0.8878224355128974;} tarrasque: {team=unaligned ; avg hp=672.995600879824 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.87242551489703; hits/misses (PBA)= 6.298140371925615/0.4211157768446311; rounds (PBA)=2.0101979604079183;} knight #3: {team=any ; avg hp=-13.538892221555688 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.948010397920416; hits/misses (PBA)= 0.05638872225554889/1.1733653269346132; rounds (PBA)=0.870625874825035;} knight #2: {team=any ; avg hp=-13.698260347930415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0315936812637472; hits/misses (PBA)= 0.060187962407518496/1.1567686462707458; rounds (PBA)=0.856628674265147;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1231.51; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6904; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.252149570086 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.56768646270746; hits/misses (PBA)= 4.200159968006399/0.32013597280543893; rounds (PBA)=1.3805238952209558;} knight #2: {team=any ; avg hp=-13.022195560887823 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35072985402919415; hits/misses (PBA)= 0.020195960807838434/0.4409118176364727; rounds (PBA)=0.563887222555489;} knight: {team=any ; avg hp=-13.545490901819637 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.397120575884823; hits/misses (PBA)= 0.02399520095980804/0.4507098580283943; rounds (PBA)=0.5720855828834233;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 615.75; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.131373725255 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.29514097180564; hits/misses (PBA)= 2.0105978804239153/0.10737852429514097; rounds (PBA)=1.001999600079984;} knight: {team=any ; avg hp=-14.295140971805639 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8686262747450509; hits/misses (PBA)= 0.05158968206358728/0.9370125974805039; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -338000.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 23.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-31.86882623475305 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15676864627074585; hits/misses (PBA)= 0.022195560887822437/0.3823235352929414; rounds (PBA)=0.40451909618076387;} tarrasque: {team=unaligned ; avg hp=675.8432313537293 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.86882623475305; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13992; lawful evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team lawful evil = winning battles: 918; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4083; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.2813437312537492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2025594881023793; hits/misses (PBA)= 0.6710657868426315/0.6796640671865627; rounds (PBA)=1.5342931413717256;} goblin: {team=neutral evil ; avg hp=3.7974405118976207 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.28134373125375; hits/misses (PBA)= 1.0847830433913217/0.5876824635072986; rounds (PBA)=2.488902219556089;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10011; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ silver dragon wyrmling: {team=lawful good ; avg hp=-16.382923415316938 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.115376924615077; hits/misses (PBA)= 0.6082783443311338/0.8308338332333534; rounds (PBA)=1.439112177564487;} zombie: {team=neutral evil ; avg hp=-12.862227554489102 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.660867826434713; hits/misses (PBA)= 0.3421315736852629/0.3713257348530294; rounds (PBA)=0.7134573085382924;} kobold #3: {team=lawful evil ; avg hp=-23.859428114377124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8640271945610878; hits/misses (PBA)= 0.1869626074785043/0.033593281343731254; rounds (PBA)=0.3629274145170966;} kobold #4: {team=lawful evil ; avg hp=-23.984603079384122 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8720255948810238; hits/misses (PBA)= 0.1891621675664867/0.03159368126374725; rounds (PBA)=0.356128774245151;} tarrasque: {team=unaligned ; avg hp=675.1633673265347 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.47230553889221; hits/misses (PBA)= 6.452709458108378/0.3739252149570086; rounds (PBA)=2.0017996400719857;} kobold #2: {team=lawful evil ; avg hp=-23.922615476904618 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8722255548890222; hits/misses (PBA)= 0.1863627274545091/0.033393321335732855; rounds (PBA)=0.3573285342931414;} kobold: {team=lawful evil ; avg hp=-23.948410317936414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9400119976004799; hits/misses (PBA)= 0.20415916816636673/0.03279344131173765; rounds (PBA)=0.3669266146770646;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9502; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-13.468106378724254 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2833433313337332; hits/misses (PBA)= 0.265746850629874/0.5488902219556089; rounds (PBA)=0.8146370725854829;} tarrasque: {team=unaligned ; avg hp=675.880223955209 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.2883423315337; hits/misses (PBA)= 4.957408518296341/0.2943411317736453; rounds (PBA)=1.9000199960007997;} kobold #3: {team=lawful evil ; avg hp=-25.77604479104179 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9524095180963807; hits/misses (PBA)= 0.20635872825434912/0.03679264147170566; rounds (PBA)=0.41311737652469505;} kobold #4: {team=lawful evil ; avg hp=-25.86622675464907 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9656068786242752; hits/misses (PBA)= 0.20635872825434912/0.03939212157568486; rounds (PBA)=0.40951809638072384;} kobold: {team=lawful evil ; avg hp=-25.52589482103579 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9768046390721855; hits/misses (PBA)= 0.21055788842231554/0.038792241551689664; rounds (PBA)=0.42191561687662466;} kobold #2: {team=lawful evil ; avg hp=-25.65746850629874 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.947010597880424; hits/misses (PBA)= 0.20415916816636673/0.036392721455708855; rounds (PBA)=0.40511897620475906;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 181.82; crudely normalised: 0% > neutral evil = expected rounds to survive: 34.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13671; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 1486; > Team neutral evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-1.9928014397120577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.046590681863627; hits/misses (PBA)= 0.8764247150569886/1.201359728054389; rounds (PBA)=2.080383923215357;} kobold #4: {team=lawful evil ; avg hp=3.9748050389922014 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.021195760847831; hits/misses (PBA)= 1.2989402119576086/0.23195360927814437; rounds (PBA)=2.2349530093981205;} kobold: {team=lawful evil ; avg hp=3.9494101179764045 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918416316736653; hits/misses (PBA)= 1.2699460107978404/0.23335332933413316; rounds (PBA)=2.228154369126175;} kobold #2: {team=lawful evil ; avg hp=4.022995400919816 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.063987202559488; hits/misses (PBA)= 1.3063387322535494/0.23695260947810437; rounds (PBA)=2.22875424915017;} kobold #3: {team=lawful evil ; avg hp=4.00619876024795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.989202159568086; hits/misses (PBA)= 1.287742451509698/0.23015396920615877; rounds (PBA)=2.2411517696460708;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > neutral evil = expected rounds to survive: 68.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29068; lawful evil : 0.43 ± 0.01; neutral evil : 0.57 ± 0.01; > Team lawful evil = winning battles: 2128; perfect battles: 0; close-call battles: 968; > Team neutral evil = winning battles: 2873; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-0.08338332333533294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.380923815236953; hits/misses (PBA)= 1.8090381923615277/0.3311337732453509; rounds (PBA)=3.8564287142571487;} kobold #2: {team=lawful evil ; avg hp=-0.023795240951809637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69866026794641; hits/misses (PBA)= 1.8734253149370126/0.33453309338132375; rounds (PBA)=3.8440311937612477;} zombie: {team=neutral evil ; avg hp=4.920415916816637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.107178564287143; hits/misses (PBA)= 2.150769846030794/2.528094381123775; rounds (PBA)=5.2533493301339735;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17219; lawful evil : 0.05 ± 0.0; neutral evil : 0.95 ± 0.0; > Team lawful evil = winning battles: 242; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4759; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=14.62127574485103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.875424915016997; hits/misses (PBA)= 1.437112577484503/0.9772045590881824; rounds (PBA)=3.3659268146370724;} kobold: {team=lawful evil ; avg hp=-1.8754249150169966 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3787242551489705; hits/misses (PBA)= 1.5868826234753048/0.28054389122175566; rounds (PBA)=1.9158168366326735;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3595; Sum of rounds: 32734; > Team any non-good = winning battles: 2328; perfect battles: 0; close-call battles: 2328; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1266; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #9: {team=any non-good ; avg hp=3.8892906815020862 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.184979137691236; hits/misses (PBA)= 4.4222531293463145/5.79221140472879; rounds (PBA)=5.263143254520167;} cult fanatic #8: {team=any non-good ; avg hp=3.470653685674548 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.64172461752434; hits/misses (PBA)= 4.297357440890125/5.598052851182198; rounds (PBA)=5.118776077885952;} cult fanatic #7: {team=any non-good ; avg hp=3.497913769123783 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.58692628650904; hits/misses (PBA)= 4.299026425591099/5.667872044506258; rounds (PBA)=5.141029207232267;} cult fanatic #2: {team=any non-good ; avg hp=3.69874826147427 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.225034770514604; hits/misses (PBA)= 4.453407510431155/5.695132127955493; rounds (PBA)=5.22336578581363;} cult fanatic #3: {team=any non-good ; avg hp=3.635326842837274 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.51376912378303; hits/misses (PBA)= 4.296522948539638/5.633101529902643; rounds (PBA)=5.119610570236439;} air elemental: {team=neutral ; avg hp=-4.162726008344923 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.51210013908206; hits/misses (PBA)= 2.862586926286509/0.9465924895688457; rounds (PBA)=1.9045897079276772;} cult fanatic: {team=any non-good ; avg hp=3.004172461752434 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.71766342141864; hits/misses (PBA)= 4.321835883171071/5.62865090403338; rounds (PBA)=5.128789986091794;} cult fanatic #4: {team=any non-good ; avg hp=3.6141863699582752 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.827260083449236; hits/misses (PBA)= 4.348817802503477/5.603894297635605; rounds (PBA)=5.136856745479833;} cult fanatic #5: {team=any non-good ; avg hp=3.3696801112656467 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60751043115438; hits/misses (PBA)= 4.315438108484005/5.621418636995828; rounds (PBA)=5.137134909596662;} cult fanatic #10: {team=any non-good ; avg hp=3.3115438108484008 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.521001390820583; hits/misses (PBA)= 4.291794158553547/5.729346314325452; rounds (PBA)=5.1440890125173855;} aboleth: {team=lawful evil ; avg hp=8.461474269819194 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.20250347705144; hits/misses (PBA)= 21.531571627260085/4.318219749652295; rounds (PBA)=8.850625869262865;} cult fanatic #6: {team=any non-good ; avg hp=3.486230876216968 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.117941585535466; hits/misses (PBA)= 4.403894297635605/5.728233657858136; rounds (PBA)=5.214742698191933;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 6600.0; crudely normalised: 0% > neutral = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13455; any non-good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2593; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #5: {team=any non-good ; avg hp=29.015596880623875 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.220155968806239; hits/misses (PBA)= 1.9284143171365726/1.9208158368326336; rounds (PBA)=2.230353929214157;} cult fanatic #4: {team=any non-good ; avg hp=29.315536892621477 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.29874025194961; hits/misses (PBA)= 1.9592081583683263/1.9528094381123775; rounds (PBA)=2.225354929014197;} cult fanatic #10: {team=any non-good ; avg hp=29.38372325534893 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.240951809638073; hits/misses (PBA)= 1.9388122375524894/1.9538092381523695; rounds (PBA)=2.2215556888622277;} air elemental: {team=neutral ; avg hp=-2.131973605278944 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.162967406518696; hits/misses (PBA)= 2.7050589882023597/1.3553289342131574; rounds (PBA)=2.0301939612077584;} cult fanatic #9: {team=any non-good ; avg hp=29.263147370525896 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149170165966806; hits/misses (PBA)= 1.9232153569286143/1.9408118376324734; rounds (PBA)=2.220755848830234;} cult fanatic #3: {team=any non-good ; avg hp=29.290741851629676 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.291141771645671; hits/misses (PBA)= 1.9472105578884222/1.9378124375124974; rounds (PBA)=2.223355328934213;} cult fanatic #8: {team=any non-good ; avg hp=28.874425114977004 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06358728254349; hits/misses (PBA)= 1.9068186362727455/1.9314137172565486; rounds (PBA)=2.2195560887822436;} cult fanatic #7: {team=any non-good ; avg hp=29.22995400919816 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173365326934613; hits/misses (PBA)= 1.9358128374325134/1.943011397720456; rounds (PBA)=2.226754649070186;} cult fanatic: {team=any non-good ; avg hp=29.128174365126974 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.20995800839832; hits/misses (PBA)= 1.9438112377524495/1.9170165966806638; rounds (PBA)=2.225954809038192;} cult fanatic #2: {team=any non-good ; avg hp=29.00379924015197 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.226554689062187; hits/misses (PBA)= 1.9346130773845231/1.9178164367126576; rounds (PBA)=2.2265546890621875;} cult fanatic #6: {team=any non-good ; avg hp=29.331933613277343 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.258348330333932; hits/misses (PBA)= 1.9426114777044592/1.9344131173765247; rounds (PBA)=2.230353929214157;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2640.0; crudely normalised: 0% > neutral = expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37581; any non-good : 0.28 ± 0.01; neutral : 0.72 ± 0.01; > Team any non-good = winning battles: 1413; perfect battles: 0; close-call battles: 1385; > Team neutral = winning battles: 3588; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #4: {team=any non-good ; avg hp=-3.125974805038992 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.959008198360326; hits/misses (PBA)= 3.9814037192561487/3.9464107178564287; rounds (PBA)=4.5914817036592686;} cult fanatic #3: {team=any non-good ; avg hp=-3.1919616076784645 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.59088182363527; hits/misses (PBA)= 3.919616076784643/3.9492101579684062; rounds (PBA)=4.557688462307539;} air elemental: {team=neutral ; avg hp=15.765246950609878 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.29814037192563; hits/misses (PBA)= 10.056988602279544/3.3463307338532293; rounds (PBA)=7.247750449910018;} cult fanatic: {team=any non-good ; avg hp=-3.746450709858028 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23835232953409; hits/misses (PBA)= 3.8574285142971405/3.84503099380124; rounds (PBA)=4.510497900419916;} cult fanatic #2: {team=any non-good ; avg hp=-3.23375324935013 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44651069786043; hits/misses (PBA)= 3.886622675464907/3.8184363127374525; rounds (PBA)=4.503099380123976;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1980.0; crudely normalised: 0% > neutral = expected rounds to survive: 333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32131; any non-good : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team any non-good = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team neutral = winning battles: 4972; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #3: {team=any non-good ; avg hp=-7.277344531093782 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.212957408518296; hits/misses (PBA)= 3.001999600079984/3.05878824235153; rounds (PBA)=3.8098380323935213;} cult fanatic #2: {team=any non-good ; avg hp=-7.408918216356729 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.490301939612078; hits/misses (PBA)= 3.0425914817036595/2.9982003599280143; rounds (PBA)=3.805238952209558;} air elemental: {team=neutral ; avg hp=46.40191961607678 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.09018196360728; hits/misses (PBA)= 8.418116376724655/2.9148170365926815; rounds (PBA)=6.417316536692661;} cult fanatic: {team=any non-good ; avg hp=-7.403919216156769 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.894821035792841; hits/misses (PBA)= 3.1231753649270146/3.082783443311338; rounds (PBA)=3.857028594281144;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1320.0; crudely normalised: 0% > neutral = expected rounds to survive: 500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23292; any non-good : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-7.436112777444511 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.450709858028395; hits/misses (PBA)= 1.7962407518496302/1.8014397120575885; rounds (PBA)=2.917616476704659;} cult fanatic #2: {team=any non-good ; avg hp=-7.366926614677064 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.584283143371326; hits/misses (PBA)= 1.810637872425515/1.8538292341531695; rounds (PBA)=2.9408118376324737;} air elemental: {team=neutral ; avg hp=72.96500699860027 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.80303939212158; hits/misses (PBA)= 5.645270945810838/2.1601679664067186; rounds (PBA)=4.65746850629874;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 660.0; crudely normalised: 0% > neutral = expected rounds to survive: 1000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12332; any non-good : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-7.64867026594681 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.795240951809638; hits/misses (PBA)= 1.6452709458108379/1.636872625474905; rounds (PBA)=1.6410717856428714;} air elemental: {team=neutral ; avg hp=82.20475904819037 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.64867026594681; hits/misses (PBA)= 2.79004199160168/0.6894621075784843; rounds (PBA)=2.465906818636273;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28355; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4967; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.02099580083983 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.31813637272546; hits/misses (PBA)= 11.994801039792042/2.992401519696061; rounds (PBA)=5.661067786442711;} adult black dragon: {team=chaotic evil ; avg hp=-8.318136372725455 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.97900419916016; hits/misses (PBA)= 9.467306538692261/5.1119776044791045; rounds (PBA)=4.864627074585083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15699; any non-good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=26.244551089782043 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.42131573685263; hits/misses (PBA)= 0.9694061187762447/0.5706858628274345; rounds (PBA)=2.638872225554889;} deer: {team=unaligned ; avg hp=-6.596880623875225 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6568686262747451; hits/misses (PBA)= 0.2435512897420516/0.20455908818236354; rounds (PBA)=0.4481103779244151;} cultist: {team=any non-good ; avg hp=-5.504499100179964 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.131973605278944; hits/misses (PBA)= 0.652869426114777/1.1819636072785442; rounds (PBA)=1.8348330333933214;} bugbear: {team=chaotic evil ; avg hp=26.253549290141972 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.393121375724855; hits/misses (PBA)= 0.9590081983603279/0.5826834633073386; rounds (PBA)=2.6394721055788843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19108; any non-good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=24.264747050589882 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.93961207758448; hits/misses (PBA)= 1.7864427114577084/1.0335932813437312; rounds (PBA)=3.819036192761448;} cultist: {team=any non-good ; avg hp=-5.709858028394321 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223555288942212; hits/misses (PBA)= 1.0731853629274146/1.2643471305738851; rounds (PBA)=2.3385322935412916;} deer: {team=unaligned ; avg hp=-5.809838032393522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0917816436712657; hits/misses (PBA)= 0.40051989602079585/0.353129374125175; rounds (PBA)=0.7536492701459708;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% > unaligned = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16368; any non-good : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any non-good = winning battles: 4678; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 323; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=6.444711057788442 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931213757248551; hits/misses (PBA)= 1.2291541691661667/1.0067986402719455; rounds (PBA)=3.171365726854629;} deer: {team=unaligned ; avg hp=-1.9312137572485504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5552889422115577; hits/misses (PBA)= 0.9332133573285343/0.7694461107778444; rounds (PBA)=1.767246550689862;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% > unaligned = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16432; any non-good : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team any non-good = winning battles: 4666; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 335; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=-1.9594081183763248 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6110777844431112; hits/misses (PBA)= 0.9520095980803839/0.7870425914817036; rounds (PBA)=1.8060387922415517;} cultist: {team=any non-good ; avg hp=6.388922215556889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959408118376325; hits/misses (PBA)= 1.2463507298540293/1.0013997200559888; rounds (PBA)=3.180763847230554;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31522; chaotic evil : 0.58 ± 0.01; neutral evil : 0.42 ± 0.01; > Team chaotic evil = winning battles: 2905; perfect battles: 0; close-call battles: 2835; > Team neutral evil = winning battles: 2096; perfect battles: 0; close-call battles: 1710; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=11.294341131773646 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.04119176164767; hits/misses (PBA)= 5.7506498700259945/2.609878024395121; rounds (PBA)=4.398920215956808;} troll #2: {team=chaotic evil ; avg hp=8.550689862027594 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.25414917016597; hits/misses (PBA)= 6.244351129774045/3.3647270545890824; rounds (PBA)=3.726654669066187;} frost giant: {team=neutral evil ; avg hp=10.378124375124974 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.49470105978804; hits/misses (PBA)= 5.688662267546491/2.5352929414117176; rounds (PBA)=4.321935612877424;} troll #3: {team=chaotic evil ; avg hp=8.762047590481904 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.995400919816035; hits/misses (PBA)= 6.231353729254149/3.377124575084983; rounds (PBA)=3.7220555888822235;} troll #4: {team=chaotic evil ; avg hp=8.007598480303939 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.8126374725055; hits/misses (PBA)= 6.139572085582883/3.3035392921415716; rounds (PBA)=3.6960607878424314;} troll: {team=chaotic evil ; avg hp=8.14377124575085 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.26534693061388; hits/misses (PBA)= 6.163167366526695/3.3507298540291943; rounds (PBA)=3.7318536292741453;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31596; chaotic evil : 0.59 ± 0.01; neutral evil : 0.41 ± 0.01; > Team chaotic evil = winning battles: 2930; perfect battles: 0; close-call battles: 2849; > Team neutral evil = winning battles: 2071; perfect battles: 0; close-call battles: 1685; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=10.48370325934813 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.11597680463908; hits/misses (PBA)= 5.705458908218357/2.6040791841631674; rounds (PBA)=4.368326334733053;} troll #4: {team=chaotic evil ; avg hp=8.129174165166967 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.356928614277145; hits/misses (PBA)= 6.06498700259948/3.296740651869626; rounds (PBA)=3.6846630673865226;} troll #2: {team=chaotic evil ; avg hp=8.976004799040192 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.2859428114377; hits/misses (PBA)= 6.27374525094981/3.4199160167966407; rounds (PBA)=3.7734453109378125;} troll #3: {team=chaotic evil ; avg hp=9.03479304139172 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.66466706658669; hits/misses (PBA)= 6.291741651669666/3.4183163367326537; rounds (PBA)=3.752849430113977;} frost giant #2: {team=neutral evil ; avg hp=10.649670065986802 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.5862827434513; hits/misses (PBA)= 5.701859628074385/2.5716856628674267; rounds (PBA)=4.339132173565287;} troll: {team=chaotic evil ; avg hp=8.157768446310738 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.559088182363524; hits/misses (PBA)= 6.2003599280143975/3.3487302539492103; rounds (PBA)=3.711657668466307;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7290.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1051.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28538; chaotic evil : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 125; perfect battles: 0; close-call battles: 124; > Team neutral evil = winning battles: 4876; perfect battles: 0; close-call battles: 1737; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=-13.131773645270945 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.68226354729054; hits/misses (PBA)= 4.4501099780044/2.675464907018596; rounds (PBA)=2.944611077784443;} troll #3: {team=chaotic evil ; avg hp=-12.932813437312538 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.47130573885223; hits/misses (PBA)= 4.525094981003799/2.7026594681063787; rounds (PBA)=2.9616076784643073;} frost giant #2: {team=neutral evil ; avg hp=68.65186962607478 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.90501899620077; hits/misses (PBA)= 5.498500299940012/2.434113177364527; rounds (PBA)=4.971005798840232;} frost giant: {team=neutral evil ; avg hp=68.43891221755649 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.33313337332532; hits/misses (PBA)= 5.485302939412118/2.455708858228354; rounds (PBA)=4.979004199160168;} troll #2: {team=chaotic evil ; avg hp=-13.173565286942612 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.755648870225954; hits/misses (PBA)= 4.5562887422515495/2.735252949410118; rounds (PBA)=2.964007198560288;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4860.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1577.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20395; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 109; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=101.51989602079584 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.95520895820836; hits/misses (PBA)= 3.698860227954409/1.2173565286942611; rounds (PBA)=3.818636272745451;} troll: {team=chaotic evil ; avg hp=-13.994601079784044 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.9002199560088; hits/misses (PBA)= 3.626474705058988/2.728654269146171; rounds (PBA)=2.118376324735053;} troll #2: {team=chaotic evil ; avg hp=-14.070985802839433 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.823235352929416; hits/misses (PBA)= 3.608878224355129/2.699460107978404; rounds (PBA)=2.1029794041191763;} frost giant: {team=neutral evil ; avg hp=100.75664867026595 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.11037792441512; hits/misses (PBA)= 3.644271145770846/1.2419516096780643; rounds (PBA)=3.821635672865427;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12150.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 630.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22220; chaotic evil : 0.98 ± 0.0; neutral evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4899; perfect battles: 0; close-call battles: 4503; > Team neutral evil = winning battles: 102; perfect battles: 0; close-call battles: 96; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=42.5872825434913 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.09518096380724; hits/misses (PBA)= 5.461907618476305/3.0241951609678064; rounds (PBA)=3.349730053989202;} troll #3: {team=chaotic evil ; avg hp=42.57348530293941 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.98080383923215; hits/misses (PBA)= 5.548290341931613/2.9582083583283345; rounds (PBA)=3.3559288142371524;} troll #2: {team=chaotic evil ; avg hp=44.24675064987002 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.70405918816237; hits/misses (PBA)= 5.628274345130974/2.9852029594081184; rounds (PBA)=3.371525694861028;} troll #4: {team=chaotic evil ; avg hp=43.29474105178964 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.62127574485103; hits/misses (PBA)= 5.599880023995201/2.9552089582083583; rounds (PBA)=3.3509298140371926;} frost giant #2: {team=neutral evil ; avg hp=-4.658668266346731 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.86002799440112; hits/misses (PBA)= 3.91121775644871/2.0051989602079585; rounds (PBA)=2.9674065186962606;} frost giant: {team=neutral evil ; avg hp=-4.840631873625275 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.17296540691862; hits/misses (PBA)= 3.8378324335132974/1.9838032393521297; rounds (PBA)=2.9178164367126573;} troll #5: {team=chaotic evil ; avg hp=43.26474705058988 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.097980403919216; hits/misses (PBA)= 5.579284143171366/3.0017996400719857; rounds (PBA)=3.359528094381124;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14580.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 525.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21302; chaotic evil : 0.98 ± 0.0; neutral evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4877; perfect battles: 0; close-call battles: 3277; > Team neutral evil = winning battles: 124; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-4.644071185762847 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.10577884423115; hits/misses (PBA)= 4.637872425514897/2.816636672665467; rounds (PBA)=3.7480503899220157;} troll: {team=chaotic evil ; avg hp=43.572085582883425 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.536692661467704; hits/misses (PBA)= 4.628874225154969/2.464507098580284; rounds (PBA)=3.5530893821235754;} troll #2: {team=chaotic evil ; avg hp=43.02419516096781 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.60147970405919; hits/misses (PBA)= 4.545890821835633/2.4533093381323736; rounds (PBA)=3.5282943411317738;} troll #3: {team=chaotic evil ; avg hp=44.297940411917615 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.505898820235956; hits/misses (PBA)= 4.74745050989802/2.538292341531694; rounds (PBA)=3.5896820635872824;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30936; chaotic evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team chaotic evil = winning battles: 878; perfect battles: 0; close-call battles: 781; > Team neutral evil = winning battles: 4123; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=-8.592281543691263 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.53469306138772; hits/misses (PBA)= 4.904619076184763/2.6784643071385723; rounds (PBA)=4.113177364527094;} frost giant: {team=neutral evil ; avg hp=37.96600679864027 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.22815436912617; hits/misses (PBA)= 7.053189362127575/3.7276544691061786; rounds (PBA)=6.021995600879824;} troll: {team=chaotic evil ; avg hp=-8.635872825434912 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.49930013997201; hits/misses (PBA)= 4.8250349930014/2.5706858628274345; rounds (PBA)=4.072785442911417;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30942; chaotic evil : 0.17 ± 0.01; neutral evil : 0.83 ± 0.01; > Team chaotic evil = winning battles: 862; perfect battles: 0; close-call battles: 765; > Team neutral evil = winning battles: 4139; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=37.98400319936013 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.54129174165166; hits/misses (PBA)= 7.066786642671466/3.7254549090181963; rounds (PBA)=6.02619476104779;} troll: {team=chaotic evil ; avg hp=-8.731653669266146 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.45450909818037; hits/misses (PBA)= 5.012597480503899/2.683463307338532; rounds (PBA)=4.120375924815037;} troll #2: {team=chaotic evil ; avg hp=-8.809638072385523 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.56148770245951; hits/misses (PBA)= 4.730253949210158/2.5862827434513096; rounds (PBA)=4.055388922215557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4860.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1577.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15942; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=94.55248950209958 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.22355528894221; hits/misses (PBA)= 3.6688662267546492/1.2143571285742851; rounds (PBA)=3.1877624475104978;} troll: {team=chaotic evil ; avg hp=-14.223555288942212 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.44751049790042; hits/misses (PBA)= 4.232953409318136/2.275144971005799; rounds (PBA)=2.169366126774645;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14580.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 525.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21316; chaotic evil : 0.98 ± 0.0; neutral evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4887; perfect battles: 0; close-call battles: 3242; > Team neutral evil = winning battles: 114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=chaotic evil ; avg hp=42.96020795840832 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.54769046190762; hits/misses (PBA)= 4.553489302139572/2.4357128574285145; rounds (PBA)=3.5700859828034393;} frost giant: {team=neutral evil ; avg hp=-4.674865026994601 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.55168966206759; hits/misses (PBA)= 4.62747450509898/2.8434313137372524; rounds (PBA)=3.7534493101379725;} troll #2: {team=chaotic evil ; avg hp=44.510497900419914 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.419116176764646; hits/misses (PBA)= 4.73625274945011/2.521495700859828; rounds (PBA)=3.558488302339532;} troll: {team=chaotic evil ; avg hp=43.97760447910418 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.708058388322335; hits/misses (PBA)= 4.656068786242751/2.5246950609878023; rounds (PBA)=3.5716856628674267;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9720.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31141; chaotic evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team chaotic evil = winning battles: 881; perfect battles: 0; close-call battles: 775; > Team neutral evil = winning battles: 4120; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=-8.788442311537693 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.56368726254749; hits/misses (PBA)= 5.007998400319936/2.71125774845031; rounds (PBA)=4.159368126374725;} frost giant: {team=neutral evil ; avg hp=37.01519696060788 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.68506298740252; hits/misses (PBA)= 7.075584883023395/3.7968406318736254; rounds (PBA)=6.06498700259948;} troll #2: {team=chaotic evil ; avg hp=-8.896620675864828 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.42111577684463; hits/misses (PBA)= 4.817636472705459/2.5960807838432314; rounds (PBA)=4.116576684663068;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19440.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 394.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14889; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1811; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=chaotic evil ; avg hp=65.53129374125174 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.94161167766447; hits/misses (PBA)= 3.522095580883823/1.9062187562487503; rounds (PBA)=2.5922815436912616;} frost giant: {team=neutral evil ; avg hp=-5.163967206558688 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.55768846230754; hits/misses (PBA)= 2.9616076784643073/1.9978004399120175; rounds (PBA)=2.4797040591881623;} troll #4: {team=chaotic evil ; avg hp=64.8620275944811 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.834633073385326; hits/misses (PBA)= 3.5200959808038395/1.8944211157768447; rounds (PBA)=2.5906818636272746;} troll: {team=chaotic evil ; avg hp=64.66346730653869 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.88542291541692; hits/misses (PBA)= 3.49750049990002/1.8778244351129774; rounds (PBA)=2.5870825834833036;} troll #2: {team=chaotic evil ; avg hp=64.38552289542092 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.50229954009198; hits/misses (PBA)= 3.4725054989002198/1.8864227154569086; rounds (PBA)=2.588882223555289;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 24412.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 493.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16212; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 3553; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-5.263147370525894 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.95340931813637; hits/misses (PBA)= 4.248150369926015/1.299740051989602; rounds (PBA)=2.774045190961808;} troll #2: {team=chaotic evil ; avg hp=59.920615876824634 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.17256548690262; hits/misses (PBA)= 3.1961607678464308/3.1839632073585284; rounds (PBA)=2.7164567086582685;} troll #3: {team=chaotic evil ; avg hp=59.488502299540094 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.48830233953209; hits/misses (PBA)= 3.220155968806239/3.2065586882623474; rounds (PBA)=2.735252949410118;} troll #4: {team=chaotic evil ; avg hp=59.85622875424915 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68986202759448; hits/misses (PBA)= 3.2425514897020595/3.1581683663267346; rounds (PBA)=2.720855828834233;} troll: {team=chaotic evil ; avg hp=59.70525894821036 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.84623075384923; hits/misses (PBA)= 3.2419516096780643/3.2565486902619476; rounds (PBA)=2.7284543091381726;} troll #5: {team=chaotic evil ; avg hp=60.07598480303939 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.06618676264747; hits/misses (PBA)= 3.1837632473505297/3.2305538892221555; rounds (PBA)=2.7238552289542093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14647.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 822.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31219; chaotic evil : 0.38 ± 0.01; lawful evil : 0.62 ± 0.01; > Team chaotic evil = winning battles: 1925; perfect battles: 0; close-call battles: 1841; > Team lawful evil = winning battles: 3076; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=chaotic evil ; avg hp=-0.9004199160167966 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.27414517096581; hits/misses (PBA)= 4.5626874625074985/4.508098380323935; rounds (PBA)=3.8672265546890623;} fire giant: {team=lawful evil ; avg hp=21.70965806838632 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.23035392921415; hits/misses (PBA)= 8.83383323335333/2.1565686862627476; rounds (PBA)=5.961407718456309;} troll #3: {team=chaotic evil ; avg hp=-1.2985402919416116 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.08178364327134; hits/misses (PBA)= 4.448310337932414/4.464107178564287; rounds (PBA)=3.842831433713257;} troll: {team=chaotic evil ; avg hp=-1.031393721255749 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.93441311737652; hits/misses (PBA)= 4.518096380723855/4.504699060187963; rounds (PBA)=3.860627874425115;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9765.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1234.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25326; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=-13.994001199760048 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.037192561487704; hits/misses (PBA)= 2.8808238352329534/2.896620675864827; rounds (PBA)=3.0321935612877424;} troll #2: {team=chaotic evil ; avg hp=-13.895820835832833 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.996000799840033; hits/misses (PBA)= 2.8890221955608877/2.872225554889022; rounds (PBA)=3.025794841031794;} fire giant: {team=lawful evil ; avg hp=101.96680663867227 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.88982203559289; hits/misses (PBA)= 6.824035192961408/1.7910417916416717; rounds (PBA)=5.063387322535493;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 89.14; crudely normalised: 0% > any = expected rounds to survive: 262.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3849; Sum of rounds: 30418; > Team any non-good = winning battles: 1934; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1914; perfect battles: 0; close-call battles: 1913; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.3720446869316705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846973239802546; hits/misses (PBA)= 1.7326578332034295/2.5487139516757598; rounds (PBA)=4.390750844375162;} commoner #10: {team=any ; avg hp=-1.3011171732917641 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.933489217978695; hits/misses (PBA)= 1.7565601454923356/2.5183164458300857; rounds (PBA)=4.3782800727461675;} commoner #6: {team=any ; avg hp=-1.4432320083138477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.720446869316706; hits/misses (PBA)= 1.673681475707976/2.565081839438815; rounds (PBA)=4.344505066250974;} commoner #11: {team=any ; avg hp=-1.3117692907248637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8438555468952975; hits/misses (PBA)= 1.7266822551312029/2.528189140036373; rounds (PBA)=4.35359833723045;} commoner #13: {team=any ; avg hp=-1.4489477786438036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.698103403481424; hits/misses (PBA)= 1.6832943621719927/2.4286827747466875; rounds (PBA)=4.2210963886723825;} commoner #12: {team=any ; avg hp=-1.4263445050662509 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.763574954533645; hits/misses (PBA)= 1.6988828267082359/2.5211743309950636; rounds (PBA)=4.320342946219798;} commoner #9: {team=any ; avg hp=-1.3182644842816316 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.778124188100805; hits/misses (PBA)= 1.6988828267082359/2.565601454923357; rounds (PBA)=4.360872954014029;} commoner #4: {team=any ; avg hp=-1.4632372044686932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853468433359314; hits/misses (PBA)= 1.7110937905949597/2.5287087555209147; rounds (PBA)=4.342166796570538;} commoner #14: {team=any ; avg hp=-1.4078981553650298 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.685113016367888; hits/misses (PBA)= 1.68225513120291/2.5333852948817874; rounds (PBA)=4.314886983632112;} commoner #15: {team=any ; avg hp=-1.3943881527669524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.800987269420629; hits/misses (PBA)= 1.7113535983372306/2.5500129903871134; rounds (PBA)=4.360353338529488;} commoner #8: {team=any ; avg hp=-1.3356716030137699 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.915302676019746; hits/misses (PBA)= 1.7464276435437776/2.5583268381397763; rounds (PBA)=4.404001039230969;} commoner #7: {team=any ; avg hp=-1.4351779683034553 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7160301376981035; hits/misses (PBA)= 1.6843335931410757/2.508183943881528; rounds (PBA)=4.296960249415433;} commoner: {team=any ; avg hp=-1.4442712392829307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.71135359833723; hits/misses (PBA)= 1.6554949337490257/2.5315666406858925; rounds (PBA)=4.2987789036113275;} commoner #3: {team=any ; avg hp=-1.3499610288386594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.737334372564303; hits/misses (PBA)= 1.6817355157183684/2.555209145232528; rounds (PBA)=4.340088334632372;} commoner #5: {team=any ; avg hp=-1.3325539101065211 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813458041049623; hits/misses (PBA)= 1.7131722525331254/2.481943361912185; rounds (PBA)=4.309690828786698;} assassin: {team=any non-good ; avg hp=6.167835801506885 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.78409976617303; hits/misses (PBA)= 12.039230969082878/2.345804104962328; rounds (PBA)=7.573135879449207;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 89.14; crudely normalised: 0% > any = expected rounds to survive: 262.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3898; Sum of rounds: 30685; > Team any non-good = winning battles: 1983; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1914; perfect battles: 0; close-call battles: 1914; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.3404309902514109 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.855053873781427; hits/misses (PBA)= 1.710620831195485/2.4763981528989225; rounds (PBA)=4.287583376090303;} commoner #10: {team=any ; avg hp=-1.361723961005644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.742688558234993; hits/misses (PBA)= 1.6747049769112365/2.525910723447922; rounds (PBA)=4.302462801436634;} commoner #2: {team=any ; avg hp=-1.2919445869676758 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798101590559261; hits/misses (PBA)= 1.6965110312981015/2.5451513596716264; rounds (PBA)=4.349666495638789;} assassin: {team=any non-good ; avg hp=6.38866085171883 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.41123653155465; hits/misses (PBA)= 12.03771164699846/2.2567983581323756; rounds (PBA)=7.527449974345818;} commoner #7: {team=any ; avg hp=-1.2839917906618779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.796305797845049; hits/misses (PBA)= 1.70702924576706/2.5110312981015905; rounds (PBA)=4.320933812211391;} commoner #15: {team=any ; avg hp=-1.3004104669061056 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.901231400718317; hits/misses (PBA)= 1.7319138019497178/2.495638789122627; rounds (PBA)=4.325808106721396;} commoner #9: {team=any ; avg hp=-1.3717290918419702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.717804002052334; hits/misses (PBA)= 1.676500769625449/2.5423293996921497; rounds (PBA)=4.317085684966649;} commoner #5: {team=any ; avg hp=-1.3483837865572088 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728578758337609; hits/misses (PBA)= 1.6700872242175475/2.5484864032837353; rounds (PBA)=4.330169317598768;} commoner #8: {team=any ; avg hp=-1.387891226269882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.799897383273474; hits/misses (PBA)= 1.6944586967675732/2.530785017957927; rounds (PBA)=4.327603899435608;} commoner #14: {team=any ; avg hp=-1.3609543355566958 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666752180605439; hits/misses (PBA)= 1.676757311441765/2.5151359671626476; rounds (PBA)=4.297845048742945;} commoner #4: {team=any ; avg hp=-1.374551051821447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7272960492560285; hits/misses (PBA)= 1.6623909697280657/2.508722421754746; rounds (PBA)=4.282195997947666;} commoner #11: {team=any ; avg hp=-1.387891226269882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.698819907644946; hits/misses (PBA)= 1.676757311441765/2.512314007183171; rounds (PBA)=4.297075423293997;} commoner #12: {team=any ; avg hp=-1.3850692662904054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848383786557209; hits/misses (PBA)= 1.727809132888661/2.509492047203694; rounds (PBA)=4.331708568496665;} commoner #6: {team=any ; avg hp=-1.3468445356593124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766033863519754; hits/misses (PBA)= 1.6862493586454592/2.5112878399179066; rounds (PBA)=4.30143663417137;} commoner #3: {team=any ; avg hp=-1.457414058491534 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764238070805542; hits/misses (PBA)= 1.6834273986659825/2.4856336582863006; rounds (PBA)=4.26885582349923;} commoner #13: {team=any ; avg hp=-1.4043099025141097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7983581323755775; hits/misses (PBA)= 1.7039507439712673/2.5192406362237043; rounds (PBA)=4.322216521292971;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 95.51; crudely normalised: 0% > any = expected rounds to survive: 245.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4167; Sum of rounds: 34405; > Team any non-good = winning battles: 3060; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1106; perfect battles: 0; close-call battles: 1104; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.049196064314855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.662347012239021; hits/misses (PBA)= 1.65250779937605/2.460763138948884; rounds (PBA)=4.213342932565395;} commoner #12: {team=any ; avg hp=-2.0479961603071755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.716342692584593; hits/misses (PBA)= 1.6515478761699065/2.4562035037197023; rounds (PBA)=4.2027837772978165;} commoner #11: {team=any ; avg hp=-2.0705543556515478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.615310775137989; hits/misses (PBA)= 1.6455483561315094/2.4773218142548594; rounds (PBA)=4.224862011039117;} commoner #4: {team=any ; avg hp=-2.013678905687545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.705543556515479; hits/misses (PBA)= 1.64434845212383/2.4674826013918887; rounds (PBA)=4.2078233741300695;} commoner #2: {team=any ; avg hp=-2.0023998080153587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.725221982241421; hits/misses (PBA)= 1.6609071274298055/2.503719702423806; rounds (PBA)=4.256779457643389;} commoner #14: {team=any ; avg hp=-2.0873530117590593 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.704823614110871; hits/misses (PBA)= 1.668106551475882/2.5339572834173265; rounds (PBA)=4.2800575953923685;} commoner #5: {team=any ; avg hp=-1.9851211903047756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.602831773458123; hits/misses (PBA)= 1.6390688744900408/2.511399088072954; rounds (PBA)=4.245980321574274;} commoner #8: {team=any ; avg hp=-1.9462443004559635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.672666186705063; hits/misses (PBA)= 1.6666666666666667/2.4562035037197023; rounds (PBA)=4.2215022798176145;} assassin: {team=any non-good ; avg hp=12.465322774178066 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.17638588912887; hits/misses (PBA)= 12.59779217662587/2.414686825053996; rounds (PBA)=8.053755699544036;} commoner #13: {team=any ; avg hp=-1.9916006719462442 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7554595632349415; hits/misses (PBA)= 1.6717062634989202/2.4989200863930887; rounds (PBA)=4.263018958483321;} commoner #6: {team=any ; avg hp=-2.0023998080153587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.740820734341253; hits/misses (PBA)= 1.6671466282697385/2.498440124790017; rounds (PBA)=4.253419726421886;} commoner: {team=any ; avg hp=-1.9784017278617712 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.669306455483562; hits/misses (PBA)= 1.671946244300456/2.5284377249820014; rounds (PBA)=4.299016078713703;} commoner #9: {team=any ; avg hp=-1.9976001919846413 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.66066714662827; hits/misses (PBA)= 1.646748260139189/2.4871610271178306; rounds (PBA)=4.225581953443725;} commoner #7: {team=any ; avg hp=-1.9928005759539238 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.688984881209503; hits/misses (PBA)= 1.6685865130789537/2.4742020638348934; rounds (PBA)=4.242380609551236;} commoner #10: {team=any ; avg hp=-2.019918406527478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603311735061195; hits/misses (PBA)= 1.6489080873530118/2.486441084713223; rounds (PBA)=4.2308615310775135;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 111.43; crudely normalised: 0% > any = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39124; any non-good : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team any non-good = winning battles: 4782; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 219; perfect battles: 0; close-call battles: 219; ------------------------------------------------- Combattants ------------------------------------------------ commoner #12: {team=any ; avg hp=-2.556488702259548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11877624475105; hits/misses (PBA)= 1.4537092581483704/2.1889622075584882; rounds (PBA)=3.746850629874025;} commoner #7: {team=any ; avg hp=-2.591881623675265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.19876024795041; hits/misses (PBA)= 1.4923015396920616/2.2609478104379126; rounds (PBA)=3.8354329134173164;} commoner #11: {team=any ; avg hp=-2.6024795040991804 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.16876624675065; hits/misses (PBA)= 1.4819036192761448/2.2609478104379126; rounds (PBA)=3.8278344331133773;} commoner #4: {team=any ; avg hp=-2.627874425114977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126174765046991; hits/misses (PBA)= 1.4653069386122775/2.216156768646271; rounds (PBA)=3.774645070985803;} commoner #5: {team=any ; avg hp=-2.7064587082583484 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.155168966206759; hits/misses (PBA)= 1.475504899020196/2.2509498100379925; rounds (PBA)=3.8220355928814236;} commoner #2: {team=any ; avg hp=-2.5628874225154967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.106578684263147; hits/misses (PBA)= 1.4767046590681863/2.2115576884623076; rounds (PBA)=3.7828434313137373;} commoner #6: {team=any ; avg hp=-2.549490101979604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.108178364327134; hits/misses (PBA)= 1.4519096180763846/2.235352929414117; rounds (PBA)=3.7744451109778043;} commoner #10: {team=any ; avg hp=-2.603879224155169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.17996400719856; hits/misses (PBA)= 1.48250349930014/2.2659468106378724; rounds (PBA)=3.840231953609278;} commoner #3: {team=any ; avg hp=-2.6216756648670265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.199760047990402; hits/misses (PBA)= 1.489102179564087/2.204759048190362; rounds (PBA)=3.7844431113777244;} commoner #9: {team=any ; avg hp=-2.6246750649870028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.217356528694261; hits/misses (PBA)= 1.4761047790441912/2.21375724855029; rounds (PBA)=3.7864427114577084;} commoner #8: {team=any ; avg hp=-2.587882423515297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241151769646071; hits/misses (PBA)= 1.5220955808838232/2.2363527294541092; rounds (PBA)=3.845630873825235;} commoner: {team=any ; avg hp=-2.5886822635472906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.198560287942412; hits/misses (PBA)= 1.493101379724055/2.216756648670266; rounds (PBA)=3.7984403119376124;} assassin: {team=any non-good ; avg hp=27.980803839232152 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.22435512897421; hits/misses (PBA)= 11.83623275344931/2.2873425314937013; rounds (PBA)=7.782243551289742;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 133.71; crudely normalised: 0% > any = expected rounds to survive: 175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33712; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.669866026794641 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5262947410517897; hits/misses (PBA)= 1.2413517296540693/1.883623275344931; rounds (PBA)=3.2331533693261347;} commoner #9: {team=any ; avg hp=-2.695460907818436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4693061387722457; hits/misses (PBA)= 1.235752849430114/1.8962207558488302; rounds (PBA)=3.240751849630074;} commoner: {team=any ; avg hp=-2.6748650269946013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4921015796840633; hits/misses (PBA)= 1.246750649870026/1.8650269946010798; rounds (PBA)=3.2191561687662467;} commoner #10: {team=any ; avg hp=-2.685862827434513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.543491301739652; hits/misses (PBA)= 1.2585482903419316/1.8562287542491502; rounds (PBA)=3.215756848630274;} commoner #5: {team=any ; avg hp=-2.6746650669866026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5940811837632474; hits/misses (PBA)= 1.2729454109178164/1.829234153169366; rounds (PBA)=3.210357928414317;} commoner #7: {team=any ; avg hp=-2.6666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5100979804039194; hits/misses (PBA)= 1.254349130173965/1.884623075384923; rounds (PBA)=3.2395520895820837;} commoner #2: {team=any ; avg hp=-2.691461707658468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5660867826434712; hits/misses (PBA)= 1.2609478104379124/1.8802239552089581; rounds (PBA)=3.241751649670066;} commoner #6: {team=any ; avg hp=-2.7046590681863627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.62627474505099; hits/misses (PBA)= 1.292741451709658/1.8788242351529694; rounds (PBA)=3.275144971005799;} commoner #4: {team=any ; avg hp=-2.6372725454909016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5586882623475304; hits/misses (PBA)= 1.2709458108378324/1.8610277944411118; rounds (PBA)=3.2365526894621075;} assassin: {team=any non-good ; avg hp=42.640471905618874 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.80303939212158; hits/misses (PBA)= 9.994201159768046/1.9672065586882623; rounds (PBA)=6.739452109578084;} commoner #8: {team=any ; avg hp=-2.7022595480903817 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.473105378924215; hits/misses (PBA)= 1.2405518896220755/1.8888222355528894; rounds (PBA)=3.2385522895420915;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 148.57; crudely normalised: 0% > any = expected rounds to survive: 157.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30693; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.7376524695060986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.117376524695061; hits/misses (PBA)= 1.1051789642071586/1.6846630673865226; rounds (PBA)=2.917416516696661;} commoner #2: {team=any ; avg hp=-2.6654669066186765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.113977204559088; hits/misses (PBA)= 1.1105778844231153/1.6734653069386123; rounds (PBA)=2.896620675864827;} commoner #6: {team=any ; avg hp=-2.675664867026595 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1925614877024593; hits/misses (PBA)= 1.1351729654069187/1.707258548290342; rounds (PBA)=2.9514097180563885;} commoner #8: {team=any ; avg hp=-2.6530693861227754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.182763447310538; hits/misses (PBA)= 1.124375124975005/1.6546690661867627; rounds (PBA)=2.8974205158968207;} commoner #5: {team=any ; avg hp=-2.7198560287942413 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.129574085182963; hits/misses (PBA)= 1.1151769646070786/1.6920615876824634; rounds (PBA)=2.9242151569686063;} commoner #4: {team=any ; avg hp=-2.722255548890222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1225754849030194; hits/misses (PBA)= 1.1173765246950609/1.7426514697060589; rounds (PBA)=2.9702059588082386;} commoner #9: {team=any ; avg hp=-2.6828634273145373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.273145370925815; hits/misses (PBA)= 1.145370925814837/1.664267146570686; rounds (PBA)=2.924615076984603;} commoner #7: {team=any ; avg hp=-2.7190561887622477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1305738852229554; hits/misses (PBA)= 1.1317736452709457/1.6976604679064187; rounds (PBA)=2.9408118376324737;} assassin: {team=any non-good ; avg hp=49.535892821435716 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.261947610477904; hits/misses (PBA)= 8.99860027994401/1.7854429114177164; rounds (PBA)=6.137172565486902;} commoner #3: {team=any ; avg hp=-2.6860627874425114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2015596880623876; hits/misses (PBA)= 1.1329734053189362/1.6820635872825436; rounds (PBA)=2.930613877224555;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 267.43; crudely normalised: 0% > any = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18727; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.691461707658468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7124575084983003; hits/misses (PBA)= 0.6140771845630874/0.9426114777044591; rounds (PBA)=1.754249150169966;} commoner #3: {team=any ; avg hp=-2.630873825234953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.764247150569886; hits/misses (PBA)= 0.6290741851629674/0.9424115176964607; rounds (PBA)=1.7688462307538493;} commoner #5: {team=any ; avg hp=-2.6736652669466108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8280343931213758; hits/misses (PBA)= 0.642871425714857/0.9112177564487103; rounds (PBA)=1.7588482303539292;} commoner #2: {team=any ; avg hp=-2.693261347730454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8284343131373726; hits/misses (PBA)= 0.642871425714857/0.9330133973205359; rounds (PBA)=1.7690461907618475;} assassin: {team=any non-good ; avg hp=69.1615676864627 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.3247350529894; hits/misses (PBA)= 5.0/1.0747850429914017; rounds (PBA)=3.744651069786043;} commoner #4: {team=any ; avg hp=-2.6354729054189163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.705258948210358; hits/misses (PBA)= 0.6150769846030794/0.94501099780044; rounds (PBA)=1.7614477104579085;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: -91.43; crudely normalised: 0% > CG= expected rounds to survive: 54.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34874; any : 1.0 ± 0.0; CG: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team CG = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=4.20875824835033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.331133773245351; hits/misses (PBA)= 2.2523495300939813/3.365326934613077; rounds (PBA)=6.5722855428914215;} Bard: {team=CG; avg hp=-1.2489502099580083 (from 51); avg healing spells left=0.025994801039792043 (from 4); damage done (per battle average)= -1.5740851829634073; hits/misses (PBA)= 1.0819836032793442/5.4599080183963205; rounds (PBA)=6.541891621675665;} commoner #2: {team=any ; avg hp=4.196960607878425 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.221755648870226; hits/misses (PBA)= 2.2065586882623474/3.387122575484903; rounds (PBA)=6.563887222555489;} commoner #3: {team=any ; avg hp=4.185562887422516 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29874025194961; hits/misses (PBA)= 2.2521495700859826/3.3449310137972406; rounds (PBA)=6.565286942611477;} commoner #6: {team=any ; avg hp=4.1875624875024995 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194361127774445; hits/misses (PBA)= 2.2085582883423314/3.3719256148770245; rounds (PBA)=6.565286942611477;} commoner #5: {team=any ; avg hp=4.198160367926414 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.298940211957609; hits/misses (PBA)= 2.2391521695660868/3.3339332133573287; rounds (PBA)=6.561687662467507;} commoner #8: {team=any ; avg hp=4.203359328134373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.260747850429914; hits/misses (PBA)= 2.2365526894621075/3.370125974805039; rounds (PBA)=6.56008798240352;} commoner: {team=any ; avg hp=4.202759448110378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.271345730853829; hits/misses (PBA)= 2.213957208558288/3.3199360127974407; rounds (PBA)=6.574085182963407;} commoner #7: {team=any ; avg hp=4.190961807638472 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.403119376124775; hits/misses (PBA)= 2.2569486102779446/3.343531293741252; rounds (PBA)=6.565286942611477;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 280.0; crudely normalised: 0% > CN= expected rounds to survive: 31.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20632; any : 1.0 ± 0.0; CN: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1471; > Team CN = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=3.6768646270745853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696860627874425; hits/misses (PBA)= 1.3317336532693462/1.9684063187362528; rounds (PBA)=3.5944811037792443;} commoner #13: {team=any ; avg hp=3.673865226954609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8418316336732654; hits/misses (PBA)= 1.3593281343731254/1.9864027194561087; rounds (PBA)=3.598880223955209;} commoner #11: {team=any ; avg hp=3.6296740651869626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.70125974805039; hits/misses (PBA)= 1.3137372525494901/1.9682063587282543; rounds (PBA)=3.5870825834833036;} commoner #3: {team=any ; avg hp=3.646870625874825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7300539892021596; hits/misses (PBA)= 1.3199360127974404/1.9882023595280944; rounds (PBA)=3.609878024395121;} A: {team=CN; avg hp=-1.267146570685863 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6156768646270745; hits/misses (PBA)= 1.7968406318736252/1.9604079184163168; rounds (PBA)=3.757248550289942;} commoner #14: {team=any ; avg hp=3.677864427114577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.699460107978404; hits/misses (PBA)= 1.313137372525495/2.0131973605278946; rounds (PBA)=3.6182763447310538;} commoner: {team=any ; avg hp=3.705858828234353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7066586682663467; hits/misses (PBA)= 1.3237352529494102/2.009598080383923; rounds (PBA)=3.6062787442511497;} commoner #6: {team=any ; avg hp=3.6580683863227352 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.774245150969806; hits/misses (PBA)= 1.3403319336132773/1.9730053989202159; rounds (PBA)=3.603079384123175;} commoner #2: {team=any ; avg hp=3.678264347130574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.700859828034393; hits/misses (PBA)= 1.3325334933013397/1.9898020395920817; rounds (PBA)=3.606478704259148;} commoner #5: {team=any ; avg hp=3.6890621875624876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.667866426714657; hits/misses (PBA)= 1.3111377724455109/2.013397320535893; rounds (PBA)=3.6076784643071385;} commoner #10: {team=any ; avg hp=3.6824635072985403 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8026394721055787; hits/misses (PBA)= 1.3513297340531893/1.9778044391121776; rounds (PBA)=3.606878624275145;} commoner #12: {team=any ; avg hp=3.6610677864427115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.756648670265947; hits/misses (PBA)= 1.3343331333733253/1.9984003199360127; rounds (PBA)=3.6046790641871627;} commoner #8: {team=any ; avg hp=3.668266346730654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835632873425315; hits/misses (PBA)= 1.3577284543091381/1.9690061987602478; rounds (PBA)=3.6150769846030792;} commoner #7: {team=any ; avg hp=3.6612677464507097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7370525894821034; hits/misses (PBA)= 1.3277344531093782/1.978004399120176; rounds (PBA)=3.6024795040991804;} commoner #4: {team=any ; avg hp=3.6748650269946013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6160767846430715; hits/misses (PBA)= 1.2991401719656068/2.0013997200559888; rounds (PBA)=3.594881023795241;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > CN= expected rounds to survive: 145.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55872; any : 0.01 ± 0.0; CN: 0.99 ± 0.0; > Team any = winning battles: 38; perfect battles: 0; close-call battles: 30; > Team CN = winning battles: 4963; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.0035992801439713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.008598280343931; hits/misses (PBA)= 2.1309738052389524/3.195760847830434; rounds (PBA)=6.633273345330934;} A: {team=CN; avg hp=33.13377324535093 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.022995400919816; hits/misses (PBA)= 5.698860227954409/4.4735052989402115; rounds (PBA)=11.164767046590681;} commoner #2: {team=any ; avg hp=-1.0291941611677664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848230353929214; hits/misses (PBA)= 2.073985202959408/3.1479704059188163; rounds (PBA)=6.5722855428914215;} commoner #3: {team=any ; avg hp=-0.9902019596080783 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.009398120375925; hits/misses (PBA)= 2.1499700059988003/3.1891621675664865; rounds (PBA)=6.662867426514697;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 986.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 7360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13639; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=128.09498100379923 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.89622075584883; hits/misses (PBA)= 3.6904619076184764/0.19616076784643072; rounds (PBA)=2.727254549090182;} gelatinous cube: {team=unaligned ; avg hp=-13.89622075584883 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.90501899620076; hits/misses (PBA)= 0.8564287142571486/0.8150369926014797; rounds (PBA)=1.6714657068586283;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32113577284543093;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #2: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33153369326134774;} wight #3: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1819636072785443;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1885622875424915;} spy: {team=any non-lawful ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14717056588682265;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1897620475904819;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1859628074385123;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10657868426314737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16176764647070585;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17436512697460507;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16096780643871225;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17476504699060189;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16236752649470107;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17036592681463708;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17196560687862428;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15736852629474105;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16976604679064186;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > unaligned = expected rounds to survive: 290.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30022; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team unaligned = winning battles: 4990; perfect battles: 0; close-call battles: 4065; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice #5: {team=unaligned ; avg hp=18.476704659068186 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3859228154369125; hits/misses (PBA)= 1.9592081583683263/2.372725454909018; rounds (PBA)=4.845630873825235;} cockatrice #6: {team=unaligned ; avg hp=18.544291141771645 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4791041791641675; hits/misses (PBA)= 1.9786042791441711/2.4033193361327734; rounds (PBA)=4.850629874025195;} cockatrice: {team=unaligned ; avg hp=18.600679864027196 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.508498300339932; hits/misses (PBA)= 1.979004199160168/2.3725254949010197; rounds (PBA)=4.853829234153169;} goblin #3: {team=neutral evil ; avg hp=-1.6094781043791242 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.033193361327735; hits/misses (PBA)= 1.7770445910817836/1.245750849830034; rounds (PBA)=3.023595280943811;} cockatrice #3: {team=unaligned ; avg hp=18.38892221555689 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.417316536692661; hits/misses (PBA)= 1.953609278144371/2.35372925414917; rounds (PBA)=4.809638072385523;} goblin #2: {team=neutral evil ; avg hp=-1.6140771845630875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.599680063987202; hits/misses (PBA)= 1.717256548690262/1.266146770645871; rounds (PBA)=2.9838032393521297;} cockatrice #4: {team=unaligned ; avg hp=18.63167366526695 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.305138972205559; hits/misses (PBA)= 1.9454109178164367/2.3943211357728456; rounds (PBA)=4.844431113777245;} cockatrice #7: {team=unaligned ; avg hp=18.27874425114977 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.339532093581283; hits/misses (PBA)= 1.9414117176564687/2.4123175364927016; rounds (PBA)=4.856028794241152;} goblin #5: {team=neutral evil ; avg hp=-1.6458708258348331 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.070185962807438; hits/misses (PBA)= 1.7900419916016796/1.2411517696460708; rounds (PBA)=3.0321935612877424;} goblin #6: {team=neutral evil ; avg hp=-1.6466706658668266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.034193161367726; hits/misses (PBA)= 1.768246350729854/1.2343531293741252; rounds (PBA)=3.0031993601279745;} cockatrice #2: {team=unaligned ; avg hp=18.474305138972205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2895420915816835; hits/misses (PBA)= 1.9408118376324734/2.4193161367726455; rounds (PBA)=4.8518296340731855;} goblin: {team=neutral evil ; avg hp=-1.6100779844031194 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.85742851429714; hits/misses (PBA)= 1.7500499900019997/1.2471505698860228; rounds (PBA)=2.997600479904019;} goblin #4: {team=neutral evil ; avg hp=-1.598880223955209 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.00999800039992; hits/misses (PBA)= 1.7798440311937613/1.216756648670266; rounds (PBA)=2.9974005198960207;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19456108778244352;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1923615276944611;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 841.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 1295.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31028; chaotic evil : 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2506; perfect battles: 0; close-call battles: 2495; > Team lawful evil = winning battles: 2495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-2.182963407318536 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.698060387922416; hits/misses (PBA)= 1.332133573285343/1.9738052389522096; rounds (PBA)=3.504499100179964;} orc #7: {team=chaotic evil ; avg hp=-1.9314137172565486 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.805238952209558; hits/misses (PBA)= 1.327134573085383/1.9944011197760447; rounds (PBA)=3.5176964607078585;} orc #2: {team=chaotic evil ; avg hp=-1.8452309538092382 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.504499100179965; hits/misses (PBA)= 1.3213357328534294/1.9748050389922016; rounds (PBA)=3.4923015396920616;} orc #5: {team=chaotic evil ; avg hp=-2.1931613677264545 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.703259348130373; hits/misses (PBA)= 1.3235352929414117/1.964007198560288; rounds (PBA)=3.487102579484103;} orc #9: {team=chaotic evil ; avg hp=-1.8254349130173966 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.590081983603278; hits/misses (PBA)= 1.3243351329734052/1.9874025194961007; rounds (PBA)=3.519496100779844;} orc: {team=chaotic evil ; avg hp=-2.2419516096780643 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.431513697260549; hits/misses (PBA)= 1.306738652269546/2.001599680063987; rounds (PBA)=3.4997000599880024;} young green dragon: {team=lawful evil ; avg hp=13.479104179164167 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.06138772245552; hits/misses (PBA)= 11.913017396520695/4.610277944411118; rounds (PBA)=5.864427114577085;} orc #8: {team=chaotic evil ; avg hp=-2.0851829634073185 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.515096980603879; hits/misses (PBA)= 1.314137172565487/2.0067986402719455; rounds (PBA)=3.504499100179964;} orc #4: {team=chaotic evil ; avg hp=-1.946010797840432 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.66386722655469; hits/misses (PBA)= 1.3213357328534294/2.023595280943811; rounds (PBA)=3.5412917416516696;} orc #6: {team=chaotic evil ; avg hp=-1.8100379924015197 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.609278144371126; hits/misses (PBA)= 1.3125374925014996/1.960607878424315; rounds (PBA)=3.4843031393721255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 841.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 1295.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30934; chaotic evil : 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team chaotic evil = winning battles: 2509; perfect battles: 0; close-call battles: 2483; > Team lawful evil = winning battles: 2492; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=-1.9128174365126975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.752649470105979; hits/misses (PBA)= 1.3307338532293542/1.9702059588082383; rounds (PBA)=3.4967006598680266;} orc #3: {team=chaotic evil ; avg hp=-1.9372125574885024 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.370125974805038; hits/misses (PBA)= 1.2969406118776245/1.9936012797440512; rounds (PBA)=3.4843031393721255;} orc #5: {team=chaotic evil ; avg hp=-1.9918016396720657 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.786442711457708; hits/misses (PBA)= 1.3369326134773045/2.0011997600479905; rounds (PBA)=3.531893621275745;} orc #2: {team=chaotic evil ; avg hp=-1.8422315536892622 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.685262947410518; hits/misses (PBA)= 1.3325334933013397/1.962007598480304; rounds (PBA)=3.4867026594681065;} orc #8: {team=chaotic evil ; avg hp=-2.0391921615676867 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.461507698460307; hits/misses (PBA)= 1.3059388122375526/2.002399520095981; rounds (PBA)=3.5006998600279946;} orc #6: {team=chaotic evil ; avg hp=-1.9844031193761247 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.685462907418517; hits/misses (PBA)= 1.321135772845431/1.9368126374725054; rounds (PBA)=3.453509298140372;} young green dragon: {team=lawful evil ; avg hp=13.94741051789642 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.71365726854629; hits/misses (PBA)= 11.898620275944811/4.598480303939212; rounds (PBA)=5.847430513897221;} orc #4: {team=chaotic evil ; avg hp=-2.0415916816636672 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.547890421915618; hits/misses (PBA)= 1.3147370525894821/1.9866026794641072; rounds (PBA)=3.495500899820036;} orc: {team=chaotic evil ; avg hp=-1.9828034393121376 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.205758848230355; hits/misses (PBA)= 1.2739452109578084/1.9604079184163168; rounds (PBA)=3.441711657668466;} orc #9: {team=chaotic evil ; avg hp=-1.9816036792641472 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.55748850229954; hits/misses (PBA)= 1.3143371325734854/1.9660067986402718; rounds (PBA)=3.475504899020196;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.51; crudely normalised: 0% > lawful evil = expected rounds to survive: 11657.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6574; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=133.46490701859628 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.179164167166565; hits/misses (PBA)= 1.5370925814837033/0.5036992601479704; rounds (PBA)=1.3145370925814837;} orc: {team=other; avg hp=-6.179164167166567 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5350929814037193; hits/misses (PBA)= 0.2505498900219956/0.372125574885023; rounds (PBA)=0.6226754649070186;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 577.5; crudely normalised: 0% > any = expected rounds to survive: 11912.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16325; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1305; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=45.212757448510295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.743251349730055; hits/misses (PBA)= 2.023595280943811/2.4749050189962007; rounds (PBA)=2.8650269946010796;} knight #3: {team=any ; avg hp=45.54609078184363 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.10097980403919; hits/misses (PBA)= 2.0517896420715855/2.5136972605478904; rounds (PBA)=2.874025194961008;} knight #2: {team=any ; avg hp=45.5124975004999 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.05378924215157; hits/misses (PBA)= 2.0475904819036193/2.4725054989002198; rounds (PBA)=2.8594281143771245;} knight #5: {team=any ; avg hp=44.88382323535293 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.655468906218758; hits/misses (PBA)= 2.0033993201359728/2.475904819036193; rounds (PBA)=2.868026394721056;} knight #6: {team=any ; avg hp=45.289742051589684 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.692061587682463; hits/misses (PBA)= 2.0147970405918816/2.4787042591481705; rounds (PBA)=2.8576284743051388;} stone giant: {team=other; avg hp=-5.3409318136372725 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.0257948410318; hits/misses (PBA)= 2.015996800639872/3.2405518896220755; rounds (PBA)=2.628274345130974;} knight #4: {team=any ; avg hp=45.52929414117177 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.095380923815238; hits/misses (PBA)= 2.0423915216956607/2.485502899420116; rounds (PBA)=2.8538292341531695;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1634.29; crudely normalised: 0% > any = expected rounds to survive: 1634.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30241; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2483; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=7.264347130573885 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.32013597280544; hits/misses (PBA)= 4.080183963207358/6.14877024595081; rounds (PBA)=5.493301339732054;} knight: {team=any ; avg hp=7.6798640271945615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.73565286942611; hits/misses (PBA)= 4.10877824435113/6.108978204359128; rounds (PBA)=5.496100779844031;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4182.61; crudely normalised: 0% > unaligned = expected rounds to survive: 13350.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2616; Sum of rounds: 20300; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2615; perfect battles: 0; close-call battles: 2615; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=35.143348623853214 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.436544342507645; hits/misses (PBA)= 1.5378440366972477/4.49388379204893; rounds (PBA)=6.28631498470948;} ancient white dragon: {team=unaligned ; avg hp=332.8727064220183 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.92775229357798; hits/misses (PBA)= 14.19571865443425/7.7557339449541285; rounds (PBA)=7.584862385321101;} awakened tree #7: {team=unaligned ; avg hp=33.381116207951074 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.241207951070336; hits/misses (PBA)= 1.4617737003058104/4.442660550458716; rounds (PBA)=6.191896024464832;} awakened tree #10: {team=unaligned ; avg hp=33.551987767584095 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.928899082568808; hits/misses (PBA)= 1.510703363914373/4.44151376146789; rounds (PBA)=6.228975535168196;} awakened tree #9: {team=unaligned ; avg hp=35.1368501529052 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.061544342507645; hits/misses (PBA)= 1.5064984709480123/4.468654434250764; rounds (PBA)=6.250382262996942;} awakened tree #6: {team=unaligned ; avg hp=32.97591743119266 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.9881498470948; hits/misses (PBA)= 1.5022935779816513/4.424311926605505; rounds (PBA)=6.203363914373089;} ancient blue dragon: {team=lawful evil ; avg hp=-8.413990825688073 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.18501529051989; hits/misses (PBA)= 13.628822629969418/0.9032874617737003; rounds (PBA)=7.26605504587156;} awakened tree #5: {team=unaligned ; avg hp=33.61467889908257 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.920107033639145; hits/misses (PBA)= 1.5045871559633028/4.5129969418960245; rounds (PBA)=6.258792048929664;} awakened tree #4: {team=unaligned ; avg hp=34.10321100917431 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.72974006116208; hits/misses (PBA)= 1.4831804281345566/4.430045871559633; rounds (PBA)=6.200305810397554;} awakened tree #3: {team=unaligned ; avg hp=33.232798165137616 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.3302752293578; hits/misses (PBA)= 1.463302752293578/4.467125382262997; rounds (PBA)=6.209862385321101;} awakened tree #8: {team=unaligned ; avg hp=34.09518348623853 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.200305810397552; hits/misses (PBA)= 1.4537461773700306/4.458333333333333; rounds (PBA)=6.1995412844036695;} awakened tree #2: {team=unaligned ; avg hp=34.37194189602447 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.500764525993883; hits/misses (PBA)= 1.4785932721712538/4.490061162079511; rounds (PBA)=6.235091743119266;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4182.61; crudely normalised: 0% > unaligned = expected rounds to survive: 13350.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2877; Sum of rounds: 22237; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2876; perfect battles: 0; close-call battles: 2874; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree #6: {team=unaligned ; avg hp=33.64963503649635 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.692735488355925; hits/misses (PBA)= 1.497045533541884/4.43239485575252; rounds (PBA)=6.202294056308655;} awakened tree #5: {team=unaligned ; avg hp=34.83837330552659 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.80361487660758; hits/misses (PBA)= 1.5036496350364963/4.5005213764337855; rounds (PBA)=6.263121306916927;} awakened tree #10: {team=unaligned ; avg hp=34.087938825165104 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.861313868613138; hits/misses (PBA)= 1.491831769204032/4.43239485575252; rounds (PBA)=6.205769899200556;} awakened tree #4: {team=unaligned ; avg hp=32.982968369829685 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.198818213416754; hits/misses (PBA)= 1.4508168230795968/4.424400417101147; rounds (PBA)=6.1637122002085505;} ancient white dragon: {team=unaligned ; avg hp=332.8842544316997 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.3100451859576; hits/misses (PBA)= 14.250260688216892/7.616266944734098; rounds (PBA)=7.558567952728537;} awakened tree #3: {team=unaligned ; avg hp=34.36426833507125 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.679527285366703; hits/misses (PBA)= 1.4869655891553701/4.450816823079597; rounds (PBA)=6.222453945081682;} awakened tree #9: {team=unaligned ; avg hp=34.40458811261731 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.116440736878694; hits/misses (PBA)= 1.521376433785193/4.451859575947167; rounds (PBA)=6.234619395203337;} awakened tree: {team=unaligned ; avg hp=34.24122349669795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.469586374695865; hits/misses (PBA)= 1.4748001390337158/4.453249913103928; rounds (PBA)=6.21584984358707;} ancient blue dragon: {team=lawful evil ; avg hp=-8.86444212721585 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.85088633993743; hits/misses (PBA)= 13.53840806395551/0.9141466805700382; rounds (PBA)=7.226277372262774;} awakened tree #7: {team=unaligned ; avg hp=34.38825165102537 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.717066388599235; hits/misses (PBA)= 1.4869655891553701/4.4914841849148415; rounds (PBA)=6.234271810914147;} awakened tree #2: {team=unaligned ; avg hp=34.612443517553004 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.803962460896766; hits/misses (PBA)= 1.497045533541884/4.464372610358012; rounds (PBA)=6.230448383733055;} awakened tree #8: {team=unaligned ; avg hp=33.402502606882166 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.116788321167885; hits/misses (PBA)= 1.5158150851581509/4.396941258255127; rounds (PBA)=6.197080291970803;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11731.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 9161.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57862; chaotic evil : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 126; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4875; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=130.127174565087 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.69706058788245; hits/misses (PBA)= 18.39352129574085/3.2915416916616675; rounds (PBA)=11.54129174165167;} ancient white dragon: {team=chaotic evil ; avg hp=-8.697060587882424 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.872825434913; hits/misses (PBA)= 20.672865426914615/11.225954809038193; rounds (PBA)=10.651069786042791;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 148.0; crudely normalised: 0% > unaligned = expected rounds to survive: 806.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17720; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 5; perfect battles: 0; close-call battles: 4; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 3267; ------------------------------------------------- Combattants ------------------------------------------------ wolf #7: {team=unaligned ; avg hp=8.048990201959608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.072385522895422; hits/misses (PBA)= 1.3499300139972006/1.1115776844631073; rounds (PBA)=2.820635872825435;} wolf #4: {team=unaligned ; avg hp=8.16616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.032793441311737; hits/misses (PBA)= 1.3501299740051989/1.131373725254949; rounds (PBA)=2.8360327934413117;} dire wolf #2: {team=other; avg hp=-3.558088382323535 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43011397720456; hits/misses (PBA)= 1.106978604279144/1.0699860027994401; rounds (PBA)=2.1775644871025794;} wolf: {team=unaligned ; avg hp=8.285942811437712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.21495700859828; hits/misses (PBA)= 1.3705258948210357/1.105378924215157; rounds (PBA)=2.8400319936012797;} wolf #3: {team=unaligned ; avg hp=8.032793441311737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.080183963207359; hits/misses (PBA)= 1.3489302139572086/1.1137772445510898; rounds (PBA)=2.8260347930413916;} wolf #2: {team=unaligned ; avg hp=8.141571685662868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.367726454709059; hits/misses (PBA)= 1.3825234953009398/1.0937812437512497; rounds (PBA)=2.8358328334333134;} wolf #5: {team=unaligned ; avg hp=8.12257548490302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.101779644071186; hits/misses (PBA)= 1.3499300139972006/1.1201759648070386; rounds (PBA)=2.842831433713257;} wolf #8: {team=unaligned ; avg hp=8.103579284143171 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.070985802839433; hits/misses (PBA)= 1.342731453709258/1.1327734453109377; rounds (PBA)=2.8300339932013596;} dire wolf: {team=other; avg hp=-3.5860827834433113 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.497100579884023; hits/misses (PBA)= 1.1173765246950609/1.086382723455309; rounds (PBA)=2.204159168166367;} wolf #6: {team=unaligned ; avg hp=8.17116576684663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.203359328134374; hits/misses (PBA)= 1.3729254149170167/1.1183763247350529; rounds (PBA)=2.8498300339932015;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1110; Sum of rounds: 12197; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-12.41981981981982 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.494594594594595; hits/misses (PBA)= 1.2378378378378379/0.6459459459459459; rounds (PBA)=0.627927927927928;} adult green dragon: {team=lawful evil ; avg hp=-13.23873873873874 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.53153153153153; hits/misses (PBA)= 2.145045045045045/1.0495495495495495; rounds (PBA)=1.0648648648648649;} ancient brass dragon: {team=chaotic good ; avg hp=-12.112612612612613 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.97477477477477; hits/misses (PBA)= 6.84054054054054/2.2945945945945945; rounds (PBA)=3.045045045045045;} ancient bronze dragon: {team=lawful good ; avg hp=-14.906306306306305 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.94864864864866; hits/misses (PBA)= 11.690990990990992/2.8333333333333335; rounds (PBA)=7.262162162162162;} adult gold dragon: {team=lawful good ; avg hp=-12.242342342342342 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.36396396396397; hits/misses (PBA)= 4.707207207207207/1.2063063063063062; rounds (PBA)=1.9711711711711712;} ancient blue dragon: {team=lawful evil ; avg hp=-16.230630630630632 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.77387387387387; hits/misses (PBA)= 15.501801801801802/5.199099099099099; rounds (PBA)=10.35045045045045;} tarrasque: {team=unaligned ; avg hp=607.0648648648648 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1460.9531531531532; hits/misses (PBA)= 47.53603603603604/4.476576576576576; rounds (PBA)=10.988288288288288;} ancient black dragon: {team=chaotic evil ; avg hp=-13.77927927927928 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.23693693693693; hits/misses (PBA)= 11.112612612612613/3.0036036036036036; rounds (PBA)=4.705405405405405;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1420; Sum of rounds: 15645; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1419; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-12.238028169014084 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.06056338028169; hits/misses (PBA)= 4.634507042253521/1.232394366197183; rounds (PBA)=1.9556338028169014;} tarrasque: {team=unaligned ; avg hp=605.587323943662 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1461.9866197183098; hits/misses (PBA)= 47.58802816901409/4.48943661971831; rounds (PBA)=11.016901408450705;} ancient brass dragon: {team=chaotic good ; avg hp=-12.099295774647887 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.00352112676056; hits/misses (PBA)= 6.835915492957747/2.286619718309859; rounds (PBA)=3.0408450704225354;} ancient blue dragon: {team=lawful evil ; avg hp=-16.21267605633803 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.906338028169; hits/misses (PBA)= 15.502816901408451/5.188732394366197; rounds (PBA)=10.345774647887325;} adult copper dragon: {team=chaotic good ; avg hp=-12.811267605633804 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.359859154929577; hits/misses (PBA)= 1.232394366197183/0.6774647887323944; rounds (PBA)=0.6366197183098592;} ancient black dragon: {team=chaotic evil ; avg hp=-13.34225352112676 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.33661971830986; hits/misses (PBA)= 11.26056338028169/2.919718309859155; rounds (PBA)=4.726760563380282;} ancient bronze dragon: {team=lawful good ; avg hp=-15.688028169014084 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.0338028169014; hits/misses (PBA)= 11.64718309859155/2.802112676056338; rounds (PBA)=7.225352112676056;} adult green dragon: {team=lawful evil ; avg hp=-13.792957746478873 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.869014084507043; hits/misses (PBA)= 2.1316901408450706/1.0711267605633803; rounds (PBA)=1.0676056338028168;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -67600.0; crudely normalised: 0% > LG= expected rounds to survive: 621.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6982; other: 1.0 ± 0.0; LG: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kris: {team=LG; avg hp=-14.75384923015397 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13517296540691862; hits/misses (PBA)= 0.02659468106378724/0.46010797840431916; rounds (PBA)=0.48670265946810637;} tarrasque: {team=other; avg hp=675.8648270345931 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.75384923015397; hits/misses (PBA)= 4.261147770445911/0.22235552889422117; rounds (PBA)=1.396120775844831;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 976.66; crudely normalised: 0% > beyond= expected rounds to survive: -9422.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15224; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-23.08238352329534 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2783443311337732; hits/misses (PBA)= 0.05718856228754249/0.9892021595680864; rounds (PBA)=1.6250749850029993;} ogre #2: {team=chaotic evil ; avg hp=-23.126574685062987 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0781843631273744; hits/misses (PBA)= 0.04979004199160168/1.0231953609278144; rounds (PBA)=1.6324735052989403;} Cthulhu: {team=beyond; avg hp=771.8294341131774 (from 774); avg healing spells left=99998.99400119975 (from 99999); damage done (per battle average)= 164.20895820835833; hits/misses (PBA)= 3.993601279744051/0.31953609278144374; rounds (PBA)=3.0441911617676465;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 976.66; crudely normalised: 0% > beyond= expected rounds to survive: -9422.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15228; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-23.260547890421915 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1673665266946611; hits/misses (PBA)= 0.052189562087582485/0.9896020795840832; rounds (PBA)=1.6166766646670665;} ogre #2: {team=chaotic evil ; avg hp=-23.21635672865427 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.126374725054989; hits/misses (PBA)= 0.052389522095580884/1.0163967206558688; rounds (PBA)=1.6322735452909418;} Cthulhu: {team=beyond; avg hp=771.8240351929614 (from 774); avg healing spells left=99998.99620075985 (from 99999); damage done (per battle average)= 164.47690461907618; hits/misses (PBA)= 3.993601279744051/0.31593681263747253; rounds (PBA)=3.04499100179964;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1337.14; crudely normalised: 0% > unaligned = expected rounds to survive: 177.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13893; any non-good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=65.9760047990402 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.168966206758647; hits/misses (PBA)= 3.304739052189562/0.8062387522495501; rounds (PBA)=2.778044391121776;} black bear: {team=unaligned ; avg hp=-3.168966206758648 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.023995200959808; hits/misses (PBA)= 1.7854429114177164/2.162967406518696; rounds (PBA)=1.9742051589682064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=any chaotic ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1817636472705459;} hobgoblin #2: {team=any chaotic ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17476504699060189;} hobgoblin: {team=any chaotic ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17516496700659867;} hobgoblin #3: {team=any chaotic ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17556488702259548;} gladiator: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11717656468706258;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17556488702259548;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31884; lawful evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=-5.203559288142372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.161567686462708; hits/misses (PBA)= 1.2145570885822836/1.043991201759648; rounds (PBA)=2.699460107978404;} berserker: {team=any chaotic ; avg hp=-5.247950409918016 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.47370525894821; hits/misses (PBA)= 2.0183963207358526/3.456108778244351; rounds (PBA)=5.474505098980204;} hobgoblin #2: {team=lawful evil ; avg hp=-5.198160367926414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.306738652269546; hits/misses (PBA)= 1.226754649070186/1.0197960407918416; rounds (PBA)=2.6900619876024794;} gladiator: {team=any ; avg hp=103.14357128574285 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.3633273345331; hits/misses (PBA)= 8.9000199960008/8.287942411517696; rounds (PBA)=6.3755248950209955;} hobgoblin: {team=lawful evil ; avg hp=-5.1345730853829235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.252149570085983; hits/misses (PBA)= 1.21875624875025/1.0367926414717057; rounds (PBA)=2.691861627674465;} hobgoblin #4: {team=lawful evil ; avg hp=-5.1095780843831236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192761447710458; hits/misses (PBA)= 1.2131573685262946/1.0085982803439313; rounds (PBA)=2.683863227354529;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36661; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-17.15856828634273 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.55148970205959; hits/misses (PBA)= 3.917416516696661/3.884023195360928; rounds (PBA)=2.6004799040191964;} ancient black dragon: {team=chaotic evil ; avg hp=-20.79604079184163 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.2373525294941; hits/misses (PBA)= 9.61867626474705/10.368126374725055; rounds (PBA)=6.6622675464907015;} adult copper dragon #2: {team=chaotic good ; avg hp=-16.74605078984203 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.57008598280344; hits/misses (PBA)= 3.8692261547690463/3.8554289142171565; rounds (PBA)=2.574885022995401;} Cthulhu: {team=beyond; avg hp=766.2703459308138 (from 774); avg healing spells left=99998.86582683463 (from 99999); damage done (per battle average)= 517.2307538492302; hits/misses (PBA)= 12.456908618276344/0.6558688262347531; rounds (PBA)=7.330733853229354;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36674; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=chaotic good ; avg hp=-17.20855828834233 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.62387522495501; hits/misses (PBA)= 3.866626674665067/3.9222155568886223; rounds (PBA)=2.5962807438512296;} adult copper dragon: {team=chaotic good ; avg hp=-17.20475904819036 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.08998200359928; hits/misses (PBA)= 3.896620675864827/3.907218556288742; rounds (PBA)=2.60127974405119;} Cthulhu: {team=beyond; avg hp=766.1123775244951 (from 774); avg healing spells left=99998.86842631474 (from 99999); damage done (per battle average)= 517.9622075584883; hits/misses (PBA)= 12.477104579084184/0.6538692261547691; rounds (PBA)=7.333333333333333;} ancient black dragon: {team=chaotic evil ; avg hp=-20.990601879624077 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.69426114777045; hits/misses (PBA)= 9.6500699860028/10.37632473505299; rounds (PBA)=6.675464907018596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > evil= expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5267; beyond: 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-34.1131773645271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22755448910217957; hits/misses (PBA)= 0.04459108178364327/0.8666266746650669; rounds (PBA)=0.9112177564487103;} Cthulhu: {team=beyond; avg hp=773.7724455108978 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.1131773645271; hits/misses (PBA)= 1.0/0.054789042191561686; rounds (PBA)=1.0531893621275745;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3015.0; crudely normalised: 0% > evil= expected rounds to survive: 245.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6698; lawful evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sagar: {team=evil; avg hp=-9.55368926214757 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5808838232353529; hits/misses (PBA)= 0.23355328934213157/0.49150169966006796; rounds (PBA)=0.7250549890021996;} minotaur skeleton #5: {team=lawful evil ; avg hp=66.9496100779844 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.343331333733254; hits/misses (PBA)= 0.5724855028994201/0.26714657068586284; rounds (PBA)=0.9884023195360928;} minotaur skeleton #9: {team=lawful evil ; avg hp=66.94361127774445 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.565686862627475; hits/misses (PBA)= 0.5782843431313738/0.2559488102379524; rounds (PBA)=0.98000399920016;} minotaur skeleton: {team=lawful evil ; avg hp=66.9496100779844 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.45510897820436; hits/misses (PBA)= 0.5870825834833033/0.2513497300539892; rounds (PBA)=0.9830033993201359;} minotaur skeleton #13: {team=lawful evil ; avg hp=66.94621075784843 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.784243151369726; hits/misses (PBA)= 0.5966806638672265/0.2435512897420516; rounds (PBA)=0.9870025994801039;} minotaur skeleton #6: {team=lawful evil ; avg hp=66.94501099780044 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.499300139972005; hits/misses (PBA)= 0.5834833033393322/0.254749050189962; rounds (PBA)=0.9896020795840832;} minotaur skeleton #8: {team=lawful evil ; avg hp=66.95400919816036 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65246950609878; hits/misses (PBA)= 0.5890821835632873/0.2499500099980004; rounds (PBA)=0.9844031193761248;} minotaur skeleton #12: {team=lawful evil ; avg hp=66.94921015796841 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.641871625674865; hits/misses (PBA)= 0.5950809838032394/0.2509498100379924; rounds (PBA)=0.99000199960008;} minotaur skeleton #11: {team=lawful evil ; avg hp=66.94721055788843 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.36632673465307; hits/misses (PBA)= 0.5782843431313738/0.25674865026994603; rounds (PBA)=0.9782043591281744;} minotaur skeleton #14: {team=lawful evil ; avg hp=66.95760847830434 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.40111977604479; hits/misses (PBA)= 0.5814837032593482/0.2495500899820036; rounds (PBA)=0.9860027994401119;} minotaur skeleton #3: {team=lawful evil ; avg hp=66.94481103779245 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.264147170565886; hits/misses (PBA)= 0.5770845830833833/0.2591481703659268; rounds (PBA)=0.9906018796240752;} minotaur skeleton #15: {team=lawful evil ; avg hp=66.95180963807239 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.552089582083584; hits/misses (PBA)= 0.593881223755249/0.2455508898220356; rounds (PBA)=0.9874025194961008;} minotaur skeleton #10: {team=lawful evil ; avg hp=66.95240951809637 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.154369126174766; hits/misses (PBA)= 0.5702859428114377/0.26374725054989; rounds (PBA)=0.9774045190961808;} Tiger: {team=evil; avg hp=-9.35372925414917 (from 62); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1835632873425315; hits/misses (PBA)= 0.06958608278344332/0.14337132573485303; rounds (PBA)=0.21295740851829634;} minotaur skeleton #2: {team=lawful evil ; avg hp=66.94141171765646 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.391721655668865; hits/misses (PBA)= 0.5808838232353529/0.2511497700459908; rounds (PBA)=0.9918016396720656;} minotaur skeleton #7: {team=lawful evil ; avg hp=66.95100979804039 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.42131573685263; hits/misses (PBA)= 0.5842831433713257/0.2545490901819636; rounds (PBA)=0.9856028794241152;} minotaur skeleton #4: {team=lawful evil ; avg hp=66.95200959808038 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.414317136572686; hits/misses (PBA)= 0.5812837432513497/0.2551489702059588; rounds (PBA)=0.9892021595680864;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6030.0; crudely normalised: 0% > evil= expected rounds to survive: 165.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5183; lawful evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton #6: {team=lawful evil ; avg hp=66.9752049590082 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.786042791441711; hits/misses (PBA)= 0.3203359328134373/0.21615676864627076; rounds (PBA)=0.667866426714657;} minotaur skeleton #15: {team=lawful evil ; avg hp=66.97640471905619 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.812637472505499; hits/misses (PBA)= 0.3191361727654469/0.21495700859828035; rounds (PBA)=0.6640671865626875;} minotaur skeleton #11: {team=lawful evil ; avg hp=66.98020395920815 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.820635872825435; hits/misses (PBA)= 0.3179364127174565/0.22635472905418916; rounds (PBA)=0.6724655068986203;} minotaur skeleton #7: {team=lawful evil ; avg hp=66.97620475904819 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.744851029794042; hits/misses (PBA)= 0.3155368926214757/0.21595680863827235; rounds (PBA)=0.6652669466106779;} minotaur skeleton #12: {team=lawful evil ; avg hp=66.98240351929614 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.781043791241752; hits/misses (PBA)= 0.3179364127174565/0.21175764847030593; rounds (PBA)=0.668866226754649;} minotaur skeleton #10: {team=lawful evil ; avg hp=66.98080383923215 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.702259548090382; hits/misses (PBA)= 0.3157368526294741/0.21415716856628675; rounds (PBA)=0.6710657868426315;} minotaur skeleton #13: {team=lawful evil ; avg hp=66.97240551889622 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592881423715257; hits/misses (PBA)= 0.3141371725654869/0.21855628874225155; rounds (PBA)=0.670865826834633;} minotaur skeleton: {team=lawful evil ; avg hp=66.97560487902419 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.366526694661068; hits/misses (PBA)= 0.3021395720855829/0.21855628874225155; rounds (PBA)=0.6588682263547291;} minotaur skeleton #5: {team=lawful evil ; avg hp=66.97700459908019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882023595280944; hits/misses (PBA)= 0.32373525294941013/0.19916016796640673; rounds (PBA)=0.6552689462107578;} minotaur skeleton #4: {team=lawful evil ; avg hp=66.97740451909618 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.763247350529894; hits/misses (PBA)= 0.3175364927014597/0.21935612877424515; rounds (PBA)=0.670865826834633;} minotaur skeleton #14: {team=lawful evil ; avg hp=66.97940411917617 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.78504299140172; hits/misses (PBA)= 0.3259348130373925/0.21095780843831233; rounds (PBA)=0.6676664667066586;} minotaur skeleton #8: {team=lawful evil ; avg hp=66.97780443911218 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559088182363527; hits/misses (PBA)= 0.3063387322535493/0.21515696860627875; rounds (PBA)=0.6702659468106379;} Sagar: {team=evil; avg hp=-9.638472305538892 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33153369326134774; hits/misses (PBA)= 0.1287742451509698/0.28174365126974604; rounds (PBA)=0.41051789642071584;} minotaur skeleton #9: {team=lawful evil ; avg hp=66.9746050789842 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.643071385722855; hits/misses (PBA)= 0.3139372125574885/0.22115576884623075; rounds (PBA)=0.6598680263947211;} minotaur skeleton #3: {team=lawful evil ; avg hp=66.98400319936013 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.795840831833633; hits/misses (PBA)= 0.3241351729654069/0.20335932813437313; rounds (PBA)=0.6606678664267147;} minotaur skeleton #2: {team=lawful evil ; avg hp=66.97900419916017 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603279344131174; hits/misses (PBA)= 0.3123375324935013/0.20875824835032994; rounds (PBA)=0.6558688262347531;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27274545090981805;} earth elemental: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3869226154769046;} air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1307738452309538;} fire elemental: {team=neutral ; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20955808838232354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3294; Sum of rounds: 22294; > Team lawful good = winning battles: 1572; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1721; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.64541590771099 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.8406193078324; hits/misses (PBA)= 14.342440801457196/3.5312689738919247; rounds (PBA)=6.319975713418336;} adult gold dragon: {team=lawful good ; avg hp=14.098360655737705 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.29386763812994; hits/misses (PBA)= 14.057680631451124/3.5006071645415906; rounds (PBA)=6.181238615664845;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4277; Sum of rounds: 28932; > Team lawful good = winning battles: 1995; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2281; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=14.002805704933364 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.6446107084405; hits/misses (PBA)= 14.074584989478607/3.5171849427168578; rounds (PBA)=6.181669394435352;} adult red dragon: {team=chaotic evil ; avg hp=18.312836100070143 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.96937105447745; hits/misses (PBA)= 14.328267477203648/3.5831190086509235; rounds (PBA)=6.330137947159224;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4559; Sum of rounds: 30909; > Team lawful good = winning battles: 2199; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2359; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=17.743803465672297 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.9188418512832; hits/misses (PBA)= 14.31761351173503/3.6075893836367623; rounds (PBA)=6.334722526869927;} adult gold dragon: {team=lawful good ; avg hp=14.063610440886158 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.23996490458433; hits/misses (PBA)= 14.11735029611757/3.4838780434305767; rounds (PBA)=6.196534327703444;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 701.04; crudely normalised: 0% > lawful good = expected rounds to survive: 14910.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20728; neutral evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=-7.265746850629874 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.79524095180964; hits/misses (PBA)= 1.4833033393321335/1.823235352929414; rounds (PBA)=3.306538692261548;} young bronze dragon: {team=lawful good ; avg hp=121.20475904819037 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.26574685062987; hits/misses (PBA)= 6.2927414517096585/4.151769646070786; rounds (PBA)=4.144771045790842;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton #13: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07178564287142572;} minotaur skeleton #5: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0625874825034993;} minotaur skeleton #4: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} minotaur skeleton #14: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0635872825434913;} minotaur skeleton #15: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06898620275944811;} minotaur skeleton #7: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06978604279144171;} minotaur skeleton #6: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} minotaur skeleton #12: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} minotaur skeleton #9: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06418716256748651;} minotaur skeleton #10: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07138572285542892;} minotaur skeleton #2: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06458708258348331;} minotaur skeleton: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06598680263947211;} minotaur skeleton #11: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06418716256748651;} minotaur skeleton #3: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06938612277544491;} minotaur skeleton #8: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07158568286342731;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 921.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 1155.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23613; neutral : 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team neutral = winning battles: 4748; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 253; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=38.882223555288945 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.930813837232556; hits/misses (PBA)= 1.861627674465107/1.8300339932013596; rounds (PBA)=4.641071785642872;} worg: {team=neutral evil ; avg hp=-9.930813837232554 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.11777644471106; hits/misses (PBA)= 2.7024595080983804/0.47810437912417514; rounds (PBA)=3.2311537692461507;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40520; chaotic evil : 1.0 ± 0.0; NG: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-5.888622275544891 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.510297940411918; hits/misses (PBA)= 0.763247350529894/0.9416116776644671; rounds (PBA)=1.7050589882023595;} bugbear: {team=chaotic evil ; avg hp=26.97120575884823 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.881823635272944; hits/misses (PBA)= 3.336132773445311/3.7660467906418718; rounds (PBA)=8.101979604079185;} Nameless: {team=NG; avg hp=-6.192761447710458 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2819436112777445; hits/misses (PBA)= 0.7360527894421116/5.75124975004999; rounds (PBA)=6.487302539492101;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40753; chaotic evil : 1.0 ± 0.0; NG: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=NG; avg hp=-6.324335132973405 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.29354129174165167; hits/misses (PBA)= 0.7428514297140572/5.791841631673665; rounds (PBA)=6.534693061387722;} bugbear: {team=chaotic evil ; avg hp=26.970805838832234 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.82923415316937; hits/misses (PBA)= 3.322135572885423/3.826634673065387; rounds (PBA)=8.148570285942812;} goblin: {team=neutral evil ; avg hp=-5.861827634473105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679664067186563; hits/misses (PBA)= 0.7904419116176765/0.9704059188162367; rounds (PBA)=1.7610477904419115;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > other= expected rounds to survive: 666.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31039; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=22.313537292541493 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.130973805238952; hits/misses (PBA)= 2.6040791841631674/2.6024795040991804; rounds (PBA)=6.20615876824635;} Darius: {team=other; avg hp=-6.130973805238952 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.686462707458508; hits/misses (PBA)= 1.6474705058988202/3.0041991601679663; rounds (PBA)=4.652069586082783;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1985602879424115;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20795840831833634;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19636072785442912;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 1267.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 43; Sum of rounds: 1054; chaotic evil : 0.01 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #59: {team=any ; avg hp=-14.674418604651162 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3488372093023258; hits/misses (PBA)= 0.46511627906976744/10.744186046511627; rounds (PBA)=11.279069767441861;} commoner #44: {team=any ; avg hp=-14.813953488372093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.930232558139535; hits/misses (PBA)= 0.3953488372093023/9.255813953488373; rounds (PBA)=9.651162790697674;} commoner #24: {team=any ; avg hp=-15.069767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7674418604651163; hits/misses (PBA)= 0.5348837209302325/11.046511627906977; rounds (PBA)=11.581395348837209;} commoner #42: {team=any ; avg hp=-15.465116279069768 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7209302325581395; hits/misses (PBA)= 0.7906976744186046/10.953488372093023; rounds (PBA)=11.744186046511627;} commoner #11: {team=any ; avg hp=-15.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8372093023255816; hits/misses (PBA)= 0.6046511627906976/10.534883720930232; rounds (PBA)=11.186046511627907;} commoner #63: {team=any ; avg hp=-14.720930232558139 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8372093023255813; hits/misses (PBA)= 0.4418604651162791/9.744186046511627; rounds (PBA)=10.209302325581396;} commoner #2: {team=any ; avg hp=-15.813953488372093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627906976744186; hits/misses (PBA)= 0.4883720930232558/10.953488372093023; rounds (PBA)=11.44186046511628;} commoner #7: {team=any ; avg hp=-14.69767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.372093023255814; hits/misses (PBA)= 0.6976744186046512/11.906976744186046; rounds (PBA)=12.604651162790697;} commoner #18: {team=any ; avg hp=-14.348837209302326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0232558139534884; hits/misses (PBA)= 0.5813953488372093/11.953488372093023; rounds (PBA)=12.534883720930232;} commoner #38: {team=any ; avg hp=-14.279069767441861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372093023255814; hits/misses (PBA)= 0.4186046511627907/11.279069767441861; rounds (PBA)=11.69767441860465;} ancient red dragon: {team=chaotic evil ; avg hp=349.69767441860466 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1271.0232558139535; hits/misses (PBA)= 67.44186046511628/3.9767441860465116; rounds (PBA)=24.511627906976745;} commoner #3: {team=any ; avg hp=-13.953488372093023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6744186046511627; hits/misses (PBA)= 0.5581395348837209/11.55813953488372; rounds (PBA)=12.13953488372093;} commoner #47: {team=any ; avg hp=-14.418604651162791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4186046511627906; hits/misses (PBA)= 0.7441860465116279/10.976744186046512; rounds (PBA)=11.744186046511627;} commoner #45: {team=any ; avg hp=-15.069767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7209302325581395; hits/misses (PBA)= 0.7906976744186046/12.116279069767442; rounds (PBA)=12.906976744186046;} commoner #46: {team=any ; avg hp=-15.023255813953488 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9302325581395348; hits/misses (PBA)= 0.6976744186046512/10.488372093023257; rounds (PBA)=11.186046511627907;} commoner #43: {team=any ; avg hp=-15.348837209302326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.046511627906977; hits/misses (PBA)= 0.46511627906976744/11.906976744186046; rounds (PBA)=12.372093023255815;} commoner #61: {team=any ; avg hp=-15.581395348837209 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9069767441860463; hits/misses (PBA)= 0.5813953488372093/11.418604651162791; rounds (PBA)=12.0;} commoner #58: {team=any ; avg hp=-13.883720930232558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5348837209302326; hits/misses (PBA)= 0.5813953488372093/10.418604651162791; rounds (PBA)=11.023255813953488;} commoner #55: {team=any ; avg hp=-15.186046511627907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.255813953488372; hits/misses (PBA)= 0.46511627906976744/12.651162790697674; rounds (PBA)=13.13953488372093;} commoner #67: {team=any ; avg hp=-15.209302325581396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9069767441860466; hits/misses (PBA)= 0.3953488372093023/11.069767441860465; rounds (PBA)=11.488372093023257;} commoner #54: {team=any ; avg hp=-14.906976744186046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0930232558139537; hits/misses (PBA)= 0.627906976744186/12.13953488372093; rounds (PBA)=12.767441860465116;} commoner #30: {team=any ; avg hp=-15.883720930232558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.395348837209302; hits/misses (PBA)= 0.7209302325581395/10.046511627906977; rounds (PBA)=10.790697674418604;} commoner #28: {team=any ; avg hp=-14.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0232558139534884; hits/misses (PBA)= 0.4186046511627907/12.279069767441861; rounds (PBA)=12.69767441860465;} commoner #52: {team=any ; avg hp=-14.651162790697674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9069767441860463; hits/misses (PBA)= 0.5581395348837209/11.69767441860465; rounds (PBA)=12.255813953488373;} commoner #60: {team=any ; avg hp=-13.813953488372093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.6046511627906976/12.720930232558139; rounds (PBA)=13.325581395348838;} commoner #27: {team=any ; avg hp=-14.372093023255815 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.697674418604651; hits/misses (PBA)= 0.46511627906976744/10.883720930232558; rounds (PBA)=11.395348837209303;} commoner #51: {team=any ; avg hp=-15.046511627906977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.744186046511628; hits/misses (PBA)= 0.5813953488372093/10.488372093023257; rounds (PBA)=11.069767441860465;} commoner #64: {team=any ; avg hp=-15.69767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4186046511627906; hits/misses (PBA)= 0.813953488372093/10.581395348837209; rounds (PBA)=11.395348837209303;} commoner #26: {team=any ; avg hp=-15.837209302325581 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6511627906976742; hits/misses (PBA)= 0.7674418604651163/10.674418604651162; rounds (PBA)=11.488372093023257;} commoner #56: {team=any ; avg hp=-14.232558139534884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3255813953488373; hits/misses (PBA)= 0.5116279069767442/9.86046511627907; rounds (PBA)=10.395348837209303;} commoner #16: {team=any ; avg hp=-15.046511627906977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2325581395348837; hits/misses (PBA)= 0.6511627906976745/10.651162790697674; rounds (PBA)=11.325581395348838;} commoner #14: {team=any ; avg hp=-15.813953488372093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9069767441860463; hits/misses (PBA)= 0.7441860465116279/10.953488372093023; rounds (PBA)=11.720930232558139;} commoner #62: {team=any ; avg hp=-15.069767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.813953488372093; hits/misses (PBA)= 0.7441860465116279/11.325581395348838; rounds (PBA)=12.093023255813954;} commoner #33: {team=any ; avg hp=-15.046511627906977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2790697674418605; hits/misses (PBA)= 0.6976744186046512/10.86046511627907; rounds (PBA)=11.55813953488372;} commoner #49: {team=any ; avg hp=-14.651162790697674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.86046511627907; hits/misses (PBA)= 0.8372093023255814/13.046511627906977; rounds (PBA)=13.883720930232558;} commoner #37: {team=any ; avg hp=-14.674418604651162 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.302325581395349; hits/misses (PBA)= 0.627906976744186/12.30232558139535; rounds (PBA)=12.930232558139535;} commoner #29: {team=any ; avg hp=-15.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.6046511627906976/11.488372093023257; rounds (PBA)=12.093023255813954;} commoner #35: {team=any ; avg hp=-14.976744186046512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3488372093023258; hits/misses (PBA)= 0.4418604651162791/10.953488372093023; rounds (PBA)=11.418604651162791;} commoner #36: {team=any ; avg hp=-15.023255813953488 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883720930232558; hits/misses (PBA)= 0.5348837209302325/9.418604651162791; rounds (PBA)=10.0;} commoner: {team=any ; avg hp=-13.69767441860465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0930232558139537; hits/misses (PBA)= 0.5813953488372093/12.767441860465116; rounds (PBA)=13.348837209302326;} commoner #21: {team=any ; avg hp=-15.023255813953488 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.395348837209302; hits/misses (PBA)= 0.5348837209302325/11.093023255813954; rounds (PBA)=11.674418604651162;} commoner #66: {team=any ; avg hp=-13.976744186046512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.441860465116279; hits/misses (PBA)= 0.7441860465116279/10.976744186046512; rounds (PBA)=11.720930232558139;} commoner #10: {team=any ; avg hp=-14.627906976744185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.395348837209302; hits/misses (PBA)= 0.6511627906976745/9.930232558139535; rounds (PBA)=10.581395348837209;} commoner #32: {team=any ; avg hp=-14.720930232558139 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372093023255814; hits/misses (PBA)= 0.5581395348837209/10.86046511627907; rounds (PBA)=11.44186046511628;} commoner #22: {team=any ; avg hp=-14.465116279069768 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4883720930232558; hits/misses (PBA)= 0.32558139534883723/10.604651162790697; rounds (PBA)=10.953488372093023;} commoner #25: {team=any ; avg hp=-15.046511627906977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.13953488372093; hits/misses (PBA)= 0.6511627906976745/12.046511627906977; rounds (PBA)=12.69767441860465;} commoner #39: {team=any ; avg hp=-14.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.953488372093023; hits/misses (PBA)= 0.813953488372093/12.488372093023257; rounds (PBA)=13.30232558139535;} commoner #20: {team=any ; avg hp=-14.86046511627907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883720930232558; hits/misses (PBA)= 0.5813953488372093/12.069767441860465; rounds (PBA)=12.651162790697674;} commoner #12: {team=any ; avg hp=-14.418604651162791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6744186046511627; hits/misses (PBA)= 0.6744186046511628/12.744186046511627; rounds (PBA)=13.44186046511628;} commoner #48: {team=any ; avg hp=-15.534883720930232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.186046511627907; hits/misses (PBA)= 0.4418604651162791/11.86046511627907; rounds (PBA)=12.30232558139535;} commoner #41: {team=any ; avg hp=-14.395348837209303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627906976744186; hits/misses (PBA)= 0.46511627906976744/10.767441860465116; rounds (PBA)=11.255813953488373;} commoner #40: {team=any ; avg hp=-15.55813953488372 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.395348837209302; hits/misses (PBA)= 0.6976744186046512/10.534883720930232; rounds (PBA)=11.255813953488373;} commoner #53: {team=any ; avg hp=-15.232558139534884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4651162790697674; hits/misses (PBA)= 0.6511627906976745/12.13953488372093; rounds (PBA)=12.837209302325581;} commoner #4: {team=any ; avg hp=-15.604651162790697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9069767441860463; hits/misses (PBA)= 0.7674418604651163/12.325581395348838; rounds (PBA)=13.093023255813954;} commoner #8: {team=any ; avg hp=-15.44186046511628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.255813953488372; hits/misses (PBA)= 0.6046511627906976/12.372093023255815; rounds (PBA)=12.976744186046512;} commoner #65: {team=any ; avg hp=-14.767441860465116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.441860465116279; hits/misses (PBA)= 0.46511627906976744/12.046511627906977; rounds (PBA)=12.511627906976743;} commoner #19: {team=any ; avg hp=-15.162790697674419 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0697674418604652; hits/misses (PBA)= 0.46511627906976744/11.372093023255815; rounds (PBA)=11.837209302325581;} commoner #34: {team=any ; avg hp=-15.279069767441861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7674418604651163; hits/misses (PBA)= 0.5581395348837209/11.325581395348838; rounds (PBA)=11.906976744186046;} commoner #15: {team=any ; avg hp=-15.046511627906977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0930232558139537; hits/misses (PBA)= 0.5813953488372093/11.162790697674419; rounds (PBA)=11.767441860465116;} commoner #31: {team=any ; avg hp=-14.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4651162790697674; hits/misses (PBA)= 0.7209302325581395/12.046511627906977; rounds (PBA)=12.767441860465116;} commoner #5: {team=any ; avg hp=-15.953488372093023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.093023255813954; hits/misses (PBA)= 0.7906976744186046/11.348837209302326; rounds (PBA)=12.162790697674419;} commoner #57: {team=any ; avg hp=-14.534883720930232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.302325581395349; hits/misses (PBA)= 0.6744186046511628/10.906976744186046; rounds (PBA)=11.651162790697674;} commoner #23: {team=any ; avg hp=-14.953488372093023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.953488372093023; hits/misses (PBA)= 0.7674418604651163/12.534883720930232; rounds (PBA)=13.348837209302326;} commoner #13: {team=any ; avg hp=-14.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0232558139534884; hits/misses (PBA)= 0.627906976744186/12.674418604651162; rounds (PBA)=13.30232558139535;} commoner #9: {team=any ; avg hp=-14.581395348837209 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627906976744186; hits/misses (PBA)= 0.5348837209302325/11.023255813953488; rounds (PBA)=11.581395348837209;} commoner #50: {team=any ; avg hp=-15.162790697674419 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7674418604651163; hits/misses (PBA)= 0.5813953488372093/10.69767441860465; rounds (PBA)=11.279069767441861;} commoner #17: {team=any ; avg hp=-13.86046511627907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5348837209302326; hits/misses (PBA)= 0.5581395348837209/10.720930232558139; rounds (PBA)=11.30232558139535;} commoner #6: {team=any ; avg hp=-14.255813953488373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.627906976744186; hits/misses (PBA)= 0.6744186046511628/12.883720930232558; rounds (PBA)=13.581395348837209;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 995.56; crudely normalised: 0% > neutral evil = expected rounds to survive: 1845.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33330; lawful good : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful good = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=60.61707658468306 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.19656068786243; hits/misses (PBA)= 2.8304339132173566/2.8318336332733454; rounds (PBA)=6.659468106378724;} bronze dragon wyrmling: {team=lawful good ; avg hp=-7.196560687862427 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.382923415316938; hits/misses (PBA)= 2.3439312137572483/2.870625874825035; rounds (PBA)=5.217356528694261;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > unaligned = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21818; any : 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team any = winning battles: 2072; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2929; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=2.8572285542891422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.549690061987603; hits/misses (PBA)= 1.3979204159168166/1.7000599880023994; rounds (PBA)=3.683663267346531;} guard: {team=any ; avg hp=0.45030993801239755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142771445710858; hits/misses (PBA)= 1.6946610677864427/1.378124375124975; rounds (PBA)=3.487102579484103;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 995.56; crudely normalised: 0% > neutral evil = expected rounds to survive: 1845.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33052; lawful good : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful good = winning battles: 15; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=60.7750449910018 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.197960407918416; hits/misses (PBA)= 2.8140371925614875/2.7934413117376526; rounds (PBA)=6.604479104179164;} bronze dragon wyrmling: {team=lawful good ; avg hp=-7.1979604079184165 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2249550089982; hits/misses (PBA)= 2.3349330133973205/2.8302339532093583; rounds (PBA)=5.168166366726655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5646.23; crudely normalised: 0% > lawful good = expected rounds to survive: 11925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47683; lawful evil : 0.99 ± 0.0; lawful good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4947; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 54; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon #2: {team=lawful good ; avg hp=-10.462907418516297 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.19256148770246; hits/misses (PBA)= 7.697260547890422/5.166366726654669; rounds (PBA)=6.7152569486102776;} adult bronze dragon: {team=lawful good ; avg hp=-10.515696860627875 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.61507698460308; hits/misses (PBA)= 7.767846430713857/5.036992601479704; rounds (PBA)=6.711657668466307;} ancient green dragon: {team=lawful evil ; avg hp=137.19236152769446 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 444.9786042791442; hits/misses (PBA)= 20.82363527294541/5.748250349930014; rounds (PBA)=9.520695860827834;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > lawful good = expected rounds to survive: 5512.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21926; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.003199360127974 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.75304939012197; hits/misses (PBA)= 5.917216556688662/4.80503899220156; rounds (PBA)=3.5740851829634073;} adult bronze dragon: {team=lawful good ; avg hp=137.246950609878 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.00319936012798; hits/misses (PBA)= 8.941611677664467/2.202759448110378; rounds (PBA)=4.3843231353729255;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5137.45; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34298; lawful evil : 0.26 ± 0.01; lawful good : 0.74 ± 0.01; > Team lawful evil = winning battles: 1289; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3712; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=37.26614677064587 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.72285542891422; hits/misses (PBA)= 12.780643871225754/5.491301739652069; rounds (PBA)=6.590681863627275;} adult green dragon: {team=lawful evil ; avg hp=2.277144571085783 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.73385322935414; hits/misses (PBA)= 11.654069186162767/6.270945810837833; rounds (PBA)=6.154169166166767;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5646.23; crudely normalised: 0% > lawful good = expected rounds to survive: 11925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47474; lawful evil : 0.99 ± 0.0; lawful good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4951; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 50; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-10.47250549890022 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.91441711657669; hits/misses (PBA)= 7.55128974205159/4.997600479904019; rounds (PBA)=6.655468906218756;} adult bronze dragon #2: {team=lawful good ; avg hp=-10.401919616076786 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.92041591681664; hits/misses (PBA)= 7.796440711857628/5.228354329134173; rounds (PBA)=6.726854629074185;} ancient green dragon: {team=lawful evil ; avg hp=139.16516696660668 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 444.874425114977; hits/misses (PBA)= 20.77284543091382/5.689462107578485; rounds (PBA)=9.481903619276144;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4022.26; crudely normalised: 0% > lawful good = expected rounds to survive: 415.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2207; Sum of rounds: 20399; lawful evil : 0.29 ± 0.01; lawful good : 0.15 ± 0.01; > Team lawful evil = winning battles: 1463; perfect battles: 0; close-call battles: 1463; > Team lawful good = winning battles: 744; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #14: {team=lawful evil ; avg hp=-1.0566379700951518 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.964657906660625; hits/misses (PBA)= 2.5845038513819665/7.690983235160852; rounds (PBA)=5.232895333031264;} sahuagin #9: {team=lawful evil ; avg hp=-0.7485274127775261 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.165382872677844; hits/misses (PBA)= 2.6520163117353874/7.94426823742637; rounds (PBA)=5.3892161304938835;} sahuagin #12: {team=lawful evil ; avg hp=-1.2936112369732669 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.102401449932035; hits/misses (PBA)= 2.6307204349796103/8.047122791119167; rounds (PBA)=5.420027186225646;} sahuagin #15: {team=lawful evil ; avg hp=-1.1327594019030358 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.904395106479384; hits/misses (PBA)= 2.58948799275034/7.8817399184413235; rounds (PBA)=5.3099229723606705;} sahuagin #3: {team=lawful evil ; avg hp=-1.0430448572723154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.322156773901224; hits/misses (PBA)= 2.6606252831898503/7.838241957408247; rounds (PBA)=5.3366560942455825;} sahuagin #13: {team=lawful evil ; avg hp=-0.9474399637516991 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.087449025826915; hits/misses (PBA)= 2.632079746261894/7.8024467603081105; rounds (PBA)=5.304938830992297;} sahuagin #10: {team=lawful evil ; avg hp=-1.0040779338468508 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.289080199365655; hits/misses (PBA)= 2.661078386950612/8.016764839148165; rounds (PBA)=5.4154961486180335;} sahuagin #17: {team=lawful evil ; avg hp=-1.082464884458541 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.401903035795197; hits/misses (PBA)= 2.690983235160852/7.94426823742637; rounds (PBA)=5.398731309469869;} sahuagin #5: {team=lawful evil ; avg hp=-0.9990937924784775 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.070231082917989; hits/misses (PBA)= 2.638876302673312/7.8060715903942; rounds (PBA)=5.312641594925238;} sahuagin #6: {team=lawful evil ; avg hp=-1.107838695061169 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.857272315360218; hits/misses (PBA)= 2.5854100589034887/7.904395106479384; rounds (PBA)=5.3325781603987314;} sahuagin #2: {team=lawful evil ; avg hp=-1.2686905301314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.028092433167195; hits/misses (PBA)= 2.6225645672859086/7.833710919800635; rounds (PBA)=5.312188491164477;} sahuagin #7: {team=lawful evil ; avg hp=-1.1427276846397825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.225645672859084; hits/misses (PBA)= 2.6606252831898503/7.920706841866788; rounds (PBA)=5.378341640235614;} sahuagin #4: {team=lawful evil ; avg hp=-0.6619845944721341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.149977344811962; hits/misses (PBA)= 2.6393294064340735/7.97009515178976; rounds (PBA)=5.394653375623018;} sahuagin: {team=lawful evil ; avg hp=-0.5650203896692343 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.456275487086543; hits/misses (PBA)= 2.6819211599456274/8.0444041685546; rounds (PBA)=5.456728590847304;} sahuagin #11: {team=lawful evil ; avg hp=-1.124603534209334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.020842772995016; hits/misses (PBA)= 2.610330765745356/7.908473040326235; rounds (PBA)=5.345718169460807;} sahuagin #16: {team=lawful evil ; avg hp=-1.4390575441776168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.505663797009515; hits/misses (PBA)= 2.5142727684639783/7.681014952424105; rounds (PBA)=5.206162211146353;} sahuagin #8: {team=lawful evil ; avg hp=-0.6923425464431355 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.054372451291346; hits/misses (PBA)= 2.6221114635251475/7.855459900317173; rounds (PBA)=5.3325781603987314;} adult bronze dragon: {team=lawful good ; avg hp=6.404621658359765 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.3158133212506; hits/misses (PBA)= 24.866787494336204/1.3819664703217036; rounds (PBA)=8.982782057091073;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05838832233553289;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06818636272745451;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0669866026794641;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0591881623675265;} goblin #15: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060187962407518496;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060787842431513694;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} goblin #16: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0615876824635073;} goblin #14: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0629874025194961;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0629874025194961;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2565.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5270; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.250549890021996 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.644871025794841; hits/misses (PBA)= 0.23155368926214756/0.27954409118176365; rounds (PBA)=0.5110977804439112;} chimera: {team=chaotic evil ; avg hp=113.35512897420516 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.250549890021995; hits/misses (PBA)= 1.1671665666866626/0.13557288542291543; rounds (PBA)=1.0537892421515698;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -7342.29; crudely normalised: 0% > neutral good = expected rounds to survive: 759.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9756; beyond: 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-34.38612277544491 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.583483303339332; hits/misses (PBA)= 0.09658068386322735/1.8098380323935213; rounds (PBA)=0.9532093581283744;} Cthulhu: {team=beyond; avg hp=772.4909018196361 (from 774); avg healing spells left=99998.99760047991 (from 99999); damage done (per battle average)= 79.38612277544492; hits/misses (PBA)= 1.9168166366726656/0.10517896420715857; rounds (PBA)=1.9508098380323935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: 50264.47; crudely normalised: 0% > other= expected rounds to survive: 50264.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1821; Sum of rounds: 66065; beyond: 0.14 ± 0.0; other: 0.22 ± 0.01; > Team beyond = winning battles: 720; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1101; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=205.49807797913235 (from 774); avg healing spells left=99972.81768259198 (from 99999); damage done (per battle average)= 1309.6809445359693; hits/misses (PBA)= 31.29873695771554/14.841295991213618; rounds (PBA)=27.538714991762767;} cthulhu #3: {team=other; avg hp=393.5837451949478 (from 774); avg healing spells left=99969.58868753433 (from 99999); damage done (per battle average)= 1541.668863261944; hits/misses (PBA)= 36.847885777045576/17.38330587589237; rounds (PBA)=31.488193300384403;} cthulhu #2: {team=other; avg hp=396.218012081274 (from 774); avg healing spells left=99969.01647446457 (from 99999); damage done (per battle average)= 1582.3596924766612; hits/misses (PBA)= 37.836902800658976/18.01482701812191; rounds (PBA)=32.00768808347062;} cthulhu #4: {team=beyond; avg hp=242.2597473915431 (from 774); avg healing spells left=99967.53377265239 (from 99999); damage done (per battle average)= 1735.6666666666667; hits/misses (PBA)= 41.54530477759473/21.28555738605162; rounds (PBA)=32.4222954420648;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3694.55; crudely normalised: 0% > other= expected rounds to survive: 3694.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32499; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2483; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=13.704459108178364 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.87022595480904; hits/misses (PBA)= 8.551089782043592/8.553489302139573; rounds (PBA)=6.040991801639672;} young black dragon #2: {team=other; avg hp=14.129774045190961 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.29554089182163; hits/misses (PBA)= 8.590281943611277/8.5124975004999; rounds (PBA)=6.039192161567686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon #2: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3756; Sum of rounds: 26598; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3749; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-6.687965921192759 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.769169329073485; hits/misses (PBA)= 7.402555910543131/4.9904153354632586; rounds (PBA)=6.198083067092652;} young black dragon: {team=chaotic evil ; avg hp=65.20074547390841 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.6562832800852; hits/misses (PBA)= 11.520234291799786/7.715654952076678; rounds (PBA)=7.078807241746539;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4195; Sum of rounds: 29416; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4177; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=65.7880810488677 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.69940405244338; hits/misses (PBA)= 11.462932061978545/7.568772348033373; rounds (PBA)=7.00595947556615;} vampire: {team=lawful evil ; avg hp=-6.73015494636472 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.18355184743743; hits/misses (PBA)= 7.348986889153754/4.88772348033373; rounds (PBA)=6.12181168057211;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3936; Sum of rounds: 27741; > Team lawful evil = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3919; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=65.41641260162602 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.6880081300813; hits/misses (PBA)= 11.494664634146341/7.649136178861789; rounds (PBA)=7.0424288617886175;} vampire: {team=lawful evil ; avg hp=-6.724593495934959 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.55665650406504; hits/misses (PBA)= 7.378048780487805/4.957825203252033; rounds (PBA)=6.171493902439025;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3429; Sum of rounds: 24108; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3411; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=65.52026829979586 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.6275882181394; hits/misses (PBA)= 11.438611840186644/7.63254593175853; rounds (PBA)=7.023330417031205;} vampire: {team=lawful evil ; avg hp=-6.661708953047536 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.447360746573345; hits/misses (PBA)= 7.3651210265383495/4.878098571011956; rounds (PBA)=6.125692621755614;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2907; Sum of rounds: 20433; > Team lawful evil = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2888; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-6.69969040247678 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.589267285861716; hits/misses (PBA)= 7.381148950808393/4.887512899896801; rounds (PBA)=6.138974888200894;} young black dragon: {team=chaotic evil ; avg hp=65.37839697282422 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.69005847953215; hits/misses (PBA)= 11.471620227038184/7.608875128998968; rounds (PBA)=7.022703818369453;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2284.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2933.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35132; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=65.37392521495701 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.68226354729055; hits/misses (PBA)= 11.469706058788242/7.596680663867226; rounds (PBA)=7.018596280743851;} vampire: {team=lawful evil ; avg hp=-6.682263547290542 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.62607478504299; hits/misses (PBA)= 7.377724455108978/4.871425714857029; rounds (PBA)=6.128574285142971;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26700; neutral evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team neutral evil = winning battles: 2285; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2716; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=2.249750049990002 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.573885222955408; hits/misses (PBA)= 3.4249150169966005/0.6062787442511498; rounds (PBA)=4.574285142971406;} zombie: {team=neutral evil ; avg hp=2.426114777044591 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.750249950009998; hits/misses (PBA)= 2.2499500099980003/1.8330333933213356; rounds (PBA)=4.539892021595681;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 5688.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47817; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=208.39692061587684 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 524.7272545490902; hits/misses (PBA)= 21.386522695460908/5.274145170965807; rounds (PBA)=9.561487702459509;} Four: {team=unassigned mercenaries; avg hp=-12.727254549090182 (from 512); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6030793841231754; hits/misses (PBA)= 0.40791841631673664/8.038592281543691; rounds (PBA)=8.446510697860427;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 84.0; crudely normalised: 0% > chaotic good= expected rounds to survive: 46.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26542; unaligned : 0.99 ± 0.0; chaotic good: 0.01 ± 0.0; > Team unaligned = winning battles: 4933; perfect battles: 0; close-call battles: 349; > Team chaotic good = winning battles: 68; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Thorn: {team=chaotic good; avg hp=-1.994001199760048 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.461107778444311; hits/misses (PBA)= 1.338132373525295/2.6726654669066185; rounds (PBA)=4.024395120975805;} giant rat #2: {team=unaligned ; avg hp=5.2671465706858625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.849030193961208; hits/misses (PBA)= 1.4631073785242952/0.6530693861227754; rounds (PBA)=4.6606678664267145;} giant rat: {team=unaligned ; avg hp=5.271745650869826 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1449710057988405; hits/misses (PBA)= 1.525494901019796/0.6536692661467707; rounds (PBA)=4.644871025794841;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 155.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42281; chaotic evil : 0.33 ± 0.01; neutral evil : 0.67 ± 0.01; > Team chaotic evil = winning battles: 1639; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3362; perfect battles: 0; close-call battles: 1232; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=0.9524095180963807 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.625074985003; hits/misses (PBA)= 2.2917416516696663/4.949410117976405; rounds (PBA)=7.568886222755449;} goblin: {team=neutral evil ; avg hp=1.7140571885622875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.652069586082783; hits/misses (PBA)= 1.8234353129374126/1.806638672265547; rounds (PBA)=6.7184563087382525;} goblin #2: {team=neutral evil ; avg hp=1.660867826434713 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.395520895820836; hits/misses (PBA)= 1.7776444711057788/1.7902419516096781; rounds (PBA)=6.693861227754449;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 298.67; crudely normalised: 0% > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30695; neutral evil : 0.63 ± 0.01; unaligned : 0.37 ± 0.01; > Team neutral evil = winning battles: 3169; perfect battles: 0; close-call battles: 2044; > Team unaligned = winning battles: 1832; perfect battles: 0; close-call battles: 1383; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.12297540491901619 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.124575084983004; hits/misses (PBA)= 1.5642871425714857/1.5930813837232554; rounds (PBA)=3.91121775644871;} goblin #4: {team=neutral evil ; avg hp=0.118376324735053 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.257748450309938; hits/misses (PBA)= 1.5792841431713658/1.576484703059388; rounds (PBA)=3.8952209558088384;} goblin #2: {team=neutral evil ; avg hp=0.16176764647070585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.107978404319136; hits/misses (PBA)= 1.5490901819636074/1.602879424115177; rounds (PBA)=3.9238152369526094;} wolf: {team=unaligned ; avg hp=-2.394521095780844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1821635672865427; hits/misses (PBA)= 0.4309138172365527/0.8070385922815437; rounds (PBA)=1.3363327334533093;} goblin: {team=neutral evil ; avg hp=0.23415316936612676 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.206358728254349; hits/misses (PBA)= 1.5686862627474505/1.5584883023395322; rounds (PBA)=3.8874225154969007;} bugbear: {team=unaligned ; avg hp=3.697860427914417 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.180563887222554; hits/misses (PBA)= 2.071385722855429/3.1681663667266546; rounds (PBA)=5.568686262747451;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2499500099980004;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24075184963007398;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11942.31; crudely normalised: 0% > lawful good = expected rounds to survive: 3309.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33695; lawful evil : 0.81 ± 0.01; lawful good : 0.19 ± 0.01; > Team lawful evil = winning battles: 4045; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 956; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=48.66606678664267 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.71825634873025; hits/misses (PBA)= 12.560487902419515/5.384123175364927; rounds (PBA)=6.528294341131773;} planetar: {team=lawful good ; avg hp=-0.7182563487302539 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.33393321335734; hits/misses (PBA)= 8.004399120175965/3.4273145370925815; rounds (PBA)=5.869026194761048;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5850.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21970; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=150.5370925814837 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.03099380123976; hits/misses (PBA)= 8.9500099980004/2.220755848830234; rounds (PBA)=4.393121375724855;} aboleth: {team=lawful evil ; avg hp=-8.030993801239752 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.4629074185163; hits/misses (PBA)= 5.9088182363527295/4.798440311937613; rounds (PBA)=3.5690861827634475;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5036992601479704;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4963007398520296;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28241; chaotic good : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team chaotic good = winning battles: 173; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4828; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=84.04299140171966 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.11997600479904; hits/misses (PBA)= 11.200959808038393/3.6826634673065386; rounds (PBA)=5.60507898420316;} adult brass dragon: {team=chaotic good ; avg hp=-7.119976004799041 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.95700859828034; hits/misses (PBA)= 9.404319136172765/5.090181963607279; rounds (PBA)=4.8558288342331535;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 820.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 615.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 761; Sum of rounds: 5659; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 760; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-6.1773981603153745 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160315374507227; hits/misses (PBA)= 0.6806833114323259/2.818659658344284; rounds (PBA)=3.5545335085413927;} acolyte #15: {team=other; avg hp=-6.0341655716162945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0670170827858083; hits/misses (PBA)= 0.6504599211563732/2.726675427069645; rounds (PBA)=3.4270696452036793;} acolyte #13: {team=other; avg hp=-6.293035479632063 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2601839684625493; hits/misses (PBA)= 0.7187910643889619/2.780551905387648; rounds (PBA)=3.533508541392904;} acolyte #8: {team=other; avg hp=-5.886990801576872 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.328515111695138; hits/misses (PBA)= 0.7490144546649146/2.754270696452037; rounds (PBA)=3.5584756898817345;} acolyte #11: {team=other; avg hp=-6.201051248357424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.23784494086728; hits/misses (PBA)= 0.7201051248357424/2.8226018396846255; rounds (PBA)=3.590013140604468;} acolyte #16: {team=other; avg hp=-5.9658344283837055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.109067017082786; hits/misses (PBA)= 0.6793692509855453/2.888304862023653; rounds (PBA)=3.621550591327201;} acolyte #12: {team=other; avg hp=-6.074901445466492 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3153745072273324; hits/misses (PBA)= 0.7345597897503285/2.7792378449408672; rounds (PBA)=3.5781865965834427;} acolyte #4: {team=other; avg hp=-6.049934296977661 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.19053876478318; hits/misses (PBA)= 0.6964520367936925/2.7371879106438897; rounds (PBA)=3.484888304862024;} acolyte #3: {team=other; avg hp=-6.148488830486202 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.161629434954008; hits/misses (PBA)= 0.683311432325887/2.776609724047306; rounds (PBA)=3.507227332457293;} acolyte #5: {team=other; avg hp=-6.097240473061761 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.080157687253614; hits/misses (PBA)= 0.6530880420499343/2.8554533508541393; rounds (PBA)=3.565045992115637;} acolyte #7: {team=other; avg hp=-6.043363994743758 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0722733245729303; hits/misses (PBA)= 0.6649145860709592/2.756898817345598; rounds (PBA)=3.486202365308804;} acolyte #17: {team=other; avg hp=-5.9921156373193165 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240473061760841; hits/misses (PBA)= 0.7069645203679369/2.8370565045992118; rounds (PBA)=3.5873850197109065;} adult black dragon: {team=chaotic evil ; avg hp=153.3587385019711 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.365308804205; hits/misses (PBA)= 19.396846254927727/1.0210249671484888; rounds (PBA)=7.4362680683311435;} acolyte #2: {team=other; avg hp=-6.116951379763469 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1195795006570304; hits/misses (PBA)= 0.6780551905387647/2.771353482260184; rounds (PBA)=3.5019710906701706;} acolyte #18: {team=other; avg hp=-6.194480946123521 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.169513797634691; hits/misses (PBA)= 0.7161629434954008/2.7109067017082786; rounds (PBA)=3.478318002628121;} acolyte #10: {team=other; avg hp=-6.128777923784494 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160315374507227; hits/misses (PBA)= 0.7135348226018396/2.844940867279895; rounds (PBA)=3.6057818659658345;} acolyte #6: {team=other; avg hp=-6.218134034165572 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219448094612352; hits/misses (PBA)= 0.7148488830486203/2.8239159001314063; rounds (PBA)=3.5992115637319317;} acolyte #14: {team=other; avg hp=-6.282522996057819 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.128777923784494; hits/misses (PBA)= 0.6925098554533509/2.8318002628120893; rounds (PBA)=3.5873850197109065;} acolyte #19: {team=other; avg hp=-6.116951379763469 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219448094612352; hits/misses (PBA)= 0.7056504599211564/2.9513797634691197; rounds (PBA)=3.697766097240473;} acolyte #9: {team=other; avg hp=-6.377135348226019 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.185282522996058; hits/misses (PBA)= 0.709592641261498/2.752956636005256; rounds (PBA)=3.504599211563732;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 820.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 615.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1156; Sum of rounds: 8629; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1155; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #8: {team=other; avg hp=-6.299307958477509 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.222318339100346; hits/misses (PBA)= 0.7050173010380623/2.7491349480968856; rounds (PBA)=3.512975778546713;} acolyte #19: {team=other; avg hp=-5.9576124567474045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3131487889273354; hits/misses (PBA)= 0.7430795847750865/2.8399653979238755; rounds (PBA)=3.6323529411764706;} acolyte #14: {team=other; avg hp=-6.400519031141869 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.245674740484429; hits/misses (PBA)= 0.7197231833910035/2.7612456747404845; rounds (PBA)=3.540657439446367;} acolyte #6: {team=other; avg hp=-5.9956747404844295 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.990484429065744; hits/misses (PBA)= 0.6262975778546713/2.8062283737024223; rounds (PBA)=3.4887543252595155;} acolyte #12: {team=other; avg hp=-6.279411764705882 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.346885813148789; hits/misses (PBA)= 0.7422145328719724/2.8408304498269894; rounds (PBA)=3.6280276816608996;} acolyte #5: {team=other; avg hp=-6.257785467128028 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.295847750865052; hits/misses (PBA)= 0.6894463667820069/2.887543252595156; rounds (PBA)=3.6271626297577853;} acolyte #10: {team=other; avg hp=-6.052768166089965 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1686851211072664; hits/misses (PBA)= 0.6972318339100346/2.6643598615916955; rounds (PBA)=3.417820069204152;} acolyte #3: {team=other; avg hp=-5.96280276816609 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292387543252595; hits/misses (PBA)= 0.7387543252595156/2.7551903114186853; rounds (PBA)=3.5397923875432524;} acolyte #11: {team=other; avg hp=-6.2612456747404845 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1262975778546713; hits/misses (PBA)= 0.6894463667820069/2.7794117647058822; rounds (PBA)=3.5302768166089966;} acolyte #7: {team=other; avg hp=-5.998269896193771 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.217993079584775; hits/misses (PBA)= 0.7231833910034602/2.833044982698962; rounds (PBA)=3.60121107266436;} acolyte #16: {team=other; avg hp=-6.094290657439446 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.140138408304498; hits/misses (PBA)= 0.6730103806228374/2.783737024221453; rounds (PBA)=3.5069204152249136;} adult black dragon: {team=chaotic evil ; avg hp=152.75432525951558 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.1098615916955; hits/misses (PBA)= 19.407439446366784/1.1323529411764706; rounds (PBA)=7.4645328719723185;} acolyte #13: {team=other; avg hp=-6.102941176470588 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2292387543252596; hits/misses (PBA)= 0.7179930795847751/2.8970588235294117; rounds (PBA)=3.660899653979239;} acolyte #2: {team=other; avg hp=-6.199826989619377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.263840830449827; hits/misses (PBA)= 0.722318339100346/2.8044982698961936; rounds (PBA)=3.588235294117647;} acolyte #17: {team=other; avg hp=-5.92560553633218 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.169550173010381; hits/misses (PBA)= 0.7084775086505191/2.735294117647059; rounds (PBA)=3.508650519031142;} acolyte #4: {team=other; avg hp=-6.060553633217993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3633217993079585; hits/misses (PBA)= 0.7508650519031141/2.862456747404844; rounds (PBA)=3.6591695501730106;} acolyte #18: {team=other; avg hp=-6.059688581314879 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2534602076124566; hits/misses (PBA)= 0.7084775086505191/2.7716262975778547; rounds (PBA)=3.5285467128027683;} acolyte #9: {team=other; avg hp=-5.97923875432526 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0726643598615917; hits/misses (PBA)= 0.6929065743944637/2.919550173010381; rounds (PBA)=3.6505190311418687;} acolyte: {team=other; avg hp=-6.014705882352941 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.153114186851211; hits/misses (PBA)= 0.6859861591695502/2.763840830449827; rounds (PBA)=3.4982698961937717;} acolyte #15: {team=other; avg hp=-6.319204152249135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145328719723185; hits/misses (PBA)= 0.7136678200692042/2.930795847750865; rounds (PBA)=3.6937716262975777;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 43.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-8.518496300739852 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3997200559888022; hits/misses (PBA)= 0.1227754449110178/0.48670265946810637; rounds (PBA)=0.6094781043791242;} adult black dragon: {team=chaotic evil ; avg hp=194.6002799440112 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.51849630073985; hits/misses (PBA)= 1.0103979204159168/0.05018996200759848; rounds (PBA)=1.003999200159968;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 110.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7959; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=170.08278344331134 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.34153169366127; hits/misses (PBA)= 4.2059588082383526/0.7474505098980204; rounds (PBA)=1.591481703659268;} mage: {team=other; avg hp=-5.341531693661268 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9172165566886623; hits/misses (PBA)= 0.40571885622875425/0.3251349730053989; rounds (PBA)=0.7308538292341532;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5295.66; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16135; chaotic good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-19.95140971805639 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.899820035992802; hits/misses (PBA)= 0.4363127374525095/8.211557688462307; rounds (PBA)=2.882623475304939;} Cthulhu: {team=beyond; avg hp=767.2119576084783 (from 774); avg healing spells left=99998.89962007599 (from 99999); damage done (per battle average)= 203.9514097180564; hits/misses (PBA)= 4.965806838632274/0.2499500099980004; rounds (PBA)=3.226354729054189;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 4912.35; crudely normalised: 0% > any evil = expected rounds to survive: 6252.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50627; lawful neutral : 0.96 ± 0.0; any evil : 0.04 ± 0.0; > Team lawful neutral = winning battles: 4806; perfect battles: 0; close-call battles: 4492; > Team any evil = winning battles: 195; perfect battles: 0; close-call battles: 194; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-10.713457308538292 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.5748850229954; hits/misses (PBA)= 2.732653469306139/0.7258548290341932; rounds (PBA)=3.458508298340332;} androsphinx: {team=lawful neutral ; avg hp=-8.048190361927615 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.12917416516697; hits/misses (PBA)= 4.982403519296141/1.722255548890222; rounds (PBA)=3.8378324335132974;} dragon turtle: {team=lawful neutral ; avg hp=135.05838832233553 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 443.4809038192362; hits/misses (PBA)= 21.79384123175365/6.509298140371926; rounds (PBA)=10.075784843031395;} young brass dragon: {team=any evil ; avg hp=-9.871825634873025 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.657868426314737;} adult red dragon: {team=any evil ; avg hp=-9.024795040991801 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.4149170165967; hits/misses (PBA)= 22.710457908418316/5.305938812237552; rounds (PBA)=9.365926814637072;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 106358.47; crudely normalised: 0% > lawful good = expected rounds to survive: 7587.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25804; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=lawful good ; avg hp=-15.674465106978603 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.2097580483903; hits/misses (PBA)= 6.133173365326934/7.511697660467906; rounds (PBA)=4.548290341931613;} cloud giant: {team=lawful good ; avg hp=-16.39492101579684 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.55608878224355; hits/misses (PBA)= 1.6640671865626875/2.5242951409718057; rounds (PBA)=2.0941811637672467;} blink dog: {team=lawful good ; avg hp=-11.30873825234953 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08238352329534093; hits/misses (PBA)= 0.010397920415916816/0.16156768646270747; rounds (PBA)=0.3745250949810038;} blink dog #3: {team=lawful good ; avg hp=-11.180163967206559 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041791641671665665; hits/misses (PBA)= 0.00599880023995201/0.16736652669466107; rounds (PBA)=0.3793241351729654;} blink dog #2: {team=lawful good ; avg hp=-11.221955608878224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06798640271945611; hits/misses (PBA)= 0.007598480303939212/0.15976804639072187; rounds (PBA)=0.3759248150369926;} tarrasque: {team=unaligned ; avg hp=509.0419916016797 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 672.7802439512097; hits/misses (PBA)= 21.86122775444911/1.1617676464707059; rounds (PBA)=5.159768046390722;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7195.41; crudely normalised: 0% > lawful good = expected rounds to survive: 3077.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29964; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=other; avg hp=186.81983603279343 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.65166966606677; hits/misses (PBA)= 15.10757848430314/0.848630273945211; rounds (PBA)=5.991001799640072;} blink dog: {team=lawful good ; avg hp=-10.216756648670266 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6324735052989402; hits/misses (PBA)= 0.1191761647670466/0.5266946610677864; rounds (PBA)=0.8500299940011997;} blink dog #2: {team=lawful good ; avg hp=-10.204559088182364 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.670865826834633; hits/misses (PBA)= 0.12297540491901619/0.5020995800839833; rounds (PBA)=0.8424315136972605;} cloud giant: {team=lawful good ; avg hp=-10.940211957608478 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.2097580483903; hits/misses (PBA)= 6.746850629874025/3.6620675864827033; rounds (PBA)=5.204759048190362;} blink dog #3: {team=lawful good ; avg hp=-10.29014197160568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6670665866826635; hits/misses (PBA)= 0.1225754849030194/0.5134973005398921; rounds (PBA)=0.8428314337132573;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 962.25; crudely normalised: 0% > lawful good = expected rounds to survive: 14520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20546; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4997; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=-11.316536692661467 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.65246950609878; hits/misses (PBA)= 5.745050989802039/1.0615876824635073; rounds (PBA)=3.4033193361327734;} dragon turtle: {team=lawful good ; avg hp=308.87122575484904 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.28314337132574; hits/misses (PBA)= 9.937212557488502/0.5256948610277944; rounds (PBA)=4.105978804239152;} blink dog #2: {team=lawful good ; avg hp=-9.991001799640072 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.322135572885423; hits/misses (PBA)= 0.47530493901219756/0.47110577884423116; rounds (PBA)=1.2067586482703458;} blink dog: {team=lawful good ; avg hp=-9.719656068786243 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3385322935412916; hits/misses (PBA)= 0.4843031393721256/0.48630273945210956; rounds (PBA)=1.2107578484303139;} blink dog #3: {team=lawful good ; avg hp=-9.813037392521496 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372725454909018; hits/misses (PBA)= 0.4875024995001/0.4997000599880024; rounds (PBA)=1.2311537692461507;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7905.56; crudely normalised: 0% > lawful good = expected rounds to survive: 279.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9339; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog: {team=lawful good ; avg hp=-10.49130173965207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6430713857228554; hits/misses (PBA)= 0.1329734053189362/0.23115376924615078; rounds (PBA)=0.508498300339932;} dragon turtle: {team=other; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.95640871825636; hits/misses (PBA)= 3.2761447710457907/0.1917616476704659; rounds (PBA)=1.6252749450109978;} blink dog #3: {team=lawful good ; avg hp=-10.299140171965607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7060587882423516; hits/misses (PBA)= 0.14417116576684663/0.21495700859828035; rounds (PBA)=0.5036992601479704;} blink dog #2: {team=lawful good ; avg hp=-10.435512897420516 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6866626674665067; hits/misses (PBA)= 0.14377124575084982/0.22715456908618276; rounds (PBA)=0.5154969006198761;} cloud giant: {team=other; avg hp=197.96420715856829 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.269546090781844; hits/misses (PBA)= 1.2389522095580885/0.07718456308738253; rounds (PBA)=1.379124175164967;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 8342.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3354.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4641; Sum of rounds: 28462; > Team lawful neutral = winning battles: 4640; perfect battles: 0; close-call battles: 489; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=chaotic evil ; avg hp=-10.23357035121741 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.526826115061409; hits/misses (PBA)= 1.2143934496875672/0.3387201034259858; rounds (PBA)=1.5531135531135531;} young red dragon: {team=chaotic evil ; avg hp=-11.108597285067873 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.5761689291101; hits/misses (PBA)= 9.323206205559147/7.114630467571644; rounds (PBA)=5.479422538246068;} dragon turtle: {team=lawful neutral ; avg hp=338.8168498168498 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.43934496875676; hits/misses (PBA)= 13.683904330963154/3.0930833872010344; rounds (PBA)=6.0099116569704805;} androsphinx: {team=lawful neutral ; avg hp=50.983193277310924 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.864899806076274; hits/misses (PBA)= 2.9784529196293903/0.7354018530489119; rounds (PBA)=5.636069812540401;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 6368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29369; any evil : 0.0 ± 0.0; lawful neutral : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.061787642471506 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.61607678464307; hits/misses (PBA)= 3.8110377924415118/0.9408118376324736; rounds (PBA)=4.751849630073985;} androsphinx: {team=lawful neutral ; avg hp=156.38392321535693 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.0617876424715; hits/misses (PBA)= 8.142971405718857/2.0969806038792242; rounds (PBA)=5.872625474905019;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 6368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29247; any evil : 0.0 ± 0.0; lawful neutral : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.075584883023396 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.08298340331934; hits/misses (PBA)= 3.77124575084983/0.9400119976004799; rounds (PBA)=4.7112577484503095;} androsphinx: {team=lawful neutral ; avg hp=156.91701659668067 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.0755848830234; hits/misses (PBA)= 8.123575284943012/2.063387322535493; rounds (PBA)=5.848230353929214;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 25262.22; crudely normalised: 0% > any evil = expected rounds to survive: 655.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16473; lawful neutral : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=lawful neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.10917816436714; hits/misses (PBA)= 7.022195560887822/1.2479504099180163; rounds (PBA)=3.1695660867826434;} androsphinx: {team=lawful neutral ; avg hp=181.39732053589282 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.923215356928614;} lich: {team=any evil ; avg hp=-11.109178164367126 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.60267946410718; hits/misses (PBA)= 1.6600679864027195/0.8774245150969806; rounds (PBA)=2.5374925014997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 130.26; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-15.392721455708859 (from 22); avg healing spells left=20.0 (from 20); damage done (per battle average)= 0.032993401319736056; hits/misses (PBA)= 0.01779644071185763/0.3509298140371926; rounds (PBA)=0.3687262547490502;} tarrasque: {team=unaligned ; avg hp=675.9670065986803 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.39272145570886; hits/misses (PBA)= 1.0195960807838433/0.05378924215156969; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 130.26; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9632073585283 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.46150769846031; hits/misses (PBA)= 1.0157968406318736/0.05438912217556489; rounds (PBA)=1.0;} Nameless: {team=unassigned mercenaries; avg hp=-15.461507698460307 (from 22); avg healing spells left=20.0 (from 20); damage done (per battle average)= 0.03679264147170566; hits/misses (PBA)= 0.01879624075184963/0.35692861427714456; rounds (PBA)=0.3757248550289942;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #4: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1811637672465507;} ancient red dragon #3: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} ancient red dragon #5: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16276744651069786;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16036792641471706;} ancient red dragon #2: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} ancient red dragon #6: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1731653669266147;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 666.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 836.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24258; lawful evil : 0.89 ± 0.0; chaotic evil : 0.11 ± 0.0; > Team lawful evil = winning battles: 4460; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 541; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=20.443111377724456 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.043991201759646; hits/misses (PBA)= 6.200559888022395/1.809238152369526; rounds (PBA)=4.699060187962408;} werewolf: {team=chaotic evil ; avg hp=-3.043991201759648 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.556888622275544; hits/misses (PBA)= 5.2875424915017/2.221355728854229; rounds (PBA)=3.8438312337532494;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54556; neutral : 0.23 ± 0.01; neutral evil : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.63 ± 0.01; chaotic evil : 0.01 ± 0.0; unaligned : 0.13 ± 0.0; > Team neutral = winning battles: 1146; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3158; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 71; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 626; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sprite #2: {team=neutral good ; avg hp=-4.150369926014797 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49150169966006796; hits/misses (PBA)= 0.45410917816436713/0.3051389722055589; rounds (PBA)=0.759248150369926;} sprite: {team=neutral good ; avg hp=-4.013997200559888 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4869026194761048; hits/misses (PBA)= 0.44931013797240554/0.3033393321335733; rounds (PBA)=0.7526494701059788;} sprite #3: {team=neutral good ; avg hp=-4.155168966206759 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5018996200759848; hits/misses (PBA)= 0.4611077784443111/0.2965406918616277; rounds (PBA)=0.7576484703059388;} grimlock: {team=neutral evil ; avg hp=-3.141371725654869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.714257148570286; hits/misses (PBA)= 1.17876424715057/0.8748250349930013; rounds (PBA)=2.0535892821435713;} skeleton: {team=lawful evil ; avg hp=-3.2879424115176965 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888222355528894; hits/misses (PBA)= 1.7048590281943612/1.2107578484303139; rounds (PBA)=2.915616876624675;} axe beak: {team=unaligned ; avg hp=-1.8124375124975005 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.560487902419517; hits/misses (PBA)= 4.453309338132374/2.8234353129374123; rounds (PBA)=7.401919616076785;} giant owl: {team=neutral ; avg hp=-0.28054389122175566 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.78884223155369; hits/misses (PBA)= 4.506098780243951/3.395520895820836; rounds (PBA)=8.130773845230953;} sprite #5: {team=neutral good ; avg hp=-4.096980603879224 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4931013797240552; hits/misses (PBA)= 0.45510897820435914/0.2975404919016197; rounds (PBA)=0.7526494701059788;} sprite #4: {team=neutral good ; avg hp=-4.049590081983603 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5092981403719257; hits/misses (PBA)= 0.4709058188362327/0.3023395320935813; rounds (PBA)=0.7732453509298141;} blink dog: {team=lawful good ; avg hp=6.697860427914417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.70965806838632; hits/misses (PBA)= 5.802239552089582/3.941011797640472; rounds (PBA)=10.374725054989002;} dretch: {team=chaotic evil ; avg hp=-3.321735652869426 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.468106378724254; hits/misses (PBA)= 4.60867826434713/4.614677064587083; rounds (PBA)=4.623275344931014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44945; neutral : 0.42 ± 0.01; chaotic neutral : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; lawful evil : 0.37 ± 0.01; chaotic evil : 0.16 ± 0.01; unaligned : 0.06 ± 0.0; > Team neutral = winning battles: 2091; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1843; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 778; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 289; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit: {team=neutral evil ; avg hp=-3.831633673265347 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833433313337332; hits/misses (PBA)= 1.0227954409118176/0.8376324735052989; rounds (PBA)=1.8604279144171165;} lizardfolk: {team=neutral ; avg hp=2.8106378724255148 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.01739652069586; hits/misses (PBA)= 7.948610277944411/5.286942611477705; rounds (PBA)=6.936412717456509;} magmin: {team=chaotic neutral ; avg hp=-3.8106378724255148 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6160767846430715; hits/misses (PBA)= 0.20735852829434112/0.1949610077984403; rounds (PBA)=0.4023195360927814;} warhorse skeleton: {team=lawful evil ; avg hp=2.7010597880423917 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.7630473905219; hits/misses (PBA)= 4.403319336132774/2.0757848430313937; rounds (PBA)=6.847630473905219;} gnoll: {team=chaotic evil ; avg hp=-1.4489102179564086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.283143371325735; hits/misses (PBA)= 3.882623475304939/2.5816836632673463; rounds (PBA)=6.619876024795041;} svirfneblin: {team=neutral good ; avg hp=-3.754849030193961 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.774845030993801; hits/misses (PBA)= 0.8484303139372126/0.5390921815636872; rounds (PBA)=1.3875224955008998;} gray ooze: {team=unaligned ; avg hp=-2.9474105178964205 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.993801239752049; hits/misses (PBA)= 2.687662467506499/2.7102579484103178; rounds (PBA)=5.455708858228355;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27278; unaligned : 0.01 ± 0.0; lawful evil : 0.01 ± 0.0; any non-good : 0.27 ± 0.01; any non-lawful : 0.7 ± 0.01; > Team unaligned = winning battles: 52; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1373; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3506; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-2.0621875624875026 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5218956208758248; hits/misses (PBA)= 0.7476504699060188/0.41211757648470304; rounds (PBA)=1.17376524695061;} cultist: {team=any non-good ; avg hp=-0.41111777644471104 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.069586082783443; hits/misses (PBA)= 2.3075384923015396/1.5372925414917016; rounds (PBA)=4.119376124775045;} mastiff: {team=unaligned ; avg hp=-2.017796440711858 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1095780843831236; hits/misses (PBA)= 0.639872025594881/0.4277144571085783; rounds (PBA)=1.0779844031193762;} bandit: {team=any non-lawful ; avg hp=4.348930213957209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.44111177764447; hits/misses (PBA)= 2.603879224155169/1.6910617876424716; rounds (PBA)=4.996000799840032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33624; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4984; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.129174165166966 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.87882423515298; hits/misses (PBA)= 9.241751649670066/5.475704859028195; rounds (PBA)=4.908418316336733;} deva: {team=lawful good ; avg hp=-7.353329334133173 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.998000399920016; hits/misses (PBA)= 4.366326734653069/3.064587082583483; rounds (PBA)=3.7154569086182763;} young red dragon: {team=chaotic evil ; avg hp=123.44951009798041 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.15616876624676; hits/misses (PBA)= 12.674465106978603/5.497300539892022; rounds (PBA)=6.718256348730254;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49024; neutral evil : 0.94 ± 0.0; neutral : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; lawful evil : 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; > Team neutral evil = winning battles: 4704; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 39; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 258; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=chaotic good ; avg hp=-3.7278544291141773 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.449310137972406; hits/misses (PBA)= 0.8124375124975005/0.41111777644471104; rounds (PBA)=1.2235552889422117;} duergar: {team=lawful evil ; avg hp=-3.4103179364127176 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.567286542691463; hits/misses (PBA)= 3.871625674865027/2.190361927614477; rounds (PBA)=6.069786042791442;} brown bear: {team=unaligned ; avg hp=-2.2825434913017397 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.14737052589482; hits/misses (PBA)= 5.211357728454309/3.2619476104779044; rounds (PBA)=8.524895020995801;} death dog: {team=neutral evil ; avg hp=21.529494101179765 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.19276144771046; hits/misses (PBA)= 10.534893021395721/7.463107378524295; rounds (PBA)=9.707858428314337;} dryad: {team=neutral ; avg hp=-3.6136772645470905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.597080583883223; hits/misses (PBA)= 0.9232153569286142/1.2799440111977605; rounds (PBA)=2.2031593681263746;} ghoul: {team=chaotic evil ; avg hp=-3.4239152169566087 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9750049990002; hits/misses (PBA)= 1.1127774445110978/1.4537092581483704; rounds (PBA)=2.566486702659468;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49083; neutral evil : 0.95 ± 0.0; neutral : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral evil = winning battles: 4756; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 224; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-3.643871225754849 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5856828634273143; hits/misses (PBA)= 0.9280143971205759/1.2775444911017797; rounds (PBA)=2.2055588882223556;} ghoul: {team=chaotic evil ; avg hp=-3.410917816436713 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.986002799440111; hits/misses (PBA)= 1.1211757648470306/1.4677064587082584; rounds (PBA)=2.588882223555289;} brass dragon wyrmling: {team=chaotic good ; avg hp=-3.708858228354329 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.733053389322135; hits/misses (PBA)= 0.8532293541291741/0.4247150569886023; rounds (PBA)=1.2779444111177765;} brown bear: {team=unaligned ; avg hp=-2.339532093581284 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.89382123575285; hits/misses (PBA)= 5.181563687262548/3.2919416116776645; rounds (PBA)=8.518296340731853;} duergar: {team=lawful evil ; avg hp=-3.454109178164367 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.526694661067786; hits/misses (PBA)= 3.870425914817037/2.2291541691661667; rounds (PBA)=6.10377924415117;} death dog: {team=neutral evil ; avg hp=21.691861627674466 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.14017196560688; hits/misses (PBA)= 10.528494301139773/7.508698260347931; rounds (PBA)=9.73865226954609;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48959; neutral evil : 0.94 ± 0.0; neutral : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; lawful evil : 0.01 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; > Team neutral evil = winning battles: 4716; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 258; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=chaotic good ; avg hp=-3.7240551889622076 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.607078584283143; hits/misses (PBA)= 0.8406318736252749/0.4251149770045991; rounds (PBA)=1.2657468506298741;} duergar: {team=lawful evil ; avg hp=-3.390721855628874 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.51849630073985; hits/misses (PBA)= 3.865626874625075/2.1941611677664468; rounds (PBA)=6.065186962607479;} brown bear: {team=unaligned ; avg hp=-2.2739452109578084 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.332333533293344; hits/misses (PBA)= 5.218356328734253/3.2419516096780643; rounds (PBA)=8.511897620475905;} ghoul: {team=chaotic evil ; avg hp=-3.44251149770046 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.961607678464308; hits/misses (PBA)= 1.1087782443511298/1.4831033793241353; rounds (PBA)=2.591881623675265;} death dog: {team=neutral evil ; avg hp=21.61747650469906 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.75124975004999; hits/misses (PBA)= 10.480703859228154/7.498100379924015; rounds (PBA)=9.700259948010398;} dryad: {team=neutral ; avg hp=-3.556488702259548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.599480103979204; hits/misses (PBA)= 0.9312137572485503/1.2933413317336533; rounds (PBA)=2.2245550889822034;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49420; neutral evil : 0.0 ± 0.0; neutral good : 0.89 ± 0.0; lawful evil : 0.11 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4450; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 547; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=-7.4309138172365525 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.352929414117176; hits/misses (PBA)= 1.2125574885022996/0.6550689862027594; rounds (PBA)=0.9338132373525295;} vampire spawn: {team=neutral evil ; avg hp=-8.226154769046191 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.508898220355928; hits/misses (PBA)= 3.380123975204959/1.3285342931413717; rounds (PBA)=2.3543291341731654;} werebear: {team=neutral good ; avg hp=51.23275344931014 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.83063387322537; hits/misses (PBA)= 12.670065986802639/5.589482103579284; rounds (PBA)=9.803439312137572;} triceratops: {team=unaligned ; avg hp=-5.537292541491702 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.9382123575285; hits/misses (PBA)= 3.773845230953809/0.9922015596880623; rounds (PBA)=4.766846630673865;} barbed devil: {team=lawful evil ; avg hp=-4.415116976604679 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.74605078984203; hits/misses (PBA)= 19.79004199160168/6.314937012597481; rounds (PBA)=8.776044791041791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1740.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 134.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4138; Sum of rounds: 16731; > Team any = winning battles: 4137; perfect battles: 0; close-call battles: 523; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=-3.2290961817303043 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9062348960850652; hits/misses (PBA)= 0.402851619139681/1.4915418076365394; rounds (PBA)=1.8943934267762204;} veteran #7: {team=any ; avg hp=54.62759787336878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.066215563073948; hits/misses (PBA)= 2.2433542774287094/0.9490091831802804; rounds (PBA)=3.5889318511358144;} veteran #10: {team=any ; avg hp=54.70106331561141 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.15176413726438; hits/misses (PBA)= 2.2450459159014016/0.9352344127597874; rounds (PBA)=3.5935234412759787;} veteran #5: {team=any ; avg hp=54.69478008699855 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.098598356694055; hits/misses (PBA)= 2.248670855485742/0.9693088448525858; rounds (PBA)=3.586998550024166;} veteran: {team=any ; avg hp=54.672547124214596 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.095456742387627; hits/misses (PBA)= 2.2411793136781055/0.9533591106814886; rounds (PBA)=3.5920734654422426;} orc #10: {team=chaotic evil ; avg hp=-3.2544707588206863 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.958675688738521; hits/misses (PBA)= 0.4105848235862736/1.4523924601256646; rounds (PBA)=1.862977283711938;} orc #5: {team=chaotic evil ; avg hp=-3.2100048332527793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.89197680038666; hits/misses (PBA)= 0.40164330594490094/1.4782503624939585; rounds (PBA)=1.8798936684388594;} veteran #8: {team=any ; avg hp=54.893426776220394 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.307878202029967; hits/misses (PBA)= 2.265103914934751/0.9490091831802804; rounds (PBA)=3.5925567907201548;} orc #3: {team=chaotic evil ; avg hp=-3.147655872402127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.016433059449009; hits/misses (PBA)= 0.41469308844852587/1.4942000966650555; rounds (PBA)=1.9088931851135815;} orc #6: {team=chaotic evil ; avg hp=-3.2153214113098114 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7721121314644757; hits/misses (PBA)= 0.38835186080232/1.470517158047366; rounds (PBA)=1.858869018849686;} veteran #3: {team=any ; avg hp=54.769695505074914 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.290478492025134; hits/misses (PBA)= 2.2551957467375545/0.9514258095698405; rounds (PBA)=3.5923151280811987;} orc #2: {team=chaotic evil ; avg hp=-3.1706138231029484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8808603189946833; hits/misses (PBA)= 0.4014016433059449/1.4876752054132432; rounds (PBA)=1.889076848719188;} orc #9: {team=chaotic evil ; avg hp=-3.2172547124214597 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9246012566457225; hits/misses (PBA)= 0.4122764620589657/1.4567423876268728; rounds (PBA)=1.8690188496858386;} orc #7: {team=chaotic evil ; avg hp=-3.205413243112615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.807394876752054; hits/misses (PBA)= 0.3943934267762204/1.486466892218463; rounds (PBA)=1.8808603189946833;} veteran #4: {team=any ; avg hp=54.80908651522475 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.320686321894636; hits/misses (PBA)= 2.268003866602223/0.9482841952634122; rounds (PBA)=3.5935234412759787;} veteran #11: {team=any ; avg hp=55.10391493475109 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.165538907684873; hits/misses (PBA)= 2.246012566457226/0.9770420492991784; rounds (PBA)=3.595215079748671;} veteran #2: {team=any ; avg hp=54.4659255679072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.019091348477525; hits/misses (PBA)= 2.2124214596423393/0.972933784436926; rounds (PBA)=3.5932817786370226;} veteran #12: {team=any ; avg hp=54.78419526341228 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.166747220879651; hits/misses (PBA)= 2.247462542290962/0.944900918318028; rounds (PBA)=3.5930401159980665;} veteran #9: {team=any ; avg hp=54.65683905268246 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.08675688738521; hits/misses (PBA)= 2.237312711454809/0.9531174480425326; rounds (PBA)=3.5908651522474626;} veteran #6: {team=any ; avg hp=54.55727404543258 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.201546640889319; hits/misses (PBA)= 2.235862735621073/0.9427259545674239; rounds (PBA)=3.5874818753020783;} orc #4: {team=chaotic evil ; avg hp=-3.1764137264378927 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.067182213629773; hits/misses (PBA)= 0.4154180763653939/1.4748670855485742; rounds (PBA)=1.890285161913968;} orc: {team=chaotic evil ; avg hp=-3.155630739487675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875302078298695; hits/misses (PBA)= 0.3970517158047366/1.44538424359594; rounds (PBA)=1.8424359594006767;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 293.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3245; Sum of rounds: 20890; > Team any = winning battles: 529; perfect battles: 0; close-call battles: 524; > Team chaotic evil = winning battles: 2715; perfect battles: 0; close-call battles: 2674; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=5.5864406779661016 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.242835130970725; hits/misses (PBA)= 1.7938366718027734/2.0440677966101695; rounds (PBA)=3.919260400616333;} guard #11: {team=any ; avg hp=-3.8203389830508474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.86964560862866; hits/misses (PBA)= 1.6258859784283513/1.346070878274268; rounds (PBA)=3.065331278890601;} guard #5: {team=any ; avg hp=-3.97904468412943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.664406779661017; hits/misses (PBA)= 1.6033898305084746/1.3294298921417564; rounds (PBA)=3.03482280431433;} guard #10: {team=any ; avg hp=-3.967642526964561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.870570107858243; hits/misses (PBA)= 1.6126348228043144/1.330970724191063; rounds (PBA)=3.0480739599383666;} orc #6: {team=chaotic evil ; avg hp=5.484129429892142 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.92542372881356; hits/misses (PBA)= 1.763020030816641/2.035130970724191; rounds (PBA)=3.8819722650231125;} guard: {team=any ; avg hp=-3.86748844375963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8382126348228045; hits/misses (PBA)= 1.6187981510015408/1.3540832049306626; rounds (PBA)=3.0708782742681047;} orc #10: {team=chaotic evil ; avg hp=5.498613251155624 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.108474576271185; hits/misses (PBA)= 1.7898305084745763/2.0419106317411404; rounds (PBA)=3.919260400616333;} guard #12: {team=any ; avg hp=-3.642526964560863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.951926040061633; hits/misses (PBA)= 1.6699537750385207/1.3556240369799692; rounds (PBA)=3.126040061633282;} guard #7: {team=any ; avg hp=-3.8375963020030817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.044992295839753; hits/misses (PBA)= 1.669337442218798/1.3325115562403698; rounds (PBA)=3.096764252696456;} guard #3: {team=any ; avg hp=-3.8751926040061635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.035439137134052; hits/misses (PBA)= 1.6563944530046224/1.3546995377503852; rounds (PBA)=3.1047765793528503;} orc #7: {team=chaotic evil ; avg hp=5.517103235747303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07241910631741; hits/misses (PBA)= 1.7716486902927582/2.0191063174114023; rounds (PBA)=3.8838212634822806;} orc #9: {team=chaotic evil ; avg hp=5.511864406779661 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.549768875192605; hits/misses (PBA)= 1.7359013867488444/2.0064714946070876; rounds (PBA)=3.8308166409861326;} guard #2: {team=any ; avg hp=-3.893990755007704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.992912172573189; hits/misses (PBA)= 1.6554699537750386/1.325115562403698; rounds (PBA)=3.0724191063174113;} guard #9: {team=any ; avg hp=-3.9593220338983053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.967334360554699; hits/misses (PBA)= 1.6520801232665638/1.3556240369799692; rounds (PBA)=3.094915254237288;} orc #8: {team=chaotic evil ; avg hp=5.401540832049307 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.06317411402157; hits/misses (PBA)= 1.783975346687211/2.005546995377504; rounds (PBA)=3.8714946070878273;} guard #8: {team=any ; avg hp=-3.859476117103236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.977195685670262; hits/misses (PBA)= 1.6526964560862867/1.3559322033898304; rounds (PBA)=3.1029275808936827;} guard #6: {team=any ; avg hp=-3.8893682588597844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.115870570107859; hits/misses (PBA)= 1.6705701078582436/1.3608628659476116; rounds (PBA)=3.126040061633282;} orc #2: {team=chaotic evil ; avg hp=5.8224961479198765 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.878582434514637; hits/misses (PBA)= 1.7845916795069336/2.069337442218798; rounds (PBA)=3.9405238828967644;} orc #3: {team=chaotic evil ; avg hp=5.386440677966101 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.424345146379046; hits/misses (PBA)= 1.7362095531587056/2.0070878274268105; rounds (PBA)=3.8323574730354393;} orc #4: {team=chaotic evil ; avg hp=5.269645608628659 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.74576271186441; hits/misses (PBA)= 1.7491525423728813/2.0280431432973804; rounds (PBA)=3.8619414483821264;} guard #4: {team=any ; avg hp=-3.866255778120185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.893374422187981; hits/misses (PBA)= 1.6308166409861324/1.3590138674884438; rounds (PBA)=3.093990755007704;} orc #5: {team=chaotic evil ; avg hp=5.259167950693374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.406779661016948; hits/misses (PBA)= 1.725115562403698/2.0419106317411404; rounds (PBA)=3.8591679506933745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.5; crudely normalised: 0% > other= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34007; any : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any = winning battles: 137; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4864; perfect battles: 0; close-call battles: 607; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.0787842431513697 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.237952409518097; hits/misses (PBA)= 2.461107778444311/3.0185962807438513; rounds (PBA)=5.507098580283944;} acolyte #2: {team=other; avg hp=5.957208558288342 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.093181363727255; hits/misses (PBA)= 1.9112177564487103/1.042991401719656; rounds (PBA)=6.022395520895821;} acolyte #3: {team=other; avg hp=5.804839032193561 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985602879424115; hits/misses (PBA)= 1.8522295540891822/0.9718056388722256; rounds (PBA)=5.972205558888223;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.5; crudely normalised: 0% > other= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33996; any : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any = winning battles: 151; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4850; perfect battles: 0; close-call battles: 624; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.0875824835032994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325734853029394; hits/misses (PBA)= 2.477904419116177/3.0027994401119775; rounds (PBA)=5.510897820435913;} acolyte #2: {team=other; avg hp=5.834233153369326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0541891621675665; hits/misses (PBA)= 1.8770245950809838/0.9988002399520096; rounds (PBA)=5.957008598280344;} acolyte #3: {team=other; avg hp=5.84003199360128 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0333933213357325; hits/misses (PBA)= 1.8660267946410718/1.0321935612877424; rounds (PBA)=5.988602279544091;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1440.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 787.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63648; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4998; perfect battles: 0; close-call battles: 849; > Team neutral evil = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=-4.649470105978804 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.56748650269946; hits/misses (PBA)= 3.2915416916616675/8.730853829234153; rounds (PBA)=12.022995400919816;} brown bear: {team=unaligned ; avg hp=33.72425514897021 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.11837632473505; hits/misses (PBA)= 3.6910617876424716/8.479304139172166; rounds (PBA)=12.447110577884423;} giant spider: {team=unaligned ; avg hp=17.031793641271747 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.869226154769047; hits/misses (PBA)= 1.8068386322735452/4.249150169966007; rounds (PBA)=11.771645670865826;} giant spider #2: {team=unaligned ; avg hp=16.72085582883423 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.24235152969406; hits/misses (PBA)= 1.728254349130174/4.002999400119976; rounds (PBA)=11.753249350129973;} tiger: {team=unaligned ; avg hp=36.95560887822435 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.41951609678065; hits/misses (PBA)= 3.6556688662267547/8.456108778244351; rounds (PBA)=12.372725454909018;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14440; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; any: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.992601479704058; hits/misses (PBA)= 1.8168366326734653/0.5894821035792841; rounds (PBA)=2.6506698660267944;} giant spider: {team=unaligned ; avg hp=24.134173165366928 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5124975004999;} druid: {team=any ; avg hp=-4.399920015996801 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8658268346330733; hits/misses (PBA)= 0.5152969406118776/1.6030793841231754; rounds (PBA)=2.118376324735053;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} tiger: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.407318536292742; hits/misses (PBA)= 1.730253949210158/0.5774845030993802; rounds (PBA)=2.5662867426514695;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 612.63; crudely normalised: 0% > any= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; any: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30353929214157166;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.44891021795640873;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2002.29; crudely normalised: 0% > any= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; any: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3509298140371926;} polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4143171365726855;} giant eagle: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23475304939012198;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 176.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 5329.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16457; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=46.070185962807436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8668266346730653;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.031993601279744; hits/misses (PBA)= 6.066586682663467/2.0085982803439313; rounds (PBA)=3.009798040391922;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.791641671665666; hits/misses (PBA)= 4.781643671265747/0.8342331533693261; rounds (PBA)=3.0161967606478703;} archmage: {team=any ; avg hp=-4.823635272945411 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.929814037192561; hits/misses (PBA)= 1.3147370525894821/1.381123775244951; rounds (PBA)=2.695860827834433;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 924.59; crudely normalised: 0% > any = expected rounds to survive: 1952.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39082; unaligned : 0.5 ± 0.01; any : 0.5 ± 0.01; > Team unaligned = winning battles: 2520; perfect battles: 0; close-call battles: 2490; > Team any = winning battles: 2481; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=3.9328134373125376 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.15936812637472; hits/misses (PBA)= 2.9238152369526094/2.3589282143571286; rounds (PBA)=5.424915016996601;} brown bear: {team=unaligned ; avg hp=-5.185762847430514 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5928814237152569;} gladiator: {team=any ; avg hp=9.43011397720456 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.33053389322134; hits/misses (PBA)= 16.130773845230955/4.3281343731253745; rounds (PBA)=7.137372525494901;} giant constrictor snake: {team=unaligned ; avg hp=21.29634073185363 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.15936812637472; hits/misses (PBA)= 3.801639672065587/3.156368726254749; rounds (PBA)=7.307338532293541;} giant boar: {team=unaligned ; avg hp=-4.3739252149570085 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.25114977004599; hits/misses (PBA)= 1.6988602279544092/1.6830633873225356; rounds (PBA)=3.3937212557488503;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 626.09; crudely normalised: 0% > any = expected rounds to survive: 2464.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31693; unaligned : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team unaligned = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team any = winning battles: 4972; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=unaligned ; avg hp=-5.1907618476304735 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.114777044591083; hits/misses (PBA)= 1.6988602279544092/1.7020595880823834; rounds (PBA)=3.401119776044791;} saber-toothed tiger: {team=unaligned ; avg hp=-5.09258148370326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.53569286142771; hits/misses (PBA)= 3.0485902819436115/2.4927014597080586; rounds (PBA)=5.546890621875625;} brown bear: {team=unaligned ; avg hp=-5.250349930013997 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6096780643871225;} gladiator: {team=any ; avg hp=60.3495300939812 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.53369326134774; hits/misses (PBA)= 13.426714657068587/3.6400719856028796; rounds (PBA)=6.3265346930613875;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 932.29; crudely normalised: 0% > any = expected rounds to survive: 1411.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38618; unaligned : 0.54 ± 0.01; any : 0.46 ± 0.01; > Team unaligned = winning battles: 2712; perfect battles: 0; close-call battles: 2651; > Team any = winning battles: 2289; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-3.8914217156568687 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.081783643271345; hits/misses (PBA)= 1.5716856628674265/1.5616876624675065; rounds (PBA)=3.152369526094781;} giant spider: {team=unaligned ; avg hp=-5.011997600479904 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5782843431313738;} dire wolf: {team=unaligned ; avg hp=4.9032193561287745 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.026594681063788; hits/misses (PBA)= 2.6186762647470507/2.628274345130974; rounds (PBA)=5.3635272945410915;} gladiator: {team=any ; avg hp=8.852229554089183 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.04219156168767; hits/misses (PBA)= 14.760447910417916/5.713857228554289; rounds (PBA)=7.121775644871025;} tiger: {team=unaligned ; avg hp=5.4743051389722055 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.585482903419315; hits/misses (PBA)= 2.5886822635472906/2.5702859428114375; rounds (PBA)=5.2815436912617475;} giant hyena: {team=unaligned ; avg hp=19.48370325934813 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.45390921815637; hits/misses (PBA)= 3.5102979404119177/3.4243151369726057; rounds (PBA)=7.216556688662267;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42621; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2557; perfect battles: 0; close-call battles: 1115; > Team any = winning battles: 2444; perfect battles: 0; close-call battles: 1117; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=1.0273945210957809 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.964607078584283; hits/misses (PBA)= 2.980403919216157/1.8830233953209359; rounds (PBA)=5.723055388922216;} acolyte: {team=other; avg hp=1.0077984403119375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.890621875624875; hits/misses (PBA)= 2.9398120375924814/1.7724455108978205; rounds (PBA)=5.665266946610678;} acolyte #2: {team=other; avg hp=1.1881623675264947 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.185562887422515; hits/misses (PBA)= 3.0525894821035795/1.8512297540491902; rounds (PBA)=5.78004399120176;} acolyte #3: {team=any ; avg hp=0.8964207158568286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.839432113577285; hits/misses (PBA)= 2.959008198360328/1.7758448310337933; rounds (PBA)=5.6164767046590685;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49150169966006796;} acolyte #2: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.508498300339932;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35056; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-5.237952409518097 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.873425314937013; hits/misses (PBA)= 3.4323135372925413/4.066186762647471; rounds (PBA)=3.749250149970006;} wyvern: {team=unaligned ; avg hp=90.7988402319536 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.8138372325535; hits/misses (PBA)= 8.301539692061588/4.203159368126375; rounds (PBA)=7.009798040391922;} veteran: {team=any ; avg hp=-5.44871025794841 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.200559888022397; hits/misses (PBA)= 3.7440511897620476/1.1899620075984803; rounds (PBA)=4.934013197360528;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 618.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1082.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51437; any : 0.42 ± 0.01; chaotic evil : 0.58 ± 0.01; > Team any = winning battles: 2101; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2900; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=8.10757848430314 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.82863427314537; hits/misses (PBA)= 7.333133373325335/10.99500099980004; rounds (PBA)=9.615676864627074;} veteran: {team=any ; avg hp=4.171365726854629 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.89242151569686; hits/misses (PBA)= 7.4277144571085785/1.8244351129774046; rounds (PBA)=9.672265546890621;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 285.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18769; unaligned : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team unaligned = winning battles: 4931; perfect battles: 0; close-call battles: 2945; > Team chaotic evil = winning battles: 70; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=6.980403919216156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.122775444911017; hits/misses (PBA)= 1.6446710657868426/0.7220555888822235; rounds (PBA)=3.031593681263747;} werewolf: {team=chaotic evil ; avg hp=-3.338132373525295 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.470905818836233; hits/misses (PBA)= 2.799240151969606/3.4313137372525495; rounds (PBA)=3.125974805038992;} wolf #3: {team=unaligned ; avg hp=7.18616276744651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.17876424715057; hits/misses (PBA)= 1.6626674665066987/0.7172565486902619; rounds (PBA)=3.025794841031794;} wolf #4: {team=unaligned ; avg hp=7.19876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.368326334733053; hits/misses (PBA)= 1.6776644671065788/0.6998600279944012; rounds (PBA)=3.0537892421515695;} wolf #2: {team=unaligned ; avg hp=7.064787042591481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.25994801039792; hits/misses (PBA)= 1.663267346530694/0.715256948610278; rounds (PBA)=3.0363927214557087;} wolf #5: {team=unaligned ; avg hp=7.098980203959208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.408318336332734; hits/misses (PBA)= 1.6864627074585083/0.6952609478104379; rounds (PBA)=3.033393321335733;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 356.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25359; unaligned : 0.84 ± 0.01; chaotic evil : 0.16 ± 0.01; > Team unaligned = winning battles: 4180; perfect battles: 0; close-call battles: 2987; > Team chaotic evil = winning battles: 821; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=3.978204359128174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.990801839632073; hits/misses (PBA)= 2.039592081583683/0.8416316736652669; rounds (PBA)=3.705458908218356;} werewolf: {team=chaotic evil ; avg hp=-0.7898420315936813 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.315536892621477; hits/misses (PBA)= 4.048190361927614/4.464907018596281; rounds (PBA)=4.385322935412917;} wolf: {team=unaligned ; avg hp=3.9012197560487905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.429514097180563; hits/misses (PBA)= 1.9578084383123375/0.8700259948010398; rounds (PBA)=3.6640671865626873;} wolf #2: {team=unaligned ; avg hp=3.898620275944811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.557288542291541; hits/misses (PBA)= 1.987002599480104/0.8384323135372925; rounds (PBA)=3.6668666266746652;} wolf #4: {team=unaligned ; avg hp=3.9064187162567485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.812237552489503; hits/misses (PBA)= 2.017396520695861/0.8310337932413517; rounds (PBA)=3.673865226954609;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 224.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 475.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30781; unaligned : 0.33 ± 0.01; chaotic evil : 0.67 ± 0.01; > Team unaligned = winning battles: 1653; perfect battles: 0; close-call battles: 1250; > Team chaotic evil = winning battles: 3348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-1.2339532093581285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04879024195161; hits/misses (PBA)= 2.047390521895621/0.8772245550889822; rounds (PBA)=3.9128174365126975;} wolf #2: {team=unaligned ; avg hp=-1.2895420915816838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.02879424115177; hits/misses (PBA)= 2.0417916416716655/0.8600279944011198; rounds (PBA)=3.885622875424915;} werewolf: {team=chaotic evil ; avg hp=12.795440911817636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.751849630073984; hits/misses (PBA)= 5.233353329334133/5.309338132373525; rounds (PBA)=5.786442711457709;} wolf #3: {team=unaligned ; avg hp=-1.2283543291341732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.126974605078985; hits/misses (PBA)= 2.0557888422315536/0.8898220355928814; rounds (PBA)=3.9078184363127373;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 149.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 713.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25689; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 46; perfect battles: 0; close-call battles: 36; > Team chaotic evil = winning battles: 4955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=38.00399920015997 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.3123375324935; hits/misses (PBA)= 4.18876224755049/4.5312937412517496; rounds (PBA)=5.122975404919016;} wolf: {team=unaligned ; avg hp=-3.6694661067786445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.803239352129575; hits/misses (PBA)= 1.327134573085383/0.563887222555489; rounds (PBA)=3.1655668866226754;} wolf #2: {team=unaligned ; avg hp=-3.642871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.192761447710458; hits/misses (PBA)= 1.3863227354529095/0.5996800639872025; rounds (PBA)=3.183363327334533;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 74.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1427.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12585; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-3.8274345130973804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.312137572485503; hits/misses (PBA)= 1.0001999600079985/0.4023195360927814; rounds (PBA)=1.4025194961007799;} werewolf: {team=chaotic evil ; avg hp=50.687862427514496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.82743451309738; hits/misses (PBA)= 2.0977804439112178/1.367126574685063; rounds (PBA)=2.516496700659868;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.33; crudely normalised: 0% > other= expected rounds to survive: 285.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18738; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4939; perfect battles: 0; close-call battles: 2978; > Team other = winning battles: 62; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=7.141371725654869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.29754049190162; hits/misses (PBA)= 1.6750649870025995/0.7234553089382123; rounds (PBA)=3.037392521495701;} wolf #5: {team=unaligned ; avg hp=7.1337732453509295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.302339532093582; hits/misses (PBA)= 1.6720655868826235/0.6928614277144571; rounds (PBA)=3.0371925614877027;} wolf: {team=unaligned ; avg hp=7.1417716456708655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.230153969206158; hits/misses (PBA)= 1.6676664667066587/0.6964607078584283; rounds (PBA)=3.0371925614877027;} werewolf: {team=other; avg hp=-3.259548090381924 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.305738852229553; hits/misses (PBA)= 2.7730453909218156/3.416116776644671; rounds (PBA)=3.1041791641671668;} wolf #3: {team=unaligned ; avg hp=7.187962407518496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.321335732853429; hits/misses (PBA)= 1.6766646670665868/0.7196560687862428; rounds (PBA)=3.0497900419916015;} wolf #2: {team=unaligned ; avg hp=7.089382123575285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.108178364327134; hits/misses (PBA)= 1.6494701059788042/0.6996600679864027; rounds (PBA)=3.010397920415917;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 15600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5450.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27875; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-9.034593081383724 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.67086582683464; hits/misses (PBA)= 9.34013197360528/4.955608878224355; rounds (PBA)=4.765246950609878;} ancient red dragon: {team=other; avg hp=387.32913417316536 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.0345930813837; hits/misses (PBA)= 14.039192161567687/0.7216556688662268; rounds (PBA)=5.573885222955409;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 170.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 7100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12129; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=139.19016196760649 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.21675664867026; hits/misses (PBA)= 4.490501899620076/0.8042391521695661; rounds (PBA)=2.4253149370125975;} mage: {team=any ; avg hp=-5.216756648670266 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8098380323935213; hits/misses (PBA)= 0.5790841831633673/1.076384723055389; rounds (PBA)=1.6554689062187562;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 170.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 7100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12143; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-5.2533493301339735 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.826634673065387; hits/misses (PBA)= 0.5782843431313738/1.0691861627674466; rounds (PBA)=1.6474705058988202;} bone devil: {team=lawful evil ; avg hp=139.1733653269346 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.25334933013397; hits/misses (PBA)= 4.497900419916017/0.7896420715856829; rounds (PBA)=2.428114377124575;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 170.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 7100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12161; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=139.12677464507098 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.1621675664867; hits/misses (PBA)= 4.49750049990002/0.8064387122575485; rounds (PBA)=2.4317136572685465;} mage: {team=any ; avg hp=-5.162167566486703 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8732253549290143; hits/misses (PBA)= 0.5926814637072585/1.0535892821435713; rounds (PBA)=1.6462707458508299;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 170.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 7100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12157; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=139.18236352729454 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.23155368926215; hits/misses (PBA)= 4.514897020595881/0.7918416316736653; rounds (PBA)=2.4309138172365525;} mage: {team=any ; avg hp=-5.231553689262148 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.817636472705459; hits/misses (PBA)= 0.5834833033393322/1.0739852029594081; rounds (PBA)=1.6574685062987402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 65.95; crudely normalised: 0% > any non-good = expected rounds to survive: -1056.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22174; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zema: {team=other; avg hp=-2.006398720255949 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819036192761448; hits/misses (PBA)= 1.1017796440711858/2.9918016396720657; rounds (PBA)=4.0935812837432515;} fratm: {team=other; avg hp=-2.1121775644871024 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3007398520295941; hits/misses (PBA)= 0.2429514097180564/2.4777044591081783; rounds (PBA)=2.720655868826235;} ruoppo: {team=other; avg hp=-2.0953809238152368 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.15096980603879223; hits/misses (PBA)= 0.1329734053189362/0.9786042791441711; rounds (PBA)=1.1115776844631073;} cult fanatic #3: {team=any non-good ; avg hp=32.35272945410918 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.081983603279344; hits/misses (PBA)= 2.9648070385922813/2.7122575484903018; rounds (PBA)=4.1375724855029;} cult fanatic #4: {team=any non-good ; avg hp=32.42331533693261 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.356528694261147; hits/misses (PBA)= 3.031993601279744/2.7694461107778445; rounds (PBA)=4.1385722855428915;} cult fanatic #2: {team=any non-good ; avg hp=32.43911217756449 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.381923615276945; hits/misses (PBA)= 3.0435912817436512/2.79624075184963; rounds (PBA)=4.126574685062987;} cult fanatic: {team=any non-good ; avg hp=32.41751649670066 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.393521295740852; hits/misses (PBA)= 3.031393721255749/2.744851029794041; rounds (PBA)=4.129374125174965;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 65.95; crudely normalised: 0% > any non-good = expected rounds to survive: -1056.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22393; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fratm: {team=other; avg hp=-2.1399720055988802 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.29154169166166766; hits/misses (PBA)= 0.24575084983003398/2.4703059388122375; rounds (PBA)=2.7160567886422715;} cult fanatic #2: {team=any non-good ; avg hp=32.413117376524696 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.222955408918216; hits/misses (PBA)= 3.0031993601279745/2.8418316336732654; rounds (PBA)=4.168966206758649;} cult fanatic #3: {team=any non-good ; avg hp=32.41411717656469 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.340931813637273; hits/misses (PBA)= 3.0267946410717856/2.779844031193761; rounds (PBA)=4.17376524695061;} ruoppo: {team=other; avg hp=-2.0915816836632675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.15336932613477305; hits/misses (PBA)= 0.13717256548690263/0.9674065186962607; rounds (PBA)=1.1045790841831633;} cult fanatic #4: {team=any non-good ; avg hp=32.407118576284745 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.409718056388723; hits/misses (PBA)= 3.033393321335733/2.785642871425715; rounds (PBA)=4.170365926814637;} Zema: {team=other; avg hp=-2.0897820435912817 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8078384323135372; hits/misses (PBA)= 1.1077784443111378/3.0107978404319136; rounds (PBA)=4.118576284743051;} cult fanatic: {team=any non-good ; avg hp=32.40271945610878 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.347730453909218; hits/misses (PBA)= 3.017796440711858/2.820635872825435; rounds (PBA)=4.165766846630674;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 293.33; crudely normalised: 0% > any = expected rounds to survive: 332.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32944; chaotic good : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team chaotic good = winning battles: 4881; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 120; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-3.8574285142971405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.116976604679064; hits/misses (PBA)= 1.77124575084983/3.3219356128774247; rounds (PBA)=5.117176564687062;} copper dragon wyrmling: {team=chaotic good ; avg hp=14.883023395320937 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.85742851429714; hits/misses (PBA)= 3.9098180363927213/1.6614677064587082; rounds (PBA)=6.547290541891622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17164; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-7.164767046590682 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3497300539892025; hits/misses (PBA)= 1.0957808438312338/0.7214557088582284; rounds (PBA)=0.9090181963607279;} young blue dragon: {team=lawful evil ; avg hp=135.76544691061787 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.72185562887422; hits/misses (PBA)= 7.419116176764647/0.8778244351129774; rounds (PBA)=3.432113577284543;} thug #2: {team=any non-good ; avg hp=-7.28494301139772 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.322135572885423; hits/misses (PBA)= 1.090381923615277/0.75124975004999; rounds (PBA)=0.9214157168566287;} owlbear: {team=unaligned ; avg hp=-7.110377924415117 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.40091981603679; hits/misses (PBA)= 3.4907018596280746/1.6566686662667467; rounds (PBA)=2.5736852629474107;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 345.45; crudely normalised: 0% > any non-lawful = expected rounds to survive: 59.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11585; unaligned : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team unaligned = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=15.344731053789243 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.214757048590283; hits/misses (PBA)= 2.1101779644071184/0.9132173565286943; rounds (PBA)=2.308538292341532;} bandit: {team=any non-lawful ; avg hp=-3.214757048590282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6552689462107577; hits/misses (PBA)= 0.7560487902419516/0.5164967006598681; rounds (PBA)=1.276744651069786;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 956.67; crudely normalised: 0% > other= expected rounds to survive: 185.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2238; Sum of rounds: 10586; > Team neutral evil = winning battles: 2237; perfect battles: 0; close-call battles: 511; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=other; avg hp=-4.02993744414656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.936103663985701; hits/misses (PBA)= 1.0067024128686326/1.2877569258266308; rounds (PBA)=2.3579088471849867;} guard #14: {team=other; avg hp=-4.003574620196604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695710455764075; hits/misses (PBA)= 0.9785522788203753/1.3092046470062555; rounds (PBA)=2.354781054512958;} guard: {team=other; avg hp=-4.036639857015192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876228775692582; hits/misses (PBA)= 0.9995531724754245/1.3029490616621984; rounds (PBA)=2.365058087578195;} vampire spawn #2: {team=neutral evil ; avg hp=70.80786416443253 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.050491510277034; hits/misses (PBA)= 4.216264521894549/3.7560321715817695; rounds (PBA)=4.278373547810545;} vampire spawn #5: {team=neutral evil ; avg hp=71.15817694369973 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.66443252904379; hits/misses (PBA)= 4.144325290437891/3.8404825737265416; rounds (PBA)=4.272117962466488;} guard #11: {team=other; avg hp=-3.9892761394101877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.828865058087578; hits/misses (PBA)= 1.0071492403932083/1.2542448614834674; rounds (PBA)=2.337354781054513;} vampire spawn #6: {team=neutral evil ; avg hp=70.89722966934764 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.93342269883825; hits/misses (PBA)= 4.184539767649687/3.7908847184986594; rounds (PBA)=4.272564789991064;} vampire spawn: {team=neutral evil ; avg hp=71.6331546023235 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.23637176050045; hits/misses (PBA)= 4.238605898123325/3.773011617515639; rounds (PBA)=4.278373547810545;} guard #5: {team=other; avg hp=-3.97408400357462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.797587131367292; hits/misses (PBA)= 0.9986595174262735/1.260053619302949; rounds (PBA)=2.325290437890974;} guard #13: {team=other; avg hp=-3.966934763181412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.872654155495979; hits/misses (PBA)= 1.0098302055406614/1.2873100983020553; rounds (PBA)=2.3525469168900806;} guard #12: {team=other; avg hp=-3.9995531724754243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970509383378016; hits/misses (PBA)= 1.016532618409294/1.2707774798927614; rounds (PBA)=2.352100089365505;} guard #8: {team=other; avg hp=-3.875781948168007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846291331546023; hits/misses (PBA)= 0.9812332439678284/1.2712243074173368; rounds (PBA)=2.3270777479892764;} vampire spawn #7: {team=neutral evil ; avg hp=71.77882037533512 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.957551385165328; hits/misses (PBA)= 4.1818588025022345/3.8489722966934763; rounds (PBA)=4.282394995531725;} guard #6: {team=other; avg hp=-3.882931188561215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.859696157283289; hits/misses (PBA)= 1.0058087578194816/1.2832886505808758; rounds (PBA)=2.3605898123324396;} guard #2: {team=other; avg hp=-4.054959785522788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.799374441465594; hits/misses (PBA)= 0.9901697944593387/1.2654155495978552; rounds (PBA)=2.319928507596068;} guard #10: {team=other; avg hp=-3.9334226988382484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.722966934763181; hits/misses (PBA)= 0.985254691689008/1.3109919571045576; rounds (PBA)=2.3614834673815905;} guard #7: {team=other; avg hp=-3.919124218051832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.855227882037534; hits/misses (PBA)= 0.9937444146559428/1.256478999106345; rounds (PBA)=2.316353887399464;} guard #15: {team=other; avg hp=-3.9253798033958893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8243967828418235; hits/misses (PBA)= 0.9932975871313673/1.273011617515639; rounds (PBA)=2.3333333333333335;} guard #4: {team=other; avg hp=-3.978999106344951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853887399463807; hits/misses (PBA)= 1.003574620196604/1.3306523681858802; rounds (PBA)=2.3900804289544237;} guard #3: {team=other; avg hp=-3.9195710455764075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.877569258266309; hits/misses (PBA)= 1.0022341376228776/1.2707774798927614; rounds (PBA)=2.3351206434316354;} vampire spawn #3: {team=neutral evil ; avg hp=72.36550491510278 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.45084897229669; hits/misses (PBA)= 4.254244861483468/3.778373547810545; rounds (PBA)=4.279267202859696;} vampire spawn #4: {team=neutral evil ; avg hp=72.50446827524576 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.164432529043786; hits/misses (PBA)= 4.215370866845397/3.7957998212689903; rounds (PBA)=4.26496872207328;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 956.67; crudely normalised: 0% > other= expected rounds to survive: 185.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1637; Sum of rounds: 7772; > Team neutral evil = winning battles: 1636; perfect battles: 0; close-call battles: 369; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #13: {team=other; avg hp=-3.9285277947464876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921808185705559; hits/misses (PBA)= 0.9853390348197923/1.3225412339645692; rounds (PBA)=2.364080635308491;} guard #7: {team=other; avg hp=-3.8979841172877214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88515577275504; hits/misses (PBA)= 0.9853390348197923/1.335369578497251; rounds (PBA)=2.3952351863164325;} guard #2: {team=other; avg hp=-3.9535736102626755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.84728161270617; hits/misses (PBA)= 0.9877825290164935/1.2919975565058033; rounds (PBA)=2.334758704948076;} vampire spawn #2: {team=neutral evil ; avg hp=71.25229077580941 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.892486255345144; hits/misses (PBA)= 4.180207697006719/3.8503359804520465; rounds (PBA)=4.2919975565058035;} guard #10: {team=other; avg hp=-3.9077580940745267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981062919975565; hits/misses (PBA)= 1.013439218081857/1.28588882101405; rounds (PBA)=2.3610262675626146;} guard: {team=other; avg hp=-4.032376298106292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.948686621869273; hits/misses (PBA)= 1.0042761148442272/1.2565668906536347; rounds (PBA)=2.333536957849725;} guard #3: {team=other; avg hp=-4.113011606597435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833231521075137; hits/misses (PBA)= 0.996334758704948/1.3017715332926085; rounds (PBA)=2.371411117898595;} guard #8: {team=other; avg hp=-3.945021380574221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.878436163714111; hits/misses (PBA)= 0.9938912645082468/1.272449602932193; rounds (PBA)=2.3286499694563227;} guard #6: {team=other; avg hp=-4.00794135613928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805131337813073; hits/misses (PBA)= 0.9773976786805131/1.2779474648747708; rounds (PBA)=2.3194868662186927;} guard #9: {team=other; avg hp=-3.9419670128283446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916921197312156; hits/misses (PBA)= 1.0128283445326818/1.356139279169212; rounds (PBA)=2.426389737324374;} vampire spawn #4: {team=neutral evil ; avg hp=70.36224801466096 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.943188759926695; hits/misses (PBA)= 4.166768478924863/3.8069639584605985; rounds (PBA)=4.263286499694563;} guard #15: {team=other; avg hp=-4.05620036652413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.750152718387294; hits/misses (PBA)= 0.9761759315821625/1.2803909590714722; rounds (PBA)=2.3176542455711666;} guard #5: {team=other; avg hp=-3.9114233353695784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.716554673182651; hits/misses (PBA)= 0.9816737935247404/1.2663408674404397; rounds (PBA)=2.3176542455711666;} vampire spawn #6: {team=neutral evil ; avg hp=70.38668295662798 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.67868051313378; hits/misses (PBA)= 4.163714111178986/3.8197923029932803; rounds (PBA)=4.274893097128895;} vampire spawn #5: {team=neutral evil ; avg hp=72.14660965180208 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08063530849114; hits/misses (PBA)= 4.198533903481979/3.861331704337202; rounds (PBA)=4.300549786194257;} guard #12: {team=other; avg hp=-3.935858277336591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.700671960904093; hits/misses (PBA)= 0.9718998167379352/1.2981062919975566; rounds (PBA)=2.3323152107513745;} guard #11: {team=other; avg hp=-4.020158827122786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.653634697617593; hits/misses (PBA)= 0.9584605986560782/1.2773365913255956; rounds (PBA)=2.310323762981063;} vampire spawn #3: {team=neutral evil ; avg hp=73.33842394624313 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.593769089798414; hits/misses (PBA)= 4.268173488087966/3.841783750763592; rounds (PBA)=4.310934636530238;} vampire spawn #7: {team=neutral evil ; avg hp=70.59376908979841 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.717165546731827; hits/misses (PBA)= 4.158216249236408/3.825290164935858; rounds (PBA)=4.304825901038485;} vampire spawn: {team=neutral evil ; avg hp=72.91447770311545 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.72571777642028; hits/misses (PBA)= 4.273671350030543/3.8155161881490534; rounds (PBA)=4.30543677458766;} guard #4: {team=other; avg hp=-3.99083689676237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871716554673182; hits/misses (PBA)= 1.0079413561392792/1.2956627978008552; rounds (PBA)=2.3805742211362246;} guard #14: {team=other; avg hp=-4.014050091631033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.989004276114844; hits/misses (PBA)= 1.0232131948686622/1.2816127061698228; rounds (PBA)=2.3665241295051924;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 956.67; crudely normalised: 0% > other= expected rounds to survive: 185.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2899; Sum of rounds: 13768; > Team neutral evil = winning battles: 2898; perfect battles: 0; close-call battles: 684; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=other; avg hp=-3.9810279406691964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8916867885477755; hits/misses (PBA)= 0.9955156950672646/1.252155915833046; rounds (PBA)=2.321145222490514;} guard #6: {team=other; avg hp=-4.01034839599862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793032080027595; hits/misses (PBA)= 0.9765436357364609/1.3242497412901; rounds (PBA)=2.368057951017592;} vampire spawn #7: {team=neutral evil ; avg hp=72.07933770265609 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.06691962745774; hits/misses (PBA)= 4.228009658502932/3.840979648154536; rounds (PBA)=4.304242842359434;} guard #5: {team=other; avg hp=-3.886512590548465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6505691617799245; hits/misses (PBA)= 0.9582614694722318/1.2876854087616418; rounds (PBA)=2.312176612625043;} guard #14: {team=other; avg hp=-3.934115212142118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909968954812004; hits/misses (PBA)= 1.0096585029320455/1.310106933425319; rounds (PBA)=2.3808209727492238;} guard #9: {team=other; avg hp=-3.9689548120041396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.872369782683684; hits/misses (PBA)= 1.0169023801310797/1.2832011038289066; rounds (PBA)=2.3594342876854086;} guard #7: {team=other; avg hp=-3.955501897205933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.858916867885478; hits/misses (PBA)= 1.0037944118661608/1.2987236978268368; rounds (PBA)=2.357709555018972;} guard #11: {team=other; avg hp=-3.9761986892031733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.806829941359089; hits/misses (PBA)= 0.9810279406691963/1.2735426008968609; rounds (PBA)=2.3266643670231115;} guard #12: {team=other; avg hp=-3.923076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914108313211452; hits/misses (PBA)= 1.0127630217316317/1.2811314246291825; rounds (PBA)=2.3542600896860986;} guard #10: {team=other; avg hp=-3.9589513625388064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9279061745429455; hits/misses (PBA)= 1.0072438771990342/1.2994135908934115; rounds (PBA)=2.373232149016902;} guard #2: {team=other; avg hp=-3.9689548120041396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.954467057606071; hits/misses (PBA)= 1.0158675405312176/1.303897895826147; rounds (PBA)=2.384270438082097;} guard #3: {team=other; avg hp=-3.9906864436012417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841669541221111; hits/misses (PBA)= 0.9834425664022076/1.315281131424629; rounds (PBA)=2.3642635391514317;} guard #15: {team=other; avg hp=-3.935494998275267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.906174542945843; hits/misses (PBA)= 1.0155225939979302/1.2859606760952051; rounds (PBA)=2.362883753018282;} vampire spawn #5: {team=neutral evil ; avg hp=71.55777854432563 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.053466712659535; hits/misses (PBA)= 4.212142117971714/3.8202828561572955; rounds (PBA)=4.295619179027251;} guard #4: {team=other; avg hp=-3.903759917212832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.944808554674026; hits/misses (PBA)= 1.013107968264919/1.2859606760952051; rounds (PBA)=2.3573646084856845;} guard: {team=other; avg hp=-3.945153501207313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909624008278716; hits/misses (PBA)= 1.001034839599862/1.252155915833046; rounds (PBA)=2.326319420489824;} vampire spawn #3: {team=neutral evil ; avg hp=71.20455329423939 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.536391859261816; hits/misses (PBA)= 4.156605726112453/3.886512590548465; rounds (PBA)=4.301138323559848;} guard #13: {team=other; avg hp=-3.9123835805450153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.915488099344602; hits/misses (PBA)= 1.0172473266643671/1.2769920662297345; rounds (PBA)=2.364953432218006;} vampire spawn #6: {team=neutral evil ; avg hp=70.69541221110728 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.134184201448775; hits/misses (PBA)= 4.224560193170059/3.7644015177647465; rounds (PBA)=4.273542600896861;} vampire spawn: {team=neutral evil ; avg hp=71.64884442911348 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.01966195239738; hits/misses (PBA)= 4.215936529837875/3.845808899620559; rounds (PBA)=4.309072093825457;} vampire spawn #4: {team=neutral evil ; avg hp=71.39910313901345 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08761641945498; hits/misses (PBA)= 4.215591583304588/3.8392549154880995; rounds (PBA)=4.306312521559159;} vampire spawn #2: {team=neutral evil ; avg hp=72.1441876509141 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.35219041048637; hits/misses (PBA)= 4.234563642635392/3.822007588823732; rounds (PBA)=4.286995515695067;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 956.67; crudely normalised: 0% > any = expected rounds to survive: 185.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3406; Sum of rounds: 16132; > Team neutral evil = winning battles: 3405; perfect battles: 0; close-call battles: 799; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-3.9213153258954785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916911332941868; hits/misses (PBA)= 1.005871990604815/1.303875513799178; rounds (PBA)=2.3643570170287727;} vampire spawn #6: {team=neutral evil ; avg hp=71.87639459776864 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.221374045801525; hits/misses (PBA)= 4.220493247210804/3.8079859072225486; rounds (PBA)=4.296241926012918;} guard #4: {team=any ; avg hp=-3.925425719318849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.721961244862008; hits/misses (PBA)= 0.9671168526130358/1.2897827363476217; rounds (PBA)=2.325014679976512;} guard #15: {team=any ; avg hp=-3.9471520845566648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8076923076923075; hits/misses (PBA)= 0.9856136230182032/1.2965355255431592; rounds (PBA)=2.3414562536699943;} guard #10: {team=any ; avg hp=-3.911332941867293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891955372871403; hits/misses (PBA)= 1.0041103934233706/1.2618907809747504; rounds (PBA)=2.3247210804462712;} guard #8: {team=any ; avg hp=-3.97651203758074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.935995302407516; hits/misses (PBA)= 1.0073399882560188/1.2953611274221961; rounds (PBA)=2.360246623605402;} guard #14: {team=any ; avg hp=-3.9518496770405167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.744862008220787; hits/misses (PBA)= 0.9756312389900176/1.2850851438637698; rounds (PBA)=2.3323546682325307;} guard #12: {team=any ; avg hp=-3.985613623018203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8816793893129775; hits/misses (PBA)= 0.995302407516148/1.298003523194363; rounds (PBA)=2.355842630651791;} guard: {team=any ; avg hp=-3.9415736934820904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862008220786847; hits/misses (PBA)= 0.9935408103347034/1.2839107457428067; rounds (PBA)=2.3446858485026425;} guard #3: {team=any ; avg hp=-3.9891368173810924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853200234879624; hits/misses (PBA)= 0.9829712272460364/1.25396359365825; rounds (PBA)=2.310628302994715;} guard #9: {team=any ; avg hp=-3.878449794480329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7748091603053435; hits/misses (PBA)= 0.9773928361714621/1.2654139753376394; rounds (PBA)=2.31238990017616;} guard #2: {team=any ; avg hp=-3.962125660598943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862595419847328; hits/misses (PBA)= 0.9906048150322959/1.2583675866118613; rounds (PBA)=2.3138578978273636;} guard #7: {team=any ; avg hp=-3.9533176746917205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921021726365238; hits/misses (PBA)= 1.0096887844979447/1.2701115678214916; rounds (PBA)=2.3440986494421607;} vampire spawn: {team=neutral evil ; avg hp=71.78772753963594 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.951262477980034; hits/misses (PBA)= 4.198473282442748/3.835290663534938; rounds (PBA)=4.298003523194363;} vampire spawn #3: {team=neutral evil ; avg hp=71.69817968291251 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0143863769818; hits/misses (PBA)= 4.215502055196712/3.7968291250734; rounds (PBA)=4.273341162654139;} guard #6: {team=any ; avg hp=-4.007046388725778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.947152084556665; hits/misses (PBA)= 1.0044039929536113/1.285965942454492; rounds (PBA)=2.3493834409864944;} guard #11: {team=any ; avg hp=-3.930710510863183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9718144450968875; hits/misses (PBA)= 1.004697592483852/1.2815619495008808; rounds (PBA)=2.3482090428655313;} guard #13: {team=any ; avg hp=-4.003523194362889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.731650029359953; hits/misses (PBA)= 0.9788608338226659/1.2950675278919555; rounds (PBA)=2.341749853200235;} vampire spawn #5: {team=neutral evil ; avg hp=71.10628302994715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10217263652378; hits/misses (PBA)= 4.218144450968879/3.7830299471520847; rounds (PBA)=4.283617146212566;} vampire spawn #2: {team=neutral evil ; avg hp=71.5129183793306 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.735173223722843; hits/misses (PBA)= 4.172636523781562/3.823546682325308; rounds (PBA)=4.266294773928362;} vampire spawn #4: {team=neutral evil ; avg hp=71.6015854374633 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.26130358191427; hits/misses (PBA)= 4.229301233118027/3.800058719906048; rounds (PBA)=4.291837933059307;} vampire spawn #7: {team=neutral evil ; avg hp=71.43394010569583 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00733998825602; hits/misses (PBA)= 4.200234879624192/3.8088667058132706; rounds (PBA)=4.26570757486788;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 36900.0; crudely normalised: 0% > any = expected rounds to survive: 4.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.9582083583283345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34273145370925817; hits/misses (PBA)= 0.07118576284743051/0.17976404719056188; rounds (PBA)=0.2509498100379924;} vampire spawn #12: {team=neutral evil ; avg hp=81.98060387922416 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948410317936413; hits/misses (PBA)= 0.10297940411917617/0.09438112377524495; rounds (PBA)=0.1939612077584483;} vampire spawn #4: {team=neutral evil ; avg hp=81.98440311937613 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8838232353529294; hits/misses (PBA)= 0.11417716456708658/0.08738252349530094; rounds (PBA)=0.20175964807038593;} vampire spawn #8: {team=neutral evil ; avg hp=81.97300539892022 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298340331933614; hits/misses (PBA)= 0.10777844431113777/0.09238152369526095; rounds (PBA)=0.1967606478704259;} vampire spawn #6: {team=neutral evil ; avg hp=81.98260347930415 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7876424715056989; hits/misses (PBA)= 0.10217956408718257/0.08958208358328335; rounds (PBA)=0.1879624075184963;} vampire spawn #17: {team=neutral evil ; avg hp=81.97660467906418 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462307538492302; hits/misses (PBA)= 0.11077784443111378/0.08578284343131373; rounds (PBA)=0.19636072785442912;} vampire spawn #13: {team=neutral evil ; avg hp=81.98420315936812 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8912217556488702; hits/misses (PBA)= 0.11417716456708658/0.09978004399120176; rounds (PBA)=0.20335932813437313;} vampire spawn #18: {team=neutral evil ; avg hp=81.97860427914416 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8588282343531294; hits/misses (PBA)= 0.10997800439912017/0.08298340331933614; rounds (PBA)=0.19816036792641473;} vampire spawn #2: {team=neutral evil ; avg hp=81.9870025994801 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8980203959208158; hits/misses (PBA)= 0.11557688462307539/0.09318136372725455; rounds (PBA)=0.20395920815836832;} vampire spawn #10: {team=neutral evil ; avg hp=81.97900419916017 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8042391521695661; hits/misses (PBA)= 0.10377924415116976/0.08598280343931214; rounds (PBA)=0.19916016796640673;} vampire spawn #11: {team=neutral evil ; avg hp=81.9758048390322 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8336332733453309; hits/misses (PBA)= 0.10637872425514897/0.08978204359128174; rounds (PBA)=0.1975604879024195;} vampire spawn #14: {team=neutral evil ; avg hp=81.9754049190162 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8086382723455309; hits/misses (PBA)= 0.10617876424715057/0.08518296340731854; rounds (PBA)=0.19196160767846432;} vampire spawn #5: {team=neutral evil ; avg hp=81.98460307938413 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8594281143771246; hits/misses (PBA)= 0.11137772445510898/0.08958208358328335; rounds (PBA)=0.1977604479104179;} vampire spawn #9: {team=neutral evil ; avg hp=81.9748050389922 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8264347130573885; hits/misses (PBA)= 0.10677864427114576/0.08218356328734253; rounds (PBA)=0.1975604879024195;} vampire spawn: {team=neutral evil ; avg hp=81.98400319936013 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8142371525694861; hits/misses (PBA)= 0.10617876424715057/0.08818236352729454; rounds (PBA)=0.19096180763847231;} vampire spawn #15: {team=neutral evil ; avg hp=81.98360327934414 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7714457108578284; hits/misses (PBA)= 0.09718056388722256/0.09398120375924815; rounds (PBA)=0.19196160767846432;} vampire spawn #3: {team=neutral evil ; avg hp=81.99060187962408 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8690261947610478; hits/misses (PBA)= 0.11517696460707859/0.08618276344731053; rounds (PBA)=0.1921615676864627;} vampire spawn #16: {team=neutral evil ; avg hp=81.98240351929614 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7746450709858028; hits/misses (PBA)= 0.10157968406318736/0.07878424315136973; rounds (PBA)=0.1811637672465507;} vampire spawn #7: {team=neutral evil ; avg hp=81.98000399920016 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8060387922415517; hits/misses (PBA)= 0.10217956408718257/0.08718256348730254; rounds (PBA)=0.1899620075984803;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.1; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5041; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.89182163567287 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.398520295940811; hits/misses (PBA)= 1.0/0.10557888422315537; rounds (PBA)=1.007998400319936;} bat: {team=unaligned ; avg hp=-11.398520295940811 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10817836432713457; hits/misses (PBA)= 0.08638272345530894/0.32693461307738453; rounds (PBA)=0.4133173365326935;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1600.0; crudely normalised: 0% > any = expected rounds to survive: 398.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35228; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=129.6992601479704 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.76544691061788; hits/misses (PBA)= 10.779044191161768/1.8362327534493101; rounds (PBA)=7.044191161767646;} mage #2: {team=any ; avg hp=-3.9024195160967805 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.196160767846431; hits/misses (PBA)= 1.510897820435913/1.4857028594281143; rounds (PBA)=4.689462107578485;} mage: {team=any ; avg hp=-3.8630273945210956 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.104579084183164; hits/misses (PBA)= 1.4971005798840231/1.5076984603079384; rounds (PBA)=4.684263147370526;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3200.0; crudely normalised: 0% > any = expected rounds to survive: 199.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18409; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=137.46430713857228 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.930413917216555; hits/misses (PBA)= 5.323935212957409/0.5914817036592681; rounds (PBA)=3.6810637872425516;} mage: {team=any ; avg hp=-3.9304139172165566 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.535692861427714; hits/misses (PBA)= 1.378124375124975/1.4407118576284743; rounds (PBA)=2.8188362327534495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14543; any non-good : 0.0 ± 0.0; neutral : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=80.36472705458908 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.75904819036193; hits/misses (PBA)= 3.6730653869226155/0.6520695860827834; rounds (PBA)=2.908018396320736;} thug: {team=any non-good ; avg hp=-6.932013597280544 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.884423115376926; hits/misses (PBA)= 2.9536092781443712/0.8592281543691261; rounds (PBA)=1.9064187162567487;} grimlock: {team=neutral evil ; avg hp=-5.877824435112977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.801639672065587; hits/misses (PBA)= 0.3193361327734453/0.11257748450309939; rounds (PBA)=0.4319136172765447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 124.44; crudely normalised: 0% > unaligned = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22715; neutral evil : 0.25 ± 0.01; unaligned : 0.75 ± 0.01; > Team neutral evil = winning battles: 1237; perfect battles: 0; close-call battles: 534; > Team unaligned = winning battles: 3764; perfect battles: 0; close-call battles: 1174; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=4.243551289742052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45630873825235; hits/misses (PBA)= 1.128374325134973/1.221755648870226; rounds (PBA)=3.1619676064787043;} goblin #2: {team=neutral evil ; avg hp=-1.3107378524295141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7650469906018795; hits/misses (PBA)= 1.1713657268546291/0.9124175164967007; rounds (PBA)=2.449910017996401;} goblin: {team=neutral evil ; avg hp=-1.374125174965007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.830233953209358; hits/misses (PBA)= 1.182763447310538/0.9374125174965007; rounds (PBA)=2.4847030593881225;} wolf #2: {team=unaligned ; avg hp=4.16116776644671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.228554289142172; hits/misses (PBA)= 1.0979804039192163/1.1979604079184163; rounds (PBA)=3.1461707658468305;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 38.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 10650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5754; any non-good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-4.566086782643471 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7934413117376524; hits/misses (PBA)= 0.15136972605478904/0.45250949810037994; rounds (PBA)=0.6038792241551689;} bone devil: {team=lawful evil ; avg hp=141.20655868826233 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.566086782643472; hits/misses (PBA)= 1.4777044591081783/0.26354729054189163; rounds (PBA)=1.1505698860227955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28834233153369326;} goblin #2: {team=lawful evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3655268946210758;} goblin: {team=lawful evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34613077384523094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3652; Sum of rounds: 46493; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1242; perfect battles: 0; close-call battles: 1222; > Team any non-good = winning battles: 2409; perfect battles: 0; close-call battles: 2408; ------------------------------------------------- Combattants ------------------------------------------------ cultist #6: {team=any non-good ; avg hp=-2.419222343921139 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.949069003285871; hits/misses (PBA)= 1.0076670317634173/1.462212486308872; rounds (PBA)=2.483844468784228;} guard #5: {team=any ; avg hp=-3.483844468784228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.636637458926616; hits/misses (PBA)= 1.9915115005476451/1.9274370208105147; rounds (PBA)=4.00355969331873;} cultist #2: {team=any non-good ; avg hp=-2.367196056955093 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.852135815991238; hits/misses (PBA)= 0.9917853231106243/1.4446878422782037; rounds (PBA)=2.4534501642935376;} cultist #7: {team=any non-good ; avg hp=-2.3710295728368016 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.897316538882804; hits/misses (PBA)= 1.0005476451259583/1.4808324205914567; rounds (PBA)=2.4937020810514787;} guard #7: {team=any ; avg hp=-3.5139649507119386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.765334063526835; hits/misses (PBA)= 2.0292990142387732/1.8899233296823659; rounds (PBA)=4.004107338444688;} guard #6: {team=any ; avg hp=-3.498357064622125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.661829134720701; hits/misses (PBA)= 1.9945235487404163/1.9619386637458927; rounds (PBA)=4.029846659364732;} guard #4: {team=any ; avg hp=-3.5041073384446877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7434282584885; hits/misses (PBA)= 2.011500547645126/1.894578313253012; rounds (PBA)=3.986856516976999;} cultist #4: {team=any non-good ; avg hp=-2.3759583789704273 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.888006571741512; hits/misses (PBA)= 0.9813800657174151/1.4687842278203724; rounds (PBA)=2.468236582694414;} veteran: {team=any ; avg hp=11.905257393209201 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.924972617743705; hits/misses (PBA)= 6.867196056955093/4.981106243154436; rounds (PBA)=12.051478641840088;} guard #3: {team=any ; avg hp=-3.4225082146768893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68263964950712; hits/misses (PBA)= 1.988499452354874/1.9361993428258488; rounds (PBA)=4.028203723986857;} cultist #3: {team=any non-good ; avg hp=-2.4170317634173055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.889375684556407; hits/misses (PBA)= 0.9945235487404163/1.4592004381161008; rounds (PBA)=2.463581599123768;} cultist: {team=any non-good ; avg hp=-2.357064622124863 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.888828039430449; hits/misses (PBA)= 0.9950711938663745/1.5030120481927711; rounds (PBA)=2.513143483023001;} cultist #8: {team=other; avg hp=-3.3263964950711937 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.73986856516977; hits/misses (PBA)= 0.1511500547645126/0.09994523548740417; rounds (PBA)=0.25109529025191674;} guard #2: {team=any ; avg hp=-3.4356516976998903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.610350492880613; hits/misses (PBA)= 1.9846659364731654/1.93921139101862; rounds (PBA)=4.004107338444688;} guard: {team=any ; avg hp=-3.4904162102957286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.731106243154436; hits/misses (PBA)= 2.008762322015334/1.9014238773274919; rounds (PBA)=3.9863088718510404;} knight: {team=any non-good ; avg hp=18.866922234392113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.80640744797371; hits/misses (PBA)= 11.437294633077766/12.377601314348302; rounds (PBA)=12.367469879518072;} cultist #5: {team=any non-good ; avg hp=-2.3953997809419496 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921139101861994; hits/misses (PBA)= 1.001642935377875/1.458105147864184; rounds (PBA)=2.4704271631982477;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 214.05; crudely normalised: 0% > any non-good = expected rounds to survive: 215.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3621; Sum of rounds: 41761; > Team any = winning battles: 418; perfect battles: 0; close-call battles: 414; > Team any non-good = winning battles: 3202; perfect battles: 0; close-call battles: 3193; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.9331676332504832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326981496824081; hits/misses (PBA)= 1.528030930682132/1.4551228942281138; rounds (PBA)=3.00138083402375;} cultist #6: {team=any non-good ; avg hp=-1.2090582711958022 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.51974592653963; hits/misses (PBA)= 1.315934824634079/2.075669704501519; rounds (PBA)=3.530792598729633;} guard #3: {team=any ; avg hp=-3.9701739850869924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.524716929025131; hits/misses (PBA)= 1.5592377796188899/1.4794255730461199; rounds (PBA)=3.0588235294117645;} guard #4: {team=any ; avg hp=-4.042253521126761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.298536315934824; hits/misses (PBA)= 1.5225075945871307/1.4777685722176195; rounds (PBA)=3.0176746755040043;} cultist #2: {team=any non-good ; avg hp=-1.2510356255178128 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.267053300193317; hits/misses (PBA)= 1.267605633802817/2.059652029826015; rounds (PBA)=3.4888152444076224;} guard #5: {team=any ; avg hp=-3.9610604805302403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.468931234465617; hits/misses (PBA)= 1.5459817729908865/1.4653410660038664; rounds (PBA)=3.0295498481082572;} guard #6: {team=any ; avg hp=-3.8177299088649543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228113780723557; hits/misses (PBA)= 1.4951670809168738/1.4429715548191107; rounds (PBA)=2.956917978458989;} cultist: {team=any non-good ; avg hp=-1.1745374206020436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327809997238332; hits/misses (PBA)= 1.2695388014360673/2.028445180889257; rounds (PBA)=3.470312068489368;} cultist #3: {team=any non-good ; avg hp=-1.2466169566418117 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.443247721623861; hits/misses (PBA)= 1.300193316763325/2.0057995028997513; rounds (PBA)=3.4656172328086163;} cultist #4: {team=any non-good ; avg hp=-1.216238608119304 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.521679094172881; hits/misses (PBA)= 1.3101353217343275/2.024026512013256; rounds (PBA)=3.500138083402375;} cultist #8: {team=any non-good ; avg hp=-1.1756420878210438 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.259596796465065; hits/misses (PBA)= 1.2667771333885667/2.0452913559790113; rounds (PBA)=3.4774924054128693;} knight: {team=any non-good ; avg hp=35.99751449875725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.25352112676056; hits/misses (PBA)= 10.348522507594588/11.431648715824357; rounds (PBA)=11.36398784866059;} guard #2: {team=any ; avg hp=-3.928748964374482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.290803645401823; hits/misses (PBA)= 1.5294117647058822/1.4507042253521127; rounds (PBA)=2.997238331952499;} cultist #5: {team=any non-good ; avg hp=-1.1858602595967964 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.417011875172604; hits/misses (PBA)= 1.2993648163490747/2.0231980115990056; rounds (PBA)=3.4855012427506216;} cultist #7: {team=any non-good ; avg hp=-1.1215133940900304 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4531897265948635; hits/misses (PBA)= 1.3117923225628279/2.0256835128417565; rounds (PBA)=3.5067660867163766;} guard #7: {team=any ; avg hp=-4.008561170947252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4250207125103564; hits/misses (PBA)= 1.5528859431096382/1.4570560618613642; rounds (PBA)=3.0259596796465065;} veteran: {team=any ; avg hp=0.1668047500690417 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.998895332781; hits/misses (PBA)= 6.8050262358464515/3.9411764705882355; rounds (PBA)=10.824910245788455;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 256.14; crudely normalised: 0% > other= expected rounds to survive: 817.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30691; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team other = winning battles: 4996; perfect battles: 0; close-call battles: 4750; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-3.399120175964807 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9330133973205359; hits/misses (PBA)= 0.2503499300139972/0.4871025794841032; rounds (PBA)=0.7374525094981004;} veteran: {team=any ; avg hp=-3.7364527094581086 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.136572685462907; hits/misses (PBA)= 1.681863627274545/1.1505698860227955; rounds (PBA)=2.8324335132973406;} knight: {team=other; avg hp=51.730453909218156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.1373725254949; hits/misses (PBA)= 6.0935812837432515/5.383323335332934; rounds (PBA)=5.973205358928214;} scout #3: {team=other; avg hp=4.557288542291542 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.08358328334333; hits/misses (PBA)= 3.2403519296140773/3.6494701059788044; rounds (PBA)=3.9124175164967006;} scout #2: {team=other; avg hp=4.814237152569486 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.364127174565088; hits/misses (PBA)= 3.2899420115976805/3.6766646670665866; rounds (PBA)=3.9568086382723457;} scout #4: {team=other; avg hp=4.820835832833433 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.02379524095181; hits/misses (PBA)= 3.2367526494701058/3.6864627074585083; rounds (PBA)=3.9378124375124974;} scout: {team=other; avg hp=4.746050789842031 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.97900419916017; hits/misses (PBA)= 3.238152369526095/3.6586682663467305; rounds (PBA)=3.933213357328534;} mage: {team=other; avg hp=37.843431313737256 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.689062187562488; hits/misses (PBA)= 2.887622475504899/2.6454709058188364; rounds (PBA)=5.69366126774645;} scout #5: {team=other; avg hp=4.511697660467906 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.733253349330134; hits/misses (PBA)= 3.194361127774445/3.6786642671465706; rounds (PBA)=3.926014797040592;} assassin: {team=any ; avg hp=-3.874625074985003 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.90641871625675; hits/misses (PBA)= 7.015196960607878/3.988202359528094; rounds (PBA)=5.50249950009998;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} wight #3: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} wight #2: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Chaotic Neutral: 1.0 ± 0.0; > Team Chaotic Neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lachlan: {team=Chaotic Neutral; avg hp=246.0 (from 246); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2505.76; crudely normalised: 0% > other= expected rounds to survive: 635.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3654; Sum of rounds: 19664; > Team lawful evil = winning battles: 3653; perfect battles: 0; close-call battles: 2024; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=other; avg hp=-6.744663382594417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6559934318555007; hits/misses (PBA)= 0.6174055829228243/0.8262178434592228; rounds (PBA)=1.5180623973727423;} hobgoblin: {team=other; avg hp=-6.655719759168035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8916256157635467; hits/misses (PBA)= 0.6434044882320744/0.8185550082101807; rounds (PBA)=1.5322933771209633;} ancient blue dragon: {team=lawful evil ; avg hp=480.868363437329 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.15106732348113; hits/misses (PBA)= 9.585112205801861/0.5216201423097975; rounds (PBA)=5.226327312534209;} hobgoblin #11: {team=other; avg hp=-6.798576902025178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8516694033935415; hits/misses (PBA)= 0.6477832512315271/0.7851669403393541; rounds (PBA)=1.5101258894362342;} vampire spawn: {team=lawful evil ; avg hp=58.1871921182266 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.946360153256705; hits/misses (PBA)= 3.7824302134646963/4.213191023535851; rounds (PBA)=4.590038314176245;} hobgoblin #3: {team=other; avg hp=-6.7848932676518885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.794471811713191; hits/misses (PBA)= 0.6354679802955665/0.8139025725232621; rounds (PBA)=1.5279146141215108;} vampire spawn #3: {team=lawful evil ; avg hp=58.42939244663383 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.744663382594418; hits/misses (PBA)= 3.865353037766831/4.243295019157088; rounds (PBA)=4.605363984674329;} hobgoblin #6: {team=other; avg hp=-6.567323481116585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8524904214559386; hits/misses (PBA)= 0.6436781609195402/0.8297755883962781; rounds (PBA)=1.536672140120416;} hobgoblin #5: {team=other; avg hp=-6.637110016420361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7766830870279144; hits/misses (PBA)= 0.6398467432950191/0.8139025725232621; rounds (PBA)=1.5290093048713738;} hobgoblin #2: {team=other; avg hp=-6.686644772851669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7843459222769567; hits/misses (PBA)= 0.6332785987958401/0.8174603174603174; rounds (PBA)=1.5216201423097975;} hobgoblin #8: {team=other; avg hp=-6.685002736726875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7334428024083195; hits/misses (PBA)= 0.6297208538587848/0.8067870826491517; rounds (PBA)=1.5199781061850028;} hobgoblin #9: {team=other; avg hp=-6.74904214559387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8223864258347016; hits/misses (PBA)= 0.6319102353585112/0.7996715927750411; rounds (PBA)=1.5095785440613028;} hobgoblin #10: {team=other; avg hp=-6.571975916803503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714833059660646; hits/misses (PBA)= 0.6234263820470717/0.8234811165845649; rounds (PBA)=1.5254515599343186;} hobgoblin #7: {team=other; avg hp=-6.697865353037767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.833880678708265; hits/misses (PBA)= 0.6340996168582376/0.8106185002736727; rounds (PBA)=1.5213464696223318;} vampire: {team=other; avg hp=-6.224411603721949 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.946360153256705; hits/misses (PBA)= 6.587027914614121/2.9230979748221126; rounds (PBA)=4.755062944718117;} vampire spawn #2: {team=lawful evil ; avg hp=57.765462506841814 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.204433497536947; hits/misses (PBA)= 3.7991242474001097/4.2298850574712645; rounds (PBA)=4.568965517241379;} vampire spawn #4: {team=lawful evil ; avg hp=57.87274220032841 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.488779419813902; hits/misses (PBA)= 3.8314176245210727/4.23015873015873; rounds (PBA)=4.583470169677066;} vampire #2: {team=lawful evil ; avg hp=143.96059113300493 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.20443349753695; hits/misses (PBA)= 6.045977011494253/3.518336070060208; rounds (PBA)=4.9140667761357415;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2505.76; crudely normalised: 0% > other= expected rounds to survive: 635.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3860; Sum of rounds: 20800; > Team lawful evil = winning battles: 3859; perfect battles: 0; close-call battles: 2166; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #6: {team=other; avg hp=-6.603886010362694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9404145077720205; hits/misses (PBA)= 0.6528497409326425/0.8181347150259067; rounds (PBA)=1.5463730569948186;} hobgoblin #8: {team=other; avg hp=-6.663730569948187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.673316062176166; hits/misses (PBA)= 0.616062176165803/0.838860103626943; rounds (PBA)=1.5243523316062175;} hobgoblin #4: {team=other; avg hp=-6.674352331606218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7632124352331604; hits/misses (PBA)= 0.6336787564766839/0.7950777202072539; rounds (PBA)=1.5064766839378239;} hobgoblin #11: {team=other; avg hp=-6.674093264248705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7582901554404144; hits/misses (PBA)= 0.6202072538860104/0.8240932642487047; rounds (PBA)=1.5251295336787565;} hobgoblin #5: {team=other; avg hp=-6.705440414507772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8300518134715027; hits/misses (PBA)= 0.6251295336787565/0.8357512953367876; rounds (PBA)=1.532901554404145;} hobgoblin #3: {team=other; avg hp=-6.646113989637306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.834455958549223; hits/misses (PBA)= 0.6409326424870466/0.8044041450777202; rounds (PBA)=1.522279792746114;} vampire: {team=other; avg hp=-6.293523316062176 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.33860103626943; hits/misses (PBA)= 6.505181347150259/3.003626943005181; rounds (PBA)=4.754404145077721;} hobgoblin #9: {team=other; avg hp=-6.70259067357513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7590673575129534; hits/misses (PBA)= 0.6274611398963731/0.8028497409326425; rounds (PBA)=1.5147668393782383;} vampire spawn #4: {team=lawful evil ; avg hp=59.1720207253886 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.533678756476682; hits/misses (PBA)= 3.849222797927461/4.262953367875648; rounds (PBA)=4.590155440414508;} hobgoblin: {team=other; avg hp=-6.900777202072539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8588082901554404; hits/misses (PBA)= 0.6365284974093264/0.8093264248704664; rounds (PBA)=1.5233160621761659;} vampire spawn #2: {team=lawful evil ; avg hp=58.840673575129536 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.36139896373057; hits/misses (PBA)= 3.8189119170984456/4.2474093264248705; rounds (PBA)=4.58860103626943;} hobgoblin #7: {team=other; avg hp=-6.608031088082901 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7606217616580313; hits/misses (PBA)= 0.6264248704663212/0.8313471502590674; rounds (PBA)=1.5349740932642486;} vampire spawn: {team=lawful evil ; avg hp=57.30129533678757 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.21683937823834; hits/misses (PBA)= 3.7968911917098445/4.227979274611399; rounds (PBA)=4.579533678756476;} ancient blue dragon: {team=lawful evil ; avg hp=480.87538860103626 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.71761658031087; hits/misses (PBA)= 9.5580310880829/0.5440414507772021; rounds (PBA)=5.234715025906736;} hobgoblin #10: {team=other; avg hp=-6.641191709844559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9173575129533678; hits/misses (PBA)= 0.6367875647668394/0.8272020725388601; rounds (PBA)=1.5344559585492228;} vampire #2: {team=lawful evil ; avg hp=143.96269430051814 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.47124352331606; hits/misses (PBA)= 6.0880829015544045/3.499222797927461; rounds (PBA)=4.925906735751295;} hobgoblin #2: {team=other; avg hp=-6.769430051813472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.666839378238342; hits/misses (PBA)= 0.6212435233160621/0.833419689119171; rounds (PBA)=1.5313471502590674;} vampire spawn #3: {team=lawful evil ; avg hp=57.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.513730569948187; hits/misses (PBA)= 3.838860103626943/4.196891191709844; rounds (PBA)=4.598963730569948;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 115440.0; crudely normalised: 0% > other= expected rounds to survive: 114.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5220; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=other; avg hp=-9.295140971805639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3291341731653669; hits/misses (PBA)= 0.042191561687662464/0.40891821635672865; rounds (PBA)=0.4511097780443911;} ancient blue dragon: {team=lawful evil ; avg hp=480.67086582683464 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.29514097180564; hits/misses (PBA)= 1.0/0.04479104179164167; rounds (PBA)=1.0437912417516497;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4903019396120776;} basilisk #2: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5096980603879224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 943.46; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6361.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27804; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4967; perfect battles: 0; close-call battles: 4304; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=-6.5602879424115175 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.01359728054389; hits/misses (PBA)= 6.256748650269946/3.481103779244151; rounds (PBA)=4.874425114977004;} young black dragon: {team=chaotic evil ; avg hp=94.1117776444711 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.56028794241152; hits/misses (PBA)= 8.860627874425115/5.84123175364927; rounds (PBA)=5.535292941411718;} werewolf: {team=chaotic evil ; avg hp=-6.125374925014997 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5606878624275144;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2053.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16260; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=95.83823235352929 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.18476304739052; hits/misses (PBA)= 4.229954009198161/0.7376524695060988; rounds (PBA)=3.251349730053989;} werewolf: {team=chaotic evil ; avg hp=-8.184763047390522 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.161767646470706; hits/misses (PBA)= 1.9514097180563887/2.3793241351729653; rounds (PBA)=2.165366926614677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2656.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5776.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33510; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1891; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=-7.386522695460908 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.86082783443311; hits/misses (PBA)= 7.450309938012397/10.810637872425515; rounds (PBA)=6.086982603479304;} young green dragon: {team=lawful evil ; avg hp=-7.365926814637072 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.8878224355129; hits/misses (PBA)= 2.3093381323735254/6.054789042191562; rounds (PBA)=2.788042391521696;} young red dragon: {team=chaotic evil ; avg hp=177.2633473305339 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.94561087782444; hits/misses (PBA)= 12.031993601279744/6.502899420115977; rounds (PBA)=6.482103579284143;} young white dragon: {team=chaotic evil ; avg hp=113.69746050789843 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.80683863227354; hits/misses (PBA)= 9.215556888622276/9.11617676464707; rounds (PBA)=6.382923415316936;} young black dragon: {team=chaotic evil ; avg hp=17.290541891621675 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.309738052389522;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 38.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18525; neutral evil : 0.2 ± 0.01; lawful evil : 0.8 ± 0.01; > Team neutral evil = winning battles: 996; perfect battles: 0; close-call battles: 554; > Team lawful evil = winning battles: 4005; perfect battles: 0; close-call battles: 2378; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=1.7498500299940012 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.258948210357929; hits/misses (PBA)= 0.8994201159768046/0.883623275344931; rounds (PBA)=2.3405318936212756;} goblin #2: {team=neutral evil ; avg hp=-1.4379124175164968 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.458308338332333; hits/misses (PBA)= 1.1359728054389122/0.9374125174965007; rounds (PBA)=2.2299540091981602;} kobold #4: {team=lawful evil ; avg hp=1.7372525494901019 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.170965806838632; hits/misses (PBA)= 0.874625074985003/0.9068186362727455; rounds (PBA)=2.3383323335332933;} kobold: {team=lawful evil ; avg hp=1.8522295540891822 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2863427314537095; hits/misses (PBA)= 0.8964207158568286/0.8956208758248351; rounds (PBA)=2.353529294141172;} kobold #3: {team=lawful evil ; avg hp=1.8820235952809439 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.160367926414717; hits/misses (PBA)= 0.8828234353129374/0.8956208758248351; rounds (PBA)=2.3665266946610677;} goblin: {team=neutral evil ; avg hp=-1.4387122575484903 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.320335932813437; hits/misses (PBA)= 1.110977804439112/0.9340131973605279; rounds (PBA)=2.2025594881023793;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.43; crudely normalised: 0% > other= expected rounds to survive: 48.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20137; lawful evil : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team lawful evil = winning battles: 4548; perfect battles: 0; close-call battles: 2741; > Team other = winning battles: 453; perfect battles: 0; close-call battles: 357; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=2.443911217756449 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400119976004799; hits/misses (PBA)= 0.9184163167366527/1.3515296940611878; rounds (PBA)=2.7748450309938013;} kobold #5: {team=lawful evil ; avg hp=2.538492301539692 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2967406518696265; hits/misses (PBA)= 0.8962207558488302/1.361127774445111; rounds (PBA)=2.8046390721855627;} hobgoblin: {team=other; avg hp=-1.4571085782843431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.566286742651469; hits/misses (PBA)= 1.6530693861227754/1.6770645870825835; rounds (PBA)=3.4095180963807237;} goblin: {team=other; avg hp=-2.393521295740852 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8798240351929616; hits/misses (PBA)= 0.5062987402519497/0.48930213957208557; rounds (PBA)=1.0297940411917617;} kobold #4: {team=lawful evil ; avg hp=2.5158968206358727 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.441111777644471; hits/misses (PBA)= 0.9130173965206959/1.3463307338532293; rounds (PBA)=2.797240551889622;} kobold #2: {team=lawful evil ; avg hp=2.5040991801639674 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339932013597281; hits/misses (PBA)= 0.9048190361927615/1.3571285742851429; rounds (PBA)=2.785842831433713;} kobold: {team=lawful evil ; avg hp=2.551489702059588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.372725454909018; hits/misses (PBA)= 0.9110177964407119/1.3639272145570887; rounds (PBA)=2.801639672065587;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} lich #2: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06718656268746251;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07118576284743051;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06458708258348331;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0691861627674465;} guard #13: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0629874025194961;} guard #11: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06818636272745451;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0647870425914817;} guard #15: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06718656268746251;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060187962407518496;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06718656268746251;} guard #12: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #14: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06418716256748651;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52262; any : 0.49 ± 0.01; other: 0.48 ± 0.01; chaotic evil : 0.03 ± 0.0; > Team any = winning battles: 2446; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2403; perfect battles: 0; close-call battles: 2252; > Team chaotic evil = winning battles: 152; perfect battles: 0; close-call battles: 151; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-8.053589282143571 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.50249950009998; hits/misses (PBA)= 4.301539692061588/1.9542091581683663; rounds (PBA)=6.2799440111977605;} orc: {team=chaotic evil ; avg hp=-7.669866026794641 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.692261547690462; hits/misses (PBA)= 0.9712057588482303/0.5190961807638472; rounds (PBA)=1.877624475104979;} orc #3: {team=chaotic evil ; avg hp=-7.87882423515297 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.612077584483103; hits/misses (PBA)= 0.9692061587682463/0.504499100179964; rounds (PBA)=1.8560287942411517;} minotaur: {team=any ; avg hp=14.3001399720056 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.87842431513697; hits/misses (PBA)= 6.044791041791641/2.6634673065386925; rounds (PBA)=9.197360527894421;} orc #2: {team=chaotic evil ; avg hp=-7.798240351929614 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.698460307938412; hits/misses (PBA)= 0.9752049590081984/0.4947010597880424; rounds (PBA)=1.850629874025195;} mage: {team=other; avg hp=-8.098780243951209 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.853629274145171; hits/misses (PBA)= 1.0437912417516497/0.7154569086182764; rounds (PBA)=1.777244551089782;} minotaur #2: {team=other; avg hp=14.005198960207958 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.95660867826435; hits/misses (PBA)= 5.982803439312137/2.7220555888822235; rounds (PBA)=9.18516296740652;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 512.3; crudely normalised: 0% > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41803; any : 0.38 ± 0.01; chaotic evil : 0.62 ± 0.01; > Team any = winning battles: 1878; perfect battles: 0; close-call battles: 1691; > Team chaotic evil = winning battles: 3123; perfect battles: 0; close-call battles: 2872; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=24.991801639672065 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.46330733853229; hits/misses (PBA)= 4.94121175764847/2.347130573885223; rounds (PBA)=7.714657068586282;} orc #3: {team=chaotic evil ; avg hp=-4.110577884423115 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.967606478704258; hits/misses (PBA)= 1.5948810237952409/0.8888222355528894; rounds (PBA)=3.1615676864627074;} minotaur: {team=any ; avg hp=6.79384123175365 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.3123375324935; hits/misses (PBA)= 4.932413517296541/2.30253949210158; rounds (PBA)=7.605878824235153;} orc: {team=chaotic evil ; avg hp=-4.286542691461707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.908218356328733; hits/misses (PBA)= 1.5972805438912216/0.8680263947210558; rounds (PBA)=3.1785642871425717;} mage: {team=any ; avg hp=-5.932813437312538 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383923215356929; hits/misses (PBA)= 0.9446110777844431/0.8234353129374126; rounds (PBA)=1.858628274345131;} orc #2: {team=chaotic evil ; avg hp=-4.290941811637673 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.799840031993602; hits/misses (PBA)= 1.58248350329934/0.886622675464907; rounds (PBA)=3.1579684063187363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31832; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-17.467106578684263 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.193161367726454; hits/misses (PBA)= 1.5984803039392121/8.161567686462707; rounds (PBA)=4.350329934013198;} adult black dragon: {team=chaotic evil ; avg hp=-17.010797840431913 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.7874425114977; hits/misses (PBA)= 1.5676864627074585/8.263147370525894; rounds (PBA)=4.356728654269146;} animated armor: {team=unaligned ; avg hp=-9.804639072185562 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.122375524895021; hits/misses (PBA)= 0.34913017396520696/0.8206358728254349; rounds (PBA)=0.584883023395321;} Cthulhu: {team=beyond; avg hp=763.8892221555689 (from 774); avg healing spells left=99998.74985003 (from 99999); damage done (per battle average)= 429.04499100179964; hits/misses (PBA)= 10.377324535092981/0.762247550489902; rounds (PBA)=6.365126974605079;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 31937.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 450.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13655; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-7.426714657068587 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.431713657268546; hits/misses (PBA)= 0.7748450309938012/1.1519696060787843; rounds (PBA)=1.9268146370725854;} adult green dragon: {team=lawful evil ; avg hp=192.56828634273145 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.42671465706859; hits/misses (PBA)= 5.546690661867626/0.6180763847230554; rounds (PBA)=2.7304539092181566;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5615; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1809638072385522; hits/misses (PBA)= 0.2453509298140372/0.13517296540691862; rounds (PBA)=0.8902219556088782;} frog: {team=unaligned ; avg hp=-3.8086382723455308 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5236952609478105;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1865626874625075; hits/misses (PBA)= 0.2489502099580084/0.13637272545490903; rounds (PBA)=0.8956208758248351;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2453509298140373; hits/misses (PBA)= 0.2563487302539492/0.1287742451509698; rounds (PBA)=0.8962207558488302;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.195760847830434; hits/misses (PBA)= 0.24935012997400519/0.13377324535092983; rounds (PBA)=0.8952209558088382;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2451509698060388;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2579484103179364;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 438; Sum of rounds: 926; any : 0.0 ± 0.0; other: 0.0 ± 0.0; evil: 0.0 ± 0.0; chaotic evil : 0.09 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 438; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #83: {team=any ; avg hp=-5.6187214611872145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8105022831050228; hits/misses (PBA)= 0.6689497716894978/0.3310502283105023; rounds (PBA)=1.0;} commoner #6: {team=any ; avg hp=-5.410958904109589 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8059360730593608; hits/misses (PBA)= 0.6666666666666666/0.3424657534246575; rounds (PBA)=1.0091324200913243;} Commoner: {team=evil; avg hp=-4.02054794520548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7031963470319635; hits/misses (PBA)= 0.6301369863013698/0.319634703196347; rounds (PBA)=0.9497716894977168;} commoner #35: {team=any ; avg hp=-5.159817351598173 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5205479452054795; hits/misses (PBA)= 0.6232876712328768/0.3744292237442922; rounds (PBA)=0.997716894977169;} commoner #41: {team=any ; avg hp=-5.376712328767123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7488584474885844; hits/misses (PBA)= 0.6506849315068494/0.3424657534246575; rounds (PBA)=0.9931506849315068;} orc #11: {team=chaotic evil ; avg hp=14.995433789954339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.627853881278538; hits/misses (PBA)= 1.4840182648401827/0.3538812785388128; rounds (PBA)=1.8858447488584476;} orc #45: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.232876712328768; hits/misses (PBA)= 1.408675799086758/0.4155251141552511; rounds (PBA)=1.86986301369863;} orc #9: {team=chaotic evil ; avg hp=14.997716894977168 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.954337899543379; hits/misses (PBA)= 1.4771689497716896/0.3675799086757991; rounds (PBA)=1.8926940639269407;} commoner #2: {team=other; avg hp=-4.32648401826484 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6712328767123288; hits/misses (PBA)= 0.6164383561643836/0.3310502283105023; rounds (PBA)=0.9474885844748858;} commoner #100: {team=other; avg hp=-4.260273972602739 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.639269406392694; hits/misses (PBA)= 0.6095890410958904/0.3333333333333333; rounds (PBA)=0.9429223744292238;} commoner #78: {team=any ; avg hp=-5.436073059360731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6095890410958904; hits/misses (PBA)= 0.6095890410958904/0.3926940639269406; rounds (PBA)=1.0022831050228311;} commoner #60: {team=any ; avg hp=-5.684931506849315 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7442922374429224; hits/misses (PBA)= 0.678082191780822/0.3424657534246575; rounds (PBA)=1.0205479452054795;} commoner #11: {team=other; avg hp=-4.360730593607306 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5753424657534247; hits/misses (PBA)= 0.5776255707762558/0.3378995433789954; rounds (PBA)=0.9155251141552512;} commoner #19: {team=other; avg hp=-4.093607305936073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4817351598173516; hits/misses (PBA)= 0.5776255707762558/0.3287671232876712; rounds (PBA)=0.906392694063927;} commoner #5: {team=other; avg hp=-4.116438356164384 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6461187214611872; hits/misses (PBA)= 0.6255707762557078/0.3287671232876712; rounds (PBA)=0.954337899543379;} commoner #71: {team=any ; avg hp=-5.235159817351598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8150684931506849; hits/misses (PBA)= 0.634703196347032/0.3698630136986301; rounds (PBA)=1.004566210045662;} commoner #49: {team=any ; avg hp=-5.449771689497717 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.769406392694064; hits/misses (PBA)= 0.636986301369863/0.363013698630137; rounds (PBA)=1.0;} commoner #69: {team=any ; avg hp=-5.454337899543379 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7168949771689497; hits/misses (PBA)= 0.6506849315068494/0.3515981735159817; rounds (PBA)=1.0022831050228311;} orc #24: {team=chaotic evil ; avg hp=14.990867579908675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.077625570776256; hits/misses (PBA)= 1.4406392694063928/0.3972602739726027; rounds (PBA)=1.8767123287671232;} commoner #18: {team=other; avg hp=-4.392694063926941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.582191780821918; hits/misses (PBA)= 0.6301369863013698/0.3287671232876712; rounds (PBA)=0.958904109589041;} commoner #48: {team=any ; avg hp=-5.426940639269406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.82648401826484; hits/misses (PBA)= 0.6666666666666666/0.3356164383561644; rounds (PBA)=1.0022831050228311;} commoner #36: {team=any ; avg hp=-5.324200913242009 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7009132420091324; hits/misses (PBA)= 0.6255707762557078/0.3698630136986301; rounds (PBA)=0.9954337899543378;} orc #6: {team=chaotic evil ; avg hp=14.986301369863014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.659817351598173; hits/misses (PBA)= 1.452054794520548/0.3721461187214612; rounds (PBA)=1.86986301369863;} commoner #73: {team=any ; avg hp=-5.392694063926941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.735159817351598; hits/misses (PBA)= 0.6415525114155252/0.3607305936073059; rounds (PBA)=1.0022831050228311;} commoner #16: {team=other; avg hp=-4.082191780821918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6917808219178083; hits/misses (PBA)= 0.634703196347032/0.3082191780821918; rounds (PBA)=0.9429223744292238;} orc #12: {team=chaotic evil ; avg hp=14.990867579908675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.077625570776256; hits/misses (PBA)= 1.5/0.3378995433789954; rounds (PBA)=1.8789954337899544;} commoner #37: {team=any ; avg hp=-5.929223744292237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7374429223744292; hits/misses (PBA)= 0.6643835616438356/0.3310502283105023; rounds (PBA)=0.9954337899543378;} commoner #53: {team=any ; avg hp=-5.655251141552512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7420091324200913; hits/misses (PBA)= 0.6643835616438356/0.3333333333333333; rounds (PBA)=0.997716894977169;} commoner #66: {team=any ; avg hp=-5.034246575342466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7168949771689497; hits/misses (PBA)= 0.6552511415525114/0.3447488584474886; rounds (PBA)=1.0;} commoner #15: {team=any ; avg hp=-5.376712328767123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.634703196347032; hits/misses (PBA)= 0.6073059360730594/0.3881278538812785; rounds (PBA)=0.9954337899543378;} orc #22: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.757990867579908; hits/misses (PBA)= 1.4794520547945205/0.3424657534246575; rounds (PBA)=1.8675799086757991;} commoner #68: {team=any ; avg hp=-5.164383561643835 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6917808219178083; hits/misses (PBA)= 0.6255707762557078/0.3721461187214612; rounds (PBA)=0.997716894977169;} orc #8: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.10730593607306; hits/misses (PBA)= 1.4360730593607305/0.3835616438356164; rounds (PBA)=1.860730593607306;} commoner #47: {team=any ; avg hp=-5.497716894977169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8470319634703196; hits/misses (PBA)= 0.6415525114155252/0.3538812785388128; rounds (PBA)=0.9954337899543378;} commoner #24: {team=any ; avg hp=-5.449771689497717 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6940639269406392; hits/misses (PBA)= 0.634703196347032/0.3767123287671233; rounds (PBA)=1.0114155251141552;} orc #14: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.917808219178083; hits/misses (PBA)= 1.5159817351598173/0.319634703196347; rounds (PBA)=1.8721461187214612;} commoner #72: {team=any ; avg hp=-5.166666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7374429223744292; hits/misses (PBA)= 0.634703196347032/0.3561643835616438; rounds (PBA)=0.9908675799086758;} commoner #64: {team=any ; avg hp=-5.13013698630137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6894977168949772; hits/misses (PBA)= 0.6461187214611872/0.363013698630137; rounds (PBA)=1.0091324200913243;} commoner #91: {team=other; avg hp=-4.139269406392694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6575342465753424; hits/misses (PBA)= 0.6278538812785388/0.3105022831050228; rounds (PBA)=0.9383561643835616;} commoner #94: {team=other; avg hp=-4.605022831050229 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5890410958904109; hits/misses (PBA)= 0.5730593607305936/0.3470319634703196; rounds (PBA)=0.9200913242009132;} commoner #80: {team=any ; avg hp=-5.034246575342466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8630136986301369; hits/misses (PBA)= 0.6643835616438356/0.3287671232876712; rounds (PBA)=0.9931506849315068;} orc #34: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04109589041096; hits/misses (PBA)= 1.4931506849315068/0.3721461187214612; rounds (PBA)=1.9109589041095891;} orc #47: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.833333333333334; hits/misses (PBA)= 1.5/0.3105022831050228; rounds (PBA)=1.8538812785388128;} commoner #50: {team=any ; avg hp=-5.4520547945205475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7123287671232876; hits/misses (PBA)= 0.632420091324201/0.3675799086757991; rounds (PBA)=1.0;} orc #49: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32876712328767; hits/misses (PBA)= 1.4680365296803652/0.3424657534246575; rounds (PBA)=1.856164383561644;} commoner #25: {team=other; avg hp=-4.321917808219178 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6757990867579908; hits/misses (PBA)= 0.6210045662100456/0.2876712328767123; rounds (PBA)=0.908675799086758;} orc #33: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.406392694063927; hits/misses (PBA)= 1.4543378995433789/0.3858447488584475; rounds (PBA)=1.8789954337899544;} orc #15: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.60958904109589; hits/misses (PBA)= 1.4885844748858448/0.3401826484018265; rounds (PBA)=1.8767123287671232;} commoner #82: {team=any ; avg hp=-5.251141552511416 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.5981735159817352/0.3949771689497717; rounds (PBA)=0.9931506849315068;} commoner #56: {team=any ; avg hp=-5.433789954337899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7100456621004567; hits/misses (PBA)= 0.6598173515981736/0.3401826484018265; rounds (PBA)=1.0;} commoner #99: {team=other; avg hp=-4.063926940639269 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5502283105022832; hits/misses (PBA)= 0.589041095890411/0.3470319634703196; rounds (PBA)=0.9360730593607306;} commoner #34: {team=any ; avg hp=-5.34703196347032 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7808219178082192; hits/misses (PBA)= 0.6598173515981736/0.3356164383561644; rounds (PBA)=0.9954337899543378;} orc #39: {team=chaotic evil ; avg hp=14.995433789954339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.143835616438356; hits/misses (PBA)= 1.447488584474886/0.3447488584474886; rounds (PBA)=1.8287671232876712;} orc #35: {team=chaotic evil ; avg hp=14.979452054794521 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.577625570776256; hits/misses (PBA)= 1.4680365296803652/0.3835616438356164; rounds (PBA)=1.8926940639269407;} commoner #45: {team=any ; avg hp=-5.363013698630137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8013698630136987; hits/misses (PBA)= 0.6506849315068494/0.3470319634703196; rounds (PBA)=0.997716894977169;} commoner #8: {team=other; avg hp=-4.397260273972603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.634703196347032; hits/misses (PBA)= 0.6141552511415526/0.3401826484018265; rounds (PBA)=0.954337899543379;} orc #50: {team=chaotic evil ; avg hp=14.988584474885844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.10958904109589; hits/misses (PBA)= 1.4748858447488584/0.3721461187214612; rounds (PBA)=1.8835616438356164;} orc #19: {team=chaotic evil ; avg hp=14.974885844748858 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.184931506849315; hits/misses (PBA)= 1.4840182648401827/0.3538812785388128; rounds (PBA)=1.9018264840182648;} commoner: {team=other; avg hp=-4.273972602739726 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5570776255707763; hits/misses (PBA)= 0.5753424657534246/0.365296803652968; rounds (PBA)=0.9406392694063926;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.687214611872147; hits/misses (PBA)= 1.4726027397260273/0.3561643835616438; rounds (PBA)=1.865296803652968;} orc #41: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.627853881278538; hits/misses (PBA)= 1.4589041095890412/0.3561643835616438; rounds (PBA)=1.860730593607306;} commoner #70: {team=any ; avg hp=-5.134703196347032 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8287671232876712; hits/misses (PBA)= 0.636986301369863/0.3584474885844749; rounds (PBA)=0.9954337899543378;} orc #17: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.100456621004566; hits/misses (PBA)= 1.4543378995433789/0.3904109589041096; rounds (PBA)=1.8904109589041096;} orc #26: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.41324200913242; hits/misses (PBA)= 1.5182648401826484/0.3219178082191781; rounds (PBA)=1.8812785388127853;} commoner #28: {team=other; avg hp=-4.438356164383562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6803652968036529; hits/misses (PBA)= 0.6073059360730594/0.3264840182648402; rounds (PBA)=0.9337899543378996;} commoner #22: {team=other; avg hp=-4.376712328767123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.634703196347032; hits/misses (PBA)= 0.6073059360730594/0.3310502283105023; rounds (PBA)=0.9383561643835616;} commoner #52: {team=any ; avg hp=-4.860730593607306 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.639269406392694; hits/misses (PBA)= 0.6187214611872146/0.3812785388127854; rounds (PBA)=1.0;} commoner #23: {team=any ; avg hp=-5.4908675799086755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6232876712328768; hits/misses (PBA)= 0.6529680365296804/0.3447488584474886; rounds (PBA)=0.997716894977169;} commoner #59: {team=any ; avg hp=-5.436073059360731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7511415525114156; hits/misses (PBA)= 0.6643835616438356/0.3219178082191781; rounds (PBA)=0.9863013698630136;} orc #13: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.378995433789955; hits/misses (PBA)= 1.45662100456621/0.3675799086757991; rounds (PBA)=1.8675799086757991;} orc #32: {team=chaotic evil ; avg hp=14.995433789954339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.21689497716895; hits/misses (PBA)= 1.4406392694063928/0.3675799086757991; rounds (PBA)=1.856164383561644;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.315068493150685; hits/misses (PBA)= 1.4246575342465753/0.4132420091324201; rounds (PBA)=1.8721461187214612;} orc #44: {team=chaotic evil ; avg hp=14.972602739726028 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.52283105022831; hits/misses (PBA)= 1.4748858447488584/0.3698630136986301; rounds (PBA)=1.8949771689497716;} commoner #87: {team=other; avg hp=-4.070776255707763 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6004566210045663; hits/misses (PBA)= 0.6141552511415526/0.3287671232876712; rounds (PBA)=0.9429223744292238;} orc #27: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.440639269406393; hits/misses (PBA)= 1.4429223744292237/0.365296803652968; rounds (PBA)=1.8493150684931507;} commoner #30: {team=other; avg hp=-4.433789954337899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6232876712328768; hits/misses (PBA)= 0.6141552511415526/0.2922374429223744; rounds (PBA)=0.906392694063927;} orc #30: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.643835616438356; hits/misses (PBA)= 1.4771689497716896/0.3538812785388128; rounds (PBA)=1.8904109589041096;} orc #10: {team=chaotic evil ; avg hp=14.990867579908675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.447488584474886; hits/misses (PBA)= 1.4771689497716896/0.3470319634703196; rounds (PBA)=1.8767123287671232;} commoner #17: {team=other; avg hp=-4.248858447488584 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7465753424657535; hits/misses (PBA)= 0.6506849315068494/0.2853881278538813; rounds (PBA)=0.9360730593607306;} commoner #32: {team=any ; avg hp=-5.383561643835616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6803652968036529; hits/misses (PBA)= 0.6529680365296804/0.3447488584474886; rounds (PBA)=0.997716894977169;} commoner #44: {team=any ; avg hp=-5.134703196347032 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7808219178082192; hits/misses (PBA)= 0.6689497716894978/0.3401826484018265; rounds (PBA)=1.0091324200913243;} commoner #90: {team=other; avg hp=-4.166666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7009132420091324; hits/misses (PBA)= 0.6004566210045662/0.3287671232876712; rounds (PBA)=0.9292237442922374;} commoner #14: {team=other; avg hp=-4.525114155251141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5936073059360731; hits/misses (PBA)= 0.593607305936073/0.3447488584474886; rounds (PBA)=0.9383561643835616;} commoner #61: {team=any ; avg hp=-5.401826484018265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.735159817351598; hits/misses (PBA)= 0.6461187214611872/0.3470319634703196; rounds (PBA)=0.9931506849315068;} commoner #26: {team=other; avg hp=-4.32648401826484 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.63013698630137; hits/misses (PBA)= 0.58675799086758/0.3721461187214612; rounds (PBA)=0.958904109589041;} commoner #38: {team=any ; avg hp=-5.367579908675799 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7123287671232876; hits/misses (PBA)= 0.6438356164383562/0.363013698630137; rounds (PBA)=1.0068493150684932;} orc #48: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.331050228310502; hits/misses (PBA)= 1.4315068493150684/0.3881278538812785; rounds (PBA)=1.8584474885844748;} orc #18: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.856164383561644; hits/misses (PBA)= 1.4657534246575343/0.3424657534246575; rounds (PBA)=1.8333333333333333;} commoner #21: {team=other; avg hp=-4.312785388127854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7442922374429224; hits/misses (PBA)= 0.6164383561643836/0.3242009132420091; rounds (PBA)=0.9406392694063926;} commoner #27: {team=other; avg hp=-4.397260273972603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8082191780821917; hits/misses (PBA)= 0.6506849315068494/0.3127853881278539; rounds (PBA)=0.9634703196347032;} commoner #84: {team=any ; avg hp=-5.385844748858448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6484018264840183; hits/misses (PBA)= 0.636986301369863/0.3835616438356164; rounds (PBA)=1.0205479452054795;} commoner #63: {team=any ; avg hp=-5.367579908675799 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7488584474885844; hits/misses (PBA)= 0.6621004566210046/0.3424657534246575; rounds (PBA)=1.004566210045662;} commoner #20: {team=other; avg hp=-4.3173515981735155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.6278538812785388/0.2876712328767123; rounds (PBA)=0.9155251141552512;} commoner #9: {team=other; avg hp=-4.057077625570776 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4337899543378996; hits/misses (PBA)= 0.5616438356164384/0.3904109589041096; rounds (PBA)=0.952054794520548;} commoner #93: {team=other; avg hp=-4.4840182648401825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8013698630136987; hits/misses (PBA)= 0.6255707762557078/0.3082191780821918; rounds (PBA)=0.9337899543378996;} orc #43: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.534246575342467; hits/misses (PBA)= 1.452054794520548/0.365296803652968; rounds (PBA)=1.8538812785388128;} orc #16: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.431506849315069; hits/misses (PBA)= 1.5068493150684932/0.3515981735159817; rounds (PBA)=1.8949771689497716;} orc #46: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.614155251141552; hits/misses (PBA)= 1.4452054794520548/0.3995433789954338; rounds (PBA)=1.8744292237442923;} commoner #55: {team=any ; avg hp=-5.481735159817352 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8013698630136987; hits/misses (PBA)= 0.6529680365296804/0.3401826484018265; rounds (PBA)=0.9931506849315068;} commoner #95: {team=other; avg hp=-4.310502283105023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6050228310502284; hits/misses (PBA)= 0.6232876712328768/0.2990867579908676; rounds (PBA)=0.9223744292237442;} commoner #88: {team=any ; avg hp=-5.639269406392694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7237442922374429; hits/misses (PBA)= 0.6415525114155252/0.3561643835616438; rounds (PBA)=0.997716894977169;} commoner #81: {team=any ; avg hp=-5.21689497716895 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.726027397260274; hits/misses (PBA)= 0.6301369863013698/0.3675799086757991; rounds (PBA)=0.997716894977169;} commoner #86: {team=other; avg hp=-4.335616438356165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7671232876712328; hits/misses (PBA)= 0.6575342465753424/0.2831050228310502; rounds (PBA)=0.9406392694063926;} orc #2: {team=chaotic evil ; avg hp=14.993150684931507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.639269406392694; hits/misses (PBA)= 1.4817351598173516/0.3310502283105023; rounds (PBA)=1.8630136986301369;} commoner #65: {team=any ; avg hp=-5.433789954337899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7465753424657535; hits/misses (PBA)= 0.636986301369863/0.3584474885844749; rounds (PBA)=0.9954337899543378;} commoner #67: {team=any ; avg hp=-5.3173515981735155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.860730593607306; hits/misses (PBA)= 0.680365296803653/0.3264840182648402; rounds (PBA)=1.0068493150684932;} orc #20: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.680365296803654; hits/misses (PBA)= 1.4726027397260273/0.3698630136986301; rounds (PBA)=1.8630136986301369;} commoner #79: {team=any ; avg hp=-5.159817351598173 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6917808219178083; hits/misses (PBA)= 0.6415525114155252/0.3515981735159817; rounds (PBA)=0.9931506849315068;} orc #28: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.742009132420092; hits/misses (PBA)= 1.4703196347031964/0.3515981735159817; rounds (PBA)=1.8584474885844748;} commoner #13: {team=other; avg hp=-4.052511415525114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6849315068493151; hits/misses (PBA)= 0.6255707762557078/0.2945205479452055; rounds (PBA)=0.9200913242009132;} commoner #58: {team=any ; avg hp=-5.3493150684931505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7968036529680365; hits/misses (PBA)= 0.6894977168949772/0.3150684931506849; rounds (PBA)=1.004566210045662;} orc #29: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.737442922374429; hits/misses (PBA)= 1.5/0.3607305936073059; rounds (PBA)=1.8835616438356164;} commoner #3: {team=other; avg hp=-4.267123287671233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.643835616438356; hits/misses (PBA)= 0.6141552511415526/0.3219178082191781; rounds (PBA)=0.9360730593607306;} commoner #46: {team=any ; avg hp=-5.468036529680365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.721461187214612; hits/misses (PBA)= 0.6255707762557078/0.3858447488584475; rounds (PBA)=1.0114155251141552;} orc #40: {team=chaotic evil ; avg hp=14.995433789954339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.773972602739725; hits/misses (PBA)= 1.4657534246575343/0.3835616438356164; rounds (PBA)=1.8835616438356164;} commoner #4: {team=other; avg hp=-4.257990867579909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7397260273972603; hits/misses (PBA)= 0.6210045662100456/0.3105022831050228; rounds (PBA)=0.9315068493150684;} orc #21: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.422374429223744; hits/misses (PBA)= 1.4703196347031964/0.3561643835616438; rounds (PBA)=1.8675799086757991;} commoner #33: {team=any ; avg hp=-5.299086757990867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9109589041095891; hits/misses (PBA)= 0.6872146118721462/0.3219178082191781; rounds (PBA)=1.0091324200913243;} commoner #7: {team=other; avg hp=-4.506849315068493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6118721461187215; hits/misses (PBA)= 0.5958904109589042/0.3264840182648402; rounds (PBA)=0.9223744292237442;} orc #23: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.529680365296803; hits/misses (PBA)= 1.45662100456621/0.3835616438356164; rounds (PBA)=1.8949771689497716;} commoner #98: {team=other; avg hp=-4.536529680365297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.726027397260274; hits/misses (PBA)= 0.6301369863013698/0.2990867579908676; rounds (PBA)=0.9292237442922374;} commoner #40: {team=any ; avg hp=-5.415525114155251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8082191780821917; hits/misses (PBA)= 0.6757990867579908/0.3401826484018265; rounds (PBA)=1.0159817351598173;} commoner #89: {team=other; avg hp=-4.230593607305936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5616438356164384; hits/misses (PBA)= 0.593607305936073/0.3515981735159817; rounds (PBA)=0.9452054794520548;} commoner #57: {team=any ; avg hp=-5.198630136986301 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7831050228310503; hits/misses (PBA)= 0.6643835616438356/0.3378995433789954; rounds (PBA)=1.0022831050228311;} orc #38: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.602739726027398; hits/misses (PBA)= 1.4817351598173516/0.3470319634703196; rounds (PBA)=1.86986301369863;} commoner #43: {team=any ; avg hp=-5.287671232876712 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6689497716894977; hits/misses (PBA)= 0.6506849315068494/0.3378995433789954; rounds (PBA)=0.9885844748858448;} commoner #97: {team=other; avg hp=-4.607305936073059 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.552511415525114; hits/misses (PBA)= 0.6004566210045662/0.3401826484018265; rounds (PBA)=0.9406392694063926;} commoner #12: {team=other; avg hp=-4.525114155251141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6118721461187215; hits/misses (PBA)= 0.591324200913242/0.3378995433789954; rounds (PBA)=0.9292237442922374;} orc #31: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93607305936073; hits/misses (PBA)= 1.5205479452054795/0.319634703196347; rounds (PBA)=1.86986301369863;} commoner #74: {team=any ; avg hp=-5.550228310502283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7534246575342465; hits/misses (PBA)= 0.6598173515981736/0.3378995433789954; rounds (PBA)=0.997716894977169;} commoner #85: {team=any ; avg hp=-5.1118721461187215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.639269406392694/0.3607305936073059; rounds (PBA)=1.0;} commoner #42: {team=any ; avg hp=-5.4771689497716896 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7031963470319635; hits/misses (PBA)= 0.632420091324201/0.3675799086757991; rounds (PBA)=1.0;} commoner #76: {team=any ; avg hp=-5.328767123287672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8287671232876712; hits/misses (PBA)= 0.682648401826484/0.3287671232876712; rounds (PBA)=1.0114155251141552;} commoner #92: {team=other; avg hp=-4.513698630136986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6118721461187215; hits/misses (PBA)= 0.5958904109589042/0.3538812785388128; rounds (PBA)=0.9497716894977168;} orc #37: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.844748858447488; hits/misses (PBA)= 1.4246575342465753/0.410958904109589; rounds (PBA)=1.8721461187214612;} commoner #96: {team=other; avg hp=-4.187214611872146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4931506849315068; hits/misses (PBA)= 0.5821917808219178/0.3561643835616438; rounds (PBA)=0.9383561643835616;} commoner #77: {team=any ; avg hp=-5.098173515981735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7922374429223744; hits/misses (PBA)= 0.6484018264840182/0.3561643835616438; rounds (PBA)=1.004566210045662;} commoner #62: {team=any ; avg hp=-5.406392694063927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6575342465753424; hits/misses (PBA)= 0.6438356164383562/0.3538812785388128; rounds (PBA)=0.997716894977169;} commoner #51: {team=any ; avg hp=-5.19406392694064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8310502283105023; hits/misses (PBA)= 0.680365296803653/0.3333333333333333; rounds (PBA)=1.0136986301369864;} orc #42: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.945205479452055; hits/misses (PBA)= 1.3926940639269407/0.4611872146118721; rounds (PBA)=1.8881278538812785;} orc: {team=chaotic evil ; avg hp=14.981735159817351 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.426940639269406; hits/misses (PBA)= 1.452054794520548/0.3767123287671233; rounds (PBA)=1.8767123287671232;} orc #7: {team=chaotic evil ; avg hp=14.986301369863014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.481735159817351; hits/misses (PBA)= 1.4657534246575343/0.3926940639269406; rounds (PBA)=1.8949771689497716;} commoner #10: {team=other; avg hp=-4.13013698630137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7328767123287672; hits/misses (PBA)= 0.6164383561643836/0.3219178082191781; rounds (PBA)=0.9383561643835616;} commoner #31: {team=any ; avg hp=-5.121004566210046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7579908675799087; hits/misses (PBA)= 0.6552511415525114/0.3515981735159817; rounds (PBA)=1.0068493150684932;} commoner #39: {team=any ; avg hp=-5.084474885844749 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7968036529680365; hits/misses (PBA)= 0.682648401826484/0.3264840182648402; rounds (PBA)=1.0091324200913243;} commoner #75: {team=any ; avg hp=-5.052511415525114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6757990867579908; hits/misses (PBA)= 0.6301369863013698/0.3721461187214612; rounds (PBA)=1.0022831050228311;} commoner #54: {team=any ; avg hp=-5.5479452054794525 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.769406392694064; hits/misses (PBA)= 0.6232876712328768/0.3835616438356164; rounds (PBA)=1.0068493150684932;} commoner #29: {team=other; avg hp=-4.095890410958904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5114155251141552; hits/misses (PBA)= 0.5593607305936074/0.3493150684931507; rounds (PBA)=0.908675799086758;} orc #25: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.970319634703197; hits/misses (PBA)= 1.4657534246575343/0.3584474885844749; rounds (PBA)=1.8675799086757991;} orc #36: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.815068493150685; hits/misses (PBA)= 1.404109589041096/0.4132420091324201; rounds (PBA)=1.8675799086757991;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.132420091324201; hits/misses (PBA)= 1.4063926940639269/0.3812785388127854; rounds (PBA)=1.8378995433789955;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 297; Sum of rounds: 961; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 296; perfect battles: 0; close-call battles: 296; ------------------------------------------------- Combattants ------------------------------------------------ commoner #83: {team=any ; avg hp=-6.188552188552189 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8316498316498318; hits/misses (PBA)= 0.6599326599326599/0.835016835016835; rounds (PBA)=1.5084175084175084;} commoner #7: {team=any ; avg hp=-5.707070707070707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8518518518518519; hits/misses (PBA)= 0.6902356902356902/0.734006734006734; rounds (PBA)=1.4343434343434343;} commoner #93: {team=any ; avg hp=-5.760942760942761 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.144781144781145; hits/misses (PBA)= 0.7441077441077442/0.7542087542087542; rounds (PBA)=1.5084175084175084;} commoner #39: {team=any ; avg hp=-5.420875420875421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0505050505050506; hits/misses (PBA)= 0.7676767676767676/0.6868686868686869; rounds (PBA)=1.4646464646464648;} commoner #25: {team=any ; avg hp=-5.7272727272727275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1346801346801345; hits/misses (PBA)= 0.7239057239057239/0.797979797979798; rounds (PBA)=1.531986531986532;} orc #25: {team=chaotic evil ; avg hp=10.303030303030303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.46127946127946; hits/misses (PBA)= 1.9562289562289563/0.5353535353535354; rounds (PBA)=2.515151515151515;} orc #32: {team=chaotic evil ; avg hp=11.878787878787879 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.387205387205388; hits/misses (PBA)= 2.074074074074074/0.5622895622895623; rounds (PBA)=2.6397306397306397;} orc #4: {team=chaotic evil ; avg hp=10.262626262626263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.383838383838384; hits/misses (PBA)= 1.973063973063973/0.49158249158249157; rounds (PBA)=2.478114478114478;} orc #17: {team=chaotic evil ; avg hp=10.444444444444445 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.488215488215488; hits/misses (PBA)= 1.9393939393939394/0.4511784511784512; rounds (PBA)=2.4242424242424243;} commoner #26: {team=any ; avg hp=-5.946127946127946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9831649831649831; hits/misses (PBA)= 0.6835016835016835/0.7508417508417509; rounds (PBA)=1.4410774410774412;} commoner #49: {team=any ; avg hp=-5.717171717171717 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3164983164983166; hits/misses (PBA)= 0.7811447811447811/0.734006734006734; rounds (PBA)=1.5218855218855218;} commoner #32: {team=any ; avg hp=-5.7912457912457915 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.047138047138047; hits/misses (PBA)= 0.7609427609427609/0.7003367003367004; rounds (PBA)=1.4713804713804715;} commoner #36: {team=any ; avg hp=-6.101010101010101 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.323232323232323; hits/misses (PBA)= 0.8181818181818182/0.6599326599326599; rounds (PBA)=1.4814814814814814;} commoner #61: {team=any ; avg hp=-5.9393939393939394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0202020202020203; hits/misses (PBA)= 0.7508417508417509/0.696969696969697; rounds (PBA)=1.4646464646464648;} commoner #94: {team=any ; avg hp=-5.454545454545454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175084175084175; hits/misses (PBA)= 0.7845117845117845/0.7643097643097643; rounds (PBA)=1.5521885521885521;} commoner #28: {team=any ; avg hp=-5.848484848484849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175084175084175; hits/misses (PBA)= 0.8249158249158249/0.6835016835016835; rounds (PBA)=1.5185185185185186;} commoner #44: {team=any ; avg hp=-5.595959595959596 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.212121212121212; hits/misses (PBA)= 0.7811447811447811/0.7171717171717171; rounds (PBA)=1.505050505050505;} commoner #88: {team=any ; avg hp=-5.478114478114478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9865319865319866; hits/misses (PBA)= 0.7710437710437711/0.7138047138047138; rounds (PBA)=1.505050505050505;} commoner #50: {team=any ; avg hp=-5.898989898989899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.016835016835017; hits/misses (PBA)= 0.7138047138047138/0.7575757575757576; rounds (PBA)=1.4747474747474747;} commoner #97: {team=any ; avg hp=-5.713804713804714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0841750841750843; hits/misses (PBA)= 0.7508417508417509/0.7272727272727273; rounds (PBA)=1.4915824915824916;} commoner #27: {team=any ; avg hp=-5.814814814814815 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.006734006734007; hits/misses (PBA)= 0.734006734006734/0.7441077441077442; rounds (PBA)=1.4915824915824916;} orc #41: {team=chaotic evil ; avg hp=10.936026936026936 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.424242424242426; hits/misses (PBA)= 1.9865319865319866/0.4983164983164983; rounds (PBA)=2.5016835016835017;} commoner #30: {team=any ; avg hp=-5.71043771043771 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8855218855218856; hits/misses (PBA)= 0.6902356902356902/0.8484848484848485; rounds (PBA)=1.5420875420875422;} orc #34: {team=chaotic evil ; avg hp=11.636363636363637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.7003367003367; hits/misses (PBA)= 2.01010101010101/0.5521885521885522; rounds (PBA)=2.5723905723905722;} commoner #67: {team=any ; avg hp=-5.781144781144781 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.138047138047138; hits/misses (PBA)= 0.7474747474747475/0.7474747474747475; rounds (PBA)=1.505050505050505;} commoner #79: {team=any ; avg hp=-5.841750841750842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8282828282828283; hits/misses (PBA)= 0.6902356902356902/0.7744107744107744; rounds (PBA)=1.468013468013468;} commoner #56: {team=any ; avg hp=-5.734006734006734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7575757575757576; hits/misses (PBA)= 0.6666666666666666/0.8383838383838383; rounds (PBA)=1.5185185185185186;} commoner #8: {team=any ; avg hp=-5.882154882154882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.037037037037037; hits/misses (PBA)= 0.7373737373737373/0.7878787878787878; rounds (PBA)=1.5286195286195285;} commoner #100: {team=any ; avg hp=-5.5286195286195285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.228956228956229; hits/misses (PBA)= 0.797979797979798/0.6868686868686869; rounds (PBA)=1.494949494949495;} orc #22: {team=chaotic evil ; avg hp=10.909090909090908 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.632996632996633; hits/misses (PBA)= 1.9595959595959596/0.5387205387205387; rounds (PBA)=2.521885521885522;} commoner #3: {team=any ; avg hp=-5.6767676767676765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.218855218855219; hits/misses (PBA)= 0.7710437710437711/0.6902356902356902; rounds (PBA)=1.4747474747474747;} commoner #17: {team=any ; avg hp=-5.62962962962963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9932659932659933; hits/misses (PBA)= 0.7239057239057239/0.7239057239057239; rounds (PBA)=1.4579124579124578;} commoner #16: {team=any ; avg hp=-5.474747474747475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1043771043771042; hits/misses (PBA)= 0.7575757575757576/0.7104377104377104; rounds (PBA)=1.4882154882154883;} commoner #22: {team=any ; avg hp=-5.835016835016835 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9932659932659933; hits/misses (PBA)= 0.7037037037037037/0.797979797979798; rounds (PBA)=1.5016835016835017;} commoner #87: {team=any ; avg hp=-5.7407407407407405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.239057239057239; hits/misses (PBA)= 0.8013468013468014/0.696969696969697; rounds (PBA)=1.5151515151515151;} orc #11: {team=chaotic evil ; avg hp=10.491582491582491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.25925925925926; hits/misses (PBA)= 1.9427609427609427/0.5185185185185185; rounds (PBA)=2.4814814814814814;} orc #7: {team=chaotic evil ; avg hp=10.895622895622896 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.855218855218855; hits/misses (PBA)= 2.016835016835017/0.48148148148148145; rounds (PBA)=2.515151515151515;} commoner #74: {team=any ; avg hp=-6.154882154882155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.272727272727273; hits/misses (PBA)= 0.8114478114478114/0.67003367003367; rounds (PBA)=1.4882154882154883;} commoner #15: {team=any ; avg hp=-5.68013468013468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074074074074074; hits/misses (PBA)= 0.7508417508417509/0.734006734006734; rounds (PBA)=1.4882154882154883;} orc: {team=chaotic evil ; avg hp=10.919191919191919 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5016835016835; hits/misses (PBA)= 2.0/0.47474747474747475; rounds (PBA)=2.5016835016835017;} commoner #21: {team=any ; avg hp=-6.033670033670034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1043771043771042; hits/misses (PBA)= 0.7441077441077442/0.7474747474747475; rounds (PBA)=1.4983164983164983;} commoner #10: {team=any ; avg hp=-5.942760942760943 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0033670033670035; hits/misses (PBA)= 0.7104377104377104/0.7407407407407407; rounds (PBA)=1.4646464646464648;} orc #48: {team=chaotic evil ; avg hp=10.787878787878787 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.885521885521886; hits/misses (PBA)= 2.0707070707070705/0.4377104377104377; rounds (PBA)=2.5353535353535355;} orc #50: {team=chaotic evil ; avg hp=10.565656565656566 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.430976430976433; hits/misses (PBA)= 1.9292929292929293/0.531986531986532; rounds (PBA)=2.491582491582492;} commoner #52: {team=any ; avg hp=-5.9966329966329965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8585858585858586; hits/misses (PBA)= 0.6632996632996633/0.7878787878787878; rounds (PBA)=1.468013468013468;} orc #28: {team=chaotic evil ; avg hp=11.175084175084175 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.838383838383837; hits/misses (PBA)= 2.026936026936027/0.4781144781144781; rounds (PBA)=2.531986531986532;} commoner #13: {team=any ; avg hp=-5.993265993265993 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8249158249158248; hits/misses (PBA)= 0.7070707070707071/0.7575757575757576; rounds (PBA)=1.4814814814814814;} orc #29: {team=chaotic evil ; avg hp=10.878787878787879 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.511784511784512; hits/misses (PBA)= 2.037037037037037/0.5016835016835017; rounds (PBA)=2.558922558922559;} commoner #33: {team=any ; avg hp=-6.0033670033670035 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7878787878787878; hits/misses (PBA)= 0.6801346801346801/0.7676767676767676; rounds (PBA)=1.4646464646464648;} orc #10: {team=chaotic evil ; avg hp=11.56902356902357 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.454545454545453; hits/misses (PBA)= 2.0606060606060606/0.5016835016835017; rounds (PBA)=2.589225589225589;} orc #2: {team=chaotic evil ; avg hp=10.1010101010101 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.976430976430976; hits/misses (PBA)= 1.9057239057239057/0.5151515151515151; rounds (PBA)=2.4377104377104377;} commoner #2: {team=any ; avg hp=-5.454545454545454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.026936026936027; hits/misses (PBA)= 0.7777777777777778/0.7171717171717171; rounds (PBA)=1.5151515151515151;} orc #14: {team=chaotic evil ; avg hp=11.255892255892256 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.63973063973064; hits/misses (PBA)= 2.0673400673400675/0.5084175084175084; rounds (PBA)=2.585858585858586;} orc #39: {team=chaotic evil ; avg hp=11.764309764309765 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55892255892256; hits/misses (PBA)= 2.016835016835017/0.5791245791245792; rounds (PBA)=2.6262626262626263;} orc #13: {team=chaotic evil ; avg hp=11.202020202020202 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.414141414141415; hits/misses (PBA)= 2.016835016835017/0.5387205387205387; rounds (PBA)=2.5757575757575757;} commoner #84: {team=any ; avg hp=-5.767676767676767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04040404040404; hits/misses (PBA)= 0.7575757575757576/0.7070707070707071; rounds (PBA)=1.4713804713804715;} commoner #99: {team=any ; avg hp=-5.424242424242424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9393939393939394; hits/misses (PBA)= 0.7037037037037037/0.734006734006734; rounds (PBA)=1.4511784511784511;} commoner #92: {team=any ; avg hp=-5.673400673400673 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.936026936026936; hits/misses (PBA)= 0.6902356902356902/0.7575757575757576; rounds (PBA)=1.4612794612794613;} commoner #20: {team=any ; avg hp=-5.606060606060606 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8451178451178452; hits/misses (PBA)= 0.6835016835016835/0.8148148148148148; rounds (PBA)=1.5084175084175084;} commoner #78: {team=any ; avg hp=-5.451178451178452 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249158249158249; hits/misses (PBA)= 0.7878787878787878/0.7609427609427609; rounds (PBA)=1.5555555555555556;} commoner #40: {team=any ; avg hp=-5.966329966329966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.872053872053872; hits/misses (PBA)= 0.6801346801346801/0.8080808080808081; rounds (PBA)=1.494949494949495;} orc #18: {team=chaotic evil ; avg hp=10.717171717171718 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.54882154882155; hits/misses (PBA)= 1.9057239057239057/0.5387205387205387; rounds (PBA)=2.4713804713804715;} commoner #6: {team=any ; avg hp=-6.292929292929293 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3367003367003365; hits/misses (PBA)= 0.8215488215488216/0.6936026936026936; rounds (PBA)=1.5185185185185186;} orc #38: {team=chaotic evil ; avg hp=10.693602693602694 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.973063973063972; hits/misses (PBA)= 2.101010101010101/0.43434343434343436; rounds (PBA)=2.5454545454545454;} commoner #12: {team=any ; avg hp=-5.888888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.154882154882155; hits/misses (PBA)= 0.7845117845117845/0.7407407407407407; rounds (PBA)=1.5353535353535352;} commoner #63: {team=any ; avg hp=-6.043771043771044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9528619528619529; hits/misses (PBA)= 0.7306397306397306/0.6936026936026936; rounds (PBA)=1.430976430976431;} orc #45: {team=chaotic evil ; avg hp=10.609427609427609 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.764309764309765; hits/misses (PBA)= 1.962962962962963/0.48484848484848486; rounds (PBA)=2.468013468013468;} commoner #69: {team=any ; avg hp=-6.191919191919192 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8855218855218856; hits/misses (PBA)= 0.6801346801346801/0.7946127946127947; rounds (PBA)=1.4814814814814814;} commoner #24: {team=any ; avg hp=-5.824915824915825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9898989898989898; hits/misses (PBA)= 0.734006734006734/0.7575757575757576; rounds (PBA)=1.5016835016835017;} orc #27: {team=chaotic evil ; avg hp=11.06060606060606 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.85185185185185; hits/misses (PBA)= 1.936026936026936/0.5622895622895623; rounds (PBA)=2.5185185185185186;} commoner #66: {team=any ; avg hp=-5.96969696969697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1245791245791246; hits/misses (PBA)= 0.7407407407407407/0.7744107744107744; rounds (PBA)=1.5286195286195285;} commoner #19: {team=any ; avg hp=-5.6632996632996635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9191919191919191; hits/misses (PBA)= 0.7239057239057239/0.7542087542087542; rounds (PBA)=1.4882154882154883;} commoner #55: {team=any ; avg hp=-5.976430976430977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1616161616161618; hits/misses (PBA)= 0.797979797979798/0.7306397306397306; rounds (PBA)=1.5454545454545454;} commoner #43: {team=any ; avg hp=-5.764309764309765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7575757575757576; hits/misses (PBA)= 0.6565656565656566/0.7542087542087542; rounds (PBA)=1.4242424242424243;} commoner #73: {team=any ; avg hp=-5.905723905723906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2222222222222223; hits/misses (PBA)= 0.7777777777777778/0.7373737373737373; rounds (PBA)=1.5218855218855218;} orc #21: {team=chaotic evil ; avg hp=10.286195286195285 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.858585858585858; hits/misses (PBA)= 1.9898989898989898/0.4444444444444444; rounds (PBA)=2.4478114478114477;} commoner #64: {team=any ; avg hp=-5.986531986531986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9090909090909092; hits/misses (PBA)= 0.7037037037037037/0.7777777777777778; rounds (PBA)=1.4915824915824916;} orc #49: {team=chaotic evil ; avg hp=10.717171717171718 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.77104377104377; hits/misses (PBA)= 1.962962962962963/0.5151515151515151; rounds (PBA)=2.4983164983164983;} commoner #47: {team=any ; avg hp=-5.9393939393939394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9663299663299663; hits/misses (PBA)= 0.6902356902356902/0.7676767676767676; rounds (PBA)=1.4646464646464648;} orc #40: {team=chaotic evil ; avg hp=9.865319865319865 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.585858585858585; hits/misses (PBA)= 1.8821548821548821/0.5185185185185185; rounds (PBA)=2.4242424242424243;} orc #23: {team=chaotic evil ; avg hp=11.296296296296296 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.225589225589225; hits/misses (PBA)= 1.9764309764309764/0.48484848484848486; rounds (PBA)=2.491582491582492;} orc #47: {team=chaotic evil ; avg hp=11.228956228956228 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.569023569023567; hits/misses (PBA)= 2.0/0.494949494949495; rounds (PBA)=2.515151515151515;} commoner #46: {team=any ; avg hp=-5.824915824915825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175084175084175; hits/misses (PBA)= 0.8181818181818182/0.7744107744107744; rounds (PBA)=1.6094276094276094;} commoner #18: {team=any ; avg hp=-6.2087542087542085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0505050505050506; hits/misses (PBA)= 0.7508417508417509/0.7037037037037037; rounds (PBA)=1.4612794612794613;} commoner #76: {team=any ; avg hp=-5.922558922558922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8417508417508417; hits/misses (PBA)= 0.6835016835016835/0.7272727272727273; rounds (PBA)=1.4276094276094276;} commoner #42: {team=any ; avg hp=-5.97979797979798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2861952861952863; hits/misses (PBA)= 0.8215488215488216/0.7239057239057239; rounds (PBA)=1.5521885521885521;} commoner #91: {team=any ; avg hp=-6.34006734006734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8855218855218856; hits/misses (PBA)= 0.7070707070707071/0.7003367003367004; rounds (PBA)=1.4242424242424243;} commoner #41: {team=any ; avg hp=-5.892255892255892 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9663299663299663; hits/misses (PBA)= 0.7171717171717171/0.7407407407407407; rounds (PBA)=1.468013468013468;} orc #30: {team=chaotic evil ; avg hp=11.343434343434344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.78787878787879; hits/misses (PBA)= 1.9898989898989898/0.531986531986532; rounds (PBA)=2.5353535353535355;} commoner #98: {team=any ; avg hp=-6.047138047138047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1346801346801345; hits/misses (PBA)= 0.8047138047138047/0.6397306397306397; rounds (PBA)=1.4545454545454546;} commoner: {team=any ; avg hp=-5.929292929292929 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.127946127946128; hits/misses (PBA)= 0.7946127946127947/0.7407407407407407; rounds (PBA)=1.5420875420875422;} commoner #59: {team=any ; avg hp=-5.693602693602694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074074074074074; hits/misses (PBA)= 0.7239057239057239/0.7878787878787878; rounds (PBA)=1.5218855218855218;} commoner #53: {team=any ; avg hp=-6.0033670033670035 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0235690235690234; hits/misses (PBA)= 0.7171717171717171/0.7441077441077442; rounds (PBA)=1.468013468013468;} commoner #70: {team=any ; avg hp=-5.962962962962963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9595959595959596; hits/misses (PBA)= 0.7272727272727273/0.7845117845117845; rounds (PBA)=1.5151515151515151;} commoner #11: {team=any ; avg hp=-6.252525252525253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.208754208754209; hits/misses (PBA)= 0.8013468013468014/0.734006734006734; rounds (PBA)=1.5454545454545454;} orc #35: {team=chaotic evil ; avg hp=11.016835016835017 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15824915824916; hits/misses (PBA)= 2.0/0.5016835016835017; rounds (PBA)=2.5185185185185186;} orc #9: {team=chaotic evil ; avg hp=11.164983164983164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.962962962962962; hits/misses (PBA)= 2.0134680134680134/0.48148148148148145; rounds (PBA)=2.521885521885522;} commoner #71: {team=any ; avg hp=-5.730639730639731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9191919191919191; hits/misses (PBA)= 0.6936026936026936/0.7441077441077442; rounds (PBA)=1.4579124579124578;} commoner #51: {team=any ; avg hp=-5.760942760942761 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1414141414141414; hits/misses (PBA)= 0.7912457912457912/0.7373737373737373; rounds (PBA)=1.531986531986532;} commoner #68: {team=any ; avg hp=-5.845117845117845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0875420875420874; hits/misses (PBA)= 0.7676767676767676/0.6363636363636364; rounds (PBA)=1.4208754208754208;} orc #8: {team=chaotic evil ; avg hp=11.47138047138047 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.643097643097644; hits/misses (PBA)= 2.006734006734007/0.5723905723905723; rounds (PBA)=2.5925925925925926;} commoner #14: {team=any ; avg hp=-5.875420875420875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.962962962962963; hits/misses (PBA)= 0.7239057239057239/0.7474747474747475; rounds (PBA)=1.4814814814814814;} commoner #4: {team=any ; avg hp=-6.151515151515151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9427609427609427; hits/misses (PBA)= 0.7171717171717171/0.7441077441077442; rounds (PBA)=1.4814814814814814;} orc #36: {team=chaotic evil ; avg hp=10.64983164983165 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.30976430976431; hits/misses (PBA)= 2.026936026936027/0.4377104377104377; rounds (PBA)=2.474747474747475;} commoner #45: {team=any ; avg hp=-5.976430976430977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9427609427609427; hits/misses (PBA)= 0.7171717171717171/0.67003367003367; rounds (PBA)=1.4074074074074074;} orc #31: {team=chaotic evil ; avg hp=11.212121212121213 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.818181818181817; hits/misses (PBA)= 2.080808080808081/0.4882154882154882; rounds (PBA)=2.585858585858586;} orc #33: {team=chaotic evil ; avg hp=10.717171717171718 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.282828282828284; hits/misses (PBA)= 1.962962962962963/0.49158249158249157; rounds (PBA)=2.474747474747475;} commoner #96: {team=any ; avg hp=-5.609427609427609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0033670033670035; hits/misses (PBA)= 0.7239057239057239/0.734006734006734; rounds (PBA)=1.4612794612794613;} orc #26: {team=chaotic evil ; avg hp=10.37037037037037 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.074074074074073; hits/misses (PBA)= 1.9595959595959596/0.5151515151515151; rounds (PBA)=2.4983164983164983;} commoner #90: {team=any ; avg hp=-6.32996632996633 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0437710437710437; hits/misses (PBA)= 0.7272727272727273/0.7508417508417509; rounds (PBA)=1.4983164983164983;} commoner #48: {team=any ; avg hp=-6.333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.973063973063973; hits/misses (PBA)= 0.734006734006734/0.7946127946127947; rounds (PBA)=1.5353535353535352;} commoner #35: {team=any ; avg hp=-5.976430976430977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0336700336700337; hits/misses (PBA)= 0.7373737373737373/0.7441077441077442; rounds (PBA)=1.4882154882154883;} commoner #80: {team=any ; avg hp=-5.720538720538721 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.063973063973064; hits/misses (PBA)= 0.7508417508417509/0.7744107744107744; rounds (PBA)=1.5420875420875422;} orc #3: {team=chaotic evil ; avg hp=11.104377104377104 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.30976430976431; hits/misses (PBA)= 1.9764309764309764/0.5286195286195287; rounds (PBA)=2.5286195286195285;} commoner #89: {team=any ; avg hp=-5.6632996632996635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7575757575757576; hits/misses (PBA)= 0.6767676767676768/0.7811447811447811; rounds (PBA)=1.4713804713804715;} commoner #77: {team=any ; avg hp=-5.62962962962963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8383838383838385; hits/misses (PBA)= 0.7003367003367004/0.7878787878787878; rounds (PBA)=1.494949494949495;} orc #42: {team=chaotic evil ; avg hp=11.053872053872054 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.804713804713806; hits/misses (PBA)= 2.0303030303030303/0.4983164983164983; rounds (PBA)=2.542087542087542;} commoner #34: {team=any ; avg hp=-5.747474747474747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3097643097643097; hits/misses (PBA)= 0.7777777777777778/0.7407407407407407; rounds (PBA)=1.5252525252525253;} commoner #60: {team=any ; avg hp=-6.016835016835016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9932659932659933; hits/misses (PBA)= 0.7171717171717171/0.7777777777777778; rounds (PBA)=1.505050505050505;} commoner #62: {team=any ; avg hp=-6.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.97979797979798; hits/misses (PBA)= 0.7407407407407407/0.7542087542087542; rounds (PBA)=1.4983164983164983;} commoner #75: {team=any ; avg hp=-5.787878787878788 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9966329966329965; hits/misses (PBA)= 0.7474747474747475/0.7710437710437711; rounds (PBA)=1.5286195286195285;} orc #20: {team=chaotic evil ; avg hp=11.127946127946128 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.794612794612796; hits/misses (PBA)= 2.037037037037037/0.47474747474747475; rounds (PBA)=2.5286195286195285;} commoner #82: {team=any ; avg hp=-5.747474747474747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0202020202020203; hits/misses (PBA)= 0.734006734006734/0.7542087542087542; rounds (PBA)=1.4983164983164983;} orc #43: {team=chaotic evil ; avg hp=10.811447811447811 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.69023569023569; hits/misses (PBA)= 1.9562289562289563/0.5185185185185185; rounds (PBA)=2.484848484848485;} commoner #9: {team=any ; avg hp=-5.96969696969697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.047138047138047; hits/misses (PBA)= 0.734006734006734/0.7070707070707071; rounds (PBA)=1.4579124579124578;} orc #24: {team=chaotic evil ; avg hp=10.707070707070708 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.542087542087543; hits/misses (PBA)= 1.9831649831649831/0.4781144781144781; rounds (PBA)=2.484848484848485;} commoner #86: {team=any ; avg hp=-6.175084175084175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9191919191919191; hits/misses (PBA)= 0.7239057239057239/0.7676767676767676; rounds (PBA)=1.4915824915824916;} commoner #95: {team=any ; avg hp=-5.905723905723906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04040404040404; hits/misses (PBA)= 0.7205387205387206/0.7575757575757576; rounds (PBA)=1.4781144781144782;} orc #6: {team=chaotic evil ; avg hp=10.42087542087542 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.811447811447813; hits/misses (PBA)= 1.9764309764309764/0.47474747474747475; rounds (PBA)=2.474747474747475;} orc #46: {team=chaotic evil ; avg hp=11.245791245791246 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.535353535353536; hits/misses (PBA)= 2.0673400673400675/0.45454545454545453; rounds (PBA)=2.5521885521885523;} orc #19: {team=chaotic evil ; avg hp=10.737373737373737 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.04713804713805; hits/misses (PBA)= 1.962962962962963/0.5050505050505051; rounds (PBA)=2.474747474747475;} orc #15: {team=chaotic evil ; avg hp=10.461279461279462 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.185185185185187; hits/misses (PBA)= 1.9595959595959596/0.5151515151515151; rounds (PBA)=2.4983164983164983;} orc #37: {team=chaotic evil ; avg hp=10.447811447811448 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.814814814814813; hits/misses (PBA)= 2.0606060606060606/0.4208754208754209; rounds (PBA)=2.4983164983164983;} commoner #31: {team=any ; avg hp=-5.764309764309765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.872053872053872; hits/misses (PBA)= 0.696969696969697/0.7171717171717171; rounds (PBA)=1.4242424242424243;} commoner #54: {team=any ; avg hp=-5.966329966329966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9831649831649831; hits/misses (PBA)= 0.7037037037037037/0.7205387205387206; rounds (PBA)=1.4343434343434343;} commoner #58: {team=any ; avg hp=-6.151515151515151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7676767676767677; hits/misses (PBA)= 0.6666666666666666/0.7575757575757576; rounds (PBA)=1.4242424242424243;} commoner #57: {team=any ; avg hp=-5.885521885521886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0841750841750843; hits/misses (PBA)= 0.7912457912457912/0.7407407407407407; rounds (PBA)=1.5420875420875422;} commoner #72: {team=any ; avg hp=-5.5353535353535355 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1818181818181817; hits/misses (PBA)= 0.7845117845117845/0.7306397306397306; rounds (PBA)=1.5286195286195285;} commoner #85: {team=any ; avg hp=-6.047138047138047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0774410774410774; hits/misses (PBA)= 0.7609427609427609/0.7575757575757576; rounds (PBA)=1.5218855218855218;} commoner #38: {team=any ; avg hp=-5.946127946127946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0336700336700337; hits/misses (PBA)= 0.7575757575757576/0.7407407407407407; rounds (PBA)=1.5016835016835017;} commoner #65: {team=any ; avg hp=-5.959595959595959 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2154882154882154; hits/misses (PBA)= 0.7744107744107744/0.7138047138047138; rounds (PBA)=1.494949494949495;} commoner #23: {team=any ; avg hp=-5.7407407407407405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1313131313131315; hits/misses (PBA)= 0.7811447811447811/0.734006734006734; rounds (PBA)=1.5218855218855218;} commoner #5: {team=any ; avg hp=-5.65993265993266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1717171717171717; hits/misses (PBA)= 0.7508417508417509/0.7306397306397306; rounds (PBA)=1.4848484848484849;} commoner #81: {team=any ; avg hp=-5.794612794612795 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9461279461279462; hits/misses (PBA)= 0.7373737373737373/0.7407407407407407; rounds (PBA)=1.4848484848484849;} commoner #29: {team=any ; avg hp=-5.744107744107744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0942760942760943; hits/misses (PBA)= 0.7138047138047138/0.7306397306397306; rounds (PBA)=1.4545454545454546;} commoner #37: {team=any ; avg hp=-5.821548821548822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9494949494949494; hits/misses (PBA)= 0.7239057239057239/0.7946127946127947; rounds (PBA)=1.5286195286195285;} orc #44: {team=chaotic evil ; avg hp=10.818181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.801346801346803; hits/misses (PBA)= 1.9427609427609427/0.5185185185185185; rounds (PBA)=2.478114478114478;} orc #12: {team=chaotic evil ; avg hp=10.518518518518519 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.791245791245792; hits/misses (PBA)= 1.962962962962963/0.4511784511784512; rounds (PBA)=2.430976430976431;} orc #5: {team=chaotic evil ; avg hp=10.777777777777779 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.07070707070707; hits/misses (PBA)= 1.97979797979798/0.48484848484848486; rounds (PBA)=2.4983164983164983;} orc #16: {team=chaotic evil ; avg hp=11.858585858585858 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60942760942761; hits/misses (PBA)= 2.074074074074074/0.531986531986532; rounds (PBA)=2.6262626262626263;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% > evil= expected rounds to survive: 53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10939; chaotic evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=13.982603479304139 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.889022195560887; hits/misses (PBA)= 0.9902019596080783/0.2479504099180164; rounds (PBA)=1.7508498300339932;} Commoner: {team=evil; avg hp=-5.962007598480304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9832033593281344; hits/misses (PBA)= 0.36272745450909816/0.4251149770045991; rounds (PBA)=0.7878424315136973;} Commoner: {team=evil; avg hp=-5.877024595080984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9924015196960608; hits/misses (PBA)= 0.36732653469306137/0.42091581683663265; rounds (PBA)=0.788242351529694;} orc #2: {team=chaotic evil ; avg hp=14.062587482503499 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995400919816037; hits/misses (PBA)= 1.0117976404719056/0.23955208958208357; rounds (PBA)=1.749250149970006;} Commoner: {team=evil; avg hp=-5.9032193561287745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9944011197760448; hits/misses (PBA)= 0.3643271345730854/0.4169166166766647; rounds (PBA)=0.7812437512497501;} orc #3: {team=chaotic evil ; avg hp=13.984803039392121 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857828434313138; hits/misses (PBA)= 0.998000399920016/0.24315136972605478; rounds (PBA)=1.7570485902819437;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 67; Sum of rounds: 374; > Team chaotic evil = winning battles: 66; perfect battles: 0; close-call battles: 66; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #48: {team=any ; avg hp=-5.880597014925373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5970149253731343; hits/misses (PBA)= 0.8955223880597015/0.8805970149253731; rounds (PBA)=1.8059701492537314;} commoner #24: {team=any ; avg hp=-5.582089552238806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582089552238806; hits/misses (PBA)= 0.9552238805970149/0.9104477611940298; rounds (PBA)=1.8656716417910448;} commoner #32: {team=any ; avg hp=-6.3283582089552235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1194029850746268; hits/misses (PBA)= 1.0597014925373134/0.9402985074626866; rounds (PBA)=2.014925373134328;} commoner #46: {team=any ; avg hp=-5.164179104477612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3582089552238807; hits/misses (PBA)= 0.9104477611940298/1.0; rounds (PBA)=1.9253731343283582;} commoner #54: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6417910447761193; hits/misses (PBA)= 0.9701492537313433/1.208955223880597; rounds (PBA)=2.1791044776119404;} commoner #74: {team=any ; avg hp=-5.432835820895522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.791044776119403; hits/misses (PBA)= 1.0597014925373134/0.9104477611940298; rounds (PBA)=1.9850746268656716;} orc #10: {team=chaotic evil ; avg hp=8.343283582089553 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.970149253731343; hits/misses (PBA)= 2.582089552238806/1.044776119402985; rounds (PBA)=3.6865671641791047;} orc #19: {team=chaotic evil ; avg hp=6.865671641791045 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.044776119402986; hits/misses (PBA)= 2.2686567164179103/0.9701492537313433; rounds (PBA)=3.2388059701492535;} commoner #28: {team=any ; avg hp=-5.955223880597015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.014925373134328; hits/misses (PBA)= 1.1044776119402986/0.7014925373134329; rounds (PBA)=1.8059701492537314;} commoner #80: {team=any ; avg hp=-5.1940298507462686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1343283582089554; hits/misses (PBA)= 0.746268656716418/1.1791044776119404; rounds (PBA)=1.955223880597015;} commoner #52: {team=any ; avg hp=-6.2835820895522385 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8059701492537314; hits/misses (PBA)= 0.9552238805970149/0.8955223880597015; rounds (PBA)=1.8955223880597014;} commoner #100: {team=any ; avg hp=-5.567164179104478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4477611940298507; hits/misses (PBA)= 0.9701492537313433/1.0149253731343284; rounds (PBA)=2.0;} commoner #64: {team=any ; avg hp=-6.626865671641791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8656716417910446; hits/misses (PBA)= 1.0149253731343284/0.835820895522388; rounds (PBA)=1.8656716417910448;} commoner #78: {team=any ; avg hp=-5.731343283582089 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8805970149253732; hits/misses (PBA)= 1.0149253731343284/0.9402985074626866; rounds (PBA)=1.955223880597015;} commoner #25: {team=any ; avg hp=-6.298507462686567 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4477611940298507; hits/misses (PBA)= 0.9701492537313433/1.0149253731343284; rounds (PBA)=1.9850746268656716;} orc #30: {team=chaotic evil ; avg hp=7.865671641791045 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.776119402985074; hits/misses (PBA)= 2.626865671641791/0.9104477611940298; rounds (PBA)=3.5671641791044775;} commoner #75: {team=any ; avg hp=-6.074626865671642 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701492537313433; hits/misses (PBA)= 0.9104477611940298/1.208955223880597; rounds (PBA)=2.1194029850746268;} commoner #66: {team=any ; avg hp=-5.164179104477612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.716417910447761; hits/misses (PBA)= 1.0895522388059702/0.9253731343283582; rounds (PBA)=2.014925373134328;} commoner #88: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388059701492537; hits/misses (PBA)= 0.9253731343283582/0.9701492537313433; rounds (PBA)=1.9253731343283582;} commoner #15: {team=any ; avg hp=-5.925373134328358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4477611940298507; hits/misses (PBA)= 0.9104477611940298/1.1044776119402986; rounds (PBA)=2.029850746268657;} orc #27: {team=chaotic evil ; avg hp=7.641791044776119 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.940298507462686; hits/misses (PBA)= 2.7313432835820897/0.9104477611940298; rounds (PBA)=3.6417910447761193;} commoner #26: {team=any ; avg hp=-5.3283582089552235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.671641791044776; hits/misses (PBA)= 0.9253731343283582/1.0298507462686568; rounds (PBA)=1.955223880597015;} commoner #91: {team=any ; avg hp=-4.7611940298507465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7611940298507465; hits/misses (PBA)= 0.9552238805970149/1.0149253731343284; rounds (PBA)=1.9850746268656716;} commoner #14: {team=any ; avg hp=-5.567164179104478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1044776119402986; hits/misses (PBA)= 1.0597014925373134/0.9701492537313433; rounds (PBA)=2.044776119402985;} commoner #22: {team=any ; avg hp=-5.074626865671642 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1492537313432836; hits/misses (PBA)= 1.0895522388059702/0.9850746268656716; rounds (PBA)=2.074626865671642;} orc #20: {team=chaotic evil ; avg hp=5.552238805970149 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.492537313432837; hits/misses (PBA)= 2.4925373134328357/0.7313432835820896; rounds (PBA)=3.2388059701492535;} commoner #92: {team=any ; avg hp=-5.2388059701492535 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 1.0/0.9402985074626866; rounds (PBA)=1.9402985074626866;} orc #13: {team=chaotic evil ; avg hp=7.358208955223881 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.313432835820894; hits/misses (PBA)= 2.8955223880597014/0.8208955223880597; rounds (PBA)=3.716417910447761;} orc #24: {team=chaotic evil ; avg hp=6.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.70149253731343; hits/misses (PBA)= 2.462686567164179/0.9402985074626866; rounds (PBA)=3.417910447761194;} commoner #60: {team=any ; avg hp=-5.597014925373134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 0.9552238805970149/1.0; rounds (PBA)=1.9701492537313432;} orc #2: {team=chaotic evil ; avg hp=8.492537313432836 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.044776119402986; hits/misses (PBA)= 2.8656716417910446/0.9850746268656716; rounds (PBA)=3.8507462686567164;} commoner #56: {team=any ; avg hp=-5.597014925373134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1343283582089554; hits/misses (PBA)= 0.7611940298507462/1.0; rounds (PBA)=1.7611940298507462;} commoner #21: {team=any ; avg hp=-5.298507462686567 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5970149253731343; hits/misses (PBA)= 0.9104477611940298/0.9850746268656716; rounds (PBA)=1.9104477611940298;} commoner #84: {team=any ; avg hp=-5.7611940298507465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253731343283582; hits/misses (PBA)= 0.9402985074626866/1.1194029850746268; rounds (PBA)=2.0597014925373136;} commoner #33: {team=any ; avg hp=-6.044776119402985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.716417910447761; hits/misses (PBA)= 0.9552238805970149/0.9253731343283582; rounds (PBA)=1.8805970149253732;} commoner #30: {team=any ; avg hp=-5.746268656716418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7611940298507465; hits/misses (PBA)= 1.0298507462686568/0.9552238805970149; rounds (PBA)=2.014925373134328;} commoner #90: {team=any ; avg hp=-5.3283582089552235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970149253731343; hits/misses (PBA)= 1.0746268656716418/1.1194029850746268; rounds (PBA)=2.1940298507462686;} orc #5: {team=chaotic evil ; avg hp=6.611940298507463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.492537313432837; hits/misses (PBA)= 2.671641791044776/0.8955223880597015; rounds (PBA)=3.5970149253731343;} commoner #47: {team=any ; avg hp=-5.373134328358209 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537313432835821; hits/misses (PBA)= 1.0/0.9402985074626866; rounds (PBA)=1.955223880597015;} commoner #29: {team=any ; avg hp=-5.567164179104478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388059701492537; hits/misses (PBA)= 0.9402985074626866/0.8955223880597015; rounds (PBA)=1.835820895522388;} commoner #4: {team=any ; avg hp=-5.985074626865671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5970149253731343; hits/misses (PBA)= 1.0/0.9850746268656716; rounds (PBA)=1.9850746268656716;} commoner #89: {team=any ; avg hp=-5.358208955223881 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925373134328358; hits/misses (PBA)= 0.9701492537313433/1.1343283582089552; rounds (PBA)=2.1044776119402986;} commoner #7: {team=any ; avg hp=-5.955223880597015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253731343283582; hits/misses (PBA)= 0.8656716417910447/0.9701492537313433; rounds (PBA)=1.835820895522388;} orc #34: {team=chaotic evil ; avg hp=6.776119402985074 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.880597014925375; hits/misses (PBA)= 2.4925373134328357/0.9402985074626866; rounds (PBA)=3.4776119402985075;} orc #15: {team=chaotic evil ; avg hp=5.477611940298507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.850746268656717; hits/misses (PBA)= 2.298507462686567/0.9552238805970149; rounds (PBA)=3.253731343283582;} orc #16: {team=chaotic evil ; avg hp=9.134328358208956 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.16417910447761; hits/misses (PBA)= 2.91044776119403/1.0; rounds (PBA)=3.955223880597015;} orc: {team=chaotic evil ; avg hp=8.238805970149254 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.388059701492537; hits/misses (PBA)= 2.8955223880597014/0.8656716417910447; rounds (PBA)=3.791044776119403;} commoner #58: {team=any ; avg hp=-5.164179104477612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746268656716418; hits/misses (PBA)= 0.9850746268656716/1.0; rounds (PBA)=1.9850746268656716;} commoner #31: {team=any ; avg hp=-4.985074626865671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1194029850746268; hits/misses (PBA)= 1.0746268656716418/1.0746268656716418; rounds (PBA)=2.1492537313432836;} orc #22: {team=chaotic evil ; avg hp=8.149253731343284 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.388059701492537; hits/misses (PBA)= 2.8059701492537314/0.8507462686567164; rounds (PBA)=3.701492537313433;} commoner #39: {team=any ; avg hp=-4.835820895522388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.791044776119403; hits/misses (PBA)= 1.044776119402985/0.9701492537313433; rounds (PBA)=2.029850746268657;} commoner #67: {team=any ; avg hp=-5.776119402985074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582089552238806; hits/misses (PBA)= 0.8507462686567164/0.8656716417910447; rounds (PBA)=1.7313432835820894;} commoner #13: {team=any ; avg hp=-5.343283582089552 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4776119402985075; hits/misses (PBA)= 1.0597014925373134/1.0149253731343284; rounds (PBA)=2.08955223880597;} orc #3: {team=chaotic evil ; avg hp=7.865671641791045 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.059701492537314; hits/misses (PBA)= 2.701492537313433/1.0895522388059702; rounds (PBA)=3.8059701492537314;} commoner #79: {team=any ; avg hp=-5.552238805970149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582089552238806; hits/misses (PBA)= 0.9104477611940298/0.9850746268656716; rounds (PBA)=1.9253731343283582;} commoner #10: {team=any ; avg hp=-5.626865671641791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.014925373134328; hits/misses (PBA)= 0.7761194029850746/0.7761194029850746; rounds (PBA)=1.5671641791044777;} commoner #59: {team=any ; avg hp=-5.82089552238806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8208955223880596; hits/misses (PBA)= 0.8507462686567164/0.9850746268656716; rounds (PBA)=1.835820895522388;} commoner #57: {team=any ; avg hp=-5.552238805970149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925373134328358; hits/misses (PBA)= 1.164179104477612/0.7761194029850746; rounds (PBA)=1.955223880597015;} orc #36: {team=chaotic evil ; avg hp=7.402985074626866 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.19402985074627; hits/misses (PBA)= 2.716417910447761/0.8955223880597015; rounds (PBA)=3.626865671641791;} orc #38: {team=chaotic evil ; avg hp=8.417910447761194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.98507462686567; hits/misses (PBA)= 2.985074626865672/0.9253731343283582; rounds (PBA)=3.955223880597015;} commoner #96: {team=any ; avg hp=-5.970149253731344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1044776119402986; hits/misses (PBA)= 1.044776119402985/0.9104477611940298; rounds (PBA)=1.9701492537313432;} orc #23: {team=chaotic evil ; avg hp=5.776119402985074 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.686567164179106; hits/misses (PBA)= 2.4029850746268657/0.8656716417910447; rounds (PBA)=3.3134328358208953;} commoner #55: {team=any ; avg hp=-5.8059701492537314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1194029850746268; hits/misses (PBA)= 1.1791044776119404/1.0149253731343284; rounds (PBA)=2.1940298507462686;} commoner #6: {team=any ; avg hp=-6.432835820895522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5074626865671643; hits/misses (PBA)= 0.9402985074626866/0.9402985074626866; rounds (PBA)=1.8955223880597014;} commoner #40: {team=any ; avg hp=-4.7611940298507465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611940298507463; hits/misses (PBA)= 1.044776119402985/0.8059701492537313; rounds (PBA)=1.8656716417910448;} commoner #35: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701492537313433; hits/misses (PBA)= 1.0597014925373134/0.7910447761194029; rounds (PBA)=1.8507462686567164;} commoner #12: {team=any ; avg hp=-5.686567164179104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2388059701492535; hits/misses (PBA)= 1.1044776119402986/1.0; rounds (PBA)=2.1044776119402986;} commoner #98: {team=any ; avg hp=-6.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5074626865671643; hits/misses (PBA)= 0.9104477611940298/1.0298507462686568; rounds (PBA)=1.9402985074626866;} orc #35: {team=chaotic evil ; avg hp=6.432835820895522 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.238805970149254; hits/misses (PBA)= 2.6417910447761193/0.8656716417910447; rounds (PBA)=3.537313432835821;} commoner #19: {team=any ; avg hp=-5.2835820895522385 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8208955223880596; hits/misses (PBA)= 1.0149253731343284/1.0149253731343284; rounds (PBA)=2.044776119402985;} commoner #95: {team=any ; avg hp=-5.044776119402985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8507462686567164; hits/misses (PBA)= 1.0298507462686568/0.9701492537313433; rounds (PBA)=2.0;} commoner #61: {team=any ; avg hp=-5.8059701492537314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 0.9850746268656716/0.8955223880597015; rounds (PBA)=1.8955223880597014;} orc #33: {team=chaotic evil ; avg hp=7.507462686567164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.970149253731343; hits/misses (PBA)= 2.746268656716418/0.8955223880597015; rounds (PBA)=3.6865671641791047;} orc #29: {team=chaotic evil ; avg hp=8.328358208955224 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.46268656716418; hits/misses (PBA)= 2.91044776119403/0.9104477611940298; rounds (PBA)=3.8507462686567164;} orc #8: {team=chaotic evil ; avg hp=7.865671641791045 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.52238805970149; hits/misses (PBA)= 2.7611940298507465/0.7761194029850746; rounds (PBA)=3.537313432835821;} commoner #43: {team=any ; avg hp=-6.17910447761194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.373134328358209; hits/misses (PBA)= 0.9402985074626866/1.044776119402985; rounds (PBA)=2.0;} orc #11: {team=chaotic evil ; avg hp=8.611940298507463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.70149253731343; hits/misses (PBA)= 3.014925373134328/0.9402985074626866; rounds (PBA)=3.970149253731343;} commoner #97: {team=any ; avg hp=-4.6716417910447765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253731343283582; hits/misses (PBA)= 0.835820895522388/0.8656716417910447; rounds (PBA)=1.7164179104477613;} commoner #53: {team=any ; avg hp=-6.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582089552238806; hits/misses (PBA)= 0.9402985074626866/0.9701492537313433; rounds (PBA)=1.9253731343283582;} commoner #76: {team=any ; avg hp=-5.462686567164179 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4776119402985075; hits/misses (PBA)= 0.8656716417910447/0.8656716417910447; rounds (PBA)=1.7462686567164178;} hell hound #3: {team=lawful evil ; avg hp=-4.850746268656716 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.686567164179106; hits/misses (PBA)= 3.8507462686567164/1.0298507462686568; rounds (PBA)=4.880597014925373;} commoner #5: {team=any ; avg hp=-4.597014925373134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701492537313433; hits/misses (PBA)= 0.9402985074626866/1.0; rounds (PBA)=1.9402985074626866;} commoner #20: {team=any ; avg hp=-5.477611940298507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537313432835821; hits/misses (PBA)= 0.8805970149253731/1.0; rounds (PBA)=1.8955223880597014;} commoner #68: {team=any ; avg hp=-5.925373134328358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074626865671642; hits/misses (PBA)= 1.044776119402985/0.9402985074626866; rounds (PBA)=2.014925373134328;} commoner #49: {team=any ; avg hp=-5.7611940298507465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388059701492537; hits/misses (PBA)= 0.9104477611940298/1.0149253731343284; rounds (PBA)=1.9253731343283582;} commoner #87: {team=any ; avg hp=-5.701492537313433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701492537313433; hits/misses (PBA)= 0.9402985074626866/0.9701492537313433; rounds (PBA)=1.9104477611940298;} commoner #72: {team=any ; avg hp=-5.492537313432836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.373134328358209; hits/misses (PBA)= 0.8955223880597015/1.0298507462686568; rounds (PBA)=1.9253731343283582;} commoner #85: {team=any ; avg hp=-5.8059701492537314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8358208955223883; hits/misses (PBA)= 0.9850746268656716/0.8507462686567164; rounds (PBA)=1.835820895522388;} orc #32: {team=chaotic evil ; avg hp=9.447761194029852 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.597014925373134; hits/misses (PBA)= 2.9402985074626864/0.9850746268656716; rounds (PBA)=3.925373134328358;} commoner #16: {team=any ; avg hp=-5.925373134328358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582089552238806; hits/misses (PBA)= 0.9850746268656716/1.044776119402985; rounds (PBA)=2.029850746268657;} orc #18: {team=chaotic evil ; avg hp=7.388059701492537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.074626865671643; hits/misses (PBA)= 2.5522388059701493/1.0298507462686568; rounds (PBA)=3.611940298507463;} commoner #36: {team=any ; avg hp=-6.701492537313433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4925373134328357; hits/misses (PBA)= 0.9104477611940298/0.9552238805970149; rounds (PBA)=1.8955223880597014;} commoner #71: {team=any ; avg hp=-5.582089552238806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5223880597014925; hits/misses (PBA)= 0.8656716417910447/0.9402985074626866; rounds (PBA)=1.8059701492537314;} orc #6: {team=chaotic evil ; avg hp=7.850746268656716 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.328358208955223; hits/misses (PBA)= 2.970149253731343/0.746268656716418; rounds (PBA)=3.7313432835820897;} orc #17: {team=chaotic evil ; avg hp=7.298507462686567 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.17910447761194; hits/misses (PBA)= 2.7761194029850746/0.8208955223880597; rounds (PBA)=3.626865671641791;} commoner #27: {team=any ; avg hp=-5.417910447761194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.343283582089552; hits/misses (PBA)= 0.9402985074626866/1.1492537313432836; rounds (PBA)=2.1044776119402986;} commoner #73: {team=any ; avg hp=-5.611940298507463 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5970149253731343; hits/misses (PBA)= 0.9253731343283582/0.8059701492537313; rounds (PBA)=1.7462686567164178;} orc #28: {team=chaotic evil ; avg hp=8.791044776119403 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.26865671641791; hits/misses (PBA)= 3.074626865671642/0.8507462686567164; rounds (PBA)=4.0;} orc #7: {team=chaotic evil ; avg hp=7.895522388059701 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.29850746268657; hits/misses (PBA)= 2.716417910447761/0.9552238805970149; rounds (PBA)=3.716417910447761;} hell hound: {team=lawful evil ; avg hp=-5.014925373134329 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.746268656716417; hits/misses (PBA)= 3.6865671641791047/1.1492537313432836; rounds (PBA)=4.835820895522388;} orc #39: {team=chaotic evil ; avg hp=6.582089552238806 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.880597014925375; hits/misses (PBA)= 2.626865671641791/0.8208955223880597; rounds (PBA)=3.462686567164179;} orc #14: {team=chaotic evil ; avg hp=6.373134328358209 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.059701492537314; hits/misses (PBA)= 2.671641791044776/0.7611940298507462; rounds (PBA)=3.4477611940298507;} commoner #3: {team=any ; avg hp=-5.701492537313433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8656716417910446; hits/misses (PBA)= 1.0597014925373134/0.7761194029850746; rounds (PBA)=1.8507462686567164;} commoner #45: {team=any ; avg hp=-5.791044776119403 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3134328358208953; hits/misses (PBA)= 0.9701492537313433/1.044776119402985; rounds (PBA)=2.014925373134328;} commoner #62: {team=any ; avg hp=-5.3283582089552235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.014925373134328; hits/misses (PBA)= 0.8208955223880597/1.164179104477612; rounds (PBA)=1.9850746268656716;} commoner #82: {team=any ; avg hp=-5.417910447761194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.791044776119403; hits/misses (PBA)= 1.0895522388059702/0.9850746268656716; rounds (PBA)=2.074626865671642;} commoner #70: {team=any ; avg hp=-6.223880597014926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1044776119402986; hits/misses (PBA)= 0.7761194029850746/0.9253731343283582; rounds (PBA)=1.7014925373134329;} orc #26: {team=chaotic evil ; avg hp=8.343283582089553 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.850746268656717; hits/misses (PBA)= 2.8656716417910446/0.8507462686567164; rounds (PBA)=3.716417910447761;} commoner #8: {team=any ; avg hp=-5.7164179104477615 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 1.0/0.7910447761194029; rounds (PBA)=1.8507462686567164;} orc #31: {team=chaotic evil ; avg hp=6.8059701492537314 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.29850746268657; hits/misses (PBA)= 2.6865671641791047/0.8805970149253731; rounds (PBA)=3.5970149253731343;} orc #9: {team=chaotic evil ; avg hp=7.597014925373134 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.16417910447761; hits/misses (PBA)= 2.716417910447761/0.8507462686567164; rounds (PBA)=3.5671641791044775;} orc #4: {team=chaotic evil ; avg hp=6.7611940298507465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.402985074626866; hits/misses (PBA)= 2.611940298507463/0.8208955223880597; rounds (PBA)=3.4925373134328357;} commoner #44: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7611940298507465; hits/misses (PBA)= 1.0597014925373134/0.9850746268656716; rounds (PBA)=2.044776119402985;} commoner #23: {team=any ; avg hp=-6.059701492537314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.208955223880597; hits/misses (PBA)= 0.8805970149253731/1.0746268656716418; rounds (PBA)=1.9701492537313432;} commoner #83: {team=any ; avg hp=-5.626865671641791 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8358208955223883; hits/misses (PBA)= 0.9701492537313433/0.9850746268656716; rounds (PBA)=1.955223880597015;} commoner #77: {team=any ; avg hp=-5.985074626865671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.7761194029850746/1.0149253731343284; rounds (PBA)=1.791044776119403;} commoner #50: {team=any ; avg hp=-4.850746268656716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298507462686567; hits/misses (PBA)= 0.8656716417910447/0.9253731343283582; rounds (PBA)=1.791044776119403;} commoner #37: {team=any ; avg hp=-5.656716417910448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5223880597014925; hits/misses (PBA)= 0.9104477611940298/0.9701492537313433; rounds (PBA)=1.8805970149253732;} commoner #17: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 0.9253731343283582/1.0; rounds (PBA)=1.9253731343283582;} commoner #2: {team=any ; avg hp=-6.17910447761194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.656716417910448; hits/misses (PBA)= 0.9253731343283582/1.1343283582089552; rounds (PBA)=2.0597014925373136;} commoner #93: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.611940298507463; hits/misses (PBA)= 0.9402985074626866/1.044776119402985; rounds (PBA)=1.9850746268656716;} commoner #38: {team=any ; avg hp=-6.08955223880597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5074626865671643; hits/misses (PBA)= 0.8656716417910447/0.9253731343283582; rounds (PBA)=1.8059701492537314;} commoner #18: {team=any ; avg hp=-5.074626865671642 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925373134328358; hits/misses (PBA)= 0.9850746268656716/0.835820895522388; rounds (PBA)=1.835820895522388;} commoner #81: {team=any ; avg hp=-5.059701492537314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9402985074626864; hits/misses (PBA)= 0.9850746268656716/1.0; rounds (PBA)=1.9850746268656716;} commoner #69: {team=any ; avg hp=-5.552238805970149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.626865671641791; hits/misses (PBA)= 0.8805970149253731/0.8507462686567164; rounds (PBA)=1.7611940298507462;} commoner #42: {team=any ; avg hp=-6.014925373134329 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5074626865671643; hits/misses (PBA)= 0.9701492537313433/0.8805970149253731; rounds (PBA)=1.8656716417910448;} commoner #9: {team=any ; avg hp=-6.582089552238806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8507462686567164; hits/misses (PBA)= 1.0895522388059702/0.8208955223880597; rounds (PBA)=1.9104477611940298;} commoner: {team=any ; avg hp=-6.477611940298507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.671641791044776; hits/misses (PBA)= 1.0298507462686568/0.9104477611940298; rounds (PBA)=1.9402985074626866;} commoner #34: {team=any ; avg hp=-5.731343283582089 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1194029850746268; hits/misses (PBA)= 0.8208955223880597/0.9104477611940298; rounds (PBA)=1.7462686567164178;} commoner #94: {team=any ; avg hp=-4.865671641791045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388059701492537; hits/misses (PBA)= 0.8955223880597015/1.0; rounds (PBA)=1.9253731343283582;} commoner #86: {team=any ; avg hp=-5.6716417910447765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5671641791044775; hits/misses (PBA)= 0.9253731343283582/0.9850746268656716; rounds (PBA)=1.9253731343283582;} commoner #41: {team=any ; avg hp=-5.656716417910448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.626865671641791; hits/misses (PBA)= 1.0/0.9552238805970149; rounds (PBA)=1.955223880597015;} orc #37: {team=chaotic evil ; avg hp=6.776119402985074 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.776119402985074; hits/misses (PBA)= 2.791044776119403/0.7313432835820896; rounds (PBA)=3.5522388059701493;} hell hound #2: {team=lawful evil ; avg hp=-5.223880597014926 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.059701492537314; hits/misses (PBA)= 3.5671641791044775/1.328358208955224; rounds (PBA)=4.895522388059701;} commoner #11: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3134328358208953; hits/misses (PBA)= 0.8805970149253731/1.1194029850746268; rounds (PBA)=2.014925373134328;} commoner #51: {team=any ; avg hp=-5.492537313432836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.029850746268657; hits/misses (PBA)= 0.7761194029850746/0.9850746268656716; rounds (PBA)=1.8059701492537314;} commoner #99: {team=any ; avg hp=-5.2835820895522385 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5970149253731343; hits/misses (PBA)= 1.0149253731343284/1.044776119402985; rounds (PBA)=2.0597014925373136;} commoner #65: {team=any ; avg hp=-5.3283582089552235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.253731343283582; hits/misses (PBA)= 0.7611940298507462/1.1343283582089552; rounds (PBA)=1.9253731343283582;} commoner #63: {team=any ; avg hp=-5.522388059701493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746268656716418; hits/misses (PBA)= 1.0149253731343284/1.0; rounds (PBA)=2.014925373134328;} orc #25: {team=chaotic evil ; avg hp=8.253731343283581 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.761194029850746; hits/misses (PBA)= 2.7611940298507465/1.0; rounds (PBA)=3.8059701492537314;} orc #12: {team=chaotic evil ; avg hp=10.373134328358208 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.044776119402986; hits/misses (PBA)= 2.970149253731343/1.044776119402985; rounds (PBA)=4.044776119402985;} orc #21: {team=chaotic evil ; avg hp=7.343283582089552 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.46268656716418; hits/misses (PBA)= 2.671641791044776/0.9552238805970149; rounds (PBA)=3.656716417910448;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 122; Sum of rounds: 364; chaotic evil : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; any : 0.02 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 122; perfect battles: 0; close-call battles: 122; ------------------------------------------------- Combattants ------------------------------------------------ commoner #83: {team=any ; avg hp=2.80327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1147540983606556; hits/misses (PBA)= 1.1229508196721312/1.2704918032786885; rounds (PBA)=2.4262295081967213;} commoner #5: {team=any ; avg hp=2.7950819672131146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.040983606557377; hits/misses (PBA)= 1.0901639344262295/1.278688524590164; rounds (PBA)=2.3688524590163933;} commoner #26: {team=any ; avg hp=3.0081967213114753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7868852459016393; hits/misses (PBA)= 1.0163934426229508/1.3114754098360655; rounds (PBA)=2.360655737704918;} commoner #21: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.581967213114754; hits/misses (PBA)= 0.9672131147540983/1.4098360655737705; rounds (PBA)=2.3934426229508197;} commoner #18: {team=any ; avg hp=3.442622950819672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1065573770491803; hits/misses (PBA)= 1.1639344262295082/1.3360655737704918; rounds (PBA)=2.5163934426229506;} commoner #6: {team=any ; avg hp=3.057377049180328 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5901639344262297; hits/misses (PBA)= 0.9344262295081968/1.4180327868852458; rounds (PBA)=2.401639344262295;} commoner #23: {team=any ; avg hp=2.2704918032786887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5655737704918034; hits/misses (PBA)= 1.2295081967213115/1.0327868852459017; rounds (PBA)=2.30327868852459;} commoner #72: {team=any ; avg hp=3.1639344262295084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2704918032786887; hits/misses (PBA)= 1.2459016393442623/1.180327868852459; rounds (PBA)=2.4344262295081966;} commoner #36: {team=any ; avg hp=2.901639344262295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1721311475409837; hits/misses (PBA)= 1.139344262295082/1.1475409836065573; rounds (PBA)=2.30327868852459;} commoner #63: {team=any ; avg hp=3.262295081967213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9344262295081966; hits/misses (PBA)= 1.040983606557377/1.3360655737704918; rounds (PBA)=2.418032786885246;} commoner #82: {team=any ; avg hp=3.2459016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9508196721311477; hits/misses (PBA)= 1.098360655737705/1.221311475409836; rounds (PBA)=2.3442622950819674;} commoner: {team=any ; avg hp=3.2459016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9672131147540983; hits/misses (PBA)= 1.0737704918032787/1.319672131147541; rounds (PBA)=2.442622950819672;} commoner #3: {team=any ; avg hp=3.098360655737705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6311475409836067; hits/misses (PBA)= 0.9344262295081968/1.4098360655737705; rounds (PBA)=2.3934426229508197;} commoner #12: {team=any ; avg hp=3.262295081967213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0245901639344264; hits/misses (PBA)= 1.098360655737705/1.3442622950819672; rounds (PBA)=2.4672131147540983;} commoner #85: {team=any ; avg hp=2.9344262295081966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69672131147541; hits/misses (PBA)= 1.0163934426229508/1.3442622950819672; rounds (PBA)=2.3688524590163933;} commoner #97: {team=any ; avg hp=2.9098360655737703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8934426229508197; hits/misses (PBA)= 1.040983606557377/1.3770491803278688; rounds (PBA)=2.418032786885246;} commoner #65: {team=any ; avg hp=3.1885245901639343 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1557377049180326; hits/misses (PBA)= 1.1311475409836065/1.2540983606557377; rounds (PBA)=2.3852459016393444;} orc #10: {team=chaotic evil ; avg hp=-1.098360655737705 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.467213114754099; hits/misses (PBA)= 0.5901639344262295/0.13934426229508196; rounds (PBA)=0.7295081967213115;} commoner #94: {team=any ; avg hp=3.4262295081967213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0901639344262297; hits/misses (PBA)= 1.0819672131147542/1.2540983606557377; rounds (PBA)=2.3688524590163933;} commoner #76: {team=any ; avg hp=3.262295081967213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1065573770491803; hits/misses (PBA)= 1.1557377049180328/1.1557377049180328; rounds (PBA)=2.3360655737704916;} commoner #89: {team=any ; avg hp=3.2459016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2868852459016393; hits/misses (PBA)= 1.2295081967213115/1.1721311475409837; rounds (PBA)=2.401639344262295;} commoner #49: {team=any ; avg hp=3.19672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3934426229508197; hits/misses (PBA)= 1.2049180327868851/1.1475409836065573; rounds (PBA)=2.3688524590163933;} commoner #48: {team=any ; avg hp=3.540983606557377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0245901639344264; hits/misses (PBA)= 1.0819672131147542/1.401639344262295; rounds (PBA)=2.4918032786885247;} commoner #27: {team=any ; avg hp=3.3934426229508197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.040983606557377; hits/misses (PBA)= 1.1147540983606556/1.319672131147541; rounds (PBA)=2.4672131147540983;} commoner #87: {team=any ; avg hp=2.9344262295081966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.377049180327869; hits/misses (PBA)= 0.8934426229508197/1.4672131147540983; rounds (PBA)=2.3688524590163933;} commoner #77: {team=any ; avg hp=2.221311475409836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9344262295081966; hits/misses (PBA)= 1.0327868852459017/1.139344262295082; rounds (PBA)=2.1885245901639343;} commoner #59: {team=any ; avg hp=3.6311475409836067 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9508196721311477; hits/misses (PBA)= 1.1229508196721312/1.278688524590164; rounds (PBA)=2.4262295081967213;} commoner #92: {team=any ; avg hp=3.4098360655737703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2868852459016393; hits/misses (PBA)= 1.1967213114754098/1.2377049180327868; rounds (PBA)=2.4344262295081966;} commoner #20: {team=any ; avg hp=3.2950819672131146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 1.0081967213114753/1.401639344262295; rounds (PBA)=2.4262295081967213;} commoner #16: {team=any ; avg hp=3.081967213114754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.918032786885246; hits/misses (PBA)= 1.0491803278688525/1.2704918032786885; rounds (PBA)=2.3360655737704916;} commoner #25: {team=any ; avg hp=2.737704918032787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9098360655737703; hits/misses (PBA)= 1.0655737704918034/1.2868852459016393; rounds (PBA)=2.3852459016393444;} orc #4: {team=chaotic evil ; avg hp=-1.7049180327868851 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.065573770491803; hits/misses (PBA)= 0.5327868852459017/0.1721311475409836; rounds (PBA)=0.7049180327868853;} commoner #78: {team=any ; avg hp=3.3934426229508197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0081967213114753; hits/misses (PBA)= 1.098360655737705/1.2704918032786885; rounds (PBA)=2.377049180327869;} commoner #56: {team=any ; avg hp=2.4918032786885247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7950819672131146; hits/misses (PBA)= 1.0245901639344261/1.3114754098360655; rounds (PBA)=2.3524590163934427;} commoner #55: {team=any ; avg hp=2.819672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.901639344262295; hits/misses (PBA)= 1.040983606557377/1.3114754098360655; rounds (PBA)=2.360655737704918;} commoner #37: {team=any ; avg hp=3.139344262295082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737704918032787; hits/misses (PBA)= 0.9672131147540983/1.3852459016393444; rounds (PBA)=2.3688524590163933;} commoner #66: {team=any ; avg hp=3.5327868852459017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0655737704918034; hits/misses (PBA)= 1.0081967213114753/1.4098360655737705; rounds (PBA)=2.4344262295081966;} commoner #53: {team=any ; avg hp=2.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0081967213114753; hits/misses (PBA)= 1.0163934426229508/1.2540983606557377; rounds (PBA)=2.3114754098360657;} commoner #17: {team=any ; avg hp=2.5327868852459017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.377049180327869; hits/misses (PBA)= 0.8934426229508197/1.3442622950819672; rounds (PBA)=2.262295081967213;} commoner #50: {team=any ; avg hp=3.19672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.877049180327869; hits/misses (PBA)= 1.0655737704918034/1.401639344262295; rounds (PBA)=2.4836065573770494;} commoner #52: {team=any ; avg hp=3.122950819672131 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9344262295081966; hits/misses (PBA)= 1.0573770491803278/1.2868852459016393; rounds (PBA)=2.377049180327869;} commoner #13: {team=any ; avg hp=2.80327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5163934426229506; hits/misses (PBA)= 1.0327868852459017/1.278688524590164; rounds (PBA)=2.3278688524590163;} commoner #93: {team=any ; avg hp=3.237704918032787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942622950819672; hits/misses (PBA)= 1.0737704918032787/1.2704918032786885; rounds (PBA)=2.3688524590163933;} commoner #24: {team=any ; avg hp=3.122950819672131 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2459016393442623; hits/misses (PBA)= 1.098360655737705/1.3524590163934427; rounds (PBA)=2.4672131147540983;} commoner #10: {team=any ; avg hp=3.262295081967213 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9672131147540983; hits/misses (PBA)= 1.1311475409836065/1.2622950819672132; rounds (PBA)=2.4098360655737703;} commoner #68: {team=any ; avg hp=3.0327868852459017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8114754098360657; hits/misses (PBA)= 1.0655737704918034/1.2868852459016393; rounds (PBA)=2.360655737704918;} commoner #35: {team=any ; avg hp=2.8278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819672131147541; hits/misses (PBA)= 1.0081967213114753/1.319672131147541; rounds (PBA)=2.3442622950819674;} commoner #32: {team=any ; avg hp=3.581967213114754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2950819672131146; hits/misses (PBA)= 1.1967213114754098/1.221311475409836; rounds (PBA)=2.442622950819672;} commoner #42: {team=any ; avg hp=3.19672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.401639344262295; hits/misses (PBA)= 1.1475409836065573/1.2377049180327868; rounds (PBA)=2.3852459016393444;} commoner #86: {team=any ; avg hp=2.8114754098360657 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9098360655737703; hits/misses (PBA)= 1.0081967213114753/1.3360655737704918; rounds (PBA)=2.377049180327869;} commoner #80: {team=any ; avg hp=3.0163934426229506 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9836065573770494; hits/misses (PBA)= 1.0081967213114753/1.3770491803278688; rounds (PBA)=2.418032786885246;} commoner #62: {team=any ; avg hp=3.2950819672131146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3442622950819674; hits/misses (PBA)= 1.098360655737705/1.360655737704918; rounds (PBA)=2.4672131147540983;} commoner #90: {team=any ; avg hp=3.680327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5245901639344264; hits/misses (PBA)= 1.2540983606557377/1.2704918032786885; rounds (PBA)=2.5327868852459017;} commoner #51: {team=any ; avg hp=2.6557377049180326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8114754098360657; hits/misses (PBA)= 1.1229508196721312/1.1639344262295082; rounds (PBA)=2.3360655737704916;} commoner #9: {team=any ; avg hp=2.959016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737704918032787; hits/misses (PBA)= 1.0081967213114753/1.3114754098360655; rounds (PBA)=2.3688524590163933;} commoner #43: {team=any ; avg hp=3.7295081967213113 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.040983606557377; hits/misses (PBA)= 1.0655737704918034/1.459016393442623; rounds (PBA)=2.5491803278688523;} commoner #99: {team=any ; avg hp=3.2704918032786887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9672131147540983; hits/misses (PBA)= 1.0819672131147542/1.3442622950819672; rounds (PBA)=2.459016393442623;} orc #9: {team=chaotic evil ; avg hp=-1.2868852459016393 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.270491803278689; hits/misses (PBA)= 0.6311475409836066/0.14754098360655737; rounds (PBA)=0.7786885245901639;} hell hound #2: {team=lawful evil ; avg hp=-1.2049180327868851 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.901639344262295; hits/misses (PBA)= 1.459016393442623/0.5491803278688525; rounds (PBA)=2.0081967213114753;} orc #3: {team=chaotic evil ; avg hp=-1.3032786885245902 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.508196721311475; hits/misses (PBA)= 0.5737704918032787/0.13934426229508196; rounds (PBA)=0.7131147540983607;} commoner #2: {team=any ; avg hp=3.319672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6557377049180326; hits/misses (PBA)= 0.9344262295081968/1.4754098360655739; rounds (PBA)=2.418032786885246;} hell hound #3: {team=lawful evil ; avg hp=-1.3442622950819672 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.008196721311476; hits/misses (PBA)= 1.5737704918032787/0.4918032786885246; rounds (PBA)=2.0655737704918034;} commoner #69: {team=any ; avg hp=3.3360655737704916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0327868852459017; hits/misses (PBA)= 1.1147540983606556/1.2377049180327868; rounds (PBA)=2.360655737704918;} hell hound: {team=lawful evil ; avg hp=-1.1967213114754098 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.049180327868852; hits/misses (PBA)= 1.5491803278688525/0.5081967213114754; rounds (PBA)=2.057377049180328;} orc #5: {team=chaotic evil ; avg hp=-1.5327868852459017 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.032786885245901; hits/misses (PBA)= 0.5081967213114754/0.2459016393442623; rounds (PBA)=0.7540983606557377;} commoner #70: {team=any ; avg hp=3.4344262295081966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.237704918032787; hits/misses (PBA)= 1.0655737704918034/1.4508196721311475; rounds (PBA)=2.5327868852459017;} commoner #8: {team=any ; avg hp=3.122950819672131 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.057377049180328; hits/misses (PBA)= 1.1147540983606556/1.2459016393442623; rounds (PBA)=2.3852459016393444;} commoner #84: {team=any ; avg hp=3.2131147540983607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2295081967213113; hits/misses (PBA)= 1.0655737704918034/1.319672131147541; rounds (PBA)=2.4262295081967213;} commoner #19: {team=any ; avg hp=3.180327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.139344262295082; hits/misses (PBA)= 1.2049180327868851/1.180327868852459; rounds (PBA)=2.3934426229508197;} orc #6: {team=chaotic evil ; avg hp=-1.2704918032786885 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.516393442622951; hits/misses (PBA)= 0.5573770491803278/0.11475409836065574; rounds (PBA)=0.6721311475409836;} commoner #40: {team=any ; avg hp=3.4508196721311477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 1.0901639344262295/1.3770491803278688; rounds (PBA)=2.4672131147540983;} commoner #28: {team=any ; avg hp=3.139344262295082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4918032786885247; hits/misses (PBA)= 0.9262295081967213/1.4672131147540983; rounds (PBA)=2.4098360655737703;} orc #8: {team=chaotic evil ; avg hp=-1.459016393442623 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.270491803278689; hits/misses (PBA)= 0.5573770491803278/0.14754098360655737; rounds (PBA)=0.7049180327868853;} commoner #98: {team=any ; avg hp=2.9508196721311477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 1.0245901639344261/1.2950819672131149; rounds (PBA)=2.3278688524590163;} commoner #4: {team=any ; avg hp=2.5901639344262297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.778688524590164; hits/misses (PBA)= 1.0/1.3032786885245902; rounds (PBA)=2.3278688524590163;} commoner #64: {team=any ; avg hp=3.1475409836065573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0737704918032787; hits/misses (PBA)= 1.139344262295082/1.2868852459016393; rounds (PBA)=2.4344262295081966;} commoner #29: {team=any ; avg hp=3.360655737704918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.778688524590164; hits/misses (PBA)= 1.0245901639344261/1.3770491803278688; rounds (PBA)=2.418032786885246;} commoner #30: {team=any ; avg hp=3.3278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1311475409836067; hits/misses (PBA)= 1.1639344262295082/1.221311475409836; rounds (PBA)=2.3934426229508197;} commoner #100: {team=any ; avg hp=3.2540983606557377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.901639344262295; hits/misses (PBA)= 1.0081967213114753/1.3524590163934427; rounds (PBA)=2.3852459016393444;} commoner #74: {team=any ; avg hp=3.3852459016393444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7950819672131146; hits/misses (PBA)= 1.0081967213114753/1.459016393442623; rounds (PBA)=2.4754098360655736;} commoner #58: {team=any ; avg hp=3.0327868852459017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9344262295081966; hits/misses (PBA)= 1.0327868852459017/1.3688524590163935; rounds (PBA)=2.4344262295081966;} commoner #81: {team=any ; avg hp=3.360655737704918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0737704918032787; hits/misses (PBA)= 1.098360655737705/1.278688524590164; rounds (PBA)=2.3934426229508197;} commoner #15: {team=any ; avg hp=2.6311475409836067 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622950819672131; hits/misses (PBA)= 0.9344262295081968/1.3934426229508197; rounds (PBA)=2.3524590163934427;} commoner #38: {team=any ; avg hp=3.3278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.278688524590164; hits/misses (PBA)= 1.1065573770491803/1.2950819672131149; rounds (PBA)=2.442622950819672;} commoner #45: {team=any ; avg hp=2.8278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.081967213114754; hits/misses (PBA)= 1.098360655737705/1.3114754098360655; rounds (PBA)=2.418032786885246;} commoner #91: {team=any ; avg hp=3.3278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754098360655736; hits/misses (PBA)= 1.0901639344262295/1.3032786885245902; rounds (PBA)=2.4098360655737703;} commoner #96: {team=any ; avg hp=3.098360655737705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.057377049180328; hits/misses (PBA)= 1.1147540983606556/1.319672131147541; rounds (PBA)=2.4508196721311477;} commoner #54: {team=any ; avg hp=2.80327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1311475409836067; hits/misses (PBA)= 1.1229508196721312/1.2459016393442623; rounds (PBA)=2.401639344262295;} commoner #95: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2049180327868854; hits/misses (PBA)= 1.139344262295082/1.1885245901639345; rounds (PBA)=2.3524590163934427;} commoner #34: {team=any ; avg hp=3.2540983606557377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 1.0819672131147542/1.2868852459016393; rounds (PBA)=2.377049180327869;} commoner #44: {team=any ; avg hp=2.9754098360655736 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8278688524590163; hits/misses (PBA)= 0.9918032786885246/1.319672131147541; rounds (PBA)=2.3360655737704916;} orc #2: {team=chaotic evil ; avg hp=-1.3770491803278688 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065573770491803; hits/misses (PBA)= 0.47540983606557374/0.1885245901639344; rounds (PBA)=0.6639344262295082;} commoner #88: {team=any ; avg hp=3.1721311475409837 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1311475409836067; hits/misses (PBA)= 1.1967213114754098/1.1475409836065573; rounds (PBA)=2.3524590163934427;} commoner #47: {team=any ; avg hp=3.098360655737705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754098360655736; hits/misses (PBA)= 1.0573770491803278/1.2950819672131149; rounds (PBA)=2.3688524590163933;} commoner #7: {team=any ; avg hp=3.180327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6557377049180326; hits/misses (PBA)= 0.9836065573770492/1.3770491803278688; rounds (PBA)=2.401639344262295;} commoner #33: {team=any ; avg hp=3.1885245901639343 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0655737704918034; hits/misses (PBA)= 1.1885245901639345/1.2540983606557377; rounds (PBA)=2.4754098360655736;} commoner #61: {team=any ; avg hp=3.581967213114754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1885245901639343; hits/misses (PBA)= 1.1147540983606556/1.3360655737704918; rounds (PBA)=2.4672131147540983;} commoner #73: {team=any ; avg hp=2.8278688524590163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4918032786885247; hits/misses (PBA)= 1.1475409836065573/1.1967213114754098; rounds (PBA)=2.377049180327869;} commoner #41: {team=any ; avg hp=3.4918032786885247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0327868852459017; hits/misses (PBA)= 1.0901639344262295/1.3934426229508197; rounds (PBA)=2.4918032786885247;} commoner #57: {team=any ; avg hp=3.180327868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.377049180327869; hits/misses (PBA)= 1.2377049180327868/1.1967213114754098; rounds (PBA)=2.459016393442623;} commoner #14: {team=any ; avg hp=2.7459016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3278688524590163; hits/misses (PBA)= 1.2131147540983607/1.1147540983606556; rounds (PBA)=2.3442622950819674;} commoner #67: {team=any ; avg hp=3.2131147540983607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.540983606557377; hits/misses (PBA)= 1.0081967213114753/1.3688524590163935; rounds (PBA)=2.401639344262295;} commoner #22: {team=any ; avg hp=3.0655737704918034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7868852459016393; hits/misses (PBA)= 1.0/1.360655737704918; rounds (PBA)=2.377049180327869;} commoner #46: {team=any ; avg hp=3.221311475409836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.098360655737705; hits/misses (PBA)= 1.0737704918032787/1.3032786885245902; rounds (PBA)=2.401639344262295;} commoner #79: {team=any ; avg hp=3.19672131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.778688524590164; hits/misses (PBA)= 1.0901639344262295/1.3770491803278688; rounds (PBA)=2.4672131147540983;} orc: {team=chaotic evil ; avg hp=-1.1721311475409837 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770491803278689; hits/misses (PBA)= 0.5573770491803278/0.16393442622950818; rounds (PBA)=0.7213114754098361;} commoner #11: {team=any ; avg hp=3.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8524590163934427; hits/misses (PBA)= 1.098360655737705/1.2622950819672132; rounds (PBA)=2.360655737704918;} commoner #39: {team=any ; avg hp=3.360655737704918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2131147540983607; hits/misses (PBA)= 1.1721311475409837/1.2295081967213115; rounds (PBA)=2.4344262295081966;} commoner #60: {team=any ; avg hp=2.8442622950819674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8524590163934427; hits/misses (PBA)= 1.0901639344262295/1.2704918032786885; rounds (PBA)=2.3688524590163933;} commoner #75: {team=any ; avg hp=2.7704918032786887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737704918032787; hits/misses (PBA)= 1.0327868852459017/1.278688524590164; rounds (PBA)=2.3524590163934427;} commoner #71: {team=any ; avg hp=3.1639344262295084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8524590163934427; hits/misses (PBA)= 1.0327868852459017/1.3770491803278688; rounds (PBA)=2.4098360655737703;} commoner #31: {team=any ; avg hp=3.3360655737704916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7868852459016393; hits/misses (PBA)= 1.0163934426229508/1.3278688524590163; rounds (PBA)=2.360655737704918;} orc #7: {team=chaotic evil ; avg hp=-1.4672131147540983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483606557377049; hits/misses (PBA)= 0.5655737704918032/0.14754098360655737; rounds (PBA)=0.7131147540983607;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 125.0; crudely normalised: 0% > any = expected rounds to survive: 42.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9206; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 31; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=14.559688062387522 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.958008398320336; hits/misses (PBA)= 0.8052389522095581/0.20795840831833634; rounds (PBA)=1.2627474505098981;} orc #4: {team=chaotic evil ; avg hp=14.551689662067586 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8638272345530895; hits/misses (PBA)= 0.7956408718256349/0.21295740851829634; rounds (PBA)=1.2617476504699061;} commoner #7: {team=any ; avg hp=-5.7506498700259945 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5860827834433113; hits/misses (PBA)= 0.22775444911017798/0.5536892621475705; rounds (PBA)=0.7814437112577485;} commoner #6: {team=any ; avg hp=-5.887022595480904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5654869026194761; hits/misses (PBA)= 0.22015596880623875/0.5620875824835033; rounds (PBA)=0.7822435512897421;} commoner #8: {team=any ; avg hp=-5.928014397120576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5910817836432714; hits/misses (PBA)= 0.22835432913417317/0.5484903019396121; rounds (PBA)=0.7768446310737852;} orc #5: {team=chaotic evil ; avg hp=14.53369326134773 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.905218956208758; hits/misses (PBA)= 0.8038392321535693/0.20715856828634274; rounds (PBA)=1.2627474505098981;} orc #9: {team=chaotic evil ; avg hp=14.487902419516097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.827234553089382; hits/misses (PBA)= 0.7906418716256749/0.20755848830233953; rounds (PBA)=1.2581483703259349;} orc #3: {team=chaotic evil ; avg hp=14.555888822235552 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.90501899620076; hits/misses (PBA)= 0.8058388322335532/0.1899620075984803; rounds (PBA)=1.2569486102779444;} orc #6: {team=chaotic evil ; avg hp=14.522295540891822 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.997600479904019; hits/misses (PBA)= 0.8050389922015597/0.20615876824635074; rounds (PBA)=1.2635472905418916;} commoner #3: {team=any ; avg hp=-5.846630673865227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5660867826434713; hits/misses (PBA)= 0.21975604879024196/0.5602879424115177; rounds (PBA)=0.7800439912017596;} commoner #4: {team=any ; avg hp=-5.988202359528095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5864827034593081; hits/misses (PBA)= 0.22615476904619075/0.5522895420915817; rounds (PBA)=0.7784443111377725;} orc: {team=chaotic evil ; avg hp=14.539092181563687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09138172365527; hits/misses (PBA)= 0.8062387522495501/0.2001599680063987; rounds (PBA)=1.2573485302939411;} orc #2: {team=chaotic evil ; avg hp=14.537292541491702 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.776844631073785; hits/misses (PBA)= 0.7914417116576684/0.20695860827834434; rounds (PBA)=1.255748850229954;} commoner #5: {team=any ; avg hp=-5.918216356728654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6076784643071386; hits/misses (PBA)= 0.2391521695660868/0.5406918616276745; rounds (PBA)=0.7798440311937612;} orc #8: {team=chaotic evil ; avg hp=14.534893021395721 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75124975004999; hits/misses (PBA)= 0.793241351729654/0.20535892821435714; rounds (PBA)=1.2649470105978804;} orc #10: {team=chaotic evil ; avg hp=14.498900219956008 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.980403919216156; hits/misses (PBA)= 0.8028394321135773/0.19636072785442912; rounds (PBA)=1.2631473705258949;} commoner #2: {team=any ; avg hp=-5.850829834033194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5800839832033593; hits/misses (PBA)= 0.22335532893421317/0.5516896620675865; rounds (PBA)=0.7750449910017997;} commoner: {team=any ; avg hp=-5.887222555488902 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5956808638272345; hits/misses (PBA)= 0.22835432913417317/0.5590881823635273; rounds (PBA)=0.7874425114977005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1869626074785043;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19976004799040192;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20415916816636673;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20615876824635074;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20295940811837632;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16142; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=160.5268946210758 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.5994801039792; hits/misses (PBA)= 6.489102179564087/1.1663667266546691; rounds (PBA)=3.227754449110178;} air elemental: {team=neutral ; avg hp=-7.599480103979205 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.47310537892422; hits/misses (PBA)= 2.3149370125974804/2.2953409318136373; rounds (PBA)=2.305138972205559;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5066986602679464;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4933013397320536;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11702.86; crudely normalised: 0% > lawful good = expected rounds to survive: 2925.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35901; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 700; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-8.504499100179965 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.13017396520695; hits/misses (PBA)= 12.51749650069986/6.831633673265347; rounds (PBA)=6.449710057988402;} adult red dragon: {team=chaotic evil ; avg hp=150.28274345130973 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.22955408918216; hits/misses (PBA)= 7.581683663267347/1.894021195760848; rounds (PBA)=6.956008798240352;} adult red dragon #2: {team=chaotic evil ; avg hp=156.5870825834833 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.2749450109978; hits/misses (PBA)= 8.043191361727654/2.0125974805038993; rounds (PBA)=6.954809038192361;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28379; other: 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team other = winning battles: 31; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=-8.361527694461108 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.05438912217556; hits/misses (PBA)= 9.480703859228154/5.128574285142971; rounds (PBA)=4.8742251549690065;} adult gold dragon: {team=lawful good ; avg hp=113.94561087782444 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3615276944611; hits/misses (PBA)= 11.983003399320136/3.0271945610877826; rounds (PBA)=5.666466706658668;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} wolf: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3473.08; crudely normalised: 0% > unaligned = expected rounds to survive: 211.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5245; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant badger: {team=unaligned ; avg hp=-25.05618876224755 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9570085982803439; hits/misses (PBA)= 0.09858028394321136/1.710257948410318; rounds (PBA)=0.9044191161767646;} Cthulhu: {team=beyond; avg hp=773.0429914017196 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.05618876224755; hits/misses (PBA)= 1.0/0.05138972205558888; rounds (PBA)=1.0487902419516097;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13377324535092983;} guard #4: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13977204559088183;} flying sword: {team=other; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08258348330333934;} guard: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} flying sword #3: {team=other; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09398120375924815;} flying sword #4: {team=other; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} guard #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13817236552689463;} homunculus: {team=other; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09398120375924815;} flying sword #2: {team=other; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08998200359928014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1899620075984803;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41965; lawful evil : 0.51 ± 0.01; chaotic evil : 0.49 ± 0.01; > Team lawful evil = winning battles: 2544; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2457; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=12.697060587882424 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.0749850029994; hits/misses (PBA)= 6.8582283543291345/8.377324535092981; rounds (PBA)=8.007198560287943;} drider: {team=chaotic evil ; avg hp=11.9250149970006 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.30293941211758; hits/misses (PBA)= 12.311537692461508/10.011597680463908; rounds (PBA)=7.775844831033793;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1575.0; crudely normalised: 0% > any = expected rounds to survive: 1675.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61920; lawful evil : 0.94 ± 0.0; any : 0.06 ± 0.0; > Team lawful evil = winning battles: 4680; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 321; perfect battles: 0; close-call battles: 313; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-4.672865426914617 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.11117776444711; hits/misses (PBA)= 3.369126174765047/3.3263347330533892; rounds (PBA)=7.766046790641871;} aboleth: {team=lawful evil ; avg hp=43.26394721055789 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.05838832233553; hits/misses (PBA)= 20.20095980803839/14.863827234553089; rounds (PBA)=12.311937612477504;} veteran #2: {team=any ; avg hp=-4.666866626674665 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.887622475504898; hits/misses (PBA)= 3.345730853829234/3.410517896420716; rounds (PBA)=7.8148370325934815;} veteran #3: {team=any ; avg hp=-4.921015796840632 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.97100579884023; hits/misses (PBA)= 3.35752849430114/3.3809238152369527; rounds (PBA)=7.779244151169766;} veteran: {team=any ; avg hp=-4.797640471905619 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.76624675064987; hits/misses (PBA)= 3.3235352929414117/3.326134773045391; rounds (PBA)=7.739652069586083;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2100.0; crudely normalised: 0% > any = expected rounds to survive: 1256.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49693; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-6.031993601279744 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.512697460507898; hits/misses (PBA)= 2.5628874225154967/2.5330933813237353; rounds (PBA)=6.465906818636273;} aboleth: {team=lawful evil ; avg hp=82.08678264347131 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.03339332133572; hits/misses (PBA)= 15.4875024995001/12.316536692661467; rounds (PBA)=9.93641271745651;} veteran #2: {team=any ; avg hp=-5.99500099980004 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.595880823835234; hits/misses (PBA)= 2.5588882223555287/2.534293141371726; rounds (PBA)=6.483903219356129;} veteran: {team=any ; avg hp=-6.006398720255949 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.804639072185562; hits/misses (PBA)= 2.583283343331334/2.5628874225154967; rounds (PBA)=6.507298540291941;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3150.0; crudely normalised: 0% > any = expected rounds to survive: 837.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36437; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=113.56608678264347 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.8870225954809; hits/misses (PBA)= 10.362127574485102/9.503299340131974; rounds (PBA)=7.285942811437712;} veteran: {team=any ; avg hp=-5.890621875624875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.483503299340132; hits/misses (PBA)= 1.5366926614677066/1.5360927814437113; rounds (PBA)=5.131173765246951;} veteran #2: {team=any ; avg hp=-5.9964007198560285 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.950409918016396; hits/misses (PBA)= 1.6002799440111977/1.618876224755049; rounds (PBA)=5.172565486902619;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 160.0; crudely normalised: 0% > evil= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27446; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 151; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=evil; avg hp=9.626074785042992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.944611077784444; hits/misses (PBA)= 1.72125574885023/1.47750449910018; rounds (PBA)=5.098180363927215;} Wei: {team=other; avg hp=-3.460507898420316 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2113577284543093; hits/misses (PBA)= 1.2381523695260948/3.3239352129574087; rounds (PBA)=4.562087582483503;} wolf #2: {team=evil; avg hp=9.578884223155368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.436312737452509; hits/misses (PBA)= 1.6752649470105978/1.4389122175564888; rounds (PBA)=5.1095780843831236;} Esme: {team=other; avg hp=-3.3875224955009 (from 10); avg healing spells left=1.7604479104179165 (from 2); damage done (per battle average)= 0.9798040391921615; hits/misses (PBA)= 0.3827234553089382/1.0021995600879825; rounds (PBA)=1.3849230153969205;} wolf #3: {team=evil; avg hp=9.603879224155168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.789042191561688; hits/misses (PBA)= 1.7060587882423515/1.4485102979404119; rounds (PBA)=5.107178564287143;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 57.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 355.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10568; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5000; perfect battles: 0; close-call battles: 1754; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=9.334733053389321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5568886222755447; hits/misses (PBA)= 0.7434513097380524/0.4939012197560488; rounds (PBA)=1.663867226554689;} bandit #2: {team=any non-lawful ; avg hp=9.280943811237753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4789042191561688; hits/misses (PBA)= 0.7314537092581483/0.5070985802839432; rounds (PBA)=1.6630673865226955;} bandit #4: {team=any non-lawful ; avg hp=9.35252949410118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5688862227554488; hits/misses (PBA)= 0.7380523895220956/0.5040991801639672; rounds (PBA)=1.6634673065386922;} bandit #3: {team=any non-lawful ; avg hp=9.378324335132973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.632273545290942; hits/misses (PBA)= 0.7530493901219756/0.49610077984403117; rounds (PBA)=1.673865226954609;} ape: {team=unaligned ; avg hp=-2.3367326534693063 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.158368326334733; hits/misses (PBA)= 1.545490901819636/1.3133373325334934; rounds (PBA)=1.429514097180564;} bandit #6: {team=any non-lawful ; avg hp=9.26874625074985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.509098180363927; hits/misses (PBA)= 0.7318536292741452/0.508498300339932; rounds (PBA)=1.669866026794641;} bandit #5: {team=any non-lawful ; avg hp=9.226354729054188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5906818636272746; hits/misses (PBA)= 0.7490501899620076/0.4879024195160968; rounds (PBA)=1.658268346330734;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16016796640671865;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17276544691061788;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16116776644671066;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17336532693461307;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 48000.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 627; Sum of rounds: 147835; unassigned mercenaries: 0.02 ± 0.0; chaotic good : 0.1 ± 0.0; > Team unassigned mercenaries = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=24.282296650717704 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9895.913875598086; hits/misses (PBA)= 669.5518341307815/35.355661881977674; rounds (PBA)=235.53429027113236;} Nameless: {team=unassigned mercenaries; avg hp=115.77671451355661 (from 10000); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.8755980861244; hits/misses (PBA)= 47.20095693779904/187.72886762360446; rounds (PBA)=235.0956937799043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3379324135172965;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1733.33; crudely normalised: 0% > lawful good = expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40368; neutral : 0.53 ± 0.01; lawful good : 0.47 ± 0.01; > Team neutral = winning battles: 2644; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2357; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gold dragon wyrmling: {team=lawful good ; avg hp=6.387722455508898 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.68666266746651; hits/misses (PBA)= 4.610877824435113/2.459908018396321; rounds (PBA)=7.542091581683663;} doppelganger: {team=neutral ; avg hp=6.313337332533493 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.6122775444911; hits/misses (PBA)= 6.84503099380124/6.942011597680464; rounds (PBA)=7.299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 433.33; crudely normalised: 0% > any non-good = expected rounds to survive: 710.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50456; other: 0.98 ± 0.0; any non-good : 0.02 ± 0.0; > Team other = winning battles: 4896; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 105; perfect battles: 0; close-call battles: 89; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-3.019796040791842 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.176964607078585; hits/misses (PBA)= 4.4625074985003/4.438312337532493; rounds (PBA)=7.217956408718257;} cult fanatic #2: {team=any non-good ; avg hp=-2.932613477304539 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.320535892821436; hits/misses (PBA)= 4.489702059588082/4.519496100779844; rounds (PBA)=7.236152769446111;} assassin: {team=other; avg hp=35.50249950009998 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.95240951809637; hits/misses (PBA)= 10.86142771445711/7.799840031993601; rounds (PBA)=10.06498700259948;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 947.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 604.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41325; any non-lawful : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team any non-lawful = winning battles: 2060; perfect battles: 0; close-call battles: 2059; > Team lawful evil = winning battles: 2941; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-4.036992601479704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.386922615476904; hits/misses (PBA)= 0.8932213557288542/1.0381923615276945; rounds (PBA)=2.2699460107978404;} bandit captain: {team=any non-lawful ; avg hp=8.449110177964407 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.78004399120177; hits/misses (PBA)= 12.353129374125174/10.06358728254349; rounds (PBA)=7.738452309538093;} bandit #3: {team=any non-lawful ; avg hp=-4.020395920815837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.43251349730054; hits/misses (PBA)= 0.9014197160567886/1.087382523495301; rounds (PBA)=2.30253949210158;} bandit: {team=any non-lawful ; avg hp=-4.057988402319536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320535892821436; hits/misses (PBA)= 0.871625674865027/1.0681863627274546; rounds (PBA)=2.26874625074985;} bandit #4: {team=any non-lawful ; avg hp=-4.010597880423915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3125374925015; hits/misses (PBA)= 0.891621675664867/1.0721855628874226; rounds (PBA)=2.284743051389722;} barbed devil: {team=lawful evil ; avg hp=12.76744651069786 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.67686462707458; hits/misses (PBA)= 14.555888822235552/7.877624475104979; rounds (PBA)=7.8742251549690065;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 947.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 604.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41545; any non-lawful : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team any non-lawful = winning battles: 2070; perfect battles: 0; close-call battles: 2070; > Team lawful evil = winning battles: 2931; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-4.001799640071986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.255748850229954; hits/misses (PBA)= 0.8732253549290142/1.0663867226554689; rounds (PBA)=2.2669466106778646;} bandit #4: {team=any non-lawful ; avg hp=-4.025394921015796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.231153769246151; hits/misses (PBA)= 0.8654269146170765/1.0809838032393522; rounds (PBA)=2.2601479704059186;} bandit #3: {team=any non-lawful ; avg hp=-4.109178164367127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2847430513897224; hits/misses (PBA)= 0.8838232353529294/1.0915816836632672; rounds (PBA)=2.296140771845631;} barbed devil: {team=lawful evil ; avg hp=13.355528894221155 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.04659068186363; hits/misses (PBA)= 14.619076184763047/7.902619476104779; rounds (PBA)=7.903619276144771;} bandit: {team=any non-lawful ; avg hp=-4.091781643671266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188162367526495; hits/misses (PBA)= 0.862627474505099/1.0725854829034194; rounds (PBA)=2.2635472905418914;} bandit captain: {team=any non-lawful ; avg hp=8.181563687262548 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.68466306738652; hits/misses (PBA)= 12.337932413517297/10.17856428714257; rounds (PBA)=7.778844231153769;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21855628874225155;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20935812837432513;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22175564887022595;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12837432513497302;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22195560887822435;} ================================================== Encounter ================================================== Rough a priori predictions: > CN= expected rounds to survive: 257.14; crudely normalised: 0% > unaligned = expected rounds to survive: -2933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13975; CN: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team CN = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.625674865027 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.56728654269146; hits/misses (PBA)= 3.1151769646070786/1.0421915616876625; rounds (PBA)=2.7944411117776444;} Erin: {team=CN; avg hp=-5.567286542691462 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6256748650269947; hits/misses (PBA)= 0.34573085382923413/1.419516096780644; rounds (PBA)=1.765246950609878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5216.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4909.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3629; Sum of rounds: 14201; > Team neutral evil = winning battles: 3628; perfect battles: 0; close-call battles: 580; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #3: {team=neutral evil ; avg hp=104.46624414439239 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2945715073023; hits/misses (PBA)= 2.6547258197850647/1.8286029209148527; rounds (PBA)=3.631027831358501;} adult white dragon: {team=chaotic evil ; avg hp=-14.324607329842932 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.0399559107192; hits/misses (PBA)= 7.232019840176357/2.6392945715073024; rounds (PBA)=3.2904381372278864;} frost giant #2: {team=neutral evil ; avg hp=102.87462110774318 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.03224028658032; hits/misses (PBA)= 2.6178010471204187/1.7382198952879582; rounds (PBA)=3.607329842931937;} frost giant: {team=neutral evil ; avg hp=102.50509782309176 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94847065307248; hits/misses (PBA)= 2.6084320749517773/1.736842105263158; rounds (PBA)=3.620556627170019;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5216.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4909.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19530; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 841; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-14.536892621475705 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.48310337932413; hits/misses (PBA)= 7.25874825034993/2.6296740651869626; rounds (PBA)=3.296140771845631;} frost giant: {team=neutral evil ; avg hp=103.82003599280144 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.34013197360528; hits/misses (PBA)= 2.655868826234753/1.7620475904819035; rounds (PBA)=3.604879024195161;} frost giant #3: {team=neutral evil ; avg hp=103.28874225154969 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.03419316136772; hits/misses (PBA)= 2.6194761047790442/1.763247350529894; rounds (PBA)=3.613477304539092;} frost giant #2: {team=neutral evil ; avg hp=102.40811837632474 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.1625674865027; hits/misses (PBA)= 2.617276544691062/1.7154569086182763; rounds (PBA)=3.611877624475105;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 114.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 152.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 577; Sum of rounds: 3658; any : 0.0 ± 0.0; lawful evil : 0.12 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 577; perfect battles: 0; close-call battles: 577; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=-4.464471403812825 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.939341421143848; hits/misses (PBA)= 2.5077989601386483/1.1074523396880416; rounds (PBA)=3.61525129982669;} hobgoblin #9: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.473136915077989; hits/misses (PBA)= 2.3795493934142113/3.4974003466204504; rounds (PBA)=5.9306759098786825;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.1421143847487; hits/misses (PBA)= 2.3223570190641247/3.5736568457538995; rounds (PBA)=5.948006932409013;} kobold #11: {team=lawful evil ; avg hp=-2.6689774696707107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.065857885615251; hits/misses (PBA)= 0.6447140381282496/0.464471403812825; rounds (PBA)=1.149046793760832;} veteran #3: {team=any ; avg hp=-4.6533795493934145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.2842287694974; hits/misses (PBA)= 2.566724436741768/1.0641247833622183; rounds (PBA)=3.630849220103986;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.760831889081455; hits/misses (PBA)= 2.249566724436742/3.616984402079723; rounds (PBA)=5.896013864818024;} commoner #18: {team=any ; avg hp=-3.710571923743501 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8977469670710572; hits/misses (PBA)= 0.3310225303292894/0.30849220103986136; rounds (PBA)=0.6395147313691508;} commoner #9: {team=any ; avg hp=-3.8197573656845756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0190641247833623; hits/misses (PBA)= 0.3379549393414211/0.29636048526863085; rounds (PBA)=0.634315424610052;} goblin #7: {team=lawful evil ; avg hp=4.095320623916811 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.892547660311958; hits/misses (PBA)= 2.3604852686308493/2.733102253032929; rounds (PBA)=5.117850953206239;} kobold #6: {team=lawful evil ; avg hp=-2.6689774696707107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2062391681109186; hits/misses (PBA)= 0.6741767764298093/0.512998266897747; rounds (PBA)=1.2270363951473138;} bugbear #8: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.17157712305026; hits/misses (PBA)= 2.584055459272097/3.2911611785095323; rounds (PBA)=5.906412478336222;} commoner #10: {team=any ; avg hp=-3.566724436741768 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8890814558058926; hits/misses (PBA)= 0.3362218370883882/0.30329289428076256; rounds (PBA)=0.6395147313691508;} commoner #20: {team=any ; avg hp=-3.6689774696707107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8526863084922011; hits/misses (PBA)= 0.31369150779896016/0.28942807625649913; rounds (PBA)=0.6031195840554593;} kobold #12: {team=lawful evil ; avg hp=-2.3240901213171576 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5251299826689775; hits/misses (PBA)= 0.7383015597920277/0.4558058925476603; rounds (PBA)=1.2253032928942809;} bugbear: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.22357019064125; hits/misses (PBA)= 2.662045060658579/3.1819757365684573; rounds (PBA)=5.882149046793761;} bugbear #6: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.357019064124785; hits/misses (PBA)= 2.6204506065857887/3.2253032928942806; rounds (PBA)=5.878682842287695;} veteran: {team=any ; avg hp=-4.726169844020797 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.121317157712305; hits/misses (PBA)= 2.5441941074523395/1.0831889081455806; rounds (PBA)=3.6273830155979203;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.566724436741767; hits/misses (PBA)= 2.461005199306759/3.436741767764298; rounds (PBA)=5.9306759098786825;} commoner #2: {team=any ; avg hp=-3.901213171577123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.3587521663778163/0.2616984402079723; rounds (PBA)=0.6204506065857885;} goblin #10: {team=lawful evil ; avg hp=4.1663778162911616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.906412478336222; hits/misses (PBA)= 2.3778162911611784/2.7227036395147315; rounds (PBA)=5.123050259965338;} goblin: {team=lawful evil ; avg hp=4.001733102253033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.696707105719238; hits/misses (PBA)= 2.348353552859619/2.736568457538995; rounds (PBA)=5.110918544194107;} commoner #16: {team=any ; avg hp=-3.8232235701906414 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868284228769498; hits/misses (PBA)= 0.29809358752166376/0.3119584055459272; rounds (PBA)=0.610051993067591;} goblin #12: {team=lawful evil ; avg hp=4.121317157712305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.233968804159446; hits/misses (PBA)= 2.3604852686308493/2.7677642980935877; rounds (PBA)=5.154246100519931;} commoner #4: {team=any ; avg hp=-3.684575389948007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422876949740035; hits/misses (PBA)= 0.3240901213171577/0.2876949740034662; rounds (PBA)=0.6117850953206239;} commoner #15: {team=any ; avg hp=-3.8613518197573655 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8856152512998267; hits/misses (PBA)= 0.30155979202772965/0.30675909878682844; rounds (PBA)=0.608318890814558;} bugbear #4: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.582322357019063; hits/misses (PBA)= 2.5771230502599654/3.2755632582322356; rounds (PBA)=5.876949740034662;} bugbear #7: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.317157712305026; hits/misses (PBA)= 2.7192374350086657/3.149046793760832; rounds (PBA)=5.902946273830156;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.835355285961871; hits/misses (PBA)= 2.3015597920277298/3.58578856152513; rounds (PBA)=5.927209705372617;} kobold #7: {team=lawful evil ; avg hp=-2.7261698440207973 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2062391681109186; hits/misses (PBA)= 0.6897746967071057/0.43847487001733104; rounds (PBA)=1.1594454072790294;} hobgoblin #7: {team=lawful evil ; avg hp=10.980935875216637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.610051993067591; hits/misses (PBA)= 2.4211438474870017/3.4731369150779896; rounds (PBA)=5.925476603119584;} hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.04679376083189; hits/misses (PBA)= 2.3102253032928943/3.5753899480069324; rounds (PBA)=5.916811091854419;} goblin #2: {team=lawful evil ; avg hp=4.377816291161179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.811091854419411; hits/misses (PBA)= 2.315424610051993/2.8596187175043326; rounds (PBA)=5.218370883882149;} goblin #3: {team=lawful evil ; avg hp=4.440207972270364 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.746967071057192; hits/misses (PBA)= 2.337954939341421/2.800693240901213; rounds (PBA)=5.168110918544194;} commoner #17: {team=any ; avg hp=-4.091854419410745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8752166377816292; hits/misses (PBA)= 0.31542461005199307/0.28422876949740034; rounds (PBA)=0.5996533795493935;} commoner #8: {team=any ; avg hp=-3.835355285961872 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7487001733102253; hits/misses (PBA)= 0.28942807625649913/0.31022530329289427; rounds (PBA)=0.5996533795493935;} veteran #5: {team=any ; avg hp=-4.55632582322357 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.755632582322356; hits/misses (PBA)= 2.6273830155979203/1.1213171577123051; rounds (PBA)=3.748700173310225;} commoner #5: {team=any ; avg hp=-3.783362218370884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8630849220103987; hits/misses (PBA)= 0.3240901213171577/0.2755632582322357; rounds (PBA)=0.5996533795493935;} commoner #12: {team=any ; avg hp=-3.785095320623917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8249566724436742; hits/misses (PBA)= 0.31369150779896016/0.31369150779896016; rounds (PBA)=0.6273830155979203;} veteran #6: {team=any ; avg hp=-4.563258232235702 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.008665511265164; hits/misses (PBA)= 2.6429809358752165/1.1559792027729636; rounds (PBA)=3.79896013864818;} bugbear #3: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.925476603119584; hits/misses (PBA)= 2.6412478336221836/3.2114384748700173; rounds (PBA)=5.89948006932409;} goblin #8: {team=lawful evil ; avg hp=4.220103986135182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.596187175043328; hits/misses (PBA)= 2.3050259965337956/2.880415944540728; rounds (PBA)=5.209705372616984;} kobold #9: {team=lawful evil ; avg hp=-2.5563258232235704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1819757365684573; hits/misses (PBA)= 0.6689774696707106/0.49913344887348354; rounds (PBA)=1.216637781629116;} goblin #4: {team=lawful evil ; avg hp=4.1421143847487 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.844020797227037; hits/misses (PBA)= 2.337954939341421/2.7712305025996535; rounds (PBA)=5.138648180242634;} commoner #11: {team=any ; avg hp=-3.804159445407279 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8353552859618717; hits/misses (PBA)= 0.31369150779896016/0.292894280762565; rounds (PBA)=0.6065857885615251;} kobold #2: {team=lawful evil ; avg hp=-2.665511265164645 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.363951473136915; hits/misses (PBA)= 0.7244367417677643/0.4558058925476603; rounds (PBA)=1.2045060658578857;} kobold #5: {team=lawful evil ; avg hp=-2.6707105719237436 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4055459272097055; hits/misses (PBA)= 0.7105719237435009/0.4748700173310225; rounds (PBA)=1.216637781629116;} hobgoblin #10: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.474870017331023; hits/misses (PBA)= 2.4436741767764296/3.4471403812824954; rounds (PBA)=5.925476603119584;} commoner #14: {team=any ; avg hp=-3.5996533795493932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8440207972270364; hits/misses (PBA)= 0.3240901213171577/0.29982668977469673; rounds (PBA)=0.6239168110918544;} commoner #13: {team=any ; avg hp=-3.7590987868284227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8665511265164645; hits/misses (PBA)= 0.3188908145580589/0.2772963604852686; rounds (PBA)=0.5961871750433275;} kobold #3: {team=lawful evil ; avg hp=-2.5979202772963603 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3119584055459272; hits/misses (PBA)= 0.7053726169844021/0.48873483535528595; rounds (PBA)=1.2218370883882148;} goblin #6: {team=lawful evil ; avg hp=4.3674176776429805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.232235701906413; hits/misses (PBA)= 2.4072790294627384/2.753899480069324; rounds (PBA)=5.188908145580589;} kobold #4: {team=lawful evil ; avg hp=-2.584055459272097 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.032928942807626; hits/misses (PBA)= 0.6672443674176777/0.4506065857885615; rounds (PBA)=1.1577123050259965;} goblin #9: {team=lawful evil ; avg hp=4.275563258232236 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.772963604852686; hits/misses (PBA)= 2.3275563258232235/2.833622183708839; rounds (PBA)=5.188908145580589;} hobgoblin #8: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.024263431542462; hits/misses (PBA)= 2.417677642980936/3.466204506065858; rounds (PBA)=5.922010398613518;} kobold #13: {team=lawful evil ; avg hp=-2.653379549393414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3310225303292893; hits/misses (PBA)= 0.7123050259965338/0.4592720970537262; rounds (PBA)=1.2010398613518198;} veteran #4: {team=any ; avg hp=-4.611785095320624 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.11785095320624; hits/misses (PBA)= 2.563258232235702/1.1403812824956672; rounds (PBA)=3.703639514731369;} kobold #10: {team=lawful evil ; avg hp=-2.6204506065857887 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3760831889081455; hits/misses (PBA)= 0.6984402079722704/0.48180242634315423; rounds (PBA)=1.2062391681109186;} commoner #3: {team=any ; avg hp=-3.5771230502599654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9272097053726169; hits/misses (PBA)= 0.3587521663778163/0.2738301559792028; rounds (PBA)=0.6325823223570191;} bugbear #5: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.499133448873483; hits/misses (PBA)= 2.58578856152513/3.244367417677643; rounds (PBA)=5.845753899480069;} goblin #5: {team=lawful evil ; avg hp=3.9878682842287696 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.871750433275563; hits/misses (PBA)= 2.369150779896014/2.7694974003466206; rounds (PBA)=5.168110918544194;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.774696707105718; hits/misses (PBA)= 2.435008665511265/3.431542461005199; rounds (PBA)=5.911611785095321;} commoner #21: {team=any ; avg hp=-3.734835355285962 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8925476603119584; hits/misses (PBA)= 0.3362218370883882/0.29636048526863085; rounds (PBA)=0.6325823223570191;} veteran #2: {team=any ; avg hp=-4.400346620450606 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.03466204506066; hits/misses (PBA)= 2.5285961871750433/1.1265164644714039; rounds (PBA)=3.655112651646447;} kobold #8: {team=lawful evil ; avg hp=-2.5979202772963603 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.996533795493934; hits/misses (PBA)= 0.6395147313691508/0.44714038128249567; rounds (PBA)=1.1282495667244368;} commoner #7: {team=any ; avg hp=-3.6187175043327557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8804159445407279; hits/misses (PBA)= 0.3292894280762565/0.29982668977469673; rounds (PBA)=0.6291161178509532;} kobold: {team=lawful evil ; avg hp=-2.601386481802426 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1351819757365686; hits/misses (PBA)= 0.6707105719237435/0.4748700173310225; rounds (PBA)=1.173310225303293;} bugbear #2: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08838821490468; hits/misses (PBA)= 2.667244367417678/3.1629116117850953; rounds (PBA)=5.875216637781629;} commoner #19: {team=any ; avg hp=-3.5788561525129983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8630849220103987; hits/misses (PBA)= 0.30675909878682844/0.28596187175043325; rounds (PBA)=0.5927209705372617;} commoner #6: {team=any ; avg hp=-3.701906412478336 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9081455805892548; hits/misses (PBA)= 0.317157712305026/0.29462738301559793; rounds (PBA)=0.6117850953206239;} commoner #22: {team=any ; avg hp=-3.951473136915078 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9358752166377816; hits/misses (PBA)= 0.3535528596187175/0.2807625649913345; rounds (PBA)=0.634315424610052;} kobold #14: {team=lawful evil ; avg hp=-2.5441941074523395 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2720970537261698; hits/misses (PBA)= 0.6967071057192374/0.47660311958405543; rounds (PBA)=1.199306759098787;} goblin #11: {team=lawful evil ; avg hp=3.849220103986135 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.752166377816291; hits/misses (PBA)= 2.344887348353553/2.7712305025996535; rounds (PBA)=5.138648180242634;} commoner: {team=any ; avg hp=-3.783362218370884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7729636048526863; hits/misses (PBA)= 0.28942807625649913/0.29462738301559793; rounds (PBA)=0.584055459272097;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 552.38; crudely normalised: 0% > lawful evil = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15773; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-2.7584483103379323 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.041991601679664; hits/misses (PBA)= 0.4263147370525895/0.752249550089982; rounds (PBA)=1.2393521295740852;} veteran #4: {team=any ; avg hp=54.95300939812038 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.777644471105779; hits/misses (PBA)= 1.7516496700659867/0.6024795040991802; rounds (PBA)=2.78004399120176;} kobold #5: {team=lawful evil ; avg hp=-2.7754449110177966 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0305938812237554; hits/misses (PBA)= 0.42091581683663265/0.7296540691861627; rounds (PBA)=1.2111577684463108;} veteran: {team=any ; avg hp=54.93261347730454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.535492901419715; hits/misses (PBA)= 1.725254949010198/0.6244751049790042; rounds (PBA)=2.7748450309938013;} kobold #6: {team=lawful evil ; avg hp=-2.8048390321935615 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0955808838232355; hits/misses (PBA)= 0.4357128574285143/0.7234553089382123; rounds (PBA)=1.221755648870226;} veteran #6: {team=any ; avg hp=55.00859828034393 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.722855428914217; hits/misses (PBA)= 1.7386522695460909/0.6334733053389322; rounds (PBA)=2.780643871225755;} kobold #4: {team=lawful evil ; avg hp=-2.8238352329534093 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1015796840631875; hits/misses (PBA)= 0.4367126574685063/0.7288542291541692; rounds (PBA)=1.22875424915017;} veteran #3: {team=any ; avg hp=54.778444311137775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.668666266746651; hits/misses (PBA)= 1.7296540691861628/0.6180763847230554; rounds (PBA)=2.778244351129774;} kobold #8: {team=lawful evil ; avg hp=-2.677664467106579 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0231953609278146; hits/misses (PBA)= 0.42191561687662466/0.7690461907618477; rounds (PBA)=1.2535492901419716;} veteran #5: {team=any ; avg hp=55.05758848230354 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.710457908418316; hits/misses (PBA)= 1.750249950009998/0.6250749850029994; rounds (PBA)=2.784243151369726;} kobold #9: {team=lawful evil ; avg hp=-2.8144371125774845 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.027994401119776; hits/misses (PBA)= 0.4269146170765847/0.7318536292741452; rounds (PBA)=1.2185562887422516;} kobold: {team=lawful evil ; avg hp=-2.7744451109778043 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0207958408318336; hits/misses (PBA)= 0.41971605678864227/0.7528494301139772; rounds (PBA)=1.2335532893421315;} kobold #7: {team=lawful evil ; avg hp=-2.752249550089982 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.064787042591482; hits/misses (PBA)= 0.4303139372125575/0.7374525094981004; rounds (PBA)=1.2255548890221957;} kobold #3: {team=lawful evil ; avg hp=-2.7950409918016397 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.002999400119976; hits/misses (PBA)= 0.4211157768446311/0.7276544691061788; rounds (PBA)=1.2133573285342931;} veteran #2: {team=any ; avg hp=54.86022795440912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56128774245151; hits/misses (PBA)= 1.7256548690261948/0.6236752649470106; rounds (PBA)=2.7830433913217356;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 332.5; crudely normalised: 0% > other= expected rounds to survive: 73.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1946; Sum of rounds: 25051; any : 0.25 ± 0.01; other: 0.14 ± 0.0; > Team any = winning battles: 1229; perfect battles: 0; close-call battles: 1229; > Team other = winning battles: 717; perfect battles: 0; close-call battles: 451; ------------------------------------------------- Combattants ------------------------------------------------ commoner #12: {team=any ; avg hp=-0.998972250770812 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.659815005138746; hits/misses (PBA)= 1.9445015416238438/4.605344295991778; rounds (PBA)=6.632579650565262;} commoner #7: {team=any ; avg hp=-0.9789311408016445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.814491264131552; hits/misses (PBA)= 1.9840698869475848/4.8119218910585815; rounds (PBA)=6.879753340184995;} commoner #8: {team=any ; avg hp=-0.9583761562178829 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8376156217882835; hits/misses (PBA)= 1.9640287769784173/4.594552929085303; rounds (PBA)=6.652106885919835;} commoner #15: {team=any ; avg hp=-0.9450154162384378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.749229188078109; hits/misses (PBA)= 1.9419321685508737/4.482528263103803; rounds (PBA)=6.509763617677287;} commoner #17: {team=any ; avg hp=-0.9357656731757451 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.663412127440904; hits/misses (PBA)= 1.920349434737924/4.689105858170606; rounds (PBA)=6.696813977389517;} commoner #6: {team=any ; avg hp=-0.9588900308324769 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928057553956834; hits/misses (PBA)= 2.0035971223021583/4.65775950668037; rounds (PBA)=6.748201438848921;} commoner #2: {team=any ; avg hp=-1.0169578622816033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7055498458376155; hits/misses (PBA)= 1.9588900308324768/4.66289825282631; rounds (PBA)=6.700924974306269;} commoner #13: {team=any ; avg hp=-1.0303186022610482 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876156217882836; hits/misses (PBA)= 1.9917780061664954/4.594039054470709; rounds (PBA)=6.677800616649537;} commoner #3: {team=any ; avg hp=-1.0241521068859198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.823741007194244; hits/misses (PBA)= 2.011305241521069/4.563206577595067; rounds (PBA)=6.660842754367934;} commoner #19: {team=any ; avg hp=-0.9964028776978417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.669064748201439; hits/misses (PBA)= 1.9378211716341214/4.445015416238438; rounds (PBA)=6.467625899280575;} commoner #5: {team=any ; avg hp=-1.0873586844809866 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.692702980472765; hits/misses (PBA)= 1.9496402877697843/4.568859198355601; rounds (PBA)=6.588386433710174;} commoner #16: {team=any ; avg hp=-1.012846865364851 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.635662898252827; hits/misses (PBA)= 1.947584789311408/4.597636176772867; rounds (PBA)=6.630524152106886;} veteran: {team=other; avg hp=3.0986639260020556 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.531346351490235; hits/misses (PBA)= 6.936279547790339/1.3504624871531345; rounds (PBA)=8.461973278520041;} commoner #9: {team=any ; avg hp=-0.9357656731757451 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598150051387462; hits/misses (PBA)= 1.9141829393627954/4.55087358684481; rounds (PBA)=6.549331963001028;} commoner #10: {team=any ; avg hp=-0.987153134635149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.885919835560124; hits/misses (PBA)= 2.011819116135663/4.499486125385406; rounds (PBA)=6.604830421377184;} commoner #11: {team=any ; avg hp=-0.9326824254881809 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 2.042651593011305/4.638232271325797; rounds (PBA)=6.760534429599177;} commoner: {team=any ; avg hp=-1.1706063720452209 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.690133607399795; hits/misses (PBA)= 1.9506680369989722/4.489208633093525; rounds (PBA)=6.536485097636176;} veteran #2: {team=other; avg hp=3.461459403905447 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.540082219938334; hits/misses (PBA)= 7.282631038026722/1.3514902363823227; rounds (PBA)=8.836587872559095;} commoner #18: {team=any ; avg hp=-1.0195272353545735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7343268242548815; hits/misses (PBA)= 1.9388489208633093/4.577081192189106; rounds (PBA)=6.608427543679342;} commoner #4: {team=any ; avg hp=-1.0606372045220966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7255909558067835; hits/misses (PBA)= 1.9373072970195273/4.532374100719425; rounds (PBA)=6.554470709146968;} commoner #14: {team=any ; avg hp=-1.0154162384378211 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.751798561151079; hits/misses (PBA)= 1.9897225077081193/4.629496402877698; rounds (PBA)=6.700924974306269;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 192.5; crudely normalised: 0% > other= expected rounds to survive: 126.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39805; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 62; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.7164567086582685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.846630673865227; hits/misses (PBA)= 0.9812037592481504/2.3099380123975206; rounds (PBA)=3.3777244551089782;} commoner #9: {team=any ; avg hp=-2.6728654269146173 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8560287942411517; hits/misses (PBA)= 0.9812037592481504/2.30253949210158; rounds (PBA)=3.375124975004999;} commoner #11: {team=any ; avg hp=-2.702859428114377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8114377124575083; hits/misses (PBA)= 0.9642071585682863/2.3291341731653668; rounds (PBA)=3.3913217356528693;} commoner #8: {team=any ; avg hp=-2.6674665066986605 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8884223155368924; hits/misses (PBA)= 0.9908018396320736/2.3373325334933015; rounds (PBA)=3.4129174165166964;} veteran #2: {team=other; avg hp=41.770445910817834 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.64827034593081; hits/misses (PBA)= 5.49250149970006/1.0729854029194161; rounds (PBA)=7.428114377124575;} commoner #4: {team=any ; avg hp=-2.686862627474505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9938012397520497; hits/misses (PBA)= 1.0217956408718256/2.329734053189362; rounds (PBA)=3.433513297340532;} commoner: {team=any ; avg hp=-2.662267546490702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9368126374725056; hits/misses (PBA)= 1.0087982403519296/2.3409318136372725; rounds (PBA)=3.4309138172365525;} commoner #2: {team=any ; avg hp=-2.703859228154369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9320135972805437; hits/misses (PBA)= 0.9888022395520896/2.3249350129974005; rounds (PBA)=3.3979204159168166;} veteran: {team=other; avg hp=42.30913817236553 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.906818636272746; hits/misses (PBA)= 5.50749850029994/1.0725854829034194; rounds (PBA)=7.412917416516697;} commoner #3: {team=any ; avg hp=-2.697860427914417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.866626674665067; hits/misses (PBA)= 0.991001799640072/2.3315336932613477; rounds (PBA)=3.4059188162367526;} commoner #7: {team=any ; avg hp=-2.7010597880423917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9656068786242753; hits/misses (PBA)= 1.0137972405518896/2.3563287342531494; rounds (PBA)=3.4549090181963606;} commoner #10: {team=any ; avg hp=-2.6594681063787244 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8572285542891422; hits/misses (PBA)= 0.9904019196160768/2.328134373125375; rounds (PBA)=3.3993201359728054;} commoner #6: {team=any ; avg hp=-2.6840631873625274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9658068386322736; hits/misses (PBA)= 1.0265946810637872/2.3125374925015; rounds (PBA)=3.423115376924615;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 192.5; crudely normalised: 0% > other= expected rounds to survive: 126.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4018; Sum of rounds: 32015; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4017; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.6652563464410153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8591338974614238; hits/misses (PBA)= 0.9815828770532603/2.3093578894972624; rounds (PBA)=3.3825286212045795;} commoner #11: {team=any ; avg hp=-2.6687406669985068 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9260826281732206; hits/misses (PBA)= 0.9930313588850174/2.346689895470383; rounds (PBA)=3.4248382279741163;} commoner #9: {team=any ; avg hp=-2.66973618715779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9698855151816823; hits/misses (PBA)= 1.010204081632653/2.333997013439522; rounds (PBA)=3.4248382279741163;} commoner #10: {team=any ; avg hp=-2.6677451468392235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904927824788452; hits/misses (PBA)= 0.9970134395221503/2.3904927824788453; rounds (PBA)=3.479591836734694;} commoner #4: {team=any ; avg hp=-2.6859133897461422 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8800398208063713; hits/misses (PBA)= 0.998755599800896/2.308113489298158; rounds (PBA)=3.3964659034345446;} veteran #2: {team=other; avg hp=41.998257839721255 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.70184171229467; hits/misses (PBA)= 5.495271279243405/1.0930811348929816; rounds (PBA)=7.438775510204081;} commoner #5: {team=any ; avg hp=-2.6913887506222003 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.902190144350423; hits/misses (PBA)= 0.9875559980089597/2.343205574912892; rounds (PBA)=3.4141363862618217;} commoner #8: {team=any ; avg hp=-2.690144350423096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.898456943753111; hits/misses (PBA)= 0.9855649576903932/2.322299651567944; rounds (PBA)=3.3912394225983076;} commoner #3: {team=any ; avg hp=-2.713290194126431 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.952215032354405; hits/misses (PBA)= 1.0002488800398208/2.33947237431558; rounds (PBA)=3.427824788451966;} commoner #6: {team=any ; avg hp=-2.707317073170732 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.86734693877551; hits/misses (PBA)= 0.9977600796416127/2.3220507715281236; rounds (PBA)=3.397461423593828;} veteran: {team=other; avg hp=42.066699850671974 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.788700846192135; hits/misses (PBA)= 5.503982080637133/1.091090094574415; rounds (PBA)=7.434295669487307;} commoner #2: {team=any ; avg hp=-2.661523145843703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.83325037332006; hits/misses (PBA)= 0.980836236933798/2.323792931806869; rounds (PBA)=3.3952215032354407;} commoner #7: {team=any ; avg hp=-2.6665007466401196 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9193628670980587; hits/misses (PBA)= 0.993529118964659/2.3454454952712793; rounds (PBA)=3.426331508213041;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 926.27; crudely normalised: 0% > other= expected rounds to survive: 59.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4051; Sum of rounds: 24762; > Team any = winning battles: 4050; perfect battles: 0; close-call battles: 3998; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.2216736608244878 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6721797087138977; hits/misses (PBA)= 1.281658849666749/2.941002221673661; rounds (PBA)=4.414218711429276;} commoner #7: {team=any ; avg hp=1.2522833868180696 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.719822266107134; hits/misses (PBA)= 1.2700567761046655/2.9642063687978277; rounds (PBA)=4.420143174524808;} commoner #9: {team=any ; avg hp=1.196494692668477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650456677363614; hits/misses (PBA)= 1.265366576154036/2.927178474450753; rounds (PBA)=4.395211058997778;} commoner #2: {team=any ; avg hp=1.2989385336953838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6146630461614415; hits/misses (PBA)= 1.2438903974327327/2.994075536904468; rounds (PBA)=4.434707479634658;} commoner #5: {team=any ; avg hp=1.253517649962972 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.629227351271291; hits/misses (PBA)= 1.2456183658355962/2.987657368550975; rounds (PBA)=4.439397679585287;} commoner #11: {team=any ; avg hp=1.2172303135028388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.719328560849173; hits/misses (PBA)= 1.254505060478894/2.9854356948901506; rounds (PBA)=4.434460627005677;} commoner #3: {team=any ; avg hp=1.2137743766971119 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5924463095531967; hits/misses (PBA)= 1.2414218711429277/2.9624784003949642; rounds (PBA)=4.397185880029622;} commoner #10: {team=any ; avg hp=1.1574919772895582 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.571216983460874; hits/misses (PBA)= 1.2515428289311281/2.8997778326339176; rounds (PBA)=4.358430017279684;} commoner #8: {team=any ; avg hp=1.3221426808195507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7450012342631447; hits/misses (PBA)= 1.2937546284867933/2.9612441372500617; rounds (PBA)=4.448778079486546;} commoner #6: {team=any ; avg hp=1.1737842508022711 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6541594667983213; hits/misses (PBA)= 1.2470994816094791/2.929647000740558; rounds (PBA)=4.38114045914589;} veteran: {team=other; avg hp=-2.0819550728215255 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.477906689706245; hits/misses (PBA)= 4.564798815107381/1.0081461367563564; rounds (PBA)=5.572944951863738;} veteran #2: {team=any ; avg hp=57.937052579609976 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.828931128116515; hits/misses (PBA)= 2.8948407800543077/2.8879289064428537; rounds (PBA)=5.892125401135522;} commoner #4: {team=any ; avg hp=1.25253023944705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6702048876820537; hits/misses (PBA)= 1.2480868921254011/2.951863737348803; rounds (PBA)=4.402369785238212;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 385.0; crudely normalised: 0% > other= expected rounds to survive: 63.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4402; Sum of rounds: 45086; > Team any = winning battles: 2728; perfect battles: 0; close-call battles: 2722; > Team other = winning battles: 1673; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-0.8657428441617446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962517037710132; hits/misses (PBA)= 1.7060427078600635/3.990231712857792; rounds (PBA)=5.874375283961836;} commoner #6: {team=any ; avg hp=-0.8448432530667879 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.018627896410722; hits/misses (PBA)= 1.7285324852339845/3.9711494775102225; rounds (PBA)=5.877782825988187;} commoner #8: {team=any ; avg hp=-0.7776010904134484 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.070422535211268; hits/misses (PBA)= 1.736483416628805/3.963652885052249; rounds (PBA)=5.870967741935484;} commoner: {team=any ; avg hp=-0.793275783734666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065879145842799; hits/misses (PBA)= 1.7560199909132213/4.045661063153112; rounds (PBA)=5.963425715583826;} veteran: {team=other; avg hp=3.181281235801908 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.86210813266697; hits/misses (PBA)= 7.901181281235802/1.613584734211722; rounds (PBA)=9.895047705588368;} commoner #3: {team=any ; avg hp=-0.803498409813721 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051567469332122; hits/misses (PBA)= 1.7133121308496138/3.9809177646524305; rounds (PBA)=5.873239436619718;} commoner #10: {team=any ; avg hp=-0.834166288050886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911176737846433; hits/misses (PBA)= 1.6830985915492958/3.941163107678328; rounds (PBA)=5.80077237619264;} commoner #9: {team=any ; avg hp=-0.7632894139027715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833711949114039; hits/misses (PBA)= 1.6687869150386188/3.967287596547024; rounds (PBA)=5.818491594729668;} commoner #2: {team=any ; avg hp=-0.7928214447978191 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.957292139936393; hits/misses (PBA)= 1.7037710131758292/3.981599273057701; rounds (PBA)=5.869150386188096;} commoner #11: {team=any ; avg hp=-0.8243980009086779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.057473875511131; hits/misses (PBA)= 1.7403452975920037/4.015674693321218; rounds (PBA)=5.916174466151749;} commoner #7: {team=any ; avg hp=-0.7542026351658337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891867333030441; hits/misses (PBA)= 1.680599727396638/3.9900045433893685; rounds (PBA)=5.851885506587915;} commoner #4: {team=any ; avg hp=-0.8139482053611995 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.993639254884144; hits/misses (PBA)= 1.730349840981372/3.9915947296683325; rounds (PBA)=5.878464334393458;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 280.52; crudely normalised: 0% > other= expected rounds to survive: 144.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37764; any : 0.7 ± 0.01; other: 0.3 ± 0.01; > Team any = winning battles: 3512; perfect battles: 0; close-call battles: 2994; > Team other = winning battles: 1489; perfect battles: 0; close-call battles: 1363; ------------------------------------------------- Combattants ------------------------------------------------ spy #2: {team=any ; avg hp=7.220955808838232 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.393321335732853; hits/misses (PBA)= 3.4787042591481705/5.667666466706659; rounds (PBA)=4.728054389122176;} spy #3: {team=any ; avg hp=7.374925014997 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.377524495100978; hits/misses (PBA)= 3.493101379724055/5.70245950809838; rounds (PBA)=4.758848230353929;} guard #3: {team=other; avg hp=-0.6826634673065387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.129174165166967; hits/misses (PBA)= 2.3399320135972808/1.5672865426914617; rounds (PBA)=4.221355728854229;} guard #7: {team=other; avg hp=-0.6686662667466506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.283943211357728; hits/misses (PBA)= 2.363527294541092/1.557888422315537; rounds (PBA)=4.240951809638072;} guard #6: {team=other; avg hp=-0.6602679464107178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.316736652669466; hits/misses (PBA)= 2.356128774245151/1.5732853429314138; rounds (PBA)=4.227354529094181;} guard #5: {team=other; avg hp=-0.629874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.234353129374124; hits/misses (PBA)= 2.34753049390122/1.5964807038592281; rounds (PBA)=4.247150569886022;} guard #2: {team=other; avg hp=-0.5944811037792441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.310137972405519; hits/misses (PBA)= 2.3709258148370327/1.6112777444511097; rounds (PBA)=4.286742651469706;} guard: {team=other; avg hp=-0.5546890621875625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.162367526494702; hits/misses (PBA)= 2.3369326134773045/1.5866826634673066; rounds (PBA)=4.2357528494301135;} spy #4: {team=any ; avg hp=7.240351929614077 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.378924215156967; hits/misses (PBA)= 3.486502699460108/5.697260547890422; rounds (PBA)=4.758248350329934;} guard #4: {team=other; avg hp=-0.7026594681063787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.356328734253148; hits/misses (PBA)= 2.370725854829034/1.5868826234753048; rounds (PBA)=4.262947410517897;} spy: {team=any ; avg hp=7.370725854829034 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.34353129374125; hits/misses (PBA)= 3.488502299540092/5.685262947410518; rounds (PBA)=4.752849430113978;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 210.39; crudely normalised: 0% > other= expected rounds to survive: 192.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33571; any : 0.18 ± 0.01; other: 0.82 ± 0.01; > Team any = winning battles: 882; perfect battles: 0; close-call battles: 755; > Team other = winning battles: 4119; perfect battles: 0; close-call battles: 3313; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=other; avg hp=4.187762447510498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.560487902419515; hits/misses (PBA)= 2.4043191361727656/1.6232753449310138; rounds (PBA)=4.486702659468106;} spy: {team=any ; avg hp=-0.4869026194761048 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.583483303339332; hits/misses (PBA)= 2.674265146970606/5.005798840231954; rounds (PBA)=3.890221955608878;} spy #3: {team=any ; avg hp=-0.6892621475704859 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.381523695260947; hits/misses (PBA)= 2.650869826034793/4.993401319736053; rounds (PBA)=3.8698260347930415;} guard #2: {team=other; avg hp=4.523895220955809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.895820835832833; hits/misses (PBA)= 2.4737052589482103/1.6478704259148171; rounds (PBA)=4.590681863627275;} guard #5: {team=other; avg hp=4.400519896020795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.945810837832434; hits/misses (PBA)= 2.4843031393721255/1.6440711857628474; rounds (PBA)=4.579284143171366;} spy #2: {team=any ; avg hp=-0.7138572285542891 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.592281543691263; hits/misses (PBA)= 2.681663667266547/5.01119776044791; rounds (PBA)=3.9022195560887822;} guard #6: {team=other; avg hp=4.343531293741251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.957008598280344; hits/misses (PBA)= 2.5100979804039194/1.6770645870825835; rounds (PBA)=4.621675664867027;} guard #4: {team=other; avg hp=4.339932013597281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.806438712257549; hits/misses (PBA)= 2.4633073385322937/1.6210757848430315; rounds (PBA)=4.548090381923616;} guard: {team=other; avg hp=4.278944211157769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.843231353729253; hits/misses (PBA)= 2.463107378524295/1.6080783843231354; rounds (PBA)=4.539092181563687;} guard #7: {team=other; avg hp=4.368126374725055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.88122375524895; hits/misses (PBA)= 2.4857028594281143/1.6460707858428314; rounds (PBA)=4.567086582683463;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 490.91; crudely normalised: 0% > other= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19564; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 351; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=22.05098980203959 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.706458708258348; hits/misses (PBA)= 2.3293341331733655/2.913617276544691; rounds (PBA)=3.598880223955209;} spy #3: {team=any ; avg hp=22.03499300139972 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.717256548690262; hits/misses (PBA)= 2.350129974005199/2.897620475904819; rounds (PBA)=3.6124775044991;} guard #2: {team=other; avg hp=-2.738852229554089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.992201559688063; hits/misses (PBA)= 1.0617876424715056/1.0203959208158369; rounds (PBA)=2.083983203359328;} guard #3: {team=other; avg hp=-2.6726654669066185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967606478704259; hits/misses (PBA)= 1.0507898420315938/1.0133973205358928; rounds (PBA)=2.066586682663467;} guard: {team=other; avg hp=-2.7400519896020796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.003199360127974; hits/misses (PBA)= 1.062987402519496/1.0215956808638271; rounds (PBA)=2.085982803439312;} spy #2: {team=any ; avg hp=21.951009798040392 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.727854429114178; hits/misses (PBA)= 2.331733653269346/2.894021195760848; rounds (PBA)=3.6022795440911817;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 295.38; crudely normalised: 0% > any = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21512; any non-good : 0.61 ± 0.01; any : 0.39 ± 0.01; > Team any non-good = winning battles: 3047; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1954; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=1.7550489902019597 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.922215556888624; hits/misses (PBA)= 4.53869226154769/1.943011397720456; rounds (PBA)=3.547890421915617;} thug: {team=any non-good ; avg hp=6.077784443111378 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.24495100979804; hits/misses (PBA)= 4.379124175164967/2.3765246950609877; rounds (PBA)=3.8538292341531695;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 295.38; crudely normalised: 0% > other= expected rounds to survive: 295.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22482; any non-good : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any non-good = winning battles: 2502; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=3.7280543891221756 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.301739652069585; hits/misses (PBA)= 4.910217956408718/2.125374925014997; rounds (PBA)=3.9078184363127373;} thug: {team=other; avg hp=3.698260347930414 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.271945610877825; hits/misses (PBA)= 4.909018196360728/2.1091781643671266; rounds (PBA)=3.897620475904819;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=other; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 117.73; crudely normalised: 0% > unaligned = expected rounds to survive: 1286.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20163; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 87; perfect battles: 0; close-call battles: 69; > Team unaligned = winning battles: 4914; perfect battles: 0; close-call battles: 3004; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=other; avg hp=-2.980403919216157 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.73885222955409; hits/misses (PBA)= 1.435112977404519/1.1315736852629474; rounds (PBA)=2.5786842631473705;} ape #3: {team=unaligned ; avg hp=11.588282343531294 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.152769446110778; hits/misses (PBA)= 2.9548090381923617/1.9776044791041791; rounds (PBA)=3.235352929414117;} ape #4: {team=unaligned ; avg hp=11.772845430913817 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.153169366126775; hits/misses (PBA)= 2.956008798240352/1.9894021195760847; rounds (PBA)=3.2359528094381123;} dire wolf: {team=other; avg hp=-3.015596880623875 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.95740851829634; hits/misses (PBA)= 1.4607078584283144/1.0977804439112178; rounds (PBA)=2.568486302739452;} ape: {team=unaligned ; avg hp=11.269746050789841 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.499700059988; hits/misses (PBA)= 2.874625074985003/1.920615876824635; rounds (PBA)=3.214757048590282;} ape #2: {team=unaligned ; avg hp=11.672865426914617 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19036192761448; hits/misses (PBA)= 2.970405918816237/1.9558088382323535; rounds (PBA)=3.192761447710458;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 117.73; crudely normalised: 0% > unaligned = expected rounds to survive: 1286.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20402; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 103; perfect battles: 0; close-call battles: 79; > Team unaligned = winning battles: 4898; perfect battles: 0; close-call battles: 2990; ------------------------------------------------- Combattants ------------------------------------------------ ape #2: {team=unaligned ; avg hp=11.427314537092581 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.79384123175365; hits/misses (PBA)= 2.9228154369126176/1.992001599680064; rounds (PBA)=3.229754049190162;} ape: {team=unaligned ; avg hp=11.337132573485302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01639672065587; hits/misses (PBA)= 2.947010597880424/1.9612077584483103; rounds (PBA)=3.227754449110178;} ape #4: {team=unaligned ; avg hp=11.586082783443311 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.28134373125375; hits/misses (PBA)= 3.0007998400319935/1.9896020795840832; rounds (PBA)=3.245350929814037;} ape #3: {team=unaligned ; avg hp=11.423115376924615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.85602879424115; hits/misses (PBA)= 2.9242151569686063/1.9962007598480305; rounds (PBA)=3.2347530493901218;} dire wolf: {team=other; avg hp=-2.9598080383923215 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.356728654269146; hits/misses (PBA)= 1.4963007398520296/1.1195760847830434; rounds (PBA)=2.630473905218956;} dire wolf #2: {team=other; avg hp=-2.9878024395120977 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.869626074785042; hits/misses (PBA)= 1.4623075384923014/1.1279744051189762; rounds (PBA)=2.6016796640671864;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 370.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38103; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 62; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4939; perfect battles: 0; close-call battles: 794; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #3: {team=other; avg hp=-5.172165566886623 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.674265146970605; hits/misses (PBA)= 2.4483103379324134/3.843231353729254; rounds (PBA)=6.303939212157569;} dire wolf #2: {team=unaligned ; avg hp=24.776844631073786 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.340731853629276; hits/misses (PBA)= 2.011797640471906/1.317136572685463; rounds (PBA)=6.852429514097181;} dire wolf: {team=unaligned ; avg hp=24.54889022195561 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.831433713257347; hits/misses (PBA)= 1.9732053589282144/1.306738652269546; rounds (PBA)=6.885222955408918;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49090181963607277;} dire wolf #2: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5090981803639272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4861027794441112;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5138972205558888;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 114.0; crudely normalised: 0% > Lawful good= expected rounds to survive: 177.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22577; unaligned : 0.99 ± 0.0; Lawful good: 0.01 ± 0.0; > Team unaligned = winning battles: 4948; perfect battles: 0; close-call battles: 0; > Team Lawful good = winning battles: 53; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=14.748250349930014 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.932613477304539; hits/misses (PBA)= 1.730853829234153/1.7800439912017596; rounds (PBA)=4.500299940011997;} Justin: {team=Lawful good; avg hp=-3.932613477304539 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.251749650069986; hits/misses (PBA)= 1.5574885022995402/1.2665466906618676; rounds (PBA)=2.834633073385323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > unaligned = expected rounds to survive: 528.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49624; any : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team any = winning battles: 776; perfect battles: 0; close-call battles: 653; > Team unaligned = winning battles: 4225; perfect battles: 0; close-call battles: 1321; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.5626874625074985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.438312337532493; hits/misses (PBA)= 1.4649070185962807/3.5904819036192763; rounds (PBA)=5.68126374725055;} guard #5: {team=any ; avg hp=-1.5582883423315337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.598080383923215; hits/misses (PBA)= 1.4889022195560888/3.603079384123175; rounds (PBA)=5.7112577484503095;} guard #4: {team=any ; avg hp=-1.5856828634273146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4205158968206355; hits/misses (PBA)= 1.469506098780244/3.542291541691662; rounds (PBA)=5.6140771845630875;} guard: {team=any ; avg hp=-1.6366726654669066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.498100379924015; hits/misses (PBA)= 1.4751049790041992/3.554089182163567; rounds (PBA)=5.639072185562887;} animated armor #2: {team=unaligned ; avg hp=14.180963807238552 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.480703859228154; hits/misses (PBA)= 5.409118176364727/9.172765446910617; rounds (PBA)=8.174765046990602;} animated armor: {team=unaligned ; avg hp=14.251949610077984 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.445510897820437; hits/misses (PBA)= 5.39752049590082/9.204359128174366; rounds (PBA)=8.147370525894821;} guard #2: {team=any ; avg hp=-1.5828834233153368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.612077584483103; hits/misses (PBA)= 1.489102179564087/3.5760847830433913; rounds (PBA)=5.671465706858628;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > unaligned = expected rounds to survive: 528.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49830; any : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team any = winning battles: 823; perfect battles: 0; close-call battles: 691; > Team unaligned = winning battles: 4178; perfect battles: 0; close-call battles: 1277; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-1.416516696660668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.583283343331334; hits/misses (PBA)= 1.4917016596680663/3.599080183963207; rounds (PBA)=5.73865226954609;} guard #5: {team=any ; avg hp=-1.4789042191561688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6100779844031194; hits/misses (PBA)= 1.4939012197560488/3.5710857828434315; rounds (PBA)=5.719256148770246;} animated armor #2: {team=unaligned ; avg hp=14.010397920415917 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.291741651669668; hits/misses (PBA)= 5.374125174965007/9.403319336132773; rounds (PBA)=8.242951409718057;} guard #3: {team=any ; avg hp=-1.4309138172365528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642271545690861; hits/misses (PBA)= 1.5050989802039592/3.699460107978404; rounds (PBA)=5.79744051189762;} guard #2: {team=any ; avg hp=-1.4613077384523094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.538292341531694; hits/misses (PBA)= 1.4959008198360328/3.5780843831233753; rounds (PBA)=5.741451709658068;} animated armor: {team=unaligned ; avg hp=13.903219356128774 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.99480103979204; hits/misses (PBA)= 5.312937412517496/9.24875024995001; rounds (PBA)=8.123975204959008;} guard #4: {team=any ; avg hp=-1.4989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7124575084983; hits/misses (PBA)= 1.5176964607078585/3.683663267346531; rounds (PBA)=5.809638072385523;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 330.0; crudely normalised: 0% > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43952; any : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team any = winning battles: 3539; perfect battles: 0; close-call battles: 1897; > Team unaligned = winning battles: 1462; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=3.823635272945411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.840631873625275; hits/misses (PBA)= 1.5412917416516696/3.6540691861627677; rounds (PBA)=6.600479904019196;} guard #2: {team=any ; avg hp=3.874025194961008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.894021195760848; hits/misses (PBA)= 1.5662867426514697/3.682263547290542; rounds (PBA)=6.633473305338932;} animated armor: {team=unaligned ; avg hp=1.2579484103179364 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.60387922415517; hits/misses (PBA)= 4.962407518496301/11.074185162967407; rounds (PBA)=8.240351929614077;} guard: {team=any ; avg hp=3.8564287142571487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.028194361127774; hits/misses (PBA)= 1.5806838632273545/3.7418516296740654; rounds (PBA)=6.699660067986403;} guard #3: {team=any ; avg hp=3.8420315936812637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979204159168166; hits/misses (PBA)= 1.5654869026194762/3.6924615076984604; rounds (PBA)=6.624275144971006;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 412.5; crudely normalised: 0% > unaligned = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33967; any : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team any = winning battles: 4636; perfect battles: 0; close-call battles: 2237; > Team unaligned = winning battles: 365; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=6.879424115176964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.917216556688662; hits/misses (PBA)= 1.3475304939012198/3.1169766046790643; rounds (PBA)=5.527694461107778;} guard #3: {team=any ; avg hp=6.931213757248551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.023595280943812; hits/misses (PBA)= 1.3767246550689862/3.1419716056788642; rounds (PBA)=5.541491701659668;} guard #4: {team=any ; avg hp=6.889422115576885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.914217156568686; hits/misses (PBA)= 1.3663267346530694/3.145370925814837; rounds (PBA)=5.536492701459708;} animated armor: {team=unaligned ; avg hp=-1.7960407918416317 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.72745450909818; hits/misses (PBA)= 3.597880423915217/8.668666266746651; rounds (PBA)=6.1883623275344934;} guard #5: {team=any ; avg hp=6.789842031593682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.93001399720056; hits/misses (PBA)= 1.3483303339332133/3.1725654869026196; rounds (PBA)=5.561487702459508;} guard #2: {team=any ; avg hp=6.782643471305739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.010997800439912; hits/misses (PBA)= 1.3759248150369927/3.139772045590882; rounds (PBA)=5.536292741451709;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 330.0; crudely normalised: 0% > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43336; any : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team any = winning battles: 3575; perfect battles: 0; close-call battles: 1996; > Team unaligned = winning battles: 1426; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=3.8552289542091582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04499100179964; hits/misses (PBA)= 1.5828834233153368/3.6276744651069786; rounds (PBA)=6.551489702059588;} animated armor: {team=unaligned ; avg hp=1.198360327934413 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.387922415516897; hits/misses (PBA)= 4.920415916816637/10.855828834233153; rounds (PBA)=8.10497900419916;} guard: {team=any ; avg hp=3.9106178764247153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015796840631873; hits/misses (PBA)= 1.5816836632673466/3.6160767846430715; rounds (PBA)=6.5626874625074985;} guard #2: {team=any ; avg hp=3.9422115576884624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.845830833833233; hits/misses (PBA)= 1.5534893021395721/3.660467906418716; rounds (PBA)=6.592081583683263;} guard #3: {team=any ; avg hp=3.904019196160768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.89502099580084; hits/misses (PBA)= 1.5530893821235754/3.582883423315337; rounds (PBA)=6.5152969406118775;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 330.0; crudely normalised: 0% > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43535; any : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team any = winning battles: 3561; perfect battles: 0; close-call battles: 1936; > Team unaligned = winning battles: 1440; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=3.854229154169166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.822235552889422; hits/misses (PBA)= 1.5350929814037193/3.6024795040991804; rounds (PBA)=6.573885222955409;} animated armor: {team=unaligned ; avg hp=1.1815636872625475 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.506498700259947; hits/misses (PBA)= 4.94381123775245/10.94001199760048; rounds (PBA)=8.155568886222756;} guard: {team=any ; avg hp=3.941011797640472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116976604679063; hits/misses (PBA)= 1.5706858628274345/3.6824635072985403; rounds (PBA)=6.60627874425115;} guard #3: {team=any ; avg hp=3.964407118576285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.890821835632873; hits/misses (PBA)= 1.5536892621475704/3.725254949010198; rounds (PBA)=6.592881423715257;} guard #4: {team=any ; avg hp=3.7338532293541293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9884023195360925; hits/misses (PBA)= 1.5666866626674665/3.6122775444911017; rounds (PBA)=6.5626874625074985;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 247.5; crudely normalised: 0% > unaligned = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49130; any : 0.33 ± 0.01; unaligned : 0.67 ± 0.01; > Team any = winning battles: 1630; perfect battles: 0; close-call battles: 892; > Team unaligned = winning battles: 3371; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=0.11537692461507698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.83003399320136; hits/misses (PBA)= 1.5366926614677066/3.5646870625874825; rounds (PBA)=7.022395520895821;} animated armor: {team=unaligned ; avg hp=9.19116176764647 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.79404119176165; hits/misses (PBA)= 5.688662267546491/12.304939012197561; rounds (PBA)=9.507298540291941;} guard: {team=any ; avg hp=0.04899020195960808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.190961807638473; hits/misses (PBA)= 1.6120775844831035/3.728654269146171; rounds (PBA)=7.075784843031394;} guard #3: {team=any ; avg hp=0.041591681663667265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.787842431513697; hits/misses (PBA)= 1.5382923415316936/3.679664067186563; rounds (PBA)=7.051989602079584;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 220.0; crudely normalised: 0% > other= expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23551; any non-lawful : 0.88 ± 0.0; other: 0.12 ± 0.0; > Team any non-lawful = winning battles: 4421; perfect battles: 0; close-call battles: 2845; > Team other = winning battles: 580; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=5.1007798440311936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.223555288942212; hits/misses (PBA)= 1.730253949210158/0.9604079184163168; rounds (PBA)=3.5072985402919414;} bandit #2: {team=any non-lawful ; avg hp=5.210157968406318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.415516896620677; hits/misses (PBA)= 1.7558488302339532/0.9162167566486703; rounds (PBA)=3.4987002599480106;} bandit #3: {team=any non-lawful ; avg hp=5.256548690261948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.328534293141372; hits/misses (PBA)= 1.750249950009998/0.9650069986002799; rounds (PBA)=3.50749850029994;} bandit: {team=any non-lawful ; avg hp=5.004199160167967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.211757648470305; hits/misses (PBA)= 1.7148570285942812/0.9156168766246751; rounds (PBA)=3.4727054589082185;} thug: {team=other; avg hp=-1.1793641271745652 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.428314337132573; hits/misses (PBA)= 4.139372125574885/3.7086582683463307; rounds (PBA)=4.012997400519896;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4650.14; crudely normalised: 0% > lawful good = expected rounds to survive: 7787.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 477; Sum of rounds: 3457; other: 0.0 ± 0.0; lawful good : 0.1 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 477; perfect battles: 0; close-call battles: 477; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #3: {team=lawful good ; avg hp=120.02306079664571 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.73794549266248; hits/misses (PBA)= 11.457023060796645/2.907756813417191; rounds (PBA)=5.039832285115304;} adult gold dragon #5: {team=lawful good ; avg hp=140.07127882599582 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.14675052410902; hits/misses (PBA)= 12.18867924528302/2.9371069182389937; rounds (PBA)=5.29769392033543;} adult gold dragon #2: {team=lawful good ; avg hp=135.44025157232704 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.48846960167714; hits/misses (PBA)= 12.30607966457023/3.0817610062893084; rounds (PBA)=5.333333333333333;} adult gold dragon #15: {team=other; avg hp=-8.834381551362684 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.20545073375263; hits/misses (PBA)= 8.020964360587001/2.6771488469601676; rounds (PBA)=3.5660377358490565;} adult gold dragon #6: {team=lawful good ; avg hp=127.0251572327044 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.1404612159329; hits/misses (PBA)= 11.746331236897275/2.9140461215932913; rounds (PBA)=5.09853249475891;} adult gold dragon #7: {team=lawful good ; avg hp=133.8930817610063 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.9433962264151; hits/misses (PBA)= 11.80503144654088/2.9140461215932913; rounds (PBA)=5.117400419287212;} adult gold dragon #9: {team=lawful good ; avg hp=138.041928721174 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.57442348008385; hits/misses (PBA)= 12.08805031446541/2.920335429769392; rounds (PBA)=5.243186582809225;} adult gold dragon #14: {team=other; avg hp=-8.58700209643606 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.44654088050314; hits/misses (PBA)= 7.880503144654088/2.5660377358490565; rounds (PBA)=3.4821802935010484;} adult gold dragon #4: {team=lawful good ; avg hp=133.20545073375263 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.1761006289308; hits/misses (PBA)= 12.048218029350105/3.079664570230608; rounds (PBA)=5.2578616352201255;} adult gold dragon #11: {team=other; avg hp=-8.475890985324948 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.88888888888889; hits/misses (PBA)= 8.283018867924529/2.6289308176100628; rounds (PBA)=3.6373165618448637;} adult gold dragon #8: {team=lawful good ; avg hp=131.88888888888889 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.66037735849056; hits/misses (PBA)= 12.19287211740042/3.018867924528302; rounds (PBA)=5.287211740041928;} ancient black dragon: {team=lawful good ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.62264150943395; hits/misses (PBA)= 17.58909853249476/3.0440251572327046; rounds (PBA)=6.983228511530398;} adult gold dragon #13: {team=other; avg hp=-8.50314465408805 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.31236897274633; hits/misses (PBA)= 8.243186582809225/2.7756813417190775; rounds (PBA)=3.6729559748427674;} adult gold dragon #17: {team=other; avg hp=-8.526205450733753 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.42557651991615; hits/misses (PBA)= 8.547169811320755/2.5345911949685536; rounds (PBA)=3.6939203354297696;} adult gold dragon: {team=lawful good ; avg hp=142.75052410901466 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.9308176100629; hits/misses (PBA)= 12.352201257861635/3.142557651991614; rounds (PBA)=5.3752620545073375;} adult gold dragon #10: {team=other; avg hp=-8.362683438155136 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.12159329140462; hits/misses (PBA)= 8.30817610062893/2.6037735849056602; rounds (PBA)=3.6373165618448637;} adult gold dragon #12: {team=other; avg hp=-8.469601677148846 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.07966457023062; hits/misses (PBA)= 8.345911949685535/2.6855345911949686; rounds (PBA)=3.6771488469601676;} adult gold dragon #16: {team=other; avg hp=-8.50104821802935 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.0607966457023; hits/misses (PBA)= 8.29559748427673/2.6289308176100628; rounds (PBA)=3.641509433962264;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3138.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1021.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19833; lawful evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=-5.391921615676865 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.382923415316938; hits/misses (PBA)= 3.2229554089182164/5.918016396720656; rounds (PBA)=3.046990601879624;} bone devil: {team=lawful evil ; avg hp=120.61707658468306 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.39192161567686; hits/misses (PBA)= 6.843631273745251/2.915616876624675; rounds (PBA)=3.9658068386322736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 338.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 630.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39007; chaotic evil : 0.05 ± 0.0; neutral evil : 0.95 ± 0.0; > Team chaotic evil = winning battles: 274; perfect battles: 0; close-call battles: 269; > Team neutral evil = winning battles: 4727; perfect battles: 0; close-call battles: 3712; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=-3.2725454909018197 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.716456708658268; hits/misses (PBA)= 0.4967006598680264/1.489102179564087; rounds (PBA)=2.0163967206558686;} doppelganger: {team=neutral evil ; avg hp=42.030393921215754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.93321335732854; hits/misses (PBA)= 9.408718256348731/4.842231553689262; rounds (PBA)=7.6100779844031194;} ghoul: {team=chaotic evil ; avg hp=-3.222355528894221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.831033793241351; hits/misses (PBA)= 0.5090981803639272/1.4801039792041593; rounds (PBA)=2.013997200559888;} drow #2: {team=neutral evil ; avg hp=1.7126574685062987 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.542091581683664; hits/misses (PBA)= 1.8276344731053789/1.3667266546690662; rounds (PBA)=4.293941211757648;} drow #3: {team=neutral evil ; avg hp=1.9298140371925614 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.675664867026594; hits/misses (PBA)= 1.8344331133773246/1.3865226954609078; rounds (PBA)=4.311337732453509;} gargoyle: {team=chaotic evil ; avg hp=-2.292341531693661 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.9750049990002; hits/misses (PBA)= 5.893021395720856/8.353329334133173; rounds (PBA)=7.164767046590682;} drow: {team=neutral evil ; avg hp=1.804639072185563 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.63627274545091; hits/misses (PBA)= 1.829234153169366/1.3443311337732453; rounds (PBA)=4.30373925214957;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47697; other: 0.36 ± 0.01; chaotic evil : 0.64 ± 0.01; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 1783; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3218; perfect battles: 0; close-call battles: 3024; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=other; avg hp=3.5816836632673463 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.49610077984403; hits/misses (PBA)= 10.794241151769645/6.28374325134973; rounds (PBA)=8.813437312537493;} gargoyle: {team=chaotic evil ; avg hp=18.594081183763247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.5372925414917; hits/misses (PBA)= 9.369326134773045/8.158568286342732; rounds (PBA)=9.220755848830233;} ghoul #2: {team=chaotic evil ; avg hp=-2.2869426114777043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.396520695860827; hits/misses (PBA)= 1.2629474105178964/1.7156568686262748; rounds (PBA)=3.5696860627874427;} drow #2: {team=neutral evil ; avg hp=-3.7138572285542892 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982403519296141; hits/misses (PBA)= 1.0397920415916817/0.5956808638272345; rounds (PBA)=1.637872425514897;} drow #3: {team=neutral evil ; avg hp=-3.683863227354529 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8250349930014; hits/misses (PBA)= 1.0173965206958608/0.6028794241151769; rounds (PBA)=1.622875424915017;} drow: {team=neutral evil ; avg hp=-3.730653869226155 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.05878824235153; hits/misses (PBA)= 1.051989602079584/0.5864827034593081; rounds (PBA)=1.6404719056188761;} ghoul: {team=chaotic evil ; avg hp=-2.445910817836433 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.389322135572886; hits/misses (PBA)= 1.2663467306538692/1.7430513897220556; rounds (PBA)=3.5944811037792443;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 416.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 283.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34136; other: 0.87 ± 0.0; neutral evil : 0.13 ± 0.0; > Team other = winning battles: 4340; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 661; perfect battles: 0; close-call battles: 535; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=-2.3433313337332535 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.44751049790042; hits/misses (PBA)= 1.7834433113377324/1.4517096580683864; rounds (PBA)=4.293341331733653;} doppelganger: {team=other; avg hp=19.714457108578284 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.142771445710856; hits/misses (PBA)= 5.982803439312137/6.012397520495901; rounds (PBA)=6.6502699460107975;} drow #2: {team=neutral evil ; avg hp=-2.408118376324735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.931613677264547; hits/misses (PBA)= 1.8814237152569486/1.509498100379924; rounds (PBA)=4.370725854829034;} drow: {team=neutral evil ; avg hp=-2.3913217356528693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.906418716256749; hits/misses (PBA)= 1.8758248350329934/1.5162967406518697; rounds (PBA)=4.348130373925215;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 11946.85; crudely normalised: 0% > unaligned = expected rounds to survive: 22116.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38674; lawful neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=-16.049190161967605 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.86982603479304; hits/misses (PBA)= 2.3995200959808036/3.5716856628674267; rounds (PBA)=2.9856028794241154;} tarrasque: {team=unaligned ; avg hp=368.8142371525695 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1007.4339132173566; hits/misses (PBA)= 32.76984603079384/2.911017796440712; rounds (PBA)=7.733253349330134;} archmage: {team=lawful neutral ; avg hp=-16.30713857228554 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3603279344131174; hits/misses (PBA)= 0.0637872425514897/0.5808838232353529; rounds (PBA)=0.9596080783843232;} archmage #2: {team=lawful neutral ; avg hp=-16.354329134173167 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3057388522295541; hits/misses (PBA)= 0.05418916216756649/0.5778844231153769; rounds (PBA)=0.9524095180963807;} ancient red dragon: {team=lawful neutral ; avg hp=-15.723255348930214 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.6498700259948; hits/misses (PBA)= 13.834633073385323/7.374725054989002; rounds (PBA)=7.069786042791442;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 11946.85; crudely normalised: 0% > unaligned = expected rounds to survive: 22116.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38686; lawful neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=369.54389122175564 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1006.8956208758249; hits/misses (PBA)= 32.779044191161766/2.9384123175364927; rounds (PBA)=7.735652869426115;} androsphinx: {team=lawful neutral ; avg hp=-15.579484103179364 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.37612477504499; hits/misses (PBA)= 2.3685262947410517/3.559888022395521; rounds (PBA)=2.9642071585682865;} ancient red dragon: {team=lawful neutral ; avg hp=-16.14497100579884 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.3613277344531; hits/misses (PBA)= 13.823235352929414/7.417316536692661; rounds (PBA)=7.080183963207358;} archmage #2: {team=lawful neutral ; avg hp=-16.225954809038193 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3695260947810438; hits/misses (PBA)= 0.0629874025194961/0.5616876624675065; rounds (PBA)=0.943011397720456;} archmage: {team=lawful neutral ; avg hp=-15.945210957808438 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34913017396520696; hits/misses (PBA)= 0.060387922415516895/0.5764847030593881; rounds (PBA)=0.9474105178964207;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 11946.85; crudely normalised: 0% > unaligned = expected rounds to survive: 22116.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38750; lawful neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=-16.07378524295141 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.03059388122376; hits/misses (PBA)= 2.398520295940812/3.558288342331534; rounds (PBA)=2.978404319136173;} archmage: {team=lawful neutral ; avg hp=-16.42031593681264 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36272745450909816; hits/misses (PBA)= 0.0629874025194961/0.5944811037792441; rounds (PBA)=0.9634073185362927;} archmage #2: {team=lawful neutral ; avg hp=-16.014197160567885 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3323335332933413; hits/misses (PBA)= 0.05838832233553289/0.5698860227954409; rounds (PBA)=0.9498100379924015;} ancient red dragon: {team=lawful neutral ; avg hp=-15.87382523495301 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.03299340131974; hits/misses (PBA)= 13.825834833033394/7.444711057788442; rounds (PBA)=7.090181963607279;} tarrasque: {team=unaligned ; avg hp=369.24135172965407 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1007.3821235752849; hits/misses (PBA)= 32.8126374725055/2.9422115576884624; rounds (PBA)=7.748450309938012;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 12981.85; crudely normalised: 0% > unaligned = expected rounds to survive: 25446.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30916; lawful neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=lawful neutral ; avg hp=-15.96520695860828 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.71625674865027; hits/misses (PBA)= 10.749050189962007/5.856828634273145; rounds (PBA)=5.535292941411718;} androsphinx: {team=lawful neutral ; avg hp=-14.385722855428915 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5258948210357928;} tarrasque: {team=unaligned ; avg hp=472.28374325134973 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 775.3509298140372; hits/misses (PBA)= 25.285942811437714/2.6624675064987002; rounds (PBA)=6.181963607278544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14104; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=529.005398920216 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.89142171565688; hits/misses (PBA)= 6.0051989602079585/0.3197360527894421; rounds (PBA)=2.8202359528094383;} air elemental: {team=neutral ; avg hp=-9.403919216156769 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.425314937012597; hits/misses (PBA)= 1.4197160567886422/2.0311937612477506; rounds (PBA)=1.7254549090181963;} acolyte: {team=any ; avg hp=-10.394321135772845 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4761047790441912; hits/misses (PBA)= 0.17176564687062587/0.24755048990201958; rounds (PBA)=0.41931613677264545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4680; Sum of rounds: 19150; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4679; perfect battles: 0; close-call battles: 2251; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=chaotic evil ; avg hp=-6.160470085470085 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0918803418803416; hits/misses (PBA)= 1.3113247863247863/0.8166666666666667; rounds (PBA)=2.127991452991453;} owlbear #6: {team=unaligned ; avg hp=47.74508547008547 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.63931623931624; hits/misses (PBA)= 4.518803418803419/1.6429487179487179; rounds (PBA)=3.5891025641025642;} owlbear #5: {team=unaligned ; avg hp=47.99957264957265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.87948717948718; hits/misses (PBA)= 4.553846153846154/1.6594017094017095; rounds (PBA)=3.5673076923076925;} owlbear #3: {team=unaligned ; avg hp=48.340811965811966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.15320512820513; hits/misses (PBA)= 4.57991452991453/1.6412393162393162; rounds (PBA)=3.5801282051282053;} orc #4: {team=chaotic evil ; avg hp=-6.749145299145299 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.3876068376068376/0.22008547008547008; rounds (PBA)=0.6858974358974359;} owlbear #4: {team=unaligned ; avg hp=47.869017094017096 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.02991452991453; hits/misses (PBA)= 4.55448717948718/1.6104700854700855; rounds (PBA)=3.5713675213675216;} orc #3: {team=chaotic evil ; avg hp=-6.632478632478633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9326923076923075; hits/misses (PBA)= 0.3908119658119658/0.2074786324786325; rounds (PBA)=0.677991452991453;} orc #6: {team=chaotic evil ; avg hp=-6.519871794871795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8724358974358974; hits/misses (PBA)= 0.3854700854700855/0.2123931623931624; rounds (PBA)=0.6801282051282052;} orc #2: {team=chaotic evil ; avg hp=-6.688034188034188 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7405982905982906; hits/misses (PBA)= 0.37777777777777777/0.22350427350427352; rounds (PBA)=0.6794871794871795;} owlbear: {team=unaligned ; avg hp=47.786965811965814 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.29188034188034; hits/misses (PBA)= 4.577564102564103/1.6303418803418803; rounds (PBA)=3.5645299145299147;} orc #5: {team=chaotic evil ; avg hp=-6.693376068376068 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.798076923076923; hits/misses (PBA)= 0.3818376068376068/0.2185897435897436; rounds (PBA)=0.6771367521367522;} orc #7: {team=chaotic evil ; avg hp=-6.723076923076923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.83482905982906; hits/misses (PBA)= 0.3852564102564103/0.2049145299145299; rounds (PBA)=0.6773504273504274;} otyugh: {team=neutral ; avg hp=-6.533974358974359 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.45662393162393; hits/misses (PBA)= 6.701495726495726/4.113888888888889; rounds (PBA)=3.605128205128205;} owlbear #2: {team=unaligned ; avg hp=47.99957264957265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.95576923076923; hits/misses (PBA)= 4.561538461538461/1.6213675213675214; rounds (PBA)=3.552350427350427;} orc: {team=chaotic evil ; avg hp=-6.654273504273505 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.898931623931624; hits/misses (PBA)= 0.3901709401709402/0.20833333333333334; rounds (PBA)=0.6816239316239316;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4881; Sum of rounds: 19937; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4880; perfect battles: 0; close-call battles: 2376; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-6.724646588813767 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8549477566072525; hits/misses (PBA)= 0.38578160213071094/0.2114320835894284; rounds (PBA)=0.6816226183159189;} otyugh: {team=neutral ; avg hp=-6.528170456873592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.02888752304855; hits/misses (PBA)= 6.676295841016185/4.120262241343987; rounds (PBA)=3.5988526941200574;} owlbear #6: {team=unaligned ; avg hp=47.829748002458516 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.39356689203032; hits/misses (PBA)= 4.58778938742061/1.6043843474697808; rounds (PBA)=3.567916410571604;} owlbear: {team=unaligned ; avg hp=47.39520590043024 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.88444990780578; hits/misses (PBA)= 4.553779963122311/1.6226183159188692; rounds (PBA)=3.561565253021922;} archmage: {team=chaotic evil ; avg hp=-6.258553575087072 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.191149354640443; hits/misses (PBA)= 1.3316943249334152/0.8108994058594551; rounds (PBA)=2.1425937307928704;} orc #7: {team=chaotic evil ; avg hp=-6.6560131120672 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.959434542102028; hits/misses (PBA)= 0.3915181315304241/0.2165539848391723; rounds (PBA)=0.6830567506658471;} owlbear #2: {team=unaligned ; avg hp=48.16615447654169 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.291743495185415; hits/misses (PBA)= 4.584511370620774/1.6254865806187258; rounds (PBA)=3.5691456668715427;} orc: {team=chaotic evil ; avg hp=-6.659291128867036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.061257938946937; hits/misses (PBA)= 0.40114730587994263/0.20917844703954108; rounds (PBA)=0.6912517926654375;} owlbear #3: {team=unaligned ; avg hp=47.905552140954725 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.99078057775046; hits/misses (PBA)= 4.5634091374718295/1.645359557467732; rounds (PBA)=3.5834869903708255;} orc #2: {team=chaotic evil ; avg hp=-6.7301782421634915 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8791231305060436; hits/misses (PBA)= 0.3847572218807621/0.21839786928908012; rounds (PBA)=0.6762958410161852;} orc #5: {team=chaotic evil ; avg hp=-6.62978897766851 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9104691661544764; hits/misses (PBA)= 0.38537185003073143/0.20835894283958206; rounds (PBA)=0.6803933620159803;} orc #6: {team=chaotic evil ; avg hp=-6.6467936898176605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8131530424093425; hits/misses (PBA)= 0.3892644949805368/0.21860274533906987; rounds (PBA)=0.6912517926654375;} orc #3: {team=chaotic evil ; avg hp=-6.778528989961074 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8229870928088507; hits/misses (PBA)= 0.3878303626306085/0.21593935668920303; rounds (PBA)=0.6867445195656627;} owlbear #4: {team=unaligned ; avg hp=48.358737963532064 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.29522638803524; hits/misses (PBA)= 4.581233353820938/1.6189305470190534; rounds (PBA)=3.5724236836713787;} owlbear #5: {team=unaligned ; avg hp=47.78303626306085 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.735300143413234; hits/misses (PBA)= 4.552345830772382/1.6318377381684082; rounds (PBA)=3.564638393771768;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46489; chaotic evil : 0.03 ± 0.0; neutral : 0.97 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 128; perfect battles: 0; close-call battles: 128; > Team neutral = winning battles: 4853; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 20; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-5.897220555888822 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.050789842031593; hits/misses (PBA)= 1.1107778444311138/0.5932813437312537; rounds (PBA)=1.817236552689462;} orc: {team=chaotic evil ; avg hp=-5.834433113377324 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.984203159368127; hits/misses (PBA)= 1.0965806838632273/0.609878024395121; rounds (PBA)=1.8140371925614878;} orc #7: {team=chaotic evil ; avg hp=-5.778844231153769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.159768046390722; hits/misses (PBA)= 1.1071785642871426/0.6102779444111178; rounds (PBA)=1.8268346330733853;} archmage: {team=chaotic evil ; avg hp=-2.788042391521696 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.562687462507498; hits/misses (PBA)= 5.45750849830034/2.5570885822835434; rounds (PBA)=8.03019396120776;} orc #3: {team=chaotic evil ; avg hp=-5.897420515896821 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.808438312337532; hits/misses (PBA)= 1.0849830033993202/0.6204759048190361; rounds (PBA)=1.8194361127774445;} owlbear #2: {team=unaligned ; avg hp=-4.821035792841432 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.66626674665067; hits/misses (PBA)= 5.010997800439912/1.7396520695860829; rounds (PBA)=3.381523695260948;} orc #5: {team=chaotic evil ; avg hp=-5.877024595080984 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.026994601079783; hits/misses (PBA)= 1.10997800439912/0.593881223755249; rounds (PBA)=1.822235552889422;} owlbear: {team=unaligned ; avg hp=-4.875824835032994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.25134973005399; hits/misses (PBA)= 4.90741851629674/1.744651069786043; rounds (PBA)=3.3333333333333335;} orc #4: {team=chaotic evil ; avg hp=-5.817836432713458 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.59868026394721; hits/misses (PBA)= 1.0625874825034993/0.5886822635472906; rounds (PBA)=1.7774445110977803;} otyugh: {team=neutral ; avg hp=87.98500299940012 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.60747850429914; hits/misses (PBA)= 18.34353129374125/7.5168966206758645; rounds (PBA)=9.264747050589882;} orc #6: {team=chaotic evil ; avg hp=-6.030393921215757 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.916416716656668; hits/misses (PBA)= 1.1001799640071985/0.6008798240351929; rounds (PBA)=1.8070385922815437;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46585; chaotic evil : 0.02 ± 0.0; neutral : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 101; perfect battles: 0; close-call battles: 100; > Team neutral = winning battles: 4888; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=-4.829434113177364 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.29254149170166; hits/misses (PBA)= 4.967406518696261/1.7524495100979804; rounds (PBA)=3.3683263347330534;} otyugh: {team=neutral ; avg hp=88.79904019196161 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.25834833033394; hits/misses (PBA)= 18.399120175964807/7.519096180763848; rounds (PBA)=9.289942011597681;} orc #7: {team=chaotic evil ; avg hp=-5.804839032193561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.490101979604079; hits/misses (PBA)= 1.0577884423115378/0.5866826634673066; rounds (PBA)=1.765246950609878;} owlbear #2: {team=unaligned ; avg hp=-4.760647870425915 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.69186162767446; hits/misses (PBA)= 4.953609278144371/1.719856028794241; rounds (PBA)=3.34373125374925;} archmage: {team=chaotic evil ; avg hp=-3.4369126174765046 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.349530093981205; hits/misses (PBA)= 5.411917616476704/2.6210757848430313; rounds (PBA)=8.04379124175165;} orc #6: {team=chaotic evil ; avg hp=-5.924015196960608 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.808438312337532; hits/misses (PBA)= 1.0825834833033394/0.5906818636272746; rounds (PBA)=1.7870425914817036;} orc #5: {team=chaotic evil ; avg hp=-5.9924015196960605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.04739052189562; hits/misses (PBA)= 1.101379724055189/0.5946810637872425; rounds (PBA)=1.803239352129574;} orc #2: {team=chaotic evil ; avg hp=-5.882823435312938 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.902219556088783; hits/misses (PBA)= 1.0887822435512897/0.5950809838032394; rounds (PBA)=1.7984403119376124;} orc #4: {team=chaotic evil ; avg hp=-5.9168166366726656 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.939012197560487; hits/misses (PBA)= 1.0865826834633074/0.6020795840831834; rounds (PBA)=1.802239552089582;} orc #3: {team=chaotic evil ; avg hp=-5.761447710457908 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.029194161167766; hits/misses (PBA)= 1.1045790841831633/0.5850829834033193; rounds (PBA)=1.805238952209558;} orc: {team=chaotic evil ; avg hp=-5.86122775444911 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.562887422515496; hits/misses (PBA)= 1.0617876424715056/0.6040791841631674; rounds (PBA)=1.7784443111377723;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33941; chaotic evil : 0.01 ± 0.0; neutral : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team chaotic evil = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team neutral = winning battles: 4635; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 333; perfect battles: 0; close-call battles: 281; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-4.169166166766646 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.6130773845231; hits/misses (PBA)= 5.24875024995001/2.1129774045190963; rounds (PBA)=3.9482103579284145;} orc #2: {team=chaotic evil ; avg hp=-5.9546090781843635 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.540891821635674; hits/misses (PBA)= 1.0653869226154769/0.5754849030193961; rounds (PBA)=1.7506498700259947;} orc #5: {team=chaotic evil ; avg hp=-6.005798840231954 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.790241951609678; hits/misses (PBA)= 1.076384723055389/0.5654869026194761; rounds (PBA)=1.7528494301139772;} orc #4: {team=chaotic evil ; avg hp=-5.893621275744851 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.25734853029394; hits/misses (PBA)= 1.0337932413517297/0.5782843431313738; rounds (PBA)=1.7188562287542493;} orc #7: {team=chaotic evil ; avg hp=-6.0501899620075985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.597680463907219; hits/misses (PBA)= 1.0625874825034993/0.5846830633873226; rounds (PBA)=1.760247950409918;} orc: {team=chaotic evil ; avg hp=-5.840831833633273 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.464107178564287; hits/misses (PBA)= 1.045990801839632/0.5836832633473306; rounds (PBA)=1.7468506298740252;} orc #6: {team=chaotic evil ; avg hp=-5.910817836432713 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.787642471505698; hits/misses (PBA)= 1.0735852829434114/0.5906818636272746; rounds (PBA)=1.7814437112577484;} otyugh: {team=neutral ; avg hp=62.190761847630476 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.87122575484904; hits/misses (PBA)= 12.334133173365327/5.926414717056589; rounds (PBA)=6.711057788442312;} owlbear: {team=unaligned ; avg hp=-4.159368126374725 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.40631873625274; hits/misses (PBA)= 5.301139772045591/2.128374325134973; rounds (PBA)=3.9576084783043393;} orc #3: {team=chaotic evil ; avg hp=-6.0895820835832835 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.554689062187563; hits/misses (PBA)= 1.0577884423115378/0.5806838632273545; rounds (PBA)=1.7588482303539292;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 475.96; crudely normalised: 0% > unaligned = expected rounds to survive: 561.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25114; chaotic evil : 0.57 ± 0.01; unaligned : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2857; perfect battles: 0; close-call battles: 2793; > Team unaligned = winning battles: 2144; perfect battles: 0; close-call battles: 1490; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=-0.8694261147770446 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.711657668466307; hits/misses (PBA)= 1.5612877424515097/0.8072385522895421; rounds (PBA)=2.591481703659268;} orc #7: {team=chaotic evil ; avg hp=-0.9068186362727455 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.488102379524095; hits/misses (PBA)= 1.5460907818436314/0.8162367526494702; rounds (PBA)=2.5902819436112776;} orc #5: {team=chaotic evil ; avg hp=-1.0503899220155968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.790241951609678; hits/misses (PBA)= 1.581483703259348/0.8216356728654269; rounds (PBA)=2.6216756648670265;} orc #4: {team=chaotic evil ; avg hp=-0.8710257948410318 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.589882023595282; hits/misses (PBA)= 1.5576884623075384/0.8354329134173165; rounds (PBA)=2.620875824835033;} owlbear: {team=unaligned ; avg hp=4.1907618476304735 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.27414517096581; hits/misses (PBA)= 4.374725054989002/1.7726454709058188; rounds (PBA)=3.2893421315736853;} orc: {team=chaotic evil ; avg hp=-0.9424115176964607 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.646670665866827; hits/misses (PBA)= 1.5532893421315737/0.8384323135372925; rounds (PBA)=2.615876824635073;} orc #3: {team=chaotic evil ; avg hp=-1.0681863627274546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.501299740051989; hits/misses (PBA)= 1.5482903419316136/0.8462307538492302; rounds (PBA)=2.6216756648670265;} owlbear #2: {team=unaligned ; avg hp=4.635272945410918 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.565486902619476; hits/misses (PBA)= 4.462307538492301/1.7776444711057788; rounds (PBA)=3.33373325334933;} orc #2: {team=chaotic evil ; avg hp=-1.131373725254949 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.446110777844432; hits/misses (PBA)= 1.550889822035593/0.8794241151769646; rounds (PBA)=2.6450709858028394;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 679.95; crudely normalised: 0% > unaligned = expected rounds to survive: 393.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17240; chaotic evil : 0.91 ± 0.0; unaligned : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4562; perfect battles: 0; close-call battles: 3661; > Team unaligned = winning battles: 439; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=-3.7400519896020796 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.71585682863427; hits/misses (PBA)= 3.5588882223555287/1.8098380323935213; rounds (PBA)=2.759248150369926;} orc #4: {team=chaotic evil ; avg hp=6.1771645670865825 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.650469906018797; hits/misses (PBA)= 1.2609478104379124/0.6630673865226955; rounds (PBA)=2.3953209358128373;} orc #2: {team=chaotic evil ; avg hp=5.846030793841232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.418116376724655; hits/misses (PBA)= 1.2321535692861427/0.6604679064187162; rounds (PBA)=2.362127574485103;} orc #3: {team=chaotic evil ; avg hp=6.231553689262148 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.684463107378525; hits/misses (PBA)= 1.2651469706058789/0.6720655868826235; rounds (PBA)=2.417116576684663;} orc: {team=chaotic evil ; avg hp=6.117976404719056 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.712257548490301; hits/misses (PBA)= 1.2613477304539091/0.6602679464107178; rounds (PBA)=2.386722655468906;} orc #5: {team=chaotic evil ; avg hp=5.911417716456708 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274745050989802; hits/misses (PBA)= 1.2199560087982404/0.6606678664267147; rounds (PBA)=2.373525294941012;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9528.77; crudely normalised: 0% > other= expected rounds to survive: 8164.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1223; Sum of rounds: 19416; > Team lawful good = winning battles: 406; perfect battles: 0; close-call battles: 385; > Team other = winning battles: 816; perfect battles: 0; close-call battles: 816; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=-5.364677023712183 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.00981193785773; hits/misses (PBA)= 8.810302534750614/7.218315617334423; rounds (PBA)=8.026982829108748;} ancient silver dragon: {team=lawful good ; avg hp=-10.040883074407196 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.1381847914963; hits/misses (PBA)= 14.352412101390025/0.7996729354047425; rounds (PBA)=5.083401471790679;} mummy lord #2: {team=other; avg hp=-9.110384300899428 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.929681112019624; hits/misses (PBA)= 0.3671300081766149/0.5756336876533116; rounds (PBA)=1.4701553556827474;} cloud giant #2: {team=other; avg hp=-5.014717906786591 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.62878168438266; hits/misses (PBA)= 8.915780866721178/7.210956663941128; rounds (PBA)=8.085036794766966;} ancient black dragon: {team=other; avg hp=131.29190515126737 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 539.0719542109566; hits/misses (PBA)= 31.784955028618153/13.575633687653312; rounds (PBA)=15.538838920686835;} djinni: {team=other; avg hp=-9.27391659852821 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.63532297628782; hits/misses (PBA)= 4.2706459525756335/6.252657399836468; rounds (PBA)=3.5077677841373673;} ancient gold dragon: {team=lawful good ; avg hp=34.13082583810303 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 760.3883892068684; hits/misses (PBA)= 40.50367947669665/4.737530662305805; rounds (PBA)=15.300899427636958;} mummy lord: {team=other; avg hp=-9.358135731807032 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.589533932951758; hits/misses (PBA)= 0.3401471790678659/0.509403107113655; rounds (PBA)=1.4251839738348324;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 407.97; crudely normalised: 0% > unaligned = expected rounds to survive: 655.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22544; chaotic evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team chaotic evil = winning battles: 690; perfect battles: 0; close-call battles: 592; > Team unaligned = winning battles: 4311; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-5.6172765446910615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.807038592281543; hits/misses (PBA)= 1.1829634073185362/0.6124775044991002; rounds (PBA)=2.3405318936212756;} orc #2: {team=chaotic evil ; avg hp=-5.693261347730454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.945210957808438; hits/misses (PBA)= 1.1995600879824035/0.6308738252349531; rounds (PBA)=2.351729654069186;} owlbear: {team=unaligned ; avg hp=23.31993601279744 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.87322535492901; hits/misses (PBA)= 4.929014197160568/2.2913417316536693; rounds (PBA)=4.326734653069386;} orc: {team=chaotic evil ; avg hp=-5.5626874625074985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.927814437112577; hits/misses (PBA)= 1.1871625674865027/0.6364727054589082; rounds (PBA)=2.3467306538692263;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9528.77; crudely normalised: 0% > other= expected rounds to survive: 8164.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1530; Sum of rounds: 24279; > Team lawful good = winning battles: 515; perfect battles: 0; close-call battles: 488; > Team other = winning battles: 1014; perfect battles: 0; close-call battles: 1014; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=other; avg hp=-9.318954248366014 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.23856209150327; hits/misses (PBA)= 4.262091503267974/6.347712418300653; rounds (PBA)=3.5366013071895424;} cloud giant: {team=other; avg hp=-4.707843137254902 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.21633986928106; hits/misses (PBA)= 8.92156862745098/7.235947712418301; rounds (PBA)=8.093464052287581;} cloud giant #2: {team=other; avg hp=-5.273856209150327 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.22549019607843; hits/misses (PBA)= 8.920915032679739/7.2784313725490195; rounds (PBA)=8.115686274509804;} ancient gold dragon: {team=lawful good ; avg hp=34.45816993464052 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 760.1444444444444; hits/misses (PBA)= 40.47516339869281/4.752941176470588; rounds (PBA)=15.303921568627452;} ancient black dragon: {team=other; avg hp=132.05098039215687 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 537.6503267973857; hits/misses (PBA)= 31.729411764705883/13.61437908496732; rounds (PBA)=15.5359477124183;} mummy lord #2: {team=other; avg hp=-9.061437908496732 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6156862745098035; hits/misses (PBA)= 0.3627450980392157/0.5562091503267974; rounds (PBA)=1.469281045751634;} ancient silver dragon: {team=lawful good ; avg hp=-10.209803921568627 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.24444444444447; hits/misses (PBA)= 14.250980392156864/0.8647058823529412; rounds (PBA)=5.06078431372549;} mummy lord: {team=other; avg hp=-9.276470588235295 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.652941176470589; hits/misses (PBA)= 0.3588235294117647/0.5424836601307189; rounds (PBA)=1.457516339869281;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 33403.08; crudely normalised: 0% > other= expected rounds to survive: 1276.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2465; Sum of rounds: 7899; > Team lawful good = winning battles: 2464; perfect battles: 0; close-call battles: 1693; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=486.8024340770791 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.60689655172413; hits/misses (PBA)= 8.154563894523326/0.43164300202839756; rounds (PBA)=3.049898580121704;} cloud giant: {team=other; avg hp=-8.481135902636916 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.07991886409737; hits/misses (PBA)= 2.945233265720081/1.2949290060851928; rounds (PBA)=2.120081135902637;} mummy lord #2: {team=lawful good ; avg hp=34.76146044624746 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.461663286004057; hits/misses (PBA)= 1.0864097363083165/0.2709939148073022; rounds (PBA)=2.450709939148073;} ancient gold dragon: {team=lawful good ; avg hp=545.7784989858012 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.84137931034482; hits/misses (PBA)= 7.894523326572008/0.41866125760649087; rounds (PBA)=2.993914807302231;} mummy lord: {team=lawful good ; avg hp=31.94766734279919 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.937525354969575; hits/misses (PBA)= 1.0454361054766734/0.25801217038539553; rounds (PBA)=2.445841784989858;} djinni: {team=lawful good ; avg hp=160.68965517241378 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.01135902636916; hits/misses (PBA)= 6.613387423935091/1.6494929006085193; rounds (PBA)=2.9310344827586206;} cloud giant #2: {team=other; avg hp=-8.464097363083164 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.407302231237324; hits/misses (PBA)= 2.9075050709939148/1.3383367139959432; rounds (PBA)=2.122920892494929;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 33403.08; crudely normalised: 0% > other= expected rounds to survive: 1276.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3464; Sum of rounds: 11070; > Team lawful good = winning battles: 3463; perfect battles: 0; close-call battles: 2380; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=-8.617494226327944 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.14203233256352; hits/misses (PBA)= 2.9359122401847575/1.2777136258660509; rounds (PBA)=2.106812933025404;} mummy lord #2: {team=lawful good ; avg hp=32.43677829099307 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.784353348729793; hits/misses (PBA)= 1.0378175519630486/0.2491339491916859; rounds (PBA)=2.4159930715935336;} ancient silver dragon: {team=lawful good ; avg hp=486.85941108545035 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.02886836027713; hits/misses (PBA)= 8.18013856812933/0.4174364896073903; rounds (PBA)=3.0418591224018474;} cloud giant #2: {team=other; avg hp=-8.65675519630485 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.00663972286374; hits/misses (PBA)= 2.9702655889145495/1.3213048498845266; rounds (PBA)=2.145785219399538;} mummy lord: {team=lawful good ; avg hp=32.82736720554273 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.234988452655887; hits/misses (PBA)= 1.0730369515011546/0.27338337182448036; rounds (PBA)=2.4260969976905313;} djinni: {team=lawful good ; avg hp=160.51039260969978 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.13885681293303; hits/misses (PBA)= 6.606235565819861/1.6351039260969977; rounds (PBA)=2.9180138568129332;} ancient gold dragon: {team=lawful good ; avg hp=545.8423787528868 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.99422632794457; hits/misses (PBA)= 7.90040415704388/0.41252886836027713; rounds (PBA)=2.9927829099307157;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35308.29; crudely normalised: 0% > other= expected rounds to survive: 1500.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21946; lawful good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 2371; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #2: {team=other; avg hp=-9.277144571085783 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.66006798640272; hits/misses (PBA)= 3.6550689862027594/2.0081983603279343; rounds (PBA)=2.831633673265347;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.33173365326934; hits/misses (PBA)= 10.990201959608079/0.5654869026194761; rounds (PBA)=4.146370725854829;} djinni: {team=lawful good ; avg hp=12.986802639472106 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.262747450509898;} cloud giant: {team=other; avg hp=-9.360327934413117 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.50629874025195; hits/misses (PBA)= 3.705858828234353/2.0141971605678863; rounds (PBA)=2.8600279944011198;} ancient silver dragon: {team=lawful good ; avg hp=474.84683063387325 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.30573885222955; hits/misses (PBA)= 11.211557688462307/0.5852829434113177; rounds (PBA)=4.210157968406318;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35638.5; crudely normalised: 0% > other= expected rounds to survive: 2221.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4951; Sum of rounds: 30803; > Team lawful good = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=-9.052514643506361 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.24782872147041; hits/misses (PBA)= 3.1906685518077156/4.263987073318521; rounds (PBA)=3.7273278125631184;} cloud giant #2: {team=other; avg hp=-9.261563320541304 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.63239749545546; hits/misses (PBA)= 3.205413047869117/4.316501716824884; rounds (PBA)=3.761058372046051;} ancient gold dragon: {team=lawful good ; avg hp=545.8897192486367 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.54110280751365; hits/misses (PBA)= 16.16663300343365/0.8555847303575035; rounds (PBA)=6.040395879620279;} ancient silver dragon: {team=lawful good ; avg hp=344.04706119975765 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.76247222783276; hits/misses (PBA)= 6.05938194304181/0.31932942839830336; rounds (PBA)=5.940214098161987;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5111.11; crudely normalised: 0% > other= expected rounds to survive: 5111.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27833; neutral good (50%) or neutral evil (50%) : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2439; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2562; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=9.277144571085783 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.65866826634672; hits/misses (PBA)= 8.528294341131774/0.44471105778844233; rounds (PBA)=4.872625474905019;} cloud giant: {team=other; avg hp=10.34133173365327 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.72285542891422; hits/misses (PBA)= 8.58108378324335/0.43331333733253347; rounds (PBA)=4.9136172765446915;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1880.95; crudely normalised: 0% > lawful good = expected rounds to survive: 11325.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28059; any non-good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=106.50849830033994 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.5638872225555; hits/misses (PBA)= 4.41371725654869/0.485502899420116; rounds (PBA)=5.318136372725455;} androsphinx: {team=any non-good ; avg hp=-9.337732453509298 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.32273545290941; hits/misses (PBA)= 5.719856028794241/4.348530293941212; rounds (PBA)=5.034193161367726;} assassin: {team=any non-good ; avg hp=-8.448510297940413 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.16876624675065; hits/misses (PBA)= 0.8936212757448511/1.6850629874025196; rounds (PBA)=1.2893421315736853;} death dog: {team=any non-good ; avg hp=-8.102779444111178 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33733253349330133;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.3251349730054; hits/misses (PBA)= 14.419516096780644/0.769246150769846; rounds (PBA)=5.441111777644471;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2888.89; crudely normalised: 0% > chaotic good = expected rounds to survive: 5201.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4868; Sum of rounds: 41935; > Team lawful evil = winning battles: 2291; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2576; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=12.883730484798685 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.34161873459325; hits/misses (PBA)= 10.913722267871815/4.629211175020543; rounds (PBA)=8.139687756778965;} djinni: {team=chaotic good ; avg hp=13.625308134757601 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.0790879211175; hits/misses (PBA)= 14.933032046014791/8.096754313886606; rounds (PBA)=8.034716516023007;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2600.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 5777.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48128; chaotic good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 286; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=132.48090381923615 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.87862427514497; hits/misses (PBA)= 6.2943411317736455/2.6846630673865226; rounds (PBA)=9.327334533093381;} efreeti #2: {team=lawful evil ; avg hp=130.71425714857028 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.62947410517896; hits/misses (PBA)= 6.118176364727055/2.648870225954809; rounds (PBA)=9.325534893021397;} djinni: {team=chaotic good ; avg hp=-6.508098380323935 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.80483903219357; hits/misses (PBA)= 11.343531293741252/14.921615676864628; rounds (PBA)=8.75504899020196;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 30.91; crudely normalised: 0% > neutral evil = expected rounds to survive: 334.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10469; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=12.779844031193761 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.733253349330134; hits/misses (PBA)= 0.8338332333533294/0.04619076184763048; rounds (PBA)=1.7050589882023595;} drow #3: {team=neutral evil ; avg hp=12.78004399120176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714657068586282; hits/misses (PBA)= 0.8260347930413917/0.04039192161567687; rounds (PBA)=1.7086582683463307;} drow: {team=neutral evil ; avg hp=12.772845430913817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.652869426114777; hits/misses (PBA)= 0.8212357528494301/0.04459108178364327; rounds (PBA)=1.717256548690262;} Nameless: {team=other; avg hp=-2.5730853829234155 (from 17); avg healing spells left=0.004799040191961607 (from 1); damage done (per battle average)= 0.6672665466906619; hits/misses (PBA)= 0.2561487702459508/1.030393921215757; rounds (PBA)=1.2865426914617077;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 86.67; crudely normalised: 0% > Lawful Good= expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54785; lawful evil : 0.14 ± 0.0; Lawful Good: 0.86 ± 0.0; > Team lawful evil = winning battles: 705; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 4296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-0.5080983803239352 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.51849630073985; hits/misses (PBA)= 5.259148170365926/4.298140371925615; rounds (PBA)=9.698260347930415;} Kyra: {team=Lawful Good; avg hp=19.48150369926015 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.508098380323935; hits/misses (PBA)= 4.922615476904619/4.9490101979604075; rounds (PBA)=10.730653869226154;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 86.67; crudely normalised: 0% > Lawful Good= expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54991; lawful evil : 0.14 ± 0.0; Lawful Good: 0.86 ± 0.0; > Team lawful evil = winning battles: 684; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 4317; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kyra: {team=Lawful Good; avg hp=19.374125174965005 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.515296940611877; hits/misses (PBA)= 4.9490101979604075/4.96120775844831; rounds (PBA)=10.773445310937813;} skeleton: {team=lawful evil ; avg hp=-0.5152969406118776 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.625874825034995; hits/misses (PBA)= 5.272945410917816/4.339732053589282; rounds (PBA)=9.749450109978005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14837032593481303;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.138372325534893;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14557088582283542;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1401719656068786;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14217156568686262;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15116976604679064;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1341731653669266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 11405.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10622.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1254; Sum of rounds: 27978; lawful good : 0.16 ± 0.01; chaotic evil : 0.09 ± 0.0; > Team lawful good = winning battles: 822; perfect battles: 0; close-call battles: 822; > Team chaotic evil = winning battles: 432; perfect battles: 0; close-call battles: 432; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-8.89792663476874 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.06060606060606; hits/misses (PBA)= 3.2025518341307815/1.098883572567783; rounds (PBA)=1.657097288676236;} ancient copper dragon: {team=lawful good ; avg hp=-9.801435406698564 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.4433811802233; hits/misses (PBA)= 7.909090909090909/2.799043062200957; rounds (PBA)=3.569377990430622;} ancient gold dragon: {team=lawful good ; avg hp=199.8006379585327 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 992.7591706539075; hits/misses (PBA)= 52.58532695374801/12.024720893141946; rounds (PBA)=21.92902711323764;} ancient blue dragon: {team=chaotic evil ; avg hp=-7.155502392344498 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 381.9537480063796; hits/misses (PBA)= 20.515948963317385/6.156299840510367; rounds (PBA)=13.343700159489634;} ancient silver dragon: {team=lawful good ; avg hp=3.7416267942583734 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 674.0837320574162; hits/misses (PBA)= 35.82854864433812/7.556618819776714; rounds (PBA)=14.505582137161085;} ancient red dragon: {team=chaotic evil ; avg hp=74.83891547049441 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 991.8763955342903; hits/misses (PBA)= 52.5829346092504/12.167464114832535; rounds (PBA)=21.810207336523128;} ancient black dragon: {team=chaotic evil ; avg hp=-9.507177033492823 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.44098883572568; hits/misses (PBA)= 9.5103668261563/3.109250398724083; rounds (PBA)=4.206539074960127;} ancient brass dragon: {team=lawful good ; avg hp=-9.665071770334928 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.230462519936204; hits/misses (PBA)= 3.200956937799043/1.055023923444976; rounds (PBA)=1.4760765550239234;} ancient green dragon: {team=chaotic evil ; avg hp=-9.34529505582137 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.98006379585325; hits/misses (PBA)= 16.516746411483254/5.944976076555024; rounds (PBA)=7.487240829346092;} ancient bronze dragon: {team=lawful good ; avg hp=-10.07097288676236 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.88197767145135; hits/misses (PBA)= 11.75598086124402/3.1052631578947367; rounds (PBA)=7.430622009569378;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 11405.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10622.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1360; Sum of rounds: 30440; > Team lawful good = winning battles: 874; perfect battles: 0; close-call battles: 874; > Team chaotic evil = winning battles: 485; perfect battles: 0; close-call battles: 485; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-9.05955882352941 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.877941176470586; hits/misses (PBA)= 3.2433823529411763/1.075735294117647; rounds (PBA)=1.6485294117647058;} ancient red dragon: {team=chaotic evil ; avg hp=75.75661764705882 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 993.4301470588235; hits/misses (PBA)= 52.67279411764706/12.249264705882354; rounds (PBA)=21.873529411764707;} ancient blue dragon: {team=chaotic evil ; avg hp=-6.906617647058823 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 381.8845588235294; hits/misses (PBA)= 20.513970588235296/6.159558823529411; rounds (PBA)=13.347058823529412;} ancient gold dragon: {team=lawful good ; avg hp=196.87720588235294 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 994.6264705882353; hits/misses (PBA)= 52.74191176470588/12.076470588235294; rounds (PBA)=21.99705882352941;} ancient bronze dragon: {team=lawful good ; avg hp=-9.364705882352942 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.58235294117648; hits/misses (PBA)= 11.745588235294118/3.1294117647058823; rounds (PBA)=7.4375;} ancient copper dragon: {team=lawful good ; avg hp=-9.854411764705882 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.55661764705883; hits/misses (PBA)= 8.013235294117647/2.7448529411764704; rounds (PBA)=3.586029411764706;} ancient brass dragon: {team=lawful good ; avg hp=-9.753676470588236 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.188235294117646; hits/misses (PBA)= 3.1323529411764706/1.076470588235294; rounds (PBA)=1.4617647058823529;} ancient silver dragon: {team=lawful good ; avg hp=3.159558823529412 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 669.9235294117647; hits/misses (PBA)= 35.52867647058824/7.813235294117647; rounds (PBA)=14.4875;} ancient black dragon: {team=chaotic evil ; avg hp=-9.568382352941176 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.69485294117646; hits/misses (PBA)= 9.377205882352941/3.1588235294117646; rounds (PBA)=4.178676470588235;} ancient green dragon: {team=chaotic evil ; avg hp=-9.555147058823529 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 363.80073529411766; hits/misses (PBA)= 16.63014705882353/5.938235294117647; rounds (PBA)=7.5227941176470585;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61831; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2424; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2577; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.36872625474905 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.6150769846031; hits/misses (PBA)= 27.70745850829834/7.056988602279544; rounds (PBA)=11.940411917616476;} ancient gold dragon: {team=lawful good ; avg hp=23.38492301539692 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.631273745251; hits/misses (PBA)= 27.532293541291743/6.941611677664467; rounds (PBA)=11.82003599280144;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24735; chaotic evil : 0.02 ± 0.0; chaotic good : 0.98 ± 0.0; > Team chaotic evil = winning battles: 122; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4879; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-15.08118376324735 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.3113377324535; hits/misses (PBA)= 9.470905818836233/2.332133573285343; rounds (PBA)=3.951009798040392;} storm giant: {team=chaotic good ; avg hp=89.68866226754649 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.08118376324734; hits/misses (PBA)= 6.691861627674465/1.6714657068586283; rounds (PBA)=4.916416716656669;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15112.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 2512.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27613; chaotic evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team chaotic evil = winning battles: 2282; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2719; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=19.030993801239752 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.10777844431115; hits/misses (PBA)= 6.11757648470306/3.257148570285943; rounds (PBA)=5.106778644271146;} adult black dragon: {team=chaotic evil ; avg hp=13.892221555688863 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.96900619876024; hits/misses (PBA)= 9.528094381123775/4.065586882623475; rounds (PBA)=4.845230953809238;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2892.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6318.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20025; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.288542291541692 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.96420715856829; hits/misses (PBA)= 5.220155968806239/4.258548290341932; rounds (PBA)=3.1595680863827234;} adult silver dragon: {team=lawful good ; avg hp=177.03579284143171 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.2885422915417; hits/misses (PBA)= 8.45750849830034/1.5120975804839032; rounds (PBA)=4.004199160167967;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 351.67; crudely normalised: 0% > other= expected rounds to survive: 2388.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2682; Sum of rounds: 12612; chaotic evil : 0.54 ± 0.01; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 2682; perfect battles: 0; close-call battles: 2340; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #13: {team=other; avg hp=-8.961968680089486 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.230425055928412; hits/misses (PBA)= 2.3903803131991053/1.564131245339299; rounds (PBA)=2.0160328113348247;} hill giant: {team=chaotic evil ; avg hp=76.637956748695 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.74459358687547; hits/misses (PBA)= 5.948545861297539/1.540641312453393; rounds (PBA)=3.856450410141685;} cult fanatic #19: {team=other; avg hp=-8.630499627143923 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.124906785980611; hits/misses (PBA)= 2.382923191648024/1.6006711409395973; rounds (PBA)=2.0242356450410144;} cult fanatic #9: {team=other; avg hp=-9.005965697240866 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.267337807606264; hits/misses (PBA)= 2.388888888888889/1.5671140939597314; rounds (PBA)=2.0167785234899327;} cult fanatic #3: {team=other; avg hp=-8.739000745712156 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.495525727069351; hits/misses (PBA)= 2.440715883668904/1.5846383296047726; rounds (PBA)=2.0477255779269203;} cult fanatic #4: {team=other; avg hp=-8.901193139448173 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.095824011931395; hits/misses (PBA)= 2.3523489932885906/1.6424310216256526; rounds (PBA)=2.024608501118568;} cult fanatic #5: {team=other; avg hp=-8.852721849366144 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.237136465324385; hits/misses (PBA)= 2.383296047725578/1.6077554064131245; rounds (PBA)=2.029082774049217;} cult fanatic #7: {team=other; avg hp=-8.786726323639074 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.239000745712156; hits/misses (PBA)= 2.384787472035794/1.6032811334824757; rounds (PBA)=2.0249813571961224;} cult fanatic #11: {team=other; avg hp=-8.808724832214764 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.15137956748695; hits/misses (PBA)= 2.353467561521253/1.5421327367636093; rounds (PBA)=1.9921700223713648;} cult fanatic #16: {team=other; avg hp=-9.05779269202088 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.118941088739746; hits/misses (PBA)= 2.3683818046234153/1.5384041759880687; rounds (PBA)=1.9862043251304997;} cult fanatic #6: {team=other; avg hp=-8.789336316181954 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.14876957494407; hits/misses (PBA)= 2.360178970917226/1.5555555555555556; rounds (PBA)=1.9921700223713648;} cult fanatic #14: {team=other; avg hp=-8.799403430275914 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151752423564504; hits/misses (PBA)= 2.360924683072334/1.5510812826249067; rounds (PBA)=1.9891871737509321;} hill giant #4: {team=chaotic evil ; avg hp=73.98583146905294 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.33370618941089; hits/misses (PBA)= 5.823266219239374/1.5156599552572707; rounds (PBA)=3.7755406413124533;} cult fanatic #12: {team=other; avg hp=-8.794929157345265 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.44780014914243; hits/misses (PBA)= 2.424683072334079/1.6088739746457867; rounds (PBA)=2.0577926920208798;} hill giant #2: {team=chaotic evil ; avg hp=73.49030574198359 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.43475018642803; hits/misses (PBA)= 5.804996271439224/1.558165548098434; rounds (PBA)=3.784862043251305;} hill giant #7: {team=chaotic evil ; avg hp=73.53131991051454 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.18791946308725; hits/misses (PBA)= 5.902311707680835/1.5096942580164057; rounds (PBA)=3.8180462341536168;} hill giant #6: {team=chaotic evil ; avg hp=75.92170022371364 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.8027591349739; hits/misses (PBA)= 5.920954511558539/1.5156599552572707; rounds (PBA)=3.830723340790455;} cult fanatic #10: {team=other; avg hp=-8.682326621923938 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.543624161073826; hits/misses (PBA)= 2.443698732289336/1.558538404175988; rounds (PBA)=2.0421327367636093;} cult fanatic #17: {team=other; avg hp=-8.578299776286354 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.369873228933631; hits/misses (PBA)= 2.40641312453393/1.5615212527964206; rounds (PBA)=2.0208799403430278;} cult fanatic #15: {team=other; avg hp=-8.851976137211036 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.945190156599553; hits/misses (PBA)= 2.3340790454884415/1.6047725577926921; rounds (PBA)=2.0033557046979866;} hill giant #5: {team=chaotic evil ; avg hp=74.26025354213273 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.30947054436987; hits/misses (PBA)= 5.864653243847875/1.5790454884414615; rounds (PBA)=3.8195376584638328;} hill giant #3: {team=chaotic evil ; avg hp=73.92170022371364 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.70954511558539; hits/misses (PBA)= 5.8419090231170765/1.5137956748695003; rounds (PBA)=3.7878448918717376;} cult fanatic #18: {team=other; avg hp=-8.667412378821775 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.249067859806114; hits/misses (PBA)= 2.383296047725578/1.5824011931394482; rounds (PBA)=2.016405667412379;} cult fanatic #8: {team=other; avg hp=-8.909023117076808 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.816181953765847; hits/misses (PBA)= 2.313571961222968/1.5730797912005965; rounds (PBA)=1.982475764354959;} cult fanatic: {team=other; avg hp=-8.84041759880686 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417971662938106; hits/misses (PBA)= 2.425428784489187/1.6073825503355705; rounds (PBA)=2.0503355704697985;} cult fanatic #2: {team=other; avg hp=-8.789336316181954 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21923937360179; hits/misses (PBA)= 2.37248322147651/1.5730797912005965; rounds (PBA)=2.005219985085757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5152969406118776;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48470305938812236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1209758048390322;} bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10977804439112178;} imp #9: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} imp #4: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07918416316736653;} imp #8: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07258548290341932;} imp #5: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} imp #7: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07418516296740651;} imp #6: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08058388322335533;} imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07598480303939212;} imp #10: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07578484303139373;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07418516296740651;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 933.63; crudely normalised: 0% > other= expected rounds to survive: 998.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19932; unaligned : 0.83 ± 0.01; other: 0.17 ± 0.01; > Team unaligned = winning battles: 4144; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 857; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=18.755648870225954 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.09898020395921; hits/misses (PBA)= 4.930413917216557/1.231753649270146; rounds (PBA)=3.7356528694261146;} griffon: {team=other; avg hp=-3.0989802039592083 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.244351129774046; hits/misses (PBA)= 3.9734053189362126/1.727854429114177; rounds (PBA)=2.9992001599680065;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 510.97; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4095.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3362; Sum of rounds: 25840; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3361; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=-13.865853658536585 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6011302795954787; hits/misses (PBA)= 0.48810232004759074/2.8581201665675193; rounds (PBA)=3.3958953004164187;} kobold #12: {team=lawful evil ; avg hp=-13.802498512790006 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7061273051754906; hits/misses (PBA)= 0.5113027959547888/2.889946460440214; rounds (PBA)=3.441998810232005;} kobold #18: {team=lawful evil ; avg hp=-13.781082688875669 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.621356335514575; hits/misses (PBA)= 0.49881023200475905/2.901546698393813; rounds (PBA)=3.4425936942296254;} kobold #3: {team=lawful evil ; avg hp=-13.707317073170731 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.671624033313504; hits/misses (PBA)= 0.49702558001189767/2.978286734086853; rounds (PBA)=3.5175490779298038;} ancient red dragon: {team=chaotic evil ; avg hp=491.67549077929806 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 375.75342058298634; hits/misses (PBA)= 19.994943486020226/1.1151100535395597; rounds (PBA)=7.685901249256395;} kobold #15: {team=lawful evil ; avg hp=-13.793575252825699 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6594289113622844; hits/misses (PBA)= 0.5002974419988102/2.888161808447353; rounds (PBA)=3.432183224271267;} kobold #5: {team=lawful evil ; avg hp=-13.789708506841166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738251041046996; hits/misses (PBA)= 0.5175490779298036/2.8890541344437835; rounds (PBA)=3.4467578822129683;} kobold #17: {team=lawful evil ; avg hp=-13.664782867340868 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8096371207614514; hits/misses (PBA)= 0.5240928019036288/2.8955978584176085; rounds (PBA)=3.4607376561570495;} kobold #4: {team=lawful evil ; avg hp=-13.80666270077335 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.645746579417014; hits/misses (PBA)= 0.4958358120166568/2.9098750743604995; rounds (PBA)=3.4503271861986913;} kobold #2: {team=lawful evil ; avg hp=-13.70612730517549 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.739738251041047; hits/misses (PBA)= 0.5202260559190958/2.8664485425342057; rounds (PBA)=3.4327781082688875;} kobold #10: {team=lawful evil ; avg hp=-13.823914336704343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.76888756692445; hits/misses (PBA)= 0.5217132659131469/2.9187983343248067; rounds (PBA)=3.4851279000594886;} kobold #13: {team=lawful evil ; avg hp=-13.790600832837598 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7120761451516953; hits/misses (PBA)= 0.507733491969066/2.8720999405116; rounds (PBA)=3.4262343842950624;} kobold #16: {team=lawful evil ; avg hp=-13.762938726948246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6906603212373588; hits/misses (PBA)= 0.5035693039857227/2.8729922665080307; rounds (PBA)=3.427126710291493;} kobold #11: {team=lawful evil ; avg hp=-13.837001784651992 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8456276026174896; hits/misses (PBA)= 0.5297441998810232/2.9098750743604995; rounds (PBA)=3.4848304580606784;} kobold #19: {team=lawful evil ; avg hp=-13.883402736466389 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.747471743010113; hits/misses (PBA)= 0.5184414039262344/2.8584176085663295; rounds (PBA)=3.4238548483045808;} kobold #20: {team=lawful evil ; avg hp=-13.843842950624628 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6112433075550268; hits/misses (PBA)= 0.49702558001189767/2.930398572278406; rounds (PBA)=3.4669839381320644;} kobold #6: {team=lawful evil ; avg hp=-13.953896490184414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9036287923854847; hits/misses (PBA)= 0.5458060678167758/2.9095776323616893; rounds (PBA)=3.4958358120166566;} kobold #14: {team=lawful evil ; avg hp=-13.817370612730517 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7531231409875074; hits/misses (PBA)= 0.5163593099345628/2.9131469363474123; rounds (PBA)=3.476799524092802;} kobold #9: {team=lawful evil ; avg hp=-13.735574063057705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.661808447352766; hits/misses (PBA)= 0.49315883402736466/2.867638310529447; rounds (PBA)=3.4137418203450327;} kobold #7: {team=lawful evil ; avg hp=-13.682926829268293 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7070196311719217; hits/misses (PBA)= 0.5068411659726353/2.852766210588935; rounds (PBA)=3.4095776323616893;} kobold: {team=lawful evil ; avg hp=-13.71772754312909 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5675193337299227; hits/misses (PBA)= 0.47977394408090424/2.9033313503866744; rounds (PBA)=3.430398572278406;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 255.48; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20542; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #9: {team=lawful evil ; avg hp=-13.865226954609078 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.395120975804839; hits/misses (PBA)= 0.26194761047790444/1.3541291741651669; rounds (PBA)=1.6918616276744651;} kobold #8: {team=lawful evil ; avg hp=-14.011397720455909 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3597280543891221; hits/misses (PBA)= 0.2555488902219556/1.3617276544691062; rounds (PBA)=1.6970605878824234;} kobold #7: {team=lawful evil ; avg hp=-14.010797840431914 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3679264147170567; hits/misses (PBA)= 0.2535492901419716/1.3879224155168965; rounds (PBA)=1.7156568686262748;} kobold #6: {team=lawful evil ; avg hp=-13.902219556088783 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2715456908618277; hits/misses (PBA)= 0.24335132973405318/1.3807238552289542; rounds (PBA)=1.7094581083783242;} kobold: {team=lawful evil ; avg hp=-13.720455908818236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3299340131973605; hits/misses (PBA)= 0.2483503299340132/1.381123775244951; rounds (PBA)=1.7120575884823035;} ancient red dragon: {team=chaotic evil ; avg hp=532.746050789842 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.40391921615677; hits/misses (PBA)= 10.0/0.5560887822435513; rounds (PBA)=4.107578484303139;} kobold #2: {team=lawful evil ; avg hp=-13.94361127774445 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3003399320135973; hits/misses (PBA)= 0.24595080983803239/1.3885222955408918; rounds (PBA)=1.7164567086582683;} kobold #10: {team=lawful evil ; avg hp=-13.999600079984003 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2845430913817237; hits/misses (PBA)= 0.2403519296140772/1.3917216556688663; rounds (PBA)=1.721855628874225;} kobold #4: {team=lawful evil ; avg hp=-13.949610077984403 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3347330533893222; hits/misses (PBA)= 0.24935012997400519/1.3695260947810437; rounds (PBA)=1.70625874825035;} kobold #5: {team=lawful evil ; avg hp=-13.998400319936012 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.317136572685463; hits/misses (PBA)= 0.247750449910018/1.3553289342131574; rounds (PBA)=1.6938612277544491;} kobold #3: {team=lawful evil ; avg hp=-14.00259948010398 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2929414117176565; hits/misses (PBA)= 0.24155168966206758/1.397120575884823; rounds (PBA)=1.720255948810238;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3505; Sum of rounds: 27789; lawful neutral : 0.7 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful neutral = winning battles: 3504; perfect battles: 0; close-call battles: 2095; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ worg #2: {team=chaotic evil ; avg hp=-12.55891583452211 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.975178316690442; hits/misses (PBA)= 0.6425106990014265/0.7934379457917261; rounds (PBA)=1.4362339514978602;} adult black dragon: {team=chaotic evil ; avg hp=-11.24336661911555 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.64422253922967; hits/misses (PBA)= 13.515263908701854/7.951212553495007; rounds (PBA)=7.155777460770328;} worg: {team=chaotic evil ; avg hp=-12.529243937232525 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.605420827389444; hits/misses (PBA)= 0.6139800285306705/0.809700427960057; rounds (PBA)=1.4236804564907275;} androsphinx: {team=lawful neutral ; avg hp=5.536091298145506 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.59144079885877; hits/misses (PBA)= 4.101569186875891/0.2796005706134094; rounds (PBA)=6.289015691868759;} worg #3: {team=chaotic evil ; avg hp=-12.59286733238231 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699001426533523; hits/misses (PBA)= 0.6242510699001427/0.8088445078459344; rounds (PBA)=1.433095577746077;} blood hawk: {team=chaotic evil ; avg hp=-11.999144079885877 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22510699001426535; hits/misses (PBA)= 0.04621968616262482/0.07703281027104136; rounds (PBA)=0.3768901569186876;} blood hawk #2: {team=chaotic evil ; avg hp=-11.827104136947218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23594864479315264; hits/misses (PBA)= 0.04907275320970043/0.07617689015691868; rounds (PBA)=0.38887303851640515;} solar: {team=lawful neutral ; avg hp=217.0870185449358 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.17089871611984; hits/misses (PBA)= 12.634807417974322/1.821398002853067; rounds (PBA)=7.780028530670471;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1429; Sum of rounds: 11316; lawful neutral : 0.29 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team lawful neutral = winning battles: 1429; perfect battles: 0; close-call battles: 872; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=chaotic evil ; avg hp=-12.22113365990203 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5591322603219036; hits/misses (PBA)= 0.6116165150454863/0.8201539538138558; rounds (PBA)=1.4317704688593422;} blood hawk: {team=chaotic evil ; avg hp=-11.986004198740378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16794961511546536; hits/misses (PBA)= 0.03568929321203639/0.06368089573128062; rounds (PBA)=0.36808957312806156;} blood hawk #2: {team=chaotic evil ; avg hp=-11.91812456263121 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20503848845346395; hits/misses (PBA)= 0.04338698390482855/0.06298110566829951; rounds (PBA)=0.3554933519944017;} worg #2: {team=chaotic evil ; avg hp=-12.196641007697691 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826452064380685; hits/misses (PBA)= 0.6375087473757872/0.7753673897830651; rounds (PBA)=1.4128761371588523;} androsphinx: {team=lawful neutral ; avg hp=5.241427571728481 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.7592722183345; hits/misses (PBA)= 4.056682995101469/0.27641707487753675; rounds (PBA)=6.305808257522743;} adult black dragon: {team=chaotic evil ; avg hp=-11.523442967109867 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.64940517844647; hits/misses (PBA)= 13.42337298810357/7.9692092372288315; rounds (PBA)=7.130860741777466;} solar: {team=lawful neutral ; avg hp=218.1518544436669 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.4737578726382; hits/misses (PBA)= 12.65150454863541/1.8019594121763471; rounds (PBA)=7.777466759972008;} worg #3: {team=chaotic evil ; avg hp=-12.628411476557034 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.049685094471658; hits/misses (PBA)= 0.655003498950315/0.7837648705388384; rounds (PBA)=1.4387683694891533;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1942; Sum of rounds: 15362; > Team lawful neutral = winning battles: 1941; perfect battles: 0; close-call battles: 1179; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=5.0072090628218335 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.29763130792998; hits/misses (PBA)= 4.113800205973224/0.2651905252317199; rounds (PBA)=6.3197734294541705;} adult black dragon: {team=chaotic evil ; avg hp=-11.54788877445932 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.48918640576724; hits/misses (PBA)= 13.464469618949536/7.975798146240988; rounds (PBA)=7.1467559217301755;} blood hawk #2: {team=chaotic evil ; avg hp=-12.03501544799176 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1910401647785788; hits/misses (PBA)= 0.040679711637487126/0.08341915550978372; rounds (PBA)=0.3707518022657055;} worg: {team=chaotic evil ; avg hp=-12.386199794026776 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9340885684860964; hits/misses (PBA)= 0.6457260556127703/0.7749742533470649; rounds (PBA)=1.4207003089598351;} blood hawk: {team=chaotic evil ; avg hp=-11.816168898043255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.203913491246138; hits/misses (PBA)= 0.04325437693099897/0.07157569515962925; rounds (PBA)=0.3764160659114315;} worg #2: {team=chaotic evil ; avg hp=-12.489701338825952 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.818228630278064; hits/misses (PBA)= 0.6302780638516993/0.7770339855818743; rounds (PBA)=1.4073120494335736;} solar: {team=lawful neutral ; avg hp=218.34037075180225 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.49639546858907; hits/misses (PBA)= 12.631822863027807/1.7950566426364574; rounds (PBA)=7.763645726055612;} worg #3: {team=chaotic evil ; avg hp=-12.625643666323377 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795056642636458; hits/misses (PBA)= 0.6287332646755922/0.782183316168898; rounds (PBA)=1.4109165808444901;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1109; Sum of rounds: 8726; > Team lawful neutral = winning battles: 1107; perfect battles: 0; close-call battles: 645; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=chaotic evil ; avg hp=-12.125338142470694 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1587015329125338; hits/misses (PBA)= 0.03606853020739405/0.0829576194770063; rounds (PBA)=0.37962128043282234;} adult black dragon: {team=chaotic evil ; avg hp=-11.2678088367899 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.73669972948602; hits/misses (PBA)= 13.325518485121732/7.977457168620378; rounds (PBA)=7.101893597835888;} androsphinx: {team=lawful neutral ; avg hp=6.796212804328223 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.02795311091073; hits/misses (PBA)= 4.093778178539225/0.25969341749323716; rounds (PBA)=6.374211000901713;} worg: {team=chaotic evil ; avg hp=-12.11722272317403 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.522091974752029; hits/misses (PBA)= 0.60595130748422/0.7926059513074842; rounds (PBA)=1.3985572587917043;} worg #2: {team=chaotic evil ; avg hp=-12.471596032461678 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.584310189359783; hits/misses (PBA)= 0.6167718665464382/0.7853922452660054; rounds (PBA)=1.4021641118124437;} worg #3: {team=chaotic evil ; avg hp=-12.39044183949504 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357980162308386; hits/misses (PBA)= 0.5951307484220018/0.7989179440937781; rounds (PBA)=1.3949504057709647;} blood hawk #2: {team=chaotic evil ; avg hp=-11.939585211902616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18575293056807934; hits/misses (PBA)= 0.03787195671776375/0.0829576194770063; rounds (PBA)=0.3642921550946799;} solar: {team=lawful neutral ; avg hp=219.26871055004509 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.05139765554554; hits/misses (PBA)= 12.594229035166817/1.7565374211000901; rounds (PBA)=7.7024346257889995;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1267; Sum of rounds: 9983; > Team lawful neutral = winning battles: 1266; perfect battles: 0; close-call battles: 766; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg #2: {team=chaotic evil ; avg hp=-12.469613259668508 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.677190213101816; hits/misses (PBA)= 0.6290449881610103/0.8161010260457774; rounds (PBA)=1.4451460142067878;} androsphinx: {team=lawful neutral ; avg hp=6.037884767166535 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.84451460142068; hits/misses (PBA)= 4.101815311760063/0.2833464877663773; rounds (PBA)=6.307024467245462;} solar: {team=lawful neutral ; avg hp=219.27782162588792 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.405682715075; hits/misses (PBA)= 12.634569850039464/1.7324388318863457; rounds (PBA)=7.737963693764799;} blood hawk: {team=chaotic evil ; avg hp=-12.104972375690608 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18074191002367798; hits/misses (PBA)= 0.03867403314917127/0.09155485398579322; rounds (PBA)=0.3749013417521705;} worg #3: {team=chaotic evil ; avg hp=-12.39147592738753 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.746645619573797; hits/misses (PBA)= 0.6258879242304657/0.8003157063930545; rounds (PBA)=1.4262036306235202;} worg: {team=chaotic evil ; avg hp=-12.319652722967641 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.560378847671665; hits/misses (PBA)= 0.6156274664561957/0.8334648776637726; rounds (PBA)=1.4490923441199683;} blood hawk #2: {team=chaotic evil ; avg hp=-11.988161010260457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19810576164167323; hits/misses (PBA)= 0.042620363062352014/0.06471981057616416; rounds (PBA)=0.39226519337016574;} adult black dragon: {team=chaotic evil ; avg hp=-11.20284135753749 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.02052091554853; hits/misses (PBA)= 13.370165745856353/7.91397000789266; rounds (PBA)=7.094711917916338;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1313; Sum of rounds: 10394; > Team lawful neutral = winning battles: 1312; perfect battles: 0; close-call battles: 745; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg #3: {team=chaotic evil ; avg hp=-12.267326732673267 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.744859101294745; hits/misses (PBA)= 0.6252856054836253/0.8027418126428028; rounds (PBA)=1.4287890327494288;} worg: {team=chaotic evil ; avg hp=-12.539223153084539 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.785224676313785; hits/misses (PBA)= 0.6313785224676314/0.7806549885757806; rounds (PBA)=1.4120335110434121;} androsphinx: {team=lawful neutral ; avg hp=7.115765422696116 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.54074638233054; hits/misses (PBA)= 4.091393754760092/0.2909367859862909; rounds (PBA)=6.355674028941356;} adult black dragon: {team=chaotic evil ; avg hp=-11.651180502665651 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.40670220868242; hits/misses (PBA)= 13.348057882711348/8.074638233054074; rounds (PBA)=7.1408987052551405;} blood hawk #2: {team=chaotic evil ; avg hp=-11.884996191926884 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23533891850723535; hits/misses (PBA)= 0.046458492003046456/0.06778370144706779; rounds (PBA)=0.37395277989337394;} worg #2: {team=chaotic evil ; avg hp=-12.453160700685453 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.552170601675552; hits/misses (PBA)= 0.6130997715156131/0.8255902513328256; rounds (PBA)=1.4386900228484387;} solar: {team=lawful neutral ; avg hp=218.63899466869765 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.1995430312262; hits/misses (PBA)= 12.624523990860624/1.84006092916984; rounds (PBA)=7.763899466869764;} blood hawk: {team=chaotic evil ; avg hp=-12.104341203351105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2102056359482102; hits/misses (PBA)= 0.04341203351104341/0.07463823305407463; rounds (PBA)=0.37623762376237624;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1351; Sum of rounds: 10688; > Team lawful neutral = winning battles: 1350; perfect battles: 0; close-call battles: 795; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=chaotic evil ; avg hp=-12.10140636565507 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.803849000740192; hits/misses (PBA)= 0.6313841598815693/0.8164322723908216; rounds (PBA)=1.4478164322723908;} androsphinx: {team=lawful neutral ; avg hp=6.577350111028868 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.52627683197632; hits/misses (PBA)= 4.114729829755737/0.27461139896373055; rounds (PBA)=6.327165062916358;} blood hawk #2: {team=chaotic evil ; avg hp=-11.585492227979275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14507772020725387; hits/misses (PBA)= 0.03182827535159141/0.07401924500370097; rounds (PBA)=0.37083641746854185;} worg #3: {team=chaotic evil ; avg hp=-12.430792005921539 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.85640266469282; hits/misses (PBA)= 0.619541080680977/0.7934863064396743; rounds (PBA)=1.4130273871206513;} worg #2: {team=chaotic evil ; avg hp=-12.353071798667653 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.546262028127313; hits/misses (PBA)= 0.6099185788304959/0.7979274611398963; rounds (PBA)=1.4078460399703923;} adult black dragon: {team=chaotic evil ; avg hp=-11.439674315321984 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.12731310140637; hits/misses (PBA)= 13.36639526276832/8.02220577350111; rounds (PBA)=7.129533678756476;} solar: {team=lawful neutral ; avg hp=218.39378238341968 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.960029607698; hits/misses (PBA)= 12.604737231680238/1.8119911176905996; rounds (PBA)=7.760917838638046;} blood hawk: {team=chaotic evil ; avg hp=-11.788304959289416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22279792746113988; hits/misses (PBA)= 0.04515173945225759/0.07772020725388601; rounds (PBA)=0.36787564766839376;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2938.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3549.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2226; Sum of rounds: 17676; > Team lawful neutral = winning battles: 2225; perfect battles: 0; close-call battles: 1351; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=5.765947888589398 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.062893081761; hits/misses (PBA)= 4.054806828391734/0.3036837376460018; rounds (PBA)=6.312219227313567;} worg #2: {team=chaotic evil ; avg hp=-12.330637915543576 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.683737646001797; hits/misses (PBA)= 0.62848158131177/0.8018867924528302; rounds (PBA)=1.4303683737646002;} worg #3: {team=chaotic evil ; avg hp=-12.36837376460018 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.834681042228212; hits/misses (PBA)= 0.6271338724168913/0.7942497753818508; rounds (PBA)=1.421383647798742;} blood hawk: {team=chaotic evil ; avg hp=-12.120395327942498 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20440251572327045; hits/misses (PBA)= 0.0431266846361186/0.08490566037735849; rounds (PBA)=0.3755615453728661;} worg: {team=chaotic evil ; avg hp=-12.507187780772686 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706648697214735; hits/misses (PBA)= 0.6185983827493261/0.8023360287511231; rounds (PBA)=1.4209344115004492;} blood hawk #2: {team=chaotic evil ; avg hp=-12.013477088948788 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18643306379155436; hits/misses (PBA)= 0.039532794249775384/0.06828391734052111; rounds (PBA)=0.3701707097933513;} solar: {team=lawful neutral ; avg hp=218.38319856244385 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.4546271338724; hits/misses (PBA)= 12.666217430368373/1.821653189577718; rounds (PBA)=7.802785265049416;} adult black dragon: {team=chaotic evil ; avg hp=-11.290206648697215 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.0570530098832; hits/misses (PBA)= 13.454177897574125/7.9703504043126685; rounds (PBA)=7.1415094339622645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3258; Sum of rounds: 24615; > Team lawful neutral = winning battles: 3257; perfect battles: 0; close-call battles: 1216; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-9.032842234499693 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4886433394720687; hits/misses (PBA)= 0.10313075506445672/0.0767341927562922; rounds (PBA)=0.17986494782074894;} worg: {team=chaotic evil ; avg hp=-11.918354818907305 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9468999386126455; hits/misses (PBA)= 0.5577041129527317/0.49294045426642114; rounds (PBA)=1.178023327194598;} adult black dragon: {team=chaotic evil ; avg hp=-11.486187845303867 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.37845303867402; hits/misses (PBA)= 12.823511356660529/7.615408225905464; rounds (PBA)=6.8130755064456725;} worg #3: {team=chaotic evil ; avg hp=-12.073971761817067 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877225291589933; hits/misses (PBA)= 0.5466543891958257/0.498158379373849; rounds (PBA)=1.1715776550030694;} worg #2: {team=chaotic evil ; avg hp=-12.054941682013505 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.573971761817066; hits/misses (PBA)= 0.5306936771025169/0.5260896255371393; rounds (PBA)=1.1813996316758748;} solar: {team=lawful neutral ; avg hp=232.10435850214856 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.3753836709638; hits/misses (PBA)= 11.994168201350522/1.789134438305709; rounds (PBA)=7.324125230202578;} androsphinx: {team=lawful neutral ; avg hp=19.368324125230203 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.5902394106814; hits/misses (PBA)= 3.6120319214241867/0.24861878453038674; rounds (PBA)=6.718232044198895;} blood hawk #2: {team=unaligned ; avg hp=-8.796807857581339 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4616329036218539; hits/misses (PBA)= 0.10006138735420503/0.06906077348066299; rounds (PBA)=0.16912216083486803;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3985.25; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6723.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2667; Sum of rounds: 30454; > Team lawful good = winning battles: 365; perfect battles: 0; close-call battles: 333; > Team chaotic evil = winning battles: 2301; perfect battles: 0; close-call battles: 2301; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=73.62692163479565 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.59392575928007; hits/misses (PBA)= 26.289463817022874/5.790776152980877; rounds (PBA)=11.272215973003375;} solar: {team=lawful good ; avg hp=-2.371203599550056 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.2947131608549; hits/misses (PBA)= 15.283464566929133/5.577802774653168; rounds (PBA)=10.538432695913011;} androsphinx: {team=lawful good ; avg hp=-8.20434945631796 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59430071241095; hits/misses (PBA)= 3.2440944881889764/0.291713535808024; rounds (PBA)=4.158605174353206;} worg #3: {team=chaotic evil ; avg hp=-11.954630671166104 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6325459317585302; hits/misses (PBA)= 0.3329583802024747/0.400824896887889; rounds (PBA)=0.9730033745781778;} worg: {team=chaotic evil ; avg hp=-11.814023247094113 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5849268841394824; hits/misses (PBA)= 0.3359580052493438/0.39745031871016123; rounds (PBA)=0.9613798275215598;} worg #2: {team=chaotic evil ; avg hp=-11.885639295088113 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6464191976003; hits/misses (PBA)= 0.3393325834270716/0.40382452193475815; rounds (PBA)=0.973753280839895;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4843.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2573.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3682; Sum of rounds: 19173; > Team lawful good = winning battles: 3681; perfect battles: 0; close-call battles: 1161; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-10.4516567083107 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.47148288973384; hits/misses (PBA)= 7.57876154263987/6.10048886474742; rounds (PBA)=4.560021727322107;} worg: {team=chaotic evil ; avg hp=-10.867463335143944 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4076588810429116; hits/misses (PBA)= 0.21998913633894623/0.45111352525801196; rounds (PBA)=0.9122759369907659;} worg #3: {team=chaotic evil ; avg hp=-10.692558392178164 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3025529603476373; hits/misses (PBA)= 0.21564367191743616/0.46985334057577405; rounds (PBA)=0.9095600217273221;} worg #2: {team=chaotic evil ; avg hp=-10.803639326453014 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3625746876697447; hits/misses (PBA)= 0.22189027702335687/0.47093970668115154; rounds (PBA)=0.9149918522542096;} guardian naga: {team=lawful good ; avg hp=19.279467680608366 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981260184682238; hits/misses (PBA)= 0.5717001629549158/0.20206409560021726; rounds (PBA)=4.301738185768604;} androsphinx: {team=lawful good ; avg hp=189.10999456816947 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.58853883758826; hits/misses (PBA)= 7.380228136882129/2.0950570342205324; rounds (PBA)=5.0437262357414445;} solar: {team=lawful good ; avg hp=242.93400325909832 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.20722433460077; hits/misses (PBA)= 7.97582835415535/1.1453014665942423; rounds (PBA)=4.833514394350896;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 2865.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4813; Sum of rounds: 32555; > Team lawful neutral = winning battles: 712; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=-2.3064616663203825 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.20403075005194; hits/misses (PBA)= 8.413255765634739/3.5630583835445666; rounds (PBA)=6.106170787450655;} adult black dragon: {team=chaotic evil ; avg hp=45.79160606690214 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.29752752960732; hits/misses (PBA)= 13.453147724911698/4.5067525451901105; rounds (PBA)=6.554955329316435;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 22867.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14179.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3591; Sum of rounds: 22636; > Team chaotic good = winning battles: 3590; perfect battles: 0; close-call battles: 803; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-17.864383180172656 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9370648844333055;} ancient green dragon: {team=chaotic evil ; avg hp=-19.59676970203286 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.90420495683654; hits/misses (PBA)= 5.575605680868839/2.045948203842941; rounds (PBA)=2.5405179615705933;} ancient black dragon: {team=chaotic evil ; avg hp=-19.91255917571707 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.395711500974656; hits/misses (PBA)= 3.714564188248399/1.3982177666388194; rounds (PBA)=1.7042606516290726;} Quetzal: {team=chaotic good; avg hp=78.48482316903369 (from 530); avg healing spells left=0.02422723475355054 (from 4); damage done (per battle average)= 909.202172096909; hits/misses (PBA)= 27.3375104427736/20.01420217209691; rounds (PBA)=5.755499860763019;} Darius: {team=chaotic good; avg hp=540.4408242829295 (from 560); avg healing spells left=0.0 (from 3); damage done (per battle average)= 1298.7257031467557; hits/misses (PBA)= 39.175995544416594/30.02979671400724; rounds (PBA)=6.227234753550543;} ancient blue dragon: {team=chaotic evil ; avg hp=-20.216095795043163 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.19910888331941; hits/misses (PBA)= 5.849067112225007/1.570036201615149; rounds (PBA)=3.709551656920078;} ancient red dragon: {team=chaotic evil ; avg hp=-18.853244221665275 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.2667780562517; hits/misses (PBA)= 14.717348927875245/3.2458925090504036; rounds (PBA)=5.987747145641882;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 22867.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14179.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3720; Sum of rounds: 23245; > Team chaotic good = winning battles: 3718; perfect battles: 0; close-call battles: 808; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ Quetzal: {team=chaotic good; avg hp=80.89005376344086 (from 530); avg healing spells left=0.01935483870967742 (from 4); damage done (per battle average)= 918.0663978494624; hits/misses (PBA)= 27.4997311827957/19.884139784946235; rounds (PBA)=5.730913978494623;} Darius: {team=chaotic good; avg hp=542.0314516129032 (from 560); avg healing spells left=0.0 (from 3); damage done (per battle average)= 1290.0747311827956; hits/misses (PBA)= 38.923924731182794/29.676075268817204; rounds (PBA)=6.169354838709677;} ancient red dragon: {team=chaotic evil ; avg hp=-19.63817204301075 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.71317204301073; hits/misses (PBA)= 14.620967741935484/3.213978494623656; rounds (PBA)=5.945161290322581;} ancient black dragon: {team=chaotic evil ; avg hp=-19.68252688172043 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.49704301075269; hits/misses (PBA)= 3.6513440860215054/1.3583333333333334; rounds (PBA)=1.6698924731182796;} ancient green dragon: {team=chaotic evil ; avg hp=-19.065860215053764 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.16827956989248; hits/misses (PBA)= 5.55/2.025; rounds (PBA)=2.525268817204301;} ancient blue dragon: {team=chaotic evil ; avg hp=-20.010483870967743 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.31720430107526; hits/misses (PBA)= 5.787634408602151/1.5666666666666667; rounds (PBA)=3.6771505376344087;} ancient white dragon: {team=chaotic evil ; avg hp=-18.058602150537634 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9352150537634408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 11895.24; crudely normalised: 0% > chaotic evil = expected rounds to survive: 28359.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21637; chaotic good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 4848; ------------------------------------------------- Combattants ------------------------------------------------ Quetzal: {team=chaotic good; avg hp=-9.607678464307138 (from 530); avg healing spells left=0.6472705458908218 (from 4); damage done (per battle average)= 823.7280543891221; hits/misses (PBA)= 25.01019796040792/20.23995200959808; rounds (PBA)=3.7710457908418316;} ancient white dragon: {team=chaotic evil ; avg hp=-16.43111377724455 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6174765046990602;} ancient green dragon: {team=chaotic evil ; avg hp=254.11897620475904 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.49570085982805; hits/misses (PBA)= 8.127974405118977/2.7118576284743052; rounds (PBA)=3.793241351729654;} ancient red dragon: {team=chaotic evil ; avg hp=544.3259348130374 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.4515096980604; hits/misses (PBA)= 9.66626674665067/1.705258948210358; rounds (PBA)=4.044191161767646;} ancient blue dragon: {team=chaotic evil ; avg hp=455.7760447910418 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.50709858028394; hits/misses (PBA)= 6.044391121775645/1.5038992201559689; rounds (PBA)=3.9528094381123777;} ancient black dragon: {team=chaotic evil ; avg hp=50.48210357928414 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.36852629474105; hits/misses (PBA)= 6.656468706258749/2.2211557688462307; rounds (PBA)=3.031993601279744;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 9265.98; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33075.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19524; chaotic good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3957; ------------------------------------------------- Combattants ------------------------------------------------ Quetzal: {team=chaotic good; avg hp=-9.417116576684663 (from 530); avg healing spells left=1.0401919616076785 (from 4); damage done (per battle average)= 475.67186562687465; hits/misses (PBA)= 15.480303939212158/14.779644071185762; rounds (PBA)=3.025994801039792;} ancient green dragon: {team=chaotic evil ; avg hp=378.7696460707858 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.37312537492502; hits/misses (PBA)= 7.928214357128574/2.0105978804239153; rounds (PBA)=3.4827034593081385;} ancient white dragon: {team=chaotic evil ; avg hp=-1.8050389922015597 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.550489902019596;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.47330533893222; hits/misses (PBA)= 9.048390321935614/1.0141971605678863; rounds (PBA)=3.549890021995601;} ancient blue dragon: {team=chaotic evil ; avg hp=480.99480103979204 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.47670465906819; hits/misses (PBA)= 5.736652669466107/0.9884023195360928; rounds (PBA)=3.494901019796041;} ancient black dragon: {team=chaotic evil ; avg hp=232.36872625474905 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.03079384123174; hits/misses (PBA)= 7.7124575084983/1.905618876224755; rounds (PBA)=3.359728054389122;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 2088.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 129519.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4255; Sum of rounds: 8502; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4254; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=chaotic evil ; avg hp=486.8855464159812 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.74735605170387; hits/misses (PBA)= 3.4850763807285547/0.6157461809635723; rounds (PBA)=1.455699177438308;} ancient bronze dragon: {team=chaotic evil ; avg hp=443.89565217391305 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.60094007050529; hits/misses (PBA)= 2.188719153936545/0.5440658049353702; rounds (PBA)=1.4173913043478261;} ancient blue dragon: {team=chaotic evil ; avg hp=480.88695652173914 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.67849588719154; hits/misses (PBA)= 2.1849588719153936/0.5584018801410106; rounds (PBA)=1.4300822561692126;} ancient black dragon: {team=chaotic evil ; avg hp=366.91374853113984 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.2042303172738; hits/misses (PBA)= 2.847943595769683/0.936310223266745; rounds (PBA)=1.327849588719154;} ancient green dragon: {team=chaotic evil ; avg hp=384.909518213866 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.30834312573443; hits/misses (PBA)= 2.898707403055229/0.9943595769682726; rounds (PBA)=1.371797884841363;} ancient red dragon: {team=chaotic evil ; avg hp=545.8716803760282 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.81880141010576; hits/misses (PBA)= 3.4869565217391303/0.6282021151586369; rounds (PBA)=1.4571092831962398;} ancient brass dragon: {team=chaotic evil ; avg hp=215.1967097532315 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4058754406580494;} Quetzal: {team=chaotic good; avg hp=-9.348061104582843 (from 460); avg healing spells left=2.9332549941245594 (from 4); damage done (per battle average)= 81.75135135135135; hits/misses (PBA)= 2.744535840188014/2.791304347826087; rounds (PBA)=1.1071680376028201;} ancient white dragon: {team=chaotic evil ; avg hp=332.9217391304348 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.207520564042305; hits/misses (PBA)= 2.8895417156286722/1.235957696827262; rounds (PBA)=1.4439482961222092;} ancient gold dragon: {team=chaotic evil ; avg hp=545.8716803760282 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.99412455934195; hits/misses (PBA)= 3.178848413631022/0.5804935370152762; rounds (PBA)=1.3320799059929496;} ancient copper dragon: {team=chaotic evil ; avg hp=349.9177438307873 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.096827262044656; hits/misses (PBA)= 2.9565217391304346/0.973207990599295; rounds (PBA)=1.3840188014101058;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42523; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2562; perfect battles: 0; close-call battles: 1158; > Team any = winning battles: 2439; perfect battles: 0; close-call battles: 1066; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.043391321735653 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.025994801039792; hits/misses (PBA)= 2.9978004399120177/1.7700459908018396; rounds (PBA)=5.703059388122376;} acolyte #3: {team=any ; avg hp=0.9280143971205759 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.768446310737852; hits/misses (PBA)= 2.9042191561687662/1.7566486702659467; rounds (PBA)=5.559688062387522;} acolyte #4: {team=any ; avg hp=1.0307938412317537 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095780843831234; hits/misses (PBA)= 3.0401919616076785/1.855628874225155; rounds (PBA)=5.741451709658068;} acolyte #2: {team=other; avg hp=1.092381523695261 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.015196960607879; hits/misses (PBA)= 2.997600479904019/1.8054389122175565; rounds (PBA)=5.717456508698261;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4287; Sum of rounds: 36433; > Team other = winning battles: 2103; perfect battles: 0; close-call battles: 934; > Team any = winning battles: 2183; perfect battles: 0; close-call battles: 986; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=1.105668299510147 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.06531373921157; hits/misses (PBA)= 3.011663167716352/1.8166550034989504; rounds (PBA)=5.74434336365757;} acolyte #3: {team=any ; avg hp=1.0394215068812689 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.013062747842314; hits/misses (PBA)= 2.984371355260089/1.780732446932587; rounds (PBA)=5.681595521343597;} acolyte: {team=other; avg hp=0.979706088173548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.954746909260555; hits/misses (PBA)= 2.986004198740378/1.8187543736878937; rounds (PBA)=5.666200139958012;} acolyte #2: {team=other; avg hp=0.9416841614182412 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.898996967576394; hits/misses (PBA)= 2.9458829017961277/1.8161884767902963; rounds (PBA)=5.640541170982039;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2499500099980004;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2499500099980004;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 514.29; crudely normalised: 0% > good= expected rounds to survive: 959.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38682; neutral : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Avamax: {team=good; avg hp=-5.695460907818436 (from 22); avg healing spells left=0.8594281143771246 (from 2); damage done (per battle average)= 0.01919616076784643; hits/misses (PBA)= 0.005598880223955209/0.006798640271945611; rounds (PBA)=2.6552689462107577;} Eberk: {team=good; avg hp=-7.386922615476904 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.595080983803239; hits/misses (PBA)= 1.9872025594881024/3.0451909618076383; rounds (PBA)=5.043391321735653;} air elemental: {team=neutral ; avg hp=76.55468906218756 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.98460307938413; hits/misses (PBA)= 8.753049390121976/5.214757048590282; rounds (PBA)=7.734853029394121;} Aqua: {team=good; avg hp=-7.2325534893021395 (from 30); avg healing spells left=0.0065986802639472104 (from 3); damage done (per battle average)= 7.831033793241351; hits/misses (PBA)= 2.771645670865827/4.122975404919016; rounds (PBA)=6.894621075784843;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 514.29; crudely normalised: 0% > good= expected rounds to survive: 959.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38990; neutral : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=76.36532693461308 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.374325134973; hits/misses (PBA)= 8.786042791441712/5.302739452109578; rounds (PBA)=7.796440711857628;} Aqua: {team=good; avg hp=-7.437712457508498 (from 30); avg healing spells left=0.008798240351929614 (from 3); damage done (per battle average)= 7.843231353729254; hits/misses (PBA)= 2.7914417116576686/4.175764847030594; rounds (PBA)=6.967206558688263;} Eberk: {team=good; avg hp=-7.359528094381123 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7618476304739055; hits/misses (PBA)= 2.0501899620075985/3.0261947610477904; rounds (PBA)=5.090181963607279;} Avamax: {team=good; avg hp=-5.774845030993801 (from 22); avg healing spells left=0.857628474305139 (from 2); damage done (per battle average)= 0.02959408118376325; hits/misses (PBA)= 0.009198160367926415/0.008598280343931213; rounds (PBA)=2.71625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 771.43; crudely normalised: 0% > good= expected rounds to survive: 737.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37755; neutral : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Eberk: {team=good; avg hp=-6.8124375124975005 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05138972205558888; hits/misses (PBA)= 0.01839632073585283/0.02499500099980004; rounds (PBA)=4.756648670265947;} Aqua: {team=good; avg hp=-7.337332533493301 (from 30); avg healing spells left=0.11717656468706258 (from 3); damage done (per battle average)= 7.521495700859828; hits/misses (PBA)= 2.660467906418716/3.981003799240152; rounds (PBA)=6.676064787042591;} air elemental: {team=neutral ; avg hp=82.42711457708458 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.90481903619276; hits/misses (PBA)= 6.403119376124775/7.172165566886623; rounds (PBA)=7.549490101979604;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > good= expected rounds to survive: 395.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13997; neutral : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=87.8256348730254 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.24615076984603; hits/misses (PBA)= 2.4767046590681865/1.5972805438912216; rounds (PBA)=2.7988402319536094;} Eberk: {team=good; avg hp=-7.246150769846031 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.174365126974605; hits/misses (PBA)= 0.7690461907618477/1.1595680863827234; rounds (PBA)=1.9286142771445711;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #7: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07178564287142572;} ape #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07958408318336332;} ape #6: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08278344331133773;} baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07338532293541292;} ape: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08358328334333133;} ape #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07738452309538092;} ape #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07738452309538092;} ape #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} baboon #4: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08798240351929613;} baboon #2: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07918416316736653;} giant scorpion: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1239752049590082;} baboon #3: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 488.88; crudely normalised: 0% > other= expected rounds to survive: 752.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53191; any non-lawful : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team any non-lawful = winning battles: 314; perfect battles: 0; close-call battles: 314; > Team other = winning battles: 4687; perfect battles: 0; close-call battles: 2453; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-3.0515896820635873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.244751049790042; hits/misses (PBA)= 0.46330733853229356/0.6104779044191162; rounds (PBA)=1.3857228554289143;} bandit: {team=any non-lawful ; avg hp=-3.0317936412717454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.229354129174165; hits/misses (PBA)= 0.45990801839632073/0.5820835832833433; rounds (PBA)=1.3739252149570087;} bandit #2: {team=any non-lawful ; avg hp=-3.0231953609278146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1407718456308737; hits/misses (PBA)= 0.4401119776044791/0.5694861027794441; rounds (PBA)=1.3571285742851429;} assassin: {team=other; avg hp=54.9742051589682 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.5266946610678; hits/misses (PBA)= 12.34253149370126/7.59128174365127; rounds (PBA)=10.483303339332133;} bandit captain: {team=any non-lawful ; avg hp=-2.1889622075584882 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.46750649870026; hits/misses (PBA)= 12.3499300139972/16.92001599680064; rounds (PBA)=9.796640671865626;} bandit captain #2: {team=other; avg hp=2.943411317736453 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.768846230753848; hits/misses (PBA)= 4.051989602079584/2.455508898220356; rounds (PBA)=7.6614677064587084;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% > other= expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31234; any non-lawful : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any non-lawful = winning battles: 2489; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2512; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #2: {team=other; avg hp=6.745850829834033 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.23115376924615; hits/misses (PBA)= 9.012797440511898/7.273145370925815; rounds (PBA)=5.762047590481903;} bandit captain: {team=any non-lawful ; avg hp=6.768846230753849 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.25414917016597; hits/misses (PBA)= 9.015596880623875/7.319936012797441; rounds (PBA)=5.777244551089782;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3891; Sum of rounds: 52249; > Team any evil = winning battles: 139; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3751; perfect battles: 0; close-call battles: 2470; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.956052428681573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7910562837316886; hits/misses (PBA)= 0.37188383448984835/0.36237471087124135; rounds (PBA)=0.8362888717553328;} bandit #3: {team=any non-lawful ; avg hp=-4.905165767154973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7746080699049087; hits/misses (PBA)= 0.3654587509637625/0.3713698278077615; rounds (PBA)=0.8344898483680288;} bandit #7: {team=any non-lawful ; avg hp=-5.0313544076072985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.756874839372912; hits/misses (PBA)= 0.36802878437419684/0.375224877923413; rounds (PBA)=0.835260858391159;} bandit #6: {team=any non-lawful ; avg hp=-4.864302235929067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.806733487535338; hits/misses (PBA)= 0.37393986121819583/0.3654587509637625; rounds (PBA)=0.8326908249807248;} bandit #4: {team=any non-lawful ; avg hp=-4.809303520945773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.829863788229247; hits/misses (PBA)= 0.3741968645592393/0.3634027242354151; rounds (PBA)=0.8296067848882035;} doppelganger #4: {team=neutral ; avg hp=-5.339244410177332 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.06836288871755; hits/misses (PBA)= 4.134155744024672/2.6476484194294527; rounds (PBA)=3.5484451297866872;} gladiator #2: {team=any ; avg hp=41.17090722179388 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.63042919557955; hits/misses (PBA)= 17.532510922641993/9.849396042148548; rounds (PBA)=11.456951940375225;} lich: {team=any evil ; avg hp=-4.122847597018761 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.12413261372397; hits/misses (PBA)= 10.841685941917245/1.9249550244153173; rounds (PBA)=12.8023644307376;} bandit #5: {team=any non-lawful ; avg hp=-4.917501927525058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7491647391416087; hits/misses (PBA)= 0.3652017476227191/0.3587766640966333; rounds (PBA)=0.8249807247494217;} doppelganger #3: {team=neutral ; avg hp=-5.275250578257517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.795425340529427; hits/misses (PBA)= 4.094834232845027/2.5723464405037264; rounds (PBA)=3.510151631971216;} doppelganger: {team=neutral ; avg hp=-5.247494217424826 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.13055769725006; hits/misses (PBA)= 4.125417630429196/2.6563865330249294; rounds (PBA)=3.5533281932665126;} bandit #8: {team=any non-lawful ; avg hp=-4.934978154716012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8000514006682087; hits/misses (PBA)= 0.36777178103315344/0.35800565407350293; rounds (PBA)=0.8213826779748137;} bandit #2: {team=any non-lawful ; avg hp=-4.9031097404266255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.791313287072732; hits/misses (PBA)= 0.36700077101002315/0.3736828578771524; rounds (PBA)=0.8355178617322025;} doppelganger #2: {team=neutral ; avg hp=-5.341557440246723 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07350295553842; hits/misses (PBA)= 4.12053456694937/2.612438961706502; rounds (PBA)=3.5291698792084296;} gladiator: {team=any ; avg hp=40.933950141351836 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.27961963505527; hits/misses (PBA)= 17.31817013621177/9.783089180159342; rounds (PBA)=11.37882292469802;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 117.33; crudely normalised: 0% > unaligned = expected rounds to survive: 138.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18764; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Commoner: {team=evil; avg hp=-6.208958208358328 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3243351329734052; hits/misses (PBA)= 0.47470505898820237/0.5940811837632474; rounds (PBA)=1.70125974805039;} dire wolf: {team=unaligned ; avg hp=34.28574285142972 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.517896420715857; hits/misses (PBA)= 2.0/0.7520495900819836; rounds (PBA)=3.7520495900819837;} Commoner: {team=evil; avg hp=-6.308938212357528 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3899220155968806; hits/misses (PBA)= 0.4983003399320136/0.6220755848830234; rounds (PBA)=1.7260547890421916;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7286542691461708;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27134573085382924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=other; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6256748650269947;} planetar: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3743251349730054;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2579484103179364;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2393521295740852;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2573485302939412;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21115776844631073;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19196160767846432;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20595880823835233;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1959608078384323;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 417.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12848; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-7.603079384123175 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.230553889222156; hits/misses (PBA)= 0.7558488302339532/1.1487702459508098; rounds (PBA)=1.904619076184763;} adult black dragon: {team=chaotic evil ; avg hp=189.76944611077784 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.60307938412318; hits/misses (PBA)= 4.3273345330933815/1.4337132573485303; rounds (PBA)=2.5690861827634475;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 390.0; crudely normalised: 0% > other= expected rounds to survive: 1560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39643; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4958; perfect battles: 0; close-call battles: 786; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #3: {team=other; avg hp=26.065386922615478 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.169166166766647; hits/misses (PBA)= 2.0905818836232752/1.352729454109178; rounds (PBA)=7.163367326534693;} ankheg #2: {team=other; avg hp=26.21755648870226 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.968406318736253; hits/misses (PBA)= 2.0925814837032592/1.3843231353729255; rounds (PBA)=7.2349530093981205;} ankheg: {team=unaligned ; avg hp=-5.1375724855029 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.717056588682265; hits/misses (PBA)= 2.5410917816436713/4.046390721855629; rounds (PBA)=6.596080783843231;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} ankheg #2: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ankheg #3: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28134373125374923;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26854629074185166;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28574285142971406;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4727.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24459; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=107.36472705458908 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.46430713857228; hits/misses (PBA)= 9.48250349930014/3.1555688862227553; rounds (PBA)=4.888222355528894;} aboleth: {team=lawful evil ; avg hp=-7.464307138572286 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.63527294541092; hits/misses (PBA)= 7.374925014997/4.864827034593081; rounds (PBA)=4.081383723255349;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1512.0; crudely normalised: 0% > other= expected rounds to survive: 544.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31716; chaotic evil : 0.96 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 4794; perfect battles: 0; close-call battles: 2692; > Team other = winning battles: 207; perfect battles: 0; close-call battles: 177; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=-5.215156968606279 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.590481903619278; hits/misses (PBA)= 1.601879624075185/2.560087982403519; rounds (PBA)=4.188162367526495;} bugbear #3: {team=chaotic evil ; avg hp=16.191961607678465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.66726654669066; hits/misses (PBA)= 2.7924415116976604/1.1831633673265347; rounds (PBA)=5.111577684463107;} bugbear #4: {team=chaotic evil ; avg hp=16.33293341331734 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.271145770845834; hits/misses (PBA)= 2.7668466306738653/1.1915616876624675; rounds (PBA)=5.115776844631074;} ogre #2: {team=other; avg hp=-5.450309938012397 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.927214557088583; hits/misses (PBA)= 1.6256748650269945/2.5548890221955607; rounds (PBA)=4.215556888622276;} bugbear: {team=chaotic evil ; avg hp=15.986802639472106 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08838232353529; hits/misses (PBA)= 2.748650269946011/1.1859628074385122; rounds (PBA)=5.102579484103179;} bugbear #2: {team=chaotic evil ; avg hp=15.970605878824236 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.63867226554689; hits/misses (PBA)= 2.704859028194361/1.177764447110578; rounds (PBA)=5.124575084983003;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 756.0; crudely normalised: 0% > any = expected rounds to survive: 994.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48736; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4961; perfect battles: 0; close-call battles: 2055; > Team any = winning battles: 40; perfect battles: 0; close-call battles: 36; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #4: {team=chaotic evil ; avg hp=19.066586682663466 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.92841431713657; hits/misses (PBA)= 2.6260747850429915/3.9736052789442113; rounds (PBA)=8.664067186562688;} veteran #2: {team=any ; avg hp=-6.5048990201959604 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.93001399720056; hits/misses (PBA)= 2.4183163367326537/4.355128974205159; rounds (PBA)=6.7778444311137775;} bugbear #3: {team=chaotic evil ; avg hp=18.974005198960207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.19476104779044; hits/misses (PBA)= 2.648870225954809/4.017196560687863; rounds (PBA)=8.685262947410518;} bugbear: {team=chaotic evil ; avg hp=18.97860427914417 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.25174965006999; hits/misses (PBA)= 2.6624675064987002/3.9788042391521694; rounds (PBA)=8.686462707458508;} veteran: {team=any ; avg hp=-6.2469506098780245 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.11877624475105; hits/misses (PBA)= 2.428514297140572/4.363927214557089; rounds (PBA)=6.799440111977605;} bugbear #2: {team=chaotic evil ; avg hp=18.932013597280545 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.37692461507699; hits/misses (PBA)= 2.6786642671465706/3.9878024395120977; rounds (PBA)=8.656668666266746;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 756.0; crudely normalised: 0% > any = expected rounds to survive: 994.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48759; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4952; perfect battles: 0; close-call battles: 2011; > Team any = winning battles: 49; perfect battles: 0; close-call battles: 45; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #3: {team=chaotic evil ; avg hp=18.96740651869626 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.442111577684464; hits/misses (PBA)= 2.661867626474705/3.9798040391921616; rounds (PBA)=8.64627074585083;} veteran: {team=any ; avg hp=-6.277344531093782 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.22395520895821; hits/misses (PBA)= 2.441711657668466/4.328334333133373; rounds (PBA)=6.780643871225755;} bugbear: {team=chaotic evil ; avg hp=19.33393321335733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.37632473505299; hits/misses (PBA)= 2.6640671865626873/4.015996800639872; rounds (PBA)=8.694461107778444;} bugbear #2: {team=chaotic evil ; avg hp=18.73625274945011 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.91761647670466; hits/misses (PBA)= 2.6290741851629673/3.9522095580883825; rounds (PBA)=8.653469306138772;} bugbear #4: {team=chaotic evil ; avg hp=19.01739652069586 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.778644271145772; hits/misses (PBA)= 2.619276144771046/3.9892021595680864; rounds (PBA)=8.63487302539492;} veteran #2: {team=any ; avg hp=-6.2373525294941015 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.721055788842232; hits/misses (PBA)= 2.3821235752849432/4.391721655668866; rounds (PBA)=6.786842631473705;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 756.0; crudely normalised: 0% > any = expected rounds to survive: 994.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48904; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4951; perfect battles: 0; close-call battles: 2078; > Team any = winning battles: 50; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-6.160567886422715 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.940611877624475; hits/misses (PBA)= 2.4119176164767047/4.350729854029194; rounds (PBA)=6.775444911017797;} veteran: {team=any ; avg hp=-6.268946210757848 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.084383123375325; hits/misses (PBA)= 2.4179164167166567/4.393921215756849; rounds (PBA)=6.825834833033393;} bugbear #4: {team=chaotic evil ; avg hp=18.796840631873625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.750849830033992; hits/misses (PBA)= 2.624275144971006/3.9556088782243553; rounds (PBA)=8.662667466506699;} bugbear #3: {team=chaotic evil ; avg hp=18.973405318936212 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.18476304739052; hits/misses (PBA)= 2.656468706258748/3.9694061187762446; rounds (PBA)=8.675664867026594;} bugbear: {team=chaotic evil ; avg hp=19.112977404519096 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.378124375124976; hits/misses (PBA)= 2.677664467106579/4.004599080183963; rounds (PBA)=8.67366526694661;} bugbear #2: {team=chaotic evil ; avg hp=19.091781643671265 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.11577684463107; hits/misses (PBA)= 2.647870425914817/4.053389322135573; rounds (PBA)=8.708058388322335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 504.0; crudely normalised: 0% > other= expected rounds to survive: 1070.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30016; chaotic evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team chaotic evil = winning battles: 4966; perfect battles: 0; close-call battles: 1508; > Team other = winning battles: 35; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=other; avg hp=-5.946810637872425 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.350729854029193; hits/misses (PBA)= 1.915616876624675/5.933613277344531; rounds (PBA)=3.9282143571285744;} bugbear #4: {team=chaotic evil ; avg hp=20.244151169766045 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.764447110577883; hits/misses (PBA)= 2.7470505898820234/1.185362927414517; rounds (PBA)=5.360327934413117;} bugbear: {team=chaotic evil ; avg hp=20.186962607478506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.16656668666267; hits/misses (PBA)= 2.7496500699860027/1.1567686462707458; rounds (PBA)=5.319536092781444;} bugbear #2: {team=chaotic evil ; avg hp=20.179764047190563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.770245950809837; hits/misses (PBA)= 2.73625274945011/1.169766046790642; rounds (PBA)=5.348330333933213;} werewolf #2: {team=other; avg hp=-6.015996800639872 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.743451309738052; hits/misses (PBA)= 1.9742051589682064/5.9750049990002; rounds (PBA)=3.978604279144171;} bugbear #3: {team=chaotic evil ; avg hp=20.29494101179764 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.26154769046191; hits/misses (PBA)= 2.763847230553889/1.180763847230554; rounds (PBA)=5.32373525294941;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20035992801439712;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20995800839832032;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1871625674865027;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1985602879424115;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5098980203959208;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4901019796040792;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7363.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 3477.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35535; chaotic evil : 0.17 ± 0.01; neutral evil : 0.83 ± 0.01; > Team chaotic evil = winning battles: 849; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4152; perfect battles: 0; close-call battles: 3253; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=33.099180163967205 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.51549690061988; hits/misses (PBA)= 3.8134373125374923/2.548490301939612; rounds (PBA)=5.732253549290142;} frost giant #2: {team=neutral evil ; avg hp=33.61707658468306 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.31653669266147; hits/misses (PBA)= 3.7714457108578285/2.4283143371325733; rounds (PBA)=5.681663667266546;} adult white dragon: {team=chaotic evil ; avg hp=-5.832033593281344 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.28374325134973; hits/misses (PBA)= 14.390921815636872/4.41751649670066; rounds (PBA)=6.387122575484903;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9990.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 4980.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37048; chaotic evil : 0.19 ± 0.01; neutral evil : 0.81 ± 0.01; > Team chaotic evil = winning battles: 933; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4068; perfect battles: 0; close-call battles: 3868; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=36.19296140771846 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.4883023395321; hits/misses (PBA)= 4.051389722055589/4.031793641271745; rounds (PBA)=5.370725854829034;} ancient white dragon: {team=chaotic evil ; avg hp=-3.1837632473505297 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.81723655268945; hits/misses (PBA)= 18.605878824235152/1.425514897020596; rounds (PBA)=6.804039192161568;} frost giant #3: {team=neutral evil ; avg hp=34.545890821835634 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.0499900019996; hits/misses (PBA)= 4.118576284743051/4.137172565486902; rounds (PBA)=5.418116376724655;} frost giant #2: {team=neutral evil ; avg hp=34.44391121775645 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.64547090581884; hits/misses (PBA)= 4.067386522695461/4.099780043991202; rounds (PBA)=5.407918416316737;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14985.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3320.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34932; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 21; perfect battles: 0; close-call battles: 21; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=165.90801839632073 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.49950009998; hits/misses (PBA)= 17.570885822835432/1.386122775444911; rounds (PBA)=6.979004199160168;} frost giant #2: {team=neutral evil ; avg hp=-8.28874225154969 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.07098580283943; hits/misses (PBA)= 3.017596480703859/2.938612277544491; rounds (PBA)=4.616676664667066;} frost giant: {team=neutral evil ; avg hp=-8.210757848430314 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.02099580083983; hits/misses (PBA)= 3.060787842431514/3.0167966406718656; rounds (PBA)=4.658468306338732;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 29970.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 1660.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18641; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=255.376524695061 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.26914617076585; hits/misses (PBA)= 8.652069586082783/0.4507098580283943; rounds (PBA)=3.7274545090981803;} frost giant: {team=neutral evil ; avg hp=-8.269146170765847 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.623475304939; hits/misses (PBA)= 2.833233353329334/2.840831833633273; rounds (PBA)=2.837032593481304;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9990.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 4980.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36794; chaotic evil : 0.17 ± 0.01; neutral evil : 0.83 ± 0.01; > Team chaotic evil = winning battles: 867; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4134; perfect battles: 0; close-call battles: 3958; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=35.25794841031794 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.68046390721855; hits/misses (PBA)= 4.10497900419916/4.1361727654469105; rounds (PBA)=5.4165166966606675;} frost giant #2: {team=neutral evil ; avg hp=36.19516096780644 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.0501899620076; hits/misses (PBA)= 4.128974205158968/3.9852029594081184; rounds (PBA)=5.366526694661068;} frost giant #3: {team=neutral evil ; avg hp=34.27794441111778 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.95540891821636; hits/misses (PBA)= 4.046590681863627/4.007198560287942; rounds (PBA)=5.356328734253149;} ancient white dragon: {team=chaotic evil ; avg hp=-3.6860627874425114 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.26894621075786; hits/misses (PBA)= 18.56848630273945/1.3785242951409717; rounds (PBA)=6.765646870625875;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3313337332533493;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32313537292541494;} frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 4.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10921; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3023; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #23: {team=unaligned ; avg hp=0.7674465106978604 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0017996400719855; hits/misses (PBA)= 0.9166166766646671/0.758248350329934; rounds (PBA)=1.790641871625675;} rat #15: {team=unaligned ; avg hp=0.7710457908418317 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.9252149570085982/0.7494501099780044; rounds (PBA)=1.77624475104979;} rat #17: {team=unaligned ; avg hp=0.7240551889622076 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.001999600079984; hits/misses (PBA)= 0.9224155168966207/0.748250349930014; rounds (PBA)=1.77624475104979;} rat #22: {team=unaligned ; avg hp=0.7584483103379324 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0093981203759248; hits/misses (PBA)= 0.9290141971605679/0.7454509098180364; rounds (PBA)=1.7844431113777244;} rat #20: {team=unaligned ; avg hp=0.7394521095780844 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842031593681264; hits/misses (PBA)= 0.9058188362327535/0.755248950209958; rounds (PBA)=1.7774445110977803;} rat #2: {team=unaligned ; avg hp=0.7530493901219756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9948010397920416; hits/misses (PBA)= 0.911617676464707/0.7620475904819036; rounds (PBA)=1.7806438712257548;} rat #9: {team=unaligned ; avg hp=0.7698460307938413 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9836032793441312; hits/misses (PBA)= 0.9070185962807439/0.7618476304739052; rounds (PBA)=1.7614477104579085;} swarm of rats: {team=other; avg hp=-0.08638272345530894 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.911417716456708; hits/misses (PBA)= 0.8200359928014397/0.9218156368726255; rounds (PBA)=1.7418516296740651;} rat #7: {team=unaligned ; avg hp=0.6878624275144971 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.9264147170565887/0.7444511097780444; rounds (PBA)=1.7886422715456909;} rat #19: {team=unaligned ; avg hp=0.7590481903619276 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9942011597680463; hits/misses (PBA)= 0.9156168766246751/0.7536492701459708; rounds (PBA)=1.7746450709858028;} rat #8: {team=unaligned ; avg hp=0.7496500699860028 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0195960807838433; hits/misses (PBA)= 0.9344131173765247/0.7400519896020796; rounds (PBA)=1.7834433113377324;} rat #6: {team=unaligned ; avg hp=0.7680463907218557 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0241951609678064; hits/misses (PBA)= 0.9398120375924816/0.7326534693061387; rounds (PBA)=1.7872425514897021;} rat #24: {team=unaligned ; avg hp=0.7360527894421116 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.9218156368726255/0.7456508698260348; rounds (PBA)=1.7738452309538093;} rat #21: {team=unaligned ; avg hp=0.753249350129974 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0015996800639873; hits/misses (PBA)= 0.9166166766646671/0.752249550089982; rounds (PBA)=1.7796440711857628;} rat #14: {team=unaligned ; avg hp=0.7310537892421516 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0083983203359328; hits/misses (PBA)= 0.9232153569286142/0.7458508298340332; rounds (PBA)=1.770245950809838;} rat #5: {team=unaligned ; avg hp=0.7490501899620076 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.00999800039992; hits/misses (PBA)= 0.9214157168566287/0.7468506298740252; rounds (PBA)=1.7750449910017996;} rat #18: {team=unaligned ; avg hp=0.7764447110577885 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0107978404319136; hits/misses (PBA)= 0.9254149170165967/0.745250949810038; rounds (PBA)=1.7740451909618076;} rat #16: {team=unaligned ; avg hp=0.705258948210358 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0127974405118976; hits/misses (PBA)= 0.9338132373525295/0.7278544291141772; rounds (PBA)=1.7848430313937214;} rat #12: {team=unaligned ; avg hp=0.739252149570086 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0011997600479905; hits/misses (PBA)= 0.9142171565686863/0.754249150169966; rounds (PBA)=1.7852429514097181;} rat: {team=unaligned ; avg hp=0.7704459108178364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9958008398320336; hits/misses (PBA)= 0.9134173165366927/0.7604479104179164; rounds (PBA)=1.7784443111377723;} rat #4: {team=unaligned ; avg hp=0.7724455108978204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.9162167566486703/0.75124975004999; rounds (PBA)=1.7828434313137373;} rat #11: {team=unaligned ; avg hp=0.7636472705458909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9972005598880224; hits/misses (PBA)= 0.9152169566086783/0.7700459908018397; rounds (PBA)=1.7816436712657469;} rat #13: {team=unaligned ; avg hp=0.7604479104179164 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0057988402319535; hits/misses (PBA)= 0.9252149570085982/0.7584483103379324; rounds (PBA)=1.7852429514097181;} rat #3: {team=unaligned ; avg hp=0.7974405118976204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0001999600079985; hits/misses (PBA)= 0.9148170365926814/0.7644471105778844; rounds (PBA)=1.7848430313937214;} rat #10: {team=unaligned ; avg hp=0.7858428314337133 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0107978404319136; hits/misses (PBA)= 0.9272145570885822/0.7446510697860428; rounds (PBA)=1.773245350929814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.0; crudely normalised: 0% > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10902; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2988; ------------------------------------------------- Combattants ------------------------------------------------ rat #15: {team=unaligned ; avg hp=0.8080383923215357 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9878024395120976; hits/misses (PBA)= 0.908618276344731/0.7788442311537692; rounds (PBA)=1.7848430313937214;} rat #4: {team=unaligned ; avg hp=0.7740451909618077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.9180163967206558/0.7626474705058989; rounds (PBA)=1.7760447910417916;} rat #10: {team=unaligned ; avg hp=0.7812437512497501 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9984003199360127; hits/misses (PBA)= 0.913617276544691/0.7486502699460108; rounds (PBA)=1.7818436312737453;} rat #9: {team=unaligned ; avg hp=0.7606478704259149 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0155968806238753; hits/misses (PBA)= 0.9260147970405919/0.757248550289942; rounds (PBA)=1.789642071585683;} rat #12: {team=unaligned ; avg hp=0.7588482303539292 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221955608878224; hits/misses (PBA)= 0.9312137572485503/0.7454509098180364; rounds (PBA)=1.7810437912417516;} rat #8: {team=unaligned ; avg hp=0.7586482703459309 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0063987202559488; hits/misses (PBA)= 0.9198160367926415/0.7470505898820236; rounds (PBA)=1.7826434713057389;} rat #6: {team=unaligned ; avg hp=0.7504499100179964 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.007998400319936; hits/misses (PBA)= 0.9196160767846431/0.7538492301539692; rounds (PBA)=1.77624475104979;} rat #11: {team=unaligned ; avg hp=0.7284543091381723 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0197960407918416; hits/misses (PBA)= 0.935612877424515/0.7328534293141372; rounds (PBA)=1.7794441111777644;} rat #24: {team=unaligned ; avg hp=0.75624875024995 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0001999600079985; hits/misses (PBA)= 0.9130173965206959/0.7556488702259548; rounds (PBA)=1.7754449110177963;} rat #18: {team=unaligned ; avg hp=0.7614477104579084 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0067986402719455; hits/misses (PBA)= 0.9156168766246751/0.7500499900019996; rounds (PBA)=1.7698460307938413;} rat #13: {team=unaligned ; avg hp=0.7514497100579884 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9948010397920416; hits/misses (PBA)= 0.9176164767046591/0.752249550089982; rounds (PBA)=1.7796440711857628;} rat #19: {team=unaligned ; avg hp=0.7580483903219356 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.9162167566486703/0.7538492301539692; rounds (PBA)=1.7706458708258348;} rat #23: {team=unaligned ; avg hp=0.7858428314337133 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968006398720256; hits/misses (PBA)= 0.9158168366326734/0.7646470705858828; rounds (PBA)=1.7894421115776844;} rat #7: {team=unaligned ; avg hp=0.7344531093781244 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.01499700059988; hits/misses (PBA)= 0.9276144771045791/0.730253949210158; rounds (PBA)=1.7776444711057788;} rat #3: {team=unaligned ; avg hp=0.7458508298340332 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.007998400319936; hits/misses (PBA)= 0.9186162767446511/0.7396520695860828; rounds (PBA)=1.7698460307938413;} rat: {team=unaligned ; avg hp=0.7514497100579884 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0091981603679263; hits/misses (PBA)= 0.9270145970805839/0.7536492701459708; rounds (PBA)=1.7850429914017196;} rat #17: {team=unaligned ; avg hp=0.749250149970006 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906018796240752; hits/misses (PBA)= 0.9090181963607279/0.7556488702259548; rounds (PBA)=1.7786442711457708;} rat #21: {team=unaligned ; avg hp=0.74625074985003 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9946010797840432; hits/misses (PBA)= 0.9090181963607279/0.7618476304739052; rounds (PBA)=1.7734453109378125;} rat #5: {team=unaligned ; avg hp=0.7510497900419916 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9874025194961008; hits/misses (PBA)= 0.9108178364327134/0.7630473905218956; rounds (PBA)=1.7866426714657069;} rat #20: {team=unaligned ; avg hp=0.7744451109778044 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.006998600279944; hits/misses (PBA)= 0.9232153569286142/0.7586482703459309; rounds (PBA)=1.7818436312737453;} rat #14: {team=unaligned ; avg hp=0.7458508298340332 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0115976804639073; hits/misses (PBA)= 0.9270145970805839/0.7426514697060588; rounds (PBA)=1.780243951209758;} rat #2: {team=unaligned ; avg hp=0.7566486702659468 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9986002799440112; hits/misses (PBA)= 0.9170165966806638/0.7468506298740252; rounds (PBA)=1.7766446710657868;} rat #22: {team=unaligned ; avg hp=0.7140571885622875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9958008398320336; hits/misses (PBA)= 0.9124175164967007/0.7458508298340332; rounds (PBA)=1.7686462707458508;} swarm of rats: {team=other; avg hp=-0.07978404319136173 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.883223355328934; hits/misses (PBA)= 0.8150369926014797/0.9254149170165967; rounds (PBA)=1.7404519096180764;} rat #16: {team=unaligned ; avg hp=0.7140571885622875 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9956008798240352; hits/misses (PBA)= 0.9124175164967007/0.7444511097780444; rounds (PBA)=1.7676464707058588;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.0; crudely normalised: 0% > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10968; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3021; ------------------------------------------------- Combattants ------------------------------------------------ rat #13: {team=unaligned ; avg hp=0.764247150569886 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0123975204959008; hits/misses (PBA)= 0.9290141971605679/0.750249950009998; rounds (PBA)=1.7888422315536892;} rat #10: {team=unaligned ; avg hp=0.7590481903619276 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.9158168366326734/0.7676464707058588; rounds (PBA)=1.7892421515696861;} rat #18: {team=unaligned ; avg hp=0.7596480703859229 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0173965206958608; hits/misses (PBA)= 0.9368126374725055/0.7514497100579884; rounds (PBA)=1.7894421115776844;} rat #6: {team=unaligned ; avg hp=0.7254549090181963 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0077984403119375; hits/misses (PBA)= 0.9268146370725855/0.7498500299940012; rounds (PBA)=1.7922415516896621;} rat #9: {team=unaligned ; avg hp=0.7224555088982204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0113977204559088; hits/misses (PBA)= 0.9300139972005599/0.7468506298740252; rounds (PBA)=1.7882423515296941;} rat #23: {team=unaligned ; avg hp=0.7616476704659069 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0115976804639073; hits/misses (PBA)= 0.9282143571285743/0.7514497100579884; rounds (PBA)=1.7820435912817436;} rat #11: {team=unaligned ; avg hp=0.7720455908818237 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0043991201759648; hits/misses (PBA)= 0.9164167166566687/0.7664467106578684; rounds (PBA)=1.7870425914817036;} rat #20: {team=unaligned ; avg hp=0.7354529094181164 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9886022795440912; hits/misses (PBA)= 0.904619076184763/0.7628474305138973; rounds (PBA)=1.7904419116176764;} rat #4: {team=unaligned ; avg hp=0.75624875024995 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.012997400519896; hits/misses (PBA)= 0.9326134773045391/0.7570485902819436; rounds (PBA)=1.7844431113777244;} rat #12: {team=unaligned ; avg hp=0.7698460307938413 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9972005598880224; hits/misses (PBA)= 0.914617076584683/0.7596480703859229; rounds (PBA)=1.7856428714257149;} rat #19: {team=unaligned ; avg hp=0.7420515896820636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0013997200559888; hits/misses (PBA)= 0.9202159568086383/0.7586482703459309; rounds (PBA)=1.7930413917216557;} rat #7: {team=unaligned ; avg hp=0.7336532693461307 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9914017196560688; hits/misses (PBA)= 0.9094181163767247/0.7638472305538893; rounds (PBA)=1.7756448710257948;} rat #8: {team=unaligned ; avg hp=0.710257948410318 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9936012797440512; hits/misses (PBA)= 0.9134173165366927/0.739252149570086; rounds (PBA)=1.7678464307138573;} swarm of rats: {team=other; avg hp=-0.08018396320735853 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9168166366726656; hits/misses (PBA)= 0.8162367526494702/0.9194161167766447; rounds (PBA)=1.7356528694261149;} rat #3: {team=unaligned ; avg hp=0.7754449110177964 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9846030793841232; hits/misses (PBA)= 0.9044191161767646/0.7782443511297741; rounds (PBA)=1.7876424715056989;} rat #2: {team=unaligned ; avg hp=0.7376524695060988 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9958008398320336; hits/misses (PBA)= 0.9140171965606879/0.7494501099780044; rounds (PBA)=1.7768446310737853;} rat #16: {team=unaligned ; avg hp=0.7584483103379324 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0077984403119375; hits/misses (PBA)= 0.9220155968806238/0.7578484303139372; rounds (PBA)=1.791641671665667;} rat #14: {team=unaligned ; avg hp=0.7404519096180764 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.011997600479904; hits/misses (PBA)= 0.9274145170965807/0.7500499900019996; rounds (PBA)=1.7856428714257149;} rat #15: {team=unaligned ; avg hp=0.7940411917616477 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0239952009598081; hits/misses (PBA)= 0.9374125174965007/0.7440511897620475; rounds (PBA)=1.7860427914417116;} rat #21: {team=unaligned ; avg hp=0.7752449510097981 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9784043191361728; hits/misses (PBA)= 0.8990201959608078/0.7834433113377325; rounds (PBA)=1.7860427914417116;} rat #22: {team=unaligned ; avg hp=0.792241551689662 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.00999800039992; hits/misses (PBA)= 0.9256148770245951/0.7490501899620076; rounds (PBA)=1.7796440711857628;} rat #24: {team=unaligned ; avg hp=0.7438512297540492 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0035992801439713; hits/misses (PBA)= 0.913617276544691/0.7576484703059388; rounds (PBA)=1.782243551289742;} rat: {team=unaligned ; avg hp=0.7558488302339532 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968006398720256; hits/misses (PBA)= 0.9154169166166767/0.7596480703859229; rounds (PBA)=1.7776444711057788;} rat #5: {team=unaligned ; avg hp=0.7566486702659468 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0023995200959808; hits/misses (PBA)= 0.9240151969606079/0.7608478304339132; rounds (PBA)=1.7874425114977004;} rat #17: {team=unaligned ; avg hp=0.74125174965007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0145970805838833; hits/misses (PBA)= 0.9260147970405919/0.7466506698660268; rounds (PBA)=1.7750449910017996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32091; chaotic evil : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 505; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-4.697860427914417 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.66746650669867; hits/misses (PBA)= 10.851429714057188/5.84503099380124; rounds (PBA)=5.6374725054989;} adult blue dragon: {team=lawful evil ; avg hp=62.33253349330134 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.6978604279144; hits/misses (PBA)= 12.815236952609478/4.25994801039792; rounds (PBA)=6.2959408118376325;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 29.86; crudely normalised: 0% > evil= expected rounds to survive: 786.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5479; other: 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=other; avg hp=-7.165166966606678 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7438512297540492; hits/misses (PBA)= 0.27554489102179563/0.27874425114977003; rounds (PBA)=0.5542891421715657;} owlbear: {team=evil; avg hp=58.25614877024595 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165166966606678; hits/misses (PBA)= 1.0/0.10357928414317137; rounds (PBA)=1.0955808838232353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3.84; crudely normalised: 0% > unaligned = expected rounds to survive: 333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10596; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2982; ------------------------------------------------- Combattants ------------------------------------------------ rat #25: {team=unaligned ; avg hp=0.7740451909618077 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9498100379924015; hits/misses (PBA)= 0.8742251549690062/0.7336532693461307; rounds (PBA)=1.7104579084183162;} rat #22: {team=unaligned ; avg hp=0.7854429114177165 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9590081983603279; hits/misses (PBA)= 0.8804239152169566/0.7260547890421916; rounds (PBA)=1.7086582683463307;} rat #6: {team=unaligned ; avg hp=0.7980403919216157 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9642071585682863; hits/misses (PBA)= 0.8792241551689662/0.7350529894021196; rounds (PBA)=1.7088582283543292;} rat #2: {team=unaligned ; avg hp=0.8144371125774845 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9702059588082383; hits/misses (PBA)= 0.890621875624875/0.7186562687462508; rounds (PBA)=1.7036592681463707;} rat #23: {team=unaligned ; avg hp=0.7906418716256749 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9692061587682463; hits/misses (PBA)= 0.8910217956408718/0.7178564287142571; rounds (PBA)=1.7104579084183162;} rat #7: {team=unaligned ; avg hp=0.7626474705058989 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9524095180963807; hits/misses (PBA)= 0.8794241151769646/0.7350529894021196; rounds (PBA)=1.7146570685862828;} rat #10: {team=unaligned ; avg hp=0.7944411117776444 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9628074385122976; hits/misses (PBA)= 0.8878224355128974/0.7330533893221356; rounds (PBA)=1.7194561087782443;} rat: {team=unaligned ; avg hp=0.7488502299540092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9858028394321136; hits/misses (PBA)= 0.901619676064787/0.7104579084183164; rounds (PBA)=1.7130573885222955;} rat #11: {team=unaligned ; avg hp=0.7930413917216557 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9676064787042592; hits/misses (PBA)= 0.8830233953209358/0.729254149170166; rounds (PBA)=1.705258948210358;} rat #4: {team=unaligned ; avg hp=0.7908418316336733 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9816036792641472; hits/misses (PBA)= 0.8974205158968206/0.7270545890821836; rounds (PBA)=1.7178564287142573;} rat #9: {team=unaligned ; avg hp=0.739252149570086 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9576084783043392; hits/misses (PBA)= 0.8780243951209759/0.7202559488102379; rounds (PBA)=1.7066586682663467;} rat #19: {team=unaligned ; avg hp=0.7270545890821836 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9646070785842832; hits/misses (PBA)= 0.8820235952809438/0.7094581083783243; rounds (PBA)=1.7000599880023994;} rat #21: {team=unaligned ; avg hp=0.76124775044991 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9566086782643471; hits/misses (PBA)= 0.8814237152569486/0.7290541891621676; rounds (PBA)=1.7148570285942812;} swarm of rats: {team=other; avg hp=-0.08338332333533294 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.71865626874625; hits/misses (PBA)= 0.7904419116176765/0.8822235552889423; rounds (PBA)=1.6726654669066188;} rat #18: {team=unaligned ; avg hp=0.7906418716256749 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9762047590481904; hits/misses (PBA)= 0.8964207158568286/0.7124575084983004; rounds (PBA)=1.7240551889622076;} rat #3: {team=unaligned ; avg hp=0.7480503899220156 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9776044791041791; hits/misses (PBA)= 0.8964207158568286/0.7120575884823035; rounds (PBA)=1.7114577084583082;} rat #15: {team=unaligned ; avg hp=0.750249950009998 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9408118376324736; hits/misses (PBA)= 0.8672265546890622/0.7232553489302139; rounds (PBA)=1.6940611877624474;} rat #8: {team=unaligned ; avg hp=0.7724455108978204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9634073185362927; hits/misses (PBA)= 0.8870225954809038/0.7128574285142971; rounds (PBA)=1.7050589882023595;} rat #14: {team=unaligned ; avg hp=0.7780443911217756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9532093581283744; hits/misses (PBA)= 0.8772245550889822/0.7284543091381723; rounds (PBA)=1.7136572685462907;} rat #24: {team=unaligned ; avg hp=0.7738452309538092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9658068386322736; hits/misses (PBA)= 0.8848230353929214/0.7226554689062188; rounds (PBA)=1.705258948210358;} rat #5: {team=unaligned ; avg hp=0.7514497100579884 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9668066386722656; hits/misses (PBA)= 0.8790241951609679/0.7318536292741452; rounds (PBA)=1.7190561887622475;} rat #12: {team=unaligned ; avg hp=0.7530493901219756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9664067186562687; hits/misses (PBA)= 0.8904219156168767/0.713257348530294; rounds (PBA)=1.710257948410318;} rat #16: {team=unaligned ; avg hp=0.7584483103379324 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9576084783043392; hits/misses (PBA)= 0.8824235152969406/0.7146570685862828; rounds (PBA)=1.7066586682663467;} rat #17: {team=unaligned ; avg hp=0.7670465906818636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9578084383123375; hits/misses (PBA)= 0.8748250349930013/0.7300539892021596; rounds (PBA)=1.7116576684663067;} rat #20: {team=unaligned ; avg hp=0.7788442311537692 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9378124375124975; hits/misses (PBA)= 0.859628074385123/0.7358528294341132; rounds (PBA)=1.6928614277144571;} rat #13: {team=unaligned ; avg hp=0.7792441511697661 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9784043191361728; hits/misses (PBA)= 0.8978204359128175/0.7146570685862828; rounds (PBA)=1.714257148570286;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2022.86; crudely normalised: 0% > chaotic good = expected rounds to survive: 433.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25114; unaligned : 0.94 ± 0.0; chaotic good : 0.06 ± 0.0; > Team unaligned = winning battles: 4703; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 298; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pegasus: {team=chaotic good ; avg hp=-4.092181563687262 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.05618876224755; hits/misses (PBA)= 2.9516096780643872/0.9906018796240752; rounds (PBA)=4.001799640071986;} griffon: {team=unaligned ; avg hp=24.94381123775245 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.09218156368726; hits/misses (PBA)= 6.258948210357929/2.0929814037192562; rounds (PBA)=4.916416716656669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.0; crudely normalised: 0% > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10953; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3051; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=0.7186562687462508 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0015996800639873; hits/misses (PBA)= 0.9242151569686062/0.7540491901619676; rounds (PBA)=1.7828434313137373;} rat #18: {team=unaligned ; avg hp=0.7736452709458108 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0067986402719455; hits/misses (PBA)= 0.9220155968806238/0.7496500699860028; rounds (PBA)=1.7716456708658268;} rat #21: {team=unaligned ; avg hp=0.7368526294741051 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.00499900019996; hits/misses (PBA)= 0.9192161567686463/0.7514497100579884; rounds (PBA)=1.7888422315536892;} rat #13: {team=unaligned ; avg hp=0.7828434313137372 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0063987202559488; hits/misses (PBA)= 0.9268146370725855/0.7450509898020395; rounds (PBA)=1.7750449910017996;} rat #20: {team=unaligned ; avg hp=0.7668466306738653 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221955608878224; hits/misses (PBA)= 0.9330133973205359/0.7444511097780444; rounds (PBA)=1.7912417516496701;} rat #9: {team=unaligned ; avg hp=0.8048390321935612 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0115976804639073; hits/misses (PBA)= 0.9276144771045791/0.7616476704659069; rounds (PBA)=1.7836432713457309;} rat #19: {team=unaligned ; avg hp=0.7538492301539692 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9640071985602879; hits/misses (PBA)= 0.890621875624875/0.7788442311537692; rounds (PBA)=1.7754449110177963;} rat #6: {team=unaligned ; avg hp=0.7448510297940412 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.001999600079984; hits/misses (PBA)= 0.9166166766646671/0.7568486302739452; rounds (PBA)=1.7744451109778043;} swarm of rats: {team=other; avg hp=-0.08998200359928014 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.92121575684863; hits/misses (PBA)= 0.8240351929614077/0.9186162767446511; rounds (PBA)=1.7426514697060589;} rat #22: {team=unaligned ; avg hp=0.7254549090181963 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0227954409118176; hits/misses (PBA)= 0.9304139172165566/0.7530493901219756; rounds (PBA)=1.7882423515296941;} rat #10: {team=unaligned ; avg hp=0.7772445510897821 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0181963607278544; hits/misses (PBA)= 0.9284143171365726/0.7460507898420315; rounds (PBA)=1.7800439912017596;} rat #15: {team=unaligned ; avg hp=0.7734453109378124 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9946010797840432; hits/misses (PBA)= 0.9104179164167167/0.7558488302339532; rounds (PBA)=1.7820435912817436;} rat #8: {team=unaligned ; avg hp=0.742251549690062 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0107978404319136; hits/misses (PBA)= 0.9262147570485902/0.750249950009998; rounds (PBA)=1.7826434713057389;} rat #23: {team=unaligned ; avg hp=0.7114577084583084 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0075984803039393; hits/misses (PBA)= 0.9258148370325935/0.7390521895620876; rounds (PBA)=1.7726454709058188;} rat #14: {team=unaligned ; avg hp=0.7078584283143371 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9934013197360528; hits/misses (PBA)= 0.9090181963607279/0.7590481903619276; rounds (PBA)=1.7764447110577883;} rat #4: {team=unaligned ; avg hp=0.7436512697460508 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.996000799840032; hits/misses (PBA)= 0.9114177164567087/0.7488502299540092; rounds (PBA)=1.7684463107378525;} rat #3: {team=unaligned ; avg hp=0.7546490701859628 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.9182163567286543/0.7400519896020796; rounds (PBA)=1.7770445910817836;} rat #7: {team=unaligned ; avg hp=0.7484503099380124 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0147970405918816; hits/misses (PBA)= 0.9262147570485902/0.7406518696260748; rounds (PBA)=1.7764447110577883;} rat #17: {team=unaligned ; avg hp=0.7366526694661067 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0025994801039793; hits/misses (PBA)= 0.9158168366326734/0.75124975004999; rounds (PBA)=1.7810437912417516;} rat #5: {team=unaligned ; avg hp=0.7476504699060188 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0121975604879023; hits/misses (PBA)= 0.9238152369526095/0.7378524295140971; rounds (PBA)=1.7720455908818236;} rat #11: {team=unaligned ; avg hp=0.7500499900019996 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.989002199560088; hits/misses (PBA)= 0.9090181963607279/0.7480503899220156; rounds (PBA)=1.7700459908018396;} rat #16: {team=unaligned ; avg hp=0.7690461907618477 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0101979604079183; hits/misses (PBA)= 0.9252149570085982/0.7514497100579884; rounds (PBA)=1.7852429514097181;} rat #2: {team=unaligned ; avg hp=0.7780443911217756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9994001199760048; hits/misses (PBA)= 0.9122175564887023/0.7554489102179565; rounds (PBA)=1.7784443111377723;} rat #24: {team=unaligned ; avg hp=0.7880423915216956 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0097980403919216; hits/misses (PBA)= 0.9298140371925615/0.7514497100579884; rounds (PBA)=1.7798440311937613;} rat #12: {team=unaligned ; avg hp=0.7424515096980604 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9824035192961408; hits/misses (PBA)= 0.9062187562487503/0.7690461907618477; rounds (PBA)=1.7796440711857628;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.33; crudely normalised: 0% > other= expected rounds to survive: 96.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12657; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=-6.5834833033393325 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6142771445710857; hits/misses (PBA)= 0.5660867826434713/0.46250749850029993; rounds (PBA)=1.0285942811437712;} swarm of rats: {team=other; avg hp=23.385722855428913 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5834833033393325; hits/misses (PBA)= 1.0/0.5308938212357528; rounds (PBA)=2.530893821235753;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 4.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1685; Sum of rounds: 3664; > Team unaligned = winning battles: 1684; perfect battles: 0; close-call battles: 1019; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #14: {team=unaligned ; avg hp=0.713946587537092 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9626112759643917; hits/misses (PBA)= 0.9014836795252226/0.7293768545994065; rounds (PBA)=1.7602373887240357;} rat #2: {team=unaligned ; avg hp=0.742433234421365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9946587537091988; hits/misses (PBA)= 0.9109792284866469/0.744807121661721; rounds (PBA)=1.7798219584569732;} rat #20: {team=unaligned ; avg hp=0.7620178041543026 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0397626112759644; hits/misses (PBA)= 0.9436201780415431/0.7572700296735905; rounds (PBA)=1.802373887240356;} rat #6: {team=unaligned ; avg hp=0.7667655786350148 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0124629080118694; hits/misses (PBA)= 0.9181008902077151/0.7560830860534125; rounds (PBA)=1.776261127596439;} rat #3: {team=unaligned ; avg hp=0.8201780415430268 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0201780415430266; hits/misses (PBA)= 0.9394658753709199/0.7709198813056379; rounds (PBA)=1.797626112759644;} rat #7: {team=unaligned ; avg hp=0.7388724035608308 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.025519287833828; hits/misses (PBA)= 0.9370919881305638/0.7264094955489614; rounds (PBA)=1.773887240356083;} rat #21: {team=unaligned ; avg hp=0.712166172106825 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0320474777448072; hits/misses (PBA)= 0.9465875370919882/0.7370919881305638; rounds (PBA)=1.7863501483679525;} rat #10: {team=unaligned ; avg hp=0.7080118694362018 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.002373887240356; hits/misses (PBA)= 0.9169139465875371/0.7483679525222552; rounds (PBA)=1.7643916913946587;} rat #16: {team=unaligned ; avg hp=0.7531157270029674 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9928783382789318; hits/misses (PBA)= 0.9008902077151335/0.7732937685459941; rounds (PBA)=1.7833827893175074;} swarm of rats: {team=other; avg hp=-0.10029673590504451 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89080118694362; hits/misses (PBA)= 0.8249258160237388/0.9062314540059347; rounds (PBA)=1.7311572700296736;} rat #13: {team=unaligned ; avg hp=0.7637982195845697 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9958456973293769; hits/misses (PBA)= 0.916320474777448/0.7608308605341246; rounds (PBA)=1.7845697329376855;} rat #17: {team=unaligned ; avg hp=0.7833827893175074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0338278931750742; hits/misses (PBA)= 0.9406528189910979/0.7554896142433234; rounds (PBA)=1.7863501483679525;} rat #4: {team=unaligned ; avg hp=0.7353115727002968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.96973293768546; hits/misses (PBA)= 0.9002967359050446/0.7732937685459941; rounds (PBA)=1.7816023738872404;} rat #24: {team=unaligned ; avg hp=0.8053412462908012 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0468842729970327; hits/misses (PBA)= 0.9643916913946587/0.714540059347181; rounds (PBA)=1.776261127596439;} rat #19: {team=unaligned ; avg hp=0.742433234421365 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9899109792284867; hits/misses (PBA)= 0.913946587537092/0.7637982195845697; rounds (PBA)=1.7786350148367953;} rat #5: {team=unaligned ; avg hp=0.7833827893175074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9952522255192878; hits/misses (PBA)= 0.9115727002967359/0.7590504451038576; rounds (PBA)=1.7905044510385757;} rat #15: {team=unaligned ; avg hp=0.7507418397626113 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9596439169139466; hits/misses (PBA)= 0.8813056379821959/0.7762611275964392; rounds (PBA)=1.7655786350148368;} rat: {team=unaligned ; avg hp=0.7661721068249259 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.973293768545994; hits/misses (PBA)= 0.8967359050445104/0.7768545994065282; rounds (PBA)=1.7792284866468844;} rat #12: {team=unaligned ; avg hp=0.7430267062314541 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9899109792284867; hits/misses (PBA)= 0.9050445103857567/0.7495548961424332; rounds (PBA)=1.774480712166172;} rat #11: {team=unaligned ; avg hp=0.798219584569733 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0100890207715134; hits/misses (PBA)= 0.9281899109792285/0.7489614243323442; rounds (PBA)=1.7893175074183976;} rat #18: {team=unaligned ; avg hp=0.7489614243323442 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9816023738872404; hits/misses (PBA)= 0.886053412462908/0.7827893175074184; rounds (PBA)=1.771513353115727;} rat #22: {team=unaligned ; avg hp=0.7774480712166172 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0504451038575668; hits/misses (PBA)= 0.9643916913946587/0.7204747774480712; rounds (PBA)=1.7875370919881306;} rat #23: {team=unaligned ; avg hp=0.7632047477744807 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.997626112759644; hits/misses (PBA)= 0.913946587537092/0.7584569732937686; rounds (PBA)=1.776261127596439;} rat #9: {team=unaligned ; avg hp=0.6949554896142434 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0314540059347181; hits/misses (PBA)= 0.9359050445103858/0.7186943620178041; rounds (PBA)=1.770919881305638;} rat #8: {team=unaligned ; avg hp=0.7252225519287834 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9881305637982196; hits/misses (PBA)= 0.9038575667655786/0.7501483679525223; rounds (PBA)=1.7649851632047477;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 4.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10931; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2998; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #21: {team=unaligned ; avg hp=0.7620475904819036 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0023995200959808; hits/misses (PBA)= 0.9166166766646671/0.7460507898420315; rounds (PBA)=1.772245550889822;} rat #19: {team=unaligned ; avg hp=0.7694461107778444 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9764047190561888; hits/misses (PBA)= 0.8990201959608078/0.763247350529894; rounds (PBA)=1.7790441911617676;} rat #24: {team=unaligned ; avg hp=0.7904419116176765 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.001999600079984; hits/misses (PBA)= 0.9186162767446511/0.7506498700259948; rounds (PBA)=1.7726454709058188;} rat #7: {team=unaligned ; avg hp=0.7380523895220956 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0131973605278943; hits/misses (PBA)= 0.9262147570485902/0.742251549690062; rounds (PBA)=1.7784443111377723;} rat #12: {team=unaligned ; avg hp=0.7648470305938813 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021995600879825; hits/misses (PBA)= 0.914617076584683/0.754249150169966; rounds (PBA)=1.7770445910817836;} rat #11: {team=unaligned ; avg hp=0.728254349130174 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9914017196560688; hits/misses (PBA)= 0.911617676464707/0.7600479904019196; rounds (PBA)=1.7860427914417116;} rat #15: {team=unaligned ; avg hp=0.7368526294741051 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0255948810237951; hits/misses (PBA)= 0.9380123975204959/0.7396520695860828; rounds (PBA)=1.7850429914017196;} rat #6: {team=unaligned ; avg hp=0.7898420315936813 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.999000199960008; hits/misses (PBA)= 0.9154169166166767/0.7656468706258748; rounds (PBA)=1.7790441911617676;} rat #13: {team=unaligned ; avg hp=0.7474505098980204 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9864027194561088; hits/misses (PBA)= 0.909618076384723/0.7650469906018796; rounds (PBA)=1.7790441911617676;} rat #3: {team=unaligned ; avg hp=0.7404519096180764 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0033993201359728; hits/misses (PBA)= 0.9178164367126574/0.7578484303139372; rounds (PBA)=1.7856428714257149;} rat #18: {team=unaligned ; avg hp=0.7766446710657868 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0043991201759648; hits/misses (PBA)= 0.9134173165366927/0.763247350529894; rounds (PBA)=1.7794441111777644;} rat #20: {team=unaligned ; avg hp=0.7694461107778444 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9964007198560288; hits/misses (PBA)= 0.913617276544691/0.74625074985003; rounds (PBA)=1.7724455108978205;} rat #9: {team=unaligned ; avg hp=0.7636472705458909 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0155968806238753; hits/misses (PBA)= 0.9288142371525695/0.7514497100579884; rounds (PBA)=1.7790441911617676;} swarm of rats: {team=other; avg hp=-0.08838232353529295 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.821435712857428; hits/misses (PBA)= 0.8170365926814637/0.9178164367126574; rounds (PBA)=1.7348530293941211;} rat #14: {team=unaligned ; avg hp=0.7568486302739452 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9956008798240352; hits/misses (PBA)= 0.9194161167766447/0.7518496300739852; rounds (PBA)=1.7776444711057788;} rat #16: {team=unaligned ; avg hp=0.7570485902819436 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0121975604879023; hits/misses (PBA)= 0.9248150369926015/0.7346530693861227; rounds (PBA)=1.7674465106978605;} rat: {team=unaligned ; avg hp=0.7670465906818636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.002999400119976; hits/misses (PBA)= 0.9128174365126974/0.752249550089982; rounds (PBA)=1.774245150969806;} rat #23: {team=unaligned ; avg hp=0.7554489102179565 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0183963207358528; hits/misses (PBA)= 0.9350129974005199/0.7358528294341132; rounds (PBA)=1.7840431913617276;} rat #22: {team=unaligned ; avg hp=0.7514497100579884 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9876024795040992; hits/misses (PBA)= 0.9098180363927214/0.7660467906418716; rounds (PBA)=1.7766446710657868;} rat #2: {team=unaligned ; avg hp=0.767246550689862 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0181963607278544; hits/misses (PBA)= 0.9276144771045791/0.760247950409918; rounds (PBA)=1.7950409918016397;} rat #10: {team=unaligned ; avg hp=0.7370525894821036 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.018996200759848; hits/misses (PBA)= 0.935612877424515/0.7288542291541692; rounds (PBA)=1.7796440711857628;} rat #17: {team=unaligned ; avg hp=0.7588482303539292 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.997000599880024; hits/misses (PBA)= 0.9148170365926814/0.7548490301939612; rounds (PBA)=1.7846430713857229;} rat #5: {team=unaligned ; avg hp=0.7436512697460508 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0055988802239553; hits/misses (PBA)= 0.9168166366726654/0.7468506298740252; rounds (PBA)=1.780243951209758;} rat #4: {team=unaligned ; avg hp=0.727254549090182 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0215956808638271; hits/misses (PBA)= 0.9324135172965407/0.7486502699460108; rounds (PBA)=1.7826434713057389;} rat #8: {team=unaligned ; avg hp=0.7792441511697661 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9918016396720656; hits/misses (PBA)= 0.9156168766246751/0.76124775044991; rounds (PBA)=1.7780443911217756;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 4.0; crudely normalised: 0% > other= expected rounds to survive: -160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4516; Sum of rounds: 9877; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4515; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ rat #23: {team=other; avg hp=1.0285651018600532 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0115146147032772; hits/misses (PBA)= 0.924933569530558/0.7391496899911426; rounds (PBA)=1.8100088573959257;} rat #20: {team=other; avg hp=1.0259078830823738 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.012178919397697; hits/misses (PBA)= 0.9315766164747564/0.75; rounds (PBA)=1.8033658104517272;} rat #7: {team=other; avg hp=1.0310008857395925 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9986713906111603; hits/misses (PBA)= 0.9156333038086802/0.746014171833481; rounds (PBA)=1.8013728963684676;} rat #3: {team=other; avg hp=1.0263507528786537 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0070859167404782; hits/misses (PBA)= 0.9178476527900797/0.7626217891939769; rounds (PBA)=1.8131089459698848;} rat #19: {team=other; avg hp=1.0248007085916742 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0026572187776794; hits/misses (PBA)= 0.9145261293179805/0.753985828166519; rounds (PBA)=1.795394154118689;} rat #24: {team=other; avg hp=1.0281222320637733 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0106288751107175; hits/misses (PBA)= 0.9251550044286979/0.7462356067316209; rounds (PBA)=1.8024800708591675;} rat: {team=other; avg hp=1.0183790965456156 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9962356067316209; hits/misses (PBA)= 0.9134189548272807/0.7491142604074402; rounds (PBA)=1.8062444641275466;} rat #11: {team=other; avg hp=1.0274579273693534 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.008635961027458; hits/misses (PBA)= 0.9238263950398583/0.7511071744906997; rounds (PBA)=1.7993799822852081;} Swarm of Rats: {team=unassigned mercenaries; avg hp=-0.08281665190434012 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6244464127546502; hits/misses (PBA)= 0.26173604960141716/1.6762621789193977; rounds (PBA)=1.9379982285208148;} rat #5: {team=other; avg hp=1.032993799822852 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9889282550930026; hits/misses (PBA)= 0.9065544729849424/0.7719220549158547; rounds (PBA)=1.8049158547387067;} rat #14: {team=other; avg hp=1.0230292294065544 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.995571302037201; hits/misses (PBA)= 0.9198405668733393/0.7491142604074402; rounds (PBA)=1.7978299379982285;} rat #16: {team=other; avg hp=1.0208148804251551 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0104074402125776; hits/misses (PBA)= 0.9342338352524358/0.7486713906111603; rounds (PBA)=1.8033658104517272;} rat #21: {team=other; avg hp=1.0232506643046944 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.003985828166519; hits/misses (PBA)= 0.9240478299379983/0.7550930026572188; rounds (PBA)=1.808237378210806;} rat #10: {team=other; avg hp=1.0338795394154119 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0053144375553587; hits/misses (PBA)= 0.9131975199291408/0.7595217006200177; rounds (PBA)=1.8029229406554472;} rat #15: {team=other; avg hp=1.0276793622674933 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9951284322409212; hits/misses (PBA)= 0.91674047829938/0.7562001771479185; rounds (PBA)=1.8069087688219663;} rat #12: {team=other; avg hp=1.0172719220549158 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.003985828166519; hits/misses (PBA)= 0.9182905225863596/0.7480070859167405; rounds (PBA)=1.7984942426926485;} rat #22: {team=other; avg hp=1.0256864481842338 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0223649247121347; hits/misses (PBA)= 0.9289193976970771/0.7435783879539415; rounds (PBA)=1.8011514614703277;} rat #8: {team=other; avg hp=1.0301151461470328 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0024357838795395; hits/misses (PBA)= 0.912311780336581/0.7515500442869796; rounds (PBA)=1.8104517271922056;} rat #4: {team=other; avg hp=1.0305580159433128 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9993356953055802; hits/misses (PBA)= 0.9134189548272807/0.7473427812223207; rounds (PBA)=1.804030115146147;} rat #17: {team=other; avg hp=1.0197077059344553 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.012621789193977; hits/misses (PBA)= 0.9238263950398583/0.7442426926483614; rounds (PBA)=1.79162976085031;} rat #13: {team=other; avg hp=1.0186005314437556 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.99977856510186; hits/misses (PBA)= 0.9178476527900797/0.7588573959255979; rounds (PBA)=1.8086802480070858;} rat #9: {team=other; avg hp=1.0199291408325952 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9920283436669619; hits/misses (PBA)= 0.9043401240035429/0.7612931798051373; rounds (PBA)=1.8013728963684676;} rat #18: {team=other; avg hp=1.0239149689991143 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9964570416297609; hits/misses (PBA)= 0.9107617360496014/0.7564216120460585; rounds (PBA)=1.7940655447298495;} rat #2: {team=other; avg hp=1.0356510186005314 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9984499557130204; hits/misses (PBA)= 0.9154118689105403/0.7615146147032772; rounds (PBA)=1.8035872453498671;} rat #6: {team=other; avg hp=1.0254650132860939 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0053144375553587; hits/misses (PBA)= 0.9220549158547388/0.7420283436669619; rounds (PBA)=1.7984942426926485;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 4.0; crudely normalised: 0% > other= expected rounds to survive: -160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4625; Sum of rounds: 10105; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4624; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=other; avg hp=1.0291891891891891 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9878918918918919; hits/misses (PBA)= 0.9046486486486487/0.7535135135135135; rounds (PBA)=1.8021621621621622;} Swarm of Rats: {team=unassigned mercenaries; avg hp=-0.08627027027027027 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6704864864864865; hits/misses (PBA)= 0.27372972972972975/1.6534054054054055; rounds (PBA)=1.9271351351351351;} rat #7: {team=other; avg hp=1.0237837837837838 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.011891891891892; hits/misses (PBA)= 0.9251891891891892/0.7347027027027027; rounds (PBA)=1.7922162162162163;} rat #10: {team=other; avg hp=1.0304864864864864 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0023783783783784; hits/misses (PBA)= 0.9182702702702703/0.7403243243243244; rounds (PBA)=1.793081081081081;} rat #18: {team=other; avg hp=1.022918918918919 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0073513513513515; hits/misses (PBA)= 0.9225945945945946/0.7452972972972973; rounds (PBA)=1.7991351351351352;} rat #6: {team=other; avg hp=1.0376216216216216 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0004324324324325; hits/misses (PBA)= 0.918054054054054/0.7485405405405405; rounds (PBA)=1.8112432432432433;} rat #4: {team=other; avg hp=1.020972972972973 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0032432432432432; hits/misses (PBA)= 0.9182702702702703/0.7522162162162163; rounds (PBA)=1.7937297297297297;} rat #17: {team=other; avg hp=1.0255135135135136 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.004972972972973; hits/misses (PBA)= 0.9243243243243243/0.7496216216216216; rounds (PBA)=1.7948108108108107;} rat #12: {team=other; avg hp=1.0276756756756757 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0116756756756757; hits/misses (PBA)= 0.9271351351351351/0.7481081081081081; rounds (PBA)=1.8054054054054054;} rat #5: {team=other; avg hp=1.028108108108108 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0237837837837838; hits/misses (PBA)= 0.9340540540540541/0.7241081081081081; rounds (PBA)=1.7974054054054054;} rat #19: {team=other; avg hp=1.0326486486486486 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9948108108108108; hits/misses (PBA)= 0.9130810810810811/0.7476756756756757; rounds (PBA)=1.809945945945946;} rat #20: {team=other; avg hp=1.0300540540540541 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9848648648648649; hits/misses (PBA)= 0.9042162162162162/0.7532972972972973; rounds (PBA)=1.793945945945946;} rat #23: {team=other; avg hp=1.0300540540540541 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9878918918918919; hits/misses (PBA)= 0.9083243243243243/0.7561081081081081; rounds (PBA)=1.7935135135135136;} rat #3: {team=other; avg hp=1.0205405405405406 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0233513513513512; hits/misses (PBA)= 0.9340540540540541/0.7331891891891892; rounds (PBA)=1.8008648648648649;} rat #15: {team=other; avg hp=1.033081081081081 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9956756756756757; hits/misses (PBA)= 0.9085405405405406/0.7455135135135135; rounds (PBA)=1.796108108108108;} rat #22: {team=other; avg hp=1.021189189189189 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9987027027027027; hits/misses (PBA)= 0.9111351351351351/0.7554594594594595; rounds (PBA)=1.793945945945946;} rat #8: {team=other; avg hp=1.020972972972973 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9969729729729729; hits/misses (PBA)= 0.9152432432432432/0.7450810810810811; rounds (PBA)=1.7883243243243243;} rat #2: {team=other; avg hp=1.0304864864864864 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9974054054054055; hits/misses (PBA)= 0.9143783783783784/0.7435675675675676; rounds (PBA)=1.7958918918918918;} rat #11: {team=other; avg hp=1.0311351351351352 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9963243243243243; hits/misses (PBA)= 0.9098378378378379/0.7571891891891892; rounds (PBA)=1.793945945945946;} rat #21: {team=other; avg hp=1.0322162162162163 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0073513513513515; hits/misses (PBA)= 0.9197837837837838/0.753945945945946; rounds (PBA)=1.8034594594594595;} rat #13: {team=other; avg hp=1.0242162162162163 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0214054054054054; hits/misses (PBA)= 0.9325405405405406/0.7442162162162163; rounds (PBA)=1.7987027027027027;} rat #24: {team=other; avg hp=1.0261621621621622 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0075675675675675; hits/misses (PBA)= 0.9223783783783783/0.7470270270270271; rounds (PBA)=1.796108108108108;} rat #16: {team=other; avg hp=1.0272432432432432 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0105945945945947; hits/misses (PBA)= 0.9258378378378378/0.7468108108108108; rounds (PBA)=1.806054054054054;} rat #9: {team=other; avg hp=1.0268108108108107 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0099459459459459; hits/misses (PBA)= 0.9243243243243243/0.7537297297297297; rounds (PBA)=1.7974054054054054;} rat #14: {team=other; avg hp=1.0322162162162163 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9967567567567568; hits/misses (PBA)= 0.9145945945945946/0.7511351351351352; rounds (PBA)=1.790918918918919;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 4.0; crudely normalised: 0% > other= expected rounds to survive: -160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10934; unassigned mercenaries: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=other; avg hp=1.0337932413517297 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0073985202959408; hits/misses (PBA)= 0.9218156368726255/0.735252949410118; rounds (PBA)=1.7984403119376124;} rat #11: {team=other; avg hp=1.0261947610477904 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.9250149970005999/0.7478504299140172; rounds (PBA)=1.8084383123375325;} rat #10: {team=other; avg hp=1.0291941611677664 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0103979204159168; hits/misses (PBA)= 0.9256148770245951/0.7588482303539292; rounds (PBA)=1.8104379124175165;} rat #8: {team=other; avg hp=1.0279944011197761 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9880023995200959; hits/misses (PBA)= 0.908618276344731/0.757248550289942; rounds (PBA)=1.8040391921615677;} Swarm of Rats: {team=unassigned mercenaries; avg hp=-0.07718456308738253 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6614677064587082; hits/misses (PBA)= 0.28314337132573486/1.6656668666266747; rounds (PBA)=1.9488102379524095;} rat #5: {team=other; avg hp=1.0317936412717457 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0161967606478703; hits/misses (PBA)= 0.9274145170965807/0.7500499900019996; rounds (PBA)=1.814637072585483;} rat #22: {team=other; avg hp=1.0281943611277744 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842031593681264; hits/misses (PBA)= 0.9082183563287343/0.7640471905618876; rounds (PBA)=1.80623875224955;} rat #15: {team=other; avg hp=1.0265946810637872 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0055988802239553; hits/misses (PBA)= 0.9222155568886222/0.7630473905218956; rounds (PBA)=1.80623875224955;} rat #21: {team=other; avg hp=1.0253949210157969 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9878024395120976; hits/misses (PBA)= 0.9040191961607679/0.7560487902419516; rounds (PBA)=1.7900419916016796;} rat #3: {team=other; avg hp=1.0257948410317936 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0017996400719855; hits/misses (PBA)= 0.9230153969206158/0.7530493901219756; rounds (PBA)=1.804239152169566;} rat #20: {team=other; avg hp=1.0295940811837632 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0123975204959008; hits/misses (PBA)= 0.9240151969606079/0.7414517096580684; rounds (PBA)=1.810237952409518;} rat #4: {team=other; avg hp=1.0253949210157969 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9918016396720656; hits/misses (PBA)= 0.912617476504699/0.7716456708658268; rounds (PBA)=1.7970405918816237;} rat #6: {team=other; avg hp=1.0253949210157969 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9928014397120576; hits/misses (PBA)= 0.9132173565286943/0.752249550089982; rounds (PBA)=1.8000399920015997;} rat #24: {team=other; avg hp=1.0271945610877824 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0017996400719855; hits/misses (PBA)= 0.9210157968406318/0.7364527094581084; rounds (PBA)=1.80623875224955;} rat #18: {team=other; avg hp=1.0295940811837632 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0023995200959808; hits/misses (PBA)= 0.9198160367926415/0.7468506298740252; rounds (PBA)=1.8050389922015597;} rat #16: {team=other; avg hp=1.0267946410717856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.015996800639872; hits/misses (PBA)= 0.9308138372325535/0.7458508298340332; rounds (PBA)=1.7994401119776045;} rat #2: {team=other; avg hp=1.0255948810237951 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.028394321135773; hits/misses (PBA)= 0.9416116776644671/0.735252949410118; rounds (PBA)=1.7964407118576284;} rat #9: {team=other; avg hp=1.0223955208958209 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0043991201759648; hits/misses (PBA)= 0.9236152769446111/0.753249350129974; rounds (PBA)=1.798640271945611;} rat #13: {team=other; avg hp=1.0263947210557889 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9946010797840432; hits/misses (PBA)= 0.9198160367926415/0.7478504299140172; rounds (PBA)=1.8078384323135372;} rat #19: {team=other; avg hp=1.0335932813437312 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0063987202559488; hits/misses (PBA)= 0.9226154769046191/0.7350529894021196; rounds (PBA)=1.8014397120575885;} rat #17: {team=other; avg hp=1.0299940011997601 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9874025194961008; hits/misses (PBA)= 0.8998200359928015/0.7626474705058989; rounds (PBA)=1.790641871625675;} rat #14: {team=other; avg hp=1.0245950809838031 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.9230153969206158/0.7498500299940012; rounds (PBA)=1.8008398320335932;} rat #7: {team=other; avg hp=1.029394121175765 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.008998200359928; hits/misses (PBA)= 0.9246150769846031/0.7456508698260348; rounds (PBA)=1.802239552089582;} rat #12: {team=other; avg hp=1.0277944411117776 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0133973205358928; hits/misses (PBA)= 0.9196160767846431/0.7610477904419116; rounds (PBA)=1.811637672465507;} rat #23: {team=other; avg hp=1.0227954409118176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0035992801439713; hits/misses (PBA)= 0.9210157968406318/0.75124975004999; rounds (PBA)=1.7958408318336332;} ================================================== Encounter ================================================== Rough a priori predictions: > True Neutral= expected rounds to survive: 167.02; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1671.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22171; True Neutral: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team True Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=61.10657868426315 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0867826434713; hits/misses (PBA)= 5.682863427314537/5.687262547490502; rounds (PBA)=4.4333133373325335;} Pantelin: {team=True Neutral; avg hp=-3.086782643471306 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8934213157368527; hits/misses (PBA)= 1.3837232553489303/2.055388922215557; rounds (PBA)=3.4391121775644873;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; True Neutral: 1.0 ± 0.0; > Team True Neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Pantelin: {team=True Neutral; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5742.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16901; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-17.124775044991 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.924015196960609; hits/misses (PBA)= 0.4375124975004999/8.379524095180964; rounds (PBA)=2.939012197560488;} Cthulhu: {team=beyond; avg hp=767.2063587282544 (from 774); avg healing spells left=99998.89902019597 (from 99999); damage done (per battle average)= 212.124775044991; hits/misses (PBA)= 5.149170165966806/0.28494301139772044; rounds (PBA)=3.379524095180964;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2030.77; crudely normalised: 0% > unaligned = expected rounds to survive: 3853.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30516; chaotic evil : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team chaotic evil = winning battles: 791; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4210; perfect battles: 0; close-call battles: 4203; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=15.996400719856029 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.597880423915214; hits/misses (PBA)= 3.3379324135172967/4.021395720855828; rounds (PBA)=4.07998400319936;} owlbear #4: {team=unaligned ; avg hp=14.750249950009998 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.962007598480305; hits/misses (PBA)= 3.28874225154969/3.9682063587282546; rounds (PBA)=4.049790041991602;} owlbear #6: {team=unaligned ; avg hp=16.266946610677863 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.24915016996601; hits/misses (PBA)= 3.244151169766047/4.019396120775845; rounds (PBA)=4.045990801839632;} adult red dragon: {team=chaotic evil ; avg hp=-1.036992601479704 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.75704859028195; hits/misses (PBA)= 15.620475904819036/1.012997400519896; rounds (PBA)=5.6526694661067785;} owlbear #5: {team=unaligned ; avg hp=14.929614077184564 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85842831433713; hits/misses (PBA)= 3.2977404519096183/4.001999600079984; rounds (PBA)=4.060987802439512;} owlbear #3: {team=unaligned ; avg hp=15.969206158768246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.519696060787844; hits/misses (PBA)= 3.262747450509898/4.103379324135173; rounds (PBA)=4.100579884023196;} owlbear #2: {team=unaligned ; avg hp=15.330533893221356 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.8498300339932; hits/misses (PBA)= 3.277344531093781/4.030393921215757; rounds (PBA)=4.059388122375525;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2030.77; crudely normalised: 0% > unaligned = expected rounds to survive: 3853.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30214; chaotic evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team chaotic evil = winning battles: 715; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4286; perfect battles: 0; close-call battles: 4275; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-1.6428714257148571 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.63967206558686; hits/misses (PBA)= 15.468106378724254/1.0235952809438111; rounds (PBA)=5.59748050389922;} owlbear: {team=unaligned ; avg hp=16.126574685062987 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.12357528494301; hits/misses (PBA)= 3.3059388122375526/3.9494101179764045; rounds (PBA)=4.056388722255549;} owlbear #5: {team=unaligned ; avg hp=15.953209358128374 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.270545890821836; hits/misses (PBA)= 3.308338332333533/3.9636072785442913; rounds (PBA)=4.032393521295741;} owlbear #4: {team=unaligned ; avg hp=16.35472905418916 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.56408718256349; hits/misses (PBA)= 3.2645470905818836/4.025794841031794; rounds (PBA)=4.052389522095581;} owlbear #6: {team=unaligned ; avg hp=15.937812437512498 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.07378524295141; hits/misses (PBA)= 3.2909418116376723/4.035592881423716; rounds (PBA)=4.076784643071385;} owlbear #3: {team=unaligned ; avg hp=16.562687462507498 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.33133373325335; hits/misses (PBA)= 3.308138372325535/3.994401119776045; rounds (PBA)=4.067386522695461;} owlbear #2: {team=unaligned ; avg hp=15.425314937012597 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.27954409118176; hits/misses (PBA)= 3.227354529094181/4.036992601479704; rounds (PBA)=4.0565886822635475;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2436.92; crudely normalised: 0% > unaligned = expected rounds to survive: 3210.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36744; chaotic evil : 0.76 ± 0.01; unaligned : 0.24 ± 0.01; > Team chaotic evil = winning battles: 3816; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1185; perfect battles: 0; close-call battles: 1185; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #4: {team=unaligned ; avg hp=-4.124575084983003 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.765446910617875; hits/misses (PBA)= 3.3445310937812436/4.064787042591481; rounds (PBA)=4.072385522895421;} adult red dragon: {team=chaotic evil ; avg hp=42.55148970205959 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.003399320136; hits/misses (PBA)= 18.819436112777446/1.1557688462307538; rounds (PBA)=7.169766046790642;} owlbear #2: {team=unaligned ; avg hp=-3.6116776644671065 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.661067786442715; hits/misses (PBA)= 3.275744851029794/4.072385522895421; rounds (PBA)=4.0669866026794645;} owlbear #3: {team=unaligned ; avg hp=-3.9814037192561487 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.93681263747251; hits/misses (PBA)= 3.3129374125174964/4.038392321535693; rounds (PBA)=4.068586282743452;} owlbear: {team=unaligned ; avg hp=-4.166166766646671 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.520695860827836; hits/misses (PBA)= 3.1799640071985604/3.9878024395120977; rounds (PBA)=4.004799040191962;} owlbear #5: {team=unaligned ; avg hp=-4.119576084783043 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.564487102579484; hits/misses (PBA)= 3.2601479704059186/4.038592281543691; rounds (PBA)=4.041791641671666;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -19586.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 3313.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20077; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.215356928614277 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9464107178564287; hits/misses (PBA)= 0.1261747650469906/9.48390321935613; rounds (PBA)=3.2033593281343733;} Cthulhu: {team=beyond; avg hp=772.2151569686063 (from 774); avg healing spells left=99998.98100379924 (from 99999); damage done (per battle average)= 64.0257948410318; hits/misses (PBA)= 1.5406918616276746/0.07738452309538092; rounds (PBA)=3.8150369926014798;} cthulhu #2: {team=beyond; avg hp=773.5278944211158 (from 774); avg healing spells left=99998.99740051989 (from 99999); damage done (per battle average)= 183.1895620875825; hits/misses (PBA)= 4.41631673665267/0.23075384923015396; rounds (PBA)=3.450109978004399;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > other= expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21999; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.083383323335333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.04319136172765; hits/misses (PBA)= 5.938612277544491/4.827434513097381; rounds (PBA)=3.5886822635472906;} adult blue dragon: {team=other; avg hp=149.95680863827235 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.08338332333534; hits/misses (PBA)= 8.942411517696462/2.2335532893421317; rounds (PBA)=4.398920215956808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45710857828434315;} ancient copper dragon: {team=unaligned ; avg hp=350.0 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5428914217156569;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 196.36; crudely normalised: 0% > any = expected rounds to survive: 196.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58202; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #2: {team=any ; avg hp=3.353529294141172 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.446710657868426; hits/misses (PBA)= 6.199360127974405/4.170965806838632; rounds (PBA)=10.868226354729055;} druid: {team=other; avg hp=3.5532893421315737 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.646470705858828; hits/misses (PBA)= 6.234753049390122/4.129374125174965; rounds (PBA)=10.86622675464907;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34973005398920215;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32213557288542294;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21060; any : 0.62 ± 0.01; neutral evil : 0.38 ± 0.01; > Team any = winning battles: 3109; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1892; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.4797040591881623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.726654669066186; hits/misses (PBA)= 1.3657268546290742/1.6416716656668666; rounds (PBA)=3.6290741851629673;} goblin: {team=neutral evil ; avg hp=0.27334533093381325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520295940811837; hits/misses (PBA)= 1.276144771045791/1.5816836632673466; rounds (PBA)=3.236152769446111;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22803; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2492; perfect battles: 0; close-call battles: 1407; > Team other = winning battles: 2509; perfect battles: 0; close-call battles: 1527; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=0.46510697860427913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.505298940211958; hits/misses (PBA)= 1.1065786842631473/1.2097580483903219; rounds (PBA)=2.6632673465306937;} goblin #6: {team=neutral evil ; avg hp=0.45510897820435914 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.543091381723655; hits/misses (PBA)= 1.113377324535093/1.2259548090381924; rounds (PBA)=2.699660067986403;} goblin #4: {team=neutral evil ; avg hp=0.5306938612277544 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.620875824835033; hits/misses (PBA)= 1.1375724855028995/1.2305538892221555; rounds (PBA)=2.722855428914217;} goblin #3: {team=other; avg hp=0.42131573685262946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508698260347931; hits/misses (PBA)= 1.115376924615077/1.2199560087982404; rounds (PBA)=2.697260547890422;} goblin #2: {team=other; avg hp=0.4285142971405719 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.53869226154769; hits/misses (PBA)= 1.1125774845030993/1.2363527294541092; rounds (PBA)=2.7046590681863627;} goblin: {team=other; avg hp=0.4809038192361528 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.501699660067986; hits/misses (PBA)= 1.1181763647270546/1.1935612877424515; rounds (PBA)=2.6684663067386523;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22784; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2483; perfect battles: 0; close-call battles: 1454; > Team other = winning battles: 2518; perfect battles: 0; close-call battles: 1443; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.3489302139572086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5296940611877625; hits/misses (PBA)= 1.1315736852629474/1.1861627674465107; rounds (PBA)=2.664267146570686;} goblin #2: {team=other; avg hp=0.55248950209958 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6566686662667465; hits/misses (PBA)= 1.1375724855028995/1.231753649270146; rounds (PBA)=2.7318536292741453;} goblin #3: {team=other; avg hp=0.4495100979804039 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4437112577484505; hits/misses (PBA)= 1.108378324335133/1.205358928214357; rounds (PBA)=2.6806638672265546;} goblin: {team=other; avg hp=0.490501899620076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.611077784443111; hits/misses (PBA)= 1.130373925214957/1.1871625674865027; rounds (PBA)=2.6730653869226155;} goblin #6: {team=neutral evil ; avg hp=0.5068986202759448 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.526094781043791; hits/misses (PBA)= 1.1195760847830434/1.2243551289742052; rounds (PBA)=2.697660467906419;} goblin #5: {team=neutral evil ; avg hp=0.4327134573085383 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.451709658068387; hits/misses (PBA)= 1.1017796440711858/1.2151569686062786; rounds (PBA)=2.6692661467706458;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17416516696660667;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15636872625474904;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16456708658268346;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2860.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 492.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4481; Sum of rounds: 36724; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic good = winning battles: 4479; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=-17.98482481588931 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.753403258201294; hits/misses (PBA)= 1.6587815219817006/2.031243026110243; rounds (PBA)=3.752287435840214;} skeleton #8: {team=lawful evil ; avg hp=-17.917652309752288 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603436732872126; hits/misses (PBA)= 1.6270921669270253/1.989734434278063; rounds (PBA)=3.6889087257308635;} skeleton #9: {team=lawful evil ; avg hp=-18.21111359071636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.860075875920554; hits/misses (PBA)= 1.6581120285650524/1.9948672171390314; rounds (PBA)=3.7201517518411067;} skeleton #3: {team=lawful evil ; avg hp=-18.0752064271368 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.677750502120062; hits/misses (PBA)= 1.6527560812318678/2.027895559027003; rounds (PBA)=3.7464851595625976;} skeleton #11: {team=lawful evil ; avg hp=-18.144387413523766 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.482704753403258; hits/misses (PBA)= 1.614818120955144/2.0158446775273378; rounds (PBA)=3.6971658112028565;} skeleton #14: {team=lawful evil ; avg hp=-17.99486721713903 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.615264449899575; hits/misses (PBA)= 1.6315554563713457/2.0330283418879715; rounds (PBA)=3.730863646507476;} skeleton #6: {team=lawful evil ; avg hp=-18.03213568399911 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.609239009149743; hits/misses (PBA)= 1.6282079892881054/2.029904039276947; rounds (PBA)=3.730194153090828;} skeleton #12: {team=lawful evil ; avg hp=-18.02811872349922 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.678643160008926; hits/misses (PBA)= 1.652309752287436/2.026556572193707; rounds (PBA)=3.748270475340326;} skeleton: {team=lawful evil ; avg hp=-18.06739567060924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.420888194599419; hits/misses (PBA)= 1.596295469761214/2.0033474670832403; rounds (PBA)=3.6686007587592053;} skeleton #13: {team=lawful evil ; avg hp=-18.223610801160454 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51908056237447; hits/misses (PBA)= 1.6241910287882169/1.9846016514170943; rounds (PBA)=3.673733541620174;} skeleton #4: {team=lawful evil ; avg hp=-17.945324704307076 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.697612140147289; hits/misses (PBA)= 1.6389198839544745/2.029457710332515; rounds (PBA)=3.7346574425351484;} skeleton #5: {team=lawful evil ; avg hp=-18.16090158446775 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88953358625307; hits/misses (PBA)= 1.6793126534255747/2.042401249721044; rounds (PBA)=3.782414639589377;} skeleton #10: {team=lawful evil ; avg hp=-18.062709216692703 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50055791118054; hits/misses (PBA)= 1.6230752064271368/2.008703414416425; rounds (PBA)=3.699843784869449;} skeleton #2: {team=lawful evil ; avg hp=-18.011604552555234 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.417317563043964; hits/misses (PBA)= 1.6020977460388306/1.9926355724168712; rounds (PBA)=3.663021646953805;} storm giant: {team=chaotic good ; avg hp=95.24860522204865 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.85293461280963; hits/misses (PBA)= 13.997545190805624/0.778397679089489; rounds (PBA)=8.195045748716804;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3010.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43745; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 35; perfect battles: 0; close-call battles: 35; > Team chaotic evil = winning battles: 4966; perfect battles: 0; close-call battles: 4855; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #6: {team=chaotic evil ; avg hp=41.07958408318336 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.7994401119776; hits/misses (PBA)= 3.4957008598280344/2.7590481903619275; rounds (PBA)=6.9370125974805035;} minotaur #2: {team=lawful evil ; avg hp=-9.441911617676464 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.627074585082983; hits/misses (PBA)= 1.0213957208558289/1.147370525894821; rounds (PBA)=2.16876624675065;} minotaur #4: {team=chaotic evil ; avg hp=40.92641471705659 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.40791841631674; hits/misses (PBA)= 3.433513297340532/2.728854229154169; rounds (PBA)=6.868626274745051;} minotaur #5: {team=chaotic evil ; avg hp=41.65526894621076 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.92741451709658; hits/misses (PBA)= 3.4567086582683464/2.7924415116976604; rounds (PBA)=6.934813037392521;} minotaur #8: {team=chaotic evil ; avg hp=41.505498900219955 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.20195960807838; hits/misses (PBA)= 3.5390921815636873/2.7360527894421116; rounds (PBA)=6.924815036992602;} efreeti: {team=lawful evil ; avg hp=-9.544291141771646 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.9630073985203; hits/misses (PBA)= 13.025994801039792/3.082383523295341; rounds (PBA)=8.059588082383524;} minotaur: {team=lawful evil ; avg hp=-9.60607878424315 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.29594081183763; hits/misses (PBA)= 0.9986002799440112/1.1703659268146371; rounds (PBA)=2.168966206758648;} minotaur #7: {team=chaotic evil ; avg hp=42.15736852629474 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.29414117176565; hits/misses (PBA)= 3.5292941411717655/2.7830433913217356; rounds (PBA)=6.968006398720256;} minotaur #3: {team=chaotic evil ; avg hp=40.78984203159368 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.96140771845631; hits/misses (PBA)= 3.459508098380324/2.7516496700659867; rounds (PBA)=6.885822835432913;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 625; Sum of rounds: 6880; > Team lawful good = winning battles: 624; perfect battles: 0; close-call battles: 621; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-7.224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2592; hits/misses (PBA)= 0.1056/0.0752; rounds (PBA)=0.1808;} black bear #7: {team=unaligned ; avg hp=-8.8288 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7264; hits/misses (PBA)= 1.0352/0.4016; rounds (PBA)=0.7184;} zombie #7: {team=neutral evil ; avg hp=-7.9584 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.016; hits/misses (PBA)= 0.6208/0.3728; rounds (PBA)=0.9936;} zombie #6: {team=neutral evil ; avg hp=-7.8384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9632; hits/misses (PBA)= 0.6288/0.3552; rounds (PBA)=0.984;} adult silver dragon #5: {team=lawful good ; avg hp=110.5904 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 326.1984; hits/misses (PBA)= 19.3152/5.2992; rounds (PBA)=8.856;} young green dragon #2: {team=lawful evil ; avg hp=-8.3344 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.6656; hits/misses (PBA)= 4.6192/1.4768; rounds (PBA)=2.032;} acolyte #7: {team=any ; avg hp=-7.3408 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3024; hits/misses (PBA)= 0.1216/0.0576; rounds (PBA)=0.1792;} black bear #4: {team=unaligned ; avg hp=-8.1712 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8528; hits/misses (PBA)= 1.0368/0.3584; rounds (PBA)=0.6976;} acolyte #3: {team=any ; avg hp=-7.0448 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2656; hits/misses (PBA)= 0.0992/0.0752; rounds (PBA)=0.1744;} adult silver dragon: {team=lawful good ; avg hp=111.7968 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.4016; hits/misses (PBA)= 20.0016/5.6528; rounds (PBA)=9.0896;} zombie #8: {team=neutral evil ; avg hp=-8.2256 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8608; hits/misses (PBA)= 0.6176/0.3616; rounds (PBA)=0.9792;} acolyte #11: {team=any ; avg hp=-6.9408 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2928; hits/misses (PBA)= 0.1072/0.0848; rounds (PBA)=0.192;} acolyte #8: {team=any ; avg hp=-6.7408 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2896; hits/misses (PBA)= 0.1072/0.064; rounds (PBA)=0.1712;} acolyte #16: {team=any ; avg hp=-6.7808 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2864; hits/misses (PBA)= 0.1072/0.0832; rounds (PBA)=0.1904;} baboon #2: {team=unaligned ; avg hp=-9.9264 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0112; hits/misses (PBA)= 0.0128/0.0032; rounds (PBA)=0.016;} air elemental #2: {team=neutral ; avg hp=-8.3088 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.68; hits/misses (PBA)= 1.984/0.192; rounds (PBA)=1.088;} young green dragon: {team=lawful evil ; avg hp=-7.8112 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.9856; hits/misses (PBA)= 4.6256/1.504; rounds (PBA)=2.0432;} acolyte: {team=any ; avg hp=-7.3952 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28; hits/misses (PBA)= 0.1088/0.0752; rounds (PBA)=0.184;} black bear #8: {team=unaligned ; avg hp=-8.5888 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9904; hits/misses (PBA)= 1.0656/0.3808; rounds (PBA)=0.7232;} adult silver dragon #4: {team=lawful good ; avg hp=114.5616 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 334.7136; hits/misses (PBA)= 19.856/5.728; rounds (PBA)=9.0208;} black bear #3: {team=unaligned ; avg hp=-8.4976 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8; hits/misses (PBA)= 1.0384/0.3856; rounds (PBA)=0.712;} black bear #5: {team=unaligned ; avg hp=-8.6448 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.592; hits/misses (PBA)= 1.0192/0.4112; rounds (PBA)=0.7152;} acolyte #19: {team=any ; avg hp=-7.0112 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2992; hits/misses (PBA)= 0.1056/0.0608; rounds (PBA)=0.1664;} zombie #3: {team=neutral evil ; avg hp=-7.912 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0832; hits/misses (PBA)= 0.6592/0.336; rounds (PBA)=0.9952;} black bear #2: {team=unaligned ; avg hp=-8.3712 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5856; hits/misses (PBA)= 1.0032/0.3952; rounds (PBA)=0.6992;} acolyte #18: {team=any ; avg hp=-7.0384 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2688; hits/misses (PBA)= 0.1104/0.0864; rounds (PBA)=0.1968;} zombie: {team=neutral evil ; avg hp=-8.28 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0544; hits/misses (PBA)= 0.6224/0.3664; rounds (PBA)=0.9888;} acolyte #14: {team=any ; avg hp=-6.9872 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2304; hits/misses (PBA)= 0.0864/0.0752; rounds (PBA)=0.1616;} acolyte #4: {team=any ; avg hp=-7.024 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.232; hits/misses (PBA)= 0.0912/0.088; rounds (PBA)=0.1792;} acolyte #9: {team=any ; avg hp=-7.0992 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2784; hits/misses (PBA)= 0.1072/0.0752; rounds (PBA)=0.1824;} zombie #4: {team=neutral evil ; avg hp=-7.7856 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0432; hits/misses (PBA)= 0.6448/0.3472; rounds (PBA)=0.992;} ancient brass dragon #4: {team=chaotic good ; avg hp=-8.3584 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.5488; hits/misses (PBA)= 18.3824/4.0384; rounds (PBA)=7.4736;} baboon: {team=unaligned ; avg hp=-10.1488 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.008; hits/misses (PBA)= 0.0064/0.0064; rounds (PBA)=0.0128;} adult silver dragon #3: {team=lawful good ; avg hp=104.1504 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.6096; hits/misses (PBA)= 19.0064/5.3888; rounds (PBA)=8.7872;} zombie #5: {team=neutral evil ; avg hp=-7.9824 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9248; hits/misses (PBA)= 0.616/0.3728; rounds (PBA)=0.9888;} acolyte #5: {team=any ; avg hp=-6.776 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3184; hits/misses (PBA)= 0.1136/0.0736; rounds (PBA)=0.1872;} acolyte #6: {team=any ; avg hp=-6.5136 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3536; hits/misses (PBA)= 0.1232/0.0784; rounds (PBA)=0.2016;} acolyte #17: {team=any ; avg hp=-6.7952 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.272; hits/misses (PBA)= 0.1056/0.0864; rounds (PBA)=0.192;} ancient brass dragon: {team=chaotic good ; avg hp=-8.2112 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 316.192; hits/misses (PBA)= 18.9296/4.408; rounds (PBA)=7.7792;} zombie #2: {team=neutral evil ; avg hp=-8.0912 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7872; hits/misses (PBA)= 0.5936/0.4016; rounds (PBA)=0.9952;} zombie #9: {team=neutral evil ; avg hp=-7.7744 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8176; hits/misses (PBA)= 0.5904/0.4; rounds (PBA)=0.9904;} acolyte #12: {team=any ; avg hp=-6.76 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2864; hits/misses (PBA)= 0.1056/0.0832; rounds (PBA)=0.1888;} hezrou #2: {team=chaotic evil ; avg hp=-8.192 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.496; hits/misses (PBA)= 4.3472/1.6336; rounds (PBA)=1.9936;} acolyte #13: {team=any ; avg hp=-6.9296 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2912; hits/misses (PBA)= 0.1008/0.0656; rounds (PBA)=0.1664;} vampire: {team=lawful evil ; avg hp=-8.128 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.232; hits/misses (PBA)= 4.3952/1.4576; rounds (PBA)=2.9264;} baboon #3: {team=unaligned ; avg hp=-10.0768 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0224; hits/misses (PBA)= 0.0128/0.0128; rounds (PBA)=0.0256;} adult silver dragon #2: {team=lawful good ; avg hp=114.9536 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 331.5136; hits/misses (PBA)= 19.6304/5.6752; rounds (PBA)=9.0016;} ancient brass dragon #3: {team=chaotic good ; avg hp=-8.3984 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.9344; hits/misses (PBA)= 18.7216/3.8096; rounds (PBA)=7.5104;} acolyte #15: {team=any ; avg hp=-7.0272 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.296; hits/misses (PBA)= 0.1072/0.0976; rounds (PBA)=0.2048;} hezrou: {team=chaotic evil ; avg hp=-8.328 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.6576; hits/misses (PBA)= 4.3232/1.5712; rounds (PBA)=1.9648;} black bear: {team=unaligned ; avg hp=-8.3472 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8016; hits/misses (PBA)= 1.0512/0.4016; rounds (PBA)=0.7264;} acolyte #10: {team=any ; avg hp=-6.6368 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2528; hits/misses (PBA)= 0.0944/0.0832; rounds (PBA)=0.1776;} adult gold dragon: {team=lawful good ; avg hp=255.5904 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.024; hits/misses (PBA)= 25.5456/6.0704; rounds (PBA)=10.7168;} vampire #2: {team=lawful evil ; avg hp=-8.5584 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.4544; hits/misses (PBA)= 4.4256/1.4304; rounds (PBA)=2.928;} air elemental: {team=neutral ; avg hp=-8.208 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.44; hits/misses (PBA)= 2.024/0.2128; rounds (PBA)=1.1184;} black bear #6: {team=unaligned ; avg hp=-8.0928 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.288; hits/misses (PBA)= 1.112/0.3088; rounds (PBA)=0.7104;} ancient brass dragon #2: {team=chaotic good ; avg hp=-8.632 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 316.3808; hits/misses (PBA)= 18.8784/4.2048; rounds (PBA)=7.6944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 382; Sum of rounds: 4250; > Team lawful good = winning battles: 381; perfect battles: 0; close-call battles: 377; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #12: {team=any ; avg hp=-6.547120418848167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24345549738219896; hits/misses (PBA)= 0.08638743455497382/0.06544502617801047; rounds (PBA)=0.1518324607329843;} young green dragon: {team=lawful evil ; avg hp=-8.984293193717278 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.397905759162306; hits/misses (PBA)= 4.617801047120419/1.5549738219895288; rounds (PBA)=2.0575916230366493;} zombie: {team=neutral evil ; avg hp=-7.9057591623036645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.81151832460733; hits/misses (PBA)= 0.6073298429319371/0.3795811518324607; rounds (PBA)=0.9869109947643979;} acolyte #5: {team=any ; avg hp=-7.107329842931938 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23298429319371727; hits/misses (PBA)= 0.09947643979057591/0.049738219895287955; rounds (PBA)=0.14921465968586387;} black bear #2: {team=unaligned ; avg hp=-8.581151832460733 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.858638743455497; hits/misses (PBA)= 1.0104712041884816/0.4083769633507853; rounds (PBA)=0.7094240837696335;} ancient brass dragon #3: {team=chaotic good ; avg hp=-8.743455497382199 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.85340314136124; hits/misses (PBA)= 18.774869109947645/4.133507853403142; rounds (PBA)=7.636125654450262;} ancient brass dragon #4: {team=chaotic good ; avg hp=-9.141361256544503 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.9842931937173; hits/misses (PBA)= 18.670157068062828/4.041884816753926; rounds (PBA)=7.570680628272251;} adult silver dragon #5: {team=lawful good ; avg hp=118.87696335078535 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 337.9188481675393; hits/misses (PBA)= 20.026178010471206/5.845549738219895; rounds (PBA)=9.201570680628272;} zombie #6: {team=neutral evil ; avg hp=-8.162303664921465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.615183246073298; hits/misses (PBA)= 0.5759162303664922/0.4083769633507853; rounds (PBA)=0.9842931937172775;} baboon: {team=unaligned ; avg hp=-10.25392670157068 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.015706806282722512; hits/misses (PBA)= 0.015706806282722512/0.002617801047120419; rounds (PBA)=0.01832460732984293;} black bear: {team=unaligned ; avg hp=-8.356020942408376 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.696335078534031; hits/misses (PBA)= 1.031413612565445/0.4083769633507853; rounds (PBA)=0.7198952879581152;} hezrou #2: {team=chaotic evil ; avg hp=-8.319371727748692 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.403141361256544; hits/misses (PBA)= 4.366492146596858/1.531413612565445; rounds (PBA)=1.9659685863874345;} zombie #4: {team=neutral evil ; avg hp=-7.816753926701571 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9973821989528795; hits/misses (PBA)= 0.6256544502617801/0.3612565445026178; rounds (PBA)=0.9869109947643979;} acolyte #2: {team=any ; avg hp=-7.306282722513089 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28534031413612565; hits/misses (PBA)= 0.09947643979057591/0.049738219895287955; rounds (PBA)=0.14921465968586387;} adult silver dragon #4: {team=lawful good ; avg hp=112.48952879581152 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.4214659685864; hits/misses (PBA)= 19.554973821989527/5.672774869109948; rounds (PBA)=8.94502617801047;} vampire #2: {team=lawful evil ; avg hp=-8.589005235602095 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.910994764397905; hits/misses (PBA)= 4.382198952879581/1.5183246073298429; rounds (PBA)=2.950261780104712;} acolyte: {team=any ; avg hp=-6.903141361256544 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3010471204188482; hits/misses (PBA)= 0.1099476439790576/0.07068062827225131; rounds (PBA)=0.1806282722513089;} black bear #8: {team=unaligned ; avg hp=-8.023560209424083 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.117801047120419; hits/misses (PBA)= 1.0968586387434556/0.3586387434554974; rounds (PBA)=0.7277486910994765;} zombie #2: {team=neutral evil ; avg hp=-7.761780104712042 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9895287958115184; hits/misses (PBA)= 0.599476439790576/0.3717277486910995; rounds (PBA)=0.9712041884816754;} baboon #3: {team=unaligned ; avg hp=-10.06282722513089 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.031413612565445025; hits/misses (PBA)= 0.010471204188481676/0.007853403141361256; rounds (PBA)=0.01832460732984293;} acolyte #11: {team=any ; avg hp=-6.761780104712042 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35340314136125656; hits/misses (PBA)= 0.12827225130890052/0.08376963350785341; rounds (PBA)=0.21204188481675393;} black bear #7: {team=unaligned ; avg hp=-8.083769633507853 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.9764397905759162/0.3795811518324607; rounds (PBA)=0.6780104712041884;} acolyte #10: {team=any ; avg hp=-7.230366492146596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2905759162303665; hits/misses (PBA)= 0.11518324607329843/0.07329842931937172; rounds (PBA)=0.18848167539267016;} acolyte #7: {team=any ; avg hp=-6.9188481675392675 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29581151832460734; hits/misses (PBA)= 0.10209424083769633/0.10209424083769633; rounds (PBA)=0.20418848167539266;} acolyte #16: {team=any ; avg hp=-7.0811518324607325 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21727748691099477; hits/misses (PBA)= 0.09424083769633508/0.060209424083769635; rounds (PBA)=0.1544502617801047;} acolyte #13: {team=any ; avg hp=-6.968586387434555 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29581151832460734; hits/misses (PBA)= 0.10732984293193717/0.07329842931937172; rounds (PBA)=0.1806282722513089;} acolyte #6: {team=any ; avg hp=-6.842931937172775 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35602094240837695; hits/misses (PBA)= 0.11518324607329843/0.07329842931937172; rounds (PBA)=0.18848167539267016;} zombie #3: {team=neutral evil ; avg hp=-7.945026178010472 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9424083769633507; hits/misses (PBA)= 0.6047120418848168/0.3795811518324607; rounds (PBA)=0.9842931937172775;} black bear #6: {team=unaligned ; avg hp=-8.05497382198953 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.534031413612565; hits/misses (PBA)= 0.981675392670157/0.3743455497382199; rounds (PBA)=0.6780104712041884;} acolyte #9: {team=any ; avg hp=-6.984293193717278 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3298429319371728; hits/misses (PBA)= 0.112565445026178/0.112565445026178; rounds (PBA)=0.225130890052356;} acolyte #4: {team=any ; avg hp=-7.390052356020942 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2801047120418848; hits/misses (PBA)= 0.0968586387434555/0.0968586387434555; rounds (PBA)=0.193717277486911;} acolyte #3: {team=any ; avg hp=-7.013089005235602 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2801047120418848; hits/misses (PBA)= 0.10209424083769633/0.07068062827225131; rounds (PBA)=0.17277486910994763;} acolyte #17: {team=any ; avg hp=-7.348167539267016 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27486910994764396; hits/misses (PBA)= 0.10209424083769633/0.06806282722513089; rounds (PBA)=0.17015706806282724;} air elemental #2: {team=neutral ; avg hp=-8.290575916230367 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.49738219895288; hits/misses (PBA)= 2.020942408376963/0.18324607329842932; rounds (PBA)=1.1020942408376964;} adult silver dragon #2: {team=lawful good ; avg hp=98.43979057591623 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.5130890052356; hits/misses (PBA)= 19.5/5.353403141361256; rounds (PBA)=8.900523560209423;} acolyte #19: {team=any ; avg hp=-6.646596858638744 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29842931937172773; hits/misses (PBA)= 0.10471204188481675/0.06544502617801047; rounds (PBA)=0.17015706806282724;} adult silver dragon: {team=lawful good ; avg hp=103.5130890052356 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.63350785340316; hits/misses (PBA)= 19.515706806282722/5.505235602094241; rounds (PBA)=8.88219895287958;} ancient brass dragon #2: {team=chaotic good ; avg hp=-8.384816753926701 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.85340314136124; hits/misses (PBA)= 19.227748691099478/4.112565445026178; rounds (PBA)=7.780104712041885;} acolyte #8: {team=any ; avg hp=-7.015706806282722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28534031413612565; hits/misses (PBA)= 0.09947643979057591/0.08115183246073299; rounds (PBA)=0.1806282722513089;} black bear #3: {team=unaligned ; avg hp=-8.348167539267015 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.638743455497382; hits/misses (PBA)= 1.0183246073298429/0.3795811518324607; rounds (PBA)=0.6989528795811518;} adult gold dragon: {team=lawful good ; avg hp=255.32984293193718 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.4502617801047; hits/misses (PBA)= 25.49214659685864/6.445026178010472; rounds (PBA)=10.824607329842932;} young green dragon #2: {team=lawful evil ; avg hp=-8.204188481675393 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.431937172774866; hits/misses (PBA)= 4.641361256544503/1.5863874345549738; rounds (PBA)=2.075916230366492;} baboon #2: {team=unaligned ; avg hp=-10.657068062827225 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.015706806282722512; hits/misses (PBA)= 0.007853403141361256/0.010471204188481676; rounds (PBA)=0.01832460732984293;} acolyte #14: {team=any ; avg hp=-6.544502617801047 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34293193717277487; hits/misses (PBA)= 0.11780104712041885/0.060209424083769635; rounds (PBA)=0.17801047120418848;} zombie #9: {team=neutral evil ; avg hp=-8.00523560209424 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.115183246073298; hits/misses (PBA)= 0.6282722513089005/0.36387434554973824; rounds (PBA)=0.9921465968586387;} acolyte #18: {team=any ; avg hp=-6.219895287958115 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21727748691099477; hits/misses (PBA)= 0.08900523560209424/0.06806282722513089; rounds (PBA)=0.15706806282722513;} black bear #5: {team=unaligned ; avg hp=-8.908376963350785 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.570680628272251; hits/misses (PBA)= 1.0183246073298429/0.337696335078534; rounds (PBA)=0.6780104712041884;} zombie #8: {team=neutral evil ; avg hp=-7.7539267015706805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.099476439790576; hits/misses (PBA)= 0.6413612565445026/0.34554973821989526; rounds (PBA)=0.9869109947643979;} acolyte #15: {team=any ; avg hp=-6.698952879581152 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28272251308900526; hits/misses (PBA)= 0.10209424083769633/0.0549738219895288; rounds (PBA)=0.15706806282722513;} hezrou: {team=chaotic evil ; avg hp=-7.829842931937173 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.19371727748691; hits/misses (PBA)= 4.2460732984293195/1.612565445026178; rounds (PBA)=1.9528795811518325;} zombie #5: {team=neutral evil ; avg hp=-7.664921465968586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026178010471204; hits/misses (PBA)= 0.6492146596858639/0.34293193717277487; rounds (PBA)=0.9921465968586387;} zombie #7: {team=neutral evil ; avg hp=-8.667539267015707 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9712041884816753; hits/misses (PBA)= 0.6151832460732984/0.3769633507853403; rounds (PBA)=0.9921465968586387;} adult silver dragon #3: {team=lawful good ; avg hp=110.92931937172774 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 330.0785340314136; hits/misses (PBA)= 19.612565445026178/5.717277486910994; rounds (PBA)=9.05497382198953;} vampire: {team=lawful evil ; avg hp=-8.450261780104713 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.382198952879584; hits/misses (PBA)= 4.390052356020942/1.4214659685863875; rounds (PBA)=2.905759162303665;} air elemental: {team=neutral ; avg hp=-8.209424083769633 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.486910994764397; hits/misses (PBA)= 2.007853403141361/0.1806282722513089; rounds (PBA)=1.094240837696335;} black bear #4: {team=unaligned ; avg hp=-8.138743455497382 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369109947643979; hits/misses (PBA)= 0.9528795811518325/0.35602094240837695; rounds (PBA)=0.6544502617801047;} ancient brass dragon: {team=chaotic good ; avg hp=-8.18324607329843 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.62303664921467; hits/misses (PBA)= 19.081151832460733/4.12565445026178; rounds (PBA)=7.7356020942408374;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 540; Sum of rounds: 5982; > Team lawful good = winning battles: 539; perfect battles: 0; close-call battles: 535; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #13: {team=any ; avg hp=-6.798148148148148 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3055555555555556; hits/misses (PBA)= 0.11481481481481481/0.07592592592592592; rounds (PBA)=0.19074074074074074;} acolyte #12: {team=any ; avg hp=-6.888888888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2388888888888889; hits/misses (PBA)= 0.08888888888888889/0.05740740740740741; rounds (PBA)=0.14629629629629629;} black bear #8: {team=unaligned ; avg hp=-8.07037037037037 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7592592592592595; hits/misses (PBA)= 1.038888888888889/0.37222222222222223; rounds (PBA)=0.7055555555555556;} adult gold dragon: {team=lawful good ; avg hp=255.52592592592592 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 429.00925925925924; hits/misses (PBA)= 25.466666666666665/6.281481481481482; rounds (PBA)=10.787037037037036;} baboon #3: {team=unaligned ; avg hp=-10.031481481481482 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.027777777777777776; hits/misses (PBA)= 0.016666666666666666/0.007407407407407408; rounds (PBA)=0.024074074074074074;} air elemental #2: {team=neutral ; avg hp=-7.977777777777778 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.81851851851852; hits/misses (PBA)= 2.0/0.22592592592592592; rounds (PBA)=1.112962962962963;} zombie #7: {team=neutral evil ; avg hp=-8.292592592592593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0907407407407406; hits/misses (PBA)= 0.6277777777777778/0.3648148148148148; rounds (PBA)=0.9925925925925926;} adult silver dragon #5: {team=lawful good ; avg hp=115.53333333333333 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.35555555555555; hits/misses (PBA)= 20.125925925925927/5.868518518518519; rounds (PBA)=9.133333333333333;} acolyte #17: {team=any ; avg hp=-6.788888888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2574074074074074; hits/misses (PBA)= 0.0962962962962963/0.08518518518518518; rounds (PBA)=0.1814814814814815;} acolyte #6: {team=any ; avg hp=-6.535185185185185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22592592592592592; hits/misses (PBA)= 0.08518518518518518/0.07222222222222222; rounds (PBA)=0.1574074074074074;} black bear #6: {team=unaligned ; avg hp=-8.724074074074075 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5055555555555555; hits/misses (PBA)= 0.9962962962962963/0.4111111111111111; rounds (PBA)=0.7037037037037037;} zombie #3: {team=neutral evil ; avg hp=-7.82037037037037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 0.55/0.4388888888888889; rounds (PBA)=0.9888888888888889;} black bear #2: {team=unaligned ; avg hp=-8.422222222222222 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.118518518518519; hits/misses (PBA)= 1.0777777777777777/0.37407407407407406; rounds (PBA)=0.725925925925926;} acolyte #2: {team=any ; avg hp=-6.705555555555556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25925925925925924; hits/misses (PBA)= 0.10185185185185185/0.08518518518518518; rounds (PBA)=0.18703703703703703;} ancient brass dragon #2: {team=chaotic good ; avg hp=-8.412962962962963 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.7185185185185; hits/misses (PBA)= 19.18888888888889/4.322222222222222; rounds (PBA)=7.837037037037037;} ancient brass dragon: {team=chaotic good ; avg hp=-8.316666666666666 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.1777777777778; hits/misses (PBA)= 18.64074074074074/4.003703703703704; rounds (PBA)=7.548148148148148;} zombie: {team=neutral evil ; avg hp=-8.10925925925926 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.924074074074074; hits/misses (PBA)= 0.6333333333333333/0.3648148148148148; rounds (PBA)=0.9981481481481481;} black bear #3: {team=unaligned ; avg hp=-8.877777777777778 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.227777777777778; hits/misses (PBA)= 1.0740740740740742/0.40370370370370373; rounds (PBA)=0.7388888888888889;} acolyte #19: {team=any ; avg hp=-6.612962962962963 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23148148148148148; hits/misses (PBA)= 0.08333333333333333/0.07222222222222222; rounds (PBA)=0.15555555555555556;} acolyte #4: {team=any ; avg hp=-7.098148148148148 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3351851851851852; hits/misses (PBA)= 0.12407407407407407/0.08703703703703704; rounds (PBA)=0.2111111111111111;} acolyte #15: {team=any ; avg hp=-6.875925925925926 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29814814814814816; hits/misses (PBA)= 0.11666666666666667/0.06296296296296296; rounds (PBA)=0.17962962962962964;} acolyte #7: {team=any ; avg hp=-7.157407407407407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34629629629629627; hits/misses (PBA)= 0.11666666666666667/0.07962962962962963; rounds (PBA)=0.1962962962962963;} acolyte #18: {team=any ; avg hp=-6.905555555555556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25925925925925924; hits/misses (PBA)= 0.09814814814814815/0.07037037037037037; rounds (PBA)=0.1685185185185185;} hezrou #2: {team=chaotic evil ; avg hp=-8.09074074074074 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.885185185185186; hits/misses (PBA)= 4.294444444444444/1.6277777777777778; rounds (PBA)=1.974074074074074;} zombie #9: {team=neutral evil ; avg hp=-8.27037037037037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.912962962962963; hits/misses (PBA)= 0.6185185185185185/0.37407407407407406; rounds (PBA)=0.9925925925925926;} acolyte #10: {team=any ; avg hp=-6.468518518518518 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2814814814814815; hits/misses (PBA)= 0.10925925925925926/0.06666666666666667; rounds (PBA)=0.17592592592592593;} zombie #2: {team=neutral evil ; avg hp=-8.194444444444445 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9203703703703705; hits/misses (PBA)= 0.5962962962962963/0.387037037037037; rounds (PBA)=0.9833333333333333;} zombie #8: {team=neutral evil ; avg hp=-8.214814814814815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.025925925925926; hits/misses (PBA)= 0.6166666666666667/0.37407407407407406; rounds (PBA)=0.9907407407407407;} acolyte #9: {team=any ; avg hp=-6.838888888888889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2851851851851852; hits/misses (PBA)= 0.0962962962962963/0.07037037037037037; rounds (PBA)=0.16666666666666666;} acolyte #5: {team=any ; avg hp=-6.825925925925926 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2537037037037037; hits/misses (PBA)= 0.1/0.05740740740740741; rounds (PBA)=0.1574074074074074;} acolyte #11: {team=any ; avg hp=-7.2407407407407405 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3037037037037037; hits/misses (PBA)= 0.1111111111111111/0.07592592592592592; rounds (PBA)=0.18703703703703703;} black bear #7: {team=unaligned ; avg hp=-8.311111111111112 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.794444444444444; hits/misses (PBA)= 1.0296296296296297/0.37407407407407406; rounds (PBA)=0.7018518518518518;} adult silver dragon #3: {team=lawful good ; avg hp=106.4574074074074 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.23333333333335; hits/misses (PBA)= 19.34259259259259/5.375925925925926; rounds (PBA)=8.86111111111111;} black bear: {team=unaligned ; avg hp=-8.296296296296296 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.537037037037037; hits/misses (PBA)= 1.0222222222222221/0.3925925925925926; rounds (PBA)=0.7074074074074074;} young green dragon #2: {team=lawful evil ; avg hp=-8.4 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.31111111111111; hits/misses (PBA)= 4.712962962962963/1.4259259259259258; rounds (PBA)=2.0462962962962963;} young green dragon: {team=lawful evil ; avg hp=-8.257407407407408 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.512962962962966; hits/misses (PBA)= 4.603703703703704/1.5518518518518518; rounds (PBA)=2.051851851851852;} acolyte #8: {team=any ; avg hp=-6.9944444444444445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2851851851851852; hits/misses (PBA)= 0.1111111111111111/0.05; rounds (PBA)=0.16111111111111112;} zombie #5: {team=neutral evil ; avg hp=-7.983333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0444444444444443; hits/misses (PBA)= 0.65/0.34444444444444444; rounds (PBA)=0.9944444444444445;} acolyte #14: {team=any ; avg hp=-7.011111111111111 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17962962962962964; hits/misses (PBA)= 0.07222222222222222/0.06851851851851852; rounds (PBA)=0.14074074074074075;} black bear #4: {team=unaligned ; avg hp=-8.459259259259259 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.857407407407408; hits/misses (PBA)= 1.0444444444444445/0.4074074074074074; rounds (PBA)=0.725925925925926;} acolyte: {team=any ; avg hp=-6.698148148148148 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2574074074074074; hits/misses (PBA)= 0.08333333333333333/0.06851851851851852; rounds (PBA)=0.15185185185185185;} vampire: {team=lawful evil ; avg hp=-8.653703703703703 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.355555555555554; hits/misses (PBA)= 4.416666666666667/1.4537037037037037; rounds (PBA)=2.935185185185185;} vampire #2: {team=lawful evil ; avg hp=-8.462962962962964 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.63148148148148; hits/misses (PBA)= 4.448148148148148/1.4074074074074074; rounds (PBA)=2.9277777777777776;} ancient brass dragon #3: {team=chaotic good ; avg hp=-8.66851851851852 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.15; hits/misses (PBA)= 18.79074074074074/3.964814814814815; rounds (PBA)=7.5851851851851855;} hezrou: {team=chaotic evil ; avg hp=-7.944444444444445 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.64074074074074; hits/misses (PBA)= 4.2407407407407405/1.6537037037037037; rounds (PBA)=1.9648148148148148;} adult silver dragon #2: {team=lawful good ; avg hp=111.67777777777778 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 333.19444444444446; hits/misses (PBA)= 19.694444444444443/5.62037037037037; rounds (PBA)=9.001851851851852;} acolyte #3: {team=any ; avg hp=-7.111111111111111 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29074074074074074; hits/misses (PBA)= 0.09814814814814815/0.07962962962962963; rounds (PBA)=0.17777777777777778;} adult silver dragon #4: {team=lawful good ; avg hp=111.17222222222222 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.53333333333336; hits/misses (PBA)= 19.44074074074074/5.568518518518519; rounds (PBA)=8.914814814814815;} adult silver dragon: {team=lawful good ; avg hp=102.8037037037037 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.68333333333334; hits/misses (PBA)= 19.41296296296296/5.425925925925926; rounds (PBA)=8.898148148148149;} black bear #5: {team=unaligned ; avg hp=-8.325925925925926 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.574074074074074; hits/misses (PBA)= 0.9888888888888889/0.3592592592592593; rounds (PBA)=0.674074074074074;} acolyte #16: {team=any ; avg hp=-6.981481481481482 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2722222222222222; hits/misses (PBA)= 0.09259259259259259/0.07407407407407407; rounds (PBA)=0.16666666666666666;} ancient brass dragon #4: {team=chaotic good ; avg hp=-8.666666666666666 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.73703703703706; hits/misses (PBA)= 18.696296296296296/4.270370370370371; rounds (PBA)=7.655555555555556;} air elemental: {team=neutral ; avg hp=-8.49074074074074 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.22222222222222; hits/misses (PBA)= 2.001851851851852/0.20555555555555555; rounds (PBA)=1.1037037037037036;} baboon #2: {team=unaligned ; avg hp=-10.316666666666666 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.018518518518518517; hits/misses (PBA)= 0.009259259259259259/0.003703703703703704; rounds (PBA)=0.012962962962962963;} baboon: {team=unaligned ; avg hp=-10.311111111111112 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.025925925925925925; hits/misses (PBA)= 0.014814814814814815/0.003703703703703704; rounds (PBA)=0.018518518518518517;} zombie #4: {team=neutral evil ; avg hp=-8.475925925925926 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074074074074074; hits/misses (PBA)= 0.6296296296296297/0.3611111111111111; rounds (PBA)=0.9907407407407407;} zombie #6: {team=neutral evil ; avg hp=-7.687037037037037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.933333333333333; hits/misses (PBA)= 0.6111111111111112/0.387037037037037; rounds (PBA)=0.9981481481481481;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 30018.02; crudely normalised: 0% > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30930; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2501; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2500; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=42.634873025394924 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.997400519896; hits/misses (PBA)= 20.434113177364527/6.8132373525294945; rounds (PBA)=5.744851029794042;} tarrasque #2: {team=other; avg hp=43.00259948010398 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.3651269746051; hits/misses (PBA)= 20.44511097780444/6.778644271145771; rounds (PBA)=5.737452509498101;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7560.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1436.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38164; other: 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team other = winning battles: 4834; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 167; perfect battles: 0; close-call battles: 163; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #2: {team=chaotic evil ; avg hp=-6.723855228954209 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.43231353729254; hits/misses (PBA)= 1.6750649870025995/2.1171765646870626; rounds (PBA)=4.691061787642472;} minotaur #3: {team=chaotic evil ; avg hp=-6.723055388922216 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.185762847430514; hits/misses (PBA)= 1.6830633873225356/2.0361927614477104; rounds (PBA)=4.621475704859028;} minotaur: {team=chaotic evil ; avg hp=-6.704859028194361 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.974205158968207; hits/misses (PBA)= 1.6812637472505498/2.0499900019996002; rounds (PBA)=4.648870225954809;} young silver dragon: {team=other; avg hp=75.40771845630874 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.1517696460708; hits/misses (PBA)= 16.81863627274545/4.025194961007799; rounds (PBA)=7.58368326334733;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.11; crudely normalised: 0% > neutral = expected rounds to survive: 1368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5319; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ octopus: {team=unaligned ; avg hp=-8.511097780443912 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2551489702059588; hits/misses (PBA)= 0.23175364927014597/0.19096180763847231; rounds (PBA)=0.4227154569086183;} otyugh: {team=neutral ; avg hp=113.74485102979403 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.511097780443912; hits/misses (PBA)= 1.0/0.32673465306938615; rounds (PBA)=1.0635872825434913;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > lawful good = expected rounds to survive: 933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 73983; any non-good : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team any non-good = winning battles: 79; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4922; perfect battles: 0; close-call battles: 863; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-4.755248950209958 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.87982403519296; hits/misses (PBA)= 7.265146970605879/19.597680463907217; rounds (PBA)=13.44391121775645;} gold dragon wyrmling: {team=lawful good ; avg hp=35.26014797040592 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.92241551689662; hits/misses (PBA)= 3.999000199960008/2.6644671065786842; rounds (PBA)=13.903019396120776;} gold dragon wyrmling #2: {team=lawful good ; avg hp=36.86002799440112 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.83283343331334; hits/misses (PBA)= 4.291541691661668/2.832633473305339; rounds (PBA)=13.88502299540092;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > lawful good = expected rounds to survive: 933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74382; any non-good : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team any non-good = winning battles: 78; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4923; perfect battles: 0; close-call battles: 850; ------------------------------------------------- Combattants ------------------------------------------------ gold dragon wyrmling #2: {team=lawful good ; avg hp=35.962007598480305 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.489502099580086; hits/misses (PBA)= 4.156768646270746/2.7908418316336734; rounds (PBA)=13.9876024795041;} gold dragon wyrmling: {team=lawful good ; avg hp=36.27834433113377 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.34893021395721; hits/misses (PBA)= 4.1481703659268145/2.7728454309138173; rounds (PBA)=13.955608878224355;} assassin: {team=any non-good ; avg hp=-4.838432313537292 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.75964807038592; hits/misses (PBA)= 7.265746850629874/19.732253549290142; rounds (PBA)=13.51129774045191;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 177.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 2057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22548; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=lawful evil ; avg hp=136.59308138372324 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.908418316336736; hits/misses (PBA)= 6.340331933613277/0.40691861627674464; rounds (PBA)=4.266346730653869;} vampire: {team=lawful evil ; avg hp=136.6774645070986 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.09218156368726; hits/misses (PBA)= 6.364727054589082/0.4191161767646471; rounds (PBA)=4.271945610877824;} zombie #2: {team=neutral evil ; avg hp=-3.9736052789442113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6780643871225753; hits/misses (PBA)= 0.7460507898420315/1.2139572085582884; rounds (PBA)=2.247750449910018;} zombie: {team=neutral evil ; avg hp=-3.968606278744251 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7458508298340334; hits/misses (PBA)= 0.7560487902419516/1.2363527294541092; rounds (PBA)=2.2659468106378724;} zombie #4: {team=neutral evil ; avg hp=-4.032793441311737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7540491901619677; hits/misses (PBA)= 0.7628474305138973/1.2871425714857028; rounds (PBA)=2.3039392121575686;} zombie #3: {team=neutral evil ; avg hp=-4.025594881023795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.551489702059588; hits/misses (PBA)= 0.7324535092981403/1.2657468506298741; rounds (PBA)=2.2661467706458707;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -25234.52; crudely normalised: 0% > neutral = expected rounds to survive: 5140.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26646; beyond: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-21.326734653069387 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.577884423115377; hits/misses (PBA)= 0.11077784443111378/14.417716456708659; rounds (PBA)=4.842831433713258;} cthulhu #2: {team=beyond; avg hp=773.4127174565087 (from 774); avg healing spells left=99998.98800239952 (from 99999); damage done (per battle average)= 269.11677664467106; hits/misses (PBA)= 6.497100579884023/0.35632873425314937; rounds (PBA)=5.004599080183963;} Cthulhu: {team=beyond; avg hp=772.5754849030194 (from 774); avg healing spells left=99998.96440711858 (from 99999); damage done (per battle average)= 93.20995800839832; hits/misses (PBA)= 2.251549690061988/0.11517696460707859; rounds (PBA)=5.215556888622276;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1167.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4225; Sum of rounds: 32123; > Team unaligned = winning battles: 82; perfect battles: 0; close-call battles: 82; > Team chaotic evil = winning battles: 4142; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of beetles. #6: {team=unaligned ; avg hp=-7.040710059171597 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.025562130177514; hits/misses (PBA)= 0.9280473372781065/2.744852071005917; rounds (PBA)=3.7701775147928993;} swarm of beetles. #10: {team=unaligned ; avg hp=-6.725917159763314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.812781065088757; hits/misses (PBA)= 0.8970414201183432/2.7145562130177514; rounds (PBA)=3.711242603550296;} swarm of beetles. #2: {team=unaligned ; avg hp=-7.212544378698225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.816094674556213; hits/misses (PBA)= 0.9034319526627219/2.7164497041420117; rounds (PBA)=3.722603550295858;} adult black dragon: {team=chaotic evil ; avg hp=86.33822485207101 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.93065088757396; hits/misses (PBA)= 19.600710059171597/1.127810650887574; rounds (PBA)=7.582721893491124;} swarm of beetles. #5: {team=unaligned ; avg hp=-7.1086390532544375 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.859644970414202; hits/misses (PBA)= 0.9105325443786982/2.660828402366864; rounds (PBA)=3.6714792899408284;} swarm of beetles. #7: {team=unaligned ; avg hp=-7.0359763313609465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.711479289940828; hits/misses (PBA)= 0.8970414201183432/2.7150295857988165; rounds (PBA)=3.7102958579881657;} swarm of beetles. #8: {team=unaligned ; avg hp=-7.007810650887574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.945798816568047; hits/misses (PBA)= 0.9084023668639053/2.7576331360946744; rounds (PBA)=3.766863905325444;} swarm of beetles.: {team=unaligned ; avg hp=-6.876213017751479 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.954082840236687; hits/misses (PBA)= 0.9131360946745563/2.712662721893491; rounds (PBA)=3.726153846153846;} swarm of beetles. #9: {team=unaligned ; avg hp=-6.913136094674556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.158816568047337; hits/misses (PBA)= 0.9273372781065089/2.708165680473373; rounds (PBA)=3.729704142011834;} swarm of beetles. #3: {team=unaligned ; avg hp=-6.982721893491124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.643550295857988; hits/misses (PBA)= 0.8878106508875739/2.754319526627219; rounds (PBA)=3.745325443786982;} swarm of beetles. #4: {team=unaligned ; avg hp=-7.029349112426035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.71526627218935; hits/misses (PBA)= 0.898698224852071/2.710059171597633; rounds (PBA)=3.709112426035503;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1167.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4061; Sum of rounds: 30852; > Team unaligned = winning battles: 67; perfect battles: 0; close-call battles: 67; > Team chaotic evil = winning battles: 3993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of beetles. #7: {team=unaligned ; avg hp=-6.995321349421324 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.837970943117458; hits/misses (PBA)= 0.9034720512189116/2.6835754740211772; rounds (PBA)=3.689239103669047;} swarm of beetles. #5: {team=unaligned ; avg hp=-7.09061807436592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.992120167446442; hits/misses (PBA)= 0.9106131494705737/2.739473036197981; rounds (PBA)=3.7436591972420588;} swarm of beetles. #8: {team=unaligned ; avg hp=-6.892637281457769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.84338832799803; hits/misses (PBA)= 0.8906673233193795/2.6914553065747353; rounds (PBA)=3.692686530411229;} swarm of beetles. #2: {team=unaligned ; avg hp=-7.079044570302881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.750061561191824; hits/misses (PBA)= 0.9034720512189116/2.743166707707461; rounds (PBA)=3.738980546663383;} swarm of beetles.: {team=unaligned ; avg hp=-7.102437823196257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.85865550357055; hits/misses (PBA)= 0.9044570302881064/2.6700320118197487; rounds (PBA)=3.678650578675203;} swarm of beetles. #3: {team=unaligned ; avg hp=-7.0009849790691945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.702782565870475; hits/misses (PBA)= 0.895838463432652/2.6638758926372814; rounds (PBA)=3.658704752524009;} swarm of beetles. #6: {team=unaligned ; avg hp=-7.011819748830337 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.652302388574244; hits/misses (PBA)= 0.8859886727407043/2.754001477468604; rounds (PBA)=3.7330706722482145;} swarm of beetles. #9: {team=unaligned ; avg hp=-6.971189362226053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.906180743659197; hits/misses (PBA)= 0.9182467372568333/2.7123861117951242; rounds (PBA)=3.7283920216695394;} swarm of beetles. #10: {team=unaligned ; avg hp=-7.042354099975375 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.904949519822704; hits/misses (PBA)= 0.9083969465648855/2.7591726175818763; rounds (PBA)=3.7621275547894606;} adult black dragon: {team=chaotic evil ; avg hp=86.69268653041122 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.2814577690224; hits/misses (PBA)= 19.612410736271855/1.1191824673725683; rounds (PBA)=7.580645161290323;} swarm of beetles. #4: {team=unaligned ; avg hp=-7.132233440039399 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.830583600098498; hits/misses (PBA)= 0.8985471558729377/2.72075843388328; rounds (PBA)=3.7256833292292537;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 116.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 35100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5551; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of beetles.: {team=unaligned ; avg hp=-6.8542291541691664 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6882623475304939; hits/misses (PBA)= 0.1401719656068786/0.4243151369726055; rounds (PBA)=0.5644871025794841;} adult black dragon: {team=chaotic evil ; avg hp=193.3117376524695 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.854229154169165; hits/misses (PBA)= 1.8588282343531293/0.09018196360727855; rounds (PBA)=1.10997800439912;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1125.0; crudely normalised: 0% > any = expected rounds to survive: 5600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24205; chaotic evil : 0.51 ± 0.01; any : 0.49 ± 0.01; > Team chaotic evil = winning battles: 2540; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2461; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=9.940611877624475 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.50449910017997; hits/misses (PBA)= 8.6874625074985/2.886622675464907; rounds (PBA)=4.182363527294541;} hill giant: {team=chaotic evil ; avg hp=11.495500899820035 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.05938812237552; hits/misses (PBA)= 5.216156768646271/2.7948410317936414; rounds (PBA)=4.404319136172766;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6000.8; crudely normalised: 0% > other= expected rounds to survive: 8572.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36648; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2079; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-10.726854629074186 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.15796840631873; hits/misses (PBA)= 5.33873225354929/2.5862827434513096; rounds (PBA)=2.6496700659868027;} balor: {team=chaotic evil ; avg hp=-10.490301939612078 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.83243351329733; hits/misses (PBA)= 8.223955208958209/5.067386522695461; rounds (PBA)=6.645670865826834;} solar: {team=other; avg hp=22.34113177364527 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.75424915016997; hits/misses (PBA)= 4.280743851229754/0.78624275144971; rounds (PBA)=5.799840031993601;} pit fiend: {team=other; avg hp=276.66846630673865 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.4629074185163; hits/misses (PBA)= 21.714657068586284/5.418316336732653; rounds (PBA)=7.2711457708458305;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11637672465506899;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11437712457508498;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11537692461507698;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1221755648870226;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1195760847830434;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11617676464707058;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05598880223955209;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=168.0 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5068986202759448;} behir #2: {team=neutral evil ; avg hp=168.0 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4931013797240552;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1260.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3170.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 266; Sum of rounds: 2307; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 265; perfect battles: 0; close-call battles: 265; ------------------------------------------------- Combattants ------------------------------------------------ goblin #27: {team=neutral evil ; avg hp=1.612781954887218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.394736842105263; hits/misses (PBA)= 0.9586466165413534/6.067669172932331; rounds (PBA)=7.056390977443609;} goblin #57: {team=neutral evil ; avg hp=0.9473684210526315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515037593984962; hits/misses (PBA)= 0.9699248120300752/5.93609022556391; rounds (PBA)=6.93984962406015;} goblin #45: {team=neutral evil ; avg hp=1.3195488721804511 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.424812030075188; hits/misses (PBA)= 1.1203007518796992/5.93609022556391; rounds (PBA)=7.086466165413534;} goblin #11: {team=neutral evil ; avg hp=1.5714285714285714 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.928571428571429; hits/misses (PBA)= 1.0338345864661653/6.082706766917293; rounds (PBA)=7.135338345864661;} goblin #54: {team=neutral evil ; avg hp=0.5413533834586466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.593984962406015; hits/misses (PBA)= 1.0112781954887218/5.93609022556391; rounds (PBA)=6.958646616541353;} goblin #26: {team=neutral evil ; avg hp=1.349624060150376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.481203007518797; hits/misses (PBA)= 1.0526315789473684/5.973684210526316; rounds (PBA)=7.045112781954887;} goblin #59: {team=neutral evil ; avg hp=2.0413533834586466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.507518796992481; hits/misses (PBA)= 1.1165413533834587/5.913533834586466; rounds (PBA)=7.078947368421052;} goblin #42: {team=neutral evil ; avg hp=1.1654135338345866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.823308270676692; hits/misses (PBA)= 1.0451127819548873/6.026315789473684; rounds (PBA)=7.109022556390977;} goblin #2: {team=neutral evil ; avg hp=0.33458646616541354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639097744360902; hits/misses (PBA)= 1.0112781954887218/5.8007518796992485; rounds (PBA)=6.834586466165414;} goblin #71: {team=neutral evil ; avg hp=1.6278195488721805 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018796992481203; hits/misses (PBA)= 1.0601503759398496/5.883458646616542; rounds (PBA)=6.966165413533835;} goblin #31: {team=neutral evil ; avg hp=2.191729323308271 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7180451127819545; hits/misses (PBA)= 1.1278195488721805/5.87593984962406; rounds (PBA)=7.030075187969925;} goblin #73: {team=neutral evil ; avg hp=1.4097744360902256 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.31203007518797; hits/misses (PBA)= 1.1090225563909775/6.075187969924812; rounds (PBA)=7.18796992481203;} goblin #39: {team=neutral evil ; avg hp=0.6766917293233082 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2105263157894735; hits/misses (PBA)= 1.1090225563909775/5.849624060150376; rounds (PBA)=6.981203007518797;} goblin #63: {team=neutral evil ; avg hp=1.3082706766917294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7518796992481205; hits/misses (PBA)= 1.0300751879699248/5.774436090225564; rounds (PBA)=6.842105263157895;} goblin #49: {team=neutral evil ; avg hp=0.4924812030075188 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.43984962406015; hits/misses (PBA)= 1.1090225563909775/5.796992481203008; rounds (PBA)=6.921052631578948;} goblin #74: {team=neutral evil ; avg hp=2.4849624060150375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2669172932330826; hits/misses (PBA)= 1.0714285714285714/6.214285714285714; rounds (PBA)=7.315789473684211;} goblin #24: {team=neutral evil ; avg hp=1.7105263157894737 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.421052631578948; hits/misses (PBA)= 1.093984962406015/6.056390977443609; rounds (PBA)=7.161654135338346;} goblin #29: {team=neutral evil ; avg hp=1.7293233082706767 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.139097744360902; hits/misses (PBA)= 1.086466165413534/5.966165413533835; rounds (PBA)=7.06390977443609;} goblin #19: {team=neutral evil ; avg hp=1.7255639097744362 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.578947368421052; hits/misses (PBA)= 0.9962406015037594/6.075187969924812; rounds (PBA)=7.075187969924812;} goblin #62: {team=neutral evil ; avg hp=0.19924812030075187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.330827067669173; hits/misses (PBA)= 0.9473684210526315/6.097744360902255; rounds (PBA)=7.06390977443609;} goblin #21: {team=neutral evil ; avg hp=0.631578947368421 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.048872180451128; hits/misses (PBA)= 1.0451127819548873/5.7218045112781954; rounds (PBA)=6.819548872180451;} goblin #33: {team=neutral evil ; avg hp=1.0526315789473684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7781954887218046; hits/misses (PBA)= 1.0112781954887218/6.041353383458647; rounds (PBA)=7.071428571428571;} goblin #9: {team=neutral evil ; avg hp=0.7819548872180451 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556390977443609; hits/misses (PBA)= 0.9962406015037594/5.7894736842105265; rounds (PBA)=6.819548872180451;} goblin #46: {team=neutral evil ; avg hp=1.4172932330827068 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2556390977443606; hits/misses (PBA)= 1.0977443609022557/5.830827067669173; rounds (PBA)=6.958646616541353;} goblin #76: {team=neutral evil ; avg hp=1.1766917293233083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.421052631578948; hits/misses (PBA)= 1.105263157894737/5.7593984962406015; rounds (PBA)=6.890977443609023;} goblin #17: {team=neutral evil ; avg hp=1.2744360902255638 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.958646616541353; hits/misses (PBA)= 1.0451127819548873/6.011278195488722; rounds (PBA)=7.067669172932331;} goblin #53: {team=neutral evil ; avg hp=1.4398496240601504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.172932330827067; hits/misses (PBA)= 1.056390977443609/5.868421052631579; rounds (PBA)=6.958646616541353;} ancient gold dragon: {team=lawful good ; avg hp=-3.357142857142857 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 438.0075187969925; hits/misses (PBA)= 23.387218045112782/1.4586466165413534; rounds (PBA)=8.281954887218046;} goblin #44: {team=neutral evil ; avg hp=1.2857142857142858 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951127819548872; hits/misses (PBA)= 1.0263157894736843/6.045112781954887; rounds (PBA)=7.090225563909774;} goblin #30: {team=neutral evil ; avg hp=2.1203007518796992 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.176691729323308; hits/misses (PBA)= 1.0902255639097744/6.225563909774436; rounds (PBA)=7.330827067669173;} goblin #20: {team=neutral evil ; avg hp=1.5451127819548873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.654135338345864; hits/misses (PBA)= 1.1390977443609023/5.804511278195489; rounds (PBA)=6.962406015037594;} goblin #67: {team=neutral evil ; avg hp=1.8045112781954886 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.657894736842105; hits/misses (PBA)= 0.9849624060150376/6.172932330827067; rounds (PBA)=7.176691729323308;} goblin #52: {team=neutral evil ; avg hp=0.4849624060150376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.932330827067669; hits/misses (PBA)= 1.0150375939849625/5.842105263157895; rounds (PBA)=6.894736842105263;} goblin #41: {team=neutral evil ; avg hp=0.6052631578947368 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.447368421052632; hits/misses (PBA)= 0.9586466165413534/6.030075187969925; rounds (PBA)=7.033834586466165;} goblin #23: {team=neutral evil ; avg hp=1.6090225563909775 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.406015037593985; hits/misses (PBA)= 0.9285714285714286/6.105263157894737; rounds (PBA)=7.056390977443609;} goblin #56: {team=neutral evil ; avg hp=1.4285714285714286 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.56390977443609; hits/misses (PBA)= 1.1466165413533835/5.87218045112782; rounds (PBA)=7.048872180451128;} goblin #25: {team=neutral evil ; avg hp=1.5902255639097744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515037593984962; hits/misses (PBA)= 0.9774436090225563/5.992481203007519; rounds (PBA)=6.996240601503759;} goblin #70: {team=neutral evil ; avg hp=2.0714285714285716 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.81203007518797; hits/misses (PBA)= 1.1616541353383458/5.932330827067669; rounds (PBA)=7.12781954887218;} goblin #14: {team=neutral evil ; avg hp=0.9135338345864662 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69172932330827; hits/misses (PBA)= 1.0263157894736843/5.898496240601504; rounds (PBA)=6.943609022556391;} goblin #18: {team=neutral evil ; avg hp=2.1954887218045114 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567669172932331; hits/misses (PBA)= 1.018796992481203/6.135338345864661; rounds (PBA)=7.19172932330827;} goblin #68: {team=neutral evil ; avg hp=0.9360902255639098 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.041353383458647; hits/misses (PBA)= 0.9323308270676691/6.056390977443609; rounds (PBA)=7.0;} goblin #60: {team=neutral evil ; avg hp=1.2894736842105263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7293233082706765; hits/misses (PBA)= 1.0150375939849625/6.078947368421052; rounds (PBA)=7.116541353383458;} goblin #38: {team=neutral evil ; avg hp=1.9360902255639099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.398496240601504; hits/misses (PBA)= 0.9924812030075187/6.12406015037594; rounds (PBA)=7.142857142857143;} goblin #64: {team=neutral evil ; avg hp=1.7857142857142858 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.605263157894737; hits/misses (PBA)= 1.1165413533834587/6.097744360902255; rounds (PBA)=7.2293233082706765;} goblin #61: {team=neutral evil ; avg hp=1.2969924812030076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2556390977443606; hits/misses (PBA)= 1.056390977443609/6.011278195488722; rounds (PBA)=7.109022556390977;} goblin #10: {team=neutral evil ; avg hp=1.7067669172932332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.654135338345864; hits/misses (PBA)= 1.0225563909774436/6.120300751879699; rounds (PBA)=7.172932330827067;} goblin: {team=neutral evil ; avg hp=0.7706766917293233 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966165413533835; hits/misses (PBA)= 0.9210526315789473/5.973684210526316; rounds (PBA)=6.917293233082707;} goblin #34: {team=neutral evil ; avg hp=2.6390977443609023 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.394736842105263; hits/misses (PBA)= 1.0902255639097744/6.2443609022556394; rounds (PBA)=7.357142857142857;} goblin #75: {team=neutral evil ; avg hp=0.7180451127819549 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.383458646616542; hits/misses (PBA)= 1.1165413533834587/5.684210526315789; rounds (PBA)=6.830827067669173;} goblin #50: {team=neutral evil ; avg hp=1.4887218045112782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.131578947368421; hits/misses (PBA)= 1.0827067669172932/5.932330827067669; rounds (PBA)=7.048872180451128;} goblin #51: {team=neutral evil ; avg hp=0.9172932330827067 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921052631578948; hits/misses (PBA)= 1.0413533834586466/5.87593984962406; rounds (PBA)=6.943609022556391;} goblin #15: {team=neutral evil ; avg hp=0.7631578947368421 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.605263157894737; hits/misses (PBA)= 1.131578947368421/5.635338345864661; rounds (PBA)=6.8007518796992485;} goblin #32: {team=neutral evil ; avg hp=2.488721804511278 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.804511278195489; hits/misses (PBA)= 1.1578947368421053/6.172932330827067; rounds (PBA)=7.345864661654136;} goblin #3: {team=neutral evil ; avg hp=2.2518796992481205 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.943609022556391; hits/misses (PBA)= 1.0300751879699248/6.093984962406015; rounds (PBA)=7.154135338345864;} goblin #13: {team=neutral evil ; avg hp=1.887218045112782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7330827067669174; hits/misses (PBA)= 1.0488721804511278/6.101503759398496; rounds (PBA)=7.184210526315789;} goblin #5: {team=neutral evil ; avg hp=1.3646616541353382 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928571428571429; hits/misses (PBA)= 0.9172932330827067/5.921052631578948; rounds (PBA)=6.860902255639098;} goblin #16: {team=neutral evil ; avg hp=1.406015037593985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.894736842105263; hits/misses (PBA)= 1.0338345864661653/6.0; rounds (PBA)=7.06015037593985;} goblin #7: {team=neutral evil ; avg hp=1.112781954887218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7669172932330826; hits/misses (PBA)= 1.0075187969924813/5.924812030075188; rounds (PBA)=6.969924812030075;} goblin #58: {team=neutral evil ; avg hp=1.2781954887218046 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.917293233082707; hits/misses (PBA)= 1.0112781954887218/6.078947368421052; rounds (PBA)=7.112781954887218;} goblin #12: {team=neutral evil ; avg hp=0.8157894736842105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2368421052631575; hits/misses (PBA)= 1.1203007518796992/5.7631578947368425; rounds (PBA)=6.906015037593985;} goblin #65: {team=neutral evil ; avg hp=1.943609022556391 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.906015037593985; hits/misses (PBA)= 1.0488721804511278/6.030075187969925; rounds (PBA)=7.097744360902255;} goblin #66: {team=neutral evil ; avg hp=1.199248120300752 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.503759398496241; hits/misses (PBA)= 1.1165413533834587/5.796992481203008; rounds (PBA)=6.928571428571429;} goblin #40: {team=neutral evil ; avg hp=1.4586466165413534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.082706766917293; hits/misses (PBA)= 1.0601503759398496/5.917293233082707; rounds (PBA)=6.988721804511278;} goblin #78: {team=neutral evil ; avg hp=1.1804511278195489 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.06390977443609; hits/misses (PBA)= 1.0451127819548873/6.030075187969925; rounds (PBA)=7.101503759398496;} goblin #6: {team=neutral evil ; avg hp=0.9887218045112782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2406015037593985; hits/misses (PBA)= 1.1015037593984962/5.906015037593985; rounds (PBA)=7.022556390977444;} goblin #43: {team=neutral evil ; avg hp=1.4774436090225564 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007518796992482; hits/misses (PBA)= 1.1842105263157894/5.966165413533835; rounds (PBA)=7.165413533834586;} goblin #28: {team=neutral evil ; avg hp=1.056390977443609 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.834586466165414; hits/misses (PBA)= 1.0488721804511278/5.827067669172933; rounds (PBA)=6.890977443609023;} goblin #36: {team=neutral evil ; avg hp=1.443609022556391 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.330827067669173; hits/misses (PBA)= 1.1015037593984962/5.879699248120301; rounds (PBA)=7.011278195488722;} goblin #4: {team=neutral evil ; avg hp=1.1804511278195489 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.864661654135339; hits/misses (PBA)= 1.0263157894736843/6.090225563909774; rounds (PBA)=7.146616541353383;} goblin #47: {team=neutral evil ; avg hp=1.5451127819548873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.87593984962406; hits/misses (PBA)= 1.2030075187969924/5.857142857142857; rounds (PBA)=7.090225563909774;} goblin #72: {team=neutral evil ; avg hp=1.131578947368421 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.511278195488722; hits/misses (PBA)= 1.0676691729323309/5.7481203007518795; rounds (PBA)=6.845864661654136;} goblin #8: {team=neutral evil ; avg hp=0.9548872180451128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.394736842105263; hits/misses (PBA)= 1.0/5.815789473684211; rounds (PBA)=6.845864661654136;} goblin #77: {team=neutral evil ; avg hp=1.3195488721804511 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.473684210526316; hits/misses (PBA)= 1.1466165413533835/5.868421052631579; rounds (PBA)=7.026315789473684;} goblin #55: {team=neutral evil ; avg hp=0.8984962406015038 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.909774436090226; hits/misses (PBA)= 1.0676691729323309/6.0; rounds (PBA)=7.097744360902255;} goblin #22: {team=neutral evil ; avg hp=2.1654135338345863 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.409774436090226; hits/misses (PBA)= 1.0827067669172932/6.030075187969925; rounds (PBA)=7.142857142857143;} goblin #35: {team=neutral evil ; avg hp=1.556390977443609 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.090225563909774; hits/misses (PBA)= 1.0300751879699248/5.860902255639098; rounds (PBA)=6.928571428571429;} goblin #37: {team=neutral evil ; avg hp=1.4323308270676691 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.06015037593985; hits/misses (PBA)= 1.0639097744360901/5.988721804511278; rounds (PBA)=7.086466165413534;} goblin #69: {team=neutral evil ; avg hp=1.5150375939849625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.672932330827067; hits/misses (PBA)= 1.0037593984962405/6.112781954887218; rounds (PBA)=7.139097744360902;} goblin #48: {team=neutral evil ; avg hp=0.9924812030075187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.154135338345864; hits/misses (PBA)= 1.0639097744360901/5.921052631578948; rounds (PBA)=7.022556390977444;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37168; unaligned : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team unaligned = winning battles: 3015; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1986; perfect battles: 0; close-call battles: 1185; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=1.4633073385322934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.795440911817636; hits/misses (PBA)= 3.3959208158368326/2.803639272145571; rounds (PBA)=6.463707258548291;} goblin: {team=neutral evil ; avg hp=-2.1645670865826836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.34373125374925;} giant spider: {team=unaligned ; avg hp=6.204559088182363 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.70125974805039; hits/misses (PBA)= 2.671865626874625/3.583283343331334; rounds (PBA)=6.858028394321136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10463.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 9161.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52069; chaotic good : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team chaotic good = winning battles: 38; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4963; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-9.007398520295942 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.93441311737655; hits/misses (PBA)= 18.348330333933212/10.005198960207958; rounds (PBA)=9.456908618276344;} ancient blue dragon: {team=lawful evil ; avg hp=169.06558688262348 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.00739852029596; hits/misses (PBA)= 16.46610677864427/2.89622075584883; rounds (PBA)=10.40131973605279;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40111977604479104;} giant goat: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.598880223955209;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.55; crudely normalised: 0% > Lawful Good= expected rounds to survive: 814.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58441; unaligned : 0.89 ± 0.0; Lawful Good: 0.11 ± 0.0; > Team unaligned = winning battles: 4469; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 532; perfect battles: 0; close-call battles: 354; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=unaligned ; avg hp=24.1373725254949 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.254749050189965; hits/misses (PBA)= 4.697260547890422/5.971605678864227; rounds (PBA)=11.5624875024995;} Player1: {team=Lawful Good; avg hp=-3.9974005198960207 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.257548490301939;} Player 3: {team=Lawful Good; avg hp=-3.7270545890821833 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.649270145970807; hits/misses (PBA)= 6.150169966006799/4.0943811237752445; rounds (PBA)=10.30873825234953;} Player2: {team=Lawful Good; avg hp=-4.530293941211758 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.213357328534293; hits/misses (PBA)= 4.152169566086783/2.742251549690062; rounds (PBA)=6.922615476904619;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 935.87; crudely normalised: 0% > neutral evil = expected rounds to survive: 1260.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1932; Sum of rounds: 26707; neutral : 0.29 ± 0.01; neutral evil : 0.1 ± 0.0; > Team neutral = winning battles: 1446; perfect battles: 0; close-call battles: 1446; > Team neutral evil = winning battles: 486; perfect battles: 0; close-call battles: 486; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=neutral ; avg hp=-0.265527950310559 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.29451345755694; hits/misses (PBA)= 5.41407867494824/4.577639751552795; rounds (PBA)=5.027432712215321;} mage: {team=neutral ; avg hp=-3.5445134575569357 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.312111801242236; hits/misses (PBA)= 0.4782608695652174/0.3995859213250518; rounds (PBA)=0.8778467908902692;} vampire spawn #2: {team=neutral evil ; avg hp=0.38664596273291924 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.05797101449275; hits/misses (PBA)= 6.946169772256729/5.709627329192546; rounds (PBA)=6.4601449275362315;} knight #3: {team=neutral ; avg hp=-0.15942028985507245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.12888198757764; hits/misses (PBA)= 5.561594202898551/4.696169772256729; rounds (PBA)=5.153726708074534;} knight #2: {team=neutral ; avg hp=-0.26811594202898553 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.74741200828157; hits/misses (PBA)= 5.449275362318841/4.654761904761905; rounds (PBA)=5.079710144927536;} vampire spawn #5: {team=neutral evil ; avg hp=-0.20238095238095238 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.792443064182194; hits/misses (PBA)= 7.032091097308489/5.892339544513457; rounds (PBA)=6.5600414078674945;} vampire spawn: {team=neutral evil ; avg hp=0.4648033126293996 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.09316770186335; hits/misses (PBA)= 6.967391304347826/5.927536231884058; rounds (PBA)=6.5522774327122155;} vampire spawn #3: {team=neutral evil ; avg hp=0.4616977225672878 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.29554865424431; hits/misses (PBA)= 7.1061076604554865/5.816252587991719; rounds (PBA)=6.5771221532091095;} vampire spawn #6: {team=neutral evil ; avg hp=0.4829192546583851 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.19202898550725; hits/misses (PBA)= 6.975155279503106/5.623706004140787; rounds (PBA)=6.424948240165631;} vampire spawn #4: {team=neutral evil ; avg hp=0.522256728778468 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.458592132505174; hits/misses (PBA)= 6.9601449275362315/5.672360248447205; rounds (PBA)=6.437370600414079;} deva: {team=neutral ; avg hp=87.18478260869566 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.92753623188406; hits/misses (PBA)= 18.34472049689441/7.928053830227744; rounds (PBA)=13.463250517598343;} flesh golem: {team=neutral ; avg hp=37.488612836438925 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.2536231884058; hits/misses (PBA)= 12.483954451345756/6.903209109730849; rounds (PBA)=9.837474120082815;} mastiff: {team=neutral ; avg hp=-3.2246376811594204 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10351966873706005; hits/misses (PBA)= 0.023291925465838508/0.030538302277432712; rounds (PBA)=0.229296066252588;} mastiff #2: {team=neutral ; avg hp=-3.1009316770186337 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11645962732919254; hits/misses (PBA)= 0.023809523809523808/0.03571428571428571; rounds (PBA)=0.2168737060041408;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 935.87; crudely normalised: 0% > neutral evil = expected rounds to survive: 1260.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1855; Sum of rounds: 25643; > Team neutral = winning battles: 1368; perfect battles: 0; close-call battles: 1368; > Team neutral evil = winning battles: 486; perfect battles: 0; close-call battles: 486; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=neutral ; avg hp=-0.09649595687331536 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.180053908355795; hits/misses (PBA)= 5.467385444743935/4.759029649595687; rounds (PBA)=5.149865229110512;} flesh golem: {team=neutral ; avg hp=37.21078167115903 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.06037735849057; hits/misses (PBA)= 12.46145552560647/6.973584905660378; rounds (PBA)=9.872237196765498;} mage: {team=neutral ; avg hp=-3.592991913746631 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.376819407008086; hits/misses (PBA)= 0.5105121293800539/0.3805929919137466; rounds (PBA)=0.8911051212938005;} mastiff #2: {team=neutral ; avg hp=-3.0522911051212938 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14285714285714285; hits/misses (PBA)= 0.02857142857142857/0.028032345013477088; rounds (PBA)=0.22264150943396227;} knight: {team=neutral ; avg hp=-0.029649595687331536 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.04797843665768; hits/misses (PBA)= 5.458760107816712/4.722911051212938; rounds (PBA)=5.11644204851752;} vampire spawn #5: {team=neutral evil ; avg hp=0.6102425876010782 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.957951482479785; hits/misses (PBA)= 6.807547169811321/5.690026954177897; rounds (PBA)=6.375741239892183;} deva: {team=neutral ; avg hp=86.31320754716981 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.1902964959569; hits/misses (PBA)= 18.2355795148248/8.04312668463612; rounds (PBA)=13.455525606469003;} mastiff: {team=neutral ; avg hp=-3.146091644204852 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1450134770889488; hits/misses (PBA)= 0.031805929919137464/0.03234501347708895; rounds (PBA)=0.24150943396226415;} vampire spawn #3: {team=neutral evil ; avg hp=1.4091644204851752 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.8167115902965; hits/misses (PBA)= 7.052291105121294/5.8215633423180595; rounds (PBA)=6.562264150943396;} vampire spawn: {team=neutral evil ; avg hp=0.2900269541778976 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.74878706199461; hits/misses (PBA)= 7.031266846361186/5.958490566037736; rounds (PBA)=6.620485175202156;} knight #3: {team=neutral ; avg hp=-0.28787061994609164 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.38167115902965; hits/misses (PBA)= 5.413477088948787/4.727762803234501; rounds (PBA)=5.0878706199460915;} vampire spawn #6: {team=neutral evil ; avg hp=1.094878706199461 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.775741239892184; hits/misses (PBA)= 7.049056603773585/5.7778975741239895; rounds (PBA)=6.541239892183288;} vampire spawn #4: {team=neutral evil ; avg hp=0.1935309973045822 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.50350404312668; hits/misses (PBA)= 7.142318059299192/6.031266846361186; rounds (PBA)=6.6884097035040435;} vampire spawn #2: {team=neutral evil ; avg hp=0.6436657681940701 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.67277628032345; hits/misses (PBA)= 7.042048517520215/5.885714285714286; rounds (PBA)=6.599460916442048;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1010.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 1888.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2813; Sum of rounds: 38966; neutral : 0.11 ± 0.0; neutral evil : 0.45 ± 0.01; > Team neutral = winning battles: 542; perfect battles: 0; close-call battles: 540; > Team neutral evil = winning battles: 2271; perfect battles: 0; close-call battles: 2255; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #4: {team=neutral evil ; avg hp=23.703874866690366 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.45040881621045; hits/misses (PBA)= 8.311766797013863/7.222538215428369; rounds (PBA)=8.277995023107003;} knight #2: {team=neutral ; avg hp=-3.481692143618912 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.557767507998577; hits/misses (PBA)= 2.9342339139708495/3.9854248133665124; rounds (PBA)=3.4646285104870245;} vampire spawn: {team=neutral evil ; avg hp=23.42552435122645 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.776039815143974; hits/misses (PBA)= 8.20049768929968/7.131887664415215; rounds (PBA)=8.210095982936366;} knight: {team=neutral ; avg hp=-3.5659438322076076 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.63846427301813; hits/misses (PBA)= 3.015286171347316/4.037326697476004; rounds (PBA)=3.530394596516175;} flesh golem: {team=neutral ; avg hp=0.9132598649129043 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.93458940632776; hits/misses (PBA)= 8.780305723426947/6.203697120511909; rounds (PBA)=7.515463917525773;} vampire spawn #3: {team=neutral evil ; avg hp=23.619978670458586 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.4045503021685; hits/misses (PBA)= 8.412015641663704/7.274795591894774; rounds (PBA)=8.329896907216495;} knight #3: {team=neutral ; avg hp=-3.483825097760398 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.715250622111625; hits/misses (PBA)= 3.0405261286882332/4.104870245289726; rounds (PBA)=3.577319587628866;} vampire spawn #5: {team=neutral evil ; avg hp=24.827941699253465 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.60398151439744; hits/misses (PBA)= 8.306789904017064/7.397795947387131; rounds (PBA)=8.368645574120157;} deva: {team=neutral ; avg hp=14.783505154639176 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.65659438322075; hits/misses (PBA)= 17.766797013864203/8.793458940632776; rounds (PBA)=13.398151439744046;} vampire spawn #2: {team=neutral evil ; avg hp=22.87024528972627 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.66405972271596; hits/misses (PBA)= 8.185567010309278/7.075719872022751; rounds (PBA)=8.168503377177391;} vampire spawn #6: {team=neutral evil ; avg hp=22.8933522929257 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.840028439388554; hits/misses (PBA)= 8.226093138997511/7.223604692499111; rounds (PBA)=8.267685744756488;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 462.4; crudely normalised: 0% > neutral evil = expected rounds to survive: 3964.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4725; Sum of rounds: 26495; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4724; perfect battles: 0; close-call battles: 478; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=72.56126984126985 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.68910052910053; hits/misses (PBA)= 5.208888888888889/3.2723809523809524; rounds (PBA)=5.2402116402116405;} vampire spawn #4: {team=neutral evil ; avg hp=71.82285714285715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.035555555555554; hits/misses (PBA)= 5.145820105820106/3.2338624338624338; rounds (PBA)=5.2402116402116405;} vampire spawn #3: {team=neutral evil ; avg hp=72.53375661375661 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.39873015873016; hits/misses (PBA)= 5.190476190476191/3.2736507936507935; rounds (PBA)=5.249100529100529;} vampire spawn #5: {team=neutral evil ; avg hp=72.47619047619048 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.423280423280424; hits/misses (PBA)= 5.175661375661376/3.3015873015873014; rounds (PBA)=5.225608465608466;} deva: {team=neutral ; avg hp=-3.688253968253968 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.08846560846561; hits/misses (PBA)= 5.063703703703704/5.017566137566138; rounds (PBA)=5.040634920634921;} flesh golem: {team=neutral ; avg hp=-3.49989417989418 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.67957671957672; hits/misses (PBA)= 1.484867724867725/1.804021164021164; rounds (PBA)=1.6444444444444444;} vampire spawn #6: {team=neutral evil ; avg hp=72.09714285714286 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.32063492063492; hits/misses (PBA)= 5.152592592592592/3.2457142857142856; rounds (PBA)=5.233015873015873;} vampire spawn #2: {team=neutral evil ; avg hp=72.64232804232805 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.30010582010582; hits/misses (PBA)= 5.1731216931216935/3.2982010582010584; rounds (PBA)=5.2376719576719575;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 462.4; crudely normalised: 0% > neutral evil = expected rounds to survive: 3964.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28095; neutral : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 536; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #6: {team=neutral evil ; avg hp=72.81683663267347 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.91961607678464; hits/misses (PBA)= 5.251949610077984/3.281143771245751; rounds (PBA)=5.2429514097180565;} deva: {team=neutral ; avg hp=-3.6592681463707257 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.34453109378124; hits/misses (PBA)= 5.0959808038392325/5.012397520495901; rounds (PBA)=5.0541891621675665;} vampire spawn #5: {team=neutral evil ; avg hp=72.42151569686062 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.11977604479104; hits/misses (PBA)= 5.154169166166767/3.308538292341532; rounds (PBA)=5.2381523695260945;} vampire spawn #4: {team=neutral evil ; avg hp=72.19236152769446 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.56348730253949; hits/misses (PBA)= 5.199760047990402/3.2385522895420915; rounds (PBA)=5.242351529694061;} vampire spawn #2: {team=neutral evil ; avg hp=72.19276144771045 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.60507898420316; hits/misses (PBA)= 5.1939612077584485/3.2855428914217155; rounds (PBA)=5.235952809438112;} vampire spawn: {team=neutral evil ; avg hp=71.87942411517696 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.8880223955209; hits/misses (PBA)= 5.114177164567087/3.2849430113977203; rounds (PBA)=5.247150569886022;} vampire spawn #3: {team=neutral evil ; avg hp=72.04519096180763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.142771445710856; hits/misses (PBA)= 5.148370325934813/3.2823435312937415; rounds (PBA)=5.252149570085983;} flesh golem: {team=neutral ; avg hp=-3.579484103179364 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.10737852429514; hits/misses (PBA)= 1.5236952609478105/1.7656468706258748; rounds (PBA)=1.6446710657868426;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 121.35; crudely normalised: 0% > neutral evil = expected rounds to survive: 15010.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9861; neutral : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=-3.5710857828434315 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.74145170965807; hits/misses (PBA)= 1.2739452109578084/1.5130973805238952; rounds (PBA)=1.3935212957408518;} vampire spawn #3: {team=neutral evil ; avg hp=79.26434713057388 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.315336932613477; hits/misses (PBA)= 1.7578484303139372/0.19456108778244352; rounds (PBA)=1.3809238152369525;} vampire spawn: {team=neutral evil ; avg hp=78.97220555888822 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.020395920815837; hits/misses (PBA)= 1.7334533093381324/0.1947610477904419; rounds (PBA)=1.3789242151569685;} vampire spawn #5: {team=neutral evil ; avg hp=79.2239552089582 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.178964207158568; hits/misses (PBA)= 1.7556488702259547/0.20075984803039393; rounds (PBA)=1.3777244551089782;} deva: {team=neutral evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.712057588482303; hits/misses (PBA)= 2.304539092181564/0.1261747650469906; rounds (PBA)=1.3263347330533892;} vampire spawn #6: {team=neutral evil ; avg hp=79.15216956608678 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.898220355928814; hits/misses (PBA)= 1.7196560687862428/0.1967606478704259; rounds (PBA)=1.384123175364927;} vampire spawn #2: {team=neutral evil ; avg hp=79.31373725254949 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.20495900819836; hits/misses (PBA)= 1.752249550089982/0.19956008798240352; rounds (PBA)=1.3815236952609478;} vampire spawn #4: {team=neutral evil ; avg hp=79.33213357328535 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.241151769646072; hits/misses (PBA)= 1.7604479104179165/0.20075984803039393; rounds (PBA)=1.3645270945810837;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3276.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5535.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 472; Sum of rounds: 10695; > Team chaotic evil = winning battles: 344; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 127; perfect battles: 0; close-call battles: 127; ------------------------------------------------- Combattants ------------------------------------------------ duergar #33: {team=lawful evil ; avg hp=-7.228813559322034 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.165254237288135; hits/misses (PBA)= 1.7669491525423728/10.315677966101696; rounds (PBA)=12.120762711864407;} duergar #24: {team=lawful evil ; avg hp=-7.870762711864407 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.898305084745763; hits/misses (PBA)= 1.7478813559322033/10.203389830508474; rounds (PBA)=11.995762711864407;} duergar #30: {team=lawful evil ; avg hp=-7.27542372881356 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.114406779661017; hits/misses (PBA)= 1.8601694915254237/10.129237288135593; rounds (PBA)=12.036016949152541;} duergar #13: {team=lawful evil ; avg hp=-8.233050847457626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.67584745762712; hits/misses (PBA)= 1.8453389830508475/10.046610169491526; rounds (PBA)=11.919491525423728;} duergar #4: {team=lawful evil ; avg hp=-8.14406779661017 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.677966101694915; hits/misses (PBA)= 1.701271186440678/9.671610169491526; rounds (PBA)=11.402542372881356;} duergar #27: {team=lawful evil ; avg hp=-7.932203389830509 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.173728813559322; hits/misses (PBA)= 1.680084745762712/9.830508474576272; rounds (PBA)=11.552966101694915;} duergar #15: {team=lawful evil ; avg hp=-7.502118644067797 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.402542372881356; hits/misses (PBA)= 1.7923728813559323/9.811440677966102; rounds (PBA)=11.625;} duergar #32: {team=lawful evil ; avg hp=-8.125 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.169491525423728; hits/misses (PBA)= 1.8771186440677967/9.813559322033898; rounds (PBA)=11.735169491525424;} duergar #26: {team=lawful evil ; avg hp=-7.084745762711864 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.616525423728813; hits/misses (PBA)= 1.819915254237288/10.279661016949152; rounds (PBA)=12.129237288135593;} duergar #9: {team=lawful evil ; avg hp=-7.139830508474576 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.330508474576272; hits/misses (PBA)= 1.7966101694915255/10.239406779661017; rounds (PBA)=12.057203389830509;} duergar #8: {team=lawful evil ; avg hp=-8.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.930084745762711; hits/misses (PBA)= 1.75/9.88135593220339; rounds (PBA)=11.692796610169491;} duergar #5: {team=lawful evil ; avg hp=-7.879237288135593 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.216101694915254; hits/misses (PBA)= 1.8707627118644068/10.23728813559322; rounds (PBA)=12.13135593220339;} duergar #14: {team=lawful evil ; avg hp=-7.11864406779661 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.108050847457626; hits/misses (PBA)= 1.902542372881356/10.444915254237289; rounds (PBA)=12.372881355932204;} duergar #31: {team=lawful evil ; avg hp=-7.311440677966102 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.646186440677965; hits/misses (PBA)= 1.8177966101694916/10.088983050847459; rounds (PBA)=11.947033898305085;} duergar #28: {team=lawful evil ; avg hp=-7.451271186440678 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.313559322033898; hits/misses (PBA)= 1.6906779661016949/9.794491525423728; rounds (PBA)=11.523305084745763;} duergar #25: {team=lawful evil ; avg hp=-7.254237288135593 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.42584745762712; hits/misses (PBA)= 1.777542372881356/10.525423728813559; rounds (PBA)=12.328389830508474;} duergar #35: {team=lawful evil ; avg hp=-7.694915254237288 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.298728813559322; hits/misses (PBA)= 1.6927966101694916/10.461864406779661; rounds (PBA)=12.192796610169491;} ancient red dragon: {team=chaotic evil ; avg hp=50.355932203389834 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1173.675847457627; hits/misses (PBA)= 62.608050847457626/3.6059322033898304; rounds (PBA)=22.5635593220339;} duergar #7: {team=lawful evil ; avg hp=-7.046610169491525 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.599576271186441; hits/misses (PBA)= 1.8135593220338984/10.177966101694915; rounds (PBA)=12.046610169491526;} duergar #10: {team=lawful evil ; avg hp=-7.226694915254237 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.165254237288135; hits/misses (PBA)= 1.61864406779661/9.898305084745763; rounds (PBA)=11.546610169491526;} duergar #29: {team=lawful evil ; avg hp=-7.516949152542373 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.794491525423728; hits/misses (PBA)= 1.7203389830508475/9.89406779661017; rounds (PBA)=11.652542372881356;} duergar: {team=lawful evil ; avg hp=-7.938559322033898 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.059322033898304; hits/misses (PBA)= 1.7584745762711864/9.972457627118644; rounds (PBA)=11.754237288135593;} duergar #21: {team=lawful evil ; avg hp=-7.423728813559322 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.510593220338983; hits/misses (PBA)= 1.6927966101694916/10.177966101694915; rounds (PBA)=11.89406779661017;} duergar #18: {team=lawful evil ; avg hp=-7.169491525423729 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.974576271186441; hits/misses (PBA)= 1.7266949152542372/10.040254237288135; rounds (PBA)=11.807203389830509;} duergar #6: {team=lawful evil ; avg hp=-7.459745762711864 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.141949152542374; hits/misses (PBA)= 1.7923728813559323/9.997881355932204; rounds (PBA)=11.822033898305085;} duergar #34: {team=lawful evil ; avg hp=-7.307203389830509 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.838983050847459; hits/misses (PBA)= 1.6398305084745763/9.61228813559322; rounds (PBA)=11.307203389830509;} duergar #23: {team=lawful evil ; avg hp=-7.487288135593221 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.735169491525424; hits/misses (PBA)= 1.847457627118644/9.955508474576272; rounds (PBA)=11.836864406779661;} duergar #22: {team=lawful evil ; avg hp=-7.913135593220339 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.444915254237289; hits/misses (PBA)= 1.6991525423728813/9.847457627118644; rounds (PBA)=11.582627118644067;} duergar #17: {team=lawful evil ; avg hp=-7.622881355932203 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.771186440677965; hits/misses (PBA)= 1.8072033898305084/9.567796610169491; rounds (PBA)=11.434322033898304;} duergar #3: {team=lawful evil ; avg hp=-7.6758474576271185 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.788135593220339; hits/misses (PBA)= 1.8432203389830508/10.048728813559322; rounds (PBA)=11.919491525423728;} duergar #2: {team=lawful evil ; avg hp=-7.783898305084746 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.599576271186441; hits/misses (PBA)= 1.8114406779661016/9.970338983050848; rounds (PBA)=11.809322033898304;} duergar #12: {team=lawful evil ; avg hp=-8.057203389830509 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.319915254237289; hits/misses (PBA)= 1.6822033898305084/9.489406779661017; rounds (PBA)=11.23093220338983;} duergar #19: {team=lawful evil ; avg hp=-7.247881355932203 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.379237288135593; hits/misses (PBA)= 1.6440677966101696/9.902542372881356; rounds (PBA)=11.595338983050848;} duergar #20: {team=lawful evil ; avg hp=-7.544491525423729 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.417372881355933; hits/misses (PBA)= 1.7860169491525424/9.792372881355933; rounds (PBA)=11.614406779661017;} duergar #11: {team=lawful evil ; avg hp=-7.622881355932203 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.216101694915254; hits/misses (PBA)= 1.7605932203389831/10.463983050847459; rounds (PBA)=12.247881355932204;} duergar #16: {team=lawful evil ; avg hp=-7.781779661016949 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.936440677966102; hits/misses (PBA)= 1.7139830508474576/9.82415254237288; rounds (PBA)=11.567796610169491;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7644.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2372.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2948; Sum of rounds: 31982; > Team chaotic evil = winning battles: 2947; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #9: {team=lawful evil ; avg hp=-10.253731343283581 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.157394843962008; hits/misses (PBA)= 0.7723880597014925/4.419267299864315; rounds (PBA)=5.25033921302578;} duergar #12: {team=lawful evil ; avg hp=-10.239823609226594 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.117706919945726; hits/misses (PBA)= 0.7598371777476255/4.349389416553596; rounds (PBA)=5.180461329715061;} duergar #3: {team=lawful evil ; avg hp=-10.283242876526458 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.146879240162822; hits/misses (PBA)= 0.771370420624152/4.407394843962008; rounds (PBA)=5.246607869742198;} duergar #4: {team=lawful evil ; avg hp=-10.033582089552239 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.199796472184532; hits/misses (PBA)= 0.7656037991858887/4.39246947082768; rounds (PBA)=5.226594301221167;} ancient red dragon: {team=chaotic evil ; avg hp=451.87890094979645 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.6478968792402; hits/misses (PBA)= 28.85990502035278/1.594640434192673; rounds (PBA)=10.848710990502035;} duergar #8: {team=lawful evil ; avg hp=-10.055630936227951 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1889416553595655; hits/misses (PBA)= 0.7700135685210312/4.430122116689281; rounds (PBA)=5.2618724559023065;} duergar #10: {team=lawful evil ; avg hp=-10.23202170963365 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.140094979647219; hits/misses (PBA)= 0.7693351424694709/4.435210312075983; rounds (PBA)=5.265943012211669;} duergar: {team=lawful evil ; avg hp=-10.096675712347354 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.217435549525102; hits/misses (PBA)= 0.7818860244233379/4.4056987788331075; rounds (PBA)=5.256784260515603;} duergar #6: {team=lawful evil ; avg hp=-10.280529172320216 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.450135685210312; hits/misses (PBA)= 0.8175033921302578/4.443012211668928; rounds (PBA)=5.324626865671642;} duergar #2: {team=lawful evil ; avg hp=-10.013907734056987 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.295454545454546; hits/misses (PBA)= 0.7791723202170964/4.3833107191316145; rounds (PBA)=5.23202170963365;} duergar #11: {team=lawful evil ; avg hp=-10.183175033921303 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.409090909090909; hits/misses (PBA)= 0.80359565807327/4.421981004070556; rounds (PBA)=5.2835820895522385;} duergar #15: {team=lawful evil ; avg hp=-10.022388059701493 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.237449118046133; hits/misses (PBA)= 0.7737449118046132/4.384667571234735; rounds (PBA)=5.225915875169607;} duergar #13: {team=lawful evil ; avg hp=-10.205223880597014 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.537313432835821; hits/misses (PBA)= 0.817842605156038/4.416892808683853; rounds (PBA)=5.292740841248304;} duergar #14: {team=lawful evil ; avg hp=-10.272727272727273 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.093283582089552; hits/misses (PBA)= 0.7574626865671642/4.425712347354138; rounds (PBA)=5.24966078697422;} duergar #7: {team=lawful evil ; avg hp=-10.28459972862958 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.335820895522388; hits/misses (PBA)= 0.7927408412483039/4.414857530529172; rounds (PBA)=5.26831750339213;} duergar #5: {team=lawful evil ; avg hp=-10.256445047489823 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4382632293080055; hits/misses (PBA)= 0.8005427408412483/4.508480325644505; rounds (PBA)=5.3666892808683855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24406; other: 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4897; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=9.408518296340732 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.482303539292142; hits/misses (PBA)= 2.685462907418516/1.185362927414517; rounds (PBA)=4.8500299940012;} Bandar: {team=other; avg hp=-2.7074585082983402 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842231553689262; hits/misses (PBA)= 1.7526494701059787/1.6766646670665868; rounds (PBA)=3.450109978004399;} bat: {team=unaligned ; avg hp=-3.355728854229154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3301339732053589; hits/misses (PBA)= 0.2981403719256149/0.2965406918616277; rounds (PBA)=0.5946810637872425;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.44; crudely normalised: 0% > unaligned = expected rounds to survive: 6.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14093; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-1.7332533493301339 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6942611477704459; hits/misses (PBA)= 0.634873025394921/0.6306738652269546; rounds (PBA)=1.2655468906218756;} Bandar: {team=other; avg hp=9.305738852229554 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.733253349330134; hits/misses (PBA)= 1.0/0.8180363927214557; rounds (PBA)=2.8180363927214556;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5981.54; crudely normalised: 0% > neutral evil = expected rounds to survive: 1669.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24853; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-14.396320735852829 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.08478304339132; hits/misses (PBA)= 5.6992601479704055/1.8832233553289341; rounds (PBA)=3.79124175164967;} frost giant: {team=neutral evil ; avg hp=90.91521695660867 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.39632073585284; hits/misses (PBA)= 5.888622275544891/2.538892221555689; rounds (PBA)=4.969606078784243;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 448.0; crudely normalised: 0% > unaligned = expected rounds to survive: 78.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19407; neutral evil : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral evil = winning battles: 4789; perfect battles: 0; close-call battles: 1951; > Team unaligned = winning battles: 212; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=4.756848630273945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.167566486702659; hits/misses (PBA)= 1.2441511697660468/1.0191961607678464; rounds (PBA)=3.07998400319936;} goblin #3: {team=neutral evil ; avg hp=4.7916416716656665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.017196560687863; hits/misses (PBA)= 1.2107578484303139/1.010997800439912; rounds (PBA)=3.097980403919216;} goblin: {team=neutral evil ; avg hp=4.773245350929814 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.986402719456109; hits/misses (PBA)= 1.2037592481503698/1.0375924815036992; rounds (PBA)=3.0931813637272545;} giant spider: {team=unaligned ; avg hp=-2.3119376124775046 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917616476704659; hits/misses (PBA)= 1.1615676864627074/1.9128174365126975; rounds (PBA)=3.1167766446710656;} goblin #2: {team=neutral evil ; avg hp=4.760647870425915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.140771845630874; hits/misses (PBA)= 1.2253549290141972/1.0131973605278943; rounds (PBA)=3.0697860427914416;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 448.0; crudely normalised: 0% > unaligned = expected rounds to survive: 78.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19163; neutral evil : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral evil = winning battles: 4820; perfect battles: 0; close-call battles: 1928; > Team unaligned = winning battles: 181; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-2.398120375924815 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.693461307738453; hits/misses (PBA)= 1.1335732853429314/1.870225954809038; rounds (PBA)=3.03999200159968;} goblin #2: {team=neutral evil ; avg hp=4.919816036792642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1125774845031; hits/misses (PBA)= 1.2313537292541492/1.0061987602479505; rounds (PBA)=3.060587882423515;} goblin #4: {team=neutral evil ; avg hp=4.824035192961408 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.142971405718856; hits/misses (PBA)= 1.2225554889022197/0.9866026794641072; rounds (PBA)=3.0571885622875423;} goblin: {team=neutral evil ; avg hp=4.755848830233953 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.049790041991602; hits/misses (PBA)= 1.2071585682863428/0.9588082383523295; rounds (PBA)=3.037592481503699;} goblin #3: {team=neutral evil ; avg hp=4.8068386322735455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0927814437112575; hits/misses (PBA)= 1.2279544091181764/0.9972005598880224; rounds (PBA)=3.0579884023195363;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 336.0; crudely normalised: 0% > unaligned = expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27175; neutral evil : 0.76 ± 0.01; unaligned : 0.24 ± 0.01; > Team neutral evil = winning battles: 3819; perfect battles: 0; close-call battles: 1803; > Team unaligned = winning battles: 1182; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.47750449910018 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.66506698660268; hits/misses (PBA)= 1.489502099580084/1.2295540891821635; rounds (PBA)=3.920615876824635;} goblin #2: {team=neutral evil ; avg hp=2.441711657668466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.618876224755049; hits/misses (PBA)= 1.4875024995001/1.2225554889022197; rounds (PBA)=3.9138172365526893;} goblin #3: {team=neutral evil ; avg hp=2.4509098180363926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.538492301539693; hits/misses (PBA)= 1.4683063387322535/1.2221555688862227; rounds (PBA)=3.9308138372325536;} giant spider: {team=unaligned ; avg hp=0.1775644871025795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.629874025194962; hits/misses (PBA)= 1.7628474305138973/2.625874825034993; rounds (PBA)=4.625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 224.0; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33576; neutral evil : 0.28 ± 0.01; unaligned : 0.72 ± 0.01; > Team neutral evil = winning battles: 1384; perfect battles: 0; close-call battles: 629; > Team unaligned = winning battles: 3617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=9.228154369126175 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.031993601279744; hits/misses (PBA)= 2.1961607678464308/3.3897220555888823; rounds (PBA)=6.309138172365527;} goblin #2: {team=neutral evil ; avg hp=-1.5146970605878824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09258148370326; hits/misses (PBA)= 1.389122175564887/1.1251749650069987; rounds (PBA)=4.5088982203559285;} goblin: {team=neutral evil ; avg hp=-1.5172965406918617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.679264147170565; hits/misses (PBA)= 1.4831033793241353/1.2335532893421315; rounds (PBA)=4.578284343131374;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33910; other: 0.01 ± 0.0; neutral evil : 0.33 ± 0.01; unaligned : 0.65 ± 0.01; > Team other = winning battles: 62; perfect battles: 0; close-call battles: 38; > Team neutral evil = winning battles: 1664; perfect battles: 0; close-call battles: 1065; > Team unaligned = winning battles: 3275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=9.81363727254549 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.781843631273745; hits/misses (PBA)= 2.8898220355928816/2.860627874425115; rounds (PBA)=6.405318936212757;} goblin #3: {team=neutral evil ; avg hp=-1.2233553289342132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.522295540891822; hits/misses (PBA)= 1.6426714657068586/1.4713057388522295; rounds (PBA)=3.5946810637872426;} goblin: {team=other; avg hp=-3.046990601879624 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841631673665267; hits/misses (PBA)= 0.831633673265347/0.8440311937612478; rounds (PBA)=1.744651069786043;} goblin #5: {team=neutral evil ; avg hp=-1.2749450109978004 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428114377124576; hits/misses (PBA)= 1.624875024995001/1.4609078184363127; rounds (PBA)=3.558288342331534;} goblin #2: {team=other; avg hp=-3.025594881023795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857628474305139; hits/misses (PBA)= 0.8324335132973405/0.8498300339932013; rounds (PBA)=1.7418516296740651;} goblin #4: {team=neutral evil ; avg hp=-1.1581683663267346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.48390321935613; hits/misses (PBA)= 1.6120775844831035/1.4439112177564488; rounds (PBA)=3.5412917416516696;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 560.0; crudely normalised: 0% > unaligned = expected rounds to survive: 62.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14495; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 4984; perfect battles: 0; close-call battles: 1685; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=5.827634473105379 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.709258148370326; hits/misses (PBA)= 0.9812037592481504/0.8016396720655868; rounds (PBA)=2.398520295940812;} goblin: {team=neutral evil ; avg hp=5.780243951209758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.867226554689062; hits/misses (PBA)= 1.0035992801439713/0.8106378724255149; rounds (PBA)=2.406918616276745;} goblin #3: {team=neutral evil ; avg hp=5.824635072985403 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.699460107978404; hits/misses (PBA)= 0.98000399920016/0.8048390321935612; rounds (PBA)=2.395520895820836;} goblin #2: {team=neutral evil ; avg hp=5.779644071185763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.716656668666267; hits/misses (PBA)= 0.9828034393121375/0.785242951409718; rounds (PBA)=2.400119976004799;} goblin #4: {team=neutral evil ; avg hp=5.747050589882024 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77744451109778; hits/misses (PBA)= 0.9886022795440912/0.7830433913217356; rounds (PBA)=2.3875224955009;} giant spider: {team=unaligned ; avg hp=-2.7700459908018398 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.040791841631673; hits/misses (PBA)= 0.7804439112177565/1.4009198160367926; rounds (PBA)=2.184763047390522;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18847; other: 0.88 ± 0.0; lawful evil : 0.12 ± 0.0; > Team other = winning battles: 4379; perfect battles: 0; close-call battles: 1176; > Team lawful evil = winning battles: 622; perfect battles: 0; close-call battles: 339; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.9436112777444512 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36752649470106; hits/misses (PBA)= 0.713257348530294/0.876624675064987; rounds (PBA)=1.7816436712657469;} goblin: {team=other; avg hp=3.5060987802439514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.914617076584683; hits/misses (PBA)= 1.2087582483503299/0.6786642671465707; rounds (PBA)=2.720255948810238;} kobold #2: {team=lawful evil ; avg hp=-1.9654069186162768 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5824835032993403; hits/misses (PBA)= 0.75124975004999/0.8490301939612077; rounds (PBA)=1.7746450709858028;} goblin #2: {team=other; avg hp=3.543891221755649 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.994401119776045; hits/misses (PBA)= 1.210357928414317/0.6984603079384123; rounds (PBA)=2.7290541891621674;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > chaotic good = expected rounds to survive: 8580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19034; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=240.7230553889222 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.3247350529894; hits/misses (PBA)= 8.450109978004399/0.9424115176964607; rounds (PBA)=3.8060387922415515;} aboleth: {team=lawful evil ; avg hp=-8.324735052989402 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.27694461107779; hits/misses (PBA)= 4.445310937812438/4.430513897220556; rounds (PBA)=2.958608278344331;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 341.67; crudely normalised: 0% > any = expected rounds to survive: 519.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3199; Sum of rounds: 31179; > Team neutral evil = winning battles: 421; perfect battles: 0; close-call battles: 324; > Team any = winning battles: 2777; perfect battles: 0; close-call battles: 2733; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=2.974366989684276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.790872147546109; hits/misses (PBA)= 2.840262582056893/3.3894967177242887; rounds (PBA)=6.489527977492966;} guard #6: {team=any ; avg hp=3.2682088152547673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.074398249452955; hits/misses (PBA)= 2.9068458893404188/3.453579243513598; rounds (PBA)=6.574554548296343;} vampire spawn: {team=neutral evil ; avg hp=-0.36448890278211943 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.51078462019381; hits/misses (PBA)= 6.271959987496093/6.538293216630197; rounds (PBA)=6.456392622694592;} guard #12: {team=any ; avg hp=3.2131916223819945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.549546733354173; hits/misses (PBA)= 2.7708658955923724/3.4126289465457957; rounds (PBA)=6.426383244763989;} guard #10: {team=any ; avg hp=3.0543919974992186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.577680525164114; hits/misses (PBA)= 2.7733666770865897/3.402625820568928; rounds (PBA)=6.411691153485465;} guard #7: {team=any ; avg hp=3.262582056892779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.760862769615505; hits/misses (PBA)= 2.8115035948733977/3.4123163488590182; rounds (PBA)=6.474835886214442;} guard #2: {team=any ; avg hp=3.1275398562050643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.29728040012504; hits/misses (PBA)= 2.73210378243201/3.4063769928102534; rounds (PBA)=6.403251015942482;} guard #8: {team=any ; avg hp=3.2641450453266647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.86652078774617; hits/misses (PBA)= 2.8111909971866207/3.509846827133479; rounds (PBA)=6.560175054704596;} guard #4: {team=any ; avg hp=2.8990309471709907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.549234135667396; hits/misses (PBA)= 2.790872147546108/3.4123163488590182; rounds (PBA)=6.4576430134417;} guard: {team=any ; avg hp=3.185995623632385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.96092528915286; hits/misses (PBA)= 2.82213191622382/3.419506095654892; rounds (PBA)=6.485151609878087;} guard #3: {team=any ; avg hp=3.078462019381057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.86870897155361; hits/misses (PBA)= 2.8190059393560487/3.456705220381369; rounds (PBA)=6.49671772428884;} guard #9: {team=any ; avg hp=2.8721475461081587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.491090965926853; hits/misses (PBA)= 2.7592997811816193/3.419506095654892; rounds (PBA)=6.432947796186308;} guard #5: {team=any ; avg hp=3.0250078149421693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.766176930290715; hits/misses (PBA)= 2.7936855267271024/3.4238824632697717; rounds (PBA)=6.464832760237575;} vampire spawn #2: {team=neutral evil ; avg hp=-0.2206939668646452 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.240075023444824; hits/misses (PBA)= 6.237886839637387/6.644889027821194; rounds (PBA)=6.488277586745858;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 292.86; crudely normalised: 0% > any = expected rounds to survive: 606.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40039; neutral evil : 0.14 ± 0.0; any : 0.86 ± 0.0; > Team neutral evil = winning battles: 701; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4300; perfect battles: 0; close-call battles: 3738; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=3.901619676064787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.738052389522096; hits/misses (PBA)= 2.3975204959008196/2.9208158368326336; rounds (PBA)=5.892221555688862;} guard #5: {team=any ; avg hp=3.8600279944011198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.524095180963807; hits/misses (PBA)= 2.374125174965007/2.9070185962807438; rounds (PBA)=5.882823435312938;} guard #2: {team=any ; avg hp=3.9202159568086383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631073785242952; hits/misses (PBA)= 2.372125574885023/2.8912217556488704; rounds (PBA)=5.891621675664867;} guard #3: {team=any ; avg hp=3.894621075784843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.68006398720256; hits/misses (PBA)= 2.3859228154369125/2.921615676864627; rounds (PBA)=5.897020595880824;} guard #4: {team=any ; avg hp=3.919016196760648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.985602879424116; hits/misses (PBA)= 2.4391121775644873/2.937612477504499; rounds (PBA)=5.947010597880424;} guard: {team=any ; avg hp=3.962607478504299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.720655868826235; hits/misses (PBA)= 2.4035192961407716/2.9218156368726254; rounds (PBA)=5.90621875624875;} vampire spawn: {team=neutral evil ; avg hp=-0.14357128574285144 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.585282943411315; hits/misses (PBA)= 6.587882423515297/7.956808638272346; rounds (PBA)=7.371725654869026;} guard #7: {team=any ; avg hp=3.956608678264347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.864027194561087; hits/misses (PBA)= 2.4219156168766247/2.963007398520296; rounds (PBA)=5.96620675864827;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 341.67; crudely normalised: 0% > any = expected rounds to survive: 519.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47803; neutral evil : 0.42 ± 0.01; any : 0.58 ± 0.01; > Team neutral evil = winning battles: 2093; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2908; perfect battles: 0; close-call battles: 2609; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=0.8410317936412718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.769846030793842; hits/misses (PBA)= 2.6174765046990602/3.1911617676464705; rounds (PBA)=6.466906618676265;} guard #2: {team=any ; avg hp=0.6904619076184763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.46490701859628; hits/misses (PBA)= 2.54749050189962/3.159168166366727; rounds (PBA)=6.401119776044791;} guard #3: {team=any ; avg hp=0.6996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.375524895020996; hits/misses (PBA)= 2.528894221155769/3.1225754849030194; rounds (PBA)=6.302939412117577;} guard #4: {team=any ; avg hp=0.73625274945011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.563887222555488; hits/misses (PBA)= 2.556488702259548/3.1441711657668465; rounds (PBA)=6.38372325534893;} guard #5: {team=any ; avg hp=0.7236552689462108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.546690661867627; hits/misses (PBA)= 2.560487902419516/3.1717656468706257; rounds (PBA)=6.378324335132973;} vampire spawn: {team=neutral evil ; avg hp=6.403919216156769 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.44611077784443; hits/misses (PBA)= 8.11357728454309/9.394121175764846; rounds (PBA)=9.059188162367526;} guard #6: {team=any ; avg hp=0.8628274345130974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.875224955008997; hits/misses (PBA)= 2.630673865226955/3.1861627674465107; rounds (PBA)=6.4293141371725655;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 341.67; crudely normalised: 0% > any = expected rounds to survive: 519.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47580; neutral evil : 0.41 ± 0.01; any : 0.59 ± 0.01; > Team neutral evil = winning battles: 2035; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2966; perfect battles: 0; close-call battles: 2691; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=0.8950209958008398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.639072185562888; hits/misses (PBA)= 2.579884023195361/3.1801639672065587; rounds (PBA)=6.404919016196761;} guard #4: {team=any ; avg hp=0.8996200759848031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.853829234153169; hits/misses (PBA)= 2.629274145170966/3.168966206758648; rounds (PBA)=6.417916416716657;} vampire spawn: {team=neutral evil ; avg hp=6.346530693861228 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.000399920015994; hits/misses (PBA)= 8.099180163967207/9.34013197360528; rounds (PBA)=9.017396520695861;} guard #6: {team=any ; avg hp=0.8108378324335133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.46370725854829; hits/misses (PBA)= 2.5550889822035594/3.122375524895021; rounds (PBA)=6.34373125374925;} guard #5: {team=any ; avg hp=0.8118376324735053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.549290141971605; hits/misses (PBA)= 2.5732853429314138/3.112377524495101; rounds (PBA)=6.332733453309338;} guard #3: {team=any ; avg hp=0.8006398720255948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.442311537692461; hits/misses (PBA)= 2.5436912617476506/3.120375924815037; rounds (PBA)=6.359928014397121;} guard #2: {team=any ; avg hp=0.7816436712657469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.705258948210357; hits/misses (PBA)= 2.5936812637472504/3.1659668066386724; rounds (PBA)=6.425514897020596;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 519.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 341.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1817; Sum of rounds: 17278; any : 0.21 ± 0.01; neutral evil : 0.15 ± 0.01; > Team any = winning battles: 1052; perfect battles: 0; close-call battles: 960; > Team neutral evil = winning battles: 765; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=0.5987892129884425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.568519537699505; hits/misses (PBA)= 2.536048431480462/3.1150247660979637; rounds (PBA)=6.284534947716016;} guard: {team=any ; avg hp=0.7611447440836544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.271876719867914; hits/misses (PBA)= 2.5173362685745735/3.1535498073747936; rounds (PBA)=6.340121078701156;} guard #2: {team=any ; avg hp=0.7050082553659879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.856356631810677; hits/misses (PBA)= 2.616400660429279/3.0715465052283983; rounds (PBA)=6.315905338470006;} guard #6: {team=any ; avg hp=0.6081452944413869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.425426527242708; hits/misses (PBA)= 2.52779306549257/3.1408915795266923; rounds (PBA)=6.315905338470006;} guard #5: {team=any ; avg hp=0.6642817831590534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.686296092460099; hits/misses (PBA)= 2.5866813428728674/3.155751238304898; rounds (PBA)=6.375343973582829;} guard #3: {team=any ; avg hp=0.8128783709411117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.769400110071546; hits/misses (PBA)= 2.612548156301596/3.14694551458448; rounds (PBA)=6.403962575674188;} vampire spawn: {team=neutral evil ; avg hp=6.418822234452394 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.849201981287834; hits/misses (PBA)= 8.182168409466152/9.298844248761695; rounds (PBA)=9.04292790313704;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 476.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 372.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 308; Sum of rounds: 3479; > Team any = winning battles: 275; perfect battles: 0; close-call battles: 275; > Team neutral evil = winning battles: 32; perfect battles: 0; close-call battles: 31; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=2.9220779220779223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.292207792207792; hits/misses (PBA)= 3.168831168831169/3.9318181818181817; rounds (PBA)=7.188311688311688;} guard #9: {team=any ; avg hp=2.3636363636363638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.62987012987013; hits/misses (PBA)= 3.198051948051948/3.512987012987013; rounds (PBA)=6.792207792207792;} vampire spawn: {team=neutral evil ; avg hp=-0.44805194805194803 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.0; hits/misses (PBA)= 5.909090909090909/5.76948051948052; rounds (PBA)=5.853896103896104;} guard #4: {team=any ; avg hp=2.6525974025974026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.493506493506494; hits/misses (PBA)= 3.038961038961039/3.75; rounds (PBA)=6.876623376623376;} guard #22: {team=any ; avg hp=2.6493506493506493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.087662337662337; hits/misses (PBA)= 3.0714285714285716/3.6720779220779223; rounds (PBA)=6.821428571428571;} guard #3: {team=any ; avg hp=2.6818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.964285714285714; hits/misses (PBA)= 2.909090909090909/3.655844155844156; rounds (PBA)=6.6980519480519485;} guard #12: {team=any ; avg hp=2.168831168831169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.035714285714286; hits/misses (PBA)= 2.9220779220779223/3.5584415584415585; rounds (PBA)=6.597402597402597;} guard #8: {team=any ; avg hp=2.5844155844155843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.561688311688311; hits/misses (PBA)= 3.211038961038961/3.6818181818181817; rounds (PBA)=7.0;} guard #17: {team=any ; avg hp=2.272727272727273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.50974025974026; hits/misses (PBA)= 3.1720779220779223/3.668831168831169; rounds (PBA)=6.974025974025974;} guard: {team=any ; avg hp=3.1818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.217532467532468; hits/misses (PBA)= 3.1298701298701297/4.181818181818182; rounds (PBA)=7.412337662337662;} guard #16: {team=any ; avg hp=2.8636363636363638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.331168831168831; hits/misses (PBA)= 2.9805194805194803/3.866883116883117; rounds (PBA)=6.967532467532467;} guard #15: {team=any ; avg hp=2.7175324675324677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.707792207792208; hits/misses (PBA)= 3.2954545454545454/4.061688311688312; rounds (PBA)=7.444805194805195;} guard #10: {team=any ; avg hp=1.8376623376623376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.204545454545455; hits/misses (PBA)= 2.970779220779221/3.522727272727273; rounds (PBA)=6.607142857142857;} guard #20: {team=any ; avg hp=2.551948051948052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.857142857142858; hits/misses (PBA)= 2.977272727272727/3.896103896103896; rounds (PBA)=6.967532467532467;} guard #6: {team=any ; avg hp=3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.412337662337663; hits/misses (PBA)= 3.1103896103896105/3.762987012987013; rounds (PBA)=6.957792207792208;} guard #14: {team=any ; avg hp=2.4025974025974026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.525974025974026; hits/misses (PBA)= 2.9025974025974026/3.6720779220779223; rounds (PBA)=6.714285714285714;} vampire spawn #3: {team=neutral evil ; avg hp=-0.461038961038961 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.756493506493506; hits/misses (PBA)= 6.201298701298701/6.142857142857143; rounds (PBA)=6.201298701298701;} guard #5: {team=any ; avg hp=3.779220779220779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.13961038961039; hits/misses (PBA)= 3.288961038961039/4.113636363636363; rounds (PBA)=7.496753246753247;} guard #11: {team=any ; avg hp=1.9318181818181819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.39935064935065; hits/misses (PBA)= 3.1266233766233764/3.711038961038961; rounds (PBA)=6.938311688311688;} guard #18: {team=any ; avg hp=2.8766233766233764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.844155844155845; hits/misses (PBA)= 3.272727272727273/3.7857142857142856; rounds (PBA)=7.142857142857143;} guard #13: {team=any ; avg hp=2.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.678571428571429; hits/misses (PBA)= 3.0/3.896103896103896; rounds (PBA)=6.983766233766234;} guard #2: {team=any ; avg hp=2.590909090909091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.623376623376624; hits/misses (PBA)= 3.0551948051948052/3.938311688311688; rounds (PBA)=7.0941558441558445;} guard #21: {team=any ; avg hp=2.529220779220779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.230519480519481; hits/misses (PBA)= 3.1266233766233764/3.720779220779221; rounds (PBA)=6.961038961038961;} guard #19: {team=any ; avg hp=2.6915584415584415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.824675324675324; hits/misses (PBA)= 3.0876623376623376/3.8506493506493507; rounds (PBA)=7.0227272727272725;} vampire spawn #2: {team=neutral evil ; avg hp=-0.8051948051948052 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.256493506493506; hits/misses (PBA)= 6.01948051948052/5.775974025974026; rounds (PBA)=5.915584415584416;} vampire spawn #4: {team=neutral evil ; avg hp=-1.1266233766233766 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.95779220779221; hits/misses (PBA)= 6.224025974025974/5.87987012987013; rounds (PBA)=6.068181818181818;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14817; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.89482103579284 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.914017196560688; hits/misses (PBA)= 0.3125374925014997/5.835632873425315; rounds (PBA)=2.049390121975605;} Cthulhu: {team=beyond; avg hp=769.127374525095 (from 774); avg healing spells left=99998.96640671865 (from 99999); damage done (per battle average)= 162.89482103579283; hits/misses (PBA)= 3.9204159168166366/0.1957608478304339; rounds (PBA)=2.9628074385122973;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14824; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=769.0551889622076 (from 774); avg healing spells left=99998.96400719856 (from 99999); damage done (per battle average)= 162.6624675064987; hits/misses (PBA)= 3.9202159568086383/0.21315736852629474; rounds (PBA)=2.9642071585682865;} aboleth: {team=lawful evil ; avg hp=-27.6624675064987 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0605878824235155; hits/misses (PBA)= 0.3189362127574485/5.897020595880824; rounds (PBA)=2.071985602879424;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26592; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-20.351929614077186 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04519096180763847; hits/misses (PBA)= 0.022595480903819236/0.35852829434113176; rounds (PBA)=0.381123775244951;} ancient white dragon: {team=chaotic evil ; avg hp=-20.968206358728253 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.17276544691062; hits/misses (PBA)= 1.5410917816436713/12.504499100179965; rounds (PBA)=4.681863627274545;} Cthulhu: {team=beyond; avg hp=764.493301339732 (from 774); avg healing spells left=99998.80043991201 (from 99999); damage done (per battle average)= 357.79524095180966; hits/misses (PBA)= 8.643671265746852/0.45910817836432716; rounds (PBA)=5.317336532693461;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26621; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-20.640671865626874 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.76444711057788; hits/misses (PBA)= 1.5292941411717655/12.47610477904419; rounds (PBA)=4.668466306738653;} bat: {team=unaligned ; avg hp=-20.19496100779844 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041991601679664065; hits/misses (PBA)= 0.020995800839832032/0.36112777444511096; rounds (PBA)=0.382123575284943;} Cthulhu: {team=beyond; avg hp=764.7922415516897 (from 774); avg healing spells left=99998.80403919217 (from 99999); damage done (per battle average)= 357.3117376524695; hits/misses (PBA)= 8.604479104179164/0.484503099380124; rounds (PBA)=5.323135372925415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4151; Sum of rounds: 22046; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 4150; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-20.044808479884367 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04143579860274633; hits/misses (PBA)= 0.020717899301373164/0.3623223319682004; rounds (PBA)=0.3830402312695736;} ancient white dragon: {team=chaotic evil ; avg hp=-20.619368826788726 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.39677186220188; hits/misses (PBA)= 1.560346904360395/12.469043603950855; rounds (PBA)=4.6764635027704164;} Cthulhu: {team=beyond; avg hp=764.3893037822212 (from 774); avg healing spells left=99974.70055408335 (from 99999); damage done (per battle average)= 357.09612141652616; hits/misses (PBA)= 8.618646109371236/0.46253914719344735; rounds (PBA)=5.311009395326427;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2135.17; crudely normalised: 0% > unaligned = expected rounds to survive: 8.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5233; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-37.077784443111376 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09198160367926415; hits/misses (PBA)= 0.04599080183963208/0.8400319936012798; rounds (PBA)=0.8860227954409118;} Cthulhu: {team=beyond; avg hp=773.9080183963207 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.077784443111376; hits/misses (PBA)= 1.0/0.04919016196760648; rounds (PBA)=1.046390721855629;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > other= expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33798; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2466; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2535; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=16.056388722255548 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.9384123175365; hits/misses (PBA)= 14.14497100579884/3.5820835832833433; rounds (PBA)=6.246550689862028;} adult red dragon #2: {team=other; avg hp=17.061587682463507 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.94361127774445; hits/misses (PBA)= 14.169766046790642/3.5140971805638874; rounds (PBA)=6.2429514097180565;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #2: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1227.6; crudely normalised: 0% > any = expected rounds to survive: 1344.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3928; Sum of rounds: 26790; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 3923; perfect battles: 0; close-call battles: 2063; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=38.21995926680244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.6311099796334; hits/misses (PBA)= 4.121181262729125/5.7741853360488795; rounds (PBA)=6.184826883910387;} knight #3: {team=any ; avg hp=38.3739816700611 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.462830957230146; hits/misses (PBA)= 4.192973523421589/5.793279022403259; rounds (PBA)=6.195773930753564;} knight: {team=any ; avg hp=38.20646639511202 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.67489816700611; hits/misses (PBA)= 4.122963340122199/5.706720977596741; rounds (PBA)=6.166242362525458;} cult fanatic #2: {team=lawful evil ; avg hp=-5.334521384928717 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2673116089613035; hits/misses (PBA)= 0.28029531568228105/1.6484215885947047; rounds (PBA)=0.9646130346232179;} knight #2: {team=any ; avg hp=38.509164969450104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.89740325865581; hits/misses (PBA)= 4.131109979633401/5.82612016293279; rounds (PBA)=6.166242362525458;} bone devil: {team=lawful evil ; avg hp=-5.642057026476579 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.56237270875764; hits/misses (PBA)= 6.439409368635438/11.978105906313646; rounds (PBA)=6.139765784114053;} knight #4: {team=any ; avg hp=38.47632382892057 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.6066700610998; hits/misses (PBA)= 4.130600814663951/5.758655804480652; rounds (PBA)=6.17591649694501;} cult fanatic: {team=lawful evil ; avg hp=-5.333503054989817 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3228105906313645; hits/misses (PBA)= 0.28640529531568226/1.6866089613034623; rounds (PBA)=0.9865071283095723;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1227.6; crudely normalised: 0% > any = expected rounds to survive: 1344.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3149; Sum of rounds: 21423; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 3143; perfect battles: 0; close-call battles: 1651; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=38.091140044458555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.36424261670371; hits/misses (PBA)= 4.103207367418228/5.725627183232772; rounds (PBA)=6.1486186090822486;} knight: {team=any ; avg hp=39.31946649730073 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.1495712924738; hits/misses (PBA)= 4.170530327087964/5.908859955541442; rounds (PBA)=6.164179104477612;} cult fanatic: {team=lawful evil ; avg hp=-5.208955223880597 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2311845030168307; hits/misses (PBA)= 0.2680215941568752/1.694506192442045; rounds (PBA)=0.9812638932994602;} knight #5: {team=any ; avg hp=38.395363607494446 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.459510955859; hits/misses (PBA)= 4.096856144807876/5.689742775484281; rounds (PBA)=6.137821530644649;} cult fanatic #2: {team=lawful evil ; avg hp=-5.321054302953319 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.304541124166402; hits/misses (PBA)= 0.28516989520482694/1.6665608129564942; rounds (PBA)=0.9758653540806606;} bone devil: {team=lawful evil ; avg hp=-5.496665608129565 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.23848840901874; hits/misses (PBA)= 6.39568116862496/12.01047951730708; rounds (PBA)=6.136868847253096;} knight #4: {team=any ; avg hp=38.272149888853605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.20482692918387; hits/misses (PBA)= 4.160050809780883/5.724039377580184; rounds (PBA)=6.183550333439187;} knight #2: {team=any ; avg hp=38.06827564306129 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.839949190219116; hits/misses (PBA)= 4.12829469672912/5.705303270879645; rounds (PBA)=6.162273737694506;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1227.6; crudely normalised: 0% > any = expected rounds to survive: 1344.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4500; Sum of rounds: 30672; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team any = winning battles: 4491; perfect battles: 0; close-call battles: 2381; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=38.37844444444445 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.53888888888889; hits/misses (PBA)= 4.100222222222222/5.757777777777778; rounds (PBA)=6.1593333333333335;} knight #3: {team=any ; avg hp=37.85355555555556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.91577777777778; hits/misses (PBA)= 4.148888888888889/5.687777777777778; rounds (PBA)=6.1482222222222225;} knight #2: {team=any ; avg hp=37.81444444444445 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.65822222222222; hits/misses (PBA)= 4.118444444444444/5.758; rounds (PBA)=6.161333333333333;} bone devil: {team=lawful evil ; avg hp=-5.487555555555556 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.62777777777778; hits/misses (PBA)= 6.503777777777778/11.890666666666666; rounds (PBA)=6.133333333333334;} cult fanatic: {team=lawful evil ; avg hp=-5.3597777777777775 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.31; hits/misses (PBA)= 0.2813333333333333/1.656; rounds (PBA)=0.9686666666666667;} cult fanatic #2: {team=lawful evil ; avg hp=-5.187333333333333 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.295111111111111; hits/misses (PBA)= 0.2828888888888889/1.6771111111111112; rounds (PBA)=0.98;} knight #4: {team=any ; avg hp=38.47022222222222 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.141333333333336; hits/misses (PBA)= 4.160888888888889/5.858222222222222; rounds (PBA)=6.1722222222222225;} knight: {team=any ; avg hp=38.19266666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.736666666666665; hits/misses (PBA)= 4.127777777777778/5.773555555555555; rounds (PBA)=6.156;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 161.33; crudely normalised: 0% > any = expected rounds to survive: 283.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21111; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=other; avg hp=-6.436512697460508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2861427714457108; hits/misses (PBA)= 0.4299140171965607/1.333133373325335; rounds (PBA)=1.841631673665267;} knight #2: {team=any ; avg hp=44.77264547090582 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.07318536292741; hits/misses (PBA)= 5.486102779444111/1.5342931413717256; rounds (PBA)=4.066386722655469;} knight: {team=any ; avg hp=44.80743851229754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.17276544691062; hits/misses (PBA)= 5.513897220555889/1.5190961807638472; rounds (PBA)=4.055388922215557;} commoner #6: {team=other; avg hp=-6.396920615876825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2875424915016997; hits/misses (PBA)= 0.4325134973005399/1.312137572485503; rounds (PBA)=1.8244351129774046;} commoner #5: {team=other; avg hp=-6.389722055588882 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2789442111577685; hits/misses (PBA)= 0.4287142571485703/1.351729654069186; rounds (PBA)=1.8534293141371725;} commoner #7: {team=other; avg hp=-6.360727854429114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3473305338932213; hits/misses (PBA)= 0.4523095380923815/1.3227354529094182; rounds (PBA)=1.8514297140571885;} commoner #11: {team=other; avg hp=-6.377124575084983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3395320935812838; hits/misses (PBA)= 0.4427114577084583/1.3155368926214757; rounds (PBA)=1.8336332733453309;} commoner #10: {team=other; avg hp=-6.347930413917217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.304739052189562; hits/misses (PBA)= 0.4335132973405319/1.344131173765247; rounds (PBA)=1.8588282343531293;} commoner #3: {team=other; avg hp=-6.384523095380924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.328134373125375; hits/misses (PBA)= 0.4373125374925015/1.3379324135172965; rounds (PBA)=1.8544291141771645;} commoner: {team=other; avg hp=-6.461507698460308 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2983403319336133; hits/misses (PBA)= 0.4377124575084983/1.3309338132373525; rounds (PBA)=1.848630273945211;} commoner #4: {team=other; avg hp=-6.330133973205359 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3069386122775446; hits/misses (PBA)= 0.4287142571485703/1.3253349330133972; rounds (PBA)=1.8388322335532894;} commoner #8: {team=other; avg hp=-6.400319936012798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3267346530693862; hits/misses (PBA)= 0.43431313737252547/1.3323335332933413; rounds (PBA)=1.8430313937212557;} commoner #2: {team=other; avg hp=-6.360527894421116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3155368926214757; hits/misses (PBA)= 0.4371125774845031/1.3293341331733652; rounds (PBA)=1.8458308338332334;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 231.0; crudely normalised: 0% > any = expected rounds to survive: 693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3562; Sum of rounds: 13349; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3561; perfect battles: 0; close-call battles: 2084; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.483155530600786 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2108366086468276; hits/misses (PBA)= 0.5364963503649635/1.0176866928691746; rounds (PBA)=1.5805727119595734;} goblin #10: {team=neutral evil ; avg hp=-4.391633913531724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3433464345873105; hits/misses (PBA)= 0.5567097136440202/1.0081414935429533; rounds (PBA)=1.5929253228523301;} knight #2: {team=any ; avg hp=42.50477259966311 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.36889387984279; hits/misses (PBA)= 3.2296462661426166/2.8236945536215607; rounds (PBA)=3.1692869174621;} goblin #17: {team=neutral evil ; avg hp=-4.49129702414374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2245929253228525; hits/misses (PBA)= 0.5328467153284672/1.0336889387984278; rounds (PBA)=1.594890510948905;} goblin #13: {team=neutral evil ; avg hp=-4.375912408759124 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.208029197080292; hits/misses (PBA)= 0.5291970802919708/1.0011229646266142; rounds (PBA)=1.5656934306569343;} knight #7: {team=any ; avg hp=42.07215047725997 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.99045480067378; hits/misses (PBA)= 3.206344750140371/2.8141493542953397; rounds (PBA)=3.151038742279618;} goblin #11: {team=neutral evil ; avg hp=-4.37478944413251 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2574396406513193; hits/misses (PBA)= 0.5384615384615384/0.9988770353733858; rounds (PBA)=1.5704660303200448;} goblin #7: {team=neutral evil ; avg hp=-4.386299831555306 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1443009545199327; hits/misses (PBA)= 0.5207748455923639/1.0221785513756316; rounds (PBA)=1.5699045480067377;} goblin #5: {team=neutral evil ; avg hp=-4.458169567658619 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.23385738349242; hits/misses (PBA)= 0.538742279618192/0.9856822010106682; rounds (PBA)=1.5533408197641774;} knight #5: {team=any ; avg hp=42.628017967434026 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.46013475575519; hits/misses (PBA)= 3.244806288601909/2.7787759685569906; rounds (PBA)=3.160022459292532;} knight #3: {team=any ; avg hp=42.98343627175744 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.34222346996069; hits/misses (PBA)= 3.24564851207187/2.8060078607523864; rounds (PBA)=3.176866928691746;} goblin #3: {team=neutral evil ; avg hp=-4.4469399213924765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.211959573273442; hits/misses (PBA)= 0.5314430095451993/0.9747332959011791; rounds (PBA)=1.53621560920831;} goblin #14: {team=neutral evil ; avg hp=-4.423919146546884 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2038180797304885; hits/misses (PBA)= 0.5311622683885457/1.0014037057832679; rounds (PBA)=1.5628860190903986;} knight #4: {team=any ; avg hp=42.018248175182485 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17967434025828; hits/misses (PBA)= 3.214486243683324/2.7922515440763616; rounds (PBA)=3.1586187535092645;} goblin #20: {team=neutral evil ; avg hp=-4.443571027512633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.166198764738911; hits/misses (PBA)= 0.5227400336889388/0.9932622122403144; rounds (PBA)=1.5401459854014599;} knight: {team=any ; avg hp=42.24452554744526 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.823413812464906; hits/misses (PBA)= 3.2942167321729365/2.7450870297585626; rounds (PBA)=3.1605839416058394;} goblin #19: {team=neutral evil ; avg hp=-4.482594048287479 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242279618192027; hits/misses (PBA)= 0.5412689500280741/0.9943851768669287; rounds (PBA)=1.564008983717013;} knight #6: {team=any ; avg hp=41.637563166760245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.78916339135317; hits/misses (PBA)= 3.1953958450308817/2.803761931499158; rounds (PBA)=3.149073554183043;} goblin #8: {team=neutral evil ; avg hp=-4.4073554183043235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.26614261650758; hits/misses (PBA)= 0.543234138124649/0.9868051656372824; rounds (PBA)=1.559517125210556;} goblin #2: {team=neutral evil ; avg hp=-4.412689500280742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.273161145423919; hits/misses (PBA)= 0.5379000561482313/1.005895564289725; rounds (PBA)=1.5704660303200448;} goblin #9: {team=neutral evil ; avg hp=-4.429253228523302 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196238068500842; hits/misses (PBA)= 0.5381807973048849/0.9823133071308254; rounds (PBA)=1.5488489612577203;} goblin #15: {team=neutral evil ; avg hp=-4.468837731611454 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2450870297585626; hits/misses (PBA)= 0.5449185850645705/1.0; rounds (PBA)=1.5741156653565413;} goblin #6: {team=neutral evil ; avg hp=-4.411566535654127 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3259404828747896; hits/misses (PBA)= 0.5524985962942167/0.9890510948905109; rounds (PBA)=1.5685008422234699;} goblin: {team=neutral evil ; avg hp=-4.403705783267827 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.21336327905671; hits/misses (PBA)= 0.5376193149915778/1.0117911285794496; rounds (PBA)=1.5763615946097698;} goblin #21: {team=neutral evil ; avg hp=-4.390791690061763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.29449747332959; hits/misses (PBA)= 0.5502526670409882/0.9879281302638967; rounds (PBA)=1.5651319483436272;} goblin #16: {team=neutral evil ; avg hp=-4.371420550252667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2243121841661986; hits/misses (PBA)= 0.5356541268950028/0.9781021897810219; rounds (PBA)=1.5494104435710274;} goblin #18: {team=neutral evil ; avg hp=-4.4679955081414935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1617069062324537; hits/misses (PBA)= 0.5266704098820887/0.9893318360471645; rounds (PBA)=1.5485682201010669;} goblin #12: {team=neutral evil ; avg hp=-4.428691746209994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.173778775968557; hits/misses (PBA)= 0.5342504211117349/0.987085906793936; rounds (PBA)=1.5508141493542953;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 69.23; crudely normalised: 0% > Neutral Good= expected rounds to survive: 445.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48352; unaligned : 0.0 ± 0.0; Neutral Good: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=-1.141371725654869 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.268946210757848; hits/misses (PBA)= 3.2885422915416918/4.931213757248551; rounds (PBA)=8.219756048790241;} Santos: {team=Neutral Good; avg hp=42.731053789242154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.14137172565487; hits/misses (PBA)= 6.060987802439512/2.60747850429914; rounds (PBA)=9.668466306738653;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 539.0; crudely normalised: 0% > any = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2274; Sum of rounds: 13774; neutral evil : 0.41 ± 0.01; any : 0.04 ± 0.0; > Team neutral evil = winning battles: 2054; perfect battles: 0; close-call battles: 2028; > Team any = winning battles: 220; perfect battles: 0; close-call battles: 207; ------------------------------------------------- Combattants ------------------------------------------------ goblin #21: {team=neutral evil ; avg hp=1.473175021987687 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.67854001759015; hits/misses (PBA)= 1.274406332453826/2.4173262972735268; rounds (PBA)=3.797713280562885;} goblin #10: {team=neutral evil ; avg hp=1.5633245382585752 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.945470536499561; hits/misses (PBA)= 1.3249780123131047/2.426561125769569; rounds (PBA)=3.8342128408091467;} goblin #9: {team=neutral evil ; avg hp=1.5760773966578716 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.898416886543536; hits/misses (PBA)= 1.31882145998241/2.395778364116095; rounds (PBA)=3.7946350043975374;} goblin #16: {team=neutral evil ; avg hp=1.1728232189973615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6763412489006155; hits/misses (PBA)= 1.2792436235708005/2.3777484608619175; rounds (PBA)=3.747581354441513;} goblin #2: {team=neutral evil ; avg hp=1.4643799472295516 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.605980650835532; hits/misses (PBA)= 1.2607739665787159/2.3535620052770447; rounds (PBA)=3.7036059806508357;} goblin #14: {team=neutral evil ; avg hp=1.4982409850483729 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.605980650835532; hits/misses (PBA)= 1.266490765171504/2.351802990325418; rounds (PBA)=3.7058047493403694;} goblin #4: {team=neutral evil ; avg hp=1.5941072999120494 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.848284960422164; hits/misses (PBA)= 1.3060686015831136/2.3619173262972737; rounds (PBA)=3.756816182937555;} goblin #5: {team=neutral evil ; avg hp=1.3284960422163588 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671503957783641; hits/misses (PBA)= 1.2827616534740545/2.3293755496921724; rounds (PBA)=3.6956904133685136;} knight #3: {team=any ; avg hp=-1.8034300791556728 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.710642040457344; hits/misses (PBA)= 3.650395778364116/3.349604221635884; rounds (PBA)=3.5184696569920844;} goblin: {team=neutral evil ; avg hp=1.5954265611257696 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.565523306948109; hits/misses (PBA)= 1.2695690413368514/2.40193491644679; rounds (PBA)=3.7638522427440635;} goblin #13: {team=neutral evil ; avg hp=1.5149516270888304 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.584432717678101; hits/misses (PBA)= 1.2656112576956904/2.3337730870712403; rounds (PBA)=3.6921723834652593;} goblin #19: {team=neutral evil ; avg hp=1.529023746701847 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.750219876868953; hits/misses (PBA)= 1.2968337730870712/2.3988566402814424; rounds (PBA)=3.7708883025505715;} goblin #12: {team=neutral evil ; avg hp=1.3720316622691293 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.812225153913809; hits/misses (PBA)= 1.2933157431838171/2.3636763412489006; rounds (PBA)=3.7299912049252417;} knight #2: {team=any ; avg hp=-1.4322779243623571 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.48768689533861; hits/misses (PBA)= 3.7326297273526823/3.490765171503958; rounds (PBA)=3.6411609498680737;} goblin #7: {team=neutral evil ; avg hp=1.3293755496921724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.408531222515391; hits/misses (PBA)= 1.239665787159191/2.4076517150395778; rounds (PBA)=3.7383465259454707;} goblin #17: {team=neutral evil ; avg hp=1.5 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.594107299912049; hits/misses (PBA)= 1.270008795074758/2.366754617414248; rounds (PBA)=3.7264731750219875;} goblin #8: {team=neutral evil ; avg hp=1.3874230430958663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6103781882146; hits/misses (PBA)= 1.2739665787159191/2.3940193491644677; rounds (PBA)=3.7497801231310466;} goblin #6: {team=neutral evil ; avg hp=1.5162708883025506 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5875109938434475; hits/misses (PBA)= 1.2695690413368514/2.326737027264732; rounds (PBA)=3.6917326297273525;} goblin #18: {team=neutral evil ; avg hp=1.4164467897977133 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.497361477572559; hits/misses (PBA)= 1.2678100263852243/2.362796833773087; rounds (PBA)=3.7167985927880385;} goblin #3: {team=neutral evil ; avg hp=1.5435356200527703 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.587950747581354; hits/misses (PBA)= 1.2524186455584871/2.424802110817942; rounds (PBA)=3.7603342128408093;} goblin #15: {team=neutral evil ; avg hp=1.309146877748461 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.654793315743184; hits/misses (PBA)= 1.2638522427440633/2.3786279683377307; rounds (PBA)=3.733069481090589;} knight: {team=any ; avg hp=-1.5255057167985928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.435795954265615; hits/misses (PBA)= 3.619613016710642/3.4428320140721196; rounds (PBA)=3.55584872471416;} goblin #11: {team=neutral evil ; avg hp=1.343447669305189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.622251539138083; hits/misses (PBA)= 1.2686895338610378/2.349604221635884; rounds (PBA)=3.7062445030782762;} goblin #20: {team=neutral evil ; avg hp=1.3460861917326297 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.584872471416007; hits/misses (PBA)= 1.2695690413368514/2.4045734388742304; rounds (PBA)=3.7616534740545293;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 539.0; crudely normalised: 0% > any = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2357; Sum of rounds: 13990; > Team neutral evil = winning battles: 2155; perfect battles: 0; close-call battles: 2129; > Team any = winning battles: 201; perfect battles: 0; close-call battles: 183; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=1.4446330080610945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.779804836656767; hits/misses (PBA)= 1.2965634280865508/2.330080610946118; rounds (PBA)=3.7165888841747985;} goblin #5: {team=neutral evil ; avg hp=1.6474331777683495 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.593551124310564; hits/misses (PBA)= 1.268561731014001/2.3826898599915145; rounds (PBA)=3.7462876537971996;} goblin #13: {team=neutral evil ; avg hp=1.7051336444633007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.677556215528214; hits/misses (PBA)= 1.2931692829868477/2.4145099703012303; rounds (PBA)=3.7921086126431907;} goblin #11: {team=neutral evil ; avg hp=1.5481544336020365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.586762834111158; hits/misses (PBA)= 1.265167585914298/2.3695375477301654; rounds (PBA)=3.7242257106491303;} goblin #8: {team=neutral evil ; avg hp=1.5379719983029274 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650827322868053; hits/misses (PBA)= 1.277895630038184/2.3975392448027155; rounds (PBA)=3.7675010606703436;} goblin: {team=neutral evil ; avg hp=1.457361052184981 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5523971149766655; hits/misses (PBA)= 1.2740772168010182/2.3109885447602885; rounds (PBA)=3.677556215528214;} goblin #21: {team=neutral evil ; avg hp=1.381417055579126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.742044972422571; hits/misses (PBA)= 1.285108188375053/2.326686465846415; rounds (PBA)=3.703860840050912;} goblin #19: {team=neutral evil ; avg hp=1.7382265591854051 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655918540517607; hits/misses (PBA)= 1.2787441663131098/2.4217225286380994; rounds (PBA)=3.7929571489181164;} goblin #4: {team=neutral evil ; avg hp=1.6300381841323717 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.703860840050912; hits/misses (PBA)= 1.2732286805260924/2.3699618158676286; rounds (PBA)=3.7267713194739076;} goblin #10: {team=neutral evil ; avg hp=1.5723377174374205 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.89817564700891; hits/misses (PBA)= 1.3033517182859566/2.3652948663555367; rounds (PBA)=3.745439117522274;} goblin #12: {team=neutral evil ; avg hp=1.608400509121765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.608824777259228; hits/misses (PBA)= 1.278319898175647/2.3313534153585067; rounds (PBA)=3.705133644463301;} goblin #16: {team=neutral evil ; avg hp=1.6784047518031395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.803988120492151; hits/misses (PBA)= 1.299109036911328/2.3839626644039034; rounds (PBA)=3.7687738650827325;} goblin #7: {team=neutral evil ; avg hp=1.632583792957149 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.492151039456937; hits/misses (PBA)= 1.2524395417904115/2.415782774713619; rounds (PBA)=3.7645311837081037;} goblin #15: {team=neutral evil ; avg hp=1.453542638947815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844717861688587; hits/misses (PBA)= 1.2872295290623674/2.3729316928298685; rounds (PBA)=3.7369537547730167;} goblin #17: {team=neutral evil ; avg hp=1.652524395417904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.76834959694527; hits/misses (PBA)= 1.3101400084853627/2.3699618158676286; rounds (PBA)=3.766652524395418;} knight #3: {team=any ; avg hp=-1.6690708527789564 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.694951209164195; hits/misses (PBA)= 3.566822231650403/3.37462876537972; rounds (PBA)=3.491302503182011;} goblin #20: {team=neutral evil ; avg hp=1.550275774289351 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.68137462876538; hits/misses (PBA)= 1.2753500212134068/2.336868901145524; rounds (PBA)=3.6991938905388206;} knight: {team=any ; avg hp=-1.7670767925328807 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.999575731862535; hits/misses (PBA)= 3.611370386084005/3.3657191344929998; rounds (PBA)=3.5103945693678407;} goblin #3: {team=neutral evil ; avg hp=1.4009333899024183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.531183708103521; hits/misses (PBA)= 1.2515910055154857/2.3398387781077643; rounds (PBA)=3.6792532880780655;} goblin #14: {team=neutral evil ; avg hp=1.4518455663979635 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778956300381841; hits/misses (PBA)= 1.299109036911328/2.3309291472210436; rounds (PBA)=3.71828595672465;} knight #2: {team=any ; avg hp=-1.820958845990666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.863385659736956; hits/misses (PBA)= 3.660585490029699/3.4005091217649555; rounds (PBA)=3.5511243105642767;} goblin #18: {team=neutral evil ; avg hp=1.4162070428510818 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.47348324140857; hits/misses (PBA)= 1.2460755197284683/2.3309291472210436; rounds (PBA)=3.6669495120916418;} goblin #6: {team=neutral evil ; avg hp=1.4730589732711072 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.663555366991939; hits/misses (PBA)= 1.2859567246499788/2.3385659736953754; rounds (PBA)=3.714467543487484;} goblin #9: {team=neutral evil ; avg hp=1.4077216801018244 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726771319473907; hits/misses (PBA)= 1.2859567246499788/2.3551124310564275; rounds (PBA)=3.7378022910479425;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 111057.14; crudely normalised: 0% > lawful good = expected rounds to survive: 2486.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10084; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=652.3283343331334 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.16976604679064; hits/misses (PBA)= 6.858028394321136/0.37252549490101977; rounds (PBA)=2.0163967206558686;} planetar: {team=lawful good ; avg hp=-15.169766046790642 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.671665666866627; hits/misses (PBA)= 1.0335932813437312/1.5646870625874825; rounds (PBA)=1.2991401719656068;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4533093381323735;} hippogriff: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5466906618676265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4611077784443111;} hippogriff: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5388922215556888;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5418916216756648;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45810837832433515;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16822.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 1093.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29308; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 61; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=188.6000799840032 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.95700859828034; hits/misses (PBA)= 13.473305338932214/0.8050389922015597; rounds (PBA)=5.6694661067786445;} wraith: {team=neutral evil ; avg hp=-8.28494301139772 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.84143171365727; hits/misses (PBA)= 0.9816036792641472/1.5342931413717256; rounds (PBA)=2.6890621875624876;} wraith #4: {team=neutral evil ; avg hp=-8.173565286942612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.351329734053188; hits/misses (PBA)= 0.9986002799440112/1.5464907018596281; rounds (PBA)=2.7144571085782845;} wraith #6: {team=neutral evil ; avg hp=-8.192761447710458 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.170565886822637; hits/misses (PBA)= 0.996000799840032/1.5634873025394922; rounds (PBA)=2.716856628674265;} adult gold dragon: {team=lawful good ; avg hp=185.3503299340132 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.24275144971006; hits/misses (PBA)= 13.430313937212558/0.7944411117776444; rounds (PBA)=5.692861427714457;} wraith #2: {team=neutral evil ; avg hp=-8.14877024595081 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.932013597280545; hits/misses (PBA)= 0.9858028394321136/1.5888822235552889; rounds (PBA)=2.7376524695060986;} wraith #3: {team=neutral evil ; avg hp=-8.137572485502899 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.91001799640072; hits/misses (PBA)= 0.9882023595280944/1.554889022195561; rounds (PBA)=2.7126574685062987;} wraith #5: {team=neutral evil ; avg hp=-8.262147570485903 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.844231153769247; hits/misses (PBA)= 0.9938012397520496/1.584483103379324; rounds (PBA)=2.7364527094581086;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16822.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 1093.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29379; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 73; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=186.7120575884823 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.97980403919217; hits/misses (PBA)= 13.48130373925215/0.7976404719056189; rounds (PBA)=5.686662667466507;} wraith #6: {team=neutral evil ; avg hp=-8.373925214957008 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.073385322935412; hits/misses (PBA)= 0.9962007598480304/1.5478904219156169; rounds (PBA)=2.7144571085782845;} adult gold dragon #2: {team=lawful good ; avg hp=187.74325134973006 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.66866626674664; hits/misses (PBA)= 13.442911417716457/0.7976404719056189; rounds (PBA)=5.697460507898421;} wraith #3: {team=neutral evil ; avg hp=-8.224755048990202 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.969606078784242; hits/misses (PBA)= 0.9798040391921615/1.5482903419316136; rounds (PBA)=2.69126174765047;} wraith #4: {team=neutral evil ; avg hp=-8.272145570885822 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.851629674065187; hits/misses (PBA)= 0.9796040791841631/1.5642871425714857; rounds (PBA)=2.7102579484103178;} wraith #2: {team=neutral evil ; avg hp=-8.361527694461108 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.157768446310737; hits/misses (PBA)= 0.9978004399120176/1.596880623875225; rounds (PBA)=2.7518496300739854;} wraith: {team=neutral evil ; avg hp=-8.28254349130174 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.621675664867027; hits/misses (PBA)= 0.9744051189762047/1.568886222755449; rounds (PBA)=2.718256348730254;} wraith #5: {team=neutral evil ; avg hp=-8.133573285342932 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.870625874825034; hits/misses (PBA)= 0.9880023995200959/1.5750849830033993; rounds (PBA)=2.7230553889222158;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49510097980403917;} adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5048990201959608;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61737; chaotic evil : 0.53 ± 0.01; lawful good : 0.47 ± 0.01; > Team chaotic evil = winning battles: 2626; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2375; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.832833433313336 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.375724855029; hits/misses (PBA)= 27.728454309138172/6.936012797440512; rounds (PBA)=11.913617276544691;} ancient gold dragon: {team=lawful good ; avg hp=22.624275144971005 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.1671665666867; hits/misses (PBA)= 27.521695660867827/6.874425114977004; rounds (PBA)=11.792041591681663;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 54.29; crudely normalised: 0% > unaligned = expected rounds to survive: 192.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18704; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 1987; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-2.329734053189362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.488902219556089; hits/misses (PBA)= 0.529494101179764/0.8620275944811038; rounds (PBA)=1.3915216956608678;} giant wolf spider #2: {team=unaligned ; avg hp=9.135572885422915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7224555088982205; hits/misses (PBA)= 1.3963207358528293/1.2501499700059988; rounds (PBA)=3.165166966606679;} giant wolf spider #7: {team=unaligned ; avg hp=9.13997200559888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.815636872625475; hits/misses (PBA)= 1.4101179764047191/1.2621475704859029; rounds (PBA)=3.1777644471105777;} giant wolf spider #4: {team=unaligned ; avg hp=9.13117376524695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.760247950409918; hits/misses (PBA)= 1.3933213357328533/1.2713457308538292; rounds (PBA)=3.1515696860627873;} guard: {team=any non-good ; avg hp=-2.4375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.884023195360927; hits/misses (PBA)= 1.2605478904219156/1.9750049990001999; rounds (PBA)=3.2355528894221157;} giant wolf spider #3: {team=unaligned ; avg hp=9.060987802439513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.789042191561688; hits/misses (PBA)= 1.402119576084783/1.2633473305338931; rounds (PBA)=3.167366526694661;} giant wolf spider #5: {team=unaligned ; avg hp=9.161767646470706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878424315136972; hits/misses (PBA)= 1.427114577084583/1.2431513697260548; rounds (PBA)=3.158968206358728;} cultist #3: {team=any non-good ; avg hp=-2.3839232153569285 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392721455708858; hits/misses (PBA)= 0.5154969006198761/0.8996200759848031; rounds (PBA)=1.4153169366126774;} cultist: {team=any non-good ; avg hp=-2.3489302139572086 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4489102179564086; hits/misses (PBA)= 0.5218956208758249/0.8986202759448111; rounds (PBA)=1.420515896820636;} giant wolf spider: {team=unaligned ; avg hp=9.106578684263148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.783043391321736; hits/misses (PBA)= 1.3979204159168166/1.2425514897020595; rounds (PBA)=3.14377124575085;} giant wolf spider #6: {team=unaligned ; avg hp=9.049390121975605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.75124975004999; hits/misses (PBA)= 1.3837232553489303/1.2595480903819236; rounds (PBA)=3.153169366126775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 634.23; crudely normalised: 0% > any = expected rounds to survive: 107.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15372; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 428; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #4: {team=neutral ; avg hp=20.373325334933014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.498500299940012; hits/misses (PBA)= 2.69626074785043/1.649270145970806; rounds (PBA)=2.6690661867626475;} lizardfolk: {team=neutral ; avg hp=20.485502899420116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.936012797440512; hits/misses (PBA)= 2.7496500699860027/1.6672665466906618; rounds (PBA)=2.6634673065386925;} lizardfolk #8: {team=neutral ; avg hp=20.568286342731454 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.034393121375725; hits/misses (PBA)= 2.7874425114977006/1.6894621075784844; rounds (PBA)=2.657868426314737;} priest: {team=any ; avg hp=-2.7688462307538493 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0217956408718256; hits/misses (PBA)= 0.28674265146970607/1.352729454109178; rounds (PBA)=1.6394721055788841;} lizardfolk #7: {team=neutral ; avg hp=20.38512297540492 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.715256948610278; hits/misses (PBA)= 2.7196560687862426/1.6700659868026395; rounds (PBA)=2.664867026594681;} lizardfolk #6: {team=neutral ; avg hp=20.467306538692263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.782043591281743; hits/misses (PBA)= 2.7356528694261146/1.6636672665466907; rounds (PBA)=2.6570685862827434;} guard: {team=any ; avg hp=-2.73625274945011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45150969806038793; hits/misses (PBA)= 0.09698060387922415/0.28434313137372524; rounds (PBA)=0.38132373525294944;} lizardfolk #2: {team=neutral ; avg hp=20.544091181763648 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.886022795440912; hits/misses (PBA)= 2.752649470105979/1.6770645870825835; rounds (PBA)=2.658468306338732;} scout: {team=any ; avg hp=-2.793841231753649 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9378124375124974; hits/misses (PBA)= 0.34813037392521495/0.976004799040192; rounds (PBA)=0.6620675864827035;} lizardfolk #3: {team=neutral ; avg hp=20.569686062787444 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.89362127574485; hits/misses (PBA)= 2.752249550089982/1.6956608678264347; rounds (PBA)=2.6490701859628074;} lizardfolk #5: {team=neutral ; avg hp=20.45390921815637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.99880023995201; hits/misses (PBA)= 2.766646670665867/1.6430713857228554; rounds (PBA)=2.6656668666266747;} druid: {team=any ; avg hp=-2.7700459908018398 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0173965206958608; hits/misses (PBA)= 0.2829434113177364/1.317136572685463; rounds (PBA)=1.6000799840031994;} thug: {team=any ; avg hp=-2.675664867026595 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.724255148970206; hits/misses (PBA)= 1.3825234953009398/3.718856228754249; rounds (PBA)=2.5506898620275944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #4: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1289742051589682;} lizardfolk #6: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1249750049990002;} lizardfolk #2: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} lizardfolk: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} lizardfolk #7: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} lizardfolk #3: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1269746050789842;} lizardfolk #8: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1259748050389922;} lizardfolk #5: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% > other= expected rounds to survive: 1216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17054; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-5.472305538892222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0541891621675665; hits/misses (PBA)= 0.6802639472105579/0.5472905418916216; rounds (PBA)=1.5986802639472106;} wolf #3: {team=unaligned ; avg hp=-5.4823035392921415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.156768646270746; hits/misses (PBA)= 0.6942611477704459/0.5620875824835033; rounds (PBA)=1.6226754649070185;} wolf: {team=unaligned ; avg hp=-5.558088382323535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056788642271545; hits/misses (PBA)= 0.6832633473305338/0.5682863427314537; rounds (PBA)=1.6122775444911017;} water elemental: {team=other; avg hp=98.73225354929014 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.5126974605079; hits/misses (PBA)= 3.6944611077784444/1.6468706258748251; rounds (PBA)=3.410117976404719;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31300; chaotic good : 0.18 ± 0.01; lawful evil : 0.82 ± 0.01; > Team chaotic good = winning battles: 895; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=47.371125774845034 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.45970805838832; hits/misses (PBA)= 11.555488902219556/4.934613077384523; rounds (PBA)=6.050389922015597;} adult brass dragon: {team=chaotic good ; avg hp=-1.4597080583883224 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.62887422515496; hits/misses (PBA)= 10.657668466306738/5.693461307738453; rounds (PBA)=5.574085182963407;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 167.59; crudely normalised: 0% > neutral evil = expected rounds to survive: 387.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4324; Sum of rounds: 24689; > Team neutral = winning battles: 152; perfect battles: 0; close-call battles: 152; > Team neutral evil = winning battles: 4171; perfect battles: 0; close-call battles: 4145; ------------------------------------------------- Combattants ------------------------------------------------ green dragon wyrmling: {team=neutral evil ; avg hp=36.02220166512488 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.52104532839963; hits/misses (PBA)= 2.948427382053654/2.3450508788159112; rounds (PBA)=5.444264569842738;} goblin #5: {team=neutral evil ; avg hp=-1.231036077705828 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.156105457909343; hits/misses (PBA)= 1.9172062904717855/1.4030989824236817; rounds (PBA)=3.482886216466235;} air elemental: {team=neutral ; avg hp=-2.215078630897317 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.96692876965773; hits/misses (PBA)= 6.657724329324699/3.3182238667900092; rounds (PBA)=5.015032377428307;} ice mephit #3: {team=neutral ; avg hp=-2.7682701202590194 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1334412580943571; hits/misses (PBA)= 0.30920444033302497/0.7055966697502313; rounds (PBA)=1.0148011100832564;} ice mephit #2: {team=neutral ; avg hp=-2.690795559666975 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1556429232192413; hits/misses (PBA)= 0.30851063829787234/0.7067530064754857; rounds (PBA)=1.015263644773358;} goblin #2: {team=neutral evil ; avg hp=-1.595513413506013 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.972710453283996; hits/misses (PBA)= 1.8894542090656798/1.3945420906567993; rounds (PBA)=3.438945420906568;} goblin: {team=neutral evil ; avg hp=-1.6632747456059205 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.941026827012026; hits/misses (PBA)= 1.8882978723404256/1.3862164662349676; rounds (PBA)=3.4322386679000925;} goblin #7: {team=neutral evil ; avg hp=-1.5483348751156336 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.003700277520814; hits/misses (PBA)= 1.9058741905642924/1.3704902867715079; rounds (PBA)=3.437095282146161;} goblin #9: {team=neutral evil ; avg hp=-1.4951433857539316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.954902867715079; hits/misses (PBA)= 1.8917668825161886/1.4098057354301572; rounds (PBA)=3.4586031452358927;} goblin #8: {team=neutral evil ; avg hp=-1.5400092506938021 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.970166512488436; hits/misses (PBA)= 1.8922294172062906/1.4091119333950046; rounds (PBA)=3.455596669750231;} goblin #4: {team=neutral evil ; avg hp=-1.5661424606845513 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.818917668825161; hits/misses (PBA)= 1.8700277520814061/1.391073080481036; rounds (PBA)=3.4322386679000925;} goblin #11: {team=neutral evil ; avg hp=-1.461840888066605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.860314523589269; hits/misses (PBA)= 1.8795097132284921/1.3903792784458835; rounds (PBA)=3.435013876040703;} goblin #3: {team=neutral evil ; avg hp=-1.421831637372803 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.975485661424607; hits/misses (PBA)= 1.9054116558741905/1.4021739130434783; rounds (PBA)=3.4780296022201664;} ice mephit: {team=neutral ; avg hp=-2.8041165587419057 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.187095282146161; hits/misses (PBA)= 0.3179925994449584/0.6979648473635522; rounds (PBA)=1.0159574468085106;} goblin #6: {team=neutral evil ; avg hp=-1.564754856614246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.053422756706754; hits/misses (PBA)= 1.8993987049028678/1.3665587419056429; rounds (PBA)=3.4322386679000925;} ice mephit #4: {team=neutral evil ; avg hp=18.5918131359852 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.624421831637372; hits/misses (PBA)= 2.5693802035152635/2.478723404255319; rounds (PBA)=5.186632747456059;} ice mephit #5: {team=neutral evil ; avg hp=18.64477335800185 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.82099907493062; hits/misses (PBA)= 2.626040703052729/2.4417206290471785; rounds (PBA)=5.206059204440333;} goblin #10: {team=neutral evil ; avg hp=-1.649167437557817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.790471785383904; hits/misses (PBA)= 1.8691026827012025/1.3635522664199815; rounds (PBA)=3.4017113783533763;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 197.81; crudely normalised: 0% > neutral evil = expected rounds to survive: 274.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3912; Sum of rounds: 30527; > Team neutral = winning battles: 999; perfect battles: 0; close-call battles: 997; > Team neutral evil = winning battles: 2912; perfect battles: 0; close-call battles: 2897; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-4.101226993865031 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.359918200408998; hits/misses (PBA)= 2.127811860940695/1.427402862985685; rounds (PBA)=3.719069529652352;} ice mephit #2: {team=neutral ; avg hp=-2.822597137014315 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.737474437627812; hits/misses (PBA)= 0.4629345603271984/0.8757668711656442; rounds (PBA)=1.3387014314928425;} green dragon wyrmling: {team=neutral evil ; avg hp=25.435327198364007 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38011247443763; hits/misses (PBA)= 4.048568507157464/3.1868609406952966; rounds (PBA)=7.424846625766871;} goblin #9: {team=neutral evil ; avg hp=-4.1781697341513295 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.546779141104295; hits/misses (PBA)= 2.1607873210633946/1.4120654396728016; rounds (PBA)=3.7183026584867074;} goblin #8: {team=neutral evil ; avg hp=-4.05700408997955 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.23875255623722; hits/misses (PBA)= 2.102760736196319/1.4406952965235174; rounds (PBA)=3.689928425357873;} goblin #6: {team=neutral evil ; avg hp=-4.059049079754601 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.574897750511248; hits/misses (PBA)= 2.1497955010224947/1.455521472392638; rounds (PBA)=3.7466768916155417;} goblin #10: {team=neutral evil ; avg hp=-4.0892126789366054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.513803680981596; hits/misses (PBA)= 2.1497955010224947/1.4440184049079754; rounds (PBA)=3.721881390593047;} goblin: {team=neutral evil ; avg hp=-3.882924335378323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.500255623721882; hits/misses (PBA)= 2.1630879345603273/1.45219836400818; rounds (PBA)=3.778118609406953;} ice mephit #4: {team=neutral ; avg hp=-2.8530163599182004 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6203987730061349; hits/misses (PBA)= 0.4348159509202454/0.9038854805725971; rounds (PBA)=1.3387014314928425;} air elemental: {team=neutral ; avg hp=3.694529652351738 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.10608384458078; hits/misses (PBA)= 9.41334355828221/4.520449897750511; rounds (PBA)=7.155674846625767;} ice mephit #3: {team=neutral ; avg hp=-2.791411042944785 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7257157464212678; hits/misses (PBA)= 0.4647239263803681/0.8801124744376279; rounds (PBA)=1.3448364008179958;} goblin #5: {team=neutral evil ; avg hp=-4.0281186094069525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.235429447852761; hits/misses (PBA)= 2.1083844580777096/1.4918200408997955; rounds (PBA)=3.754601226993865;} goblin #4: {team=neutral evil ; avg hp=-3.8923824130879345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.559049079754601; hits/misses (PBA)= 2.166411042944785/1.4440184049079754; rounds (PBA)=3.7563905930470347;} goblin #2: {team=neutral evil ; avg hp=-4.190695296523518 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.338445807770961; hits/misses (PBA)= 2.130879345603272/1.4741820040899796; rounds (PBA)=3.7540899795501024;} ice mephit #5: {team=neutral evil ; avg hp=11.058537832310838 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.536298568507158; hits/misses (PBA)= 3.3374233128834354/3.0884458077709613; rounds (PBA)=6.582566462167689;} goblin #11: {team=neutral evil ; avg hp=-3.9353271983640083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.403118609406953; hits/misses (PBA)= 2.1515848670756648/1.4683026584867076; rounds (PBA)=3.7586912065439675;} ice mephit: {team=neutral ; avg hp=-2.8673312883435584 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.709355828220859; hits/misses (PBA)= 0.4639570552147239/0.8890593047034765; rounds (PBA)=1.3530163599182004;} goblin #7: {team=neutral evil ; avg hp=-4.011503067484663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.411042944785276; hits/misses (PBA)= 2.144683026584867/1.4243353783231083; rounds (PBA)=3.7234151329243352;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 236.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 199.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2961; Sum of rounds: 27331; > Team neutral = winning battles: 1872; perfect battles: 0; close-call battles: 1872; > Team neutral evil = winning battles: 1088; perfect battles: 0; close-call battles: 1081; ------------------------------------------------- Combattants ------------------------------------------------ green dragon wyrmling: {team=neutral evil ; avg hp=8.100303951367781 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.15771698750422; hits/misses (PBA)= 4.879094900371496/3.6045254981425194; rounds (PBA)=8.62242485646741;} ice mephit #3: {team=neutral ; avg hp=-2.878419452887538 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3677811550151975; hits/misses (PBA)= 0.6376224248564674/1.1452212090509963; rounds (PBA)=1.784869976359338;} goblin #10: {team=neutral evil ; avg hp=-6.144545761567038 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.16176967240797; hits/misses (PBA)= 2.276595744680851/1.3934481594056063; rounds (PBA)=3.80580884836204;} goblin #3: {team=neutral evil ; avg hp=-6.017223910840932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.130023640661939; hits/misses (PBA)= 2.276595744680851/1.3286052009456264; rounds (PBA)=3.739952718676123;} goblin #8: {team=neutral evil ; avg hp=-5.976697061803445 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.321175278622087; hits/misses (PBA)= 2.316784869976359/1.3772374197906112; rounds (PBA)=3.806822019587977;} ice mephit: {team=neutral ; avg hp=-2.88855116514691 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4667342114150625; hits/misses (PBA)= 0.6572104018912529/1.1364403917595407; rounds (PBA)=1.7939885173927728;} goblin #7: {team=neutral evil ; avg hp=-6.216480918608578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.282674772036474; hits/misses (PBA)= 2.299560959135427/1.343465045592705; rounds (PBA)=3.7713610266801756;} ice mephit #4: {team=neutral ; avg hp=-2.9202971968929416 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.468422830124958; hits/misses (PBA)= 0.6572104018912529/1.1391421816953733; rounds (PBA)=1.7983789260385006;} goblin #2: {team=neutral evil ; avg hp=-6.164133738601824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.367781155015198; hits/misses (PBA)= 2.3026004728132388/1.364403917595407; rounds (PBA)=3.790949003714961;} goblin: {team=neutral evil ; avg hp=-5.9189463019250255 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.457277946639648; hits/misses (PBA)= 2.3346842283012497/1.381627828436339; rounds (PBA)=3.8426207362377576;} goblin #6: {team=neutral evil ; avg hp=-6.154002026342452 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.186085781830462; hits/misses (PBA)= 2.27693346842283/1.3968253968253967; rounds (PBA)=3.8135764944275583;} ice mephit #2: {team=neutral ; avg hp=-2.813914218169537 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4613306315433974; hits/misses (PBA)= 0.6605876393110436/1.1556906450523472; rounds (PBA)=1.8199932455251604;} goblin #5: {team=neutral evil ; avg hp=-6.24113475177305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.414724755150287; hits/misses (PBA)= 2.313745356298548/1.3731847348868627; rounds (PBA)=3.8041202296521446;} goblin #11: {team=neutral evil ; avg hp=-6.088821344140493 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.281323877068559; hits/misses (PBA)= 2.2833502195204325/1.3823032759202971; rounds (PBA)=3.7841945288753798;} goblin #9: {team=neutral evil ; avg hp=-5.94258696386356 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.206349206349206; hits/misses (PBA)= 2.2742316784869976/1.4272205336035124; rounds (PBA)=3.818980074299223;} air elemental: {team=neutral ; avg hp=24.160418777440054 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.63897331982437; hits/misses (PBA)= 11.045592705167174/5.746369469773725; rounds (PBA)=8.863897331982438;} ice mephit #5: {team=neutral ; avg hp=-2.783181357649443 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4910503208375547; hits/misses (PBA)= 0.6592367443431273/1.1361026680175617; rounds (PBA)=1.7966903073286051;} goblin #4: {team=neutral evil ; avg hp=-6.11854103343465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.123269165822357; hits/misses (PBA)= 2.2630867950016884/1.3181357649442755; rounds (PBA)=3.7264437689969605;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 236.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 199.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2752; Sum of rounds: 25338; > Team neutral = winning battles: 1703; perfect battles: 0; close-call battles: 1703; > Team neutral evil = winning battles: 1048; perfect battles: 0; close-call battles: 1048; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-6.007267441860465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.522892441860465; hits/misses (PBA)= 2.323401162790698/1.3928052325581395; rounds (PBA)=3.850654069767442;} goblin #5: {team=neutral evil ; avg hp=-6.009084302325581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.810319767441861; hits/misses (PBA)= 2.3833575581395348/1.4142441860465116; rounds (PBA)=3.916061046511628;} goblin #10: {team=neutral evil ; avg hp=-6.089752906976744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.423328488372093; hits/misses (PBA)= 2.3190406976744184/1.3880813953488371; rounds (PBA)=3.833938953488372;} goblin #11: {team=neutral evil ; avg hp=-6.2085755813953485 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.284156976744185; hits/misses (PBA)= 2.279796511627907/1.4058866279069768; rounds (PBA)=3.806686046511628;} ice mephit #4: {team=neutral ; avg hp=-2.9375 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392078488372093; hits/misses (PBA)= 0.637718023255814/1.1631540697674418; rounds (PBA)=1.8030523255813953;} green dragon wyrmling: {team=neutral evil ; avg hp=8.759811046511627 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.72056686046512; hits/misses (PBA)= 4.832848837209302/3.6726017441860463; rounds (PBA)=8.648619186046512;} goblin: {team=neutral evil ; avg hp=-6.020712209302325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.395348837209303; hits/misses (PBA)= 2.311046511627907/1.3953488372093024; rounds (PBA)=3.842296511627907;} goblin #7: {team=neutral evil ; avg hp=-6.101744186046512 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.19295058139535; hits/misses (PBA)= 2.292514534883721/1.355014534883721; rounds (PBA)=3.782703488372093;} ice mephit #5: {team=neutral ; avg hp=-2.974563953488372 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2776162790697674; hits/misses (PBA)= 0.6144622093023255/1.1598837209302326; rounds (PBA)=1.775799418604651;} goblin #9: {team=neutral evil ; avg hp=-6.067223837209302 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.945494186046512; hits/misses (PBA)= 2.252906976744186/1.373546511627907; rounds (PBA)=3.7736191860465116;} goblin #2: {team=neutral evil ; avg hp=-5.979651162790698 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.669331395348838; hits/misses (PBA)= 2.3459302325581395/1.3888081395348837; rounds (PBA)=3.8615552325581395;} goblin #3: {team=neutral evil ; avg hp=-6.162427325581396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.57376453488372; hits/misses (PBA)= 2.357921511627907/1.3968023255813953; rounds (PBA)=3.8666424418604652;} ice mephit: {team=neutral ; avg hp=-2.8197674418604652 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425872093023256; hits/misses (PBA)= 0.6500726744186046/1.1642441860465116; rounds (PBA)=1.8161337209302326;} ice mephit #2: {team=neutral ; avg hp=-2.8117732558139537 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.389171511627907; hits/misses (PBA)= 0.6475290697674418/1.151889534883721; rounds (PBA)=1.8008720930232558;} goblin #8: {team=neutral evil ; avg hp=-6.095566860465116 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.156613372093023; hits/misses (PBA)= 2.2779796511627906/1.3993459302325582; rounds (PBA)=3.8125;} goblin #6: {team=neutral evil ; avg hp=-6.0479651162790695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.29796511627907; hits/misses (PBA)= 2.3041424418604652/1.4327761627906976; rounds (PBA)=3.8586482558139537;} ice mephit #3: {team=neutral ; avg hp=-2.8473837209302326 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4367732558139537; hits/misses (PBA)= 0.6493459302325582/1.1544331395348837; rounds (PBA)=1.8059593023255813;} air elemental: {team=neutral ; avg hp=23.369912790697676 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.10101744186048; hits/misses (PBA)= 11.016351744186046/5.735828488372093; rounds (PBA)=8.829941860465116;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 218.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 888.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22025; neutral : 0.08 ± 0.0; neutral evil : 0.92 ± 0.0; > Team neutral = winning battles: 392; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4609; perfect battles: 0; close-call battles: 4477; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=0.8180363927214557 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.319136172765447; hits/misses (PBA)= 1.4163167366526694/1.4121175764847032; rounds (PBA)=3.035392921415717;} goblin #4: {team=neutral evil ; avg hp=0.7300539892021596 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385922815436913; hits/misses (PBA)= 1.4299140171965607/1.4299140171965607; rounds (PBA)=3.0517896420715855;} goblin #6: {team=neutral evil ; avg hp=0.6320735852829434 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29494101179764; hits/misses (PBA)= 1.4103179364127174/1.424515096980604; rounds (PBA)=3.0265946810637874;} goblin #11: {team=neutral evil ; avg hp=0.7182563487302539 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.396320735852829; hits/misses (PBA)= 1.4323135372925415/1.4071185762847431; rounds (PBA)=3.0421915616876625;} goblin #8: {team=neutral evil ; avg hp=0.7314537092581483 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.22135572885423; hits/misses (PBA)= 1.4121175764847032/1.4503099380123976; rounds (PBA)=3.0657868426314736;} goblin #10: {team=neutral evil ; avg hp=0.5464907018596281 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.249350129974005; hits/misses (PBA)= 1.4073185362927414/1.4137172565486902; rounds (PBA)=3.029594081183763;} goblin #9: {team=neutral evil ; avg hp=0.6820635872825435 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.418116376724655; hits/misses (PBA)= 1.4541091781643671/1.4087182563487302; rounds (PBA)=3.0457908418316335;} goblin #5: {team=neutral evil ; avg hp=0.611877624475105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.281543691261747; hits/misses (PBA)= 1.4111177764447111/1.4077184563087382; rounds (PBA)=3.0249950009998;} air elemental: {team=neutral ; avg hp=-1.528494301139772 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.50449910017997; hits/misses (PBA)= 4.808638272345531/2.6412717456508696; rounds (PBA)=3.78624275144971;} goblin #2: {team=neutral evil ; avg hp=0.49150169966006796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235552889422115; hits/misses (PBA)= 1.3975204959008198/1.4283143371325735; rounds (PBA)=3.03499300139972;} goblin #3: {team=neutral evil ; avg hp=0.7474505098980204 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.305538892221556; hits/misses (PBA)= 1.4167166566686662/1.3975204959008198; rounds (PBA)=3.021395720855829;} goblin: {team=neutral evil ; avg hp=0.78624275144971 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.420715856828634; hits/misses (PBA)= 1.437112577484503/1.4199160167966407; rounds (PBA)=3.0561887622475505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 226.91; crudely normalised: 0% > any non-good = expected rounds to survive: 3252.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19941; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5000; perfect battles: 0; close-call battles: 3070; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any non-good ; avg hp=0.3827234553089382 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3291341731653668;} bandit captain: {team=any non-good ; avg hp=64.68426314737053 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.7872425514897; hits/misses (PBA)= 4.079784043191362/6.073985202959408; rounds (PBA)=3.683663267346531;} thug: {team=any non-good ; avg hp=25.218556288742253 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.118376324735053; hits/misses (PBA)= 2.3519296140771844/4.376924615076985; rounds (PBA)=3.542091581683663;} thug #2: {team=any non-good ; avg hp=25.13377324535093 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.117176564687062; hits/misses (PBA)= 2.355128974205159/4.3907218556288745; rounds (PBA)=3.543891221755649;} knight: {team=other; avg hp=-3.0227954409118176 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.58068386322736; hits/misses (PBA)= 3.9712057588482303/2.9094181163767248; rounds (PBA)=3.440511897620476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04399120175964807;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04979004199160168;} kobold #17: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05298940211957608;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05158968206358728;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052189562087582485;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04879024195160968;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05038992201559688;} kobold #18: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05018996200759848;} kobold #16: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05358928214357129;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.049590081983603276;} kobold #19: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04819036192761448;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05578884223155369;} kobold #20: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05678864227154569;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05138972205558888;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04879024195160968;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05458908218356329;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31025; chaotic evil : 0.75 ± 0.01; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 3731; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1270; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=1.5196960607878425 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.78484303139373; hits/misses (PBA)= 10.577284543091382/5.715656868626275; rounds (PBA)=5.60867826434713;} adult black dragon: {team=chaotic evil ; avg hp=36.21515696860628 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.48030393921215; hits/misses (PBA)= 11.373925214957008/4.85882823435313; rounds (PBA)=5.9104179164167165;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ jackal: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} gray ooze: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2509498100379924;} gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} jackal #2: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} will-o-wisp #4: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} will-o-wisp: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03559288142371526;} will-o-wisp #2: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} will-o-wisp #3: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 202.37; crudely normalised: 0% > any = expected rounds to survive: 773.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2489; Sum of rounds: 11309; lawful evil : 0.0 ± 0.0; any : 0.5 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2489; perfect battles: 0; close-call battles: 2465; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #13: {team=lawful evil ; avg hp=-4.872237846524709 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944154278826838; hits/misses (PBA)= 1.1904379268782643/0.8075532342306148; rounds (PBA)=2.05182804339092;} skeleton #12: {team=lawful evil ; avg hp=-4.771394134190438 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.015668943350743; hits/misses (PBA)= 1.21976697468863/0.8196062675773403; rounds (PBA)=2.077942948975492;} mage: {team=any ; avg hp=-1.4106066693451185 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598633989554037; hits/misses (PBA)= 0.9795098433105665/0.5857774206508638; rounds (PBA)=1.570912012856569;} veteran: {team=any ; avg hp=49.48935315387706 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.940940136601046; hits/misses (PBA)= 2.81478505423865/1.2619525914021696; rounds (PBA)=4.139815186822017;} veteran #2: {team=any ; avg hp=49.31337886701487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.904379268782645; hits/misses (PBA)= 2.807553234230615/1.2583366813981518; rounds (PBA)=4.135797509039775;} skeleton #4: {team=lawful evil ; avg hp=-4.923664122137405 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.092808356769787; hits/misses (PBA)= 1.2245881880273202/0.7975090397750101; rounds (PBA)=2.0574527922860586;} skeleton #6: {team=lawful evil ; avg hp=-4.782643631980715 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.990759341100843; hits/misses (PBA)= 1.1932503013258338/0.8433105664925673; rounds (PBA)=2.0783447167537163;} skeleton #2: {team=lawful evil ; avg hp=-4.773001205303335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2225793491362; hits/misses (PBA)= 1.2462836480514263/0.7886701486540779; rounds (PBA)=2.0751305745279227;} skeleton #8: {team=lawful evil ; avg hp=-4.828445158698273 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.89353153877059; hits/misses (PBA)= 1.2044997991161108/0.8003214142225793; rounds (PBA)=2.051426275612696;} berserker #2: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.27842507030936; hits/misses (PBA)= 2.553234230614705/1.5022097227802331; rounds (PBA)=4.122940940136601;} skeleton: {team=lawful evil ; avg hp=-4.76777822418642 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.086781840096425; hits/misses (PBA)= 1.2133386902370429/0.8425070309361189; rounds (PBA)=2.0936118923262352;} berserker #3: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.068702290076335; hits/misses (PBA)= 2.603455202892728/1.4447569304941743; rounds (PBA)=4.112093210124548;} berserker: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.716351948573724; hits/misses (PBA)= 2.556046605062274/1.4817195660907996; rounds (PBA)=4.102450783447168;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.59943752511049; hits/misses (PBA)= 8.885496183206106/3.114102049015669; rounds (PBA)=4.167537163519485;} skeleton #9: {team=lawful evil ; avg hp=-4.830855765367618 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.091603053435114; hits/misses (PBA)= 1.2077139413419045/0.786661309762957; rounds (PBA)=2.0373644033748493;} skeleton #14: {team=lawful evil ; avg hp=-4.868220168742467 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.069907593411008; hits/misses (PBA)= 1.209321012454801/0.8007231820008035; rounds (PBA)=2.053836882282041;} mage #2: {team=any ; avg hp=-1.497388509441543 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.596223382884693; hits/misses (PBA)= 0.9855363599839293/0.599035757332262; rounds (PBA)=1.5893933306548815;} gladiator #2: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.50421856167135; hits/misses (PBA)= 8.88670148654078/3.1044596223382883; rounds (PBA)=4.158698272398554;} skeleton #11: {team=lawful evil ; avg hp=-4.831257533145842 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.082362394535958; hits/misses (PBA)= 1.2189634391321815/0.7890719164323021; rounds (PBA)=2.05182804339092;} skeleton #7: {team=lawful evil ; avg hp=-4.872237846524709 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.949779027721977; hits/misses (PBA)= 1.200482121333869/0.7955002008838891; rounds (PBA)=2.0413820811570913;} skeleton #19: {team=lawful evil ; avg hp=-4.734431498593813 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.236641221374046; hits/misses (PBA)= 1.2382482924869425/0.7645640819606268; rounds (PBA)=2.051426275612696;} skeleton #18: {team=lawful evil ; avg hp=-4.751707513057453 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.016874246685416; hits/misses (PBA)= 1.2016874246685416/0.8192044997991161; rounds (PBA)=2.0574527922860586;} skeleton #5: {team=lawful evil ; avg hp=-4.742868621936521 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.24467657693853; hits/misses (PBA)= 1.245480112494978/0.7838489353153877; rounds (PBA)=2.068702290076336;} skeleton #16: {team=lawful evil ; avg hp=-4.979911611088791 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.89353153877059; hits/misses (PBA)= 1.1820008035355565/0.7991161108879068; rounds (PBA)=2.0249096022498994;} skeleton #3: {team=lawful evil ; avg hp=-4.770188830855766 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.200080353555645; hits/misses (PBA)= 1.2458818802732021/0.8224186420249096; rounds (PBA)=2.0984331056649257;} skeleton #20: {team=lawful evil ; avg hp=-4.7525110486139015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.468461229409401; hits/misses (PBA)= 1.2804339092004822/0.7934913619927682; rounds (PBA)=2.105664925672961;} mage #3: {team=any ; avg hp=-1.4692647649658497 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.468059461631177; hits/misses (PBA)= 0.952591402169546/0.5946163117717959; rounds (PBA)=1.5544395339493773;} skeleton #15: {team=lawful evil ; avg hp=-4.9019686621132985 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.04218561671354; hits/misses (PBA)= 1.215347529128164/0.7665729208517477; rounds (PBA)=2.023704298915227;} skeleton #17: {team=lawful evil ; avg hp=-4.881478505423865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.032141422257935; hits/misses (PBA)= 1.2161510646846123/0.7681799919646445; rounds (PBA)=2.0241060666934514;} skeleton #10: {team=lawful evil ; avg hp=-4.855765367617517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003214142225794; hits/misses (PBA)= 1.217356368019285/0.812374447569305; rounds (PBA)=2.0719164323021295;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.779027721976696; hits/misses (PBA)= 5.4568099638409/2.4343109682603457; rounds (PBA)=4.055443953394938;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 734.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 176.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2354; Sum of rounds: 11433; any chaotic : 0.47 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 2354; perfect battles: 0; close-call battles: 2348; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any chaotic ; avg hp=49.767629566694985 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24893797790994; hits/misses (PBA)= 2.9923534409515717/1.3538657604078166; rounds (PBA)=4.424808836023789;} skeleton #8: {team=lawful evil ; avg hp=-4.827952421410365 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.960067969413764; hits/misses (PBA)= 1.2124044180118947/0.913338997451147; rounds (PBA)=2.167374681393373;} priest: {team=any chaotic ; avg hp=-2.803738317757009 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2242990654205608; hits/misses (PBA)= 0.3262531860662702/0.45029736618521665; rounds (PBA)=0.7774001699235344;} skeleton #5: {team=lawful evil ; avg hp=-4.910790144435004 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344944774851317; hits/misses (PBA)= 1.2429906542056075/0.9005947323704333; rounds (PBA)=2.1869158878504673;} spy: {team=any chaotic ; avg hp=-2.7268479184367034 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.56499575191164; hits/misses (PBA)= 0.7935429056924383/0.6784197111299916; rounds (PBA)=0.7361937128292269;} skeleton #20: {team=lawful evil ; avg hp=-4.980458793542906 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.022514868309261; hits/misses (PBA)= 1.2094307561597282/0.9039932030586236; rounds (PBA)=2.155480033984707;} skeleton #18: {team=lawful evil ; avg hp=-4.988530161427358 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.156754460492778; hits/misses (PBA)= 1.234069668649108/0.8882752761257434; rounds (PBA)=2.1720475785896345;} berserker #2: {team=any chaotic ; avg hp=66.98045879354291 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.12446898895497; hits/misses (PBA)= 2.8101104502973664/1.5467289719626167; rounds (PBA)=4.432030586236194;} skeleton #12: {team=lawful evil ; avg hp=-4.99660152931181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.963041631265931; hits/misses (PBA)= 1.2000849617672047/0.903143585386576; rounds (PBA)=2.1461342395921834;} skeleton #11: {team=lawful evil ; avg hp=-5.029736618521666 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.946898895497027; hits/misses (PBA)= 1.2005097706032286/0.9146134239592183; rounds (PBA)=2.157179269328802;} skeleton #14: {team=lawful evil ; avg hp=-5.001699235344095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0620220900594735; hits/misses (PBA)= 1.227697536108751/0.9039932030586236; rounds (PBA)=2.1656754460492778;} skeleton #3: {team=lawful evil ; avg hp=-4.9460492778249785 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.036108751062022; hits/misses (PBA)= 1.2111299915038234/0.9222599830076466; rounds (PBA)=2.1745964316057775;} skeleton #4: {team=lawful evil ; avg hp=-4.993627867459643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.11767204757859; hits/misses (PBA)= 1.2302463891248938/0.892948173322005; rounds (PBA)=2.1644010195412067;} berserker #3: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.785046728971963; hits/misses (PBA)= 2.768054375531011/1.601104502973662; rounds (PBA)=4.443075615972813;} cult fanatic: {team=any chaotic ; avg hp=0.43500424808836025 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.511045029736618; hits/misses (PBA)= 2.6767204757858964/1.961767204757859; rounds (PBA)=2.3338997451146986;} skeleton #2: {team=lawful evil ; avg hp=-4.994477485131691 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.029736618521666; hits/misses (PBA)= 1.2000849617672047/0.9010195412064571; rounds (PBA)=2.145284621920136;} skeleton #7: {team=lawful evil ; avg hp=-4.985981308411215 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.179694137638063; hits/misses (PBA)= 1.2310960067969414/0.9269328802039083; rounds (PBA)=2.1898895497026336;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.552251486830926; hits/misses (PBA)= 2.7523364485981308/1.5951571792693289; rounds (PBA)=4.425233644859813;} skeleton #9: {team=lawful evil ; avg hp=-4.944350042480884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1100254885301615; hits/misses (PBA)= 1.2162276975361088/0.9205607476635514; rounds (PBA)=2.1788445199660154;} veteran #2: {team=any chaotic ; avg hp=49.44392523364486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.189039932030585; hits/misses (PBA)= 2.9944774851316907/1.3457943925233644; rounds (PBA)=4.407816482582838;} gladiator #2: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.17884451996602; hits/misses (PBA)= 9.51231945624469/3.41928632115548; rounds (PBA)=4.483007646559049;} skeleton #13: {team=lawful evil ; avg hp=-5.059898045879354 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.259558198810535; hits/misses (PBA)= 1.233644859813084/0.8840271877655055; rounds (PBA)=2.1567544604927784;} skeleton #17: {team=lawful evil ; avg hp=-5.051826677994902 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.320305862361937; hits/misses (PBA)= 1.2472387425658453/0.923534409515718; rounds (PBA)=2.207306711979609;} skeleton #15: {team=lawful evil ; avg hp=-4.9005947323704335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.039507221750212; hits/misses (PBA)= 1.2183517417162277/0.872982158028887; rounds (PBA)=2.1380628717077315;} skeleton: {team=lawful evil ; avg hp=-4.982582837723025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.934154630416312; hits/misses (PBA)= 1.2145284621920136/0.8878504672897196; rounds (PBA)=2.1440101954120645;} cult fanatic #2: {team=any chaotic ; avg hp=0.18903993203058625 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.615548003398471; hits/misses (PBA)= 2.694137638062872/1.9664401019541207; rounds (PBA)=2.3470688190314357;} skeleton #10: {team=lawful evil ; avg hp=-5.030586236193713 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.081563296516568; hits/misses (PBA)= 1.2149532710280373/0.9269328802039083; rounds (PBA)=2.183517417162277;} skeleton #6: {team=lawful evil ; avg hp=-4.876805437553101 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.948173322005098; hits/misses (PBA)= 1.197536108751062/0.8984706881903144; rounds (PBA)=2.134664401019541;} skeleton #19: {team=lawful evil ; avg hp=-5.124893797790994 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.124468988954971; hits/misses (PBA)= 1.2332200509770603/0.9082412914188616; rounds (PBA)=2.1877655055225147;} skeleton #16: {team=lawful evil ; avg hp=-4.861087510620221 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134239592183517; hits/misses (PBA)= 1.2293967714528462/0.9048428207306712; rounds (PBA)=2.1809685641461343;} gladiator: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.60705182667799; hits/misses (PBA)= 9.529736618521666/3.3797790994052677; rounds (PBA)=4.500424808836024;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 612.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 174.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2075; Sum of rounds: 11264; any chaotic : 0.41 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 2075; perfect battles: 0; close-call battles: 2075; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=lawful evil ; avg hp=-5.349397590361446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.055421686746987; hits/misses (PBA)= 1.3826506024096386/0.946987951807229; rounds (PBA)=2.370602409638554;} skeleton #5: {team=lawful evil ; avg hp=-5.146506024096386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187951807228915; hits/misses (PBA)= 1.420722891566265/0.9643373493975904; rounds (PBA)=2.4255421686746987;} cult fanatic: {team=any chaotic ; avg hp=1.2872289156626506 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.919518072289156; hits/misses (PBA)= 3.1725301204819276/2.3359036144578313; rounds (PBA)=2.7706024096385544;} skeleton #6: {team=lawful evil ; avg hp=-5.299277108433735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.171084337349397; hits/misses (PBA)= 1.4240963855421687/0.9532530120481928; rounds (PBA)=2.4216867469879517;} skeleton #8: {team=lawful evil ; avg hp=-5.328192771084337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.091084337349397; hits/misses (PBA)= 1.4033734939759037/0.9426506024096386; rounds (PBA)=2.4019277108433736;} gladiator: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.89975903614457; hits/misses (PBA)= 10.851084337349398/3.753734939759036; rounds (PBA)=5.104096385542169;} skeleton #10: {team=lawful evil ; avg hp=-5.2539759036144575 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.546987951807228; hits/misses (PBA)= 1.47855421686747/0.9720481927710843; rounds (PBA)=2.4804819277108434;} scout: {team=any chaotic ; avg hp=-2.7797590361445783 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.069397590361445; hits/misses (PBA)= 0.7079518072289157/0.6337349397590362; rounds (PBA)=0.6708433734939759;} skeleton #18: {team=lawful evil ; avg hp=-5.257349397590361 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.328674698795181; hits/misses (PBA)= 1.4520481927710844/0.9387951807228916; rounds (PBA)=2.4289156626506023;} skeleton #7: {team=lawful evil ; avg hp=-5.095903614457831 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.340722891566266; hits/misses (PBA)= 1.4409638554216868/0.9787951807228915; rounds (PBA)=2.4636144578313255;} skeleton #13: {team=lawful evil ; avg hp=-5.191325301204819 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3344578313253; hits/misses (PBA)= 1.4457831325301205/0.9069879518072289; rounds (PBA)=2.3918072289156624;} tribal warrior #2: {team=any chaotic ; avg hp=-2.5869879518072287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8496385542168675; hits/misses (PBA)= 0.17927710843373493/0.2289156626506024; rounds (PBA)=0.4081927710843373;} priest: {team=any chaotic ; avg hp=-2.7257831325301205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4139759036144577; hits/misses (PBA)= 0.6380722891566265/0.7575903614457832; rounds (PBA)=1.3956626506024097;} skeleton #15: {team=lawful evil ; avg hp=-5.293975903614458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.092048192771085; hits/misses (PBA)= 1.4173493975903615/0.9450602409638554; rounds (PBA)=2.4019277108433736;} skeleton #20: {team=lawful evil ; avg hp=-5.169156626506024 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.426024096385541; hits/misses (PBA)= 1.453012048192771/0.929156626506024; rounds (PBA)=2.4236144578313255;} skeleton #19: {team=lawful evil ; avg hp=-5.241927710843373 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40289156626506; hits/misses (PBA)= 1.4467469879518073/0.9301204819277108; rounds (PBA)=2.4226506024096386;} gladiator #2: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.71277108433735; hits/misses (PBA)= 10.948915662650602/3.7503614457831325; rounds (PBA)=5.102650602409638;} berserker #2: {team=any chaotic ; avg hp=58.484819277108436 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.72722891566265; hits/misses (PBA)= 3.0775903614457834/1.7850602409638554; rounds (PBA)=4.951325301204819;} skeleton #16: {team=lawful evil ; avg hp=-5.176385542168675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.421204819277108; hits/misses (PBA)= 1.445301204819277/0.9257831325301205; rounds (PBA)=2.4139759036144577;} skeleton #12: {team=lawful evil ; avg hp=-5.212048192771085 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.401927710843374; hits/misses (PBA)= 1.4621686746987952/0.9465060240963855; rounds (PBA)=2.444819277108434;} skeleton #2: {team=lawful evil ; avg hp=-5.169156626506024 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.327228915662651; hits/misses (PBA)= 1.4371084337349398/0.9407228915662651; rounds (PBA)=2.420722891566265;} cult fanatic #2: {team=any chaotic ; avg hp=0.9932530120481927 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.098795180722892; hits/misses (PBA)= 3.1980722891566264/2.3195180722891564; rounds (PBA)=2.7773493975903616;} berserker #3: {team=any chaotic ; avg hp=58.13590361445783 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.92674698795181; hits/misses (PBA)= 3.0987951807228917/1.7460240963855422; rounds (PBA)=4.936867469879518;} skeleton #17: {team=lawful evil ; avg hp=-5.255903614457831 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.650120481927711; hits/misses (PBA)= 1.495421686746988/0.9151807228915663; rounds (PBA)=2.447710843373494;} tribal warrior: {team=any chaotic ; avg hp=-2.577831325301205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9036144578313253; hits/misses (PBA)= 0.18843373493975904/0.21686746987951808; rounds (PBA)=0.4053012048192771;} skeleton #3: {team=lawful evil ; avg hp=-5.32144578313253 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.337349397590362; hits/misses (PBA)= 1.4544578313253012/0.9440963855421687; rounds (PBA)=2.4366265060240964;} skeleton #11: {team=lawful evil ; avg hp=-5.228915662650603 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.119036144578313; hits/misses (PBA)= 1.4057831325301204/0.9127710843373494; rounds (PBA)=2.3657831325301206;} skeleton: {team=lawful evil ; avg hp=-5.307951807228916 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.243373493975904; hits/misses (PBA)= 1.4356626506024097/0.8722891566265061; rounds (PBA)=2.3566265060240963;} skeleton #9: {team=lawful evil ; avg hp=-5.228915662650603 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.123373493975903; hits/misses (PBA)= 1.4221686746987952/0.9580722891566265; rounds (PBA)=2.424096385542169;} skeleton #14: {team=lawful evil ; avg hp=-5.355180722891566 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.569156626506023; hits/misses (PBA)= 1.4949397590361446/0.9320481927710843; rounds (PBA)=2.4698795180722892;} berserker: {team=any chaotic ; avg hp=57.65397590361446 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.447710843373493; hits/misses (PBA)= 3.046746987951807/1.784578313253012; rounds (PBA)=4.914698795180723;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 612.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 174.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1939; Sum of rounds: 10545; > Team any chaotic = winning battles: 1938; perfect battles: 0; close-call battles: 1938; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any chaotic ; avg hp=-2.740587931923672 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.047962867457453; hits/misses (PBA)= 0.7003610108303249/0.6415678184631253; rounds (PBA)=0.6709644146467251;} skeleton #20: {team=lawful evil ; avg hp=-5.253223310985044 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134605466735431; hits/misses (PBA)= 1.3929860752965446/0.9133574007220217; rounds (PBA)=2.354822073233626;} skeleton: {team=lawful evil ; avg hp=-5.436823104693141 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.547189272821042; hits/misses (PBA)= 1.4698298091799897/0.9128416709644146; rounds (PBA)=2.4244455905105724;} gladiator: {team=any chaotic ; avg hp=111.94223826714801 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.82516761217123; hits/misses (PBA)= 10.853017019082001/3.7560598246518824; rounds (PBA)=5.095925734914904;} skeleton #12: {team=lawful evil ; avg hp=-5.3960804538421865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701392470345539; hits/misses (PBA)= 1.5018050541516246/0.9247034553893759; rounds (PBA)=2.466219700876741;} skeleton #16: {team=lawful evil ; avg hp=-5.348117586384735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.905621454357917; hits/misses (PBA)= 1.5100567302733368/0.9489427539969056; rounds (PBA)=2.4920061887570912;} skeleton #19: {team=lawful evil ; avg hp=-5.174316658071171 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40072202166065; hits/misses (PBA)= 1.443011861784425/0.9566787003610109; rounds (PBA)=2.4296028880866425;} skeleton #15: {team=lawful evil ; avg hp=-5.246003094378546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.415678184631254; hits/misses (PBA)= 1.4636410520887055/0.9293450232078391; rounds (PBA)=2.442496132026818;} cult fanatic #2: {team=any chaotic ; avg hp=0.7075812274368231 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.466735430634348; hits/misses (PBA)= 3.077875193398659/2.273336771531717; rounds (PBA)=2.691593604951006;} skeleton #3: {team=lawful evil ; avg hp=-5.341413099535843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.567302733367715; hits/misses (PBA)= 1.4724084579680248/0.8994326972666323; rounds (PBA)=2.411552346570397;} cult fanatic: {team=any chaotic ; avg hp=0.7240845796802475 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.68746776689015; hits/misses (PBA)= 3.118102114492006/2.1897885507993813; rounds (PBA)=2.674574522949974;} priest: {team=any chaotic ; avg hp=-2.675090252707581 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3388344507478083; hits/misses (PBA)= 0.6008251676121712/0.7735946364105208; rounds (PBA)=1.374419804022692;} gladiator #2: {team=any chaotic ; avg hp=111.94223826714801 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.12686952037133; hits/misses (PBA)= 10.950489943269726/3.7570912841670965; rounds (PBA)=5.122743682310469;} skeleton #7: {team=lawful evil ; avg hp=-5.250128932439401 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474471376998453; hits/misses (PBA)= 1.4528107271789583/0.9154203197524498; rounds (PBA)=2.422382671480144;} skeleton #2: {team=lawful evil ; avg hp=-5.263022176379577 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.527075812274369; hits/misses (PBA)= 1.478597215059309/0.9061371841155235; rounds (PBA)=2.4290871583290357;} skeleton #5: {team=lawful evil ; avg hp=-5.227436823104693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50283651366684; hits/misses (PBA)= 1.4626095925734914/0.927797833935018; rounds (PBA)=2.4342444559051057;} skeleton #18: {team=lawful evil ; avg hp=-5.223826714801444 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.273336771531717; hits/misses (PBA)= 1.4290871583290357/0.9814337287261475; rounds (PBA)=2.4512635379061374;} skeleton #4: {team=lawful evil ; avg hp=-5.228984012377514 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.397111913357401; hits/misses (PBA)= 1.4600309437854564/0.9303764827230531; rounds (PBA)=2.432697266632285;} skeleton #14: {team=lawful evil ; avg hp=-5.130479628674575 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.558535327488396; hits/misses (PBA)= 1.4729241877256318/0.9087158329035585; rounds (PBA)=2.4213512119649305;} skeleton #17: {team=lawful evil ; avg hp=-5.209386281588448 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.595152140278493; hits/misses (PBA)= 1.4770500257864878/0.9406910778751933; rounds (PBA)=2.4589994842702425;} skeleton #13: {team=lawful evil ; avg hp=-5.345023207839092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.315626611655492; hits/misses (PBA)= 1.4548736462093863/0.9396596183599794; rounds (PBA)=2.4296028880866425;} skeleton #10: {team=lawful evil ; avg hp=-5.1732851985559565 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.125838060856111; hits/misses (PBA)= 1.4203197524497164/0.9664775657555441; rounds (PBA)=2.4275399690562147;} berserker #3: {team=any chaotic ; avg hp=56.82258896338319 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.584321815368746; hits/misses (PBA)= 3.0618875709128415/1.7895822588963384; rounds (PBA)=4.940691077875194;} skeleton #11: {team=lawful evil ; avg hp=-5.226921093347086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64259927797834; hits/misses (PBA)= 1.4718927282104177/0.9685404847859721; rounds (PBA)=2.483238782877772;} berserker: {team=any chaotic ; avg hp=58.22640536358948 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.539969056214545; hits/misses (PBA)= 3.1330582774626095/1.7313047962867458; rounds (PBA)=4.949458483754513;} skeleton #8: {team=lawful evil ; avg hp=-5.054151624548736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.263022176379577; hits/misses (PBA)= 1.4290871583290357/0.9293450232078391; rounds (PBA)=2.3981433728726147;} skeleton #9: {team=lawful evil ; avg hp=-5.054151624548736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.446621970087675; hits/misses (PBA)= 1.45074780814853/0.9025270758122743; rounds (PBA)=2.3996905621454356;} skeleton #6: {team=lawful evil ; avg hp=-5.256317689530686 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31768953068592; hits/misses (PBA)= 1.440948942753997/0.9381124290871583; rounds (PBA)=2.4228984012377515;} tribal warrior: {team=any chaotic ; avg hp=-2.6106240330067045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.855595667870036; hits/misses (PBA)= 0.18256833419288293/0.2362042289840124; rounds (PBA)=0.4187725631768953;} tribal warrior #2: {team=any chaotic ; avg hp=-2.671995874161939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988653945332646; hits/misses (PBA)= 0.17173800928313562/0.22743682310469315; rounds (PBA)=0.3991748323878288;} berserker #2: {team=any chaotic ; avg hp=57.00309437854564 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.562145435791646; hits/misses (PBA)= 3.088189788550799/1.775657555440949; rounds (PBA)=4.958741619391439;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 612.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 174.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2302; Sum of rounds: 12594; any chaotic : 0.46 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 2302; perfect battles: 0; close-call battles: 2302; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #14: {team=lawful evil ; avg hp=-5.318853171155517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.375325803649002; hits/misses (PBA)= 1.441789748045178/0.9413553431798436; rounds (PBA)=2.4209383145091223;} skeleton #12: {team=lawful evil ; avg hp=-5.20503909643788 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.617289313640313; hits/misses (PBA)= 1.472632493483927/0.9500434404865334; rounds (PBA)=2.4578627280625542;} skeleton #5: {team=lawful evil ; avg hp=-5.357949609035622 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.525629887054736; hits/misses (PBA)= 1.47871416159861/0.9370112945264987; rounds (PBA)=2.456125108601216;} skeleton #17: {team=lawful evil ; avg hp=-5.281059947871416 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566029539530843; hits/misses (PBA)= 1.4852302345786272/0.9556907037358818; rounds (PBA)=2.483492615117289;} skeleton #3: {team=lawful evil ; avg hp=-5.284969591659427 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.579496090356212; hits/misses (PBA)= 1.4934839270199827/0.9400521285838401; rounds (PBA)=2.4761077324066028;} skeleton #2: {team=lawful evil ; avg hp=-5.154648132059079 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.569504778453519; hits/misses (PBA)= 1.4839270199826238/0.9739357080799305; rounds (PBA)=2.5021720243266725;} skeleton #20: {team=lawful evil ; avg hp=-5.2784535186794095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.489574283231972; hits/misses (PBA)= 1.4695916594265857/0.9183318853171155; rounds (PBA)=2.4352736750651607;} cult fanatic: {team=any chaotic ; avg hp=0.26238053866203304 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.62293657688966; hits/misses (PBA)= 3.1072980017376195/2.2415291051259776; rounds (PBA)=2.693744569939183;} gladiator: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.71459600347524; hits/misses (PBA)= 10.953953084274543/3.8218940052128585; rounds (PBA)=5.145960034752389;} berserker: {team=any chaotic ; avg hp=57.62945264986968 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.73979148566464; hits/misses (PBA)= 3.097306689834926/1.7993049522154647; rounds (PBA)=4.984361424847958;} tribal warrior #2: {team=any chaotic ; avg hp=-2.6320590790616856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7519548218940052; hits/misses (PBA)= 0.16637706342311034/0.24239791485664638; rounds (PBA)=0.40877497827975673;} skeleton #4: {team=lawful evil ; avg hp=-5.192006950477845 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441789748045178; hits/misses (PBA)= 1.471763683753258/0.9635099913119027; rounds (PBA)=2.4782797567332753;} cult fanatic #2: {team=any chaotic ; avg hp=0.527367506516073 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.664205039096437; hits/misses (PBA)= 3.1220677671589923/2.2610773240660293; rounds (PBA)=2.7137271937445697;} priest: {team=any chaotic ; avg hp=-2.740225890529974 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.250217202432667; hits/misses (PBA)= 0.5864465682015638/0.76498696785404; rounds (PBA)=1.3518679409209382;} skeleton #6: {team=lawful evil ; avg hp=-5.231972198088618 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32580364900087; hits/misses (PBA)= 1.4517810599478713/0.94874022589053; rounds (PBA)=2.4396177237185057;} skeleton #18: {team=lawful evil ; avg hp=-5.429626411815812 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.47393570807993; hits/misses (PBA)= 1.4682884448305822/0.9517810599478714; rounds (PBA)=2.463075586446568;} skeleton #15: {team=lawful evil ; avg hp=-5.235881841876629 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.205473501303215; hits/misses (PBA)= 1.4052997393570807/0.9309296264118158; rounds (PBA)=2.3818418766290184;} skeleton #8: {team=lawful evil ; avg hp=-5.341876629018245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.449174630755865; hits/misses (PBA)= 1.4517810599478713/0.9600347523892268; rounds (PBA)=2.452215464813206;} skeleton #19: {team=lawful evil ; avg hp=-5.460469157254561 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.342311033883579; hits/misses (PBA)= 1.428323197219809/0.9387489139878367; rounds (PBA)=2.4122502172024327;} skeleton #11: {team=lawful evil ; avg hp=-5.359252823631625 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.442224152910512; hits/misses (PBA)= 1.4578627280625542/0.9370112945264987; rounds (PBA)=2.440920938314509;} berserker #3: {team=any chaotic ; avg hp=57.728496959165945 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.52215464813206; hits/misses (PBA)= 3.1381407471763683/1.7701998262380538; rounds (PBA)=4.987836663770635;} skeleton #7: {team=lawful evil ; avg hp=-5.343614248479583 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.339704604691573; hits/misses (PBA)= 1.439183318853171/0.9496090356211989; rounds (PBA)=2.4361424847958295;} skeleton #16: {team=lawful evil ; avg hp=-5.190703735881842 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670721112076455; hits/misses (PBA)= 1.4952215464813206/0.9044309296264118; rounds (PBA)=2.4417897480451782;} tribal warrior: {team=any chaotic ; avg hp=-2.5347523892267594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8188531711555169; hits/misses (PBA)= 0.1737619461337967/0.22893136403127715; rounds (PBA)=0.40269331016507387;} scout: {team=any chaotic ; avg hp=-2.7945264986967855 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9730668983492614; hits/misses (PBA)= 0.7015638575152042/0.6424847958297133; rounds (PBA)=0.6720243266724587;} skeleton #10: {team=lawful evil ; avg hp=-5.206776715899218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.616420503909644; hits/misses (PBA)= 1.4856646394439619/0.9335360556038228; rounds (PBA)=2.4613379669852304;} skeleton #9: {team=lawful evil ; avg hp=-5.1346655082536925 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65855777584709; hits/misses (PBA)= 1.4913119026933102/0.9096437880104257; rounds (PBA)=2.4465682015638577;} gladiator #2: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.96437880104257; hits/misses (PBA)= 10.963075586446568/3.7593397046046917; rounds (PBA)=5.1390095569070375;} berserker #2: {team=any chaotic ; avg hp=57.16203301476977 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.541268462206776; hits/misses (PBA)= 3.0499565595134666/1.806689834926151; rounds (PBA)=4.945699391833188;} skeleton: {team=lawful evil ; avg hp=-5.233275412684622 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.256733275412685; hits/misses (PBA)= 1.4300608166811468/0.9539530842745438; rounds (PBA)=2.434404865334492;} skeleton #13: {team=lawful evil ; avg hp=-5.272806255430061 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470460469157254; hits/misses (PBA)= 1.4600347523892268/0.9378801042571677; rounds (PBA)=2.44005212858384;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 612.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 174.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2335; Sum of rounds: 12724; any chaotic : 0.47 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 2335; perfect battles: 0; close-call battles: 2335; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=-5.350749464668095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49764453961456; hits/misses (PBA)= 1.4650963597430406/0.9044967880085653; rounds (PBA)=2.411134903640257;} skeleton #11: {team=lawful evil ; avg hp=-5.325910064239829 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154175588865096; hits/misses (PBA)= 1.4184154175588866/0.9434689507494647; rounds (PBA)=2.4137044967880086;} skeleton #17: {team=lawful evil ; avg hp=-5.19186295503212 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3203426124197; hits/misses (PBA)= 1.4466809421841542/0.9079229122055674; rounds (PBA)=2.395717344753747;} skeleton #3: {team=lawful evil ; avg hp=-5.325481798715203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.37558886509636; hits/misses (PBA)= 1.446252676659529/0.9640256959314775; rounds (PBA)=2.4599571734475374;} skeleton #20: {team=lawful evil ; avg hp=-5.161456102783726 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.349892933618843; hits/misses (PBA)= 1.4552462526766596/0.9379014989293362; rounds (PBA)=2.4376873661670238;} skeleton #15: {team=lawful evil ; avg hp=-5.221413276231264 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.408565310492506; hits/misses (PBA)= 1.4548179871520344/0.9571734475374732; rounds (PBA)=2.4535331905781583;} berserker #3: {team=any chaotic ; avg hp=57.63982869379015 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.069379014989295; hits/misses (PBA)= 3.107494646680942/1.7653104925053533; rounds (PBA)=4.956745182012848;} tribal warrior #2: {team=any chaotic ; avg hp=-2.6265524625267664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8989293361884368; hits/misses (PBA)= 0.18715203426124197/0.22226980728051393; rounds (PBA)=0.40942184154175587;} skeleton #9: {team=lawful evil ; avg hp=-5.28693790149893 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24796573875803; hits/misses (PBA)= 1.4278372591006423/0.9319057815845825; rounds (PBA)=2.4038543897216273;} skeleton #19: {team=lawful evil ; avg hp=-5.443683083511777 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.471092077087794; hits/misses (PBA)= 1.4698072805139186/0.9995717344753747; rounds (PBA)=2.5006423982869377;} skeleton: {team=lawful evil ; avg hp=-5.194004282655246 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.248394004282655; hits/misses (PBA)= 1.4269807280513918/0.9396145610278372; rounds (PBA)=2.4137044967880086;} berserker #2: {team=any chaotic ; avg hp=58.76959314775161 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.330620985010707; hits/misses (PBA)= 3.1267665952890793/1.753747323340471; rounds (PBA)=4.971306209850107;} skeleton #13: {team=lawful evil ; avg hp=-5.271092077087794 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.46423982869379; hits/misses (PBA)= 1.462526766595289/0.9293361884368309; rounds (PBA)=2.430406852248394;} skeleton #14: {team=lawful evil ; avg hp=-5.222698072805139 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.483511777301928; hits/misses (PBA)= 1.4591006423982869/0.9404710920770878; rounds (PBA)=2.441113490364026;} skeleton #10: {team=lawful evil ; avg hp=-5.278372591006424 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440256959314775; hits/misses (PBA)= 1.4539614561027838/0.9713062098501071; rounds (PBA)=2.4668094218415417;} skeleton #6: {team=lawful evil ; avg hp=-5.260385438972163 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474089935760171; hits/misses (PBA)= 1.4723768736616702/0.932762312633833; rounds (PBA)=2.446680942184154;} skeleton #7: {team=lawful evil ; avg hp=-5.348608137044968 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594860813704496; hits/misses (PBA)= 1.4886509635974303/0.9528907922912205; rounds (PBA)=2.478372591006424;} priest: {team=any chaotic ; avg hp=-2.773019271948608 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4038543897216273; hits/misses (PBA)= 0.6162740899357602/0.7708779443254818; rounds (PBA)=1.387152034261242;} skeleton #18: {team=lawful evil ; avg hp=-5.164882226980728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.059957173447538; hits/misses (PBA)= 1.3948608137044969/0.9473233404710921; rounds (PBA)=2.3880085653104923;} scout: {team=any chaotic ; avg hp=-2.8805139186295503 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.037259100642398; hits/misses (PBA)= 0.69593147751606/0.6659528907922913; rounds (PBA)=0.6809421841541756;} skeleton #12: {team=lawful evil ; avg hp=-5.262526766595289 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292933618843684; hits/misses (PBA)= 1.4312633832976445/0.9379014989293362; rounds (PBA)=2.4154175588865097;} skeleton #2: {team=lawful evil ; avg hp=-5.324625267665953 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241970021413277; hits/misses (PBA)= 1.436830835117773/0.9139186295503212; rounds (PBA)=2.3965738758029977;} tribal warrior: {team=any chaotic ; avg hp=-2.6406852248394004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.819271948608137; hits/misses (PBA)= 0.1721627408993576/0.2569593147751606; rounds (PBA)=0.4291220556745182;} skeleton #16: {team=lawful evil ; avg hp=-5.256959314775161 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.422698072805138; hits/misses (PBA)= 1.452676659528908/0.934475374732334; rounds (PBA)=2.4342612419700216;} berserker: {team=any chaotic ; avg hp=57.62184154175589 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.237259100642397; hits/misses (PBA)= 3.125053533190578/1.7473233404710922; rounds (PBA)=4.957601713062099;} cult fanatic: {team=any chaotic ; avg hp=0.7640256959314775 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.753747323340471; hits/misses (PBA)= 3.140471092077088/2.2826552462526766; rounds (PBA)=2.728051391862955;} skeleton #8: {team=lawful evil ; avg hp=-5.3211991434689505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40085653104925; hits/misses (PBA)= 1.4552462526766596/0.9678800856531049; rounds (PBA)=2.460813704496788;} gladiator #2: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.64625267665953; hits/misses (PBA)= 10.866381156316917/3.8; rounds (PBA)=5.104925053533191;} skeleton #4: {team=lawful evil ; avg hp=-5.168736616702356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.360599571734475; hits/misses (PBA)= 1.4436830835117773/0.9597430406852249; rounds (PBA)=2.438115631691649;} cult fanatic #2: {team=any chaotic ; avg hp=0.8740899357601714 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.864668094218416; hits/misses (PBA)= 3.153747323340471/2.311777301927195; rounds (PBA)=2.7468950749464667;} gladiator: {team=any chaotic ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.39014989293362; hits/misses (PBA)= 10.889507494646681/3.806852248394004; rounds (PBA)=5.132762312633833;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 174.81; crudely normalised: 0% > any = expected rounds to survive: 317.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1616; Sum of rounds: 16705; lawful evil : 0.06 ± 0.0; any : 0.26 ± 0.01; > Team lawful evil = winning battles: 295; perfect battles: 0; close-call battles: 295; > Team any = winning battles: 1321; perfect battles: 0; close-call battles: 1321; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any ; avg hp=-2.58230198019802 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.005569306930692; hits/misses (PBA)= 2.944925742574257/2.1794554455445545; rounds (PBA)=2.563737623762376;} skeleton: {team=lawful evil ; avg hp=-3.573638613861386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.106435643564357; hits/misses (PBA)= 2.438737623762376/1.7877475247524752; rounds (PBA)=4.273514851485149;} knight: {team=any ; avg hp=32.255569306930695 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.00247524752476; hits/misses (PBA)= 11.716584158415841/6.485148514851486; rounds (PBA)=9.350866336633663;} skeleton #8: {team=lawful evil ; avg hp=-3.6893564356435644 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.284034653465346; hits/misses (PBA)= 2.459777227722772/1.7908415841584158; rounds (PBA)=4.3013613861386135;} skeleton #17: {team=lawful evil ; avg hp=-3.800123762376238 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.076732673267326; hits/misses (PBA)= 2.431311881188119/1.8143564356435644; rounds (PBA)=4.2933168316831685;} skeleton #3: {team=lawful evil ; avg hp=-3.6955445544554455 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.931311881188119; hits/misses (PBA)= 2.3886138613861387/1.8465346534653466; rounds (PBA)=4.28960396039604;} skeleton #16: {team=lawful evil ; avg hp=-3.467821782178218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.247524752475247; hits/misses (PBA)= 2.467821782178218/1.754950495049505; rounds (PBA)=4.266707920792079;} skeleton #5: {team=lawful evil ; avg hp=-3.786509900990099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.824257425742575; hits/misses (PBA)= 2.5569306930693068/1.8533415841584158; rounds (PBA)=4.459158415841584;} skeleton #14: {team=lawful evil ; avg hp=-3.7332920792079207 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.622524752475247; hits/misses (PBA)= 2.530321782178218/1.7716584158415842; rounds (PBA)=4.344059405940594;} skeleton #11: {team=lawful evil ; avg hp=-3.780940594059406 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.422029702970297; hits/misses (PBA)= 2.4771039603960396/1.7716584158415842; rounds (PBA)=4.298886138613861;} skeleton #10: {team=lawful evil ; avg hp=-3.58230198019802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.166460396039604; hits/misses (PBA)= 2.4356435643564356/1.801361386138614; rounds (PBA)=4.280321782178218;} priest: {team=any ; avg hp=-2.655940594059406 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1132425742574257; hits/misses (PBA)= 0.5612623762376238/0.6974009900990099; rounds (PBA)=1.2586633663366336;} mage #2: {team=any ; avg hp=3.5247524752475248 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.196782178217822; hits/misses (PBA)= 3.2444306930693068/1.8917079207920793; rounds (PBA)=5.172029702970297;} skeleton #9: {team=lawful evil ; avg hp=-3.6646039603960396 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.12190594059406; hits/misses (PBA)= 2.4455445544554455/1.8143564356435644; rounds (PBA)=4.319306930693069;} skeleton #2: {team=lawful evil ; avg hp=-3.683787128712871 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.180693069306932; hits/misses (PBA)= 2.4257425742574257/1.8087871287128714; rounds (PBA)=4.284034653465347;} thug #2: {team=any ; avg hp=-2.242574257425743 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.577351485148515; hits/misses (PBA)= 3.0191831683168315/2.165222772277228; rounds (PBA)=2.5952970297029703;} thug: {team=any ; avg hp=-2.41769801980198 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.786509900990097; hits/misses (PBA)= 2.902227722772277/2.2122524752475248; rounds (PBA)=2.561262376237624;} skeleton #18: {team=lawful evil ; avg hp=-3.592821782178218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.260519801980198; hits/misses (PBA)= 2.458539603960396/1.8273514851485149; rounds (PBA)=4.349628712871287;} skeleton #12: {team=lawful evil ; avg hp=-3.7685643564356437 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.069306930693068; hits/misses (PBA)= 2.4492574257425743/1.7753712871287128; rounds (PBA)=4.281559405940594;} mage: {team=any ; avg hp=3.9096534653465347 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.241336633663366; hits/misses (PBA)= 3.264851485148515/1.9102722772277227; rounds (PBA)=5.219678217821782;} skeleton #13: {team=lawful evil ; avg hp=-3.4665841584158414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.16769801980198; hits/misses (PBA)= 2.431311881188119/1.7128712871287128; rounds (PBA)=4.194925742574258;} skeleton #19: {team=lawful evil ; avg hp=-3.63490099009901 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.903465346534654; hits/misses (PBA)= 2.3935643564356437/1.7902227722772277; rounds (PBA)=4.233292079207921;} skeleton #15: {team=lawful evil ; avg hp=-3.7258663366336635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.698638613861386; hits/misses (PBA)= 2.3929455445544554/1.80259900990099; rounds (PBA)=4.253712871287129;} skeleton #4: {team=lawful evil ; avg hp=-3.767326732673267 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.374381188118813; hits/misses (PBA)= 2.462871287128713/1.8521039603960396; rounds (PBA)=4.373143564356436;} goblin #2: {team=any ; avg hp=-2.6014851485148514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6423267326732673; hits/misses (PBA)= 0.11324257425742575/0.12871287128712872; rounds (PBA)=0.24195544554455445;} scout: {team=any ; avg hp=-2.8205445544554455 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.80259900990099; hits/misses (PBA)= 0.655940594059406/0.6311881188118812; rounds (PBA)=0.6435643564356436;} skeleton #20: {team=lawful evil ; avg hp=-3.7252475247524752 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.109529702970297; hits/misses (PBA)= 2.4455445544554455/1.9152227722772277; rounds (PBA)=4.405321782178218;} knight #2: {team=any ; avg hp=31.980198019801982 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.64047029702971; hits/misses (PBA)= 11.591584158415841/6.517945544554456; rounds (PBA)=9.330445544554456;} skeleton #6: {team=lawful evil ; avg hp=-3.621287128712871 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.074257425742575; hits/misses (PBA)= 2.453589108910891/1.870668316831683; rounds (PBA)=4.368193069306931;} skeleton #7: {team=lawful evil ; avg hp=-3.7728960396039604 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.78960396039604; hits/misses (PBA)= 2.389851485148515/1.807549504950495; rounds (PBA)=4.255569306930693;} goblin: {team=any ; avg hp=-2.598391089108911 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6794554455445545; hits/misses (PBA)= 0.12128712871287128/0.11262376237623763; rounds (PBA)=0.23391089108910892;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 183.13; crudely normalised: 0% > any = expected rounds to survive: 751.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2809; Sum of rounds: 12272; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2808; perfect battles: 0; close-call battles: 2803; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=50.92417230331079 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.77678889284443; hits/misses (PBA)= 5.010679957280171/2.7831968672125313; rounds (PBA)=3.9982200071199716;} skeleton #17: {team=lawful evil ; avg hp=-5.2947668209327166 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.133855464578142; hits/misses (PBA)= 1.2321110715557138/0.683873264506942; rounds (PBA)=1.9533641865432538;} skeleton #19: {team=lawful evil ; avg hp=-5.264506941972232 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.991456034175863; hits/misses (PBA)= 1.2125311498754006/0.6810252758988964; rounds (PBA)=1.929512281950872;} skeleton #11: {team=lawful evil ; avg hp=-5.453186187255251 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951940192239231; hits/misses (PBA)= 1.2064791740833036/0.6671413314346742; rounds (PBA)=1.9102883588465647;} knight #3: {team=any ; avg hp=51.08508365966536 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.248487006051974; hits/misses (PBA)= 4.979708081167676/2.849056603773585; rounds (PBA)=4.022071911712353;} druid: {team=any ; avg hp=-2.6048415806336775 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7896048415806336; hits/misses (PBA)= 0.47597009611961555/0.5671057315770737; rounds (PBA)=1.043431826272695;} knight #2: {team=any ; avg hp=51.089711641153436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.12744749021004; hits/misses (PBA)= 4.942684229263083/2.8497686009255965; rounds (PBA)=3.9967960128159485;} skeleton #5: {team=lawful evil ; avg hp=-5.417230331078676 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970808116767533; hits/misses (PBA)= 1.2100391598433606/0.6699893200427198; rounds (PBA)=1.9213243147027412;} gladiator: {team=any ; avg hp=111.96012815948737 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.59095763616945; hits/misses (PBA)= 8.524029903880384/2.973300106799573; rounds (PBA)=3.9818440726237094;} skeleton #18: {team=lawful evil ; avg hp=-5.4506941972232115 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.073691705233179; hits/misses (PBA)= 1.2200071199715201/0.6867212531149876; rounds (PBA)=1.9487362050551797;} spy: {team=any ; avg hp=-2.6222855108579566 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.932716269134923; hits/misses (PBA)= 1.1957992168031328/0.9234603061587754; rounds (PBA)=1.0601637593449627;} skeleton #15: {team=lawful evil ; avg hp=-5.4699181203275185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.98433606265575; hits/misses (PBA)= 1.2079031683873265/0.688501245995016; rounds (PBA)=1.9384122463510145;} gladiator #2: {team=any ; avg hp=111.96012815948737 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.16055535777856; hits/misses (PBA)= 8.472054111783553/2.9387682449270205; rounds (PBA)=3.970452118191527;} skeleton #8: {team=lawful evil ; avg hp=-5.347810608757565 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8291206835172655; hits/misses (PBA)= 1.1883232467070133/0.7013171947312211; rounds (PBA)=1.9238163047347812;} skeleton #3: {team=lawful evil ; avg hp=-5.507653969384123 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.926308294766821; hits/misses (PBA)= 1.1961552153791384/0.6835172659309363; rounds (PBA)=1.922748309006764;} skeleton #12: {team=lawful evil ; avg hp=-5.369882520469918 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.967248131007476; hits/misses (PBA)= 1.210751156995372/0.6585973656105376; rounds (PBA)=1.9142043431826272;} skeleton #7: {team=lawful evil ; avg hp=-5.459594161623354 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944108223567106; hits/misses (PBA)= 1.2036311854752582/0.6917052331790673; rounds (PBA)=1.9291562833748666;} skeleton #9: {team=lawful evil ; avg hp=-5.404058383766465 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192595229619082; hits/misses (PBA)= 1.235315058739765/0.6771092915628337; rounds (PBA)=1.9419722321110715;} skeleton #10: {team=lawful evil ; avg hp=-5.4809540761836955 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0452118191527235; hits/misses (PBA)= 1.2217871128515485/0.6749733001067996; rounds (PBA)=1.935564257742969;} skeleton #2: {team=lawful evil ; avg hp=-5.389818440726237 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.874332502669989; hits/misses (PBA)= 1.19188323246707/0.6906372374510502; rounds (PBA)=1.919188323246707;} skeleton #14: {team=lawful evil ; avg hp=-5.333214667141331 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.100391598433606; hits/misses (PBA)= 1.2242791028835884/0.6877892488430046; rounds (PBA)=1.948380206479174;} skeleton: {team=lawful evil ; avg hp=-5.333570665717337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.08935564257743; hits/misses (PBA)= 1.2257030971876113/0.6536133855464578; rounds (PBA)=1.9199003203987184;} skeleton #16: {team=lawful evil ; avg hp=-5.364186543253827 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.127091491634033; hits/misses (PBA)= 1.218939124243503/0.6785332858668566; rounds (PBA)=1.9288002847988608;} skeleton #20: {team=lawful evil ; avg hp=-5.374866500533998 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0277678889284445; hits/misses (PBA)= 1.2217871128515485/0.6610893556425774; rounds (PBA)=1.928444286222855;} scout: {team=any ; avg hp=-2.772160911356355 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.992880028479886; hits/misses (PBA)= 0.344250622997508/0.30580277678889284; rounds (PBA)=0.32502669989320043;} skeleton #13: {team=lawful evil ; avg hp=-5.402634389462442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944464222143111; hits/misses (PBA)= 1.1929512281950871/0.6959772160911356; rounds (PBA)=1.9323602705589178;} mage #2: {team=any ; avg hp=10.30437878248487 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.674617301530795; hits/misses (PBA)= 1.8504805980776078/1.0665717337130651; rounds (PBA)=2.9537201851192596;} mage: {team=any ; avg hp=10.45745817016732 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.607689569241723; hits/misses (PBA)= 1.824492702029192/1.0783196867212532; rounds (PBA)=2.9352082591669633;} skeleton #6: {team=lawful evil ; avg hp=-5.4126023495906015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.011035955856177; hits/misses (PBA)= 1.2192951228195088/0.7059451762192951; rounds (PBA)=1.9597721609113563;} skeleton #4: {team=lawful evil ; avg hp=-5.456746173015308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8497686009255965; hits/misses (PBA)= 1.200427198291207/0.6717693129227483; rounds (PBA)=1.9106443574225702;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 170.03; crudely normalised: 0% > any = expected rounds to survive: 1042.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3095; Sum of rounds: 11795; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3094; perfect battles: 0; close-call battles: 3089; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #2: {team=any ; avg hp=141.9541195476575 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.18352180936995; hits/misses (PBA)= 4.910823909531502/1.7483037156704362; rounds (PBA)=3.435218093699515;} tribal warrior: {team=any ; avg hp=-2.6168012924071085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9441033925686592; hits/misses (PBA)= 0.1974151857835218/0.2158319870759289; rounds (PBA)=0.41324717285945073;} gladiator #2: {team=any ; avg hp=111.61421647819063 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.81744749596123; hits/misses (PBA)= 7.248465266558966/2.4487883683360256; rounds (PBA)=3.3738287560581584;} skeleton #19: {team=lawful evil ; avg hp=-5.516962843295638 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173505654281098; hits/misses (PBA)= 1.0736672051696283/0.562843295638126; rounds (PBA)=1.675605815831987;} tribal warrior #2: {team=any ; avg hp=-2.630048465266559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9605815831987076; hits/misses (PBA)= 0.20161550888529886/0.2284329563812601; rounds (PBA)=0.430048465266559;} skeleton: {team=lawful evil ; avg hp=-5.611631663974152 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.08562197092084; hits/misses (PBA)= 1.0649434571890146/0.565751211631664; rounds (PBA)=1.6717285945072697;} skeleton #12: {team=lawful evil ; avg hp=-5.621970920840065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0003231017770595; hits/misses (PBA)= 1.0368336025848142/0.5573505654281099; rounds (PBA)=1.6358642972536348;} skeleton #14: {team=lawful evil ; avg hp=-5.483683360258482 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.063651050080775; hits/misses (PBA)= 1.0462035541195476/0.5625201938610662; rounds (PBA)=1.6478190630048466;} skeleton #17: {team=lawful evil ; avg hp=-5.6310177705977384 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1353796445880455; hits/misses (PBA)= 1.0652665589660744/0.5799676898222941; rounds (PBA)=1.6830371567043618;} skeleton #20: {team=lawful evil ; avg hp=-5.596445880452342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.941195476575121; hits/misses (PBA)= 1.037156704361874/0.5576736672051696; rounds (PBA)=1.6306946688206785;} skeleton #4: {team=lawful evil ; avg hp=-5.517932148626818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.086914378029079; hits/misses (PBA)= 1.055896607431341/0.5631663974151858; rounds (PBA)=1.6562197092084006;} mage: {team=any ; avg hp=17.364135702746363 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.366720516962843; hits/misses (PBA)= 1.787075928917609/0.9906300484652666; rounds (PBA)=2.818739903069467;} skeleton #13: {team=lawful evil ; avg hp=-5.564781906300484 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0798061389337645; hits/misses (PBA)= 1.0591276252019386/0.5544426494345719; rounds (PBA)=1.6523424878836834;} skeleton #2: {team=lawful evil ; avg hp=-5.541195476575121 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.134733441033926; hits/misses (PBA)= 1.0594507269789983/0.5783521809369951; rounds (PBA)=1.673021001615509;} skeleton #18: {team=lawful evil ; avg hp=-5.495315024232633 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066235864297254; hits/misses (PBA)= 1.0510500807754444/0.5993537964458805; rounds (PBA)=1.6852988691437802;} gladiator #3: {team=any ; avg hp=111.63231017770597 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.42907915993538; hits/misses (PBA)= 7.217124394184168/2.4949919224555734; rounds (PBA)=3.368659127625202;} shield guardian: {team=any ; avg hp=141.9541195476575 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.538933764135706; hits/misses (PBA)= 4.938933764135703/1.752827140549273; rounds (PBA)=3.4491114701130856;} skeleton #10: {team=lawful evil ; avg hp=-5.421647819063005 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.023909531502423; hits/misses (PBA)= 1.0507269789983844/0.5638126009693053; rounds (PBA)=1.6533117932148627;} mage #2: {team=any ; avg hp=17.150565428109854 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.416478190630048; hits/misses (PBA)= 1.792891760904685/1.0022617124394184; rounds (PBA)=2.8368336025848144;} skeleton #16: {team=lawful evil ; avg hp=-5.597092084006462 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.093376413570275; hits/misses (PBA)= 1.0562197092084007/0.5431340872374798; rounds (PBA)=1.6432956381260098;} scout: {team=any ; avg hp=-2.7751211631663972 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401615508885299; hits/misses (PBA)= 0.7744749596122779/0.6420032310177706; rounds (PBA)=0.7082390953150243;} skeleton #7: {team=lawful evil ; avg hp=-5.555088852988692 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1764135702746366; hits/misses (PBA)= 1.074313408723748/0.5534733441033926; rounds (PBA)=1.6639741518578353;} druid: {team=any ; avg hp=-2.4294022617124393 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.461066235864297; hits/misses (PBA)= 0.6410339256865912/0.7198707592891761; rounds (PBA)=1.3631663974151857;} skeleton #15: {team=lawful evil ; avg hp=-5.6177705977382875 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147334410339257; hits/misses (PBA)= 1.066882067851373/0.5689822294022617; rounds (PBA)=1.675605815831987;} skeleton #3: {team=lawful evil ; avg hp=-5.5621970920840065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.217447495961228; hits/misses (PBA)= 1.0739903069466883/0.5602584814216478; rounds (PBA)=1.6704361873990308;} skeleton #9: {team=lawful evil ; avg hp=-5.507592891760905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.111793214862682; hits/misses (PBA)= 1.067205169628433/0.567043618739903; rounds (PBA)=1.669789983844911;} skeleton #6: {team=lawful evil ; avg hp=-5.572536348949919 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.203231017770598; hits/misses (PBA)= 1.0810985460420033/0.541518578352181; rounds (PBA)=1.6594507269789984;} gladiator: {team=any ; avg hp=111.66978998384491 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.55605815831987; hits/misses (PBA)= 7.22778675282714/2.5547657512116317; rounds (PBA)=3.393861066235864;} skeleton #8: {team=lawful evil ; avg hp=-5.613893376413571 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.934733441033925; hits/misses (PBA)= 1.032633279483037/0.5935379644588046; rounds (PBA)=1.6636510500807755;} skeleton #11: {team=lawful evil ; avg hp=-5.590953150242326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.099192245557351; hits/misses (PBA)= 1.0513731825525041/0.5660743134087237; rounds (PBA)=1.6546042003231018;} skeleton #5: {team=lawful evil ; avg hp=-5.497899838449111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.109854604200323; hits/misses (PBA)= 1.0681744749596123/0.5696284329563812; rounds (PBA)=1.6746365105008079;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 149.32; crudely normalised: 0% > beyond= expected rounds to survive: -5572.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5188; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-28.31993601279744 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2949410117976405; hits/misses (PBA)= 0.033193361327734455/0.6290741851629674; rounds (PBA)=0.8832233553289343;} skeleton #2: {team=lawful evil ; avg hp=-28.418316336732655 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28474305138972206; hits/misses (PBA)= 0.03199360127974405/0.6334733053389322; rounds (PBA)=0.8834233153369326;} skeleton #3: {team=lawful evil ; avg hp=-28.273145370925814 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3141371725654869; hits/misses (PBA)= 0.03479304139172166/0.6284743051389722; rounds (PBA)=0.8850229954009198;} skeleton #4: {team=lawful evil ; avg hp=-28.33113377324535 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3017396520695861; hits/misses (PBA)= 0.032993401319736056/0.6340731853629274; rounds (PBA)=0.887622475504899;} Cthulhu: {team=beyond; avg hp=773.3037392521496 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 67.88922215556889; hits/misses (PBA)= 1.6406718656268746/0.1217756448710258; rounds (PBA)=1.0237952409518096;} cthulhu #3: {team=beyond; avg hp=773.7606478704259 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 48.40691861627675; hits/misses (PBA)= 1.1731653669266147/0.07718456308738253; rounds (PBA)=1.0077984403119375;} cthulhu #2: {team=beyond; avg hp=773.7400519896021 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 49.04639072185563; hits/misses (PBA)= 1.1861627674465107/0.08038392321535692; rounds (PBA)=1.0105978804239153;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6353.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31916; chaotic evil : 0.91 ± 0.0; lawful evil : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4574; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 427; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-5.530693861227754 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.44371125774845; hits/misses (PBA)= 11.688262347530493/4.956808638272346; rounds (PBA)=5.609878024395121;} adult red dragon: {team=chaotic evil ; avg hp=69.55628874225155 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.53069386122775; hits/misses (PBA)= 13.619276144771046/3.367726454709058; rounds (PBA)=6.272745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 822.86; crudely normalised: 0% > other= expected rounds to survive: 1848.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41633; chaotic evil : 0.52 ± 0.01; other: 0.48 ± 0.01; > Team chaotic evil = winning battles: 2604; perfect battles: 0; close-call battles: 2261; > Team other = winning battles: 2397; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag #3: {team=chaotic evil ; avg hp=6.748450309938012 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.35772845430914; hits/misses (PBA)= 2.3843231353729255/1.94001199760048; rounds (PBA)=5.787842431513697;} sea hag: {team=chaotic evil ; avg hp=6.916016796640672 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.555488902219555; hits/misses (PBA)= 2.3897220555888823/1.9700059988002399; rounds (PBA)=5.80123975204959;} sea hag #2: {team=chaotic evil ; avg hp=6.751049790041992 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.59648070385923; hits/misses (PBA)= 2.41871625674865/1.9966006798640272; rounds (PBA)=5.840431913617277;} troll: {team=other; avg hp=7.490301939612078 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.5844831033793; hits/misses (PBA)= 13.411717656468706/8.853429314137173; rounds (PBA)=7.746450709858029;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 822.86; crudely normalised: 0% > other= expected rounds to survive: 1848.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41780; chaotic evil : 0.54 ± 0.01; other: 0.46 ± 0.01; > Team chaotic evil = winning battles: 2689; perfect battles: 0; close-call battles: 2334; > Team other = winning battles: 2312; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag #2: {team=chaotic evil ; avg hp=6.834633073385323 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.644071185762847; hits/misses (PBA)= 2.414717056588682/1.963607278544291; rounds (PBA)=5.847230553889222;} sea hag: {team=chaotic evil ; avg hp=7.292341531693661 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.585882823435313; hits/misses (PBA)= 2.412117576484703/1.9668066386722656; rounds (PBA)=5.8550289942011595;} sea hag #3: {team=chaotic evil ; avg hp=7.014197160567886 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.034393121375725; hits/misses (PBA)= 2.441511697660468/1.9828034393121376; rounds (PBA)=5.873425314937013;} troll: {team=other; avg hp=6.735652869426115 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.85882823435313; hits/misses (PBA)= 13.366926614677064/8.929014197160567; rounds (PBA)=7.743451309738052;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 822.86; crudely normalised: 0% > other= expected rounds to survive: 1848.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41630; chaotic evil : 0.53 ± 0.01; other: 0.47 ± 0.01; > Team chaotic evil = winning battles: 2635; perfect battles: 0; close-call battles: 2286; > Team other = winning battles: 2366; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=6.888822235552889 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.49230153969206; hits/misses (PBA)= 2.398920215956809/1.9452109578084382; rounds (PBA)=5.823435312937413;} troll: {team=other; avg hp=7.1377724455108975 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.27174565086983; hits/misses (PBA)= 13.375324935012998/8.896620675864828; rounds (PBA)=7.739252149570086;} sea hag #3: {team=chaotic evil ; avg hp=7.152169566086783 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.44011197760448; hits/misses (PBA)= 2.385122975404919/1.9796040791841631; rounds (PBA)=5.8164367126574685;} sea hag #2: {team=chaotic evil ; avg hp=6.687262547490502 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.92981403719256; hits/misses (PBA)= 2.436512697460508/1.9756048790241951; rounds (PBA)=5.839432113577285;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26194761047790444;} sea hag #2: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23355328934213157;} sea hag #3: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5485.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 9230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33947; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=136.60587882423516 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.3201359728054; hits/misses (PBA)= 15.634673065386922/2.7186562687462508; rounds (PBA)=6.782043591281743;} adult red dragon: {team=chaotic evil ; avg hp=-8.320135972805438 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.39412117576484; hits/misses (PBA)= 12.630273945210957/5.438912217556489; rounds (PBA)=6.02619476104779;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5485.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 9230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34007; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-8.309738052389521 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.61947610477904; hits/misses (PBA)= 12.734053189362127/5.421715656868626; rounds (PBA)=6.055388922215557;} ancient copper dragon: {team=chaotic good ; avg hp=134.38052389522096 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.30973805238955; hits/misses (PBA)= 15.618476304739053/2.7640471905618877; rounds (PBA)=6.793241351729654;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1040.0; crudely normalised: 0% > any = expected rounds to survive: 144.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16149; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-3.6436712657468506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1079784043191365; hits/misses (PBA)= 1.0499900019996/1.2785442911417717; rounds (PBA)=2.328534293141372;} doppelganger: {team=neutral ; avg hp=47.892021595680866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.64367126574685; hits/misses (PBA)= 3.9572085582883423/0.9644071185762847; rounds (PBA)=3.2291541691661667;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 455.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 527.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4592; Sum of rounds: 52482; > Team any non-good = winning battles: 4025; perfect battles: 0; close-call battles: 4025; > Team chaotic evil = winning battles: 566; perfect battles: 0; close-call battles: 559; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-3.033536585365854 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9401132404181185; hits/misses (PBA)= 0.398301393728223/0.47844076655052264; rounds (PBA)=1.049869337979094;} cultist: {team=any non-good ; avg hp=-3.066637630662021 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.850827526132404; hits/misses (PBA)= 0.37739547038327526/0.4884581881533101; rounds (PBA)=1.0326655052264808;} cultist #3: {team=any non-good ; avg hp=-3.057926829268293 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8122822299651569; hits/misses (PBA)= 0.373911149825784/0.4882404181184669; rounds (PBA)=1.0387630662020906;} gargoyle #2: {team=chaotic evil ; avg hp=-3.147212543554007 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.074259581881535; hits/misses (PBA)= 6.743684668989547/5.424869337979094; rounds (PBA)=6.196428571428571;} chain devil: {team=any non-good ; avg hp=45.377831010452965 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.16202090592336; hits/misses (PBA)= 14.888501742160278/6.528310104529616; rounds (PBA)=11.303789198606271;} gargoyle: {team=chaotic evil ; avg hp=-3.221254355400697 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.83253484320557; hits/misses (PBA)= 6.689459930313589/5.408536585365853; rounds (PBA)=6.1744337979094075;} cult fanatic: {team=any non-good ; avg hp=-1.2539198606271778 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.19033101045296; hits/misses (PBA)= 4.47081881533101/4.645470383275262; rounds (PBA)=4.5927700348432055;} gargoyle #4: {team=chaotic evil ; avg hp=-3.227787456445993 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.61498257839721; hits/misses (PBA)= 6.8360191637630665/5.4020034843205575; rounds (PBA)=6.243031358885017;} cultist #4: {team=any non-good ; avg hp=-2.9960801393728222 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.899390243902439; hits/misses (PBA)= 0.3874128919860627/0.4856271777003484; rounds (PBA)=1.050740418118467;} cult fanatic #2: {team=any non-good ; avg hp=-1.271123693379791 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.029616724738677; hits/misses (PBA)= 4.430966898954704/4.619337979094077; rounds (PBA)=4.556620209059234;} gargoyle #3: {team=chaotic evil ; avg hp=-3.325348432055749 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.7530487804878; hits/misses (PBA)= 6.682926829268292/5.412891986062718; rounds (PBA)=6.172256097560975;} ================================================== Encounter ================================================== Rough a priori predictions: > NE= expected rounds to survive: 680.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18274; NE: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team NE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=193.23195360927815 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.74465106978604; hits/misses (PBA)= 5.844631073785243/3.1115776844631076; rounds (PBA)=3.6540691861627677;} Kaito: {team=NE; avg hp=-7.744651069786043 (from 81); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7680463907218555; hits/misses (PBA)= 0.5644871025794841/2.2835432913417315; rounds (PBA)=2.8480303939212157;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2400.0; crudely normalised: 0% > any = expected rounds to survive: 6400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41558; chaotic evil : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4799; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 202; perfect battles: 0; close-call battles: 202; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=-7.310337932413518 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.56728654269146; hits/misses (PBA)= 5.579284143171366/6.74005198960208; rounds (PBA)=4.994001199760048;} gladiator #2: {team=any ; avg hp=-7.532293541291741 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.780243951209755; hits/misses (PBA)= 5.327134573085383/6.504299140171965; rounds (PBA)=4.889822035592881;} gladiator #3: {team=any ; avg hp=-7.398520295940812 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.11617676464707; hits/misses (PBA)= 5.44871025794841/6.649870025994801; rounds (PBA)=4.9522095580883825;} adult red dragon: {team=chaotic evil ; avg hp=75.5362927414517 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 358.2411517696461; hits/misses (PBA)= 21.436512697460508/1.4691061787642472; rounds (PBA)=8.278344331133773;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% > any = expected rounds to survive: 8533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35327; chaotic evil : 0.09 ± 0.0; any : 0.91 ± 0.0; > Team chaotic evil = winning battles: 468; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4533; perfect battles: 0; close-call battles: 4464; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-2.7378524295140974 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.4651069786043; hits/misses (PBA)= 18.55348930213957/1.324135172965407; rounds (PBA)=6.690461907618476;} gladiator #2: {team=any ; avg hp=33.76444711057788 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.02939412117577; hits/misses (PBA)= 5.781043791241752/7.079184163167366; rounds (PBA)=5.11877624475105;} gladiator #3: {team=any ; avg hp=35.29314137172565 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.54289142171565; hits/misses (PBA)= 5.93001399720056/7.206958608278344; rounds (PBA)=5.223155368926215;} gladiator: {team=any ; avg hp=35.11117776444711 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.92981403719256; hits/misses (PBA)= 5.875424915016997/7.127374525094981; rounds (PBA)=5.16876624675065;} gladiator #4: {team=any ; avg hp=35.36612677464507 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.23575284943011; hits/misses (PBA)= 5.805238952209558/7.070785842831434; rounds (PBA)=5.1375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1112.5; crudely normalised: 0% > any = expected rounds to survive: 9676.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21281; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1406; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=-5.4911017796440715 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.14697060587882; hits/misses (PBA)= 6.795440911817637/4.750449910017997; rounds (PBA)=3.848630273945211;} gladiator #3: {team=any ; avg hp=87.05418916216756 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.9622075584883; hits/misses (PBA)= 4.183963207358528/4.113177364527094; rounds (PBA)=3.9024195160967805;} gladiator: {team=any ; avg hp=87.77624475104979 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.90821835632873; hits/misses (PBA)= 4.168566286742651/4.1931613677264545; rounds (PBA)=3.9078184363127373;} gladiator #4: {team=any ; avg hp=87.1993601279744 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.41551689662067; hits/misses (PBA)= 4.128374325134973/4.187762447510498; rounds (PBA)=3.9128174365126975;} gladiator #2: {team=any ; avg hp=87.82323535292942 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.20515896820636; hits/misses (PBA)= 4.194761047790442/4.232153569286143; rounds (PBA)=3.9046190761847632;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1112.5; crudely normalised: 0% > any = expected rounds to survive: 9676.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21239; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1382; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #4: {team=any ; avg hp=87.71985602879424 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.95920815836833; hits/misses (PBA)= 4.190161967606478/4.131573685262947; rounds (PBA)=3.892621475704859;} young red dragon: {team=chaotic evil ; avg hp=-5.410117976404719 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.4133173365327; hits/misses (PBA)= 6.740651869626075/4.7530493901219755; rounds (PBA)=3.83123375324935;} gladiator #3: {team=any ; avg hp=88.33833233353329 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.24835032993401; hits/misses (PBA)= 4.189762047590482/4.190361927614477; rounds (PBA)=3.898220355928814;} gladiator #2: {team=any ; avg hp=86.3873225354929 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.37192561487702; hits/misses (PBA)= 4.131973605278945/4.096380723855229; rounds (PBA)=3.8978204359128172;} gladiator: {team=any ; avg hp=88.14117176564687 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.83063387322535; hits/misses (PBA)= 4.16376724655069/4.1979604079184165; rounds (PBA)=3.9024195160967805;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9679.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52463; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2491; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2510; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=22.86622675464907 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.0563887222556; hits/misses (PBA)= 20.320535892821436/8.70385922815437; rounds (PBA)=10.017996400719856;} ancient black dragon #2: {team=other; avg hp=22.943611277744452 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.13377324535094; hits/misses (PBA)= 20.291941611677665/8.727254549090182; rounds (PBA)=10.009198160367927;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9679.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52408; other: 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team other = winning battles: 2461; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2540; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=22.221955608878226 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.17216556688663; hits/misses (PBA)= 20.243351329734054/8.75364927014597; rounds (PBA)=10.0;} ancient black dragon: {team=chaotic evil ; avg hp=23.827834433113377 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.7780443911218; hits/misses (PBA)= 20.337332533493303/8.64887022595481; rounds (PBA)=10.006998600279944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15970; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2492; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2509; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=1.4771045790841832 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.537892421515697; hits/misses (PBA)= 0.9476104779044191/0.9416116776644671; rounds (PBA)=2.3875224955009;} goblin #2: {team=neutral evil ; avg hp=1.4621075784843032 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.522895420915817; hits/misses (PBA)= 0.9424115176964607/0.9568086382723455; rounds (PBA)=2.400919816036793;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15926; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2478; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=1.463507298540292 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4823035392921415; hits/misses (PBA)= 0.9318136372725455/0.9540091981603679; rounds (PBA)=2.3813237352529493;} goblin #2: {team=neutral evil ; avg hp=1.5176964607078585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536492701459708; hits/misses (PBA)= 0.9446110777844431/0.9512097580483904; rounds (PBA)=2.4003199360127976;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20350; lawful evil : 0.75 ± 0.01; neutral evil : 0.25 ± 0.01; > Team lawful evil = winning battles: 3753; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1248; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=5.3923215356928615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9000199960007995; hits/misses (PBA)= 1.3209358128374324/1.608878224355129; rounds (PBA)=3.680263947210558;} goblin: {team=neutral evil ; avg hp=-0.9000199960007998 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6076784643071385; hits/misses (PBA)= 0.9390121975604879/1.7006598680263947; rounds (PBA)=2.8892221555688864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5140971805638872;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4859028194361128;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 73.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 315.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20517; lawful evil : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team lawful evil = winning battles: 191; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4810; perfect battles: 0; close-call battles: 923; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=5.39252149570086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60247950409918; hits/misses (PBA)= 0.76624675064987/1.3633273345330934; rounds (PBA)=3.389522095580884;} goblin: {team=neutral evil ; avg hp=5.375724855028994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.502699460107978; hits/misses (PBA)= 0.7466506698660268/1.4015196960607879; rounds (PBA)=3.3825234953009398;} goblin #2: {team=neutral evil ; avg hp=5.386522695460908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3899220155968806; hits/misses (PBA)= 0.735252949410118/1.3577284543091381; rounds (PBA)=3.393121375724855;} hobgoblin: {team=lawful evil ; avg hp=-2.495100979804039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.845230953809238; hits/misses (PBA)= 0.8498300339932013/2.3813237352529493; rounds (PBA)=3.269346130773845;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 110.0; crudely normalised: 0% > any = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2667; Sum of rounds: 20145; unaligned : 0.38 ± 0.01; any : 0.16 ± 0.01; > Team unaligned = winning battles: 1880; perfect battles: 0; close-call battles: 1878; > Team any = winning battles: 787; perfect battles: 0; close-call battles: 786; ------------------------------------------------- Combattants ------------------------------------------------ wolf #8: {team=unaligned ; avg hp=1.6572928383952006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.11848518935133; hits/misses (PBA)= 1.725159355080615/2.112110986126734; rounds (PBA)=3.8938882639670043;} wolf #11: {team=unaligned ; avg hp=1.8953880764904387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.068616422947132; hits/misses (PBA)= 1.7424071991001124/2.1653543307086616; rounds (PBA)=3.965129358830146;} wolf #6: {team=unaligned ; avg hp=1.6587926509186353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.380202474690664; hits/misses (PBA)= 1.7577802774653168/2.139482564679415; rounds (PBA)=3.9531308586426697;} guard #11: {team=any ; avg hp=-2.1766029246344205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03862017247844; hits/misses (PBA)= 1.8702662167229096/1.5556805399325084; rounds (PBA)=3.4536932883389575;} guard #8: {team=any ; avg hp=-2.2268466441694788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488563929508812; hits/misses (PBA)= 1.9508811398575179/1.5789276340457443; rounds (PBA)=3.5564304461942258;} guard #6: {team=any ; avg hp=-2.266216722909636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.190851143607048; hits/misses (PBA)= 1.9246344206974129/1.5751781027371579; rounds (PBA)=3.5219347581552305;} wolf #9: {team=unaligned ; avg hp=1.7585301837270342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.073865766779152; hits/misses (PBA)= 1.752530933633296/2.132358455193101; rounds (PBA)=3.944506936632921;} wolf #4: {team=unaligned ; avg hp=1.7892763404574428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.169478815148107; hits/misses (PBA)= 1.7495313085864268/2.072365954255718; rounds (PBA)=3.875140607424072;} wolf #12: {team=unaligned ; avg hp=1.847769028871391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.191226096737907; hits/misses (PBA)= 1.7484064491938507/2.156355455568054; rounds (PBA)=3.962504686914136;} guard #9: {team=any ; avg hp=-2.246344206974128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.215223097112862; hits/misses (PBA)= 1.9126359205099364/1.603299587551556; rounds (PBA)=3.54143232095988;} guard #2: {team=any ; avg hp=-2.229846269216348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.219347581552306; hits/misses (PBA)= 1.91713535808024/1.578177727784027; rounds (PBA)=3.5178102737157855;} guard #4: {team=any ; avg hp=-2.062992125984252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.325834270716161; hits/misses (PBA)= 1.927634045744282/1.572928383952006; rounds (PBA)=3.53318335208099;} guard #7: {team=any ; avg hp=-2.105736782902137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.197975253093363; hits/misses (PBA)= 1.8987626546681664/1.5789276340457443; rounds (PBA)=3.4986876640419946;} wolf #3: {team=unaligned ; avg hp=1.981252343457068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.349456317960255; hits/misses (PBA)= 1.7746531683539557/2.1784776902887137; rounds (PBA)=4.015748031496063;} wolf: {team=unaligned ; avg hp=1.6981627296587927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308961379827522; hits/misses (PBA)= 1.7634045744281965/2.079115110611174; rounds (PBA)=3.9058867641544808;} wolf #10: {team=unaligned ; avg hp=1.7896512935883016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.155605549306337; hits/misses (PBA)= 1.7412823397075365/2.141357330333708; rounds (PBA)=3.946756655418073;} guard #12: {team=any ; avg hp=-2.296212973378328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.128233970753655; hits/misses (PBA)= 1.9137607799025123/1.5943007124109487; rounds (PBA)=3.531683539557555;} wolf #7: {team=unaligned ; avg hp=1.6336707911511061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.410573678290215; hits/misses (PBA)= 1.7641544806899137/2.1117360329958754; rounds (PBA)=3.935133108361455;} wolf #2: {team=unaligned ; avg hp=1.7656542932133483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.275590551181102; hits/misses (PBA)= 1.7536557930258718/2.124859392575928; rounds (PBA)=3.938132733408324;} wolf #5: {team=unaligned ; avg hp=1.6524184476940382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.056992875890513; hits/misses (PBA)= 1.7244094488188977/2.109861267341582; rounds (PBA)=3.8987626546681664;} guard #10: {team=any ; avg hp=-2.2429696287964003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31796025496813; hits/misses (PBA)= 1.9501312335958005/1.608548931383577; rounds (PBA)=3.5871766029246346;} guard: {team=any ; avg hp=-2.287589051368579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.111736032995875; hits/misses (PBA)= 1.8912635920509937/1.5459317585301837; rounds (PBA)=3.463442069741282;} guard #5: {team=any ; avg hp=-2.079865016872891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36182977127859; hits/misses (PBA)= 1.9253843269591302/1.5931758530183726; rounds (PBA)=3.543307086614173;} guard #3: {team=any ; avg hp=-2.3348331458567677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.279715035620548; hits/misses (PBA)= 1.9141357330333708/1.5725534308211473; rounds (PBA)=3.5129358830146233;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 148.41; crudely normalised: 0% > any = expected rounds to survive: 237.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2532; Sum of rounds: 22677; > Team lawful evil = winning battles: 792; perfect battles: 0; close-call battles: 790; > Team any = winning battles: 1739; perfect battles: 0; close-call battles: 1735; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=lawful evil ; avg hp=2.6567930489731437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.876777251184834; hits/misses (PBA)= 3.04304897314376/3.4360189573459716; rounds (PBA)=6.532780410742496;} skeleton #4: {team=lawful evil ; avg hp=-2.2843601895734595 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.29304897314376; hits/misses (PBA)= 0.8973143759873617/1.0027646129541865; rounds (PBA)=2.09478672985782;} skeleton: {team=lawful evil ; avg hp=-2.244470774091627 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075039494470774; hits/misses (PBA)= 0.8700631911532386/0.9766982622432859; rounds (PBA)=2.075434439178515;} thug #2: {team=any ; avg hp=17.45774091627172 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.77330173775671; hits/misses (PBA)= 10.959715639810426/4.453001579778831; rounds (PBA)=7.921011058451817;} guard #4: {team=any ; avg hp=-0.8483412322274881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.280805687203792; hits/misses (PBA)= 1.9474723538704581/1.3803317535545023; rounds (PBA)=3.3554502369668247;} zombie #2: {team=lawful evil ; avg hp=2.6425750394944707 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.544628751974724; hits/misses (PBA)= 3.0086887835703/3.4166666666666665; rounds (PBA)=6.483412322274882;} guard: {team=any ; avg hp=-0.7851500789889415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071484992101105; hits/misses (PBA)= 1.9210110584518167/1.400473933649289; rounds (PBA)=3.344391785150079;} zombie: {team=lawful evil ; avg hp=2.886650868878357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.757898894154819; hits/misses (PBA)= 3.022511848341232/3.4609004739336493; rounds (PBA)=6.54739336492891;} skeleton #2: {team=lawful evil ; avg hp=-2.2180094786729856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9940758293838865; hits/misses (PBA)= 0.8696682464454977/0.9885466034755134; rounds (PBA)=2.060821484992101;} zombie #4: {team=lawful evil ; avg hp=2.5904423380726698 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.56437598736177; hits/misses (PBA)= 2.990916271721959/3.5035545023696684; rounds (PBA)=6.553712480252765;} thug: {team=any ; avg hp=17.40560821484992 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.777646129541864; hits/misses (PBA)= 10.988151658767773/4.530805687203792; rounds (PBA)=7.969194312796208;} skeleton #3: {team=lawful evil ; avg hp=-2.175355450236967 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274881516587678; hits/misses (PBA)= 0.8957345971563981/0.9565560821484992; rounds (PBA)=2.074644549763033;} skeleton #5: {team=lawful evil ; avg hp=-2.231042654028436 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3191153238546605; hits/misses (PBA)= 0.910347551342812/1.0130331753554502; rounds (PBA)=2.1216429699842023;} guard #5: {team=any ; avg hp=-0.8945497630331753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.225118483412322; hits/misses (PBA)= 1.9316745655608214/1.363349131121643; rounds (PBA)=3.3147709320695102;} guard #2: {team=any ; avg hp=-0.6441548183254344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.087677725118484; hits/misses (PBA)= 1.914691943127962/1.4067930489731437; rounds (PBA)=3.343996840442338;} zombie #3: {team=lawful evil ; avg hp=2.8850710900473935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.090047393364928; hits/misses (PBA)= 3.0908372827804107/3.3937598736176935; rounds (PBA)=6.547788309636651;} noble: {team=any ; avg hp=-2.656003159557662 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3744075829383886; hits/misses (PBA)= 0.24170616113744076/0.27606635071090047; rounds (PBA)=0.5292259083728278;} guard #3: {team=any ; avg hp=-0.8578199052132701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.858609794628752; hits/misses (PBA)= 1.8712480252764614/1.4166666666666667; rounds (PBA)=3.3131911532385465;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 148.41; crudely normalised: 0% > any = expected rounds to survive: 237.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2654; Sum of rounds: 23780; > Team lawful evil = winning battles: 835; perfect battles: 0; close-call battles: 826; > Team any = winning battles: 1818; perfect battles: 0; close-call battles: 1813; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-0.8609645817633761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97814619442351; hits/misses (PBA)= 1.894498869630746/1.3824415975885456; rounds (PBA)=3.2999246420497363;} guard: {team=any ; avg hp=-0.7920120572720422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.980030143180105; hits/misses (PBA)= 1.8899773926149208/1.356443104747551; rounds (PBA)=3.2743029389600604;} zombie #4: {team=lawful evil ; avg hp=2.7045968349660887 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.770911831198191; hits/misses (PBA)= 3.0229841748304445/3.4510173323285604; rounds (PBA)=6.525244913338357;} skeleton #3: {team=lawful evil ; avg hp=-2.150715900527506 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364732479276563; hits/misses (PBA)= 0.912207987942728/0.9856819894498869; rounds (PBA)=2.1171816126601355;} guard #3: {team=any ; avg hp=-0.8764129615674454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.985681989449887; hits/misses (PBA)= 1.8839487565938207/1.3749058025621703; rounds (PBA)=3.282592313489073;} thug: {team=any ; avg hp=17.09532780708365 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.14318010550113; hits/misses (PBA)= 11.000753579502637/4.464204973624717; rounds (PBA)=7.930293896006028;} zombie #5: {team=lawful evil ; avg hp=2.8922381311228333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.785983421250942; hits/misses (PBA)= 3.015448379804069/3.3986435568952524; rounds (PBA)=6.475131876412962;} zombie #3: {team=lawful evil ; avg hp=2.8711379050489825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.808214016578749; hits/misses (PBA)= 3.016578749058026/3.4340617935192164; rounds (PBA)=6.511303692539563;} skeleton: {team=lawful evil ; avg hp=-2.2403918613413714 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.430670685757347; hits/misses (PBA)= 0.9235116804822909/0.9732479276563677; rounds (PBA)=2.098718914845516;} zombie: {team=lawful evil ; avg hp=2.640919366993218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.924642049736248; hits/misses (PBA)= 3.073474001507159/3.415599095704597; rounds (PBA)=6.549359457422758;} skeleton #4: {team=lawful evil ; avg hp=-2.1503391107761867 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25018839487566; hits/misses (PBA)= 0.9020346646571213/0.9909570459683497; rounds (PBA)=2.103993971363979;} thug #2: {team=any ; avg hp=17.24717407686511 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.46420497362472; hits/misses (PBA)= 10.91145440844009/4.5060286360211; rounds (PBA)=7.933685003767898;} guard #5: {team=any ; avg hp=-0.8767897513187641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.010173323285606; hits/misses (PBA)= 1.875282592313489/1.373775433308214; rounds (PBA)=3.270158251695554;} noble: {team=any ; avg hp=-2.6748304446119064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4020346646571213; hits/misses (PBA)= 0.2302185380557649/0.2927656367746797; rounds (PBA)=0.5380557648831952;} zombie #2: {team=lawful evil ; avg hp=2.836850037678975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.918613413715146; hits/misses (PBA)= 3.078372268274303/3.401281085154484; rounds (PBA)=6.538432554634514;} guard #4: {team=any ; avg hp=-0.9065561416729465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.96646571213263; hits/misses (PBA)= 1.8779201205727205/1.3700075357950263; rounds (PBA)=3.271665410700829;} skeleton #5: {team=lawful evil ; avg hp=-2.1688018085908065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232856066314996; hits/misses (PBA)= 0.8997739261492087/0.9532780708364732; rounds (PBA)=2.068952524491334;} skeleton #2: {team=lawful evil ; avg hp=-2.1914091936699323 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146571213262999; hits/misses (PBA)= 0.881688018085908/0.9811605124340618; rounds (PBA)=2.0802562170308967;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 280.0; crudely normalised: 0% > any = expected rounds to survive: 80.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19701; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2387; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=lawful evil ; avg hp=21.99640071985603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951009798040392; hits/misses (PBA)= 1.4087182563487302/2.0539892021595683; rounds (PBA)=3.574885022995401;} skeleton: {team=lawful evil ; avg hp=9.454709058188362 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.830633873225355; hits/misses (PBA)= 1.1591681663667266/1.420515896820636; rounds (PBA)=3.1195760847830436;} guard: {team=any ; avg hp=-2.5692861427714457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686862627474505; hits/misses (PBA)= 0.7818436312737452/1.2209558088382324; rounds (PBA)=2.0027994401119775;} skeleton #5: {team=lawful evil ; avg hp=9.18496300739852 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734253149370126; hits/misses (PBA)= 1.1381723655268947/1.3669266146770647; rounds (PBA)=3.1025794841031793;} guard #3: {team=any ; avg hp=-2.5270945810837833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6964607078584284; hits/misses (PBA)= 0.793241351729654/1.2445510897820435; rounds (PBA)=2.0377924415116975;} zombie #4: {team=lawful evil ; avg hp=21.99480103979204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.837832433513297; hits/misses (PBA)= 1.3885222955408918/2.0731853629274144; rounds (PBA)=3.5772845430913818;} zombie #2: {team=lawful evil ; avg hp=21.99020195960808 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9000199960007995; hits/misses (PBA)= 1.3895220955808838/2.06878624275145; rounds (PBA)=3.5632873425314937;} skeleton #3: {team=lawful evil ; avg hp=9.320935812837433 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775444911017797; hits/misses (PBA)= 1.151369726054789/1.3879224155168965; rounds (PBA)=3.1189762047590484;} skeleton #4: {team=lawful evil ; avg hp=9.343531293741252 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.581283743251349; hits/misses (PBA)= 1.1181763647270546/1.410517896420716; rounds (PBA)=3.1155768846230756;} guard #2: {team=any ; avg hp=-2.5976804639072184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7560487902419517; hits/misses (PBA)= 0.7896420715856829/1.231753649270146; rounds (PBA)=2.021395720855829;} skeleton #2: {team=lawful evil ; avg hp=9.44111177764447 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639272145570886; hits/misses (PBA)= 1.1265746850629874/1.4139172165566887; rounds (PBA)=3.111777644471106;} guard #4: {team=any ; avg hp=-2.579284143171366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6624675064987002; hits/misses (PBA)= 0.7848430313937212/1.2159568086382724; rounds (PBA)=2.0007998400319935;} zombie #3: {team=lawful evil ; avg hp=21.998400319936014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7658468306338735; hits/misses (PBA)= 1.3743251349730055/2.0901819636072787; rounds (PBA)=3.576884623075385;} zombie #5: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.874825034993002; hits/misses (PBA)= 1.4003199360127974/2.0671865626874624; rounds (PBA)=3.574885022995401;} guard #5: {team=any ; avg hp=-2.6170765846830633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.59128174365127; hits/misses (PBA)= 0.7688462307538493/1.2221555688862227; rounds (PBA)=1.991001799640072;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 585.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 515.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 387; Sum of rounds: 6037; other: 0.01 ± 0.0; lawful evil : 0.07 ± 0.0; > Team other = winning battles: 30; perfect battles: 0; close-call battles: 30; > Team lawful evil = winning battles: 357; perfect battles: 0; close-call battles: 357; ------------------------------------------------- Combattants ------------------------------------------------ duergar #36: {team=lawful evil ; avg hp=6.956072351421189 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.16795865633075; hits/misses (PBA)= 3.9405684754521966/4.602067183462532; rounds (PBA)=8.609819121447028;} druid: {team=other; avg hp=-3.449612403100775 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.351421188630491; hits/misses (PBA)= 2.6227390180878554/5.289405684754522; rounds (PBA)=7.9147286821705425;} duergar: {team=other; avg hp=-3.4263565891472867 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643410852713178; hits/misses (PBA)= 1.4289405684754521/2.1705426356589146; rounds (PBA)=3.599483204134367;} duergar #26: {team=lawful evil ; avg hp=7.3824289405684755 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.343669250645995; hits/misses (PBA)= 4.113695090439276/4.428940568475452; rounds (PBA)=8.612403100775193;} duergar #24: {team=lawful evil ; avg hp=7.457364341085271 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.68733850129199; hits/misses (PBA)= 4.30749354005168/4.72093023255814; rounds (PBA)=9.11111111111111;} duergar #21: {team=lawful evil ; avg hp=7.24031007751938 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.989664082687337; hits/misses (PBA)= 4.338501291989664/4.886304909560724; rounds (PBA)=9.268733850129198;} duergar #38: {team=lawful evil ; avg hp=7.131782945736434 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.540051679586565; hits/misses (PBA)= 4.103359173126615/4.633074935400517; rounds (PBA)=8.803617571059432;} duergar #2: {team=other; avg hp=-3.5193798449612403 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.609819121447028; hits/misses (PBA)= 1.3979328165374676/2.214470284237726; rounds (PBA)=3.612403100775194;} berserker: {team=other; avg hp=-1.958656330749354 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.718346253229974; hits/misses (PBA)= 5.183462532299742/5.635658914728682; rounds (PBA)=10.819121447028424;} duergar #40: {team=lawful evil ; avg hp=7.059431524547803 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.198966408268735; hits/misses (PBA)= 4.191214470284238/4.837209302325581; rounds (PBA)=9.108527131782946;} druid #2: {team=other; avg hp=-3.13953488372093 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.235142118863049; hits/misses (PBA)= 2.599483204134367/5.284237726098191; rounds (PBA)=7.883720930232558;} duergar #12: {team=other; avg hp=-3.4160206718346253 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.894056847545219; hits/misses (PBA)= 1.4315245478036176/2.0594315245478034; rounds (PBA)=3.490956072351421;} duergar #28: {team=lawful evil ; avg hp=7.317829457364341 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.925064599483203; hits/misses (PBA)= 3.9844961240310077/4.594315245478036; rounds (PBA)=8.651162790697674;} duergar #42: {team=lawful evil ; avg hp=6.578811369509044 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.051679586563306; hits/misses (PBA)= 4.087855297157622/4.604651162790698; rounds (PBA)=8.777777777777779;} duergar #43: {team=lawful evil ; avg hp=7.503875968992248 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.811369509043928; hits/misses (PBA)= 4.333333333333333/4.746770025839793; rounds (PBA)=9.152454780361758;} duergar #23: {team=lawful evil ; avg hp=8.11111111111111 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.42894056847545; hits/misses (PBA)= 4.395348837209302/4.940568475452197; rounds (PBA)=9.423772609819121;} duergar #27: {team=lawful evil ; avg hp=8.020671834625324 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.217054263565892; hits/misses (PBA)= 4.098191214470284/4.886304909560724; rounds (PBA)=9.077519379844961;} duergar #33: {team=lawful evil ; avg hp=8.167958656330748 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.483204134366925; hits/misses (PBA)= 4.136950904392765/4.801033591731266; rounds (PBA)=9.023255813953488;} duergar #7: {team=other; avg hp=-3.594315245478036 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.217054263565892; hits/misses (PBA)= 1.2894056847545219/2.253229974160207; rounds (PBA)=3.5426356589147288;} duergar #44: {team=lawful evil ; avg hp=8.338501291989663 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.837209302325583; hits/misses (PBA)= 4.250645994832041/5.056847545219639; rounds (PBA)=9.361757105943152;} duergar #5: {team=other; avg hp=-3.594315245478036 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.237726098191214; hits/misses (PBA)= 1.4651162790697674/2.1059431524547803; rounds (PBA)=3.5710594315245476;} duergar #46: {team=lawful evil ; avg hp=7.909560723514212 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.19638242894057; hits/misses (PBA)= 4.10594315245478/4.855297157622739; rounds (PBA)=9.025839793281653;} duergar #8: {team=other; avg hp=-3.4366925064599485 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193798449612403; hits/misses (PBA)= 1.3281653746770026/2.0671834625322996; rounds (PBA)=3.395348837209302;} duergar #35: {team=lawful evil ; avg hp=8.844961240310077 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.214470284237727; hits/misses (PBA)= 4.276485788113695/5.077519379844961; rounds (PBA)=9.410852713178295;} duergar #15: {team=lawful evil ; avg hp=6.723514211886305 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.080103359173126; hits/misses (PBA)= 3.8708010335917313/4.462532299741602; rounds (PBA)=8.390180878552972;} bandit captain: {team=other; avg hp=-2.7209302325581395 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.30232558139535; hits/misses (PBA)= 13.578811369509044/14.591731266149871; rounds (PBA)=9.400516795865633;} duergar #18: {team=other; avg hp=-3.3204134366925064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.24031007751938; hits/misses (PBA)= 1.3617571059431524/1.9896640826873384; rounds (PBA)=3.351421188630491;} duergar #25: {team=lawful evil ; avg hp=7.855297157622739 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.8656330749354; hits/misses (PBA)= 4.403100775193798/4.8423772609819125; rounds (PBA)=9.317829457364342;} duergar #31: {team=lawful evil ; avg hp=6.7881136950904395 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.77777777777778; hits/misses (PBA)= 3.9689922480620154/4.614987080103359; rounds (PBA)=8.648578811369509;} duergar #39: {team=lawful evil ; avg hp=6.870801033591731 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.209302325581394; hits/misses (PBA)= 4.178294573643411/4.679586563307494; rounds (PBA)=8.92764857881137;} duergar #3: {team=other; avg hp=-3.669250645994832 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.010335917312661; hits/misses (PBA)= 1.4651162790697674/2.0645994832041343; rounds (PBA)=3.5297157622739017;} duergar #20: {team=lawful evil ; avg hp=7.695090439276486 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.873385012919897; hits/misses (PBA)= 4.0671834625323/4.723514211886305; rounds (PBA)=8.88888888888889;} duergar #10: {team=other; avg hp=-3.392764857881137 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.883720930232558; hits/misses (PBA)= 1.434108527131783/2.0387596899224807; rounds (PBA)=3.4728682170542635;} duergar #9: {team=other; avg hp=-3.5736434108527133 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.891472868217054; hits/misses (PBA)= 1.4082687338501292/2.0697674418604652; rounds (PBA)=3.4780361757105944;} duergar #37: {team=lawful evil ; avg hp=7.191214470284238 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.354005167958658; hits/misses (PBA)= 3.937984496124031/4.635658914728682; rounds (PBA)=8.65374677002584;} duergar #6: {team=other; avg hp=-3.6640826873385013 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.271317829457365; hits/misses (PBA)= 1.4677002583979328/2.043927648578811; rounds (PBA)=3.511627906976744;} duergar #4: {team=other; avg hp=-3.3746770025839794 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.914728682170542; hits/misses (PBA)= 1.4031007751937985/2.0878552971576227; rounds (PBA)=3.490956072351421;} duergar #19: {team=lawful evil ; avg hp=7.6434108527131785 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.930232558139537; hits/misses (PBA)= 4.144702842377261/4.462532299741602; rounds (PBA)=8.677002583979329;} duergar #29: {team=lawful evil ; avg hp=7.925064599483204 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.503875968992247; hits/misses (PBA)= 4.116279069767442/4.604651162790698; rounds (PBA)=8.7984496124031;} duergar #34: {team=lawful evil ; avg hp=6.532299741602067 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.65891472868217; hits/misses (PBA)= 4.2299741602067185/4.625322997416021; rounds (PBA)=8.925064599483203;} duergar #16: {team=other; avg hp=-3.58656330749354 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.883720930232558; hits/misses (PBA)= 1.426356589147287/1.9844961240310077; rounds (PBA)=3.4108527131782944;} duergar #30: {team=lawful evil ; avg hp=8.294573643410853 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.01808785529716; hits/misses (PBA)= 4.501291989664082/4.7338501291989665; rounds (PBA)=9.28423772609819;} duergar #41: {team=lawful evil ; avg hp=8.165374677002584 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.74935400516796; hits/misses (PBA)= 4.095607235142118/4.89922480620155; rounds (PBA)=9.077519379844961;} duergar #11: {team=other; avg hp=-3.490956072351421 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7984496124031; hits/misses (PBA)= 1.4134366925064599/2.0103359173126614; rounds (PBA)=3.4237726098191215;} duergar #22: {team=lawful evil ; avg hp=7.470284237726098 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.558139534883722; hits/misses (PBA)= 4.046511627906977/4.645994832041343; rounds (PBA)=8.803617571059432;} duergar #32: {team=lawful evil ; avg hp=8.511627906976743 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.801033591731265; hits/misses (PBA)= 4.271317829457364/5.059431524547803; rounds (PBA)=9.392764857881136;} duergar #14: {team=other; avg hp=-3.441860465116279 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511627906976743; hits/misses (PBA)= 1.3824289405684755/2.0930232558139537; rounds (PBA)=3.4754521963824287;} shield guardian: {team=other; avg hp=3.8656330749354004 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.74418604651163; hits/misses (PBA)= 17.91731266149871/12.648578811369509; rounds (PBA)=15.328165374677003;} duergar #13: {team=other; avg hp=-3.9405684754521966 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.550387596899224; hits/misses (PBA)= 1.3643410852713178/2.0258397932816536; rounds (PBA)=3.3901808785529717;} duergar #45: {team=lawful evil ; avg hp=7.625322997416021 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.873385012919897; hits/misses (PBA)= 4.028423772609819/4.935400516795865; rounds (PBA)=9.018087855297157;} duergar #17: {team=other; avg hp=-3.4160206718346253 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.739018087855298; hits/misses (PBA)= 1.5064599483204135/2.0155038759689923; rounds (PBA)=3.5219638242894056;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 585.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 515.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 411; Sum of rounds: 6392; > Team other = winning battles: 31; perfect battles: 0; close-call battles: 31; > Team lawful evil = winning battles: 379; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ duergar #30: {team=lawful evil ; avg hp=7.639902676399027 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.228710462287104; hits/misses (PBA)= 3.9172749391727493/4.656934306569343; rounds (PBA)=8.656934306569344;} duergar #37: {team=lawful evil ; avg hp=8.094890510948906 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.277372262773724; hits/misses (PBA)= 4.180048661800487/4.761557177615572; rounds (PBA)=8.995133819951338;} duergar #32: {team=lawful evil ; avg hp=6.795620437956204 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.608272506082724; hits/misses (PBA)= 4.121654501216545/4.581508515815085; rounds (PBA)=8.78588807785888;} shield guardian: {team=other; avg hp=3.2579075425790753 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.02676399026765; hits/misses (PBA)= 17.985401459854014/12.386861313868613; rounds (PBA)=15.228710462287104;} duergar #16: {team=other; avg hp=-3.588807785888078 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.046228710462287; hits/misses (PBA)= 1.3236009732360097/2.0316301703163018; rounds (PBA)=3.3552311435523112;} duergar #22: {team=lawful evil ; avg hp=8.019464720194648 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.635036496350367; hits/misses (PBA)= 4.111922141119221/4.86374695863747; rounds (PBA)=9.063260340632603;} duergar #28: {team=lawful evil ; avg hp=7.686131386861314 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.557177615571778; hits/misses (PBA)= 4.075425790754258/4.688564476885645; rounds (PBA)=8.834549878345499;} duergar #45: {team=lawful evil ; avg hp=8.520681265206813 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.343065693430656; hits/misses (PBA)= 4.35279805352798/4.829683698296837; rounds (PBA)=9.277372262773723;} duergar #31: {team=lawful evil ; avg hp=7.452554744525547 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.138686131386862; hits/misses (PBA)= 4.121654501216545/4.708029197080292; rounds (PBA)=8.912408759124087;} duergar #21: {team=lawful evil ; avg hp=8.05352798053528 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.092457420924575; hits/misses (PBA)= 4.316301703163017/4.559610705596107; rounds (PBA)=8.958637469586375;} duergar #4: {team=other; avg hp=-3.579075425790754 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.944038929440389; hits/misses (PBA)= 1.4209245742092458/2.1411192214111923; rounds (PBA)=3.562043795620438;} duergar #13: {team=other; avg hp=-3.7153284671532845 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.002433090024331; hits/misses (PBA)= 1.4306569343065694/1.9586374695863746; rounds (PBA)=3.389294403892944;} druid: {team=other; avg hp=-3.240875912408759 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.153284671532846; hits/misses (PBA)= 2.576642335766423/5.304136253041363; rounds (PBA)=7.880778588807786;} duergar #25: {team=lawful evil ; avg hp=8.184914841849148 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.34549878345499; hits/misses (PBA)= 4.226277372262774/4.810218978102189; rounds (PBA)=9.10948905109489;} duergar #29: {team=lawful evil ; avg hp=6.291970802919708 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.508515815085158; hits/misses (PBA)= 4.077858880778589/4.394160583941606; rounds (PBA)=8.547445255474452;} duergar #7: {team=other; avg hp=-3.386861313868613 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.939172749391728; hits/misses (PBA)= 1.4501216545012166/2.116788321167883; rounds (PBA)=3.5669099756690996;} duergar #17: {team=other; avg hp=-3.4793187347931873 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69829683698297; hits/misses (PBA)= 1.2871046228710463/2.1338199513381997; rounds (PBA)=3.420924574209246;} duergar #10: {team=other; avg hp=-3.678832116788321 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08272506082725; hits/misses (PBA)= 1.294403892944039/2.0413625304136254; rounds (PBA)=3.335766423357664;} duergar #15: {team=lawful evil ; avg hp=7.347931873479319 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.347931873479318; hits/misses (PBA)= 4.124087591240876/4.815085158150851; rounds (PBA)=9.021897810218977;} bandit captain: {team=other; avg hp=-2.1581508515815084 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.40389294403893; hits/misses (PBA)= 13.61800486618005/14.479318734793187; rounds (PBA)=9.372262773722628;} duergar #2: {team=other; avg hp=-3.51338199513382 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.815085158150852; hits/misses (PBA)= 1.4257907542579076/2.121654501216545; rounds (PBA)=3.5474452554744524;} duergar #42: {team=lawful evil ; avg hp=8.1338199513382 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.652068126520682; hits/misses (PBA)= 4.430656934306569/4.91970802919708; rounds (PBA)=9.428223844282238;} duergar #8: {team=other; avg hp=-3.4160583941605838 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428223844282238; hits/misses (PBA)= 1.3698296836982968/1.9683698296836982; rounds (PBA)=3.338199513381995;} duergar #44: {team=lawful evil ; avg hp=7.805352798053528 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.034063260340634; hits/misses (PBA)= 4.068126520681266/4.958637469586375; rounds (PBA)=9.097323600973237;} duergar #23: {team=lawful evil ; avg hp=7.600973236009732 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.099756690997566; hits/misses (PBA)= 3.931873479318735/4.819951338199513; rounds (PBA)=8.822384428223843;} duergar #43: {team=lawful evil ; avg hp=6.489051094890511 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.54014598540146; hits/misses (PBA)= 3.781021897810219/4.530413625304136; rounds (PBA)=8.367396593673966;} duergar: {team=other; avg hp=-3.712895377128954 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.673965936739659; hits/misses (PBA)= 1.4987834549878345/2.065693430656934; rounds (PBA)=3.564476885644769;} duergar #26: {team=lawful evil ; avg hp=7.248175182481752 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.873479318734795; hits/misses (PBA)= 4.321167883211679/4.70316301703163; rounds (PBA)=9.072992700729927;} duergar #36: {team=lawful evil ; avg hp=7.742092457420925 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.56447688564477; hits/misses (PBA)= 4.24330900243309/4.815085158150851; rounds (PBA)=9.141119221411191;} duergar #5: {team=other; avg hp=-3.32360097323601 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.055961070559611; hits/misses (PBA)= 1.4282238442822384/2.104622871046229; rounds (PBA)=3.5328467153284673;} duergar #40: {team=lawful evil ; avg hp=7.659367396593674 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.226277372262775; hits/misses (PBA)= 4.148418491484185/4.776155717761557; rounds (PBA)=9.0;} duergar #24: {team=lawful evil ; avg hp=6.970802919708029 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.934306569343065; hits/misses (PBA)= 4.077858880778589/4.59610705596107; rounds (PBA)=8.732360097323602;} duergar #6: {team=other; avg hp=-3.54014598540146 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.749391727493917; hits/misses (PBA)= 1.3868613138686132/2.0364963503649633; rounds (PBA)=3.423357664233577;} duergar #20: {team=lawful evil ; avg hp=6.569343065693431 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.32116788321168; hits/misses (PBA)= 3.948905109489051/4.428223844282239; rounds (PBA)=8.46228710462287;} duergar #9: {team=other; avg hp=-3.4525547445255476 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.40389294403893; hits/misses (PBA)= 1.491484184914842/2.150851581508516; rounds (PBA)=3.6423357664233578;} duergar #3: {team=other; avg hp=-3.423357664233577 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.126520681265207; hits/misses (PBA)= 1.3309002433090025/2.0924574209245743; rounds (PBA)=3.423357664233577;} duergar #11: {team=other; avg hp=-3.318734793187348 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722627737226277; hits/misses (PBA)= 1.3844282238442822/1.9416058394160585; rounds (PBA)=3.3260340632603405;} duergar #19: {team=lawful evil ; avg hp=7.600973236009732 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.625304136253042; hits/misses (PBA)= 4.1678832116788325/4.644768856447689; rounds (PBA)=8.912408759124087;} duergar #12: {team=other; avg hp=-3.491484184914842 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.116788321167883; hits/misses (PBA)= 1.4209245742092458/2.1338199513381997; rounds (PBA)=3.5547445255474455;} duergar #39: {team=lawful evil ; avg hp=7.199513381995134 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.686131386861312; hits/misses (PBA)= 4.075425790754258/4.871046228710462; rounds (PBA)=8.990267639902676;} duergar #18: {team=other; avg hp=-3.6350364963503647 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.793187347931873; hits/misses (PBA)= 1.4720194647201947/1.9781021897810218; rounds (PBA)=3.4501216545012166;} berserker: {team=other; avg hp=-1.4841849148418491 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.223844282238446; hits/misses (PBA)= 5.172749391727494/5.532846715328467; rounds (PBA)=10.712895377128953;} duergar #41: {team=lawful evil ; avg hp=6.987834549878346 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.447688564476884; hits/misses (PBA)= 4.0510948905109485/4.746958637469587; rounds (PBA)=8.856447688564478;} duergar #35: {team=lawful evil ; avg hp=7.574209245742092 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.51824817518248; hits/misses (PBA)= 4.0510948905109485/4.673965936739659; rounds (PBA)=8.773722627737227;} duergar #14: {team=other; avg hp=-3.608272506082725 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.880778588807786; hits/misses (PBA)= 1.2822384428223845/2.172749391727494; rounds (PBA)=3.4549878345498786;} duergar #33: {team=lawful evil ; avg hp=7.961070559610706 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.535279805352797; hits/misses (PBA)= 4.221411192214112/4.970802919708029; rounds (PBA)=9.257907542579076;} duergar #34: {team=lawful evil ; avg hp=7.790754257907542 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.980535279805352; hits/misses (PBA)= 4.141119221411192/4.785888077858881; rounds (PBA)=9.002433090024331;} duergar #46: {team=lawful evil ; avg hp=9.08272506082725 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.143552311435524; hits/misses (PBA)= 4.435523114355231/5.08029197080292; rounds (PBA)=9.608272506082725;} duergar #27: {team=lawful evil ; avg hp=6.902676399026764 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.953771289537713; hits/misses (PBA)= 4.094890510948905/4.673965936739659; rounds (PBA)=8.846715328467154;} duergar #38: {team=lawful evil ; avg hp=8.333333333333334 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.175182481751825; hits/misses (PBA)= 4.143552311435523/4.802919708029197; rounds (PBA)=8.985401459854014;} druid #2: {team=other; avg hp=-3.18978102189781 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.454987834549879; hits/misses (PBA)= 2.588807785888078/5.255474452554744; rounds (PBA)=7.844282238442823;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 266.72; crudely normalised: 0% > lawful evil = expected rounds to survive: 776.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 845; Sum of rounds: 5507; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 844; perfect battles: 0; close-call battles: 827; ------------------------------------------------- Combattants ------------------------------------------------ duergar #7: {team=other; avg hp=-3.5692307692307694 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.836686390532544; hits/misses (PBA)= 1.1431952662721894/1.9668639053254438; rounds (PBA)=3.110059171597633;} duergar: {team=other; avg hp=-3.473372781065089 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.305325443786982; hits/misses (PBA)= 1.0591715976331362/2.0023668639053254; rounds (PBA)=3.0615384615384613;} duergar #33: {team=lawful evil ; avg hp=21.71005917159763 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.628402366863906; hits/misses (PBA)= 2.5301775147928995/3.0082840236686392; rounds (PBA)=5.602366863905325;} duergar #26: {team=lawful evil ; avg hp=21.241420118343196 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.963313609467455; hits/misses (PBA)= 2.409467455621302/3.0366863905325445; rounds (PBA)=5.555029585798817;} duergar #15: {team=lawful evil ; avg hp=21.476923076923075 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5207100591716; hits/misses (PBA)= 2.4745562130177516/3.0236686390532546; rounds (PBA)=5.61301775147929;} duergar #25: {team=lawful evil ; avg hp=21.475739644970414 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.657988165680475; hits/misses (PBA)= 2.3810650887573965/3.067455621301775; rounds (PBA)=5.551479289940828;} duergar #45: {team=lawful evil ; avg hp=21.377514792899408 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69112426035503; hits/misses (PBA)= 2.396449704142012/3.1041420118343197; rounds (PBA)=5.598816568047337;} duergar #14: {team=other; avg hp=-3.707692307692308 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.398816568047337; hits/misses (PBA)= 1.063905325443787/2.0142011834319526; rounds (PBA)=3.0781065088757398;} duergar #36: {team=lawful evil ; avg hp=21.38698224852071 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62130177514793; hits/misses (PBA)= 2.5254437869822484/3.0106508875739646; rounds (PBA)=5.616568047337278;} duergar #34: {team=lawful evil ; avg hp=21.597633136094675 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.46508875739645; hits/misses (PBA)= 2.4662721893491124/3.0248520710059172; rounds (PBA)=5.581065088757397;} duergar #11: {team=other; avg hp=-3.5076923076923077 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043786982248521; hits/misses (PBA)= 1.042603550295858/1.965680473372781; rounds (PBA)=3.0082840236686392;} duergar #9: {team=other; avg hp=-3.4201183431952664 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.69585798816568; hits/misses (PBA)= 1.0946745562130178/2.0248520710059172; rounds (PBA)=3.119526627218935;} duergar #12: {team=other; avg hp=-3.5562130177514795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6698224852071; hits/misses (PBA)= 1.1100591715976331/2.0059171597633134; rounds (PBA)=3.1159763313609465;} duergar #35: {team=lawful evil ; avg hp=21.339644970414202 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.64378698224852; hits/misses (PBA)= 2.38698224852071/3.0568047337278106; rounds (PBA)=5.550295857988166;} duergar #43: {team=lawful evil ; avg hp=21.231952662721895 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.355029585798817; hits/misses (PBA)= 2.460355029585799/3.0189349112426034; rounds (PBA)=5.5727810650887575;} duergar #8: {team=other; avg hp=-3.5988165680473374 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.978698224852071; hits/misses (PBA)= 1.152662721893491/2.0248520710059172; rounds (PBA)=3.1775147928994083;} duergar #21: {team=lawful evil ; avg hp=21.711242603550296 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.528994082840235; hits/misses (PBA)= 2.5005917159763316/2.983431952662722; rounds (PBA)=5.571597633136094;} duergar #10: {team=other; avg hp=-3.5254437869822484 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.900591715976331; hits/misses (PBA)= 1.114792899408284/2.0615384615384613; rounds (PBA)=3.1763313609467456;} duergar #42: {team=lawful evil ; avg hp=21.044970414201185 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.943195266272188; hits/misses (PBA)= 2.43905325443787/2.9502958579881655; rounds (PBA)=5.494674556213018;} duergar #24: {team=lawful evil ; avg hp=21.44733727810651 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.407100591715977; hits/misses (PBA)= 2.4698224852071005/2.979881656804734; rounds (PBA)=5.557396449704142;} duergar #30: {team=lawful evil ; avg hp=22.163313609467455 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.702958579881656; hits/misses (PBA)= 2.515976331360947/3.0497041420118345; rounds (PBA)=5.6520710059171595;} duergar #44: {team=lawful evil ; avg hp=20.985798816568046 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.827218934911244; hits/misses (PBA)= 2.392899408284024/3.0189349112426034; rounds (PBA)=5.521893491124261;} duergar #16: {team=other; avg hp=-3.422485207100592 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.127810650887573; hits/misses (PBA)= 1.1562130177514793/2.0189349112426034; rounds (PBA)=3.175147928994083;} duergar #39: {team=lawful evil ; avg hp=21.267455621301774 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.194082840236685; hits/misses (PBA)= 2.4497041420118344/2.9810650887573966; rounds (PBA)=5.530177514792899;} duergar #31: {team=lawful evil ; avg hp=21.52189349112426 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.16449704142012; hits/misses (PBA)= 2.4686390532544378/2.9928994082840235; rounds (PBA)=5.551479289940828;} duergar #41: {team=lawful evil ; avg hp=21.64852071005917 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.08284023668639; hits/misses (PBA)= 2.4437869822485205/3.0473372781065087; rounds (PBA)=5.58698224852071;} duergar #29: {team=lawful evil ; avg hp=21.920710059171597 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.071005917159763; hits/misses (PBA)= 2.523076923076923/3.0497041420118345; rounds (PBA)=5.681656804733728;} duergar #38: {team=lawful evil ; avg hp=21.809467455621302 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.556213017751478; hits/misses (PBA)= 2.5242603550295857/3.0579881656804733; rounds (PBA)=5.6698224852071;} duergar #17: {team=other; avg hp=-3.3360946745562132 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.727810650887574; hits/misses (PBA)= 1.1171597633136094/2.0603550295857986; rounds (PBA)=3.1775147928994083;} duergar #46: {team=lawful evil ; avg hp=21.536094674556214 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.198816568047338; hits/misses (PBA)= 2.4757396449704143/2.9952662721893493; rounds (PBA)=5.552662721893491;} duergar #4: {team=other; avg hp=-3.583431952662722 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.124260355029586; hits/misses (PBA)= 1.0627218934911242/2.0177514792899407; rounds (PBA)=3.080473372781065;} duergar #19: {team=lawful evil ; avg hp=20.622485207100592 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.853254437869822; hits/misses (PBA)= 2.4011834319526626/2.9988165680473373; rounds (PBA)=5.510059171597633;} duergar #40: {team=lawful evil ; avg hp=21.25207100591716 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.044970414201185; hits/misses (PBA)= 2.4236686390532545/3.029585798816568; rounds (PBA)=5.553846153846154;} duergar #2: {team=other; avg hp=-3.7029585798816567 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.221301775147928; hits/misses (PBA)= 1.183431952662722/2.0071005917159765; rounds (PBA)=3.1905325443786983;} duergar #23: {team=lawful evil ; avg hp=21.0603550295858 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.536094674556214; hits/misses (PBA)= 2.484023668639053/2.98698224852071; rounds (PBA)=5.564497041420118;} duergar #6: {team=other; avg hp=-3.5349112426035503 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.339644970414201; hits/misses (PBA)= 1.0769230769230769/1.995266272189349; rounds (PBA)=3.072189349112426;} duergar #37: {team=lawful evil ; avg hp=21.20828402366864 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.06508875739645; hits/misses (PBA)= 2.4615384615384617/2.978698224852071; rounds (PBA)=5.524260355029586;} duergar #3: {team=other; avg hp=-3.6508875739644973 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.028402366863906; hits/misses (PBA)= 1.1538461538461537/2.0272189349112426; rounds (PBA)=3.1810650887573964;} duergar #32: {team=lawful evil ; avg hp=21.893491124260354 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.705325443786982; hits/misses (PBA)= 2.5467455621301776/2.9585798816568047; rounds (PBA)=5.595266272189349;} duergar #18: {team=other; avg hp=-3.484023668639053 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09585798816568; hits/misses (PBA)= 1.1668639053254437/2.02603550295858; rounds (PBA)=3.1928994082840236;} duergar #20: {team=lawful evil ; avg hp=21.01301775147929 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.428402366863907; hits/misses (PBA)= 2.4745562130177516/2.9550295857988167; rounds (PBA)=5.533727810650888;} duergar #5: {team=other; avg hp=-3.6272189349112427 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.289940828402367; hits/misses (PBA)= 1.0745562130177515/1.9893491124260354; rounds (PBA)=3.063905325443787;} duergar #13: {team=other; avg hp=-3.5218934911242603 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.926627218934911; hits/misses (PBA)= 1.1538461538461537/2.0284023668639053; rounds (PBA)=3.182248520710059;} duergar #27: {team=lawful evil ; avg hp=21.480473372781066 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.657988165680475; hits/misses (PBA)= 2.4911242603550297/3.0153846153846153; rounds (PBA)=5.603550295857988;} duergar #28: {team=lawful evil ; avg hp=21.562130177514792 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.353846153846153; hits/misses (PBA)= 2.4745562130177516/3.009467455621302; rounds (PBA)=5.577514792899408;} duergar #22: {team=lawful evil ; avg hp=22.54792899408284 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.97751479289941; hits/misses (PBA)= 2.57396449704142/3.0627218934911244; rounds (PBA)=5.727810650887574;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 342.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49646; unassigned mercenaries: 0.16 ± 0.01; lawful evil : 0.84 ± 0.01; > Team unassigned mercenaries = winning battles: 790; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4211; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bakkon: {team=unassigned mercenaries; avg hp=-1.3429314137172566 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3625274945011; hits/misses (PBA)= 1.72625474905019/6.8124375124975005; rounds (PBA)=8.696660667866427;} hobgoblin: {team=lawful evil ; avg hp=5.6374725054989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.342931413717256; hits/misses (PBA)= 3.509098180363927/5.321335732853429; rounds (PBA)=9.67246550689862;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=other; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 74.81; crudely normalised: 0% > other= expected rounds to survive: 1179.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17171; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4982; perfect battles: 0; close-call battles: 3470; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=36.34333133373325 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.914217156568686; hits/misses (PBA)= 1.4791041791641673/1.4661067786442712; rounds (PBA)=3.1855628874225155;} kobold #4: {team=other; avg hp=1.1339732053589282 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.695260947810438; hits/misses (PBA)= 0.7748450309938012/0.9060187962407519; rounds (PBA)=2.293141371725655;} kobold: {team=other; avg hp=1.2775444911017797 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.750449910017996; hits/misses (PBA)= 0.7856428714257149/0.9672065586882623; rounds (PBA)=2.3309338132373525;} bugbear: {team=chaotic evil ; avg hp=-3.867626474705059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.932213557288541; hits/misses (PBA)= 1.398120375924815/1.2759448110377924; rounds (PBA)=2.677864427114577;} kobold #3: {team=other; avg hp=1.1677664467106579 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.759848030393921; hits/misses (PBA)= 0.7822435512897421/0.9364127174565087; rounds (PBA)=2.298140371925615;} kobold #2: {team=other; avg hp=1.1451709658068385 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7478504299140174; hits/misses (PBA)= 0.7864427114577085/0.9658068386322736; rounds (PBA)=2.3133373325334934;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > unaligned = expected rounds to survive: 78.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12689; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 11; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.6632673465306937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7020595880823834; hits/misses (PBA)= 0.6212757448510298/0.5188962207558488; rounds (PBA)=1.142371525694861;} constrictor snake: {team=unaligned ; avg hp=11.297940411917617 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.663267346530694; hits/misses (PBA)= 1.1561687662467506/0.379124175164967; rounds (PBA)=2.5330933813237353;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 205.71; crudely normalised: 0% > unaligned = expected rounds to survive: 13.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12801; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4992; perfect battles: 0; close-call battles: 2837; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=2.868426314737053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314537092581484; hits/misses (PBA)= 0.8552289542091581/0.7030593881223756; rounds (PBA)=1.9872025594881024;} constrictor snake: {team=unaligned ; avg hp=-1.2045590881823636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.491501699660068; hits/misses (PBA)= 1.159368126374725/0.6766646670665867; rounds (PBA)=1.8378324335132974;} commoner #4: {team=any ; avg hp=2.9440111977604477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396920615876825; hits/misses (PBA)= 0.876624675064987/0.7088582283543291; rounds (PBA)=1.991001799640072;} commoner: {team=any ; avg hp=2.921415716856629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.355128974205159; hits/misses (PBA)= 0.889622075584883/0.7058588282343531; rounds (PBA)=1.9952009598080385;} commoner #6: {team=any ; avg hp=2.9532093581283743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.322135572885423; hits/misses (PBA)= 0.8520295940811837/0.7098580283943211; rounds (PBA)=1.9904019196160767;} commoner #3: {team=any ; avg hp=2.91001799640072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4235152969406117; hits/misses (PBA)= 0.8812237552489502/0.7024595080983803; rounds (PBA)=1.9942011597680465;} commoner #2: {team=any ; avg hp=2.9114177164567088 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3923215356928615; hits/misses (PBA)= 0.8762247550489902/0.7088582283543291; rounds (PBA)=1.993001399720056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > other= expected rounds to survive: 147.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27114; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.94001199760048 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3763247350529895; hits/misses (PBA)= 2.3465306938612276/1.6280743851229753; rounds (PBA)=3.97620475904819;} druid: {team=other; avg hp=20.62367526494701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.94001199760048; hits/misses (PBA)= 2.884623075384923/1.5358928214357128; rounds (PBA)=5.4189162167566485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 489.57; crudely normalised: 0% > other= expected rounds to survive: 905.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1581; Sum of rounds: 13882; chaotic evil : 0.0 ± 0.0; other: 0.32 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1581; perfect battles: 0; close-call battles: 1581; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #5: {team=other; avg hp=16.127134724857687 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.502846299810244; hits/misses (PBA)= 6.526249209361164/3.239089184060721; rounds (PBA)=4.947501581277672;} gargoyle #7: {team=other; avg hp=15.932953826691968 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.99810246679317; hits/misses (PBA)= 6.593295382669197/3.3516761543327007; rounds (PBA)=5.03921568627451;} gargoyle #6: {team=other; avg hp=16.397849462365592 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.275774826059454; hits/misses (PBA)= 6.840607210626186/3.462998102466793; rounds (PBA)=5.219481340923466;} gargoyle: {team=other; avg hp=15.662871600253004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.745098039215684; hits/misses (PBA)= 6.590132827324478/3.3788741302972802; rounds (PBA)=5.0487033523086655;} gargoyle #2: {team=other; avg hp=17.41492726122707 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.75901328273245; hits/misses (PBA)= 6.925996204933586/3.4497153700189753; rounds (PBA)=5.2530044275774825;} wolf #2: {team=chaotic evil ; avg hp=-3.369386464263125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9392789373814043; hits/misses (PBA)= 0.3946869070208729/0.38140417457305503; rounds (PBA)=0.8273244781783681;} wolf #7: {team=chaotic evil ; avg hp=-3.5186590765338392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.989247311827957; hits/misses (PBA)= 0.40417457305502846/0.3870967741935484; rounds (PBA)=0.8444022770398482;} gargoyle #4: {team=other; avg hp=15.087286527514232 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.02150537634409; hits/misses (PBA)= 6.573055028462998/3.302972802024035; rounds (PBA)=5.001897533206831;} werewolf #2: {team=chaotic evil ; avg hp=-3.7900063251106895 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.72296015180266; hits/misses (PBA)= 5.1125869702719795/5.29854522454143; rounds (PBA)=5.205566097406704;} wolf #4: {team=chaotic evil ; avg hp=-3.422517394054396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0468058191018343; hits/misses (PBA)= 0.40290955091714103/0.3972169512966477; rounds (PBA)=0.855787476280835;} werewolf #7: {team=chaotic evil ; avg hp=-3.74573055028463 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.24098671726755; hits/misses (PBA)= 5.142314990512334/5.175205566097406; rounds (PBA)=5.158760278304871;} wolf #6: {team=chaotic evil ; avg hp=-3.2985452245414293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919671094244149; hits/misses (PBA)= 0.3908918406072106/0.40290955091714103; rounds (PBA)=0.8355471220746363;} wolf: {team=chaotic evil ; avg hp=-3.465528146742568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.877292852624921; hits/misses (PBA)= 0.38140417457305503/0.4060721062618596; rounds (PBA)=0.8462998102466793;} wolf #8: {team=chaotic evil ; avg hp=-3.376976597090449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.859582542694497; hits/misses (PBA)= 0.3845667299177736/0.39405439595192915; rounds (PBA)=0.8285895003162556;} werewolf #5: {team=chaotic evil ; avg hp=-3.729285262492094 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.49272612270715; hits/misses (PBA)= 5.06831119544592/5.153067678684377; rounds (PBA)=5.110689437065148;} werewolf: {team=chaotic evil ; avg hp=-3.898165717900063 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.52877925363694; hits/misses (PBA)= 5.211891208096142/5.272612270714737; rounds (PBA)=5.2422517394054395;} red dragon wyrmling #4: {team=other; avg hp=74.65907653383934 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.204301075268816; hits/misses (PBA)= 6.439595192915876/1.907653383934219; rounds (PBA)=8.450980392156863;} red dragon wyrmling #3: {team=other; avg hp=74.808981657179 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.19860847564833; hits/misses (PBA)= 6.514864010120177/1.8507273877292854; rounds (PBA)=8.476280834914611;} wolf #3: {team=chaotic evil ; avg hp=-3.439595192915876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.084123972169513; hits/misses (PBA)= 0.41239721695129666/0.37444655281467426; rounds (PBA)=0.8475648323845667;} werewolf #4: {team=chaotic evil ; avg hp=-3.840607210626186 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.19481340923466; hits/misses (PBA)= 5.1461100569259965/5.190385831752056; rounds (PBA)=5.168247944339026;} gargoyle #8: {team=other; avg hp=16.475015812776725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.850727387729286; hits/misses (PBA)= 6.784313725490196/3.3624288425047437; rounds (PBA)=5.133459835547122;} red dragon wyrmling: {team=other; avg hp=74.81846932321315 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.2865275142315; hits/misses (PBA)= 6.506008855154965/1.8633776091081593; rounds (PBA)=8.480708412397217;} werewolf #3: {team=chaotic evil ; avg hp=-3.865907653383934 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.20366856419987; hits/misses (PBA)= 5.265654648956357/5.304870335230866; rounds (PBA)=5.2852624920936115;} wolf #9: {team=chaotic evil ; avg hp=-3.3915243516761544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784313725490196; hits/misses (PBA)= 0.3738140417457306/0.40290955091714103; rounds (PBA)=0.8216318785578748;} gargoyle #3: {team=other; avg hp=16.796331435800127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.15117014547754; hits/misses (PBA)= 6.6287160025300444/3.4408602150537635; rounds (PBA)=5.100569259962049;} red dragon wyrmling #2: {team=other; avg hp=74.74636306135358 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.5831752055661; hits/misses (PBA)= 6.502213788741303/1.8507273877292854; rounds (PBA)=8.485768500948767;} werewolf #6: {team=chaotic evil ; avg hp=-3.9734345351043645 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.082226438962685; hits/misses (PBA)= 5.144212523719165/5.260594560404807; rounds (PBA)=5.202403542061986;} wolf #5: {team=chaotic evil ; avg hp=-3.409234661606578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1581277672359267; hits/misses (PBA)= 0.4161922833649589/0.39152435167615435; rounds (PBA)=0.8545224541429475;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 536.17; crudely normalised: 0% > unaligned = expected rounds to survive: 327.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25481; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 238; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar #2: {team=other; avg hp=34.13817236552689 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.086982603479303; hits/misses (PBA)= 2.67746450709858/0.5494901019796041; rounds (PBA)=4.736452709458108;} gray ooze: {team=unaligned ; avg hp=-5.172565486902619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1681663667266546; hits/misses (PBA)= 0.4481103779244151/0.33453309338132375; rounds (PBA)=0.7826434713057389;} swarm of rats: {team=unaligned ; avg hp=-5.321135772845431 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200559888022395; hits/misses (PBA)= 1.3845230953809238/1.9832033593281344; rounds (PBA)=3.367726454709058;} giant boar: {team=other; avg hp=34.5882823435313 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.846030793841233; hits/misses (PBA)= 2.757848430313937/0.55248950209958; rounds (PBA)=4.728254349130174;} swarm of rats #2: {team=unaligned ; avg hp=-5.309738052389522 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.031393721255748; hits/misses (PBA)= 1.3609278144371126/1.9826034793041392; rounds (PBA)=3.343531293741252;} giant boar #3: {team=other; avg hp=34.873425314937016 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.870425914817037; hits/misses (PBA)= 2.774045190961808/0.5688862227554489; rounds (PBA)=4.727254549090182;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 178.72; crudely normalised: 0% > unaligned = expected rounds to survive: 982.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32634; other: 0.12 ± 0.0; unaligned : 0.88 ± 0.0; > Team other = winning battles: 612; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4389; perfect battles: 0; close-call battles: 3565; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=-3.671865626874625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.6940611877624474;} giant boar: {team=other; avg hp=-2.363127374525095 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.538292341531694; hits/misses (PBA)= 4.445310937812438/1.0279944011197761; rounds (PBA)=5.595680863827234;} swarm of rats: {team=unaligned ; avg hp=14.06378724255149 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.060187962407518; hits/misses (PBA)= 2.894621075784843/2.374725054989002; rounds (PBA)=5.672865426914617;} swarm of rats #2: {team=unaligned ; avg hp=14.069786042791442 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.302939412117578; hits/misses (PBA)= 2.929214157168566/2.356128774245151; rounds (PBA)=5.7072585482903415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #2: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33473305338932213;} gray ooze: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} swarm of rats: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 195.56; crudely normalised: 0% > unaligned = expected rounds to survive: 288.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23884; any : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team any = winning battles: 151; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4850; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.8124375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.201159768046391; hits/misses (PBA)= 1.6914617076584684/1.6844631073785243; rounds (PBA)=3.406118776244751;} giant spider: {team=unaligned ; avg hp=17.79884023195361 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.8124375124975; hits/misses (PBA)= 1.8678264347130573/1.886622675464907; rounds (PBA)=4.724255148970206;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 350.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 69.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15440; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 31; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.813637272545491 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8678264347130575; hits/misses (PBA)= 1.002999400119976/0.9924015196960608; rounds (PBA)=2.732653469306139;} Ahck: {team=unassigned mercenaries; avg hp=-2.76124775044991 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9388122375524895; hits/misses (PBA)= 0.35532893421315737/2.1685662867426516; rounds (PBA)=2.5238952209558088;} goblin: {team=neutral evil ; avg hp=6.8250349930014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833633273345331; hits/misses (PBA)= 0.9962007598480304/0.9806038792241552; rounds (PBA)=2.7438512297540494;} goblin #4: {team=neutral evil ; avg hp=6.815436912617477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.622675464907019; hits/misses (PBA)= 0.9634073185362927/0.9912017596480703; rounds (PBA)=2.742651469706059;} goblin #3: {team=neutral evil ; avg hp=6.797240551889622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689462107578485; hits/misses (PBA)= 0.9808038392321535/0.9894021195760848; rounds (PBA)=2.74625074985003;} goblin #5: {team=neutral evil ; avg hp=6.809838032393522 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.747650469906019; hits/misses (PBA)= 0.9822035592881424/0.9934013197360528; rounds (PBA)=2.73625274945011;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 268.89; crudely normalised: 0% > other= expected rounds to survive: 411.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21537; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 117; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=other; avg hp=33.00539892021596 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.246950609878024; hits/misses (PBA)= 1.515496900619876/1.509498100379924; rounds (PBA)=3.938612277544491;} guard: {team=any ; avg hp=-5.361727654469107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.000199960007999; hits/misses (PBA)= 0.8432313537292542/1.3093381323735254; rounds (PBA)=2.1525694861027795;} dire wolf: {team=other; avg hp=32.988802239552086 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.190561887622476; hits/misses (PBA)= 1.519496100779844/1.506898620275945; rounds (PBA)=3.9544091181763648;} dire wolf #3: {team=other; avg hp=33.035192961407716 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.551689662067588; hits/misses (PBA)= 1.544491101779644/1.4889022195560888; rounds (PBA)=3.962007598480304;} guard #4: {team=any ; avg hp=-5.317736452709458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.00499900019996; hits/misses (PBA)= 0.8378324335132974/1.3077384523095381; rounds (PBA)=2.145770845830834;} dire wolf #4: {team=other; avg hp=32.964207158568286 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.34213157368526; hits/misses (PBA)= 1.5258948210357928/1.5150969806038792; rounds (PBA)=3.966606678664267;} guard #2: {team=any ; avg hp=-5.301939612077584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9938012397520497; hits/misses (PBA)= 0.8404319136172765/1.3043391321735653; rounds (PBA)=2.14497100579884;} guard #3: {team=any ; avg hp=-5.3499300139972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.007398520295941; hits/misses (PBA)= 0.8374325134973005/1.2939412117576485; rounds (PBA)=2.1321735652869425;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23595280943811237;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22895420915816836;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1785642871425715;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1833633273345331;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1731653669266147;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Drystan: {team=unassigned mercenaries; avg hp=63.0 (from 63); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1341731653669266;} Verna: {team=unassigned mercenaries; avg hp=60.0 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1305738852229554;} Derena: {team=unassigned mercenaries; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21255748850229955;} Herinya: {team=unassigned mercenaries; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17176564687062587;} Askariel: {team=unassigned mercenaries; avg hp=69.0 (from 69); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3509298140371926;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32473505298940214;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34653069386122776;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Neutral= expected rounds to survive: 640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37001; Chaotic Neutral: 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team Chaotic Neutral = winning battles: 696; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4305; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=6.953409318136373 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.11677664467106; hits/misses (PBA)= 3.499500099980004/2.8304339132173566; rounds (PBA)=7.1907618476304735;} Eldrin: {team=Chaotic Neutral; avg hp=-3.1167766446710656 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.046590681863627; hits/misses (PBA)= 2.931613677264547/2.9418116376724655; rounds (PBA)=6.012597480503899;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34673065386922614;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3297340531893621;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34244; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=-9.014197160567887 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.66586682663468; hits/misses (PBA)= 3.6610677864427115/4.9972005598880225; rounds (PBA)=4.329134173165367;} dire wolf: {team=unaligned ; avg hp=-8.942011597680464 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1371725654869027; hits/misses (PBA)= 0.10497900419916016/0.1259748050389922; rounds (PBA)=0.636872625474905;} adult silver dragon: {team=lawful good ; avg hp=133.35172965406917 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.999200159968; hits/misses (PBA)= 7.8252349530093985/0.5364927014597081; rounds (PBA)=6.569686062787443;} black dragon wyrmling: {team=chaotic evil ; avg hp=-8.18116376724655 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9578084383123375; hits/misses (PBA)= 0.11937612477504499/0.10597880423915217; rounds (PBA)=0.22535492901419715;} clay golem #2: {team=unaligned ; avg hp=-8.952409518096381 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.90721855628874; hits/misses (PBA)= 3.6674665066986605/5.0115976804639075; rounds (PBA)=4.339532093581283;} ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.07078584283144; hits/misses (PBA)= 12.074385122975405/0.6432713457308539; rounds (PBA)=6.634473105378924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4881023795240952;} hippogriff: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5118976204759048;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34683; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2509; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2492; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=15.692061587682463 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.69646070785842; hits/misses (PBA)= 11.942211557688463/6.4149170165966805; rounds (PBA)=6.461107778444311;} adult black dragon #2: {team=other; avg hp=16.303539292141572 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.30793841231753; hits/misses (PBA)= 11.950409918016396/6.394121175764847; rounds (PBA)=6.451909618076384;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1381.82; crudely normalised: 0% > other= expected rounds to survive: 415.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14250; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-8.336732653469307 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.827434513097381; hits/misses (PBA)= 0.7844431113777245/0.5170965806838632; rounds (PBA)=1.3015396920615876;} minotaur: {team=chaotic evil ; avg hp=68.17256548690261 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.336732653469305; hits/misses (PBA)= 1.29874025194961/0.5506898620275945; rounds (PBA)=2.8494301139772045;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45710857828434315;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5428914217156569;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2773.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10890; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-7.56748650269946 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9814037192561487; hits/misses (PBA)= 0.5158968206358728/0.5428914217156569; rounds (PBA)=1.0587882423515298;} vrock: {team=chaotic evil ; avg hp=101.01859628074385 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.56748650269946; hits/misses (PBA)= 1.6424715056988601/1.095380923815237; rounds (PBA)=2.1775644871025794;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 940.38; crudely normalised: 0% > unaligned = expected rounds to survive: 1280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52323; chaotic evil : 0.04 ± 0.0; unaligned : 0.96 ± 0.0; > Team chaotic evil = winning battles: 224; perfect battles: 0; close-call battles: 224; > Team unaligned = winning battles: 4777; perfect battles: 0; close-call battles: 1645; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=-4.69626074785043 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0879824035193; hits/misses (PBA)= 4.160567886422715/2.9588082383523298; rounds (PBA)=7.130973805238952;} white dragon wyrmling: {team=chaotic evil ; avg hp=-5.338332333533294 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.76004799040192; hits/misses (PBA)= 0.9634073185362927/0.6316736652669466; rounds (PBA)=2.703259348130374;} black dragon wyrmling #2: {team=chaotic evil ; avg hp=-4.769646070785843 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.08338332333533; hits/misses (PBA)= 4.152569486102779/2.9480103979204157; rounds (PBA)=7.115976804639073;} white dragon wyrmling #2: {team=chaotic evil ; avg hp=-5.3811237752449514 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8500299940012; hits/misses (PBA)= 0.9828034393121375/0.6704659068186363; rounds (PBA)=2.717256548690262;} black dragon wyrmling #3: {team=chaotic evil ; avg hp=-4.713857228554289 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.18356328734253; hits/misses (PBA)= 4.18376324735053/2.948610277944411; rounds (PBA)=7.149170165966806;} wyvern: {team=unaligned ; avg hp=52.23255348930214 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.22735452909419; hits/misses (PBA)= 8.170965806838632/7.639072185562887; rounds (PBA)=9.042991401719656;} wyvern #2: {team=unaligned ; avg hp=52.80243951209758 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.67186562687462; hits/misses (PBA)= 8.129174165166967/7.586682663467307; rounds (PBA)=8.937812437512498;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 594.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37227; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 24; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling #3: {team=chaotic evil ; avg hp=-5.433513297340532 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.60987802439512; hits/misses (PBA)= 1.8520295940811837/1.490101979604079; rounds (PBA)=4.193561287742451;} wyvern: {team=unaligned ; avg hp=87.72085582883423 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.483103379324135; hits/misses (PBA)= 5.004199160167967/6.006598680263947; rounds (PBA)=7.186362727454509;} black dragon wyrmling #2: {team=chaotic evil ; avg hp=-5.494501099780044 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.625074985003; hits/misses (PBA)= 1.8472305538892222/1.4883023395320936; rounds (PBA)=4.189762047590482;} black dragon wyrmling: {team=chaotic evil ; avg hp=-5.563287342531494 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.653669266146771; hits/misses (PBA)= 1.8548290341931615/1.5092981403719257; rounds (PBA)=4.202159568086382;} wyvern #2: {team=unaligned ; avg hp=88.39052189562088 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.00819836032793; hits/misses (PBA)= 5.041591681663667/6.1125774845031; rounds (PBA)=7.177764447110578;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 396.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24614; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling #2: {team=chaotic evil ; avg hp=-5.693861227754449 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484503099380124; hits/misses (PBA)= 1.341131773645271/1.2895420915816838; rounds (PBA)=2.630673865226955;} black dragon wyrmling: {team=chaotic evil ; avg hp=-5.6838632273545295 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.538692261547691; hits/misses (PBA)= 1.3373325334933013/1.2969406118776245; rounds (PBA)=2.634273145370926;} wyvern: {team=unaligned ; avg hp=99.66826634673065 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.81083783243351; hits/misses (PBA)= 3.3329334133173365/2.757248550289942; rounds (PBA)=4.66746650669866;} wyvern #2: {team=unaligned ; avg hp=99.30853829234154 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.56688662267546; hits/misses (PBA)= 3.314137172565487/2.659868026394721; rounds (PBA)=4.67626474705059;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 577.5; crudely normalised: 0% > any = expected rounds to survive: 386.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71862; lawful evil : 0.58 ± 0.01; any : 0.42 ± 0.01; > Team lawful evil = winning battles: 2911; perfect battles: 0; close-call battles: 1567; > Team any = winning battles: 2090; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=1.9270145970805839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.204159168166367; hits/misses (PBA)= 2.8074385122975407/5.188562287542491; rounds (PBA)=11.002199560087982;} hobgoblin #3: {team=lawful evil ; avg hp=1.9770045990801839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.111777644471104; hits/misses (PBA)= 2.779844031193761/5.245950809838033; rounds (PBA)=11.061787642471506;} hobgoblin: {team=lawful evil ; avg hp=2.0125974805038993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.489302139572086; hits/misses (PBA)= 2.8536292741451708/5.307338532293541; rounds (PBA)=11.064787042591481;} veteran: {team=any ; avg hp=6.194761047790442 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.083383323335333; hits/misses (PBA)= 4.017796440711858/9.38612277544491; rounds (PBA)=13.821835632873425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 385.0; crudely normalised: 0% > any = expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 75958; lawful evil : 0.1 ± 0.0; any : 0.9 ± 0.0; > Team lawful evil = winning battles: 480; perfect battles: 0; close-call battles: 251; > Team any = winning battles: 4521; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-2.4981003799240153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.502899420115977; hits/misses (PBA)= 2.3645270945810837/4.3859228154369125; rounds (PBA)=11.552289542091582;} veteran: {team=any ; avg hp=28.866026794641073 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.059188162367526; hits/misses (PBA)= 4.029194161167767/10.127174565086982; rounds (PBA)=15.060387922415517;} hobgoblin #2: {team=lawful evil ; avg hp=-2.5610877824435114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.631073785242952; hits/misses (PBA)= 2.3857228554289143/4.399320135972806; rounds (PBA)=11.571485702859428;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33153369326134774;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #5: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} wight #4: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07558488302339532;} wight #3: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07558488302339532;} wight #7: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} wight #6: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07978404319136173;} vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05098980203959208;} wight #8: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08118376324735053;} wight #12: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08358328334333133;} wight #2: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} wight #11: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07898420315936813;} wight #10: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07938412317536493;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07738452309538092;} wight #9: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07358528294341132;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1437.33; crudely normalised: 0% > clan= expected rounds to survive: 1231.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1071; Sum of rounds: 20641; > Team coalition = winning battles: 410; perfect battles: 0; close-call battles: 364; > Team clan = winning battles: 660; perfect battles: 0; close-call battles: 628; ------------------------------------------------- Combattants ------------------------------------------------ Ugoit4: {team=clan; avg hp=11.34827264239029 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.718020541549954; hits/misses (PBA)= 5.641456582633054/5.330532212885154; rounds (PBA)=12.302521008403362;} Ugoit3: {team=clan; avg hp=12.77124183006536 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.757236227824464; hits/misses (PBA)= 5.943043884220355/5.775910364145658; rounds (PBA)=12.897292250233427;} Ugoit2: {team=clan; avg hp=11.603174603174603 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.27170868347339; hits/misses (PBA)= 5.868347338935574/5.813258636788048; rounds (PBA)=12.856209150326798;} Ikata Ewira: {team=coalition; avg hp=12.404295051353875 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.4500466853408; hits/misses (PBA)= 23.863678804855276/31.437908496732025; rounds (PBA)=18.6984126984127;} Venga: {team=coalition; avg hp=-3.365079365079365 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.87208216619981; hits/misses (PBA)= 3.0756302521008405/5.708683473389356; rounds (PBA)=4.4033613445378155;} Ugoit5: {team=clan; avg hp=11.080298786181139 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.39028944911298; hits/misses (PBA)= 5.61531279178338/5.5247432306255835; rounds (PBA)=12.435107376283847;} Ugoit1: {team=clan; avg hp=11.84500466853408 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.79178338001867; hits/misses (PBA)= 5.951447245564893/5.828197945845004; rounds (PBA)=12.971988795518207;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1444.8; crudely normalised: 0% > lawful good = expected rounds to survive: 1436.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 86377; lawful evil : 0.34 ± 0.01; lawful good : 0.66 ± 0.01; > Team lawful evil = winning battles: 1696; perfect battles: 0; close-call battles: 1534; > Team lawful good = winning battles: 3305; perfect battles: 0; close-call battles: 2916; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=lawful good ; avg hp=-3.8302339532093583 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.500099980004; hits/misses (PBA)= 5.133173365326934/1.3687262547490502; rounds (PBA)=5.509298140371926;} archmage: {team=lawful evil ; avg hp=-5.625674865026995 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.986402719456109; hits/misses (PBA)= 2.585282943411318/0.2741451709658068; rounds (PBA)=2.8668266346730653;} vampire: {team=lawful evil ; avg hp=4.537692461507699 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.7248550289942; hits/misses (PBA)= 24.39372125574885/8.2375524895021; rounds (PBA)=16.573885222955408;} deva: {team=lawful good ; avg hp=20.118976204759047 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.5878824235153; hits/misses (PBA)= 22.49890021995601/10.305138972205558; rounds (PBA)=16.90381923615277;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3473305338932214;} rat #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3243351329734053;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32833433313337335;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > Lawful Good= expected rounds to survive: -86057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 866; Sum of rounds: 179622; chaotic evil : 0.17 ± 0.01; Lawful Good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 866; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=126.4769053117783 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 765.2251732101616; hits/misses (PBA)= 30.96651270207852/589.2725173210162; rounds (PBA)=207.41570438799076;} Sophos: {team=Lawful Good; avg hp=-11.924942263279446 (from 753); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.56004618937644; hits/misses (PBA)= 41.34295612009238/164.8660508083141; rounds (PBA)=206.20900692840647;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28341; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 30; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4971; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.269546090781844 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.8638272345531; hits/misses (PBA)= 9.54129174165167/5.086782643471306; rounds (PBA)=4.880423915216957;} adult gold dragon: {team=lawful good ; avg hp=113.13617276544691 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.26954609078183; hits/misses (PBA)= 11.987002599480103/3.010997800439912; rounds (PBA)=5.658868226354729;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24495100979804038;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2521495700859828;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 224.45; crudely normalised: 0% > other= expected rounds to survive: 406.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34489; any non-lawful : 0.19 ± 0.01; other: 0.81 ± 0.01; > Team any non-lawful = winning battles: 928; perfect battles: 0; close-call battles: 902; > Team other = winning battles: 4073; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-1.730853829234153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.039792041591681; hits/misses (PBA)= 1.6420715856828634/1.9516096780643872; rounds (PBA)=3.9044191161767645;} bandit #2: {team=any non-lawful ; avg hp=-1.89002199560088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.018996200759847; hits/misses (PBA)= 1.6324735052989403/1.9270145970805839; rounds (PBA)=3.8668266346730653;} bandit #5: {team=any non-lawful ; avg hp=-1.8430313937212557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.005598880223955; hits/misses (PBA)= 1.6216756648670265/1.968606278744251; rounds (PBA)=3.9042191561687662;} bandit #3: {team=any non-lawful ; avg hp=-1.8874225154969007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912417516496701; hits/misses (PBA)= 1.626874625074985/1.9952009598080385; rounds (PBA)=3.9238152369526094;} bandit #6: {team=any non-lawful ; avg hp=-1.8748250349930013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.663867226554689; hits/misses (PBA)= 1.5736852629474105/1.9592081583683263; rounds (PBA)=3.8518296340731855;} bandit captain: {team=other; avg hp=17.677664467106577 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.0509898020396; hits/misses (PBA)= 12.075384923015397/6.448510297940412; rounds (PBA)=6.708858228354329;} bandit: {team=any non-lawful ; avg hp=-1.8248350329934013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.681663667266546; hits/misses (PBA)= 1.5672865426914617/2.007998400319936; rounds (PBA)=3.9044191161767645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15496900619876025;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14757048590281943;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08378324335132974;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15136972605478904;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15216956608678264;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14957008598280344;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16056788642271547;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 518.27; crudely normalised: 0% > other= expected rounds to survive: 183.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22097; neutral evil : 0.69 ± 0.01; other: 0.31 ± 0.01; > Team neutral evil = winning battles: 3447; perfect battles: 0; close-call battles: 3113; > Team other = winning battles: 1554; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-0.8338332333533294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.043591281743652; hits/misses (PBA)= 1.385122975404919/0.9064187162567486; rounds (PBA)=2.579484103179364;} goblin #3: {team=neutral evil ; avg hp=-0.9784043191361728 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.021995600879825; hits/misses (PBA)= 1.3897220555888823/0.9156168766246751; rounds (PBA)=2.593081383723255;} goblin: {team=neutral evil ; avg hp=-0.8682263547290542 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9972005598880225; hits/misses (PBA)= 1.381123775244951/0.9360127974405119; rounds (PBA)=2.601879624075185;} owlbear: {team=other; avg hp=2.6360727854429116 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.19896020795841; hits/misses (PBA)= 4.3369326134773045/3.0951809638072385; rounds (PBA)=3.9548090381923617;} goblin #2: {team=neutral evil ; avg hp=-0.9548090381923615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129174165166967; hits/misses (PBA)= 1.400119976004799/0.9344131173765247; rounds (PBA)=2.605078984203159;} goblin #7: {team=neutral evil ; avg hp=-0.8382323535292941 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.019796040791842; hits/misses (PBA)= 1.3749250149970007/0.9500099980003999; rounds (PBA)=2.6140771845630875;} goblin #6: {team=neutral evil ; avg hp=-0.8074385122975405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068586282743452; hits/misses (PBA)= 1.399120175964807/0.9384123175364927; rounds (PBA)=2.6122775444911017;} goblin #5: {team=neutral evil ; avg hp=-0.9180163967206558 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.083583283343332; hits/misses (PBA)= 1.3987202559488103/0.9244151169766047; rounds (PBA)=2.6140771845630875;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 370.19; crudely normalised: 0% > other= expected rounds to survive: 257.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24204; neutral evil : 0.15 ± 0.0; other: 0.85 ± 0.0; > Team neutral evil = winning battles: 727; perfect battles: 0; close-call battles: 643; > Team other = winning battles: 4274; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-5.181963607278544 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269746050789842; hits/misses (PBA)= 1.2627474505098981/0.8356328734253149; rounds (PBA)=2.371725654869026;} goblin #5: {team=neutral evil ; avg hp=-5.285942811437712 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.240351929614077; hits/misses (PBA)= 1.2573485302939411/0.847630473905219; rounds (PBA)=2.3853229354129173;} goblin: {team=neutral evil ; avg hp=-5.165166966606678 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3273345330933815; hits/misses (PBA)= 1.2633473305338931/0.8422315536892622; rounds (PBA)=2.3877224555088983;} goblin #4: {team=neutral evil ; avg hp=-5.321135772845431 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.430713857228555; hits/misses (PBA)= 1.2773445310937812/0.8650269946010798; rounds (PBA)=2.4099180163967207;} owlbear: {team=other; avg hp=22.41131773645271 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.19716056788642; hits/misses (PBA)= 4.8250349930014/3.2833433313337332; rounds (PBA)=4.703659268146371;} goblin #3: {team=neutral evil ; avg hp=-5.2429514097180565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.320535892821436; hits/misses (PBA)= 1.2657468506298741/0.8544291141771646; rounds (PBA)=2.3979204159168166;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22578; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4375; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.10557888422315; hits/misses (PBA)= 6.719256148770246/1.2245550889822037; rounds (PBA)=4.299740051989602;} orc: {team=chaotic evil ; avg hp=-12.073385322935414 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3869226154769045; hits/misses (PBA)= 0.1375724855028994/0.12077584483103379; rounds (PBA)=0.25834833033393323;} doppelganger: {team=neutral ; avg hp=-10.52989402119576 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.672065586882623; hits/misses (PBA)= 0.8510297940411917/0.4979004199160168; rounds (PBA)=0.6744651069786043;} clay golem: {team=unaligned ; avg hp=129.09538092381524 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.57808438312338; hits/misses (PBA)= 5.880623875224955/1.9986002799440112; rounds (PBA)=4.187762447510498;} medusa: {team=lawful evil ; avg hp=-12.60747850429914 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.19776044791042; hits/misses (PBA)= 7.063387322535493/4.254549090181964; rounds (PBA)=3.772645470905819;} griffon: {team=unaligned ; avg hp=15.869026194761048 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.45230953809238; hits/misses (PBA)= 4.268346330733853/2.349130173965207; rounds (PBA)=3.437912417516497;} giant crab: {team=unaligned ; avg hp=-3.6630673865226955 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47310537892421517; hits/misses (PBA)= 0.10037992401519696/0.08158368326334733; rounds (PBA)=0.7454509098180364;} fire elemental: {team=neutral ; avg hp=-10.184763047390522 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.228354329134174; hits/misses (PBA)= 2.5234953009398122/1.3541291741651669; rounds (PBA)=1.9388122375524894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22500; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4364; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=129.12017596480703 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.83143371325735; hits/misses (PBA)= 5.9112177564487105/1.9684063187362528; rounds (PBA)=4.1891621675664865;} medusa: {team=lawful evil ; avg hp=-12.356928614277145 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.85302939412117; hits/misses (PBA)= 7.026394721055789/4.275344931013797; rounds (PBA)=3.767246550689862;} doppelganger: {team=neutral ; avg hp=-10.409718056388723 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.426314737052589; hits/misses (PBA)= 0.8304339132173565/0.4957008598280344; rounds (PBA)=0.6630673865226955;} fire elemental: {team=neutral ; avg hp=-9.927814437112577 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.146970605878824; hits/misses (PBA)= 2.5102979404119177/1.3253349330133972; rounds (PBA)=1.9178164367126576;} giant crab: {team=unaligned ; avg hp=-3.6514697060587884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47790441911617676; hits/misses (PBA)= 0.09778044391121776/0.08238352329534093; rounds (PBA)=0.7504499100179964;} griffon: {team=unaligned ; avg hp=16.119776044791042 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.83443311337732; hits/misses (PBA)= 4.301939612077584/2.329734053189362; rounds (PBA)=3.4563087382523494;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.63567286542693; hits/misses (PBA)= 6.673265346930614/1.2509498100379923; rounds (PBA)=4.284343131373725;} orc: {team=chaotic evil ; avg hp=-11.58368326334733 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4839032193561288; hits/misses (PBA)= 0.14677064587082583/0.11517696460707859; rounds (PBA)=0.26194761047790444;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15031; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=95.87182563487302 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18496300739852; hits/misses (PBA)= 2.9478104379124175/1.5316936612677465; rounds (PBA)=3.005598880223955;} giant crab: {team=unaligned ; avg hp=-5.500499900019996 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7260547890421916; hits/misses (PBA)= 0.5672865426914617/0.485502899420116; rounds (PBA)=1.0527894421115778;} orc: {team=chaotic evil ; avg hp=-5.355928814237153 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.07358528294341; hits/misses (PBA)= 1.0917816436712657/0.7500499900019996; rounds (PBA)=1.8418316336732654;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > unaligned = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20217; chaotic evil : 0.85 ± 0.0; unaligned : 0.15 ± 0.0; > Team chaotic evil = winning battles: 4270; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 731; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=-3.253149370125975 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.756848630273945; hits/misses (PBA)= 1.3909218156368726/1.1673665266946611; rounds (PBA)=2.7044591081783644;} orc: {team=chaotic evil ; avg hp=8.243151369726055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.253149370125975; hits/misses (PBA)= 1.618876224755049/1.3425314937012598; rounds (PBA)=3.815236952609478;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2166.67; crudely normalised: 0% > unaligned = expected rounds to survive: 23.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6512; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=63.458508298340334 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.77744451109778; hits/misses (PBA)= 1.4807038592281543/0.6304739052189562; rounds (PBA)=1.3021395720855828;} giant rat: {team=unaligned ; avg hp=-2.7774445110977806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.541491701659668; hits/misses (PBA)= 0.32573485302939414/0.34233153369326136; rounds (PBA)=0.6680663867226555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 680.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3885.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1883; Sum of rounds: 12506; neutral evil : 0.0 ± 0.0; chaotic evil : 0.38 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1883; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=-10.01805629314923 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975570897503983; hits/misses (PBA)= 0.44503451938396177/2.5443441317047264; rounds (PBA)=3.047796070100903;} goblin #10: {team=neutral evil ; avg hp=-9.873074880509824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9373340414232607; hits/misses (PBA)= 0.4445034519383962/2.4944237918215615; rounds (PBA)=3.001593202336697;} goblin #8: {team=neutral evil ; avg hp=-9.792352628783856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9304301646309083; hits/misses (PBA)= 0.44556558682952735/2.56558682952735; rounds (PBA)=3.0690387679235265;} ancient black dragon: {team=chaotic evil ; avg hp=316.68295273499734 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.24907063197026; hits/misses (PBA)= 17.0/0.9952203929899097; rounds (PBA)=6.641529474243229;} goblin #15: {team=neutral evil ; avg hp=-9.846521508231545 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0233669676048858; hits/misses (PBA)= 0.46149761019649493/2.472650026553372; rounds (PBA)=2.9904407859798194;} goblin #13: {team=neutral evil ; avg hp=-9.967073818374933 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8003186404673395; hits/misses (PBA)= 0.4269782262347318/2.5512480084970792; rounds (PBA)=3.0361125862984597;} goblin #14: {team=neutral evil ; avg hp=-9.705788635156665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9585767392458844; hits/misses (PBA)= 0.43759957514604353/2.5300053106744556; rounds (PBA)=3.021773765268189;} goblin #3: {team=neutral evil ; avg hp=-9.835900159320234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.084439723844928; hits/misses (PBA)= 0.45831120552310145/2.5082315454062667; rounds (PBA)=3.019118428040361;} goblin #5: {team=neutral evil ; avg hp=-9.717472118959108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8284652150823155; hits/misses (PBA)= 0.42379182156133827/2.6006372809346785; rounds (PBA)=3.0828465215082317;} goblin #11: {team=neutral evil ; avg hp=-9.831651619755709 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9691980881571958; hits/misses (PBA)= 0.44928305894848647/2.524163568773234; rounds (PBA)=3.02283590015932;} goblin: {team=neutral evil ; avg hp=-9.944237918215613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.084970791290494; hits/misses (PBA)= 0.45193839617631437/2.5119490175252257; rounds (PBA)=3.0132766861391396;} goblin #7: {team=neutral evil ; avg hp=-9.96494954859267 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096654275092937; hits/misses (PBA)= 0.4599044078597982/2.5199150292087094; rounds (PBA)=3.035050451407329;} goblin #17: {team=neutral evil ; avg hp=-9.738183749336166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.906532129580457; hits/misses (PBA)= 0.43441317047265005/2.555496548061604; rounds (PBA)=3.044078597981944;} goblin #12: {team=neutral evil ; avg hp=-9.983005841741901 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0483271375464684; hits/misses (PBA)= 0.4514073287307488/2.562931492299522; rounds (PBA)=3.066914498141264;} goblin #16: {team=neutral evil ; avg hp=-9.725438130642592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9920339883165163; hits/misses (PBA)= 0.45459373340414233/2.532129580456718; rounds (PBA)=3.045140732873075;} goblin #9: {team=neutral evil ; avg hp=-9.897503983005842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9920339883165163; hits/misses (PBA)= 0.4445034519383962/2.48858204992034; rounds (PBA)=2.990971853425385;} goblin #4: {team=neutral evil ; avg hp=-9.79288369622942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9038767923526287; hits/misses (PBA)= 0.4354753053637812/2.539564524694636; rounds (PBA)=3.0286776420605417;} goblin #2: {team=neutral evil ; avg hp=-9.614976101964949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7934147636749866; hits/misses (PBA)= 0.42379182156133827/2.5135422198619226; rounds (PBA)=2.996282527881041;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1616.62; crudely normalised: 0% > beyond= expected rounds to survive: -11057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10653; neutral : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-26.192161567686462 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8460307938412317; hits/misses (PBA)= 0.16756648670265947/3.232153569286143; rounds (PBA)=1.6998600279944012;} Cthulhu: {team=beyond; avg hp=770.5444911017796 (from 774); avg healing spells left=99998.9874025195 (from 99999); damage done (per battle average)= 116.19216156768647; hits/misses (PBA)= 2.8520295940811837/0.15196960607878424; rounds (PBA)=2.1301739652069585;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 235.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 6120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10906; Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=135.0647870425915 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80063987202559; hits/misses (PBA)= 2.5282943411317738/2.0465906818636275; rounds (PBA)=2.180763847230554;} Alaran: {team=Good; avg hp=-6.800639872025595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9352129574085183; hits/misses (PBA)= 0.31073785242951407/0.9300139972005599; rounds (PBA)=1.240751849630074;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1104.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 5653.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42195; neutral evil : 0.52 ± 0.01; any chaotic : 0.48 ± 0.01; > Team neutral evil = winning battles: 2585; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 2416; perfect battles: 0; close-call battles: 2395; ------------------------------------------------- Combattants ------------------------------------------------ berserker #5: {team=any chaotic ; avg hp=1.2143571285742851 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.04879024195161; hits/misses (PBA)= 2.4693061387722457/2.0227954409118176; rounds (PBA)=5.042991401719656;} berserker #4: {team=any chaotic ; avg hp=1.2631473705258949 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.908418316336732; hits/misses (PBA)= 2.4693061387722457/2.0171965606878626; rounds (PBA)=5.034793041391722;} berserker #3: {team=any chaotic ; avg hp=0.5728854229154169 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.874825034993002; hits/misses (PBA)= 2.4649070185962807/2.0425914817036595; rounds (PBA)=5.041991601679664;} berserker: {team=any chaotic ; avg hp=1.6614677064587082 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.689662067586482; hits/misses (PBA)= 2.5446910617876424/2.0517896420715855; rounds (PBA)=5.119976004799041;} frost giant: {team=neutral evil ; avg hp=12.272745450909818 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 328.46750649870023; hits/misses (PBA)= 12.452909418116377/2.8050389922015597; rounds (PBA)=8.022595480903819;} berserker #2: {team=any chaotic ; avg hp=1.8206358728254348 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.205558888222356; hits/misses (PBA)= 2.4957008598280344/2.0241951609678064; rounds (PBA)=5.040791841631673;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1380.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 4522.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40724; neutral evil : 0.94 ± 0.0; any chaotic : 0.06 ± 0.0; > Team neutral evil = winning battles: 4719; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 282; perfect battles: 0; close-call battles: 282; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=-12.312937412517497 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.797240551889622; hits/misses (PBA)= 2.168366326734653/1.7788442311537693; rounds (PBA)=4.507098580283944;} berserker: {team=any chaotic ; avg hp=-12.610277944411118 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.556488702259546; hits/misses (PBA)= 2.139372125574885/1.7716456708658268; rounds (PBA)=4.4719056188762245;} berserker #3: {team=any chaotic ; avg hp=-12.45370925814837 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.808238352329536; hits/misses (PBA)= 2.152969406118776/1.7932413517296542; rounds (PBA)=4.495300939812037;} frost giant: {team=neutral evil ; avg hp=50.60467906418716 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 317.9004199160168; hits/misses (PBA)= 12.040591881623675/2.6900619876024794; rounds (PBA)=8.080383923215358;} berserker #4: {team=any chaotic ; avg hp=-12.523495300939812 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.233353329334133; hits/misses (PBA)= 2.1939612077584485/1.8028394321135772; rounds (PBA)=4.538892221555689;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1840.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 3391.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32061; neutral evil : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=-13.586882623475304 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.065786842631475; hits/misses (PBA)= 1.5900819836032793/1.3127374525094981; rounds (PBA)=3.6036792641471704;} frost giant: {team=neutral evil ; avg hp=89.80883823235352 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.78224355128975; hits/misses (PBA)= 9.18256348730254/2.1365726854629075; rounds (PBA)=6.410517896420716;} berserker: {team=any chaotic ; avg hp=-13.6000799840032 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.222955408918217; hits/misses (PBA)= 1.6090781843631274/1.302739452109578; rounds (PBA)=3.593281343731254;} berserker #3: {team=any chaotic ; avg hp=-13.595280943811238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.902419516096781; hits/misses (PBA)= 1.5928814237152569/1.2943411317736453; rounds (PBA)=3.5790841831633675;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2760.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 2261.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23140; neutral evil : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=119.05978804239152 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.88442311537693; hits/misses (PBA)= 6.1361727654469105/1.5934813037392521; rounds (PBA)=4.627074585082983;} berserker: {team=any chaotic ; avg hp=-13.446910617876425 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.457308538292342; hits/misses (PBA)= 0.9382123575284943/0.7506498700259948; rounds (PBA)=2.6748650269946013;} berserker #2: {team=any chaotic ; avg hp=-13.4375124975005 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.482903419316136; hits/misses (PBA)= 0.937612477504499/0.7656468706258748; rounds (PBA)=2.687262547490502;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 345.0; crudely normalised: 0% > any = expected rounds to survive: 1747.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32067; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=-15.71765646870626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2919416116776645; hits/misses (PBA)= 1.282743451309738/1.5486902619476104; rounds (PBA)=2.926014797040592;} tribal warrior #6: {team=any ; avg hp=-15.632673465306938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.116976604679064; hits/misses (PBA)= 1.2365526894621075/1.5372925414917016; rounds (PBA)=2.870625874825035;} tribal warrior: {team=any ; avg hp=-15.538492301539693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.16116776644671; hits/misses (PBA)= 1.2541491701659668/1.5212957408518297; rounds (PBA)=2.872625474905019;} tribal warrior #10: {team=any ; avg hp=-15.724455108978205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.134373125374925; hits/misses (PBA)= 1.24875024995001/1.540491901619676; rounds (PBA)=2.8790241951609676;} tribal warrior #4: {team=any ; avg hp=-15.606678664267147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.204159168166367; hits/misses (PBA)= 1.2579484103179364/1.5222955408918217; rounds (PBA)=2.8758248350329936;} frost giant: {team=neutral evil ; avg hp=76.33293341331733 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.501299740052; hits/misses (PBA)= 10.019396120775845/1.250749850029994; rounds (PBA)=6.411517696460708;} tribal warrior #9: {team=any ; avg hp=-15.389722055588882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.170565886822636; hits/misses (PBA)= 1.2627474505098981/1.5348930213957208; rounds (PBA)=2.8912217556488704;} tribal warrior #5: {team=any ; avg hp=-15.478104379124176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.133573285342932; hits/misses (PBA)= 1.2575484903019396/1.5180963807238552; rounds (PBA)=2.8710257948410316;} tribal warrior #8: {team=any ; avg hp=-15.396320735852829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.14877024595081; hits/misses (PBA)= 1.2479504099180163/1.525494901019796; rounds (PBA)=2.8672265546890623;} tribal warrior #7: {team=any ; avg hp=-15.501299740051989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066586682663467; hits/misses (PBA)= 1.249750049990002/1.5010997800439911; rounds (PBA)=2.8514297140571885;} tribal warrior #3: {team=any ; avg hp=-15.515896820635874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2389522095580885; hits/misses (PBA)= 1.279744051189762/1.5372925414917016; rounds (PBA)=2.91121775644871;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 575.0; crudely normalised: 0% > any = expected rounds to survive: 1048.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21068; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #5: {team=any ; avg hp=-15.509498100379924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5158968206358727; hits/misses (PBA)= 0.7178564287142571/0.8690261947610478; rounds (PBA)=1.7418516296740651;} tribal warrior #3: {team=any ; avg hp=-15.465306938612278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.513097380523895; hits/misses (PBA)= 0.7166566686662668/0.8922215556888622; rounds (PBA)=1.7568486302739452;} tribal warrior #6: {team=any ; avg hp=-15.357728454309138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6452709458108377; hits/misses (PBA)= 0.7446510697860428/0.8950209958008398; rounds (PBA)=1.7840431913617276;} tribal warrior: {team=any ; avg hp=-15.52129574085183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.528094381123775; hits/misses (PBA)= 0.7254549090181963/0.9098180363927214; rounds (PBA)=1.7886422715456909;} frost giant: {team=neutral evil ; avg hp=116.61007798440312 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.91021795640873; hits/misses (PBA)= 6.01379724055189/0.7958408318336333; rounds (PBA)=4.212757448510298;} tribal warrior #4: {team=any ; avg hp=-15.498900219956008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591081783643271; hits/misses (PBA)= 0.7308538292341532/0.9218156368726255; rounds (PBA)=1.7970405918816237;} tribal warrior #2: {team=any ; avg hp=-15.55748850229954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5964807038592284; hits/misses (PBA)= 0.7330533893221356/0.8952209558088382; rounds (PBA)=1.7764447110577883;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 575.0; crudely normalised: 0% > any = expected rounds to survive: 1048.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21103; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #5: {team=any ; avg hp=-15.335732853429315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5572885422915417; hits/misses (PBA)= 0.7256548690261948/0.9050189962007599; rounds (PBA)=1.7730453909218156;} tribal warrior #3: {team=any ; avg hp=-15.549490101979604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.459508098380324; hits/misses (PBA)= 0.7238552289542092/0.9192161567686463; rounds (PBA)=1.7934413117376524;} tribal warrior #4: {team=any ; avg hp=-15.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4179164167166567; hits/misses (PBA)= 0.712257548490302/0.8838232353529294; rounds (PBA)=1.7450509898020397;} frost giant: {team=neutral evil ; avg hp=117.04519096180763 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.06798640271947; hits/misses (PBA)= 6.012797440511898/0.7976404719056189; rounds (PBA)=4.219756048790242;} tribal warrior #6: {team=any ; avg hp=-15.455308938212358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.461907618476305; hits/misses (PBA)= 0.7136572685462907/0.877624475104979; rounds (PBA)=1.7514497100579884;} tribal warrior #2: {team=any ; avg hp=-15.55628874225155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5350929814037193; hits/misses (PBA)= 0.727254549090182/0.8860227954409118; rounds (PBA)=1.7668466306738653;} tribal warrior: {team=any ; avg hp=-15.52129574085183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5230953809238152; hits/misses (PBA)= 0.7276544691061788/0.9150169966006798; rounds (PBA)=1.7870425914817036;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 575.0; crudely normalised: 0% > any = expected rounds to survive: 1048.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20991; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=-15.401919616076786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.46750649870026; hits/misses (PBA)= 0.7130573885222955/0.9008198360327935; rounds (PBA)=1.7630473905218955;} tribal warrior #3: {team=any ; avg hp=-15.56128774245151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5078984203159367; hits/misses (PBA)= 0.7192561487702459/0.8760247950409918; rounds (PBA)=1.7498500299940012;} frost giant: {team=neutral evil ; avg hp=116.7244551089782 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.70465906818637; hits/misses (PBA)= 6.013597280543891/0.7554489102179565; rounds (PBA)=4.197360527894421;} tribal warrior #6: {team=any ; avg hp=-15.484103179364126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6300739852029595; hits/misses (PBA)= 0.7444511097780444/0.8722255548890222; rounds (PBA)=1.7658468306338733;} tribal warrior: {team=any ; avg hp=-15.385722855428915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5216956608678265; hits/misses (PBA)= 0.7160567886422715/0.9018196360727855; rounds (PBA)=1.764247150569886;} tribal warrior #5: {team=any ; avg hp=-15.331133773245352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.539892021595681; hits/misses (PBA)= 0.7238552289542092/0.8966206758648271; rounds (PBA)=1.7678464307138573;} tribal warrior #4: {team=any ; avg hp=-15.540491901619676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.608478304339132; hits/misses (PBA)= 0.7360527894421116/0.8698260347930414; rounds (PBA)=1.7574485102979405;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 575.0; crudely normalised: 0% > any = expected rounds to survive: 1048.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21052; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=116.52649470105979 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.98080383923215; hits/misses (PBA)= 6.013397320535893/0.7714457108578284; rounds (PBA)=4.209558088382323;} tribal warrior: {team=any ; avg hp=-15.564887022595482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.483503299340132; hits/misses (PBA)= 0.7124575084983004/0.9090181963607279; rounds (PBA)=1.768246350729854;} tribal warrior #3: {team=any ; avg hp=-15.637072585482903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.618476304739052; hits/misses (PBA)= 0.7304539092181563/0.8922215556888622; rounds (PBA)=1.7680463907218555;} tribal warrior #5: {team=any ; avg hp=-15.31113777244551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.590881823635273; hits/misses (PBA)= 0.73125374925015/0.8750249950009998; rounds (PBA)=1.7618476304739052;} tribal warrior #4: {team=any ; avg hp=-15.653469306138772 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5850829834033195; hits/misses (PBA)= 0.7354529094181164/0.864627074585083; rounds (PBA)=1.7500499900019997;} tribal warrior #2: {team=any ; avg hp=-15.366926614677064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.562087582483503; hits/misses (PBA)= 0.7336532693461307/0.8694261147770446; rounds (PBA)=1.75624875024995;} tribal warrior #6: {team=any ; avg hp=-15.447310537892422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6334733053389323; hits/misses (PBA)= 0.7466506698660268/0.886622675464907; rounds (PBA)=1.7748450309938013;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 929.36; crudely normalised: 0% > lawful evil = expected rounds to survive: 777.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1962; Sum of rounds: 18333; any : 0.28 ± 0.01; lawful evil : 0.11 ± 0.0; > Team any = winning battles: 1413; perfect battles: 0; close-call battles: 1411; > Team lawful evil = winning battles: 549; perfect battles: 0; close-call battles: 548; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=11.229357798165138 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.04841997961264; hits/misses (PBA)= 5.053516819571866/5.976554536187564; rounds (PBA)=5.591233435270133;} hobgoblin #11: {team=lawful evil ; avg hp=-5.0158002038735985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0672782874617734; hits/misses (PBA)= 0.8180428134556575/1.8786952089704383; rounds (PBA)=2.763506625891947;} hill giant: {team=lawful evil ; avg hp=18.90316004077472 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.658002038736; hits/misses (PBA)= 9.677879714576962/7.988277268093782; rounds (PBA)=8.96788990825688;} giant frog: {team=lawful evil ; avg hp=-2.0682976554536188 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.505096839959226; hits/misses (PBA)= 1.8679918450560653/4.334352701325178; rounds (PBA)=6.223241590214068;} knight #5: {team=any ; avg hp=10.05045871559633 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.423037716615696; hits/misses (PBA)= 4.825688073394495/5.811416921508664; rounds (PBA)=5.390927624872579;} hobgoblin #13: {team=lawful evil ; avg hp=-5.204892966360856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.933741080530071; hits/misses (PBA)= 0.7945973496432212/1.8761467889908257; rounds (PBA)=2.752803261977574;} hobgoblin: {team=lawful evil ; avg hp=-4.950050968399593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.010703363914373; hits/misses (PBA)= 0.8053007135575942/1.86493374108053; rounds (PBA)=2.7313965341488275;} hobgoblin #3: {team=lawful evil ; avg hp=-5.100407747196738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775229357798165; hits/misses (PBA)= 0.7951070336391437/1.8414882772680938; rounds (PBA)=2.700815494393476;} hobgoblin #5: {team=lawful evil ; avg hp=-4.870030581039756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2028542303771665; hits/misses (PBA)= 0.8399592252803262/1.927624872579001; rounds (PBA)=2.8226299694189603;} hobgoblin #9: {team=lawful evil ; avg hp=-5.062691131498471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.068807339449541; hits/misses (PBA)= 0.8037716615698267/1.835881753312946; rounds (PBA)=2.7043832823649336;} knight: {team=any ; avg hp=10.743119266055047 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.288990825688074; hits/misses (PBA)= 4.892966360856269/5.990316004077472; rounds (PBA)=5.522426095820591;} hobgoblin #4: {team=lawful evil ; avg hp=-5.09480122324159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131498470948012; hits/misses (PBA)= 0.8134556574923547/1.7844036697247707; rounds (PBA)=2.6646279306829768;} hobgoblin #6: {team=lawful evil ; avg hp=-5.1106014271151885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922528032619776; hits/misses (PBA)= 0.7874617737003058/1.8577981651376148; rounds (PBA)=2.720693170234455;} knight #4: {team=any ; avg hp=10.385321100917432 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.137614678899084; hits/misses (PBA)= 4.962793068297655/5.980122324159021; rounds (PBA)=5.554536187563711;} giant frog #2: {team=lawful evil ; avg hp=-2.0606523955147806 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.568807339449542; hits/misses (PBA)= 1.8654434250764527/4.31243628950051; rounds (PBA)=6.197757390417941;} hobgoblin #7: {team=lawful evil ; avg hp=-5.064220183486238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.847094801223242; hits/misses (PBA)= 0.7828746177370031/1.8211009174311927; rounds (PBA)=2.6799184505606526;} knight #6: {team=any ; avg hp=11.565749235474007 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.850152905198776; hits/misses (PBA)= 4.918450560652396/5.9296636085626915; rounds (PBA)=5.503058103975535;} knight #7: {team=any ; avg hp=10.896024464831804 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.50764525993884; hits/misses (PBA)= 5.089704383282365/5.874108053007135; rounds (PBA)=5.564220183486238;} knight #3: {team=any ; avg hp=9.822120285423038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.82059123343527; hits/misses (PBA)= 4.919469928644241/5.850662589194699; rounds (PBA)=5.4638124362895;} hobgoblin #14: {team=lawful evil ; avg hp=-5.055555555555555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898572884811417; hits/misses (PBA)= 0.7833843017329256/1.915902140672783; rounds (PBA)=2.767584097859327;} hobgoblin #8: {team=lawful evil ; avg hp=-4.940366972477064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.840978593272172; hits/misses (PBA)= 0.7874617737003058/1.9118246687054026; rounds (PBA)=2.762487257900102;} hobgoblin #2: {team=lawful evil ; avg hp=-5.131498470948012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.259938837920489; hits/misses (PBA)= 0.8226299694189603/1.935270132517839; rounds (PBA)=2.814984709480122;} hobgoblin #12: {team=lawful evil ; avg hp=-5.117227319062182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.971457696228338; hits/misses (PBA)= 0.8027522935779816/1.898572884811417; rounds (PBA)=2.765545361875637;} hobgoblin #10: {team=lawful evil ; avg hp=-5.27624872579001 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289500509683996; hits/misses (PBA)= 0.8460754332313966/1.8312945973496433; rounds (PBA)=2.7456676860346585;} giant frog #3: {team=lawful evil ; avg hp=-1.8037716615698267 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.402140672782874; hits/misses (PBA)= 1.872579001019368/4.314984709480123; rounds (PBA)=6.207951070336391;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1899.13; crudely normalised: 0% > lawful evil = expected rounds to survive: 619.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4441; Sum of rounds: 20619; > Team any = winning battles: 4432; perfect battles: 0; close-call battles: 3271; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 8; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #5: {team=lawful evil ; avg hp=-5.498536365683405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.429182616527809; hits/misses (PBA)= 0.38820085566313894/1.0108083764917812; rounds (PBA)=1.4985363656834045;} hobgoblin #3: {team=lawful evil ; avg hp=-5.417023192974555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4953839225399683; hits/misses (PBA)= 0.3992344066651655/1.0110335510020265; rounds (PBA)=1.5118216617878857;} hill giant: {team=lawful evil ; avg hp=-5.128574645350146 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.7210087818059; hits/misses (PBA)= 4.070479621706823/4.212114388651204; rounds (PBA)=4.142760639495609;} knight #5: {team=any ; avg hp=37.56451249718532 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.37919387525332; hits/misses (PBA)= 3.224048637694213/3.9905426705696914; rounds (PBA)=3.889439315469489;} hobgoblin #7: {team=lawful evil ; avg hp=-5.383247016437739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4692636793514975; hits/misses (PBA)= 0.3981085341139383/1.0139608196352172; rounds (PBA)=1.5109209637469039;} hobgoblin #8: {team=lawful evil ; avg hp=-5.403062373339338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.39112812429633; hits/misses (PBA)= 0.3827966674172484/1.0009006980409818; rounds (PBA)=1.4884035127223598;} hobgoblin #4: {team=lawful evil ; avg hp=-5.453276289124071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5332132402612024; hits/misses (PBA)= 0.40508894393154693/1.0085566313893268; rounds (PBA)=1.5167755010132853;} hobgoblin #6: {team=lawful evil ; avg hp=-5.409817608646701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4841251970276965; hits/misses (PBA)= 0.3902274262553479/0.9995496509795091; rounds (PBA)=1.4953839225399685;} knight #7: {team=any ; avg hp=38.09975230803873 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.573519477595134; hits/misses (PBA)= 3.2384598063499213/3.969826615627111; rounds (PBA)=3.8646701193424904;} knight #2: {team=any ; avg hp=37.62148164827742 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.08556631389327; hits/misses (PBA)= 3.1828417023192976/3.958567890114839; rounds (PBA)=3.8549876154019365;} knight #3: {team=any ; avg hp=37.75703670344517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.57644674622833; hits/misses (PBA)= 3.2263003827966674/3.9495609097050215; rounds (PBA)=3.863319072281018;} knight #4: {team=any ; avg hp=38.219995496509796 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.62508444044134; hits/misses (PBA)= 3.238234631839676/3.9700517901373567; rounds (PBA)=3.8698491330781355;} hobgoblin #2: {team=lawful evil ; avg hp=-5.488178338212115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5057419500112585; hits/misses (PBA)= 0.4032875478495834/1.0065300607971177; rounds (PBA)=1.5147489304210764;} knight: {team=any ; avg hp=37.43526232830444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.505291600990766; hits/misses (PBA)= 3.238234631839676/3.9070029272686333; rounds (PBA)=3.8489079036253098;} knight #6: {team=any ; avg hp=37.68025219545147 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.7973429407791; hits/misses (PBA)= 3.249718531862193/3.896644899797343; rounds (PBA)=3.8421526683179463;} hobgoblin: {team=lawful evil ; avg hp=-5.39608196352173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5106957892366584; hits/misses (PBA)= 0.39968475568565637/1.0139608196352172; rounds (PBA)=1.5109209637469039;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1899.13; crudely normalised: 0% > lawful evil = expected rounds to survive: 619.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4512; Sum of rounds: 20994; > Team any = winning battles: 4504; perfect battles: 0; close-call battles: 3270; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=-5.443484042553192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4776152482269502; hits/misses (PBA)= 0.39605496453900707/1.0299202127659575; rounds (PBA)=1.5179521276595744;} hobgoblin #6: {team=lawful evil ; avg hp=-5.450797872340425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4414893617021276; hits/misses (PBA)= 0.393395390070922/0.994459219858156; rounds (PBA)=1.4946808510638299;} hobgoblin #4: {team=lawful evil ; avg hp=-5.449468085106383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4663120567375887; hits/misses (PBA)= 0.39472517730496454/1.02947695035461; rounds (PBA)=1.519281914893617;} knight #6: {team=any ; avg hp=37.75443262411348 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.455008865248224; hits/misses (PBA)= 3.2335992907801416/3.941932624113475; rounds (PBA)=3.886968085106383;} knight #7: {team=any ; avg hp=38.031693262411345 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.49224290780142; hits/misses (PBA)= 3.21875/4.0013297872340425; rounds (PBA)=3.8692375886524824;} hobgoblin #3: {team=lawful evil ; avg hp=-5.364583333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.478723404255319; hits/misses (PBA)= 0.3962765957446808/0.999113475177305; rounds (PBA)=1.5011081560283688;} hobgoblin #5: {team=lawful evil ; avg hp=-5.50531914893617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5237145390070923; hits/misses (PBA)= 0.4033687943262411/1.000886524822695; rounds (PBA)=1.5108599290780143;} knight #5: {team=any ; avg hp=37.6021719858156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.486702127659576; hits/misses (PBA)= 3.232491134751773/3.943040780141844; rounds (PBA)=3.852836879432624;} hobgoblin #8: {team=lawful evil ; avg hp=-5.53125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4603280141843973; hits/misses (PBA)= 0.39605496453900707/0.9957890070921985; rounds (PBA)=1.4966755319148937;} hill giant: {team=lawful evil ; avg hp=-5.101063829787234 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.87743794326241; hits/misses (PBA)= 4.078235815602837/4.191267730496454; rounds (PBA)=4.13563829787234;} knight #3: {team=any ; avg hp=38.017952127659576 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.43461879432624; hits/misses (PBA)= 3.233377659574468/3.954122340425532; rounds (PBA)=3.862367021276596;} knight #2: {team=any ; avg hp=37.321365248226954 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.36923758865248; hits/misses (PBA)= 3.214982269503546/3.9093528368794326; rounds (PBA)=3.8342198581560285;} hobgoblin #7: {team=lawful evil ; avg hp=-5.3025265957446805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5150709219858154; hits/misses (PBA)= 0.40181737588652483/0.9964539007092199; rounds (PBA)=1.5024379432624113;} knight #4: {team=any ; avg hp=37.51418439716312 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.29410460992908; hits/misses (PBA)= 3.2147606382978724/3.9481382978723403; rounds (PBA)=3.8488475177304964;} knight: {team=any ; avg hp=37.83377659574468 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.8741134751773; hits/misses (PBA)= 3.254432624113475/3.9277482269503547; rounds (PBA)=3.8745567375886525;} hobgoblin: {team=lawful evil ; avg hp=-5.298093971631205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6030585106382977; hits/misses (PBA)= 0.41600177304964536/0.9864804964539007; rounds (PBA)=1.5015514184397163;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} knight #4: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14637072585482905;} knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15476904619076184;} knight #6: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13597280543891221;} knight #3: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13697260547890422;} knight #7: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13817236552689463;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14437112577484504;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 721.54; crudely normalised: 0% > any = expected rounds to survive: 1450.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65734; any chaotic : 0.6 ± 0.01; any : 0.4 ± 0.01; > Team any chaotic = winning battles: 3022; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=11.040391921615678 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.58488302339532; hits/misses (PBA)= 5.3385322935412916/6.574485102979404; rounds (PBA)=12.517296540691861;} veteran: {team=any ; avg hp=3.415116976604679 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.95960807838432; hits/misses (PBA)= 8.290741851629674/3.55748850229954; rounds (PBA)=12.243951209758048;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2270.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 8991.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56423; chaotic evil : 0.43 ± 0.01; lawful evil : 0.57 ± 0.01; > Team chaotic evil = winning battles: 2131; perfect battles: 0; close-call battles: 1967; > Team lawful evil = winning battles: 2870; perfect battles: 0; close-call battles: 2863; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #4: {team=lawful evil ; avg hp=12.421115776844632 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.30773845230954; hits/misses (PBA)= 9.759048190361927/8.069386122775445; rounds (PBA)=6.708458308338332;} balor #2: {team=chaotic evil ; avg hp=15.075184963007398 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.6874625074985; hits/misses (PBA)= 13.099580083983204/1.9022195560887822; rounds (PBA)=7.684663067386523;} aboleth #3: {team=lawful evil ; avg hp=12.82623475304939 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.3615276944611; hits/misses (PBA)= 9.775644871025795/7.937212557488502; rounds (PBA)=6.683263347330534;} aboleth #2: {team=lawful evil ; avg hp=12.148170365926815 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.92701459708059; hits/misses (PBA)= 9.907818436312738/8.071785642871426; rounds (PBA)=6.73505298940212;} aboleth: {team=lawful evil ; avg hp=11.695860827834434 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.33993201359728; hits/misses (PBA)= 9.765246950609878/8.001799640071985; rounds (PBA)=6.676464707058588;} balor: {team=chaotic evil ; avg hp=13.988602279544091 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.22115576884624; hits/misses (PBA)= 13.15616876624675/1.9098180363927215; rounds (PBA)=7.7128574285142975;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2270.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 8991.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56363; chaotic evil : 0.41 ± 0.01; lawful evil : 0.59 ± 0.01; > Team chaotic evil = winning battles: 2070; perfect battles: 0; close-call battles: 1878; > Team lawful evil = winning battles: 2931; perfect battles: 0; close-call battles: 2922; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=13.667666466706658 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.89062187562487; hits/misses (PBA)= 9.799240151969606/8.075984803039391; rounds (PBA)=6.727254549090182;} balor #2: {team=chaotic evil ; avg hp=13.311737652469507 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.20175964807038; hits/misses (PBA)= 12.952809438112377/1.9182163567286543; rounds (PBA)=7.614277144571086;} aboleth #3: {team=lawful evil ; avg hp=12.983203359328135 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.625274945011; hits/misses (PBA)= 10.01759648070386/8.251549690061987; rounds (PBA)=6.81743651269746;} aboleth #4: {team=lawful evil ; avg hp=11.924615076984603 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.45930813837232; hits/misses (PBA)= 9.678064387122575/7.8534293141371725; rounds (PBA)=6.6204759048190365;} aboleth #2: {team=lawful evil ; avg hp=12.488902219556088 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.57628474305139; hits/misses (PBA)= 9.698860227954409/7.919416116776644; rounds (PBA)=6.656468706258749;} balor: {team=chaotic evil ; avg hp=15.136772645470906 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.73385322935414; hits/misses (PBA)= 13.176764647070586/1.9376124775044992; rounds (PBA)=7.736052789442112;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 1437.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 9720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30982; lawful neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4186; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx #2: {team=lawful neutral ; avg hp=-6.221355728854229 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.03039392121576; hits/misses (PBA)= 5.90741851629674/2.6472705458908217; rounds (PBA)=4.277344531093782;} aboleth #3: {team=lawful evil ; avg hp=83.38892221555689 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.39372125574884; hits/misses (PBA)= 8.171565686862628/4.402319536092781; rounds (PBA)=5.322935412917417;} aboleth #4: {team=lawful evil ; avg hp=83.61527694461108 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.30713857228554; hits/misses (PBA)= 8.179364127174566/4.366126774645071; rounds (PBA)=5.299140171965607;} aboleth #2: {team=lawful evil ; avg hp=83.34133173365326 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.89022195560888; hits/misses (PBA)= 8.144171165766847/4.3473305338932215; rounds (PBA)=5.298140371925615;} androsphinx: {team=lawful neutral ; avg hp=-6.223555288942212 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.36932613477305; hits/misses (PBA)= 5.848430313937213/2.631873625274945; rounds (PBA)=4.240151969606079;} aboleth: {team=lawful evil ; avg hp=86.25474905018996 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.85382923415317; hits/misses (PBA)= 8.297940411917617/4.508098380323935; rounds (PBA)=5.331133773245351;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4810.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41950; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 666; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #4: {team=lawful evil ; avg hp=-8.320135972805438 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.79164167166567; hits/misses (PBA)= 5.439112177564487/6.139772045590882; rounds (PBA)=4.368326334733053;} aboleth: {team=lawful evil ; avg hp=-8.34133173365327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.24075184963007; hits/misses (PBA)= 5.544291141771645/6.270945810837833; rounds (PBA)=4.41631673665267;} aboleth #2: {team=lawful evil ; avg hp=-8.352129574085183 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.84243151369726; hits/misses (PBA)= 5.454109178164367/6.25254949010198; rounds (PBA)=4.388122375524895;} aboleth #3: {team=lawful evil ; avg hp=-8.35392921415717 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.43431313737253; hits/misses (PBA)= 5.4847030593881225/6.209358128374325; rounds (PBA)=4.383123375324935;} ancient white dragon: {team=chaotic evil ; avg hp=198.3493301339732 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.8140371925615; hits/misses (PBA)= 17.256548690261948/2.404519096180764; rounds (PBA)=8.070785842831434;} ancient white dragon #2: {team=chaotic evil ; avg hp=190.34153169366127 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.55348930213955; hits/misses (PBA)= 17.027194561087782/2.3957208558288343; rounds (PBA)=8.046590681863627;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10140.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5173.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35392; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=455.8528294341132 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.52009598080383; hits/misses (PBA)= 15.39392121575685/0.9978004399120176; rounds (PBA)=6.914617076584683;} aboleth: {team=lawful evil ; avg hp=-9.084183163367326 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.10637872425515; hits/misses (PBA)= 3.509098180363927/6.069786042791442; rounds (PBA)=3.6222755448910218;} aboleth #2: {team=lawful evil ; avg hp=-9.321335732853429 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.18996200759848; hits/misses (PBA)= 3.445710857828434/5.928014397120576; rounds (PBA)=3.5668866226754647;} aboleth #4: {team=lawful evil ; avg hp=-9.241351729654069 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.64547090581883; hits/misses (PBA)= 3.6412717456508696/6.2429514097180565; rounds (PBA)=3.6808638272345533;} ancient red dragon #2: {team=chaotic evil ; avg hp=455.8646270745851 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.250349930014; hits/misses (PBA)= 15.385722855428915/0.9868026394721056; rounds (PBA)=6.912617476504699;} aboleth #3: {team=lawful evil ; avg hp=-9.123575284943012 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.34073185362927; hits/misses (PBA)= 3.4491101779644073/6.024795040991802; rounds (PBA)=3.599480103979204;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10140.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5173.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35422; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=-9.2125574885023 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.30513897220556; hits/misses (PBA)= 3.539492101579684/6.033993201359728; rounds (PBA)=3.6202759448110378;} ancient red dragon #2: {team=chaotic evil ; avg hp=452.6722655468906 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.7624475104979; hits/misses (PBA)= 15.316536692661467/1.0021995600879825; rounds (PBA)=6.928214357128574;} aboleth: {team=lawful evil ; avg hp=-9.334133173365327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.2749450109978; hits/misses (PBA)= 3.539492101579684/5.940411917616477; rounds (PBA)=3.5944811037792443;} aboleth #4: {team=lawful evil ; avg hp=-9.37632473505299 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.41571685662868; hits/misses (PBA)= 3.5490901819636074/6.079584083183363; rounds (PBA)=3.6374725054989003;} aboleth #2: {team=lawful evil ; avg hp=-9.314537092581483 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.628874225154966; hits/misses (PBA)= 3.5662867426514695/6.217756448710258; rounds (PBA)=3.671865626874625;} ancient red dragon: {team=chaotic evil ; avg hp=457.70305938812237 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.4751049790042; hits/misses (PBA)= 15.491901619676065/0.9912017596480703; rounds (PBA)=6.921415716856629;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 10347.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58152; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4979; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 22; perfect battles: 0; close-call battles: 22; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=174.5516896620676 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 577.0695860827834; hits/misses (PBA)= 30.846430713857227/2.0187962407518496; rounds (PBA)=11.62387522495501;} aboleth #2: {team=lawful evil ; avg hp=-9.149370125974805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.88402319536092; hits/misses (PBA)= 7.217956408718257/10.938012397520495; rounds (PBA)=6.801439712057588;} aboleth #3: {team=lawful evil ; avg hp=-9.359728054389123 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.50789842031594; hits/misses (PBA)= 7.160367926414717/10.77744451109778; rounds (PBA)=6.748250349930014;} aboleth: {team=lawful evil ; avg hp=-9.298340331933613 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.74725054989003; hits/misses (PBA)= 7.119976004799041/10.716056788642272; rounds (PBA)=6.715856828634273;} aboleth #4: {team=lawful evil ; avg hp=-9.262147570485903 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.30913817236552; hits/misses (PBA)= 7.319536092781444/10.989002199560089; rounds (PBA)=6.832633473305339;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 10347.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58148; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 29; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.155768846230753 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.05318936212757; hits/misses (PBA)= 7.311337732453509/10.978204359128174; rounds (PBA)=6.8172365526894625;} aboleth #4: {team=lawful evil ; avg hp=-9.175364927014597 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.66846630673865; hits/misses (PBA)= 7.355328934213158/11.065586882623474; rounds (PBA)=6.852029594081184;} ancient red dragon: {team=chaotic evil ; avg hp=173.9370125974805 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 576.5356928614277; hits/misses (PBA)= 30.809438112377524/2.0471905618876223; rounds (PBA)=11.622075584883023;} aboleth #2: {team=lawful evil ; avg hp=-9.123575284943012 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.37012597480503; hits/misses (PBA)= 7.101179764047191/10.737852429514097; rounds (PBA)=6.735252949410118;} aboleth #3: {team=lawful evil ; avg hp=-9.080983803239352 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.97120575884823; hits/misses (PBA)= 7.125974805038992/10.556488702259548; rounds (PBA)=6.677264547090582;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > LG= expected rounds to survive: 632.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16158; LG: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Chris : {team=LG; avg hp=-7.689862027594481 (from 100); avg healing spells left=1.0355928814237152 (from 3); damage done (per battle average)= 1.5132973405318937; hits/misses (PBA)= 0.4829034193161368/1.933013397320536; rounds (PBA)=2.4159168166366727;} adult blue dragon: {team=lawful evil ; avg hp=223.4867026594681 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.61867626474705; hits/misses (PBA)= 6.968406318736252/0.7536492701459708; rounds (PBA)=3.2309538092381525;} ================================================== Encounter ================================================== Rough a priori predictions: > LG= expected rounds to survive: 632.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16128; LG: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Chris : {team=LG; avg hp=-7.6734653069386125 (from 100); avg healing spells left=1.0411917616476705 (from 3); damage done (per battle average)= 1.5080983803239352; hits/misses (PBA)= 0.48630273945210956/1.9214157168566286; rounds (PBA)=2.4077184563087384;} adult blue dragon: {team=lawful evil ; avg hp=223.49190161967607 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.59108178364328; hits/misses (PBA)= 6.944011197760448/0.7600479904019196; rounds (PBA)=3.2249550089982004;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 756.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4940.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15213; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=245.02019596080783 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.33993201359728; hits/misses (PBA)= 3.709658068386323/0.9206158768246351; rounds (PBA)=3.041991601679664;} priest: {team=any ; avg hp=-13.063187362527495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0161967606478703; hits/misses (PBA)= 0.2385522895420916/0.7334533093381324; rounds (PBA)=1.5020995800839831;} priest #2: {team=any ; avg hp=-13.276744651069786 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9636072785442912; hits/misses (PBA)= 0.23295340931813638/0.7084583083383323; rounds (PBA)=1.493101379724055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33026; lawful good : 0.81 ± 0.01; chaotic evil : 0.19 ± 0.01; > Team lawful good = winning battles: 4046; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-0.9832033593281344 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.6002799440112; hits/misses (PBA)= 11.035392921415717/6.049590081983603; rounds (PBA)=5.826834633073386;} adult bronze dragon: {team=lawful good ; avg hp=46.3997200559888 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.98320335932814; hits/misses (PBA)= 12.261947610477904/5.351529694061187; rounds (PBA)=6.410917816436712;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3942; Sum of rounds: 13603; > Team any = winning battles: 3941; perfect battles: 0; close-call battles: 3330; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=-3.5223236935565705 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.64814814814815; hits/misses (PBA)= 2.0679857940131914/0.8056823947234906; rounds (PBA)=2.8736681887366817;} tribal warrior #16: {team=any ; avg hp=9.626078132927448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.607305936073059; hits/misses (PBA)= 1.1405377980720446/1.6486555048198883; rounds (PBA)=2.8970065956367326;} tribal warrior #2: {team=any ; avg hp=9.548959918822932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.569507864028412; hits/misses (PBA)= 1.1374936580416033/1.6570268899036023; rounds (PBA)=2.902333840690005;} tribal warrior #18: {team=any ; avg hp=9.490613901572805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.542364282090309; hits/misses (PBA)= 1.1210045662100456/1.6547437848807711; rounds (PBA)=2.895484525621512;} tribal warrior #20: {team=any ; avg hp=9.415778792491121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581177067478437; hits/misses (PBA)= 1.1276002029426686/1.6293759512937596; rounds (PBA)=2.8789954337899544;} tribal warrior #3: {team=any ; avg hp=9.556316590563165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4835109081684426; hits/misses (PBA)= 1.1090816844241502/1.6633688483003553; rounds (PBA)=2.893708777270421;} tribal warrior #11: {team=any ; avg hp=9.600202942668696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.621511922881786; hits/misses (PBA)= 1.1331811263318112/1.658548959918823; rounds (PBA)=2.902587519025875;} gladiator: {team=any ; avg hp=111.97158802638255 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.485794013191274; hits/misses (PBA)= 5.373668188736682/3.441400304414003; rounds (PBA)=3.1012176560121767;} tribal warrior #19: {team=any ; avg hp=9.602232369355656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592085235920853; hits/misses (PBA)= 1.1298833079654997/1.6702181633688482; rounds (PBA)=2.908422120750888;} tribal warrior #10: {team=any ; avg hp=9.560375443937088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.654236428209031; hits/misses (PBA)= 1.1489091831557585/1.6445966514459665; rounds (PBA)=2.9048706240487063;} tribal warrior #4: {team=any ; avg hp=9.600963977676306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.647894469812278; hits/misses (PBA)= 1.1374936580416033/1.6306443429731101; rounds (PBA)=2.887113140537798;} tribal warrior #8: {team=any ; avg hp=9.38888888888889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.54439370877727; hits/misses (PBA)= 1.1359715880263825/1.6161846778285134; rounds (PBA)=2.8855910705225774;} tribal warrior #5: {team=any ; avg hp=9.485540334855404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.538559107052258; hits/misses (PBA)= 1.1207508878741756/1.6491628614916287; rounds (PBA)=2.882546930492136;} tribal warrior #13: {team=any ; avg hp=9.381278538812785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.62937595129376; hits/misses (PBA)= 1.1418061897513951/1.6136478944698123; rounds (PBA)=2.8787417554540844;} tribal warrior #9: {team=any ; avg hp=9.374429223744292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559107052257737; hits/misses (PBA)= 1.1245560629122273/1.6336884830035514; rounds (PBA)=2.8751902587519025;} tribal warrior #17: {team=any ; avg hp=9.483003551496703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.524606798579401; hits/misses (PBA)= 1.1230339928970066/1.6577879249112126; rounds (PBA)=2.909436834094368;} tribal warrior #6: {team=any ; avg hp=9.23871131405378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570015220700152; hits/misses (PBA)= 1.128361237950279/1.6136478944698123; rounds (PBA)=2.8802638254693047;} tribal warrior #15: {team=any ; avg hp=9.506849315068493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.722983257229832; hits/misses (PBA)= 1.1610857432775241/1.6169457128361238; rounds (PBA)=2.904363267376966;} tribal warrior #7: {team=any ; avg hp=9.468543886352105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.622780314561137; hits/misses (PBA)= 1.1440892947742263/1.643328259766616; rounds (PBA)=2.8982749873160834;} tribal warrior #12: {team=any ; avg hp=9.553526128868594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.554287163876205; hits/misses (PBA)= 1.1377473363774733/1.6572805682394725; rounds (PBA)=2.910451547437849;} saber-toothed tiger: {team=unaligned ; avg hp=-3.9619482496194824 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.556570268899036; hits/misses (PBA)= 0.3361237950279046/0.23769660071029933; rounds (PBA)=0.573820395738204;} tribal warrior: {team=any ; avg hp=9.4533231861999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.641552511415525; hits/misses (PBA)= 1.1484018264840183/1.6080669710806696; rounds (PBA)=2.8904109589041096;} tribal warrior #14: {team=any ; avg hp=9.502536783358702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6509386098427195; hits/misses (PBA)= 1.1451040081177069/1.6308980213089803; rounds (PBA)=2.89117199391172;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24534; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.451309738052389 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.0251949610078; hits/misses (PBA)= 6.974405118976205/5.610277944411118; rounds (PBA)=4.1963607278544295;} adult black dragon: {team=chaotic evil ; avg hp=106.9748050389922 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.4513097380524; hits/misses (PBA)= 9.515496900619876/3.1975604879024195; rounds (PBA)=4.903019396120776;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 493.33; crudely normalised: 0% > unaligned = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18121; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4931; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 70; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=26.781043791241753 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.270345930813837; hits/misses (PBA)= 1.7064587082583482/0.908618276344731; rounds (PBA)=3.601079784043191;} wolf: {team=unaligned ; avg hp=-4.270345930813837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.218956208758248; hits/misses (PBA)= 1.3877224555088983/0.7400519896020796; rounds (PBA)=2.141771645670866;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11093.33; crudely normalised: 0% > other= expected rounds to survive: 76.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7323; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=51.748050389922014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.276744651069786; hits/misses (PBA)= 1.0681863627274546/0.34713057388522295; rounds (PBA)=1.1981603679264148;} knight #4: {team=any ; avg hp=51.719056188762245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.863227354529094; hits/misses (PBA)= 1.037392521495701/0.35292941411717654; rounds (PBA)=1.2079584083183363;} knight #2: {team=any ; avg hp=51.718456308738254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.056988602279544; hits/misses (PBA)= 1.0551889622075585/0.3645270945810838; rounds (PBA)=1.2041591681663668;} giant toad: {team=other; avg hp=-5.188562287542491 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0445910817836432; hits/misses (PBA)= 0.1331733653269346/0.7416516696660668; rounds (PBA)=0.8748250349930013;} knight #3: {team=any ; avg hp=51.76984603079384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.991601679664067; hits/misses (PBA)= 1.055988802239552/0.33773245350929815; rounds (PBA)=1.2049590081983603;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 11093.33; crudely normalised: 0% > unaligned = expected rounds to survive: 76.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7338; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=51.72305538892221 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.97880423915217; hits/misses (PBA)= 1.053989202159568/0.3625274945010998; rounds (PBA)=1.2067586482703458;} knight #3: {team=any ; avg hp=51.7870425914817 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.986002799440111; hits/misses (PBA)= 1.0499900019996/0.35192961407718454; rounds (PBA)=1.2039592081583683;} knight #2: {team=any ; avg hp=51.73305338932214 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.182763447310538; hits/misses (PBA)= 1.0631873625274946/0.35452909418116374; rounds (PBA)=1.2085582883423316;} giant toad: {team=unaligned ; avg hp=-5.213957208558289 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9868026394721056; hits/misses (PBA)= 0.1281743651269746/0.7416516696660668; rounds (PBA)=0.8698260347930414;} knight: {team=any ; avg hp=51.77004599080184 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.06638672265547; hits/misses (PBA)= 1.055988802239552/0.35272945410917816; rounds (PBA)=1.2193561287742452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14564; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; any : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-23.245950809838032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1755648870225954; hits/misses (PBA)= 0.6862627474505099/0.20635872825434912; rounds (PBA)=0.8926214757048591;} acolyte: {team=any ; avg hp=-9.580483903219356 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5444911017796441; hits/misses (PBA)= 0.1949610077984403/0.2907418516296741; rounds (PBA)=0.48570285942811436;} flesh golem: {team=neutral ; avg hp=-29.61887622475505 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.473305338932214; hits/misses (PBA)= 1.573885222955409/2.6860627874425114; rounds (PBA)=2.12997400519896;} Cthulhu: {team=beyond; avg hp=771.3351329734053 (from 774); avg healing spells left=99998.99400119975 (from 99999); damage done (per battle average)= 163.10277944411118; hits/misses (PBA)= 3.9438112377524495/0.20475904819036192; rounds (PBA)=2.9122175564887023;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16767.46; crudely normalised: 0% > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37592; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=397.16776644671063 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 975.2145570885823; hits/misses (PBA)= 32.18296340731854/2.5092981403719254; rounds (PBA)=7.5168966206758645;} kraken: {team=chaotic evil ; avg hp=-15.67886422715457 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.98020395920815; hits/misses (PBA)= 6.656868626274745/3.5722855428914215; rounds (PBA)=5.230353929214157;} kraken #2: {team=chaotic evil ; avg hp=-15.535692861427714 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.8520295940812; hits/misses (PBA)= 6.427914417116576/3.4371125774845033; rounds (PBA)=5.18616276744651;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16767.46; crudely normalised: 0% > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37531; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=398.1009798040392 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 974.7598480303939; hits/misses (PBA)= 32.15076984603079/2.494501099780044; rounds (PBA)=7.504699060187963;} kraken: {team=chaotic evil ; avg hp=-15.517296540691861 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.8626274745051; hits/misses (PBA)= 6.3779244151169765/3.4427114577084583; rounds (PBA)=5.1625674865027;} kraken #2: {team=chaotic evil ; avg hp=-15.242551489702059 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.0363927214557; hits/misses (PBA)= 6.666466706658668/3.534493101379724; rounds (PBA)=5.218556288742252;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19906; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.098180363927213 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.19376124775044; hits/misses (PBA)= 6.531893621275745/3.5124975004999; rounds (PBA)=3.348130373925215;} tarrasque: {team=unaligned ; avg hp=536.8062387522496 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.0981803639272; hits/misses (PBA)= 15.796840631873625/0.8284343131373725; rounds (PBA)=3.980403919216157;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32693461307738453;} green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33773245350929815;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21405; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-14.912417516496701 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.045190961807638; hits/misses (PBA)= 0.9346130773845231/1.161367726454709; rounds (PBA)=1.047990401919616;} adult black dragon: {team=chaotic evil ; avg hp=-19.717856428714256 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.41011797640472; hits/misses (PBA)= 3.4327134573085383/8.075384923015397; rounds (PBA)=3.8360327934413117;} Cthulhu: {team=beyond; avg hp=767.4929014197161 (from 774); avg healing spells left=99998.90381923615 (from 99999); damage done (per battle average)= 283.66366726654667; hits/misses (PBA)= 6.873025394921016/0.3619276144771046; rounds (PBA)=4.280143971205759;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1058.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 848.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21704; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 1241; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=-6.0847830433913215 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8130373925214958; hits/misses (PBA)= 0.48310337932413516/0.5026994601079784; rounds (PBA)=1.0739852029594081;} skeleton #7: {team=lawful evil ; avg hp=-6.025394921015796 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8118376324735053; hits/misses (PBA)= 0.47550489902019594/0.5176964607078585; rounds (PBA)=1.0737852429514096;} skeleton #8: {team=lawful evil ; avg hp=-6.0549890021995605 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7536492701459707; hits/misses (PBA)= 0.471505698860228/0.5050989802039592; rounds (PBA)=1.0697860427914416;} shield guardian: {team=lawful evil ; avg hp=-7.526694661067786 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.17156568686263; hits/misses (PBA)= 4.409518096380724/3.5740851829634073; rounds (PBA)=3.9918016396720657;} skeleton: {team=lawful evil ; avg hp=-6.119176164767047 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.927214557088582; hits/misses (PBA)= 0.5000999800039992/0.48730253949210156; rounds (PBA)=1.0709858028394321;} skeleton #5: {team=lawful evil ; avg hp=-6.075384923015397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8658268346330735; hits/misses (PBA)= 0.4861027794441112/0.5056988602279544; rounds (PBA)=1.0749850029994001;} skeleton #4: {team=lawful evil ; avg hp=-6.046790641871626 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761847630473905; hits/misses (PBA)= 0.47330533893221355/0.5134973005398921; rounds (PBA)=1.0727854429114176;} air elemental: {team=neutral ; avg hp=74.90641871625675 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.57648470305939; hits/misses (PBA)= 4.686062787442512/2.06878624275145; rounds (PBA)=3.9378124375124974;} air elemental #2: {team=neutral ; avg hp=74.00499900019996 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.52629474105179; hits/misses (PBA)= 4.62747450509898/2.0681863627274546; rounds (PBA)=3.9328134373125376;} skeleton #6: {team=lawful evil ; avg hp=-5.996600679864027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8178364327134573; hits/misses (PBA)= 0.48150369926014797/0.5012997400519896; rounds (PBA)=1.0683863227354529;} skeleton #2: {team=lawful evil ; avg hp=-5.910217956408718 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7082583483303337; hits/misses (PBA)= 0.46690661867626476/0.5036992601479704; rounds (PBA)=1.0595880823835233;} air elemental #3: {team=neutral ; avg hp=74.3503299340132 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.875024995001; hits/misses (PBA)= 4.64747050589882/2.068586282743451; rounds (PBA)=3.9264147170565886;} skeleton #10: {team=lawful evil ; avg hp=-6.099780043991202 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.847230553889222; hits/misses (PBA)= 0.4843031393721256/0.5012997400519896; rounds (PBA)=1.0693861227754449;} skeleton #9: {team=lawful evil ; avg hp=-6.069586082783443 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.799640071985603; hits/misses (PBA)= 0.47530493901219756/0.5040991801639672; rounds (PBA)=1.0623875224955008;} air elemental #4: {team=neutral ; avg hp=73.9496100779844 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.44751049790042; hits/misses (PBA)= 4.606478704259148/2.086382723455309; rounds (PBA)=3.9438112377524495;} air elemental #5: {team=neutral ; avg hp=74.51069786042791 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.58408318336333; hits/misses (PBA)= 4.691661667666467/2.041991601679664; rounds (PBA)=3.9442111577684464;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 420.0; crudely normalised: 0% > Goodboy= expected rounds to survive: 492.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18220; unaligned : 0.91 ± 0.0; Goodboy: 0.09 ± 0.0; > Team unaligned = winning battles: 4533; perfect battles: 0; close-call battles: 0; > Team Goodboy = winning battles: 468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Meow: {team=Goodboy; avg hp=-7.205358928214357 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.760647870425915; hits/misses (PBA)= 1.4277144571085782/0.7870425914817036; rounds (PBA)=2.308338332333533;} swarm of quippers: {team=unaligned ; avg hp=15.239352129574085 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.205358928214356; hits/misses (PBA)= 1.811637672465507/0.7650469906018796; rounds (PBA)=3.483103379324135;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% > other= expected rounds to survive: 9.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16428; unaligned : 0.24 ± 0.01; other: 0.76 ± 0.01; > Team unaligned = winning battles: 1210; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3791; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hawk: {team=unaligned ; avg hp=-0.7136572685462907 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3853229354129175; hits/misses (PBA)= 1.2963407318536293/0.5496900619876025; rounds (PBA)=2.087982403519296;} jackal: {team=other; avg hp=1.6146770645870825 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7136572685462907; hits/misses (PBA)= 0.974005198960208/1.179764047190562; rounds (PBA)=2.9118176364727053;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} adult brass dragon #2: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4666; Sum of rounds: 49106; > Team other = winning battles: 2389; perfect battles: 0; close-call battles: 933; > Team any non-lawful = winning battles: 2276; perfect battles: 0; close-call battles: 910; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #4: {team=lawful evil ; avg hp=-2.9399914273467638 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.396699528504072; hits/misses (PBA)= 1.769609944277754/1.7636090870124304; rounds (PBA)=1.7668238319759966;} bandit captain #4: {team=other; avg hp=14.25053579082726 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.21067295327904; hits/misses (PBA)= 12.195885126446635/9.117659665666524; rounds (PBA)=8.36605229318474;} wererat #2: {team=lawful evil ; avg hp=-2.9419202743249038 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.464423489069867; hits/misses (PBA)= 1.784612087441063/1.7700385769395628; rounds (PBA)=1.7773253321903129;} wererat #3: {team=lawful evil ; avg hp=-2.9807115302186027 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378911273039005; hits/misses (PBA)= 1.762966138019717/1.7715387912558938; rounds (PBA)=1.7672524646378054;} wererat: {team=lawful evil ; avg hp=-2.966352336048007 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.206600942991855; hits/misses (PBA)= 1.7393913416202316/1.7963994856408059; rounds (PBA)=1.7678954136305187;} bandit captain #3: {team=other; avg hp=14.451564509215602 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.47728246892413; hits/misses (PBA)= 12.070510072867553/8.950707243891985; rounds (PBA)=8.27132447492499;} bandit captain: {team=any non-lawful ; avg hp=13.485212173167595 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.41984569224175; hits/misses (PBA)= 12.058294042006/8.916202314616374; rounds (PBA)=8.172524646378054;} bandit captain #2: {team=any non-lawful ; avg hp=13.272181740248607 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.75439348478353; hits/misses (PBA)= 12.1213030432919/9.192456065152165; rounds (PBA)=8.298328332618945;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52612; other: 0.49 ± 0.01; any non-lawful : 0.51 ± 0.01; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 2444; perfect battles: 0; close-call battles: 935; > Team any non-lawful = winning battles: 2557; perfect battles: 0; close-call battles: 992; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=14.312937412517497 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.9626074785043; hits/misses (PBA)= 12.170965806838632/8.971405718856229; rounds (PBA)=8.320135972805438;} wererat #3: {team=lawful evil ; avg hp=-2.9714057188562286 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.311537692461508; hits/misses (PBA)= 1.770245950809838/1.7678464307138573; rounds (PBA)=1.7690461907618475;} bandit captain #4: {team=other; avg hp=13.615676864627074 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.7248550289942; hits/misses (PBA)= 12.11877624475105/9.011997600479903; rounds (PBA)=8.229754049190163;} bandit captain #2: {team=any non-lawful ; avg hp=14.37892421515697 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.64007198560287; hits/misses (PBA)= 12.138172365526895/8.95860827834433; rounds (PBA)=8.304339132173565;} wererat #2: {team=lawful evil ; avg hp=-2.9384123175364927 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.436112777444512; hits/misses (PBA)= 1.7820435912817436/1.755248950209958; rounds (PBA)=1.7686462707458508;} wererat #4: {team=lawful evil ; avg hp=-2.9282143571285744 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.33373325334933; hits/misses (PBA)= 1.7634473105378925/1.7898420315936812; rounds (PBA)=1.7766446710657868;} wererat: {team=lawful evil ; avg hp=-2.9774045190961806 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.241551689662067; hits/misses (PBA)= 1.74125174965007/1.7744451109778043; rounds (PBA)=1.7578484303139372;} bandit captain #3: {team=other; avg hp=13.418116376724655 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43931213757249; hits/misses (PBA)= 12.086382723455309/8.977404519096181; rounds (PBA)=8.259548090381923;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1181.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 224.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18911; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 37; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #4: {team=any non-lawful ; avg hp=57.01459708058388 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.714657068586284; hits/misses (PBA)= 5.583883223355329/2.426114777044591; rounds (PBA)=3.493101379724055;} wererat #3: {team=lawful evil ; avg hp=-2.9038192361527693 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.967406518696261; hits/misses (PBA)= 1.5272945410917818/2.437912417516497; rounds (PBA)=1.9826034793041392;} bandit captain #2: {team=any non-lawful ; avg hp=57.1497700459908 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.06398720255949; hits/misses (PBA)= 5.648870225954809/2.4313137372525495; rounds (PBA)=3.4959008198360326;} bandit captain #3: {team=any non-lawful ; avg hp=56.6882623475305 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.80703859228154; hits/misses (PBA)= 5.60367926414717/2.3603279344131174; rounds (PBA)=3.5038992201559687;} wererat: {team=lawful evil ; avg hp=-2.9224155168966206 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.082783443311337; hits/misses (PBA)= 1.5418916216756648/2.4765046990601878; rounds (PBA)=2.0091981603679265;} wererat #4: {team=lawful evil ; avg hp=-2.9928014397120575 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8494301139772045; hits/misses (PBA)= 1.5028994201159769/2.5306938612277543; rounds (PBA)=2.0167966406718656;} wererat #2: {team=lawful evil ; avg hp=-3.012397520495901 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.035792841431714; hits/misses (PBA)= 1.551889622075585/2.4633073385322937; rounds (PBA)=2.007598480303939;} bandit captain: {team=any non-lawful ; avg hp=57.21195760847831 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.24575084983003; hits/misses (PBA)= 5.661867626474705/2.396120775844831; rounds (PBA)=3.4875024995001;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1181.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 224.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18850; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 27; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #4: {team=lawful evil ; avg hp=-2.962607478504299 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8500299940012; hits/misses (PBA)= 1.5100979804039192/2.479504099180164; rounds (PBA)=1.9948010397920415;} bandit captain: {team=any non-lawful ; avg hp=57.36132773445311 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.18576284743052; hits/misses (PBA)= 5.668466306738653/2.4153169366126774; rounds (PBA)=3.4839032193561286;} wererat #2: {team=lawful evil ; avg hp=-2.9582083583283345 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.93001399720056; hits/misses (PBA)= 1.5186962607478505/2.4737052589482103; rounds (PBA)=1.9962007598480305;} wererat: {team=lawful evil ; avg hp=-2.929214157168566 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.017796440711857; hits/misses (PBA)= 1.5308938212357528/2.4471105778844233; rounds (PBA)=1.989002199560088;} bandit captain #3: {team=any non-lawful ; avg hp=57.35932813437312 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.24415116976605; hits/misses (PBA)= 5.657868426314737/2.424515096980604; rounds (PBA)=3.494501099780044;} bandit captain #2: {team=any non-lawful ; avg hp=56.50789842031594 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.4495100979804; hits/misses (PBA)= 5.54129174165167/2.3785242951409717; rounds (PBA)=3.4933013397320534;} bandit captain #4: {team=any non-lawful ; avg hp=57.01899620075985 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.91921615676865; hits/misses (PBA)= 5.610677864427115/2.36752649470106; rounds (PBA)=3.4877024595080983;} wererat #3: {team=lawful evil ; avg hp=-2.948610277944411 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9546090781843635; hits/misses (PBA)= 1.5162967406518697/2.4573085382923416; rounds (PBA)=1.9868026394721057;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1181.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 224.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18867; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 30; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #3: {team=lawful evil ; avg hp=-2.9418116376724655 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.926414717056589; hits/misses (PBA)= 1.5260947810437913/2.4803039392121575; rounds (PBA)=2.0031993601279745;} wererat #4: {team=lawful evil ; avg hp=-2.935212957408518 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.977004599080184; hits/misses (PBA)= 1.5292941411717655/2.441911617676465; rounds (PBA)=1.9856028794241152;} bandit captain #4: {team=any non-lawful ; avg hp=57.351529694061185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.19256148770246; hits/misses (PBA)= 5.641871625674865/2.4037192561487704; rounds (PBA)=3.4861027794441113;} bandit captain #2: {team=any non-lawful ; avg hp=56.77664467106579 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.754449110177966; hits/misses (PBA)= 5.5914817036592686/2.4115176964607077; rounds (PBA)=3.5022995400919816;} wererat: {team=lawful evil ; avg hp=-2.95500899820036 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.923015396920616; hits/misses (PBA)= 1.5246950609878025/2.510497900419916; rounds (PBA)=2.017596480703859;} bandit captain #3: {team=any non-lawful ; avg hp=57.014397120575886 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.890421915616876; hits/misses (PBA)= 5.613877224555089/2.4083183363327336; rounds (PBA)=3.4939012197560486;} bandit captain: {team=any non-lawful ; avg hp=57.11977604479104 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.05338932213557; hits/misses (PBA)= 5.645870825834833/2.4017196560687863; rounds (PBA)=3.4953009398120374;} wererat #2: {team=lawful evil ; avg hp=-3.05878824235153 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9112177564487105; hits/misses (PBA)= 1.5130973805238952/2.4901019796040793; rounds (PBA)=2.001599680063987;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 396.0; crudely normalised: 0% > unaligned = expected rounds to survive: 97.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32501; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=29.469506098780244 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.143371325734854; hits/misses (PBA)= 3.7846430713857226/1.143371325734853; rounds (PBA)=5.936812637472506;} acolyte: {team=any ; avg hp=-4.156568686262747 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1565686862627476; hits/misses (PBA)= 1.1427714457108578/1.4679064187162567; rounds (PBA)=2.7974405118976207;} ankheg #2: {team=unaligned ; avg hp=29.36612677464507 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.611477704459105; hits/misses (PBA)= 3.809638072385523/1.1125774845030993; rounds (PBA)=5.959208158368327;} acolyte #2: {team=any ; avg hp=-4.101179764047191 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.165366926614677; hits/misses (PBA)= 1.1395720855828835/1.4125174965007; rounds (PBA)=2.746650669866027;} acolyte #5: {team=any ; avg hp=-4.018996200759848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.19876024795041; hits/misses (PBA)= 1.1365726854629075/1.435112977404519; rounds (PBA)=2.750249950009998;} acolyte #6: {team=any ; avg hp=-4.108378324335133 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2225554889022194; hits/misses (PBA)= 1.1509698060387923/1.4541091781643671; rounds (PBA)=2.7864427114577084;} acolyte #4: {team=any ; avg hp=-4.192161567686463 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25374925014997; hits/misses (PBA)= 1.1635672865426914/1.4405118976204758; rounds (PBA)=2.780243951209758;} acolyte #3: {team=any ; avg hp=-4.17756448710258 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.167366526694661; hits/misses (PBA)= 1.145370925814837/1.4597080583883224; rounds (PBA)=2.7844431113777244;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 396.0; crudely normalised: 0% > unaligned = expected rounds to survive: 97.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32422; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 71; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=-4.111377724455109 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.080383923215357; hits/misses (PBA)= 1.1145770845830834/1.4409118176364728; rounds (PBA)=2.7470505898820234;} acolyte #2: {team=any ; avg hp=-4.147170565886823 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.147770445910818; hits/misses (PBA)= 1.1361727654469107/1.4443111377724456; rounds (PBA)=2.754849030193961;} ankheg #2: {team=unaligned ; avg hp=29.38492301539692 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.289142171565686; hits/misses (PBA)= 3.780243951209758/1.131373725254949; rounds (PBA)=5.94001199760048;} ankheg: {team=unaligned ; avg hp=29.68406318736253 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.44371125774845; hits/misses (PBA)= 3.8054389122175567/1.107978404319136; rounds (PBA)=5.947210557888423;} acolyte #6: {team=any ; avg hp=-4.088182363527294 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.234153169366127; hits/misses (PBA)= 1.1535692861427715/1.4477104579084183; rounds (PBA)=2.787242551489702;} acolyte #3: {team=any ; avg hp=-4.044791041791641 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.152369526094781; hits/misses (PBA)= 1.1579684063187363/1.398120375924815; rounds (PBA)=2.742251549690062;} acolyte: {team=any ; avg hp=-4.098180363927215 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.122375524895021; hits/misses (PBA)= 1.1251749650069987/1.4427114577084583; rounds (PBA)=2.7536492701459707;} acolyte #4: {team=any ; avg hp=-4.243151369726055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1939612077584485; hits/misses (PBA)= 1.1509698060387923/1.4567086582683464; rounds (PBA)=2.7748450309938013;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 198.0; crudely normalised: 0% > unaligned = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20329; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-4.067586482703459 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4579084183163367; hits/misses (PBA)= 0.5260947810437913/0.7584483103379324; rounds (PBA)=1.6084783043391322;} acolyte #2: {team=any ; avg hp=-3.976604679064187 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4731053789242152; hits/misses (PBA)= 0.5374925014997001/0.7608478304339132; rounds (PBA)=1.612877424515097;} ankheg #2: {team=unaligned ; avg hp=36.81983603279344 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.467706458708257; hits/misses (PBA)= 1.887022595480904/0.6132773445310937; rounds (PBA)=3.5650869826034794;} ankheg: {team=unaligned ; avg hp=36.7366526694661 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.61907618476305; hits/misses (PBA)= 1.8934213157368527/0.6104779044191162; rounds (PBA)=3.5648870225954807;} acolyte: {team=any ; avg hp=-4.042591481703659 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5124975004999; hits/misses (PBA)= 0.5568886222755449/0.7768446310737852; rounds (PBA)=1.6376724655068986;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.31; crudely normalised: 0% > other= expected rounds to survive: 74.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28781; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=other; avg hp=34.25674865026995 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.22915416916617; hits/misses (PBA)= 3.0/1.7550489902019597; rounds (PBA)=5.75504899020196;} baboon #3: {team=unaligned ; avg hp=-7.409318136372725 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5916816636672666; hits/misses (PBA)= 0.8790241951609679/1.3375324935012998; rounds (PBA)=2.7568486302739452;} baboon: {team=unaligned ; avg hp=-7.3867226554689065 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5600879824035192; hits/misses (PBA)= 0.8568286342731454/1.3435312937412518; rounds (PBA)=2.7236552689462106;} baboon #2: {team=unaligned ; avg hp=-7.433113377324535 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.591481703659268; hits/misses (PBA)= 0.8950209958008398/1.341731653669266; rounds (PBA)=2.738252349530094;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 230.19; crudely normalised: 0% > lawful evil = expected rounds to survive: 606.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14484; unaligned : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team unaligned = winning battles: 28; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=35.941811637672465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.93121375724855; hits/misses (PBA)= 2.9464107178564287/1.2821435712857427; rounds (PBA)=2.8884223155368924;} ape: {team=unaligned ; avg hp=-3.93121375724855 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.058188362327535; hits/misses (PBA)= 2.374125174965007/1.291741651669666; rounds (PBA)=1.8374325134973006;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6050789842031594;} cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39492101579684064;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7695.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 193.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18863; neutral : 1.0 ± 0.0; Chaotic Evil: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Pepe: {team=Chaotic Evil; avg hp=-5.111177764447111 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7950409918016397; hits/misses (PBA)= 0.704259148170366/2.565486902619476; rounds (PBA)=3.269746050789842;} otyugh: {team=neutral ; avg hp=113.39252149570086 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.991001799640074; hits/misses (PBA)= 4.174565086982604/2.2291541691661667; rounds (PBA)=3.5648870225954807;} otyugh #2: {team=neutral ; avg hp=113.39132173565287 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.31773645270946; hits/misses (PBA)= 4.107778444311138/2.2343531293741252; rounds (PBA)=3.5622875424915015;} otyugh #3: {team=neutral ; avg hp=113.42111577684463 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.80243951209758; hits/misses (PBA)= 4.15376924615077/2.25754849030194; rounds (PBA)=3.559888022395521;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2535.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47826; lawful evil : 0.56 ± 0.01; chaotic evil : 0.44 ± 0.01; > Team lawful evil = winning battles: 2796; perfect battles: 0; close-call battles: 2440; > Team chaotic evil = winning battles: 2205; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=12.752649470105979 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.08038392321535; hits/misses (PBA)= 7.264347130573885/5.977404519096181; rounds (PBA)=7.489502099580084;} aboleth: {team=lawful evil ; avg hp=12.955208958208358 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.50689862027595; hits/misses (PBA)= 7.1545690861827635/5.808038392321536; rounds (PBA)=7.435312937412517;} adult black dragon: {team=chaotic evil ; avg hp=12.412717456508698 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.29214157168568; hits/misses (PBA)= 16.707658468306338/9.624275144971007; rounds (PBA)=9.079184163167367;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2535.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48086; lawful evil : 0.55 ± 0.01; chaotic evil : 0.45 ± 0.01; > Team lawful evil = winning battles: 2742; perfect battles: 0; close-call battles: 2382; > Team chaotic evil = winning battles: 2259; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=11.695460907818436 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.02719456108778; hits/misses (PBA)= 7.145170965806838/5.895620875824835; rounds (PBA)=7.465706858628274;} adult black dragon: {team=chaotic evil ; avg hp=12.388522295540891 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.5616876624675; hits/misses (PBA)= 16.789242151569685/9.682263547290543; rounds (PBA)=9.130973805238952;} aboleth: {team=lawful evil ; avg hp=12.742851429714058 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.58428314337132; hits/misses (PBA)= 7.3289342131573685/5.950209958008398; rounds (PBA)=7.510497900419916;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > other= expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21998; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.920815836832634 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.08378324335133; hits/misses (PBA)= 5.939212157568487/4.793241351729654; rounds (PBA)=3.57748450309938;} adult blue dragon: {team=other; avg hp=149.91621675664868 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.92081583683265; hits/misses (PBA)= 8.913617276544691/2.262747450509898; rounds (PBA)=4.3987202559488106;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 500.0; crudely normalised: 0% > other= expected rounds to survive: 72.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8213; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=14.881023795240951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114177164567087; hits/misses (PBA)= 0.5154969006198761/0.34173165366926617; rounds (PBA)=1.3347330533893222;} orc #5: {team=chaotic evil ; avg hp=14.87262547490502 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.926814637072585; hits/misses (PBA)= 0.4977004599080184/0.34313137372525493; rounds (PBA)=1.3319336132773445;} orc: {team=chaotic evil ; avg hp=14.878024395120976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.083983203359328; hits/misses (PBA)= 0.5016996600679864/0.3395320935812837; rounds (PBA)=1.3239352129574085;} orc #4: {team=chaotic evil ; avg hp=14.875824835032994 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.105778844231153; hits/misses (PBA)= 0.5050989802039592/0.3437312537492502; rounds (PBA)=1.327134573085383;} Alex Taylor: {team=other; avg hp=-5.246550689862028 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6142771445710857; hits/misses (PBA)= 0.242751449710058/0.6646670665866826; rounds (PBA)=0.9074185162967406;} orc #2: {team=chaotic evil ; avg hp=14.878224355128975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015796840631873; hits/misses (PBA)= 0.5000999800039992/0.33933213357328534; rounds (PBA)=1.3233353329334132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13901; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=-7.400119976004799 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.349530093981204; hits/misses (PBA)= 0.22695460907818435/0.3623275344931014; rounds (PBA)=0.6696660667866426;} hill giant #2: {team=chaotic evil ; avg hp=104.76784643071386 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.20155968806239; hits/misses (PBA)= 2.736652669466107/1.1825634873025395; rounds (PBA)=2.488502299540092;} orc #5: {team=other; avg hp=-7.294941011797641 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.317736452709458; hits/misses (PBA)= 0.22395520895820836/0.35912817436512695; rounds (PBA)=0.6668666266746651;} hill giant #4: {team=chaotic evil ; avg hp=104.79284143171365 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.15856828634273; hits/misses (PBA)= 2.738852229554089/1.1519696060787843; rounds (PBA)=2.494501099780044;} hill giant #3: {team=chaotic evil ; avg hp=104.78984203159368 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.25514897020596; hits/misses (PBA)= 2.74125174965007/1.1751649670065987; rounds (PBA)=2.4859028194361126;} orc #6: {team=other; avg hp=-7.147570485902819 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4573085382923416; hits/misses (PBA)= 0.2385522895420916/0.35852829434113176; rounds (PBA)=0.6764647070585883;} hill giant: {team=chaotic evil ; avg hp=104.78184363127374 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.50949810037992; hits/misses (PBA)= 2.761847630473905/1.1647670465906819; rounds (PBA)=2.4839032193561286;} orc #7: {team=other; avg hp=-7.3345330933813235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4803039392121575; hits/misses (PBA)= 0.2403519296140772/0.35272945410917816; rounds (PBA)=0.6690661867626475;} orc #2: {team=other; avg hp=-7.203559288142372 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.464107178564287; hits/misses (PBA)= 0.23775244951009797/0.3463307338532294; rounds (PBA)=0.6602679464107178;} orc #4: {team=other; avg hp=-7.294941011797641 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410917816436713; hits/misses (PBA)= 0.23555288942211558/0.34453109378124375; rounds (PBA)=0.6602679464107178;} orc: {team=other; avg hp=-7.21635672865427 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298140371925615; hits/misses (PBA)= 0.22295540891821636/0.34973005398920215; rounds (PBA)=0.6476704659068186;} 1: {team=good; avg hp=-10.243351329734054 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1001799640071988; hits/misses (PBA)= 0.7620475904819036/1.0677864427114576; rounds (PBA)=1.8298340331933614;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6300.0; crudely normalised: 0% > good= expected rounds to survive: 146.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5506; chaotic evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=14.966006798640272 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9058188362327535; hits/misses (PBA)= 0.1817636472705459/0.27074585082983404; rounds (PBA)=0.6638672265546891;} orc #6: {team=chaotic evil ; avg hp=14.973005398920217 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8968206358728255; hits/misses (PBA)= 0.1851629674065187/0.27074585082983404; rounds (PBA)=0.6692661467706459;} hill giant #3: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.453509298140371; hits/misses (PBA)= 0.7788442311537692/0.641871625674865; rounds (PBA)=0.8088382323535293;} hill giant #4: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.460507898420316; hits/misses (PBA)= 0.7836432713457309/0.6146770645870826; rounds (PBA)=0.7986402719456108;} orc #3: {team=chaotic evil ; avg hp=14.967606478704258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9290141971605679; hits/misses (PBA)= 0.1839632073585283/0.27814437112577484; rounds (PBA)=0.6588682263547291;} orc #5: {team=chaotic evil ; avg hp=14.972605478904219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.986002799440112; hits/misses (PBA)= 0.1923615276944611/0.27994401119776047; rounds (PBA)=0.6628674265146971;} orc: {team=chaotic evil ; avg hp=14.963407318536293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8952209558088382; hits/misses (PBA)= 0.1835632873425315/0.28734253149370126; rounds (PBA)=0.6654669066186762;} orc #4: {team=chaotic evil ; avg hp=14.973405318936212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.872625474905019; hits/misses (PBA)= 0.17976404719056188/0.28234353129374123; rounds (PBA)=0.6582683463307338;} hill giant #2: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.310137972405519; hits/misses (PBA)= 0.7720455908818237/0.6140771845630874; rounds (PBA)=0.8020395920815837;} hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.660867826434712; hits/misses (PBA)= 0.7518496300739852/0.6304739052189562; rounds (PBA)=0.7910417916416717;} orc #2: {team=chaotic evil ; avg hp=14.966206758648271 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.827234553089382; hits/misses (PBA)= 0.1793641271745651/0.28774245150969807; rounds (PBA)=0.6672665466906619;} 1: {team=good; avg hp=-9.197760447910419 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21775644871025795; hits/misses (PBA)= 0.08218356328734253/0.18156368726254749; rounds (PBA)=0.26374725054989;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 5436.36; crudely normalised: 0% > neutral evil = expected rounds to survive: 446.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57425; CE: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team CE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ The Clown: {team=CE; avg hp=-11.86862627474505 (from 130); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.963007398520295; hits/misses (PBA)= 5.079384123175365/5.037792441511698; rounds (PBA)=10.117176564687062;} wraith: {team=neutral evil ; avg hp=53.0369926014797 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.86862627474505; hits/misses (PBA)= 6.305138972205559/4.17756448710258; rounds (PBA)=11.482703459308139;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7488.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 104668; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sith: {team=other; avg hp=-10.516696660667867 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.008598280343931213; hits/misses (PBA)= 4.830633873225355/14.405318936212758; rounds (PBA)=19.235952809438114;} minotaur: {team=chaotic evil ; avg hp=75.99140171965607 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.51669666066786; hits/misses (PBA)= 5.9500099980004/13.979404119176165; rounds (PBA)=20.929414117176563;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7488.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 104707; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.02799440111977 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.27734453109377; hits/misses (PBA)= 5.9514097180563885/13.985802839432113; rounds (PBA)=20.937212557488504;} Sith: {team=other; avg hp=-10.277344531093782 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.027994401119776045; hits/misses (PBA)= 4.813037392521496/14.410917816436713; rounds (PBA)=19.22395520895821;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 152.0; crudely normalised: 0% > any non-good = expected rounds to survive: 4538.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31386; chaotic evil : 0.04 ± 0.0; any non-good : 0.96 ± 0.0; > Team chaotic evil = winning battles: 210; perfect battles: 0; close-call battles: 163; > Team any non-good = winning battles: 4791; perfect battles: 0; close-call battles: 4569; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=18.16596680663867 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.274745050989804; hits/misses (PBA)= 5.379124175164967/4.378924215156968; rounds (PBA)=5.026994601079784;} thug #3: {team=any non-good ; avg hp=18.284343131373724 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.310937812437512; hits/misses (PBA)= 5.39752049590082/4.393121375724855; rounds (PBA)=5.03879224155169;} thug: {team=any non-good ; avg hp=18.472905418916216 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.341931613677264; hits/misses (PBA)= 5.3843231353729255/4.398920215956808; rounds (PBA)=5.034593081383723;} thug #4: {team=any non-good ; avg hp=17.362927414517095 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18376324735053; hits/misses (PBA)= 5.363127374525095/4.326734653069386; rounds (PBA)=4.985802839432114;} spy: {team=any non-good ; avg hp=-8.649470105978804 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3735252949410117;} minotaur #2: {team=chaotic evil ; avg hp=-2.1965606878624273 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.00219956008798; hits/misses (PBA)= 2.9522095580883825/1.103379324135173; rounds (PBA)=4.07618476304739;} thug #5: {team=any non-good ; avg hp=18.038392321535692 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.181763647270547; hits/misses (PBA)= 5.361727654469107/4.397320535892821; rounds (PBA)=5.01879624075185;} minotaur: {team=chaotic evil ; avg hp=-2.0965806838632273 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.32273545290942; hits/misses (PBA)= 3.0227954409118176/1.110977804439112; rounds (PBA)=4.159768046390722;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 336.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1345.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23930; chaotic evil : 0.12 ± 0.0; any non-good : 0.88 ± 0.0; > Team chaotic evil = winning battles: 594; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4407; perfect battles: 0; close-call battles: 4195; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=15.224155168966206 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.104179164167167; hits/misses (PBA)= 3.6180763847230555/3.6216756648670265; rounds (PBA)=3.783243351329734;} troll: {team=chaotic evil ; avg hp=-1.080383923215357 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.78224355128974; hits/misses (PBA)= 9.737252549490101/2.558288342331534; rounds (PBA)=4.180563887222555;} thug: {team=any non-good ; avg hp=15.583083383323336 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.232153569286144; hits/misses (PBA)= 3.6392721455708856/3.6156768646270745; rounds (PBA)=3.7986402719456107;} thug #3: {team=any non-good ; avg hp=15.193961207758448 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.418316336732655; hits/misses (PBA)= 3.6592681463707257/3.602879424115177; rounds (PBA)=3.793841231753649;} spy: {team=any non-good ; avg hp=-4.556088782243552 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2709458108378324;} thug #2: {team=any non-good ; avg hp=14.772645470905818 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.325734853029395; hits/misses (PBA)= 3.6590681863627275/3.6100779844031194; rounds (PBA)=3.7960407918416315;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: -1400.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 309.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36778; any : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Yuan-Ti Malison: {team=unassigned mercenaries; avg hp=-5.682063587282544 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.9264147170565887; hits/misses (PBA)= 0.6834633073385323/5.676864627074585; rounds (PBA)=6.360327934413117;} lich: {team=any ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.68206358728254; hits/misses (PBA)= 6.4727054589082185/0.33893221355728853; rounds (PBA)=6.8116376724655066;} mage: {team=any ; avg hp=40.92641471705659 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=7.354129174165167;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: -160.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 507.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 108637; any : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Yuan-Ti Malison: {team=unassigned mercenaries; avg hp=-2.0477904419116175 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= -6.5304939012197565; hits/misses (PBA)= 6.087582483503299/14.131773645270945; rounds (PBA)=20.219356128774244;} mage: {team=any ; avg hp=46.53049390121976 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.04779044191162; hits/misses (PBA)= 14.544691061787642/6.178364327134573; rounds (PBA)=21.723055388922216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5454909018196361;} owl: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45450909818036395;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 417.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 21907.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15894; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=102.67966406718656 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.65646870625875; hits/misses (PBA)= 5.624275144971006/1.9040191961607678; rounds (PBA)=3.1781643671265747;} wraith: {team=neutral evil ; avg hp=-6.656468706258749 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.32033593281344; hits/misses (PBA)= 1.0571885622875425/1.2581483703259349; rounds (PBA)=2.3153369326134774;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26611; lawful evil : 0.0 ± 0.0; any : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-17.605278944211157 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.99620075984803; hits/misses (PBA)= 1.6500699860027994/7.597280543891221; rounds (PBA)=4.6236752649470105;} druid: {team=any ; avg hp=-11.976004799040192 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7016596680663867; hits/misses (PBA)= 0.17556488702259548/0.3137372525494901; rounds (PBA)=0.48930213957208557;} aboleth: {team=lawful evil ; avg hp=-26.869026194761048 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.119376124775044; hits/misses (PBA)= 1.5306938612277545/0.48010397920415915; rounds (PBA)=2.277744451109778;} drow: {team=neutral evil ; avg hp=-12.594681063787242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0041991601679665; hits/misses (PBA)= 0.1739652069586083/0.07278544291141771; rounds (PBA)=0.24675064987002598;} Cthulhu: {team=beyond; avg hp=767.381523695261 (from 774); avg healing spells left=99998.5798840232 (from 99999); damage done (per battle average)= 348.8656268746251; hits/misses (PBA)= 8.454709058188362/0.5896820635872826; rounds (PBA)=5.321135772845431;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6915.14; crudely normalised: 0% > beyond= expected rounds to survive: -5359.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26279; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.20475904819036 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.228154369126175;} fire giant: {team=lawful evil ; avg hp=-17.22115576884623 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.16496700659868; hits/misses (PBA)= 0.4527094581083783/8.691461707658469; rounds (PBA)=4.572085582883424;} Cthulhu: {team=beyond; avg hp=766.7740451909618 (from 774); avg healing spells left=99998.51809638072 (from 99999); damage done (per battle average)= 341.4259148170366; hits/misses (PBA)= 8.282943411317737/0.640871825634873; rounds (PBA)=5.254749050189962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3343331333733253;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2039; Sum of rounds: 60998; other: 0.0 ± 0.0; chaotic evil : 0.4 ± 0.01; beyond: 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2024; perfect battles: 0; close-call battles: 1796; > Team beyond = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=-18.763609612555175 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.50024521824423; hits/misses (PBA)= 6.340853359489946/3.589014222658166; rounds (PBA)=3.309955860716037;} cthulhu #2: {team=chaotic evil ; avg hp=489.4536537518391 (from 774); avg healing spells left=99970.13388916136 (from 99999); damage done (per battle average)= 1785.9661598822952; hits/misses (PBA)= 42.68366846493379/15.387444825895047; rounds (PBA)=29.421775380088278;} ancient black dragon #4: {team=other; avg hp=-18.98234428641491 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.45365375183914; hits/misses (PBA)= 6.404610102991662/3.725355566454144; rounds (PBA)=3.3766552231486022;} ancient black dragon: {team=chaotic evil ; avg hp=2.441392839627268 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.73467385973515; hits/misses (PBA)= 8.53359489946052/30.75183913683178; rounds (PBA)=20.304561059342817;} Cthulhu: {team=beyond; avg hp=-17.168219715546837 (from 774); avg healing spells left=99975.21824423737 (from 99999); damage done (per battle average)= 2111.0622854340363; hits/misses (PBA)= 51.03923491907798/6.636096125551741; rounds (PBA)=28.844531633153508;} ancient black dragon #3: {team=chaotic evil ; avg hp=2.6056890632663072 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.86856302108876; hits/misses (PBA)= 8.704757233938205/31.961255517410496; rounds (PBA)=20.260912211868565;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 421.87; crudely normalised: 0% > unaligned = expected rounds to survive: 5385.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 876; Sum of rounds: 4555; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 875; perfect battles: 0; close-call battles: 875; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #10: {team=unaligned ; avg hp=31.05821917808219 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.687214611872147; hits/misses (PBA)= 2.769406392694064/6.542237442922374; rounds (PBA)=4.72945205479452;} acolyte #3: {team=unaligned ; avg hp=-4.70662100456621 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.220319634703196; hits/misses (PBA)= 0.7123287671232876/2.769406392694064; rounds (PBA)=3.4840182648401825;} acolyte #2: {team=unaligned ; avg hp=-4.2728310502283104 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2420091324200913; hits/misses (PBA)= 0.6940639269406392/2.8219178082191783; rounds (PBA)=3.5205479452054793;} animated armor #5: {team=unaligned ; avg hp=31.373287671232877 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.89611872146119; hits/misses (PBA)= 2.800228310502283/6.526255707762557; rounds (PBA)=4.722602739726027;} kobold #4: {team=unaligned ; avg hp=-10.886986301369863 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8915525114155252; hits/misses (PBA)= 0.3915525114155251/0.9052511415525114; rounds (PBA)=1.4063926940639269;} kobold #7: {team=unaligned ; avg hp=-10.82420091324201 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1015981735159817; hits/misses (PBA)= 0.4257990867579909/0.8664383561643836; rounds (PBA)=1.3949771689497716;} animated armor #2: {team=unaligned ; avg hp=31.14041095890411 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.84246575342466; hits/misses (PBA)= 2.771689497716895/6.5479452054794525; rounds (PBA)=4.7146118721461185;} animated armor #8: {team=unaligned ; avg hp=31.59246575342466 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.53310502283105; hits/misses (PBA)= 2.7363013698630136/6.573059360730594; rounds (PBA)=4.724885844748859;} kobold: {team=unaligned ; avg hp=-10.650684931506849 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9509132420091324; hits/misses (PBA)= 0.4041095890410959/0.863013698630137; rounds (PBA)=1.3630136986301369;} animated armor #4: {team=unaligned ; avg hp=31.371004566210047 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.924657534246574; hits/misses (PBA)= 2.7819634703196345/6.527397260273973; rounds (PBA)=4.722602739726027;} kobold #5: {team=unaligned ; avg hp=-10.657534246575343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8972602739726028; hits/misses (PBA)= 0.3789954337899543/0.8858447488584474; rounds (PBA)=1.356164383561644;} animated armor #6: {team=unaligned ; avg hp=31.828767123287673 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.807077625570777; hits/misses (PBA)= 2.7636986301369864/6.514840182648402; rounds (PBA)=4.695205479452055;} animated armor #3: {team=unaligned ; avg hp=31.172374429223744 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.950913242009133; hits/misses (PBA)= 2.7420091324200913/6.527397260273973; rounds (PBA)=4.691780821917808;} kobold #2: {team=unaligned ; avg hp=-10.841324200913242 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8755707762557077; hits/misses (PBA)= 0.3892694063926941/0.9098173515981736; rounds (PBA)=1.3824200913242009;} animated armor #11: {team=unaligned ; avg hp=31.294520547945204 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.963470319634702; hits/misses (PBA)= 2.7933789954337898/6.52054794520548; rounds (PBA)=4.720319634703197;} animated armor #7: {team=unaligned ; avg hp=30.703196347031962 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.227168949771688; hits/misses (PBA)= 2.8299086757990866/6.559360730593608; rounds (PBA)=4.737442922374429;} acolyte: {team=unaligned ; avg hp=-4.251141552511416 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2363013698630136; hits/misses (PBA)= 0.6906392694063926/2.7933789954337898; rounds (PBA)=3.48972602739726;} animated armor #12: {team=unaligned ; avg hp=31.15068493150685 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.457762557077626; hits/misses (PBA)= 2.8607305936073057/6.465753424657534; rounds (PBA)=4.724885844748859;} animated armor: {team=unaligned ; avg hp=31.133561643835616 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.329908675799086; hits/misses (PBA)= 2.856164383561644/6.47945205479452; rounds (PBA)=4.7340182648401825;} kobold #8: {team=unaligned ; avg hp=-10.730593607305936 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8858447488584476; hits/misses (PBA)= 0.384703196347032/0.8961187214611872; rounds (PBA)=1.4006849315068493;} animated armor #9: {team=unaligned ; avg hp=30.972602739726028 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.89269406392694; hits/misses (PBA)= 2.778538812785388/6.53310502283105; rounds (PBA)=4.713470319634703;} acolyte #4: {team=unaligned ; avg hp=-4.592465753424658 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.367579908675799; hits/misses (PBA)= 0.747716894977169/2.743150684931507; rounds (PBA)=3.4965753424657535;} kobold #6: {team=unaligned ; avg hp=-10.771689497716896 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8504566210045663; hits/misses (PBA)= 0.3710045662100457/0.8721461187214612; rounds (PBA)=1.3493150684931507;} kobold #3: {team=unaligned ; avg hp=-10.775114155251142 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8470319634703196; hits/misses (PBA)= 0.3698630136986301/0.8984018264840182; rounds (PBA)=1.3755707762557077;} adult blue dragon: {team=other; avg hp=-2.9315068493150687 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.75570776255708; hits/misses (PBA)= 12.756849315068493/1.13013698630137; rounds (PBA)=4.628995433789954;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 3885.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10631.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37849; Good: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team Good = winning battles: 2495; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2506; perfect battles: 0; close-call battles: 2391; ------------------------------------------------- Combattants ------------------------------------------------ Harsnag: {team=Good; avg hp=19.13377324535093 (from 204); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.00519896020796; hits/misses (PBA)= 11.058988202359528/2.7324535092981406; rounds (PBA)=7.277144571085783;} hill giant #2: {team=chaotic evil ; avg hp=7.895620875824835 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.225354929014195; hits/misses (PBA)= 3.082583483303339/4.593281343731253; rounds (PBA)=4.897020595880824;} hill giant #3: {team=chaotic evil ; avg hp=8.455908818236352 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.604879024195164; hits/misses (PBA)= 3.060387922415517/4.514897020595881; rounds (PBA)=4.837832433513297;} hill giant: {team=chaotic evil ; avg hp=7.643271345730854 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.03599280143971; hits/misses (PBA)= 3.026994601079784/4.503699260147971; rounds (PBA)=4.84243151369726;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 5828.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7087.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32195; Good: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team Good = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 21; perfect battles: 0; close-call battles: 19; ------------------------------------------------- Combattants ------------------------------------------------ Harsnag: {team=Good; avg hp=121.92941411717656 (from 204); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.70825834833033; hits/misses (PBA)= 9.036992601479705/2.3399320135972808; rounds (PBA)=6.432913417316537;} hill giant: {team=chaotic evil ; avg hp=-13.443311337732453 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.81743651269746; hits/misses (PBA)= 2.0721855628874226/3.075984803039392; rounds (PBA)=3.9208158368326336;} hill giant #2: {team=chaotic evil ; avg hp=-13.264947010597881 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.253149370125975; hits/misses (PBA)= 2.005998800239952/3.0017996400719857; rounds (PBA)=3.8792241551689663;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 2914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 70538; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harsnag: {team=Good; avg hp=-10.658268346330734 (from 204); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.602079584083183; hits/misses (PBA)= 3.3839232153569285/9.869226154769047; rounds (PBA)=13.253149370125975;} hill giant: {team=chaotic evil ; avg hp=100.68426314737053 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.26594681063787; hits/misses (PBA)= 5.304339132173565/7.992801439712058; rounds (PBA)=13.847430513897221;} hill giant #2: {team=chaotic evil ; avg hp=100.71365726854629 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.39232153569286; hits/misses (PBA)= 5.3125374925015/8.092781443711258; rounds (PBA)=13.85502899420116;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2123.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7087.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28837; neutral evil : 0.46 ± 0.01; chaotic evil : 0.54 ± 0.01; > Team neutral evil = winning battles: 2287; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2714; perfect battles: 0; close-call battles: 2351; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=5.502699460107978 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.21735652869426; hits/misses (PBA)= 3.1931613677264545/1.3907218556288743; rounds (PBA)=4.056388722255549;} hill giant #2: {team=chaotic evil ; avg hp=7.402119576084783 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.09158168366326; hits/misses (PBA)= 3.3917216556688663/1.4499100179964006; rounds (PBA)=4.105178964207159;} frost giant: {team=neutral evil ; avg hp=9.691061787642472 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.09518096380725; hits/misses (PBA)= 7.556088782243552/2.1817636472705457; rounds (PBA)=5.2285542891421715;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5450.32; crudely normalised: 0% > other= expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27920; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=387.82163567286545 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.1437712457508; hits/misses (PBA)= 14.050389922015597/0.7420515896820636; rounds (PBA)=5.582883423315337;} adult red dragon: {team=chaotic evil ; avg hp=-9.14377124575085 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.17836432713457; hits/misses (PBA)= 9.29874025194961/4.989802039592082; rounds (PBA)=4.762847430513897;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33932; chaotic evil : 0.54 ± 0.01; lawful good : 0.46 ± 0.01; > Team chaotic evil = winning battles: 2677; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.160367926414718 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.28574285142972; hits/misses (PBA)= 14.334133173365327/3.5982803439312137; rounds (PBA)=6.344531093781244;} adult gold dragon: {team=lawful good ; avg hp=13.714257148570287 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.83963207358528; hits/misses (PBA)= 14.086982603479305/3.5212957408518295; rounds (PBA)=6.187962407518496;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4985; Sum of rounds: 33788; > Team chaotic evil = winning battles: 2640; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2344; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.208826479438315 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.33901705115346; hits/misses (PBA)= 14.3283851554664/3.6585757271815447; rounds (PBA)=6.356068204613842;} adult gold dragon: {team=lawful good ; avg hp=13.635707121364092 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.77392176529588; hits/misses (PBA)= 14.081444332998997/3.5283851554663994; rounds (PBA)=6.189969909729188;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33088; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 601; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4400; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.657868426314737 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.62687462507498; hits/misses (PBA)= 11.111577684463107/5.997000599880024; rounds (PBA)=5.787242551489702;} adult blue dragon: {team=lawful evil ; avg hp=58.37312537492502 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.65786842631474; hits/misses (PBA)= 12.420915816836633/5.282543491301739; rounds (PBA)=6.489702059588082;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24495; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=108.46410717856429 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5634873025395; hits/misses (PBA)= 9.486502699460107/3.184363127374525; rounds (PBA)=4.895420915816836;} aboleth: {team=lawful evil ; avg hp=-7.563487302539492 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.53589282143571; hits/misses (PBA)= 6.83123375324935/5.68626274745051; rounds (PBA)=4.17376524695061;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 22.5; crudely normalised: 0% > any = expected rounds to survive: 38.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18780; lawful evil : 0.83 ± 0.01; any : 0.17 ± 0.01; > Team lawful evil = winning battles: 4145; perfect battles: 0; close-call battles: 1776; > Team any = winning battles: 856; perfect battles: 0; close-call battles: 713; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.2281543691261747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1999600079984005; hits/misses (PBA)= 0.8060387922415517/0.7124575084983004; rounds (PBA)=1.8130373925214958;} commoner #3: {team=any ; avg hp=-1.176764647070586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1483703259348133; hits/misses (PBA)= 0.7924415116976604/0.7074585082983403; rounds (PBA)=1.7884423115376924;} commoner #4: {team=any ; avg hp=-1.180763847230554 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2025594881023793; hits/misses (PBA)= 0.8136372725454909/0.7136572685462907; rounds (PBA)=1.8196360727854428;} Nameless #3: {team=lawful evil ; avg hp=2.11377724455109 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.897820435912817; hits/misses (PBA)= 1.4863027394521096/0.6486702659468107; rounds (PBA)=2.5836832633473303;} Nameless #2: {team=lawful evil ; avg hp=2.0929814037192562 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.015396920615877; hits/misses (PBA)= 1.510897820435913/0.620875824835033; rounds (PBA)=2.5946810637872426;} commoner #2: {team=any ; avg hp=-1.145370925814837 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1949610077984403; hits/misses (PBA)= 0.8174365126974605/0.733253349330134; rounds (PBA)=1.8400319936012797;} Nameless: {team=lawful evil ; avg hp=2.047390521895621 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.817836432713458; hits/misses (PBA)= 1.47250549890022/0.6366726654669066; rounds (PBA)=2.5588882223555287;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15.0; crudely normalised: 0% > any = expected rounds to survive: 57.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19218; lawful evil : 0.34 ± 0.01; any : 0.66 ± 0.01; > Team lawful evil = winning battles: 1707; perfect battles: 0; close-call battles: 694; > Team any = winning battles: 3294; perfect battles: 0; close-call battles: 2218; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=0.7364527094581084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.604479104179164; hits/misses (PBA)= 0.9520095980803839/0.78624275144971; rounds (PBA)=2.2151569686062786;} commoner #4: {team=any ; avg hp=0.715256948610278 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.526894621075785; hits/misses (PBA)= 0.9284143171365726/0.7802439512097581; rounds (PBA)=2.194361127774445;} commoner: {team=any ; avg hp=0.7506498700259948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5608878224355127; hits/misses (PBA)= 0.9462107578484303/0.7710457908418317; rounds (PBA)=2.1965606878624273;} commoner #3: {team=any ; avg hp=0.7798440311937612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6110777844431112; hits/misses (PBA)= 0.9664067186562687/0.7740451909618077; rounds (PBA)=2.207958408318336;} Nameless: {team=lawful evil ; avg hp=-0.16536692661467706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.47370525894821; hits/misses (PBA)= 1.4025194961007799/0.6608678264347131; rounds (PBA)=2.2877424515096982;} Nameless #2: {team=lawful evil ; avg hp=-0.13797240551889622 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.544091181763648; hits/misses (PBA)= 1.4131173765246952/0.6618676264747051; rounds (PBA)=2.326734653069386;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 18.25; crudely normalised: 0% > other= expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5016; evil: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=134.55728854229153 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.339132173565288; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.002999400119976;} Gladrim: {team=evil; avg hp=-8.339132173565288 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4427114577084583; hits/misses (PBA)= 0.14717056588682265/0.33473305338932213; rounds (PBA)=0.4819036192761448;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1841.51; crudely normalised: 0% > chaotic evil = expected rounds to survive: 21396.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3196; Sum of rounds: 15013; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3195; perfect battles: 0; close-call battles: 3164; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=-8.128598247809762 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.59762202753441; hits/misses (PBA)= 3.460888610763454/1.2099499374217773; rounds (PBA)=2.3354192740926156;} adult red dragon #2: {team=chaotic evil ; avg hp=255.91989987484357 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.0569461827284; hits/misses (PBA)= 11.750938673341677/0.6020025031289111; rounds (PBA)=4.214017521902378;} roc #4: {team=unaligned ; avg hp=-8.143617021276595 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.70150187734669; hits/misses (PBA)= 3.41927409261577/1.2334167709637047; rounds (PBA)=2.326345431789737;} roc #2: {team=unaligned ; avg hp=-7.928347934918649 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.96026282853568; hits/misses (PBA)= 3.467772215269086/1.2162077596996246; rounds (PBA)=2.3419899874843555;} roc #5: {team=unaligned ; avg hp=-8.0409887359199 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.82509386733416; hits/misses (PBA)= 3.5071964956195245/1.2143304130162704; rounds (PBA)=2.3607634543178975;} roc #3: {team=unaligned ; avg hp=-8.089486858573217 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.8936170212766; hits/misses (PBA)= 3.480913642052566/1.2143304130162704; rounds (PBA)=2.347622027534418;} adult green dragon: {team=chaotic evil ; avg hp=195.53879849812265 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.76032540675845; hits/misses (PBA)= 10.433354192740927/1.8047559449311639; rounds (PBA)=4.1580100125156445;} adult bronze dragon: {team=chaotic evil ; avg hp=211.9095744680851 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.97715894868585; hits/misses (PBA)= 11.122653316645808/1.2202753441802252; rounds (PBA)=4.206821026282854;} adult white dragon: {team=chaotic evil ; avg hp=40.53097622027534 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.33010012515645; hits/misses (PBA)= 8.102002503128912/1.4327284105131415; rounds (PBA)=3.205569461827284;} adult red dragon: {team=chaotic evil ; avg hp=255.91989987484357 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.1348560700876; hits/misses (PBA)= 11.730913642052565/0.6057571964956195; rounds (PBA)=4.198685857321652;} roc #6: {team=unaligned ; avg hp=-8.129224030037546 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.11357947434293; hits/misses (PBA)= 3.4737171464330414/1.219023779724656; rounds (PBA)=2.3463704630788484;} adult red dragon #4: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.70463078848562; hits/misses (PBA)= 11.711201501877346/0.6207759699624531; rounds (PBA)=4.194931163954943;} adult red dragon #3: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.45963704630788; hits/misses (PBA)= 11.760012515644556/0.6126408010012515; rounds (PBA)=4.212453066332916;} adult white dragon #2: {team=chaotic evil ; avg hp=38.99123904881101 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.51752190237798; hits/misses (PBA)= 8.1270337922403/1.3933041301627034; rounds (PBA)=3.2015018773466832;} adult blue dragon: {team=chaotic evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.06414267834793; hits/misses (PBA)= 11.118585732165206/1.2481226533166458; rounds (PBA)=4.210575719649562;} adult black dragon: {team=chaotic evil ; avg hp=-12.385481852315394 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9377346683354193;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1987; Sum of rounds: 23139; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 0.24 ± 0.01; chaotic evil : 0.15 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1212; perfect battles: 0; close-call battles: 1210; > Team chaotic evil = winning battles: 775; perfect battles: 0; close-call battles: 775; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #4: {team=chaotic evil ; avg hp=25.24257674886764 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.7508807247106; hits/misses (PBA)= 21.529441368897835/2.1575239053850024; rounds (PBA)=7.959235027679919;} adult bronze dragon: {team=lawful good ; avg hp=-10.724207347760442 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.31806743834927; hits/misses (PBA)= 2.5344740815299445/1.031706089582285; rounds (PBA)=1.1887267237040764;} roc #5: {team=unaligned ; avg hp=46.73980875691998 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.46955208857577; hits/misses (PBA)= 10.75742325113236/3.3140412682435834; rounds (PBA)=7.223955712128838;} adult green dragon: {team=lawful evil ; avg hp=-10.435832913940613 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.285858077503775; hits/misses (PBA)= 0.964771011575239/0.49823855057876193; rounds (PBA)=0.4876698540513337;} adult red dragon #2: {team=chaotic evil ; avg hp=26.69350780070458 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.7815802717665; hits/misses (PBA)= 21.84348263714142/2.1097131353799696; rounds (PBA)=8.045294413688978;} adult white dragon: {team=chaotic evil ; avg hp=-12.946653246099647 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.57171615500755; hits/misses (PBA)= 5.680926019124308/2.260694514343231; rounds (PBA)=2.6472068444891796;} roc #4: {team=unaligned ; avg hp=41.4861600402617 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.2143935581278; hits/misses (PBA)= 10.663311524911927/3.4302969300452943; rounds (PBA)=7.21992954202315;} adult white dragon #2: {team=chaotic evil ; avg hp=-12.536487166582788 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.7081026673377; hits/misses (PBA)= 5.701056869652743/2.201308505284348; rounds (PBA)=2.634121791645697;} adult blue dragon: {team=lawful evil ; avg hp=-10.813286361348768 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.52239557121288; hits/misses (PBA)= 4.05787619526925/1.5631605435329643; rounds (PBA)=1.8736789129340714;} adult red dragon: {team=chaotic evil ; avg hp=28.627075993960744 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.65374937091093; hits/misses (PBA)= 22.04026170105687/2.116758933064922; rounds (PBA)=8.1157523905385;} roc #6: {team=unaligned ; avg hp=49.26119778560644 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.0528434826371; hits/misses (PBA)= 10.940613990941117/3.4257674886763967; rounds (PBA)=7.376950176144942;} adult red dragon #3: {team=chaotic evil ; avg hp=24.81982888777051 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.4026170105687; hits/misses (PBA)= 21.80171112229492/2.096124811273276; rounds (PBA)=8.036235530951183;} roc #3: {team=unaligned ; avg hp=43.88777050830397 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.68495218923; hits/misses (PBA)= 10.578761952692501/3.431303472571716; rounds (PBA)=7.191243080020131;} roc #2: {team=unaligned ; avg hp=49.59184700553598 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.434323100151; hits/misses (PBA)= 10.795168595873175/3.345244086562657; rounds (PBA)=7.258178158027176;} roc: {team=unaligned ; avg hp=41.16255661801711 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.6889783593357; hits/misses (PBA)= 10.379466532460997/3.2898842476094616; rounds (PBA)=7.026673376950177;} adult black dragon: {team=chaotic evil ; avg hp=-12.058379466532461 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.08656265727227; hits/misses (PBA)= 1.482133870156014/0.8097634625062909; rounds (PBA)=0.8168092601912431;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3124.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11220.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29736; unaligned : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team unaligned = winning battles: 4337; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 664; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=62.96560687862428 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.6378724255149; hits/misses (PBA)= 7.749450109978004/2.5726854629074185; rounds (PBA)=5.804039192161568;} adult black dragon: {team=chaotic evil ; avg hp=-7.637872425514897 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.03439312137573; hits/misses (PBA)= 12.459708058388323/2.1921615676864628; rounds (PBA)=4.974205158968206;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2834.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 26876.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30034; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=-8.5626874625075 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.00859828034393; hits/misses (PBA)= 6.364927014597081/4.204559088182363; rounds (PBA)=5.2847430513897224;} ancient black dragon: {team=chaotic evil ; avg hp=198.99140171965607 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.5626874625075; hits/misses (PBA)= 15.189562087582484/0.7876424715056989; rounds (PBA)=6.005598880223955;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 720.0; crudely normalised: 0% > any = expected rounds to survive: 1973.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4001; Sum of rounds: 88721; > Team lawful evil = winning battles: 628; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3372; perfect battles: 0; close-call battles: 3310; ------------------------------------------------- Combattants ------------------------------------------------ archmage #4: {team=any ; avg hp=25.206698325418646 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.30642339415146; hits/misses (PBA)= 7.6823294176455885/6.297925518620345; rounds (PBA)=16.13496625843539;} archmage #2: {team=any ; avg hp=24.471132216945765 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.22169457635591; hits/misses (PBA)= 7.690327418145464/6.309172706823294; rounds (PBA)=16.167958010497376;} archmage #3: {team=any ; avg hp=23.036240939765058 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.60684828792802; hits/misses (PBA)= 7.526868282929268/6.131717070732317; rounds (PBA)=15.95876030992252;} vampire: {team=lawful evil ; avg hp=0.14871282179455136 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.70682329417644; hits/misses (PBA)= 36.78155461134716/5.61409647588103; rounds (PBA)=21.31092226943264;} archmage: {team=any ; avg hp=23.512621844538867 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.69882529367658; hits/misses (PBA)= 7.562359410147463/6.179955011247189; rounds (PBA)=15.963009247688078;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 960.0; crudely normalised: 0% > any = expected rounds to survive: 1479.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 112789; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4978; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 23; perfect battles: 0; close-call battles: 22; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-3.935212957408518 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.380323935212957; hits/misses (PBA)= 6.631673665266947/5.392121575684863; rounds (PBA)=14.708058388322335;} archmage: {team=any ; avg hp=-3.8674265146970606 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.003399320135973; hits/misses (PBA)= 6.554489102179564/5.344731053789242; rounds (PBA)=14.61867626474705;} vampire: {team=lawful evil ; avg hp=49.79144171165767 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.5838832233553; hits/misses (PBA)= 37.85622875424915/5.77624475104979; rounds (PBA)=22.54609078184363;} archmage #3: {team=any ; avg hp=-3.78124375124975 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.824835032993402; hits/misses (PBA)= 6.733653269346131/5.496700659868027; rounds (PBA)=14.820635872825434;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1440.0; crudely normalised: 0% > any = expected rounds to survive: 986.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 77846; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-3.899620075984803 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.551689662067588; hits/misses (PBA)= 3.929014197160568/3.2455508898220358; rounds (PBA)=11.184563087382523;} vampire: {team=lawful evil ; avg hp=106.15716856628674 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.74685062987402; hits/misses (PBA)= 25.32113577284543/4.345330933813237; rounds (PBA)=15.566086782643472;} archmage: {team=any ; avg hp=-3.847230553889222 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.29114177164567; hits/misses (PBA)= 4.084183163367326/3.2853429314137172; rounds (PBA)=11.25754849030194;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% > any = expected rounds to survive: 493.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38377; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=126.45410917816437 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.95760847830434; hits/misses (PBA)= 12.492301539692061/1.392121575684863; rounds (PBA)=7.673865226954609;} archmage: {team=any ; avg hp=-3.9576084783043393 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.545890821835634; hits/misses (PBA)= 3.7180563887222555/3.071985602879424; rounds (PBA)=6.790041991601679;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2618.18; crudely normalised: 0% > other= expected rounds to survive: 1433.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51843; lawful evil : 0.86 ± 0.0; other: 0.14 ± 0.0; > Team lawful evil = winning battles: 4298; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 703; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=other; avg hp=-1.2355528894221155 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.49710057988402; hits/misses (PBA)= 11.333933213357328/7.538292341531694; rounds (PBA)=9.545490901819637;} vampire: {team=lawful evil ; avg hp=35.50289942011597 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.23555288942211; hits/misses (PBA)= 13.366926614677064/5.735852829434113; rounds (PBA)=10.186962607478504;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1746.67; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 5188.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2523; Sum of rounds: 40134; > Team chaotic evil = winning battles: 2522; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jake: {team=unassigned mercenaries; avg hp=-9.565200158541419 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4213238208481966; hits/misses (PBA)= 0.3939754260800634/7.724137931034483; rounds (PBA)=9.90011890606421;} balor: {team=chaotic evil ; avg hp=260.6242568370987 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 532.0301228695997; hits/misses (PBA)= 28.464130003963536/1.960364645263575; rounds (PBA)=15.907253269916765;} Tyler: {team=unassigned mercenaries; avg hp=-9.185097106619104 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4126040428061831; hits/misses (PBA)= 0.40665873959571935/7.810543004359889; rounds (PBA)=9.979389615537059;} Abbie: {team=unassigned mercenaries; avg hp=-9.370590566785573 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43797066983749505; hits/misses (PBA)= 0.41379310344827586/7.889021006738011; rounds (PBA)=9.995640110978993;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 304.62; crudely normalised: 0% > unaligned = expected rounds to survive: 141.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34175; other: 0.07 ± 0.0; unaligned : 0.93 ± 0.0; > Team other = winning battles: 327; perfect battles: 0; close-call battles: 232; > Team unaligned = winning battles: 4674; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=18.03139372125575 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.38892221555689; hits/misses (PBA)= 3.3745250949810037/2.4311137772445512; rounds (PBA)=6.740251949610078;} bandit: {team=other; avg hp=-3.688262347530494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.016796640671865; hits/misses (PBA)= 1.6796640671865626/0.8978204359128175; rounds (PBA)=4.145370925814837;} bandit #2: {team=other; avg hp=-3.7006598680263947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.951809638072386; hits/misses (PBA)= 1.679864027194561/0.9006198760247951; rounds (PBA)=4.1569686062787445;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 207.27; crudely normalised: 0% > any = expected rounds to survive: 47.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11221; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=other; avg hp=17.261547690461907 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.771645670865826; hits/misses (PBA)= 1.9728054389122176/0.8362327534493101; rounds (PBA)=2.24375124975005;} acolyte: {team=any ; avg hp=-3.771645670865827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7384523095380924; hits/misses (PBA)= 0.6380723855228955/0.4319136172765447; rounds (PBA)=1.0699860027994401;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 275.0; crudely normalised: 0% > any non-good = expected rounds to survive: 106.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17402; any non-lawful : 0.99 ± 0.0; any non-good : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4965; perfect battles: 0; close-call battles: 2544; > Team any non-good = winning battles: 36; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=7.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.971205758848231; hits/misses (PBA)= 1.4571085782843431/0.7516496700659868; rounds (PBA)=2.852629474105179;} bandit: {team=any non-lawful ; avg hp=7.9048190361927615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.901619676064787; hits/misses (PBA)= 1.447110577884423/0.7724455108978204; rounds (PBA)=2.8544291141771647;} thug: {team=any non-good ; avg hp=-2.1877624475104978 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.817236552689462; hits/misses (PBA)= 2.8006398720255947/2.879624075184963; rounds (PBA)=2.8458308338332334;} bandit #3: {team=any non-lawful ; avg hp=7.679264147170566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.708458308338332; hits/misses (PBA)= 1.4087182563487302/0.7596480703859229; rounds (PBA)=2.842631473705259;} bandit #2: {team=any non-lawful ; avg hp=7.812637472505499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.721855628874225; hits/misses (PBA)= 1.4217156568686262/0.7738452309538092; rounds (PBA)=2.8454309138172365;} bandit #5: {team=any non-lawful ; avg hp=7.791841631673665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.884623075384923; hits/misses (PBA)= 1.4369126174765048/0.7688462307538493; rounds (PBA)=2.8240351929614076;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=other; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 69.23; crudely normalised: 0% > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26233; any : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any = winning battles: 52; perfect battles: 0; close-call battles: 47; > Team any non-lawful = winning battles: 4949; perfect battles: 0; close-call battles: 1061; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-2.2939412117576485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3837232553489303; hits/misses (PBA)= 1.260747850429914/1.4035192961407719; rounds (PBA)=2.6860627874425114;} bandit #2: {team=any non-lawful ; avg hp=7.621475704859028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28494301139772; hits/misses (PBA)= 2.3705258948210357/1.0137972405518896; rounds (PBA)=4.4759048190361925;} acolyte: {team=any ; avg hp=-2.271145770845831 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.373525294941012; hits/misses (PBA)= 1.251749650069986/1.4663067386522695; rounds (PBA)=2.7330533893221354;} bandit #3: {team=any non-lawful ; avg hp=7.559888022395521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.10637872425515; hits/misses (PBA)= 2.3303339332133572/1.0251949610077984; rounds (PBA)=4.503099380123976;} acolyte #2: {team=any ; avg hp=-2.2919416116776645 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3443311337732453; hits/misses (PBA)= 1.2471505698860228/1.426514697060588; rounds (PBA)=2.6904619076184764;} bandit: {team=any non-lawful ; avg hp=7.717056588682263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.465706858628275; hits/misses (PBA)= 2.4213157368526295/1.0177964407118576; rounds (PBA)=4.51869626074785;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good: 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Foot Soldier #3: {team=lawful good; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} Foot Soldier #2: {team=lawful good; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} Foot Soldier: {team=lawful good; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32993401319736054;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4067.37; crudely normalised: 0% > neutral = expected rounds to survive: 1849.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15389; neutral evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ weretiger: {team=neutral ; avg hp=-13.930413917216557 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.276944611077784; hits/misses (PBA)= 1.4831033793241353/3.1839632073585284; rounds (PBA)=2.3335332933413317;} frost giant #3: {team=neutral evil ; avg hp=133.4881023795241 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.38412317536493; hits/misses (PBA)= 2.589282143571286/0.6872625474905019; rounds (PBA)=2.8046390721855627;} frost giant: {team=neutral evil ; avg hp=133.29334133173364 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.89802039592081; hits/misses (PBA)= 2.5752849430113978/0.6584683063387322; rounds (PBA)=2.8108378324335135;} frost giant #2: {team=neutral evil ; avg hp=133.2259548090382 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.32273545290941; hits/misses (PBA)= 2.5512897420515896/0.6642671465706859; rounds (PBA)=2.8014397120575887;} veteran: {team=neutral ; avg hp=-14.674465106978603 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7156568686262745; hits/misses (PBA)= 0.40991801639672065/0.6012797440511898; rounds (PBA)=1.0111977604479103;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 113.01; crudely normalised: 0% > any = expected rounds to survive: 615.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28922; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 7; perfect battles: 0; close-call battles: 7; > Team any = winning battles: 4994; perfect battles: 0; close-call battles: 4465; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=-3.328134373125375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.122975404919016; hits/misses (PBA)= 1.2065586882623476/1.3533293341331734; rounds (PBA)=2.7284543091381726;} goblin #2: {team=neutral evil ; avg hp=-3.324335132973405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.369126174765047; hits/misses (PBA)= 1.2515496900619876/1.3815236952609478; rounds (PBA)=2.7888422315536894;} goblin: {team=neutral evil ; avg hp=-3.3059388122375526 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.96500699860028; hits/misses (PBA)= 1.190761847630474/1.3719256148770247; rounds (PBA)=2.7230553889222158;} veteran: {team=any ; avg hp=39.31533693261348 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.637872425514896; hits/misses (PBA)= 2.7636472705458908/2.149370125974805; rounds (PBA)=5.187162567486503;} goblin #3: {team=neutral evil ; avg hp=-3.3485302939412116 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.335932813437313; hits/misses (PBA)= 1.2455508898220355/1.3785242951409717; rounds (PBA)=2.7866426714657067;} scout: {team=any ; avg hp=0.15996800639872025 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.471705658868226; hits/misses (PBA)= 1.8158368326334733/2.3529294141171766; rounds (PBA)=2.1515696860627873;} goblin #5: {team=neutral evil ; avg hp=-3.2153569286142774 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.268146370725855; hits/misses (PBA)= 1.23375324935013/1.3649270145970807; rounds (PBA)=2.75124975004999;} guard: {team=any ; avg hp=-2.302139572085583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5310937812437513; hits/misses (PBA)= 0.3173365326934613/0.585882823435313; rounds (PBA)=1.0181963607278544;} goblin #6: {team=neutral evil ; avg hp=-3.295140971805639 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9450109978004395; hits/misses (PBA)= 1.1921615676864628/1.3965206958608278; rounds (PBA)=2.748650269946011;} goblin #4: {team=neutral evil ; avg hp=-3.2833433313337332 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.085582883423315; hits/misses (PBA)= 1.2159568086382724/1.3309338132373525; rounds (PBA)=2.7166566686662668;} weretiger: {team=any ; avg hp=117.73505298940212 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46010797840432; hits/misses (PBA)= 5.270545890821835/4.958208358328334; rounds (PBA)=5.579884023195361;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 196.2; crudely normalised: 0% > any = expected rounds to survive: 3796.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16954; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2811; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=2.5206958608278343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5830833833233355; hits/misses (PBA)= 0.7536492701459708/0.33633273345330933; rounds (PBA)=2.082583483303339;} weretiger: {team=any ; avg hp=120.0 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.074585082983404; hits/misses (PBA)= 4.506698660267946/1.1425714857028595; rounds (PBA)=3.102379524095181;} guard: {team=any ; avg hp=2.5844831033793243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6130773845230952; hits/misses (PBA)= 0.7576484703059388/0.32693461307738453; rounds (PBA)=2.084783043391322;} scout: {team=any ; avg hp=12.433113377324535 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.664067186562686; hits/misses (PBA)= 3.9458108378324335/1.3179364127174564; rounds (PBA)=2.842231553689262;} wereboar: {team=neutral evil ; avg hp=-3.2809438112377523 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.521895620875824; hits/misses (PBA)= 2.0561887622475505/3.551889622075585; rounds (PBA)=2.8040391921615675;} veteran: {team=any ; avg hp=56.93981203759248 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.346130773845232; hits/misses (PBA)= 2.444111177764447/0.4517096580683863; rounds (PBA)=3.062387522495501;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 55.52; crudely normalised: 0% > any = expected rounds to survive: 5445.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11361; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 918; ------------------------------------------------- Combattants ------------------------------------------------ swarm of insects: {team=unaligned ; avg hp=-3.1331733653269347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.031993601279744; hits/misses (PBA)= 0.2845430913817237/0.9724055188962207; rounds (PBA)=1.2569486102779444;} guard: {team=any ; avg hp=9.023995200959808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.111777644471106; hits/misses (PBA)= 0.648870225954809/0.41611677664467106; rounds (PBA)=1.7284543091381723;} guard #2: {team=any ; avg hp=8.934013197360528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9962007598480302; hits/misses (PBA)= 0.6254749050189962/0.4165166966606679; rounds (PBA)=1.7310537892421516;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.253549290141972; hits/misses (PBA)= 1.376124775044991/0.4683063387322535; rounds (PBA)=1.949010197960408;} guard #3: {team=any ; avg hp=9.027994401119775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0967806438712255; hits/misses (PBA)= 0.6530693861227754/0.4241151769646071; rounds (PBA)=1.7324535092981403;} swarm of insects #2: {team=unaligned ; avg hp=-3.1535692861427713 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.988202359528094; hits/misses (PBA)= 0.28254349130173967/0.9834033193361328; rounds (PBA)=1.2659468106378724;} scout: {team=any ; avg hp=15.993801239752049 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.648470305938812; hits/misses (PBA)= 2.2045590881823633/1.2201559688062387; rounds (PBA)=1.8904219156168767;} weretiger: {team=any ; avg hp=120.0 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17996400719856; hits/misses (PBA)= 2.4467106578684263/1.0553889222155568; rounds (PBA)=1.9724055188962208;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12061.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 2755.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33874; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 69; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon #2: {team=lawful good ; avg hp=171.38332333533293 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.0251949610078; hits/misses (PBA)= 6.7658468306338735/2.261147770445911; rounds (PBA)=6.625674865026995;} adult silver dragon: {team=lawful good ; avg hp=173.5390921815637 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.46690661867626; hits/misses (PBA)= 6.97240551889622/2.339132173565287; rounds (PBA)=6.609678064387123;} adult blue dragon: {team=lawful evil ; avg hp=-8.492101579684062 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.07758448310338; hits/misses (PBA)= 9.165166966606678/9.253549290141972; rounds (PBA)=6.139572085582883;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3918.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6639.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31682; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 4977; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ solar #2: {team=lawful good ; avg hp=157.07238552289542 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.9120175964807; hits/misses (PBA)= 9.600479904019195/1.674865026994601; rounds (PBA)=6.0131973605278946;} ankheg: {team=lawful good ; avg hp=-7.506098780243951 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46970605878824234;} adult black dragon: {team=chaotic evil ; avg hp=-11.255948810237953 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.70105978804239; hits/misses (PBA)= 5.542091581683663/2.4723055388922215; rounds (PBA)=2.671465706858628;} giant elk: {team=lawful good ; avg hp=-7.73625274945011 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.45750849830034; hits/misses (PBA)= 0.3773245350929814/0.5896820635872826; rounds (PBA)=0.967006598680264;} solar: {team=lawful good ; avg hp=156.498300339932 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.2625474905019; hits/misses (PBA)= 9.6000799840032/1.699260147970406; rounds (PBA)=6.01739652069586;} adult blue dragon: {team=chaotic evil ; avg hp=-11.37612477504499 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.97060587882424; hits/misses (PBA)= 11.664467106578684/5.797040591881624; rounds (PBA)=5.820635872825435;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 480.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10365.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15850; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-7.178164367126574 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0881823635272945;} giant elk: {team=unaligned ; avg hp=-7.4285142971405715 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.653469306138772; hits/misses (PBA)= 0.8952209558088382/1.3699260147970407; rounds (PBA)=2.265146970605879;} adult black dragon: {team=chaotic evil ; avg hp=184.34653069386124 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.60667866426715; hits/misses (PBA)= 6.445710857828434/0.9686062787442512; rounds (PBA)=3.169366126774645;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16200.0; crudely normalised: 0% > neutral = expected rounds to survive: 580.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24929; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=110.9876024795041 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.8854229154169; hits/misses (PBA)= 11.928414317136573/0.9332133573285343; rounds (PBA)=4.984803039392122;} gibbering mouther #2: {team=neutral ; avg hp=-5.883223355328934 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.426514697060588; hits/misses (PBA)= 0.6122775444911018/1.3813237352529495; rounds (PBA)=3.063387322535493;} gibbering mouther: {team=neutral ; avg hp=-6.002199560087982 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.585882823435313; hits/misses (PBA)= 0.5656868626274745/1.3845230953809238; rounds (PBA)=3.0559888022395523;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40195; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4765; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=other; avg hp=-9.34733053389322 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.98500299940012; hits/misses (PBA)= 0.24415116976604678/0.42291541691661666; rounds (PBA)=0.33353329334133175;} ancient red dragon: {team=chaotic evil ; avg hp=-10.316136772645471 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.70325934813036; hits/misses (PBA)= 20.670465906818638/1.6546690661867627; rounds (PBA)=7.441711657668466;} marilith: {team=lawful evil ; avg hp=-8.923015396920617 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.0549890021995605;} balor: {team=lawful evil ; avg hp=102.44551089782044 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.63987202559488; hits/misses (PBA)= 9.751649670065987/4.992201559688063; rounds (PBA)=7.666666666666667;} pit fiend: {team=lawful evil ; avg hp=298.2697460507898 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 405.5430913817236; hits/misses (PBA)= 19.792641471705657/10.050789842031593; rounds (PBA)=7.850429914017196;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 20380.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4173.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27346; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4859; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-10.117776444711058 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.81463707258547; hits/misses (PBA)= 13.978204359128174/0.8070385922815437; rounds (PBA)=4.928414317136573;} balor: {team=lawful evil ; avg hp=236.7896420715857 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.37192561487703; hits/misses (PBA)= 6.44251149770046/3.3937212557488503; rounds (PBA)=5.152369526094781;} pit fiend: {team=lawful evil ; avg hp=299.9928014397121 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.49430113977206; hits/misses (PBA)= 12.785642871425715/6.9578084383123375; rounds (PBA)=5.24875024995001;} bearded devil: {team=lawful evil ; avg hp=-8.372725454909018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7810437912417516;} marilith: {team=lawful evil ; avg hp=12.775644871025795 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.25154969006198; hits/misses (PBA)= 11.78624275144971/17.681863627274545; rounds (PBA)=4.330733853229354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 20380.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4173.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27374; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4847; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.9032193561288; hits/misses (PBA)= 12.860827834433113/6.873825234953009; rounds (PBA)=5.250349930013997;} balor: {team=lawful evil ; avg hp=236.84263147370527 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.94041191761647; hits/misses (PBA)= 6.386322735452909/3.449510097980404; rounds (PBA)=5.153969206158768;} ancient red dragon: {team=chaotic evil ; avg hp=-10.150769846030794 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.5272945410918; hits/misses (PBA)= 14.016996600679864/0.8252349530093981; rounds (PBA)=4.9474105178964205;} marilith: {team=lawful evil ; avg hp=12.028194361127774 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.30713857228554; hits/misses (PBA)= 11.83263347330534/17.68246350729854; rounds (PBA)=4.333133373325335;} bearded devil: {team=lawful evil ; avg hp=-8.398120375924815 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7782443511297741;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13775.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32081; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=249.89282143571285 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.27914417116574; hits/misses (PBA)= 16.40991801639672/0.8834233153369326; rounds (PBA)=6.4149170165966805;} pit fiend: {team=lawful evil ; avg hp=-9.279144171165767 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.10717856428715; hits/misses (PBA)= 14.434513097380524/7.721855628874225; rounds (PBA)=5.539092181563687;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6684.01; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10923.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44128; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=349.7578484303139 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 428.14317136572686; hits/misses (PBA)= 22.886822635472907/1.5730853829234153; rounds (PBA)=8.823835232953408;} horned devil: {team=other; avg hp=-8.88502299540092 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.7458508298340334;} balor: {team=other; avg hp=-9.258148370325936 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.24215156968606; hits/misses (PBA)= 10.315336932613477/5.521895620875825; rounds (PBA)=7.918616276744651;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3718.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28590; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=other; avg hp=-9.150769846030794 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.22115576884623; hits/misses (PBA)= 6.215956808638272/3.3525294941011796; rounds (PBA)=4.784243151369726;} ancient red dragon: {team=chaotic evil ; avg hp=427.77884423115376 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.1507698460308; hits/misses (PBA)= 14.36872625474905/0.7514497100579884; rounds (PBA)=5.7168566286742655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} druid: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} bandit #6: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07918416316736653;} bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08638272345530894;} dire wolf #2: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04919016196760648;} bandit captain: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} bandit #3: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} bandit captain #2: {team=other; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} druid #2: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08398320335932813;} bandit #4: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} dire wolf: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052389522095580884;} bandit #5: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} bandit #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} bandit #7: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18508; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4096; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-2.7530493901219755 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.769246150769845; hits/misses (PBA)= 1.6242751449710058/1.0093981203759248; rounds (PBA)=2.6336732653469306;} druid: {team=any ; avg hp=-3.2367526494701058 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.231753649270146; hits/misses (PBA)= 0.33453309338132375/0.5580883823235353; rounds (PBA)=0.8926214757048591;} bandit #3: {team=any non-lawful ; avg hp=7.064787042591481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.952809438112378; hits/misses (PBA)= 1.4599080183963207/1.158368326334733; rounds (PBA)=2.884223155368926;} druid #2: {team=any ; avg hp=-3.2029594081183763 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2195560887822436; hits/misses (PBA)= 0.33613277344531095/0.5526894621075785; rounds (PBA)=0.8888222355528894;} bandit #7: {team=any non-lawful ; avg hp=7.0501899620075985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.91621675664867; hits/misses (PBA)= 1.4465106978604279/1.1555688862227556; rounds (PBA)=2.8738252349530096;} dire wolf #2: {team=unaligned ; avg hp=-2.6788642271545693 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.619676064787043; hits/misses (PBA)= 1.608878224355129/1.036992601479704; rounds (PBA)=2.645870825834833;} bandit #6: {team=any non-lawful ; avg hp=7.054589082183563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.998600279944011; hits/misses (PBA)= 1.4559088182363527/1.1745650869826034; rounds (PBA)=2.8878224355128976;} bandit #4: {team=any non-lawful ; avg hp=7.020795840831834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.930813837232553; hits/misses (PBA)= 1.4457108578284343/1.1625674865026994; rounds (PBA)=2.8874225154969007;} bandit #2: {team=any non-lawful ; avg hp=7.1119776044791045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028194361127775; hits/misses (PBA)= 1.464507098580284/1.1431713657268547; rounds (PBA)=2.8778244351129776;} bandit #8: {team=any non-lawful ; avg hp=6.9434113177364525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878424315136972; hits/misses (PBA)= 1.442111577684463/1.150369926014797; rounds (PBA)=2.8770245950809836;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.82103579284143; hits/misses (PBA)= 6.203359328134373/3.3179364127174567; rounds (PBA)=3.353129374125175;} bandit #5: {team=any non-lawful ; avg hp=7.014597080583883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.100979804039192; hits/misses (PBA)= 1.4817036592681463/1.1365726854629075; rounds (PBA)=2.880223955208958;} bandit: {team=any non-lawful ; avg hp=7.151769646070786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.142971405718856; hits/misses (PBA)= 1.4757048590281943/1.1645670865826834; rounds (PBA)=2.9054189162167567;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.84923015396921; hits/misses (PBA)= 6.203959208158368/3.3503299340131973; rounds (PBA)=3.3559288142371524;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.86; crudely normalised: 0% > unaligned = expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20057; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pony: {team=unaligned ; avg hp=9.592881423715257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.43011397720456; hits/misses (PBA)= 2.0/1.0105978804239153; rounds (PBA)=4.010597880423915;} rat #2: {team=other; avg hp=-6.206558688262348 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7116576684663067; hits/misses (PBA)= 0.649870025994801/0.5262947410517896; rounds (PBA)=1.8408318336332734;} rat: {team=other; avg hp=-6.223555288942212 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6954609078184363; hits/misses (PBA)= 0.6390721855628875/0.5342931413717257; rounds (PBA)=1.8424315136972607;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.86; crudely normalised: 0% > unaligned = expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20064; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pony: {team=unaligned ; avg hp=9.588482303539292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.430713857228554; hits/misses (PBA)= 2.0/1.011997600479904; rounds (PBA)=4.011997600479904;} rat: {team=other; avg hp=-6.2421515696860626 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7160567886422715; hits/misses (PBA)= 0.6558688262347531/0.5396920615876825; rounds (PBA)=1.875624875024995;} rat #2: {team=other; avg hp=-6.188562287542491 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6954609078184363; hits/misses (PBA)= 0.6370725854829035/0.5180963807238552; rounds (PBA)=1.8442311537692462;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.0; crudely normalised: 0% > unaligned = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18425; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 69; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4932; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=5.326934613077385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878424315136972; hits/misses (PBA)= 1.4553089382123576/1.2219556088782244; rounds (PBA)=3.6634673065386925;} flying snake: {team=other; avg hp=-1.8784243151369726 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6730653869226155; hits/misses (PBA)= 1.5686862627474505/0.5332933413317337; rounds (PBA)=2.115776844631074;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5294.63; crudely normalised: 0% > neutral evil = expected rounds to survive: 1358.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24297; chaotic evil : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 25; > Team neutral evil = winning battles: 4976; perfect battles: 0; close-call battles: 807; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=85.75224955008999 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.18356328734254; hits/misses (PBA)= 4.6100779844031194/1.8574285142971405; rounds (PBA)=4.432713457308538;} white dragon wyrmling: {team=chaotic evil ; avg hp=-15.58488302339532 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.635872825434913;} frost giant: {team=neutral evil ; avg hp=83.65266946610677 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.67706458708258; hits/misses (PBA)= 4.524295140971805/1.8938212357528494; rounds (PBA)=4.442311537692461;} troll: {team=chaotic evil ; avg hp=-14.096780643871226 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.97600479904019; hits/misses (PBA)= 5.203359328134373/3.465506898620276; rounds (PBA)=2.8912217556488704;} troll #2: {team=chaotic evil ; avg hp=-14.178964207158568 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.619076184763045; hits/misses (PBA)= 5.247750449910018/3.4763047390521895; rounds (PBA)=2.91001799640072;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 163.01; crudely normalised: 0% > lawful good = expected rounds to survive: 13388.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7770; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=139.03379324135173 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.67786442711458; hits/misses (PBA)= 2.2915416916616675/0.5708858228354329; rounds (PBA)=1.5536892621475704;} worg: {team=other; avg hp=-6.677864427114577 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9662067586482705; hits/misses (PBA)= 0.27234553089382124/0.4323135372925415; rounds (PBA)=0.7046590681863627;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=other; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 94.55; crudely normalised: 0% > neutral evil = expected rounds to survive: 462.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24935; other: 0.36 ± 0.01; neutral evil : 0.64 ± 0.01; > Team other = winning battles: 1781; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3220; perfect battles: 0; close-call battles: 1734; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=1.122375524895021 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.972805438912218; hits/misses (PBA)= 1.3709258148370327/0.9442111577684463; rounds (PBA)=3.265146970605879;} worg: {team=other; avg hp=1.920615876824635 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.612277544491103; hits/misses (PBA)= 1.6918616276744651/2.3115376924615076; rounds (PBA)=4.359528094381123;} goblin #2: {team=neutral evil ; avg hp=1.1135772845430914 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.030393921215756; hits/misses (PBA)= 1.3913217356528693/0.9084183163367326; rounds (PBA)=3.2785442911417717;} goblin: {team=neutral evil ; avg hp=1.1517696460707858 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.07618476304739; hits/misses (PBA)= 1.396120775844831/0.9144171165766847; rounds (PBA)=3.2779444111177765;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 616.0; crudely normalised: 0% > other= expected rounds to survive: 70.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18679; neutral evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team neutral evil = winning battles: 4630; perfect battles: 0; close-call battles: 2442; > Team other = winning battles: 371; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=4.004599080183963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.088982203559288; hits/misses (PBA)= 1.23375324935013/0.8352329534093181; rounds (PBA)=2.777844431113777;} goblin #4: {team=neutral evil ; avg hp=3.9012197560487905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021995600879824; hits/misses (PBA)= 1.2117576484703059/0.8188362327534493; rounds (PBA)=2.7596480703859227;} goblin: {team=neutral evil ; avg hp=3.943411317736453 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009398120375925; hits/misses (PBA)= 1.2091581683663268/0.8090381923615277; rounds (PBA)=2.736652669466107;} worg: {team=other; avg hp=-1.9864027194561087 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.375324935012998; hits/misses (PBA)= 1.1941611677664468/1.762247550489902; rounds (PBA)=3.0305938812237554;} goblin #2: {team=neutral evil ; avg hp=3.7754449110177966 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.866026794641072; hits/misses (PBA)= 1.1845630873825235/0.7958408318336333; rounds (PBA)=2.732653469306139;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 267.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 82.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20200; neutral evil : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team neutral evil = winning battles: 4759; perfect battles: 0; close-call battles: 3201; > Team lawful evil = winning battles: 242; perfect battles: 0; close-call battles: 183; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=lawful evil ; avg hp=-1.9884023195360927 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.097380523895222; hits/misses (PBA)= 1.5236952609478105/1.9358128374325134; rounds (PBA)=3.487302539492102;} goblin #4: {team=neutral evil ; avg hp=3.8884223155368924 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.365726854629075; hits/misses (PBA)= 1.077384523095381/1.4671065786842632; rounds (PBA)=2.953009398120376;} hobgoblin: {team=lawful evil ; avg hp=-2.5846830633873226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2999400119976006; hits/misses (PBA)= 0.5728854229154169/1.2155568886222756; rounds (PBA)=1.809238152369526;} goblin #3: {team=neutral evil ; avg hp=3.911617676464707 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26754649070186; hits/misses (PBA)= 1.0681863627274546/1.4877024595080983; rounds (PBA)=2.9608078384323133;} goblin #5: {team=neutral evil ; avg hp=3.9440111977604477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.317336532693461; hits/misses (PBA)= 1.0713857228554289/1.4981003799240151; rounds (PBA)=2.9758048390321936;} hobgoblin #2: {team=lawful evil ; avg hp=-2.63247350529894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.395120975804839; hits/misses (PBA)= 0.5762847430513898/1.2303539292141572; rounds (PBA)=1.8268346330733853;} goblin #6: {team=neutral evil ; avg hp=3.869626074785043 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.341131773645271; hits/misses (PBA)= 1.0681863627274546/1.515496900619876; rounds (PBA)=2.9750049990002;} goblin: {team=neutral evil ; avg hp=3.8850229954009197 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26374725054989; hits/misses (PBA)= 1.0637872425514896/1.4963007398520296; rounds (PBA)=2.9722055588882226;} goblin #7: {team=neutral evil ; avg hp=3.9584083183363328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.395920815836833; hits/misses (PBA)= 1.0887822435512897/1.5006998600279944; rounds (PBA)=2.98500299940012;} goblin #2: {team=neutral evil ; avg hp=3.750449910017996 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254149170165967; hits/misses (PBA)= 1.0507898420315938/1.5120975804839032; rounds (PBA)=2.950609878024395;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17616.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 4790.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25252; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-9.536892621475705 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.9500099980004; hits/misses (PBA)= 6.957208558288342/5.687062587482504; rounds (PBA)=4.214757048590282;} ancient red dragon: {team=chaotic evil ; avg hp=434.0499900019996 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.53689262147572; hits/misses (PBA)= 12.408518296340732/0.6436712657468506; rounds (PBA)=5.0493901219756046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22958; other: 0.02 ± 0.0; neutral evil : 0.81 ± 0.01; lawful evil : 0.17 ± 0.01; > Team other = winning battles: 81; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4044; perfect battles: 0; close-call battles: 3829; > Team lawful evil = winning battles: 876; perfect battles: 0; close-call battles: 863; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=other; avg hp=-2.6506698660267944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.522095580883823; hits/misses (PBA)= 1.4851029794041193/1.164367126574685; rounds (PBA)=2.6656668666266747;} goblin #4: {team=neutral evil ; avg hp=1.739252149570086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.923215356928614; hits/misses (PBA)= 1.5494901019796041/1.018996200759848; rounds (PBA)=2.6964607078584284;} kobold #8: {team=lawful evil ; avg hp=-1.9372125574885024 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.26374725054989; hits/misses (PBA)= 0.8958208358328335/0.904619076184763; rounds (PBA)=1.9012197560487902;} goblin #3: {team=neutral evil ; avg hp=1.7664467106578685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.222355528894221; hits/misses (PBA)= 1.596880623875225/1.0043991201759648; rounds (PBA)=2.7354529094181164;} kobold #9: {team=lawful evil ; avg hp=-1.9872025594881024 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.353729254149171; hits/misses (PBA)= 0.9134173165366927/0.8738252349530093; rounds (PBA)=1.879624075184963;} goblin: {team=neutral evil ; avg hp=1.7054589082183564 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.95260947810438; hits/misses (PBA)= 1.559888022395521/0.997000599880024; rounds (PBA)=2.675864827034593;} kobold #5: {team=lawful evil ; avg hp=-1.9444111177764447 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.389122175564887; hits/misses (PBA)= 0.9182163567286543/0.8754249150169966; rounds (PBA)=1.8992201559688062;} kobold #4: {team=lawful evil ; avg hp=-1.9742051589682064 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.216756648670266; hits/misses (PBA)= 0.8958208358328335/0.8808238352329534; rounds (PBA)=1.8902219556088782;} kobold #7: {team=lawful evil ; avg hp=-1.9194161167766446 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1481703659268145; hits/misses (PBA)= 0.8740251949610078/0.901619676064787; rounds (PBA)=1.8832233553289341;} goblin #5: {team=neutral evil ; avg hp=1.6446710657868426 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83243351329734; hits/misses (PBA)= 1.5348930213957208/0.9972005598880224; rounds (PBA)=2.6632673465306937;} goblin #7: {team=neutral evil ; avg hp=1.6362727454509098 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.935412917416517; hits/misses (PBA)= 1.5442911417716456/0.9696060787842431; rounds (PBA)=2.6472705458908217;} kobold #6: {team=lawful evil ; avg hp=-1.9512097580483903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.228954209158168; hits/misses (PBA)= 0.8888222355528894/0.8900219956008798; rounds (PBA)=1.8884223155368927;} kobold: {team=lawful evil ; avg hp=-1.9336132773445311 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2839432113577285; hits/misses (PBA)= 0.8966206758648271/0.886622675464907; rounds (PBA)=1.883623275344931;} kobold #3: {team=lawful evil ; avg hp=-1.958008398320336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.175164967006599; hits/misses (PBA)= 0.8804239152169566/0.8958208358328335; rounds (PBA)=1.8840231953609279;} goblin #6: {team=neutral evil ; avg hp=1.6234753049390123 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83243351329734; hits/misses (PBA)= 1.5272945410917818/0.994001199760048; rounds (PBA)=2.6440711857628476;} goblin #2: {team=neutral evil ; avg hp=1.6750649870025995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.935612877424514; hits/misses (PBA)= 1.5560887822435512/0.9948010397920416; rounds (PBA)=2.6770645870825835;} kobold #2: {team=lawful evil ; avg hp=-1.9394121175764847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188962207558489; hits/misses (PBA)= 0.8864227154569086/0.8666266746650669; rounds (PBA)=1.8602279544091183;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 56.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 69.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18892; lawful evil : 0.09 ± 0.0; neutral evil : 0.91 ± 0.0; > Team lawful evil = winning battles: 473; perfect battles: 0; close-call battles: 469; > Team neutral evil = winning battles: 4528; perfect battles: 0; close-call battles: 4252; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=-2.2937412517496503 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7680463907218558; hits/misses (PBA)= 0.7840431913617276/0.7908418316336733; rounds (PBA)=1.673865226954609;} kobold #4: {team=lawful evil ; avg hp=-2.229354129174165 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8754249150169966; hits/misses (PBA)= 0.8108378324335133/0.8090381923615277; rounds (PBA)=1.7126574685062987;} goblin #5: {team=neutral evil ; avg hp=2.740451909618076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187362527494502; hits/misses (PBA)= 1.4147170565886822/0.8648270345930814; rounds (PBA)=2.40251949610078;} kobold #6: {team=lawful evil ; avg hp=-2.249150169966007 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8154369126174763; hits/misses (PBA)= 0.8052389522095581/0.7860427914417116; rounds (PBA)=1.694261147770446;} goblin #3: {team=neutral evil ; avg hp=2.7470505898820234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169766046790642; hits/misses (PBA)= 1.421515696860628/0.8592281543691261; rounds (PBA)=2.3999200159968006;} goblin #7: {team=neutral evil ; avg hp=2.7476504699060187 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.18116376724655; hits/misses (PBA)= 1.4139172165566887/0.855628874225155; rounds (PBA)=2.3919216156768646;} goblin #2: {team=neutral evil ; avg hp=2.7296540691861626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962207558488302; hits/misses (PBA)= 1.388122375524895/0.8512297540491902; rounds (PBA)=2.3665266946610677;} goblin #6: {team=neutral evil ; avg hp=2.7704459108178363 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25614877024595; hits/misses (PBA)= 1.4317136572685463/0.8490301939612077; rounds (PBA)=2.402719456108778;} kobold #8: {team=lawful evil ; avg hp=-2.3279344131173767 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.682263547290542; hits/misses (PBA)= 0.7724455108978204/0.8112377524495101; rounds (PBA)=1.6696660667866428;} kobold: {team=lawful evil ; avg hp=-2.2499500099980003 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.724655068986203; hits/misses (PBA)= 0.7830433913217356/0.8020395920815837; rounds (PBA)=1.6794641071785643;} kobold #5: {team=lawful evil ; avg hp=-2.210357928414317 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847630473905219; hits/misses (PBA)= 0.8094381123775245/0.77124575084983; rounds (PBA)=1.6756648670265948;} kobold #9: {team=lawful evil ; avg hp=-2.3009398120375923 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8074385122975407; hits/misses (PBA)= 0.8040391921615677/0.790241951609678; rounds (PBA)=1.6830633873225356;} goblin: {team=neutral evil ; avg hp=2.7460507898420317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.153369326134772; hits/misses (PBA)= 1.418116376724655/0.8502299540091982; rounds (PBA)=2.3899220155968806;} goblin #8: {team=neutral evil ; avg hp=2.6860627874425114 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.255148970205958; hits/misses (PBA)= 1.4365126974605078/0.8488302339532093; rounds (PBA)=2.410717856428714;} kobold #2: {team=lawful evil ; avg hp=-2.227954409118176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738252349530094; hits/misses (PBA)= 0.7828434313137372/0.795240951809638; rounds (PBA)=1.6682663467306538;} goblin #4: {team=neutral evil ; avg hp=2.6810637872425516 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.157768446310738; hits/misses (PBA)= 1.413517296540692/0.8562287542491501; rounds (PBA)=2.3869226154769048;} kobold #3: {team=lawful evil ; avg hp=-2.2335532893421317 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8924215156968605; hits/misses (PBA)= 0.8182363527294542/0.7990401919616077; rounds (PBA)=1.7044591081783644;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 9374.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5449.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25583; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-11.085382923415317 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.34913017396521; hits/misses (PBA)= 7.68626274745051/5.096580683863228; rounds (PBA)=4.260947810437912;} dragon turtle: {team=neutral ; avg hp=225.6508698260348 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.08538292341532; hits/misses (PBA)= 9.976004799040192/3.364127174565087; rounds (PBA)=5.115576884623075;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09258148370325935;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08758248350329934;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08838232353529295;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08718256348730254;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09178164367126575;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09238152369526095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 542.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 2405.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1656; Sum of rounds: 12868; > Team neutral = winning battles: 1655; perfect battles: 0; close-call battles: 222; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #8: {team=lawful evil ; avg hp=-15.224033816425122 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.532608695652174; hits/misses (PBA)= 0.5289855072463768/0.855072463768116; rounds (PBA)=1.4716183574879227;} kobold #10: {team=lawful evil ; avg hp=-14.890096618357488 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.573671497584541; hits/misses (PBA)= 0.5307971014492754/0.8502415458937198; rounds (PBA)=1.4728260869565217;} kobold #7: {team=lawful evil ; avg hp=-15.41183574879227 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5658212560386473; hits/misses (PBA)= 0.5320048309178744/0.8339371980676329; rounds (PBA)=1.443840579710145;} kobold #5: {team=lawful evil ; avg hp=-15.13768115942029 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5573671497584543; hits/misses (PBA)= 0.5241545893719807/0.8454106280193237; rounds (PBA)=1.458937198067633;} kobold: {team=lawful evil ; avg hp=-15.127415458937199 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5597826086956523; hits/misses (PBA)= 0.5289855072463768/0.8103864734299517; rounds (PBA)=1.4202898550724639;} stone giant #2: {team=neutral ; avg hp=75.57548309178743 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.84118357487924; hits/misses (PBA)= 9.55012077294686/2.0603864734299515; rounds (PBA)=7.271739130434782;} kobold #2: {team=lawful evil ; avg hp=-15.30012077294686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6050724637681157; hits/misses (PBA)= 0.5410628019323671/0.8146135265700483; rounds (PBA)=1.4396135265700483;} kobold #9: {team=lawful evil ; avg hp=-15.173309178743962 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582729468599034; hits/misses (PBA)= 0.5416666666666666/0.8683574879227053; rounds (PBA)=1.4861111111111112;} vampire spawn #2: {team=lawful evil ; avg hp=-10.420893719806763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.640700483091784; hits/misses (PBA)= 5.059178743961352/5.921497584541063; rounds (PBA)=5.490338164251208;} kobold #4: {team=lawful evil ; avg hp=-14.93599033816425 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.393719806763285; hits/misses (PBA)= 0.5018115942028986/0.8671497584541062; rounds (PBA)=1.4516908212560387;} kobold #6: {team=lawful evil ; avg hp=-15.152173913043478 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5066425120772946; hits/misses (PBA)= 0.5247584541062802/0.803743961352657; rounds (PBA)=1.416062801932367;} stone giant: {team=neutral ; avg hp=73.43417874396135 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.39673913043478; hits/misses (PBA)= 9.503623188405797/2.1129227053140096; rounds (PBA)=7.292874396135265;} kobold #3: {team=lawful evil ; avg hp=-15.083333333333334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.521135265700483; hits/misses (PBA)= 0.5150966183574879/0.8357487922705314; rounds (PBA)=1.4293478260869565;} vampire spawn: {team=lawful evil ; avg hp=-10.510265700483092 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.80555555555556; hits/misses (PBA)= 5.082729468599034/5.97524154589372; rounds (PBA)=5.528985507246377;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 542.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 2405.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1610; Sum of rounds: 12585; > Team neutral = winning battles: 1609; perfect battles: 0; close-call battles: 210; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=lawful evil ; avg hp=-10.37329192546584 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.391304347826086; hits/misses (PBA)= 5.06335403726708/6.037267080745342; rounds (PBA)=5.550310559006212;} vampire spawn #2: {team=lawful evil ; avg hp=-10.309937888198757 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.385714285714286; hits/misses (PBA)= 5.136024844720497/5.964596273291925; rounds (PBA)=5.550310559006212;} kobold #10: {team=lawful evil ; avg hp=-15.077639751552795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.473913043478261; hits/misses (PBA)= 0.5111801242236025/0.8428571428571429; rounds (PBA)=1.441614906832298;} kobold #6: {team=lawful evil ; avg hp=-15.163975155279504 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5018633540372672; hits/misses (PBA)= 0.5186335403726708/0.8496894409937888; rounds (PBA)=1.4490683229813666;} stone giant: {team=neutral ; avg hp=75.7664596273292 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.1807453416149; hits/misses (PBA)= 9.621739130434783/2.160248447204969; rounds (PBA)=7.3478260869565215;} kobold #3: {team=lawful evil ; avg hp=-15.215527950310559 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4850931677018635; hits/misses (PBA)= 0.5167701863354037/0.8347826086956521; rounds (PBA)=1.446583850931677;} stone giant #2: {team=neutral ; avg hp=73.2944099378882 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.01304347826087; hits/misses (PBA)= 9.438509316770187/2.158385093167702; rounds (PBA)=7.342236024844721;} kobold #5: {team=lawful evil ; avg hp=-15.012422360248447 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.445341614906832; hits/misses (PBA)= 0.506832298136646/0.8167701863354038; rounds (PBA)=1.4086956521739131;} kobold #8: {team=lawful evil ; avg hp=-15.326086956521738 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3763975155279504; hits/misses (PBA)= 0.49440993788819876/0.8546583850931677; rounds (PBA)=1.437888198757764;} kobold: {team=lawful evil ; avg hp=-15.077639751552795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.495031055900621; hits/misses (PBA)= 0.5192546583850932/0.8298136645962733; rounds (PBA)=1.431055900621118;} kobold #9: {team=lawful evil ; avg hp=-15.261490683229814 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5577639751552796; hits/misses (PBA)= 0.5397515527950311/0.8273291925465839; rounds (PBA)=1.4440993788819876;} kobold #7: {team=lawful evil ; avg hp=-15.009316770186336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4664596273291925; hits/misses (PBA)= 0.5198757763975155/0.8559006211180125; rounds (PBA)=1.4434782608695653;} kobold #4: {team=lawful evil ; avg hp=-15.118012422360248 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660248447204969; hits/misses (PBA)= 0.5472049689440994/0.8627329192546583; rounds (PBA)=1.4975155279503105;} kobold #2: {team=lawful evil ; avg hp=-15.200621118012423 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6055900621118013; hits/misses (PBA)= 0.5279503105590062/0.8360248447204969; rounds (PBA)=1.4440993788819876;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 542.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 2405.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2312; Sum of rounds: 18022; > Team neutral = winning battles: 2311; perfect battles: 0; close-call battles: 326; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=lawful evil ; avg hp=-10.084775086505191 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.82179930795848; hits/misses (PBA)= 5.074826989619377/5.935553633217993; rounds (PBA)=5.505190311418685;} kobold #4: {team=lawful evil ; avg hp=-15.197231833910035 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.486159169550173; hits/misses (PBA)= 0.5220588235294118/0.847318339100346; rounds (PBA)=1.4606401384083045;} kobold #10: {team=lawful evil ; avg hp=-15.061851211072664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4731833910034604; hits/misses (PBA)= 0.5151384083044983/0.8455882352941176; rounds (PBA)=1.44939446366782;} kobold #6: {team=lawful evil ; avg hp=-15.378892733564014 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5618512110726646; hits/misses (PBA)= 0.5285467128027682/0.8438581314878892; rounds (PBA)=1.4515570934256055;} kobold #7: {team=lawful evil ; avg hp=-14.961505190311419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6280276816608996; hits/misses (PBA)= 0.5449826989619377/0.8399653979238755; rounds (PBA)=1.4684256055363323;} kobold #2: {team=lawful evil ; avg hp=-15.167387543252595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6505190311418687; hits/misses (PBA)= 0.546280276816609/0.8494809688581315; rounds (PBA)=1.4757785467128028;} stone giant: {team=neutral ; avg hp=74.65397923875433 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.33737024221455; hits/misses (PBA)= 9.546712802768166/2.120242214532872; rounds (PBA)=7.319204152249135;} stone giant #2: {team=neutral ; avg hp=73.82439446366782 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.0830449827; hits/misses (PBA)= 9.494377162629759/2.1258650519031144; rounds (PBA)=7.2854671280276815;} vampire spawn #2: {team=lawful evil ; avg hp=-10.317474048442907 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.00086505190311; hits/misses (PBA)= 5.109861591695502/6.046712802768166; rounds (PBA)=5.578287197231834;} kobold: {team=lawful evil ; avg hp=-15.078719723183392 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4788062283737022; hits/misses (PBA)= 0.5155709342560554/0.8434256055363322; rounds (PBA)=1.4420415224913494;} kobold #9: {team=lawful evil ; avg hp=-15.190743944636678 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5730968858131487; hits/misses (PBA)= 0.5333044982698962/0.8157439446366782; rounds (PBA)=1.435553633217993;} kobold #3: {team=lawful evil ; avg hp=-15.158737024221454 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.523356401384083; hits/misses (PBA)= 0.532871972318339/0.8451557093425606; rounds (PBA)=1.4688581314878892;} kobold #8: {team=lawful evil ; avg hp=-14.964965397923875 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6730103806228374; hits/misses (PBA)= 0.5523356401384083/0.8300173010380623; rounds (PBA)=1.4615051903114187;} kobold #5: {team=lawful evil ; avg hp=-15.02681660899654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5860726643598615; hits/misses (PBA)= 0.5393598615916955/0.8256920415224913; rounds (PBA)=1.4571799307958477;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 542.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 2405.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4371; Sum of rounds: 33998; > Team neutral = winning battles: 4366; perfect battles: 0; close-call battles: 620; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-15.156028368794326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5886524822695036; hits/misses (PBA)= 0.5339739190116678/0.8341340654312515; rounds (PBA)=1.4591626630061771;} kobold #6: {team=lawful evil ; avg hp=-15.279569892473118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608327613818348; hits/misses (PBA)= 0.5390070921985816/0.849691146190803; rounds (PBA)=1.4719743765728666;} kobold #4: {team=lawful evil ; avg hp=-15.138183482040724 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6078700526195377; hits/misses (PBA)= 0.547700754975978/0.8291008922443377; rounds (PBA)=1.4566460764127203;} kobold #9: {team=lawful evil ; avg hp=-15.326012354152368 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.592084191260581; hits/misses (PBA)= 0.5431251429878746/0.8387096774193549; rounds (PBA)=1.4632807137954702;} kobold: {team=lawful evil ; avg hp=-15.204529855868222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6115305422100206; hits/misses (PBA)= 0.5376344086021505/0.8311599176389842; rounds (PBA)=1.455273392816289;} kobold #10: {team=lawful evil ; avg hp=-15.126286890871654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569206131320064; hits/misses (PBA)= 0.5367192862045299/0.8407687028140014; rounds (PBA)=1.4559597346145048;} stone giant #2: {team=neutral ; avg hp=74.36238846945778 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.2429649965683; hits/misses (PBA)= 9.56508808053077/2.099061999542439; rounds (PBA)=7.2887211164493255;} kobold #3: {team=lawful evil ; avg hp=-15.198352779684283 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625486158773736; hits/misses (PBA)= 0.5456417295813315/0.8435140700068634; rounds (PBA)=1.4710592541752459;} stone giant: {team=neutral ; avg hp=73.07755662319835 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.56028368794327; hits/misses (PBA)= 9.497597803706245/2.105010295126973; rounds (PBA)=7.2816289178677645;} vampire spawn #2: {team=lawful evil ; avg hp=-10.501029512697324 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.397391901166785; hits/misses (PBA)= 5.146190803019904/5.953328757721345; rounds (PBA)=5.550217341569435;} kobold #7: {team=lawful evil ; avg hp=-15.177991306337223 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.528483184625944; hits/misses (PBA)= 0.5245939144360559/0.8313886982383893; rounds (PBA)=1.445664607641272;} vampire spawn: {team=lawful evil ; avg hp=-10.389155799588195 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.203157172271794; hits/misses (PBA)= 5.137268359643103/5.923358499199268; rounds (PBA)=5.530770990619995;} kobold #5: {team=lawful evil ; avg hp=-15.088766872569206 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582475406085564; hits/misses (PBA)= 0.539693433996797/0.8176618622740791; rounds (PBA)=1.4474948524365134;} kobold #8: {team=lawful evil ; avg hp=-15.192404484099749 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6035232212308395; hits/misses (PBA)= 0.5383207504003661/0.8700526195378632; rounds (PBA)=1.4868451155342026;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 469.02; crudely normalised: 0% > lawful evil = expected rounds to survive: 2931.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2529; Sum of rounds: 25595; > Team other = winning battles: 2507; perfect battles: 0; close-call battles: 2268; > Team lawful evil = winning battles: 21; perfect battles: 0; close-call battles: 21; ------------------------------------------------- Combattants ------------------------------------------------ kobold #17: {team=lawful evil ; avg hp=-16.04389086595492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4033214709371293; hits/misses (PBA)= 0.7117437722419929/1.0604982206405693; rounds (PBA)=1.8252273625939106;} kobold #5: {team=lawful evil ; avg hp=-15.98932384341637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5808620007908263; hits/misses (PBA)= 0.734282325029656/1.0359826018189007; rounds (PBA)=1.8109924871490708;} kobold: {team=lawful evil ; avg hp=-16.09331751680506 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.446816923685251; hits/misses (PBA)= 0.7093712930011863/1.070383550810597; rounds (PBA)=1.8177145116646896;} kobold #12: {team=lawful evil ; avg hp=-15.948991696322658 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4298141557928035; hits/misses (PBA)= 0.7117437722419929/1.0209568999604586; rounds (PBA)=1.7825227362593912;} kobold #16: {team=lawful evil ; avg hp=-15.862000790826414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375642546461052; hits/misses (PBA)= 0.6998813760379596/1.040332147093713; rounds (PBA)=1.7916172400158166;} kobold #7: {team=lawful evil ; avg hp=-16.012653222617637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.506128904705417; hits/misses (PBA)= 0.7220245156188216/1.0537761961249505; rounds (PBA)=1.8244365361803083;} kobold #13: {team=lawful evil ; avg hp=-15.834321866350336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3855278766310795; hits/misses (PBA)= 0.7054171609331752/1.0446816923685251; rounds (PBA)=1.7971530249110321;} kobold #8: {team=lawful evil ; avg hp=-15.991696322657177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.434163701067616; hits/misses (PBA)= 0.7113483590351918/1.0672202451561883; rounds (PBA)=1.8200869909054962;} vampire spawn #2: {team=lawful evil ; avg hp=-10.782918149466193 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.30881771451166; hits/misses (PBA)= 5.7805456702253855/5.615262949782522; rounds (PBA)=5.698695136417556;} kobold #15: {team=lawful evil ; avg hp=-15.862000790826414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.387504942665085; hits/misses (PBA)= 0.7066034005535785/1.0581257413997627; rounds (PBA)=1.8125741399762751;} kobold #2: {team=lawful evil ; avg hp=-15.972321075523922 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4594701463028863; hits/misses (PBA)= 0.7137208382759984/1.0363780150257018; rounds (PBA)=1.793198892843021;} kobold #14: {team=lawful evil ; avg hp=-16.073546856465008 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.406089363384737; hits/misses (PBA)= 0.708580466587584/1.0585211546065638; rounds (PBA)=1.8090154211150653;} kobold #4: {team=lawful evil ; avg hp=-15.853697113483591 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.416370106761566; hits/misses (PBA)= 0.7097667062079873/1.0597073942269672; rounds (PBA)=1.812178726769474;} kobold #11: {team=lawful evil ; avg hp=-15.916567813364967 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.398576512455516; hits/misses (PBA)= 0.708580466587584/1.1134835903519178; rounds (PBA)=1.8592328983788058;} kobold #6: {team=lawful evil ; avg hp=-15.973507315144326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.431395808620008; hits/misses (PBA)= 0.7058125741399762/1.0830367734282325; rounds (PBA)=1.8291814946619218;} cloud giant: {team=other; avg hp=174.59153815737446 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 384.3993673388691; hits/misses (PBA)= 17.283511269276392/1.812178726769474; rounds (PBA)=10.042309213127718;} vampire spawn: {team=lawful evil ; avg hp=-10.681296955318308 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.9272439699486; hits/misses (PBA)= 5.743376828786081/5.638987742190589; rounds (PBA)=5.69276393831554;} kobold #18: {team=lawful evil ; avg hp=-15.899565045472519 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.425464610517991; hits/misses (PBA)= 0.7240015816528272/1.0537761961249505; rounds (PBA)=1.8173190984578884;} stone giant: {team=other; avg hp=11.280347963621985 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.52313167259786; hits/misses (PBA)= 8.68564650059312/1.7485172004744958; rounds (PBA)=5.360221431395809;} vampire: {team=lawful evil ; avg hp=-10.175168050612891 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.49070778964017; hits/misses (PBA)= 12.357453538948201/6.006326611308817; rounds (PBA)=9.186635033610123;} kobold #9: {team=lawful evil ; avg hp=-16.06840648477659 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.416370106761566; hits/misses (PBA)= 0.7109529458283906/1.0838275998418347; rounds (PBA)=1.8319493871095294;} kobold #3: {team=lawful evil ; avg hp=-16.01028074337683 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.427441676551997; hits/misses (PBA)= 0.7141162514827996/1.048240411229735; rounds (PBA)=1.8046658758402532;} stone giant #2: {team=other; avg hp=10.150652431791222 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.12297350731515; hits/misses (PBA)= 8.717279557137209/1.7722419928825623; rounds (PBA)=5.40015816528272;} kobold #19: {team=lawful evil ; avg hp=-16.183867141162516 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2937920126532227; hits/misses (PBA)= 0.6840648477659154/1.0577303281929618; rounds (PBA)=1.789640173981811;} kobold #10: {team=lawful evil ; avg hp=-15.932779754843812 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4638196915776986; hits/misses (PBA)= 0.7180703835508105/1.088572558323448; rounds (PBA)=1.8434163701067616;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 469.02; crudely normalised: 0% > lawful evil = expected rounds to survive: 2931.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2545; Sum of rounds: 25720; other: 0.5 ± 0.01; lawful evil : 0.01 ± 0.0; > Team other = winning battles: 2517; perfect battles: 0; close-call battles: 2255; > Team lawful evil = winning battles: 28; perfect battles: 0; close-call battles: 28; ------------------------------------------------- Combattants ------------------------------------------------ kobold #11: {team=lawful evil ; avg hp=-15.92770137524558 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3214145383104126; hits/misses (PBA)= 0.687229862475442/1.0943025540275049; rounds (PBA)=1.8282907662082515;} kobold #10: {team=lawful evil ; avg hp=-16.099410609037328 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4703339882121806; hits/misses (PBA)= 0.7178781925343811/1.0388998035363457; rounds (PBA)=1.799607072691552;} kobold #2: {team=lawful evil ; avg hp=-15.902946954813359 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3709233791748527; hits/misses (PBA)= 0.7076620825147347/1.043614931237721; rounds (PBA)=1.7988212180746561;} kobold #19: {team=lawful evil ; avg hp=-16.04597249508841 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5579567779960706; hits/misses (PBA)= 0.7387033398821218/1.0554027504911592; rounds (PBA)=1.8326129666011788;} kobold #3: {team=lawful evil ; avg hp=-16.0950884086444 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.512770137524558; hits/misses (PBA)= 0.7280943025540275/1.0495088408644402; rounds (PBA)=1.825147347740668;} kobold #15: {team=lawful evil ; avg hp=-15.931237721021612 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3595284872298623; hits/misses (PBA)= 0.7001964636542239/1.0518664047151276; rounds (PBA)=1.8007858546168958;} kobold #12: {team=lawful evil ; avg hp=-16.0385068762279 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.313555992141454; hits/misses (PBA)= 0.6880157170923379/1.0644400785854617; rounds (PBA)=1.7964636542239685;} kobold #5: {team=lawful evil ; avg hp=-15.943811394891945 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.40196463654224; hits/misses (PBA)= 0.7033398821218074/1.0762278978388997; rounds (PBA)=1.8176817288801572;} kobold #14: {team=lawful evil ; avg hp=-16.09115913555992 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.504518664047151; hits/misses (PBA)= 0.7273084479371317/1.0597249508840865; rounds (PBA)=1.8259332023575638;} kobold #16: {team=lawful evil ; avg hp=-16.022003929273083 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5135559921414536; hits/misses (PBA)= 0.7273084479371317/1.0530451866404715; rounds (PBA)=1.8223968565815325;} kobold #4: {team=lawful evil ; avg hp=-15.988212180746562 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.376424361493124; hits/misses (PBA)= 0.7056974459724951/1.0671905697445971; rounds (PBA)=1.8094302554027506;} stone giant #2: {team=other; avg hp=11.522200392927308 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0550098231827; hits/misses (PBA)= 8.854223968565815/1.7540275049115914; rounds (PBA)=5.466011787819253;} vampire: {team=lawful evil ; avg hp=-9.901768172888016 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.46836935166993; hits/misses (PBA)= 12.332023575638507/6.025540275049116; rounds (PBA)=9.185461689587425;} cloud giant: {team=other; avg hp=174.3583497053045 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.4031434184676; hits/misses (PBA)= 17.24047151277014/1.8019646365422397; rounds (PBA)=10.015324165029469;} kobold #7: {team=lawful evil ; avg hp=-16.007072691552064 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3603143418467583; hits/misses (PBA)= 0.6927308447937132/1.081335952848723; rounds (PBA)=1.8172888015717092;} stone giant: {team=other; avg hp=10.201571709233791 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.34302554027505; hits/misses (PBA)= 8.60550098231827/1.7210216110019647; rounds (PBA)=5.305304518664047;} kobold #17: {team=lawful evil ; avg hp=-16.000785854616897 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3599214145383103; hits/misses (PBA)= 0.6978388998035363/1.0671905697445971; rounds (PBA)=1.806286836935167;} vampire spawn: {team=lawful evil ; avg hp=-10.488801571709233 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.466011787819255; hits/misses (PBA)= 5.782711198428291/5.652259332023576; rounds (PBA)=5.718271119842829;} kobold #8: {team=lawful evil ; avg hp=-16.040471512770136 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.325343811394892; hits/misses (PBA)= 0.7041257367387034/1.0585461689587425; rounds (PBA)=1.8023575638506877;} vampire spawn #2: {team=lawful evil ; avg hp=-10.729273084479372 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.05540275049116; hits/misses (PBA)= 5.72573673870334/5.60943025540275; rounds (PBA)=5.669155206286837;} kobold #18: {team=lawful evil ; avg hp=-15.900589390962672 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5296660117878194; hits/misses (PBA)= 0.7300589390962672/1.0455795677799606; rounds (PBA)=1.8227897838899803;} kobold: {team=lawful evil ; avg hp=-15.999214145383105 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4157170923379176; hits/misses (PBA)= 0.7096267190569745/1.0412573673870333; rounds (PBA)=1.7944990176817288;} kobold #6: {team=lawful evil ; avg hp=-16.00746561886051 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3669941060903734; hits/misses (PBA)= 0.7068762278978389/1.0518664047151276; rounds (PBA)=1.7944990176817288;} kobold #13: {team=lawful evil ; avg hp=-15.93516699410609 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.310805500982318; hits/misses (PBA)= 0.693909626719057/1.0271119842829077; rounds (PBA)=1.7701375245579567;} kobold #9: {team=lawful evil ; avg hp=-16.003143418467584 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4385068762278976; hits/misses (PBA)= 0.7143418467583497/1.0695481335952848; rounds (PBA)=1.8306483300589391;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2218.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 3040.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25401; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.08018396320736; hits/misses (PBA)= 8.044791041791642/1.1397720455908817; rounds (PBA)=4.882223555288943;} stone giant: {team=other; avg hp=99.6874625074985 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.95040991801639; hits/misses (PBA)= 3.864627074585083/1.471505698860228; rounds (PBA)=4.689262147570486;} stone giant #2: {team=other; avg hp=100.97160567886422 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.28894221155768; hits/misses (PBA)= 4.017796440711858/1.49750049990002; rounds (PBA)=4.675664867026595;} vampire: {team=neutral evil ; avg hp=-10.929614077184564 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.224755048990204; hits/misses (PBA)= 4.207358528294341/4.366526694661068; rounds (PBA)=4.286942611477705;} vampire spawn #2: {team=neutral evil ; avg hp=-10.785842831433714 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474505098980204; hits/misses (PBA)= 1.1187762447510499/1.565886822635473; rounds (PBA)=1.3423315336932613;} vampire spawn: {team=neutral evil ; avg hp=-10.604079184163167 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.641671665666866; hits/misses (PBA)= 1.1385722855428915/1.5836832633473306; rounds (PBA)=1.361127774445111;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47984; neutral : 0.39 ± 0.01; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.61 ± 0.01; > Team neutral = winning battles: 1951; perfect battles: 0; close-call battles: 1769; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 3050; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=-10.109178164367126 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.070785842831434; hits/misses (PBA)= 1.0511897620475905/1.0707858428314336; rounds (PBA)=1.060987802439512;} vampire spawn #2: {team=neutral evil ; avg hp=-9.997000599880025 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.020395920815837; hits/misses (PBA)= 1.0461907618476305/1.087382523495301; rounds (PBA)=1.0667866426714656;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=38.72385522895421 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.11797640471906; hits/misses (PBA)= 14.068386322735453/3.576884623075385; rounds (PBA)=9.287942411517696;} stone giant: {team=neutral ; avg hp=3.0077984403119378 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.3123375324935; hits/misses (PBA)= 9.231553689262148/3.0007998400319935; rounds (PBA)=7.108378324335133;} vampire: {team=lawful evil ; avg hp=-10.760847830433914 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.6124775044991; hits/misses (PBA)= 5.011797640471905/2.2443511297740453; rounds (PBA)=3.6280743851229755;} stone giant #2: {team=neutral ; avg hp=3.0751849630073984 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.9262147570486; hits/misses (PBA)= 9.211557688462307/3.00499900019996; rounds (PBA)=7.087982403519296;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3557.65; crudely normalised: 0% > lawful evil = expected rounds to survive: 2326.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30603; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #2: {team=neutral ; avg hp=108.00599880023995 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.3879224155169; hits/misses (PBA)= 3.77124575084983/1.606878624275145; rounds (PBA)=5.875424915016997;} stone giant: {team=neutral ; avg hp=108.11157768446311 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.90221955608878; hits/misses (PBA)= 3.760247950409918/1.614877024595081; rounds (PBA)=5.877824435112977;} vampire: {team=lawful evil ; avg hp=-10.29014197160568 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.88242351529694; hits/misses (PBA)= 4.457708458308338/5.9490101979604075; rounds (PBA)=5.203359328134373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} stone giant #2: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5025.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29067; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=161.5396920615877 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.40311937612478; hits/misses (PBA)= 3.7510497900419915/1.2923415316936613; rounds (PBA)=5.572885422915417;} stone golem #2: {team=unaligned ; avg hp=161.45850829834032 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.16736652669466; hits/misses (PBA)= 3.840231953609278/1.252749450109978; rounds (PBA)=5.563487302539492;} vampire: {team=lawful evil ; avg hp=-10.570485902819437 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.00179964007199; hits/misses (PBA)= 4.117176564687062/5.499700059988003; rounds (PBA)=4.8084383123375325;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2400.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27340; lawful evil : 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team lawful evil = winning battles: 4749; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 252; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-6.87882423515297 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.70485902819436; hits/misses (PBA)= 5.243551289742052/3.5062987402519497; rounds (PBA)=4.416916616676665;} oni: {team=lawful evil ; avg hp=49.29514097180564 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.87882423515298; hits/misses (PBA)= 6.125374925014997/3.246150769846031; rounds (PBA)=5.402719456108779;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9857.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29019; neutral good (50%) or neutral evil (50%) : 0.24 ± 0.01; chaotic evil : 0.76 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1179; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3822; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=1.29374125174965 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.57408518296342; hits/misses (PBA)= 7.352729454109178/2.4411117776444713; rounds (PBA)=5.0911817636472705;} adult white dragon: {team=chaotic evil ; avg hp=35.42591481703659 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.70625874825035; hits/misses (PBA)= 13.351729654069187/1.495500899820036; rounds (PBA)=5.464507098580284;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 11780.03; crudely normalised: 0% > beyond= expected rounds to survive: -10414.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24733; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=other; avg hp=-23.990601879624077 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.53609278144371; hits/misses (PBA)= 0.8176364727054589/15.779044191161768; rounds (PBA)=4.149170165966806;} Cthulhu: {team=beyond; avg hp=763.7376524695061 (from 774); avg healing spells left=99998.5072985403 (from 99999); damage done (per battle average)= 323.9906018796241; hits/misses (PBA)= 7.809638072385523/0.41211757648470304; rounds (PBA)=4.945610877824435;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 518.27; crudely normalised: 0% > unaligned = expected rounds to survive: 183.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22169; neutral evil : 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team neutral evil = winning battles: 3400; perfect battles: 0; close-call battles: 3112; > Team unaligned = winning battles: 1601; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-1.0401919616076785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.035192961407718; hits/misses (PBA)= 1.3935212957408518/0.9346130773845231; rounds (PBA)=2.6004799040191964;} owlbear: {team=unaligned ; avg hp=2.771845630873825 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.09758048390322; hits/misses (PBA)= 4.398520295940812/3.0525894821035795; rounds (PBA)=3.9696060787842433;} goblin #5: {team=neutral evil ; avg hp=-1.0275944811037792 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.058588282343532; hits/misses (PBA)= 1.386122775444911/0.9330133973205359; rounds (PBA)=2.597880423915217;} goblin #7: {team=neutral evil ; avg hp=-0.8744251149770046 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.085182963407318; hits/misses (PBA)= 1.4049190161967606/0.9382123575284943; rounds (PBA)=2.6100779844031194;} goblin #4: {team=neutral evil ; avg hp=-1.0315936812637472 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.008998200359928; hits/misses (PBA)= 1.3845230953809238/0.9198160367926415; rounds (PBA)=2.59128174365127;} goblin #2: {team=neutral evil ; avg hp=-1.062987402519496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919416116776644; hits/misses (PBA)= 1.3593281343731254/0.9374125174965007; rounds (PBA)=2.589282143571286;} goblin: {team=neutral evil ; avg hp=-1.0995800839832033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.979804039192161; hits/misses (PBA)= 1.3803239352129575/0.9150169966006798; rounds (PBA)=2.5686862627474505;} goblin #6: {team=neutral evil ; avg hp=-0.9612077584483103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.140971805638872; hits/misses (PBA)= 1.4023195360927814/0.9262147570485902; rounds (PBA)=2.609278144371126;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 310.26; crudely normalised: 0% > unaligned = expected rounds to survive: 708.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22494; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 3; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=48.43051389722056 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.44371125774845; hits/misses (PBA)= 2.6494701059788044/4.751049790041992; rounds (PBA)=4.496700659868027;} hobgoblin #2: {team=lawful evil ; avg hp=-5.708258348330334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206558688262348; hits/misses (PBA)= 0.8958208358328335/0.709258148370326; rounds (PBA)=2.7630473905218955;} hobgoblin: {team=lawful evil ; avg hp=-5.735452909418116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362927414517096; hits/misses (PBA)= 0.9028194361127775/0.7304539092181563; rounds (PBA)=2.777644471105779;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33553; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any non-good : 0.99 ± 0.0; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 12; > Team neutral evil = winning battles: 21; perfect battles: 0; close-call battles: 17; > Team any non-good = winning battles: 4963; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-2.664267146570686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.326934613077384; hits/misses (PBA)= 2.1419716056788642/1.5062987402519497; rounds (PBA)=3.994401119776045;} zombie: {team=neutral evil ; avg hp=-2.656468706258748 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.557088582283543; hits/misses (PBA)= 2.1869626074785042/1.5180963807238552; rounds (PBA)=4.0421915616876625;} skeleton: {team=lawful evil ; avg hp=-2.552289542091582 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79004199160168; hits/misses (PBA)= 1.723255348930214/0.3193361327734453; rounds (PBA)=2.072985402919416;} skeleton #2: {team=lawful evil ; avg hp=-2.551889622075585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.67106578684263; hits/misses (PBA)= 1.6964607078584284/0.3249350129974005; rounds (PBA)=2.048990201959608;} thug: {team=any non-good ; avg hp=22.81723655268946 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.2625474905019; hits/misses (PBA)= 8.607878424315137/3.2905418916216758; rounds (PBA)=6.697460507898421;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5110977804439112;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16256748650269945;} cthulhu #4: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 525.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15677; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=194.92881423715258 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.74465106978604; hits/misses (PBA)= 7.107378524295141/0.378124375124975; rounds (PBA)=3.1347730453909217;} archmage: {team=any ; avg hp=-7.744651069786043 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07118576284743; hits/misses (PBA)= 1.05998800239952/1.2835432913417317; rounds (PBA)=2.343531293741252;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 422.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 1869.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 328; Sum of rounds: 5089; unaligned : 0.05 ± 0.0; lawful evil : 0.02 ± 0.0; > Team unaligned = winning battles: 235; perfect battles: 0; close-call battles: 222; > Team lawful evil = winning battles: 93; perfect battles: 0; close-call battles: 93; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #5: {team=lawful evil ; avg hp=-4.365853658536586 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.48170731707317; hits/misses (PBA)= 7.966463414634147/11.097560975609756; rounds (PBA)=9.564024390243903;} animated armor #6: {team=lawful evil ; avg hp=-4.695121951219512 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.301829268292686; hits/misses (PBA)= 7.807926829268292/10.646341463414634; rounds (PBA)=9.253048780487806;} kobold #5: {team=lawful evil ; avg hp=-10.140243902439025 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3689024390243902; hits/misses (PBA)= 0.2865853658536585/0.3231707317073171; rounds (PBA)=0.6615853658536586;} animated armor #7: {team=lawful evil ; avg hp=-4.0182926829268295 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.6859756097561; hits/misses (PBA)= 7.9817073170731705/11.012195121951219; rounds (PBA)=9.527439024390244;} shield guardian: {team=unaligned ; avg hp=33.957317073170735 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.3871951219512; hits/misses (PBA)= 14.128048780487806/9.512195121951219; rounds (PBA)=12.13109756097561;} bandit #3: {team=lawful evil ; avg hp=-7.310975609756097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3658536585365852; hits/misses (PBA)= 0.7073170731707317/1.0426829268292683; rounds (PBA)=1.75;} kobold #7: {team=lawful evil ; avg hp=-9.557926829268293 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2865853658536586; hits/misses (PBA)= 0.25914634146341464/0.3384146341463415; rounds (PBA)=0.6890243902439024;} animated armor #2: {team=lawful evil ; avg hp=-5.1067073170731705 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.65243902439025; hits/misses (PBA)= 8.024390243902438/11.53048780487805; rounds (PBA)=9.795731707317072;} bandit #2: {team=lawful evil ; avg hp=-7.439024390243903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2347560975609757; hits/misses (PBA)= 0.6890243902439024/1.0914634146341464; rounds (PBA)=1.7804878048780488;} giant ape: {team=unaligned ; avg hp=94.65853658536585 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.70731707317074; hits/misses (PBA)= 10.13109756097561/4.658536585365853; rounds (PBA)=15.106707317073171;} animated armor #8: {team=lawful evil ; avg hp=-2.4298780487804876 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.78353658536585; hits/misses (PBA)= 8.265243902439025/11.283536585365853; rounds (PBA)=9.801829268292684;} animated armor #4: {team=lawful evil ; avg hp=-4.753048780487805 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.1280487804878; hits/misses (PBA)= 7.533536585365853/10.966463414634147; rounds (PBA)=9.265243902439025;} kobold #4: {team=lawful evil ; avg hp=-10.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2347560975609757; hits/misses (PBA)= 0.2652439024390244/0.32621951219512196; rounds (PBA)=0.6890243902439024;} animated armor: {team=lawful evil ; avg hp=-5.100609756097561 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.792682926829265; hits/misses (PBA)= 8.097560975609756/10.84451219512195; rounds (PBA)=9.496951219512194;} kobold #8: {team=lawful evil ; avg hp=-9.689024390243903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2530487804878048; hits/misses (PBA)= 0.2774390243902439/0.29573170731707316; rounds (PBA)=0.6341463414634146;} dryad #3: {team=lawful evil ; avg hp=-8.179878048780488 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4634146341463414; hits/misses (PBA)= 0.8841463414634146/2.1463414634146343; rounds (PBA)=3.0304878048780486;} dryad #2: {team=lawful evil ; avg hp=-8.167682926829269 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.518292682926829; hits/misses (PBA)= 0.8932926829268293/2.143292682926829; rounds (PBA)=3.0365853658536586;} dryad: {team=lawful evil ; avg hp=-8.332317073170731 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3902439024390243; hits/misses (PBA)= 0.823170731707317/2.231707317073171; rounds (PBA)=3.0548780487804876;} dryad #4: {team=lawful evil ; avg hp=-8.140243902439025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.792682926829268; hits/misses (PBA)= 0.9420731707317073/2.0640243902439024; rounds (PBA)=3.0060975609756095;} kobold: {team=lawful evil ; avg hp=-9.557926829268293 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.149390243902439; hits/misses (PBA)= 0.24695121951219512/0.3323170731707317; rounds (PBA)=0.6707317073170732;} animated armor #3: {team=lawful evil ; avg hp=-3.6219512195121952 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.329268292682926; hits/misses (PBA)=A)= 8.027439024390244/11.454268292682928; rounds (PBA)=9.768292682926829;} oni: {team=unaligned ; avg hp=-2.7439024390243905 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.1280487804878; hits/misses (PBA)= 2.9908536585365852/0.7347560975609756; rounds (PBA)=1.8628048780487805br/>kobold #6: {team=lawful evil ; avg hp=-9.984756097560975 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3658536585365855; hits/misses (PBA)= 0.2774390243902439/0.29573170731707316; rounds (PBA)=0.6280487804878049;} young black dragon: {team=unaligned ; avg hp=-1.4908536585365855 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.20731707317074; hits/misses (PBA)= 12.524390243902438/5.521341463414634; rounds (PBA)=6.0426829268292686;} kobold #2: {team=lawful evil ; avg hp=-9.887195121951219 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0030487804878048; hits/misses (PBA)= 0.21951219512195122/0.3079268292682927; rounds (PBA)=0.6524390243902439;} bandit #4: {team=lawful evil ; avg hp=-7.780487804878049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5884146341463414; hits/misses (PBA)= 0.725609756097561/1.0335365853658536; rounds (PBA)=1.7591463414634145;} kobold #3: {team=lawful evil ; avg hp=-10.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375; hits/misses (PBA)= 0.28353658536585363/0.3170731707317073; rounds (PBA)=0.6432926829268293;} bandit: {team=lawful evil ; avg hp=-7.7073170731707314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3384146341463414; hits/misses (PBA)= 0.6859756097560976/1.0670731707317074; rounds (PBA)=1.7530487804878048;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 365.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4109; Sum of rounds: 62792; > Team any chaotic = winning battles: 1871; perfect battles: 0; close-call battles: 1797; > Team chaotic evil = winning battles: 2237; perfect battles: 0; close-call battles: 2142; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=7.531516183986372 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.89851545388172; hits/misses (PBA)= 4.539303966901922/4.006084205402774; rounds (PBA)=8.801411535653443;} gargoyle #4: {team=chaotic evil ; avg hp=6.146751034314918 (from 52); avg healing spells ls left=0.0 (from 0); damage done (per battle average)= 59.65928444463; hits/misses (PBA)= 10.313944998783159/7.0839620345582865; rounds (PBA)=9.0199561937211;} berserker #4: {team=any chaotic ; avg hp=7.305670479435386 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.68264784619129; hits/misses (PBA)= 4.545388172304697/3.8960817717206133; rounds (PBA)=8.67826721830129;} berserker #2: {team=any chaotic ; avg hp=7.100997809686055 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.90678997322949; hits/misses (PBA)= 4.555122900949136/3.9233390119250426; rounds (PBA)=8.73302506692626;} gargoyle #3: {team=chaotic evil ; avg hp=6.597468970552446 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.73326843514237; hits/misses (PBA)= 10.330007301046484/7.155268921878803; rounds (PBA)=9.045266488196642;} gargoyle #2: {team=chaotic evil ; avg hp=5.906546605013386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.080554879532734; hits/misses (PBA)= 10.387442200048673/7.102458018982721; rounds (PBA)=9.057921635434413;} berserker #3: {team=any chaotic ; avg hp=6.874422000486736 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.116330007301045; hits/misses (PBA)= 4.582136772937455/3.988561693842784; rounds (PBA)=8.836943295205646;} gargoyle: {team=chaotic evil ; avg hp=5.708444877099051 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.712338768556826; hits/misses (PBA)= 10.300073010464834/7.064249209053298; rounds (PBA)=8.999513263567778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams----------------------------------------------------------------------------------------------------------------- Battles: 5001;m of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; -- ------------------------------------------------- Combattants --------------------------------------------- Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1814.4; crudely normalised: 0% > other= expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42658; chaotic evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team chaotic evil = winning battles: 2453; perfect battles: 0; close-call battles: 2451; > Team other = winning battles: 2548; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #5: {team=chaotic evil ; avg hp=-0.3919216156768646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.427914417116575; hits/misses (PBA)= 1.3865226954609078/3.2865426914617077; rounds (PBA)=4.8662267546490705;} bugbear #3: {team=chaotic evil ; avg hp=-0.4441111777644471 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.887022595480904; hits/misses (PBA)= 1.4365126974605078/3.3049390121975604; rounds (PBA)=4.932613477304539;} bugbear #7: {team=chaotic evil ; avg hp=-0.38452309538092383 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.546290741851628; hits/misses (PBA)= 1.3967206558688263/3.31373725254949; rounds (PBA)=4.892821435435712857;} adult black dragon: {team=other; avg hp=18.484303139372127 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.95520895820835; hits/misses (PBA)= 18.418316336732655/5.224155168966207; rounds (PBA)=8.221955608878224;} bugbear: {team=chaotic evil ; avg hp=-0.028994201159768047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47130573885223; hits/misses (PBA)= 1.4043191361727654/3.3359328134373127; rounds (PBA)=4.918816236752649;} bugbear #10: {team=chaotic evil ; avg hp=-0.247750449910018 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.77144571085783; hits/misses (PBA)= 1.425514897020596/3.2641471705658867; rounds (PBA)=4.885822835432913;} bugbear #2: {team=chaotic evil ; avg hp=-0.33653269346130776 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.639272145570885; hits/missesBA)= 1.4137172565486902/3.24875024995001; rounds (PBA)=4.866426714657068;} bugbear #6: {team=chaotic evil ; avg hp=-0.2491501699660068 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.819436112777446; hits/misses (PBA)= 1.4399120175964808/3.310537892421516; rounds (PBA)=4.934213157368526;} bugbear #8: {team=chaotic evil ; avg hp=-0.4297140571885623 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.793441311737652; hits/misses (PBA)= 1.4131173765246952/3.265146970605879; rounds (PBA)=4.8638272345530895;} bugbear #9: {team=chaotic evil ; avg hp=-0.29454109178164367 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.68386322735453; hits/misses (PBA)= 1.4063187362527494/3.311137772445511; rounds (PBA)=4.905418916216757;} bugbear #4: {team=chaotic evil ; avg hp=-0.14797040591881624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.475704859028195; hits/misses (PBA)= 1.3937212557488503/3.267346530693861; rounds (PBA)=4.853029394121176;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 362.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 14040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13608; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-7.081983603279344 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.314537092581484; hits/misses (PBA)= 0.26874625074985004/0.6454709058188363; rounds (PBA)=1.4669066186762647;} Nameless: {team=lawful evil ; avg hp=188.1731653669266 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.08538292341532; hits/misses (PBA)= 4.565286942611477/1.6734653069386123; rounds (PBA)=2.7210557888422318;} bugbear #2: {team=chaotic evil ; avg hp=-7.003399320135973 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5122975404919017; hits/misses (PBA)= 0.2761447710457908/0.622875424915017; rounds (PBA)=1.456508698260348;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% > other= expected rounds to survive: 2535.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47991; lawful evil : 0.56 ± 0.01; other: 0.44 ± 0.01; > Team lawful evil = winning battles: 2807; perfect battles: 0; close-call battles: 2430; > Team other = winning battles: 2194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=12.98240351929614 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.39452109578085; hits/misses (PBA)= 7.2341531693661265/5.883023395320936; rounds (PBA)=7.486102779444111;} adult black dragon: {team=other; avg hp=11.852629474105179 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.07338532293542; hits/misses (PBA)= 16.73345330933813/9.661867626474706; rounds (PBA)=9.094181163767246;} aboleth: {team=lawful evil ; avg hp=12.944211157768446 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.75284943011398; hits/misses (PBA)= 7.278344331133773/5.921415716856629; rounds (PBA)=7.505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1460.25; crudely normalised: 0% > other= expected rounds to survive: 7800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23905; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 44; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.474705058988202 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.42071585682864; hits/misses (PBA)= 5.411717656468706/7.168366326734653; rounds (PBA)=4.193361327734453;} adult black dragon: {team=other; avg hp=194.90661867626474 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.4747050589882; hits/misses (PBA)= 9.496100779844031/3.2171565686862627; rounds (PBA)=4.603879224155169;} aboleth #2: {team=other; avg hp=69.67266546690662 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.479304139172165;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2925.0; crudely normalised: 0% > other= expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29391; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2532; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2469; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=11.954009198160367 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.52229554089182; hits/misses (PBA)= 9.836032793441312/5.274345130973805; rounds (PBA)=5.379724055188962;} aboleth #2: {team=other; avg hp=11.477704459108178 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.04599080183964; hits/misses (PBA)= 9.81883623275345/5.268346330733853; rounds (PBA)=5.365926814637072;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 350.0; crudely normalised: 0% > neutral = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15243; unassigned mercenaries: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=neutral ; avg hp=125.99580083983203 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.62107578484303; hits/misses (PBA)= 2.2999400119976006/0.9722055588882224; rounds (PBA)=2.7868426314737054;} scytheblade: {team=unassigned mercenaries; avg hp=-7.492701459708059 (from 91); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.010797840431913617; hits/misses (PBA)= 0.010597880423915218/2.294341131773645; rounds (PBA)=2.3049390121975604;} earth elemental #3: {team=neutral ; avg hp=125.99560087982404 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.27574485102979; hits/misses (PBA)= 2.2091581683663266/0.9718056388722256; rounds (PBA)=2.7934413117376526;} earth elemental: {team=neutral ; avg hp=125.99780043991201 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.59588082383523; hits/misses (PBA)= 2.232753449310138/0.992001599680064; rounds (PBA)=2.791841631673665;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9171.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4277.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38123; lawful good : 0.77 ± 0.01; chaotic evil : 0.23 ± 0.01; > Team lawful good = winning battles: 3867; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1134; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=39.94921015796841 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.79184163167366; hits/misses (PBA)= 15.389522095580883/5.145970805838832; rounds (PBA)=7.363927214557089;} balor: {team=chaotic evil ; avg hp=1.2081583683263348 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.0507898420316; hits/misses (PBA)= 10.725254949010198/2.6706658668266345; rounds (PBA)=6.869226154769046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43280; lawful good : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #10: {team=lawful good ; avg hp=-9.620275944811038 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.985802839432113; hits/misses (PBA)= 1.8214357128574286/2.2809438112377523; rounds (PBA)=4.274345130973805;} blink dog #9: {team=other; avg hp=-8.36372725454909 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.364327134573085; hits/misses (PBA)= 1.3343331333733253/1.3933213357328533; rounds (PBA)=2.7276544691061786;} blink dog #3: {team=lawful good ; avg hp=-9.654669066186763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947810437912418; hits/misses (PBA)= 1.8256348730253948/2.311137772445511; rounds (PBA)=4.304339132173565;} blink dog #7: {team=other; avg hp=-8.454109178164368 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.463507298540292; hits/misses (PBA)= 1.3577284543091381/1.3947210557888423; rounds (PBA)=2.7524495100979802;} blink dog #5: {team=lawful good ; avg hp=-9.639872025594881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.895620875824836; hits/misses (PBA)= 1.8154369126174765/2.3175364927014597; rounds (PBA)=4.306938612277545;} blink dog #8: {team=lawful good ; avg hp=-9.573285342931413 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.004399120175965; hits/misses (PBA)= 1.8280343931213758/2.3213357328534294; rounds (PBA)=4.322935412917417;} blink dog #11: {team=lawful good ; avg hp=-9.864227154569086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173365326934613; hits/misses (PBA)= 1.8720255948810238/2.3423315336932613; rounds (PBA)=4.37372525494901;} ancient blue dragon: {team=lawful evil ; avg hp=476.80743851229755 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.1881623675265; hits/misses (PBA)= 15.214557088582284/0.8718256348730254; rounds (PBA)=8.654269146170765;} blink dog #12: {team=lawful good ; avg hp=-9.46630673865227 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.85362927414517; hits/misses (PBA)= 1.8180363927214558/2.2355528894221157; rounds (PBA)=4.239152169566087;} blink dog: {team=lawful good ; avg hp=-9.64607078584283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.231753649270146; hits/misses (PBA)= 1.8888222355528894/2.314537092581484; rounds (PBA)=4.369126174765047;} blink dog #2: {team=other; avg hp=-8.383123375324935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.579684063187362; hits/misses (PBA)= 1.3679264147170567/1.4079184163167366; rounds (PBA)=2.775844831033793;} blink dog #4: {team=other; avg hp=-8.27874425114977 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.420115976804639; hits/misses (PBA)= 1.3303339332133572/1.3907218556288743; rounds (PBA)=2.7210557888422318;} blink dog #6: {team=other; avg hp=-8.249150169966006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.277944411117776; hits/misses (PBA)= 1.3147370525894821/1.3755248950209957; rounds (PBA)=2.690261947610478;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2156.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 8016.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2851; Sum of rounds: 35231; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2850; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #8: {team=lawful good ; avg hp=-12.46580147316731 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6506488951245175; hits/misses (PBA)= 0.5840056120659418/5.358821466152227; rounds (PBA)=6.019992984917573;} blink dog #6: {team=lawful good ; avg hp=-12.361978253244475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6846720448965273; hits/misses (PBA)= 0.6029463346194318/5.399508944230095; rounds (PBA)=6.082427218519817;} blink dog #2: {team=lawful good ; avg hp=-12.290073658365486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5615573482988423; hits/misses (PBA)= 0.5783935461241669/5.388986320589267; rounds (PBA)=6.0529638723255;} ancient blue dragon: {team=lawful evil ; avg hp=436.4359873728516 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 411.2469309014381; hits/misses (PBA)= 22.24973693440898/1.2777972641178534; rounds (PBA)=12.357418449666783;} blink dog #4: {team=lawful good ; avg hp=-12.171518765345493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.579796562609611; hits/misses (PBA)= 0.5692739389687829/5.298491757278148; rounds (PBA)=5.951595931252192;} blink dog: {team=lawful good ; avg hp=-12.335320940021045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7502630655910205; hits/misses (PBA)= 0.6054016134689583/5.513854787793757; rounds (PBA)=6.20063135741845;} blink dog #3: {team=lawful good ; avg hp=-12.2343037530691 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8137495615573482; hits/misses (PBA)= 0.6085584005612066/5.551034724658015; rounds (PBA)=6.229393195370045;} blink dog #9: {team=lawful good ; avg hp=-12.140652402665731 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5517362329007365; hits/misses (PBA)= 0.5724307260610312/5.366187302700807; rounds (PBA)=6.033321641529288;} blink dog #7: {team=lawful good ; avg hp=-12.292178183093652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7337776218870573; hits/misses (PBA)= 0.6015433181339881/5.409680813749562; rounds (PBA)=6.091897579796562;} blink dog #10: {team=lawful good ; avg hp=-12.22728867064188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.905647141353911; hits/misses (PBA)= 0.620834794808839/5.22728867064188; rounds (PBA)=5.937565766397755;} blink dog #12: {team=lawful good ; avg hp=-12.496667835847072 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.724307260610312; hits/misses (PBA)= 0.5980357769203788/5.401262714836899; rounds (PBA)=6.0736583654857945;} blink dog #5: {team=lawful good ; avg hp=-12.03016485443704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.824622939319537; hits/misses (PBA)= 0.6099614170466503/5.410733076113645; rounds (PBA)=6.097509645738337;} blink dog #11: {team=lawful good ; avg hp=-12.26201332865661 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6229393195370045; hits/misses (PBA)= 0.5801473167309716/5.287618379515959; rounds (PBA)=5.948439144159944;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2156.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 8016.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2971; Sum of rounds: 36630; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog: {team=lawful good ; avg hp=-12.51565129585998 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591046785594076; hits/misses (PBA)= 0.5725345001682935/5.3510602490743855; rounds (PBA)=6.003029283069673;} blink dog #2: {team=lawful good ; avg hp=-12.281050151464154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7226523056210032; hits/misses (PBA)= 0.6065297879501851/5.276337933355772; rounds (PBA)=5.969707169303265;} blink dog #5: {team=lawful good ; avg hp=-12.245708515651296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8256479299899024; hits/misses (PBA)= 0.6055200269269606/5.324806462470549; rounds (PBA)=6.00235610905419;} blink dog #4: {team=lawful good ; avg hp=-12.328508919555706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7189498485358463; hits/misses (PBA)= 0.5987882867721306/5.458431504543925; rounds (PBA)=6.123864018848872;} blink dog #8: {team=lawful good ; avg hp=-12.235947492426792 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.60316391787277; hits/misses (PBA)= 0.5792662403231236/5.334904072702794; rounds (PBA)=6.008414675193538;} blink dog #10: {team=lawful good ; avg hp=-12.373948165600808 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.721305957590037; hits/misses (PBA)= 0.5913833726018176/5.2127229888926285; rounds (PBA)=5.890945809491754;} blink dog #6: {team=lawful good ; avg hp=-12.20161561763716 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6142712891282396; hits/misses (PBA)= 0.572871087176035/5.294513631773814; rounds (PBA)=5.9471558397845845;} blink dog #12: {team=lawful good ; avg hp=-12.291147761696399 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8222820599124874; hits/misses (PBA)= 0.6021541568495457/5.336923594749242; rounds (PBA)=6.024907438572871;} ancient blue dragon: {team=lawful evil ; avg hp=436.58667115449344 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 411.58667115449344; hits/misses (PBA)= 22.19723998653652/1.2648939750925614; rounds (PBA)=12.329182093571188;} blink dog #7: {team=lawful good ; avg hp=-12.174352070010098 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.711881521373275; hits/misses (PBA)= 0.6024907438572871/5.421406933692359; rounds (PBA)=6.097273645237294;} blink dog #3: {team=lawful good ; avg hp=-12.41029956243689 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8216088858970045; hits/misses (PBA)= 0.6156176371592057/5.532480646247055; rounds (PBA)=6.2197913160552005;} blink dog #11: {team=lawful good ; avg hp=-12.155839784584314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7997307303938066; hits/misses (PBA)= 0.6068663749579266/5.306294177044766; rounds (PBA)=5.995287781891619;} blink dog #9: {team=lawful good ; avg hp=-12.302255132951869 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3180747223157185; hits/misses (PBA)= 0.5338269942780208/5.361157859306631; rounds (PBA)=5.979131605520027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7156.37; crudely normalised: 0% > beyond= expected rounds to survive: -11057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20739; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-18.133173365326936 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.397920415916817; hits/misses (PBA)= 0.4973005398920216/9.621475704859028; rounds (PBA)=3.3729254149170167;} Cthulhu: {team=beyond; avg hp=766.1395720855829 (from 774); avg healing spells left=99998.85362927415 (from 99999); damage done (per battle average)= 261.1331733653269; hits/misses (PBA)= 6.300139972005599/0.32693461307738453; rounds (PBA)=4.146970605878824;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 192.86; crudely normalised: 0% > other= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46237; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 31; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=23.574285142971405 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.94901019796041; hits/misses (PBA)= 6.1999600079984/2.041991601679664; rounds (PBA)=9.235752849430114;} druid: {team=any ; avg hp=-1.949010197960408 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.425714857028595; hits/misses (PBA)= 4.322935412917417/3.467706458708258; rounds (PBA)=7.796840631873625;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6581.36; crudely normalised: 0% > unaligned = expected rounds to survive: 7561.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22228; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3955; ------------------------------------------------- Combattants ------------------------------------------------ mammoth #2: {team=unaligned ; avg hp=102.16936612677465 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.36052789442112; hits/misses (PBA)= 1.4987002599480104/1.874625074985003; rounds (PBA)=3.912017596480704;} mammoth #3: {team=unaligned ; avg hp=101.21655668866227 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.056988602279546; hits/misses (PBA)= 1.4933013397320536/1.8390321935612877; rounds (PBA)=3.9028194361127775;} mammoth #5: {team=unaligned ; avg hp=101.3623275344931 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80263947210558; hits/misses (PBA)= 1.5116976604679064/1.813237352529494; rounds (PBA)=3.8908218356328734;} mammoth #7: {team=unaligned ; avg hp=101.22675464907019 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.69206158768247; hits/misses (PBA)= 1.508498300339932/1.845630873825235; rounds (PBA)=3.9184163167366526;} mammoth: {team=unaligned ; avg hp=102.02899420115976 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.521295740851826; hits/misses (PBA)= 1.5362927414517096/1.799640071985603; rounds (PBA)=3.8788242351529694;} balor: {team=unaligned ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.64467106578684; hits/misses (PBA)= 5.012197560487903/2.6980603879224154; rounds (PBA)=4.053989202159568;} ancient black dragon: {team=chaotic evil ; avg hp=-12.844031193761248 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.38992201559688; hits/misses (PBA)= 10.409118176364727/0.9784043191361728; rounds (PBA)=3.795840831833633;} mammoth #6: {team=unaligned ; avg hp=101.46890621875625 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.54489102179564; hits/misses (PBA)= 1.500499900019996/1.8234353129374126; rounds (PBA)=3.8958208358328332;} mammoth #4: {team=unaligned ; avg hp=101.1371725654869 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.220955808838234; hits/misses (PBA)= 1.4833033393321335/1.8308338332333534; rounds (PBA)=3.89002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10616.79; crudely normalised: 0% > unaligned = expected rounds to survive: 4581.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29352; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4688; ------------------------------------------------- Combattants ------------------------------------------------ mammoth #4: {team=unaligned ; avg hp=91.81563687262548 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.16756648670266; hits/misses (PBA)= 1.9978004399120175/2.4523095380923814; rounds (PBA)=5.072385522895421;} mammoth #6: {team=unaligned ; avg hp=91.14097180563887 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.504899020195964; hits/misses (PBA)= 2.017396520695861/2.458108378324335; rounds (PBA)=5.076384723055389;} mammoth #5: {team=unaligned ; avg hp=93.20255948810238 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.849030193961205; hits/misses (PBA)= 1.994001199760048/2.500499900019996; rounds (PBA)=5.090781843631274;} mammoth #7: {team=unaligned ; avg hp=92.33253349330134 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.43511297740452; hits/misses (PBA)= 2.017796440711858/2.4993001399720054; rounds (PBA)=5.110777844431114;} ancient black dragon: {team=chaotic evil ; avg hp=-14.047990401919616 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.80763847230554; hits/misses (PBA)= 14.320135972805438/1.192761447710458; rounds (PBA)=5.170965806838632;} mammoth: {team=unaligned ; avg hp=92.2017596480704 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.67846430713857; hits/misses (PBA)= 2.01379724055189/2.461107778444311; rounds (PBA)=5.092981403719256;} mammoth #2: {team=unaligned ; avg hp=92.2755448910218 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.10477904419116; hits/misses (PBA)= 2.0397920415916815/2.4553089382123576; rounds (PBA)=5.094181163767247;} mammoth #3: {team=unaligned ; avg hp=92.22335532893422 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.30813837232554; hits/misses (PBA)= 2.0077984403119378/2.463107378524295; rounds (PBA)=5.0831833633273344;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 24772.5; crudely normalised: 0% > unaligned = expected rounds to survive: 1963.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46339; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ mammoth #3: {team=unaligned ; avg hp=-8.18136372725455 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.37792441511698; hits/misses (PBA)= 2.1321735652869425/2.5626874625074985; rounds (PBA)=5.742851429714057;} mammoth: {team=unaligned ; avg hp=-8.276744651069786 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.359528094381126; hits/misses (PBA)= 2.127374525094981/2.5222955408918217; rounds (PBA)=5.709258148370326;} ancient black dragon: {team=chaotic evil ; avg hp=194.8988202359528 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 402.5890821835633; hits/misses (PBA)= 24.10237952409518/1.6864627074585083; rounds (PBA)=9.264547090581884;} mammoth #2: {team=unaligned ; avg hp=-8.130973805238952 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.36372725454909; hits/misses (PBA)= 2.125574885022995/2.6100779844031194; rounds (PBA)=5.768846230753849;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 74317.5; crudely normalised: 0% > unaligned = expected rounds to survive: 654.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16928; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=unaligned ; avg hp=-8.009198160367927 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.86462707458508; hits/misses (PBA)= 1.2183563287342531/1.4875024995001; rounds (PBA)=2.705858828234353;} ancient black dragon: {team=chaotic evil ; avg hp=334.1353729254149 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.00919816036793; hits/misses (PBA)= 7.908418316336733/0.40731853629274145; rounds (PBA)=3.3849230153969208;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7179.55; crudely normalised: 0% > unaligned = expected rounds to survive: 2822.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25224; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4997; perfect battles: 0; close-call battles: 3569; ------------------------------------------------- Combattants ------------------------------------------------ mammoth #4: {team=unaligned ; avg hp=83.99480103979204 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.238352329534095; hits/misses (PBA)= 1.9734053189362128/1.3031393721255748; rounds (PBA)=4.399720055988802;} mammoth #3: {team=unaligned ; avg hp=86.07078584283143 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.37092581483703; hits/misses (PBA)= 2.012397520495901/1.292741451709658; rounds (PBA)=4.386322735452909;} mammoth #2: {team=unaligned ; avg hp=84.5490901819636 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.10997800439912; hits/misses (PBA)= 1.9568086382723455/1.3209358128374324; rounds (PBA)=4.394321135772845;} mammoth: {team=unaligned ; avg hp=82.40991801639672 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.82123575284943; hits/misses (PBA)= 1.9142171565686863/1.2769446110777845; rounds (PBA)=4.3779244151169765;} adult black dragon: {team=chaotic evil ; avg hp=-13.540491901619676 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.9754049190162; hits/misses (PBA)= 11.547090581883623/1.0631873625274946; rounds (PBA)=4.203959208158368;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -30720.0; crudely normalised: 0% > Lawful good= expected rounds to survive: 1665.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35905; chaotic evil : 1.0 ± 0.0; Lawful good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Paladino: {team=Lawful good; avg hp=-8.551089782043592 (from 204); avg healing spells left=0.0 (from 3); damage done (per battle average)= 1.9326134773045391; hits/misses (PBA)= 0.3233353329334133/5.960807838432314; rounds (PBA)=6.284143171365727;} adult red dragon: {team=chaotic evil ; avg hp=254.06738652269547 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.11657668466307; hits/misses (PBA)= 14.573485302939412/4.942611477704459; rounds (PBA)=7.1795640871825634;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% > Lawful good= expected rounds to survive: 544.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3844; Sum of rounds: 20213; > Team chaotic evil = winning battles: 3843; perfect battles: 0; close-call battles: 0; > Team Lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=15.00936524453694 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.215400624349636; hits/misses (PBA)= 1.3355879292403745/3.0309573361082207; rounds (PBA)=4.82414151925078;} orc #6: {team=chaotic evil ; avg hp=15.01378772112383 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.943028095733611; hits/misses (PBA)= 1.321279916753382/3.1019771071800206; rounds (PBA)=4.8207596253902185;} orc #7: {team=chaotic evil ; avg hp=15.005202913631633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.924557752341311; hits/misses (PBA)= 1.3215400624349636/3.0936524453694068; rounds (PBA)=4.824401664932362;} orc: {team=chaotic evil ; avg hp=15.008584807492195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.98777315296566; hits/misses (PBA)= 1.3085327783558793/3.1056191467221645; rounds (PBA)=4.8155567117585845;} orc #14: {team=chaotic evil ; avg hp=14.999219562955256 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.027315296566076; hits/misses (PBA)= 1.3098335067637876/3.0840270551508846; rounds (PBA)=4.805671175858481;} orc #4: {team=chaotic evil ; avg hp=15.004422476586889 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.104318418314255; hits/misses (PBA)= 1.3394901144640998/3.09105098855359; rounds (PBA)=4.807232049947971;} orc #3: {team=chaotic evil ; avg hp=15.004162330905308 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.790582726326743; hits/misses (PBA)= 1.3132154006243497/3.1030176899063475; rounds (PBA)=4.810613943808533;} orc #12: {team=chaotic evil ; avg hp=15.012747138397502 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.988813735691988; hits/misses (PBA)= 1.325442247658689/3.078824141519251; rounds (PBA)=4.8155567117585845;} Paladino: {team=Lawful good; avg hp=-5.698231009365244 (from 204); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1675338189386056; hits/misses (PBA)= 0.39490114464099896/4.0957336108220606; rounds (PBA)=4.490634755463059;} orc #11: {team=chaotic evil ; avg hp=15.006503642039542 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.940426638917794; hits/misses (PBA)= 1.3358480749219563/3.081945889698231; rounds (PBA)=4.813995837669094;} orc #13: {team=chaotic evil ; avg hp=15.005723204994798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.091311134235172; hits/misses (PBA)= 1.3244016649323622/3.0809053069719043; rounds (PBA)=4.8134755463059316;} orc #2: {team=chaotic evil ; avg hp=15.011706555671175 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.238033298647242; hits/misses (PBA)= 1.3511966701352758/3.0697190426638916; rounds (PBA)=4.820239334027055;} orc #5: {team=chaotic evil ; avg hp=15.01066597294485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.800468262226847; hits/misses (PBA)= 1.3009885535900103/3.086888657648283; rounds (PBA)=4.809053069719043;} orc #8: {team=chaotic evil ; avg hp=15.008064516129032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.639177939646203; hits/misses (PBA)= 1.2835587929240375/3.095213319458897; rounds (PBA)=4.811394380853278;} orc #15: {team=chaotic evil ; avg hp=15.00624349635796 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.940426638917794; hits/misses (PBA)= 1.314516129032258/3.053850156087409; rounds (PBA)=4.812955254942768;} orc #10: {team=chaotic evil ; avg hp=15.002601456815817 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.02289281997919; hits/misses (PBA)= 1.3293444328824142/3.073621227887617; rounds (PBA)=4.813995837669094;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19013; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=192.5886822635473 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.2877424515097; hits/misses (PBA)= 8.456908618276344/0.9052189562087583; rounds (PBA)=3.801839632073585;} aboleth: {team=lawful evil ; avg hp=-8.287742451509699 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.41131773645271; hits/misses (PBA)= 5.015396920615877/4.102779444111178; rounds (PBA)=3.039392121575685;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 924.44; crudely normalised: 0% > any = expected rounds to survive: 151.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17283; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=47.36692661467706 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.10137972405519; hits/misses (PBA)= 4.01119776044791/1.3247350529894022; rounds (PBA)=3.455908818236353;} druid: {team=any ; avg hp=-4.101379724055189 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633073385322936; hits/misses (PBA)= 1.2261547690461907/1.2031593681263748; rounds (PBA)=2.4293141371725655;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 296.15; crudely normalised: 0% > unaligned = expected rounds to survive: 321.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21507; neutral evil : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team neutral evil = winning battles: 159; perfect battles: 0; close-call battles: 129; > Team unaligned = winning battles: 4842; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=34.69586082783443 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.05238952209558; hits/misses (PBA)= 4.126174765046991/2.9126174765046993; rounds (PBA)=4.266946610677865;} goblin #2: {team=neutral evil ; avg hp=-6.045790841831634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.992601479704059; hits/misses (PBA)= 1.0347930413917217/0.68126374725055; rounds (PBA)=2.0357928414317135;} goblin #3: {team=neutral evil ; avg hp=-6.016996600679864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.002399520095981; hits/misses (PBA)= 1.0411917616476705/0.6982603479304139; rounds (PBA)=2.0581883623275345;} goblin #4: {team=neutral evil ; avg hp=-5.959008198360328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2493501299740055; hits/misses (PBA)= 1.0779844031193762/0.6982603479304139; rounds (PBA)=2.0731853629274144;} goblin: {team=neutral evil ; avg hp=-6.030593881223755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.059788042391522; hits/misses (PBA)= 1.0457908418316337/0.6956608678264347; rounds (PBA)=2.0551889622075583;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39506; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2484; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2517; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ b: {team=any ; avg hp=2.0361927614477104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.046390721855628; hits/misses (PBA)= 2.34373125374925/4.296940611877624; rounds (PBA)=7.143971205758848;} a: {team=other; avg hp=1.953609278144371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.96380723855229; hits/misses (PBA)= 2.3275344931013797/4.304139172165567; rounds (PBA)=7.128374325134973;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14625.0; crudely normalised: 0% > any = expected rounds to survive: 336.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11256; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black: {team=any ; avg hp=-7.969806038792242 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8418316336732654; hits/misses (PBA)= 0.35892821435712857/1.043991201759648; rounds (PBA)=1.4029194161167766;} adult black dragon: {team=chaotic evil ; avg hp=193.15816836632675 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.96980603879224; hits/misses (PBA)= 3.8114377124575083/0.9628074385122976; rounds (PBA)=2.250749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14426.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2692.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2763; Sum of rounds: 26296; > Team any = winning battles: 2757; perfect battles: 0; close-call battles: 2757; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #4: {team=any ; avg hp=-7.13318856315599 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.22005066956207; hits/misses (PBA)= 3.9985522982265653/9.34781035106768; rounds (PBA)=4.453130655085053;} archmage: {team=any ; avg hp=34.00325732899023 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.35613463626493; hits/misses (PBA)= 2.0669562070213536/6.193992037640246; rounds (PBA)=8.297502714440824;} ancient red dragon: {team=chaotic evil ; avg hp=-5.67390517553384 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 483.49258052841117; hits/misses (PBA)= 25.761853058269995/1.3970322113644589; rounds (PBA)=9.0542888165038;} troll #3: {team=any ; avg hp=-6.502352515381832 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.633731451321026; hits/misses (PBA)= 3.9634455302207745/9.456026058631922; rounds (PBA)=4.4784654361201595;} troll: {team=any ; avg hp=-6.615635179153094 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.57111834961998; hits/misses (PBA)= 4.0441549040897575/9.543973941368078; rounds (PBA)=4.534201954397394;} gladiator #2: {team=any ; avg hp=102.76076728193992 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.05320304017373; hits/misses (PBA)= 8.129931234165761/18.743756786102065; rounds (PBA)=9.112196887441186;} gladiator #4: {team=any ; avg hp=103.27651103872603 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.93774882374231; hits/misses (PBA)= 8.057908070937387/18.802750633369527; rounds (PBA)=9.098805646036917;} gladiator: {team=any ; avg hp=103.46217879116902 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.81035106768006; hits/misses (PBA)= 8.044516829533116/18.821570756424176; rounds (PBA)=9.098081795150199;} gladiator #3: {team=any ; avg hp=103.30112196887441 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.62178791169019; hits/misses (PBA)= 8.044878754976475/18.84799131378936; rounds (PBA)=9.11653999276149;} troll #2: {team=any ; avg hp=-6.207021353601158 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.34165761853058; hits/misses (PBA)= 4.009771986970684/9.359391965255158; rounds (PBA)=4.463988418385813;} guard: {team=any ; avg hp=-9.992399565689468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45892146217879115;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14426.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2692.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2768; Sum of rounds: 26269; > Team any = winning battles: 2759; perfect battles: 0; close-call battles: 2759; > Team chaotic evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=34.738800578034684 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.428106936416185; hits/misses (PBA)= 2.0928468208092488/6.13728323699422; rounds (PBA)=8.26914739884393;} gladiator #2: {team=any ; avg hp=103.14017341040463 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.83453757225433; hits/misses (PBA)= 8.05599710982659/18.71423410404624; rounds (PBA)=9.082008670520231;} ancient red dragon: {team=chaotic evil ; avg hp=-5.495303468208093 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.94725433526014; hits/misses (PBA)= 25.66257225433526/1.3865606936416186; rounds (PBA)=9.018063583815028;} troll #2: {team=any ; avg hp=-6.652456647398844 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.01408959537572; hits/misses (PBA)= 4.058164739884393/9.327312138728324; rounds (PBA)=4.467124277456647;} troll: {team=any ; avg hp=-6.53757225433526 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.2496387283237; hits/misses (PBA)= 4.015895953757226/9.431358381502891; rounds (PBA)=4.486271676300578;} troll #4: {team=any ; avg hp=-6.905346820809249 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.079841040462426; hits/misses (PBA)= 3.9949421965317917/9.379696531791907; rounds (PBA)=4.463150289017341;} troll #3: {team=any ; avg hp=-6.576228323699422 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.91076589595376; hits/misses (PBA)= 4.049494219653179/9.386560693641618; rounds (PBA)=4.482658959537572;} gladiator: {team=any ; avg hp=102.7514450867052 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.7503612716763; hits/misses (PBA)= 8.046965317919074/18.66871387283237; rounds (PBA)=9.052384393063583;} gladiator #3: {team=any ; avg hp=103.85549132947978 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.26047687861272; hits/misses (PBA)= 7.996387283236994/18.75541907514451; rounds (PBA)=9.069725433526012;} guard: {team=any ; avg hp=-10.01264450867052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.44761560693641617;} gladiator #4: {team=any ; avg hp=103.94219653179191 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.77348265895954; hits/misses (PBA)= 8.066835260115607/18.728323699421967; rounds (PBA)=9.073338150289016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 14426.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2692.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2778; Sum of rounds: 26456; any : 0.55 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 2768; perfect battles: 0; close-call battles: 2768; > Team chaotic evil = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=any ; avg hp=-6.75089992800576 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.806335493160546; hits/misses (PBA)= 4.048956083513319/9.338012958963283; rounds (PBA)=4.466882649388049;} gladiator: {team=any ; avg hp=102.08711303095752 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.26889848812095; hits/misses (PBA)= 8.038516918646508/18.820374370050395; rounds (PBA)=9.085313174946004;} troll #4: {team=any ; avg hp=-6.612311015118791 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.3398128149748; hits/misses (PBA)= 4.0208783297336215/9.188984881209503; rounds (PBA)=4.408567314614831;} troll #3: {team=any ; avg hp=-6.330093592512599 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.38408927285817; hits/misses (PBA)= 4.116630669546436/9.502879769618431; rounds (PBA)=4.544276457883369;} guard: {team=any ; avg hp=-10.120230381569474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.44924406047516197;} ancient red dragon: {team=chaotic evil ; avg hp=-5.781497480201584 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.9424046076314; hits/misses (PBA)= 25.897768178545718/1.3236141108711303; rounds (PBA)=9.075953923686106;} gladiator #3: {team=any ; avg hp=103.72894168466523 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.67602591792657; hits/misses (PBA)= 8.044996400287976/18.783657307415407; rounds (PBA)=9.100431965442764;} troll #2: {team=any ; avg hp=-6.903527717782578 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.92080633549316; hits/misses (PBA)= 3.9967602591792657/9.417206623470122; rounds (PBA)=4.47552195824334;} gladiator #4: {team=any ; avg hp=102.96472282217422 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.36105111591073; hits/misses (PBA)= 8.009719222462204/18.85385169186465; rounds (PBA)=9.096472282217423;} archmage: {team=any ; avg hp=33.65946724262059 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.193664506839452; hits/misses (PBA)= 2.0241180705543558/6.202303815694744; rounds (PBA)=8.265298776097913;} gladiator #2: {team=any ; avg hp=102.22930165586753 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.73074154067675; hits/misses (PBA)= 8.148308135349172/18.671346292296615; rounds (PBA)=9.093952483801296;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8572.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5172.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4498; Sum of rounds: 54586; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4497; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=220.4751000444642 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 615.1276122721209; hits/misses (PBA)= 32.70520231213873/1.7305469097376611; rounds (PBA)=12.135615829257448;} archmage: {team=any ; avg hp=-10.539795464650956 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8552690084481993; hits/misses (PBA)= 0.5718096931969764/1.734993330369053; rounds (PBA)=2.3068030235660295;} guard: {team=any ; avg hp=-10.100044464206315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4524232992441085;} gladiator: {team=any ; avg hp=-9.092930191196087 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.11293908403735; hits/misses (PBA)= 7.110493552690085/16.490662516674078; rounds (PBA)=7.867052023121388;} gladiator #2: {team=any ; avg hp=-9.203646064917741 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.88883948421521; hits/misses (PBA)= 7.103823921742997/16.582036460649178; rounds (PBA)=7.895286794130725;} gladiator #3: {team=any ; avg hp=-9.046465095598043 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.43530457981325; hits/misses (PBA)= 7.003112494441974/16.347265451311696; rounds (PBA)=7.783681636282792;} gladiator #4: {team=any ; avg hp=-9.20875944864384 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.14006224988884; hits/misses (PBA)= 7.11293908403735/16.449533125833703; rounds (PBA)=7.854157403290351;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4087.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12285.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26520; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=502.2625474905019 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.72865426914618; hits/misses (PBA)= 12.97620475904819/0.9714057188562287; rounds (PBA)=5.302939412117577;} gladiator #2: {team=any ; avg hp=-9.28114377124575 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.447710457908418; hits/misses (PBA)= 1.8762247550489901/4.361927614477104; rounds (PBA)=3.279344131173765;} gladiator: {team=any ; avg hp=-9.44751049790042 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.28974205158968; hits/misses (PBA)= 1.96000799840032/4.612877424515097; rounds (PBA)=3.3387322535492903;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4087.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12285.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26532; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=502.22115576884624 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.89722055588882; hits/misses (PBA)= 12.965806838632274/0.9982003599280144; rounds (PBA)=5.305338932213557;} gladiator: {team=any ; avg hp=-9.411917616476705 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.537892421515696; hits/misses (PBA)= 1.896020795840832/4.429714057188562; rounds (PBA)=3.283143371325735;} gladiator #2: {team=any ; avg hp=-9.485302939412117 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.240951809638073; hits/misses (PBA)= 1.9516096780643872/4.565486902619476; rounds (PBA)=3.325734853029394;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 505.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 40950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13753; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=543.9340131973605 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.37332533493301; hits/misses (PBA)= 5.711657668466307/0.2969406118776245; rounds (PBA)=2.7500499900019997;} archmage: {team=any ; avg hp=-9.373325334933014 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0659868026394723; hits/misses (PBA)= 0.41271745650869823/1.2319536092781445; rounds (PBA)=1.6446710657868426;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1344.0; crudely normalised: 0% > NG= expected rounds to survive: 700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32762; neutral evil : 1.0 ± 0.0; NG: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team NG = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=107.54729054189163 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.19896020795841; hits/misses (PBA)= 3.0597880423915216/2.49130173965207; rounds (PBA)=6.551089782043591;} Csenge: {team=NG; avg hp=-4.599680063987202 (from 25); avg healing spells left=1.510497900419916 (from 3); damage done (per battle average)= 4.452709458108378; hits/misses (PBA)= 1.5170965806838632/3.5880823835232953; rounds (PBA)=5.105178964207159;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36596; any evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.717256548690262 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.894621075784844; hits/misses (PBA)= 2.7794441111777646/0.4375124975004999; rounds (PBA)=3.2169566086782644;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=157.54229154169167 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.16636672665467; hits/misses (PBA)= 10.851429714057188/2.2779444111177765; rounds (PBA)=7.317736452709458;} vampire: {team=lawful evil ; avg hp=-11.029194161167766 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.14317136572686; hits/misses (PBA)= 8.369926014797041/3.162967406518696; rounds (PBA)=5.766446710657869;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2258.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 4140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24194; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=151.24035192961406 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2895420915817; hits/misses (PBA)= 6.96880623875225/1.2205558888222356; rounds (PBA)=4.837832433513297;} vampire: {team=lawful evil ; avg hp=-11.289542091581684 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.75964807038592; hits/misses (PBA)= 5.923215356928615/1.4593081383723254; rounds (PBA)=3.69126174765047;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1166.0; crudely normalised: 0% > clan= expected rounds to survive: 1209.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46128; any : 0.47 ± 0.01; clan: 0.53 ± 0.01; > Team any = winning battles: 2364; perfect battles: 0; close-call battles: 1915; > Team clan = winning battles: 2637; perfect battles: 0; close-call battles: 2475; ------------------------------------------------- Combattants ------------------------------------------------ Yatkaugan1: {team=clan; avg hp=9.006998600279944 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.94041191761648; hits/misses (PBA)= 5.063387322535493/5.697460507898421; rounds (PBA)=5.705258948210358;} Yatkaugan2: {team=clan; avg hp=9.583083383323336 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.82583483303339; hits/misses (PBA)= 5.042391521695661/5.769246150769846; rounds (PBA)=5.703659268146371;} Yatkaugan3: {team=clan; avg hp=9.261547690461908 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.83303339332134; hits/misses (PBA)= 5.021795640871826/5.790641871625675; rounds (PBA)=5.717256548690262;} veteran: {team=any ; avg hp=5.076584683063388 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.21395720855829; hits/misses (PBA)= 5.251749650069986/0.9678064387122576; rounds (PBA)=6.309338132373525;} wereboar: {team=any ; avg hp=25.437912417516497 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.52969406118777; hits/misses (PBA)= 13.480503899220157/3.5330933813237353; rounds (PBA)=8.76624675064987;} knight: {team=any ; avg hp=-4.113777244551089 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.404719056188764; hits/misses (PBA)= 2.9148170365926815/0.7096580683863227; rounds (PBA)=3.0507898420315938;} ================================================== Encounter ================================================== Rough a priori predictions: > clan= expected rounds to survive: 980.48; crudely normalised: 0% > any = expected rounds to survive: 2282.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4345; Sum of rounds: 31190; clan: 0.0 ± 0.0; any : 0.86 ± 0.0; > Team clan = winning battles: 22; perfect battles: 0; close-call battles: 22; > Team any = winning battles: 4323; perfect battles: 0; close-call battles: 3002; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-0.14568469505178366 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.43222094361335; hits/misses (PBA)= 2.5364787111622555/0.6188722669735328; rounds (PBA)=3.4342922899884925;} Yatkaugan2: {team=clan; avg hp=-4.851783659378596 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.097583429229; hits/misses (PBA)= 2.979976985040276/5.10126582278481; rounds (PBA)=4.0722669735327965;} Yatkaugan1: {team=clan; avg hp=-4.96409666283084 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.74752589182969; hits/misses (PBA)= 2.9514384349827387/5.084234752589183; rounds (PBA)=4.053164556962026;} gladiator: {team=any ; avg hp=101.46881472957422 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.9440736478711; hits/misses (PBA)= 17.74384349827388/1.9772151898734178; rounds (PBA)=7.072036823935558;} Yatkaugan3: {team=clan; avg hp=-4.919907940161105 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.25730724971231; hits/misses (PBA)= 2.9958573072497123/5.1498273878020715; rounds (PBA)=4.101035673187572;} veteran: {team=any ; avg hp=24.563406214039126 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.360874568469505; hits/misses (PBA)= 4.834522439585731/0.8683544303797468; rounds (PBA)=5.837284234752589;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27317; neutral good (50%) or neutral evil (50%) : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; any : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 58; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4943; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-7.707858428314337 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.4887022595481; hits/misses (PBA)= 6.668466306738653/2.6372725454909016; rounds (PBA)=4.664067186562687;} acolyte: {team=any ; avg hp=-11.117976404719057 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3955208958208358; hits/misses (PBA)= 0.14597080583883223/0.1841631673665267; rounds (PBA)=0.3301339732053589;} adult blue dragon: {team=lawful evil ; avg hp=86.38492301539692 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.55668866226753; hits/misses (PBA)= 13.639272145570885/0.7374525094981004; rounds (PBA)=5.445510897820436;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2389.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 11942.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26263; neutral good (50%) or neutral evil (50%) : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 103; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-7.47750449910018 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.73465306938613; hits/misses (PBA)= 6.262147570485903/2.7090581883623277; rounds (PBA)=4.504099180163967;} adult blue dragon: {team=lawful evil ; avg hp=84.26534693061387 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.47750449910018; hits/misses (PBA)= 13.047190561887623/0.6946610677864428; rounds (PBA)=5.216556688662267;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1321.35; crudely normalised: 0% > clan= expected rounds to survive: 1517.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59282; coalition: 0.72 ± 0.01; clan: 0.28 ± 0.01; > Team coalition = winning battles: 3620; perfect battles: 0; close-call battles: 3551; > Team clan = winning battles: 1381; perfect battles: 0; close-call battles: 1369; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=47.31453709258148 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.72265546890623; hits/misses (PBA)= 16.983003399320136/5.167566486702659; rounds (PBA)=11.597080583883223;} Retrougan1: {team=clan; avg hp=4.172965406918617 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.375924815037; hits/misses (PBA)= 13.449110177964407/3.690261947610478; rounds (PBA)=8.676464707058589;} Tassa Kayi: {team=coalition; avg hp=-5.237952409518097 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.750449910017997; hits/misses (PBA)= 1.6438712257548491/1.294741051789642; rounds (PBA)=1.728854229154169;} Retrougan2: {team=clan; avg hp=4.21375724855029 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.09778044391122; hits/misses (PBA)= 13.375924815036992/3.6390721855628874; rounds (PBA)=8.611477704459109;} Kauaru: {team=clan; avg hp=-6.025994801039792 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.989002199560087; hits/misses (PBA)= 1.2961407718456308/0.3143371325734853; rounds (PBA)=2.2389522095580885;} Yengk Kayi: {team=coalition; avg hp=-2.5392921415716856 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.16616676664667; hits/misses (PBA)= 6.779444111177765/3.8028394321135774; rounds (PBA)=5.316336732653469;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1469.28; crudely normalised: 0% > clan= expected rounds to survive: 1438.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45097; coalition: 0.18 ± 0.01; clan: 0.82 ± 0.01; > Team coalition = winning battles: 913; perfect battles: 0; close-call battles: 904; > Team clan = winning battles: 4088; perfect battles: 0; close-call battles: 4052; ------------------------------------------------- Combattants ------------------------------------------------ Yengk Kayi: {team=coalition; avg hp=-5.195360927814437 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.24115176964607; hits/misses (PBA)= 4.770845830833833/2.964407118576285; rounds (PBA)=3.868626274745051;} HouseGuard2: {team=clan; avg hp=-5.632673465306938 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.80383923215357; hits/misses (PBA)= 2.101379724055189/0.6234753049390122; rounds (PBA)=2.943011397720456;} HouseGuard1: {team=clan; avg hp=-5.7594481103779245 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.529894021195762; hits/misses (PBA)= 2.172765446910618/0.6424715056988602; rounds (PBA)=3.017796440711858;} Tassa Kayi: {team=coalition; avg hp=-5.221355728854229 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.147370525894821; hits/misses (PBA)= 1.5622875424915017/1.0611877624475106; rounds (PBA)=1.509498100379924;} Vloit Tachkan: {team=clan; avg hp=44.170165966806636 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.5264947010598; hits/misses (PBA)= 21.980403919216158/2.778044391121776; rounds (PBA)=8.770845830833833;} Atia Kayi: {team=coalition; avg hp=3.556488702259548 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.83343331333734; hits/misses (PBA)= 11.13377324535093/5.436712657468506; rounds (PBA)=8.42611477704459;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 968.68; crudely normalised: 0% > clan= expected rounds to survive: 1218.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4007; Sum of rounds: 62387; > Team coalition = winning battles: 1563; perfect battles: 0; close-call battles: 1523; > Team clan = winning battles: 2443; perfect battles: 0; close-call battles: 2359; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=20.712752682805093 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.18068380334415; hits/misses (PBA)= 13.898926877963564/15.659595707511855; rounds (PBA)=15.068130771150487;} Ugoit3: {team=clan; avg hp=9.67207387072623 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.0758672323434; hits/misses (PBA)= 7.623658597454455/1.522335912153731; rounds (PBA)=10.26828050910906;} Ugoit5: {team=clan; avg hp=9.577738956825556 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.118043424007986; hits/misses (PBA)= 7.4799101572248565/1.5046169203893187; rounds (PBA)=10.176191664586973;} Ugoit2: {team=clan; avg hp=10.648365360618916 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.884701771899174; hits/misses (PBA)= 7.710257050162216/1.4988769653107064; rounds (PBA)=10.34888944347392;} Ugoit4: {team=clan; avg hp=10.156725729972548 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.78612428250562; hits/misses (PBA)= 7.726728225605191/1.4734215123533816; rounds (PBA)=10.307461941602195;} Ugoit1: {team=clan; avg hp=10.439231345145995 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.35987022710257; hits/misses (PBA)= 7.6693286748190665/1.5160968305465437; rounds (PBA)=10.250811080608935;} Yengk Kayi: {team=coalition; avg hp=-2.7748939356126776 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.066633391564764; hits/misses (PBA)= 4.00099825305715/9.39980034938857; rounds (PBA)=6.7095083603693535;} Tassa Kayi: {team=coalition; avg hp=-3.183179435987023 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.196156725729972; hits/misses (PBA)= 1.032193661093087/4.488145744946344; rounds (PBA)=2.760918392812578;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15692.31; crudely normalised: 0% > lawful good = expected rounds to survive: 38272.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2796; Sum of rounds: 44908; > Team chaotic evil = winning battles: 663; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2132; perfect battles: 0; close-call battles: 2132; ------------------------------------------------- Combattants ------------------------------------------------ solar #2: {team=lawful good ; avg hp=35.41881258941345 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.01645207439196; hits/misses (PBA)= 13.566523605150214/5.930615164520744; rounds (PBA)=10.426680972818312;} solar #3: {team=lawful good ; avg hp=38.758226037195996 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.60121602288984; hits/misses (PBA)= 13.699213161659513/5.778612303290415; rounds (PBA)=10.415951359084406;} Myzar: {team=chaotic evil ; avg hp=19.255007153075823 (from 1700); avg healing spells left=0.0 (from 6); damage done (per battle average)= 1240.2489270386266; hits/misses (PBA)= 38.63483547925608/8.17381974248927; rounds (PBA)=15.765021459227468;} solar #6: {team=lawful good ; avg hp=34.88340486409156 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.4241773962804; hits/misses (PBA)= 13.473175965665236/5.667739628040057; rounds (PBA)=10.276824034334764;} solar #4: {team=lawful good ; avg hp=37.52646638054363 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 316.49499284692416; hits/misses (PBA)= 13.757510729613735/5.8040057224606585; rounds (PBA)=10.502861230329042;} solar #5: {team=lawful good ; avg hp=34.687052932761084 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.93025751072963; hits/misses (PBA)= 13.448855507868384/5.732117310443491; rounds (PBA)=10.302217453505007;} solar: {team=lawful good ; avg hp=36.02575107296137 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.90450643776825; hits/misses (PBA)= 13.367310443490702/5.765379113018598; rounds (PBA)=10.28755364806867;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 405.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15708; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 31; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=22.644471105778845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.861027794441112; hits/misses (PBA)= 1.079384123175365/1.0577884423115378; rounds (PBA)=3.1309738052389524;} goblin: {team=chaotic evil ; avg hp=-5.861027794441112 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.355528894221155; hits/misses (PBA)= 0.7454509098180364/0.8902219556088782; rounds (PBA)=1.641871625674865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1486; Sum of rounds: 10586; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1485; perfect battles: 0; close-call battles: 588; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=other; avg hp=-3.537685060565276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.601615074024226; hits/misses (PBA)= 0.33983849259757737/0.2449528936742934; rounds (PBA)=0.5847913862718708;} mimic: {team=neutral ; avg hp=47.82907133243607 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.191117092866758; hits/misses (PBA)= 3.86742934051144/1.899057873485868; rounds (PBA)=6.516823687752355;} bandit #3: {team=any non-lawful ; avg hp=-4.006729475100942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.043068640646029; hits/misses (PBA)= 1.2826379542395694/1.0699865410497982; rounds (PBA)=2.3526244952893673;} mastiff: {team=other; avg hp=-3.5646029609690446 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.338492597577389; hits/misses (PBA)= 0.07065948855989233/0.04979811574697174; rounds (PBA)=0.12045760430686406;} mimic #2: {team=neutral ; avg hp=46.90578734858681 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.24629878869448; hits/misses (PBA)= 3.864064602960969/1.8304172274562585; rounds (PBA)=6.508075370121131;} mastiff #3: {team=any non-lawful ; avg hp=-3.6056527590847915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5087483176312247; hits/misses (PBA)= 0.10901749663526245/0.06594885598923284; rounds (PBA)=0.3405114401076716;} bandit #2: {team=any non-lawful ; avg hp=-4.133916554508748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1009421265141315; hits/misses (PBA)= 1.3149394347240915/1.0666218034993271; rounds (PBA)=2.3815612382234184;} bandit #5: {team=any non-lawful ; avg hp=-4.108344549125168 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.313593539703903; hits/misses (PBA)= 1.3250336473755047/1.0450874831763122; rounds (PBA)=2.370121130551817;} berserker: {team=any non-lawful ; avg hp=-3.827725437415882 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.33580080753701; hits/misses (PBA)= 3.920592193808883/2.5733512786002692; rounds (PBA)=6.4939434724091525;} mimic #6: {team=neutral ; avg hp=48.72678331090175 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.44078061911171; hits/misses (PBA)= 3.9724091520861373/1.8748317631224765; rounds (PBA)=6.543741588156124;} mimic #5: {team=neutral ; avg hp=47.96029609690444 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.811574697173622; hits/misses (PBA)= 3.9266487213997308/1.860699865410498; rounds (PBA)=6.526244952893674;} mimic #3: {team=neutral ; avg hp=47.54172274562584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.40578734858681; hits/misses (PBA)= 3.882234185733513/1.8398384925975775; rounds (PBA)=6.5269179004037685;} bandit #4: {team=any non-lawful ; avg hp=-4.120457604306864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075370121130552; hits/misses (PBA)= 1.2611036339165544/1.101615074024226; rounds (PBA)=2.363391655450875;} mastiff #2: {team=any non-lawful ; avg hp=-3.624495289367429 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5248990578734859; hits/misses (PBA)= 0.1063257065948856/0.06864064602960969; rounds (PBA)=0.35397039030955585;} mimic #4: {team=neutral ; avg hp=48.08411843876178 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.9535666218035; hits/misses (PBA)= 3.9448183041722746/1.870121130551817; rounds (PBA)=6.563257065948856;} bandit #6: {team=any non-lawful ; avg hp=-4.042395693135935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.223418573351279; hits/misses (PBA)= 1.3176312247644684/1.053835800807537; rounds (PBA)=2.3714670255720054;} bandit: {team=any non-lawful ; avg hp=-4.05114401076716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176312247644684; hits/misses (PBA)= 1.3014804845222072/1.0646029609690444; rounds (PBA)=2.3660834454912516;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2086; Sum of rounds: 14783; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2085; perfect battles: 0; close-call battles: 886; ------------------------------------------------- Combattants ------------------------------------------------ mimic #6: {team=neutral ; avg hp=47.08581016299137 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.39549376797699; hits/misses (PBA)= 3.9060402684563758/1.7871524448705656; rounds (PBA)=6.456855225311601;} bandit #7: {team=other; avg hp=-3.62895493767977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.594439117929051; hits/misses (PBA)= 0.32981783317353786/0.2339405560882071; rounds (PBA)=0.5637583892617449;} bandit #5: {team=any non-lawful ; avg hp=-4.077181208053691 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.454458293384468; hits/misses (PBA)= 1.3581016299137105/0.9913710450623202; rounds (PBA)=2.3494726749760306;} bandit #3: {team=any non-lawful ; avg hp=-3.8772770853307765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.209491850431448; hits/misses (PBA)= 1.319750719079578/1.0532118887823585; rounds (PBA)=2.3729626078619366;} mimic #5: {team=neutral ; avg hp=48.441994247363375 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.715723873441995; hits/misses (PBA)= 3.9285714285714284/1.8595397890699905; rounds (PBA)=6.508149568552253;} mimic #2: {team=neutral ; avg hp=47.90939597315436 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.69654841802493; hits/misses (PBA)= 3.896452540747843/1.8672099712368169; rounds (PBA)=6.475551294343241;} mastiff: {team=other; avg hp=-3.4352828379674016 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3221476510067114; hits/misses (PBA)= 0.0685522531160115/0.052732502396931925; rounds (PBA)=0.12128475551294343;} mastiff #3: {team=any non-lawful ; avg hp=-3.5503355704697985 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49232981783317353; hits/misses (PBA)= 0.1049856184084372/0.05992329817833174; rounds (PBA)=0.3293384467881112;} mimic #4: {team=neutral ; avg hp=46.95254074784276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.16059443911793; hits/misses (PBA)= 3.8499520613614573/1.8374880153403643; rounds (PBA)=6.471716203259827;} berserker: {team=any non-lawful ; avg hp=-3.8528283796740173 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.150047938638544; hits/misses (PBA)= 3.8911792905081497/2.5714285714285716; rounds (PBA)=6.462607861936721;} mimic: {team=neutral ; avg hp=48.11601150527325 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.732023010546502; hits/misses (PBA)= 3.947746883988495/1.847555129434324; rounds (PBA)=6.522531160115053;} mastiff #2: {team=any non-lawful ; avg hp=-3.609300095877277 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4434324065196548; hits/misses (PBA)= 0.09491850431447747/0.07190795781399809; rounds (PBA)=0.3432406519654842;} bandit #2: {team=any non-lawful ; avg hp=-3.8676893576222433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4156279961649085; hits/misses (PBA)= 1.3542665388302972/1.0033557046979866; rounds (PBA)=2.357622243528284;} mimic #3: {team=neutral ; avg hp=47.94534995206136 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.436241610738254; hits/misses (PBA)= 3.905560882070949/1.8173537871524448; rounds (PBA)=6.475071907957814;} bandit: {team=any non-lawful ; avg hp=-3.9755512943432407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404602109300096; hits/misses (PBA)= 1.3441994247363376/0.9923298178331735; rounds (PBA)=2.337008628954938;} bandit #4: {team=any non-lawful ; avg hp=-3.923777564717162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3533077660594435; hits/misses (PBA)= 1.3274209012464047/1.0546500479386385; rounds (PBA)=2.382070949185043;} bandit #6: {team=any non-lawful ; avg hp=-3.9980824544582934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.165867689357622; hits/misses (PBA)= 1.311601150527325/1.013902205177373; rounds (PBA)=2.325503355704698;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3270; Sum of rounds: 23304; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3269; perfect battles: 0; close-call battles: 1362; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-4.047094801223242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.343119266055046; hits/misses (PBA)= 1.3394495412844036/1.0296636085626911; rounds (PBA)=2.3691131498470948;} mimic #2: {team=neutral ; avg hp=48.14097859327217 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.562996941896024; hits/misses (PBA)= 3.8941896024464833/1.8865443425076454; rounds (PBA)=6.5250764525993885;} mimic #4: {team=neutral ; avg hp=48.41100917431193 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.931804281345567; hits/misses (PBA)= 3.9382262996941897/1.8862385321100918; rounds (PBA)=6.544036697247706;} bandit #2: {team=any non-lawful ; avg hp=-3.994495412844037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.137614678899083; hits/misses (PBA)= 1.2944954128440367/1.063914373088685; rounds (PBA)=2.3584097859327215;} bandit #6: {team=any non-lawful ; avg hp=-4.018654434250765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.332721712538226; hits/misses (PBA)= 1.3192660550458715/1.0428134556574924; rounds (PBA)=2.362079510703364;} mastiff #2: {team=any non-lawful ; avg hp=-3.6073394495412843 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4996941896024465; hits/misses (PBA)= 0.10152905198776759/0.06605504587155964; rounds (PBA)=0.3492354740061162;} mimic #3: {team=neutral ; avg hp=46.896024464831804 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.29235474006116; hits/misses (PBA)= 3.858103975535168/1.856269113149847; rounds (PBA)=6.514678899082568;} bandit #7: {team=other; avg hp=-3.5825688073394497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5666666666666667; hits/misses (PBA)= 0.3308868501529052/0.25259938837920487; rounds (PBA)=0.5834862385321101;} bandit #4: {team=any non-lawful ; avg hp=-4.01651376146789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.326605504587156; hits/misses (PBA)= 1.3223241590214068/1.043119266055046; rounds (PBA)=2.3654434250764527;} mimic #6: {team=neutral ; avg hp=48.57217125382263 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.983792048929665; hits/misses (PBA)= 3.979816513761468/1.8718654434250765; rounds (PBA)=6.538837920489296;} mimic: {team=neutral ; avg hp=47.87125382262997 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.322935779816515; hits/misses (PBA)= 3.8874617737003057/1.8706422018348623; rounds (PBA)=6.5437308868501525;} berserker: {team=any non-lawful ; avg hp=-3.7871559633027525 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.09694189602447; hits/misses (PBA)= 3.9033639143730885/2.591743119266055; rounds (PBA)=6.495107033639144;} bandit: {team=any non-lawful ; avg hp=-3.9642201834862387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.242813455657492; hits/misses (PBA)= 1.3220183486238533/1.0311926605504587; rounds (PBA)=2.353211009174312;} bandit #3: {team=any non-lawful ; avg hp=-4.022324159021407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.37125382262997; hits/misses (PBA)= 1.3388379204892966/1.0241590214067278; rounds (PBA)=2.3629969418960246;} mimic #5: {team=neutral ; avg hp=46.85412844036697 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.344036697247706; hits/misses (PBA)= 3.8868501529051986/1.8406727828746177; rounds (PBA)=6.5003058103975535;} mastiff: {team=other; avg hp=-3.3850152905198776 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3015290519877676; hits/misses (PBA)= 0.06330275229357799/0.04954128440366973; rounds (PBA)=0.11284403669724771;} mastiff #3: {team=any non-lawful ; avg hp=-3.569113149847095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4853211009174312; hits/misses (PBA)= 0.10305810397553516/0.07553516819571865; rounds (PBA)=0.3489296636085627;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 8823.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 105; Sum of rounds: 2430; > Team unaligned = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #81: {team=neutral evil ; avg hp=-10.952380952380953 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0095238095238095; hits/misses (PBA)= 0.47619047619047616/10.323809523809524; rounds (PBA)=10.81904761904762;} zombie #55: {team=neutral evil ; avg hp=-10.028571428571428 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.057142857142857; hits/misses (PBA)= 0.5333333333333333/10.733333333333333; rounds (PBA)=11.266666666666667;} zombie #16: {team=neutral evil ; avg hp=-11.457142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4952380952380953; hits/misses (PBA)= 0.42857142857142855/10.485714285714286; rounds (PBA)=10.933333333333334;} zombie #58: {team=neutral evil ; avg hp=-12.4 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 0.6571428571428571/11.438095238095238; rounds (PBA)=12.104761904761904;} zombie #92: {team=neutral evil ; avg hp=-12.457142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.5238095238095238/10.80952380952381; rounds (PBA)=11.342857142857143;} zombie #21: {team=neutral evil ; avg hp=-9.904761904761905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.276190476190476; hits/misses (PBA)= 0.6476190476190476/11.161904761904761; rounds (PBA)=11.81904761904762;} zombie #69: {team=neutral evil ; avg hp=-14.076190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2; hits/misses (PBA)= 0.7333333333333333/10.104761904761904; rounds (PBA)=10.876190476190477;} zombie #82: {team=neutral evil ; avg hp=-11.123809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466666666666667; hits/misses (PBA)= 0.5714285714285714/10.59047619047619; rounds (PBA)=11.17142857142857;} zombie #4: {team=neutral evil ; avg hp=-14.314285714285715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.59047619047619; hits/misses (PBA)= 0.5714285714285714/11.00952380952381; rounds (PBA)=11.60952380952381;} zombie #70: {team=neutral evil ; avg hp=-12.476190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.59047619047619; hits/misses (PBA)= 0.6/11.523809523809524; rounds (PBA)=12.133333333333333;} zombie #10: {team=neutral evil ; avg hp=-10.723809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 0.38095238095238093/9.447619047619048; rounds (PBA)=9.857142857142858;} zombie #87: {team=neutral evil ; avg hp=-10.19047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5904761904761906; hits/misses (PBA)= 0.45714285714285713/10.133333333333333; rounds (PBA)=10.60952380952381;} zombie #88: {team=neutral evil ; avg hp=-12.00952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.361904761904762; hits/misses (PBA)= 0.4380952380952381/10.333333333333334; rounds (PBA)=10.790476190476191;} zombie #20: {team=neutral evil ; avg hp=-11.19047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8857142857142857; hits/misses (PBA)= 0.4857142857142857/11.304761904761905; rounds (PBA)=11.8;} zombie #53: {team=neutral evil ; avg hp=-11.342857142857143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8666666666666667; hits/misses (PBA)= 0.4857142857142857/10.514285714285714; rounds (PBA)=11.0;} zombie #76: {team=neutral evil ; avg hp=-10.733333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7904761904761903; hits/misses (PBA)= 0.44761904761904764/9.80952380952381; rounds (PBA)=10.276190476190477;} zombie #72: {team=neutral evil ; avg hp=-10.371428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876190476190477; hits/misses (PBA)= 0.6/11.447619047619048; rounds (PBA)=12.047619047619047;} zombie #32: {team=neutral evil ; avg hp=-12.971428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.438095238095238; hits/misses (PBA)= 0.5047619047619047/9.971428571428572; rounds (PBA)=10.495238095238095;} zombie #62: {team=neutral evil ; avg hp=-10.647619047619047 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.161904761904762; hits/misses (PBA)= 0.638095238095238/11.00952380952381; rounds (PBA)=11.647619047619047;} zombie #96: {team=neutral evil ; avg hp=-11.17142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.704761904761905; hits/misses (PBA)= 0.6/11.114285714285714; rounds (PBA)=11.723809523809523;} zombie: {team=neutral evil ; avg hp=-11.685714285714285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095238095238095; hits/misses (PBA)= 0.6095238095238096/10.571428571428571; rounds (PBA)=11.19047619047619;} zombie #29: {team=neutral evil ; avg hp=-10.095238095238095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.685714285714286; hits/misses (PBA)= 0.5904761904761905/10.761904761904763; rounds (PBA)=11.371428571428572;} zombie #28: {team=neutral evil ; avg hp=-10.123809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4571428571428573; hits/misses (PBA)= 0.45714285714285713/10.019047619047619; rounds (PBA)=10.495238095238095;} zombie #3: {team=neutral evil ; avg hp=-12.123809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152380952380953; hits/misses (PBA)= 0.5238095238095238/10.676190476190476; rounds (PBA)=11.2;} zombie #42: {team=neutral evil ; avg hp=-10.80952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6; hits/misses (PBA)= 0.42857142857142855/10.704761904761904; rounds (PBA)=11.133333333333333;} zombie #15: {team=neutral evil ; avg hp=-10.342857142857143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.580952380952381/10.980952380952381; rounds (PBA)=11.561904761904762;} zombie #99: {team=neutral evil ; avg hp=-11.761904761904763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5523809523809524/10.81904761904762; rounds (PBA)=11.371428571428572;} zombie #94: {team=neutral evil ; avg hp=-11.41904761904762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152380952380953; hits/misses (PBA)= 0.6285714285714286/11.123809523809523; rounds (PBA)=11.752380952380953;} zombie #34: {team=neutral evil ; avg hp=-9.8 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495238095238095; hits/misses (PBA)= 0.6761904761904762/10.81904761904762; rounds (PBA)=11.495238095238095;} zombie #43: {team=neutral evil ; avg hp=-10.066666666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.314285714285714; hits/misses (PBA)= 0.7428571428571429/11.352380952380953; rounds (PBA)=12.104761904761904;} zombie #7: {team=neutral evil ; avg hp=-11.39047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.742857142857143; hits/misses (PBA)= 0.47619047619047616/10.790476190476191; rounds (PBA)=11.266666666666667;} zombie #78: {team=neutral evil ; avg hp=-10.523809523809524 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695238095238095; hits/misses (PBA)= 0.5619047619047619/10.095238095238095; rounds (PBA)=10.657142857142857;} zombie #30: {team=neutral evil ; avg hp=-12.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9714285714285715; hits/misses (PBA)= 0.6476190476190476/11.028571428571428; rounds (PBA)=11.685714285714285;} zombie #11: {team=neutral evil ; avg hp=-13.18095238095238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.942857142857143; hits/misses (PBA)= 0.5142857142857142/9.961904761904762; rounds (PBA)=10.476190476190476;} zombie #49: {team=neutral evil ; avg hp=-12.742857142857142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.342857142857143; hits/misses (PBA)= 0.41904761904761906/10.638095238095238; rounds (PBA)=11.066666666666666;} zombie #36: {team=neutral evil ; avg hp=-11.276190476190477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.628571428571429; hits/misses (PBA)= 0.5714285714285714/9.476190476190476; rounds (PBA)=10.066666666666666;} zombie #26: {team=neutral evil ; avg hp=-12.533333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6571428571428575; hits/misses (PBA)= 0.6095238095238096/10.752380952380953; rounds (PBA)=11.380952380952381;} zombie #59: {team=neutral evil ; avg hp=-10.895238095238096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.038095238095238; hits/misses (PBA)= 0.7142857142857143/10.495238095238095; rounds (PBA)=11.228571428571428;} zombie #61: {team=neutral evil ; avg hp=-11.58095238095238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.923809523809524; hits/misses (PBA)= 0.6476190476190476/10.40952380952381; rounds (PBA)=11.085714285714285;} zombie #67: {team=neutral evil ; avg hp=-9.342857142857143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.533333333333333; hits/misses (PBA)= 0.5714285714285714/11.104761904761904; rounds (PBA)=11.685714285714285;} zombie #22: {team=neutral evil ; avg hp=-10.923809523809524 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6095238095238096; hits/misses (PBA)= 0.49523809523809526/10.41904761904762; rounds (PBA)=10.933333333333334;} zombie #46: {team=neutral evil ; avg hp=-11.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247619047619048; hits/misses (PBA)= 0.6476190476190476/10.428571428571429; rounds (PBA)=11.076190476190476;} zombie #44: {team=neutral evil ; avg hp=-10.666666666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152380952380953; hits/misses (PBA)= 0.49523809523809526/11.457142857142857; rounds (PBA)=11.952380952380953;} zombie #12: {team=neutral evil ; avg hp=-10.771428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.704761904761905; hits/misses (PBA)= 0.6190476190476191/10.876190476190477; rounds (PBA)=11.514285714285714;} zombie #8: {team=neutral evil ; avg hp=-10.685714285714285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.685714285714286; hits/misses (PBA)= 0.5714285714285714/10.714285714285714; rounds (PBA)=11.304761904761905;} zombie #51: {team=neutral evil ; avg hp=-9.961904761904762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152380952380953; hits/misses (PBA)= 0.5047619047619047/10.866666666666667; rounds (PBA)=11.371428571428572;} zombie #24: {team=neutral evil ; avg hp=-12.238095238095237 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504761904761905; hits/misses (PBA)= 0.5714285714285714/11.361904761904762; rounds (PBA)=11.942857142857143;} zombie #19: {team=neutral evil ; avg hp=-9.19047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.190476190476191; hits/misses (PBA)= 0.6571428571428571/10.619047619047619; rounds (PBA)=11.276190476190477;} zombie #77: {team=neutral evil ; avg hp=-12.457142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8476190476190477; hits/misses (PBA)= 0.4857142857142857/10.209523809523809; rounds (PBA)=10.714285714285714;} zombie #35: {team=neutral evil ; avg hp=-10.095238095238095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.42857142857142855/10.552380952380952; rounds (PBA)=10.980952380952381;} zombie #91: {team=neutral evil ; avg hp=-11.019047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152380952380953; hits/misses (PBA)= 0.5523809523809524/10.219047619047618; rounds (PBA)=10.8;} zombie #73: {team=neutral evil ; avg hp=-10.685714285714285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523809523809524; hits/misses (PBA)= 0.5523809523809524/10.314285714285715; rounds (PBA)=10.876190476190477;} zombie #9: {team=neutral evil ; avg hp=-10.2 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.295238095238095; hits/misses (PBA)= 0.5523809523809524/11.485714285714286; rounds (PBA)=12.047619047619047;} zombie #97: {team=neutral evil ; avg hp=-11.866666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695238095238095; hits/misses (PBA)= 0.638095238095238/11.076190476190476; rounds (PBA)=11.714285714285714;} zombie #39: {team=neutral evil ; avg hp=-11.18095238095238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5428571428571428/10.895238095238096; rounds (PBA)=11.438095238095238;} zombie #98: {team=neutral evil ; avg hp=-9.40952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.304761904761905; hits/misses (PBA)= 0.5523809523809524/10.666666666666666; rounds (PBA)=11.228571428571428;} zombie #50: {team=neutral evil ; avg hp=-11.761904761904763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.390476190476191; hits/misses (PBA)= 0.580952380952381/11.247619047619047; rounds (PBA)=11.82857142857143;} zombie #83: {team=neutral evil ; avg hp=-10.438095238095238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.40952380952381; hits/misses (PBA)= 0.5619047619047619/11.542857142857143; rounds (PBA)=12.114285714285714;} zombie #80: {team=neutral evil ; avg hp=-11.961904761904762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.038095238095238; hits/misses (PBA)= 0.7142857142857143/12.238095238095237; rounds (PBA)=12.971428571428572;} zombie #25: {team=neutral evil ; avg hp=-10.057142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.704761904761905; hits/misses (PBA)= 0.45714285714285713/11.476190476190476; rounds (PBA)=11.952380952380953;} zombie #90: {team=neutral evil ; avg hp=-11.39047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5523809523809524/11.314285714285715; rounds (PBA)=11.866666666666667;} zombie #27: {team=neutral evil ; avg hp=-12.019047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0476190476190474; hits/misses (PBA)= 0.7142857142857143/10.123809523809523; rounds (PBA)=10.866666666666667;} zombie #86: {team=neutral evil ; avg hp=-12.619047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485714285714286; hits/misses (PBA)= 0.6952380952380952/11.028571428571428; rounds (PBA)=11.733333333333333;} zombie #18: {team=neutral evil ; avg hp=-11.933333333333334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.171428571428572; hits/misses (PBA)= 0.49523809523809526/9.60952380952381; rounds (PBA)=10.104761904761904;} zombie #100: {team=neutral evil ; avg hp=-10.857142857142858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.771428571428571; hits/misses (PBA)= 0.6/12.123809523809523; rounds (PBA)=12.723809523809523;} zombie #6: {team=neutral evil ; avg hp=-12.104761904761904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5333333333333333/9.942857142857143; rounds (PBA)=10.476190476190476;} zombie #38: {team=neutral evil ; avg hp=-13.209523809523809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457142857142857; hits/misses (PBA)= 0.6/9.81904761904762; rounds (PBA)=10.428571428571429;} zombie #13: {team=neutral evil ; avg hp=-9.676190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8380952380952382; hits/misses (PBA)= 0.49523809523809526/9.723809523809523; rounds (PBA)=10.228571428571428;} zombie #74: {team=neutral evil ; avg hp=-10.695238095238095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.161904761904762; hits/misses (PBA)= 0.6/11.266666666666667; rounds (PBA)=11.866666666666667;} zombie #17: {team=neutral evil ; avg hp=-10.304761904761905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.809523809523809; hits/misses (PBA)= 0.6095238095238096/10.780952380952382; rounds (PBA)=11.4;} zombie #48: {team=neutral evil ; avg hp=-11.733333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2; hits/misses (PBA)= 0.42857142857142855/11.076190476190476; rounds (PBA)=11.504761904761905;} zombie #37: {team=neutral evil ; avg hp=-11.00952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.561904761904762; hits/misses (PBA)= 0.5714285714285714/11.276190476190477; rounds (PBA)=11.866666666666667;} zombie #66: {team=neutral evil ; avg hp=-11.371428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.295238095238095; hits/misses (PBA)= 0.5428571428571428/10.114285714285714; rounds (PBA)=10.666666666666666;} zombie #60: {team=neutral evil ; avg hp=-9.82857142857143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8; hits/misses (PBA)= 0.6/11.40952380952381; rounds (PBA)=12.00952380952381;} zombie #71: {team=neutral evil ; avg hp=-10.971428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914285714285715; hits/misses (PBA)= 0.6476190476190476/11.647619047619047; rounds (PBA)=12.295238095238096;} zombie #79: {team=neutral evil ; avg hp=-10.123809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5714285714285714/9.82857142857143; rounds (PBA)=10.40952380952381;} zombie #2: {team=neutral evil ; avg hp=-10.095238095238095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.304761904761905; hits/misses (PBA)= 0.5714285714285714/10.228571428571428; rounds (PBA)=10.8;} zombie #45: {team=neutral evil ; avg hp=-11.933333333333334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8190476190476192; hits/misses (PBA)= 0.49523809523809526/10.380952380952381; rounds (PBA)=10.876190476190477;} zombie #63: {team=neutral evil ; avg hp=-11.895238095238096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.933333333333334; hits/misses (PBA)= 0.5904761904761905/10.8; rounds (PBA)=11.428571428571429;} zombie #93: {team=neutral evil ; avg hp=-10.561904761904762 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5428571428571428/10.276190476190477; rounds (PBA)=10.838095238095239;} zombie #65: {team=neutral evil ; avg hp=-10.476190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.980952380952381; hits/misses (PBA)= 0.5904761904761905/11.00952380952381; rounds (PBA)=11.60952380952381;} zombie #85: {team=neutral evil ; avg hp=-10.514285714285714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6; hits/misses (PBA)= 0.5714285714285714/10.895238095238096; rounds (PBA)=11.466666666666667;} zombie #14: {team=neutral evil ; avg hp=-9.847619047619048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 0.6476190476190476/10.847619047619048; rounds (PBA)=11.495238095238095;} zombie #33: {team=neutral evil ; avg hp=-11.142857142857142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6; hits/misses (PBA)= 0.6/11.00952380952381; rounds (PBA)=11.638095238095238;} zombie #56: {team=neutral evil ; avg hp=-11.533333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.352380952380952; hits/misses (PBA)= 0.5142857142857142/11.552380952380952; rounds (PBA)=12.066666666666666;} zombie #68: {team=neutral evil ; avg hp=-10.209523809523809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.542857142857143; hits/misses (PBA)= 0.6761904761904762/11.914285714285715; rounds (PBA)=12.6;} zombie #41: {team=neutral evil ; avg hp=-11.723809523809523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.828571428571428; hits/misses (PBA)= 0.5904761904761905/10.942857142857143; rounds (PBA)=11.542857142857143;} zombie #23: {team=neutral evil ; avg hp=-11.371428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0476190476190474; hits/misses (PBA)= 0.5904761904761905/11.361904761904762; rounds (PBA)=11.971428571428572;} zombie #52: {team=neutral evil ; avg hp=-10.066666666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.5619047619047619/10.952380952380953; rounds (PBA)=11.514285714285714;} zombie #84: {team=neutral evil ; avg hp=-10.895238095238096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1333333333333333; hits/misses (PBA)= 0.4/10.8; rounds (PBA)=11.219047619047618;} zombie #57: {team=neutral evil ; avg hp=-10.914285714285715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5428571428571428/10.980952380952381; rounds (PBA)=11.542857142857143;} zombie #31: {team=neutral evil ; avg hp=-9.380952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9904761904761905; hits/misses (PBA)= 0.49523809523809526/11.742857142857142; rounds (PBA)=12.238095238095237;} zombie #47: {team=neutral evil ; avg hp=-11.571428571428571 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.838095238095238; hits/misses (PBA)= 0.6190476190476191/11.342857142857143; rounds (PBA)=11.980952380952381;} tarrasque: {team=unaligned ; avg hp=217.9904761904762 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3290.9904761904763; hits/misses (PBA)= 107.39047619047619/5.447619047619048; rounds (PBA)=23.142857142857142;} zombie #54: {team=neutral evil ; avg hp=-11.104761904761904 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.980952380952381; hits/misses (PBA)= 0.5047619047619047/11.266666666666667; rounds (PBA)=11.80952380952381;} zombie #89: {team=neutral evil ; avg hp=-10.514285714285714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.44761904761904764/10.352380952380953; rounds (PBA)=10.8;} zombie #5: {team=neutral evil ; avg hp=-11.066666666666666 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2; hits/misses (PBA)= 0.5142857142857142/10.58095238095238; rounds (PBA)=11.114285714285714;} zombie #95: {team=neutral evil ; avg hp=-10.971428571428572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.580952380952381; hits/misses (PBA)= 0.6095238095238096/11.542857142857143; rounds (PBA)=12.152380952380952;} zombie #75: {team=neutral evil ; avg hp=-9.790476190476191 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.742857142857143; hits/misses (PBA)= 0.6/10.638095238095238; rounds (PBA)=11.247619047619047;} zombie #40: {team=neutral evil ; avg hp=-12.380952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.219047619047619; hits/misses (PBA)= 0.5142857142857142/11.352380952380953; rounds (PBA)=11.876190476190477;} zombie #64: {team=neutral evil ; avg hp=-9.933333333333334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4; hits/misses (PBA)= 0.8095238095238095/10.923809523809524; rounds (PBA)=11.742857142857142;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 8823.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 103; Sum of rounds: 2418; unaligned : 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 103; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #44: {team=neutral evil ; avg hp=-11.970873786407767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.349514563106796; hits/misses (PBA)= 0.5339805825242718/10.155339805825243; rounds (PBA)=10.728155339805825;} zombie #80: {team=neutral evil ; avg hp=-11.990291262135923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5242718446601944; hits/misses (PBA)= 0.4174757281553398/10.466019417475728; rounds (PBA)=10.893203883495145;} zombie #58: {team=neutral evil ; avg hp=-11.135922330097088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009708737864078; hits/misses (PBA)= 0.49514563106796117/10.174757281553399; rounds (PBA)=10.669902912621358;} zombie #52: {team=neutral evil ; avg hp=-11.29126213592233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.5242718446601942/11.300970873786408; rounds (PBA)=11.83495145631068;} zombie #90: {team=neutral evil ; avg hp=-11.495145631067961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.883495145631068; hits/misses (PBA)= 0.5922330097087378/10.271844660194175; rounds (PBA)=10.883495145631068;} zombie #43: {team=neutral evil ; avg hp=-12.631067961165048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.912621359223301; hits/misses (PBA)= 0.5048543689320388/11.184466019417476; rounds (PBA)=11.689320388349515;} zombie #75: {team=neutral evil ; avg hp=-12.25242718446602 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.29126213592233; hits/misses (PBA)= 0.5533980582524272/10.087378640776699; rounds (PBA)=10.669902912621358;} zombie #62: {team=neutral evil ; avg hp=-13.980582524271844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.70873786407767; hits/misses (PBA)= 0.5922330097087378/10.446601941747574; rounds (PBA)=11.058252427184467;} zombie #10: {team=neutral evil ; avg hp=-10.485436893203884 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5825242718446604; hits/misses (PBA)= 0.46601941747572817/10.446601941747574; rounds (PBA)=10.912621359223301;} zombie: {team=neutral evil ; avg hp=-11.233009708737864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.398058252427185; hits/misses (PBA)= 0.5533980582524272/10.330097087378642; rounds (PBA)=10.902912621359222;} zombie #67: {team=neutral evil ; avg hp=-11.16504854368932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485436893203883; hits/misses (PBA)= 0.5728155339805825/10.339805825242719; rounds (PBA)=10.932038834951456;} zombie #47: {team=neutral evil ; avg hp=-11.436893203883495 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.427184466019417; hits/misses (PBA)= 0.6796116504854369/10.300970873786408; rounds (PBA)=11.0;} zombie #59: {team=neutral evil ; avg hp=-13.16504854368932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.553398058252427; hits/misses (PBA)= 0.5825242718446602/10.679611650485437; rounds (PBA)=11.271844660194175;} zombie #53: {team=neutral evil ; avg hp=-11.970873786407767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.067961165048544; hits/misses (PBA)= 0.5533980582524272/11.640776699029127; rounds (PBA)=12.194174757281553;} zombie #83: {team=neutral evil ; avg hp=-10.669902912621358 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097087378640777; hits/misses (PBA)= 0.6504854368932039/11.854368932038835; rounds (PBA)=12.514563106796116;} zombie #92: {team=neutral evil ; avg hp=-13.941747572815533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.029126213592233; hits/misses (PBA)= 0.6116504854368932/10.737864077669903; rounds (PBA)=11.359223300970873;} zombie #18: {team=neutral evil ; avg hp=-9.980582524271844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9223300970873787; hits/misses (PBA)= 0.5048543689320388/9.883495145631068; rounds (PBA)=10.398058252427184;} zombie #19: {team=neutral evil ; avg hp=-11.524271844660195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135922330097087; hits/misses (PBA)= 0.6407766990291263/11.135922330097088; rounds (PBA)=11.78640776699029;} zombie #11: {team=neutral evil ; avg hp=-12.669902912621358 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504854368932039; hits/misses (PBA)= 0.5436893203883495/10.058252427184467; rounds (PBA)=10.62135922330097;} zombie #36: {team=neutral evil ; avg hp=-9.941747572815533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145631067961165; hits/misses (PBA)= 0.4174757281553398/9.980582524271844; rounds (PBA)=10.407766990291263;} zombie #37: {team=neutral evil ; avg hp=-11.951456310679612 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.757281553398058; hits/misses (PBA)= 0.6990291262135923/11.679611650485437; rounds (PBA)=12.398058252427184;} zombie #88: {team=neutral evil ; avg hp=-11.87378640776699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.242718446601942; hits/misses (PBA)= 0.6699029126213593/12.067961165048544; rounds (PBA)=12.737864077669903;} zombie #2: {team=neutral evil ; avg hp=-11.03883495145631 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679611650485437; hits/misses (PBA)= 0.6990291262135923/11.184466019417476; rounds (PBA)=11.893203883495145;} zombie #94: {team=neutral evil ; avg hp=-10.592233009708737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.543689320388349; hits/misses (PBA)= 0.5533980582524272/10.87378640776699; rounds (PBA)=11.446601941747574;} zombie #33: {team=neutral evil ; avg hp=-11.135922330097088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.980582524271845; hits/misses (PBA)= 0.6019417475728155/11.912621359223301; rounds (PBA)=12.514563106796116;} zombie #77: {team=neutral evil ; avg hp=-11.96116504854369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9223300970873787; hits/misses (PBA)= 0.5145631067961165/10.650485436893204; rounds (PBA)=11.194174757281553;} zombie #76: {team=neutral evil ; avg hp=-12.446601941747574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679611650485437; hits/misses (PBA)= 0.5825242718446602/11.699029126213592; rounds (PBA)=12.281553398058252;} zombie #45: {team=neutral evil ; avg hp=-11.640776699029127 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.912621359223301; hits/misses (PBA)= 0.7184466019417476/11.825242718446601; rounds (PBA)=12.553398058252426;} zombie #81: {team=neutral evil ; avg hp=-11.592233009708737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.6407766990291263/10.446601941747574; rounds (PBA)=11.106796116504855;} zombie #27: {team=neutral evil ; avg hp=-12.03883495145631 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.087378640776699; hits/misses (PBA)= 0.3786407766990291/10.514563106796116; rounds (PBA)=10.902912621359222;} zombie #42: {team=neutral evil ; avg hp=-12.339805825242719 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8058252427184467; hits/misses (PBA)= 0.49514563106796117/10.844660194174757; rounds (PBA)=11.339805825242719;} zombie #65: {team=neutral evil ; avg hp=-11.29126213592233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.495145631067961; hits/misses (PBA)= 0.4563106796116505/10.902912621359222; rounds (PBA)=11.359223300970873;} zombie #20: {team=neutral evil ; avg hp=-11.077669902912621 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7864077669902914; hits/misses (PBA)= 0.4563106796116505/10.689320388349515; rounds (PBA)=11.16504854368932;} zombie #13: {team=neutral evil ; avg hp=-10.941747572815533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009708737864078; hits/misses (PBA)= 0.47572815533980584/10.650485436893204; rounds (PBA)=11.155339805825243;} zombie #73: {team=neutral evil ; avg hp=-12.388349514563107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7864077669902914; hits/misses (PBA)= 0.49514563106796117/11.019417475728156; rounds (PBA)=11.524271844660195;} zombie #40: {team=neutral evil ; avg hp=-10.689320388349515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941747572815534; hits/misses (PBA)= 0.5922330097087378/10.611650485436893; rounds (PBA)=11.21359223300971;} zombie #61: {team=neutral evil ; avg hp=-11.106796116504855 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.300970873786408; hits/misses (PBA)= 0.6310679611650486/11.388349514563107; rounds (PBA)=12.03883495145631;} zombie #48: {team=neutral evil ; avg hp=-9.359223300970873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8737864077669903; hits/misses (PBA)= 0.4854368932038835/10.572815533980583; rounds (PBA)=11.087378640776699;} zombie #72: {team=neutral evil ; avg hp=-11.233009708737864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.135922330097087; hits/misses (PBA)= 0.5048543689320388/12.524271844660195; rounds (PBA)=13.029126213592233;} zombie #69: {team=neutral evil ; avg hp=-9.16504854368932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.097087378640777; hits/misses (PBA)= 0.7184466019417476/9.990291262135923; rounds (PBA)=10.70873786407767;} zombie #60: {team=neutral evil ; avg hp=-13.21359223300971 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359223300970874; hits/misses (PBA)= 0.6699029126213593/10.25242718446602; rounds (PBA)=10.951456310679612;} zombie #64: {team=neutral evil ; avg hp=-11.466019417475728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203883495145631; hits/misses (PBA)= 0.5436893203883495/11.689320388349515; rounds (PBA)=12.242718446601941;} zombie #22: {team=neutral evil ; avg hp=-11.660194174757281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320388349514563; hits/misses (PBA)= 0.5339805825242718/11.805825242718447; rounds (PBA)=12.339805825242719;} zombie #8: {team=neutral evil ; avg hp=-11.699029126213592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9029126213592233; hits/misses (PBA)= 0.4854368932038835/10.689320388349515; rounds (PBA)=11.174757281553399;} zombie #86: {team=neutral evil ; avg hp=-9.087378640776699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922330097087379; hits/misses (PBA)= 0.6213592233009708/11.25242718446602; rounds (PBA)=11.893203883495145;} zombie #24: {team=neutral evil ; avg hp=-11.20388349514563 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961165048543689; hits/misses (PBA)= 0.5922330097087378/10.572815533980583; rounds (PBA)=11.184466019417476;} zombie #12: {team=neutral evil ; avg hp=-10.970873786407767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.106796116504855; hits/misses (PBA)= 0.7572815533980582/11.970873786407767; rounds (PBA)=12.737864077669903;} zombie #74: {team=neutral evil ; avg hp=-11.019417475728156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.475728155339806; hits/misses (PBA)= 0.5825242718446602/11.524271844660195; rounds (PBA)=12.106796116504855;} zombie #29: {team=neutral evil ; avg hp=-10.689320388349515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805825242718447; hits/misses (PBA)= 0.6116504854368932/11.37864077669903; rounds (PBA)=12.0;} zombie #56: {team=neutral evil ; avg hp=-11.388349514563107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1941747572815533; hits/misses (PBA)= 0.42718446601941745/10.349514563106796; rounds (PBA)=10.79611650485437;} zombie #98: {team=neutral evil ; avg hp=-11.262135922330097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728155339805825; hits/misses (PBA)= 0.6019417475728155/11.16504854368932; rounds (PBA)=11.776699029126213;} zombie #54: {team=neutral evil ; avg hp=-11.019417475728156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.601941747572815; hits/misses (PBA)= 0.5533980582524272/10.223300970873787; rounds (PBA)=10.78640776699029;} zombie #70: {team=neutral evil ; avg hp=-12.223300970873787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941747572815534; hits/misses (PBA)= 0.6407766990291263/11.281553398058252; rounds (PBA)=11.932038834951456;} zombie #23: {team=neutral evil ; avg hp=-11.970873786407767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.087378640776699; hits/misses (PBA)= 0.7475728155339806/10.805825242718447; rounds (PBA)=11.572815533980583;} zombie #68: {team=neutral evil ; avg hp=-11.466019417475728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.058252427184466; hits/misses (PBA)= 0.6504854368932039/11.631067961165048; rounds (PBA)=12.281553398058252;} zombie #66: {team=neutral evil ; avg hp=-11.233009708737864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5533980582524274; hits/misses (PBA)= 0.46601941747572817/10.601941747572816; rounds (PBA)=11.067961165048544;} zombie #85: {team=neutral evil ; avg hp=-10.29126213592233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1262135922330097; hits/misses (PBA)= 0.3786407766990291/9.951456310679612; rounds (PBA)=10.330097087378642;} zombie #79: {team=neutral evil ; avg hp=-12.067961165048544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.019417475728155; hits/misses (PBA)= 0.6310679611650486/11.174757281553399; rounds (PBA)=11.805825242718447;} zombie #35: {team=neutral evil ; avg hp=-9.592233009708737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.184466019417476; hits/misses (PBA)= 0.4854368932038835/11.359223300970873; rounds (PBA)=11.844660194174757;} zombie #57: {team=neutral evil ; avg hp=-10.776699029126213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.135922330097087; hits/misses (PBA)= 0.5145631067961165/10.864077669902912; rounds (PBA)=11.388349514563107;} zombie #34: {team=neutral evil ; avg hp=-12.728155339805825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378640776699029; hits/misses (PBA)= 0.5436893203883495/11.155339805825243; rounds (PBA)=11.70873786407767;} tarrasque: {team=unaligned ; avg hp=216.8640776699029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3347.1747572815534; hits/misses (PBA)= 108.7864077669903/5.728155339805825; rounds (PBA)=23.475728155339805;} zombie #99: {team=neutral evil ; avg hp=-12.699029126213592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320388349514563; hits/misses (PBA)= 0.5533980582524272/10.83495145631068; rounds (PBA)=11.388349514563107;} zombie #55: {team=neutral evil ; avg hp=-12.902912621359222 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067961165048544; hits/misses (PBA)= 0.6116504854368932/11.223300970873787; rounds (PBA)=11.844660194174757;} zombie #78: {team=neutral evil ; avg hp=-12.504854368932039 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262135922330097; hits/misses (PBA)= 0.6601941747572816/10.029126213592233; rounds (PBA)=10.70873786407767;} zombie #21: {team=neutral evil ; avg hp=-11.592233009708737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.70873786407767; hits/misses (PBA)= 0.5533980582524272/10.184466019417476; rounds (PBA)=10.74757281553398;} zombie #30: {team=neutral evil ; avg hp=-10.45631067961165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145631067961165; hits/misses (PBA)= 0.5339805825242718/11.844660194174757; rounds (PBA)=12.398058252427184;} zombie #25: {team=neutral evil ; avg hp=-10.16504854368932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145631067961165; hits/misses (PBA)= 0.5048543689320388/10.825242718446601; rounds (PBA)=11.359223300970873;} zombie #63: {team=neutral evil ; avg hp=-11.504854368932039 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.912621359223301; hits/misses (PBA)= 0.6213592233009708/11.757281553398059; rounds (PBA)=12.37864077669903;} zombie #26: {team=neutral evil ; avg hp=-11.310679611650485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.223300970873787; hits/misses (PBA)= 0.5533980582524272/11.135922330097088; rounds (PBA)=11.689320388349515;} zombie #9: {team=neutral evil ; avg hp=-11.83495145631068 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.572815533980583; hits/misses (PBA)= 0.7184466019417476/11.048543689320388; rounds (PBA)=11.78640776699029;} zombie #41: {team=neutral evil ; avg hp=-10.524271844660195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271844660194175; hits/misses (PBA)= 0.5533980582524272/11.669902912621358; rounds (PBA)=12.242718446601941;} zombie #71: {team=neutral evil ; avg hp=-12.29126213592233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864077669902913; hits/misses (PBA)= 0.6116504854368932/11.20388349514563; rounds (PBA)=11.815533980582524;} zombie #32: {team=neutral evil ; avg hp=-10.223300970873787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.776699029126213; hits/misses (PBA)= 0.6019417475728155/11.883495145631068; rounds (PBA)=12.485436893203884;} zombie #82: {team=neutral evil ; avg hp=-12.844660194174757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.572815533980583; hits/misses (PBA)= 0.5825242718446602/11.300970873786408; rounds (PBA)=11.893203883495145;} zombie #49: {team=neutral evil ; avg hp=-12.135922330097088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844660194174757; hits/misses (PBA)= 0.6116504854368932/10.368932038834952; rounds (PBA)=11.009708737864077;} zombie #89: {team=neutral evil ; avg hp=-10.533980582524272 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.70873786407767; hits/misses (PBA)= 0.5631067961165048/11.145631067961165; rounds (PBA)=11.718446601941748;} zombie #7: {team=neutral evil ; avg hp=-9.62135922330097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766990291262136; hits/misses (PBA)= 0.7184466019417476/10.932038834951456; rounds (PBA)=11.650485436893204;} zombie #15: {team=neutral evil ; avg hp=-11.631067961165048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728155339805825; hits/misses (PBA)= 0.6116504854368932/11.262135922330097; rounds (PBA)=11.893203883495145;} zombie #96: {team=neutral evil ; avg hp=-11.067961165048544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.038834951456311; hits/misses (PBA)= 0.6213592233009708/10.184466019417476; rounds (PBA)=10.805825242718447;} zombie #5: {team=neutral evil ; avg hp=-10.78640776699029 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.70873786407767; hits/misses (PBA)= 0.6116504854368932/11.300970873786408; rounds (PBA)=11.922330097087379;} zombie #6: {team=neutral evil ; avg hp=-9.475728155339805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.87378640776699; hits/misses (PBA)= 0.5922330097087378/10.601941747572816; rounds (PBA)=11.194174757281553;} zombie #31: {team=neutral evil ; avg hp=-12.87378640776699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844660194174757; hits/misses (PBA)= 0.5922330097087378/10.825242718446601; rounds (PBA)=11.427184466019417;} zombie #46: {team=neutral evil ; avg hp=-13.844660194174757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718446601941747; hits/misses (PBA)= 0.5728155339805825/10.815533980582524; rounds (PBA)=11.388349514563107;} zombie #51: {team=neutral evil ; avg hp=-10.223300970873787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3883495145631066; hits/misses (PBA)= 0.42718446601941745/10.45631067961165; rounds (PBA)=10.883495145631068;} zombie #4: {team=neutral evil ; avg hp=-10.737864077669903 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718446601941747; hits/misses (PBA)= 0.5631067961165048/10.446601941747574; rounds (PBA)=11.009708737864077;} zombie #38: {team=neutral evil ; avg hp=-11.854368932038835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.796116504854369; hits/misses (PBA)= 0.6116504854368932/10.922330097087379; rounds (PBA)=11.54368932038835;} zombie #93: {team=neutral evil ; avg hp=-10.45631067961165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.359223300970874; hits/misses (PBA)= 0.5922330097087378/10.883495145631068; rounds (PBA)=11.495145631067961;} zombie #91: {team=neutral evil ; avg hp=-10.815533980582524 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.398058252427185; hits/misses (PBA)= 0.5533980582524272/10.475728155339805; rounds (PBA)=11.029126213592233;} zombie #87: {team=neutral evil ; avg hp=-10.45631067961165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8349514563106797; hits/misses (PBA)= 0.49514563106796117/10.097087378640778; rounds (PBA)=10.611650485436893;} zombie #16: {team=neutral evil ; avg hp=-10.097087378640778 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106796116504855; hits/misses (PBA)= 0.6116504854368932/11.902912621359222; rounds (PBA)=12.524271844660195;} zombie #14: {team=neutral evil ; avg hp=-11.281553398058252 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805825242718447; hits/misses (PBA)= 0.5728155339805825/10.932038834951456; rounds (PBA)=11.514563106796116;} zombie #28: {team=neutral evil ; avg hp=-11.009708737864077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.41747572815534; hits/misses (PBA)= 0.5533980582524272/11.466019417475728; rounds (PBA)=12.029126213592233;} zombie #50: {team=neutral evil ; avg hp=-11.281553398058252 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106796116504855; hits/misses (PBA)= 0.5922330097087378/12.155339805825243; rounds (PBA)=12.74757281553398;} zombie #39: {team=neutral evil ; avg hp=-11.825242718446601 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077669902912621; hits/misses (PBA)= 0.5922330097087378/11.58252427184466; rounds (PBA)=12.174757281553399;} zombie #3: {team=neutral evil ; avg hp=-10.41747572815534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271844660194175; hits/misses (PBA)= 0.5145631067961165/11.349514563106796; rounds (PBA)=11.864077669902912;} zombie #84: {team=neutral evil ; avg hp=-12.980582524271844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330097087378641; hits/misses (PBA)= 0.6601941747572816/10.368932038834952; rounds (PBA)=11.029126213592233;} zombie #97: {team=neutral evil ; avg hp=-11.844660194174757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.29126213592233; hits/misses (PBA)= 0.6504854368932039/12.019417475728156; rounds (PBA)=12.669902912621358;} zombie #95: {team=neutral evil ; avg hp=-11.349514563106796 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.961165048543689; hits/misses (PBA)= 0.7766990291262136/11.106796116504855; rounds (PBA)=11.883495145631068;} zombie #100: {team=neutral evil ; avg hp=-10.524271844660195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.776699029126213; hits/misses (PBA)= 0.7087378640776699/11.009708737864077; rounds (PBA)=11.74757281553398;} zombie #17: {team=neutral evil ; avg hp=-10.718446601941748 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.456310679611651; hits/misses (PBA)= 0.5339805825242718/12.009708737864077; rounds (PBA)=12.563106796116505;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -2449.28; crudely normalised: 0% > neutral evil = expected rounds to survive: 6088.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 274; Sum of rounds: 4504; unaligned : 0.05 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 274; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #61: {team=neutral evil ; avg hp=-10.901459854014599 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0255474452554743; hits/misses (PBA)= 0.3686131386861314/7.109489051094891; rounds (PBA)=7.492700729927007;} zombie: {team=neutral evil ; avg hp=-11.346715328467154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5036496350364965; hits/misses (PBA)= 0.4416058394160584/7.583941605839416; rounds (PBA)=8.040145985401459;} zombie #58: {team=neutral evil ; avg hp=-10.989051094890511 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9051094890510947; hits/misses (PBA)= 0.35036496350364965/6.901459854014599; rounds (PBA)=7.262773722627737;} zombie #4: {team=neutral evil ; avg hp=-11.956204379562044 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2153284671532845; hits/misses (PBA)= 0.3978102189781022/7.394160583941606; rounds (PBA)=7.810218978102189;} zombie #47: {team=neutral evil ; avg hp=-12.854014598540147 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6934306569343067; hits/misses (PBA)= 0.4708029197080292/7.350364963503649; rounds (PBA)=7.8321167883211675;} zombie #32: {team=neutral evil ; avg hp=-12.062043795620438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2481751824817517; hits/misses (PBA)= 0.40875912408759124/7.656934306569343; rounds (PBA)=8.08029197080292;} zombie #25: {team=neutral evil ; avg hp=-12.299270072992702 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7773722627737225; hits/misses (PBA)= 0.34306569343065696/7.339416058394161; rounds (PBA)=7.711678832116788;} zombie #54: {team=neutral evil ; avg hp=-10.667883211678832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7226277372262775; hits/misses (PBA)= 0.4635036496350365/7.6678832116788325; rounds (PBA)=8.138686131386862;} zombie #18: {team=neutral evil ; avg hp=-11.295620437956204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9963503649635035; hits/misses (PBA)= 0.3613138686131387/7.233576642335766; rounds (PBA)=7.613138686131387;} zombie #59: {team=neutral evil ; avg hp=-12.145985401459853 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.127737226277372; hits/misses (PBA)= 0.3795620437956204/7.423357664233577; rounds (PBA)=7.810218978102189;} zombie #46: {team=neutral evil ; avg hp=-11.766423357664234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2846715328467155; hits/misses (PBA)= 0.40875912408759124/7.383211678832117; rounds (PBA)=7.802919708029197;} zombie #7: {team=neutral evil ; avg hp=-10.324817518248175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8686131386861313; hits/misses (PBA)= 0.3686131386861314/7.598540145985401; rounds (PBA)=7.985401459854015;} zombie #16: {team=neutral evil ; avg hp=-11.069343065693431 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0291970802919708; hits/misses (PBA)= 0.3759124087591241/6.992700729927007; rounds (PBA)=7.383211678832117;} zombie #30: {team=neutral evil ; avg hp=-11.178832116788321 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.105839416058394; hits/misses (PBA)= 0.3905109489051095/7.2153284671532845; rounds (PBA)=7.627737226277373;} zombie #69: {team=neutral evil ; avg hp=-11.255474452554745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1715328467153285; hits/misses (PBA)= 0.3978102189781022/7.390510948905109; rounds (PBA)=7.795620437956204;} zombie #10: {team=neutral evil ; avg hp=-11.091240875912408 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7664233576642334; hits/misses (PBA)= 0.34306569343065696/7.299270072992701; rounds (PBA)=7.656934306569343;} zombie #31: {team=neutral evil ; avg hp=-11.116788321167883 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664233576642336; hits/misses (PBA)= 0.3357664233576642/7.481751824817518; rounds (PBA)=7.843065693430657;} zombie #39: {team=neutral evil ; avg hp=-10.715328467153284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.321167883211679; hits/misses (PBA)= 0.40875912408759124/8.02919708029197; rounds (PBA)=8.441605839416058;} zombie #2: {team=neutral evil ; avg hp=-11.832116788321168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.240875912408759; hits/misses (PBA)= 0.41605839416058393/7.412408759124087; rounds (PBA)=7.8321167883211675;} tarrasque: {team=unaligned ; avg hp=457.56569343065695 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2305.536496350365; hits/misses (PBA)= 75.12043795620438/4.0036496350364965; rounds (PBA)=16.437956204379564;} zombie #29: {team=neutral evil ; avg hp=-11.291970802919709 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4197080291970803; hits/misses (PBA)= 0.42700729927007297/7.583941605839416; rounds (PBA)=8.02919708029197;} zombie #3: {team=neutral evil ; avg hp=-12.262773722627736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.218978102189781; hits/misses (PBA)= 0.3978102189781022/7.091240875912408; rounds (PBA)=7.5036496350364965;} zombie #5: {team=neutral evil ; avg hp=-11.536496350364963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.156934306569343; hits/misses (PBA)= 0.4124087591240876/7.616788321167883; rounds (PBA)=8.047445255474452;} zombie #51: {team=neutral evil ; avg hp=-11.737226277372264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.156934306569343; hits/misses (PBA)= 0.3905109489051095/7.339416058394161; rounds (PBA)=7.751824817518248;} zombie #56: {team=neutral evil ; avg hp=-11.540145985401459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.616788321167883; hits/misses (PBA)= 0.4562043795620438/7.295620437956204; rounds (PBA)=7.7700729927007295;} zombie #43: {team=neutral evil ; avg hp=-11.68978102189781 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5948905109489053; hits/misses (PBA)= 0.31386861313868614/7.645985401459854; rounds (PBA)=7.970802919708029;} zombie #34: {team=neutral evil ; avg hp=-11.854014598540147 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4635036496350367; hits/misses (PBA)= 0.4306569343065693/7.485401459854015; rounds (PBA)=7.927007299270073;} zombie #8: {team=neutral evil ; avg hp=-11.397810218978103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.791970802919708; hits/misses (PBA)= 0.36496350364963503/7.405109489051095; rounds (PBA)=7.7773722627737225;} zombie #12: {team=neutral evil ; avg hp=-9.978102189781023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1751824817518246; hits/misses (PBA)= 0.40875912408759124/7.412408759124087; rounds (PBA)=7.843065693430657;} zombie #62: {team=neutral evil ; avg hp=-10.843065693430656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4197080291970803; hits/misses (PBA)= 0.4233576642335766/7.189781021897811; rounds (PBA)=7.62043795620438;} zombie #64: {team=neutral evil ; avg hp=-10.072992700729927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2445255474452557; hits/misses (PBA)= 0.3978102189781022/7.799270072992701; rounds (PBA)=8.204379562043796;} zombie #60: {team=neutral evil ; avg hp=-11.182481751824817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2226277372262775; hits/misses (PBA)= 0.3978102189781022/7.733576642335766; rounds (PBA)=8.138686131386862;} zombie #44: {team=neutral evil ; avg hp=-11.478102189781023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2226277372262775; hits/misses (PBA)= 0.4197080291970803/7.587591240875913; rounds (PBA)=8.014598540145986;} zombie #17: {team=neutral evil ; avg hp=-11.463503649635037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0547445255474455; hits/misses (PBA)= 0.3722627737226277/7.036496350364963; rounds (PBA)=7.416058394160584;} zombie #68: {team=neutral evil ; avg hp=-10.711678832116789 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.821167883211679; hits/misses (PBA)= 0.48175182481751827/7.394160583941606; rounds (PBA)=7.886861313868613;} zombie #52: {team=neutral evil ; avg hp=-12.215328467153284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6934306569343067; hits/misses (PBA)= 0.35036496350364965/7.091240875912408; rounds (PBA)=7.456204379562044;} zombie #66: {team=neutral evil ; avg hp=-11.686131386861314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.302919708029197; hits/misses (PBA)= 0.40875912408759124/7.255474452554744; rounds (PBA)=7.689781021897811;} zombie #20: {team=neutral evil ; avg hp=-10.959854014598541 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2518248175182483; hits/misses (PBA)= 0.4051094890510949/7.916058394160584; rounds (PBA)=8.332116788321168;} zombie #33: {team=neutral evil ; avg hp=-10.72992700729927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.781021897810219; hits/misses (PBA)= 0.34306569343065696/7.248175182481752; rounds (PBA)=7.62043795620438;} zombie #11: {team=neutral evil ; avg hp=-11.967153284671532 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3138686131386863; hits/misses (PBA)= 0.4124087591240876/7.609489051094891; rounds (PBA)=8.040145985401459;} zombie #36: {team=neutral evil ; avg hp=-10.985401459854014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7335766423357666; hits/misses (PBA)= 0.3248175182481752/7.759124087591241; rounds (PBA)=8.087591240875913;} zombie #49: {team=neutral evil ; avg hp=-11.675182481751825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.68978102189781; hits/misses (PBA)= 0.3613138686131387/7.182481751824818; rounds (PBA)=7.565693430656935;} zombie #57: {team=neutral evil ; avg hp=-11.463503649635037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5875912408759123; hits/misses (PBA)= 0.44525547445255476/7.218978102189781; rounds (PBA)=7.675182481751825;} zombie #21: {team=neutral evil ; avg hp=-10.923357664233576 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145985401459854; hits/misses (PBA)= 0.3905109489051095/7.916058394160584; rounds (PBA)=8.317518248175183;} zombie #45: {team=neutral evil ; avg hp=-11.021897810218977 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.77007299270073; hits/misses (PBA)= 0.34306569343065696/7.470802919708029; rounds (PBA)=7.821167883211679;} zombie #13: {team=neutral evil ; avg hp=-12.014598540145986 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0328467153284673; hits/misses (PBA)= 0.3759124087591241/7.602189781021898; rounds (PBA)=7.981751824817518;} zombie #42: {team=neutral evil ; avg hp=-11.832116788321168 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9927007299270074; hits/misses (PBA)= 0.3686131386861314/7.463503649635037; rounds (PBA)=7.843065693430657;} zombie #63: {team=neutral evil ; avg hp=-10.153284671532846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.704379562043796; hits/misses (PBA)= 0.46715328467153283/7.565693430656935; rounds (PBA)=8.05109489051095;} zombie #23: {team=neutral evil ; avg hp=-11.503649635036496 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3649635036496353; hits/misses (PBA)= 0.4197080291970803/7.791970802919708; rounds (PBA)=8.222627737226277;} zombie #38: {team=neutral evil ; avg hp=-11.072992700729927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3613138686131387; hits/misses (PBA)= 0.4306569343065693/7.273722627737226; rounds (PBA)=7.718978102189781;} zombie #35: {team=neutral evil ; avg hp=-12.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.572992700729927; hits/misses (PBA)= 0.46715328467153283/7.791970802919708; rounds (PBA)=8.273722627737227;} zombie #48: {team=neutral evil ; avg hp=-10.85036496350365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0328467153284673; hits/misses (PBA)= 0.38686131386861317/7.518248175182482; rounds (PBA)=7.916058394160584;} zombie #41: {team=neutral evil ; avg hp=-10.66058394160584 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6386861313868613; hits/misses (PBA)= 0.3613138686131387/8.014598540145986; rounds (PBA)=8.375912408759124;} zombie #15: {team=neutral evil ; avg hp=-12.295620437956204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.854014598540146; hits/misses (PBA)= 0.3613138686131387/7.197080291970803; rounds (PBA)=7.569343065693431;} zombie #27: {team=neutral evil ; avg hp=-11.77007299270073 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.908759124087591; hits/misses (PBA)= 0.3613138686131387/7.386861313868613; rounds (PBA)=7.766423357664234;} zombie #50: {team=neutral evil ; avg hp=-11.941605839416058 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0145985401459856; hits/misses (PBA)= 0.3795620437956204/7.897810218978102; rounds (PBA)=8.295620437956204;} zombie #9: {team=neutral evil ; avg hp=-11.412408759124087 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4525547445255476; hits/misses (PBA)= 0.43795620437956206/7.310218978102189; rounds (PBA)=7.766423357664234;} zombie #67: {team=neutral evil ; avg hp=-11.857664233576642 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.281021897810219; hits/misses (PBA)= 0.39416058394160586/7.656934306569343; rounds (PBA)=8.065693430656934;} zombie #14: {team=neutral evil ; avg hp=-11.401459854014599 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.54014598540146; hits/misses (PBA)= 0.44525547445255476/7.708029197080292; rounds (PBA)=8.171532846715328;} zombie #55: {team=neutral evil ; avg hp=-11.835766423357665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375912408759124; hits/misses (PBA)= 0.4197080291970803/7.616788321167883; rounds (PBA)=8.062043795620438;} zombie #40: {team=neutral evil ; avg hp=-12.13138686131387 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.062043795620438; hits/misses (PBA)= 0.38686131386861317/8.244525547445255; rounds (PBA)=8.642335766423358;} zombie #37: {team=neutral evil ; avg hp=-10.879562043795621 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0291970802919708; hits/misses (PBA)= 0.3795620437956204/7.58029197080292; rounds (PBA)=7.967153284671533;} zombie #65: {team=neutral evil ; avg hp=-10.467153284671532 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7153284671532845; hits/misses (PBA)= 0.4562043795620438/7.737226277372263; rounds (PBA)=8.211678832116789;} zombie #19: {team=neutral evil ; avg hp=-11.156934306569344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3905109489051095; hits/misses (PBA)= 0.4124087591240876/8.0; rounds (PBA)=8.434306569343066;} zombie #24: {team=neutral evil ; avg hp=-11.186131386861314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5255474452554743; hits/misses (PBA)= 0.4343065693430657/7.656934306569343; rounds (PBA)=8.102189781021897;} zombie #28: {team=neutral evil ; avg hp=-11.671532846715328 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.572992700729927; hits/misses (PBA)= 0.4197080291970803/7.95985401459854; rounds (PBA)=8.394160583941606;} zombie #26: {team=neutral evil ; avg hp=-10.540145985401459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7335766423357666; hits/misses (PBA)= 0.3467153284671533/7.751824817518248; rounds (PBA)=8.105839416058394;} zombie #6: {team=neutral evil ; avg hp=-10.945255474452555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3175182481751824; hits/misses (PBA)= 0.4197080291970803/7.733576642335766; rounds (PBA)=8.182481751824817;} zombie #22: {team=neutral evil ; avg hp=-11.036496350364963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.343065693430657; hits/misses (PBA)= 0.4197080291970803/7.335766423357664; rounds (PBA)=7.7846715328467155;} zombie #53: {team=neutral evil ; avg hp=-11.186131386861314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.897810218978102; hits/misses (PBA)= 0.35766423357664234/7.744525547445256; rounds (PBA)=8.116788321167883;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -56333.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 264.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5347; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=-11.163967206558688 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08138372325534893; hits/misses (PBA)= 0.010797840431913617/0.2403519296140772; rounds (PBA)=0.5008998200359928;} zombie: {team=neutral evil ; avg hp=-11.106778644271145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09638072385522896; hits/misses (PBA)= 0.01219756048790242/0.2401519696060788; rounds (PBA)=0.5028994201159768;} tarrasque: {team=unaligned ; avg hp=675.7336532693462 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.18096380723856; hits/misses (PBA)= 3.1761647670465907/0.2479504099180164; rounds (PBA)=1.0691861627674466;} zombie #2: {team=neutral evil ; avg hp=-10.910217956408719 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08858228354329134; hits/misses (PBA)= 0.010597880423915218/0.23615276944611077; rounds (PBA)=0.49190161967606477;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2356.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19656; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=other; avg hp=78.19496100779844 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.87762447510497; hits/misses (PBA)= 6.064787042591481/0.34013197360527897; rounds (PBA)=3.929014197160568;} giant ape: {team=unaligned ; avg hp=-14.877624475104978 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.80503899220156; hits/misses (PBA)= 2.4507098580283944/0.4303139372125575; rounds (PBA)=2.8818236352729456;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19915; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.24255148970206 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.6376724655069; hits/misses (PBA)= 6.463307338532293/3.5096980603879224; rounds (PBA)=3.324335132973405;} tarrasque: {team=unaligned ; avg hp=538.3623275344931 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.24255148970207; hits/misses (PBA)= 15.802839432113577/0.8134373125374925; rounds (PBA)=3.982203559288142;} ================================================== Encounter ================================================== Rough a priori predictions: > clan= expected rounds to survive: 1173.33; crudely normalised: 0% > coalition= expected rounds to survive: 7380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42118; clan: 0.51 ± 0.01; coalition: 0.49 ± 0.01; > Team clan = winning battles: 2553; perfect battles: 0; close-call battles: 0; > Team coalition = winning battles: 2448; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ngatka Tautala: {team=clan; avg hp=12.66646670665867 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.31093781243752; hits/misses (PBA)= 6.858428314337132/8.42871425714857; rounds (PBA)=8.032593481303739;} Ikata Ewira: {team=coalition; avg hp=11.689062187562488 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.33353329334133; hits/misses (PBA)= 12.319336132773445/10.072785442911417; rounds (PBA)=7.796040791841632;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 273.4; crudely normalised: 0% > neutral = expected rounds to survive: 416.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32608; any non-lawful : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 1901; ------------------------------------------------- Combattants ------------------------------------------------ mimic #6: {team=neutral ; avg hp=47.797040591881625 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.262947410517896; hits/misses (PBA)= 3.488902219556089/1.6384723055388921; rounds (PBA)=5.949210157968406;} mimic #3: {team=neutral ; avg hp=48.140571885622876 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.150769846030794; hits/misses (PBA)= 3.458108378324335/1.6994601079784044; rounds (PBA)=5.991801639672065;} mastiff #2: {team=any non-lawful ; avg hp=-3.6640671865626873 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3759248150369926; hits/misses (PBA)= 0.07638472305538892/0.05838832233553289; rounds (PBA)=0.29154169166166766;} mimic #5: {team=neutral ; avg hp=48.651869626074784 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.26754649070186; hits/misses (PBA)= 3.4793041391721657/1.7130573885222955; rounds (PBA)=5.971605678864227;} mastiff: {team=any non-lawful ; avg hp=-3.6874625074985 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35852829434113176; hits/misses (PBA)= 0.07398520295940812/0.051989602079584085; rounds (PBA)=0.28794241151769645;} berserker: {team=any non-lawful ; avg hp=-3.8632273545290943 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.727854429114174; hits/misses (PBA)= 3.371125774845031/2.5258948210357928; rounds (PBA)=5.897020595880824;} bandit #3: {team=any non-lawful ; avg hp=-3.982603479304139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.994401119776045; hits/misses (PBA)= 1.0605878824235153/0.9526094781043791; rounds (PBA)=2.0131973605278946;} mimic #2: {team=neutral ; avg hp=48.10377924415117 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.221955608878226; hits/misses (PBA)= 3.4833033393321338/1.6644671065786842; rounds (PBA)=5.958408318336333;} mimic #4: {team=neutral ; avg hp=48.239552089582084 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.03619276144771; hits/misses (PBA)= 3.45750849830034/1.6822635472905418; rounds (PBA)=5.948410317936412;} bandit: {team=any non-lawful ; avg hp=-4.000199960007999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.074585082983403; hits/misses (PBA)= 1.0689862027594481/0.9544091181763648; rounds (PBA)=2.023395320935813;} bandit #4: {team=any non-lawful ; avg hp=-4.041191761647671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996600679864027; hits/misses (PBA)= 1.0517896420715858/0.9778044391121775; rounds (PBA)=2.029594081183763;} bandit #2: {team=any non-lawful ; avg hp=-3.9418116376724655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02619476104779; hits/misses (PBA)= 1.05498900219956/0.9512097580483904; rounds (PBA)=2.0061987602479503;} mimic: {team=neutral ; avg hp=48.47230553889222 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.264147170565888; hits/misses (PBA)= 3.4899020195960806/1.687862427514497; rounds (PBA)=5.97000599880024;} bandit #5: {team=any non-lawful ; avg hp=-4.022995400919816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.040791841631673; hits/misses (PBA)= 1.0633873225354928/0.9546090781843631; rounds (PBA)=2.017996400719856;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 133.33; crudely normalised: 0% > neutral = expected rounds to survive: 451.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19039; any non-lawful : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ mimic #6: {team=neutral ; avg hp=53.894821035792845 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.575684863027394; hits/misses (PBA)= 1.994001199760048/0.8648270345930814; rounds (PBA)=3.44751049790042;} mimic #5: {team=neutral ; avg hp=54.072985402919414 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.522895420915816; hits/misses (PBA)= 1.993001399720056/0.8654269146170765; rounds (PBA)=3.447710457908418;} bandit #2: {team=any non-lawful ; avg hp=-3.9380123975204957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862627474505099; hits/misses (PBA)= 1.030393921215757/1.0517896420715858; rounds (PBA)=2.0821835632873427;} bandit #4: {team=any non-lawful ; avg hp=-4.040391921615677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.751649670065987; hits/misses (PBA)= 1.0105978804239153/1.0581883623275345; rounds (PBA)=2.06878624275145;} bandit: {team=any non-lawful ; avg hp=-3.930613877224555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.757648470305939; hits/misses (PBA)= 1.0085982803439313/1.0647870425914816; rounds (PBA)=2.073385322935413;} mimic: {team=neutral ; avg hp=53.832033593281345 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.441711657668467; hits/misses (PBA)= 1.9732053589282144/0.8690261947610478; rounds (PBA)=3.444111177764447;} mimic #3: {team=neutral ; avg hp=53.91461707658468 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.413117376524696; hits/misses (PBA)= 1.9798040391921616/0.8778244351129774; rounds (PBA)=3.4373125374925015;} mastiff #2: {team=any non-lawful ; avg hp=-3.7196560687862426 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3623275344931014; hits/misses (PBA)= 0.07698460307938412/0.05158968206358728; rounds (PBA)=0.28074385122975404;} mimic #2: {team=neutral ; avg hp=53.93941211757649 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.211757648470305; hits/misses (PBA)= 1.9478104379124175/0.8988202359528095; rounds (PBA)=3.4323135372925413;} mimic #4: {team=neutral ; avg hp=53.82883423315337 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.154369126174766; hits/misses (PBA)= 1.9396120775844832/0.9032193561287742; rounds (PBA)=3.439712057588482;} mastiff: {team=any non-lawful ; avg hp=-3.7256548690261946 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3659268146370726; hits/misses (PBA)= 0.07378524295140972/0.054989002199560086; rounds (PBA)=0.28214357128574286;} bandit #5: {team=any non-lawful ; avg hp=-4.063187362527494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684663067386523; hits/misses (PBA)= 1.0033993201359728/1.0857828434313137; rounds (PBA)=2.0891821635672865;} bandit #3: {team=any non-lawful ; avg hp=-3.902019596080784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.73245350929814; hits/misses (PBA)= 1.0093981203759248/1.0643871225754848; rounds (PBA)=2.0737852429514096;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 112.82; crudely normalised: 0% > neutral = expected rounds to survive: 632.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16696; any non-lawful : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic #5: {team=neutral ; avg hp=55.84883023395321 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.544291141771646; hits/misses (PBA)= 1.605878824235153/0.6964607078584283; rounds (PBA)=2.963007398520296;} mimic #6: {team=neutral ; avg hp=55.65606878624275 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.84003199360128; hits/misses (PBA)= 1.6286742651469706/0.6614677064587082; rounds (PBA)=2.97000599880024;} mimic: {team=neutral ; avg hp=55.57228554289142 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.420515896820636; hits/misses (PBA)= 1.5880823835232953/0.6814637072585483; rounds (PBA)=2.983003399320136;} bandit #4: {team=any non-lawful ; avg hp=-3.9672065586882623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.773845230953809; hits/misses (PBA)= 0.6068786242751449/1.0341931613677264; rounds (PBA)=1.6410717856428714;} bandit #2: {team=any non-lawful ; avg hp=-3.9756048790241953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.800239952009598; hits/misses (PBA)= 0.614877024595081/1.0085982803439313; rounds (PBA)=1.6234753049390123;} mimic #4: {team=neutral ; avg hp=55.59348130373925 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.405718856228754; hits/misses (PBA)= 1.5868826234753048/0.6798640271945611; rounds (PBA)=2.9772045590881824;} mimic #3: {team=neutral ; avg hp=55.59908018396321 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.388122375524896; hits/misses (PBA)= 1.5780843831233753/0.7024595080983803; rounds (PBA)=2.9682063587282546;} bandit #5: {team=any non-lawful ; avg hp=-3.9992001599680065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8074385122975407; hits/misses (PBA)= 0.6156768646270746/1.0065986802639473; rounds (PBA)=1.6222755448910218;} mimic #2: {team=neutral ; avg hp=55.66746650669866 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.420915816836633; hits/misses (PBA)= 1.5946810637872426/0.6974605078984203; rounds (PBA)=2.9788042391521694;} bandit #3: {team=any non-lawful ; avg hp=-4.008998200359928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8102379524095182; hits/misses (PBA)= 0.6132773445310937/1.0185962807438513; rounds (PBA)=1.631873625274945;} bandit: {team=any non-lawful ; avg hp=-4.068586282743452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8710257948410316; hits/misses (PBA)= 0.623875224955009/1.0181963607278544; rounds (PBA)=1.6420715856828634;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 676.92; crudely normalised: 0% > neutral = expected rounds to survive: 105.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31094; any non-lawful : 0.97 ± 0.0; neutral : 0.03 ± 0.0; > Team any non-lawful = winning battles: 4864; perfect battles: 0; close-call battles: 3444; > Team neutral = winning battles: 137; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.223355328934213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.208558288342331; hits/misses (PBA)= 2.5488902219556087/1.6514697060587882; rounds (PBA)=5.048390321935613;} bandit #2: {team=any non-lawful ; avg hp=6.032993401319736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.9000199960008; hits/misses (PBA)= 2.477104579084183/1.6230753849230155; rounds (PBA)=4.994601079784043;} bandit #4: {team=any non-lawful ; avg hp=5.984003199360128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.749850029994; hits/misses (PBA)= 2.4613077384523097/1.662267546490702; rounds (PBA)=5.0115976804639075;} bandit #5: {team=any non-lawful ; avg hp=6.232753449310138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.114177164567087; hits/misses (PBA)= 2.5336932613477305/1.650269946010798; rounds (PBA)=5.038592281543691;} bandit #3: {team=any non-lawful ; avg hp=6.171165766846631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.003999200159967; hits/misses (PBA)= 2.5172965406918615/1.6694661067786443; rounds (PBA)=5.047190561887622;} mimic: {team=neutral ; avg hp=-1.9766046790641871 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.355728854229156; hits/misses (PBA)= 3.159768046390722/2.3405318936212756; rounds (PBA)=5.527694461107778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37810; unaligned : 0.57 ± 0.01; other: 0.43 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 2864; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2137; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=20.606078784243152 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.92861427714456; hits/misses (PBA)= 15.000799840031993/4.997800439912018; rounds (PBA)=7.056788642271545;} balor: {team=other; avg hp=28.55768846230754 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.42411517696462; hits/misses (PBA)= 10.236552689462108/3.088982203559288; rounds (PBA)=6.979404119176165;} adult black dragon: {team=chaotic evil ; avg hp=-11.485502899420116 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.96900619876025; hits/misses (PBA)= 4.399920015996801/2.8568286342731453; rounds (PBA)=2.4189162167566485;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5773.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6964.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22012; unaligned : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team unaligned = winning battles: 4973; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 28; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=115.79524095180963 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.49770045990803; hits/misses (PBA)= 8.400519896020796/2.7950409918016397; rounds (PBA)=4.394121175764847;} adult black dragon: {team=chaotic evil ; avg hp=-12.49770045990802 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.20475904819037; hits/misses (PBA)= 6.255548890221956/4.160767846430714; rounds (PBA)=3.4763047390521895;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 3162.86; crudely normalised: 0% > clan= expected rounds to survive: 1221.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33891; coalition: 0.87 ± 0.0; clan: 0.13 ± 0.0; > Team coalition = winning battles: 4328; perfect battles: 0; close-call battles: 0; > Team clan = winning battles: 673; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ikata Ewira: {team=coalition; avg hp=37.938412317536496 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.2625474905019; hits/misses (PBA)= 10.841431713657268/7.246350729854029; rounds (PBA)=6.609078184363128;} Ngatka Tautala: {team=clan; avg hp=-1.2625474905018996 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.06158768246351; hits/misses (PBA)= 8.121775644871025/9.911617676464708; rounds (PBA)=6.107178564287143;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 913.2; crudely normalised: 0% > clan= expected rounds to survive: 2144.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43104; coalition: 0.0 ± 0.0; clan: 1.0 ± 0.0; > Team coalition = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team clan = winning battles: 4988; perfect battles: 0; close-call battles: 4654; ------------------------------------------------- Combattants ------------------------------------------------ Retrougan2: {team=clan; avg hp=82.10297940411918 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.86922615476905; hits/misses (PBA)= 12.050189962007599/3.307738452309538; rounds (PBA)=7.920815836832634;} Kauaru: {team=clan; avg hp=-5.614277144571086 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.3803239352129575;} Yengk Kayi: {team=coalition; avg hp=-3.7980403919216155 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.380923815236955; hits/misses (PBA)= 3.7354529094181164/4.195360927814437; rounds (PBA)=3.9654069186162766;} Tassa Kayi: {team=coalition; avg hp=-3.843031393721256 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.996400719856029; hits/misses (PBA)= 1.2985402919416116/2.1491701659668068; rounds (PBA)=1.723855228954209;} Atia Kayi: {team=coalition; avg hp=-3.750649870025995 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.99340131973605; hits/misses (PBA)= 10.885622875424914/5.218956208758248; rounds (PBA)=8.054389122175564;} Retrougan1: {team=clan; avg hp=83.06398720255949 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.29154169166166; hits/misses (PBA)= 12.119576084783043/3.253349330133973; rounds (PBA)=7.94881023795241;} Retrougan3: {team=clan; avg hp=83.07658468306339 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.23095380923816; hits/misses (PBA)= 12.122975404919016/3.220155968806239; rounds (PBA)=7.91501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1632.8; crudely normalised: 0% > clan= expected rounds to survive: 1883.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34625; coalition: 0.02 ± 0.0; clan: 0.98 ± 0.0; > Team coalition = winning battles: 89; perfect battles: 0; close-call battles: 89; > Team clan = winning battles: 4912; perfect battles: 0; close-call battles: 3698; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=-9.074585082983404 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.49530093981204; hits/misses (PBA)= 6.9908018396320735/5.1569686062787445; rounds (PBA)=6.088582283543292;} Totia Tautala: {team=clan; avg hp=88.82723455308938 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.04419116176766; hits/misses (PBA)= 11.73865226954609/0.6776644671065787; rounds (PBA)=6.8494301139772045;} Yengk Kayi: {team=coalition; avg hp=-8.56008798240352 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.401919616076786; hits/misses (PBA)= 2.675464907018596/2.3211357728454307; rounds (PBA)=2.4983003399320136;} Ngatka Tautala: {team=clan; avg hp=-2.7244551089782045 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.40231953609278; hits/misses (PBA)= 5.97240551889622/1.0797840431913617; rounds (PBA)=3.634873025394921;} Tassa Kayi: {team=coalition; avg hp=-7.811837632473505 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9604079184163168;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2341.36; crudely normalised: 0% > clan= expected rounds to survive: 1482.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43910; coalition: 0.13 ± 0.0; clan: 0.87 ± 0.0; > Team coalition = winning battles: 648; perfect battles: 0; close-call battles: 616; > Team clan = winning battles: 4353; perfect battles: 0; close-call battles: 2598; ------------------------------------------------- Combattants ------------------------------------------------ Totia Tautala: {team=clan; avg hp=62.03859228154369 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.01639672065588; hits/misses (PBA)= 9.259148170365927/6.899820035992802; rounds (PBA)=8.59488102379524;} Venga: {team=coalition; avg hp=-8.016996600679864 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.893221355728855; hits/misses (PBA)= 1.9654069186162768/1.0935812837432513; rounds (PBA)=1.5604879024195162;} Ikata Ewira: {team=coalition; avg hp=-4.831433713257349 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.24095180963808; hits/misses (PBA)= 12.407718456308737/10.833033393321335; rounds (PBA)=7.835832833433313;} Ngatka Tautala: {team=clan; avg hp=1.827234553089382 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.832033593281345; hits/misses (PBA)= 3.8006398720255947/1.100379924015197; rounds (PBA)=5.229354129174165;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2170.47; crudely normalised: 0% > clan= expected rounds to survive: 1508.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54853; coalition: 0.11 ± 0.0; clan: 0.89 ± 0.0; > Team coalition = winning battles: 559; perfect battles: 0; close-call battles: 514; > Team clan = winning battles: 4442; perfect battles: 0; close-call battles: 4307; ------------------------------------------------- Combattants ------------------------------------------------ Ikata Ewira: {team=coalition; avg hp=-2.170965806838632 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.55328934213156; hits/misses (PBA)= 17.94341131773645/12.445710857828434; rounds (PBA)=10.208158368326334;} HouseGuard1: {team=clan; avg hp=-2.302339532093581 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.344731053789243; hits/misses (PBA)= 1.5102979404119177/1.5130973805238952; rounds (PBA)=4.566086782643471;} HouseGuard2: {team=clan; avg hp=-2.053389322135573 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.819636072785443; hits/misses (PBA)= 1.5542891421715657/1.5610877824435112; rounds (PBA)=4.613877224555089;} Venga: {team=coalition; avg hp=-5.294941011797641 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.65266946610678; hits/misses (PBA)= 3.4039192161567686/2.0953809238152368; rounds (PBA)=2.7710457908418316;} Vloit Tachkan: {team=clan; avg hp=62.1497700459908 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.3015396920616; hits/misses (PBA)= 16.83883223355329/14.025394921015797; rounds (PBA)=10.837632473505298;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1469.28; crudely normalised: 0% > clan= expected rounds to survive: 1438.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45126; coalition: 0.2 ± 0.01; clan: 0.8 ± 0.01; > Team coalition = winning battles: 1003; perfect battles: 0; close-call battles: 993; > Team clan = winning battles: 3998; perfect battles: 0; close-call battles: 3955; ------------------------------------------------- Combattants ------------------------------------------------ HouseGuard1: {team=clan; avg hp=-5.600279944011198 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.09398120375925; hits/misses (PBA)= 2.121975604879024/0.6240751849630074; rounds (PBA)=2.943611277744451;} Atia Kayi: {team=coalition; avg hp=4.203559288142372 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.03059388122375; hits/misses (PBA)= 11.129574085182963/5.405718856228754; rounds (PBA)=8.422115576884623;} Vloit Tachkan: {team=clan; avg hp=43.14537092581484 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.23155368926214; hits/misses (PBA)= 22.00899820035993/2.724855028994201; rounds (PBA)=8.754049190161968;} HouseGuard2: {team=clan; avg hp=-5.585682863427315 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.854229154169165; hits/misses (PBA)= 2.093981203759248/0.6132773445310937; rounds (PBA)=2.9034193161367727;} Tassa Kayi: {team=coalition; avg hp=-5.239552089582084 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.343731253749251; hits/misses (PBA)= 1.5888822235552889/1.037392521495701; rounds (PBA)=1.5162967406518697;} Yengk Kayi: {team=coalition; avg hp=-5.14377124575085 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.66626674665067; hits/misses (PBA)= 4.803439312137573/2.952609478104379; rounds (PBA)=3.880223955208958;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 749.31; crudely normalised: 0% > clan= expected rounds to survive: 1350.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39516; coalition: 0.83 ± 0.01; clan: 0.17 ± 0.01; > Team coalition = winning battles: 4153; perfect battles: 0; close-call battles: 4051; > Team clan = winning battles: 848; perfect battles: 0; close-call battles: 844; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=68.87582483503299 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.55888822235553; hits/misses (PBA)= 9.330933813237353/4.9500099980004; rounds (PBA)=7.701859628074385;} Tassa Kayi: {team=coalition; avg hp=-4.9080183963207356 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1891621675664865; hits/misses (PBA)= 1.0055988802239553/0.5420915816836632; rounds (PBA)=1.8364327134573086;} Vloit Tachkan: {team=clan; avg hp=-1.9058188362327535 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.58668266346731; hits/misses (PBA)= 17.999600079984003/2.6082783443311337; rounds (PBA)=6.983803239352129;} HouseGuard1: {team=clan; avg hp=-5.8880223955208955 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.229154169166167; hits/misses (PBA)= 1.586482703459308/0.7830433913217356; rounds (PBA)=1.190761847630474;} HouseGuard2: {team=clan; avg hp=-5.84623075384923 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.274745050989802; hits/misses (PBA)= 1.6002799440111977/0.7364527094581084; rounds (PBA)=1.1783643271345732;} Yengk Kayi: {team=coalition; avg hp=-1.0583883223355328 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.892021595680866; hits/misses (PBA)= 5.356128774245151/3.738852229554089; rounds (PBA)=4.611477704459108;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1215.16; crudely normalised: 0% > clan= expected rounds to survive: 1824.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45802; coalition: 0.14 ± 0.0; clan: 0.86 ± 0.0; > Team coalition = winning battles: 682; perfect battles: 0; close-call battles: 676; > Team clan = winning battles: 4319; perfect battles: 0; close-call battles: 4091; ------------------------------------------------- Combattants ------------------------------------------------ Yengk Kayi: {team=coalition; avg hp=-4.9394121175764845 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91001799640072; hits/misses (PBA)= 3.4357128574285145/4.770245950809838; rounds (PBA)=4.10497900419916;} Atia Kayi: {team=coalition; avg hp=1.3203359328134374 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.94501099780044; hits/misses (PBA)= 9.160967806438713/7.738452309538093; rounds (PBA)=8.551689662067586;} HouseGuard1: {team=clan; avg hp=-2.4967006598680266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.21755648870226; hits/misses (PBA)= 2.862227554489102/0.6134773045390922; rounds (PBA)=4.055588882223555;} Vloit Tachkan: {team=clan; avg hp=61.33433313337333 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.05898820235953; hits/misses (PBA)= 22.520895820835833/2.823635272945411; rounds (PBA)=8.961807638472305;} Tassa Kayi: {team=coalition; avg hp=-4.946410717856429 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572085582883423; hits/misses (PBA)= 1.1663667266546691/1.7530493901219757; rounds (PBA)=1.6430713857228554;} HouseGuard2: {team=clan; avg hp=-2.264747050589882 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28894221155769; hits/misses (PBA)= 2.8634273145370925/0.6058788242351529; rounds (PBA)=4.034593081383723;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1321.35; crudely normalised: 0% > clan= expected rounds to survive: 1517.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59477; coalition: 0.71 ± 0.01; clan: 0.29 ± 0.01; > Team coalition = winning battles: 3562; perfect battles: 0; close-call battles: 3492; > Team clan = winning battles: 1439; perfect battles: 0; close-call battles: 1422; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=45.885622875424914 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.72265546890623; hits/misses (PBA)= 17.054389122175564/5.16996600679864; rounds (PBA)=11.627874425114976;} Yengk Kayi: {team=coalition; avg hp=-2.5276944611077785 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.39052189562088; hits/misses (PBA)= 6.707058588282344/3.8160367926414716; rounds (PBA)=5.288342331533693;} Kauaru: {team=clan; avg hp=-5.915616876624675 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.163167366526693; hits/misses (PBA)= 1.2925414917016598/0.3101379724055189; rounds (PBA)=2.273345330933813;} Retrougan1: {team=clan; avg hp=4.614877024595081 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.10957808438312; hits/misses (PBA)= 13.644071185762847/3.7174565086982603; rounds (PBA)=8.788042391521696;} Retrougan2: {team=clan; avg hp=4.774645070985803 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.5362927414517; hits/misses (PBA)= 13.330733853229354/3.6906618676264746; rounds (PBA)=8.624075184963008;} Tassa Kayi: {team=coalition; avg hp=-5.166966606678664 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.412917416516697; hits/misses (PBA)= 1.5860827834433113/1.3289342131573685; rounds (PBA)=1.70625874825035;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1355.0; crudely normalised: 0% > clan= expected rounds to survive: 1051.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39364; coalition: 0.91 ± 0.0; clan: 0.09 ± 0.0; > Team coalition = winning battles: 4560; perfect battles: 0; close-call battles: 4481; > Team clan = winning battles: 441; perfect battles: 0; close-call battles: 435; ------------------------------------------------- Combattants ------------------------------------------------ Yatkaugan3: {team=clan; avg hp=-4.9996000799840035 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.14297140571885; hits/misses (PBA)= 6.315136972605479/1.7630473905218955; rounds (PBA)=4.168966206758649;} Tassa Kayi: {team=coalition; avg hp=-5.150169966006799 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.055788842231554; hits/misses (PBA)= 1.705258948210358/0.5734853029394121; rounds (PBA)=1.2895420915816838;} Yatkaugan1: {team=clan; avg hp=-5.0927814437112575 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.46050789842032; hits/misses (PBA)= 6.448310337932414/1.7930413917216557; rounds (PBA)=4.2445510897820435;} Yengk Kayi: {team=coalition; avg hp=-1.043391321735653 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.91141771645671; hits/misses (PBA)= 6.224755048990202/1.6202759448110378; rounds (PBA)=3.989002199560088;} Atia Kayi: {team=coalition; avg hp=76.4241151769646 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.26914617076585; hits/misses (PBA)= 12.77864427114577/1.4703059388122375; rounds (PBA)=7.743251349730054;} Yatkaugan2: {team=clan; avg hp=-5.143971205758848 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.16596680663868; hits/misses (PBA)= 6.414317136572685/1.7908418316336732; rounds (PBA)=4.235952809438112;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 968.68; crudely normalised: 0% > clan= expected rounds to survive: 1218.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4006; Sum of rounds: 62386; > Team coalition = winning battles: 1542; perfect battles: 0; close-call battles: 1497; > Team clan = winning battles: 2463; perfect battles: 0; close-call battles: 2375; ------------------------------------------------- Combattants ------------------------------------------------ Ugoit2: {team=clan; avg hp=9.862705941088368 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.760609086370444; hits/misses (PBA)= 7.5678981527708435/1.4648027958062906; rounds (PBA)=10.198202695956066;} Ugoit4: {team=clan; avg hp=11.064153769345982 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.28182725911133; hits/misses (PBA)= 7.785322016974538/1.5042436345481778; rounds (PBA)=10.40664003994009;} Yengk Kayi: {team=coalition; avg hp=-2.7533699450823765 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.82825761357963; hits/misses (PBA)= 3.991263105341987/9.340738891662506; rounds (PBA)=6.673989016475287;} Atia Kayi: {team=coalition; avg hp=19.85322016974538 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.61557663504743; hits/misses (PBA)= 13.90164752870694/15.642785821268097; rounds (PBA)=15.053669495756365;} Ugoit3: {team=clan; avg hp=10.281827259111333 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.3954068896655; hits/misses (PBA)= 7.663005491762356/1.4997503744383425; rounds (PBA)=10.245381927109335;} Ugoit1: {team=clan; avg hp=10.183225162256615 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.485521717423865; hits/misses (PBA)= 7.667748377433849/1.462056914628058; rounds (PBA)=10.19770344483275;} Tassa Kayi: {team=coalition; avg hp=-3.141787319021468 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2209186220668995; hits/misses (PBA)= 1.0421867199201198/4.477034448327509; rounds (PBA)=2.7611083374937593;} Ugoit5: {team=clan; avg hp=9.878931602596106 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.05716425361957; hits/misses (PBA)= 7.593609585621568/1.4755366949575637; rounds (PBA)=10.202196704942587;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1355.0; crudely normalised: 0% > clan= expected rounds to survive: 1497.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43560; coalition: 0.48 ± 0.01; clan: 0.52 ± 0.01; > Team coalition = winning battles: 2395; perfect battles: 0; close-call battles: 2342; > Team clan = winning battles: 2606; perfect battles: 0; close-call battles: 2175; ------------------------------------------------- Combattants ------------------------------------------------ Tuhran1: {team=clan; avg hp=5.892421515696861 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.81483703259349; hits/misses (PBA)= 7.926614677064587/2.1519696060787843; rounds (PBA)=5.65626874625075;} Tassa Kayi: {team=coalition; avg hp=-5.184563087382523 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.135772845430914; hits/misses (PBA)= 0.823635272945411/1.5002999400119976; rounds (PBA)=1.2853429314137172;} Yengk Kayi: {team=coalition; avg hp=-3.2505498900219956 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.885622875424914; hits/misses (PBA)= 2.7556488702259547/4.849030193961208; rounds (PBA)=3.831633673265347;} Atia Kayi: {team=coalition; avg hp=32.16776644671066 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.86162767446511; hits/misses (PBA)= 7.347130573885223/8.57368526294741; rounds (PBA)=8.29374125174965;} Tuhran3: {team=clan; avg hp=6.2445510897820435 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.76384723055389; hits/misses (PBA)= 7.821035792841432/2.131773645270946; rounds (PBA)=5.628074385122975;} Tuhran2: {team=clan; avg hp=5.98000399920016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.68866226754649; hits/misses (PBA)= 7.908618276344731/2.167166566686663; rounds (PBA)=5.685662867426514;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1796.67; crudely normalised: 0% > clan= expected rounds to survive: 985.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4499; Sum of rounds: 80751; > Team coalition = winning battles: 4129; perfect battles: 0; close-call battles: 3381; > Team clan = winning battles: 369; perfect battles: 0; close-call battles: 356; ------------------------------------------------- Combattants ------------------------------------------------ Ugoit4: {team=clan; avg hp=-3.101578128472994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.096243609691044; hits/misses (PBA)= 5.287619470993554/4.1109135363414095; rounds (PBA)=10.623471882640587;} Ugoit5: {team=clan; avg hp=-2.91153589686597 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.23271838186264; hits/misses (PBA)= 5.310957990664592/4.144698821960436; rounds (PBA)=10.663480773505224;} Ikata Ewira: {team=coalition; avg hp=67.07957323849745 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.64703267392753; hits/misses (PBA)= 22.51233607468326/29.244054234274284; rounds (PBA)=17.847966214714383;} Ugoit2: {team=clan; avg hp=-2.7592798399644365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.42653923094021; hits/misses (PBA)= 5.194709935541232/4.100244498777506; rounds (PBA)=10.550789064236497;} Venga: {team=coalition; avg hp=-2.5759057568348522 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.76905979106468; hits/misses (PBA)= 4.551233607468326/7.138475216714825; rounds (PBA)=6.171815959102022;} Ugoit3: {team=clan; avg hp=-2.677039342076017 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.727717270504556; hits/misses (PBA)= 5.248277394976662/4.104689931095799; rounds (PBA)=10.609468770837964;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2323.34; crudely normalised: 0% > clan= expected rounds to survive: 1932.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40081; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 27; perfect battles: 0; close-call battles: 27; > Team clan = winning battles: 4974; perfect battles: 0; close-call battles: 2815; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-8.47990401919616 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.387722455508897; hits/misses (PBA)= 1.9334133173365327/1.1087782443511298; rounds (PBA)=1.5348930213957208;} Ikata Ewira: {team=coalition; avg hp=-10.428914217156569 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.00979804039193; hits/misses (PBA)= 9.905218956208758/11.246950609878024; rounds (PBA)=7.0541891621675665;} Ngatka Tautala: {team=clan; avg hp=3.7950409918016397 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.70685862827435; hits/misses (PBA)= 3.8028394321135774/1.0771845630873824; rounds (PBA)=5.1489702059588085;} Totia Tautala: {team=clan; avg hp=100.80743851229754 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.2019596080784; hits/misses (PBA)= 9.138972205558888/5.547890421915617; rounds (PBA)=7.902219556088783;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1653.07; crudely normalised: 0% > clan= expected rounds to survive: 2397.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43536; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 57; perfect battles: 0; close-call battles: 54; > Team clan = winning battles: 4944; perfect battles: 0; close-call battles: 2348; ------------------------------------------------- Combattants ------------------------------------------------ HouseGuard1: {team=clan; avg hp=20.3127374525095 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.887822435512895; hits/misses (PBA)= 3.3379324135172967/4.089182163567287; rounds (PBA)=6.959808038392321;} Vloit Tachkan: {team=clan; avg hp=105.20235952809438 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.06638672265547; hits/misses (PBA)= 13.331133773245352/11.042791441711657; rounds (PBA)=8.549490101979604;} HouseGuard2: {team=clan; avg hp=20.58008398320336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.49530093981204; hits/misses (PBA)= 3.4033193361327734/4.133973205358928; rounds (PBA)=6.978604279144172;} Venga: {team=coalition; avg hp=-5.2059588082383526 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.464907018596282; hits/misses (PBA)= 1.2889422115576885/3.1993601279744053; rounds (PBA)=2.2449510097980405;} Ikata Ewira: {team=coalition; avg hp=-5.243551289742052 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.439912017596484; hits/misses (PBA)= 6.657068586282744/17.25374925014997; rounds (PBA)=7.978204359128174;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2695.0; crudely normalised: 0% > clan= expected rounds to survive: 366.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36517; coalition: 1.0 ± 0.0; clan: 0.0 ± 0.0; > Team coalition = winning battles: 5001; perfect battles: 0; close-call battles: 26; > Team clan = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ HouseGuard2: {team=clan; avg hp=-5.768246350729854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4999000199960006; hits/misses (PBA)= 0.4277144571085783/0.3205358928214357; rounds (PBA)=1.3723255348930214;} Ikata Ewira: {team=coalition; avg hp=122.9736052789442 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.45350929814037; hits/misses (PBA)= 9.131573685262948/11.127774445110978; rounds (PBA)=7.086182763447311;} Venga: {team=coalition; avg hp=52.13157368526295 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.962807438512296; hits/misses (PBA)= 1.5706858628274345/2.520895820835833; rounds (PBA)=7.044391121775645;} HouseGuard1: {team=clan; avg hp=-3.9552089582083583 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.77284543091382; hits/misses (PBA)= 4.202159568086382/2.516896620675865; rounds (PBA)=6.719056188762248;} Vloit Tachkan: {team=clan; avg hp=-5.692861427714457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6220755848830235; hits/misses (PBA)= 0.44991001799640074/0.33633273345330933; rounds (PBA)=1.3773245350929815;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1776.92; crudely normalised: 0% > clan= expected rounds to survive: 1853.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54956; coalition: 0.04 ± 0.0; clan: 0.96 ± 0.0; > Team coalition = winning battles: 189; perfect battles: 0; close-call battles: 177; > Team clan = winning battles: 4812; perfect battles: 0; close-call battles: 3681; ------------------------------------------------- Combattants ------------------------------------------------ Vloit Tachkan: {team=clan; avg hp=91.18636272745451 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.04719056188762; hits/misses (PBA)= 17.071385722855428/14.079384123175364; rounds (PBA)=10.88382323535293;} HouseGuard2: {team=clan; avg hp=8.906018796240751 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.864227154569086; hits/misses (PBA)= 2.1765646870625877/2.076384723055389; rounds (PBA)=7.286742651469706;} HouseGuard1: {team=clan; avg hp=9.335332933413317 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.239352129574085; hits/misses (PBA)= 2.2291541691661667/2.114377124575085; rounds (PBA)=7.300539892021596;} Ikata Ewira: {team=coalition; avg hp=-4.2381523695260945 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.00879824035194; hits/misses (PBA)= 11.51609678064387/19.144571085782843; rounds (PBA)=10.245750849830033;} Venga: {team=coalition; avg hp=-4.912617476504699 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.563487302539492; hits/misses (PBA)= 2.0061987602479503/3.7890421915616876; rounds (PBA)=2.9048190361927615;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2021.25; crudely normalised: 0% > clan= expected rounds to survive: 1609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78889; coalition: 0.72 ± 0.01; clan: 0.28 ± 0.01; > Team coalition = winning battles: 3592; perfect battles: 0; close-call battles: 3161; > Team clan = winning battles: 1409; perfect battles: 0; close-call battles: 1356; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-3.8870225954809037 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.31193761247751; hits/misses (PBA)= 4.702259548090382/3.298540291941612; rounds (PBA)=4.074385122975405;} Retrougan2: {team=clan; avg hp=7.574085182963407 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.11537692461508; hits/misses (PBA)= 11.17116576684663/12.673865226954609; rounds (PBA)=12.026994601079783;} Retrougan1: {team=clan; avg hp=8.319336132773445 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.5490901819636; hits/misses (PBA)= 11.357128574285143/12.939012197560487; rounds (PBA)=12.25614877024595;} Ikata Ewira: {team=coalition; avg hp=32.222555488902216 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.80443911217756; hits/misses (PBA)= 30.624675064987002/14.45490901819636; rounds (PBA)=15.509098180363928;} Kauaru: {team=clan; avg hp=-5.009798040391922 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.526894621075785;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2080.35; crudely normalised: 0% > clan= expected rounds to survive: 1132.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48587; coalition: 0.94 ± 0.0; clan: 0.06 ± 0.0; > Team coalition = winning battles: 4709; perfect battles: 0; close-call battles: 4206; > Team clan = winning battles: 292; perfect battles: 0; close-call battles: 287; ------------------------------------------------- Combattants ------------------------------------------------ Yatkaugan2: {team=clan; avg hp=-3.4633073385322937 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.158168366326734; hits/misses (PBA)= 4.592881423715257/4.554689062187562; rounds (PBA)=5.359728054389122;} Yatkaugan3: {team=clan; avg hp=-3.5120975804839034 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.96520695860828; hits/misses (PBA)= 4.683663267346531/4.580683863227354; rounds (PBA)=5.4341131773645275;} Yatkaugan4: {team=clan; avg hp=-3.528494301139772 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.58548290341932; hits/misses (PBA)= 4.646870625874825/4.532693461307739; rounds (PBA)=5.365726854629075;} Venga: {team=coalition; avg hp=-5.020995800839832 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.77144571085783; hits/misses (PBA)= 5.11757648470306/0.907618476304739; rounds (PBA)=3.1899620075984805;} Ikata Ewira: {team=coalition; avg hp=64.3121375724855 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.73245350929815; hits/misses (PBA)= 22.241951609678065/4.815036992601479; rounds (PBA)=9.646470705858828;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1560.26; crudely normalised: 0% > clan= expected rounds to survive: 1509.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46072; coalition: 0.12 ± 0.0; clan: 0.88 ± 0.0; > Team coalition = winning battles: 615; perfect battles: 0; close-call battles: 572; > Team clan = winning battles: 4386; perfect battles: 0; close-call battles: 4153; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-5.144571085782843 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.099180163967205; hits/misses (PBA)= 3.40251949610078/0.6934613077384523; rounds (PBA)=2.0479904019196162;} Yatkaugan2: {team=clan; avg hp=26.10977804439112 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.318136372725455; hits/misses (PBA)= 5.022995400919816/6.262947410517897; rounds (PBA)=6.461707658468306;} Yatkaugan1: {team=clan; avg hp=26.329734053189362 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.7996400719856; hits/misses (PBA)= 4.98260347930414/6.107778444311138; rounds (PBA)=6.376524695060988;} Ikata Ewira: {team=coalition; avg hp=-1.7750449910017996 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.93541291741653; hits/misses (PBA)= 20.71525694861028/4.714657068586282; rounds (PBA)=8.560487902419515;} Yatkaugan3: {team=clan; avg hp=25.84883023395321 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.03879224155169; hits/misses (PBA)= 5.016996600679864/6.120375924815037; rounds (PBA)=6.3947210557888425;} Yatkaugan4: {team=clan; avg hp=25.677064587082583 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.7630473905219; hits/misses (PBA)= 4.896420715856829/6.126374725054989; rounds (PBA)=6.405118976204759;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1437.33; crudely normalised: 0% > clan= expected rounds to survive: 1231.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3562; Sum of rounds: 68481; > Team coalition = winning battles: 1389; perfect battles: 0; close-call battles: 1175; > Team clan = winning battles: 2172; perfect battles: 0; close-call battles: 2055; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-3.159180235822572 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.00954519932622; hits/misses (PBA)= 3.074957888826502/5.644300954519933; rounds (PBA)=4.361033127456485;} Yatkaugan3: {team=clan; avg hp=11.69371139809096 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.762773722627735; hits/misses (PBA)= 5.823133071308254/5.666760247052218; rounds (PBA)=12.701010668163953;} Yatkaugan1: {team=clan; avg hp=11.580572711959574 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.18725435148793; hits/misses (PBA)= 5.875350926445817/5.648231330713083; rounds (PBA)=12.720662549129703;} Yatkaugan2: {team=clan; avg hp=11.818360471645143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.2720381807973; hits/misses (PBA)= 5.727400336889388/5.639247613700168; rounds (PBA)=12.583941605839415;} Yatkaugan4: {team=clan; avg hp=11.589275687815833 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.1965188096575; hits/misses (PBA)= 5.729084783829309/5.54491858506457; rounds (PBA)=12.553340819764177;} Yatkaugan5: {team=clan; avg hp=11.736103312745648 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.14710836608647; hits/misses (PBA)= 5.880404267265581/5.610050533408198; rounds (PBA)=12.724312184166198;} Ikata Ewira: {team=coalition; avg hp=12.560359348680517 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.50056148231332; hits/misses (PBA)= 23.756316676024706/31.37619314991578; rounds (PBA)=18.634194272880404;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2080.35; crudely normalised: 0% > clan= expected rounds to survive: 1485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61071; coalition: 0.3 ± 0.01; clan: 0.7 ± 0.01; > Team coalition = winning battles: 1518; perfect battles: 0; close-call battles: 1382; > Team clan = winning battles: 3483; perfect battles: 0; close-call battles: 2256; ------------------------------------------------- Combattants ------------------------------------------------ Tuhran3: {team=clan; avg hp=16.09398120375925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.37132573485303; hits/misses (PBA)= 6.445510897820436/7.812237552489502; rounds (PBA)=9.503899220155969;} Ikata Ewira: {team=coalition; avg hp=9.754249150169967 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.90481903619276; hits/misses (PBA)= 10.687262547490501/23.556488702259546; rounds (PBA)=11.618276344731054;} Venga: {team=coalition; avg hp=-5.117376524695061 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.838032393521296; hits/misses (PBA)= 1.7410517896420716/4.367326534693062; rounds (PBA)=3.084783043391322;} Tuhran1: {team=clan; avg hp=15.379324135172965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.65886822635473; hits/misses (PBA)= 6.208958208358328/7.538092381523695; rounds (PBA)=9.3873225354929;} Tuhran2: {team=clan; avg hp=15.78384323135373 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.33293341331733; hits/misses (PBA)= 6.266146770645871/7.68626274745051; rounds (PBA)=9.391921615676864;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2080.35; crudely normalised: 0% > clan= expected rounds to survive: 1132.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48674; coalition: 0.94 ± 0.0; clan: 0.06 ± 0.0; > Team coalition = winning battles: 4698; perfect battles: 0; close-call battles: 4162; > Team clan = winning battles: 303; perfect battles: 0; close-call battles: 292; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-4.921015796840632 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.46970605878825; hits/misses (PBA)= 5.089382123575285/0.9510097980403919; rounds (PBA)=3.228354329134173;} Ikata Ewira: {team=coalition; avg hp=64.95940811837633 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.11737652469506; hits/misses (PBA)= 22.313337332533493/4.783043391321736; rounds (PBA)=9.657068586282744;} Yatkaugan2: {team=clan; avg hp=-3.472105578884223 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.72865426914617; hits/misses (PBA)= 4.4783043391321735/4.532893421315737; rounds (PBA)=5.343531293741251;} Yatkaugan1: {team=clan; avg hp=-3.484903019396121 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.43211357728455; hits/misses (PBA)= 4.719856028794241/4.644271145770846; rounds (PBA)=5.44251149770046;} Yatkaugan3: {team=clan; avg hp=-3.6300739852029595 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.800839832033596; hits/misses (PBA)= 4.652869426114777/4.619076184763047; rounds (PBA)=5.4189162167566485;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1437.33; crudely normalised: 0% > clan= expected rounds to survive: 1231.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3551; Sum of rounds: 68583; > Team coalition = winning battles: 1356; perfect battles: 0; close-call battles: 1168; > Team clan = winning battles: 2194; perfect battles: 0; close-call battles: 2082; ------------------------------------------------- Combattants ------------------------------------------------ Yatkaugan5: {team=clan; avg hp=11.659250915235145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.210363277949874; hits/misses (PBA)= 5.876936074345255/5.646015206983948; rounds (PBA)=12.787947057166996;} Yatkaugan2: {team=clan; avg hp=11.817516192621797 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.14024218529992; hits/misses (PBA)= 5.723458180794142/5.662348634187553; rounds (PBA)=12.593917206420727;} Yatkaugan4: {team=clan; avg hp=11.89918332863982 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.37932976626303; hits/misses (PBA)= 5.751337651365812/5.630526612221909; rounds (PBA)=12.660377358490566;} Ikata Ewira: {team=coalition; avg hp=12.219374823993242 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.1813573641228; hits/misses (PBA)= 23.8980568853844/31.535060546324978; rounds (PBA)=18.738101943114614;} Venga: {team=coalition; avg hp=-3.1177133201914953 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.41396789636722; hits/misses (PBA)= 3.0419600112644325/5.63165305547733; rounds (PBA)=4.338777809067868;} Yatkaugan1: {team=clan; avg hp=12.230920867361307 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.60236553083639; hits/misses (PBA)= 5.942269783159674/5.828780625176007; rounds (PBA)=12.932695015488594;} Yatkaugan3: {team=clan; avg hp=10.724021402421853 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.52464094621234; hits/misses (PBA)= 5.776119402985074/5.577865390030977; rounds (PBA)=12.631934666291185;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1796.67; crudely normalised: 0% > clan= expected rounds to survive: 985.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4345; Sum of rounds: 78448; > Team coalition = winning battles: 4013; perfect battles: 0; close-call battles: 3228; > Team clan = winning battles: 331; perfect battles: 0; close-call battles: 319; ------------------------------------------------- Combattants ------------------------------------------------ Yatkaugan1: {team=clan; avg hp=-3.01150747986191 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.75466052934407; hits/misses (PBA)= 5.269965477560414/4.171231300345225; rounds (PBA)=10.676179516685846;} Yatkaugan2: {team=clan; avg hp=-3.0936708860759494 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.42232451093211; hits/misses (PBA)= 5.197008055235903/4.055926352128884; rounds (PBA)=10.554890678941312;} Venga: {team=coalition; avg hp=-2.578365937859609 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.96363636363637; hits/misses (PBA)= 4.488607594936709/7.163406214039125; rounds (PBA)=6.160414269275028;} Yatkaugan4: {team=clan; avg hp=-3.1399309551208288 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.153049482163404; hits/misses (PBA)= 5.289298043728423/4.186651323360184; rounds (PBA)=10.701956271576524;} Yatkaugan3: {team=clan; avg hp=-2.9813578826237053 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.37905638665132; hits/misses (PBA)= 5.341772151898734/4.197238204833141; rounds (PBA)=10.732566168009207;} Ikata Ewira: {team=coalition; avg hp=66.83176064441888 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.2246260069045; hits/misses (PBA)= 22.762255466052935/29.335788262370542; rounds (PBA)=17.96156501726122;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2080.35; crudely normalised: 0% > clan= expected rounds to survive: 1485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60712; coalition: 0.3 ± 0.01; clan: 0.7 ± 0.01; > Team coalition = winning battles: 1500; perfect battles: 0; close-call battles: 1368; > Team clan = winning battles: 3501; perfect battles: 0; close-call battles: 2307; ------------------------------------------------- Combattants ------------------------------------------------ Tuhran2: {team=clan; avg hp=15.912417516496701 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.9886022795441; hits/misses (PBA)= 6.305538892221556/7.546890621875625; rounds (PBA)=9.300739852029594;} Venga: {team=coalition; avg hp=-5.099580083983203 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.217156568686264; hits/misses (PBA)= 1.7738452309538093/4.334133173365327; rounds (PBA)=3.091981603679264;} Ikata Ewira: {team=coalition; avg hp=9.083183363327334 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.92321535692861; hits/misses (PBA)= 10.705858828234353/23.36512697460508; rounds (PBA)=11.559288142371527;} Tuhran1: {team=clan; avg hp=15.352729454109179 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.65246950609878; hits/misses (PBA)= 6.289142171565687/7.535092981403719; rounds (PBA)=9.319336132773445;} Tuhran3: {team=clan; avg hp=15.594481103779245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.375324935013; hits/misses (PBA)= 6.350929814037192/7.599880023995201; rounds (PBA)=9.3625274945011;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1355.0; crudely normalised: 0% > clan= expected rounds to survive: 1497.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43350; coalition: 0.47 ± 0.01; clan: 0.53 ± 0.01; > Team coalition = winning battles: 2376; perfect battles: 0; close-call battles: 2317; > Team clan = winning battles: 2625; perfect battles: 0; close-call battles: 2166; ------------------------------------------------- Combattants ------------------------------------------------ Yengk Kayi: {team=coalition; avg hp=-2.9694061187762446 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.95980803839232; hits/misses (PBA)= 2.7652469506098782/4.912617476504699; rounds (PBA)=3.8690261947610476;} Ugoit2: {team=clan; avg hp=6.736452709458108 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.57148570285943; hits/misses (PBA)= 7.719256148770246/2.1545690861827635; rounds (PBA)=5.614477104579084;} Atia Kayi: {team=coalition; avg hp=33.43791241751649 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.85782843431313; hits/misses (PBA)= 7.217956408718257/8.629274145170966; rounds (PBA)=8.250949810037993;} Ugoit1: {team=clan; avg hp=6.550689862027594 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.06618676264748; hits/misses (PBA)= 7.8622275544891025/2.1479704059188163; rounds (PBA)=5.679264147170566;} Tassa Kayi: {team=coalition; avg hp=-5.184963007398521 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.03999200159968; hits/misses (PBA)= 0.8120375924815036/1.5150969806038792; rounds (PBA)=1.2985402919416116;} Ugoit3: {team=clan; avg hp=6.855228954209158 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.07878424315138; hits/misses (PBA)= 7.96120775844831/2.2015596880623876; rounds (PBA)=5.7288542291541695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45011; other: 0.0 ± 0.0; coalition: 0.72 ± 0.01; clan: 0.28 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team coalition = winning battles: 3614; perfect battles: 0; close-call battles: 3086; > Team clan = winning battles: 1387; perfect battles: 0; close-call battles: 1179; ------------------------------------------------- Combattants ------------------------------------------------ Ugoit3: {team=clan; avg hp=-0.10017996400719856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.36892621475705; hits/misses (PBA)= 7.100579884023196/3.390721855628874; rounds (PBA)=5.5810837832433515;} Ugoit2: {team=clan; avg hp=0.08518296340731854 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.38532293541292; hits/misses (PBA)= 7.017596480703859/3.4649070185962807; rounds (PBA)=5.5666866626674665;} Atia Kayi: {team=coalition; avg hp=73.02899420115976 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.54209158168366; hits/misses (PBA)= 7.959808038392321/8.673265346930615; rounds (PBA)=8.707858428314337;} Tassa Kayi: {team=coalition; avg hp=-3.3079384123175366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.995600879824035; hits/misses (PBA)= 1.4783043391321735/2.7636472705458908; rounds (PBA)=3.1621675664867026;} Ugoit1: {team=clan; avg hp=0.03839232153569286 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.06598680263947; hits/misses (PBA)= 7.091581683663267/3.5116976604679064; rounds (PBA)=5.641871625674865;} Yengk Kayi: {team=coalition; avg hp=13.41871625674865 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.92401519696061; hits/misses (PBA)= 4.321935612877424/6.800639872025595; rounds (PBA)=5.694261147770446;} Ugoit4: {team=other; avg hp=-5.77624475104979 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.331133773245352; hits/misses (PBA)= 1.05498900219956/1.6284743051389723; rounds (PBA)=1.341731653669266;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1016.25; crudely normalised: 0% > clan= expected rounds to survive: 1997.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32511; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 35; perfect battles: 0; close-call battles: 34; > Team clan = winning battles: 4966; perfect battles: 0; close-call battles: 2306; ------------------------------------------------- Combattants ------------------------------------------------ Ugoit3: {team=clan; avg hp=36.14097180563887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.29314137172565; hits/misses (PBA)= 6.8250349930014/1.8294341131773646; rounds (PBA)=5.779244151169766;} Ugoit2: {team=clan; avg hp=36.04599080183963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.31453709258149; hits/misses (PBA)= 6.839232153569286/1.8460307938412317; rounds (PBA)=5.747850429914017;} Ugoit4: {team=clan; avg hp=35.91921615676865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.52149570085983; hits/misses (PBA)= 6.839032193561287/1.8348330333933214; rounds (PBA)=5.808238352329534;} Tassa Kayi: {team=coalition; avg hp=-5.167566486702659 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7670465906818635; hits/misses (PBA)= 0.39652069586082783/2.263347330533893; rounds (PBA)=1.3299340131973605;} Ugoit1: {team=clan; avg hp=36.52809438112377 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.04439112177565; hits/misses (PBA)= 6.912617476504699/1.8562287542491502; rounds (PBA)=5.807838432313537;} Yengk Kayi: {team=coalition; avg hp=-5.181563687262548 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.93241351729654; hits/misses (PBA)= 1.1605678864227154/4.890621875624875; rounds (PBA)=3.025794841031794;} Atia Kayi: {team=coalition; avg hp=-4.824435112977405 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.66626674665067; hits/misses (PBA)= 3.6394721055788843/8.218556288742251; rounds (PBA)=5.934013197360528;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1108.64; crudely normalised: 0% > clan= expected rounds to survive: 2385.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34523; coalition: 0.03 ± 0.0; clan: 0.97 ± 0.0; > Team coalition = winning battles: 136; perfect battles: 0; close-call battles: 134; > Team clan = winning battles: 4865; perfect battles: 0; close-call battles: 3581; ------------------------------------------------- Combattants ------------------------------------------------ Vloit Tachkan #2: {team=clan; avg hp=95.84543091381724 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.99120175964808; hits/misses (PBA)= 16.80223955208958/2.065386922615477; rounds (PBA)=6.7490501899620075;} Tassa Kayi #2: {team=coalition; avg hp=-5.22875424915017 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055388922215557; hits/misses (PBA)= 0.6774645070985803/1.2249550089982004; rounds (PBA)=0.9956008798240352;} HouseGuard1 #2: {team=clan; avg hp=9.433513297340532 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.49610077984403; hits/misses (PBA)= 5.034193161367726/1.3937212557488503; rounds (PBA)=4.359928014397121;} Yengk Kayi #2: {team=coalition; avg hp=-5.093981203759248 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.758248350329936; hits/misses (PBA)= 1.9150169966006798/3.8162367526494703; rounds (PBA)=2.865626874625075;} Atia Kayi #2: {team=coalition; avg hp=-3.9516096780643872 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.61607678464307; hits/misses (PBA)= 5.503699260147971/7.052389522095581; rounds (PBA)=6.299940011997601;} HouseGuard2 #2: {team=clan; avg hp=9.291341731653668 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.7870425914817; hits/misses (PBA)= 5.062787442511498/1.3857228554289143; rounds (PBA)=4.396920615876825;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1215.16; crudely normalised: 0% > clan= expected rounds to survive: 1824.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45804; coalition: 0.13 ± 0.0; clan: 0.87 ± 0.0; > Team coalition = winning battles: 665; perfect battles: 0; close-call battles: 659; > Team clan = winning battles: 4336; perfect battles: 0; close-call battles: 4095; ------------------------------------------------- Combattants ------------------------------------------------ Vloit Tachkan: {team=clan; avg hp=61.80403919216157 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.14577084583084; hits/misses (PBA)= 22.516896620675865/2.8294341131773644; rounds (PBA)=8.95880823835233;} Atia Kayi: {team=coalition; avg hp=1.1449710057988403 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.24295140971806; hits/misses (PBA)= 9.111377724455108/7.8000399920016; rounds (PBA)=8.559488102379524;} HouseGuard1: {team=clan; avg hp=-2.2443511297740453 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.218556288742253; hits/misses (PBA)= 2.864627074585083/0.6190761847630474; rounds (PBA)=4.07118576284743;} HouseGuard2: {team=clan; avg hp=-2.1459708058388323 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.269346130773844; hits/misses (PBA)= 2.8752249550089983/0.6240751849630074; rounds (PBA)=4.072985402919416;} Yengk Kayi: {team=coalition; avg hp=-4.8638272345530895 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.85802839432114; hits/misses (PBA)= 3.4433113377324536/4.73245350929814; rounds (PBA)=4.089182163567287;} Tassa Kayi: {team=coalition; avg hp=-4.914817036592681 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.485302939412117; hits/misses (PBA)= 1.1519696060787843/1.7266546690661868; rounds (PBA)=1.6164767046590682;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1653.07; crudely normalised: 0% > clan= expected rounds to survive: 2397.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43318; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 51; perfect battles: 0; close-call battles: 51; > Team clan = winning battles: 4950; perfect battles: 0; close-call battles: 2276; ------------------------------------------------- Combattants ------------------------------------------------ HouseGuard1: {team=clan; avg hp=20.525494901019798 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.687262547490505; hits/misses (PBA)= 3.3119376124775046/3.9594081183763246; rounds (PBA)=6.941611677664467;} Vloit Tachkan: {team=clan; avg hp=105.51889622075585 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.3487302539492; hits/misses (PBA)= 13.287742451509699/10.965606878624275; rounds (PBA)=8.487102579484104;} HouseGuard2: {team=clan; avg hp=20.939012197560487 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35972805438912; hits/misses (PBA)= 3.4687062587482504/4.204559088182363; rounds (PBA)=7.001799640071986;} Venga: {team=coalition; avg hp=-5.21495700859828 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.305738852229553; hits/misses (PBA)= 1.279744051189762/3.215756848630274; rounds (PBA)=2.249750049990002;} Ikata Ewira: {team=coalition; avg hp=-5.180763847230554 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.710857828434314; hits/misses (PBA)= 6.532893421315737/17.2999400119976; rounds (PBA)=7.951609678064387;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1776.92; crudely normalised: 0% > clan= expected rounds to survive: 1853.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54971; coalition: 0.04 ± 0.0; clan: 0.96 ± 0.0; > Team coalition = winning battles: 194; perfect battles: 0; close-call battles: 177; > Team clan = winning battles: 4807; perfect battles: 0; close-call battles: 3674; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-4.942211557688462 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91501699660068; hits/misses (PBA)= 2.017996400719856/3.767646470705859; rounds (PBA)=2.902019596080784;} HouseGuard1: {team=clan; avg hp=9.458108378324335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.09258148370326; hits/misses (PBA)= 2.214157168566287/2.097380523895221; rounds (PBA)=7.30493901219756;} HouseGuard2: {team=clan; avg hp=9.266146770645872 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.161367726454708; hits/misses (PBA)= 2.205758848230354/2.0815836832633474; rounds (PBA)=7.32633473305339;} Vloit Tachkan: {team=clan; avg hp=91.47350529894021 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.84403119376125; hits/misses (PBA)= 17.080583883223355/14.072385522895422; rounds (PBA)=10.87982403519296;} Ikata Ewira: {team=coalition; avg hp=-4.155768846230754 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.8872225554889; hits/misses (PBA)= 11.39872025594881/19.249150169966008; rounds (PBA)=10.242751449710058;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2080.35; crudely normalised: 0% > clan= expected rounds to survive: 1132.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48416; coalition: 0.93 ± 0.0; clan: 0.07 ± 0.0; > Team coalition = winning battles: 4668; perfect battles: 0; close-call battles: 4120; > Team clan = winning battles: 333; perfect battles: 0; close-call battles: 327; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-4.810437912417516 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.9502099580084; hits/misses (PBA)= 5.1297740451909615/0.9302139572085583; rounds (PBA)=3.2265546890621875;} Ikata Ewira: {team=coalition; avg hp=64.48230353929215 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.15516896620676; hits/misses (PBA)= 22.15236952609478/4.787642471505698; rounds (PBA)=9.601479704059189;} Ugoit2: {team=clan; avg hp=-3.292141571685663 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.24015196960608; hits/misses (PBA)= 4.606478704259148/4.501899620075985; rounds (PBA)=5.353729254149171;} Ugoit1: {team=clan; avg hp=-3.381523695260948 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.614677064587084; hits/misses (PBA)= 4.637872425514897/4.539892021595681; rounds (PBA)=5.38372325534893;} Ugoit3: {team=clan; avg hp=-3.4317136572685465 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.473305338932214; hits/misses (PBA)= 4.638472305538892/4.595280943811238; rounds (PBA)=5.4125174965006995;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1355.0; crudely normalised: 0% > clan= expected rounds to survive: 1051.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39219; coalition: 0.91 ± 0.0; clan: 0.09 ± 0.0; > Team coalition = winning battles: 4570; perfect battles: 0; close-call battles: 4476; > Team clan = winning battles: 431; perfect battles: 0; close-call battles: 428; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=77.79304139172166 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.64427114577086; hits/misses (PBA)= 12.733053389322135/1.4483103379324136; rounds (PBA)=7.7056588682263545;} Ugoit3: {team=clan; avg hp=-5.0027994401119775 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.57228554289142; hits/misses (PBA)= 6.482103579284143/1.8420315936812637; rounds (PBA)=4.287742451509698;} Ugoit2: {team=clan; avg hp=-5.257548490301939 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.88062387522496; hits/misses (PBA)= 6.212757448510298/1.7570485902819437; rounds (PBA)=4.12377524495101;} Yengk Kayi: {team=coalition; avg hp=-0.5688862227554489 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.66146770645871; hits/misses (PBA)= 6.293341331733653/1.6314737052589483; rounds (PBA)=4.037592481503699;} Tassa Kayi: {team=coalition; avg hp=-5.1747650469906015 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.124975004999; hits/misses (PBA)= 1.715256948610278/0.5578884223155369; rounds (PBA)=1.3039392121575686;} Ugoit1: {team=clan; avg hp=-5.170365926814637 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.49770045990802; hits/misses (PBA)= 6.358528294341132/1.747250549890022; rounds (PBA)=4.171965606878624;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1776.92; crudely normalised: 0% > clan= expected rounds to survive: 1853.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55009; coalition: 0.03 ± 0.0; clan: 0.97 ± 0.0; > Team coalition = winning battles: 171; perfect battles: 0; close-call battles: 152; > Team clan = winning battles: 4830; perfect battles: 0; close-call battles: 3676; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-4.9136172765446915 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.61487702459508; hits/misses (PBA)= 2.006398720255949/3.745250949810038; rounds (PBA)=2.8828234353129374;} Ikata Ewira: {team=coalition; avg hp=-4.221955608878225 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.38932213557288; hits/misses (PBA)= 11.458108378324335/19.199760047990402; rounds (PBA)=10.242951409718057;} HouseGuard2: {team=clan; avg hp=9.403319336132773 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.176164767046592; hits/misses (PBA)= 2.2125574885022994/2.1085782843431313; rounds (PBA)=7.3161367726454705;} Vloit Tachkan: {team=clan; avg hp=91.4379124175165 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.89442111577685; hits/misses (PBA)= 17.068986202759447/14.118576284743051; rounds (PBA)=10.9002199560088;} HouseGuard1: {team=clan; avg hp=9.154569086182763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.06498700259948; hits/misses (PBA)= 2.2005598880223953/2.073385322935413; rounds (PBA)=7.307938412317537;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1215.16; crudely normalised: 0% > clan= expected rounds to survive: 1824.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45834; coalition: 0.13 ± 0.0; clan: 0.87 ± 0.0; > Team coalition = winning battles: 632; perfect battles: 0; close-call battles: 630; > Team clan = winning battles: 4369; perfect battles: 0; close-call battles: 4140; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=0.9282143571285743 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.14037192561487; hits/misses (PBA)= 9.107778444311137/7.790641871625675; rounds (PBA)=8.545490901819637;} Yengk Kayi: {team=coalition; avg hp=-4.933813237352529 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91801639672065; hits/misses (PBA)= 3.441511697660468/4.719256148770246; rounds (PBA)=4.080983803239352;} HouseGuard2: {team=clan; avg hp=-2.7044591081783644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.341531693661267; hits/misses (PBA)= 2.880223955208958/0.6006798640271945; rounds (PBA)=4.061787642471506;} Tassa Kayi: {team=coalition; avg hp=-5.028194361127775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.408518296340732; hits/misses (PBA)= 1.1525694861027795/1.753249350129974; rounds (PBA)=1.6180763847230555;} HouseGuard1: {team=clan; avg hp=-2.26874625074985 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48530293941212; hits/misses (PBA)= 2.9084183163367325/0.615876824635073; rounds (PBA)=4.082783443311338;} Vloit Tachkan: {team=clan; avg hp=62.50629874025195 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.20695860827834; hits/misses (PBA)= 22.545490901819637/2.8364327134573086; rounds (PBA)=8.97640471905619;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1108.64; crudely normalised: 0% > clan= expected rounds to survive: 2385.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34330; coalition: 0.02 ± 0.0; clan: 0.98 ± 0.0; > Team coalition = winning battles: 112; perfect battles: 0; close-call battles: 110; > Team clan = winning battles: 4889; perfect battles: 0; close-call battles: 3594; ------------------------------------------------- Combattants ------------------------------------------------ Yengk Kayi: {team=coalition; avg hp=-5.209958008398321 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.441111777644473; hits/misses (PBA)= 1.9038192361527695/3.8254349130173964; rounds (PBA)=2.8648270345930813;} HouseGuard1: {team=clan; avg hp=9.343331333733254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.66126774645071; hits/misses (PBA)= 5.0357928414317135/1.387122575484903; rounds (PBA)=4.413517296540692;} HouseGuard2: {team=clan; avg hp=10.055788842231554 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.92081583683263; hits/misses (PBA)= 5.062187562487503/1.4293141371725655; rounds (PBA)=4.41371725654869;} Atia Kayi: {team=coalition; avg hp=-4.26494701059788 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.55748850229953; hits/misses (PBA)= 5.435312937412517/7.075984803039392; rounds (PBA)=6.273345330933814;} Tassa Kayi: {team=coalition; avg hp=-5.143571285742851 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7778444311137775; hits/misses (PBA)= 0.6486702659468107/1.2573485302939411; rounds (PBA)=0.9952009598080384;} Vloit Tachkan: {team=clan; avg hp=96.8244351129774 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0363927214557; hits/misses (PBA)= 16.782243551289742/2.035392921415717; rounds (PBA)=6.721055788842231;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1108.64; crudely normalised: 0% > clan= expected rounds to survive: 2385.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34339; coalition: 0.03 ± 0.0; clan: 0.97 ± 0.0; > Team coalition = winning battles: 131; perfect battles: 0; close-call battles: 131; > Team clan = winning battles: 4870; perfect battles: 0; close-call battles: 3541; ------------------------------------------------- Combattants ------------------------------------------------ HouseGuard1: {team=clan; avg hp=9.791641671665667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.02279544091182; hits/misses (PBA)= 5.059388122375525/1.394121175764847; rounds (PBA)=4.439512097580484;} Tassa Kayi: {team=coalition; avg hp=-5.273345330933814 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8204359128174366; hits/misses (PBA)= 0.6464707058588283/1.2651469706058789; rounds (PBA)=1.0005998800239952;} Yengk Kayi: {team=coalition; avg hp=-5.227954409118176 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35712857428514; hits/misses (PBA)= 1.8830233953209359/3.8240351929614076; rounds (PBA)=2.8536292741451708;} Vloit Tachkan: {team=clan; avg hp=96.54829034193162 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.6762647470506; hits/misses (PBA)= 16.760447910417916/2.0405918816236754; rounds (PBA)=6.72125574885023;} HouseGuard2: {team=clan; avg hp=9.97380523895221 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.85082983403319; hits/misses (PBA)= 5.052389522095581/1.3915216956608678; rounds (PBA)=4.39752049590082;} Atia Kayi: {team=coalition; avg hp=-4.0485902819436115 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.50869826034793; hits/misses (PBA)= 5.416716656668666/7.09258148370326; rounds (PBA)=6.274945010997801;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1321.35; crudely normalised: 0% > clan= expected rounds to survive: 1517.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59418; coalition: 0.71 ± 0.01; clan: 0.29 ± 0.01; > Team coalition = winning battles: 3559; perfect battles: 0; close-call battles: 3497; > Team clan = winning battles: 1442; perfect battles: 0; close-call battles: 1421; ------------------------------------------------- Combattants ------------------------------------------------ Yengk Kayi: {team=coalition; avg hp=-2.5198960207958407 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.74265146970606; hits/misses (PBA)= 6.6526694661067785/3.8360327934413117; rounds (PBA)=5.268346330733853;} Tassa Kayi: {team=coalition; avg hp=-5.217956408718257 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.717856428714256; hits/misses (PBA)= 1.630873825234953/1.3317336532693462; rounds (PBA)=1.7424515096980604;} Retrougan2: {team=clan; avg hp=5.4229154169166165 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.29294141171766; hits/misses (PBA)= 13.573485302939412/3.691461707658468; rounds (PBA)=8.746650669866026;} Kauaru: {team=clan; avg hp=-5.875624875024995 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.568686262747452; hits/misses (PBA)= 1.2639472105578884/0.3333333333333333; rounds (PBA)=2.2845430913817237;} Atia Kayi: {team=coalition; avg hp=46.056588682263545 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.3629274145171; hits/misses (PBA)= 16.97840431913617/5.226954609078184; rounds (PBA)=11.61507698460308;} Retrougan1: {team=clan; avg hp=4.629274145170966 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.81963607278544; hits/misses (PBA)= 13.457708458308339/3.6684663067386523; rounds (PBA)=8.670665866826635;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1653.07; crudely normalised: 0% > clan= expected rounds to survive: 2397.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43376; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team clan = winning battles: 4959; perfect battles: 0; close-call battles: 2328; ------------------------------------------------- Combattants ------------------------------------------------ Venga: {team=coalition; avg hp=-5.255948810237952 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.360727854429115; hits/misses (PBA)= 1.2879424115176965/3.192361527694461; rounds (PBA)=2.2423515296940613;} HouseGuard1: {team=clan; avg hp=20.390121975604877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.13157368526295; hits/misses (PBA)= 3.347130573885223/4.054389122175565; rounds (PBA)=6.988002399520096;} Ikata Ewira: {team=coalition; avg hp=-5.268546290741852 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.89142171565687; hits/misses (PBA)= 6.572885422915417/17.274345130973806; rounds (PBA)=7.95500899820036;} Vloit Tachkan: {team=clan; avg hp=105.63967206558688 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.23455308938213; hits/misses (PBA)= 13.268346330733854/11.006198760247951; rounds (PBA)=8.50249950009998;} HouseGuard2: {team=clan; avg hp=20.718056388722257 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.15836832633473; hits/misses (PBA)= 3.4319136172765448/4.110577884423115; rounds (PBA)=6.978604279144172;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 2021.25; crudely normalised: 0% > clan= expected rounds to survive: 1609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78572; coalition: 0.72 ± 0.01; clan: 0.28 ± 0.01; > Team coalition = winning battles: 3618; perfect battles: 0; close-call battles: 3157; > Team clan = winning battles: 1383; perfect battles: 0; close-call battles: 1332; ------------------------------------------------- Combattants ------------------------------------------------ Kauaru: {team=clan; avg hp=-5.0373925214957005 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.4717056588682262;} Ikata Ewira: {team=coalition; avg hp=33.21795640871826 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.68506298740252; hits/misses (PBA)= 30.596880623875226/14.313337332533493; rounds (PBA)=15.45130973805239;} Retrougan1: {team=clan; avg hp=7.205158968206359 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.24175164967006; hits/misses (PBA)= 11.19616076784643/12.778244351129773; rounds (PBA)=12.087782443511298;} Venga: {team=coalition; avg hp=-3.7968406318736254 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.02999400119975; hits/misses (PBA)= 4.749650069986003/3.2879424115176965; rounds (PBA)=4.077184563087383;} Retrougan2: {team=clan; avg hp=8.117176564687062 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.3371325734853; hits/misses (PBA)= 11.205958808238352/12.699660067986402; rounds (PBA)=12.060787842431514;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 1398.49; crudely normalised: 0% > clan= expected rounds to survive: 2275.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56064; coalition: 0.01 ± 0.0; clan: 0.99 ± 0.0; > Team coalition = winning battles: 39; perfect battles: 0; close-call battles: 36; > Team clan = winning battles: 4962; perfect battles: 0; close-call battles: 4448; ------------------------------------------------- Combattants ------------------------------------------------ Retrougan1: {team=clan; avg hp=81.00259948010398 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24895020995801; hits/misses (PBA)= 9.006198760247951/11.169766046790642; rounds (PBA)=10.332333533293342;} Kauaru: {team=clan; avg hp=-3.740851829634073 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.195360927814437;} Retrougan3: {team=clan; avg hp=82.30113977204559 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.95320935812838; hits/misses (PBA)= 8.970205958808238/11.263347330533893; rounds (PBA)=10.363327334533093;} Retrougan2: {team=clan; avg hp=81.25534893021396 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66966606678665; hits/misses (PBA)= 8.929614077184564/11.188962207558488; rounds (PBA)=10.30753849230154;} Venga: {team=coalition; avg hp=-3.953009398120376 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.67786442711458; hits/misses (PBA)= 2.9898020395920817/2.4079184163167366; rounds (PBA)=2.698860227954409;} Ikata Ewira: {team=coalition; avg hp=-3.9188162367526496 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.50389922015597; hits/misses (PBA)= 19.70405918816237/11.80763847230554; rounds (PBA)=10.509098180363928;} ================================================== Encounter ================================================== Rough a priori predictions: > coalition= expected rounds to survive: 913.2; crudely normalised: 0% > clan= expected rounds to survive: 2144.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42990; coalition: 0.0 ± 0.0; clan: 1.0 ± 0.0; > Team coalition = winning battles: 23; perfect battles: 0; close-call battles: 23; > Team clan = winning battles: 4978; perfect battles: 0; close-call battles: 4603; ------------------------------------------------- Combattants ------------------------------------------------ Atia Kayi: {team=coalition; avg hp=-3.5944811037792443 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.74145170965807; hits/misses (PBA)= 10.84503099380124/5.203359328134373; rounds (PBA)=8.02759448110378;} Retrougan3: {team=clan; avg hp=83.0491901619676 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.97780443911218; hits/misses (PBA)= 12.085182963407318/3.21375724855029; rounds (PBA)=7.895220955808838;} Tassa Kayi: {team=coalition; avg hp=-3.8026394721055787 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.96980603879224; hits/misses (PBA)= 1.2971405718856228/2.141771645670866; rounds (PBA)=1.7194561087782443;} Kauaru: {team=clan; avg hp=-5.388522295540892 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.39252149570086;} Retrougan2: {team=clan; avg hp=82.24955008998201 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.9250149970006; hits/misses (PBA)= 12.079384123175364/3.2265546890621875; rounds (PBA)=7.898620275944811;} Yengk Kayi: {team=coalition; avg hp=-3.833633273345331 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.32753449310138; hits/misses (PBA)= 3.7184563087382525/4.227154569086183; rounds (PBA)=3.9728054389122174;} Retrougan1: {team=clan; avg hp=83.0509898020396 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.32793441311738; hits/misses (PBA)= 12.114577084583084/3.2111577684463106; rounds (PBA)=7.915816836632674;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1606.86; crudely normalised: 0% > neutral good = expected rounds to survive: 1225.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37385; any chaotic : 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team any chaotic = winning battles: 4992; perfect battles: 0; close-call battles: 4807; > Team neutral good = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=11.729054189162168 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.106778644271145; hits/misses (PBA)= 2.923015396920616/0.7734453109378124; rounds (PBA)=4.763247350529894;} werebear: {team=neutral good ; avg hp=-5.210757848430314 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.95320935812838; hits/misses (PBA)= 9.290541891621675/4.4663067386522695; rounds (PBA)=6.879624075184963;} berserker #3: {team=any chaotic ; avg hp=12.091781643671267 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.905418916216757; hits/misses (PBA)= 3.017396520695861/0.8340331933613278; rounds (PBA)=4.8614277144571085;} gladiator: {team=any chaotic ; avg hp=107.17996400719856 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.59288142371526; hits/misses (PBA)= 18.414917016596682/2.3079384123175366; rounds (PBA)=7.395320935812838;} berserker #2: {team=any chaotic ; avg hp=12.851629674065187 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.252949410117978; hits/misses (PBA)= 3.0619876024795043/0.8016396720655868; rounds (PBA)=4.863027394521096;} wereboar: {team=neutral good ; avg hp=-5.255548890221956 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.72625474905019; hits/misses (PBA)= 3.466106778644271/3.3493301339732056; rounds (PBA)=3.4077184563087384;} werewolf: {team=neutral good ; avg hp=-5.391721655668866 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.468106378724254; hits/misses (PBA)= 1.2279544091181764/1.7606478704259148; rounds (PBA)=1.495100979804039;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1606.86; crudely normalised: 0% > neutral good = expected rounds to survive: 1225.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37352; any chaotic : 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team any chaotic = winning battles: 4995; perfect battles: 0; close-call battles: 4833; > Team neutral good = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=-5.210957808438312 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.41991601679663; hits/misses (PBA)= 9.276944611077784/4.454909018196361; rounds (PBA)=6.867026594681064;} werewolf: {team=neutral good ; avg hp=-5.371725654869026 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.475704859028195; hits/misses (PBA)= 1.2279544091181764/1.796640671865627; rounds (PBA)=1.5130973805238952;} berserker #2: {team=any chaotic ; avg hp=12.436712657468506 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.721055788842232; hits/misses (PBA)= 3.008398320335933/0.7924415116976604; rounds (PBA)=4.824635072985403;} berserker: {team=any chaotic ; avg hp=12.101779644071186 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.540691861627675; hits/misses (PBA)= 2.983003399320136/0.8132373525294941; rounds (PBA)=4.828234353129374;} wereboar: {team=neutral good ; avg hp=-5.1409718056388725 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.74945010997801; hits/misses (PBA)= 3.475104979004199/3.3235352929414117; rounds (PBA)=3.3993201359728054;} berserker #3: {team=any chaotic ; avg hp=12.541891621675665 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.978004399120177; hits/misses (PBA)= 3.0203959208158366/0.8008398320335933; rounds (PBA)=4.816636672665467;} gladiator: {team=any chaotic ; avg hp=107.2745450909818 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.48390321935614; hits/misses (PBA)= 18.378124375124976/2.3055388922215556; rounds (PBA)=7.389122175564887;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2576.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1757.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52536; any : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team any = winning battles: 4857; perfect battles: 0; close-call battles: 2057; > Team chaotic evil = winning battles: 144; perfect battles: 0; close-call battles: 133; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=50.47010597880424 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.25354929014198; hits/misses (PBA)= 9.89762047590482/7.938812237552489; rounds (PBA)=9.429514097180563;} ettin: {team=chaotic evil ; avg hp=-5.272745450909818 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.378924215156967; hits/misses (PBA)= 2.0555888822235553/1.4505098980203959; rounds (PBA)=1.7558488302339532;} drider: {team=chaotic evil ; avg hp=-4.71005798840232 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.6010797840432; hits/misses (PBA)= 11.948010397920417/17.565486902619476; rounds (PBA)=9.858628274345131;} gladiator #2: {team=any ; avg hp=50.5498900219956 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.72925414917016; hits/misses (PBA)= 10.01639672065587/8.097180563887223; rounds (PBA)=9.437712457508498;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1688.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1821.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45196; any chaotic : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 4991; perfect battles: 0; close-call battles: 4599; > Team chaotic evil = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any chaotic ; avg hp=107.57928414317136 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.47630473905218; hits/misses (PBA)= 13.834833033393322/11.56728654269146; rounds (PBA)=8.93621275744851;} berserker #3: {team=any chaotic ; avg hp=15.684263147370526 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.838432313537293; hits/misses (PBA)= 2.2115576884623076/2.6110777844431112; rounds (PBA)=6.019196160767846;} drider: {team=chaotic evil ; avg hp=-5.485102979404119 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.07178564287143; hits/misses (PBA)= 15.371325734853029/9.576884623075385; rounds (PBA)=8.317736452709457;} ettin: {team=chaotic evil ; avg hp=-5.214357128574285 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.844031193761246; hits/misses (PBA)= 2.8020395920815835/1.784243151369726; rounds (PBA)=2.293141371725655;} berserker: {team=any chaotic ; avg hp=15.203159368126375 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.084583083383322; hits/misses (PBA)= 2.1639672065586883/2.5330933813237353; rounds (PBA)=5.955608878224355;} berserker #2: {team=any chaotic ; avg hp=15.61747650469906 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.3001399720056; hits/misses (PBA)= 2.1899620075984805/2.611477704459108; rounds (PBA)=6.00619876024795;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2909.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1306.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32346; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1171; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=37.32893421315737 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.34693061387723; hits/misses (PBA)= 3.4603079384123174/4.2879424115176965; rounds (PBA)=5.897620475904819;} ettin: {team=chaotic evil ; avg hp=-5.250349930013997 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.304539092181564; hits/misses (PBA)= 0.9330133973205359/2.4267146570685862; rounds (PBA)=1.679864027194561;} knight #3: {team=any ; avg hp=37.12597480503899 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.32253549290142; hits/misses (PBA)= 3.461707658468306/4.315136972605479; rounds (PBA)=5.895420915816836;} drider: {team=chaotic evil ; avg hp=-5.499500099980004 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.925814837032593; hits/misses (PBA)= 4.041991601679664/13.34133173365327; rounds (PBA)=5.794441111777645;} knight #2: {team=any ; avg hp=37.39772045590882 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.98000399920016; hits/misses (PBA)= 3.5274945010997802/4.345530893821236; rounds (PBA)=5.90121975604879;} gladiator: {team=any ; avg hp=111.91701659668067 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.1003799240152; hits/misses (PBA)= 9.715256948610278/8.070785842831434; rounds (PBA)=6.206358728254349;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2904.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 871.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26241; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1566; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-5.269146170765847 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3293341331733655; hits/misses (PBA)= 0.3277344531093781/1.7554489102179565; rounds (PBA)=1.0415916816636672;} gladiator: {team=any ; avg hp=111.92881423715257 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.51489702059587; hits/misses (PBA)= 12.534293141371725/1.5700859828034393; rounds (PBA)=4.98120375924815;} wereboar: {team=chaotic evil ; avg hp=-5.101179764047191 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.566886622675465; hits/misses (PBA)= 0.9296140771845631/3.993001399720056; rounds (PBA)=2.4613077384523097;} knight #2: {team=any ; avg hp=35.62107578484303 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.11117776444711; hits/misses (PBA)= 4.805238952209558/1.2993401319736053; rounds (PBA)=4.673265346930614;} knight #3: {team=any ; avg hp=36.02179564087182 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.19656068786243; hits/misses (PBA)= 4.89622075584883/1.305738852229554; rounds (PBA)=4.7096580683863225;} werebear: {team=chaotic evil ; avg hp=-5.183163367326535 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.39532093581284; hits/misses (PBA)= 2.745250949810038/6.7016596680663865; rounds (PBA)=4.723455308938212;} knight: {team=any ; avg hp=36.136772645470906 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.73085382923416; hits/misses (PBA)= 4.86122775444911/1.3337332533493302; rounds (PBA)=4.688462307538492;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2904.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 871.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26222; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1520; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=36.02179564087182 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.16096780643871; hits/misses (PBA)= 4.901619676064787/1.291741651669666; rounds (PBA)=4.679064187162568;} werebear: {team=chaotic evil ; avg hp=-5.210757848430314 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.134173165366924; hits/misses (PBA)= 2.7234553089382123/6.727054589082184; rounds (PBA)=4.725254949010198;} wereboar: {team=chaotic evil ; avg hp=-5.19496100779844 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.757248550289942; hits/misses (PBA)= 0.9408118376324736/4.035392921415717; rounds (PBA)=2.4881023795240953;} knight: {team=any ; avg hp=35.8376324735053 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.2625474905019; hits/misses (PBA)= 4.818236352729454/1.2723455308938212; rounds (PBA)=4.678864227154569;} werewolf: {team=chaotic evil ; avg hp=-5.231353729254149 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3393321335732855; hits/misses (PBA)= 0.33153369326134774/1.78124375124975; rounds (PBA)=1.0563887222555488;} knight #2: {team=any ; avg hp=36.04079184163167 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.84003199360128; hits/misses (PBA)= 4.868626274745051/1.312137572485503; rounds (PBA)=4.683063387322536;} gladiator: {team=any ; avg hp=111.86902619476105 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.373525294941; hits/misses (PBA)= 12.51989602079584/1.560887822435513; rounds (PBA)=4.980403919216156;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2904.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 871.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26184; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1599; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=111.94801039792041 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.0243951209758; hits/misses (PBA)= 12.504099180163967/1.5664867026594682; rounds (PBA)=4.972805438912218;} wereboar: {team=chaotic evil ; avg hp=-5.126174765046991 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52989402119576; hits/misses (PBA)= 0.9242151569686062/4.009598080383923; rounds (PBA)=2.4669066186762647;} knight: {team=any ; avg hp=36.17036592681464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.47990401919616; hits/misses (PBA)= 4.918216356728654/1.3235352929414117; rounds (PBA)=4.681663667266546;} knight #2: {team=any ; avg hp=36.22675464907019 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.32973405318936; hits/misses (PBA)= 4.915816836632674/1.319136172765447; rounds (PBA)=4.686862627474505;} knight #3: {team=any ; avg hp=35.2251549690062 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.639672065586886; hits/misses (PBA)= 4.749450109978004/1.256348730253949; rounds (PBA)=4.681063787242551;} werewolf: {team=chaotic evil ; avg hp=-5.216756648670266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.391121775644871; hits/misses (PBA)= 0.33973205358928216/1.7510497900419917; rounds (PBA)=1.045390921815637;} werebear: {team=chaotic evil ; avg hp=-5.130773845230954 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.50869826034793; hits/misses (PBA)= 2.7376524695060986/6.67006598680264; rounds (PBA)=4.703859228154369;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2323.34; crudely normalised: 0% > neutral = expected rounds to survive: 1932.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40171; chaotic evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team chaotic evil = winning battles: 26; perfect battles: 0; close-call battles: 26; > Team neutral = winning battles: 4975; perfect battles: 0; close-call battles: 2830; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=neutral ; avg hp=3.740451909618076 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.29474105178964; hits/misses (PBA)= 3.7710457908418316/1.066986602679464; rounds (PBA)=5.145170965806838;} ettin: {team=chaotic evil ; avg hp=-8.600279944011199 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.14637072585483; hits/misses (PBA)= 1.9180163967206558/1.1437712457508498; rounds (PBA)=1.5452909418116376;} drider: {team=chaotic evil ; avg hp=-10.523695260947811 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.19916016796641; hits/misses (PBA)= 9.929614077184564/11.325334933013398; rounds (PBA)=7.088582283543292;} stone giant: {team=neutral ; avg hp=100.91401719656069 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.82923415316935; hits/misses (PBA)= 9.174365126974605/5.569286142771445; rounds (PBA)=7.931013797240552;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 225.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 32833.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8475; any evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.38492301539692; hits/misses (PBA)= 2.937412517496501/0.20635872825434912; rounds (PBA)=1.1107778444311138;} young red dragon #5: {team=chaotic evil ; avg hp=177.22175564887021 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.73305338932214; hits/misses (PBA)= 2.40871825634873/0.3079384123175365; rounds (PBA)=1.0949810037992402;} young red dragon #2: {team=chaotic evil ; avg hp=177.2397520495901 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.488502299540094; hits/misses (PBA)= 2.394121175764847/0.32113577284543093; rounds (PBA)=1.101379724055189;} archmage #2: {team=any evil ; avg hp=-8.277944411117776 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35492901419716055; hits/misses (PBA)= 0.07618476304739052/0.25774845030993804; rounds (PBA)=0.3339332133573285;} young red dragon #4: {team=chaotic evil ; avg hp=177.2643471305739 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.50749850029994; hits/misses (PBA)= 2.3875224955009/0.3277344531093781; rounds (PBA)=1.1005798840231953;} young red dragon #3: {team=chaotic evil ; avg hp=177.21195760847831 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.04279144171166; hits/misses (PBA)= 2.36752649470106/0.33713257348530296; rounds (PBA)=1.0977804439112178;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.33493301339732; hits/misses (PBA)= 2.868626274745051/0.15996800639872025; rounds (PBA)=1.0653869226154769;} young red dragon #6: {team=chaotic evil ; avg hp=177.17116576684663 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.40691861627675; hits/misses (PBA)= 2.3843231353729255/0.32993401319736054; rounds (PBA)=1.109378124375125;} young red dragon #8: {team=chaotic evil ; avg hp=177.24535092981404 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.564487102579484; hits/misses (PBA)= 2.393121375724855/0.3217356528694261; rounds (PBA)=1.0927814437112577;} ancient green dragon: {team=chaotic evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.28274345130974; hits/misses (PBA)= 2.926014797040592/0.14737052589482103; rounds (PBA)=1.0831833633273344;} lich: {team=any evil ; avg hp=-8.419516096780644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779044191161768; hits/misses (PBA)= 0.5456908618276345/0.41771645670865826; rounds (PBA)=0.9634073185362927;} young red dragon #7: {team=chaotic evil ; avg hp=177.0725854829034 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.33433313337333; hits/misses (PBA)= 2.382723455308938/0.3093381323735253; rounds (PBA)=1.1041791641671665;} archmage #3: {team=any evil ; avg hp=-8.29754049190162 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35692861427714456; hits/misses (PBA)= 0.07898420315936813/0.2521495700859828; rounds (PBA)=0.3311337732453509;} archmage #4: {team=any evil ; avg hp=-8.369326134773045 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35792841431713657; hits/misses (PBA)= 0.07718456308738253/0.261747650469906; rounds (PBA)=0.33893221355728853;} ancient blue dragon: {team=chaotic evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.99880023995201; hits/misses (PBA)= 2.0065986802639473/0.11777644471105779; rounds (PBA)=1.1105778844231153;} young red dragon #9: {team=chaotic evil ; avg hp=177.09178164367125 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.112777444511096; hits/misses (PBA)= 2.3663267346530694/0.3249350129974005; rounds (PBA)=1.107978404319136;} young red dragon: {team=chaotic evil ; avg hp=177.2751449710058 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.30433913217357; hits/misses (PBA)= 2.3821235752849432/0.33913217356528697; rounds (PBA)=1.0927814437112577;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.3249350129974; hits/misses (PBA)= 2.98500299940012/0.15736852629474105; rounds (PBA)=1.1181763647270546;} archmage: {team=any evil ; avg hp=-8.456708658268346 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3573285342931414; hits/misses (PBA)= 0.07798440311937613/0.2683463307338532; rounds (PBA)=0.3463307338532294;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 197.39; crudely normalised: 0% > chaotic evil = expected rounds to survive: 132566.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5049; any evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.651669666066786 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5726854629074185; hits/misses (PBA)= 0.24155168966206758/0.3007398520295941; rounds (PBA)=0.5422915416916617;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.490701859628075; hits/misses (PBA)= 2.1959608078384325/0.11417716456708658; rounds (PBA)=0.9202159568086383;} ancient green dragon: {team=chaotic evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.34533093381324; hits/misses (PBA)= 2.1089782043591283/0.11677664467106579; rounds (PBA)=0.937612477504499;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.324335132973406; hits/misses (PBA)= 1.8492301539692062/0.09878024395120975; rounds (PBA)=0.8378324335132974;} ancient white dragon: {team=chaotic evil ; avg hp=330.42731453709257 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7598480303939212;} ancient blue dragon: {team=chaotic evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.49130173965207; hits/misses (PBA)= 1.4277144571085782/0.08118376324735053; rounds (PBA)=0.8386322735452909;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 39312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16278; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=530.8894221155768 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.85802839432114; hits/misses (PBA)= 7.585682863427315/0.40951809638072384; rounds (PBA)=3.2549490101979606;} lich: {team=other; avg hp=-8.858028394321137 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.110577884423115; hits/misses (PBA)= 1.3275344931013797/1.0989802039592083; rounds (PBA)=2.426514697060588;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 40000.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 72.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=297.9592081583683 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.804039192161568; hits/misses (PBA)= 1.0239952009598081/0.0613877224555089; rounds (PBA)=1.0025994801039793;} orc: {team=chaotic evil ; avg hp=-7.804039192161568 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0407918416316737; hits/misses (PBA)= 0.1959608078384323/0.3557288542291542; rounds (PBA)=0.5516896620675865;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 2843.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 2425.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78149; any evil : 0.74 ± 0.01; neutral evil : 0.26 ± 0.01; > Team any evil = winning battles: 3721; perfect battles: 0; close-call battles: 3119; > Team neutral evil = winning battles: 1280; perfect battles: 0; close-call battles: 1157; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=neutral evil ; avg hp=6.02619476104779 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.2009598080384; hits/misses (PBA)= 23.428114377124576/20.973605278944213; rounds (PBA)=14.973205358928213;} erinyes #2: {team=any evil ; avg hp=50.43471305738852 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.05138972205557; hits/misses (PBA)= 25.068186362727456/19.587882423515296; rounds (PBA)=15.374325134973006;} lich: {team=any evil ; avg hp=-3.612877424515097 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.65686862627474; hits/misses (PBA)= 3.6376724655068986/0.888622275544891; rounds (PBA)=7.678864227154569;} night hag: {team=neutral evil ; avg hp=-4.734453109378125 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.97720455908818; hits/misses (PBA)= 2.45750849830034/1.998000399920016; rounds (PBA)=4.77744451109778;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 231.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51696; chaotic evil : 0.47 ± 0.01; lawful evil : 0.53 ± 0.01; > Team chaotic evil = winning battles: 2370; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2631; perfect battles: 0; close-call battles: 709; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=1.493501299740052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.109578084383124; hits/misses (PBA)= 1.8468306338732254/2.7628474305138973; rounds (PBA)=8.38612277544491;} hobgoblin #2: {team=lawful evil ; avg hp=1.3537292541491701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.80743851229754; hits/misses (PBA)= 1.7954409118176364/2.614877024595081; rounds (PBA)=8.320135972805438;} bugbear: {team=chaotic evil ; avg hp=5.082983403319336 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.152769446110778; hits/misses (PBA)= 1.6434713057388521/7.465506898620276; rounds (PBA)=9.582883423315337;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5178.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3093.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25668; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4955; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 46; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=-7.4237152569486105 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.81843631273745; hits/misses (PBA)= 6.511097780443912/6.508498300339932; rounds (PBA)=4.346530693861228;} young red dragon: {team=other; avg hp=92.18156368726255 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.4237152569486; hits/misses (PBA)= 9.335132973405319/4.039392121575685; rounds (PBA)=5.120175964807038;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3482.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28429; chaotic good : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team chaotic good = winning battles: 1463; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=27.957808438312338 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.3375324935013; hits/misses (PBA)= 8.157368526294741/6.625074985003; rounds (PBA)=5.403119376124775;} young brass dragon: {team=chaotic good ; avg hp=2.6624675064987002 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.04219156168766; hits/misses (PBA)= 8.013997200559889/6.574885022995401; rounds (PBA)=5.05998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 51.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 121.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17333; other: 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team other = winning battles: 91; perfect battles: 0; close-call battles: 81; > Team lawful evil = winning battles: 4910; perfect battles: 0; close-call battles: 3346; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-2.011997600479904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.446910617876425; hits/misses (PBA)= 0.9438112377524495/0.9748050389922016; rounds (PBA)=1.9272145570885824;} kobold #5: {team=lawful evil ; avg hp=3.3151369726054787 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.886022795440912; hits/misses (PBA)= 1.0223955208958209/1.2473505298940213; rounds (PBA)=2.5944811037792443;} kobold #4: {team=lawful evil ; avg hp=3.3393321335732855 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7610477904419115; hits/misses (PBA)= 1.0035992801439713/1.2603479304139171; rounds (PBA)=2.560287942411518;} guard #2: {team=other; avg hp=-2.027594481103779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291341731653669; hits/misses (PBA)= 0.9172165566886623/0.978004399120176; rounds (PBA)=1.9030193961207758;} kobold #7: {team=lawful evil ; avg hp=3.3529294141171766 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.976604679064187; hits/misses (PBA)= 1.0371925614877024/1.227754449110178; rounds (PBA)=2.579884023195361;} kobold #6: {team=lawful evil ; avg hp=3.3129374125174964 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910817836432713; hits/misses (PBA)= 1.0247950409918016/1.2295540891821635; rounds (PBA)=2.562087582483503;} kobold: {team=lawful evil ; avg hp=3.3977204559088183 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967806438712257; hits/misses (PBA)= 1.0301939612077584/1.2647470505898821; rounds (PBA)=2.592881423715257;} kobold #2: {team=lawful evil ; avg hp=3.394121175764847 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.973205358928214; hits/misses (PBA)= 1.032393521295741/1.2375524895020995; rounds (PBA)=2.5860827834433113;} guard #3: {team=other; avg hp=-2.0901819636072787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.371725654869026; hits/misses (PBA)= 0.9370125974805039/0.9672065586882623; rounds (PBA)=1.9094181163767248;} kobold #3: {team=lawful evil ; avg hp=3.3777244551089782 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.789842031593682; hits/misses (PBA)= 1.0053989202159568/1.2545490901819636; rounds (PBA)=2.569886022795441;} kobold #8: {team=lawful evil ; avg hp=3.400119976004799 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864427114577085; hits/misses (PBA)= 1.012997400519896/1.24875024995001; rounds (PBA)=2.574885022995401;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20164; other: 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team other = winning battles: 4866; perfect battles: 0; close-call battles: 1198; > Team lawful evil = winning battles: 135; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-2.043391321735653 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3365326934613075; hits/misses (PBA)= 0.7026594681063787/1.1381723655268947; rounds (PBA)=1.8802239552089581;} kobold: {team=lawful evil ; avg hp=-1.9912017596480704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2675464907018594; hits/misses (PBA)= 0.6902619476104779/1.105378924215157; rounds (PBA)=1.8332333533293341;} guard: {team=other; avg hp=7.702059588082384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.124775044991002; hits/misses (PBA)= 1.4939012197560488/0.9984003199360127; rounds (PBA)=3.267146570685863;} guard #2: {team=other; avg hp=7.607278544291142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97240551889622; hits/misses (PBA)= 1.458508298340332/1.012997400519896; rounds (PBA)=3.3049390121975604;} guard #3: {team=other; avg hp=7.749650069986003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.960807838432314; hits/misses (PBA)= 1.4653069386122775/1.0243951209758049; rounds (PBA)=3.290341931613677;} kobold #2: {team=lawful evil ; avg hp=-2.023395320935813 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3369326134773045; hits/misses (PBA)= 0.7060587882423516/1.1431713657268547; rounds (PBA)=1.8928214357128574;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.45; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16627; other: 0.11 ± 0.0; any : 0.89 ± 0.0; > Team other = winning battles: 548; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4453; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.133973205358928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.489102179564087; hits/misses (PBA)= 1.3605278944211159/0.8960207958408318; rounds (PBA)=3.146970605878824;} kobold: {team=other; avg hp=-1.489102179564087 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.866026794641072; hits/misses (PBA)= 0.8078384323135372/0.9998000399920016; rounds (PBA)=1.9172165566886623;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 165.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22960; unaligned : 0.76 ± 0.01; lawful evil : 0.24 ± 0.01; > Team unaligned = winning battles: 3796; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1205; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-1.1285742851429714 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.740651869626074; hits/misses (PBA)= 2.0383923215356927/1.0991801639672065; rounds (PBA)=3.3785242951409717;} giant lizard: {team=unaligned ; avg hp=7.259348130373925 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.128574285142971; hits/misses (PBA)= 2.068586282743451/1.3859228154369125; rounds (PBA)=4.213557288542291;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 339.29; crudely normalised: 0% > any = expected rounds to survive: 462.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2339; Sum of rounds: 30585; unaligned : 0.47 ± 0.01; any : 0.0 ± 0.0; > Team unaligned = winning battles: 2329; perfect battles: 0; close-call battles: 2312; > Team any = winning battles: 10; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ giant lizard #6: {team=unaligned ; avg hp=9.465156049593844 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.798204360837964; hits/misses (PBA)= 5.96579734929457/3.196237708422403; rounds (PBA)=9.505344164172723;} giant lizard #10: {team=unaligned ; avg hp=9.768277041470714 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.751175716118; hits/misses (PBA)= 6.062419837537409/3.275331338178709; rounds (PBA)=9.65455322787516;} giant lizard #2: {team=unaligned ; avg hp=9.573749465583584 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.56006840530141; hits/misses (PBA)= 5.964942283026935/3.2253099615220178; rounds (PBA)=9.533561351004703;} giant lizard #5: {team=unaligned ; avg hp=9.94997862334331 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.01026079521163; hits/misses (PBA)= 5.994869602394186/3.292432663531424; rounds (PBA)=9.610944848225737;} giant lizard: {team=unaligned ; avg hp=9.251817015818727 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.24583155194527; hits/misses (PBA)= 5.866182129115006/3.141941000427533; rounds (PBA)=9.342026507054296;} giant lizard #4: {team=unaligned ; avg hp=9.368106028217186 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.92689183411714; hits/misses (PBA)= 5.856776400171014/3.16460025651988; rounds (PBA)=9.384779820436083;} giant lizard #8: {team=unaligned ; avg hp=9.522873022659256 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.02436938862762; hits/misses (PBA)= 5.975630611372381/3.2342881573321933; rounds (PBA)=9.536554082941429;} archmage #4: {team=any ; avg hp=-3.413424540401881 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.241128687473278; hits/misses (PBA)= 5.026507054296708/2.1560495938435227; rounds (PBA)=7.183839247541685;} giant lizard #9: {team=unaligned ; avg hp=9.557075673364686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.37451902522446; hits/misses (PBA)= 6.015818725951261/3.222317229585293; rounds (PBA)=9.562633604104319;} archmage #2: {team=any ; avg hp=-3.4775545104745618 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.70713980333476; hits/misses (PBA)= 5.1303976058144505/2.156477126977341; rounds (PBA)=7.287729799059427;} archmage: {team=any ; avg hp=-3.4493373236425824 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.87345019238991; hits/misses (PBA)= 5.166310389055152/2.2000855066267637; rounds (PBA)=7.366823428815733;} archmage #3: {team=any ; avg hp=-3.2539546814878153 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.26293287729799; hits/misses (PBA)= 5.012825994014536/2.1586147926464303; rounds (PBA)=7.173150919196238;} giant lizard #3: {team=unaligned ; avg hp=9.802052159042326 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.3706712270201; hits/misses (PBA)= 6.038905515177427/3.237280889268918; rounds (PBA)=9.616075245831553;} giant lizard #7: {team=unaligned ; avg hp=9.703292005130397 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.699871740059855; hits/misses (PBA)= 6.115433946130826/3.234715690466011; rounds (PBA)=9.699444206926037;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -1121.74; crudely normalised: 0% > any = expected rounds to survive: 5014.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51221; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #6: {team=any ; avg hp=-24.10737852429514 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.848630273945211; hits/misses (PBA)= 0.2623475304939012/5.128574285142971; rounds (PBA)=5.71865626874625;} archmage #5: {team=any ; avg hp=-24.290741851629676 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.81123775244951; hits/misses (PBA)= 0.2599480103979204/5.093981203759248; rounds (PBA)=5.692861427714457;} archmage: {team=any ; avg hp=-24.38252349530094 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.795640871825635; hits/misses (PBA)= 0.2559488102379524/5.161367726454709; rounds (PBA)=5.754249150169966;} archmage #2: {team=any ; avg hp=-24.176964607078585 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9140171965606878; hits/misses (PBA)= 0.27074585082983404/5.081783643271346; rounds (PBA)=5.69006198760248;} archmage #3: {team=any ; avg hp=-24.500699860027993 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8938212357528494; hits/misses (PBA)= 0.2695460907818436/5.09878024395121; rounds (PBA)=5.704859028194361;} archmage #4: {team=any ; avg hp=-24.270345930813836 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.870225954809038; hits/misses (PBA)= 0.2679464107178564/5.120575884823036; rounds (PBA)=5.727854429114177;} Cthulhu: {team=beyond; avg hp=763.616476704659 (from 774); avg healing spells left=99998.97580483904 (from 99999); damage done (per battle average)= 739.7286542691462; hits/misses (PBA)= 17.832233553289342/1.104379124175165; rounds (PBA)=10.242151569686063;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6730.43; crudely normalised: 0% > any = expected rounds to survive: 835.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10695; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-21.500499900019996 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6544691061787642; hits/misses (PBA)= 0.09278144371125775/1.7720455908818236; rounds (PBA)=1.8648270345930813;} Cthulhu: {team=beyond; avg hp=773.3455308938212 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 120.50049990002; hits/misses (PBA)= 2.968406318736253/0.15396920615876825; rounds (PBA)=2.1385722855428915;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 15360.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1670.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18146; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 117; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon #4: {team=other; avg hp=142.8268346330734 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.94161167766447; hits/misses (PBA)= 4.171365726854629/2.7954409118176367; rounds (PBA)=3.3587282543491304;} young silver dragon #3: {team=other; avg hp=143.57648470305938 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.54909018196361; hits/misses (PBA)= 4.153569286142772/2.782243551289742; rounds (PBA)=3.349530093981204;} young silver dragon #2: {team=other; avg hp=143.63027394521094 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.7624475104979; hits/misses (PBA)= 4.161567686462708/2.775244951009798; rounds (PBA)=3.3469306138772246;} young silver dragon: {team=other; avg hp=142.3477304539092 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.35272945410918; hits/misses (PBA)= 4.136972605478904/2.747250549890022; rounds (PBA)=3.3623275344931014;} adult silver dragon: {team=lawful good ; avg hp=-7.605878824235153 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.61867626474705; hits/misses (PBA)= 6.076984603079384/3.3213357328534294; rounds (PBA)=3.1327734453109377;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16942.61; crudely normalised: 0% > lawful good = expected rounds to survive: 3681.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33013; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4796; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon #2: {team=other; avg hp=106.08738252349531 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.97260547890421; hits/misses (PBA)= 6.52629474105179/8.070785842831434; rounds (PBA)=5.716456708658268;} ancient silver dragon: {team=lawful good ; avg hp=-7.897820435912817 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.88062387522496; hits/misses (PBA)= 16.990601879624077/1.377124575084983; rounds (PBA)=6.122575484903019;} young silver dragon #3: {team=other; avg hp=105.95960807838432 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.6492701459708; hits/misses (PBA)= 6.523095380923815/7.970205958808238; rounds (PBA)=5.7104579084183165;} young silver dragon #4: {team=other; avg hp=103.67206558688262 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.39332133573285; hits/misses (PBA)= 6.3779244151169765/7.959208158368327; rounds (PBA)=5.6646670665866825;} young silver dragon: {team=other; avg hp=104.9878024395121 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.5998800239952; hits/misses (PBA)= 6.514897020595881/7.869426114777045; rounds (PBA)=5.687062587482504;} young silver dragon #5: {team=other; avg hp=104.4125174965007 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.28274345130974; hits/misses (PBA)= 6.418316336732653/7.925214957008598; rounds (PBA)=5.684263147370526;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16942.61; crudely normalised: 0% > lawful good = expected rounds to survive: 3681.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32913; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4781; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon #2: {team=other; avg hp=103.77704459108179 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.54809038192361; hits/misses (PBA)= 6.513497300539892/7.947210557888423; rounds (PBA)=5.690861827634473;} young silver dragon #4: {team=other; avg hp=105.99440111977604 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.19316136772646; hits/misses (PBA)= 6.444911017796441/7.817036592681464; rounds (PBA)=5.656068786242751;} young silver dragon: {team=other; avg hp=103.8370325934813 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.86722655468907; hits/misses (PBA)= 6.478904219156169/7.81383723255349; rounds (PBA)=5.660267946410718;} young silver dragon #5: {team=other; avg hp=105.61047790441911 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.3489302139572; hits/misses (PBA)= 6.451309738052389/7.884223155368926; rounds (PBA)=5.6582683463307335;} ancient silver dragon: {team=lawful good ; avg hp=-7.974205158968206 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.2973405318936; hits/misses (PBA)= 16.89502099580084/1.4103179364127174; rounds (PBA)=6.101779644071185;} young silver dragon #3: {team=other; avg hp=107.48370325934813 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.01679664067187; hits/misses (PBA)= 6.5642871425714855/7.998000399920016; rounds (PBA)=5.711457708458308;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16942.61; crudely normalised: 0% > lawful good = expected rounds to survive: 3681.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32887; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 4749; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon #5: {team=other; avg hp=106.58208358328335 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.7238552289542; hits/misses (PBA)= 6.45750849830034/7.9192161567686465; rounds (PBA)=5.663267346530694;} ancient silver dragon: {team=lawful good ; avg hp=-7.84123175364927 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 312.50509898020397; hits/misses (PBA)= 16.857028594281143/1.4121175764847032; rounds (PBA)=6.089782043591282;} young silver dragon: {team=other; avg hp=104.87102579484103 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.64807038592282; hits/misses (PBA)= 6.499900019996001/7.832833433313337; rounds (PBA)=5.670665866826635;} young silver dragon #4: {team=other; avg hp=105.68606278744251 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.51609678064388; hits/misses (PBA)= 6.446510697860428/7.8992201559688064; rounds (PBA)=5.674465106978604;} young silver dragon #3: {team=other; avg hp=105.24235152969406 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.80723855228955; hits/misses (PBA)= 6.4791041791641675/7.865226954609078; rounds (PBA)=5.668266346730654;} young silver dragon #2: {team=other; avg hp=105.1133773245351 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.14597080583883; hits/misses (PBA)= 6.480303939212158/7.952009598080384; rounds (PBA)=5.685462907418517;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10165.57; crudely normalised: 0% > lawful good = expected rounds to survive: 6136.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53993; other: 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team other = winning battles: 77; perfect battles: 0; close-call battles: 77; > Team lawful good = winning battles: 4924; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=146.46570685862827 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.5384923015397; hits/misses (PBA)= 28.397720455908818/1.9848030393921217; rounds (PBA)=10.783243351329734;} young silver dragon #3: {team=other; avg hp=-8.810837832433513 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.10557888422315; hits/misses (PBA)= 7.529494101179764/9.062587482503499; rounds (PBA)=6.730253949210158;} young silver dragon #2: {team=other; avg hp=-9.05378924215157 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.96700659868026; hits/misses (PBA)= 7.329134173165367/8.853429314137173; rounds (PBA)=6.644471105778845;} young silver dragon: {team=other; avg hp=-8.673865226954609 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.46170765846831; hits/misses (PBA)= 7.431913617276544/9.031193761247751; rounds (PBA)=6.694261147770446;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 648.42; crudely normalised: 0% > other= expected rounds to survive: 850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26537; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-6.5746850629874025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02759448110378; hits/misses (PBA)= 1.0301939612077584/1.2169566086782644; rounds (PBA)=2.526494701059788;} zombie #3: {team=neutral evil ; avg hp=-6.494101179764047 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857828434313137; hits/misses (PBA)= 0.9966006798640272/1.2353529294141172; rounds (PBA)=2.5272945410917815;} zombie #2: {team=neutral evil ; avg hp=-6.566486702659468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110577884423115; hits/misses (PBA)= 1.0421915616876625/1.2403519296140773; rounds (PBA)=2.558488302339532;} shambling mound: {team=other; avg hp=115.90841831633674 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.33213357328535; hits/misses (PBA)= 8.527094581083784/0.5392921415716857; rounds (PBA)=5.30633873225355;} zombie #4: {team=neutral evil ; avg hp=-6.696860627874425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095580883823235; hits/misses (PBA)= 1.0445910817836432/1.2713457308538292; rounds (PBA)=2.575884823035393;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 648.42; crudely normalised: 0% > other= expected rounds to survive: 850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26539; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-6.43631273745251 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196160767846431; hits/misses (PBA)= 1.0631873625274946/1.2163567286542691; rounds (PBA)=2.5550889822035594;} zombie #3: {team=neutral evil ; avg hp=-6.610277944411118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962407518496301; hits/misses (PBA)= 1.0125974805038993/1.2311537692461507; rounds (PBA)=2.536892621475705;} zombie #4: {team=neutral evil ; avg hp=-6.5304939012197565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.005798840231954; hits/misses (PBA)= 1.0285942811437712/1.2611477704459109; rounds (PBA)=2.5616876624675067;} shambling mound: {team=other; avg hp=115.83823235352929 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.16736652669466; hits/misses (PBA)= 8.524095180963807/0.5508898220355929; rounds (PBA)=5.306738652269546;} zombie: {team=neutral evil ; avg hp=-6.590281943611278 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.997400519896021; hits/misses (PBA)= 1.0237952409518096/1.2651469706058789; rounds (PBA)=2.5648870225954807;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 648.42; crudely normalised: 0% > unaligned = expected rounds to survive: 850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26573; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=-6.504299140171965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.008598280343931; hits/misses (PBA)= 1.0253949210157969/1.2345530893821235; rounds (PBA)=2.554289142171566;} shambling mound: {team=unaligned ; avg hp=116.07718456308739 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.17276544691062; hits/misses (PBA)= 8.539492101579684/0.5406918616276745; rounds (PBA)=5.313537292541492;} zombie #2: {team=neutral evil ; avg hp=-6.52629474105179 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922015596880624; hits/misses (PBA)= 1.0033993201359728/1.2535492901419716; rounds (PBA)=2.537892421515697;} zombie: {team=neutral evil ; avg hp=-6.544091181763648 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.04759048190362; hits/misses (PBA)= 1.0367926414717057/1.2519496100779843; rounds (PBA)=2.5570885822835434;} zombie #4: {team=neutral evil ; avg hp=-6.598080383923215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.944611077784443; hits/misses (PBA)= 1.0193961207758448/1.2729454109178164; rounds (PBA)=2.5642871425714855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5466906618676265;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4533093381323735;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1949.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22855.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25593; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=unaligned ; avg hp=-9.443311337732453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5142971405718856;} ancient red dragon: {team=chaotic evil ; avg hp=513.3121375724855 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.44411117776446; hits/misses (PBA)= 12.580283943211358/0.7246550689862028; rounds (PBA)=5.11757648470306;} shield guardian: {team=unaligned ; avg hp=-9.57628474305139 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.236352729454108; hits/misses (PBA)= 2.5670865826834635/6.044391121775645; rounds (PBA)=4.305738852229554;} mage: {team=unaligned ; avg hp=-9.424515096980604 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4515096980603879; hits/misses (PBA)= 0.28174365126974604/1.1405718856228755; rounds (PBA)=1.4223155368926215;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2161.01; crudely normalised: 0% > neutral = expected rounds to survive: 8309.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2195; Sum of rounds: 14813; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2194; perfect battles: 0; close-call battles: 2194; ------------------------------------------------- Combattants ------------------------------------------------ otyugh #3: {team=neutral ; avg hp=107.59681093394077 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.34259681093394; hits/misses (PBA)= 6.4792710706150345/12.143507972665148; rounds (PBA)=6.367198177676538;} ancient brass dragon: {team=chaotic good ; avg hp=-5.930751708428246 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.8715261958998; hits/misses (PBA)= 17.434168564920274/1.1439635535307517; rounds (PBA)=6.192710706150342;} otyugh: {team=neutral ; avg hp=108.16400911161732 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.03052391799544; hits/misses (PBA)= 6.456492027334852/12.169476082004556; rounds (PBA)=6.384510250569476;} gibbering mouther #3: {team=neutral ; avg hp=0.9312072892938497 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.71753986332574; hits/misses (PBA)= 0.49430523917995445/2.757630979498861; rounds (PBA)=3.733029612756264;} gibbering mouther: {team=neutral ; avg hp=0.09476082004555808 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.394533029612756; hits/misses (PBA)= 0.49157175398633257/2.710250569476082; rounds (PBA)=3.6719817767653757;} gibbering mouther #2: {team=neutral ; avg hp=0.634624145785877 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.422323462414578; hits/misses (PBA)= 0.4874715261958998/2.743507972665148; rounds (PBA)=3.712984054669704;} otyugh #2: {team=neutral ; avg hp=107.41002277904327 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.75535307517085; hits/misses (PBA)= 6.532118451025057/12.10250569476082; rounds (PBA)=6.362642369020501;} otyugh #4: {team=neutral ; avg hp=107.30296127562643 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.81731207289294; hits/misses (PBA)= 6.47881548974943/12.137129840546697; rounds (PBA)=6.357175398633258;} gibbering mouther #4: {team=neutral ; avg hp=0.7621867881548975 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.406378132118451; hits/misses (PBA)= 0.4861047835990888/2.739863325740319; rounds (PBA)=3.700227790432802;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2161.01; crudely normalised: 0% > neutral = expected rounds to survive: 8309.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3303; Sum of rounds: 22252; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3302; perfect battles: 0; close-call battles: 3300; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=-0.05752346351801393 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.970935513169845; hits/misses (PBA)= 0.4750227066303361/2.7332727823191036; rounds (PBA)=3.6851347260066607;} gibbering mouther #4: {team=neutral ; avg hp=0.47350893127459887 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.126248864668483; hits/misses (PBA)= 0.47411444141689374/2.722373599757796; rounds (PBA)=3.6851347260066607;} otyugh #2: {team=neutral ; avg hp=107.07750529821375 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.77111716621253; hits/misses (PBA)= 6.5422343324250685/12.106569785043899; rounds (PBA)=6.383590675143808;} ancient brass dragon: {team=chaotic good ; avg hp=-5.67211625794732 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.06902815622163; hits/misses (PBA)= 17.44383893430215/1.1283681501665153; rounds (PBA)=6.190735694822888;} gibbering mouther #2: {team=neutral ; avg hp=0.940357250983954 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.823493793521042; hits/misses (PBA)= 0.5046927036027854/2.7744474719951557; rounds (PBA)=3.7535573720859823;} otyugh #3: {team=neutral ; avg hp=107.9061459279443 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.27974568574024; hits/misses (PBA)= 6.527399333938844/12.092643051771118; rounds (PBA)=6.36451710566152;} gibbering mouther #3: {team=neutral ; avg hp=0.898577051165607 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.026339691189827; hits/misses (PBA)= 0.4825915834090221/2.741144414168937; rounds (PBA)=3.703905540417802;} otyugh #4: {team=neutral ; avg hp=107.78322736905844 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.98062367544657; hits/misses (PBA)= 6.5676657584014535/12.05328489252195; rounds (PBA)=6.369058431728732;} otyugh: {team=neutral ; avg hp=107.80775052982138 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.67786860429912; hits/misses (PBA)= 6.48047229791099/12.127459884953073; rounds (PBA)=6.3590675143808655;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2271.18; crudely normalised: 0% > neutral = expected rounds to survive: 7817.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54270; chaotic good : 0.89 ± 0.0; neutral : 0.11 ± 0.0; > Team chaotic good = winning battles: 4472; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 529; perfect battles: 0; close-call battles: 528; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=-5.172165566886623 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.33413317336532; hits/misses (PBA)= 5.9192161567686465/10.954809038192362; rounds (PBA)=6.371125774845031;} otyugh #2: {team=neutral ; avg hp=-5.602679464107179 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.61787642471506; hits/misses (PBA)= 5.9192161567686465/11.07758448310338; rounds (PBA)=6.390921815636872;} ancient brass dragon: {team=chaotic good ; avg hp=63.48290341931614 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 478.33293341331733; hits/misses (PBA)= 28.649470105978804/1.884623075384923; rounds (PBA)=10.78124375124975;} otyugh #3: {team=neutral ; avg hp=-5.894621075784843 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.27294541091781; hits/misses (PBA)= 5.7996400719856025/10.79244151169766; rounds (PBA)=6.305538892221556;} otyugh #4: {team=neutral ; avg hp=-5.663467306538692 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.29214157168566; hits/misses (PBA)= 6.010797840431914/11.073385322935414; rounds (PBA)=6.4213157368526295;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1847.37; crudely normalised: 0% > neutral = expected rounds to survive: 9641.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4839; Sum of rounds: 27943; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4838; perfect battles: 0; close-call battles: 4829; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=7.673486257491217 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.703244471998346; hits/misses (PBA)= 0.45815251084934905/2.5873114279809877; rounds (PBA)=3.5383343666046705;} otyugh #4: {team=neutral ; avg hp=113.94647654474065 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.217606943583384; hits/misses (PBA)= 5.567265964042157/10.22587311427981; rounds (PBA)=5.402355858648481;} ancient brass dragon: {team=chaotic good ; avg hp=-6.008472824963835 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.39202314527796; hits/misses (PBA)= 14.752221533374664/1.0078528621616036; rounds (PBA)=5.253358131845423;} gibbering mouther #3: {team=neutral ; avg hp=6.902252531514776 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.367224633188675; hits/misses (PBA)= 0.4513329200247985/2.5831783426327752; rounds (PBA)=3.5257284562926223;} gibbering mouther #2: {team=neutral ; avg hp=7.30894812977888 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.951436247158505; hits/misses (PBA)= 0.47406488943996694/2.6257491217193634; rounds (PBA)=3.5662326927051042;} gibbering mouther #4: {team=neutral ; avg hp=7.620996073568919 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.529241578838603; hits/misses (PBA)= 0.4476131432114073/2.631948749741682; rounds (PBA)=3.5612729902872493;} otyugh #3: {team=neutral ; avg hp=113.9493697044844 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.84418268237239; hits/misses (PBA)= 5.54825377144038/10.276090101260591; rounds (PBA)=5.418474891506509;} otyugh: {team=neutral ; avg hp=113.94606323620583 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.86918784872908; hits/misses (PBA)= 5.550940276916719/10.286836123165944; rounds (PBA)=5.418888200041331;} rakshasa: {team=neutral ; avg hp=103.19673486257491 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.99400702624509; hits/misses (PBA)= 4.13928497623476/6.174829510229387; rounds (PBA)=5.248191775160157;} otyugh #2: {team=neutral ; avg hp=113.91671833023352 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.50506302955156; hits/misses (PBA)= 5.497623475924778/10.33870634428601; rounds (PBA)=5.402975821450713;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 568.57; crudely normalised: 0% > beyond= expected rounds to survive: -3096.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5727; any non-good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.3319336132773 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 42.09178164367127; hits/misses (PBA)= 1.0889822035592882/0.0647870425914817; rounds (PBA)=1.1451709658068385;} cult fanatic: {team=any non-good ; avg hp=-9.091781643671267 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6680663867226555; hits/misses (PBA)= 0.09478104379124175/1.6812637472505498; rounds (PBA)=0.8880223955208958;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1692.96; crudely normalised: 0% > lawful good = expected rounds to survive: 1558.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2252; Sum of rounds: 17117; > Team neutral evil = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team lawful good = winning battles: 2240; perfect battles: 0; close-call battles: 2221; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=lawful good ; avg hp=123.17273534635879 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.48090586145648; hits/misses (PBA)= 11.021758436944937/3.1230017761989344; rounds (PBA)=7.3841030195381885;} flesh golem: {team=neutral evil ; avg hp=-6.535079928952043 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.075044404973355; hits/misses (PBA)= 3.4706927175843694/1.4511545293072825; rounds (PBA)=2.460923623445826;} otyugh: {team=neutral evil ; avg hp=-6.383658969804618 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.8765541740675; hits/misses (PBA)= 13.670959147424512/7.182504440497335; rounds (PBA)=6.9542628774422734;} wraith: {team=neutral evil ; avg hp=-6.9031971580817055 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.466252220248666; hits/misses (PBA)= 0.8818827708703375/0.391651865008881; rounds (PBA)=1.2735346358792186;} unicorn: {team=lawful good ; avg hp=-6.254884547069271 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464920071047957; hits/misses (PBA)= 0.7397868561278863/0.19005328596802842; rounds (PBA)=0.8845470692717584;} barbed devil: {team=neutral evil ; avg hp=-6.857460035523979 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.52708703374778; hits/misses (PBA)= 8.555950266429841/4.591030195381883; rounds (PBA)=4.3832149200710475;} water elemental: {team=lawful good ; avg hp=91.34147424511545 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.69582593250445; hits/misses (PBA)= 9.987566607460035/3.560390763765542; rounds (PBA)=7.051065719360569;} air elemental: {team=lawful good ; avg hp=-3.1110124333925397 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.58658969804618; hits/misses (PBA)= 4.91740674955595/1.0617229129662522; rounds (PBA)=3.0008880994671405;} mage: {team=neutral evil ; avg hp=-6.551065719360569 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3521314387211367; hits/misses (PBA)= 0.2877442273534636/0.11856127886323269; rounds (PBA)=0.43738898756660743;} fire elemental: {team=lawful good ; avg hp=28.341918294849023 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.83703374777976; hits/misses (PBA)= 7.800177619893428/3.395204262877442; rounds (PBA)=5.7420071047957375;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2603.17; crudely normalised: 0% > lawful good = expected rounds to survive: 1161.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36488; neutral evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 4998; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=lawful good ; avg hp=-12.167766446710658 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.87542491501699; hits/misses (PBA)= 8.50249950009998/4.658868226354729; rounds (PBA)=6.580683863227354;} archmage: {team=neutral evil ; avg hp=24.440511897620475 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.625274945010998; hits/misses (PBA)= 3.326134773045391/1.96500699860028; rounds (PBA)=5.43371325734853;} iron golem: {team=neutral evil ; avg hp=191.0983803239352 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 452.3889222155569; hits/misses (PBA)= 18.57008598280344/1.6514697060587882; rounds (PBA)=7.2413517296540695;} xorn: {team=neutral evil ; avg hp=-4.4871025794841035 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.23415316936612; hits/misses (PBA)= 8.84123175364927/4.808238352329534; rounds (PBA)=3.4339132173565288;} wight: {team=neutral evil ; avg hp=-6.965806838632274 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431713657268546; hits/misses (PBA)= 1.2147570485902819/0.9508098380323935; rounds (PBA)=1.0827834433113377;} fire elemental: {team=lawful good ; avg hp=-10.444911017796441 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.862027594481106; hits/misses (PBA)= 2.997600479904019/2.53249350129974; rounds (PBA)=2.7650469906018795;} air elemental: {team=lawful good ; avg hp=-10.673065386922616 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.874225154969007; hits/misses (PBA)= 1.9648070385922816/0.8882223555288942; rounds (PBA)=1.426514697060588;} water elemental: {team=lawful good ; avg hp=-11.748850229954009 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.43531293741252; hits/misses (PBA)= 5.265746850629874/3.564487102579484; rounds (PBA)=4.415116976604679;} unicorn: {team=lawful good ; avg hp=-10.45250949810038 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568486302739452; hits/misses (PBA)= 0.4471105778844231/0.15316936612677465; rounds (PBA)=0.4537092581483703;} cult fanatic: {team=neutral evil ; avg hp=-6.701459708058389 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8070385922815437; hits/misses (PBA)= 0.385122975404919/0.2011597680463907; rounds (PBA)=0.4331133773245351;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23132; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.622875424915 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8976204759048; hits/misses (PBA)= 18.168166366726656/2.020995800839832; rounds (PBA)=4.625474905018996;} ancient red dragon: {team=chaotic evil ; avg hp=-15.89762047590482 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.377124575085; hits/misses (PBA)= 7.674065186962608/4.1345730853829235; rounds (PBA)=3.9362127574485104;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 63.27; crudely normalised: 0% > any = expected rounds to survive: 213.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30982; chaotic evil : 0.45 ± 0.01; any : 0.55 ± 0.01; > Team chaotic evil = winning battles: 2269; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2732; perfect battles: 0; close-call battles: 2703; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-1.4571085782843431 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305538892221556; hits/misses (PBA)= 1.9864027194561087/1.3463307338532293; rounds (PBA)=3.4999000199960006;} commoner #5: {team=any ; avg hp=-1.4949010197960408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.35252949410118; hits/misses (PBA)= 1.981003799240152/1.3347330533893222; rounds (PBA)=3.4907018596280746;} commoner #10: {team=any ; avg hp=-1.5190961807638472 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.321935612877424; hits/misses (PBA)= 1.9572085582883423/1.3327334533093382; rounds (PBA)=3.4723055388922215;} commoner #2: {team=any ; avg hp=-1.4661067786442712 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.406118776244751; hits/misses (PBA)= 1.9924015196960607/1.3319336132773445; rounds (PBA)=3.493101379724055;} commoner: {team=any ; avg hp=-1.571485702859428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.200959808038393; hits/misses (PBA)= 1.9364127174565087/1.3243351329734052; rounds (PBA)=3.449710057988402;} commoner #3: {team=any ; avg hp=-1.4667066586682664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.416916616676665; hits/misses (PBA)= 2.00499900019996/1.3125374925014996; rounds (PBA)=3.498500299940012;} commoner #4: {team=any ; avg hp=-1.6000799840031994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250549890021996; hits/misses (PBA)= 1.9274145170965806/1.3293341331733652; rounds (PBA)=3.4347130573885223;} commoner #8: {team=any ; avg hp=-1.4831033793241353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.358328334333133; hits/misses (PBA)= 1.9642071585682863/1.3505298940211958; rounds (PBA)=3.4847030593881225;} werewolf: {team=chaotic evil ; avg hp=4.680463907218556 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.19136172765447; hits/misses (PBA)= 7.869626074785043/3.0701859628074386; rounds (PBA)=5.818436312737452;} commoner #9: {team=any ; avg hp=-1.575884823035393 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.390121975604879; hits/misses (PBA)= 1.9846030793841232/1.3209358128374324; rounds (PBA)=3.4787042591481705;} commoner #6: {team=any ; avg hp=-1.556888622275545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.316536692661468; hits/misses (PBA)= 1.9722055588882224/1.3207358528294342; rounds (PBA)=3.4665066986602677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 707.14; crudely normalised: 0% > other= expected rounds to survive: 707.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2251; Sum of rounds: 62652; > Team any = winning battles: 1115; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1135; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=5.830297645490893 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.05242114615726; hits/misses (PBA)= 19.936028431808086/6.61750333185251; rounds (PBA)=27.0488671701466;} archmage #2: {team=other; avg hp=5.910706352732119 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.13505108840515; hits/misses (PBA)= 19.953798311861394/6.620168813860507; rounds (PBA)=27.078631719235894;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 470.92; crudely normalised: 0% > any = expected rounds to survive: 118.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4271; Sum of rounds: 22705; > Team neutral evil = winning battles: 4270; perfect battles: 0; close-call battles: 3741; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #10: {team=neutral evil ; avg hp=17.6972605947085 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.729805666120346; hits/misses (PBA)= 1.56052446733786/2.675251697494732; rounds (PBA)=4.505736361507844;} zombie #3: {team=neutral evil ; avg hp=17.730508077733553 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.934675719971904; hits/misses (PBA)= 1.6164832591898852/2.6640131116834467; rounds (PBA)=4.55794895808944;} zombie #9: {team=neutral evil ; avg hp=17.863966284242565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.833528447670335; hits/misses (PBA)= 1.5853430110044486/2.71318192460782; rounds (PBA)=4.549520018730976;} zombie #11: {team=neutral evil ; avg hp=18.022477171622572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907984078670101; hits/misses (PBA)= 1.6012643409037697/2.695387497073285; rounds (PBA)=4.561461016155467;} zombie: {team=neutral evil ; avg hp=18.118707562631702 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007726527745259; hits/misses (PBA)= 1.622102552095528/2.668929992975884; rounds (PBA)=4.551861390774994;} guard #2: {team=any ; avg hp=-2.7010067899789276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022711308826973; hits/misses (PBA)= 0.8836338094123156/0.42308592835401543; rounds (PBA)=1.306719737766331;} zombie #2: {team=neutral evil ; avg hp=17.933036759541093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069538749707329; hits/misses (PBA)= 1.6312339030671974/2.684617185670803; rounds (PBA)=4.556778272067431;} guard #3: {team=any ; avg hp=-2.767267618824631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.034886443455865; hits/misses (PBA)= 0.8850386326387263/0.4123156169515336; rounds (PBA)=1.29735424959026;} veteran: {team=any ; avg hp=-2.7309763521423553 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.45024584406462; hits/misses (PBA)= 4.4579723718098805/0.3371575743385624; rounds (PBA)=4.795129946148443;} zombie #6: {team=neutral evil ; avg hp=17.798407867010066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.920393350503395; hits/misses (PBA)= 1.5970498712245376/2.671739639428705; rounds (PBA)=4.544134863029735;} zombie #5: {team=neutral evil ; avg hp=17.755794895808943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.205104191055959; hits/misses (PBA)= 1.6342776867244204/2.6387262936080544; rounds (PBA)=4.5331304144228515;} zombie #8: {team=neutral evil ; avg hp=17.942870522125965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907984078670101; hits/misses (PBA)= 1.593303675954109/2.7000702411613204; rounds (PBA)=4.555373448841021;} wight: {team=neutral evil ; avg hp=44.98946382580192 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.306719737766333; hits/misses (PBA)= 4.003277920861625/5.51580426129712; rounds (PBA)=4.900257550924842;} guard #4: {team=any ; avg hp=-2.7801451650667293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9503629126668227; hits/misses (PBA)= 0.8686490283306018/0.42191524233200656; rounds (PBA)=1.2905642706626084;} zombie #7: {team=neutral evil ; avg hp=17.6974947319129 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.874034184031843; hits/misses (PBA)= 1.5879185202528683/2.6513697026457503; rounds (PBA)=4.519082182158745;} zombie #4: {team=neutral evil ; avg hp=17.83938187778038 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.95926012643409; hits/misses (PBA)= 1.6068836338094123/2.6590962303910093; rounds (PBA)=4.53289627721845;} guard: {team=any ; avg hp=-2.678061343947553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.090611098103489; hits/misses (PBA)= 0.8974479044720206/0.4177007726527745; rounds (PBA)=1.315148677124795;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 150.86; crudely normalised: 0% > any = expected rounds to survive: 261.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4620; Sum of rounds: 87029; > Team any non-lawful = winning battles: 3179; perfect battles: 0; close-call battles: 2028; > Team any = winning battles: 1440; perfect battles: 0; close-call battles: 955; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=any ; avg hp=5.2930735930735935 (from 40); avg healing spells left=0.00021645021645021645 (from 2); damage done (per battle average)= 21.27121212121212; hits/misses (PBA)= 7.956709956709957/9.797619047619047; rounds (PBA)=18.012770562770562;} bandit #2: {team=any non-lawful ; avg hp=3.292207792207792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.592640692640693; hits/misses (PBA)= 4.135497835497835/7.011038961038961; rounds (PBA)=13.305627705627705;} druid: {team=any ; avg hp=-1.7666666666666666 (from 28); avg healing spells left=0.07705627705627706 (from 3); damage done (per battle average)= 9.530952380952382; hits/misses (PBA)= 2.6134199134199134/4.52965367965368; rounds (PBA)=7.723809523809524;} bandit: {team=any non-lawful ; avg hp=3.2826839826839826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.492207792207793; hits/misses (PBA)= 4.134632034632035/7.113419913419913; rounds (PBA)=13.285714285714286;} bandit #3: {team=any non-lawful ; avg hp=3.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.98766233766234; hits/misses (PBA)= 4.208658008658008/7.061038961038961; rounds (PBA)=13.305411255411256;} bandit #4: {team=any non-lawful ; avg hp=3.2222943722943724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.56991341991342; hits/misses (PBA)= 4.126190476190477/6.931385281385281; rounds (PBA)=13.238095238095237;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 73.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48284; any non-lawful : 0.06 ± 0.0; unassigned mercenaries: 0.94 ± 0.0; > Team any non-lawful = winning battles: 278; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4723; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-0.9652069586082783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.970405918816237; hits/misses (PBA)= 3.697260547890422/4.524295140971805; rounds (PBA)=8.277144571085783;} Nameless: {team=unassigned mercenaries; avg hp=22.029594081183763 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.96520695860828; hits/misses (PBA)= 4.3375324935013/4.2831433713257345; rounds (PBA)=9.565086982603479;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16766.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27991; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=260.2007598480304 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.87082583483306; hits/misses (PBA)= 12.57868426314737/2.222155568886223; rounds (PBA)=5.597080583883224;} balor: {team=chaotic evil ; avg hp=-10.870825834833033 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.79924015196961; hits/misses (PBA)= 6.5698860227954405/2.839032193561288; rounds (PBA)=4.704459108178364;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23077; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=531.2277544491102 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8098380323935; hits/misses (PBA)= 18.174565086982604/1.9932013597280545; rounds (PBA)=4.614477104579084;} ancient red dragon: {team=chaotic evil ; avg hp=-15.809838032393522 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.77224555088983; hits/misses (PBA)= 7.62247550489902/4.121375724855029; rounds (PBA)=3.9146170765846833;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2453.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 503.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1303; Sum of rounds: 17513; any non-lawful : 0.07 ± 0.0; chaotic evil : 0.19 ± 0.01; > Team any non-lawful = winning battles: 356; perfect battles: 0; close-call battles: 356; > Team chaotic evil = winning battles: 947; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #19: {team=any non-lawful ; avg hp=-6.367613200306984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.7168073676132; hits/misses (PBA)= 1.706062931696086/4.953184957789716; rounds (PBA)=6.709132770529547;} balor: {team=chaotic evil ; avg hp=30.547966231772833 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.3607060629317; hits/misses (PBA)= 24.18035303146585/1.3300076745970837; rounds (PBA)=13.300076745970836;} bandit #16: {team=any non-lawful ; avg hp=-6.3207981580967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.992325402916347; hits/misses (PBA)= 1.6976208749040675/5.102839600920952; rounds (PBA)=6.843438219493477;} bandit #15: {team=any non-lawful ; avg hp=-6.231772831926324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.91020721412126; hits/misses (PBA)= 1.723714504988488/5.096699923254029; rounds (PBA)=6.871834228702993;} bandit #10: {team=any non-lawful ; avg hp=-6.623944742900997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.13584036838066; hits/misses (PBA)= 1.7697620874904068/5.023023791250959; rounds (PBA)=6.841903300076746;} bandit #13: {team=any non-lawful ; avg hp=-6.582501918649271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.720644666155026; hits/misses (PBA)= 1.6577129700690714/5.0936300844205675; rounds (PBA)=6.794320798158097;} bandit #7: {team=any non-lawful ; avg hp=-6.7145049884881045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896392939370683; hits/misses (PBA)= 1.6899462778204144/5.025326170376055; rounds (PBA)=6.771297006907138;} bandit #21: {team=any non-lawful ; avg hp=-6.746738296239448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.610130468150421; hits/misses (PBA)= 1.646968534151957/4.903300076745971; rounds (PBA)=6.611665387567153;} bandit #6: {team=any non-lawful ; avg hp=-6.732156561780506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.66922486569455; hits/misses (PBA)= 1.656945510360706/5.023023791250959; rounds (PBA)=6.725249424405218;} bandit #2: {team=any non-lawful ; avg hp=-6.250959324635456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.920184190330009; hits/misses (PBA)= 1.7075978511128165/5.1343054489639295; rounds (PBA)=6.89025326170376;} bandit #14: {team=any non-lawful ; avg hp=-6.4842670759785115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.058326937835764; hits/misses (PBA)= 1.7321565617805066/5.179585571757483; rounds (PBA)=6.964696853415195;} bandit #12: {team=any non-lawful ; avg hp=-6.7191097467382965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.227168073676133; hits/misses (PBA)= 1.7168073676132003/5.1435149654643135; rounds (PBA)=6.920184190330008;} bandit #9: {team=any non-lawful ; avg hp=-6.53031465848043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.081350729086722; hits/misses (PBA)= 1.7398311588641597/5.166538756715273; rounds (PBA)=6.95088257866462;} bandit #5: {team=any non-lawful ; avg hp=-6.421335379892556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.026861089792785; hits/misses (PBA)= 1.721412125863392/4.993860322333077; rounds (PBA)=6.781273983115886;} bandit #22: {team=any non-lawful ; avg hp=-6.302379125095933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58096699923254; hits/misses (PBA)= 1.669224865694551/5.171143514965464; rounds (PBA)=6.881811204911742;} bandit #4: {team=any non-lawful ; avg hp=-6.511895625479663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.80199539524175; hits/misses (PBA)= 1.6730621642363777/5.168073676132003; rounds (PBA)=6.884881043745203;} bandit #25: {team=any non-lawful ; avg hp=-6.49424405218726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.200306983883346; hits/misses (PBA)= 1.760552570990023/5.033000767459709; rounds (PBA)=6.833461243284727;} bandit #18: {team=any non-lawful ; avg hp=-6.555640828856485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.496546431312357; hits/misses (PBA)= 1.6431312356101304/5.028396009209517; rounds (PBA)=6.722179585571758;} bandit: {team=any non-lawful ; avg hp=-6.412125863392172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.903300076745971; hits/misses (PBA)= 1.721412125863392/5.0752110514198; rounds (PBA)=6.846508058326938;} bandit #17: {team=any non-lawful ; avg hp=-6.696085955487337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.112816577129701; hits/misses (PBA)= 1.7574827321565618/5.113584036838066; rounds (PBA)=6.922486569455104;} bandit #3: {team=any non-lawful ; avg hp=-6.50575594781274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.018419033000768; hits/misses (PBA)= 1.7275518035303146/5.155794320798158; rounds (PBA)=6.929393706830392;} bandit #11: {team=any non-lawful ; avg hp=-6.584804297774367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.21949347659248; hits/misses (PBA)= 1.7344589409056024/5.080583269378358; rounds (PBA)=6.862624712202609;} bandit #20: {team=any non-lawful ; avg hp=-6.194167306216424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.729086722947045; hits/misses (PBA)= 1.7052954719877207/5.240214888718342; rounds (PBA)=6.987720644666155;} bandit #26: {team=any non-lawful ; avg hp=-6.7122026093630085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.040675364543361; hits/misses (PBA)= 1.721412125863392/5.108211818879509; rounds (PBA)=6.8749040675364546;} bandit #8: {team=any non-lawful ; avg hp=-6.335379892555641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.81350729086723; hits/misses (PBA)= 1.6884113584036837/5.212586339217191; rounds (PBA)=6.9424405218726015;} bandit #24: {team=any non-lawful ; avg hp=-6.664620107444359 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594781273983116; hits/misses (PBA)= 1.659247889485802/5.027628549501151; rounds (PBA)=6.739063699155794;} bandit #23: {team=any non-lawful ; avg hp=-6.652340752110514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.008442056792019; hits/misses (PBA)= 1.7252494244052188/5.286262471220261; rounds (PBA)=7.0575594781273985;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4366.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 283.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10365; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-8.08118376324735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0415916816636672; hits/misses (PBA)= 0.19636072785442912/0.5846830633873226; rounds (PBA)=0.9154169166166767;} bandit #5: {team=any non-lawful ; avg hp=-8.0499900019996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0455908818236352; hits/misses (PBA)= 0.2001599680063987/0.5752849430113978; rounds (PBA)=0.9164167166566687;} bandit #4: {team=any non-lawful ; avg hp=-8.181563687262548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0113977204559088; hits/misses (PBA)= 0.1957608478304339/0.5742851429714058; rounds (PBA)=0.9088182363527294;} bandit #3: {team=any non-lawful ; avg hp=-7.958808238352329 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.007998400319936; hits/misses (PBA)= 0.1933613277344531/0.5812837432513497; rounds (PBA)=0.906618676264747;} balor: {team=chaotic evil ; avg hp=258.9282143571286 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.21895620875825; hits/misses (PBA)= 3.035392921415717/0.1807638472305539; rounds (PBA)=2.04499100179964;} bandit #6: {team=any non-lawful ; avg hp=-8.051589682063588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9994001199760048; hits/misses (PBA)= 0.1915616876624675/0.5758848230353929; rounds (PBA)=0.9132173565286943;} bandit #2: {team=any non-lawful ; avg hp=-8.033993201359728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.018996200759848; hits/misses (PBA)= 0.1965606878624275/0.5880823835232953; rounds (PBA)=0.9154169166166767;} balor #2: {team=chaotic evil ; avg hp=258.94681063787243 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.13817236552689; hits/misses (PBA)= 3.0331933613277346/0.16636672665466906; rounds (PBA)=2.0421915616876625;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2092.31; crudely normalised: 0% > any = expected rounds to survive: 1485.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14306; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=130.3121375724855 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.02199560087982; hits/misses (PBA)= 3.9712057588482303/0.20935812837432513; rounds (PBA)=2.860627874425115;} archmage: {team=any ; avg hp=-14.021995600879825 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.687862427514497; hits/misses (PBA)= 1.204359128174365/0.5310937812437513; rounds (PBA)=1.7354529094181164;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2925.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5807.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3561; Sum of rounds: 32164; > Team other = winning battles: 3132; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 428; perfect battles: 0; close-call battles: 401; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-5.144060657118787 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.9297950014041; hits/misses (PBA)= 6.5754001684919965/5.487222690255546; rounds (PBA)=6.437517551249649;} aboleth #2: {team=lawful evil ; avg hp=-4.875877562482449 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.11204717775905; hits/misses (PBA)= 6.724796405504072/5.408593091828138; rounds (PBA)=6.461106430777871;} adult blue dragon: {team=other; avg hp=56.912103341757934 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.9862398202752; hits/misses (PBA)= 17.87756248244875/7.096602078067958; rounds (PBA)=8.912945801741085;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.0; crudely normalised: 0% > other= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27867; any : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any = winning battles: 2488; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.433113377324535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5200959808038395; hits/misses (PBA)= 2.788242351529694/1.5042991401719656; rounds (PBA)=4.795040991801639;} acolyte #2: {team=any ; avg hp=1.4799040191961608 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.566886622675465; hits/misses (PBA)= 2.8086382723455308/1.4783043391321735; rounds (PBA)=4.784443111377724;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 266.81; crudely normalised: 0% > any non-lawful = expected rounds to survive: 344.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45603; other: 0.56 ± 0.01; any non-lawful : 0.44 ± 0.01; > Team other = winning battles: 2777; perfect battles: 0; close-call battles: 2685; > Team any non-lawful = winning battles: 2224; perfect battles: 0; close-call battles: 2212; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.361527694461108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.456508698260348; hits/misses (PBA)= 0.5018996200759848/1.044391121775645; rounds (PBA)=1.5482903419316136;} Nameless: {team=other; avg hp=-2.842831433713257 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6556688662267547;} spy: {team=other; avg hp=11.857028594281143 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.160767846430716; hits/misses (PBA)= 9.155368926214758/7.65626874625075; rounds (PBA)=8.676864627074584;} bandit #2: {team=any non-lawful ; avg hp=-2.315736852629474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4883023395320936; hits/misses (PBA)= 0.5134973005398921/1.0493901219756048; rounds (PBA)=1.5656868626274745;} bandit captain: {team=any non-lawful ; avg hp=8.370525894821036 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.92121575684862; hits/misses (PBA)= 12.91501699660068/12.049590081983604; rounds (PBA)=8.610677864427114;} gnoll #2: {team=other; avg hp=1.2431513697260548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.44631073785243; hits/misses (PBA)= 3.0579884023195363/2.416516696660668; rounds (PBA)=5.533493301339732;} bandit: {team=any non-lawful ; avg hp=-2.3465306938612276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5390921815636873; hits/misses (PBA)= 0.5200959808038392/1.0385922815436912; rounds (PBA)=1.5616876624675065;} gnoll: {team=other; avg hp=1.127774445110978 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.375124975004999; hits/misses (PBA)= 3.049390121975605/2.351529694061188; rounds (PBA)=5.460507898420316;} gnoll #3: {team=other; avg hp=1.2097580483903219 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.67106578684263; hits/misses (PBA)= 3.11377724455109/2.413117376524695; rounds (PBA)=5.589282143571285;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 266.81; crudely normalised: 0% > any non-lawful = expected rounds to survive: 344.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2502; Sum of rounds: 22820; > Team other = winning battles: 1410; perfect battles: 0; close-call battles: 1363; > Team any non-lawful = winning battles: 1091; perfect battles: 0; close-call battles: 1084; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=other; avg hp=12.122302158273381 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.951638689048764; hits/misses (PBA)= 9.087130295763389/7.73621103117506; rounds (PBA)=8.695443645083932;} gnoll #3: {team=other; avg hp=1.2258193445243806 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.739408473221422; hits/misses (PBA)= 3.117905675459632/2.4020783373301358; rounds (PBA)=5.570343725019984;} bandit #2: {team=any non-lawful ; avg hp=-2.2973621103117505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3581135091926457; hits/misses (PBA)= 0.4940047961630695/1.0783373301358914; rounds (PBA)=1.577138289368505;} bandit captain: {team=any non-lawful ; avg hp=8.038768984812151 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.8277378097522; hits/misses (PBA)= 12.919664268585132/12.033972821742607; rounds (PBA)=8.603916866506795;} gnoll #2: {team=other; avg hp=1.0139888089528377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.446842525979216; hits/misses (PBA)= 3.069944044764189/2.426458832933653; rounds (PBA)=5.5603517186251;} Nameless: {team=other; avg hp=-2.8577138289368507 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7174260591526778;} bandit #3: {team=any non-lawful ; avg hp=-2.3709032773780976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4048760991207034; hits/misses (PBA)= 0.5003996802557954/1.0827338129496402; rounds (PBA)=1.583533173461231;} bandit: {team=any non-lawful ; avg hp=-2.3685051958433254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347322142286171; hits/misses (PBA)= 0.478017585931255/1.0699440447641886; rounds (PBA)=1.5499600319744204;} gnoll: {team=other; avg hp=1.5191846522781776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.828936850519584; hits/misses (PBA)= 3.1346922462030378/2.45083932853717; rounds (PBA)=5.644284572342126;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 266.81; crudely normalised: 0% > any non-lawful = expected rounds to survive: 344.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2681; Sum of rounds: 24393; > Team other = winning battles: 1459; perfect battles: 0; close-call battles: 1402; > Team any non-lawful = winning battles: 1221; perfect battles: 0; close-call battles: 1211; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=other; avg hp=0.9552405818724357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.294666169339799; hits/misses (PBA)= 3.0242446848190974/2.350615441999254; rounds (PBA)=5.4281984334203655;} bandit: {team=any non-lawful ; avg hp=-2.31816486385677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575904513241328; hits/misses (PBA)= 0.5270421484520701/1.0234986945169713; rounds (PBA)=1.5535248041775458;} Nameless: {team=other; avg hp=-2.75307720999627 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6091010816859381;} bandit #3: {team=any non-lawful ; avg hp=-2.3241327862737786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4897426333457666; hits/misses (PBA)= 0.5106303618052965/1.0589332338679598; rounds (PBA)=1.5718015665796345;} bandit captain: {team=any non-lawful ; avg hp=8.596792241700857 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.68668407310705; hits/misses (PBA)= 13.063782170831779/11.832152182021634; rounds (PBA)=8.589332338679597;} gnoll #3: {team=other; avg hp=1.030212607236106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.71503170458784; hits/misses (PBA)= 3.1189854531891084/2.3360686311077954; rounds (PBA)=5.510257366654233;} spy: {team=other; avg hp=11.571428571428571 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.82581126445356; hits/misses (PBA)= 9.035807534502052/7.689668034315554; rounds (PBA)=8.638567698619918;} gnoll: {team=other; avg hp=1.0421484520701232 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.526669153301007; hits/misses (PBA)= 3.074599030212607/2.329354718388661; rounds (PBA)=5.468108914584111;} bandit #2: {team=any non-lawful ; avg hp=-2.3342036553524803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3748601268183513; hits/misses (PBA)= 0.4927265945542708/1.0850428944423722; rounds (PBA)=1.5818724356583365;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 266.81; crudely normalised: 0% > any non-lawful = expected rounds to survive: 344.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3864; Sum of rounds: 35223; > Team other = winning battles: 2121; perfect battles: 0; close-call battles: 2058; > Team any non-lawful = winning battles: 1742; perfect battles: 0; close-call battles: 1728; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-2.3553312629399588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4679089026915113; hits/misses (PBA)= 0.5142339544513458/1.0527950310559007; rounds (PBA)=1.568064182194617;} spy: {team=other; avg hp=11.736283643892339 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.13250517598344; hits/misses (PBA)= 9.13172877846791/7.650879917184265; rounds (PBA)=8.665113871635612;} gnoll #2: {team=other; avg hp=1.0703933747412009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.285973084886129; hits/misses (PBA)= 3.0287267080745344/2.4277950310559007; rounds (PBA)=5.515786749482402;} gnoll: {team=other; avg hp=1.1180124223602483 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.502329192546584; hits/misses (PBA)= 3.089544513457557/2.381469979296066; rounds (PBA)=5.525103519668737;} Nameless: {team=other; avg hp=-2.850414078674948 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6640786749482401;} bandit #3: {team=any non-lawful ; avg hp=-2.346014492753623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4707556935817805; hits/misses (PBA)= 0.5067287784679089/1.0504658385093169; rounds (PBA)=1.559265010351967;} bandit: {team=any non-lawful ; avg hp=-2.345496894409938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5062111801242235; hits/misses (PBA)= 0.5194099378881988/1.0551242236024845; rounds (PBA)=1.5758281573498965;} gnoll #3: {team=other; avg hp=1.1089544513457557 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.414855072463768; hits/misses (PBA)= 3.0603002070393375/2.367494824016563; rounds (PBA)=5.486542443064182;} bandit captain: {team=any non-lawful ; avg hp=8.689958592132506 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.3488612836439; hits/misses (PBA)= 12.948498964803312/11.982919254658386; rounds (PBA)=8.604554865424431;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.277744451109778;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28434313137372524;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27074585082983404;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 132.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 118.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31471; any : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any = winning battles: 4986; perfect battles: 0; close-call battles: 65; > Team unassigned mercenaries = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baby griff: {team=unassigned mercenaries; avg hp=-2.27374525094981 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1905618876224757; hits/misses (PBA)= 1.2017596480703858/9.090781843631273; rounds (PBA)=5.148370325934813;} guard #2: {team=any ; avg hp=9.37752449510098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5706858628274345; hits/misses (PBA)= 1.5926814637072586/1.042991401719656; rounds (PBA)=5.762447510497901;} guard: {team=any ; avg hp=9.431913617276544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.703059388122376; hits/misses (PBA)= 1.6140771845630875/1.041991601679664; rounds (PBA)=5.743451309738052;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 226.29; crudely normalised: 0% > unaligned = expected rounds to survive: 118.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20106; any : 0.25 ± 0.01; unaligned : 0.75 ± 0.01; > Team any = winning battles: 1251; perfect battles: 0; close-call battles: 603; > Team unaligned = winning battles: 3750; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baby griff: {team=unaligned ; avg hp=5.4501099780044 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.674065186962608; hits/misses (PBA)= 2.6636672665466907/3.5302939412117578; rounds (PBA)=3.7090581883623277;} guard: {team=any ; avg hp=-2.4307138572285543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6874625074985; hits/misses (PBA)= 0.7716456708658268/0.5322935412917417; rounds (PBA)=2.279744051189762;} guard #2: {team=any ; avg hp=-2.243351329734053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8624275144971008; hits/misses (PBA)= 0.8082383523295341/0.5242951409718056; rounds (PBA)=2.3151369726054787;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 905.14; crudely normalised: 0% > unaligned = expected rounds to survive: 134.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18927; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4976; perfect battles: 0; close-call battles: 3248; > Team unaligned = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=7.7634473105378925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.74125174965007; hits/misses (PBA)= 1.6162767446510697/1.036392721455709; rounds (PBA)=3.0621875624875026;} guard #8: {team=any ; avg hp=7.871025794841032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.763647270545891; hits/misses (PBA)= 1.6296740651869626/1.0761847630473904; rounds (PBA)=3.0815836832633474;} guard #3: {team=any ; avg hp=7.776644671065787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.563887222555489; hits/misses (PBA)= 1.5850829834033193/1.0601879624075186; rounds (PBA)=3.0637872425514896;} guard #2: {team=any ; avg hp=7.812037592481504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595880823835233; hits/misses (PBA)= 1.5922815436912618/1.0697860427914416; rounds (PBA)=3.071985602879424;} guard #4: {team=any ; avg hp=7.897220555888822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.657668466306738; hits/misses (PBA)= 1.6064787042591482/1.0653869226154769; rounds (PBA)=3.0677864427114576;} guard #5: {team=any ; avg hp=7.838032393521296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778644271145771; hits/misses (PBA)= 1.6104779044191162/1.0611877624475106; rounds (PBA)=3.0675864827034593;} griffon: {team=unaligned ; avg hp=-2.307138572285543 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.445510897820437; hits/misses (PBA)= 2.5282943411317738/3.7704459108178363; rounds (PBA)=3.1535692861427713;} guard: {team=any ; avg hp=7.7698460307938415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.593681263747251; hits/misses (PBA)= 1.5930813837232554/1.0633873225354928; rounds (PBA)=3.0611877624475103;} guard #6: {team=any ; avg hp=7.82623475304939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6124775044991; hits/misses (PBA)= 1.5880823835232953/1.083383323335333; rounds (PBA)=3.070585882823435;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 678.86; crudely normalised: 0% > unaligned = expected rounds to survive: 178.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27761; any : 0.83 ± 0.01; unaligned : 0.17 ± 0.01; > Team any = winning battles: 4166; perfect battles: 0; close-call battles: 3212; > Team unaligned = winning battles: 835; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.683863227354529 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.568286342731454; hits/misses (PBA)= 1.99500099980004/1.3379324135172965; rounds (PBA)=3.9104179164167165;} guard #6: {team=any ; avg hp=3.8688262347530493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.950609878024395; hits/misses (PBA)= 2.06998600279944/1.3813237352529495; rounds (PBA)=3.956608678264347;} griffon: {team=unaligned ; avg hp=0.1801639672065587 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.9502099580084; hits/misses (PBA)= 4.230553889222156/5.346930613877224; rounds (PBA)=4.924415116976605;} guard #5: {team=any ; avg hp=3.7884423115376924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.660267946410718; hits/misses (PBA)= 2.015796840631874/1.3753249350129975; rounds (PBA)=3.9544091181763648;} guard #4: {team=any ; avg hp=3.9480103979204157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.897220555888822; hits/misses (PBA)= 2.072385522895421/1.365126974605079; rounds (PBA)=3.9654069186162766;} guard #2: {team=any ; avg hp=3.9608078384323133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.76884623075385; hits/misses (PBA)= 2.047390521895621/1.340131973605279; rounds (PBA)=3.939212157568486;} guard #3: {team=any ; avg hp=3.799840031993601 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.974605078984203; hits/misses (PBA)= 2.0717856428714256/1.3553289342131574; rounds (PBA)=3.9474105178964205;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 905.14; crudely normalised: 0% > unaligned = expected rounds to survive: 134.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18731; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4975; perfect battles: 0; close-call battles: 3169; > Team unaligned = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.791441711657669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.731453709258148; hits/misses (PBA)= 1.605878824235153/1.047390521895621; rounds (PBA)=3.063387322535493;} guard #3: {team=any ; avg hp=7.916616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.612077584483103; hits/misses (PBA)= 1.5916816636672666/1.0709858028394321; rounds (PBA)=3.0615876824635073;} guard #5: {team=any ; avg hp=7.957408518296341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.737052589482103; hits/misses (PBA)= 1.6142771445710857/1.0641871625674866; rounds (PBA)=3.075984803039392;} guard #4: {team=any ; avg hp=7.973605278944211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.506698660267946; hits/misses (PBA)= 1.5780843831233753/1.0625874825034993; rounds (PBA)=3.0599880023995203;} guard #8: {team=any ; avg hp=7.876624675064987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.765446910617876; hits/misses (PBA)= 1.6154769046190762/1.0445910817836432; rounds (PBA)=3.0771845630873824;} griffon: {team=unaligned ; avg hp=-2.265346930613877 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.83863227354529; hits/misses (PBA)= 2.465706858628274/3.7714457108578285; rounds (PBA)=3.1229754049190164;} guard #7: {team=any ; avg hp=7.851629674065187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689262147570486; hits/misses (PBA)= 1.5966806638672266/1.0661867626474706; rounds (PBA)=3.062987402519496;} guard #2: {team=any ; avg hp=7.956008798240352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671665666866627; hits/misses (PBA)= 1.607878424315137/1.0603879224155168; rounds (PBA)=3.058988202359528;} guard #6: {team=any ; avg hp=7.838032393521296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.551689662067586; hits/misses (PBA)= 1.5830833833233353/1.0617876424715056; rounds (PBA)=3.0521895620875825;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 905.14; crudely normalised: 0% > unaligned = expected rounds to survive: 134.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18783; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4975; perfect battles: 0; close-call battles: 3201; > Team unaligned = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=7.923415316936612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.645470905818836; hits/misses (PBA)= 1.5882823435312938/1.0531893621275745; rounds (PBA)=3.0415916816636672;} guard #2: {team=any ; avg hp=7.909418116376725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.739452109578084; hits/misses (PBA)= 1.6146770645870825/1.0513897220555888; rounds (PBA)=3.0599880023995203;} guard: {team=any ; avg hp=7.626674665066987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.632873425314937; hits/misses (PBA)= 1.5992801439712057/1.035992801439712; rounds (PBA)=3.0351929614077187;} guard #3: {team=any ; avg hp=7.787642471505698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.602079584083183; hits/misses (PBA)= 1.5772845430913818/1.0625874825034993; rounds (PBA)=3.0561887622475505;} guard #4: {team=any ; avg hp=7.737652469506099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6542691461707655; hits/misses (PBA)= 1.6042791441711657/1.0477904419116177; rounds (PBA)=3.058988202359528;} guard #8: {team=any ; avg hp=7.741051789642071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.670265946810638; hits/misses (PBA)= 1.5910817836432714/1.0487902419516097; rounds (PBA)=3.0447910417916417;} guard #7: {team=any ; avg hp=7.844231153769246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.55248950209958; hits/misses (PBA)= 1.58248350329934/1.0525894821035793; rounds (PBA)=3.037592481503699;} guard #6: {team=any ; avg hp=7.9192161567686465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75624875024995; hits/misses (PBA)= 1.6254749050189963/1.0703859228154369; rounds (PBA)=3.0835832833433314;} griffon: {team=unaligned ; avg hp=-2.253149370125975 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.510697860427914; hits/misses (PBA)= 2.515096980603879/3.740451909618076; rounds (PBA)=3.131973605278944;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 905.14; crudely normalised: 0% > unaligned = expected rounds to survive: 134.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18877; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4984; perfect battles: 0; close-call battles: 3209; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=7.718056388722256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58868226354729; hits/misses (PBA)= 1.5770845830833833/1.0563887222555488; rounds (PBA)=3.0517896420715855;} guard #6: {team=any ; avg hp=7.917416516696661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7714457108578285; hits/misses (PBA)= 1.6154769046190762/1.0615876824635073; rounds (PBA)=3.0861827634473107;} guard #7: {team=any ; avg hp=7.983203359328134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7240551889622076; hits/misses (PBA)= 1.6106778644271145/1.0865826834633074; rounds (PBA)=3.0877824435112977;} griffon: {team=unaligned ; avg hp=-2.28374325134973 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.11497700459908; hits/misses (PBA)= 2.484903019396121/3.80623875224955; rounds (PBA)=3.1485702859428115;} guard #2: {team=any ; avg hp=7.929214157168566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615276944611078; hits/misses (PBA)= 1.5922815436912618/1.0897820435912817; rounds (PBA)=3.0791841631673664;} guard #5: {team=any ; avg hp=7.714857028594281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.693461307738453; hits/misses (PBA)= 1.6060787842431514/1.0673865226954609; rounds (PBA)=3.070385922815437;} guard: {team=any ; avg hp=7.939812037592482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.638472305538892; hits/misses (PBA)= 1.6010797840431914/1.0697860427914416; rounds (PBA)=3.0721855628874226;} guard #4: {team=any ; avg hp=7.854829034193162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.719256148770246; hits/misses (PBA)= 1.6086782643471307/1.0651869626074786; rounds (PBA)=3.0853829234153167;} guard #3: {team=any ; avg hp=7.827634473105379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.533093381323735; hits/misses (PBA)= 1.5770845830833833/1.086382723455309; rounds (PBA)=3.092381523695261;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 268.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39171; any : 0.33 ± 0.01; unaligned : 0.67 ± 0.01; > Team any = winning battles: 1660; perfect battles: 0; close-call battles: 1591; > Team unaligned = winning battles: 3341; perfect battles: 0; close-call battles: 1701; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.3193361327734454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.415916816636672; hits/misses (PBA)= 2.3685262947410517/1.574885022995401; rounds (PBA)=4.167366526694661;} guard #6: {team=any ; avg hp=-2.270745850829834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.244551089782044; hits/misses (PBA)= 2.3567286542691464/1.5616876624675065; rounds (PBA)=4.160567886422715;} guard #3: {team=any ; avg hp=-2.3709258148370327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.260347930413918; hits/misses (PBA)= 2.3505298940211956/1.5562887422515497; rounds (PBA)=4.158968206358728;} guard #4: {team=any ; avg hp=-2.326134773045391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.469506098780244; hits/misses (PBA)= 2.39252149570086/1.5584883023395322; rounds (PBA)=4.1931613677264545;} griffon: {team=unaligned ; avg hp=14.042991401719656 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.800839832033596; hits/misses (PBA)= 5.273145370925815/5.450309938012397; rounds (PBA)=5.75244951009798;} guard #5: {team=any ; avg hp=-2.4689062187562487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.093981203759249; hits/misses (PBA)= 2.312137572485503/1.5328934213157368; rounds (PBA)=4.083583283343331;} guard #8: {team=any ; avg hp=-2.3813237352529493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.118376324735053; hits/misses (PBA)= 2.3039392121575686/1.5510897820435914; rounds (PBA)=4.102979404119176;} guard #2: {team=any ; avg hp=-2.3873225354929013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.363327334533093; hits/misses (PBA)= 2.363127374525095/1.5546890621875624; rounds (PBA)=4.160367926414717;} griffon #2: {team=unaligned ; avg hp=13.898620275944811 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08138372325535; hits/misses (PBA)= 5.212157568486303/5.3457308538292345; rounds (PBA)=5.648870225954809;} guard #7: {team=any ; avg hp=-2.35752849430114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092381523695261; hits/misses (PBA)= 2.314537092581484/1.5666866626674665; rounds (PBA)=4.131973605278945;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 268.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39146; any : 0.32 ± 0.01; unaligned : 0.68 ± 0.01; > Team any = winning battles: 1607; perfect battles: 0; close-call battles: 1537; > Team unaligned = winning battles: 3394; perfect battles: 0; close-call battles: 1703; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=-2.433513297340532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.081783643271345; hits/misses (PBA)= 2.3055388922215556/1.5868826234753048; rounds (PBA)=4.1337732453509295;} griffon: {team=unaligned ; avg hp=14.492901419716057 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.52429514097181; hits/misses (PBA)= 5.247150569886022/5.453309338132374; rounds (PBA)=5.737852429514097;} guard: {team=any ; avg hp=-2.4567086582683464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.965606878624275; hits/misses (PBA)= 2.3029394121175764/1.556888622275545; rounds (PBA)=4.095380923815237;} guard #6: {team=any ; avg hp=-2.3903219356128775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.207158568286342; hits/misses (PBA)= 2.3303339332133572/1.5866826634673066; rounds (PBA)=4.155768846230754;} griffon #2: {team=unaligned ; avg hp=14.675864827034593 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.65086982603479; hits/misses (PBA)= 5.262747450509898/5.414117176564687; rounds (PBA)=5.737652469506099;} guard #2: {team=any ; avg hp=-2.2795440911817635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.172365526894621; hits/misses (PBA)= 2.31873625274945/1.5560887822435512; rounds (PBA)=4.11617676464707;} guard #5: {team=any ; avg hp=-2.383123375324935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.064787042591481; hits/misses (PBA)= 2.307138572285543/1.5898820235952809; rounds (PBA)=4.148370325934813;} guard #7: {team=any ; avg hp=-2.3305338932213555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.067386522695461; hits/misses (PBA)= 2.320335932813437/1.5624875024995002; rounds (PBA)=4.110777844431114;} guard #3: {team=any ; avg hp=-2.483503299340132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.219556088782243; hits/misses (PBA)= 2.3279344131173767/1.5956808638272346; rounds (PBA)=4.167166566686663;} guard #4: {team=any ; avg hp=-2.4179164167166567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.05258948210358; hits/misses (PBA)= 2.296340731853629/1.5640871825634872; rounds (PBA)=4.11497700459908;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 268.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38968; any : 0.32 ± 0.01; unaligned : 0.68 ± 0.01; > Team any = winning battles: 1585; perfect battles: 0; close-call battles: 1522; > Team unaligned = winning battles: 3416; perfect battles: 0; close-call battles: 1737; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-2.511497700459908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.181563687262548; hits/misses (PBA)= 2.3229354129174165/1.5652869426114777; rounds (PBA)=4.132973405318936;} guard #7: {team=any ; avg hp=-2.5206958608278343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.945610877824436; hits/misses (PBA)= 2.292741451709658/1.5502899420115976; rounds (PBA)=4.09258148370326;} guard: {team=any ; avg hp=-2.456108778244351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.18636272745451; hits/misses (PBA)= 2.3271345730853827/1.550889822035593; rounds (PBA)=4.111177764447111;} guard #2: {team=any ; avg hp=-2.312337532493501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.038592281543691; hits/misses (PBA)= 2.3133373325334934/1.571885622875425; rounds (PBA)=4.121775644871025;} guard #8: {team=any ; avg hp=-2.3833233353329333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.121575684863027; hits/misses (PBA)= 2.338132373525295/1.5400919816036793; rounds (PBA)=4.116976604679064;} guard #4: {team=any ; avg hp=-2.3369326134773045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.348530293941211; hits/misses (PBA)= 2.357128574285143/1.573885222955409; rounds (PBA)=4.154769046190762;} guard #3: {team=any ; avg hp=-2.538892221555689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.109178164367126; hits/misses (PBA)= 2.317736452709458/1.581883623275345; rounds (PBA)=4.152569486102779;} guard #5: {team=any ; avg hp=-2.4469106178764246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.136972605478904; hits/misses (PBA)= 2.329734053189362/1.540491901619676; rounds (PBA)=4.118976204759048;} griffon: {team=unaligned ; avg hp=14.374725054989002 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.79864027194561; hits/misses (PBA)= 5.26494701059788/5.377124575084983; rounds (PBA)=5.713457308538293;} griffon #2: {team=unaligned ; avg hp=14.556888622275546 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.708058388322335; hits/misses (PBA)= 5.268146370725855/5.359728054389122; rounds (PBA)=5.695260947810438;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 268.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39248; any : 0.32 ± 0.01; unaligned : 0.68 ± 0.01; > Team any = winning battles: 1612; perfect battles: 0; close-call battles: 1539; > Team unaligned = winning battles: 3389; perfect battles: 0; close-call battles: 1761; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=any ; avg hp=-2.322735452909418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.31513697260548; hits/misses (PBA)= 2.344131173765247/1.619876024795041; rounds (PBA)=4.194161167766446;} guard #6: {team=any ; avg hp=-2.5662867426514695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.108178364327134; hits/misses (PBA)= 2.314337132573485/1.557888422315537; rounds (PBA)=4.117976404719056;} griffon #2: {team=unaligned ; avg hp=14.023995200959808 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.10197960407918; hits/misses (PBA)= 5.300539892021596/5.393121375724855; rounds (PBA)=5.737252549490102;} guard #3: {team=any ; avg hp=-2.345130973805239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.29754049190162; hits/misses (PBA)= 2.363327334533093/1.5378924215156968; rounds (PBA)=4.153169366126774;} guard #4: {team=any ; avg hp=-2.441711657668466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.080983803239352; hits/misses (PBA)= 2.322335532893421/1.5426914617076584; rounds (PBA)=4.113577284543092;} griffon: {team=unaligned ; avg hp=14.512297540491902 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.355328934213155; hits/misses (PBA)= 5.234753049390122/5.43251349730054; rounds (PBA)=5.7184563087382525;} guard #7: {team=any ; avg hp=-2.2519496100779843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.194561087782443; hits/misses (PBA)= 2.3505298940211956/1.5878824235152968; rounds (PBA)=4.178964207158568;} guard #5: {team=any ; avg hp=-2.4733053389322137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21755648870226; hits/misses (PBA)= 2.340131973605279/1.5652869426114777; rounds (PBA)=4.1473705258948215;} guard: {team=any ; avg hp=-2.4883023395320936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.195360927814438; hits/misses (PBA)= 2.359528094381124/1.5380923815236953; rounds (PBA)=4.135772845430914;} guard #2: {team=any ; avg hp=-2.567886422715457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.054389122175564; hits/misses (PBA)= 2.3279344131173767/1.5272945410917818; rounds (PBA)=4.0999800039992005;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 866.94; crudely normalised: 0% > unaligned = expected rounds to survive: 866.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22736; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2512; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2489; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon #2: {team=other; avg hp=5.987802439512097 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.018196360727856; hits/misses (PBA)= 5.238552289542092/1.7460507898420317; rounds (PBA)=3.900619876024795;} griffon: {team=unaligned ; avg hp=5.981803639272146 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.012197560487905; hits/misses (PBA)= 5.2421515696860626/1.724855028994201; rounds (PBA)=3.898220355928814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon #2: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} griffon: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16636672665466906;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17716456708658268;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16416716656668667;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16216756648670266;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18094; unaligned : 0.64 ± 0.01; neutral evil : 0.36 ± 0.01; > Team unaligned = winning battles: 3219; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1782; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.07098580283943211 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.654669066186763; hits/misses (PBA)= 1.4967006598680264/0.7660467906418716; rounds (PBA)=2.6190761847630473;} panther: {team=unaligned ; avg hp=4.345330933813237 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.929014197160568; hits/misses (PBA)= 1.18876224755049/1.2111577684463108; rounds (PBA)=3.0435912817436512;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21904; Evil: 0.0 ± 0.0; unaligned : 0.81 ± 0.01; Good: 0.19 ± 0.01; > Team Evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4069; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 931; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=10.44391121775645 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.658268346330733; hits/misses (PBA)= 3.1491701659668068/3.768246350729854; rounds (PBA)=4.081783643271346;} S&S: {team=Evil; avg hp=-3.7730453909218156 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6700659868026395; hits/misses (PBA)= 0.3323335332933413/1.7900419916016796; rounds (PBA)=2.1225754849030194;} Greatsword: {team=Good; avg hp=-1.4003199360127974 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.40111977604479; hits/misses (PBA)= 1.5122975404919017/1.346730653869226; rounds (PBA)=3.0451909618076383;} ================================================== Encounter ================================================== Rough a priori predictions: > Evil= expected rounds to survive: 342.86; crudely normalised: 0% > Good= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25235; Evil: 0.01 ± 0.0; Good: 0.99 ± 0.0; > Team Evil = winning battles: 60; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 4941; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ S&S: {team=Evil; avg hp=-4.91001799640072 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9592081583683263; hits/misses (PBA)= 0.35392921415716855/3.209758048390322; rounds (PBA)=3.5756848630273943;} Greatsword: {team=Good; avg hp=11.040791841631673 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.91001799640072; hits/misses (PBA)= 1.6374725054989/2.401119776044791; rounds (PBA)=5.026594681063787;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 837.69; crudely normalised: 0% > other= expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39023; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.25114977004599 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.357728454309138; hits/misses (PBA)= 3.0033993201359728/3.7180563887222555; rounds (PBA)=6.721655668866227;} knight: {team=other; avg hp=37.64227154569086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.25114977004598; hits/misses (PBA)= 9.919016196760648/4.190161967606478; rounds (PBA)=7.8028394321135774;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake: {team=unaligned ; avg hp=60.0 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24005; chaotic evil : 0.9 ± 0.0; neutral evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 4480; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 521; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.372125574885024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.878024395120976; hits/misses (PBA)= 1.8614277144571085/1.879624075184963; rounds (PBA)=4.636872625474905;} goblin: {team=neutral evil ; avg hp=-1.8780243951209759 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.627874425114976; hits/misses (PBA)= 1.6484703059388122/1.6490701859628074; rounds (PBA)=3.4017196560687863;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29780; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4961; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=106.34453109378124 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.47450509898022; hits/misses (PBA)= 12.704659068186363/3.162967406518696; rounds (PBA)=5.944611077784443;} adult green dragon: {team=lawful evil ; avg hp=-8.474505098980204 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.65546890621874; hits/misses (PBA)= 9.989002199560089/5.323535292941412; rounds (PBA)=5.1095780843831236;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.505498900219956;} drow #2: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.494501099780044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4628.57; crudely normalised: 0% > chaotic good = expected rounds to survive: 11429.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1836; Sum of rounds: 11629; other: 0.0 ± 0.0; chaotic good : 0.37 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1836; perfect battles: 0; close-call battles: 1825; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #14: {team=other; avg hp=-8.4400871459695 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.12200435729848; hits/misses (PBA)= 6.492374727668845/3.2314814814814814; rounds (PBA)=3.241285403050109;} ancient brass dragon #4: {team=chaotic good ; avg hp=224.3257080610022 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.6742919389978; hits/misses (PBA)= 11.392156862745098/3.843137254901961; rounds (PBA)=5.335511982570806;} ancient brass dragon #6: {team=chaotic good ; avg hp=230.26742919389977 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.7941176470588; hits/misses (PBA)= 11.623093681917211/3.9253812636165577; rounds (PBA)=5.406318082788671;} ancient brass dragon #7: {team=other; avg hp=-8.59967320261438 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.15849673202614; hits/misses (PBA)= 6.625272331154684/3.2766884531590414; rounds (PBA)=3.3006535947712417;} ancient brass dragon #18: {team=other; avg hp=-8.229847494553377 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.43137254901961; hits/misses (PBA)= 6.737472766884531/3.3589324618736383; rounds (PBA)=3.3654684095860565;} ancient brass dragon #5: {team=other; avg hp=-8.372549019607844 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.50326797385621; hits/misses (PBA)= 6.574618736383442/3.2881263616557734; rounds (PBA)=3.287581699346405;} ancient brass dragon #10: {team=chaotic good ; avg hp=226.67864923747277 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.2941176470588; hits/misses (PBA)= 11.533769063180827/3.860021786492375; rounds (PBA)=5.37037037037037;} ancient brass dragon #11: {team=chaotic good ; avg hp=228.88289760348584 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.83714596949892; hits/misses (PBA)= 11.546296296296296/3.820261437908497; rounds (PBA)=5.385076252723311;} ancient brass dragon #15: {team=chaotic good ; avg hp=225.04030501089323 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.03322440087146; hits/misses (PBA)= 11.437363834422658/3.9155773420479303; rounds (PBA)=5.370915032679738;} ancient brass dragon #8: {team=chaotic good ; avg hp=226.92156862745097 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.75980392156862; hits/misses (PBA)= 11.471677559912854/3.844226579520697; rounds (PBA)=5.3540305010893245;} ancient brass dragon: {team=other; avg hp=-8.489651416122005 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.46514161220044; hits/misses (PBA)= 6.450435729847494/3.2570806100217866; rounds (PBA)=3.235838779956427;} ancient brass dragon #9: {team=chaotic good ; avg hp=224.07734204793027 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.50925925925927; hits/misses (PBA)= 11.583877995642702/3.8300653594771243; rounds (PBA)=5.372004357298475;} ancient brass dragon #12: {team=chaotic good ; avg hp=230.56045751633988 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.10729847494554; hits/misses (PBA)= 11.657952069716776/3.7821350762527235; rounds (PBA)=5.387799564270153;} ancient brass dragon #13: {team=chaotic good ; avg hp=229.41993464052288 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.51906318082789; hits/misses (PBA)= 11.544662309368192/3.866013071895425; rounds (PBA)=5.383986928104576;} ancient brass dragon #3: {team=other; avg hp=-8.673747276688454 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.05174291938998; hits/misses (PBA)= 6.7178649237472765/3.252723311546841; rounds (PBA)=3.323529411764706;} ancient brass dragon #16: {team=other; avg hp=-8.519063180827887 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.32679738562092; hits/misses (PBA)= 6.6726579520697165/3.1770152505446623; rounds (PBA)=3.2832244008714597;} ancient brass dragon #17: {team=chaotic good ; avg hp=222.3011982570806 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.7314814814815; hits/misses (PBA)= 11.376906318082789/3.761437908496732; rounds (PBA)=5.331154684095861;} ancient brass dragon #2: {team=chaotic good ; avg hp=227.8360566448802 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.74183006535947; hits/misses (PBA)= 11.58115468409586/3.8910675381263617; rounds (PBA)=5.3959694989106755;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4628.57; crudely normalised: 0% > chaotic good = expected rounds to survive: 11429.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1829; Sum of rounds: 11536; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1828; perfect battles: 0; close-call battles: 1810; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #15: {team=chaotic good ; avg hp=227.14160743575724 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.69382176052488; hits/misses (PBA)= 11.460360852925096/3.8780754510661564; rounds (PBA)=5.366867140513942;} ancient brass dragon #2: {team=chaotic good ; avg hp=222.39639147074905 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.9502460360853; hits/misses (PBA)= 11.453253143794424/3.7851284855112084; rounds (PBA)=5.341716785128486;} ancient brass dragon #9: {team=chaotic good ; avg hp=226.7960634226353 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.72443958447238; hits/misses (PBA)= 11.408419901585566/3.921268452706397; rounds (PBA)=5.35975943138327;} ancient brass dragon #7: {team=other; avg hp=-8.377802077638053 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.92564242755604; hits/misses (PBA)= 6.529797703663204/3.3378895571350466; rounds (PBA)=3.28922908693275;} ancient brass dragon #18: {team=other; avg hp=-8.497539639147075 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.9901585565883; hits/misses (PBA)= 6.4215418261345/3.231273920174959; rounds (PBA)=3.2176052487698197;} ancient brass dragon #12: {team=chaotic good ; avg hp=231.41935483870967 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.19081465281576; hits/misses (PBA)= 11.66375068343357/3.8802624384909787; rounds (PBA)=5.406779661016949;} ancient brass dragon #8: {team=chaotic good ; avg hp=226.70749043193 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.89994532531438; hits/misses (PBA)= 11.489885183160197/3.847457627118644; rounds (PBA)=5.354838709677419;} ancient brass dragon #4: {team=chaotic good ; avg hp=228.91908146528158 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.16293056314927; hits/misses (PBA)= 11.553307818480043/3.838709677419355; rounds (PBA)=5.370694368507381;} ancient brass dragon #3: {team=other; avg hp=-8.389830508474576 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.61290322580645; hits/misses (PBA)= 6.533078184800438/3.25587752870421; rounds (PBA)=3.2629852378348825;} ancient brass dragon #11: {team=chaotic good ; avg hp=226.75232367413886 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.3832695462001; hits/misses (PBA)= 11.518316019682887/3.694915254237288; rounds (PBA)=5.32258064516129;} ancient brass dragon #14: {team=other; avg hp=-8.661563696008749 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.29086932750137; hits/misses (PBA)= 6.586112629852378/3.2061235647895026; rounds (PBA)=3.2640787315472934;} ancient brass dragon #5: {team=other; avg hp=-8.523236741388738 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.0792782941498; hits/misses (PBA)= 6.617277200656096/3.3193001640240567; rounds (PBA)=3.3121924548933843;} ancient brass dragon #16: {team=other; avg hp=-8.245489338436304 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.89885183160197; hits/misses (PBA)= 6.651175505740842/3.328048113723346; rounds (PBA)=3.3264078731547295;} ancient brass dragon: {team=other; avg hp=-8.745762711864407 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.40841990158556; hits/misses (PBA)= 6.633679606342263/3.3143794423182067; rounds (PBA)=3.3160196828868234;} ancient brass dragon #6: {team=chaotic good ; avg hp=236.83324220885729 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.03717878622197; hits/misses (PBA)= 11.62055768179333/3.8649535265172226; rounds (PBA)=5.410606889010388;} ancient brass dragon #13: {team=chaotic good ; avg hp=227.1858939311099 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.61618370694367; hits/misses (PBA)= 11.576817933296883/3.835975943138327; rounds (PBA)=5.379989065062876;} ancient brass dragon #17: {team=chaotic good ; avg hp=225.52323674138873 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.90541279387642; hits/misses (PBA)= 11.359759431383269/3.787862219792236; rounds (PBA)=5.314926189174412;} ancient brass dragon #10: {team=chaotic good ; avg hp=219.67304537998908 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.45653362493167; hits/misses (PBA)= 11.363039912520502/3.7977036632039365; rounds (PBA)=5.305084745762712;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7273.47; crudely normalised: 0% > chaotic good = expected rounds to survive: 7273.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1053; Sum of rounds: 17116; other: 0.11 ± 0.0; chaotic good : 0.1 ± 0.0; > Team other = winning battles: 529; perfect battles: 0; close-call battles: 529; > Team chaotic good = winning battles: 524; perfect battles: 0; close-call battles: 524; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #10: {team=other; avg hp=18.624881291547958 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.5394112060779; hits/misses (PBA)= 16.34377967711301/5.381766381766382; rounds (PBA)=7.283000949667616;} ancient brass dragon #16: {team=other; avg hp=23.472934472934472 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.0835707502374; hits/misses (PBA)= 16.270655270655272/5.531813865147199; rounds (PBA)=7.315289648622982;} ancient brass dragon #12: {team=chaotic good ; avg hp=24.15764482431149 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.6201329534663; hits/misses (PBA)= 16.2659069325736/5.35042735042735; rounds (PBA)=7.255460588793922;} ancient brass dragon #11: {team=other; avg hp=18.114909781576447 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.82716049382714; hits/misses (PBA)= 16.301994301994302/5.38366571699905; rounds (PBA)=7.271604938271605;} ancient brass dragon #15: {team=chaotic good ; avg hp=24.369420702754034 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.88224121557454; hits/misses (PBA)= 16.291547958214625/5.397910731244065; rounds (PBA)=7.283950617283951;} ancient brass dragon #9: {team=chaotic good ; avg hp=24.502374169040834 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.2915479582146; hits/misses (PBA)= 17.009496676163344/5.763532763532764; rounds (PBA)=7.633428300094967;} ancient brass dragon #3: {team=other; avg hp=20.818613485280153 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.59734093067425; hits/misses (PBA)= 16.320987654320987/5.448243114909782; rounds (PBA)=7.306742640075973;} ancient brass dragon #8: {team=chaotic good ; avg hp=20.805318138651472 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.6951566951567; hits/misses (PBA)= 16.050332383665715/5.482431149097816; rounds (PBA)=7.2250712250712255;} ancient brass dragon #6: {team=chaotic good ; avg hp=19.71794871794872 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.80816714150046; hits/misses (PBA)= 16.76258309591643/5.468186134852801; rounds (PBA)=7.451092117758784;} ancient brass dragon #13: {team=chaotic good ; avg hp=20.509021842355175 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.43969610636276; hits/misses (PBA)= 16.258309591642924/5.2905982905982905; rounds (PBA)=7.232668566001899;} ancient brass dragon: {team=other; avg hp=19.85849952516619 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.77682811016143; hits/misses (PBA)= 16.045584045584047/5.427350427350428; rounds (PBA)=7.205128205128205;} ancient brass dragon #4: {team=chaotic good ; avg hp=19.40835707502374 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.994301994302; hits/misses (PBA)= 16.29724596391263/5.435897435897436; rounds (PBA)=7.287749287749287;} ancient brass dragon #5: {team=other; avg hp=19.08167141500475 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.1623931623932; hits/misses (PBA)= 16.28110161443495/5.471984805318138; rounds (PBA)=7.304843304843305;} ancient brass dragon #14: {team=other; avg hp=18.58594491927825 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.34472934472933; hits/misses (PBA)= 16.055080721747387/5.389363722697056; rounds (PBA)=7.198480531813865;} ancient brass dragon #7: {team=other; avg hp=25.934472934472936 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.1661918328585; hits/misses (PBA)= 17.09781576448243/5.605887939221272; rounds (PBA)=7.620132953466287;} ancient brass dragon #17: {team=chaotic good ; avg hp=22.246913580246915 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.4453941120608; hits/misses (PBA)= 16.169040835707502/5.520417853751187; rounds (PBA)=7.2744539411206075;} ancient brass dragon #18: {team=other; avg hp=20.738841405508072 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.0997150997151; hits/misses (PBA)= 15.885090218423551/5.367521367521367; rounds (PBA)=7.124406457739791;} ancient brass dragon #2: {team=chaotic good ; avg hp=22.05982905982906 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.87844254510924; hits/misses (PBA)= 16.20892687559354/5.417853751187084; rounds (PBA)=7.263057929724597;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7273.47; crudely normalised: 0% > chaotic good = expected rounds to survive: 7273.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1089; Sum of rounds: 17846; other: 0.11 ± 0.0; chaotic good : 0.11 ± 0.0; > Team other = winning battles: 561; perfect battles: 0; close-call battles: 561; > Team chaotic good = winning battles: 528; perfect battles: 0; close-call battles: 528; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #6: {team=chaotic good ; avg hp=20.28374655647383 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.6951331496786; hits/misses (PBA)= 16.16712580348944/5.4958677685950414; rounds (PBA)=7.27089072543618;} ancient brass dragon #9: {team=chaotic good ; avg hp=21.581267217630852 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.9825528007346; hits/misses (PBA)= 16.493112947658403/5.401285583103765; rounds (PBA)=7.33425160697888;} ancient brass dragon #10: {team=other; avg hp=20.40495867768595 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.6593204775023; hits/misses (PBA)= 16.55004591368228/5.490358126721763; rounds (PBA)=7.398530762167126;} ancient brass dragon: {team=other; avg hp=21.727272727272727 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.4058769513315; hits/misses (PBA)= 16.544536271808997/5.491276400367309; rounds (PBA)=7.392102846648301;} ancient brass dragon #13: {team=chaotic good ; avg hp=23.34710743801653 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.5270890725436; hits/misses (PBA)= 16.73370064279155/5.58494031221304; rounds (PBA)=7.490358126721763;} ancient brass dragon #12: {team=chaotic good ; avg hp=19.018365472910926 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.9155188246097; hits/misses (PBA)= 16.068870523415978/5.365472910927457; rounds (PBA)=7.193755739210284;} ancient brass dragon #15: {team=chaotic good ; avg hp=14.67860422405877 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.0642791551883; hits/misses (PBA)= 16.183654729109275/5.516069788797061; rounds (PBA)=7.271808999081727;} ancient brass dragon #5: {team=other; avg hp=24.120293847566575 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.08539944903583; hits/misses (PBA)= 16.35904499540863/5.381083562901745; rounds (PBA)=7.293847566574839;} ancient brass dragon #11: {team=other; avg hp=21.810835629017447 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.0973370064279; hits/misses (PBA)= 16.720844811753903/5.623507805325987; rounds (PBA)=7.4958677685950414;} ancient brass dragon #2: {team=chaotic good ; avg hp=17.516988062442607 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.6280991735537; hits/misses (PBA)= 16.092745638200185/5.355371900826446; rounds (PBA)=7.190082644628099;} ancient brass dragon #8: {team=chaotic good ; avg hp=21.012855831037648 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.3112947658402; hits/misses (PBA)= 16.713498622589533/5.569329660238751; rounds (PBA)=7.478420569329661;} ancient brass dragon #7: {team=other; avg hp=21.418732782369148 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.37924701561064; hits/misses (PBA)= 16.232323232323232/5.264462809917355; rounds (PBA)=7.2102846648301195;} ancient brass dragon #4: {team=chaotic good ; avg hp=21.506887052341597 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.6189164370983; hits/misses (PBA)= 16.124885215794308/5.441689623507806; rounds (PBA)=7.237832874196511;} ancient brass dragon #18: {team=other; avg hp=22.712580348943984 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.95408631772267; hits/misses (PBA)= 16.55004591368228/5.530762167125803; rounds (PBA)=7.411386593204775;} ancient brass dragon #17: {team=chaotic good ; avg hp=18.913682277318642 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.147842056933; hits/misses (PBA)= 16.565656565656564/5.509641873278237; rounds (PBA)=7.401285583103765;} ancient brass dragon #16: {team=other; avg hp=21.244260789715334 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.6896235078053; hits/misses (PBA)= 16.57208448117539/5.507805325987144; rounds (PBA)=7.408631772268136;} ancient brass dragon #14: {team=other; avg hp=20.101928374655646 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.72359963269054; hits/misses (PBA)= 16.3544536271809/5.586776859504132; rounds (PBA)=7.371900826446281;} ancient brass dragon #3: {team=other; avg hp=16.756657483930212 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.37098255280074; hits/misses (PBA)= 15.94674012855831/5.303030303030303; rounds (PBA)=7.122130394857668;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2078.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 25457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3159; Sum of rounds: 9481; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3158; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #10: {team=chaotic good ; avg hp=283.80215257993035 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.42703387147832; hits/misses (PBA)= 5.178220955998734/1.6929408040519152; rounds (PBA)=2.555238999683444;} ancient brass dragon #7: {team=other; avg hp=-8.443178220955998 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.65780310224755; hits/misses (PBA)= 2.6733143399810064/2.0018993352326686; rounds (PBA)=1.5584045584045585;} ancient brass dragon #11: {team=chaotic good ; avg hp=285.230136119025 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.18106995884774; hits/misses (PBA)= 5.205761316872428/1.7404241848686293; rounds (PBA)=2.566318455207344;} ancient brass dragon: {team=other; avg hp=-8.364672364672364 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.534029756251975; hits/misses (PBA)= 2.6660335549224436/2.0082304526748973; rounds (PBA)=1.558088002532447;} ancient brass dragon #16: {team=chaotic good ; avg hp=284.6878759100981 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.31212408990187; hits/misses (PBA)= 5.155745489078822/1.7410572966128521; rounds (PBA)=2.5527065527065527;} ancient brass dragon #17: {team=chaotic good ; avg hp=285.01424501424503 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.6122190566635; hits/misses (PBA)= 5.183602405824628/1.739474517252295; rounds (PBA)=2.5546058879392213;} ancient brass dragon #13: {team=chaotic good ; avg hp=283.7974042418487 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.55713833491612; hits/misses (PBA)= 5.117442228553339/1.7163659385881609; rounds (PBA)=2.5517568850902186;} ancient brass dragon #12: {team=chaotic good ; avg hp=284.8987021209243 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.78315922760368; hits/misses (PBA)= 5.193099081987971/1.7236467236467237; rounds (PBA)=2.561886672997784;} ancient brass dragon #15: {team=chaotic good ; avg hp=284.0132953466287 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.51282051282051; hits/misses (PBA)= 5.127572016460905/1.727761949984172; rounds (PBA)=2.555872111427667;} ancient brass dragon #6: {team=chaotic good ; avg hp=284.5036403925293 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.60050648939537; hits/misses (PBA)= 5.174422285533397/1.707502374169041; rounds (PBA)=2.5539727761949984;} ancient brass dragon #8: {team=chaotic good ; avg hp=284.5818296929408 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.3545425767648; hits/misses (PBA)= 5.164925609370054/1.7198480531813864; rounds (PBA)=2.5571383349161128;} ancient brass dragon #9: {team=chaotic good ; avg hp=282.7616334283001 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.20924343146565; hits/misses (PBA)= 5.091801202912314/1.7122507122507122; rounds (PBA)=2.550490661601773;} ancient brass dragon #3: {team=chaotic good ; avg hp=284.6093700538145 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.37986704653372; hits/misses (PBA)= 5.174105729661285/1.7363089585311808; rounds (PBA)=2.5647356758467867;} ancient brass dragon #5: {team=chaotic good ; avg hp=285.51598607154165 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.26495726495726; hits/misses (PBA)= 5.145299145299146/1.7347261791706237; rounds (PBA)=2.549224438113327;} ancient brass dragon #4: {team=chaotic good ; avg hp=283.0275403608737 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.03102247546693; hits/misses (PBA)= 5.132320354542577/1.685343463121241; rounds (PBA)=2.5533396644507755;} ancient brass dragon #14: {team=other; avg hp=-8.518518518518519 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.41183918961697; hits/misses (PBA)= 2.7011712567268122/2.0082304526748973; rounds (PBA)=1.5698005698005697;} ancient brass dragon #18: {team=other; avg hp=-8.464070908515353 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.13896802785692; hits/misses (PBA)= 2.6296296296296298/1.997150997150997; rounds (PBA)=1.5422602089268755;} ancient brass dragon #2: {team=chaotic good ; avg hp=285.54700854700855 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.4324153213042; hits/misses (PBA)= 5.187084520417854/1.7185818296929407; rounds (PBA)=2.550174105729661;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2078.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 25457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1829; Sum of rounds: 5491; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1828; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #6: {team=chaotic good ; avg hp=283.3898305084746 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.09568069983598; hits/misses (PBA)= 5.1006014215418265/1.7189721159103335; rounds (PBA)=2.5626025150355387;} ancient brass dragon #4: {team=chaotic good ; avg hp=285.02186987424824 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.58337889557136; hits/misses (PBA)= 5.179332968835429/1.7293603061782394; rounds (PBA)=2.5483870967741935;} ancient brass dragon #9: {team=chaotic good ; avg hp=283.3417167851285 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.49152542372882; hits/misses (PBA)= 5.124111536358666/1.6828868234007655; rounds (PBA)=2.546200109349371;} ancient brass dragon #14: {team=other; avg hp=-8.50191361399672 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.50738108255877; hits/misses (PBA)= 2.651175505740842/1.961180973209404; rounds (PBA)=1.537452159650082;} ancient brass dragon #8: {team=chaotic good ; avg hp=282.47457627118644 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.1656642974303; hits/misses (PBA)= 5.167304537998906/1.6981957353745216; rounds (PBA)=2.575177692728267;} ancient brass dragon #11: {team=chaotic good ; avg hp=285.0590486604702 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.99781301257518; hits/misses (PBA)= 5.154729360306178/1.7238928376161837; rounds (PBA)=2.5396391470749045;} ancient brass dragon #16: {team=chaotic good ; avg hp=284.8463641334062 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.12629852378349; hits/misses (PBA)= 5.135046473482777/1.7353745215965009; rounds (PBA)=2.542372881355932;} ancient brass dragon #17: {team=chaotic good ; avg hp=283.356478950246 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.13887370147621; hits/misses (PBA)= 5.158009841443412/1.6960087479496992; rounds (PBA)=2.5653362493165663;} ancient brass dragon #5: {team=chaotic good ; avg hp=284.62274466921815 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.28376161837069; hits/misses (PBA)= 5.206123564789502/1.714598141060689; rounds (PBA)=2.5675232367413887;} ancient brass dragon #13: {team=chaotic good ; avg hp=284.8698742482231 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.13996719518863; hits/misses (PBA)= 5.141607435757244/1.724986331328595; rounds (PBA)=2.541826134499727;} ancient brass dragon #12: {team=chaotic good ; avg hp=284.54565336249317 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.83542919628212; hits/misses (PBA)= 5.203389830508475/1.7124111536358666; rounds (PBA)=2.5598687807545106;} ancient brass dragon #18: {team=other; avg hp=-8.468015308911975 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.434663750683434; hits/misses (PBA)= 2.7206123564789504/2.041006014215418; rounds (PBA)=1.587752870420995;} ancient brass dragon: {team=other; avg hp=-8.57244395844724 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.226899945325314; hits/misses (PBA)= 2.6916347731000547/1.9502460360852925; rounds (PBA)=1.5472936030617823;} ancient brass dragon #15: {team=chaotic good ; avg hp=283.258064516129 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.68398031711318; hits/misses (PBA)= 5.191361399671952/1.704209950792783; rounds (PBA)=2.570803717878622;} ancient brass dragon #10: {team=chaotic good ; avg hp=285.880262438491 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.1563696008748; hits/misses (PBA)= 5.234007654455987/1.736468015308912; rounds (PBA)=2.5604155276107163;} ancient brass dragon #7: {team=other; avg hp=-8.355385456533625 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.07162383816293; hits/misses (PBA)= 2.6194641880809186/2.002733734281028; rounds (PBA)=1.5407326407873154;} ancient brass dragon #3: {team=chaotic good ; avg hp=282.449425915801 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.7452159650082; hits/misses (PBA)= 5.074904319300164/1.7140513942044833; rounds (PBA)=2.559322033898305;} ancient brass dragon #2: {team=chaotic good ; avg hp=287.4412247129579 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.15800984144342; hits/misses (PBA)= 5.196828868234007/1.7643521049753963; rounds (PBA)=2.5445598687807545;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2078.13; crudely normalised: 0% > chaotic good = expected rounds to survive: 25457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2601; Sum of rounds: 7808; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2600; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #15: {team=chaotic good ; avg hp=284.36139946174546 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.23029603998462; hits/misses (PBA)= 5.155324875048058/1.7235678585159555; rounds (PBA)=2.55440215301807;} ancient brass dragon #18: {team=other; avg hp=-8.449442522106882 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.92195309496348; hits/misses (PBA)= 2.667820069204152/2.013840830449827; rounds (PBA)=1.560553633217993;} ancient brass dragon #8: {team=chaotic good ; avg hp=283.88312187620147 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.62860438292964; hits/misses (PBA)= 5.169934640522876/1.7039600153787005; rounds (PBA)=2.5632449058054596;} ancient brass dragon #16: {team=chaotic good ; avg hp=284.11841599384854 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.07612456747405; hits/misses (PBA)= 5.150711264898116/1.7489427143406382; rounds (PBA)=2.5709342560553634;} ancient brass dragon: {team=other; avg hp=-8.181468665897732 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.574009996155326; hits/misses (PBA)= 2.667435601691657/2.011918492887351; rounds (PBA)=1.5597846981930026;} ancient brass dragon #13: {team=chaotic good ; avg hp=284.25913110342174 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.28565936178393; hits/misses (PBA)= 5.145713187235678/1.7274125336409074; rounds (PBA)=2.552479815455594;} ancient brass dragon #7: {team=other; avg hp=-8.591695501730104 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.61514801999231; hits/misses (PBA)= 2.6620530565167244/2.01038062283737; rounds (PBA)=1.5574778931180315;} ancient brass dragon #12: {team=chaotic good ; avg hp=284.1949250288351 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.03690888119954; hits/misses (PBA)= 5.134563629373318/1.7258746635909266; rounds (PBA)=2.55440215301807;} ancient brass dragon #2: {team=chaotic good ; avg hp=286.1345636293733 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.23721645520953; hits/misses (PBA)= 5.222222222222222/1.7320261437908497; rounds (PBA)=2.5494040753556324;} ancient brass dragon #9: {team=chaotic good ; avg hp=285.0088427527874 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.12610534409842; hits/misses (PBA)= 5.19761630142253/1.708958093041138; rounds (PBA)=2.5455594002306805;} ancient brass dragon #4: {team=chaotic good ; avg hp=283.4955786236063 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.86197616301422; hits/misses (PBA)= 5.12879661668589/1.7212610534409842; rounds (PBA)=2.5613225682429834;} ancient brass dragon #5: {team=chaotic good ; avg hp=284.67243367935407 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.61860822760477; hits/misses (PBA)= 5.1403306420607455/1.7277970011534025; rounds (PBA)=2.544405997693195;} ancient brass dragon #14: {team=other; avg hp=-8.53287197231834 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.778162245290275; hits/misses (PBA)= 2.7120338331410996/2.0065359477124183; rounds (PBA)=1.5728565936178394;} ancient brass dragon #10: {team=chaotic good ; avg hp=284.6628219915417 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.59592464436756; hits/misses (PBA)= 5.178008458285275/1.7062668204536717; rounds (PBA)=2.5517108804306035;} ancient brass dragon #17: {team=chaotic good ; avg hp=281.67704728950406 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.24875048058439; hits/misses (PBA)= 5.110726643598616/1.6566705113417917; rounds (PBA)=2.5551710880430605;} ancient brass dragon #6: {team=chaotic good ; avg hp=285.1088043060361 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.08419838523645; hits/misses (PBA)= 5.218762014609766/1.7354863514033063; rounds (PBA)=2.5655517108804307;} ancient brass dragon #11: {team=chaotic good ; avg hp=282.59361783929256 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.440215301807; hits/misses (PBA)= 5.050749711649366/1.7535563244905805; rounds (PBA)=2.5597846981930026;} ancient brass dragon #3: {team=chaotic good ; avg hp=286.36178392925797 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.9515570934256; hits/misses (PBA)= 5.191849288735102/1.778162245290273; rounds (PBA)=2.5513264129181086;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 427.85; crudely normalised: 0% > chaotic good = expected rounds to survive: 123648.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #17: {team=chaotic good ; avg hp=296.0453909218156 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.807838432313538; hits/misses (PBA)= 1.0491901619676065/0.3623275344931014; rounds (PBA)=0.5734853029394121;} ancient brass dragon #11: {team=chaotic good ; avg hp=296.1113777244551 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.820835832833435; hits/misses (PBA)= 1.0495900819836033/0.3625274945010998; rounds (PBA)=0.5722855428914218;} ancient brass dragon #7: {team=chaotic good ; avg hp=296.2609478104379 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.142771445710856; hits/misses (PBA)= 1.0747850429914017/0.3597280543891222; rounds (PBA)=0.5690861827634474;} ancient brass dragon #10: {team=chaotic good ; avg hp=296.2075584883023 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.505698860227955; hits/misses (PBA)= 1.0329934013197362/0.357128574285143; rounds (PBA)=0.5570885822835433;} ancient brass dragon #9: {team=chaotic good ; avg hp=296.16976604679064 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.866626674665067; hits/misses (PBA)= 1.050989802039592/0.34613077384523094; rounds (PBA)=0.5562887422515497;} ancient brass dragon #2: {team=chaotic good ; avg hp=296.17816436712656 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.00379924015197; hits/misses (PBA)= 1.0633873225354928/0.352129574085183; rounds (PBA)=0.5708858228354329;} ancient brass dragon #13: {team=chaotic good ; avg hp=296.11717656468704 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29874025194961; hits/misses (PBA)= 1.0817836432713457/0.3693261347730454; rounds (PBA)=0.5796840631873625;} ancient brass dragon #12: {team=chaotic good ; avg hp=296.0753849230154 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.780643871225756; hits/misses (PBA)= 1.045990801839632/0.34773045390921814; rounds (PBA)=0.5652869426114777;} ancient brass dragon #18: {team=other; avg hp=-8.403519296140772 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.013597280543891; hits/misses (PBA)= 0.9182163567286543/0.6642671465706859; rounds (PBA)=0.52749450109978;} ancient brass dragon #16: {team=chaotic good ; avg hp=296.0157968406319 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.411917616476703; hits/misses (PBA)= 1.089382123575285/0.3573285342931414; rounds (PBA)=0.5864827034593081;} ancient brass dragon: {team=chaotic good ; avg hp=296.124575084983 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.794241151769647; hits/misses (PBA)= 1.0505898820235953/0.355128974205159; rounds (PBA)=0.5626874625074985;} ancient brass dragon #5: {team=chaotic good ; avg hp=296.2281543691262 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.894221155768847; hits/misses (PBA)= 1.055988802239552/0.35172965406918616; rounds (PBA)=0.5622875424915017;} ancient brass dragon #6: {team=chaotic good ; avg hp=296.16616676664665 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.479704059188162; hits/misses (PBA)= 1.0367926414717057/0.35192961407718454; rounds (PBA)=0.5600879824035193;} ancient brass dragon #14: {team=chaotic good ; avg hp=296.10277944411115 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.824435112977405; hits/misses (PBA)= 1.0535892821435713/0.35192961407718454; rounds (PBA)=0.5718856228754249;} ancient brass dragon #15: {team=chaotic good ; avg hp=296.0215956808638 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.49010197960408; hits/misses (PBA)= 1.0847830433913217/0.3789242151569686; rounds (PBA)=0.5896820635872826;} ancient brass dragon #3: {team=chaotic good ; avg hp=296.03779244151167 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.41891621675665; hits/misses (PBA)= 1.0845830833833234/0.366126774645071; rounds (PBA)=0.5826834633073386;} ancient brass dragon #8: {team=chaotic good ; avg hp=296.02819436112776 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.024395120975804; hits/misses (PBA)= 1.0673865226954609/0.3707258548290342; rounds (PBA)=0.5762847430513898;} ancient brass dragon #4: {team=chaotic good ; avg hp=296.09558088382323 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.83863227354529; hits/misses (PBA)= 1.05498900219956/0.367126574685063; rounds (PBA)=0.5694861027794441;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 427.85; crudely normalised: 0% > chaotic good = expected rounds to survive: 123648.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #4: {team=chaotic good ; avg hp=296.06518696260747 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.040591881623676; hits/misses (PBA)= 1.0671865626874626/0.3723255348930214; rounds (PBA)=0.5794841031793642;} ancient brass dragon #2: {team=chaotic good ; avg hp=296.03059388122375 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.938012397520495; hits/misses (PBA)= 1.0615876824635073/0.33973205358928216; rounds (PBA)=0.5676864627074585;} ancient brass dragon #5: {team=chaotic good ; avg hp=296.06638672265547 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.755848830233955; hits/misses (PBA)= 1.042991401719656/0.3421315736852629; rounds (PBA)=0.5620875824835033;} ancient brass dragon #18: {team=other; avg hp=-8.463507298540293 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.15116976604679; hits/misses (PBA)= 0.9220155968806238/0.6712657468506299; rounds (PBA)=0.5310937812437513;} ancient brass dragon #3: {team=chaotic good ; avg hp=296.15616876624676 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.930613877224555; hits/misses (PBA)= 1.0601879624075186/0.35292941411717654; rounds (PBA)=0.5722855428914218;} ancient brass dragon #11: {team=chaotic good ; avg hp=296.24495100979806 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.651469706058787; hits/misses (PBA)= 1.0405918816236752/0.35392921415716855; rounds (PBA)=0.5546890621875625;} ancient brass dragon #6: {team=chaotic good ; avg hp=296.06418716256746 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.535892821435713; hits/misses (PBA)= 1.040991801639672/0.35012997400519896; rounds (PBA)=0.5646870625874825;} ancient brass dragon #14: {team=chaotic good ; avg hp=296.24575084983 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.99340131973605; hits/misses (PBA)= 1.0617876424715056/0.35492901419716055; rounds (PBA)=0.5562887422515497;} ancient brass dragon #12: {team=chaotic good ; avg hp=296.1339732053589 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.161967606478704; hits/misses (PBA)= 1.0703859228154369/0.35332933413317336; rounds (PBA)=0.5698860227954409;} ancient brass dragon #8: {team=chaotic good ; avg hp=296.21515696860627 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.387722455508897; hits/misses (PBA)= 1.0867826434713057/0.34333133373325336; rounds (PBA)=0.5822835432913417;} ancient brass dragon #17: {team=chaotic good ; avg hp=296.19216156768647 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95660867826435; hits/misses (PBA)= 1.0583883223355328/0.35132973405318935; rounds (PBA)=0.5660867826434713;} ancient brass dragon #16: {team=chaotic good ; avg hp=296.0407918416317 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.609678064387122; hits/misses (PBA)= 1.0961807638472305/0.34773045390921814; rounds (PBA)=0.585882823435313;} ancient brass dragon #10: {team=chaotic good ; avg hp=296.1711657668466 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.097980403919216; hits/misses (PBA)= 1.0635872825434913/0.3505298940211958; rounds (PBA)=0.5640871825634873;} ancient brass dragon #13: {team=chaotic good ; avg hp=295.94201159768045 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.859428114377124; hits/misses (PBA)= 1.0525894821035793/0.34153169366126773; rounds (PBA)=0.5626874625074985;} ancient brass dragon #9: {team=chaotic good ; avg hp=296.04459108178366 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86862627474505; hits/misses (PBA)= 1.0535892821435713/0.352129574085183; rounds (PBA)=0.5738852229554089;} ancient brass dragon #7: {team=chaotic good ; avg hp=295.9764047190562 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.773045390921816; hits/misses (PBA)= 1.0513897220555888/0.35072985402919415; rounds (PBA)=0.5672865426914617;} ancient brass dragon: {team=chaotic good ; avg hp=296.0337932413517 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.75784843031394; hits/misses (PBA)= 1.045990801839632/0.3623275344931014; rounds (PBA)=0.5676864627074585;} ancient brass dragon #15: {team=chaotic good ; avg hp=296.2255548890222 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144771045790844; hits/misses (PBA)= 1.0675864827034593/0.3619276144771046; rounds (PBA)=0.5686862627474505;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47568; chaotic evil : 0.0 ± 0.0; unaligned : 0.33 ± 0.01; neutral evil : 0.33 ± 0.01; other: 0.34 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1644; perfect battles: 0; close-call battles: 1533; > Team neutral evil = winning battles: 1668; perfect battles: 0; close-call battles: 1583; > Team other = winning battles: 1689; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #3: {team=neutral evil ; avg hp=42.0741851629674 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.0885822835433; hits/misses (PBA)= 17.984603079384122/5.138172365526895; rounds (PBA)=7.925414917016597;} chuul: {team=chaotic evil ; avg hp=-8.606878624275145 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.08498300339932; hits/misses (PBA)= 1.2077584483103379/0.8942211557688462; rounds (PBA)=1.050989802039592;} death dog: {team=neutral evil ; avg hp=-8.022595480903819 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2549490101979606; hits/misses (PBA)= 0.39012197560487905/0.29094181163767247; rounds (PBA)=0.3405318936212757;} ancient brass dragon: {team=other; avg hp=42.29094181163767 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.5410917816437; hits/misses (PBA)= 18.088582283543293/5.167766446710658; rounds (PBA)=7.978604279144172;} ancient brass dragon #2: {team=unaligned ; avg hp=41.66746650669866 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.123175364927; hits/misses (PBA)= 18.175964807038593/5.155568886222755; rounds (PBA)=8.00119976004799;} elk: {team=unaligned ; avg hp=-7.60627874425115 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.110377924415117; hits/misses (PBA)= 0.16536692661467706/0.08478304339132174; rounds (PBA)=0.2501499700059988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9823; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon #2: {team=chaotic good ; avg hp=295.3035392921416 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.95180963807238; hits/misses (PBA)= 3.123575284943011/0.16376724655068986; rounds (PBA)=1.667866426714657;} death dog: {team=neutral evil ; avg hp=-8.912017596480704 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.310737852429514; hits/misses (PBA)= 0.39752049590081984/0.3031393721255749; rounds (PBA)=0.35032993401319734;} ancient brass dragon: {team=chaotic good ; avg hp=294.9884023195361 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.17416516696661; hits/misses (PBA)= 3.139772045590882/0.15716856628674264; rounds (PBA)=1.673865226954609;} chuul: {team=chaotic evil ; avg hp=-8.430313937212558 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.205958808238352; hits/misses (PBA)= 1.140371925614877/1.5402919416116776; rounds (PBA)=1.3403319336132773;} elk: {team=unaligned ; avg hp=-7.573485302939412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.947010597880424; hits/misses (PBA)= 0.13857228554289142/0.0633873225354929; rounds (PBA)=0.2019596080783843;} ancient brass dragon #3: {team=chaotic good ; avg hp=295.1895620875825 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.844631073785244; hits/misses (PBA)= 3.1209758048390324/0.15596880623875226; rounds (PBA)=1.650269946010798;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18619; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=280.65986802639475 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.48130373925216; hits/misses (PBA)= 8.6126774645071/0.43951209758048393; rounds (PBA)=3.7230553889222158;} elk: {team=unaligned ; avg hp=-7.398920215956808 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5780843831233753; hits/misses (PBA)= 0.2349530093981204/0.11197760447910418; rounds (PBA)=0.34693061387722457;} death dog: {team=neutral evil ; avg hp=-7.205358928214357 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4695060987802435; hits/misses (PBA)= 0.7754449110177964/0.6146770645870826; rounds (PBA)=0.6950609878024395;} chuul: {team=chaotic evil ; avg hp=-8.225754849030194 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64127174565087; hits/misses (PBA)= 2.7770445910817836/2.8770245950809836; rounds (PBA)=2.827034593081384;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19483; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=-5.625474905018996 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.60127974405119; hits/misses (PBA)= 2.8364327134573086/2.8008398320335934; rounds (PBA)=2.818636272745451;} chuul: {team=chaotic evil ; avg hp=80.79044191161768 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.101779644071186; hits/misses (PBA)= 4.885622875424915/1.4071185762847431; rounds (PBA)=3.8958208358328332;} elk: {team=unaligned ; avg hp=-5.436712657468506 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5686862627474505; hits/misses (PBA)= 0.3797240551889622/0.16036792641471706; rounds (PBA)=0.5400919816036792;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.92; crudely normalised: 0% > lawful good = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-17.39892021595681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14177164567086584; hits/misses (PBA)= 0.029394121175764846/0.5552889422115577; rounds (PBA)=0.5846830633873226;} ancient gold dragon: {team=lawful good ; avg hp=545.8582283543292 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.39892021595681; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.0027994401119775;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31905; chaotic evil : 0.16 ± 0.01; lawful good : 0.84 ± 0.01; > Team chaotic evil = winning battles: 783; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4218; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-2.5588882223555287 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.29254149170166; hits/misses (PBA)= 10.833233353329334/5.774245150969806; rounds (PBA)=5.644871025794841;} adult bronze dragon: {team=lawful good ; avg hp=49.70745850829834 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.55888822235553; hits/misses (PBA)= 12.69006198760248/4.216556688662267; rounds (PBA)=6.201159768046391;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 880.0; crudely normalised: 0% > unaligned = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10976; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=unaligned ; avg hp=-2.769246150769846 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.500499900019996; hits/misses (PBA)= 0.22915416916616677/0.8560287942411517; rounds (PBA)=1.0851829634073185;} animated armor: {team=other; avg hp=32.499500099980004 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.769246150769845; hits/misses (PBA)= 2.2285542891421715/0.5424915016996601; rounds (PBA)=2.194761047790442;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=unaligned ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4881023795240952;} awakened shrub #2: {team=unaligned ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5118976204759048;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19500.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11513; chaotic evil : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=189.05178964207158 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.90761847630473; hits/misses (PBA)= 4.911417716456708/0.26554689062187564; rounds (PBA)=2.302139572085583;} berserker: {team=any chaotic ; avg hp=-6.907618476304739 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9482103579284145; hits/misses (PBA)= 0.5692861427714457/1.0717856428714256; rounds (PBA)=1.6410717856428714;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4181; Sum of rounds: 88286; > Team lawful evil = winning battles: 4140; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knut: {team=unassigned mercenaries; avg hp=-3.086821334608945 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025831140875389; hits/misses (PBA)= 1.0011958861516383/18.74312365462808; rounds (PBA)=19.75412580722315;} hobgoblin: {team=lawful evil ; avg hp=8.971777086821335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.086582157378615; hits/misses (PBA)= 7.005740253527864/13.10475962688352; rounds (PBA)=21.10069361396795;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 255.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12434; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=-5.8148370325934815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3857228554289143; hits/misses (PBA)= 0.21735652869426114/0.6322735452909418; rounds (PBA)=1.1843631273745252;} hobgoblin: {team=lawful evil ; avg hp=-5.731453709258148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.358128374325135; hits/misses (PBA)= 0.21355728854229153/0.6340731853629274; rounds (PBA)=1.1815636872625475;} hobgoblin #2: {team=lawful evil ; avg hp=-5.649270145970806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2853429314137172; hits/misses (PBA)= 0.2011597680463907/0.6526694661067787; rounds (PBA)=1.1789642071585682;} adult black dragon: {team=chaotic evil ; avg hp=190.97080583883223 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.19556088782244; hits/misses (PBA)= 3.3605278944211157/2.0045990801839633; rounds (PBA)=2.4863027394521096;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 84.38; crudely normalised: 0% > any non-good = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37317; chaotic evil : 0.05 ± 0.0; any non-good : 0.95 ± 0.0; > Team chaotic evil = winning battles: 263; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4738; perfect battles: 0; close-call battles: 1333; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-1.6576684663067387 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.400919816036794; hits/misses (PBA)= 2.6176764647070585/3.9812037592481504; rounds (PBA)=6.651469706058788;} cult fanatic #2: {team=any non-good ; avg hp=18.523295340931814 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.416516696660668; hits/misses (PBA)= 3.0181963607278544/3.7124575084983005; rounds (PBA)=6.705058988202359;} cult fanatic: {team=any non-good ; avg hp=18.075784843031393 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.241151769646072; hits/misses (PBA)= 2.974005198960208/3.593281343731254; rounds (PBA)=6.6758648270345935;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 84.38; crudely normalised: 0% > any non-good = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37371; chaotic evil : 0.06 ± 0.0; any non-good : 0.94 ± 0.0; > Team chaotic evil = winning battles: 286; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4715; perfect battles: 0; close-call battles: 1331; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-1.5820835832833433 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.424715056988603; hits/misses (PBA)= 2.6178764247150568/4.007398520295941; rounds (PBA)=6.68246350729854;} cult fanatic: {team=any non-good ; avg hp=18.601879624075185 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.73605278944211; hits/misses (PBA)= 3.082383523295341/3.865626874625075; rounds (PBA)=6.706058788242352;} cult fanatic #2: {team=any non-good ; avg hp=17.973405318936212 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.846030793841232; hits/misses (PBA)= 2.884623075384923/3.487102579484103; rounds (PBA)=6.680063987202559;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 168.75; crudely normalised: 0% > any non-good = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28869; chaotic evil : 0.71 ± 0.01; any non-good : 0.29 ± 0.01; > Team chaotic evil = winning battles: 3527; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 1474; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.805438912217556 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.58808238352329; hits/misses (PBA)= 2.8556288742251548/1.8874225154969007; rounds (PBA)=5.448310337932414;} cult fanatic: {team=any non-good ; avg hp=-0.5880823835232953 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.194561087782443; hits/misses (PBA)= 4.001399720055989/4.936812637472506; rounds (PBA)=4.69506098780244;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 131.98; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1596; Sum of rounds: 13091; lawful evil : 0.03 ± 0.0; any non-lawful : 0.29 ± 0.01; > Team lawful evil = winning battles: 147; perfect battles: 0; close-call battles: 147; > Team any non-lawful = winning battles: 1449; perfect battles: 0; close-call battles: 1449; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #10: {team=lawful evil ; avg hp=-4.0056390977443606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.022556390977444; hits/misses (PBA)= 1.387844611528822/0.75; rounds (PBA)=2.137844611528822;} zombie #3: {team=lawful evil ; avg hp=-3.281328320802005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.48997493734336; hits/misses (PBA)= 3.672932330827068/2.5708020050125313; rounds (PBA)=6.2631578947368425;} bandit #6: {team=any non-lawful ; avg hp=0.5983709273182958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.671679197994987; hits/misses (PBA)= 1.993734335839599/1.2293233082706767; rounds (PBA)=3.262531328320802;} skeleton #6: {team=lawful evil ; avg hp=-4.116541353383458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.964285714285714; hits/misses (PBA)= 1.4022556390977443/0.7619047619047619; rounds (PBA)=2.1647869674185465;} bandit #10: {team=any non-lawful ; avg hp=0.674812030075188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.900375939849624; hits/misses (PBA)= 2.0513784461152884/1.2406015037593985; rounds (PBA)=3.331453634085213;} bandit #5: {team=any non-lawful ; avg hp=0.41541353383458646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.322681704260651; hits/misses (PBA)= 1.943609022556391/1.2380952380952381; rounds (PBA)=3.2167919799498748;} bandit #7: {team=any non-lawful ; avg hp=0.5664160401002506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.478070175438596; hits/misses (PBA)= 2.006265664160401/1.2337092731829573; rounds (PBA)=3.269423558897243;} bandit #14: {team=any non-lawful ; avg hp=0.600250626566416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.746867167919799; hits/misses (PBA)= 2.0357142857142856/1.2637844611528821; rounds (PBA)=3.3345864661654137;} skeleton #2: {team=lawful evil ; avg hp=-4.023809523809524 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6685463659147866; hits/misses (PBA)= 1.3264411027568923/0.7725563909774437; rounds (PBA)=2.100250626566416;} bandit #15: {team=any non-lawful ; avg hp=0.5526315789473685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.830200501253133; hits/misses (PBA)= 2.0852130325814535/1.1892230576441103; rounds (PBA)=3.317042606516291;} zombie #5: {team=lawful evil ; avg hp=-3.3909774436090228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.608395989974937; hits/misses (PBA)= 3.68922305764411/2.5595238095238093; rounds (PBA)=6.263784461152882;} skeleton #8: {team=lawful evil ; avg hp=-4.078947368421052 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.833959899749374; hits/misses (PBA)= 1.368421052631579/0.7236842105263158; rounds (PBA)=2.092731829573935;} bandit #2: {team=any non-lawful ; avg hp=0.29949874686716793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49436090225564; hits/misses (PBA)= 1.9743107769423558/1.193609022556391; rounds (PBA)=3.2017543859649122;} skeleton #3: {team=lawful evil ; avg hp=-4.090852130325815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.729949874686716; hits/misses (PBA)= 1.343984962406015/0.7637844611528822; rounds (PBA)=2.1096491228070176;} bandit #8: {team=any non-lawful ; avg hp=0.6096491228070176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.481829573934837; hits/misses (PBA)= 1.9799498746867168/1.231829573934837; rounds (PBA)=3.2449874686716793;} skeleton #5: {team=lawful evil ; avg hp=-3.9298245614035086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7136591478696745; hits/misses (PBA)= 1.31328320802005/0.7449874686716792; rounds (PBA)=2.0588972431077694;} zombie: {team=lawful evil ; avg hp=-3.267543859649123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.778822055137844; hits/misses (PBA)= 3.7155388471177946/2.5106516290726817; rounds (PBA)=6.244987468671679;} bandit #13: {team=any non-lawful ; avg hp=0.4793233082706767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.585839598997493; hits/misses (PBA)= 1.9981203007518797/1.2662907268170427; rounds (PBA)=3.3001253132832082;} zombie #2: {team=lawful evil ; avg hp=-3.0219298245614037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.051378446115287; hits/misses (PBA)= 3.7725563909774436/2.536340852130326; rounds (PBA)=6.327067669172933;} owlbear: {team=any non-lawful ; avg hp=49.05137844611529 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.28446115288222; hits/misses (PBA)= 12.991854636591478/2.506892230576441; rounds (PBA)=8.058897243107769;} skeleton: {team=lawful evil ; avg hp=-4.052631578947368 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.68671679197995; hits/misses (PBA)= 1.343984962406015/0.7449874686716792; rounds (PBA)=2.0895989974937343;} zombie #4: {team=lawful evil ; avg hp=-3.1083959899749374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.045739348370926; hits/misses (PBA)= 3.7468671679197993/2.50125313283208; rounds (PBA)=6.260025062656641;} skeleton #9: {team=lawful evil ; avg hp=-3.9354636591478696 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.891604010025063; hits/misses (PBA)= 1.3565162907268171/0.7280701754385965; rounds (PBA)=2.085839598997494;} skeleton #4: {team=lawful evil ; avg hp=-3.9411027568922306 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.780075187969925; hits/misses (PBA)= 1.350250626566416/0.7211779448621554; rounds (PBA)=2.0733082706766917;} acolyte: {team=lawful evil ; avg hp=-3.092731829573935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2951127819548872; hits/misses (PBA)= 0.10588972431077694/0.07894736842105263; rounds (PBA)=0.2286967418546366;} bandit: {team=any non-lawful ; avg hp=0.43859649122807015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639724310776943; hits/misses (PBA)= 2.0093984962406015/1.2236842105263157; rounds (PBA)=3.2656641604010024;} bandit #9: {team=any non-lawful ; avg hp=0.6058897243107769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.838972431077694; hits/misses (PBA)= 2.0532581453634084/1.2537593984962405; rounds (PBA)=3.338972431077694;} bandit #12: {team=any non-lawful ; avg hp=0.36967418546365916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.43671679197995; hits/misses (PBA)= 1.9862155388471179/1.2919799498746867; rounds (PBA)=3.308270676691729;} bandit #3: {team=any non-lawful ; avg hp=0.44548872180451127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595238095238095; hits/misses (PBA)= 2.0225563909774436/1.199248120300752; rounds (PBA)=3.2531328320802007;} bandit #4: {team=any non-lawful ; avg hp=0.3508771929824561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657268170426065; hits/misses (PBA)= 2.0081453634085213/1.25; rounds (PBA)=3.293859649122807;} bandit #11: {team=any non-lawful ; avg hp=0.4216791979949875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.469924812030076; hits/misses (PBA)= 2.0/1.2456140350877194; rounds (PBA)=3.2706766917293235;} skeleton #7: {team=lawful evil ; avg hp=-4.017543859649122 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.040100250626567; hits/misses (PBA)= 1.3959899749373434/0.7136591478696742; rounds (PBA)=2.1096491228070176;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 131.98; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1563; Sum of rounds: 13058; > Team lawful evil = winning battles: 129; perfect battles: 0; close-call battles: 129; > Team any non-lawful = winning battles: 1433; perfect battles: 0; close-call battles: 1433; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=0.2821497120921305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.46769033909149; hits/misses (PBA)= 1.9808061420345489/1.2840690978886755; rounds (PBA)=3.3019833653230966;} bandit #4: {team=any non-lawful ; avg hp=0.08509277031349968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.182341650671786; hits/misses (PBA)= 1.9161868202175303/1.2424824056301984; rounds (PBA)=3.184900831733845;} zombie #5: {team=lawful evil ; avg hp=-3.6794625719769676 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.210492642354446; hits/misses (PBA)= 3.784388995521433/2.587332053742802; rounds (PBA)=6.3889955214331415;} bandit #3: {team=any non-lawful ; avg hp=0.32053742802303264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.694177863083814; hits/misses (PBA)= 2.0038387715930903/1.2098528470889316; rounds (PBA)=3.2495201535508635;} bandit #14: {team=any non-lawful ; avg hp=0.21369161868202174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.37236084452975; hits/misses (PBA)= 1.9584133077415227/1.2584772872680743; rounds (PBA)=3.2482405630198334;} bandit #13: {team=any non-lawful ; avg hp=0.42994241842610365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44977607165707; hits/misses (PBA)= 1.9904030710172744/1.2783109404990403; rounds (PBA)=3.302623160588612;} skeleton #2: {team=lawful evil ; avg hp=-4.113883557261676 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.673704414587332; hits/misses (PBA)= 1.346129238643634/0.7703134996801023; rounds (PBA)=2.1170825335892514;} bandit #15: {team=any non-lawful ; avg hp=0.3582853486884197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.939859245041587; hits/misses (PBA)= 2.056941778630838/1.1874600127959054; rounds (PBA)=3.280230326295585;} skeleton #3: {team=lawful evil ; avg hp=-4.206014075495841 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.232245681381958; hits/misses (PBA)= 1.4261036468330135/0.7140115163147792; rounds (PBA)=2.140115163147793;} skeleton #8: {team=lawful evil ; avg hp=-3.9795265515035187 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7619961612284065; hits/misses (PBA)= 1.3416506717850287/0.781190019193858; rounds (PBA)=2.1228406909788866;} zombie #2: {team=lawful evil ; avg hp=-3.6769033909149074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.195137555982086; hits/misses (PBA)= 3.7907869481765837/2.5246321177223288; rounds (PBA)=6.330134357005758;} bandit #10: {team=any non-lawful ; avg hp=0.6007677543186181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.761356365962891; hits/misses (PBA)= 2.0396673064619324/1.2501599488163788; rounds (PBA)=3.329494561740243;} bandit #9: {team=any non-lawful ; avg hp=0.6500319897632757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.895073576455534; hits/misses (PBA)= 2.071017274472169/1.2405630198336532; rounds (PBA)=3.3512476007677545;} skeleton #10: {team=lawful evil ; avg hp=-4.128598848368522 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.809980806142034; hits/misses (PBA)= 1.36212412028151/0.708893154190659; rounds (PBA)=2.071657069737684;} bandit #12: {team=any non-lawful ; avg hp=0.5342290467050543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798464491362765; hits/misses (PBA)= 2.0415866922584773/1.255918106206014; rounds (PBA)=3.331413947536788;} skeleton #6: {team=lawful evil ; avg hp=-3.9513755598208573 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9213051823416505; hits/misses (PBA)= 1.3806781829814458/0.7492002559181062; rounds (PBA)=2.1305182341650672;} skeleton #4: {team=lawful evil ; avg hp=-4.027511196417146 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7786308381317975; hits/misses (PBA)= 1.344209852847089/0.7779910428662828; rounds (PBA)=2.123480486244402;} zombie #3: {team=lawful evil ; avg hp=-3.5911708253358925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.20473448496481; hits/misses (PBA)= 3.801023672424824/2.5579014715291106; rounds (PBA)=6.372360844529751;} skeleton #9: {team=lawful evil ; avg hp=-3.963531669865643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.721689059500959; hits/misses (PBA)= 1.3410108765195137/0.7555982085732565; rounds (PBA)=2.09660908509277;} zombie #4: {team=lawful evil ; avg hp=-3.5003198976327576 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.970569417786308; hits/misses (PBA)= 3.739603326935381/2.6314779270633397; rounds (PBA)=6.390275111964171;} skeleton #7: {team=lawful evil ; avg hp=-4.140754958413308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.879718490083174; hits/misses (PBA)= 1.3717210492642355/0.7287268074216251; rounds (PBA)=2.1010876519513757;} bandit #8: {team=any non-lawful ; avg hp=0.4420985284708893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.55790147152911; hits/misses (PBA)= 2.0051183621241204/1.2975047984644914; rounds (PBA)=3.342290467050544;} bandit: {team=any non-lawful ; avg hp=0.6468330134357005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003198976327575; hits/misses (PBA)= 2.0998080614203456/1.2655150351887396; rounds (PBA)=3.403710812539987;} bandit #11: {team=any non-lawful ; avg hp=0.24056301983365322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183621241202815; hits/misses (PBA)= 1.9117082533589251/1.2188099808061421; rounds (PBA)=3.163147792706334;} skeleton #5: {team=lawful evil ; avg hp=-4.2808701215611 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.552143314139475; hits/misses (PBA)= 1.309660908509277/0.746641074856046; rounds (PBA)=2.056301983365323;} acolyte: {team=lawful evil ; avg hp=-3.2815099168266153 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26999360204734485; hits/misses (PBA)= 0.10236724248240563/0.0818937939859245; rounds (PBA)=0.23544465770953296;} bandit #2: {team=any non-lawful ; avg hp=0.21177223288547664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.488803582853487; hits/misses (PBA)= 1.983365323096609/1.238643634037108; rounds (PBA)=3.2584772872680743;} zombie: {team=lawful evil ; avg hp=-3.6289187460012795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1234804862444; hits/misses (PBA)= 3.763915547024952/2.5719769673704413; rounds (PBA)=6.348688419705694;} bandit #7: {team=any non-lawful ; avg hp=0.26615483045425464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.367882277671145; hits/misses (PBA)= 1.9494561740243121/1.2277671145233526; rounds (PBA)=3.203454894433781;} bandit #6: {team=any non-lawful ; avg hp=0.22648752399232247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.413307741522713; hits/misses (PBA)= 1.963531669865643/1.253998720409469; rounds (PBA)=3.2495201535508635;} owlbear: {team=any non-lawful ; avg hp=49.33845169545745 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.45745361484325; hits/misses (PBA)= 13.277031349968011/2.5143953934740884; rounds (PBA)=8.211772232885476;} skeleton: {team=lawful evil ; avg hp=-3.885476647472809 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847088931541907; hits/misses (PBA)= 1.362763915547025/0.7600767754318618; rounds (PBA)=2.124760076775432;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 78.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1396.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11046; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4192; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=-2.369126174765047 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.624675064987002; hits/misses (PBA)= 2.4363127374525093/0.9646070785842832; rounds (PBA)=1.7004599080183964;} bandit #12: {team=any non-lawful ; avg hp=8.905618876224755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.123375324935013; hits/misses (PBA)= 0.8528294341131774/0.6974605078984203; rounds (PBA)=1.7004599080183964;} bandit #5: {team=any non-lawful ; avg hp=8.85242951409718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.08378324335133; hits/misses (PBA)= 0.8450309938012398/0.6904619076184763; rounds (PBA)=1.6908618276344731;} bandit #14: {team=any non-lawful ; avg hp=8.961407718456309 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.074785042991402; hits/misses (PBA)= 0.8428314337132573/0.7076584683063387; rounds (PBA)=1.6922615476904619;} bandit #3: {team=any non-lawful ; avg hp=9.081583683263347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.123375324935013; hits/misses (PBA)= 0.859628074385123/0.6920615876824635; rounds (PBA)=1.6954609078184364;} bandit #2: {team=any non-lawful ; avg hp=8.87862427514497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086582683463307; hits/misses (PBA)= 0.8560287942411517/0.6868626274745051; rounds (PBA)=1.6956608678264347;} bandit #6: {team=any non-lawful ; avg hp=8.937212557488502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027194561087782; hits/misses (PBA)= 0.8448310337932413/0.6874625074985004; rounds (PBA)=1.6832633473305338;} bandit #11: {team=any non-lawful ; avg hp=8.935612877424514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.079384123175365; hits/misses (PBA)= 0.8472305538892222/0.7010597880423916; rounds (PBA)=1.6944611077784444;} bandit: {team=any non-lawful ; avg hp=8.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.132573485302939; hits/misses (PBA)= 0.8548290341931614/0.6978604279144172; rounds (PBA)=1.6960607878424314;} bandit #15: {team=any non-lawful ; avg hp=9.097580483903219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.093381323735253; hits/misses (PBA)= 0.8484303139372126/0.6934613077384523; rounds (PBA)=1.6928614277144571;} bandit #9: {team=any non-lawful ; avg hp=8.888022395520895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0847830433913215; hits/misses (PBA)= 0.8504299140171966/0.7022595480903819; rounds (PBA)=1.6914617076584684;} bandit #4: {team=any non-lawful ; avg hp=8.98380323935213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.085782843431314; hits/misses (PBA)= 0.8456308738252349/0.6952609478104379; rounds (PBA)=1.6910617876424716;} bandit #7: {team=any non-lawful ; avg hp=8.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.131773645270946; hits/misses (PBA)= 0.8650269946010798/0.6952609478104379; rounds (PBA)=1.7038592281543692;} bandit #8: {team=any non-lawful ; avg hp=9.042191561687662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.07998400319936; hits/misses (PBA)= 0.846630673865227/0.6964607078584283; rounds (PBA)=1.6924615076984604;} bandit #13: {team=any non-lawful ; avg hp=8.948410317936412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119376124775045; hits/misses (PBA)= 0.8564287142571486/0.6926614677064588; rounds (PBA)=1.6948610277944411;} bandit #10: {team=any non-lawful ; avg hp=8.98360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.042991401719656; hits/misses (PBA)= 0.847630473905219/0.7000599880023995; rounds (PBA)=1.6934613077384524;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > chaotic good = expected rounds to survive: 8164.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28328; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.596080783843231 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.0615876824635; hits/misses (PBA)= 8.603679264147171/5.730453909218157; rounds (PBA)=4.778044391121775;} ancient brass dragon: {team=chaotic good ; avg hp=167.9384123175365 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.59608078384323; hits/misses (PBA)= 11.991001799640072/3.0105978804239153; rounds (PBA)=5.664467106578685;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > chaotic good = expected rounds to survive: 8164.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4974; Sum of rounds: 28134; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.488942501005226 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.87374346602333; hits/misses (PBA)= 8.512263771612384/5.771009248090069; rounds (PBA)=4.761158021712907;} ancient brass dragon: {team=chaotic good ; avg hp=169.0665460394049 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.44973864093285; hits/misses (PBA)= 11.995577000402092/2.9618013671089667; rounds (PBA)=5.656011258544431;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 355.38; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15128; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3907; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon #11: {team=unaligned ; avg hp=2.090381923615277 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1385722855428915; hits/misses (PBA)= 1.2343531293741252/0.9914017196560688; rounds (PBA)=2.438112377524495;} darkmantle: {team=other; avg hp=-0.9192161567686463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79644071185763; hits/misses (PBA)= 1.4707058588282345/1.063987202559488; rounds (PBA)=2.5346930613877223;} baboon #2: {team=unaligned ; avg hp=2.1659668066386724 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.093981203759248; hits/misses (PBA)= 1.2279544091181764/0.9962007598480304; rounds (PBA)=2.451709658068386;} baboon #9: {team=unaligned ; avg hp=2.095980803839232 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.043391321735653; hits/misses (PBA)= 1.18876224755049/0.9986002799440112; rounds (PBA)=2.4363127374525093;} baboon #10: {team=unaligned ; avg hp=2.0873825234953007 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1027794441111776; hits/misses (PBA)= 1.2061587682463508/0.989002199560088; rounds (PBA)=2.4363127374525093;} baboon #3: {team=unaligned ; avg hp=2.0931813637272545 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.10997800439912; hits/misses (PBA)= 1.2065586882623476/1.0047990401919615; rounds (PBA)=2.4309138172365525;} baboon #8: {team=unaligned ; avg hp=2.1055788842231555 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0437912417516495; hits/misses (PBA)= 1.1879624075184962/1.0091981603679263; rounds (PBA)=2.4277144571085785;} baboon: {team=unaligned ; avg hp=2.138972205558888 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.061387722455509; hits/misses (PBA)= 1.1981603679264148/0.9952009598080384; rounds (PBA)=2.4311137772445512;} baboon #4: {team=unaligned ; avg hp=2.1441711657668465 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.077384523095381; hits/misses (PBA)= 1.1997600479904018/0.9888022395520896; rounds (PBA)=2.42251549690062;} baboon #7: {team=unaligned ; avg hp=2.1351729654069187 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0741851629674066; hits/misses (PBA)= 1.2271545690861827/0.9880023995200959; rounds (PBA)=2.4375124975005;} baboon #6: {team=unaligned ; avg hp=2.091981603679264 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0557888422315536; hits/misses (PBA)= 1.1771645670865827/1.0053989202159568; rounds (PBA)=2.4257148570285945;} baboon #5: {team=unaligned ; avg hp=2.0547890421915618 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.117976404719056; hits/misses (PBA)= 1.2275544891021795/0.9462107578484303; rounds (PBA)=2.423115376924615;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1319.12; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 3215.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13125; any non-lawful : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=194.03279344131172 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.38512297540492; hits/misses (PBA)= 1.721855628874225/0.1975604879024195; rounds (PBA)=2.3923215356928615;} bandit captain: {team=any non-lawful ; avg hp=-11.107978404319136 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.972005598880225; hits/misses (PBA)= 1.915616876624675/3.180363927214557; rounds (PBA)=1.6986602679464107;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=193.99520095980805 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.722855428914215; hits/misses (PBA)= 1.6944611077784444/0.1863627274545091; rounds (PBA)=2.4079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2638.24; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1607.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13107; any non-lawful : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=182.14777044591082 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.83123375324935; hits/misses (PBA)= 3.4115176964607077/0.3799240151969606; rounds (PBA)=2.620875824835033;} bandit captain: {team=any non-lawful ; avg hp=-10.83123375324935 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.85222955408918; hits/misses (PBA)= 2.775244951009798/1.8306338732253549; rounds (PBA)=1.5352929414117176;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19071; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=192.28394321135772 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.26974605078985; hits/misses (PBA)= 8.439512097580485/0.9606078784243152; rounds (PBA)=3.8134373125374923;} aboleth: {team=lawful evil ; avg hp=-8.269746050789841 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.71605678864227; hits/misses (PBA)= 5.044191161767646/4.115976804639073; rounds (PBA)=3.053389322135573;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1638.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 12840.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20151; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=chaotic good ; avg hp=159.0881823635273 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.20955808838232; hits/misses (PBA)= 4.467306538692261/2.4267146570685862; rounds (PBA)=3.811637672465507;} adult black dragon: {team=chaotic evil ; avg hp=-7.724655068986203 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.88062387522496; hits/misses (PBA)= 5.1931613677264545/5.181763647270546; rounds (PBA)=3.4583083383323334;} adult copper dragon #3: {team=chaotic good ; avg hp=158.77004599080183 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.30273945210958; hits/misses (PBA)= 4.4791041791641675/2.359728054389122; rounds (PBA)=3.8218356328734253;} adult copper dragon: {team=chaotic good ; avg hp=159.26114777044592 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.2123575284943; hits/misses (PBA)= 4.517896420715857/2.449710057988402; rounds (PBA)=3.8188362327534495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1234.34; crudely normalised: 0% > lawful evil = expected rounds to survive: 651.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31292; unaligned : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team unaligned = winning battles: 72; perfect battles: 0; close-call battles: 72; > Team lawful evil = winning battles: 4929; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #3: {team=unaligned ; avg hp=-5.927214557088583 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.990601879624075; hits/misses (PBA)= 1.733853229354129/2.094381123775245; rounds (PBA)=2.072785442911418;} ape #5: {team=unaligned ; avg hp=-6.03499300139972 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.771445710857828; hits/misses (PBA)= 1.7098580283943212/2.055388922215557; rounds (PBA)=2.0547890421915618;} hell hound: {team=unaligned ; avg hp=-5.352329534093181 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.247950409918015; hits/misses (PBA)= 2.4123175364927016/2.950609878024395; rounds (PBA)=5.370925814837032;} ape #2: {team=unaligned ; avg hp=-5.9168166366726656 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.571485702859428; hits/misses (PBA)= 1.6732653469306138/2.070585882823435; rounds (PBA)=2.0465906818636275;} ape #4: {team=unaligned ; avg hp=-5.917816436712657 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.816636672665467; hits/misses (PBA)= 1.719256148770246/2.067386522695461; rounds (PBA)=2.055388922215557;} aboleth: {team=lawful evil ; avg hp=57.15216956608678 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.99740051989602; hits/misses (PBA)= 14.110977804439113/2.607078584283143; rounds (PBA)=6.238552289542092;} ape: {team=unaligned ; avg hp=-5.848230353929214 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.449710057988403; hits/misses (PBA)= 1.6652669466106778/2.0599880023995203; rounds (PBA)=2.037992401519696;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41504; chaotic good : 0.75 ± 0.01; lawful evil : 0.0 ± 0.0; other: 0.25 ± 0.01; > Team chaotic good = winning battles: 3748; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1253; perfect battles: 0; close-call battles: 1242; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #4: {team=other; avg hp=-3.933013397320536 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.6496700659868; hits/misses (PBA)= 9.097780443911217/4.399520095980804; rounds (PBA)=4.909418116376725;} aboleth #5: {team=other; avg hp=-4.135172965406919 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.63627274545091; hits/misses (PBA)= 9.215956808638273/4.508298340331933; rounds (PBA)=4.99120175964807;} storm giant: {team=chaotic good ; avg hp=68.72225554889022 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.0347930413917; hits/misses (PBA)= 13.385922815436913/1.620875824835033; rounds (PBA)=8.072985402919416;} aboleth #2: {team=lawful evil ; avg hp=-10.435312937412517 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.11617676464707; hits/misses (PBA)= 4.243351329734053/2.5652869426114777; rounds (PBA)=2.2695460907818434;} aboleth: {team=lawful evil ; avg hp=-10.35512897420516 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.472105578884225; hits/misses (PBA)= 4.273945210957809/2.546090781843631; rounds (PBA)=2.27374525094981;} aboleth #3: {team=other; avg hp=-3.9440111977604477 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.17136572685463; hits/misses (PBA)= 9.360727854429115/4.465706858628274; rounds (PBA)=5.008198360327935;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 613.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 39308.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14245; chaotic good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=112.8874225154969 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.9374125174965; hits/misses (PBA)= 3.755248950209958/1.6400719856028794; rounds (PBA)=2.4725054989002198;} aboleth #4: {team=lawful evil ; avg hp=113.29114177164567 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.39332133573286; hits/misses (PBA)= 3.7848430313937214/1.6092781443711257; rounds (PBA)=2.4697060587882422;} storm giant: {team=chaotic good ; avg hp=-6.011797640471905 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.1009798040392; hits/misses (PBA)= 3.622875424915017/0.8370325934813038; rounds (PBA)=2.2299540091981602;} aboleth #3: {team=lawful evil ; avg hp=112.95040991801639 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.35272945410918; hits/misses (PBA)= 3.7864427114577084/1.6400719856028794; rounds (PBA)=2.471905618876225;} aboleth: {team=lawful evil ; avg hp=112.26094781043791 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.294541091781646; hits/misses (PBA)= 3.7170565886822637/1.6214757048590283; rounds (PBA)=2.4653069386122777;} aboleth #5: {team=lawful evil ; avg hp=114.50909818036392 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.03379324135173; hits/misses (PBA)= 3.839232153569286/1.6676664667066587; rounds (PBA)=2.4797040591881623;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 13.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5261; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=-30.351729654069185 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1811637672465507; hits/misses (PBA)= 0.15116976604679064/0.4349130173965207; rounds (PBA)=0.5860827834433113;} storm giant: {team=chaotic good ; avg hp=229.81883623275345 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.351729654069185; hits/misses (PBA)= 1.0/0.05418916216756649; rounds (PBA)=1.051989602079584;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49090181963607277;} storm giant #2: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5090981803639272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat #2: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34173165366926617;} giant rat #3: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3277344531093781;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33053389322135573;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 366.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2984; Sum of rounds: 17316; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2983; perfect battles: 0; close-call battles: 897; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=9.836796246648793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.525134048257373; hits/misses (PBA)= 2.0968498659517425/2.5676943699731902; rounds (PBA)=5.2396112600536195;} gnoll #2: {team=chaotic evil ; avg hp=-3.123324396782842 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.330764075067024; hits/misses (PBA)= 0.5050268096514745/2.6280160857908847; rounds (PBA)=3.133042895442359;} hobgoblin #2: {team=lawful evil ; avg hp=9.788203753351207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45676943699732; hits/misses (PBA)= 2.0720509383378016/2.559651474530831; rounds (PBA)=5.232573726541555;} gnoll #5: {team=chaotic evil ; avg hp=-3.1933646112600536 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.41186327077748; hits/misses (PBA)= 0.517426273458445/2.677613941018767; rounds (PBA)=3.1950402144772116;} gnoll: {team=chaotic evil ; avg hp=-3.113941018766756 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2918900804289546; hits/misses (PBA)= 0.4896112600536193/2.6062332439678286; rounds (PBA)=3.0958445040214477;} hobgoblin #9: {team=lawful evil ; avg hp=9.795911528150134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.480898123324398; hits/misses (PBA)= 2.1022117962466487/2.58612600536193; rounds (PBA)=5.244973190348525;} hobgoblin #7: {team=lawful evil ; avg hp=9.861260053619302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.648793565683647; hits/misses (PBA)= 2.1193029490616624/2.617627345844504; rounds (PBA)=5.2399463806970505;} gnoll #3: {team=chaotic evil ; avg hp=-3.173592493297587 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4269436997319036; hits/misses (PBA)= 0.5204423592493298/2.6209785522788205; rounds (PBA)=3.14142091152815;} hobgoblin #5: {team=lawful evil ; avg hp=9.82975871313673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.717828418230564; hits/misses (PBA)= 2.110254691689008/2.566353887399464; rounds (PBA)=5.242627345844504;} hobgoblin #10: {team=lawful evil ; avg hp=9.797252010723861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.426608579088471; hits/misses (PBA)= 2.0713806970509383/2.5938337801608577; rounds (PBA)=5.234584450402145;} hobgoblin #8: {team=lawful evil ; avg hp=9.77278820375335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.472855227882038; hits/misses (PBA)= 2.0814343163538873/2.58612600536193; rounds (PBA)=5.216823056300268;} gnoll #4: {team=chaotic evil ; avg hp=-3.08813672922252 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3287533512064345; hits/misses (PBA)= 0.5013404825737265/2.5821045576407506; rounds (PBA)=3.0834450402144773;} hobgoblin #6: {team=lawful evil ; avg hp=9.7828418230563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.566353887399464; hits/misses (PBA)= 2.1005361930294906/2.5636729222520107; rounds (PBA)=5.210120643431635;} hobgoblin #4: {team=lawful evil ; avg hp=9.896782841823056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.611930294906166; hits/misses (PBA)= 2.1015415549597853/2.612935656836461; rounds (PBA)=5.244638069705094;} hobgoblin: {team=lawful evil ; avg hp=9.81333780160858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.789879356568365; hits/misses (PBA)= 2.126675603217158/2.6025469168900806; rounds (PBA)=5.261394101876675;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 366.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3317; Sum of rounds: 19196; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3316; perfect battles: 0; close-call battles: 1010; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=9.759421163702141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.44467892674103; hits/misses (PBA)= 2.091950557732891/2.5336147120892374; rounds (PBA)=5.17636418450407;} hobgoblin #8: {team=lawful evil ; avg hp=9.79559843231836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.404582454024721; hits/misses (PBA)= 2.0826047633403677/2.5746156165209526; rounds (PBA)=5.208923726258668;} hobgoblin #5: {team=lawful evil ; avg hp=9.83961410913476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.587579137775098; hits/misses (PBA)= 2.093759421163702/2.5556225504974375; rounds (PBA)=5.208019294543262;} gnoll #5: {team=chaotic evil ; avg hp=-3.1106421465179377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.373530298462466; hits/misses (PBA)= 0.5082906240578836/2.617425384383479; rounds (PBA)=3.125716008441363;} hobgoblin #10: {team=lawful evil ; avg hp=9.908652396744046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.733795598432318; hits/misses (PBA)= 2.1121495327102804/2.616219475429605; rounds (PBA)=5.2381670183901115;} gnoll: {team=chaotic evil ; avg hp=-3.1109436237564063 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.383177570093458; hits/misses (PBA)= 0.5100994874886946/2.605969249321676; rounds (PBA)=3.1160687368103708;} gnoll #2: {team=chaotic evil ; avg hp=-3.1359662345492914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.293035875791378; hits/misses (PBA)= 0.4902019897497739/2.6279770877298763; rounds (PBA)=3.1181790774796503;} hobgoblin #6: {team=lawful evil ; avg hp=9.779318661441062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.515526077781127; hits/misses (PBA)= 2.1139583961410913/2.5526077781127525; rounds (PBA)=5.204100090443172;} hobgoblin #9: {team=lawful evil ; avg hp=9.8239372927344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.623756406391317; hits/misses (PBA)= 2.107024419656316/2.5854687971058183; rounds (PBA)=5.211335544166415;} hobgoblin #2: {team=lawful evil ; avg hp=9.869158878504672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.594814591498341; hits/misses (PBA)= 2.101597829363883/2.588182092252035; rounds (PBA)=5.214651793789569;} hobgoblin #3: {team=lawful evil ; avg hp=9.883328308712692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.526379258365994; hits/misses (PBA)= 2.073560446186313/2.5969249321676213; rounds (PBA)=5.22640940608984;} gnoll #3: {team=chaotic evil ; avg hp=-3.125716008441363 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.346095869761833; hits/misses (PBA)= 0.5010551703346398/2.6080795899909557; rounds (PBA)=3.1091347603255954;} hobgoblin #4: {team=lawful evil ; avg hp=9.838709677419354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.647874585468797; hits/misses (PBA)= 2.1055170334639737/2.5269822128429302; rounds (PBA)=5.192945432619837;} hobgoblin #7: {team=lawful evil ; avg hp=9.722037986132047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.495025625565269; hits/misses (PBA)= 2.0753693096171237/2.4986433524268916; rounds (PBA)=5.1998794091046125;} gnoll #4: {team=chaotic evil ; avg hp=-3.115465782333434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3512209828157973; hits/misses (PBA)= 0.5034669882423877/2.5794392523364484; rounds (PBA)=3.0829062405788363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10317936412717456;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09998000399920016;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10577884423115377;} hobgoblin #8: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09418116376724656;} hobgoblin #7: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09878024395120975;} hobgoblin #10: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09738052389522095;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09458108378324336;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10357928414317137;} hobgoblin #9: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09878024395120975;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -8239.35; crudely normalised: 0% > chaotic evil = expected rounds to survive: 34571.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78204; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-21.367926414717058 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.365326934613076; hits/misses (PBA)= 1.1335732853429314/21.105778844231153; rounds (PBA)=11.362127574485102;} Cthulhu: {team=beyond; avg hp=757.6902619476105 (from 774); avg healing spells left=99997.56168766247 (from 99999); damage done (per battle average)= 1134.6766646670667; hits/misses (PBA)= 27.49730053989202/2.2189562087582484; rounds (PBA)=15.637672465506899;} ancient red dragon #2: {team=chaotic evil ; avg hp=-21.30873825234953 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.532093581283743; hits/misses (PBA)= 1.1421715656868627/21.392921415716856; rounds (PBA)=11.415316936612678;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22448; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2491; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2510; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.8206358728254348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.22255548890222; hits/misses (PBA)= 1.9140171965606878/1.292741451709658; rounds (PBA)=3.7086582683463307;} bandit #2: {team=other; avg hp=1.7774445110977803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.179364127174566; hits/misses (PBA)= 1.9142171565686863/1.274145170965807; rounds (PBA)=3.6864627074585083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4963007398520296;} bandit #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5036992601479704;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5154969006198761;} bandit: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.484503099380124;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48270345930813835;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5172965406918616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: -98280.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 5714.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 83424; lawful good : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=542.1373725254949 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 859.3041391721656; hits/misses (PBA)= 45.67106578684263/2.3705258948210357; rounds (PBA)=16.681463707258548;} Edith: {team=unassigned mercenaries; avg hp=-9.304139172165566 (from 850); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.862627474505099; hits/misses (PBA)= 0.7674465106978604/14.831033793241351; rounds (PBA)=15.598480303939212;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9850.75; crudely normalised: 0% > other= expected rounds to survive: 2613.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3536; Sum of rounds: 35325; > Team chaotic evil = winning battles: 1873; perfect battles: 0; close-call battles: 1872; > Team other = winning battles: 1662; perfect battles: 0; close-call battles: 1662; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=other; avg hp=-7.512160633484163 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42138009049773756;} cloud giant: {team=other; avg hp=18.907239819004523 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.9485294117647; hits/misses (PBA)= 9.781108597285067/3.9259049773755654; rounds (PBA)=6.942590497737557;} adult red dragon: {team=chaotic evil ; avg hp=94.93184389140272 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.3402149321267; hits/misses (PBA)= 25.62302036199095/2.0950226244343892; rounds (PBA)=9.503393665158372;} adult green dragon: {team=chaotic evil ; avg hp=-12.061934389140271 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.51498868778282; hits/misses (PBA)= 10.279694570135746/2.2861990950226243; rounds (PBA)=4.196266968325792;} hill giant: {team=other; avg hp=-7.945984162895928 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.548076923076923; hits/misses (PBA)= 0.931843891402715/0.9391968325791855; rounds (PBA)=0.9355203619909502;} frost giant: {team=other; avg hp=-7.8730203619909505 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.14168552036199; hits/misses (PBA)= 3.1945701357466065/2.4468325791855206; rounds (PBA)=2.8209841628959276;} adult blue dragon: {team=chaotic evil ; avg hp=18.321549773755656 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.31391402714934; hits/misses (PBA)= 17.45616515837104/2.8187217194570136; rounds (PBA)=6.841628959276018;} stone giant: {team=other; avg hp=-7.992364253393665 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.36538461538461; hits/misses (PBA)= 1.9097850678733033/1.4855769230769231; rounds (PBA)=1.697680995475113;} storm giant: {team=other; avg hp=75.46125565610859 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.08908371040724; hits/misses (PBA)= 14.85039592760181/3.5036764705882355; rounds (PBA)=9.435237556561086;} adult black dragon: {team=chaotic evil ; avg hp=-13.78789592760181 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.997737556561084; hits/misses (PBA)= 2.7061651583710407/0.2785633484162896; rounds (PBA)=1.0158371040723981;} fire giant: {team=other; avg hp=-5.713800904977376 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.75367647058823; hits/misses (PBA)= 6.1190610859728505/3.1380090497737556; rounds (PBA)=4.64027149321267;} adult white dragon: {team=chaotic evil ; avg hp=-14.337669683257918 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.41261312217195; hits/misses (PBA)= 6.031674208144796/1.0780542986425339; rounds (PBA)=2.3699095022624435;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2651.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 14150.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38863; neutral good (50%) or neutral evil (50%) : 0.14 ± 0.0; lawful evil : 0.86 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 720; perfect battles: 0; close-call battles: 682; > Team lawful evil = winning battles: 4281; perfect battles: 0; close-call battles: 4031; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-14.013997200559889 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.70925814837032; hits/misses (PBA)= 6.565286942611477/0.3915216956608678; rounds (PBA)=3.50749850029994;} storm giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-1.2599480103979204 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 330.9498100379924; hits/misses (PBA)= 10.615276944611077/3.0497900419916015; rounds (PBA)=6.947810437912418;} adult red dragon: {team=lawful evil ; avg hp=95.62107578484303 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 335.9640071985603; hits/misses (PBA)= 19.958208358328335/1.0707858428314336; rounds (PBA)=7.577884423115377;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.413317336532694 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.44311137772445; hits/misses (PBA)= 3.0397920415916815/1.3145370925814837; rounds (PBA)=2.2409518096380725;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3408.0; crudely normalised: 0% > other= expected rounds to survive: 3408.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55161; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2476; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2525; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #2: {team=unaligned ; avg hp=13.128974205158968 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.10497900419915; hits/misses (PBA)= 11.08378324335133/9.100979804039191; rounds (PBA)=10.473105378924215;} shield guardian: {team=other; avg hp=12.89502099580084 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.87102579484105; hits/misses (PBA)= 11.071385722855428/9.097180563887223; rounds (PBA)=10.474905018996202;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3408.0; crudely normalised: 0% > other= expected rounds to survive: 3408.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54934; unaligned : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unaligned = winning battles: 2547; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2454; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian #2: {team=unaligned ; avg hp=13.51369726054789 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.61007798440312; hits/misses (PBA)= 11.101979604079185/9.02619476104779; rounds (PBA)=10.457108578284343;} shield guardian: {team=other; avg hp=12.38992201559688 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.4863027394521; hits/misses (PBA)= 11.045990801839633/9.043591281743652; rounds (PBA)=10.418316336732653;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5038992201559688;} shield guardian #2: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49610077984403117;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 53946.19; crudely normalised: 0% > other= expected rounds to survive: 32.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly #6: {team=unaligned ; avg hp=44.81603679264147 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.461107778444311; hits/misses (PBA)= 0.25574885022995403/0.047390521895620874; rounds (PBA)=0.39852029594081184;} ochre jelly #9: {team=unaligned ; avg hp=44.82003599280144 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4155168966206757; hits/misses (PBA)= 0.25414917016596683/0.04919016196760648; rounds (PBA)=0.40331933613277343;} ochre jelly #15: {team=unaligned ; avg hp=44.81103779244151 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4339132173565288; hits/misses (PBA)= 0.2595480903819236/0.04459108178364327; rounds (PBA)=0.40271945610877824;} ochre jelly #13: {team=unaligned ; avg hp=44.821635672865426 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4429114177164566; hits/misses (PBA)= 0.2599480103979204/0.049590081983603276; rounds (PBA)=0.41151769646070785;} ochre jelly #2: {team=unaligned ; avg hp=44.843031393721255 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.491101779644071; hits/misses (PBA)= 0.26514697060587883/0.04619076184763048; rounds (PBA)=0.40791841631673664;} ochre jelly #11: {team=unaligned ; avg hp=44.809238152369524 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5218956208758248; hits/misses (PBA)= 0.26854629074185166/0.04859028194361128; rounds (PBA)=0.41871625674865026;} ochre jelly #7: {team=unaligned ; avg hp=44.806838632273546 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4567086582683464; hits/misses (PBA)= 0.2623475304939012/0.04899020195960808; rounds (PBA)=0.41131773645270947;} ochre jelly #4: {team=unaligned ; avg hp=44.853229354129176 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3325334933013395; hits/misses (PBA)= 0.2535492901419716/0.04539092181563687; rounds (PBA)=0.3903219356128774;} ochre jelly: {team=other; avg hp=-11.53629274145171 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475904819036193; hits/misses (PBA)= 0.27014597080583885/0.09798040391921616; rounds (PBA)=0.368126374725055;} ochre jelly #8: {team=unaligned ; avg hp=44.82203559288143 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 0.25154969006198763/0.04559088182363527; rounds (PBA)=0.40631873625274945;} ochre jelly #14: {team=unaligned ; avg hp=44.875824835032994 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4603079384123174; hits/misses (PBA)= 0.2643471305738852/0.04279144171165767; rounds (PBA)=0.40931813637272546;} ochre jelly #10: {team=unaligned ; avg hp=44.800839832033596 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5006998600279946; hits/misses (PBA)= 0.2643471305738852/0.04519096180763847; rounds (PBA)=0.41191761647670466;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.420515896820636; hits/misses (PBA)= 0.6430713857228554/0.03819236152769446; rounds (PBA)=0.5548890221955609;} ochre jelly #12: {team=unaligned ; avg hp=44.80763847230554 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.401119776044791; hits/misses (PBA)= 0.2529494101179764/0.04879024195160968; rounds (PBA)=0.39832033593281346;} ochre jelly #3: {team=unaligned ; avg hp=44.817836432713456 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.439512097580484; hits/misses (PBA)= 0.26034793041391724/0.04579084183163367; rounds (PBA)=0.40011997600479904;} ochre jelly #5: {team=unaligned ; avg hp=44.81883623275345 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.400919816036793; hits/misses (PBA)= 0.2519496100779844/0.04499100179964007; rounds (PBA)=0.39392121575684863;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -676000.0; crudely normalised: 0% > other= expected rounds to survive: 180.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5004; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.5368926214757 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.7744451109778; hits/misses (PBA)= 1.8600279944011198/0.10557888422315537; rounds (PBA)=1.0005998800239952;} ochre jelly: {team=other; avg hp=-16.774445110977805 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4631073785242951; hits/misses (PBA)= 0.028594281143771244/0.4751049790041992; rounds (PBA)=0.5036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 181.32; crudely normalised: 0% > unaligned = expected rounds to survive: -81120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10002; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.2621475704859 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.4395120975805; hits/misses (PBA)= 5.0/0.3039392121575685; rounds (PBA)=2.0;} goblin #2: {team=neutral evil ; avg hp=-23.504499100179963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1251749650069986; hits/misses (PBA)= 0.013797240551889621/0.3111377724455109; rounds (PBA)=0.47010597880423916;} goblin: {team=neutral evil ; avg hp=-23.506098780243953 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15596880623875226; hits/misses (PBA)= 0.016996600679864027/0.3069386122775445; rounds (PBA)=0.47310537892421517;} goblin #3: {team=neutral evil ; avg hp=-23.85262947410518 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15716856628674264; hits/misses (PBA)= 0.01759648070385923/0.3031393721255749; rounds (PBA)=0.47010597880423916;} goblin #4: {team=neutral evil ; avg hp=-23.843631273745252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16916616676664667; hits/misses (PBA)= 0.018196360727854428/0.3077384523095381; rounds (PBA)=0.48050389922015596;} goblin #5: {team=neutral evil ; avg hp=-23.73265346930614 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.130373925214957; hits/misses (PBA)= 0.014797040591881624/0.3001399720055989; rounds (PBA)=0.47230553889222154;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 36.26; crudely normalised: 0% > unaligned = expected rounds to survive: -405600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.8204359128174 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.9002199560088; hits/misses (PBA)= 1.0/0.051989602079584085; rounds (PBA)=1.0;} goblin: {team=neutral evil ; avg hp=-29.900219956008797 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17956408718256348; hits/misses (PBA)= 0.01999600079984003/0.39472105578884226; rounds (PBA)=0.41471705658868224;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 242.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 54.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16641; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 463; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=14.649870025994801 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.877224555088982; hits/misses (PBA)= 1.3443311337732453/0.9052189562087583; rounds (PBA)=2.9322135572885424;} kobold: {team=lawful evil ; avg hp=-2.9204159168166366 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2949410117976403; hits/misses (PBA)= 0.48250349930013997/1.0183963207358528; rounds (PBA)=1.5022995400919816;} flying sword #3: {team=unaligned ; avg hp=14.604079184163167 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.891021795640872; hits/misses (PBA)= 1.3513297340531893/0.8946210757848431; rounds (PBA)=2.912017596480704;} kobold #2: {team=lawful evil ; avg hp=-2.9738052389522096 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347730453909218; hits/misses (PBA)= 0.49250149970005996/0.998000399920016; rounds (PBA)=1.4919016196760648;} flying sword #2: {team=unaligned ; avg hp=14.680663867226555 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.981403719256149; hits/misses (PBA)= 1.359128174365127/0.8992201559688062; rounds (PBA)=2.9204159168166366;} kobold #4: {team=lawful evil ; avg hp=-2.974405118976205 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3013397320535893; hits/misses (PBA)= 0.48110377924415115/1.0131973605278943; rounds (PBA)=1.4953009398120376;} kobold #3: {team=lawful evil ; avg hp=-3.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358128374325135; hits/misses (PBA)= 0.4933013397320536/1.0181963607278544; rounds (PBA)=1.5122975404919017;} flying sword #4: {team=unaligned ; avg hp=14.763247350529895 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.118976204759049; hits/misses (PBA)= 1.3725254949010197/0.8942211557688462; rounds (PBA)=2.929214157168566;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 20.0; crudely normalised: 0% > good= expected rounds to survive: 333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3672; Sum of rounds: 70608; > Team lawful evil = winning battles: 2154; perfect battles: 0; close-call battles: 1055; > Team good = winning battles: 1517; perfect battles: 0; close-call battles: 886; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=1.2815904139433552 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.854030501089326; hits/misses (PBA)= 3.483115468409586/7.584694989106754; rounds (PBA)=12.121187363834423;} kobold: {team=lawful evil ; avg hp=1.2649782135076253 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.79139433551198; hits/misses (PBA)= 3.4531590413943354/7.656590413943355; rounds (PBA)=12.141884531590414;} fighter: {team=good; avg hp=3.1203703703703702 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7794117647058822; hits/misses (PBA)= 2.9872004357298474/8.380446623093682; rounds (PBA)=12.478485838779957;} fighter#3: {team=good; avg hp=3.42020697167756 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.761165577342048; hits/misses (PBA)= 3.087690631808279/8.517701525054466; rounds (PBA)=12.62363834422658;} kobold #4: {team=lawful evil ; avg hp=1.2941176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.583333333333332; hits/misses (PBA)= 3.4338235294117645/7.657407407407407; rounds (PBA)=12.22004357298475;} kobold #2: {team=lawful evil ; avg hp=1.2854030501089324 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.531045751633986; hits/misses (PBA)= 3.4218409586056646/7.594771241830065; rounds (PBA)=12.193082788671024;} fighter #2: {team=good; avg hp=3.3368736383442266 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7769607843137254; hits/misses (PBA)= 3.0664488017429194/8.44880174291939; rounds (PBA)=12.573529411764707;} fighter#4: {team=good; avg hp=3.3641067538126364 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5555555555555554; hits/misses (PBA)= 2.9763071895424837/8.3390522875817; rounds (PBA)=12.397875816993464;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 80.0; crudely normalised: 0% > good= expected rounds to survive: 83.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24990; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 71; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fighter: {team=good; avg hp=-2.1815636872625475 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29054189162167565; hits/misses (PBA)= 0.4241151769646071/3.817236552689462; rounds (PBA)=4.2413517296540695;} kobold: {team=lawful evil ; avg hp=4.92381523695261 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.573685262947411; hits/misses (PBA)= 1.1461707658468305/2.1021795640871828; rounds (PBA)=4.627074585082983;} kobold #3: {team=lawful evil ; avg hp=4.935812837432514 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.534493101379724; hits/misses (PBA)= 1.132373525294941/2.0911817636472705; rounds (PBA)=4.638272345530893;} kobold #2: {team=lawful evil ; avg hp=4.921015796840632 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.556088782243552; hits/misses (PBA)= 1.1449710057988403/2.1221755648870224; rounds (PBA)=4.628274345130974;} kobold #4: {team=lawful evil ; avg hp=4.92881423715257 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.517296540691862; hits/misses (PBA)= 1.1327734453109377/2.074585082983403; rounds (PBA)=4.639072185562887;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 657.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: -88.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3401; Sum of rounds: 27541; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3400; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=24.050279329608937 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.159364892678624; hits/misses (PBA)= 2.8415172008232874/4.256395177888856; rounds (PBA)=8.097912378712143;} Harengon: {team=chaotic good; avg hp=-5.16612760952661 (from 23); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.0567480152896205; hits/misses (PBA)= 1.8641576007056748/4.3399000294031165; rounds (PBA)=6.2040576301087915;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42884; lawful evil : 0.67 ± 0.01; neutral evil : 0.33 ± 0.01; > Team lawful evil = winning battles: 3335; perfect battles: 0; close-call battles: 3185; > Team neutral evil = winning battles: 1666; perfect battles: 0; close-call battles: 1658; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=-0.03179364127174565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.819236152769447; hits/misses (PBA)= 2.2475504899020198/1.9270145970805839; rounds (PBA)=4.2469506098780245;} skeleton #6: {team=lawful evil ; avg hp=1.9998000399920015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.19376124775045; hits/misses (PBA)= 3.891621675664867/0.6888622275544891; rounds (PBA)=4.755248950209958;} zombie: {team=neutral evil ; avg hp=0.04379124175164967 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03619276144771; hits/misses (PBA)= 2.2977404519096183/1.9806038792241552; rounds (PBA)=4.355328934213158;} skeleton #3: {team=lawful evil ; avg hp=2.138972205558888 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.17236552689462; hits/misses (PBA)= 3.8652269546090783/0.6966606678664267; rounds (PBA)=4.728654269146171;} skeleton: {team=lawful evil ; avg hp=2.074385122975405 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.777244551089783; hits/misses (PBA)= 3.8100379924015195/0.6894621075784843; rounds (PBA)=4.680063987202559;} skeleton #2: {team=lawful evil ; avg hp=2.1265746850629874 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.09758048390322; hits/misses (PBA)= 3.880223955208958/0.6974605078984203; rounds (PBA)=4.756648670265947;} zombie #3: {team=neutral evil ; avg hp=-0.1965606878624275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.003399320135973; hits/misses (PBA)= 2.296740651869626/1.9770045990801839; rounds (PBA)=4.344731053789242;} zombie #6: {team=neutral evil ; avg hp=-0.0003999200159968006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.01619676064787; hits/misses (PBA)= 2.3019396120775846/1.9742051589682064; rounds (PBA)=4.342931413717256;} zombie #2: {team=neutral evil ; avg hp=0.09078184363127374 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.767246550689862; hits/misses (PBA)= 2.2371525694861027/1.9698060387922416; rounds (PBA)=4.275544891021796;} skeleton #4: {team=lawful evil ; avg hp=2.036992601479704 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.886622675464906; hits/misses (PBA)= 3.820635872825435/0.6850629874025195; rounds (PBA)=4.694461107778444;} zombie #5: {team=neutral evil ; avg hp=0.07698460307938412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.872225554889022; hits/misses (PBA)= 2.271745650869826/1.9732053589282144; rounds (PBA)=4.319736052789442;} skeleton #5: {team=lawful evil ; avg hp=2.1087782443511296 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.88962207558488; hits/misses (PBA)= 3.846630673865227/0.669866026794641; rounds (PBA)=4.688262347530494;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 3192.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4747; Sum of rounds: 63864; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 0.95 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4747; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=205.16979144722984 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.7638508531704; hits/misses (PBA)= 19.251737939751422/19.1135453970929; rounds (PBA)=13.453549610280177;} Nameless: {team=unassigned mercenaries; avg hp=-7.7149778807668 (from 285); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8302085527701706; hits/misses (PBA)= 0.6178639140509795/11.829155255951127; rounds (PBA)=12.447019170002106;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34753049390121976;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3191361727654469;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 79.17; crudely normalised: 0% > lawful good = expected rounds to survive: 2560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19467; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 333; ------------------------------------------------- Combattants ------------------------------------------------ blink dog: {team=lawful good ; avg hp=20.839632073585282 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.168966206758649; hits/misses (PBA)= 1.0251949610077984/1.883623275344931; rounds (PBA)=3.4879024195160966;} green dragon wyrmling: {team=lawful evil ; avg hp=-2.45750849830034 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.498700259948011; hits/misses (PBA)= 1.2565486902619476/2.1311737652469507; rounds (PBA)=3.3877224555088983;} blink dog #2: {team=lawful good ; avg hp=20.80743851229754 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996600679864027; hits/misses (PBA)= 1.0013997200559888/1.904619076184763; rounds (PBA)=3.4833033393321338;} blink dog #6: {team=lawful good ; avg hp=20.770445910817838 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.942011597680464; hits/misses (PBA)= 0.9860027994401119/1.8998200359928015; rounds (PBA)=3.482903419316137;} blink dog #4: {team=lawful good ; avg hp=20.874625074985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.180763847230554; hits/misses (PBA)= 1.0243951209758049/1.8720255948810238; rounds (PBA)=3.485102979404119;} blink dog #5: {team=lawful good ; avg hp=20.696860627874425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.083383323335333; hits/misses (PBA)= 1.0167966406718656/1.8608278344331133; rounds (PBA)=3.4733053389322137;} blink dog #8: {team=lawful good ; avg hp=20.797240551889622 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.061987602479504; hits/misses (PBA)= 1.0165966806638673/1.8874225154969007; rounds (PBA)=3.469506098780244;} blink dog #3: {team=lawful good ; avg hp=20.803439312137574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.006598680263947; hits/misses (PBA)= 1.0143971205758848/1.8840231953609279; rounds (PBA)=3.489102179564087;} blink dog #7: {team=lawful good ; avg hp=20.911617676464708 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.017196560687863; hits/misses (PBA)= 1.0167966406718656/1.9012197560487902; rounds (PBA)=3.4781043791241752;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} guard #13: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} guard #14: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07458508298340331;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0629874025194961;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06978604279144171;} guard #11: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #15: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06978604279144171;} guard #12: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0651869626074785;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0683863227354529;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0687862427514497;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0651869626074785;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4218.75; crudely normalised: 0% > any = expected rounds to survive: 53760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 845; Sum of rounds: 18482; > Team lawful good = winning battles: 616; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 228; perfect battles: 0; close-call battles: 228; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #9: {team=any ; avg hp=-10.401183431952663 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.78579881656805; hits/misses (PBA)= 10.2698224852071/24.311242603550294; rounds (PBA)=11.680473372781066;} gladiator #16: {team=any ; avg hp=-9.484023668639054 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.28165680473373; hits/misses (PBA)= 10.350295857988165/24.428402366863907; rounds (PBA)=11.694674556213018;} gladiator #13: {team=any ; avg hp=-10.040236686390532 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.87455621301775; hits/misses (PBA)= 10.357396449704142/24.176331360946744; rounds (PBA)=11.633136094674557;} gladiator #8: {team=any ; avg hp=-10.106508875739644 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.94556213017752; hits/misses (PBA)= 10.28284023668639/23.846153846153847; rounds (PBA)=11.498224852071006;} Mirror: {team=lawful good ; avg hp=126.80355029585799 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1945.6284023668638; hits/misses (PBA)= 60.60118343195266/3.3467455621301774; rounds (PBA)=21.815384615384616;} gladiator #4: {team=any ; avg hp=-8.81775147928994 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.26272189349112; hits/misses (PBA)= 10.278106508875739/24.181065088757396; rounds (PBA)=11.594082840236686;} gladiator #11: {team=any ; avg hp=-7.834319526627219 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.61775147928994; hits/misses (PBA)= 10.487573964497042/24.533727810650888; rounds (PBA)=11.802366863905325;} gladiator #5: {team=any ; avg hp=-9.03076923076923 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.42011834319527; hits/misses (PBA)= 10.117159763313609/23.911242603550296; rounds (PBA)=11.466272189349112;} gladiator #6: {team=any ; avg hp=-10.555029585798817 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.28994082840237; hits/misses (PBA)= 10.25680473372781/24.015384615384615; rounds (PBA)=11.56094674556213;} gladiator #15: {team=any ; avg hp=-9.297041420118344 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.02011834319526; hits/misses (PBA)= 10.10414201183432/23.919526627218936; rounds (PBA)=11.498224852071006;} gladiator #3: {team=any ; avg hp=-10.325443786982248 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.64378698224851; hits/misses (PBA)= 9.536094674556214/23.150295857988166; rounds (PBA)=11.027218934911243;} gladiator #2: {team=any ; avg hp=-10.140828402366864 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.1585798816568; hits/misses (PBA)= 10.427218934911243/24.2603550295858; rounds (PBA)=11.68639053254438;} gladiator #12: {team=any ; avg hp=-10.02603550295858 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.02011834319526; hits/misses (PBA)= 10.094674556213018/24.03076923076923; rounds (PBA)=11.506508875739645;} gladiator: {team=any ; avg hp=-10.57396449704142 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.41183431952663; hits/misses (PBA)= 10.145562130177515/24.2603550295858; rounds (PBA)=11.571597633136095;} gladiator #14: {team=any ; avg hp=-9.344378698224853 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.4189349112426; hits/misses (PBA)= 10.420118343195266/24.608284023668638; rounds (PBA)=11.803550295857988;} gladiator #7: {team=any ; avg hp=-9.63905325443787 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.4; hits/misses (PBA)= 10.538461538461538/24.07455621301775; rounds (PBA)=11.681656804733727;} gladiator #10: {team=any ; avg hp=-10.028402366863906 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.04378698224852; hits/misses (PBA)= 10.411834319526628/23.75147928994083; rounds (PBA)=11.536094674556214;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 14313.61; crudely normalised: 0% > lawful good = expected rounds to survive: 14275.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 506; Sum of rounds: 11332; > Team neutral evil = winning battles: 244; perfect battles: 0; close-call battles: 244; > Team lawful good = winning battles: 261; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=neutral evil ; avg hp=-10.371541501976285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.527667984189724; hits/misses (PBA)= 0.4624505928853755/2.7035573122529644; rounds (PBA)=3.2154150197628457;} wraith #16: {team=neutral evil ; avg hp=-9.756916996047432 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.8596837944664; hits/misses (PBA)= 3.8853754940711465/11.266798418972332; rounds (PBA)=15.17588932806324;} wraith #5: {team=neutral evil ; avg hp=-8.640316205533598 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.70750988142292; hits/misses (PBA)= 3.7885375494071147/11.422924901185771; rounds (PBA)=15.235177865612648;} wraith #10: {team=neutral evil ; avg hp=-10.66600790513834 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.15217391304348; hits/misses (PBA)= 3.7529644268774702/11.549407114624506; rounds (PBA)=15.320158102766799;} wraith #19: {team=neutral evil ; avg hp=-5.387351778656127 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.94466403162055; hits/misses (PBA)= 3.966403162055336/11.59486166007905; rounds (PBA)=15.598814229249012;} wraith #4: {team=neutral evil ; avg hp=-8.134387351778656 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.1501976284585; hits/misses (PBA)= 3.6383399209486167/11.458498023715414; rounds (PBA)=15.110671936758893;} wraith #11: {team=neutral evil ; avg hp=-10.318181818181818 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.97233201581028; hits/misses (PBA)= 3.897233201581028/11.351778656126482; rounds (PBA)=15.266798418972332;} specter #15: {team=neutral evil ; avg hp=-9.91501976284585 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.66798418972332; hits/misses (PBA)= 0.4841897233201581/2.602766798418972; rounds (PBA)=3.1363636363636362;} Mirror: {team=lawful good ; avg hp=92.26679841897233 (from 1500); avg healing spells left=0.009881422924901186 (from 12); damage done (per battle average)= 2006.6798418972332; hits/misses (PBA)= 62.3498023715415/3.367588932806324; rounds (PBA)=22.23913043478261;} specter #9: {team=neutral evil ; avg hp=-10.401185770750988 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.318181818181818; hits/misses (PBA)= 0.45454545454545453/2.6699604743083003; rounds (PBA)=3.177865612648221;} wraith #2: {team=neutral evil ; avg hp=-5.796442687747035 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.10276679841897; hits/misses (PBA)= 3.891304347826087/11.513833992094861; rounds (PBA)=15.450592885375494;} specter #18: {team=neutral evil ; avg hp=-10.219367588932807 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.310276679841897; hits/misses (PBA)= 0.4525691699604743/2.567193675889328; rounds (PBA)=3.0770750988142295;} specter #4: {team=neutral evil ; avg hp=-10.134387351778656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.681818181818182; hits/misses (PBA)= 0.4743083003952569/2.6383399209486167; rounds (PBA)=3.152173913043478;} wraith #15: {team=neutral evil ; avg hp=-10.389328063241107 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.76284584980237; hits/misses (PBA)= 3.8320158102766797/11.118577075098814; rounds (PBA)=14.972332015810277;} specter #5: {team=neutral evil ; avg hp=-9.891304347826088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.826086956521739; hits/misses (PBA)= 0.4426877470355731/2.535573122529644; rounds (PBA)=3.0217391304347827;} wraith #9: {team=neutral evil ; avg hp=-8.207509881422926 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.5592885375494; hits/misses (PBA)= 3.7964426877470356/11.529644268774703; rounds (PBA)=15.351778656126482;} wraith: {team=neutral evil ; avg hp=-7.938735177865612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.34387351778656; hits/misses (PBA)= 3.847826086956522/11.50197628458498; rounds (PBA)=15.371541501976285;} specter #7: {team=neutral evil ; avg hp=-10.422924901185771 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0770750988142295; hits/misses (PBA)= 0.4407114624505929/2.6067193675889326; rounds (PBA)=3.0928853754940713;} specter #16: {team=neutral evil ; avg hp=-10.282608695652174 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.237154150197629; hits/misses (PBA)= 0.391304347826087/2.539525691699605; rounds (PBA)=3.0039525691699605;} wraith #13: {team=neutral evil ; avg hp=-9.395256916996047 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.83596837944664; hits/misses (PBA)= 3.7648221343873516/11.395256916996047; rounds (PBA)=15.181818181818182;} specter #6: {team=neutral evil ; avg hp=-10.577075098814229 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.952569169960475; hits/misses (PBA)= 0.42292490118577075/2.533596837944664; rounds (PBA)=3.013833992094862;} wraith #6: {team=neutral evil ; avg hp=-7.620553359683795 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.12845849802372; hits/misses (PBA)= 3.7154150197628457/11.26086956521739; rounds (PBA)=15.005928853754941;} wraith #3: {team=neutral evil ; avg hp=-6.486166007905139 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.34782608695652; hits/misses (PBA)= 3.958498023715415/11.75098814229249; rounds (PBA)=15.733201581027668;} wraith #14: {team=neutral evil ; avg hp=-7.7727272727272725 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.63833992094861; hits/misses (PBA)= 3.780632411067194/11.326086956521738; rounds (PBA)=15.144268774703557;} specter #11: {team=neutral evil ; avg hp=-9.796442687747035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.158102766798419; hits/misses (PBA)= 0.5296442687747036/2.5869565217391304; rounds (PBA)=3.150197628458498;} wraith #18: {team=neutral evil ; avg hp=-8.019762845849803 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.85573122529644; hits/misses (PBA)= 3.897233201581028/11.533596837944664; rounds (PBA)=15.448616600790514;} specter #2: {team=neutral evil ; avg hp=-11.298418972332016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.618577075098814; hits/misses (PBA)= 0.41699604743083/2.5375494071146245; rounds (PBA)=3.0217391304347827;} specter #3: {team=neutral evil ; avg hp=-10.25098814229249 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.758893280632411; hits/misses (PBA)= 0.44664031620553357/2.4960474308300395; rounds (PBA)=2.994071146245059;} specter #10: {team=neutral evil ; avg hp=-10.017786561264822 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.717391304347826; hits/misses (PBA)= 0.4901185770750988/2.7035573122529644; rounds (PBA)=3.2351778656126484;} wraith #7: {team=neutral evil ; avg hp=-6.644268774703558 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.73913043478261; hits/misses (PBA)= 3.883399209486166/11.456521739130435; rounds (PBA)=15.373517786561266;} specter #14: {team=neutral evil ; avg hp=-10.219367588932807 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.067193675889328; hits/misses (PBA)= 0.49209486166007904/2.6284584980237153; rounds (PBA)=3.16600790513834;} specter #8: {team=neutral evil ; avg hp=-10.620553359683795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.636363636363637; hits/misses (PBA)= 0.466403162055336/2.5019762845849804; rounds (PBA)=3.0177865612648223;} specter #12: {team=neutral evil ; avg hp=-10.743083003952568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.875494071146245; hits/misses (PBA)= 0.4723320158102767/2.4802371541501977; rounds (PBA)=3.007905138339921;} wraith #8: {team=neutral evil ; avg hp=-8.217391304347826 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.60474308300395; hits/misses (PBA)= 3.8814229249011856/11.804347826086957; rounds (PBA)=15.715415019762846;} wraith #17: {team=neutral evil ; avg hp=-6.839920948616601 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.71541501976284; hits/misses (PBA)= 3.7865612648221343/11.488142292490119; rounds (PBA)=15.302371541501977;} specter #13: {team=neutral evil ; avg hp=-9.470355731225297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2687747035573125; hits/misses (PBA)= 0.4426877470355731/2.5533596837944663; rounds (PBA)=3.0533596837944663;} specter #17: {team=neutral evil ; avg hp=-10.861660079051383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.324110671936759; hits/misses (PBA)= 0.4426877470355731/2.758893280632411; rounds (PBA)=3.233201581027668;} wraith #12: {team=neutral evil ; avg hp=-7.104743083003952 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.13241106719367; hits/misses (PBA)= 3.768774703557312/11.438735177865613; rounds (PBA)=15.221343873517787;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7638.91; crudely normalised: 0% > unaligned = expected rounds to survive: 24049.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1136; Sum of rounds: 22270; lawful good : 0.15 ± 0.01; unaligned : 0.07 ± 0.0; > Team lawful good = winning battles: 765; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 371; perfect battles: 0; close-call battles: 371; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=22.385563380281692 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.0431338028169; hits/misses (PBA)= 16.43573943661972/19.929577464788732; rounds (PBA)=18.29225352112676;} troll: {team=unaligned ; avg hp=-12.722711267605634 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.5818661971831; hits/misses (PBA)= 6.804577464788732/15.307218309859154; rounds (PBA)=7.370598591549296;} triceratops #3: {team=unaligned ; avg hp=-13.27112676056338 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.7262323943662; hits/misses (PBA)= 5.040492957746479/7.414612676056338; rounds (PBA)=12.455985915492958;} Mirror: {team=lawful good ; avg hp=133.53169014084506 (from 1500); avg healing spells left=0.0008802816901408451 (from 12); damage done (per battle average)= 1725.5862676056338; hits/misses (PBA)= 53.690140845070424/2.8433098591549295; rounds (PBA)=19.347711267605632;} tyrannosaurus rex: {team=unaligned ; avg hp=21.351232394366196 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.0625; hits/misses (PBA)= 16.35387323943662/20.010563380281692; rounds (PBA)=18.266725352112676;} vampire spawn #3: {team=unaligned ; avg hp=-14.463908450704226 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.875; hits/misses (PBA)= 1.9674295774647887/6.152288732394366; rounds (PBA)=4.059859154929577;} wyvern #2: {team=unaligned ; avg hp=-5.670774647887324 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.97183098591549; hits/misses (PBA)= 9.213908450704226/21.953345070422536; rounds (PBA)=15.600352112676056;} ogre zombie: {team=unaligned ; avg hp=-12.24031690140845 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.742077464788736; hits/misses (PBA)= 2.397007042253521/7.139084507042254; rounds (PBA)=9.536091549295774;} wyvern: {team=unaligned ; avg hp=-6.713908450704225 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.76672535211267; hits/misses (PBA)= 9.338908450704226/21.892605633802816; rounds (PBA)=15.638204225352112;} vampire spawn: {team=unaligned ; avg hp=-14.566901408450704 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.025528169014084; hits/misses (PBA)= 1.9903169014084507/6.28080985915493; rounds (PBA)=4.13556338028169;} vampire spawn #2: {team=unaligned ; avg hp=-14.38468309859155 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.015845070422536; hits/misses (PBA)= 2.1003521126760565/6.369718309859155; rounds (PBA)=4.235035211267606;} nightmare: {team=unaligned ; avg hp=-14.49911971830986 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3934859154929575; hits/misses (PBA)= 0.1602112676056338/0.5264084507042254; rounds (PBA)=1.0413732394366197;} troll #2: {team=unaligned ; avg hp=-13.022007042253522 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.71654929577464; hits/misses (PBA)= 6.632042253521127/15.492957746478874; rounds (PBA)=7.375;} nightmare #2: {team=unaligned ; avg hp=-14.213908450704226 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8670774647887325; hits/misses (PBA)= 0.18838028169014084/0.534330985915493; rounds (PBA)=1.0607394366197183;} triceratops: {team=unaligned ; avg hp=-14.233274647887324 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.35475352112675; hits/misses (PBA)= 5.078345070422535/7.427816901408451; rounds (PBA)=12.507042253521126;} vampire spawn #4: {team=unaligned ; avg hp=-14.309859154929578 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.858274647887324; hits/misses (PBA)= 2.074823943661972/6.152288732394366; rounds (PBA)=4.113556338028169;} ogre zombie #2: {team=unaligned ; avg hp=-12.214788732394366 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.6012323943662; hits/misses (PBA)= 2.3899647887323945/7.178697183098592; rounds (PBA)=9.568661971830986;} triceratops #2: {team=unaligned ; avg hp=-13.715669014084508 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.63116197183098; hits/misses (PBA)= 5.069542253521127/7.341549295774648; rounds (PBA)=12.411971830985916;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3331.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 235.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21448; any : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team any = winning battles: 4858; perfect battles: 0; close-call battles: 4650; > Team chaotic evil = winning battles: 143; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-1.8564287142571485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39492101579684; hits/misses (PBA)= 1.1235752849430114/0.9156168766246751; rounds (PBA)=2.3073385322935414;} guard #3: {team=any ; avg hp=-1.6826634673065386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4253149370125975; hits/misses (PBA)= 1.136372725454909/0.9158168366326734; rounds (PBA)=2.3095380923815236;} guard: {team=any ; avg hp=-1.6640671865626875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555488902219556; hits/misses (PBA)= 1.1599680063987203/0.9518096380723855; rounds (PBA)=2.3609278144371126;} guard #2: {team=any ; avg hp=-1.7656468706258748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428114377124575; hits/misses (PBA)= 1.1335732853429314/0.9240151969606079; rounds (PBA)=2.3113377324535094;} knight: {team=any ; avg hp=48.48930213957208 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.09558088382324; hits/misses (PBA)= 4.9562087582483505/2.6810637872425516; rounds (PBA)=4.109178164367127;} hill giant: {team=chaotic evil ; avg hp=-3.6124775044991 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.72905418916217; hits/misses (PBA)= 4.325534893021396/3.0105978804239153; rounds (PBA)=3.69126174765047;} guard #5: {team=any ; avg hp=-1.5318936212757448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.519696060787842; hits/misses (PBA)= 1.140371925614877/0.9274145170965807; rounds (PBA)=2.316536692661468;} scout: {team=any ; avg hp=12.241151769646072 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8252349530094; hits/misses (PBA)= 4.118176364727055/2.7396520695860826; rounds (PBA)=3.6276744651069786;} guard #4: {team=any ; avg hp=-1.9588082383523295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.368126374725055; hits/misses (PBA)= 1.1205758848230354/0.9272145570885822; rounds (PBA)=2.300339932013597;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3760.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 195.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16982; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4990; perfect battles: 0; close-call battles: 4629; > Team chaotic evil = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=0.5578884223155369 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.803439312137573; hits/misses (PBA)= 0.9926014797040592/0.8184363127374525; rounds (PBA)=2.0637872425514896;} scout: {team=any ; avg hp=15.301139772045591 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.378524295140974; hits/misses (PBA)= 3.3433313337332535/2.269746050789842; rounds (PBA)=2.9594081183763246;} knight: {team=any ; avg hp=51.69246150769846 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.77284543091382; hits/misses (PBA)= 3.8690261947610476/2.074585082983403; rounds (PBA)=3.173165366926615;} guard: {team=any ; avg hp=0.6660667866426715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932013597280544; hits/misses (PBA)= 1.0223955208958209/0.8254349130173965; rounds (PBA)=2.0901819636072787;} hill giant: {team=chaotic evil ; avg hp=-3.6276744651069786 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.80823835232953; hits/misses (PBA)= 3.3069386122775444/2.423115376924615; rounds (PBA)=2.866626674665067;} guard #4: {team=any ; avg hp=0.5680863827234554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7698460307938415; hits/misses (PBA)= 0.9972005598880224/0.7920415916816637; rounds (PBA)=2.0525894821035795;} scout #2: {team=any ; avg hp=15.226154769046191 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.441111777644473; hits/misses (PBA)= 3.3519296140771844/2.265346930613877; rounds (PBA)=2.966006798640272;} guard #2: {team=any ; avg hp=0.795240951809638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.880023995200959; hits/misses (PBA)= 1.006998600279944/0.8442311537692462; rounds (PBA)=2.0815836832633474;} guard #5: {team=any ; avg hp=0.5028994201159768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891421715656868; hits/misses (PBA)= 1.0165966806638673/0.8088382323535293; rounds (PBA)=2.070985802839432;} guard #3: {team=any ; avg hp=0.8818236352729454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.758448310337933; hits/misses (PBA)= 0.9840031993601279/0.8222355528894221; rounds (PBA)=2.078384323135373;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3760.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 195.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17009; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4994; perfect battles: 0; close-call battles: 4648; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=0.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.737852429514097; hits/misses (PBA)= 0.9944011197760448/0.8330333933213357; rounds (PBA)=2.074385122975405;} scout: {team=any ; avg hp=15.28374325134973 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.525494901019798; hits/misses (PBA)= 3.3627274545090984/2.2463507298540293; rounds (PBA)=2.9588082383523298;} guard #5: {team=any ; avg hp=0.5712857428514297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.752649470105979; hits/misses (PBA)= 0.9838032393521295/0.8154369126174765; rounds (PBA)=2.058388322335533;} guard #6: {team=any ; avg hp=0.6216756648670266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846430713857228; hits/misses (PBA)= 1.0013997200559888/0.8204359128174366; rounds (PBA)=2.0657868426314736;} scout #2: {team=any ; avg hp=15.218156368726255 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.219156168766247; hits/misses (PBA)= 3.3109378124375124/2.2953409318136373; rounds (PBA)=2.9636072785442913;} guard #2: {team=any ; avg hp=0.729254149170166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.895820835832834; hits/misses (PBA)= 1.0081983603279343/0.7986402719456108; rounds (PBA)=2.056388722255549;} hill giant: {team=chaotic evil ; avg hp=-3.632873425314937 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.13097380523895; hits/misses (PBA)= 3.3251349730053987/2.4297140571885625; rounds (PBA)=2.8784243151369724;} knight: {team=any ; avg hp=51.73625274945011 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.055388922215556; hits/misses (PBA)= 3.886622675464907/2.0985802839432113; rounds (PBA)=3.1941611677664468;} guard #4: {team=any ; avg hp=0.5550889822035593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7570485902819435; hits/misses (PBA)= 0.9928014397120576/0.8188362327534493; rounds (PBA)=2.06878624275145;} guard #3: {team=any ; avg hp=0.5036992601479704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8430313937212555; hits/misses (PBA)= 1.0051989602079585/0.8338332333533294; rounds (PBA)=2.067386522695461;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3372.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 239.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21149; any : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team any = winning battles: 4716; perfect battles: 0; close-call battles: 4498; > Team chaotic evil = winning battles: 285; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-4.306538692261547 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.871625674865027; hits/misses (PBA)= 0.7982403519296141/0.6742651469706059; rounds (PBA)=1.8000399920015997;} scout #2: {team=any ; avg hp=8.6874625074985 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.263947210557888; hits/misses (PBA)= 3.6674665066986605/2.4257148570285945; rounds (PBA)=3.1925614877024593;} knight: {team=any ; avg hp=45.38372325534893 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.21775644871026; hits/misses (PBA)= 4.77624475104979/2.594881023795241; rounds (PBA)=3.997600479904019;} guard #2: {team=any ; avg hp=-4.275744851029794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9932013597280545; hits/misses (PBA)= 0.8264347130573885/0.6676664667066586; rounds (PBA)=1.8034393121375725;} guard: {team=any ; avg hp=-4.3313337332533495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9548090381923617; hits/misses (PBA)= 0.8222355528894221/0.6640671865626875; rounds (PBA)=1.7910417916416717;} hill giant: {team=chaotic evil ; avg hp=-3.155368926214757 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.70365926814637; hits/misses (PBA)= 4.2863427314537095/2.827034593081384; rounds (PBA)=3.6024795040991804;} guard #4: {team=any ; avg hp=-4.614677064587083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.827034593081384; hits/misses (PBA)= 0.7894421115776845/0.6570685862827434; rounds (PBA)=1.7714457108578285;} scout: {team=any ; avg hp=8.753449310137972 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.026994601079785; hits/misses (PBA)= 3.6276744651069786/2.4129174165166964; rounds (PBA)=3.1719656068786244;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1661.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 273.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26905; any : 0.17 ± 0.01; chaotic evil : 0.83 ± 0.01; > Team any = winning battles: 866; perfect battles: 0; close-call battles: 827; > Team chaotic evil = winning battles: 4135; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=31.736652669466107 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.76804639072185; hits/misses (PBA)= 5.9868026394721054/3.2343531293741252; rounds (PBA)=5.235952809438112;} guard: {team=any ; avg hp=-7.932813437312538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.322135572885423; hits/misses (PBA)= 0.8980203959208158/0.7450509898020395; rounds (PBA)=1.954609078184363;} guard #3: {team=any ; avg hp=-7.932413517296541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.589682063587283; hits/misses (PBA)= 0.9476104779044191/0.7668466306738653; rounds (PBA)=1.996000799840032;} guard #2: {team=any ; avg hp=-7.851629674065187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.393921215756849; hits/misses (PBA)= 0.9084183163367326/0.7676464707058588; rounds (PBA)=1.9858028394321137;} scout: {team=any ; avg hp=-4.026994601079784 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.751449710057987; hits/misses (PBA)= 4.789842031593682/3.232753449310138; rounds (PBA)=4.067386522695461;} scout #2: {team=any ; avg hp=-4.094581083783243 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.82623475304939; hits/misses (PBA)= 4.803039392121575/3.2415516896620677; rounds (PBA)=4.077584483103379;} guard #4: {team=any ; avg hp=-7.929614077184563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.379924015196961; hits/misses (PBA)= 0.9070185962807439/0.7324535092981403; rounds (PBA)=1.95500899820036;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23922; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2519; perfect battles: 0; close-call battles: 932; > Team other = winning battles: 2482; perfect battles: 0; close-call battles: 931; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.7172565486902619 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.386522695460908; hits/misses (PBA)= 1.0961807638472305/1.2581483703259349; rounds (PBA)=3.0077984403119378;} goblin #3: {team=neutral evil ; avg hp=0.6184763047390522 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379724055188962; hits/misses (PBA)= 1.0927814437112577/1.2085582883423316; rounds (PBA)=2.9482103579284145;} goblin: {team=other; avg hp=0.6622675464907019 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.319936012797441; hits/misses (PBA)= 1.0895820835832832/1.2385522895420915; rounds (PBA)=2.958008398320336;} goblin #2: {team=other; avg hp=0.5714857028594281 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.344331133773245; hits/misses (PBA)= 1.0865826834633074/1.2301539692061587; rounds (PBA)=2.9488102379524097;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2573485302939412;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.236752649470106;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 265.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27750; other: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team other = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team lawful evil = winning battles: 4968; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #6: {team=other; avg hp=-6.355328934213158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.992601479704059; hits/misses (PBA)= 1.046990601879624/1.3239352129574085; rounds (PBA)=2.494901019796041;} kobold #3: {team=other; avg hp=-6.2509498100379925 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110177964407119; hits/misses (PBA)= 1.0691861627674466/1.2915416916616678; rounds (PBA)=2.491101779644071;} kobold #4: {team=other; avg hp=-6.364527094581084 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.950409918016397; hits/misses (PBA)= 1.0447910417916417/1.3197360527894422; rounds (PBA)=2.486902619476105;} kobold #8: {team=other; avg hp=-6.298540291941611 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.155768846230754; hits/misses (PBA)= 1.0719856028794241/1.3505298940211958; rounds (PBA)=2.5392921415716856;} kobold #2: {team=other; avg hp=-6.4285142971405715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.098180363927215; hits/misses (PBA)= 1.0727854429114176/1.3133373325334934; rounds (PBA)=2.5124975004999;} kobold #7: {team=other; avg hp=-6.368526294741052 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1473705258948215; hits/misses (PBA)= 1.0709858028394321/1.3117376524695061; rounds (PBA)=2.503099380123975;} kobold: {team=other; avg hp=-6.34633073385323 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122975404919016; hits/misses (PBA)= 1.0737852429514096/1.3065386922615476; rounds (PBA)=2.5018996200759847;} kobold #5: {team=other; avg hp=-6.2711457708458305 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.088582283543292; hits/misses (PBA)= 1.0627874425114976/1.3079384123175366; rounds (PBA)=2.492901419716057;} chain devil: {team=lawful evil ; avg hp=44.33393321335733 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.68386322735454; hits/misses (PBA)= 7.979804039192161/1.5846830633873226; rounds (PBA)=5.54129174165167;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 35.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 283.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12089; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3251; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=other; avg hp=-2.196760647870426 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.591881623675265; hits/misses (PBA)= 0.5580883823235353/0.3883223355328934; rounds (PBA)=1.0491901619676065;} kobold #2: {team=other; avg hp=-2.185362927414517 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.56748650269946; hits/misses (PBA)= 0.5476904619076185/0.40771845630873826; rounds (PBA)=1.0515896820635873;} kobold: {team=other; avg hp=-2.1959608078384325 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5806838632273545; hits/misses (PBA)= 0.5470905818836233/0.39472105578884226; rounds (PBA)=1.0407918416316737;} wererat #3: {team=lawful evil ; avg hp=32.817836432713456 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.388522295540891; hits/misses (PBA)= 2.3863227354529095/1.4087182563487302; rounds (PBA)=2.086982603479304;} wererat #2: {team=lawful evil ; avg hp=32.814637072585484 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.119576084783043; hits/misses (PBA)= 2.3375324935012998/1.4447110577884423; rounds (PBA)=2.08998200359928;} kobold #7: {team=other; avg hp=-2.204759048190362 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5410917816436713; hits/misses (PBA)= 0.5432913417316537/0.397120575884823; rounds (PBA)=1.0435912817436512;} kobold #5: {team=other; avg hp=-2.2029594081183763 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.549890021995601; hits/misses (PBA)= 0.5472905418916216/0.38812237552489504; rounds (PBA)=1.044391121775645;} imp #2: {team=lawful evil ; avg hp=4.3625274945011 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.680863827234553; hits/misses (PBA)= 0.8230353929214157/0.4143171365726855; rounds (PBA)=1.425514897020596;} kobold #3: {team=other; avg hp=-2.2125574885022994 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.554089182163567; hits/misses (PBA)= 0.5446910617876425/0.4003199360127974; rounds (PBA)=1.047390521895621;} imp: {team=lawful evil ; avg hp=4.0493901219756046 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517096580683863; hits/misses (PBA)= 0.7986402719456108/0.41971605678864227; rounds (PBA)=1.4141171765646872;} wererat: {team=lawful evil ; avg hp=32.835832833433315 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.056188762247551; hits/misses (PBA)= 2.32253549290142/1.4593081383723254; rounds (PBA)=2.086782643471306;} kobold #6: {team=other; avg hp=-2.164367126574685 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5392921415716856; hits/misses (PBA)= 0.5438912217556489/0.3935212957408518; rounds (PBA)=1.0397920415916817;} imp #3: {team=lawful evil ; avg hp=4.195360927814437 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.600479904019196; hits/misses (PBA)= 0.8074385122975405/0.4243151369726055; rounds (PBA)=1.4307138572285543;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 138.46; crudely normalised: 0% > lawful evil = expected rounds to survive: 30.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12207; other: 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team other = winning battles: 4940; perfect battles: 0; close-call battles: 2718; > Team lawful evil = winning battles: 61; perfect battles: 0; close-call battles: 47; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=other; avg hp=3.5842831433713256 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1007798440311936; hits/misses (PBA)= 0.8666266746650669/0.5588882223555289; rounds (PBA)=1.8012397520495902;} imp: {team=lawful evil ; avg hp=-2.009398120375925 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.172165566886623; hits/misses (PBA)= 0.7380523895220956/0.5352929414117177; rounds (PBA)=1.280743851229754;} kobold #3: {team=other; avg hp=3.626474705058988 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9238152369526094; hits/misses (PBA)= 0.8340331933613278/0.5706858628274345; rounds (PBA)=1.7872425514897021;} kobold #4: {team=other; avg hp=3.620875824835033 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9540091981603678; hits/misses (PBA)= 0.8408318336332733/0.5492901419716056; rounds (PBA)=1.768246350729854;} kobold #2: {team=other; avg hp=3.555488902219556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.010597880423915; hits/misses (PBA)= 0.8518296340731853/0.5678864227154569; rounds (PBA)=1.7824435112977404;} kobold #6: {team=other; avg hp=3.5860827834433113 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9756048790241953; hits/misses (PBA)= 0.8490301939612077/0.5538892221555689; rounds (PBA)=1.7890421915616876;} kobold: {team=other; avg hp=3.637872425514897 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.014197160567886; hits/misses (PBA)= 0.8564287142571486/0.5670865826834633; rounds (PBA)=1.7972405518896222;} imp #2: {team=lawful evil ; avg hp=-1.969606078784243 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.216756648670266; hits/misses (PBA)= 0.7498500299940012/0.5266946610677864; rounds (PBA)=1.2825434913017397;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1310.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 78103.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25590; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=224.90901819636073 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.39352129574084; hits/misses (PBA)= 12.00859828034393/1.3159368126374724; rounds (PBA)=5.116976604679064;} remorhaz: {team=unaligned ; avg hp=-8.393521295740852 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.09098180363927; hits/misses (PBA)= 2.5376924615076986/1.7156568686262748; rounds (PBA)=4.2533493301339735;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 216.0; crudely normalised: 0% > unaligned = expected rounds to survive: 150.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16398; neutral evil : 0.83 ± 0.01; unaligned : 0.17 ± 0.01; > Team neutral evil = winning battles: 4164; perfect battles: 0; close-call battles: 3739; > Team unaligned = winning battles: 837; perfect battles: 0; close-call battles: 717; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=neutral evil ; avg hp=6.695260947810438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.913217356528694; hits/misses (PBA)= 1.627874425114977/0.7250549890021996; rounds (PBA)=2.521495700859828;} goblin #4: {team=neutral evil ; avg hp=-1.5556888622275544 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.417116576684663; hits/misses (PBA)= 0.5892821435712857/0.25834833033393323; rounds (PBA)=1.065986802639472;} wolf #3: {team=neutral evil ; avg hp=6.9024195160967805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.254349130173965; hits/misses (PBA)= 1.6564687062587482/0.7214557088582284; rounds (PBA)=2.540491901619676;} wolf #2: {team=neutral evil ; avg hp=6.879824035192962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.175964807038593; hits/misses (PBA)= 1.6520695860827834/0.709258148370326; rounds (PBA)=2.524095180963807;} hippogriff: {team=unaligned ; avg hp=-1.7294541091781643 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.88502299540092; hits/misses (PBA)= 1.7356528694261149/1.6096780643871225; rounds (PBA)=1.7234553089382123;} hippogriff #2: {team=unaligned ; avg hp=-1.7852429514097181 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.854629074185162; hits/misses (PBA)= 1.727854429114177/1.6096780643871225; rounds (PBA)=1.7120575884823035;} hippogriff #3: {team=unaligned ; avg hp=-1.7004599080183964 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.313137372525496; hits/misses (PBA)= 1.789642071585683/1.5934813037392521; rounds (PBA)=1.7390521895620876;} goblin #2: {team=neutral evil ; avg hp=-1.671865626874625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3723255348930214; hits/misses (PBA)= 0.5902819436112777/0.2453509298140372; rounds (PBA)=1.0647870425914816;} goblin: {team=neutral evil ; avg hp=-1.5772845430913818 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.396920615876825; hits/misses (PBA)= 0.5906818636272746/0.26854629074185166; rounds (PBA)=1.0879824035192962;} goblin #3: {team=neutral evil ; avg hp=-1.5902819436112778 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4729054189162167; hits/misses (PBA)= 0.6004799040191962/0.2571485702859428; rounds (PBA)=1.0857828434313137;} wolf #4: {team=neutral evil ; avg hp=6.864827034593081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.212357528494302; hits/misses (PBA)= 1.660267946410718/0.7064587082583483; rounds (PBA)=2.5486902619476104;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5712; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1592; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.7120575884823035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7556488702259547; hits/misses (PBA)= 0.3059388122375525/0.13637272545490903; rounds (PBA)=0.7690461907618477;} goblin: {team=neutral evil ; avg hp=5.705058988202359 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7158568286342732; hits/misses (PBA)= 0.3025394921015797/0.13097380523895222; rounds (PBA)=0.7680463907218557;} wolf #2: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7596480703859227; hits/misses (PBA)= 0.5098980203959208/0.21815636872625474; rounds (PBA)=0.8670265946810638;} goblin #4: {team=neutral evil ; avg hp=5.690661867626475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7910417916416717; hits/misses (PBA)= 0.3147370525894821/0.12577484503099381; rounds (PBA)=0.7686462707458508;} wolf: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7748450309938013; hits/misses (PBA)= 0.5144971005798841/0.21915616876624675; rounds (PBA)=0.861627674465107;} goblin #3: {team=neutral evil ; avg hp=5.704859028194361 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7694461107778445; hits/misses (PBA)= 0.3097380523895221/0.1297740451909618; rounds (PBA)=0.7628474305138973;} wolf #3: {team=neutral evil ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7960407918416315; hits/misses (PBA)= 0.5144971005798841/0.22055588882223556; rounds (PBA)=0.8612277544491101;} hippogriff: {team=other; avg hp=-3.1385722855428915 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191761647670466; hits/misses (PBA)= 0.5416916616676665/0.849630073985203; rounds (PBA)=0.6956608678264347;} wolf #4: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.776044791041792; hits/misses (PBA)= 0.5106978604279144/0.21835632873425315; rounds (PBA)=0.863627274545091;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 57.29; crudely normalised: 0% > any = expected rounds to survive: 509.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22315; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4724; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=2.2953409318136373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.97000599880024; hits/misses (PBA)= 1.8372325534893021/1.3679264147170567; rounds (PBA)=3.396920615876825;} commoner #8: {team=any ; avg hp=2.3355328934213158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.925614877024595; hits/misses (PBA)= 1.8200359928014398/1.3675264947010597; rounds (PBA)=3.3739252149570085;} acolyte #2: {team=other; avg hp=-3.3449310137972406 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8268346330733853; hits/misses (PBA)= 0.3171365726854629/0.2965406918616277; rounds (PBA)=0.6136772645470906;} shield guardian: {team=any ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.02339532093582; hits/misses (PBA)= 6.754049190161967/1.4383123375324935; rounds (PBA)=4.2927414517096585;} commoner #3: {team=any ; avg hp=2.3311337732453508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.043391321735653; hits/misses (PBA)= 1.8442311537692462/1.3577284543091381; rounds (PBA)=3.390921815636873;} commoner #4: {team=any ; avg hp=2.312137572485503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864027194561087; hits/misses (PBA)= 1.8050389922015597/1.389122175564887; rounds (PBA)=3.3799240151969605;} commoner #5: {team=any ; avg hp=2.2345530893821235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.947610477904419; hits/misses (PBA)= 1.8058388322335532/1.3669266146770647; rounds (PBA)=3.3603279344131174;} acolyte #3: {team=other; avg hp=-3.3273345330933815 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462307538492302; hits/misses (PBA)= 0.3193361327734453/0.29994001199760045; rounds (PBA)=0.6192761447710458;} archmage: {team=other; avg hp=-3.7784443111377723 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.457108578284343; hits/misses (PBA)= 3.1311737652469507/0.7184563087382524; rounds (PBA)=3.8496300739852027;} commoner #2: {team=any ; avg hp=2.2933413317336533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.955608878224355; hits/misses (PBA)= 1.8294341131773646/1.339132173565287; rounds (PBA)=3.354129174165167;} acolyte: {team=other; avg hp=-3.2809438112377523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8154369126174765; hits/misses (PBA)= 0.3141371725654869/0.2943411317736453; rounds (PBA)=0.6084783043391322;} commoner #9: {team=any ; avg hp=2.304139172165567 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.966406718656269; hits/misses (PBA)= 1.8422315536892622/1.3325334933013397; rounds (PBA)=3.3709258148370327;} commoner #7: {team=any ; avg hp=2.294341131773645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0043991201759646; hits/misses (PBA)= 1.8350329934013196/1.351729654069186; rounds (PBA)=3.370725854829034;} commoner #6: {team=any ; avg hp=2.3355328934213158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911017796440712; hits/misses (PBA)= 1.8206358728254348/1.3689262147570487; rounds (PBA)=3.3779244151169765;} commoner: {team=any ; avg hp=2.318336332733453 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969806038792242; hits/misses (PBA)= 1.8240351929614078/1.349730053989202; rounds (PBA)=3.365726854629074;} mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.150369926014797; hits/misses (PBA)= 2.8138372325534893/1.0797840431913617; rounds (PBA)=3.9738052389522096;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 57.29; crudely normalised: 0% > any = expected rounds to survive: 509.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22348; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4741; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=2.2405518896220755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9988002399520095; hits/misses (PBA)= 1.827234553089382/1.332133573285343; rounds (PBA)=3.3625274945010997;} commoner #2: {team=any ; avg hp=2.304539092181564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8598280343931215; hits/misses (PBA)= 1.8000399920015997/1.377124575084983; rounds (PBA)=3.382723455308938;} commoner #6: {team=any ; avg hp=2.3235352929414117 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.980603879224155; hits/misses (PBA)= 1.8348330333933214/1.3561287742451509; rounds (PBA)=3.3873225354929013;} commoner: {team=any ; avg hp=2.3507298540291943 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.028594281143771; hits/misses (PBA)= 1.8424315136972607/1.3819236152769445; rounds (PBA)=3.4017196560687863;} mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.178964207158568; hits/misses (PBA)= 2.816636672665467/1.0911817636472705; rounds (PBA)=3.987602479504099;} commoner #9: {team=any ; avg hp=2.3447310537892423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.976404719056188; hits/misses (PBA)= 1.8334333133373326/1.3573285342931414; rounds (PBA)=3.3837232553489303;} commoner #8: {team=any ; avg hp=2.2641471705658867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.998400319936013; hits/misses (PBA)= 1.8428314337132574/1.336732653469306; rounds (PBA)=3.3659268146370724;} commoner #5: {team=any ; avg hp=2.30873825234953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977804439112178; hits/misses (PBA)= 1.8286342731453709/1.3893221355728855; rounds (PBA)=3.3997200559888023;} acolyte #2: {team=other; avg hp=-3.296540691861628 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298340331933614; hits/misses (PBA)= 0.3205358928214357/0.29454109178164367; rounds (PBA)=0.6150769846030794;} commoner #7: {team=any ; avg hp=2.375724855028994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.989002199560088; hits/misses (PBA)= 1.8358328334333134/1.3749250149970007; rounds (PBA)=3.4023195360927816;} acolyte #3: {team=other; avg hp=-3.3189362127574484 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8006398720255948; hits/misses (PBA)= 0.3069386122775445/0.3005398920215957; rounds (PBA)=0.6074785042991402;} shield guardian: {team=any ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.68066386722656; hits/misses (PBA)= 6.71505698860228/1.4737052589482103; rounds (PBA)=4.28994201159768;} archmage: {team=other; avg hp=-3.7520495900819837 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.408518296340732; hits/misses (PBA)= 3.127574485102979/0.7304539092181563; rounds (PBA)=3.8580283943211358;} acolyte: {team=other; avg hp=-3.318336332733453 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194361127774445; hits/misses (PBA)= 0.3235352929414117/0.29514097180563886; rounds (PBA)=0.6186762647470506;} commoner #3: {team=any ; avg hp=2.302339532093581 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0549890021995605; hits/misses (PBA)= 1.8408318336332734/1.3607278544291141; rounds (PBA)=3.389122175564887;} commoner #4: {team=any ; avg hp=2.326534693061388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9618076384723055; hits/misses (PBA)= 1.8190361927614478/1.3595280943811239; rounds (PBA)=3.3683263347330534;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 40.88; crudely normalised: 0% > any = expected rounds to survive: 2538.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15437; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3854; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.872025594881024; hits/misses (PBA)= 1.4073185362927414/1.1693661267746451; rounds (PBA)=2.630673865226955;} commoner #5: {team=any ; avg hp=3.1149770045990803 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3467306538692263; hits/misses (PBA)= 1.2181563687262547/1.021995600879824; rounds (PBA)=2.4469106178764246;} commoner #2: {team=any ; avg hp=3.101379724055189 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4307138572285543; hits/misses (PBA)= 1.2509498100379923/0.9726054789042191; rounds (PBA)=2.432113577284543;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.854229154169166; hits/misses (PBA)= 1.4111177764447111/1.1595680863827234; rounds (PBA)=2.634473105378924;} archmage: {team=other; avg hp=-3.4797040591881623 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69246150769846; hits/misses (PBA)= 1.9060187962407518/0.5584883023395321; rounds (PBA)=2.464507098580284;} commoner #7: {team=any ; avg hp=3.123575284943011 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3785242951409717; hits/misses (PBA)= 1.2383523295340932/0.9946010797840432; rounds (PBA)=2.4371125774845033;} commoner #4: {team=any ; avg hp=3.10377924415117 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.274745050989802; hits/misses (PBA)= 1.2147570485902819/1.0087982403519296; rounds (PBA)=2.4213157368526295;} commoner #8: {team=any ; avg hp=3.124375124975005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3687262547490504; hits/misses (PBA)= 1.237752449510098/0.9888022395520896; rounds (PBA)=2.430113977204559;} shield guardian: {team=any ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.1623675264947; hits/misses (PBA)= 4.282943411317737/1.0455908818236352; rounds (PBA)=2.8364327134573086;} commoner #3: {team=any ; avg hp=3.192761447710458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.410117976404719; hits/misses (PBA)= 1.2461507698460308/0.9858028394321136; rounds (PBA)=2.4375124975005;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8970205958808237; hits/misses (PBA)= 1.4147170565886822/1.1713657268546291; rounds (PBA)=2.6400719856028796;} commoner #6: {team=any ; avg hp=3.135772845430914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3425314937012596; hits/misses (PBA)= 1.2301539692061587/1.0041991601679665; rounds (PBA)=2.438112377524495;} commoner #9: {team=any ; avg hp=3.1031793641271745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3393321335732855; hits/misses (PBA)= 1.221755648870226/1.0017996400719855; rounds (PBA)=2.434513097380524;} commoner: {team=any ; avg hp=3.1345730853829235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.256748650269946; hits/misses (PBA)= 1.2059588082383523/1.0151969606078783; rounds (PBA)=2.4319136172765448;} commoner #10: {team=any ; avg hp=3.173165366926615 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4309138172365525; hits/misses (PBA)= 1.2483503299340133/0.9934013197360528; rounds (PBA)=2.4371125774845033;} mage: {team=any ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11497700459908; hits/misses (PBA)= 1.733853229354129/0.7624475104979004; rounds (PBA)=2.550289942011598;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 104.0; crudely normalised: 0% > any = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3869; Sum of rounds: 30193; > Team other = winning battles: 1768; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2100; perfect battles: 0; close-call battles: 2098; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=-3.8542258981649007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2230550529852677; hits/misses (PBA)= 1.0566037735849056/3.17575600930473; rounds (PBA)=4.339105712070302;} commoner #2: {team=any ; avg hp=-3.69320237787542 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2734556733005946; hits/misses (PBA)= 1.106745929180667/3.1364693719307315; rounds (PBA)=4.348151977255105;} commoner: {team=any ; avg hp=-3.751615404497286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.177048332902559; hits/misses (PBA)= 1.065391574050142/3.2034117342982684; rounds (PBA)=4.372189196174722;} commoner #9: {team=any ; avg hp=-3.8798139054019125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2698371672266737; hits/misses (PBA)= 1.0710777978805892/3.2010855518221764; rounds (PBA)=4.378133884724735;} commoner #15: {team=any ; avg hp=-3.807960713362626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0865856810545362; hits/misses (PBA)= 1.03980356681313/3.1563711553372964; rounds (PBA)=4.286895838718015;} commoner #8: {team=any ; avg hp=-3.822951667097441 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1517187903851123; hits/misses (PBA)= 1.070302403721892/3.1811837684156115; rounds (PBA)=4.357198242439907;} commoner #5: {team=any ; avg hp=-3.881623158438873 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.087878004652365; hits/misses (PBA)= 1.0429051434479193/3.141380201602481; rounds (PBA)=4.293098991987594;} commoner #4: {team=any ; avg hp=-3.835099508917033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.277591108813647; hits/misses (PBA)= 1.0765055569914708/3.1245799948307056; rounds (PBA)=4.315585422589817;} commoner #7: {team=any ; avg hp=-3.615662962005686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145257172395968; hits/misses (PBA)= 1.0571207030240373/3.18738692168519; rounds (PBA)=4.359524424915999;} commoner #6: {team=any ; avg hp=-3.792452830188679 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.100542775911088; hits/misses (PBA)= 1.0263634013957095/3.1855776686482296; rounds (PBA)=4.317136210907211;} knight: {team=other; avg hp=4.235978288963556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.21581804083742; hits/misses (PBA)= 11.258723184285346/3.1377616955285603; rounds (PBA)=7.540966658051176;} commoner #13: {team=any ; avg hp=-3.8971310416128198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.109847505815456; hits/misses (PBA)= 1.0447143964848797/3.1359524424916; rounds (PBA)=4.298526751098475;} commoner #3: {team=any ; avg hp=-3.8495735332127166 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1178599121219954; hits/misses (PBA)= 1.0400620315326958/3.1868699922460584; rounds (PBA)=4.338847247350737;} commoner #12: {team=any ; avg hp=-3.8247609201344015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.252778495735332; hits/misses (PBA)= 1.0793486689066942/3.1305246833807185; rounds (PBA)=4.320237787542;} commoner #10: {team=any ; avg hp=-3.8963556474541226 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.244507624709227; hits/misses (PBA)= 1.087878004652365/3.1726544326699404; rounds (PBA)=4.375290772809511;} commoner #14: {team=any ; avg hp=-3.81933316102352 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.234944430085293; hits/misses (PBA)= 1.0798655983458259/3.1599896614112173; rounds (PBA)=4.3502196950116305;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 50.62; crudely normalised: 0% > any = expected rounds to survive: 190.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3493; Sum of rounds: 26493; > Team other = winning battles: 1141; perfect battles: 0; close-call battles: 631; > Team any = winning battles: 2351; perfect battles: 0; close-call battles: 2350; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.1992556541654738 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.471514457486401; hits/misses (PBA)= 1.1551674778127683/3.1545949040939023; rounds (PBA)=4.420269109647867;} commoner #12: {team=any ; avg hp=-3.0555396507300316 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.450042943028915; hits/misses (PBA)= 1.1494417406241053/3.1285427998854853; rounds (PBA)=4.395075866017749;} commoner #10: {team=any ; avg hp=-3.0097337532207273 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4680790151732035; hits/misses (PBA)= 1.165760091611795/3.201832235900372; rounds (PBA)=4.472087031205268;} commoner: {team=any ; avg hp=-3.1176638992270256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.466647580876038; hits/misses (PBA)= 1.1611795018608646/3.1840824506155165; rounds (PBA)=4.454909819639279;} commoner #6: {team=any ; avg hp=-3.0297738333810478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.38419696535929; hits/misses (PBA)= 1.1359862582307472/3.16346979673633; rounds (PBA)=4.405382192957343;} commoner #14: {team=any ; avg hp=-3.1362725450901805 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.434297165760092; hits/misses (PBA)= 1.1565989121099343/3.1557400515316347; rounds (PBA)=4.415402233037503;} commoner #4: {team=any ; avg hp=-3.0964786716289723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4131119381620385; hits/misses (PBA)= 1.1623246492985972/3.1780704265674204; rounds (PBA)=4.4420269109647865;} commoner #11: {team=any ; avg hp=-3.193816203836244 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45777268823361; hits/misses (PBA)= 1.1626109361580304/3.101345548239336; rounds (PBA)=4.381620383624392;} commoner #8: {team=any ; avg hp=-3.1359862582307474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3441168050386487; hits/misses (PBA)= 1.1173776123675923/3.1551674778127685; rounds (PBA)=4.382479244202691;} commoner #9: {team=any ; avg hp=-3.2041225307758374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.491840824506155; hits/misses (PBA)= 1.1686229602061264/3.1471514457486403; rounds (PBA)=4.429144002290295;} commoner #13: {team=any ; avg hp=-3.073862009733753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5007157171485828; hits/misses (PBA)= 1.1617520755797308/3.1892356140853133; rounds (PBA)=4.465788720297739;} commoner #7: {team=any ; avg hp=-3.2854279988548525 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.408817635270541; hits/misses (PBA)= 1.1477240194675065/3.1173776123675925; rounds (PBA)=4.371600343544231;} commoner #3: {team=any ; avg hp=-3.02089894073862 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36329802462067; hits/misses (PBA)= 1.1465788720297738/3.1288290867449184; rounds (PBA)=4.393644431720584;} commoner #15: {team=any ; avg hp=-3.165473804752362 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3621528771829374; hits/misses (PBA)= 1.1388491268250787/3.1611795018608646; rounds (PBA)=4.404523332379044;} commoner #5: {team=any ; avg hp=-3.2860005725737187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.359862582307472; hits/misses (PBA)= 1.1331233896364157/3.164328657314629; rounds (PBA)=4.417692527912969;} commoner #17: {team=other; avg hp=-1.1002004008016033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3372459204122531; hits/misses (PBA)= 0.12854279988548525/0.10420841683366733; rounds (PBA)=0.23275121671915258;} commoner #16: {team=any ; avg hp=-3.220440881763527 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4760950472373318; hits/misses (PBA)= 1.1720584025193244/3.1485828800458058; rounds (PBA)=4.422845691382766;} knight: {team=other; avg hp=2.2367592327512167 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.88663040366447; hits/misses (PBA)= 10.944746636129402/3.084740910392213; rounds (PBA)=7.259089607787002;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 91.76; crudely normalised: 0% > any = expected rounds to survive: 498.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3585; Sum of rounds: 23425; > Team other = winning battles: 557; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3027; perfect battles: 0; close-call battles: 3025; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=-1.8683403068340307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1199442119944214; hits/misses (PBA)= 1.0446304044630403/2.9813110181311018; rounds (PBA)=4.140864714086471;} commoner #9: {team=any ; avg hp=-1.698744769874477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0853556485355647; hits/misses (PBA)= 1.003905160390516/3.0521617852161786; rounds (PBA)=4.157880055788006;} knight: {team=other; avg hp=-0.017294281729428172 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.29037656903766; hits/misses (PBA)= 9.360111576011157/2.6661087866108786; rounds (PBA)=6.129986052998605;} commoner #6: {team=any ; avg hp=-1.6142259414225941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1274755927475595; hits/misses (PBA)= 1.0340306834030684/3.0649930264993026; rounds (PBA)=4.210320781032078;} commoner #14: {team=any ; avg hp=-1.7520223152022316 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0652719665271966; hits/misses (PBA)= 0.999721059972106/3.109623430962343; rounds (PBA)=4.2259414225941425;} commoner #2: {team=any ; avg hp=-1.7244072524407252 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.110181311018131; hits/misses (PBA)= 1.0231520223152022/3.0527196652719666; rounds (PBA)=4.188005578800558;} commoner #7: {team=any ; avg hp=-1.800836820083682 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0546722454672244; hits/misses (PBA)= 1.0189679218967922/3.0061366806136682; rounds (PBA)=4.14700139470014;} commoner #4: {team=any ; avg hp=-1.599163179916318 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1492329149232914; hits/misses (PBA)= 1.0446304044630403/3.093165969316597; rounds (PBA)=4.254672245467225;} commoner #10: {team=any ; avg hp=-1.5620641562064157 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0136680613668063; hits/misses (PBA)= 1.008089260808926/3.0393305439330542; rounds (PBA)=4.159274755927475;} commoner #8: {team=any ; avg hp=-1.6225941422594141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0658298465829845; hits/misses (PBA)= 1.0278940027894004/3.095397489539749; rounds (PBA)=4.230962343096234;} commoner #16: {team=any ; avg hp=-1.7740585774058577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0641562064156207; hits/misses (PBA)= 1.010041841004184/3.0524407252440726; rounds (PBA)=4.174337517433751;} commoner #5: {team=any ; avg hp=-1.6287308228730824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.03207810320781; hits/misses (PBA)= 1.0186889818688982/3.0460251046025104; rounds (PBA)=4.184379358437936;} commoner #17: {team=any ; avg hp=-1.885634588563459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0019525801952582; hits/misses (PBA)= 1.009483960948396/3.0488145048814506; rounds (PBA)=4.1721059972106;} commoner #12: {team=any ; avg hp=-1.7260808926080893 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.971548117154812; hits/misses (PBA)= 0.996094839609484/3.0527196652719666; rounds (PBA)=4.170432357043236;} commoner: {team=any ; avg hp=-1.8602510460251045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.165690376569038; hits/misses (PBA)= 1.0457461645746164/3.01952580195258; rounds (PBA)=4.171827057182706;} commoner #3: {team=any ; avg hp=-1.6094839609483962 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9464435146443515; hits/misses (PBA)= 0.9894002789400279/3.0892608089260807; rounds (PBA)=4.196373779637378;} commoner #13: {team=any ; avg hp=-1.9299860529986053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.000278940027894; hits/misses (PBA)= 1.0170153417015342/3.019804741980474; rounds (PBA)=4.1481171548117155;} commoner #15: {team=any ; avg hp=-1.6423988842398884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0418410041841004; hits/misses (PBA)= 1.004741980474198/3.096234309623431; rounds (PBA)=4.211715481171548;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 120.0; crudely normalised: 0% > any = expected rounds to survive: 381.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4663; Sum of rounds: 38747; > Team other = winning battles: 3702; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 960; perfect battles: 0; close-call battles: 958; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=12.757023375509329 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.32339695475017; hits/misses (PBA)= 11.928801200943598/3.2487668882693543; rounds (PBA)=8.183787261419686;} commoner #6: {team=any ; avg hp=-5.587604546429337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9912073772249625; hits/misses (PBA)= 1.0055758095646579/3.0669097147758952; rounds (PBA)=4.1651297447994855;} commoner #10: {team=any ; avg hp=-5.576452927300021 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.016084066051898; hits/misses (PBA)= 1.0115805275573666/3.004932446922582; rounds (PBA)=4.1151619129315895;} commoner #13: {team=any ; avg hp=-5.575380656229895 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0351704911001502; hits/misses (PBA)= 1.0064336264207592/3.052112374008149; rounds (PBA)=4.156980484666524;} commoner #11: {team=any ; avg hp=-5.594895989706198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9710486811065837; hits/misses (PBA)= 0.9969976410036457/2.991636285653013; rounds (PBA)=4.090714132532704;} commoner: {team=any ; avg hp=-5.543426978340125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04567874758739; hits/misses (PBA)= 1.02101651297448/3.0242333261848597; rounds (PBA)=4.137679605404246;} commoner #12: {team=any ; avg hp=-5.535492172421188 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.130602616341411; hits/misses (PBA)= 1.0433197512331118/3.042247480162985; rounds (PBA)=4.181428265065408;} commoner #8: {team=any ; avg hp=-5.654085352777182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0150117949817714; hits/misses (PBA)= 1.009221531203088/3.0291657731074415; rounds (PBA)=4.130817070555437;} commoner #7: {team=any ; avg hp=-5.5966116234184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9929230109371647; hits/misses (PBA)= 0.995067553077418/2.9884194724426334; rounds (PBA)=4.078275788119236;} commoner #4: {team=any ; avg hp=-5.569804846665237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9742654943169633; hits/misses (PBA)= 0.9920651940810636/3.000643362642076; rounds (PBA)=4.085352777182072;} commoner #5: {team=any ; avg hp=-5.514475659446708 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0012867252841517; hits/misses (PBA)= 0.9954964615054686/3.0257345056830367; rounds (PBA)=4.117949817713918;} commoner #3: {team=any ; avg hp=-5.463864464936736 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0424619343770103; hits/misses (PBA)= 1.0079348059189364/3.037958395882479; rounds (PBA)=4.148831224533562;} commoner #9: {team=any ; avg hp=-5.531631996568732 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.976195582243191; hits/misses (PBA)= 0.9942097362213167/2.9742654943169633; rounds (PBA)=4.0703409822003005;} commoner #2: {team=any ; avg hp=-5.5858889127171345 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0416041175209094; hits/misses (PBA)= 1.0165129744799486/2.978125670169419; rounds (PBA)=4.095217671027235;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 141.82; crudely normalised: 0% > any = expected rounds to survive: 322.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38451; other: 0.96 ± 0.0; any : 0.04 ± 0.0; > Team other = winning battles: 4823; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 178; perfect battles: 0; close-call battles: 178; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-6.280543891221756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6042791441711657; hits/misses (PBA)= 0.8732253549290142/2.675264947010598; rounds (PBA)=3.650269946010798;} commoner #10: {team=any ; avg hp=-6.267346530693861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6466706658668264; hits/misses (PBA)= 0.8778244351129774/2.6904619076184764; rounds (PBA)=3.6650669866026795;} commoner #4: {team=any ; avg hp=-6.210757848430314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6400719856028796; hits/misses (PBA)= 0.8778244351129774/2.6748650269946013; rounds (PBA)=3.6526694661067785;} commoner #2: {team=any ; avg hp=-6.276944611077784 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7904419116176764; hits/misses (PBA)= 0.9272145570885822/2.6454709058188364; rounds (PBA)=3.6728654269146173;} commoner #9: {team=any ; avg hp=-6.232353529294141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6534693061387724; hits/misses (PBA)= 0.8808238352329534/2.6160767846430715; rounds (PBA)=3.601479704059188;} commoner #3: {team=any ; avg hp=-6.1883623275344934 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.695460907818436; hits/misses (PBA)= 0.8930213957208558/2.6394721055788843; rounds (PBA)=3.632673465306939;} commoner #5: {team=any ; avg hp=-6.222955408918216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6390721855628874; hits/misses (PBA)= 0.8788242351529694/2.6396720655868826; rounds (PBA)=3.6206758648270347;} commoner #6: {team=any ; avg hp=-6.253949210157969 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7244551089782045; hits/misses (PBA)= 0.9030193961207759/2.6150769846030792; rounds (PBA)=3.617276544691062;} knight: {team=other; avg hp=22.686662667466507 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.67266546690662; hits/misses (PBA)= 10.85882823435313/3.0127974405118976; rounds (PBA)=7.663467306538692;} commoner #8: {team=any ; avg hp=-6.230553889222156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5874825034993; hits/misses (PBA)= 0.8580283943211358/2.6664667066586683; rounds (PBA)=3.6300739852029595;} commoner: {team=any ; avg hp=-6.217756448710258 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6352729454109176; hits/misses (PBA)= 0.8838232353529294/2.670265946810638; rounds (PBA)=3.646470705858828;} commoner #11: {team=any ; avg hp=-6.291141771645671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6966606678664267; hits/misses (PBA)= 0.8996200759848031/2.6520695860827836; rounds (PBA)=3.64247150569886;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 156.0; crudely normalised: 0% > any = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35684; other: 0.99 ± 0.0; any : 0.01 ± 0.0; > Team other = winning battles: 4944; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 57; perfect battles: 0; close-call battles: 56; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-6.404919016196761 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.367326534693061; hits/misses (PBA)= 0.7854429114177165/2.461907618476305; rounds (PBA)=3.356128774245151;} commoner #4: {team=any ; avg hp=-6.369726054789043 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4093181363727254; hits/misses (PBA)= 0.7962407518496301/2.402919416116777; rounds (PBA)=3.306138772245551;} commoner #3: {team=any ; avg hp=-6.428114377124575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4493101379724056; hits/misses (PBA)= 0.8156368726254749/2.447910417916417; rounds (PBA)=3.3689262147570487;} commoner #9: {team=any ; avg hp=-6.463107378524295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4663067386522695; hits/misses (PBA)= 0.823635272945411/2.3903219356128775; rounds (PBA)=3.3275344931013797;} commoner #7: {team=any ; avg hp=-6.311137772445511 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4783043391321735; hits/misses (PBA)= 0.8162367526494702/2.4573085382923416; rounds (PBA)=3.369726054789042;} commoner #10: {team=any ; avg hp=-6.394321135772845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4749050189962007; hits/misses (PBA)= 0.8336332733453309/2.454509098180364; rounds (PBA)=3.3963207358528296;} commoner: {team=any ; avg hp=-6.352929414117177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3769246150769847; hits/misses (PBA)= 0.790241951609678/2.415116976604679; rounds (PBA)=3.3233353329334134;} knight: {team=other; avg hp=27.644871025794842 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.81103779244151; hits/misses (PBA)= 9.959408118376325/2.8020395920815835; rounds (PBA)=7.125374925014997;} commoner #2: {team=any ; avg hp=-6.364727054589082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4303139372125573; hits/misses (PBA)= 0.8044391121775645/2.3805238952209558; rounds (PBA)=3.3009398120375923;} commoner #8: {team=any ; avg hp=-6.326734653069386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4279144171165767; hits/misses (PBA)= 0.8104379124175165/2.435512897420516; rounds (PBA)=3.341731653669266;} commoner #5: {team=any ; avg hp=-6.395320935812838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4745050989802038; hits/misses (PBA)= 0.8222355528894221/2.4523095380923814; rounds (PBA)=3.370125974805039;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 156.0; crudely normalised: 0% > any = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35712; other: 0.99 ± 0.0; any : 0.01 ± 0.0; > Team other = winning battles: 4945; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 56; perfect battles: 0; close-call battles: 56; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-6.353329334133173 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3785242951409717; hits/misses (PBA)= 0.795240951809638/2.420515896820636; rounds (PBA)=3.322135572885423;} commoner #8: {team=any ; avg hp=-6.46130773845231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4043191361727656; hits/misses (PBA)= 0.8016396720655868/2.394921015796841; rounds (PBA)=3.3151369726054787;} commoner #5: {team=any ; avg hp=-6.332733453309338 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.444111177764447; hits/misses (PBA)= 0.8134373125374925/2.5042991401719656; rounds (PBA)=3.410717856428714;} commoner #4: {team=any ; avg hp=-6.448110377924415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.439912017596481; hits/misses (PBA)= 0.8158368326334733/2.4357128574285145; rounds (PBA)=3.3565286942611476;} knight: {team=other; avg hp=27.832233553289342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.72645470905819; hits/misses (PBA)= 9.958408318336332/2.8060387922415515; rounds (PBA)=7.131573685262947;} commoner #7: {team=any ; avg hp=-6.3755248950209955 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4633073385322937; hits/misses (PBA)= 0.8094381123775245/2.4159168166366727; rounds (PBA)=3.3379324135172967;} commoner #6: {team=any ; avg hp=-6.2863427314537095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3889222155568888; hits/misses (PBA)= 0.7998400319936013/2.3957208558288343; rounds (PBA)=3.3035392921415716;} commoner: {team=any ; avg hp=-6.399120175964807 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4447110577884423; hits/misses (PBA)= 0.8042391521695661/2.412117576484703; rounds (PBA)=3.326534693061388;} commoner #9: {team=any ; avg hp=-6.391921615676865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.443511297740452; hits/misses (PBA)= 0.8130373925214956/2.413117376524695; rounds (PBA)=3.331733653269346;} commoner #3: {team=any ; avg hp=-6.322735452909418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3359328134373127; hits/misses (PBA)= 0.7774445110977805/2.4133173365326934; rounds (PBA)=3.301139772045591;} commoner #2: {team=any ; avg hp=-6.355328934213158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.424515096980604; hits/misses (PBA)= 0.8170365926814637/2.463907218556289; rounds (PBA)=3.3821235752849432;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 312.0; crudely normalised: 0% > any = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19858; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.41631673665267 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1647670465906819; hits/misses (PBA)= 0.3835232953409318/1.2045590881823636; rounds (PBA)=1.7806438712257548;} commoner #2: {team=any ; avg hp=-6.459308138372325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1601679664067186; hits/misses (PBA)= 0.39132173565286943/1.2031593681263748; rounds (PBA)=1.7820435912817436;} knight: {team=other; avg hp=46.14837032593481 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.001399720055986; hits/misses (PBA)= 5.0/1.4991001799640071; rounds (PBA)=3.9708058388322334;} commoner #5: {team=any ; avg hp=-6.388922215556889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.195360927814437; hits/misses (PBA)= 0.40351929614077187/1.1821635672865427; rounds (PBA)=1.777244551089782;} commoner #3: {team=any ; avg hp=-6.356928614277145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1681663667266546; hits/misses (PBA)= 0.38812237552489504/1.1885622875424915; rounds (PBA)=1.768246350729854;} commoner #4: {team=any ; avg hp=-6.379924015196961 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1631673665266946; hits/misses (PBA)= 0.38752249550089984/1.1649670065986804; rounds (PBA)=1.7484503099380124;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 555.29; crudely normalised: 0% > unaligned = expected rounds to survive: 575.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 371; Sum of rounds: 6887; > Team chaotic evil = winning battles: 370; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #47: {team=unaligned ; avg hp=-19.037735849056602 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6064690026954178; hits/misses (PBA)= 1.1886792452830188/7.202156334231806; rounds (PBA)=8.409703504043126;} crab #4: {team=unaligned ; avg hp=-18.889487870619945 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8517520215633423; hits/misses (PBA)= 1.3827493261455526/7.69811320754717; rounds (PBA)=9.102425876010782;} crab #7: {team=unaligned ; avg hp=-18.805929919137466 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6307277628032344; hits/misses (PBA)= 1.2318059299191375/7.490566037735849; rounds (PBA)=8.743935309973045;} crab #19: {team=unaligned ; avg hp=-19.043126684636118 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7924528301886793; hits/misses (PBA)= 1.307277628032345/7.590296495956873; rounds (PBA)=8.919137466307278;} crab #20: {team=unaligned ; avg hp=-19.02964959568733 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7870619946091644; hits/misses (PBA)= 1.3153638814016173/7.460916442048518; rounds (PBA)=8.795148247978437;} crab #30: {team=unaligned ; avg hp=-19.043126684636118 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8706199460916442; hits/misses (PBA)= 1.4150943396226414/7.892183288409703; rounds (PBA)=9.315363881401618;} crab #38: {team=unaligned ; avg hp=-18.79245283018868 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7870619946091644; hits/misses (PBA)= 1.3638814016172507/7.83288409703504; rounds (PBA)=9.212938005390836;} crab #8: {team=unaligned ; avg hp=-18.619946091644206 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7870619946091644; hits/misses (PBA)= 1.326145552560647/7.487870619946092; rounds (PBA)=8.835579514824797;} crab #22: {team=unaligned ; avg hp=-19.035040431266847 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7628032345013478; hits/misses (PBA)= 1.2884097035040432/7.296495956873315; rounds (PBA)=8.611859838274933;} crab: {team=unaligned ; avg hp=-18.76010781671159 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7762803234501348; hits/misses (PBA)= 1.3369272237196765/7.8975741239892185; rounds (PBA)=9.247978436657682;} crab #31: {team=unaligned ; avg hp=-18.681940700808624 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8652291105121295; hits/misses (PBA)= 1.3773584905660377/7.819407008086253; rounds (PBA)=9.21832884097035;} crab #25: {team=unaligned ; avg hp=-19.19676549865229 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.091644204851752; hits/misses (PBA)= 1.5768194070080863/7.997304582210242; rounds (PBA)=9.584905660377359;} crab #9: {team=unaligned ; avg hp=-19.005390835579515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8328840970350404; hits/misses (PBA)= 1.398921832884097/7.592991913746631; rounds (PBA)=9.013477088948788;} crab #10: {team=unaligned ; avg hp=-18.776280323450134 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.743935309973046; hits/misses (PBA)= 1.2991913746630728/7.363881401617251; rounds (PBA)=8.692722371967655;} crab #24: {team=unaligned ; avg hp=-18.98921832884097 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.84366576819407; hits/misses (PBA)= 1.3881401617250675/7.83288409703504; rounds (PBA)=9.242587601078167;} crab #23: {team=unaligned ; avg hp=-19.132075471698112 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7951482479784366; hits/misses (PBA)= 1.3369272237196765/7.566037735849057; rounds (PBA)=8.924528301886792;} crab #39: {team=unaligned ; avg hp=-18.99191374663073 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7035040431266846; hits/misses (PBA)= 1.2911051212938005/7.544474393530997; rounds (PBA)=8.8544474393531;} crab #5: {team=unaligned ; avg hp=-18.87601078167116 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6873315363881403; hits/misses (PBA)= 1.274932614555256/7.291105121293801; rounds (PBA)=8.587601078167117;} kraken: {team=chaotic evil ; avg hp=380.44474393531 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1072.301886792453; hits/misses (PBA)= 50.9622641509434/2.757412398921833; rounds (PBA)=18.5633423180593;} crab #32: {team=unaligned ; avg hp=-19.256064690026953 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8409703504043127; hits/misses (PBA)= 1.3773584905660377/7.7331536388140165; rounds (PBA)=9.126684636118599;} crab #18: {team=unaligned ; avg hp=-19.204851752021565 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7008086253369272; hits/misses (PBA)= 1.2938005390835579/7.439353099730458; rounds (PBA)=8.757412398921833;} crab #15: {team=unaligned ; avg hp=-19.10242587601078 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8733153638814015; hits/misses (PBA)= 1.4393530997304582/7.8059299191374665; rounds (PBA)=9.266846361185983;} crab #17: {team=unaligned ; avg hp=-18.975741239892184 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7574123989218329; hits/misses (PBA)= 1.3180592991913747/7.703504043126685; rounds (PBA)=9.035040431266847;} crab #12: {team=unaligned ; avg hp=-18.81940700808625 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.738544474393531; hits/misses (PBA)= 1.3315363881401616/7.776280323450135; rounds (PBA)=9.121293800539084;} crab #28: {team=unaligned ; avg hp=-19.056603773584907 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9622641509433962; hits/misses (PBA)= 1.45822102425876/8.253369272237197; rounds (PBA)=9.730458221024259;} crab #27: {team=unaligned ; avg hp=-19.18598382749326 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6981132075471699; hits/misses (PBA)= 1.2695417789757413/7.247978436657682; rounds (PBA)=8.536388140161725;} crab #35: {team=unaligned ; avg hp=-18.660377358490567 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.719676549865229; hits/misses (PBA)= 1.274932614555256/7.318059299191375; rounds (PBA)=8.628032345013477;} crab #33: {team=unaligned ; avg hp=-19.0188679245283 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.803234501347709; hits/misses (PBA)= 1.3638814016172507/7.485175202156334; rounds (PBA)=8.8544474393531;} crab #34: {team=unaligned ; avg hp=-18.684636118598384 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9299191374663074; hits/misses (PBA)= 1.4258760107816713/7.711590296495957; rounds (PBA)=9.148247978436657;} crab #14: {team=unaligned ; avg hp=-18.954177897574123 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.752021563342318; hits/misses (PBA)= 1.3369272237196765/7.835579514824798; rounds (PBA)=9.196765498652292;} crab #26: {team=unaligned ; avg hp=-19.09433962264151 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.582210242587601; hits/misses (PBA)= 1.1886792452830188/7.520215633423181; rounds (PBA)=8.74123989218329;} crab #48: {team=unaligned ; avg hp=-18.81940700808625 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7466307277628033; hits/misses (PBA)= 1.3153638814016173/7.566037735849057; rounds (PBA)=8.889487870619947;} crab #6: {team=unaligned ; avg hp=-19.01078167115903 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.752021563342318; hits/misses (PBA)= 1.3045822102425877/7.7466307277628035; rounds (PBA)=9.070080862533693;} crab #51: {team=unaligned ; avg hp=-19.175202156334233 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5849056603773586; hits/misses (PBA)= 1.221024258760108/7.1617250673854445; rounds (PBA)=8.401617250673855;} crab #3: {team=unaligned ; avg hp=-18.881401617250674 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7223719676549865; hits/misses (PBA)= 1.2884097035040432/7.293800539083558; rounds (PBA)=8.61455525606469;} crab #37: {team=unaligned ; avg hp=-18.959568733153638 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7358490566037736; hits/misses (PBA)= 1.3315363881401616/7.485175202156334; rounds (PBA)=8.835579514824797;} crab #43: {team=unaligned ; avg hp=-18.80053908355795 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7088948787061995; hits/misses (PBA)= 1.2938005390835579/7.460916442048518; rounds (PBA)=8.765498652291106;} crab #29: {team=unaligned ; avg hp=-19.11320754716981 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7412398921832883; hits/misses (PBA)= 1.3045822102425877/7.619946091644205; rounds (PBA)=8.94878706199461;} crab #46: {team=unaligned ; avg hp=-19.212938005390836 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4986522911051212; hits/misses (PBA)= 1.1455525606469004/7.630727762803234; rounds (PBA)=8.797843665768195;} crab #36: {team=unaligned ; avg hp=-18.92452830188679 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9245283018867925; hits/misses (PBA)= 1.4043126684636118/7.881401617250674; rounds (PBA)=9.299191374663073;} crab #11: {team=unaligned ; avg hp=-19.161725067385444 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7574123989218329; hits/misses (PBA)= 1.320754716981132/7.816711590296496; rounds (PBA)=9.140161725067385;} crab #44: {team=unaligned ; avg hp=-18.87601078167116 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7762803234501348; hits/misses (PBA)= 1.3692722371967656/7.884097035040432; rounds (PBA)=9.261455525606468;} crab #21: {team=unaligned ; avg hp=-18.932614555256066 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8113207547169812; hits/misses (PBA)= 1.326145552560647/7.8517520215633425; rounds (PBA)=9.191374663072777;} crab #13: {team=unaligned ; avg hp=-19.02964959568733 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8005390835579516; hits/misses (PBA)= 1.3746630727762803/7.773584905660377; rounds (PBA)=9.183288409703504;} crab #41: {team=unaligned ; avg hp=-19.221024258760107 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8840970350404314; hits/misses (PBA)= 1.3908355795148248/8.196765498652292; rounds (PBA)=9.595687331536388;} crab #50: {team=unaligned ; avg hp=-19.097035040431265 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7735849056603774; hits/misses (PBA)= 1.3342318059299192/7.2991913746630726; rounds (PBA)=8.65498652291105;} crab #49: {team=unaligned ; avg hp=-19.051212938005392 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7601078167115902; hits/misses (PBA)= 1.3315363881401616/7.45822102425876; rounds (PBA)=8.81132075471698;} crab #40: {team=unaligned ; avg hp=-19.269541778975743 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.862533692722372; hits/misses (PBA)= 1.3692722371967656/7.61455525606469; rounds (PBA)=9.013477088948788;} crab #42: {team=unaligned ; avg hp=-19.08355795148248 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.849056603773585; hits/misses (PBA)= 1.3962264150943395/7.342318059299191; rounds (PBA)=8.768194070080863;} crab #16: {team=unaligned ; avg hp=-19.560646900269543 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7870619946091644; hits/misses (PBA)= 1.3369272237196765/7.320754716981132; rounds (PBA)=8.668463611859838;} crab #2: {team=unaligned ; avg hp=-18.86522911051213 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6846361185983827; hits/misses (PBA)= 1.261455525606469/7.490566037735849; rounds (PBA)=8.784366576819407;} crab #45: {team=unaligned ; avg hp=-18.714285714285715 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.743935309973046; hits/misses (PBA)= 1.3369272237196765/7.943396226415095; rounds (PBA)=9.296495956873315;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 158.35; crudely normalised: 0% > unaligned = expected rounds to survive: 1511.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 160; Sum of rounds: 1474; lawful good : 0.0 ± 0.0; unaligned : 0.03 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 160; perfect battles: 0; close-call battles: 160; ------------------------------------------------- Combattants ------------------------------------------------ baboon #5: {team=unaligned ; avg hp=-0.9875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 1.04375/6.71875; rounds (PBA)=7.78125;} baboon #4: {team=unaligned ; avg hp=-1.20625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.15625; hits/misses (PBA)= 1.2875/6.3625; rounds (PBA)=7.6625;} baboon #74: {team=unaligned ; avg hp=-1.3125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.81875; hits/misses (PBA)= 1.2125/6.3875; rounds (PBA)=7.60625;} baboon #26: {team=unaligned ; avg hp=-2.36875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.45625; hits/misses (PBA)= 0.98125/6.5; rounds (PBA)=7.5;} baboon #44: {team=unaligned ; avg hp=-1.30625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.54375; hits/misses (PBA)= 1.13125/6.4625; rounds (PBA)=7.60625;} baboon #11: {team=unaligned ; avg hp=-1.6875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5125; hits/misses (PBA)= 1.06875/6.41875; rounds (PBA)=7.5125;} baboon #31: {team=unaligned ; avg hp=-1.3 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7125; hits/misses (PBA)= 1.2125/6.53125; rounds (PBA)=7.79375;} baboon #47: {team=unaligned ; avg hp=-2.09375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.325; hits/misses (PBA)= 0.99375/6.18125; rounds (PBA)=7.18125;} baboon #79: {team=unaligned ; avg hp=-3.14375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48125; hits/misses (PBA)= 1.0/5.8125; rounds (PBA)=6.85;} baboon #17: {team=unaligned ; avg hp=-1.23125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51875; hits/misses (PBA)= 1.0625/6.54375; rounds (PBA)=7.64375;} baboon #10: {team=unaligned ; avg hp=-1.94375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.80625; hits/misses (PBA)= 0.95/6.33125; rounds (PBA)=7.31875;} baboon #24: {team=unaligned ; avg hp=-1.63125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2; hits/misses (PBA)= 1.0/6.4875; rounds (PBA)=7.5125;} baboon #82: {team=unaligned ; avg hp=-2.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69375; hits/misses (PBA)= 1.175/6.30625; rounds (PBA)=7.49375;} baboon #55: {team=unaligned ; avg hp=-1.525 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4625; hits/misses (PBA)= 1.0/6.7; rounds (PBA)=7.7125;} baboon #73: {team=unaligned ; avg hp=-2.43125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.81875; hits/misses (PBA)= 1.1625/6.3875; rounds (PBA)=7.59375;} baboon #22: {team=unaligned ; avg hp=-0.9625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0375; hits/misses (PBA)= 1.225/6.26875; rounds (PBA)=7.51875;} baboon #13: {team=unaligned ; avg hp=-1.88125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.94375; hits/misses (PBA)= 0.95625/6.575; rounds (PBA)=7.55;} baboon #3: {team=unaligned ; avg hp=-2.19375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.89375; hits/misses (PBA)= 1.2125/6.175; rounds (PBA)=7.4;} baboon #66: {team=unaligned ; avg hp=-1.49375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.14375; hits/misses (PBA)= 1.3/6.30625; rounds (PBA)=7.6375;} baboon #37: {team=unaligned ; avg hp=-1.8625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3; hits/misses (PBA)= 1.05/6.50625; rounds (PBA)=7.575;} baboon #57: {team=unaligned ; avg hp=-1.5125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5625; hits/misses (PBA)= 1.0625/6.4125; rounds (PBA)=7.50625;} baboon #65: {team=unaligned ; avg hp=-1.55 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01875; hits/misses (PBA)= 1.2/6.39375; rounds (PBA)=7.6375;} baboon #19: {team=unaligned ; avg hp=-1.46875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7625; hits/misses (PBA)= 1.26875/6.35; rounds (PBA)=7.65;} baboon #54: {team=unaligned ; avg hp=-0.71875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.16875; hits/misses (PBA)= 1.33125/6.55625; rounds (PBA)=7.9125;} baboon #14: {team=unaligned ; avg hp=-0.775 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9375; hits/misses (PBA)= 1.2875/6.55625; rounds (PBA)=7.85625;} baboon #77: {team=unaligned ; avg hp=-2.2625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.575; hits/misses (PBA)= 1.13125/6.1125; rounds (PBA)=7.275;} baboon #69: {team=unaligned ; avg hp=-0.9875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55625; hits/misses (PBA)= 1.0625/6.6125; rounds (PBA)=7.6875;} baboon #35: {team=unaligned ; avg hp=-0.79375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 1.1375/6.69375; rounds (PBA)=7.84375;} baboon #46: {team=unaligned ; avg hp=-1.4375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.075; hits/misses (PBA)= 1.26875/6.45; rounds (PBA)=7.74375;} baboon #76: {team=unaligned ; avg hp=-1.5 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49375; hits/misses (PBA)= 1.10625/6.5375; rounds (PBA)=7.65;} baboon #83: {team=unaligned ; avg hp=-0.54375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.23125; hits/misses (PBA)= 1.3/6.50625; rounds (PBA)=7.81875;} baboon #15: {team=unaligned ; avg hp=-1.9 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61875; hits/misses (PBA)= 1.14375/6.43125; rounds (PBA)=7.58125;} baboon #32: {team=unaligned ; avg hp=-1.4625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425; hits/misses (PBA)= 1.0375/6.5875; rounds (PBA)=7.63125;} baboon #91: {team=unaligned ; avg hp=-1.24375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.45; hits/misses (PBA)= 1.10625/6.44375; rounds (PBA)=7.55625;} baboon #89: {team=unaligned ; avg hp=-2.24375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.38125; hits/misses (PBA)= 1.04375/6.425; rounds (PBA)=7.48125;} baboon #40: {team=unaligned ; avg hp=-0.91875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.53125; hits/misses (PBA)= 1.15625/6.575; rounds (PBA)=7.75;} baboon #27: {team=unaligned ; avg hp=-0.5375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 1.2125/6.51875; rounds (PBA)=7.73125;} baboon #94: {team=unaligned ; avg hp=-0.3375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.65625; hits/misses (PBA)= 1.24375/6.71875; rounds (PBA)=7.98125;} baboon #49: {team=unaligned ; avg hp=-2.4625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 1.19375/6.25625; rounds (PBA)=7.46875;} baboon #81: {team=unaligned ; avg hp=-0.91875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50625; hits/misses (PBA)= 1.09375/6.55625; rounds (PBA)=7.65625;} baboon #8: {team=unaligned ; avg hp=-1.16875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75625; hits/misses (PBA)= 1.13125/6.50625; rounds (PBA)=7.6625;} baboon #53: {team=unaligned ; avg hp=-0.2875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 1.16875/6.70625; rounds (PBA)=7.90625;} baboon #21: {team=unaligned ; avg hp=-1.3375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.56875; hits/misses (PBA)= 1.11875/6.525; rounds (PBA)=7.66875;} baboon #61: {team=unaligned ; avg hp=-0.90625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08125; hits/misses (PBA)= 1.18125/6.49375; rounds (PBA)=7.70625;} baboon #23: {team=unaligned ; avg hp=-0.4875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.525; hits/misses (PBA)= 1.05625/6.94375; rounds (PBA)=8.01875;} baboon #92: {team=unaligned ; avg hp=-0.875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 1.01875/6.65; rounds (PBA)=7.68125;} baboon #62: {team=unaligned ; avg hp=-0.26875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.71875; hits/misses (PBA)= 1.19375/6.61875; rounds (PBA)=7.8375;} baboon #30: {team=unaligned ; avg hp=-0.9 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7625; hits/misses (PBA)= 1.16875/6.70625; rounds (PBA)=7.9;} baboon: {team=unaligned ; avg hp=-0.85625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 1.2/6.525; rounds (PBA)=7.725;} baboon #87: {team=unaligned ; avg hp=-0.78125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.96875; hits/misses (PBA)= 1.2125/6.68125; rounds (PBA)=7.9;} baboon #50: {team=unaligned ; avg hp=0.15 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6375; hits/misses (PBA)= 1.14375/6.90625; rounds (PBA)=8.0875;} baboon #68: {team=unaligned ; avg hp=-2.85 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.16875; hits/misses (PBA)= 0.99375/6.24375; rounds (PBA)=7.25625;} baboon #7: {team=unaligned ; avg hp=-1.175 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.54375; hits/misses (PBA)= 1.075/6.50625; rounds (PBA)=7.60625;} baboon #90: {team=unaligned ; avg hp=-1.25 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7; hits/misses (PBA)= 1.18125/6.4875; rounds (PBA)=7.70625;} baboon #95: {team=unaligned ; avg hp=-1.225 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5625; hits/misses (PBA)= 1.11875/6.825; rounds (PBA)=7.95625;} baboon #51: {team=unaligned ; avg hp=-2.2 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475; hits/misses (PBA)= 1.1/6.3625; rounds (PBA)=7.46875;} baboon #97: {team=unaligned ; avg hp=-0.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9875; hits/misses (PBA)= 1.2375/6.675; rounds (PBA)=7.93125;} baboon #56: {team=unaligned ; avg hp=-0.06875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.24375; hits/misses (PBA)= 1.21875/6.6125; rounds (PBA)=7.8625;} baboon #20: {team=unaligned ; avg hp=-0.88125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975; hits/misses (PBA)= 1.2625/6.49375; rounds (PBA)=7.76875;} baboon #93: {team=unaligned ; avg hp=-0.90625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975; hits/misses (PBA)= 1.1875/6.58125; rounds (PBA)=7.78125;} baboon #48: {team=unaligned ; avg hp=-0.49375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69375; hits/misses (PBA)= 1.23125/6.4875; rounds (PBA)=7.7375;} baboon #36: {team=unaligned ; avg hp=-1.25 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2125; hits/misses (PBA)= 0.96875/6.6; rounds (PBA)=7.5875;} baboon #58: {team=unaligned ; avg hp=-1.2 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4875; hits/misses (PBA)= 1.0875/6.44375; rounds (PBA)=7.5625;} baboon #63: {team=unaligned ; avg hp=-0.35625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.31875; hits/misses (PBA)= 1.03125/6.675; rounds (PBA)=7.71875;} baboon #64: {team=unaligned ; avg hp=-0.725 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.68125; hits/misses (PBA)= 1.11875/6.725; rounds (PBA)=7.84375;} baboon #80: {team=unaligned ; avg hp=-1.2125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.41875; hits/misses (PBA)= 1.0125/6.65; rounds (PBA)=7.69375;} baboon #16: {team=unaligned ; avg hp=0.625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 1.15625/6.99375; rounds (PBA)=8.1625;} baboon #39: {team=unaligned ; avg hp=-1.14375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9125; hits/misses (PBA)= 1.175/6.575; rounds (PBA)=7.775;} baboon #28: {team=unaligned ; avg hp=-2.025 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 1.0875/6.25; rounds (PBA)=7.375;} baboon #29: {team=unaligned ; avg hp=-2.1375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3125; hits/misses (PBA)= 0.975/6.45625; rounds (PBA)=7.45625;} baboon #41: {team=unaligned ; avg hp=-2.225 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69375; hits/misses (PBA)= 1.1125/6.3625; rounds (PBA)=7.4875;} baboon #67: {team=unaligned ; avg hp=-1.21875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01875; hits/misses (PBA)= 1.325/6.40625; rounds (PBA)=7.73125;} baboon #84: {team=unaligned ; avg hp=-1.16875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.41875; hits/misses (PBA)= 1.125/6.58125; rounds (PBA)=7.7125;} baboon #60: {team=unaligned ; avg hp=-0.68125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.95; hits/misses (PBA)= 1.275/6.575; rounds (PBA)=7.875;} baboon #9: {team=unaligned ; avg hp=-1.675 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61875; hits/misses (PBA)= 1.16875/6.475; rounds (PBA)=7.6625;} baboon #34: {team=unaligned ; avg hp=-1.1625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0375; hits/misses (PBA)= 1.30625/6.46875; rounds (PBA)=7.79375;} baboon #45: {team=unaligned ; avg hp=-1.3875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9; hits/misses (PBA)= 1.16875/6.29375; rounds (PBA)=7.5125;} baboon #72: {team=unaligned ; avg hp=-1.01875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4875; hits/misses (PBA)= 1.15625/6.58125; rounds (PBA)=7.74375;} baboon #85: {team=unaligned ; avg hp=-2.13125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.99375/6.3; rounds (PBA)=7.3125;} baboon #70: {team=unaligned ; avg hp=-1.4 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55625; hits/misses (PBA)= 1.10625/6.66875; rounds (PBA)=7.7875;} baboon #25: {team=unaligned ; avg hp=-1.30625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.025; hits/misses (PBA)= 1.23125/6.49375; rounds (PBA)=7.74375;} baboon #2: {team=unaligned ; avg hp=-1.14375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.84375; hits/misses (PBA)= 1.25/6.44375; rounds (PBA)=7.73125;} adult gold dragon: {team=lawful good ; avg hp=-1.60625 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 419.35; hits/misses (PBA)= 24.91875/1.48125; rounds (PBA)=8.8;} baboon #88: {team=unaligned ; avg hp=-0.3 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425; hits/misses (PBA)= 1.08125/6.95; rounds (PBA)=8.04375;} baboon #71: {team=unaligned ; avg hp=-1.41875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61875; hits/misses (PBA)= 1.2125/6.475; rounds (PBA)=7.725;} baboon #42: {team=unaligned ; avg hp=0.2125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4125; hits/misses (PBA)= 1.0875/6.85; rounds (PBA)=7.95625;} baboon #96: {team=unaligned ; avg hp=-2.1125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75625; hits/misses (PBA)= 1.21875/6.09375; rounds (PBA)=7.34375;} baboon #78: {team=unaligned ; avg hp=-1.3375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 1.2125/6.2375; rounds (PBA)=7.4875;} baboon #86: {team=unaligned ; avg hp=-0.96875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.98125; hits/misses (PBA)= 1.23125/6.5625; rounds (PBA)=7.8;} baboon #59: {team=unaligned ; avg hp=-1.0125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 1.11875/6.55; rounds (PBA)=7.70625;} baboon #12: {team=unaligned ; avg hp=-1.45625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.64375; hits/misses (PBA)= 1.21875/6.425; rounds (PBA)=7.6625;} baboon #38: {team=unaligned ; avg hp=-1.30625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8; hits/misses (PBA)= 1.2125/6.68125; rounds (PBA)=7.9;} baboon #43: {team=unaligned ; avg hp=-2.21875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5125; hits/misses (PBA)= 1.1125/6.525; rounds (PBA)=7.65625;} baboon #33: {team=unaligned ; avg hp=-1.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.09375; hits/misses (PBA)= 1.29375/6.49375; rounds (PBA)=7.81875;} baboon #52: {team=unaligned ; avg hp=-1.40625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93125; hits/misses (PBA)= 1.3375/6.15625; rounds (PBA)=7.5125;} baboon #75: {team=unaligned ; avg hp=-2.40625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.36875; hits/misses (PBA)= 1.025/6.4; rounds (PBA)=7.45;} baboon #6: {team=unaligned ; avg hp=-1.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48125; hits/misses (PBA)= 1.025/6.5; rounds (PBA)=7.55625;} baboon #18: {team=unaligned ; avg hp=-0.9 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66875; hits/misses (PBA)= 1.11875/6.75; rounds (PBA)=7.8875;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 158.35; crudely normalised: 0% > unaligned = expected rounds to survive: 1511.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 163; Sum of rounds: 1471; lawful good : 0.0 ± 0.0; unaligned : 0.03 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 163; perfect battles: 0; close-call battles: 163; ------------------------------------------------- Combattants ------------------------------------------------ baboon #14: {team=unaligned ; avg hp=-1.5460122699386503 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5276073619631902; hits/misses (PBA)= 1.0674846625766872/6.374233128834356; rounds (PBA)=7.460122699386503;} baboon #22: {team=unaligned ; avg hp=-0.803680981595092 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723926380368098; hits/misses (PBA)= 1.2331288343558282/6.564417177914111; rounds (PBA)=7.815950920245399;} baboon #75: {team=unaligned ; avg hp=-0.9877300613496932 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.687116564417178; hits/misses (PBA)= 1.0061349693251533/6.447852760736196; rounds (PBA)=7.466257668711656;} baboon #77: {team=unaligned ; avg hp=-1.4539877300613497 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6748466257668713; hits/misses (PBA)= 1.2269938650306749/6.478527607361963; rounds (PBA)=7.711656441717792;} baboon #51: {team=unaligned ; avg hp=-1.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5153374233128836; hits/misses (PBA)= 1.1104294478527608/6.411042944785276; rounds (PBA)=7.539877300613497;} baboon #12: {team=unaligned ; avg hp=-2.3190184049079754 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.147239263803681; hits/misses (PBA)= 1.0061349693251533/6.2392638036809815; rounds (PBA)=7.294478527607362;} baboon #95: {team=unaligned ; avg hp=-0.9938650306748467 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.539877300613497; hits/misses (PBA)= 0.9815950920245399/6.515337423312883; rounds (PBA)=7.5030674846625764;} baboon #85: {team=unaligned ; avg hp=-2.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6564417177914113; hits/misses (PBA)= 1.2085889570552146/6.190184049079755; rounds (PBA)=7.41717791411043;} baboon #13: {team=unaligned ; avg hp=-1.656441717791411 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5950920245398774; hits/misses (PBA)= 1.116564417177914/6.110429447852761; rounds (PBA)=7.245398773006135;} baboon #69: {team=unaligned ; avg hp=-0.10429447852760736 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392638036809816; hits/misses (PBA)= 1.0/6.822085889570552; rounds (PBA)=7.8343558282208585;} baboon #18: {team=unaligned ; avg hp=-1.8098159509202454 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.785276073619632; hits/misses (PBA)= 1.1349693251533743/6.128834355828221; rounds (PBA)=7.300613496932515;} baboon #62: {team=unaligned ; avg hp=-1.0429447852760736 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.539877300613497; hits/misses (PBA)= 1.1042944785276074/6.2392638036809815; rounds (PBA)=7.355828220858895;} baboon #37: {team=unaligned ; avg hp=-3.3251533742331287 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.98159509202454; hits/misses (PBA)= 1.2085889570552146/5.803680981595092; rounds (PBA)=7.061349693251533;} baboon #81: {team=unaligned ; avg hp=-1.3251533742331287 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8834355828220857; hits/misses (PBA)= 1.1901840490797546/6.337423312883436; rounds (PBA)=7.558282208588957;} baboon #60: {team=unaligned ; avg hp=-1.294478527607362 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.460122699386503; hits/misses (PBA)= 1.1288343558282208/6.3496932515337425; rounds (PBA)=7.49079754601227;} baboon #35: {team=unaligned ; avg hp=-0.9263803680981595 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7791411042944785; hits/misses (PBA)= 1.196319018404908/6.429447852760736; rounds (PBA)=7.644171779141105;} baboon #5: {team=unaligned ; avg hp=-2.1165644171779143 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932515337423313; hits/misses (PBA)= 1.2392638036809815/6.116564417177914; rounds (PBA)=7.368098159509202;} baboon #24: {team=unaligned ; avg hp=-0.7361963190184049 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6012269938650308; hits/misses (PBA)= 1.1717791411042944/6.41717791411043; rounds (PBA)=7.613496932515337;} baboon #76: {team=unaligned ; avg hp=-1.5153374233128833 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4907975460122698; hits/misses (PBA)= 1.1288343558282208/6.392638036809816; rounds (PBA)=7.539877300613497;} baboon #97: {team=unaligned ; avg hp=-0.8895705521472392 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5521472392638036; hits/misses (PBA)= 1.0552147239263803/6.288343558282208; rounds (PBA)=7.374233128834356;} baboon #30: {team=unaligned ; avg hp=-0.7791411042944786 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3680981595092025; hits/misses (PBA)= 0.950920245398773/6.693251533742331; rounds (PBA)=7.644171779141105;} baboon #74: {team=unaligned ; avg hp=-1.0736196319018405 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8895705521472395; hits/misses (PBA)= 1.2576687116564418/6.300613496932515; rounds (PBA)=7.576687116564417;} baboon #83: {team=unaligned ; avg hp=-1.312883435582822 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5705521472392636; hits/misses (PBA)= 1.0797546012269938/6.3496932515337425; rounds (PBA)=7.466257668711656;} baboon #55: {team=unaligned ; avg hp=0.012269938650306749 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.392638036809816; hits/misses (PBA)= 1.3803680981595092/6.4969325153374236; rounds (PBA)=7.883435582822086;} baboon #29: {team=unaligned ; avg hp=-2.2208588957055215 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625766871165644; hits/misses (PBA)= 1.0920245398773005/6.1656441717791415; rounds (PBA)=7.276073619631902;} baboon #49: {team=unaligned ; avg hp=-2.0245398773006134 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7607361963190185; hits/misses (PBA)= 1.1226993865030674/6.276073619631902; rounds (PBA)=7.435582822085889;} baboon #59: {team=unaligned ; avg hp=-1.3680981595092025 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.576687116564417; hits/misses (PBA)= 1.0736196319018405/6.404907975460123; rounds (PBA)=7.50920245398773;} baboon #88: {team=unaligned ; avg hp=-0.8711656441717791 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4171779141104293; hits/misses (PBA)= 1.0736196319018405/6.625766871165644; rounds (PBA)=7.711656441717792;} baboon #25: {team=unaligned ; avg hp=-1.5828220858895705 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.938650306748466; hits/misses (PBA)= 1.1595092024539877/6.294478527607362; rounds (PBA)=7.45398773006135;} baboon #28: {team=unaligned ; avg hp=-0.852760736196319 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.496932515337423; hits/misses (PBA)= 1.0920245398773005/6.3496932515337425; rounds (PBA)=7.478527607361963;} baboon #10: {team=unaligned ; avg hp=-0.9447852760736196 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.104294478527607; hits/misses (PBA)= 1.312883435582822/6.300613496932515; rounds (PBA)=7.625766871165644;} baboon #56: {team=unaligned ; avg hp=-1.4049079754601228 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4171779141104293; hits/misses (PBA)= 1.0245398773006136/6.705521472392638; rounds (PBA)=7.754601226993865;} baboon #15: {team=unaligned ; avg hp=-0.803680981595092 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.539877300613497; hits/misses (PBA)= 1.0920245398773005/6.4969325153374236; rounds (PBA)=7.607361963190184;} baboon #78: {team=unaligned ; avg hp=-1.8466257668711656 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.957055214723926; hits/misses (PBA)= 1.1288343558282208/6.392638036809816; rounds (PBA)=7.533742331288344;} baboon #89: {team=unaligned ; avg hp=-1.5828220858895705 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5644171779141103; hits/misses (PBA)= 1.1226993865030674/6.331288343558282; rounds (PBA)=7.478527607361963;} baboon #31: {team=unaligned ; avg hp=-0.5705521472392638 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7607361963190185; hits/misses (PBA)= 1.177914110429448/6.337423312883436; rounds (PBA)=7.54601226993865;} baboon #4: {team=unaligned ; avg hp=-1.4049079754601228 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.460122699386503; hits/misses (PBA)= 1.1042944785276074/6.300613496932515; rounds (PBA)=7.423312883435583;} baboon #21: {team=unaligned ; avg hp=-1.4417177914110428 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8895705521472395; hits/misses (PBA)= 1.2392638036809815/6.049079754601227; rounds (PBA)=7.306748466257669;} baboon #20: {team=unaligned ; avg hp=-1.1901840490797546 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5521472392638036; hits/misses (PBA)= 1.1840490797546013/6.368098159509202; rounds (PBA)=7.564417177914111;} baboon #45: {team=unaligned ; avg hp=-1.50920245398773 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.496932515337423; hits/misses (PBA)= 1.0736196319018405/6.276073619631902; rounds (PBA)=7.368098159509202;} baboon #93: {team=unaligned ; avg hp=-1.607361963190184 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4049079754601226; hits/misses (PBA)= 1.0797546012269938/6.331288343558282; rounds (PBA)=7.429447852760736;} baboon: {team=unaligned ; avg hp=-0.4662576687116564 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5337423312883436; hits/misses (PBA)= 1.049079754601227/6.711656441717792; rounds (PBA)=7.785276073619632;} baboon #91: {team=unaligned ; avg hp=-2.1165644171779143 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8834355828220857; hits/misses (PBA)= 1.2024539877300613/6.049079754601227; rounds (PBA)=7.269938650306749;} baboon #92: {team=unaligned ; avg hp=-1.0920245398773005 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.460122699386503; hits/misses (PBA)= 1.0674846625766872/6.570552147239264; rounds (PBA)=7.6503067484662575;} baboon #33: {team=unaligned ; avg hp=-1.5460122699386503 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.705521472392638; hits/misses (PBA)= 1.2269938650306749/6.085889570552148; rounds (PBA)=7.319018404907975;} baboon #36: {team=unaligned ; avg hp=-0.38650306748466257 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5153374233128836; hits/misses (PBA)= 1.098159509202454/6.607361963190184; rounds (PBA)=7.723926380368098;} baboon #82: {team=unaligned ; avg hp=-0.8343558282208589 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6319018404907975; hits/misses (PBA)= 1.1042944785276074/6.214723926380368; rounds (PBA)=7.3496932515337425;} baboon #40: {team=unaligned ; avg hp=-2.1104294478527605 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.668711656441718; hits/misses (PBA)= 1.165644171779141/6.233128834355829; rounds (PBA)=7.423312883435583;} baboon #43: {team=unaligned ; avg hp=-0.5950920245398773 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.773006134969325; hits/misses (PBA)= 1.1349693251533743/6.361963190184049; rounds (PBA)=7.54601226993865;} baboon #3: {team=unaligned ; avg hp=-0.8220858895705522 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3067484662576687; hits/misses (PBA)= 1.0368098159509203/6.742331288343558; rounds (PBA)=7.791411042944786;} baboon #66: {team=unaligned ; avg hp=-1.1840490797546013 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558282208588957; hits/misses (PBA)= 1.049079754601227/6.233128834355829; rounds (PBA)=7.3128834355828225;} baboon #9: {team=unaligned ; avg hp=-0.5153374233128835 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8282208588957056; hits/misses (PBA)= 1.2208588957055215/6.478527607361963; rounds (PBA)=7.723926380368098;} baboon #39: {team=unaligned ; avg hp=-1.687116564417178 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.441717791411043; hits/misses (PBA)= 1.0797546012269938/5.96319018404908; rounds (PBA)=7.07361963190184;} baboon #70: {team=unaligned ; avg hp=-1.49079754601227 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.460122699386503; hits/misses (PBA)= 1.1717791411042944/6.398773006134969; rounds (PBA)=7.588957055214724;} baboon #72: {team=unaligned ; avg hp=-0.852760736196319 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.901840490797546; hits/misses (PBA)= 1.2453987730061349/6.47239263803681; rounds (PBA)=7.717791411042945;} baboon #84: {team=unaligned ; avg hp=-0.9815950920245399 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0736196319018405; hits/misses (PBA)= 1.1901840490797546/6.50920245398773; rounds (PBA)=7.723926380368098;} baboon #63: {team=unaligned ; avg hp=-0.4171779141104294 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5460122699386503; hits/misses (PBA)= 1.1104294478527608/6.515337423312883; rounds (PBA)=7.638036809815951;} baboon #58: {team=unaligned ; avg hp=-0.9202453987730062 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.638036809815951; hits/misses (PBA)= 1.1349693251533743/6.423312883435583; rounds (PBA)=7.576687116564417;} baboon #7: {team=unaligned ; avg hp=-1.312883435582822 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6993865030674846; hits/misses (PBA)= 1.1288343558282208/6.576687116564417; rounds (PBA)=7.711656441717792;} baboon #54: {team=unaligned ; avg hp=-2.3803680981595092 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5828220858895707; hits/misses (PBA)= 1.0429447852760736/6.116564417177914; rounds (PBA)=7.190184049079755;} baboon #73: {team=unaligned ; avg hp=-2.0920245398773005 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.331288343558282; hits/misses (PBA)= 1.1104294478527608/6.177914110429448; rounds (PBA)=7.325153374233129;} baboon #16: {team=unaligned ; avg hp=-1.6319018404907975 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3190184049079754; hits/misses (PBA)= 1.0920245398773005/6.5030674846625764; rounds (PBA)=7.613496932515337;} baboon #48: {team=unaligned ; avg hp=-0.15950920245398773 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.852760736196319; hits/misses (PBA)= 1.1901840490797546/6.631901840490798; rounds (PBA)=7.852760736196319;} adult gold dragon: {team=lawful good ; avg hp=-1.3742331288343559 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.6871165644172; hits/misses (PBA)= 24.7239263803681/1.2085889570552146; rounds (PBA)=8.644171779141104;} baboon #79: {team=unaligned ; avg hp=-1.2515337423312884 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932515337423313; hits/misses (PBA)= 1.1533742331288344/6.374233128834356; rounds (PBA)=7.52760736196319;} baboon #42: {team=unaligned ; avg hp=-0.012269938650306749 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6932515337423313; hits/misses (PBA)= 1.1533742331288344/6.595092024539877; rounds (PBA)=7.773006134969325;} baboon #46: {team=unaligned ; avg hp=-0.852760736196319 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.754601226993865; hits/misses (PBA)= 1.1288343558282208/6.355828220858895; rounds (PBA)=7.533742331288344;} baboon #94: {team=unaligned ; avg hp=-2.2822085889570554 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3006134969325154; hits/misses (PBA)= 0.9754601226993865/6.368098159509202; rounds (PBA)=7.374233128834356;} baboon #17: {team=unaligned ; avg hp=-0.2822085889570552 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2515337423312882; hits/misses (PBA)= 1.2822085889570551/6.45398773006135; rounds (PBA)=7.754601226993865;} baboon #80: {team=unaligned ; avg hp=-1.2392638036809815 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5276073619631902; hits/misses (PBA)= 1.116564417177914/6.337423312883436; rounds (PBA)=7.466257668711656;} baboon #41: {team=unaligned ; avg hp=-0.4601226993865031 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6625766871165646; hits/misses (PBA)= 1.165644171779141/6.515337423312883; rounds (PBA)=7.699386503067485;} baboon #90: {team=unaligned ; avg hp=-2.1349693251533743 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2208588957055215; hits/misses (PBA)= 1.0858895705521472/6.269938650306749; rounds (PBA)=7.361963190184049;} baboon #47: {team=unaligned ; avg hp=-1.1595092024539877 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.503067484662577; hits/misses (PBA)= 1.0920245398773005/6.306748466257669; rounds (PBA)=7.404907975460123;} baboon #64: {team=unaligned ; avg hp=-1.147239263803681 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4171779141104293; hits/misses (PBA)= 1.1104294478527608/6.398773006134969; rounds (PBA)=7.558282208588957;} baboon #96: {team=unaligned ; avg hp=-1.4110429447852761 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.803680981595092; hits/misses (PBA)= 1.2392638036809815/6.306748466257669; rounds (PBA)=7.564417177914111;} baboon #6: {team=unaligned ; avg hp=-1.6748466257668713 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4171779141104293; hits/misses (PBA)= 1.049079754601227/6.294478527607362; rounds (PBA)=7.355828220858895;} baboon #44: {team=unaligned ; avg hp=-0.43558282208588955 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.736196319018405; hits/misses (PBA)= 1.1349693251533743/6.515337423312883; rounds (PBA)=7.6871165644171775;} baboon #23: {team=unaligned ; avg hp=-2.128834355828221 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.638036809815951; hits/misses (PBA)= 1.1226993865030674/6.337423312883436; rounds (PBA)=7.478527607361963;} baboon #34: {team=unaligned ; avg hp=-1.196319018404908 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8404907975460123; hits/misses (PBA)= 1.2453987730061349/6.208588957055214; rounds (PBA)=7.484662576687117;} baboon #65: {team=unaligned ; avg hp=-0.5705521472392638 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374233128834356; hits/misses (PBA)= 1.0858895705521472/6.5030674846625764; rounds (PBA)=7.625766871165644;} baboon #52: {team=unaligned ; avg hp=-0.5950920245398773 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6993865030674846; hits/misses (PBA)= 1.165644171779141/6.398773006134969; rounds (PBA)=7.58282208588957;} baboon #19: {team=unaligned ; avg hp=-0.8711656441717791 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7300613496932513; hits/misses (PBA)= 1.2392638036809815/6.331288343558282; rounds (PBA)=7.58282208588957;} baboon #11: {team=unaligned ; avg hp=-0.07975460122699386 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558282208588957; hits/misses (PBA)= 1.1226993865030674/6.674846625766871; rounds (PBA)=7.815950920245399;} baboon #67: {team=unaligned ; avg hp=-1.834355828220859 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7300613496932513; hits/misses (PBA)= 1.0920245398773005/6.3128834355828225; rounds (PBA)=7.41717791411043;} baboon #38: {team=unaligned ; avg hp=-0.31901840490797545 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9938650306748467; hits/misses (PBA)= 1.3067484662576687/6.411042944785276; rounds (PBA)=7.723926380368098;} baboon #32: {team=unaligned ; avg hp=-1.1042944785276074 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7177914110429446; hits/misses (PBA)= 1.1288343558282208/6.3128834355828225; rounds (PBA)=7.460122699386503;} baboon #68: {team=unaligned ; avg hp=-1.8957055214723926 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6503067484662575; hits/misses (PBA)= 1.0920245398773005/6.319018404907975; rounds (PBA)=7.435582822085889;} baboon #61: {team=unaligned ; avg hp=-2.312883435582822 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6809815950920246; hits/misses (PBA)= 1.1104294478527608/6.1656441717791415; rounds (PBA)=7.282208588957055;} baboon #71: {team=unaligned ; avg hp=-1.969325153374233 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8466257668711656; hits/misses (PBA)= 1.196319018404908/6.128834355828221; rounds (PBA)=7.331288343558282;} baboon #27: {team=unaligned ; avg hp=-1.3558282208588956 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558282208588957; hits/misses (PBA)= 1.116564417177914/6.3496932515337425; rounds (PBA)=7.466257668711656;} baboon #87: {team=unaligned ; avg hp=-2.061349693251534 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5644171779141103; hits/misses (PBA)= 1.030674846625767/6.122699386503068; rounds (PBA)=7.171779141104294;} baboon #57: {team=unaligned ; avg hp=-1.7177914110429449 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7300613496932513; hits/misses (PBA)= 1.147239263803681/6.257668711656442; rounds (PBA)=7.441717791411043;} baboon #53: {team=unaligned ; avg hp=-0.9693251533742331 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2024539877300615; hits/misses (PBA)= 1.2699386503067485/6.263803680981595; rounds (PBA)=7.539877300613497;} baboon #50: {team=unaligned ; avg hp=-1.9447852760736197 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7177914110429446; hits/misses (PBA)= 1.1717791411042944/6.184049079754601; rounds (PBA)=7.398773006134969;} baboon #8: {team=unaligned ; avg hp=-0.9938650306748467 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.668711656441718; hits/misses (PBA)= 1.165644171779141/6.153374233128834; rounds (PBA)=7.355828220858895;} baboon #2: {team=unaligned ; avg hp=-2.4907975460122698 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7300613496932513; hits/misses (PBA)= 1.0245398773006136/6.0920245398773005; rounds (PBA)=7.128834355828221;} baboon #86: {team=unaligned ; avg hp=-1.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6134969325153374; hits/misses (PBA)= 1.2024539877300613/6.386503067484663; rounds (PBA)=7.607361963190184;} baboon #26: {team=unaligned ; avg hp=-1.5644171779141105 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5276073619631902; hits/misses (PBA)= 1.0797546012269938/6.374233128834356; rounds (PBA)=7.49079754601227;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 158.35; crudely normalised: 0% > unaligned = expected rounds to survive: 1511.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 160; Sum of rounds: 1459; lawful good : 0.0 ± 0.0; unaligned : 0.03 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 160; perfect battles: 0; close-call battles: 160; ------------------------------------------------- Combattants ------------------------------------------------ baboon #46: {team=unaligned ; avg hp=-1.76875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.85625; hits/misses (PBA)= 1.1875/6.28125; rounds (PBA)=7.4875;} baboon #87: {team=unaligned ; avg hp=-2.41875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.14375; hits/misses (PBA)= 1.2625/6.30625; rounds (PBA)=7.58125;} baboon #31: {team=unaligned ; avg hp=-1.14375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7; hits/misses (PBA)= 1.20625/6.2125; rounds (PBA)=7.45625;} baboon #53: {team=unaligned ; avg hp=-2.59375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51875; hits/misses (PBA)= 1.075/6.16875; rounds (PBA)=7.2625;} baboon #29: {team=unaligned ; avg hp=-0.3625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.14375; hits/misses (PBA)= 0.96875/6.79375; rounds (PBA)=7.76875;} baboon #10: {team=unaligned ; avg hp=-0.81875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.63125; hits/misses (PBA)= 1.13125/6.6875; rounds (PBA)=7.83125;} baboon #13: {team=unaligned ; avg hp=-2.5375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.60625; hits/misses (PBA)= 1.0625/6.11875; rounds (PBA)=7.19375;} baboon #61: {team=unaligned ; avg hp=-0.85 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 0.975/6.7625; rounds (PBA)=7.7625;} baboon #48: {team=unaligned ; avg hp=-0.125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.98125; hits/misses (PBA)= 1.2375/6.575; rounds (PBA)=7.83125;} baboon #77: {team=unaligned ; avg hp=-0.34375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.20625; hits/misses (PBA)= 1.33125/6.5125; rounds (PBA)=7.8625;} baboon #62: {team=unaligned ; avg hp=-0.6625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 1.1/6.40625; rounds (PBA)=7.5375;} baboon #32: {team=unaligned ; avg hp=-1.26875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55; hits/misses (PBA)= 1.04375/6.50625; rounds (PBA)=7.56875;} baboon #4: {team=unaligned ; avg hp=-1.11875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.95; hits/misses (PBA)= 1.19375/6.65625; rounds (PBA)=7.86875;} baboon #83: {team=unaligned ; avg hp=-1.1375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.40625; hits/misses (PBA)= 1.05/6.74375; rounds (PBA)=7.80625;} baboon #44: {team=unaligned ; avg hp=-2.1875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4375; hits/misses (PBA)= 1.0875/6.3625; rounds (PBA)=7.46875;} baboon #5: {team=unaligned ; avg hp=-1.1875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5125; hits/misses (PBA)= 1.10625/6.36875; rounds (PBA)=7.49375;} baboon #39: {team=unaligned ; avg hp=-1.75625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.68125; hits/misses (PBA)= 1.10625/6.1875; rounds (PBA)=7.30625;} baboon #60: {team=unaligned ; avg hp=-1.95 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475; hits/misses (PBA)= 1.06875/6.4875; rounds (PBA)=7.5625;} baboon #94: {team=unaligned ; avg hp=-1.525 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 1.21875/6.41875; rounds (PBA)=7.64375;} adult gold dragon: {team=lawful good ; avg hp=-1.44375 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.44375; hits/misses (PBA)= 24.675/1.44375; rounds (PBA)=8.70625;} baboon #7: {team=unaligned ; avg hp=-1.28125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4; hits/misses (PBA)= 1.01875/6.66875; rounds (PBA)=7.7125;} baboon #79: {team=unaligned ; avg hp=-2.2625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 1.175/6.225; rounds (PBA)=7.4125;} baboon #23: {team=unaligned ; avg hp=-1.60625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70625; hits/misses (PBA)= 1.15/6.34375; rounds (PBA)=7.51875;} baboon #6: {team=unaligned ; avg hp=-2.16875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.38125; hits/misses (PBA)= 1.0/6.625; rounds (PBA)=7.625;} baboon #34: {team=unaligned ; avg hp=-2.4125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4; hits/misses (PBA)= 1.11875/6.2875; rounds (PBA)=7.4125;} baboon #42: {team=unaligned ; avg hp=-0.96875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2125; hits/misses (PBA)= 1.375/6.2; rounds (PBA)=7.6125;} baboon #17: {team=unaligned ; avg hp=-1.7625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7375; hits/misses (PBA)= 1.15/6.20625; rounds (PBA)=7.38125;} baboon #73: {team=unaligned ; avg hp=0.0375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7625; hits/misses (PBA)= 1.1875/6.71875; rounds (PBA)=7.925;} baboon #41: {team=unaligned ; avg hp=-0.9125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.78125; hits/misses (PBA)= 1.2125/6.575; rounds (PBA)=7.80625;} baboon #19: {team=unaligned ; avg hp=-0.88125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.88125; hits/misses (PBA)= 1.15/6.4875; rounds (PBA)=7.66875;} baboon #57: {team=unaligned ; avg hp=-1.58125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925; hits/misses (PBA)= 1.075/6.225; rounds (PBA)=7.3375;} baboon #27: {team=unaligned ; avg hp=-1.125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.60625; hits/misses (PBA)= 1.21875/6.5125; rounds (PBA)=7.76875;} baboon #55: {team=unaligned ; avg hp=-1.2 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 1.11875/6.7625; rounds (PBA)=7.88125;} baboon #64: {team=unaligned ; avg hp=-0.60625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9875; hits/misses (PBA)= 1.19375/6.56875; rounds (PBA)=7.775;} baboon: {team=unaligned ; avg hp=-0.68125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99375; hits/misses (PBA)= 1.10625/6.75; rounds (PBA)=7.8875;} baboon #67: {team=unaligned ; avg hp=-1.04375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.76875; hits/misses (PBA)= 1.2125/6.4375; rounds (PBA)=7.66875;} baboon #68: {team=unaligned ; avg hp=-0.775 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1625; hits/misses (PBA)= 1.2/6.51875; rounds (PBA)=7.73125;} baboon #59: {team=unaligned ; avg hp=-1.85625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.68125; hits/misses (PBA)= 1.10625/6.4; rounds (PBA)=7.54375;} baboon #91: {team=unaligned ; avg hp=-1.64375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8125; hits/misses (PBA)= 1.2/6.225; rounds (PBA)=7.43125;} baboon #21: {team=unaligned ; avg hp=-1.3125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35; hits/misses (PBA)= 1.05625/6.48125; rounds (PBA)=7.55;} baboon #65: {team=unaligned ; avg hp=-1.375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6625; hits/misses (PBA)= 1.075/6.65; rounds (PBA)=7.75;} baboon #93: {team=unaligned ; avg hp=-1.04375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2625; hits/misses (PBA)= 1.1/6.43125; rounds (PBA)=7.55;} baboon #90: {team=unaligned ; avg hp=-2.99375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.65625; hits/misses (PBA)= 1.05/6.08125; rounds (PBA)=7.15625;} baboon #52: {team=unaligned ; avg hp=-0.5 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3375; hits/misses (PBA)= 1.05625/6.45625; rounds (PBA)=7.55;} baboon #74: {team=unaligned ; avg hp=-1.04375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475; hits/misses (PBA)= 1.1125/6.53125; rounds (PBA)=7.66875;} baboon #28: {team=unaligned ; avg hp=-1.4625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51875; hits/misses (PBA)= 1.05/6.55; rounds (PBA)=7.6125;} baboon #75: {team=unaligned ; avg hp=-0.90625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00625; hits/misses (PBA)= 1.21875/6.54375; rounds (PBA)=7.78125;} baboon #16: {team=unaligned ; avg hp=-0.78125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6375; hits/misses (PBA)= 1.1/6.60625; rounds (PBA)=7.7625;} baboon #97: {team=unaligned ; avg hp=-0.475 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.36875; hits/misses (PBA)= 1.1/6.63125; rounds (PBA)=7.74375;} baboon #8: {team=unaligned ; avg hp=-2.46875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.91875; hits/misses (PBA)= 1.16875/6.21875; rounds (PBA)=7.4125;} baboon #80: {team=unaligned ; avg hp=-2.30625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5375; hits/misses (PBA)= 1.0/6.225; rounds (PBA)=7.26875;} baboon #70: {team=unaligned ; avg hp=-2.7375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 1.075/6.025; rounds (PBA)=7.125;} baboon #25: {team=unaligned ; avg hp=-1.60625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.33125; hits/misses (PBA)= 1.0875/6.3875; rounds (PBA)=7.49375;} baboon #76: {team=unaligned ; avg hp=-1.38125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.71875; hits/misses (PBA)= 1.24375/6.325; rounds (PBA)=7.6;} baboon #82: {team=unaligned ; avg hp=-0.59375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61875; hits/misses (PBA)= 1.14375/6.45625; rounds (PBA)=7.64375;} baboon #18: {team=unaligned ; avg hp=-1.1125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8875; hits/misses (PBA)= 1.2375/6.35625; rounds (PBA)=7.6;} baboon #40: {team=unaligned ; avg hp=-1.5 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.45; hits/misses (PBA)= 0.9875/6.41875; rounds (PBA)=7.4375;} baboon #9: {team=unaligned ; avg hp=-0.44375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04375; hits/misses (PBA)= 1.275/6.40625; rounds (PBA)=7.7125;} baboon #71: {team=unaligned ; avg hp=-0.7 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4625; hits/misses (PBA)= 1.025/6.64375; rounds (PBA)=7.6875;} baboon #43: {team=unaligned ; avg hp=-0.1125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.95; hits/misses (PBA)= 1.2375/6.64375; rounds (PBA)=7.89375;} baboon #51: {team=unaligned ; avg hp=-0.55625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6625; hits/misses (PBA)= 1.175/6.45625; rounds (PBA)=7.6625;} baboon #69: {team=unaligned ; avg hp=-1.39375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.65625; hits/misses (PBA)= 1.1125/6.40625; rounds (PBA)=7.55;} baboon #2: {team=unaligned ; avg hp=-0.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.40625; hits/misses (PBA)= 1.00625/6.6; rounds (PBA)=7.625;} baboon #54: {team=unaligned ; avg hp=-1.61875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 1.15625/6.21875; rounds (PBA)=7.40625;} baboon #92: {team=unaligned ; avg hp=-1.83125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9875; hits/misses (PBA)= 1.325/5.94375; rounds (PBA)=7.3;} baboon #88: {team=unaligned ; avg hp=-1.98125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6375; hits/misses (PBA)= 1.125/6.1625; rounds (PBA)=7.3125;} baboon #35: {team=unaligned ; avg hp=-1.59375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 1.20625/6.2625; rounds (PBA)=7.4875;} baboon #26: {team=unaligned ; avg hp=-0.575 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.59375; hits/misses (PBA)= 1.0875/6.71875; rounds (PBA)=7.83125;} baboon #78: {team=unaligned ; avg hp=-0.25625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48125; hits/misses (PBA)= 1.1125/6.58125; rounds (PBA)=7.7;} baboon #12: {team=unaligned ; avg hp=-1.325 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.94375; hits/misses (PBA)= 1.15625/6.425; rounds (PBA)=7.5875;} baboon #37: {team=unaligned ; avg hp=-0.38125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 1.21875/6.6625; rounds (PBA)=7.88125;} baboon #86: {team=unaligned ; avg hp=-0.80625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7875; hits/misses (PBA)= 1.175/6.45; rounds (PBA)=7.64375;} baboon #24: {team=unaligned ; avg hp=-0.83125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0125; hits/misses (PBA)= 1.05/6.38125; rounds (PBA)=7.45;} baboon #45: {team=unaligned ; avg hp=-1.20625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28125; hits/misses (PBA)= 1.05625/6.425; rounds (PBA)=7.5;} baboon #49: {team=unaligned ; avg hp=-1.24375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.775; hits/misses (PBA)= 1.1125/6.31875; rounds (PBA)=7.45;} baboon #56: {team=unaligned ; avg hp=-2.08125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8125; hits/misses (PBA)= 1.1625/6.2125; rounds (PBA)=7.4125;} baboon #89: {team=unaligned ; avg hp=-0.18125 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.88125; hits/misses (PBA)= 1.24375/6.41875; rounds (PBA)=7.6875;} baboon #84: {team=unaligned ; avg hp=0.225 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.11875; hits/misses (PBA)= 1.28125/6.6375; rounds (PBA)=7.93125;} baboon #14: {team=unaligned ; avg hp=-1.325 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69375; hits/misses (PBA)= 1.125/6.275; rounds (PBA)=7.40625;} baboon #96: {team=unaligned ; avg hp=-0.8875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48125; hits/misses (PBA)= 1.13125/6.45625; rounds (PBA)=7.60625;} baboon #85: {team=unaligned ; avg hp=-0.9875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4625; hits/misses (PBA)= 1.10625/6.48125; rounds (PBA)=7.60625;} baboon #50: {team=unaligned ; avg hp=-2.11875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.725; hits/misses (PBA)= 1.1625/6.3; rounds (PBA)=7.48125;} baboon #3: {team=unaligned ; avg hp=-1.275 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51875; hits/misses (PBA)= 1.1125/6.59375; rounds (PBA)=7.7125;} baboon #63: {team=unaligned ; avg hp=-0.05625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.63125; hits/misses (PBA)= 1.18125/6.69375; rounds (PBA)=7.89375;} baboon #22: {team=unaligned ; avg hp=-1.96875 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4375; hits/misses (PBA)= 1.025/6.25625; rounds (PBA)=7.2875;} baboon #33: {team=unaligned ; avg hp=-0.94375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1; hits/misses (PBA)= 1.29375/6.375; rounds (PBA)=7.675;} baboon #11: {team=unaligned ; avg hp=-0.79375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.68125; hits/misses (PBA)= 1.225/6.25625; rounds (PBA)=7.50625;} baboon #66: {team=unaligned ; avg hp=-1.375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.54375; hits/misses (PBA)= 1.125/6.4375; rounds (PBA)=7.575;} baboon #30: {team=unaligned ; avg hp=-1.375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.275; hits/misses (PBA)= 1.025/6.55; rounds (PBA)=7.59375;} baboon #15: {team=unaligned ; avg hp=-1.55 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49375; hits/misses (PBA)= 1.0875/6.36875; rounds (PBA)=7.475;} baboon #58: {team=unaligned ; avg hp=-1.8625 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.46875; hits/misses (PBA)= 1.125/6.1; rounds (PBA)=7.2625;} baboon #47: {team=unaligned ; avg hp=-1.25 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6; hits/misses (PBA)= 1.1/6.4625; rounds (PBA)=7.5875;} baboon #95: {team=unaligned ; avg hp=-1.6 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.45; hits/misses (PBA)= 1.0125/6.56875; rounds (PBA)=7.6125;} baboon #72: {team=unaligned ; avg hp=-0.575 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3625; hits/misses (PBA)= 1.00625/6.575; rounds (PBA)=7.6;} baboon #20: {team=unaligned ; avg hp=-2.15 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6; hits/misses (PBA)= 1.075/6.31875; rounds (PBA)=7.4125;} baboon #38: {team=unaligned ; avg hp=-1.2375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48125; hits/misses (PBA)= 1.05/6.25625; rounds (PBA)=7.34375;} baboon #81: {team=unaligned ; avg hp=-0.94375 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5875; hits/misses (PBA)= 1.1375/6.45; rounds (PBA)=7.6;} baboon #36: {team=unaligned ; avg hp=-0.9 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.825; hits/misses (PBA)= 1.09375/6.5875; rounds (PBA)=7.70625;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 512.0; crudely normalised: 0% > unaligned = expected rounds to survive: 467.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1322; Sum of rounds: 14863; > Team lawful good = winning battles: 1321; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon #6: {team=unaligned ; avg hp=-13.940998487140696 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8161875945537065; hits/misses (PBA)= 0.7912254160363086/4.564296520423601; rounds (PBA)=5.386535552193646;} baboon #7: {team=unaligned ; avg hp=-13.888804841149772 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8139183055975794; hits/misses (PBA)= 0.791981845688351/4.586232980332829; rounds (PBA)=5.403177004538578;} baboon: {team=unaligned ; avg hp=-13.796520423600604 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7723146747352496; hits/misses (PBA)= 0.7511346444780636/4.354009077155824; rounds (PBA)=5.142965204236006;} baboon #3: {team=unaligned ; avg hp=-13.940998487140696 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7042360060514372; hits/misses (PBA)= 0.735249621785174/4.431164901664145; rounds (PBA)=5.211043872919818;} baboon #19: {team=unaligned ; avg hp=-13.775340393343418 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9122541603630863; hits/misses (PBA)= 0.8078668683812406/4.504538577912254; rounds (PBA)=5.344175491679274;} baboon #16: {team=unaligned ; avg hp=-13.713313161875945 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8396369137670197; hits/misses (PBA)= 0.7927382753403933/4.4114977307110435; rounds (PBA)=5.237518910741301;} baboon #4: {team=unaligned ; avg hp=-13.893343419062028 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7897125567322238; hits/misses (PBA)= 0.7526475037821483/4.431921331316188; rounds (PBA)=5.2178517397882;} baboon #24: {team=unaligned ; avg hp=-13.86232980332829 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8101361573373675; hits/misses (PBA)= 0.7844175491679274/4.453857791225416; rounds (PBA)=5.273827534039334;} baboon #11: {team=unaligned ; avg hp=-13.82072617246596 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9425113464447807; hits/misses (PBA)= 0.8358547655068078/4.426626323751891; rounds (PBA)=5.300302571860817;} baboon #12: {team=unaligned ; avg hp=-13.946293494704992 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8986384266263236; hits/misses (PBA)= 0.7874432677760969/4.5030257186081695; rounds (PBA)=5.317700453857792;} baboon #18: {team=unaligned ; avg hp=-13.633888048411498 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.888804841149773; hits/misses (PBA)= 0.8320726172465961/4.596066565809379; rounds (PBA)=5.452344931921331;} baboon #22: {team=unaligned ; avg hp=-13.878971255673223 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7836611195158851; hits/misses (PBA)= 0.7413010590015129/4.492435703479576; rounds (PBA)=5.263993948562784;} baboon #9: {team=unaligned ; avg hp=-13.809379727685325 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8759455370650528; hits/misses (PBA)= 0.8078668683812406/4.43267776096823; rounds (PBA)=5.27231467473525;} baboon #2: {team=unaligned ; avg hp=-13.741301059001513 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7798789712556733; hits/misses (PBA)= 0.800302571860817/4.366868381240544; rounds (PBA)=5.202723146747353;} baboon #26: {team=unaligned ; avg hp=-13.661119515885023 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.008320726172466; hits/misses (PBA)= 0.8494704992435703/4.556732223903177; rounds (PBA)=5.4281391830559755;} baboon #30: {team=unaligned ; avg hp=-13.807866868381241 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.899394856278366; hits/misses (PBA)= 0.8086232980332829/4.476550680786687; rounds (PBA)=5.311649016641453;} baboon #8: {team=unaligned ; avg hp=-13.77231467473525 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7624810892586988; hits/misses (PBA)= 0.764750378214826/4.453857791225416; rounds (PBA)=5.252647503782148;} baboon #29: {team=unaligned ; avg hp=-13.780635400907716 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8600605143721634; hits/misses (PBA)= 0.7965204236006052/4.530257186081695; rounds (PBA)=5.357791225416037;} baboon #14: {team=unaligned ; avg hp=-13.516641452344931 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7367624810892588; hits/misses (PBA)= 0.7284417549167927/4.384266263237519; rounds (PBA)=5.156580937972769;} baboon #28: {team=unaligned ; avg hp=-13.68910741301059 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8267776096822996; hits/misses (PBA)= 0.7950075642965204/4.403933434190621; rounds (PBA)=5.234493192133131;} baboon #20: {team=unaligned ; avg hp=-13.83963691376702 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.951588502269289; hits/misses (PBA)= 0.8207261724659607/4.549924357034795; rounds (PBA)=5.403933434190621;} baboon #25: {team=unaligned ; avg hp=-13.732980332829047 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8638426626323752; hits/misses (PBA)= 0.81089258698941/4.539334341906203; rounds (PBA)=5.375189107413011;} baboon #17: {team=unaligned ; avg hp=-13.652798789712557 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.807110438729198; hits/misses (PBA)= 0.7798789712556732/4.504538577912254; rounds (PBA)=5.304841149773071;} baboon #21: {team=unaligned ; avg hp=-13.962178517397883 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7428139183055975; hits/misses (PBA)= 0.7382753403933434/4.50983358547655; rounds (PBA)=5.285173978819969;} baboon #27: {team=unaligned ; avg hp=-13.649773071104388 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.775340393343419; hits/misses (PBA)= 0.7390317700453858/4.569591527987897; rounds (PBA)=5.3419062027231465;} baboon #13: {team=unaligned ; avg hp=-13.621028744326777 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8260211800302573; hits/misses (PBA)= 0.7874432677760969/4.409228441754917; rounds (PBA)=5.23071104387292;} adult gold dragon: {team=lawful good ; avg hp=200.8358547655068 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 503.3411497730711; hits/misses (PBA)= 29.978819969742815/1.6626323751891074; rounds (PBA)=11.242813918305597;} baboon #5: {team=unaligned ; avg hp=-13.704236006051437 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8751891074130105; hits/misses (PBA)= 0.7874432677760969/4.482602118003026; rounds (PBA)=5.303328290468986;} baboon #23: {team=unaligned ; avg hp=-13.98411497730711 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8789712556732223; hits/misses (PBA)= 0.7889561270801816/4.440242057488653; rounds (PBA)=5.267776096822995;} baboon #10: {team=unaligned ; avg hp=-13.67624810892587 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7473524962178517; hits/misses (PBA)= 0.7579425113464447/4.383509833585476; rounds (PBA)=5.177004538577912;} baboon #15: {team=unaligned ; avg hp=-13.695915279878971 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7821482602118004; hits/misses (PBA)= 0.7776096822995462/4.490922844175492; rounds (PBA)=5.296520423600605;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 15.2; crudely normalised: 0% > unaligned = expected rounds to survive: 175.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34961; other: 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team other = winning battles: 1064; perfect battles: 0; close-call battles: 528; > Team unaligned = winning battles: 3937; perfect battles: 0; close-call battles: 3764; ------------------------------------------------- Combattants ------------------------------------------------ axe beak #2: {team=other; avg hp=0.40951809638072384 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.684663067386523; hits/misses (PBA)= 2.762647470505899/1.8028394321135772; rounds (PBA)=4.690461907618476;} baboon #7: {team=unaligned ; avg hp=-0.8234353129374126 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7300539892021596; hits/misses (PBA)= 2.177364527094581/1.747250549890022; rounds (PBA)=4.131973605278945;} baboon #6: {team=unaligned ; avg hp=-0.7264547090581883 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7438512297540494; hits/misses (PBA)= 2.139772045590882/1.7570485902819437; rounds (PBA)=4.09878024395121;} baboon #8: {team=unaligned ; avg hp=-0.7818436312737452 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6884623075384924; hits/misses (PBA)= 2.1327734453109377/1.7818436312737453; rounds (PBA)=4.122575484903019;} baboon #5: {team=unaligned ; avg hp=-0.6542691461707658 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.79004199160168; hits/misses (PBA)= 2.1901619676064787/1.8088382323535293; rounds (PBA)=4.205358928214357;} baboon #3: {team=unaligned ; avg hp=-0.7806438712257548 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6990601879624077; hits/misses (PBA)= 2.131573685262947/1.745250949810038; rounds (PBA)=4.085782843431314;} baboon #9: {team=unaligned ; avg hp=-0.7136572685462907 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789242151569686; hits/misses (PBA)= 2.1759648070385924/1.7488502299540092; rounds (PBA)=4.125174965006998;} baboon: {team=unaligned ; avg hp=-0.7768446310737852 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6804639072185563; hits/misses (PBA)= 2.1521695660867826/1.7510497900419917; rounds (PBA)=4.115576884623075;} baboon #2: {team=unaligned ; avg hp=-0.7484503099380124 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7516496700659867; hits/misses (PBA)= 2.1799640071985604/1.7934413117376524; rounds (PBA)=4.164767046590682;} baboon #10: {team=unaligned ; avg hp=-0.7792441511697661 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714857028594281; hits/misses (PBA)= 2.1341731653669265/1.7170565886822635; rounds (PBA)=4.070385922815437;} axe beak: {team=other; avg hp=0.2693461307738452 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.84383123375325; hits/misses (PBA)= 2.7808438312337533/1.753249350129974; rounds (PBA)=4.657268546290742;} baboon #4: {team=unaligned ; avg hp=-0.7436512697460508 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7334533093381324; hits/misses (PBA)= 2.1405718856228755/1.7856428714257149; rounds (PBA)=4.117776444711057;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1075.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32431; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling #4: {team=chaotic evil ; avg hp=-7.790641871625675 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.203959208158368; hits/misses (PBA)= 1.1151769646070786/2.056788642271546; rounds (PBA)=3.481503699260148;} white dragon wyrmling: {team=chaotic evil ; avg hp=-7.753849230153969 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.29874025194961; hits/misses (PBA)= 1.125374925014997/2.030993801239752; rounds (PBA)=3.4549090181963606;} white dragon wyrmling #2: {team=chaotic evil ; avg hp=-7.762847430513897 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.398320335932814; hits/misses (PBA)= 1.1295740851829634/2.103979204159168; rounds (PBA)=3.5258948210357928;} adult white dragon: {team=other; avg hp=153.70165966806638 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.0135972805439; hits/misses (PBA)= 13.398320335932814/4.125374925014997; rounds (PBA)=6.48490301939612;} white dragon wyrmling #3: {team=chaotic evil ; avg hp=-7.795440911817637 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.376724655068987; hits/misses (PBA)= 1.1141771645670866/2.0467906418716257; rounds (PBA)=3.479104179164167;} white dragon wyrmling #5: {team=chaotic evil ; avg hp=-7.910817836432713 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.020595880823835; hits/misses (PBA)= 1.092381523695261/2.060987802439512; rounds (PBA)=3.46750649870026;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41052; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=272.9270145970806 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 387.3229354129174; hits/misses (PBA)= 20.534493101379724/2.1121775644871024; rounds (PBA)=8.20875824835033;} ancient white dragon: {team=chaotic evil ; avg hp=-9.30253949210158 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.1651669666067; hits/misses (PBA)= 15.362327534493101/6.905818836232753; rounds (PBA)=7.422715456908619;} air elemental: {team=other; avg hp=-8.408718256348731 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.296140771845631; hits/misses (PBA)= 0.4881023795240952/0.608878224355129; rounds (PBA)=0.5484903019396121;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7723.47; crudely normalised: 0% > lawful good = expected rounds to survive: 10075.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46604; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-9.417316536692661 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.6988602279544; hits/misses (PBA)= 16.605678864227155/8.92641471705659; rounds (PBA)=8.510697860427914;} air elemental: {team=chaotic evil ; avg hp=-8.6126774645071 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.49750049990002;} ancient silver dragon: {team=lawful good ; avg hp=205.3011397720456 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.0299940011998; hits/misses (PBA)= 23.46150769846031/2.481503699260148; rounds (PBA)=9.318936212757448;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51958; other: 0.0 ± 0.0; chaotic evil : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3981; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1020; perfect battles: 0; close-call battles: 1020; ------------------------------------------------- Combattants ------------------------------------------------ elephant #5: {team=unaligned ; avg hp=-4.935812837432514 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.21755648870226; hits/misses (PBA)= 3.1459708058388323/2.2689462107578486; rounds (PBA)=5.725854829034193;} elephant #8: {team=other; avg hp=-9.941211757648471 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.125974805038993; hits/misses (PBA)= 0.46710657868426314/0.15756848630273945; rounds (PBA)=0.6246750649870026;} elephant #2: {team=unaligned ; avg hp=-4.7996400719856025 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.75684863027395; hits/misses (PBA)= 3.1355728854229152/2.2783443311337734; rounds (PBA)=5.726654669066186;} elephant #4: {team=unaligned ; avg hp=-4.853629274145171 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.11417716456708; hits/misses (PBA)= 3.15496900619876/2.2741451709658067; rounds (PBA)=5.72125574885023;} elephant #7: {team=unaligned ; avg hp=-5.028194361127775 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.42671465706859; hits/misses (PBA)= 3.158368326334733/2.259748050389922; rounds (PBA)=5.720455908818236;} elephant #3: {team=unaligned ; avg hp=-4.1449710057988405 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.04779044191162; hits/misses (PBA)= 3.186762647470506/2.301139772045591; rounds (PBA)=5.803039392121575;} kraken: {team=chaotic evil ; avg hp=81.49190161967607 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 576.8312337532493; hits/misses (PBA)= 27.494301139772045/1.6170765846830635; rounds (PBA)=10.234553089382123;} elephant #6: {team=unaligned ; avg hp=-5.114577084583083 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.36652669466106; hits/misses (PBA)= 3.123575284943011/2.216356728654269; rounds (PBA)=5.655068986202759;} elephant: {team=unaligned ; avg hp=-4.8470305938812235 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.28634273145371; hits/misses (PBA)= 3.1545690861827635/2.2861427714457108; rounds (PBA)=5.744851029794042;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7434.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3566.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3873; Sum of rounds: 32908; > Team chaotic evil = winning battles: 670; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3202; perfect battles: 0; close-call battles: 3202; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.66537567776917 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.04002065582236; hits/misses (PBA)= 2.898011877097857/2.351665375677769; rounds (PBA)=5.579137619416473;} elephant #8: {team=unaligned ; avg hp=18.318874257681383 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.430415698424994; hits/misses (PBA)= 2.869093725793958/2.3173250710043893; rounds (PBA)=5.525432481280661;} elephant #7: {team=unaligned ; avg hp=18.28866511747999 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.49703072553576; hits/misses (PBA)= 2.830880454428092/2.321714433255874; rounds (PBA)=5.493415956622773;} elephant #4: {team=unaligned ; avg hp=17.81435579654015 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.60650658404338; hits/misses (PBA)= 2.830880454428092/2.4071778982700747; rounds (PBA)=5.571908081590498;} kraken: {team=chaotic evil ; avg hp=-0.9238316550477665 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.3996901626646; hits/misses (PBA)= 22.16318099664343/1.3903950426026337; rounds (PBA)=7.9674670797831135;} elephant #2: {team=unaligned ; avg hp=18.29124709527498 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21017299251226; hits/misses (PBA)= 2.847921507875032/2.327136586625355; rounds (PBA)=5.519235734572683;} elephant #3: {team=unaligned ; avg hp=16.901368448231345 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.155951458817455; hits/misses (PBA)= 2.8006713142266975/2.3369481022463208; rounds (PBA)=5.477924089852827;} elephant #5: {team=unaligned ; avg hp=17.30260779757294 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.361476891298736; hits/misses (PBA)= 2.8621223857474827/2.3232636199328685; rounds (PBA)=5.5267234701781565;} elephant #6: {team=unaligned ; avg hp=17.916343919442294 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.570617092693006; hits/misses (PBA)= 2.8670281435579654/2.3204234443583784; rounds (PBA)=5.5352439969016265;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7434.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3566.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2496; Sum of rounds: 21041; > Team chaotic evil = winning battles: 392; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2103; perfect battles: 0; close-call battles: 2103; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.536858974358974 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.602964743589745; hits/misses (PBA)= 2.87099358974359/2.3221153846153846; rounds (PBA)=5.522836538461538;} elephant #5: {team=unaligned ; avg hp=19.224358974358974 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.52684294871795; hits/misses (PBA)= 2.8653846153846154/2.3261217948717947; rounds (PBA)=5.547676282051282;} elephant #4: {team=unaligned ; avg hp=18.51121794871795 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.48116987179487; hits/misses (PBA)= 2.811698717948718/2.362580128205128; rounds (PBA)=5.5212339743589745;} elephant #7: {team=unaligned ; avg hp=18.370192307692307 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.39623397435897; hits/misses (PBA)= 2.8657852564102564/2.2904647435897436; rounds (PBA)=5.497996794871795;} elephant #2: {team=unaligned ; avg hp=17.95673076923077 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.171875; hits/misses (PBA)= 2.8505608974358974/2.3181089743589745; rounds (PBA)=5.5100160256410255;} elephant #6: {team=unaligned ; avg hp=18.455929487179485 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.83213141025641; hits/misses (PBA)= 2.831330128205128/2.3104967948717947; rounds (PBA)=5.497996794871795;} elephant #8: {team=unaligned ; avg hp=18.72235576923077 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.673878205128204; hits/misses (PBA)= 2.8657852564102564/2.3365384615384617; rounds (PBA)=5.541666666666667;} elephant #3: {team=unaligned ; avg hp=18.552083333333332 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.546875; hits/misses (PBA)= 2.8177083333333335/2.378205128205128; rounds (PBA)=5.528044871794871;} kraken: {team=chaotic evil ; avg hp=-1.2435897435897436 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.59334935897436; hits/misses (PBA)= 21.949919871794872/1.3894230769230769; rounds (PBA)=7.88301282051282;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7434.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3566.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2562; Sum of rounds: 21745; > Team chaotic evil = winning battles: 437; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2124; perfect battles: 0; close-call battles: 2124; ------------------------------------------------- Combattants ------------------------------------------------ elephant #7: {team=unaligned ; avg hp=18.75136612021858 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.72794691647151; hits/misses (PBA)= 2.886416861826698/2.2751756440281032; rounds (PBA)=5.519906323185012;} elephant #6: {team=unaligned ; avg hp=18.08391881342701 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.424277907884466; hits/misses (PBA)= 2.808352849336456/2.340749414519906; rounds (PBA)=5.473067915690867;} elephant #3: {team=unaligned ; avg hp=17.5 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.84660421545667; hits/misses (PBA)= 2.798985167837627/2.343871975019516; rounds (PBA)=5.489461358313817;} elephant #4: {team=unaligned ; avg hp=17.06869633099141 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.55113192818111; hits/misses (PBA)= 2.832943013270882/2.297033567525371; rounds (PBA)=5.4656518345042935;} elephant: {team=unaligned ; avg hp=18.80093676814988 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.51795472287276; hits/misses (PBA)= 2.856752537080406/2.323185011709602; rounds (PBA)=5.532396565183451;} elephant #5: {team=unaligned ; avg hp=18.45511319281811 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.871975019516; hits/misses (PBA)= 2.8762685402029664/2.3298204527712723; rounds (PBA)=5.543325526932084;} elephant #2: {team=unaligned ; avg hp=17.96760343481655 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.91256830601093; hits/misses (PBA)= 2.878610460577674/2.3321623731459797; rounds (PBA)=5.535128805620609;} elephant #8: {team=unaligned ; avg hp=18.46838407494145 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21818891491023; hits/misses (PBA)= 2.83879781420765/2.3688524590163933; rounds (PBA)=5.55815768930523;} kraken: {team=chaotic evil ; avg hp=-1.2174082747853239 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.6744730679157; hits/misses (PBA)= 22.073380171740826/1.3727556596409056; rounds (PBA)=7.932084309133489;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7434.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3566.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3449; Sum of rounds: 29144; > Team chaotic evil = winning battles: 556; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2892; perfect battles: 0; close-call battles: 2892; ------------------------------------------------- Combattants ------------------------------------------------ elephant #6: {team=unaligned ; avg hp=18.420121774427372 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.78573499565091; hits/misses (PBA)= 2.8790953899681067/2.3403885184111335; rounds (PBA)=5.545085532038272;} elephant #8: {team=unaligned ; avg hp=18.115975645114524 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.167874746303276; hits/misses (PBA)= 2.860829225862569/2.315743693824297; rounds (PBA)=5.525659611481589;} elephant #2: {team=unaligned ; avg hp=17.916497535517543 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.29863728616991; hits/misses (PBA)= 2.812409394027254/2.341548274862279; rounds (PBA)=5.4923166135111625;} elephant #3: {team=unaligned ; avg hp=17.9449115685706 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.719338938822844; hits/misses (PBA)= 2.8466222093360396/2.277181791823717; rounds (PBA)=5.478109596984633;} elephant #7: {team=unaligned ; avg hp=18.92925485648014 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.79733256016237; hits/misses (PBA)= 2.8788054508553205/2.3229921716439548; rounds (PBA)=5.546245288489417;} kraken: {team=chaotic evil ; avg hp=-1.708031313424181 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 461.02580458103796; hits/misses (PBA)= 22.0127573209626/1.3763409683966368; rounds (PBA)=7.908379240359524;} elephant #4: {team=unaligned ; avg hp=18.274862278921425 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.76746883154537; hits/misses (PBA)= 2.8834444766599012/2.336329370832125; rounds (PBA)=5.566251087271673;} elephant #5: {team=unaligned ; avg hp=18.664250507393447 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.6016236590316; hits/misses (PBA)= 2.8190779936213395/2.333429979704262; rounds (PBA)=5.505363873586547;} elephant: {team=unaligned ; avg hp=18.53203827196289 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.44940562481879; hits/misses (PBA)= 2.8880835024644824/2.3429979704262105; rounds (PBA)=5.568570600173963;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9912.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2675.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46518; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4938; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 63; perfect battles: 0; close-call battles: 63; ------------------------------------------------- Combattants ------------------------------------------------ elephant #2: {team=unaligned ; avg hp=-9.245550889822036 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.11117776444711; hits/misses (PBA)= 2.5608878224355127/2.086382723455309; rounds (PBA)=4.966806638672265;} elephant #5: {team=unaligned ; avg hp=-9.27994401119776 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.84723055388922; hits/misses (PBA)= 2.4959008198360326/2.0965806838632273; rounds (PBA)=4.900619876024795;} elephant #6: {team=unaligned ; avg hp=-9.154569086182763 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.17736452709458; hits/misses (PBA)= 2.513097380523895/2.103979204159168; rounds (PBA)=4.935412917416516;} kraken: {team=chaotic evil ; avg hp=157.04239152169566 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 511.30593881223757; hits/misses (PBA)= 24.37992401519696/1.4823035392921415; rounds (PBA)=9.28634273145371;} elephant #4: {team=unaligned ; avg hp=-9.072385522895422 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.83843231353729; hits/misses (PBA)= 2.546490701859628/2.0551889622075583; rounds (PBA)=4.916016796640672;} elephant: {team=unaligned ; avg hp=-9.220755848830233 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.420315936812635; hits/misses (PBA)= 2.5232953409318135/2.0781843631273746; rounds (PBA)=4.912217556488702;} elephant #3: {team=unaligned ; avg hp=-9.332733453309338 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.5630873825235; hits/misses (PBA)= 2.539892021595681/2.0855828834233154; rounds (PBA)=4.942611477704459;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4553.85; crudely normalised: 0% > lawful good = expected rounds to survive: 4237.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34765; chaotic evil : 0.65 ± 0.01; lawful good : 0.35 ± 0.01; > Team chaotic evil = winning battles: 3250; perfect battles: 0; close-call battles: 3250; > Team lawful good = winning battles: 1751; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=27.947810437912416 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.123375324935; hits/misses (PBA)= 14.775244951009798/3.7106578684263147; rounds (PBA)=6.603079384123175;} acolyte: {team=chaotic evil ; avg hp=-9.895620875824836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5838832233553289;} adult gold dragon: {team=lawful good ; avg hp=5.876624675064987 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.9478104379124; hits/misses (PBA)= 14.636872625474904/3.4509098180363926; rounds (PBA)=6.270545890821835;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33892; chaotic evil : 0.53 ± 0.01; lawful good : 0.47 ± 0.01; > Team chaotic evil = winning battles: 2666; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2335; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=13.673465306938612 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.68146370725856; hits/misses (PBA)= 14.073985202959408/3.535892821435713; rounds (PBA)=6.189362127574485;} adult red dragon: {team=chaotic evil ; avg hp=18.318536292741452 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.32653469306138; hits/misses (PBA)= 14.346930613877225/3.577884423115377; rounds (PBA)=6.339732053589282;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -28.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28096; other: 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=other; avg hp=8.340331933613278 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.065186962607479; hits/misses (PBA)= 2.778644271145771/1.8392321535692862; rounds (PBA)=5.617676464707059;} Nameless: {team=unassigned mercenaries; avg hp=-2.0651869626074784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.3403319336132773; hits/misses (PBA)= 1.2441511697660468/2.8750249950009996; rounds (PBA)=4.119376124775045;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 100.0; crudely normalised: 0% > unaligned = expected rounds to survive: -28.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28157; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-2.0557888422315536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.3519296140771846; hits/misses (PBA)= 1.2263547290541892/2.9124175164967006; rounds (PBA)=4.139172165566887;} giant rat: {team=unaligned ; avg hp=8.351929614077184 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.055788842231554; hits/misses (PBA)= 2.783843231353729/1.8462307538492302; rounds (PBA)=5.629674065186963;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 488.89; crudely normalised: 0% > other= expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38236; chaotic evil : 0.18 ± 0.01; other: 0.82 ± 0.01; > Team chaotic evil = winning battles: 918; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4083; perfect battles: 0; close-call battles: 1911; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=6.435312937412517 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.274145170965808; hits/misses (PBA)= 1.4617076584683064/2.799240151969606; rounds (PBA)=6.112177564487102;} orc: {team=other; avg hp=6.123575284943011 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.254349130173965; hits/misses (PBA)= 1.4649070185962807/2.718856228754249; rounds (PBA)=6.0469906018796244;} orc #2: {team=other; avg hp=6.4301139772045595 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.619076184763047; hits/misses (PBA)= 1.5026994601079784/2.7580483903219357; rounds (PBA)=6.049190161967607;} Nameless: {team=chaotic evil ; avg hp=-2.1475704859028193 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.010997800439913; hits/misses (PBA)= 2.780243951209758/3.643871225754849; rounds (PBA)=6.6076784643071385;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 244.44; crudely normalised: 0% > other= expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22725; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 153; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4848; perfect battles: 0; close-call battles: 1156; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=11.036792641471706 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.047190561887623; hits/misses (PBA)= 0.8682263547290542/1.5944811037792441; rounds (PBA)=3.8944211157768445;} orc #2: {team=other; avg hp=10.835632873425315 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.918016396720656; hits/misses (PBA)= 0.8564287142571486/1.5702859428114377; rounds (PBA)=3.8516296740651867;} Nameless: {team=chaotic evil ; avg hp=-5.063187362527494 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.131973605278944; hits/misses (PBA)= 1.3127374525094981/1.9822035592881424; rounds (PBA)=3.3255348930213957;} orc: {team=other; avg hp=10.995600879824035 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.097980403919216; hits/misses (PBA)= 0.8740251949610078/1.5776844631073785; rounds (PBA)=3.852229554089182;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 244.44; crudely normalised: 0% > other= expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23228; chaotic evil : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team chaotic evil = winning battles: 204; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4797; perfect battles: 0; close-call battles: 1154; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=other; avg hp=10.704659068186363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.955408918216357; hits/misses (PBA)= 0.862627474505099/1.6232753449310138; rounds (PBA)=3.924015196960608;} will-o-wisp: {team=chaotic evil ; avg hp=-4.883023395320936 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.736652669466107; hits/misses (PBA)= 1.3779244151169765/2.015796840631874; rounds (PBA)=3.434513097380524;} orc #3: {team=other; avg hp=10.86002799440112 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.228154369126175; hits/misses (PBA)= 0.8832233553289343/1.6696660667866428; rounds (PBA)=3.9364127174565087;} orc: {team=other; avg hp=10.69866026794641 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.699460107978405; hits/misses (PBA)= 0.8436312737452509/1.6220755848830235; rounds (PBA)=3.919216156768646;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 244.44; crudely normalised: 0% > other= expected rounds to survive: 818.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22843; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 169; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4832; perfect battles: 0; close-call battles: 1193; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=10.692861427714456 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.904419116176765; hits/misses (PBA)= 0.8512297540491902/1.5906818636272746; rounds (PBA)=3.861627674465107;} orc #2: {team=other; avg hp=10.904619076184764 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.995400919816037; hits/misses (PBA)= 0.8608278344331134/1.5960807838432314; rounds (PBA)=3.878024395120976;} orc: {team=other; avg hp=10.841631673665267 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.11377724455109; hits/misses (PBA)= 0.8698260347930414/1.6150769846030795; rounds (PBA)=3.8850229954009197;} will-o-wisp: {team=chaotic evil ; avg hp=-5.013597280543891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.560887822435513; hits/misses (PBA)= 1.3619276144771046/1.9768046390721856; rounds (PBA)=3.3725254949010197;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 270.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18692; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=-3.1635672865426914 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23235352929414; hits/misses (PBA)= 2.777844431113777/2.8050389922015597; rounds (PBA)=2.7914417116576686;} assassin: {team=any non-good ; avg hp=61.767646470705856 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.16356728654269; hits/misses (PBA)= 4.482103579284143/1.4863027394521096; rounds (PBA)=3.7376524695060986;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 747.69; crudely normalised: 0% > unaligned = expected rounds to survive: 185.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26194; any : 0.39 ± 0.01; unaligned : 0.61 ± 0.01; > Team any = winning battles: 1937; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3064; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=0.8944211157768446 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.67126574685063; hits/misses (PBA)= 5.135572885422915/2.7944411117776444; rounds (PBA)=4.270945810837833;} tiger: {team=unaligned ; avg hp=7.32873425314937 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.105578884223156; hits/misses (PBA)= 2.920615876824635/1.2403519296140773; rounds (PBA)=4.773645270945811;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21431; any : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=37.20135972805439 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.485702859428116; hits/misses (PBA)= 2.466106778644271/0.8160367926414717; rounds (PBA)=4.268546290741852;} spy: {team=any ; avg hp=-6.485702859428114 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.79864027194561; hits/misses (PBA)= 3.790241951609678/1.6022795440911817; rounds (PBA)=2.707258548290342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1905.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1340.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51039; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Halgan: {team=unassigned mercenaries; avg hp=-6.387122575484903 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.015596880623875;} young black dragon: {team=chaotic evil ; avg hp=126.46990601879624 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.09718056388724; hits/misses (PBA)= 17.26994601079784/11.32873425314937; rounds (PBA)=10.205758848230355;} Rotmin: {team=unassigned mercenaries; avg hp=-6.913017396520696 (from 68); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.503499300139972; hits/misses (PBA)= 0.4843031393721256/9.053389322135573; rounds (PBA)=9.537692461507698;} Luc: {team=unassigned mercenaries; avg hp=-6.728454309138172 (from 44); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.007998400319936013; hits/misses (PBA)= 0.28234353129374123/5.361327734453109; rounds (PBA)=5.643671265746851;} Aurora: {team=unassigned mercenaries; avg hp=-6.558488302339532 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01859628074385123; hits/misses (PBA)= 0.1853629274145171/3.52249550089982; rounds (PBA)=3.707858428314337;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28292; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.356528694261147 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.48390321935614; hits/misses (PBA)= 9.465506898620276/5.127774445110978; rounds (PBA)=4.868426314737053;} adult gold dragon: {team=lawful good ; avg hp=114.51609678064388 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.35652869426116; hits/misses (PBA)= 11.988402319536092/2.987002599480104; rounds (PBA)=5.649870025994801;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1943.7; crudely normalised: 0% > unaligned = expected rounds to survive: 99.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16817; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-3.8808238352329534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.52629474105179; hits/misses (PBA)= 0.6002799440111978/0.7100579884023195; rounds (PBA)=1.674865026994601;} wolf #2: {team=unaligned ; avg hp=-3.841631673665267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5850829834033195; hits/misses (PBA)= 0.6156768646270746/0.7308538292341532; rounds (PBA)=1.6912617476504699;} wolf #3: {team=unaligned ; avg hp=-3.8970205958808237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.491501699660068; hits/misses (PBA)= 0.6040791841631674/0.7026594681063787; rounds (PBA)=1.6842631473705258;} vampire spawn #2: {team=neutral evil ; avg hp=74.97720455908818 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.221955608878226; hits/misses (PBA)= 2.9512097580483903/1.7126574685062987; rounds (PBA)=3.152769446110778;} vampire spawn: {team=neutral evil ; avg hp=75.41991601679663 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.39752049590082; hits/misses (PBA)= 2.968406318736253/1.7150569886022795; rounds (PBA)=3.1407718456308737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 34.29; crudely normalised: 0% > other= expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12625; evil: 0.03 ± 0.0; other: 0.97 ± 0.0; > Team evil = winning battles: 164; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4837; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=5.77624475104979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.392121575684863; hits/misses (PBA)= 1.1215756848630274/0.376124775044991; rounds (PBA)=2.4649070185962807;} Commoner: {team=evil; avg hp=-2.392121575684863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.22375524895021; hits/misses (PBA)= 0.4355128974205159/0.6850629874025195; rounds (PBA)=1.153369326134773;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=other; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} gladiator: {team=other; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17941; unaligned : 1.0 ± 0.0; chaotic neutral : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3466; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops #2: {team=unaligned ; avg hp=90.94821035792842 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.82583483303339; hits/misses (PBA)= 2.425114977004599/0.47330533893221355; rounds (PBA)=3.3331333733253348;} triceratops: {team=unaligned ; avg hp=91.16916616676664 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.19336132773445; hits/misses (PBA)= 2.394521095780844/0.4859028194361128; rounds (PBA)=3.3389322135572885;} nightmare: {team=neutral evil ; avg hp=-12.059388122375525 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.695860827834434; hits/misses (PBA)= 1.8494301139772045/0.7244551089782043; rounds (PBA)=2.573885222955409;} elk: {team=unaligned ; avg hp=-2.54249150169966 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.492101579684063;} satyr: {team=chaotic neutral ; avg hp=-13.69626074785043 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.465706858628274; hits/misses (PBA)= 0.39232153569286143/0.27114577084583086; rounds (PBA)=0.6634673065386922;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4060.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 461.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12644; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2498; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=93.74305138972205 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.29234153169366; hits/misses (PBA)= 1.6106778644271145/0.27194561087782443; rounds (PBA)=2.2775444911017795;} triceratops #2: {team=unaligned ; avg hp=93.62027594481104 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.827034593081386; hits/misses (PBA)= 1.5892821435712858/0.27834433113377327; rounds (PBA)=2.2865426914617077;} nightmare: {team=neutral evil ; avg hp=-12.119376124775044 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.294541091781644; hits/misses (PBA)= 1.1555688862227556/0.39272145570885825; rounds (PBA)=1.5482903419316136;} elk: {team=unaligned ; avg hp=0.3421315736852629 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2653469306138772;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 227.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 793.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13352; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=-6.1441711657668465 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586082783443311; hits/misses (PBA)= 0.8224355128974206/0.4331133773245351; rounds (PBA)=1.2555488902219556;} nightmare: {team=neutral evil ; avg hp=62.41391721655669 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.144171165766846; hits/misses (PBA)= 1.4171165766846632/0.252749450109978; rounds (PBA)=2.669866026794641;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1564.82; crudely normalised: 0% > chaotic good = expected rounds to survive: 2541.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27311; unaligned : 0.86 ± 0.0; chaotic good : 0.14 ± 0.0; > Team unaligned = winning battles: 4319; perfect battles: 0; close-call battles: 4319; > Team chaotic good = winning battles: 682; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=unaligned ; avg hp=46.01699660067987 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.27954409118176; hits/misses (PBA)= 6.057988402319536/3.25374925014997; rounds (PBA)=5.30493901219756;} young copper dragon: {team=chaotic good ; avg hp=-5.8132373525294945 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.17176564687063; hits/misses (PBA)= 8.161567686462707/5.38872225554889; rounds (PBA)=4.612877424515097;} sea horse: {team=unaligned ; avg hp=-13.615876824635073 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5110977804439112;} vulture: {team=unaligned ; avg hp=-6.572885422915417 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5336932613477304; hits/misses (PBA)= 0.1853629274145171/0.4331133773245351; rounds (PBA)=0.6184763047390522;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1564.82; crudely normalised: 0% > chaotic good = expected rounds to survive: 2541.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27366; unaligned : 0.87 ± 0.0; chaotic good : 0.13 ± 0.0; > Team unaligned = winning battles: 4331; perfect battles: 0; close-call battles: 4331; > Team chaotic good = winning battles: 670; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=unaligned ; avg hp=46.74345130973805 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.20575884823036; hits/misses (PBA)= 6.047990401919616/3.2865426914617077; rounds (PBA)=5.321935612877424;} vulture: {team=unaligned ; avg hp=-6.654869026194761 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5210957808438312; hits/misses (PBA)= 0.1841631673665267/0.4303139372125575; rounds (PBA)=0.6144771045790842;} sea horse: {team=unaligned ; avg hp=-13.435312937412517 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} young copper dragon: {team=chaotic good ; avg hp=-5.726854629074185 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.34673065386923; hits/misses (PBA)= 8.1123775244951/5.439312137572485; rounds (PBA)=4.61127774445111;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28690; unaligned : 0.0 ± 0.0; chaotic good : 0.24 ± 0.01; neutral : 0.76 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1195; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3806; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-1.0085982803439313 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.00379924015196; hits/misses (PBA)= 8.400319936012798/6.1891621675664865; rounds (PBA)=5.029194161167767;} vulture: {team=unaligned ; avg hp=-10.409518096380724 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3729254149170166; hits/misses (PBA)= 0.1289742051589682/0.3049390121975605; rounds (PBA)=0.4339132173565287;} stone giant: {team=neutral ; avg hp=30.656068786242752 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.65306938612278; hits/misses (PBA)= 6.715456908618276/3.2329534093181365; rounds (PBA)=5.550889822035593;} sea horse: {team=unaligned ; avg hp=-16.267746450709858 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3489302139572086;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28516; unaligned : 0.0 ± 0.0; chaotic good : 0.23 ± 0.01; neutral : 0.77 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1155; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3846; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-1.5556888622275544 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.99180163967206; hits/misses (PBA)= 8.330533893221356/6.118376324735053; rounds (PBA)=4.976604679064187;} sea horse: {team=unaligned ; avg hp=-16.42391521695661 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3499300139972006;} vulture: {team=unaligned ; avg hp=-10.329734053189362 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40111977604479104; hits/misses (PBA)= 0.13737252549490103/0.2943411317736453; rounds (PBA)=0.43171365726854627;} stone giant: {team=neutral ; avg hp=31.780843831233753 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.1355728854229; hits/misses (PBA)= 6.733253349330134/3.1241751649670064; rounds (PBA)=5.5168966206758645;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 26.45; crudely normalised: 0% > chaotic good = expected rounds to survive: 4284.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6626; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea horse: {team=unaligned ; avg hp=-13.287142571485703 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5282943411317736;} young copper dragon: {team=chaotic good ; avg hp=118.45270945810837 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.976404719056188; hits/misses (PBA)= 2.0/0.4383123375324935; rounds (PBA)=1.3249350129974005;} vulture: {team=unaligned ; avg hp=-6.689262147570486 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5472905418916216; hits/misses (PBA)= 0.1887622475504899/0.45810837832433515; rounds (PBA)=0.646870625874825;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5860; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea horse: {team=unaligned ; avg hp=-9.979004199160167 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3909218156368726;} young copper dragon: {team=chaotic good ; avg hp=118.96900619876025 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.8498300339932; hits/misses (PBA)= 1.6766646670665868/0.247750449910018; rounds (PBA)=1.171765646870626;} vulture: {team=other; avg hp=-7.745450909818036 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.905618876224755; hits/misses (PBA)= 0.33513297340531895/0.2481503699260148; rounds (PBA)=0.5832833433313337;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5102; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea horse: {team=unaligned ; avg hp=-14.05378924215157 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} young copper dragon: {team=chaotic good ; avg hp=119.0 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.05378924215157; hits/misses (PBA)= 1.0/0.16416716656668667; rounds (PBA)=1.0201959608078384;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1199.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 31548.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17423; lawful evil : 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team lawful evil = winning battles: 474; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4527; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-4.171565686862627 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.85242951409718; hits/misses (PBA)= 4.127174565086983/1.7834433113377324; rounds (PBA)=3.035392921415717;} marilith: {team=chaotic evil ; avg hp=67.14757048590282 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.17156568686264; hits/misses (PBA)= 11.862427514497101/7.774645070985803; rounds (PBA)=3.3299340131973607;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1199.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 31548.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17461; lawful evil : 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team lawful evil = winning battles: 446; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4555; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-4.187362527494501 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.73405318936213; hits/misses (PBA)= 4.133173365326934/1.7928414317136572; rounds (PBA)=3.0385922815436914;} marilith: {team=chaotic evil ; avg hp=67.26594681063787 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.1873625274945; hits/misses (PBA)= 11.857228554289142/7.881023795240952; rounds (PBA)=3.3467306538692263;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=189.0 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 553.33; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 57.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14722; unaligned : 1.0 ± 0.0; Neutral Evil: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team Neutral Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.954209158168368; hits/misses (PBA)= 4.022595480903819/0.9792041591681664; rounds (PBA)=2.7396520695860826;} Excuberie: {team=Neutral Evil; avg hp=-2.92121575684863 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.519496100779844; hits/misses (PBA)= 0.1749650069986003/0.5656868626274745; rounds (PBA)=0.7406518696260748;} Polly: {team=Neutral Evil; avg hp=-2.599280143971206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2181563687262547; hits/misses (PBA)= 0.43171365726854627/1.855628874225155; rounds (PBA)=2.2873425314937013;} flying sword: {team=unaligned ; avg hp=15.262347530493901 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5662867426514695; hits/misses (PBA)= 0.617876424715057/0.21295740851829634; rounds (PBA)=2.677264547090582;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13479; unaligned : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; Neutral Evil: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Excuberie: {team=Neutral Good; avg hp=-2.6650669866026795 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2933413317336533; hits/misses (PBA)= 0.4787042591481704/0.3557288542291542; rounds (PBA)=0.8344331133773245;} Polly: {team=Neutral Evil; avg hp=-2.6146770645870827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8826234753049391; hits/misses (PBA)= 0.6982603479304139/1.126774645070986; rounds (PBA)=1.8250349930013998;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.611277744451108; hits/misses (PBA)= 3.602879424115177/0.8860227954409118; rounds (PBA)=2.4793041391721657;} flying sword: {team=unaligned ; avg hp=16.43991201759648 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0525894821035795; hits/misses (PBA)= 0.5172965406918616/0.1757648470305939; rounds (PBA)=2.4279144171165767;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41351729654069186;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5864827034593081;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44956; chaotic evil : 0.02 ± 0.0; neutral evil : 0.74 ± 0.01; any : 0.24 ± 0.01; > Team chaotic evil = winning battles: 108; perfect battles: 0; close-call battles: 108; > Team neutral evil = winning battles: 3698; perfect battles: 0; close-call battles: 2474; > Team any = winning battles: 1195; perfect battles: 0; close-call battles: 644; ------------------------------------------------- Combattants ------------------------------------------------ ghast #3: {team=chaotic evil ; avg hp=-5.640671865626874 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.612877424515098; hits/misses (PBA)= 1.9972005598880225/1.6864627074585083; rounds (PBA)=3.691861627674465;} shadow #2: {team=chaotic evil ; avg hp=-6.241751649670066 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3689262147570487; hits/misses (PBA)= 0.34773045390921814/0.22195560887822435; rounds (PBA)=0.5736852629474105;} ghast: {team=chaotic evil ; avg hp=-5.696460707858428 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.691661667666466; hits/misses (PBA)= 2.004399120175965/1.7340531893621276; rounds (PBA)=3.7450509898020394;} wight: {team=neutral evil ; avg hp=13.78004399120176 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.838632273545294; hits/misses (PBA)= 7.147770445910818/4.05878824235153; rounds (PBA)=6.160967806438713;} wight #3: {team=neutral evil ; avg hp=13.469306138772245 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.85082983403319; hits/misses (PBA)= 7.15496900619876/4.120975804839032; rounds (PBA)=6.181363727254549;} ghast #2: {team=chaotic evil ; avg hp=-5.687062587482504 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.52129574085183; hits/misses (PBA)= 2.0031993601279745/1.71125774845031; rounds (PBA)=3.72125574885023;} shadow: {team=chaotic evil ; avg hp=-6.109778044391121 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3569286142771446; hits/misses (PBA)= 0.3479304139172166/0.21895620875824834; rounds (PBA)=0.5698860227954409;} ghost #2: {team=any ; avg hp=1.0739852029594081 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.61067786442712; hits/misses (PBA)= 3.341731653669266/2.0161967606478703; rounds (PBA)=5.7200559888022395;} ghost: {team=any ; avg hp=0.997000599880024 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.94001199760048; hits/misses (PBA)= 3.314537092581484/2.0025994801039793; rounds (PBA)=5.7040591881623675;} wight #2: {team=neutral evil ; avg hp=14.352929414117176 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.910617876424716; hits/misses (PBA)= 7.143171365726855/4.1545690861827635; rounds (PBA)=6.209758048390322;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 220.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35018; any non-good : 0.54 ± 0.01; any non-lawful : 0.46 ± 0.01; > Team any non-good = winning battles: 2712; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2289; perfect battles: 0; close-call battles: 1644; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=0.8424315136972605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.461707658468306; hits/misses (PBA)= 1.9624075184963008/1.57248550289942; rounds (PBA)=4.769246150769846;} bandit: {team=any non-lawful ; avg hp=0.8302339532093581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.255148970205958; hits/misses (PBA)= 1.9280143971205759/1.5710857828434313; rounds (PBA)=4.745850829834033;} bandit #3: {team=any non-lawful ; avg hp=0.9188162367526495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.438312337532494; hits/misses (PBA)= 1.9622075584883023/1.6172765446910617; rounds (PBA)=4.765646870625875;} cult fanatic: {team=any non-good ; avg hp=4.844831033793241 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.40851829634073; hits/misses (PBA)= 6.558288342331534/5.577884423115377; rounds (PBA)=6.480303939212158;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants --------------------------------------------------- young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 624.0; crudely normalised: 0% > evil= expected rounds to survive: 405.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27993; lawful evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battle0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=48.42331533693261 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.630473905218956; hits/misses (PBA)= 2.9828034393121374/1.6146770645870825; rounds (PBA)=5.59748050389922;} Luna: {team=evil; avg hp=-4.5602879424115175 (from 27); avg healing spells left=0.02519496100779844 (from 2); damage done (per battle average)= 3.5766846630673865; hits/misses (PBA)= 1.2137572485502899/2.8282343531293743; rounds (PBA)=4.041991601679664;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 0.0; crudely normalised: 0% > Lawful gay= expected rounds to survive: 84.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22162; any non-lawful : 1.0 ± 0.0; Lawful gay: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful gay = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.038192361527695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701659668066387; hits/misses (PBA)= 1.8110377924415118/1.5076984603079384; rounds (PBA)=4.03119376124775;} bandit: {team=any non-lawful ; avg hp=11.01879624075185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.719856028794242; hits/misses (PBA)= 1.8104379124175165/1.469506098780244; rounds (PBA)=4.043391321735653;} bandit #2: {team=any non-lawful ; avg hp=11.022795440911818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.74865026994601; hits/misses (PBA)= 1.8074385122975405/1.4651069786042792; rounds (PBA)=4.052189562087582;} Owlbear: {team=Lawful gay; avg hp=-2.383123375324935 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.19896020795840832; hits/misses (PBA)= 0.48890221955955608876/3.338132373525295; rounds (PBA)=3.827034593081384;} bandit #6: {team=any non-lawful ; avg hp=11.033993201359728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.831433713257349; hits/misses (PBA)= 1.8298340331933614/1.4761047790441912; rounds (PBA)=4.043591281743652;} bandit #7: {team=any non-lawful ; avg hp=11.026794641071787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.848030393921215; hits/misses (PBA)= 1.8280343931213758/1.466506698660268; rounds (PBA)=4.048390321935613;} any non-lawful = expected rounds to survive: 651.54; crudely normalised: 0% > other= expected rounds to survive: 168.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27791; any non-lawful : 0.45 ± 0.01; other: 0.55 ± 0.01; > Team any non-lawful = winning battles: 2241; perfect battles: 0; close-call battles: 2205; > Team other = winning battles: 2760; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-2.304539092181564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.221555688862227; hits/misses (PBA)= 1.489102179564087/1.2265546890621875; rounds (PBA)=2.9516096780643872;} owlbear: {team=other; avg hp=8.1123775244951 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.51629674065187; hits/misses (PBA)= 7.329534093181364/2.1955608878224355; rounds (PBA)=5.207958408318336;} bandit: {team=any non-lawful ; avg hp=-2.0969806038792242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.440711857628474; hits/misses (PBA)= 1.5460907818436314/1.2503499300139973; rounds (PBA)=3.02379524095181;} bandit #2: {team=any non-lawful ; avg hp=-2.32.3273345330933815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.10877824435113; hits/misses (PBA)= 1.4649070185962807/1.2223555288942212; rounds (PBA)=2.9218156368726254;} bandit #7: {team=any non-lawful ; avg hp=-2.25374925014997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.20875824835033; hits/misses (PBA)= 1.493501299740052/1.2529494101179763; rounds (PBA)=2.996000799840032;} bandit #3: {team=any non-lawful ; avg hp=-2.121975604879024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.310937812437513; hits/misses (PBA)= 1.5010997800439911/1.2409518096380723; rounds (PBA)=2.9772045590881824;} bandit #6: {team=any non-lawful ; avg hp=-2.1719656068786244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223155368926215; hits/misses (PBA)= 1.4993001399720056/1.2029594081183763; rounds (PBA.933613277344531;} bandit #4: {team=any non-lawful ; avg hp=-2.239752049590082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.37372525494901; hits/misses (PBA)= 1.524495100979804/1.2249550089982004; rounds (PBA)=2.982603479304139;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams----------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: >aotic evil = expected rounds to survive: 28080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 34.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5148; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=194.7120575884823 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.661867626474706; hits/misses (PBA)= 0.5774845030993802/0.03059388122375525; rounds (PBA)=1.0157968406318736;} adult black dragon: {team=chaotic evil ; avg hp=194.73585282943412 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.757448510297941; hits/misses (PBA)= 0.5772845430913818/0.030393921215756847; rounds (PBA)=1.0153969206158768;} giant wasp: {team=unaligned ; avg hp=-6.419316136772646 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5520895820835833; hits/misses (PBA)= 0.09438112377524495/0.5800839832033593; rounds (PBA)=0.6744651069786043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 64.62; crudely normalised: 0% > other= expected rounds to survive: 7.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24295; unaligned : 0.98 ± 0.0; other: 0.02 ± 0. 0.0; > Team unaligned = winning battles: 4904; perfect battles: 0; close-call battles: 3685; > Team other = winning battl 97; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #4: {team=unaligned ; avg hp=0.9986002799440112 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1475704859028193; hits/misses (PBA)= 1.986002799440112/1.3339332133573285; rounds (PBA)=3.7336532693461306;} cat #6: {team=unaligned ; avg hp=1.041991601679664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.167166566686663; hits/misses (PBA)= 1.9962007598480305/1.3541291741651669; rounds (PBA)=3.769246150769846;} cat: {team=unaligned ; avg hp=1.0351929614077184 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1759648070385924; hits/misses (PBA)= 2.013397320535893/1.3187362527494502; rounds (PBA)=3.7338532293541293;} cat #3: {team=unaligned ; avg hp=1.0281943611277744 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.165366926614677; hits/misses (PBA)= 2.0005998800239952/1.2891421715656868; rounds (PBA)=3.732253549290142;} camel: {team=other; avg hp=-0.033593281343731254 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.917016596680664; hits/misses (PBA)= 2.6374725054989003/1.6974605078984204; rounds (PBA)=4.354329134173166;} cat #2: {team=unaligned ; avg hp=1.0261947610477904 (from 2); avg healing spells left=0.0 (from 0); damaamage done (per battle average)= 2.1375724855028992; hits/misses (PBA)= 1.9744051189762049/1.3085382923415316; rounds (PBA)=3.7114577084583082;} cat #7: {team=unaligned ; avg hp=0.9792041591681664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1047790441911616; hits/misses (PBA)= 1.9442111577684462/1.3069386122775446; rounds (PBA)=3.6986602679464107;} cat #5: {team=unaligned ; avg hp=0.9736052789442111 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1351729654069187; hits/misses (PBA)= 1.9704059188162368/1.2889422115576885; rounds (PBA)=3.687862427514497;} =============================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2012.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 1993.1; crudrudely normalised: 0% ----------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38321; unaligned : 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4766; perfect battles: 0; close-call battles: 3300; > Team lawful evil = winning battles: 235; perfect battles: 0; close-call battles: 218; ------------------------------------------------- Combattants ------------------------------------------------ chain devil #3: {team=lawful evil ; avg hp=-7.462107578484303 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.49030193961208; hits/misses (PBA)= 5.717456508698261/3.21995600879824; rounds (PBA)=4.648870225954809;} chain devil: {team=lawful evil ; avg hp=-7.349530093981204 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.84083183363327; hits/misses (PBA)= 5.654069186162768/3.161367726454709; rounds (PBA)=4.578884223155369;} clay golem: {team=unaligned ; avg hp=87.77124575084983 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.48390321935614; hits/misses (PBA)= 8.931813637272546/5.023995200959808; rounds (PBA)=7.572885422915417;} chain devil #2: {team=unaligned ; avg hp=-0.10237952409518096 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.32773445310938; hits/misses (PBA)= 2.974405118976205/1.5810837832433513; rounds (PBA)=4.023395320935935813;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 675.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1854.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19920; neutral good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 491; ------------------------------------------------- Combattants ------------------------------------------------ centaur #2: {team=neutral good ; avg hp=-5.562887422515497 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.18596280743851; hits/misses (PBA)= 1.8014397120575885/2.2525494901019796; rounds (PBA)=2.0271945610877826;} chain de: {team=lawful evil ; avg hp=66.54389122175564 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.237152569486106; hits/misses (PBA)= 4.485102979404119/0.7904419116176765; rounds (PBA)=3.6596680663867227;} centaur #3: {team=neutral good ; avg hp=-5.453109378124375 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28514297140572; hits/misses (PBA)= 1.8090381923615277/2.2529494101179766; rounds (PBA)=2.030993801239752;} chain devil #3: {team=lawful evil ; avg hp=65.24575084983003 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.867026594681064; hits/misses (PBA)= 4.376724655068986/0.7836432713457309; rounds (PBA)=3.664867026594681;} chain devil #2: {team=lawful evil ; avg hp=65.54649070185963 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.42251549690062; hits/misses (PBA)= 4.420115976804639/0.7746450709858028; rounds (PBA)=3.6676664667066587;} centaur: {team=neutral good ; avg hp=-5.510697860427914 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.192761447710456; hits/misses (PBA)= 1.7888422315536892/2.2995400919816036; rounds (PBA)=2.0441911617676465;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 701.3; crudely normalised: 0% > other= expected rounds to survive: 701.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17814; neutral good : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team neutral good = winning battles: 2475; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2526; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #2: {team=other; avg hp=5.237952409518097 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.17996400719856; hits/misses (PBA)= 3.785242951409718/1.2339532093581285; rounds (PBA)=2.9228154369126176;} centaur: {team=neutral good ; avg hp=4.82003599280144 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.762047590481906; hits/misses (PBA)= 3.7376524695060986/1.2627474505098981; rounds (PBA)=2.902019596080784;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2418.18; crudely normalised: 0% > other= expected rounds to survive: 956.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13067; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=110.81923615276945 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.49210157968406; hits/misses (PBA)= 3.2195560887822436/0.5814837032593482; rounds (PBA)=2.612877424515097;} centaur: {team=other; avg hp=-8.492101579684062 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.180763847230555; hits/misses (PBA)= 2.0599880023995203/1.1229754049190162; rounds (PBA)=1.591481703659268;} ================================================== Encounter er ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2418.18; crudely normalised: 0% > neutral good = expecteounds to survive: 956.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12986; unaligned : 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=110.93321335732854 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.43951209758048; hits/misses (PBA)= 3.213957208558288/0.5678864227154569; rounds (PBA)=2.5966806638672266;} centaur: {team=neutral good ; avg hp=-8.439512097580485 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.066786642671467; hits/misses (PBA)= 2.0591881623675263/1.1021795640871825; rounds (PBA)=1.5806838632273545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > NE= expected rounds to survive: 122.73; crudely normalised: 0% > neutral = expected rounds to survive: -1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7602; NE: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team NE = winning battles: 0; perfectect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ignax: {team=NE; avg hp=-6.421115776844631 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08918216356728655; hits/misses (PBA)= 0.13637272545490903/0.7380523895220956; rounds (PBA)=0.8744251149770046;} air elemental: {team=neutral ; avg hp=90.08918216356729 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.421115776844632; hits/misses (PBA)= 1.0421915616876625/0.6904619076184763; rounds (PBA)=1.5200959808038392;} ================================================== Encounter ================================================== Rough a priori predictions: > NE= expected rounds to survive: 122.73; crudely normalised: 0% > neutral = expected rounds to survive: -1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7652; NE: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team NE = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ignax: {team=NE; avg hp=-6.324735052989402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.11077784443111378; hits/misses (PBA)= 0.14037192561487702/0.7464507098580284; rounds (PBA)=0.8868226354729054;} air elemental: {team=neutral ; avg hp=90.11077784443111 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.324735052989402; hits/misses (PBA)= 1.0425914817036592/0.7090581883623275; rounds (PBA)=1.5300939812037593;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=other; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4169166166766647;} fire elemental: {team=other; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5830833833233353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=102.0 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5754849030193961;} air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42451509698060386;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5670.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5137.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34741; other: 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team other = winning battles: 4110; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 891; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=48.37032593481304 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.44091181763648; hits/misses (PBA)= 13.012797440511898/5.615276944611078; rounds (PBA)=6.759048190361928;} adult green dragon: {team=lawful evil ; avg hp=-1.4409118176364728 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.62967406518698; hits/misses (PBA)= 11.788042391521696/6.410717856428715; rounds (PBA)=6.189762047590482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5404919016196761;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4595080983803239;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1353; Sum of rounds: 12365; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1352; perfect battles: 0; close-call battles: 1271; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=484.08869179600885 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.6060606060606; hits/misses (PBA)= 22.306725794530674/3.522542498152254; rounds (PBA)=9.050258684405026;} balor: {team=chaotic evil ; avg hp=-10.192165558019216 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.45158906134516; hits/misses (PBA)= 5.079083518107908/1.9645232815964524; rounds (PBA)=3.5218033998521805;} ancient black dragon: {team=chaotic evil ; avg hp=-10.282335550628234 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.75757575757575; hits/misses (PBA)= 19.257945306725794/6.017738359201774; rounds (PBA)=8.425720620842572;} solar: {team=lawful good ; avg hp=92.4390243902439 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.6341463414634; hits/misses (PBA)= 12.755358462675536/3.8307464892830745; rounds (PBA)=8.558019216555802;} planetar: {team=lawful good ; avg hp=-7.9541759053954175 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.711751662971174; hits/misses (PBA)= 0.9830007390983001/0.24390243902439024; rounds (PBA)=4.164079822616408;} lich: {team=any evil ; avg hp=-10.079083518107907 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898004434589801; hits/misses (PBA)= 0.43532889874353287/0.17516629711751663; rounds (PBA)=0.6104951958610495;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23865.07; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14530.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33288; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-15.141371725654869 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7210557888422315;} ancient red dragon: {team=chaotic evil ; avg hp=-15.963207358528294 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.98420315936812; hits/misses (PBA)= 11.65866826634673/6.275344931013797; rounds (PBA)=5.978004399120176;} tarrasque: {team=unaligned ; avg hp=455.0157968406319 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 839.1045790841831; hits/misses (PBA)= 27.430313937212556/2.890221955608878; rounds (PBA)=6.65626874625075;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23120; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.6854629074185 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.2271545690862; hits/misses (PBA)= 18.182963407318535/2.0241951609678064; rounds (PBA)=4.623075384923015;} ancient red dragon: {team=chaotic evil ; avg hp=-16.22715456908618 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.31453709258147; hits/misses (PBA)= 7.709058188362327/4.114577084583083; rounds (PBA)=3.94121175764847;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1883.08; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2046.0; crudely normalised: 0% ----------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35851; neutral : 0.22 ± 0.01; chaotic evil : 0.78 ± 0.01; > Team neutral = winning battles: 1089; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3912; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=22.32613477304539 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.13457308538293; hits/misses (PBA)= 8.90741851629674/3.783643271345731; rounds (PBA)=6.937812437512497;} fire elemental: {team=neutral ; avg hp=-0.13457308538292342 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.6738652269546; hits/misses (PBA)= 6.644471105778845/5.480103979204159; rounds (PBA)=6.232353529294141;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2892.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6318.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19890; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=177.0731853629274 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.41631673665267; hits/misses (PBA)= 8.454509098180363/1.4761047790441912; rounds (PBA)=3.9772045590881824;} aboleth: {team=lawful evil ; avg hp=-8.41631673665267 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.92681463707258; hits/misses (PBA)= 5.224755048990202/4.285742851429714; rounds (PBA)=3.1701659668066386;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1142.86; crudely normalised: 0% > lawful good = expected rounds to survive: 12150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13880; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=219.50389922015597 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.08338332333533; hits/misses (PBA)= 5.781843631273746/0.29354129174165167; rounds (PBA)=2.7754449110177966;} air elemental: {team=neutral ; avg hp=-8.083383323335333 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.49610077984403; hits/misses (PBA)= 1.5732853429314138/1.5596880623875224; rounds (PBA)=1.5664867026594682;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=chaotic evil ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4023195360927814;}4;} red dragon wyrmling: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/missePBA)= 0.0/0.0; rounds (PBA)=0.5976804639072185;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9440.0; crudely normalised: 0% > neutral = expected rounds to survive: 30.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5017; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=471.83143371325735 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.972205558888223; hits/misses (PBA)= 1.0/0.05658868226354729; rounds (PBA)=1.0031993601279745;} homunculus: {team=neutral ; avg hp=-15.972205558888222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16856628674265148; hits/misses (PBA)= 0.14797040591881624/0.27734453109378127; rounds (PBA)=0.4253149370125975;} ================================================== Encounter ===================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9200.0; crudely normalised: 0% > other= expected rounds to survive: 200.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5996; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=other; avg hp=-13.042191561687662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.854629074185163; hits/misses (PBA)= 0.16456708658268/0.33933213357328534; rounds (PBA)=0.5164967006598681;} nalfeshnee: {team=chaotic evil ; avg hp=183.14537092581483 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.04219156168766; hits/misses (PBA)= 1.2123575284943011/0.3127374525094981; rounds (PBA)=1.1989602079584083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5005001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2053.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16244; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-8.130773845230953 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.23375324935013; hits/misses (PBA)= 1.9592081583683263/2.3563287342531494; rounds (PBA)=2.157768446310738;} oni: {team=lawful evil ; avg hp=95.76624675064987 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.13077384523095; hits/misses (PBA)= 4.227954409118176/0.7398520295940811; rounds (PBA)=3.2481503699260146;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3240.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 10987.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44456; chaotic evil : 0.23 ± 0.01; chaotic good : 0.77 ± 0.01; > Team chaotic evil = winning battles: 1126; perfect battles: 0; close-call battles: 1071; > Team chaotic good = winning battles: 3875; perfect battles: 0; close-call battles: 3855; ------------------------------------------------- Combattants ------------------------------------------------ Demogorgon Stranger Things: {team=chaotic evil ; avg hp=-9.05238952209558 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.03139372125574885; hits/misses (PBA)= 0.07878424315136973/1.0297940411917617; rounds (PBA)=1.1085782843431313;} giant ape: {team=chaotic good ; avg hp=-6.548090381923616 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.19596080783843; hits/misses (PBA)= 3.1679664067186564/2.0775844831033794; rounds (PBA)=5.262147570485903;} adult copper dragon: {team=chaotic good ; avg hp=71.22135572885423 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.60827834433113; hits/misses (PBA)= 16.581683663267345/7.802639472105579; rounds (PBA)=8.640671865626874;} adult red dragon: {team=chaotic evil ; avg hp=1.2481503699260148 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.27154569086184; hits/misses (PBA)= 22.06958608278344/2.2363527294541092; rounds (PBA)=8.255548890221956;} chain devil: {team=chaotic good ; avg hp=-7.913417316536693 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7168566286742653;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3591.33; crudely normalised: 0% > chaotic good = expected rounds to survive: 4853.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35457; chaotic evil : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4956; perfect battles: 0; close-call battles: 4585; > Team chaotic good = winning battles: 45; perfect battles: 0; close-call battles: 45; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-8.21995600879824 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.86902619476103; hits/misses (PBA)= 12.903619276144772/5.800839832033593; rounds (PBA)=6.241151769646071;} Demogorgon Stranger Things: {team=chaotic evil ; avg hp=-7.241951609678065 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.030393921215756847; hits/misses (PBA)= 0.10337932413517296/0.9796040791841631; rounds (PBA)=1.2017596480703858;} chain devil: {team=chaotic good ; avg hp=-7.879624075184963 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.98260347930414; hits/misses (PBA)= 1.6480703859228154/0.7414517096580684; rounds (PBA)=1.613877224555089;} adult red dragon: {team=chaotic evil ; avg hp=111.39032193561287 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.12997400519896; hits/misses (PBA)= 16.92361527694461/2.3303339332133572; rounds (PBA)=7.077384523095381;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5961.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 2905.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25552; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4593; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Demogorgon Stranger Things: {team=chaotic evil ; avg hp=-6.763247350529894 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9144171165766846;} adult copper dragon: {team=chaotic good ; avg hp=-8.536492701459707 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.65446910617877; hits/misses (PBA)= 8.928414317136573/3.8634273145370925; rounds (PBA)=4.263947210557888;} adult red dragon: {team=chaotic evil ; avg hp=191.10877824435113 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.5364927014597; hits/misses (PBA)= 11.347130573885224/1.9984003199360127; rounds (PBA)=5.108178364327134;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned= expected rounds to survive: 378.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 11040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11933; unaligned: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=183.91721655668866 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.28614277144571; hits/misses (PBA)= 4.460107978404319/0.8014397120575885; rounds (PBA)=2.386122775444911;} Demogorgon Stranger Things: {team=unaligned; avg hp=-7.286142771445711 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08278344331133773; hits/misses (PBA)= 0.08218356328734253/1.585482903419316; rounds (PBA)=1.6676664667066587;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -36.0; crudely normalised: 0% > CN= expected rounds to survive: 1236.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64876; other: 1.0 ± 0.0; CN: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=other; avg hp=56.021595680863825 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.52269546090781; hits/misses (PBA)= 6.594081183763247/5.378524295140972; rounds (PBA)=12.972605478904219;} Natali: {team=CN; avg hp=-5.343931213757249 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.9624075184963008; hits/misses (PBA)= 1.7960407918416317/4.166366726654669; rounds (PBA)=6.587282543491302;} Tordek: {team=CN; avg hp=-6.183963207358528 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= -3.6808638272345533; hits/misses (PBA)= 3.406718656268746/8.010597880423916; rounds (PBA)=11.417316536692661;} Lia: {team=CN; avg hp=-5.738252349530094 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.951009798040392; hits/misses (PBA)= 1.789642071585683/4.160567886422715; rounds (PBA)=6.582683463307339;} Loopmottin: {team=CN; avg hp=-5.496900619876024 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.9292141571685664; hits/misses (PBA)= 1.794641071785643/4.1465706858628275; rounds (PBA)=6.566486702659468;} Barash: {team=CN; avg hp=-5.833633273345331 (from 10); avg healing spells left=0.792241551689662 (from 2); damage done (per battle average)= -1.4981003799240151; hits/misses (PBA)= 1.4037192561487704/3.282743451309738; rounds (PBA)=6.59128174365127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -180.0; crudely normalised: 0% > CN= expected rounds to survive: 350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17645; other: 1.0 ± 0.0; CN: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Barash: {team=CN; avg hp=-5.947810437912418 (from 10); avg healing spells left=2.0 (from 2); damage done (per battle average)= -0.6682663467306539; hits/misses (PBA)= 0.6318736252749451/1.447110577884423; rounds (PBA)=2.078984203159368;} hunter shark: {team=other; avg hp=45.668266346730654 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.947810437912418; hits/misses (PBA)= 1.1425714857028595/1.3857228554289143; rounds (PBA)=3.5282943411317738;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28309; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.41791641671665 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.2755448910218; hits/misses (PBA)= 11.997200559888022/2.9736052789442113; rounds (PBA)=5.654069186162768;} adult black dragon: {team=chaotic evil ; avg hp=-8.275544891021795 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.58208358328335; hits/misses (PBA)= 9.448310337932414/5.109778044391121; rounds (PBA)=4.85622875424915;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1082.71; crudely normalised: 0% > lawful good = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13941; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=231.3117376524695 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.3245350929814; hits/misses (PBA)= 5.8084383123375325/0.3061387722455509; rounds (PBA)=2.787642471505699;} air elemental: {team=neutral ; avg hp=-8.324535092981403 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.688262347530493; hits/misses (PBA)= 1.664267146570686/1.6458708258348331; rounds (PBA)=1.6550689862027594;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1082.71; crudely normalised: 0% > lawful good = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13891; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=231.19556088782244 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.17156568686262; hits/misses (PBA)= 5.793041391721656/0.29514097180563886; rounds (PBA)=2.777644471105779;} air elemental: {team=neutral ; avg hp=-8.171565686862628 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.804439112177565; hits/misses (PBA)= 1.6674665066986603/1.629874025194961; rounds (PBA)=1.6486702659468107;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5055; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.56968606278744 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.391121775644871; hits/misses (PBA)= 1.080383923215357/0.05578884223155369; rounds (PBA)=1.0107978404319136;} acolyte: {team=any ; avg hp=-4.391121775644871 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4303139372125575; hits/misses (PBA)= 0.15076984603079385/0.35292941411717654; rounds (PBA)=0.5036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 296.1; crudely normalised: 0% > neutral good = expected rounds to survive: 484.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11643; unaligned : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=33.479704059188165 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.0375924815037; hits/misses (PBA)= 2.2703459308138374/0.7546490701859628; rounds (PBA)=2.3251349730053987;} ape: {team=unaligned ; avg hp=-5.037592481503699 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.520295940811838; hits/misses (PBA)= 1.7070585882823435/0.7236552689462108; rounds (PBA)=1.2169566086782644;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20448; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-10.596480703859228 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6010797840431914; hits/misses (PBA)= 0.09678064387122576/0.2429514097180564; rounds (PBA)=0.33973205358928216;} adult black dragon: {team=chaotic evil ; avg hp=-10.623475304939012 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.54589082183563; hits/misses (PBA)= 6.580683863227354/3.2345530893821235; rounds (PBA)=3.271745650869826;} pit fiend: {team=lawful evil ; avg hp=216.30253949210157 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.86002799440112; hits/misses (PBA)= 11.062587482503499/2.566486702659468; rounds (PBA)=4.0887822435512895;} goblin #2: {team=neutral evil ; avg hp=-10.724055188962208 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6344731053789242; hits/misses (PBA)= 0.10497900419916016/0.23615276944611077; rounds (PBA)=0.3411317736452709;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14400.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 74.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5097; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-12.393321335732853 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3169366126774645; hits/misses (PBA)= 0.05418916216756649/0.11277744451109778; rounds (PBA)=0.5020995800839833;} goblin #2: {team=neutral evil ; avg hp=-12.371325734853029 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2871425714857029; hits/misses (PBA)= 0.04799040191961608/0.1241751649670066; rounds (PBA)=0.5052989402119576;} pit fiend: {team=lawful evil ; avg hp=299.39592081583686 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.76464707058588; hits/misses (PBA)= 2.0/0.1793641271745651; rounds (PBA)=1.0191961607678464;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14400.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 74.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5114; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-12.49490101979604 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3215356928614277; hits/misses (PBA)= 0.05018996200759848/0.1217756448710258; rounds (PBA)=0.4999000199960008;} pit fiend: {team=lawful evil ; avg hp=299.3895220955809 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.946810637872424; hits/misses (PBA)= 2.0/0.17796440711857628; rounds (PBA)=1.0225954809038191;} goblin: {team=neutral evil ; avg hp=-12.451909618076385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28894221155768846; hits/misses (PBA)= 0.04859028194361128/0.11457708458308338; rounds (PBA)=0.5042991401719656;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 680.0; crudely normalised: 0% > any = expected rounds to survive: -25.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1389; Sum of rounds: 79056; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1388; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=35.275737940964724 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.53347732181425; hits/misses (PBA)= 11.314614830813534/44.601151907847374; rounds (PBA)=56.9150467962563;} Paladin: {team=unassigned mercenaries; avg hp=-1.5464362850971922 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= -26.302375809935207; hits/misses (PBA)= 22.084233261339094/33.2541396688265; rounds (PBA)=55.33909287257019;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 264.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33985; chaotic evil : 0.24 ± 0.01; unaligned : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1221; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3780; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=12.903019396120776 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.94021195760848; hits/misses (PBA)= 3.595080983803239/8.266946610677865; rounds (PBA)=6.498500299940012;} will-o-wisp: {team=chaotic evil ; avg hp=0.0597880423915217 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.096980603879224; hits/misses (PBA)= 1.9494101179764047/3.6006798640271946; rounds (PBA)=5.794241151769646;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 966.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42524; neutral : 0.62 ± 0.01; chaotic evil : 0.38 ± 0.01; > Team neutral = winning battles: 3085; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1916; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=1.0249950009998001 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.43371325734853; hits/misses (PBA)= 4.58008398320336/2.4213157368526295; rounds (PBA)=7.384523095380924;} mimic: {team=neutral ; avg hp=13.566286742651469 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.9750049990002; hits/misses (PBA)= 2.5742851429714055/4.837632473505299; rounds (PBA)=8.02879424115177;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.86; crudely normalised: 0% > neutral good = expected rounds to survive: 43.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36984; any : 0.41 ± 0.01; neutral good : 0.59 ± 0.01; > Team any = winning battles: 2037; perfect battles: 0; close-call battles: 1746; > Team neutral good = winning battles: 2964; perfect battles: 0; close-call battles: 2569; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=neutral good ; avg hp=3.3877224555088983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.666866626674665; hits/misses (PBA)= 3.722255548890222/1.810637872425515; rounds (PBA)=5.807438512297541;} sprite #2: {team=neutral good ; avg hp=-1.196360727854429 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6814637072585483; hits/misses (PBA)= 0.6344731053789242/0.3327334533093381; rounds (PBA)=1.1549690061987603;} acolyte #2: {team=any ; avg hp=-0.22995400919816036 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357128574285143; hits/misses (PBA)= 1.9674065186962608/1.8898220355928814; rounds (PBA)=4.166766646670665;} acolyte: {team=any ; avg hp=-0.11377724455108978 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.425714857028594; hits/misses (PBA)= 1.9882023595280944/1.8638272345530893; rounds (PBA)=4.135572885422915;} acolyte #4: {team=any ; avg hp=0.013597280543891222 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.547690461907618; hits/misses (PBA)= 2.019596080783843/1.9100179964007198; rounds (PBA)=4.222755448910218;} boar: {team=neutral good ; avg hp=3.3627274545090984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52249550089982; hits/misses (PBA)= 3.6930613877224556/1.7780443911217756; rounds (PBA)=5.742051589682063;} acolyte #3: {team=any ; avg hp=-0.19956008798240352 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.335932813437313; hits/misses (PBA)= 1.9534093181363728/1.9034193161367727; rounds (PBA)=4.149370125974805;} sprite: {team=neutral good ; avg hp=-1.2205558888222356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6588682263547291; hits/misses (PBA)= 0.6156768646270746/0.35492901419716055; rounds (PBA)=1.1745650869826034;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 74.82; crudely normalised: 0% > other= expected rounds to survive: 1218.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15433; any non-lawful : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-2.8630273945210956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4287142571485703; hits/misses (PBA)= 0.4991001799640072/0.5984803039392121; rounds (PBA)=1.8420315936812637;} bandit #2: {team=any non-lawful ; avg hp=-2.8694261147770446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.563487302539492; hits/misses (PBA)= 0.5200959808038392/0.6180763847230554; rounds (PBA)=1.8488302339532094;} bandit captain: {team=other; avg hp=60.00779844031194 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.73245350929814; hits/misses (PBA)= 4.363327334533094/2.968006398720256; rounds (PBA)=3.085982803439312;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.372125574885023;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.376124775044991;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 726.0; crudely normalised: 0% > unaligned = expected rounds to survive: 292.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37919; neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=31.54869026194761 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.35172965406919; hits/misses (PBA)= 3.599880023995201/2.982403519296141; rounds (PBA)=7.582283543291342;} Solstice: {team=neutral; avg hp=-5.351729654069186 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451309738052389; hits/misses (PBA)= 2.6846630673865226/3.290341931613677; rounds (PBA)=5.9750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43345; chaotic evil : 0.01 ± 0.0; neutral : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; any : 0.0 ± 0.0; lawful evil : 0.99 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 67; perfect battles: 0; close-call battles: 64; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4934; perfect battles: 0; close-call battles: 4520; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake: {team=unaligned ; avg hp=-8.987202559488102 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5662867426514697; hits/misses (PBA)= 0.09698060387922415/0.04579084183163367; rounds (PBA)=0.14277144571085784;} storm giant: {team=lawful evil ; avg hp=94.59268146370727 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 443.89462107578487; hits/misses (PBA)= 14.240551889622076/1.5870825834833033; rounds (PBA)=8.65126974605079;} air elemental: {team=neutral ; avg hp=-12.33993201359728 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.92321535692861; hits/misses (PBA)= 4.6694661067786445/1.0949810037992402; rounds (PBA)=2.882223555288942;} assassin: {team=any non-good ; avg hp=-10.764647070585882 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.183563287342533; hits/misses (PBA)= 2.683863227354529/0.9678064387122576; rounds (PBA)=1.8258348330333933;} minotaur skeleton: {team=lawful evil ; avg hp=-6.653069386122776 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.117976404719055; hits/misses (PBA)= 1.17876424715057/0.46510697860427913; rounds (PBA)=1.6760647870425915;} archmage: {team=any ; avg hp=-12.118976204759049 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.736452709458108; hits/misses (PBA)= 2.2821435712857427/1.250749850029994; rounds (PBA)=3.532893421315737;} adult white dragon: {team=chaotic evil ; avg hp=-15.124975004999 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.1903619276145; hits/misses (PBA)= 19.983003399320136/3.3323335332933413; rounds (PBA)=7.782643471305739;} ghost: {team=any ; avg hp=-10.734253149370126 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.270545890821835; hits/misses (PBA)= 0.3499300139972006/0.133373325334933; rounds (PBA)=0.4833033393321336;} werewolf: {team=chaotic evil ; avg hp=-11.957608478304339 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.20495900819836; hits/misses (PBA)= 1.2875424915016997/0.6692661467706459; rounds (PBA)=0.9784043191361728;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} grimlock #4: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24135172965406917;} grimlock #2: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} grimlock #3: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2581483703259348;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > other= expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12558; neutral evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team neutral evil = winning battles: 4846; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 155; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.762247550489902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.416716656668666; hits/misses (PBA)= 1.1155768846230754/0.369126174765047; rounds (PBA)=2.45370925814837;} commoner: {team=other; avg hp=-2.416716656668666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.237752449510098; hits/misses (PBA)= 0.43691261747650467/0.6654669066186762; rounds (PBA)=1.133373325334933;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > other= expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12615; neutral evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team neutral evil = winning battles: 4832; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 169; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.772045590881824 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.420715856828634; hits/misses (PBA)= 1.1169766046790641/0.3769246150769846; rounds (PBA)=2.460107978404319;} commoner: {team=other; avg hp=-2.420715856828634 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2279544091181764; hits/misses (PBA)= 0.4347130573885223/0.6730653869226155; rounds (PBA)=1.1415716856628675;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% > other= expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12655; neutral evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team neutral evil = winning battles: 4835; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 166; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.726054789042191 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.390921815636872; hits/misses (PBA)= 1.1225754849030194/0.3809238152369526; rounds (PBA)=2.4703059388122375;} commoner: {team=other; avg hp=-2.390921815636873 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2739452109578084; hits/misses (PBA)= 0.4445110977804439/0.6808638272345531; rounds (PBA)=1.1585682863427313;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12546; any : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team any = winning battles: 159; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4842; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.748250349930014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.407918416316737; hits/misses (PBA)= 1.122375524895021/0.36012797440511896; rounds (PBA)=2.4507098580283944;} commoner: {team=any ; avg hp=-2.4079184163167366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.251749650069986; hits/misses (PBA)= 0.4465106978604279/0.6592681463707258; rounds (PBA)=1.1375724855028995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 76929; True neutral: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team True neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=38.438312337532494 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.29594081183763; hits/misses (PBA)= 4.427314537092581/4.031593681263748; rounds (PBA)=14.817236552689462;} basilisk #2: {team=unaligned ; avg hp=38.92081583683263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.97620475904819; hits/misses (PBA)= 4.499300139972005/4.113577284543092; rounds (PBA)=14.82263547290542;} Mila: {team=True neutral; avg hp=-4.842231553689262 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3053389322135573; hits/misses (PBA)= 0.8194361127774445/1.2411517696460708; rounds (PBA)=2.060587882423515;} succubus: {team=neutral evil ; avg hp=-5.3313337332533495 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.236952609478106; hits/misses (PBA)= 4.7032593481303735/9.214757048590283; rounds (PBA)=13.918216356728655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39.7; crudely normalised: 0% > neutral = expected rounds to survive: 376.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1048; Sum of rounds: 5609; chaotic evil : 0.0 ± 0.0; neutral : 0.21 ± 0.01; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 7; > Team neutral = winning battles: 1041; perfect battles: 0; close-call battles: 1041; ------------------------------------------------- Combattants ------------------------------------------------ commoner #24: {team=neutral ; avg hp=-4.206106870229007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 1.0677480916030535/0.9551526717557252; rounds (PBA)=2.0591603053435112;} cultist #2: {team=neutral ; avg hp=7.8893129770992365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.939885496183207; hits/misses (PBA)= 2.5114503816793894/2.101145038167939; rounds (PBA)=4.677480916030534;} cultist #3: {team=neutral ; avg hp=7.842557251908397 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.094465648854962; hits/misses (PBA)= 2.519083969465649/2.104961832061069; rounds (PBA)=4.684160305343512;} commoner #28: {team=neutral ; avg hp=-4.104961832061068 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7614503816793894; hits/misses (PBA)= 1.0219465648854962/1.0553435114503817; rounds (PBA)=2.111641221374046;} cultist: {team=neutral ; avg hp=7.833015267175573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.510496183206106; hits/misses (PBA)= 2.5553435114503817/2.088740458015267; rounds (PBA)=4.700381679389313;} commoner #31: {team=neutral ; avg hp=-4.364503816793893 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851145038167939; hits/misses (PBA)= 1.036259541984733/1.0057251908396947; rounds (PBA)=2.0677480916030535;} orc #6: {team=chaotic evil ; avg hp=-2.8530534351145036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.578244274809162; hits/misses (PBA)= 1.7690839694656488/0.49427480916030536; rounds (PBA)=2.263358778625954;} orc #15: {team=chaotic evil ; avg hp=-2.9303435114503817 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.331106870229007; hits/misses (PBA)= 1.849236641221374/0.4685114503816794; rounds (PBA)=2.318702290076336;} commoner #20: {team=neutral ; avg hp=-4.111641221374046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851145038167939; hits/misses (PBA)= 1.0143129770992367/0.9885496183206107; rounds (PBA)=2.0410305343511452;} commoner #5: {team=neutral ; avg hp=-4.120229007633588 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7270992366412212; hits/misses (PBA)= 0.9933206106870229/1.058206106870229; rounds (PBA)=2.079198473282443;} orc #11: {team=chaotic evil ; avg hp=-2.7290076335877864 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.84446564885496; hits/misses (PBA)= 1.8158396946564885/0.5314885496183206; rounds (PBA)=2.3482824427480917;} commoner: {team=neutral ; avg hp=-3.9036259541984735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.825381679389313; hits/misses (PBA)= 1.0515267175572518/1.0639312977099236; rounds (PBA)=2.1564885496183206;} cultist #9: {team=neutral ; avg hp=7.891221374045801 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.180343511450381; hits/misses (PBA)= 2.5343511450381677/2.0849236641221376; rounds (PBA)=4.673664122137405;} commoner #13: {team=neutral ; avg hp=-4.327290076335878 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.855916030534351; hits/misses (PBA)= 1.0267175572519085/0.950381679389313; rounds (PBA)=2.010496183206107;} commoner #23: {team=neutral ; avg hp=-4.229007633587786 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.670801526717557; hits/misses (PBA)= 0.9723282442748091/1.001908396946565; rounds (PBA)=2.017175572519084;} commoner #25: {team=neutral ; avg hp=-4.050572519083969 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.681297709923664; hits/misses (PBA)= 0.9837786259541985/1.0400763358778626; rounds (PBA)=2.0696564885496183;} cultist #7: {team=neutral ; avg hp=7.7643129770992365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.33969465648855; hits/misses (PBA)= 2.571564885496183/2.049618320610687; rounds (PBA)=4.666030534351145;} commoner #4: {team=neutral ; avg hp=-4.213740458015267 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.779580152671756; hitisses (PBA)= 1.0143129770992367/1.0133587786259541; rounds (PBA)=2.0696564885496183;} commoner #11: {team=neutral ; avg hp=-4.103053435114504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9885496183206106; hits/misses (PBA)= 1.0715648854961832/1.0; rounds (PBA)=2.1020992366412212;} orc #8: {team=chaotic evil ; avg hp=-2.6087786259541983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.25286259541985; hits/misses (PBA)= 1.7576335877862594/0.4904580152671756; rounds (PBA)=2.2490458015267176;} commoner #19: {team=neutral ; avg hp=-4.226145038167939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9627862595419847; hits/misses (PBA)= 1.0448473282442747/1.0419847328244274; rounds (PBA)=2.1240458015267176;} commoner #26: {team=neutral ; avg hp=-4.21087786259542 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9322519083969465; hits/misses (PBA)= 1.0629770992366412/1.0372137404580153; rounds (PBA)=2.131679389312977;} commoner #27: {team=neutral ; avg hp=-4.276717557251908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.770038167938931; hits/misses (PBA)= 1.0/0.9904580152671756; rounds (PBA)=2.0286259541984735;} commoner #15: {team=neutral ; avg hp=-4.497137404580153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.678435114503817; hits/misses (PBA)= 0.9961832061068703/1.0181297709923665; rounds (PBA)=2.052480916030534;} commoner #16: {team=neutral ; avg hp=-3.859732824427481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7729007633587788; hits/misses (PBA)= 1.0038167938931297/1.0381679389312977; rounds (PBA)=2.0782442748091605;} commoner #17: {team=neutral ; avg hp=-3.982824427480916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8473282442748094; hits/misses (PBA)= 1.025763358778626/1.0458015267175573; rounds (PBA)=2.1125954198473282;} cultist #6: {team=neutral ; avg hp=7.708969465648855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19083969465649; hits/misses (PBA)= 2.545801526717557/2.0572519083969465; rounds (PBA)=4.658396946564886;} orc #3: {team=chaotic evil ; avg hp=-2.8501908396946565 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59351145038168; hits/misses (PBA)= 1.799618320610687/0.4570610687022901; rounds (PBA)=2.256679389312977;} commoner #6: {team=neutral ; avg hp=-4.156488549618321 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844465648854962; hits/misses (PBA)= 1.0314885496183206/1.0009541984732824; rounds (PBA)=2.066793893129771;} commoner #18: {team=neutral ; avg hp=-4.026717557251908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6736641221374047; hits/misses (PBA)= 0.9732824427480916/1.090648854961832; rounds (PBA)=2.094465648854962;} orc #9: {team=chaotic evil ; avg hp=-2.6822519083969465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.387404580152673; hits/misses (PBA)= 1.8530534351145038/0.491412213740458; rounds (PBA)=2.344465648854962;} commoner #14: {team=neutral ; avg hp=-4.5429389312977095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7624045801526718; hits/misses (PBA)= 1.0095419847328244/0.9799618320610687; rounds (PBA)=2.025763358778626;} orc #12: {team=chaotic evil ; avg hp=-2.689885496183206 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.18034351145038; hits/misses (PBA)= 1.840648854961832/0.5104961832061069; rounds (PBA)=2.351145038167939;} orc #5: {team=chaotic evil ; avg hp=-2.6650763358778624 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.27480916030534; hits/misses (PBA)= 1.7595419847328244/0.4904580152671756; rounds (PBA)=2.2509541984732824;} cultist #5: {team=neutral ; avg hp=7.814885496183206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.416030534351146; hits/misses (PBA)= 2.595419847328244/2.0372137404580153; rounds (PBA)=4.693702290076335;} commoner #2: {team=neutral ; avg hp=-4.1316793893129775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7643129770992365; hits/misses (PBA)= 1.0124045801526718/1.0171755725190839; rounds (PBA)=2.0677480916030535;} commoner #12: {team=neutral ; avg hp=-4.076335877862595 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8368320610687023; hits/misses (PBA)= 1.025763358778626/1.0181297709923665; rounds (PBA)=2.08587786259542;} commoner #30: {team=neutral ; avg hp=-4.250954198473282 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6631679389312977; hits/misses (PBA)= 0.9904580152671756/1.066793893129771; rounds (PBA)=2.1001908396946565;} commoner #9: {team=neutral ; avg hp=-4.2566793893129775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7881679389312977; hits/misses (PBA)= 1.0209923664122138/0.9875954198473282; rounds (PBA)=2.04293893129771;} orc: {team=chaotic evil ; avg hp=-2.698473282442748 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86832061068702; hits/misses (PBA)= 1.808206106870229/0.49713740458015265; rounds (PBA)=2.3053435114503817;} commoner #21: {team=neutral ; avg hp=-4.283396946564886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8416030534351147; hits/misses (PBA)= 1.0171755725190839/0.9904580152671756; rounds (PBA)=2.0438931297709924;} commoner #8: {team=neutral ; avg hp=-4.125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7776717557251906; hits/misses (PBA)= 1.0143129770992367/1.0610687022900764; rounds (PBA)=2.101145038167939;} orc #7: {team=chaotic evil ; avg hp=-2.7748091603053435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.130725190839694; hits/misses (PBA)= 1.7280534351145038/0.4494274809160305; rounds (PBA)=2.1793893129770994;} orc #10: {team=chaotic evil ; avg hp=-2.8435114503816794 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.2118320610687; hits/misses (PBA)= 1.8520992366412214/0.5028625954198473; rounds (PBA)=2.354961832061069;} commoner #7: {team=neutral ; avg hp=-4.216603053435114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.943702290076336; hits/misses (PBA)= 1.0534351145038168/0.9847328244274809; rounds (PBA)=2.0772900763358777;} commoner #29: {team=neutral ; avg hp=-4.155534351145038 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9103053435114505; hits/misses (PBA)= 1.049618320610687/1.0143129770992367; rounds (PBA)=2.1040076335877864;} orc #2: {team=chaotic evil ; avg hp=-2.9360687022900764 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.670801526717558; hits/misses (PBA)= 1.8979007633587786/0.45133587786259544; rounds (PBA)=2.349236641221374;} commoner #3: {team=neutral ; avg hp=-4.273854961832061 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7270992366412212; hits/misses (PBA)= 1.0028625954198473/0.9914122137404581; rounds (PBA)=2.0286259541984735;} fire elemental: {team=neutral ; avg hp=100.2223282442748 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.04484732824427; hits/misses (PBA)= 6.693702290076335/2.9904580152671754; rounds (PBA)=5.012404580152672;} cultist #8: {team=neutral ; avg hp=7.740458015267175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.947519083969466; hits/misses (PBA)= 2.4942748091603053/2.094465648854962; rounds (PBA)=4.662213740458015;} commoner #22: {team=neutral ; avg hp=-4.151717557251908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.758587786259542; hits/misses (PBA)= 1.0209923664122138/1.0114503816793894; rounds (PBA)=2.0706106870229006;} cultist #4: {team=neutral ; avg hp=7.812977099236641 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.205152671755725; hits/misses (PBA)= 2.5343511450381677/2.0877862595419847; rounds (PBA)=4.67175572519084;} orc #14: {team=chaotic evil ; avg hp=-2.842557251908397 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.140267175572518; hits/misses (PBA)= 1.7385496183206106/0.47041984732824427; rounds (PBA)=2.2089694656488548;} commoner #10: {team=neutral ; avg hp=-4.4541984732824424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7509541984732824; hits/misses (PBA)= 1.0190839694656488/1.032442748091603; rounds (PBA)=2.0811068702290076;} orc #13: {team=chaotic evil ; avg hp=-2.829198473282443 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.501908396946565; hits/misses (PBA)= 1.8482824427480915/0.4618320610687023; rounds (PBA)=2.310114503816794;} orc #4: {team=chaotic evil ; avg hp=-2.799618320610687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.419847328244273; hits/misses (PBA)= 1.7032442748091603/0.46469465648854963; rounds (PBA)=2.1688931297709924;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 48.39; crudely normalised: 0% > any = expected rounds to survive: 110.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2002; Sum of rounds: 7011; chaotic evil : 0.4 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2002; perfect battles: 0; close-call battles: 1931; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #28: {team=any ; avg hp=-5.792207792207792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.180819180819181; hits/misses (PBA)= 0.7922077922077922/0.7677322677322678; rounds (PBA)=1.585914085914086;} orc #7: {team=chaotic evil ; avg hp=10.674825174825175 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.63786213786214; hits/misses (PBA)= 2.084915084915085/0.535964035964036; rounds (PBA)=2.6963036963036964;} orc #3: {team=chaotic evil ; avg hp=10.485014985014985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.562937062937063; hits/misses (PBA)= 2.0644355644355645/0.513986013986014; rounds (PBA)=2.64985014985015;} commoner #19: {team=any ; avg hp=-5.874125874125874 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1153846153846154; hits/misses (PBA)= 0.7552447552447552/0.7737262737262737; rounds (PBA)=1.5614385614385615;} commoner #31: {team=any ; avg hp=-5.916083916083916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1203796203796204; hits/misses (PBA)= 0.7737262737262737/0.7557442557442557; rounds (PBA)=1.565934065934066;} orc #10: {team=chaotic evil ; avg hp=10.497002997002998 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.525974025974026; hits/misses (PBA)= 2.076923076923077/0.524975024975025; rounds (PBA)=2.6623376623376624;} commoner #25: {team=any ; avg hp=-5.9475524475524475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0584415584415585; hits/misses (PBA)= 0.7592407592407593/0.7737262737262737; rounds (PBA)=1.5614385614385615;} commoner #16: {team=any ; avg hp=-5.863636363636363 (from 4); avg healing spells left=0.0 (from 0);0); damage done (per battle average)= 2.0474525474525476; hits/misses (PBA)= 0.7642357642357642/0.7777222777222778; rounds (PBA)=1.572927072927073;} commoner #23: {team=any ; avg hp=-6.0064935064935066 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1193806193806193; hits/misses (PBA)= 0.7502497502497503/0.7717282717282717; rounds (PBA)=1.5554445554445555;} commoner #30: {team=any ; avg hp=-5.885114885114885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.11988011988012; hits/misses (PBA)= 0.7757242757242757/0.7672327672327672; rounds (PBA)=1.5654345654345654;} commoner #2: {team=any ; avg hp=-6.024975024975025 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.214785214785215; hits/misses (PBA)= 0.7957042957042957/0.7582417582417582; rounds (PBA)=1.5784215784215785;}<>orc #2: {team=chaotic evil ; avg hp=10.272227772227772 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.143356643356643; hits/misses (PBA)= 2.037962037962038/0.514985014985015; rounds (PBA)=2.613886113886114;} commommoner #18: {team=any ; avg hp=-5.918081918081918 (from 4); avgaling spells left=0.0 (from 0); damage done (per battle average)= 2.10989010989011; hits/misses (PBA)= 0.7497502497502497/0.7762762237762237763; rounds (PBA)=1.5624375624375624;} commoner #29: {team=any ; avg hp=-5.853646353646353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1303696303696302; hits/misses (PBA)= 0.7827172827172827/0.7667332667332667; rounds (PBA)=1.574925074925075;} orc #8: {team=chic evil ; avg hp=10.293206793206792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.406093906093908; hits/misses (PBA)= 2.045954045954046/0.5309690309690309; rounds (PBA)=2.6373626373626373;} commoner #9: {team=any ; avg hp=-5.880619380619381 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.195804195804196; hits/misses (PBA)= 0.7787212787212787/0.7782217782217782; rounds (PBA)=1.5824175824175823;} orc #4: {team=chaotic evil ; avg hp=10.505494505494505 (from 15); avg healing spells left=0.0 .0 (from 0); damage done (per battle average)= 20.32767232767232hits/misses (PBA)= 2.0724275724275723/0.52997002997003; rounds (PBA)=2.6623376623376624;} commoner #13: {team=any ; avg hp=-5.915584415584416 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1633366633366635; hits/misses (PBA)= 0.7792207792207793/0.7657342657342657; rounds (PBA)=1.571928071928072;} commoner #12: {team=any ; avg hp=-5.917582417582418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1843156843156843; hits/misses (PBA)= 0.7762237762237763/0.7682317682317682; rounds (PBA)=1.574925074925075;} orc: {team=chaotic evil ; avg hp=10.451048951048952 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.285714285714285; hits/misses (PBA)= 2.072927072927073/0.5214785214785215; rounds (PBA)=2.6543456543456543;} orc #6: {team=chaotic evil ; avg hp=10.862637362637363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.63136863136863; hits/misses (PBA)= 2.0624375624375624/0.5544455544455544; rounds (PBA)=2.691808191808192;} commoner #8: {team=any ; avg hp=-5.913586413586414 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.151848151848152; hits/misses (PBA)= 0.7882117882117117882/0.7702297702297702; rounds (PBA)=1.583916083916084;} moner #26: {team=any ; avg hp=-5.833666333666334 (from 4); avg hg healing spells left=0.0 (from 0); damage done (per battle aver)= 2.2032967032967035; hits/misses (PBA)= 0.7907092907092907/0.7762237762237763; rounds (PBA)=1.5974025974025974;} commoner #21: {team=any ; avg hp=-5.898601398601398 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1223776223776225; hits/misses (PBA)= 0.7542457542457542/0.7732267267732267732; rounds (PBA)=1.5524475524475525;} orc #9: {team=chaotic evil ; avg hp=10.796203796203796 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.774725274725274; hits/misses (PBA)= 2.093906093906094/0.524975024975025; rounds (PBA)=2.683816183816184;} commoner #11: {team=any ; avg hp=-5.841158841158841 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.135364635364635; hits/misses (PBA)= 0.7702297702297702/0.7802197802197802; rounds (PBA)=1.5744255744255744;} commoner #10: {team=any ; avg hp=-5.834665334665335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0954045954045952; hits/misses (PBA)= 0.7677322677322678/0.7532467532467533; rounds (PBA)=1.554945054945055;} orc #15: {team=chaotic evil ; avg hp=10.70979020979021 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.43806193806194; hits/misses (PBA)= 2.072927072927073/0.524975024975025; rounds (PBA)=2.6818181818181817;} commoner: {team=any ; avg hp=-6.018481518481519 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0549450549450547; hits/misses (PBA)= 0.7557442557442557/0.7652347652347652; rounds (PBA)=1.548951048951049;} commoner #6: {team=any ; avg hp=-5.97002997002997 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04995004995005; hits/misses (PBA)= 0.7542457542457542/0.7787212787212787; rounds (PBA)=1.560939060939061;} commoner #20: {team=any ; avg hp=-5.899100899100899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0494505494505493; hits/misses (PBA)= 0.7592407592407593/0.7892107892107892; rounds (PBA)=1.5734265734265733;} commoner #15: {team=any ; avg hp=-5.951048951048951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2167832167832167; hits/misses (PBA)= 0.7867132867132867/0.7567432567432567; rounds (PBA)=1.5769230769230769;} commoner #7: {team=any ; avg hp=-5.9705294705294705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1143856143856143; hits/misses (PBA)= 0.7567432567432567/0.7747252747252747; rounds (PBA)=1.5649350649350648;} commoner #17: {team=any ; avg hp=-5.966033966033966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0704295704295705; hits/misses (PBA)= 0.7557442557442557/0.7802197802197802; rounds (PBA)=1.5604395604395604;} orc #14: {team=chaotic evil ; avg hp=10.492007992007991 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.27722277722278; hits/misses (PBA)= 2.0424575424575426/0.542957042957043; rounds (PBA)=2.6483516483516483;} commoner #5: {team=any ; avg hp=-5.822177822177822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.070929070929071; hits/misses (PBA)= 0.7492507492507493/0.7727272727272727; rounds (PBA)=1.552947052947053;} commoner #4: {team=any ; avg hp=-5.804195804195804 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.144855144855145; hits/misses (PBA)= 0.7867132867132867/0.7652347652347652; rounds (PBA)=1.5829170829170829;} orc #13: {team=chaotic evil ; avg hp=10.68031968031968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.22277722277722; hits/misses (PBA)= 2.0554445554445553/0.551948051948052; rounds (PBA)=2.672827172827173;} commoner #22: {team=any ; avg hp=-5.811688311688312 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1313686313686313; hits/misses (PBA)= 0.7622377622377622/0.7837162837162838; rounds (PBA)=1.571928071928072;} commoner #14: {team=any ; avg hp=-5.939060939060939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2382617382617385; hits/misses (PBA)= 0.7927072927072927/0.7472527472527473; rounds (PBA)=1.5694305694305695;} commoner #27: {team=any ; avg hp=-5.839660339660339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1248751248751248; hits/misses (PBA)= 0.7587412587412588/0.7532467532467533; rounds (PBA)=1.546953046953047;} orc #5: {team=chaotic evil ; avg hp=10.67882117882118 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60989010989011; hits/misses (PBA)= 2.0654345654345656/0.5564435564435565; rounds (PBA)=2.680819180819181;} commoner #24: {team=any ; avg hp=-5.925574425574426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.063936063936064; hits/misses (PBA)= 0.7587412587412588/0.7727272727272727; rounds (PBA)=1.55994005994006;} orc #11: {team=chaotic evil ; avg hp=10.936563436563437 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.663336663336665; hits/misses (PBA)= 2.0904095904095903/0.5324675324675324; rounds (PBA)=2.6948051948051948;} commoner #3: {team=any ; avg hp=-5.832667332667333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.153346653346653; hits/misses (PBA)= 0.7697302697302697/0.7697302697302697; rounds (PBA)=1.568931068931069;} orc #12: {team=chaotic evil ; avg hp=10.735764235764236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.444555444555444; hits/misses (PBA)= 2.06993006993007/0.5409590409590409; rounds (PBA)=2.6793206793206794;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10463.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 9161.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52006; chaotic good : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team chaotic good = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4968; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-9.120975804839032 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.12797440511895; hits/misses (PBA)= 18.337932413517297/9.974805038992201; rounds (PBA)=9.44251149770046;} ancient blue dragon: {team=lawful evil ; avg hp=169.87202559488102 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.120975804839; hits/misses (PBA)= 16.480303939212156/2.8644271145770848; rounds (PBA)=10.39012197560488;} ================================================== Encounter ================================================== Rough a priori predictions: > PC= expected rounds to survive: 3072.86; crudely normalised: 0% > chaotic good = expected rounds to survive: 552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59486; PC: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team PC = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=110.05858828234354 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.58188362327536; hits/misses (PBA)= 16.30773845230954/5.982003599280144; rounds (PBA)=11.894821035792841;} Dante: {team=PC; avg hp=-6.9458108378324335 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.215756848630274;} Rainier: {team=PC; avg hp=-8.449310137972406 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65746850629874; hits/misses (PBA)= 3.7364527094581086/6.993401319736053; rounds (PBA)=10.729854029194161;} Xeirdun: {team=PC; avg hp=-9.155168966206759 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.483503299340132; hits/misses (PBA)= 2.960407918416317/5.458108378324335; rounds (PBA)=8.418516296740652;} Waylon: {team=PC; avg hp=-8.098180363927215 (from 48); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6196760647870425; hits/misses (PBA)= 1.9726054789042191/3.630473905218956; rounds (PBA)=5.603079384123175;} Captain Grobbi: {team=PC; avg hp=-7.933413317336533 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180763847230554; hits/misses (PBA)= 1.1141771645670866/2.1021795640871828; rounds (PBA)=3.216356728654269;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected roundo survive: 824.01; crudely normalised: 0% > other= expected rounds to survive: 652.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37824; any non-good : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any non-good = winning battles: 51; perfect battles: 0; close-call battles: 51; > TeaTeam other = winning battles: 4950; perfect battles: 0; close-call battles: 4500; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-9.032193561287743 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.180963807238552; hits/misses (PBA)= 0.46930613877224553/0.09158168366326734; rounds (PBA)=0.7856428714257149;} cultist #3: {team=any non-good ; avg hp=-8.782843431313736 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1817636472705457; hits/misses (PBA)= 0.47050589882023597/0.09198160367926415; rounds (PBA)=0.78624275144971;} black pudding: {team=other; avg hp=-5.899620075984803 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.531693661267747; hits/misses (PBA)= 1.2619476104779044/0.7910417916416717; rounds (PBA)=2.0571885622875423;} bugbear: {team=any non-good ; avg hp=-7.83003399320136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.26534693061388; hits/misses (PBA)= 2.927214557088582/1.5466906618676264; rounds (PBA)=4.476104779044191;} treant: {team=other; avg hp=85.26754649070186 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.03019396120777; hits/misses (PBA)= 10.753049390121976/2.878624275144971; rounds (PBA)=7.55128974205159;} bugbear #4: {team=any non-good ; avg hp=-7.782671465707 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.49490101979604; hits/misses (PBA)= 2.943611277744451/1.570885822835433; rounds (PBA)=4.51749650069986;} bugbear #2: {team=any non-good ; avg hp=-7.5786842631473705 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.18016396720656; hits/misses (PBA)BA)= 2.9364127174565087/1.5460907818436314; rounds (PBA)=4.484503099380124;} bugbear #3: {team=any non-good ; avg hp=-7.636072785442911 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.14917016596681; hits/misses (PBA)= 2.920615876824635/1.5490901819636074; rounds (PBA)=4.4727054589082185;} cultist: {team=any non-good ; avg hp=-8.915416916616676 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1797640471905617; hits/misses (PBA)= 0.46030793841231754/0.08858228354329134; rounds (PBA)=0.7784443111377725;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 644.93; crudely normalised: 0% > other= ected rounds to survive: 720.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30587; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 4009; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=other; avg hp=120.06438712257548 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.40931813637272; hits/misses (PBA)= 8.67746450709858/2.15496900619876; rounds (PBA)=6.091381723655269;} bugbear: {team=any non-good ; avg hp=-8.027794441111778 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.439912017596484; hits/misses (PBA)= 2.8914217156568687/0.8870225954809038; rounds (PBA)=3.7784443111377723;} bugbear #2: {team=any non-good ; avg hp=-8.155168966206759 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.2625474905019; hits/misses (PBA)= 2.8758248350329936/0.8598280343931214; rounds (PBA)=3.7358528294341133;} cultist #3: {team=any non-good ; avg hp=-8.887222555488902 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1865626874625077; hits/misses (PBA)= 0.46250749850029993/0.08158368326334733; rounds (PBA)=0.7748450309938012;} cultist #2: {team=any non-good ; avg hp=-8.9874025194961 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.211957608478304; hits/misses (PBA)= 0.47550489902019594/0.08298340331933614; rounds (PBA)=0.7830433913217356;} black pudding: {team=other; avg hp=-3.5984803039392124 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.645270945810838; hits/misses (PBA)= 1.5664867026594682/1.1117776444711058; rounds (PBA)=2.96000799840032;} bugbear #3: {team=any non-good ; avg hp=-8.045590881823635 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.240551889622076; hits/misses (PBA)= 2.8830233953209357/0.8844231153769246; rounds (PBA)=3.767646470705859;} cultist: {team=any non-good ; avg hp=-8.95140971805639 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1925614877024593; hits/misses (PBA)= 0.47010597880423916/0.08578284343131373; rounds (PBA)=0.7848430313937212;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 469.46; crudely normalised: 0% > other= expected rounds to survive: 803.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22978; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 956; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-8.97760447910418 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1645670865826836; hits/misses (PBA)= 0.46130773845230955/0.10117976404719056; rounds (PBA)=0.7936412717456509;} black pudding: {team=other; avg hp=18.073585282943412 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.169366126774644; hits/misses (PBA)= 1.5020995800839831/1.021995600879824; rounds (PBA)=3.9638072385522896;} bugbear #2: {team=any non-good ; avg hp=-8.032593481303739 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.890821835632874; hits/misses (PBA)= 2.691661667666467/0.383123375324935; rounds (PBA)=3.074785042991402;} cultist: {team=any non-good ; avg hp=-8.907618476304739 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1641671665666866; hits/misses (PBA)= 0.46370725854829037/0.09778044391121776; rounds (PBA)=0.787242551489702;} treant: {team=other; avg hp=136.85602879424115 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.93961207758448; hits/misses (PBA)= 6.660867826434713/1.4689062187562487; rounds (PBA)=4.404519096180763;} cultist #3: {team=any non-good ; avg hp=-9.12137572485503 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2045590881823633; hits/misses (PBA)= 0.46910617876424715/0.09338132373525294; rounds (PBA)=0.788242351529694;} bugbear: {team=any non-good ; avg hp=-8.069786042791442 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.64627074585083; hits/misses (PBA)= 2.6830633873225356/0.40951809638072384; rounds (PBA)=3.0925814837032592;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 299.74; crudely normalised: 0% > other= expected rounds to survive: 909.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16752; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=-8.975804839032193 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1307738452309537; hits/misses (PBA)= 0.44991001799640074/0.09558088382323535; rounds (PBA)=0.7768446310737852;} cultist: {team=any non-good ; avg hp=-9.057988402319536 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1849630073985202; hits/misses (PBA)= 0.46950609878024396/0.10077984403119376; rounds (PBA)=0.8000399920015997;} bugbear: {team=any non-good ; avg hp=-7.7328534293141375 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.831433713257347; hits/misses (PBA)= 2.1929614077184563/0.3453309338132374; rounds (PBA)=2.538292341531694;} cultist #2: {team=any non-good ; avg hp=-9.01499700059988 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210357928414317; hits/misses (PBA)= 0.47230553889222154/0.10057988402319536; rounds (PBA)=0.8012397520495901;} treant: {team=other; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.3007398520296; hits/misses (PBA)= 4.831033793241351/0.8538292341531694; rounds (PBA)=3.124375124975005;} black pudding: {team=other; avg hp=53.64247150569886 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480903819236152; hits/misses (PBA)= 0.9632073585282943/0.5050989802039592; rounds (PBA)=3.056388722255549;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 140.0; crudely normalised: 0% > other= expected rounds to survive: 1046.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10425; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-8.260547890421915 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0541891621675665; hits/misses (PBA)= 0.4469106178764247/0.13257348530293941; rounds (PBA)=0.8048390321935612;} black pudding: {team=other; avg hp=78.66646670665867 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5156968606278745; hits/misses (PBA)= 0.3785242951409718/0.2409518096380724; rounds (PBA)=1.6424715056988601;} cultist #3: {team=any non-good ; avg hp=-8.393121375724855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1719656068786244; hits/misses (PBA)= 0.46090781843631273/0.11577684463107378; rounds (PBA)=0.8004399120175965;} cultist #2: {team=any non-good ; avg hp=-8.359128174365127 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107378524295141; hits/misses (PBA)= 0.45650869826034796/0.11697660467906419; rounds (PBA)=0.8058388322335532;} treant: {team=other; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.49710057988403; hits/misses (PBA)= 2.926014797040592/0.1873625274945011; rounds (PBA)=1.9672065586882623;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 46.67; crudely normalised: 0% > other= expected rounds to survive: 3139.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5130; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=other; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.130573885222955; hits/misses (PBA)= 1.0/0.051989602079584085; rounds (PBA)=1.0025994801039793;} black pudding: {team=other; avg hp=83.48490301939611 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5516896620675865;} cultist: {team=any non-good ; avg hp=-8.130573885222955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5150969806038792; hits/misses (PBA)= 0.33213357328534293/0.1247750449910018; rounds (PBA)=0.4569086182763447;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 665.22; crudely normalised: 0% > chaotic good = expected rounds to survive: 4293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18182; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=129.0377924415117 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.39512097580484; hits/misses (PBA)= 5.474505098980204/0.29774045190961806; rounds (PBA)=3.6356728654269146;} black pudding: {team=unaligned ; avg hp=-8.395120975804838 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.962207558488302; hits/misses (PBA)= 1.3115376924615076/1.328134373125375; rounds (PBA)=2.6396720655868826;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20471; any non-good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=-6.0541891621675665 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.74285142971406; hits/misses (PBA)= 5.490701859628074/4.060787842431513; rounds (PBA)=3.184363127374525;} cultist: {team=any non-good ; avg hp=-4.895820835832834 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6970605878824235; hits/misses (PBA)= 0.14097180563887224/0.1791641671665667; rounds (PBA)=0.32013597280543893;} aboleth: {team=lawful evil ; avg hp=84.32313537292542 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.1869626074785; hits/misses (PBA)= 7.795240951809638/2.4623075384923014; rounds (PBA)=4.092181563687262;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 45.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 6750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5106; any non-good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-4.346530693861228 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7790441911617676; hits/misses (PBA)= 0.15616876624675066/0.2923415316936613; rounds (PBA)=0.4485102979404119;} aboleth: {team=lawful evil ; avg hp=134.22095580883823 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.346530693861228; hits/misses (PBA)= 1.0775844831033794/0.11497700459908018; rounds (PBA)=1.020995800839832;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1261.18; crudely normalised: 0% > neutral = expected rounds to survive: 760.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31355; any chaotic : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any chaotic = winning battles: 4996; perfect battles: 0; close-call battles: 3375; > Team neutral = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattattants ------------------------------------------------ berker #4: {team=any chaotic ; avg hp=44.379324135172965 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.70285942811438; hits/misses (PBA)= 3.2989402119576083/0.8668266346730654; rounds (PBA)=5.51749650069986;} flesh golem: {team=neutral ; avg hp=-5.165366926614677 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.1501699660068; hits/misses (PBA)= 6.873625274945011/4.271545690861828; rounds (PBA)=5.573485302939412;} priest: {team=neutral ; avg hp=-5.309738052389522 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6304739052189563; hits/misses (PBA)= 0.4513097380523895/1.1677664467106579; rounds (PBA)=1.6190761847630475;} berserker #3: {team=any chaotic ; avg hp=43.43371325734853 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64167166566687; hits/misses (PBA)= 3.2853429314137172/0.8812237552552489502; rounds (PBA)=5.513497300539892;} berserker #2: {team=any chaotic ; avg hp=44.08238352329534 (from 67); avg healinpells left=0.0 (from 0); damage done (per battle average)= 32.887222555488904; hits/misses (PBA)= 3.3189362127574484/0.8594281143771246; rounds (PBA)=5.532693461307739;} berserker: {team=any chaotic ; avg hp=43.32393521295741 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.243351329734054; hits/misses (PBA)= 3.261747650469906/0.863627274545091; rounds (PBA)=5.493901219756049;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1560.0; crudely normalised: 0% > beyond= expected rounds to survive: -8845.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10541; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=771.3959208158368 (from 774); avg healing spells left=99998.99140171966 (from 99999); damage done (per battle average)= 107.66346730653869; hits/misses (PBA)= 2.632873425314937/0.13937212557488501; rounds (PBA)=2.107778444311138;} chain devil: {team=lawful evil ; avg hp=-22.663467306538692 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.870625874825035; hits/misses (PBA)= 0.15916816636672665/2.9198160367926413; rounds (PBA)=1.539492101579684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=94.0 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1073; Sum of rounds: 15436; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1072; perfect battles: 0; close-call battles: 213; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.199440820130476 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069897483690587; hits/misses (PBA)= 2.103448275862069/2.249767008387698; rounds (PBA)=4.598322460391426;} berserker #2: {team=any chaotic ; avg hp=51.271202236719475 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.94315004659832; hits/misses (PBA)= 9.312208760484623/2.310344827586207; rounds (PBA)=13.206896551724139;} druid #2: {team=any ; avg hp=-5.203168685927307 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.287045666356011; hits/misses (PBA)= 2.170549860205033/2.32618825722274; rounds (PBA)=4.714818266542404;} druid #3: {team=any ; avg hp=-5.070829450139795 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.35135135135135; hits/misses (PBA)= 2.18452935694315/2.245107176141659; rounds (PBA)=4.661696178937558;} druid #4: {team=any ; avg hp=-5.349487418452935 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.308480894687792; hits/misses (PBA)= 2.1696178937558246/2.3429636533084808; rounds (PBA)=4.732525629077354;} Tree Blight: {team=unassigned mercenaries; avg hp=-5.204100652376514 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1071761416589; hits/misses (PBA)= 4.280521901211556/9.595526561043803; rounds (PBA)=13.876048462255358;} berserker #3: {team=any chaotic ; avg hp=51.473438956197576 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.89841565703635; hits/misses (PBA)= 9.227399813606711/2.3895619757688724; rounds (PBA)=13.416589002795899;} berserker #4: {team=any chaotic ; avg hp=53.0354147250699 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.36160298229264; hits/misses (PBA)= 9.388630009319664/2.4268406337371853; rounds (PBA)=13.479030754892824;} druid #6: {team=any ; avg hp=-5.002795899347624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.242311276794036; hits/misses (PBA)= 2.136067101584343/2.310344827586207; rounds (PBA)=4.6859273066169616;} berserker: {team=any chaotic ; avg hp=52.97017707362535 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.91985088536812; hits/misses (PBA)= 9.398881640260951/2.4333643988816402; rounds (PBA)=13.444547996272135;} druid #7: {team=any ; avg hp=-5.035414725069898 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254426840633737; hits/misses (PBA)= 2.145386766076421/2.267474370922647; rounds (PBA)=4.68685927306617;} druid #5: {team=any ; avg hp=-5.1593662628145385 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45013979496738; hits/misses (PBA)= 2.1658900279589934/2.249767008387698; rounds (PBA)=4.670083876980429;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1248; Sum of rounds: 17973; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1247; perfect battles: 0; close-call battles: 247; ------------------------------------------------- Combattants ------------------------------------------------ druid #6: {team=any ; avg hp=-5.185096153846154 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.197916666666666; hits/misses (PBA)= 2.141025641025641/2.2908653846153846; rounds (PBA)=4.675480769230769;} Tree Blight: {team=unassigned mercenaries; avg hp=-5.000801282051282 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2732371794871793; hits/misses (PBA)= 4.2756410256410255/9.595352564102564; rounds (PBA)=13.87099358974359;} berserker #4: {team=any chaotic ; avg hp=52.30048076923077 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.74198717948718; hits/misses (PBA)= 9.37099358974359/2.4006410256410255; rounds (PBA)=13.44951923076923;} druid #7: {team=any ; avg hp=-4.975160256410256 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3125; hits/misses (PBA)= 2.1778846153846154/2.33974358974359; rounds (PBA)=4.732371794871795;} druid #5: {team=any ; avg hp=-5.163461538461538 (from 27); avg healing spells left=0.0 (0 (from 0); damage done (per battle average)= 8.294070512820513; hits/misses (PBA)= 2.121794871794872/2.2636217948717947; rounds (PBA)=4.615384615384615;} druid #3: {team=any ; avg hp=-5.300480769230769 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.181089743589743; hits/misses (PBA)= 2.176282051282051/2.237980769230769; rounds (PBA)=4.671474358974359;} berserker #2: {team=any chaotic ; avg hp=52.48157051282051 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.28125; hits/misses (PBA)= 9.369391025641026/2.37099358974359; rounds (PBA)=13.40625;} berserker: {team=any chaotic ; avg hp=51.712339743589745 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.25080128205128; hits/misses (PBA)= 9.138621794871796/2.456730769230769; rounds (PBA)=13.30849358974359;} druid: {team=any ; avg hp=-5.1193910256410255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.126602564102564; hits/misses (PBA)= 2.128205128205128/2.2908653846153846; rounds (PBA)=4.69551282051282;} berserker #3: {team=any chaotic ; avg hp=52.493589743589745 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.4238782051282; hits/misses (PBA)= 9.362179487179487/2.4358974358974357; rounds (PBA)=13.42548076923077;} druid #2: {team=any ; avg hp=-5.294070512820513 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.205128205128204; hits/misses (PBA)= 2.12900641025641/2.3621794871794872; rounds (PBA)=4.703525641025641;} druid #4: {team=any ; avg hp=-5.087339743589744 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.413461538461538; hits/misses (PBA)= 2.206730769230769/2.2876602564102564; rounds (PBA)=4.721153846153846;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #2: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} druid #3: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3275344931013797;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16227.63; crudely normalised: 0% > lawful good = expected rounds to survive: 4353.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44038; lawful evil : 0.99 ± 0.0; lawful good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4937; perfect battles: 0; close-call battles: 4894; > Team lawful good = winning battles: 64; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=lawful evil ; avg hp=-6.353329334133173 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.41371725654869; hits/misses (PBA)= 4.817636472705459/7.173165366926614; rounds (PBA)=4.686062787442512;} ancient gold dragon: {team=lawful good ; avg hp=-10.117576484703(from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 418.59328134373123; hits/misses (PBA)= 22.493501299740053/1.6086782643471307; rounds (PBA)=8.042991401719656;} glabrezu #2: {team=lawful evil ; avg hp=-6.0871825634873025 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.72165566886623; hits/misses (PBA)= 4.849630073985203/7.198560287942412; rounds (PBA)=4.689262147570486;} pit fiend: {team=lawful evil ; avg hp=207.84723055388923 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 434.98220355928817; hits/misses (PBA)= 21.210357928414318/11.453509298140371; rounds (PBA)=8.767846430713858;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4310.53; crudely normalised: 0% > neutral evil = expected rounds to survive: 3682.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 424; Sum of rounds: 10373; lawful good : 0.08 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 424; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #13: {team=neutral evil ; avg hp=-11.172169811320755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.681603773584905; hits/misses (PBA)= 1.1981132075471699/10.827830188679245; rounds (PBA)=12.056603773584905;} zombie #26: {team=neutral evil ; avg hp=-11.32311320754717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2075471698113205; hits/misses (PBA)= 1.1438679245283019/10.433962264150944; rounds (PBA)=11.610849056603774;} zombie #20: {team=neutral evil ; avg hp=-11.63443396226415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919811320754717; hits/misses (PBA)= 1.2735849056603774/11.014150943396226; rounds (PBA)=12.31132075471698;} zombie #8: {team=neutral evil ; avg hp=-11.808962264150944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.514150943396227; hits/misses (PBA)= 1.2146226415094339/11.037735849056604; rounds (PBA)=12.285377358490566;} zombie #6: {team=neutral evil ; avg hp=-11.591981132075471 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.245283018867925; hits/misses (PBA)= 1.1367924528301887/11.03066037735849; rounds (PBA)=12.18632075471698;} zombie #5: {team=neutral evil ; avg hp=-11.537735849056604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.162735849056604; hits/misses (PBA)= 1.150943396226415/10.818396226415095; rounds (PBA)=11.99056603773585;} zombie #3: {team=neutral evil ; avg hp=-11.50943396226415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.200471698113208; hits/misses (PBA)= 1.2995283018867925/10.981132075471699; rounds (PBA)=12.304245283018869;} zombie #12: {team=neutral evil ; avg hp=-11.41745283018868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558962264150943; hits/misses (PBA)= 1.2287735849056605/10.775943396226415; rounds (PBA)=12.025943396226415;} zombie #32: {team=neutral evil ; avg hp=-11.870283018867925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.183962264150943; hits/misses (PBA)= 1.1768867924528301/11.056603773584905; rounds (PBA)=12.257075471698114;} zombie #25: {team=neutral evil ; avg hp=-10.995283018867925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561320754716981; hits/misses (PBA)= 1.0518867924528301/11.075471698113208; rounds (PBA)=12.150943396226415;} zombie #11: {team=neutral evil ; avg hp=-11.221698113207546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.070754716981132; hits/misses (PBA)= 1.1202830188679245/10.445754716981131; rounds (PBA)=11.599056603773585;} zombie #15: {team=neutral evil ; avg hp=-11.429245283018869 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570754716981132; hits/misses (PBA)= 1.2193396226415094/10.75; rounds (PBA)=12.016509433962264;} zombie #37: {team=neutral evil ; avg hp=-11.816037735849056 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.72877358490566; hits/misses (PBA)= 1.2452830188679245/10.650943396226415; rounds (PBA)=11.941037735849056;} zombie: {team=neutral evil ; avg hp=-11.34433962264151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.922169811320755; hits/misses (PBA)= 1.150943396226415/10.945754716981131; rounds (PBA)=12.108490566037736;} zombie #27: {team=neutral evil ; avg hp=-10.93632075471698 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.36556603773585; hits/misses (PBA)= 1.3089622641509433/11.150943396226415; rounds (PBA)=12.483490566037736;} zombie #36: {team=neutral evil ; avg hp=-11.535377358490566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.764150943396227; hits/misses (PBA)= 1.205188679245283/11.174528301886792; rounds (PBA)=12.391509433962264;} ancient gold dragon: {team=lawful good ; avg hp=260.16037735849056 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1271.7240566037735; hits/misses (PBA)= 67.75235849056604/3.516509433962264; rounds (PBA)=24.464622641509433;} zombie #23: {team=neutral evil ; avg hp=-11.412735849056604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97877358490566; hits/misses (PBA)= 1.115566037735849/10.254716981132075; rounds (PBA)=11.398584905660377;} zombie #29: {team=neutral evil ; avg hp=-10.757075471698114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.162735849056604; hits/misses (PBA)= 1.1768867924528301/10.88679245283019; rounds (PBA)=12.089622641509434;} zombie #14: {team=neutral evil ; avg hp=-11.507075471698114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.464622641509434; hits/misses (PBA)= 1.3349056603773586/11.091981132075471; rounds (PBA)=12.452830188679245;} zombie #34: {team=neutral evil ; avg hp=-11.415094339622641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.209905660377358; hits/misses (PBA)= 1.2028301886792452/10.962264150943396; rounds (PBA)=12.18867924528302;} zombie #17: {team=neutral evil ; avg hp=-11.330188679245284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.372641509433961; hits/misses (PBA)= 1.2971698113207548/10.837264150943396; rounds (PBA)=12.153301886792454;} zombie #28: {team=neutral evil ; avg hp=-11.33254716981132 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.349056603773585; hits/misses (PBA)= 1.2995283018867925/11.153301886792454; rounds (PBA)=12.483490566037736;} zombie #31: {team=neutral evil ; avg hp=-11.415094339622641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.485849056603773; hits/misses (PBA)= 1.1816037735849056/10.492924528301886; rounds (PBA)=11.702830188679245;} zombie #19: {team=neutral evil ; avg hp=-12.10377358490566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.523584905660377; hits/misses (PBA)= 1.2028301886792452/10.92688679245283; rounds (PBA)=12.165094339622641;} zombie #38: {team=neutral evil ; avg hp=-11.492924528301886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.07311320754717; hits/misses (PBA)= 1.1603773584905661/10.672169811320755; rounds (PBA)=11.870283018867925;} zombie #16: {team=neutral evil ; avg hp=-11.193396226415095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.257075471698113; hits/misses (PBA)= 1.1438679245283019/10.224056603773585; rounds (PBA)=11.400943396226415;} zombie #2: {team=neutral evil ; avg hp=-11.57311320754717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.757075471698113; hits/misses (PBA)= 1.2570754716981132/11.200471698113208; rounds (PBA)=12.485849056603774;} zombie #4: {team=neutral evil ; avg hp=-10.952830188679245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.712264150943396; hits/misses (PBA)= 1.2287735849056605/10.959905660377359; rounds (PBA)=12.214622641509434;} zombie #18: {team=neutral evil ; avg hp=-11.752358490566039 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.721698113207547; hits/misses (PBA)= 1.2287735849056605/10.775943396226415; rounds (PBA)=12.04245283018868;} zombie #30: {team=neutral evil ; avg hp=-11.30188679245283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3915094339622645; hits/misses (PBA)= 1.2028301886792452/11.125; rounds (PBA)=12.339622641509434;} zombie #22: {team=neutral evil ; avg hp=-11.476415094339623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9834905660377355; hits/misses (PBA)= 1.2830188679245282/10.90566037735849; rounds (PBA)=12.221698113207546;} zombie #33: {team=neutral evil ; avg hp=-11.483490566037736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.412735849056604; hits/misses (PBA)= 1.1816037735849056/10.81367924528302; rounds (PBA)=12.014150943396226;} zombie #24: {team=neutral evil ; avg hp=-11.169811320754716 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.78066037735849; hits/misses (PBA)= 1.2122641509433962/11.325471698113208; rounds (PBA)=12.558962264150944;} zombie #9: {team=neutral evil ; avg hp=-11.07311320754717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615566037735849; hits/misses (PBA)= 1.221698113207547/11.41745283018868; rounds (PBA)=12.660377358490566;} zombie #21: {team=neutral evil ; avg hp=-11.841981132075471 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.436320754716981; hits/misses (PBA)= 1.240566037735849/10.924528301886792; rounds (PBA)=12.181603773584905;} zombie #7: {team=neutral evil ; avg hp=-11.80188679245283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1084905660377355; hits/misses (PBA)= 1.115566037735849/11.101415094339623; rounds (PBA)=12.242924528301886;} zombie #35: {team=neutral evil ; avg hp=-11.41745283018868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0825471698113205; hits/misses (PBA)= 1.1391509433962264/10.464622641509434; rounds (PBA)=11.63443396226415;} zombie #10: {team=neutral evil ; avg hp=-11.443396226415095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.82311320754717; hits/misses (PBA)= 1.2570754716981132/10.903301886792454; rounds (PBA)=12.193396226415095;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 19270.78; crudely normalised: 0% > lawful good = expected rounds to survive: 1801.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2476; Sum of rounds: 21987; lawful evil : 0.5 ± 0.01; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 2476; perfect battles: 0; close-call battles: 2472; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=-4.189822294022617 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 445.0799676898223; hits/misses (PBA)= 23.881260096930532/1.7047657512116317; rounds (PBA)=8.528675282714055;} vampire #11: {team=lawful evil ; avg hp=104.8529886914378 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.982229402261716; hits/misses (PBA)= 5.98626817447496/8.939418416801292; rounds (PBA)=7.782714054927302;} vampire #8: {team=lawful evil ; avg hp=103.32714054927303 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.76171243941842; hits/misses (PBA)= 5.840468497576737/8.909127625201938; rounds (PBA)=7.731017770597738;} vampire #9: {team=lawful evil ; avg hp=102.37116316639741 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.91518578352181; hits/misses (PBA)= 5.864701130856219/8.712843295638127; rounds (PBA)=7.662762520193861;} vampire #4: {team=lawful evil ; avg hp=102.8562197092084 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.26575121163167; hits/misses (PBA)= 5.895799676898223/8.809773828756057; rounds (PBA)=7.703554119547658;} vampire #3: {team=lawful evil ; avg hp=102.36510500807755 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.371163166397416; hits/misses (PBA)= 5.82108239095315/8.862681744749596; rounds (PBA)=7.693861066235864;} vampire: {team=lawful evil ; avg hp=100.71647819063004 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.56260096930533; hits/misses (PBA)= 5.831987075928917/8.797657512116317; rounds (PBA)=7.684168012924071;} vampire #2: {team=lawful evil ; avg hp=104.63368336025849 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.39579967689822; hits/misses (PBA)= 5.943053311793215/8.939418416801292; rounds (PBA)=7.787964458804524;} vampire #10: {team=lawful evil ; avg hp=104.83804523424878 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.167609046849755; hits/misses (PBA)= 5.8873182552504035/8.848546042003232; rounds (PBA)=7.72172859450727;} vampire #7: {team=lawful evil ; avg hp=102.72738287560581 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.64418416801293; hits/misses (PBA)= 5.838852988691438/8.750403877221325; rounds (PBA)=7.668820678513732;} vampire #5: {team=lawful evil ; avg hp=103.47415185783522 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.3562197092084; hits/misses (PBA)= 5.815428109854604/8.670840064620355; rounds (PBA)=7.6316639741518575;} vampire #6: {team=lawful evil ; avg hp=106.7108239095315 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.71526655896607; hits/misses (PBA)= 5.968497576736672/8.873586429725364; rounds (PBA)=7.763327948303716;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3890.03; crudely normalised: 0% > lawful good = expected rounds to survive: 1461.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1221; Sum of rounds: 21420; lawful evil : 0.01 ± 0.0; lawful good : 0.24 ± 0.01; > Team lawful evil = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team lawful good = winning battles: 1192; perfect battles: 0; close-call battles: 1192; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=lawful good ; avg hp=-3.914004914004914 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21212121212121; hits/misses (PBA)= 4.178542178542179/2.235872235872236; rounds (PBA)=3.2072072072072073;} vampire spawn #4: {team=lawful evil ; avg hp=-9.350532350532351 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.780507780507781; hits/misses (PBA)= 2.053235053235053/2.0778050778050776; rounds (PBA)=2.2153972153972155;} vampire spawn #2: {team=lawful evil ; avg hp=-9.447174447174447 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.46027846027846; hits/misses (PBA)= 2.0212940212940214/2.027846027846028; rounds (PBA)=2.1875511875511875;} planetar: {team=lawful good ; avg hp=38.434070434070435 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.32186732186733; hits/misses (PBA)= 21.123669123669124/3.4684684684684686; rounds (PBA)=12.444717444717444;} deva #3: {team=lawful good ; avg hp=-3.9877149877149876 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.41359541359542; hits/misses (PBA)= 4.203931203931204/2.221949221949222; rounds (PBA)=3.212940212940213;} vampire #3: {team=lawful evil ; avg hp=-10.183456183456183 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.0950040950041; hits/misses (PBA)= 12.253890253890255/8.206388206388207; rounds (PBA)=10.232596232596233;} solar: {team=lawful good ; avg hp=213.8034398034398 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 730.7133497133497; hits/misses (PBA)= 32.138411138411136/1.746928746928747; rounds (PBA)=17.373464373464373;} vampire spawn: {team=lawful evil ; avg hp=-9.285831285831286 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.142506142506143; hits/misses (PBA)= 1.9868959868959868/2.0327600327600326; rounds (PBA)=2.185094185094185;} vampire #5: {team=lawful evil ; avg hp=-9.716625716625718 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.38574938574939; hits/misses (PBA)= 12.175266175266175/8.32923832923833; rounds (PBA)=10.254709254709255;} vampire #8: {team=lawful evil ; avg hp=-10.121212121212121 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.94266994266994; hits/misses (PBA)= 12.095823095823096/8.206388206388207; rounds (PBA)=10.153153153153154;} vampire #4: {team=lawful evil ; avg hp=-10.235053235053234 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.56674856674857; hits/misses (PBA)= 12.115479115479115/8.375102375102376; rounds (PBA)=10.246519246519247;} deva: {team=lawful good ; avg hp=-3.9656019656019654 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64045864045864; hits/misses (PBA)= 4.2342342342342345/2.157248157248157; rounds (PBA)=3.1957411957411956;} vampire #6: {team=lawful evil ; avg hp=-10.733005733005733 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.47420147420148; hits/misses (PBA)= 12.41850941850942/8.323505323505323; rounds (PBA)=10.371826371826371;} vampire spawn #6: {team=lawful evil ; avg hp=-9.823095823095823 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.312858312858312; hits/misses (PBA)= 2.018018018018018/1.9934479934479934; rounds (PBA)=2.180999180999181;} vampire #2: {team=lawful evil ; avg hp=-10.705978705978707 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.12121212121212; hits/misses (PBA)= 12.503685503685503/8.364455364455365; rounds (PBA)=10.434889434889435;} vampire spawn #5: {team=lawful evil ; avg hp=-9.247338247338247 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.377559377559377; hits/misses (PBA)= 1.9926289926289926/2.0303030303030303; rounds (PBA)=2.1654381654381654;} vampire: {team=lawful evil ; avg hp=-9.892710892710893 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.990990990991; hits/misses (PBA)= 12.376740376740377/8.411957411957411; rounds (PBA)=10.396396396396396;} vampire spawn #3: {team=lawful evil ; avg hp=-9.431613431613432 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.473382473382474; hits/misses (PBA)= 2.0147420147420148/1.9131859131859132; rounds (PBA)=2.131859131859132;} planetar #2: {team=lawful good ; avg hp=39.95249795249795 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.32350532350534; hits/misses (PBA)= 21.246519246519245/3.430794430794431; rounds (PBA)=12.480753480753481;} deva #4: {team=lawful good ; avg hp=-3.9246519246519247 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.924651924651926; hits/misses (PBA)= 4.137592137592137/2.2014742014742015; rounds (PBA)=3.1695331695331697;} vampire #7: {team=lawful evil ; avg hp=-10.087633087633087 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.67321867321867; hits/misses (PBA)= 12.173628173628174/8.285012285012286; rounds (PBA)=10.234234234234235;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1473; Sum of rounds: 17345; lawful evil : 0.0 ± 0.0; lawful good : 0.29 ± 0.01; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1473; perfect battles: 0; close-call battles: 1471; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #3: {team=lawful evil ; avg hp=-10.057705363204345 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.86761710794298; hits/misses (PBA)= 9.497623896809232/4.452138492871691; rounds (PBA)=7.136456211812627;} deva #3: {team=lawful good ; avg hp=11.733197556008147 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.13917175831637; hits/misses (PBA)= 8.257976917854718/4.6082824168363885; rounds (PBA)=6.467073998642227;} planetar #2: {team=lawful good ; avg hp=194.76917854718263 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.23828920570264; hits/misses (PBA)= 19.122199592668025/3.409368635437882; rounds (PBA)=11.477257298031228;} vampire #5: {team=lawful evil ; avg hp=-10.10590631364562 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.52613713509844; hits/misses (PBA)= 9.501697216564834/4.666666666666667; rounds (PBA)=7.2152070604209095;} deva: {team=lawful good ; avg hp=16.167684996605566 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.6795655125594; hits/misses (PBA)= 8.614392396469789/4.701968771215207; rounds (PBA)=6.697216564833672;} vampire #7: {team=lawful evil ; avg hp=-9.855397148676172 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.91921249151392; hits/misses (PBA)= 9.414799728445349/4.568906992532247; rounds (PBA)=7.139850644942294;} vampire #2: {team=lawful evil ; avg hp=-10.15071283095723 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.38289205702648; hits/misses (PBA)= 9.46978954514596/4.6578411405295315; rounds (PBA)=7.209097080787508;} vampire spawn #2: {team=neutral evil ; avg hp=-7.1255940257976915 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68092328581127; hits/misses (PBA)= 1.2559402579769179/1.300746775288527; rounds (PBA)=1.2783435166327224;} solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.6008146639511; hits/misses (PBA)= 21.281059063136457/1.1914460285132382; rounds (PBA)=11.422946367956552;} vampire spawn #3: {team=neutral evil ; avg hp=-7.203665987780041 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.788866259334691; hits/misses (PBA)= 1.279022403258656/1.2817379497623897; rounds (PBA)=1.2803801765105227;} vampire spawn #4: {team=neutral evil ; avg hp=-6.887304820095044 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537678207739308; hits/misses (PBA)= 1.251866938221317/1.2898845892735913; rounds (PBA)=1.2708757637474541;} vampire spawn: {team=neutral evil ; avg hp=-7.322471147318398 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.189409368635438; hits/misses (PBA)= 1.327223353699932/1.2742701968771215; rounds (PBA)=1.300746775288527;} vampire #4: {team=lawful evil ; avg hp=-10.10183299389002 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.87101154107265; hits/misses (PBA)= 9.380855397148677/4.381534283774609; rounds (PBA)=7.037338764426341;} vampire #6: {team=lawful evil ; avg hp=-9.820773930753564 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.54718262050238; hits/misses (PBA)= 9.350984385607603/4.5784114052953155; rounds (PBA)=7.116768499660557;} vampire: {team=lawful evil ; avg hp=-10.055668703326544 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.02308214528173; hits/misses (PBA)= 9.54989816700611/4.625254582484725; rounds (PBA)=7.226069246435845;} vampire spawn #5: {team=neutral evil ; avg hp=-7.136456211812627 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.178547182620502; hits/misses (PBA)= 1.3204344874405973/1.262050237610319; rounds (PBA)=1.2912423625254583;} vampire spawn #6: {team=neutral evil ; avg hp=-7.002036659877801 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.587915818058384; hits/misses (PBA)= 1.262050237610319/1.3163611676849967; rounds (PBA)=1.2892057026476578;} vampire #8: {team=lawful evil ; avg hp=-9.686354378818738 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.70264765784114; hits/misses (PBA)= 9.376103190767141/4.39714867617108; rounds (PBA)=7.016972165648337;} deva #2: {team=lawful good ; avg hp=16.137813985064493 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.44874405974203; hits/misses (PBA)= 8.578411405295316/4.715546503733877; rounds (PBA)=6.68295994568907;} deva #4: {team=lawful good ; avg hp=13.600135777325187 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.75424304141208; hits/misses (PBA)= 8.478615071283096/4.671418873048201; rounds (PBA)=6.610997963340123;} planetar: {team=lawful good ; avg hp=194.98438560760354 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.520027155465; hits/misses (PBA)= 19.14256619144603/3.328581126951799; rounds (PBA)=11.443312966734556;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 10603.64; crudely normalised: 0% > any evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20734; lawful good : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.413517296540691 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.44011197760440448; hits/misses (PBA)= 1.9846030793841232/1.3073385322935414; rounds (PBA)=3.2919416116776645;} solar: {team=lawful good ; avg hp=220.5598880223955 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.4135172965407; hits/misses (PBA)= 6.443511297740452/0.3479304139172166; rounds (PBA)=4.145970805838832;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4140.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3388.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24512; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-10.60987802439512 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.11537692461508; hits/misses (PBA)= 4.327134573085383/3.6156768646270745; rounds (PBA)=3.9714057188562286;} planetar: {team=lawful good ; avg hp=163.88462307538492 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.60987802439513; hits/misses (PBA)= 7.087582483503299/1.2351529694061187; rounds (PBA)=4.901419716056789;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1487.33; crudely normalised: 0% > lawful good = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19012; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=174.11677664467106 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.74565086982604; hits/misses (PBA)= 4.924215156968606/1.2159568086382724; rounds (PBA)=3.801639672065587;} mummy lord: {team=lawful evil ; avg hp=-10.745650869826035 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.883223355328933; hits/misses (PBA)= 1.6802639472105578/1.3587282543491301; rounds (PBA)=3.038992201559688;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1046.62; crudely normalised: 0% > any = expected rounds to survive: 157.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23888; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3445; > Team any winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-3.7140571885622875 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.735252949410118; hits/misses (PBA)= 0.9738052389522096/0.999000199960008; rounds (PBA)=1.9728054389122176;} cultist #2: {team=lawful evil ; avg hp=1.2153569286142771 (from 9); avg healing spells le left=0.0 (from 0); damage done (per battle average)= 5.92741451709658; hits/misses (PBA)= 1.2353529294141172/0.7628474305138973; rounds (PBA)=2.7550489902019595;} cultist: {team=lawful evil ; avg hp=1.3193361327734454 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.085982803439312; hits/misses (PBA)= 1.269746050789842/0.7898420315936813; rounds (PBA)=2.764647070585883;} mage: {team=any ; avg hp=-3.899620075984803 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.68626274745051; hits/misses (PBA)= 2.5192961407718455/1.6082783443311337; rounds (PBA)=4.127574485102979;} bandit: {team=any ; avg hp=-3.943411317736453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6996600679864027; hits/misses (PBA)= 0.356128774245151/0.2401519696060788; rounds (PBA)=0.6502699460107978;} barbed devil: {team=lawful evil ; avg hp=108.34413117376525 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.54369126174765; hits/misses (PBA)= 9.679304139173/2.9362127574485104; rounds (PBA)=4.710857828434313;}3;} ================================================== Encoer ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1480.0; crudely normalised: 0% > other= expected rounds to survive: 355.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36854; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4964; perfect battles: 0; close-call battles: 747; > Team other = winning battles: 37; perfect battles: 0; close-call battles: 0; 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=24.730653869226156 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.546690661867625; hits/misses (PBA)= 2.2485502899420116/0.9398120375924816; rounds (PBA)=66662667466507;} dire wolf: {team=unaligned ; avg hp=24.84003199360128 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.553289342131574; hits/misses (PBA)= 2.2379524095180963/0.9370125974805039; rounds (PBA)=6.643071385722855;} giant boar: {team=other; avg hp=-5.0999800039992005 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.429314137172565; hits/misses (PBA)= 2.3943211357728456/3.724255148970206; rounds (PBA)=6.125974805038992;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1480.0; crudely normalised: 0% > other= expected rounds to survive: 355.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37007; unaligned : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 4969; perfect battles: 0; close-call battles: 721; > Team other = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=25.206758648270345 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.491501699660066; hits/misses (PBA)= 2.230353929214157/0.9662067586482703; rounds (PBA)=6.718056388722256;} giant boar: {team=other; avg hp=-5.113977204559088 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.78484303139372; hits/misses (PBA)= 2.347130573885223/3.7850429914017196; rounds (PBA)=6.1385722855428915;} dire wolf: {team=unaligned ; avg hp=25.00839832033593 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.622475504899022; hits/misses (PBA)= 2.255548890221956/0.9420115976804639; rounds (PBA)=6.70745850829834;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28994201159768046;} giant boar: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42351529694061185;} dire wolf #2: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28654269146170763;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2062.5; crudely normalised: 0% > any non-good = expected rounds to survive: 68.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11537; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-3.809638072385523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5712857428514297; hits/misses (PBA)= 0.3187362527494501/0.3707258548290342; rounds (PBA)=1.2223555288942212;} cultist #2: {team=any non-good ; avg hp=-3.769846030793841 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4627074585082984; hits/misses (PBA)= 0.30033993201359727/0.38452309538092383; rounds (PBA)=1.2127574485102979;} barbed devil: {team=lawful evil ; avg hp=106.96600679864027 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.579484103179364; hits/misses (PBA)= 3.162367526494701/1.607878424315137; rounds (PBA)=2.3069386122775444;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 740.0; crudely normalised: 0% > other= expected rounds to survive: 710.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48148; unaligned : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unaligned = winning battles: 2562; perfect battles: 0; close-call battles: 1737; > Team other = winning battles: 2439; perfect battles: 0; close-call battles: 1786; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=other; avg hp=3.1475704859028193 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74565086982604; hits/misses (PBA)= 3.2069586082783443/2.3825234953009398; rounds (PBA)=6.454909018196361;} dire wolf #2: {team=unaligned ; avg hp=3.3463307338532293 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.0377924415117; hits/misses (PBA)= 3.7410517896420714/1.7500499909900019997; rounds (PBA)=6.454109178164367;} giant boar #2: {team=other; avg hp=3.0351929614077187 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.61407718456309; hits/misses (PBA)= 3.176764647070586/2.408118376324735; rounds (PBA)=6.449310137972406;} dire wolf: {team=unaligned ; avg hp=3.2939412117576485 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.77944411117777; hits/misses (PBA)= 3.691461707658468/1.7894421115776844; rounds (PBA)=6.4807038592281545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4733.33; crudely normalised: 0% > unaligned = expected rounds to survive: 7405.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16581; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=-12.57128574285143 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.58148370325935; hits/misses (PBA)= 3.3347330533893222/4.119376124775045; rounds (PBA)=2.4847030593881225;} iron golem: {team=unaligned ; avg hp=162.41851629674065 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.57128574285142; hits/misses (PBA)= 6.305538892221556/1.611877624475105; rounds (PBA)=3.3155368926214757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 6368.0; crudely normalised: 0% > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29212; lawful neutral : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=156.75344931013797 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.04759048190363; hits/misses (PBA)= 8.14637072585483/2.043391321735653; rounds (PBA)=5.84123175364927;} lich: {team=any evil ; avg hp=-9.047590481903619 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.246550689862026; hits/misses (PBA)= 3.7814437112577486/0.9324135172965407; rounds (PBA)=4.713857228554289;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7365.08; crudely normalised: 0% > unaligned = expected rounds to survive: 5966.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38039; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 23; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4978; perfect battles: 0; close-call battles: 3618; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=98.07538492301539 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.00219956008797; hits/misses (PBA)= 5.204559088182363/1.7348530293941211; rounds (PBA)=6.684863027394521;} adult gold dragon: {team=lawful good ; avg hp=-12.874825034993002 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.35892821435715; hits/misses (PBA)= 18.33893221355729/1.7724455108978205; rounds (PBA)=6.70745850829834;} roc #2: {team=unaligned ; avg hp=96.56568686262747 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.87262547490502; hits/misses (PBA)= 5.0975804839032195/1.6956608678264347; rounds (PBA)=6.67626474705059;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3715.2; crudely normalised: 0% > neutral evil = expected rounds to survive: 233.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10096; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-28.036792641471706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21995600879824034; hits/misses (PBA)= 0.023395320935812838/0.45710857828434315; rounds (PBA)=0.9716056788642271;} drow #2: {team=neutral evil ; avg hp=-28.391921615676864 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23615276944611077; hits/misses (PBA)= 0.02579484103179364/0.473505298940212; rounds (PBA)=0.971005798840232;} Cthulhu: {team=beyond; avg hp=773.5438912217556 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 82.42871425714857; hits/misses (PBA)= 2.0/0.16596680663867228; rounds (PBA)=2.0187962407518496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2996; Sum of rounds: 18218; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any chaotic ; avg hp=-10.594125500667557 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.346795727636849; hits/misses (PBA)= 0.5774365821094793/0.3678237650200267; rounds (PBA)=0.472630173564753;} berserker #2: {team=any chaotic ; avg hp=-11.887182910547397 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.214619492656876; hits/misses (PBA)= 2.9779706275033377/2.262016021361816; rounds (PBA)=5.239986648865154;} giant ape #2: {team=unaligned ; avg hp=144.06475300400535 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.5911214953271; hits/misses (PBA)= 3.436248331108144/0.7613484646194927; rounds (PBA)=5.74365821094793;} giant ape #3: {team=unaligned ; avg hp=144.26902536715622 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.62516688918558; hits/misses (PBA)= 3.402536715620828/0.7590120160213618; rounds (PBA)=5.7556742323097465;} giant ape: {team=unaligned ; avg hp=145.06275033377838 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.12817089452604; hits/misses (PBA)= 3.4996662216288383/0.7353137516688919; rounds (PBA)=5.731308411214953;} scout: {team=any chaotic ; avg hp=-10.476635514018692 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1815754339118825; hits/misses (PBA)= 0.5417222963951935/0.36615487316421896; rounds (PBA)=0.4539385847797063;} berserker: {team=other; avg hp=-10.288050734312417 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.218291054739653; hits/misses (PBA)= 0.9205607476635514/0.6485313751668892; rounds (PBA)=1.5690921228304406;} bandit captain: {team=any chaotic ; avg hp=-11.9913217623498 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.35146862483311; hits/misses (PBA)= 5.732977303070761/3.6565420560747666; rounds (PBA)=3.1298397863818423;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4231; Sum of rounds: 25822; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4230; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any chaotic ; avg hp=-12.11273930512881 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.075159536752544; hits/misses (PBA)= 5.688253367998109/3.725124084140865; rounds (PBA)=3.137792484046325;} berserker #2: {team=any chaotic ; avg hp=-11.713070196171119 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.3122193334909; hits/misses (PBA)= 2.9881824627747577/2.2798392814937367; rounds (PBA)=5.268258095013;} giant ape #3: {team=unaligned ; avg hp=144.049160954857 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.58189553297093; hits/misses (PBA)= 3.424485937130702/0.7612857480501064; rounds (PBA)=5.7693216733632715;} giant ape #2: {team=unaligned ; avg hp=145.14748286457103 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.4001418104467; hits/misses (PBA)= 3.4712833845426614/0.7705034270857953; rounds (PBA)=5.760813046561097;} berserker: {team=other; avg hp=-10.017253604348854 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.555896951075395; hits/misses (PBA)= 0.95414795556606/0.6376743086740724; rounds (PBA)=1.5918222642401323;} scout #2: {team=any chaotic ; avg hp=-10.74095958402269 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0612148428267547; hits/misses (PBA)= 0.5317891751359016/0.37721578822973295; rounds (PBA)=0.4545024816828173;} scout: {team=any chaotic ; avg hp=-10.56535098085559 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1309383124556844; hits/misses (PBA)= 0.5433703616166391/0.38170645237532497; rounds (PBA)=0.4627747577404869;} giant ape: {team=unaligned ; avg hp=144.32285511699362 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.41550460883951; hits/misses (PBA)= 3.4337036161663907/0.7835027180335618; rounds (PBA)=5.766721815173717;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 4030.77; crudely normalised: 0% > unaligned = expected rounds to survive: 571.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3761; Sum of rounds: 25828; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3760; perfect battles: 0; close-call battles: 64; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=127.39696889125233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.49561286891785; hits/misses (PBA)= 4.064876362669502/0.9393778250465302; rounds (PBA)=6.51608614730125;} giant ape: {team=unaligned ; avg hp=125.10795001329434 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.02206859877693; hits/misses (PBA)= 4.054506780111672/0.8891252326508907; rounds (PBA)=6.520074448285031;} berserker #2: {team=any chaotic ; avg hp=-11.993352831693699 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.62057963307631; hits/misses (PBA)= 3.110342993884605/1.9287423557564478; rounds (PBA)=5.039351236373305;} scout: {team=any chaotic ; avg hp=-9.179207657537889 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8519010901356023; hits/misses (PBA)= 0.32252060622174955/0.1789417708056368; rounds (PBA)=0.49747407604360544;} bandit captain: {team=any chaotic ; avg hp=-11.764690241956925 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.156607285296463; hits/misses (PBA)= 4.409731454400426/1.9268811486306834; rounds (PBA)=2.1122042010103694;} scout #2: {team=any chaotic ; avg hp=-9.049720818931135 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8978994948152088; hits/misses (PBA)= 0.33315607551183196/0.17840999734113266; rounds (PBA)=0.49189045466631215;} berserker: {team=any chaotic ; avg hp=-11.689710183461845 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.282903483116193; hits/misses (PBA)= 3.0933262430204733/1.9728795533102899; rounds (PBA)=5.066205796330763;} giant ape #3: {team=unaligned ; avg hp=125.58893911193832 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.1480989098644; hits/misses (PBA)= 4.014623770273864/0.9154480191438448; rounds (PBA)=6.528316936984845;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4372.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 2627.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45098; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 26; perfect battles: 0; close-call battles: 26; > Team lawful evil = winning battles: 4975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-11.207958408318337 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.27994401119776; hits/misses (PBA)= 1.475504899020196/2.232753449310138; rounds (PBA)=3.8872225554889024;} veteran: {team=any ; avg hp=-11.212157568486303 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.128174365126975; hits/misses (PBA)= 1.4533093381323736/2.1979604079184165; rounds (PBA)=3.8280343931213756;} veteran #7: {team=any ; avg hp=-10.9500099980004 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.194361127774446; hits/misses (PBA)= 1.4727054589082182/2.1965606878624273; rounds (PBA)=3.8578284343131375;} gladiator: {team=any ; avg hp=-10.09138172365527 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.29294141171766; hits/misses (PBA)= 11.073385322935414/13.551689662067586; rounds (PBA)=8.211957608478304;} veteran #6: {team=any ; avg hp=-11.398120375924815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.359328134373126; hits/misses (PBA)= 1.4927014597080583/2.2645470905816; rounds (PBA)=3.9320135972805437;} veteran #2: {team=any ; avg hp=-11.126574685062987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.106978604279144; hits/misses (PBA)= 1.4527094581083784/2.255548890221956; rounds (PBA)=3.884223155368926;} veteran #4: {team=any ; avg hp=-11.145970805838832 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.17856428714257; hits/misses (PBA)= 1.4593081383723254/2.2089582083583283; rounds (PBA)=3.8588282343531293;} veteran #5: {team=any ; avg hp=-11.304539092181564 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.095780843831234; hits/misses (PBA)= 1.4563087382523496/2.214157168566287; rounds (PBA)=3.8564287142571487;} pit fiend: {team=lawful evil ; avg hp=106.3639272145571 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 606.4367126574685; hits/misses (PBA)= 30.027194561087782/3.394521095780844; rounds (PBA)=9.011397720455909;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2410.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 3428.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37465; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-11.148370325934813 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.139172165566887; hits/misses (PBA)= 1.458508298340332/2.1765646870625877; rounds (PBA)=3.817636472705459;} veteran #5: {team=any ; avg hp=-10.916016796640672 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.31133773245351; hits/misses (PBA)= 1.493101379724055/2.2431513697260548; rounds (PBA)=3.9000199960008;} veteran #2: {team=any ; avg hp=-11.287142571485703 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.22115576884623; hits/misses (PBA)= 1.470505898820236/2.1785642871425717; rounds (PBA)=3.829034193161368;} veteran #4: {team=any ; avg hp=-11.196560687862428 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.90881823635273; hits/misses (PBA)= 1.4247150569886022/2.232353529294141; rounds (PBA)=3.842231553689262;} veteran: {team=any ; avg hp=-11.348130373925216 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.28874225154969; hits/misses (PBA)= 1.4783043391321735/2.1901619676064787; rounds (PBA)=3.853029394121176;} veteran #6: {team=any ; avg hp=-11.374525094981005 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.12757448510298; hits/misses (PBA)= 1.454509098180364/2.2045590881823633; rounds (PBA)=3.844631073785243;} veteran #7: {team=any ; avg hp=-11.409118176364727 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.178164367126575; hits/misses (PBA)= 1.4727054589082182/2.230753849230154; rounds (PBA)=3.875624875024995;} pit fiend: {team=lawful evil ; avg hp=228.8250349930014 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 484.6798640271946; hits/misses (PBA)= 24.023195360927815/3.0821835632873427; rounds (PBA)=7.491501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1721.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 4800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27961; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-11.415716856628674 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2895420915816835; hits/misses (PBA)= 1.0547890421915618/1.6146770645870825; rounds (PBA)=2.9146170765846833;} pit fiend: {team=lawful evil ; avg hp=263.5258948210358 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 346.91981603679267; hits/misses (PBA)= 17.213157368526296/2.292741451709658; rounds (PBA)=5.591081783643271;} veteran #3: {team=any ; avg hp=-11.369726054789043 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.41991601679664; hits/misses (PBA)= 1.0695860827834434/1.5908818236352729; rounds (PBA)=2.9128174365126975;} veteran #4: {team=any ; avg hp=-11.366726654669066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.25874825034993; hits/misses (PBA)= 1.0483903219356128/1.6120775844831035; rounds (PBA)=2.8968206358728255;} veteran #2: {team=any ; avg hp=-11.341731653669266 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.396920615876825; hits/misses (PBA)= 1.0655868826234753/1.6100779844031194; rounds (PBA)=2.913417316536693;} veteran #5: {team=any ; avg hp=-11.425914817036592 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108978204359128; hits/misses (PBA)= 1.0269946010797841/1.5790841831633673; rounds (PBA)=2.8630273945210956;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1032.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 8000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18459; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-11.576884623075385 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2389522095580885; hits/misses (PBA)= 0.6082783443311338/0.9268146370725855; rounds (PBA)=1.9148170365926815;} veteran: {team=any ; avg hp=-11.498100379924015 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.258148370325935; hits/misses (PBA)= 0.6126774645070986/0.9286142771445711; rounds (PBA)=1.9182163567286543;} veteran #2: {team=any ; avg hp=-11.687262547490501 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119576084783043; hits/misses (PBA)= 0.5952809438112378/0.9218156368726255; rounds (PBA)=1.9080183963207358;} pit fiend: {team=lawful evil ; avg hp=287.38332333533293 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.7622475504899; hits/misses (PBA)= 10.384523095380924/1.5422915416916616; rounds (PBA)=3.6910617876424716;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 363.42; crudely normalised: 0% > neutral evil = expected rounds to survive: 641.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4548; Sum of rounds: 36060; > Team any = winning battles: 12; perfect battles: 0; close-call battles: 12; > Team neutral evil = winning battles: 4535; perfect battles: 0; close-call battles: 4427; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=neutral evil ; avg hp=5.523966578715919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.338830255057168; hits/misses (PBA)= 2.146877748460862/3.924142480211082; rounds (PBA)=6.195910290237467;} worg: {team=neutral evil ; avg hp=25.01033421284081 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.04991204925242; hits/misses (PBA)= 3.2469217238346526/4.0681618293755495; rounds (PBA)=7.501099384344767;} goblin #3: {team=neutral evil ; avg hp=-1.8111257695690413 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142040457343888; hits/misses (PBA)= 0.864995602462621/1.284740545294635; rounds (PBA)=2.498900615655233;} veteran: {team=any ; avg hp=-4.828496042216359 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.58003518029903; hits/misses (PBA)= 2.448328935795954/2.22339489885664; rounds (PBA)=4.672603342128408;} goblin #4: {team=neutral evil ; avg hp=-1.8186015831134565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.899956024626209; hits/misses (PBA)= 0.8269569041336852/1.2629727352682498; rounds (PBA)=2.4529463500439754;} worg #4: {team=neutral evil ; avg hp=24.974274406332455 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.29111697449429; hits/misses (PBA)= 3.268909410729991/4.050571679859279; rounds (PBA)=7.48834652594547;} goblin #2: {team=neutral evil ; avg hp=-1.7570360598065085 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.234168865435357; hits/misses (PBA)= 0.8755496921723834/1.3095866314863676; rounds (PBA)=2.5162708883025506;} veteran #2: {team=any ; avg hp=-4.854881266490765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.856200527704484; hits/misses (PBA)= 2.4920844327176783/2.2662708883025506; rounds (PBA)=4.759014951627089;} worg #3: {team=neutral evil ; avg hp=24.959322779243625 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.756816182937555; hits/misses (PBA)= 3.3157431838170623/3.9890061565523305; rounds (PBA)=7.47273526824978;} veteran #3: {team=any ; avg hp=-4.864995602462621 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.607299912049253; hits/misses (PBA)= 2.440633245382586/2.20910290237467; rounds (PBA)=4.650835532102023;} worg #2: {team=neutral evil ; avg hp=25.116534740545294 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.53320140721196; hits/misses (PBA)= 3.3038698328935796/3.9940633245382586; rounds (PBA)=7.469876868953386;} hobgoblin: {team=neutral evil ; avg hp=5.4984608619173265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.160729991204926; hits/misses (PBA)= 2.1464379947229553/3.970536499560246; rounds (PBA)=6.231530343007916;} goblin: {team=neutral evil ; avg hp=-1.7711081794195251 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.111257695690413; hits/misses (PBA)= 0.8685136323658751/1.2900175901495163; rounds (PBA)=2.4868073878627968;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1783.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 333.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20778; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 593; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=chaotic evil ; avg hp=-4.172965406918617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7968406318736253; hits/misses (PBA)= 0.1357728454309138/0.16956608678264348; rounds (PBA)=0.4511097780443911;} worg: {team=chaotic evil ; avg hp=-5.446510697860428 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.422715456908618; hits/misses (PBA)= 1.3509298140371926/1.4553089382123576; rounds (PBA)=2.80623875224955;} worg #2: {team=chaotic evil ; avg hp=-5.4269146170765845 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.40631873625275; hits/misses (PBA)= 1.3565286942611479/1.459508098380324; rounds (PBA)=2.8160367926414716;} goblin #3: {team=chaotic evil ; avg hp=-4.241951609678065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8274345130973805; hits/misses (PBA)= 0.13937212557488501/0.17236552689462106; rounds (PBA)=0.45290941811637675;} orc #3: {team=chaotic evil ; avg hp=-5.686662667466507 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.538292341531694; hits/misses (PBA)= 0.6490701859628074/0.6754649070185963; rounds (PBA)=1.3245350929814037;} worg #3: {team=chaotic evil ; avg hp=-5.407118576284743 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.605078984203159; hits/misses (PBA)= 1.3683263347330534/1.449110177964407; rounds (PBA)=2.8174365126974603;} goblin #4: {team=chaotic evil ; avg hp=-4.254749050189962 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75124975004999; hits/misses (PBA)= 0.129374125174965/0.17356528694261147; rounds (PBA)=0.4569086182763447;} orc #2: {team=chaotic evil ; avg hp=-5.69506098780244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.579684063187362; hits/misses (PBA)= 0.6380723855228955/0.6882623475304939; rounds (PBA)=1.3263347330533892;} worg #4: {team=chaotic evil ; avg hp=-5.379124175164967 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.548090381923615; hits/misses (PBA)= 1.3615276944611079/1.4671065786842632; rounds (PBA)=2.828634273145371;} orc: {team=chaotic evil ; avg hp=-5.665066986602679 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.535492901419716; hits/misses (PBA)= 0.6404719056188762/0.6792641471705659; rounds (PBA)=1.3197360527894422;} goblin #2: {team=chaotic evil ; avg hp=-4.1749650069986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.78624275144971; hits/misses (PBA)= 0.13277344531093782/0.17816436712657469; rounds (PBA)=0.46350729854029193;} gladiator: {team=other; avg hp=84.80723855228955 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.33233353329334; hits/misses (PBA)= 7.179364127174565/2.8454309138172365; rounds (PBA)=3.847630473905219;} gladiator #2: {team=other; avg hp=85.75524895020996 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.86862627474505; hits/misses (PBA)= 7.235352929414117/2.828634273145371; rounds (PBA)=3.8458308338332334;} gladiator #3: {team=other; avg hp=84.64007198560287 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.3501299740052; hits/misses (PBA)= 7.1795640871825634/2.84623075384923; rounds (PBA)=3.850229954009198;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2509.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 141.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11217; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=104.10797840431914 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.61667666466707; hits/misses (PBA)= 3.304539092181564/1.5482903419316136; rounds (PBA)=2.0757848430313937;} orc #3: {team=chaotic evil ; avg hp=-5.641471705658868 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.863227354529094; hits/misses (PBA)= 0.6684663067386523/0.7568486302739452; rounds (PBA)=1.4253149370125975;} gladiator #2: {team=other; avg hp=104.14197160567886 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.31553689262147; hits/misses (PBA)= 3.2745450909818037/1.6020795840831834; rounds (PBA)=2.078984203159368;} goblin: {team=chaotic evil ; avg hp=-4.239752049590082 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7884423115376925; hits/misses (PBA)= 0.13277344531093782/0.17556488702259548; rounds (PBA)=0.45710857828434315;} goblin #4: {team=chaotic evil ; avg hp=-4.223155368926215 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.742251549690062; hits/misses (PBA)= 0.1287742451509698/0.17716456708658268; rounds (PBA)=0.45350929814037194;} goblin #2: {team=chaotic evil ; avg hp=-4.2301539692061585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8202359528094381; hits/misses (PBA)= 0.1375724855028994/0.17216556688662268; rounds (PBA)=0.4523095380923815;} gladiator #3: {team=other; avg hp=104.38012397520495 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.946810637872424; hits/misses (PBA)= 3.3215356928614277/1.5600879824035192; rounds (PBA)=2.0777844431113777;} orc #2: {team=chaotic evil ; avg hp=-5.648870225954809 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6654669066186765; hits/misses (PBA)= 0.6604679064187162/0.76624675064987; rounds (PBA)=1.4267146570685862;} orc: {team=chaotic evil ; avg hp=-5.674465106978604 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.669066186762647; hithits/misses (PBA)= 0.6562687462598/0.7708458308338332; rounds (PBA)=1.427114577084583;} goblin #3: {team=chaotic evil ; avg hp=-4.221155768846231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8212357528494301; hits/misses (PBA)= 0.1365726854629074/0.16296740651869626; rounds (PBA)=0.44571085782843434;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 78.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29576; neutral evil : 0.57 ± 0.01; lawful evil : 0.42 ± 0.01; > Team neutral evil = winning battles: 2876; perfect battles: 0; close-call battles: 2763; > Team lawful evil = winning battles: 2125; perfect battles: 0; close-call battles: 2031; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-1.287742451509698 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969806038792242; hits/misses (PBA)= 1.0427914417116577/0.6792641471705659; rounds (PBA)=1.7808438312337533;} kobold #6: {team=lawful evil ; avg hp=-2.6900619876024794 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.998000399920016; hits/misses (PBA)= 1.2581483703259349/1.3345330933813238; rounds (PBA)=2.773645270945811;} kobold: {team=lawful evil ; avg hp=-2.6688662267546492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.062787442511498; hits/misses (PBA)= 1.2749450109978004/1.3855228954209158; rounds (PBA)=2.8324335132973406;} goblin: {team=neutral evil ; avg hp=-1.1825634873025395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.003199360127974; hits/misses (PBA)= 1.047390521895621/0.7126574685062987; rounds (PBA)=1.82123575284943;} goblin #2: {team=neutral evil ; avg hp=-1.3091381723655269 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8494301139772045; hits/misses (PBA)= 1.0195960807838433/0.6942611477704459; rounds (PBA)=1.7746450709858028;} goblin #3: {team=neutral evil ; avg hp=-1.3195360927814437 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.847630473905219; hits/misses (PBA)= 1.0211957608478304/0.6902619476104779; rounds (PBA)=1.7686462707458508;} kobold #7: {team=lawful evil ; avg hp=-2.6340731853629276 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103379324135173; hits/misses (PBA)= 1.2825434913017397/1.3525294941011798; rounds (PBA)=2.8106378724255148;} kobold #2: {team=lawful evil ; avg hp=-2.7200559888022395 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.037592481503699; hits/misses (PBA)= 1.2649470105978804/1.34373125374925; rounds (PBA)=2.7884423115376924;} bugbear: {team=neutral evil ; avg hp=11.490701859628075 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.960807838432316; hits/misses (PBA)= 3.259148170365927/1.947010597880424; rounds (PBA)=5.575684863027394;} kobold #4: {team=lawful evil ; avg hp=-2.7948410317936414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.19496100779844; hits/misses (PBA)= 1.300739852029594/1.377124575084983; rounds (PBA)=2.846830633873225;} kobold #3: {team=lawful evil ; avg hp=-2.691461707658468 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1867626474705055; hits/misses (PBA)= 1.2869426114777045/1.373125374925015; rounds (PBA)=2.825234953009398;} kobold #5: {team=lawful evil ; avg hp=-2.7670465906818635 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.974005198960208; hits/misses (PBA)= 1.2535492901419716/1.3817236552689462; rounds (PBA)=2.8080383923215355;} kobold #8: {team=lawful evil ; avg hp=-2.6644671065786842 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.050789842031594; hits/misses (PBA)= 1.2733453309338132/1.363127374525095; rounds (PBA)=2.8048390321935615;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25578; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2551; perfect battles: 0; close-call battles: 1441; > Team unaligned = winning battles: 2450; perfect battles: 0; close-call battles: 1344; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=0.2595480903819236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.836632673465306; hits/misses (PBA)= 1.4723055388922215/1.0697860427914416; rounds (PBA)=3.1715656868626274;} wolf #2: {team=other; avg hp=0.43691261747650467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.619076184763047; hits/misses (PBA)= 1.4453109378124376/1.0977804439112178; rounds (PBA)=3.1635672865426914;} wolf #4: {team=unaligned ; avg hp=0.22375524895020996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.576684663067386; hits/misses (PBA)= 1.4249150169966007/1.0723855228954209; rounds (PBA)=3.111777644471106;} wolf #3: {team=unaligned ; avg hp=0.3205358928214357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.726854629074186; hits/misses (PBA)= 1.4479104179164166/1.1211757648470306; rounds (PBA)=3.1777644471105777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1190.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20499; chaotic evil : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 143; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4858; perfect battles: 0; close-call battles: 3477; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=lawful evil ; avg hp=11.927014597080584 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.708458308338333; hits/misses (PBA)= 2.7418516296740654/2.182363527294541; rounds (PBA)=3.2915416916616675;} sahuagin #2: {team=lawful evil ; avg hp=12.128374325134972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.700259948010398; hits/misses (PBA)= 2.740651869626075/2.247750449910018; rounds (PBA)=3.3059388122375526;} sahuagin #4: {team=lawful evil ; avg hp=12.20875824835033 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.666866626674665; hits/misses (PBA)= 2.7510497900419915/2.2585482903419316; rounds (PBA)=3.300139972005599;} sahuagin #3: {team=lawful evil ; avg hp=12.165566886622676 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.706458708258348; hits/misses (PBA)= 2.7434513097380524/2.2715456908618274; rounds (PBA)=3.294541091781644;} merrow: {team=chaotic evil ; avg hp=-1.7820435912817436 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.57028594281144; hits/misses (PBA)= 4.43631273745251/2.5292941411717655; rounds (PBA)=3.505098980203959;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4314; Sum of rounds: 59447; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4298; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 15; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ duergar #3: {team=lawful evil ; avg hp=-6.806675938803894 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.31780250347705; hits/misses (PBA)= 3.485859990727863/3.90125173852573; rounds (PBA)=7.783727399165508;} duergar #5: {team=lawful evil ; avg hp=-6.824061196105703 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.128187297171998; hits/misses (PBA)= 3.462216040797404/3.8970792767732965; rounds (PBA)=7.739221140472879;} duergar: {team=lawful evil ; avg hp=-6.7575336114974505 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.145572554473805; hits/misses (PBA)= 3.4677793231339824/3.882939267501159; rounds (PBA)=7.745248029670839;} duergar #7: {team=lawful evil ; avg hp=-6.7765414928140935 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.079276773296243; hits/misses (PBA)= 3.464302271673621/3.902178952248493; rounds (PBA)=7.771673620769588;} duergar #2: {team=lawful evil ; avg hp=-6.800417246175243 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.48539638386648; hits/misses (PBA)= 3.4881780250347707/3.8393602225312935; rounds (PBA)=7.732035234121465;} Ithrillda Kiskrillda: {team=lawful good; avg hp=139.42582290217896 (from 216); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.44089012517387; hits/misses (PBA)= 16.0275846082522/10.026657394529439; rounds (PBA)=13.776077885952713;} duergar #6: {team=lawful evil ; avg hp=-6.7403801576263325 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.30621233194251; hits/misses (PBA)= 3.502318034306908/3.9047287899860916; rounds (PBA)=7.784191006026889;} duergar #4: {team=lawful evil ; avg hp=-6.898933704218822 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.295781177561427; hits/misses (PBA)= 3.5018544274455263/3.875521557719054; rounds (PBA)=7.756374594343996;} archmage: {team=any ; avg hp=-5.767269355586462 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.678720445062587; hits/misses (PBA)= 1.4399629114510895/2.0992118683356513; rounds (PBA)=3.539174779786741;}
Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4296; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ duergar #6: {team=lawful evil ; avg hp=-6.803111214302299 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.16182957975389; hits/misses (PBA)= 3.4824703970280937/3.9178082191780823; rounds (PBA)=7.803575574645925;} duergar #4: {team=lawful evil ; avg hp=-6.901555607151149 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.530067332249825; hits/misses (PBA)= 3.5268168098444392/3.889946598560483; rounds (PBA)=7.800557232412352;} duergar: {team=lawful evil ; avg hp=-6.926631065706989 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.04736475504992; hits/misses (PBA)= 3.456234037613188/3.918969120037149; rounds (PBA)=7.780821917808219;} archmage: {team=any ; avg hp=-5.706988623171581 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.52472718829812; hits/misses (PBA)= 1.4074762015323892/2.1167866264221034; rounds (PBA)=3.5242628279544927;} duergar #2: {team=lawful evil ; avg hp=-6.856744833991177 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.18063617367077; hits/misses (PBA)= 3.4780589737636407/3.8716043649872303; rounds (PBA)=7.742976549802647;} duergar #7: {team=lawful evil ; avg hp=-6.6510332017645695 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.325980961225913; hits/misses (PBA)= 3.491757603900627/3.9233805433016022; rounds (PBA)=7.800325052240539;} duergar #3: {team=lawful evil ; avg hp=-6.7555142790805665 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.63849547248665; hits/misses (PBA)= 3.5256559089853727/3.8769445089389367; rounds (PBA)=7.779428836777339;} Ithrillda Kiskrillda: {team=lawful good; avg hp=139.28488507081497 (from 216); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.68493150684932; hits/misses (PBA)= 16.05804504295333/10.038774088692826; rounds (PBA)=13.799396331553286;} duergar #5: {team=lawful evil ; avg hp=-6.835152078012538 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.974692361272346; hits/misses (PBA)= 3.4274436963083352/3.8483863478058975; rounds (PBA)=7.664964012073369;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good= expected rounds to survive: 1440.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2275.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4734; Sum of rounds: 64657; > Team lawful good = winning battles: 4627; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 106; perfect battles: 0; close-call battles: 106; ------------------------------------------------- Combattants ------------------------------------------------ duergar #7: {team=lawful evil ; avg hp=-6.444866920152092 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.28411491339248; hits/misses (PBA)= 2.5612589776087873/4.88212927756654; rounds (PBA)=7.849176172370089;} duergar #2: {team=lawful evil ; avg hp=-6.6227291930713985 (from 26); avg healing spells left=0.0 (from 0);0); damage done (per battle average)= 18.60604140261935; hits/misses (PBA)= 2.6062526404731727/4.7868610054921845; rounds (PBA)=7.79467680608365;} duergar #6: {team=lawful evil ; avg hp=-6.554710604140262 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.33565694972539; hits/misses (PBA)= 2.5631601182931982/4.750739332488382; rounds (PBA)=7.726024503591043;} Ithrillda Kiskrillda: {team=lawful good; avg hp=88.17976341360372 (from 216); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.2076468103084; hits/misses (PBA)= 15.558090409801437/10.234685255597803; rounds (PBA)=13.634136037177862;} duergar: {team=lawful evil ; avg hp=-6.473806506125897 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.38508660752007; hits/misses (PBA)= 2.5811153358681875/4.769750739332489; rounds (PBA)=7.765737220109844;} duergar #3: {team=lawful evil ; avg hp=-6.335234474017744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.166455428812842; hits/misses (PBA)= 2.5606252640473173/4.700253485424588; rounds (PBA)=7.696873679763414;} duergar #5: {team=lawful evil ; avg hp=-6.409378960709759 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.01182931981411; hits/misses (PBA)= 2.5297845373891/4.741656104773975; rounds (PBA)=7.697718631178708;} duergar #4: {team=lawful evil ; avg hp=-6.399028305872412 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.99936628643853; hits/misses (PBA)= 2.5194338825517533/4.763202365863963; rounds (PBA)=7.7078580481622305;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1260.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1428; Sum of rounds: 12780; neutral : 0.29 ± 0.01; lawful evil : 0± 0.0; > Team neutral = winning battles: 1428; perfect battles: 0; close-call battles: 1337; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #9: {team=lawful evil ; avg hp=-6.67436974789916 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460084033613445; hits/misses (PBA)= 1.604341736694678/2.4901960784313726; rounds (PBA)=4.13655462184874;} duergar #14: {team=lawful evil ; avg hp=-6.849439775910364 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.763305322128852; hits/misses (PBA)= 1.6372549019607843/2.369047619047619; rounds (PBA)=4.049719887955182;} duergar #10: {team=lawful evil ; avg hp=-6.9068627450980395 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92436974789916; hits/misses (PBA)= 1.7016806722689075/2.4866946778711485; rounds (PBA)=4.218487394957983;} duergar #16: {team=lawful evil ; avg hp=-6.775210084033613 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.579831932773109; hits/misses (PBA)= 1.6449579831932772/2.4488795518207285; rounds (PBA)=4.131652661064426;} earth elemental #6: {team=neutral ; avg hp=80.07913165266106 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.1547619047619; hits/misses (PBA)= 9.00140056022409/5.116946778711484; rounds (PBA)=7.187675070028011;} duergar #23: {team=lawful evil ; avg hp=-7.0777310924369745 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.118347338935575; hits/misses (PBA)= 1.7142857142857142/2.530812324929972; rounds (PBA)=4.282913165266106;} earth elemental #2: {team=neutral ; avg hp=80.41736694677871 (from 126); avg healinling spells left=0.0 (from 0); damage done (per battle average)= 130.82703081232492; hits/misses (PBA)= 8.92717086834734/5.084733893557423; rounds (PBA)=7.126050420168068;} duergar #15: {team=lawful evil ; avg hp=-6.815826330532213 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.933473389355742; hits/misses (PBA)= 1.6792717086834734/2.4943977591036415; rounds (PBA)=4.205882352941177;} duergar #2: {team=lawful evil ; avg hp=-6.90406162464986 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.707983193277311; hits/misses (PBA)= 1.6589635854341738/2.473389355742297; rounds (PBA)=4.179271708683474;} duergar #6: {team=lawful evil ; avg hp=-6.857843137254902 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.297619047619047; hits/misses (PBA)= 1.600140056022409/2.40406162464986; rounds (PBA)=4.043417366946779;} duergar #12: {team=lawful evil ; avg hp=-6.628851540616247 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.343137254901961; hits/misses (PBA)= 1.612044817927171/2.5140056022408963; rounds (PBA)=4.165966386554622;} earth elemental #4: {team=neutral ; avg hp=78.74509803921569 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.42016806722688; hits/misses (PBA)= 8.894257703081232/4.966386554621849; rounds (PBA)=7.056022408963585;} earth elemental: {team=neutral ; avg hp=79.49439775910363 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.91456582633054; hits/misses (PBA)= 8.845238095238095/5.063725490196078; rounds (PBA)=7.072128851540616;} duergar #21: {team=lawful evil ; avg hp=-6.605742296918767 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.281512605042018; hits/misses (PBA)= 1.6064425770308124/2.415266106442577; rounds (PBA)=4.053221288515406;} duergar #22: {teamwful evil ; avg hp=-6.859243697478991 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.605742296918768; hits/misses (PBA)= 1.6512605042016806/2.450280112044818; rounds (PBA)=4.139355742296919;} duergar #24: {team=lawful evil ; avg hp=-6.668767507002801 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.680672268907562; hits/misses (PBA)= 1.653361344537815/2.496498599439776; rounds (PBA)=4.1911764705882355;} earth elemental #3: {team=neutral ; avg hp=80.78291316526611 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.01120448179273; hits/misses (PBA)= 9.14985994397759/5.147058823529412; rounds (PBA)=7.281512605042017;} duergar #20: {team=lawful evil ; avg hp=-6.754901960784314 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.97829131652661; hits/misses (PBA)= 1.6939775910364145/2.5203081232492996; rounds (PBA)=4.254901960784314;} duergar #7: {team=lawful evil ; avg hp=-6.823529411764706 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.737394957983193; hits/misses (PBA)= 1.6750700280112045/2.496498599439776; rounds (PBA)=4.205882352941177;} duergar #11: {team=lawful evil ; avg hp=-6.923669467787115 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.535714285714286; hits/misses (PBA)= 1.6477591036414565/2.4418767507002803; rounds (PBA)=4.128851540616247;} duergar #5: {team=lawful evil ; avg hp=-6.9299719887955185 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.553921568627452; hits/misses (PBA)= 1.634453781512605/2.38515406162465; rounds (PBA)=4.0588235294117645;} duergar #13: {team=lawful evil ; avg hp=-6.630952380952381 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.596638655462185; hits/misses (PBA)= 1.649859943977591/2.55672268907563; rounds (PBA)=4.250700280112045;} earth elemental #5: {team=neutral ; avg hp=76.95098039215686 (from 126); avg healing sp spells left=0.0 (from 0); damage done (per battle average)= 130.59803921568627; hits/misses (PBA)= 8.861344537815127/5.065826330532213; rounds (PBA)=7.086134453781512;} duergar #19: {team=lawful evil ; avg hp=-6.971288515406163 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.764005602240896; hits/misses (PBA)= 1.6750700280112045/2.4376750700280114; rounds (PBA)=4.147759103641457;} duergar: {team=lawful evil ; avg hp=-6.823529411764706 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.492296918767506; hits/misses (PBA)= 1.6099439775910365/2.414565826330532; rounds (PBA)=4.0665266106442575;} duergar #17: {team=lawful evil ; avg hp=-6.869747899159663 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165966386554622; hits/misses (PBA)= 1.5896358543417366/2.3907563025210083; rounds (PBA)=4.019607843137255;} duergar #8: {team=lawful evil ; avg hp=-7.01750700280112 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.61624649859944; hits/misses (PBA)= 1.6449579831932772/2.469187675070028; rounds (PBA)=4.149859943977591;} duergar #18: {team=lawful evil ; avg hp=-6.954481792717087 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696778711484594; hits/misses (PBA)= 1.637955182072829/2.525910364145658; rounds (PBA)=4.2023809523809526;} duergar #4: {team=lawful evil ; avg hp=-6.619047619047619 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696778711484594; hits/misses (PBA)= 1.6505602240896358/2.4271708683473388; rounds (PBA)=4.119047619047619;} duergar #3: {team=lawful evil ; avg hp=-6.628851540616247 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.104341736694678; hits/misses (PBA)= 1.6988795518207283/2.491596638655462; rounds (PBA)=4.23109243697479;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 646.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 1408.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2887; Sum of rounds: 30305; > Team neutral = winning battles: 1142; perfect battles: 0; close-call battles: 1052; > Team lawful evil = winning battles: 1744; perfect battles: 0; close-call battles: 1743; ------------------------------------------------- Combattants ------------------------------------------------ duergar #12: {team=lawful evil ; avg hp=1.232767578801524 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28333910633876; hits/misses (PBA)= 2.760304814686526/2.827502597852442; rounds (PBA)=5.721510218219605;} duergar #7: {team=lawful evil ; avg hp=1.3332178732248008 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.92379632836855; hits/misses (PBA)= 2.7422930377554553/2.751645306546588; rounds (PBA)=5.633875995843436;} duergar #5: {team=lawful evil ; avg hp=1.292344994804295 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.487703498441288; hits/misses (PBA)= 2.813993765154139/2.8108763422237617; rounds (PBA)=5.761343955663318;} duergar #8: {team=lawful evil ; avg hp=1.598891582958088 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.590924835469345; hits/misses (PBA)= 2.8320055420852097/2.7339799099411155; rounds (PBA)=5.703844821614132;} duergar #9: {team=lawful evil ; avg hp=1.1091098025632145 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.518877727745064; hits/misses (PBA)= 2.7942500865950812/2.7395219951506755; rounds (PBA)=5.686525805334257;} duergar #2: {team=lawful evil ; avg hp=1.3301004502944234 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.226879113266367; hits/misses (PBA)= 2.776931070315206/2.8133010045029443; rounds (PBA)=5.726705923103568;} duergar #13: {team=lawful evil ; avg hp=1.1472116383789401 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.93903706269484; hits/misses (PBA)= 2.718739175614825/2.7177000346380327; rounds (PBA)=5.591963976446138;} duergar #3: {team=lawful evil ; avg hp=1.5645999307239349 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50710079667475; hits/misses (PBA)= 2.7894007620367165/2.7977138898510563; rounds (PBA)=5.72913058538275;} duergar: {team=lawful evil ; avg hp=1.338067197783166 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.238656044336683; hits/misses (PBA)= 2.770696224454451/2.7845514374783513; rounds (PBA)=5.704537582265328;} duergar #4: {team=lawful evil ; avg hp=1.1354347073086248 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.26671285071008; hits/misses (PBA)= 2.7630758572913057/2.7471423623138205; rounds (PBA)=5.660200900588847;} duergar #6: {team=lawful evil ; avg hp=1.514721163837894 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.385521302390025; hits/misses (PBA)= 2.790786283339106/2.8216141323172845; rounds (PBA)=5.7526844475233805;} duergar #11: {team=lawful evil ; avg hp=1.5666782126775198 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.373051610668515; hits/misses (PBA)= 2.771388985105646/2.7519916868721856; rounds (PBA)=5.68202286110149;} air elemental: {team=neutral ; avg hp=6.72774506408036 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.21267751991687; hits/misses (PBA)= 7.195704883962591/4.520609629373052; rounds (PBA)=5.9546241773467266;} duergar #10: {team=lawful evil ; avg hp=1.7585729130585384 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.162105992379633; hits/misses (PBA)= 2.744024939383443/2.7703498441288534; rounds (PBA)=5.6705923103567715;} air elemental #2: {team=neutral ; avg hp=6.292344994804295 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.53966054728092; hits/misses (PBA)= 7.266020090058885/4.519570488396259; rounds (PBA)=5.98891582958088;} air elemental #3: {team=neutral ; avg hp=6.0408728784205055 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.28714928992034; hits/misses (PBA)= 7.410460685833045/4.552130239002425; rounds (PBA)=6.086941461724974;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 285.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 16.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38185; unaligned : 0.93 ± 0.0; neutral evil : 0.07 ± 0.0; > Team unaligned = winning battles: 4648; perfect battles: 0; close-call battles: 3135; > Team neutral evil = winning battles: 353; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #2: {team=unaligned ; avg hp=5.019196160767846 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.651469706058788; hits/misses (PBA)= 3.3569286142771446/1.458508298340332; rounds (PBA)=6.051389722055589;} awakened shrub #4: {team=unaligned ; avg hp=4.9908018396320735 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.646070785842832; hits/misses (PBA)= 3.3545290941811636/1.4151169766046792; rounds (PBA)=6.029194161167767;} zombie: {team=neutral evil ; avg hp=-0.5060987802439512 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.256748650269945; hits/misses (PBA)= 4.405318936212757/2.4133173365326934; rounds (PBA)=6.889222155568886;} awakened shrub: {team=unaligned ; avg hp=4.937212557488502 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649270145970806; hits/misses (PBA)= 3.3857228554289143/1.4647070585882824; rounds (PBA)=6.065986802639472;} awakened shrub #3: {team=unaligned ; avg hp=4.796040791841632 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559288142371526; hits/misses (PBA)= 3.2861427714457108/1.4169166166766647; rounds (PBA)=6.00879824035193;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 41878.29; crudely normalised: 0% > unaligned = expected rounds to survive: 8190.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31695; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4975; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=485.6126774645071 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.12377524495102; hits/misses (PBA)= 11.31633673265347/6.136372725454909; rounds (PBA)=6.059388122375525;} tarrasque: {team=unaligned ; avg hp=-9.593881223755249 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 808.8308338332333; hits/misses (PBA)= 26.66386722655469/2.126374725054989; rounds (PBA)=5.758048390321935;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.40611877624474; hits/misses (PBA)= 11.127174565086982/6.056788642271545; rounds (PBA)=5.966006798640272;} ancient copper dragon: {team=lawful good ; avg hp=-2.8748250349930013 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.90661867626474; hits/misses (PBA)= 7.539892021595681/6.132573485302939; rounds (PBA)=4.587882423515297;} ancient bronze dragon: {team=lawful good ; avg hp=302.12017596480706 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.15736852629473; hits/misses (PBA)= 6.925614877024595/4.654869026194761; rounds (PBA)=5.961607678464307;} ancient brass dragon: {team=lawful good ; avg hp=-15.68886222755449 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.246750649870026;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 41878.29; crudely normalised: 0% > unaligned = expected rounds to survive: 8190.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31570; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 4967; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=305.30773845230954 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.52749450109977; hits/misses (PBA)= 6.945210957808438/4.612877424515097; rounds (PBA)=5.9498100379924015;} ancient copper dragon: {team=lawful good ; avg hp=-2.5744851029794042 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.85522895420917; hits/misses (PBA)= 7.553089382123575/6.132373525294941; rounds (PBA)=4.587082583483303;} ancient silver dragon: {team=lawful good ; avg hp=485.6966606678664 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.97980403919217; hits/misses (PBA)= 11.25754849030194/6.0959808038392325; rounds (PBA)=6.028794241151769;} tarrasque: {team=unaligned ; avg hp=-9.501099780043992 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 805.1371725654869; hits/misses (PBA)= 26.5498900219956/2.101379724055189; rounds (PBA)=5.730253949210158;} ancient brass dragon: {team=lawful good ; avg hp=-15.567086582683464 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2489502099580085;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.1385722855429; hits/misses (PBA)= 11.15996800639872/5.942011597680464; rounds (PBA)=5.936412717456509;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 29761.49; crudely normalised: 0% > unaligned = expected rounds to survive: 12274.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53656; lawful good : 0.2 ± 0.01; unaligned : 0.8 ± 0.01; > Team lawful good = winning battles: 1025; perfect battles: 0; close-call battles: 1020; > Team unaligned = winning battles: 3976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=lawful good ; avg hp=-14.616676664667066 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5246950609878023;} ancient gold dragon: {team=lawful good ; avg hp=23.66766646670666 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.0455908818236; hits/misses (PBA)= 19.393321335732853/10.445510897820435; rounds (PBA)=10.082783443311337;} tarrasque: {team=unaligned ; avg hp=77.6492701459708 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1389.6060787842432; hits/misses (PBA)= 45.43951209758048/4.8904219156168764; rounds (PBA)=10.528294341131774;} ancient silver dragon: {team=lawful good ; avg hp=-15.657068586282744 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.30513897220555; hits/misses (PBA)= 12.13377324535093/6.528694261147771; rounds (PBA)=6.222355528894221;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4140; Sum of rounds: 44153; > Team lawful good = winning battles: 3456; perfect battles: 0; close-call battles: 3418; > Team unaligned = winning battles: 683; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=0.37222222222222223 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1324.4437198067633; hits/misses (PBA)= 43.729468599033815/6.95; rounds (PBA)=10.230434782608695;} ancient gold dragon #2: {team=lawful good ; avg hp=112.50821256038647 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.85531400966184; hits/misses (PBA)= 11.916183574879227/6.426570048309179; rounds (PBA)=7.847101449275362;} ancient gold dragon #3: {team=lawful good ; avg hp=100.03961352657005 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.34202898550726; hits/misses (PBA)= 11.696135265700484/6.303864734299517; rounds (PBA)=7.783574879227053;} ancient gold dragon: {team=lawful good ; avg hp=100.61280193236715 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.2671497584541; hits/misses (PBA)= 11.925603864734299/6.408454106280193; rounds (PBA)=7.830917874396135;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2634; Sum of rounds: 27964; > Team lawful good = winning battles: 2248; perfect battles: 0; close-call battles: 2232; > Team unaligned = winning battles: 385; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=109.71526195899773 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.2870159453303; hits/misses (PBA)= 12.0584662110858/6.402050113895217; rounds (PBA)=7.881169324221716;} ancient gold dragon: {team=lawful good ; avg hp=100.35763097949886 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.48253606681854; hits/misses (PBA)= 11.749810174639332/6.198177676537585; rounds (PBA)=7.754365983295369;} ancient gold dragon #3: {team=lawful good ; avg hp=109.83333333333333 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.49772209567197; hits/misses (PBA)= 11.760820045558086/6.319665907365224; rounds (PBA)=7.777524677296887;} tarrasque: {team=unaligned ; avg hp=-0.3359908883826879 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1317.75284738041; hits/misses (PBA)= 43.51366742596811/7.009491268033409; rounds (PBA)=10.186028853454822;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3732; Sum of rounds: 39879; > Team lawful good = winning battles: 3151; perfect battles: 0; close-call battles: 3125; > Team unaligned = winning battles: 580; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=104.68569131832797 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.7926045016077; hits/misses (PBA)= 11.779474812433012/6.363879957127546; rounds (PBA)=7.832529474812433;} ancient gold dragon: {team=lawful good ; avg hp=105.83735262593784 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.87433011789926; hits/misses (PBA)= 11.885852090032154/6.326366559485531; rounds (PBA)=7.830653804930332;} ancient gold dragon #3: {team=lawful good ; avg hp=105.12406216505894 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.41827438370848; hits/misses (PBA)= 11.933815648445874/6.4657020364415 rounds (PBA)=7.84887459807074;} tarrasque: {team=unaligned ; avg hp=-0.1532690246516613 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1322.132100750268; hits/misses (PBA)= 43.67363344051447/6.9989281886388; rounds (PBA)=10.221864951768488;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46201; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=366.56168766246753 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.8188362327535; hits/misses (PBA)= 37.039592081583685/6.200959808038393; rounds (PBA)=9.238352329534093;} ancient gold dragon: {team=lawful good ; avg hp=-15.39132173565287 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.60747850429914; hits/misses (PBA)= 8.3001399720056/4.39752049590082; rounds (PBA)=6.488102379524095;} ancient gold dragon #2: {team=lawful good ; avg hp=-15.42751449710058 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.83083383323336; hits/misses (PBA)= 7.986402719456109/4.302739452109578; rounds (PBA)=6.421515696860628;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} chimera: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39172165566886624;} chimera #2: {team=chaotic evil ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3599280143971206;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23175; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=533.7270545890822 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.990401919616; hits/misses (PBA)= 18.158368326334735/2.0491901619676063; rounds (PBA)=4.634073185362928;} ancient gold dragon: {team=lawful good ; avg hp=-15.990401919616076 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.27294541091783; hits/misses (PBA)= 7.499900019996001/4.054389122175565; rounds (PBA)=3.8514297140571885;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44781; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 4987; perfect battles: 0; close-call battles: 2451; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.045990801839632 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.354729054189162; hits/misses (PBA)= 1.2303539292141572/0.8944211157768446; rounds (PBA)=1.0623875224955008;} goat: {team=other; avg hp=-9.302139572085583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2391521695660868; hits/misses (PBA)= 0.0613877224555089/0.10397920415916817; rounds (PBA)=0.16536692661467706;} young white dragon: {team=chaotic evil ; avg hp=10.657268546290743 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.63487302539492; hits/misses (PBA)= 4.957008598280344/2.6374725054989003; rounds (PBA)=7.520495900819836;} young silver dragon: {team=lawful good ; avg hp=-7.50629874025195 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.08978204359127; hits/misses (PBA)= 15.569486102779445/9.148970205958808; rounds (PBA)=8.241351729654069;} wyvern: {team=unaligned ; avg hp=-7.299340131973605 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.66586682663468; hits/misses (PBA)= 2.823235352929414/1.9742051589682064; rounds (PBA)=2.39872025594881;} young red dragon: {team=chaotic evil ; avg hp=155.3881223755249 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.7756448710258; hits/misses (PBA)= 17.46610677864427/7.639072185562887; rounds (PBA)=8.86862627474505;} veteran: {team=lawful good ; avg hp=-6.647270545890822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9956008798240354; hits/misses (PBA)= 0.744251149770046/0.3769246150769846; rounds (PBA)=1.1211757648470306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41490; lawful good : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; unaligned : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful good = winning battles: 1520; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3481; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=unaligned ; avg hp=-11.140371925614877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4777044591081784; hits/misses (PBA)= 0.1251749650069986/0.16276744651069786; rounds (PBA)=0.28794241151769645;} wyvern: {team=unaligned ; avg hp=-7.557288542291542 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.484703059388124; hits/misses (PBA)= 2.787842431513697/2.1231753649270146; rounds (PBA)=2.455508898220356;} young red dragon: {team=chaotic evil ; avg hp=30.27754449110178 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.20835832833433; hits/misses (PBA)= 16.353129374125174/6.349130173965207; rounds (PBA)=8.0373925214957;} young silver dragon: {team=lawful good ; avg hp=3.5548890221955607 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.13357328534292; hits/misses (PBA)= 16.260747850429915/6.2325534893021395; rounds (PBA)=7.711057788442312;} assassin: {team=any non-good ; avg hp=-7.317136572685463 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.878024395120976; hits/misses (PBA)= 1.3185362927414517/0.5038992201559688; rounds (PBA)=0.9112177564487103;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4233.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30999; lawful good : 0.41 ± 0.01; chaotic evil : 0.59 ± 0.01; > Team lawful good = winning battles: 2066; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2935; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=9.830433913217357 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.6756648670266; hits/misses (PBA)= 10.433913217356528/5.64867026594681; rounds (PBA)=5.643671265746851;} young red dragon: {team=chaotic evil ; avg hp=21.324335132973406 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.16956608678265; hits/misses (PBA)= 10.503299340131974/5.674665066986603; rounds (PBA)=5.792241551689662;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 1206.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 117190; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=50.39532093581284 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49630073985203; hits/misses (PBA)= 9.383123375324935/13.050189962007599; rounds (PBA)=23.43331333733253;} t: {team=other; avg hp=-4.297940411917616 (from 33); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=13.329934013197361;} E: {team=other; avg hp=-4.703859228154369 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6046790641871627; hits/misses (PBA)= 2.1895620875824835/19.70725854829034; rounds (PBA)=21.896820635872825;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > good= expected rounds to survive: 1206.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 116895; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ E: {team=good; avg hp=-4.725454909018197 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5484903019396121; hits/misses (PBA)= 2.16496700659868/19.656668666266746; rounds (PBA)=21.821635672865426;} blue dragon wyrmling: {team=lawful evil ; avg hp=50.45150969806039 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.57948410317937; hits/misses (PBA)= 9.37892421515697/12.995400919816037; rounds (PBA)=23.374325134973006;} t: {team=good; avg hp=-4.3739252149570085 (from 33); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=13.285942811437712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > good= expected rounds to survive: 1206.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 115975; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = w= winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=50.44571085782844 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.44271145770846; hits/misses (PBA)= 9.385122975404919/12.805238952209558; rounds (PBA)=23.19036192761448;} E: {team=good; avg hp=-4.728054389122176 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5542891421715657; hits/misses (PBA)= 2.1955608878224355/19.450509898020396; rounds (PBA)=21.64607078584283;} t: {team=good; avg hp=-4.223155368926215 (from 33); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=13.135372925414917;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35649; lawful evil : 0.15 ± 0.01; unaligned : 0.82 ± 0.01; unassigned mercenaries: 0.02 ± 0.0; > Team lawful evil = winning battles: 766; perfect battles: 0; close-call battles: 379; > Team unaligned = winning battles: 4114; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 121; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.4485102979404119 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931413717256548; hits/misses (PBA)= 1.2449510097980403/1.3915216956608678; rounds (PBA)=3.0499900019996002;} giant crab: {team=unaligned ; avg hp=7.060387922415517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.486902619476105; hits/misses (PBA)= 3.017996400719856/3.031593681263747; rounds (PBA)=6.872225554889022;} Nameless: {team=unassigned mercenaries; avg hp=-2.052989402119576 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.681063787242551; hits/misses (PBA)= 1.6730653869226155/2.1465706858628275; rounds (PBA)=3.8438312337532494;} kobold #2: {team=lawful evil ; avg hp=-1.4831033793241353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.824835032993401; hits/misses (PBA)= 1.2209558088382324/1.3729254149170167; rounds (PBA)=3.0401919616076785;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29028; lawful evil : 0.41 ± 0.01; any : 0.0 ± 0.0; unaligned : 0.59 ± 0.01; > Team lawful evil = winning battles: 2037; perfect battles: 0; close-call battles: 864; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=3.3719256148770245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308338332333534; hits/misses (PBA)= 2.3923215356928615/2.271745650869826; rounds (PBA)=5.256748650269946;} kobold: {team=lawful evil ; avg hp=-0.26814637072585484 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.912017596480704; hits/misses (PBA)= 1.4681063787242552/1.1601679664067186; rounds (PBA)=3.859028194361128;} commoner: {team=any ; avg hp=-1.865626874625075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.861627674465107; hits/misses (PBA)= 0.31073785242951407/0.2595480903819236; rounds (PBA)=0.5702859428114377;} kobold #2: {team=lawful evil ; avg hp=-0.22455508898220355 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.904419116176765; hits/misses (PBA)= 1.4593081383723254/1.177764447110578; rounds (PBA)=3.8690261947610476;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > good= expected rounds to survive: 540.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46269; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=51.584083183363326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.033593281343734; hits/misses (PBA)= 4.927014597080584/3.3249350129974005; rounds (PBA)=9.251949610077984;} t: {team=good; avg hp=-4.552689462107579 (from 33); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.4159168166366727; hits/misses (PBA)= 0.3893221355728854/7.306938612277545; rounds (PBA)=7.69626074785043;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > unaligned = expected rounds to survive: 72.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28882; lawful evil : 0.48 ± 0.01; unaligned : 0.52 ± 0.01; > Team lawful evil = winning battles: 2378; perfect battles: 0; close-call battles: 930; > Team unaligned = winning battles: 2623; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=0.22155568886222757 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205158968206359; hits/misses (PBA)= 1.099380123975205/1.0979804039192163; rounds (PBA)=3.9556088782243553;} giant crab: {team=unaligned ; avg hp=2.5632873425314937 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.526494701059788; hits/misses (PBA)= 2.0457908418316335/2.530893821235753; rounds (PBA)=5.101179764047191;} kobold: {team=lawful evil ; avg hp=0.2519496100779844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.231553689262148; hits/misses (PBA)= 1.0931813637272545/1.1027794441111778; rounds (PBA)=3.9402119576084784;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.5; crudely normalised: 0% > other= expected rounds to survive: 1188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49526; chaotic evil : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team chaotic evil = winning battles: 543; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4458; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=-3.0471905618876223 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.507898420315936; hits/misses (PBA)= 3.351729654069186/5.014797040591882; rounds (PBA)=8.475104979004199;} blue dragon wyrmling: {team=other; avg hp=24.492101579684064 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.047190561887625; hits/misses (PBA)= 3.9818036392721456/4.870825834833034; rounds (PBA)=9.744051189762047;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 417.39; crudely normalised: 0% > unaligned = expected rounds to survive: 2836.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37396; lawful good : 0.28 ± 0.01; unaligned : 0.72 ± 0.01; > Team lawful good = winning battles: 1422; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3579; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=13.007598480303939 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.28254349130174; hits/misses (PBA)= 7.8526294741051785/11.784243151369726; rounds (PBA)=7.043591281743652;} gold dragon wyrmling: {team=lawful good ; avg hp=1.7174565086982603 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.99240151969606; hits/misses (PBA)= 3.915416916616677/2.577884423115377; rounds (PBA)=6.777644471105779;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1783.49; crudely normalised: 0% > unaligned = expected rounds to survive: 2454.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2928; Sum of rounds: 26386; > Team lawful evil = winning battles: 1700; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1227; perfect battles: 0; close-call battles: 1223; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=14.895150273224044 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.96892076502732; hits/misses (PBA)= 17.235314207650273/7.156079234972678; rounds (PBA)=8.52561475409836;} phase spider: {team=unaligned ; avg hp=-5.73224043715847 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.976775956284153;} wight: {team=unaligned ; avg hp=-6.037568306010929 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.629781420765028; hits/misses (PBA)= 2.2038934426229506/3.353142076502732; rounds (PBA)=2.7807377049180326;} shield guardian: {team=unaligned ; avg hp=15.74214480874317 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.43647540983606; hits/misses (PBA)= 8.985314207650273/7.28551912568306; rounds (PBA)=8.4573087431694;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1843.45; crudely normalised: 0% > other= expected rounds to survive: 2701.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46906; lawful evil : 0.39 ± 0.01; other: 0.61 ± 0.01; > Team lawful evil = winning battles: 1945; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3056; perfect battles: 0; close-call battles: 3026; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=-5.704459108178364 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.919016196760648; hits/misses (PBA)= 1.7488502299540092/2.150769846030794; rounds (PBA)=3.9068186362727455;} aboleth: {team=lawful evil ; avg hp=6.321935612877424 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.67046590681863; hits/misses (PBA)= 17.33613277344531/8.025994801039792; rounds (PBA)=8.723255348930214;} shield guardian: {team=other; avg hp=34.696660667866425 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.75904819036192; hits/misses (PBA)= 9.435112977404518/7.63127374525095; rounds (PBA)=8.990201959608079;} wight: {team=other; avg hp=-5.662667466506699 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7746450709858028;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2209.09; crudely normalised: 0% > other= expected rounds to survive: 2400.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43196; lawful evil : 0.85 ± 0.01; other: 0.15 ± 0.01; > Team lawful evil = winning battles: 4263; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 738; perfect battles: 0; close-call battles: 691; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=35.55808838232353 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.15216956608677; hits/misses (PBA)= 15.616476704659068/8.015996800639872; rounds (PBA)=8.446510697860427;} wight: {team=other; avg hp=-5.686662667466507 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7650469906018795;} shield guardian: {team=other; avg hp=-1.465506898620276 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.44191161767647; hits/misses (PBA)= 8.548090381923615/7.009798040391922; rounds (PBA)=7.895820835832834;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3990.0; crudely normalised: 0% > any= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; any: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=any; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 3990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} young white dragon: {team=other; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 62.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 66.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31567; unassigned mercenaries: 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team unassigned mercenaries = winning battles: 505; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4496; perfect battles: 0; close-call battles: 695; ------------------------------------------------- Combattants ------------------------------------------------ ranger: {team=unassigned mercenaries; avg hp=-1.3947210557888423 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041791641671666; hits/misses (PBA)= 1.5412917416516696/3.5370925814837033; rounds (PBA)=5.179364127174565;} kobold: {team=lawful evil ; avg hp=2.9642071585682865 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.661667666466706; hits/misses (PBA)= 1.19376124775045/1.4407118576284743; rounds (PBA)=5.306138772245551;} kobold #2: {team=lawful evil ; avg hp=2.994001199760048 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.733053389322135; hits/misses (PBA)= 1.2005598880223955/1.3907218556288743; rounds (PBA)=5.278944211157769;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4941011797640472;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5058988202359528;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7087.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 2123.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28723; chaotic evil : 0.53 ± 0.01; neutral evil : 0.47 ± 0.01; > Team chaotic evil = winning battles: 2674; perfect battles: 0; close-call battles: 2279; > Team neutral evil = winning battles: 2327; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=6.473105378924215 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.92621475704859; hits/misses (PBA)= 3.2853429314137172/1.4139172165566887; rounds (PBA)=4.055988802239552;} hill giant: {team=chaotic evil ; avg hp=7.003999200159968 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.3495300939812; hits/misses (PBA)= 3.30253949210158/1.4125174965007; rounds (PBA)=4.086982603479304;} frost giant: {team=neutral evil ; avg hp=9.724255148970206 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.52289542091583; hits/misses (PBA)= 7.536492701459708/2.1677664467106577; rounds (PBA)=5.210757848430314;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5028994201159768;} hill giant #2: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2691.0; crudely normalised: 0% > other= expected rounds to survive: 5832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49383; lawful evil : 0.54 ± 0.01; other: 0.46 ± 0.01; > Team lawful evil = winning battles: 2699; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2302; perfect battles: 0; close-call battles: 2055; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=7.2671465706858625 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.53109378124375; hits/misses (PBA)= 7.314537092581483/6.026394721055789; rounds (PBA)=7.54369126174765;} adult green dragon: {team=lawful evil ; avg hp=18.732253549290142 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.36112777444512; hits/misses (PBA)= 17.402119576084782/9.90481903619276; rounds (PBA)=9.471705658868226;} aboleth #2: {team=other; avg hp=8.371725654869026 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.73665266946611; hits/misses (PBA)= 7.569686062787443/6.072785442911417; rounds (PBA)=7.581483703259348;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8083.64; crudely normalised: 0% > other= expected rounds to survive: 1460.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23734; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 34; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-7.53869226154769 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.78104379124176; hits/misses (PBA)= 5.368926214757049/7.050389922015597; rounds (PBA)=4.139772045590882;} adult green dragon: {team=lawful evil ; avg hp=206.93121375724854 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.53869226154768; hits/misses (PBA)= 9.495700859828034/3.1411717656468707; rounds (PBA)=4.579684063187362;} aboleth #2: {team=lawful evil ; avg hp=70.2877424515097 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.4269146170765845;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5382.0; crudely normalised: 0% > other= expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24566; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-7.608478304339132 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.02879424115177; hits/misses (PBA)= 6.886622675464907/5.6052789442111575; rounds (PBA)=4.164167166566687;} adult green dragon: {team=lawful evil ; avg hp=119.97120575884823 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.60847830433914; hits/misses (PBA)= 9.502099580083984/3.230153969206159; rounds (PBA)=4.911817636472706;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 685.18; crudely normalised: 0% > other= expected rounds to survive: 13585.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11270; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=-12.261547690461908 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8880223955208955; hits/misses (PBA)= 0.6294741051789642/0.7508498300339932; rounds (PBA)=1.3803239352129575;} purple worm: {team=other; avg hp=240.1119776044791 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.26154769046191; hits/misses (PBA)= 2.9104179164167165/0.31333733253349333; rounds (PBA)=2.253549290141972;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 588.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8869.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4785; Sum of rounds: 84462; > Team neutral evil = winning battles: 1317; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3467; perfect battles: 0; close-call battles: 3466; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=12.801253918495298 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.65684430512017; hits/misses (PBA)= 4.743155694879833/5.7644723092998955; rounds (PBA)=11.603970741901776;} black pudding #3: {team=unaligned ; avg hp=12.612330198537094 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.902194357366774; hits/misses (PBA)= 4.76551724137931/5.810867293625915; rounds (PBA)=11.686102403343783;} black pudding #2: {team=unaligned ; avg hp=12.272727272727273 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.424869383490076; hits/misses (PBA)= 4.718495297805642/5.768652037617555; rounds (PBA)=11.606478578892371;} black pudding #4: {team=unaligned ; avg hp=13.793521421107627 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0576802507837; hits/misses (PBA)= 4.81546499477534/5.959456635318705; rounds (PBA)=11.825078369905956;} black pudding #5: {team=unaligned ; avg hp=12.984326018808778 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.88129571577847; hits/misses (PBA)= 4.925182863113897/5.9864158829676075; rounds (PBA)=11.911180773249738;} behir: {team=neutral evil ; avg hp=3.06687565308255 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.5015673981191; hits/misses (PBA)= 15.598328108672936/1.0637408568443052; rounds (PBA)=16.937304075235108;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 735.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7095.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 93280; neutral evil : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral evil = winning battles: 4791; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 210; perfect battles: 0; close-call battles: 210; ------------------------------------------------- Combattants ------------------------------------------------ black pudding #2: {team=unaligned ; avg hp=-10.934813037392521 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.672065586882624; hits/misses (PBA)= 4.309738052389522/5.341931613677264; rounds (PBA)=10.8124375124975;} black pudding #4: {team=unaligned ; avg hp=-10.78004399120176 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.073385322935412; hits/misses (PBA)= 4.352929414117177/5.351529694061187; rounds (PBA)=10.889022195560887;} black pudding: {team=unaligned ; avg hp=-10.836632673465306 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.221955608878226; hits/misses (PBA)= 4.386122775444911/5.341931613677264; rounds (PBA)=10.875424915016996;} black pudding #3: {team=unaligned ; avg hp=-10.900619876024795 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.982403519296142; hits/misses (PBA)= 4.3375324935013/5.353929214157168; rounds (PBA)=10.85362927414517;} behir: {team=neutral evil ; avg hp=48.0501899620076 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.4521095780844; hits/misses (PBA)= 16.549490101979604/1.0867826434713057; rounds (PBA)=18.594281143771244;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 980.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5321.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 72138; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding #3: {team=unaligned ; avg hp=-11.68886222755449 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.725854829034194; hits/misses (PBA)= 3.2995400919816036/4.0509898020395925; rounds (PBA)=8.809638072385523;} black pudding: {team=unaligned ; avg hp=-11.440111977604479 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.60367926414717; hits/misses (PBA)= 3.1367726454709057/3.839032193561288; rounds (PBA)=8.583283343331333;} black pudding #2: {team=unaligned ; avg hp=-11.57128574285143 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.261947610477904; hits/misses (PBA)= 3.227354529094181/3.9672065586882623; rounds (PBA)=8.708658268346332;} behir: {team=neutral evil ; avg hp=101.40851829634073 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.7002599480104; hits/misses (PBA)= 12.524895020995801/0.8998200359928015; rounds (PBA)=14.424715056988603;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1470.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3547.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50457; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding #2: {team=unaligned ; avg hp=-11.74385122975405 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.087782443511298; hits/misses (PBA)= 1.909618076384723/2.3033393321335733; rounds (PBA)=6.499900019996001;} behir: {team=neutral evil ; avg hp=141.37092581483702 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.34353129374125; hits/misses (PBA)= 8.42631473705259/0.6630673865226955; rounds (PBA)=10.089382123575286;} black pudding: {team=unaligned ; avg hp=-11.599680063987202 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.54129174165167; hits/misses (PBA)= 1.9722055588882224/2.3765246950609877; rounds (PBA)=6.564487102579484;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1470.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3547.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50572; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=-11.751049790041991 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.480703859228154; hits/misses (PBA)= 1.955608878224355/2.347730453909218; rounds (PBA)=6.549290141971606;} behir: {team=neutral evil ; avg hp=141.16276744651068 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.1851629674065; hits/misses (PBA)= 8.42131573685263/0.6910617876424715; rounds (PBA)=10.1123775244951;} black pudding #2: {team=unaligned ; avg hp=-11.434113177364527 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.356528694261147; hits/misses (PBA)= 1.9486102779444112/2.3453309338132375; rounds (PBA)=6.555288942211558;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2940.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1773.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26840; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=-11.905618876224755 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.216756648670266; hits/misses (PBA)= 1.7694461107778445/2.220755848830234; rounds (PBA)=3.990201959608078;} behir: {team=neutral evil ; avg hp=155.78324335132973 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.90561887622475; hits/misses (PBA)= 4.141971605678864/0.22495500899820037; rounds (PBA)=5.366926614677064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5082983403319337;} adult red dragon #2: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4917016596680664;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27074585082983404;} gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.43951209758048393;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2897420515896821;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 290.11; crudely normalised: 0% > unaligned = expected rounds to survive: 1716.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14048; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=50.45610877824435 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.48670265946811; hits/misses (PBA)= 3.0731853629274144/1.0337932413517297; rounds (PBA)=2.8090381923615277;} phase spider: {team=other; avg hp=-6.486702659468106 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.543891221755649; hits/misses (PBA)= 1.0643871225754848/0.6870625874825035; rounds (PBA)=1.7514497100579884;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ phase spider: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4385122975404919;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5614877024595081;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4220.01; crudely normalised: 0% > lawful evil = expected rounds to survive: 53905.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1071; Sum of rounds: 21840; > Team other = winning battles: 248; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 822; perfect battles: 0; close-call battles: 822; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=lawful evil ; avg hp=-19.947712418300654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6722689075630253; hits/misses (PBA)= 0.10457516339869281/0.5957049486461251; rounds (PBA)=0.8478057889822596;} Mirror: {team=other; avg hp=16.18580765639589 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1805.3790849673203; hits/misses (PBA)= 56.1671335200747/3.048552754435107; rounds (PBA)=19.88888888888889;} erinyes: {team=lawful evil ; avg hp=-6.9411764705882355 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.66106442577032; hits/misses (PBA)= 16.330532212885153/30.063492063492063; rounds (PBA)=15.480859010270775;} drow #4: {team=lawful evil ; avg hp=-19.675070028011206 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6349206349206349; hits/misses (PBA)= 0.09337068160597572/0.61531279178338; rounds (PBA)=0.834733893557423;} barbed devil #2: {team=lawful evil ; avg hp=-17.11951447245565 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.49859943977591; hits/misses (PBA)= 3.1867413632119512/9.600373482726424; rounds (PBA)=4.262371615312792;} barbed devil: {team=lawful evil ; avg hp=-16.987861811391223 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.241830065359476; hits/misses (PBA)= 3.0588235294117645/9.445378151260504; rounds (PBA)=4.168067226890757;} drow #5: {team=lawful evil ; avg hp=-19.707749766573297 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7096171802054155; hits/misses (PBA)= 0.11204481792717087/0.5854341736694678; rounds (PBA)=0.8487394957983193;} drider #2: {team=lawful evil ; avg hp=-15.937441643323996 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.415499533146594; hits/misses (PBA)= 6.594771241830065/19.70214752567694; rounds (PBA)=8.765639589169002;} balor: {team=lawful evil ; avg hp=146.67413632119514 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.2250233426704; hits/misses (PBA)= 24.88328664799253/13.627450980392156; rounds (PBA)=19.476190476190474;} bone devil #2: {team=lawful evil ; avg hp=-15.468720821661998 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7983193277311; hits/misses (PBA)= 13.390289449112979/24.987861811391223; rounds (PBA)=12.793650793650794;} bone devil: {team=lawful evil ; avg hp=-16.056956115779645 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.30905695611577; hits/misses (PBA)= 13.428571428571429/24.84593837535014; rounds (PBA)=12.758169934640524;} balor #2: {team=lawful evil ; avg hp=147.34453781512605 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.750700280112; hits/misses (PBA)= 25.130718954248366/13.334267040149394; rounds (PBA)=19.462184873949578;} drow #3: {team=lawful evil ; avg hp=-19.560224089635856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6078431372549019; hits/misses (PBA)= 0.096171802054155/0.5947712418300654; rounds (PBA)=0.8375350140056023;} glabrezu: {team=lawful evil ; avg hp=17.913165266106443 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.50887021475256; hits/misses (PBA)= 27.371615312791782/40.88235294117647; rounds (PBA)=17.14565826330532;} drow: {team=lawful evil ; avg hp=-20.104575163398692 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7068160597572363; hits/misses (PBA)= 0.10644257703081232/0.5788982259570495; rounds (PBA)=0.8375350140056023;} barbed devil #3: {team=lawful evil ; avg hp=-17.553688141923438 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.3062558356676; hits/misses (PBA)= 3.19327731092437/9.64985994397759; rounds (PBA)=4.281045751633987;} drider #3: {team=lawful evil ; avg hp=-15.88515406162465 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.69000933706816; hits/misses (PBA)= 6.554621848739496/19.532212885154063; rounds (PBA)=8.695611577964518;} drider: {team=lawful evil ; avg hp=-15.633053221288515 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.333333333333336; hits/misses (PBA)= 6.341736694677871/19.448179271708682; rounds (PBA)=8.596638655462185;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2268.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4875.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31180; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-7.380723855228954 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.17596480703859; hits/misses (PBA)= 2.564087182563487/2.547890421915617; rounds (PBA)=3.997000599880024;} air elemental #2: {team=neutral ; avg hp=-7.3635272945410915 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.697060587882426; hits/misses (PBA)= 2.5956808638272344/2.5680863827234552; rounds (PBA)=4.015996800639872;} adult black dragon: {team=chaotic evil ; avg hp=118.12697460507898 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.74425114977004; hits/misses (PBA)= 13.223555288942212/3.4741051789642072; rounds (PBA)=6.233553289342131;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 24.54; crudely normalised: 0% > good= expected rounds to survive: 109.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21884; lawful evil : 0.03 ± 0.0; good: 0.97 ± 0.0; > Team lawful evil = winning battles: 133; perfect battles: 0; close-call battles: 133; > Team good = winning battles: 4868; perfect battles: 0; close-call battles: 4467; ------------------------------------------------- Combattants ------------------------------------------------ Healer NPC: {team=good; avg hp=-1.152369526094781 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6226754649070187; hits/misses (PBA)= 0.9884023195360928/0.05878824235152969; rounds (PBA)=1.077384523095381;} kobold #10: {team=lawful evil ; avg hp=-2.368126374725055 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.869626074785043; hits/misses (PBA)= 0.8190361927614477/0.8434313137372526; rounds (PBA)=1.726854629074185;} Old guy: {team=good; avg hp=4.101379724055189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.029194161167766; hits/misses (PBA)= 1.9080183963207358/0.6948610277944411; rounds (PBA)=2.69746050789842;} kobold #1: {team=lawful evil ; avg hp=-2.392721455708858 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9732053589282144; hits/misses (PBA)= 0.8358328334333134/0.8238352329534093; rounds (PBA)=1.728254349130174;} kobold #8: {team=lawful evil ; avg hp=-2.375124975004999 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9534093181363725; hits/misses (PBA)= 0.8320335932813437/0.8430313937212558; rounds (PBA)=1.744651069786043;} Cartographer: {team=good; avg hp=-1.2975404919016196 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.57748450309938; hits/misses (PBA)= 0.3977204559088182/0.6966606678664267; rounds (PBA)=1.18376324735053;} kobold #6: {team=lawful evil ; avg hp=-2.4713057388522297 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9594081183763246; hits/misses (PBA)= 0.8390321935612878/0.8168366326734653; rounds (PBA)=1.7236552689462108;} kobold #3: {team=lawful evil ; avg hp=-2.3903219356128775 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9614077184563086; hits/misses (PBA)= 0.8396320735852829/0.8582283543291341; rounds (PBA)=1.7658468306338733;} Explosives NPC: {team=good; avg hp=3.850229954009198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4237152569486105; hits/misses (PBA)= 2.4387122575484903/0.13937212557488501; rounds (PBA)=2.6748650269946013;} kobold #5: {team=lawful evil ; avg hp=-2.434513097380524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9474105178964205; hits/misses (PBA)= 0.8230353929214157/0.8434313137372526; rounds (PBA)=1.7306538692261548;} Tough guy NPC: {team=good; avg hp=12.657268546290743 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.771645670865826; hits/misses (PBA)= 3.3319336132773447/0.1887622475504899; rounds (PBA)=3.759248150369926;} Leader: {team=good; avg hp=9.495700859828034 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.59508098380324; hits/misses (PBA)= 4.236752649470106/2.4861027794441113; rounds (PBA)=3.606878624275145;} The Twins NPC: {team=good; avg hp=22.93001399720056 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.067586482703458; hits/misses (PBA)= 3.626874625074985/0.1881623675264947; rounds (PBA)=4.006998600279944;} kobold #2: {team=lawful evil ; ahp=-2.44251149770046 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.927414517096581; hits/ms/misses (PBA)= 0.8238352329534093/0.8408318336332733; rounds (PBA)=1.728854229154169;} kobold #4: {team=lawful evil ; avg h2.404919016196761 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.940611877624475; hits/misses (PBA)= 0.8278344331133773/0.8474305138972206; rounds (PBA)=1.740251949610078;} kobold #9: {team=lawful evil ; avg hp=-2.4389122175564886 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.943411317736453; hits/misses (PBA)= 0.8270345930813837/0.8618276344731054; rounds (PBA)=1.7518496300739852;} kobold #7: {team=lawful evil ; avg hp=-2.3689262147570487 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.939412117576485; hits/misses (PBA)= 0.8254349130173965/0.8678264347130574; rounds (PBA)=1.7608478304339132;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26.61; crudely normalised: 0% > good= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32319; lawful evil : 0.2 ± 0.01; good: 0.8 ± 0.01; > Team lawful evil = winning battles: 1021; perfect battles: 0; close-call battles: 1021; > Team good = winning battles: 3980; perfect battles: 0; close-call battles: 3951; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-1.8370325934813037 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688262347530494; hits/misses (PBA)= 1.418116376724655/1.1911617676464707; rounds (PBA)=2.7000599880023994;} Cartographer: {team=good; avg hp=-1.8314337132573486 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1301739652069587; hits/misses (PBA)= 0.27874425114977003/0.5326934613077384; rounds (PBA)=0.8128374325134973;} kobold #1: {team=lawful evil ; avg hp=-1.8084383123375325 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.783443311337733; hits/misses (PBA)= 1.432113577284543/1.141371725654869; rounds (PBA)=2.6668666266746652;} Healer NPC: {team=good; avg hp=-1.8314337132573486 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.027394521095781; hits/misses (PBA)= 0.7788442311537692/0.05418916216756649; rounds (PBA)=0.8434313137372526;} Explosives NPC: {team=good; avg hp=-0.6384723055388922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.717456508698261; hits/misses (PBA)= 2.1759648070385924/0.1265746850629874; rounds (PBA)=2.3363327334533093;} kobold #7: {team=lawful evil ; avg hp=-1.8514297140571885 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713257348530294; hits/misses (PBA)= 1.4161167766446712/1.1715656868626274; rounds (PBA)=2.679664067186563;} kobold #4: {team=lawful evil ; avg hp=-1.8002399520095982 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.601679664067187; hits/misses (PBA)= 1.3993201359728054/1.1785642871425714; rounds (PBA)=2.6720655868826233;} kobold #6: {team=lawful evil ; avg hp=-1.8320335932813436 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.687862427514497; hits/misses (PBA)= 1.4141171765646872/1.1607678464307138; rounds (PBA)=2.6660667866426713;} kobold #3: {team=lawful evil ; avg hp=-1.8228354329134173 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.74005198960208; hits/misses (PBA)= 1.4239152169566087/1.1641671665666866; rounds (PBA)=2.6788642271545693;} Tough guy NPC: {team=good; avg hp=7.333333333333333 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.688462307538492; hits/misses (PBA)= 4.447910417916416/0.254749050189962; rounds (PBA)=4.996000799840032;} Old guy: {team=good; avg hp=-0.5734853029394121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4687062587482504; hits/misses (PBA)= 1.1011797640471905/1.2245550889822037; rounds (PBA)=2.36372725454909;} The Twins NPC: {team=good; avg hp=17.166966606678663 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.122175564887023; hits/misses (PBA)= 5.531493701259748/0.3105378924215157; rounds (PBA)=6.1257748450309935;} kobold #10: {team=lawful evil ; avg hp=-1.8444311137772444 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.750449910017997; hits/misses (PBA)= 1.4363127374525095/1.1629674065186963; rounds (PBA)=2.695460907818436;} kobold #9: {team=lawful evil ; avg hp=-1.7960407918416317 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.679064187162568; hits/misses (PBA)= 1.4149170165966807/1.1939612077584483; rounds (PBA)=2.7002599480103977;} Leader: {team=good; avg hp=3.4729054189162167 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.020395920815837; hits/misses (PBA)= 2.068386322735453/1.8344331133773246; rounds (PBA)=4.0477904419116175;} kobold #5: {team=lawful evil ; avg hp=-1.7648470305938813 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.68126374725055; hits/misses (PBA)= 1.4167166566686662/1.1521695660867826; rounds (PBA)=2.6614677064587084;} kobold #8: {team=lawful evil ; avg hp=-1.8174365126974605 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5762847430513895; hits/misses (PBA)= 1.3897220555888823/1.1693661267746451451; rounds (PBA)=2.650469906018796;} =============================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 183.49; crudely normalised: 0% > good= expected rounds to survive: 43.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11649; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 2904; > Team good = winning battles: 3; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ Cartographer: {team=good; avg hp=-1.8720255948810238 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5392921415716857; hits/misses (PBA)= 0.13617276544691062/0.38812237552489504; rounds (PBA)=0.5242951409718056;} kobold #4: {team=lawful evil ; avg hp=3.8110377924415118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.797840431913617; hits/misses (PBA)= 0.8030393921215757/0.7212557488502299; rounds (PBA)=1.7568486302739452;} kobold #8: {team=lawful evil ; avg hp=3.8100379924015195 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8514297140571885; hits/misses (PBA)= 0.8146370725854829/0.7116576684663067; rounds (PBA)=1.7556488702259547;} kobold #2: {team=lawful evil ; avg hp=3.7830433913217356 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.785242951409718; hits/misses (PBA)= 0.7988402319536093/0.7200559888022395; rounds (PBA)=1.7534493101379725;} Old guy: {team=good; avg hp=-2.1049790041991603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.720255948810238; hits/misses (PBA)= 0.704259148170366/1.3979204159168166; rounds (PBA)=1.0513897220555888;} kobold #10: {team=lawful evil ; avg hp=3.856628674265147 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.826834633073385; hits/misses (PBA)= 0.8126374725054989/0.7208558288342332; rounds (PBA)=1.768246350729854;} kobold #1: {team=lawful evil ; avg hp=3.86622675464907 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8634273145370925; hits/misses (PBA)= 0.8104379124175165/0.7212557488502299; rounds (PBA)=1.7544491101779645;} Leader: {team=good; avg hp=-2.107778444311138 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.534493101379724; hits/misses (PBA)= 0.7928414317136573/1.0661867626474706; rounds (PBA)=1.8592281543691263;} kobold #7: {team=lawful evil ; avg hp=3.8828234353129374 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8058388322335532; hits/misses (PBA)= 0.8014397120575885/0.727254549090182; rounds (PBA)=1.7586482703459307;} kobold #6: {team=lawful evil ; avg hp=3.7874425114977006 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7874425114977006; hits/misses (PBA)= 0.7976404719056189/0.7058588282343531; rounds (PBA)=1.7410517896420716;} kobold #9: {team=lawful evil ; avg hp=3.770245950809838 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7120575884823035; hits/misses (PBA)= 0.7846430713857229/0.7378524295140971; rounds (PBA)=1.7536492701459707;} kobold #5: {team=lawful evil ; avg hp=3.799840031993601 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8004399120175965; hits/misses (PBA)= 0.7972405518896221/0.7140571885622875; rounds (PBA)=1.7448510297940412;} kobold #3: {team=lawful evil ; avg hp=3.838632273545291 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.854229154169166; hits/misses (PBA)= 0.8152352369526094781/0.7216556688662268; rounds (PBA)=1.762247550489902;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28165; good: 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team good = winning battles: 2876; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2125; perfect battles: 0; close-call battles: 843; ------------------------------------------------- Combattants --------------------------------------------- kobold #2: {team=lawful evil ; avg hp=-0.22615476904619075 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.465306938612278; hits/misses (PBA)= 0.9350129974005199/1.1849630073985202; rounds (PBA)=3.733253349330134;} Leader: {team=good; avg hp=3.08878224355129 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.452909418116377; hits/misses (PBA)= 1.8278344331133773/2.6850629874025196; rounds (PBA)=5.087982403519296;} kobold #1: {team=lawful evil ; avg hp=-0.22675464907018597 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.445910817836433; hits/misses (PBA)= 0.9322135572885423/1.1183763247350529; rounds (PBA)=3.6990601879624077;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28306; good: 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team good = winning battles: 2824; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2177; perfect battles: 0; close-call battles: 866; ------------------------------------------------- Combattants ------------------------------------------------ Leader: {team=good; avg hp=2.9792041591681664 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.275744851029794; hits/misses (PBA)= 1.8124375124975005/2.714857028594281; rounds (PBA)=5.0919816036792644;} kobold #1: {team=lawful evil ; avg hp=-0.16016796640671865 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.54369126174765; hits/misses (PBA)= 0.9540091981603679/1.1931613677264548; rounds (PBA)=3.752849430113977;} kobold #2: {team=lawful evil ; avg hp=-0.11557688462307539 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.477104579084183; hits/misses (PBA)= 0.9296140771845631/1.132373525294941; rounds (PBA)=3.7520495900819837;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28144; good: 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team good = winning battles: 2825; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2176; perfect battles: 0; close-call battles: 830; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-0.16136772645470907 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3899220155968806;06; hits/misses (PBA)= 0.9198160367926415/1.1229754049190162; rounds (PBA)=3.7198560287942413;} Leader: {team=good; avg hp=2.982203559288142 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.236152769446111; hits/misses (PBA)= 1.804639072185563/2.6808638272345533; rounds (PBA)=5.050389922015597;} kobold #1: {team=lawful evil ; avg hp=-0.07478504299140172 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.627874425114977; hits/misses (PBA)= 0.9642071585682863/1.1713657268546291; rounds (PBA)=3.7490501899620075;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28162; good: 0.57 ± 0.01; lawful evil : 0.43 ± 0.01; > Team good = winning battles: 2863; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2138; perfect battles: 0; close-call battles: 833; ------------------------------------------------- Combattants ------------------------------------------------ Leader: {team=good; avg=3.0441911617676465 (from 12); avg healing spells left=0.0 (fromrom 0); damage done (per battle average)= 10.279544091181764; hits/misses (PBA)= 1.7958408318336332/2.7060587882423515; rounds (PBA)=5.074385122975405;} kobold #2: {team=lawful evil ; avg hp=-0.10517896420715857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490101979604079; hits/misses (PBA)= 0.9402119576084783/1.139372125574885; rounds (PB3.7042591481703657;} kobold #1: {team=lawful evil ; avg hp=-0.17436512697460507 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.465706858628274; hits/misses (PBA)= 0.9394121175764847/1.152369526094781; rounds (PBA)=3.739252149570086;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4402; Sum of rounds: 24754; > Team good = winning battles: 2503; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1898; perfect battles: 0; close-call battles: 756; ------------------------------------------------- Combattants ------------------------------------------------ Leader: {team=good; avg hp=2.999091322126306 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.262380736029078; hits/misses (PBA)= 1.8057701044979555/2.6901408450704225; rounds (PBA)=5.064516129032258;} kobold #2: {team=lawful evil ; avg hp=-0.1537937301226715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.515220354384371; hits/misses (PBA)= 0.9550204452521581/1.1126760563380282; rounds (PBA)=3.711949114039073;} kobold #1: {team=lawful evil ; avg hp=-0.10995002271694684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485006815084053; hits/misses (PBA)= 0.9393457519309405/1.161744661517492; rounds (PBA)=3.741481144934121;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27987; good: 0.57 ± 0.01; lawful evil : 0.43 ± 0.01; > Team good = winning battles: 2857; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2144; perfect battles: 0; close-call battles: 836; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-0.1853629274145171 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.373125374925015; hits/misses (PBA)= 0.9214157168566287/1.1131773645270946; rounds (PBA)=3.6808638272345533;} Leader: {team=good; avg hp=3.125374925014997 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.28234353129374; hits/misses (PBA)= 1.8078384323135372/2.6556688662267547; rounds (PBA)=5.034793041391722;} kobold #1: {team=lawful evil ; avg hp=-0.09698060387922415 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.501499700059988; hits/misses (PBA)= 0.9454109178164367/1.161367726454709; rounds (PBA)=3.7106578684263147;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28034; good: 0.57 ± 0.01; lawful evil : 0.43 ± 0.01; > Team good = winning battles: 2854; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2147; perfect battles: 0; close-call battles: 852; ------------------------------------------------- Combattants ------------------------------------------------ Leader: {team=good; avg hp=3.1047790441911616 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.327934413117376; hits/misses (PBA)= 1.8210357928414318/2.6516696660667867; rounds (PBA)=5.043391321735653;} kobold #1: {team=lawful evil ; avg hp=-0.17296540691861628 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.433913217356529; hits/misses (PBA)= 0.9282143571285743/1.106378724255149; rounds (PBA)=3.67126574685063;} kobold #2: {team=lawful evil ; avg hp=-0.15496900619876025 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.46130773845231; hits/misses (PBA)= 0.9402119576084783/1.174765046990602; rounds (PBA)=3.7114577084583082;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 75.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28062; good: 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team good = winning battles: 2884; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2117; perfect battles: 0; close-call battles: 797; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-0.21695660867826436 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4767046590681865; hits/misses (PBA)= 0.9306138772245551/1.127774445110978; rounds (PBA)=3.685662867426515;} kobold #1: {team=lawful evil ; avg hp=-0.15996800639872025 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.507898420315937; hits/misses (PBA)= 0.9456108778244351/1.1479704059188163; rounds (PBA)=3.7156568686262745;} Leader: {team=good; avg hp=3.015396920615877 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.376924615076984; hits/misses (PBA)= 1.8130373925214958/2.673465306938612; rounds (PBA)=5.063187362527494;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 15.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6166; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 747; ------------------------------------------------- Combattants ------------------------------------------------ Leader: {team=good; avg hp=-2.115376924615077 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6310737852429513; hits/misses (PBA)= 0.29014197160567884/0.5218956208758249; rounds (PBA)=0.8120375924815036;} kobold #4: {team=lawful evil ; avg hp=4.844431113777245 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3955208958208358; hits/misses (PBA)= 0.29054189162167565/0.3655268946210758; rounds (PBA)=0.8604279144171165;} kobold #10: {team=lawful evil ; avg hp=4.831833633273345 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4039192161567686; hits/misses (PBA)= 0.2917416516696661/0.3703259348130374; rounds (PBA)=0.8680263947210558;} kobold #5: {team=lawful evil ; avg hp=4.826634673065387 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.383123375324935; hits/misses (PBA)= 0.2929414117176565/0.3685262947410518; rounds (PBA)=0.875624875024995;} kobold #3: {team=lawful evil ; avg hp=4.838232353529294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.418116376724655; hits/misses (PBA)= 0.2969406118776245/0.36632673465306936; rounds (PBA)=0.8650269946010798;} kobold: {team=lawful evil ; avg hp=4.803439312137573 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3893221355728855; hits/misses (PBA)= 0.2891421715656869/0.3625274945010998; rounds (PBA)=0.8658268346330734;} kobold #8: {team=lawful evil ; avg hp=4.8550289942011595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4609078184363127; hits/misses (PBA)= 0.3017396520695861/0.36472705458908217; rounds (PBA)=0.871625674865027;} kobold #2: {team=lawful evil ; avg hp=4.8624275144971 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4625074985003; hits/misses (PBA)= 0.3087382523495301/0.36372725454909016; rounds (PBA)=0.8692261547690462;} kobold #6: {team=lawful evil ; avg hp=4.838032393521296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4467106578684263; hits/misses (PBA)= 0.3031393721255749/0.3613277344531094; rounds (PBA)=0.870625874825035;} kobold #7: {team=lawful evil ; avg hp=4.846630673865227 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.394121175764847; hits/misses (PBA)= 0.29094181163767247/0.3669266146770646; rounds (PBA)=0.8640271945610878;} kobold #9: {team=lawful evil ; avg hp=4.822235552889422 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.361127774445111; hits/misses (PBA)= 0.2871425714857029/0.373125374925015; rounds (PBA)=0.869626074785043;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 15.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6166; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 713; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=4.845630873825235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3679264147170567; hits/misses (PBA)= 0.28474305138972206/0.36212757448510297; rounds (PBA)=0.8594281143771246;} kobold #10: {team=lawful evil ; avg hp=4.823435312937413 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3755248950209957; hits/misses (PBA)= 0.29474105178964205/0.3659268146370726; rounds (PBA)=0.8700259948010398;} kobold #6: {team=lawful evil ; avg hp=4.822635472905419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4117176564687062; hits/misses (PBA)= 0.2939412117576485/0.3719256148770246; rounds (PBA)=0.8628274345130974;} kobold #7: {team=lawful evil ; avg hp=4.837832433513297 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.459508098380324; hits/misses (PBA)= 0.30193961207758446/0.35812837432513495; rounds (PBA)=0.8728254349130175;} kobold #8: {team=lawful evil ; avg hp=4.8470305938812235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3815236952609478; hits/misses (PBA)= 0.28994201159768046/0.3665266946610678; rounds (PBA)=0.8648270345930814;} kobold #5: {team=lawful evil ; avg hp=4.823235352929414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4477104579084183; hits/misses (PBA)= 0.30033993201359727/0.3607278544291142; rounds (PBA)=0.862627474505099;} Leader: {team=good; avg hp=-2.0955808838232355 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6110777844431114; hits/misses (PBA)= 0.28754249150169964/0.5354929014197161; rounds (PBA)=0.8230353929214157;} kobold #9: {team=lawful evil ; avg hp=4.859228154369126 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3977204559088183; hits/misses (PBA)= 0.29354129174165167/0.35492901419716055; rounds (PBA)=0.8574285142971406;} kobold #4: {team=lawful evil ; avg hp=4.828234353129374 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.375124975004999; hits/misses (PBA)= 0.2897420515896821/0.3645270945810838; rounds (PBA)=0.8674265146970606;} kobold #2: {team=lawful evil ; avg hp=4.853829234153169 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.41751649670066; hits/misses (PBA)= 0.2985402919416117/0.35812837432513495; rounds (PBA)=0.8504299140171966;} kobold: {team=lawful evil ; avg hp=4.847830433913217 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4613077384523094; hits/misses (PBA)= 0.3039392121575685/0.35452909418116374; rounds (PBA)=0.8652269546090782;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 15.0; crudely normalised: 0%
lawful evil = expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6142; good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 723; ------------------------------------------------- Combattants ------------------------------------------------ kobold #10: {team=lawful evil ; avg hp=4.833433313337332 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3865226954609078; hits/misses (PBA)= 0.29094181163767247/0.36112777444511096; rounds (PBA)=0.8622275544891022;} kobold #7: {team=lawful evil ; avg hp=4.843831233753249 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4327134573085383; hits/misses (PBA)= 0.2997400519896021/0.35532893421315737; rounds (PBA)=0.8614277144571085;} kobold #4: {team=lawful evil ; avg hp=4.855228954209158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4449110177964408; hits/misses (PBA)= 0.3073385322935413/0.354129174165167; rounds (PBA)=0.864627074585083;} kobold #6: {team=lawful evil ; avg hp=4.816636672665467 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4213157368526295; hits/misses (PBA)= 0.29734053189362125/0.35792841431713657; rounds (PBA)=0.8668266346730654;} kobold #8: {team=lawful evil ; avg hp=4.838232353529294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3917216556688663; hits/misses (PBA)= 0.29114177164567084/0.3593281343731254; rounds (PBA)=0.8548290341931614;} kobold #2: {team=lawful evil ; avg hp=4.842231553689262 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4045190961807639; hits/misses (PBA)= 0.2981403719256149/0.3587282543491302; rounds (PBA)=0.8628274345130974;} kobold: {team=lawful evil ; avg hp=4.827434513097381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.424115176964607; hits/misses (PBA)= 0.29614077184563087/0.3649270145970806; rounds (PBA)=0.8678264347130574;} Leader: {team=good; avg hp=-2.1195760847830436 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6376724655068986; hits/misses (PBA)= 0.28854229154169164/0.528494301139772; rounds (PBA)=0.8170365926814637;} kobold #9: {team=lawful evil ; avg hp=4.843231353729254 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.410517896420716; hits/misses (PBA)= 0.29214157168566285/0.3557288542291542; rounds (PBA)=0.8512297540491902;} kobold #3: {team=lawful evil ; avg hp=4.825434913017396 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3849230153969205; hits/misses (PBA)= 0.2929414117176565/0.35852829434113176; rounds (PBA)=0.865626874625075;} kobold #5: {team=lawful evil ; avg hp=4.836632673465307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4183163367326534; hits/misses (PBA)= 0.2975404919016197/0.36532693461307736; rounds (PBA)=0.851629674065187;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 28.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12834; any : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team any = winning battles: 592; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4409; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=3.227954409118176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142771445710858; hits/misses (PBA)= 1.1011797640471905/0.3703259348130374; rounds (PBA)=2.353129374125175;} commoner: {team=any ; avg hp=-1.1427714457108578 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7720455908818236; hits/misses (PBA)= 0.6584683063387322/0.5292941411717657; rounds (PBA)=1.3061387722455509;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost #2: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3209358128374325;} ghost #3: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33473305338932213;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 490.91; crudely normalised: 0% > unaligned = expected rounds to survive: 257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32672; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=unaligned ; avg hp=30.958208358328335 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.723455308938213; hits/misses (PBA)= 3.304339132173565/2.2271545690861827; rounds (PBA)=6.528694261147771;} priest: {team=any ; avg hp=-4.723455308938212 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.041791641671665; hits/misses (PBA)= 3.7750449910017996/1.2647470505898821; rounds (PBA)=5.042591481703659;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 7740.0; crudely normalised: 0% > any = expected rounds to survive: 43.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5022; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-8.587082583483303 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3925214957008598; hits/misses (PBA)= 0.12837432513497302/0.37252549490101977; rounds (PBA)=0.5008998200359928;} adult brass dragon: {team=chaotic good ; avg hp=171.60747850429914 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.587082583483305; hits/misses (PBA)= 1.0107978404319136/0.0619876024795041; rounds (PBA)=1.0041991601679665;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 495.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54290; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=49.94221155768846 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.1489702059588; hits/misses (PBA)= 15.17256548690262/5.0461907618476305; rounds (PBA)=10.855828834233153;} archmage: {team=any ; avg hp=-3.148970205958808 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.057788442311537; hits/misses (PBA)= 5.9474105178964205/3.9596080783843233; rounds (PBA)=9.907018596280745;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 625.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 340.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49220; lawful evil : 0.04 ± 0.0; Neutral Good: 0.96 ± 0.0; > Team lawful evil = winning battles: 182; perfect battles: 0; close-call battles: 181; > Team Neutral Good = winning battles: 4819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp #2: {team=lawful evil ; avg hp=-4.057588482303539 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.291541691661667; hits/misses (PBA)= 1.5912817436512698/2.9662067586482705; rounds (PBA)=4.917016596680664;} imp: {team=lawful evil ; avg hp=-4.145170965806838 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537692461507698; hits/misses (PBA)= 1.6276744651069786/3.0185962807438513; rounds (PBA)=4.998200359928014;} imp #3: {team=lawful evil ; avg hp=-4.139572085582883 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.037992401519697; hits/misses (PBA)= 1.5452909418116376/2.8910217956408717; rounds (PBA)=4.848630273945211;} imp #4: {team=lawful evil ; avg hp=-4.168166366726655 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188362327534493; hits/misses (PBA)= 1.573885222955409/2.9524095180963807; rounds (PBA)=4.897420515896821;} Chad: {team=Neutral Good; avg hp=38.52309538092381 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.56088782243552; hits/misses (PBA)= 7.286542691461707/1.5586882623475304; rounds (PBA)=9.80883823235353;} imp #5: {team=lawful evil ; avg hp=-4.050389922015597 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42131573685263; hits/misses (PBA)= 1.604879024195161/3.0445910817836435; rounds (PBA)=5.0067986402719455;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2925.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29403; other: 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team other = winning battles: 2521; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2480; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=other; avg hp=12.173965206958608 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.82143571285742; hits/misses (PBA)= 9.80123975204959/5.299540091981604; rounds (PBA)=5.382323535292941;} aboleth: {team=lawful evil ; avg hp=12.17856428714257 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.82603479304139; hits/misses (PBA)= 9.797840431913617/5.293941211757648; rounds (PBA)=5.370525894821036;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1362.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11745.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30951; neutral evil : 0.22 ± 0.01; chaotic evil : 0.78 ± 0.01; > Team neutral evil = winning battles: 1078; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3923; perfect battles: 0; close-call battles: 3588; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=53.49690061987602 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.6880623875225; hits/misses (PBA)= 10.553889222155568/5.647670465906819; rounds (PBA)=5.911617676464707;} frost giant: {team=neutral evil ; avg hp=0.3119376124775045 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.0503899220156; hits/misses (PBA)= 7.4735052989402115/3.202159568086383; rounds (PBA)=5.50749850029994;} hill giant: {team=chaotic evil ; avg hp=-11.547290541891622 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.824635072985403;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24360; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.569286142771446 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.4385122975405; hits/misses (PBA)= 6.527694461107778/1.5938812237552489; rounds (PBA)=4.060787842431513;} pit fiend: {team=lawful evil ; avg hp=176.56148770245952 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.56928614277143; hits/misses (PBA)= 13.420315936812637/3.363127374525095; rounds (PBA)=4.871025794841032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #3: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} werewolf #2: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 80.0; crudely normalised: 0% > any = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29082; lawful evil : 0.09 ± 0.0; any : 0.91 ± 0.0; > Team lawful evil = winning battles: 474; perfect battles: 0; close-call battles: 428; > Team any = winning battles: 4527; perfect battles: 0; close-call battles: 2598; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=6.190361927614477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491501699660068; hits/misses (PBA)= 1.9720055988802239/1.611877624475105; rounds (PBA)=4.321935612877424;} imp #2: {team=lawful evil ; avg hp=-1.8972205558888222 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.971205758848231; hits/misses (PBA)= 1.0545890821835633/1.952009598080384; rounds (PBA)=3.0411917616476702;} guard #2: {team=any ; avg hp=6.05878824235153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414117176564687; hits/misses (PBA)= 1.9624075184963008/1.6344731053789243; rounds (PBA)=4.352929414117177;} guard #3: {team=any ; avg hp=6.144371125774845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40631873625275; hits/misses (PBA)= 1.9436112777444512/1.626874625074985; rounds (PBA)=4.32873425314937;} imp: {team=lawful evil ; avg hp=-1.8154369126174765 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.952609478104379; hits/misses (PBA)= 1.0587882423515298/1.9522095580883823; rounds (PBA)=3.0463907218556288;} imp #4: {team=lawful evil ; avg hp=-1.870625874825035 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072785442911417; hits/misses (PBA)= 1.0737852429514096/1.9304139172165566; rounds (PBA)=3.036992601479704;} guard #5: {team=any ; avg hp=6.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.687662467506499; hits/misses (PBA)= 2.001999600079984/1.658268346330734; rounds (PBA)=4.384123175364927;} guard: {team=any ; avg hp=6.259348130373925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.482103579284143; hits/misses (PBA)= 1.9770045990801839/1.6234753049390123; rounds (PBA)=4.37372525494901;} imp #3: {team=lawful evil ; avg hp=-1.8984203159368127 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.084183163367326; hits/misses (PBA)= 1.0695860827834434/1.9642071585682863; rounds (PBA)=3.076984603079384;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 125.0; crudely normalised: 0% > any non-good = expected rounds to survive: 66.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18283; lawful evil : 0.99 ± 0.0; any non-good : 0.01 ± 0.0; > Team lawful evil = winning battles: 4959; perfect battles: 0; close-call battles: 2351; > Team any non-good = winning battles: 42; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ imp #4: {team=lawful evil ; avg hp=7.143571285742851 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1875624875025; hits/misses (PBA)= 1.6180763847230555/0.6964607078584283; rounds (PBA)=2.928014397120576;} imp #5: {team=lawful evil ; avg hp=7.0629874025194965 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193961207758448; hits/misses (PBA)= 1.6126774645070985/0.6726654669066187; rounds (PBA)=2.923615276944611;} cult: {team=any non-good ; avg hp=-2.483103379324135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6334733053389323; hits/misses (PBA)= 0.7714457108578284/1.1361727654469107; rounds (PBA)=1.9104179164167168;} cultist #3: {team=any non-good ; avg hp=-2.473505298940212 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5666866626674665; hits/misses (PBA)= 0.7548490301939612/1.150369926014797; rounds (PBA)=1.9078184363127375;} imp: {team=lawful evil ; avg hp=7.0975804839032195 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.200559888022395; hits/misses (PBA)= 1.6124775044991002/0.6774645070985803; rounds (PBA)=2.9162167566486703;} cultist #2: {team=any non-good ; avg hp=-2.4981003799240153 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.559888022395521; hits/misses (PBA)= 0.75624875024995/1.1415716856628675; rounds (PBA)=1.900619876024795;} imp #2: {team=lawful evil ; avg hp=7.152769446110778 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.177164567086583; hits/misses (PBA)= 1.6186762647470505/0.6712657468506299; rounds (PBA)=2.9400119976004797;} imp #3: {team=lawful evil ; avg hp=7.190561887622476 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.187962407518496; hits/misses (PBA)= 1.6222755448910218/0.6810637872425515; rounds (PBA)=2.926614677064587;} cultist #4: {team=any non-good ; avg hp=-2.49250149970006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5924815036992603; hits/misses (PBA)= 0.7644471105778844/1.1487702459508098; rounds (PBA)=1.9160167966406718;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 403.85; crudely normalised: 0% > any = expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3896; Sum of rounds: 34211; > Team chaotic evil = winning battles: 3272; perfect battles: 0; close-call battles: 2886; > Team any = winning battles: 623; perfect battles: 0; close-call battles: 480; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=5.426848049281314 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.21534907597536; hits/misses (PBA)= 2.3683264887063653/2.9276180698151952; rounds (PBA)=6.004363449691992;} orc #3: {team=chaotic evil ; avg hp=5.420431211498974 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.02335728952772; hits/misses (PBA)= 2.36088295687885/2.851899383983573; rounds (PBA)=5.973819301848049;} veteran: {team=any ; avg hp=-2.268993839835729 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)=e)= 24.157854209445585; hits/misses (PBA)= 3.63064681724846/2.2553901437371664; rounds (PBA)=6.015913757700205;} orc #4: {team=chaotic evil ; avg hp=5.3031314168377826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.312628336755647; hits/misses (PBA)= 2.3873203285420943/2.931981519507187; rounds (PBA)=6.069815195071868;} orc #5: {team=chaotic evil ; avg hp=5.275924024640657 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.051078028747433; hits/misses (PBA)= 2.3506160164271046/2.834188911704312; rounds (PBA)=5.937114989733059;} veteran #2: {team=any ; avg hp=-2.3937371663244353 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.78721765913758; hits/misses (PBA)= 3.563911704312115/2.226899383983573; rounds (PBA)=5.918377823408624;} orc: {team=chaotic evil ; avg hp=5.616016427104722 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.03952772073922; hits/misses (PBA)= 2.333675564681725/2.941991786447639; rounds (PBA)=6.023357289527721;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 485.33; crudely normalised: 0% > any = expected rounds to survive: 3544.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3267; Sum of rounds: 21910; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3266; perfect battles: 0; close-call battles: 181; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=51.79553106825834 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.206611570247933; hits/misses (PBA)= 3.140189776553413/1.711968166513621; rounds (PBA)=6.341903887358433;} veteran: {team=any ; avg hp=52.086623813896544 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.491888582797674; hits/misses (PBA)= 3.179369452096725/1.7156412610958065; rounds (PBA)=6.333333333333333;} veteran #2: {team=any ; avg hp=51.87511478420569 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.5531068258341; hits/misses (PBA)= 3.1787572696663604/1.6960514233241506; rounds (PBA)=6.344046525864708;} veteran #3: {team=any ; avg hp=52.060299969390876 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.47719620446893; hits/misses (PBA)= 3.1808999081726355/1.709519436792164; rounds (PBA)=6.350474441383533;} veteran #4: {team=any ; avg hp=51.62044689317417 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.358738904193448; hits/misses (PBA)= 3.1622283440465258/1.665442301805938; rounds (PBA)=6.3489439853076215;} invisible stalker: {team=neutral ; avg hp=-3.1144781144781146 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.475971839608203; hits/misses (PBA)= 3.0202020202020203/8.720844811753903; rounds (PBA)=5.870523415977962;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 43.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5022; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-8.57128574285143 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3763247350529894; hits/misses (PBA)= 0.1241751649670066/0.4709058188362327; rounds (PBA)=0.5950809838032394;} adult black dragon: {team=chaotic evil ; avg hp=194.62367526494702 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.57128574285143; hits/misses (PBA)= 1.0091981603679263/0.052389522095580884; rounds (PBA)=1.0041991601679665;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1229.29; crudely normalised: 0% > neutral = expected rounds to survive: 1048.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15876; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 62; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-8.524295140971805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2065586882623474; hits/misses (PBA)= 0.29474105178964205/0.4133173365326935; rounds (PBA)=0.7080583883223356;} gladiator: {team=unaligned ; avg hp=-11.611477704459109 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.25074985003; hits/misses (PBA)= 4.067186562687462/3.473905218956209; rounds (PBA)=2.5136972605478904;} air elemental #2: {team=neutral ; avg hp=67.84043191361728 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.000799840031995; hits/misses (PBA)= 2.4707058588282345/0.8934213157368527; rounds (PBA)=2.6530693861227754;} owl #3: {team=unaligned ; avg hp=-18.84023195360928 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09478104379124175; hits/misses (PBA)= 0.08598280343931214/0.14477104579084182; rounds (PBA)=0.4361127774445111;} owl #2: {team=unaligned ; avg hp=-18.868426314737054 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09938012397520496; hits/misses (PBA)= 0.08918216356728655/0.15196960607878424; rounds (PBA)=0.44471105778844233;} air elemental: {team=neutral ; avg hp=66.40751849630074 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.32053589282143; hits/misses (PBA)= 2.4267146570685862/0.8416316736652669; rounds (PBA)=2.6666666666666665;} roc: {team=neutral ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.2715456908618; hits/misses (PBA)= 5.04499100179964/0.48150369926014797; rounds (PBA)=3.064387122575485;} owl: {team=unaligned ; avg hp=-18.74845030993801 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10057988402319536; hits/misses (PBA)= 0.09138172365526895/0.14577084583083383; rounds (PBA)=0.4385122975404919;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2189.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 714.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13511; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ octopus: {team=neutral evil ; avg hp=-34.82343531293741 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8818236352729454;} ogre zombie: {team=neutral evil ; avg hp=-24.90621875624875 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2069586082783443; hits/misses (PBA)= 0.10157968406318736/1.9234153169366126; rounds (PBA)=2.0249950009998;} Cthulhu: {team=beyond; avg hp=771.9108178364327 (from 774); avg healing spells left=99998.99620075985 (from 99999); damage done (per battle average)= 147.72965406918615; hits/misses (PBA)= 3.588882223555289/0.242751449710058; rounds (PBA)=2.701659668066387;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2476.8; crudely normalised: 0% > unaligned = expected rounds to survive: 25.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5261; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ octopus: {team=unaligned ; avg hp=-35.23395320935813 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08158368326334733; hits/misses (PBA)= 0.04079184163167367/0.8370325934813038; rounds (PBA)=0.8778244351129774;} Cthulhu: {team=beyond; avg hp=773.9184163167366 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.23395320935813; hits/misses (PBA)= 1.0/0.05538892221555689; rounds (PBA)=1.051989602079584;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10448; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-2.9464107178564287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9836032793441312; hits/misses (PBA)= 0.3635272945410918/0.3131373725254949; rounds (PBA)=0.6766646670665867;} thug: {team=any non-good ; avg hp=31.559288142371525 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.62747450509898; hits/misses (PBA)= 1.3177364527094582/0.6104779044191162; rounds (PBA)=1.8070385922815437;} thug #3: {team=any non-good ; avg hp=31.527094581083784 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.510697860427914; hits/misses (PBA)= 1.3031393721255748/0.5916816636672666; rounds (PBA)=1.81623675264947;} bandit: {team=any non-lawful ; avg hp=-2.6590681863627275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3585282943411316; hits/misses (PBA)= 0.7160567886422715/0.589882023595281; rounds (PBA)=1.3059388122375526;} thug #2: {team=any non-good ; avg hp=31.527694461107778 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.511097780443912; hits/misses (PBA)= 1.304739052189562/0.5946810637872425; rounds (PBA)=1.7964407118576284;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10350; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-2.93001399720056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065986802639473; hits/misses (PBA)= 0.3683263347330534/0.3051389722055589; rounds (PBA)=0.6734653069386123;} thug: {team=any non-good ; avg hp=31.556088782243553 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.594281143771246; hits/misses (PBA)= 1.3185362927414517/0.587882423515297; rounds (PBA)=1.7856428714257149;} thug #2: {team=any non-good ; avg hp=31.560887822435514 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.509298140371926; hits/misses (PBA)= 1.3085382923415316/0.5680863827234554; rounds (PBA)=1.7890421915616876;} bandit: {team=any non-lawful ; avg hp=-2.6634673065386925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.396720655868826; hits/misses (PBA)= 0.7264547090581883/0.5738852229554089; rounds (PBA)=1.3003399320135973;} thug #3: {team=any non-good ; avg hp=31.550889822035593 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418716256748651; hits/misses (PBA)= 1.2969406118776245/0.5766846630673865; rounds (PBA)=1.7934413117376524;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2194.5; crudely normalised: 0% > unaligned = expected rounds to survive: 1890.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 978; Sum of rounds: 8620; > Team chaotic evil = winning battles: 187; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 790; perfect battles: 0; close-call battles: 739; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=0.21574642126789367 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.04192229038856; hits/misses (PBA)= 13.447852760736197/10.70961145194274; rounds (PBA)=8.183026584867076;} basilisk #2: {team=unaligned ; avg hp=18.29959100204499 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.79754601226994; hits/misses (PBA)= 2.5010224948875255/3.085889570552147; rounds (PBA)=6.49079754601227;} basilisk #4: {team=unaligned ; avg hp=18.372188139059304 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.721881390593047; hits/misses (PBA)= 2.5040899795501024/3.1411042944785277; rounds (PBA)=6.466257668711656;} basilisk: {team=unaligned ; avg hp=17.47955010224949 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.778118609406953; hits/misses (PBA)= 2.4662576687116564/3.184049079754601; rounds (PBA)=6.549079754601227;} basilisk #3: {team=unaligned ; avg hp=16.98875255623722 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.040899795501023; hits/misses (PBA)= 2.4406952965235176/2.9989775051124745; rounds (PBA)=6.422290388548057;} basilisk #5: {team=unaligned ; avg hp=17.61247443762781 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.323108384458077; hits/misses (PBA)= 2.4611451942740286/3.0224948875255624; rounds (PBA)=6.394683026584867;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 467.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17186; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=117.86482703459308 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.54609078184363; hits/misses (PBA)= 6.235552889422116/2.0681863627274546; rounds (PBA)=3.436512697460508;} winter wolf: {team=neutral evil ; avg hp=-6.546090781843631 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.135172965406918; hits/misses (PBA)= 1.2889422115576885/1.2949410117976405; rounds (PBA)=2.583883223355329;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 14400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44852; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.370525894821036 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.47150569886026; hits/misses (PBA)= 17.095580883823235/7.366926614677064; rounds (PBA)=8.154169166166767;} ancient gold dragon: {team=lawful good ; avg hp=256.52849430113974 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.370525894821; hits/misses (PBA)= 19.895420915816835/5.000799840031994; rounds (PBA)=8.968606278744252;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > Lawful Good= expected rounds to survive: 212.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2644; Sum of rounds: 36156; > Team unaligned = winning battles: 2643; perfect battles: 0; close-call battles: 328; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #4: {team=unaligned ; avg hp=1.1989409984871406 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0782904689863844; hits/misses (PBA)= 1.5412254160363086/8.917170953101362; rounds (PBA)=12.024583963691377;} rat #2: {team=unaligned ; avg hp=1.2159606656580937 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0344175491679275; hits/misses (PBA)= 1.537821482602118/8.802950075642965; rounds (PBA)=11.99697428139183;} animated armor: {team=unaligned ; avg hp=32.9875189107413 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.05446293494705; hits/misses (PBA)= 9.341149773071104/17.126323751891075; rounds (PBA)=13.42927382753404;} rat #3: {team=unaligned ; avg hp=1.2042360060514372 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0990922844175492; hits/misses (PBA)= 1.5748865355521937/8.675491679273827; rounds (PBA)=12.000378214826021;} Snappy: {team=Lawful Good; avg hp=-2.449319213313162 (from 106); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.220499243570348; hits/misses (PBA)= 3.7216338880484114/9.534417549167927; rounds (PBA)=13.256051437216339;} rat #6: {team=unaligned ; avg hp=1.20196671709531 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9860060514372164; hits/misses (PBA)= 1.4969742813918305/8.90015128593041; rounds (PBA)=12.04160363086233;} rat: {team=unaligned ; avg hp=1.1751134644478063 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0260968229954615; hits/misses (PBA)= 1.5347957639939485/8.771558245083208; rounds (PBA)=11.919062027231467;} rat #5: {team=unaligned ; avg hp=1.2201210287443267 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.08963691376702; hits/misses (PBA)= 1.5729954614220878/8.869894099848715; rounds (PBA)=12.049167927382753;} cultist: {team=unaligned ; avg hp=8.99659606656581 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.155446293494705; hits/misses (PBA)= 3.977307110438729/9.149016641452345; rounds (PBA)=13.21482602118003;} cultist #2: {team=unaligned ; avg hp=8.997730711043873 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.90393343419062; hits/misses (PBA)= 3.8963691376701965/9.238275340393344; rounds (PBA)=13.215204236006052;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 147.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6384.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8151; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=132.12017596480703 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.35212957408518; hits/misses (PBA)= 2.5032993401319734/0.4367126574685063; rounds (PBA)=1.629874025194961;} druid: {team=any ; avg hp=-6.352129574085183 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8798240351929614; hits/misses (PBA)= 0.21355728854229153/0.4983003399320136; rounds (PBA)=0.7118576284743051;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 131.32; crudely normalised: 0% > any non-lawful = expected rounds to survive: 789.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25427; neutral good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 224; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=10.003999200159967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.55248950209958; hits/misses (PBA)= 1.7550489902019597/1.9210157968406318; rounds (PBA)=4.660867826434713;} bandit #4: {team=any non-lawful ; avg hp=9.916416716656668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.334133173365327; hits/misses (PBA)= 1.7018596280743852/1.8902219556088782; rounds (PBA)=4.674665066986603;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.55228954209158; hits/misses (PBA)= 7.833633273345331/5.745650869826035; rounds (PBA)=4.817836432713458;} bandit #2: {team=any non-lawful ; avg hp=9.918416316736653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.374525094981005; hits/misses (PBA)= 1.7176564687062588/1.869626074785043; rounds (PBA)=4.66746650669866;} bandit #5: {team=any non-lawful ; avg hp=9.894221155768847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.287342531493701; hits/misses (PBA)= 1.6980603879224154/1.8892221555688862; rounds (PBA)=4.662667466506699;} Nameless: {team=neutral good; avg hp=-2.724855028994201 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.671465706858628; hits/misses (PBA)= 1.4423115376924616/3.1071785642871426; rounds (PBA)=4.549490101979604;} bandit #3: {team=any non-lawful ; avg hp=9.985402919416117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.37612477504499; hits/misses (PBA)= 1.7186562687462508/1.903619276144771; rounds (PBA)=4.659468106378724;} Nameless #2: {team=neutral good; avg hp=-2.7520495900819837 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6100779844031194; hits/misses (PBA)= 0.6330733853229354/1.3745250949810037; rounds (PBA)=2.007598480303939;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 131.32; crudely normalised: 0% > any non-lawful = expected rounds to survive: 789.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4009; Sum of rounds: 20258; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4008; perfect battles: 0; close-call battles: 180; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=9.99725617360938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.476178598154153; hits/misses (PBA)= 1.7318533300074832/1.8735345472686455; rounds (PBA)=4.6477924669493635;} bandit #3: {team=any non-lawful ; avg hp=9.93988525816912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.476428036916937; hits/misses (PBA)= 1.7438263906211025/1.8510850586181093; rounds (PBA)=4.642304814168122;} Nameless #2: {team=neutral good; avg hp=-2.705662259915191 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6131204789224245; hits/misses (PBA)= 0.632576702419556/1.3671738588176603; rounds (PBA)=1.9997505612372162;} Nameless: {team=neutral good; avg hp=-2.679970067348466 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6682464454976302; hits/misses (PBA)= 1.4400099775505113/3.075829383886256; rounds (PBA)=4.515839361436767;} bandit #5: {team=any non-lawful ; avg hp=9.942878523322525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.464953853828884; hits/misses (PBA)= 1.7258667997006736/1.8775255674731854; rounds (PBA)=4.645796956847094;} bandit: {team=any non-lawful ; avg hp=9.905462708904963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.406834622100275; hits/misses (PBA)= 1.7218757794961337/1.8710401596408082; rounds (PBA)=4.641556497879771;} bandit #2: {team=any non-lawful ; avg hp=9.920179595909204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.299825392866051; hits/misses (PBA)= 1.7099027188825144/1.8653030680967821; rounds (PBA)=4.641057620354203;} bandit captain: {team=any non-lawful ; avg hp=64.98378648041906 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.25168371164879; hits/misses (PBA)= 7.7979546021451736/5.7283611873285105; rounds (PBA)=4.795210775754552;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 131.32; crudely normalised: 0% > any non-lawful = expected rounds to survive: 789.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25358; neutral good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 214; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=neutral good; avg hp=-2.740851829634073 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6652669466106778; hits/misses (PBA)= 1.4365126974605078/3.1005798840231953; rounds (PBA)=4.537092581483703;} bandit #4: {team=any non-lawful ; avg hp=9.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.395720855828834; hits/misses (PBA)= 1.7286542691461708/1.9212157568486303; rounds (PBA)=4.6606678664267145;} Nameless #2: {team=neutral good; avg hp=-2.6990601879624077 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6056788642271547; hits/misses (PBA)= 0.6364727054589082/1.3689262147570487; rounds (PBA)=2.005398920215957;} bandit #5: {team=any non-lawful ; avg hp=9.977804439112177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.447910417916416; hits/misses (PBA)= 1.7420515896820636/1.9110177964407118; rounds (PBA)=4.659468106378724;} bandit #2: {team=any non-lawful ; avg hp=9.87862427514497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310737852429513; hits/misses (PBA)= 1.6970605878824234/1.8468306338732254; rounds (PBA)=4.663467306538692;} bandit: {team=any non-lawful ; avg hp=9.910817836432713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.370725854829034; hits/misses (PBA)= 1.7096580683863227/1.8664267146570686; rounds (PBA)=4.663267346530694;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.48370325934813; hits/misses (PBA)= 7.8250349930014/5.719056188762248; rounds (PBA)=4.8044391121775645;} bandit #3: {team=any non-lawful ; avg hp=9.968406318736253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431113777244551; hits/misses (PBA)= 1.7320535892821436/1.8874225154969007; rounds (PBA)=4.6654669066186765;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25119; neutral good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; chaotic neutral: 0.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 159; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=10.001799640071985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.326734653069385; hits/misses (PBA)= 1.7014597080583884/1.872225554889022; rounds (PBA)=4.6284743051389725;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.23015396920616; hits/misses (PBA)= 7.778244351129774/5.626874625074985; rounds (PBA)=4.766046790641871;} bandit #3: {team=any non-lawful ; avg hp=10.045790841831634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25874825034993; hits/misses (PBA)= 1.7060587882423515/1.8704259148170366; rounds (PBA)=4.6220755848830235;} Nameless: {team=neutral good; avg hp=-2.750649870025995 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7178564287142573; hits/misses (PBA)= 1.4557088582283544/3.0443911217756447; rounds (PBA)=4.500099980003999;} bandit #2: {team=any non-lawful ; avg hp=10.01999600079984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.435912817436513; hits/misses (PBA)= 1.7270545890821836/1.8772245550889821; rounds (PBA)=4.619476104779044;} bandit #4: {team=any non-lawful ; avg hp=10.09118176364727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.440511897620476; hits/misses (PBA)= 1.7358528294341131/1.8654269146170765; rounds (PBA)=4.624075184963007;} bandit #5: {team=any non-lawful ; avg hp=9.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.255148970205958; hits/misses (PBA)= 1.702259548090382/1.8300339932013596; rounds (PBA)=4.6276744651069786;} Nameless #2: {team=chaotic neutral; avg hp=-2.6432713457308536 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5822835432913418; hits/misses (PBA)= 0.6226754649070186/1.3515296940611878; rounds (PBA)=1.9742051589682064;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 71.55; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1578.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15171; neutral good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=10.574085182963408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.71625674865027; hits/misses (PBA)= 0.972005598880224/0.9904019196160768; rounds (PBA)=2.6594681063787244;} Nameless: {team=neutral good; avg hp=-2.724855028994201 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.062987402519496; hits/misses (PBA)= 0.8008398320335933/1.6968606278744252; rounds (PBA)=2.4977004599080184;} bandit: {team=any non-lawful ; avg hp=10.616676664667066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.796840631873625; hits/misses (PBA)= 0.9880023995200959/1.0031993601279745; rounds (PBA)=2.6466706658668264;} bandit #3: {team=any non-lawful ; avg hp=10.576684663067386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.768846230753849; hits/misses (PBA)= 0.9842031593681264/1.0037992401519695; rounds (PBA)=2.6460707858428316;} bandit #5: {team=any non-lawful ; avg hp=10.590281943611277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8140371925614875; hits/misses (PBA)= 0.9888022395520896/0.9926014797040592; rounds (PBA)=2.6666666666666665;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.816636672665467; hits/misses (PBA)= 4.474105178964207/2.9758048390321936; rounds (PBA)=2.773845230953809;} bandit #2: {team=any non-lawful ; avg hp=10.579284143171366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.812237552489502; hits/misses (PBA)= 0.9830033993201359/0.9882023595280944; rounds (PBA)=2.646870625874825;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 71.55; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1578.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15148; neutral good: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=10.646870625874826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.889222155568886; hits/misses (PBA)= 0.9944011197760448/0.9916016796640672; rounds (PBA)=2.6490701859628074;} bandit #3: {team=any non-lawful ; avg hp=10.605678864227155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.765246950609878; hits/misses (PBA)= 0.9852029594081184/0.9882023595280944; rounds (PBA)=2.638672265546891;} bandit: {team=any non-lawful ; avg hp=10.578084383123375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7658468306338735; hits/misses (PBA)= 0.9798040391921615/0.966006798640272; rounds (PBA)=2.652269546090782;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.663267346530695; hits/misses (PBA)= 4.450709858028394/2.9962007598480302; rounds (PBA)=2.769646070785843;} Nameless: {team=neutral good; avg hp=-2.6788642271545693 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736052789442111; hits/misses (PBA)= 0.7700459908018397/1.7166566686662668; rounds (PBA)=2.4867026594681065;} bandit #4: {team=any non-lawful ; avg hp=10.581683663267347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.763047390521896; hits/misses (PBA)= 0.9812037592481504/0.981003799240152; rounds (PBA)=2.6536692661467707;} bandit #2: {team=any non-lawful ; avg hp=10.614077184563087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.832233553289342; hits/misses (PBA)= 0.9982003599280144/1.0131973605278943; rounds (PBA)=2.6436712657468506;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1899620075984803;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1757648470305939;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10037992401519696;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17976404719056188;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1847630473905219;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1877.79; crudely normalised: 0% > other= expected rounds to survive: 1026.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3178; Sum of rounds: 35818; > Team chaotic evil = winning battles: 231; perfect battles: 0; close-call battles: 231; > Team other = winning battles: 2946; perfect battles: 0; close-call battles: 2946; ------------------------------------------------- Combattants ------------------------------------------------ pegasus #2: {team=other; avg hp=-7.910950283196979 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30144745122719; hits/misses (PBA)= 2.9531151667715543/2.434550031466331; rounds (PBA)=5.394273127753304;} wight #2: {team=other; avg hp=-7.104782882315922 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.452800503461296; hits/misses (PBA)= 1.500629326620516/1.540906230333543; rounds (PBA)=1.7114537444933922;} gargoyle #5: {team=chaotic evil ; avg hp=-9.234738829452485 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.017935808684708; hits/misses (PBA)= 2.5821271239773442/2.2806796727501575; rounds (PBA)=2.431403398363751;} gargoyle #4: {team=chaotic evil ; avg hp=-9.427627438640654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.095028319697922; hits/misses (PBA)= 2.6139081183134047/2.2822529893014476; rounds (PBA)=2.448080553807426;} gargoyle #3: {team=chaotic evil ; avg hp=-9.24354940213971 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.311516677155444; hits/misses (PBA)= 2.6368785399622405/2.3385777218376336; rounds (PBA)=2.4877281308999373;} pegasus #3: {team=other; avg hp=-7.767463813719321 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.376966645689116; hits/misses (PBA)= 2.946821900566394/2.4707363121460038; rounds (PBA)=5.4232221522970425;} adult red dragon: {team=chaotic evil ; avg hp=-7.575204531151668 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 457.4820641913153; hits/misses (PBA)= 27.21050975456262/4.266519823788546; rounds (PBA)=10.543738200125865;} gargoyle #2: {team=chaotic evil ; avg hp=-9.66425424795469 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.102894902454373; hits/misses (PBA)= 2.6076148521082443/2.33763373190686; rounds (PBA)=2.472624292007552;} wight: {team=other; avg hp=-7.280994336060416 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.757394587791064; hits/misses (PBA)= 1.5475141598489617/1.4990560100692258; rounds (PBA)=1.7284455632473255;} pegasus: {team=other; avg hp=-7.487413467589679 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.28823159219635; hits/misses (PBA)= 2.9398993077407174/2.448395217117684; rounds (PBA)=5.396161107614852;} gargoyle: {team=chaotic evil ; avg hp=-9.124606670862178 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.874764002517306; hits/misses (PBA)= 2.564820641913153/2.3363750786658275; rounds (PBA)=2.4505978602894904;} solar: {team=other; avg hp=119.14191315292636 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.01762114537445; hits/misses (PBA)= 18.666456891126494/2.303020767778477; rounds (PBA)=11.165827564505978;} wight #3: {team=other; avg hp=-7.330711139081183 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.319068596601637; hits/misses (PBA)= 1.4587791063561988/1.526117054751416; rounds (PBA)=1.6884833228445564;} wight #4: {team=other; avg hp=-7.28193832599119 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.662680931403399; hits/misses (PBA)= 1.5163624921334173/1.5050346129641283; rounds (PBA)=1.7070484581497798;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1877.79; crudely normalised: 0% > other= expected rounds to survive: 1026.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3358; Sum of rounds: 37816; > Team chaotic evil = winning battles: 253; perfect battles: 0; close-call battles: 253; > Team other = winning battles: 3104; perfect battles: 0; close-call battles: 3104; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-9.31536628945801 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.751935675997618; hits/misses (PBA)= 2.5652173913043477/2.30196545562835; rounds (PBA)=2.433591423466349;} gargoyle #2: {team=chaotic evil ; avg hp=-9.474687313877308 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.06015485407981; hits/misses (PBA)= 2.6075044669446097/2.275163787969029; rounds (PBA)=2.4413341274568197;} gargoyle #3: {team=chaotic evil ; avg hp=-9.44967242406194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.09976176295414; hits/misses (PBA)= 2.6054198927933294/2.2861822513400836; rounds (PBA)=2.4458010720667063;} wight #2: {team=other; avg hp=-7.276950565812984 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.319237641453245; hits/misses (PBA)= 1.4776652769505658/1.4919594997022037; rounds (PBA)=1.683740321620012;} wight #3: {team=other; avg hp=-7.182251340083383 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.869267421083979; hits/misses (PBA)= 1.5515187611673615/1.5294818344252532; rounds (PBA)=1.726027397260274;} pegasus: {team=other; avg hp=-7.6000595592614655 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.70160810005956; hits/misses (PBA)= 2.991661703394878/2.3990470518165576; rounds (PBA)=5.399047051816558;} gargoyle #4: {team=chaotic evil ; avg hp=-9.565217391304348 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.302561048243001; hits/misses (PBA)= 2.650982727814175/2.3400833829660512; rounds (PBA)=2.495533055390113;} pegasus #3: {team=other; avg hp=-7.588445503275759 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.01727218582489; hits/misses (PBA)= 2.9332936271590233/2.4729005360333534; rounds (PBA)=5.414234663490173;} adult red dragon: {team=chaotic evil ; avg hp=-7.249553305539012 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.24329958308516; hits/misses (PBA)= 27.156045265038713/4.2843954734961285; rounds (PBA)=10.530970815961883;} gargoyle #5: {team=chaotic evil ; avg hp=-9.399047051816558 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.392197736748065; hits/misses (PBA)= 2.653662894580107/2.311792733770101; rounds (PBA)=2.48302561048243;} solar: {team=other; avg hp=119.72424061941632 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 424.92167957117334; hits/misses (PBA)= 18.647409172126267/2.2998808814770695; rounds (PBA)=11.150982727814176;} wight: {team=other; avg hp=-7.189398451459202 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.650982727814176; hits/misses (PBA)= 1.5214413341274569/1.538117927337701; rounds (PBA)=1.7319833234067898;} wight #4: {team=other; avg hp=-7.266825491363907 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.580107206670638; hits/misses (PBA)= 1.5050625372245383/1.525312686122692; rounds (PBA)=1.7179868969624776;} pegasus #2: {team=other; avg hp=-7.553007742703991 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.36628945801072; hits/misses (PBA)= 2.9544371649791543/2.435080405002978; rounds (PBA)=5.395175699821322;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1745.93; crudely normalised: 0% > other= expected rounds to survive: 5882.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24088; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4998; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-9.980203959208158 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.9624075184963; hits/misses (PBA)= 12.275344931013798/0.7930413917216557; rounds (PBA)=4.356128774245151;} wight #4: {team=other; avg hp=-2.263147370525895 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.067386522695461; hits/misses (PBA)= 1.2551489702059588/2.9794041191761647; rounds (PBA)=2.424115176964607;} pegasus #2: {team=other; avg hp=53.47770445910818 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.02259548090382; hits/misses (PBA)= 1.7620475904819035/2.541491701659668; rounds (PBA)=4.454309138172365;} wight #2: {team=other; avg hp=-2.2997400519896023 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.260947810437912; hits/misses (PBA)= 1.2753449310137972/3.0207958408318336; rounds (PBA)=2.4423115376924613;} wight: {team=other; avg hp=-1.9574085182963408 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52269546090782; hits/misses (PBA)= 1.3091381723655269/3.062587482503499; rounds (PBA)=2.487302539492102;} wight #3: {team=other; avg hp=-2.1857628474305137 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.235952809438112; hits/misses (PBA)= 1.269146170765847/3.0381923615276945; rounds (PBA)=2.4553089382123576;} pegasus #3: {team=other; avg hp=53.6492701459708 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.340331933613278; hits/misses (PBA)= 1.7178564287142573/2.592881423715257; rounds (PBA)=4.45630873825235;} solar: {team=other; avg hp=242.99700059988 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.89162167566488; hits/misses (PBA)= 7.283543291341732/1.2899420115976805; rounds (PBA)=4.546490701859628;} pegasus: {team=other; avg hp=53.61967606478704 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.63867226554689; hits/misses (PBA)= 1.7334533093381324/2.5772845430913818; rounds (PBA)=4.458308338332333;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 66.67; crudely normalised: 0% > any = expected rounds to survive: 281.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3102; Sum of rounds: 20689; > Team chaotic evil = winning battles: 2414; perfect battles: 0; close-call battles: 1531; > Team any = winning battles: 687; perfect battles: 0; close-call battles: 679; ------------------------------------------------- Combattants ------------------------------------------------ shadow #3: {team=chaotic evil ; avg hp=5.314958091553836 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.7856221792392; hits/misses (PBA)= 2.283365570599613/1.7375886524822695; rounds (PBA)=4.571566731141199;} guard #2: {team=any ; avg hp=-2.5499677627337203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.33397807865893; hits/misses (PBA)= 2.8033526756931013/2.0354609929078014; rounds (PBA)=4.934880722114765;} shadow: {team=chaotic evil ; avg hp=5.326241134751773 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.082849774339135; hits/misses (PBA)= 2.3052869116698904/1.7295293359123147; rounds (PBA)=4.562217923920052;} shadow #2: {team=chaotic evil ; avg hp=5.370083816892327 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.100257898130238; hits/misses (PBA)= 2.3230174081237913/1.700515796260477; rounds (PBA)=4.548033526756931;} acolyte #2: {team=any ; avg hp=-4.026434558349452 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7008381689232752; hits/misses (PBA)= 0.6218568665377177/0.5003223726627982; rounds (PBA)=1.4638942617666022;} guard: {team=any ; avg hp=-2.5718891038039975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.587685364281109; hits/misses (PBA)= 2.8226950354609928/2.0631850419084463; rounds (PBA)=4.996776273372018;} acolyte: {team=any ; avg hp=-3.9306898774983883 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.667311411992263; hits/misses (PBA)= 0.6099290780141844/0.5070921985815603; rounds (PBA)=1.4509993552546745;} acolyte #3: {team=any ; avg hp=-3.9013539651837523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6892327530625404; hits/misses (PBA)= 0.6092843326885881/0.5038684719535783; rounds (PBA)=1.438749194068343;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 66.67; crudely normalised: 0% > any = expected rounds to survive: 281.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4156; Sum of rounds: 27932; > Team chaotic evil = winning battles: 3227; perfect battles: 0; close-call battles: 2058; > Team any = winning battles: 928; perfect battles: 0; close-call battles: 915; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.921318575553417 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6953801732435034; hits/misses (PBA)= 0.6246390760346487/0.4879692011549567; rounds (PBA)=1.4535611164581328;} shadow #2: {team=chaotic evil ; avg hp=5.384744947064485 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.847930702598653; hits/misses (PBA)= 2.2945139557266603/1.751924927815207; rounds (PBA)=4.5753128007699715;} acolyte #2: {team=any ; avg hp=-3.8029355149181905 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6732435033686237; hits/misses (PBA)= 0.6128488931665063/0.5050529355149181; rounds (PBA)=1.4518768046198267;} shadow: {team=chaotic evil ; avg hp=5.420837343599615 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.029355149181907; hits/misses (PBA)= 2.3173724735322425/1.776948989412897; rounds (PBA)=4.612367661212705;} shadow #3: {team=chaotic evil ; avg hp=4.998075072184793 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.70283926852743; hits/misses (PBA)= 2.2649181905678537/1.723291626564004; rounds (PBA)=4.543792107795958;} guard: {team=any ; avg hp=-2.589990375360924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.545476419634264; hits/misses (PBA)= 2.809672762271415/2.081328200192493; rounds (PBA)=4.997834456207892;} guard #2: {team=any ; avg hp=-2.4451395572666024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.54475457170356; hits/misses (PBA)= 2.81111645813282/2.0822906641000962; rounds (PBA)=4.995909528392685;} acolyte #3: {team=any ; avg hp=-3.829162656400385 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7266602502406159; hits/misses (PBA)= 0.6268046198267565/0.5033686236766122; rounds (PBA)=1.4598171318575552;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 66.67; crudely normalised: 0% > any = expected rounds to survive: 281.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4448; Sum of rounds: 29671; > Team chaotic evil = winning battles: 3496; perfect battles: 0; close-call battles: 2151; > Team any = winning battles: 951; perfect battles: 0; close-call battles: 935; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-3.8889388489208634 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.647931654676259; hits/misses (PBA)= 0.6004946043165468/0.5152877697841727; rounds (PBA)=1.4530125899280575;} guard #2: {team=any ; avg hp=-2.64523381294964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.194469424460431; hits/misses (PBA)= 2.758992805755396/2.1092625899280577; rounds (PBA)=4.9665017985611515;} acolyte #3: {team=any ; avg hp=-3.9051258992805757 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.693570143884892; hits/misses (PBA)= 0.6200539568345323/0.5200089928057554; rounds (PBA)=1.4680755395683454;} guard: {team=any ; avg hp=-2.6670413669064748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.303732014388489; hits/misses (PBA)= 2.7967625899280577/2.074865107913669; rounds (PBA)=4.971447841726619;} acolyte: {team=any ; avg hp=-3.9031025179856114 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.681205035971223; hits/misses (PBA)= 0.6097122302158273/0.4948291366906475; rounds (PBA)=1.4390737410071943;} shadow #2: {team=chaotic evil ; avg hp=5.3196942446043165 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.104541366906474; hits/misses (PBA)= 2.3151978417266186/1.7670863309352518; rounds (PBA)=4.630620503597123;} shadow: {team=chaotic evil ; avg hp=5.542491007194244 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.037544964028775; hits/misses (PBA)= 2.3136241007194243/1.7419064748201438; rounds (PBA)=4.6034172661870505;} shadow #3: {team=chaotic evil ; avg hp=5.611735611510792 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.870053956834532; hits/misses (PBA)= 2.291591726618705/1.720773381294964; rounds (PBA)=4.563624100719425;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3311.23; crudely normalised: 0% > any = expected rounds to survive: 104.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5050; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-31.424515096980603 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14117176564687062; hits/misses (PBA)= 0.028194361127774445/0.5308938212357528; rounds (PBA)=0.8310337932413517;} acolyte: {team=any ; avg hp=-31.36512697460508 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15016996600679863; hits/misses (PBA)= 0.028994201159768047/0.5216956608678265; rounds (PBA)=0.8410317936412718;} acolyte #2: {team=any ; avg hp=-31.33633273345331 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13917216556688664; hits/misses (PBA)= 0.028394321135772844/0.5292941411717657; rounds (PBA)=0.8356328734253149;} guard: {team=any ; avg hp=-30.885222955408917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3277344531093781; hits/misses (PBA)= 0.041791641671665665/0.9074185162967406; rounds (PBA)=0.9492101579684064;} cthulhu #3: {team=beyond; avg hp=773.8206358728254 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 45.86022795440912; hits/misses (PBA)= 1.1245750849830034/0.07478504299140172; rounds (PBA)=0.7834433113377325;} cthulhu #4: {team=beyond; avg hp=773.8192361527695 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 46.386922615476905; hits/misses (PBA)= 1.1331733653269347/0.0655868826234753; rounds (PBA)=0.7750449910017997;} Cthulhu: {team=beyond; avg hp=773.374525094981 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 66.70165966806638; hits/misses (PBA)= 1.618876224755049/0.121375724855029; rounds (PBA)=0.9454109178164367;} cthulhu #2: {team=beyond; avg hp=773.8306338732253 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 45.83983203359328; hits/misses (PBA)= 1.123375324935013/0.0649870025994801; rounds (PBA)=0.7736452709458108;} guard #2: {team=any ; avg hp=-30.77744451109778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3967206558688262; hits/misses (PBA)= 0.05018996200759848/0.8934213157368527; rounds (PBA)=0.9436112777444511;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 10.19; crudely normalised: 0% > lawful evil = expected rounds to survive: -1760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6364; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #2: {team=lawful evil ; avg hp=22.04019196160768 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0965806838632273; hits/misses (PBA)= 0.7390521895620876/0.3993201359728054; rounds (PBA)=1.048990201959608;} sahuagin: {team=lawful evil ; avg hp=22.042791441711657 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.082583483303339; hits/misses (PBA)= 0.739252149570086/0.40671865626874626; rounds (PBA)=1.0455908818236352;} sahuagin #3: {team=lawful evil ; avg hp=22.04499100179964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08998200359928; hits/misses (PBA)= 0.7386522695460908/0.3783243351329734; rounds (PBA)=1.045390921815637;} sahuagin #4: {team=lawful evil ; avg hp=22.050389922015597 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0443911217756447; hits/misses (PBA)= 0.7304539092181563/0.39432113577284544; rounds (PBA)=1.0387922415516897;} Nameless: {team=unassigned mercenaries; avg hp=-1.8374325134973006 (from 11); avg healing spells left=0.6506698660267947 (from 1); damage done (per battle average)= -0.1783643271345731; hits/misses (PBA)= 0.07958408318336332/0.6866626674665067; rounds (PBA)=0.76624675064987;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2401519696060788;} sahuagin #4: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26374725054989;} sahuagin #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} sahuagin #3: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24135172965406917;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} awakened tree: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11045.45; crudely normalised: 0% > neutral = expected rounds to survive: 557.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20430; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-6.043391321735653 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71065786842632; hits/misses (PBA)= 2.3231353729254147/4.05998800239952; rounds (PBA)=3.1915616876624675;} aboleth #2: {team=lawful evil ; avg hp=118.92581483703259 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.26814637072585; hits/misses (PBA)= 3.8750249950009996/1.278144371125775; rounds (PBA)=3.9184163167366526;} aboleth: {team=lawful evil ; avg hp=118.36352729454109 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.775244951009796; hits/misses (PBA)= 3.824835032993401/1.279144171165767; rounds (PBA)=3.9202159568086383;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 357.29; crudely normalised: 0% > lawful good = expected rounds to survive: 406.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25322; neutral evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-5.0525894821035795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5312937412517496; hits/misses (PBA)= 1.3551289742051589/0.9050189962007599; rounds (PBA)=2.7828434313137373;} unicorn: {team=lawful good ; avg hp=47.69386122775445 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.28414317136573; hits/misses (PBA)= 8.087782443511298/0.5712857428514297; rounds (PBA)=5.063387322535493;} zombie: {team=neutral evil ; avg hp=-5.128374325134973 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.321335732853429; hits/misses (PBA)= 1.3215356928614277/0.8848230353929214; rounds (PBA)=2.773845230953809;} zombie #3: {team=neutral evil ; avg hp=-5.1031793641271745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.453509298140372; hits/misses (PBA)= 1.3405318936212758/0.9122175564887023; rounds (PBA)=2.7830433913217356;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 55.0; crudely normalised: 0% > any non-good = expected rounds to survive: 2560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20270; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4996; perfect battles: 0; close-call battles: 308; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=24.748650269946012 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.243351329734054; hits/misses (PBA)= 2.1175764847030596/1.1547690461907618; rounds (PBA)=3.758248350329934;} swarm of beetles.: {team=unaligned ; avg hp=-2.7296540691861626 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.408918216356728; hits/misses (PBA)= 1.4209158168366327/1.7564487102579485; rounds (PBA)=3.178364327134573;} thug #2: {team=any non-good ; avg hp=24.84243151369726 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.48630273945211; hits/misses (PBA)= 2.1725654869026196/1.1645670865826834; rounds (PBA)=3.761847630473905;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 110.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20015; unaligned : 0.21 ± 0.01; any non-good : 0.79 ± 0.01; > Team unaligned = winning battles: 1031; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=11.849630073985203 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.674665066986602; hits/misses (PBA)= 3.937612477504499/2.1717656468706257; rounds (PBA)=3.6640671865626873;} swarm of beetles.: {team=unaligned ; avg hp=-0.6746650669866027 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.150369926014797; hits/misses (PBA)= 1.8630273945210958/1.033393321335733; rounds (PBA)=3.1025794841031793;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 514.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14881; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-8.866826634673066 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.296340731853629; hits/misses (PBA)= 0.6794641071785643/1.2699460107978404; rounds (PBA)=1.9494101179764047;} ancient white dragon: {team=chaotic evil ; avg hp=329.7036592681464 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.86682663467306; hits/misses (PBA)= 6.337132573485303/0.3189362127574485; rounds (PBA)=2.9756048790241953;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 515.38; crudely normalised: 0% > any = expected rounds to survive: 1523.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2665; Sum of rounds: 41955; > Team any chaotic = winning battles: 2432; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 232; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=20.281050656660412 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.50844277673546; hits/misses (PBA)= 10.263414634146342/4.436022514071294; rounds (PBA)=15.612382739212007;} archmage: {team=any ; avg hp=-3.5178236397748592 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.71707317073171; hits/misses (PBA)= 9.96923076923077/4.269793621013133; rounds (PBA)=14.326078799249531;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 283.33; crudely normalised: 0% > lawful good = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27775; unaligned : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team unaligned = winning battles: 4908; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 93; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog: {team=lawful good ; avg hp=-4.1499700059988 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.296740651869627; hits/misses (PBA)= 2.5724855028994202/1.3637272545490902; rounds (PBA)=3.9548090381923617;} brown bear: {team=unaligned ; avg hp=21.703259348130373 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.1499700059988; hits/misses (PBA)= 2.9484103179364127/1.5966806638672266; rounds (PBA)=5.5264947010597885;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% > other= expected rounds to survive: 489.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19425; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 884; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #3: {team=other; avg hp=28.172165566886623 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.551889622075585; hits/misses (PBA)= 1.7724455108978205/0.6424715056988602; rounds (PBA)=3.467706458708258;} brown bear #4: {team=other; avg hp=28.371925614877025 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.547690461907619; hits/misses (PBA)= 1.7730453909218156/0.6674665066986603; rounds (PBA)=3.473105378924215;} brown bear: {team=unaligned ; avg hp=-4.324535092981404 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.799040191961607; hits/misses (PBA)= 1.8450309938012397/1.2975404919016196; rounds (PBA)=3.1425714857028595;} brown bear #2: {team=other; avg hp=27.836832633473307 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.348330333933214; hits/misses (PBA)= 1.7524495100979804/0.6568686262747451; rounds (PBA)=3.4625074985003;} brown bear #5: {team=other; avg hp=27.607878424315135 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.116976604679063; hits/misses (PBA)= 1.7130573885222955/0.6470705858828234; rounds (PBA)=3.473505298940212;} ape: {team=unaligned ; avg hp=-4.240351929614077 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.212157568486303; hits/misses (PBA)= 1.2529494101179763/0.8966206758648271; rounds (PBA)=1.0747850429914017;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5092981403719257;} ape: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4907018596280744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20555888822235552;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.591881623675265;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 222.22; crudely normalised: 0% > unaligned = expected rounds to survive: 192.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20046; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=unaligned ; avg hp=40.072985402919414 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.764247150569886; hits/misses (PBA)= 1.5150969806038792/1.4933013397320536; rounds (PBA)=4.008398320335933;} Player: {team=Good; avg hp=-4.7642471505698865 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.927014597080584; hits/misses (PBA)= 1.836632673465307/0.6314737052589482; rounds (PBA)=2.468106378724255;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 222.22; crudely normalised: 0% > unaligned = expected rounds to survive: 192.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20517; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=unaligned ; avg hp=39.89222155568886 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.863627274545092; hits/misses (PBA)= 1.5296940611877625/1.572885422915417; rounds (PBA)=4.102579484103179;} Player: {team=Good; avg hp=-4.863627274545091 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107778444311138; hits/misses (PBA)= 1.9280143971205759/0.6372725454909018; rounds (PBA)=2.5652869426114777;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25603; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4984; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=140.03019396120777 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.48370325934812; hits/misses (PBA)= 12.419716056788642/5.304539092181564; rounds (PBA)=5.113377324535093;} solar: {team=lawful good ; avg hp=-10.48370325934813 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.96980603879223; hits/misses (PBA)= 7.014797040591882/1.2503499300139973; rounds (PBA)=4.135772845430914;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9673.85; crudely normalised: 0% > any evil = expected rounds to survive: 1498.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24531; chaotic evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=231.04379124175165 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.47070585882824; hits/misses (PBA)= 7.5730853829234155/0.8290341931613677; rounds (PBA)=4.905218956208758;} lich: {team=any evil ; avg hp=-9.470705858828234 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.95620875824835; hits/misses (PBA)= 2.7600479904019197/1.187762447510498; rounds (PBA)=3.9478104379124175;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 111.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37989; good: 0.02 ± 0.0; neutral evil : 0.98 ± 0.0; > Team good = winning battles: 123; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4878; perfect battles: 0; close-call battles: 255; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.553689262147571 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.955208958208359; hits/misses (PBA)= 1.3405318936212758/1.9842031593681264; rounds (PBA)=6.88122375524895;} goblin #2: {team=neutral evil ; avg hp=5.448910217956409 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6694661067786445; hits/misses (PBA)= 1.2871425714857028/1.9628074385122976; rounds (PBA)=6.8638272345530895;} T: {team=good; avg hp=-2.6246750649870028 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9974005198960207; hits/misses (PBA)= 1.1561687662467506/5.1545690861827635; rounds (PBA)=6.3353329334133175;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 40.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 135.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23608; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=26.0999800039992 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.966606678664267; hits/misses (PBA)= 2.0/1.7206558688262348; rounds (PBA)=4.720655868826235;} bat: {team=unaligned ; avg hp=-10.521895620875824 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4387122575484903; hits/misses (PBA)= 0.3667266546690662/1.1595680863827234; rounds (PBA)=2.4569086182763447;} bat #2: {team=unaligned ; avg hp=-10.444711057788442 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46130773845230955; hits/misses (PBA)= 0.3807238552289542/1.1561687662467506; rounds (PBA)=2.4483103379324134;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 431.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30127; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 297; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=other; avg hp=-4.620875824835033 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.980403919216157; hits/misses (PBA)= 0.7864427114577085/0.5574885022995401; rounds (PBA)=1.3439312137572486;} mummy #2: {team=lawful evil ; avg hp=44.38012397520496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.86122775444911; hits/misses (PBA)= 6.471705658868227/2.6432713457308536; rounds (PBA)=5.716656668666267;} mage: {team=other; avg hp=-4.861627674465107 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.211557688462307; hits/misses (PBA)= 2.638272345530894/1.1201759648070386; rounds (PBA)=3.7584483103379323;} mage #2: {team=other; avg hp=-4.802439512097581 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.306538692261547; hits/misses (PBA)= 2.6530693861227754/1.125774845030994; rounds (PBA)=3.7788442311537693;} mage #3: {team=other; avg hp=-4.775844831033793 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.165366926614677; hits/misses (PBA)= 2.6200759848030395/1.1305738852229554; rounds (PBA)=3.750649870025995;} cultist: {team=other; avg hp=-3.9024195160967805 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5318936212757448; hits/misses (PBA)= 0.11597680463907219/0.0627874425114977; rounds (PBA)=0.3905218956208758;} mummy: {team=lawful evil ; avg hp=44.24035192961408 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.73305338932214; hits/misses (PBA)= 6.463707258548291/2.629274145170966; rounds (PBA)=5.728654269146171;} mummy #3: {team=lawful evil ; avg hp=44.66606678664267 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.1999600079984; hits/misses (PBA)= 6.503899220155969/2.633873225354929; rounds (PBA)=5.70745850829834;} cultist #2: {team=other; avg hp=-3.831033793241352 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5176964607078585; hits/misses (PBA)= 0.10837832433513298/0.059988002399520096; rounds (PBA)=0.382123575284943;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 431.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30026; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 314; ------------------------------------------------- Combattants ------------------------------------------------ mummy #3: {team=lawful evil ; avg hp=44.05798840231954 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.570885822835436; hits/misses (PBA)= 6.429714057188562/2.6086782643471307; rounds (PBA)=5.700659868026395;} cultist: {team=other; avg hp=-3.8548290341931613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5598880223955209; hits/misses (PBA)= 0.11477704459108179/0.05798840231953609; rounds (PBA)=0.376124775044991;} mage #3: {team=other; avg hp=-4.756048790241952 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.237152569486103; hits/misses (PBA)= 2.642271545690862/1.112377524495101; rounds (PBA)=3.754649070185963;} mummy: {team=lawful evil ; avg hp=44.329134173165365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.10577884423115; hits/misses (PBA)= 6.4871025794841035/2.6120775844831035; rounds (PBA)=5.7064587082583484;} cultist #2: {team=other; avg hp=-3.921015796840632 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5344931013797241; hits/misses (PBA)= 0.11077784443111378/0.0649870025994801; rounds (PBA)=0.3809238152369526;} mage #2: {team=other; avg hp=-4.824435112977405 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.177164567086583; hits/misses (PBA)= 2.6266746650669868/1.1279744051189762; rounds (PBA)=3.754649070185963;} priest: {team=other; avg hp=-4.649070185962808 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9892021595680864; hits/misses (PBA)= 0.7888422315536893/0.5498900219956009; rounds (PBA)=1.33873225354929;} mummy #2: {team=lawful evil ; avg hp=44.91621675664867 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.1127774445111; hits/misses (PBA)= 6.499900019996001/2.6176764647070585; rounds (PBA)=5.694461107778444;} mage: {team=other; avg hp=-4.784043191361728 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19876024795041; hits/misses (PBA)= 2.630473905218956/1.1085782843431313; rounds (PBA)=3.7390521895620874;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} mummy: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32893421315736854;} mummy #3: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1753.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 5806.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64474; other: 0.51 ± 0.01; lawful evil : 0.49 ± 0.01; > Team other = winning battles: 2545; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2456; perfect battles: 0; close-call battles: 2414; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=other; avg hp=13.406118776244751 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.1897620475905; hits/misses (PBA)= 26.959408118376324/9.730253949210159; rounds (PBA)=12.569686062787442;} vampire #2: {team=lawful evil ; avg hp=11.89242151569686 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.05618876224754; hits/misses (PBA)= 7.771845630873825/6.397720455908818; rounds (PBA)=8.942811437712457;} vampire #3: {team=lawful evil ; avg hp=11.982603479304139 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.08238352329533; hits/misses (PBA)= 7.655268946210758/6.232353529294141; rounds (PBA)=8.851629674065187;} vampire: {team=lawful evil ; avg hp=11.935212957408519 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.45530893821235; hits/misses (PBA)= 7.699660067986403/6.320535892821436; rounds (PBA)=8.905618876224755;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1753.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 5806.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64370; other: 0.49 ± 0.01; lawful evil : 0.51 ± 0.01; > Team other = winning battles: 2461; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2540; perfect battles: 0; close-call battles: 2480; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=other; avg hp=12.848630273945211 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.2205558888222; hits/misses (PBA)= 26.890421915616876/9.731853629274145; rounds (PBA)=12.54129174165167;} vampire: {team=lawful evil ; avg hp=12.443111377724454 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.75584883023396; hits/misses (PBA)= 7.758248350329934/6.3353329334133175; rounds (PBA)=8.938612277544491;} vampire #3: {team=lawful evil ; avg hp=11.836632673465306 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.4121175764847; hits/misses (PBA)= 7.702059588082384/6.285342931413718; rounds (PBA)=8.888222355528894;} vampire #2: {team=lawful evil ; avg hp=12.499700059988003 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.98340331933613; hits/misses (PBA)= 7.7554489102179565/6.262147570485903; rounds (PBA)=8.920615876824636;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6794.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1320.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40941; lawful evil : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful evil = winning battles: 4966; perfect battles: 0; close-call battles: 4823; > Team chaotic evil = winning battles: 35; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=lawful evil ; avg hp=-7.15876824635073 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5218956208758248;} vampire: {team=lawful evil ; avg hp=85.66386722655469 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.55548890221955; hits/misses (PBA)= 7.926814637072585/6.4695060987802435; rounds (PBA)=7.447110577884423;} vampire #2: {team=lawful evil ; avg hp=86.51829634073185 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.33333333333333; hits/misses (PBA)= 7.907818436312738/6.445910817836433; rounds (PBA)=7.415516896620676;} adult black dragon: {team=chaotic evil ; avg hp=-3.9184163167366526 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.49110177964405; hits/misses (PBA)= 17.908418316336732/4.968606278744251; rounds (PBA)=7.630473905218956;} vampire #3: {team=lawful evil ; avg hp=85.48550289942011 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.02959408118376; hits/misses (PBA)= 7.88242351529694/6.437112577484503; rounds (PBA)=7.399520095980804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 609.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 76.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12658; any chaotic : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-5.73245350929814 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7070585882823437; hits/misses (PBA)= 0.5732853429314138/0.4091181763647271; rounds (PBA)=0.9824035192961408;} berserker: {team=any chaotic ; avg hp=64.29294141171766 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.732453509298141; hits/misses (PBA)= 1.079384123175365/0.4517096580683863; rounds (PBA)=2.5310937812437513;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0637872425514897;} orc #11: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07358528294341132;} orc #12: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06458708258348331;} orc #10: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0683863227354529;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07318536292741452;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07118576284743051;} orc #13: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} orc #14: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0651869626074785;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} orc #15: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0617876424715057;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1063.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13346; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2935; ------------------------------------------------- Combattants ------------------------------------------------ orc #11: {team=chaotic evil ; avg hp=13.052189562087582 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.804239152169567; hits/misses (PBA)= 0.9676064787042592/0.9818036392721455; rounds (PBA)=2.1511697660467908;} orc #13: {team=chaotic evil ; avg hp=13.135572885422915 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.172165566886623; hits/misses (PBA)= 0.9942011597680463/0.9672065586882623; rounds (PBA)=2.16876624675065;} orc #2: {team=chaotic evil ; avg hp=12.86002799440112 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89622075584883; hits/misses (PBA)= 0.9718056388722256/0.9550089982003599; rounds (PBA)=2.1371725654869027;} bugbear #2: {team=other; avg hp=-5.423315336932614 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4381123775244955; hits/misses (PBA)= 0.5630873825234953/0.7254549090181963; rounds (PBA)=1.2885422915416918;} bugbear: {team=other; avg hp=-5.326734653069386 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3023395320935816; hits/misses (PBA)= 0.5572885422915417/0.732253549290142; rounds (PBA)=1.2895420915816838;} orc #9: {team=chaotic evil ; avg hp=13.049590081983604 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.14637072585483; hits/misses (PBA)= 0.9966006798640272/0.9594081183763248; rounds (PBA)=2.1515696860627873;} orc #7: {team=chaotic evil ; avg hp=13.013397320535892 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.879424115176965; hits/misses (PBA)= 0.9804039192161568/0.9692061587682463; rounds (PBA)=2.1541691661667666;} bugbear #4: {team=other; avg hp=-5.4245150969806035 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.489702059588082; hits/misses (PBA)= 0.5712857428514297/0.7316536692661467; rounds (PBA)=1.3029394121175766;} orc #3: {team=chaotic evil ; avg hp=13.120375924815036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.058988202359528; hits/misses (PBA)= 0.991001799640072/0.973005398920216; rounds (PBA)=2.1561687662467506;} orc #4: {team=chaotic evil ; avg hp=13.121975604879024 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940611877624475; hits/misses (PBA)= 0.9828034393121375/0.9724055188962207; rounds (PBA)=2.1467706458708258;} orc #6: {team=chaotic evil ; avg hp=12.982803439312137 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.846830633873225; hits/misses (PBA)= 0.98000399920016/0.9674065186962607; rounds (PBA)=2.1501699660067985;} orc: {team=chaotic evil ; avg hp=12.9376124775045 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.10237952409518; hits/misses (PBA)= 0.9882023595280944/0.9684063187362527; rounds (PBA)=2.168966206758648;} bugbear #3: {team=other; avg hp=-5.297940411917616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.463707258548291; hits/misses (PBA)= 0.5644871025794841/0.7172565486902619; rounds (PBA)=1.281743651269746;} orc #8: {team=chaotic evil ; avg hp=13.145370925814838 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.901219756048791; hits/misses (PBA)= 0.9782043591281744/0.9738052389522096; rounds (PBA)=2.1521695660867826;} orc #12: {team=chaotic evil ; avg hp=12.91141771645671 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.803239352129575; hits/misses (PBA)= 0.967006598680264/0.9758048390321936; rounds (PBA)=2.145370925814837;} orc #10: {team=chaotic evil ; avg hp=12.957608478304339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06638672265547; hits/misses (PBA)= 0.9858028394321136/0.9552089582083584; rounds (PBA)=2.156968606278744;} orc #5: {team=chaotic evil ; avg hp=13.018196360727854 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.854429114177165; hits/misses (PBA)= 0.9772045590881824/0.979004199160168; rounds (PBA)=2.154769046190762;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 482.66; crudely normalised: 0% > neutral evil = expected rounds to survive: 1230.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 774; Sum of rounds: 8780; > Team other = winning battles: 751; perfect battles: 0; close-call battles: 681; > Team neutral evil = winning battles: 22; perfect battles: 0; close-call battles: 22; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=-6.264857881136951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.090439276485788; hits/misses (PBA)= 1.2041343669250646/2.294573643410853; rounds (PBA)=3.594315245478036;} zombie #9: {team=neutral evil ; avg hp=-6.649870801033591 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.631782945736434; hits/misses (PBA)= 1.322997416020672/2.397932816537468; rounds (PBA)=3.798449612403101;} green hag: {team=other; avg hp=34.29328165374677 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.28165374677003; hits/misses (PBA)= 7.144702842377261/0.937984496124031; rounds (PBA)=8.395348837209303;} green hag #3: {team=other; avg hp=35.41989664082687 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.91343669250647; hits/misses (PBA)= 7.1937984496124034/0.8682170542635659; rounds (PBA)=8.36046511627907;} zombie #7: {team=neutral evil ; avg hp=-6.624031007751938 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.873385012919897; hits/misses (PBA)= 1.197674418604651/2.3449612403100777; rounds (PBA)=3.6382428940568476;} zombie: {team=neutral evil ; avg hp=-6.903100775193798 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2015503875969; hits/misses (PBA)= 1.2260981912144704/2.272609819121447; rounds (PBA)=3.5891472868217056;} zombie #2: {team=neutral evil ; avg hp=-6.4909560723514215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.456072351421189; hits/misses (PBA)= 1.276485788113695/2.3113695090439275; rounds (PBA)=3.6847545219638245;} zombie #8: {team=neutral evil ; avg hp=-6.595607235142118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.18733850129199; hits/misses (PBA)= 1.2894056847545219/2.4108527131782944; rounds (PBA)=3.7868217054263567;} wraith: {team=neutral evil ; avg hp=-5.868217054263566 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.51033591731266; hits/misses (PBA)= 5.255813953488372/5.156330749354005; rounds (PBA)=10.435400516795866;} green hag #2: {team=other; avg hp=36.64728682170543 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.36950904392765; hits/misses (PBA)= 7.471576227390181/0.9018087855297158; rounds (PBA)=8.677002583979329;} green hag #4: {team=other; avg hp=33.781653746770026 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.59819121447029; hits/misses (PBA)= 6.904392764857882/0.8863049095607235; rounds (PBA)=8.099483204134367;} zombie #5: {team=neutral evil ; avg hp=-6.1757105943152455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.018087855297158; hits/misses (PBA)= 1.2351421188630491/2.339793281653747; rounds (PBA)=3.657622739018088;} zombie #6: {team=neutral evil ; avg hp=-6.625322997416021 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.160206718346253; hits/misses (PBA)= 1.2403100775193798/2.2764857881136953; rounds (PBA)=3.611111111111111;} zombie #3: {team=neutral evil ; avg hp=-6.510335917312662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.334625322997416; hits/misses (PBA)= 1.2713178294573644/2.260981912144703; rounds (PBA)=3.6188630490956073;} zombie #11: {team=neutral evil ; avg hp=-6.403100775193798 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.09173126614987; hits/misses (PBA)= 1.2209302325581395/2.3036175710594313; rounds (PBA)=3.6136950904392764;} zombie #10: {team=neutral evil ; avg hp=-6.4328165374677 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91343669250646; hits/misses (PBA)= 1.231266149870801/2.2829457364341086; rounds (PBA)=3.6149870801033592;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 482.66; crudely normalised: 0% > neutral evil = expected rounds to survive: 1230.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 502; Sum of rounds: 5586; > Team other = winning battles: 476; perfect battles: 0; close-call battles: 420; > Team neutral evil = winning battles: 25; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-6.370517928286852 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9282868525896415; hits/misses (PBA)= 1.1912350597609562/2.3306772908366535; rounds (PBA)=3.6274900398406373;} zombie #9: {team=neutral evil ; avg hp=-6.788844621513944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.00199203187251; hits/misses (PBA)= 1.2350597609561753/2.310756972111554; rounds (PBA)=3.6215139442231075;} zombie #4: {team=neutral evil ; avg hp=-6.53386454183267 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.219123505976095; hits/misses (PBA)= 1.207171314741036/2.3705179282868527; rounds (PBA)=3.6653386454183265;} zombie: {team=neutral evil ; avg hp=-6.312749003984064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075697211155378; hits/misses (PBA)= 1.2231075697211156/2.1593625498007967; rounds (PBA)=3.49601593625498;} green hag #2: {team=other; avg hp=38.53585657370518 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.15537848605578; hits/misses (PBA)= 7.0717131474103585/0.9302788844621513; rounds (PBA)=8.360557768924302;} green hag #3: {team=other; avg hp=37.45816733067729 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.64541832669323; hits/misses (PBA)= 7.2629482071713145/0.8725099601593626; rounds (PBA)=8.51792828685259;} zombie #11: {team=neutral evil ; avg hp=-6.745019920318725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.707171314741036; hits/misses (PBA)= 1.153386454183267/2.183266932270916; rounds (PBA)=3.4322709163346614;} zombie #6: {team=neutral evil ; avg hp=-6.764940239043825 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.384462151394422; hits/misses (PBA)= 1.2888446215139442/2.2788844621513946; rounds (PBA)=3.649402390438247;} zombie #8: {team=neutral evil ; avg hp=-6.460159362549801 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.067729083665339; hits/misses (PBA)= 1.2231075697211156/2.3227091633466137; rounds (PBA)=3.635458167330677;} zombie #7: {team=neutral evil ; avg hp=-6.087649402390438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.647410358565737; hits/misses (PBA)= 1.1414342629482073/2.3406374501992033; rounds (PBA)=3.585657370517928;} zombie #5: {team=neutral evil ; avg hp=-6.063745019920319 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.416334661354582; hits/misses (PBA)= 1.3107569721115537/2.3326693227091635; rounds (PBA)=3.7171314741035855;} zombie #10: {team=neutral evil ; avg hp=-6.908366533864542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.274900398406374; hits/misses (PBA)= 1.2749003984063745/2.312749003984064; rounds (PBA)=3.6553784860557768;} zombie #3: {team=neutral evil ; avg hp=-6.2848605577689245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.087649402390438; hits/misses (PBA)= 1.1832669322709164/2.229083665338645; rounds (PBA)=3.50398406374502;} wraith: {team=neutral evil ; avg hp=-5.139442231075697 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.73306772908367; hits/misses (PBA)= 4.942231075697211/5.270916334661354; rounds (PBA)=10.262948207171315;} green hag: {team=other; avg hp=36.50199203187251 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.15537848605578; hits/misses (PBA)= 6.914342629482071/0.9422310756972112; rounds (PBA)=8.177290836653386;} green hag #4: {team=other; avg hp=36.42629482071713 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.18725099601593; hits/misses (PBA)= 7.225099601593626/0.950199203187251; rounds (PBA)=8.43824701195219;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 482.66; crudely normalised: 0% > neutral evil = expected rounds to survive: 1230.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 525; Sum of rounds: 5920; > Team other = winning battles: 511; perfect battles: 0; close-call battles: 464; > Team neutral evil = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=-6.59047619047619 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.348571428571429; hits/misses (PBA)= 1.2495238095238095/2.447619047619048; rounds (PBA)=3.777142857142857;} zombie #5: {team=neutral evil ; avg hp=-6.758095238095238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.958095238095238; hits/misses (PBA)= 1.1657142857142857/2.3047619047619046; rounds (PBA)=3.584761904761905;} green hag: {team=other; avg hp=36.50666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.07809523809524; hits/misses (PBA)= 7.241904761904762/0.9733333333333334; rounds (PBA)=8.558095238095238;} zombie: {team=neutral evil ; avg hp=-6.40952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.417142857142857; hits/misses (PBA)= 1.2780952380952382/2.2895238095238097; rounds (PBA)=3.662857142857143;} zombie #6: {team=neutral evil ; avg hp=-6.236190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.841904761904762; hits/misses (PBA)= 1.1942857142857144/2.259047619047619; rounds (PBA)=3.5485714285714285;} green hag #4: {team=other; avg hp=34.89333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.27047619047619; hits/misses (PBA)= 7.123809523809523/0.8971428571428571; rounds (PBA)=8.356190476190477;} green hag #2: {team=other; avg hp=35.71047619047619 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.69904761904762; hits/misses (PBA)= 7.182857142857143/0.9752380952380952; rounds (PBA)=8.493333333333334;} zombie #7: {team=neutral evil ; avg hp=-6.462857142857143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.822857142857143; hits/misses (PBA)= 1.2133333333333334/2.203809523809524; rounds (PBA)=3.52;} zombie #8: {team=neutral evil ; avg hp=-6.6571428571428575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.015238095238095; hits/misses (PBA)= 1.2190476190476192/2.3904761904761904; rounds (PBA)=3.676190476190476;} zombie #3: {team=neutral evil ; avg hp=-6.516190476190476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158095238095238; hits/misses (PBA)= 1.2457142857142858/2.356190476190476; rounds (PBA)=3.683809523809524;} zombie #10: {team=neutral evil ; avg hp=-6.765714285714286 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032380952380953; hits/misses (PBA)= 1.2285714285714286/2.375238095238095; rounds (PBA)=3.6857142857142855;} zombie #4: {team=neutral evil ; avg hp=-6.491428571428571 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.24; hits/misses (PBA)= 1.2380952380952381/2.2990476190476192; rounds (PBA)=3.611428571428571;} green hag #3: {team=other; avg hp=38.906666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.75619047619048; hits/misses (PBA)= 7.228571428571429/0.9276190476190476; rounds (PBA)=8.472380952380952;} zombie #9: {team=neutral evil ; avg hp=-6.580952380952381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.24952380952381; hits/misses (PBA)= 1.243809523809524/2.316190476190476; rounds (PBA)=3.638095238095238;} wraith: {team=neutral evil ; avg hp=-6.217142857142857 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.16380952380952; hits/misses (PBA)= 4.996190476190476/5.358095238095238; rounds (PBA)=10.379047619047618;} zombie #11: {team=neutral evil ; avg hp=-7.255238095238095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276190476190476; hits/misses (PBA)= 1.2361904761904763/2.2057142857142855; rounds (PBA)=3.558095238095238;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 482.66; crudely normalised: 0% > neutral evil = expected rounds to survive: 1230.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1025; Sum of rounds: 11647; > Team other = winning battles: 991; perfect battles: 0; close-call battles: 898; > Team neutral evil = winning battles: 33; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=-6.741463414634146 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8965853658536584; hits/misses (PBA)= 1.1902439024390243/2.2302439024390246; rounds (PBA)=3.511219512195122;} zombie #6: {team=neutral evil ; avg hp=-6.6760975609756095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.27609756097561; hits/misses (PBA)= 1.2595121951219512/2.3648780487804877; rounds (PBA)=3.7170731707317075;} wraith: {team=neutral evil ; avg hp=-5.439024390243903 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.94731707317074; hits/misses (PBA)= 5.2/5.231219512195122; rounds (PBA)=10.461463414634146;} zombie #9: {team=neutral evil ; avg hp=-6.529756097560975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.309268292682927; hits/misses (PBA)= 1.2702439024390244/2.254634146341463; rounds (PBA)=3.6107317073170733;} zombie #3: {team=neutral evil ; avg hp=-6.303414634146342 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.365853658536586; hits/misses (PBA)= 1.2536585365853659/2.3180487804878047; rounds (PBA)=3.6702439024390245;} zombie #7: {team=neutral evil ; avg hp=-6.925853658536585 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.133658536585366; hits/misses (PBA)= 1.2351219512195122/2.2458536585365856; rounds (PBA)=3.5726829268292684;} zombie: {team=neutral evil ; avg hp=-6.534634146341463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.287804878048781; hits/misses (PBA)= 1.2751219512195122/2.391219512195122; rounds (PBA)=3.745365853658537;} zombie #2: {team=neutral evil ; avg hp=-6.569756097560975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.238048780487805; hits/misses (PBA)= 1.262439024390244/2.3453658536585364; rounds (PBA)=3.686829268292683;} zombie #10: {team=neutral evil ; avg hp=-6.520975609756097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741463414634146; hits/misses (PBA)= 1.1960975609756097/2.246829268292683; rounds (PBA)=3.537560975609756;} zombie #5: {team=neutral evil ; avg hp=-6.2926829268292686 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3082926829268295; hits/misses (PBA)= 1.2673170731707317/2.2604878048780486; rounds (PBA)=3.622439024390244;} zombie #4: {team=neutral evil ; avg hp=-6.470243902439025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.133658536585366; hits/misses (PBA)= 1.215609756097561/2.475121951219512; rounds (PBA)=3.7785365853658535;} green hag #4: {team=other; avg hp=37.48487804878049 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.72390243902439; hits/misses (PBA)= 7.449756097560976/0.9492682926829268; rounds (PBA)=8.720975609756097;} green hag #3: {team=other; avg hp=34.614634146341466 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.27609756097561; hits/misses (PBA)= 7.011707317073171/0.8946341463414634; rounds (PBA)=8.220487804878049;} green hag #2: {team=other; avg hp=34.14048780487805 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.27414634146342; hits/misses (PBA)= 7.128780487804878/0.9297560975609757; rounds (PBA)=8.381463414634146;} green hag: {team=other; avg hp=34.64585365853659 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.13560975609757; hits/misses (PBA)= 7.113170731707317/0.9346341463414635; rounds (PBA)=8.368780487804878;} zombie #11: {team=neutral evil ; avg hp=-6.693658536585366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190243902439025; hits/misses (PBA)= 1.2439024390243902/2.3678048780487804; rounds (PBA)=3.6975609756097563;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 73; Sum of rounds: 953; > Team lawful evil = winning battles: 52; perfect battles: 0; close-call battles: 52; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team chaotic evil = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ dretch #81: {team=chaotic evil ; avg hp=-10.082191780821917 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.643835616438356; hits/misses (PBA)= 3.493150684931507/4.315068493150685; rounds (PBA)=3.9315068493150687;} dretch #75: {team=chaotic evil ; avg hp=-7.63013698630137 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.383561643835616; hits/misses (PBA)= 3.958904109589041/5.191780821917808; rounds (PBA)=4.589041095890411;} lemure #12: {team=lawful evil ; avg hp=-5.465753424657534 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.136986301369863; hits/misses (PBA)= 0.0547945205479452/0.0136986301369863; rounds (PBA)=0.0684931506849315;} dretch #29: {team=chaotic evil ; avg hp=-9.89041095890411 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10958904109589; hits/misses (PBA)= 3.863013698630137/4.821917808219178; rounds (PBA)=4.342465753424658;} dretch #72: {team=chaotic evil ; avg hp=-8.301369863013699 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52054794520548; hits/misses (PBA)= 3.5342465753424657/4.602739726027397; rounds (PBA)=4.095890410958904;} frost giant #3: {team=neutral evil ; avg hp=-0.7534246575342466 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.05479452054794; hits/misses (PBA)= 8.863013698630137/0.8904109589041096; rounds (PBA)=4.890410958904109;} dretch #59: {team=chaotic evil ; avg hp=-8.945205479452055 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.643835616438356; hits/misses (PBA)= 4.123287671232877/4.863013698630137; rounds (PBA)=4.493150684931507;} dretch #16: {team=chaotic evil ; avg hp=-9.287671232876713 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.041095890410958; hits/misses (PBA)= 3.767123287671233/5.383561643835616; rounds (PBA)=4.602739726027397;} frost giant #2: {team=neutral evil ; avg hp=-3.2739726027397262 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.53424657534248; hits/misses (PBA)= 8.835616438356164/0.5616438356164384; rounds (PBA)=4.712328767123288;} lemure #20: {team=lawful evil ; avg hp=-5.835616438356165 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1780821917808219; hits/misses (PBA)= 0.0684931506849315/0.0958904109589041; rounds (PBA)=0.1643835616438356;} dretch #79: {team=chaotic evil ; avg hp=-10.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.301369863013697; hits/misses (PBA)= 3.780821917808219/4.52054794520548; rounds (PBA)=4.1506849315068495;} dretch #70: {team=chaotic evil ; avg hp=-8.602739726027398 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.671232876712327; hits/misses (PBA)= 3.684931506849315/4.780821917808219; rounds (PBA)=4.2465753424657535;} dretch #25: {team=chaotic evil ; avg hp=-10.32876712328767 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.863013698630137; hits/misses (PBA)= 3.5753424657534247/4.671232876712328; rounds (PBA)=4.136986301369863;} dretch #24: {team=chaotic evil ; avg hp=-8.123287671232877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.095890410958905; hits/misses (PBA)= 4.219178082191781/5.342465753424658; rounds (PBA)=4.808219178082192;} lemure #30: {team=lawful evil ; avg hp=-6.410958904109589 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1095890410958904; hits/misses (PBA)= 0.0410958904109589/0.0547945205479452; rounds (PBA)=0.0958904109589041;} frost giant #9: {team=neutral evil ; avg hp=-3.219178082191781 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.86301369863014; hits/misses (PBA)= 9.273972602739725/0.9452054794520548; rounds (PBA)=5.123287671232877;} frost giant #5: {team=neutral evil ; avg hp=-3.9178082191780823 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.46575342465752; hits/misses (PBA)= 7.794520547945205/0.4520547945205479; rounds (PBA)=4.123287671232877;} lemure #18: {team=lawful evil ; avg hp=-9.178082191780822 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0136986301369863; rounds (PBA)=0.0136986301369863;} frost giant: {team=neutral evil ; avg hp=-4.342465753424658 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.45205479452054; hits/misses (PBA)= 7.3561643835616435/0.5616438356164384; rounds (PBA)=3.958904109589041;} lemure #27: {team=lawful evil ; avg hp=-4.931506849315069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0136986301369863/0.0273972602739726; rounds (PBA)=0.0410958904109589;} dretch #85: {team=chaotic evil ; avg hp=-8.547945205479452 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.0; hits/misses (PBA)= 3.8493150684931505/4.397260273972603; rounds (PBA)=4.136986301369863;} dretch #12: {team=chaotic evil ; avg hp=-10.58904109589041 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47945205479452; hits/misses (PBA)= 3.7534246575342465/5.013698630136986; rounds (PBA)=4.397260273972603;} dretch #56: {team=chaotic evil ; avg hp=-9.753424657534246 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.835616438356166; hits/misses (PBA)= 3.6164383561643834/5.342465753424658; rounds (PBA)=4.493150684931507;} dretch #26: {team=chaotic evil ; avg hp=-9.232876712328768 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.616438356164384; hits/misses (PBA)= 3.9726027397260273/5.315068493150685; rounds (PBA)=4.6438356164383565;} dretch #60: {team=chaotic evil ; avg hp=-10.191780821917808 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52054794520548; hits/misses (PBA)= 3.6027397260273974/3.9863013698630136; rounds (PBA)=3.8219178082191783;} dretch #28: {team=chaotic evil ; avg hp=-9.383561643835616 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.013698630136986; hits/misses (PBA)= 4.342465753424658/5.493150684931507; rounds (PBA)=4.931506849315069;} dretch #55: {team=chaotic evil ; avg hp=-9.835616438356164 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.78082191780822; hits/misses (PBA)= 3.9178082191780823/4.52054794520548; rounds (PBA)=4.219178082191781;} dretch #65: {team=chaotic evil ; avg hp=-10.356164383561644 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.84931506849315; hits/misses (PBA)= 3.5205479452054793/4.7534246575342465; rounds (PBA)=4.164383561643835;} dretch #9: {team=chaotic evil ; avg hp=-10.534246575342467 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.383561643835616; hits/misses (PBA)= 3.4794520547945207/4.383561643835616; rounds (PBA)=3.9452054794520546;} dretch #43: {team=chaotic evil ; avg hp=-10.945205479452055 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73972602739726; hits/misses (PBA)= 3.452054794520548/5.835616438356165; rounds (PBA)=4.6438356164383565;} dretch #23: {team=chaotic evil ; avg hp=-7.164383561643835 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91780821917808; hits/misses (PBA)= 3.808219178082192/4.136986301369863; rounds (PBA)=3.9726027397260273;} lemure #4: {team=lawful evil ; avg hp=-6.63013698630137 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0273972602739726; rounds (PBA)=0.0273972602739726;} lemure #21: {team=lawful evil ; avg hp=-6.136986301369863 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1232876712328767; hits/misses (PBA)= 0.0684931506849315/0.0410958904109589; rounds (PBA)=0.1095890410958904;} lemure #17: {team=lawful evil ; avg hp=-6.287671232876712 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1506849315068493; hits/misses (PBA)= 0.0684931506849315/0.0958904109589041; rounds (PBA)=0.1643835616438356;} lemure: {team=lawful evil ; avg hp=-8.602739726027398 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0136986301369863/0.0136986301369863; rounds (PBA)=0.0273972602739726;} dretch: {team=chaotic evil ; avg hp=-11.013698630136986 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.041095890410958; hits/misses (PBA)= 4.178082191780822/5.164383561643835; rounds (PBA)=4.671232876712328;} dretch #58: {team=chaotic evil ; avg hp=-10.027397260273972 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.47945205479452; hits/misses (PBA)= 3.547945205479452/3.7945205479452055; rounds (PBA)=3.671232876712329;} dretch #90: {team=chaotic evil ; avg hp=-10.150684931506849 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.876712328767123; hits/misses (PBA)= 4.219178082191781/5.808219178082192; rounds (PBA)=5.041095890410959;} dretch #80: {team=chaotic evil ; avg hp=-9.315068493150685 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.0; hits/misses (PBA)= 3.671232876712329/4.794520547945205; rounds (PBA)=4.232876712328767;} dretch #44: {team=chaotic evil ; avg hp=-9.73972602739726 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.232876712328768; hits/misses (PBA)= 3.506849315068493/4.684931506849315; rounds (PBA)=4.095890410958904;} lemure #13: {team=lawful evil ; avg hp=-6.739726027397261 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0273972602739726/0.0547945205479452; rounds (PBA)=0.0821917808219178;} dretch #7: {team=chaotic evil ; avg hp=-9.986301369863014 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.10958904109589; hits/misses (PBA)= 4.2465753424657535/5.424657534246576; rounds (PBA)=4.8493150684931505;} dretch #2: {team=lawful evil ; avg hp=-6.986301369863014 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.917808219178082; hits/misses (PBA)= 0.4520547945205479/0.6438356164383562; rounds (PBA)=0.547945205479452;} dretch #88: {team=chaotic evil ; avg hp=-9.58904109589041 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.10958904109589; hits/misses (PBA)= 4.013698630136986/5.438356164383562; rounds (PBA)=4.726027397260274;} dretch #94: {team=chaotic evil ; avg hp=-11.863013698630137 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.684931506849313; hits/misses (PBA)= 3.5616438356164384/4.493150684931507; rounds (PBA)=4.027397260273973;} lemure #11: {team=lawful evil ; avg hp=-6.8493150684931505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0273972602739726/0.0684931506849315; rounds (PBA)=0.0958904109589041;} dretch #47: {team=chaotic evil ; avg hp=-10.547945205479452 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.273972602739725; hits/misses (PBA)= 3.5616438356164384/3.835616438356164; rounds (PBA)=3.73972602739726;} dretch #86: {team=chaotic evil ; avg hp=-10.315068493150685 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17808219178082; hits/misses (PBA)= 4.013698630136986/5.36986301369863; rounds (PBA)=4.712328767123288;} lemure #6: {team=lawful evil ; avg hp=-5.5479452054794525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0273972602739726; hits/misses (PBA)= 0.0136986301369863/0.0410958904109589; rounds (PBA)=0.0547945205479452;} dretch #99: {team=chaotic evil ; avg hp=-9.32876712328767 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.191780821917808; hits/misses (PBA)= 3.3424657534246576/3.863013698630137; rounds (PBA)=3.6027397260273974;} dretch #74: {team=chaotic evil ; avg hp=-10.356164383561644 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.15068493150685; hits/misses (PBA)= 3.6575342465753424/5.054794520547945; rounds (PBA)=4.36986301369863;} dretch #68: {team=chaotic evil ; avg hp=-10.123287671232877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91780821917808; hits/misses (PBA)= 3.8904109589041096/4.63013698630137; rounds (PBA)=4.273972602739726;} dretch #21: {team=chaotic evil ; avg hp=-8.73972602739726 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.89041095890411; hits/misses (PBA)= 4.164383561643835/5.095890410958904; rounds (PBA)=4.63013698630137;} dretch #22: {team=chaotic evil ; avg hp=-10.068493150684931 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.205479452054796; hits/misses (PBA)= 3.7945205479452055/4.808219178082192; rounds (PBA)=4.315068493150685;} frost giant #8: {team=neutral evil ; avg hp=-4.808219178082192 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.8904109589041; hits/misses (PBA)= 8.136986301369863/1.0136986301369864; rounds (PBA)=4.575342465753424;} dretch #92: {team=chaotic evil ; avg hp=-9.643835616438356 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.205479452054796; hits/misses (PBA)= 4.013698630136986/5.109589041095891; rounds (PBA)=4.575342465753424;} dretch #84: {team=chaotic evil ; avg hp=-11.095890410958905 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.794520547945204; hits/misses (PBA)= 3.780821917808219/4.2465753424657535; rounds (PBA)=4.013698630136986;} dretch #39: {team=chaotic evil ; avg hp=-9.32876712328767 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.08219178082192; hits/misses (PBA)= 3.73972602739726/5.0; rounds (PBA)=4.397260273972603;} lemure #22: {team=lawful evil ; avg hp=-6.095890410958904 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1095890410958904; hits/misses (PBA)= 0.0273972602739726/0.0136986301369863; rounds (PBA)=0.0410958904109589;} dretch #42: {team=chaotic evil ; avg hp=-7.082191780821918 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.712328767123287; hits/misses (PBA)= 3.3698630136986303/3.7260273972602738; rounds (PBA)=3.547945205479452;} dretch #54: {team=chaotic evil ; avg hp=-8.972602739726028 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.534246575342467; hits/misses (PBA)= 3.2739726027397262/3.7945205479452055; rounds (PBA)=3.547945205479452;} dretch #61: {team=chaotic evil ; avg hp=-8.534246575342467 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.589041095890412; hits/misses (PBA)= 4.164383561643835/5.589041095890411; rounds (PBA)=4.890410958904109;} dretch #8: {team=chaotic evil ; avg hp=-7.8493150684931505 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.095890410958905; hits/misses (PBA)= 3.904109589041096/5.52054794520548; rounds (PBA)=4.739726027397261;} dretch #63: {team=chaotic evil ; avg hp=-8.808219178082192 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.068493150684933; hits/misses (PBA)= 3.9178082191780823/5.534246575342466; rounds (PBA)=4.739726027397261;} frost giant #4: {team=neutral evil ; avg hp=-1.7808219178082192 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.0; hits/misses (PBA)= 8.315068493150685/0.589041095890411; rounds (PBA)=4.465753424657534;} lemure #16: {team=lawful evil ; avg hp=-6.109589041095891 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0136986301369863/0.0273972602739726; rounds (PBA)=0.0410958904109589;} dretch #53: {team=chaotic evil ; avg hp=-10.506849315068493 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.47945205479452; hits/misses (PBA)= 3.767123287671233/4.438356164383562; rounds (PBA)=4.136986301369863;} dretch #73: {team=chaotic evil ; avg hp=-9.36986301369863 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.287671232876713; hits/misses (PBA)= 3.315068493150685/3.863013698630137; rounds (PBA)=3.6027397260273974;} dretch #41: {team=chaotic evil ; avg hp=-9.095890410958905 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.34246575342466; hits/misses (PBA)= 3.9452054794520546/5.47945205479452; rounds (PBA)=4.712328767123288;} lemure #9: {team=lawful evil ; avg hp=-6.383561643835616 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0821917808219178; hits/misses (PBA)= 0.0547945205479452/0.0136986301369863; rounds (PBA)=0.0684931506849315;} lemure #28: {team=lawful evil ; avg hp=-5.835616438356165 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0136986301369863/0.0547945205479452; rounds (PBA)=0.0684931506849315;} lemure #32: {team=lawful evil ; avg hp=-6.986301369863014 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0273972602739726; rounds (PBA)=0.0273972602739726;} lemure #10: {team=lawful evil ; avg hp=-6.273972602739726 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0136986301369863/0.0410958904109589; rounds (PBA)=0.0547945205479452;} dretch #77: {team=chaotic evil ; avg hp=-8.95890410958904 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.15068493150685; hits/misses (PBA)= 3.6027397260273974/4.095890410958904; rounds (PBA)=3.863013698630137;} lemure #26: {team=lawful evil ; avg hp=-6.315068493150685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0136986301369863/0.0136986301369863; rounds (PBA)=0.0273972602739726;} dretch #40: {team=chaotic evil ; avg hp=-11.780821917808218 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.301369863013697; hits/misses (PBA)= 3.7260273972602738/4.657534246575342; rounds (PBA)=4.191780821917808;} dretch #76: {team=chaotic evil ; avg hp=-10.95890410958904 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.19178082191781; hits/misses (PBA)= 4.027397260273973/4.602739726027397; rounds (PBA)=4.342465753424658;} dretch #36: {team=chaotic evil ; avg hp=-9.863013698630137 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.753424657534246; hits/misses (PBA)= 3.835616438356164/4.602739726027397; rounds (PBA)=4.2465753424657535;} dretch #15: {team=chaotic evil ; avg hp=-8.191780821917808 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.054794520547944; hits/misses (PBA)= 3.904109589041096/4.726027397260274; rounds (PBA)=4.315068493150685;} dretch #49: {team=chaotic evil ; avg hp=-9.452054794520548 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.534246575342467; hits/misses (PBA)= 3.4383561643835616/5.082191780821918; rounds (PBA)=4.273972602739726;} dretch #93: {team=chaotic evil ; avg hp=-8.808219178082192 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52054794520548; hits/misses (PBA)= 3.7945205479452055/5.054794520547945; rounds (PBA)=4.438356164383562;} dretch #3: {team=lawful evil ; avg hp=-4.493150684931507 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3698630136986303; hits/misses (PBA)= 0.5342465753424658/0.6986301369863014; rounds (PBA)=0.6164383561643836;} dretch #82: {team=chaotic evil ; avg hp=-9.41095890410959 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.506849315068493; hits/misses (PBA)= 3.808219178082192/4.301369863013699; rounds (PBA)=4.082191780821918;} dretch #11: {team=chaotic evil ; avg hp=-10.164383561643836 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.013698630136986; hits/misses (PBA)= 3.2465753424657535/4.4520547945205475; rounds (PBA)=3.8767123287671232;} dretch #52: {team=chaotic evil ; avg hp=-11.123287671232877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.10958904109589; hits/misses (PBA)= 4.328767123287672/4.493150684931507; rounds (PBA)=4.424657534246576;} dretch #46: {team=chaotic evil ; avg hp=-10.67123287671233 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.19178082191781; hits/misses (PBA)= 4.219178082191781/4.767123287671233; rounds (PBA)=4.506849315068493;} dretch #64: {team=chaotic evil ; avg hp=-11.301369863013699 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.863013698630137; hits/misses (PBA)= 3.808219178082192/4.8493150684931505; rounds (PBA)=4.3561643835616435;} lemure #24: {team=lawful evil ; avg hp=-8.191780821917808 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0136986301369863; rounds (PBA)=0.0136986301369863;} dretch #89: {team=chaotic evil ; avg hp=-10.547945205479452 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.89041095890411; hits/misses (PBA)= 4.315068493150685/5.219178082191781; rounds (PBA)=4.794520547945205;} dretch #95: {team=chaotic evil ; avg hp=-9.753424657534246 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.068493150684933; hits/misses (PBA)= 3.9178082191780823/4.712328767123288; rounds (PBA)=4.342465753424658;} dretch #32: {team=chaotic evil ; avg hp=-9.602739726027398 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.506849315068493; hits/misses (PBA)= 4.095890410958904/5.301369863013699; rounds (PBA)=4.698630136986301;} dretch #20: {team=chaotic evil ; avg hp=-7.534246575342466 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.301369863013697; hits/misses (PBA)= 3.493150684931507/5.054794520547945; rounds (PBA)=4.273972602739726;} lemure #23: {team=lawful evil ; avg hp=-6.493150684931507 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0273972602739726/0.0273972602739726; rounds (PBA)=0.0547945205479452;} dretch #91: {team=chaotic evil ; avg hp=-9.287671232876713 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.493150684931507; hits/misses (PBA)= 4.068493150684931/4.780821917808219; rounds (PBA)=4.438356164383562;} dretch #19: {team=chaotic evil ; avg hp=-8.493150684931507 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.013698630136986; hits/misses (PBA)= 4.493150684931507/5.506849315068493; rounds (PBA)=5.013698630136986;} dretch #38: {team=chaotic evil ; avg hp=-10.301369863013699 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.438356164383563; hits/misses (PBA)= 4.041095890410959/5.904109589041096; rounds (PBA)=4.972602739726027;} dretch #101: {team=chaotic evil ; avg hp=-7.561643835616438 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.136986301369863; hits/misses (PBA)= 3.9178082191780823/5.095890410958904; rounds (PBA)=4.506849315068493;} dretch #83: {team=chaotic evil ; avg hp=-9.753424657534246 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.383561643835616; hits/misses (PBA)= 3.4246575342465753/5.095890410958904; rounds (PBA)=4.273972602739726;} lemure #3: {team=lawful evil ; avg hp=-7.383561643835616 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0410958904109589; rounds (PBA)=0.0410958904109589;} dretch #45: {team=chaotic evil ; avg hp=-8.178082191780822 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.958904109589042; hits/misses (PBA)= 3.6986301369863015/5.616438356164384; rounds (PBA)=4.657534246575342;} dretch #71: {team=chaotic evil ; avg hp=-9.232876712328768 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.54794520547945; hits/misses (PBA)= 3.6575342465753424/3.9863013698630136; rounds (PBA)=3.8219178082191783;} lemure #8: {team=lawful evil ; avg hp=-7.794520547945205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0410958904109589; hits/misses (PBA)= 0.0136986301369863/0.0136986301369863; rounds (PBA)=0.0273972602739726;} dretch #4: {team=lawful evil ; avg hp=-5.726027397260274 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8767123287671232; hits/misses (PBA)= 0.6164383561643836/0.6986301369863014; rounds (PBA)=0.6575342465753424;} lemure #14: {team=lawful evil ; avg hp=-5.767123287671233 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0821917808219178; hits/misses (PBA)= 0.0273972602739726/0.0410958904109589; rounds (PBA)=0.0684931506849315;} dretch #30: {team=chaotic evil ; avg hp=-8.931506849315069 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.945205479452056; hits/misses (PBA)= 4.041095890410959/5.493150684931507; rounds (PBA)=4.767123287671233;} dretch #62: {team=chaotic evil ; avg hp=-8.424657534246576 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.08219178082192; hits/misses (PBA)= 4.054794520547945/5.616438356164384; rounds (PBA)=4.835616438356165;} frost giant #6: {team=neutral evil ; avg hp=1.8493150684931507 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.32876712328766; hits/misses (PBA)= 8.342465753424657/1.0547945205479452; rounds (PBA)=4.739726027397261;} dretch #5: {team=chaotic evil ; avg hp=-10.547945205479452 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.616438356164384; hits/misses (PBA)= 4.068493150684931/4.863013698630137; rounds (PBA)=4.465753424657534;} dretch #97: {team=chaotic evil ; avg hp=-9.493150684931507 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.15068493150685; hits/misses (PBA)= 3.4657534246575343/4.767123287671233; rounds (PBA)=4.1506849315068495;} lemure #19: {team=lawful evil ; avg hp=-4.602739726027397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0273972602739726/0.0410958904109589; rounds (PBA)=0.0684931506849315;} dretch #13: {team=chaotic evil ; avg hp=-9.26027397260274 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.89041095890411; hits/misses (PBA)= 3.9863013698630136/5.438356164383562; rounds (PBA)=4.726027397260274;} dretch #33: {team=chaotic evil ; avg hp=-10.616438356164384 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.315068493150687; hits/misses (PBA)= 4.095890410958904/5.027397260273973; rounds (PBA)=4.561643835616438;} dretch #69: {team=chaotic evil ; avg hp=-9.232876712328768 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.19178082191781; hits/misses (PBA)= 3.9452054794520546/5.397260273972603; rounds (PBA)=4.671232876712328;} dretch #35: {team=chaotic evil ; avg hp=-9.123287671232877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17808219178082; hits/misses (PBA)= 4.0/4.958904109589041; rounds (PBA)=4.47945205479452;} dretch #78: {team=chaotic evil ; avg hp=-8.383561643835616 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28767123287671; hits/misses (PBA)= 4.123287671232877/5.589041095890411; rounds (PBA)=4.863013698630137;} lemure #5: {team=lawful evil ; avg hp=-5.684931506849315 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0273972602739726/0.0; rounds (PBA)=0.0273972602739726;} lemure #2: {team=lawful evil ; avg hp=-7.123287671232877 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1780821917808219; hits/misses (PBA)= 0.0547945205479452/0.0821917808219178; rounds (PBA)=0.136986301369863;} dretch #14: {team=chaotic evil ; avg hp=-9.424657534246576 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17808219178082; hits/misses (PBA)= 3.808219178082192/5.027397260273973; rounds (PBA)=4.424657534246576;} dretch #100: {team=chaotic evil ; avg hp=-8.547945205479452 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.013698630136986; hits/misses (PBA)= 4.041095890410959/5.178082191780822; rounds (PBA)=4.63013698630137;} dretch #31: {team=chaotic evil ; avg hp=-8.41095890410959 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.123287671232877; hits/misses (PBA)= 3.8904109589041096/5.534246575342466; rounds (PBA)=4.739726027397261;} dretch #18: {team=chaotic evil ; avg hp=-9.164383561643836 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.383561643835616; hits/misses (PBA)= 4.095890410958904/5.493150684931507; rounds (PBA)=4.808219178082192;} dretch #48: {team=chaotic evil ; avg hp=-9.465753424657533 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.246575342465754; hits/misses (PBA)= 3.863013698630137/5.342465753424658; rounds (PBA)=4.602739726027397;} lemure #7: {team=lawful evil ; avg hp=-6.506849315068493 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1506849315068493; hits/misses (PBA)= 0.0547945205479452/0.0410958904109589; rounds (PBA)=0.0958904109589041;} lemure #25: {team=lawful evil ; avg hp=-5.657534246575342 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0821917808219178; hits/misses (PBA)= 0.0410958904109589/0.0410958904109589; rounds (PBA)=0.0821917808219178;} dretch #27: {team=chaotic evil ; avg hp=-8.04109589041096 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.136986301369863; hits/misses (PBA)= 4.136986301369863/5.287671232876712; rounds (PBA)=4.726027397260274;} lemure #29: {team=lawful evil ; avg hp=-7.739726027397261 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0547945205479452; rounds (PBA)=0.0547945205479452;} lemure #15: {team=lawful evil ; avg hp=-5.068493150684931 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0684931506849315; hits/misses (PBA)= 0.0410958904109589/0.0136986301369863; rounds (PBA)=0.0547945205479452;} dretch #6: {team=chaotic evil ; avg hp=-10.561643835616438 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.602739726027398; hits/misses (PBA)= 3.7534246575342465/4.602739726027397; rounds (PBA)=4.219178082191781;} dretch #57: {team=chaotic evil ; avg hp=-10.095890410958905 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.205479452054796; hits/misses (PBA)= 3.493150684931507/4.1506849315068495; rounds (PBA)=3.8219178082191783;} frost giant #7: {team=neutral evil ; avg hp=0.1232876712328767 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.35616438356163; hits/misses (PBA)= 8.547945205479452/0.8356164383561644; rounds (PBA)=4.698630136986301;} dretch #67: {team=chaotic evil ; avg hp=-10.123287671232877 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.273972602739725; hits/misses (PBA)= 3.835616438356164/4.438356164383562; rounds (PBA)=4.136986301369863;} dretch #10: {team=lawful evil ; avg hp=-5.986301369863014 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0273972602739727; hits/misses (PBA)= 0.4383561643835616/0.6575342465753424; rounds (PBA)=0.547945205479452;} pit fiend: {team=lawful evil ; avg hp=139.26027397260273 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 957.1780821917808; hits/misses (PBA)= 47.0958904109589/2.5753424657534247; rounds (PBA)=12.89041095890411;} dretch #37: {team=chaotic evil ; avg hp=-10.95890410958904 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.589041095890412; hits/misses (PBA)= 3.6575342465753424/5.438356164383562; rounds (PBA)=4.561643835616438;} dretch #66: {team=chaotic evil ; avg hp=-10.945205479452055 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.643835616438356; hits/misses (PBA)= 3.589041095890411/4.794520547945205; rounds (PBA)=4.205479452054795;} dretch #98: {team=chaotic evil ; avg hp=-9.863013698630137 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.246575342465754; hits/misses (PBA)= 3.6575342465753424/4.506849315068493; rounds (PBA)=4.095890410958904;} dretch #34: {team=chaotic evil ; avg hp=-7.986301369863014 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.410958904109588; hits/misses (PBA)= 3.671232876712329/5.041095890410959; rounds (PBA)=4.3561643835616435;} dretch #17: {team=chaotic evil ; avg hp=-11.219178082191782 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.095890410958905; hits/misses (PBA)= 3.9452054794520546/5.232876712328767; rounds (PBA)=4.589041095890411;} dretch #96: {team=chaotic evil ; avg hp=-11.315068493150685 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.684931506849313; hits/misses (PBA)= 3.7945205479452055/6.095890410958904; rounds (PBA)=4.945205479452055;} dretch #50: {team=chaotic evil ; avg hp=-9.04109589041096 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.986301369863014; hits/misses (PBA)= 4.191780821917808/4.8493150684931505; rounds (PBA)=4.52054794520548;} frost giant #10: {team=neutral evil ; avg hp=-3.164383561643836 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.35616438356163; hits/misses (PBA)= 8.383561643835616/0.821917808219178; rounds (PBA)=4.602739726027397;} dretch #51: {team=chaotic evil ; avg hp=-10.205479452054794 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.246575342465754; hits/misses (PBA)= 3.9863013698630136/5.3561643835616435; rounds (PBA)=4.671232876712328;} lemure #31: {team=lawful evil ; avg hp=-6.397260273972603 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0547945205479452; hits/misses (PBA)= 0.0136986301369863/0.0136986301369863; rounds (PBA)=0.0273972602739726;} dretch #87: {team=chaotic evil ; avg hp=-8.643835616438356 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.013698630136986; hits/misses (PBA)= 3.780821917808219/5.123287671232877; rounds (PBA)=4.465753424657534;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 77; Sum of rounds: 1027; lawful evil : 0.01 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 63; perfect battles: 0; close-call battles: 63; > Team neutral evil = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ lemure #14: {team=lawful evil ; avg hp=-6.441558441558442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2987012987012987; hits/misses (PBA)= 0.1038961038961039/0.03896103896103896; rounds (PBA)=0.14285714285714285;} dretch #55: {team=chaotic evil ; avg hp=-11.662337662337663 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.623376623376622; hits/misses (PBA)= 4.324675324675325/5.181818181818182; rounds (PBA)=4.792207792207792;} dretch #27: {team=chaotic evil ; avg hp=-11.077922077922079 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.454545454545453; hits/misses (PBA)= 3.831168831168831/4.584415584415584; rounds (PBA)=4.207792207792208;} dretch #2: {team=lawful evil ; avg hp=-6.8311688311688314 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012987012987013; hits/misses (PBA)= 0.6753246753246753/0.8311688311688312; rounds (PBA)=0.7532467532467533;} frost giant #7: {team=neutral evil ; avg hp=-0.7012987012987013 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.32467532467533; hits/misses (PBA)= 8.636363636363637/0.6883116883116883; rounds (PBA)=4.662337662337662;} dretch #32: {team=chaotic evil ; avg hp=-9.714285714285714 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.103896103896105; hits/misses (PBA)= 3.5324675324675323/4.1558441558441555; rounds (PBA)=3.844155844155844;} dretch #6: {team=chaotic evil ; avg hp=-10.636363636363637 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22077922077922; hits/misses (PBA)= 3.7532467532467533/4.66233766A)= 4.324675324675325/5.181818181818182; rounds (PBA)=4.792207792207792;} dretch #27: {team=chaotic evil ; avg hp=-11.077922077922079 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.454545454545453; hits/misses (PBA)= 3.831168831168831/4.584415584415584; rounds (PBA)=4.207792207792208;} dretch #2: {team=lawful evil ; avg hp=-6.8311688311688314 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012987012987013; hits/misses (PBA)= 0.6753246753246753/0.8311688311688312; rounds (PBA)=0.7532467532467533;} frost giant #7: {team=neutral evil ; avg hp=-0.7012987012987013 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.32467532467533; hits/misses (PBA)= 8.636363636363637/0.6883116883116883; rounds (PBA)=4.662337662337662;} dretch #32: {team=chaotic evil ; avg hp=-9.714285714285714 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.103896103896105; hits/misses (PBA)= 3.5324675324675323/4.1558441558441555; rounds (PBA)=3.844155844155844;} dretch #6: {team=chaotic evil ; avg hp=-10.636363636363637 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22077922077922; hits/misses (PBA)= 3.7532467532467533/4.662337662337662; rounds (PBA)=4.207792207792208;} dretch #26: {team=chaotic evil ; avg hp=-10.896103896103897 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.454545454545453; hits/misses (PBA)= 3.74025974025974/3.948051948051948; rounds (PBA)=3.8701298701298703;} dretch #57: {team=chaotic evil ; avg hp=-12.363636363636363 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.948051948051948; hits/misses (PBA)= 3.961038961038961/4.142857142857143; rounds (PBA)=4.064935064935065;} dretch #51: {team=chaotic evil ; avg hp=-10.519480519480519 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.155844155844157; hits/misses (PBA)= 3.5194805194805197/4.220779220779221; rounds (PBA)=3.896103896103896;} frost giant #5: {team=neutral evil ; avg hp=0.8701298701298701 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.76623376623377; hits/misses (PBA)= 7.64935064935065/0.5974025974025974; rounds (PBA)=4.12987012987013;} dretch #18: {team=chaotic evil ; avg hp=-12.519480519480519 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.064935064935064; hits/misses (PBA)= 4.025974025974026/4.701298701298701; rounds (PBA)=4.376623376623376;} lemure #13: {team=lawful evil ; avg hp=-5.8311688311688314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18181818181818182; hits/misses (PBA)= 0.06493506493506493/0.03896103896103896; rounds (PBA)=0.1038961038961039;} lemure #24: {team=lawful evil ; avg hp=-6.311688311688312 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12987012987012986; hits/misses (PBA)= 0.03896103896103896/0.025974025974025976; rounds (PBA)=0.06493506493506493;} dretch #95: {team=chaotic evil ; avg hp=-10.311688311688311 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5974025974026; hits/misses (PBA)= 3.909090909090909/4.246753246753247; rounds (PBA)=4.077922077922078;} dretch #91: {team=chaotic evil ; avg hp=-11.87012987012987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.363636363636363; hits/misses (PBA)= 3.5064935064935066/4.415584415584416; rounds (PBA)=3.961038961038961;} dretch #5: {team=chaotic evil ; avg hp=-10.948051948051948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74025974025974; hits/misses (PBA)= 3.8181818181818183/5.584415584415584; rounds (PBA)=4.714285714285714;} lemure #19: {team=lawful evil ; avg hp=-8.727272727272727 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.025974025974025976; hits/misses (PBA)= 0.012987012987012988/0.05194805194805195; rounds (PBA)=0.06493506493506493;} lemure #17: {team=lawful evil ; avg hp=-7.35064935064935 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11688311688311688; hits/misses (PBA)= 0.03896103896103896/0.09090909090909091; rounds (PBA)=0.12987012987012986;} dretch #97: {team=chaotic evil ; avg hp=-11.155844155844155 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.38961038961039; hits/misses (PBA)= 3.5714285714285716/4.662337662337662; rounds (PBA)=4.142857142857143;} dretch #7: {team=chaotic evil ; avg hp=-9.38961038961039 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.363636363636363; hits/misses (PBA)= 3.4545454545454546/4.3896103896103895; rounds (PBA)=3.948051948051948;} dretch #90: {team=chaotic evil ; avg hp=-12.623376623376624 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.467532467532468; hits/misses (PBA)= 3.311688311688312/4.714285714285714; rounds (PBA)=4.025974025974026;} dretch #49: {team=chaotic evil ; avg hp=-10.493506493506494 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.51948051948052; hits/misses (PBA)= 3.6103896103896105/4.597402597402597; rounds (PBA)=4.116883116883117;} dretch #63: {team=chaotic evil ; avg hp=-9.909090909090908 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.285714285714285; hits/misses (PBA)= 3.6493506493506493/4.012987012987013; rounds (PBA)=3.831168831168831;} dretch #82: {team=chaotic evil ; avg hp=-9.558441558441558 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.883116883116884; hits/misses (PBA)= 3.7662337662337664/4.337662337662338; rounds (PBA)=4.064935064935065;} dretch #92: {team=chaotic evil ; avg hp=-10.090909090909092 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.454545454545453; hits/misses (PBA)= 3.688311688311688/4.363636363636363; rounds (PBA)=4.038961038961039;} dretch #59: {team=chaotic evil ; avg hp=-10.64935064935065 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.025974025974026; hits/misses (PBA)= 3.5974025974025974/4.428571428571429; rounds (PBA)=4.038961038961039;} dretch #75: {team=chaotic evil ; avg hp=-11.12987012987013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.103896103896105; hits/misses (PBA)= 3.844155844155844/4.623376623376624; rounds (PBA)=4.233766233766234;} dretch #60: {team=chaotic evil ; avg hp=-7.740259740259741 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.506493506493506; hits/misses (PBA)= 3.675324675324675/4.662337662337662; rounds (PBA)=4.1688311688311686;} dretch: {team=chaotic evil ; avg hp=-12.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.974025974025974; hits/misses (PBA)= 3.4805194805194803/4.311688311688312; rounds (PBA)=3.909090909090909;} dretch #8: {team=chaotic evil ; avg hp=-11.064935064935066 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.51948051948052; hits/misses (PBA)= 3.5714285714285716/4.194805194805195; rounds (PBA)=3.896103896103896;} dretch #94: {team=chaotic evil ; avg hp=-11.194805194805195 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.662337662337663; hits/misses (PBA)= 3.7012987012987013/4.246753246753247; rounds (PBA)=3.9740259740259742;} dretch #86: {team=chaotic evil ; avg hp=-9.662337662337663 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.194805194805195; hits/misses (PBA)= 3.9220779220779223/4.64935064935065; rounds (PBA)=4.285714285714286;} dretch #65: {team=chaotic evil ; avg hp=-10.597402597402597 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.48051948051948; hits/misses (PBA)= 3.727272727272727/4.220779220779221; rounds (PBA)=3.987012987012987;} dretch #34: {team=chaotic evil ; avg hp=-10.12987012987013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.935064935064934; hits/misses (PBA)= 3.272727272727273/3.7662337662337664; rounds (PBA)=3.5324675324675323;} lemure #22: {team=lawful evil ; avg hp=-6.818181818181818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15584415584415584; hits/misses (PBA)= 0.05194805194805195/0.012987012987012988; rounds (PBA)=0.06493506493506493;} lemure #29: {team=lawful evil ; avg hp=-5.961038961038961 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07792207792207792; hits/misses (PBA)= 0.03896103896103896/0.0; rounds (PBA)=0.03896103896103896;} dretch #19: {team=chaotic evil ; avg hp=-10.181818181818182 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.948051948051948; hits/misses (PBA)= 3.5714285714285716/4.792207792207792; rounds (PBA)=4.181818181818182;} lemure #32: {team=lawful evil ; avg hp=-6.688311688311688 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11688311688311688; hits/misses (PBA)= 0.03896103896103896/0.1038961038961039; rounds (PBA)=0.14285714285714285;} dretch #31: {team=chaotic evil ; avg hp=-11.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.506493506493506; hits/misses (PBA)= 3.4675324675324677/5.259740259740259; rounds (PBA)=4.363636363636363;} dretch #99: {team=chaotic evil ; avg hp=-10.246753246753247 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.584415584415584; hits/misses (PBA)= 3.6233766233766236/4.298701298701299; rounds (PBA)=3.9740259740259742;} dretch #66: {team=chaotic evil ; avg hp=-9.311688311688311 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87012987012987; hits/misses (PBA)= 3.7532467532467533/5.103896103896104; rounds (PBA)=4.428571428571429;} dretch #54: {team=chaotic evil ; avg hp=-10.428571428571429 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.636363636363637; hits/misses (PBA)= 3.4025974025974026/3.5584415584415585; rounds (PBA)=3.4805194805194803;} dretch #70: {team=chaotic evil ; avg hp=-9.922077922077921 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.558441558441558; hits/misses (PBA)= 3.4285714285714284/4.259740259740259; rounds (PBA)=3.857142857142857;} dretch #10: {team=lawful evil ; avg hp=-5.701298701298701 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2987012987012987; hits/misses (PBA)= 0.5324675324675324/0.6363636363636364; rounds (PBA)=0.5844155844155844;} dretch #98: {team=chaotic evil ; avg hp=-10.7012987012987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.103896103896105; hits/misses (PBA)= 3.3506493506493507/4.077922077922078; rounds (PBA)=3.727272727272727;} dretch #37: {team=chaotic evil ; avg hp=-10.03896103896104 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.31168831168831; hits/misses (PBA)= 3.7662337662337664/4.7272727272727275; rounds (PBA)=4.259740259740259;} lemure #5: {team=lawful evil ; avg hp=-4.883116883116883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05194805194805195; hits/misses (PBA)= 0.025974025974025976/0.012987012987012988; rounds (PBA)=0.03896103896103896;} lemure #16: {team=lawful evil ; avg hp=-6.558441558441558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11688311688311688; hits/misses (PBA)= 0.03896103896103896/0.025974025974025976; rounds (PBA)=0.06493506493506493;} dretch #50: {team=chaotic evil ; avg hp=-10.12987012987013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.68831168831169; hits/misses (PBA)= 3.7532467532467533/4.454545454545454; rounds (PBA)=4.116883116883117;} dretch #64: {team=chaotic evil ; avg hp=-9.285714285714286 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.83116883116883; hits/misses (PBA)= 3.688311688311688/3.7662337662337664; rounds (PBA)=3.727272727272727;} dretch #28: {team=chaotic evil ; avg hp=-10.285714285714286 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.337662337662337; hits/misses (PBA)= 3.5324675324675323/4.51948051948052; rounds (PBA)=4.0519480519480515;} dretch #69: {team=chaotic evil ; avg hp=-10.883116883116884 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.428571428571427; hits/misses (PBA)= 3.5714285714285716/4.298701298701299; rounds (PBA)=3.9740259740259742;} dretch #56: {team=chaotic evil ; avg hp=-11.220779220779221 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.74025974025974; hits/misses (PBA)= 3.7532467532467533/3.935064935064935; rounds (PBA)=3.844155844155844;} dretch #68: {team=chaotic evil ; avg hp=-10.415584415584416 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.09090909090909; hits/misses (PBA)= 3.987012987012987/5.0519480519480515; rounds (PBA)=4.51948051948052;} dretch #73: {team=chaotic evil ; avg hp=-9.363636363636363 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.038961038961038; hits/misses (PBA)= 4.025974025974026/5.5064935064935066; rounds (PBA)=4.766233766233766;} dretch #101: {team=chaotic evil ; avg hp=-10.376623376623376 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.896103896103895; hits/misses (PBA)= 4.12987012987013/5.142857142857143; rounds (PBA)=4.64935064935065;} dretch #74: {team=chaotic evil ; avg hp=-11.493506493506494 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.038961038961038; hits/misses (PBA)= 3.6233766233766236/4.688311688311688; rounds (PBA)=4.1688311688311686;} pit fiend: {team=lawful evil ; avg hp=140.07792207792207 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 972.025974025974; hits/misses (PBA)= 47.857142857142854/2.831168831168831; rounds (PBA)=13.25974025974026;} dretch #83: {team=chaotic evil ; avg hp=-9.61038961038961 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.571428571428571; hits/misses (PBA)= 3.1948051948051948/4.12987012987013; rounds (PBA)=3.688311688311688;} dretch #80: {team=chaotic evil ; avg hp=-11.480519480519481 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.818181818181817; hits/misses (PBA)= 3.675324675324675/4.584415584415584; rounds (PBA)=4.12987012987013;} dretch #72: {team=chaotic evil ; avg hp=-10.818181818181818 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.935064935064936; hits/misses (PBA)= 4.324675324675325/4.792207792207792; rounds (PBA)=4.558441558441558;} lemure #10: {team=lawful evil ; avg hp=-5.363636363636363 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12987012987012986; hits/misses (PBA)= 0.05194805194805195/0.025974025974025976; rounds (PBA)=0.07792207792207792;} dretch #45: {team=chaotic evil ; avg hp=-10.077922077922079 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.974025974025974; hits/misses (PBA)= 4.103896103896104/5.2727272727272725; rounds (PBA)=4.701298701298701;} dretch #84: {team=chaotic evil ; avg hp=-9.935064935064934 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.662337662337663; hits/misses (PBA)= 3.311688311688312/3.5194805194805197; rounds (PBA)=3.4415584415584415;} lemure #12: {team=lawful evil ; avg hp=-7.636363636363637 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.025974025974025976; rounds (PBA)=0.025974025974025976;} lemure: {team=lawful evil ; avg hp=-5.7272727272727275 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22077922077922077; hits/misses (PBA)= 0.09090909090909091/0.03896103896103896; rounds (PBA)=0.12987012987012986;} lemure #4: {team=lawful evil ; avg hp=-4.818181818181818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16883116883116883; hits/misses (PBA)= 0.06493506493506493/0.025974025974025976; rounds (PBA)=0.09090909090909091;} dretch #21: {team=chaotic evil ; avg hp=-11.532467532467532 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.246753246753247; hits/misses (PBA)= 4.064935064935065/4.5064935064935066; rounds (PBA)=4.285714285714286;} frost giant: {team=neutral evil ; avg hp=-1.4935064935064934 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.2077922077922; hits/misses (PBA)= 9.35064935064935/0.8571428571428571; rounds (PBA)=5.116883116883117;} dretch #61: {team=chaotic evil ; avg hp=-11.012987012987013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.337662337662337; hits/misses (PBA)= 3.857142857142857/4.740259740259741; rounds (PBA)=4.298701298701299;} dretch #78: {team=chaotic evil ; avg hp=-11.805194805194805 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07792207792208; hits/misses (PBA)= 3.792207792207792/4.909090909090909; rounds (PBA)=4.35064935064935;} lemure #26: {team=lawful evil ; avg hp=-6.5064935064935066 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18181818181818182; hits/misses (PBA)= 0.03896103896103896/0.09090909090909091; rounds (PBA)=0.12987012987012986;} dretch #23: {team=chaotic evil ; avg hp=-9.090909090909092 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.181818181818183; hits/misses (PBA)= 3.8701298701298703/4.207792207792208; rounds (PBA)=4.038961038961039;} dretch #29: {team=chaotic evil ; avg hp=-10.168831168831169 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.61038961038961; hits/misses (PBA)= 3.324675324675325/4.779220779220779; rounds (PBA)=4.077922077922078;} dretch #24: {team=chaotic evil ; avg hp=-10.831168831168831 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.415584415584416; hits/misses (PBA)= 3.909090909090909/3.935064935064935; rounds (PBA)=3.935064935064935;} frost giant #8: {team=neutral evil ; avg hp=-1.5584415584415585 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.15584415584416; hits/misses (PBA)= 9.558441558441558/1.051948051948052; rounds (PBA)=5.311688311688312;} lemure #20: {team=lawful evil ; avg hp=-5.103896103896104 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16883116883116883; hits/misses (PBA)= 0.05194805194805195/0.07792207792207792; rounds (PBA)=0.12987012987012986;} dretch #44: {team=chaotic evil ; avg hp=-9.909090909090908 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.792207792207792; hits/misses (PBA)= 3.3896103896103895/3.5714285714285716; rounds (PBA)=3.4935064935064934;} dretch #46: {team=chaotic evil ; avg hp=-10.493506493506494 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48051948051948; hits/misses (PBA)= 4.116883116883117/5.779220779220779; rounds (PBA)=4.9480519480519485;} dretch #11: {team=chaotic evil ; avg hp=-10.519480519480519 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.896103896103895; hits/misses (PBA)= 3.896103896103896/4.623376623376624; rounds (PBA)=4.2727272727272725;} lemure #15: {team=lawful evil ; avg hp=-7.4935064935064934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15584415584415584; hits/misses (PBA)= 0.07792207792207792/0.025974025974025976; rounds (PBA)=0.1038961038961039;} lemure #28: {team=lawful evil ; avg hp=-6.3896103896103895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14285714285714285; hits/misses (PBA)= 0.05194805194805195/0.03896103896103896; rounds (PBA)=0.09090909090909091;} lemure #8: {team=lawful evil ; avg hp=-6.3896103896103895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012987012987012988; hits/misses (PBA)= 0.012987012987012988/0.012987012987012988; rounds (PBA)=0.025974025974025976;} lemure #21: {team=lawful evil ; avg hp=-5.701298701298701 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16883116883116883; hits/misses (PBA)= 0.06493506493506493/0.03896103896103896; rounds (PBA)=0.1038961038961039;} lemure #18: {team=lawful evil ; avg hp=-5.220779220779221 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03896103896103896; hits/misses (PBA)= 0.012987012987012988/0.03896103896103896; rounds (PBA)=0.05194805194805195;} lemure #9: {team=lawful evil ; avg hp=-6.233766233766234 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05194805194805195; hits/misses (PBA)= 0.05194805194805195/0.012987012987012988; rounds (PBA)=0.06493506493506493;} dretch #38: {team=chaotic evil ; avg hp=-11.428571428571429 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.441558441558442; hits/misses (PBA)= 3.9220779220779223/4.805194805194805; rounds (PBA)=4.363636363636363;} dretch #87: {team=chaotic evil ; avg hp=-9.87012987012987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.363636363636363; hits/misses (PBA)= 3.6233766233766236/3.987012987012987; rounds (PBA)=3.831168831168831;} dretch #22: {team=chaotic evil ; avg hp=-10.883116883116884 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.142857142857142; hits/misses (PBA)= 3.9220779220779223/4.4935064935064934; rounds (PBA)=4.207792207792208;} dretch #88: {team=chaotic evil ; avg hp=-10.675324675324676 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.142857142857142; hits/misses (PBA)= 3.4025974025974026/4.077922077922078; rounds (PBA)=3.7662337662337664;} lemure #27: {team=lawful evil ; avg hp=-5.233766233766234 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23376623376623376; hits/misses (PBA)= 0.07792207792207792/0.06493506493506493; rounds (PBA)=0.14285714285714285;} dretch #4: {team=lawful evil ; avg hp=-5.753246753246753 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.831168831168831; hits/misses (PBA)= 0.6233766233766234/0.7272727272727273; rounds (PBA)=0.6753246753246753;} dretch #16: {team=chaotic evil ; avg hp=-10.74025974025974 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.454545454545453; hits/misses (PBA)= 3.935064935064935/5.753246753246753; rounds (PBA)=4.857142857142857;} dretch #43: {team=chaotic evil ; avg hp=-9.844155844155845 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.025974025974026; hits/misses (PBA)= 3.155844155844156/4.142857142857143; rounds (PBA)=3.6623376623376624;} dretch #12: {team=chaotic evil ; avg hp=-11.662337662337663 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.753246753246753; hits/misses (PBA)= 3.5714285714285716/3.7532467532467533; rounds (PBA)=3.675324675324675;} dretch #81: {team=chaotic evil ; avg hp=-11.415584415584416 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.064935064935064; hits/misses (PBA)= 3.4935064935064934/4.48051948051948; rounds (PBA)=3.987012987012987;} lemure #25: {team=lawful evil ; avg hp=-5.4935064935064934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12987012987012986; hits/misses (PBA)= 0.05194805194805195/0.05194805194805195; rounds (PBA)=0.1038961038961039;} dretch #40: {team=chaotic evil ; avg hp=-11.571428571428571 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.532467532467532; hits/misses (PBA)= 3.4415584415584415/4.246753246753247; rounds (PBA)=3.857142857142857;} dretch #15: {team=chaotic evil ; avg hp=-10.571428571428571 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.766233766233768; hits/misses (PBA)= 3.8181818181818183/5.012987012987013; rounds (PBA)=4.415584415584416;} dretch #20: {team=chaotic evil ; avg hp=-7.766233766233766 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.766233766233766; hits/misses (PBA)= 3.5584415584415585/4.3896103896103895; rounds (PBA)=3.987012987012987;} dretch #39: {team=chaotic evil ; avg hp=-10.03896103896104 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.207792207792206; hits/misses (PBA)= 3.6363636363636362/4.259740259740259; rounds (PBA)=3.948051948051948;} dretch #93: {team=chaotic evil ; avg hp=-10.532467532467532 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.064935064935064; hits/misses (PBA)= 3.792207792207792/4.753246753246753; rounds (PBA)=4.285714285714286;} dretch #3: {team=lawful evil ; avg hp=-3.948051948051948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1818181818181817; hits/misses (PBA)= 0.5064935064935064/0.7142857142857143; rounds (PBA)=0.6103896103896104;} lemure #30: {team=lawful evil ; avg hp=-7.064935064935065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012987012987012988; hits/misses (PBA)= 0.012987012987012988/0.025974025974025976; rounds (PBA)=0.03896103896103896;} dretch #77: {team=chaotic evil ; avg hp=-10.584415584415584 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.272727272727273; hits/misses (PBA)= 3.3376623376623376/4.038961038961039; rounds (PBA)=3.727272727272727;} lemure #11: {team=lawful evil ; avg hp=-6.8441558441558445 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14285714285714285; hits/misses (PBA)= 0.05194805194805195/0.025974025974025976; rounds (PBA)=0.07792207792207792;} dretch #58: {team=chaotic evil ; avg hp=-9.922077922077921 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.883116883116884; hits/misses (PBA)= 3.7012987012987013/4.402597402597403; rounds (PBA)=4.064935064935065;} lemure #23: {team=lawful evil ; avg hp=-6.3896103896103895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07792207792207792; hits/misses (PBA)= 0.03896103896103896/0.025974025974025976; rounds (PBA)=0.06493506493506493;} dretch #96: {team=chaotic evil ; avg hp=-9.636363636363637 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.155844155844157; hits/misses (PBA)= 3.6623376623376624/4.207792207792208; rounds (PBA)=3.948051948051948;} dretch #35: {team=chaotic evil ; avg hp=-11.896103896103897 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.311688311688311; hits/misses (PBA)= 3.3506493506493507/4.623376623376624; rounds (PBA)=3.987012987012987;} dretch #62: {team=chaotic evil ; avg hp=-11.181818181818182 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.376623376623378; hits/misses (PBA)= 3.779220779220779/4.766233766233766; rounds (PBA)=4.2727272727272725;} dretch #71: {team=chaotic evil ; avg hp=-10.987012987012987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.428571428571427; hits/misses (PBA)= 4.116883116883117/5.0519480519480515; rounds (PBA)=4.597402597402597;} dretch #13: {team=chaotic evil ; avg hp=-11.558441558441558 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.31168831168831; hits/misses (PBA)= 3.727272727272727/4.662337662337662; rounds (PBA)=4.207792207792208;} lemure #31: {team=lawful evil ; avg hp=-5.623376623376624 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09090909090909091; hits/misses (PBA)= 0.03896103896103896/0.09090909090909091; rounds (PBA)=0.12987012987012986;} dretch #76: {team=chaotic evil ; avg hp=-11.025974025974026 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.792207792207794; hits/misses (PBA)= 3.935064935064935/4.87012987012987; rounds (PBA)=4.415584415584416;} dretch #85: {team=chaotic evil ; avg hp=-12.181818181818182 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.92207792207792; hits/misses (PBA)= 3.844155844155844/4.883116883116883; rounds (PBA)=4.376623376623376;} frost giant #4: {team=neutral evil ; avg hp=3.6363636363636362 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.76623376623377; hits/misses (PBA)= 8.428571428571429/0.7012987012987013; rounds (PBA)=4.597402597402597;} dretch #67: {team=chaotic evil ; avg hp=-8.597402597402597 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.25974025974026; hits/misses (PBA)= 3.4675324675324677/5.103896103896104; rounds (PBA)=4.285714285714286;} frost giant #2: {team=neutral evil ; avg hp=-2.5714285714285716 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.80519480519482; hits/misses (PBA)= 9.064935064935066/0.5844155844155844; rounds (PBA)=4.8441558441558445;} dretch #9: {team=chaotic evil ; avg hp=-10.220779220779221 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.324675324675326; hits/misses (PBA)= 3.5844155844155843/4.623376623376624; rounds (PBA)=4.116883116883117;} lemure #2: {team=lawful evil ; avg hp=-5.87012987012987 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07792207792207792; hits/misses (PBA)= 0.025974025974025976/0.012987012987012988; rounds (PBA)=0.03896103896103896;} dretch #47: {team=chaotic evil ; avg hp=-11.233766233766234 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.506493506493506; hits/misses (PBA)= 3.7532467532467533/5.207792207792208; rounds (PBA)=4.4935064935064934;} dretch #17: {team=chaotic evil ; avg hp=-10.246753246753247 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.662337662337663; hits/misses (PBA)= 3.5714285714285716/4.766233766233766; rounds (PBA)=4.194805194805195;} dretch #25: {team=chaotic evil ; avg hp=-10.428571428571429 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.51948051948052; hits/misses (PBA)= 3.74025974025974/4.4935064935064934; rounds (PBA)=4.116883116883117;} dretch #30: {team=chaotic evil ; avg hp=-9.324675324675324 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.48051948051948; hits/misses (PBA)= 3.5974025974025974/4.896103896103896; rounds (PBA)=4.285714285714286;} frost giant #10: {team=neutral evil ; avg hp=-0.2987012987012987 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.0909090909091; hits/misses (PBA)= 9.35064935064935/0.7272727272727273; rounds (PBA)=5.064935064935065;} dretch #79: {team=chaotic evil ; avg hp=-10.844155844155845 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.25974025974026; hits/misses (PBA)= 4.038961038961039/4.688311688311688; rounds (PBA)=4.363636363636363;} dretch #52: {team=chaotic evil ; avg hp=-8.285714285714286 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.2987012987013; hits/misses (PBA)= 3.7662337662337664/4.571428571428571; rounds (PBA)=4.181818181818182;} dretch #14: {team=chaotic evil ; avg hp=-10.116883116883116 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.77922077922078; hits/misses (PBA)= 3.675324675324675/4.662337662337662; rounds (PBA)=4.194805194805195;} dretch #33: {team=chaotic evil ; avg hp=-10.363636363636363 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.844155844155843; hits/misses (PBA)= 3.8051948051948052/4.896103896103896; rounds (PBA)=4.35064935064935;} lemure #6: {team=lawful evil ; avg hp=-5.935064935064935 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03896103896103896; hits/misses (PBA)= 0.025974025974025976/0.03896103896103896; rounds (PBA)=0.06493506493506493;} dretch #48: {team=chaotic evil ; avg hp=-10.584415584415584 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0; hits/misses (PBA)= 3.8181818181818183/4.7272727272727275; rounds (PBA)=4.298701298701299;} frost giant #6: {team=neutral evil ; avg hp=0.2857142857142857 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.7922077922078; hits/misses (PBA)= 8.909090909090908/0.8831168831168831; rounds (PBA)=4.909090909090909;} lemure #7: {team=lawful evil ; avg hp=-6.2727272727272725 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06493506493506493; hits/misses (PBA)= 0.025974025974025976/0.025974025974025976; rounds (PBA)=0.05194805194805195;} lemure #3: {team=lawful evil ; avg hp=-8.415584415584416 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07792207792207792; hits/misses (PBA)= 0.025974025974025976/0.025974025974025976; rounds (PBA)=0.05194805194805195;} dretch #36: {team=chaotic evil ; avg hp=-10.597402597402597 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.545454545454547; hits/misses (PBA)= 3.4545454545454546/5.48051948051948; rounds (PBA)=4.48051948051948;} dretch #42: {team=chaotic evil ; avg hp=-10.155844155844155 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.16883116883117; hits/misses (PBA)= 3.883116883116883/4.896103896103896; rounds (PBA)=4.402597402597403;} frost giant #9: {team=neutral evil ; avg hp=-0.948051948051948 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.1038961038961; hits/misses (PBA)= 8.883116883116884/0.8181818181818182; rounds (PBA)=4.857142857142857;} dretch #100: {team=chaotic evil ; avg hp=-9.181818181818182 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.883116883116884; hits/misses (PBA)= 4.12987012987013/4.857142857142857; rounds (PBA)=4.5064935064935066;} dretch #41: {team=chaotic evil ; avg hp=-10.142857142857142 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.532467532467532; hits/misses (PBA)= 4.0/4.7272727272727275; rounds (PBA)=4.363636363636363;} frost giant #3: {team=neutral evil ; avg hp=-4.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.97402597402598; hits/misses (PBA)= 8.64935064935065/0.9090909090909091; rounds (PBA)=4.779220779220779;} dretch #53: {team=chaotic evil ; avg hp=-9.246753246753247 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.74025974025974; hits/misses (PBA)= 3.9220779220779223/5.116883116883117; rounds (PBA)=4.51948051948052;} dretch #89: {team=chaotic evil ; avg hp=-10.376623376623376 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.727272727272727; hits/misses (PBA)= 3.961038961038961/4.974025974025974; rounds (PBA)=4.467532467532467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 137; Sum of rounds: 1856; lawful evil : 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 108; perfect battles: 0; close-call battles: 108; > Team neutral evil = winning battles: 18; perfect battles: 0; close-call battles: 18; > Team chaotic evil = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ dretch #64: {team=chaotic evil ; avg hp=-9.145985401459853 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.043795620437955; hits/misses (PBA)= 3.605839416058394/4.656934306569343; rounds (PBA)=4.182481751824818;} dretch #2: {team=lawful evil ; avg hp=-5.802919708029197 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8394160583941606; hits/misses (PBA)= 0.6715328467153284/0.5693430656934306; rounds (PBA)=0.6204379562043796;} dretch #96: {team=chaotic evil ; avg hp=-10.64963503649635 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.182481751824817; hits/misses (PBA)= 3.627737226277372/4.474452554744525; rounds (PBA)=4.0510948905109485;} frost giant #5: {team=neutral evil ; avg hp=-4.335766423357664 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.24817518248176; hits/misses (PBA)= 9.007299270072993/0.7591240875912408; rounds (PBA)=4.883211678832117;} dretch #10: {team=lawful evil ; avg hp=-7.927007299270073 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4525547445255476; hits/misses (PBA)= 0.5912408759124088/0.6496350364963503; rounds (PBA)=0.6204379562043796;} dretch #72: {team=chaotic evil ; avg hp=-10.386861313868613 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.277372262773724; hits/misses (PBA)= 3.846715328467153/5.072992700729927; rounds (PBA)=4.45985401459854;} dretch #69: {team=chaotic evil ; avg hp=-9.824817518248175 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.905109489051096; hits/misses (PBA)= 3.7226277372262775/5.211678832116788; rounds (PBA)=4.474452554744525;} dretch #17: {team=chaotic evil ; avg hp=-10.394160583941606 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.284671532846716; hits/misses (PBA)= 3.883211678832117/5.182481751824818; rounds (PBA)=4.532846715328467;} lemure #3: {team=lawful evil ; avg hp=-5.8321167883211675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19708029197080293; hits/misses (PBA)= 0.06569343065693431/0.058394160583941604; rounds (PBA)=0.12408759124087591;} dretch #11: {team=chaotic evil ; avg hp=-11.007299270072993 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.175182481751825; hits/misses (PBA)= 4.218978102189781/4.992700729927007; rounds (PBA)=4.62043795620438;} dretch #44: {team=chaotic evil ; avg hp=-12.510948905109489 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.78832116788321; hits/misses (PBA)= 3.934306569343066/5.613138686131387; rounds (PBA)=4.788321167883212;} dretch #29: {team=chaotic evil ; avg hp=-10.313868613138686 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.72992700729927; hits/misses (PBA)= 4.036496350364963/5.248175182481752; rounds (PBA)=4.649635036496351;} dretch #41: {team=chaotic evil ; avg hp=-10.642335766423358 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.474452554744527; hits/misses (PBA)= 4.036496350364963/4.576642335766423; rounds (PBA)=4.313868613138686;} dretch #16: {team=chaotic evil ; avg hp=-9.525547445255475 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.116788321167883; hits/misses (PBA)= 3.3795620437956204/4.357664233576642; rounds (PBA)=3.883211678832117;} dretch #86: {team=chaotic evil ; avg hp=-9.642335766423358 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.8978102189781; hits/misses (PBA)= 3.5036496350364965/4.335766423357664; rounds (PBA)=3.9416058394160585;} dretch #67: {team=chaotic evil ; avg hp=-9.985401459854014 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.423357664233578; hits/misses (PBA)= 3.489051094890511/4.452554744525547; rounds (PBA)=3.9927007299270074;} dretch #78: {team=chaotic evil ; avg hp=-10.124087591240876 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.27007299270073; hits/misses (PBA)= 3.423357664233577/4.211678832116788; rounds (PBA)=3.832116788321168;} dretch #74: {team=chaotic evil ; avg hp=-9.328467153284672 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.21897810218978; hits/misses (PBA)= 3.846715328467153/5.014598540145985; rounds (PBA)=4.437956204379562;} dretch: {team=chaotic evil ; avg hp=-10.591240875912408 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.817518248175183; hits/misses (PBA)= 3.6934306569343067/4.197080291970803; rounds (PBA)=3.9635036496350367;} dretch #62: {team=chaotic evil ; avg hp=-9.64963503649635 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.080291970802918; hits/misses (PBA)= 3.9854014598540144/5.182481751824818; rounds (PBA)=4.591240875912408;} dretch #21: {team=chaotic evil ; avg hp=-10.927007299270073 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.503649635036496; hits/misses (PBA)= 3.656934306569343/4.649635036496351; rounds (PBA)=4.1678832116788325;} lemure #9: {team=lawful evil ; avg hp=-6.854014598540146 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08029197080291971; hits/misses (PBA)= 0.029197080291970802/0.06569343065693431; rounds (PBA)=0.0948905109489051;} lemure #15: {team=lawful evil ; avg hp=-6.094890510948905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1897810218978102; hits/misses (PBA)= 0.06569343065693431/0.051094890510948905; rounds (PBA)=0.11678832116788321;} lemure #30: {team=lawful evil ; avg hp=-6.7226277372262775 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13138686131386862; hits/misses (PBA)= 0.043795620437956206/0.014598540145985401; rounds (PBA)=0.058394160583941604;} dretch #80: {team=chaotic evil ; avg hp=-9.167883211678832 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.05109489051095; hits/misses (PBA)= 3.6204379562043796/4.788321167883212; rounds (PBA)=4.226277372262774;} dretch #39: {team=chaotic evil ; avg hp=-11.043795620437956 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.927007299270073; hits/misses (PBA)= 3.6715328467153285/4.781021897810219; rounds (PBA)=4.233576642335766;} dretch #63: {team=chaotic evil ; avg hp=-9.138686131386862 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.32846715328467; hits/misses (PBA)= 3.4744525547445257/4.306569343065694; rounds (PBA)=3.8905109489051095;} dretch #14: {team=chaotic evil ; avg hp=-8.036496350364963 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32846715328467; hits/misses (PBA)= 3.605839416058394/5.153284671532846; rounds (PBA)=4.416058394160584;} lemure #16: {team=lawful evil ; avg hp=-6.686131386861314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058394160583941604; hits/misses (PBA)= 0.014598540145985401/0.0364963503649635; rounds (PBA)=0.051094890510948905;} dretch #101: {team=chaotic evil ; avg hp=-9.81021897810219 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.605839416058394; hits/misses (PBA)= 3.678832116788321/4.510948905109489; rounds (PBA)=4.094890510948905;} dretch #46: {team=chaotic evil ; avg hp=-10.693430656934307 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.934306569343065; hits/misses (PBA)= 3.656934306569343/4.605839416058394; rounds (PBA)=4.145985401459854;} frost giant: {team=neutral evil ; avg hp=-1.635036496350365 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.86861313868613; hits/misses (PBA)= 8.737226277372264/0.7737226277372263; rounds (PBA)=4.773722627737226;} lemure #14: {team=lawful evil ; avg hp=-5.9489051094890515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.072992700729927; hits/misses (PBA)= 0.021897810218978103/0.051094890510948905; rounds (PBA)=0.072992700729927;} dretch #100: {team=chaotic evil ; avg hp=-9.116788321167883 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.605839416058394; hits/misses (PBA)= 3.883211678832117/5.299270072992701; rounds (PBA)=4.598540145985401;} lemure: {team=lawful evil ; avg hp=-6.175182481751825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1897810218978102; hits/misses (PBA)= 0.058394160583941604/0.029197080291970802; rounds (PBA)=0.08759124087591241;} lemure #20: {team=lawful evil ; avg hp=-6.211678832116788 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.051094890510948905; hits/misses (PBA)= 0.014598540145985401/0.051094890510948905; rounds (PBA)=0.06569343065693431;} dretch #77: {team=chaotic evil ; avg hp=-10.416058394160585 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.875912408759124; hits/misses (PBA)= 3.7153284671532845/4.824817518248175; rounds (PBA)=4.299270072992701;} lemure #18: {team=lawful evil ; avg hp=-5.489051094890511 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13138686131386862; hits/misses (PBA)= 0.058394160583941604/0.051094890510948905; rounds (PBA)=0.10948905109489052;} dretch #33: {team=chaotic evil ; avg hp=-9.576642335766424 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.24087591240876; hits/misses (PBA)= 3.2773722627737225/4.518248175182482; rounds (PBA)=3.934306569343066;} dretch #75: {team=chaotic evil ; avg hp=-11.087591240875913 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16788321167883; hits/misses (PBA)= 4.124087591240876/5.554744525547445; rounds (PBA)=4.854014598540146;} dretch #42: {team=chaotic evil ; avg hp=-9.255474452554745 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.065693430656935; hits/misses (PBA)= 4.153284671532846/4.985401459854015; rounds (PBA)=4.583941605839416;} frost giant #9: {team=neutral evil ; avg hp=-0.5620437956204379 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.75182481751824; hits/misses (PBA)= 8.452554744525548/0.7883211678832117; rounds (PBA)=4.62043795620438;} dretch #65: {team=chaotic evil ; avg hp=-10.795620437956204 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.759124087591243; hits/misses (PBA)= 3.9562043795620436/4.846715328467154; rounds (PBA)=4.408759124087592;} lemure #32: {team=lawful evil ; avg hp=-6.518248175182482 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.051094890510948905; hits/misses (PBA)= 0.029197080291970802/0.051094890510948905; rounds (PBA)=0.08029197080291971;} frost giant #7: {team=neutral evil ; avg hp=-2.9416058394160585 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.07299270072994; hits/misses (PBA)= 8.248175182481752/0.583941605839416; rounds (PBA)=4.423357664233577;} dretch #89: {team=chaotic evil ; avg hp=-9.912408759124087 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59124087591241; hits/misses (PBA)= 3.6423357664233578/4.649635036496351; rounds (PBA)=4.153284671532846;} dretch #34: {team=chaotic evil ; avg hp=-9.781021897810218 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.335766423357665; hits/misses (PBA)= 3.8394160583941606/4.8321167883211675; rounds (PBA)=4.335766423357664;} dretch #28: {team=chaotic evil ; avg hp=-10.905109489051094 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.547445255474454; hits/misses (PBA)= 4.0510948905109485/5.437956204379562; rounds (PBA)=4.759124087591241;} dretch #20: {team=chaotic evil ; avg hp=-9.08029197080292 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.116788321167885; hits/misses (PBA)= 3.7518248175182483/4.934306569343065; rounds (PBA)=4.350364963503649;} lemure #26: {team=lawful evil ; avg hp=-6.430656934306569 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13138686131386862; hits/misses (PBA)= 0.051094890510948905/0.014598540145985401; rounds (PBA)=0.06569343065693431;} lemure #12: {team=lawful evil ; avg hp=-7.474452554744525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.043795620437956206; hits/misses (PBA)= 0.021897810218978103/0.051094890510948905; rounds (PBA)=0.072992700729927;} frost giant #10: {team=neutral evil ; avg hp=0.927007299270073 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.90510948905109; hits/misses (PBA)= 9.394160583941606/0.8102189781021898; rounds (PBA)=5.109489051094891;} dretch #32: {team=chaotic evil ; avg hp=-11.262773722627736 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.48175182481752; hits/misses (PBA)= 3.5547445255474455/5.087591240875913; rounds (PBA)=4.328467153284672;} dretch #71: {team=chaotic evil ; avg hp=-9.978102189781023 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.8978102189781; hits/misses (PBA)= 3.613138686131387/5.014598540145985; rounds (PBA)=4.328467153284672;} dretch #94: {team=chaotic evil ; avg hp=-10.766423357664234 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56934306569343; hits/misses (PBA)= 3.54014598540146/4.240875912408759; rounds (PBA)=3.9124087591240877;} dretch #66: {team=chaotic evil ; avg hp=-10.927007299270073 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.802919708029197; hits/misses (PBA)= 3.9197080291970803/4.802919708029197; rounds (PBA)=4.364963503649635;} dretch #51: {team=chaotic evil ; avg hp=-8.788321167883211 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.153284671532848; hits/misses (PBA)= 4.153284671532846/5.364963503649635; rounds (PBA)=4.781021897810219;} dretch #95: {team=chaotic evil ; avg hp=-10.153284671532846 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.474452554744527; hits/misses (PBA)= 3.8613138686131387/5.0583941605839415; rounds (PBA)=4.474452554744525;} dretch #55: {team=chaotic evil ; avg hp=-10.299270072992702 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.868613138686133; hits/misses (PBA)= 3.5693430656934306/4.532846715328467; rounds (PBA)=4.0510948905109485;} dretch #43: {team=chaotic evil ; avg hp=-9.489051094890511 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.496350364963504; hits/misses (PBA)= 3.9416058394160585/4.686131386861314; rounds (PBA)=4.328467153284672;} frost giant #6: {team=neutral evil ; avg hp=0.22627737226277372 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.86131386861314; hits/misses (PBA)= 8.664233576642335/0.6934306569343066; rounds (PBA)=4.693430656934306;} dretch #76: {team=chaotic evil ; avg hp=-10.226277372262773 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.197080291970803; hits/misses (PBA)= 3.7445255474452557/5.189781021897811; rounds (PBA)=4.474452554744525;} lemure #25: {team=lawful evil ; avg hp=-6.131386861313868 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1386861313868613; hits/misses (PBA)= 0.043795620437956206/0.08029197080291971; rounds (PBA)=0.12408759124087591;} dretch #57: {team=chaotic evil ; avg hp=-11.18978102189781 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.204379562043794; hits/misses (PBA)= 3.9927007299270074/5.138686131386861; rounds (PBA)=4.569343065693431;} frost giant #2: {team=neutral evil ; avg hp=-3.627737226277372 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.83211678832117; hits/misses (PBA)= 8.10948905109489/0.7518248175182481; rounds (PBA)=4.445255474452555;} dretch #26: {team=chaotic evil ; avg hp=-10.72992700729927 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.978102189781023; hits/misses (PBA)= 3.7518248175182483/4.978102189781022; rounds (PBA)=4.372262773722627;} dretch #48: {team=chaotic evil ; avg hp=-9.992700729927007 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.824817518248175; hits/misses (PBA)= 3.81021897810219/4.744525547445256; rounds (PBA)=4.291970802919708;} lemure #17: {team=lawful evil ; avg hp=-6.700729927007299 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.029197080291970802; hits/misses (PBA)= 0.0072992700729927005/0.0364963503649635; rounds (PBA)=0.043795620437956206;} dretch #31: {team=chaotic evil ; avg hp=-11.27007299270073 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.043795620437955; hits/misses (PBA)= 3.6715328467153285/5.408759124087592; rounds (PBA)=4.554744525547445;} dretch #15: {team=chaotic evil ; avg hp=-10.700729927007298 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.255474452554743; hits/misses (PBA)= 3.6350364963503647/4.394160583941606; rounds (PBA)=4.029197080291971;} lemure #10: {team=lawful evil ; avg hp=-6.394160583941606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21897810218978103; hits/misses (PBA)= 0.08029197080291971/0.043795620437956206; rounds (PBA)=0.12408759124087591;} dretch #13: {team=chaotic evil ; avg hp=-10.02919708029197 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10948905109489; hits/misses (PBA)= 3.6715328467153285/5.0583941605839415; rounds (PBA)=4.364963503649635;} lemure #31: {team=lawful evil ; avg hp=-5.9416058394160585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.072992700729927; hits/misses (PBA)= 0.021897810218978103/0.021897810218978103; rounds (PBA)=0.043795620437956206;} lemure #6: {team=lawful evil ; avg hp=-7.043795620437956 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12408759124087591; hits/misses (PBA)= 0.0364963503649635/0.043795620437956206; rounds (PBA)=0.08029197080291971;} dretch #22: {team=chaotic evil ; avg hp=-9.927007299270073 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.905109489051096; hits/misses (PBA)= 3.927007299270073/5.518248175182482; rounds (PBA)=4.7299270072992705;} dretch #45: {team=chaotic evil ; avg hp=-9.08029197080292 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.05839416058394; hits/misses (PBA)= 3.7518248175182483/4.54014598540146; rounds (PBA)=4.160583941605839;} dretch #68: {team=chaotic evil ; avg hp=-8.744525547445255 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83941605839416; hits/misses (PBA)= 3.897810218978102/5.036496350364963; rounds (PBA)=4.474452554744525;} dretch #90: {team=chaotic evil ; avg hp=-10.18978102189781 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.635036496350367; hits/misses (PBA)= 3.7226277372262775/5.007299270072993; rounds (PBA)=4.37956204379562;} dretch #40: {team=chaotic evil ; avg hp=-10.489051094890511 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.532846715328468; hits/misses (PBA)= 4.094890510948905/5.08029197080292; rounds (PBA)=4.605839416058394;} dretch #25: {team=chaotic evil ; avg hp=-10.05109489051095 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.562043795620436; hits/misses (PBA)= 3.9124087591240877/4.700729927007299; rounds (PBA)=4.306569343065694;} dretch #91: {team=chaotic evil ; avg hp=-11.386861313868613 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.532846715328468; hits/misses (PBA)= 3.759124087591241/4.766423357664234; rounds (PBA)=4.262773722627737;} dretch #70: {team=chaotic evil ; avg hp=-10.408759124087592 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.766423357664234; hits/misses (PBA)= 3.7153284671532845/4.9416058394160585; rounds (PBA)=4.350364963503649;} lemure #28: {team=lawful evil ; avg hp=-7.233576642335766 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.051094890510948905; hits/misses (PBA)= 0.021897810218978103/0.021897810218978103; rounds (PBA)=0.043795620437956206;} dretch #73: {team=chaotic evil ; avg hp=-10.518248175182482 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.087591240875913; hits/misses (PBA)= 4.087591240875913/5.1678832116788325; rounds (PBA)=4.635036496350365;} dretch #30: {team=chaotic evil ; avg hp=-9.788321167883211 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.496350364963504; hits/misses (PBA)= 3.948905109489051/4.985401459854015; rounds (PBA)=4.474452554744525;} dretch #49: {team=chaotic evil ; avg hp=-9.91970802919708 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.73722627737226; hits/misses (PBA)= 3.6715328467153285/4.416058394160584; rounds (PBA)=4.065693430656935;} lemure #19: {team=lawful evil ; avg hp=-6.635036496350365 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.058394160583941604; hits/misses (PBA)= 0.021897810218978103/0.014598540145985401; rounds (PBA)=0.0364963503649635;} dretch #38: {team=chaotic evil ; avg hp=-9.05109489051095 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.846715328467152; hits/misses (PBA)= 4.014598540145985/5.343065693430657; rounds (PBA)=4.686131386861314;} lemure #24: {team=lawful evil ; avg hp=-5.970802919708029 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0364963503649635; hits/misses (PBA)= 0.014598540145985401/0.029197080291970802; rounds (PBA)=0.043795620437956206;} dretch #37: {team=chaotic evil ; avg hp=-10.364963503649635 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.00729927007299; hits/misses (PBA)= 3.591240875912409/4.364963503649635; rounds (PBA)=3.978102189781022;} dretch #99: {team=chaotic evil ; avg hp=-11.437956204379562 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1021897810219; hits/misses (PBA)= 3.795620437956204/4.788321167883212; rounds (PBA)=4.291970802919708;} lemure #2: {team=lawful evil ; avg hp=-7.445255474452555 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.051094890510948905; hits/misses (PBA)= 0.0364963503649635/0.051094890510948905; rounds (PBA)=0.08759124087591241;} frost giant #3: {team=neutral evil ; avg hp=-2.423357664233577 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.24087591240877; hits/misses (PBA)= 8.13138686131387/0.5547445255474452; rounds (PBA)=4.357664233576642;} dretch #84: {team=chaotic evil ; avg hp=-9.620437956204379 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.37226277372263; hits/misses (PBA)= 3.7664233576642334/5.211678832116788; rounds (PBA)=4.4963503649635035;} dretch #83: {team=chaotic evil ; avg hp=-10.562043795620438 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.78832116788321; hits/misses (PBA)= 4.131386861313868/5.021897810218978; rounds (PBA)=4.583941605839416;} dretch #50: {team=chaotic evil ; avg hp=-10.124087591240876 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.043795620437955; hits/misses (PBA)= 4.0583941605839415/5.591240875912408; rounds (PBA)=4.846715328467154;} dretch #92: {team=chaotic evil ; avg hp=-10.715328467153284 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.795620437956206; hits/misses (PBA)= 3.802919708029197/5.262773722627737; rounds (PBA)=4.547445255474453;} dretch #58: {team=chaotic evil ; avg hp=-9.722627737226277 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.335766423357665; hits/misses (PBA)= 3.8905109489051095/5.189781021897811; rounds (PBA)=4.562043795620438;} dretch #79: {team=chaotic evil ; avg hp=-10.861313868613138 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8978102189781; hits/misses (PBA)= 3.7226277372262775/4.569343065693431; rounds (PBA)=4.145985401459854;} dretch #5: {team=chaotic evil ; avg hp=-11.897810218978103 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.40875912408759; hits/misses (PBA)= 3.7737226277372264/5.343065693430657; rounds (PBA)=4.562043795620438;} dretch #85: {team=chaotic evil ; avg hp=-9.72992700729927 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.722627737226276; hits/misses (PBA)= 3.5036496350364965/4.642335766423358; rounds (PBA)=4.087591240875913;} dretch #19: {team=chaotic evil ; avg hp=-10.328467153284672 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32116788321168; hits/misses (PBA)= 3.6715328467153285/4.897810218978102; rounds (PBA)=4.291970802919708;} dretch #18: {team=chaotic evil ; avg hp=-11.992700729927007 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.642335766423358; hits/misses (PBA)= 3.7445255474452557/4.489051094890511; rounds (PBA)=4.124087591240876;} dretch #35: {team=chaotic evil ; avg hp=-10.182481751824817 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.21167883211679; hits/misses (PBA)= 3.54014598540146/4.036496350364963; rounds (PBA)=3.8175182481751824;} dretch #12: {team=chaotic evil ; avg hp=-10.525547445255475 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.423357664233578; hits/misses (PBA)= 3.4160583941605838/4.525547445255475; rounds (PBA)=3.9927007299270074;} dretch #27: {team=chaotic evil ; avg hp=-8.934306569343066 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.67153284671533; hits/misses (PBA)= 4.131386861313868/5.299270072992701; rounds (PBA)=4.7299270072992705;} dretch #98: {team=chaotic evil ; avg hp=-11.24087591240876 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.766423357664234; hits/misses (PBA)= 3.5547445255474455/4.211678832116788; rounds (PBA)=3.9124087591240877;} lemure #27: {team=lawful evil ; avg hp=-6.518248175182482 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08759124087591241; hits/misses (PBA)= 0.0364963503649635/0.043795620437956206; rounds (PBA)=0.08029197080291971;} lemure #7: {team=lawful evil ; avg hp=-6.532846715328467 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0948905109489051; hits/misses (PBA)= 0.051094890510948905/0.043795620437956206; rounds (PBA)=0.0948905109489051;} dretch #56: {team=chaotic evil ; avg hp=-10.824817518248175 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.532846715328468; hits/misses (PBA)= 4.014598540145985/4.91970802919708; rounds (PBA)=4.474452554744525;} dretch #82: {team=chaotic evil ; avg hp=-9.97080291970803 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.43065693430657; hits/misses (PBA)= 3.934306569343066/5.642335766423358; rounds (PBA)=4.802919708029197;} dretch #60: {team=chaotic evil ; avg hp=-10.204379562043796 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.83941605839416; hits/misses (PBA)= 4.087591240875913/5.547445255474453; rounds (PBA)=4.817518248175182;} lemure #11: {team=lawful evil ; avg hp=-6.861313868613139 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08029197080291971; hits/misses (PBA)= 0.0364963503649635/0.043795620437956206; rounds (PBA)=0.08029197080291971;} dretch #47: {team=chaotic evil ; avg hp=-9.897810218978103 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.67153284671533; hits/misses (PBA)= 3.6715328467153285/4.357664233576642; rounds (PBA)=4.021897810218978;} dretch #59: {team=chaotic evil ; avg hp=-10.992700729927007 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.83941605839416; hits/misses (PBA)= 3.591240875912409/4.321167883211679; rounds (PBA)=3.9635036496350367;} frost giant #4: {team=neutral evil ; avg hp=-3.116788321167883 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.16058394160584; hits/misses (PBA)= 8.934306569343066/0.7372262773722628; rounds (PBA)=4.846715328467154;} dretch #4: {team=lawful evil ; avg hp=-6.7153284671532845 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3503649635036497; hits/misses (PBA)= 0.5255474452554745/0.7007299270072993; rounds (PBA)=0.6131386861313869;} lemure #8: {team=lawful evil ; avg hp=-6.394160583941606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0948905109489051; hits/misses (PBA)= 0.021897810218978103/0.06569343065693431; rounds (PBA)=0.08759124087591241;} dretch #3: {team=lawful evil ; avg hp=-7.065693430656935 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7518248175182483; hits/misses (PBA)= 0.635036496350365/0.5328467153284672; rounds (PBA)=0.583941605839416;} dretch #36: {team=chaotic evil ; avg hp=-9.81021897810219 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.554744525547445; hits/misses (PBA)= 3.627737226277372/5.116788321167883; rounds (PBA)=4.372262773722627;} dretch #52: {team=chaotic evil ; avg hp=-9.24087591240876 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.116788321167885; hits/misses (PBA)= 3.605839416058394/4.321167883211679; rounds (PBA)=3.978102189781022;} lemure #23: {team=lawful evil ; avg hp=-7.299270072992701 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0948905109489051; hits/misses (PBA)= 0.0364963503649635/0.0072992700729927005; rounds (PBA)=0.043795620437956206;} dretch #97: {team=chaotic evil ; avg hp=-10.686131386861314 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.335766423357665; hits/misses (PBA)= 3.832116788321168/4.7226277372262775; rounds (PBA)=4.2773722627737225;} dretch #8: {team=chaotic evil ; avg hp=-9.91970802919708 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.854014598540147; hits/misses (PBA)= 3.9051094890510947/5.0583941605839415; rounds (PBA)=4.481751824817518;} dretch #88: {team=chaotic evil ; avg hp=-9.854014598540147 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.54014598540146; hits/misses (PBA)= 4.094890510948905/5.598540145985401; rounds (PBA)=4.846715328467154;} dretch #6: {team=chaotic evil ; avg hp=-11.021897810218977 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32846715328467; hits/misses (PBA)= 3.664233576642336/4.9489051094890515; rounds (PBA)=4.306569343065694;} dretch #24: {team=chaotic evil ; avg hp=-10.525547445255475 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.919708029197082; hits/misses (PBA)= 4.094890510948905/5.102189781021898; rounds (PBA)=4.605839416058394;} lemure #29: {team=lawful evil ; avg hp=-6.087591240875913 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.029197080291970802; hits/misses (PBA)= 0.014598540145985401/0.058394160583941604; rounds (PBA)=0.072992700729927;} dretch #9: {team=chaotic evil ; avg hp=-10.503649635036496 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.72992700729927; hits/misses (PBA)= 4.007299270072993/4.737226277372263; rounds (PBA)=4.386861313868613;} dretch #23: {team=chaotic evil ; avg hp=-9.773722627737227 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.291970802919707; hits/misses (PBA)= 3.9854014598540144/5.737226277372263; rounds (PBA)=4.868613138686132;} dretch #87: {team=chaotic evil ; avg hp=-10.014598540145986 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.277372262773724; hits/misses (PBA)= 3.883211678832117/5.255474452554744; rounds (PBA)=4.569343065693431;} dretch #93: {team=chaotic evil ; avg hp=-9.700729927007298 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.1021897810219; hits/misses (PBA)= 4.525547445255475/5.810218978102189; rounds (PBA)=5.175182481751825;} lemure #5: {team=lawful evil ; avg hp=-4.905109489051095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.072992700729927; hits/misses (PBA)= 0.029197080291970802/0.029197080291970802; rounds (PBA)=0.058394160583941604;} dretch #54: {team=chaotic evil ; avg hp=-9.437956204379562 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.335766423357665; hits/misses (PBA)= 4.124087591240876/4.970802919708029; rounds (PBA)=4.547445255474453;} dretch #61: {team=chaotic evil ; avg hp=-9.13138686131387 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.40875912408759; hits/misses (PBA)= 3.795620437956204/4.817518248175182; rounds (PBA)=4.335766423357664;} lemure #13: {team=lawful evil ; avg hp=-6.262773722627737 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0948905109489051; hits/misses (PBA)= 0.0364963503649635/0.06569343065693431; rounds (PBA)=0.10218978102189781;} pit fiend: {team=lawful evil ; avg hp=131.86131386861314 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 991.3941605839416; hits/misses (PBA)= 49.18978102189781/2.437956204379562; rounds (PBA)=13.437956204379562;} lemure #21: {team=lawful evil ; avg hp=-6.014598540145985 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06569343065693431; hits/misses (PBA)= 0.021897810218978103/0.043795620437956206; rounds (PBA)=0.06569343065693431;} lemure #4: {team=lawful evil ; avg hp=-6.4963503649635035 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10948905109489052; hits/misses (PBA)= 0.029197080291970802/0.0364963503649635; rounds (PBA)=0.06569343065693431;} dretch #53: {team=chaotic evil ; avg hp=-9.306569343065693 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.437956204379564; hits/misses (PBA)= 3.897810218978102/5.240875912408759; rounds (PBA)=4.583941605839416;} frost giant #8: {team=neutral evil ; avg hp=-3.2335766423357666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.68613138686132; hits/misses (PBA)= 8.744525547445255/0.7007299270072993; rounds (PBA)=4.737226277372263;} dretch #81: {team=chaotic evil ; avg hp=-9.861313868613138 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.562043795620436; hits/misses (PBA)= 3.9416058394160585/5.328467153284672; rounds (PBA)=4.642335766423358;} lemure #22: {team=lawful evil ; avg hp=-6.029197080291971 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2116788321167883; hits/misses (PBA)= 0.058394160583941604/0.058394160583941604; rounds (PBA)=0.11678832116788321;} dretch #7: {team=chaotic evil ; avg hp=-7.9416058394160585 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.496350364963504; hits/misses (PBA)= 3.934306569343066/5.189781021897811; rounds (PBA)=4.562043795620438;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -17401.98; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4346.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 206; Sum of rounds: 2063; > Team unaligned = winning battles: 205; perfect battles: 0; close-call battles: 10; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #3: {team=unaligned ; avg hp=544.2087378640776 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1375.9029126213593; hits/misses (PBA)= 44.820388349514566/2.2135922330097086; rounds (PBA)=9.58252427184466;} ghast #88: {team=chaotic evil ; avg hp=-18.446601941747574 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.131067961165049; hits/misses (PBA)= 0.18932038834951456/4.383495145631068; rounds (PBA)=4.592233009708738;} ghast #70: {team=chaotic evil ; avg hp=-17.145631067961165 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839805825242719; hits/misses (PBA)= 0.22330097087378642/4.37378640776699; rounds (PBA)=4.597087378640777;} ghast #84: {team=chaotic evil ; avg hp=-18.053398058252426 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728155339805825; hits/misses (PBA)= 0.22815533980582525/4.451456310679611; rounds (PBA)=4.679611650485437;} ghast #77: {team=chaotic evil ; avg hp=-18.16504854368932 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.271844660194175; hits/misses (PBA)= 0.24271844660194175/4.412621359223301; rounds (PBA)=4.660194174757281;} ghast #91: {team=chaotic evil ; avg hp=-18.655339805825243 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.004854368932039; hits/misses (PBA)= 0.19902912621359223/4.165048543689321; rounds (PBA)=4.368932038834951;} ghast #96: {team=chaotic evil ; avg hp=-17.888349514563107 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.257281553398058; hits/misses (PBA)= 0.20388349514563106/4.611650485436893; rounds (PBA)=4.825242718446602;} ghast #9: {team=chaotic evil ; avg hp=-17.66990291262136 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.436893203883495; hits/misses (PBA)= 0.2087378640776699/4.320388349514563; rounds (PBA)=4.538834951456311;} ghast #4: {team=chaotic evil ; avg hp=-18.106796116504853 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.19902912621359223/4.5; rounds (PBA)=4.723300970873787;} ghast #90: {team=chaotic evil ; avg hp=-19.315533980582526 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.912621359223301; hits/misses (PBA)= 0.18932038834951456/4.194174757281553; rounds (PBA)=4.398058252427185;} ghast #87: {team=chaotic evil ; avg hp=-18.810679611650485 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.519417475728155; hits/misses (PBA)= 0.2524271844660194/4.427184466019417; rounds (PBA)=4.699029126213592;} ghast #89: {team=chaotic evil ; avg hp=-18.728155339805824 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.067961165048544; hits/misses (PBA)= 0.18446601941747573/4.281553398058253; rounds (PBA)=4.470873786407767;} ghast #47: {team=chaotic evil ; avg hp=-19.538834951456312 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.23300970873786409/4.543689320388349; rounds (PBA)=4.781553398058253;} ghast #40: {team=chaotic evil ; avg hp=-18.058252427184467 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.271844660194175; hits/misses (PBA)= 0.2524271844660194/4.135922330097087; rounds (PBA)=4.393203883495145;} ghast #65: {team=chaotic evil ; avg hp=-18.733009708737864 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893203883495145; hits/misses (PBA)= 0.22815533980582525/4.334951456310679; rounds (PBA)=4.572815533980583;} ghast #28: {team=chaotic evil ; avg hp=-19.24757281553398 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.12621359223301; hits/misses (PBA)= 0.23786407766990292/4.296116504854369; rounds (PBA)=4.538834951456311;} ghast #85: {team=chaotic evil ; avg hp=-18.111650485436893 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.718446601941747; hits/misses (PBA)= 0.3155339805825243/4.635922330097087; rounds (PBA)=4.961165048543689;} ghast #68: {team=chaotic evil ; avg hp=-18.699029126213592 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388349514563107; hits/misses (PBA)= 0.2087378640776699/4.441747572815534; rounds (PBA)=4.650485436893204;} ghast #18: {team=chaotic evil ; avg hp=-18.07281553398058 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718446601941747; hits/misses (PBA)= 0.22330097087378642/4.334951456310679; rounds (PBA)=4.558252427184466;} ghast #11: {team=chaotic evil ; avg hp=-19.480582524271846 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.004854368932039; hits/misses (PBA)= 0.1941747572815534/4.37378640776699; rounds (PBA)=4.567961165048544;} ghast #52: {team=chaotic evil ; avg hp=-19.29126213592233 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150485436893204; hits/misses (PBA)= 0.24271844660194175/4.174757281553398; rounds (PBA)=4.432038834951456;} ghast #60: {team=chaotic evil ; avg hp=-20.354368932038835 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.21844660194174756/4.315533980582524; rounds (PBA)=4.533980582524272;} tarrasque #4: {team=unaligned ; avg hp=539.7135922330098 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1371.5436893203882; hits/misses (PBA)= 44.74757281553398/2.407766990291262; rounds (PBA)=9.679611650485437;} ghast #99: {team=chaotic evil ; avg hp=-18.92233009708738 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.422330097087379; hits/misses (PBA)= 0.21844660194174756/4.145631067961165; rounds (PBA)=4.383495145631068;} ghast #95: {team=chaotic evil ; avg hp=-17.393203883495147 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.58252427184466; hits/misses (PBA)= 0.22815533980582525/4.703883495145631; rounds (PBA)=4.941747572815534;} ghast #79: {team=chaotic evil ; avg hp=-18.053398058252426 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.08252427184466; hits/misses (PBA)= 0.23786407766990292/4.485436893203883; rounds (PBA)=4.733009708737864;} ghast #51: {team=chaotic evil ; avg hp=-19.019417475728154 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684466019417476; hits/misses (PBA)= 0.22815533980582525/4.364077669902913; rounds (PBA)=4.597087378640777;} ghast #35: {team=chaotic evil ; avg hp=-19.985436893203882 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.878640776699029; hits/misses (PBA)= 0.22330097087378642/4.645631067961165; rounds (PBA)=4.868932038834951;} ghast #94: {team=chaotic evil ; avg hp=-18.966019417475728 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490291262135922; hits/misses (PBA)= 0.21844660194174756/4.305825242718447; rounds (PBA)=4.524271844660194;} ghast #21: {team=chaotic evil ; avg hp=-18.29126213592233 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.694174757281553; hits/misses (PBA)= 0.23300970873786409/4.427184466019417; rounds (PBA)=4.660194174757281;} ghast #97: {team=chaotic evil ; avg hp=-17.674757281553397 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.621359223300971; hits/misses (PBA)= 0.2766990291262136/4.432038834951456; rounds (PBA)=4.718446601941747;} ghast #66: {team=chaotic evil ; avg hp=-20.325242718446603 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.737864077669903; hits/misses (PBA)= 0.2766990291262136/4.364077669902913; rounds (PBA)=4.645631067961165;} ghast #34: {team=chaotic evil ; avg hp=-18.223300970873787 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490291262135922; hits/misses (PBA)= 0.2087378640776699/4.252427184466019; rounds (PBA)=4.470873786407767;} ghast #59: {team=chaotic evil ; avg hp=-18.388349514563107 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213592233009709; hits/misses (PBA)= 0.19902912621359223/4.5; rounds (PBA)=4.703883495145631;} ghast #48: {team=chaotic evil ; avg hp=-19.54854368932039 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.655339805825243; hits/misses (PBA)= 0.21844660194174756/4.480582524271845; rounds (PBA)=4.703883495145631;} ghast #7: {team=chaotic evil ; avg hp=-18.07766990291262 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6844660194174756; hits/misses (PBA)= 0.1796116504854369/4.334951456310679; rounds (PBA)=4.519417475728155;} ghast #13: {team=chaotic evil ; avg hp=-19.398058252427184 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.228155339805825; hits/misses (PBA)= 0.23786407766990292/4.485436893203883; rounds (PBA)=4.737864077669903;} ghast #67: {team=chaotic evil ; avg hp=-18.771844660194176 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.063106796116505; hits/misses (PBA)= 0.2961165048543689/4.266990291262136; rounds (PBA)=4.58252427184466;} ghast #83: {team=chaotic evil ; avg hp=-18.52912621359223 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480582524271845; hits/misses (PBA)= 0.3106796116504854/4.330097087378641; rounds (PBA)=4.640776699029126;} ghast #19: {team=chaotic evil ; avg hp=-18.262135922330096 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.752427184466019; hits/misses (PBA)= 0.22330097087378642/4.41747572815534; rounds (PBA)=4.640776699029126;} ghast #43: {team=chaotic evil ; avg hp=-19.52912621359223 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29126213592233; hits/misses (PBA)= 0.3058252427184466/4.58252427184466; rounds (PBA)=4.898058252427185;} tarrasque #2: {team=unaligned ; avg hp=546.5242718446602 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1379.6941747572816; hits/misses (PBA)= 44.85436893203884/2.441747572815534; rounds (PBA)=9.71359223300971;} ghast #45: {team=chaotic evil ; avg hp=-19.116504854368934 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.703883495145631; hits/misses (PBA)= 0.28640776699029125/4.101941747572815; rounds (PBA)=4.398058252427185;} ghast #23: {team=chaotic evil ; avg hp=-18.485436893203882 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393203883495145; hits/misses (PBA)= 0.27184466019417475/4.480582524271845; rounds (PBA)=4.752427184466019;} ghast #55: {team=chaotic evil ; avg hp=-17.70873786407767 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344660194174757; hits/misses (PBA)= 0.20388349514563106/4.237864077669903; rounds (PBA)=4.446601941747573;} ghast #82: {team=chaotic evil ; avg hp=-19.218446601941746 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.538834951456311; hits/misses (PBA)= 0.22815533980582525/4.37378640776699; rounds (PBA)=4.616504854368932;} ghast #26: {team=chaotic evil ; avg hp=-18.52912621359223 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.849514563106796; hits/misses (PBA)= 0.23786407766990292/4.300970873786408; rounds (PBA)=4.563106796116505;} ghast #61: {team=chaotic evil ; avg hp=-18.563106796116504 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0679611650485437; hits/misses (PBA)= 0.14563106796116504/4.155339805825243; rounds (PBA)=4.310679611650485;} ghast #71: {team=chaotic evil ; avg hp=-17.359223300970875 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.951456310679611; hits/misses (PBA)= 0.22330097087378642/4.441747572815534; rounds (PBA)=4.665048543689321;} ghast #57: {team=chaotic evil ; avg hp=-17.42718446601942 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.558252427184466; hits/misses (PBA)= 0.1796116504854369/4.354368932038835; rounds (PBA)=4.538834951456311;} ghast #76: {team=chaotic evil ; avg hp=-18.655339805825243 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.480582524271845; hits/misses (PBA)= 0.2087378640776699/4.364077669902913; rounds (PBA)=4.597087378640777;} ghast #22: {team=chaotic evil ; avg hp=-18.135922330097088 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.446601941747573; hits/misses (PBA)= 0.21359223300970873/4.354368932038835; rounds (PBA)=4.58252427184466;} ghast #58: {team=chaotic evil ; avg hp=-20.45145631067961 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.601941747572815; hits/misses (PBA)= 0.2669902912621359/4.553398058252427; rounds (PBA)=4.820388349514563;} ghast #31: {team=chaotic evil ; avg hp=-18.218446601941746 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.820388349514563; hits/misses (PBA)= 0.22815533980582525/4.184466019417476; rounds (PBA)=4.41747572815534;} ghast #50: {team=chaotic evil ; avg hp=-17.859223300970875 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033980582524272; hits/misses (PBA)= 0.23786407766990292/4.446601941747573; rounds (PBA)=4.689320388349515;} ghast #92: {team=chaotic evil ; avg hp=-18.300970873786408 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.514563106796117; hits/misses (PBA)= 0.24757281553398058/4.558252427184466; rounds (PBA)=4.805825242718447;} ghast #24: {team=chaotic evil ; avg hp=-18.266990291262136 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893203883495145; hits/misses (PBA)= 0.23300970873786409/4.106796116504855; rounds (PBA)=4.368932038834951;} ghast #53: {team=chaotic evil ; avg hp=-17.616504854368934 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072815533980583; hits/misses (PBA)= 0.23300970873786409/4.286407766990291; rounds (PBA)=4.533980582524272;} ghast #15: {team=chaotic evil ; avg hp=-19.019417475728154 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.432038834951456; hits/misses (PBA)= 0.2621359223300971/4.5; rounds (PBA)=4.771844660194175;} ghast #101: {team=chaotic evil ; avg hp=-18.941747572815533 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.131067961165049; hits/misses (PBA)= 0.21359223300970873/4.247572815533981; rounds (PBA)=4.466019417475728;} ghast #41: {team=chaotic evil ; avg hp=-19.5873786407767 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097087378640777; hits/misses (PBA)= 0.23786407766990292/4.422330097087379; rounds (PBA)=4.679611650485437;} ghast #73: {team=chaotic evil ; avg hp=-17.70873786407767 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179611650485437; hits/misses (PBA)= 0.24757281553398058/4.111650485436893; rounds (PBA)=4.37378640776699;} ghast #29: {team=chaotic evil ; avg hp=-18.140776699029125 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.752427184466019; hits/misses (PBA)= 0.21844660194174756/4.359223300970874; rounds (PBA)=4.587378640776699;} ghast #56: {team=chaotic evil ; avg hp=-17.184466019417474 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.524271844660194; hits/misses (PBA)= 0.21359223300970873/4.262135922330097; rounds (PBA)=4.480582524271845;} ghast #69: {team=chaotic evil ; avg hp=-18.703883495145632 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310679611650485; hits/misses (PBA)= 0.20388349514563106/4.296116504854369; rounds (PBA)=4.5;} ghast: {team=chaotic evil ; avg hp=-17.62621359223301 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.490291262135922; hits/misses (PBA)= 0.21844660194174756/4.446601941747573; rounds (PBA)=4.674757281553398;} ghast #32: {team=chaotic evil ; avg hp=-18.349514563106798 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436893203883495; hits/misses (PBA)= 0.2621359223300971/4.325242718446602; rounds (PBA)=4.587378640776699;} ghast #3: {team=chaotic evil ; avg hp=-17.87864077669903 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.563106796116505; hits/misses (PBA)= 0.22815533980582525/4.271844660194175; rounds (PBA)=4.504854368932039;} ghast #37: {team=chaotic evil ; avg hp=-18.014563106796118 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747572815533981; hits/misses (PBA)= 0.23300970873786409/4.558252427184466; rounds (PBA)=4.79126213592233;} ghast #36: {team=chaotic evil ; avg hp=-19.038834951456312 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.296116504854369; hits/misses (PBA)= 0.2621359223300971/4.140776699029126; rounds (PBA)=4.407766990291262;} tarrasque: {team=unaligned ; avg hp=575.4757281553398 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1370.8106796116506; hits/misses (PBA)= 44.74757281553398/2.1310679611650487; rounds (PBA)=9.563106796116505;} ghast #64: {team=chaotic evil ; avg hp=-17.0873786407767 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.41747572815534; hits/misses (PBA)= 0.21844660194174756/4.427184466019417; rounds (PBA)=4.645631067961165;} ghast #20: {team=chaotic evil ; avg hp=-18.480582524271846 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.567961165048544; hits/misses (PBA)= 0.2669902912621359/4.213592233009709; rounds (PBA)=4.5;} ghast #86: {team=chaotic evil ; avg hp=-18.800970873786408 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.23300970873786409/4.20873786407767; rounds (PBA)=4.451456310679611;} ghast #80: {team=chaotic evil ; avg hp=-19.24271844660194 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.29126213592233; hits/misses (PBA)= 0.21359223300970873/4.368932038834951; rounds (PBA)=4.597087378640777;} ghast #46: {team=chaotic evil ; avg hp=-19.485436893203882 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174757281553398; hits/misses (PBA)= 0.25728155339805825/4.718446601941747; rounds (PBA)=4.985436893203883;} ghast #8: {team=chaotic evil ; avg hp=-17.07766990291262 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.150485436893204; hits/misses (PBA)= 0.18446601941747573/4.451456310679611; rounds (PBA)=4.640776699029126;} ghast #39: {team=chaotic evil ; avg hp=-19.815533980582526 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747572815533981; hits/misses (PBA)= 0.22330097087378642/4.412621359223301; rounds (PBA)=4.635922330097087;} ghast #93: {team=chaotic evil ; avg hp=-17.95145631067961 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320388349514563; hits/misses (PBA)= 0.21844660194174756/4.203883495145631; rounds (PBA)=4.432038834951456;} ghast #2: {team=chaotic evil ; avg hp=-17.29126213592233 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344660194174757; hits/misses (PBA)= 0.2087378640776699/4.281553398058253; rounds (PBA)=4.5;} ghast #74: {team=chaotic evil ; avg hp=-18.339805825242717 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.951456310679611; hits/misses (PBA)= 0.22815533980582525/4.456310679611651; rounds (PBA)=4.699029126213592;} ghast #75: {team=chaotic evil ; avg hp=-18.150485436893202 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.2669902912621359/4.572815533980583; rounds (PBA)=4.839805825242719;} ghast #81: {team=chaotic evil ; avg hp=-18.78640776699029 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970873786407767; hits/misses (PBA)= 0.23300970873786409/4.131067961165049; rounds (PBA)=4.378640776699029;} ghast #30: {team=chaotic evil ; avg hp=-18.199029126213592 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033980582524272; hits/misses (PBA)= 0.23786407766990292/4.398058252427185; rounds (PBA)=4.640776699029126;} ghast #27: {team=chaotic evil ; avg hp=-19.131067961165048 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.936893203883495; hits/misses (PBA)= 0.1941747572815534/4.364077669902913; rounds (PBA)=4.567961165048544;} ghast #5: {team=chaotic evil ; avg hp=-18.0873786407767 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033980582524272; hits/misses (PBA)= 0.24757281553398058/4.296116504854369; rounds (PBA)=4.543689320388349;} ghast #100: {team=chaotic evil ; avg hp=-19.553398058252426 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.349514563106796; hits/misses (PBA)= 0.19902912621359223/4.412621359223301; rounds (PBA)=4.616504854368932;} ghast #78: {team=chaotic evil ; avg hp=-17.844660194174757 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.281553398058253; hits/misses (PBA)= 0.25728155339805825/4.237864077669903; rounds (PBA)=4.504854368932039;} ghast #98: {team=chaotic evil ; avg hp=-19.393203883495147 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.393203883495145; hits/misses (PBA)= 0.20388349514563106/4.247572815533981; rounds (PBA)=4.466019417475728;} ghast #38: {team=chaotic evil ; avg hp=-17.83495145631068 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305825242718447; hits/misses (PBA)= 0.21359223300970873/4.330097087378641; rounds (PBA)=4.558252427184466;} ghast #12: {team=chaotic evil ; avg hp=-18.131067961165048 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830097087378641; hits/misses (PBA)= 0.24271844660194175/4.441747572815534; rounds (PBA)=4.699029126213592;} ghast #49: {team=chaotic evil ; avg hp=-17.83009708737864 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485436893203883; hits/misses (PBA)= 0.2087378640776699/4.621359223300971; rounds (PBA)=4.834951456310679;} ghast #17: {team=chaotic evil ; avg hp=-20.033980582524272 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.398058252427185; hits/misses (PBA)= 0.21359223300970873/4.538834951456311; rounds (PBA)=4.766990291262136;} ghast #72: {team=chaotic evil ; avg hp=-19.058252427184467 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3689320388349513; hits/misses (PBA)= 0.1650485436893204/4.145631067961165; rounds (PBA)=4.310679611650485;} ghast #14: {team=chaotic evil ; avg hp=-17.349514563106798 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.23300970873786409/4.621359223300971; rounds (PBA)=4.859223300970874;} ghast #16: {team=chaotic evil ; avg hp=-17.946601941747574 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.339805825242719; hits/misses (PBA)= 0.2912621359223301/4.519417475728155; rounds (PBA)=4.820388349514563;} ghast #25: {team=chaotic evil ; avg hp=-17.980582524271846 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077669902912621; hits/misses (PBA)= 0.24271844660194175/4.689320388349515; rounds (PBA)=4.941747572815534;} ghast #42: {team=chaotic evil ; avg hp=-18.640776699029125 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766990291262136; hits/misses (PBA)= 0.21844660194174756/4.29126213592233; rounds (PBA)=4.519417475728155;} ghast #33: {team=chaotic evil ; avg hp=-18.432038834951456 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.815533980582524; hits/misses (PBA)= 0.27184466019417475/4.572815533980583; rounds (PBA)=4.849514563106796;} ghast #62: {team=chaotic evil ; avg hp=-18.728155339805824 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.20873786407767; hits/misses (PBA)= 0.20388349514563106/4.41747572815534; rounds (PBA)=4.621359223300971;} ghast #6: {team=chaotic evil ; avg hp=-16.95631067961165 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.640776699029126; hits/misses (PBA)= 0.2669902912621359/4.223300970873787; rounds (PBA)=4.504854368932039;} ghast #63: {team=chaotic evil ; avg hp=-17.441747572815533 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.786407766990291; hits/misses (PBA)= 0.2621359223300971/4.296116504854369; rounds (PBA)=4.563106796116505;} ghast #44: {team=chaotic evil ; avg hp=-19.441747572815533 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.922330097087379; hits/misses (PBA)= 0.22815533980582525/4.441747572815534; rounds (PBA)=4.669902912621359;} ghast #10: {team=chaotic evil ; avg hp=-17.62135922330097 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.58252427184466; hits/misses (PBA)= 0.21359223300970873/4.441747572815534; rounds (PBA)=4.660194174757281;} ghast #54: {team=chaotic evil ; avg hp=-17.485436893203882 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.184466019417476; hits/misses (PBA)= 0.19902912621359223/4.330097087378641; rounds (PBA)=4.538834951456311;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3094; Sum of rounds: 33469; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3093; perfect battles: 0; close-call battles: 2939; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.945701357466064 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.6816418875242; hits/misses (PBA)= 25.79928894634777/4.677763413057531; rounds (PBA)=10.159340659340659;} djinni #3: {team=chaotic good ; avg hp=-12.759534583063996 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.51260504201681; hits/misses (PBA)= 3.2297996121525534/1.6561085972850678; rounds (PBA)=1.6286360698125404;} djinni: {team=chaotic good ; avg hp=-12.563348416289593 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.47317388493859; hits/misses (PBA)= 3.141241111829347/1.6496444731738849; rounds (PBA)=1.5969618616677441;} efreeti: {team=lawful evil ; avg hp=-12.955397543632838 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.49224305106658; hits/misses (PBA)= 1.6551389786683903/0.6990950226244343; rounds (PBA)=1.1771170006464124;} djinni #5: {team=chaotic good ; avg hp=-12.858112475759535 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.77537168713639; hits/misses (PBA)= 3.174531351001939/1.6250808015513898; rounds (PBA)=1.5998707175177764;} tarrasque: {team=unaligned ; avg hp=554.7475759534583 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1468.387847446671; hits/misses (PBA)= 47.770200387847446/3.3552036199095023; rounds (PBA)=10.817065287653524;} storm giant: {team=unaligned ; avg hp=-10.443762120232709 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.2223658694247; hits/misses (PBA)= 5.298319327731092/0.841305753070459; rounds (PBA)=3.070135746606335;} lich: {team=any evil ; avg hp=-11.874272786037492 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6270200387847447; hits/misses (PBA)= 0.14414996767937943/0.039107950872656755; rounds (PBA)=0.1832579185520362;} djinni #2: {team=chaotic good ; avg hp=-12.888170652876536 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.0229476405947; hits/misses (PBA)= 3.200064641241112/1.6024563671622496; rounds (PBA)=1.6008403361344539;} djinni #4: {team=chaotic good ; avg hp=-12.61732385261797 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.3623141564318; hits/misses (PBA)= 3.142857142857143/1.5898513251454427; rounds (PBA)=1.5775694893341952;} kraken: {team=other; avg hp=-13.786683904330964 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 387.94085326438267; hits/misses (PBA)= 18.40788623141564/2.118939883645766; rounds (PBA)=6.842275371687136;} pit fiend: {team=lawful evil ; avg hp=-12.774725274725276 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 333.5594699418229; hits/misses (PBA)= 16.46638655462185/2.36360698125404; rounds (PBA)=4.707498383968972;} solar: {team=lawful good ; avg hp=-12.14350355526826 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.21654815772462; hits/misses (PBA)= 6.204912734324499/0.3956043956043956; rounds (PBA)=3.300258564964447;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 51.2; crudely normalised: 0% > unaligned = expected rounds to survive: 2193.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 10; Sum of rounds: 33; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ rat #253: {team=unaligned ; avg hp=-3.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.4; rounds (PBA)=2.6;} rat #92: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.1; rounds (PBA)=2.4;} rat #240: {team=unaligned ; avg hp=-2.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #62: {team=unaligned ; avg hp=-1.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #406: {team=unaligned ; avg hp=-1.7 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #452: {team=unaligned ; avg hp=-2.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #433: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #372: {team=unaligned ; avg hp=0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #439: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #55: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #81: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #218: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2; hits/misses (PBA)= 0.7/2.3; rounds (PBA)=3.0;} rat #247: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #389: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1; hits/misses (PBA)= 0.8/2.1; rounds (PBA)=2.9;} rat #96: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #155: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.9; rounds (PBA)=3.0;} rat #12: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #194: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #294: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #454: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/3.1; rounds (PBA)=3.2;} rat #302: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/3.0; rounds (PBA)=3.1;} rat #69: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #162: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #192: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #13: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.9;} rat #57: {team=unaligned ; avg hp=-1.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #357: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.8; rounds (PBA)=3.1;} rat #140: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #434: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #23: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6/2.3; rounds (PBA)=2.9;} rat #145: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.7; rounds (PBA)=3.2;} rat #185: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1; hits/misses (PBA)= 0.6/2.4; rounds (PBA)=3.0;} rat #157: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #180: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #428: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #312: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #2: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #324: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #300: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #76: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #38: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #260: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #176: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #123: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.7/2.3; rounds (PBA)=3.0;} rat #27: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #307: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #130: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #265: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #95: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #367: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8; rounds (PBA)=2.8;} rat #416: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.6/2.3; rounds (PBA)=2.9;} rat #8: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #196: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #408: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.8; rounds (PBA)=3.2;} rat #126: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #282: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #210: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #331: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.0; rounds (PBA)=3.0;} rat #403: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.8;} rat #199: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #344: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #233: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #410: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #59: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #84: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #77: {team=unaligned ; avg hp=-2.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.7;} rat #304: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #143: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #419: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #353: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #141: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #111: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #60: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.9; rounds (PBA)=3.0;} rat #345: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.6/2.4; rounds (PBA)=3.0;} rat #248: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #101: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #68: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #323: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #179: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #165: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #316: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #245: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #124: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #171: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.5/2.6; rounds (PBA)=3.1;} rat #231: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #37: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #163: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.7/2.2; rounds (PBA)=2.9;} rat #252: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #311: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #189: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #182: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.9; rounds (PBA)=3.2;} rat #107: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #91: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #436: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #105: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #175: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.5/2.6; rounds (PBA)=3.1;} rat #142: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #425: {team=unaligned ; avg hp=-0.9 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #45: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #85: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #438: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #246: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #398: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #391: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8; rounds (PBA)=2.8;} rat #360: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.9; rounds (PBA)=2.9;} rat #350: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.9; rounds (PBA)=3.1;} rat #288: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #295: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #399: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #241: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #73: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.6/2.5; rounds (PBA)=3.1;} rat #98: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #213: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #392: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #335: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.7/2.1; rounds (PBA)=2.8;} rat #390: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.9; rounds (PBA)=3.1;} rat #61: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.8; rounds (PBA)=3.1;} rat #46: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.9;} rat #158: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #78: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #341: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #249: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #7: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #376: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #195: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #26: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1; hits/misses (PBA)= 0.7/2.0; rounds (PBA)=2.7;} rat #103: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #279: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #262: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #41: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #138: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #444: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #118: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #146: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #225: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #238: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #426: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #19: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #25: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #366: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #121: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #129: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #387: {team=unaligned ; avg hp=-2.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.8;} rat #215: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #424: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #365: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.8/2.0; rounds (PBA)=2.8;} rat #132: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #420: {team=unaligned ; avg hp=0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #321: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #53: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #40: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #58: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #343: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #114: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #264: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6/2.2; rounds (PBA)=2.8;} rat #359: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #271: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #67: {team=unaligned ; avg hp=-0.7 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6/1.9; rounds (PBA)=2.5;} rat #17: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #237: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #280: {team=unaligned ; avg hp=-1.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.3; rounds (PBA)=2.6;} rat #161: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.6/2.4; rounds (PBA)=3.0;} rat #11: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.6/2.2; rounds (PBA)=2.8;} rat #100: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #160: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.6;} rat #190: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8; rounds (PBA)=2.8;} rat #251: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #400: {team=unaligned ; avg hp=-0.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #156: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #164: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.5; rounds (PBA)=2.6;} rat #442: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #276: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.2; rounds (PBA)=2.4;} rat #234: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.6;} rat #339: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.6;} rat #430: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #147: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #333: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #71: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #397: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #221: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #348: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #133: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.9; rounds (PBA)=3.0;} rat #455: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #338: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #250: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #136: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #352: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #346: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #351: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #110: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #281: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #217: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #254: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #394: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #239: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.6;} rat #153: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.7/2.2; rounds (PBA)=2.9;} rat #159: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #414: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #20: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #449: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1; hits/misses (PBA)= 0.6/2.1; rounds (PBA)=2.7;} rat #418: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #395: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #6: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1; hits/misses (PBA)= 0.6/2.4; rounds (PBA)=3.0;} rat #340: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #275: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #198: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #259: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #214: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #216: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #407: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #441: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.6/2.1; rounds (PBA)=2.7;} rat #354: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.6;} rat #356: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #290: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.7;} rat #255: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #106: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #74: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.6; rounds (PBA)=2.6;} rat #5: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.9; rounds (PBA)=3.0;} rat #422: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.9; rounds (PBA)=3.0;} rat #108: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #289: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #385: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #235: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #48: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #286: {team=unaligned ; avg hp=-0.8 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #204: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.9;} rat #325: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #328: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #222: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #244: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #82: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #432: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.7;} rat #113: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #267: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #386: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #443: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #119: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #435: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #382: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #52: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #236: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.9; rounds (PBA)=3.2;} rat #284: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #15: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #65: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #283: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #263: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #75: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #66: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.8; rounds (PBA)=3.1;} rat #36: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.5; rounds (PBA)=2.6;} rat #151: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #337: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #421: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #154: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #137: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #445: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8; rounds (PBA)=2.8;} rat #144: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #135: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #228: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #447: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #47: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #329: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #342: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #134: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #448: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #149: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #212: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #423: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #437: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #296: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #336: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #375: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #322: {team=unaligned ; avg hp=-0.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #191: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #457: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #314: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #150: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/3.0; rounds (PBA)=3.1;} rat #93: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #64: {team=unaligned ; avg hp=-0.7 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #404: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #427: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #127: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #39: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #56: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #258: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #380: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #373: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #446: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #205: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #362: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #131: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #167: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #411: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #125: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #83: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.6;} rat #384: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #186: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #193: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #256: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #456: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #116: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #242: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #42: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.1; rounds (PBA)=3.1;} rat #170: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #332: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #102: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #211: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #409: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #207: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #309: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #166: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #429: {team=unaligned ; avg hp=-0.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.9; rounds (PBA)=3.1;} rat #54: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #224: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3; hits/misses (PBA)= 0.8/2.1; rounds (PBA)=3.0;} rat #117: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #415: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #261: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #14: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.9; rounds (PBA)=3.1;} rat #402: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #226: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #200: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #86: {team=unaligned ; avg hp=-1.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #401: {team=unaligned ; avg hp=-0.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #453: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #177: {team=unaligned ; avg hp=-2.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #208: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #21: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #303: {team=unaligned ; avg hp=-0.9 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.6;} rat #87: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #34: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.2; rounds (PBA)=2.5;} rat #377: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #330: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #97: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #308: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #88: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #35: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #44: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.6/2.2; rounds (PBA)=2.8;} rat #327: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #227: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #277: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.1; rounds (PBA)=2.6;} rat #326: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.7/2.2; rounds (PBA)=2.9;} rat #220: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #169: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.7/2.2; rounds (PBA)=2.9;} rat #405: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.8;} rat #230: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.7; rounds (PBA)=3.1;} rat #417: {team=unaligned ; avg hp=-2.6 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.8;} rat #305: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #80: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #292: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #128: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.7; rounds (PBA)=3.0;} rat #278: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #148: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #70: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #388: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #174: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #201: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #229: {team=unaligned ; avg hp=-0.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #297: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #219: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #270: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #272: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #89: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.5; rounds (PBA)=2.9;} rat #269: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #393: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #209: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #30: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.1; rounds (PBA)=3.1;} rat #152: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #188: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #371: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #33: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #184: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #334: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #9: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #257: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #178: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #203: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #29: {team=unaligned ; avg hp=-1.1 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.8;} rat #223: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.6/2.2; rounds (PBA)=2.8;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #104: {team=unaligned ; avg hp=-2.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.1; rounds (PBA)=2.6;} rat #319: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #361: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #285: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6/2.2; rounds (PBA)=2.8;} rat #31: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #183: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #63: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=3.0;} rat #313: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.0; rounds (PBA)=3.0;} rat #299: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #310: {team=unaligned ; avg hp=-0.8 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} rat #168: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #43: {team=unaligned ; avg hp=-0.3 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #206: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #451: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #293: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #112: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #355: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #298: {team=unaligned ; avg hp=-0.4 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} adult black dragon: {team=chaotic evil ; avg hp=-0.3 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.8; hits/misses (PBA)= 8.2/0.5; rounds (PBA)=2.9;} rat #431: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #120: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #49: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #381: {team=unaligned ; avg hp=-0.7 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.2; rounds (PBA)=2.5;} rat #32: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #28: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.6; rounds (PBA)=3.0;} rat #115: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.8;} rat #79: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #24: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.5; rounds (PBA)=2.6;} rat #90: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #181: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.5; rounds (PBA)=2.6;} rat #274: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #317: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #413: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.2; rounds (PBA)=2.7;} rat #306: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #139: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #232: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.2; rounds (PBA)=2.7;} rat #370: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #363: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #396: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #22: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #287: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.5; rounds (PBA)=2.6;} rat #109: {team=unaligned ; avg hp=-0.8 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.7; rounds (PBA)=2.7;} rat #187: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.8; rounds (PBA)=2.9;} rat #412: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.6;} rat #50: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.9; rounds (PBA)=2.9;} rat #318: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #374: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #379: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #315: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #173: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.4; rounds (PBA)=2.6;} rat #369: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8; rounds (PBA)=2.8;} rat #122: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.6; rounds (PBA)=2.9;} rat #18: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.5/2.4; rounds (PBA)=2.9;} rat #172: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #273: {team=unaligned ; avg hp=-0.2 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.0; rounds (PBA)=2.5;} rat #450: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #16: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #301: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.5/2.3; rounds (PBA)=2.8;} rat #243: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #202: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #368: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.7; rounds (PBA)=2.9;} rat #291: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #358: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.5/2.1; rounds (PBA)=2.6;} rat #320: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1; hits/misses (PBA)= 0.1/2.6; rounds (PBA)=2.7;} rat #349: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.2/2.5; rounds (PBA)=2.7;} rat #364: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9; hits/misses (PBA)= 0.5/2.1; rounds (PBA)=2.6;} rat #440: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.3/2.3; rounds (PBA)=2.6;} rat #99: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.4; rounds (PBA)=2.5;} rat #197: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.2; rounds (PBA)=2.6;} rat #268: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.1/2.7; rounds (PBA)=2.8;} rat #94: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6; hits/misses (PBA)= 0.4/2.4; rounds (PBA)=2.8;} rat #51: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #347: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3/2.5; rounds (PBA)=2.8;} rat #72: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3; hits/misses (PBA)= 0.3/2.4; rounds (PBA)=2.7;} rat #10: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #378: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.6; rounds (PBA)=2.8;} rat #266: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7; hits/misses (PBA)= 0.4/2.3; rounds (PBA)=2.7;} rat #383: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4; hits/misses (PBA)= 0.2/2.8; rounds (PBA)=3.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 51.2; crudely normalised: 0% > unaligned = expected rounds to survive: 2193.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 12; Sum of rounds: 40; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ rat #223: {team=unaligned ; avg hp=-3.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.0; rounds (PBA)=2.5833333333333335;} rat #67: {team=unaligned ; avg hp=-1.5833333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.1666666666666665; rounds (PBA)=2.6666666666666665;} rat #38: {team=unaligned ; avg hp=-1.75 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #78: {team=unaligned ; avg hp=-2.3333333333333335 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #360: {team=unaligned ; avg hp=-1.0833333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #164: {team=unaligned ; avg hp=-1.8333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #99: {team=unaligned ; avg hp=-2.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/3.0; rounds (PBA)=3.1666666666666665;} rat #45: {team=unaligned ; avg hp=-0.9166666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #142: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/3.0833333333333335; rounds (PBA)=3.1666666666666665;} rat #139: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #138: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #352: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #196: {team=unaligned ; avg hp=0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5833333333333334/2.5; rounds (PBA)=3.0833333333333335;} rat #424: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #255: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #32: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #47: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #379: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/3.0; rounds (PBA)=3.1666666666666665;} rat #89: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #319: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #93: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #241: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #108: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #342: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #433: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #397: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #306: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #333: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #325: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #74: {team=unaligned ; avg hp=-1.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #8: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #359: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #293: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=3.0;} rat #242: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #234: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #364: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #150: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #275: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #385: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #206: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #404: {team=unaligned ; avg hp=0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #417: {team=unaligned ; avg hp=0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #219: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #328: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #389: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #269: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #58: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #457: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #341: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #17: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.4166666666666665; rounds (PBA)=2.9166666666666665;} rat #10: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #13: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #376: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.75; rounds (PBA)=3.1666666666666665;} rat #400: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #292: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #244: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #391: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #282: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.0833333333333335; rounds (PBA)=3.0833333333333335;} rat #189: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #84: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #152: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.25/2.9166666666666665; rounds (PBA)=3.1666666666666665;} rat #249: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #224: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #63: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #280: {team=unaligned ; avg hp=-0.8333333333333334 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #236: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #71: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #5: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.9166666666666665; rounds (PBA)=2.9166666666666665;} rat #384: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #266: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #336: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #199: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #167: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #348: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #190: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/3.0; rounds (PBA)=3.1666666666666665;} rat #22: {team=unaligned ; avg hp=-0.5833333333333334 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #278: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #440: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #401: {team=unaligned ; avg hp=-0.5833333333333334 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #409: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #322: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #42: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.3333333333333335; rounds (PBA)=2.8333333333333335;} rat #270: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #299: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #147: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #64: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #203: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #24: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #283: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.9166666666666665; rounds (PBA)=3.0833333333333335;} rat #453: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #307: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #303: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #124: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #408: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #48: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #276: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #338: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #447: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #109: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #43: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #230: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.9166666666666665; rounds (PBA)=3.1666666666666665;} rat #272: {team=unaligned ; avg hp=0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #371: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #381: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #130: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #415: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #248: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #445: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0833333333333335; rounds (PBA)=3.1666666666666665;} rat #57: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #321: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0; rounds (PBA)=3.0833333333333335;} rat #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #434: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #193: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #69: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #260: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #287: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #353: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.4166666666666665; rounds (PBA)=2.9166666666666665;} rat #149: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.0; rounds (PBA)=3.0;} rat #209: {team=unaligned ; avg hp=-1.1666666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.3333333333333335; rounds (PBA)=2.75;} rat #301: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #88: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #98: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #116: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.6666666666666666/2.4166666666666665; rounds (PBA)=3.0833333333333335;} rat #407: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #81: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0833333333333335; rounds (PBA)=3.1666666666666665;} rat #15: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #367: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.5; rounds (PBA)=3.0833333333333335;} rat #430: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.75; rounds (PBA)=3.1666666666666665;} rat #284: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #136: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0; rounds (PBA)=3.0833333333333335;} rat #365: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.3333333333333335; rounds (PBA)=2.8333333333333335;} rat #355: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #448: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #192: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #302: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #68: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #113: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #54: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #146: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #291: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #216: {team=unaligned ; avg hp=0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #326: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5833333333333334/2.4166666666666665; rounds (PBA)=3.0;} rat #100: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #213: {team=unaligned ; avg hp=0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #72: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.6666666666666665; rounds (PBA)=2.75;} rat #314: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #390: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #329: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #432: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #343: {team=unaligned ; avg hp=-1.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #90: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #165: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #59: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #331: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #300: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #290: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #35: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #305: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #128: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #86: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #277: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #87: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #414: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0833333333333333; hits/misses (PBA)= 0.6666666666666666/2.25; rounds (PBA)=2.9166666666666665;} rat #370: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #456: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #288: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #121: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #347: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #316: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #2: {team=unaligned ; avg hp=-1.8333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.1666666666666665; rounds (PBA)=2.75;} rat #259: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #296: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #345: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #151: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #246: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/3.0; rounds (PBA)=3.0833333333333335;} rat #101: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #195: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #419: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #204: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #145: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #356: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #297: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #82: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #245: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #159: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #127: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #105: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #184: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #50: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/3.0833333333333335; rounds (PBA)=3.0833333333333335;} rat #102: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #436: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #247: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6666666666666666/2.25; rounds (PBA)=2.9166666666666665;} rat #411: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #33: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #442: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #83: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #40: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #273: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #257: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #281: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #239: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #377: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #226: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #217: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #85: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #318: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #309: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #129: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #393: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #406: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.9166666666666665; rounds (PBA)=2.9166666666666665;} rat #107: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #26: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #369: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #210: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #21: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #429: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #295: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #330: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #261: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #112: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #399: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} adult black dragon: {team=chaotic evil ; avg hp=-0.25 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.41666666666667; hits/misses (PBA)= 8.5/0.75; rounds (PBA)=3.0833333333333335;} rat #214: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #73: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #201: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #426: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #55: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #31: {team=unaligned ; avg hp=-0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #229: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #135: {team=unaligned ; avg hp=-1.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #286: {team=unaligned ; avg hp=0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #240: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #39: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0833333333333335; rounds (PBA)=3.1666666666666665;} rat #233: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #427: {team=unaligned ; avg hp=-0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #198: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/3.0; rounds (PBA)=3.1666666666666665;} rat #271: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #143: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #313: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #304: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #349: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #361: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #96: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0; rounds (PBA)=3.0833333333333335;} rat #354: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #451: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #140: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #412: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #44: {team=unaligned ; avg hp=0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5833333333333334/2.5833333333333335; rounds (PBA)=3.1666666666666665;} rat #28: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5833333333333334/2.5; rounds (PBA)=3.0833333333333335;} rat #237: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #227: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #394: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #119: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.9166666666666665; rounds (PBA)=3.1666666666666665;} rat #110: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #443: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #446: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #212: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #188: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0833333333333333; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #66: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #25: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #418: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #332: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #363: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #155: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6666666666666666/2.5; rounds (PBA)=3.1666666666666665;} rat #375: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #202: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #335: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5833333333333335; rounds (PBA)=3.0833333333333335;} rat #163: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #324: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #114: {team=unaligned ; avg hp=-0.5 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #171: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #183: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=3.0;} rat #358: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #263: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #154: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #133: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.6666666666666666/2.1666666666666665; rounds (PBA)=2.8333333333333335;} rat #310: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #97: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #134: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #170: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #9: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #294: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #439: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=3.0;} rat #222: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #380: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #289: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #115: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #137: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.4166666666666665; rounds (PBA)=3.0833333333333335;} rat #425: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #46: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.4166666666666665; rounds (PBA)=2.9166666666666665;} rat #334: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #344: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #420: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #23: {team=unaligned ; avg hp=-0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #12: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #187: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #211: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #350: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.4166666666666665; rounds (PBA)=2.9166666666666665;} rat #372: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #19: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #423: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #61: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #220: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #362: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.8333333333333335; rounds (PBA)=3.1666666666666665;} rat #398: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.5833333333333334/2.25; rounds (PBA)=2.8333333333333335;} rat #117: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #250: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #181: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #191: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #177: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #49: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.75; rounds (PBA)=3.0;} rat #351: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #262: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #65: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #339: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #374: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #366: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #168: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #274: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.6666666666666665; rounds (PBA)=3.1666666666666665;} rat #14: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #268: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #441: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #172: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #235: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #27: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/3.0; rounds (PBA)=3.0833333333333335;} rat #253: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #340: {team=unaligned ; avg hp=0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.8333333333333335; rounds (PBA)=3.0833333333333335;} rat #454: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #337: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.9166666666666665;} rat #157: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #438: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #317: {team=unaligned ; avg hp=-0.9166666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #180: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #265: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.4166666666666667/2.5833333333333335; rounds (PBA)=3.0;} rat #173: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #36: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #251: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #52: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.4166666666666665; rounds (PBA)=3.0;} rat #60: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.9166666666666665; rounds (PBA)=3.0;} rat #94: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #215: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.6666666666666665; rounds (PBA)=2.75;} rat #258: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #34: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #285: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #403: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #70: {team=unaligned ; avg hp=-1.75 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.4166666666666665; rounds (PBA)=2.5833333333333335;} rat #125: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #231: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8333333333333335; rounds (PBA)=2.8333333333333335;} rat #11: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.75; rounds (PBA)=2.75;} rat #410: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5/2.5; rounds (PBA)=3.0;} rat #153: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #144: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6666666666666666/2.1666666666666665; rounds (PBA)=2.8333333333333335;} rat #123: {team=unaligned ; avg hp=-2.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6666666666666666/2.0; rounds (PBA)=2.75;} rat #243: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #111: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.6666666666666665; rounds (PBA)=2.6666666666666665;} rat #29: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #346: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #416: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.0833333333333335; rounds (PBA)=2.4166666666666665;} rat #41: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #431: {team=unaligned ; avg hp=-0.08333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #75: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #132: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #205: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #158: {team=unaligned ; avg hp=-1.1666666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #421: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #18: {team=unaligned ; avg hp=-0.6666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #422: {team=unaligned ; avg hp=-0.9166666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #378: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #298: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #279: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #185: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #312: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5/2.3333333333333335; rounds (PBA)=2.8333333333333335;} rat #95: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #53: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #6: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #16: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #252: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #120: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #238: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.5; rounds (PBA)=2.5;} rat #323: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.6666666666666666/2.0; rounds (PBA)=2.75;} rat #103: {team=unaligned ; avg hp=-0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #383: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.5833333333333334/2.4166666666666665; rounds (PBA)=3.0;} rat #207: {team=unaligned ; avg hp=0.25 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #162: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #444: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #76: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #395: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #428: {team=unaligned ; avg hp=0.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #160: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.4166666666666665; rounds (PBA)=2.6666666666666665;} rat #437: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #396: {team=unaligned ; avg hp=0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #382: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #131: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.75; rounds (PBA)=3.0833333333333335;} rat #327: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #373: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #178: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #156: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #118: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.8333333333333335; rounds (PBA)=2.9166666666666665;} rat #405: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #228: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #264: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #388: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #37: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #387: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.6666666666666665; rounds (PBA)=3.0;} rat #122: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #386: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.3333333333333335; rounds (PBA)=2.6666666666666665;} rat #450: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #357: {team=unaligned ; avg hp=-1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.4166666666666665; rounds (PBA)=2.5;} rat #92: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #254: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0833333333333333; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #200: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #402: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #79: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #225: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.8333333333333335; rounds (PBA)=3.0;} rat #91: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #62: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.25; rounds (PBA)=2.6666666666666665;} rat #174: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.25; rounds (PBA)=2.8333333333333335;} rat #20: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #166: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.6666666666666665; rounds (PBA)=2.9166666666666665;} rat #218: {team=unaligned ; avg hp=-0.4166666666666667 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #80: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0; hits/misses (PBA)= 0.6666666666666666/2.25; rounds (PBA)=2.9166666666666665;} rat #392: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #311: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.9166666666666665; rounds (PBA)=2.9166666666666665;} rat #56: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #449: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.6666666666666665; rounds (PBA)=2.75;} rat #30: {team=unaligned ; avg hp=-0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.4166666666666665; rounds (PBA)=2.75;} rat #221: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #413: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #106: {team=unaligned ; avg hp=0.16666666666666666 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #104: {team=unaligned ; avg hp=0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.5833333333333335; rounds (PBA)=2.6666666666666665;} rat #232: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.5833333333333335; rounds (PBA)=2.9166666666666665;} rat #267: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #256: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.4166666666666665; rounds (PBA)=2.75;} rat #435: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #161: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.5833333333333335; rounds (PBA)=2.75;} rat #176: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #455: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5833333333333335; rounds (PBA)=2.8333333333333335;} rat #175: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #320: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.16666666666666666/2.75; rounds (PBA)=2.9166666666666665;} rat #77: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.4166666666666665; rounds (PBA)=2.6666666666666665;} rat #197: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #186: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #368: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16666666666666666; hits/misses (PBA)= 0.08333333333333333/2.6666666666666665; rounds (PBA)=2.8333333333333335;} rat #452: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3333333333333333; hits/misses (PBA)= 0.25/2.5; rounds (PBA)=2.75;} rat #315: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.4166666666666667/2.6666666666666665; rounds (PBA)=3.0833333333333335;} rat #141: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.3333333333333333/2.3333333333333335; rounds (PBA)=2.6666666666666665;} rat #179: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} rat #148: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.5; rounds (PBA)=2.9166666666666665;} rat #126: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #194: {team=unaligned ; avg hp=-1.0833333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #208: {team=unaligned ; avg hp=-0.3333333333333333 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/2.8333333333333335; rounds (PBA)=2.8333333333333335;} rat #169: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6666666666666666; hits/misses (PBA)= 0.4166666666666667/2.3333333333333335; rounds (PBA)=2.75;} rat #7: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9166666666666666; hits/misses (PBA)= 0.5833333333333334/2.3333333333333335; rounds (PBA)=2.9166666666666665;} rat #182: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5833333333333334; hits/misses (PBA)= 0.4166666666666667/2.4166666666666665; rounds (PBA)=2.8333333333333335;} rat #51: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5; hits/misses (PBA)= 0.3333333333333333/2.5; rounds (PBA)=2.8333333333333335;} rat #308: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08333333333333333; hits/misses (PBA)= 0.08333333333333333/2.75; rounds (PBA)=2.8333333333333335;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1253.23; crudely normalised: 0% > neutral good = expected rounds to survive: -154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3184; Sum of rounds: 30516; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 3183; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Leo: {team=unassigned mercenaries; avg hp=-7.115891959798995 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.038002512562814; hits/misses (PBA)= 1.7054020100502512/2.575062814070352; rounds (PBA)=4.280464824120603;} Khalul: {team=unassigned mercenaries; avg hp=-7.1328517587939695 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.2076005025125625; hits/misses (PBA)= 3.5650125628140703/5.278266331658291; rounds (PBA)=8.843278894472363;} olive: {team=unassigned mercenaries; avg hp=-7.303391959798995 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.3784547738693467; hits/misses (PBA)= 1.1633165829145728/1.755967336683417; rounds (PBA)=2.91928391959799;} ober: {team=unassigned mercenaries; avg hp=-6.5 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.7430904522613067; hits/misses (PBA)= 2.2983668341708543/3.477701005025126; rounds (PBA)=5.77606783919598;} werebear: {team=neutral good ; avg hp=145.32349246231155 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.85835427135677; hits/misses (PBA)= 10.691896984924623/6.978957286432161; rounds (PBA)=9.584170854271356;} Shlep: {team=unassigned mercenaries; avg hp=-6.84108040201005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.460427135678392;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 404.44; crudely normalised: 0% > neutral good = expected rounds to survive: -385.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19150; unassigned mercenaries: 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ober: {team=unassigned mercenaries; avg hp=-6.490901819636073 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.4603079384123174; hits/misses (PBA)= 1.2017596480703858/1.803239352129574; rounds (PBA)=3.00499900019996;} Shlep: {team=unassigned mercenaries; avg hp=-6.834833033393322 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5112977404519097;} werebear: {team=neutral good ; avg hp=136.4603079384123 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.325734853029395; hits/misses (PBA)= 3.8990201959608077/2.2585482903419316; rounds (PBA)=3.829234153169366;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 240.0; crudely normalised: 0% > neutral good = expected rounds to survive: -771.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11475; unassigned mercenaries: 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ober: {team=unassigned mercenaries; avg hp=-6.471505698860228 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.6710657868426315; hits/misses (PBA)= 0.5570885822835433/0.8282343531293741; rounds (PBA)=1.3853229354129175;} werebear: {team=neutral good ; avg hp=135.67106578684263 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.471505698860227; hits/misses (PBA)= 2.2463507298540293/0.759248150369926; rounds (PBA)=2.294541091781644;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16315; evil: 0.0 ± 0.0; neutral good : 0.0 ± 0.0; good: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ober: {team=evil; avg hp=-22.390121975604877 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5938812237552489; hits/misses (PBA)= 0.593881223755249/0.3207358528294341; rounds (PBA)=0.914617076584683;} werebear: {team=neutral good ; avg hp=-24.724255148970204 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.03259348130374; hits/misses (PBA)= 1.664867026594681/3.7764447110577883; rounds (PBA)=2.720655868826235;} Commoner: {team=good; avg hp=-11.432113577284543 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.620875824835033; hits/misses (PBA)= 0.21855628874225155/0.20735852829434112; rounds (PBA)=0.4259148170365927;} Cthulhu: {team=beyond; avg hp=770.4627074585082 (from 774); avg healing spells left=99998.98660267946 (from 99999); damage done (per battle average)= 199.25174965007; hits/misses (PBA)= 4.833433313337332/0.2549490101979604; rounds (PBA)=3.2623475304939014;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16269; evil: 0.0 ± 0.0; neutral good : 0.0 ± 0.0; good: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ober: {team=evil; avg hp=-22.42871425714857 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6056788642271547; hits/misses (PBA)= 0.5950809838032394/0.3219356128774245; rounds (PBA)=0.9170165966806638;} Commoner: {team=good; avg hp=-11.446910617876425 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6066786642671466; hits/misses (PBA)= 0.22475504899020196/0.21875624875024996; rounds (PBA)=0.4435112977404519;} werebear: {team=neutral good ; avg hp=-25.032993401319736 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.534093181363726; hits/misses (PBA)= 1.6836632673465306/3.789642071585683; rounds (PBA)=2.736652669466107;} Cthulhu: {team=beyond; avg hp=770.2585482903419 (from 774); avg healing spells left=99998.98460307939 (from 99999); damage done (per battle average)= 199.38092381523694; hits/misses (PBA)= 4.84623075384923/0.2453509298140372; rounds (PBA)=3.253149370125975;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5007; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.90721855628874 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.390321935612878; hits/misses (PBA)= 1.0/0.04579084183163367; rounds (PBA)=1.0011997600479905;} rat: {team=unaligned ; avg hp=-16.390321935612878 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09278144371125775; hits/misses (PBA)= 0.0613877224555089/0.5446910617876425; rounds (PBA)=0.6060787842431514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16319; evil: 0.0 ± 0.0; neutral good : 0.0 ± 0.0; good: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=770.4401119776045 (from 774); avg healing spells left=99998.98300339932 (from 99999); damage done (per battle average)= 199.31513697260547; hits/misses (PBA)= 4.837032593481304/0.2545490901819636; rounds (PBA)=3.263147370525895;} Ober: {team=evil; avg hp=-22.507098580283945 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.609878024395121; hits/misses (PBA)= 0.5994801039792041/0.3151369726054789; rounds (PBA)=0.914617076584683;} Commoner: {team=good; avg hp=-11.46750649870026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5966806638672265; hits/misses (PBA)= 0.21735652869426114/0.21135772845430914; rounds (PBA)=0.4287142571485703;} werebear: {team=neutral good ; avg hp=-24.670465906818638 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.210157968406318; hits/misses (PBA)= 1.6692661467706458/3.781643671265747; rounds (PBA)=2.7254549090181963;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 583.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3447.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1623; Sum of rounds: 15729; > Team other = winning battles: 1258; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 364; perfect battles: 0; close-call battles: 364; ------------------------------------------------- Combattants ------------------------------------------------ harpy #5: {team=chaotic evil ; avg hp=-3.915588416512631 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.16574245224892; hits/misses (PBA)= 3.028342575477511/7.182994454713493; rounds (PBA)=5.246457178065311;} harpy #3: {team=chaotic evil ; avg hp=-3.55452865064695 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.52064078866297; hits/misses (PBA)= 3.041897720271103/6.982131854590265; rounds (PBA)=5.160813308687615;} harpy #8: {team=chaotic evil ; avg hp=-4.034504004929143 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.908810844115834; hits/misses (PBA)= 2.935921133703019/6.955637707948244; rounds (PBA)=5.1090573012939;} harpy #2: {team=chaotic evil ; avg hp=-4.749845964263709 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.525569932224276; hits/misses (PBA)= 2.870609981515712/6.813308687615526; rounds (PBA)=5.011090573012939;} harpy #9: {team=chaotic evil ; avg hp=-4.431300061614294 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.265557609365374; hits/misses (PBA)= 3.0129390018484288/7.000616142945163; rounds (PBA)=5.160197165742452;} adult brass dragon: {team=other; avg hp=28.025878003696857 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 380.38139248305606; hits/misses (PBA)= 25.801601971657423/1.4584103512014788; rounds (PBA)=9.584103512014787;} harpy #7: {team=chaotic evil ; avg hp=-4.311768330252619 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.764633394947628; hits/misses (PBA)= 2.9168207024029575/7.003696857670979; rounds (PBA)=5.10720887245841;} harpy #6: {team=chaotic evil ; avg hp=-4.3468884781269255 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.664202094886013; hits/misses (PBA)= 2.9205175600739373/6.74245224892175; rounds (PBA)=4.99815157116451;} harpy: {team=chaotic evil ; avg hp=-4.33641404805915 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.125077017868147; hits/misses (PBA)= 2.984596426370918/7.069008009858287; rounds (PBA)=5.173752310536044;} harpy #4: {team=chaotic evil ; avg hp=-4.786814540973506 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.00739371534196; hits/misses (PBA)= 2.96056685150955/6.845348120764017; rounds (PBA)=5.051139864448552;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 875.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2298.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1142; Sum of rounds: 8124; > Team other = winning battles: 1141; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #2: {team=chaotic evil ; avg hp=-7.330998248686515 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.354640980735551; hits/misses (PBA)= 2.133975481611208/4.629597197898423; rounds (PBA)=3.588441330998249;} harpy: {team=chaotic evil ; avg hp=-7.576182136602452 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.866900175131349; hits/misses (PBA)= 2.0288966725043784/4.713660245183888; rounds (PBA)=3.606830122591944;} harpy #4: {team=chaotic evil ; avg hp=-7.527145359019264 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.154115586690018; hits/misses (PBA)= 2.084938704028021/4.739929947460595; rounds (PBA)=3.586690017513135;} harpy #3: {team=chaotic evil ; avg hp=-7.254816112084063 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.608581436077058; hits/misses (PBA)= 1.9719789842381787/4.779334500875657; rounds (PBA)=3.5761821366024518;} harpy #6: {team=chaotic evil ; avg hp=-7.0971978984238175 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.00875656742557; hits/misses (PBA)= 2.0472854640980738/4.779334500875657; rounds (PBA)=3.597197898423818;} harpy #5: {team=chaotic evil ; avg hp=-7.227670753064799 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.952714535901926; hits/misses (PBA)= 2.008756567425569/4.882661996497373; rounds (PBA)=3.6217162872154116;} adult brass dragon: {team=other; avg hp=105.93870402802102 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.96497373029774; hits/misses (PBA)= 18.32661996497373/1.0980735551663747; rounds (PBA)=7.113835376532399;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 875.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2298.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2056; Sum of rounds: 14661; > Team other = winning battles: 2055; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #6: {team=chaotic evil ; avg hp=-7.227140077821011 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.038424124513618; hits/misses (PBA)= 2.059338521400778/4.852140077821011; rounds (PBA)=3.637645914396887;} adult brass dragon: {team=other; avg hp=106.24805447470817 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.46692607003894; hits/misses (PBA)= 18.361381322957197/1.1211089494163424; rounds (PBA)=7.130836575875486;} harpy #5: {team=chaotic evil ; avg hp=-7.160992217898833 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.400291828793774; hits/misses (PBA)= 1.941147859922179/4.699902723735408; rounds (PBA)=3.5238326848249026;} harpy #3: {team=chaotic evil ; avg hp=-7.1162451361867705 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.739785992217898; hits/misses (PBA)= 1.9936770428015564/4.714494163424124; rounds (PBA)=3.5486381322957197;} harpy #2: {team=chaotic evil ; avg hp=-7.277237354085603 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165856031128405; hits/misses (PBA)= 2.0744163424124515/4.7028210116731515; rounds (PBA)=3.5812256809338523;} harpy #4: {team=chaotic evil ; avg hp=-7.20136186770428 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.292315175097276; hits/misses (PBA)= 2.110408560311284/4.818579766536965; rounds (PBA)=3.63715953307393;} harpy: {team=chaotic evil ; avg hp=-7.489299610894942 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.053501945525293; hits/misses (PBA)= 2.05204280155642/4.818579766536965; rounds (PBA)=3.6288910505836576;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 875.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2298.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1942; Sum of rounds: 13844; > Team other = winning battles: 1941; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #6: {team=chaotic evil ; avg hp=-7.191040164778578 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83058702368692; hits/misses (PBA)= 2.01081359423275/4.655509783728116; rounds (PBA)=3.527806385169928;} harpy #3: {team=chaotic evil ; avg hp=-7.12821833161689 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223480947476828; hits/misses (PBA)= 2.080844490216272/4.798661174047374; rounds (PBA)=3.613285272914521;} harpy #4: {team=chaotic evil ; avg hp=-7.240473738414006 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.362512873326468; hits/misses (PBA)= 2.0870236869207/4.842945417095778; rounds (PBA)=3.643666323377961;} harpy #2: {team=chaotic evil ; avg hp=-7.04994850669413 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.935633367662204; hits/misses (PBA)= 2.038105046343975/4.832131822863028; rounds (PBA)=3.625643666323378;} harpy: {team=chaotic evil ; avg hp=-6.9737384140061796 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.840370751802265; hits/misses (PBA)= 2.01081359423275/4.744078269824922; rounds (PBA)=3.562306900102987;} harpy #5: {team=chaotic evil ; avg hp=-7.281153450051494 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.757466529351184; hits/misses (PBA)= 1.9989701338825954/4.609680741503604; rounds (PBA)=3.530895983522142;} adult brass dragon: {team=other; avg hp=105.9783728115345 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.8444902162719; hits/misses (PBA)= 18.338311019567456/1.0926879505664264; rounds (PBA)=7.128733264675592;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 875.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2298.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2514; Sum of rounds: 17885; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #6: {team=chaotic evil ; avg hp=-7.26491646778043 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.517104216388226; hits/misses (PBA)= 2.121320604614161/4.873110580747812; rounds (PBA)=3.696499602227526;} harpy: {team=chaotic evil ; avg hp=-7.227128082736675 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.795942720763723; hits/misses (PBA)= 2.0007955449482897/4.739459029435163; rounds (PBA)=3.559665871121718;} harpy #4: {team=chaotic evil ; avg hp=-7.248210023866348 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.41527446300716; hits/misses (PBA)= 2.1372315035799523/4.936754176610979; rounds (PBA)=3.700079554494829;} harpy #2: {team=chaotic evil ; avg hp=-7.426412092283214 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83293556085919; hits/misses (PBA)= 2.0159108989657915/4.687350835322196; rounds (PBA)=3.555290373906126;} adult brass dragon: {team=other; avg hp=106.13524264120923 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.5942720763723; hits/misses (PBA)= 18.34884645982498/1.090692124105012; rounds (PBA)=7.114160700079554;} harpy #5: {team=chaotic evil ; avg hp=-7.155131264916467 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41766109785203; hits/misses (PBA)= 1.9578361177406522/4.68019093078759; rounds (PBA)=3.5334128878281623;} harpy #3: {team=chaotic evil ; avg hp=-7.330946698488464 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.834128878281623; hits/misses (PBA)= 2.021081941129674/4.686953062848051; rounds (PBA)=3.5572792362768495;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1313.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1532.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25004; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #3: {team=chaotic evil ; avg hp=-7.260347930413917 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.274745050989802; hits/misses (PBA)= 1.3419316136772645/3.128374325134973; rounds (PBA)=2.4903019396120776;} adult brass dragon: {team=other; avg hp=143.67886422715458 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.8854229154169; hits/misses (PBA)= 12.225954809038193/0.7644471105778844; rounds (PBA)=4.999800039992001;} harpy: {team=chaotic evil ; avg hp=-7.174565086982604 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.88242351529694; hits/misses (PBA)= 1.2855428914217157/3.1051789642071586; rounds (PBA)=2.4705058988202357;} harpy #2: {team=chaotic evil ; avg hp=-7.173965206958608 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.083383323335333; hits/misses (PBA)= 1.3093381323735254/3.0817836432713457; rounds (PBA)=2.470105978804239;} harpy #4: {team=chaotic evil ; avg hp=-7.276544691061788 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.080583883223356; hits/misses (PBA)= 1.318136372725455/3.1269746050789844; rounds (PBA)=2.4961007798440313;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1313.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1532.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24985; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=-7.19376124775045 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0919816036792644; hits/misses (PBA)= 1.3119376124775044/3.07878424315137; rounds (PBA)=2.4723055388922215;} adult brass dragon: {team=other; avg hp=143.6852629474105 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.91401719656068; hits/misses (PBA)= 12.20755848830234/0.7680463907218557; rounds (PBA)=4.996000799840032;} harpy #4: {team=chaotic evil ; avg hp=-7.250349930013997 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.113577284543092; hits/misses (PBA)= 1.3229354129174165/3.1209758048390324; rounds (PBA)=2.4879024195160966;} harpy #3: {team=chaotic evil ; avg hp=-7.255148970205958 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.242351529694061; hits/misses (PBA)= 1.349730053989202/3.1101779644071184; rounds (PBA)=2.4983003399320136;} harpy #2: {team=chaotic evil ; avg hp=-7.214757048590282 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.866826634673066; hits/misses (PBA)= 1.2775444911017797/3.072785442911418; rounds (PBA)=2.455508898220356;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5253.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 383.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9515; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=-7.231953609278144 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2231553689262147; hits/misses (PBA)= 0.4107178564287143/0.9698060387922416; rounds (PBA)=0.6902619476104779;} adult brass dragon: {team=other; avg hp=169.77684463107377 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.23195360927814; hits/misses (PBA)= 3.0071985602879425/0.16536692661467706; rounds (PBA)=1.902619476104779;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 126.67; crudely normalised: 0% > unaligned = expected rounds to survive: 506.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27094; other: 0.04 ± 0.0; unaligned : 0.95 ± 0.0; > Team other = winning battles: 225; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4776; perfect battles: 0; close-call battles: 1007; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #3: {team=unaligned ; avg hp=11.804639072185562 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.200159968006398; hits/misses (PBA)= 1.4099180163967207/0.7800439912017596; rounds (PBA)=4.603079384123175;} crocodile #2: {team=unaligned ; avg hp=11.733053389322135 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.391921615676864; hits/misses (PBA)= 1.438112377524495/0.7534493101379725; rounds (PBA)=4.565486902619476;} crocodile: {team=other; avg hp=-3.5920815836832634 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.462307538492302; hits/misses (PBA)= 1.8872225554889022/2.218356328734253; rounds (PBA)=4.1505698860227955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #7: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1279744051189762;} constrictor snake #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1249750049990002;} constrictor snake #5: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1261747650469906;} constrictor snake #4: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} constrictor snake #8: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1221755648870226;} constrictor snake #3: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} constrictor snake: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1307738452309538;} constrictor snake #6: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1251749650069986;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33865; lawful good : 0.46 ± 0.01; chaotic evil : 0.54 ± 0.01; > Team lawful good = winning battles: 2302; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2699; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=13.5124975004999 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.13137372525495; hits/misses (PBA)= 14.065386922615478/3.5190961807638472; rounds (PBA)=6.171965606878624;} adult red dragon: {team=chaotic evil ; avg hp=18.86862627474505 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.4875024995001; hits/misses (PBA)= 14.363327334533093/3.5744851029794042; rounds (PBA)=6.347130573885223;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 11405.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10622.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1805; Sum of rounds: 40034; lawful good : 0.23 ± 0.01; chaotic evil : 0.13 ± 0.0; > Team lawful good = winning battles: 1135; perfect battles: 0; close-call battles: 1135; > Team chaotic evil = winning battles: 670; perfect battles: 0; close-call battles: 670; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-8.842659279778394 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.81883656509695; hits/misses (PBA)= 3.1911357340720223/1.105263157894737; rounds (PBA)=1.6614958448753463;} ancient red dragon: {team=chaotic evil ; avg hp=86.67479224376731 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 988.8249307479224; hits/misses (PBA)= 52.43711911357341/12.027146814404432; rounds (PBA)=21.725761772853186;} ancient copper dragon: {team=lawful good ; avg hp=-9.776731301939058 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.68864265927976; hits/misses (PBA)= 7.913573407202216/2.8066481994459833; rounds (PBA)=3.5734072022160666;} ancient bronze dragon: {team=lawful good ; avg hp=-9.83213296398892 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.53407202216067; hits/misses (PBA)= 11.65595567867036/3.1617728531855955; rounds (PBA)=7.408864265927978;} ancient silver dragon: {team=lawful good ; avg hp=4.411634349030471 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 667.9756232686981; hits/misses (PBA)= 35.4404432132964/7.724653739612188; rounds (PBA)=14.434903047091412;} ancient blue dragon: {team=chaotic evil ; avg hp=-6.40387811634349 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 384.190027700831; hits/misses (PBA)= 20.627146814404433/6.206648199445984; rounds (PBA)=13.426592797783934;} ancient black dragon: {team=chaotic evil ; avg hp=-9.560664819944598 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.0360110803324; hits/misses (PBA)= 9.51191135734072/3.109695290858726; rounds (PBA)=4.207202216066482;} ancient green dragon: {team=chaotic evil ; avg hp=-9.373961218836564 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 364.4; hits/misses (PBA)= 16.653185595567866/6.018836565096953; rounds (PBA)=7.557340720221607;} ancient brass dragon: {team=lawful good ; avg hp=-9.529639889196677 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.96842105263158; hits/misses (PBA)= 3.181163434903047/1.0537396121883658; rounds (PBA)=1.4648199445983379;} ancient gold dragon: {team=lawful good ; avg hp=197.23601108033242 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 988.0709141274239; hits/misses (PBA)= 52.40941828254848/11.790581717451524; rounds (PBA)=21.770637119113573;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2709; Sum of rounds: 26970; > Team lawful good = winning battles: 2708; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=other; avg hp=-8.652270210409744 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.46954595791806; hits/misses (PBA)= 7.446659283868586/5.074566260612772; rounds (PBA)=6.2606127722406795;} ogre: {team=other; avg hp=-8.13658176448874 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.53783684016242; hits/misses (PBA)= 2.053156146179402/1.5238095238095237; rounds (PBA)=3.5769656699889256;} gnoll #4: {team=chaotic evil ; avg hp=-8.24732373569583 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864525655223329; hits/misses (PBA)= 1.2473237356958287/0.9069767441860465; rounds (PBA)=2.1598375784422297;} gnoll #6: {team=chaotic evil ; avg hp=-8.538575119970469 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.715393133997785; hits/misses (PBA)= 1.2236987818383167/0.9235880398671097; rounds (PBA)=2.1509782207456625;} gnoll #2: {team=chaotic evil ; avg hp=-8.501291989664082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8973791066814325; hits/misses (PBA)= 1.2591362126245846/0.9246954595791805; rounds (PBA)=2.1882613510520486;} ogre #3: {team=other; avg hp=-8.236987818383167 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.516057585825028; hits/misses (PBA)= 2.13953488372093/1.4846806939830195; rounds (PBA)=3.62421557770395;} gnoll #9: {team=chaotic evil ; avg hp=-8.554817275747508 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022148394241418; hits/misses (PBA)= 1.2820228866740495/0.9073458840900701; rounds (PBA)=2.1904761904761907;} gnoll #10: {team=chaotic evil ; avg hp=-8.611295681063122 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.956810631229236; hits/misses (PBA)= 1.2709486895533406/0.9294942783314877; rounds (PBA)=2.2022886674049467;} goblin #7: {team=other; avg hp=-8.627168696936138 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5282392026578073; hits/misses (PBA)= 0.2591362126245847/0.2742709486895533; rounds (PBA)=0.6175710594315246;} ancient gold dragon: {team=lawful good ; avg hp=488.6762643041713 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.3392395717977; hits/misses (PBA)= 26.392764857881136/1.4473975636766334; rounds (PBA)=9.955703211517164;} ogre #4: {team=other; avg hp=-8.0734588409007 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.023255813953487; hits/misses (PBA)= 2.095607235142119/1.4688076781100037; rounds (PBA)=3.5644149132521226;} goblin #8: {team=other; avg hp=-8.766703580657069 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6618678479143596; hits/misses (PBA)= 0.27870062753783686/0.25950535252860835; rounds (PBA)=0.6146179401993356;} goblin #4: {team=other; avg hp=-8.838316722037652 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5710594315245479; hits/misses (PBA)= 0.2698412698412698/0.2576596530084902; rounds (PBA)=0.6157253599114064;} gnoll #5: {team=chaotic evil ; avg hp=-8.383536360280546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.977113325950535; hits/misses (PBA)= 1.2750092284976007/0.9239571797711332; rounds (PBA)=2.201550387596899;} young red dragon: {team=chaotic evil ; avg hp=-9.315614617940199 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.4625322997416; hits/misses (PBA)= 20.6046511627907/7.009966777408638; rounds (PBA)=9.204872646733111;} goblin #2: {team=other; avg hp=-8.545219638242894 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6157253599114065; hits/misses (PBA)= 0.28165374677002586/0.2528608342561831; rounds (PBA)=0.6068660022148394;} gnoll #3: {team=chaotic evil ; avg hp=-8.657069029162052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.05500184569952; hits/misses (PBA)= 1.2894056847545219/0.9154669619785899; rounds (PBA)=2.2078257659653007;} goblin #5: {team=other; avg hp=-8.529346622369879 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5762273901808785; hits/misses (PBA)= 0.271686969361388/0.27205610926541157; rounds (PBA)=0.6216315983757844;} goblin #3: {team=other; avg hp=-8.833517903285346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5939461055740125; hits/misses (PBA)= 0.2702104097452935/0.2798080472499077; rounds (PBA)=0.6212624584717608;} gnoll #7: {team=chaotic evil ; avg hp=-8.249907715023994 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8534514581026205; hits/misses (PBA)= 1.2683647102251754/0.8911037283130306; rounds (PBA)=2.160206718346253;} gnoll: {team=chaotic evil ; avg hp=-8.406053894425987 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.038759689922481; hits/misses (PBA)= 1.285345145810262/0.9335548172757475; rounds (PBA)=2.2229605020302694;} gnoll #8: {team=chaotic evil ; avg hp=-8.435954226651901 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.064968623108158; hits/misses (PBA)= 1.2886674049464748/0.9158361018826136; rounds (PBA)=2.2063492063492065;} goblin #6: {team=other; avg hp=-8.834625322997416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6035437430786268; hits/misses (PBA)= 0.2731635289774825/0.26504245108896274; rounds (PBA)=0.6183093392395718;} goblin: {team=other; avg hp=-8.712070874861572 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6327057954964932; hits/misses (PBA)= 0.2709486895533407/0.2698412698412698; rounds (PBA)=0.6149870801033591;} ogre #2: {team=other; avg hp=-8.301218161683279 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.225544481358433; hits/misses (PBA)= 2.060169804355851/1.536360280546327; rounds (PBA)=3.5965300849021777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60091; neutral evil : 0.97 ± 0.0; unaligned : 0.0 ± 0.0; lawful good : 0.03 ± 0.0; > Team neutral evil = winning battles: 4835; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 162; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=49.71125774845031 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.28494301139771; hits/misses (PBA)= 5.870625874825035/5.129574085182964; rounds (PBA)=11.967006598680264;} gold dragon wyrmling: {team=lawful good ; avg hp=-6.391721655668866 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.14417116576685; hits/misses (PBA)= 5.304339132173565/4.509298140371926; rounds (PBA)=9.846030793841232;} basilisk: {team=unaligned ; avg hp=-6.225754849030194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.477104579084184; hits/misses (PBA)= 2.0775844831033794/2.5846830633873226; rounds (PBA)=4.6630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% > other= expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25576; lawful good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful good = winning battles: 23; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4978; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.508298340331933 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.88122375524895; hits/misses (PBA)= 7.100379924015197/1.2015596880623876; rounds (PBA)=4.155168966206759;} pit fiend: {team=other; avg hp=138.11877624475105 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.50829834033195; hits/misses (PBA)= 12.411317736452709/5.341131773645271; rounds (PBA)=5.106378724255149;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% > other= expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25629; lawful good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful good = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-10.457908418316336 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.44111177764447; hits/misses (PBA)= 7.021595680863827/1.2381523695260948; rounds (PBA)=4.132573485302939;} pit fiend: {team=other; avg hp=139.55888822235553 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.45790841831635; hits/misses (PBA)= 12.415916816636672/5.329534093181364; rounds (PBA)=5.119976004799041;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25562; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=139.08238352329533 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.7246550689862; hits/misses (PBA)= 12.41371725654869/5.312137572485503; rounds (PBA)=5.109378124375125;} solar: {team=lawful good ; avg hp=-10.724655068986202 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.91761647670467; hits/misses (PBA)= 7.0445910817836435/1.2193561287742452; rounds (PBA)=4.133173365326934;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1566; Sum of rounds: 15059; chaotic evil : 0.0 ± 0.0; unaligned : 0.31 ± 0.01; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1566; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #9: {team=chaotic evil ; avg hp=-11.187739463601533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4157088122605366; hits/misses (PBA)= 0.722860791826309/0.5804597701149425; rounds (PBA)=1.338441890166028;} gnoll #18: {team=chaotic evil ; avg hp=-11.182630906768837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2458492975734354; hits/misses (PBA)= 0.6832694763729247/0.5810983397190294; rounds (PBA)=1.301404853128991;} gnoll #12: {team=chaotic evil ; avg hp=-11.179438058748403 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3575989782886335; hits/misses (PBA)= 0.7037037037037037/0.598978288633461; rounds (PBA)=1.3365261813537677;} gnoll: {team=chaotic evil ; avg hp=-11.67816091954023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3588761174968074; hits/misses (PBA)= 0.7062579821200511/0.5862068965517241; rounds (PBA)=1.330140485312899;} minotaur: {team=other; avg hp=-15.815453384418902 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.07854406130268; hits/misses (PBA)= 1.752234993614304/3.966794380587484; rounds (PBA)=5.766283524904215;} gnoll #11: {team=chaotic evil ; avg hp=-11.262452107279694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4099616858237547; hits/misses (PBA)= 0.7094508301404853/0.5836526181353767; rounds (PBA)=1.3339719029374202;} gnoll #13: {team=chaotic evil ; avg hp=-10.964240102171138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3052362707535123; hits/misses (PBA)= 0.7062579821200511/0.5779054916985952; rounds (PBA)=1.3199233716475096;} minotaur #9: {team=other; avg hp=-15.355683269476373 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.00127713920817; hits/misses (PBA)= 1.7586206896551724/3.89272030651341; rounds (PBA)=5.715197956577267;} gnoll #10: {team=chaotic evil ; avg hp=-11.410600255427841 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.314176245210728; hits/misses (PBA)= 0.6922094508301405/0.5900383141762452; rounds (PBA)=1.326309067688378;} gnoll #2: {team=chaotic evil ; avg hp=-11.321200510855684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4144316730523627; hits/misses (PBA)= 0.7209450830140486/0.5964240102171137; rounds (PBA)=1.3505747126436782;} gnoll #7: {team=chaotic evil ; avg hp=-10.906130268199234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3563218390804597; hits/misses (PBA)= 0.7132822477650064/0.5945083014048531; rounds (PBA)=1.3326947637292466;} minotaur #5: {team=other; avg hp=-16.14240102171137 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.189655172413794; hits/misses (PBA)= 1.7471264367816093/3.9061302681992336; rounds (PBA)=5.719029374201788;} minotaur #11: {team=other; avg hp=-15.920817369093232 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.05427841634738; hits/misses (PBA)= 1.7994891443167305/3.9929757343550447; rounds (PBA)=5.85632183908046;} tarrasque: {team=unaligned ; avg hp=596.102809706258 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1313.1998722860792; hits/misses (PBA)= 42.79565772669221/2.267560664112388; rounds (PBA)=9.616219667943806;} gnoll #20: {team=chaotic evil ; avg hp=-11.071519795657727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.338441890166028; hits/misses (PBA)= 0.7030651340996169/0.5887611749680716; rounds (PBA)=1.3320561941251596;} gnoll #4: {team=chaotic evil ; avg hp=-11.279693486590038 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4846743295019156; hits/misses (PBA)= 0.7324393358876118/0.5632183908045977; rounds (PBA)=1.326309067688378;} minotaur #10: {team=other; avg hp=-15.040868454661558 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68326947637293; hits/misses (PBA)= 1.805874840357599/3.869093231162197; rounds (PBA)=5.733716475095785;} gnoll #16: {team=chaotic evil ; avg hp=-10.982120051085568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3275862068965516; hits/misses (PBA)= 0.7043422733077905/0.5779054916985952; rounds (PBA)=1.330140485312899;} gnoll #17: {team=chaotic evil ; avg hp=-10.897828863346104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.319284802043423; hits/misses (PBA)= 0.7088122605363985/0.6060025542784163; rounds (PBA)=1.3480204342273308;} gnoll #5: {team=chaotic evil ; avg hp=-11.40485312899106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.312899106002554; hits/misses (PBA)= 0.7068965517241379/0.5727969348659003; rounds (PBA)=1.3288633461047255;} gnoll #6: {team=chaotic evil ; avg hp=-10.778416347381865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2835249042145596; hits/misses (PBA)= 0.70242656449553/0.5817369093231162; rounds (PBA)=1.3192848020434227;} minotaur #4: {team=other; avg hp=-15.706896551724139 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.971902937420175; hits/misses (PBA)= 1.7554278416347382/3.8856960408684547; rounds (PBA)=5.7011494252873565;} minotaur #8: {team=other; avg hp=-15.74712643678161 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.956577266922096; hits/misses (PBA)= 1.7911877394636015/3.8212005108556832; rounds (PBA)=5.6813537675606645;} gnoll #15: {team=chaotic evil ; avg hp=-11.047892720306514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3780332056194124; hits/misses (PBA)= 0.7222222222222222/0.5727969348659003; rounds (PBA)=1.3320561941251596;} minotaur #6: {team=other; avg hp=-15.736909323116219 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.96743295019157; hits/misses (PBA)= 1.818646232439336/3.8620689655172415; rounds (PBA)=5.7407407407407405;} minotaur #2: {team=other; avg hp=-15.581098339719029 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.51724137931034; hits/misses (PBA)= 1.8154533844189016/3.8984674329501914; rounds (PBA)=5.7701149425287355;} gnoll #8: {team=chaotic evil ; avg hp=-10.791187739463602 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.372286079182631; hits/misses (PBA)= 0.7120051085568327/0.590676883780332; rounds (PBA)=1.342911877394636;} gnoll #19: {team=chaotic evil ; avg hp=-11.192209450830141 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.315453384418902; hits/misses (PBA)= 0.7005108556832694/0.6008939974457216; rounds (PBA)=1.3467432950191571;} gnoll #3: {team=chaotic evil ; avg hp=-11.332694763729247 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3326947637292466; hits/misses (PBA)= 0.6928480204342273/0.6219667943805874; rounds (PBA)=1.3492975734355044;} minotaur #3: {team=other; avg hp=-15.457854406130268 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.946360153256705; hits/misses (PBA)= 1.7733077905491699/3.954022988505747; rounds (PBA)=5.778416347381865;} minotaur #7: {team=other; avg hp=-15.770753512132822 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.4272030651341; hits/misses (PBA)= 1.7873563218390804/3.8818646232439336; rounds (PBA)=5.731800766283525;} gnoll #14: {team=chaotic evil ; avg hp=-11.26117496807152 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4035759897828863; hits/misses (PBA)= 0.7196679438058748/0.5913154533844189; rounds (PBA)=1.3467432950191571;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1562; Sum of rounds: 15029; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1561; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #8: {team=other; avg hp=-15.88348271446863 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.97759282970551; hits/misses (PBA)= 1.795134443021767/3.885403329065301; rounds (PBA)=5.729833546734955;} gnoll #17: {team=chaotic evil ; avg hp=-11.091549295774648 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4282970550576186; hits/misses (PBA)= 0.7221510883482715/0.5736235595390525; rounds (PBA)=1.3290653008962867;} gnoll #7: {team=chaotic evil ; avg hp=-10.601792573623559 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2720870678617158; hits/misses (PBA)= 0.6933418693982074/0.6274007682458387; rounds (PBA)=1.3610755441741358;} minotaur: {team=other; avg hp=-15.6696542893726 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.08834827144686; hits/misses (PBA)= 1.7740076824583866/3.8399487836107555; rounds (PBA)=5.679257362355954;} gnoll #9: {team=chaotic evil ; avg hp=-11.2797695262484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3034571062740077; hits/misses (PBA)= 0.70550576184379/0.6069142125480154; rounds (PBA)=1.34955185659411;} gnoll #2: {team=chaotic evil ; avg hp=-10.961587708066581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.387323943661972; hits/misses (PBA)= 0.7247119078104993/0.5531370038412292; rounds (PBA)=1.3277848911651728;} gnoll #4: {team=chaotic evil ; avg hp=-11.149807938540333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37708066581306; hits/misses (PBA)= 0.7291933418693982/0.5793854033290653; rounds (PBA)=1.3501920614596672;} gnoll #8: {team=chaotic evil ; avg hp=-11.081946222791293 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.350192061459667; hits/misses (PBA)= 0.7163892445582587/0.5960307298335468; rounds (PBA)=1.3399487836107555;} gnoll #19: {team=chaotic evil ; avg hp=-11.085147247119078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.348271446862996; hits/misses (PBA)= 0.708066581306018/0.5781049935979513; rounds (PBA)=1.3277848911651728;} gnoll #13: {team=chaotic evil ; avg hp=-11.010883482714469 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5128040973111396; hits/misses (PBA)= 0.7407170294494239/0.587708066581306; rounds (PBA)=1.3623559539052497;} minotaur #4: {team=other; avg hp=-15.50832266325224 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.27400768245839; hits/misses (PBA)= 1.8028169014084507/3.9026888604353394; rounds (PBA)=5.767605633802817;} gnoll #6: {team=chaotic evil ; avg hp=-10.765685019206146 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.448783610755442; hits/misses (PBA)= 0.737516005121639/0.5710627400768246; rounds (PBA)=1.3437900128040974;} minotaur #5: {team=other; avg hp=-15.407810499359796 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.98527528809219; hits/misses (PBA)= 1.737516005121639/3.9692701664532652; rounds (PBA)=5.758002560819462;} gnoll #12: {team=chaotic evil ; avg hp=-10.95326504481434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.313700384122919; hits/misses (PBA)= 0.7023047375160051/0.5998719590268886; rounds (PBA)=1.3444302176696543;} gnoll #5: {team=chaotic evil ; avg hp=-10.854033290653009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3796414852752883; hits/misses (PBA)= 0.708066581306018/0.5979513444302177; rounds (PBA)=1.3361075544174135;} gnoll #3: {team=chaotic evil ; avg hp=-11.418693982074263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.382842509603073; hits/misses (PBA)= 0.7106274007682458/0.6043533930857875; rounds (PBA)=1.352112676056338;} minotaur #2: {team=other; avg hp=-15.907810499359796 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.581946222791295; hits/misses (PBA)= 1.7784891165172856/3.9039692701664532; rounds (PBA)=5.74775928297055;} gnoll: {team=chaotic evil ; avg hp=-11.097311139564662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.348911651728553; hits/misses (PBA)= 0.7131882202304738/0.5992317541613317; rounds (PBA)=1.354033290653009;} minotaur #6: {team=other; avg hp=-15.543533930857874 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.782330345710626; hits/misses (PBA)= 1.818822023047375/3.9257362355953904; rounds (PBA)=5.795774647887324;} minotaur #10: {team=other; avg hp=-15.559539052496799 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.06209987195903; hits/misses (PBA)= 1.732394366197183/3.8117797695262485; rounds (PBA)=5.621638924455826;} minotaur #11: {team=other; avg hp=-15.412291933418693 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.49231754161332; hits/misses (PBA)= 1.8002560819462228/3.9238156209987194; rounds (PBA)=5.779129321382842;} minotaur #9: {team=other; avg hp=-15.481434058898847 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.85339308578745; hits/misses (PBA)= 1.7810499359795136/3.9295774647887325; rounds (PBA)=5.764404609475032;} tarrasque: {team=unaligned ; avg hp=593.5224071702945 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1312.236875800256; hits/misses (PBA)= 42.806017925736235/2.3085787451984636; rounds (PBA)=9.621638924455826;} minotaur #7: {team=other; avg hp=-15.354033290653009 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.683098591549296; hits/misses (PBA)= 1.7829705505761844/3.9513444302176697; rounds (PBA)=5.7836107554417415;} gnoll #15: {team=chaotic evil ; avg hp=-11.101152368758003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.38348271446863; hits/misses (PBA)= 0.7176696542893726/0.587708066581306; rounds (PBA)=1.3412291933418694;} gnoll #11: {team=chaotic evil ; avg hp=-11.101792573623559 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201024327784891; hits/misses (PBA)= 0.677336747759283/0.6069142125480154; rounds (PBA)=1.3181818181818181;} gnoll #20: {team=chaotic evil ; avg hp=-11.151088348271447 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.359154929577465; hits/misses (PBA)= 0.7189500640204866/0.5953905249679897; rounds (PBA)=1.352112676056338;} minotaur #3: {team=other; avg hp=-15.340588988476313 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.6101152368758; hits/misses (PBA)= 1.7701664532650447/3.8629961587708066; rounds (PBA)=5.6991037131882205;} gnoll #10: {team=chaotic evil ; avg hp=-11.602432778489117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3431498079385404; hits/misses (PBA)= 0.704225352112676/0.6331626120358514; rounds (PBA)=1.3706786171574903;} gnoll #18: {team=chaotic evil ; avg hp=-11.68437900128041 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4788732394366195; hits/misses (PBA)= 0.7311139564660691/0.5838668373879642; rounds (PBA)=1.3578745198463509;} gnoll #14: {team=chaotic evil ; avg hp=-11.340588988476313 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2816901408450705; hits/misses (PBA)= 0.6914212548015365/0.6120358514724712; rounds (PBA)=1.3405889884763125;} gnoll #16: {team=chaotic evil ; avg hp=-11.392445582586427 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3034571062740077; hits/misses (PBA)= 0.6978233034571063/0.5992317541613317; rounds (PBA)=1.3399487836107555;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31094; chaotic evil : 0.75 ± 0.01; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 3746; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1255; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=35.87922415516896 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.50849830033994; hits/misses (PBA)= 11.375724855028993/4.87882423515297; rounds (PBA)=5.9250149970006;} adult brass dragon: {team=chaotic good ; avg hp=1.491501699660068 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.12077584483103; hits/misses (PBA)= 10.613077384523095/5.723455308938212; rounds (PBA)=5.618276344731054;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 188.89; crudely normalised: 0% > any = expected rounds to survive: 924.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4747; Sum of rounds: 46214; > Team neutral evil = winning battles: 3947; perfect battles: 0; close-call battles: 2696; > Team any = winning battles: 799; perfect battles: 0; close-call battles: 770; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-4.242047609016221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.071202864967347; hits/misses (PBA)= 3.61280808931957/0.915314935748894; rounds (PBA)=4.7179271118601225;} ogre zombie #3: {team=neutral evil ; avg hp=32.93406361912787 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.90436064883084; hits/misses (PBA)= 3.3593848746576787/3.234463871919107; rounds (PBA)=6.970718348430588;} guard #7: {team=any ; avg hp=-4.293027175057931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.303981461975983; hits/misses (PBA)= 3.6745312829155257/0.9180535074784074; rounds (PBA)=4.788708658099853;} guard: {team=any ; avg hp=-4.430377080261217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.17611122814409; hits/misses (PBA)= 3.660417105540341/0.9081525173793975; rounds (PBA)=4.755213819254266;} ogre zombie: {team=neutral evil ; avg hp=33.42532125552981 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.04465978512745; hits/misses (PBA)= 3.3480092690120076/3.2218243100905837; rounds (PBA)=6.943753949863072;} guard #2: {team=any ; avg hp=-4.302928165156941 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.255951127027597; hits/misses (PBA)= 3.6578891931746367/0.926690541394565; rounds (PBA)=4.752264588160943;} guard #3: {team=any ; avg hp=-4.3579102591110175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.134190014746157; hits/misses (PBA)= 3.630292816515694/0.9269012007583737; rounds (PBA)=4.746787444701917;} ogre zombie #2: {team=neutral evil ; avg hp=33.659363808721295 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.09585001053297; hits/misses (PBA)= 3.3612808089319572/3.271961238677059; rounds (PBA)=7.010111649462819;} guard #8: {team=any ; avg hp=-4.221824310090583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.279123657046554; hits/misses (PBA)= 3.6602064461765327/0.9399620813145144; rounds (PBA)=4.786180745734148;} guard #4: {team=any ; avg hp=-4.475247524752476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.271539919949443; hits/misses (PBA)= 3.661259742995576/0.9186854855698335; rounds (PBA)=4.755845797345692;} guard #9: {team=any ; avg hp=-4.396882241415631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.418158837160313; hits/misses (PBA)= 3.679376448283126/0.9302717505793132; rounds (PBA)=4.778386349273225;} guard #5: {team=any ; avg hp=-4.340214872551085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.025068464293238; hits/misses (PBA)= 3.6012218243100906/0.9182641668422161; rounds (PBA)=4.702970297029703;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 966.67; crudely normalised: 0% > other= expected rounds to survive: 68.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12042; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=other; avg hp=-3.8280343931213756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1915616876624675; hits/misses (PBA)= 0.8848230353929214/0.47890421915616876; rounds (PBA)=1.3637272545490902;} werewolf: {team=chaotic evil ; avg hp=53.80843831233753 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.828034393121376; hits/misses (PBA)= 2.0871825634873025/1.1397720455908817; rounds (PBA)=2.4079184163167366;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=chaotic evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5416916616676665;} werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45830833833233353;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9142.86; crudely normalised: 0% > other= expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26981; chaotic evil : 0.24 ± 0.01; other: 0.76 ± 0.01; > Team chaotic evil = winning battles: 1220; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=0.6004799040191962 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.9762047590482; hits/misses (PBA)= 10.152169566086783/3.3995200959808036; rounds (PBA)=4.689862027594481;} iron golem: {team=other; avg hp=38.02379524095181 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.3995200959808; hits/misses (PBA)= 10.381723655268946/3.4135172965406917; rounds (PBA)=5.108378324335133;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9142.86; crudely normalised: 0% > other= expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27071; chaotic evil : 0.25 ± 0.01; other: 0.75 ± 0.01; > Team chaotic evil = winning battles: 1230; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3771; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=0.5158968206358728 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.91581683663267; hits/misses (PBA)= 10.16756648670266/3.3975204959008196; rounds (PBA)=4.693261347730454;} iron golem: {team=other; avg hp=38.08418316336733 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.48410317936413; hits/misses (PBA)= 10.379924015196961/3.485502899420116; rounds (PBA)=5.134173165366927;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4800.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 228.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10243; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-6.462707458508298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7056588682263547; hits/misses (PBA)= 0.1375724855028994/0.4443111377724455; rounds (PBA)=0.7760447910417917;} adult red dragon: {team=chaotic evil ; avg hp=252.95960807838432 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.26014797040592; hits/misses (PBA)= 4.075184963007398/0.2499500099980004; rounds (PBA)=2.0481903619276145;} bandit #3: {team=any non-lawful ; avg hp=-6.678664267146571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7566486702659468; hits/misses (PBA)= 0.14757048590281943/0.4497100579884023; rounds (PBA)=0.7842431513697261;} bandit #4: {team=any non-lawful ; avg hp=-6.6710657868426315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.787242551489702; hits/misses (PBA)= 0.14957008598280344/0.4377124575084983; rounds (PBA)=0.7926414717056589;} bandit #2: {team=any non-lawful ; avg hp=-6.447710457908419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908418316336733; hits/misses (PBA)= 0.14997000599880023/0.4419116176764647; rounds (PBA)=0.7782443511297741;} ================================================== Encounter ================================================== Rough a priori predictions: > LG= expected rounds to survive: 127.5; crudely normalised: 0% > any = expected rounds to survive: 366.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46081; LG: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=10.695860827834434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.586082783443311; hits/misses (PBA)= 2.3139372125574886/4.566086782643471; rounds (PBA)=8.843431313737252;} Leesel: {team=LG; avg hp=-2.344131173765247 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0635872825434913; hits/misses (PBA)= 0.41511697660467906/2.7590481903619275; rounds (PBA)=3.1741651669666067;} Rylee: {team=LG; avg hp=-2.294741051789642 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5012997400519896; hits/misses (PBA)= 0.1903619276144771/1.0871825634873025; rounds (PBA)=1.2775444911017797;} guard #5: {team=any ; avg hp=10.706058788242352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.890421915616876; hits/misses (PBA)= 2.3639272145570884/4.584283143371326; rounds (PBA)=8.855628874225156;} guard: {team=any ; avg hp=10.726054789042191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.563887222555488; hits/misses (PBA)= 2.316336732653469/4.573485302939412; rounds (PBA)=8.863827234553089;} guard #3: {team=any ; avg hp=10.682263547290543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.587282543491302; hits/misses (PBA)= 2.304139172165567/4.5048990201959604; rounds (PBA)=8.866626674665067;} guard #2: {team=any ; avg hp=10.703459308138372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721455708858228; hits/misses (PBA)= 2.3259348130373927/4.492101579684063; rounds (PBA)=8.85622875424915;} Ferim: {team=LG; avg hp=-2.7102579484103178 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.07858428314337132; hits/misses (PBA)= 0.10077984403119376/8.501099780043992; rounds (PBA)=8.601879624075185;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20835832833433313;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1885622875424915;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19976004799040192;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -1800.0; crudely normalised: 0% > Neutral= expected rounds to survive: 583.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56240; neutral evil : 1.0 ± 0.0; Neutral: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight #3: {team=neutral evil ; avg hp=45.19096180763847 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.15876824635073; hits/misses (PBA)= 2.1309738052389524/11.86502699460108; rounds (PBA)=10.94741051789642;} wight #2: {team=neutral evil ; avg hp=45.18836232753449 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.76024795040992; hits/misses (PBA)= 2.0951809638072385/12.06878624275145; rounds (PBA)=10.94741051789642;} Endar: {team=Neutral; avg hp=-4.135972805438913 (from 50); avg healing spells left=0.0011997600479904018 (from 2); damage done (per battle average)= -0.5866826634673066; hits/misses (PBA)= 0.4647070585882823/10.216956608678265; rounds (PBA)=10.681663667266546;} wight: {team=neutral evil ; avg hp=45.20735852829434 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.21615676864627; hits/misses (PBA)= 2.143371325734853/12.045790841831634; rounds (PBA)=10.955608878224355;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 154.0; crudely normalised: 0% > unaligned = expected rounds to survive: 444.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14649; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.391521695660868 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.546090781843631; hits/misses (PBA)= 0.78624275144971/0.6464707058588283; rounds (PBA)=1.4335132973405318;} dire wolf: {team=unaligned ; avg hp=32.45390921815637 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.391521695660868; hits/misses (PBA)= 1.0725854829034194/0.8558288342331534; rounds (PBA)=2.927614477104579;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1320.0; crudely normalised: 0% > any = expected rounds to survive: 145.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55782; other: 0.19 ± 0.01; any : 0.81 ± 0.01; > Team other = winning battles: 928; perfect battles: 0; close-call battles: 801; > Team any = winning battles: 4073; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=any ; avg hp=11.774245150969806 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.24155168966207; hits/misses (PBA)= 6.206758648270346/3.859628074385123; rounds (PBA)=10.880823835232954;} ape: {team=other; avg hp=-4.2405518896220755 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.9010197960407917;} mage: {team=other; avg hp=-1.000999800039992 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.225754849030196; hits/misses (PBA)= 5.798240351929614/3.8524295140971807; rounds (PBA)=9.826034793041392;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 248.18; crudely normalised: 0% > other= expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20184; unaligned : 0.88 ± 0.0; other: 0.12 ± 0.0; > Team unaligned = winning battles: 4417; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 584; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=18.721655668866227 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22915416916617; hits/misses (PBA)= 2.109778044391122/0.901619676064787; rounds (PBA)=3.894621075784843;} ape: {team=other; avg hp=-3.2291541691661667 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.278344331133773; hits/misses (PBA)= 2.98000399920016/2.025594881023795; rounds (PBA)=2.597280543891222;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1.12; crudely normalised: 0% > any = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #35: {team=any ; avg hp=8.991801639672065 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24755048990201958; hits/misses (PBA)= 0.09118176364727054/0.05098980203959208; rounds (PBA)=0.1879624075184963;} acolyte #4: {team=any ; avg hp=8.997800439912018 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2509498100379924; hits/misses (PBA)= 0.09198160367926415/0.04999000199960008; rounds (PBA)=0.1895620875824835;} acolyte #24: {team=any ; avg hp=8.99620075984803 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25874825034993; hits/misses (PBA)= 0.09518096380723855/0.05358928214357129; rounds (PBA)=0.1959608078384323;} acolyte #10: {team=any ; avg hp=8.997200559888022 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2659468106378724; hits/misses (PBA)= 0.09978004399120176/0.05298940211957608; rounds (PBA)=0.20035992801439712;} acolyte #3: {team=any ; avg hp=8.996400719856029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2611477704459108; hits/misses (PBA)= 0.10017996400719856/0.04939012197560488; rounds (PBA)=0.20375924815036991;} acolyte #8: {team=any ; avg hp=8.996600679864027 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2569486102779444; hits/misses (PBA)= 0.09538092381523695/0.055188962207558485; rounds (PBA)=0.20095980803839233;} acolyte #36: {team=any ; avg hp=8.995200959808038 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.260747850429914; hits/misses (PBA)= 0.09378124375124974/0.04819036192761448; rounds (PBA)=0.1931613677264547;} acolyte #22: {team=any ; avg hp=8.993001399720056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2605478904219156; hits/misses (PBA)= 0.09418116376724656/0.05138972205558888; rounds (PBA)=0.1957608478304339;} acolyte #21: {team=any ; avg hp=8.995800839832034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22535492901419715; hits/misses (PBA)= 0.08578284343131373/0.052189562087582485; rounds (PBA)=0.1877624475104979;} acolyte #40: {team=any ; avg hp=8.997000599880025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2521495700859828; hits/misses (PBA)= 0.09218156368726255/0.05058988202359528; rounds (PBA)=0.1929614077184563;} acolyte #32: {team=any ; avg hp=8.994001199760048 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23035392921415718; hits/misses (PBA)= 0.08678264347130574/0.04979004199160168; rounds (PBA)=0.1867626474705059;} acolyte #23: {team=any ; avg hp=8.996800639872026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2421515696860628; hits/misses (PBA)= 0.08718256348730254/0.05158968206358728; rounds (PBA)=0.19556088782243553;} acolyte #25: {team=any ; avg hp=8.992001599680064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25834833033393323; hits/misses (PBA)= 0.09678064387122576/0.051789642071585686; rounds (PBA)=0.19796040791841632;} acolyte #26: {team=any ; avg hp=8.994801039792042 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.241751649670066; hits/misses (PBA)= 0.08978204359128174/0.052389522095580884; rounds (PBA)=0.1899620075984803;} acolyte: {team=any ; avg hp=8.996800639872026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.260747850429914; hits/misses (PBA)= 0.09258148370325935/0.04879024195160968; rounds (PBA)=0.1921615676864627;} acolyte #31: {team=any ; avg hp=8.996600679864027 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2559488102379524; hits/misses (PBA)= 0.09518096380723855/0.04979004199160168; rounds (PBA)=0.1925614877024595;} acolyte #12: {team=any ; avg hp=8.995800839832034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.260747850429914; hits/misses (PBA)= 0.09398120375924815/0.04999000199960008; rounds (PBA)=0.1975604879024195;} acolyte #19: {team=any ; avg hp=8.996400719856029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25874825034993; hits/misses (PBA)= 0.09438112377524495/0.05298940211957608; rounds (PBA)=0.19636072785442912;} acolyte #7: {team=any ; avg hp=8.995800839832034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2643471305738852; hits/misses (PBA)= 0.10017996400719856/0.04919016196760648; rounds (PBA)=0.20215956808638272;} acolyte #5: {team=any ; avg hp=8.99880023995201 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2591481703659268; hits/misses (PBA)= 0.09518096380723855/0.052189562087582485; rounds (PBA)=0.1931613677264547;} acolyte #16: {team=any ; avg hp=8.99740051989602 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2659468106378724; hits/misses (PBA)= 0.09638072385522896/0.052789442111577684; rounds (PBA)=0.20155968806238753;} acolyte #18: {team=any ; avg hp=8.997000599880025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23895220955808838; hits/misses (PBA)= 0.08738252349530094/0.051989602079584085; rounds (PBA)=0.1873625274945011;} acolyte #17: {team=any ; avg hp=8.994401119776045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23955208958208357; hits/misses (PBA)= 0.09118176364727054/0.05558888222355529; rounds (PBA)=0.1941611677664467;} acolyte #2: {team=any ; avg hp=8.996000799840033 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28214357128574286; hits/misses (PBA)= 0.10077984403119376/0.05078984203159368; rounds (PBA)=0.21015796840631873;} acolyte #20: {team=any ; avg hp=8.994801039792042 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2489502099580084; hits/misses (PBA)= 0.09358128374325135/0.05118976204759048; rounds (PBA)=0.1905618876224755;} acolyte #39: {team=any ; avg hp=8.992201559688063 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2533493301339732; hits/misses (PBA)= 0.09518096380723855/0.04539092181563687; rounds (PBA)=0.1875624875024995;} acolyte #33: {team=any ; avg hp=8.992801439712057 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2499500099980004; hits/misses (PBA)= 0.09058188362327535/0.05438912217556489; rounds (PBA)=0.19536092781443712;} acolyte #28: {team=any ; avg hp=8.994401119776045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26134773045390924; hits/misses (PBA)= 0.09358128374325135/0.052389522095580884; rounds (PBA)=0.19356128774245152;} acolyte #37: {team=any ; avg hp=8.993801239752049 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2673465306938612; hits/misses (PBA)= 0.09518096380723855/0.05798840231953609; rounds (PBA)=0.20595880823835233;} acolyte #27: {team=any ; avg hp=8.994401119776045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26874625074985004; hits/misses (PBA)= 0.09838032393521295/0.04919016196760648; rounds (PBA)=0.1977604479104179;} acolyte #14: {team=any ; avg hp=8.996600679864027 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23335332933413316; hits/misses (PBA)= 0.09018196360727855/0.052589482103579284; rounds (PBA)=0.20375924815036991;} acolyte #38: {team=any ; avg hp=8.993401319736053 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2573485302939412; hits/misses (PBA)= 0.09378124375124974/0.047390521895620874; rounds (PBA)=0.1851629674065187;} acolyte #41: {team=other; avg hp=-1.1919616076784643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1893621275744851; hits/misses (PBA)= 0.07258548290341932/0.08458308338332333; rounds (PBA)=0.15716856628674264;} acolyte #11: {team=any ; avg hp=8.995400919816037 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23235352929414116; hits/misses (PBA)= 0.08978204359128174/0.05118976204759048; rounds (PBA)=0.1873625274945011;} acolyte #15: {team=any ; avg hp=8.993001399720056 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2385522895420916; hits/misses (PBA)= 0.09378124375124974/0.04779044191161767; rounds (PBA)=0.1917616476704659;} acolyte #13: {team=any ; avg hp=8.995800839832034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25574885022995403; hits/misses (PBA)= 0.09458108378324336/0.051989602079584085; rounds (PBA)=0.20415916816636673;} acolyte #9: {team=any ; avg hp=8.994001199760048 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2971405718856229; hits/misses (PBA)= 0.10417916416716656/0.046790641871625675; rounds (PBA)=0.19976004799040192;} acolyte #34: {team=any ; avg hp=8.994401119776045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.249750049990002; hits/misses (PBA)= 0.09378124375124974/0.05138972205558888; rounds (PBA)=0.1949610077984403;} acolyte #29: {team=any ; avg hp=8.994601079784044 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26094781043791243; hits/misses (PBA)= 0.09578084383123375/0.04559088182363527; rounds (PBA)=0.1911617676464707;} acolyte #6: {team=any ; avg hp=8.997000599880025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2653469306138772; hits/misses (PBA)= 0.09798040391921616/0.052389522095580884; rounds (PBA)=0.1957608478304339;} acolyte #30: {team=any ; avg hp=8.994401119776045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.252749450109978; hits/misses (PBA)= 0.09198160367926415/0.05158968206358728; rounds (PBA)=0.19276144771045792;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 197.95; crudely normalised: 0% > any non-lawful = expected rounds to survive: 323.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1022; Sum of rounds: 12496; > Team any = winning battles: 153; perfect battles: 0; close-call battles: 153; > Team any non-lawful = winning battles: 868; perfect battles: 0; close-call battles: 868; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-1.8189823874755382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863013698630137; hits/misses (PBA)= 1.1947162426614482/1.9823874755381605; rounds (PBA)=3.1956947162426617;} guard #6: {team=any ; avg hp=-2.471624266144814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.449119373776908; hits/misses (PBA)= 1.7974559686888454/1.299412915851272; rounds (PBA)=3.1193737769080236;} veteran: {team=any ; avg hp=3.0655577299412915 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.36986301369863; hits/misses (PBA)= 8.04696673189824/3.525440313111546; rounds (PBA)=11.685909980430528;} guard #5: {team=any ; avg hp=-2.487279843444227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628180039138943; hits/misses (PBA)= 1.7876712328767124/1.3268101761252447; rounds (PBA)=3.12426614481409;} guard: {team=any ; avg hp=-2.515655577299413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.529354207436398; hits/misses (PBA)= 1.7720156555772995/1.347358121330724; rounds (PBA)=3.143835616438356;} guard #3: {team=any ; avg hp=-2.6183953033268104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.258317025440313; hits/misses (PBA)= 1.7534246575342465/1.331702544031311; rounds (PBA)=3.104696673189824;} bandit #7: {team=any non-lawful ; avg hp=-1.672211350293542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.943248532289628; hits/misses (PBA)= 1.1849315068493151/1.9882583170254402; rounds (PBA)=3.1927592954990214;} bandit: {team=any non-lawful ; avg hp=-1.5391389432485323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.348336594911937; hits/misses (PBA)= 1.2769080234833659/2.0078277886497067; rounds (PBA)=3.318982387475538;} bandit captain: {team=any non-lawful ; avg hp=39.409001956947165 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.14285714285714; hits/misses (PBA)= 16.424657534246574/18.104696673189824; rounds (PBA)=11.974559686888455;} bandit #6: {team=any non-lawful ; avg hp=-1.7622309197651664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0371819960861055; hits/misses (PBA)= 1.216242661448141/1.8913894324853229; rounds (PBA)=3.1232876712328768;} guard #2: {team=any ; avg hp=-2.6027397260273974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.669275929549903; hits/misses (PBA)= 1.799412915851272/1.3287671232876712; rounds (PBA)=3.1418786692759295;} bandit #4: {team=any non-lawful ; avg hp=-1.6506849315068493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.202544031311154; hits/misses (PBA)= 1.25146771037182/1.9706457925636007; rounds (PBA)=3.2465753424657535;} bandit #2: {team=any non-lawful ; avg hp=-1.716242661448141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857142857142857; hits/misses (PBA)= 1.203522504892368/1.9060665362035225; rounds (PBA)=3.1389432485322897;} guard #7: {team=any ; avg hp=-2.7338551859099804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.637964774951076; hits/misses (PBA)= 1.8062622309197651/1.4168297455968688; rounds (PBA)=3.244618395303327;} bandit #3: {team=any non-lawful ; avg hp=-1.4549902152641878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.534246575342466; hits/misses (PBA)= 1.3483365949119375/1.9892367906066537; rounds (PBA)=3.3610567514677103;} guard #4: {team=any ; avg hp=-2.6614481409001955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.543052837573386; hits/misses (PBA)= 1.773972602739726/1.2974559686888454; rounds (PBA)=3.098825831702544;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 247.94; crudely normalised: 0% > any non-lawful = expected rounds to survive: 300.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1550; Sum of rounds: 17336; > Team any = winning battles: 1135; perfect battles: 0; close-call battles: 1100; > Team any non-lawful = winning battles: 414; perfect battles: 0; close-call battles: 414; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-0.03096774193548387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.944516129032259; hits/misses (PBA)= 2.4612903225806453/2.1258064516129034; rounds (PBA)=4.906451612903226;} bandit #5: {team=any non-lawful ; avg hp=-2.4819354838709677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.509032258064516; hits/misses (PBA)= 0.5341935483870968/1.3716129032258064; rounds (PBA)=1.9058064516129032;} bandit: {team=any non-lawful ; avg hp=-2.4929032258064514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.554193548387097; hits/misses (PBA)= 0.5290322580645161/1.403225806451613; rounds (PBA)=1.9322580645161291;} bandit captain: {team=any non-lawful ; avg hp=4.148387096774194 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.05741935483871; hits/misses (PBA)= 13.621290322580645/17.123225806451615; rounds (PBA)=10.421935483870968;} bandit #4: {team=any non-lawful ; avg hp=-2.4806451612903224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6174193548387095; hits/misses (PBA)= 0.5335483870967742/1.3741935483870968; rounds (PBA)=1.907741935483871;} guard #5: {team=any ; avg hp=-0.2470967741935484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.465806451612902; hits/misses (PBA)= 2.373548387096774/2.029032258064516; rounds (PBA)=4.7858064516129035;} guard #6: {team=any ; avg hp=0.03741935483870968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.918064516129032; hits/misses (PBA)= 2.4780645161290322/2.153548387096774; rounds (PBA)=4.987741935483871;} guard #7: {team=any ; avg hp=0.00967741935483871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.487096774193548; hits/misses (PBA)= 2.4012903225806452/2.101290322580645; rounds (PBA)=4.861290322580645;} guard #3: {team=any ; avg hp=-0.031612903225806455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.447096774193549; hits/misses (PBA)= 2.373548387096774/2.1374193548387095; rounds (PBA)=4.8432258064516125;} guard #4: {team=any ; avg hp=-0.09806451612903226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.87483870967742; hits/misses (PBA)= 2.458064516129032/2.1580645161290324; rounds (PBA)=4.932258064516129;} guard: {team=any ; avg hp=-0.2103225806451613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43483870967742; hits/misses (PBA)= 2.3690322580645162/2.1174193548387095; rounds (PBA)=4.852903225806451;} veteran: {team=any ; avg hp=34.803225806451614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.71290322580645; hits/misses (PBA)= 6.916129032258064/3.6335483870967744; rounds (PBA)=10.916774193548386;} bandit #2: {team=any non-lawful ; avg hp=-2.5858064516129033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4735483870967743; hits/misses (PBA)= 0.5090322580645161/1.409032258064516; rounds (PBA)=1.9193548387096775;} bandit #3: {team=any non-lawful ; avg hp=-2.4670967741935486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.484516129032258; hits/misses (PBA)= 0.5180645161290323/1.4051612903225807; rounds (PBA)=1.923225806451613;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 208.69; crudely normalised: 0% > any non-lawful = expected rounds to survive: 402.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1810; Sum of rounds: 20531; > Team any = winning battles: 147; perfect battles: 0; close-call battles: 146; > Team any non-lawful = winning battles: 1662; perfect battles: 0; close-call battles: 1660; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-2.8005524861878452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.967403314917127; hits/misses (PBA)= 1.470718232044199/1.127624309392265; rounds (PBA)=2.643093922651934;} guard: {team=any ; avg hp=-2.680110497237569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2668508287292815; hits/misses (PBA)= 1.5099447513812154/1.1314917127071824; rounds (PBA)=2.6906077348066297;} bandit #2: {team=any non-lawful ; avg hp=-2.0005524861878454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5685082872928175; hits/misses (PBA)= 1.1359116022099447/1.8591160220994476; rounds (PBA)=3.0425414364640884;} bandit #4: {team=any non-lawful ; avg hp=-1.9022099447513812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5220994475138125; hits/misses (PBA)= 1.1375690607734807/1.898342541436464; rounds (PBA)=3.08232044198895;} bandit #5: {team=any non-lawful ; avg hp=-1.8861878453038674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.003867403314917; hits/misses (PBA)= 1.2005524861878454/1.8486187845303867; rounds (PBA)=3.0983425414364643;} guard #5: {team=any ; avg hp=-2.6900552486187843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.116022099447513; hits/misses (PBA)= 1.4839779005524862/1.1027624309392265; rounds (PBA)=2.643646408839779;} bandit captain: {team=any non-lawful ; avg hp=43.33977900552486 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.96906077348066; hits/misses (PBA)= 15.01657458563536/16.98729281767956; rounds (PBA)=11.2;} guard #2: {team=any ; avg hp=-2.8519337016574586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465193370165746; hits/misses (PBA)= 1.5779005524861878/1.169060773480663; rounds (PBA)=2.7773480662983427;} bandit #3: {team=any non-lawful ; avg hp=-1.9110497237569062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.906077348066298; hits/misses (PBA)= 1.188950276243094/1.908839779005525; rounds (PBA)=3.1397790055248618;} veteran: {team=any ; avg hp=-0.1685082872928177 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.671270718232044; hits/misses (PBA)= 7.387292817679558/3.3281767955801107; rounds (PBA)=10.784530386740332;} guard #4: {team=any ; avg hp=-2.76353591160221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.533701657458564; hits/misses (PBA)= 1.5535911602209944/1.1104972375690607; rounds (PBA)=2.694475138121547;} bandit: {team=any non-lawful ; avg hp=-1.7093922651933702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9314917127071825; hits/misses (PBA)= 1.1994475138121548/1.938121546961326; rounds (PBA)=3.185082872928177;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 208.69; crudely normalised: 0% > any non-lawful = expected rounds to survive: 402.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1943; Sum of rounds: 22212; > Team any = winning battles: 144; perfect battles: 0; close-call battles: 143; > Team any non-lawful = winning battles: 1798; perfect battles: 0; close-call battles: 1795; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.7766340710241892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.309830159547092; hits/misses (PBA)= 1.5203293875450334/1.1194029850746268; rounds (PBA)=2.6870818322182193;} veteran: {team=any ; avg hp=-0.37107565620174987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.8466289243438; hits/misses (PBA)= 7.399897066392177/3.3633556356150285; rounds (PBA)=10.826556870818322;} guard #4: {team=any ; avg hp=-2.753474009264025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.412249099330931; hits/misses (PBA)= 1.5470921255790016/1.1513124034997426; rounds (PBA)=2.7297992794647454;} bandit #5: {team=any non-lawful ; avg hp=-1.9166237776634072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693772516726711; hits/misses (PBA)= 1.1600617601646939/1.8728769943386516; rounds (PBA)=3.080802882141019;} guard #2: {team=any ; avg hp=-2.826556870818322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.21358723623263; hits/misses (PBA)= 1.5265054040144108/1.0679361811631498; rounds (PBA)=2.6397323726196604;} guard #3: {team=any ; avg hp=-2.750386001029336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.432835820895522; hits/misses (PBA)= 1.5517241379310345/1.1194029850746268; rounds (PBA)=2.7050952135872364;} bandit #3: {team=any non-lawful ; avg hp=-1.8419969119917654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8167781780751415; hits/misses (PBA)= 1.1677817807514153/1.8497169325784868; rounds (PBA)=3.061245496654658;} bandit #4: {team=any non-lawful ; avg hp=-1.806484817292846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.558414822439526; hits/misses (PBA)= 1.136901698404529/1.861039629439012; rounds (PBA)=3.0437467833247553;} bandit: {team=any non-lawful ; avg hp=-1.9696345856922286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.815234173957797; hits/misses (PBA)= 1.1724137931034482/1.825012866700978; rounds (PBA)=3.0504374678332478;} bandit captain: {team=any non-lawful ; avg hp=42.853834276891405 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.35306227483274; hits/misses (PBA)= 15.104992279979413/17.111682964487905; rounds (PBA)=11.29233144621719;} guard #5: {team=any ; avg hp=-2.761708697889861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.332990221307257; hits/misses (PBA)= 1.5337107565620176/1.1523417395779723; rounds (PBA)=2.73031394750386;} bandit #2: {team=any non-lawful ; avg hp=-1.9006690684508492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.977869274318065; hits/misses (PBA)= 1.2038085434894492/1.8492022645393722; rounds (PBA)=3.0972722593926916;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2590; Sum of rounds: 18463; > Team any = winning battles: 2200; perfect battles: 0; close-call battles: 1522; > Team any non-lawful = winning battles: 389; perfect battles: 0; close-call battles: 370; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-1.5104247104247104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2150579150579155; hits/misses (PBA)= 1.2552123552123553/2.2552123552123553; rounds (PBA)=3.5826254826254824;} guard #5: {team=any ; avg hp=4.6702702702702705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.192277992277992; hits/misses (PBA)= 2.544015444015444/1.8393822393822394; rounds (PBA)=4.835521235521235;} bandit #2: {team=any non-lawful ; avg hp=-1.5096525096525097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.329343629343629; hits/misses (PBA)= 1.2996138996138995/2.2652509652509654; rounds (PBA)=3.628185328185328;} bandit #4: {team=any non-lawful ; avg hp=-1.5077220077220077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.049034749034749; hits/misses (PBA)= 1.250965250965251/2.2957528957528957; rounds (PBA)=3.615830115830116;} guard: {team=any ; avg hp=4.783011583011583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.515057915057914; hits/misses (PBA)= 2.6007722007722007/1.7942084942084942; rounds (PBA)=4.806177606177606;} bandit #3: {team=any non-lawful ; avg hp=-1.5119691119691119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.224710424710425; hits/misses (PBA)= 1.2725868725868725/2.3104247104247104; rounds (PBA)=3.6416988416988416;} guard #3: {team=any ; avg hp=4.8617760617760615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.433976833976834; hits/misses (PBA)= 2.615057915057915/1.7640926640926642; rounds (PBA)=4.823938223938224;} bandit: {team=any non-lawful ; avg hp=-1.4756756756756757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.410810810810811; hits/misses (PBA)= 1.3015444015444015/2.3444015444015442; rounds (PBA)=3.7173745173745174;} guard #4: {team=any ; avg hp=4.835907335907336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.68957528957529; hits/misses (PBA)= 2.65984555984556/1.81003861003861; rounds (PBA)=4.9196911196911195;} guard #2: {team=any ; avg hp=4.62007722007722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.68069498069498; hits/misses (PBA)= 2.6532818532818534/1.7895752895752897; rounds (PBA)=4.86949806949807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2673465306938612;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24075184963007398;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1863.92; crudely normalised: 0% > lawful good = expected rounds to survive: 7969.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1791; Sum of rounds: 12852; > Team neutral evil = winning battles: 1765; perfect battles: 0; close-call battles: 1765; > Team lawful good = winning battles: 25; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=neutral evil ; avg hp=-7.111669458403127 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.313791178112786; hits/misses (PBA)= 0.3193746510329425/0.5254048017867113; rounds (PBA)=1.0764935790061418;} storm giant: {team=neutral evil ; avg hp=214.9173646007817 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.8654383026242; hits/misses (PBA)= 11.142378559463987/1.9519821328866556; rounds (PBA)=6.928531546621999;} frost giant: {team=neutral evil ; avg hp=84.36739251814629 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.50809603573424; hits/misses (PBA)= 7.32607481853713/4.927414852037968; rounds (PBA)=6.420435510887772;} young green dragon: {team=lawful good ; avg hp=-14.719709659408151 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.280290340591847; hits/misses (PBA)= 2.280290340591848/1.022892238972641; rounds (PBA)=1.102177554438861;} young silver dragon: {team=lawful good ; avg hp=-15.177554438860971 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.4891122278057; hits/misses (PBA)= 11.428252372975992/1.4840871021775544; rounds (PBA)=4.305415968732552;} mammoth #2: {team=neutral evil ; avg hp=5.8263539921831375 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.1714126186488; hits/misses (PBA)= 2.582356225572306/1.3936348408710217; rounds (PBA)=4.00893355667225;} young blue dragon: {team=lawful good ; avg hp=-14.83640424343942 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.79061976549414; hits/misses (PBA)= 6.408151870463429/1.2936906756002233; rounds (PBA)=2.5672808486878838;} mammoth: {team=neutral evil ; avg hp=6.367950865438303 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.93802345058627; hits/misses (PBA)= 2.5739810161920715/1.4092685650474595; rounds (PBA)=4.025683975432719;} berserker #3: {team=neutral evil ; avg hp=-6.916247906197655 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180904522613065; hits/misses (PBA)= 0.30876605248464545/0.5069793411501954; rounds (PBA)=1.0642099385817978;} berserker: {team=neutral evil ; avg hp=-7.306532663316583 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.291457286432161; hits/misses (PBA)= 0.31881630374092684/0.4807370184254606; rounds (PBA)=1.0759352317141262;} young gold dragon: {team=lawful good ; avg hp=-13.569514237855946 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.0145170295924; hits/misses (PBA)= 16.587381351200445/2.552205471803462; rounds (PBA)=6.38749302065885;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1496.99; crudely normalised: 0% > lawful good = expected rounds to survive: 9792.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1606; Sum of rounds: 11715; > Team neutral evil = winning battles: 163; perfect battles: 0; close-call battles: 163; > Team lawful good = winning battles: 1442; perfect battles: 0; close-call battles: 1439; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=neutral evil ; avg hp=-7.222291407222914 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.231008717310087; hits/misses (PBA)= 0.3163138231631382/0.5056039850560399; rounds (PBA)=1.0759651307596514;} young gold dragon: {team=lawful good ; avg hp=143.11768368617683 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.1027397260274; hits/misses (PBA)= 15.65815691158157/4.125778331257783; rounds (PBA)=6.948941469489415;} berserker: {team=neutral evil ; avg hp=-7.171855541718555 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3212951432129514; hits/misses (PBA)= 0.31880448318804483/0.49688667496886674; rounds (PBA)=1.0809464508094646;} frost giant: {team=neutral evil ; avg hp=-7.232254047322541 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.56164383561644; hits/misses (PBA)= 3.719178082191781/2.686799501867995; rounds (PBA)=3.2036114570361147;} berserker #2: {team=neutral evil ; avg hp=-7.0485678704856785 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2770859277708593; hits/misses (PBA)= 0.3244084682440847/0.4775840597758406; rounds (PBA)=1.0635118306351183;} young blue dragon: {team=lawful good ; avg hp=-8.86799501867995 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.37110834371109; hits/misses (PBA)= 8.992528019925281/2.7198007471980077; rounds (PBA)=3.928393524283935;} storm giant: {team=neutral evil ; avg hp=-0.6332503113325031 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.5865504358655; hits/misses (PBA)= 11.018057285180573/2.0790784557907847; rounds (PBA)=6.627646326276463;} young silver dragon: {team=lawful good ; avg hp=61.6892901618929 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.16002490660026; hits/misses (PBA)= 14.264632627646327/3.552303860523039; rounds (PBA)=6.160647571606476;} young green dragon: {team=lawful good ; avg hp=-15.186176836861769 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.669987546699875; hits/misses (PBA)= 2.2608966376089663/0.9819427148194272; rounds (PBA)=1.6650062266500623;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1496.99; crudely normalised: 0% > lawful good = expected rounds to survive: 9792.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1656; Sum of rounds: 12025; > Team neutral evil = winning battles: 157; perfect battles: 0; close-call battles: 157; > Team lawful good = winning battles: 1498; perfect battles: 0; close-call battles: 1489; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=neutral evil ; avg hp=-7.2022946859903385 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4003623188405796; hits/misses (PBA)= 0.3254830917874396/0.5277777777777778; rounds (PBA)=1.0815217391304348;} young green dragon: {team=lawful good ; avg hp=-14.5006038647343 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.858091787439612; hits/misses (PBA)= 2.277173913043478/0.9818840579710145; rounds (PBA)=1.6551932367149758;} frost giant: {team=neutral evil ; avg hp=-7.293478260869565 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.01328502415458; hits/misses (PBA)= 3.685990338164251/2.75; rounds (PBA)=3.218599033816425;} young silver dragon: {team=lawful good ; avg hp=62.72826086956522 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.1195652173913; hits/misses (PBA)= 14.306159420289855/3.572463768115942; rounds (PBA)=6.164251207729468;} berserker: {team=neutral evil ; avg hp=-7.225845410628019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4142512077294684; hits/misses (PBA)= 0.3272946859903382/0.4522946859903382; rounds (PBA)=1.0615942028985508;} berserker #2: {team=neutral evil ; avg hp=-7.180555555555555 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4221014492753623; hits/misses (PBA)= 0.32669082125603865/0.49577294685990336; rounds (PBA)=1.0718599033816425;} young blue dragon: {team=lawful good ; avg hp=-8.159420289855072 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.57427536231884; hits/misses (PBA)= 9.015700483091788/2.6841787439613527; rounds (PBA)=3.9281400966183573;} storm giant: {team=neutral evil ; avg hp=0.7971014492753623 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.0024154589372; hits/misses (PBA)= 10.91183574879227/2.088768115942029; rounds (PBA)=6.57487922705314;} young gold dragon: {team=lawful good ; avg hp=143.3677536231884 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.31219806763286; hits/misses (PBA)= 15.58635265700483/4.094202898550725; rounds (PBA)=6.932367149758454;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1046.77; crudely normalised: 0% > lawful good = expected rounds to survive: 9154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25982; any evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-7.622875424915017 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.57348530293941; hits/misses (PBA)= 3.2619476104779044/1.0827834433113377; rounds (PBA)=4.344731053789242;} young gold dragon: {team=lawful good ; avg hp=141.42651469706058 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.622875424915; hits/misses (PBA)= 9.492701459708059/4.07998400319936; rounds (PBA)=5.195360927814437;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 862.26; crudely normalised: 0% > lawful good = expected rounds to survive: 39312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16262; any evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=530.1683663267346 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.01679664067186; hits/misses (PBA)= 7.589482103579284/0.3843231353729254; rounds (PBA)=3.251749650069986;} lich: {team=any evil ; avg hp=-9.016796640671865 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.831633673265348; hits/misses (PBA)= 1.382123575284943/1.127774445110978; rounds (PBA)=2.5098980203959207;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 505.86; crudely normalised: 0% > lawful good = expected rounds to survive: 40950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13725; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-9.273145370925814 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.270745850829834; hits/misses (PBA)= 0.4523095380923815/1.285742851429714; rounds (PBA)=1.7380523895220956;} ancient gold dragon: {team=lawful good ; avg hp=543.7292541491702 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.27314537092582; hits/misses (PBA)= 5.711457708458308/0.2969406118776245; rounds (PBA)=2.744451109778044;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 187.04; crudely normalised: 0% > any non-lawful = expected rounds to survive: 487.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30990; other: 0.03 ± 0.0; any non-lawful : 0.97 ± 0.0; > Team other = winning battles: 164; perfect battles: 0; close-call battles: 158; > Team any non-lawful = winning battles: 4837; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=other; avg hp=-2.7260547890421916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9498100379924015; hits/misses (PBA)= 1.4171165766846632/1.713257348530294; rounds (PBA)=3.467906418716257;} bandit: {team=other; avg hp=-2.744851029794041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779244151169766; hits/misses (PBA)= 1.3819236152769445/1.6730653869226155; rounds (PBA)=3.4217156568686264;} bandit #2: {team=other; avg hp=-2.6750649870025995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.682263547290542; hits/misses (PBA)= 1.3719256148770247/1.76124775044991; rounds (PBA)=3.463507298540292;} bandit #4: {team=other; avg hp=-2.692861427714457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.945210957808438; hits/misses (PBA)= 1.4313137372525495/1.7174565086982603; rounds (PBA)=3.4653069386122777;} bandit captain: {team=any non-lawful ; avg hp=30.938412317536493 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.53489302139572; hits/misses (PBA)= 10.758648270345931/5.828034393121376; rounds (PBA)=6.15876824635073;} bandit #3: {team=other; avg hp=-2.6960607878424314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.705058988202359; hits/misses (PBA)= 1.376124775044991/1.6948610277944411; rounds (PBA)=3.4077184563087384;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 112.23; crudely normalised: 0% > any non-lawful = expected rounds to survive: 812.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20866; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=other; avg hp=-2.9222155568886223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.153969206158768; hits/misses (PBA)= 0.8504299140171966/1.043391321735653; rounds (PBA)=2.4123175364927016;} bandit: {team=other; avg hp=-2.8798240351929616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.199160167966407; hits/misses (PBA)= 0.8498300339932013/1.011997600479904; rounds (PBA)=2.4079184163167366;} bandit captain: {team=any non-lawful ; avg hp=52.43471305738852 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.71065786842632; hits/misses (PBA)= 6.556888622275545/3.9952009598080385; rounds (PBA)=4.172365526894621;} bandit #3: {team=other; avg hp=-2.9086182763447312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.212157568486303; hits/misses (PBA)= 0.8598280343931214/1.0587882423515298; rounds (PBA)=2.435512897420516;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 642.86; crudely normalised: 0% > any = expected rounds to survive: 933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23320; chaotic evil : 0.83 ± 0.01; any : 0.17 ± 0.01; > Team chaotic evil = winning battles: 4135; perfect battles: 0; close-call battles: 4023; > Team any = winning battles: 866; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=3.7974405118976207 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.935612877424514; hits/misses (PBA)= 1.3785242951409717/1.4073185362927414; rounds (PBA)=3.05498900219956;} orc #7: {team=chaotic evil ; avg hp=3.935212957408518 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.265346930613877; hits/misses (PBA)= 1.3967206558688263/1.4219156168766247; rounds (PBA)=3.099380123975205;} gladiator: {team=any ; avg hp=-0.993001399720056 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.8996200759848; hits/misses (PBA)= 8.344331133773245/3.609078184363127; rounds (PBA)=4.1015796840631875;} orc: {team=chaotic evil ; avg hp=4.016596680663867 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.180963807238552; hits/misses (PBA)= 1.4049190161967606/1.4139172165566887; rounds (PBA)=3.0831833633273344;} orc #4: {team=chaotic evil ; avg hp=3.8670265946810636 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.165766846630675; hits/misses (PBA)= 1.3837232553489303/1.4087182563487302; rounds (PBA)=3.0641871625674866;} orc #5: {team=chaotic evil ; avg hp=3.9532093581283743 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.151769646070786; hits/misses (PBA)= 1.3997200559888023/1.4157168566286742; rounds (PBA)=3.0895820835832835;} orc #2: {team=chaotic evil ; avg hp=3.7398520295940814 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.318536292741452; hits/misses (PBA)= 1.4019196160767846/1.4017196560687863; rounds (PBA)=3.08498300339932;} orc #3: {team=chaotic evil ; avg hp=3.754849030193961 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.159368126374725; hits/misses (PBA)= 1.3893221355728855/1.3953209358128373; rounds (PBA)=3.0511897620475903;} orc #8: {team=chaotic evil ; avg hp=4.036192761447711 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.815636872625475; hits/misses (PBA)= 1.3655268946210757/1.4213157368526295; rounds (PBA)=3.071985602879424;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 803.57; crudely normalised: 0% > any = expected rounds to survive: 746.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16570; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 4625; > Team any = winning battles: 19; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=8.985202959408118 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.452109578084382; hits/misses (PBA)= 1.131373725254949/1.1695660867826434; rounds (PBA)=2.5386922615476903;} orc #8: {team=chaotic evil ; avg hp=9.285542891421716 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.57628474305139; hits/misses (PBA)= 1.1445710857828435/1.1785642871425714; rounds (PBA)=2.5550889822035594;} orc #7: {team=chaotic evil ; avg hp=8.982603479304139 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.925814837032593; hits/misses (PBA)= 1.1715656868626274/1.1455708858228355; rounds (PBA)=2.5516896620675866;} orc: {team=chaotic evil ; avg hp=9.359728054389123 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.72245550889822; hits/misses (PBA)= 1.1541691661667666/1.1931613677264548; rounds (PBA)=2.5906818636272746;} orc #10: {team=chaotic evil ; avg hp=9.230153969206158 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.688062387522496; hits/misses (PBA)= 1.1549690061987603/1.1635672865426914; rounds (PBA)=2.5506898620275944;} orc #6: {team=chaotic evil ; avg hp=9.185762847430514 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.610477904419117; hits/misses (PBA)= 1.1521695660867826/1.1725654869026194; rounds (PBA)=2.5646870625874825;} orc #4: {team=chaotic evil ; avg hp=9.193561287742451 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.780243951209759; hits/misses (PBA)= 1.1649670065986804/1.1597680463907218; rounds (PBA)=2.559888022395521;} orc #9: {team=chaotic evil ; avg hp=9.062587482503499 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09258148370326; hits/misses (PBA)= 1.1815636872625475/1.1341731653669267; rounds (PBA)=2.5608878224355127;} gladiator: {team=any ; avg hp=-5.35252949410118 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.377124575084984; hits/misses (PBA)= 5.505098980203959/2.649870025994801; rounds (PBA)=2.720655868826235;} orc #3: {team=chaotic evil ; avg hp=9.117176564687062 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.670665866826635; hits/misses (PBA)= 1.1501699660067985/1.1699660067986404; rounds (PBA)=2.561487702459508;} orc #5: {team=chaotic evil ; avg hp=9.220555888822236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.83383323335333; hits/misses (PBA)= 1.1651669666066786/1.1571685662867426; rounds (PBA)=2.5630873825234954;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 491.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 543.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22121; unaligned : 0.42 ± 0.01; chaotic evil : 0.58 ± 0.01; > Team unaligned = winning battles: 2090; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2911; perfect battles: 0; close-call battles: 2497; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-0.24155168966206758 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.596480703859228; hits/misses (PBA)= 1.349130173965207/0.7258548290341932; rounds (PBA)=2.603279344131174;} orc #2: {team=chaotic evil ; avg hp=-0.035992801439712056 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.632673465306938; hits/misses (PBA)= 1.3623275344931014/0.73125374925015; rounds (PBA)=2.6000799840031994;} orc #4: {team=chaotic evil ; avg hp=-0.3143371325734853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.553289342131574; hits/misses (PBA)= 1.3535292941411718/0.7108578284343131; rounds (PBA)=2.602879424115177;} owlbear: {team=unaligned ; avg hp=4.459708058388323 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.676464707058585; hits/misses (PBA)= 4.807438512297541/2.2151569686062786; rounds (PBA)=3.864027194561088;} orc: {team=chaotic evil ; avg hp=-0.08458308338332333 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.757848430313937; hits/misses (PBA)= 1.3699260147970407/0.7216556688662268; rounds (PBA)=2.5844831033793243;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 491.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 543.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22142; unaligned : 0.43 ± 0.01; chaotic evil : 0.57 ± 0.01; > Team unaligned = winning battles: 2127; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2874; perfect battles: 0; close-call battles: 2435; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=0.07038592281543692 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.348130373925216; hits/misses (PBA)= 1.3363327334533093/0.7104579084183164; rounds (PBA)=2.5750849830033995;} orc #4: {team=chaotic evil ; avg hp=-0.12297540491901619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.828034393121376; hits/misses (PBA)= 1.3765246950609877/0.732253549290142; rounds (PBA)=2.6196760647870425;} orc #3: {team=chaotic evil ; avg hp=-0.052189562087582485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.729454109178164; hits/misses (PBA)= 1.3713257348530294/0.7330533893221356; rounds (PBA)=2.6100779844031194;} owlbear: {team=unaligned ; avg hp=4.604879024195161 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.31853629274145; hits/misses (PBA)= 4.798640271945611/2.2289542091581684; rounds (PBA)=3.8708258348330333;} orc #2: {team=chaotic evil ; avg hp=-0.21375724855028994 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.489502099580085; hits/misses (PBA)= 1.3577284543091381/0.7354529094181164; rounds (PBA)=2.6042791441711657;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 655.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 407.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22416; unaligned : 0.86 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team unaligned = winning battles: 4286; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 715; perfect battles: 0; close-call battles: 622; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-5.4333133373325335 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.054789042191562; hits/misses (PBA)= 1.2051589682063588/0.6224755048990201; rounds (PBA)=2.3629274145170966;} orc: {team=chaotic evil ; avg hp=-5.516696660667867 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.030793841231754; hits/misses (PBA)= 1.1969606078784243/0.6256748650269947; rounds (PBA)=2.3503299340131973;} orc #3: {team=chaotic evil ; avg hp=-5.524495100979804 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.795440911817636; hits/misses (PBA)= 1.1739652069586082/0.6048790241951609; rounds (PBA)=2.311137772445511;} owlbear: {team=unaligned ; avg hp=23.118976204759047 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.4745050989802; hits/misses (PBA)= 4.899020195960808/2.263347330533893; rounds (PBA)=4.295540891821636;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33006; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1382; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3619; perfect battles: 0; close-call battles: 831; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.27334533093381325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.355328934213157; hits/misses (PBA)= 1.4539092181563686/3.927414517096581; rounds (PBA)=5.657668466306738;} goblin: {team=neutral evil ; avg hp=2.8424315136972607 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679264147170566; hits/misses (PBA)= 0.9462107578484303/1.78124375124975; rounds (PBA)=5.2003599280143975;} goblin #2: {team=neutral evil ; avg hp=2.802239552089582 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.594081183763247; hits/misses (PBA)= 0.9358128374325135/1.720855828834233; rounds (PBA)=5.165366926614677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5046990601879624;} fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4953009398120376;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3111.72; crudely normalised: 0% > neutral evil = expected rounds to survive: 3873.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3145; Sum of rounds: 17572; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3144; perfect battles: 0; close-call battles: 3093; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #4: {team=neutral evil ; avg hp=34.131955484896665 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.42670906200318; hits/misses (PBA)= 4.775516693163752/4.569793322734499; rounds (PBA)=3.6257551669316377;} gladiator #2: {team=neutral evil ; avg hp=33.5751987281399 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.406041335453104; hits/misses (PBA)= 4.687122416534181/4.465818759936407; rounds (PBA)=3.575516693163752;} gladiator: {team=neutral evil ; avg hp=34.80190779014308 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.88235294117647; hits/misses (PBA)= 4.816534181240064/4.582511923688394; rounds (PBA)=3.6359300476947536;} young white dragon: {team=chaotic evil ; avg hp=-11.32845786963434 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.21844197138315; hits/misses (PBA)= 2.85087440381558/3.29697933227345; rounds (PBA)=2.0492845786963434;} frost giant: {team=neutral evil ; avg hp=135.59236883942765 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.10969793322735; hits/misses (PBA)= 6.3131955484896665/4.028934817170112; rounds (PBA)=5.363434022257552;} storm giant: {team=neutral evil ; avg hp=229.76534181240064 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.61367249602546; hits/misses (PBA)= 8.818759936406995/1.427027027027027; rounds (PBA)=5.326550079491256;} young silver dragon: {team=chaotic evil ; avg hp=-12.336724960254372 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.53195548489666; hits/misses (PBA)= 7.054372019077902/3.3955484896661368; rounds (PBA)=3.483306836248013;} gladiator #3: {team=neutral evil ; avg hp=34.00476947535771 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.145310015898254; hits/misses (PBA)= 4.5818759936407/4.3558028616852145; rounds (PBA)=3.5252782193958665;} young black dragon: {team=chaotic evil ; avg hp=-11.119554848966613 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.653736089030208; hits/misses (PBA)= 1.241335453100159/1.6136724960254372; rounds (PBA)=0.9516693163751987;} young red dragon: {team=chaotic evil ; avg hp=-12.847694753577107 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.51860095389506; hits/misses (PBA)= 10.70906200317965/4.600635930047694; rounds (PBA)=5.103338632750398;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3111.72; crudely normalised: 0% > neutral evil = expected rounds to survive: 3873.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2209; Sum of rounds: 12391; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2208; perfect battles: 0; close-call battles: 2165; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=-12.766862833861476 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.8261656858307; hits/misses (PBA)= 10.861928474422816/4.464010864644636; rounds (PBA)=5.108646446355817;} gladiator #3: {team=neutral evil ; avg hp=35.680851063829785 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.32910819375283; hits/misses (PBA)= 4.770484382073336/4.563603440470802; rounds (PBA)=3.5930285196921683;} gladiator #4: {team=neutral evil ; avg hp=33.13716613852422 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.40923494794024; hits/misses (PBA)= 4.680398370303305/4.3847894975101855; rounds (PBA)=3.5495699411498416;} young black dragon: {team=chaotic evil ; avg hp=-11.218650973291082 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.044816659121775; hits/misses (PBA)= 1.2607514712539611/1.663196016296967; rounds (PBA)=0.974649162516976;} gladiator: {team=neutral evil ; avg hp=30.775011317338162 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78859212313264; hits/misses (PBA)= 4.636939791760978/4.419646899049344; rounds (PBA)=3.546853779990946;} storm giant: {team=neutral evil ; avg hp=229.76550475328202 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.8207333635129; hits/misses (PBA)= 8.873698506111362/1.4241738343141692; rounds (PBA)=5.356269805341784;} young white dragon: {team=chaotic evil ; avg hp=-11.490267089180625 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.12313263920326; hits/misses (PBA)= 2.8886373924852875/3.2648257129923044; rounds (PBA)=2.051607062019013;} frost giant: {team=neutral evil ; avg hp=135.62652784065187 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.86917157084653; hits/misses (PBA)= 6.309642372114078/4.083748302399275; rounds (PBA)=5.38207333635129;} young silver dragon: {team=chaotic evil ; avg hp=-12.111815301041196 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.0543232231779; hits/misses (PBA)= 7.141240380262563/3.324128564961521; rounds (PBA)=3.4884563150746946;} gladiator #2: {team=neutral evil ; avg hp=32.64870982344952 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.16161158895428; hits/misses (PBA)= 4.684925305568131/4.412403802625622; rounds (PBA)=3.5577184246265277;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3111.72; crudely normalised: 0% > neutral evil = expected rounds to survive: 3873.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1459; Sum of rounds: 8164; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1458; perfect battles: 0; close-call battles: 1432; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=-12.580534612748458 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.9026730637423; hits/misses (PBA)= 10.757368060315285/4.606579849211789; rounds (PBA)=5.121315969842358;} gladiator #2: {team=neutral evil ; avg hp=35.34955448937629 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.86360520904729; hits/misses (PBA)= 4.721041809458534/4.583961617546264; rounds (PBA)=3.6319396847155585;} gladiator #3: {team=neutral evil ; avg hp=34.37285812200137 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.97532556545579; hits/misses (PBA)= 4.732693625771076/4.505825908156272; rounds (PBA)=3.6319396847155585;} gladiator #4: {team=neutral evil ; avg hp=33.751199451679234 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.37422892392049; hits/misses (PBA)= 4.867032213845099/4.586017820424948; rounds (PBA)=3.6552433173406444;} storm giant: {team=neutral evil ; avg hp=229.49897189856065 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.39479095270735; hits/misses (PBA)= 8.803975325565455/1.488690884167238; rounds (PBA)=5.366004112405758;} gladiator: {team=neutral evil ; avg hp=32.11651816312543 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.72858122001371; hits/misses (PBA)= 4.623029472241261/4.363947909527074; rounds (PBA)=3.522275531185744;} frost giant: {team=neutral evil ; avg hp=135.13228238519534 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.39821795750515; hits/misses (PBA)= 6.345442083618917/4.053461274845785; rounds (PBA)=5.3797121315969845;} young silver dragon: {team=chaotic evil ; avg hp=-12.63810829335161 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.79986291980809; hits/misses (PBA)= 7.1158327621658675/3.3646333104866346; rounds (PBA)=3.4934886908841674;} young black dragon: {team=chaotic evil ; avg hp=-11.186429061000686 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.08636052090473; hits/misses (PBA)= 1.1871144619602467/1.726525017135024; rounds (PBA)=0.9712131596984236;} young white dragon: {team=chaotic evil ; avg hp=-11.46401644962303 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.609321453050036; hits/misses (PBA)= 2.8574366004112406/3.3564084989718985; rounds (PBA)=2.0712816997943797;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3111.72; crudely normalised: 0% > neutral evil = expected rounds to survive: 3873.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3152; Sum of rounds: 17652; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3151; perfect battles: 0; close-call battles: 3097; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=-11.113578680203046 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.466053299492385; hits/misses (PBA)= 1.2233502538071066/1.6386421319796953; rounds (PBA)=0.953997461928934;} young white dragon: {team=chaotic evil ; avg hp=-11.92734771573604 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.90355329949239; hits/misses (PBA)= 2.9060913705583755/3.2918781725888326; rounds (PBA)=2.065989847715736;} gladiator #3: {team=neutral evil ; avg hp=33.411802030456855 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.39530456852792; hits/misses (PBA)= 4.7668147208121825/4.477791878172589; rounds (PBA)=3.6031091370558377;} young silver dragon: {team=chaotic evil ; avg hp=-12.057106598984772 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.19670050761421; hits/misses (PBA)= 7.106598984771574/3.37246192893401; rounds (PBA)=3.4930203045685277;} gladiator #4: {team=neutral evil ; avg hp=34.21002538071066 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.46827411167513; hits/misses (PBA)= 4.690355329949239/4.447969543147208; rounds (PBA)=3.5713832487309647;} gladiator: {team=neutral evil ; avg hp=33.20970812182741 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.28521573604061; hits/misses (PBA)= 4.588515228426396/4.406091370558376; rounds (PBA)=3.5374365482233503;} storm giant: {team=neutral evil ; avg hp=229.871192893401 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.51269035532994; hits/misses (PBA)= 8.863578680203046/1.4251269035532994; rounds (PBA)=5.348350253807107;} gladiator #2: {team=neutral evil ; avg hp=33.78204314720812 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.30266497461929; hits/misses (PBA)= 4.775697969543147/4.595494923857868; rounds (PBA)=3.6348350253807107;} frost giant: {team=neutral evil ; avg hp=135.4016497461929 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.67036802030458; hits/misses (PBA)= 6.321065989847716/4.066307106598985; rounds (PBA)=5.381345177664975;} young red dragon: {team=chaotic evil ; avg hp=-12.539340101522843 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.376269035533; hits/misses (PBA)= 10.802982233502538/4.552030456852792; rounds (PBA)=5.118337563451776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36924; neutral evil : 0.0 ± 0.0; chaotic good : 0.42 ± 0.01; any : 0.58 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2112; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2889; perfect battles: 0; close-call battles: 2862; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-9.719856028794242 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.77864427114577; hits/misses (PBA)= 2.0893821235752847/1.543491301739652; rounds (PBA)=1.8164367126574685;} gladiator: {team=any ; avg hp=11.270545890821836 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.99060187962408; hits/misses (PBA)= 7.274945010997801/4.563887222555489; rounds (PBA)=4.546490701859628;} gladiator #3: {team=any ; avg hp=12.11497700459908 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.1135772845431; hits/misses (PBA)= 7.176364727054589/4.450909818036393; rounds (PBA)=4.476504699060188;} storm giant: {team=chaotic good ; avg hp=18.256548690261948 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 388.8630273945211; hits/misses (PBA)= 12.565286942611477/0.8390321935612878; rounds (PBA)=7.02759448110378;} gladiator #4: {team=any ; avg hp=12.388122375524896 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.94261147770446; hits/misses (PBA)= 7.365926814637072/4.579684063187362; rounds (PBA)=4.563087382523495;} gladiator #2: {team=any ; avg hp=12.728454309138172 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.27274545090982; hits/misses (PBA)= 7.2043591281743655/4.524695060987803; rounds (PBA)=4.509898020395921;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5790.66; crudely normalised: 0% > other= expected rounds to survive: 7399.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30113; unaligned : 0.74 ± 0.01; other: 0.26 ± 0.01; > Team unaligned = winning battles: 3714; perfect battles: 0; close-call battles: 3712; > Team other = winning battles: 1287; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=other; avg hp=-2.657868426314737 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.83663267346532; hits/misses (PBA)= 9.363927214557089/0.5260947810437913; rounds (PBA)=5.144371125774845;} shrieker: {team=unaligned ; avg hp=-14.295540891821636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} roc #2: {team=unaligned ; avg hp=33.45890821835633 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.65786842631474; hits/misses (PBA)= 9.664467106578684/0.5018996200759848; rounds (PBA)=5.659868026394721;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1148.0; crudely normalised: 0% > neutral = expected rounds to survive: 3063.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32460; neutral evil : 0.15 ± 0.01; neutral : 0.85 ± 0.01; > Team neutral evil = winning battles: 763; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4238; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=27.353129374125174 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.44911017796441; hits/misses (PBA)= 6.183163367326535/5.031993601279744; rounds (PBA)=6.244151169766047;} green hag: {team=neutral evil ; avg hp=-3.4491101779644073 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.64687062587483; hits/misses (PBA)= 4.863227354529094/0.5462907418516296; rounds (PBA)=5.562087582483503;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1148.0; crudely normalised: 0% > neutral = expected rounds to survive: 3063.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32619; neutral evil : 0.15 ± 0.01; neutral : 0.85 ± 0.01; > Team neutral evil = winning battles: 762; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4239; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=27.082983403319336 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.35892821435714; hits/misses (PBA)= 6.179764047190562/5.072385522895421; rounds (PBA)=6.274345130973805;} green hag: {team=neutral evil ; avg hp=-3.3589282143571286 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.91701659668067; hits/misses (PBA)= 4.901019796040792/0.5358928214357128; rounds (PBA)=5.589282143571285;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7672.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 202.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10160; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=other; avg hp=337.74265146970606 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.90781843631274; hits/misses (PBA)= 4.0/0.249750049990002; rounds (PBA)=2.031593681263747;} goblin #2: {team=neutral evil ; avg hp=-14.468506298740252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8374325134973005; hits/misses (PBA)= 0.1339732053589282/0.40331933613277343; rounds (PBA)=0.7186562687462508;} goblin #4: {team=neutral evil ; avg hp=-14.430313937212558 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.831633673265347; hits/misses (PBA)= 0.13597280543891221/0.3833233353329334; rounds (PBA)=0.7000599880023995;} goblin: {team=neutral evil ; avg hp=-14.478904219156169 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7840431913617276; hits/misses (PBA)= 0.127374525094981/0.4117176564687063; rounds (PBA)=0.7110577884423115;} goblin #3: {team=neutral evil ; avg hp=-14.530093981203759 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8042391521695661; hits/misses (PBA)= 0.1305738852229554/0.39072185562887424; rounds (PBA)=0.7070585882823436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1905618876224755;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20295940811837632;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15448; other: 0.11 ± 0.0; chaotic evil : 0.89 ± 0.0; > Team other = winning battles: 543; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4458; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=9.550289942011597 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.204559088182364; hits/misses (PBA)= 1.109378124375125/0.913617276544691; rounds (PBA)=2.9144171165766846;} goblin: {team=other; avg hp=-4.204559088182363 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.449710057988402; hits/misses (PBA)= 0.9400119976004799/0.6392721455708859; rounds (PBA)=1.687862427514497;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9131.93; crudely normalised: 0% > unaligned = expected rounds to survive: 26014.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4415; Sum of rounds: 11115; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4414; perfect battles: 0; close-call battles: 4011; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #3: {team=unaligned ; avg hp=121.38844847112118 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.7515288788222; hits/misses (PBA)= 1.1560588901472253/2.6776896942242354; rounds (PBA)=2.022876557191393;} tyrannosaurus rex #7: {team=unaligned ; avg hp=121.1109852774632 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.78233295583239; hits/misses (PBA)= 1.1540203850509627/2.7116647791619477; rounds (PBA)=2.0278595696489243;} tyrannosaurus rex #5: {team=unaligned ; avg hp=121.99026047565118 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.973272933182336; hits/misses (PBA)= 1.1377123442808608/2.6727066817667042; rounds (PBA)=2.013137032842582;} tyrannosaurus rex #17: {team=unaligned ; avg hp=121.55787089467724 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.3436013590034; hits/misses (PBA)= 1.1669309173272933/2.696262740656852; rounds (PBA)=2.0323895809739523;} tarrasque: {team=other; avg hp=-16.848924122310304 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.0679501698754; hits/misses (PBA)= 9.459569648924122/0.7737259343148358; rounds (PBA)=2.0466591166477914;} tyrannosaurus rex #11: {team=unaligned ; avg hp=121.78233295583239 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.32616081540204; hits/misses (PBA)= 1.142242355605889/2.701925254813137; rounds (PBA)=2.0332955832389583;} tyrannosaurus rex #13: {team=unaligned ; avg hp=121.91596828992073 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45345413363533; hits/misses (PBA)= 1.1216308040770102/2.703510758776897; rounds (PBA)=2.0187995469988675;} tyrannosaurus rex #4: {team=unaligned ; avg hp=122.74881087202718 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.17825594563986; hits/misses (PBA)= 1.1590033975084937/2.7026047565118914; rounds (PBA)=2.0332955832389583;} tyrannosaurus rex #16: {team=unaligned ; avg hp=121.80339750849377 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.648697621744056; hits/misses (PBA)= 1.153114382785957/2.6681766704416763; rounds (PBA)=2.0169875424688564;} tyrannosaurus rex #20: {team=unaligned ; avg hp=122.52298980747452 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.905096262740656; hits/misses (PBA)= 1.1542468856172141/2.7016987542468858; rounds (PBA)=2.02876557191393;} tyrannosaurus rex #19: {team=unaligned ; avg hp=122.05322763306908 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.661834654586634; hits/misses (PBA)= 1.1594563986409967/2.7087202718006793; rounds (PBA)=2.0351075877689695;} tyrannosaurus rex #15: {team=unaligned ; avg hp=122.21789354473387 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.980067950169875; hits/misses (PBA)= 1.1633069082672707/2.6493771234428087; rounds (PBA)=2.0129105322763308;} tyrannosaurus rex #8: {team=unaligned ; avg hp=121.61177802944508 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.00498301245753; hits/misses (PBA)= 1.1524348810872027/2.689467723669309; rounds (PBA)=2.029445073612684;} tyrannosaurus rex #9: {team=unaligned ; avg hp=120.92276330690827 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.26092865232163; hits/misses (PBA)= 1.1370328425821064/2.705775764439411; rounds (PBA)=2.0246885617214043;} tyrannosaurus rex #2: {team=unaligned ; avg hp=121.33771234428086 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.282446206115516; hits/misses (PBA)= 1.156964892412231/2.6482446206115515; rounds (PBA)=2.0117780294450736;} tyrannosaurus rex: {team=unaligned ; avg hp=120.81200453001132 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64303510758777; hits/misses (PBA)= 1.1544733861834655/2.6665911664779163; rounds (PBA)=2.0167610419026047;} tyrannosaurus rex #18: {team=unaligned ; avg hp=121.65050962627407 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.782559456398644; hits/misses (PBA)= 1.1440543601359003/2.67678369195923; rounds (PBA)=2.019479048697622;} tyrannosaurus rex #12: {team=unaligned ; avg hp=120.55922989807475 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.67836919592299; hits/misses (PBA)= 1.1440543601359003/2.6459796149490376; rounds (PBA)=2.021744054360136;} tyrannosaurus rex #14: {team=unaligned ; avg hp=121.7841449603624 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.567836919592295; hits/misses (PBA)= 1.178255945639864/2.6650056625141563; rounds (PBA)=2.0276330690826727;} tyrannosaurus rex #6: {team=unaligned ; avg hp=122.02015855039637 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.954699886749715; hits/misses (PBA)= 1.1200453001132502/2.719818799546999; rounds (PBA)=2.0190260475651187;} tyrannosaurus rex #10: {team=unaligned ; avg hp=122.59614949037372 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.606115515288785; hits/misses (PBA)= 1.159229898074745/2.662061155152888; rounds (PBA)=2.004983012457531;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9131.93; crudely normalised: 0% > unaligned = expected rounds to survive: 26014.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4545; Sum of rounds: 11432; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4544; perfect battles: 0; close-call battles: 4173; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=-17.082508250825082 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.2734873487349; hits/misses (PBA)= 9.432783278327832/0.7751375137513752; rounds (PBA)=2.0415841584158416;} tyrannosaurus rex #11: {team=unaligned ; avg hp=120.75445544554455 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.74851485148515; hits/misses (PBA)= 1.1504950495049504/2.6866886688668865; rounds (PBA)=2.0231023102310233;} tyrannosaurus rex #14: {team=unaligned ; avg hp=121.82068206820682 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.3034103410341; hits/misses (PBA)= 1.168976897689769/2.67018701870187; rounds (PBA)=2.0211221122112213;} tyrannosaurus rex #19: {team=unaligned ; avg hp=121.71903190319031 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.36061606160616; hits/misses (PBA)= 1.1335533553355335/2.6816281628162817; rounds (PBA)=2.0134213421342135;} tyrannosaurus rex #18: {team=unaligned ; avg hp=122.06534653465347 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64026402640264; hits/misses (PBA)= 1.1496149614961497/2.6745874587458744; rounds (PBA)=2.016061606160616;} tyrannosaurus rex #13: {team=unaligned ; avg hp=121.25412541254126 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.00638063806381; hits/misses (PBA)= 1.150935093509351/2.6609460946094607; rounds (PBA)=2.018041804180418;} tyrannosaurus rex #6: {team=unaligned ; avg hp=122.15929592959296 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.16963696369637; hits/misses (PBA)= 1.1645764576457647/2.6943894389438943; rounds (PBA)=2.0266226622662264;} tyrannosaurus rex #20: {team=unaligned ; avg hp=122.13025302530254 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.45852585258526; hits/misses (PBA)= 1.1454345434543454/2.712211221122112; rounds (PBA)=2.0297029702970297;} tyrannosaurus rex #3: {team=unaligned ; avg hp=121.02046204620461 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.23828382838284; hits/misses (PBA)= 1.147854785478548/2.6591859185918594; rounds (PBA)=2.0193619361936195;} tyrannosaurus rex #9: {team=unaligned ; avg hp=121.06820682068206 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95885588558856; hits/misses (PBA)= 1.1203520352035203/2.7192519251925193; rounds (PBA)=2.0215621562156216;} tyrannosaurus rex #2: {team=unaligned ; avg hp=121.87964796479648 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.79295929592959; hits/misses (PBA)= 1.1221122112211221/2.7034103410341035; rounds (PBA)=2.0134213421342135;} tyrannosaurus rex #4: {team=unaligned ; avg hp=123.64928492849285 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.82112211221122; hits/misses (PBA)= 1.1614961496149614/2.6976897689768977; rounds (PBA)=2.0235423542354236;} tyrannosaurus rex #17: {team=unaligned ; avg hp=121.73993399339933 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.77733773377338; hits/misses (PBA)= 1.145874587458746/2.695929592959296; rounds (PBA)=2.0270627062706272;} tyrannosaurus rex #7: {team=unaligned ; avg hp=121.3883388338834 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.136853685368536; hits/misses (PBA)= 1.1397139713971398/2.6684268426842683; rounds (PBA)=2.012101210121012;} tyrannosaurus rex #8: {team=unaligned ; avg hp=121.91991199119911 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.448404840484045; hits/misses (PBA)= 1.1645764576457647/2.686248624862486; rounds (PBA)=2.0303630363036302;} tyrannosaurus rex #5: {team=unaligned ; avg hp=122.58657865786579 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.08404840484049; hits/misses (PBA)= 1.1403740374037403/2.686908690869087; rounds (PBA)=2.0171617161716173;} tyrannosaurus rex #12: {team=unaligned ; avg hp=121.8024202420242 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.462046204620464; hits/misses (PBA)= 1.1718371837183719/2.678107810781078; rounds (PBA)=2.0316831683168317;} tyrannosaurus rex #15: {team=unaligned ; avg hp=121.95775577557755 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.44026402640264; hits/misses (PBA)= 1.1705170517051706/2.667986798679868; rounds (PBA)=2.0250825082508253;} tyrannosaurus rex #16: {team=unaligned ; avg hp=121.66908690869087 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.63212321232123; hits/misses (PBA)= 1.144994499449945/2.706050605060506; rounds (PBA)=2.0297029702970297;} tyrannosaurus rex: {team=unaligned ; avg hp=121.17887788778877 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.71309130913091; hits/misses (PBA)= 1.1227722772277229/2.7014301430143015; rounds (PBA)=2.0147414741474146;} tyrannosaurus rex #10: {team=unaligned ; avg hp=121.36435643564356 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.76611661166117; hits/misses (PBA)= 1.1595159515951594/2.6512651265126514; rounds (PBA)=2.014301430143014;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2676.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 66.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13589; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=other; avg hp=53.27294541091781 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.823835232953408; hits/misses (PBA)= 1.8034393121375725/0.9586082783443312; rounds (PBA)=2.4653069386122777;} werewolf #3: {team=other; avg hp=53.423515296940614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.012997400519897; hits/misses (PBA)= 1.827234553089382/0.9958008398320336; rounds (PBA)=2.4749050189962007;} shadow: {team=chaotic evil ; avg hp=-3.3859228154369125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.088382323535293; hits/misses (PBA)= 0.7810437912417516/0.7216556688662268; rounds (PBA)=1.5026994601079784;} werewolf #2: {team=other; avg hp=53.2381523695261 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.925414917016596; hits/misses (PBA)= 1.8120375924815038/0.9708058388322336; rounds (PBA)=2.467906418716257;} shadow #2: {team=chaotic evil ; avg hp=-3.3763247350529895 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.977004599080184; hits/misses (PBA)= 0.7756448710257948/0.7242551489702059; rounds (PBA)=1.4999000199960009;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10069.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23701; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=234.67966406718656 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.5136972605479; hits/misses (PBA)= 10.412917416516697/1.822235552889422; rounds (PBA)=4.739252149570086;} young silver dragon: {team=lawful good ; avg hp=-8.51369726054789 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.32033593281344; hits/misses (PBA)= 6.508498300339932/5.316336732653469; rounds (PBA)=3.941611677664467;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 31.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1008.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11448; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge: {team=unaligned ; avg hp=-7.918216356728654 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9478104379124175; hits/misses (PBA)= 0.34233153369326136/0.2679464107178564; rounds (PBA)=0.862627474505099;} stirge #3: {team=unaligned ; avg hp=-8.002799440111978 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8840231953609279; hits/misses (PBA)= 0.33153369326134774/0.27694461107778445; rounds (PBA)=0.8584283143371326;} troll: {team=chaotic evil ; avg hp=78.30733853229354 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.880623875224956; hits/misses (PBA)= 3.0/1.6906618676264746; rounds (PBA)=2.289142171565687;} stirge #2: {team=unaligned ; avg hp=-7.959608078384323 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8608278344331133; hits/misses (PBA)= 0.3255348930213957/0.2653469306138772; rounds (PBA)=0.851629674065187;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 42920.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6537.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15045; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-16.12897420515897 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.012197560487905; hits/misses (PBA)= 3.6174765046990602/3.654869026194761; rounds (PBA)=2.424115176964607;} tarrasque: {team=unaligned ; avg hp=613.987802439512 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 349.12897420515895; hits/misses (PBA)= 11.233353329334133/0.5830833833233353; rounds (PBA)=3.008398320335933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63580; any chaotic : 1.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any chaotic = winning battles: 4979; perfect battles: 0; close-call battles: 840; > Team other = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=-5.236952609478104 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.68386322735453; hits/misses (PBA)= 5.440311937612478/5.9370125974805035; rounds (PBA)=11.381723655268946;} berserker #2: {team=any chaotic ; avg hp=42.492301539692065 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.5744851029794; hits/misses (PBA)= 4.360327934413117/2.2065586882623474; rounds (PBA)=11.88882223555289;} black bear: {team=unaligned ; avg hp=-5.129374125174965 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8874225154969; hits/misses (PBA)= 1.0405918816236752/0.8814237152569486; rounds (PBA)=0.9610077984403119;} berserker #3: {team=any chaotic ; avg hp=42.12057588482303 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.60767846430714; hits/misses (PBA)= 4.266546690661867/2.176964607078584; rounds (PBA)=11.928014397120576;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1288.52; crudely normalised: 0% > any non-good = expected rounds to survive: 1645.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31064; chaotic evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-good ; avg hp=-8.348130373925216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056788642271546; hits/misses (PBA)= 0.39732053589282146/1.1751649670065987; rounds (PBA)=1.7166566686662668;} bandit #3: {team=any non-good ; avg hp=-8.099180163967207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0721855628874226; hits/misses (PBA)= 0.3895220955808838/1.1537692461507698; rounds (PBA)=1.6986602679464107;} bandit: {team=any non-good ; avg hp=-8.061387722455509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.011797640471906; hits/misses (PBA)= 0.3817236552689462/1.150369926014797; rounds (PBA)=1.6872625474905019;} bandit #6: {team=any non-good ; avg hp=-8.048190361927615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.019396120775845; hits/misses (PBA)= 0.3887222555488902/1.1779644071185762; rounds (PBA)=1.7156568686262748;} balor: {team=chaotic evil ; avg hp=215.41151769646072 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.39892021595682; hits/misses (PBA)= 10.297740451909618/0.6040791841631674; rounds (PBA)=6.211557688462308;} bandit #5: {team=any non-good ; avg hp=-7.900619876024795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033393321335733; hits/misses (PBA)= 0.3883223355328934/1.1531693661267746; rounds (PBA)=1.6986602679464107;} thug: {team=any non-good ; avg hp=-7.959008198360328 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.006998600279942; hits/misses (PBA)= 2.7704459108178363/6.662067586482704; rounds (PBA)=4.71625674865027;} thug #2: {team=any non-good ; avg hp=-7.980603879224155 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.36752649470106; hits/misses (PBA)= 2.852229554089182/6.544691061787643; rounds (PBA)=4.698460307938412;} bandit #4: {team=any non-good ; avg hp=-8.001799640071985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0203959208158366; hits/misses (PBA)= 0.38852229554089185/1.1679664067186564; rounds (PBA)=1.703259348130374;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 650.78; crudely normalised: 0% > unaligned = expected rounds to survive: 13.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21998; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4573; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #10: {team=other; avg hp=-0.9744051189762047 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.535892821435713; hits/misses (PBA)= 2.375524895020996/1.0007998400319935; rounds (PBA)=3.5896820635872824;} spider #9: {team=other; avg hp=-0.9858028394321136 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5162967406518697; hits/misses (PBA)= 2.353129374125175/1.0275944811037792; rounds (PBA)=3.5944811037792443;} spider: {team=other; avg hp=-1.0337932413517297 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5314937012597483; hits/misses (PBA)= 2.3627274545090984/1.0035992801439713; rounds (PBA)=3.5902819436112776;} spider #11: {team=other; avg hp=-0.901619676064787 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5530893821235754; hits/misses (PBA)= 2.3813237352529493/1.0; rounds (PBA)=3.6000799840031994;} spider #12: {team=other; avg hp=-1.088382323535293 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4769046190761848; hits/misses (PBA)= 2.3271345730853827/0.9984003199360127; rounds (PBA)=3.5550889822035594;} spider #3: {team=other; avg hp=-1.1065786842631473 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4745050989802038; hits/misses (PBA)= 2.301739652069586/1.0295940811837632; rounds (PBA)=3.5672865426914617;} spider #4: {team=other; avg hp=-0.9454109178164367 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5330933813237353; hits/misses (PBA)= 2.3619276144771044/1.0093981203759248; rounds (PBA)=3.5980803839232154;} spider #5: {team=other; avg hp=-1.0887822435512897 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.498500299940012; hits/misses (PBA)= 2.3289342131573685/1.0225954809038191; rounds (PBA)=3.5710857828434315;} giant spider: {team=other; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.53629274145171; hits/misses (PBA)= 3.019396120775845/1.0143971205758848; rounds (PBA)=4.093981203759248;} spider #2: {team=other; avg hp=-1.0771845630873824 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534093181363727; hits/misses (PBA)= 2.367326534693061/0.982003599280144; rounds (PBA)=3.573485302939412;} spider #8: {team=other; avg hp=-1.1061787642471506 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4841031793641273; hits/misses (PBA)= 2.320135972805439/1.015996800639872; rounds (PBA)=3.5744851029794042;} spider #6: {team=other; avg hp=-1.012997400519896 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.520495900819836; hits/misses (PBA)= 2.3527294541091783/1.0073985202959408; rounds (PBA)=3.585882823435313;} giant octopus: {team=unaligned ; avg hp=-1.6996600679864027 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.379324135172965; hits/misses (PBA)= 2.3645270945810837/1.5362927414517096; rounds (PBA)=3.9008198360327935;} spider #7: {team=other; avg hp=-1.0581883623275345 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504899020195961; hits/misses (PBA)= 2.339532093581284/1.0057988402319535; rounds (PBA)=3.56748650269946;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 650.78; crudely normalised: 0% > unaligned = expected rounds to survive: 13.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21976; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4564; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #2: {team=other; avg hp=-0.9474105178964207 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5120975804839034; hits/misses (PBA)= 2.3485302939412116/1.0217956408718256; rounds (PBA)=3.6024795040991804;} giant spider: {team=other; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.712257548490303; hits/misses (PBA)= 3.0301939612077584/1.0135972805438913; rounds (PBA)=4.101979604079184;} spider #9: {team=other; avg hp=-0.9762047590481904 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5246950609878023; hits/misses (PBA)= 2.366126774645071/1.0197960407918416; rounds (PBA)=3.601079784043191;} spider #6: {team=other; avg hp=-1.0251949610077984 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49250149970006; hits/misses (PBA)= 2.3263347330533892/1.0053989202159568; rounds (PBA)=3.563487302539492;} spider #10: {team=other; avg hp=-1.0297940411917617 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.508898220355929; hits/misses (PBA)= 2.3425314937012596/1.028394321135773; rounds (PBA)=3.5900819836032793;} spider #7: {team=other; avg hp=-1.0107978404319136 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.532093581283743; hits/misses (PBA)= 2.3603279344131174/0.9998000399920016; rounds (PBA)=3.5884823035392923;} giant octopus: {team=unaligned ; avg hp=-1.813637272545491 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.32853429314137; hits/misses (PBA)= 2.357328534293141/1.5380923815236953; rounds (PBA)=3.8954209158168367;} spider #5: {team=other; avg hp=-0.9818036392721455 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.485502899420116; hits/misses (PBA)= 2.320135972805439/1.0161967606478703; rounds (PBA)=3.5682863427314535;} spider #11: {team=other; avg hp=-0.9998000399920016 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.516496700659868; hits/misses (PBA)= 2.3419316136772648/0.9938012397520496; rounds (PBA)=3.569886022795441;} spider #4: {team=other; avg hp=-1.074385122975405 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5306938612277543; hits/misses (PBA)= 2.355528894221156/0.997000599880024; rounds (PBA)=3.5728854229154168;} spider #3: {team=other; avg hp=-1.041391721655669 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.506898620275945; hits/misses (PBA)= 2.342131573685263/1.0123975204959008; rounds (PBA)=3.568486302739452;} spider: {team=other; avg hp=-1.0173965206958608 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4977004599080184; hits/misses (PBA)= 2.3313337332533495/1.0311937612477504; rounds (PBA)=3.580883823235353;} spider #12: {team=other; avg hp=-1.0797840431913617 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5136972605478904; hits/misses (PBA)= 2.3479304139172164/0.9916016796640672; rounds (PBA)=3.5688862227554488;} spider #8: {team=other; avg hp=-1.1445710857828435 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4801039792041593; hits/misses (PBA)= 2.311137772445511/1.0031993601279745; rounds (PBA)=3.55248950209958;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 617.87; crudely normalised: 0% > unaligned = expected rounds to survive: 15.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4693; Sum of rounds: 23225; > Team other = winning battles: 4692; perfect battles: 0; close-call battles: 4410; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=other; avg hp=25.994459833795013 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.895802258683144; hits/misses (PBA)= 3.4447048796079267/1.1736629021947582; rounds (PBA)=4.683997443000213;} spider: {team=other; avg hp=-1.8005540166204985 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.735989772000852; hits/misses (PBA)= 2.555721287023226/1.107607074366077; rounds (PBA)=3.9162582569784785;} spider #3: {team=other; avg hp=-1.8723630939697422 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.725548689537609; hits/misses (PBA)= 2.538674621777115/1.0677604943532921; rounds (PBA)=3.891327509056041;} spider #4: {team=other; avg hp=-1.94097592158534 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.705092691242276; hits/misses (PBA)= 2.5143831238014065/1.0596633283613892; rounds (PBA)=3.859791178350735;} spider #10: {team=other; avg hp=-1.8455145962071169 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7110590240784145; hits/misses (PBA)= 2.537822288514809/1.1022799914766674; rounds (PBA)=3.8970807585766036;} spider #5: {team=other; avg hp=-1.8928190922650756 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723844023012998; hits/misses (PBA)= 2.5399531216705733/1.0948220754314937; rounds (PBA)=3.892606008949499;} spider #8: {team=other; avg hp=-1.8186660984444918 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7251225229064566; hits/misses (PBA)= 2.5363307053057746/1.0948220754314937; rounds (PBA)=3.8945237587896866;} giant octopus: {team=unaligned ; avg hp=-2.119539740038355 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.813765182186234; hits/misses (PBA)= 2.7722139356488387/1.6782441934796506; rounds (PBA)=4.4504581291284895;} spider #6: {team=other; avg hp=-1.9145535904538675 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7178776901768593; hits/misses (PBA)= 2.533134455572129/1.0788408267632645; rounds (PBA)=3.879394843383763;} spider #7: {team=other; avg hp=-1.9661197528233538 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.72490943959088; hits/misses (PBA)= 2.5422970381419137/1.0707436607713616; rounds (PBA)=3.876198593650117;} spider #9: {team=other; avg hp=-1.9098657575111868 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6963562753036436; hits/misses (PBA)= 2.5139569571702536/1.0686128276155977; rounds (PBA)=3.8529725122522906;} spider #2: {team=other; avg hp=-1.8544640954613254 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.747283187726401; hits/misses (PBA)= 2.571063285744726/1.0833155763903686; rounds (PBA)=3.9096526741956104;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 617.87; crudely normalised: 0% > unaligned = expected rounds to survive: 15.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4969; Sum of rounds: 24620; > Team other = winning battles: 4968; perfect battles: 0; close-call battles: 4655; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=other; avg hp=-1.897967397866774 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7047695713423225; hits/misses (PBA)= 2.5270678204870194/1.074662910042262; rounds (PBA)=3.88347756087744;} giant spider: {team=other; avg hp=25.994767558864964 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.89072247937211; hits/misses (PBA)= 3.461461058563091/1.1547595089555243; rounds (PBA)=4.679613604346951;} spider #8: {team=other; avg hp=-1.8557053733145503 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.749446568726102; hits/misses (PBA)= 2.562084926544576/1.0724491849466693; rounds (PBA)=3.8899174884282552;} spider #3: {team=other; avg hp=-1.8464479774602536 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.736365465888509; hits/misses (PBA)= 2.553230026162206/1.094787683638559; rounds (PBA)=3.897967397866774;} spider #9: {team=other; avg hp=-1.8673777420004025 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6655262628295433; hits/misses (PBA)= 2.4944656872610182/1.0829140672167439; rounds (PBA)=3.878446367478366;} giant octopus: {team=unaligned ; avg hp=-2.067417991547595 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.553632521634132; hits/misses (PBA)= 2.755282753069028/1.6906822298249145; rounds (PBA)=4.445964982893942;} spider #4: {team=other; avg hp=-1.8540953914268465 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.718655665123767; hits/misses (PBA)= 2.5327027570939826/1.1048500704367077; rounds (PBA)=3.9199034010867377;} spider #6: {team=other; avg hp=-1.871805192191588 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7065808009659893; hits/misses (PBA)= 2.5343127389816864/1.1008251157174482; rounds (PBA)=3.9082310324008853;} spider #5: {team=other; avg hp=-1.897967397866774 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7035620849265447; hits/misses (PBA)= 2.5198229019923524/1.1014288589253372; rounds (PBA)=3.883276313141477;} spider #2: {team=other; avg hp=-1.8526866572751057 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7381766955121756; hits/misses (PBA)= 2.564097403904206/1.0984101428858926; rounds (PBA)=3.9122559871201448;} spider #10: {team=other; avg hp=-1.7246930972026564 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7259005836184342; hits/misses (PBA)= 2.538538941436909/1.087744012879855; rounds (PBA)=3.9058160595693296;} spider #7: {team=other; avg hp=-1.884685047293218 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.719460656067619; hits/misses (PBA)= 2.531092775206279/1.0893539947675588; rounds (PBA)=3.893137452203663;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 495.0; crudely normalised: 0% > unaligned = expected rounds to survive: 126.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36787; other: 0.18 ± 0.01; unaligned : 0.82 ± 0.01; > Team other = winning battles: 877; perfect battles: 0; close-call battles: 851; > Team unaligned = winning battles: 4124; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=other; avg hp=-2.5036992601479704 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17616476704659; hits/misses (PBA)= 4.381523695260948/1.466506698660268; rounds (PBA)=6.018196360727854;} spider: {team=other; avg hp=-9.140371925614877 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2713457308538292;} giant octopus: {team=unaligned ; avg hp=17.82383523295341 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.64407118576285; hits/misses (PBA)= 3.680263947210558/2.5866826634673066; rounds (PBA)=7.091581683663267;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 594.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29207; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 322; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4679; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=other; avg hp=-4.497300539892022 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.215556888622274; hits/misses (PBA)= 3.218356328734253/1.0603879224155168; rounds (PBA)=4.343131373725255;} giant octopus: {team=unaligned ; avg hp=26.784443111377726 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.49730053989202; hits/misses (PBA)= 2.8838232353529296/1.9224155168966206; rounds (PBA)=5.741851629674065;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 229; Sum of rounds: 251858; other: 0.03 ± 0.0; unassigned mercenaries: 0.02 ± 0.0; > Team other = winning battles: 126; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YWD 2: {team=other; avg hp=15.109170305676855 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.92139737991266; hits/misses (PBA)= 110.00436681222708/988.6681222707424; rounds (PBA)=1099.2227074235807;} Young White Dragon: {team=unassigned mercenaries; avg hp=8.248908296943231 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.13100436681222; hits/misses (PBA)= 55.25764192139738/1043.17903930131; rounds (PBA)=1098.886462882096;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 226; Sum of rounds: 253735; > Team other = winning battles: 125; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Young White Dragon: {team=unassigned mercenaries; avg hp=7.398230088495575 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.50884955752213; hits/misses (PBA)= 55.55309734513274/1065.796460176991; rounds (PBA)=1121.7920353982302;} YWD 2: {team=other; avg hp=14.929203539823009 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.19469026548673; hits/misses (PBA)= 110.41592920353982/1011.1592920353983; rounds (PBA)=1122.132743362832;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5012; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-8.364727054589082 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3737252549490102; hits/misses (PBA)= 0.1201759648070386/0.47430513897220555; rounds (PBA)=0.5944811037792441;} adult black dragon: {team=chaotic evil ; avg hp=194.62627474505098 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.364727054589082; hits/misses (PBA)= 1.0121975604879023/0.04819036192761448; rounds (PBA)=1.0021995600879825;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 163.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15624; chaotic evil : 0.88 ± 0.0; neutral evil : 0.12 ± 0.0; > Team chaotic evil = winning battles: 4414; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 587; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.17376524695061 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.672865426914617; hits/misses (PBA)= 0.9858028394321136/0.6472705458908218; rounds (PBA)=1.7504499100179964;} orc: {team=chaotic evil ; avg hp=9.327134573085383 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.17376524695061; hits/misses (PBA)= 1.0959808038392322/0.9562087582483503; rounds (PBA)=2.9348130373925216;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1034.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1425; Sum of rounds: 6343; > Team lawful evil = winning battles: 1424; perfect battles: 0; close-call battles: 1424; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #11: {team=lawful evil ; avg hp=0.8021052631578948 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88140350877193; hits/misses (PBA)= 0.9978947368421053/2.4126315789473685; rounds (PBA)=3.457543859649123;} kobold #33: {team=lawful evil ; avg hp=0.7410526315789474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.315789473684211; hits/misses (PBA)= 1.072280701754386/2.390877192982456; rounds (PBA)=3.5143859649122806;} kobold #32: {team=lawful evil ; avg hp=0.7403508771929824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.028070175438597; hits/misses (PBA)= 1.0273684210526315/2.4371929824561405; rounds (PBA)=3.5150877192982457;} kobold #29: {team=lawful evil ; avg hp=0.7901754385964912 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990175438596491; hits/misses (PBA)= 1.0070175438596491/2.4414035087719297; rounds (PBA)=3.4919298245614034;} kobold #22: {team=lawful evil ; avg hp=0.9908771929824561 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.157894736842105; hits/misses (PBA)= 1.0589473684210526/2.384561403508772; rounds (PBA)=3.4940350877192983;} kobold #39: {team=lawful evil ; avg hp=0.8133333333333334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.837894736842105; hits/misses (PBA)= 0.9936842105263158/2.4617543859649125; rounds (PBA)=3.504561403508772;} kobold #14: {team=lawful evil ; avg hp=0.5017543859649123 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.037894736842105; hits/misses (PBA)= 1.0280701754385966/2.3719298245614033; rounds (PBA)=3.4512280701754388;} adult black dragon: {team=chaotic evil ; avg hp=-2.2982456140350878 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.56561403508772; hits/misses (PBA)= 11.494035087719299/0.6470175438596492; rounds (PBA)=4.047017543859649;} kobold #19: {team=lawful evil ; avg hp=0.616140350877193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175438596491228; hits/misses (PBA)= 1.0442105263157895/2.384561403508772; rounds (PBA)=3.4785964912280702;} kobold #26: {team=lawful evil ; avg hp=0.7459649122807017 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052631578947368; hits/misses (PBA)= 1.032982456140351/2.4273684210526314; rounds (PBA)=3.512280701754386;} kobold #7: {team=lawful evil ; avg hp=0.5235087719298246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0028070175438595; hits/misses (PBA)= 1.016140350877193/2.3796491228070176; rounds (PBA)=3.4526315789473685;} kobold #16: {team=lawful evil ; avg hp=0.7691228070175439 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0519298245614035; hits/misses (PBA)= 1.0224561403508772/2.3880701754385965; rounds (PBA)=3.4659649122807017;} kobold #37: {team=lawful evil ; avg hp=0.7810526315789473 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291228070175438; hits/misses (PBA)= 1.0512280701754386/2.3621052631578947; rounds (PBA)=3.466666666666667;} kobold #8: {team=lawful evil ; avg hp=0.5859649122807018 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.986666666666666; hits/misses (PBA)= 1.0182456140350877/2.3887719298245615; rounds (PBA)=3.4603508771929823;} kobold #10: {team=lawful evil ; avg hp=0.8042105263157895 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0063157894736845; hits/misses (PBA)= 1.0133333333333334/2.4743859649122806; rounds (PBA)=3.536140350877193;} kobold #5: {team=lawful evil ; avg hp=0.727719298245614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.988771929824561; hits/misses (PBA)= 1.0224561403508772/2.389473684210526; rounds (PBA)=3.4673684210526314;} kobold #2: {team=lawful evil ; avg hp=0.4926315789473684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0919298245614035; hits/misses (PBA)= 1.0414035087719298/2.3803508771929827; rounds (PBA)=3.4701754385964914;} kobold #36: {team=lawful evil ; avg hp=1.0596491228070175 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.064561403508772; hits/misses (PBA)= 1.0294736842105263/2.4659649122807017; rounds (PBA)=3.534736842105263;} kobold #31: {team=lawful evil ; avg hp=0.3656140350877193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.907368421052632; hits/misses (PBA)= 0.9985964912280701/2.3571929824561404; rounds (PBA)=3.4119298245614034;} kobold #3: {team=lawful evil ; avg hp=0.6259649122807017 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0063157894736845; hits/misses (PBA)= 1.0028070175438597/2.414035087719298; rounds (PBA)=3.480701754385965;} kobold #21: {team=lawful evil ; avg hp=0.6364912280701754 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15859649122807; hits/misses (PBA)= 1.0442105263157895/2.4280701754385965; rounds (PBA)=3.512982456140351;} kobold #17: {team=lawful evil ; avg hp=0.3663157894736842 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.882807017543859; hits/misses (PBA)= 0.9908771929824561/2.390877192982456; rounds (PBA)=3.449122807017544;} kobold #18: {team=lawful evil ; avg hp=0.6792982456140351 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.300350877192982; hits/misses (PBA)= 1.0624561403508772/2.4442105263157896; rounds (PBA)=3.5452631578947367;} kobold #12: {team=lawful evil ; avg hp=0.8154385964912281 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291929824561404; hits/misses (PBA)= 1.087719298245614/2.36280701754386; rounds (PBA)=3.4926315789473685;} kobold #13: {team=lawful evil ; avg hp=0.4982456140350877 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0828070175438596; hits/misses (PBA)= 1.0336842105263158/2.397894736842105; rounds (PBA)=3.4743859649122806;} kobold #20: {team=lawful evil ; avg hp=0.6778947368421052 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.972631578947368; hits/misses (PBA)= 1.0210526315789474/2.4456140350877194; rounds (PBA)=3.517894736842105;} kobold #23: {team=lawful evil ; avg hp=0.5045614035087719 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2014035087719295; hits/misses (PBA)= 1.063859649122807/2.3375438596491227; rounds (PBA)=3.457543859649123;} kobold #27: {team=lawful evil ; avg hp=0.4 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833684210526315; hits/misses (PBA)= 0.976140350877193/2.3964912280701753; rounds (PBA)=3.4259649122807017;} kobold #30: {team=lawful evil ; avg hp=0.6750877192982456 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189473684210526; hits/misses (PBA)= 1.0617543859649123/2.3789473684210525; rounds (PBA)=3.4835087719298246;} kobold #6: {team=lawful evil ; avg hp=0.9129824561403509 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087719298245614; hits/misses (PBA)= 1.032982456140351/2.407719298245614; rounds (PBA)=3.4856140350877194;} kobold #28: {team=lawful evil ; avg hp=0.767719298245614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.022456140350878; hits/misses (PBA)= 1.0196491228070175/2.4042105263157896; rounds (PBA)=3.4764912280701754;} kobold #34: {team=lawful evil ; avg hp=0.6456140350877193 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134035087719298; hits/misses (PBA)= 1.0456140350877192/2.4105263157894736; rounds (PBA)=3.4947368421052634;} kobold #38: {team=lawful evil ; avg hp=0.6035087719298246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990175438596491; hits/misses (PBA)= 1.0203508771929826/2.3789473684210525; rounds (PBA)=3.4589473684210525;} kobold #25: {team=lawful evil ; avg hp=0.6280701754385964 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.839298245614035; hits/misses (PBA)= 1.0028070175438597/2.4; rounds (PBA)=3.464561403508772;} kobold #15: {team=lawful evil ; avg hp=0.6996491228070175 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.129824561403509; hits/misses (PBA)= 1.032280701754386/2.385263157894737; rounds (PBA)=3.462456140350877;} kobold #4: {team=lawful evil ; avg hp=0.6708771929824562 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2631578947368425; hits/misses (PBA)= 1.057543859649123/2.3712280701754387; rounds (PBA)=3.480701754385965;} kobold: {team=lawful evil ; avg hp=0.5270175438596492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2140350877192985; hits/misses (PBA)= 1.0463157894736843/2.329122807017544; rounds (PBA)=3.430877192982456;} kobold #24: {team=lawful evil ; avg hp=0.5859649122807018 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.837894736842105; hits/misses (PBA)= 0.9796491228070175/2.431578947368421; rounds (PBA)=3.4694736842105263;} kobold #9: {team=lawful evil ; avg hp=0.7340350877192983 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9115789473684215; hits/misses (PBA)= 1.0112280701754386/2.4147368421052633; rounds (PBA)=3.482105263157895;} kobold #35: {team=lawful evil ; avg hp=0.8764912280701754 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0463157894736845; hits/misses (PBA)= 1.0210526315789474/2.4287719298245616; rounds (PBA)=3.4989473684210526;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 530.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 585.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3150; Sum of rounds: 24213; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 3148; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-9.794920634920635 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.111428571428571; hits/misses (PBA)= 1.0412698412698413/2.41968253968254; rounds (PBA)=3.5126984126984127;} kobold #19: {team=lawful evil ; avg hp=-9.861587301587301 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189523809523809; hits/misses (PBA)= 1.053968253968254/2.4447619047619047; rounds (PBA)=3.5453968253968253;} kobold #15: {team=lawful evil ; avg hp=-9.836825396825397 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.383174603174603; hits/misses (PBA)= 1.0873015873015872/2.428888888888889; rounds (PBA)=3.5634920634920637;} kobold #7: {team=lawful evil ; avg hp=-9.675555555555556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1473015873015875; hits/misses (PBA)= 1.051111111111111/2.4374603174603173; rounds (PBA)=3.535873015873016;} kobold #16: {team=lawful evil ; avg hp=-9.68952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145396825396825; hits/misses (PBA)= 1.0476190476190477/2.414285714285714; rounds (PBA)=3.5107936507936506;} kobold #6: {team=lawful evil ; avg hp=-9.77047619047619 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2647619047619045; hits/misses (PBA)= 1.0663492063492064/2.4304761904761905; rounds (PBA)=3.5463492063492064;} kobold #20: {team=lawful evil ; avg hp=-9.857777777777779 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.951746031746032; hits/misses (PBA)= 1.0098412698412698/2.456825396825397; rounds (PBA)=3.519047619047619;} kobold #18: {team=lawful evil ; avg hp=-9.753333333333334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.275873015873016; hits/misses (PBA)= 1.078095238095238/2.4549206349206347; rounds (PBA)=3.5761904761904764;} kobold #8: {team=lawful evil ; avg hp=-9.883809523809523 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.28; hits/misses (PBA)= 1.06/2.498730158730159; rounds (PBA)=3.606031746031746;} kobold #5: {team=lawful evil ; avg hp=-9.744761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1165079365079364; hits/misses (PBA)= 1.0425396825396824/2.462857142857143; rounds (PBA)=3.5526984126984127;} kobold #13: {team=lawful evil ; avg hp=-9.651111111111112 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.230793650793651; hits/misses (PBA)= 1.0666666666666667/2.48; rounds (PBA)=3.5907936507936506;} kobold #12: {team=lawful evil ; avg hp=-9.76952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150476190476191; hits/misses (PBA)= 1.0498412698412698/2.4634920634920636; rounds (PBA)=3.561269841269841;} kobold #10: {team=lawful evil ; avg hp=-9.80031746031746 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.004444444444444; hits/misses (PBA)= 1.0174603174603174/2.4914285714285715; rounds (PBA)=3.5584126984126985;} kobold #14: {team=lawful evil ; avg hp=-9.831111111111111 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.12952380952381; hits/misses (PBA)= 1.0517460317460317/2.4492063492063494; rounds (PBA)=3.5536507936507937;} adult black dragon: {team=chaotic evil ; avg hp=91.6447619047619 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.9663492063492; hits/misses (PBA)= 19.998730158730158/1.0958730158730159; rounds (PBA)=7.686349206349206;} kobold #4: {team=lawful evil ; avg hp=-9.767619047619048 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.966031746031746; hits/misses (PBA)= 1.0158730158730158/2.4314285714285715; rounds (PBA)=3.494285714285714;} kobold #17: {team=lawful evil ; avg hp=-9.82 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1565079365079365; hits/misses (PBA)= 1.0517460317460317/2.45015873015873; rounds (PBA)=3.5507936507936506;} kobold #3: {team=lawful evil ; avg hp=-9.928253968253967 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.29015873015873; hits/misses (PBA)= 1.0704761904761906/2.433968253968254; rounds (PBA)=3.5526984126984127;} kobold #9: {team=lawful evil ; avg hp=-9.803809523809523 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.295555555555556; hits/misses (PBA)= 1.0663492063492064/2.496825396825397; rounds (PBA)=3.6031746031746033;} kobold #2: {team=lawful evil ; avg hp=-9.774603174603175 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.17968253968254; hits/misses (PBA)= 1.0546031746031745/2.4526984126984126; rounds (PBA)=3.5546031746031748;} kobold #11: {team=lawful evil ; avg hp=-9.897777777777778 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.05047619047619; hits/misses (PBA)= 1.0276190476190477/2.486666666666667; rounds (PBA)=3.560952380952381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5922815436912617;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20035992801439712;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1881623675264947;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20915816836632672;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1822.5; crudely normalised: 0% > any = expected rounds to survive: 3550.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24412; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4996; perfect battles: 0; close-call battles: 4613; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=any ; avg hp=115.8368326334733 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5264947010598; hits/misses (PBA)= 9.495300939812038/3.1401719656068785; rounds (PBA)=4.880023995200959;} aboleth: {team=lawful evil ; avg hp=-7.5264947010597885 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.40271945610878; hits/misses (PBA)= 7.3337332533493305/5.171765646870626; rounds (PBA)=4.169166166766646;} acolyte: {team=any ; avg hp=-4.239552089582084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25248; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=109.96540691861628 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.32073585282944; hits/misses (PBA)= 9.940811837632474/3.205958808238352; rounds (PBA)=5.04759048190362;} acolyte: {team=any ; avg hp=-6.061587682463507 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33833233353329334; hits/misses (PBA)= 0.11697660467906419/0.27474505098980206; rounds (PBA)=0.39172165566886624;} aboleth: {team=lawful evil ; avg hp=-7.587082583483303 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.0241951609678; hits/misses (PBA)= 7.3811237752449514/5.651669666066787; rounds (PBA)=4.344931013797241;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11477704459108179;} hobgoblin #8: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10717856428714258;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11657668466306739;} hobgoblin #9: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11497700459908018;} hobgoblin #7: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11377724455108978;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11537692461507698;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10517896420715857;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11197760447910418;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 880.65; crudely normalised: 0% > neutral = expected rounds to survive: 1925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20457; unaligned : 0.02 ± 0.0; neutral : 0.98 ± 0.0; > Team unaligned = winning battles: 98; perfect battles: 0; close-call battles: 98; > Team neutral = winning battles: 4903; perfect battles: 0; close-call battles: 3687; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #3: {team=neutral ; avg hp=43.297340531893624 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.04699060187962; hits/misses (PBA)= 3.574885022995401/0.8712257548490302; rounds (PBA)=3.306338732253549;} air elemental: {team=neutral ; avg hp=44.42391521695661 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.752249550089985; hits/misses (PBA)= 3.609078184363127/0.8768246350729854; rounds (PBA)=3.318536292741452;} air elemental #2: {team=neutral ; avg hp=43.81603679264147 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.60287942411518; hits/misses (PBA)= 3.6102779444111177/0.8618276344731054; rounds (PBA)=3.306338732253549;} spider: {team=unaligned ; avg hp=-13.497900419916016 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27334533093381325; hits/misses (PBA)= 0.2565486902619476/0.3955208958208358; rounds (PBA)=0.6520695860827834;} tyrannosaurus rex: {team=unaligned ; avg hp=-6.904219156168766 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.1893621275745; hits/misses (PBA)= 5.074785042991402/2.1355728854229152; rounds (PBA)=3.6186762647470507;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34153169366126773;} air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3297340531893621;} air elemental #3: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 170.0; crudely normalised: 0% > unaligned = expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33305; other: 0.43 ± 0.01; unaligned : 0.57 ± 0.01; > Team other = winning battles: 2151; perfect battles: 0; close-call battles: 1596; > Team unaligned = winning battles: 2850; perfect battles: 0; close-call battles: 2712; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #2: {team=other; avg hp=2.113977204559088 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.639272145570885; hits/misses (PBA)= 3.052989402119576/1.044391121775645; rounds (PBA)=4.395320935812838;} elk #3: {team=unaligned ; avg hp=-0.51749650069986 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.705658868226354; hits/misses (PBA)= 2.3349330133973205/0.8082383523295341; rounds (PBA)=3.71125774845031;} elk #4: {team=unaligned ; avg hp=-0.2403519296140772 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.141971605678865; hits/misses (PBA)= 2.398920215956809/0.8150369926014797; rounds (PBA)=3.760247950409918;} elk: {team=unaligned ; avg hp=-0.39832033593281346 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.885222955408919; hits/misses (PBA)= 2.362127574485103/0.787242551489702; rounds (PBA)=3.7062587482503497;} elk #2: {team=unaligned ; avg hp=-0.36312737452509497 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.14857028594281; hits/misses (PBA)= 2.390921815636873/0.792241551689662; rounds (PBA)=3.7276544691061786;} brown bear: {team=other; avg hp=2.0045990801839633 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88002399520096; hits/misses (PBA)= 3.0837832433513297/1.029394121175765; rounds (PBA)=4.416716656668666;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.0; crudely normalised: 0% > unaligned = expected rounds to survive: 277.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27020; other: 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team other = winning battles: 718; perfect battles: 0; close-call battles: 557; > Team unaligned = winning battles: 4283; perfect battles: 0; close-call battles: 3644; ------------------------------------------------- Combattants ------------------------------------------------ elk #3: {team=unaligned ; avg hp=4.249150169966007 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.19236152769446; hits/misses (PBA)= 2.0969806038792242/0.8842231553689263; rounds (PBA)=3.649870025994801;} lion #2: {team=other; avg hp=-1.874625074985003 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.856628674265146; hits/misses (PBA)= 2.318536292741452/0.8952209558088382; rounds (PBA)=3.3159368126374726;} lion: {team=other; avg hp=-1.870625874825035 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.642071585682864; hits/misses (PBA)= 2.302139572085583/0.8760247950409918; rounds (PBA)=3.2723455308938214;} elk #2: {team=unaligned ; avg hp=4.01739652069586 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.851829634073185; hits/misses (PBA)= 2.0381923615276945/0.8588282343531294; rounds (PBA)=3.601879624075185;} elk #4: {team=unaligned ; avg hp=4.391721655668866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.188762247550489; hits/misses (PBA)= 2.1009798040391923/0.8774245150969806; rounds (PBA)=3.6696660667866428;} elk: {team=unaligned ; avg hp=3.843031393721256 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.512297540491902; hits/misses (PBA)= 1.9962007598480305/0.8694261147770446; rounds (PBA)=3.5732853429314138;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 280.0; crudely normalised: 0% > unaligned = expected rounds to survive: 355.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20850; other: 0.62 ± 0.01; unaligned : 0.38 ± 0.01; > Team other = winning battles: 3099; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1902; perfect battles: 0; close-call battles: 1643; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=-1.7460507898420317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.399720055988801; hits/misses (PBA)= 1.1375724855028995/0.612877424515097; rounds (PBA)=2.1361727654469105;} wolf #2: {team=unaligned ; avg hp=-1.7728454309138173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.397920415916817; hits/misses (PBA)= 1.1381723655268947/0.6380723855228955; rounds (PBA)=2.1415716856628673;} polar bear: {team=other; avg hp=8.689262147570487 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.04799040191961; hits/misses (PBA)= 4.634473105378924/1.9832033593281344; rounds (PBA)=3.8086382723455308;} wolf #3: {team=unaligned ; avg hp=-1.7872425514897021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.147970405918816; hits/misses (PBA)= 1.1037792441511698/0.6160767846430714; rounds (PBA)=2.1149770045990803;} wolf: {team=unaligned ; avg hp=-1.7418516296740651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.36512697460508; hits/misses (PBA)= 1.1275744851029794/0.6250749850029994; rounds (PBA)=2.1411717656468707;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 317.93; crudely normalised: 0% > unaligned = expected rounds to survive: 1680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17630; other: 0.19 ± 0.01; unaligned : 0.81 ± 0.01; > Team other = winning battles: 963; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4038; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=14.137372525494902 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.11537692461508; hits/misses (PBA)= 4.290141971605679/0.7744451109778044; rounds (PBA)=3.1737652469506097;} rhinoceros: {team=other; avg hp=-2.115376924615077 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.8626274745051; hits/misses (PBA)= 1.9134173165366926/0.48730253949210156; rounds (PBA)=2.593281343731254;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 112.5; crudely normalised: 0% > unaligned = expected rounds to survive: 917.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22734; other: 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team other = winning battles: 1351; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3650; perfect battles: 0; close-call battles: 3301; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=0.5386922615476905 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.77284543091382; hits/misses (PBA)= 3.13377324535093/0.47050589882023597; rounds (PBA)=3.874425114977005;} elk #4: {team=unaligned ; avg hp=1.793641271745651 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.23495300939812; hits/misses (PBA)= 1.6666666666666667/0.5616876624675065; rounds (PBA)=2.7456508698260347;} elk #2: {team=unaligned ; avg hp=1.823235352929414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.031393721255748; hits/misses (PBA)= 1.6422715456908619/0.5530893821235753; rounds (PBA)=2.7276544691061786;} elk #3: {team=unaligned ; avg hp=1.8594281143771245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.00859828034393; hits/misses (PBA)= 1.6312737452509498/0.5460907818436312; rounds (PBA)=2.7086582683463307;} elk: {team=unaligned ; avg hp=1.7508498300339932 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.18636272745451; hits/misses (PBA)= 1.6692661467706458/0.5558888222355529; rounds (PBA)=2.748850229954009;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} elk #4: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19276144771045792;} elk #3: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} rhinoceros: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 226.15; crudely normalised: 0% > unaligned = expected rounds to survive: 345.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21857; other: 0.65 ± 0.01; unaligned : 0.35 ± 0.01; > Team other = winning battles: 3251; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1750; perfect battles: 0; close-call battles: 1676; ------------------------------------------------- Combattants ------------------------------------------------ elk #2: {team=unaligned ; avg hp=-3.4563087382523494 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783643271345731; hits/misses (PBA)= 1.3049390121975606/0.5462907418516296; rounds (PBA)=2.181363727254549;} elk: {team=unaligned ; avg hp=-3.298140371925615 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.516696660667867; hits/misses (PBA)= 1.2641471705658869/0.5480903819236153; rounds (PBA)=2.169366126774645;} elk #4: {team=unaligned ; avg hp=-3.494901019796041 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.608278344331135; hits/misses (PBA)= 1.278144371125775/0.529494101179764; rounds (PBA)=2.1461707658468305;} elk #3: {team=unaligned ; avg hp=-3.1931613677264545 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.601879624075185; hits/misses (PBA)= 1.269746050789842/0.5346930613877224; rounds (PBA)=2.1659668066386724;} polar bear: {team=other; avg hp=7.489502099580084 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.44251149770047; hits/misses (PBA)= 5.977004599080184/0.8500299940011997; rounds (PBA)=3.966406718656269;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21015796840631873;} polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} elk #3: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1873625274945011;} elk #4: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19916016796640673;} elk #2: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20315936812637472;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 113.08; crudely normalised: 0% > unaligned = expected rounds to survive: 762.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20003; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 95; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4906; perfect battles: 0; close-call battles: 3334; ------------------------------------------------- Combattants ------------------------------------------------ elk #3: {team=unaligned ; avg hp=7.227354529094181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289142171565686; hits/misses (PBA)= 1.6684663067386523/0.7004599080183963; rounds (PBA)=3.184363127374525;} giant boar: {team=other; avg hp=-2.9656068786242753 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.857028594281143; hits/misses (PBA)= 2.2403519296140773/0.9826034793041392; rounds (PBA)=3.2419516096780643;} elk #4: {team=unaligned ; avg hp=7.370525894821036 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.291141771645671; hits/misses (PBA)= 1.6720655868826235/0.6990601879624075; rounds (PBA)=3.185362927414517;} elk: {team=unaligned ; avg hp=7.405718856228754 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.225354929014197; hits/misses (PBA)= 1.663267346530694/0.7284543091381723; rounds (PBA)=3.2049590081983603;} elk #2: {team=unaligned ; avg hp=7.139372125574885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.15996800639872; hits/misses (PBA)= 1.6510697860427914/0.7106578684263147; rounds (PBA)=3.1857628474305137;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 161.54; crudely normalised: 0% > unaligned = expected rounds to survive: 910.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29509; other: 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team other = winning battles: 2081; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2920; perfect battles: 0; close-call battles: 2671; ------------------------------------------------- Combattants ------------------------------------------------ elk #3: {team=unaligned ; avg hp=-0.1275744851029794 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.199160167966406; hits/misses (PBA)= 2.092781443711258/0.8924215156968607; rounds (PBA)=3.5496900619876026;} elk: {team=unaligned ; avg hp=-0.2971405718856229 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.583483303339332; hits/misses (PBA)= 2.011597680463907/0.8874225154969007; rounds (PBA)=3.4917016596680663;} elk #4: {team=unaligned ; avg hp=-0.05118976204759048 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.954609078184363; hits/misses (PBA)= 2.06498700259948/0.8664267146570686; rounds (PBA)=3.5140971805638874;} elk #2: {team=unaligned ; avg hp=-0.17136572685462909 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.706058788242352; hits/misses (PBA)= 2.0283943211357727/0.8560287942411517; rounds (PBA)=3.505498900219956;} giant constrictor snake: {team=other; avg hp=4.556688662267547 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.64727054589082; hits/misses (PBA)= 3.943611277744451/0.9224155168966207; rounds (PBA)=5.282143571285743;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 113.08; crudely normalised: 0% > unaligned = expected rounds to survive: 762.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20245; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 102; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4899; perfect battles: 0; close-call battles: 3332; ------------------------------------------------- Combattants ------------------------------------------------ elk #3: {team=unaligned ; avg hp=7.269946010797841 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.304139172165566; hits/misses (PBA)= 1.6706658668266348/0.7284543091381723; rounds (PBA)=3.2155568886222756;} elk #2: {team=unaligned ; avg hp=7.254349130173965 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.224755048990202; hits/misses (PBA)= 1.6696660667866428/0.7258548290341932; rounds (PBA)=3.218356328734253;} elk #4: {team=unaligned ; avg hp=7.180563887222555 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.286742651469707; hits/misses (PBA)= 1.6796640671865626/0.7232553489302139; rounds (PBA)=3.2311537692461507;} giant boar: {team=other; avg hp=-2.9074185162967408 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.229354129174165; hits/misses (PBA)= 2.2763447310537894/0.9886022795440912; rounds (PBA)=3.2853429314137172;} elk: {team=unaligned ; avg hp=7.065786842631474 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.091781643671267; hits/misses (PBA)= 1.6514697060587882/0.7254549090181963; rounds (PBA)=3.186762647470506;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 133.64; crudely normalised: 0% > unaligned = expected rounds to survive: 780.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23805; other: 0.09 ± 0.0; unaligned : 0.91 ± 0.0; > Team other = winning battles: 462; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4539; perfect battles: 0; close-call battles: 3717; ------------------------------------------------- Combattants ------------------------------------------------ elk #3: {team=unaligned ; avg hp=4.830633873225355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.055388922215556; hits/misses (PBA)= 1.6252749450109978/1.0925814837032592; rounds (PBA)=3.464507098580284;} giant elk: {team=other; avg hp=-2.023595280943811 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.082183563287344; hits/misses (PBA)= 2.958608278344331/0.8280343931213757; rounds (PBA)=3.8790241951609676;} elk #4: {team=unaligned ; avg hp=4.914617076584683 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.154369126174766; hits/misses (PBA)= 1.6486702659468107/1.0751849630073986; rounds (PBA)=3.4749050189962007;} elk #2: {team=unaligned ; avg hp=4.656068786242751 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967406518696261; hits/misses (PBA)= 1.6082783443311337/1.0865826834633074; rounds (PBA)=3.4589082183563287;} elk: {team=unaligned ; avg hp=4.516496700659868 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.84643071385723; hits/misses (PBA)= 1.6024795040991802/1.0671865626874626; rounds (PBA)=3.447710457908418;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10896; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1559; ------------------------------------------------- Combattants ------------------------------------------------ elk #5: {team=unaligned ; avg hp=11.467106578684263 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.601479704059188; hits/misses (PBA)= 0.8262347530493901/0.5428914217156569; rounds (PBA)=1.7306538692261548;} elk #7: {team=unaligned ; avg hp=11.614077184563087 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586882623475305; hits/misses (PBA)= 0.823635272945411/0.5738852229554089; rounds (PBA)=1.7416516696660669;} elk #3: {team=unaligned ; avg hp=11.63367326534693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637072585482904; hits/misses (PBA)= 0.8280343931213757/0.5756848630273945; rounds (PBA)=1.7354529094181164;} elk #2: {team=unaligned ; avg hp=11.572685462907419 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.713457308538293; hits/misses (PBA)= 0.8384323135372925/0.5586882623475304; rounds (PBA)=1.7342531493701259;} elk #8: {team=unaligned ; avg hp=11.508098380323935 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.675464907018596; hits/misses (PBA)= 0.8310337932413517/0.5608878224355129; rounds (PBA)=1.7286542691461708;} elk #6: {team=unaligned ; avg hp=11.496900619876024 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.680863827234553; hits/misses (PBA)= 0.8378324335132974/0.5538892221555689; rounds (PBA)=1.7368526294741051;} elk: {team=unaligned ; avg hp=11.41491701659668 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599080183963207; hits/misses (PBA)= 0.8250349930013997/0.5488902219556089; rounds (PBA)=1.7280543891221756;} elk #4: {team=unaligned ; avg hp=11.577284543091382 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7124575084983; hits/misses (PBA)= 0.8384323135372925/0.5500899820035993; rounds (PBA)=1.724855028994201;} giant elk: {team=other; avg hp=-3.206758648270346 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.715256948610278; hits/misses (PBA)= 1.053989202159568/0.3899220155968806; rounds (PBA)=1.4439112177564488;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 138.18; crudely normalised: 0% > lawful good = expected rounds to survive: 3080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45134; unaligned : 0.46 ± 0.01; lawful good : 0.54 ± 0.01; > Team unaligned = winning battles: 2312; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2689; perfect battles: 0; close-call battles: 2614; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=-2.6220755848830235 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.643471305738853; hits/misses (PBA)= 2.845230953809238/1.864627074585083; rounds (PBA)=5.299540091981604;} elephant: {team=unaligned ; avg hp=7.08498300339932 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.2137572485503; hits/misses (PBA)= 6.164567086582683/1.9982003599280145; rounds (PBA)=8.625074985003;} blink dog #4: {team=lawful good ; avg hp=-2.775244951009798 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.897220555888822; hits/misses (PBA)= 2.913417316536693/1.9092181563687263; rounds (PBA)=5.370125974805039;} blink dog #3: {team=lawful good ; avg hp=-3.101779644071186 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.525494901019796; hits/misses (PBA)= 2.825234953009398/1.9192161567686463; rounds (PBA)=5.296140771845631;} blink dog: {team=lawful good ; avg hp=-2.797240551889622 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.966806638672265; hits/misses (PBA)= 2.9054189162167567/1.9356128774245152; rounds (PBA)=5.406318736252749;} blink dog #5: {team=lawful good ; avg hp=-2.917416516696661 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.882023595280943; hits/misses (PBA)= 2.8944211157768445/1.9108178364327135; rounds (PBA)=5.361927614477104;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 98.7; crudely normalised: 0% > lawful good = expected rounds to survive: 4312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27593; unaligned : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team unaligned = winning battles: 57; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4944; perfect battles: 0; close-call battles: 4514; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=11.5500899820036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.278944211157768; hits/misses (PBA)= 2.351529694061188/1.5462907418516296; rounds (PBA)=4.365726854629075;} blink dog: {team=lawful good ; avg hp=11.407918416316736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.279144171165767; hits/misses (PBA)= 2.3449310137972406/1.5318936212757448; rounds (PBA)=4.340531893621276;} blink dog #3: {team=lawful good ; avg hp=11.999000199960008 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.052189562087582; hits/misses (PBA)= 2.31873625274945/1.590481903619276; rounds (PBA)=4.374925014997;} elephant: {team=unaligned ; avg hp=-2.1969606078784243 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.67646470705859; hits/misses (PBA)= 3.6748650269946013/1.3665266946610677; rounds (PBA)=5.052789442111577;} blink dog #5: {team=lawful good ; avg hp=11.418116376724655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.284343131373726; hits/misses (PBA)= 2.3493301339732056/1.5486902619476104; rounds (PBA)=4.353529294141172;} blink dog #4: {team=lawful good ; avg hp=11.016796640671865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0373925214957; hits/misses (PBA)= 2.3029394121175764/1.551889622075585; rounds (PBA)=4.31873625274945;} blink dog #7: {team=lawful good ; avg hp=11.430513897220555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.100979804039191; hits/misses (PBA)= 2.3299340131973607/1.5594881023795242; rounds (PBA)=4.354129174165167;} blink dog #6: {team=lawful good ; avg hp=11.501099780043992 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163967206558688; hits/misses (PBA)= 2.3355328934213158/1.5506898620275944; rounds (PBA)=4.3289342131573685;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 115.15; crudely normalised: 0% > lawful good = expected rounds to survive: 3696.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35673; unaligned : 0.11 ± 0.0; lawful good : 0.89 ± 0.0; > Team unaligned = winning battles: 543; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4458; perfect battles: 0; close-call battles: 4256; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #6: {team=lawful good ; avg hp=6.073385322935413 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.804239152169567; hits/misses (PBA)= 2.689462107578484/1.8168366326734653; rounds (PBA)=5.027994401119776;} blink dog #3: {team=lawful good ; avg hp=5.993401319736053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.014597080583883; hits/misses (PBA)= 2.714857028594281/1.80623875224955; rounds (PBA)=5.0477904419116175;} blink dog #5: {team=lawful good ; avg hp=5.756448710257948 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.984203159368127; hits/misses (PBA)= 2.707258548290342/1.8058388322335532; rounds (PBA)=5.009798040391922;} elephant: {team=unaligned ; avg hp=-0.7268546290741852 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.54289142171565; hits/misses (PBA)= 4.857028594281144/1.6652669466106778; rounds (PBA)=6.630873825234953;} blink dog #2: {team=lawful good ; avg hp=5.179764047190562 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.317136572685463; hits/misses (PBA)= 2.57748450309938/1.7826434713057389; rounds (PBA)=4.903019396120776;} blink dog #4: {team=lawful good ; avg hp=5.937412517496501 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.770645870825835; hits/misses (PBA)= 2.6696660667866428/1.8118376324735053; rounds (PBA)=5.013597280543891;} blink dog: {team=lawful good ; avg hp=5.516696660667867 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.836032793441312; hits/misses (PBA)= 2.675464907018596/1.8108378324335133; rounds (PBA)=4.989602079584083;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 295.24; crudely normalised: 0% > lawful good = expected rounds to survive: 1827.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4971; Sum of rounds: 37849; > Team chaotic evil = winning battles: 199; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4771; perfect battles: 0; close-call battles: 4623; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #3: {team=lawful good ; avg hp=10.530879098772882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.446992556829612; hits/misses (PBA)= 2.107423053711527/3.2701669684168175; rounds (PBA)=5.750754375377188;} blink dog #9: {team=lawful good ; avg hp=10.381211023938846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.618587809293905; hits/misses (PBA)= 2.138805069402535/3.2098169382418025; rounds (PBA)=5.727016696841682;} chuul: {team=chaotic evil ; avg hp=-1.8829209414604706 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.96560048280024; hits/misses (PBA)= 9.127942063971032/5.203781935224301; rounds (PBA)=7.196137598068799;} blink dog #8: {team=lawful good ; avg hp=10.40092536712935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.533293099979883; hits/misses (PBA)= 2.141219070609535/3.236169784751559; rounds (PBA)=5.732850533091933;} blink dog #4: {team=lawful good ; avg hp=10.5976664654999 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.549386441359887; hits/misses (PBA)= 2.1301548984107828/3.2387849527258097; rounds (PBA)=5.757191711929189;} blink dog #2: {team=lawful good ; avg hp=10.388050694025347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.52162542747938; hits/misses (PBA)= 2.1249245624622812/3.243814121907061; rounds (PBA)=5.736069201367934;} blink dog #7: {team=lawful good ; avg hp=10.449607724803862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.569100784550391; hits/misses (PBA)= 2.149064574532287/3.24019312009656; rounds (PBA)=5.734057533695434;} blink dog #6: {team=lawful good ; avg hp=10.488432910883121 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.55964594648964; hits/misses (PBA)= 2.138805069402535/3.2462281231140615; rounds (PBA)=5.743914705290686;} blink dog #5: {team=lawful good ; avg hp=10.428284047475357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.512774089720379; hits/misses (PBA)= 2.136793401730034/3.187688593844297; rounds (PBA)=5.713136189901428;} blink dog: {team=lawful good ; avg hp=10.331522832428083 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.555019110842888; hits/misses (PBA)= 2.144035405351036/3.232548782941058; rounds (PBA)=5.7688593844296925;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 295.24; crudely normalised: 0% > lawful good = expected rounds to survive: 1827.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37955; chaotic evil : 0.04 ± 0.0; lawful good : 0.96 ± 0.0; > Team chaotic evil = winning battles: 193; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4808; perfect battles: 0; close-call battles: 4649; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #9: {team=lawful good ; avg hp=10.449310137972406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5876824635073; hits/misses (PBA)= 2.1307738452309537/3.241351729654069; rounds (PBA)=5.747650469906019;} blink dog #3: {team=lawful good ; avg hp=10.359728054389123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.438112377524495; hits/misses (PBA)= 2.126374725054989/3.1913617276544692; rounds (PBA)=5.717856428714257;} blink dog #2: {team=lawful good ; avg hp=10.289742051589682 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.383123375324935; hits/misses (PBA)= 2.1071785642871426/3.171365726854629; rounds (PBA)=5.659268146370726;} blink dog #4: {team=lawful good ; avg hp=10.362727454509098 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.63867226554689; hits/misses (PBA)= 2.14377124575085/3.202159568086383; rounds (PBA)=5.726654669066186;} blink dog #5: {team=lawful good ; avg hp=10.501299740051989 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.598480303939212; hits/misses (PBA)= 2.1385722855428915/3.2093581283743253; rounds (PBA)=5.722855428914217;} chuul: {team=chaotic evil ; avg hp=-1.9744051189762049 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.1891621675665; hits/misses (PBA)= 9.142971405718857/5.139772045590882; rounds (PBA)=7.171365726854629;} blink dog: {team=lawful good ; avg hp=10.395520895820836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.485902819436113; hits/misses (PBA)= 2.131973605278944/3.2449510097980405; rounds (PBA)=5.7264547090581885;} blink dog #7: {team=lawful good ; avg hp=10.367926414717056 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.57128574285143; hits/misses (PBA)= 2.1441711657668465/3.1785642871425717; rounds (PBA)=5.694461107778444;} blink dog #6: {team=lawful good ; avg hp=10.739852029594081 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.625274945010998; hits/misses (PBA)= 2.1579684063187363/3.2399520095980803; rounds (PBA)=5.75624875024995;} blink dog #8: {team=lawful good ; avg hp=10.344731053789243 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.645870825834834; hits/misses (PBA)= 2.158968206358728/3.1755648870225954; rounds (PBA)=5.699860027994401;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 442.86; crudely normalised: 0% > lawful good = expected rounds to survive: 1218.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54929; chaotic evil : 0.85 ± 0.01; lawful good : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4253; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 748; perfect battles: 0; close-call battles: 738; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=-3.7554489102179565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.195960807838432; hits/misses (PBA)= 2.261347730453909/3.382723455308938; rounds (PBA)=6.0499900019996;} blink dog #6: {team=lawful good ; avg hp=-3.6592681463707257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.969606078784244; hits/misses (PBA)= 2.2215556888622277/3.39252149570086; rounds (PBA)=6.019396120775845;} blink dog #5: {team=lawful good ; avg hp=-3.648470305938812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.135572885422915; hits/misses (PBA)= 2.261147770445911/3.4633073385322937; rounds (PBA)=6.101179764047191;} chuul: {team=chaotic evil ; avg hp=26.32773445310938 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.23235352929413; hits/misses (PBA)= 13.471905618876225/6.999000199960008; rounds (PBA)=10.87382523495301;} blink dog #4: {team=lawful good ; avg hp=-3.8528294341131772 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.008398320335933; hits/misses (PBA)= 2.224755048990202/3.3873225354929013; rounds (PBA)=6.052189562087582;} blink dog #3: {team=lawful good ; avg hp=-3.5630873825234954 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.107378524295141; hits/misses (PBA)= 2.25374925014997/3.3315336932613477; rounds (PBA)=6.002199560087982;} blink dog: {team=lawful good ; avg hp=-3.753249350129974 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.255348930213957; hits/misses (PBA)= 2.271745650869826/3.3821235752849432; rounds (PBA)=6.05998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29882; chaotic evil : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team chaotic evil = winning battles: 113; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4888; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=94.08798240351929 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.7140571885623; hits/misses (PBA)= 11.939212157568486/3.956608678264347; rounds (PBA)=5.948410317936412;} adult black dragon: {team=chaotic evil ; avg hp=-7.714057188562288 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.9120175964807; hits/misses (PBA)= 9.947210557888422/5.278344331133773; rounds (PBA)=5.091581683663267;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29975; chaotic evil : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team chaotic evil = winning battles: 112; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4889; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=94.07098580283943 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.74845030993802; hits/misses (PBA)= 11.938612277544491/3.990401919616077; rounds (PBA)=5.96500699860028;} adult black dragon: {team=chaotic evil ; avg hp=-7.748450309938012 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.92901419716057; hits/misses (PBA)= 9.924815036992602/5.335132973405319; rounds (PBA)=5.102779444111178;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1264.0; crudely normalised: 0% > lawful good = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2884; Sum of rounds: 51296; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2883; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=135.11997226074897 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.89597780859917; hits/misses (PBA)= 10.254160887656033/23.816920943134534; rounds (PBA)=17.78640776699029;} Nameless: {team=unassigned mercenaries; avg hp=-3.9032593619972262 (from 79); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8332177531206657; hits/misses (PBA)= 0.8321775312066574/16.00728155339806; rounds (PBA)=16.839459084604716;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 75.0; crudely normalised: 0% > other= expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27167; any non-good : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team any non-good = winning battles: 88; perfect battles: 0; close-call battles: 81; > Team other = winning battles: 4913; perfect battles: 0; close-call battles: 665; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-1.69626074785043 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176764647070586; hits/misses (PBA)= 1.2919416116776645/1.1683663267346531; rounds (PBA)=2.8262347530493903;} cult fanatic #2: {team=other; avg hp=20.594481103779245 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.44271145770846; hits/misses (PBA)= 4.61747650469906/3.3335332933413317; rounds (PBA)=4.870825834833034;} cultist #3: {team=any non-good ; avg hp=-1.7396520695860829 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2221555688862225; hits/misses (PBA)= 1.3011397720455908/1.10997800439912; rounds (PBA)=2.80123975204959;} cultist #2: {team=any non-good ; avg hp=-1.767246550689862 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.243151369726055; hits/misses (PBA)= 1.2943411317736453/1.1347730453909217; rounds (PBA)=2.8164367126574685;} cultist #4: {team=any non-good ; avg hp=-1.7550489902019597 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.011397720455909; hits/misses (PBA)= 1.254349130173965/1.1381723655268947; rounds (PBA)=2.794241151769646;} cult fanatic: {team=other; avg hp=20.752049590081985 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.515496900619876; hits/misses (PBA)= 4.613077384523096/3.336132773445311; rounds (PBA)=4.876024795040991;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 973.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 242.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19686; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4988; perfect battles: 0; close-call battles: 4846; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #7: {team=any ; avg hp=4.83123375324935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.754449110177965; hits/misses (PBA)= 1.1711657668466307/1.4843031393721255; rounds (PBA)=2.83503299340132;} veteran: {team=any ; avg hp=57.76024795040992 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.361927614477105; hits/misses (PBA)= 2.1071785642871426/1.4509098180363926; rounds (PBA)=3.6650669866026795;} tribal warrior #5: {team=any ; avg hp=4.9080183963207356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9056188762247555; hits/misses (PBA)= 1.2135572885422916/1.4547090581883624; rounds (PBA)=2.8394321135772844;} guard #2: {team=any ; avg hp=5.940611877624475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.233953209358129; hits/misses (PBA)= 1.2665466906618676/1.5652869426114777; rounds (PBA)=3.013997200559888;} tribal warrior #4: {team=any ; avg hp=4.838632273545291 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.952009598080384; hits/misses (PBA)= 1.2117576484703059/1.456508698260348; rounds (PBA)=2.851029794041192;} tribal warrior #8: {team=any ; avg hp=4.735852829434113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.816636672665467; hits/misses (PBA)= 1.1895620875824835/1.4669066186762647; rounds (PBA)=2.8444311137772447;} tribal warrior #2: {team=any ; avg hp=4.823635272945411 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857628474305139; hits/misses (PBA)= 1.200359928014397/1.4721055788842232; rounds (PBA)=2.848630273945211;} guard #4: {team=any ; avg hp=6.093381323735253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.307738452309538; hits/misses (PBA)= 1.294741051789642/1.5624875024995002; rounds (PBA)=3.027594481103779;} guard: {team=any ; avg hp=6.087782443511298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.259148170365926; hits/misses (PBA)= 1.28374325134973/1.5746850629874025; rounds (PBA)=3.0303939212157567;} tribal warrior #3: {team=any ; avg hp=4.680063987202559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893021395720856; hits/misses (PBA)= 1.1987602479504098/1.4597080583883224; rounds (PBA)=2.844231153769246;} tribal warrior: {team=any ; avg hp=4.72125574885023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.99120175964807; hits/misses (PBA)= 1.21875624875025/1.4393121375724856; rounds (PBA)=2.8464307138572287;} troll: {team=chaotic evil ; avg hp=-2.5122975404919017 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.66546690661868; hits/misses (PBA)= 6.840431913617277/3.332133573285343; rounds (PBA)=3.392721455708858;} tribal warrior #6: {team=any ; avg hp=4.823035392921415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9024195160967805; hits/misses (PBA)= 1.2081583683263348/1.4601079784043192; rounds (PBA)=2.850629874025195;} guard #3: {team=any ; avg hp=6.090781843631274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276544691061788; hits/misses (PBA)= 1.275144971005799/1.578884223155369; rounds (PBA)=3.0485902819436115;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 693.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 350.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39941; any : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team any = winning battles: 2847; perfect battles: 0; close-call battles: 2844; > Team chaotic evil = winning battles: 2154; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=-3.8138372325534893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121375724855029; hits/misses (PBA)= 1.2551489702059588/1.528494301139772; rounds (PBA)=2.9584083183363328;} tribal warrior: {team=any ; avg hp=-3.7870425914817036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.163967206558688; hits/misses (PBA)= 1.27874425114977/1.5346930613877225; rounds (PBA)=2.9838032393521297;} tribal warrior #5: {team=any ; avg hp=-3.724655068986203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.253949210157969; hits/misses (PBA)= 1.284743051389722/1.562887422515497; rounds (PBA)=3.0101979604079183;} tribal warrior #6: {team=any ; avg hp=-3.693861227754449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262347530493901; hits/misses (PBA)= 1.2799440111977605/1.5278944211157768; rounds (PBA)=2.9788042391521694;} troll: {team=chaotic evil ; avg hp=5.3375324935013 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.15016996600679; hits/misses (PBA)= 14.963207358528294/6.141371725654869; rounds (PBA)=7.325734853029394;} tribal warrior #2: {team=any ; avg hp=-3.6352729454109176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.172565486902619; hits/misses (PBA)= 1.2533493301339733/1.5436912617476504; rounds (PBA)=2.976404719056189;} tribal warrior #4: {team=any ; avg hp=-3.7050589882023597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.154169166166767; hits/misses (PBA)= 1.2645470905818836/1.5682863427314537; rounds (PBA)=3.0085982803439313;} veteran: {team=any ; avg hp=23.81903619276145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19396120775845; hits/misses (PBA)= 4.306538692261547/2.879624075184963; rounds (PBA)=7.521495700859828;} tribal warrior #7: {team=any ; avg hp=-3.873625274945011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0541891621675665; hits/misses (PBA)= 1.2391521695660868/1.5786842631473705; rounds (PBA)=2.9774045190961806;} tribal warrior #8: {team=any ; avg hp=-3.7358528294341133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285942811437712; hits/misses (PBA)= 1.2831433713257347/1.5186962607478505; rounds (PBA)=2.9758048390321936;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2698; Sum of rounds: 29256; neutral : 0.38 ± 0.01; neutral evil : 0.02 ± 0.0; any : 0.14 ± 0.0; > Team neutral = winning battles: 1905; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 76; perfect battles: 0; close-call battles: 57; > Team any = winning battles: 717; perfect battles: 0; close-call battles: 452; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.450333580429948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.762045959970349; hits/misses (PBA)= 3.0756115641215716/2.20533728687917; rounds (PBA)=5.6716085989621945;} goblin #3: {team=neutral evil ; avg hp=-6.723128243143069 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.373239436619718; hits/misses (PBA)= 1.2553743513713862/1.32060785767235; rounds (PBA)=2.613046701260193;} guard #2: {team=any ; avg hp=-4.219421793921423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.944403261675316; hits/misses (PBA)= 3.0978502594514454/2.2223869532987397; rounds (PBA)=5.759822090437361;} goblin #2: {team=neutral evil ; avg hp=-6.6856931060044476 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.353595255744996; hits/misses (PBA)= 1.248702742772424/1.3713862120088955; rounds (PBA)=2.6608598962194216;} goblin #4: {team=neutral evil ; avg hp=-6.945515196441809 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.400296515937732; hits/misses (PBA)= 1.2702001482579688/1.3869532987398072; rounds (PBA)=2.7045959970348408;} guard #4: {team=any ; avg hp=-4.495181616011861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.942179392142327; hits/misses (PBA)= 3.1030392883617495/2.2190511489992586; rounds (PBA)=5.712750185322461;} goblin: {team=neutral evil ; avg hp=-6.53817642698295 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.229058561897702; hits/misses (PBA)= 1.2527798369162342/1.4073387694588584; rounds (PBA)=2.694959229058562;} guard #3: {team=any ; avg hp=-4.512601927353595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.594885100074128; hits/misses (PBA)= 3.0448480355819125/2.1616011860637507; rounds (PBA)=5.634914751667902;} gibbering mouther: {team=neutral ; avg hp=27.981838398813935 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.95255744996294; hits/misses (PBA)= 3.3910303928836174/6.516308376575241; rounds (PBA)=10.613417346182358;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31673; neutral evil : 0.32 ± 0.01; any : 0.68 ± 0.01; > Team neutral evil = winning battles: 1618; perfect battles: 0; close-call battles: 1174; > Team any = winning battles: 3383; perfect battles: 0; close-call battles: 2260; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=3.0503899220155968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.69626074785043; hits/misses (PBA)= 1.5860827834433113/2.1041791641671668; rounds (PBA)=4.098580283943211;} goblin #4: {team=neutral evil ; avg hp=-0.6592681463707258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.95240951809638; hits/misses (PBA)= 1.349130173965207/1.8972205558888222; rounds (PBA)=3.466106778644271;} goblin #3: {team=neutral evil ; avg hp=-0.6534693061387723 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.971005798840232; hits/misses (PBA)= 1.3483303339332133/1.9080183963207358; rounds (PBA)=3.4693061387722457;} guard #4: {team=any ; avg hp=2.9894021195760847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.76124775044991; hits/misses (PBA)= 1.5862827434513098/2.0917816436712657; rounds (PBA)=4.088382323535293;} guard: {team=any ; avg hp=2.832633473305339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.545290941811638; hits/misses (PBA)= 1.5512897420515896/2.036992601479704; rounds (PBA)=4.021795640871826;} goblin: {team=neutral evil ; avg hp=-0.730253949210158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.074385122975405; hits/misses (PBA)= 1.3833233353329335/1.9250149970005999; rounds (PBA)=3.5146970605878822;} guard #2: {team=any ; avg hp=2.924015196960608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.709858028394321; hits/misses (PBA)= 1.577884423115377/2.0651869626074784; rounds (PBA)=4.055588882223555;} goblin #2: {team=neutral evil ; avg hp=-0.6696660667866426 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.205758848230355; hits/misses (PBA)= 1.3969206158768246/1.8962207558488302; rounds (PBA)=3.5132973405318935;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: -1640.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 820.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 605; Sum of rounds: 63739; > Team Good = winning battles: 200; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 404; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Hal: {team=unassigned mercenaries; avg hp=12.656198347107438 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.21652892561983; hits/misses (PBA)= 5.365289256198347/98.81157024793389; rounds (PBA)=104.84628099173554;} sh: {team=Good; avg hp=2.747107438016529 (from 41); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.27603305785124; hits/misses (PBA)= 10.454545454545455/93.55371900826447; rounds (PBA)=104.33884297520662;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18952; neutral evil : 0.55 ± 0.01; any non-lawful : 0.45 ± 0.01; > Team neutral evil = winning battles: 2745; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2256; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.6220755848830235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.419516096780644; hits/misses (PBA)= 1.6306738652269546/0.8704259148170366; rounds (PBA)=3.0499900019996002;} bandit: {team=any non-lawful ; avg hp=1.580483903219356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3779244151169765; hits/misses (PBA)= 1.1097780443911218/1.3973205358928213; rounds (PBA)=2.9582083583283345;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Celeste: {team=other; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 10011.43; crudely normalised: 0% > unaligned = expected rounds to survive: 51.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8259; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse: {team=unaligned ; avg hp=-5.804239152169566 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66626674665067; hits/misses (PBA)= 0.22415516896620677/0.378124375124975; rounds (PBA)=0.6022795440911818;} xorn: {team=neutral ; avg hp=70.33373325334934 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.804239152169565; hits/misses (PBA)= 3.1127774445110976/0.7854429114177165; rounds (PBA)=1.6514697060587882;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 122.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 1595.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1482; Sum of rounds: 6266; unaligned : 0.0 ± 0.0; lawful evil : 0.3 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1482; perfect battles: 0; close-call battles: 1482; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #14: {team=lawful evil ; avg hp=12.394062078272604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.020242914979757; hits/misses (PBA)= 3.261808367071525/2.686909581646424; rounds (PBA)=3.039136302294197;} sahuagin #22: {team=lawful evil ; avg hp=12.12685560053981 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.98582995951417; hits/misses (PBA)= 3.2496626180836707/2.669365721997301; rounds (PBA)=3.01889338731444;} sahuagin #11: {team=lawful evil ; avg hp=12.550607287449393 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.398110661268555; hits/misses (PBA)= 3.388663967611336/2.6862348178137654; rounds (PBA)=3.0964912280701755;} sahuagin #24: {team=lawful evil ; avg hp=13.01417004048583 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.279352226720647; hits/misses (PBA)= 3.3218623481781377/2.758434547908232; rounds (PBA)=3.097165991902834;} owlbear #3: {team=unaligned ; avg hp=-2.045883940620783 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.319163292847506; hits/misses (PBA)= 3.189608636977058/0.8805668016194332; rounds (PBA)=2.0350877192982457;} sahuagin #9: {team=lawful evil ; avg hp=12.733468286099866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.437246963562753; hits/misses (PBA)= 3.327935222672065/2.7746288798920378; rounds (PBA)=3.1093117408906883;} sahuagin #19: {team=lawful evil ; avg hp=12.699730094466936 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.158569500674764; hits/misses (PBA)= 3.341430499325236/2.6983805668016196; rounds (PBA)=3.080971659919028;} sahuagin #20: {team=lawful evil ; avg hp=13.213225371120108 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.327260458839406; hits/misses (PBA)= 3.388663967611336/2.7874493927125505; rounds (PBA)=3.1369770580296894;} sahuagin #29: {team=lawful evil ; avg hp=13.086369770580298 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.1693657219973; hits/misses (PBA)= 3.3508771929824563/2.7516869095816463; rounds (PBA)=3.1140350877192984;} sahuagin #18: {team=lawful evil ; avg hp=12.786099865047234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.225371120107962; hits/misses (PBA)= 3.309041835357625/2.7591093117408905; rounds (PBA)=3.0931174089068825;} sahuagin #8: {team=lawful evil ; avg hp=12.520917678812415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.194331983805668; hits/misses (PBA)= 3.296221322537112/2.7685560053981106; rounds (PBA)=3.0816464237516867;} sahuagin #13: {team=lawful evil ; avg hp=12.663967611336032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.37719298245614; hits/misses (PBA)= 3.377867746288799/2.7300944669365723; rounds (PBA)=3.099865047233468;} sahuagin #16: {team=lawful evil ; avg hp=12.51889338731444 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.803643724696355; hits/misses (PBA)= 3.2449392712550607/2.7253711201079622; rounds (PBA)=3.054655870445344;} sahuagin #25: {team=lawful evil ; avg hp=12.593117408906883 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.248987854251013; hits/misses (PBA)= 3.334008097165992/2.7300944669365723; rounds (PBA)=3.0917678812415654;} owlbear: {team=unaligned ; avg hp=-2.0357624831309042 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.85762483130904; hits/misses (PBA)= 3.1342780026990553/0.9008097165991903; rounds (PBA)=2.017543859649123;} owlbear #4: {team=unaligned ; avg hp=-2.053306342780027 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.652496626180834; hits/misses (PBA)= 3.1315789473684212/0.8913630229419703; rounds (PBA)=2.0114709851551957;} sahuagin #27: {team=lawful evil ; avg hp=12.136302294197032 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27800269905533; hits/misses (PBA)= 3.3225371120107963/2.7213225371120107; rounds (PBA)=3.0775978407557356;} sahuagin #17: {team=lawful evil ; avg hp=12.536437246963562 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.38663967611336; hits/misses (PBA)= 3.3421052631578947/2.7152496626180835; rounds (PBA)=3.0904183535762484;} sahuagin: {team=lawful evil ; avg hp=13.261808367071525 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.39136302294197; hits/misses (PBA)= 3.3771929824561404/2.7537112010796223; rounds (PBA)=3.1201079622132255;} sahuagin #15: {team=lawful evil ; avg hp=12.945344129554655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465587044534413; hits/misses (PBA)= 3.380566801619433/2.733468286099865; rounds (PBA)=3.101889338731444;} sahuagin #21: {team=lawful evil ; avg hp=12.326585695006747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32995951417004; hits/misses (PBA)= 3.330634278002699/2.6315789473684212; rounds (PBA)=3.0526315789473686;} owlbear #6: {team=unaligned ; avg hp=-2.031039136302294 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.60796221322537; hits/misses (PBA)= 3.180836707152497/0.8893387314439946; rounds (PBA)=2.0350877192982457;} sahuagin #12: {team=lawful evil ; avg hp=12.993252361673415 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.334682860998651; hits/misses (PBA)= 3.3569500674763835/2.763157894736842; rounds (PBA)=3.1201079622132255;} owlbear #2: {team=unaligned ; avg hp=-2.045883940620783 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.17004048582996; hits/misses (PBA)= 3.1066126855600538/0.9163292847503374; rounds (PBA)=2.0114709851551957;} sahuagin #23: {team=lawful evil ; avg hp=12.326585695006747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.044534412955466; hits/misses (PBA)= 3.3110661268556005/2.6302294197031038; rounds (PBA)=3.0269905533063426;} sahuagin #5: {team=lawful evil ; avg hp=12.94804318488529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.115384615384615; hits/misses (PBA)= 3.3002699055330633/2.7813765182186234; rounds (PBA)=3.1005398110661266;} sahuagin #7: {team=lawful evil ; avg hp=13.451417004048583 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.39136302294197; hits/misses (PBA)= 3.3670715249662617/2.7874493927125505; rounds (PBA)=3.1369770580296894;} owlbear #5: {team=unaligned ; avg hp=-2.099865047233468 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.4251012145749; hits/misses (PBA)= 3.122132253711201/0.8940620782726046; rounds (PBA)=2.0080971659919027;} sahuagin #30: {team=lawful evil ; avg hp=12.907557354925776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.334008097165992; hits/misses (PBA)= 3.3630229419703106/2.760458839406208; rounds (PBA)=3.11336032388664;} sahuagin #4: {team=lawful evil ; avg hp=12.781376518218623 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.17476383265857; hits/misses (PBA)= 3.2955465587044532/2.769230769230769; rounds (PBA)=3.101889338731444;} sahuagin #2: {team=lawful evil ; avg hp=12.497300944669366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.24561403508772; hits/misses (PBA)= 3.349527665317139/2.645748987854251; rounds (PBA)=3.0593792172739542;} sahuagin #26: {team=lawful evil ; avg hp=12.61336032388664 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.43859649122807; hits/misses (PBA)= 3.371794871794872/2.707152496626181; rounds (PBA)=3.0991902834008096;} sahuagin #6: {team=lawful evil ; avg hp=12.012145748987853 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.117408906882591; hits/misses (PBA)= 3.2672064777327936/2.6923076923076925; rounds (PBA)=3.045209176788124;} owlbear #7: {team=unaligned ; avg hp=-2.0492577597840755 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.92780026990553; hits/misses (PBA)= 3.1322537112010798/0.8879892037786775; rounds (PBA)=2.0101214574898787;} sahuagin #28: {team=lawful evil ; avg hp=12.525641025641026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.15991902834008; hits/misses (PBA)= 3.3211875843454792/2.700404858299595; rounds (PBA)=3.0600539811066128;} sahuagin #3: {team=lawful evil ; avg hp=12.73076923076923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.290148448043185; hits/misses (PBA)= 3.342780026990553/2.7719298245614037; rounds (PBA)=3.109986504723347;} sahuagin #10: {team=lawful evil ; avg hp=13.157219973009447 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.24561403508772; hits/misses (PBA)= 3.335357624831309/2.7887989203778676; rounds (PBA)=3.122132253711201;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3445.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8670.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35845; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4985; perfect battles: 0; close-call battles: 4526; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=161.19316136772645 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.37072585482906; hits/misses (PBA)= 15.624075184963008/3.9018196360727853; rounds (PBA)=7.159568086382723;} adult gold dragon: {team=lawful good ; avg hp=-8.370725854829034 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.1731653669266; hits/misses (PBA)= 14.360927814437112/4.530693861227754; rounds (PBA)=6.299340131973605;} young green dragon: {team=chaotic evil ; avg hp=-7.366326734653069 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.859028194361128;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39016; lawful good : 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 2711; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2290; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=16.516496700659868 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.84203159368127; hits/misses (PBA)= 17.522095580883825/4.023995200959808; rounds (PBA)=7.501699660067986;} adult gold dragon: {team=lawful good ; avg hp=22.79364127174565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.82063587282545; hits/misses (PBA)= 17.344531093781242/3.982603479304139; rounds (PBA)=7.477304539092182;} young green dragon: {team=lawful evil ; avg hp=-8.515896820635874 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.543091381723656; hits/misses (PBA)= 2.1455708858228353/2.598880223955209; rounds (PBA)=1.581483703259348;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25684; lawful good : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team lawful good = winning battles: 28; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=137.79484103179365 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.60507898420315; hits/misses (PBA)= 12.420915816836633/5.390521895620876; rounds (PBA)=5.127974405118977;} solar: {team=lawful good ; avg hp=-10.605078984203159 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.20515896820635; hits/misses (PBA)= 7.09378124375125/1.2291541691661667; rounds (PBA)=4.165966806638672;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5756.15; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17493; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-18.813037392521494 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.11737652469506; hits/misses (PBA)= 0.4445110977804439/8.501499700059988; rounds (PBA)=2.982003599280144;} Cthulhu: {team=beyond; avg hp=767.0253949210158 (from 774); avg healing spells left=99998.89862027594 (from 99999); damage done (per battle average)= 218.8130373925215; hits/misses (PBA)= 5.306538692261547/0.27274545090981805; rounds (PBA)=3.4979004199160166;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5756.15; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17456; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-18.3623275344931 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.032593481303739; hits/misses (PBA)= 0.4429114177164567/8.501899620075985; rounds (PBA)=2.9816036792641474;} Cthulhu: {team=beyond; avg hp=767.1535692861428 (from 774); avg healing spells left=99998.89722055588 (from 99999); damage done (per battle average)= 218.3623275344931; hits/misses (PBA)= 5.2959408118376325/0.27814437112577484; rounds (PBA)=3.490501899620076;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad #3: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1913617276544691;} dryad: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19616076784643072;} dryad #4: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20615876824635074;} dryad #5: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21075784843031395;} dryad #2: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19556088782243553;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 215.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 308.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10211; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2175; ------------------------------------------------- Combattants ------------------------------------------------ orc #14: {team=chaotic evil ; avg hp=14.058188362327535 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.007398520295942; hits/misses (PBA)= 0.8928214357128574/0.5318936212757448; rounds (PBA)=1.5520895820835834;} orc #10: {team=chaotic evil ; avg hp=14.159568086382723 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149170165966806; hits/misses (PBA)= 0.9098180363927214/0.5292941411717657; rounds (PBA)=1.558888222355529;} orc #8: {team=chaotic evil ; avg hp=14.077184563087382 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929814037192562; hits/misses (PBA)= 0.9014197160567886/0.5364927014597081; rounds (PBA)=1.5702859428114377;} orc #5: {team=chaotic evil ; avg hp=14.108178364327134 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.05998800239952; hits/misses (PBA)= 0.901619676064787/0.523495300939812; rounds (PBA)=1.5448910217956409;} bandit #2: {team=any non-lawful ; avg hp=-4.906618676264747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8154369126174765; hits/misses (PBA)= 0.17716456708658268/0.29014197160567884; rounds (PBA)=0.4673065386922616;} bandit #5: {team=any non-lawful ; avg hp=-4.811037792441511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7564487102579485; hits/misses (PBA)= 0.16356728654269145/0.3049390121975605; rounds (PBA)=0.46850629874025196;} orc #17: {team=chaotic evil ; avg hp=14.110577884423115 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.075384923015397; hits/misses (PBA)= 0.9102179564087183/0.518496300739852; rounds (PBA)=1.5560887822435512;} bandit #4: {team=any non-lawful ; avg hp=-4.753249350129974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7674465106978604; hits/misses (PBA)= 0.16916616676664667/0.29614077184563087; rounds (PBA)=0.46530693861227757;} orc #3: {team=chaotic evil ; avg hp=14.075784843031395 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.952009598080384; hits/misses (PBA)= 0.9008198360327935/0.5242951409718056; rounds (PBA)=1.562887422515497;} orc #18: {team=chaotic evil ; avg hp=14.062787442511498 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.01639672065587; hits/misses (PBA)= 0.8958208358328335/0.5252949410117976; rounds (PBA)=1.5520895820835834;} orc #9: {team=chaotic evil ; avg hp=14.116976604679063 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.150969806038793; hits/misses (PBA)= 0.9110177964407119/0.5226954609078185; rounds (PBA)=1.5580883823235352;} orc: {team=chaotic evil ; avg hp=14.073385322935414 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098580283943212; hits/misses (PBA)= 0.9120175964807039/0.5226954609078185; rounds (PBA)=1.5582883423315337;} bandit #3: {team=any non-lawful ; avg hp=-4.864227154569086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7800439912017596; hits/misses (PBA)= 0.17116576684663068/0.3015396920615877; rounds (PBA)=0.47270545890821836;} orc #20: {team=chaotic evil ; avg hp=14.054189162167566 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.022195560887823; hits/misses (PBA)= 0.9020195960807839/0.5226954609078185; rounds (PBA)=1.5526894621075784;} orc #16: {team=chaotic evil ; avg hp=14.095980803839232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.966606678664267; hits/misses (PBA)= 0.9058188362327535/0.5236952609478105; rounds (PBA)=1.5666866626674665;} orc #12: {team=chaotic evil ; avg hp=14.21015796840632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.341731653669266; hits/misses (PBA)= 0.9280143971205759/0.5272945410917816; rounds (PBA)=1.5756848630273945;} orc #11: {team=chaotic evil ; avg hp=14.066786642671465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.995400919816037; hits/misses (PBA)= 0.904619076184763/0.5192961407718456; rounds (PBA)=1.561887622475505;} orc #15: {team=chaotic evil ; avg hp=14.08998200359928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.063187362527495; hits/misses (PBA)= 0.9080183963207359/0.5302939412117577; rounds (PBA)=1.5712857428514297;} bandit: {team=any non-lawful ; avg hp=-4.787642471505698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7644471105778844; hits/misses (PBA)= 0.16636672665466906/0.3039392121575685; rounds (PBA)=0.47030593881223753;} bandit #7: {team=any non-lawful ; avg hp=-4.886622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704459108178364; hits/misses (PBA)= 0.17336532693461307/0.29934013197360526; rounds (PBA)=0.47270545890821836;} orc #4: {team=chaotic evil ; avg hp=14.04859028194361 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.898420315936812; hits/misses (PBA)= 0.8930213957208558/0.5434913017396521; rounds (PBA)=1.5660867826434712;} orc #7: {team=chaotic evil ; avg hp=14.099380123975205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.153369326134772; hits/misses (PBA)= 0.9102179564087183/0.5228954209158169; rounds (PBA)=1.5666866626674665;} orc #19: {team=chaotic evil ; avg hp=14.0999800039992 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.205558888222356; hits/misses (PBA)= 0.9132173565286943/0.5134973005398921; rounds (PBA)=1.5602879424115177;} orc #2: {team=chaotic evil ; avg hp=14.164367126574685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.047790441911618; hits/misses (PBA)= 0.902619476104779/0.5362927414517097; rounds (PBA)=1.5584883023395322;} orc #13: {team=chaotic evil ; avg hp=14.014797040591882 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.893421315736852; hits/misses (PBA)= 0.8914217156568687/0.5278944211157769; rounds (PBA)=1.5594881023795242;} bandit #6: {team=any non-lawful ; avg hp=-4.824435112977405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7626474705058989; hits/misses (PBA)= 0.16396720655868827/0.2965406918616277; rounds (PBA)=0.4605078984203159;} orc #6: {team=chaotic evil ; avg hp=14.204159168166367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.151369726054789; hits/misses (PBA)= 0.9082183563287343/0.5230953809238152; rounds (PBA)=1.5644871025794842;} bandit captain: {team=any non-lawful ; avg hp=-5.344931013797241 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.592081583683264; hits/misses (PBA)= 2.0147970405918816/2.202359528094381; rounds (PBA)=1.4057188562287541;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 275.0; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33550; chaotic evil : 0.85 ± 0.01; any : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4241; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 760; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=10.531893621275746 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.095380923815236; hits/misses (PBA)= 2.5294941011797643/3.0897820435912817; rounds (PBA)=6.467306538692261;} guard: {team=any ; avg hp=-1.095380923815237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.468106378724254; hits/misses (PBA)= 2.3423315336932613/2.925414917016597; rounds (PBA)=5.419716056788642;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 275.0; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33886; chaotic evil : 0.85 ± 0.01; any : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4229; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 772; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=10.429114177164568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.08138372325535; hits/misses (PBA)= 2.5212957408518295/3.164367126574685; rounds (PBA)=6.5312937412517496;} guard: {team=any ; avg hp=-1.081383723255349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.570885822835432; hits/misses (PBA)= 2.384723055388922/2.9654069186162766; rounds (PBA)=5.504499100179964;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 421.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1731.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17309; neutral : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral = winning battles: 44; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4957; perfect battles: 0; close-call battles: 4435; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=58.03559288142372 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.760647870425913; hits/misses (PBA)= 1.8030393921215757/1.2235552889422117; rounds (PBA)=3.196760647870426;} orc #5: {team=chaotic evil ; avg hp=5.690261947610478 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.783043391321735; hits/misses (PBA)= 1.062987402519496/0.9084183163367326; rounds (PBA)=2.3283343331333732;} air elemental: {team=neutral ; avg hp=-5.586482703459308 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.88322335532894; hits/misses (PBA)= 3.8872225554889024/1.3947210557888423; rounds (PBA)=2.647870425914817;} orc #2: {team=chaotic evil ; avg hp=5.942411517696461 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.994201159768046; hits/misses (PBA)= 1.087382523495301/0.9058188362327535; rounds (PBA)=2.3199360127974407;} orc #3: {team=chaotic evil ; avg hp=6.494901019796041 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.239352129574085; hits/misses (PBA)= 1.1107778444311138/0.9194161167766447; rounds (PBA)=2.3483303339332133;} priest: {team=chaotic evil ; avg hp=25.81763647270546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.505298940211958; hits/misses (PBA)= 1.1419716056788642/1.7108578284343132; rounds (PBA)=3.074385122975405;} orc: {team=chaotic evil ; avg hp=6.037592481503699 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.027794441111778; hits/misses (PBA)= 1.0931813637272545/0.9168166366726654; rounds (PBA)=2.345130973805239;} orc #6: {team=chaotic evil ; avg hp=6.004599080183963 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.189362127574485; hits/misses (PBA)= 1.1117776444711058/0.8940211957608478; rounds (PBA)=2.337132573485303;} orc #4: {team=chaotic evil ; avg hp=6.09378124375125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.086782643471306; hits/misses (PBA)= 1.1021795640871825/0.9090181963607279; rounds (PBA)=2.3383323335332933;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 430.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2105.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15716; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 4301; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=6.826434713057388 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.231353729254149; hits/misses (PBA)= 1.0137972405518896/0.830633873225355; rounds (PBA)=2.1897620475904818;} air elemental: {team=neutral ; avg hp=-5.4639072185562885 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.73125374925015; hits/misses (PBA)= 3.39252149570086/1.2961407718456308; rounds (PBA)=2.3447310537892423;} veteran: {team=chaotic evil ; avg hp=57.52849430113977 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.734453109378125; hits/misses (PBA)= 1.5812837432513498/1.065986802639472; rounds (PBA)=2.839232153569286;} orc: {team=chaotic evil ; avg hp=7.18876224755049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.563687262547491; hits/misses (PBA)= 1.0461907618476305/0.8322335532893421; rounds (PBA)=2.2065586882623474;} orc #2: {team=chaotic evil ; avg hp=6.674065186962608 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.243351329734054; hits/misses (PBA)= 1.0261947610477904/0.8208358328334333; rounds (PBA)=2.194761047790442;} orc #4: {team=chaotic evil ; avg hp=7.088182363527294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58368326334733; hits/misses (PBA)= 1.046990601879624/0.8434313137372526; rounds (PBA)=2.2169566086782644;} orc #3: {team=chaotic evil ; avg hp=6.938612277544491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.19256148770246; hits/misses (PBA)= 1.0181963607278544/0.851629674065187; rounds (PBA)=2.2053589282143573;} ogre: {team=chaotic evil ; avg hp=58.91541691661668 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.57008598280344; hits/misses (PBA)= 1.6310737852429513/1.0769846030793842; rounds (PBA)=2.8788242351529694;} orc #5: {team=chaotic evil ; avg hp=7.10877824435113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.344731053789243; hits/misses (PBA)= 1.0181963607278544/0.8538292341531694; rounds (PBA)=2.2071585682863426;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -1125.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 1671.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11725; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #3: {team=lawful evil ; avg hp=-10.123175364927015 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7758448310337932; hits/misses (PBA)= 0.09798040391921616/1.9040191961607678; rounds (PBA)=1.3169366126774644;} wererat #2: {team=lawful evil ; avg hp=-10.08118376324735 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8158368326334733; hits/misses (PBA)= 0.10177964407118577/1.9094181163767248; rounds (PBA)=1.3205358928214357;} wererat: {team=lawful evil ; avg hp=-10.052789442111578 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7790441911617676; hits/misses (PBA)= 0.09598080383923216/1.8324335132973406; rounds (PBA)=1.302739452109578;} Cthulhu: {team=beyond; avg hp=771.6292741451709 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 129.25714857028595; hits/misses (PBA)= 3.1785642871425717/0.22895420915816836; rounds (PBA)=2.3445310937812436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1660; Sum of rounds: 8361; any : 0.33 ± 0.01; any non-good : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 1660; perfect battles: 0; close-call battles: 1523; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.0921686746988 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.674698795180724; hits/misses (PBA)= 3.5933734939759034/4.615060240963856; rounds (PBA)=4.3271084337349395;} knight #8: {team=any ; avg hp=41.90542168674699 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.8933734939759; hits/misses (PBA)= 3.6150602409638553/4.644578313253012; rounds (PBA)=4.340963855421687;} knight #5: {team=any ; avg hp=42.03915662650602 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.8; hits/misses (PBA)= 3.603614457831325/4.581927710843374; rounds (PBA)=4.352409638554217;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.166867469879518; hits/misses (PBA)= 2.2198795180722892/2.360240963855422; rounds (PBA)=4.612650602409639;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.60421686746988; hits/misses (PBA)= 2.2602409638554217/2.3283132530120483; rounds (PBA)=4.621084337349398;} knight #6: {team=any ; avg hp=41.49759036144578 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.63012048192771; hits/misses (PBA)= 3.6783132530120484/4.603614457831325; rounds (PBA)=4.36867469879518;} salamander #2: {team=neutral evil ; avg hp=-5.4072289156626505 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.757831325301204; hits/misses (PBA)= 1.3186746987951807/1.5897590361445784; rounds (PBA)=1.4542168674698794;} knight #14: {team=any ; avg hp=41.591566265060244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.77590361445783; hits/misses (PBA)= 3.6957831325301207/4.498192771084337; rounds (PBA)=4.333734939759037;} knight #11: {team=any ; avg hp=42.44156626506024 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.42590361445783; hits/misses (PBA)= 3.6391566265060242/4.583734939759037; rounds (PBA)=4.343373493975903;} knight #2: {team=any ; avg hp=43.06686746987952 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.01867469879518; hits/misses (PBA)= 3.694578313253012/4.652409638554217; rounds (PBA)=4.38855421686747;} cult fanatic: {team=any non-good ; avg hp=-5.47710843373494 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22650602409638554; hits/misses (PBA)= 0.05120481927710843/0.31626506024096385; rounds (PBA)=0.18373493975903615;} cult fanatic #3: {team=any non-good ; avg hp=-5.312650602409638 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28795180722891567; hits/misses (PBA)= 0.060240963855421686/0.3265060240963855; rounds (PBA)=0.19337349397590362;} knight #7: {team=any ; avg hp=42.019277108433734 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.72469879518072; hits/misses (PBA)= 3.6210843373493975/4.5686746987951805; rounds (PBA)=4.330120481927711;} veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.340963855421688; hits/misses (PBA)= 2.2427710843373494/2.3180722891566266; rounds (PBA)=4.596385542168675;} knight #10: {team=any ; avg hp=42.7855421686747 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.37530120481928; hits/misses (PBA)= 3.73855421686747/4.61867469879518; rounds (PBA)=4.373493975903615;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.522289156626506; hits/misses (PBA)= 2.2572289156626506/2.316265060240964; rounds (PBA)=4.602409638554217;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.559638554216868; hits/misses (PBA)= 2.258433734939759/2.313855421686747; rounds (PBA)=4.6012048192771084;} knight #12: {team=any ; avg hp=42.11385542168675 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.29216867469879; hits/misses (PBA)= 3.619879518072289/4.525903614457832; rounds (PBA)=4.324698795180723;} knight #4: {team=any ; avg hp=41.63192771084337 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.28072289156626; hits/misses (PBA)= 3.6626506024096384/4.574698795180723; rounds (PBA)=4.362650602409639;} knight #3: {team=any ; avg hp=41.015060240963855 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.6; hits/misses (PBA)= 3.6686746987951806/4.509036144578313; rounds (PBA)=4.328915662650602;} adult black dragon: {team=chaotic evil ; avg hp=-5.2626506024096384 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.79156626506025; hits/misses (PBA)= 8.824096385542168/4.569277108433735; rounds (PBA)=4.464457831325301;} knight #13: {team=any ; avg hp=42.841566265060244 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.0855421686747; hits/misses (PBA)= 3.705421686746988/4.651807228915662; rounds (PBA)=4.37289156626506;} salamander: {team=neutral evil ; avg hp=-5.455421686746988 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.363855421686747; hits/misses (PBA)= 1.3427710843373495/1.5993975903614457; rounds (PBA)=1.4710843373493976;} assassin: {team=any non-good ; avg hp=-5.524096385542169 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15; hits/misses (PBA)= 0.32228915662650603/1.103012048192771; rounds (PBA)=0.7126506024096385;} cult fanatic #4: {team=any non-good ; avg hp=-5.401204819277108 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2674698795180723; hits/misses (PBA)= 0.05903614457831325/0.3024096385542169; rounds (PBA)=0.18072289156626506;} cult fanatic #2: {team=any non-good ; avg hp=-5.410240963855422 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27951807228915665; hits/misses (PBA)= 0.06144578313253012/0.2710843373493976; rounds (PBA)=0.16626506024096385;} bone devil: {team=chaotic evil ; avg hp=-5.323493975903615 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.1789156626506; hits/misses (PBA)= 4.104216867469879/4.321084337349397; rounds (PBA)=2.8084337349397592;} knight #9: {team=any ; avg hp=43.1 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.6921686746988; hits/misses (PBA)= 3.683132530120482/4.540361445783133; rounds (PBA)=4.341566265060241;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.07590361445783; hits/misses (PBA)= 7.198795180722891/6.286746987951807; rounds (PBA)=4.562650602409638;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1691; Sum of rounds: 8432; any : 0.34 ± 0.01; lawful evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; any: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 1691; perfect battles: 0; close-call battles: 1525; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.251330573625074; hits/misses (PBA)= 2.2247191011235956/2.300413956238912; rounds (PBA)=4.552927261975163;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.259609698403311; hits/misses (PBA)= 2.23418095801301/2.2986398580721468; rounds (PBA)=4.555292726197516;} knight #8: {team=any ; avg hp=42.63749260792431 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.97989355410999; hits/misses (PBA)= 3.58367829686576/4.490833826138379; rounds (PBA)=4.283264340626848;} knight #5: {team=any ; avg hp=43.00059136605559 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.36782968657599; hits/misses (PBA)= 3.665878178592549/4.544056771141337; rounds (PBA)=4.328208160851567;} cult fanatic #4: {team=any non-good ; avg hp=-5.361916026020107 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22767593140153755; hits/misses (PBA)= 0.046126552335895916/0.2838557066824364; rounds (PBA)=0.16499112950916617;} adult black dragon: {team=chaotic evil ; avg hp=-5.37906564163217 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.47072738024838; hits/misses (PBA)= 8.642223536369013/4.564163217031342; rounds (PBA)=4.402128917800118;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.046126552335895; hits/misses (PBA)= 2.1916026020106445/2.32702542874039; rounds (PBA)=4.543465405085748;} knight #9: {team=any ; avg hp=43.36132465996452 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.66410408042579; hits/misses (PBA)= 3.679479597871082/4.591957421643998; rounds (PBA)=4.344766410408043;} half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} knight #14: {team=any ; avg hp=42.91484328799527 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.0662329982259; hits/misses (PBA)= 3.6079243051448846/4.55765819041987; rounds (PBA)=4.310467179183915;} knight #11: {team=any ; avg hp=42.71732702542874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.202838557066826; hits/misses (PBA)= 3.620342992312241/4.600236546422235; rounds (PBA)=4.327025428740391;} veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.008870490833827; hits/misses (PBA)= 2.1975162625665288/2.3181549379065642; rounds (PBA)=4.53932584269663;} cult fanatic #2: {team=any non-good ; avg hp=-5.521584861028977 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24009461856889414; hits/misses (PBA)= 0.050266114725014785/0.29509166173861623; rounds (PBA)=0.17267888823181549;} salamander: {team=neutral evil ; avg hp=-5.409225310467179 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.385570668243643; hits/misses (PBA)= 1.3666469544648137/1.579538734476641; rounds (PBA)=1.4730928444707274;} knight #10: {team=any ; avg hp=41.89591957421644 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.49438202247191; hits/misses (PBA)= 3.569485511531638/4.515671200473093; rounds (PBA)=4.286812536960379;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.335304553518627; hits/misses (PBA)= 2.222353636901242/2.2945002956830276; rounds (PBA)=4.5446481371969245;} salamander #2: {team=neutral evil ; avg hp=-5.522176227084565 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.10821998817268; hits/misses (PBA)= 1.3228858663512715/1.592548787699586; rounds (PBA)=1.4577173270254287;} assassin: {team=any non-good ; avg hp=-5.465996451803666 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.059136605558841; hits/misses (PBA)= 0.3116499112950917/1.137196924896511; rounds (PBA)=0.7244234180958014;} knight #4: {team=any ; avg hp=43.13010053222945 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.901833234772326; hits/misses (PBA)= 3.613837965700769/4.599053814311058; rounds (PBA)=4.328799526907155;} knight #13: {team=any ; avg hp=41.96096984033117 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.41986989946777; hits/misses (PBA)= 3.567711413364873/4.503843879361325; rounds (PBA)=4.306327616794796;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.68480189237138; hits/misses (PBA)= 7.1312832643406265/6.148432879952691; rounds (PBA)=4.498521584861029;} knight #2: {team=any ; avg hp=43.190419869899465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.11827321111768; hits/misses (PBA)= 3.6179775280898876/4.552335895919574; rounds (PBA)=4.31224127735068;} knight #3: {team=any ; avg hp=42.49852158486103 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.38320520402129; hits/misses (PBA)= 3.645771732702543/4.448846836191603; rounds (PBA)=4.302779420461266;} cult fanatic: {team=any non-good ; avg hp=-5.348905972797161 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21880544056771142; hits/misses (PBA)= 0.04671791839148433/0.29745712596096985; rounds (PBA)=0.17208752217622708;} bone devil: {team=lawful evil ; avg hp=-5.783560023654642 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.60910703725606; hits/misses (PBA)= 4.033707865168539/4.270845653459491; rounds (PBA)=2.7681845062093435;} knight: {team=any ; avg hp=44.098166765227674 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.592548787699585; hits/misses (PBA)= 3.7652276759314014/4.595505617977528; rounds (PBA)=4.358959195742164;} knight #6: {team=any ; avg hp=42.84033116499113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.82909520993495; hits/misses (PBA)= 3.679479597871082/4.523950325251331; rounds (PBA)=4.316380839739799;} knight #12: {team=any ; avg hp=42.15966883500887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.36428149024246; hits/misses (PBA)= 3.5570668243642816/4.578947368421052; rounds (PBA)=4.317563571850976;} knight #7: {team=any ; avg hp=42.53459491425192 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.96747486694264; hits/misses (PBA)= 3.707865168539326/4.434654050857481; rounds (PBA)=4.3234772324068595;} cult fanatic #3: {team=any non-good ; avg hp=-5.31224127735068 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24541691306918983; hits/misses (PBA)= 0.05499704316972206/0.2891780011827321; rounds (PBA)=0.17208752217622708;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1469.87; crudely normalised: 0% > chaotic evil = expected rounds to survive: 842.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2898; Sum of rounds: 16574; > Team any = winning battles: 2897; perfect battles: 0; close-call battles: 2756; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=57.9799861973775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.119392684610077; hits/misses (PBA)= 2.645272601794341/2.6404416839199447; rounds (PBA)=5.340579710144928;} knight #2: {team=any ; avg hp=33.764665286404416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.51828847481021; hits/misses (PBA)= 4.05175983436853/4.702898550724638; rounds (PBA)=4.745341614906832;} knight #4: {team=any ; avg hp=33.302277432712216 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.54623878536922; hits/misses (PBA)= 3.958592132505176/4.761559696342305; rounds (PBA)=4.74672187715666;} knight #7: {team=any ; avg hp=32.894755003450655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.65217391304348; hits/misses (PBA)= 3.951345755693582/4.635955831608006; rounds (PBA)=4.693581780538302;} veteran #3: {team=any ; avg hp=57.9799861973775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.351966873706004; hits/misses (PBA)= 2.675638371290545/2.604209799861974; rounds (PBA)=5.3391994478951;} knight #8: {team=any ; avg hp=33.222912353347134 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.669082125603865; hits/misses (PBA)= 3.959627329192547/4.659420289855072; rounds (PBA)=4.719116632160111;} adult black dragon: {team=chaotic evil ; avg hp=-5.02760524499655 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.7967563837129; hits/misses (PBA)= 9.360248447204969/6.066252587991719; rounds (PBA)=5.142167011732229;} veteran #4: {team=any ; avg hp=57.9799861973775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.25465838509317; hits/misses (PBA)= 2.6701173222912353/2.590407177363699; rounds (PBA)=5.320220841959973;} veteran #5: {team=any ; avg hp=57.9799861973775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.127674258109042; hits/misses (PBA)= 2.646652864044168/2.6252587991718426; rounds (PBA)=5.327812284334024;} knight #3: {team=any ; avg hp=33.46031746031746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.891994478951; hits/misses (PBA)= 3.9692891649413387/4.706694271911664; rounds (PBA)=4.721877156659765;} cult fanatic #4: {team=chaotic evil ; avg hp=-4.77639751552795 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0124223602484472; hits/misses (PBA)= 0.22153209109730848/1.3340234644582472; rounds (PBA)=0.7777777777777778;} cult fanatic #3: {team=chaotic evil ; avg hp=-4.762939958592132 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0210489993098688; hits/misses (PBA)= 0.21980676328502416/1.3226363008971704; rounds (PBA)=0.7712215320910973;} cult fanatic: {team=chaotic evil ; avg hp=-4.854382332643202 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1159420289855073; hits/misses (PBA)= 0.23775017253278122/1.3302277432712215; rounds (PBA)=0.7839889579020014;} knight #6: {team=any ; avg hp=33.03830227743271 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.70634920634921; hits/misses (PBA)= 3.976535541752933/4.6728778467908905; rounds (PBA)=4.731538992408558;} knight: {team=any ; avg hp=33.37232574189096 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28709454796412; hits/misses (PBA)= 3.9347826086956523/4.681504485852312; rounds (PBA)=4.727743271221532;} assassin: {team=chaotic evil ; avg hp=-4.81504485852312 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.436853002070394; hits/misses (PBA)= 0.9616977225672878/2.9761904761904763; rounds (PBA)=1.968944099378882;} veteran #2: {team=any ; avg hp=57.9799861973775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.259834368530022; hits/misses (PBA)= 2.6808143547273984/2.583160800552105; rounds (PBA)=5.3233264320220846;} knight #5: {team=any ; avg hp=34.32746721877157 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.64251207729468; hits/misses (PBA)= 4.0269151138716355/4.74016563146998; rounds (PBA)=4.759144237405107;} cult fanatic #2: {team=chaotic evil ; avg hp=-4.915458937198068 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.093512767425811; hits/misses (PBA)= 0.2401656314699793/1.3195307108350587; rounds (PBA)=0.779848171152519;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4442.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 820.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3943; Sum of rounds: 16987; > Team any = winning battles: 3942; perfect battles: 0; close-call battles: 3115; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=40.891706822216584 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.219122495561756; hits/misses (PBA)= 2.5899061628201876/4.0555414658889175; rounds (PBA)=3.705046918589906;} knight #5: {team=any ; avg hp=40.32208977935582 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.358102967283795; hits/misses (PBA)= 2.595992898808014/4.006847577986305; rounds (PBA)=3.706061374587877;} veteran #2: {team=any ; avg hp=57.98529038802942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.85087496829825; hits/misses (PBA)= 1.7225462845549073/2.121227491757545; rounds (PBA)=3.896779102206442;} knight #8: {team=any ; avg hp=40.16789246766422 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.37027643925945; hits/misses (PBA)= 2.604108546791783/3.9360892721278216; rounds (PBA)=3.692873446614253;} veteran #5: {team=any ; avg hp=57.98529038802942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.637839208724321; hits/misses (PBA)= 1.7009890945980217/2.1303575957392846; rounds (PBA)=3.886634542226731;} veteran #4: {team=any ; avg hp=57.98529038802942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73370530053259; hits/misses (PBA)= 1.709611970580776/2.1308648237382704; rounds (PBA)=3.8906923662186155;} assassin: {team=chaotic evil ; avg hp=-4.912249556175501 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.054527009890946; hits/misses (PBA)= 0.3116916053766168/1.0360131879279737; rounds (PBA)=0.6738523966522952;} adult black dragon: {team=chaotic evil ; avg hp=-5.137966015724068 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.58838447882323; hits/misses (PBA)= 6.26806999746386/4.882576718234847; rounds (PBA)=3.7169667765660663;} knight: {team=any ; avg hp=40.03373066193254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.602586862794826; hits/misses (PBA)= 2.54983515090033/3.955363936089272; rounds (PBA)=3.697692112604616;} knight #3: {team=any ; avg hp=40.04260715191479 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.856200862287597; hits/misses (PBA)= 2.560740552878519/3.9581536900836927; rounds (PBA)=3.6898300786203397;} knight #2: {team=any ; avg hp=39.99670301800659 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.92315495815369; hits/misses (PBA)= 2.551356834897286/3.938879026122242; rounds (PBA)=3.6989601826020797;} veteran #3: {team=any ; avg hp=57.98529038802942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.898554400202892; hits/misses (PBA)= 1.7271113365457773/2.1270606137458787; rounds (PBA)=3.9059092061881815;} veteran: {team=any ; avg hp=57.98529038802942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73193000253614; hits/misses (PBA)= 1.7053005325893988/2.1392340857215317; rounds (PBA)=3.8972863302054273;} knight #7: {team=any ; avg hp=40.485417195029164 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.660410854679178; hits/misses (PBA)= 2.548313466903373/3.977935582044129; rounds (PBA)=3.6898300786203397;} knight #6: {team=any ; avg hp=40.327162059345675 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.17854425564291; hits/misses (PBA)= 2.592949530814101/4.0210499619579; rounds (PBA)=3.709611970580776;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4442.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 820.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4311; Sum of rounds: 18521; > Team any = winning battles: 4310; perfect battles: 0; close-call battles: 3371; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=40.307121317559734 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.000695894224076; hits/misses (PBA)= 2.569241475295755/3.9343539781953143; rounds (PBA)=3.6866156344235677;} knight: {team=any ; avg hp=40.390164694966366 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.85154256553004; hits/misses (PBA)= 2.5583391324518674/3.9512874043145443; rounds (PBA)=3.6917188587334726;} knight #3: {team=any ; avg hp=40.051960102064484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.907909997680353; hits/misses (PBA)= 2.562746462537694/3.904430526559963; rounds (PBA)=3.678728833217351;} veteran #2: {team=any ; avg hp=57.98654604500116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.67246578520065; hits/misses (PBA)= 1.6870795639062863/2.134075620505683; rounds (PBA)=3.8758988633727673;} knight #5: {team=any ; avg hp=40.880074228717234 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.06518209232197; hits/misses (PBA)= 2.575040593829738/3.971004407330086; rounds (PBA)=3.684064022268615;} adult black dragon: {team=chaotic evil ; avg hp=-5.174901414984922 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.7098121085595; hits/misses (PBA)= 6.173741591278126/4.8868012062166555; rounds (PBA)=3.6868475991649268;} veteran #3: {team=any ; avg hp=57.98654604500116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81744374855022; hits/misses (PBA)= 1.7174669450243563/2.105775922059847; rounds (PBA)=3.873347251217815;} knight #6: {team=any ; avg hp=40.431686383669685 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.878682440269078; hits/misses (PBA)= 2.5597309209000234/3.9907214103456274; rounds (PBA)=3.6873115286476454;} knight #2: {team=any ; avg hp=40.765715611227094 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.24634655532359; hits/misses (PBA)= 2.592901878914405/3.9396891672465784; rounds (PBA)=3.6866156344235677;} veteran: {team=any ; avg hp=57.98654604500116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.883785664578983; hits/misses (PBA)= 1.7258176757132915/2.1018325214567386; rounds (PBA)=3.8812340524240314;} knight #4: {team=any ; avg hp=40.42797494780793 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.055439573184877; hits/misses (PBA)= 2.5840872187427513/3.922755741127349; rounds (PBA)=3.687775458130364;} veteran #5: {team=any ; avg hp=57.98654604500116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.707260496404546; hits/misses (PBA)= 1.6956622593365809/2.1189979123173277; rounds (PBA)=3.8633727673393645;} veteran #4: {team=any ; avg hp=57.98654604500116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.786128508466714; hits/misses (PBA)= 1.7058687079563906/2.1187659475759686; rounds (PBA)=3.8842495940617026;} knight #7: {team=any ; avg hp=41.085826954302945 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.16887033170958; hits/misses (PBA)= 2.5852470424495477/3.9788912085363024; rounds (PBA)=3.683832057527256;} assassin: {team=chaotic evil ; avg hp=-4.884945488285781 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8738111807005335; hits/misses (PBA)= 0.2823010902342844/1.02366040361865; rounds (PBA)=0.6529807469264671;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8449.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 852.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17343; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2785; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=43.20915816836633 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.57268546290742; hits/misses (PBA)= 1.7754449110177963/3.2957408518296343; rounds (PBA)=2.9814037192561487;} knight #8: {team=any ; avg hp=43.608078384323136 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.632073585282942; hits/misses (PBA)= 1.7750449910017996/3.3345330933813235; rounds (PBA)=2.9734053189362126;} knight #3: {team=any ; avg hp=43.84763047390522 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.59608078384323; hits/misses (PBA)= 1.7902419516096781/3.3373325334933015; rounds (PBA)=2.978004399120176;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.282143571285744; hits/misses (PBA)= 1.1995600879824035/1.7900419916016796; rounds (PBA)=3.037592481503699;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.384323135372926; hits/misses (PBA)= 1.2121575684863028/1.7596480703859227; rounds (PBA)=3.0249950009998;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.244751049790041; hits/misses (PBA)= 1.1935612877424515/1.783243351329734; rounds (PBA)=3.02999400119976;} knight #7: {team=any ; avg hp=44.113377324535094 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01399720055989; hits/misses (PBA)= 1.8226354729054188/3.3075384923015396; rounds (PBA)=2.9614077184563086;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.432113577284543; hits/misses (PBA)= 1.2133573285342931/1.7760447910417916; rounds (PBA)=3.0397920415916815;} knight #4: {team=any ; avg hp=44.134173165366924 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.748250349930014; hits/misses (PBA)= 1.7866426714657069/3.372725454909018; rounds (PBA)=2.9832033593281344;} veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.499300139972005; hits/misses (PBA)= 1.2225554889022197/1.7604479104179165; rounds (PBA)=3.033993201359728;} knight: {team=any ; avg hp=43.76604679064187 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.89502099580084; hits/misses (PBA)= 1.8028394321135772/3.3349330133973205; rounds (PBA)=2.9672065586882623;} knight #6: {team=any ; avg hp=43.731053789242154 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.78884223155369; hits/misses (PBA)= 1.7928414317136572/3.3427314537092583; rounds (PBA)=2.970605878824235;} adult black dragon: {team=chaotic evil ; avg hp=-5.132973405318936 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.57108578284343; hits/misses (PBA)= 4.535092981403719/4.055788842231554; rounds (PBA)=2.863627274545091;} knight #2: {team=any ; avg hp=44.019396120775845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.04339132173565; hits/misses (PBA)= 1.807238552289542/3.3423315336932613; rounds (PBA)=2.9712057588482303;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3651; Sum of rounds: 56151; > Team any = winning battles: 173; perfect battles: 0; close-call battles: 173; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3477; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #7: {team=any ; avg hp=-6.50725828540126 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.608600383456587; hits/misses (PBA)= 3.71733771569433/4.669405642289783; rounds (PBA)=8.830183511366748;} veteran: {team=any ; avg hp=-6.764174198849631 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.939468638729114; hits/misses (PBA)= 3.7477403451109286/4.686113393590797; rounds (PBA)=8.87400712133662;} assassin: {team=any non-good ; avg hp=-5.706655710764174 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.534374144070117; hits/misses (PBA)= 1.2889619282388387/2.9980827170638182; rounds (PBA)=2.1435223226513282;} veteran #6: {team=any ; avg hp=-6.706107915639551 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.854012599287866; hits/misses (PBA)= 3.7567789646672143/4.632977266502328; rounds (PBA)=8.823609969871269;} veteran #3: {team=any ; avg hp=-6.712133662010408 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.93563407285675; hits/misses (PBA)= 3.7639003012873187/4.689126266776226; rounds (PBA)=8.918926321555738;} veteran #2: {team=any ; avg hp=-6.407559572719803 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.370583401807725; hits/misses (PBA)= 3.6902218570254726/4.642015886058614; rounds (PBA)=8.79485072582854;} veteran #5: {team=any ; avg hp=-6.686387291153109 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.22295261572172; hits/misses (PBA)= 3.7907422623938647/4.682826622843057; rounds (PBA)=8.925225965488908;} adult black dragon: {team=chaotic evil ; avg hp=69.40920295809367 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 472.8238838674336; hits/misses (PBA)= 31.86140783347028/12.202958093672967; rounds (PBA)=15.328677074774035;} veteran #4: {team=any ; avg hp=-6.757326759791838 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.504793207340455; hits/misses (PBA)= 3.7011777595179405/4.614352232265133; rounds (PBA)=8.790194467269242;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44133; chaotic evil : 0.03 ± 0.0; other: 0.0 ± 0.0; lawful evil : 0.97 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 152; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4849; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon #2: {team=other; avg hp=-7.799440111977605 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.05918816236753; hits/misses (PBA)= 5.629474105178964/2.6020795840831834; rounds (PBA)=2.7438512297540494;} adult brass dragon: {team=chaotic good ; avg hp=-7.850229954009198 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.1619676064787; hits/misses (PBA)= 5.572685462907419/2.5874825034993; rounds (PBA)=2.7200559888022395;} adult black dragon: {team=chaotic evil ; avg hp=-7.188962207558489 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.0221955608878; hits/misses (PBA)= 15.989402119576084/7.79124175164967; rounds (PBA)=7.9490101979604075;} adult blue dragon: {team=lawful evil ; avg hp=98.91881623675265 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.6764647070586; hits/misses (PBA)= 17.668066386722657/6.790041991601679; rounds (PBA)=8.797040591881624;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3521; Sum of rounds: 23256; > Team chaotic evil = winning battles: 418; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=59.58136892928145 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.994603805737; hits/misses (PBA)= 12.428287418347061/5.23345640443056; rounds (PBA)=6.479977279182051;} adult black dragon: {team=chaotic evil ; avg hp=-4.049985799488781 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.35472877023574; hits/misses (PBA)= 11.049133768815677/6.012780460096564; rounds (PBA)=5.769667708037489;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33164; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 646; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4355; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.97720455908818 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.7140571885623; hits/misses (PBA)= 12.413117376524696/5.336332733453309; rounds (PBA)=6.49870025994801;} adult black dragon: {team=chaotic evil ; avg hp=-3.7140571885622875 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.0227954409118; hits/misses (PBA)= 11.147170565886823/5.9964007198560285; rounds (PBA)=5.804039192161568;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32985; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 582; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4419; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.8160367926414716 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.13257348530294; hits/misses (PBA)= 11.095780843831234/5.987002599480104; rounds (PBA)=5.7738452309538095;} adult blue dragon: {team=lawful evil ; avg hp=58.86742651469706 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.81603679264148; hits/misses (PBA)= 12.390321935612878/5.271345730853829; rounds (PBA)=6.474505098980204;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5850.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1462.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32345; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 412; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=other; avg hp=90.29534093181364 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.55928814237153; hits/misses (PBA)= 5.706858628274345/3.1069786042791443; rounds (PBA)=6.235552889422116;} aboleth: {team=lawful evil ; avg hp=-6.137172565486902 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.88962207558488; hits/misses (PBA)= 7.527694461107778/9.838232353529294; rounds (PBA)=5.788842231553689;} aboleth #2: {team=other; avg hp=88.81503699260148 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.57788442311538; hits/misses (PBA)= 5.550289942011598/3.021795640871826; rounds (PBA)=6.2373525294941015;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1224.0; crudely normalised: 0% > any non-good = expected rounds to survive: 222.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14321; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=53.98480303939212 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.43211357728455; hits/misses (PBA)= 4.946410717856429/1.6620675864827035; rounds (PBA)=2.863627274545091;} thug: {team=any non-good ; avg hp=-3.432113577284543 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.015196960607879; hits/misses (PBA)= 2.41871625674865/1.9652069586082783; rounds (PBA)=2.1919616076784645;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1224.0; crudely normalised: 0% > any non-good = expected rounds to survive: 222.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14355; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-3.375524895020996 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.845230953809239; hits/misses (PBA)= 2.3893221355728853/1.9678064387122576; rounds (PBA)=2.1785642871425717;} manticore: {team=lawful evil ; avg hp=54.154769046190765 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.375524895020995; hits/misses (PBA)= 4.962207558488302/1.6640671865626875; rounds (PBA)=2.870425914817037;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5158.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 3582.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48203; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=lawful evil ; avg hp=-9.906618676264747 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.014397120575886; hits/misses (PBA)= 1.9064187162567487/2.840631873625275; rounds (PBA)=4.747050589882024;} minotaur skeleton: {team=lawful evil ; avg hp=-8.596880623875226 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.019596080783843;} shambling mound: {team=lawful evil ; avg hp=-9.580483903219356 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.93021395720857; hits/misses (PBA)= 7.988002399520096/9.705858828234353; rounds (PBA)=8.849230153969206;} balor: {team=other; avg hp=123.05538892221556 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 316.0839832033593; hits/misses (PBA)= 16.80643871225755/1.0855828834233154; rounds (PBA)=9.634273145370926;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 871.11; crudely normalised: 0% > unaligned = expected rounds to survive: 51.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11556; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1166; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=6.463507298540292 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.007198560287942; hits/misses (PBA)= 1.0441911617676465/0.4449110177964407; rounds (PBA)=1.899620075984803;} goblin #3: {team=neutral evil ; avg hp=6.480303939212158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.97380523895221; hits/misses (PBA)= 1.0407918416316737/0.45910817836432716; rounds (PBA)=1.8964207158568287;} goblin #7: {team=neutral evil ; avg hp=6.439312137572485 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948410317936412; hits/misses (PBA)= 1.0305938812237552/0.44211157768446313; rounds (PBA)=1.9034193161367727;} giant toad: {team=unaligned ; avg hp=-2.7500499900019997 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8878224355128976; hits/misses (PBA)= 0.506498700259948/1.2647470505898821; rounds (PBA)=1.77124575084983;} goblin #5: {team=neutral evil ; avg hp=6.445910817836433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.99380123975205; hits/misses (PBA)= 1.0367926414717057/0.46250749850029993; rounds (PBA)=1.9082183563287343;} goblin: {team=neutral evil ; avg hp=6.404319136172766 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.023595280943812; hits/misses (PBA)= 1.046390721855629/0.4391121775644871; rounds (PBA)=1.8982203559288142;} goblin #2: {team=neutral evil ; avg hp=6.445910817836433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9080183963207356; hits/misses (PBA)= 1.0305938812237552/0.4569086182763447; rounds (PBA)=1.892621475704859;} goblin #4: {team=neutral evil ; avg hp=6.432913417316537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.895220955808838; hits/misses (PBA)= 1.0267946410717856/0.46130773845230955; rounds (PBA)=1.8998200359928015;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 248.89; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38753; neutral evil : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team neutral evil = winning battles: 1363; perfect battles: 0; close-call battles: 608; > Team unaligned = winning battles: 3638; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-1.7728454309138173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62367526494701; hits/misses (PBA)= 2.2033593281343733/0.9472105578884223; rounds (PBA)=5.413117376524695;} giant toad: {team=unaligned ; avg hp=13.98380323935213 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59008198360328; hits/misses (PBA)= 2.253549290141972/4.399320135972806; rounds (PBA)=7.3803239352129575;} goblin: {team=neutral evil ; avg hp=-1.817236552689462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.39252149570086; hits/misses (PBA)= 2.1539692061587683/0.9122175564887023; rounds (PBA)=5.389522095580884;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15793; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2510; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2491; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=1.509898020395921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488102379524095; hits/misses (PBA)= 0.9312137572485503/0.9296140771845631; rounds (PBA)=2.3589282143571286;} goblin: {team=neutral evil ; avg hp=1.511897620475905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.490101979604079; hits/misses (PBA)= 0.9344131173765247/0.9266146770645871; rounds (PBA)=2.3629274145170966;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16131; neutral evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team neutral evil = winning battles: 2455; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2546; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.3489302139572086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.450709858028394; hits/misses (PBA)= 0.9404119176164767/0.9854029194161168; rounds (PBA)=2.416716656668666;} goblin #2: {team=other; avg hp=1.5492901419716056 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.651069786042791; hits/misses (PBA)= 0.9686062787442512/0.9662067586482703; rounds (PBA)=2.443911217756449;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 540.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1131.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36275; other: 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; > Team other = winning battles: 2684; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2317; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=3.8964207158568285 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.952609478104378; hits/misses (PBA)= 2.701459708058388/3.2645470905818836; rounds (PBA)=6.4293141371725655;} bugbear: {team=other; avg hp=5.047390521895621 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103579284143173; hits/misses (PBA)= 2.398120375924815/3.601479704059188; rounds (PBA)=6.536292741451709;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3466.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 182.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23599; any non-lawful : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=-3.0641871625674866 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.779844031193761; hits/misses (PBA)= 1.9598080383923215/2.01379724055189; rounds (PBA)=3.9750049990002;} bandit captain: {team=any non-lawful ; avg hp=49.22015596880624 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.064187162567485; hits/misses (PBA)= 5.504299140171965/6.718056388722256; rounds (PBA)=4.71625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 265.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45723; any non-lawful : 0.69 ± 0.01; chaotic evil : 0.31 ± 0.01; > Team any non-lawful = winning battles: 3467; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1534; perfect battles: 0; close-call battles: 855; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=16.551889622075585 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.042991401719654; hits/misses (PBA)= 8.199560087982404/16.511697660467906; rounds (PBA)=8.684263147370526;} bugbear #2: {team=chaotic evil ; avg hp=1.0125974805038993 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.376124775044993; hits/misses (PBA)= 2.037392521495701/2.0539892021595683; rounds (PBA)=7.192161567686463;} bugbear: {team=chaotic evil ; avg hp=0.9444111177764447 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.071985602879423; hits/misses (PBA)= 2.021595680863827/2.058588282343531; rounds (PBA)=7.215756848630274;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1760.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21353; unaligned : 0.97 ± 0.0; chaotic good : 0.03 ± 0.0; > Team unaligned = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=23.515896820635874 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.616676664667068; hits/misses (PBA)= 3.1585682863427316/3.837232553489302; rounds (PBA)=4.22755448910218;} brass dragon wyrmling: {team=chaotic good ; avg hp=-2.6166766646670667 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.484103179364126; hits/misses (PBA)= 1.139372125574885/2.1289742051589684; rounds (PBA)=3.2939412117576485;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14465; unaligned : 0.78 ± 0.01; other: 0.22 ± 0.01; > Team unaligned = winning battles: 3923; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1078; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=1.2619476104779044 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.879624075184963; hits/misses (PBA)= 0.7844431113777245/0.9686062787442512; rounds (PBA)=2.5374925014997;} bat: {team=other; avg hp=0.12037592481503699 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7380523895220956; hits/misses (PBA)= 0.6584683063387322/0.8174365126974605; rounds (PBA)=1.6914617076584684;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 65.0; crudely normalised: 0% > other= expected rounds to survive: 46.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12623; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=11.40371925614877 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.764847030593881; hits/misses (PBA)= 0.997000599880024/0.5252949410117976; rounds (PBA)=2.5192961407718455;} deer: {team=other; avg hp=-2.7648470305938813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5962807438512296; hits/misses (PBA)= 0.5870825834833033/0.3223355328934213; rounds (PBA)=0.9124175164967007;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2971.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20231; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-2.7070585882823437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59508098380324; hits/misses (PBA)= 1.1801639672065587/1.7656468706258748; rounds (PBA)=2.9474105178964205;} gargoyle: {team=other; avg hp=40.40491901619676 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.707058588282344; hits/misses (PBA)= 4.2823435312937415/2.2993401319736053; rounds (PBA)=4.042591481703659;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 108.89; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18234; neutral evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team neutral evil = winning battles: 680; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4321; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.073385322935413 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261547690461908; hits/misses (PBA)= 1.4367126574685063/0.7310537892421516; rounds (PBA)=2.30373925214957;} giant lizard: {team=unaligned ; avg hp=10.738452309538092 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.073385322935414; hits/misses (PBA)= 1.3073385322935414/1.2589482103579284; rounds (PBA)=3.4303139372125573;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 385.71; crudely normalised: 0% > any chaotic = expected rounds to survive: 595.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27859; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=any chaotic ; avg hp=63.36812637472506 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08198360327935; hits/misses (PBA)= 3.237752449510098/1.0799840031993602; rounds (PBA)=5.204959008198361;} druid: {team=any ; avg hp=-5.266746650669866 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5588882223555287; hits/misses (PBA)= 0.9620075984803039/1.8134373125374925; rounds (PBA)=2.7754449110177966;} berserker: {team=any chaotic ; avg hp=63.34253149370126 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.934213157368525; hits/misses (PBA)= 3.220355928814237/1.089382123575285; rounds (PBA)=5.199160167966407;} berserker #5: {team=any chaotic ; avg hp=63.55328934213157 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.60127974405119; hits/misses (PBA)= 3.277744451109778/1.0765846830633874; rounds (PBA)=5.194561087782444;} berserker #2: {team=any chaotic ; avg hp=63.15136972605479 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07978404319136; hits/misses (PBA)= 3.220155968806239/1.0877824435112977; rounds (PBA)=5.21495700859828;} druid #6: {team=any ; avg hp=-5.211957608478304 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.602879424115177; hits/misses (PBA)= 0.9674065186962607/1.8370325934813037; rounds (PBA)=2.8044391121775645;} berserker #3: {team=any chaotic ; avg hp=63.5128974205159 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.27234553089382; hits/misses (PBA)= 3.239352129574085/1.0839832033593282; rounds (PBA)=5.211157768446311;} druid #2: {team=any ; avg hp=-5.236952609478104 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.630873825234953; hits/misses (PBA)= 0.97000599880024/1.8340331933613276; rounds (PBA)=2.8040391921615675;} druid #4: {team=any ; avg hp=-5.246150769846031 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.581483703259348; hits/misses (PBA)= 0.9662067586482703/1.823235352929414; rounds (PBA)=2.7894421115776846;} druid #3: {team=any ; avg hp=-5.173165366926614 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.547890421915617; hits/misses (PBA)= 0.9598080383923215/1.8130373925214958; rounds (PBA)=2.7728454309138173;} druid #5: {team=any ; avg hp=-5.277144571085783 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.639872025594881; hits/misses (PBA)= 0.9766046790641871/1.8250349930013998; rounds (PBA)=2.801639672065587;} berserker #6: {team=any chaotic ; avg hp=63.50989802039592 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.44251149770046; hits/misses (PBA)= 3.2663467306538694/1.06498700259948; rounds (PBA)=5.209758048390322;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3657.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17708.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54979; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 46; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4955; perfect battles: 0; close-call battles: 4781; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=24.62987402519496 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.06758648270346; hits/misses (PBA)= 13.966806638672265/14.054389122175564; rounds (PBA)=9.536692661467706;} adult blue dragon: {team=chaotic evil ; avg hp=197.68086382723456 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.70705858828234; hits/misses (PBA)= 17.149170165966808/14.086982603479305; rounds (PBA)=10.87382523495301;} aboleth: {team=chaotic evil ; avg hp=-8.777844431113778 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.110377924415117;} ancient blue dragon: {team=lawful evil ; avg hp=-7.774645070985803 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.46710657868425; hits/misses (PBA)= 18.649470105978804/1.9770045990801839; rounds (PBA)=10.31993601279744;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3657.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17708.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54747; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4968; perfect battles: 0; close-call battles: 4816; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=25.220355928814236 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.9258148370326; hits/misses (PBA)= 14.02359528094381/13.9500099980004; rounds (PBA)=9.523095380923815;} ancient blue dragon: {team=lawful evil ; avg hp=-7.8116376724655066 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.0741851629674; hits/misses (PBA)= 18.558488302339534/1.9736052789442111; rounds (PBA)=10.27134573085383;} adult blue dragon: {team=chaotic evil ; avg hp=198.6874625074985 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.8858228354329; hits/misses (PBA)= 17.100779844031194/13.97640471905619; rounds (PBA)=10.824435112977405;} aboleth: {team=chaotic evil ; avg hp=-8.982003599280144 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.091381723655269;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3657.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17708.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54825; lawful evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team lawful evil = winning battles: 47; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4954; perfect battles: 0; close-call battles: 4774; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=25.310537892421515 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.13957208558287; hits/misses (PBA)= 14.045790841831634/13.944011197760448; rounds (PBA)=9.530093981203759;} adult blue dragon: {team=chaotic evil ; avg hp=198.79144171165765 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.495300939812; hits/misses (PBA)= 17.07018596280744/14.040991801639672; rounds (PBA)=10.83263347330534;} aboleth: {team=chaotic evil ; avg hp=-8.863827234553089 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.12377524495101;} ancient blue dragon: {team=lawful evil ; avg hp=-7.634873025394921 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 339.7618476304739; hits/misses (PBA)= 18.555488902219555/1.9720055988802239; rounds (PBA)=10.27114577084583;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37789; lawful evil : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4795; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 206; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=86.57288542291542 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.80743851229755; hits/misses (PBA)= 15.025794841031793/5.593081383723256; rounds (PBA)=7.521495700859828;} adult black dragon: {team=chaotic evil ; avg hp=-6.758848230353929 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.49130173965207; hits/misses (PBA)= 13.600279944011199/6.366926614677064; rounds (PBA)=6.685862827434513;} aboleth: {team=other; avg hp=-7.780443911217756 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.667666466706656; hits/misses (PBA)= 3.14877024595081/2.6220755848830235; rounds (PBA)=1.923615276944611;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33134; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4358; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 643; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.181563687262546 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.51889622075583; hits/misses (PBA)= 12.404719056188762/5.308538292341532; rounds (PBA)=6.488102379524095;} adult black dragon: {team=chaotic evil ; avg hp=-3.518896220755849 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.81843631273745; hits/misses (PBA)= 11.107778444311137/6.037592481503699; rounds (PBA)=5.8044391121775645;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3257.58; crudely normalised: 0% > unaligned = expected rounds to survive: 70874.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11965; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-15.767846430713858 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.301739652069585; hits/misses (PBA)= 1.5780843831233753/1.544491101779644; rounds (PBA)=1.5612877424515097;} tarrasque: {team=unaligned ; avg hp=645.6982603479304 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.76784643071386; hits/misses (PBA)= 8.917016596680664/0.4699060187962408; rounds (PBA)=2.39252149570086;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2301.75; crudely normalised: 0% > lawful evil = expected rounds to survive: -1466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60251; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Alger: {team=other; avg hp=-7.678464307138572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08258348330333934; hits/misses (PBA)= 0.22795440911817635/1.3825234953009398; rounds (PBA)=2.550289942011598;} Orison: {team=other; avg hp=-8.308938212357528 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.20075984803039393; hits/misses (PBA)= 0.7584483103379324/6.750849830033993; rounds (PBA)=7.509298140371926;} Valentine: {team=other; avg hp=-8.454709058188362 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5350929814037193; hits/misses (PBA)= 1.6210757848430315/9.140571885622876; rounds (PBA)=10.761647670465907;} Vylla: {team=other; avg hp=-7.494901019796041 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.04899020195960808; hits/misses (PBA)= 0.14297140571885622/1.3605278944211159; rounds (PBA)=2.3299340131973607;} oni: {team=lawful evil ; avg hp=109.78944211157769 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.74225154969005; hits/misses (PBA)= 12.86622675464907/9.720855828834233; rounds (PBA)=12.047790441911618;} Shahana: {team=other; avg hp=-7.805238952209558 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.15736852629474105; hits/misses (PBA)= 0.5242951409718056/4.633673265346931; rounds (PBA)=5.157968406318736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 476.14; crudely normalised: 0% > unaligned = expected rounds to survive: 856.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36842; neutral good : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team neutral good = winning battles: 3548; perfect battles: 0; close-call battles: 3505; > Team unaligned = winning battles: 1453; perfect battles: 0; close-call battles: 1056; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=neutral good ; avg hp=-3.876424715056989 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3097380523895221;} knight: {team=neutral good ; avg hp=22.95360927814437 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.2253549290142; hits/misses (PBA)= 6.90741851629674/6.389722055588882; rounds (PBA)=7.117976404719056;} giant scorpion #2: {team=unaligned ; avg hp=0.30293941211757647 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.11157768446311; hits/misses (PBA)= 5.579884023195361/7.218356328734253; rounds (PBA)=4.8470305938812235;} flying sword: {team=neutral good ; avg hp=-3.5254949010197962 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9032193561287745; hits/misses (PBA)= 0.6460707858428314/0.7734453109378124; rounds (PBA)=1.428114377124575;} giant scorpion: {team=unaligned ; avg hp=0.27954409118176365 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.90241951609678; hits/misses (PBA)= 5.685462907418517/7.32633473305339; rounds (PBA)=4.940411917616477;} giant eagle: {team=neutral good ; avg hp=-0.5656868626274745 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.28894221155769; hits/misses (PBA)= 3.008398320335933/2.4853029394121178; rounds (PBA)=2.8088382323535295;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 400.48; crudely normalised: 0% > unaligned = expected rounds to survive: 1047.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40264; neutral good : 0.34 ± 0.01; unaligned : 0.66 ± 0.01; > Team neutral good = winning battles: 1701; perfect battles: 0; close-call battles: 1677; > Team unaligned = winning battles: 3300; perfect battles: 0; close-call battles: 1905; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=neutral good ; avg hp=-3.685462907418516 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.205558888222356; hits/misses (PBA)= 1.4035192961407719/1.1741651669666067; rounds (PBA)=1.2903419316136773;} giant scorpion: {team=unaligned ; avg hp=10.968606278744252 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.0627874425115; hits/misses (PBA)= 5.7016596680663865/7.613677264547091; rounds (PBA)=6.2043591281743655;} eagle: {team=neutral good ; avg hp=-3.8464307138572287 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30453909218156366;} knight: {team=neutral good ; avg hp=4.121975604879024 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.4375124975005; hits/misses (PBA)= 6.612877424515097/8.004599080183963; rounds (PBA)=7.570885822835433;} giant scorpion #2: {team=unaligned ; avg hp=11.388322335532893 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.347130573885224; hits/misses (PBA)= 5.725254949010198/7.625874825034993; rounds (PBA)=6.21995600879824;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1724.62; crudely normalised: 0% > any = expected rounds to survive: 289.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35596; unaligned : 0.93 ± 0.0; any : 0.07 ± 0.0; > Team unaligned = winning battles: 4638; perfect battles: 0; close-call battles: 1465; > Team any = winning battles: 363; perfect battles: 0; close-call battles: 328; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-2.742251549690062 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.63867226554689; hits/misses (PBA)= 4.993401319736053/7.893621275744851; rounds (PBA)=6.500499900019996;} eagle: {team=any ; avg hp=-3.9048190361927615 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6308738252349531; hits/misses (PBA)= 0.13457308538292342/0.16996600679864027; rounds (PBA)=0.30453909218156366;} giant scorpion #2: {team=unaligned ; avg hp=26.01739652069586 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.030193961207758; hits/misses (PBA)= 4.161967606478704/7.016796640671866; rounds (PBA)=6.361727654469107;} giant scorpion: {team=unaligned ; avg hp=25.713057388522294 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.616876624675065; hits/misses (PBA)= 4.088982203559288/6.87002599480104; rounds (PBA)=6.350329934013198;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #8: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1277744451109778;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11397720455908818;} ancient black dragon #5: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12577484503099381;} ancient black dragon #7: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1219756048790242;} ancient black dragon #4: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13257348530293941;} ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1285742851429714;} ancient black dragon #6: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1285742851429714;} ancient black dragon #3: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 3001.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2437.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4556; Sum of rounds: 49239; > Team any chaotic = winning battles: 3322; perfect battles: 0; close-call battles: 3320; > Team chaotic evil = winning battles: 1233; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=any chaotic ; avg hp=14.530509218612819 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.210052677787534; hits/misses (PBA)= 2.326382791922739/4.302238805970149; rounds (PBA)=6.967954345917471;} berserker: {team=any chaotic ; avg hp=15.037971905179983 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.6626426690079; hits/misses (PBA)= 2.2820456540825287/4.3002633889376645; rounds (PBA)=6.956979806848112;} berserker #7: {team=any chaotic ; avg hp=14.478270412642669 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.068700614574187; hits/misses (PBA)= 2.3107989464442493/4.29828797190518; rounds (PBA)=6.953906935908692;} berserker #2: {team=any chaotic ; avg hp=14.160008779631255 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.951273046532044; hits/misses (PBA)= 2.3061896400351185/4.256145741878841; rounds (PBA)=6.933494293239684;} berserker #8: {team=any chaotic ; avg hp=14.00702370500439 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.07945566286216; hits/misses (PBA)= 2.2903863037752417/4.261852502194908; rounds (PBA)=6.904741000877963;} berserker #5: {team=any chaotic ; avg hp=14.60908691834943 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.948639157155398; hits/misses (PBA)= 2.292581211589113/4.256584723441615; rounds (PBA)=6.913520632133451;} berserker #3: {team=any chaotic ; avg hp=14.447761194029852 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.74604916593503; hits/misses (PBA)= 2.2737050043898157/4.277875329236172; rounds (PBA)=6.894644424934153;} berserker #6: {team=any chaotic ; avg hp=14.163740122914838 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.03906935908692; hits/misses (PBA)= 2.305531167690957/4.24297629499561; rounds (PBA)=6.895741878841089;} adult black dragon: {team=chaotic evil ; avg hp=3.282484635645303 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.4978050921861; hits/misses (PBA)= 28.55838454784899/1.7750219490781387; rounds (PBA)=10.297190517998244;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 1125.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30375; any chaotic : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=-7.215756848630274 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.45490901819636; hits/misses (PBA)= 1.0097980403919216/1.8344331133773246; rounds (PBA)=3.5000999800039994;} adult black dragon: {team=chaotic evil ; avg hp=163.5108978204359 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.77224555088983; hits/misses (PBA)= 15.114777044591081/1.031393721255749; rounds (PBA)=6.07378524295141;} berserker: {team=any chaotic ; avg hp=-7.266746650669866 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.33633273345331; hits/misses (PBA)= 0.9870025994801039/1.871625674865027; rounds (PBA)=3.522095580883823;} berserker #3: {team=any chaotic ; avg hp=-7.289742051589682 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.697860427914417; hits/misses (PBA)= 1.0295940811837632/1.869626074785043; rounds (PBA)=3.538292341531694;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11493; any chaotic : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=189.2741451709658 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.91661667666467; hits/misses (PBA)= 4.9040191961607675/0.2683463307338532; rounds (PBA)=2.298140371925615;} berserker: {team=any chaotic ; avg hp=-6.916616676664667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725854829034193; hits/misses (PBA)= 0.5518896220755849/1.0605878824235153; rounds (PBA)=1.6124775044991002;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1318.79; crudely normalised: 0% > other= expected rounds to survive: 1188.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3423; Sum of rounds: 11951; > Team unaligned = winning battles: 3422; perfect battles: 0; close-call battles: 5; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=unaligned ; avg hp=114.40169442009933 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.94975167981303; hits/misses (PBA)= 5.580777096114519/0.3105463044113351; rounds (PBA)=3.320186970493719;} swarm of rats #8: {team=other; avg hp=-18.448729184925504 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6359918200409; hits/misses (PBA)= 0.7309377738825592/0.7531405200116856; rounds (PBA)=1.5603271983640081;} swarm of rats #5: {team=other; avg hp=-18.498393222319603 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6947122407245105; hits/misses (PBA)= 0.7379491673970202/0.7467134092900964; rounds (PBA)=1.5603271983640081;} swarm of rats #3: {team=other; avg hp=-18.55243938066024 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688577271399358; hits/misses (PBA)= 0.7344434706397897/0.7578147823546597; rounds (PBA)=1.5614957639497518;} swarm of rats #10: {team=other; avg hp=-18.161846333625476 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488752556237219; hits/misses (PBA)= 0.7169149868536372/0.7662868828513; rounds (PBA)=1.5550686532281623;} swarm of rats #9: {team=other; avg hp=-18.673970201577564 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.628688285130003; hits/misses (PBA)= 0.735904177621969/0.7689161554192229; rounds (PBA)=1.5734735612036226;} swarm of rats: {team=other; avg hp=-18.503067484662576 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.670172363423897; hits/misses (PBA)= 0.7309377738825592/0.7721297107800176; rounds (PBA)=1.5743499853929301;} swarm of rats #11: {team=other; avg hp=-18.869412795793163 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.690037978381537; hits/misses (PBA)= 0.7376570260005842/0.7414548641542507; rounds (PBA)=1.5524393806602395;} swarm of rats #2: {team=other; avg hp=-18.697341513292432 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.647385334501899; hits/misses (PBA)= 0.7344434706397897/0.7443762781186094; rounds (PBA)=1.546888694127958;} tyrannosaurus rex #3: {team=unaligned ; avg hp=115.73415132924336 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.93602103418056; hits/misses (PBA)= 5.558574349985393/0.3172655565293602; rounds (PBA)=3.3049956178790536;} tyrannosaurus rex: {team=unaligned ; avg hp=115.583114227286 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.571720712825; hits/misses (PBA)= 5.590709903593339/0.2892199824715162; rounds (PBA)=3.324276950043821;} swarm of rats #6: {team=other; avg hp=-18.660531697341515 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.459246275197195; hits/misses (PBA)= 0.7113643003213556/0.7695004382120947; rounds (PBA)=1.5568215016067777;} swarm of rats #7: {team=other; avg hp=-18.735319894829097 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691498685363716; hits/misses (PBA)= 0.7414548641542507/0.7510955302366346; rounds (PBA)=1.567922874671341;} swarm of rats #4: {team=other; avg hp=-18.702307917031842 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8697049371896; hits/misses (PBA)= 0.7662868828513/0.7250949459538416; rounds (PBA)=1.5600350569675723;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} tyrannosaurus rex #2: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19636072785442912;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2011597680463907;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20715856828634274;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1185.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 1321.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2921; Sum of rounds: 32186; chaotic evil : 0.28 ± 0.01; lawful evil : 0.31 ± 0.01; > Team chaotic evil = winning battles: 1381; perfect battles: 0; close-call battles: 1367; > Team lawful evil = winning battles: 1540; perfect battles: 0; close-call battles: 1540; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=-5.4197192742211575 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.508045190003424; hits/misses (PBA)= 2.094488188976378/1.969188634029442; rounds (PBA)=4.196508045190003;} duergar: {team=lawful evil ; avg hp=-5.241013351591921 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.598425196850394; hits/misses (PBA)= 2.0996234166381376/2.0236220472440944; rounds (PBA)=4.249914412872304;} duergar #8: {team=lawful evil ; avg hp=-5.453611776788771 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.340979116740842; hits/misses (PBA)= 2.075316672372475/1.9661074974323862; rounds (PBA)=4.181102362204724;} duergar #4: {team=lawful evil ; avg hp=-5.432728517630948 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.26840123245464; hits/misses (PBA)= 2.0698390961999316/1.983567271482369; rounds (PBA)=4.192057514549812;} duergar #3: {team=lawful evil ; avg hp=-5.177678877096884 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.195823348168435; hits/misses (PBA)= 2.0575145498117084/2.000684697021568; rounds (PBA)=4.207120849024307;} duergar #9: {team=lawful evil ; avg hp=-5.386169120164327 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.524820267031838; hits/misses (PBA)= 2.0869565217391304/1.9948647723382402; rounds (PBA)=4.208490243067443;} duergar #6: {team=lawful evil ; avg hp=-5.245121533721329 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.902088325915782; hits/misses (PBA)= 2.1318041766518316/2.0092434097911673; rounds (PBA)=4.259500171174255;} invisible stalker #2: {team=chaotic evil ; avg hp=-4.0335501540568295 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.219787743923312; hits/misses (PBA)= 2.862033550154057/3.033207805546046; rounds (PBA)=2.9479630263608354;} duergar #7: {team=lawful evil ; avg hp=-5.320780554604587 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.358096542280041; hits/misses (PBA)= 2.0712084902430674/1.9695309825402258; rounds (PBA)=4.185210544334132;} glabrezu: {team=chaotic evil ; avg hp=23.77268058883944 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.8733310510099; hits/misses (PBA)= 29.37281752824375/11.945224238274564; rounds (PBA)=10.620335501540568;} cloaker #2: {team=lawful evil ; avg hp=27.332762752482026 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.08935296131462; hits/misses (PBA)= 11.034577199589181/8.482026703183841; rounds (PBA)=9.92844916124615;} duergar #5: {team=lawful evil ; avg hp=-5.408421773365286 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.091749400890107; hits/misses (PBA)= 2.03355015405683/2.0044505306401916; rounds (PBA)=4.169804861348853;} invisible stalker: {team=chaotic evil ; avg hp=-4.076686066415611 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.268743580965424; hits/misses (PBA)= 2.8681958233481684/3.005477576172544; rounds (PBA)=2.937007874015748;} cloaker: {team=lawful evil ; avg hp=27.51626155426224 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.07600136939405; hits/misses (PBA)= 11.11365970558028/8.51557685724067; rounds (PBA)=9.976035604245121;} duergar #10: {team=lawful evil ; avg hp=-5.226977062649778 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.289626840123246; hits/misses (PBA)= 2.0705237932214993/2.00513522766176; rounds (PBA)=4.209174940089011;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 617.89; crudely normalised: 0% > neutral = expected rounds to survive: 1624.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 967; Sum of rounds: 6912; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 966; perfect battles: 0; close-call battles: 630; ------------------------------------------------- Combattants ------------------------------------------------ duergar #7: {team=lawful evil ; avg hp=-6.460186142709411 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.549120992761116; hits/misses (PBA)= 1.9286452947259565/1.639089968976215; rounds (PBA)=3.6825232678386763;} duergar #8: {team=lawful evil ; avg hp=-6.476732161323682 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.268872802481903; hits/misses (PBA)= 1.8852119958634954/1.624612202688728; rounds (PBA)=3.623578076525336;} glabrezu: {team=neutral ; avg hp=155.7807652533609 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.00310237849018; hits/misses (PBA)= 17.79627714581179/8.52430196483971; rounds (PBA)=7.069286452947259;} duergar #2: {team=lawful evil ; avg hp=-6.419855222337125 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26163391933816; hits/misses (PBA)= 1.9245087900723887/1.6297828335056876; rounds (PBA)=3.6804550155118925;} duergar #5: {team=lawful evil ; avg hp=-6.377456049638056 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.103412616339194; hits/misses (PBA)= 1.9048603929679422/1.6266804550155118; rounds (PBA)=3.6504653567735263;} duergar #4: {team=lawful evil ; avg hp=-6.4239917269906925 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.09617373319545; hits/misses (PBA)= 1.8955532574974148/1.607032057911065; rounds (PBA)=3.6339193381592554;} duergar #6: {team=lawful evil ; avg hp=-6.786970010341261 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.101344364012409; hits/misses (PBA)= 1.9141675284384696/1.6783867631851086; rounds (PBA)=3.717683557394002;} invisible stalker #2: {team=neutral ; avg hp=37.109617373319544 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.06928645294726; hits/misses (PBA)= 5.190279214064116/4.854188210961738; rounds (PBA)=5.299896587383661;} duergar #9: {team=lawful evil ; avg hp=-6.677352637021716 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.533609100310239; hits/misses (PBA)= 1.9927611168562565/1.6122026887280247; rounds (PBA)=3.722854188210962;} duergar #10: {team=lawful evil ; avg hp=-6.5118924508790075 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.55015511892451; hits/misses (PBA)= 1.9793174767321613/1.5884177869700102; rounds (PBA)=3.703205791106515;} duergar #3: {team=lawful evil ; avg hp=-6.615305067218201 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.176835573940021; hits/misses (PBA)= 1.9027921406411583/1.6318510858324715; rounds (PBA)=3.673216132368149;} invisible stalker: {team=neutral ; avg hp=38.94105480868666 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.961737331954495; hits/misses (PBA)= 5.114788004136504/4.860392967942089; rounds (PBA)=5.249224405377456;} duergar: {team=lawful evil ; avg hp=-6.415718717683557 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.24612202688728; hits/misses (PBA)= 1.9255429162357807/1.6297828335056876; rounds (PBA)=3.669079627714581;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 921.31; crudely normalised: 0% > neutral = expected rounds to survive: 1591.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 690; Sum of rounds: 5307; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 689; perfect battles: 0; close-call battles: 661; ------------------------------------------------- Combattants ------------------------------------------------ duergar #10: {team=lawful evil ; avg hp=-6.089855072463768 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.969565217391304; hits/misses (PBA)= 1.4130434782608696/1.1391304347826088; rounds (PBA)=2.6753623188405795;} glabrezu: {team=neutral ; avg hp=156.38550724637682 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.88550724637682; hits/misses (PBA)= 20.808695652173913/8.179710144927537; rounds (PBA)=7.598550724637681;} duergar #3: {team=lawful evil ; avg hp=-6.301449275362319 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.873913043478261; hits/misses (PBA)= 1.4130434782608696/1.1565217391304348; rounds (PBA)=2.6869565217391305;} duergar #4: {team=lawful evil ; avg hp=-6.053623188405797 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.115942028985508; hits/misses (PBA)= 1.3420289855072465/1.153623188405797; rounds (PBA)=2.6202898550724636;} invisible stalker #3: {team=neutral ; avg hp=39.61739130434783 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.1; hits/misses (PBA)= 5.571014492753624/4.678260869565217; rounds (PBA)=5.1869565217391305;} duergar #2: {team=lawful evil ; avg hp=-6.279710144927536 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.1; hits/misses (PBA)= 1.4797101449275363/1.1782608695652175; rounds (PBA)=2.756521739130435;} invisible stalker #4: {team=neutral ; avg hp=37.18550724637681 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.68260869565217; hits/misses (PBA)= 5.489855072463768/4.469565217391304; rounds (PBA)=5.069565217391304;} cloaker: {team=lawful evil ; avg hp=-5.976811594202899 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.01014492753623; hits/misses (PBA)= 8.424637681159421/4.66231884057971; rounds (PBA)=6.543478260869565;} duergar #8: {team=lawful evil ; avg hp=-6.252173913043478 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.952173913043477; hits/misses (PBA)= 1.4565217391304348/1.153623188405797; rounds (PBA)=2.7043478260869565;} duergar: {team=lawful evil ; avg hp=-6.255072463768116 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75072463768116; hits/misses (PBA)= 1.4478260869565218/1.1710144927536232; rounds (PBA)=2.7130434782608694;} duergar #9: {team=lawful evil ; avg hp=-6.505797101449275 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127536231884058; hits/misses (PBA)= 1.4478260869565218/1.1594202898550725; rounds (PBA)=2.7;} duergar #6: {team=lawful evil ; avg hp=-5.917391304347826 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.310144927536232; hits/misses (PBA)= 1.4797101449275363/1.210144927536232; rounds (PBA)=2.789855072463768;} invisible stalker: {team=neutral ; avg hp=41.44927536231884 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.68405797101449; hits/misses (PBA)= 5.73768115942029/4.728985507246377; rounds (PBA)=5.320289855072463;} cloaker #2: {team=lawful evil ; avg hp=-5.901449275362319 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.53623188405797; hits/misses (PBA)= 8.627536231884058/4.540579710144928; rounds (PBA)=6.584057971014492;} invisible stalker #2: {team=neutral ; avg hp=41.43478260869565 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.34927536231884; hits/misses (PBA)= 5.718840579710145/4.73768115942029; rounds (PBA)=5.318840579710145;} duergar #7: {team=lawful evil ; avg hp=-6.072463768115942 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.218840579710145; hits/misses (PBA)= 1.4768115942028985/1.1608695652173913; rounds (PBA)=2.7507246376811594;} duergar #5: {team=lawful evil ; avg hp=-6.51304347826087 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.223188405797101; hits/misses (PBA)= 1.4666666666666666/1.1376811594202898; rounds (PBA)=2.7028985507246377;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1522.26; crudely normalised: 0% > neutral = expected rounds to survive: 854.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 623; Sum of rounds: 6177; > Team lawful evil = winning battles: 611; perfect battles: 0; close-call battles: 611; > Team neutral = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ duergar #8: {team=lawful evil ; avg hp=4.048154093097914 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.76083467094703; hits/misses (PBA)= 3.0112359550561796/2.274478330658106; rounds (PBA)=5.500802568218298;} duergar: {team=lawful evil ; avg hp=4.52808988764045 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.062600321027286; hits/misses (PBA)= 2.898876404494382/2.3836276083467096; rounds (PBA)=5.446227929373997;} invisible stalker #3: {team=neutral ; avg hp=-3.7223113964687 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.219903691813805; hits/misses (PBA)= 5.115569823434992/5.285714285714286; rounds (PBA)=5.20545746388443;} duergar #10: {team=lawful evil ; avg hp=5.85553772070626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.53451043338684; hits/misses (PBA)= 3.1235955056179776/2.5120385232744784; rounds (PBA)=5.831460674157303;} cloaker #2: {team=lawful evil ; avg hp=74.13322632423755 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.95987158908507; hits/misses (PBA)= 12.107544141252006/6.635634028892456; rounds (PBA)=9.584269662921349;} duergar #2: {team=lawful evil ; avg hp=4.967897271268058 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.906902086677366; hits/misses (PBA)= 3.0321027287319424/2.611556982343499; rounds (PBA)=5.831460674157303;} duergar #7: {team=lawful evil ; avg hp=4.659711075441413 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.30497592295345; hits/misses (PBA)= 2.926163723916533/2.4301765650080256; rounds (PBA)=5.587479935794542;} duergar #9: {team=lawful evil ; avg hp=3.102728731942215 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.582664526484752; hits/misses (PBA)= 2.810593900481541/2.348314606741573; rounds (PBA)=5.359550561797753;} invisible stalker #2: {team=neutral ; avg hp=-3.6019261637239164 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.73515248796148; hits/misses (PBA)= 5.162118780096308/5.189406099518459; rounds (PBA)=5.178170144462279;} duergar #3: {team=lawful evil ; avg hp=5.510433386837882 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.426966292134832; hits/misses (PBA)= 2.9919743178170144/2.5024077046548956; rounds (PBA)=5.69983948635634;} invisible stalker: {team=neutral ; avg hp=-3.609951845906902 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.329052969502406; hits/misses (PBA)= 5.406099518459069/5.39486356340289; rounds (PBA)=5.402889245585874;} duergar #4: {team=lawful evil ; avg hp=4.504012841091493 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.02247191011236; hits/misses (PBA)= 3.043338683788122/2.42215088282504; rounds (PBA)=5.646869983948636;} duergar #6: {team=lawful evil ; avg hp=3.9069020866773676 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.598715890850723; hits/misses (PBA)= 2.940609951845907/2.321027287319422; rounds (PBA)=5.479935794542536;} invisible stalker #4: {team=neutral ; avg hp=-3.966292134831461 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.298555377207066; hits/misses (PBA)= 5.272873194221509/5.321027287319422; rounds (PBA)=5.30016051364366;} duergar #5: {team=lawful evil ; avg hp=4.886035313001605 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.767255216693417; hits/misses (PBA)= 3.1364365971107544/2.451043338683788; rounds (PBA)=5.788121990369182;} cloaker: {team=lawful evil ; avg hp=74.02407704654895 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.92616372391653; hits/misses (PBA)= 12.256821829855538/6.459069020866774; rounds (PBA)=9.587479935794542;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1430.0; crudely normalised: 0% > neutral = expected rounds to survive: 582.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4279; Sum of rounds: 31040; > Team lawful evil = winning battles: 4276; perfect battles: 0; close-call battles: 3806; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=17.673755550362234 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.355924281374154; hits/misses (PBA)= 3.1011918672587053/2.491703669081561; rounds (PBA)=6.003505491937369;} duergar #4: {team=lawful evil ; avg hp=17.651554101425567 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.273662070577238; hits/misses (PBA)= 3.082262210796915/2.51226922178079; rounds (PBA)=6.0044402897873335;} duergar: {team=lawful evil ; avg hp=17.509464828230897 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.471371815844822; hits/misses (PBA)= 3.10212666510867/2.539144659967282; rounds (PBA)=6.040663706473475;} duergar #10: {team=lawful evil ; avg hp=17.63332554335125 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.586585650853003; hits/misses (PBA)= 3.118485627483057/2.4765132040196307; rounds (PBA)=6.013554568824492;} duergar #5: {team=lawful evil ; avg hp=18.067539144659968 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.37391913998598; hits/misses (PBA)= 3.100023369946249/2.562748305678897; rounds (PBA)=6.0698761392848795;} duergar #3: {team=lawful evil ; avg hp=17.312456181350782 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.384903014723065; hits/misses (PBA)= 3.102827763496144/2.4613227389577004; rounds (PBA)=5.997896704837579;} duergar #8: {team=lawful evil ; avg hp=17.611825192802055 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.87146529562982; hits/misses (PBA)= 3.1668614162187425/2.4615564384201916; rounds (PBA)=6.034821219911194;} duergar #6: {team=lawful evil ; avg hp=17.492171068006545 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.59710212666511; hits/misses (PBA)= 3.114980135545688/2.5099322271558777; rounds (PBA)=6.019630754849264;} invisible stalker: {team=neutral ; avg hp=-3.5108670250058425 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.99392381397523; hits/misses (PBA)= 4.039495209161019/5.4961439588688945; rounds (PBA)=4.768170133208693;} duergar #7: {team=lawful evil ; avg hp=17.555036223416685 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.43912129002103; hits/misses (PBA)= 3.1023603645711613/2.5426501519046507; rounds (PBA)=6.044402897873335;} duergar #9: {team=lawful evil ; avg hp=17.872166394017295 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.580976863753214; hits/misses (PBA)= 3.1287684038326713/2.54825893900444; rounds (PBA)=6.064033652722599;} invisible stalker #2: {team=neutral ; avg hp=-3.472774012619771 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.56602009815377; hits/misses (PBA)= 3.9915868193503155/5.5012853470437015; rounds (PBA)=4.7464360831970085;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48730253949210156;} duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5126974605078984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5166966606678665;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4833033393321336;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 313.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36154; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 450; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=71.81863627274545 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.40251949610078; hits/misses (PBA)= 11.922815436912618/4.062587482503499; rounds (PBA)=6.977204559088182;} barbed devil #2: {team=lawful evil ; avg hp=71.64407118576285 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.47830433913218; hits/misses (PBA)= 11.934213157368527/4.1007798440311936; rounds (PBA)=6.979404119176165;} ogre: {team=chaotic evil ; avg hp=-3.925414917016597 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.118176364727056; hits/misses (PBA)= 1.8374325134973006/1.5624875024995002; rounds (PBA)=4.201359728054389;} ogre #2: {team=chaotic evil ; avg hp=-3.9814037192561487 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.567886422715457; hits/misses (PBA)= 1.867626474705059/1.5652869426114777; rounds (PBA)=4.206758648270346;} ogre #3: {team=chaotic evil ; avg hp=-3.974005198960208 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.85122975404919; hits/misses (PBA)= 1.911617676464707/1.5650869826034792; rounds (PBA)=4.248150369926015;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 713.85; crudely normalised: 0% > neutral = expected rounds to survive: 713.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54288; other: 0.5 ± 0.01; neutral : 0.5 ± 0.01; > Team other = winning battles: 2524; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2477; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic #2: {team=other; avg hp=5.781443711257748 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.697860427914414; hits/misses (PBA)= 6.74125174965007/2.838632273545291; rounds (PBA)=10.084583083383324;} mimic: {team=neutral ; avg hp=5.302139572085583 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.21855628874225; hits/misses (PBA)= 6.677664467106578/2.9008198360327935; rounds (PBA)=10.07378524295141;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61599; lawful good : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team lawful good = winning battles: 2435; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2566; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.456708658268347 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 520.1939612077584; hits/misses (PBA)= 27.536692661467708/6.802239552089582; rounds (PBA)=11.775444911017797;} ancient red dragon: {team=chaotic evil ; avg hp=25.80603879224155 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.5432913417317; hits/misses (PBA)= 27.689262147570485/6.958208358328334; rounds (PBA)=11.897220555888822;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 613.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3412.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 886; Sum of rounds: 8114; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 885; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #11: {team=lawful evil ; avg hp=-13.801354401805868 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170428893905192; hits/misses (PBA)= 0.6106094808126411/3.5677200902934536; rounds (PBA)=4.205417607223477;} kobold #14: {team=lawful evil ; avg hp=-13.778781038374717 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.18510158013544; hits/misses (PBA)= 0.600451467268623/3.606094808126411; rounds (PBA)=4.244920993227991;} kobold #3: {team=lawful evil ; avg hp=-13.678329571106095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3137697516930023; hits/misses (PBA)= 0.6218961625282167/3.5790067720090293; rounds (PBA)=4.232505643340858;} kobold #4: {team=lawful evil ; avg hp=-13.904063205417607 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0778781038374716; hits/misses (PBA)= 0.5835214446952596/3.528216704288939; rounds (PBA)=4.156884875846501;} kobold #2: {team=lawful evil ; avg hp=-13.904063205417607 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0349887133182842; hits/misses (PBA)= 0.572234762979684/3.475169300225734; rounds (PBA)=4.085778781038375;} kobold #21: {team=lawful evil ; avg hp=-13.58352144469526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3160270880361176; hits/misses (PBA)= 0.6117381489841986/3.4525959367945824; rounds (PBA)=4.098194130925508;} kobold #10: {team=lawful evil ; avg hp=-13.863431151241535 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3476297968397293; hits/misses (PBA)= 0.6196388261851016/3.4774266365688487; rounds (PBA)=4.135440180586907;} kobold #17: {team=lawful evil ; avg hp=-13.713318284424378 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.281038374717833; hits/misses (PBA)= 0.6252821670428894/3.5530474040632054; rounds (PBA)=4.22234762979684;} kobold #7: {team=lawful evil ; avg hp=-13.524830699774267 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.22686230248307; hits/misses (PBA)= 0.6038374717832957/3.36117381489842; rounds (PBA)=4.006772009029345;} kobold #5: {team=lawful evil ; avg hp=-13.72686230248307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.309255079006772; hits/misses (PBA)= 0.6072234762979684/3.5835214446952595; rounds (PBA)=4.225733634311513;} kobold #12: {team=lawful evil ; avg hp=-14.036117381489841 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.606094808126411; hits/misses (PBA)= 0.6704288939051919/3.533860045146727; rounds (PBA)=4.247178329571106;} kobold #9: {team=lawful evil ; avg hp=-13.742663656884876 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3284424379232505; hits/misses (PBA)= 0.628668171557562/3.4864559819413095; rounds (PBA)=4.1647855530474045;} kobold #18: {team=lawful evil ; avg hp=-13.838600451467268 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.485327313769752; hits/misses (PBA)= 0.6501128668171557/3.5857787810383748; rounds (PBA)=4.272009029345372;} kobold #22: {team=lawful evil ; avg hp=-13.727990970654627 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.594808126410835; hits/misses (PBA)= 0.6693002257336343/3.4785553047404063; rounds (PBA)=4.18058690744921;} kobold #19: {team=lawful evil ; avg hp=-13.746049661399548 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3284424379232505; hits/misses (PBA)= 0.6139954853273137/3.460496613995485; rounds (PBA)=4.106094808126411;} kobold: {team=lawful evil ; avg hp=-13.766365688487584 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288939051918736; hits/misses (PBA)= 0.6196388261851016/3.5112866817155757; rounds (PBA)=4.186230248306997;} kobold #24: {team=lawful evil ; avg hp=-13.800225733634312 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.007900677200903; hits/misses (PBA)= 0.5790067720090294/3.4243792325056432; rounds (PBA)=4.055304740406321;} kobold #23: {team=lawful evil ; avg hp=-13.695259593679458 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5778781038374716; hits/misses (PBA)= 0.662528216704289/3.4830699774266365; rounds (PBA)=4.172686230248307;} kobold #16: {team=lawful evil ; avg hp=-13.857787810383748 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3216704288939054; hits/misses (PBA)= 0.6252821670428894/3.5090293453724604; rounds (PBA)=4.169300225733634;} kobold #8: {team=lawful evil ; avg hp=-13.800225733634312 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.230248306997743; hits/misses (PBA)= 0.6038374717832957/3.5124153498871333; rounds (PBA)=4.150112866817156;} kobold #6: {team=lawful evil ; avg hp=-14.093679458239277 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3227990970654626; hits/misses (PBA)= 0.6128668171557562/3.606094808126411; rounds (PBA)=4.251693002257336;} ancient red dragon: {team=chaotic evil ; avg hp=466.5880361173815 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.83069977426635; hits/misses (PBA)= 23.981941309255077/1.3679458239277653; rounds (PBA)=9.156884875846501;} kobold #20: {team=lawful evil ; avg hp=-13.688487584650114 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3363431151241536; hits/misses (PBA)= 0.6173814898419865/3.4830699774266365; rounds (PBA)=4.135440180586907;} kobold #13: {team=lawful evil ; avg hp=-13.876975169300225 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0914221218961626; hits/misses (PBA)= 0.5880361173814899/3.475169300225734; rounds (PBA)=4.099322799097066;} kobold #15: {team=lawful evil ; avg hp=-13.656884875846501 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0756207674943568; hits/misses (PBA)= 0.590293453724605/3.4514672686230248; rounds (PBA)=4.072234762979684;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 756.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1010.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26478; chaotic good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team chaotic good = winning battles: 4896; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 105; perfect battles: 0; close-call battles: 105; ------------------------------------------------- Combattants ------------------------------------------------ orc #5: {team=chaotic evil ; avg hp=-6.065386922615477 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.849830033993202; hits/misses (PBA)= 1.4543091381723656/1.4273145370925815; rounds (PBA)=2.886022795440912;} orc #3: {team=chaotic evil ; avg hp=-6.121775644871025 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.542691461707658; hits/misses (PBA)= 1.4339132173565288/1.4363127374525095; rounds (PBA)=2.874025194961008;} orc #2: {team=chaotic evil ; avg hp=-6.240151969606079 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.797240551889622; hits/misses (PBA)= 1.4637072585482904/1.429114177164567; rounds (PBA)=2.8968206358728255;} orc: {team=chaotic evil ; avg hp=-6.254549090181964 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.578284343131374; hits/misses (PBA)= 1.4297140571885623/1.4497100579884024; rounds (PBA)=2.883623275344931;} tribal warrior #2: {team=chaotic evil ; avg hp=-6.199160167966407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4943011397720456; hits/misses (PBA)= 0.09678064387122576/0.14697060587882424; rounds (PBA)=0.5836832633473306;} treant: {team=chaotic good ; avg hp=63.636672665466904 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.0353929214157; hits/misses (PBA)= 8.225554889022195/0.8428314337132573; rounds (PBA)=5.267946410717856;} tribal warrior: {team=chaotic evil ; avg hp=-6.17996400719856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5046990601879624; hits/misses (PBA)= 0.10317936412717456/0.14837032593481303; rounds (PBA)=0.5894821035792841;} orc #4: {team=chaotic evil ; avg hp=-5.974405118976205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.59628074385123; hits/misses (PBA)= 1.4469106178764246/1.4405118976204758; rounds (PBA)=2.892021595680864;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 756.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1010.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4367; Sum of rounds: 23017; > Team chaotic good = winning battles: 4288; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 78; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-5.980535836959011 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.396839935882758; hits/misses (PBA)= 1.4142431875429358/1.45088161209068; rounds (PBA)=2.8699335928555074;} treant: {team=chaotic good ; avg hp=64.2896725440806 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.69521410579344; hits/misses (PBA)= 8.190519807648272/0.840851843370735; rounds (PBA)=5.250286237691779;} orc: {team=chaotic evil ; avg hp=-6.131669338218456 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.56400274788184; hits/misses (PBA)= 1.4307304785894206/1.425234714907259; rounds (PBA)=2.8596290359514542;} tribal warrior #2: {team=chaotic evil ; avg hp=-6.258071902908175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45477444469887796; hits/misses (PBA)= 0.09159606136936112/0.1486146095717884; rounds (PBA)=0.5669796198763453;} tribal warrior: {team=chaotic evil ; avg hp=-6.158232196015572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4517975727043737; hits/misses (PBA)= 0.0904511106022441/0.14403480650332035; rounds (PBA)=0.575910235859858;} orc #2: {team=chaotic evil ; avg hp=-6.072818868788642 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.49530570185482; hits/misses (PBA)= 1.42866956720861/1.427524616441493; rounds (PBA)=2.860087016258301;} orc #3: {team=chaotic evil ; avg hp=-6.102587588733685 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.592626517059767; hits/misses (PBA)= 1.4378291733455462/1.4025646897183421; rounds (PBA)=2.842683764598122;} orc #5: {team=chaotic evil ; avg hp=-6.007785665216396 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.735974353102817; hits/misses (PBA)= 1.4469887794824823/1.433249370277078; rounds (PBA)=2.883444011907488;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24549; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=-6.315336932613477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8618276344731054; hits/misses (PBA)= 0.18496300739852028/0.28494301139772044; rounds (PBA)=0.4699060187962408;} tribal warrior: {team=any ; avg hp=-6.291741651669666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754249150169966; hits/misses (PBA)= 0.1887622475504899/0.28674265146970607; rounds (PBA)=0.47550489902019594;} orc: {team=chaotic evil ; avg hp=-6.244751049790042 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.704259148170365; hits/misses (PBA)= 1.1619676064787043/1.0317936412717457; rounds (PBA)=2.485502899420116;} orc #2: {team=chaotic evil ; avg hp=-6.24495100979804 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.837832433513297; hits/misses (PBA)= 1.1789642071585682/1.013997200559888; rounds (PBA)=2.4793041391721657;} orc #5: {team=chaotic evil ; avg hp=-6.208558288342331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.911817636472705; hits/misses (PBA)= 1.1621675664867026/1.0125974805038993; rounds (PBA)=2.4667066586682664;} orc #3: {team=chaotic evil ; avg hp=-6.447110577884423 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.829634073185362; hits/misses (PBA)= 1.1653669266146771/1.0171965606878624; rounds (PBA)=2.4745050989802038;} treant: {team=chaotic good ; avg hp=91.28614277144571 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.69386122775445; hits/misses (PBA)= 7.450309938012397/0.8752249550089982; rounds (PBA)=4.9080183963207356;} orc #4: {team=chaotic evil ; avg hp=-6.254549090181964 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.006198760247951; hits/misses (PBA)= 1.1835632873425315/1.0515896820635873; rounds (PBA)=2.514497100579884;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4615; Sum of rounds: 22661; > Team chaotic good = winning battles: 4610; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-6.214301191765981 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.926110509209101; hits/misses (PBA)= 1.162296858071506/1.0234019501625136; rounds (PBA)=2.4602383531961;} orc #4: {team=chaotic evil ; avg hp=-6.20931744312026 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.653954496208017; hits/misses (PBA)= 1.1460455037919826/1.0227518959913326; rounds (PBA)=2.468039003250271;} tribal warrior: {team=any ; avg hp=-6.270205850487541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9109425785482124; hits/misses (PBA)= 0.19154929577464788/0.2723726977248104; rounds (PBA)=0.4639219934994583;} orc #2: {team=chaotic evil ; avg hp=-6.461755146262188 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.928494041170097; hits/misses (PBA)= 1.1748645720476707/1.0448537378114844; rounds (PBA)=2.5020585048754063;} orc: {team=chaotic evil ; avg hp=-6.189382448537378 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.76273022751896; hits/misses (PBA)= 1.161863488624052/1.0316359696641386; rounds (PBA)=2.4814734561213436;} treant: {team=chaotic good ; avg hp=91.66045503791983 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.27843986998917; hits/misses (PBA)= 7.417334777898158/0.9007583965330445; rounds (PBA)=4.90964247020585;} orc #5: {team=chaotic evil ; avg hp=-6.245070422535211 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.85872156013001; hits/misses (PBA)= 1.1789815817984832/1.0123510292524378; rounds (PBA)=2.4905742145178764;} tribal warrior #2: {team=any ; avg hp=-6.360996749729144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9326110509209101; hits/misses (PBA)= 0.19544962080173348/0.26868905742145177; rounds (PBA)=0.4641386782231853;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1971.43; crudely normalised: 0% > any = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10096; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=-6.155768846230754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48930213957208557; hits/misses (PBA)= 0.09958008398320337/0.15216956608678264; rounds (PBA)=0.5794841031793642;} tribal warrior: {team=any ; avg hp=-6.122975404919016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4983003399320136; hits/misses (PBA)= 0.10057988402319536/0.14257148570285944; rounds (PBA)=0.5884823035392921;} treant: {team=chaotic good ; avg hp=137.0123975204959 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.27874425114977; hits/misses (PBA)= 2.035392921415717/0.14617076584683064; rounds (PBA)=2.0187962407518496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4911017796440712;} tribal warrior #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5088982203559288;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 280.74; crudely normalised: 0% > any non-good = expected rounds to survive: 3955.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2859; Sum of rounds: 12467; lawful good : 0.0 ± 0.0; any non-good : 0.57 ± 0.01; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2859; perfect battles: 0; close-call battles: 2853; ------------------------------------------------- Combattants ------------------------------------------------ wight #4: {team=any non-good ; avg hp=42.97306750612102 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.239244491080797; hits/misses (PBA)= 4.0895417978314095/3.6135012242042674; rounds (PBA)=3.8971668415529908;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.65057712486883; hits/misses (PBA)= 4.833158447009444/2.820916404337181; rounds (PBA)=3.879678209164043;} thug: {team=any non-good ; avg hp=-0.8247639034627492 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.62889122070654; hits/misses (PBA)= 1.831759356418328/1.6180482686253934; rounds (PBA)=1.962574326687653;} berserker: {team=lawful good ; avg hp=-3.936691150752011 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.955928646379853; hits/misses (PBA)= 1.0174886323889472/0.4756908009793634; rounds (PBA)=1.4931794333683106;} berserker #3: {team=lawful good ; avg hp=-3.9653725078698847 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.980762504372159; hits/misses (PBA)= 1.0171388597411681/0.46554739419377406; rounds (PBA)=1.4826862539349424;} vampire spawn #3: {team=any non-good ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.201119272472894; hits/misses (PBA)= 4.7719482336481285/2.882476390346275; rounds (PBA)=3.8838754809373905;} deva: {team=lawful good ; avg hp=-4.102133613151452 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.95872682756208; hits/misses (PBA)= 6.5187128366561735/0.9888072752710738; rounds (PBA)=3.7537600559636237;} vampire spawn: {team=any non-good ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.80377754459601; hits/misses (PBA)= 4.835956628191675/2.789436866037076; rounds (PBA)=3.87408184679958;} vampire spawn #2: {team=any non-good ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.531654424623994; hits/misses (PBA)= 4.809024134312697/2.800979363413781; rounds (PBA)=3.863588667366212;} vampire spawn #4: {team=any non-good ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.799230500174886; hits/misses (PBA)= 4.842252535851697/2.7855893669115077; rounds (PBA)=3.8674361664917805;} werewolf: {team=any non-good ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.424973767051416; hits/misses (PBA)= 4.11262679258482/3.699895068205666; rounds (PBA)=3.9527806925498425;} thug #4: {team=any non-good ; avg hp=-0.9164043371808325 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.356068555438965; hits/misses (PBA)= 1.7789436866037076/1.5676810073452256; rounds (PBA)=1.9366911507520113;} thug #3: {team=any non-good ; avg hp=-0.6635187128366562 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.6229450856943; hits/misses (PBA)= 1.8247639034627492/1.6110528156698147; rounds (PBA)=1.963273871983211;} vampire spawn #5: {team=any non-good ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.17208814270724; hits/misses (PBA)= 4.772997551591465/2.8590416229450857; rounds (PBA)=3.8698845750262327;} berserker #2: {team=lawful good ; avg hp=-4.0153899965022735 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858342077649528; hits/misses (PBA)= 1.0031479538300105/0.48233648128716333; rounds (PBA)=1.4854844351171739;} aboleth: {team=any non-good ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.21895767750962; hits/misses (PBA)= 9.0199370409234/2.8618398041273174; rounds (PBA)=4.080797481636936;} flesh golem: {team=lawful good ; avg hp=-4.034627492130116 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.47079398391046; hits/misses (PBA)= 4.194123819517314/0.9426372857642532; rounds (PBA)=2.5683805526407837;} veteran: {team=lawful good ; avg hp=-4.022385449457852 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913256383350822; hits/misses (PBA)= 0.43756558237145854/0.186428821266177; rounds (PBA)=0.6239944036376356;} wight #2: {team=any non-good ; avg hp=42.81916754109829 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.237495627841902; hits/misses (PBA)= 4.0790486183980414/3.634837355718783; rounds (PBA)=3.9017138859741167;} wight #3: {team=any non-good ; avg hp=43.19622245540399 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.369709688702343; hits/misses (PBA)= 4.076949982511367/3.6155998600909407; rounds (PBA)=3.8971668415529908;} thug #2: {team=any non-good ; avg hp=-0.7243791535501923 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.876530255334034; hits/misses (PBA)= 1.8842252535851696/1.5953130465197622; rounds (PBA)=1.9856593214410634;} wight: {team=any non-good ; avg hp=43.04582021685904 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.07694998251137; hits/misses (PBA)= 4.063658621895768/3.614900314795383; rounds (PBA)=3.8845750262329486;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3979.76; crudely normalised: 0% > lawful good = expected rounds to survive: 320.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1381; Sum of rounds: 4608; > Team any non-good = winning battles: 1380; perfect battles: 0; close-call battles: 1342; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=lawful good ; avg hp=-6.904417089065895 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7443881245474295; hits/misses (PBA)= 0.41346850108616945/0.1730629978276611; rounds (PBA)=0.5865314989138306;} werewolf: {team=any non-good ; avg hp=57.83635047067342 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.268645908761766; hits/misses (PBA)= 2.958725561187545/2.820419985517741; rounds (PBA)=2.950760318609703;} vampire spawn #3: {team=any non-good ; avg hp=81.940622737147 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.22302679217958; hits/misses (PBA)= 3.4598117306299785/2.1614771904417087; rounds (PBA)=2.8740043446777697;} aboleth: {team=any non-good ; avg hp=134.90224475018104 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.66401158580739; hits/misses (PBA)= 6.640839971035482/2.240405503258508; rounds (PBA)=3.073859522085445;} werewolf #2: {team=any non-good ; avg hp=57.824040550325854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.68718320057929; hits/misses (PBA)= 2.9811730629978275/2.774076755973932; rounds (PBA)=2.9297610427226646;} berserker: {team=lawful good ; avg hp=-6.89572773352643 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.092686459087617; hits/misses (PBA)= 0.7125271542360608/0.37943519188993485; rounds (PBA)=1.0919623461259957;} vampire spawn #4: {team=any non-good ; avg hp=81.940622737147 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.42795076031861; hits/misses (PBA)= 3.4742939898624186/2.1259956553222303; rounds (PBA)=2.874728457639392;} thug #3: {team=any non-good ; avg hp=9.125271542360608 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.987690079652426; hits/misses (PBA)= 1.8689355539464156/1.6784938450398261; rounds (PBA)=2.059377262853005;} thug #2: {team=any non-good ; avg hp=8.880521361332368 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.842867487328023; hits/misses (PBA)= 1.8587979724837074/1.6944243301955104; rounds (PBA)=2.057929036929761;} flesh golem: {team=lawful good ; avg hp=-6.864590876176684 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.74076755973932; hits/misses (PBA)= 2.8587979724837074/0.7378711078928313; rounds (PBA)=1.7986965966690804;} assassin: {team=any non-good ; avg hp=77.94351918899348 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.432295438088342; hits/misses (PBA)= 3.439536567704562/2.176683562635771; rounds (PBA)=2.8696596669080376;} vampire spawn #2: {team=any non-good ; avg hp=81.940622737147 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.149167270094136; hits/misses (PBA)= 3.4590876176683563/2.1600289645184647; rounds (PBA)=2.8638667632150616;} thug #4: {team=any non-good ; avg hp=8.614047791455468 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.361332367849384; hits/misses (PBA)= 1.7885590152063722/1.6567704561911658; rounds (PBA)=2.0362056480811006;} berserker #2: {team=lawful good ; avg hp=-6.643012309920348 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.275887038377987; hits/misses (PBA)= 0.7472845763939174/0.3758146270818248; rounds (PBA)=1.1230992034757423;} wraith #3: {team=any non-good ; avg hp=66.95148443157133 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.253439536567704; hits/misses (PBA)= 1.7661115133960898/1.0724112961622012; rounds (PBA)=2.87762490948588;} vampire spawn: {team=any non-good ; avg hp=81.940622737147 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.469949312092687; hits/misses (PBA)= 3.489500362056481/2.103548153511948; rounds (PBA)=2.8660391020999274;} thug: {team=any non-good ; avg hp=9.785662563359883 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.037653874004345; hits/misses (PBA)= 1.9203475742215785/1.6524257784214338; rounds (PBA)=2.0789283128167995;} deva: {team=lawful good ; avg hp=-6.587979724837075 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91672700941347; hits/misses (PBA)= 4.818971759594497/0.6596669080376538; rounds (PBA)=2.7393193338160753;} wraith #4: {team=any non-good ; avg hp=66.95148443157133 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.055756698044895; hits/misses (PBA)= 1.7356987690079653/1.0796524257784215; rounds (PBA)=2.8530050687907313;} wraith: {team=any non-good ; avg hp=66.95148443157133 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.6611151339609; hits/misses (PBA)= 1.7653874004344678/1.0608254887762492; rounds (PBA)=2.8667632150615496;} wraith #2: {team=any non-good ; avg hp=66.95148443157133 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.090514120202755; hits/misses (PBA)= 1.7595944967414916/1.0782041998551775; rounds (PBA)=2.874728457639392;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1780.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2226.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52318; neutral good : 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team neutral good = winning battles: 3646; perfect battles: 0; close-call battles: 3646; > Team chaotic evil = winning battles: 1355; perfect battles: 0; close-call battles: 1350; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=4.753649270145971 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.38412317536495; hits/misses (PBA)= 27.051189762047592/1.5908818236352729; rounds (PBA)=9.730653869226154;} wereboar #2: {team=neutral good ; avg hp=-6.8968206358728255 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.704259148170365; hits/misses (PBA)= 1.4753049390121975/1.1749650069986002; rounds (PBA)=2.1381723655268945;} weretiger: {team=neutral good ; avg hp=-5.8874225154969 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.56768646270746; hits/misses (PBA)= 5.462107578484303/5.801639672065587; rounds (PBA)=5.64867026594681;} werewolf: {team=chaotic evil ; avg hp=-7.674665066986603 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629074185162968; hits/misses (PBA)= 0.9632073585282943/0.5364927014597081; rounds (PBA)=0.7498500299940012;} mammoth: {team=neutral good ; avg hp=25.052789442111578 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.91561687662468; hits/misses (PBA)= 5.934413117376525/2.361727654469106; rounds (PBA)=8.401519696060788;} werebear: {team=neutral good ; avg hp=80.0995800839832 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.2627474505099; hits/misses (PBA)= 10.74745050989802/8.557888422315537; rounds (PBA)=10.144371125774844;} rakshasa: {team=chaotic evil ; avg hp=-8.889822035592882 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.46150769846031; hits/misses (PBA)= 5.016796640671866/0.8948210357928414; rounds (PBA)=2.9558088382323535;} wereboar: {team=neutral good ; avg hp=-6.842831433713258 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.360527894421114; hits/misses (PBA)= 1.544491101779644/1.2173565286942611; rounds (PBA)=2.154369126174765;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1780.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2226.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52272; neutral good : 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team neutral good = winning battles: 3633; perfect battles: 0; close-call battles: 3628; > Team chaotic evil = winning battles: 1368; perfect battles: 0; close-call battles: 1359; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=4.552289542091581 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 399.0897820435913; hits/misses (PBA)= 27.083383323335333/1.580483903219356; rounds (PBA)=9.73865226954609;} wereboar: {team=neutral good ; avg hp=-6.90381923615277 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.510497900419915; hits/misses (PBA)= 1.4549090181963606/1.1789642071585682; rounds (PBA)=2.127974405118976;} wereboar #2: {team=neutral good ; avg hp=-6.926414717056589 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.560487902419517; hits/misses (PBA)= 1.5544891021795642/1.2165566886622676; rounds (PBA)=2.162967406518696;} weretiger: {team=neutral good ; avg hp=-5.922015596880624 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.36152769446111; hits/misses (PBA)= 5.4333133373325335/5.804039192161568; rounds (PBA)=5.64127174565087;} mammoth: {team=neutral good ; avg hp=24.679064187162567 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.00099980004; hits/misses (PBA)= 5.944211157768446/2.3749250149970007; rounds (PBA)=8.419316136772645;} rakshasa: {team=chaotic evil ; avg hp=-9.19876024795041 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.14097180563887; hits/misses (PBA)= 4.995800839832033/0.8894221155768847; rounds (PBA)=2.942611477704459;} werebear: {team=neutral good ; avg hp=80.28954209158168 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.87442511497702; hits/misses (PBA)= 10.760847830433914/8.549090181963606; rounds (PBA)=10.139172165566887;} werewolf: {team=chaotic evil ; avg hp=-7.6614677064587084 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.552889422115577; hits/misses (PBA)= 0.9428114377124575/0.5508898220355929; rounds (PBA)=0.7468506298740252;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1219.98; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2970.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45568; neutral good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral good = winning battles: 16; perfect battles: 0; close-call battles: 16; > Team chaotic evil = winning battles: 4985; perfect battles: 0; close-call battles: 4984; ------------------------------------------------- Combattants ------------------------------------------------ mammoth: {team=neutral good ; avg hp=-7.064387122575485 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.999400119976; hits/misses (PBA)= 4.449510097980404/0.9000199960007998; rounds (PBA)=5.349530093981204;} werewolf: {team=chaotic evil ; avg hp=-8.118976204759049 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.75504899020196; hits/misses (PBA)= 0.9586082783443312/0.3235352929414117; rounds (PBA)=0.740251949610078;} wereboar: {team=neutral good ; avg hp=-5.721855628874225 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.888222355528894; hits/misses (PBA)= 1.1339732053589282/0.364127174565087; rounds (PBA)=0.9616076784643072;} werebear: {team=neutral good ; avg hp=-7.191161767646471 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.62027594481103; hits/misses (PBA)= 10.802039592081584/5.910617876424715; rounds (PBA)=8.35872825434913;} adult white dragon: {team=chaotic evil ; avg hp=157.04819036192762 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 358.0899820035993; hits/misses (PBA)= 24.15236952609478/1.2989402119576086; rounds (PBA)=9.078584283143371;} wereboar #2: {team=chaotic evil ; avg hp=-9.03879224155169 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.06338732253549; hits/misses (PBA)= 3.3509298140371926/1.1621675664867026; rounds (PBA)=2.2565486902619476;} rakshasa: {team=chaotic evil ; avg hp=-0.42031593681263746 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.85062987402519; hits/misses (PBA)= 9.132973405318936/2.032993401319736; rounds (PBA)=5.660467906418717;} weretiger: {team=neutral good ; avg hp=-6.781643671265747 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.021995600879823; hits/misses (PBA)= 3.982603479304139/1.5650869826034792; rounds (PBA)=2.773845230953809;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1610.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2232.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50978; neutral good : 0.46 ± 0.01; chaotic evil : 0.54 ± 0.01; > Team neutral good = winning battles: 2287; perfect battles: 0; close-call battles: 2286; > Team chaotic evil = winning battles: 2714; perfect battles: 0; close-call battles: 2707; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=38.38212357528494 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.75084983003399; hits/misses (PBA)= 11.268146370725855/7.447110577884423; rounds (PBA)=9.682263547290543;} wereboar #2: {team=chaotic evil ; avg hp=-9.024795040991801 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.113377324535094; hits/misses (PBA)= 3.400719856028794/1.4791041791641673; rounds (PBA)=2.439912017596481;} werewolf: {team=chaotic evil ; avg hp=-8.435512897420516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.396120775844832; hits/misses (PBA)= 1.1987602479504098/0.648870225954809; rounds (PBA)=0.9238152369526095;} adult white dragon: {team=chaotic evil ; avg hp=21.75644871025795 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.0265946810638; hits/misses (PBA)= 26.498500299940012/1.52749450109978; rounds (PBA)=9.704059188162368;} wereboar: {team=neutral good ; avg hp=-6.802239552089582 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3759248150369927;} weretiger: {team=neutral good ; avg hp=-7.443511297740452 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.16716656668666; hits/misses (PBA)= 4.859228154369126/2.830833833233353; rounds (PBA)=3.845230953809238;} mammoth: {team=neutral good ; avg hp=0.3275344931013797 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.7858428314337; hits/misses (PBA)= 5.295340931813637/1.6816636672665466; rounds (PBA)=7.020395920815837;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 3887.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2358.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33177; neutral good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral good = winning battles: 4881; perfect battles: 0; close-call battles: 4807; > Team chaotic evil = winning battles: 120; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-9.494301139772045 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.6628674265147; hits/misses (PBA)= 16.312137572485504/1.0307938412317537; rounds (PBA)=5.797040591881624;} weretiger: {team=neutral good ; avg hp=1.4577084583083384 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.56508698260348; hits/misses (PBA)= 3.4247150569886022/5.122375524895021; rounds (PBA)=4.372125574885023;} werebear: {team=neutral good ; avg hp=127.38032393521296 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.67826434713058; hits/misses (PBA)= 5.872025594881023/5.940811837632474; rounds (PBA)=6.485502899420116;} mammoth: {team=neutral good ; avg hp=77.5252949410118 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.250949810038; hits/misses (PBA)= 3.8030393921215757/2.022995400919816; rounds (PBA)=5.996200759848031;} werewolf: {team=neutral good ; avg hp=-7.02619476104779 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4943011397720456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13169; other: 0.0 ± 0.0; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-3.0225954809038194 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.880623875224955; hits/misses (PBA)= 0.6938612277544491/0.5568886222755449; rounds (PBA)=1.250749850029994;} acolyte: {team=any ; avg hp=-3.0127974405118976 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9486102779444112; hits/misses (PBA)= 0.7098580283943211/0.5496900619876025; rounds (PBA)=1.2595480903819236;} assassin: {team=any non-good ; avg hp=76.92241551689662 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.28374325134973; hits/misses (PBA)= 3.1819636072785444/0.5618876224755049; rounds (PBA)=2.6332733453309336;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of quippers: {team=unaligned ; avg hp=28.0 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3091381723655269;} swarm of quippers #2: {team=unaligned ; avg hp=28.0 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3171365726854629;} spider: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3737252549490102;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of quippers #2: {team=unaligned ; avg hp=28.0 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} swarm of quippers: {team=unaligned ; avg hp=28.0 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2748.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 16020.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56406; lawful good : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team lawful good = winning battles: 304; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4697; perfect battles: 0; close-call battles: 4649; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=43.52969406118776 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.59688062387522; hits/misses (PBA)= 8.73605278944211/13.123775244951009; rounds (PBA)=8.538892221555688;} aboleth #4: {team=lawful evil ; avg hp=42.2747450509898 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.99040191961608; hits/misses (PBA)= 8.685262947410518/12.9876024795041; rounds (PBA)=8.489302139572086;} aboleth #2: {team=lawful evil ; avg hp=43.8496300739852 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.37112577484503; hits/misses (PBA)= 8.750249950009998/13.04739052189562; rounds (PBA)=8.524895020995801;} ancient bronze dragon: {team=lawful good ; avg hp=-4.0485902819436115 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.17216556688663; hits/misses (PBA)= 20.03999200159968/1.4727054589082182; rounds (PBA)=10.800639872025595;} aboleth #3: {team=lawful evil ; avg hp=43.17376524695061 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.09018196360728; hits/misses (PBA)= 8.621675664867027/12.976004799040192; rounds (PBA)=8.48630273945211;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3664.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 12015.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4123; Sum of rounds: 54799; > Team lawful good = winning battles: 4037; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 85; perfect battles: 0; close-call battles: 84; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.861508610235266 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.61654135338345; hits/misses (PBA)= 7.9653165170991995/11.919718651467377; rounds (PBA)=8.132185301964588;} aboleth #3: {team=lawful evil ; avg hp=-8.748969197186515 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.72520009701674; hits/misses (PBA)= 8.362114964831433/12.368663594470046; rounds (PBA)=8.333980111569245;} aboleth #2: {team=lawful evil ; avg hp=-8.834586466165414 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.88382245937424; hits/misses (PBA)= 8.23623575066699/12.286441911229687; rounds (PBA)=8.29396070822217;} ancient bronze dragon: {team=lawful good ; avg hp=127.68154256609265 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.3706039291778; hits/misses (PBA)= 23.49114722289595/1.650982294445792; rounds (PBA)=13.273829735629397;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3664.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 12015.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4768; Sum of rounds: 63186; > Team lawful good = winning battles: 4675; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 92; perfect battles: 0; close-call battles: 91; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.929530201342281 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.69232382550335; hits/misses (PBA)= 8.134228187919463/12.160025167785236; rounds (PBA)=8.230075503355705;} ancient bronze dragon: {team=lawful good ; avg hp=130.9314177852349 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.08703859060404; hits/misses (PBA)= 23.449454697986578/1.6176593959731544; rounds (PBA)=13.233431208053691;} aboleth #3: {team=lawful evil ; avg hp=-8.494546979865772 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.57718120805369; hits/misses (PBA)= 8.119337248322148/12.268036912751677; rounds (PBA)=8.24098154362416;} aboleth #2: {team=lawful evil ; avg hp=-8.709102348993289 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.74958053691275; hits/misses (PBA)= 8.070260067114093/12.188968120805368; rounds (PBA)=8.215604026845638;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5497.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 8010.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45980; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=319.50729854029197 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.8996200759848; hits/misses (PBA)= 15.694661067786443/1.251749650069986; rounds (PBA)=9.194161167766447;} aboleth: {team=lawful evil ; avg hp=-8.929214157168566 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.41611677664467; hits/misses (PBA)= 4.854029194161168/7.3409318136372725; rounds (PBA)=6.205758848230354;} aboleth #2: {team=lawful evil ; avg hp=-8.970405918816237 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.07658468306339; hits/misses (PBA)= 4.840631873625275/7.220555888822235; rounds (PBA)=6.179164167166567;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5497.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 8010.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45926; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.955608878224355 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.87662467506499; hits/misses (PBA)= 4.729254149170166/7.208958208358328; rounds (PBA)=6.146370725854829;} aboleth: {team=lawful evil ; avg hp=-8.990201959608079 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.35172965406919; hits/misses (PBA)= 4.919016196760648/7.352129574085183; rounds (PBA)=6.2003599280143975;} ancient bronze dragon: {team=lawful good ; avg hp=319.77164567086584 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.9458108378324; hits/misses (PBA)= 15.708658268346332/1.2201559688062387; rounds (PBA)=9.183363327334533;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18221; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.123375324935013 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.620675864827035; hits/misses (PBA)= 3.4653069386122777/5.151969606078784; rounds (PBA)=2.872425514897021;} ancient black dragon: {team=other; avg hp=322.37932413517296 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.123375324935; hits/misses (PBA)= 8.465906818636272/0.4465106978604279; rounds (PBA)=3.6434713057388524;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18234; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=323.3211357728454 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.08238352329533; hits/misses (PBA)= 8.460507898420316/0.42231553689262147; rounds (PBA)=3.6460707858428316;} aboleth: {team=lawful evil ; avg hp=-8.082383523295341 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.67886422715457; hits/misses (PBA)= 3.400919816036793/5.108378324335133; rounds (PBA)=2.8364327134573086;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1848.0; crudely normalised: 0% > neutral = expected rounds to survive: 547.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59022; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-6.550689862027594 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.090581883623276; hits/misses (PBA)= 4.754249150169966/0.5180963807238552; rounds (PBA)=8.262347530493901;} flesh golem: {team=neutral ; avg hp=48.97400519896021 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.1371725654869; hits/misses (PBA)= 15.87262547490502/6.219756048790242; rounds (PBA)=11.801839632073586;} archmage: {team=any ; avg hp=-6.586482703459308 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.935412917416517; hits/misses (PBA)= 4.739652069586083/0.5220955808838232; rounds (PBA)=8.255548890221956;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #12: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07498500299940011;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08158368326334733;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08658268346330734;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08118376324735053;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08598280343931214;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08518296340731854;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08798240351929613;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07938412317536493;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08838232353529295;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 237.51; crudely normalised: 0% > lawful evil = expected rounds to survive: 5456.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26630; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=other; avg hp=-3.9010197960407917 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.110977804439113; hits/misses (PBA)= 1.7606478704259148/3.050989802039592; rounds (PBA)=4.8116376724655066;} vampire: {team=lawful evil ; avg hp=138.5856828634273 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.553089382123574; hits/misses (PBA)= 6.258948210357929/0.6960607878424315; rounds (PBA)=5.086782643471306;} swarm of spiders. #2: {team=other; avg hp=-4.023395320935813 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.003999200159968; hits/misses (PBA)= 0.3597280543891222/0.6898620275944811; rounds (PBA)=1.0495900819836033;} swarm of spiders.: {team=other; avg hp=-4.034393121375725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165166966606678; hits/misses (PBA)= 0.368126374725055/0.6684663067386523; rounds (PBA)=1.0365926814637072;} vampire #2: {team=lawful evil ; avg hp=138.6114777044591 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.92781443711258; hits/misses (PBA)= 6.286542691461707/0.7002599480103979; rounds (PBA)=5.082783443311338;} vampire #3: {team=lawful evil ; avg hp=138.5226954609078 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.47790441911618; hits/misses (PBA)= 6.244751049790042/0.6696660667866426; rounds (PBA)=5.086782643471306;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -3680.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 185680; other: 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Swamp Monster: {team=other; avg hp=192.83303339332133 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.679264147170565; hits/misses (PBA)= 16.272345530893823/19.856228754249152; rounds (PBA)=37.128574285142975;} Alister: {team=unassigned mercenaries; avg hp=-0.6792641471705659 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -8.833033393321335; hits/misses (PBA)= 5.343531293741251/30.334133173365327; rounds (PBA)=35.67766446710658;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2363.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 4292.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36673; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=any ; avg hp=-11.520495900819837 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.24035192961408; hits/misses (PBA)= 2.2155568886222756/3.3709258148370327; rounds (PBA)=5.586482703459308;} veteran #2: {team=any ; avg hp=-10.898620275944811 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912217556488702; hits/misses (PBA)= 1.1375724855028995/1.7018596280743852; rounds (PBA)=2.8394321135772844;} ogre: {team=any ; avg hp=-11.414517096580683 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.128174365126974; hits/misses (PBA)= 2.2663467306538694/3.355528894221156; rounds (PBA)=5.621875624875025;} ogre #2: {team=any ; avg hp=-11.397720455908818 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.18296340731854; hits/misses (PBA)= 2.269146170765847/3.3587282543491304; rounds (PBA)=5.627874425114977;} veteran #3: {team=any ; avg hp=-11.005798840231954 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.965206958608278; hits/misses (PBA)= 1.145370925814837/1.6998600279944012; rounds (PBA)=2.845230953809238;} knight: {team=any ; avg hp=-9.878424315136973 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8648270345930814;} veteran: {team=any ; avg hp=-10.991801639672065 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8920215956808635; hits/misses (PBA)= 1.1375724855028995/1.7246550689862028; rounds (PBA)=2.862227554489102;} pit fiend: {team=lawful evil ; avg hp=180.67906418716257 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 480.10737852429514; hits/misses (PBA)= 23.74605078984203/2.6246750649870028; rounds (PBA)=7.333133373325335;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1674.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 5866.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22825; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-10.973605278944211 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02999400119976; hits/misses (PBA)= 1.152369526094781/1.693261347730454; rounds (PBA)=2.845630873825235;} knight: {team=any ; avg hp=-10.016796640671865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8792241551689662;} pit fiend: {team=lawful evil ; avg hp=276.0959808038392 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.9004199160168; hits/misses (PBA)= 13.314137172565488/2.0781843631273746; rounds (PBA)=4.564087182563488;} veteran #2: {team=any ; avg hp=-10.851429714057188 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9554089182163565; hits/misses (PBA)= 1.1457708458308338/1.7146570685862828; rounds (PBA)=2.8604279144171167;} veteran #3: {team=any ; avg hp=-11.058588282343532 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.918616276744651; hits/misses (PBA)= 1.134373125374925/1.727854429114177; rounds (PBA)=2.862227554489102;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4065.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24473; chaotic good : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4960; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 41; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.392721455708858 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.92321535692861; hits/misses (PBA)= 7.315536892621476/4.92741451709658; rounds (PBA)=4.0871825634873025;} adult brass dragon: {team=chaotic good ; avg hp=80.07678464307139 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.39272145570885; hits/misses (PBA)= 9.490501899620076/3.170365926814637; rounds (PBA)=4.882023595280944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 851.2; crudely normalised: 0% > other= expected rounds to survive: 6210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25120; unassigned mercenaries: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #2: {team=unassigned mercenaries; avg hp=-7.675464907018596 (from 49); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5188962207558487;} adult green dragon: {team=other; avg hp=206.58368326334733 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.30133973205358; hits/misses (PBA)= 8.652869426114776/4.412917416516697; rounds (PBA)=5.022995400919816;} Nameless: {team=unassigned mercenaries; avg hp=-7.625874825034993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41631673665266944; hits/misses (PBA)= 0.20735852829434112/3.9612077584483103; rounds (PBA)=4.168566286742651;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 595.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16601; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=206.75744851029793 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.62307538492301; hits/misses (PBA)= 4.7738452309538095/3.178364327134573; rounds (PBA)=3.3195360927814437;} Nameless: {team=unassigned mercenaries; avg hp=-7.623075384923015 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2425514897020596; hits/misses (PBA)= 0.1277744451109778/2.3389322135572885; rounds (PBA)=2.4667066586682664;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 428.57; crudely normalised: 0% > other= expected rounds to survive: -50.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1693; Sum of rounds: 100467; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1692; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bruxa: {team=other; avg hp=80.98877731836976 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.19432959243946; hits/misses (PBA)= 20.020673360897813/38.32250443000591; rounds (PBA)=59.3425871234495;} artificer: {team=neutral; avg hp=-1.279976373301831 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -8.213230950974602; hits/misses (PBA)= 8.269935026580036/24.672770230360307; rounds (PBA)=32.94329592439457;} druid: {team=neutral; avg hp=-1.2829297105729474 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.77968103957472; hits/misses (PBA)= 7.948611931482575/23.778499704666274; rounds (PBA)=31.727111636148848;} wizard: {team=neutral; avg hp=-0.9946839929119905 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=9.696987595983462;} cleric: {team=neutral; avg hp=-1.273479031305375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -6.758417011222682; hits/misses (PBA)= 6.8700531600708805/20.807442409923212; rounds (PBA)=27.677495569994093;} paladin: {team=neutral; avg hp=-1.3927938570584761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -14.264028352037803; hits/misses (PBA)= 14.297105729474305/43.329001772002364; rounds (PBA)=57.62610750147667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14727.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1738.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22472; chaotic evil : 0.94 ± 0.0; neutral evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4718; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 283; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=80.5236952609478 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.9112177564487; hits/misses (PBA)= 9.630473905218956/1.7016596680663867; rounds (PBA)=4.405318936212757;} frost giant: {team=neutral evil ; avg hp=-5.9112177564487105 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.4763047390522; hits/misses (PBA)= 4.411117776444711/2.935212957408518; rounds (PBA)=3.7216556688662266;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13775.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32001; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=251.42291541691662 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.1885622875425; hits/misses (PBA)= 16.38252349530094/0.8620275944811038; rounds (PBA)=6.398920215956808;} pit fiend: {team=lawful evil ; avg hp=-9.188562287542492 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.5770845830834; hits/misses (PBA)= 14.355728854229154/7.764647070585883; rounds (PBA)=5.530093981203759;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25531; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 15; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=140.76764647070587 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.62987402519497; hits/misses (PBA)= 12.41371725654869/5.263147370525894; rounds (PBA)=5.100979804039192;} solar: {team=lawful good ; avg hp=-10.629874025194962 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.23235352929413; hits/misses (PBA)= 6.978004399120176/1.254349130173965; rounds (PBA)=4.118376324735053;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31672; lawful good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.667066586682663 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.21075784843032; hits/misses (PBA)= 7.407318536292742/2.551889622075585; rounds (PBA)=4.979604079184163;} solar: {team=lawful good ; avg hp=-10.28874225154969 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.32253549290142; hits/misses (PBA)= 5.493301339732054/0.9586082783443312; rounds (PBA)=3.226154769046191;} pit fiend: {team=lawful evil ; avg hp=215.97900419916016 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.44351129774043; hits/misses (PBA)= 16.91481703659268/5.697260547890422; rounds (PBA)=6.332733453309338;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7055.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38720; lawful good : 0.89 ± 0.0; chaotic evil : 0.11 ± 0.0; > Team lawful good = winning battles: 4463; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 538; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-7.036992601479704 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.49010197960408; hits/misses (PBA)= 9.647270545890821/4.111377724455109; rounds (PBA)=6.960807838432314;} solar: {team=lawful good ; avg hp=59.50989802039592 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.0369926014797; hits/misses (PBA)= 11.784443111377724/2.0485902819436115; rounds (PBA)=7.595880823835233;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3257.58; crudely normalised: 0% > unaligned = expected rounds to survive: 70874.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12061; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-15.753249350129973 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.517096580683862; hits/misses (PBA)= 1.5840831833633273/1.5560887822435512; rounds (PBA)=1.5700859828034393;} tarrasque: {team=unaligned ; avg hp=645.4829034193161 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.75324935013; hits/misses (PBA)= 8.952809438112377/0.4807038592281544; rounds (PBA)=2.4117176564687064;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23100; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.3971205758849 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.0795840831834; hits/misses (PBA)= 18.17776444711058/1.9988002399520095; rounds (PBA)=4.619076184763047;} ancient red dragon: {team=chaotic evil ; avg hp=-16.079584083183363 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.60287942411517; hits/misses (PBA)= 7.671665666866627/4.120775844831034; rounds (PBA)=3.9308138372325536;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61719; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2389; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=27.489302139572086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.9458108378325; hits/misses (PBA)= 27.699460107978403/6.934013197360528; rounds (PBA)=11.9000199960008;} ancient gold dragon: {team=lawful good ; avg hp=23.054189162167567 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.510697860428; hits/misses (PBA)= 27.475704859028195/6.930613877224555; rounds (PBA)=11.795640871825634;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33797; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2377; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2624; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=14.485302939412117 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.12897420515895; hits/misses (PBA)= 14.1123775244951/3.454509098180364; rounds (PBA)=6.179764047190562;} adult red dragon: {team=chaotic evil ; avg hp=17.87102579484103 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.51469706058788; hits/misses (PBA)= 14.302939412117576/3.553489302139572; rounds (PBA)=6.311137772445511;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33834; lawful good : 0.47 ± 0.01; chaotic evil : 0.53 ± 0.01; > Team lawful good = winning battles: 2357; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2644; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=14.5876824635073 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.2883423315337; hits/misses (PBA)= 14.039392121575684/3.511497700459908; rounds (PBA)=6.175164967006599;} adult red dragon: {team=chaotic evil ; avg hp=18.711657668466305 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.4123175364927; hits/misses (PBA)= 14.29874025194961/3.5316936612677465; rounds (PBA)=6.30753849230154;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 47920.17; crudely normalised: 0% > unaligned = expected rounds to survive: 8995.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33632; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4615; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #4: {team=chaotic evil ; avg hp=352.8248350329934 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.50669866026794; hits/misses (PBA)= 9.040191961607679/4.91001799640072; rounds (PBA)=6.009798040391922;} tarrasque: {team=unaligned ; avg hp=-9.558088382323536 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 780.4107178564287; hits/misses (PBA)= 26.034793041391723/5.0999800039992005; rounds (PBA)=6.226954609078184;} ancient red dragon: {team=chaotic evil ; avg hp=351.1417716456709 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.4869026194761; hits/misses (PBA)= 8.987802439512098/4.8212357528494305; rounds (PBA)=5.994001199760048;} ancient red dragon #3: {team=chaotic evil ; avg hp=347.9260147970406 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.2115576884623; hits/misses (PBA)= 9.007398520295942/4.81383723255349; rounds (PBA)=6.004199160167967;} ancient red dragon #2: {team=chaotic evil ; avg hp=351.6966606678664 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.35292941411717; hits/misses (PBA)= 9.076584683063388/4.865226954609078; rounds (PBA)=6.006998600279944;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46282; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=363.60867826434713 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.2061587682463; hits/misses (PBA)= 37.06478704259148/6.272345530893821; rounds (PBA)=9.254549090181964;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.283543291341731 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.75424915016995; hits/misses (PBA)= 8.195560887822435/4.435512897420516; rounds (PBA)=6.562087582483503;} ancient red dragon: {team=chaotic evil ; avg hp=-15.92261547690462 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.6370725854829; hits/misses (PBA)= 8.260147970405919/4.40751849630074; rounds (PBA)=6.570085982803439;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23119; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.755648870225954 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.8266346730654; hits/misses (PBA)= 7.703859228154369/4.129374125174965; rounds (PBA)=3.9444111177764447;} tarrasque: {team=unaligned ; avg hp=530.1733653269346 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.755648870226; hits/misses (PBA)= 18.1623675264947/2.032993401319736; rounds (PBA)=4.622875424915017;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 188.57; crudely normalised: 0% > any = expected rounds to survive: 130.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4197; Sum of rounds: 34316; > Team other = winning battles: 3824; perfect battles: 0; close-call battles: 2237; > Team any = winning battles: 372; perfect battles: 0; close-call battles: 339; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-1.8791994281629736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.328329759351918; hits/misses (PBA)= 1.1107934238741959/3.225637360019061; rounds (PBA)=4.367405289492495;} guard #4: {team=any ; avg hp=-1.9156540385989993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603764593757446; hits/misses (PBA)= 1.1548725279961878/3.2337383845604; rounds (PBA)=4.416726233023589;} guard #6: {team=other; avg hp=6.37908029544913 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.683583512032405; hits/misses (PBA)= 2.161067429116035/3.266380748153443; rounds (PBA)=6.303788420300214;} guard #11: {team=other; avg hp=6.428877769835597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.738384560400286; hits/misses (PBA)= 2.1810817250416963/3.2720991184179176; rounds (PBA)=6.271146056707172;} guard #3: {team=any ; avg hp=-1.8401238980223968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.728377412437455; hits/misses (PBA)= 1.1751250893495353/3.2435072670955445; rounds (PBA)=4.446509411484394;} guard #2: {team=any ; avg hp=-1.83321420061949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.429592566118656; hits/misses (PBA)= 1.1324755777936621/3.240171551107934; rounds (PBA)=4.408148677626876;} guard #8: {team=other; avg hp=6.294496068620443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.715749344770074; hits/misses (PBA)= 2.1622587562544675/3.2828210626638077; rounds (PBA)=6.284488920657613;} guard #5: {team=any ; avg hp=-1.9249463902787705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.415058375029783; hits/misses (PBA)= 1.1370026209197046/3.222778174886824; rounds (PBA)=4.38980223969502;} guard #10: {team=other; avg hp=6.384560400285919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58470335954253; hits/misses (PBA)= 2.1567786514176794/3.318560876816774; rounds (PBA)=6.326423635930427;} guard #9: {team=other; avg hp=6.481296163926614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.790088158208244; hits/misses (PBA)= 2.1858470335954254/3.2690016678579936; rounds (PBA)=6.275673099833214;} guard #7: {team=other; avg hp=6.510841076959733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.867524422206339; hits/misses (PBA)= 2.2049082678103407/3.2785322849654515; rounds (PBA)=6.3018822968787225;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 188.57; crudely normalised: 0% > any = expected rounds to survive: 130.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4394; Sum of rounds: 35581; > Team other = winning battles: 4008; perfect battles: 0; close-call battles: 2282; > Team any = winning battles: 385; perfect battles: 0; close-call battles: 356; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=other; avg hp=6.307464724624488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.347291761492945; hits/misses (PBA)= 2.0912608101957213/3.1784251251706874; rounds (PBA)=6.186390532544379;} guard #8: {team=other; avg hp=6.5202548930359585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.656577150659992; hits/misses (PBA)= 2.1545289030496133/3.2710514337733274; rounds (PBA)=6.287892580791989;} guard: {team=any ; avg hp=-1.875056895766955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.366863905325443; hits/misses (PBA)= 1.1244879380974055/3.2266727355484752; rounds (PBA)=4.381656804733728;} guard #4: {team=any ; avg hp=-1.9223941738734638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.403277196176605; hits/misses (PBA)= 1.1319981793354574/3.242603550295858; rounds (PBA)=4.4073736913973605;} guard #10: {team=other; avg hp=6.62039144287665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.955166135639509; hits/misses (PBA)= 2.2077833409194354/3.2949476558944015; rounds (PBA)=6.315657715065999;} guard #5: {team=any ; avg hp=-1.9137460172963132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127446517979062; hits/misses (PBA)= 1.0757851615839782/3.2218934911242605; rounds (PBA)=4.3306781975421025;} guard #2: {team=any ; avg hp=-1.9098771051433774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.319526627218935; hits/misses (PBA)= 1.1153846153846154/3.2664997724169322; rounds (PBA)=4.408511606736459;} guard #11: {team=other; avg hp=6.787664997724169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03755120619026; hits/misses (PBA)= 2.2319071461083295/3.3534365043240784; rounds (PBA)=6.376194811106053;} guard #6: {team=other; avg hp=6.537551206190259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.715521165225308; hits/misses (PBA)= 2.1804733727810652/3.2587619481110606; rounds (PBA)=6.284251251706873;} guard #9: {team=other; avg hp=6.467683204369595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.773099681383705; hits/misses (PBA)= 2.180928538916705/3.2507965407373693; rounds (PBA)=6.295630405097861;} guard #3: {team=any ; avg hp=-1.8661811561219845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.531861629494766; hits/misses (PBA)= 1.150887573964497/3.1877560309512973; rounds (PBA)=4.366636322257624;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -156429.47; crudely normalised: 0% > neutral evil = expected rounds to survive: 393.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5815; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-21.484303139372127 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8892221555688862; hits/misses (PBA)= 0.02299540091981604/0.9556088782243551; rounds (PBA)=0.9786042791441711;} Cthulhu: {team=beyond; avg hp=773.865826834633 (from 774); avg healing spells left=99998.98620275945 (from 99999); damage done (per battle average)= 34.37992401519696; hits/misses (PBA)= 0.8298340331933614/0.04319136172765447; rounds (PBA)=1.092381523695261;} cthulhu #4: {team=beyond; avg hp=773.9558088382323 (from 774); avg healing spells left=99998.99800039992 (from 99999); damage done (per battle average)= 52.20695860827834; hits/misses (PBA)= 1.2703459308138372/0.0631873625274945; rounds (PBA)=1.0299940011997601;} cthulhu #2: {team=beyond; avg hp=773.9422115576884 (from 774); avg healing spells left=99998.99940011998 (from 99999); damage done (per battle average)= 51.29254149170166; hits/misses (PBA)= 1.244751049790042/0.06818636272745451; rounds (PBA)=1.0339932013597282;} cthulhu #3: {team=beyond; avg hp=773.9446110777844 (from 774); avg healing spells left=99998.99820035993 (from 99999); damage done (per battle average)= 51.604879024195164; hits/misses (PBA)= 1.2519496100779843/0.06978604279144171; rounds (PBA)=1.0307938412317537;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 807.69; crudely normalised: 0% > any = expected rounds to survive: 1546.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57842; neutral evil : 0.89 ± 0.0; any : 0.12 ± 0.0; > Team neutral evil = winning battles: 4426; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 575; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-3.6850629874025196 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.358528294341134; hits/misses (PBA)= 7.149770045990802/3.0111977604479105; rounds (PBA)=10.275944811037792;} winter wolf: {team=neutral evil ; avg hp=26.64147170565887 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.68506298740252; hits/misses (PBA)= 5.27374525094981/5.223155368926215; rounds (PBA)=11.381923615276945;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 18345.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 3711.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21053; lawful good : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=465.1773645270946 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.3231353729254; hits/misses (PBA)= 10.211557688462307/0.5344931013797241; rounds (PBA)=4.209758048390322;} adult copper dragon: {team=chaotic good ; avg hp=-9.323135372925416 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.82263547290542; hits/misses (PBA)= 5.321735652869426/5.348330333933213; rounds (PBA)=3.5566886622675464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1602.86; crudely normalised: 0% > other= expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32622; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4977; perfect battles: 0; close-call battles: 1907; > Team other = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #2: {team=unaligned ; avg hp=22.609878024395123 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.684663067386523; hits/misses (PBA)= 2.092781443711258/1.7150569886022795; rounds (PBA)=5.844231153769246;} basilisk: {team=other; avg hp=-4.280943811237752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74485102979404; hits/misses (PBA)= 3.3379324135172967/2.2989402119576083; rounds (PBA)=5.641671665666867;} brown bear #3: {team=unaligned ; avg hp=22.803239352129573 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.042991401719657; hits/misses (PBA)= 2.1355728854229152/1.708258348330334; rounds (PBA)=5.830633873225355;} brown bear: {team=unaligned ; avg hp=22.842031593681263 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.553289342131574; hits/misses (PBA)= 2.0851829634073185/1.6984603079384124; rounds (PBA)=5.837232553489302;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% > other= expected rounds to survive: 936.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29820; unaligned : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team unaligned = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4897; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=30.091381723655267 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.92741451709658; hits/misses (PBA)= 3.7144571085782845/1.2321535692861427; rounds (PBA)=5.925814837032593;} brown bear: {team=unaligned ; avg hp=-4.92741451709658 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.908618276344733; hits/misses (PBA)= 2.455908818236353/2.018996200759848; rounds (PBA)=4.495700859828035;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% > other= expected rounds to survive: 936.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29867; unaligned : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team unaligned = winning battles: 126; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4875; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=30.08218356328734 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.827834433113374; hits/misses (PBA)= 3.705258948210358/1.249750049990002; rounds (PBA)=5.929814037192561;} brown bear: {team=unaligned ; avg hp=-4.827834433113377 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.91781643671266; hits/misses (PBA)= 2.459108178364327/2.023595280943811; rounds (PBA)=4.507898420315937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.485502899420116;} basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5144971005798841;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 389.93; crudely normalised: 0% > any = expected rounds to survive: 1237.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20421; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3308; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare #3: {team=neutral evil ; avg hp=45.05298940211958 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.82003599280144; hits/misses (PBA)= 1.9726054789042191/0.8692261547690462; rounds (PBA)=3.251549690061988;} nightmare #4: {team=neutral evil ; avg hp=44.553089382123574 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.12237552489502; hits/misses (PBA)= 1.9838032393521297/0.8722255548890222; rounds (PBA)=3.255548890221956;} nightmare: {team=neutral evil ; avg hp=43.8252349530094 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.64387122575485; hits/misses (PBA)= 1.9624075184963008/0.858628274345131; rounds (PBA)=3.2269546090781844;} scout #2: {team=any ; avg hp=-7.879024195160968 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.43251349730054; hits/misses (PBA)= 1.289742051589682/0.9418116376724655; rounds (PBA)=1.2393521295740852;} scout: {team=any ; avg hp=-8.175564887022595 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5682863427314535; hits/misses (PBA)= 1.3045390921815636/0.9510097980403919; rounds (PBA)=1.255748850229954;} hill giant: {team=neutral evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.63807238552289; hits/misses (PBA)= 5.840631873625275/1.4353129374125175; rounds (PBA)=3.9222155568886223;} nightmare #2: {team=neutral evil ; avg hp=45.03239352129574 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.465306938612276; hits/misses (PBA)= 1.9508098380323935/0.8964207158568286; rounds (PBA)=3.2459508098380323;} unicorn: {team=any ; avg hp=-8.483503299340132 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.48050389922015; hits/misses (PBA)= 4.811837632473505/2.025594881023795; rounds (PBA)=3.41871625674865;} scout #4: {team=any ; avg hp=-8.020995800839833 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.645670865826834; hits/misses (PBA)= 1.321135772845431/0.9288142371525695; rounds (PBA)=1.2481503699260148;} scout #5: {team=any ; avg hp=-8.146570685862827 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.494301139772046; hits/misses (PBA)= 1.3005398920215956/0.9358128374325135; rounds (PBA)=1.2379524095180965;} scout #3: {team=any ; avg hp=-8.002199560087982 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.315536892621476; hits/misses (PBA)= 1.2673465306938612/0.9334133173365327; rounds (PBA)=1.2265546890621875;} scout #6: {team=any ; avg hp=-7.981803639272146 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.599480103979205; hits/misses (PBA)= 1.304739052189562/0.9348130373925215; rounds (PBA)=1.2299540091981604;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 349.47; crudely normalised: 0% > unaligned = expected rounds to survive: -249.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43632; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ M: {team=evil; avg hp=-5.155768846230754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6620675864827035;} F: {team=evil; avg hp=-3.9540091981603678 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0011997600479905; hits/misses (PBA)= 2.214757048590282/4.516096780643871; rounds (PBA)=6.730853829234153;} c: {team=evil; avg hp=-4.426514697060588 (from 12); avg healing spells left=0.35112977404519097 (from 2); damage done (per battle average)= -0.5840831833633273; hits/misses (PBA)= 0.353129374125175/2.096380723855229; rounds (PBA)=2.4511097780443913;} f3: {team=evil; avg hp=-3.83503299340132 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7196560687862428; hits/misses (PBA)= 0.7856428714257149/4.7248550289942015; rounds (PBA)=5.510497900419916;} giant spider #3: {team=unaligned ; avg hp=25.161567686462707 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.720655868826235; hits/misses (PBA)= 3.369326134773045/3.4725054989002198; rounds (PBA)=8.352329534093181;} f2: {team=evil; avg hp=-3.840831833633273 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7320535892821436; hits/misses (PBA)= 0.7976404719056189/5.762847430513897; rounds (PBA)=6.560487902419516;} giant spider #4: {team=unaligned ; avg hp=25.115576884623074 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.586482703459307; hits/misses (PBA)= 3.350129974005199/3.487302539492102; rounds (PBA)=8.345130973805238;} monk: {team=evil; avg hp=-4.781443711257748 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.38852229554089185; hits/misses (PBA)= 0.4341131773645271/1.8040391921615677; rounds (PBA)=2.238152369526095;} giant spider: {team=unaligned ; avg hp=25.062787442511496 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.64127174565087; hits/misses (PBA)= 3.358128374325135/3.41871625674865; rounds (PBA)=8.343131373725255;} giant spider #2: {team=unaligned ; avg hp=25.083183363327336 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.569086182763446; hits/misses (PBA)= 3.360127974405119/3.3957208558288343; rounds (PBA)=8.349130173965207;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 279.17; crudely normalised: 0% > unaligned = expected rounds to survive: -390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37285; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ monk: {team=evil; avg hp=-4.863027394521096 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.4023195360927814; hits/misses (PBA)= 0.4309138172365527/1.901619676064787; rounds (PBA)=2.3325334933013395;} F: {team=evil; avg hp=-3.987002599480104 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.721055788842231; hits/misses (PBA)= 1.75124975004999/4.155768846230754; rounds (PBA)=5.907018596280744;} giant spider #3: {team=unaligned ; avg hp=25.20515896820636 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.7872425514897; hits/misses (PBA)= 2.7568486302739452/2.843631273745251; rounds (PBA)=7.076784643071385;} M: {team=evil; avg hp=-5.257348530293942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.671865626874625;} giant spider: {team=unaligned ; avg hp=25.172165566886623 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.527694461107778; hits/misses (PBA)= 2.7218556288742253/2.868426314737053; rounds (PBA)=7.080583883223356;} f2: {team=evil; avg hp=-3.807638472305539 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.5660867826434713; hits/misses (PBA)= 0.5838832233553289/5.12377524495101; rounds (PBA)=5.707658468306339;} giant spider #2: {team=unaligned ; avg hp=25.166766646670666 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.641671665666866; hits/misses (PBA)= 2.7324535092981406/2.8084383123375325; rounds (PBA)=7.091581683663267;} giant spider #4: {team=unaligned ; avg hp=25.22255548890222 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.88882223555289; hits/misses (PBA)= 2.749250149970006/2.886622675464907; rounds (PBA)=7.076784643071385;} c: {team=evil; avg hp=-4.481903619276145 (from 12); avg healing spells left=0.3343331333733253 (from 2); damage done (per battle average)= -0.5192961407718456; hits/misses (PBA)= 0.3151369726054789/2.3259348130373927; rounds (PBA)=2.6430713857228554;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 209.23; crudely normalised: 0% > unaligned = expected rounds to survive: -891.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29918; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ c: {team=evil; avg hp=-4.494501099780044 (from 12); avg healing spells left=0.28434313137372524 (from 2); damage done (per battle average)= -0.4287142571485703; hits/misses (PBA)= 0.24155168966206758/2.579284143171366; rounds (PBA)=2.8208358328334335;} F: {team=evil; avg hp=-3.956608678264347 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5606878624275144; hits/misses (PBA)= 1.3707258548290342/3.9014197160567887; rounds (PBA)=5.272145570885823;} M: {team=evil; avg hp=-5.607278544291142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14137172565486902; hits/misses (PBA)= 0.08378324335132974/0.5276944611077784; rounds (PBA)=0.6114777044591082;} monk: {team=evil; avg hp=-4.791041791641672 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2897420515896821; hits/misses (PBA)= 0.3123375324935013/2.212357528494301; rounds (PBA)=2.5246950609878023;} giant spider: {team=unaligned ; avg hp=25.274145170965806 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.716856628674265; hits/misses (PBA)= 2.109378124375125/2.109778044391122; rounds (PBA)=5.6236752649470105;} giant spider #4: {team=unaligned ; avg hp=25.321535692861428 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.799240151969606; hits/misses (PBA)= 2.1131773645270946/2.088382323535293; rounds (PBA)=5.626674665066987;} giant spider #2: {team=unaligned ; avg hp=25.329734053189362 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.89622075584883; hits/misses (PBA)= 2.1229754049190164/2.1467706458708258; rounds (PBA)=5.623075384923015;} giant spider #3: {team=unaligned ; avg hp=25.37372525494901 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.881623675264947; hits/misses (PBA)= 2.125774845030994/2.1499700059988003; rounds (PBA)=5.6244751049790045;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -48.89; crudely normalised: 0% > Good= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52330; neutral evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=27.7624475104979 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.514497100579884; hits/misses (PBA)= 2.8544291141771647/6.609478104379124; rounds (PBA)=10.463907218556288;} Logan: {team=Good; avg hp=-2.514497100579884 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -5.762447510497901; hits/misses (PBA)= 4.510497900419916/4.512697460507899; rounds (PBA)=9.023195360927815;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 160.0; crudely normalised: 0% > unaligned = expected rounds to survive: -693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19752; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Fighter: {team=unassigned mercenaries; avg hp=-4.182163567286542 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.21175764847030593; hits/misses (PBA)= 0.16476704659068186/3.1005798840231953; rounds (PBA)=3.265346930613877;} giant spider #4: {team=unaligned ; avg hp=26.055788842231554 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.229154169166167; hits/misses (PBA)= 0.750249950009998/1.72625474905019; rounds (PBA)=3.6116776644671065;} giant spider: {team=unaligned ; avg hp=26.04339132173565 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.992201559688063; hits/misses (PBA)= 0.7340531893621276/1.743251349730054; rounds (PBA)=3.5984803039392124;} giant spider #2: {team=unaligned ; avg hp=26.053589282143573 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.007798440311937; hits/misses (PBA)= 0.7260547890421916/1.7420515896820636; rounds (PBA)=3.6036792641471704;} giant spider #3: {team=unaligned ; avg hp=26.05898820235953 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9530093981203756; hits/misses (PBA)= 0.7198560287942412/1.680863827234553; rounds (PBA)=3.601879624075185;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2611477704459108;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23455308938212358;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} giant spider #4: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21135772845430914;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22435512897420515;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20315936812637472;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15716856628674264;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23395320935812838;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2473505298940212;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2669466106778644;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 19608.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 8192.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57502; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-9.323935212957409 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.372525494901; hits/misses (PBA)= 15.989202159568086/5.355728854229154; rounds (PBA)=10.67246550689862;} ancient silver dragon: {team=lawful good ; avg hp=189.62747450509897 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.3239352129574; hits/misses (PBA)= 25.968406318736253/6.5128974205158965; rounds (PBA)=11.498100379924015;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5512.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21955; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.944611077784443 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.71745650869826; hits/misses (PBA)= 5.977404519096181/4.854629074185163; rounds (PBA)=3.610877824435113;} adult bronze dragon: {team=lawful good ; avg hp=136.28254349130174 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.94461107778443; hits/misses (PBA)= 8.929614077184564/2.237752449510098; rounds (PBA)=4.389722055588882;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34598; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2494; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2507; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=other; avg hp=16.23995200959808 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.78124375124975; hits/misses (PBA)= 11.896620675864828/6.403119376124775; rounds (PBA)=6.438312337532493;} adult black dragon: {team=chaotic evil ; avg hp=16.21875624875025 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.76004799040192; hits/misses (PBA)= 11.923215356928614/6.366326734653069; rounds (PBA)=6.4373125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 16.0; crudely normalised: 0% > other= expected rounds to survive: 4.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11471; unaligned : 0.45 ± 0.01; other: 0.55 ± 0.01; > Team unaligned = winning battles: 2261; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2740; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-0.046390721855628876 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4983003399320136; hits/misses (PBA)= 0.4521095780843831/0.4513097380523895; rounds (PBA)=1.3555288942211559;} frog: {team=other; avg hp=0.5016996600679864 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0463907218556288; hits/misses (PBA)= 0.5478904219156169/0.45670865826834633; rounds (PBA)=1.5524895020995801;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 327.95; crudely normalised: 0% > lawful good = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15110; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #5: {team=unaligned ; avg hp=-6.165566886622676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.342131573685263; hits/misses (PBA)= 0.26094781043791243/0.7834433113377325; rounds (PBA)=1.2045590881823636;} boar #2: {team=unaligned ; avg hp=-6.142371525694861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3615276944611079; hits/misses (PBA)= 0.2679464107178564/0.8048390321935612; rounds (PBA)=1.225754849030194;} boar: {team=unaligned ; avg hp=-6.248950209958008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.408518296340732; hits/misses (PBA)= 0.2709458108378324/0.7714457108578284; rounds (PBA)=1.1997600479904018;} boar #6: {team=unaligned ; avg hp=-6.120775844831034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.383123375324935; hits/misses (PBA)= 0.2633473305338932/0.7948410317936413; rounds (PBA)=1.2149570085982804;} boar #3: {team=unaligned ; avg hp=-6.213157368526295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4223155368926215; hits/misses (PBA)= 0.27394521095780844/0.7944411117776444; rounds (PBA)=1.2139572085582884;} boar #4: {team=unaligned ; avg hp=-6.270945810837833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3863227354529095; hits/misses (PBA)= 0.26394721055788845/0.8098380323935213; rounds (PBA)=1.2235552889422117;} adult gold dragon: {team=lawful good ; avg hp=247.69606078784244 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.16176764647071; hits/misses (PBA)= 6.120975804839032/0.38192361527694463; rounds (PBA)=3.021395720855829;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2624.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 876.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2592; Sum of rounds: 26416; > Team any non-good = winning battles: 155; perfect battles: 0; close-call battles: 155; > Team lawful evil = winning battles: 2436; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any non-good ; avg hp=-6.192901234567901 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5972222222222222;} archmage: {team=any non-good ; avg hp=-1.1195987654320987 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.86844135802469; hits/misses (PBA)= 4.596450617283951/4.650462962962963; rounds (PBA)=9.288966049382717;} bandit captain: {team=any non-good ; avg hp=-5.895061728395062 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.743055555555557; hits/misses (PBA)= 4.395447530864198/5.229938271604938; rounds (PBA)=3.208719135802469;} aboleth: {team=lawful evil ; avg hp=41.47569444444444 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.2395833333333; hits/misses (PBA)= 23.16435185185185/5.272376543209877; rounds (PBA)=10.11304012345679;} assassin: {team=any non-good ; avg hp=-5.120756172839506 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.86226851851852; hits/misses (PBA)= 6.224537037037037/6.203317901234568; rounds (PBA)=6.226851851851852;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2624.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 876.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1735; Sum of rounds: 17692; > Team any non-good = winning battles: 98; perfect battles: 0; close-call battles: 98; > Team lawful evil = winning battles: 1636; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-4.867435158501441 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.27896253602305; hits/misses (PBA)= 6.189625360230548/6.198270893371758; rounds (PBA)=6.20864553314121;} aboleth: {team=lawful evil ; avg hp=41.472622478386164 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.4299711815562; hits/misses (PBA)= 23.16772334293948/5.322766570605188; rounds (PBA)=10.121037463976945;} archmage: {team=any non-good ; avg hp=-1.2991354466858789 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.427089337175794; hits/misses (PBA)= 4.70835734870317/4.555619596541787; rounds (PBA)=9.301440922190201;} druid: {team=any non-good ; avg hp=-6.247262247838616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5896253602305476;} bandit captain: {team=any non-good ; avg hp=-6.113544668587896 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.782132564841497; hits/misses (PBA)= 4.421325648414985/5.277809798270893; rounds (PBA)=3.23342939481268;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2624.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 876.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1107; Sum of rounds: 11279; > Team any non-good = winning battles: 56; perfect battles: 0; close-call battles: 56; > Team lawful evil = winning battles: 1050; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-5.3983739837398375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.445347786811205; hits/misses (PBA)= 6.1897018970189706/6.221318879855465; rounds (PBA)=6.217705510388437;} archmage: {team=any non-good ; avg hp=-2.1996386630532974 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.721770551038844; hits/misses (PBA)= 4.588979223125564/4.649503161698283; rounds (PBA)=9.271906052393858;} bandit captain: {team=any non-good ; avg hp=-6.23215898825655 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.634146341463413; hits/misses (PBA)= 4.218608852755194/5.273712737127371; rounds (PBA)=3.1644083107497742;} aboleth: {team=lawful evil ; avg hp=43.15176151761518 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.12917795844623; hits/misses (PBA)= 23.261065943992772/5.199638663053297; rounds (PBA)=10.124661246612465;} druid: {team=any non-good ; avg hp=-6.401084010840108 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5907859078590786;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2624.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 876.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2487; Sum of rounds: 25309; > Team any non-good = winning battles: 156; perfect battles: 0; close-call battles: 156; > Team lawful evil = winning battles: 2330; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-good ; avg hp=-6.017691998391636 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.61600321672698; hits/misses (PBA)= 4.391636509851226/5.260956976276638; rounds (PBA)=3.218335343787696;} archmage: {team=any non-good ; avg hp=-0.9742661841576197 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.857659831121833; hits/misses (PBA)= 4.613590671491757/4.633293124246079; rounds (PBA)=9.290309609971853;} aboleth: {team=lawful evil ; avg hp=41.88098110172899 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.389223964616; hits/misses (PBA)= 23.165259348612786/5.253719340570969; rounds (PBA)=10.096903900281463;} druid: {team=any non-good ; avg hp=-6.349416968234821 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5922798552472859;} assassin: {team=any non-good ; avg hp=-5.139525532770406 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.59871330920788; hits/misses (PBA)= 6.208283071974266/6.182147165259349; rounds (PBA)=6.209087253719341;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2624.76; crudely normalised: 0% > lawful evil = expected rounds to survive: 876.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4373; Sum of rounds: 44455; > Team any non-good = winning battles: 246; perfect battles: 0; close-call battles: 246; > Team lawful evil = winning battles: 4126; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any non-good ; avg hp=-6.2355362451406355 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5979876514978276;} archmage: {team=any non-good ; avg hp=-1.5168076835124629 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.114337983077977; hits/misses (PBA)= 4.6576720786645325/4.587925908986965; rounds (PBA)=9.282872170134919;} bandit captain: {team=any non-good ; avg hp=-6.014635261833981 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.259775897553165; hits/misses (PBA)= 4.32746398353533/5.292247884747313; rounds (PBA)=3.207409101303453;} aboleth: {team=lawful evil ; avg hp=42.25200091470386 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.58769723302083; hits/misses (PBA)= 23.178595929567802/5.23187742968214; rounds (PBA)=10.097415961582438;} assassin: {team=any non-good ; avg hp=-4.864166476103361 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.35353304367711; hits/misses (PBA)= 6.1815687171278295/6.144980562542877; rounds (PBA)=6.1765378458723985;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2600.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1013.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50413; any non-good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=72.49030193961208 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.0081983603279; hits/misses (PBA)= 21.077784443111376/7.143571285742851; rounds (PBA)=10.080183963207359;} assassin: {team=any non-good ; avg hp=-6.201559688062387 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80863827234553; hits/misses (PBA)= 5.957208558288342/5.956408718256348; rounds (PBA)=5.956808638272346;} archmage: {team=any non-good ; avg hp=-6.058388322335533 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.701059788042393; hits/misses (PBA)= 4.572885422915417/4.57248550289942; rounds (PBA)=9.145770845830834;} bandit captain: {team=any non-good ; avg hp=-5.748250349930014 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9568086382723457;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 1000.0; crudely normalised: 0% > Lawful Evil= expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 878; Sum of rounds: 83314; Lawful Good: 0.0 ± 0.0; Lawful Evil: 0.17 ± 0.01; > Team Lawful Good = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team Lawful Evil = winning battles: 859; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Paladin: {team=Lawful Good; avg hp=-1.0854214123006833 (from 100); avg healing spells left=0.0 (from 3); damage done (per battle average)= 93.26082004555809; hits/misses (PBA)= 32.64123006833713/60.804100227790435; rounds (PBA)=93.46697038724373;} Strahd Von Zarovich: {team=Lawful Evil; avg hp=50.34282460136674 (from 144); avg healing spells left=0.0 (from 1); damage done (per battle average)= 93.65148063781321; hits/misses (PBA)= 32.87129840546697/61.01480637813212; rounds (PBA)=94.86446469248291;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3687262547490502;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24575084983003398;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.38552289542091583;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3662.7; crudely normalised: 0% > unaligned = expected rounds to survive: -4015.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 109; Sum of rounds: 2392; neutral evil : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #78: {team=neutral evil ; avg hp=-23.229357798165136 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761467889908257; hits/misses (PBA)= 0.5412844036697247/9.34862385321101; rounds (PBA)=9.917431192660551;} goblin #74: {team=neutral evil ; avg hp=-22.743119266055047 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678899082568807; hits/misses (PBA)= 0.5412844036697247/10.26605504587156; rounds (PBA)=10.807339449541285;} goblin #38: {team=neutral evil ; avg hp=-24.28440366972477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.935779816513762; hits/misses (PBA)= 0.5688073394495413/9.871559633027523; rounds (PBA)=10.44954128440367;} goblin #88: {team=neutral evil ; avg hp=-24.18348623853211 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.853211009174312; hits/misses (PBA)= 0.43119266055045874/8.807339449541285; rounds (PBA)=9.26605504587156;} goblin #48: {team=neutral evil ; avg hp=-22.477064220183486 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165137614678899; hits/misses (PBA)= 0.5596330275229358/9.53211009174312; rounds (PBA)=10.110091743119266;} goblin #64: {team=neutral evil ; avg hp=-24.422018348623855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.26605504587156; hits/misses (PBA)= 0.48623853211009177/9.972477064220184; rounds (PBA)=10.477064220183486;} goblin #76: {team=neutral evil ; avg hp=-24.779816513761467 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5504587155963305; hits/misses (PBA)= 0.5137614678899083/9.788990825688073; rounds (PBA)=10.330275229357799;} goblin #13: {team=neutral evil ; avg hp=-23.05504587155963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.073394495412844; hits/misses (PBA)= 0.5688073394495413/10.908256880733944; rounds (PBA)=11.477064220183486;} goblin #39: {team=neutral evil ; avg hp=-24.55045871559633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8990825688073394; hits/misses (PBA)= 0.3394495412844037/8.761467889908257; rounds (PBA)=9.146788990825687;} goblin #73: {team=neutral evil ; avg hp=-22.98165137614679 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431192660550459; hits/misses (PBA)= 0.4954128440366973/10.045871559633028; rounds (PBA)=10.541284403669724;} goblin #90: {team=neutral evil ; avg hp=-23.321100917431192 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.889908256880734; hits/misses (PBA)= 0.5504587155963303/10.65137614678899; rounds (PBA)=11.229357798165138;} goblin #24: {team=neutral evil ; avg hp=-24.853211009174313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7889908256880735; hits/misses (PBA)= 0.43119266055045874/8.899082568807339; rounds (PBA)=9.34862385321101;} goblin #25: {team=neutral evil ; avg hp=-23.155963302752294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871559633027523; hits/misses (PBA)= 0.5137614678899083/10.55045871559633; rounds (PBA)=11.064220183486238;} goblin #85: {team=neutral evil ; avg hp=-22.954128440366972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.577981651376147; hits/misses (PBA)= 0.5229357798165137/9.880733944954128; rounds (PBA)=10.412844036697248;} goblin #89: {team=neutral evil ; avg hp=-23.807339449541285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348623853211009; hits/misses (PBA)= 0.5779816513761468/9.55045871559633; rounds (PBA)=10.128440366972477;} goblin #50: {team=neutral evil ; avg hp=-25.522935779816514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.944954128440367; hits/misses (PBA)= 0.5412844036697247/9.752293577981652; rounds (PBA)=10.293577981651376;} goblin #86: {team=neutral evil ; avg hp=-24.3302752293578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6513761467889907; hits/misses (PBA)= 0.43119266055045874/10.027522935779816; rounds (PBA)=10.458715596330276;} goblin #8: {team=neutral evil ; avg hp=-24.201834862385322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165137614678899; hits/misses (PBA)= 0.5871559633027523/9.853211009174313; rounds (PBA)=10.440366972477063;} tarrasque: {team=unaligned ; avg hp=196.44036697247705 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3109.0183486238534; hits/misses (PBA)= 101.38532110091744/5.412844036697248; rounds (PBA)=21.94495412844037;} goblin #42: {team=neutral evil ; avg hp=-23.889908256880734 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7339449541284404; hits/misses (PBA)= 0.41284403669724773/9.98165137614679; rounds (PBA)=10.394495412844037;} goblin #101: {team=neutral evil ; avg hp=-23.091743119266056 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.229357798165138; hits/misses (PBA)= 0.3761467889908257/9.926605504587156; rounds (PBA)=10.311926605504587;} goblin #26: {team=neutral evil ; avg hp=-25.3302752293578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.321100917431193; hits/misses (PBA)= 0.6972477064220184/10.559633027522937; rounds (PBA)=11.26605504587156;} goblin #2: {team=neutral evil ; avg hp=-24.68807339449541 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798165137614679; hits/misses (PBA)= 0.5321100917431193/9.36697247706422; rounds (PBA)=9.908256880733944;} goblin #51: {team=neutral evil ; avg hp=-23.045871559633028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3119266055045875; hits/misses (PBA)= 0.5688073394495413/9.339449541284404; rounds (PBA)=9.917431192660551;} goblin #41: {team=neutral evil ; avg hp=-23.10091743119266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.08256880733945; hits/misses (PBA)= 0.5688073394495413/9.146788990825687; rounds (PBA)=9.724770642201834;} goblin #36: {team=neutral evil ; avg hp=-24.155963302752294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.08256880733945; hits/misses (PBA)= 0.45871559633027525/9.678899082568808; rounds (PBA)=10.155963302752294;} goblin #15: {team=neutral evil ; avg hp=-24.08256880733945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.128440366972477; hits/misses (PBA)= 0.5688073394495413/10.98165137614679; rounds (PBA)=11.559633027522937;} goblin #82: {team=neutral evil ; avg hp=-23.853211009174313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559633027522936; hits/misses (PBA)= 0.6697247706422018/10.238532110091743; rounds (PBA)=10.917431192660551;} goblin #21: {team=neutral evil ; avg hp=-22.293577981651374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2110091743119265; hits/misses (PBA)= 0.46788990825688076/10.724770642201834; rounds (PBA)=11.20183486238532;} goblin #23: {team=neutral evil ; avg hp=-24.422018348623855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.477064220183486; hits/misses (PBA)= 0.6330275229357798/11.146788990825687; rounds (PBA)=11.779816513761467;} goblin #100: {team=neutral evil ; avg hp=-23.541284403669724 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6422018348623855; hits/misses (PBA)= 0.7522935779816514/10.752293577981652; rounds (PBA)=11.504587155963304;} goblin #7: {team=neutral evil ; avg hp=-23.339449541284402 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7889908256880735; hits/misses (PBA)= 0.4954128440366973/10.110091743119266; rounds (PBA)=10.614678899082568;} goblin #10: {team=neutral evil ; avg hp=-23.486238532110093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.532110091743119; hits/misses (PBA)= 0.6330275229357798/10.238532110091743; rounds (PBA)=10.917431192660551;} goblin #34: {team=neutral evil ; avg hp=-24.559633027522935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3577981651376145; hits/misses (PBA)= 0.6146788990825688/9.587155963302752; rounds (PBA)=10.220183486238533;} goblin #59: {team=neutral evil ; avg hp=-23.34862385321101 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.770642201834862; hits/misses (PBA)= 0.5504587155963303/9.440366972477063; rounds (PBA)=10.0;} goblin #55: {team=neutral evil ; avg hp=-23.743119266055047 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.724770642201835; hits/misses (PBA)= 0.5504587155963303/10.091743119266056; rounds (PBA)=10.65137614678899;} goblin #83: {team=neutral evil ; avg hp=-23.422018348623855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6880733944954125; hits/misses (PBA)= 0.5229357798165137/10.100917431192661; rounds (PBA)=10.65137614678899;} goblin #71: {team=neutral evil ; avg hp=-23.75229357798165 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.18348623853211; hits/misses (PBA)= 0.45871559633027525/9.788990825688073; rounds (PBA)=10.256880733944953;} goblin #31: {team=neutral evil ; avg hp=-24.34862385321101 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.412844036697248; hits/misses (PBA)= 0.5963302752293578/10.26605504587156; rounds (PBA)=10.862385321100918;} goblin #70: {team=neutral evil ; avg hp=-25.03669724770642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.412844036697248; hits/misses (PBA)= 0.4954128440366973/9.0; rounds (PBA)=9.504587155963304;} goblin #33: {team=neutral evil ; avg hp=-24.724770642201836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.532110091743119; hits/misses (PBA)= 0.3761467889908257/8.98165137614679; rounds (PBA)=9.357798165137615;} goblin #14: {team=neutral evil ; avg hp=-24.568807339449542 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.284403669724771; hits/misses (PBA)= 0.6055045871559633/10.302752293577981; rounds (PBA)=10.908256880733944;} goblin #4: {team=neutral evil ; avg hp=-23.743119266055047 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.522935779816514; hits/misses (PBA)= 0.42201834862385323/9.954128440366972; rounds (PBA)=10.376146788990825;} goblin #84: {team=neutral evil ; avg hp=-23.174311926605505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.660550458715596; hits/misses (PBA)= 0.5321100917431193/11.119266055045872; rounds (PBA)=11.669724770642201;} goblin #67: {team=neutral evil ; avg hp=-24.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6422018348623855; hits/misses (PBA)= 0.5137614678899083/10.568807339449542; rounds (PBA)=11.082568807339449;} goblin #79: {team=neutral evil ; avg hp=-24.394495412844037 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6605504587155964; hits/misses (PBA)= 0.42201834862385323/10.376146788990825; rounds (PBA)=10.79816513761468;} goblin #30: {team=neutral evil ; avg hp=-22.743119266055047 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4036697247706424; hits/misses (PBA)= 0.48623853211009177/10.082568807339449; rounds (PBA)=10.577981651376147;} goblin #35: {team=neutral evil ; avg hp=-23.642201834862384 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8807339449541285; hits/misses (PBA)= 0.5504587155963303/9.73394495412844; rounds (PBA)=10.293577981651376;} goblin #97: {team=neutral evil ; avg hp=-22.678899082568808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.587155963302752; hits/misses (PBA)= 0.6513761467889908/10.596330275229358; rounds (PBA)=11.247706422018348;} goblin #61: {team=neutral evil ; avg hp=-23.678899082568808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5963302752293576; hits/misses (PBA)= 0.5137614678899083/9.862385321100918; rounds (PBA)=10.412844036697248;} goblin #28: {team=neutral evil ; avg hp=-23.38532110091743 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4495412844036695; hits/misses (PBA)= 0.47706422018348627/10.192660550458715; rounds (PBA)=10.678899082568808;} goblin #52: {team=neutral evil ; avg hp=-23.412844036697248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.944954128440367; hits/misses (PBA)= 0.5321100917431193/9.504587155963304; rounds (PBA)=10.055045871559633;} goblin #6: {team=neutral evil ; avg hp=-24.605504587155963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247706422018348; hits/misses (PBA)= 0.5596330275229358/10.605504587155963; rounds (PBA)=11.1651376146789;} goblin #81: {team=neutral evil ; avg hp=-22.623853211009173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9541284403669725; hits/misses (PBA)= 0.47706422018348627/10.596330275229358; rounds (PBA)=11.082568807339449;} goblin #58: {team=neutral evil ; avg hp=-23.229357798165136 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844036697247707; hits/misses (PBA)= 0.5504587155963303/10.137614678899082; rounds (PBA)=10.697247706422019;} goblin #92: {team=neutral evil ; avg hp=-23.238532110091743 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.91743119266055; hits/misses (PBA)= 0.5596330275229358/10.568807339449542; rounds (PBA)=11.137614678899082;} goblin: {team=neutral evil ; avg hp=-24.01834862385321 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.807339449541284; hits/misses (PBA)= 0.5229357798165137/9.63302752293578; rounds (PBA)=10.155963302752294;} goblin #68: {team=neutral evil ; avg hp=-22.73394495412844 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.504587155963303; hits/misses (PBA)= 0.6055045871559633/9.486238532110091; rounds (PBA)=10.119266055045872;} goblin #77: {team=neutral evil ; avg hp=-23.28440366972477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.073394495412844; hits/misses (PBA)= 0.43119266055045874/9.486238532110091; rounds (PBA)=9.917431192660551;} goblin #40: {team=neutral evil ; avg hp=-23.440366972477065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.577981651376147; hits/misses (PBA)= 0.6055045871559633/10.146788990825687; rounds (PBA)=10.752293577981652;} goblin #80: {team=neutral evil ; avg hp=-24.44954128440367 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.477064220183486; hits/misses (PBA)= 0.5045871559633027/9.954128440366972; rounds (PBA)=10.486238532110091;} goblin #22: {team=neutral evil ; avg hp=-23.862385321100916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798165137614679; hits/misses (PBA)= 0.5504587155963303/10.339449541284404; rounds (PBA)=10.889908256880734;} goblin #18: {team=neutral evil ; avg hp=-24.6697247706422 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.990825688073395; hits/misses (PBA)= 0.6697247706422018/10.027522935779816; rounds (PBA)=10.715596330275229;} goblin #99: {team=neutral evil ; avg hp=-23.568807339449542 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.412844036697248; hits/misses (PBA)= 0.6146788990825688/9.715596330275229; rounds (PBA)=10.357798165137615;} goblin #27: {team=neutral evil ; avg hp=-23.24770642201835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.201834862385321; hits/misses (PBA)= 0.45871559633027525/8.513761467889909; rounds (PBA)=9.0;} goblin #65: {team=neutral evil ; avg hp=-22.96330275229358 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.724770642201835; hits/misses (PBA)= 0.6605504587155964/10.605504587155963; rounds (PBA)=11.284403669724771;} goblin #32: {team=neutral evil ; avg hp=-23.853211009174313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.302752293577981; hits/misses (PBA)= 0.5779816513761468/10.926605504587156; rounds (PBA)=11.513761467889909;} goblin #20: {team=neutral evil ; avg hp=-23.65137614678899 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.412844036697248; hits/misses (PBA)= 0.5137614678899083/10.036697247706423; rounds (PBA)=10.559633027522937;} goblin #54: {team=neutral evil ; avg hp=-23.027522935779817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8807339449541285; hits/misses (PBA)= 0.44954128440366975/10.394495412844037; rounds (PBA)=10.844036697247706;} goblin #91: {team=neutral evil ; avg hp=-24.3302752293578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568807339449541; hits/misses (PBA)= 0.47706422018348627/9.330275229357799; rounds (PBA)=9.807339449541285;} goblin #60: {team=neutral evil ; avg hp=-24.63302752293578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.577981651376147; hits/misses (PBA)= 0.6330275229357798/10.110091743119266; rounds (PBA)=10.761467889908257;} goblin #5: {team=neutral evil ; avg hp=-23.376146788990827 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.220183486238532; hits/misses (PBA)= 0.5779816513761468/10.963302752293577; rounds (PBA)=11.55045871559633;} goblin #69: {team=neutral evil ; avg hp=-23.495412844036696 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1192660550458715; hits/misses (PBA)= 0.3577981651376147/9.128440366972477; rounds (PBA)=9.495412844036696;} goblin #95: {team=neutral evil ; avg hp=-23.201834862385322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7981651376146788; hits/misses (PBA)= 0.44036697247706424/11.412844036697248; rounds (PBA)=11.853211009174313;} goblin #93: {team=neutral evil ; avg hp=-23.06422018348624 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3577981651376145; hits/misses (PBA)= 0.6788990825688074/11.036697247706423; rounds (PBA)=11.715596330275229;} goblin #57: {team=neutral evil ; avg hp=-23.38532110091743 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.467889908256881; hits/misses (PBA)= 0.3944954128440367/10.669724770642201; rounds (PBA)=11.073394495412844;} goblin #47: {team=neutral evil ; avg hp=-23.61467889908257 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.55045871559633; hits/misses (PBA)= 0.41284403669724773/9.688073394495413; rounds (PBA)=10.128440366972477;} goblin #37: {team=neutral evil ; avg hp=-23.98165137614679 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.908256880733945; hits/misses (PBA)= 0.5412844036697247/11.238532110091743; rounds (PBA)=11.788990825688073;} goblin #17: {team=neutral evil ; avg hp=-22.63302752293578 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.605504587155964; hits/misses (PBA)= 0.5963302752293578/10.743119266055047; rounds (PBA)=11.34862385321101;} goblin #29: {team=neutral evil ; avg hp=-23.275229357798164 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.18348623853211; hits/misses (PBA)= 0.5963302752293578/10.55045871559633; rounds (PBA)=11.146788990825687;} goblin #9: {team=neutral evil ; avg hp=-23.770642201834864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559633027522936; hits/misses (PBA)= 0.5045871559633027/10.743119266055047; rounds (PBA)=11.256880733944953;} goblin #87: {team=neutral evil ; avg hp=-23.10091743119266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.440366972477064; hits/misses (PBA)= 0.48623853211009177/10.412844036697248; rounds (PBA)=10.899082568807339;} goblin #96: {team=neutral evil ; avg hp=-23.724770642201836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89908256880734; hits/misses (PBA)= 0.6422018348623854/10.238532110091743; rounds (PBA)=10.889908256880734;} goblin #53: {team=neutral evil ; avg hp=-23.01834862385321 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.18348623853211; hits/misses (PBA)= 0.7064220183486238/10.422018348623853; rounds (PBA)=11.128440366972477;} goblin #98: {team=neutral evil ; avg hp=-24.137614678899084 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761467889908257; hits/misses (PBA)= 0.5321100917431193/10.477064220183486; rounds (PBA)=11.027522935779816;} goblin #62: {team=neutral evil ; avg hp=-23.46788990825688 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990825688073395; hits/misses (PBA)= 0.5871559633027523/10.229357798165138; rounds (PBA)=10.8348623853211;} goblin #3: {team=neutral evil ; avg hp=-23.201834862385322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6513761467889907; hits/misses (PBA)= 0.42201834862385323/10.339449541284404; rounds (PBA)=10.761467889908257;} goblin #12: {team=neutral evil ; avg hp=-23.10091743119266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6422018348623855; hits/misses (PBA)= 0.5321100917431193/10.155963302752294; rounds (PBA)=10.688073394495413;} goblin #46: {team=neutral evil ; avg hp=-22.954128440366972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.724770642201835; hits/misses (PBA)= 0.6146788990825688/10.20183486238532; rounds (PBA)=10.825688073394495;} goblin #19: {team=neutral evil ; avg hp=-24.01834862385321 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.201834862385321; hits/misses (PBA)= 0.45871559633027525/10.073394495412844; rounds (PBA)=10.541284403669724;} goblin #11: {team=neutral evil ; avg hp=-23.18348623853211 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.954128440366972; hits/misses (PBA)= 0.5779816513761468/11.55045871559633; rounds (PBA)=12.137614678899082;} goblin #56: {team=neutral evil ; avg hp=-24.28440366972477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2018348623853212; hits/misses (PBA)= 0.3486238532110092/9.412844036697248; rounds (PBA)=9.788990825688073;} goblin #45: {team=neutral evil ; avg hp=-24.211009174311926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.376146788990826; hits/misses (PBA)= 0.6972477064220184/10.899082568807339; rounds (PBA)=11.605504587155963;} goblin #94: {team=neutral evil ; avg hp=-23.522935779816514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4495412844036695; hits/misses (PBA)= 0.6238532110091743/11.293577981651376; rounds (PBA)=11.917431192660551;} goblin #44: {team=neutral evil ; avg hp=-23.220183486238533 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6422018348623855; hits/misses (PBA)= 0.5045871559633027/9.330275229357799; rounds (PBA)=9.8348623853211;} goblin #43: {team=neutral evil ; avg hp=-23.93577981651376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174311926605505; hits/misses (PBA)= 0.5596330275229358/10.403669724770642; rounds (PBA)=10.963302752293577;} goblin #16: {team=neutral evil ; avg hp=-23.75229357798165 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.91743119266055; hits/misses (PBA)= 0.5504587155963303/10.119266055045872; rounds (PBA)=10.669724770642201;} goblin #75: {team=neutral evil ; avg hp=-24.59633027522936 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.614678899082569; hits/misses (PBA)= 0.5504587155963303/11.302752293577981; rounds (PBA)=11.853211009174313;} goblin #49: {team=neutral evil ; avg hp=-22.045871559633028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.623853211009174; hits/misses (PBA)= 0.6238532110091743/10.330275229357799; rounds (PBA)=10.963302752293577;} goblin #66: {team=neutral evil ; avg hp=-23.10091743119266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.376146788990826; hits/misses (PBA)= 0.5137614678899083/10.211009174311927; rounds (PBA)=10.743119266055047;} goblin #72: {team=neutral evil ; avg hp=-23.137614678899084 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.779816513761468; hits/misses (PBA)= 0.5229357798165137/10.045871559633028; rounds (PBA)=10.568807339449542;} goblin #63: {team=neutral evil ; avg hp=-24.36697247706422 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.339449541284404; hits/misses (PBA)= 0.6055045871559633/10.064220183486238; rounds (PBA)=10.669724770642201;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4235.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 83240.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15139; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2929; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.51049790041992; hits/misses (PBA)= 4.015196960607878/3.302339532093581; rounds (PBA)=2.510897820435913;} ancient gold dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.04239152169566; hits/misses (PBA)= 4.741851629674065/2.5596880623875227; rounds (PBA)=2.518496300739852;} ancient silver dragon: {team=chaotic evil ; avg hp=487.0 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.02799440111977; hits/misses (PBA)= 4.932813437312538/2.671465706858628; rounds (PBA)=2.6156768646270745;} ancient brass dragon: {team=chaotic evil ; avg hp=6.487702459508099 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1699660067986404;} ancient blue dragon: {team=chaotic evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.86022795440912; hits/misses (PBA)= 3.0287942411517697/2.030993801239752; rounds (PBA)=2.5886822635472906;} ancient bronze dragon: {team=chaotic evil ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.93061387722455; hits/misses (PBA)= 3.0251949610077986/2.016996600679864; rounds (PBA)=2.5776844631073783;} ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.66406718656269; hits/misses (PBA)= 4.926614677064587/2.647870425914817; rounds (PBA)=2.6116776644671065;} ancient green dragon: {team=chaotic evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.97900419916017; hits/misses (PBA)= 4.058588282343531/3.396920615876825; rounds (PBA)=2.5630873825234954;} tarrasque: {team=unaligned ; avg hp=-9.496100779844031 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.752049590082; hits/misses (PBA)= 11.473505298940212/1.0969806038792242; rounds (PBA)=2.5140971805638874;} ancient copper dragon: {team=chaotic evil ; avg hp=350.0 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.62127574485103; hits/misses (PBA)= 4.123175364927015/3.3385322935412916; rounds (PBA)=2.558288342331534;} ancient white dragon: {team=chaotic evil ; avg hp=280.7602479504099 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.86002799440112; hits/misses (PBA)= 3.777644471105779/3.778044391121776; rounds (PBA)=2.59128174365127;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46285; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=chaotic evil ; avg hp=-15.505898820235952 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.36952609478104; hits/misses (PBA)= 9.661467706458708/5.198160367926414; rounds (PBA)=6.84003199360128;} tarrasque: {team=unaligned ; avg hp=366.42991401719655 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.0525894821035; hits/misses (PBA)= 37.063587282543494/6.2381523695260945; rounds (PBA)=9.255148970205958;} ancient red dragon: {team=chaotic evil ; avg hp=-15.546690661867627 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.2005598880224; hits/misses (PBA)= 6.6606678664267145/3.5906818636272746; rounds (PBA)=6.1707658468306334;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23143; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.017596480703858 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.41391721655668; hits/misses (PBA)= 7.665866826634673/4.186562687462508; rounds (PBA)=3.9508098380323937;} tarrasque: {team=unaligned ; avg hp=530.5860827834433 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.0175964807039; hits/misses (PBA)= 18.19876024795041/2.0249950009998; rounds (PBA)=4.6276744651069786;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25521; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #11: {team=any ; avg hp=-17.734453109378123 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651669666066787; hits/misses (PBA)= 1.1571685662867426/0.7656468706258748; rounds (PBA)=1.0015996800639873;} spy #12: {team=any ; avg hp=-17.803239352129573 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568086382723456; hits/misses (PBA)= 1.1309738052389522/0.7714457108578284; rounds (PBA)=0.9962007598480304;} tyrannosaurus rex: {team=unaligned ; avg hp=-15.160967806438713 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.48270345930814; hits/misses (PBA)= 4.593481303739252/1.905618876224755; rounds (PBA)=3.4019196160767846;} spy #9: {team=any ; avg hp=-17.901819636072787 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.670465906818636; hits/misses (PBA)= 1.1431713657268547/0.7736452709458108; rounds (PBA)=0.9986002799440112;} spy #5: {team=any ; avg hp=-17.841631673665265 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.646270745850829; hits/misses (PBA)= 1.1425714857028595/0.7774445110977805; rounds (PBA)=1.0053989202159568;} spy #3: {team=any ; avg hp=-17.80963807238552 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.623875224955009; hits/misses (PBA)= 1.1455708858228355/0.7708458308338332; rounds (PBA)=1.0015996800639873;} spy #10: {team=any ; avg hp=-17.757048590281943 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.668466306738653; hits/misses (PBA)= 1.1545690861827635/0.7610477904419116; rounds (PBA)=1.003999200159968;} spy #2: {team=any ; avg hp=-17.90381923615277 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.74745050989802; hits/misses (PBA)= 1.1531693661267746/0.7704459108178364; rounds (PBA)=1.0103979204159168;} spy #8: {team=any ; avg hp=-17.58528294341132 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821835632873426; hits/misses (PBA)= 1.1775644871025794/0.7520495900819836; rounds (PBA)=1.0037992401519695;} tarrasque: {team=other; avg hp=611.5630873825235 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 661.4393121375725; hits/misses (PBA)= 21.505498900219955/1.1901619676064787; rounds (PBA)=5.1031793641271745;} spy #14: {team=any ; avg hp=-17.78864227154569 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.599480103979205; hits/misses (PBA)= 1.1459708058388323/0.77124575084983; rounds (PBA)=1.0033993201359728;} spy #6: {team=any ; avg hp=-17.89102179564087 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.720255948810238; hits/misses (PBA)= 1.1609678064387123/0.7650469906018796; rounds (PBA)=1.0021995600879825;} tyrannosaurus rex #3: {team=unaligned ; avg hp=-15.495300939812038 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.76964607078585; hits/misses (PBA)= 4.6244751049790045/1.897020595880824; rounds (PBA)=3.4139172165566887;} spy #4: {team=any ; avg hp=-17.64747050589882 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6324735052989405; hits/misses (PBA)= 1.1495700859828035/0.7628474305138973; rounds (PBA)=1.0003999200159968;} spy: {team=any ; avg hp=-17.780643871225756 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.702259548090382; hits/misses (PBA)= 1.1479704059188163/0.7564487102579485; rounds (PBA)=0.9986002799440112;} tyrannosaurus rex #2: {team=unaligned ; avg hp=-15.51989602079584 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.45590881823637; hits/misses (PBA)= 4.615076984603079/1.925614877024595; rounds (PBA)=3.424515096980604;} spy #13: {team=any ; avg hp=-17.753449310137974 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.650669866026795; hits/misses (PBA)= 1.1405718856228755/0.7778444311137772; rounds (PBA)=0.9976004799040192;} spy #7: {team=any ; avg hp=-17.64627074585083 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.606678664267147; hits/misses (PBA)= 1.1407718456308737/0.7704459108178364; rounds (PBA)=1.002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3782.46; crudely normalised: 0% > unaligned = expected rounds to survive: 317.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4206; Sum of rounds: 25218; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team unaligned = winning battles: 4137; perfect battles: 0; close-call battles: 3440; ------------------------------------------------- Combattants ------------------------------------------------ spy #3: {team=any ; avg hp=-21.11174512601046 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.122444127436996; hits/misses (PBA)= 2.965763195435093/1.947693770803614; rounds (PBA)=2.5092724679029956;} spy #12: {team=any ; avg hp=-20.571802187351402 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.937232524964337; hits/misses (PBA)= 2.9267712791250595/1.9562529719448407; rounds (PBA)=2.493105087969567;} spy #7: {team=any ; avg hp=-20.60912981455064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.970042796005707; hits/misses (PBA)= 2.944840703756538/1.9324774132192106; rounds (PBA)=2.488112220637185;} spy #9: {team=any ; avg hp=-20.527341892534473 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.844032334759866; hits/misses (PBA)= 2.9243937232524964/1.9434141702330006; rounds (PBA)=2.4805040418449833;} tyrannosaurus rex #2: {team=unaligned ; avg hp=57.05135520684736 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.47717546362338; hits/misses (PBA)= 8.0/0.43390394674274846; rounds (PBA)=4.408226343319068;} tyrannosaurus rex: {team=unaligned ; avg hp=58.091773656680935 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.14075130765573; hits/misses (PBA)= 7.947693770803614/0.42320494531621494; rounds (PBA)=4.3804089396100805;} tyrannosaurus rex #3: {team=unaligned ; avg hp=56.033285782215884 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.282929148835; hits/misses (PBA)= 7.95244888254874/0.43366619115549215; rounds (PBA)=4.391583452211127;} spy #11: {team=any ; avg hp=-20.945791726105565 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.854255825011887; hits/misses (PBA)= 2.902995720399429/1.9679029957203995; rounds (PBA)=2.4807417974322394;} spy #2: {team=any ; avg hp=-20.77960057061341 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.834997622444128; hits/misses (PBA)= 2.9022824536376604/1.9553019495958155; rounds (PBA)=2.478601997146933;} spy #14: {team=any ; avg hp=-21.176414645744174 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.979077508321446; hits/misses (PBA)= 2.9412743699476938/1.9819305753685212; rounds (PBA)=2.5106990014265333;} spy #13: {team=any ; avg hp=-20.659058487874464 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.999286733238232; hits/misses (PBA)= 2.929624346172135/1.938183547313362; rounds (PBA)=2.484783642415597;} spy #8: {team=any ; avg hp=-20.33357108892059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.259153590109367; hits/misses (PBA)= 2.9805040418449833/1.9740846409890633; rounds (PBA)=2.5249643366619114;} spy #4: {team=any ; avg hp=-20.57917261055635 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.75059438896814; hits/misses (PBA)= 2.8827864954826437/1.9436519258202567; rounds (PBA)=2.466238706609605;} spy #5: {team=any ; avg hp=-20.830718021873516 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.68949120304327; hits/misses (PBA)= 2.8832620066571564/1.8982406086543033; rounds (PBA)=2.4422253922967188;} spy: {team=any ; avg hp=-20.614360437470282 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.012125534950073; hits/misses (PBA)= 2.9353304802662863/1.972182596291013; rounds (PBA)=2.5028530670470754;} spy #10: {team=any ; avg hp=-20.67237280076082 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.50641940085592; hits/misses (PBA)= 2.8675701378982406/1.954113171659534; rounds (PBA)=2.462196861626248;} spy #6: {team=any ; avg hp=-20.50118877793628 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.999048977650975; hits/misses (PBA)= 2.934379457917261/1.925582501188778; rounds (PBA)=2.48264384213029;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3242.11; crudely normalised: 0% > unaligned = expected rounds to survive: 370.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22608; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2528; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #3: {team=unaligned ; avg hp=85.6494701059788 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.13157368526294; hits/misses (PBA)= 6.8654269146170765/0.3835232953409318; rounds (PBA)=3.900619876024795;} tyrannosaurus rex: {team=unaligned ; avg hp=83.06518696260748 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.74525094981004; hits/misses (PBA)= 6.8132373525294945/0.3727254549090182; rounds (PBA)=3.8664267146570688;} spy #11: {team=any ; avg hp=-20.502299540091983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.739452109578085; hits/misses (PBA)= 2.2013597280543893/1.493501299740052; rounds (PBA)=1.9088182363527295;} spy #5: {team=any ; avg hp=-20.64607078584283 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.802039592081584; hits/misses (PBA)= 2.212157568486303/1.5110977804439112; rounds (PBA)=1.9158168366326735;} spy #10: {team=any ; avg hp=-21.07098580283943 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.973605278944211; hits/misses (PBA)= 2.2425514897020595/1.495500899820036; rounds (PBA)=1.9188162367526496;} spy: {team=any ; avg hp=-20.386522695460908 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.72885422915417; hits/misses (PBA)= 2.2085582883423314/1.459508098380324; rounds (PBA)=1.8938212357528494;} spy #9: {team=any ; avg hp=-21.041591681663668 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.96980603879224; hits/misses (PBA)= 2.2383523295340932/1.4929014197160568; rounds (PBA)=1.9172165566886623;} spy #3: {team=any ; avg hp=-20.908218356328735 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.84383123375325; hits/misses (PBA)= 2.2149570085982804/1.501499700059988; rounds (PBA)=1.9112177564487103;} spy #8: {team=any ; avg hp=-20.856628674265146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.868026394721056; hits/misses (PBA)= 2.213957208558288/1.468506298740252; rounds (PBA)=1.897020595880824;} spy #12: {team=any ; avg hp=-20.672865426914615 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.873225354929014; hits/misses (PBA)= 2.2049590081983603/1.491101779644071; rounds (PBA)=1.9024195160967807;} tyrannosaurus rex #2: {team=unaligned ; avg hp=84.36572685462907 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.4373125374925; hits/misses (PBA)= 6.816836632673465/0.3593281343731254; rounds (PBA)=3.86622675464907;} spy #4: {team=any ; avg hp=-20.729054189162166 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.987802439512098; hits/misses (PBA)= 2.237752449510098/1.4731053789242152; rounds (PBA)=1.9140171965606878;} spy #2: {team=any ; avg hp=-20.86882623475305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.888022395520895; hits/misses (PBA)= 2.225354929014197/1.493501299740052; rounds (PBA)=1.9154169166166766;} spy #7: {team=any ; avg hp=-20.759248150369928 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.129774045190961; hits/misses (PBA)= 2.26874625074985/1.488502299540092; rounds (PBA)=1.9296140771845631;} spy #6: {team=any ; avg hp=-20.871825634873026 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.115176964607079; hits/misses (PBA)= 2.2503499300139973/1.4781043791241752; rounds (PBA)=1.9172165566886623;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1891.23; crudely normalised: 0% > unaligned = expected rounds to survive: 635.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13396; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #2: {team=any ; avg hp=-20.20995800839832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.664867026594681; hits/misses (PBA)= 1.1427714457108578/0.7948410317936413; rounds (PBA)=1.0407918416316737;} spy: {team=any ; avg hp=-20.118376324735053 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.517096580683863; hits/misses (PBA)= 1.1245750849830034/0.7814437112577485; rounds (PBA)=1.0365926814637072;} spy #6: {team=any ; avg hp=-20.249350129974005 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.780243951209758; hits/misses (PBA)= 1.1627674465106979/0.7680463907218557; rounds (PBA)=1.0431913617276545;} tyrannosaurus rex #3: {team=unaligned ; avg hp=120.83223355328934 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.26954609078184; hits/misses (PBA)= 3.9032193561287745/0.21835632873425315; rounds (PBA)=2.4493101379724056;} tyrannosaurus rex #2: {team=unaligned ; avg hp=120.21055788842231 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.21075784843032; hits/misses (PBA)= 3.906018796240752/0.22095580883823235; rounds (PBA)=2.46750649870026;} spy #7: {team=any ; avg hp=-19.940411917616476 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.554289142171566; hits/misses (PBA)= 1.1369726054789042/0.7842431513697261; rounds (PBA)=1.0481903619276145;} tyrannosaurus rex: {team=unaligned ; avg hp=120.68026394721056 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.00559888022396; hits/misses (PBA)= 3.901619676064787/0.22195560887822435; rounds (PBA)=2.45370925814837;} spy #4: {team=any ; avg hp=-20.37392521495701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.698660267946411; hits/misses (PBA)= 1.1527694461107778/0.7844431113777245; rounds (PBA)=1.045390921815637;} spy #3: {team=any ; avg hp=-20.512097580483903 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.559288142371526; hits/misses (PBA)= 1.1261747650469907/0.7950409918016397; rounds (PBA)=1.043391321735653;} spy #5: {team=any ; avg hp=-20.081783643271347 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.50249950009998; hits/misses (PBA)= 1.1285742851429714/0.7938412317536493; rounds (PBA)=1.038392321535693;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1350.88; crudely normalised: 0% > unaligned = expected rounds to survive: 890.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10291; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #3: {team=unaligned ; avg hp=127.97780443911218 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.47910417916417; hits/misses (PBA)= 2.73125374925015/0.15576884623075385; rounds (PBA)=1.957008598280344;} tyrannosaurus rex: {team=unaligned ; avg hp=128.17776444711058 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.51769646070785; hits/misses (PBA)= 2.749250149970006/0.16776644671065788; rounds (PBA)=1.9492101579684062;} spy #4: {team=any ; avg hp=-19.830833833233353 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5602879424115175; hits/misses (PBA)= 0.7966406718656269/0.5814837032593482; rounds (PBA)=0.7856428714257149;} tyrannosaurus rex #2: {team=unaligned ; avg hp=128.6498700259948 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.07278544291142; hits/misses (PBA)= 2.7630473905218955/0.15876824635072986; rounds (PBA)=1.9478104379124175;} spy #3: {team=any ; avg hp=-19.800639872025595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.658468306338732; hits/misses (PBA)= 0.8088382323535293/0.5836832633473306; rounds (PBA)=0.7950409918016397;} spy: {team=any ; avg hp=-19.521895620875824 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.649670065986802; hits/misses (PBA)= 0.8138372325534893/0.5810837832433513; rounds (PBA)=0.7948410317936413;} spy #5: {team=any ; avg hp=-19.706858628274347 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65366926614677; hits/misses (PBA)= 0.8068386322735452/0.592881423715257; rounds (PBA)=0.8038392321535693;} spy #2: {team=any ; avg hp=-19.209358128374326 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.67246550689862; hits/misses (PBA)= 0.8020395920815837/0.588882223555289; rounds (PBA)=0.7928414317136573;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1545.6; crudely normalised: 0% > unaligned = expected rounds to survive: 20025.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14521; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 85; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #3: {team=unaligned ; avg hp=161.49210157968406 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.789442111577685; hits/misses (PBA)= 2.8874225154969007/0.7018596280743852; rounds (PBA)=2.5306938612277543;} stone golem: {team=unaligned ; avg hp=162.31853629274144 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.49310137972405; hits/misses (PBA)= 2.918016396720656/0.7262547490501899; rounds (PBA)=2.5192961407718455;} frost giant #2: {team=neutral evil ; avg hp=-10.184763047390522 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.65506898620276; hits/misses (PBA)= 1.4923015396920616/1.9454109178164367; rounds (PBA)=1.7188562287542493;} stone golem #2: {team=unaligned ; avg hp=162.36612677464507 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.9246150769846; hits/misses (PBA)= 2.9458108378324335/0.7426514697060588; rounds (PBA)=2.51749650069986;} stone golem #5: {team=unaligned ; avg hp=162.28874225154968 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.963207358528294; hits/misses (PBA)= 2.898220355928814/0.7548490301939612; rounds (PBA)=2.5216956608678265;} frost giant: {team=neutral evil ; avg hp=-10.480703859228154 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.813437312537495; hits/misses (PBA)= 1.5406918616276746/1.9366126774645072; rounds (PBA)=1.7386522695460909;} stone golem #4: {team=unaligned ; avg hp=163.0659868026395 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.495100979804036; hits/misses (PBA)= 2.9126174765046993/0.7386522695460908; rounds (PBA)=2.52249550089982;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 407.14; crudely normalised: 0% > neutral evil = expected rounds to survive: 1235.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3042; Sum of rounds: 15768; > Team lawful evil = winning battles: 124; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2917; perfect battles: 0; close-call battles: 2915; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-0.257396449704142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.808678500986193; hits/misses (PBA)= 1.1377383300460224/2.1449704142011834; rounds (PBA)=3.373109796186719;} young blue dragon: {team=lawful evil ; avg hp=-2.0611439842209074 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.74621959237345; hits/misses (PBA)= 10.558514135437212/3.908284023668639; rounds (PBA)=4.849441157133465;} goblin #10: {team=neutral evil ; avg hp=-0.3948060486522025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.632149901380671; hits/misses (PBA)= 1.1143984220907297/2.145956607495069; rounds (PBA)=3.3474687705456936;} gnoll #2: {team=neutral evil ; avg hp=20.73767258382643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.30111768573307; hits/misses (PBA)= 1.7044707429322814/3.1147271531886918; rounds (PBA)=4.898750821827745;} goblin #14: {team=neutral evil ; avg hp=-0.11078238001314925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887902695595003; hits/misses (PBA)= 1.138395792241946/2.13379355687048; rounds (PBA)=3.3675213675213675;} goblin #19: {team=neutral evil ; avg hp=-0.1903353057199211 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.891847468770545; hits/misses (PBA)= 1.1568047337278107/2.1091387245233397; rounds (PBA)=3.351084812623274;} goblin #20: {team=neutral evil ; avg hp=-0.04503616042077581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9914529914529915; hits/misses (PBA)= 1.153517422748192/2.175542406311637; rounds (PBA)=3.405654174884944;} goblin #7: {team=neutral evil ; avg hp=-0.03747534516765286 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.049967126890204; hits/misses (PBA)= 1.1761998685075608/2.1226166995397766; rounds (PBA)=3.380670611439842;} goblin #6: {team=neutral evil ; avg hp=-0.10815253122945431 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.799474030243261; hits/misses (PBA)= 1.1377383300460224/2.1443129520052597; rounds (PBA)=3.3675213675213675;} goblin #12: {team=neutral evil ; avg hp=-0.1712689020381328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.884944115713346; hits/misses (PBA)= 1.141025641025641/2.10387902695595; rounds (PBA)=3.3379355687047996;} goblin #17: {team=neutral evil ; avg hp=-0.17094017094017094 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.955621301775148; hits/misses (PBA)= 1.1669953977646286/2.089086127547666; rounds (PBA)=3.3504273504273505;} goblin #13: {team=neutral evil ; avg hp=-0.4089414858645628 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.787968441814596; hits/misses (PBA)= 1.1374095989480606/2.1222879684418148; rounds (PBA)=3.3520710059171597;} goblin #5: {team=neutral evil ; avg hp=-0.06804733727810651 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.703484549638396; hits/misses (PBA)= 1.1347797501643655/2.1275476660092045; rounds (PBA)=3.353057199211045;} goblin #3: {team=neutral evil ; avg hp=-0.1341222879684418 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.986193293885601; hits/misses (PBA)= 1.1722550953320183/2.143655489809336; rounds (PBA)=3.4000657462195925;} goblin #8: {team=neutral evil ; avg hp=-0.27350427350427353 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734385272846811; hits/misses (PBA)= 1.1367521367521367/2.145956607495069; rounds (PBA)=3.3767258382642997;} goblin #18: {team=neutral evil ; avg hp=-0.018080210387902695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.883300460223537; hits/misses (PBA)= 1.1420118343195267/2.1709401709401708; rounds (PBA)=3.397764628533859;} goblin #9: {team=neutral evil ; avg hp=-0.05259697567389875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921761998685076; hits/misses (PBA)= 1.1505588428665352/2.1420118343195265; rounds (PBA)=3.3819855358316895;} goblin #15: {team=neutral evil ; avg hp=-0.10486522024983563 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.840236686390533; hits/misses (PBA)= 1.1548323471400395/2.1199868507560815; rounds (PBA)=3.3629191321499015;} goblin: {team=neutral evil ; avg hp=-0.21367521367521367 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.916502301117686; hits/misses (PBA)= 1.143655489809336/2.1104536489151875; rounds (PBA)=3.340894148586456;} goblin #11: {team=neutral evil ; avg hp=-0.15285996055226825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.199211045364891; hits/misses (PBA)= 1.197896120973044/2.1107823800131493; rounds (PBA)=3.3951347797501645;} goblin #2: {team=neutral evil ; avg hp=-0.1995397764628534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.704470742932282; hits/misses (PBA)= 1.1153846153846154/2.1341222879684416; rounds (PBA)=3.3376068376068377;} goblin #16: {team=neutral evil ; avg hp=-0.14003944773175542 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.946416831032216; hits/misses (PBA)= 1.1449704142011834/2.1150558842866536; rounds (PBA)=3.3537146614069693;} gnoll: {team=neutral evil ; avg hp=20.715318869165024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.204470742932282; hits/misses (PBA)= 1.6821170282708744/3.1354372123602894; rounds (PBA)=4.912886259040105;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 735.48; crudely normalised: 0% > neutral evil = expected rounds to survive: 765.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35330; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ goblin #6: {team=neutral evil ; avg hp=-6.9410117976404715 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.658468306338732; hits/misses (PBA)= 0.7774445110977805/1.46750649870026; rounds (PBA)=2.3387322535492903;} goblin #8: {team=neutral evil ; avg hp=-6.946610677864427 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.727654469106179; hits/misses (PBA)= 0.7732453509298141/1.4693061387722455; rounds (PBA)=2.3373325334933015;} young blue dragon: {team=lawful evil ; avg hp=85.72725454909018 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.27074585082983; hits/misses (PBA)= 14.104379124175164/5.049590081983603; rounds (PBA)=7.062787442511498;} goblin #5: {team=neutral evil ; avg hp=-6.90501899620076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6374725054989; hits/misses (PBA)= 0.7726454709058188/1.47250549890022; rounds (PBA)=2.3385322935412916;} goblin #2: {team=neutral evil ; avg hp=-7.0131973605278946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.700659868026395; hits/misses (PBA)= 0.7848430313937212/1.4749050189962007; rounds (PBA)=2.349730053989202;} goblin #7: {team=neutral evil ; avg hp=-6.861827634473105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598680263947211; hits/misses (PBA)= 0.7746450709858028/1.4609078184363127; rounds (PBA)=2.327734453109378;} goblin: {team=neutral evil ; avg hp=-6.860627874425115 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684463107378524; hits/misses (PBA)= 0.7782443511297741/1.4733053389322135; rounds (PBA)=2.341531693661268;} goblin #3: {team=neutral evil ; avg hp=-7.01999600079984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.599880023995201; hits/misses (PBA)= 0.7698460307938413/1.424115176964607; rounds (PBA)=2.2957408518296343;} gnoll: {team=neutral evil ; avg hp=-6.526894621075785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.694461107778444; hits/misses (PBA)= 1.9888022395520897/3.7632473505298942; rounds (PBA)=5.7530493901219755;} goblin #10: {team=neutral evil ; avg hp=-6.886422715456908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.756648670265947; hits/misses (PBA)= 0.8000399920015997/1.4455108978204358; rounds (PBA)=2.3393321335732855;} gnoll #2: {team=neutral evil ; avg hp=-6.603479304139172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.841031793641271; hits/misses (PBA)= 2.021395720855829/3.7384523095380926; rounds (PBA)=5.760447910417916;} goblin #9: {team=neutral evil ; avg hp=-6.79244151169766 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.663267346530694; hits/misses (PBA)= 0.7810437912417516/1.4327134573085383; rounds (PBA)=2.304739052189562;} goblin #4: {team=neutral evil ; avg hp=-6.913217356528694 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.71005798840232; hits/misses (PBA)= 0.7900419916016796/1.4659068186362727; rounds (PBA)=2.342131573685263;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18674; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-7.739452109578084 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9354129174165167; hits/misses (PBA)= 0.3311337732453509/0.3265346930613877; rounds (PBA)=0.6582683463307338;} gnoll #2: {team=chaotic evil ; avg hp=-6.850429914017196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9722055588882226; hits/misses (PBA)= 0.8308338332333534/1.1379724055188962; rounds (PBA)=2.41871625674865;} gnoll: {team=chaotic evil ; avg hp=-6.801039792041592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0075984803039395; hits/misses (PBA)= 0.8344331133773245/1.1131773645270946; rounds (PBA)=2.4017196560687863;} young blue dragon: {team=lawful evil ; avg hp=148.8248350329934 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.20595880823835; hits/misses (PBA)= 6.5216956608678265/2.673465306938612; rounds (PBA)=3.7340531893621276;} goblin #2: {team=neutral evil ; avg hp=-7.706858628274345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8954209158168367; hits/misses (PBA)= 0.3277344531093781/0.3291341731653669; rounds (PBA)=0.6570685862827434;} goblin #3: {team=neutral evil ; avg hp=-7.605878824235153 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8622275544891023; hits/misses (PBA)= 0.3167366526694661/0.33513297340531895; rounds (PBA)=0.651869626074785;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 116.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 195.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44029; neutral evil : 0.51 ± 0.01; chaotic evil : 0.49 ± 0.01; > Team neutral evil = winning battles: 2529; perfect battles: 0; close-call battles: 1564; > Team chaotic evil = winning battles: 2472; perfect battles: 0; close-call battles: 1151; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.46970605878824234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.783443311337733; hits/misses (PBA)= 2.177364527094581/2.265346930613877; rounds (PBA)=5.87622475504899;} gnoll: {team=chaotic evil ; avg hp=3.1941611677664468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.768246350729854; hits/misses (PBA)= 2.094781043791242/3.6764647070585883; rounds (PBA)=6.438912217556489;} gnoll #2: {team=chaotic evil ; avg hp=3.245350929814037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.97120575884823; hits/misses (PBA)= 2.1249750049990004/3.6540691861627677; rounds (PBA)=6.4397120575884825;} goblin: {team=neutral evil ; avg hp=0.4301139772045591 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.46490701859628; hits/misses (PBA)= 2.1361727654469105/2.229754049190162; rounds (PBA)=5.841831633673265;} goblin #2: {team=neutral evil ; avg hp=0.3607278544291142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.312137572485502; hits/misses (PBA)= 2.107978404319136/2.2385522895420915; rounds (PBA)=5.837232553489302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5134973005398921;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.486502699460108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2308.01; crudely normalised: 0% > other= expected rounds to survive: 4643.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21091; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=-9.883023395320937 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5910817836432714;} aboleth: {team=lawful evil ; avg hp=-8.475904819036193 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.45270945810837; hits/misses (PBA)= 5.817036592681464/4.77744451109778; rounds (PBA)=3.5314937012597483;} adult gold dragon: {team=other; avg hp=182.5472905418916 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.35892821435712; hits/misses (PBA)= 9.593881223755249/1.042991401719656; rounds (PBA)=4.217356528694261;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12096.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 438.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21011; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-5.322335532893422 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.84743051389722; hits/misses (PBA)= 1.923615276944611/1.586482703459308; rounds (PBA)=3.511497700459908;} gladiator: {team=any ; avg hp=77.15256948610278 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.32233553289342; hits/misses (PBA)= 7.483303339332133/3.200759848030394; rounds (PBA)=4.198560287942412;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 569.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 100.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3551; Sum of rounds: 26534; > Team any = winning battles: 2975; perfect battles: 0; close-call battles: 2975; > Team chaotic evil = winning battles: 575; perfect battles: 0; close-call battles: 575; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=-1.8974936637566882 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.746268656716417; hits/misses (PBA)= 1.6485497043086454/1.4252323289214306; rounds (PBA)=3.0915235145029567;} orc #7: {team=chaotic evil ; avg hp=-1.8332863981976908 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.778372289495916; hits/misses (PBA)= 1.670515347789355/1.4362151506617855; rounds (PBA)=3.1213742607716135;} guard #2: {team=any ; avg hp=-4.010137989298789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.308082230357646; hits/misses (PBA)= 0.8901717825964517/0.722894959166432; rounds (PBA)=1.6209518445508309;} orc #6: {team=chaotic evil ; avg hp=-1.9386088425795551 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.726274288932697; hits/misses (PBA)= 1.6575612503520136/1.475922275415376; rounds (PBA)=3.1548859476203885;} veteran: {team=any ; avg hp=43.02844269219938 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.504364967614755; hits/misses (PBA)= 4.50295691354548/1.9115742044494508; rounds (PBA)=6.6085609687412;} orc #3: {team=chaotic evil ; avg hp=-1.9405801182765419 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.500985637848494; hits/misses (PBA)= 1.6333427203604618/1.4657842861165868; rounds (PBA)=3.1157420444945085;} orc #5: {team=chaotic evil ; avg hp=-1.9738101943114617 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.681779780343565; hits/misses (PBA)= 1.6555899746550267/1.4640946212334554; rounds (PBA)=3.1323570825119686;} guard: {team=any ; avg hp=-3.7783722894959166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.355392847085328; hits/misses (PBA)= 0.9070684314277668/0.7417628836947339; rounds (PBA)=1.6564348070965924;} guard #4: {team=any ; avg hp=-3.8845395663193467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30188679245283; hits/misses (PBA)= 0.8825682906223599/0.7403548296254576; rounds (PBA)=1.631371444663475;} orc #4: {team=chaotic evil ; avg hp=-1.9991551675584343 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.1957195156294; hits/misses (PBA)= 1.6161644607152914/1.4187552802027599; rounds (PBA)=3.0520980005632214;} guard #3: {team=any ; avg hp=-3.6417910447761193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383835539284709; hits/misses (PBA)= 0.9107293720078851/0.7549985919459308; rounds (PBA)=1.6755843424387495;} orc #2: {team=chaotic evil ; avg hp=-2.085046465784286 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.618980568853843; hits/misses (PBA)= 1.638130104196001/1.477048718670797; rounds (PBA)=3.1281329203041395;} orc: {team=chaotic evil ; avg hp=-1.8862292312024782 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.506617854125597; hits/misses (PBA)= 1.6375668825682905/1.4888763728527175; rounds (PBA)=3.14531117994931;} veteran #2: {team=any ; avg hp=42.97212052942833 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.318783441284147; hits/misses (PBA)= 4.492537313432836/1.9583215995494228; rounds (PBA)=6.651647423261053;} guard #5: {team=any ; avg hp=-3.7203604618417345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.284145311179949; hits/misses (PBA)= 0.8910166150380174/0.7569698676429175; rounds (PBA)=1.6575612503520136;} acolyte: {team=any ; avg hp=-4.7913263869332585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21824838073782032;} orc #10: {team=chaotic evil ; avg hp=-1.8586313714446634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.798085046465783; hits/misses (PBA)= 1.6544635313996057/1.4677555618135736; rounds (PBA)=3.1399605744860604;} scout: {team=any ; avg hp=4.847930160518164 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.60152069839482; hits/misses (PBA)= 4.765981413686285/3.1892424669107293; rounds (PBA)=4.0777245846240495;} orc #8: {team=chaotic evil ; avg hp=-1.9304421289777527 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.003942551393973; hits/misses (PBA)= 1.687130385806815/1.4559279076316531; rounds (PBA)=3.1571388341312305;} scout #2: {team=any ; avg hp=4.480146437623205 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.397071247535905; hits/misses (PBA)= 4.736693889045339/3.1779780343565194; rounds (PBA)=4.052942833004788;} scout #3: {team=any ; avg hp=4.767389467755562 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.68797521824838; hits/misses (PBA)= 4.780625176006759/3.1548859476203885; rounds (PBA)=4.078006195437905;} guard #6: {team=any ; avg hp=-3.8715854688820053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196845958884821; hits/misses (PBA)= 0.8786257392283864/0.7541537595043649; rounds (PBA)=1.6403829907068432;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 456.92; crudely normalised: 0% > unaligned = expected rounds to survive: 94.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34031; any non-lawful : 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team any non-lawful = winning battles: 2940; perfect battles: 0; close-call battles: 2143; > Team unaligned = winning battles: 2061; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=0.9000199960007998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.365526894621075; hits/misses (PBA)= 2.165366926614677/1.1689662067586484; rounds (PBA)=4.47750449910018;} bandit #2: {team=any non-lawful ; avg hp=0.7628474305138973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113177364527095; hits/misses (PBA)= 2.117776444711058/1.1459708058388323; rounds (PBA)=4.439112177564487;} bandit: {team=any non-lawful ; avg hp=0.9262147570485902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.392321535692862; hits/misses (PBA)= 2.181363727254549/1.1699660067986404; rounds (PBA)=4.515696860627874;} brown bear: {team=unaligned ; avg hp=3.1289742051589684 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.41091781643671; hits/misses (PBA)= 3.489102179564087/2.312737452509498; rounds (PBA)=6.213957208558289;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2994.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3388.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53968; other: 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team other = winning battles: 1485; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3516; perfect battles: 0; close-call battles: 3516; ------------------------------------------------- Combattants ------------------------------------------------ ogre #4: {team=chaotic evil ; avg hp=8.49750049990002 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.704259148170365; hits/misses (PBA)= 2.589482103579284/3.8644271145770848; rounds (PBA)=6.868426314737053;} balor: {team=other; avg hp=5.660267946410718 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.9008198360328; hits/misses (PBA)= 18.879624075184964/1.1713657268546291; rounds (PBA)=10.222955408918216;} ogre #6: {team=chaotic evil ; avg hp=8.681863627274545 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.63147370525895; hits/misses (PBA)= 2.5980803839232154/3.9028194361127775; rounds (PBA)=6.921015796840632;} ogre #7: {team=chaotic evil ; avg hp=8.122775444911017 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.974605078984204; hits/misses (PBA)= 2.595880823835233/3.8594281143771245; rounds (PBA)=6.868226354729054;} ogre #2: {team=chaotic evil ; avg hp=8.033793241351729 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.61947610477905; hits/misses (PBA)= 2.593081383723255/3.8464307138572287; rounds (PBA)=6.842831433713258;} ogre #5: {team=chaotic evil ; avg hp=9.168566286742651 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.54609078184363; hits/misses (PBA)= 2.5850829834033195/3.88622275544891; rounds (PBA)=6.897420515896821;} ogre #3: {team=chaotic evil ; avg hp=8.627874425114976 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.82123575284943; hits/misses (PBA)= 2.6116776644671065/3.838232353529294; rounds (PBA)=6.863027394521096;} ogre: {team=chaotic evil ; avg hp=7.966806638672265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.04259148170366; hits/misses (PBA)= 2.5526894621075784/3.8354329134173164; rounds (PBA)=6.798840231953609;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3493.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2904.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59213; other: 0.81 ± 0.01; chaotic evil : 0.19 ± 0.01; > Team other = winning battles: 4043; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 958; perfect battles: 0; close-call battles: 958; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=-6.6284743051389725 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.89782043591282; hits/misses (PBA)= 2.4693061387722457/3.726654669066187; rounds (PBA)=6.599480103979205;} ogre #5: {team=chaotic evil ; avg hp=-6.794441111777645 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.90181963607279; hits/misses (PBA)= 2.478504299140172/3.7334533093381324; rounds (PBA)=6.624675064987002;} ogre #2: {team=chaotic evil ; avg hp=-6.4759048190361925 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.79264147170566; hits/misses (PBA)= 2.5286942611477703/3.7654469106178765; rounds (PBA)=6.679664067186563;} ogre #4: {team=chaotic evil ; avg hp=-6.5624875024995 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.777444511097784; hits/misses (PBA)= 2.5176964607078585/3.737252549490102; rounds (PBA)=6.649670065986802;} balor: {team=other; avg hp=49.43471305738852 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.4511097780444; hits/misses (PBA)= 20.928614277144572/1.2923415316936613; rounds (PBA)=11.638272345530893;} ogre #3: {team=chaotic evil ; avg hp=-6.666466706658668 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.38232353529294; hits/misses (PBA)= 2.5072985402919414/3.8204359128174366; rounds (PBA)=6.708458308338332;} ogre: {team=chaotic evil ; avg hp=-6.323335332933413 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.81323735252949; hits/misses (PBA)= 2.5450909818036394/3.782043591281744; rounds (PBA)=6.728054389122176;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4192.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2420.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52070; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4954; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 47; perfect battles: 0; close-call battles: 47; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=-10.042391521695661 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.746850629874025; hits/misses (PBA)= 2.1779644071185764/3.2391521695660868; rounds (PBA)=5.84123175364927;} balor: {team=other; avg hp=110.29794041191762 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.8868226354729; hits/misses (PBA)= 18.35112977404519/1.154369126174765; rounds (PBA)=10.3999200159968;} ogre: {team=chaotic evil ; avg hp=-9.969006198760248 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.019196160767848; hits/misses (PBA)= 2.125774845030994/3.1309738052389524; rounds (PBA)=5.704259148170366;} ogre #2: {team=chaotic evil ; avg hp=-9.851429714057188 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.26134773045391; hits/misses (PBA)= 2.139772045590882/3.1391721655668867; rounds (PBA)=5.721455708858229;} ogre #5: {team=chaotic evil ; avg hp=-9.901619676064787 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.969006198760248; hits/misses (PBA)= 2.115376924615077/3.246750649870026; rounds (PBA)=5.800239952009598;} ogre #4: {team=chaotic evil ; avg hp=-10.122375524895022 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.705658868226354; hits/misses (PBA)= 2.1677664467106577/3.2663467306538694; rounds (PBA)=5.846430713857228;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5240.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1936.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42362; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #4: {team=chaotic evil ; avg hp=-10.065986802639472 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.420115976804638; hits/misses (PBA)= 1.7256548690261948/2.5426914617076584; rounds (PBA)=4.814437112577484;} ogre #2: {team=chaotic evil ; avg hp=-10.019396120775845 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.534093181363726; hits/misses (PBA)= 1.7348530293941211/2.589882023595281; rounds (PBA)=4.834633073385323;} ogre #3: {team=chaotic evil ; avg hp=-10.003999200159967 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.010397920415915; hits/misses (PBA)= 1.7058588282343532/2.5046990601879626; rounds (PBA)=4.768246350729854;} balor: {team=other; avg hp=165.03379324135173 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.12897420515895; hits/misses (PBA)= 14.673465306938612/0.9578084383123375; rounds (PBA)=8.470705858828234;} ogre: {team=chaotic evil ; avg hp=-10.039592081583683 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.001599680063986; hits/misses (PBA)= 1.7036592681463707/2.60747850429914; rounds (PBA)=4.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 977.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 569.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39331; neutral evil : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team neutral evil = winning battles: 283; perfect battles: 0; close-call battles: 283; > Team lawful evil = winning battles: 4718; perfect battles: 0; close-call battles: 4609; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=52.90881823635273 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.13117376524696; hits/misses (PBA)= 4.639872025594881/2.1869626074785042; rounds (PBA)=7.219556088782244;} minotaur skeleton #2: {team=lawful evil ; avg hp=52.73385322935413 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.21715656868626; hits/misses (PBA)= 4.643271345730854/2.1951609678064385; rounds (PBA)=7.218156368726254;} nightmare: {team=neutral evil ; avg hp=-7.568086382723456 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.95080983803239; hits/misses (PBA)= 3.9868026394721054/1.5960807838432314; rounds (PBA)=5.60867826434713;} imp: {team=neutral evil ; avg hp=-7.731453709258148 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0597880423915218; hits/misses (PBA)= 0.1867626474705059/0.11977604479104179; rounds (PBA)=0.31953609278144374;} hell hound: {team=neutral evil ; avg hp=-9.003199360127974 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87382523495301; hits/misses (PBA)= 1.2615476904619076/0.8050389922015597; rounds (PBA)=2.0675864827034593;} warhorse skeleton: {team=lawful evil ; avg hp=-5.2509498100379925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.76124775044991; hits/misses (PBA)= 0.9392121575684863/0.4589082183563287; rounds (PBA)=1.8798240351929614;} warhorse skeleton #2: {team=lawful evil ; avg hp=-5.111577684463107 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.150569886022796; hits/misses (PBA)= 0.9642071585682863/0.47750449910017995; rounds (PBA)=1.9044191161767647;} nightmare #2: {team=neutral evil ; avg hp=-7.336732653469306 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.00499900019996; hits/misses (PBA)= 3.903619276144771/1.5686862627474505; rounds (PBA)=5.502099580083983;} ghost: {team=lawful evil ; avg hp=8.767846430713858 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.30953809238152; hits/misses (PBA)= 2.890221955608878/1.767246550689862; rounds (PBA)=4.797040591881624;} imp #2: {team=neutral evil ; avg hp=-7.930213957208558 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0625874825034993; hits/misses (PBA)= 0.19016196760647872/0.11797640471905618; rounds (PBA)=0.3213357328534293;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1618.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 596.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37294; chaotic good : 0.95 ± 0.0; lawful evil : 0.04 ± 0.0; > Team chaotic good = winning battles: 4776; perfect battles: 0; close-call battles: 4702; > Team lawful evil = winning battles: 225; perfect battles: 0; close-call battles: 225; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton #2: {team=lawful evil ; avg hp=-4.027794441111777 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.58988202359528; hits/misses (PBA)= 4.144571085782843/1.4997000599880024; rounds (PBA)=5.6686662667466505;} warhorse skeleton: {team=lawful evil ; avg hp=-5.17756448710258 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.353129374125175; hits/misses (PBA)= 0.646870625874825/0.22815436912617476; rounds (PBA)=0.8852229554089183;} unicorn: {team=chaotic good ; avg hp=61.33113377324535 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.72105578884224; hits/misses (PBA)= 10.908418316336732/2.75124975004999; rounds (PBA)=7.283543291341732;} minotaur skeleton: {team=lawful evil ; avg hp=-4.108578284343132 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.40611877624475; hits/misses (PBA)= 4.179164167166567/1.4769046190761848; rounds (PBA)=5.676664667066587;} ghost: {team=lawful evil ; avg hp=-5.367126574685063 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.92741451709658; hits/misses (PBA)= 1.605878824235153/0.7764447110577885; rounds (PBA)=2.3823235352929415;} warhorse skeleton #2: {team=lawful evil ; avg hp=-5.222355528894221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.505898820235953; hits/misses (PBA)= 0.6560687862427514/0.22295540891821636; rounds (PBA)=0.8914217156568687;} pegasus #2: {team=chaotic good ; avg hp=12.267946410717856 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.99380123975205; hits/misses (PBA)= 2.9568086382723457/0.9832033593281344; rounds (PBA)=4.190161967606478;} pegasus: {team=chaotic good ; avg hp=12.778244351129773 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.227954409118176; hits/misses (PBA)= 2.9818036392721456/1.0111977604479103; rounds (PBA)=4.243551289742052;} pegasus #4: {team=chaotic good ; avg hp=12.802639472105579 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.00759848030394; hits/misses (PBA)= 2.973005398920216/1.0047990401919615; rounds (PBA)=4.229554089182163;} pegasus #3: {team=chaotic good ; avg hp=12.0375924815037 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95300939812038; hits/misses (PBA)= 2.9538092381523695/0.9962007598480304; rounds (PBA)=4.1963607278544295;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 977.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 569.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39698; neutral evil : 0.05 ± 0.0; lawful evil : 0.95 ± 0.0; > Team neutral evil = winning battles: 274; perfect battles: 0; close-call battles: 274; > Team lawful evil = winning battles: 4727; perfect battles: 0; close-call battles: 4635; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=52.645870825834834 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.66046790641872; hits/misses (PBA)= 4.648070385922815/2.2343531293741252; rounds (PBA)=7.272145570885823;} imp #2: {team=neutral evil ; avg hp=-7.868026394721055 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0921815636872625; hits/misses (PBA)= 0.19456108778244352/0.10977804439112178; rounds (PBA)=0.3151369726054789;} nightmare: {team=neutral evil ; avg hp=-7.450709858028394 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.89862027594481; hits/misses (PBA)= 3.9672065586882623/1.599880023995201; rounds (PBA)=5.593481303739252;} nightmare #2: {team=neutral evil ; avg hp=-7.5112977404519095 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.37412517496501; hits/misses (PBA)= 3.996400719856029/1.5922815436912618; rounds (PBA)=5.617076584683064;} hell hound: {team=neutral evil ; avg hp=-9.122375524895022 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.989002199560089; hits/misses (PBA)= 1.2833433313337332/0.7964407118576284; rounds (PBA)=2.0797840431913617;} ghost: {team=lawful evil ; avg hp=8.248550289942012 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.12177564487103; hits/misses (PBA)= 2.8768246350729854/1.7894421115776844; rounds (PBA)=4.802239552089582;} warhorse skeleton: {team=lawful evil ; avg hp=-5.201559688062387 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.903819236152769; hits/misses (PBA)= 0.9388122375524895/0.4537092581483703; rounds (PBA)=1.8720255948810238;} minotaur skeleton #2: {team=lawful evil ; avg hp=52.21415716856629 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.26054789042192; hits/misses (PBA)= 4.645270945810838/2.2215556888622277; rounds (PBA)=7.257748450309938;} imp: {team=neutral evil ; avg hp=-7.900619876024795 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.055988802239552; hits/misses (PBA)= 0.1873625274945011/0.11177764447110577; rounds (PBA)=0.3113377324535093;} warhorse skeleton #2: {team=lawful evil ; avg hp=-5.316936612677464 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.906418716256749; hits/misses (PBA)= 0.946010797840432/0.484503099380124; rounds (PBA)=1.8774245150969806;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 870.59; crudely normalised: 0% > lawful evil = expected rounds to survive: 201.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15163; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 58; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #3: {team=lawful evil ; avg hp=-5.128374325134973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1907618476304735; hits/misses (PBA)= 0.7250549890021996/0.7198560287942412; rounds (PBA)=1.4449110177964408;} pegasus: {team=chaotic good ; avg hp=52.966406718656266 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.68126374725055; hits/misses (PBA)= 1.089382123575285/0.9600079984003199; rounds (PBA)=2.6576684663067387;} unicorn: {team=chaotic good ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.464307138572284; hits/misses (PBA)= 2.878224355128974/2.0771845630873824; rounds (PBA)=2.75624875024995;} pegasus #3: {team=chaotic good ; avg hp=52.99020195960808 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.812837432513497; hits/misses (PBA)= 1.1001799640071985/0.9346130773845231; rounds (PBA)=2.640871825634873;} pegasus #4: {team=chaotic good ; avg hp=52.973005398920215 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.64747050589882; hits/misses (PBA)= 1.0797840431913617/0.9672065586882623; rounds (PBA)=2.648270345930814;} pegasus #2: {team=chaotic good ; avg hp=52.95920815836833 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.538692261547691; hits/misses (PBA)= 1.076384723055389/0.946010797840432; rounds (PBA)=2.6486702659468104;} hobgoblin #2: {team=lawful evil ; avg hp=-5.126374725054989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.122375524895021; hits/misses (PBA)= 0.7170565886822635/0.7162567486502699; rounds (PBA)=1.4333133373325335;} wolf: {team=lawful evil ; avg hp=-5.010997800439912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931613677264547; hits/misses (PBA)= 0.8152369526094781/0.6070785842831433; rounds (PBA)=1.4223155368926215;} hobgoblin: {team=lawful evil ; avg hp=-5.01499700059988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1417716456708655; hits/misses (PBA)= 0.7218556288742252/0.7108578284343131; rounds (PBA)=1.4327134573085383;} wolf #2: {team=lawful evil ; avg hp=-4.8638272345530895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.724655068986203; hits/misses (PBA)= 0.7868426314737053/0.614877024595081; rounds (PBA)=1.4017196560687863;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17256548690261947;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22135572885422916;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22555488902219556;} wolf #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21655668866226754;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 88.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25878; unaligned : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team unaligned = winning battles: 124; perfect battles: 0; close-call battles: 86; > Team lawful evil = winning battles: 4877; perfect battles: 0; close-call battles: 874; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=8.644271145770846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44871025794841; hits/misses (PBA)= 1.600879824035193/1.299740051989602; rounds (PBA)=4.539492101579684;} hobgoblin #2: {team=lawful evil ; avg hp=8.54889022195561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.388322335532893; hits/misses (PBA)= 1.589482103579284/1.3081383723255349; rounds (PBA)=4.545290941811638;} wolf #2: {team=unaligned ; avg hp=-3.056788642271546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.546890621875625; hits/misses (PBA)= 0.4875024995001/2.60747850429914; rounds (PBA)=3.1225754849030194;} hobgoblin #3: {team=lawful evil ; avg hp=8.494501099780043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.186962607478504; hits/misses (PBA)= 1.5514897020595881/1.2593481303739251; rounds (PBA)=4.525494901019796;} wolf: {team=unaligned ; avg hp=-2.9672065586882623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7654469106178765; hits/misses (PBA)= 0.5144971005798841/2.607078584283143; rounds (PBA)=3.153369326134773;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 58.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 76.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27411; any : 0.04 ± 0.0; any non-lawful : 0.96 ± 0.0; > Team any = winning battles: 195; perfect battles: 0; close-call battles: 129; > Team any non-lawful = winning battles: 4806; perfect battles: 0; close-call battles: 649; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=7.150369926014797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.11617676464707; hits/misses (PBA)= 1.9072185562887423/1.0351929614077184; rounds (PBA)=4.48130373925215;} acolyte: {team=any ; avg hp=-1.9828034393121376 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041191761647671; hits/misses (PBA)= 1.8878224355128974/2.309738052389522; rounds (PBA)=4.2261547690461905;} bandit: {team=any non-lawful ; avg hp=7.015796840631873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.939212157568486; hits/misses (PBA)= 1.8812237552489501/1.0425914817036592; rounds (PBA)=4.518496300739852;} kobold: {team=any ; avg hp=-2.072585482903419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7926414717056587; hits/misses (PBA)= 0.5944811037792441/0.32673465306938615; rounds (PBA)=1.1485702859428115;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 407.41; crudely normalised: 0% > chaotic evil = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30884; any : 0.71 ± 0.01; chaotic evil : 0.29 ± 0.01; > Team any = winning battles: 3549; perfect battles: 0; close-call battles: 2559; > Team chaotic evil = winning battles: 1452; perfect battles: 0; close-call battles: 1069; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=2.6274745050989803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.141571685662868; hits/misses (PBA)= 1.8888222355528894/1.5282943411317735; rounds (PBA)=4.010997800439912;} orc: {team=chaotic evil ; avg hp=-0.04939012197560488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.053589282143571; hits/misses (PBA)= 1.408518296340732/2.170765846830634; rounds (PBA)=3.722855428914217;} guard: {team=any ; avg hp=2.6016796640671864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.936612677464508; hits/misses (PBA)= 1.8572285542891422/1.5318936212757448; rounds (PBA)=3.98620275944811;} guard #3: {team=any ; avg hp=2.703659268146371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.07738452309538; hits/misses (PBA)= 1.8664267146570686/1.535492901419716; rounds (PBA)=3.9856028794241154;} orc #2: {team=chaotic evil ; avg hp=-0.03999200159968006 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.788242351529695; hits/misses (PBA)= 1.3785242951409717/2.1341731653669265; rounds (PBA)=3.6592681463707257;} guard #5: {team=any ; avg hp=2.5704859028194362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875424915016996; hits/misses (PBA)= 1.8564287142571485/1.5276944611077785; rounds (PBA)=3.982203559288142;} orc #3: {team=chaotic evil ; avg hp=0.028394321135772844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.121575684863027; hits/misses (PBA)= 1.4097180563887222/2.161367726454709; rounds (PBA)=3.734253149370126;} guard #4: {team=any ; avg hp=2.5332933413317336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.02999400119976; hits/misses (PBA)= 1.8664267146570686/1.5190961807638472; rounds (PBA)=3.980203959208158;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 325.93; crudely normalised: 0% > chaotic evil = expected rounds to survive: 112.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32769; any : 0.38 ± 0.01; chaotic evil : 0.62 ± 0.01; > Team any = winning battles: 1881; perfect battles: 0; close-call battles: 1301; > Team chaotic evil = winning battles: 3120; perfect battles: 0; close-call battles: 1803; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=3.595280943811238 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.080983803239352; hits/misses (PBA)= 1.6046790641871627/2.3797240551889622; rounds (PBA)=4.38872225554889;} guard #4: {team=any ; avg hp=-0.9606078784243152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.472305538892222; hits/misses (PBA)= 1.7664467106578685/1.5262947410517897; rounds (PBA)=3.939212157568486;} guard: {team=any ; avg hp=-1.1031793641271745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.302339532093582; hits/misses (PBA)= 1.7226554689062188/1.500499900019996; rounds (PBA)=3.902619476104779;} orc #3: {team=chaotic evil ; avg hp=3.7476504699060187 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.10877824435113; hits/misses (PBA)= 1.6172765446910617/2.414717056588682; rounds (PBA)=4.451909618076384;} guard #2: {team=any ; avg hp=-1.0575884823035393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40111977604479; hits/misses (PBA)= 1.743251349730054/1.488502299540092; rounds (PBA)=3.890221955608878;} guard #3: {team=any ; avg hp=-1.0859828034393122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.534293141371725; hits/misses (PBA)= 1.7656468706258748/1.5212957408518297; rounds (PBA)=3.939612077584483;} orc: {team=chaotic evil ; avg hp=3.947010597880424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.017596480703858; hits/misses (PBA)= 1.5984803039392121/2.3625274945010997; rounds (PBA)=4.400519896020795;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 244.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24897; any : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team any = winning battles: 292; perfect battles: 0; close-call battles: 223; > Team chaotic evil = winning battles: 4709; perfect battles: 0; close-call battles: 1586; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=9.363127374525096 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.643871225754848; hits/misses (PBA)= 1.5402919416116776/1.5928814237152569; rounds (PBA)=3.976604679064187;} guard #3: {team=any ; avg hp=-4.353129374125175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.774245150969806; hits/misses (PBA)= 1.1999600079984003/1.2371525694861027; rounds (PBA)=2.524095180963807;} orc #3: {team=chaotic evil ; avg hp=9.11117776444711 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.36492701459708; hits/misses (PBA)= 1.5150969806038792/1.5348930213957208; rounds (PBA)=3.9418116376724655;} orc #2: {team=chaotic evil ; avg hp=9.192761447710458 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.331133773245352; hits/misses (PBA)= 1.5268946210757848/1.5500899820035994; rounds (PBA)=3.979004199160168;} guard #2: {team=any ; avg hp=-4.510497900419916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7040591881623675; hits/misses (PBA)= 1.1919616076784643/1.2459508098380323; rounds (PBA)=2.5180963807238554;} guard: {team=any ; avg hp=-4.47630473905219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.854629074185163; hits/misses (PBA)= 1.2185562887422516/1.284743051389722; rounds (PBA)=2.579284143171366;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 725.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 323.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48545; any : 0.81 ± 0.01; chaotic evil : 0.19 ± 0.01; > Team any = winning battles: 4037; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 964; perfect battles: 0; close-call battles: 637; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-1.616876624675065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.4749050189962; hits/misses (PBA)= 1.8054389122175565/2.227754449110178; rounds (PBA)=6.625074985003;} orc #2: {team=chaotic evil ; avg hp=-1.6076784643071387 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83243351329734; hits/misses (PBA)= 1.830233953209358/2.2585482903419316; rounds (PBA)=6.6566686662667465;} veteran: {team=any ; avg hp=20.692661467706458 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.22455508898221; hits/misses (PBA)= 5.0067986402719455/3.6276744651069786; rounds (PBA)=9.441711657668467;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 362.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 646.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26642; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 1952; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=10.8876224755049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.83003399320136; hits/misses (PBA)= 1.5430913817236553/1.8714257148570286; rounds (PBA)=4.6566686662667465;} orc #4: {team=chaotic evil ; avg hp=10.956008798240353 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.83243351329734; hits/misses (PBA)= 1.5456908618276344/1.8988202359528095; rounds (PBA)=4.670665866826635;} orc #2: {team=chaotic evil ; avg hp=10.882223555288942 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.939612077584483; hits/misses (PBA)= 1.5616876624675065/1.8614277144571085; rounds (PBA)=4.651869626074785;} orc: {team=chaotic evil ; avg hp=10.919616076784642 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.792041591681663; hits/misses (PBA)= 1.53249350129974/1.9194161167766446; rounds (PBA)=4.665666866626674;} veteran: {team=any ; avg hp=-5.394121175764847 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.354529094181164; hits/misses (PBA)= 2.4813037392521498/2.136372725454909; rounds (PBA)=4.621875624875025;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 44.68; crudely normalised: 0% > any = expected rounds to survive: 95.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31663; neutral evil : 0.61 ± 0.01; any : 0.39 ± 0.01; > Team neutral evil = winning battles: 3034; perfect battles: 0; close-call battles: 2167; > Team any = winning battles: 1967; perfect battles: 0; close-call battles: 1929; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=1.2713457308538292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760847830433914; hits/misses (PBA)= 1.9992001599680065/2.6674665066986605; rounds (PBA)=4.842631473705259;} goblin #2: {team=neutral evil ; avg hp=0.9538092381523695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.070185962807438; hits/misses (PBA)= 1.9110177964407118/1.4741051789642072; rounds (PBA)=3.7250549890022;} commoner #4: {team=any ; avg hp=-2.324335132973405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0865826834633074; hits/misses (PBA)= 0.39112177564487105/0.6194761047790442; rounds (PBA)=1.2261547690461907;} commoner: {team=any ; avg hp=-2.37752449510098 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1669666066786644; hits/misses (PBA)= 0.41271745650869823/0.6046790641871626; rounds (PBA)=1.23875224955009;} guard: {team=any ; avg hp=1.2233553289342132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.749050189962007; hits/misses (PBA)= 1.9976004799040192/2.697260547890422; rounds (PBA)=4.87002599480104;} goblin: {team=neutral evil ; avg hp=1.0261947610477904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.34133173365327; hits/misses (PBA)= 1.969606078784243/1.476504699060188; rounds (PBA)=3.787842431513697;} commoner #3: {team=any ; avg hp=-2.345130973805239 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.141371725654869; hits/misses (PBA)= 0.40851829634073183/0.6320735852829434; rounds (PBA)=1.2455508898220355;} goblin #4: {team=neutral evil ; avg hp=0.9666066786642672 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19376124775045; hits/misses (PBA)= 1.9300139972005599/1.4875024995001; rounds (PBA)=3.7200559888022395;} commoner #2: {team=any ; avg hp=-2.34753049390122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0959808038392322; hits/misses (PBA)= 0.39472105578884226/0.6040791841631674; rounds (PBA)=1.221755648870226;} goblin #3: {team=neutral evil ; avg hp=1.0525894821035793 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.294541091781644; hits/misses (PBA)= 1.9486102779444112/1.4869026194761048; rounds (PBA)=3.7364527094581086;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 18.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2884; Sum of rounds: 35504; > Team unaligned = winning battles: 1352; perfect battles: 0; close-call battles: 1351; > Team any = winning battles: 1531; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #4: {team=unaligned ; avg hp=-1.748266296809986 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2441054091539527; hits/misses (PBA)= 2.909500693481276/3.539875173370319; rounds (PBA)=6.640776699029126;} lizard #9: {team=unaligned ; avg hp=-1.7877947295423025 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2864077669902914; hits/misses (PBA)= 2.9701803051317612/3.5655339805825244; rounds (PBA)=6.728502080443828;} lizard #2: {team=unaligned ; avg hp=-1.7673370319001387 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3595700416088765; hits/misses (PBA)= 3.030166435506241/3.7250346740638003; rounds (PBA)=6.924757281553398;} lizard #11: {team=unaligned ; avg hp=-1.7936893203883495 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.305131761442441; hits/misses (PBA)= 2.9778085991678225/3.63002773925104; rounds (PBA)=6.776699029126213;} mage: {team=any ; avg hp=3.6418169209431346 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46047156726768; hits/misses (PBA)= 8.946948682385576/2.5072815533980584; rounds (PBA)=11.985090152565881;} lizard #10: {team=unaligned ; avg hp=-1.7742718446601942 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.329750346740638; hits/misses (PBA)= 2.9916782246879334/3.6650485436893203; rounds (PBA)=6.8339112343966715;} lizard #6: {team=unaligned ; avg hp=-1.734743411927878 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3776005547850207; hits/misses (PBA)= 3.050624133148405/3.706657420249653; rounds (PBA)=6.944521497919556;} lizard #3: {team=unaligned ; avg hp=-1.7877947295423025 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2766990291262137; hits/misses (PBA)= 2.9604715672676836/3.659153952843273; rounds (PBA)=6.7690707350901524;} lizard: {team=unaligned ; avg hp=-1.7600554785020806 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.276352288488211; hits/misses (PBA)= 2.9466019417475726/3.5423023578363386; rounds (PBA)=6.677184466019417;} lizard #8: {team=unaligned ; avg hp=-1.751733703190014 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.282246879334258; hits/misses (PBA)= 2.9632454923717058/3.7108183079056865; rounds (PBA)=6.841886269070735;} lizard #7: {team=unaligned ; avg hp=-1.7780859916782248 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.354715672676838; hits/misses (PBA)= 3.014216366158114/3.675104022191401; rounds (PBA)=6.865811373092926;} lizard #5: {team=unaligned ; avg hp=-1.7832871012482663 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2572815533980584; hits/misses (PBA)= 2.926144244105409/3.598127600554785; rounds (PBA)=6.704923717059639;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 18.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3026; Sum of rounds: 37176; > Team unaligned = winning battles: 1454; perfect battles: 0; close-call battles: 1452; > Team any = winning battles: 1571; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #11: {team=unaligned ; avg hp=-1.774619960343688 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.338070059484468; hits/misses (PBA)= 3.0036351619299406/3.596827495042961; rounds (PBA)=6.781559814937211;} lizard #4: {team=unaligned ; avg hp=-1.758757435558493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288830138797092; hits/misses (PBA)= 2.9517514871116988/3.7072042300066093; rounds (PBA)=6.837409120951752;} lizard #8: {team=unaligned ; avg hp=-1.676140118968936 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3773959021810973; hits/misses (PBA)= 3.0284203569068078/3.6615994712491737; rounds (PBA)=6.87309980171844;} lizard: {team=unaligned ; avg hp=-1.7828816920026438 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3288169200264375; hits/misses (PBA)= 2.9874421678783873/3.6080634500991406; rounds (PBA)=6.784534038334435;} lizard #3: {team=unaligned ; avg hp=-1.7118307997356246 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.269001982815598; hits/misses (PBA)= 2.9517514871116988/3.686384666226041; rounds (PBA)=6.808658294778586;} mage: {team=any ; avg hp=3.502974223397224 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.10112359550562; hits/misses (PBA)= 8.856906807666887/2.576668869795109; rounds (PBA)=11.952742894910774;} lizard #2: {team=unaligned ; avg hp=-1.6896893588896233 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.292134831460674; hits/misses (PBA)= 2.976867151354924/3.6814276272306676; rounds (PBA)=6.856906807666887;} lizard #5: {team=unaligned ; avg hp=-1.73132848645076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3149372108393917; hits/misses (PBA)= 2.990085922009253/3.7091870456047586; rounds (PBA)=6.878387309980172;} lizard #10: {team=unaligned ; avg hp=-1.7200925313945803 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3053536021150034; hits/misses (PBA)= 2.9771976206212822/3.6883674818241903; rounds (PBA)=6.848314606741573;} lizard #6: {team=unaligned ; avg hp=-1.7452081956378056 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2713152676801056; hits/misses (PBA)= 2.9448116325181757/3.5611368142762725; rounds (PBA)=6.7012557832121615;} lizard #7: {team=unaligned ; avg hp=-1.7713152676801058 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.359550561797753; hits/misses (PBA)= 3.0224719101123596/3.6784534038334433; rounds (PBA)=6.8767349636483805;} lizard #9: {team=unaligned ; avg hp=-1.741242564441507 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3479841374752146; hits/misses (PBA)= 3.008922670191672/3.706212822207535; rounds (PBA)=6.893258426966292;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.33; crudely normalised: 0% > any = expected rounds to survive: 15.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2636; Sum of rounds: 23666; > Team unaligned = winning battles: 2508; perfect battles: 0; close-call battles: 2507; > Team any = winning battles: 127; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #13: {team=unaligned ; avg hp=-0.29742033383915023 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1885432473444615; hits/misses (PBA)= 2.8626707132018208/3.464339908952959; rounds (PBA)=6.492033383915023;} lizard #8: {team=unaligned ; avg hp=-0.4184370257966616 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.03907435508346; hits/misses (PBA)= 2.730652503793627/3.2720030349013656; rounds (PBA)=6.196130500758725;} lizard #2: {team=unaligned ; avg hp=-0.38429438543247346 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.014795144157815; hits/misses (PBA)= 2.7169954476479514/3.3122154779969653; rounds (PBA)=6.222306525037936;} lizard #4: {team=unaligned ; avg hp=-0.30690440060698027 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.175265553869499; hits/misses (PBA)= 2.8368740515933233/3.398710166919575; rounds (PBA)=6.409332321699544;} lizard #6: {team=unaligned ; avg hp=-0.3258725341426404 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.095220030349014; hits/misses (PBA)= 2.789833080424886/3.4237481031866466; rounds (PBA)=6.3839150227617605;} lizard: {team=unaligned ; avg hp=-0.3528072837632777 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0580424886191198; hits/misses (PBA)= 2.7511380880121394/3.2921092564491654; rounds (PBA)=6.228376327769348;} lizard #3: {team=unaligned ; avg hp=-0.285660091047041 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.100910470409712; hits/misses (PBA)= 2.7924886191198786/3.2670713201820942; rounds (PBA)=6.259863429438544;} lizard #5: {team=unaligned ; avg hp=-0.30538694992412746 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.020864946889226; hits/misses (PBA)= 2.7166160849772383/3.426783004552352; rounds (PBA)=6.331942336874052;} lizard #12: {team=unaligned ; avg hp=-0.415402124430956 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9624430955993932; hits/misses (PBA)= 2.6684370257966616/3.2879362670713204; rounds (PBA)=6.151365705614568;} lizard #10: {team=unaligned ; avg hp=-0.29969650986342944 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0743550834597877; hits/misses (PBA)= 2.76896813353566/3.40402124430956; rounds (PBA)=6.356980273141123;} lizard #7: {team=unaligned ; avg hp=-0.30842185128983307 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.070182094081942; hits/misses (PBA)= 2.761380880121396/3.3425644916540214; rounds (PBA)=6.293626707132018;} mage: {team=any ; avg hp=0.07245827010622155 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.25; hits/misses (PBA)= 6.531107738998482/1.872534142640364; rounds (PBA)=8.452200303490137;} lizard #9: {team=unaligned ; avg hp=-0.3114567526555387 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0402124430955992; hits/misses (PBA)= 2.7424127465857357/3.395295902883156; rounds (PBA)=6.326251896813353;} lizard #11: {team=unaligned ; avg hp=-0.24468892261001518 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0823216995447646; hits/misses (PBA)= 2.77845220030349/3.389226100151745; rounds (PBA)=6.375948406676783;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 173.33; crudely normalised: 0% > any = expected rounds to survive: 15.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2746; Sum of rounds: 24657; > Team unaligned = winning battles: 2605; perfect battles: 0; close-call battles: 2601; > Team any = winning battles: 140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #11: {team=unaligned ; avg hp=-0.3117261471230881 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.043335761107065; hits/misses (PBA)= 2.749089584850692/3.3714493809176984; rounds (PBA)=6.310633648943918;} lizard #6: {team=unaligned ; avg hp=-0.22651128914785143 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1300072833211945; hits/misses (PBA)= 2.821194464675892/3.3448652585579026; rounds (PBA)=6.371449380917698;} lizard #3: {team=unaligned ; avg hp=-0.29133284777858703 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0688273852876913; hits/misses (PBA)= 2.7563729060451565/3.36489439184268; rounds (PBA)=6.31536780772032;} lizard #5: {team=unaligned ; avg hp=-0.364530225782957 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.022214129643117; hits/misses (PBA)= 2.7170429715950473/3.3397669337217772; rounds (PBA)=6.25673707210488;} lizard #13: {team=unaligned ; avg hp=-0.27785870356882736 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1088856518572467; hits/misses (PBA)= 2.803714493809177/3.3794610342316096; rounds (PBA)=6.368536052439913;} lizard #4: {team=unaligned ; avg hp=-0.31536780772032047 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.053168244719592; hits/misses (PBA)= 2.7330662782228696/3.2840495265841225; rounds (PBA)=6.217042971595047;} lizard #2: {team=unaligned ; avg hp=-0.348871085214858 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0462490895848506; hits/misses (PBA)= 2.7439912600145666/3.320830298616169; rounds (PBA)=6.261107064821559;} mage: {team=any ; avg hp=0.09359067734887108 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.88383102694829; hits/misses (PBA)= 6.459941733430444/1.9118718135469774; rounds (PBA)=8.422796795338675;} lizard: {team=unaligned ; avg hp=-0.37509104151493083 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0659140568099055; hits/misses (PBA)= 2.763292061179898/3.3259286234522945; rounds (PBA)=6.270939548434086;} lizard #7: {team=unaligned ; avg hp=-0.2967953386744355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.971959213401311; hits/misses (PBA)= 2.680626365622724/3.4311726147123087; rounds (PBA)=6.311726147123088;} lizard #9: {team=unaligned ; avg hp=-0.21522214129643116 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0961398397669337; hits/misses (PBA)= 2.808448652585579/3.4198834668608886; rounds (PBA)=6.399126001456664;} lizard #8: {team=unaligned ; avg hp=-0.2614712308812819 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1034231609613983; hits/misses (PBA)= 2.7778587035688274/3.430080116533139; rounds (PBA)=6.398033503277494;} lizard #12: {team=unaligned ; avg hp=-0.25673707210487984 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.114712308812819; hits/misses (PBA)= 2.8029861616897307/3.428259286234523; rounds (PBA)=6.410050983248361;} lizard #10: {team=unaligned ; avg hp=-0.3481427530954115 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073561544064093; hits/misses (PBA)= 2.750910415149308/3.381646030589949; rounds (PBA)=6.323015294974509;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 133.33; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2976; Sum of rounds: 38112; > Team unaligned = winning battles: 614; perfect battles: 0; close-call battles: 613; > Team any = winning battles: 2361; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #10: {team=unaligned ; avg hp=-2.244959677419355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2221102150537635; hits/misses (PBA)= 2.8951612903225805/3.4459005376344085; rounds (PBA)=6.535282258064516;} lizard #3: {team=unaligned ; avg hp=-2.3014112903225805 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1908602150537635; hits/misses (PBA)= 2.873991935483871/3.551747311827957; rounds (PBA)=6.596438172043011;} lizard: {team=unaligned ; avg hp=-2.251008064516129 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1253360215053765; hits/misses (PBA)= 2.8219086021505375/3.571236559139785; rounds (PBA)=6.580309139784946;} lizard #9: {team=unaligned ; avg hp=-2.280241935483871 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.191532258064516; hits/misses (PBA)= 2.8823924731182795/3.5131048387096775; rounds (PBA)=6.575268817204301;} lizard #2: {team=unaligned ; avg hp=-2.270497311827957 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2493279569892475; hits/misses (PBA)= 2.9213709677419355/3.5823252688172045; rounds (PBA)=6.658602150537634;} lizard #8: {team=unaligned ; avg hp=-2.25369623655914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2614247311827955; hits/misses (PBA)= 2.929771505376344/3.5776209677419355; rounds (PBA)=6.679771505376344;} lizard #5: {team=unaligned ; avg hp=-2.3034274193548385 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.167002688172043; hits/misses (PBA)= 2.852486559139785/3.5288978494623655; rounds (PBA)=6.530913978494624;} lizard #4: {team=unaligned ; avg hp=-2.3229166666666665 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.266465053763441; hits/misses (PBA)= 2.92372311827957/3.5873655913978495; rounds (PBA)=6.681115591397849;} lizard #6: {team=unaligned ; avg hp=-2.3024193548387095 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.212701612903226; hits/misses (PBA)= 2.879032258064516/3.515456989247312; rounds (PBA)=6.581653225806452;} lizard #7: {team=unaligned ; avg hp=-2.309811827956989 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.262768817204301; hits/misses (PBA)= 2.9358198924731185/3.483198924731183; rounds (PBA)=6.598454301075269;} mage: {team=any ; avg hp=7.847110215053763 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.83467741935484; hits/misses (PBA)= 9.209341397849462/2.6498655913978495; rounds (PBA)=12.65255376344086;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 133.33; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2866; Sum of rounds: 36851; > Team unaligned = winning battles: 532; perfect battles: 0; close-call battles: 531; > Team any = winning battles: 2333; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #8: {team=unaligned ; avg hp=-2.291695743196092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1622470341939986; hits/misses (PBA)= 2.848569434752268/3.5191905094207954; rounds (PBA)=6.526517794836009;} lizard #3: {team=unaligned ; avg hp=-2.3175157013258896 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.215631542219121; hits/misses (PBA)= 2.8977669225401255/3.578506629448709; rounds (PBA)=6.631542219120726;} lizard #2: {team=unaligned ; avg hp=-2.2805303558967203 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.173063503140265; hits/misses (PBA)= 2.870900209351012/3.5268667131891136; rounds (PBA)=6.563852058618283;} lizard #5: {team=unaligned ; avg hp=-2.2819260293091417 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.175505931612003; hits/misses (PBA)= 2.861828332170272/3.522330774598744; rounds (PBA)=6.568387997208653;} lizard #4: {team=unaligned ; avg hp=-2.3590369853454294 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.203768318213538; hits/misses (PBA)= 2.8855547801814376/3.539078855547802; rounds (PBA)=6.585136078157711;} lizard: {team=unaligned ; avg hp=-2.324494068387997 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2602930914166084; hits/misses (PBA)= 2.9389392882065595/3.5282623866015355; rounds (PBA)=6.631542219120726;} lizard #10: {team=unaligned ; avg hp=-2.30844382414515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1758548499651083; hits/misses (PBA)= 2.857292393579902/3.4759246336357292; rounds (PBA)=6.504884856943475;} lizard #6: {team=unaligned ; avg hp=-2.3408932309839496 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1674808094905793; hits/misses (PBA)= 2.8534542916957433/3.487090020935101; rounds (PBA)=6.510118632240056;} mage: {team=any ; avg hp=8.09281228192603 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.12421493370551; hits/misses (PBA)= 9.29344033496162/2.612002791346825; rounds (PBA)=12.71946964410328;} lizard #9: {team=unaligned ; avg hp=-2.310886252616888 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.147941381716678; hits/misses (PBA)= 2.852407536636427/3.480111653872994; rounds (PBA)=6.510816468946267;} lizard #7: {team=unaligned ; avg hp=-2.315771109560363 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.212142358688067; hits/misses (PBA)= 2.890788555478018/3.576064200976971; rounds (PBA)=6.637124912770412;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3.08; crudely normalised: 0% > other= expected rounds to survive: 4.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10959; unaligned : 0.38 ± 0.01; other: 0.62 ± 0.01; > Team unaligned = winning battles: 1918; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3083; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=0.3369326134773045 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41671665666866625; hits/misses (PBA)= 0.3835232953409318/0.4159168166366727; rounds (PBA)=1.1829634073185362;} owl: {team=other; avg hp=0.5832833433313337 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6630673865226955; hits/misses (PBA)= 0.6164767046590682/0.2653469306138772; rounds (PBA)=1.4983003399320136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24464; unaligned : 0.03 ± 0.0; any non-good : 0.97 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 134; perfect battles: 0; close-call battles: 132; > Team any non-good = winning battles: 4867; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=23.28614277144571 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.920615876824634; hits/misses (PBA)= 5.01739652069586/3.25374925014997; rounds (PBA)=4.857828434313137;} riding horse: {team=other; avg hp=-2.3307338532293542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.154169166166767; hits/misses (PBA)= 1.350729854029194/0.7494501099780044; rounds (PBA)=2.1001799640071988;} spider: {team=unaligned ; avg hp=-5.329534093181364 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1009798040391923; hits/misses (PBA)= 1.035392921415717/0.3597280543891222; rounds (PBA)=1.558888222355529;} weasel: {team=unaligned ; avg hp=-5.271345730853829 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.28874225154969; hits/misses (PBA)= 1.2111577684463108/0.34293141371725655; rounds (PBA)=1.6836632673465306;} quipper: {team=unaligned ; avg hp=-5.290141971605679 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2669466106778644; hits/misses (PBA)= 1.195360927814437/0.33673265346930614; rounds (PBA)=1.6726654669066188;} rat: {team=unaligned ; avg hp=-5.334333133373326 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6648670265946811; hits/misses (PBA)= 0.6040791841631674/0.5370925814837033; rounds (PBA)=1.371125774845031;} stirge: {team=unaligned ; avg hp=-3.8772245550889823 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.995800839832034; hits/misses (PBA)= 2.8200359928014396/0.8028394321135773; rounds (PBA)=3.6374725054989003;} raven: {team=unaligned ; avg hp=-5.319536092781444 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0745850829834034; hits/misses (PBA)= 1.005998800239952/0.3745250949810038; rounds (PBA)=1.5456908618276344;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 100.0; crudely normalised: 0% > any non-good = expected rounds to survive: 36.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16593; unaligned : 0.98 ± 0.0; any non-good : 0.02 ± 0.0; > Team unaligned = winning battles: 4895; perfect battles: 0; close-call battles: 4556; > Team any non-good = winning battles: 106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-2.759248150369926 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.67006598680264; hits/misses (PBA)= 3.0911817636472705/2.1945610877824433; rounds (PBA)=2.660467906418716;} raven: {team=unaligned ; avg hp=-2.327734453109378 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.097380523895221; hits/misses (PBA)= 1.0251949610077984/0.45250949810037994; rounds (PBA)=1.7878424315136972;} weasel: {team=unaligned ; avg hp=-2.0165966806638673 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2843431313737252; hits/misses (PBA)= 1.2031593681263748/0.39912017596480703; rounds (PBA)=1.8924215156968607;} rat: {team=unaligned ; avg hp=-2.8998200359928012 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6742651469706059; hits/misses (PBA)= 0.6180763847230554/0.6122775444911018; rounds (PBA)=1.6082783443311337;} stirge: {team=unaligned ; avg hp=1.5292941411717655 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.05238952209558; hits/misses (PBA)= 1.957608478304339/0.649870025994801; rounds (PBA)=2.8540291941611677;} riding horse: {team=unaligned ; avg hp=12.52269546090782 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.285542891421716; hits/misses (PBA)= 2.1949610077984403/0.7182563487302539; rounds (PBA)=3.1463707258548292;} spider: {team=unaligned ; avg hp=-2.3863227354529095 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0967806438712258; hits/misses (PBA)= 1.0249950009998001/0.4387122575484903; rounds (PBA)=1.7688462307538493;} quipper: {team=unaligned ; avg hp=-2.0915816836632675 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2685462907418517; hits/misses (PBA)= 1.1831633673265347/0.39692061587682465; rounds (PBA)=1.8670265946810638;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -20484.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 2735.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18801; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #5: {team=lawful evil ; avg hp=-17.99020195960808 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.252749450109978; hits/misses (PBA)= 0.15736852629474105/2.865626874625075; rounds (PBA)=1.6052789442111577;} wererat #3: {team=lawful evil ; avg hp=-17.965606878624275 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2775444911017797; hits/misses (PBA)= 0.15616876624675066/2.829234153169366; rounds (PBA)=1.5832833433313338;} tarrasque: {team=unaligned ; avg hp=665.1897620475905 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.3359328134373; hits/misses (PBA)= 14.920415916816637/0.8290341931613677; rounds (PBA)=3.7594481103779245;} wererat: {team=lawful evil ; avg hp=-18.195760847830435 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2117576484703059; hits/misses (PBA)= 0.15136972605478904/2.8564287142571487; rounds (PBA)=1.5912817436512698;} wererat #2: {team=lawful evil ; avg hp=-18.007998400319934 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.196760647870426; hits/misses (PBA)= 0.14997000599880023/2.876624675064987; rounds (PBA)=1.6026794641071787;} wererat #8: {team=lawful evil ; avg hp=-18.060987802439513 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1653669266146771; hits/misses (PBA)= 0.14817036592681462/2.8400319936012797; rounds (PBA)=1.5956808638272346;} wererat #6: {team=lawful evil ; avg hp=-18.029394121175766 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1725654869026194; hits/misses (PBA)= 0.14637072585482905/2.8670265946810636; rounds (PBA)=1.5980803839232154;} wererat #4: {team=lawful evil ; avg hp=-18.2375524895021 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1591681663667266; hits/misses (PBA)= 0.14537092581483704/2.891621675664867; rounds (PBA)=1.6020795840831834;} wererat #7: {team=lawful evil ; avg hp=-17.92141571685663 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1417716456708658; hits/misses (PBA)= 0.14257148570285944/2.8104379124175165; rounds (PBA)=1.5710857828434313;} wererat #9: {team=lawful evil ; avg hp=-17.927014597080586 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2325534893021395; hits/misses (PBA)= 0.15516896620675866/2.8374325134973004; rounds (PBA)=1.5850829834033193;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -20484.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 2735.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18762; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat #6: {team=lawful evil ; avg hp=-17.985202959408117 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2763447310537892; hits/misses (PBA)= 0.16156768646270747/2.8778244351129776; rounds (PBA)=1.6092781443711257;} wererat #3: {team=lawful evil ; avg hp=-18.122175564887023 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.216756648670266; hits/misses (PBA)= 0.15096980603879223/2.8812237552489504; rounds (PBA)=1.6102779444111177;} wererat: {team=lawful evil ; avg hp=-18.10737852429514 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2971405718856228; hits/misses (PBA)= 0.15916816636672665/2.8778244351129776; rounds (PBA)=1.607878424315137;} wererat #7: {team=lawful evil ; avg hp=-18.124175164967006 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2485502899420116; hits/misses (PBA)= 0.15256948610277946/2.867626474705059; rounds (PBA)=1.598880223955209;} wererat #5: {team=lawful evil ; avg hp=-18.430913817236554 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2291541691661667; hits/misses (PBA)= 0.15556888622275544/2.8262347530493903; rounds (PBA)=1.585482903419316;} wererat #4: {team=lawful evil ; avg hp=-18.252749450109977 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.255348930213957; hits/misses (PBA)= 0.15676864627074585/2.8834233153369326; rounds (PBA)=1.6140771845630875;} tarrasque: {team=unaligned ; avg hp=664.9860027994401 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.0923815236953; hits/misses (PBA)= 14.923215356928614/0.8290341931613677; rounds (PBA)=3.7516496700659867;} wererat #2: {team=lawful evil ; avg hp=-17.97900419916017 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2041591681663668; hits/misses (PBA)= 0.15316936612677465/2.8774245150969806; rounds (PBA)=1.5992801439712057;} wererat #8: {team=lawful evil ; avg hp=-17.99020195960808 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.189362127574485; hits/misses (PBA)= 0.14657068586282743/2.844831033793241; rounds (PBA)=1.5916816636672666;} wererat #9: {team=lawful evil ; avg hp=-18.100579884023194 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0971805638872225; hits/misses (PBA)= 0.13957208558288342/2.850629874025195; rounds (PBA)=1.5892821435712858;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2659.15; crudely normalised: 0% > unaligned = expected rounds to survive: 65.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23622; chaotic evil : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4793; perfect battles: 0; close-call battles: 4642; > Team unaligned = winning battles: 208; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=-1.9294141171765646 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.72305538892221; hits/misses (PBA)= 2.823035392921416/1.1859628074385122; rounds (PBA)=4.050589882023595;} dretch #3: {team=chaotic evil ; avg hp=12.686862627474506 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.828234353129375; hits/misses (PBA)= 3.825234953009398/3.8670265946810636; rounds (PBA)=4.086782643471306;} dretch: {team=chaotic evil ; avg hp=12.259748050389922 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.821635672865426; hits/misses (PBA)= 3.816636672665467/3.8478304339132174; rounds (PBA)=4.070785842831434;} noble: {team=chaotic evil ; avg hp=-2.89002199560088 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.37752449510098; hits/misses (PBA)= 1.246750649870026/1.0087982403519296; rounds (PBA)=2.2959408118376325;} owl: {team=chaotic evil ; avg hp=-13.357328534293142 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8380323935212958;} dretch #2: {team=chaotic evil ; avg hp=12.577684463107378 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.902019596080784; hits/misses (PBA)= 3.8394321135772844/3.8710257948410316; rounds (PBA)=4.101379724055189;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2304.0; crudely normalised: 0% > unaligned = expected rounds to survive: 104.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35937; chaotic evil : 0.33 ± 0.01; unaligned : 0.67 ± 0.01; > Team chaotic evil = winning battles: 1662; perfect battles: 0; close-call battles: 1506; > Team unaligned = winning battles: 3339; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-4.886222755448911 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.14017196560688; hits/misses (PBA)= 3.4549090181963606/3.4199160167966407; rounds (PBA)=4.3433313337332535;} dretch #3: {team=chaotic evil ; avg hp=-5.040391921615677 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.185362927414516; hits/misses (PBA)= 3.2347530493901218/3.257748450309938; rounds (PBA)=4.225754849030194;} awakened tree: {team=unaligned ; avg hp=12.172965406918616 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.6882623475305; hits/misses (PBA)= 4.594081183763247/1.6322735452909418; rounds (PBA)=6.894021195760848;} dretch #2: {team=chaotic evil ; avg hp=-4.761647670465907 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.501499700059988; hits/misses (PBA)= 3.3307338532293542/3.3779244151169765; rounds (PBA)=4.264747050589882;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3640.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 871.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52305; any non-good : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team any non-good = winning battles: 163; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4838; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-6.346930613877224 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.131973605278944; hits/misses (PBA)= 8.922815436912618/8.9250149970006; rounds (PBA)=8.949410117976404;} night hag: {team=neutral evil ; avg hp=50.868026394721056 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.34693061387722; hits/misses (PBA)= 6.151369726054789/3.304139172165567; rounds (PBA)=10.422915416916616;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68856; any evil : 0.39 ± 0.01; chaotic evil : 0.61 ± 0.01; > Team any evil = winning battles: 1970; perfect battles: 0; close-call battles: 1904; > Team chaotic evil = winning battles: 3031; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=8.037992401519697 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.93521295740852; hits/misses (PBA)= 5.308538292341532/2.2415516896620677; rounds (PBA)=9.5624875024995;} adult black dragon: {team=chaotic evil ; avg hp=18.84143171365727 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.84143171365724; hits/misses (PBA)= 26.013197360527894/12.708658268346332; rounds (PBA)=13.315736852629474;} lich #3: {team=any evil ; avg hp=7.037192561487703 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.26634673065387; hits/misses (PBA)= 5.178564287142572/2.2325534893021395; rounds (PBA)=9.453309338132373;} lich #2: {team=any evil ; avg hp=7.083383323335333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.957008598280346; hits/misses (PBA)= 5.144571085782843/2.2053589282143573; rounds (PBA)=9.432913417316536;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 384.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3030; Sum of rounds: 13147; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3029; perfect battles: 0; close-call battles: 1522; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling #6: {team=chaotic good ; avg hp=-6.746204620462046 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767326732673268; hits/misses (PBA)= 0.6115511551155115/1.6042904290429043; rounds (PBA)=2.215841584158416;} brass dragon wyrmling: {team=chaotic good ; avg hp=-6.56006600660066 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.938283828382838; hits/misses (PBA)= 0.6224422442244224/1.6075907590759075; rounds (PBA)=2.23003300330033;} bugbear #9: {team=chaotic evil ; avg hp=23.154455445544553 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.095379537953797; hits/misses (PBA)= 1.502970297029703/1.861056105610561; rounds (PBA)=3.7343234323432344;} bugbear #4: {team=chaotic evil ; avg hp=23.26831683168317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.534983498349835; hits/misses (PBA)= 1.53003300330033/1.8346534653465347; rounds (PBA)=3.737623762376238;} bugbear #8: {team=chaotic evil ; avg hp=23.122442244224423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.115181518151815; hits/misses (PBA)= 1.5148514851485149/1.831023102310231; rounds (PBA)=3.735973597359736;} bugbear #2: {team=chaotic evil ; avg hp=22.94026402640264 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.38184818481848; hits/misses (PBA)= 1.500990099009901/1.8046204620462045; rounds (PBA)=3.715181518151815;} brass dragon wyrmling #5: {team=chaotic good ; avg hp=-6.682838283828382 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.903960396039604; hits/misses (PBA)= 0.6244224422442244/1.5557755775577558; rounds (PBA)=2.1801980198019804;} brass dragon wyrmling #2: {team=chaotic good ; avg hp=-6.566666666666666 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.951155115511551; hits/misses (PBA)= 0.6290429042904291/1.5844884488448845; rounds (PBA)=2.2135313531353136;} brass dragon wyrmling #7: {team=chaotic good ; avg hp=-6.645874587458746 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.788778877887789; hits/misses (PBA)= 0.6122112211221122/1.5891089108910892; rounds (PBA)=2.201320132013201;} brass dragon wyrmling #8: {team=chaotic good ; avg hp=-6.715841584158416 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728052805280528; hits/misses (PBA)= 0.6026402640264027/1.5907590759075907; rounds (PBA)=2.1933993399339933;} bugbear #6: {team=chaotic evil ; avg hp=22.90957095709571 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.585478547854784; hits/misses (PBA)= 1.4663366336633663/1.8778877887788779; rounds (PBA)=3.725742574257426;} bugbear: {team=chaotic evil ; avg hp=23.152805280528053 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.029042904290428; hits/misses (PBA)= 1.493069306930693/1.8514851485148516; rounds (PBA)=3.732013201320132;} bugbear #10: {team=chaotic evil ; avg hp=23.204620462046204 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.204290429042903; hits/misses (PBA)= 1.5178217821782178/1.8415841584158417; rounds (PBA)=3.7452145214521453;} bugbear #3: {team=chaotic evil ; avg hp=23.113201320132013 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.800330033003302; hits/misses (PBA)= 1.4927392739273928/1.8462046204620461; rounds (PBA)=3.7333333333333334;} bugbear #5: {team=chaotic evil ; avg hp=23.106930693069305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.301980198019802; hits/misses (PBA)= 1.5138613861386139/1.835973597359736; rounds (PBA)=3.734983498349835;} brass dragon wyrmling #4: {team=chaotic good ; avg hp=-6.63036303630363 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.98019801980198; hits/misses (PBA)= 0.6267326732673267/1.6075907590759075; rounds (PBA)=2.2343234323432344;} bugbear #7: {team=chaotic evil ; avg hp=23.16237623762376 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22046204620462; hits/misses (PBA)= 1.5178217821782178/1.8052805280528053; rounds (PBA)=3.73960396039604;} brass dragon wyrmling #3: {team=chaotic good ; avg hp=-6.744884488448845 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7194719471947195; hits/misses (PBA)= 0.6072607260726073/1.6046204620462046; rounds (PBA)=2.211881188118812;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 384.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3386; Sum of rounds: 14664; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3385; perfect battles: 0; close-call battles: 1646; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=23.142350856467807 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.01092734790313; hits/misses (PBA)= 1.504134672179563/1.8357944477259303; rounds (PBA)=3.735380980507974;} brass dragon wyrmling #5: {team=chaotic good ; avg hp=-6.641464855286474 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7941523922031895; hits/misses (PBA)= 0.6137034849379799/1.5939161252215004; rounds (PBA)=2.20761961015948;} bugbear #7: {team=chaotic evil ; avg hp=23.498818665091555 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.36650915534554; hits/misses (PBA)= 1.5369167158889545/1.848198464264619; rounds (PBA)=3.750738334317779;} bugbear: {team=chaotic evil ; avg hp=23.410809214412286 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.233904311872415; hits/misses (PBA)= 1.5209686946249261/1.8340224453632605; rounds (PBA)=3.7445363260484346;} brass dragon wyrmling #3: {team=chaotic good ; avg hp=-6.590076786769049 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6116361488481985; hits/misses (PBA)= 0.5942114589486119/1.6089781453041938; rounds (PBA)=2.2031896042528056;} bugbear #4: {team=chaotic evil ; avg hp=22.997341996455994 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.049025398700532; hits/misses (PBA)= 1.5053160070880094/1.8201417601890135; rounds (PBA)=3.7088009450679267;} brass dragon wyrmling #8: {team=chaotic good ; avg hp=-6.770525694034259 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7944477259303016; hits/misses (PBA)= 0.6169521559362079/1.6181334908446545; rounds (PBA)=2.2350856467808624;} brass dragon wyrmling #4: {team=chaotic good ; avg hp=-6.621972829297106 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035144713526285; hits/misses (PBA)= 0.6358535144713526/1.6007088009450678; rounds (PBA)=2.2365623154164207;} bugbear #6: {team=chaotic evil ; avg hp=23.199054932073242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.19669226225635; hits/misses (PBA)= 1.5147666863555818/1.8340224453632605; rounds (PBA)=3.732722976963969;} brass dragon wyrmling #7: {team=chaotic good ; avg hp=-6.68222090962788 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718842291789723; hits/misses (PBA)= 0.6101594802126403/1.593325457767277; rounds (PBA)=2.2034849379799173;} bugbear #5: {team=chaotic evil ; avg hp=23.103662138216183 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.416715888954517; hits/misses (PBA)= 1.5289427052569404/1.8242764323685765; rounds (PBA)=3.7439456585942112;} brass dragon wyrmling #6: {team=chaotic good ; avg hp=-6.564678086237448 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.734494979326639; hits/misses (PBA)= 0.6083874778499705/1.6131128174837566; rounds (PBA)=2.221500295333727;} bugbear #8: {team=chaotic evil ; avg hp=23.13733018310691 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.022445363260484; hits/misses (PBA)= 1.5011813349084466/1.8263437684583579; rounds (PBA)=3.727111636148848;} bugbear #10: {team=chaotic evil ; avg hp=23.22386296515062 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.735085646780863; hits/misses (PBA)= 1.4828706438275252/1.8452451269935026; rounds (PBA)=3.7436503248671;} bugbear #3: {team=chaotic evil ; avg hp=23.244536326048436 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.12817483756645; hits/misses (PBA)= 1.506497341996456/1.8405197873597166; rounds (PBA)=3.7274069698759598;} brass dragon wyrmling: {team=chaotic good ; avg hp=-6.7849970466627285 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.735676314235086; hits/misses (PBA)= 0.5971647962197283/1.5948021264028351; rounds (PBA)=2.1919669226225635;} brass dragon wyrmling #2: {team=chaotic good ; avg hp=-6.700826934435913 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.667158889545186; hits/misses (PBA)= 0.6024808033077378/1.6054341405788541; rounds (PBA)=2.2079149438865917;} bugbear #9: {team=chaotic evil ; avg hp=22.879799173065564 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.175428233904313; hits/misses (PBA)= 1.5017720023626697/1.8053750738334318; rounds (PBA)=3.7049616066154756;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #9: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09398120375924815;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} bugbear #10: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10257948410317937;} bugbear #7: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} bugbear #8: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10477904419116177;} bugbear #6: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09838032393521295;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10277944411117776;} bugbear #4: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09738052389522095;} bugbear #5: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10337932413517296;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 248.89; crudely normalised: 0% > unaligned = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22487; neutral evil : 0.77 ± 0.01; unaligned : 0.23 ± 0.01; > Team neutral evil = winning battles: 3846; perfect battles: 0; close-call battles: 899; > Team unaligned = winning battles: 1155; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=3.2315536892621477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.823835232953409; hits/misses (PBA)= 0.9992001599680064/0.6538692261547691; rounds (PBA)=3.3159368126374726;} goblin #2: {team=neutral evil ; avg hp=3.219356128774245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836632673465307; hits/misses (PBA)= 1.0015996800639873/0.6552689462107578; rounds (PBA)=3.3295340931813637;} wolf: {team=unaligned ; avg hp=-0.6604679064187162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.549090181963607; hits/misses (PBA)= 1.0431913617276545/2.166966606678664; rounds (PBA)=3.4411117776444713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% > any = expected rounds to survive: 8.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5577; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.915416916616676 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7090581883623275; hits/misses (PBA)= 0.29834033193361326/0.08998200359928014; rounds (PBA)=0.8758248350329934;} goblin: {team=neutral evil ; avg hp=6.896420715856829 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6052789442111577; hits/misses (PBA)= 0.2761447710457908/0.08778244351129774; rounds (PBA)=0.8834233153369326;} commoner: {team=any ; avg hp=-2.632873425314937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40271945610877824; hits/misses (PBA)= 0.14897020595880825/0.46330733853229356; rounds (PBA)=0.6122775444911018;} goblin #2: {team=neutral evil ; avg hp=6.887222555488902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6334733053389323; hits/misses (PBA)= 0.28134373125374923/0.08438312337532493; rounds (PBA)=0.8884223155368927;} goblin #3: {team=neutral evil ; avg hp=6.898220355928815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6850629874025196; hits/misses (PBA)= 0.29114177164567084/0.09758048390321936; rounds (PBA)=0.8872225554889022;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 253.33; crudely normalised: 0% > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22116; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2505; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=2.7664467106578683 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.161567686462707; hits/misses (PBA)= 2.0457908418316335/1.0925814837032592; rounds (PBA)=3.6374725054989003;} crocodile #2: {team=other; avg hp=2.8384323135372926 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.233553289342133; hits/misses (PBA)= 2.0391921615676867/1.0875824835032994; rounds (PBA)=3.6276744651069786;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1134.55; crudely normalised: 0% > chaotic good = expected rounds to survive: 2566.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19962; any non-good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-6.813037392521496 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.889222155568888; hits/misses (PBA)= 3.050989802039592/3.041391721655669; rounds (PBA)=3.0461907618476305;} young brass dragon: {team=chaotic good ; avg hp=89.11077784443111 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.8130373925215; hits/misses (PBA)= 6.461907618476305/3.504499100179964; rounds (PBA)=3.991601679664067;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: 22672.85; crudely normalised: 0% > other= expected rounds to survive: -90503.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47961; beyond: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 4737; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=-20.789242151569685 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.21635672865426; hits/misses (PBA)= 3.2255548890221957/41.58148370325935; rounds (PBA)=8.961407718456309;} cat: {team=beyond; avg hp=-12.61867626474705 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4393121375724855;} Cthulhu: {team=beyond; avg hp=751.4115176964607 (from 774); avg healing spells left=99995.54809038193 (from 99999); damage done (per battle average)= 696.7892421515697; hits/misses (PBA)= 16.775444911017797/0.8852229554089183; rounds (PBA)=9.590281943611277;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48242; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-35.20975804839032 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04319136172765447; hits/misses (PBA)= 0.021595680863827234/0.3733253349330134; rounds (PBA)=0.39492101579684064;} tarrasque: {team=other; avg hp=-20.937612477504498 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.25834833033394; hits/misses (PBA)= 3.105378924215157/42.015596880623875; rounds (PBA)=9.024195160967807;} Cthulhu: {team=beyond; avg hp=751.0455908818236 (from 774); avg healing spells left=99996.25834833033 (from 99999); damage done (per battle average)= 700.7914417116576; hits/misses (PBA)= 16.866826634673064/0.906618676264747; rounds (PBA)=9.646470705858828;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1752.44; crudely normalised: 0% > other= expected rounds to survive: 4463.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36752; chaotic evil : 0.04 ± 0.0; other: 0.96 ± 0.0; > Team chaotic evil = winning battles: 180; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4821; perfect battles: 0; close-call battles: 3378; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=-5.881423715256949 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.63507298540291; hits/misses (PBA)= 9.135172965406918/10.664467106578684; rounds (PBA)=6.624075184963007;} young black dragon #2: {team=other; avg hp=89.42911417716456 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.88142371525694; hits/misses (PBA)= 10.044191161767646/10.123775244951009; rounds (PBA)=7.281943611277744;} assassin: {team=other; avg hp=-0.06418716256748651 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.589482103579284;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3333.75; crudely normalised: 0% > other= expected rounds to survive: 1134.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19951; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=other; avg hp=-6.794441111777645 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.544091181763648; hits/misses (PBA)= 2.8244351129774046/3.465106978604279; rounds (PBA)=3.1447710457908418;} young black dragon: {team=chaotic evil ; avg hp=107.45590881823635 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.79444111177764; hits/misses (PBA)= 6.4695060987802435/3.488502299540092; rounds (PBA)=3.9894021195760847;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31152; chaotic evil : 0.75 ± 0.01; chaotic good : 0.25 ± 0.01; > Team chaotic evil = winning battles: 3740; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1261; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=1.6394721055788841 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.78344331133772; hits/misses (PBA)= 10.615476904619076/5.783443311337733; rounds (PBA)=5.641071785642872;} adult black dragon: {team=chaotic evil ; avg hp=36.216556688662266 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.36052789442112; hits/misses (PBA)= 11.356728654269146/4.940411917616477; rounds (PBA)=5.934413117376525;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 624.42; crudely normalised: 0% > lawful evil = expected rounds to survive: 170.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27241; any non-good : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team any non-good = winning battles: 4972; perfect battles: 0; close-call battles: 1577; > Team lawful evil = winning battles: 29; perfect battles: 0; close-call battles: 28; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=any non-good ; avg hp=20.59368126374725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.18516296740652; hits/misses (PBA)= 3.9250149970006/5.638872225554889; rounds (PBA)=4.982003599280144;} duergar: {team=lawful evil ; avg hp=-3.169366126774645 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.248950209958008; hits/misses (PBA)= 0.9186162767446511/3.1027794441111776; rounds (PBA)=4.023995200959808;} thug: {team=any non-good ; avg hp=31.736052789442112 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.710457908418316; hits/misses (PBA)= 4.018196360727854/5.743851229754049; rounds (PBA)=5.097980403919216;} hobgoblin #3: {team=lawful evil ; avg hp=-3.276744651069786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2595480903819236; hits/misses (PBA)= 0.21715656868626274/1.0499900019996; rounds (PBA)=1.2779444111177765;} duergar #2: {team=lawful evil ; avg hp=-3.170365926814637 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.351129774045191; hits/misses (PBA)= 0.9262147570485902/3.1209758048390324; rounds (PBA)=4.0501899620075985;} hobgoblin: {team=any non-good ; avg hp=3.382723455308938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6930613877224556;} hobgoblin #2: {team=lawful evil ; avg hp=-3.3199360127974407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.182763447310538; hits/misses (PBA)= 0.20455908818236354/1.062987402519496; rounds (PBA)=1.2709458108378324;} lizardfolk #2: {team=any non-good ; avg hp=20.705458908218358 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.04779044191162; hits/misses (PBA)= 3.9012197560487905/5.675464907018596; rounds (PBA)=4.985602879424115;} shadow: {team=any non-good ; avg hp=11.539692061587683 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.993001399720058; hits/misses (PBA)= 1.7286542691461708/2.4963007398520296; rounds (PBA)=4.311937612477505;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 371.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 222.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28756; other: 0.64 ± 0.01; chaotic evil : 0.36 ± 0.01; > Team other = winning battles: 3216; perfect battles: 0; close-call battles: 2530; > Team chaotic evil = winning battles: 1785; perfect battles: 0; close-call battles: 1317; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #2: {team=other; avg hp=6.173565286942612 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.2373525294941; hits/misses (PBA)= 4.001399720055989/3.3523295340931814; rounds (PBA)=3.795240951809638;} thug #2: {team=other; avg hp=18.009398120375923 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.065386922615474; hits/misses (PBA)= 5.719256148770246/4.450309938012397; rounds (PBA)=5.2959408118376325;} orc: {team=chaotic evil ; avg hp=-0.9434113177364527 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.536092781443712; hits/misses (PBA)= 0.9400119976004799/0.8754249150169966; rounds (PBA)=1.8320335932813436;} lizardfolk: {team=other; avg hp=6.358928214357128 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.193361327734454; hits/misses (PBA)= 4.0131973605278946/3.3255348930213957; rounds (PBA)=3.7884423115376924;} thug: {team=chaotic evil ; avg hp=8.592281543691263 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.769446110777846; hits/misses (PBA)= 4.930413917216557/5.172165566886623; rounds (PBA)=5.205558888222355;} swarm of insects: {team=chaotic evil ; avg hp=3.469906018796241 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.920615876824634; hits/misses (PBA)= 1.6176764647070585/2.0995800839832035; rounds (PBA)=3.770645870825835;} shadow: {team=other; avg hp=-0.5872825434913017 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.060187962407518; hits/misses (PBA)= 0.9406118776244751/0.8594281143771246; rounds (PBA)=1.8230353929214158;} hobgoblin: {team=chaotic evil ; avg hp=-2.479504099180164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954409118176364; hits/misses (PBA)= 0.1271745650869826/0.33353329334133175; rounds (PBA)=1.0697860427914416;} hobgoblin #2: {team=other; avg hp=-2.8714257148570286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8912217556488702; hits/misses (PBA)= 0.13937212557488501/0.34233153369326136; rounds (PBA)=1.164367126574685;} ape: {team=chaotic evil ; avg hp=0.9132173565286943 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.89522095580884; hits/misses (PBA)= 2.773645270945811/2.5180963807238554; rounds (PBA)=2.705658868226355;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2516.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3219; Sum of rounds: 33814; > Team other = winning battles: 1707; perfect battles: 0; close-call battles: 1707; > Team chaotic evil = winning battles: 1511; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=other; avg hp=6.273066169617894 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.82665424044735; hits/misses (PBA)= 5.348866107486797/12.604224914569743; rounds (PBA)=6.401366884125505;} troll #5: {team=other; avg hp=5.478409443926686 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.21621621621622; hits/misses (PBA)= 5.307859583721653/12.464119291705499; rounds (PBA)=6.358496427461945;} troll #2: {team=other; avg hp=6.529356943150047 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.12674743709226; hits/misses (PBA)= 5.384902143522833/12.51941596769183; rounds (PBA)=6.405405405405405;} troll #6: {team=other; avg hp=6.657036346691519 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.090400745573156; hits/misses (PBA)= 5.385523454488972/12.534327430879156; rounds (PBA)=6.405094749922336;} troll: {team=other; avg hp=6.1637154395775084 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.20316868592731; hits/misses (PBA)= 5.294501397949674/12.417210313762038; rounds (PBA)=6.346380863622243;} troll #4: {team=other; avg hp=5.4206275240758 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.31376203789997; hits/misses (PBA)= 5.402920161540851/12.557315936626281; rounds (PBA)=6.414725069897484;} ancient black dragon: {team=chaotic evil ; avg hp=20.18111214662939 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.35818577197887; hits/misses (PBA)= 27.923889406648026/1.7496116806461635; rounds (PBA)=10.20192606399503;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2516.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3236; Sum of rounds: 33859; > Team other = winning battles: 1777; perfect battles: 0; close-call battles: 1775; > Team chaotic evil = winning battles: 1458; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #6: {team=other; avg hp=6.502472187886279 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.66934487021014; hits/misses (PBA)= 5.354449938195303/12.625463535228677; rounds (PBA)=6.411928306551298;} troll #2: {team=other; avg hp=6.362793572311496 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.99320148331273; hits/misses (PBA)= 5.356613102595797/12.491965389369591; rounds (PBA)=6.384116192830655;} troll: {team=other; avg hp=6.956736711990112 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.501545117428925; hits/misses (PBA)= 5.476205191594561/12.584054388133499; rounds (PBA)=6.429542645241038;} troll #4: {team=other; avg hp=5.764215080346107 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.87515451174289; hits/misses (PBA)= 5.265142150803461/12.245982694684796; rounds (PBA)=6.303152039555006;} ancient black dragon: {team=chaotic evil ; avg hp=19.76081582200247 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.8238566131026; hits/misses (PBA)= 27.792027194066748/1.780284301606922; rounds (PBA)=10.150494437577256;} troll #5: {team=other; avg hp=5.939431396786156 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.474660074165634; hits/misses (PBA)= 5.338380716934487/12.452719406674907; rounds (PBA)=6.382880098887515;} troll #3: {team=other; avg hp=7.523794808405439 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.64400494437577; hits/misses (PBA)= 5.345797280593325/12.643077873918418; rounds (PBA)=6.406674907292954;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3019.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51848; other: 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team other = winning battles: 161; perfect battles: 0; close-call battles: 161; > Team chaotic evil = winning battles: 4840; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=105.4733053389322 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.66366726654667; hits/misses (PBA)= 27.37012597480504/1.7466506698660267; rounds (PBA)=10.340331933613278;} troll #3: {team=other; avg hp=-7.813037392521496 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.13917216556688; hits/misses (PBA)= 4.816836632673465/11.232953409318137; rounds (PBA)=5.8036392721455705;} troll #4: {team=other; avg hp=-7.635672865426915 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.28074385122975; hits/misses (PBA)= 4.938212357528494/11.37232553489302; rounds (PBA)=5.87002599480104;} troll #5: {team=other; avg hp=-7.705858828234353 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.84063187362528; hits/misses (PBA)= 4.820235952809438/11.18996200759848; rounds (PBA)=5.784243151369726;} troll #2: {team=other; avg hp=-7.789842031593682 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.816836632673464; hits/misses (PBA)= 4.893821235752849/11.303139372125575; rounds (PBA)=5.836632673465307;} troll: {team=other; avg hp=-7.719256148770246 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.449310137972404; hits/misses (PBA)= 4.753449310137972/11.195960807838432; rounds (PBA)=5.780843831233753;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3019.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3131; Sum of rounds: 32547; > Team other = winning battles: 96; perfect battles: 0; close-call battles: 96; > Team chaotic evil = winning battles: 3034; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #4: {team=other; avg hp=-7.9322900031938675 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.7208559565634; hits/misses (PBA)= 4.816671989779623/11.108272117534334; rounds (PBA)=5.764292558288087;} troll #2: {team=other; avg hp=-7.70712232513574 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.684445863941235; hits/misses (PBA)= 4.782178217821782/11.257425742574258; rounds (PBA)=5.786330245927819;} troll #3: {team=other; avg hp=-8.087511977004151 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.86617694027467; hits/misses (PBA)= 4.805812839348451/11.193867773874162; rounds (PBA)=5.786969019482593;} ancient black dragon: {team=chaotic evil ; avg hp=107.8933248163526 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.3015011178537; hits/misses (PBA)= 27.444586394123284/1.7288406259980837; rounds (PBA)=10.369849888214627;} troll: {team=other; avg hp=-7.84669434685404 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.899073778345574; hits/misses (PBA)= 4.834557649313318/11.366336633663366; rounds (PBA)=5.822420951772597;} troll #5: {team=other; avg hp=-7.7639731715107 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.88917278824657; hits/misses (PBA)= 4.818907697221335/11.391568189076972; rounds (PBA)=5.848610667518365;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3019.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2269; Sum of rounds: 23555; > Team other = winning battles: 90; perfect battles: 0; close-call battles: 90; > Team chaotic evil = winning battles: 2178; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=-7.469810489202292 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.76377258704275; hits/misses (PBA)= 4.781401498457471/11.197003085059498; rounds (PBA)=5.784486557955046;} troll #4: {team=other; avg hp=-7.464521815777876 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.19876597620097; hits/misses (PBA)= 4.768620537681798/11.184662847069193; rounds (PBA)=5.78801234023799;} ancient black dragon: {team=chaotic evil ; avg hp=105.92331423534597 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.40414279418246; hits/misses (PBA)= 27.38607315998237/1.7580431908329661; rounds (PBA)=10.345967386513882;} troll #2: {team=other; avg hp=-7.913177611282503 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.04583516967827; hits/misses (PBA)= 4.8096077567210225/11.339797267518732; rounds (PBA)=5.832084618774791;} troll #3: {team=other; avg hp=-7.686646099603349 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.155575143234906; hits/misses (PBA)= 4.900837373292199/11.301895107977083; rounds (PBA)=5.845306302335831;} troll #5: {team=other; avg hp=-7.967386513882768 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.819744380784485; hits/misses (PBA)= 4.918466284706919/11.326134861172322; rounds (PBA)=5.845306302335831;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3019.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3688; Sum of rounds: 38221; > Team other = winning battles: 102; perfect battles: 0; close-call battles: 102; > Team chaotic evil = winning battles: 3585; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=-8.11090021691974 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.84869848156182; hits/misses (PBA)= 4.702277657266811/11.033080260303688; rounds (PBA)=5.712852494577007;} ancient black dragon: {team=chaotic evil ; avg hp=107.19793926247289 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.5306399132321; hits/misses (PBA)= 27.387744034707158/1.7356290672451193; rounds (PBA)=10.339750542299349;} troll #2: {team=other; avg hp=-8.00027114967462 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.54175704989154; hits/misses (PBA)= 4.855206073752711/11.28416485900217; rounds (PBA)=5.803958785249458;} troll #4: {team=other; avg hp=-7.893980477223427 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.899945770065074; hits/misses (PBA)= 4.793926247288503/11.327006507592191; rounds (PBA)=5.793383947939263;} troll #5: {team=other; avg hp=-7.894522776572668 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.32022776572668; hits/misses (PBA)= 4.824566160520607/11.158622559652928; rounds (PBA)=5.785249457700651;} troll #3: {team=other; avg hp=-7.650759219088937 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.149132321041215; hits/misses (PBA)= 4.850867678958785/11.356019522776572; rounds (PBA)=5.8500542299349245;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5760.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3774.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42426; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=other; avg hp=-8.274145170965808 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.5748850229954; hits/misses (PBA)= 3.841631673665267/8.991001799640072; rounds (PBA)=4.823835232953409;} troll #2: {team=other; avg hp=-8.33613277344531 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.772045590881824; hits/misses (PBA)= 3.8652269546090783/9.093981203759249; rounds (PBA)=4.857828434313137;} troll: {team=other; avg hp=-8.33613277344531 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.37972405518896; hits/misses (PBA)= 3.8240351929614076/9.063187362527495; rounds (PBA)=4.83003399320136;} troll #4: {team=other; avg hp=-8.310737852429513 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.53369326134773; hits/misses (PBA)= 3.842831433713257/8.97120575884823; rounds (PBA)=4.8116376724655066;} ancient black dragon: {team=chaotic evil ; avg hp=200.73965206958607 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 369.25714857028595; hits/misses (PBA)= 22.04859028194361/1.4239152169566087; rounds (PBA)=8.483503299340132;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4320.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5033.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32696; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=other; avg hp=-8.404719056188762 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.611877624475106; hits/misses (PBA)= 2.840231953609278/6.539492101579684; rounds (PBA)=3.8360327934413117;} ancient black dragon: {team=chaotic evil ; avg hp=275.4493101379724 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 276.7340531893621; hits/misses (PBA)= 16.528494301139773/1.1271745650869827; rounds (PBA)=6.537892421515697;} troll #2: {team=other; avg hp=-8.170565886822635 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.505298940211958; hits/misses (PBA)= 2.8204359128174366/6.607278544291142; rounds (PBA)=3.8576284743051388;} troll: {team=other; avg hp=-8.15876824635073 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.433513297340532; hits/misses (PBA)= 2.832633473305339/6.712657468506299; rounds (PBA)=3.8810237952409516;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7549.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22985; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #2: {team=other; avg hp=-8.10257948410318 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.903219356128773; hits/misses (PBA)= 1.6504699060187962/3.8768246350729854; rounds (PBA)=2.864027194561088;} troll: {team=other; avg hp=-8.220355928814238 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1753649270146; hits/misses (PBA)= 1.684863027394521/3.921015796840632; rounds (PBA)=2.8788242351529694;} ancient black dragon: {team=chaotic evil ; avg hp=330.92141571685664 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.32293541291742; hits/misses (PBA)= 11.025394921015797/0.8304339132173565; rounds (PBA)=4.596080783843231;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15099.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12791; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=other; avg hp=-8.022995400919816 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.344331133773245; hits/misses (PBA)= 1.5170965806838632/3.624475104979004; rounds (PBA)=1.7138572285542892;} ancient black dragon: {team=chaotic evil ; avg hp=350.65566886622673 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.02299540091981; hits/misses (PBA)= 5.418716256748651/0.28634273145370925; rounds (PBA)=2.5576884623075387;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46250749850029993;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5374925014997001;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7360527894421116;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26394721055788845;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 12820.65; crudely normalised: 0% > lawful good = expected rounds to survive: 7044.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18708; neutral evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3412; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #3: {team=neutral evil ; avg hp=117.54149170165967 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.29234153169366; hits/misses (PBA)= 2.2295540891821637/3.371525694861028; rounds (PBA)=3.267746450709858;} frost giant #6: {team=neutral evil ; avg hp=117.09478104379124 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.96720655868826; hits/misses (PBA)= 2.256748650269946/3.34373125374925; rounds (PBA)=3.275144971005799;} frost giant #2: {team=neutral evil ; avg hp=117.57148570285943 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.44111177764447; hits/misses (PBA)= 2.237352529494101/3.376124775044991; rounds (PBA)=3.285142971405719;} frost giant #5: {team=neutral evil ; avg hp=118.10157968406318 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.667066586682665; hits/misses (PBA)= 2.2775444911017795/3.3339332133573287; rounds (PBA)=3.2735452909418115;} frost giant #7: {team=neutral evil ; avg hp=117.23235352929414 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.46750649870026; hits/misses (PBA)= 2.2025594881023793/3.3689262147570487; rounds (PBA)=3.2749450109978;} frost giant: {team=neutral evil ; avg hp=117.24955008998201 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.94261147770446; hits/misses (PBA)= 2.2463507298540293/3.3325334933013395; rounds (PBA)=3.2679464107178564;} frost giant #8: {team=neutral evil ; avg hp=118.35612877424515 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.01899620075985; hits/misses (PBA)= 2.259548090381924/3.3749250149970007; rounds (PBA)=3.2723455308938214;} frost giant #4: {team=neutral evil ; avg hp=118.35592881423715 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.0123975204959; hits/misses (PBA)= 2.2559488102379524/3.389122175564887; rounds (PBA)=3.2783443311337734;} ancient silver dragon: {team=lawful good ; avg hp=-14.809238152369526 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.49670065986803; hits/misses (PBA)= 8.80883823235353/0.8498300339932013; rounds (PBA)=3.2195560887822436;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10368.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 429.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33898; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-3.890621875624875 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.799240151969606; hits/misses (PBA)= 3.2969406118776243/2.6766646670665866; rounds (PBA)=5.976204759048191;} vampire: {team=lawful evil ; avg hp=84.20075984803039 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.89062187562487; hits/misses (PBA)= 9.655668866226755/2.420715856828634; rounds (PBA)=6.773445310937812;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10368.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 429.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33899; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-3.8978204359128172 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.01139772045591; hits/misses (PBA)= 3.3013397320535893/2.693261347730454; rounds (PBA)=5.997600479904019;} vampire: {team=lawful evil ; avg hp=83.9886022795441 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.89782043591282; hits/misses (PBA)= 9.652869426114776/2.445510897820436; rounds (PBA)=6.772845430913817;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5066986602679464;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4933013397320536;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 926.86; crudely normalised: 0% > unaligned = expected rounds to survive: 473200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10032; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=673.5816836632673 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.2743451309738; hits/misses (PBA)= 6.19496100779844/0.4267146570685863; rounds (PBA)=2.005998800239952;} green hag: {team=neutral evil ; avg hp=-14.424315136972606 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2649470105978804; hits/misses (PBA)= 0.07118576284743051/0.564887022595481; rounds (PBA)=0.9490101979604079;} green hag #2: {team=neutral evil ; avg hp=-14.8500299940012 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.153369326134773; hits/misses (PBA)= 0.0649870025994801/0.5504899020195961; rounds (PBA)=0.9442111577684463;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2551.11; crudely normalised: 0% > other= expected rounds to survive: 2551.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57958; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2515; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2486; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=other; avg hp=9.615476904619076 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.1007798440312; hits/misses (PBA)= 5.171365726854629/5.1529694061187765; rounds (PBA)=10.82143571285743;} green hag #2: {team=neutral evil ; avg hp=9.899220155968806 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.38452309538093; hits/misses (PBA)= 5.194761047790442/5.125974805038992; rounds (PBA)=10.823635272945412;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1327.86; crudely normalised: 0% > Good= expected rounds to survive: 314.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1910; Sum of rounds: 18950; lawful evil : 0.38 ± 0.01; Good: 0.0 ± 0.0; > Team lawful evil = winning battles: 1910; perfect battles: 0; close-call battles: 198; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Wizard: {team=Good; avg hp=-2.8136125654450264 (from 57); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.156020942408377; hits/misses (PBA)= 0.450261780104712/1.0821989528795812; rounds (PBA)=1.5324607329842932;} sahuagin #2: {team=lawful evil ; avg hp=20.244502617801047 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.563874345549738; hits/misses (PBA)= 3.2408376963350785/13.442931937172775; rounds (PBA)=9.396335078534031;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.65340314136125; hits/misses (PBA)= 14.116230366492147/14.410471204188482; rounds (PBA)=9.728272251308901;} sahuagin #9: {team=lawful evil ; avg hp=20.493193717277485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.804188481675393; hits/misses (PBA)= 3.313089005235602/13.646596858638743; rounds (PBA)=9.403141361256544;} sahuagin #10: {team=lawful evil ; avg hp=20.51937172774869 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.602094240837696; hits/misses (PBA)= 3.277486910994764/13.687958115183246; rounds (PBA)=9.398429319371727;} sahuagin #8: {team=lawful evil ; avg hp=20.549214659685862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.919371727748691; hits/misses (PBA)= 3.3277486910994765/13.761256544502618; rounds (PBA)=9.389528795811518;} Fighter: {team=Good; avg hp=-4.912565445026178 (from 89); avg healing spells left=0.0 (from 1); damage done (per battle average)= 7.561780104712042; hits/misses (PBA)= 2.980628272251309/6.321989528795812; rounds (PBA)=9.30261780104712;} sahuagin #3: {team=lawful evil ; avg hp=20.40104712041885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.659685863874346; hits/misses (PBA)= 3.3099476439790574/13.513089005235603; rounds (PBA)=9.430366492146597;} sahuagin #4: {team=lawful evil ; avg hp=20.2565445026178 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.678534031413612; hits/misses (PBA)= 3.2910994764397907/13.419371727748691; rounds (PBA)=9.407329842931937;} sahuagin #6: {team=lawful evil ; avg hp=20.42041884816754 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.047120418848166; hits/misses (PBA)= 3.362303664921466/13.593193717277487; rounds (PBA)=9.440837696335079;} Cleric: {team=Good; avg hp=-4.436125654450262 (from 68); avg healing spells left=6.149738219895288 (from 10); damage done (per battle average)= 3.33717277486911; hits/misses (PBA)= 1.3267015706806282/2.8910994764397904; rounds (PBA)=4.217801047120419;} sahuagin: {team=lawful evil ; avg hp=20.347120418848167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.256020942408377; hits/misses (PBA)= 3.1905759162303666/13.572251308900524; rounds (PBA)=9.402094240837696;} sahuagin #5: {team=lawful evil ; avg hp=20.342408376963352 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.641361256544503; hits/misses (PBA)= 3.2649214659685866/13.467539267015708; rounds (PBA)=9.392670157068062;} Rogue: {team=Good; avg hp=-4.438219895287958 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.86282722513089; hits/misses (PBA)= 1.5319371727748692/3.3795811518324608; rounds (PBA)=4.9115183246073295;} sahuagin #7: {team=lawful evil ; avg hp=20.508376963350784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.75759162303665; hits/misses (PBA)= 3.2743455497382197/13.719895287958115; rounds (PBA)=9.407853403141361;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27088; lawful evil : 0.98 ± 0.0; neutral : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.02 ± 0.0; > Team lawful evil = winning battles: 4916; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-13.420715856828634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.79244151169766; hits/misses (PBA)= 1.106978604279144/0.6854629074185163; rounds (PBA)=0.8962207558488302;} frost giant: {team=neutral evil ; avg hp=-14.033393321335733 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.26614677064586; hits/misses (PBA)= 5.541691661667667/2.719256148770246; rounds (PBA)=4.144371125774845;} fire giant: {team=lawful evil ; avg hp=98.48450309938012 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.62907418516298; hits/misses (PBA)= 7.776444711057788/1.5338932213557288; rounds (PBA)=5.394121175764847;} stone giant: {team=neutral ; avg hp=-14.49490101979604 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.77684463107379; hits/misses (PBA)= 3.724255148970206/1.129374125174965; rounds (PBA)=2.4279144171165767;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1131; Sum of rounds: 12043; > Team lawful good = winning battles: 960; perfect battles: 0; close-call battles: 951; > Team unaligned = winning battles: 170; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=100.44562334217507 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.54907161803715; hits/misses (PBA)= 11.451812555260831/6.144120247568523; rounds (PBA)=7.738284703801945;} ancient gold dragon #2: {team=lawful good ; avg hp=105.19274977895668 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.88505747126436; hits/misses (PBA)= 11.820512820512821/6.376657824933687; rounds (PBA)=7.82051282051282;} tarrasque: {team=unaligned ; avg hp=-0.5649867374005305 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1321.367816091954; hits/misses (PBA)= 43.634836427939874/7.027409372236958; rounds (PBA)=10.214854111405835;} ancient gold dragon #3: {team=lawful good ; avg hp=109.60123784261715 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.53315649867375; hits/misses (PBA)= 12.256410256410257/6.5809018567639255; rounds (PBA)=7.914235190097259;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2001; Sum of rounds: 18502; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=-15.703148425787106 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.78210894552723; hits/misses (PBA)= 7.962018990504748/4.225387306346827; rounds (PBA)=6.42928535732134;} tarrasque: {team=unaligned ; avg hp=366.78360819590205 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.672163918041; hits/misses (PBA)= 37.0279860069965/6.299350324837581; rounds (PBA)=9.245877061469265;} ancient gold dragon: {team=lawful good ; avg hp=-15.409295352323838 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.13693153423287; hits/misses (PBA)= 8.329835082458771/4.497751124437781; rounds (PBA)=6.512743628185907;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2599; Sum of rounds: 23985; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2598; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=-15.546363986148519 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.81185071181224; hits/misses (PBA)= 8.322046941131203/4.461716044632551; rounds (PBA)=6.503655252020008;} tarrasque: {team=unaligned ; avg hp=366.9911504424779 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.0811850711812; hits/misses (PBA)= 37.05617545209696/6.1796844940361675; rounds (PBA)=9.228549442093113;} ancient gold dragon: {team=lawful good ; avg hp=-15.634859561369758 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.02077722200846; hits/misses (PBA)= 7.961523662947288/4.2435552135436705; rounds (PBA)=6.415159676798769;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4955; Sum of rounds: 22969; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4954; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=533.2657921291625 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.7826437941474; hits/misses (PBA)= 18.184460141271444/2.043188698284561; rounds (PBA)=4.635317860746721;} ancient gold dragon: {team=lawful good ; avg hp=-15.809889001009081 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.62441977800202; hits/misses (PBA)= 7.514228052472251/4.028657921291624; rounds (PBA)=3.8478304742684157;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3001; Sum of rounds: 22402; > Team lawful good = winning battles: 1777; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1224; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-8.342219260246585 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.70109963345551; hits/misses (PBA)= 6.080639786737754/2.599466844385205; rounds (PBA)=2.893368877040986;} adult red dragon: {team=chaotic evil ; avg hp=33.93235588137288 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.92869043652115; hits/misses (PBA)= 16.72509163612129/4.139620126624458; rounds (PBA)=7.230923025658114;} adult gold dragon: {team=lawful good ; avg hp=53.999333555481506 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.75874708430524; hits/misses (PBA)= 16.487170943018995/4.134955014995001; rounds (PBA)=7.276907697434188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4013; Sum of rounds: 30806; > Team lawful good = winning battles: 2393; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1619; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.486419137802143 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.00847246449041; hits/misses (PBA)= 4.67630201844007/2.472713680538251; rounds (PBA)=2.3830052329927733;} adult gold dragon: {team=lawful good ; avg hp=42.69623722900573 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.2982805880887; hits/misses (PBA)= 16.987291303264392/4.273610765013705; rounds (PBA)=7.487665088462497;} adult red dragon: {team=other; avg hp=24.37827062048343 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.0411163717917; hits/misses (PBA)= 17.224769499127834/4.2843259406927485; rounds (PBA)=7.4433092449539;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3816; Sum of rounds: 28865; > Team lawful good = winning battles: 149; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3666; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=-8.223794549266247 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.79454926624737; hits/misses (PBA)= 4.8687106918239/2.6147798742138364; rounds (PBA)=2.494496855345912;} adult silver dragon: {team=lawful good ; avg hp=-7.069182389937107 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.6813417190776; hits/misses (PBA)= 15.456236897274634/4.657494758909853; rounds (PBA)=6.732180293501048;} adult red dragon: {team=chaotic evil ; avg hp=95.25759958071279 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.53878406708594; hits/misses (PBA)= 16.890461215932913/3.7623165618448637; rounds (PBA)=7.526991614255765;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3968; Sum of rounds: 30510; > Team lawful good = winning battles: 2313; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1654; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=27.510080645161292 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.72379032258067; hits/misses (PBA)= 17.270665322580644/4.283014112903226; rounds (PBA)=7.467993951612903;} adult gold dragon: {team=lawful good ; avg hp=43.485131048387096 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.8571068548387; hits/misses (PBA)= 17.119455645161292/4.215725806451613; rounds (PBA)=7.504788306451613;} adult green dragon: {team=lawful evil ; avg hp=-8.546370967741936 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.83442540322581; hits/misses (PBA)= 5.046370967741935/2.743195564516129; rounds (PBA)=2.596774193548387;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3337; Sum of rounds: 29510; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3271; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 65; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=-7.9229847168115075 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.25352112676056; hits/misses (PBA)= 6.76595744680851/3.2472280491459395; rounds (PBA)=3.3377284986514835;} adult blue dragon: {team=lawful evil ; avg hp=104.66646688642493 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.2352412346419; hits/misses (PBA)= 17.77884327240036/6.717710518429727; rounds (PBA)=8.827989211866946;} adult black dragon: {team=chaotic evil ; avg hp=-7.467186095295175 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.5519928079113; hits/misses (PBA)= 15.946059334731794/7.746778543602038; rounds (PBA)=7.910698231944861;} adult brass dragon: {team=chaotic good ; avg hp=-7.823194486065328 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.33173509139947; hits/misses (PBA)= 4.741384477075218/2.136050344620917; rounds (PBA)=2.2924782738987113;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30793; other: 0.5 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.5 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 2485; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2516; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.420115976804638 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.0237952409518; hits/misses (PBA)= 10.317336532693462/0.5346930613877224; rounds (PBA)=5.818236352729454;} cloud giant #2: {team=other; avg hp=17.602279544091182 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.5370925814837; hits/misses (PBA)= 10.304539092181564/0.5364927014597081; rounds (PBA)=5.807438512297541;} chimera: {team=chaotic evil ; avg hp=-11.2751449710058 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.69186162767446; hits/misses (PBA)= 2.89002199560088/1.2605478904219156; rounds (PBA)=1.3835232953409318;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30569; other: 0.51 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.49 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 2555; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2446; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #2: {team=other; avg hp=18.815636872625475 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.15416916616675; hits/misses (PBA)= 10.236552689462108/0.5358928214357128; rounds (PBA)=5.780443911217756;} chimera: {team=chaotic evil ; avg hp=-10.961407718456309 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.528294341131776; hits/misses (PBA)= 2.956608678264347/1.2395520895820835; rounds (PBA)=1.3987202559488103;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=17.699660067986404 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.7636472705459; hits/misses (PBA)= 10.25254949010198/0.5418916216756648; rounds (PBA)=5.776044791041792;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 4778.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2185.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18606; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=-11.335332933413317 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.663867226554686; hits/misses (PBA)= 4.366126774645071/4.191761647670466; rounds (PBA)=2.852629474105179;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=175.9652069586083 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.66686662667467; hits/misses (PBA)= 2.8168366326734655/0.1401719656068786; rounds (PBA)=3.453109378124375;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=176.37092581483702 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.66846630673865; hits/misses (PBA)= 2.8090381923615277/0.13997200559888023; rounds (PBA)=3.4529094181163766;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 606.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23275; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=70.92941411717656 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.569886022795444; hits/misses (PBA)= 2.390721855628874/1.2633473305338931; rounds (PBA)=4.654069186162768;} giant spider: {team=unaligned ; avg hp=-6.5698860227954405 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.070585882823435; hits/misses (PBA)= 1.3863227354529095/1.6816636672665466; rounds (PBA)=3.0679864027194563;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3464; Sum of rounds: 28228; > Team neutral evil = winning battles: 1297; perfect battles: 0; close-call battles: 1252; > Team lawful evil = winning battles: 2166; perfect battles: 0; close-call battles: 1838; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=2.0672632794457275 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.514145496535797; hits/misses (PBA)= 3.767609699769053/0.6703233256351039; rounds (PBA)=4.749711316397229;} skeleton: {team=lawful evil ; avg hp=2.0871824480369514 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.419745958429562; hits/misses (PBA)= 3.7575057736720554/0.6836027713625866; rounds (PBA)=4.759815242494226;} skeleton #2: {team=lawful evil ; avg hp=2.016166281755196 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.342956120092378; hits/misses (PBA)= 3.732390300230947/0.6885103926096998; rounds (PBA)=4.75;} zombie #4: {team=neutral evil ; avg hp=0.4350461893764434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.862009237875288; hits/misses (PBA)= 2.2632794457274827/1.9702655889145497; rounds (PBA)=4.393764434180139;} zombie #3: {team=neutral evil ; avg hp=0.671189376443418 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.1885103926097; hits/misses (PBA)= 2.31784064665127/2.006639722863741; rounds (PBA)=4.497113163972286;} skeleton #4: {team=lawful evil ; avg hp=1.8608545034642032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.38568129330254; hits/misses (PBA)= 3.7416281755196303/0.6723441108545035; rounds (PBA)=4.7609699769053115;} zombie #2: {team=neutral evil ; avg hp=0.5609122401847575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.016166281755197; hits/misses (PBA)= 2.303406466512702/2.0057736720554273; rounds (PBA)=4.481812933025404;} zombie: {team=neutral evil ; avg hp=0.644919168591224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.886836027713626; hits/misses (PBA)= 2.26270207852194/2.035796766743649; rounds (PBA)=4.452655889145497;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 246.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 810.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15297; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.297740451909618 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9178164367126574; hits/misses (PBA)= 0.3129374125174965/0.7420515896820636; rounds (PBA)=1.1991601679664068;} acolyte #4: {team=any ; avg hp=-4.2421515696860626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9336132773445311; hits/misses (PBA)= 0.32013597280543893/0.750249950009998; rounds (PBA)=1.2047590481903618;} acolyte #5: {team=any ; avg hp=-4.20255948810238 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382323535292941; hits/misses (PBA)= 0.29774045190961806/0.7296540691861627; rounds (PBA)=1.1799640071985602;} aboleth: {team=lawful evil ; avg hp=129.4867026594681 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.62327534493102; hits/misses (PBA)= 6.45870825834833/0.3929214157168566; rounds (PBA)=3.05878824235153;} acolyte #2: {team=any ; avg hp=-4.319336132773445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9034193161367726; hits/misses (PBA)= 0.3109378124375125/0.7424515096980604; rounds (PBA)=1.2055588882223556;} acolyte #6: {team=any ; avg hp=-4.2791441711657665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9868026394721056; hits/misses (PBA)= 0.33413317336532694/0.7430513897220556; rounds (PBA)=1.2123575284943011;} acolyte #3: {team=any ; avg hp=-4.2823435312937415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9334133173365327; hits/misses (PBA)= 0.3183363327334533/0.7340531893621276; rounds (PBA)=1.1971605678864228;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} will-o-wisp #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 41925.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32841; chaotic evil : 0.69 ± 0.01; unaligned : 0.31 ± 0.01; > Team chaotic evil = winning battles: 3443; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1558; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=7.528494301139772 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.68906218756248; hits/misses (PBA)= 3.7060587882423515/1.9774045190961809; rounds (PBA)=5.99500099980004;} adult black dragon: {team=chaotic evil ; avg hp=37.310937812437516 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.47150569886023; hits/misses (PBA)= 12.562887422515496/4.183163367326535; rounds (PBA)=6.046590681863627;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9899; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=other; avg hp=-3.221755648870226 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1791641671665665; hits/misses (PBA)= 0.43951209758048393/0.5580883823235353; rounds (PBA)=0.9976004799040192;} assassin: {team=any non-good ; avg hp=75.82083583283344 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.221755648870227; hits/misses (PBA)= 1.8078384323135372/0.5762847430513898; rounds (PBA)=1.9794041191761649;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5922815436912617;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40771845630873826;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 251.61; crudely normalised: 0% > any non-good = expected rounds to survive: 1093.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33829; other: 0.03 ± 0.0; any non-good : 0.97 ± 0.0; > Team other = winning battles: 167; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4834; perfect battles: 0; close-call battles: 4383; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-3.1049790041991603 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3299340131973605;} cult fanatic: {team=any non-good ; avg hp=18.734653069386123 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.76104779044191; hits/misses (PBA)= 5.632273545290942/5.56128774245151; rounds (PBA)=5.841631673665267;} cult fanatic #2: {team=any non-good ; avg hp=18.520495900819835 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.573085382923416; hits/misses (PBA)= 5.6092781443711255/5.573285342931413; rounds (PBA)=5.834833033393322;} assassin: {team=other; avg hp=-1.7206558688262348 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.095380923815235; hits/misses (PBA)= 8.200959808038393/3.903619276144771; rounds (PBA)=6.078584283143371;} cult fanatic #3: {team=any non-good ; avg hp=18.754449110177966 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.386522695460908; hits/misses (PBA)= 5.565286942611477/5.624875024995001; rounds (PBA)=5.830833833233354;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 182.81; crudely normalised: 0% > any non-good = expected rounds to survive: 1062.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29629; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 16; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4985; perfect battles: 0; close-call battles: 4967; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=24.338132373525294 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.615876824635073; hits/misses (PBA)= 5.1749650069986/5.203559288142372; rounds (PBA)=5.43251349730054;} commoner: {team=any non-good ; avg hp=-2.634873025394921 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5332933413317337; hits/misses (PBA)= 0.18156368726254749/0.265746850629874; rounds (PBA)=0.8718256348730254;} commoner #2: {team=any non-good ; avg hp=-2.6466706658668264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5148970205958808; hits/misses (PBA)= 0.18316336732653468/0.2599480103979204; rounds (PBA)=0.890621875624875;} cult fanatic #2: {team=any non-good ; avg hp=24.00839832033593 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.61527694461108; hits/misses (PBA)= 5.186562687462508/5.19876024795041; rounds (PBA)=5.441511697660468;} cult fanatic #3: {team=any non-good ; avg hp=24.673465306938613 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.701459708058387; hits/misses (PBA)= 5.20875824835033/5.1747650469906015; rounds (PBA)=5.444711057788442;} cultist: {team=any non-good ; avg hp=-3.105378924215157 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087382523495301; hits/misses (PBA)= 1.0347930413917217/1.2619476104779044; rounds (PBA)=2.3013397320535893;} assassin: {team=other; avg hp=-2.0681863627274546 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.36692661467706; hits/misses (PBA)= 7.658068386322736/2.7458508298340334; rounds (PBA)=5.2043591281743655;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 145.38; crudely normalised: 0% > any non-good = expected rounds to survive: 1782.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19684; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=other; avg hp=-3.120375924815037 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.788442311537692; hits/misses (PBA)= 1.231753649270146/1.8330333933213356; rounds (PBA)=3.064787042591482;} assassin: {team=any non-good ; avg hp=73.2115576884623 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.120375924815036; hits/misses (PBA)= 4.465106978604279/1.9018196360727855; rounds (PBA)=3.9360127974405117;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ silver dragon wyrmling: {team=lawful good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 72.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16796; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 129; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-2.0537892421515695 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4719056188762245; hits/misses (PBA)= 1.3435312937412518/3.8102379524095182; rounds (PBA)=2.576884623075385;} gnoll: {team=chaotic evil ; avg hp=20.06858628274345 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9562087582483505; hits/misses (PBA)= 1.271745650869826/0.7478504299140172; rounds (PBA)=3.0091981603679265;} gnoll #4: {team=chaotic evil ; avg hp=20.001799640071987 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9000199960007995; hits/misses (PBA)= 1.2571485702859428/0.7408518296340731; rounds (PBA)=3.0141971605678863;} commoner: {team=any ; avg hp=-1.7604479104179165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.377124575084983; hits/misses (PBA)= 0.14197160567886422/0.46390721855628875; rounds (PBA)=0.6058788242351529;} gnoll #3: {team=chaotic evil ; avg hp=20.060187962407518 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.030793841231754; hits/misses (PBA)= 1.2779444111177765/0.76624675064987; rounds (PBA)=3.013597280543891;} gnoll #2: {team=chaotic evil ; avg hp=20.020395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.927214557088583; hits/misses (PBA)= 1.257748450309938/0.755248950209958; rounds (PBA)=3.0205958808238353;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14258; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4981; perfect battles: 0; close-call battles: 684; > Team lawful evil = winning battles: 20; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.2469506098780245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4215156968606277; hits/misses (PBA)= 0.5708858228354329/1.0543891221755648; rounds (PBA)=2.4039192161567686;} hobgoblin: {team=lawful evil ; avg hp=-2.769246150769846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0365926814637074; hits/misses (PBA)= 0.5326934613077384/1.6370725854829034; rounds (PBA)=2.1737652469506097;} goblin #2: {team=neutral evil ; avg hp=6.2815436912617475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.439712057588482; hits/misses (PBA)= 0.5740851829634073/1.0663867226554689; rounds (PBA)=2.418516296740652;} goblin: {team=neutral evil ; avg hp=6.248950209958008 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.520495900819836; hits/misses (PBA)= 0.5768846230753849/1.0331933613277344; rounds (PBA)=2.410717856428714;} goblin #3: {team=neutral evil ; avg hp=6.1859628074385125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3875224955009; hits/misses (PBA)= 0.5690861827634474/1.0105978804239153; rounds (PBA)=2.394121175764847;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 230.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 5280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20704; lawful neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ azer: {team=lawful neutral ; avg hp=-4.1795640871825634 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975404919016198; hits/misses (PBA)= 1.89002199560088/1.5626874625074985; rounds (PBA)=3.4527094581083784;} barbed devil: {team=lawful evil ; avg hp=95.0245950809838 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.17956408718256; hits/misses (PBA)= 5.2365526894621075/5.192161567686463; rounds (PBA)=4.13997200559888;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 510.66; crudely normalised: 0% > other= expected rounds to survive: 178.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1693; Sum of rounds: 30525; neutral evil : 0.04 ± 0.0; other: 0.29 ± 0.01; > Team neutral evil = winning battles: 224; perfect battles: 0; close-call battles: 224; > Team other = winning battles: 1469; perfect battles: 0; close-call battles: 1469; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-2.2805670407560545 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6278795038393383; hits/misses (PBA)= 0.4583579444772593/0.22858830478440637; rounds (PBA)=0.6869462492616657;} skeleton #4: {team=neutral evil ; avg hp=-5.955109273479032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.362669816893089; hits/misses (PBA)= 2.3106910809214414/1.6302421736562316; rounds (PBA)=3.940933254577673;} cult fanatic: {team=neutral evil ; avg hp=-2.446544595392794 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.21264028352038; hits/misses (PBA)= 13.062610750147666/15.53278204370939; rounds (PBA)=14.329001772002362;} zombie #2: {team=other; avg hp=-2.3154164205552275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.121086828115771; hits/misses (PBA)= 1.0679267572356763/0.6532782043709392; rounds (PBA)=1.7212049616066154;} cult fanatic #2: {team=neutral evil ; avg hp=-2.3544004725339636 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.5280567040756; hits/misses (PBA)= 13.10986414648553/15.5304193738925; rounds (PBA)=14.354991139988186;} acolyte #3: {team=neutral evil ; avg hp=-4.656822209096279 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1665682220909628; hits/misses (PBA)= 0.4146485528647372/0.2864737152982871; rounds (PBA)=0.8753691671588896;} ghoul: {team=other; avg hp=-2.4725339633786176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.906674542232723; hits/misses (PBA)= 1.0378027170702895/0.8417011222681631; rounds (PBA)=1.8795038393384524;} skeleton: {team=neutral evil ; avg hp=-5.990549320732428 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.329592439456587; hits/misses (PBA)= 2.3047844063792087/1.70939161252215; rounds (PBA)=4.014176018901359;} skeleton #3: {team=neutral evil ; avg hp=-6.106320141760189 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.609568812758416; hits/misses (PBA)= 2.351447135262847/1.6591848789131718; rounds (PBA)=4.010632014176019;} skeleton #2: {team=neutral evil ; avg hp=-5.839929119905493 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.375664500886002; hits/misses (PBA)= 2.308328411104548/1.6828115770821028; rounds (PBA)=3.9911399881866507;} skeleton #6: {team=neutral evil ; avg hp=-5.697578263437684 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.046072061429415; hits/misses (PBA)= 2.2356763142350857/1.7017129356172476; rounds (PBA)=3.937389249852333;} acolyte: {team=neutral evil ; avg hp=-4.619610159480213 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.145304193738925; hits/misses (PBA)= 0.4217365623154164/0.29533372711163614; rounds (PBA)=0.8848198464264619;} cultist: {team=other; avg hp=-2.3768458357944477 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7761370348493798; hits/misses (PBA)= 0.16656822209096278/0.09864146485528648; rounds (PBA)=0.26520968694624925;} zombie: {team=other; avg hp=-2.3154164205552275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.000590667454223; hits/misses (PBA)= 1.0596574128765506/0.6816302421736562; rounds (PBA)=1.7412876550502068;} cult fanatic #3: {team=neutral evil ; avg hp=-2.300059066745422 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.879503839338454; hits/misses (PBA)= 13.213230950974602/15.497341996455996; rounds (PBA)=14.38984051978736;} lich: {team=other; avg hp=46.555818074424096 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.4695806261075; hits/misses (PBA)= 13.221500295333728/0.754873006497342; rounds (PBA)=14.414057885410514;} zombie #3: {team=neutral evil ; avg hp=-5.264619019492026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.694034258712346; hits/misses (PBA)= 3.847607796810396/4.739515652687537; rounds (PBA)=8.589486119314826;} lich #2: {team=other; avg hp=43.5912581216775 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.14116952155936; hits/misses (PBA)= 13.299468399291198/0.7105729474305966; rounds (PBA)=14.440047253396338;} ghoul #2: {team=other; avg hp=-2.3614884819846425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.597164796219728; hits/misses (PBA)= 1.1187241582988778/0.7867690490253987; rounds (PBA)=1.9054932073242765;} skeleton #5: {team=neutral evil ; avg hp=-5.9492025989367985 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.366804489072653; hits/misses (PBA)= 2.2917897223862966/1.6839929119905492; rounds (PBA)=3.975782634376846;} acolyte #4: {team=neutral evil ; avg hp=-4.525103366804489 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1695215593620791; hits/misses (PBA)= 0.4258712344949793/0.29060838747784995; rounds (PBA)=0.8865918487891317;} zombie #4: {team=neutral evil ; avg hp=-5.2279976373301835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.002362669816893; hits/misses (PBA)= 3.8422917897223865/4.68399291199055; rounds (PBA)=8.527466036621382;} acolyte #2: {team=neutral evil ; avg hp=-4.706438275251034 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.086828115770821; hits/misses (PBA)= 0.3981098641464855/0.2598936798582398; rounds (PBA)=0.8346131128174837;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 550.27; crudely normalised: 0% > other= expected rounds to survive: 166.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1740; Sum of rounds: 33062; neutral evil : 0.15 ± 0.01; other: 0.2 ± 0.01; > Team neutral evil = winning battles: 760; perfect battles: 0; close-call battles: 760; > Team other = winning battles: 980; perfect battles: 0; close-call battles: 980; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=-4.324137931034483 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.364942528735632; hits/misses (PBA)= 3.9459770114942527/5.782183908045977; rounds (PBA)=9.735057471264367;} cult fanatic: {team=neutral evil ; avg hp=5.854597701149426 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.75632183908046; hits/misses (PBA)= 13.729885057471265/17.82758620689655; rounds (PBA)=15.876436781609195;} skeleton #2: {team=neutral evil ; avg hp=-5.882183908045977 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.36551724137931; hits/misses (PBA)= 2.4379310344827587/2.4017241379310343; rounds (PBA)=4.839655172413793;} cultist: {team=other; avg hp=-2.372413793103448 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7879310344827586; hits/misses (PBA)= 0.17413793103448275/0.09712643678160919; rounds (PBA)=0.271264367816092;} skeleton #4: {team=neutral evil ; avg hp=-5.908045977011494 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.364942528735632; hits/misses (PBA)= 2.4603448275862068/2.4051724137931036; rounds (PBA)=4.86551724137931;} zombie #2: {team=other; avg hp=-2.2655172413793103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6252873563218393; hits/misses (PBA)= 0.7793103448275862/0.4454022988505747; rounds (PBA)=1.224712643678161;} skeleton #5: {team=neutral evil ; avg hp=-6.009770114942529 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.247701149425287; hits/misses (PBA)= 2.424712643678161/2.381609195402299; rounds (PBA)=4.8068965517241375;} zombie #4: {team=neutral evil ; avg hp=-4.114942528735632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.7316091954023; hits/misses (PBA)= 4.0120689655172415/5.759770114942529; rounds (PBA)=9.78103448275862;} cult fanatic #2: {team=neutral evil ; avg hp=6.4126436781609195 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.40229885057471; hits/misses (PBA)= 13.65919540229885/17.97758620689655; rounds (PBA)=15.917816091954023;} acolyte #2: {team=neutral evil ; avg hp=-4.931609195402299 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.707471264367816; hits/misses (PBA)= 0.6126436781609196/0.47126436781609193; rounds (PBA)=1.2683908045977013;} zombie: {team=other; avg hp=-2.2086206896551723 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.65632183908046; hits/misses (PBA)= 0.7597701149425288/0.4482758620689655; rounds (PBA)=1.2080459770114942;} acolyte #4: {team=neutral evil ; avg hp=-4.8517241379310345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5459770114942528; hits/misses (PBA)= 0.5764367816091954/0.4574712643678161; rounds (PBA)=1.2413793103448276;} skeleton: {team=other; avg hp=-2.274712643678161 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0586206896551724; hits/misses (PBA)= 0.36149425287356324/0.16896551724137931; rounds (PBA)=0.5304597701149425;} acolyte: {team=neutral evil ; avg hp=-5.002298850574713 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5517241379310345; hits/misses (PBA)= 0.5764367816091954/0.45804597701149424; rounds (PBA)=1.2448275862068965;} acolyte #3: {team=neutral evil ; avg hp=-4.92816091954023 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5724137931034483; hits/misses (PBA)= 0.5741379310344827/0.4902298850574713; rounds (PBA)=1.264367816091954;} skeleton #3: {team=neutral evil ; avg hp=-5.962643678160919 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.50287356321839; hits/misses (PBA)= 2.461494252873563/2.3482758620689657; rounds (PBA)=4.810344827586207;} cult fanatic #3: {team=neutral evil ; avg hp=6.027586206896552 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.18850574712644; hits/misses (PBA)= 13.639080459770115/17.897701149425288; rounds (PBA)=15.886781609195403;} skeleton #6: {team=neutral evil ; avg hp=-6.070689655172414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.073563218390804; hits/misses (PBA)= 2.4045977011494255/2.4655172413793105; rounds (PBA)=4.870114942528736;} lich #2: {team=other; avg hp=16.001149425287355 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.54252873563217; hits/misses (PBA)= 12.383333333333333/0.6798850574712644; rounds (PBA)=13.34712643678161;} lich: {team=other; avg hp=15.831034482758621 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.11896551724138; hits/misses (PBA)= 12.454597701149424/0.7160919540229885; rounds (PBA)=13.45;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 942.86; crudely normalised: 0% > other= expected rounds to survive: 155.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1753; Sum of rounds: 23797; neutral evil : 0.34 ± 0.01; other: 0.01 ± 0.0; > Team neutral evil = winning battles: 1703; perfect battles: 0; close-call battles: 1703; > Team other = winning battles: 50; perfect battles: 0; close-call battles: 50; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #3: {team=neutral evil ; avg hp=30.889903023388477 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.85396463205932; hits/misses (PBA)= 10.799201369081574/14.941814033086137; rounds (PBA)=13.052481460353679;} acolyte: {team=neutral evil ; avg hp=-4.906446092413006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8471192241871077; hits/misses (PBA)= 0.6537364517969195/0.8938961779806047; rounds (PBA)=1.7415858528237307;} acolyte #2: {team=neutral evil ; avg hp=-5.09469480889903 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7883628066172277; hits/misses (PBA)= 0.623502567027952/0.8973188819167142; rounds (PBA)=1.7239018824871648;} cultist: {team=neutral evil ; avg hp=-4.857387335995436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7524244152880777; hits/misses (PBA)= 0.7849401026811181/0.968625213918996; rounds (PBA)=1.8956075299486594;} skeleton #3: {team=neutral evil ; avg hp=-4.608100399315459 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.482601254991444; hits/misses (PBA)= 2.766685681688534/3.580718767826583; rounds (PBA)=6.3548203080433545;} zombie #2: {team=neutral evil ; avg hp=11.377638334284084 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.25556189389618; hits/misses (PBA)= 4.312606959498003/7.346833998859099; rounds (PBA)=11.733029092983458;} lich #2: {team=other; avg hp=-1.7507130633200227 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.29777524244153; hits/misses (PBA)= 8.632059326868227/0.47746719908727897; rounds (PBA)=9.12378779235596;} skeleton #2: {team=neutral evil ; avg hp=-4.525955504848831 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.545350827153452; hits/misses (PBA)= 2.83000570450656/3.6086708499714772; rounds (PBA)=6.4495151169423846;} skeleton #6: {team=neutral evil ; avg hp=-4.440958357102111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.34626354820308; hits/misses (PBA)= 2.764403879064461/3.6828294352538506; rounds (PBA)=6.4546491728465485;} lich: {team=other; avg hp=-1.9743297204791785 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.50484883057615; hits/misses (PBA)= 8.786651454649173/0.46891043924700515; rounds (PBA)=9.269823160296635;} zombie: {team=other; avg hp=-2.168282943525385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9269823160296635; hits/misses (PBA)= 0.4209925841414718/0.291500285225328; rounds (PBA)=0.7124928693667998;} skeleton: {team=other; avg hp=-2.248716486023959 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0770108385624644; hits/misses (PBA)= 0.18482601254991443/0.0975470621791215; rounds (PBA)=0.28237307472903594;} skeleton #5: {team=neutral evil ; avg hp=-4.3131774101540215 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.39532230462065; hits/misses (PBA)= 2.7974900171135197/3.668568168853394; rounds (PBA)=6.470051340559042;} skeleton #4: {team=neutral evil ; avg hp=-4.5961209355390755 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.523103251568738; hits/misses (PBA)= 2.7974900171135197/3.626925270964062; rounds (PBA)=6.4312606959498;} acolyte #3: {team=neutral evil ; avg hp=-5.0233884768967485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8288648031945236; hits/misses (PBA)= 0.643468339988591/0.9332572732458643; rounds (PBA)=1.7701083856246436;} zombie #3: {team=neutral evil ; avg hp=11.562464346833998 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.484883057615516; hits/misses (PBA)= 4.316600114090131/7.306332002281803; rounds (PBA)=11.708499714774671;} cult fanatic #2: {team=neutral evil ; avg hp=30.808328579577868 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.77524244152881; hits/misses (PBA)= 10.77752424415288/14.893896177980604; rounds (PBA)=13.008556759840273;} cult fanatic: {team=neutral evil ; avg hp=30.59098687963491 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.87564175698802; hits/misses (PBA)= 10.826012549914433/14.891614375356532; rounds (PBA)=13.03251568739304;} acolyte #4: {team=neutral evil ; avg hp=-4.76155162578437 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9064460924130062; hits/misses (PBA)= 0.6811180832857958/0.9577866514546491; rounds (PBA)=1.8031945236737021;} zombie #4: {team=neutral evil ; avg hp=11.100969766115231 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.50656018254421; hits/misses (PBA)= 4.318311466058186/7.250998288648032; rounds (PBA)=11.636052481460354;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 327.5; crudely normalised: 0% > other= expected rounds to survive: 432.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44644; neutral evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4809; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=neutral evil ; avg hp=-5.644071185762847 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.036392721455709; hits/misses (PBA)= 1.2155568886222756/0.8878224355128974; rounds (PBA)=2.292141571685663;} zombie #2: {team=neutral evil ; avg hp=-5.552289542091581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.34253149370126; hits/misses (PBA)= 2.9142171565686863/3.8184363127374525; rounds (PBA)=6.732653469306139;} skeleton #2: {team=neutral evil ; avg hp=-5.621675664867027 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.03499300139972; hits/misses (PBA)= 1.196360727854429/0.8760247950409918; rounds (PBA)=2.2763447310537894;} lich: {team=other; avg hp=115.72625474905018 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.15536892621476; hits/misses (PBA)= 7.73125374925015/0.4417116576684663; rounds (PBA)=8.6750649870026;} skeleton: {team=neutral evil ; avg hp=-5.6284743051389725 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.173965206958608; hits/misses (PBA)= 1.237752449510098/0.8824235152969406; rounds (PBA)=2.3079384123175366;} zombie: {team=other; avg hp=-2.516896620675865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.742851429714057; hits/misses (PBA)= 0.79124175164967/0.8666266746650669; rounds (PBA)=1.658268346330734;} skeleton #4: {team=neutral evil ; avg hp=-5.750049990001999 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009598080383923; hits/misses (PBA)= 1.2091581683663268/0.8798240351929614; rounds (PBA)=2.2841431713657268;} skeleton #6: {team=other; avg hp=-2.5496900619876026 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8306338732253549; hits/misses (PBA)= 0.3189362127574485/0.34713057388522295; rounds (PBA)=0.6670665866826635;} zombie #3: {team=neutral evil ; avg hp=-5.600279944011198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.300539892021595; hits/misses (PBA)= 2.9104179164167165/3.8084383123375325; rounds (PBA)=6.718856228754249;} skeleton #5: {team=neutral evil ; avg hp=-5.604679064187162 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.987602479504099; hits/misses (PBA)= 1.2127574485102979/0.9154169166166767; rounds (PBA)=2.3109378124375124;} zombie #4: {team=neutral evil ; avg hp=-5.5128974205158965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.375524895020996; hits/misses (PBA)= 2.931613677264547/3.8134373125374923; rounds (PBA)=6.745050989802039;} lich #2: {team=other; avg hp=116.07918416316737 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.18556288742252; hits/misses (PBA)= 7.724455108978204/0.44471105778844233; rounds (PBA)=8.666666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 771.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 492.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35692; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=114.08618276344731 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.68666266746651; hits/misses (PBA)= 5.168566286742651/0.30453909218156366; rounds (PBA)=6.645870825834833;} skeleton: {team=lawful evil ; avg hp=-5.853229354129174 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.830433913217356; hits/misses (PBA)= 1.1551689662067586/1.7760447910417916; rounds (PBA)=3.105978804239152;} skeleton #5: {team=lawful evil ; avg hp=-5.982203559288142 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.895820835832834; hits/misses (PBA)= 1.1703659268146371/1.7850429914017196; rounds (PBA)=3.131373725254949;} skeleton #2: {team=lawful evil ; avg hp=-5.955608878224355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.789442111577684; hits/misses (PBA)= 1.1369726054789042/1.7638472305538893; rounds (PBA)=3.0855828834233154;} skeleton #4: {team=lawful evil ; avg hp=-5.932213557288542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.76124775044991; hits/misses (PBA)= 1.1429714057188562/1.7560487902419517; rounds (PBA)=3.0873825234953007;} skeleton #6: {team=lawful evil ; avg hp=-5.932013597280544 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841031793641272; hits/misses (PBA)= 1.1507698460307938/1.7628474305138973; rounds (PBA)=3.086582683463307;} lich #2: {team=other; avg hp=114.93981203759247 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.821635672865426; hits/misses (PBA)= 5.184763047390522/0.3117376524695061; rounds (PBA)=6.628074385122975;} skeleton #3: {team=lawful evil ; avg hp=-5.853029394121176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.856028794241152; hits/misses (PBA)= 1.1511697660467906/1.809638072385523; rounds (PBA)=3.1285742851429714;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 771.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 492.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35754; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=114.67226554689063 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73145370925815; hits/misses (PBA)= 5.174565086982604/0.32113577284543093; rounds (PBA)=6.645470905818836;} skeleton #5: {team=lawful evil ; avg hp=-5.994001199760048 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.006398720255949; hits/misses (PBA)= 1.1729654069186162/1.7992401519696062; rounds (PBA)=3.1385722855428915;} skeleton #6: {team=lawful evil ; avg hp=-5.903419316136772 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6798640271945615; hits/misses (PBA)= 1.1331733653269347/1.7924415116976604; rounds (PBA)=3.10377924415117;} skeleton #2: {team=lawful evil ; avg hp=-5.827234553089382 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.788042391521696; hits/misses (PBA)= 1.1405718856228755/1.7844431113777244; rounds (PBA)=3.1089782043591283;} skeleton: {team=lawful evil ; avg hp=-5.88502299540092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.813037392521496; hits/misses (PBA)= 1.1487702459508098/1.7816436712657469; rounds (PBA)=3.0977804439112178;} skeleton #4: {team=lawful evil ; avg hp=-5.950809838032393 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.845230953809238; hits/misses (PBA)= 1.1449710057988403/1.7856428714257149; rounds (PBA)=3.1115776844631076;} lich #2: {team=other; avg hp=114.6612677464507 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.86902619476105; hits/misses (PBA)= 5.173165366926614/0.3193361327734453; rounds (PBA)=6.653269346130774;} skeleton #3: {team=lawful evil ; avg hp=-6.03999200159968 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.533893221355729; hits/misses (PBA)= 1.113977204559088/1.7854429114177164; rounds (PBA)=3.0817836432713457;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 535.38; crudely normalised: 0% > lawful evil = expected rounds to survive: 535.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 91797; other: 0.48 ± 0.01; lawful evil : 0.52 ± 0.01; > Team other = winning battles: 2420; perfect battles: 0; close-call battles: 2419; > Team lawful evil = winning battles: 2581; perfect battles: 0; close-call battles: 2577; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-4.997800439912018 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1915616876624675; hits/misses (PBA)= 1.0687862427514496/0.8156368726254749; rounds (PBA)=1.93501299740052;} lich: {team=other; avg hp=11.959608078384322 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.7132573485303; hits/misses (PBA)= 14.174365126974605/2.878224355128974; rounds (PBA)=17.536492701459707;} skeleton #5: {team=other; avg hp=-4.827034593081383 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.919416116776644; hits/misses (PBA)= 1.0251949610077984/0.8074385122975405; rounds (PBA)=1.8838232353529294;} skeleton #2: {team=lawful evil ; avg hp=-4.971405718856229 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211957608478304; hits/misses (PBA)= 1.0641871625674866/0.8016396720655868; rounds (PBA)=1.9160167966406718;} lich #2: {team=lawful evil ; avg hp=13.218156368726255 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.05718856228754; hits/misses (PBA)= 14.206958608278343/2.868626274745051; rounds (PBA)=17.591681663667266;} skeleton #4: {team=other; avg hp=-4.924015196960608 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.076384723055389; hits/misses (PBA)= 1.0467906418716257/0.8208358328334333; rounds (PBA)=1.9114177164567085;} skeleton #6: {team=other; avg hp=-4.8742251549690065 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.951009798040392; hits/misses (PBA)= 1.0335932813437312/0.7936412717456509; rounds (PBA)=1.8822235552889421;} skeleton #3: {team=lawful evil ; avg hp=-4.909018196360728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.204959008198361; hits/misses (PBA)= 1.06498700259948/0.8108378324335133; rounds (PBA)=1.9326134773045391;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4963.64; crudely normalised: 0% > other= expected rounds to survive: 172.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15435; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-good ; avg hp=61.83943211357728 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.345530893821234; hits/misses (PBA)= 3.14497100579884/2.593881223755249; rounds (PBA)=2.8028394321135774;} bandit captain #3: {team=any non-good ; avg hp=61.76804639072186 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.3623275344931; hits/misses (PBA)= 3.140371925614877/2.5412917416516696; rounds (PBA)=2.8080383923215355;} bandit captain #2: {team=any non-good ; avg hp=61.861627674465105 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.922015596880623; hits/misses (PBA)= 3.078984203159368/2.528894221155769; rounds (PBA)=2.8028394321135774;} bandit captain #4: {team=any non-good ; avg hp=61.90661867626475 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404319136172766; hits/misses (PBA)= 3.159768046390722/2.5700859828034393; rounds (PBA)=2.81123775244951;} assassin: {team=other; avg hp=-3.0341931613677264 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.624275144971007; hits/misses (PBA)= 1.9296140771845631/3.233353329334133; rounds (PBA)=2.581483703259348;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1899620075984803;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20175964807038593;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20155968806238753;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8674.29; crudely normalised: 0% > unaligned = expected rounds to survive: 477.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15888; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=174.41411717656467 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.03599280143972; hits/misses (PBA)= 7.102779444111178/0.5080983803239352; rounds (PBA)=3.176964607078584;} giant hyena #2: {team=unaligned ; avg hp=-7.615476904619076 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.818236352729454; hits/misses (PBA)= 0.4449110177964407/0.6676664667066586; rounds (PBA)=1.7700459908018396;} giant hyena: {team=unaligned ; avg hp=-7.4205158968206355 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767646470705859; hits/misses (PBA)= 0.4349130173965207/0.670865826834633; rounds (PBA)=1.752249550089982;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 19.8; crudely normalised: 0% > any = expected rounds to survive: 102.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18027; any non-lawful : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team any non-lawful = winning battles: 61; perfect battles: 0; close-call battles: 49; > Team any = winning battles: 4940; perfect battles: 0; close-call battles: 4207; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=2.3293341331733655 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.59128174365127; hits/misses (PBA)= 1.3299340131973605/1.0839832033593282; rounds (PBA)=2.6376724655068986;} commoner #8: {team=any ; avg hp=2.388122375524895 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7376524695060986; hits/misses (PBA)= 1.3555288942211559/1.1009798040391923; rounds (PBA)=2.6660667866426713;} commoner #10: {team=any ; avg hp=2.355528894221156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.692261547690462; hits/misses (PBA)= 1.3435312937412518/1.0707858428314336; rounds (PBA)=2.628274345130974;} commoner #6: {team=any ; avg hp=2.3733253349330132 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6466706658668264; hits/misses (PBA)= 1.3345330933813238/1.1011797640471905; rounds (PBA)=2.6540691861627677;} commoner #3: {team=any ; avg hp=2.386722655468906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6710657868426315; hits/misses (PBA)= 1.3303339332133572/1.0741851629674066; rounds (PBA)=2.630273945210958;} commoner #7: {team=any ; avg hp=2.3443311337732453 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5810837832433515; hits/misses (PBA)= 1.3157368526294742/1.105978804239152; rounds (PBA)=2.6512697460507897;} bandit #2: {team=any non-lawful ; avg hp=-1.1237752449510099 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.669066186762647; hits/misses (PBA)= 1.201359728054389/0.73625274945011; rounds (PBA)=1.9432113577284542;} commoner #9: {team=any ; avg hp=2.3209358128374324 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6142771445710857; hits/misses (PBA)= 1.3289342131573685/1.076384723055389; rounds (PBA)=2.638472305538892;} bandit #3: {team=any non-lawful ; avg hp=-1.1631673665266946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.465906818636273; hits/misses (PBA)= 1.1615676864627074/0.7376524695060988; rounds (PBA)=1.9028194361127775;} commoner #5: {team=any ; avg hp=2.28874225154969 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.622875424915017; hits/misses (PBA)= 1.3225354929014197/1.0841831633673265; rounds (PBA)=2.644471105778844;} commoner: {team=any ; avg hp=2.345730853829234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6400719856028796; hits/misses (PBA)= 1.3433313337332533/1.0733853229354129; rounds (PBA)=2.659868026394721;} commoner #2: {team=any ; avg hp=2.3823235352929415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6446710657868424; hits/misses (PBA)= 1.3483303339332133/1.062987402519496; rounds (PBA)=2.64247150569886;} bandit: {team=any non-lawful ; avg hp=-1.1549690061987603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3499300139972; hits/misses (PBA)= 1.1495700859828035/0.7518496300739852; rounds (PBA)=1.9048190361927615;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28383; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 29; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.57688462307539 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.2267546490702; hits/misses (PBA)= 12.001999600079984/2.9968006398720255; rounds (PBA)=5.668266346730654;} adult black dragon: {team=chaotic evil ; avg hp=-8.226754649070186 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4231153769246; hits/misses (PBA)= 9.44511097780444/5.116776644671066; rounds (PBA)=4.858028394321136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3118.73; crudely normalised: 0% > unaligned = expected rounds to survive: 1115.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34691; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-14.776044791041791 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.852029594081184; hits/misses (PBA)= 3.076584683063387/2.0697860427914416; rounds (PBA)=5.146370725854829;} druid: {team=any ; avg hp=-11.461107778444312 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5532893421315737;} veteran: {team=any ; avg hp=-14.770645870825835 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.92761447710458; hits/misses (PBA)= 3.0895820835832835/2.03999200159968; rounds (PBA)=5.129574085182964;} mage #2: {team=any ; avg hp=-11.700259948010398 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4679064187162565; hits/misses (PBA)= 1.1557688462307538/0.9294141171765646; rounds (PBA)=2.0851829634073185;} mage: {team=any ; avg hp=-11.741051789642071 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.430313937212557; hits/misses (PBA)= 1.150369926014797/0.9458108378324335; rounds (PBA)=2.0961807638472307;} roc: {team=unaligned ; avg hp=195.32213557288543 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.4491101779644; hits/misses (PBA)= 11.080383923215358/1.3159368126374724; rounds (PBA)=6.936812637472506;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4866.9; crudely normalised: 0% > unaligned = expected rounds to survive: 1262.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46553; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-14.899020195960809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.69386122775445; hits/misses (PBA)= 2.7580483903219357/1.8478304339132174; rounds (PBA)=5.036992601479704;} veteran #2: {team=any ; avg hp=-14.932213557288541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.027994401119777; hits/misses (PBA)= 2.8060387922415515/1.8480303939212157; rounds (PBA)=5.064587082583484;} veteran #5: {team=any ; avg hp=-14.881623675264947 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.7752449510098; hits/misses (PBA)= 2.762247550489902/1.8322335532893421; rounds (PBA)=5.004799040191962;} roc: {team=unaligned ; avg hp=153.57068586282745 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 364.5370925814837; hits/misses (PBA)= 14.122775444911017/3.0241951609678064; rounds (PBA)=9.30873825234953;} veteran: {team=any ; avg hp=-14.752049590081983 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.79524095180964; hits/misses (PBA)= 2.766646670665867/1.8514297140571885; rounds (PBA)=5.035392921415717;} veteran #3: {team=any ; avg hp=-15.072185562887423 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.136972605478903; hits/misses (PBA)= 2.8148370325934815/1.814237152569486; rounds (PBA)=5.040591881623675;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 102.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 150.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49508; any : 0.43 ± 0.01; chaotic evil : 0.57 ± 0.01; > Team any = winning battles: 2132; perfect battles: 0; close-call battles: 2115; > Team chaotic evil = winning battles: 2869; perfect battles: 0; close-call battles: 2868; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=chaotic evil ; avg hp=-1.9858028394321137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.548490301939612; hits/misses (PBA)= 1.6468706258748251/1.98000399920016; rounds (PBA)=3.6600679864027192;} sea hag: {team=chaotic evil ; avg hp=15.809638072385523 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.103379324135176; hits/misses (PBA)= 5.412117576484703/3.591881623675265; rounds (PBA)=9.515696860627875;} dryad #2: {team=chaotic evil ; avg hp=-2.0341931613677264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.469706058788242; hits/misses (PBA)= 1.623875224955009/2.019396120775845; rounds (PBA)=3.6720655868826233;} bandit: {team=any ; avg hp=-2.558488302339532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.57868426314737; hits/misses (PBA)= 2.861627674465107/1.7356528694261149; rounds (PBA)=4.637072585482904;} guard: {team=any ; avg hp=-2.9892021595680864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.053589282143571; hits/misses (PBA)= 3.1525694861027795/1.8286342731453709; rounds (PBA)=5.020195960807839;} awakened shrub #2: {team=chaotic evil ; avg hp=-2.4369126174765046 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784443111377725; hits/misses (PBA)= 0.4455108978204359/0.40871825634873027; rounds (PBA)=0.9202159568086383;} guard #2: {team=any ; avg hp=-2.7970405918816237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.883623275344931; hits/misses (PBA)= 3.0991801639672065/1.7918416316736652; rounds (PBA)=4.933813237352529;} acolyte: {team=any ; avg hp=-4.194361127774445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8540291941611677; hits/misses (PBA)= 0.31953609278144374/0.138372325534893; rounds (PBA)=0.8384323135372925;} awakened shrub: {team=chaotic evil ; avg hp=-2.4015196960607876 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7328534293141372; hits/misses (PBA)= 0.42811437712457506/0.40791841631673664; rounds (PBA)=0.9062187562487503;} scout: {team=any ; avg hp=2.9062187562487503 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.67886422715456; hits/misses (PBA)= 11.23875224955009/6.299140171965607; rounds (PBA)=8.99140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32914; lawful good : 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team lawful good = winning battles: 4094; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 907; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-1.3079384123175366 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.3871225754849; hits/misses (PBA)= 11.029794041191762/5.960407918416316; rounds (PBA)=5.789842031593682;} adult bronze dragon: {team=lawful good ; avg hp=46.6128774245151 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.30793841231753; hits/misses (PBA)= 12.27994401119776/5.25114977004599; rounds (PBA)=6.394521095780844;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -26006.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1914.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10051; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-16.732253549290142 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9372125574885024; hits/misses (PBA)= 0.08438312337532493/5.730253949210158; rounds (PBA)=1.9382123575284944;} Cthulhu: {team=beyond; avg hp=773.2805438912218 (from 774); avg healing spells left=99998.98880223955 (from 99999); damage done (per battle average)= 45.541491701659666; hits/misses (PBA)= 1.106978604279144/0.057588482303539294; rounds (PBA)=1.918616276744651;} cthulhu #2: {team=beyond; avg hp=773.6688662267546 (from 774); avg healing spells left=99998.99920015997 (from 99999); damage done (per battle average)= 83.71005798840233; hits/misses (PBA)= 2.033993201359728/0.10537892421515697; rounds (PBA)=1.7286542691461708;} cthulhu #3: {team=beyond; avg hp=773.5144971005799 (from 774); avg healing spells left=99998.99940011998 (from 99999); damage done (per battle average)= 82.48070385922816; hits/misses (PBA)= 2.0011997600479905/0.11077784443111378; rounds (PBA)=1.7136572685462907;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 218.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43800; any : 0.74 ± 0.01; chaotic evil : 0.26 ± 0.01; > Team any = winning battles: 3688; perfect battles: 0; close-call battles: 3634; > Team chaotic evil = winning battles: 1313; perfect battles: 0; close-call battles: 1266; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=3.20375924815037 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.007998400319934; hits/misses (PBA)= 4.664867026594681/3.2443511297740453; rounds (PBA)=8.168166366726656;} dryad #2: {team=chaotic evil ; avg hp=-2.4513097380523896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6006798640271946; hits/misses (PBA)= 0.9560087982403519/1.172765446910618; rounds (PBA)=2.13377324535093;} dryad: {team=chaotic evil ; avg hp=-2.5302939412117578 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5226954609078183; hits/misses (PBA)= 0.9328134373125375/1.1575684863027393; rounds (PBA)=2.0951809638072385;} acolyte: {team=any ; avg hp=-3.918616276744651 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.127774445110978;} guard #2: {team=any ; avg hp=-0.6010797840431914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.358328334333134; hits/misses (PBA)= 3.007998400319936/2.163367326534693; rounds (PBA)=5.253549290141971;} bandit: {team=any ; avg hp=-0.47590481903619275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.638272345530893; hits/misses (PBA)= 2.8378324335132974/2.012397520495901; rounds (PBA)=4.927214557088583;} guard: {team=any ; avg hp=-0.46810637872425515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.45510897820436; hits/misses (PBA)= 2.9948010397920415/2.241351729654069; rounds (PBA)=5.326734653069386;} scout: {team=any ; avg hp=9.332333533293342 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.32613477304539; hits/misses (PBA)= 9.533293341331733/6.218556288742252; rounds (PBA)=8.229754049190163;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 218.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4902; Sum of rounds: 42786; > Team any = winning battles: 3608; perfect battles: 0; close-call battles: 3546; > Team chaotic evil = winning battles: 1293; perfect battles: 0; close-call battles: 1244; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=3.1780905752753976 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.71868625051; hits/misses (PBA)= 4.639126886984904/3.2549979600163197; rounds (PBA)=8.15483476132191;} acolyte: {team=any ; avg hp=-3.9949000407996738 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.1136270909832722;} guard: {team=any ; avg hp=-0.5442676458588331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.572623419012649; hits/misses (PBA)= 3.0134638922888617/2.193798449612403; rounds (PBA)=5.292329661362709;} scout: {team=any ; avg hp=9.407588739290086 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.18319053447573; hits/misses (PBA)= 9.539779681762546/6.16217870257038; rounds (PBA)=8.19889840881273;} dryad #2: {team=chaotic evil ; avg hp=-2.4769481844145247 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5707874337005303; hits/misses (PBA)= 0.9479804161566707/1.1593227254181966; rounds (PBA)=2.1113831089351285;} bandit: {team=any ; avg hp=-0.45675234598123216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.355365157078744; hits/misses (PBA)= 2.802529579763362/2.0032639738882088; rounds (PBA)=4.888004895960832;} guard #2: {team=any ; avg hp=-0.3072215422276622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.700530395756834; hits/misses (PBA)= 3.050591595267238/2.205426356589147; rounds (PBA)=5.3437372501019995;} dryad: {team=chaotic evil ; avg hp=-2.515299877600979 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601999184006528; hits/misses (PBA)= 0.9520603835169319/1.1721746226030192; rounds (PBA)=2.1287229702162382;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 218.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43502; any : 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team any = winning battles: 3643; perfect battles: 0; close-call battles: 3578; > Team chaotic evil = winning battles: 1358; perfect battles: 0; close-call battles: 1312; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-0.4459108178364327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.504699060187962; hits/misses (PBA)= 2.9958008398320337/2.1705658868226356; rounds (PBA)=5.25994801039792;} guard: {team=any ; avg hp=-0.375124975004999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.534693061387722; hits/misses (PBA)= 3.0143971205758846/2.157368526294741; rounds (PBA)=5.258348330333933;} dryad: {team=chaotic evil ; avg hp=-2.5082983403319337 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.522895420915817; hits/misses (PBA)= 0.9364127174565087/1.1607678464307138; rounds (PBA)=2.0989802039592083;} bandit: {team=any ; avg hp=-0.46230753849230155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.581883623275345; hits/misses (PBA)= 2.8284343131373726/1.9982003599280145; rounds (PBA)=4.894221155768847;} acolyte: {team=any ; avg hp=-3.9014197160567887 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.125774845030994;} scout: {team=any ; avg hp=9.2251549690062 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.94441111777645; hits/misses (PBA)= 9.482103579284143/6.122575484903019; rounds (PBA)=8.157168566286742;} sea hag: {team=chaotic evil ; avg hp=3.4373125374925015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.84203159368126; hits/misses (PBA)= 4.638072385522896/3.210757848430314; rounds (PBA)=8.117976404719057;} dryad #2: {team=chaotic evil ; avg hp=-2.4947010597880426 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5946810637872426; hits/misses (PBA)= 0.9524095180963807/1.1349730053989202; rounds (PBA)=2.0921815636872627;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33773245350929815;} green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10188.75; crudely normalised: 0% > chaotic good = expected rounds to survive: 7926.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28523; unaligned : 0.04 ± 0.0; chaotic good : 0.96 ± 0.0; > Team unaligned = winning battles: 185; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4816; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=83.64407118576285 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.33013397320536; hits/misses (PBA)= 8.367926414717056/1.4829034193161368; rounds (PBA)=5.648470305938813;} purple worm: {team=unaligned ; avg hp=-14.330133973205358 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.35592881423716; hits/misses (PBA)= 6.696860627874425/2.913617276544691; rounds (PBA)=4.835432913417317;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5061; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.414117176564687 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4215156968606279; hits/misses (PBA)= 0.14337132573485303/0.3667266546690662; rounds (PBA)=0.5100979804039192;} aboleth: {team=lawful evil ; avg hp=134.57848430313936 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.414117176564687; hits/misses (PBA)= 1.0829834033193362/0.05878824235152969; rounds (PBA)=1.011997600479904;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 244.71; crudely normalised: 0% > unaligned = expected rounds to survive: 1160.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7617; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant badger: {team=other; avg hp=-10.761647670465907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.086982603479304; hits/misses (PBA)= 0.55248950209958/0.7928414317136573; rounds (PBA)=0.6726654669066187;} giant elk: {team=unaligned ; avg hp=38.913017396520694 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5230953809238152;} giant ape: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.76164767046591; hits/misses (PBA)= 1.0193961207758448/0.04939012197560488; rounds (PBA)=1.0687862427514496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5680863827234554;} giant elk: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4319136172765447;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 462.86; crudely normalised: 0% > unaligned = expected rounds to survive: 177.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21791; other: 0.04 ± 0.0; unaligned : 0.96 ± 0.0; > Team other = winning battles: 179; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4822; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=other; avg hp=-4.027794441111777 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.040391921615678; hits/misses (PBA)= 3.25374925014997/2.6788642271545693; rounds (PBA)=2.996400719856029;} tiger: {team=unaligned ; avg hp=21.959608078384324 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.027794441111777; hits/misses (PBA)= 2.4857028594281143/0.8542291541691661; rounds (PBA)=4.304139172165567;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 506.0; crudely normalised: 0% > unaligned = expected rounds to survive: -260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27738; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.675864827034594 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.669266146770646; hits/misses (PBA)= 2.50869826034793/2.0377924415116975; rounds (PBA)=5.546490701859628;} Elira: {team=unassigned mercenaries; avg hp=-5.1749650069986 (from 23); avg healing spells left=0.004799040191961607 (from 1); damage done (per battle average)= -0.675864827034593; hits/misses (PBA)= 0.7920415916816637/3.164767046590682; rounds (PBA)=3.9568086382723457;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2949410117976405;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3607278544291142;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1087.84; crudely normalised: 0% > neutral evil = expected rounds to survive: 5432.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45760; chaotic good : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team chaotic good = winning battles: 3933; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1068; perfect battles: 0; close-call battles: 1068; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie #4: {team=neutral evil ; avg hp=-5.110377924415117 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.32713457308538; hits/misses (PBA)= 3.358128374325135/2.7370525894821034; rounds (PBA)=6.150169966006799;} zombie #4: {team=neutral evil ; avg hp=-9.399520095980805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0535892821435713; hits/misses (PBA)= 0.40691861627674464/0.5914817036592681; rounds (PBA)=1.2205558888222356;} ogre zombie #2: {team=neutral evil ; avg hp=-5.90121975604879 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.00539892021596; hits/misses (PBA)= 3.32253549290142/2.679864027194561; rounds (PBA)=6.056988602279544;} storm giant: {team=chaotic good ; avg hp=38.17056588682264 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.1651669666067; hits/misses (PBA)= 15.716456708658269/0.8618276344731054; rounds (PBA)=8.8876224755049;} zombie #2: {team=neutral evil ; avg hp=-9.383923215356928 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9238152369526096; hits/misses (PBA)= 0.38752249550089984/0.618876224755049; rounds (PBA)=1.21875624875025;} ogre zombie: {team=neutral evil ; avg hp=-5.549290141971606 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.77004599080184; hits/misses (PBA)= 3.317736452709458/2.7216556688662266; rounds (PBA)=6.088582283543292;} zombie: {team=neutral evil ; avg hp=-9.415316936612678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9534093181363728; hits/misses (PBA)= 0.39492101579684064/0.6082783443311338; rounds (PBA)=1.2179564087182564;} ogre zombie #3: {team=neutral evil ; avg hp=-5.914217156568686 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.82563487302539; hits/misses (PBA)= 3.3129374125174964/2.688262347530494; rounds (PBA)=6.055988802239552;} zombie #3: {team=neutral evil ; avg hp=-9.49130173965207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9704059188162368; hits/misses (PBA)= 0.39632073585282945/0.5708858228354329; rounds (PBA)=1.1969606078784243;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 858.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 16182.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13896; chaotic good : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 3883; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie #6: {team=neutral evil ; avg hp=77.23095380923816 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.06878624275145; hits/misses (PBA)= 1.159368126374725/0.9332133573285343; rounds (PBA)=2.2897420515896822;} ogre zombie #15: {team=neutral evil ; avg hp=76.40591881623675 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.592281543691263; hits/misses (PBA)= 1.1321735652869427/0.9424115176964607; rounds (PBA)=2.2765446910617877;} ogre zombie #5: {team=neutral evil ; avg hp=76.92741451709658 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.83983203359328; hits/misses (PBA)= 1.1467706458708258/0.9346130773845231; rounds (PBA)=2.292341531693661;} ogre zombie #13: {team=neutral evil ; avg hp=76.9628074385123 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.640671865626874; hits/misses (PBA)= 1.129374125174965/0.946010797840432; rounds (PBA)=2.2795440911817635;} ogre zombie #10: {team=neutral evil ; avg hp=77.07218556288743 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.83243351329734; hits/misses (PBA)= 1.1497700459908018/0.9408118376324736; rounds (PBA)=2.2885422915416918;} ogre zombie #12: {team=neutral evil ; avg hp=77.07678464307139 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.744651069786043; hits/misses (PBA)= 1.1389722055588882/0.9322135572885423; rounds (PBA)=2.27874425114977;} ogre zombie #9: {team=neutral evil ; avg hp=77.69666066786642 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.667866426714657; hits/misses (PBA)= 1.1309738052389522/0.9488102379524095; rounds (PBA)=2.2853429314137172;} ogre zombie #3: {team=neutral evil ; avg hp=77.74885022995402 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.894021195760848; hits/misses (PBA)= 1.1505698860227955/0.9402119576084783; rounds (PBA)=2.2853429314137172;} ogre zombie: {team=neutral evil ; avg hp=77.4753049390122 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.683463307338533; hits/misses (PBA)= 1.1351729654069187/0.9558088382323535; rounds (PBA)=2.291141771645671;} ogre zombie #2: {team=neutral evil ; avg hp=76.97840431913617 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.85242951409718; hits/misses (PBA)= 1.148370325934813/0.9158168366326734; rounds (PBA)=2.2833433313337332;} ogre zombie #7: {team=neutral evil ; avg hp=77.10417916416716 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.555688862227555; hits/misses (PBA)= 1.127774445110978/0.9358128374325135; rounds (PBA)=2.270745850829834;} storm giant: {team=chaotic good ; avg hp=-6.962807438512297 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.86962607478505; hits/misses (PBA)= 3.886022795440912/0.3695260947810438; rounds (PBA)=2.127774445110978;} ogre zombie #11: {team=neutral evil ; avg hp=76.6370725854829 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.749850029994; hits/misses (PBA)= 1.1391721655668867/0.9354129174165167; rounds (PBA)=2.281743651269746;} ogre zombie #8: {team=neutral evil ; avg hp=77.29694061187763 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.13597280543891; hits/misses (PBA)= 1.1615676864627074/0.9192161567686463; rounds (PBA)=2.2813437312537492;} ogre zombie #14: {team=neutral evil ; avg hp=77.27134573085382 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.015796840631875; hits/misses (PBA)= 1.1585682863427313/0.9196160767846431; rounds (PBA)=2.2755448910217955;} ogre zombie #4: {team=neutral evil ; avg hp=77.24555088982204 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.689062187562488; hits/misses (PBA)= 1.139372125574885/0.9386122775444911; rounds (PBA)=2.2761447710457907;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 596.3; crudely normalised: 0% > neutral evil = expected rounds to survive: 4950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47040; chaotic good : 0.94 ± 0.0; neutral evil : 0.07 ± 0.0; > Team chaotic good = winning battles: 4676; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 325; perfect battles: 0; close-call battles: 325; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=-9.538092381523695 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.040191961607675; hits/misses (PBA)= 4.204559088182363/3.4665066986602677; rounds (PBA)=7.705058988202359;} zombie #9: {team=neutral evil ; avg hp=-9.624675064987002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.350929814037192; hits/misses (PBA)= 1.078384323135373/1.6136772645470905; rounds (PBA)=2.787842431513697;} ogre zombie #2: {team=neutral evil ; avg hp=-9.758448310337933 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.65506898620276; hits/misses (PBA)= 4.245750849830034/3.4629074185162967; rounds (PBA)=7.737652469506099;} zombie #5: {team=neutral evil ; avg hp=-9.598280343931213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.447110577884423; hits/misses (PBA)= 1.1037792441511698/1.617876424715057; rounds (PBA)=2.8214357128574283;} zombie #6: {team=neutral evil ; avg hp=-9.68486302739452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.346730653869226; hits/misses (PBA)= 1.085382923415317/1.6488702259548091; rounds (PBA)=2.8302339532093583;} zombie #7: {team=neutral evil ; avg hp=-9.561087782443511 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.317336532693461; hits/misses (PBA)= 1.0685862827434514/1.625874825034993; rounds (PBA)=2.794241151769646;} zombie: {team=neutral evil ; avg hp=-9.457908418316336 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.460107978404319; hits/misses (PBA)= 1.0971805638872225/1.6392721455708859; rounds (PBA)=2.8282343531293743;} zombie #3: {team=neutral evil ; avg hp=-9.61987602479504 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.456508698260348; hits/misses (PBA)= 1.102379524095181/1.6394721055788841; rounds (PBA)=2.843031393721256;} zombie #10: {team=neutral evil ; avg hp=-9.435712857428515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397320535892821; hits/misses (PBA)= 1.084383123375325/1.6356728654269146; rounds (PBA)=2.82123575284943;} zombie #2: {team=neutral evil ; avg hp=-9.550289942011597 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.480903819236152; hits/misses (PBA)= 1.103979204159168/1.6210757848430315; rounds (PBA)=2.819236152769446;} zombie #4: {team=neutral evil ; avg hp=-9.651669666066786 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278944211157769; hits/misses (PBA)= 1.0717856428714256/1.665866826634673; rounds (PBA)=2.8240351929614076;} zombie #8: {team=neutral evil ; avg hp=-9.47730453909218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.403319336132774; hits/misses (PBA)= 1.0981803639272145/1.6402719456108779; rounds (PBA)=2.838832233553289;} storm giant: {team=chaotic good ; avg hp=59.36552689462108 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 504.9582083583283; hits/misses (PBA)= 16.263347330533893/0.9380123975204959; rounds (PBA)=9.30873825234953;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% > other= expected rounds to survive: 668.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29558; unaligned : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team unaligned = winning battles: 366; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4635; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-4.194361127774445 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.599280143971207; hits/misses (PBA)= 3.355528894221156/1.1199760047990401; rounds (PBA)=4.548690261947611;} giant octopus: {team=other; avg hp=22.400719856028793 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.19436112777444; hits/misses (PBA)= 3.6452709458108377/1.2125574885022996; rounds (PBA)=5.784643071385723;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4507098580283943;} brown bear: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5492901419716056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.62; crudely normalised: 0% > other= expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21912; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-2.326534693061388 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6254749050189963; hits/misses (PBA)= 1.0249950009998001/2.0617876424715056; rounds (PBA)=3.086782643471306;} bandit #2: {team=other; avg hp=9.658868226354729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575884823035393; hits/misses (PBA)= 1.1755648870225954/0.5018996200759848; rounds (PBA)=3.8768246350729854;} bandit: {team=other; avg hp=9.715656868626274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7506498700259945; hits/misses (PBA)= 1.2027594481103778/0.5012997400519896; rounds (PBA)=3.864227154569086;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13943; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 150; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-3.3995200959808036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.200759848030394; hits/misses (PBA)= 0.6904619076184763/1.314137172565487; rounds (PBA)=2.0045990801839633;} wolf #3: {team=unaligned ; avg hp=9.938012397520495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.545690861827634; hits/misses (PBA)= 1.1679664067186564/0.20315936812637472; rounds (PBA)=2.4371125774845033;} wolf #2: {team=unaligned ; avg hp=9.884023195360928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387122575484902; hits/misses (PBA)= 1.1517696460707858/0.20535892821435714; rounds (PBA)=2.450109978004399;} wolf: {team=unaligned ; avg hp=9.977204559088182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.466706658668267; hits/misses (PBA)= 1.157368526294741/0.20255948810237953; rounds (PBA)=2.4567086582683464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.0; crudely normalised: 0% > Chaotic Good= expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36781; other: 0.48 ± 0.01; Chaotic Good: 0.52 ± 0.01; > Team other = winning battles: 2412; perfect battles: 0; close-call battles: 0; > Team Chaotic Good = winning battles: 2589; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=1.7804439112177564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.318936212757448; hits/misses (PBA)= 2.720255948810238/3.3487302539492103; rounds (PBA)=6.55128974205159;} Grundor: {team=Chaotic Good; avg hp=2.6810637872425516 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.219556088782243; hits/misses (PBA)= 3.365726854629074/2.7264547090581885; rounds (PBA)=6.609878024395121;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 420.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5984.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15682; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=123.45370925814836 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.788242351529696; hits/misses (PBA)= 3.355728854229154/1.4315136972605478; rounds (PBA)=3.135772845430914;} ankheg: {team=other; avg hp=-6.788242351529694 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.54629074185163; hits/misses (PBA)= 1.1743651269746052/0.9696060787842431; rounds (PBA)=2.1439712057588483;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 12420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-8.529494101179765 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34493101379724056; hits/misses (PBA)= 0.11397720455908818/0.4469106178764247; rounds (PBA)=0.5608878224355129;} adult green dragon: {team=lawful evil ; avg hp=206.65506898620276 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.529494101179765; hits/misses (PBA)= 1.008998200359928/0.057588482303539294; rounds (PBA)=1.003999200159968;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > any = expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=255.67046590681863 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.330733853229354; hits/misses (PBA)= 1.0/0.05618876224755049; rounds (PBA)=1.001999600079984;} acolyte: {team=any ; avg hp=-10.330733853229354 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32953409318136373; hits/misses (PBA)= 0.10497900419916016/0.40071985602879423; rounds (PBA)=0.5056988602279544;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3926.68; crudely normalised: 0% > beyond= expected rounds to survive: -20943.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17560; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=-19.08258348330334 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.238552289542092; hits/misses (PBA)= 0.29314137172565485/5.535292941411718; rounds (PBA)=2.9142171565686863;} Cthulhu: {team=beyond; avg hp=770.877624475105 (from 774); avg healing spells left=99998.77044591082 (from 99999); damage done (per battle average)= 219.08258348330335; hits/misses (PBA)= 5.306938612277545/0.28654269146170763; rounds (PBA)=3.5112977404519095;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3870.0; crudely normalised: 0% > any = expected rounds to survive: 86.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5888; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.274945010997801 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15516896620675866; hits/misses (PBA)= 0.05058988202359528/0.1297740451909618; rounds (PBA)=0.5066986602679464;} acolyte #2: {team=any ; avg hp=-6.313537292541492 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11737652469506099; hits/misses (PBA)= 0.03999200159968006/0.1287742451509698; rounds (PBA)=0.5100979804039192;} adult brass dragon: {team=chaotic good ; avg hp=171.72745450909818 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.58848230353929; hits/misses (PBA)= 2.0361927614477104/0.17096580683863227; rounds (PBA)=1.1773645270945812;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} animated armor: {team=other; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26354729054189163;} flesh golem: {team=other; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25414917016596683;} animated armor #2: {team=other; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24075184963007398;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 59.75; crudely normalised: 0% > any = expected rounds to survive: 4977.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13051; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2742; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=26.38392321535693 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633473305338932; hits/misses (PBA)= 1.2165566886622676/0.8326334733053389; rounds (PBA)=2.1779644071185764;} thug #2: {team=any ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.90981803639272; hits/misses (PBA)= 2.9384123175364927/1.2219556088782244; rounds (PBA)=2.255148970205959;} thug #3: {team=any ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.807638472305538; hits/misses (PBA)= 2.913417316536693/1.2435512897420515; rounds (PBA)=2.2615476904619074;} noble #2: {team=any ; avg hp=3.051389722055589 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0989802039592083; hits/misses (PBA)= 0.5384923015396921/0.2955408918216357; rounds (PBA)=1.5944811037792441;} thug: {team=any ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.932813437312536; hits/misses (PBA)= 2.9340131973605277/1.2511497700459908; rounds (PBA)=2.26874625074985;} ogre: {team=chaotic evil ; avg hp=-2.6650669866026795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.199760047990402; hits/misses (PBA)= 0.9080183963207359/1.106978604279144; rounds (PBA)=2.01499700059988;} noble: {team=any ; avg hp=3.3649270145970807 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2823435312937415; hits/misses (PBA)= 0.564887022595481/0.2955408918216357; rounds (PBA)=1.625874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 174.81; crudely normalised: 0% > any = expected rounds to survive: 1080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43324; chaotic evil : 0.91 ± 0.0; any : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4530; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 471; perfect battles: 0; close-call battles: 355; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=28.255548890221956 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.33533293341332; hits/misses (PBA)= 4.353329334133173/3.2861427714457108; rounds (PBA)=8.545290941811638;} priest: {team=any ; avg hp=-3.992401519696061 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.497900419916018; hits/misses (PBA)= 4.351529694061187/2.866026794641072; rounds (PBA)=7.288142371525695;} noble: {team=any ; avg hp=-5.227354529094181 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.235352929414117; hits/misses (PBA)= 1.2343531293741252/0.6560687862427514; rounds (PBA)=3.0559888022395523;} noble #2: {team=any ; avg hp=-5.115576884623075 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.01119776044791; hits/misses (PBA)= 1.199360127974405/0.6284743051389722; rounds (PBA)=2.998000399920016;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4652.31; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34032; other: 0.45 ± 0.01; chaotic evil : 0.55 ± 0.01; > Team other = winning battles: 2272; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2729; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=13.055788842231554 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.99660067986403; hits/misses (PBA)= 11.727254549090182/6.342931413717256; rounds (PBA)=6.3321335732853425;} adult black dragon: {team=chaotic evil ; avg hp=19.003399320135973 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.94421115776845; hits/misses (PBA)= 12.50369926014797/5.352729454109178; rounds (PBA)=6.321535692861428;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5826834633073386;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41731653669266144;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6369.23; crudely normalised: 0% > neutral evil = expected rounds to survive: 7190.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28947; chaotic good : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team chaotic good = winning battles: 4848; perfect battles: 0; close-call battles: 2949; > Team neutral evil = winning battles: 153; perfect battles: 0; close-call battles: 153; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-13.815436912617477 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.1121775644871; hits/misses (PBA)= 3.440511897620476/1.6342731453709258; rounds (PBA)=3.119776044791042;} frost giant #3: {team=neutral evil ; avg hp=-13.99880023995201 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.40771845630874; hits/misses (PBA)= 3.4837032593481303/1.6320735852829433; rounds (PBA)=3.1307738452309537;} frost giant #2: {team=neutral evil ; avg hp=-14.164167166566687 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.61907618476305; hits/misses (PBA)= 3.3235352929414117/1.5810837832433513; rounds (PBA)=3.052989402119576;} storm giant: {team=chaotic good ; avg hp=92.00579884023195 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.54489102179565; hits/misses (PBA)= 7.400919816036793/0.52249550089982; rounds (PBA)=4.838632273545291;} storm giant #2: {team=chaotic good ; avg hp=93.85522895420915 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.43351329734054; hits/misses (PBA)= 7.3883223355328935/0.5050989802039592; rounds (PBA)=4.802439512097581;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 223.98; crudely normalised: 0% > beyond= expected rounds to survive: -3715.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10093; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=-28.142971405718857 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1975604879024195; hits/misses (PBA)= 0.021995600879824034/0.4491101779644071; rounds (PBA)=0.9554089182163568;} skeleton: {team=lawful evil ; avg hp=-28.37032593481304 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23435312937412517; hits/misses (PBA)= 0.02579484103179364/0.4595080983803239; rounds (PBA)=0.9552089582083584;} Cthulhu: {team=beyond; avg hp=773.5680863827234 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 82.51329734053189; hits/misses (PBA)= 2.0/0.16416716656668667; rounds (PBA)=2.0181963607278544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4749.08; crudely normalised: 0% > other= expected rounds to survive: 4280.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3440; Sum of rounds: 29995; > Team chaotic good = winning battles: 3433; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-8.2875 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.40988372093022; hits/misses (PBA)= 10.699709302325582/13.215988372093022; rounds (PBA)=7.973546511627907;} bandit: {team=other; avg hp=-4.837209302325581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44738372093023254; hits/misses (PBA)= 0.07906976744186046/0.4372093023255814; rounds (PBA)=0.5162790697674419;} ancient copper dragon: {team=chaotic good ; avg hp=151.64127906976745 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.0712209302326; hits/misses (PBA)= 22.950872093023257/1.2296511627906976; rounds (PBA)=8.717151162790698;} acolyte: {team=other; avg hp=-9.86860465116279 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5392441860465116;} air elemental: {team=other; avg hp=-7.961046511627907 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.18691860465116; hits/misses (PBA)= 1.9232558139534883/2.930813953488372; rounds (PBA)=2.42703488372093;} fire elemental: {team=other; avg hp=-8.213081395348837 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.22732558139535; hits/misses (PBA)= 2.896511627906977/6.695348837209302; rounds (PBA)=4.795930232558139;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 6746.29; crudely normalised: 0% > other= expected rounds to survive: 3232.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30677; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-9.925814837032593 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5510897820435913;} aboleth: {team=other; avg hp=-8.626674665066986 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.3615276944611; hits/misses (PBA)= 7.23995200959808/8.939412117576484; rounds (PBA)=5.393121375724855;} air elemental: {team=other; avg hp=-9.130373925214958 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.24135172965407; hits/misses (PBA)= 1.8008398320335932/2.7066586682663467; rounds (PBA)=2.25374925014997;} ancient copper dragon: {team=chaotic good ; avg hp=230.39712057588483 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.68286342731454; hits/misses (PBA)= 15.53129374125175/0.8548290341931614; rounds (PBA)=6.134173165366927;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 85.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40114; neutral: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team neutral = winning battles: 2504; perfect battles: 0; close-call battles: 2385; > Team chaotic evil = winning battles: 2497; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owl: {team=neutral; avg hp=-9.920815836832633 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3635272945410917;} P1 #2: {team=neutral; avg hp=0.5338932213557288 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.423115376924615; hits/misses (PBA)= 2.2925414917016598/3.479504099180164; rounds (PBA)=6.007798440311937;} bugbear: {team=chaotic evil ; avg hp=4.273145370925815 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.676864627074586; hits/misses (PBA)= 3.0147970405918816/3.8944211157768445; rounds (PBA)=7.4085182963407314;} P1: {team=neutral; avg hp=0.7100579884023195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30373925214957; hits/misses (PBA)= 2.3019396120775846/3.40251949610078; rounds (PBA)=5.9554089182163565;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 85.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40467; neutral: 0.51 ± 0.01; chaotic evil : 0.49 ± 0.01; > Team neutral = winning battles: 2529; perfect battles: 0; close-call battles: 2426; > Team chaotic evil = winning battles: 2472; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ P1: {team=neutral; avg hp=0.6744651069786043 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.41491701659668; hits/misses (PBA)= 2.3173365326934614/3.4813037392521498; rounds (PBA)=6.047190561887622;} owl: {team=neutral; avg hp=-9.942211557688463 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.395120975804839;} P1 #2: {team=neutral; avg hp=0.5636872625474905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.341131773645271; hits/misses (PBA)= 2.3179364127174567/3.477104579084183; rounds (PBA)=6.041591681663667;} bugbear: {team=chaotic evil ; avg hp=4.243951209758048 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.70405918816237; hits/misses (PBA)= 3.0245950809838034/3.957008598280344; rounds (PBA)=7.4759048190361925;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 891.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 192.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57979; neutral: 0.41 ± 0.01; chaotic evil : 0.59 ± 0.01; > Team neutral = winning battles: 2065; perfect battles: 0; close-call battles: 721; > Team chaotic evil = winning battles: 2936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ P1: {team=neutral; avg hp=-0.4195160967806439 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.078184363127374; hits/misses (PBA)= 2.0471905618876223/3.087982403519296; rounds (PBA)=9.265346930613877;} P1 #2: {team=neutral; avg hp=-0.5926814637072585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.989002199560089; hits/misses (PBA)= 2.0345930813837234/3.0517896420715855; rounds (PBA)=9.24635072985403;} bugbear: {team=chaotic evil ; avg hp=6.932813437312538 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.012197560487902; hits/misses (PBA)= 2.3275344931013797/8.096380723855228; rounds (PBA)=11.010997800439911;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 445.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 385.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24724; neutral: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team neutral = winning battles: 115; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4886; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=20.178364327134574 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.131573685262946; hits/misses (PBA)= 1.5732853429314138/2.3565286942611476; rounds (PBA)=4.906818636272745;} P1: {team=neutral; avg hp=-6.131573685262947 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821635672865427; hits/misses (PBA)= 1.387122575484903/2.117976404719056; rounds (PBA)=3.528094381123775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 445.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 385.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24569; neutral: 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; > Team neutral = winning battles: 134; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4867; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ P1: {team=neutral; avg hp=-6.069386122775445 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.019196160767846; hits/misses (PBA)= 1.4053189362127574/2.068986202759448; rounds (PBA)=3.501099780043991;} bugbear: {team=chaotic evil ; avg hp=19.980803839232152 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.069386122775445; hits/misses (PBA)= 1.561887622475505/2.3327334533093382; rounds (PBA)=4.8678264347130575;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2025.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55461; other: 0.79 ± 0.01; lawful evil : 0.21 ± 0.01; > Team other = winning battles: 3974; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1027; perfect battles: 0; close-call battles: 902; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa #2: {team=lawful evil ; avg hp=-0.6900619876024795 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.48650269946011; hits/misses (PBA)= 5.446710657868426/4.494501099780044; rounds (PBA)=8.144571085782843;} aboleth: {team=other; avg hp=29.45730853829234 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.75604879024195; hits/misses (PBA)= 18.079184163167366/13.040791841631673; rounds (PBA)=10.907618476304739;} rakshasa: {team=lawful evil ; avg hp=-1.065986802639472 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.05618876224755; hits/misses (PBA)= 5.5272945410917815/4.5304939012197565; rounds (PBA)=8.184163167366526;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4050.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25598; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=90.85662867426515 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10637872425515; hits/misses (PBA)= 9.298140371925616/4.056388722255549; rounds (PBA)=5.118376324735053;} rakshasa: {team=lawful evil ; avg hp=-6.106378724255149 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.143371325734854; hits/misses (PBA)= 4.586482703459308/3.736852629474105; rounds (PBA)=4.161767646470706;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 385.71; crudely normalised: 0% > other= expected rounds to survive: 203.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15124; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=other; avg hp=-5.484103179364127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2395520895820837; hits/misses (PBA)= 0.6482703459308138/0.9724055188962207; rounds (PBA)=1.620875824835033;} bugbear: {team=chaotic evil ; avg hp=23.760447910417916 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.484103179364126; hits/misses (PBA)= 1.4163167366526694/0.6076784643071386; rounds (PBA)=3.02379524095181;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 2718.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33104; other: 0.32 ± 0.01; neutral evil : 0.68 ± 0.01; > Team other = winning battles: 1596; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3405; perfect battles: 0; close-call battles: 2741; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=0.07258548290341932 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.549890021995601; hits/misses (PBA)= 2.1717656468706257/1.4625074985003; rounds (PBA)=4.274945010997801;} drow #4: {team=neutral evil ; avg hp=0.3163367326534693 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.722255548890223; hits/misses (PBA)= 2.1941611677664468/1.4773045390921815; rounds (PBA)=4.275744851029794;} drow: {team=neutral evil ; avg hp=0.15916816636672665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.716656668666266; hits/misses (PBA)= 2.208158368326335/1.4597080583883224; rounds (PBA)=4.270145970805839;} wraith: {team=other; avg hp=3.530893821235753 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.84123175364927; hits/misses (PBA)= 2.8950209958008397/2.8354329134173164; rounds (PBA)=6.049590081983603;} drow #5: {team=neutral evil ; avg hp=0.34133173365326935 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.625274945010998; hits/misses (PBA)= 2.1795640871825634/1.4857028594281143; rounds (PBA)=4.295140971805639;} drow #3: {team=neutral evil ; avg hp=0.2693461307738452 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.85502899420116; hits/misses (PBA)= 2.2145570885822834/1.4597080583883224; rounds (PBA)=4.252349530093981;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2653.85; crudely normalised: 0% > neutral evil = expected rounds to survive: 223.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18603; chaotic evil : 0.94 ± 0.0; neutral evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4720; perfect battles: 0; close-call battles: 3537; > Team neutral evil = winning battles: 281; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=7.516496700659868 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.028594281143771; hits/misses (PBA)= 1.4107178564287142/0.7854429114177165; rounds (PBA)=2.725254949010198;} orc #2: {team=chaotic evil ; avg hp=7.833633273345331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.354329134173165; hits/misses (PBA)= 1.434113177364527/0.7686462707458508; rounds (PBA)=2.73625274945011;} orc #5: {team=chaotic evil ; avg hp=7.58368326334733 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.58248350329934; hits/misses (PBA)= 1.4531093781243751/0.7424515096980604; rounds (PBA)=2.7094581083783242;} orc #3: {team=chaotic evil ; avg hp=7.642671465706859 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.929414117176565; hits/misses (PBA)= 1.3869226154769045/0.7578484303139372; rounds (PBA)=2.6940611877624474;} orc: {team=chaotic evil ; avg hp=7.486902619476105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295540891821636; hits/misses (PBA)= 1.424515096980604/0.7730453909218157; rounds (PBA)=2.7330533893221354;} wraith: {team=neutral evil ; avg hp=-4.190361927614477 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.93661267746451; hits/misses (PBA)= 1.6980603879224154/1.1833633273345332; rounds (PBA)=2.937612477504499;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26094781043791243;} specter #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23955208958208357;} specter #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} specter #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.126374725054989;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18316336732653468;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16576684663067387;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16836632673465307;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1853629274145171;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14256; any : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=8.938412317536493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1899620075984805; hits/misses (PBA)= 1.2981403719256148/0.5424915016996601; rounds (PBA)=2.8282343531293743;} commoner: {team=any ; avg hp=-2.1899620075984805 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0615876824635073; hits/misses (PBA)= 0.760247950409918/0.6442711457708459; rounds (PBA)=1.4169166166766647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=94.0 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil #4: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} horned devil #3: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2591481703659268;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23695260947810437;} horned devil #2: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > other= expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54248; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=50.1877624475105 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.14077184563088; hits/misses (PBA)= 15.182163567286542/5.011797640471905; rounds (PBA)=10.847430513897221;} archmage: {team=other; avg hp=-3.1407718456308737 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.812237552489503; hits/misses (PBA)= 5.9136172765446915/3.986402719456109; rounds (PBA)=9.9000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > other= expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3050; Sum of rounds: 33132; > Team any non-good = winning battles: 3049; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=50.027540983606556 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.07803278688525; hits/misses (PBA)= 15.183934426229508/5.047540983606558; rounds (PBA)=10.862622950819672;} archmage: {team=other; avg hp=-3.095081967213115 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.94950819672131; hits/misses (PBA)= 5.942622950819672/3.9786885245901638; rounds (PBA)=9.921639344262296;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > other= expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4344; Sum of rounds: 47348; > Team any non-good = winning battles: 4343; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=other; avg hp=-3.2002762430939224 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.167357274401475; hits/misses (PBA)= 5.973756906077348/3.977900552486188; rounds (PBA)=9.951657458563536;} assassin: {team=any non-good ; avg hp=49.81883057090239 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.1988950276243; hits/misses (PBA)= 15.189686924493554/5.112799263351749; rounds (PBA)=10.89963167587477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any non-good ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5450909818036392;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4549090181963607;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #4: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17116576684663068;} vampire spawn #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15996800639872025;} vampire spawn #6: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17356528694261147;} vampire spawn #5: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} vampire spawn #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1793; Sum of rounds: 15925; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1792; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=7.022866703848299 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.999442275515895; hits/misses (PBA)= 2.6675962074735082/4.861684327941997; rounds (PBA)=8.462353597322922;} goblin #6: {team=neutral evil ; avg hp=7.008923591745678 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.660345789180145; hits/misses (PBA)= 2.597322922476297/4.835471277189068; rounds (PBA)=8.45621862799777;} goblin #5: {team=neutral evil ; avg hp=7.0055772448410485 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.523703290574456; hits/misses (PBA)= 2.600669269380926/4.843279419966536; rounds (PBA)=8.460680423870608;} goblin: {team=neutral evil ; avg hp=7.003904071388734 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.99776910206358; hits/misses (PBA)= 2.6887897378694925/4.8856664807585055; rounds (PBA)=8.475181260457335;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.8555493586168432 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.09704406023424428; hits/misses (PBA)= 0.34467373117679867/7.830451756832125; rounds (PBA)=8.175125488008923;} goblin #2: {team=neutral evil ; avg hp=6.99888455103179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.758505298382598; hits/misses (PBA)= 2.604015616285555/4.853876185164529; rounds (PBA)=8.469604015616286;} goblin #9: {team=neutral evil ; avg hp=7.001673173452315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.271054099274957; hits/misses (PBA)= 2.5298382598996096/4.877858337981038; rounds (PBA)=8.466257668711657;} goblin #4: {team=neutral evil ; avg hp=6.99888455103179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.622420524261015; hits/misses (PBA)= 2.5978806469604017/4.857222532069158; rounds (PBA)=8.482431678750697;} goblin #8: {team=neutral evil ; avg hp=7.008365867261573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.427216954824317; hits/misses (PBA)= 2.5716675962074733/4.914668153931958; rounds (PBA)=8.467373117679866;} goblin #10: {team=neutral evil ; avg hp=7.005019520356944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73452314556609; hits/misses (PBA)= 2.6240936977133296/4.891801450083658; rounds (PBA)=8.459007250418294;} goblin #3: {team=neutral evil ; avg hp=7.003904071388734 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.834913552704963; hits/misses (PBA)= 2.6469604015616284/4.970998326826548; rounds (PBA)=8.469604015616286;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1366; Sum of rounds: 12090; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1365; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #9: {team=neutral evil ; avg hp=7.01610541727672 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.849926793557833; hits/misses (PBA)= 2.671303074670571/4.898243045387994; rounds (PBA)=8.432650073206442;} goblin #4: {team=neutral evil ; avg hp=7.007320644216691 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.476573938506588; hits/misses (PBA)= 2.569546120058565/4.892386530014641; rounds (PBA)=8.43411420204978;} goblin #10: {team=neutral evil ; avg hp=7.004392386530014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.214494875549049; hits/misses (PBA)= 2.5168374816983894/4.824304538799415; rounds (PBA)=8.445827232796486;} goblin #5: {team=neutral evil ; avg hp=7.009516837481699 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.533674963396779; hits/misses (PBA)= 2.5710102489019033/4.828696925329429; rounds (PBA)=8.44216691068814;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.937774524158126 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.13616398243045388; hits/misses (PBA)= 0.3418740849194729/7.800146412884334; rounds (PBA)=8.142020497803808;} goblin #2: {team=neutral evil ; avg hp=7.013177159590044 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.818448023426061; hits/misses (PBA)= 2.6339677891654465/4.879209370424597; rounds (PBA)=8.439238653001464;} goblin #7: {team=neutral evil ; avg hp=7.001464128843338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.749633967789165; hits/misses (PBA)= 2.6486090775988287/4.800146412884334; rounds (PBA)=8.431918008784773;} goblin #3: {team=neutral evil ; avg hp=7.012445095168375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.855051244509516; hits/misses (PBA)= 2.659590043923865/4.866764275256222; rounds (PBA)=8.44216691068814;} goblin: {team=neutral evil ; avg hp=6.996339677891655 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.887262079062957; hits/misses (PBA)= 2.665446559297218/4.7986822840409955; rounds (PBA)=8.4502196193265;} goblin #6: {team=neutral evil ; avg hp=7.006588579795022 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.6800878477306; hits/misses (PBA)= 2.6471449487554906/4.89311859443631; rounds (PBA)=8.435578330893119;} goblin #8: {team=neutral evil ; avg hp=7.01610541727672 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.870424597364568; hits/misses (PBA)= 2.669838945827233/4.727672035139093; rounds (PBA)=8.445827232796486;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 781; Sum of rounds: 6956; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 780; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.014084507042254 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.496798975672215; hits/misses (PBA)= 2.614596670934699/4.989756722151088; rounds (PBA)=8.490396927016645;} goblin #7: {team=neutral evil ; avg hp=6.997439180537772 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.562099871959028; hits/misses (PBA)= 2.619718309859155/4.806658130601792; rounds (PBA)=8.489116517285531;} goblin #10: {team=neutral evil ; avg hp=6.998719590268886 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.11651728553137; hits/misses (PBA)= 2.714468629961588/5.0332906530089625; rounds (PBA)=8.454545454545455;} goblin #4: {team=neutral evil ; avg hp=7.010243277848912 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.02944942381562; hits/misses (PBA)= 2.642765685019206/4.887323943661972; rounds (PBA)=8.481434058898847;} goblin #5: {team=neutral evil ; avg hp=7.00640204865557 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.135723431498079; hits/misses (PBA)= 2.5441741357234315/4.8681177976952625; rounds (PBA)=8.487836107554417;} goblin #9: {team=neutral evil ; avg hp=7.0051216389244555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.505761843790014; hits/misses (PBA)= 2.58898847631242/4.998719590268886; rounds (PBA)=8.500640204865556;} goblin #3: {team=neutral evil ; avg hp=7.002560819462228 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.722151088348271; hits/misses (PBA)= 2.6338028169014085/4.937259923175416; rounds (PBA)=8.51472471190781;} goblin #8: {team=neutral evil ; avg hp=7.003841229193342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.632522407170294; hits/misses (PBA)= 2.626120358514725/4.714468629961588; rounds (PBA)=8.513444302176696;} goblin #6: {team=neutral evil ; avg hp=7.007682458386684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.691421254801536; hits/misses (PBA)= 2.626120358514725/4.787451984635084; rounds (PBA)=8.483994878361075;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73495518565941; hits/misses (PBA)= 2.651728553137004/4.830985915492958; rounds (PBA)=8.480153649167734;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.824583866837388 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1357234314980794; hits/misses (PBA)= 0.3380281690140845/7.888604353393085; rounds (PBA)=8.22663252240717;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 818; Sum of rounds: 7217; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 817; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #10: {team=neutral evil ; avg hp=7.007334963325183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.281173594132028; hits/misses (PBA)= 2.7004889975550124/4.732273838630807; rounds (PBA)=8.41075794621027;} goblin #4: {team=neutral evil ; avg hp=7.011002444987775 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.418092909535453; hits/misses (PBA)= 2.6014669926650367/4.882640586797066; rounds (PBA)=8.38875305623472;} goblin #6: {team=neutral evil ; avg hp=6.981662591687042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.78484107579462; hits/misses (PBA)= 2.606356968215159/4.841075794621027; rounds (PBA)=8.429095354523227;} goblin #3: {team=neutral evil ; avg hp=7.00122249388753 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.902200488997556; hits/misses (PBA)= 2.640586797066015/4.93398533007335; rounds (PBA)=8.418092909535453;} goblin #7: {team=neutral evil ; avg hp=7.004889975550122 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.65281173594132; hits/misses (PBA)= 2.5880195599022007/4.834963325183374; rounds (PBA)=8.408312958435207;} goblin #2: {team=neutral evil ; avg hp=7.00122249388753 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.51833740831296; hits/misses (PBA)= 2.5929095354523226/4.885085574572127; rounds (PBA)=8.408312958435207;} goblin #8: {team=neutral evil ; avg hp=7.002444987775061 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.526894865525673; hits/misses (PBA)= 2.563569682151589/4.7530562347188265; rounds (PBA)=8.399755501222494;} goblin: {team=neutral evil ; avg hp=6.987775061124695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.493887530562347; hits/misses (PBA)= 2.6344743276283618/4.723716381418093; rounds (PBA)=8.402200488997556;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.9119804400977993 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08190709046454768; hits/misses (PBA)= 0.30073349633251834/7.808068459657702; rounds (PBA)=8.10880195599022;} goblin #9: {team=neutral evil ; avg hp=6.99877750611247 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.487775061124694; hits/misses (PBA)= 2.597799511002445/4.823960880195599; rounds (PBA)=8.40953545232274;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.657701711491443; hits/misses (PBA)= 2.62958435207824/4.806845965770171; rounds (PBA)=8.39242053789731;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 714; Sum of rounds: 6305; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 713; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.997198879551821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.450980392156863; hits/misses (PBA)= 2.581232492997199/4.784313725490196; rounds (PBA)=8.435574229691877;} goblin #8: {team=neutral evil ; avg hp=6.995798319327731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.553221288515406; hits/misses (PBA)= 2.6176470588235294/4.787114845938375; rounds (PBA)=8.414565826330533;} goblin #9: {team=neutral evil ; avg hp=7.007002801120448 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.247899159663866; hits/misses (PBA)= 2.65406162464986/4.8879551820728295; rounds (PBA)=8.445378151260504;} goblin #7: {team=neutral evil ; avg hp=7.0056022408963585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.359943977591037; hits/misses (PBA)= 2.5560224089635852/4.872549019607843; rounds (PBA)=8.393557422969188;} goblin #5: {team=neutral evil ; avg hp=7.014005602240896 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.247899159663865; hits/misses (PBA)= 2.5350140056022408/4.8655462184873945; rounds (PBA)=8.42717086834734;} goblin: {team=neutral evil ; avg hp=7.012605042016807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.446778711484594; hits/misses (PBA)= 2.570028011204482/4.896358543417367; rounds (PBA)=8.413165266106443;} goblin #3: {team=neutral evil ; avg hp=7.008403361344538 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.100840336134453; hits/misses (PBA)= 2.6582633053221287/4.785714285714286; rounds (PBA)=8.420168067226891;} goblin #10: {team=neutral evil ; avg hp=7.004201680672269 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.936974789915967; hits/misses (PBA)= 2.69327731092437/4.759103641456583; rounds (PBA)=8.450980392156863;} goblin #6: {team=neutral evil ; avg hp=7.015406162464986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.00560224089636; hits/misses (PBA)= 2.6862745098039214/4.862745098039215; rounds (PBA)=8.414565826330533;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.988795518207283 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1638655462184874; hits/misses (PBA)= 0.34173669467787116/7.76890756302521; rounds (PBA)=8.11064425770308;} goblin #2: {team=neutral evil ; avg hp=7.0056022408963585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.61344537815126; hits/misses (PBA)= 2.5476190476190474/4.915966386554622; rounds (PBA)=8.42436974789916;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 654; Sum of rounds: 5851; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 653; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.013761467889908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.674311926605505; hits/misses (PBA)= 2.6039755351681957/4.918960244648318; rounds (PBA)=8.52446483180428;} goblin #2: {team=neutral evil ; avg hp=6.99388379204893 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.140672782874617; hits/misses (PBA)= 2.68348623853211/4.957186544342508; rounds (PBA)=8.561162079510703;} goblin #6: {team=neutral evil ; avg hp=7.009174311926605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.938837920489297; hits/misses (PBA)= 2.6299694189602447/5.084097859327217; rounds (PBA)=8.576452599388379;} goblin #9: {team=neutral evil ; avg hp=6.996941896024465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.370030581039755; hits/misses (PBA)= 2.5535168195718656/4.885321100917431; rounds (PBA)=8.529051987767584;} goblin #3: {team=neutral evil ; avg hp=6.989296636085627 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.886850152905199; hits/misses (PBA)= 2.6376146788990824/4.8807339449541285; rounds (PBA)=8.547400611620795;} goblin #7: {team=neutral evil ; avg hp=6.9984709480122325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.489296636085626; hits/misses (PBA)= 2.596330275229358/4.896024464831804; rounds (PBA)=8.539755351681958;} Half-Orc: {team=unassigned mercenaries; avg hp=-3.036697247706422 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08256880733944955; hits/misses (PBA)= 0.3470948012232416/7.894495412844036; rounds (PBA)=8.241590214067278;} goblin #4: {team=neutral evil ; avg hp=7.009174311926605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.629969418960245; hits/misses (PBA)= 2.58868501529052/4.969418960244648; rounds (PBA)=8.553516819571865;} goblin: {team=neutral evil ; avg hp=6.986238532110092 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.474006116207951; hits/misses (PBA)= 2.579510703363914/4.92354740061162; rounds (PBA)=8.55045871559633;} goblin #8: {team=neutral evil ; avg hp=6.970948012232416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.937308868501528; hits/misses (PBA)= 2.646788990825688/5.00611620795107; rounds (PBA)=8.567278287461773;} goblin #10: {team=neutral evil ; avg hp=7.007645259938838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.31651376146789; hits/misses (PBA)= 2.5596330275229358/5.0474006116207955; rounds (PBA)=8.539755351681958;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 754; Sum of rounds: 6689; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 753; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.006631299734748 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.751989389920425; hits/misses (PBA)= 2.590185676392573/4.76657824933687; rounds (PBA)=8.429708222811671;} goblin #5: {team=neutral evil ; avg hp=6.99867374005305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.169761273209549; hits/misses (PBA)= 2.53315649867374/4.8541114058355435; rounds (PBA)=8.444297082228116;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.661803713527851; hits/misses (PBA)= 2.590185676392573/4.793103448275862; rounds (PBA)=8.420424403183024;} goblin #9: {team=neutral evil ; avg hp=6.9907161803713525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.76525198938992; hits/misses (PBA)= 2.6246684350132625/4.986737400530504; rounds (PBA)=8.460212201591512;} goblin #6: {team=neutral evil ; avg hp=6.993368700265252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.23474801061008; hits/misses (PBA)= 2.5450928381962865/4.969496021220159; rounds (PBA)=8.454907161803714;} goblin #3: {team=neutral evil ; avg hp=6.9880636604774535 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.8368700265252; hits/misses (PBA)= 2.6312997347480107/4.741379310344827; rounds (PBA)=8.440318302387269;} goblin #4: {team=neutral evil ; avg hp=6.994694960212201 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.749336870026525; hits/misses (PBA)= 2.6379310344827585/4.860742705570292; rounds (PBA)=8.47082228116711;} goblin #2: {team=neutral evil ; avg hp=7.005305039787799 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.59681697612732; hits/misses (PBA)= 2.7453580901856762/4.826259946949602; rounds (PBA)=8.442970822281167;} Half-Orc: {team=unassigned mercenaries; avg hp=-3.043766578249337 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.07692307692307693; hits/misses (PBA)= 0.28514588859416445/7.856763925729443; rounds (PBA)=8.141909814323608;} goblin #7: {team=neutral evil ; avg hp=6.997347480106101 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.210875331564987; hits/misses (PBA)= 2.5716180371352784/4.884615384615385; rounds (PBA)=8.452254641909814;} goblin #10: {team=neutral evil ; avg hp=7.0092838196286475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.937665782493369; hits/misses (PBA)= 2.649867374005305/4.907161803713528; rounds (PBA)=8.452254641909814;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 308.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2689; Sum of rounds: 23847; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2688; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.002975083674229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.4540721457791; hits/misses (PBA)= 2.585719598363704/4.857567869096318; rounds (PBA)=8.468203793231684;} goblin #10: {team=neutral evil ; avg hp=6.999628114540721 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.570844179992562; hits/misses (PBA)= 2.6017106731126813/4.8858311640014875; rounds (PBA)=8.449981405727035;} goblin #2: {team=neutral evil ; avg hp=7.0055782818891785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.687616214206024; hits/misses (PBA)= 2.61472666418743/4.860171067311268; rounds (PBA)=8.460394198586835;} goblin #6: {team=neutral evil ; avg hp=7.018966158423206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.14317590182224; hits/misses (PBA)= 2.6801785050204536/4.846039419858683; rounds (PBA)=8.460394198586835;} goblin #8: {team=neutral evil ; avg hp=7.01785050204537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.635552249907029; hits/misses (PBA)= 2.6043138713276313/4.862774265526218; rounds (PBA)=8.478616586091483;} goblin #5: {team=neutral evil ; avg hp=7.014875418371141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.678690963183339; hits/misses (PBA)= 2.611379695053923/4.953142432130904; rounds (PBA)=8.470435105987356;} Half-Orc: {team=unassigned mercenaries; avg hp=-2.9193008553365565 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.11082186686500557; hits/misses (PBA)= 0.3250278914094459/7.835998512458163; rounds (PBA)=8.161398289326888;} goblin #3: {team=neutral evil ; avg hp=7.014875418371141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.554481219784307; hits/misses (PBA)= 2.6087764968389737/4.8568240981777615; rounds (PBA)=8.456303458534771;} goblin: {team=neutral evil ; avg hp=7.0044626255113425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.737820751208627; hits/misses (PBA)= 2.611379695053923/4.89029378951283; rounds (PBA)=8.454444031238378;} goblin #7: {team=neutral evil ; avg hp=7.005950167348456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.613611007809595; hits/misses (PBA)= 2.6072889550018594/4.830792116028263; rounds (PBA)=8.455559687616214;} goblin #9: {team=neutral evil ; avg hp=6.999628114540721 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.806991446634436; hits/misses (PBA)= 2.622164373373001/4.852733358125698; rounds (PBA)=8.445890665674971;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Half-Orc: {team=unassigned mercenaries; avg hp=154.0 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 207.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9164; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=255.05398920215956 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.32653469306139; hits/misses (PBA)= 2.846830633873225/0.15036992601479704; rounds (PBA)=1.8324335132973406;} mage: {team=any ; avg hp=-8.326534693061388 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.946010797840432; hits/misses (PBA)= 0.19556088782243553/0.3707258548290342; rounds (PBA)=0.5662867426514697;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.14; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45134; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2474; perfect battles: 0; close-call battles: 1352; > Team any = winning battles: 2527; perfect battles: 0; close-call battles: 1307; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=other; avg hp=1.397120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.285742851429713; hits/misses (PBA)= 1.8908218356328734/3.2805438912217557; rounds (PBA)=5.854629074185163;} guard: {team=any ; avg hp=1.5580883823235352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.519096180763848; hits/misses (PBA)= 1.9238152369526096/3.326734653069386; rounds (PBA)=5.98620275944811;} guard #4: {team=other; avg hp=1.500499900019996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.388322335532893; hits/misses (PBA)= 1.9014197160567887/3.2743451309738054; rounds (PBA)=5.873225354929014;} guard #6: {team=other; avg hp=1.6726654669066188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378324335132973; hits/misses (PBA)= 1.9134173165366926/3.341531693661268; rounds (PBA)=5.953209358128374;} guard #2: {team=any ; avg hp=1.657868426314737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.456708658268346; hits/misses (PBA)= 1.9258148370325934/3.2649470105978806; rounds (PBA)=5.931813637272546;} guard #3: {team=any ; avg hp=1.7316536692661468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.453909218156369; hits/misses (PBA)= 1.918616276744651/3.3545290941811636; rounds (PBA)=6.006398720255949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16136; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=161.04599080183962 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.68206358728254; hits/misses (PBA)= 6.500899820035992/1.1507698460307938; rounds (PBA)=3.2265546890621875;} air elemental: {team=neutral ; avg hp=-7.682063587282544 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95400919816037; hits/misses (PBA)= 2.2795440911817635/2.3139372125574886; rounds (PBA)=2.296740651869626;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16165; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-7.651669666066787 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.07278544291142; hits/misses (PBA)= 2.2803439312137574/2.320335932813437; rounds (PBA)=2.300339932013597;} adult black dragon: {team=chaotic evil ; avg hp=160.92721455708858 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.65166966606678; hits/misses (PBA)= 6.507898420315937/1.1497700459908018; rounds (PBA)=3.232353529294141;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49014; lawful good : 0.45 ± 0.01; chaotic evil : 0.55 ± 0.01; > Team lawful good = winning battles: 2239; perfect battles: 0; close-call battles: 2123; > Team chaotic evil = winning battles: 2762; perfect battles: 0; close-call battles: 2604; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #2: {team=chaotic evil ; avg hp=14.792241551689662 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.16916616676664; hits/misses (PBA)= 14.730453909218156/3.74625074985003; rounds (PBA)=6.634273145370925;} adult red dragon: {team=chaotic evil ; avg hp=14.376924615076984 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.49030193961207; hits/misses (PBA)= 14.563887222555488/3.7454509098180364; rounds (PBA)=6.564887022595481;} adult gold dragon: {team=lawful good ; avg hp=8.866426714657068 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.7230553889222; hits/misses (PBA)= 14.279344131173765/3.6930613877224556; rounds (PBA)=6.368326334733053;} adult gold dragon #2: {team=lawful good ; avg hp=9.474105178964207 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.10777844431115; hits/misses (PBA)= 14.391921615676864/3.705658868226355; rounds (PBA)=6.400719856028794;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20359; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=-19.528494301139773 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.099380123975205; hits/misses (PBA)= 0.6660667866426715/3.5162967406518697; rounds (PBA)=2.603479304139172;} drow: {team=neutral evil ; avg hp=-8.766046790641871 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.020995800839832; hits/misses (PBA)= 0.17456508698260348/0.11657668466306739; rounds (PBA)=0.29114177164567084;} hill giant: {team=chaotic evil ; avg hp=-19.465706858628273 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.199960007998401; hits/misses (PBA)= 0.6716656668666267/3.467906418716257; rounds (PBA)=2.589882023595281;} Cthulhu: {team=beyond; avg hp=769.4461107778444 (from 774); avg healing spells left=99998.79584083184 (from 99999); damage done (per battle average)= 250.32273545290943; hits/misses (PBA)= 6.046590681863627/0.3697260547890422; rounds (PBA)=4.070985802839432;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16357; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-15.356528694261147 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.49030193961208; hits/misses (PBA)= 4.188562287542491/3.4593081383723256; rounds (PBA)=2.5492901419716056;} tarrasque: {team=unaligned ; avg hp=604.5096980603879 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.35652869426116; hits/misses (PBA)= 12.337932413517297/1.3695260947810437; rounds (PBA)=3.270745850829834;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 0.0; crudely normalised: 0% > CN= expected rounds to survive: 341.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13769; lawful evil : 1.0 ± 0.0; CN: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team CN = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=135.7618476304739 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.800439912017595; hits/misses (PBA)= 3.7560487902419517/2.4967006598680266; rounds (PBA)=2.753249350129974;} Tesh: {team=CN; avg hp=-6.8004399120175965 (from 43); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23815236952609478; hits/misses (PBA)= 0.08438312337532493/1.8268346330733853; rounds (PBA)=1.9112177564487103;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24414; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=107.81163767246551 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5252949410118; hits/misses (PBA)= 9.473105378924215/3.1749650069986; rounds (PBA)=4.879224155168966;} aboleth: {team=lawful evil ; avg hp=-7.525294941011798 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.18836232753449; hits/misses (PBA)= 6.896420715856829/5.641671665666867; rounds (PBA)=4.180763847230554;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 28.89; crudely normalised: 0% > neutral evil = expected rounds to survive: 1158.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9833; neutral good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Player: {team=neutral good; avg hp=-2.7398520295940814 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4027194561087784; hits/misses (PBA)= 0.5448910217956409/0.8232353529294141; rounds (PBA)=1.368126374725055;} thug: {team=neutral evil ; avg hp=31.300539892021597 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8404319136172766; hits/misses (PBA)= 0.6608678264347131/0.6896620675864827; rounds (PBA)=1.6934613077384524;} thug #2: {team=neutral evil ; avg hp=31.296740651869627 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7498500299940014; hits/misses (PBA)= 0.6346730653869226/0.6604679064187162; rounds (PBA)=1.702259548090382;} death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149570085982804; hits/misses (PBA)= 1.3935212957408518/1.4199160167966407; rounds (PBA)=1.6956608678264347;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3847230553889222;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.36732653469306137;} death dog: {team=any non-good ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 296.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1248.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7573; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2595; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=14.01879624075185 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.14117176564687; hits/misses (PBA)= 0.5136972605478904/0.4319136172765447; rounds (PBA)=1.0709858028394321;} orc #9: {team=chaotic evil ; avg hp=13.978604279144172 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23995200959808; hits/misses (PBA)= 0.5266946610677864/0.4257148570285943; rounds (PBA)=1.0733853229354129;} orc: {team=chaotic evil ; avg hp=13.91501699660068 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301539692061588; hits/misses (PBA)= 0.523495300939812/0.4143171365726855; rounds (PBA)=1.0595880823835233;} orc #3: {team=chaotic evil ; avg hp=13.919016196760648 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3947210557888425; hits/misses (PBA)= 0.5330933813237353/0.4149170165966807; rounds (PBA)=1.0721855628874226;} orc #4: {team=chaotic evil ; avg hp=13.89762047590482 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440911817636473; hits/misses (PBA)= 0.5272945410917816/0.4261147770445911; rounds (PBA)=1.0693861227754449;} orc #7: {team=chaotic evil ; avg hp=13.867026594681064 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.227154569086183; hits/misses (PBA)= 0.5152969406118776/0.4201159768046391; rounds (PBA)=1.0695860827834434;} orc #15: {team=chaotic evil ; avg hp=13.959808038392321 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112177564487102; hits/misses (PBA)= 0.5080983803239352/0.4389122175564887; rounds (PBA)=1.0757848430313937;} orc #12: {team=chaotic evil ; avg hp=13.912217556488702 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1883623275344934; hits/misses (PBA)= 0.5072985402919417/0.4349130173965207; rounds (PBA)=1.0661867626474706;} orc #5: {team=chaotic evil ; avg hp=14.03879224155169 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.379724055188962; hits/misses (PBA)= 0.5298940211957609/0.42291541691661666; rounds (PBA)=1.065986802639472;} orc #2: {team=chaotic evil ; avg hp=13.970605878824236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.246550689862028; hits/misses (PBA)= 0.5182963407318536/0.4211157768446311; rounds (PBA)=1.0667866426714656;} orc #17: {team=chaotic evil ; avg hp=13.968606278744252 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264747050589882; hits/misses (PBA)= 0.5212957408518296/0.4227154569086183; rounds (PBA)=1.0711857628474306;} orc #13: {team=chaotic evil ; avg hp=13.811237752449511 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.130973805238952; hits/misses (PBA)= 0.5176964607078585/0.41711657668466307; rounds (PBA)=1.063987202559488;} orc #10: {team=chaotic evil ; avg hp=13.968206358728255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3185362927414515; hits/misses (PBA)= 0.5268946210757849/0.4217156568686263; rounds (PBA)=1.076384723055389;} orc #11: {team=chaotic evil ; avg hp=13.889222155568886 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225354929014197; hits/misses (PBA)= 0.5146970605878824/0.4241151769646071; rounds (PBA)=1.0691861627674466;} orc #6: {team=chaotic evil ; avg hp=13.916416716656668 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.273945210957809; hits/misses (PBA)= 0.523495300939812/0.42351529694061185; rounds (PBA)=1.0631873625274946;} orc #14: {team=chaotic evil ; avg hp=13.833233353329334 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274545090981803; hits/misses (PBA)= 0.5268946210757849/0.4215156968606279; rounds (PBA)=1.0727854429114176;} troll: {team=other; avg hp=-5.425114977004599 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.189362127574483; hits/misses (PBA)= 1.8166366726654668/1.1731653669266147; rounds (PBA)=0.9966006798640272;} orc #16: {team=chaotic evil ; avg hp=13.94621075784843 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264747050589882; hits/misses (PBA)= 0.5256948610277944/0.42451509698060386; rounds (PBA)=1.0699860027994401;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33261; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 627; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4374; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.90641871625675 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.61747650469906; hits/misses (PBA)= 12.425714857028595/5.354729054189162; rounds (PBA)=6.518096380723855;} adult black dragon: {team=chaotic evil ; avg hp=-3.6174765046990602 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.09358128374325; hits/misses (PBA)= 11.142771445710858/6.021795640871826; rounds (PBA)=5.810437912417516;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42676; any : 0.91 ± 0.0; chaotic evil : 0.09 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 4540; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 460; perfect battles: 0; close-call battles: 344; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-2.648270345930814 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.7746450709858; hits/misses (PBA)= 2.0497900419916015/1.9982003599280145; rounds (PBA)=5.227754449110178;} orc: {team=chaotic evil ; avg hp=-2.654469106178764 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.894221155768847; hits/misses (PBA)= 1.965606878624275/1.9274145170965806; rounds (PBA)=5.133173365326934;} veteran: {team=any ; avg hp=31.909618076384724 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.12737452509498; hits/misses (PBA)= 4.790441911617677/2.7080583883223355; rounds (PBA)=8.40631873625275;} orc #3: {team=other; avg hp=-4.6188762247550486 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215756848630274; hits/misses (PBA)= 0.8238352329534093/0.4927014597080584; rounds (PBA)=1.3167366526694662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 483.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 484.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39535; any : 0.15 ± 0.01; chaotic evil : 0.85 ± 0.01; > Team any = winning battles: 745; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4256; perfect battles: 0; close-call battles: 2521; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=6.233353329334133 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.06618676264747; hits/misses (PBA)= 1.9608078384323135/2.400119976004799; rounds (PBA)=6.146770645870826;} orc #3: {team=chaotic evil ; avg hp=6.146370725854829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.12857428514297; hits/misses (PBA)= 1.9662067586482703/2.3933213357328533; rounds (PBA)=6.164567086582683;} orc: {team=chaotic evil ; avg hp=6.197760447910418 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.44371125774845; hits/misses (PBA)= 1.9942011597680465/2.3779244151169765; rounds (PBA)=6.134373125374925;} veteran: {team=any ; avg hp=-2.638472305538892 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.42251549690062; hits/misses (PBA)= 3.991601679664067/2.9858028394321137; rounds (PBA)=7.126374725054989;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19134; other: 0.86 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team other = winning battles: 4308; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 693; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=14.815436912617477 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48910217956409; hits/misses (PBA)= 1.651869626074785/1.0757848430313937; rounds (PBA)=3.589082183563287;} orc: {team=chaotic evil ; avg hp=-4.489102179564087 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.184563087382523; hits/misses (PBA)= 1.1981603679264148/1.2055588882223556; rounds (PBA)=2.542291541691662;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5538892221555689;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4461107778444311;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1825634873025395;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21795640871825636;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 761.7; crudely normalised: 0% > any = expected rounds to survive: 1035.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32552; other: 0.39 ± 0.01; any : 0.61 ± 0.01; > Team other = winning battles: 1940; perfect battles: 0; close-call battles: 1931; > Team any = winning battles: 3061; perfect battles: 0; close-call battles: 3060; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.155568886222755 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3311337732453509; hits/misses (PBA)= 0.1227754449110178/0.10337932413517296; rounds (PBA)=0.5974805038992201;} air elemental #3: {team=any ; avg hp=14.580883823235354 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.05438912217556; hits/misses (PBA)= 6.35492901419716/2.5346930613877223; rounds (PBA)=4.677264547090582;} air elemental #4: {team=other; avg hp=4.213157368526295 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.40211957608479; hits/misses (PBA)= 6.137172565486902/2.2503499300139973; rounds (PBA)=4.34373125374925;} air elemental: {team=other; avg hp=4.124575084983003 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.23495300939813; hits/misses (PBA)= 6.192161567686463/2.262747450509898; rounds (PBA)=4.373525294941012;} air elemental #2: {team=any ; avg hp=15.47870425914817 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.32973405318936; hits/misses (PBA)= 6.395320935812838/2.542891421715657; rounds (PBA)=4.702659468106379;} acolyte #3: {team=other; avg hp=-6.370325934813037 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6472705458908218; hits/misses (PBA)= 0.2509498100379924/0.19356128774245152; rounds (PBA)=0.5600879824035193;} acolyte #2: {team=any ; avg hp=-6.1883623275344934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3173365326934613; hits/misses (PBA)= 0.11857628474305139/0.10817836432713457; rounds (PBA)=0.6020795840831834;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 761.7; crudely normalised: 0% > any = expected rounds to survive: 1035.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32649; other: 0.37 ± 0.01; any : 0.63 ± 0.01; > Team other = winning battles: 1866; perfect battles: 0; close-call battles: 1849; > Team any = winning battles: 3135; perfect battles: 0; close-call battles: 3132; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #3: {team=any ; avg hp=14.78124375124975 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.11517696460707; hits/misses (PBA)= 6.375324935012998/2.5648870225954807; rounds (PBA)=4.701459708058389;} acolyte #3: {team=other; avg hp=-6.3417316536692665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6362727454509098; hits/misses (PBA)= 0.2453509298140372/0.1917616476704659; rounds (PBA)=0.5594881023795241;} air elemental #2: {team=any ; avg hp=15.626874625074985 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.31453709258149; hits/misses (PBA)= 6.4373125374925015/2.5346930613877223; rounds (PBA)=4.73125374925015;} acolyte #2: {team=any ; avg hp=-6.21375724855029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3167366526694661; hits/misses (PBA)= 0.11897620475904819/0.10357928414317137; rounds (PBA)=0.5966806638672265;} air elemental #4: {team=other; avg hp=3.758248350329934 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.88122375524895; hits/misses (PBA)= 6.165366926614677/2.2873425314937013; rounds (PBA)=4.370725854829034;} acolyte: {team=any ; avg hp=-6.249950009998001 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33373325334933013; hits/misses (PBA)= 0.124375124975005/0.10697860427914417; rounds (PBA)=0.5994801039792041;} air elemental: {team=other; avg hp=3.5032993401319734 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.5380923815237; hits/misses (PBA)= 6.144571085782843/2.231353729254149; rounds (PBA)=4.329534093181364;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 112.5; crudely normalised: 0% > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6484; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=89.23875224955009 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.31873625274945; hits/misses (PBA)= 1.5546890621875624/0.11497700459908018; rounds (PBA)=1.172765446910618;} acolyte #3: {team=any ; avg hp=-6.041191761647671 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.509498100379924; hits/misses (PBA)= 0.1829634073185363/0.28114377124575085; rounds (PBA)=0.7308538292341532;} air elemental: {team=neutral ; avg hp=89.25274945010997 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.576884623075387; hits/misses (PBA)= 1.5762847430513898/0.10877824435112977; rounds (PBA)=1.1775644871025794;} acolyte: {team=any ; avg hp=-5.942211557688462 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48830233953209357; hits/misses (PBA)= 0.17816436712657469/0.27954409118176365; rounds (PBA)=0.745250949810038;} acolyte #2: {team=any ; avg hp=-5.912217556488702 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5106978604279144; hits/misses (PBA)= 0.1801639672065587/0.2715456908618276; rounds (PBA)=0.727254549090182;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3249350129974005;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33933213357328534;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5318.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 1380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39485; lawful evil : 0.96 ± 0.0; chaotic good : 0.04 ± 0.0; > Team lawful evil = winning battles: 4823; perfect battles: 0; close-call battles: 4609; > Team chaotic good = winning battles: 178; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-5.821435712857428 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.10777844431115; hits/misses (PBA)= 10.634073185362928/3.220755848830234; rounds (PBA)=6.956008798240352;} efreeti: {team=lawful evil ; avg hp=85.14357128574285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.82143571285744; hits/misses (PBA)= 10.682063587282544/3.5510897820435914; rounds (PBA)=7.843631273745251;} Agatha: {team=lawful evil ; avg hp=-8.25134973005399 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7520495900819837;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2760.0; crudely normalised: 0% > N= expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14493; chaotic good : 1.0 ± 0.0; N: 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team N = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=136.4001199760048 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.67106578684263; hits/misses (PBA)= 3.9088182363527295/0.21335732853429315; rounds (PBA)=2.898020395920816;} Agatha: {team=N; avg hp=-8.67106578684263 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.599880023995201; hits/misses (PBA)= 0.5694861027794441/1.0607878424315138; rounds (PBA)=1.6302739452109578;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07978404319136173;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09038192361527694;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08538292341531693;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09078184363127374;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08398320335932813;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07538492301539693;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07398520295940812;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08238352329534093;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5756.15; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17529; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-18.860427914417116 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.848230353929214; hits/misses (PBA)= 0.4373125374925015/8.518296340731853; rounds (PBA)=2.9852029594081184;} Cthulhu: {team=beyond; avg hp=767.3441311737653 (from 774); avg healing spells left=99998.89702059588 (from 99999); damage done (per battle average)= 218.86042791441713; hits/misses (PBA)= 5.308138372325535/0.2803439312137572; rounds (PBA)=3.505098980203959;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23145; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.09878024395121 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.10757848430313; hits/misses (PBA)= 7.661067786442711/4.140371925614877; rounds (PBA)=3.9338132373525294;} tarrasque: {team=unaligned ; avg hp=530.8924215156968 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.0987802439512; hits/misses (PBA)= 18.175564887022595/2.035992801439712; rounds (PBA)=4.628074385122975;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7885.71; crudely normalised: 0% > neutral evil = expected rounds to survive: 446.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36317; neutral : 0.61 ± 0.01; neutral evil : 0.39 ± 0.01; > Team neutral = winning battles: 3037; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith: {team=neutral evil ; avg hp=3.766646670665867 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.08358328334333; hits/misses (PBA)= 4.645670865826834/1.5408918216356728; rounds (PBA)=6.579284143171366;} weretiger: {team=neutral ; avg hp=16.91641671665667 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.233353329334136; hits/misses (PBA)= 8.052789442111578/4.33253349330134; rounds (PBA)=6.654869026194761;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1809.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 2270.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61885; other: 0.85 ± 0.01; lawful evil : 0.15 ± 0.01; > Team other = winning battles: 4249; perfect battles: 0; close-call battles: 4176; > Team lawful evil = winning battles: 752; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=-4.124175164967006 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1825634873025397;} veteran: {team=other; avg hp=-3.842231553689262 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.096780643871227; hits/misses (PBA)= 2.7624475104979003/3.3843231353729255; rounds (PBA)=6.161567686462708;} erinyes: {team=lawful evil ; avg hp=-1.6354729054189163 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.57348530293942; hits/misses (PBA)= 21.30153969206159/12.537692461507698; rounds (PBA)=11.382123575284943;} shield guardian: {team=other; avg hp=60.392921415716856 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.53869226154768; hits/misses (PBA)= 11.608078384323136/11.59748050389922; rounds (PBA)=12.232953409318137;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2270.67; crudely normalised: 0% > any = expected rounds to survive: 1809.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61760; lawful evil : 0.15 ± 0.01; any : 0.85 ± 0.01; > Team lawful evil = winning battles: 747; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4254; perfect battles: 0; close-call battles: 4199; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-3.7458508298340334 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.07158568286343; hits/misses (PBA)= 2.772045590881824/3.3623275344931014; rounds (PBA)=6.152369526094781;} erinyes: {team=lawful evil ; avg hp=-1.7770445910817836 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.41751649670067; hits/misses (PBA)= 21.298340331933613/12.503499300139971; rounds (PBA)=11.366926614677064;} shield guardian: {team=any ; avg hp=60.35652869426115 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.70545890821836; hits/misses (PBA)= 11.609078184363128/11.565286942611477; rounds (PBA)=12.215756848630274;} mage: {team=any ; avg hp=-4.028194361127775 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1515696860627873;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2270.67; crudely normalised: 0% > any = expected rounds to survive: 1809.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 62080; lawful evil : 0.15 ± 0.01; any : 0.85 ± 0.01; > Team lawful evil = winning battles: 761; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4240; perfect battles: 0; close-call battles: 4164; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-3.822835432913417 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.000199960007997; hits/misses (PBA)= 2.757248550289942/3.3545290941811636; rounds (PBA)=6.126374725054989;} erinyes: {team=lawful evil ; avg hp=-1.7080583883223355 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.21135772845432; hits/misses (PBA)= 21.386922615476905/12.56128774245151; rounds (PBA)=11.41891621675665;} shield guardian: {team=any ; avg hp=59.63847230553889 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.70785842831432; hits/misses (PBA)= 11.620275944811038/11.668666266746651; rounds (PBA)=12.275944811037792;} mage: {team=any ; avg hp=-4.026994601079784 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1737652469506097;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3636.97; crudely normalised: 0% > lawful evil = expected rounds to survive: 3903.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3235; Sum of rounds: 19875; > Team chaotic evil = winning battles: 3200; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 34; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=87.88377125193199 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.36074188562597; hits/misses (PBA)= 9.876970633693972/6.517465224111283; rounds (PBA)=6.12982998454405;} bone devil: {team=lawful evil ; avg hp=-7.3931993817619786 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.06707882534776; hits/misses (PBA)= 8.551159196290572/7.028438948995364; rounds (PBA)=5.201545595054096;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 85.56; crudely normalised: 0% > any = expected rounds to survive: 1933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24782; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=56.76464707058588 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.212357528494302; hits/misses (PBA)= 1.8340331933613276/0.09458108378324336; rounds (PBA)=4.468106378724255;} veteran: {team=any ; avg hp=56.852829434113175 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.853829234153169; hits/misses (PBA)= 1.9222155568886223/0.10457908418316336; rounds (PBA)=4.442711457708458;} zombie: {team=other; avg hp=-3.0661867626474706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3825234953009398; hits/misses (PBA)= 0.508498300339932/3.117376524695061; rounds (PBA)=3.625874825034993;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 244.44; crudely normalised: 0% > any = expected rounds to survive: 91.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41333; other: 0.88 ± 0.0; any : 0.12 ± 0.0; > Team other = winning battles: 4381; perfect battles: 0; close-call battles: 854; > Team any = winning battles: 620; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Handaxe Guard: {team=other; avg hp=6.527894421115777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.314137172565487; hits/misses (PBA)= 1.269146170765847/2.393521295740852; rounds (PBA)=7.330333933213358;} guard: {team=any ; avg hp=-1.4919016196760648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6000799840032; hits/misses (PBA)= 2.066386722655469/4.886822635472906; rounds (PBA)=7.077184563087383;} Shortsword Guard: {team=other; avg hp=5.872025594881023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.177764447110578; hits/misses (PBA)= 1.2331533693261347/2.2779444111177765; rounds (PBA)=6.7750449910018;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 122.22; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26648; other: 0.4 ± 0.01; any : 0.6 ± 0.01; > Team other = winning battles: 2001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Shortsword Guard: {team=other; avg hp=0.999000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.968006398720256; hits/misses (PBA)= 1.6006798640271946/2.3977204559088183; rounds (PBA)=4.398520295940812;} Handaxe Guard: {team=any ; avg hp=3.031993601279744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.000999800039992; hits/misses (PBA)= 2.060787842431514/2.0423915216956607; rounds (PBA)=4.703059388122376;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20368; other: 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team other = winning battles: 523; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4478; perfect battles: 0; close-call battles: 707; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=4.5730853829234155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60747850429914; hits/misses (PBA)= 0.7860427914417116/0.74625074985003; rounds (PBA)=3.181363727254549;} goblin: {team=neutral evil ; avg hp=4.491701659668067 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214557088582284; hits/misses (PBA)= 0.7242551489702059/0.73125374925015; rounds (PBA)=3.1851629674065185;} goblin #3: {team=other; avg hp=-1.8220355928814238 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.935212957408519; hits/misses (PBA)= 0.8720255948810238/1.8872225554889022; rounds (PBA)=2.8638272345530895;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3369326134773045;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33513297340531895;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 318.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 16902.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20452; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 242; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=141.90661867626474 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.39012197560488; hits/misses (PBA)= 7.930613877224555/2.642271545690862; rounds (PBA)=3.819636072785443;} minotaur skeleton: {team=lawful evil ; avg hp=33.28574285142972 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.821035792841432;} minotaur: {team=chaotic evil ; avg hp=-5.390121975604879 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80763847230554; hits/misses (PBA)= 1.9730053989202159/1.4747050589882023; rounds (PBA)=3.447710457908418;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3726.0; crudely normalised: 0% > unaligned = expected rounds to survive: 275.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12336; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ panther #2: {team=unaligned ; avg hp=-6.262547490501899 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3983203359328134; hits/misses (PBA)= 0.22995400919816036/0.5478904219156169; rounds (PBA)=0.9666066786642672;} adult green dragon: {team=lawful evil ; avg hp=201.42031593681264 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.90361927614477; hits/misses (PBA)= 5.141571685662868/0.2991401719656069; rounds (PBA)=2.4667066586682664;} panther: {team=unaligned ; avg hp=-6.225354929014197 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.376124775044991; hits/misses (PBA)= 0.22875424915016995/0.5464907018596281; rounds (PBA)=0.969006198760248;} panther #4: {team=unaligned ; avg hp=-6.183163367326535 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3693261347730454; hits/misses (PBA)= 0.22615476904619075/0.5464907018596281; rounds (PBA)=0.9598080383923215;} panther #3: {team=unaligned ; avg hp=-6.2325534893021395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4359128174365128; hits/misses (PBA)= 0.23435312937412517/0.5484903019396121; rounds (PBA)=0.972005598880224;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3456.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 794.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65634; other: 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team other = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 29; perfect battles: 0; close-call battles: 24; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-3.7490501899620075 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.0257948410318; hits/misses (PBA)= 3.4431113777244553/2.7946410717856427; rounds (PBA)=9.548290341931613;} vampire: {team=other; avg hp=66.06558688262348 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.51629674065188; hits/misses (PBA)= 19.33013397320536/5.4293141371725655; rounds (PBA)=13.114377124575086;} winter wolf #2: {team=neutral evil ; avg hp=-3.767246550689862 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.90861827634473; hits/misses (PBA)= 3.2583483303339333/2.6294741051789643; rounds (PBA)=9.410117976404718;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3456.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 794.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65687; other: 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team other = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 43; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-3.8580283943211358 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.11797640471906; hits/misses (PBA)= 3.3607278544291144/2.7610477904419115; rounds (PBA)=9.496500699860029;} vampire: {team=other; avg hp=66.53969206158769 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.6128774245151; hits/misses (PBA)= 19.37012597480504/5.409918016396721; rounds (PBA)=13.121575684863027;} winter wolf #2: {team=neutral evil ; avg hp=-3.754849030193961 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.34233153369326; hits/misses (PBA)= 3.300539892021596/2.7186562687462508; rounds (PBA)=9.478304339132174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49090181963607277;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5090981803639272;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3051.49; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34367; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2706; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=other; avg hp=-7.790241951609678 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.93601279744053; hits/misses (PBA)= 12.877624475104978/6.452909418116377; rounds (PBA)=6.443511297740452;} adult black dragon #2: {team=chaotic evil ; avg hp=123.91461707658468 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.33673265346931; hits/misses (PBA)= 7.593881223755249/5.055388922215557; rounds (PBA)=6.389722055588882;} adult black dragon #3: {team=chaotic evil ; avg hp=125.1629674065187 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.2251549690062; hits/misses (PBA)= 7.579684063187362/5.101179764047191; rounds (PBA)=6.385522895420916;} adult black dragon: {team=chaotic evil ; avg hp=123.98640271945611 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.22835432913418; hits/misses (PBA)= 7.452909418116377/4.980403919216156; rounds (PBA)=6.358528294341132;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4577.24; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8914.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58082; other: 0.74 ± 0.01; chaotic evil : 0.26 ± 0.01; > Team other = winning battles: 3704; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1297; perfect battles: 0; close-call battles: 1223; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-0.39992001599680066 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.0383923215357; hits/misses (PBA)= 9.446710657868426/6.2847430513897224; rounds (PBA)=8.488102379524095;} adult black dragon: {team=chaotic evil ; avg hp=0.1209758048390322 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.29554089182164; hits/misses (PBA)= 9.588482303539292/6.47250549890022; rounds (PBA)=8.521695660867826;} ancient white dragon: {team=other; avg hp=46.66606678664267 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 390.27894421115775; hits/misses (PBA)= 23.42111577684463/9.35512897420516; rounds (PBA)=11.42871425714857;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2542; Sum of rounds: 51053; > Team other = winning battles: 1954; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 587; perfect battles: 0; close-call battles: 558; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kelozur #4: {team=Lawful Neutral; avg hp=-7.851691581431943 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.163650668764752; hits/misses (PBA)= 1.0059008654602675/4.009047993705743; rounds (PBA)=5.310778914240755;} Kelozur #5: {team=Lawful Neutral; avg hp=-8.03933910306845 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.239968528717545; hits/misses (PBA)= 1.042486231313926/4.027537372147915; rounds (PBA)=5.385523210070811;} Kelozur #7: {team=Lawful Neutral; avg hp=-7.906372934697089 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2380015735641225; hits/misses (PBA)= 1.025963808025177/4.079464988198269; rounds (PBA)=5.41345397324941;} Kelozur #2: {team=Lawful Neutral; avg hp=-7.853265145554682 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2352478363493313; hits/misses (PBA)= 1.0334382376081825/4.157749803304485; rounds (PBA)=5.4575137686860735;} adult black dragon #2: {team=chaotic evil ; avg hp=-1.1640440597954367 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 364.55428796223447; hits/misses (PBA)= 24.35405192761605/18.09244689221086; rounds (PBA)=16.931943351691583;} adult black dragon: {team=chaotic evil ; avg hp=-1.6191974822974036 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.2100708103855; hits/misses (PBA)= 24.7411487018096/18.303697875688435; rounds (PBA)=16.993312352478362;} ancient white dragon: {team=other; avg hp=51.32690794649882 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 699.7084972462628; hits/misses (PBA)= 41.7970102281668/16.523996852871754; rounds (PBA)=19.95357985837923;} Kelozur #3: {team=Lawful Neutral; avg hp=-7.954366640440598 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1939417781274586; hits/misses (PBA)= 1.0184893784421716/4.0342250196695515; rounds (PBA)=5.374508261211644;} Kelozur #6: {team=Lawful Neutral; avg hp=-7.765932336742722 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.276947285601888; hits/misses (PBA)= 1.0436664044059796/4.032258064516129; rounds (PBA)=5.355232100708104;} Kelozur: {team=Lawful Neutral; avg hp=-8.167977970102282 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1435877261998426; hits/misses (PBA)= 1.0035405192761606/3.993705743509048; rounds (PBA)=5.2926829268292686;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2463; Sum of rounds: 49402; other: 0.38 ± 0.01; chaotic evil : 0.11 ± 0.0; Lawful Neutral: 0.0 ± 0.0; > Team other = winning battles: 1924; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 539; perfect battles: 0; close-call battles: 506; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kelozur #3: {team=Lawful Neutral; avg hp=-7.887941534713764 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1721477872513195; hits/misses (PBA)= 1.0117742590336987/3.9589930978481527; rounds (PBA)=5.283394234673163;} Kelozur #5: {team=Lawful Neutral; avg hp=-7.914332115306537 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2216808769792937; hits/misses (PBA)= 1.020706455542022/4.019894437677629; rounds (PBA)=5.354445797807552;} Kelozur: {team=Lawful Neutral; avg hp=-7.980511571254568 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1116524563540398; hits/misses (PBA)= 0.9829476248477467/4.040600893219651; rounds (PBA)=5.322371092164028;} Kelozur #7: {team=Lawful Neutral; avg hp=-7.902151847340641 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1989443767762893; hits/misses (PBA)= 1.0215184734064149/4.152253349573691; rounds (PBA)=5.441737718229801;} Kelozur #6: {team=Lawful Neutral; avg hp=-7.911490052781161 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.285018270401949; hits/misses (PBA)= 1.0308566788469347/4.102720259845716; rounds (PBA)=5.421843280552173;} adult black dragon #2: {team=chaotic evil ; avg hp=-1.6483962647178239 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.76370280146165; hits/misses (PBA)= 24.81973203410475/18.2671538773853; rounds (PBA)=16.98741372310191;} ancient white dragon: {team=other; avg hp=53.21640276086074 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 701.1559074299635; hits/misses (PBA)= 41.990255785627284/16.193260251725537; rounds (PBA)=19.920422249289484;} adult black dragon: {team=chaotic evil ; avg hp=-1.9581810799837596 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.4043848964677; hits/misses (PBA)= 24.10231425091352/18.094600081201786; rounds (PBA)=16.846122614697524;} Kelozur #4: {team=Lawful Neutral; avg hp=-7.6634185952090945 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1449451887941535; hits/misses (PBA)= 1.0203004466098253/4.003248071457572; rounds (PBA)=5.334551360129923;} Kelozur #2: {team=Lawful Neutral; avg hp=-7.959399106780349 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.185952090946001; hits/misses (PBA)= 1.0154283394234673/4.026390580592773; rounds (PBA)=5.345107592367032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2571; Sum of rounds: 51722; > Team other = winning battles: 2029; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 541; perfect battles: 0; close-call battles: 512; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kelozur #7: {team=Lawful Neutral; avg hp=-8.030338389731622 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2411513029949437; hits/misses (PBA)= 1.028393621159082/4.052897705173084; rounds (PBA)=5.374951380785687;} adult black dragon: {team=chaotic evil ; avg hp=-1.9797744068455854 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.8004667444574; hits/misses (PBA)= 24.157915208090238/17.992998833138856; rounds (PBA)=16.88525865422015;} ancient white dragon: {team=other; avg hp=51.560871256320496 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 703.3776740567872; hits/misses (PBA)= 42.035005834305714/16.340334500194476; rounds (PBA)=19.98444185141968;} adult black dragon #2: {team=chaotic evil ; avg hp=-2.4430182808245817 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.17736289381565; hits/misses (PBA)= 24.88448074679113/18.446129910540645; rounds (PBA)=17.047063399455464;} Kelozur #6: {team=Lawful Neutral; avg hp=-8.118241929210424 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176196032672112; hits/misses (PBA)= 1.014391287436795/4.026059898872035; rounds (PBA)=5.344612991054064;} Kelozur #5: {team=Lawful Neutral; avg hp=-7.970050563982886 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1497471800855696; hits/misses (PBA)= 1.0120575651497472/4.033838973162194; rounds (PBA)=5.359004278490859;} Kelozur #2: {team=Lawful Neutral; avg hp=-7.891092959937767 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2535978218591985; hits/misses (PBA)= 1.0400622325943212/4.05950991831972; rounds (PBA)=5.388953714507974;} Kelozur #3: {team=Lawful Neutral; avg hp=-8.02683780630105 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1275768183586155; hits/misses (PBA)= 1.001555814858032/3.9992220925709843; rounds (PBA)=5.319330999611046;} Kelozur: {team=Lawful Neutral; avg hp=-7.930766238817581 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.265655387008946; hits/misses (PBA)= 1.043173862310385/4.043562816024893; rounds (PBA)=5.367561260210035;} Kelozur #4: {team=Lawful Neutral; avg hp=-8.054064566316608 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1513029949436016; hits/misses (PBA)= 1.0058343057176196/4.086736678335278; rounds (PBA)=5.389731621936989;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4577.24; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8914.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58163; other: 0.74 ± 0.01; chaotic evil : 0.26 ± 0.01; > Team other = winning battles: 3685; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1316; perfect battles: 0; close-call battles: 1236; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=other; avg hp=45.66366726654669 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 389.6616676664667; hits/misses (PBA)= 23.445510897820437/9.394521095780844; rounds (PBA)=11.441511697660468;} adult black dragon #2: {team=chaotic evil ; avg hp=-0.32573485302939414 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.61127774445112; hits/misses (PBA)= 9.421915616876625/6.355528894221155; rounds (PBA)=8.499900019996002;} adult black dragon: {team=chaotic evil ; avg hp=0.6640671865626875 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.7250549890022; hits/misses (PBA)= 9.683063387322536/6.406318736252749; rounds (PBA)=8.53509298140372;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4313137372525495;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2829434113177364;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28574285142971406;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant lizard: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 118.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6075; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll #3: {team=chaotic evil ; avg hp=83.24255148970207 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.465906818636272; hits/misses (PBA)= 1.2295540891821635/0.5490901819636073; rounds (PBA)=1.0367926414717057;} wight: {team=neutral evil ; avg hp=-5.156568686262747 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8838232353529296; hits/misses (PBA)= 0.4329134173165367/1.013997200559888; rounds (PBA)=0.7234553089382123;} troll #2: {team=chaotic evil ; avg hp=83.32733453309338 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.779444111177764; hits/misses (PBA)= 1.2647470505898821/0.5420915816836632; rounds (PBA)=1.0335932813437312;} troll: {team=chaotic evil ; avg hp=83.249950009998 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.269146170765847; hits/misses (PBA)= 1.2161567686462706/0.5300939812037593; rounds (PBA)=1.0335932813437312;} troll #4: {team=chaotic evil ; avg hp=83.29634073185363 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.642071585682864; hits/misses (PBA)= 1.2555488902219556/0.5434913017396521; rounds (PBA)=1.0327934413117377;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 887.2; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 891.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2065; Sum of rounds: 33897; Neutral Good: 0.0 ± 0.0; Lawful Neutral: 0.41 ± 0.01; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 2065; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ DART FLOTON: {team=Lawful Neutral; avg hp=75.0 (from 75); avg healing spells left=1.9002421307506052 (from 4); damage done (per battle average)= 17.119612590799033; hits/misses (PBA)= 6.041646489104116/9.862469733656175; rounds (PBA)=16.02227602905569;} oni: {team=Lawful Neutral; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.0314769975787; hits/misses (PBA)= 20.09055690072639/11.972881355932204; rounds (PBA)=16.247457627118646;} Gigi: {team=Neutral Good; avg hp=-6.1525423728813555 (from 108); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.951089588377724; hits/misses (PBA)= 1.1835351089588377/2.5404358353510896; rounds (PBA)=3.723970944309927;} Ragnarinho: {team=Neutral Good; avg hp=-6.273123486682809 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3046004842615; hits/misses (PBA)= 4.074576271186441/9.025181598062954; rounds (PBA)=13.099757869249395;} lion: {team=Lawful Neutral; avg hp=23.953026634382567 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.03486682808717; hits/misses (PBA)= 6.320096852300242/5.648910411622276; rounds (PBA)=15.946246973365618;} lion #4: {team=Lawful Neutral; avg hp=23.81501210653753 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.183535108958836; hits/misses (PBA)= 6.2188861985472155/5.554963680387409; rounds (PBA)=15.950121065375303;} Ascahr: {team=Neutral Good; avg hp=-6.176755447941889 (from 108); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0295399515738497; hits/misses (PBA)= 1.2019370460048426/2.57046004842615; rounds (PBA)=3.7723970944309926;} lion #2: {team=Lawful Neutral; avg hp=23.79903147699758 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.62324455205811; hits/misses (PBA)= 6.124939467312348/5.587409200968523; rounds (PBA)=15.95593220338983;} Kharl-o: {team=Neutral Good; avg hp=-6.480387409200969 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.149152542372882; hits/misses (PBA)= 4.017433414043584/9.094430992736077; rounds (PBA)=13.111864406779661;} MAURO: {team=Lawful Neutral; avg hp=51.0 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.736077481840194; hits/misses (PBA)= 5.921065375302663/9.771912832929782; rounds (PBA)=15.80871670702179;} lion #3: {team=Lawful Neutral; avg hp=23.9046004842615 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.48232445520581; hits/misses (PBA)= 6.119612590799031/5.6924939467312345; rounds (PBA)=15.960290556900727;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 4878.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 1182.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51280; Neutral Good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Gigi: {team=Neutral Good; avg hp=-13.369926014797041 (from 108); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2955408918216356; hits/misses (PBA)= 0.45970805838832235/0.6964607078584283; rounds (PBA)=1.817236552689462;} Ascahr: {team=Neutral Good; avg hp=-13.18516296740652 (from 108); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2845430913817237; hits/misses (PBA)= 0.46030793841231754/0.6662667466506699; rounds (PBA)=1.8068386322735452;} Ragnarinho: {team=Neutral Good; avg hp=-14.188762247550489 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.729054189162167; hits/misses (PBA)= 2.416716656668666/4.671465706858628; rounds (PBA)=7.088182363527294;} Kharl-o: {team=Neutral Good; avg hp=-14.092381523695261 (from 154); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.538092381523695; hits/misses (PBA)= 2.3503299340131973/4.676664667066587; rounds (PBA)=7.026994601079784;} frost giant: {team=neutral evil ; avg hp=130.11297740451909 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.9852029594081; hits/misses (PBA)= 10.847030593881223/4.169166166766646; rounds (PBA)=10.00379924015197;} frost giant #2: {team=neutral evil ; avg hp=130.03979204159168 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.8510297940412; hits/misses (PBA)= 10.836432713457308/4.0903819236152765; rounds (PBA)=10.001799640071985;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1783.02; crudely normalised: 0% > Neutral Good= expected rounds to survive: 398.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1696; Sum of rounds: 12750; > Team Lawful Neutral = winning battles: 1695; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion #2: {team=Lawful Neutral; avg hp=24.25884433962264 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71698113207547; hits/misses (PBA)= 3.5283018867924527/1.5495283018867925; rounds (PBA)=7.06191037735849;} Gigi: {team=Neutral Good; avg hp=-6.235849056603773 (from 150); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.936320754716981; hits/misses (PBA)= 1.5613207547169812/3.542452830188679; rounds (PBA)=5.10377358490566;} lion #3: {team=Lawful Neutral; avg hp=24.25058962264151 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71875; hits/misses (PBA)= 3.5400943396226414/1.5554245283018868; rounds (PBA)=7.060141509433962;} oni: {team=Lawful Neutral; avg hp=109.93514150943396 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.60141509433961; hits/misses (PBA)= 11.45872641509434/2.8054245283018866; rounds (PBA)=7.342570754716981;} lion: {team=Lawful Neutral; avg hp=24.35672169811321 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.19634433962264; hits/misses (PBA)= 3.643867924528302/1.603183962264151; rounds (PBA)=7.06191037735849;} MAURO: {team=Lawful Neutral; avg hp=50.96992924528302 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15742924528302; hits/misses (PBA)= 3.7193396226415096/3.080188679245283; rounds (PBA)=6.9262971698113205;} DART FLOTON: {team=Lawful Neutral; avg hp=74.9557783018868 (from 75); avg healing spells left=3.869103773584906 (from 4); damage done (per battle average)= 10.637382075471699; hits/misses (PBA)= 3.890330188679245/3.125; rounds (PBA)=7.137382075471698;} lion #4: {team=Lawful Neutral; avg hp=24.34316037735849 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.14563679245283; hits/misses (PBA)= 3.604952830188679/1.5636792452830188; rounds (PBA)=7.048349056603773;} Ascahr: {team=Neutral Good; avg hp=-6.036556603773585 (from 150); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9091981132075473; hits/misses (PBA)= 1.5660377358490567/3.606132075471698; rounds (PBA)=5.172169811320755;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Lawful Neutral: 1.0 ± 0.0; > Team Lawful Neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=Lawful Neutral; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20815836832633472;} lion #2: {team=Lawful Neutral; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13257348530293941;} DART FLOTON: {team=Lawful Neutral; avg hp=75.0 (from 75); avg healing spells left=4.0 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22675464907018597;} MAURO: {team=Lawful Neutral; avg hp=51.0 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05878824235152969;} lion #4: {team=Lawful Neutral; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} lion #3: {team=Lawful Neutral; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1217756448710258;} lion: {team=Lawful Neutral; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2986; Sum of rounds: 47134; > Team lawful evil = winning battles: 2985; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=101.63462826523778 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.59243134628264; hits/misses (PBA)= 16.154052243804422/13.897856664434025; rounds (PBA)=15.784996651038178;} lion #4: {team=unaligned ; avg hp=-7.786001339584729 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.096784996651039; hits/misses (PBA)= 1.2578700602813129/1.7625586068318821; rounds (PBA)=3.414266577361018;} lion #2: {team=unaligned ; avg hp=-7.897856664434025 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.914936369725385; hits/misses (PBA)= 1.2300736771600804/1.7987273945077027; rounds (PBA)=3.4179504353650367;} lion #3: {team=unaligned ; avg hp=-7.755190890823845 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.955458807769592; hits/misses (PBA)= 1.2357669122572004/1.8767582049564635; rounds (PBA)=3.4889484259879437;} MAURO: {team=Lawful Neutral; avg hp=-7.141995981245814 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.008707300736772; hits/misses (PBA)= 1.8422638981915607/2.4993302076356327; rounds (PBA)=4.341594105827194;} D: {team=Lawful; avg hp=-8.590087073007368 (from 75); avg healing spells left=0.09343603482920294 (from 4); damage done (per battle average)= 16.479571332886806; hits/misses (PBA)= 5.88780977896852/8.885130609511052; rounds (PBA)=14.77294038847957;} lion: {team=unaligned ; avg hp=-7.774614869390489 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322839919624917; hits/misses (PBA)= 1.2833221701272606/1.8385800401875418; rounds (PBA)=3.484594775619558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3668; Sum of rounds: 57364; > Team lawful evil = winning battles: 3667; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ D: {team=Lawful; avg hp=-8.395038167938932 (from 75); avg healing spells left=0.10659760087241003 (from 4); damage done (per battle average)= 16.294983642311887; hits/misses (PBA)= 5.8606870229007635/8.772628135223554; rounds (PBA)=14.633315158124319;} lion #4: {team=unaligned ; avg hp=-8.018266085059977 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858505997818975; hits/misses (PBA)= 1.2148309705561613/1.7603598691384952; rounds (PBA)=3.357688113413304;} lion #3: {team=unaligned ; avg hp=-7.880316248636859 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.532715376226827; hits/misses (PBA)= 1.193565976008724/1.782442748091603; rounds (PBA)=3.3552344601962925;} lion: {team=unaligned ; avg hp=-7.749182115594329 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.329880043620502; hits/misses (PBA)= 1.2889858233369684/1.771537622682661; rounds (PBA)=3.411123227917121;} MAURO: {team=Lawful Neutral; avg hp=-7.326063249727372 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0905125408942205; hits/misses (PBA)= 1.879225736095965/2.4670119956379497; rounds (PBA)=4.346237731733915;} oni: {team=lawful evil ; avg hp=101.67584514721919 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.36477644492913; hits/misses (PBA)= 16.138495092693567/13.622955288985823; rounds (PBA)=15.639040348964013;} lion #2: {team=unaligned ; avg hp=-7.895310796074154 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209651035986914; hits/misses (PBA)= 1.2731733914940022/1.7486368593238821; rounds (PBA)=3.3705016357688113;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Lawful: 1.0 ± 0.0; > Team Lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ D: {team=Lawful; avg hp=75.0 (from 75); avg healing spells left=4.0 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 503.16; crudely normalised: 0% > neutral evil = expected rounds to survive: 64.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17800; any non-lawful : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4999; perfect battles: 0; close-call battles: 4189; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=3.5802839432113576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.27254549090182; hits/misses (PBA)= 0.882623475304939/1.0641871625674866; rounds (PBA)=2.099380123975205;} goblin: {team=neutral evil ; avg hp=-2.7238552289542093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.046790641871626; hits/misses (PBA)= 1.0447910417916417/0.6064787042591482; rounds (PBA)=1.665866826634673;} bandit: {team=any non-lawful ; avg hp=3.8188362327534495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.281743651269746; hits/misses (PBA)= 0.8740251949610078/1.0741851629674066; rounds (PBA)=2.102379524095181;} bandit #4: {team=any non-lawful ; avg hp=3.64627074585083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.199360127974405; hits/misses (PBA)= 0.8714257148570286/1.0485902819436113; rounds (PBA)=2.079384123175365;} bandit #3: {team=any non-lawful ; avg hp=3.6534693061387724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.217756448710258; hits/misses (PBA)= 0.8618276344731054/1.0749850029994001; rounds (PBA)=2.103379324135173;} goblin #5: {team=neutral evil ; avg hp=-2.778044391121776 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.047990401919616; hits/misses (PBA)= 1.0507898420315938/0.6274745050989802; rounds (PBA)=1.6870625874825036;} goblin #2: {team=neutral evil ; avg hp=-2.7374525094981004 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.135172965406919; hits/misses (PBA)= 1.0631873625274946/0.6126774645070986; rounds (PBA)=1.6842631473705258;} goblin #4: {team=neutral evil ; avg hp=-2.7498500299940014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.104579084183164; hits/misses (PBA)= 1.0625874825034993/0.6306738652269546; rounds (PBA)=1.7058588282343532;} goblin #3: {team=neutral evil ; avg hp=-2.734853029394121 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.086182763447311; hits/misses (PBA)= 1.0551889622075585/0.6424715056988602; rounds (PBA)=1.7070585882823435;} bandit captain: {team=any non-lawful ; avg hp=63.88042391521696 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.75264947010598; hits/misses (PBA)= 4.897020595880824/4.11757648470306; rounds (PBA)=3.4291141771645672;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% > any = expected rounds to survive: 130.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16451; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 400; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.887022595480904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.150969806038792; hits/misses (PBA)= 0.6804639072185563/1.34873025394921; rounds (PBA)=2.029394121175765;} orc #4: {team=chaotic evil ; avg hp=13.128574285142971 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.348530293941211; hits/misses (PBA)= 1.0249950009998001/0.8962207558488302; rounds (PBA)=2.8952209558088384;} orc #3: {team=chaotic evil ; avg hp=13.232953409318137 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.564887022595482; hits/misses (PBA)= 1.057988402319536/0.9002199560087982; rounds (PBA)=2.915216956608678;} orc #2: {team=chaotic evil ; avg hp=13.280143971205758 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.78124375124975; hits/misses (PBA)= 1.0715856828634274/0.907618476304739; rounds (PBA)=2.9078184363127373;} mastiff: {team=any ; avg hp=-5.73625274945011 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.1811637672465507/0.2881423715256949; rounds (PBA)=0.46970605878824234;} orc: {team=chaotic evil ; avg hp=13.239952009598081 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864427114577085; hits/misses (PBA)= 1.0725854829034194/0.9058188362327535; rounds (PBA)=2.9010197960407917;} guard: {team=any ; avg hp=-4.935812837432514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.128374325134973; hits/misses (PBA)= 0.6744651069786043/1.3365326934613078; rounds (PBA)=2.010997800439912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53502; neutral evil : 0.99 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral : 0.01 ± 0.0; > Team neutral evil = winning battles: 4932; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 68; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant fire beetle #3: {team=unaligned ; avg hp=-7.547290541891622 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3593281343731254; hits/misses (PBA)= 0.4477104579084183/0.8462307538492302; rounds (PBA)=1.4773045390921815;} giant fire beetle #2: {team=unaligned ; avg hp=-7.641471705658868 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2585482903419316; hits/misses (PBA)= 0.4233153369326135/0.8302339532093581; rounds (PBA)=1.4557088582283544;} gibbering mouther: {team=neutral ; avg hp=-6.320935812837432 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.48570285942812; hits/misses (PBA)= 3.3283343331333732/5.496900619876024; rounds (PBA)=8.838832233553289;} giant fire beetle #4: {team=unaligned ; avg hp=-7.534493101379724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.294741051789642; hits/misses (PBA)= 0.4325134973005399/0.8530293941211757; rounds (PBA)=1.4671065786842632;} giant fire beetle #5: {team=unaligned ; avg hp=-7.589682063587283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2883423315336933; hits/misses (PBA)= 0.4345130973805239/0.8570285942811438; rounds (PBA)=1.4793041391721655;} gargoyle: {team=chaotic evil ; avg hp=-8.540491901619676 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.453109378124374; hits/misses (PBA)= 7.898620275944811/3.9524095180963807; rounds (PBA)=5.925614877024595;} green hag: {team=neutral evil ; avg hp=61.078384323135374 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.1121775644871; hits/misses (PBA)= 7.029594081183763/2.6606678664267145; rounds (PBA)=10.676464707058589;} giant fire beetle: {team=unaligned ; avg hp=-7.504299140171965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3483303339332133; hits/misses (PBA)= 0.4595080983803239/0.8274345130973805; rounds (PBA)=1.4683063387322535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11007; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=209.375524895021 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.26854629074185; hits/misses (PBA)= 2.866026794641072/0.518496300739852; rounds (PBA)=2.0577884423115376;} iron golem #2: {team=unaligned ; avg hp=209.29834033193362 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.64307138572286; hits/misses (PBA)= 2.8754249150169966/0.5216956608678265; rounds (PBA)=2.0431913617276543;} guardian naga: {team=lawful good ; avg hp=-12.585882823435313 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364327134573085; hits/misses (PBA)= 0.6184763047390522/0.9188162367526495; rounds (PBA)=1.5372925414917016;} iron golem #3: {team=unaligned ; avg hp=209.33313337332532 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.92861427714458; hits/misses (PBA)= 2.894221155768846/0.5216956608678265; rounds (PBA)=2.0555888822235553;} gibbering mouther: {team=neutral ; avg hp=-11.725454909018197 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0997800439912018; hits/misses (PBA)= 0.14737052589482103/0.4321135772845431; rounds (PBA)=0.5794841031793642;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32473505298940214;} iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34253149370125974;} iron golem #3: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23903; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2512; perfect battles: 0; close-call battles: 872; > Team other = winning battles: 2489; perfect battles: 0; close-call battles: 961; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=0.5904819036192761 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.250749850029994; hits/misses (PBA)= 1.0721855628874226/1.2493501299740053; rounds (PBA)=2.9398120375924814;} goblin #3: {team=neutral evil ; avg hp=0.7354529094181164 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.353329334133173; hits/misses (PBA)= 1.0911817636472705/1.2421515696860628; rounds (PBA)=2.9952009598080385;} goblin: {team=other; avg hp=0.636872625474905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.304539092181564; hits/misses (PBA)= 1.089382123575285/1.2343531293741252; rounds (PBA)=2.9198160367926413;} goblin #4: {team=neutral evil ; avg hp=0.709258148370326 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.419316136772646; hits/misses (PBA)= 1.1017796440711858/1.2313537292541492; rounds (PBA)=2.984403119376125;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 62.22; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 97119; neutral evil : 0.86 ± 0.0; other: 0.14 ± 0.0; > Team neutral evil = winning battles: 4302; perfect battles: 0; close-call battles: 787; > Team other = winning battles: 699; perfect battles: 0; close-call battles: 524; ------------------------------------------------- Combattants ------------------------------------------------ Gob Chief: {team=other; avg hp=1.05498900219956 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 1.9664067186562688/16.390121975604877; rounds (PBA)=18.480703859228154;} goblin #3: {team=other; avg hp=-2.4073185362927414 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4143171365726857; hits/misses (PBA)= 0.5836832633473306/0.5914817036592681; rounds (PBA)=2.208158368326335;} goblin: {team=neutral evil ; avg hp=4.172365526894621 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.780043991201758; hits/misses (PBA)= 4.569286142771445/5.655468906218756; rounds (PBA)=15.948610277944411;} goblin #2: {team=neutral evil ; avg hp=4.055788842231554 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.57228554289142; hits/misses (PBA)= 4.357928414317136/5.236752649470106; rounds (PBA)=15.63507298540292;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > other= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47895; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 21; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=6.883423315336932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.637672465506899; hits/misses (PBA)= 2.648470305938812/3.2795440911817635; rounds (PBA)=9.2251549690062;} Gob Chief: {team=other; avg hp=-2.781643671265747 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34573085382923413; hits/misses (PBA)= 0.4191161767646471/8.472905418916216; rounds (PBA)=8.892021595680864;} goblin: {team=neutral evil ; avg hp=6.904419116176765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.68486302739452; hits/misses (PBA)= 2.6512697460507897/3.2885422915416918; rounds (PBA)=9.209158168366328;} goblin #2: {team=neutral evil ; avg hp=6.866426714657068 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.459108178364326; hits/misses (PBA)= 2.6220755848830235/3.1425714857028595; rounds (PBA)=9.199760047990402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Gob Chief: {team=neutral evil ; avg hp=44.0 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4871025794841032;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1807638472305539;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16476704659068186;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1260.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48035; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.9964007198560285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.39872025594881; hits/misses (PBA)= 2.610477904419116/3.152969406118776; rounds (PBA)=9.278944211157768;} Gob Lead: {team=unassigned mercenaries; avg hp=-2.8444311137772447 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.006998600279944011; hits/misses (PBA)= 0.04899020195960808/8.963207358528294; rounds (PBA)=9.012197560487902;} goblin: {team=neutral evil ; avg hp=7.01119776044791 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.835832833433313; hits/misses (PBA)= 2.687662467506499/3.327734453109378; rounds (PBA)=9.264147170565886;} goblin #3: {team=neutral evil ; avg hp=6.999400119976005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.60987802439512; hits/misses (PBA)= 2.66626674665067/3.265146970605879; rounds (PBA)=9.267946410717856;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > other= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28204; any : 0.53 ± 0.01; other: 0.47 ± 0.01; > Team any = winning battles: 2640; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2361; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=1.3949210157968406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633073385322936; hits/misses (PBA)= 1.7524495100979804/2.61127774445111; rounds (PBA)=4.835832833433313;} Master: {team=any ; avg hp=2.3669266146770647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.605078984203159; hits/misses (PBA)= 1.5656868626274745/2.819636072785443; rounds (PBA)=4.913217356528694;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > other= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28390; any : 0.52 ± 0.01; other: 0.48 ± 0.01; > Team any = winning battles: 2590; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2411; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=1.4797040591881623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.688262347530493; hits/misses (PBA)= 1.7594481103779245/2.628274345130974; rounds (PBA)=4.869826034793041;} Master: {team=any ; avg hp=2.311737652469506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.520295940811838; hits/misses (PBA)= 1.5436912617476504/2.864027194561088; rounds (PBA)=4.925614877024595;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > other= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28302; any : 0.52 ± 0.01; other: 0.48 ± 0.01; > Team any = winning battles: 2606; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2395; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Master: {team=any ; avg hp=2.4093181363727254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.530893821235752; hits/misses (PBA)= 1.5482903419316136/2.8508298340331932; rounds (PBA)=4.920215956808638;} guard: {team=other; avg hp=1.4691061787642472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.590681863627275; hits/misses (PBA)= 1.7270545890821836/2.6494701059788044; rounds (PBA)=4.855428914217157;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} Master: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24660; any : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team any = winning battles: 1807; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=0.006798640271945611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.072785442911417; hits/misses (PBA)= 1.4309138172365528/2.157768446310738; rounds (PBA)=3.9500099980003998;} master: {team=other; avg hp=3.927214557088582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.993201359728054; hits/misses (PBA)= 1.3149370125974804/2.4099180163967207; rounds (PBA)=4.3635272945410915;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > neutral= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28316; any : 0.48 ± 0.01; neutral: 0.52 ± 0.01; > Team any = winning battles: 2382; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2619; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard-test: {team=neutral; avg hp=2.4075184963007397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.465906818636272; hits/misses (PBA)= 1.5422915416916616/2.8574285142971405; rounds (PBA)=4.923415316936612;} guard: {team=any ; avg hp=1.5340931813637273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59248150369926; hits/misses (PBA)= 1.7364527094581084/2.6396720655868826; rounds (PBA)=4.852429514097181;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > neutral= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28188; any : 0.47 ± 0.01; neutral: 0.53 ± 0.01; > Team any = winning battles: 2375; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2626; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=1.4869026194761048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.662867426514698; hits/misses (PBA)= 1.74625074985003/2.5964807038592284; rounds (PBA)=4.817636472705459;} guard-test: {team=neutral; avg hp=2.337132573485303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.513097380523895; hits/misses (PBA)= 1.5458908218356329/2.834633073385323; rounds (PBA)=4.9056188762247555;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > neutral= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28424; any : 0.48 ± 0.01; neutral: 0.52 ± 0.01; > Team any = winning battles: 2394; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2607; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=1.5472905418916216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.656668666266746; hits/misses (PBA)= 1.7624475104979005/2.642871425714857; rounds (PBA)=4.884023195360927;} guard-test: {team=neutral; avg hp=2.3433313337332535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.452709458108378; hits/misses (PBA)= 1.5396920615876826/2.869626074785043; rounds (PBA)=4.930613877224555;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > neutral= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28205; any : 0.49 ± 0.01; neutral: 0.51 ± 0.01; > Team any = winning battles: 2433; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2568; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard-test: {team=neutral; avg hp=2.223955208958208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.359328134373126; hits/misses (PBA)= 1.535492901419716/2.837232553489302; rounds (PBA)=4.886222755448911;} guard: {team=any ; avg hp=1.6406718656268746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776044791041791; hits/misses (PBA)= 1.7666466706658668/2.5964807038592284; rounds (PBA)=4.849630073985203;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 440.0; crudely normalised: 0% > neutral evil= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42553; any : 1.0 ± 0.0; neutral evil: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Goblin Chieftan: {team=neutral evil; avg hp=-2.447910417916417 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22375524895020996; hits/misses (PBA)= 0.22435512897420515/7.721855628874225; rounds (PBA)=7.94621075784843;} guard #2: {team=any ; avg hp=10.95260947810438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.653469306138772; hits/misses (PBA)= 2.357728454309138/3.544891021795641; rounds (PBA)=8.169366126774644;} guard: {team=any ; avg hp=10.95880823835233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.76484703059388; hits/misses (PBA)= 2.3997200559888023/3.5046990601879626; rounds (PBA)=8.17376524695061;} guard #3: {team=any ; avg hp=10.934813037392521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.623075384923016; hits/misses (PBA)= 2.3647270545890824/3.548290341931614; rounds (PBA)=8.183363327334533;} guard #4: {team=any ; avg hp=10.93001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.406518696260747; hits/misses (PBA)= 2.316736652669466/3.490901819636073; rounds (PBA)=8.176364727054588;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 440.0; crudely normalised: 0% > neutral evil= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42808; any : 1.0 ± 0.0; neutral evil: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=10.95260947810438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.843431313737252; hits/misses (PBA)= 2.410917816436713/3.592881423715257; rounds (PBA)=8.218956208758248;} guard #2: {team=any ; avg hp=10.95140971805639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426914617076585; hits/misses (PBA)= 2.3191361727654467/3.530493901219756; rounds (PBA)=8.233153369326136;} Goblin Chieftan: {team=neutral evil; avg hp=-2.369326134773045 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1975604879024195; hits/misses (PBA)= 0.21195760847830433/7.788042391521696; rounds (PBA)=8.0;} guard #3: {team=any ; avg hp=10.94361127774445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515096980603879; hits/misses (PBA)= 2.332133573285343/3.5258948210357928; rounds (PBA)=8.22135572885423;} guard: {team=any ; avg hp=10.954809038192362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.583883223355329; hits/misses (PBA)= 2.3379324135172967/3.6194761047790442; rounds (PBA)=8.213957208558288;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 440.0; crudely normalised: 0% > neutral evil= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42372; any : 1.0 ± 0.0; neutral evil: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Goblin Chieftan: {team=neutral evil; avg hp=-2.400919816036793 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23275344931013797; hits/misses (PBA)= 0.21335732853429315/7.682863427314537; rounds (PBA)=7.89622075584883;} guard: {team=any ; avg hp=10.950409918016396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.374125174965007; hits/misses (PBA)= 2.304739052189562/3.4227154569086182; rounds (PBA)=8.144371125774844;} guard #4: {team=any ; avg hp=10.933213357328535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.686862627474506; hits/misses (PBA)= 2.370725854829034/3.531893621275745; rounds (PBA)=8.132373525294941;} guard #3: {team=any ; avg hp=10.947210557888422 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.657668466306738; hits/misses (PBA)= 2.369326134773045/3.524895020995801; rounds (PBA)=8.139372125574885;} guard #2: {team=any ; avg hp=10.93641271745651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.682263547290543; hits/misses (PBA)= 2.3647270545890824/3.5160967806438714; rounds (PBA)=8.122975404919016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 440.0; crudely normalised: 0% > neutral evil= expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42538; any : 1.0 ± 0.0; neutral evil: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Goblin Chieftan: {team=neutral evil; avg hp=-2.4363127374525093 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21335732853429315; hits/misses (PBA)= 0.20975804839032194/7.725254949010198; rounds (PBA)=7.93501299740052;} guard #2: {team=any ; avg hp=10.95140971805639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.435912817436513; hits/misses (PBA)= 2.312137572485503/3.487102579484103; rounds (PBA)=8.174365126974605;} guard: {team=any ; avg hp=10.931413717256548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.600679864027194; hits/misses (PBA)= 2.3347330533893222/3.5430913817236553; rounds (PBA)=8.169566086782643;} guard #3: {team=any ; avg hp=10.954609078184363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.684663067386523; hits/misses (PBA)= 2.371725654869026/3.594881023795241; rounds (PBA)=8.165366926614677;} guard #4: {team=any ; avg hp=10.949210157968407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.71505698860228; hits/misses (PBA)= 2.357728454309138/3.514497100579884; rounds (PBA)=8.174165166966606;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Shane: {team=other; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 125.0; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51223; neutral evil : 0.24 ± 0.01; any : 0.76 ± 0.01; > Team neutral evil = winning battles: 1182; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3819; perfect battles: 0; close-call battles: 969; ------------------------------------------------- Combattants ------------------------------------------------ pups: {team=neutral evil ; avg hp=-0.006998600279944011 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.811237752449511; hits/misses (PBA)= 2.2499500099980003/6.689262147570486; rounds (PBA)=9.175564887022595;} guard: {team=any ; avg hp=4.725654869026195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.284543091381723; hits/misses (PBA)= 2.0917816436712657/2.5776844631073783; rounds (PBA)=8.688462307538492;} guard #2: {team=any ; avg hp=4.463107378524295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72245550889822; hits/misses (PBA)= 1.9852029594081184/2.4247150569886022; rounds (PBA)=8.627074585082983;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 125.0; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51422; neutral evil : 0.23 ± 0.01; any : 0.77 ± 0.01; > Team neutral evil = winning battles: 1150; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3851; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=4.5088982203559285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862827434513097; hits/misses (PBA)= 2.009398120375925/2.455108978204359; rounds (PBA)=8.725454909018197;} pups: {team=neutral evil ; avg hp=-0.07638472305538892 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.889422115576885; hits/misses (PBA)= 2.2841431713657268/6.69006198760248; rounds (PBA)=9.204159168166367;} guard #2: {team=any ; avg hp=4.601679664067187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.213557288542292; hits/misses (PBA)= 2.101379724055189/2.5626874625074985; rounds (PBA)=8.721855628874225;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > evil= expected rounds to survive: 76.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38735; any : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 20; > Team evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=9.88382323535293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.440911817636472; hits/misses (PBA)= 2.4063187362527496/1.0503899220155968; rounds (PBA)=7.222755448910218;} guard: {team=any ; avg hp=9.842231553689262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.856428714257149; hits/misses (PBA)= 2.298140371925615/0.9906018796240752; rounds (PBA)=7.247150569886022;} Pupskopf: {team=evil; avg hp=-2.2973405318936213 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2739452109578084; hits/misses (PBA)= 0.8782243551289742/5.583283343331334; rounds (PBA)=6.461707658468306;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 97.22; crudely normalised: 0% > any = expected rounds to survive: 148.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3537; Sum of rounds: 25425; > Team neutral evil = winning battles: 2050; perfect battles: 0; close-call battles: 1923; > Team any = winning battles: 1486; perfect battles: 0; close-call battles: 1458; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=0.6118179247950241 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.089906700593723; hits/misses (PBA)= 1.7138818207520499/2.0729431721798135; rounds (PBA)=3.976816511167656;} guard #9: {team=any ; avg hp=-0.018377155781735936 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.280746395250212; hits/misses (PBA)= 1.5049476957873904/2.2507774950523043; rounds (PBA)=3.814814814814815;} guard #8: {team=any ; avg hp=-0.10093299406276506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.090472151540854; hits/misses (PBA)= 1.4498162284421827/2.1880124399208367; rounds (PBA)=3.683912920554142;} goblin #3: {team=neutral evil ; avg hp=0.6047497879558948 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.028555272830083; hits/misses (PBA)= 1.702290076335878/2.11761379700311; rounds (PBA)=4.0065026858919985;} goblin #9: {team=neutral evil ; avg hp=0.6256714729997173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.19197059655075; hits/misses (PBA)= 1.7274526434831778/2.0754877014419; rounds (PBA)=3.9980209216850437;} goblin #5: {team=neutral evil ; avg hp=0.5722363584959005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.065875035340683; hits/misses (PBA)= 1.7051173310715295/2.069267741023466; rounds (PBA)=3.9604184337008763;} guard: {team=any ; avg hp=-0.16765620582414476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068985015549901; hits/misses (PBA)= 1.4498162284421827/2.191970596550749; rounds (PBA)=3.6904156064461406;} goblin #2: {team=neutral evil ; avg hp=0.6087079445858071 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.037037037037036; hits/misses (PBA)= 1.6966355668645745/2.081142210913203; rounds (PBA)=3.9742719819055696;} guard #2: {team=any ; avg hp=-0.2072377721232683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.994345490528697; hits/misses (PBA)= 1.4410517387616624/2.161436245405711; rounds (PBA)=3.6545094713033643;} guard #4: {team=any ; avg hp=-0.09895391574780887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.128357364998586; hits/misses (PBA)= 1.4577325417020073/2.155781735934408; rounds (PBA)=3.6632739609838847;} guard #3: {team=any ; avg hp=-0.11337291489963246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.977381962114786; hits/misses (PBA)= 1.4373763076053152/2.1987560079163133; rounds (PBA)=3.693808312128923;} guard #6: {team=any ; avg hp=-0.14362454057110546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.145886344359627; hits/misses (PBA)= 1.4512298558100085/2.2111959287531806; rounds (PBA)=3.7198190556969184;} guard #5: {team=any ; avg hp=-0.13316369804919423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.124116482895109; hits/misses (PBA)= 1.47045518801244/2.1928187729714446; rounds (PBA)=3.712468193384224;} goblin: {team=neutral evil ; avg hp=0.5094713033644331 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.67401752897936; hits/misses (PBA)= 1.6528131184619734/2.0800113090189427; rounds (PBA)=3.936104042974272;} goblin #10: {team=neutral evil ; avg hp=0.567995476392423 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.14984450098954; hits/misses (PBA)= 1.7220808594854395/2.0514560361888607; rounds (PBA)=3.969748374328527;} goblin #6: {team=neutral evil ; avg hp=0.5826972010178118 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.921967769296014; hits/misses (PBA)= 1.682499293186316/2.086231269437376; rounds (PBA)=3.9635284139100935;} goblin #4: {team=neutral evil ; avg hp=0.5719536330223353 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.94854396381114; hits/misses (PBA)= 1.695787390443879/2.046366977664688; rounds (PBA)=3.9338422391857506;} guard #7: {team=any ; avg hp=-0.11309018942606729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.245688436528131; hits/misses (PBA)= 1.497596833474696/2.2174158891716145; rounds (PBA)=3.7724059937800396;} goblin #8: {team=neutral evil ; avg hp=0.668928470455188 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.960701159174441; hits/misses (PBA)= 1.70568278201866/2.106022052586938; rounds (PBA)=3.9994345490528698;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32385; neutral evil : 0.29 ± 0.01; any : 0.71 ± 0.01; > Team neutral evil = winning battles: 1447; perfect battles: 0; close-call battles: 1323; > Team any = winning battles: 3554; perfect battles: 0; close-call battles: 3074; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=2.821635672865427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.035392921415717; hits/misses (PBA)= 1.635872825434913/2.080983803239352; rounds (PBA)=3.9244151169766046;} guard #3: {team=any ; avg hp=2.7654469106178765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9956008798240354; hits/misses (PBA)= 1.639872025594881/2.027994401119776; rounds (PBA)=3.8500299940011997;} guard #6: {team=any ; avg hp=2.850629874025195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.981003799240152; hits/misses (PBA)= 1.639872025594881/2.0631873625274944; rounds (PBA)=3.902019596080784;} guard #4: {team=any ; avg hp=2.7164567086582685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.967006598680264; hits/misses (PBA)= 1.6320735852829433/2.0755848830233954; rounds (PBA)=3.911017796440712;} guard: {team=any ; avg hp=2.829634073185363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.079184163167367; hits/misses (PBA)= 1.6360727854429113/2.0367926414717057; rounds (PBA)=3.8730253949210156;} goblin: {team=neutral evil ; avg hp=-1.0361927614477104 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.05258948210358; hits/misses (PBA)= 1.3679264147170567/1.7760447910417916; rounds (PBA)=3.231753649270146;} goblin #3: {team=neutral evil ; avg hp=-1.0001999600079985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.081783643271345; hits/misses (PBA)= 1.3833233353329335/1.8008398320335932; rounds (PBA)=3.266746650669866;} goblin #5: {team=neutral evil ; avg hp=-1.1185762847430514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.057788442311537; hits/misses (PBA)= 1.3715256948610277/1.7922415516896621; rounds (PBA)=3.259348130373925;} goblin #6: {team=neutral evil ; avg hp=-1.0133973205358928 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.345530893821236; hits/misses (PBA)= 1.4267146570685862/1.8200359928014398; rounds (PBA)=3.338132373525295;} goblin #4: {team=neutral evil ; avg hp=-1.001999600079984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.386522695460908; hits/misses (PBA)= 1.4339132173565288/1.7624475104979005; rounds (PBA)=3.2835432913417315;} goblin #2: {team=neutral evil ; avg hp=-1.0085982803439313 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.253149370125975; hits/misses (PBA)= 1.3917216556688663/1.7840431913617276; rounds (PBA)=3.2669466106778646;} guard #2: {team=any ; avg hp=2.838832233553289 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.120775844831034; hits/misses (PBA)= 1.6566686662667467/2.05498900219956; rounds (PBA)=3.91501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 105.0; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32795; neutral evil : 0.7 ± 0.01; any : 0.3 ± 0.01; > Team neutral evil = winning battles: 3510; perfect battles: 0; close-call battles: 2525; > Team any = winning battles: 1491; perfect battles: 0; close-call battles: 1332; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-0.7026594681063787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.107178564287143; hits/misses (PBA)= 1.2653469306138772/2.256748650269946; rounds (PBA)=3.6036792641471704;} goblin #4: {team=neutral evil ; avg hp=1.8694261147770446 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.920615876824636; hits/misses (PBA)= 1.6852629474105179/2.046990601879624; rounds (PBA)=4.203959208158368;} guard #3: {team=any ; avg hp=-0.7454509098180364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.075584883023395; hits/misses (PBA)= 1.2599480103979204/2.2805438912217557; rounds (PBA)=3.6330733853229353;} guard #2: {team=any ; avg hp=-0.6734653069386123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.154169166166767; hits/misses (PBA)= 1.2793441311737652/2.245750849830034; rounds (PBA)=3.6190761847630473;} goblin #2: {team=neutral evil ; avg hp=1.8540291941611677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.891421715656868; hits/misses (PBA)= 1.6672665466906618/2.072385522895421; rounds (PBA)=4.206958608278344;} goblin: {team=neutral evil ; avg hp=1.9534093181363728 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857228554289142; hits/misses (PBA)= 1.6760647870425915/2.077384523095381; rounds (PBA)=4.234753049390122;} goblin #6: {team=neutral evil ; avg hp=1.9402119576084782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.807038592281543; hits/misses (PBA)= 1.6696660667866428/2.0545890821835635; rounds (PBA)=4.212557488502299;} guard #4: {team=any ; avg hp=-0.7524495100979804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.084383123375325; hits/misses (PBA)= 1.2633473305338931/2.3079384123175366; rounds (PBA)=3.6560687862427517;} guard #5: {team=any ; avg hp=-0.7384523095380924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2083583283343335; hits/misses (PBA)= 1.2855428914217157/2.269746050789842; rounds (PBA)=3.6536692661467707;} goblin #3: {team=neutral evil ; avg hp=1.8964207158568287 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.45250949810038; hits/misses (PBA)= 1.6196760647870425/2.065386922615477; rounds (PBA)=4.1771645670865825;} goblin #5: {team=neutral evil ; avg hp=1.8568286342731453 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68366326734653; hits/misses (PBA)= 1.6498700259948011/2.0405918816236754; rounds (PBA)=4.175364927014597;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21343; neutral evil : 0.37 ± 0.01; any : 0.63 ± 0.01; > Team neutral evil = winning battles: 1872; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3129; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.559888022395521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699660067986403; hits/misses (PBA)= 1.382123575284943/1.686862627474505; rounds (PBA)=3.6946610677864427;} goblin: {team=neutral evil ; avg hp=0.30033993201359727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.440111977604479; hits/misses (PBA)= 1.2733453309338132/1.6154769046190762; rounds (PBA)=3.263147370525895;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20827; neutral evil : 0.38 ± 0.01; any : 0.62 ± 0.01; > Team neutral evil = winning battles: 1901; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.3375324935012997 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.375324935012998; hits/misses (PBA)= 1.2573485302939411/1.5386922615476906; rounds (PBA)=3.1761647670465907;} guard: {team=any ; avg hp=3.6246750649870028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6624675064987; hits/misses (PBA)= 1.366126774645071/1.6064787042591482; rounds (PBA)=3.5924815036992603;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21079; neutral evil : 0.39 ± 0.01; any : 0.61 ± 0.01; > Team neutral evil = winning battles: 1947; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3054; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.39332133573285344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58628274345131; hits/misses (PBA)= 1.2963407318536293/1.5486902619476104; rounds (PBA)=3.2343531293741252;} guard: {team=any ; avg hp=3.4137172565486904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.606678664267147; hits/misses (PBA)= 1.3449310137972406/1.6600679864027195; rounds (PBA)=3.6156768646270745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4393.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1454.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 179; Sum of rounds: 1782; lawful evil : 0.04 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 179; perfect battles: 0; close-call battles: 179; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=-5.916201117318436 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.64245810055866; hits/misses (PBA)= 5.094972067039106/0.2849162011173184; rounds (PBA)=1.7932960893854748;} kobold #41: {team=lawful evil ; avg hp=-4.206703910614525 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4581005586592175; hits/misses (PBA)= 1.089385474860335/5.290502793296089; rounds (PBA)=6.385474860335195;} ancient black dragon: {team=chaotic evil ; avg hp=-7.58659217877095 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.48603351955308; hits/misses (PBA)= 13.35754189944134/0.7374301675977654; rounds (PBA)=4.698324022346369;} kobold #40: {team=lawful evil ; avg hp=-4.64245810055866 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910614525139665; hits/misses (PBA)= 0.9553072625698324/5.581005586592179; rounds (PBA)=6.5418994413407825;} kobold #66: {team=lawful evil ; avg hp=-4.5139664804469275 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.396648044692737; hits/misses (PBA)= 1.1731843575418994/5.094972067039106; rounds (PBA)=6.279329608938547;} kobold #12: {team=lawful evil ; avg hp=-4.804469273743017 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625698324022347; hits/misses (PBA)= 1.106145251396648/5.094972067039106; rounds (PBA)=6.223463687150838;} kobold #71: {team=lawful evil ; avg hp=-4.145251396648045 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.245810055865922; hits/misses (PBA)= 1.1899441340782122/5.251396648044692; rounds (PBA)=6.4636871508379885;} kobold #82: {team=lawful evil ; avg hp=-3.541899441340782 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35754189944134; hits/misses (PBA)= 1.23463687150838/5.5083798882681565; rounds (PBA)=6.748603351955308;} kobold #37: {team=lawful evil ; avg hp=-4.815642458100559 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603351955307263; hits/misses (PBA)= 1.0782122905027933/4.849162011173185; rounds (PBA)=5.944134078212291;} kobold #17: {team=lawful evil ; avg hp=-4.843575418994414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.932960893854749; hits/misses (PBA)= 1.089385474860335/4.955307262569832; rounds (PBA)=6.067039106145251;} kobold #53: {team=lawful evil ; avg hp=-4.692737430167598 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5474860335195535; hits/misses (PBA)= 1.0502793296089385/5.100558659217877; rounds (PBA)=6.167597765363128;} kobold #67: {team=lawful evil ; avg hp=-4.826815642458101 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5139664804469275; hits/misses (PBA)= 1.0782122905027933/5.240223463687151; rounds (PBA)=6.335195530726257;} kobold #83: {team=lawful evil ; avg hp=-3.1452513966480447 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.815642458100559; hits/misses (PBA)= 1.312849162011173/5.128491620111732; rounds (PBA)=6.4525139664804465;} kobold #5: {team=lawful evil ; avg hp=-4.011173184357542 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5139664804469275; hits/misses (PBA)= 1.0837988826815643/5.217877094972067; rounds (PBA)=6.324022346368715;} kobold #25: {team=lawful evil ; avg hp=-3.7374301675977653 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.843575418994414; hits/misses (PBA)= 1.0837988826815643/5.156424581005586; rounds (PBA)=6.273743016759776;} kobold #33: {team=lawful evil ; avg hp=-3.446927374301676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262569832402234; hits/misses (PBA)= 1.1396648044692737/5.4581005586592175; rounds (PBA)=6.620111731843576;} kobold #51: {team=lawful evil ; avg hp=-4.849162011173185 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.927374301675978; hits/misses (PBA)= 1.089385474860335/5.078212290502793; rounds (PBA)=6.184357541899441;} kobold #28: {team=lawful evil ; avg hp=-5.597765363128492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.162011173184357; hits/misses (PBA)= 1.2011173184357542/4.720670391061453; rounds (PBA)=5.966480446927374;} kobold #10: {team=lawful evil ; avg hp=-4.262569832402234 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.083798882681564; hits/misses (PBA)= 1.1508379888268156/5.256983240223463; rounds (PBA)=6.41340782122905;} kobold: {team=lawful evil ; avg hp=-3.446927374301676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.35754189944134; hits/misses (PBA)= 1.0223463687150838/5.5195530726256985; rounds (PBA)=6.553072625698324;} kobold #74: {team=lawful evil ; avg hp=-3.569832402234637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.888268156424581; hits/misses (PBA)= 1.1340782122905029/5.346368715083799; rounds (PBA)=6.4972067039106145;} kobold #9: {team=lawful evil ; avg hp=-4.340782122905028 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743016759776537; hits/misses (PBA)= 1.111731843575419/4.966480446927374; rounds (PBA)=6.094972067039106;} kobold #2: {team=lawful evil ; avg hp=-4.363128491620111 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.737430167597766; hits/misses (PBA)= 1.0837988826815643/5.4692737430167595; rounds (PBA)=6.581005586592179;} kobold #16: {team=lawful evil ; avg hp=-3.564245810055866 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625698324022347; hits/misses (PBA)= 1.100558659217877/5.4581005586592175; rounds (PBA)=6.581005586592179;} kobold #59: {team=lawful evil ; avg hp=-3.4804469273743015 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.865921787709497; hits/misses (PBA)= 1.1340782122905029/5.5307262569832405; rounds (PBA)=6.670391061452514;} kobold #24: {team=lawful evil ; avg hp=-4.631284916201118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.843575418994414; hits/misses (PBA)= 1.0726256983240223/5.083798882681564; rounds (PBA)=6.173184357541899;} kobold #38: {team=lawful evil ; avg hp=-3.6871508379888267 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.206703910614525; hits/misses (PBA)= 1.1899441340782122/5.374301675977653; rounds (PBA)=6.581005586592179;} kobold #39: {team=lawful evil ; avg hp=-3.463687150837989 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.318435754189944; hits/misses (PBA)= 1.2458100558659218/5.318435754189944; rounds (PBA)=6.569832402234637;} ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.63128491620114; hits/misses (PBA)= 14.832402234636872/4.4692737430167595; rounds (PBA)=9.70949720670391;} kobold #70: {team=lawful evil ; avg hp=-4.368715083798882 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.055865921787709; hits/misses (PBA)= 1.1396648044692737/5.167597765363128; rounds (PBA)=6.340782122905028;} kobold #65: {team=lawful evil ; avg hp=-4.810055865921788 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022346368715084; hits/misses (PBA)= 1.1675977653631284/4.988826815642458; rounds (PBA)=6.156424581005586;} kobold #54: {team=lawful evil ; avg hp=-3.6033519553072626 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.402234636871508; hits/misses (PBA)= 1.2122905027932962/5.407821229050279; rounds (PBA)=6.625698324022347;} kobold #31: {team=lawful evil ; avg hp=-4.195530726256983 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.251396648044692; hits/misses (PBA)= 1.1675977653631284/5.4525139664804465; rounds (PBA)=6.64245810055866;} kobold #80: {team=lawful evil ; avg hp=-3.569832402234637 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.368715083798882; hits/misses (PBA)= 0.9888268156424581/5.653631284916201; rounds (PBA)=6.653631284916201;} kobold #47: {team=lawful evil ; avg hp=-4.4692737430167595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.860335195530726; hits/misses (PBA)= 1.1452513966480447/5.11731843575419; rounds (PBA)=6.29608938547486;} kobold #86: {team=lawful evil ; avg hp=-3.6201117318435756 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072625698324022; hits/misses (PBA)= 1.1787709497206704/5.620111731843576; rounds (PBA)=6.815642458100559;} kobold #60: {team=lawful evil ; avg hp=-3.776536312849162 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173184357541899; hits/misses (PBA)= 1.1564245810055866/5.5251396648044695; rounds (PBA)=6.698324022346369;} kobold #45: {team=lawful evil ; avg hp=-4.888268156424581 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.994413407821229; hits/misses (PBA)= 1.2011173184357542/5.206703910614525; rounds (PBA)=6.41340782122905;} kobold #14: {team=lawful evil ; avg hp=-4.575418994413408 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06145251396648; hits/misses (PBA)= 1.1620111731843576/5.11731843575419; rounds (PBA)=6.29608938547486;} kobold #49: {team=lawful evil ; avg hp=-4.5474860335195535 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916201117318436; hits/misses (PBA)= 0.9720670391061452/5.23463687150838; rounds (PBA)=6.212290502793296;} kobold #87: {team=lawful evil ; avg hp=-4.932960893854749 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.268156424581005; hits/misses (PBA)= 1.2011173184357542/4.776536312849162; rounds (PBA)=6.011173184357542;} kobold #32: {team=lawful evil ; avg hp=-4.402234636871508 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.877094972067039; hits/misses (PBA)= 1.100558659217877/5.06145251396648; rounds (PBA)=6.17877094972067;} ancient red dragon: {team=chaotic evil ; avg hp=-8.625698324022347 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 509.0949720670391; hits/misses (PBA)= 27.139664804469273/1.5363128491620113; rounds (PBA)=9.558659217877095;} kobold #69: {team=lawful evil ; avg hp=-3.798882681564246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.06145251396648; hits/misses (PBA)= 1.0/5.340782122905028; rounds (PBA)=6.363128491620111;} kobold #68: {team=lawful evil ; avg hp=-5.212290502793296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122905027932961; hits/misses (PBA)= 1.1229050279329609/5.0; rounds (PBA)=6.122905027932961;} kobold #84: {team=lawful evil ; avg hp=-4.072625698324022 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592178770949721; hits/misses (PBA)= 1.100558659217877/5.094972067039106; rounds (PBA)=6.201117318435754;} kobold #15: {team=lawful evil ; avg hp=-3.7039106145251397 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.64245810055866; hits/misses (PBA)= 1.1229050279329609/5.720670391061453; rounds (PBA)=6.871508379888268;} kobold #64: {team=lawful evil ; avg hp=-4.212290502793296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5139664804469275; hits/misses (PBA)= 1.0558659217877095/5.41340782122905; rounds (PBA)=6.4860335195530725;} kobold #57: {team=lawful evil ; avg hp=-4.709497206703911 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262569832402234; hits/misses (PBA)= 1.1675977653631284/5.396648044692737; rounds (PBA)=6.569832402234637;} kobold #55: {team=lawful evil ; avg hp=-3.7597765363128492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4860335195530725; hits/misses (PBA)= 1.2122905027932962/5.558659217877095; rounds (PBA)=6.776536312849162;} kobold #22: {team=lawful evil ; avg hp=-3.7430167597765363 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340782122905028; hits/misses (PBA)= 1.0167597765363128/5.346368715083799; rounds (PBA)=6.385474860335195;} kobold #48: {team=lawful evil ; avg hp=-5.189944134078212 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.754189944134078; hits/misses (PBA)= 0.9217877094972067/5.145251396648045; rounds (PBA)=6.083798882681564;} kobold #62: {team=lawful evil ; avg hp=-4.871508379888268 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5251396648044695; hits/misses (PBA)= 1.0502793296089385/5.0; rounds (PBA)=6.067039106145251;} kobold #36: {team=lawful evil ; avg hp=-5.122905027932961 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966480446927374; hits/misses (PBA)= 1.100558659217877/5.039106145251397; rounds (PBA)=6.156424581005586;} kobold #58: {team=lawful evil ; avg hp=-4.446927374301676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.005586592178771; hits/misses (PBA)= 1.1396648044692737/5.055865921787709; rounds (PBA)=6.206703910614525;} kobold #76: {team=lawful evil ; avg hp=-2.7206703910614527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70391061452514; hits/misses (PBA)= 1.2458100558659218/5.860335195530726; rounds (PBA)=7.122905027932961;} kobold #77: {team=lawful evil ; avg hp=-4.5251396648044695 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.899441340782123; hits/misses (PBA)= 1.1340782122905029/5.29608938547486; rounds (PBA)=6.4525139664804465;} kobold #52: {team=lawful evil ; avg hp=-4.608938547486034 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770949720670391; hits/misses (PBA)= 1.094972067039106/5.189944134078212; rounds (PBA)=6.307262569832402;} kobold #56: {team=lawful evil ; avg hp=-3.2681564245810057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.653631284916201; hits/misses (PBA)= 1.0614525139664805/5.888268156424581; rounds (PBA)=6.955307262569832;} kobold #3: {team=lawful evil ; avg hp=-4.173184357541899 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.558659217877095; hits/misses (PBA)= 1.094972067039106/5.256983240223463; rounds (PBA)=6.363128491620111;} kobold #90: {team=lawful evil ; avg hp=-3.2290502793296088 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35754189944134; hits/misses (PBA)= 1.1955307262569832/5.4860335195530725; rounds (PBA)=6.698324022346369;} ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.731843575419; hits/misses (PBA)= 20.932960893854748/7.944134078212291; rounds (PBA)=9.793296089385475;} kobold #61: {team=lawful evil ; avg hp=-4.100558659217877 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.681564245810056; hits/misses (PBA)= 1.100558659217877/5.5474860335195535; rounds (PBA)=6.670391061452514;} kobold #30: {team=lawful evil ; avg hp=-3.9664804469273744 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.324022346368715; hits/misses (PBA)= 1.1843575418994414/5.290502793296089; rounds (PBA)=6.4916201117318435;} kobold #8: {team=lawful evil ; avg hp=-4.329608938547486 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944134078212291; hits/misses (PBA)= 1.1284916201117319/4.905027932960894; rounds (PBA)=6.06145251396648;} kobold #13: {team=lawful evil ; avg hp=-4.156424581005586 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770949720670391; hits/misses (PBA)= 1.111731843575419/5.575418994413408; rounds (PBA)=6.692737430167598;} kobold #43: {team=lawful evil ; avg hp=-4.217877094972067 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5307262569832405; hits/misses (PBA)= 1.0558659217877095/5.441340782122905; rounds (PBA)=6.5139664804469275;} kobold #26: {team=lawful evil ; avg hp=-3.1508379888268156 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.430167597765363; hits/misses (PBA)= 1.2402234636871508/5.636871508379889; rounds (PBA)=6.910614525139665;} kobold #72: {team=lawful evil ; avg hp=-3.195530726256983 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5474860335195535; hits/misses (PBA)= 1.0502793296089385/5.575418994413408; rounds (PBA)=6.636871508379889;} kobold #88: {team=lawful evil ; avg hp=-4.5195530726256985 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.284916201117318; hits/misses (PBA)= 1.1955307262569832/5.29608938547486; rounds (PBA)=6.5195530726256985;} kobold #34: {team=lawful evil ; avg hp=-4.162011173184357 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837988826815643; hits/misses (PBA)= 1.1229050279329609/5.256983240223463; rounds (PBA)=6.396648044692737;} kobold #63: {team=lawful evil ; avg hp=-3.5865921787709496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.93854748603352; hits/misses (PBA)= 1.1564245810055866/5.5363128491620115; rounds (PBA)=6.698324022346369;} kobold #81: {team=lawful evil ; avg hp=-3.5027932960893855 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581005586592179; hits/misses (PBA)= 1.089385474860335/5.5195530726256985; rounds (PBA)=6.648044692737431;} kobold #78: {team=lawful evil ; avg hp=-3.642458100558659 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.134078212290503; hits/misses (PBA)= 1.2122905027932962/5.346368715083799; rounds (PBA)=6.564245810055866;} kobold #23: {team=lawful evil ; avg hp=-4.681564245810056 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.184357541899441; hits/misses (PBA)= 1.1396648044692737/5.324022346368715; rounds (PBA)=6.4748603351955305;} kobold #85: {team=lawful evil ; avg hp=-4.044692737430168 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.782122905027933; hits/misses (PBA)= 1.1284916201117319/5.558659217877095; rounds (PBA)=6.698324022346369;} kobold #4: {team=lawful evil ; avg hp=-3.7430167597765363 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.709497206703911; hits/misses (PBA)= 1.094972067039106/5.82122905027933; rounds (PBA)=6.927374301675978;} kobold #20: {team=lawful evil ; avg hp=-3.787709497206704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966480446927374; hits/misses (PBA)= 1.100558659217877/5.284916201117318; rounds (PBA)=6.402234636871508;} kobold #18: {team=lawful evil ; avg hp=-4.145251396648045 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837988826815643; hits/misses (PBA)= 1.0837988826815643/5.318435754189944; rounds (PBA)=6.430167597765363;} kobold #79: {team=lawful evil ; avg hp=-4.229050279329609 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5027932960893855; hits/misses (PBA)= 1.0446927374301676/5.284916201117318; rounds (PBA)=6.346368715083799;} kobold #27: {team=lawful evil ; avg hp=-3.7597765363128492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.815642458100559; hits/misses (PBA)= 0.9553072625698324/5.564245810055866; rounds (PBA)=6.5251396648044695;} kobold #42: {team=lawful evil ; avg hp=-4.4860335195530725 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.318435754189944; hits/misses (PBA)= 1.0614525139664805/5.340782122905028; rounds (PBA)=6.407821229050279;} kobold #7: {team=lawful evil ; avg hp=-4.597765363128492 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5251396648044695; hits/misses (PBA)= 1.2905027932960893/5.41340782122905; rounds (PBA)=6.709497206703911;} kobold #29: {team=lawful evil ; avg hp=-4.206703910614525 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.446927374301676; hits/misses (PBA)= 1.223463687150838/5.35754189944134; rounds (PBA)=6.592178770949721;} kobold #44: {team=lawful evil ; avg hp=-3.659217877094972 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.402234636871508; hits/misses (PBA)= 1.0391061452513966/5.5195530726256985; rounds (PBA)=6.564245810055866;} kobold #35: {team=lawful evil ; avg hp=-4.983240223463687 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5307262569832405; hits/misses (PBA)= 1.100558659217877/5.5139664804469275; rounds (PBA)=6.636871508379889;} kobold #21: {team=lawful evil ; avg hp=-3.46927374301676 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.435754189944134; hits/misses (PBA)= 1.2513966480446927/5.379888268156424; rounds (PBA)=6.653631284916201;} kobold #11: {team=lawful evil ; avg hp=-4.273743016759776 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.145251396648045; hits/misses (PBA)= 1.1173184357541899/5.312849162011173; rounds (PBA)=6.4525139664804465;} kobold #73: {team=lawful evil ; avg hp=-4.301675977653631 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.737430167597766; hits/misses (PBA)= 1.106145251396648/5.318435754189944; rounds (PBA)=6.446927374301676;} kobold #46: {team=lawful evil ; avg hp=-5.122905027932961 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5307262569832405; hits/misses (PBA)= 1.0837988826815643/4.905027932960894; rounds (PBA)=6.011173184357542;} kobold #19: {team=lawful evil ; avg hp=-4.17877094972067 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.837988826815643; hits/misses (PBA)= 0.9385474860335196/5.100558659217877; rounds (PBA)=6.072625698324022;} kobold #75: {team=lawful evil ; avg hp=-4.307262569832402 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.11731843575419; hits/misses (PBA)= 1.1731843575418994/5.223463687150838; rounds (PBA)=6.418994413407821;} kobold #50: {team=lawful evil ; avg hp=-4.022346368715084 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743016759776537; hits/misses (PBA)= 1.1229050279329609/5.301675977653631; rounds (PBA)=6.441340782122905;} kobold #89: {team=lawful evil ; avg hp=-2.430167597765363 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301675977653631; hits/misses (PBA)= 1.2067039106145252/5.608938547486034; rounds (PBA)=6.832402234636872;} kobold #6: {team=lawful evil ; avg hp=-4.139664804469274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.441340782122905; hits/misses (PBA)= 1.2011173184357542/5.011173184357542; rounds (PBA)=6.223463687150838;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4221.18; crudely normalised: 0% > beyond= expected rounds to survive: -61.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 2271; lawful evil : 0.0 ± 0.0; beyond: 0.01 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 42; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #62: {team=lawful evil ; avg hp=-37.642857142857146 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.142857142857142; hits/misses (PBA)= 1.4523809523809523/24.88095238095238; rounds (PBA)=26.404761904761905;} kobold #35: {team=lawful evil ; avg hp=-34.61904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69047619047619; hits/misses (PBA)= 1.2619047619047619/25.071428571428573; rounds (PBA)=26.333333333333332;} kobold #93: {team=lawful evil ; avg hp=-37.04761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.80952380952381; hits/misses (PBA)= 1.380952380952381/25.238095238095237; rounds (PBA)=26.61904761904762;} kobold #97: {team=lawful evil ; avg hp=-37.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 1.0714285714285714/21.023809523809526; rounds (PBA)=22.11904761904762;} kobold #20: {team=lawful evil ; avg hp=-36.73809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.595238095238095; hits/misses (PBA)= 1.0952380952380953/28.61904761904762; rounds (PBA)=29.714285714285715;} kobold #17: {team=lawful evil ; avg hp=-37.19047619047619 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.071428571428571; hits/misses (PBA)= 0.8571428571428571/22.261904761904763; rounds (PBA)=23.166666666666668;} kobold #39: {team=lawful evil ; avg hp=-36.42857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.761904761904763; hits/misses (PBA)= 1.5/26.071428571428573; rounds (PBA)=27.571428571428573;} kobold #80: {team=lawful evil ; avg hp=-37.642857142857146 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.404761904761905; hits/misses (PBA)= 1.6428571428571428/25.428571428571427; rounds (PBA)=27.071428571428573;} kobold #46: {team=lawful evil ; avg hp=-37.61904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833333333333333; hits/misses (PBA)= 0.8095238095238095/22.80952380952381; rounds (PBA)=23.61904761904762;} kobold #8: {team=lawful evil ; avg hp=-35.26190476190476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.738095238095237; hits/misses (PBA)= 1.3095238095238095/28.38095238095238; rounds (PBA)=29.69047619047619;} kobold #15: {team=lawful evil ; avg hp=-37.38095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4523809523809526; hits/misses (PBA)= 1.0952380952380953/23.857142857142858; rounds (PBA)=24.976190476190474;} kobold #37: {team=lawful evil ; avg hp=-36.38095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.761904761904763; hits/misses (PBA)= 1.5238095238095237/26.642857142857142; rounds (PBA)=28.166666666666668;} kobold #78: {team=lawful evil ; avg hp=-36.57142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.523809523809524; hits/misses (PBA)= 1.7380952380952381/28.857142857142858; rounds (PBA)=30.595238095238095;} kobold #6: {team=lawful evil ; avg hp=-34.92857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.738095238095238; hits/misses (PBA)= 1.0714285714285714/24.19047619047619; rounds (PBA)=25.261904761904763;} kobold #58: {team=lawful evil ; avg hp=-37.523809523809526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.571428571428571; hits/misses (PBA)= 1.5476190476190477/22.095238095238095; rounds (PBA)=23.642857142857142;} kobold #65: {team=lawful evil ; avg hp=-36.69047619047619 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.904761904761905; hits/misses (PBA)= 1.119047619047619/20.19047619047619; rounds (PBA)=21.30952380952381;} kobold #33: {team=lawful evil ; avg hp=-37.666666666666664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428571428571429; hits/misses (PBA)= 1.4047619047619047/23.023809523809526; rounds (PBA)=24.476190476190474;} kobold #75: {team=lawful evil ; avg hp=-36.73809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19047619047619; hits/misses (PBA)= 1.3571428571428572/25.047619047619047; rounds (PBA)=26.404761904761905;} kobold #57: {team=lawful evil ; avg hp=-35.95238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.642857142857142; hits/misses (PBA)= 1.2857142857142858/21.452380952380953; rounds (PBA)=22.761904761904763;} kobold: {team=lawful evil ; avg hp=-37.857142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595238095238095; hits/misses (PBA)= 0.9523809523809523/20.857142857142858; rounds (PBA)=21.833333333333332;} kobold #7: {team=lawful evil ; avg hp=-36.333333333333336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.476190476190476; hits/misses (PBA)= 1.5476190476190477/27.428571428571427; rounds (PBA)=28.976190476190474;} kobold #51: {team=lawful evil ; avg hp=-35.95238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.714285714285714; hits/misses (PBA)= 1.8333333333333333/23.261904761904763; rounds (PBA)=25.095238095238095;} kobold #45: {team=lawful evil ; avg hp=-36.785714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.833333333333334; hits/misses (PBA)= 1.380952380952381/24.833333333333332; rounds (PBA)=26.214285714285715;} kobold #56: {team=lawful evil ; avg hp=-37.523809523809526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785714285714286; hits/misses (PBA)= 1.4047619047619047/26.547619047619047; rounds (PBA)=27.952380952380953;} kobold #82: {team=lawful evil ; avg hp=-34.80952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.428571428571429; hits/misses (PBA)= 1.5476190476190477/28.404761904761905; rounds (PBA)=29.976190476190474;} kobold #61: {team=lawful evil ; avg hp=-36.07142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.142857142857142; hits/misses (PBA)= 1.2857142857142858/25.0; rounds (PBA)=26.30952380952381;} kobold #32: {team=lawful evil ; avg hp=-37.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714285714285714; hits/misses (PBA)= 1.4285714285714286/26.857142857142858; rounds (PBA)=28.285714285714285;} kobold #64: {team=lawful evil ; avg hp=-37.07142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.857142857142858; hits/misses (PBA)= 1.7619047619047619/25.5; rounds (PBA)=27.261904761904763;} kobold #59: {team=lawful evil ; avg hp=-35.38095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.3095238095238095/23.142857142857142; rounds (PBA)=24.476190476190474;} kobold #25: {team=lawful evil ; avg hp=-37.11904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642857142857143; hits/misses (PBA)= 1.0/25.904761904761905; rounds (PBA)=26.904761904761905;} kobold #26: {team=lawful evil ; avg hp=-37.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.619047619047619; hits/misses (PBA)= 1.3095238095238095/24.976190476190474; rounds (PBA)=26.285714285714285;} kobold #5: {team=lawful evil ; avg hp=-37.714285714285715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.833333333333333; hits/misses (PBA)= 1.0476190476190477/24.0; rounds (PBA)=25.095238095238095;} kobold #81: {team=lawful evil ; avg hp=-36.38095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.333333333333334; hits/misses (PBA)= 1.6428571428571428/30.642857142857142; rounds (PBA)=32.285714285714285;} kobold #67: {team=lawful evil ; avg hp=-36.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.642857142857142; hits/misses (PBA)= 1.2142857142857142/24.023809523809526; rounds (PBA)=25.238095238095237;} kobold #14: {team=lawful evil ; avg hp=-37.30952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.476190476190476; hits/misses (PBA)= 1.4761904761904763/29.095238095238095; rounds (PBA)=30.595238095238095;} kobold #22: {team=lawful evil ; avg hp=-38.095238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.904761904761905; hits/misses (PBA)= 1.0/23.69047619047619; rounds (PBA)=24.714285714285715;} kobold #31: {team=lawful evil ; avg hp=-36.80952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928571428571429; hits/misses (PBA)= 1.1666666666666667/21.023809523809526; rounds (PBA)=22.19047619047619;} kobold #41: {team=lawful evil ; avg hp=-37.04761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.309523809523809; hits/misses (PBA)= 1.0238095238095237/24.547619047619047; rounds (PBA)=25.571428571428573;} kobold #84: {team=lawful evil ; avg hp=-38.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.476190476190476; hits/misses (PBA)= 1.6904761904761905/22.5; rounds (PBA)=24.19047619047619;} kobold #90: {team=lawful evil ; avg hp=-37.357142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.714285714285714; hits/misses (PBA)= 1.2619047619047619/25.11904761904762; rounds (PBA)=26.404761904761905;} kobold #12: {team=lawful evil ; avg hp=-36.88095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.404761904761905; hits/misses (PBA)= 1.4285714285714286/25.61904761904762; rounds (PBA)=27.047619047619047;} kobold #95: {team=lawful evil ; avg hp=-35.904761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 1.6904761904761905/30.0; rounds (PBA)=31.69047619047619;} kobold #94: {team=lawful evil ; avg hp=-37.54761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.404761904761905; hits/misses (PBA)= 1.3333333333333333/25.88095238095238; rounds (PBA)=27.238095238095237;} kobold #73: {team=lawful evil ; avg hp=-36.23809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.904761904761905; hits/misses (PBA)= 1.2380952380952381/23.428571428571427; rounds (PBA)=24.666666666666668;} kobold #69: {team=lawful evil ; avg hp=-36.785714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69047619047619; hits/misses (PBA)= 1.4285714285714286/27.285714285714285; rounds (PBA)=28.714285714285715;} kobold #74: {team=lawful evil ; avg hp=-37.73809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.238095238095237; hits/misses (PBA)= 1.5714285714285714/25.952380952380953; rounds (PBA)=27.547619047619047;} kobold #43: {team=lawful evil ; avg hp=-36.857142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.071428571428571; hits/misses (PBA)= 1.5476190476190477/25.642857142857142; rounds (PBA)=27.19047619047619;} kobold #47: {team=lawful evil ; avg hp=-36.23809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.476190476190476; hits/misses (PBA)= 1.3333333333333333/22.666666666666668; rounds (PBA)=24.023809523809526;} kobold #71: {team=lawful evil ; avg hp=-37.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.928571428571429; hits/misses (PBA)= 1.3333333333333333/25.166666666666668; rounds (PBA)=26.5;} kobold #50: {team=lawful evil ; avg hp=-37.857142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095238095238095; hits/misses (PBA)= 1.2142857142857142/24.928571428571427; rounds (PBA)=26.142857142857142;} kobold #48: {team=lawful evil ; avg hp=-37.714285714285715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 1.5238095238095237/27.80952380952381; rounds (PBA)=29.333333333333332;} kobold #9: {team=lawful evil ; avg hp=-36.57142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.952380952380953; hits/misses (PBA)= 1.4523809523809523/23.285714285714285; rounds (PBA)=24.738095238095237;} kobold #18: {team=lawful evil ; avg hp=-37.023809523809526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.547619047619047; hits/misses (PBA)= 1.5238095238095237/25.714285714285715; rounds (PBA)=27.30952380952381;} kobold #70: {team=lawful evil ; avg hp=-35.95238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.857142857142857; hits/misses (PBA)= 0.9761904761904762/26.047619047619047; rounds (PBA)=27.023809523809526;} kobold #86: {team=lawful evil ; avg hp=-36.214285714285715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69047619047619; hits/misses (PBA)= 1.380952380952381/25.80952380952381; rounds (PBA)=27.19047619047619;} kobold #52: {team=lawful evil ; avg hp=-36.88095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.023809523809524; hits/misses (PBA)= 1.8095238095238095/27.976190476190474; rounds (PBA)=29.785714285714285;} kobold #24: {team=lawful evil ; avg hp=-36.904761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666666666666667; hits/misses (PBA)= 1.0714285714285714/23.928571428571427; rounds (PBA)=25.0;} kobold #98: {team=lawful evil ; avg hp=-36.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.571428571428571; hits/misses (PBA)= 1.3571428571428572/28.666666666666668; rounds (PBA)=30.047619047619047;} kobold #89: {team=lawful evil ; avg hp=-36.61904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095238095238095; hits/misses (PBA)= 1.1428571428571428/25.452380952380953; rounds (PBA)=26.595238095238095;} kobold #27: {team=lawful evil ; avg hp=-37.785714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.452380952380953; hits/misses (PBA)= 1.4761904761904763/21.023809523809526; rounds (PBA)=22.5;} kobold #53: {team=lawful evil ; avg hp=-36.476190476190474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.952380952380953; hits/misses (PBA)= 1.4761904761904763/28.19047619047619; rounds (PBA)=29.666666666666668;} kobold #77: {team=lawful evil ; avg hp=-36.476190476190474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.071428571428571; hits/misses (PBA)= 1.4047619047619047/24.642857142857142; rounds (PBA)=26.071428571428573;} kobold #10: {team=lawful evil ; avg hp=-37.69047619047619 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.833333333333334; hits/misses (PBA)= 1.5238095238095237/26.714285714285715; rounds (PBA)=28.238095238095237;} kobold #2: {team=lawful evil ; avg hp=-36.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.523809523809524; hits/misses (PBA)= 1.1428571428571428/28.285714285714285; rounds (PBA)=29.428571428571427;} kobold #19: {team=lawful evil ; avg hp=-36.88095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.880952380952381; hits/misses (PBA)= 1.2619047619047619/26.071428571428573; rounds (PBA)=27.333333333333332;} kobold #38: {team=lawful evil ; avg hp=-37.07142857142857 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.142857142857142; hits/misses (PBA)= 1.5952380952380953/25.547619047619047; rounds (PBA)=27.214285714285715;} kobold #11: {team=lawful evil ; avg hp=-36.523809523809526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595238095238095; hits/misses (PBA)= 1.4047619047619047/28.642857142857142; rounds (PBA)=30.047619047619047;} kobold #40: {team=lawful evil ; avg hp=-37.166666666666664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.738095238095237; hits/misses (PBA)= 1.4047619047619047/27.904761904761905; rounds (PBA)=29.30952380952381;} kobold #49: {team=lawful evil ; avg hp=-36.142857142857146 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.095238095238095; hits/misses (PBA)= 1.4761904761904763/26.666666666666668; rounds (PBA)=28.166666666666668;} kobold #85: {team=lawful evil ; avg hp=-37.333333333333336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.928571428571429; hits/misses (PBA)= 1.380952380952381/24.238095238095237; rounds (PBA)=25.642857142857142;} kobold #16: {team=lawful evil ; avg hp=-36.26190476190476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.880952380952381; hits/misses (PBA)= 1.7142857142857142/28.928571428571427; rounds (PBA)=30.642857142857142;} kobold #29: {team=lawful evil ; avg hp=-38.11904761904762 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714285714285714; hits/misses (PBA)= 1.380952380952381/26.88095238095238; rounds (PBA)=28.261904761904763;} kobold #87: {team=lawful evil ; avg hp=-36.214285714285715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30952380952381; hits/misses (PBA)= 1.619047619047619/27.142857142857142; rounds (PBA)=28.785714285714285;} kobold #76: {team=lawful evil ; avg hp=-37.04761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857142857142857; hits/misses (PBA)= 0.8333333333333334/21.071428571428573; rounds (PBA)=21.904761904761905;} kobold #100: {team=lawful evil ; avg hp=-36.285714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.642857142857142; hits/misses (PBA)= 1.5952380952380953/29.571428571428573; rounds (PBA)=31.166666666666668;} kobold #99: {team=lawful evil ; avg hp=-37.5 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.476190476190476; hits/misses (PBA)= 1.5238095238095237/26.904761904761905; rounds (PBA)=28.452380952380953;} kobold #34: {team=lawful evil ; avg hp=-34.357142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.523809523809524; hits/misses (PBA)= 1.1666666666666667/23.88095238095238; rounds (PBA)=25.095238095238095;} kobold #79: {team=lawful evil ; avg hp=-36.04761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976190476190476; hits/misses (PBA)= 1.0476190476190477/24.547619047619047; rounds (PBA)=25.595238095238095;} Cthulhu: {team=beyond; avg hp=758.952380952381 (from 774); avg healing spells left=99969.19047619047 (from 99999); damage done (per battle average)= 4228.119047619048; hits/misses (PBA)= 101.26190476190476/5.309523809523809; rounds (PBA)=54.07142857142857;} kobold #91: {team=lawful evil ; avg hp=-37.404761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714285714285714; hits/misses (PBA)= 1.3333333333333333/26.11904761904762; rounds (PBA)=27.452380952380953;} kobold #28: {team=lawful evil ; avg hp=-36.73809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571428571428571; hits/misses (PBA)= 1.0476190476190477/25.69047619047619; rounds (PBA)=26.738095238095237;} kobold #21: {team=lawful evil ; avg hp=-35.595238095238095 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.047619047619047; hits/misses (PBA)= 1.3095238095238095/26.285714285714285; rounds (PBA)=27.595238095238095;} kobold #42: {team=lawful evil ; avg hp=-37.404761904761905 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.261904761904762; hits/misses (PBA)= 1.0238095238095237/25.285714285714285; rounds (PBA)=26.30952380952381;} kobold #66: {team=lawful evil ; avg hp=-35.476190476190474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.738095238095237; hits/misses (PBA)= 1.4047619047619047/28.80952380952381; rounds (PBA)=30.214285714285715;} kobold #44: {team=lawful evil ; avg hp=-35.666666666666664 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571428571428571; hits/misses (PBA)= 1.1666666666666667/24.785714285714285; rounds (PBA)=25.952380952380953;} kobold #60: {team=lawful evil ; avg hp=-35.214285714285715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19047619047619; hits/misses (PBA)= 1.2857142857142858/21.19047619047619; rounds (PBA)=22.476190476190474;} kobold #4: {team=lawful evil ; avg hp=-37.38095238095238 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.80952380952381; hits/misses (PBA)= 1.5476190476190477/27.523809523809526; rounds (PBA)=29.071428571428573;} kobold #92: {team=lawful evil ; avg hp=-37.285714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.5; hits/misses (PBA)= 2.142857142857143/32.5; rounds (PBA)=34.642857142857146;} kobold #54: {team=lawful evil ; avg hp=-36.80952380952381 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.357142857142858; hits/misses (PBA)= 1.3571428571428572/27.61904761904762; rounds (PBA)=28.976190476190474;} kobold #96: {team=lawful evil ; avg hp=-37.73809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.714285714285714; hits/misses (PBA)= 1.5238095238095237/29.452380952380953; rounds (PBA)=30.976190476190474;} kobold #68: {team=lawful evil ; avg hp=-36.857142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.095238095238095; hits/misses (PBA)= 1.380952380952381/28.404761904761905; rounds (PBA)=29.80952380952381;} kobold #63: {team=lawful evil ; avg hp=-37.285714285714285 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.785714285714286; hits/misses (PBA)= 1.5952380952380953/24.523809523809526; rounds (PBA)=26.11904761904762;} kobold #23: {team=lawful evil ; avg hp=-37.76190476190476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.30952380952381; hits/misses (PBA)= 1.5/28.69047619047619; rounds (PBA)=30.19047619047619;} kobold #83: {team=lawful evil ; avg hp=-37.42857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.523809523809524; hits/misses (PBA)= 1.4523809523809523/29.642857142857142; rounds (PBA)=31.11904761904762;} kobold #3: {team=lawful evil ; avg hp=-35.476190476190474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.880952380952381; hits/misses (PBA)= 1.2619047619047619/26.976190476190474; rounds (PBA)=28.285714285714285;} kobold #55: {team=lawful evil ; avg hp=-34.523809523809526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.928571428571429; hits/misses (PBA)= 1.2857142857142858/28.11904761904762; rounds (PBA)=29.428571428571427;} kobold #30: {team=lawful evil ; avg hp=-38.23809523809524 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.30952380952381; hits/misses (PBA)= 1.3571428571428572/22.928571428571427; rounds (PBA)=24.30952380952381;} kobold #13: {team=lawful evil ; avg hp=-38.333333333333336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69047619047619; hits/misses (PBA)= 1.5/25.428571428571427; rounds (PBA)=26.928571428571427;} kobold #36: {team=lawful evil ; avg hp=-34.857142857142854 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.857142857142857; hits/misses (PBA)= 1.119047619047619/25.976190476190474; rounds (PBA)=27.095238095238095;} kobold #72: {team=lawful evil ; avg hp=-35.42857142857143 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.952380952380953; hits/misses (PBA)= 1.5952380952380953/27.61904761904762; rounds (PBA)=29.214285714285715;} kobold #88: {team=lawful evil ; avg hp=-35.833333333333336 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.857142857142858; hits/misses (PBA)= 1.5476190476190477/28.0; rounds (PBA)=29.571428571428573;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2302.5; crudely normalised: 0% > unaligned = expected rounds to survive: -3380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 102; Sum of rounds: 2187; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #69: {team=lawful evil ; avg hp=-25.30392156862745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892156862745098; hits/misses (PBA)= 0.5686274509803921/9.343137254901961; rounds (PBA)=9.92156862745098;} kobold #50: {team=lawful evil ; avg hp=-25.69607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1862745098039214; hits/misses (PBA)= 0.4803921568627451/10.96078431372549; rounds (PBA)=11.441176470588236;} kobold #60: {team=lawful evil ; avg hp=-25.480392156862745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.196078431372549; hits/misses (PBA)= 0.45098039215686275/10.147058823529411; rounds (PBA)=10.617647058823529;} kobold #41: {team=lawful evil ; avg hp=-26.431372549019606 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.450980392156863; hits/misses (PBA)= 0.35294117647058826/10.27450980392157; rounds (PBA)=10.637254901960784;} kobold #71: {team=lawful evil ; avg hp=-25.774509803921568 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911764705882353; hits/misses (PBA)= 0.5588235294117647/9.970588235294118; rounds (PBA)=10.529411764705882;} kobold #44: {team=lawful evil ; avg hp=-24.65686274509804 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5980392156862746; hits/misses (PBA)= 0.5196078431372549/9.5; rounds (PBA)=10.019607843137255;} tarrasque: {team=unaligned ; avg hp=308.97058823529414 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3034.1960784313724; hits/misses (PBA)= 99.03921568627452/5.205882352941177; rounds (PBA)=21.441176470588236;} kobold #81: {team=lawful evil ; avg hp=-24.852941176470587 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 0.6568627450980392/9.411764705882353; rounds (PBA)=10.068627450980392;} kobold #82: {team=lawful evil ; avg hp=-24.92156862745098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.607843137254902; hits/misses (PBA)= 0.5098039215686274/10.588235294117647; rounds (PBA)=11.098039215686274;} kobold #68: {team=lawful evil ; avg hp=-25.57843137254902 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8137254901960786; hits/misses (PBA)= 0.5588235294117647/10.009803921568627; rounds (PBA)=10.588235294117647;} kobold #21: {team=lawful evil ; avg hp=-25.529411764705884 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1470588235294117; hits/misses (PBA)= 0.46078431372549017/9.931372549019608; rounds (PBA)=10.401960784313726;} kobold #48: {team=lawful evil ; avg hp=-24.754901960784313 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.480392156862745; hits/misses (PBA)= 0.4803921568627451/9.96078431372549; rounds (PBA)=10.480392156862745;} kobold #17: {team=lawful evil ; avg hp=-25.323529411764707 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.5294117647058824/9.911764705882353; rounds (PBA)=10.441176470588236;} kobold #33: {team=lawful evil ; avg hp=-25.392156862745097 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9215686274509802; hits/misses (PBA)= 0.39215686274509803/9.637254901960784; rounds (PBA)=10.03921568627451;} kobold #35: {team=lawful evil ; avg hp=-24.54901960784314 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8627450980392157; hits/misses (PBA)= 0.5686274509803921/9.617647058823529; rounds (PBA)=10.196078431372548;} kobold #85: {team=lawful evil ; avg hp=-24.833333333333332 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2254901960784315; hits/misses (PBA)= 0.46078431372549017/9.549019607843137; rounds (PBA)=10.019607843137255;} kobold #46: {team=lawful evil ; avg hp=-26.08823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5294117647058822; hits/misses (PBA)= 0.5294117647058824/10.362745098039216; rounds (PBA)=10.892156862745098;} kobold #70: {team=lawful evil ; avg hp=-25.725490196078432 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.078431372549019; hits/misses (PBA)= 0.5784313725490197/10.186274509803921; rounds (PBA)=10.784313725490197;} kobold #79: {team=lawful evil ; avg hp=-25.03921568627451 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4607843137254903; hits/misses (PBA)= 0.5/9.53921568627451; rounds (PBA)=10.049019607843137;} kobold #43: {team=lawful evil ; avg hp=-25.69607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.43137254901960786/10.862745098039216; rounds (PBA)=11.294117647058824;} kobold #96: {team=lawful evil ; avg hp=-26.931372549019606 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.264705882352941; hits/misses (PBA)= 0.3235294117647059/9.156862745098039; rounds (PBA)=9.490196078431373;} kobold #100: {team=lawful evil ; avg hp=-26.61764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5392156862745097; hits/misses (PBA)= 0.5/9.617647058823529; rounds (PBA)=10.127450980392156;} kobold #88: {team=lawful evil ; avg hp=-25.38235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911764705882353; hits/misses (PBA)= 0.5686274509803921/10.372549019607844; rounds (PBA)=10.950980392156863;} kobold #93: {team=lawful evil ; avg hp=-24.264705882352942 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.549019607843137; hits/misses (PBA)= 0.5/10.117647058823529; rounds (PBA)=10.637254901960784;} kobold #84: {team=lawful evil ; avg hp=-25.19607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.588235294117647; hits/misses (PBA)= 0.5196078431372549/9.764705882352942; rounds (PBA)=10.284313725490197;} kobold #2: {team=lawful evil ; avg hp=-25.30392156862745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4607843137254903; hits/misses (PBA)= 0.5196078431372549/10.931372549019608; rounds (PBA)=11.450980392156863;} kobold #66: {team=lawful evil ; avg hp=-25.294117647058822 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2941176470588234; hits/misses (PBA)= 0.4803921568627451/10.333333333333334; rounds (PBA)=10.823529411764707;} kobold #8: {team=lawful evil ; avg hp=-23.91176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.313725490196078; hits/misses (PBA)= 0.5882352941176471/8.215686274509803; rounds (PBA)=8.813725490196079;} kobold #97: {team=lawful evil ; avg hp=-25.333333333333332 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0392156862745097; hits/misses (PBA)= 0.45098039215686275/9.696078431372548; rounds (PBA)=10.176470588235293;} kobold #20: {team=lawful evil ; avg hp=-24.725490196078432 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8823529411764706; hits/misses (PBA)= 0.5392156862745098/10.382352941176471; rounds (PBA)=10.931372549019608;} kobold #83: {team=lawful evil ; avg hp=-26.862745098039216 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147058823529412; hits/misses (PBA)= 0.5784313725490197/9.794117647058824; rounds (PBA)=10.382352941176471;} kobold #99: {team=lawful evil ; avg hp=-25.07843137254902 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.588235294117647; hits/misses (PBA)= 0.5/9.990196078431373; rounds (PBA)=10.509803921568627;} kobold #89: {team=lawful evil ; avg hp=-26.137254901960784 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.078431372549019; hits/misses (PBA)= 0.5784313725490197/9.088235294117647; rounds (PBA)=9.666666666666666;} kobold #45: {team=lawful evil ; avg hp=-24.598039215686274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.392156862745098; hits/misses (PBA)= 0.49019607843137253/10.833333333333334; rounds (PBA)=11.323529411764707;} kobold #7: {team=lawful evil ; avg hp=-25.235294117647058 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127450980392157; hits/misses (PBA)= 0.5882352941176471/10.254901960784315; rounds (PBA)=10.843137254901961;} kobold #94: {team=lawful evil ; avg hp=-24.11764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.323529411764706; hits/misses (PBA)= 0.5882352941176471/9.441176470588236; rounds (PBA)=10.029411764705882;} kobold #77: {team=lawful evil ; avg hp=-27.715686274509803 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9607843137254903; hits/misses (PBA)= 0.5588235294117647/9.333333333333334; rounds (PBA)=9.892156862745098;} kobold #61: {team=lawful evil ; avg hp=-23.38235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9901960784313726; hits/misses (PBA)= 0.4215686274509804/9.715686274509803; rounds (PBA)=10.137254901960784;} kobold #62: {team=lawful evil ; avg hp=-25.098039215686274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.372549019607843; hits/misses (PBA)= 0.49019607843137253/9.470588235294118; rounds (PBA)=9.970588235294118;} kobold #25: {team=lawful evil ; avg hp=-26.892156862745097 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.705882352941177; hits/misses (PBA)= 0.6568627450980392/10.029411764705882; rounds (PBA)=10.686274509803921;} kobold #39: {team=lawful evil ; avg hp=-25.901960784313726 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.4803921568627451/9.598039215686274; rounds (PBA)=10.088235294117647;} kobold #29: {team=lawful evil ; avg hp=-26.441176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.137254901960785; hits/misses (PBA)= 0.5882352941176471/10.892156862745098; rounds (PBA)=11.480392156862745;} kobold #58: {team=lawful evil ; avg hp=-25.254901960784313 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6372549019607843; hits/misses (PBA)= 0.38235294117647056/8.5; rounds (PBA)=8.901960784313726;} kobold #24: {team=lawful evil ; avg hp=-24.892156862745097 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.303921568627451; hits/misses (PBA)= 0.6176470588235294/10.0; rounds (PBA)=10.617647058823529;} kobold #11: {team=lawful evil ; avg hp=-25.666666666666668 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9313725490196076; hits/misses (PBA)= 0.5490196078431373/10.284313725490197; rounds (PBA)=10.833333333333334;} kobold #34: {team=lawful evil ; avg hp=-25.08823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.343137254901961; hits/misses (PBA)= 0.49019607843137253/8.22549019607843; rounds (PBA)=8.72549019607843;} kobold #73: {team=lawful evil ; avg hp=-25.529411764705884 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8137254901960784; hits/misses (PBA)= 0.23529411764705882/9.794117647058824; rounds (PBA)=10.029411764705882;} kobold #64: {team=lawful evil ; avg hp=-25.03921568627451 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0294117647058822; hits/misses (PBA)= 0.43137254901960786/9.392156862745098; rounds (PBA)=9.872549019607844;} kobold #18: {team=lawful evil ; avg hp=-25.107843137254903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.186274509803922; hits/misses (PBA)= 0.6176470588235294/10.019607843137255; rounds (PBA)=10.637254901960784;} kobold #47: {team=lawful evil ; avg hp=-24.245098039215687 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.843137254901961; hits/misses (PBA)= 0.39215686274509803/8.735294117647058; rounds (PBA)=9.127450980392156;} kobold #54: {team=lawful evil ; avg hp=-25.65686274509804 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0098039215686274; hits/misses (PBA)= 0.43137254901960786/9.323529411764707; rounds (PBA)=9.764705882352942;} kobold #90: {team=lawful evil ; avg hp=-25.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264705882352941; hits/misses (PBA)= 0.6078431372549019/10.411764705882353; rounds (PBA)=11.029411764705882;} kobold #57: {team=lawful evil ; avg hp=-26.519607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.03921568627451; hits/misses (PBA)= 0.5784313725490197/10.156862745098039; rounds (PBA)=10.735294117647058;} kobold #10: {team=lawful evil ; avg hp=-25.333333333333332 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7941176470588234; hits/misses (PBA)= 0.5588235294117647/9.931372549019608; rounds (PBA)=10.5;} kobold #92: {team=lawful evil ; avg hp=-25.245098039215687 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.823529411764706; hits/misses (PBA)= 0.5588235294117647/10.03921568627451; rounds (PBA)=10.617647058823529;} kobold #56: {team=lawful evil ; avg hp=-25.970588235294116 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0588235294117645; hits/misses (PBA)= 0.5686274509803921/10.186274509803921; rounds (PBA)=10.784313725490197;} kobold: {team=lawful evil ; avg hp=-25.45098039215686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4411764705882355; hits/misses (PBA)= 0.5294117647058824/10.852941176470589; rounds (PBA)=11.382352941176471;} kobold #32: {team=lawful evil ; avg hp=-25.529411764705884 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6862745098039214; hits/misses (PBA)= 0.5294117647058824/10.362745098039216; rounds (PBA)=10.892156862745098;} kobold #27: {team=lawful evil ; avg hp=-26.813725490196077 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.49019607843137253/10.03921568627451; rounds (PBA)=10.529411764705882;} kobold #31: {team=lawful evil ; avg hp=-24.42156862745098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5588235294117645; hits/misses (PBA)= 0.5098039215686274/9.27450980392157; rounds (PBA)=9.784313725490197;} kobold #78: {team=lawful evil ; avg hp=-25.598039215686274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.127450980392157; hits/misses (PBA)= 0.4411764705882353/9.009803921568627; rounds (PBA)=9.470588235294118;} kobold #14: {team=lawful evil ; avg hp=-25.215686274509803 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401960784313726; hits/misses (PBA)= 0.6372549019607843/10.156862745098039; rounds (PBA)=10.794117647058824;} kobold #65: {team=lawful evil ; avg hp=-24.61764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068627450980392; hits/misses (PBA)= 0.5882352941176471/10.235294117647058; rounds (PBA)=10.833333333333334;} kobold #91: {team=lawful evil ; avg hp=-25.19607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.607843137254902; hits/misses (PBA)= 0.5392156862745098/9.519607843137255; rounds (PBA)=10.07843137254902;} kobold #37: {team=lawful evil ; avg hp=-24.941176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4411764705882355; hits/misses (PBA)= 0.49019607843137253/9.098039215686274; rounds (PBA)=9.607843137254902;} kobold #36: {team=lawful evil ; avg hp=-25.80392156862745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.823529411764706; hits/misses (PBA)= 0.5196078431372549/9.813725490196079; rounds (PBA)=10.343137254901961;} kobold #38: {team=lawful evil ; avg hp=-25.323529411764707 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.45098039215686275/9.323529411764707; rounds (PBA)=9.803921568627452;} kobold #5: {team=lawful evil ; avg hp=-25.715686274509803 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5588235294117645; hits/misses (PBA)= 0.6568627450980392/10.107843137254902; rounds (PBA)=10.764705882352942;} kobold #9: {team=lawful evil ; avg hp=-26.205882352941178 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.5098039215686274/9.588235294117647; rounds (PBA)=10.107843137254902;} kobold #49: {team=lawful evil ; avg hp=-25.529411764705884 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5784313725490198; hits/misses (PBA)= 0.5098039215686274/10.735294117647058; rounds (PBA)=11.254901960784315;} kobold #51: {team=lawful evil ; avg hp=-25.833333333333332 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4705882352941178; hits/misses (PBA)= 0.49019607843137253/9.803921568627452; rounds (PBA)=10.294117647058824;} kobold #63: {team=lawful evil ; avg hp=-24.068627450980394 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2941176470588234; hits/misses (PBA)= 0.46078431372549017/9.607843137254902; rounds (PBA)=10.088235294117647;} kobold #76: {team=lawful evil ; avg hp=-26.607843137254903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.107843137254902; hits/misses (PBA)= 0.4803921568627451/10.53921568627451; rounds (PBA)=11.019607843137255;} kobold #74: {team=lawful evil ; avg hp=-25.42156862745098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.215686274509804; hits/misses (PBA)= 0.46078431372549017/9.166666666666666; rounds (PBA)=9.627450980392156;} kobold #95: {team=lawful evil ; avg hp=-25.774509803921568 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.784313725490196; hits/misses (PBA)= 0.5196078431372549/10.0; rounds (PBA)=10.529411764705882;} kobold #53: {team=lawful evil ; avg hp=-24.627450980392158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2941176470588234; hits/misses (PBA)= 0.47058823529411764/10.294117647058824; rounds (PBA)=10.764705882352942;} kobold #13: {team=lawful evil ; avg hp=-25.441176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6862745098039214; hits/misses (PBA)= 0.5294117647058824/9.911764705882353; rounds (PBA)=10.46078431372549;} kobold #4: {team=lawful evil ; avg hp=-24.794117647058822 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9607843137254903; hits/misses (PBA)= 0.4117647058823529/10.519607843137255; rounds (PBA)=10.931372549019608;} kobold #6: {team=lawful evil ; avg hp=-25.058823529411764 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5588235294117645; hits/misses (PBA)= 0.6470588235294118/9.598039215686274; rounds (PBA)=10.254901960784315;} kobold #19: {team=lawful evil ; avg hp=-26.88235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4019607843137254; hits/misses (PBA)= 0.5/9.117647058823529; rounds (PBA)=9.647058823529411;} kobold #42: {team=lawful evil ; avg hp=-25.725490196078432 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5588235294117645; hits/misses (PBA)= 0.5/10.647058823529411; rounds (PBA)=11.156862745098039;} kobold #30: {team=lawful evil ; avg hp=-24.764705882352942 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0588235294117645; hits/misses (PBA)= 0.5686274509803921/10.009803921568627; rounds (PBA)=10.607843137254902;} kobold #67: {team=lawful evil ; avg hp=-24.784313725490197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9215686274509802; hits/misses (PBA)= 0.5490196078431373/10.176470588235293; rounds (PBA)=10.754901960784315;} kobold #86: {team=lawful evil ; avg hp=-24.54901960784314 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.676470588235294; hits/misses (PBA)= 0.5196078431372549/10.166666666666666; rounds (PBA)=10.696078431372548;} kobold #75: {team=lawful evil ; avg hp=-25.42156862745098 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7941176470588234; hits/misses (PBA)= 0.5196078431372549/10.235294117647058; rounds (PBA)=10.764705882352942;} kobold #52: {team=lawful evil ; avg hp=-24.431372549019606 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7450980392156863; hits/misses (PBA)= 0.39215686274509803/10.03921568627451; rounds (PBA)=10.431372549019608;} kobold #28: {team=lawful evil ; avg hp=-25.284313725490197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2745098039215685; hits/misses (PBA)= 0.6176470588235294/10.03921568627451; rounds (PBA)=10.666666666666666;} kobold #22: {team=lawful evil ; avg hp=-25.69607843137255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9019607843137254; hits/misses (PBA)= 0.43137254901960786/10.166666666666666; rounds (PBA)=10.607843137254902;} kobold #12: {team=lawful evil ; avg hp=-27.627450980392158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2941176470588234; hits/misses (PBA)= 0.46078431372549017/10.058823529411764; rounds (PBA)=10.519607843137255;} kobold #23: {team=lawful evil ; avg hp=-24.84313725490196 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.950980392156863; hits/misses (PBA)= 0.5490196078431373/10.627450980392156; rounds (PBA)=11.186274509803921;} kobold #59: {team=lawful evil ; avg hp=-24.49019607843137 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598039215686274; hits/misses (PBA)= 0.6470588235294118/10.27450980392157; rounds (PBA)=10.92156862745098;} kobold #55: {team=lawful evil ; avg hp=-24.901960784313726 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.607843137254902; hits/misses (PBA)= 0.5/9.323529411764707; rounds (PBA)=9.852941176470589;} kobold #3: {team=lawful evil ; avg hp=-24.235294117647058 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9411764705882355; hits/misses (PBA)= 0.5588235294117647/9.284313725490197; rounds (PBA)=9.872549019607844;} kobold #26: {team=lawful evil ; avg hp=-26.137254901960784 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.5098039215686274/10.049019607843137; rounds (PBA)=10.57843137254902;} kobold #15: {team=lawful evil ; avg hp=-25.647058823529413 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8627450980392157; hits/misses (PBA)= 0.5490196078431373/10.127450980392156; rounds (PBA)=10.686274509803921;} kobold #40: {team=lawful evil ; avg hp=-25.07843137254902 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862745098039215; hits/misses (PBA)= 0.6862745098039216/10.931372549019608; rounds (PBA)=11.617647058823529;} kobold #87: {team=lawful evil ; avg hp=-25.88235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.049019607843137; hits/misses (PBA)= 0.4215686274509804/9.941176470588236; rounds (PBA)=10.382352941176471;} kobold #80: {team=lawful evil ; avg hp=-26.284313725490197 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9607843137254903; hits/misses (PBA)= 0.5686274509803921/9.029411764705882; rounds (PBA)=9.598039215686274;} kobold #16: {team=lawful evil ; avg hp=-25.96078431372549 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6470588235294117; hits/misses (PBA)= 0.5294117647058824/9.676470588235293; rounds (PBA)=10.215686274509803;} kobold #72: {team=lawful evil ; avg hp=-25.205882352941178 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.3333333333333333/9.294117647058824; rounds (PBA)=9.656862745098039;} kobold #98: {team=lawful evil ; avg hp=-24.676470588235293 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4705882352941178; hits/misses (PBA)= 0.5/9.205882352941176; rounds (PBA)=9.715686274509803;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4240.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29964; chaotic good : 0.06 ± 0.0; lawful evil : 0.94 ± 0.0; > Team chaotic good = winning battles: 277; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4724; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-6.161767646470706 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.15976804639072; hits/misses (PBA)= 10.006598680263947/5.3739252149570085; rounds (PBA)=5.165966806638672;} adult blue dragon: {team=lawful evil ; avg hp=74.84023195360928 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.1617676464707; hits/misses (PBA)= 11.884223155368927/3.9948010397920415; rounds (PBA)=5.925414917016597;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1337.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1602.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46677; unaligned : 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4769; perfect battles: 0; close-call battles: 4720; > Team chaotic evil = winning battles: 232; perfect battles: 0; close-call battles: 222; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=58.82183563287342 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.997600479904; hits/misses (PBA)= 12.049390121975605/5.098980203959208; rounds (PBA)=9.284543091381723;} ogre: {team=chaotic evil ; avg hp=-8.316136772645471 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.790241951609678; hits/misses (PBA)= 0.8752249550089982/0.6638672265546891; rounds (PBA)=1.662267546490702;} specter: {team=unaligned ; avg hp=-4.399720055988802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.6124775044991; hits/misses (PBA)= 1.4537092581483704/0.9928014397120576; rounds (PBA)=2.4489102179564086;} vampire: {team=chaotic evil ; avg hp=-7.293941211757648 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.32913417316537; hits/misses (PBA)= 12.908218356328733/3.4323135372925413; rounds (PBA)=8.205158968206359;} drow: {team=unaligned ; avg hp=-4.541491701659668 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0053989202159568;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 239.3; crudely normalised: 0% > any non-good = expected rounds to survive: 630.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33986; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any non-good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-3.218156368726255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1465706858628275; hits/misses (PBA)= 0.6416716656668666/0.7786442711457708; rounds (PBA)=2.3333333333333335;} bandit: {team=any ; avg hp=-3.1857628474305137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.305138972205559; hits/misses (PBA)= 0.6786642671465707/0.7976404719056189; rounds (PBA)=2.3523295340931814;} assassin: {team=any non-good ; avg hp=62.274345130973806 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.57988402319536; hits/misses (PBA)= 8.760647870425915/3.319736052789442; rounds (PBA)=6.795440911817637;} druid: {team=any ; avg hp=-3.1759648070385924 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.273945210957809; hits/misses (PBA)= 2.36372725454909/3.5040991801639674; rounds (PBA)=5.868026394721055;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1626.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 7314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2104; Sum of rounds: 25267; > Team chaotic evil = winning battles: 1024; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1079; perfect battles: 0; close-call battles: 1078; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=12.869296577946768 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 535.7181558935362; hits/misses (PBA)= 32.094106463878326/2.1373574144486693; rounds (PBA)=11.73384030418251;} vampire: {team=lawful evil ; avg hp=10.076045627376425 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.61074144486692; hits/misses (PBA)= 7.11074144486692/5.76425855513308; rounds (PBA)=7.434885931558935;} vampire #3: {team=lawful evil ; avg hp=8.697718631178708 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.44106463878327; hits/misses (PBA)= 7.229562737642586/6.0456273764258555; rounds (PBA)=7.537072243346008;} vampire #2: {team=lawful evil ; avg hp=10.471007604562738 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.096007604562736; hits/misses (PBA)= 7.317490494296578/5.942015209125476; rounds (PBA)=7.5755703422053235;} vampire #4: {team=lawful evil ; avg hp=10.785171102661597 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.883079847908746; hits/misses (PBA)= 7.408269961977187/6.081749049429658; rounds (PBA)=7.643060836501901;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2168.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2529; Sum of rounds: 26264; > Team chaotic evil = winning battles: 2528; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-8.261763542902333 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.87267694741004; hits/misses (PBA)= 5.723210755239225/4.619217081850533; rounds (PBA)=6.251482799525504;} vampire #3: {team=lawful evil ; avg hp=-8.337287465401344 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.72321075523922; hits/misses (PBA)= 5.47133254250692/4.657967576117042; rounds (PBA)=6.177935943060498;} adult red dragon: {team=chaotic evil ; avg hp=114.00988533017002 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.8113879003559; hits/misses (PBA)= 27.332937920126533/1.8394622380387504; rounds (PBA)=10.384737050217478;} vampire #2: {team=lawful evil ; avg hp=-8.332937920126533 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.322261763542905; hits/misses (PBA)= 5.765124555160142/4.637406089363385; rounds (PBA)=6.276393831553974;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3252.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 3657.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36092; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=199.498900219956 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.69226154769046; hits/misses (PBA)= 18.275544891021795/1.3905218956208758; rounds (PBA)=7.216956608678264;} vampire #2: {team=lawful evil ; avg hp=-8.290741851629674 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.53909218156369; hits/misses (PBA)= 3.3963207358528296/2.7620475904819037; rounds (PBA)=4.665066986602679;} vampire: {team=lawful evil ; avg hp=-8.401519696060788 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.962007598480305; hits/misses (PBA)= 3.3429314137172566/2.7090581883623277; rounds (PBA)=4.638472305538892;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6505.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 1828.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19466; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-8.588282343531294 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.76004799040192; hits/misses (PBA)= 3.0857828434313137/2.5490901819636074; rounds (PBA)=2.8174365126974603;} adult red dragon: {team=chaotic evil ; avg hp=230.23995200959808 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.5882823435313; hits/misses (PBA)= 9.026994601079783/0.47130573885222954; rounds (PBA)=3.8924215156968605;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 8928.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1970; Sum of rounds: 14810; > Team any non-good = winning battles: 958; perfect battles: 0; close-call battles: 958; > Team lawful evil = winning battles: 1011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #5: {team=any non-good ; avg hp=-10.671573604060914 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.3502538071066; hits/misses (PBA)= 2.7121827411167514/4.986802030456853; rounds (PBA)=4.020812182741117;} thug #2: {team=any non-good ; avg hp=-10.888324873096447 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.29035532994924; hits/misses (PBA)= 2.7223350253807106/5.086802030456853; rounds (PBA)=4.057868020304569;} thug #9: {team=any non-good ; avg hp=-9.861928934010152 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.672081218274112; hits/misses (PBA)= 2.7629441624365483/5.115228426395939; rounds (PBA)=4.092893401015228;} thug #4: {team=any non-good ; avg hp=-8.881725888324873 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.923857868020306; hits/misses (PBA)= 2.8086294416243653/5.214213197969543; rounds (PBA)=4.161928934010152;} thug #3: {team=any non-good ; avg hp=-10.052284263959391 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.293908629441624; hits/misses (PBA)= 2.731979695431472/5.093908629441624; rounds (PBA)=4.06751269035533;} thug #8: {team=any non-good ; avg hp=-9.547208121827412 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.971573604060914; hits/misses (PBA)= 2.8223350253807107/5.351776649746193; rounds (PBA)=4.230964467005077;} fire giant: {team=lawful evil ; avg hp=12.943654822335025 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.13857868020307; hits/misses (PBA)= 13.00507614213198/0.7441624365482233; rounds (PBA)=7.260913705583756;} thug #7: {team=any non-good ; avg hp=-9.90253807106599 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.698477157360408; hits/misses (PBA)= 2.799492385786802/5.145685279187817; rounds (PBA)=4.118781725888325;} thug: {team=any non-good ; avg hp=-9.803553299492386 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.84060913705584; hits/misses (PBA)= 2.8274111675126905/5.174619289340102; rounds (PBA)=4.16497461928934;} thug #6: {team=any non-good ; avg hp=-9.675634517766497 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.934517766497462; hits/misses (PBA)= 2.632994923857868/5.044162436548223; rounds (PBA)=4.01015228426396;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 6944.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2379; Sum of rounds: 17268; > Team any non-good = winning battles: 36; perfect battles: 0; close-call battles: 36; > Team lawful evil = winning battles: 2342; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=64.20680958385877 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 355.24169819251784; hits/misses (PBA)= 12.263135771332493/0.7486338797814208; rounds (PBA)=7.250945775535939;} thug #3: {team=any non-good ; avg hp=-18.724253888188315 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.841950399327448; hits/misses (PBA)= 2.316099201345103/4.382934005884826; rounds (PBA)=3.4947456914670028;} thug #7: {team=any non-good ; avg hp=-18.8890290037831 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.385876418663305; hits/misses (PBA)= 2.2219419924337958/4.251786464901219; rounds (PBA)=3.396385035729298;} thug #5: {team=any non-good ; avg hp=-19.118957545187055 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.96174863387978; hits/misses (PBA)= 2.332492643968054/4.389239176124422; rounds (PBA)=3.510718789407314;} thug #4: {team=any non-good ; avg hp=-18.932324506094997 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2484237074401; hits/misses (PBA)= 2.390500210172341/4.386717108028583; rounds (PBA)=3.5342580916351407;} thug #6: {team=any non-good ; avg hp=-18.255149222362338 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.07145859604876; hits/misses (PBA)= 2.3354350567465323/4.342160571668768; rounds (PBA)=3.476670870113493;} thug #2: {team=any non-good ; avg hp=-18.556956704497686 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.969314838167298; hits/misses (PBA)= 2.3165195460277426/4.30264817150063; rounds (PBA)=3.471206389239176;} thug: {team=any non-good ; avg hp=-18.7843631778058 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.274485077763766; hits/misses (PBA)= 2.372845733501471/4.387557797393863; rounds (PBA)=3.520807061790668;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 5952.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 540.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3784; Sum of rounds: 24010; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful evil = winning battles: 3781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=-19.08615221987315 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.261627906976743; hits/misses (PBA)= 2.04122621564482/3.7473572938689217; rounds (PBA)=3.0525898520084565;} thug #4: {team=any non-good ; avg hp=-19.112579281183933 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.858350951374208; hits/misses (PBA)= 1.9783298097251585/3.693974630021142; rounds (PBA)=3.011892177589852;} fire giant: {team=lawful evil ; avg hp=89.95824524312897 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.61971458773786; hits/misses (PBA)= 10.538054968287527/0.6482558139534884; rounds (PBA)=6.344344608879493;} thug #6: {team=any non-good ; avg hp=-18.850951374207188 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.957188160676532; hits/misses (PBA)= 2.003171247357294/3.70507399577167; rounds (PBA)=3.0200845665961946;} thug #2: {team=any non-good ; avg hp=-18.80100422832981 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.818710359408033; hits/misses (PBA)= 1.971723044397463/3.6799682875264272; rounds (PBA)=2.997093023255814;} thug #5: {team=any non-good ; avg hp=-18.750528541226217 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.989429175475687; hits/misses (PBA)= 2.001321353065539/3.6952959830866807; rounds (PBA)=3.020877378435518;} thug: {team=any non-good ; avg hp=-18.99127906976744 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.126585623678647; hits/misses (PBA)= 2.013477801268499/3.7116807610993656; rounds (PBA)=3.028012684989429;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4960.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4719; Sum of rounds: 25588; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4718; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=112.16147488874762 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.15151515151516; hits/misses (PBA)= 8.804619622801441/0.5418520873066328; rounds (PBA)=5.422335240517059;} thug #2: {team=any non-good ; avg hp=-19.151303242212332 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89446916719644; hits/misses (PBA)= 1.6499258317440135/3.0336935791481245; rounds (PBA)=2.542911633820725;} thug #5: {team=any non-good ; avg hp=-18.82199618563255 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.866497139224412; hits/misses (PBA)= 1.6408137317228226/3.055944055944056; rounds (PBA)=2.545666454757364;} thug #3: {team=any non-good ; avg hp=-18.857385039203223 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918414918414918; hits/misses (PBA)= 1.6537401991947447/3.053189235007417; rounds (PBA)=2.545878364060182;} thug #4: {team=any non-good ; avg hp=-18.76520449247722 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.250052977325705; hits/misses (PBA)= 1.7067175248993431/3.058275058275058; rounds (PBA)=2.5766052129688495;} thug: {team=any non-good ; avg hp=-18.58953168044077 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87476160203433; hits/misses (PBA)= 1.6473829201101928/3.0853994490358128; rounds (PBA)=2.568976478067387;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9920.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4114; Sum of rounds: 31309; > Team chaotic evil = winning battles: 839; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3274; perfect battles: 0; close-call battles: 2769; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-4.358531842489062 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.46353913466214; hits/misses (PBA)= 15.6181332036947/4.667719980554205; rounds (PBA)=6.905201750121536;} fire giant: {team=lawful evil ; avg hp=32.47374817695673 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.19786096256684; hits/misses (PBA)= 4.416869227029655/2.3772484200291686; rounds (PBA)=6.0245503159941665;} fire giant #2: {team=lawful evil ; avg hp=32.99854156538648 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.1200777831794; hits/misses (PBA)= 4.384297520661157/2.33082158483228; rounds (PBA)=6.002187651920273;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14105.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 8713.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3243; Sum of rounds: 22851; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3217; perfect battles: 0; close-call battles: 3120; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #4: {team=lawful evil ; avg hp=80.0259019426457 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.95652173913044; hits/misses (PBA)= 4.687634905951279/4.724020968239285; rounds (PBA)=5.762873882207832;} fire giant #2: {team=lawful evil ; avg hp=79.1140918902251 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.2395929694727; hits/misses (PBA)= 4.602836879432624/4.655874190564292; rounds (PBA)=5.720320690718471;} fire giant #3: {team=lawful evil ; avg hp=78.22571692876966 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.6123959296947; hits/misses (PBA)= 4.7101449275362315/4.7101449275362315; rounds (PBA)=5.759790317607154;} ancient red dragon: {team=chaotic evil ; avg hp=-14.940795559666975 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 333.41165587419056; hits/misses (PBA)= 17.975023126734506/1.4215232809127352; rounds (PBA)=6.471785383903793;} fire giant: {team=lawful evil ; avg hp=77.08202281837805 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.08078939253778; hits/misses (PBA)= 4.658957755164971/4.604070305272895; rounds (PBA)=5.73327166204132;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12733.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 2721.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26221; chaotic evil : 0.24 ± 0.01; lawful evil : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1177; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3824; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=-3.1817636472705457 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.88802239552089; hits/misses (PBA)= 8.300539892021595/4.447110577884423; rounds (PBA)=4.412117576484703;} fire giant: {team=lawful evil ; avg hp=37.1119776044791 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.18176364727054; hits/misses (PBA)= 6.138172365526895/2.67126574685063; rounds (PBA)=4.991801639672065;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 19840.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23059; chaotic evil : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4896; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 105; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-7.804839032193561 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.73525294941012; hits/misses (PBA)= 4.951209758048391/2.638672265546891; rounds (PBA)=3.812637472505499;} adult red dragon: {team=chaotic evil ; avg hp=109.26474705058988 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.80483903219357; hits/misses (PBA)= 10.017796440711857/1.7530493901219757; rounds (PBA)=4.57748450309938;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3651.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2705.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40977; lawful evil : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team lawful evil = winning battles: 1054; perfect battles: 0; close-call battles: 1049; > Team chaotic evil = winning battles: 3947; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=1.822235552889422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.00299940012; hits/misses (PBA)= 10.013997200559889/12.241751649670066; rounds (PBA)=7.5602879424115175;} adult black dragon: {team=chaotic evil ; avg hp=39.79124175164967 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.41991601679666; hits/misses (PBA)= 17.86102779444111/4.460907818436313; rounds (PBA)=7.971805638872225;} mummy: {team=lawful evil ; avg hp=-7.067786442711458 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.094581083783243; hits/misses (PBA)= 1.0785842831433714/1.843631273745251; rounds (PBA)=2.363127374525095;} mummy #2: {team=lawful evil ; avg hp=-7.174365126974605 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.11117776444711; hits/misses (PBA)= 1.0839832033593282/1.8174365126974605; rounds (PBA)=2.3553289342131576;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3651.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2705.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41017; lawful evil : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team lawful evil = winning battles: 1041; perfect battles: 0; close-call battles: 1035; > Team chaotic evil = winning battles: 3960; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=-7.062387522495501 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.909418116376724; hits/misses (PBA)= 1.0641871625674866/1.8068386322735452; rounds (PBA)=2.353129374125175;} adult black dragon: {team=chaotic evil ; avg hp=39.90241951609678 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.9242151569686; hits/misses (PBA)= 17.81123775244951/4.52369526094781; rounds (PBA)=7.979404119176165;} young green dragon: {team=lawful evil ; avg hp=2.157368526294741 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.62867426514697; hits/misses (PBA)= 9.999400119976006/12.252949410117976; rounds (PBA)=7.559288142371526;} mummy: {team=lawful evil ; avg hp=-7.019196160767846 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.559488102379524; hits/misses (PBA)= 1.127374525094981/1.8256348730253948; rounds (PBA)=2.3665266946610677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3509298140371926;} young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2917416516696661;} mummy: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3573285342931414;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} mummy: {team=lawful evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6293.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4452.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37865; lawful good : 0.93 ± 0.0; chaotic evil : 0.07 ± 0.0; > Team lawful good = winning battles: 4674; perfect battles: 0; close-call battles: 4369; > Team chaotic evil = winning battles: 327; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=97.77184563087383 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.35452909418115; hits/misses (PBA)= 15.467306538692261/5.124775044991002; rounds (PBA)=7.487902419516097;} adult red dragon: {team=chaotic evil ; avg hp=-6.354529094181164 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.3633273345331; hits/misses (PBA)= 14.997000599880025/5.210957808438312; rounds (PBA)=6.783443311337733;} couatl: {team=lawful good ; avg hp=-8.135172965406918 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.768246350729854;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% > other= expected rounds to survive: 31.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11962; neutral evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team neutral evil = winning battles: 4971; perfect battles: 0; close-call battles: 555; > Team other = winning battles: 30; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.08998200359928 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.17876424715057; hits/misses (PBA)= 0.5416916616676665/0.5426914617076585; rounds (PBA)=1.9680063987202558;} goblin #4: {team=neutral evil ; avg hp=6.072785442911417 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2295540891821637; hits/misses (PBA)= 0.5530893821235753/0.53249350129974; rounds (PBA)=1.9724055188962208;} goblin: {team=other; avg hp=-2.5616876624675067 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7970405918816237; hits/misses (PBA)= 0.4931013797240552/1.030393921215757; rounds (PBA)=1.529494101179764;} goblin #3: {team=neutral evil ; avg hp=6.040191961607679 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.153369326134773; hits/misses (PBA)= 0.5396920615876825/0.5376924615076984; rounds (PBA)=1.966606678664267;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25414917016596683;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2623475304939012;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2499500099980004;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 391.11; crudely normalised: 0% > unaligned = expected rounds to survive: 144.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49373; any : 0.44 ± 0.01; unaligned : 0.56 ± 0.01; > Team any = winning battles: 2223; perfect battles: 0; close-call battles: 921; > Team unaligned = winning battles: 2778; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=0.20855828834233153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.39132173565287; hits/misses (PBA)= 2.1381723655268945/2.161367726454709; rounds (PBA)=7.641471705658868;} guard #2: {team=any ; avg hp=0.2611477704459108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209758048390322; hits/misses (PBA)= 2.0957808438312338/2.1341731653669265; rounds (PBA)=7.608278344331134;} giant spider: {team=unaligned ; avg hp=5.398920215956808 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.530293941211756; hits/misses (PBA)= 2.7890421915616876/5.875424915016997; rounds (PBA)=9.21995600879824;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 500.0; crudely normalised: 0% > other= expected rounds to survive: 4114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42583; neutral evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team neutral evil = winning battles: 62; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-3.6808638272345533 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.86062787442512; hits/misses (PBA)= 5.663667266546691/1.8848230353929214; rounds (PBA)=7.560887822435513;} weretiger: {team=other; avg hp=55.13937212557489 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.68086382723455; hits/misses (PBA)= 10.049190161967607/5.444911017796441; rounds (PBA)=8.493101379724056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3869; Sum of rounds: 16896; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3868; perfect battles: 0; close-call battles: 3868; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-13.571723959679504 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.78366502972344; hits/misses (PBA)= 10.757818557766864/0.6924269837167226; rounds (PBA)=3.8167485138278625;} acolyte: {team=any ; avg hp=-12.817265443266994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10364435254587749; hits/misses (PBA)= 0.037477384337038/0.029981907469630396; rounds (PBA)=0.06745929180666839;} adult brass dragon: {team=chaotic good ; avg hp=-11.982165934349961 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.38020160248126; hits/misses (PBA)= 5.993279917291289/0.31997932282243474; rounds (PBA)=2.1044197467045747;} triceratops #5: {team=unaligned ; avg hp=86.74928922202119 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.42698371672267; hits/misses (PBA)= 2.5753424657534247/1.2264150943396226; rounds (PBA)=3.8948048591367277;} triceratops #4: {team=unaligned ; avg hp=86.03282501938486 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.8384595502714; hits/misses (PBA)= 2.5892995606099767/1.2302920651331093; rounds (PBA)=3.9149651072628586;} triceratops #2: {team=unaligned ; avg hp=86.339881106229 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.16877746187646; hits/misses (PBA)= 2.5370896872576894/1.2605324373223055; rounds (PBA)=3.8927371413802017;} triceratops #6: {team=unaligned ; avg hp=85.11191522357198 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.2719048849832; hits/misses (PBA)= 2.5404497286120447/1.2452830188679245; rounds (PBA)=3.8785215818040837;} triceratops: {team=unaligned ; avg hp=86.43396226415095 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.98294132850866; hits/misses (PBA)= 2.557508400103386/1.2607909020418713; rounds (PBA)=3.9092788834324113;} triceratops #7: {team=unaligned ; avg hp=86.2266735590592 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.00361850607392; hits/misses (PBA)= 2.531403463427242/1.2651848022744896; rounds (PBA)=3.879296975962781;} giant constrictor snake: {team=unaligned ; avg hp=-7.736365986042905 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.713104161281985; hits/misses (PBA)= 1.0697854742827604/0.6221245799948307; rounds (PBA)=1.6926854484362885;} pegasus: {team=chaotic good ; avg hp=-12.460842594985785 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.247092271904885; hits/misses (PBA)= 0.5469113466011889/0.18402688033083484; rounds (PBA)=0.7309382269320238;} triceratops #3: {team=unaligned ; avg hp=85.25639700180925 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.32463168777461; hits/misses (PBA)= 2.5391574050142154/1.2703540966658051; rounds (PBA)=3.8976479710519514;} pegasus #3: {team=chaotic good ; avg hp=-12.277591108813647 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35823210131817; hits/misses (PBA)= 0.5556991470664254/0.17653140346342724; rounds (PBA)=0.7322305505298526;} acolyte #2: {team=any ; avg hp=-12.960454897906436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09511501680020677; hits/misses (PBA)= 0.03540966658051176/0.029723442750064617; rounds (PBA)=0.06513310933057638;} swarm of wasps.: {team=unaligned ; avg hp=-7.536314293098992 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3194623933833032;} pegasus #2: {team=chaotic good ; avg hp=-12.17084517963298 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.210907211165676; hits/misses (PBA)= 0.5443266994055311/0.1796329800982166; rounds (PBA)=0.7239596795037477;} triceratops #9: {team=unaligned ; avg hp=86.70741793745154 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.31894546394417; hits/misses (PBA)= 2.540966658051176/1.2626001550788317; rounds (PBA)=3.893512535538899;} triceratops #11: {team=unaligned ; avg hp=85.74411992762988 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.58542258981649; hits/misses (PBA)= 2.538640475575084/1.2672525200310158; rounds (PBA)=3.897389506332386;} triceratops #8: {team=unaligned ; avg hp=86.36133367795296 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.92504523132592; hits/misses (PBA)= 2.56888084776428/1.2426983716722668; rounds (PBA)=3.9020418712845695;} triceratops #10: {team=unaligned ; avg hp=86.1481002843112 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.27061256138538; hits/misses (PBA)= 2.529335745670716/1.2703540966658051; rounds (PBA)=3.888601705867149;} swarm of rats: {team=unaligned ; avg hp=-7.1667097441199274 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6001550788317394; hits/misses (PBA)= 0.3370379943137762/0.23856293615921426; rounds (PBA)=0.5756009304729904;} pegasus #4: {team=chaotic good ; avg hp=-12.413285086585681 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.210131817006978; hits/misses (PBA)= 0.5417420522098734/0.18350995089170327; rounds (PBA)=0.7252520031015767;} swarm of quippers: {team=unaligned ; avg hp=-7.363401395709485 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.047815973119668; hits/misses (PBA)= 0.5345050400620315/0.2532954251744637; rounds (PBA)=0.7878004652364953;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14300; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat #3: {team=unaligned ; avg hp=-11.624675064987002 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15036992601479704; hits/misses (PBA)= 0.13457308538292342/0.16496700659868027; rounds (PBA)=0.2995400919816037;} bat: {team=unaligned ; avg hp=-11.481503699260148 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14857028594281144; hits/misses (PBA)= 0.13377324535092983/0.15016996600679863; rounds (PBA)=0.28394321135772843;} bat #2: {team=unaligned ; avg hp=-11.808038392321535 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14977004599080185; hits/misses (PBA)= 0.1347730453909218/0.16516696660667868; rounds (PBA)=0.29994001199760045;} ogre: {team=chaotic evil ; avg hp=55.47350529894021 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.12617476504699; hits/misses (PBA)= 1.0411917616476705/0.3583283343331334; rounds (PBA)=2.4035192961407716;} ogre #2: {team=chaotic evil ; avg hp=55.37852429514097 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.462107578484304; hits/misses (PBA)= 1.0673865226954609/0.34773045390921814; rounds (PBA)=2.3963207358528296;} young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.36732653469306; hits/misses (PBA)= 5.406518696260748/1.3655268946210757; rounds (PBA)=2.690261947610478;} mimic: {team=neutral ; avg hp=-6.719656068786243 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.37752449510098; hits/misses (PBA)= 1.3561287742451509/0.7454509098180364; rounds (PBA)=2.1015796840631875;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5643.16; crudely normalised: 0% > other= expected rounds to survive: 1663.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4904; Sum of rounds: 30226; > Team chaotic good = winning battles: 4903; perfect battles: 0; close-call battles: 430; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=chaotic good ; avg hp=119.30566884176183 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.28303425774878; hits/misses (PBA)= 7.005709624796085/2.819331158238173; rounds (PBA)=5.956566068515498;} acolyte: {team=other; avg hp=-8.4384176182708 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21716965742251224; hits/misses (PBA)= 0.07096247960848287/0.3195350734094617; rounds (PBA)=0.39049755301794453;} adult copper dragon #3: {team=chaotic good ; avg hp=118.10093800978792 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.7426590538336; hits/misses (PBA)= 6.899673735725938/2.7646818923327894; rounds (PBA)=5.953303425774878;} adult copper dragon: {team=other; avg hp=-7.5866639477977165 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.3062805872757; hits/misses (PBA)= 8.961663947797716/7.6349918433931485; rounds (PBA)=5.532218597063622;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 660.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19560; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=-7.093381323735253 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.386522695460908; hits/misses (PBA)= 0.5896820635872826/0.8828234353129374; rounds (PBA)=2.379124175164967;} adult black dragon: {team=chaotic evil ; avg hp=176.0761847630474 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.23535292941412; hits/misses (PBA)= 8.967006598680264/0.6734653069386123; rounds (PBA)=3.91121775644871;} awakened tree #2: {team=unaligned ; avg hp=-7.141971605678864 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537292541491702; hits/misses (PBA)= 0.5980803839232154/0.9092181563687263; rounds (PBA)=2.421115776844631;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 78.86; crudely normalised: 0% > neutral = expected rounds to survive: 1523.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1210; Sum of rounds: 2715; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1209; perfect battles: 0; close-call battles: 755; ------------------------------------------------- Combattants ------------------------------------------------ shrieker #6: {team=unaligned ; avg hp=-9.36611570247934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18677685950413223; hits/misses (PBA)= 0.07933884297520662/0.2413223140495868; rounds (PBA)=0.32066115702479336;} shrieker #5: {team=unaligned ; avg hp=-9.24710743801653 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1925619834710744; hits/misses (PBA)= 0.07024793388429752/0.2049586776859504; rounds (PBA)=0.27520661157024795;} shrieker #9: {team=unaligned ; avg hp=-9.200826446280992 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1933884297520661; hits/misses (PBA)= 0.07768595041322314/0.23471074380165288; rounds (PBA)=0.31239669421487604;} triceratops #2: {team=neutral ; avg hp=94.92148760330579 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.2; hits/misses (PBA)= 1.4305785123966943/0.4371900826446281; rounds (PBA)=1.8900826446280992;} lizardfolk #5: {team=neutral ; avg hp=18.7297520661157 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.342148760330579; hits/misses (PBA)= 1.9694214876033058/1.3413223140495867; rounds (PBA)=1.8289256198347108;} shrieker: {team=unaligned ; avg hp=-8.936363636363636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2958677685950413;} mummy lord: {team=unaligned ; avg hp=-9.62314049586777 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.167768595041323; hits/misses (PBA)= 1.1578512396694214/0.6801652892561983; rounds (PBA)=1.8380165289256198;} tyrannosaurus rex #2: {team=neutral ; avg hp=135.88760330578512 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.05289256198347; hits/misses (PBA)= 2.9933884297520663/0.7958677685950413; rounds (PBA)=1.9727272727272727;} lizardfolk #3: {team=neutral ; avg hp=18.949586776859505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.914876033057851; hits/misses (PBA)= 1.887603305785124/1.3809917355371901; rounds (PBA)=1.790082644628099;} shrieker #3: {team=unaligned ; avg hp=-9.094214876033059 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22148760330578512; hits/misses (PBA)= 0.08016528925619834/0.23140495867768596; rounds (PBA)=0.31157024793388427;} shrieker #7: {team=unaligned ; avg hp=-9.5099173553719 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19421487603305784; hits/misses (PBA)= 0.07024793388429752/0.23471074380165288; rounds (PBA)=0.3049586776859504;} shrieker #4: {team=unaligned ; avg hp=-8.724793388429752 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20413223140495868; hits/misses (PBA)= 0.08016528925619834/0.22396694214876034; rounds (PBA)=0.30413223140495865;} tyrannosaurus rex: {team=neutral ; avg hp=135.88760330578512 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.85289256198347; hits/misses (PBA)= 2.9132231404958677/0.7884297520661157; rounds (PBA)=1.9421487603305785;} lizardfolk #8: {team=neutral ; avg hp=18.805785123966942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.482644628099173; hits/misses (PBA)= 1.9785123966942149/1.2884297520661157; rounds (PBA)=1.8214876033057852;} lizardfolk #9: {team=neutral ; avg hp=18.8 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.729752066115703; hits/misses (PBA)= 2.0016528925619834/1.2834710743801654; rounds (PBA)=1.8148760330578513;} bulette: {team=unaligned ; avg hp=-11.158677685950414 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.15702479338843; hits/misses (PBA)= 0.6024793388429752/0.6380165289256199; rounds (PBA)=1.240495867768595;} triceratops: {team=neutral ; avg hp=94.92148760330579 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.67768595041322; hits/misses (PBA)= 1.4090909090909092/0.4578512396694215; rounds (PBA)=1.905785123966942;} lizardfolk #2: {team=neutral ; avg hp=18.512396694214875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.057851239669422; hits/misses (PBA)= 1.9132231404958677/1.322314049586777; rounds (PBA)=1.8008264462809918;} lizardfolk: {team=neutral ; avg hp=18.42314049586777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.245454545454546; hits/misses (PBA)= 1.949586776859504/1.2677685950413222; rounds (PBA)=1.8033057851239669;} troll: {team=neutral ; avg hp=83.93057851239669 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.603305785123965; hits/misses (PBA)= 3.7520661157024793/1.6644628099173553; rounds (PBA)=1.871900826446281;} lizardfolk #6: {team=neutral ; avg hp=18.19586776859504 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092561983471075; hits/misses (PBA)= 1.9322314049586777/1.312396694214876; rounds (PBA)=1.806611570247934;} lizardfolk #7: {team=neutral ; avg hp=18.395867768595043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.520661157024794; hits/misses (PBA)= 1.9776859504132231/1.2611570247933885; rounds (PBA)=1.8115702479338842;} lizardfolk #10: {team=neutral ; avg hp=18.56611570247934 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.348760330578513; hits/misses (PBA)= 1.9545454545454546/1.3206611570247935; rounds (PBA)=1.8033057851239669;} lizardfolk #11: {team=neutral ; avg hp=18.58099173553719 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308264462809918; hits/misses (PBA)= 1.956198347107438/1.3140495867768596; rounds (PBA)=1.7942148760330578;} shrieker #8: {team=unaligned ; avg hp=-8.654545454545454 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21735537190082643; hits/misses (PBA)= 0.08429752066115702/0.2413223140495868; rounds (PBA)=0.3256198347107438;} lizardfolk #4: {team=neutral ; avg hp=18.89669421487603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.416528925619835; hits/misses (PBA)= 1.9545454545454546/1.2958677685950413; rounds (PBA)=1.787603305785124;} shrieker #2: {team=unaligned ; avg hp=-9.023140495867768 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2487603305785124; hits/misses (PBA)= 0.09173553719008265/0.23471074380165288; rounds (PBA)=0.32644628099173556;} couatl: {team=neutral ; avg hp=96.9198347107438 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.694214876033058; hits/misses (PBA)= 1.1132231404958677/0.4818181818181818; rounds (PBA)=1.6388429752066116;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 76.34; crudely normalised: 0% > neutral = expected rounds to survive: 1726.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 437; Sum of rounds: 951; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 436; perfect battles: 0; close-call battles: 242; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex #2: {team=neutral ; avg hp=135.6887871853547 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.96796338672769; hits/misses (PBA)= 2.8192219679633865/0.7574370709382151; rounds (PBA)=1.860411899313501;} triceratops #2: {team=neutral ; avg hp=94.78260869565217 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.32494279176201; hits/misses (PBA)= 1.3180778032036613/0.43478260869565216; rounds (PBA)=1.7826086956521738;} shrieker #5: {team=unaligned ; avg hp=-8.99771167048055 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17162471395881007; hits/misses (PBA)= 0.06407322654462243/0.19908466819221968; rounds (PBA)=0.2631578947368421;} shrieker #6: {team=unaligned ; avg hp=-8.56979405034325 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16247139588100687; hits/misses (PBA)= 0.059496567505720827/0.18993135011441648; rounds (PBA)=0.2517162471395881;} lizardfolk #2: {team=neutral ; avg hp=19.093821510297484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.462242562929061; hits/misses (PBA)= 1.8352402745995424/1.3043478260869565; rounds (PBA)=1.7482837528604118;} lizardfolk #4: {team=neutral ; avg hp=18.709382151029747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.066361556064074; hits/misses (PBA)= 1.7665903890160184/1.311212814645309; rounds (PBA)=1.7254004576659039;} triceratops: {team=neutral ; avg hp=94.78260869565217 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.1441647597254; hits/misses (PBA)= 1.3592677345537758/0.425629290617849; rounds (PBA)=1.8146453089244852;} shrieker #4: {team=unaligned ; avg hp=-8.590389016018307 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13501144164759726; hits/misses (PBA)= 0.04805491990846682/0.18077803203661327; rounds (PBA)=0.2288329519450801;} lizardfolk: {team=neutral ; avg hp=19.979405034324945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.60183066361556; hits/misses (PBA)= 1.8146453089244852/1.366132723112128; rounds (PBA)=1.7299771167048055;} shrieker #3: {team=unaligned ; avg hp=-8.675057208237986 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18077803203661327; hits/misses (PBA)= 0.07093821510297482/0.19221967963386727; rounds (PBA)=0.2631578947368421;} shrieker #7: {team=unaligned ; avg hp=-9.60183066361556 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17162471395881007; hits/misses (PBA)= 0.06636155606407322/0.18764302059496568; rounds (PBA)=0.2540045766590389;} tyrannosaurus rex: {team=neutral ; avg hp=135.6887871853547 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.38215102974829; hits/misses (PBA)= 2.6933638443935926/0.7665903890160183; rounds (PBA)=1.8237986270022883;} shrieker #8: {team=unaligned ; avg hp=-8.578947368421053 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18306636155606407; hits/misses (PBA)= 0.07780320366132723/0.17162471395881007; rounds (PBA)=0.2494279176201373;} lizardfolk #10: {team=neutral ; avg hp=19.219679633867276 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.649885583524027; hits/misses (PBA)= 1.8077803203661327/1.3203661327231122; rounds (PBA)=1.7665903890160184;} shrieker #2: {team=unaligned ; avg hp=-8.766590389016018 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13958810068649885; hits/misses (PBA)= 0.04805491990846682/0.19679633867276888; rounds (PBA)=0.2448512585812357;} couatl: {team=neutral ; avg hp=96.77803203661327 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.322654462242562; hits/misses (PBA)= 1.068649885583524/0.4759725400457666; rounds (PBA)=1.585812356979405;} mummy lord: {team=unaligned ; avg hp=-10.606407322654462 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.7162471395881; hits/misses (PBA)= 1.070938215102975/0.6453089244851259; rounds (PBA)=1.7162471395881007;} lizardfolk #5: {team=neutral ; avg hp=19.31578947368421 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764302059496568; hits/misses (PBA)= 1.82837528604119/1.2517162471395882; rounds (PBA)=1.7093821510297482;} lizardfolk #9: {team=neutral ; avg hp=18.82608695652174 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.68421052631579; hits/misses (PBA)= 1.8443935926773456/1.2494279176201373; rounds (PBA)=1.736842105263158;} lizardfolk #8: {team=neutral ; avg hp=18.622425629290618 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.835240274599542; hits/misses (PBA)= 1.8306636155606408/1.276887871853547; rounds (PBA)=1.7162471395881007;} lizardfolk #3: {team=neutral ; avg hp=18.23569794050343 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.670480549199084; hits/misses (PBA)= 1.7254004576659039/1.3363844393592677; rounds (PBA)=1.7322654462242564;} lizardfolk #6: {team=neutral ; avg hp=18.82151029748284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.361556064073227; hits/misses (PBA)= 1.759725400457666/1.3615560640732265; rounds (PBA)=1.7437070938215102;} lizardfolk #7: {team=neutral ; avg hp=19.210526315789473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.990846681922196; hits/misses (PBA)= 1.8787185354691076/1.2471395881006866; rounds (PBA)=1.7139588100686498;} troll: {team=neutral ; avg hp=83.80778032036613 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.951945080091534; hits/misses (PBA)= 3.736842105263158/1.4622425629290619; rounds (PBA)=1.791762013729977;} lizardfolk #11: {team=neutral ; avg hp=18.862700228832953 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.533180778032037; hits/misses (PBA)= 1.8832951945080092/1.2196796338672768; rounds (PBA)=1.7780320366132722;} bulette: {team=unaligned ; avg hp=-11.045766590389016 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.688787185354691; hits/misses (PBA)= 0.5102974828375286/0.6453089244851259; rounds (PBA)=1.1556064073226544;} shrieker: {team=unaligned ; avg hp=-8.956521739130435 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2631578947368421;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 76.34; crudely normalised: 0% > neutral = expected rounds to survive: 1726.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 716; Sum of rounds: 1555; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 715; perfect battles: 0; close-call battles: 430; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #5: {team=neutral ; avg hp=18.681564245810055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.884078212290502; hits/misses (PBA)= 1.7136871508379887/1.3282122905027933; rounds (PBA)=1.717877094972067;} triceratops #2: {team=neutral ; avg hp=94.86731843575419 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.925977653631286; hits/misses (PBA)= 1.3631284916201116/0.43575418994413406; rounds (PBA)=1.8337988826815643;} shrieker #2: {team=unaligned ; avg hp=-8.998603351955307 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17737430167597765; hits/misses (PBA)= 0.06005586592178771/0.20251396648044692; rounds (PBA)=0.26256983240223464;} troll: {team=neutral ; avg hp=83.88268156424581 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.114525139664806; hits/misses (PBA)= 3.611731843575419/1.6508379888268156; rounds (PBA)=1.8058659217877095;} lizardfolk #6: {team=neutral ; avg hp=18.150837988826815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.917597765363128; hits/misses (PBA)= 1.8798882681564246/1.2877094972067038; rounds (PBA)=1.7625698324022345;} shrieker #8: {team=unaligned ; avg hp=-9.108938547486034 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15782122905027932; hits/misses (PBA)= 0.06005586592178771/0.20251396648044692; rounds (PBA)=0.26256983240223464;} triceratops: {team=neutral ; avg hp=94.86731843575419 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.70530726256983; hits/misses (PBA)= 1.3603351955307263/0.44972067039106145; rounds (PBA)=1.839385474860335;} shrieker #5: {team=unaligned ; avg hp=-8.92877094972067 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2527932960893855; hits/misses (PBA)= 0.0893854748603352/0.1941340782122905; rounds (PBA)=0.2835195530726257;} mummy lord: {team=unaligned ; avg hp=-9.918994413407821 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.77094972067039; hits/misses (PBA)= 1.138268156424581/0.590782122905028; rounds (PBA)=1.729050279329609;} tyrannosaurus rex: {team=neutral ; avg hp=135.81005586592178 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.9622905027933; hits/misses (PBA)= 2.8547486033519553/0.7388268156424581; rounds (PBA)=1.8840782122905029;} shrieker #6: {team=unaligned ; avg hp=-8.903631284916202 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18016759776536312; hits/misses (PBA)= 0.06424581005586592/0.19832402234636873; rounds (PBA)=0.26256983240223464;} lizardfolk: {team=neutral ; avg hp=18.70391061452514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.210893854748603; hits/misses (PBA)= 1.7625698324022345/1.2946927374301676; rounds (PBA)=1.7276536312849162;} bulette: {team=unaligned ; avg hp=-10.884078212290502 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.02513966480447; hits/misses (PBA)= 0.5614525139664804/0.659217877094972; rounds (PBA)=1.2206703910614525;} lizardfolk #4: {team=neutral ; avg hp=18.924581005586592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.518156424581006; hits/misses (PBA)= 1.791899441340782/1.276536312849162; rounds (PBA)=1.6997206703910615;} shrieker #4: {team=unaligned ; avg hp=-9.329608938547485 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17458100558659218; hits/misses (PBA)= 0.06005586592178771/0.19134078212290503; rounds (PBA)=0.25139664804469275;} lizardfolk #9: {team=neutral ; avg hp=18.87849162011173 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.811452513966481; hits/misses (PBA)= 1.856145251396648/1.2779329608938548; rounds (PBA)=1.7122905027932962;} lizardfolk #11: {team=neutral ; avg hp=18.594972067039105 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335195530726256; hits/misses (PBA)= 1.8016759776536313/1.291899441340782; rounds (PBA)=1.7276536312849162;} lizardfolk #8: {team=neutral ; avg hp=18.89664804469274 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3268156424581; hits/misses (PBA)= 1.782122905027933/1.3016759776536313; rounds (PBA)=1.7304469273743017;} shrieker: {team=unaligned ; avg hp=-9.192737430167599 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26675977653631283;} tyrannosaurus rex #2: {team=neutral ; avg hp=135.81005586592178 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.6927374301676; hits/misses (PBA)= 2.7625698324022347/0.776536312849162; rounds (PBA)=1.8784916201117319;} lizardfolk #10: {team=neutral ; avg hp=18.631284916201118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.182960893854748; hits/misses (PBA)= 1.7527932960893855/1.3170391061452513; rounds (PBA)=1.7458100558659218;} shrieker #7: {team=unaligned ; avg hp=-9.187150837988828 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19134078212290503; hits/misses (PBA)= 0.0712290502793296/0.20670391061452514; rounds (PBA)=0.2779329608938548;} shrieker #3: {team=unaligned ; avg hp=-9.565642458100559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1634078212290503; hits/misses (PBA)= 0.06983240223463687/0.1941340782122905; rounds (PBA)=0.2639664804469274;} lizardfolk #7: {team=neutral ; avg hp=19.6731843575419 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.139664804469273; hits/misses (PBA)= 1.761173184357542/1.3756983240223464; rounds (PBA)=1.7206703910614525;} lizardfolk #3: {team=neutral ; avg hp=18.51536312849162 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.297486033519553; hits/misses (PBA)= 1.7849162011173185/1.3254189944134078; rounds (PBA)=1.7220670391061452;} lizardfolk #2: {team=neutral ; avg hp=18.91759776536313 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.420391061452515; hits/misses (PBA)= 1.7807262569832403/1.3254189944134078; rounds (PBA)=1.7276536312849162;} couatl: {team=neutral ; avg hp=96.8645251396648 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.160614525139664; hits/misses (PBA)= 1.0502793296089385/0.48463687150837986; rounds (PBA)=1.562849162011173;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 737; Sum of rounds: 2221; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 736; perfect battles: 0; close-call battles: 460; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #5: {team=neutral ; avg hp=18.19538670284939 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.289009497964722; hits/misses (PBA)= 2.0637720488466758/2.21438263229308; rounds (PBA)=2.37449118046133;} lizardfolk #11: {team=neutral ; avg hp=18.485753052917232 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.758480325644506; hits/misses (PBA)= 2.1682496607869743/2.1940298507462686; rounds (PBA)=2.35685210312076;} shrieker #2: {team=unaligned ; avg hp=-8.648575305291724 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16417910447761194; hits/misses (PBA)= 0.05834464043419267/0.19131614654002713; rounds (PBA)=0.2496607869742198;} lizardfolk #9: {team=neutral ; avg hp=18.21302578018996 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.972862957937584; hits/misses (PBA)= 2.0488466757123476/2.2008141112618724; rounds (PBA)=2.378561736770692;} lizardfolk #4: {team=neutral ; avg hp=18.76797829036635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.564450474898235; hits/misses (PBA)= 2.1519674355495253/2.1994572591587516; rounds (PBA)=2.390773405698779;} mummy lord: {team=lawful evil ; avg hp=-10.14111261872456 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.578018995929444; hits/misses (PBA)= 1.4545454545454546/0.5291723202170964; rounds (PBA)=1.983717774762551;} troll: {team=neutral ; avg hp=83.88602442333786 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.865671641791046; hits/misses (PBA)= 4.549525101763908/2.7829036635006785; rounds (PBA)=2.5128900949796473;} shrieker #7: {team=unaligned ; avg hp=-8.616010854816825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20488466757123475; hits/misses (PBA)= 0.07191316146540028/0.19538670284938942; rounds (PBA)=0.2672998643147897;} shrieker #4: {team=unaligned ; avg hp=-8.721845318860245 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18046132971506107; hits/misses (PBA)= 0.05834464043419267/0.19131614654002713; rounds (PBA)=0.2496607869742198;} shrieker #5: {team=unaligned ; avg hp=-8.774762550881954 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14925373134328357; hits/misses (PBA)= 0.051560379918588875/0.18588873812754408; rounds (PBA)=0.23744911804613297;} lizardfolk #8: {team=neutral ; avg hp=18.187245590230663 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.039348710990502; hits/misses (PBA)= 2.2469470827679783/2.1723202170963365; rounds (PBA)=2.389416553595658;} lizardfolk #6: {team=neutral ; avg hp=18.211668928086837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.510176390773406; hits/misses (PBA)= 2.1221166892808685/2.2238805970149254; rounds (PBA)=2.383989145183175;} lizardfolk #7: {team=neutral ; avg hp=18.90773405698779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.833107191316147; hits/misses (PBA)= 2.1913161465400273/2.24966078697422; rounds (PBA)=2.3921302578018997;} triceratops #2: {team=neutral ; avg hp=94.87109905020353 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.02442333785617; hits/misses (PBA)= 1.7327001356852103/0.7747625508819539; rounds (PBA)=2.5413839891451833;} shrieker #8: {team=unaligned ; avg hp=-8.899592944369063 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17774762550881953; hits/misses (PBA)= 0.05970149253731343/0.18453188602442333; rounds (PBA)=0.24423337856173677;} shrieker #3: {team=unaligned ; avg hp=-8.778833107191316 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1383989145183175; hits/misses (PBA)= 0.05834464043419267/0.15739484396200815; rounds (PBA)=0.2157394843962008;} shrieker #6: {team=unaligned ; avg hp=-9.894165535956581 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13432835820895522; hits/misses (PBA)= 0.050203527815468114/0.16010854816824965; rounds (PBA)=0.21031207598371776;} shrieker: {team=unaligned ; avg hp=-9.165535956580733 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26594301221166894;} tyrannosaurus rex #2: {team=neutral ; avg hp=135.81546811397558 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.6797829036635; hits/misses (PBA)= 3.712347354138399/1.317503392130258; rounds (PBA)=2.611940298507463;} lizardfolk #2: {team=neutral ; avg hp=18.048846675712348 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.989145183175033; hits/misses (PBA)= 2.0637720488466758/2.1519674355495253; rounds (PBA)=2.359565807327001;} lizardfolk: {team=neutral ; avg hp=19.12483039348711 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.753052917232022; hits/misses (PBA)= 2.1709633649932156/2.2523744911804613; rounds (PBA)=2.4097693351424696;} triceratops: {team=neutral ; avg hp=94.87109905020353 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.00814111261872; hits/misses (PBA)= 1.7788331071913162/0.746268656716418; rounds (PBA)=2.5576662143826323;} lizardfolk #10: {team=neutral ; avg hp=18.974219810040704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.411126187245591; hits/misses (PBA)= 2.2469470827679783/2.1899592944369064; rounds (PBA)=2.378561736770692;} couatl: {team=lawful good ; avg hp=-10.997286295793758 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.350067842605156; hits/misses (PBA)= 1.2971506105834465/0.7598371777476255; rounds (PBA)=2.056987788331072;} lizardfolk #3: {team=neutral ; avg hp=18.686567164179106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.611940298507463; hits/misses (PBA)= 2.1736770691994574/2.1899592944369064; rounds (PBA)=2.390773405698779;} tyrannosaurus rex: {team=neutral ; avg hp=135.81546811397558 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.80732700135685; hits/misses (PBA)= 3.666214382632293/1.344640434192673; rounds (PBA)=2.599728629579376;} bulette: {team=unaligned ; avg hp=-11.07055630936228 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.200814111261874; hits/misses (PBA)= 0.5251017639077341/0.6105834464043419; rounds (PBA)=1.135685210312076;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12555.56; crudely normalised: 0% > unaligned = expected rounds to survive: 4.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hezrou #4: {team=chaotic evil ; avg hp=135.97860427914418 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4583083383323334; hits/misses (PBA)= 0.1853629274145171/0.047590481903619274; rounds (PBA)=0.22255548890221954;} baboon #2: {team=unaligned ; avg hp=-10.207158568286342 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.057388522295540895; hits/misses (PBA)= 0.03199360127974405/0.17356528694261147; rounds (PBA)=0.20555888822235552;} hezrou #3: {team=chaotic evil ; avg hp=135.97860427914418 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.587882423515297; hits/misses (PBA)= 0.2019596080783843/0.04259148170365927; rounds (PBA)=0.21635672865426914;} hezrou #7: {team=chaotic evil ; avg hp=135.97760447910417 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.560287942411518; hits/misses (PBA)= 0.1959608078384323/0.047590481903619274; rounds (PBA)=0.21975604879024196;} glabrezu #2: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.668066386722655; hits/misses (PBA)= 0.7320535892821436/0.07938412317536493; rounds (PBA)=0.3147370525894821;} hezrou #5: {team=chaotic evil ; avg hp=135.98300339932013 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4371125774845033; hits/misses (PBA)= 0.1881623675264947/0.046590681863627276; rounds (PBA)=0.22355528894221155;} baboon: {team=unaligned ; avg hp=-10.121175764847031 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05878824235152969; hits/misses (PBA)= 0.033393321335732855/0.15936812637472506; rounds (PBA)=0.19276144771045792;} hezrou #6: {team=chaotic evil ; avg hp=135.97960407918416 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4407118576284743; hits/misses (PBA)= 0.1883623275344931/0.04519096180763847; rounds (PBA)=0.21535692861427713;} hezrou #8: {team=chaotic evil ; avg hp=135.98060387922416 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4687062587482504; hits/misses (PBA)= 0.1885622875424915/0.051789642071585686; rounds (PBA)=0.22495500899820037;} baboon #3: {team=unaligned ; avg hp=-10.074185162967407 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05038992201559688; hits/misses (PBA)= 0.030193961207758448/0.16996600679864027; rounds (PBA)=0.2001599680063987;} hezrou #2: {team=chaotic evil ; avg hp=135.98040391921614 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5766846630673865; hits/misses (PBA)= 0.1947610477904419/0.04819036192761448; rounds (PBA)=0.22495500899820037;} glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.583883223355329; hits/misses (PBA)= 0.7258548290341932/0.08138372325534893; rounds (PBA)=0.3193361327734453;} hezrou: {team=chaotic evil ; avg hp=135.9750049990002 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.620875824835033; hits/misses (PBA)= 0.19896020795840832/0.04859028194361128; rounds (PBA)=0.23195360927814437;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 240.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 891.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37319; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ humsan: {team=other; avg hp=-2.750449910017996 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.120175964807038; hits/misses (PBA)= 2.546890621875625/3.8208358328334335; rounds (PBA)=6.367726454709058;} gargoyle: {team=chaotic evil ; avg hp=44.87982403519296 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.750449910018; hits/misses (PBA)= 7.355528894221155/6.071585682863427; rounds (PBA)=7.462307538492301;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 240.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 891.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37348; neutral: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=44.82903419316137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.77064587082584; hits/misses (PBA)= 7.364727054589082/6.073585282943411; rounds (PBA)=7.468106378724255;} humsan: {team=neutral; avg hp=-2.770645870825835 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.170965806838632; hits/misses (PBA)= 2.54749050189962/3.8320335932813436; rounds (PBA)=6.3795240951809635;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5347.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19023; other: 0.07 ± 0.0; lawful evil : 0.93 ± 0.0; > Team other = winning battles: 349; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4652; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=other; avg hp=-11.416116776644671 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.22435512897421; hits/misses (PBA)= 3.3679264147170564/2.2419516096780643; rounds (PBA)=2.8638272345530895;} fire giant: {team=lawful evil ; avg hp=70.77564487102579 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.41611677664469; hits/misses (PBA)= 5.114777044591082/0.8918216356728654; rounds (PBA)=3.695660867826435;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 16896.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27660; chaotic evil : 0.65 ± 0.01; chaotic good : 0.35 ± 0.01; > Team chaotic evil = winning battles: 3254; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1747; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=7.057388522295541 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.71905618876224; hits/misses (PBA)= 7.245550889822035/1.8208358328334333; rounds (PBA)=4.816036792641472;} adult red dragon: {team=chaotic evil ; avg hp=29.28094381123775 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.94261147770445; hits/misses (PBA)= 13.240951809638073/0.6976604679064187; rounds (PBA)=5.082783443311338;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 213.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28480; unassigned mercenaries: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 8; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=14.457308538292342 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45510897820436; hits/misses (PBA)= 1.2943411317736453/1.032393521295741; rounds (PBA)=5.19376124775045;} Nameless: {team=unassigned mercenaries; avg hp=-4.9250149970006 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0741851629674066; hits/misses (PBA)= 1.193361327734453/3.257348530293941; rounds (PBA)=4.450709858028394;} shadow #2: {team=chaotic evil ; avg hp=14.468506298740252 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.469906018796241; hits/misses (PBA)= 1.2933413317336533/1.0747850429914017; rounds (PBA)=5.189762047590482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48830233953209357;} shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3429.93; crudely normalised: 0% > unaligned = expected rounds to survive: -338.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 24; Sum of rounds: 428; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 24; perfect battles: 0; close-call battles: 24; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-14.25 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.7916666666666666/11.25; rounds (PBA)=12.083333333333334;} commoner #84: {team=any ; avg hp=-9.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.625/13.0; rounds (PBA)=13.625;} commoner #164: {team=any ; avg hp=-8.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.7083333333333334/12.208333333333334; rounds (PBA)=12.916666666666666;} commoner #174: {team=any ; avg hp=-9.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.75/13.0; rounds (PBA)=13.75;} commoner #184: {team=any ; avg hp=-9.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.8333333333333334/11.666666666666666; rounds (PBA)=12.5;} commoner #62: {team=any ; avg hp=-17.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.4583333333333333/10.458333333333334; rounds (PBA)=10.958333333333334;} commoner #49: {team=any ; avg hp=-7.041666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.7916666666666666/13.791666666666666; rounds (PBA)=14.625;} commoner #108: {team=any ; avg hp=-9.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4583333333333333/13.083333333333334; rounds (PBA)=13.541666666666666;} commoner #126: {team=any ; avg hp=-8.666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25; hits/misses (PBA)= 0.625/12.333333333333334; rounds (PBA)=12.958333333333334;} commoner #2: {team=any ; avg hp=-13.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.75/11.875; rounds (PBA)=12.625;} commoner #137: {team=any ; avg hp=-10.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875; hits/misses (PBA)= 0.875/12.583333333333334; rounds (PBA)=13.458333333333334;} commoner #113: {team=any ; avg hp=-8.458333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4583333333333335; hits/misses (PBA)= 0.6666666666666666/13.541666666666666; rounds (PBA)=14.208333333333334;} commoner #20: {team=any ; avg hp=-6.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.7083333333333334/13.0; rounds (PBA)=13.708333333333334;} commoner #96: {team=any ; avg hp=-14.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5416666666666667; hits/misses (PBA)= 0.2916666666666667/11.958333333333334; rounds (PBA)=12.25;} commoner #121: {team=any ; avg hp=-15.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 0.4166666666666667/11.416666666666666; rounds (PBA)=11.833333333333334;} commoner #155: {team=any ; avg hp=-7.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6666666666666666/14.375; rounds (PBA)=15.041666666666666;} commoner #7: {team=any ; avg hp=-10.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.6666666666666666/13.0; rounds (PBA)=13.666666666666666;} commoner #140: {team=any ; avg hp=-12.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2916666666666665; hits/misses (PBA)= 0.4166666666666667/12.958333333333334; rounds (PBA)=13.375;} commoner #31: {team=any ; avg hp=-15.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.7916666666666666/10.208333333333334; rounds (PBA)=11.0;} commoner #54: {team=any ; avg hp=-7.25 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9583333333333333; hits/misses (PBA)= 0.375/13.625; rounds (PBA)=14.0;} commoner #111: {team=any ; avg hp=-9.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7083333333333335; hits/misses (PBA)= 0.7916666666666666/12.291666666666666; rounds (PBA)=13.083333333333334;} commoner #95: {team=any ; avg hp=-19.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.5416666666666666/10.916666666666666; rounds (PBA)=11.458333333333334;} commoner #24: {team=any ; avg hp=-5.291666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.625/14.333333333333334; rounds (PBA)=14.958333333333334;} commoner #178: {team=any ; avg hp=-14.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5833333333333334/12.833333333333334; rounds (PBA)=13.416666666666666;} commoner #81: {team=any ; avg hp=-4.208333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7916666666666665; hits/misses (PBA)= 0.5/15.125; rounds (PBA)=15.625;} commoner #192: {team=any ; avg hp=-7.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625; hits/misses (PBA)= 0.875/12.0; rounds (PBA)=12.916666666666666;} commoner #79: {team=any ; avg hp=-7.583333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.7083333333333334/13.916666666666666; rounds (PBA)=14.666666666666666;} commoner #21: {team=any ; avg hp=-12.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4166666666666665; hits/misses (PBA)= 0.5/12.25; rounds (PBA)=12.75;} commoner #77: {team=any ; avg hp=-8.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.7083333333333334/13.208333333333334; rounds (PBA)=13.916666666666666;} commoner #186: {team=any ; avg hp=-12.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5416666666666665; hits/misses (PBA)= 0.7083333333333334/11.458333333333334; rounds (PBA)=12.166666666666666;} commoner #134: {team=any ; avg hp=-7.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5416666666666666/12.791666666666666; rounds (PBA)=13.375;} commoner #145: {team=any ; avg hp=-12.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5833333333333334/13.666666666666666; rounds (PBA)=14.25;} commoner #19: {team=any ; avg hp=-12.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.4583333333333333/11.25; rounds (PBA)=11.708333333333334;} commoner #89: {team=any ; avg hp=-17.125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4583333333333333/11.958333333333334; rounds (PBA)=12.416666666666666;} commoner #78: {team=any ; avg hp=-12.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.5416666666666666/12.916666666666666; rounds (PBA)=13.5;} commoner #194: {team=any ; avg hp=-6.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.875/14.0; rounds (PBA)=14.916666666666666;} commoner #151: {team=any ; avg hp=-13.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.75/13.625; rounds (PBA)=14.416666666666666;} commoner #175: {team=any ; avg hp=-5.666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.6666666666666666/13.708333333333334; rounds (PBA)=14.375;} tarrasque: {team=unaligned ; avg hp=-2.0416666666666665 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2545.9583333333335; hits/misses (PBA)= 83.33333333333333/5.0; rounds (PBA)=17.666666666666668;} commoner #34: {team=any ; avg hp=-9.541666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291666666666667; hits/misses (PBA)= 0.9166666666666666/13.958333333333334; rounds (PBA)=14.875;} commoner #66: {team=any ; avg hp=-12.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4583333333333335; hits/misses (PBA)= 0.75/13.0; rounds (PBA)=13.75;} commoner #138: {team=any ; avg hp=-12.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.8333333333333334/11.875; rounds (PBA)=12.791666666666666;} commoner #168: {team=any ; avg hp=-10.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5833333333333335; hits/misses (PBA)= 0.75/13.208333333333334; rounds (PBA)=13.958333333333334;} commoner #167: {team=any ; avg hp=-6.333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.8333333333333334/14.75; rounds (PBA)=15.583333333333334;} commoner #72: {team=any ; avg hp=-12.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.7083333333333334/13.75; rounds (PBA)=14.5;} commoner #14: {team=any ; avg hp=-11.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.5833333333333334/11.791666666666666; rounds (PBA)=12.375;} commoner #52: {team=any ; avg hp=-8.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.4166666666666667/12.166666666666666; rounds (PBA)=12.583333333333334;} commoner #64: {team=any ; avg hp=-9.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.9583333333333334/13.375; rounds (PBA)=14.333333333333334;} commoner #5: {team=any ; avg hp=-8.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 0.5416666666666666/12.541666666666666; rounds (PBA)=13.083333333333334;} commoner #15: {team=any ; avg hp=-12.958333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.75/12.541666666666666; rounds (PBA)=13.291666666666666;} commoner #114: {team=any ; avg hp=-7.708333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7916666666666665; hits/misses (PBA)= 0.625/13.458333333333334; rounds (PBA)=14.083333333333334;} commoner #8: {team=any ; avg hp=-8.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.625/14.583333333333334; rounds (PBA)=15.25;} commoner #73: {team=any ; avg hp=-7.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.7916666666666666/12.916666666666666; rounds (PBA)=13.708333333333334;} commoner #130: {team=any ; avg hp=-9.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375; hits/misses (PBA)= 0.5/13.708333333333334; rounds (PBA)=14.208333333333334;} commoner #189: {team=any ; avg hp=-4.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4583333333333335; hits/misses (PBA)= 0.6666666666666666/14.25; rounds (PBA)=14.916666666666666;} commoner #180: {team=any ; avg hp=-12.208333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958333333333333; hits/misses (PBA)= 0.875/12.625; rounds (PBA)=13.5;} commoner #86: {team=any ; avg hp=-11.083333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.6666666666666666/12.5; rounds (PBA)=13.166666666666666;} commoner #59: {team=any ; avg hp=-9.25 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.875/13.291666666666666; rounds (PBA)=14.166666666666666;} commoner #165: {team=any ; avg hp=-12.458333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2083333333333335; hits/misses (PBA)= 0.6666666666666666/12.583333333333334; rounds (PBA)=13.25;} commoner #133: {team=any ; avg hp=-4.208333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 0.625/14.833333333333334; rounds (PBA)=15.5;} commoner #92: {team=any ; avg hp=-10.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.625/11.75; rounds (PBA)=12.375;} commoner #100: {team=any ; avg hp=-16.583333333333332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5416666666666666/12.958333333333334; rounds (PBA)=13.5;} commoner #98: {team=any ; avg hp=-7.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 0.9583333333333334/13.166666666666666; rounds (PBA)=14.125;} commoner #10: {team=any ; avg hp=-13.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.5/13.458333333333334; rounds (PBA)=13.958333333333334;} commoner #142: {team=any ; avg hp=-8.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7916666666666665; hits/misses (PBA)= 0.5/14.5; rounds (PBA)=15.0;} commoner #166: {team=any ; avg hp=-13.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.7916666666666666/11.666666666666666; rounds (PBA)=12.458333333333334;} commoner #17: {team=any ; avg hp=-9.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.5/12.958333333333334; rounds (PBA)=13.541666666666666;} commoner #144: {team=any ; avg hp=-11.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.7083333333333334/12.458333333333334; rounds (PBA)=13.166666666666666;} commoner #188: {team=any ; avg hp=-10.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 1.0/12.166666666666666; rounds (PBA)=13.166666666666666;} commoner #97: {team=any ; avg hp=-8.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.75/13.958333333333334; rounds (PBA)=14.708333333333334;} commoner #43: {team=any ; avg hp=-11.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.5833333333333334/13.0; rounds (PBA)=13.583333333333334;} commoner #87: {team=any ; avg hp=-7.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5416666666666665; hits/misses (PBA)= 0.625/12.833333333333334; rounds (PBA)=13.458333333333334;} commoner #102: {team=any ; avg hp=-4.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.625/14.666666666666666; rounds (PBA)=15.291666666666666;} commoner #196: {team=any ; avg hp=-11.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.625/13.041666666666666; rounds (PBA)=13.666666666666666;} commoner #16: {team=any ; avg hp=-10.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.8333333333333334/13.5; rounds (PBA)=14.333333333333334;} commoner #119: {team=any ; avg hp=-6.833333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7083333333333335; hits/misses (PBA)= 0.875/13.291666666666666; rounds (PBA)=14.208333333333334;} commoner #136: {team=any ; avg hp=-7.458333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.9583333333333334/13.833333333333334; rounds (PBA)=14.833333333333334;} commoner #197: {team=any ; avg hp=-10.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.5416666666666666/13.875; rounds (PBA)=14.416666666666666;} commoner #187: {team=any ; avg hp=-9.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2916666666666665; hits/misses (PBA)= 0.6666666666666666/13.25; rounds (PBA)=13.916666666666666;} commoner #159: {team=any ; avg hp=-9.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.875/13.75; rounds (PBA)=14.625;} commoner #99: {team=any ; avg hp=-7.708333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.7083333333333334/13.958333333333334; rounds (PBA)=14.666666666666666;} commoner #18: {team=any ; avg hp=-10.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541666666666667; hits/misses (PBA)= 0.9166666666666666/12.333333333333334; rounds (PBA)=13.25;} commoner #152: {team=any ; avg hp=-10.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 0.9166666666666666/12.958333333333334; rounds (PBA)=13.916666666666666;} commoner #117: {team=any ; avg hp=-7.208333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2916666666666665; hits/misses (PBA)= 0.7916666666666666/13.791666666666666; rounds (PBA)=14.583333333333334;} commoner #105: {team=any ; avg hp=-5.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458333333333333; hits/misses (PBA)= 1.0416666666666667/12.583333333333334; rounds (PBA)=13.625;} commoner #107: {team=any ; avg hp=-7.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2916666666666665; hits/misses (PBA)= 0.4583333333333333/13.958333333333334; rounds (PBA)=14.416666666666666;} commoner #103: {team=any ; avg hp=-8.958333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.9166666666666666/13.125; rounds (PBA)=14.083333333333334;} commoner #38: {team=any ; avg hp=-5.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4583333333333333/13.458333333333334; rounds (PBA)=13.916666666666666;} commoner #93: {team=any ; avg hp=-6.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.625/13.333333333333334; rounds (PBA)=13.958333333333334;} commoner #60: {team=any ; avg hp=-10.916666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5416666666666666/12.333333333333334; rounds (PBA)=12.875;} commoner #141: {team=any ; avg hp=-5.208333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.625/13.958333333333334; rounds (PBA)=14.583333333333334;} commoner #12: {team=any ; avg hp=-6.708333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.4583333333333333/13.583333333333334; rounds (PBA)=14.041666666666666;} commoner #91: {team=any ; avg hp=-6.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25; hits/misses (PBA)= 0.5833333333333334/13.541666666666666; rounds (PBA)=14.125;} commoner #183: {team=any ; avg hp=-5.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.5833333333333334/14.041666666666666; rounds (PBA)=14.666666666666666;} commoner #57: {team=any ; avg hp=-8.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.875/14.208333333333334; rounds (PBA)=15.083333333333334;} commoner #176: {team=any ; avg hp=-7.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.8333333333333334/13.041666666666666; rounds (PBA)=13.875;} commoner #160: {team=any ; avg hp=-11.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.8333333333333334/11.875; rounds (PBA)=12.75;} commoner #143: {team=any ; avg hp=-6.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.75/11.875; rounds (PBA)=12.666666666666666;} commoner #127: {team=any ; avg hp=-6.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.6666666666666666/14.083333333333334; rounds (PBA)=14.75;} commoner #185: {team=any ; avg hp=-5.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5833333333333335; hits/misses (PBA)= 0.625/13.333333333333334; rounds (PBA)=14.041666666666666;} commoner #30: {team=any ; avg hp=-14.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.625/12.208333333333334; rounds (PBA)=12.833333333333334;} commoner #53: {team=any ; avg hp=-7.916666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.7916666666666666/12.708333333333334; rounds (PBA)=13.5;} commoner #65: {team=any ; avg hp=-11.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.6666666666666666/11.75; rounds (PBA)=12.458333333333334;} commoner #147: {team=any ; avg hp=-10.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.9166666666666666/12.416666666666666; rounds (PBA)=13.333333333333334;} commoner #28: {team=any ; avg hp=-12.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.7916666666666666/11.125; rounds (PBA)=12.0;} commoner #148: {team=any ; avg hp=-14.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7083333333333335; hits/misses (PBA)= 0.5/11.583333333333334; rounds (PBA)=12.083333333333334;} commoner #157: {team=any ; avg hp=-8.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.625/12.458333333333334; rounds (PBA)=13.125;} commoner #88: {team=any ; avg hp=-5.541666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.875/15.166666666666666; rounds (PBA)=16.041666666666668;} commoner #35: {team=any ; avg hp=-6.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.6666666666666666/14.125; rounds (PBA)=14.791666666666666;} commoner #195: {team=any ; avg hp=-11.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5833333333333333; hits/misses (PBA)= 0.3333333333333333/12.5; rounds (PBA)=12.875;} commoner #170: {team=any ; avg hp=-10.708333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7083333333333333; hits/misses (PBA)= 0.375/11.5; rounds (PBA)=11.875;} commoner #110: {team=any ; avg hp=-17.291666666666668 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4583333333333335; hits/misses (PBA)= 0.7083333333333334/9.583333333333334; rounds (PBA)=10.375;} commoner #90: {team=any ; avg hp=-2.4583333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.7916666666666666/14.25; rounds (PBA)=15.041666666666666;} commoner #51: {team=any ; avg hp=-11.666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2083333333333335; hits/misses (PBA)= 0.625/12.458333333333334; rounds (PBA)=13.083333333333334;} commoner #3: {team=any ; avg hp=-6.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416666666666667; hits/misses (PBA)= 0.8333333333333334/14.666666666666666; rounds (PBA)=15.5;} commoner #198: {team=any ; avg hp=-6.208333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.625/14.041666666666666; rounds (PBA)=14.666666666666666;} commoner #25: {team=any ; avg hp=-5.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416666666666667; hits/misses (PBA)= 0.8333333333333334/14.0; rounds (PBA)=14.875;} commoner #123: {team=any ; avg hp=-2.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.5/14.416666666666666; rounds (PBA)=14.916666666666666;} commoner #85: {team=any ; avg hp=-10.958333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.5833333333333334/12.833333333333334; rounds (PBA)=13.416666666666666;} commoner #29: {team=any ; avg hp=-7.166666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.8333333333333334/14.041666666666666; rounds (PBA)=14.875;} commoner #132: {team=any ; avg hp=-9.666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.5416666666666666/11.541666666666666; rounds (PBA)=12.083333333333334;} commoner #94: {team=any ; avg hp=-11.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.5/11.416666666666666; rounds (PBA)=11.916666666666666;} commoner #182: {team=any ; avg hp=-4.541666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 0.625/13.833333333333334; rounds (PBA)=14.458333333333334;} commoner #41: {team=any ; avg hp=-0.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.7916666666666666/14.791666666666666; rounds (PBA)=15.625;} commoner #156: {team=any ; avg hp=-1.0833333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5833333333333334/14.75; rounds (PBA)=15.333333333333334;} commoner #171: {team=any ; avg hp=-9.208333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7916666666666667; hits/misses (PBA)= 0.5/12.5; rounds (PBA)=13.041666666666666;} commoner #177: {team=any ; avg hp=-9.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5833333333333335; hits/misses (PBA)= 0.5/12.0; rounds (PBA)=12.5;} commoner #58: {team=any ; avg hp=-7.541666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.6666666666666666/13.5; rounds (PBA)=14.166666666666666;} commoner #76: {team=any ; avg hp=-11.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.7916666666666666/12.0; rounds (PBA)=12.791666666666666;} commoner #56: {team=any ; avg hp=-7.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.75/12.75; rounds (PBA)=13.5;} commoner #120: {team=any ; avg hp=-6.958333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.4583333333333333/13.708333333333334; rounds (PBA)=14.166666666666666;} commoner #45: {team=any ; avg hp=-5.958333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.5833333333333334/13.208333333333334; rounds (PBA)=13.791666666666666;} commoner #22: {team=any ; avg hp=-8.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2083333333333335; hits/misses (PBA)= 0.7083333333333334/13.958333333333334; rounds (PBA)=14.666666666666666;} commoner #169: {team=any ; avg hp=-14.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6666666666666666/11.416666666666666; rounds (PBA)=12.083333333333334;} commoner #48: {team=any ; avg hp=-3.1666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 0.9583333333333334/14.125; rounds (PBA)=15.125;} commoner #42: {team=any ; avg hp=-11.541666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5833333333333335; hits/misses (PBA)= 0.5/10.833333333333334; rounds (PBA)=11.333333333333334;} commoner #199: {team=any ; avg hp=-5.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.75/13.5; rounds (PBA)=14.25;} commoner #32: {team=any ; avg hp=-15.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.5416666666666666/12.708333333333334; rounds (PBA)=13.25;} commoner #80: {team=any ; avg hp=-4.291666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.8333333333333334/13.5; rounds (PBA)=14.333333333333334;} commoner #163: {team=any ; avg hp=-9.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.75/12.083333333333334; rounds (PBA)=12.833333333333334;} commoner #69: {team=any ; avg hp=-10.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.7916666666666666/12.916666666666666; rounds (PBA)=13.708333333333334;} commoner #173: {team=any ; avg hp=-9.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 1.0/13.208333333333334; rounds (PBA)=14.25;} commoner #101: {team=any ; avg hp=-7.291666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0833333333333335; hits/misses (PBA)= 0.4583333333333333/13.0; rounds (PBA)=13.458333333333334;} commoner #13: {team=any ; avg hp=-13.958333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.625/10.166666666666666; rounds (PBA)=10.791666666666666;} commoner #104: {team=any ; avg hp=-4.583333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4166666666666667/14.333333333333334; rounds (PBA)=14.75;} commoner #74: {team=any ; avg hp=-4.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.75/14.208333333333334; rounds (PBA)=14.958333333333334;} commoner #181: {team=any ; avg hp=-5.541666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2083333333333335; hits/misses (PBA)= 0.4583333333333333/13.958333333333334; rounds (PBA)=14.416666666666666;} commoner #44: {team=any ; avg hp=-8.208333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2916666666666665; hits/misses (PBA)= 0.5416666666666666/13.5; rounds (PBA)=14.041666666666666;} commoner #112: {team=any ; avg hp=-3.3333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541666666666667; hits/misses (PBA)= 0.8333333333333334/14.458333333333334; rounds (PBA)=15.291666666666666;} commoner #122: {team=any ; avg hp=-9.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.7916666666666666/12.208333333333334; rounds (PBA)=13.0;} commoner #172: {team=any ; avg hp=-5.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.625/13.791666666666666; rounds (PBA)=14.416666666666666;} commoner #55: {team=any ; avg hp=-8.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.625/14.208333333333334; rounds (PBA)=14.875;} commoner #191: {team=any ; avg hp=-4.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.5833333333333334/14.916666666666666; rounds (PBA)=15.541666666666666;} commoner #162: {team=any ; avg hp=-6.583333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0416666666666665; hits/misses (PBA)= 0.4166666666666667/14.708333333333334; rounds (PBA)=15.125;} commoner #153: {team=any ; avg hp=-8.166666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.75/12.916666666666666; rounds (PBA)=13.666666666666666;} commoner #23: {team=any ; avg hp=-6.666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 0.375/13.25; rounds (PBA)=13.625;} commoner #26: {team=any ; avg hp=-4.916666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.75/14.25; rounds (PBA)=15.0;} commoner #61: {team=any ; avg hp=-6.791666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.6666666666666666/13.083333333333334; rounds (PBA)=13.75;} commoner #67: {team=any ; avg hp=-9.833333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.8333333333333334/10.916666666666666; rounds (PBA)=11.791666666666666;} commoner #4: {team=any ; avg hp=-7.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.625/12.291666666666666; rounds (PBA)=12.916666666666666;} commoner #118: {team=any ; avg hp=-6.416666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.75/13.166666666666666; rounds (PBA)=13.916666666666666;} commoner #146: {team=any ; avg hp=-11.208333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5833333333333335; hits/misses (PBA)= 0.4583333333333333/13.25; rounds (PBA)=13.708333333333334;} commoner #179: {team=any ; avg hp=-10.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625; hits/misses (PBA)= 0.375/12.875; rounds (PBA)=13.25;} commoner #39: {team=any ; avg hp=-8.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541666666666667; hits/misses (PBA)= 0.875/13.25; rounds (PBA)=14.125;} commoner #70: {team=any ; avg hp=-11.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 0.5833333333333334/12.166666666666666; rounds (PBA)=12.791666666666666;} commoner #106: {team=any ; avg hp=-5.583333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.7916666666666666/13.208333333333334; rounds (PBA)=14.0;} commoner #50: {team=any ; avg hp=-8.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.5833333333333334/13.666666666666666; rounds (PBA)=14.291666666666666;} commoner #200: {team=any ; avg hp=-14.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.7083333333333334/13.333333333333334; rounds (PBA)=14.041666666666666;} commoner #135: {team=any ; avg hp=-11.041666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4583333333333335; hits/misses (PBA)= 0.75/12.916666666666666; rounds (PBA)=13.666666666666666;} commoner #36: {team=any ; avg hp=-4.041666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.5/14.0; rounds (PBA)=14.5;} commoner #46: {team=any ; avg hp=-2.125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.8333333333333334/13.833333333333334; rounds (PBA)=14.708333333333334;} commoner #33: {team=any ; avg hp=-10.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0416666666666665; hits/misses (PBA)= 0.5833333333333334/13.083333333333334; rounds (PBA)=13.666666666666666;} commoner #63: {team=any ; avg hp=-8.333333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5833333333333335; hits/misses (PBA)= 0.7083333333333334/12.125; rounds (PBA)=12.875;} commoner #158: {team=any ; avg hp=-9.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.8333333333333334/14.208333333333334; rounds (PBA)=15.041666666666666;} commoner #75: {team=any ; avg hp=-5.458333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2916666666666665; hits/misses (PBA)= 0.7083333333333334/12.958333333333334; rounds (PBA)=13.666666666666666;} commoner #131: {team=any ; avg hp=-4.333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.5833333333333334/13.75; rounds (PBA)=14.375;} commoner #71: {team=any ; avg hp=-6.958333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.8333333333333334/11.708333333333334; rounds (PBA)=12.541666666666666;} commoner #27: {team=any ; avg hp=-6.083333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125; hits/misses (PBA)= 0.9583333333333334/14.375; rounds (PBA)=15.333333333333334;} commoner #125: {team=any ; avg hp=-6.333333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.5833333333333334/13.375; rounds (PBA)=13.958333333333334;} commoner: {team=any ; avg hp=-7.916666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9166666666666667; hits/misses (PBA)= 0.4583333333333333/13.25; rounds (PBA)=13.708333333333334;} commoner #190: {team=any ; avg hp=-4.666666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.75/13.0; rounds (PBA)=13.75;} commoner #109: {team=any ; avg hp=-5.958333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.8333333333333334/13.875; rounds (PBA)=14.708333333333334;} commoner #161: {team=any ; avg hp=-10.458333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2916666666666665; hits/misses (PBA)= 0.7083333333333334/12.666666666666666; rounds (PBA)=13.375;} commoner #40: {team=any ; avg hp=-10.916666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7916666666666667; hits/misses (PBA)= 0.3333333333333333/13.125; rounds (PBA)=13.458333333333334;} commoner #149: {team=any ; avg hp=-6.291666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.5416666666666666/13.708333333333334; rounds (PBA)=14.25;} commoner #150: {team=any ; avg hp=-7.541666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.5416666666666666/13.291666666666666; rounds (PBA)=13.833333333333334;} commoner #116: {team=any ; avg hp=-2.3333333333333335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.8333333333333334/15.083333333333334; rounds (PBA)=15.916666666666666;} commoner #68: {team=any ; avg hp=-5.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.6666666666666666/14.5; rounds (PBA)=15.166666666666666;} commoner #128: {team=any ; avg hp=-5.916666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.208333333333333; hits/misses (PBA)= 0.875/13.0; rounds (PBA)=13.875;} commoner #82: {team=any ; avg hp=-6.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.7083333333333334/13.5; rounds (PBA)=14.208333333333334;} commoner #115: {team=any ; avg hp=-4.166666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416666666666667; hits/misses (PBA)= 0.875/13.916666666666666; rounds (PBA)=14.791666666666666;} commoner #47: {team=any ; avg hp=-13.416666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.6666666666666666/12.541666666666666; rounds (PBA)=13.25;} commoner #37: {team=any ; avg hp=-1.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.5/15.625; rounds (PBA)=16.125;} commoner #11: {team=any ; avg hp=-9.666666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.5833333333333334/13.708333333333334; rounds (PBA)=14.291666666666666;} commoner #6: {team=any ; avg hp=-11.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125; hits/misses (PBA)= 0.6666666666666666/13.208333333333334; rounds (PBA)=13.916666666666666;} commoner #124: {team=any ; avg hp=-10.291666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.625/13.583333333333334; rounds (PBA)=14.208333333333334;} commoner #193: {team=any ; avg hp=-10.791666666666666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791666666666667; hits/misses (PBA)= 1.125/11.666666666666666; rounds (PBA)=12.791666666666666;} commoner #129: {team=any ; avg hp=-8.583333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7916666666666667; hits/misses (PBA)= 0.375/13.041666666666666; rounds (PBA)=13.416666666666666;} commoner #154: {team=any ; avg hp=-8.958333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.8333333333333334/13.875; rounds (PBA)=14.708333333333334;} commoner #83: {team=any ; avg hp=-6.291666666666667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.8333333333333334/14.166666666666666; rounds (PBA)=15.0;} commoner #139: {team=any ; avg hp=-8.833333333333334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9166666666666665; hits/misses (PBA)= 0.5833333333333334/13.333333333333334; rounds (PBA)=13.916666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1714.97; crudely normalised: 0% > unaligned = expected rounds to survive: -676.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 104; Sum of rounds: 2237; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #72: {team=any ; avg hp=-27.317307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0673076923076925; hits/misses (PBA)= 0.4326923076923077/9.75; rounds (PBA)=10.211538461538462;} commoner #89: {team=any ; avg hp=-26.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5288461538461537; hits/misses (PBA)= 0.4807692307692308/10.798076923076923; rounds (PBA)=11.278846153846153;} commoner #38: {team=any ; avg hp=-25.971153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3365384615384617; hits/misses (PBA)= 0.5/10.278846153846153; rounds (PBA)=10.788461538461538;} commoner #76: {team=any ; avg hp=-26.076923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8173076923076925; hits/misses (PBA)= 0.5480769230769231/9.846153846153847; rounds (PBA)=10.413461538461538;} commoner #75: {team=any ; avg hp=-26.384615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8461538461538463; hits/misses (PBA)= 0.5673076923076923/9.0; rounds (PBA)=9.586538461538462;} commoner #78: {team=any ; avg hp=-26.35576923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.201923076923077; hits/misses (PBA)= 0.4423076923076923/10.048076923076923; rounds (PBA)=10.51923076923077;} commoner #53: {team=any ; avg hp=-26.259615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.326923076923077; hits/misses (PBA)= 0.4423076923076923/9.403846153846153; rounds (PBA)=9.875;} commoner #62: {team=any ; avg hp=-26.73076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4134615384615383; hits/misses (PBA)= 0.6442307692307693/9.971153846153847; rounds (PBA)=10.615384615384615;} commoner #30: {team=any ; avg hp=-25.25 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0673076923076925; hits/misses (PBA)= 0.625/9.903846153846153; rounds (PBA)=10.548076923076923;} commoner #69: {team=any ; avg hp=-27.067307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.298076923076923; hits/misses (PBA)= 0.6153846153846154/9.625; rounds (PBA)=10.240384615384615;} commoner #7: {team=any ; avg hp=-25.39423076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5096153846153846; hits/misses (PBA)= 0.49038461538461536/8.240384615384615; rounds (PBA)=8.740384615384615;} commoner #56: {team=any ; avg hp=-27.192307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3461538461538463; hits/misses (PBA)= 0.6634615384615384/10.826923076923077; rounds (PBA)=11.490384615384615;} commoner #94: {team=any ; avg hp=-25.78846153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9134615384615383; hits/misses (PBA)= 0.5865384615384616/9.038461538461538; rounds (PBA)=9.64423076923077;} commoner #79: {team=any ; avg hp=-26.307692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5865384615384617; hits/misses (PBA)= 0.5192307692307693/10.432692307692308; rounds (PBA)=10.951923076923077;} commoner #12: {team=any ; avg hp=-26.673076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6346153846153846; hits/misses (PBA)= 0.5576923076923077/10.701923076923077; rounds (PBA)=11.26923076923077;} commoner #21: {team=any ; avg hp=-26.307692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605769230769231; hits/misses (PBA)= 0.5/11.240384615384615; rounds (PBA)=11.740384615384615;} tarrasque: {team=unaligned ; avg hp=408.2692307692308 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3061.605769230769; hits/misses (PBA)= 99.26923076923077/5.278846153846154; rounds (PBA)=21.509615384615383;} commoner #25: {team=any ; avg hp=-27.557692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.5384615384615384/9.865384615384615; rounds (PBA)=10.413461538461538;} commoner #82: {team=any ; avg hp=-27.278846153846153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9423076923076925; hits/misses (PBA)= 0.5961538461538461/10.192307692307692; rounds (PBA)=10.788461538461538;} commoner #71: {team=any ; avg hp=-26.548076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1538461538461537; hits/misses (PBA)= 0.6153846153846154/9.153846153846153; rounds (PBA)=9.778846153846153;} commoner #34: {team=any ; avg hp=-27.182692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2596153846153846; hits/misses (PBA)= 0.46153846153846156/9.413461538461538; rounds (PBA)=9.89423076923077;} commoner #28: {team=any ; avg hp=-26.71153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.048076923076923; hits/misses (PBA)= 0.6057692307692307/10.576923076923077; rounds (PBA)=11.201923076923077;} commoner #39: {team=any ; avg hp=-25.375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7211538461538463; hits/misses (PBA)= 0.5384615384615384/9.89423076923077; rounds (PBA)=10.432692307692308;} commoner #88: {team=any ; avg hp=-26.182692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605769230769231; hits/misses (PBA)= 0.5096153846153846/9.538461538461538; rounds (PBA)=10.048076923076923;} commoner #91: {team=any ; avg hp=-25.567307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1346153846153846; hits/misses (PBA)= 0.6538461538461539/9.817307692307692; rounds (PBA)=10.48076923076923;} commoner #73: {team=any ; avg hp=-26.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5096153846153846; hits/misses (PBA)= 0.6634615384615384/9.961538461538462; rounds (PBA)=10.625;} commoner #9: {team=any ; avg hp=-27.701923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5384615384615383; hits/misses (PBA)= 0.47115384615384615/9.701923076923077; rounds (PBA)=10.192307692307692;} commoner: {team=any ; avg hp=-26.903846153846153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0384615384615383; hits/misses (PBA)= 0.5865384615384616/10.692307692307692; rounds (PBA)=11.278846153846153;} commoner #41: {team=any ; avg hp=-26.634615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.173076923076923; hits/misses (PBA)= 0.5865384615384616/9.403846153846153; rounds (PBA)=10.01923076923077;} commoner #36: {team=any ; avg hp=-25.798076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.019230769230769; hits/misses (PBA)= 0.625/9.25; rounds (PBA)=9.884615384615385;} commoner #57: {team=any ; avg hp=-26.615384615384617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.423076923076923; hits/misses (PBA)= 0.47115384615384615/10.682692307692308; rounds (PBA)=11.173076923076923;} commoner #59: {team=any ; avg hp=-26.596153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0673076923076925; hits/misses (PBA)= 0.5576923076923077/10.153846153846153; rounds (PBA)=10.73076923076923;} commoner #27: {team=any ; avg hp=-26.28846153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1923076923076925; hits/misses (PBA)= 0.6538461538461539/9.89423076923077; rounds (PBA)=10.567307692307692;} commoner #67: {team=any ; avg hp=-26.298076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625; hits/misses (PBA)= 0.5384615384615384/10.01923076923077; rounds (PBA)=10.567307692307692;} commoner #4: {team=any ; avg hp=-25.221153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.75; hits/misses (PBA)= 0.34615384615384615/9.009615384615385; rounds (PBA)=9.365384615384615;} commoner #63: {team=any ; avg hp=-26.951923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730769230769231; hits/misses (PBA)= 0.5288461538461539/9.884615384615385; rounds (PBA)=10.423076923076923;} commoner #61: {team=any ; avg hp=-24.682692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.394230769230769; hits/misses (PBA)= 0.5/9.201923076923077; rounds (PBA)=9.711538461538462;} commoner #95: {team=any ; avg hp=-26.548076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4134615384615383; hits/misses (PBA)= 0.49038461538461536/9.509615384615385; rounds (PBA)=10.009615384615385;} commoner #58: {team=any ; avg hp=-27.201923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8365384615384617; hits/misses (PBA)= 0.5961538461538461/10.461538461538462; rounds (PBA)=11.086538461538462;} commoner #14: {team=any ; avg hp=-26.692307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9326923076923075; hits/misses (PBA)= 0.5961538461538461/9.634615384615385; rounds (PBA)=10.23076923076923;} commoner #20: {team=any ; avg hp=-26.721153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7884615384615383; hits/misses (PBA)= 0.5480769230769231/9.509615384615385; rounds (PBA)=10.067307692307692;} commoner #100: {team=any ; avg hp=-26.346153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.326923076923077; hits/misses (PBA)= 0.47115384615384615/9.913461538461538; rounds (PBA)=10.384615384615385;} commoner #81: {team=any ; avg hp=-26.451923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3653846153846154; hits/misses (PBA)= 0.4807692307692308/9.951923076923077; rounds (PBA)=10.442307692307692;} commoner #18: {team=any ; avg hp=-25.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.644230769230769; hits/misses (PBA)= 0.5384615384615384/10.98076923076923; rounds (PBA)=11.51923076923077;} commoner #26: {team=any ; avg hp=-26.96153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25; hits/misses (PBA)= 0.4807692307692308/9.576923076923077; rounds (PBA)=10.067307692307692;} commoner #64: {team=any ; avg hp=-26.721153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3461538461538463; hits/misses (PBA)= 0.5/10.01923076923077; rounds (PBA)=10.51923076923077;} commoner #51: {team=any ; avg hp=-26.08653846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0865384615384617; hits/misses (PBA)= 0.625/11.23076923076923; rounds (PBA)=11.85576923076923;} commoner #93: {team=any ; avg hp=-25.807692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2596153846153846; hits/misses (PBA)= 0.46153846153846156/10.634615384615385; rounds (PBA)=11.10576923076923;} commoner #5: {team=any ; avg hp=-26.278846153846153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6153846153846154; hits/misses (PBA)= 0.5/11.413461538461538; rounds (PBA)=11.913461538461538;} commoner #74: {team=any ; avg hp=-26.807692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8076923076923075; hits/misses (PBA)= 0.6153846153846154/11.432692307692308; rounds (PBA)=12.048076923076923;} commoner #52: {team=any ; avg hp=-28.884615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0288461538461537; hits/misses (PBA)= 0.5961538461538461/10.384615384615385; rounds (PBA)=11.0;} commoner #87: {team=any ; avg hp=-28.682692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.951923076923077; hits/misses (PBA)= 0.5673076923076923/9.76923076923077; rounds (PBA)=10.35576923076923;} commoner #8: {team=any ; avg hp=-25.692307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5576923076923075; hits/misses (PBA)= 0.46153846153846156/9.798076923076923; rounds (PBA)=10.259615384615385;} commoner #42: {team=any ; avg hp=-24.971153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5096153846153846; hits/misses (PBA)= 0.5096153846153846/9.307692307692308; rounds (PBA)=9.817307692307692;} commoner #46: {team=any ; avg hp=-27.08653846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8365384615384615; hits/misses (PBA)= 0.38461538461538464/10.923076923076923; rounds (PBA)=11.307692307692308;} commoner #43: {team=any ; avg hp=-26.83653846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2596153846153846; hits/misses (PBA)= 0.4519230769230769/9.682692307692308; rounds (PBA)=10.153846153846153;} commoner #6: {team=any ; avg hp=-26.89423076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2788461538461537; hits/misses (PBA)= 0.6442307692307693/10.259615384615385; rounds (PBA)=10.903846153846153;} commoner #70: {team=any ; avg hp=-26.298076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1346153846153846; hits/misses (PBA)= 0.6057692307692307/9.51923076923077; rounds (PBA)=10.125;} commoner #86: {team=any ; avg hp=-27.98076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0096153846153846; hits/misses (PBA)= 0.4230769230769231/10.076923076923077; rounds (PBA)=10.51923076923077;} commoner #17: {team=any ; avg hp=-25.567307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5288461538461539/10.538461538461538; rounds (PBA)=11.076923076923077;} commoner #98: {team=any ; avg hp=-26.326923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7115384615384617; hits/misses (PBA)= 0.5288461538461539/9.817307692307692; rounds (PBA)=10.346153846153847;} commoner #50: {team=any ; avg hp=-26.057692307692307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9903846153846154; hits/misses (PBA)= 0.6346153846153846/10.317307692307692; rounds (PBA)=10.961538461538462;} commoner #13: {team=any ; avg hp=-27.192307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8653846153846154; hits/misses (PBA)= 0.5769230769230769/8.75; rounds (PBA)=9.346153846153847;} commoner #54: {team=any ; avg hp=-27.96153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3365384615384617; hits/misses (PBA)= 0.4807692307692308/9.951923076923077; rounds (PBA)=10.442307692307692;} commoner #45: {team=any ; avg hp=-28.259615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5480769230769231/10.057692307692308; rounds (PBA)=10.60576923076923;} commoner #90: {team=any ; avg hp=-26.625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3461538461538463; hits/misses (PBA)= 0.46153846153846156/9.73076923076923; rounds (PBA)=10.192307692307692;} commoner #49: {team=any ; avg hp=-26.576923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.355769230769231; hits/misses (PBA)= 0.46153846153846156/9.836538461538462; rounds (PBA)=10.307692307692308;} commoner #16: {team=any ; avg hp=-25.85576923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9615384615384615; hits/misses (PBA)= 0.38461538461538464/9.442307692307692; rounds (PBA)=9.826923076923077;} commoner #66: {team=any ; avg hp=-27.14423076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2403846153846154; hits/misses (PBA)= 0.4230769230769231/10.451923076923077; rounds (PBA)=10.875;} commoner #31: {team=any ; avg hp=-26.096153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.875; hits/misses (PBA)= 0.5673076923076923/10.009615384615385; rounds (PBA)=10.586538461538462;} commoner #55: {team=any ; avg hp=-25.60576923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.40384615384615385/9.576923076923077; rounds (PBA)=9.990384615384615;} commoner #40: {team=any ; avg hp=-25.778846153846153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4134615384615383; hits/misses (PBA)= 0.4519230769230769/9.5; rounds (PBA)=9.971153846153847;} commoner #23: {team=any ; avg hp=-26.08653846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2403846153846154; hits/misses (PBA)= 0.4326923076923077/9.365384615384615; rounds (PBA)=9.807692307692308;} commoner #85: {team=any ; avg hp=-25.125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2596153846153846; hits/misses (PBA)= 0.4807692307692308/9.711538461538462; rounds (PBA)=10.192307692307692;} commoner #48: {team=any ; avg hp=-27.259615384615383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.576923076923077; hits/misses (PBA)= 0.5/9.028846153846153; rounds (PBA)=9.567307692307692;} commoner #32: {team=any ; avg hp=-29.067307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.4807692307692308/9.163461538461538; rounds (PBA)=9.673076923076923;} commoner #68: {team=any ; avg hp=-26.403846153846153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8365384615384617; hits/misses (PBA)= 0.5480769230769231/10.903846153846153; rounds (PBA)=11.461538461538462;} commoner #10: {team=any ; avg hp=-26.10576923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9230769230769231; hits/misses (PBA)= 0.38461538461538464/9.26923076923077; rounds (PBA)=9.682692307692308;} commoner #33: {team=any ; avg hp=-26.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9519230769230769; hits/misses (PBA)= 0.41346153846153844/9.75; rounds (PBA)=10.163461538461538;} commoner #15: {team=any ; avg hp=-25.23076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.894230769230769; hits/misses (PBA)= 0.5576923076923077/10.48076923076923; rounds (PBA)=11.038461538461538;} commoner #29: {team=any ; avg hp=-26.692307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.269230769230769; hits/misses (PBA)= 0.4807692307692308/10.471153846153847; rounds (PBA)=10.971153846153847;} commoner #92: {team=any ; avg hp=-27.971153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.855769230769231; hits/misses (PBA)= 0.6057692307692307/9.923076923076923; rounds (PBA)=10.548076923076923;} commoner #2: {team=any ; avg hp=-26.75 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9326923076923077; hits/misses (PBA)= 0.4230769230769231/9.875; rounds (PBA)=10.307692307692308;} commoner #80: {team=any ; avg hp=-27.240384615384617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3653846153846154; hits/misses (PBA)= 0.4519230769230769/9.76923076923077; rounds (PBA)=10.23076923076923;} commoner #60: {team=any ; avg hp=-25.442307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.798076923076923; hits/misses (PBA)= 0.5673076923076923/10.153846153846153; rounds (PBA)=10.73076923076923;} commoner #3: {team=any ; avg hp=-26.10576923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125; hits/misses (PBA)= 0.4326923076923077/10.26923076923077; rounds (PBA)=10.711538461538462;} commoner #22: {team=any ; avg hp=-26.798076923076923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.480769230769231; hits/misses (PBA)= 0.49038461538461536/9.038461538461538; rounds (PBA)=9.548076923076923;} commoner #44: {team=any ; avg hp=-27.91346153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.894230769230769; hits/misses (PBA)= 0.5576923076923077/9.48076923076923; rounds (PBA)=10.038461538461538;} commoner #99: {team=any ; avg hp=-26.16346153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5673076923076925; hits/misses (PBA)= 0.5288461538461539/9.971153846153847; rounds (PBA)=10.509615384615385;} commoner #47: {team=any ; avg hp=-27.91346153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4903846153846154; hits/misses (PBA)= 0.5096153846153846/9.913461538461538; rounds (PBA)=10.423076923076923;} commoner #83: {team=any ; avg hp=-27.21153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0288461538461537; hits/misses (PBA)= 0.41346153846153844/9.163461538461538; rounds (PBA)=9.586538461538462;} commoner #84: {team=any ; avg hp=-26.326923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9903846153846154; hits/misses (PBA)= 0.6346153846153846/9.971153846153847; rounds (PBA)=10.615384615384615;} commoner #96: {team=any ; avg hp=-26.951923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0576923076923075; hits/misses (PBA)= 0.4423076923076923/9.432692307692308; rounds (PBA)=9.89423076923077;} commoner #77: {team=any ; avg hp=-27.21153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5961538461538463; hits/misses (PBA)= 0.5480769230769231/9.288461538461538; rounds (PBA)=9.846153846153847;} commoner #65: {team=any ; avg hp=-26.46153846153846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8461538461538463; hits/misses (PBA)= 0.5480769230769231/9.153846153846153; rounds (PBA)=9.711538461538462;} commoner #11: {team=any ; avg hp=-26.39423076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730769230769231; hits/misses (PBA)= 0.5384615384615384/10.028846153846153; rounds (PBA)=10.567307692307692;} commoner #37: {team=any ; avg hp=-26.951923076923077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.75; hits/misses (PBA)= 0.5576923076923077/9.798076923076923; rounds (PBA)=10.365384615384615;} commoner #24: {team=any ; avg hp=-25.596153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375; hits/misses (PBA)= 0.6442307692307693/10.471153846153847; rounds (PBA)=11.115384615384615;} commoner #35: {team=any ; avg hp=-27.03846153846154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5673076923076925; hits/misses (PBA)= 0.5096153846153846/10.288461538461538; rounds (PBA)=10.817307692307692;} commoner #97: {team=any ; avg hp=-27.442307692307693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8365384615384617; hits/misses (PBA)= 0.5288461538461539/10.317307692307692; rounds (PBA)=10.846153846153847;} commoner #19: {team=any ; avg hp=-26.721153846153847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5865384615384617; hits/misses (PBA)= 0.5288461538461539/10.576923076923077; rounds (PBA)=11.125;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 703.14; crudely normalised: 0% > unaligned = expected rounds to survive: -1648.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 976; Sum of rounds: 8960; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #29: {team=any ; avg hp=-26.621926229508198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0993852459016393; hits/misses (PBA)= 0.2182377049180328/4.11577868852459; rounds (PBA)=4.355532786885246;} commoner #5: {team=any ; avg hp=-26.63422131147541 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9211065573770492; hits/misses (PBA)= 0.1864754098360656/3.9559426229508197; rounds (PBA)=4.175204918032787;} commoner #40: {team=any ; avg hp=-26.736680327868854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0881147540983607; hits/misses (PBA)= 0.22848360655737704/4.068647540983607; rounds (PBA)=4.316598360655738;} commoner #28: {team=any ; avg hp=-26.81967213114754 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.992827868852459; hits/misses (PBA)= 0.20081967213114754/4.130122950819672; rounds (PBA)=4.343237704918033;} commoner #16: {team=any ; avg hp=-26.533811475409838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0450819672131149; hits/misses (PBA)= 0.21311475409836064/4.096311475409836; rounds (PBA)=4.331967213114754;} commoner #15: {team=any ; avg hp=-26.473360655737704 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9743852459016393; hits/misses (PBA)= 0.19467213114754098/4.194672131147541; rounds (PBA)=4.409836065573771;} commoner #34: {team=any ; avg hp=-26.702868852459016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8995901639344263; hits/misses (PBA)= 0.1834016393442623/4.092213114754099; rounds (PBA)=4.304303278688525;} commoner #12: {team=any ; avg hp=-26.25 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9487704918032787; hits/misses (PBA)= 0.1875/4.109631147540983; rounds (PBA)=4.3125;} commoner #14: {team=any ; avg hp=-26.47233606557377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1168032786885247; hits/misses (PBA)= 0.22336065573770492/4.051229508196721; rounds (PBA)=4.302254098360656;} tarrasque: {team=unaligned ; avg hp=631.8924180327868 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1259.326844262295; hits/misses (PBA)= 40.97336065573771/2.206967213114754; rounds (PBA)=9.180327868852459;} commoner #9: {team=any ; avg hp=-26.7827868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0522540983606556; hits/misses (PBA)= 0.2182377049180328/4.118852459016393; rounds (PBA)=4.363729508196721;} commoner #3: {team=any ; avg hp=-26.92622950819672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0881147540983607; hits/misses (PBA)= 0.21618852459016394/3.9651639344262297; rounds (PBA)=4.217213114754099;} commoner #38: {team=any ; avg hp=-26.855532786885245 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0430327868852458; hits/misses (PBA)= 0.21209016393442623/4.116803278688525; rounds (PBA)=4.361680327868853;} commoner #21: {team=any ; avg hp=-26.635245901639344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1219262295081966; hits/misses (PBA)= 0.22028688524590165/4.100409836065574; rounds (PBA)=4.339139344262295;} commoner #23: {team=any ; avg hp=-27.05122950819672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0430327868852458; hits/misses (PBA)= 0.21311475409836064/4.040983606557377; rounds (PBA)=4.276639344262295;} commoner #4: {team=any ; avg hp=-26.514344262295083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9702868852459017; hits/misses (PBA)= 0.2028688524590164/4.035860655737705; rounds (PBA)=4.260245901639344;} commoner: {team=any ; avg hp=-26.453893442622952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.985655737704918; hits/misses (PBA)= 0.19057377049180327/3.9631147540983607; rounds (PBA)=4.179303278688525;} commoner #39: {team=any ; avg hp=-26.875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0747950819672132; hits/misses (PBA)= 0.21311475409836064/4.037909836065574; rounds (PBA)=4.273565573770492;} commoner #17: {team=any ; avg hp=-27.048155737704917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0399590163934427; hits/misses (PBA)= 0.21004098360655737/4.114754098360656; rounds (PBA)=4.358606557377049;} commoner #10: {team=any ; avg hp=-26.41188524590164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0952868852459017; hits/misses (PBA)= 0.2151639344262295/4.151639344262295; rounds (PBA)=4.385245901639344;} commoner #2: {team=any ; avg hp=-26.702868852459016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9764344262295082; hits/misses (PBA)= 0.19364754098360656/4.099385245901639; rounds (PBA)=4.317622950819672;} commoner #22: {team=any ; avg hp=-26.84733606557377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.221311475409836; hits/misses (PBA)= 0.23668032786885246/4.017418032786885; rounds (PBA)=4.275614754098361;} commoner #27: {team=any ; avg hp=-26.618852459016395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1260245901639345; hits/misses (PBA)= 0.21413934426229508/4.00922131147541; rounds (PBA)=4.253073770491803;} commoner #36: {team=any ; avg hp=-27.197745901639344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2418032786885247; hits/misses (PBA)= 0.23668032786885246/4.100409836065574; rounds (PBA)=4.363729508196721;} commoner #18: {team=any ; avg hp=-27.164959016393443 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0081967213114753; hits/misses (PBA)= 0.20081967213114754/4.122950819672131; rounds (PBA)=4.340163934426229;} commoner #30: {team=any ; avg hp=-26.53073770491803 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512295081967213; hits/misses (PBA)= 0.21004098360655737/4.112704918032787; rounds (PBA)=4.343237704918033;} commoner #24: {team=any ; avg hp=-26.29405737704918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0543032786885247; hits/misses (PBA)= 0.20594262295081966/4.111680327868853; rounds (PBA)=4.340163934426229;} commoner #25: {team=any ; avg hp=-26.954918032786885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1157786885245902; hits/misses (PBA)= 0.22028688524590165/4.076844262295082; rounds (PBA)=4.327868852459017;} commoner #11: {team=any ; avg hp=-26.59938524590164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311475409836065; hits/misses (PBA)= 0.2151639344262295/4.114754098360656; rounds (PBA)=4.352459016393443;} commoner #41: {team=any ; avg hp=-26.81454918032787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905737704918034; hits/misses (PBA)= 0.23668032786885246/4.065573770491803; rounds (PBA)=4.327868852459017;} commoner #35: {team=any ; avg hp=-26.184426229508198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0758196721311475; hits/misses (PBA)= 0.21721311475409835/4.154713114754099; rounds (PBA)=4.397540983606557;} commoner #7: {team=any ; avg hp=-26.8452868852459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0717213114754098; hits/misses (PBA)= 0.22336065573770492/3.9221311475409837; rounds (PBA)=4.165983606557377;} commoner #33: {team=any ; avg hp=-26.767418032786885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0819672131147542; hits/misses (PBA)= 0.21721311475409835/4.167008196721311; rounds (PBA)=4.407786885245901;} commoner #31: {team=any ; avg hp=-26.68954918032787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.084016393442623; hits/misses (PBA)= 0.2223360655737705/4.126024590163935; rounds (PBA)=4.373975409836065;} commoner #26: {team=any ; avg hp=-26.77561475409836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9866803278688525; hits/misses (PBA)= 0.19467213114754098/4.152663934426229; rounds (PBA)=4.371926229508197;} commoner #32: {team=any ; avg hp=-26.84016393442623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0327868852459017; hits/misses (PBA)= 0.21413934426229508/4.203893442622951; rounds (PBA)=4.433401639344262;} commoner #6: {team=any ; avg hp=-27.206967213114755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0512295081967213; hits/misses (PBA)= 0.2151639344262295/4.189549180327869; rounds (PBA)=4.42827868852459;} commoner #20: {team=any ; avg hp=-26.506147540983605 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9948770491803278; hits/misses (PBA)= 0.19979508196721313/4.032786885245901; rounds (PBA)=4.262295081967213;} commoner #8: {team=any ; avg hp=-26.64856557377049 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9200819672131147; hits/misses (PBA)= 0.19364754098360656/3.9487704918032787; rounds (PBA)=4.164959016393443;} commoner #37: {team=any ; avg hp=-26.394467213114755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1772540983606556; hits/misses (PBA)= 0.23770491803278687/4.159836065573771; rounds (PBA)=4.417008196721311;} commoner #13: {team=any ; avg hp=-26.86372950819672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1239754098360655; hits/misses (PBA)= 0.21618852459016394/3.997950819672131; rounds (PBA)=4.236680327868853;} commoner #19: {team=any ; avg hp=-26.772540983606557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1219262295081966; hits/misses (PBA)= 0.22848360655737704/4.192622950819672; rounds (PBA)=4.436475409836065;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1745.45; crudely normalised: 0% > any evil = expected rounds to survive: 40.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1217; Sum of rounds: 5575; > Team any = winning battles: 1216; perfect battles: 0; close-call battles: 1216; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #26: {team=any ; avg hp=2.915365653245686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2226787181594085; hits/misses (PBA)= 1.1175020542317173/2.7863599013968776; rounds (PBA)=3.95480690221857;} commoner #13: {team=any ; avg hp=3.0599835661462613 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3294987674609695; hits/misses (PBA)= 1.161051766639277/2.7395234182415775; rounds (PBA)=3.9580936729663105;} commoner #12: {team=any ; avg hp=2.9391947411668036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.524239934264585; hits/misses (PBA)= 1.1865242399342646/2.7198027937551355; rounds (PBA)=3.9572719802793754;} commoner #9: {team=any ; avg hp=3.027115858668858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4256368118323746; hits/misses (PBA)= 1.1659819227608874/2.7148726376335253; rounds (PBA)=3.935907970419063;} commoner #22: {team=any ; avg hp=3.0739523418241577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6442070665571076; hits/misses (PBA)= 1.2612982744453574/2.6811832374691864; rounds (PBA)=3.987674609695974;} commoner #20: {team=any ; avg hp=2.923582580115037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5267050123253902; hits/misses (PBA)= 1.1930977814297452/2.7148726376335253; rounds (PBA)=3.9597370583401807;} commoner #8: {team=any ; avg hp=3.0788824979457683 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3368940016433855; hits/misses (PBA)= 1.1569433032046015/2.7387017255546424; rounds (PBA)=3.949055053410025;} commoner #36: {team=any ; avg hp=2.9137222678718158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4601479046836485; hits/misses (PBA)= 1.171733771569433/2.752670501232539; rounds (PBA)=3.9769926047658175;} commoner #32: {team=any ; avg hp=2.894823336072309 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4790468364831555; hits/misses (PBA)= 1.1676253081347576/2.703368940016434; rounds (PBA)=3.9367296631059983;} commoner #5: {team=any ; avg hp=2.930156121610518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3171733771569434; hits/misses (PBA)= 1.1520131470829909/2.743631881676253; rounds (PBA)=3.941659819227609;} commoner #40: {team=any ; avg hp=3.0862777321281842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.504519309778143; hits/misses (PBA)= 1.2366474938373049/2.6877567789646672; rounds (PBA)=3.980279375513558;} commoner #29: {team=any ; avg hp=2.9942481511914543 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4437140509449464; hits/misses (PBA)= 1.1955628594905505/2.706655710764174; rounds (PBA)=3.950698438783895;} commoner #30: {team=any ; avg hp=3.152834839769926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.230073952341824; hits/misses (PBA)= 1.132292522596549/2.8167625308134756; rounds (PBA)=4.002465078060805;} commoner #18: {team=any ; avg hp=3.0238290879211176 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.441248972884141; hits/misses (PBA)= 1.2161051766639277/2.711585866885785; rounds (PBA)=3.974527526705012;} commoner #25: {team=any ; avg hp=2.866885784716516 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4437140509449464; hits/misses (PBA)= 1.1741988496302382/2.686113393590797; rounds (PBA)=3.9129005751848807;} commoner #33: {team=any ; avg hp=2.9326211996713227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.448644207066557; hits/misses (PBA)= 1.1774856203779787/2.730484798685292; rounds (PBA)=3.9531635168447;} commoner #27: {team=any ; avg hp=2.8134757600657356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.457682826622843; hits/misses (PBA)= 1.1783073130649138/2.673788003286771; rounds (PBA)=3.90468364831553;} commoner #2: {team=any ; avg hp=3.075595727198028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2235004108463436; hits/misses (PBA)= 1.132292522596549/2.7567789646672143; rounds (PBA)=3.943303204601479;} commoner #3: {team=any ; avg hp=2.9663105998356616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2456861133935906; hits/misses (PBA)= 1.1158586688578471/2.7740345110928515; rounds (PBA)=3.9474116680361546;} commoner #4: {team=any ; avg hp=2.866064092029581 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5735414954806903; hits/misses (PBA)= 1.2136400986031224/2.71240755957272; rounds (PBA)=3.9712407559572718;} commoner #10: {team=any ; avg hp=2.820049301561216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.359901396877568; hits/misses (PBA)= 1.18898931799507/2.668036154478225; rounds (PBA)=3.9276910435497125;} commoner #39: {team=any ; avg hp=3.0246507806080527 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.474116680361545; hits/misses (PBA)= 1.1881676253081348/2.724732949876746; rounds (PBA)=3.9663105998356616;} commoner #23: {team=any ; avg hp=3.0345110928512735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2851273623664747; hits/misses (PBA)= 1.1544782251437962/2.769926047658176; rounds (PBA)=3.9827444535743632;} commoner #16: {team=any ; avg hp=2.992604765817584 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3623664749383733; hits/misses (PBA)= 1.1618734593262119/2.7271980279375514; rounds (PBA)=3.941659819227609;} commoner #7: {team=any ; avg hp=3.101889893179951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2423993426458506; hits/misses (PBA)= 1.1265406737880033/2.8060805258833197; rounds (PBA)=3.9761709120788824;} commoner #15: {team=any ; avg hp=2.8110106820049303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4330320460147905; hits/misses (PBA)= 1.1783073130649138/2.704190632703369; rounds (PBA)=3.942481511914544;} commoner #31: {team=any ; avg hp=2.969597370583402 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5546425636811834; hits/misses (PBA)= 1.2004930156121612/2.7017255546425636; rounds (PBA)=3.949055053410025;} commoner: {team=any ; avg hp=2.9276910435497125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.391125718981101; hits/misses (PBA)= 1.1659819227608874/2.716516023007395; rounds (PBA)=3.944124897288414;} commoner #19: {team=any ; avg hp=2.9671322925225967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380443714050945; hits/misses (PBA)= 1.1520131470829909/2.7460969597370584; rounds (PBA)=3.953985209531635;} commoner #35: {team=any ; avg hp=3.1577649958915366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.331963845521775; hits/misses (PBA)= 1.142974527526705/2.771569433032046; rounds (PBA)=3.960558751027116;} commoner #21: {team=any ; avg hp=2.8989317995069843 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.263763352506163; hits/misses (PBA)= 1.1257189811010682/2.7674609695973706; rounds (PBA)=3.9465899753492195;} commoner #38: {team=any ; avg hp=3.0345110928512735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5308134757600658; hits/misses (PBA)= 1.2029580936729662/2.6877567789646672; rounds (PBA)=3.9449465899753493;} commoner #6: {team=any ; avg hp=2.934264585045193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4585045193097783; hits/misses (PBA)= 1.1774856203779787/2.7198027937551355; rounds (PBA)=3.9474116680361546;} commoner #37: {team=any ; avg hp=2.884141331142153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4272801972062448; hits/misses (PBA)= 1.1832374691865242/2.685291700903862; rounds (PBA)=3.935086277732128;} commoner #17: {team=any ; avg hp=3.064913722267872 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1635168447000823; hits/misses (PBA)= 1.1043549712407559/2.8052588331963846; rounds (PBA)=3.9572719802793754;} commoner #24: {team=any ; avg hp=3.1470829909613802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.635168447000822; hits/misses (PBA)= 1.247329498767461/2.6918652423993428; rounds (PBA)=3.9852095316351686;} commoner #28: {team=any ; avg hp=2.801972062448644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4207066557107644; hits/misses (PBA)= 1.1569433032046015/2.692686935086278; rounds (PBA)=3.911257189811011;} commoner #11: {team=any ; avg hp=3.019720624486442 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3755135579293345; hits/misses (PBA)= 1.1676253081347576/2.750205423171734; rounds (PBA)=3.967953985209532;} lich: {team=any evil ; avg hp=-1.3763352506162696 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.836483155299916; hits/misses (PBA)= 3.7189811010682003/0.2465078060805259; rounds (PBA)=3.9654889071487265;} commoner #34: {team=any ; avg hp=2.970419063270337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5940838126540675; hits/misses (PBA)= 1.201314708299096/2.711585866885785; rounds (PBA)=3.9597370583401807;} commoner #14: {team=any ; avg hp=2.943303204601479 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3368940016433855; hits/misses (PBA)= 1.170912078882498/2.723089564502876; rounds (PBA)=3.941659819227609;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2258.46; crudely normalised: 0% > unaligned = expected rounds to survive: 3681.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 716; Sum of rounds: 6129; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 715; perfect battles: 0; close-call battles: 715; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #18: {team=unaligned ; avg hp=9.311452513966481 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710893854748603; hits/misses (PBA)= 1.0293296089385475/5.726256983240224; rounds (PBA)=6.807262569832402;} crocodile #17: {team=unaligned ; avg hp=9.125698324022347 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.87709497206704; hits/misses (PBA)= 0.9581005586592178/5.740223463687151; rounds (PBA)=6.7472067039106145;} crocodile #3: {team=unaligned ; avg hp=9.189944134078212 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.360335195530727; hits/misses (PBA)= 1.0167597765363128/5.75; rounds (PBA)=6.819832402234637;} crocodile: {team=unaligned ; avg hp=8.579608938547485 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.196927374301676; hits/misses (PBA)= 0.9581005586592178/5.636871508379889; rounds (PBA)=6.660614525139665;} crocodile #6: {team=unaligned ; avg hp=9.439944134078212 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.832402234636872; hits/misses (PBA)= 1.047486033519553/5.614525139664805; rounds (PBA)=6.716480446927374;} crocodile #11: {team=unaligned ; avg hp=9.763966480446927 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.61731843575419; hits/misses (PBA)= 1.0349162011173185/5.766759776536313; rounds (PBA)=6.847765363128492;} crocodile #35: {team=unaligned ; avg hp=9.931564245810057 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.317039106145252; hits/misses (PBA)= 1.1103351955307263/5.773743016759776; rounds (PBA)=6.92877094972067;} crocodile #31: {team=unaligned ; avg hp=8.997206703910615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.146648044692737; hits/misses (PBA)= 0.9818435754189944/5.695530726256983; rounds (PBA)=6.727653631284916;} crocodile #21: {team=unaligned ; avg hp=8.574022346368714 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.481843575418994; hits/misses (PBA)= 0.994413407821229/5.68854748603352; rounds (PBA)=6.737430167597766;} crocodile #4: {team=unaligned ; avg hp=8.83659217877095 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.41340782122905; hits/misses (PBA)= 0.9958100558659218/5.814245810055866; rounds (PBA)=6.856145251396648;} crocodile #15: {team=unaligned ; avg hp=9.955307262569832 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.539106145251397; hits/misses (PBA)= 1.0125698324022345/5.733240223463687; rounds (PBA)=6.798882681564246;} crocodile #23: {team=unaligned ; avg hp=8.896648044692737 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662011173184357; hits/misses (PBA)= 1.058659217877095/5.698324022346369; rounds (PBA)=6.7918994413407825;} crocodile #30: {team=unaligned ; avg hp=8.833798882681565 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.181564245810057; hits/misses (PBA)= 0.9888268156424581/5.726256983240224; rounds (PBA)=6.755586592178771;} crocodile #24: {team=unaligned ; avg hp=8.810055865921788 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.91340782122905; hits/misses (PBA)= 0.9650837988826816/5.560055865921788; rounds (PBA)=6.590782122905028;} crocodile #29: {team=unaligned ; avg hp=8.541899441340782 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.652234636871508; hits/misses (PBA)= 1.0446927374301676/5.628491620111732; rounds (PBA)=6.723463687150838;} crocodile #36: {team=unaligned ; avg hp=9.311452513966481 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511173184357542; hits/misses (PBA)= 1.0251396648044693/5.662011173184357; rounds (PBA)=6.745810055865922;} crocodile #27: {team=unaligned ; avg hp=8.504189944134078 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.662011173184357; hits/misses (PBA)= 1.053072625698324/5.610335195530726; rounds (PBA)=6.7136871508379885;} crocodile #39: {team=unaligned ; avg hp=8.29050279329609 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.567039106145252; hits/misses (PBA)= 1.0349162011173185/5.592178770949721; rounds (PBA)=6.670391061452514;} crocodile #34: {team=unaligned ; avg hp=9.032122905027933 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.46368715083799; hits/misses (PBA)= 0.994413407821229/5.671787709497207; rounds (PBA)=6.740223463687151;} crocodile #25: {team=unaligned ; avg hp=9.188547486033519 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.343575418994414; hits/misses (PBA)= 1.0083798882681565/5.75; rounds (PBA)=6.81145251396648;} crocodile #2: {team=unaligned ; avg hp=9.324022346368714 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.314245810055866; hits/misses (PBA)= 0.994413407821229/5.7583798882681565; rounds (PBA)=6.805865921787709;} crocodile #9: {team=unaligned ; avg hp=9.424581005586592 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.466480446927374; hits/misses (PBA)= 1.0349162011173185/5.822625698324022; rounds (PBA)=6.916201117318436;} crocodile #33: {team=unaligned ; avg hp=9.618715083798882 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.787709497206704; hits/misses (PBA)= 1.0558659217877095/5.743016759776537; rounds (PBA)=6.849162011173185;} crocodile #22: {team=unaligned ; avg hp=9.803072625698324 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.17877094972067; hits/misses (PBA)= 1.0656424581005586/5.751396648044692; rounds (PBA)=6.872905027932961;} crocodile #10: {team=unaligned ; avg hp=9.22905027932961 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.810055865921788; hits/misses (PBA)= 0.9427374301675978/5.743016759776537; rounds (PBA)=6.7304469273743015;} crocodile #26: {team=unaligned ; avg hp=8.572625698324023 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.895251396648044; hits/misses (PBA)= 0.9511173184357542/5.75; rounds (PBA)=6.7527932960893855;} crocodile #14: {team=unaligned ; avg hp=9.21508379888268 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.794692737430168; hits/misses (PBA)= 1.0349162011173185/5.777932960893855; rounds (PBA)=6.870111731843576;} crocodile #12: {team=unaligned ; avg hp=8.597765363128492 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.751396648044693; hits/misses (PBA)= 1.0670391061452513/5.64245810055866; rounds (PBA)=6.754189944134078;} crocodile #8: {team=unaligned ; avg hp=8.44413407821229 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896648044692737; hits/misses (PBA)= 1.005586592178771/5.518156424581005; rounds (PBA)=6.583798882681564;} crocodile #20: {team=unaligned ; avg hp=10.0768156424581 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5768156424581; hits/misses (PBA)= 1.1201117318435754/5.706703910614525; rounds (PBA)=6.875698324022347;} crocodile #16: {team=unaligned ; avg hp=10.131284916201118 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.942737430167599; hits/misses (PBA)= 1.0391061452513966/5.79608938547486; rounds (PBA)=6.881284916201118;} crocodile #13: {team=unaligned ; avg hp=7.657821229050279 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.59217877094972; hits/misses (PBA)= 1.0083798882681565/5.493016759776537; rounds (PBA)=6.550279329608938;} crocodile #37: {team=unaligned ; avg hp=9.424581005586592 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.141061452513966; hits/misses (PBA)= 0.9748603351955307/5.773743016759776; rounds (PBA)=6.7918994413407825;} crocodile #28: {team=unaligned ; avg hp=9.237430167597765 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.85754189944134; hits/misses (PBA)= 1.0446927374301676/5.7136871508379885; rounds (PBA)=6.814245810055866;} crocodile #38: {team=unaligned ; avg hp=9.202513966480447 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53491620111732; hits/misses (PBA)= 1.0279329608938548/5.731843575418995; rounds (PBA)=6.812849162011173;} crocodile #19: {team=unaligned ; avg hp=9.005586592178771 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51536312849162; hits/misses (PBA)= 0.9972067039106145/5.614525139664805; rounds (PBA)=6.66340782122905;} crocodile #5: {team=unaligned ; avg hp=9.152234636871508 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.431564245810057; hits/misses (PBA)= 0.9902234636871509/5.7695530726256985; rounds (PBA)=6.79608938547486;} ancient black dragon: {team=chaotic evil ; avg hp=-5.103351955307263 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.47486033519556; hits/misses (PBA)= 22.914804469273744/1.2988826815642458; rounds (PBA)=8.07122905027933;} crocodile #7: {team=unaligned ; avg hp=9.54050279329609 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.656424581005586; hits/misses (PBA)= 1.011173184357542/5.854748603351955; rounds (PBA)=6.92877094972067;} crocodile #32: {team=unaligned ; avg hp=9.952513966480447 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.185754189944134; hits/misses (PBA)= 1.0670391061452513/5.846368715083799; rounds (PBA)=6.960893854748603;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2258.46; crudely normalised: 0% > unaligned = expected rounds to survive: 3681.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 722; Sum of rounds: 6317; chaotic evil : 0.0 ± 0.0; unaligned : 0.14 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 722; perfect battles: 0; close-call battles: 722; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #29: {team=unaligned ; avg hp=8.347645429362881 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75623268698061; hits/misses (PBA)= 1.059556786703601/5.702216066481994; rounds (PBA)=6.8171745152354575;} crocodile #19: {team=unaligned ; avg hp=8.941828254847646 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.799168975069252; hits/misses (PBA)= 1.0429362880886426/5.703601108033241; rounds (PBA)=6.7894736842105265;} crocodile #10: {team=unaligned ; avg hp=7.821329639889196 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89196675900277; hits/misses (PBA)= 0.9736842105263158/5.753462603878116; rounds (PBA)=6.768698060941828;} crocodile #2: {team=unaligned ; avg hp=9.310249307479225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.18836565096953; hits/misses (PBA)= 1.056786703601108/5.8310249307479225; rounds (PBA)=6.957063711911357;} crocodile #8: {team=unaligned ; avg hp=9.4196675900277 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760387811634349; hits/misses (PBA)= 1.0429362880886426/5.869806094182826; rounds (PBA)=6.95983379501385;} crocodile #24: {team=unaligned ; avg hp=8.484764542936288 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.461218836565097; hits/misses (PBA)= 1.020775623268698/5.754847645429363; rounds (PBA)=6.829639889196676;} crocodile #15: {team=unaligned ; avg hp=8.594182825484765 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.515235457063712; hits/misses (PBA)= 1.0290858725761773/5.872576177285318; rounds (PBA)=6.962603878116344;} crocodile #21: {team=unaligned ; avg hp=9.279778393351801 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.594182825484765; hits/misses (PBA)= 1.0457063711911356/5.873961218836565; rounds (PBA)=6.965373961218837;} crocodile #18: {team=unaligned ; avg hp=9.24376731301939 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.868421052631579; hits/misses (PBA)= 1.0650969529085872/5.85595567867036; rounds (PBA)=6.986149584487535;} crocodile #26: {team=unaligned ; avg hp=9.75207756232687 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.123268698060942; hits/misses (PBA)= 0.9916897506925207/5.998614958448753; rounds (PBA)=7.027700831024931;} ancient black dragon: {team=chaotic evil ; avg hp=-5.221606648199446 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.04709141274236; hits/misses (PBA)= 23.458448753462605/1.3767313019390581; rounds (PBA)=8.278393351800554;} crocodile #38: {team=unaligned ; avg hp=9.07617728531856 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53185595567867; hits/misses (PBA)= 1.0401662049861495/6.062326869806094; rounds (PBA)=7.14404432132964;} crocodile #34: {team=unaligned ; avg hp=8.085872576177286 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40027700831025; hits/misses (PBA)= 1.005540166204986/5.768698060941828; rounds (PBA)=6.81994459833795;} crocodile #5: {team=unaligned ; avg hp=8.6398891966759 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408587257617729; hits/misses (PBA)= 0.9833795013850416/5.746537396121884; rounds (PBA)=6.785318559556787;} crocodile #16: {team=unaligned ; avg hp=8.152354570637119 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.77562326869806; hits/misses (PBA)= 1.048476454293629/5.700831024930748; rounds (PBA)=6.804709141274238;} crocodile #23: {team=unaligned ; avg hp=9.409972299168976 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.624653739612189; hits/misses (PBA)= 1.0249307479224377/5.894736842105263; rounds (PBA)=6.962603878116344;} crocodile #12: {team=unaligned ; avg hp=8.862880886426593 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.912742382271468; hits/misses (PBA)= 0.9847645429362881/5.853185595567867; rounds (PBA)=6.894736842105263;} crocodile #30: {team=unaligned ; avg hp=8.689750692520775 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06786703601108; hits/misses (PBA)= 1.0457063711911356/5.727146814404432; rounds (PBA)=6.836565096952908;} crocodile #35: {team=unaligned ; avg hp=8.628808864265928 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.908587257617729; hits/misses (PBA)= 1.0304709141274238/5.835180055401662; rounds (PBA)=6.923822714681441;} crocodile #33: {team=unaligned ; avg hp=8.321329639889196 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.487534626038782; hits/misses (PBA)= 0.9958448753462604/5.750692520775623; rounds (PBA)=6.811634349030471;} crocodile #22: {team=unaligned ; avg hp=8.281163434903046 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.645429362880886; hits/misses (PBA)= 1.0290858725761773/5.814404432132964; rounds (PBA)=6.900277008310249;} crocodile #28: {team=unaligned ; avg hp=9.621883656509695 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.645429362880886; hits/misses (PBA)= 1.0332409972299168/5.842105263157895; rounds (PBA)=6.926592797783933;} crocodile: {team=unaligned ; avg hp=7.6814404432132966 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.513850415512465; hits/misses (PBA)= 1.0152354570637119/5.713296398891967; rounds (PBA)=6.785318559556787;} crocodile #4: {team=unaligned ; avg hp=9.153739612188366 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.239612188365651; hits/misses (PBA)= 1.018005540166205/5.842105263157895; rounds (PBA)=6.919667590027701;} crocodile #36: {team=unaligned ; avg hp=9.229916897506925 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.638504155124654; hits/misses (PBA)= 1.0609418282548477/5.912742382271468; rounds (PBA)=7.018005540166205;} crocodile #9: {team=unaligned ; avg hp=10.070637119113574 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.404432132963988; hits/misses (PBA)= 0.9847645429362881/5.979224376731302; rounds (PBA)=7.018005540166205;} crocodile #39: {team=unaligned ; avg hp=9.286703601108034 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.770083102493075; hits/misses (PBA)= 1.0637119113573408/5.822714681440443; rounds (PBA)=6.941828254847645;} crocodile #37: {team=unaligned ; avg hp=9.123268698060942 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.277008310249307; hits/misses (PBA)= 0.9875346260387812/5.93213296398892; rounds (PBA)=6.968144044321329;} crocodile #17: {team=unaligned ; avg hp=9.024930747922438 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.729916897506925; hits/misses (PBA)= 1.0304709141274238/5.8434903047091415; rounds (PBA)=6.93628808864266;} crocodile #11: {team=unaligned ; avg hp=9.573407202216066 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.77562326869806; hits/misses (PBA)= 1.0664819944598338/5.821329639889196; rounds (PBA)=6.93213296398892;} crocodile #13: {team=unaligned ; avg hp=9.903047091412743 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.378116343490305; hits/misses (PBA)= 1.0235457063711912/5.908587257617729; rounds (PBA)=6.975069252077562;} crocodile #25: {team=unaligned ; avg hp=9.045706371191136 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5803324099723; hits/misses (PBA)= 1.0429362880886426/5.903047091412742; rounds (PBA)=6.979224376731302;} crocodile #6: {team=unaligned ; avg hp=9.522160664819944 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.936288088642659; hits/misses (PBA)= 1.0401662049861495/5.921052631578948; rounds (PBA)=7.015235457063712;} crocodile #7: {team=unaligned ; avg hp=9.27562326869806 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.347645429362881; hits/misses (PBA)= 0.9986149584487535/5.78808864265928; rounds (PBA)=6.832409972299169;} crocodile #27: {team=unaligned ; avg hp=8.674515235457063 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.595567867036012; hits/misses (PBA)= 1.0221606648199446/5.7368421052631575; rounds (PBA)=6.807479224376731;} crocodile #20: {team=unaligned ; avg hp=8.736842105263158 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.404432132963988; hits/misses (PBA)= 1.0069252077562327/5.81994459833795; rounds (PBA)=6.890581717451523;} crocodile #31: {team=unaligned ; avg hp=8.552631578947368 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.022160664819944; hits/misses (PBA)= 0.9515235457063712/5.832409972299169; rounds (PBA)=6.833795013850415;} crocodile #14: {team=unaligned ; avg hp=8.623268698060942 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40027700831025; hits/misses (PBA)= 1.0138504155124655/5.813019390581718; rounds (PBA)=6.876731301939058;} crocodile #32: {team=unaligned ; avg hp=9.038781163434903 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.59972299168975; hits/misses (PBA)= 1.0498614958448753/5.860110803324099; rounds (PBA)=6.958448753462604;} crocodile #3: {team=unaligned ; avg hp=8.544321329639889 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31994459833795; hits/misses (PBA)= 0.9653739612188366/5.92797783933518; rounds (PBA)=6.943213296398892;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2317.89; crudely normalised: 0% > unaligned = expected rounds to survive: 3587.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 739; Sum of rounds: 6717; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 737; perfect battles: 0; close-call battles: 737; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #15: {team=unaligned ; avg hp=7.104194857916103 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.496617050067659; hits/misses (PBA)= 1.0121786197564275/5.838971583220569; rounds (PBA)=6.906630581867389;} crocodile #16: {team=unaligned ; avg hp=7.504736129905277 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.104194857916102; hits/misses (PBA)= 0.9607577807848444/5.861975642760487; rounds (PBA)=6.884979702300406;} crocodile #19: {team=unaligned ; avg hp=8.933694181326116 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.664411366711773; hits/misses (PBA)= 1.0730717185385656/6.071718538565629; rounds (PBA)=7.201623815967523;} crocodile #9: {team=unaligned ; avg hp=7.660351826792963 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.943166441136672; hits/misses (PBA)= 1.0717185385656292/5.7510148849797025; rounds (PBA)=6.887686062246279;} crocodile #34: {team=unaligned ; avg hp=8.374830852503383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742895805142084; hits/misses (PBA)= 1.0311231393775373/5.94722598105548; rounds (PBA)=7.039242219215156;} crocodile #10: {team=unaligned ; avg hp=7.2787550744248986 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.016238159675236; hits/misses (PBA)= 1.0392422192151556/5.769959404600812; rounds (PBA)=6.880920162381597;} crocodile #33: {team=unaligned ; avg hp=7.840324763193505 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9851150202977; hits/misses (PBA)= 1.0676589986468201/6.028416779431664; rounds (PBA)=7.136671177266576;} crocodile #20: {team=unaligned ; avg hp=8.006765899864682 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.906630581867388; hits/misses (PBA)= 1.0676589986468201/6.079837618403247; rounds (PBA)=7.200270635994587;} crocodile #24: {team=unaligned ; avg hp=7.434370771312585 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.3531799729364; hits/misses (PBA)= 1.0094722598105548/5.840324763193505; rounds (PBA)=6.906630581867389;} crocodile #26: {team=unaligned ; avg hp=8.837618403247632 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.884979702300406; hits/misses (PBA)= 1.054127198917456/6.027063599458728; rounds (PBA)=7.124492557510149;} crocodile: {team=unaligned ; avg hp=8.248985115020298 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.694181326116373; hits/misses (PBA)= 1.104194857916103/5.9851150202977; rounds (PBA)=7.129905277401894;} crocodile #37: {team=unaligned ; avg hp=8.645466847090663 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.810554803788904; hits/misses (PBA)= 1.0717185385656292/6.081190798376184; rounds (PBA)=7.2083897158322054;} ancient black dragon: {team=chaotic evil ; avg hp=-5.089309878213802 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 409.0338294993234; hits/misses (PBA)= 24.54127198917456/1.3761840324763193; rounds (PBA)=8.640054127198917;} crocodile #21: {team=unaligned ; avg hp=8.35723951285521 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.093369418132612; hits/misses (PBA)= 1.0852503382949932/5.98105548037889; rounds (PBA)=7.123139377537212;} crocodile #29: {team=unaligned ; avg hp=8.519621109607577 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764546684709066; hits/misses (PBA)= 1.0230040595399188/6.016238159675237; rounds (PBA)=7.089309878213802;} crocodile #7: {team=unaligned ; avg hp=8.506089309878213 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.152909336941812; hits/misses (PBA)= 1.0027063599458728/6.017591339648173; rounds (PBA)=7.070365358592693;} crocodile #36: {team=unaligned ; avg hp=8.351826792963465 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15020297699594; hits/misses (PBA)= 1.081190798376184/5.94722598105548; rounds (PBA)=7.077131258457375;} crocodile #30: {team=unaligned ; avg hp=7.548037889039242 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72936400541272; hits/misses (PBA)= 1.0568335588633289/5.843031123139378; rounds (PBA)=6.943166441136671;} crocodile #23: {team=unaligned ; avg hp=9.001353179972936 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.929634641407308; hits/misses (PBA)= 1.0676589986468201/5.891745602165088; rounds (PBA)=7.012178619756428;} crocodile #31: {team=unaligned ; avg hp=8.110960757780784 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.355886332882273; hits/misses (PBA)= 1.0094722598105548/5.930987821380244; rounds (PBA)=6.995940460081191;} crocodile #8: {team=unaligned ; avg hp=7.423545331529094 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.85385656292287; hits/misses (PBA)= 1.0487144790257104/5.882273342354533; rounds (PBA)=6.971583220568336;} crocodile #5: {team=unaligned ; avg hp=8.144790257104194 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.596752368064953; hits/misses (PBA)= 1.0189445196211095/5.974289580514208; rounds (PBA)=7.040595399188092;} crocodile #17: {team=unaligned ; avg hp=9.032476319350474 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.102841677943166; hits/misses (PBA)= 1.081190798376184/6.108254397834912; rounds (PBA)=7.2503382949932345;} crocodile #18: {team=unaligned ; avg hp=8.364005412719893 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657645466847091; hits/misses (PBA)= 1.0378890392422193/5.995940460081191; rounds (PBA)=7.086603518267929;} crocodile #22: {team=unaligned ; avg hp=8.109607577807848 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.411366711772665; hits/misses (PBA)= 1.0054127198917455/5.962110960757781; rounds (PBA)=7.028416779431664;} crocodile #3: {team=unaligned ; avg hp=8.520974289580515 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69959404600812; hits/misses (PBA)= 1.0527740189445196/6.140730717185385; rounds (PBA)=7.2462787550744245;} crocodile #2: {team=unaligned ; avg hp=7.374830852503383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.437077131258457; hits/misses (PBA)= 1.0351826792963463/5.944519621109608; rounds (PBA)=7.031123139377537;} crocodile #12: {team=unaligned ; avg hp=8.224627875507442 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.840324763193506; hits/misses (PBA)= 1.081190798376184/5.930987821380244; rounds (PBA)=7.074424898511502;} crocodile #27: {team=unaligned ; avg hp=9.175913396481732 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.327469553450609; hits/misses (PBA)= 1.1001353179972937/6.074424898511502; rounds (PBA)=7.220568335588633;} crocodile #35: {team=unaligned ; avg hp=8.963464140730718 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.162381596752368; hits/misses (PBA)= 1.0622462787550744/6.155615696887686; rounds (PBA)=7.2652232746955345;} crocodile #14: {team=unaligned ; avg hp=7.7875507442489855 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.286874154262517; hits/misses (PBA)= 1.0054127198917455/5.958051420838972; rounds (PBA)=7.029769959404601;} crocodile #38: {team=unaligned ; avg hp=7.933694181326117 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.010825439783492; hits/misses (PBA)= 1.0852503382949932/5.928281461434371; rounds (PBA)=7.077131258457375;} crocodile #4: {team=unaligned ; avg hp=8.844384303112314 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.569688768606225; hits/misses (PBA)= 1.1244925575101488/6.059539918809202; rounds (PBA)=7.2341001353179974;} crocodile #6: {team=unaligned ; avg hp=7.806495263870095 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.047361299052774; hits/misses (PBA)= 1.1109607577807847/5.967523680649526; rounds (PBA)=7.131258457374831;} crocodile #32: {team=unaligned ; avg hp=9.031123139377538 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.492557510148849; hits/misses (PBA)= 1.0351826792963463/6.085250338294993; rounds (PBA)=7.166441136671177;} crocodile #13: {team=unaligned ; avg hp=7.562922868741542 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.876860622462788; hits/misses (PBA)= 1.0487144790257104/5.875507442489851; rounds (PBA)=6.979702300405954;} crocodile #25: {team=unaligned ; avg hp=8.806495263870096 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.694181326116373; hits/misses (PBA)= 1.0392422192151556/6.009472259810555; rounds (PBA)=7.077131258457375;} crocodile #11: {team=unaligned ; avg hp=8.719891745602165 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.489851150202977; hits/misses (PBA)= 1.0216508795669823/5.974289580514208; rounds (PBA)=7.051420838971583;} crocodile #28: {team=unaligned ; avg hp=8.507442489851151 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653585926928281; hits/misses (PBA)= 1.0635994587280109/5.906630581867389; rounds (PBA)=7.024357239512855;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2380.54; crudely normalised: 0% > unaligned = expected rounds to survive: 3493.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 757; Sum of rounds: 6947; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 755; perfect battles: 0; close-call battles: 755; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #19: {team=unaligned ; avg hp=8.171730515191545 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.208718626155878; hits/misses (PBA)= 1.0885072655217967/6.013210039630119; rounds (PBA)=7.1690885072655215;} crocodile #35: {team=unaligned ; avg hp=7.507265521796565 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.397622192866578; hits/misses (PBA)= 1.1030383091149274/5.867899603698811; rounds (PBA)=7.04227212681638;} ancient black dragon: {team=chaotic evil ; avg hp=-5.095112285336856 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.31307793923384; hits/misses (PBA)= 24.668428005284017/1.4332892998678997; rounds (PBA)=8.701453104359313;} crocodile #2: {team=unaligned ; avg hp=7.760898282694848 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.854689564068693; hits/misses (PBA)= 1.0568031704095113/5.981505944517833; rounds (PBA)=7.0898282694848085;} crocodile #16: {team=unaligned ; avg hp=7.206076618229854 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.435931307793924; hits/misses (PBA)= 1.0964332892998678/5.8309114927344785; rounds (PBA)=6.985468956406869;} crocodile #26: {team=unaligned ; avg hp=8.044914134742404 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.192866578599736; hits/misses (PBA)= 1.0858652575957728/5.982826948480845; rounds (PBA)=7.121532364597094;} crocodile #12: {team=unaligned ; avg hp=8.141347424042273 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.882430647291942; hits/misses (PBA)= 1.0528401585204756/5.861294583883752; rounds (PBA)=6.972258916776751;} crocodile #33: {team=unaligned ; avg hp=8.04887714663144 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.216644649933949; hits/misses (PBA)= 1.0541611624834875/5.856010568031704; rounds (PBA)=6.982826948480845;} crocodile #9: {team=unaligned ; avg hp=7.793923381770146 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.116248348745046; hits/misses (PBA)= 1.0620871862615588/5.937912813738441; rounds (PBA)=7.046235138705416;} crocodile #23: {team=unaligned ; avg hp=7.743725231175693 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.231175693527081; hits/misses (PBA)= 1.1043593130779392/5.7886393659180975; rounds (PBA)=6.947159841479524;} crocodile #6: {team=unaligned ; avg hp=8.241743725231176 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.931307793923382; hits/misses (PBA)= 1.0541611624834875/6.056803170409511; rounds (PBA)=7.159841479524439;} crocodile #34: {team=unaligned ; avg hp=8.515191545574636 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.495376486129459; hits/misses (PBA)= 1.1321003963011889/5.964332892998679; rounds (PBA)=7.145310435931308;} crocodile #20: {team=unaligned ; avg hp=8.04887714663144 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44782034346103; hits/misses (PBA)= 1.0435931307793924/6.023778071334214; rounds (PBA)=7.121532364597094;} crocodile #32: {team=unaligned ; avg hp=8.145310435931307 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.182298546895641; hits/misses (PBA)= 1.0792602377807134/6.017173051519155; rounds (PBA)=7.155878467635403;} crocodile #21: {team=unaligned ; avg hp=7.019815059445178 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.845442536327608; hits/misses (PBA)= 1.0739762219286657/5.82562747688243; rounds (PBA)=6.948480845442536;} crocodile #31: {team=unaligned ; avg hp=8.063408190224571 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.059445178335535; hits/misses (PBA)= 1.0977542932628799/5.92338177014531; rounds (PBA)=7.075297225891678;} crocodile #8: {team=unaligned ; avg hp=7.517833553500661 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.002642007926024; hits/misses (PBA)= 1.059445178335535/5.8903566710700135; rounds (PBA)=7.0;} crocodile #36: {team=unaligned ; avg hp=8.953764861294584 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.214002642007927; hits/misses (PBA)= 1.0990752972258917/6.134742404227213; rounds (PBA)=7.2879788639365914;} crocodile: {team=unaligned ; avg hp=7.854689564068692 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.393659180977544; hits/misses (PBA)= 1.0620871862615588/5.952443857331572; rounds (PBA)=7.0700132100396305;} crocodile #28: {team=unaligned ; avg hp=7.046235138705416 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867899603698811; hits/misses (PBA)= 1.04887714663144/5.846763540290621; rounds (PBA)=6.948480845442536;} crocodile #13: {team=unaligned ; avg hp=8.142668428005283 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.184940554821665; hits/misses (PBA)= 1.084544253632761/6.033025099075298; rounds (PBA)=7.1690885072655215;} crocodile #4: {team=unaligned ; avg hp=8.00792602377807 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.799207397622192; hits/misses (PBA)= 1.081902245706737/5.867899603698811; rounds (PBA)=7.0105680317040955;} crocodile #7: {team=unaligned ; avg hp=7.542932628797886 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.171730515191545; hits/misses (PBA)= 1.107001321003963/5.824306472919419; rounds (PBA)=6.982826948480845;} crocodile #18: {team=unaligned ; avg hp=7.861294583883752 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72787318361955; hits/misses (PBA)= 1.0330250990752972/6.114927344782035; rounds (PBA)=7.186261558784676;} crocodile #10: {team=unaligned ; avg hp=8.554821664464994 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.046235138705416; hits/misses (PBA)= 1.0858652575957728/6.101717305151915; rounds (PBA)=7.233817701453105;} crocodile #15: {team=unaligned ; avg hp=8.025099075297225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.614266842800529; hits/misses (PBA)= 1.013210039630119/6.038309114927345; rounds (PBA)=7.100396301188904;} crocodile #30: {team=unaligned ; avg hp=7.919418758256275 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.672391017173052; hits/misses (PBA)= 1.1228533685601056/5.931307793923382; rounds (PBA)=7.105680317040951;} crocodile #37: {team=unaligned ; avg hp=7.840158520475561 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.771466314398943; hits/misses (PBA)= 1.130779392338177/6.031704095112286; rounds (PBA)=7.200792602377807;} crocodile #22: {team=unaligned ; avg hp=8.248348745046234 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.660501981505945; hits/misses (PBA)= 1.0369881109643329/6.039630118890357; rounds (PBA)=7.14002642007926;} crocodile #24: {team=unaligned ; avg hp=7.342140026420079 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.718626155878468; hits/misses (PBA)= 1.0501981505944518/5.940554821664465; rounds (PBA)=7.046235138705416;} crocodile #11: {team=unaligned ; avg hp=8.20343461030383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.697490092470277; hits/misses (PBA)= 1.120211360634082/6.085865257595772; rounds (PBA)=7.257595772787318;} crocodile #14: {team=unaligned ; avg hp=8.36327608982827 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.031704095112286; hits/misses (PBA)= 1.0660501981505945/6.114927344782035; rounds (PBA)=7.23778071334214;} crocodile #25: {team=unaligned ; avg hp=7.178335535006605 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.256274768824307; hits/misses (PBA)= 0.9907529722589168/5.926023778071334; rounds (PBA)=6.980184940554822;} crocodile #27: {team=unaligned ; avg hp=7.682959048877146 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.097754293262879; hits/misses (PBA)= 1.0541611624834875/5.914134742404228; rounds (PBA)=7.025099075297226;} crocodile #29: {team=unaligned ; avg hp=7.638044914134743 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.277410832232496; hits/misses (PBA)= 1.0739762219286657/5.9709379128137385; rounds (PBA)=7.1096433289299865;} crocodile #17: {team=unaligned ; avg hp=7.359313077939234 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02774108322325; hits/misses (PBA)= 1.0528401585204756/6.134742404227213; rounds (PBA)=7.236459709379128;} crocodile #5: {team=unaligned ; avg hp=6.985468956406869 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537648612945839; hits/misses (PBA)= 1.023778071334214/5.878467635402906; rounds (PBA)=6.956406869220608;} crocodile #3: {team=unaligned ; avg hp=7.154557463672391 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.379128137384413; hits/misses (PBA)= 1.0079260237780714/5.965653896961691; rounds (PBA)=7.022457067371202;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2380.54; crudely normalised: 0% > unaligned = expected rounds to survive: 3493.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 730; Sum of rounds: 6851; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 728; perfect battles: 0; close-call battles: 728; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #14: {team=unaligned ; avg hp=7.486301369863014 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.072602739726028; hits/misses (PBA)= 1.063013698630137/6.152054794520548; rounds (PBA)=7.258904109589041;} crocodile #35: {team=unaligned ; avg hp=7.572602739726028 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.316438356164383; hits/misses (PBA)= 1.0068493150684932/5.995890410958904; rounds (PBA)=7.050684931506849;} crocodile #17: {team=unaligned ; avg hp=7.347945205479452 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.147945205479452; hits/misses (PBA)= 1.0712328767123287/6.024657534246575; rounds (PBA)=7.1506849315068495;} crocodile #13: {team=unaligned ; avg hp=8.330136986301369 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.169863013698631; hits/misses (PBA)= 1.0794520547945206/6.1; rounds (PBA)=7.220547945205479;} crocodile #20: {team=unaligned ; avg hp=7.4520547945205475 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42876712328767; hits/misses (PBA)= 1.0164383561643835/6.032876712328767; rounds (PBA)=7.116438356164384;} crocodile #3: {team=unaligned ; avg hp=7.882191780821918 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.26027397260274; hits/misses (PBA)= 1.0753424657534247/6.120547945205479; rounds (PBA)=7.256164383561644;} crocodile #22: {team=unaligned ; avg hp=7.93972602739726 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.205479452054794; hits/misses (PBA)= 1.0835616438356164/6.193150684931507; rounds (PBA)=7.33972602739726;} crocodile #32: {team=unaligned ; avg hp=7.6136986301369864 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.61917808219178; hits/misses (PBA)= 1.1397260273972603/6.117808219178082; rounds (PBA)=7.315068493150685;} crocodile #9: {team=unaligned ; avg hp=7.532876712328767 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.353424657534246; hits/misses (PBA)= 1.1178082191780823/6.03972602739726; rounds (PBA)=7.2095890410958905;} crocodile #5: {team=unaligned ; avg hp=7.258904109589041 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.497260273972604; hits/misses (PBA)= 1.0356164383561643/6.110958904109589; rounds (PBA)=7.197260273972603;} crocodile #21: {team=unaligned ; avg hp=7.278082191780822 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.73013698630137; hits/misses (PBA)= 1.0397260273972602/5.989041095890411; rounds (PBA)=7.082191780821918;} crocodile #7: {team=unaligned ; avg hp=8.438356164383562 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.189041095890412; hits/misses (PBA)= 1.0767123287671232/6.13013698630137; rounds (PBA)=7.2534246575342465;} crocodile #30: {team=unaligned ; avg hp=6.682191780821918 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.546575342465754; hits/misses (PBA)= 1.13013698630137/5.8931506849315065; rounds (PBA)=7.0917808219178085;} crocodile #23: {team=unaligned ; avg hp=7.5 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.543835616438356; hits/misses (PBA)= 1.0547945205479452/6.1219178082191785; rounds (PBA)=7.239726027397261;} crocodile #31: {team=unaligned ; avg hp=7.367123287671233 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9; hits/misses (PBA)= 1.0547945205479452/6.234246575342466; rounds (PBA)=7.345205479452055;} crocodile #27: {team=unaligned ; avg hp=6.475342465753425 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127397260273973; hits/misses (PBA)= 1.1013698630136985/5.916438356164384; rounds (PBA)=7.071232876712329;} crocodile #11: {team=unaligned ; avg hp=6.995890410958904 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.95068493150685; hits/misses (PBA)= 1.036986301369863/6.008219178082192; rounds (PBA)=7.105479452054794;} crocodile #24: {team=unaligned ; avg hp=7.001369863013698 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.326027397260274; hits/misses (PBA)= 1.0835616438356164/5.994520547945205; rounds (PBA)=7.1438356164383565;} crocodile #6: {team=unaligned ; avg hp=6.965753424657534 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.810958904109588; hits/misses (PBA)= 1.0602739726027397/5.926027397260274; rounds (PBA)=7.035616438356165;} crocodile #10: {team=unaligned ; avg hp=6.2315068493150685 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.138356164383561; hits/misses (PBA)= 1.0616438356164384/5.801369863013699; rounds (PBA)=6.919178082191781;} crocodile #26: {team=unaligned ; avg hp=8.072602739726028 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75068493150685; hits/misses (PBA)= 1.0561643835616439/6.215068493150685; rounds (PBA)=7.3342465753424655;} crocodile #29: {team=unaligned ; avg hp=6.765753424657534 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.376712328767123; hits/misses (PBA)= 1.095890410958904/5.931506849315069; rounds (PBA)=7.097260273972603;} crocodile #4: {team=unaligned ; avg hp=7.6287671232876715 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.715068493150685; hits/misses (PBA)= 1.058904109589041/6.094520547945206; rounds (PBA)=7.195890410958904;} crocodile #33: {team=unaligned ; avg hp=7.97945205479452 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639726027397261; hits/misses (PBA)= 1.036986301369863/6.163013698630137; rounds (PBA)=7.249315068493151;} crocodile #34: {team=unaligned ; avg hp=8.131506849315068 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.695890410958905; hits/misses (PBA)= 1.0315068493150685/6.182191780821918; rounds (PBA)=7.263013698630137;} crocodile #16: {team=unaligned ; avg hp=6.863013698630137 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.810958904109588; hits/misses (PBA)= 1.047945205479452/5.8863013698630136; rounds (PBA)=7.002739726027397;} crocodile: {team=unaligned ; avg hp=8.847945205479451 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.416438356164383; hits/misses (PBA)= 1.1027397260273972/6.219178082191781; rounds (PBA)=7.358904109589041;} ancient black dragon: {team=chaotic evil ; avg hp=-4.923287671232877 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.5986301369863; hits/misses (PBA)= 25.434246575342467/1.3712328767123287; rounds (PBA)=8.935616438356165;} crocodile #37: {team=unaligned ; avg hp=6.341095890410959 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.553424657534247; hits/misses (PBA)= 1.0424657534246575/5.950684931506849; rounds (PBA)=7.036986301369863;} crocodile #28: {team=unaligned ; avg hp=7.8342465753424655 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.997260273972604; hits/misses (PBA)= 1.1794520547945206/6.097260273972603; rounds (PBA)=7.321917808219178;} crocodile #12: {team=unaligned ; avg hp=7.279452054794521 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.038356164383561; hits/misses (PBA)= 1.0794520547945206/6.038356164383561; rounds (PBA)=7.175342465753425;} crocodile #8: {team=unaligned ; avg hp=8.098630136986301 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.12054794520548; hits/misses (PBA)= 1.1561643835616437/6.141095890410959; rounds (PBA)=7.342465753424658;} crocodile #18: {team=unaligned ; avg hp=8.257534246575343 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.235616438356164; hits/misses (PBA)= 1.204109589041096/6.132876712328767; rounds (PBA)=7.391780821917808;} crocodile #19: {team=unaligned ; avg hp=6.361643835616438 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.284931506849315; hits/misses (PBA)= 1.015068493150685/5.776712328767124; rounds (PBA)=6.865753424657535;} crocodile #25: {team=unaligned ; avg hp=7.161643835616438 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.398630136986302; hits/misses (PBA)= 1.0205479452054795/6.132876712328767; rounds (PBA)=7.198630136986301;} crocodile #36: {team=unaligned ; avg hp=7.701369863013698 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.095890410958905; hits/misses (PBA)= 1.0602739726027397/6.010958904109589; rounds (PBA)=7.131506849315069;} crocodile #2: {team=unaligned ; avg hp=7.968493150684932 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.382191780821918; hits/misses (PBA)= 1.0753424657534247/6.168493150684932; rounds (PBA)=7.291780821917809;} crocodile #15: {team=unaligned ; avg hp=7.943835616438356 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710958904109589; hits/misses (PBA)= 1.026027397260274/6.13013698630137; rounds (PBA)=7.204109589041096;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2446.67; crudely normalised: 0% > unaligned = expected rounds to survive: 3398.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 748; Sum of rounds: 7448; > Team chaotic evil = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 741; perfect battles: 0; close-call battles: 741; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #12: {team=unaligned ; avg hp=6.794117647058823 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.590909090909092; hits/misses (PBA)= 1.1310160427807487/6.352941176470588; rounds (PBA)=7.544117647058823;} crocodile #30: {team=unaligned ; avg hp=6.939839572192513 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.672459893048128; hits/misses (PBA)= 1.1403743315508021/6.434491978609626; rounds (PBA)=7.629679144385027;} crocodile #26: {team=unaligned ; avg hp=6.144385026737968 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.296791443850267; hits/misses (PBA)= 1.0909090909090908/6.229946524064171; rounds (PBA)=7.382352941176471;} crocodile #35: {team=unaligned ; avg hp=6.467914438502674 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.344919786096257; hits/misses (PBA)= 1.106951871657754/6.2005347593582885; rounds (PBA)=7.362299465240642;} crocodile #21: {team=unaligned ; avg hp=6.4171122994652405 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.251336898395722; hits/misses (PBA)= 1.1283422459893049/6.262032085561497; rounds (PBA)=7.449197860962567;} crocodile #23: {team=unaligned ; avg hp=5.149732620320855 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.995989304812834; hits/misses (PBA)= 1.0508021390374331/6.185828877005347; rounds (PBA)=7.291443850267379;} crocodile #11: {team=unaligned ; avg hp=5.050802139037433 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.671122994652407; hits/misses (PBA)= 1.0294117647058822/5.966577540106952; rounds (PBA)=7.0494652406417115;} crocodile #17: {team=unaligned ; avg hp=6.25668449197861 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.891711229946525; hits/misses (PBA)= 1.0628342245989304/6.351604278074866; rounds (PBA)=7.467914438502674;} crocodile #29: {team=unaligned ; avg hp=6.622994652406417 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.878342245989305; hits/misses (PBA)= 1.141711229946524/6.258021390374331; rounds (PBA)=7.4532085561497325;} crocodile #5: {team=unaligned ; avg hp=6.828877005347594 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.508021390374331; hits/misses (PBA)= 1.1189839572192513/6.205882352941177; rounds (PBA)=7.387700534759358;} crocodile #2: {team=unaligned ; avg hp=6.775401069518717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.776737967914439; hits/misses (PBA)= 1.160427807486631/6.270053475935829; rounds (PBA)=7.490641711229946;} crocodile #15: {team=unaligned ; avg hp=7.128342245989304 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.06951871657754; hits/misses (PBA)= 1.164438502673797/6.411764705882353; rounds (PBA)=7.635026737967914;} crocodile #27: {team=unaligned ; avg hp=5.708556149732621 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.814171122994653; hits/misses (PBA)= 1.0561497326203209/6.267379679144385; rounds (PBA)=7.385026737967914;} crocodile #32: {team=unaligned ; avg hp=6.536096256684492 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.394385026737968; hits/misses (PBA)= 1.11096256684492/6.204545454545454; rounds (PBA)=7.375668449197861;} crocodile #9: {team=unaligned ; avg hp=6.13903743315508 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322192513368984; hits/misses (PBA)= 1.1216577540106951/6.188502673796791; rounds (PBA)=7.371657754010696;} crocodile: {team=unaligned ; avg hp=5.8088235294117645 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.42379679144385; hits/misses (PBA)= 1.0334224598930482/6.211229946524064; rounds (PBA)=7.287433155080214;} crocodile #34: {team=unaligned ; avg hp=5.985294117647059 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.512032085561497; hits/misses (PBA)= 1.108288770053476/6.280748663101604; rounds (PBA)=7.425133689839572;} crocodile #33: {team=unaligned ; avg hp=6.28475935828877 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.1524064171123; hits/misses (PBA)= 1.072192513368984/6.322192513368984; rounds (PBA)=7.447860962566845;} crocodile #36: {team=unaligned ; avg hp=7.262032085561497 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.725935828877006; hits/misses (PBA)= 1.1764705882352942/6.394385026737968; rounds (PBA)=7.629679144385027;} crocodile #4: {team=unaligned ; avg hp=6.759358288770054 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81283422459893; hits/misses (PBA)= 1.0681818181818181/6.2967914438502675; rounds (PBA)=7.422459893048129;} crocodile #28: {team=unaligned ; avg hp=5.653743315508021 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.804812834224599; hits/misses (PBA)= 1.1457219251336899/6.122994652406417; rounds (PBA)=7.331550802139038;} crocodile #22: {team=unaligned ; avg hp=6.942513368983957 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.113636363636363; hits/misses (PBA)= 1.0574866310160427/6.387700534759358; rounds (PBA)=7.494652406417113;} crocodile #16: {team=unaligned ; avg hp=6.298128342245989 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.401069518716577; hits/misses (PBA)= 1.0989304812834224/6.276737967914438; rounds (PBA)=7.4411764705882355;} ancient black dragon: {team=chaotic evil ; avg hp=-4.762032085561497 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 451.58957219251334; hits/misses (PBA)= 26.893048128342247/1.4545454545454546; rounds (PBA)=9.454545454545455;} crocodile #19: {team=unaligned ; avg hp=5.9532085561497325 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.288770053475936; hits/misses (PBA)= 1.0975935828877006/6.17379679144385; rounds (PBA)=7.328877005347594;} crocodile #14: {team=unaligned ; avg hp=6.672459893048129 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.52139037433155; hits/misses (PBA)= 1.13903743315508/6.278074866310161; rounds (PBA)=7.467914438502674;} crocodile #6: {team=unaligned ; avg hp=6.542780748663102 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.818181818181818; hits/misses (PBA)= 1.0374331550802138/6.2633689839572195; rounds (PBA)=7.355614973262032;} crocodile #18: {team=unaligned ; avg hp=6.2032085561497325 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.554812834224599; hits/misses (PBA)= 1.0467914438502675/6.264705882352941; rounds (PBA)=7.378342245989304;} crocodile #10: {team=unaligned ; avg hp=6.593582887700535 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.224598930481283; hits/misses (PBA)= 1.1029411764705883/6.21524064171123; rounds (PBA)=7.382352941176471;} crocodile #7: {team=unaligned ; avg hp=5.741978609625669 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.418449197860962; hits/misses (PBA)= 1.0975935828877006/6.18716577540107; rounds (PBA)=7.338235294117647;} crocodile #13: {team=unaligned ; avg hp=6.766042780748663 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.76336898395722; hits/misses (PBA)= 1.1270053475935828/6.245989304812834; rounds (PBA)=7.43048128342246;} crocodile #31: {team=unaligned ; avg hp=6.991978609625669 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.647058823529411; hits/misses (PBA)= 1.1564171122994653/6.323529411764706; rounds (PBA)=7.537433155080214;} crocodile #8: {team=unaligned ; avg hp=5.589572192513369 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.429144385026738; hits/misses (PBA)= 1.125668449197861/6.232620320855615; rounds (PBA)=7.401069518716578;} crocodile #24: {team=unaligned ; avg hp=7.737967914438503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.561497326203208; hits/misses (PBA)= 1.1176470588235294/6.431818181818182; rounds (PBA)=7.588235294117647;} crocodile #25: {team=unaligned ; avg hp=6.342245989304812 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.877005347593583; hits/misses (PBA)= 1.0681818181818181/6.231283422459893; rounds (PBA)=7.343582887700535;} crocodile #20: {team=unaligned ; avg hp=7.13903743315508 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.220588235294118; hits/misses (PBA)= 1.088235294117647/6.228609625668449; rounds (PBA)=7.3689839572192515;} crocodile #3: {team=unaligned ; avg hp=7.418449197860962 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.679144385026738; hits/misses (PBA)= 1.125668449197861/6.370320855614973; rounds (PBA)=7.5588235294117645;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2516.57; crudely normalised: 0% > unaligned = expected rounds to survive: 3304.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 760; Sum of rounds: 8079; chaotic evil : 0.0 ± 0.0; unaligned : 0.15 ± 0.01; > Team chaotic evil = winning battles: 20; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 740; perfect battles: 0; close-call battles: 740; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #3: {team=unaligned ; avg hp=5.003947368421053 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.607894736842105; hits/misses (PBA)= 1.1302631578947369/6.553947368421053; rounds (PBA)=7.7368421052631575;} crocodile #5: {team=unaligned ; avg hp=4.473684210526316 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.796052631578947; hits/misses (PBA)= 1.1578947368421053/6.488157894736842; rounds (PBA)=7.693421052631579;} crocodile #7: {team=unaligned ; avg hp=5.264473684210526 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.852631578947369; hits/misses (PBA)= 1.131578947368421/6.440789473684211; rounds (PBA)=7.631578947368421;} crocodile #9: {team=unaligned ; avg hp=5.375 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.130263157894737; hits/misses (PBA)= 1.0855263157894737/6.6118421052631575; rounds (PBA)=7.744736842105263;} crocodile #25: {team=unaligned ; avg hp=4.563157894736842 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.648684210526316; hits/misses (PBA)= 1.1407894736842106/6.536842105263158; rounds (PBA)=7.735526315789474;} crocodile #10: {team=unaligned ; avg hp=4.644736842105263 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.946052631578947; hits/misses (PBA)= 1.068421052631579/6.339473684210526; rounds (PBA)=7.469736842105263;} crocodile #6: {team=unaligned ; avg hp=5.814473684210526 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.14342105263158; hits/misses (PBA)= 1.2184210526315788/6.367105263157895; rounds (PBA)=7.653947368421052;} crocodile #26: {team=unaligned ; avg hp=5.536842105263158 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.196052631578947; hits/misses (PBA)= 1.0934210526315788/6.6381578947368425; rounds (PBA)=7.782894736842105;} crocodile #28: {team=unaligned ; avg hp=5.0394736842105265 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.152631578947368; hits/misses (PBA)= 1.206578947368421/6.4605263157894735; rounds (PBA)=7.7105263157894735;} crocodile #34: {team=unaligned ; avg hp=5.2328947368421055 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.756578947368421; hits/misses (PBA)= 1.1368421052631579/6.609210526315789; rounds (PBA)=7.8197368421052635;} crocodile #17: {team=unaligned ; avg hp=4.461842105263158 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.964473684210526; hits/misses (PBA)= 1.180263157894737/6.434210526315789; rounds (PBA)=7.6644736842105265;} crocodile #15: {team=unaligned ; avg hp=5.66578947368421 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.161842105263158; hits/misses (PBA)= 1.1921052631578948/6.565789473684211; rounds (PBA)=7.809210526315789;} crocodile #32: {team=unaligned ; avg hp=5.248684210526315 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.071052631578947; hits/misses (PBA)= 1.0710526315789475/6.426315789473684; rounds (PBA)=7.553947368421053;} ancient black dragon: {team=chaotic evil ; avg hp=-4.325 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.5776315789474; hits/misses (PBA)= 29.01184210526316/1.5644736842105262; rounds (PBA)=10.211842105263157;} crocodile #2: {team=unaligned ; avg hp=4.563157894736842 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.830263157894738; hits/misses (PBA)= 1.068421052631579/6.260526315789473; rounds (PBA)=7.386842105263158;} crocodile #24: {team=unaligned ; avg hp=6.080263157894737 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.297368421052632; hits/misses (PBA)= 1.2052631578947368/6.596052631578948; rounds (PBA)=7.871052631578947;} crocodile: {team=unaligned ; avg hp=4.869736842105263 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.171052631578947; hits/misses (PBA)= 1.1039473684210526/6.442105263157894; rounds (PBA)=7.602631578947369;} crocodile #35: {team=unaligned ; avg hp=4.809210526315789 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.838157894736842; hits/misses (PBA)= 1.1697368421052632/6.246052631578947; rounds (PBA)=7.469736842105263;} crocodile #18: {team=unaligned ; avg hp=5.043421052631579 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764473684210527; hits/misses (PBA)= 1.1513157894736843/6.389473684210526; rounds (PBA)=7.594736842105263;} crocodile #23: {team=unaligned ; avg hp=4.565789473684211 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.403947368421052; hits/misses (PBA)= 1.206578947368421/6.389473684210526; rounds (PBA)=7.644736842105263;} crocodile #8: {team=unaligned ; avg hp=5.0855263157894735 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.957894736842105; hits/misses (PBA)= 1.1671052631578946/6.496052631578947; rounds (PBA)=7.726315789473684;} crocodile #21: {team=unaligned ; avg hp=5.576315789473684 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.576315789473684; hits/misses (PBA)= 1.1486842105263158/6.572368421052632; rounds (PBA)=7.788157894736842;} crocodile #27: {team=unaligned ; avg hp=4.556578947368421 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.259210526315789; hits/misses (PBA)= 1.0894736842105264/6.351315789473684; rounds (PBA)=7.496052631578947;} crocodile #14: {team=unaligned ; avg hp=5.302631578947368 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.580263157894738; hits/misses (PBA)= 1.1421052631578947/6.6947368421052635; rounds (PBA)=7.877631578947368;} crocodile #11: {team=unaligned ; avg hp=4.7631578947368425 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.819736842105263; hits/misses (PBA)= 1.1710526315789473/6.469736842105263; rounds (PBA)=7.689473684210526;} crocodile #19: {team=unaligned ; avg hp=5.088157894736842 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58421052631579; hits/misses (PBA)= 1.111842105263158/6.389473684210526; rounds (PBA)=7.572368421052632;} crocodile #31: {team=unaligned ; avg hp=5.727631578947369 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853947368421053; hits/misses (PBA)= 1.1421052631578947/6.538157894736842; rounds (PBA)=7.739473684210527;} crocodile #29: {team=unaligned ; avg hp=5.403947368421052 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.255263157894737; hits/misses (PBA)= 1.1013157894736842/6.338157894736842; rounds (PBA)=7.503947368421053;} crocodile #30: {team=unaligned ; avg hp=4.552631578947368 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89342105263158; hits/misses (PBA)= 1.075/6.239473684210527; rounds (PBA)=7.372368421052632;} crocodile #16: {team=unaligned ; avg hp=4.91578947368421 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.26578947368421; hits/misses (PBA)= 1.1302631578947369/6.41578947368421; rounds (PBA)=7.6;} crocodile #13: {team=unaligned ; avg hp=5.83421052631579 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.028947368421052; hits/misses (PBA)= 1.188157894736842/6.501315789473685; rounds (PBA)=7.760526315789473;} crocodile #20: {team=unaligned ; avg hp=4.3355263157894735 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.605263157894736; hits/misses (PBA)= 1.1552631578947368/6.265789473684211; rounds (PBA)=7.472368421052631;} crocodile #33: {team=unaligned ; avg hp=5.5171052631578945 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.675; hits/misses (PBA)= 1.1618421052631578/6.515789473684211; rounds (PBA)=7.747368421052632;} crocodile #12: {team=unaligned ; avg hp=5.718421052631579 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.594736842105263; hits/misses (PBA)= 1.1355263157894737/6.711842105263158; rounds (PBA)=7.886842105263158;} crocodile #22: {team=unaligned ; avg hp=5.66578947368421 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.676315789473684; hits/misses (PBA)= 1.125/6.525; rounds (PBA)=7.698684210526316;} crocodile #4: {team=unaligned ; avg hp=5.617105263157895 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.340789473684211; hits/misses (PBA)= 1.1342105263157896/6.59078947368421; rounds (PBA)=7.782894736842105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2590.59; crudely normalised: 0% > unaligned = expected rounds to survive: 3209.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 769; Sum of rounds: 8531; > Team chaotic evil = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 741; perfect battles: 0; close-call battles: 741; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #10: {team=unaligned ; avg hp=3.3485045513654095 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.560468140442133; hits/misses (PBA)= 1.1482444733420025/6.4902470741222364; rounds (PBA)=7.699609882964889;} crocodile #31: {team=unaligned ; avg hp=4.814044213263979 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.273081924577372; hits/misses (PBA)= 1.1846553966189857/6.752925877763329; rounds (PBA)=7.99219765929779;} crocodile #32: {team=unaligned ; avg hp=3.3953185955786735 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.40962288686606; hits/misses (PBA)= 1.11703511053316/6.459037711313394; rounds (PBA)=7.631989596879063;} crocodile #3: {team=unaligned ; avg hp=3.3836150845253576 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.252275682704811; hits/misses (PBA)= 1.200260078023407/6.434330299089727; rounds (PBA)=7.7074122236671005;} crocodile #33: {team=unaligned ; avg hp=4.921976592977893 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.819245773732119; hits/misses (PBA)= 1.1612483745123536/6.680104031209363; rounds (PBA)=7.916775032509753;} crocodile #18: {team=unaligned ; avg hp=3.728218465539662 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.490247074122237; hits/misses (PBA)= 1.1599479843953187/6.742522756827048; rounds (PBA)=7.954486345903772;} crocodile #11: {team=unaligned ; avg hp=4.638491547464239 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.594278283485046; hits/misses (PBA)= 1.140442132639792/6.754226267880364; rounds (PBA)=7.945383615084525;} crocodile #20: {team=unaligned ; avg hp=4.169050715214564 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.690507152145644; hits/misses (PBA)= 1.1612483745123536/6.569570871261378; rounds (PBA)=7.7932379713914175;} crocodile #16: {team=unaligned ; avg hp=3.8855656697009104 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.011703511053316; hits/misses (PBA)= 1.0910273081924577/6.565669700910273; rounds (PBA)=7.71001300390117;} crocodile #8: {team=unaligned ; avg hp=3.812743823146944 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.738621586475944; hits/misses (PBA)= 1.1391417425227568/6.504551365409623; rounds (PBA)=7.723016905071521;} crocodile #2: {team=unaligned ; avg hp=4.209362808842653 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.248374512353706; hits/misses (PBA)= 1.188556566970091/6.652795838751626; rounds (PBA)=7.88556566970091;} crocodile #23: {team=unaligned ; avg hp=3.518855656697009 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.775032509752926; hits/misses (PBA)= 1.141742522756827/6.477243172951885; rounds (PBA)=7.6879063719115734;} crocodile #15: {team=unaligned ; avg hp=4.972691807542263 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.464239271781535; hits/misses (PBA)= 1.1846553966189857/6.690507152145644; rounds (PBA)=7.9349804941482445;} crocodile #4: {team=unaligned ; avg hp=4.937581274382315 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.957087126137841; hits/misses (PBA)= 1.17555266579974/6.604681404421326; rounds (PBA)=7.858257477243173;} crocodile #34: {team=unaligned ; avg hp=3.890767230169051 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.522756827048115; hits/misses (PBA)= 1.1352405721716514/6.500650195058517; rounds (PBA)=7.690507152145644;} crocodile #5: {team=unaligned ; avg hp=4.293888166449935 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.780234070221066; hits/misses (PBA)= 1.1469440832249675/6.6762028608582575; rounds (PBA)=7.877763328998699;} crocodile #6: {team=unaligned ; avg hp=3.4954486345903772 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.925877763328998; hits/misses (PBA)= 1.163849154746424/6.746423927178154; rounds (PBA)=7.963589076723017;} crocodile #29: {team=unaligned ; avg hp=3.3342002600780236 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.475942782834851; hits/misses (PBA)= 1.2353706111833551/6.599479843953186; rounds (PBA)=7.884265279583875;} crocodile #30: {team=unaligned ; avg hp=4.288686605981795 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.976592977893368; hits/misses (PBA)= 1.1690507152145644/6.596879063719116; rounds (PBA)=7.834850455136541;} crocodile #22: {team=unaligned ; avg hp=4.386215864759428 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.319895968790638; hits/misses (PBA)= 1.209362808842653/6.604681404421326; rounds (PBA)=7.860858257477243;} crocodile #14: {team=unaligned ; avg hp=4.551365409622887 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.031209362808843; hits/misses (PBA)= 1.1950585175552666/6.695708712613784; rounds (PBA)=7.945383615084525;} crocodile #26: {team=unaligned ; avg hp=3.1326397919375815 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.553966189856958; hits/misses (PBA)= 1.152145643693108/6.464239271781534; rounds (PBA)=7.673602080624187;} crocodile #24: {team=unaligned ; avg hp=4.0897269180754225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864759427828348; hits/misses (PBA)= 1.165149544863459/6.708712613784135; rounds (PBA)=7.928478543563069;} crocodile #25: {team=unaligned ; avg hp=4.985695708712614 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.126137841352406; hits/misses (PBA)= 1.1976592977893368/6.93628088426528; rounds (PBA)=8.193758127438231;} crocodile #7: {team=unaligned ; avg hp=4.145643693107933 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.263979193758127; hits/misses (PBA)= 1.1768530559167751/6.794538361508453; rounds (PBA)=8.024707412223668;} crocodile: {team=unaligned ; avg hp=4.321196358907672 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.123537061118336; hits/misses (PBA)= 1.1859557867360209/6.563068920676203; rounds (PBA)=7.82184655396619;} crocodile #12: {team=unaligned ; avg hp=4.655396618985696 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.81404421326398; hits/misses (PBA)= 1.130039011703511/6.600780234070221; rounds (PBA)=7.777633289986996;} crocodile #27: {team=unaligned ; avg hp=3.8803641092327696 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58257477243173; hits/misses (PBA)= 1.1313394018205463/6.6514954486345905; rounds (PBA)=7.828348504551365;} crocodile #13: {team=unaligned ; avg hp=4.929778933680104 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864759427828348; hits/misses (PBA)= 1.1924577373211964/6.659297789336801; rounds (PBA)=7.925877763328999;} crocodile #28: {team=unaligned ; avg hp=3.6762028608582575 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.955786736020807; hits/misses (PBA)= 1.163849154746424/6.501950585175552; rounds (PBA)=7.725617685305592;} ancient black dragon: {team=chaotic evil ; avg hp=-3.8166449934980493 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 506.09882964889465; hits/misses (PBA)= 30.2444733420026/1.717815344603381; rounds (PBA)=10.678803641092328;} crocodile #19: {team=unaligned ; avg hp=3.247074122236671 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.89336801040312; hits/misses (PBA)= 1.1599479843953187/6.543563068920676; rounds (PBA)=7.742522756827048;} crocodile #21: {team=unaligned ; avg hp=4.35890767230169 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.838751625487646; hits/misses (PBA)= 1.188556566970091/6.650195058517555; rounds (PBA)=7.889466840052016;} crocodile #17: {team=unaligned ; avg hp=4.240572171651495 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.2925877763329; hits/misses (PBA)= 1.2067620286085825/6.631989596879063; rounds (PBA)=7.888166449934981;} crocodile #9: {team=unaligned ; avg hp=3.8933680104031207 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.166449934980495; hits/misses (PBA)= 1.2158647594278285/6.559167750325098; rounds (PBA)=7.836150845253576;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2752.5; crudely normalised: 0% > unaligned = expected rounds to survive: 3021.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 786; Sum of rounds: 10057; chaotic evil : 0.03 ± 0.0; unaligned : 0.13 ± 0.0; > Team chaotic evil = winning battles: 125; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 661; perfect battles: 0; close-call battles: 661; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #25: {team=unaligned ; avg hp=0.10687022900763359 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.385496183206106; hits/misses (PBA)= 1.1488549618320612/6.921119592875318; rounds (PBA)=8.136132315521628;} crocodile #32: {team=unaligned ; avg hp=0.10432569974554708 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.577608142493638; hits/misses (PBA)= 1.2213740458015268/6.819338422391858; rounds (PBA)=8.097964376590332;} crocodile #27: {team=unaligned ; avg hp=0.5356234096692112 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.826972010178118; hits/misses (PBA)= 1.2264631043256997/6.782442748091603; rounds (PBA)=8.068702290076336;} crocodile #11: {team=unaligned ; avg hp=0.7951653944020356 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.60941475826972; hits/misses (PBA)= 1.2353689567430026/6.88295165394402; rounds (PBA)=8.17175572519084;} crocodile #29: {team=unaligned ; avg hp=0.9669211195928753 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.84351145038168; hits/misses (PBA)= 1.2544529262086515/7.0; rounds (PBA)=8.307888040712468;} crocodile #31: {team=unaligned ; avg hp=0.8536895674300254 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460559796437659; hits/misses (PBA)= 1.2010178117048347/6.975826972010178; rounds (PBA)=8.231552162849873;} crocodile #17: {team=unaligned ; avg hp=0.5229007633587787 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51526717557252; hits/misses (PBA)= 1.2391857506361323/6.966921119592875; rounds (PBA)=8.256997455470739;} crocodile #24: {team=unaligned ; avg hp=0.589058524173028 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.66793893129771; hits/misses (PBA)= 1.2582697201017812/6.875318066157761; rounds (PBA)=8.19083969465649;} crocodile #20: {team=unaligned ; avg hp=0.20610687022900764 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.735368956743002; hits/misses (PBA)= 1.243002544529262/6.739185750636132; rounds (PBA)=8.033078880407125;} crocodile #9: {team=unaligned ; avg hp=0.3244274809160305 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.258269720101781; hits/misses (PBA)= 1.1844783715012723/6.735368956743002; rounds (PBA)=7.983460559796438;} crocodile #10: {team=unaligned ; avg hp=0.44147582697201015 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.945292620865139; hits/misses (PBA)= 1.2748091603053435/7.0458015267175576; rounds (PBA)=8.37531806615776;} crocodile #8: {team=unaligned ; avg hp=0.2989821882951654 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.695928753180661; hits/misses (PBA)= 1.2659033078880406/6.978371501272265; rounds (PBA)=8.278625954198473;} crocodile #12: {team=unaligned ; avg hp=1.7315521628498727 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.099236641221374; hits/misses (PBA)= 1.3027989821882953/7.16412213740458; rounds (PBA)=8.531806615776082;} crocodile #13: {team=unaligned ; avg hp=0.6793893129770993 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55089058524173; hits/misses (PBA)= 1.2264631043256997/6.8842239185750635; rounds (PBA)=8.173027989821882;} crocodile: {team=unaligned ; avg hp=0.4262086513994911 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.65648854961832; hits/misses (PBA)= 1.2455470737913485/6.950381679389313; rounds (PBA)=8.256997455470739;} crocodile #21: {team=unaligned ; avg hp=1.1106870229007633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19083969465649; hits/misses (PBA)= 1.1997455470737914/7.011450381679389; rounds (PBA)=8.279898218829517;} crocodile #16: {team=unaligned ; avg hp=0.2595419847328244 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.899491094147583; hits/misses (PBA)= 1.2111959287531806/6.837150127226463; rounds (PBA)=8.108142493638677;} crocodile #6: {team=unaligned ; avg hp=0.44147582697201015 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.553435114503817; hits/misses (PBA)= 1.2061068702290076/6.851145038167939; rounds (PBA)=8.129770992366412;} crocodile #19: {team=unaligned ; avg hp=1.7353689567430026 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.811704834605598; hits/misses (PBA)= 1.2468193384223918/7.067430025445293; rounds (PBA)=8.368956743002544;} crocodile #23: {team=unaligned ; avg hp=0.589058524173028 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.86259541984733; hits/misses (PBA)= 1.2811704834605597/6.824427480916031; rounds (PBA)=8.159033078880407;} crocodile #28: {team=unaligned ; avg hp=0.851145038167939 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.926208651399492; hits/misses (PBA)= 1.2035623409669212/6.853689567430026; rounds (PBA)=8.110687022900763;} crocodile #7: {team=unaligned ; avg hp=0.7748091603053435 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.98473282442748; hits/misses (PBA)= 1.1806615776081424/6.709923664122138; rounds (PBA)=7.951653944020356;} crocodile #15: {team=unaligned ; avg hp=0.8027989821882952 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.904580152671755; hits/misses (PBA)= 1.1501272264631044/6.927480916030534; rounds (PBA)=8.138676844783715;} crocodile #3: {team=unaligned ; avg hp=1.3625954198473282 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.723918575063614; hits/misses (PBA)= 1.2608142493638677/7.2748091603053435; rounds (PBA)=8.604325699745548;} crocodile #2: {team=unaligned ; avg hp=0.47455470737913485 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.038167938931299; hits/misses (PBA)= 1.213740458015267/6.8867684478371505; rounds (PBA)=8.150127226463104;} crocodile #26: {team=unaligned ; avg hp=0.2455470737913486 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.665394402035624; hits/misses (PBA)= 1.1297709923664123/6.745547073791348; rounds (PBA)=7.933842239185751;} ancient black dragon: {team=chaotic evil ; avg hp=1.133587786259542 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 586.3918575063614; hits/misses (PBA)= 34.98982188295165/1.8969465648854962; rounds (PBA)=12.40966921119593;} crocodile #5: {team=unaligned ; avg hp=1.05470737913486 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.506361323155216; hits/misses (PBA)= 1.2239185750636132/7.020356234096692; rounds (PBA)=8.298982188295165;} crocodile #18: {team=unaligned ; avg hp=0.688295165394402 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.830788804071247; hits/misses (PBA)= 1.2557251908396947/7.10178117048346; rounds (PBA)=8.423664122137405;} crocodile #4: {team=unaligned ; avg hp=0.3473282442748092 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853689567430026; hits/misses (PBA)= 1.173027989821883/6.711195928753181; rounds (PBA)=7.9363867684478375;} crocodile #14: {team=unaligned ; avg hp=1.143765903307888 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.288804071246819; hits/misses (PBA)= 1.2264631043256997/7.011450381679389; rounds (PBA)=8.30025445292621;} crocodile #30: {team=unaligned ; avg hp=0.4351145038167939 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.344783715012722; hits/misses (PBA)= 1.202290076335878/6.71882951653944; rounds (PBA)=7.978371501272265;} crocodile #22: {team=unaligned ; avg hp=1.143765903307888 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.083969465648854; hits/misses (PBA)= 1.2849872773536897/7.021628498727735; rounds (PBA)=8.366412213740459;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2841.29; crudely normalised: 0% > unaligned = expected rounds to survive: 2926.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 785; Sum of rounds: 10878; > Team chaotic evil = winning battles: 197; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 587; perfect battles: 0; close-call battles: 587; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #3: {team=unaligned ; avg hp=-1.9452229299363057 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.249681528662421; hits/misses (PBA)= 1.1821656050955414/6.838216560509554; rounds (PBA)=8.081528662420382;} crocodile #13: {team=unaligned ; avg hp=-1.3719745222929935 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.472611464968153; hits/misses (PBA)= 1.3350318471337579/7.077707006369427; rounds (PBA)=8.463694267515924;} crocodile #30: {team=unaligned ; avg hp=-2.1515923566878983 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.527388535031847; hits/misses (PBA)= 1.1910828025477707/6.937579617834395; rounds (PBA)=8.194904458598726;} crocodile #9: {team=unaligned ; avg hp=-0.9414012738853503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.839490445859873; hits/misses (PBA)= 1.2777070063694267/7.434394904458599; rounds (PBA)=8.765605095541401;} crocodile #21: {team=unaligned ; avg hp=-1.848407643312102 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.301910828025477; hits/misses (PBA)= 1.2280254777070063/6.77452229299363; rounds (PBA)=8.070063694267516;} crocodile #10: {team=unaligned ; avg hp=-1.2904458598726114 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.420382165605096; hits/misses (PBA)= 1.332484076433121/7.045859872611465; rounds (PBA)=8.434394904458598;} crocodile #26: {team=unaligned ; avg hp=-2.3121019108280256 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.82420382165605; hits/misses (PBA)= 1.1796178343949044/7.053503184713376; rounds (PBA)=8.286624203821656;} crocodile #27: {team=unaligned ; avg hp=-1.4738853503184712 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45095541401274; hits/misses (PBA)= 1.2993630573248407/7.008917197452229; rounds (PBA)=8.36687898089172;} crocodile #19: {team=unaligned ; avg hp=-1.8687898089171975 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.2; hits/misses (PBA)= 1.2152866242038216/7.0114649681528665; rounds (PBA)=8.29171974522293;} crocodile #23: {team=unaligned ; avg hp=-1.2369426751592356 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.59108280254777; hits/misses (PBA)= 1.310828025477707/7.220382165605096; rounds (PBA)=8.589808917197452;} crocodile #11: {team=unaligned ; avg hp=-0.6242038216560509 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.574522292993631; hits/misses (PBA)= 1.267515923566879/7.3312101910828025; rounds (PBA)=8.64968152866242;} crocodile #6: {team=unaligned ; avg hp=-1.2292993630573248 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.230573248407643; hits/misses (PBA)= 1.2993630573248407/7.278980891719745; rounds (PBA)=8.619108280254776;} crocodile #14: {team=unaligned ; avg hp=-1.6 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.540127388535032; hits/misses (PBA)= 1.2356687898089171/7.059872611464968; rounds (PBA)=8.35923566878981;} crocodile #17: {team=unaligned ; avg hp=-2.8611464968152864 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.454777070063694; hits/misses (PBA)= 1.2611464968152866/6.917197452229299; rounds (PBA)=8.243312101910828;} crocodile #22: {team=unaligned ; avg hp=-0.7159235668789808 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.696815286624204; hits/misses (PBA)= 1.243312101910828/7.364331210191083; rounds (PBA)=8.663694267515924;} crocodile #20: {team=unaligned ; avg hp=-1.419108280254777 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.527388535031847; hits/misses (PBA)= 1.2305732484076433/6.929936305732484; rounds (PBA)=8.231847133757961;} crocodile #15: {team=unaligned ; avg hp=-1.6063694267515924 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.048407643312101; hits/misses (PBA)= 1.286624203821656/7.124840764331211; rounds (PBA)=8.461146496815287;} crocodile #2: {team=unaligned ; avg hp=-1.414012738853503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.313375796178343; hits/misses (PBA)= 1.2420382165605095/6.909554140127389; rounds (PBA)=8.198726114649682;} crocodile #28: {team=unaligned ; avg hp=-1.2777070063694267 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.103184713375796; hits/misses (PBA)= 1.197452229299363/6.894267515923567; rounds (PBA)=8.152866242038217;} crocodile #29: {team=unaligned ; avg hp=-2.476433121019108 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.434394904458598; hits/misses (PBA)= 1.2369426751592356/7.059872611464968; rounds (PBA)=8.346496815286624;} crocodile #16: {team=unaligned ; avg hp=-1.1630573248407643 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.909554140127389; hits/misses (PBA)= 1.2573248407643312/7.24968152866242; rounds (PBA)=8.552866242038217;} crocodile #25: {team=unaligned ; avg hp=-1.626751592356688 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.889171974522293; hits/misses (PBA)= 1.1643312101910828/7.010191082802548; rounds (PBA)=8.222929936305732;} crocodile #8: {team=unaligned ; avg hp=-1.5770700636942676 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.17452229299363; hits/misses (PBA)= 1.2280254777070063/7.194904458598726; rounds (PBA)=8.489171974522293;} crocodile: {team=unaligned ; avg hp=-1.1197452229299363 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.354140127388535; hits/misses (PBA)= 1.2369426751592356/7.124840764331211; rounds (PBA)=8.428025477707006;} crocodile #24: {team=unaligned ; avg hp=-1.3668789808917197 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.487898089171974; hits/misses (PBA)= 1.224203821656051/7.025477707006369; rounds (PBA)=8.304458598726114;} crocodile #12: {team=unaligned ; avg hp=-2.5146496815286623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59235668789809; hits/misses (PBA)= 1.2636942675159235/7.0433121019108285; rounds (PBA)=8.361783439490447;} crocodile #18: {team=unaligned ; avg hp=-1.5821656050955415 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.579617834394904; hits/misses (PBA)= 1.2636942675159235/7.039490445859872; rounds (PBA)=8.361783439490447;} crocodile #7: {team=unaligned ; avg hp=-1.826751592356688 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.173248407643312; hits/misses (PBA)= 1.194904458598726/7.0840764331210195; rounds (PBA)=8.338853503184714;} ancient black dragon: {team=chaotic evil ; avg hp=6.028025477707007 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 637.2738853503184; hits/misses (PBA)= 38.044585987261144/2.0140127388535034; rounds (PBA)=13.535031847133759;} crocodile #5: {team=unaligned ; avg hp=-1.5898089171974523 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.419108280254777; hits/misses (PBA)= 1.2101910828025477/7.239490445859873; rounds (PBA)=8.501910828025478;} crocodile #31: {team=unaligned ; avg hp=-1.5324840764331211 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.197452229299364; hits/misses (PBA)= 1.2993630573248407/7.073885350318472; rounds (PBA)=8.430573248407644;} crocodile #4: {team=unaligned ; avg hp=-1.2713375796178343 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.038216560509554; hits/misses (PBA)= 1.2726114649681528/7.010191082802548; rounds (PBA)=8.333757961783439;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2936.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2832.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 833; Sum of rounds: 12094; chaotic evil : 0.06 ± 0.0; unaligned : 0.11 ± 0.0; > Team chaotic evil = winning battles: 306; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 527; perfect battles: 0; close-call battles: 527; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-2.800720288115246 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.738295318127252; hits/misses (PBA)= 1.226890756302521/6.936374549819928; rounds (PBA)=8.21608643457383;} crocodile #17: {team=unaligned ; avg hp=-3.460984393757503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73469387755102; hits/misses (PBA)= 1.2208883553421368/7.033613445378151; rounds (PBA)=8.308523409363746;} crocodile #14: {team=unaligned ; avg hp=-4.530612244897959 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.547418967587035; hits/misses (PBA)= 1.2496998799519807/7.154861944777911; rounds (PBA)=8.445378151260504;} crocodile #22: {team=unaligned ; avg hp=-3.4777911164465785 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.744297719087635; hits/misses (PBA)= 1.2328931572629052/7.256902761104442; rounds (PBA)=8.540216086434574;} crocodile #27: {team=unaligned ; avg hp=-3.112845138055222 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.758703481392557; hits/misses (PBA)= 1.2569027611044419/7.405762304921969; rounds (PBA)=8.711884753901561;} crocodile #11: {team=unaligned ; avg hp=-2.1056422569027613 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.054021608643458; hits/misses (PBA)= 1.1692677070828332/7.042016806722689; rounds (PBA)=8.27250900360144;} crocodile #25: {team=unaligned ; avg hp=-3.417767106842737 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781512605042018; hits/misses (PBA)= 1.2509003601440576/6.990396158463385; rounds (PBA)=8.28451380552221;} crocodile #12: {team=unaligned ; avg hp=-3.1380552220888354 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.04921968787515; hits/misses (PBA)= 1.2773109243697478/7.212484993997599; rounds (PBA)=8.539015606242497;} crocodile #23: {team=unaligned ; avg hp=-2.8607442977190876 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.997599039615846; hits/misses (PBA)= 1.2941176470588236/7.069627851140456; rounds (PBA)=8.414165666266507;} crocodile #15: {team=unaligned ; avg hp=-2.7935174069627853 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.364945978391356; hits/misses (PBA)= 1.3313325330132053/7.36374549819928; rounds (PBA)=8.751500600240096;} crocodile #26: {team=unaligned ; avg hp=-3.5618247298919568 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.260504201680673; hits/misses (PBA)= 1.3073229291716686/7.118847539015606; rounds (PBA)=8.472989195678272;} crocodile #13: {team=unaligned ; avg hp=-3.1260504201680672 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.46218487394958; hits/misses (PBA)= 1.2232893157262905/7.056422569027611; rounds (PBA)=8.345738295318128;} crocodile #8: {team=unaligned ; avg hp=-3.0876350540216086 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.506602641056423; hits/misses (PBA)= 1.2244897959183674/7.267707082833133; rounds (PBA)=8.541416566626651;} crocodile #7: {team=unaligned ; avg hp=-3.5354141656662663 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.394957983193278; hits/misses (PBA)= 1.2136854741896759/7.069627851140456; rounds (PBA)=8.345738295318128;} crocodile #9: {team=unaligned ; avg hp=-2.773109243697479 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.004801920768307; hits/misses (PBA)= 1.2545018007202882/7.045618247298919; rounds (PBA)=8.343337334933974;} crocodile #3: {team=unaligned ; avg hp=-3.410564225690276 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.671068427370948; hits/misses (PBA)= 1.2677070828331332/7.0; rounds (PBA)=8.334933973589436;} crocodile #28: {team=unaligned ; avg hp=-2.523409363745498 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09483793517407; hits/misses (PBA)= 1.2953181272509005/7.108043217286915; rounds (PBA)=8.46218487394958;} crocodile #5: {team=unaligned ; avg hp=-2.962785114045618 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.190876350540217; hits/misses (PBA)= 1.2136854741896759/7.014405762304922; rounds (PBA)=8.2953181272509;} crocodile #30: {team=unaligned ; avg hp=-2.8523409363745498 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.611044417767108; hits/misses (PBA)= 1.2292917166866746/7.138055222088836; rounds (PBA)=8.421368547418968;} crocodile #19: {team=unaligned ; avg hp=-2.900360144057623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.326530612244898; hits/misses (PBA)= 1.218487394957983/7.222088835534214; rounds (PBA)=8.500600240096038;} crocodile #2: {team=unaligned ; avg hp=-3.6686674669867947 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.429771908763506; hits/misses (PBA)= 1.3229291716686675/7.01920768307323; rounds (PBA)=8.391356542617046;} crocodile #4: {team=unaligned ; avg hp=-3.679471788715486 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.551020408163266; hits/misses (PBA)= 1.2533013205282113/7.002400960384153; rounds (PBA)=8.316926770708283;} crocodile #18: {team=unaligned ; avg hp=-3.917166866746699 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.355342136854741; hits/misses (PBA)= 1.206482593037215/7.043217286914766; rounds (PBA)=8.300120048019208;} crocodile #6: {team=unaligned ; avg hp=-3.2641056422569026 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.10204081632653; hits/misses (PBA)= 1.304921968787515/7.0372148859543815; rounds (PBA)=8.396158463385355;} crocodile #20: {team=unaligned ; avg hp=-3.171668667466987 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.87515006002401; hits/misses (PBA)= 1.2665066026410565/7.0588235294117645; rounds (PBA)=8.381752701080432;} crocodile #29: {team=unaligned ; avg hp=-2.8427370948379354 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.126050420168067; hits/misses (PBA)= 1.3037214885954382/7.0804321728691475; rounds (PBA)=8.44297719087635;} crocodile #16: {team=unaligned ; avg hp=-3.127250900360144 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.168067226890756; hits/misses (PBA)= 1.2725090036014406/6.98079231692677; rounds (PBA)=8.297719087635054;} crocodile #24: {team=unaligned ; avg hp=-3.63625450180072 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.434573829531812; hits/misses (PBA)= 1.2364945978391357/7.24609843937575; rounds (PBA)=8.53781512605042;} ancient black dragon: {team=chaotic evil ; avg hp=13.513805522208884 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 666.6962785114046; hits/misses (PBA)= 39.83553421368548/2.1260504201680672; rounds (PBA)=14.248499399759904;} crocodile #10: {team=unaligned ; avg hp=-3.057623049219688 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.316926770708283; hits/misses (PBA)= 1.2953181272509005/7.039615846338536; rounds (PBA)=8.387755102040817;} crocodile #21: {team=unaligned ; avg hp=-3.767106842737095 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.895558223289315; hits/misses (PBA)= 1.2496998799519807/6.776710684273709; rounds (PBA)=8.092436974789916;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3262.22; crudely normalised: 0% > unaligned = expected rounds to survive: 2549.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 978; Sum of rounds: 15506; > Team chaotic evil = winning battles: 769; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 208; perfect battles: 0; close-call battles: 208; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #23: {team=unaligned ; avg hp=-7.638036809815951 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.08997955010225; hits/misses (PBA)= 1.1983640081799591/6.75562372188139; rounds (PBA)=8.007157464212678;} crocodile #12: {team=unaligned ; avg hp=-7.35480572597137 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.139059304703476; hits/misses (PBA)= 1.1973415132924334/6.858895705521473; rounds (PBA)=8.093047034764826;} crocodile #27: {team=unaligned ; avg hp=-8.074642126789366 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.594069529652351; hits/misses (PBA)= 1.2678936605316973/6.898773006134969; rounds (PBA)=8.205521472392638;} crocodile #25: {team=unaligned ; avg hp=-7.732106339468302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.800613496932515; hits/misses (PBA)= 1.156441717791411/6.776073619631902; rounds (PBA)=7.991820040899795;} crocodile #26: {team=unaligned ; avg hp=-7.508179959100205 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.822085889570552; hits/misses (PBA)= 1.256646216768916/6.913087934560327; rounds (PBA)=8.218813905930471;} crocodile #8: {team=unaligned ; avg hp=-8.25357873210634 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.66564417177914; hits/misses (PBA)= 1.2096114519427403/6.884458077709612; rounds (PBA)=8.132924335378323;} crocodile #19: {team=unaligned ; avg hp=-7.7024539877300615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.902862985685072; hits/misses (PBA)= 1.1676891615541922/6.734151329243354; rounds (PBA)=7.95398773006135;} crocodile #2: {team=unaligned ; avg hp=-7.961145194274029 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.750511247443763; hits/misses (PBA)= 1.1533742331288344/6.904907975460123; rounds (PBA)=8.103271983640083;} crocodile #16: {team=unaligned ; avg hp=-7.750511247443763 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773006134969325; hits/misses (PBA)= 1.2484662576687116/6.887525562372188; rounds (PBA)=8.175869120654397;} crocodile #10: {team=unaligned ; avg hp=-8.326175869120654 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.337423312883436; hits/misses (PBA)= 1.2137014314928425/6.622699386503068; rounds (PBA)=7.886503067484663;} crocodile #21: {team=unaligned ; avg hp=-7.449897750511248 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.616564417177914; hits/misses (PBA)= 1.2372188139059306/6.87321063394683; rounds (PBA)=8.157464212678937;} crocodile #9: {team=unaligned ; avg hp=-8.176891615541923 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.897750511247445; hits/misses (PBA)= 1.278118609406953/6.994887525562373; rounds (PBA)=8.326175869120654;} crocodile #13: {team=unaligned ; avg hp=-7.839468302658487 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.547034764826176; hits/misses (PBA)= 1.2341513292433537/6.806748466257669; rounds (PBA)=8.083844580777097;} crocodile #24: {team=unaligned ; avg hp=-7.768916155419223 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.503067484662576; hits/misses (PBA)= 1.2249488752556237/6.97239263803681; rounds (PBA)=8.242331288343559;} crocodile #14: {team=unaligned ; avg hp=-7.42638036809816 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.141104294478527; hits/misses (PBA)= 1.1891615541922291/6.895705521472393; rounds (PBA)=8.140081799591002;} crocodile #22: {team=unaligned ; avg hp=-7.701431492842536 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.8200408997955; hits/misses (PBA)= 1.3967280163599183/7.0552147239263805; rounds (PBA)=8.489775051124745;} ancient black dragon: {team=chaotic evil ; avg hp=56.57566462167689 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 722.9120654396728; hits/misses (PBA)= 43.13496932515337/2.361963190184049; rounds (PBA)=15.739263803680982;} crocodile #15: {team=unaligned ; avg hp=-7.736196319018405 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.997955010224949; hits/misses (PBA)= 1.2024539877300613/6.774028629856851; rounds (PBA)=8.03476482617587;} crocodile #18: {team=unaligned ; avg hp=-7.401840490797546 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.851738241308793; hits/misses (PBA)= 1.2535787321063394/6.85480572597137; rounds (PBA)=8.155419222903886;} crocodile #17: {team=unaligned ; avg hp=-7.2004089979550105 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.987730061349692; hits/misses (PBA)= 1.2903885480572597/6.840490797546012; rounds (PBA)=8.1799591002045;} crocodile #5: {team=unaligned ; avg hp=-7.794478527607362 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.866053169734151; hits/misses (PBA)= 1.2515337423312884/6.9621676891615545; rounds (PBA)=8.254601226993865;} crocodile #3: {team=unaligned ; avg hp=-7.394683026584867 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853783231083845; hits/misses (PBA)= 1.177914110429448/6.732106339468302; rounds (PBA)=7.955010224948875;} crocodile #4: {team=unaligned ; avg hp=-7.835378323108385 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.786298568507158; hits/misses (PBA)= 1.2627811860940694/6.831288343558282; rounds (PBA)=8.132924335378323;} crocodile #20: {team=unaligned ; avg hp=-8.017382413087935 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.314928425357873; hits/misses (PBA)= 1.2137014314928425/6.918200408997955; rounds (PBA)=8.17075664621677;} crocodile #6: {team=unaligned ; avg hp=-8.116564417177914 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.193251533742332; hits/misses (PBA)= 1.2065439672801637/6.855828220858895; rounds (PBA)=8.100204498977504;} crocodile: {team=unaligned ; avg hp=-8.213701431492842 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.811860940695297; hits/misses (PBA)= 1.2535787321063394/6.984662576687117; rounds (PBA)=8.266871165644172;} crocodile #7: {team=unaligned ; avg hp=-7.976482617586912 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.030674846625766; hits/misses (PBA)= 1.270961145194274/6.870143149284254; rounds (PBA)=8.188139059304703;} crocodile #11: {team=unaligned ; avg hp=-7.632924335378323 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.338445807770961; hits/misses (PBA)= 1.196319018404908/6.644171779141105; rounds (PBA)=7.8905930470347645;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3523.2; crudely normalised: 0% > unaligned = expected rounds to survive: 2360.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1129; Sum of rounds: 17476; > Team chaotic evil = winning battles: 1069; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 59; perfect battles: 0; close-call battles: 59; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #2: {team=unaligned ; avg hp=-9.04074402125775 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.676705048715677; hits/misses (PBA)= 1.1523472099202834/6.522586359610274; rounds (PBA)=7.720106288751107;} crocodile #18: {team=unaligned ; avg hp=-9.178033658104518 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.079716563330381; hits/misses (PBA)= 1.183348095659876/6.674047829937998; rounds (PBA)=7.895482728077945;} crocodile #12: {team=unaligned ; avg hp=-9.20549158547387 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.395039858281665; hits/misses (PBA)= 1.1195748449955714/6.621789193976971; rounds (PBA)=7.778565101860053;} crocodile #20: {team=unaligned ; avg hp=-9.158547387068202 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.888396811337467; hits/misses (PBA)= 1.1603188662533215/6.563330380868025; rounds (PBA)=7.751107174490699;} crocodile #9: {team=unaligned ; avg hp=-9.088573959255978 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.676705048715677; hits/misses (PBA)= 1.1514614703277237/6.575730735163861; rounds (PBA)=7.774136403897254;} crocodile #23: {team=unaligned ; avg hp=-9.160318866253322 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.526129317980514; hits/misses (PBA)= 1.1240035429583703/6.528786536758193; rounds (PBA)=7.692648361381754;} crocodile #25: {team=unaligned ; avg hp=-9.138175376439326 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.440212577502214; hits/misses (PBA)= 1.1178033658104518/6.3383525243578385; rounds (PBA)=7.49867139061116;} crocodile #5: {team=unaligned ; avg hp=-9.356953055801595 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.556244464127547; hits/misses (PBA)= 1.1284322409211691/6.6271036315323295; rounds (PBA)=7.804251550044287;} crocodile #22: {team=unaligned ; avg hp=-9.300265721877768 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.736049601417184; hits/misses (PBA)= 1.1470327723649247/6.560673162090345; rounds (PBA)=7.741364038972542;} crocodile: {team=unaligned ; avg hp=-9.395925597874225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.620017714791851; hits/misses (PBA)= 1.1399468556244463/6.465899025686448; rounds (PBA)=7.642161204605846;} crocodile #10: {team=unaligned ; avg hp=-9.244464127546502 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.389725420726306; hits/misses (PBA)= 1.1231178033658105/6.437555358724535; rounds (PBA)=7.605845881310895;} crocodile #17: {team=unaligned ; avg hp=-8.782108060230293 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.517271922054915; hits/misses (PBA)= 1.121346324180691/6.322409211691762; rounds (PBA)=7.484499557130204;} crocodile #24: {team=unaligned ; avg hp=-8.893711248892826 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.602302922940655; hits/misses (PBA)= 1.1178033658104518/6.465013286093888; rounds (PBA)=7.633303808680248;} crocodile #19: {team=unaligned ; avg hp=-8.976970770593445 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.255978742249779; hits/misses (PBA)= 1.1107174490699734/6.302037201062888; rounds (PBA)=7.465013286093888;} crocodile #4: {team=unaligned ; avg hp=-9.368467670504872 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.057573073516386; hits/misses (PBA)= 1.162090345438441/6.54295837023915; rounds (PBA)=7.745792736935341;} crocodile #3: {team=unaligned ; avg hp=-9.570416297608503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.505757307351638; hits/misses (PBA)= 1.154118689105403/6.489813994685562; rounds (PBA)=7.684676705048716;} ancient black dragon: {team=chaotic evil ; avg hp=99.87599645704162 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 704.3277236492471; hits/misses (PBA)= 42.02302922940655/2.262178919397697; rounds (PBA)=15.449955713020373;} crocodile #13: {team=unaligned ; avg hp=-9.0859167404783 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.658990256864481; hits/misses (PBA)= 1.1496899911426042/6.528786536758193; rounds (PBA)=7.719220549158547;} crocodile #8: {team=unaligned ; avg hp=-9.045172719220549 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.286093888396811; hits/misses (PBA)= 1.1815766164747563/6.573073516386183; rounds (PBA)=7.805137289636847;} crocodile #7: {team=unaligned ; avg hp=-9.038972542072631 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.757307351638618; hits/misses (PBA)= 1.1612046058458814/6.306465899025686; rounds (PBA)=7.50310008857396;} crocodile #15: {team=unaligned ; avg hp=-9.46147032772365 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.431355181576617; hits/misses (PBA)= 1.1018600531443756/6.439326837909655; rounds (PBA)=7.589016829052259;} crocodile #16: {team=unaligned ; avg hp=-9.381753764393268 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.441984056687334; hits/misses (PBA)= 1.1195748449955714/6.37643932683791; rounds (PBA)=7.545615589016829;} crocodile #11: {team=unaligned ; avg hp=-9.480956598759965 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.180690876882197; hits/misses (PBA)= 1.20903454384411/6.638618246235607; rounds (PBA)=7.883082373782108;} crocodile #21: {team=unaligned ; avg hp=-9.131975199291409 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.745792736935341; hits/misses (PBA)= 1.1505757307351638/6.487156775907883; rounds (PBA)=7.687333923826395;} crocodile #14: {team=unaligned ; avg hp=-9.131975199291409 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.953055801594331; hits/misses (PBA)= 1.1886625332152347/6.5925597874224975; rounds (PBA)=7.823737821080602;} crocodile #6: {team=unaligned ; avg hp=-8.920283436669619 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.471213463241806; hits/misses (PBA)= 1.120460584588131/6.467670504871568; rounds (PBA)=7.62621789193977;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 624.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3024.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2650; Sum of rounds: 8750; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2649; perfect battles: 0; close-call battles: 2647; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #4: {team=unaligned ; avg hp=14.885283018867925 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.42188679245283; hits/misses (PBA)= 0.7656603773584906/1.8215094339622642; rounds (PBA)=2.672075471698113;} crocodile #2: {team=unaligned ; avg hp=15.102264150943396 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.359622641509434; hits/misses (PBA)= 0.7566037735849057/1.8566037735849057; rounds (PBA)=2.6841509433962263;} crocodile #27: {team=unaligned ; avg hp=15.148679245283018 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.781509433962264; hits/misses (PBA)= 0.8124528301886792/1.8045283018867924; rounds (PBA)=2.690566037735849;} crocodile #21: {team=unaligned ; avg hp=15.214339622641509 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.769433962264151; hits/misses (PBA)= 0.8041509433962264/1.8245283018867924; rounds (PBA)=2.6969811320754715;} crocodile #11: {team=unaligned ; avg hp=15.167924528301887 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.695849056603773; hits/misses (PBA)= 0.8/1.8479245283018868; rounds (PBA)=2.709433962264151;} crocodile #23: {team=unaligned ; avg hp=15.524150943396226 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.614716981132076; hits/misses (PBA)= 0.7841509433962264/1.8615094339622642; rounds (PBA)=2.708679245283019;} crocodile #26: {team=unaligned ; avg hp=15.363018867924529 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734716981132076; hits/misses (PBA)= 0.7984905660377358/1.8267924528301887; rounds (PBA)=2.690188679245283;} crocodile #14: {team=unaligned ; avg hp=15.110943396226416 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.682641509433962; hits/misses (PBA)= 0.7954716981132075/1.8252830188679245; rounds (PBA)=2.6845283018867923;} crocodile #17: {team=unaligned ; avg hp=15.20679245283019 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.911320754716981; hits/misses (PBA)= 0.8067924528301886/1.8464150943396227; rounds (PBA)=2.7071698113207545;} crocodile #16: {team=unaligned ; avg hp=15.257735849056603 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.566792452830189; hits/misses (PBA)= 0.7762264150943397/1.849056603773585; rounds (PBA)=2.692075471698113;} crocodile #22: {team=unaligned ; avg hp=15.675471698113208 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.588301886792453; hits/misses (PBA)= 0.7818867924528302/1.8645283018867924; rounds (PBA)=2.7045283018867923;} crocodile #5: {team=unaligned ; avg hp=15.08943396226415 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503018867924529; hits/misses (PBA)= 0.7758490566037736/1.8350943396226416; rounds (PBA)=2.6796226415094337;} crocodile #20: {team=unaligned ; avg hp=15.086415094339623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.452830188679245; hits/misses (PBA)= 0.7671698113207547/1.8460377358490565; rounds (PBA)=2.687924528301887;} crocodile #15: {team=unaligned ; avg hp=15.179622641509434 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5052830188679245; hits/misses (PBA)= 0.7656603773584906/1.849433962264151; rounds (PBA)=2.6830188679245284;} crocodile #13: {team=unaligned ; avg hp=15.484528301886792 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821509433962264; hits/misses (PBA)= 0.8116981132075471/1.828679245283019; rounds (PBA)=2.7071698113207545;} crocodile #7: {team=unaligned ; avg hp=15.297735849056604 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820377358490566; hits/misses (PBA)= 0.8033962264150943/1.848679245283019; rounds (PBA)=2.718867924528302;} crocodile #19: {team=unaligned ; avg hp=15.30566037735849 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.790566037735849; hits/misses (PBA)= 0.8083018867924529/1.8154716981132075; rounds (PBA)=2.6962264150943396;} crocodile #29: {team=unaligned ; avg hp=15.460754716981132 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69622641509434; hits/misses (PBA)= 0.7928301886792453/1.8543396226415094; rounds (PBA)=2.711698113207547;} crocodile: {team=unaligned ; avg hp=15.104150943396226 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.607924528301886; hits/misses (PBA)= 0.7784905660377358/1.8456603773584905; rounds (PBA)=2.6935849056603773;} crocodile #28: {team=unaligned ; avg hp=15.461132075471697 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.782264150943396; hits/misses (PBA)= 0.8033962264150943/1.819245283018868; rounds (PBA)=2.6860377358490566;} crocodile #30: {team=unaligned ; avg hp=15.160377358490566 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.646792452830189; hits/misses (PBA)= 0.789433962264151/1.8350943396226416; rounds (PBA)=2.691320754716981;} crocodile #9: {team=unaligned ; avg hp=15.260377358490565 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.55811320754717; hits/misses (PBA)= 0.7773584905660378/1.8475471698113208; rounds (PBA)=2.6833962264150943;} crocodile #18: {team=unaligned ; avg hp=15.481132075471699 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706415094339623; hits/misses (PBA)= 0.7981132075471699/1.8437735849056605; rounds (PBA)=2.7037735849056603;} crocodile #25: {team=unaligned ; avg hp=15.451320754716981 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.745283018867925; hits/misses (PBA)= 0.8030188679245283/1.8279245283018868; rounds (PBA)=2.6950943396226417;} adult black dragon: {team=chaotic evil ; avg hp=-4.496603773584906 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.15433962264152; hits/misses (PBA)= 7.67433962264151/0.5015094339622641; rounds (PBA)=2.7252830188679247;} crocodile #12: {team=unaligned ; avg hp=15.422641509433962 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.551698113207547; hits/misses (PBA)= 0.7826415094339623/1.8615094339622642; rounds (PBA)=2.708301886792453;} crocodile #10: {team=unaligned ; avg hp=15.389056603773584 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.602264150943396; hits/misses (PBA)= 0.7845283018867925/1.8362264150943397; rounds (PBA)=2.690943396226415;} crocodile #3: {team=unaligned ; avg hp=15.13245283018868 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.936981132075472; hits/misses (PBA)= 0.8143396226415094/1.8049056603773586; rounds (PBA)=2.6864150943396226;} crocodile #6: {team=unaligned ; avg hp=15.00867924528302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.585660377358491; hits/misses (PBA)= 0.7856603773584906/1.8441509433962264; rounds (PBA)=2.701509433962264;} crocodile #8: {team=unaligned ; avg hp=15.187924528301886 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.594716981132075; hits/misses (PBA)= 0.7864150943396226/1.8430188679245283; rounds (PBA)=2.7030188679245284;} crocodile #24: {team=unaligned ; avg hp=15.156603773584905 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.411698113207547; hits/misses (PBA)= 0.7720754716981132/1.8396226415094339; rounds (PBA)=2.6841509433962263;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1761.6; crudely normalised: 0% > unaligned = expected rounds to survive: 4720.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 643; Sum of rounds: 4055; chaotic evil : 0.0 ± 0.0; unaligned : 0.13 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 643; perfect battles: 0; close-call battles: 643; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #9: {team=unaligned ; avg hp=13.057542768273716 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1648522550544325; hits/misses (PBA)= 0.7916018662519441/4.430793157076205; rounds (PBA)=5.2612752721617415;} crocodile #17: {team=unaligned ; avg hp=13.455676516329705 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637636080870918; hits/misses (PBA)= 0.8506998444790047/4.471228615863142; rounds (PBA)=5.348367029548989;} crocodile #46: {team=unaligned ; avg hp=12.715396578538103 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.374805598755832; hits/misses (PBA)= 0.7620528771384136/4.415241057542768; rounds (PBA)=5.227060653188181;} crocodile #22: {team=unaligned ; avg hp=13.755832037325039 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367029548989113; hits/misses (PBA)= 0.7931570762052877/4.541213063763608; rounds (PBA)=5.363919129082426;} crocodile #48: {team=unaligned ; avg hp=13.318818040435458 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530326594090202; hits/misses (PBA)= 0.8102643856920684/4.410575427682737; rounds (PBA)=5.270606531881804;} crocodile #31: {team=unaligned ; avg hp=13.976671850699844 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1850699844479005; hits/misses (PBA)= 0.7900466562986003/4.572317262830482; rounds (PBA)=5.388802488335926;} crocodile #20: {team=unaligned ; avg hp=13.878693623639192 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.720062208398134; hits/misses (PBA)= 0.7978227060653188/4.558320373250389; rounds (PBA)=5.399688958009332;} crocodile #45: {team=unaligned ; avg hp=12.667185069984448 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713841368584759; hits/misses (PBA)= 0.7169517884914464/4.522550544323484; rounds (PBA)=5.279937791601866;} crocodile #27: {team=unaligned ; avg hp=13.548989113530327 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.222395023328149; hits/misses (PBA)= 0.7776049766718507/4.43701399688958; rounds (PBA)=5.256609642301711;} crocodile #6: {team=unaligned ; avg hp=13.643856920684293 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.44945567651633; hits/misses (PBA)= 0.7947122861586314/4.527216174183515; rounds (PBA)=5.3576982892690515;} crocodile #49: {team=unaligned ; avg hp=13.895800933125972 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.093312597200622; hits/misses (PBA)= 0.76049766718507/4.5458786936236395; rounds (PBA)=5.346811819595645;} crocodile #7: {team=unaligned ; avg hp=13.493001555209954 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.853810264385692; hits/misses (PBA)= 0.8444790046656299/4.461897356143079; rounds (PBA)=5.343701399688958;} crocodile #29: {team=unaligned ; avg hp=13.376360808709176 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.786936236391913; hits/misses (PBA)= 0.8087091757387247/4.444790046656299; rounds (PBA)=5.31104199066874;} crocodile #11: {team=unaligned ; avg hp=13.489891135303266 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28615863141524; hits/misses (PBA)= 0.864696734059098/4.480559875583204; rounds (PBA)=5.391912908242613;} crocodile #41: {team=unaligned ; avg hp=13.78538102643857 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615863141524105; hits/misses (PBA)= 0.8164852255054432/4.548989113530326; rounds (PBA)=5.3950233281493;} crocodile #37: {team=unaligned ; avg hp=13.98755832037325 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.284603421461897; hits/misses (PBA)= 0.7713841368584758/4.517884914463453; rounds (PBA)=5.3172628304821155;} crocodile #33: {team=unaligned ; avg hp=13.73561430793157 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.174183514774494; hits/misses (PBA)= 0.7729393468118196/4.572317262830482; rounds (PBA)=5.384136858475895;} crocodile #43: {team=unaligned ; avg hp=14.121306376360808 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726283048211508; hits/misses (PBA)= 0.8398133748055988/4.548989113530326; rounds (PBA)=5.409020217729394;} crocodile #15: {team=unaligned ; avg hp=14.046656298600311 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.077760497667185; hits/misses (PBA)= 0.8444790046656299/4.497667185069984; rounds (PBA)=5.379471228615863;} crocodile #12: {team=unaligned ; avg hp=13.382581648522551 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.401244167962675; hits/misses (PBA)= 0.7807153965785381/4.510108864696734; rounds (PBA)=5.346811819595645;} crocodile #10: {team=unaligned ; avg hp=14.035769828926906 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.542768273716952; hits/misses (PBA)= 0.8227060653188181/4.541213063763608; rounds (PBA)=5.401244167962675;} crocodile #32: {team=unaligned ; avg hp=13.797822706065318 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.578538102643857; hits/misses (PBA)= 0.8289269051321928/4.522550544323484; rounds (PBA)=5.385692068429238;} crocodile #5: {team=unaligned ; avg hp=12.505443234836703 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.458786936236392; hits/misses (PBA)= 0.7993779160186625/4.409020217729394; rounds (PBA)=5.255054432348367;} crocodile #34: {team=unaligned ; avg hp=13.57542768273717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.664074650077761; hits/misses (PBA)= 0.80248833592535/4.4541213063763605; rounds (PBA)=5.303265940902022;} crocodile #13: {team=unaligned ; avg hp=13.387247278382581 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.427682737169518; hits/misses (PBA)= 0.7651632970451011/4.494556765163297; rounds (PBA)=5.301710730948678;} crocodile: {team=unaligned ; avg hp=12.614307931570762 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4136858475894245; hits/misses (PBA)= 0.8040435458786936/4.399688958009332; rounds (PBA)=5.237947122861586;} crocodile #38: {team=unaligned ; avg hp=13.83203732503888 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.729393468118196; hits/misses (PBA)= 0.8460342146189735/4.5256609642301715; rounds (PBA)=5.405909797822706;} crocodile #19: {team=unaligned ; avg hp=13.96578538102644 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.797822706065319; hits/misses (PBA)= 0.8351477449455676/4.482115085536547; rounds (PBA)=5.360808709175739;} crocodile #42: {team=unaligned ; avg hp=12.986003110419906 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.690513219284603; hits/misses (PBA)= 0.8320373250388803/4.412130637636081; rounds (PBA)=5.286158631415241;} crocodile #39: {team=unaligned ; avg hp=13.121306376360808 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.23950233281493; hits/misses (PBA)= 0.7838258164852255/4.440124416796268; rounds (PBA)=5.272161741835148;} crocodile #50: {team=unaligned ; avg hp=13.241057542768274 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7542768273716955; hits/misses (PBA)= 0.8273716951788491/4.407465007776049; rounds (PBA)=5.278382581648523;} crocodile #4: {team=unaligned ; avg hp=13.080870917573872 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.645412130637636; hits/misses (PBA)= 0.8242612752721618/4.416796267496112; rounds (PBA)=5.283048211508554;} crocodile #28: {team=unaligned ; avg hp=13.586314152410575 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003110419906688; hits/misses (PBA)= 0.76049766718507/4.547433903576983; rounds (PBA)=5.351477449455676;} crocodile #8: {team=unaligned ; avg hp=14.18040435458787 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.489891135303266; hits/misses (PBA)= 0.8164852255054432/4.486780715396579; rounds (PBA)=5.328149300155521;} crocodile #36: {team=unaligned ; avg hp=12.942457231726284 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.790046656298601; hits/misses (PBA)= 0.8398133748055988/4.444790046656299; rounds (PBA)=5.328149300155521;} crocodile #3: {team=unaligned ; avg hp=14.18040435458787 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8755832037325035; hits/misses (PBA)= 0.8460342146189735/4.502332814930016; rounds (PBA)=5.38258164852255;} crocodile #23: {team=unaligned ; avg hp=13.023328149300156 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570762052877138; hits/misses (PBA)= 0.80248833592535/4.4541213063763605; rounds (PBA)=5.304821150855365;} crocodile #35: {team=unaligned ; avg hp=12.981337480559876 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.292379471228616; hits/misses (PBA)= 0.7636080870917574/4.471228615863142; rounds (PBA)=5.284603421461897;} crocodile #47: {team=unaligned ; avg hp=13.573872472783826 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.267496111975117; hits/misses (PBA)= 0.7636080870917574/4.506998444790047; rounds (PBA)=5.318818040435459;} crocodile #25: {team=unaligned ; avg hp=13.91601866251944 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.090202177293935; hits/misses (PBA)= 0.7558320373250389/4.5863141524105755; rounds (PBA)=5.384136858475895;} crocodile #21: {team=unaligned ; avg hp=13.867807153965785 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.166407465007776; hits/misses (PBA)= 0.7916018662519441/4.524105754276827; rounds (PBA)=5.36547433903577;} crocodile #24: {team=unaligned ; avg hp=14.245723172628304 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.119751166407465; hits/misses (PBA)= 0.7853810264385692/4.612752721617419; rounds (PBA)=5.430793157076205;} crocodile #40: {team=unaligned ; avg hp=12.547433903576984 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.451010886469674; hits/misses (PBA)= 0.7247278382581649/4.477449455676516; rounds (PBA)=5.250388802488336;} crocodile #44: {team=unaligned ; avg hp=13.671850699844478 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326594090202177; hits/misses (PBA)= 0.7698289269051322/4.466562986003111; rounds (PBA)=5.283048211508554;} crocodile #14: {team=unaligned ; avg hp=13.482115085536547 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192846034214619; hits/misses (PBA)= 0.7698289269051322/4.590979782270606; rounds (PBA)=5.390357698289269;} crocodile #2: {team=unaligned ; avg hp=13.640746500777604 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.32348367029549; hits/misses (PBA)= 0.807153965785381/4.472783825816485; rounds (PBA)=5.329704510108865;} crocodile #18: {team=unaligned ; avg hp=13.166407465007776 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.121306376360809; hits/misses (PBA)= 0.7698289269051322/4.457231726283048; rounds (PBA)=5.265940902021773;} crocodile #30: {team=unaligned ; avg hp=13.833592534992224 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569206842923795; hits/misses (PBA)= 0.8211508553654744/4.482115085536547; rounds (PBA)=5.343701399688958;} ancient black dragon: {team=chaotic evil ; avg hp=-5.216174183514775 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.90513219284605; hits/misses (PBA)= 16.401244167962673/0.9595645412130638; rounds (PBA)=5.786936236391913;} crocodile #26: {team=unaligned ; avg hp=13.86158631415241 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.283048211508554; hits/misses (PBA)= 0.7869362363919129/4.556765163297045; rounds (PBA)=5.385692068429238;} crocodile #16: {team=unaligned ; avg hp=14.068429237947123 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912908242612753; hits/misses (PBA)= 0.8662519440124417/4.533437013996889; rounds (PBA)=5.432348367029549;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4404.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1888.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1526; Sum of rounds: 19349; chaotic evil : 0.3 ± 0.01; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1526; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #11: {team=unaligned ; avg hp=-9.67300131061599 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.222149410222805; hits/misses (PBA)= 0.872870249017038/5.1585845347313235; rounds (PBA)=6.08781127129751;} crocodile #8: {team=unaligned ; avg hp=-9.767365661861074 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.48951507208388; hits/misses (PBA)= 0.9134993446920052/5.3610747051114025; rounds (PBA)=6.314547837483618;} crocodile #19: {team=unaligned ; avg hp=-9.438401048492791 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133682830930537; hits/misses (PBA)= 0.8656618610747051/5.064220183486238; rounds (PBA)=5.994102228047182;} crocodile: {team=unaligned ; avg hp=-9.699868938401048 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.686107470511141; hits/misses (PBA)= 0.9252948885976409/5.22346002621232; rounds (PBA)=6.208387942332896;} crocodile #18: {team=unaligned ; avg hp=-9.93905635648755 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.216251638269988; hits/misses (PBA)= 0.8872870249017037/5.123853211009174; rounds (PBA)=6.0602883355176935;} crocodile #7: {team=unaligned ; avg hp=-9.496723460026212 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.841415465268676; hits/misses (PBA)= 0.9423328964613368/5.31127129750983; rounds (PBA)=6.307994757536042;} ancient black dragon: {team=chaotic evil ; avg hp=196.38466579292268 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 571.8833551769332; hits/misses (PBA)= 34.066186107470514/1.8394495412844036; rounds (PBA)=12.679554390563565;} crocodile #20: {team=unaligned ; avg hp=-9.587155963302752 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.804062909567497; hits/misses (PBA)= 0.937745740498034/5.232634338138925; rounds (PBA)=6.224770642201835;} crocodile #9: {team=unaligned ; avg hp=-9.530144167758847 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.819790301441678; hits/misses (PBA)= 0.9442988204456094/5.357142857142857; rounds (PBA)=6.3414154652686765;} crocodile #15: {team=unaligned ; avg hp=-9.36697247706422 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.14613368283093; hits/misses (PBA)= 0.8879423328964613/5.186762778505898; rounds (PBA)=6.12778505897772;} crocodile #6: {team=unaligned ; avg hp=-9.385321100917432 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514416775884666; hits/misses (PBA)= 0.9239842726081258/5.127129750982962; rounds (PBA)=6.106815203145478;} crocodile #14: {team=unaligned ; avg hp=-9.699213630406291 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129095674967235; hits/misses (PBA)= 0.8754914809960681/5.260812581913499; rounds (PBA)=6.184796854521625;} crocodile #4: {team=unaligned ; avg hp=-9.752293577981652 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.728047182175622; hits/misses (PBA)= 0.926605504587156/5.45740498034076; rounds (PBA)=6.428571428571429;} crocodile #13: {team=unaligned ; avg hp=-9.496068152031455 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765399737876802; hits/misses (PBA)= 0.9554390563564875/5.312581913499344; rounds (PBA)=6.323722149410223;} crocodile #10: {team=unaligned ; avg hp=-9.465923984272608 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.802096985583225; hits/misses (PBA)= 0.9311926605504587/5.208387942332896; rounds (PBA)=6.18872870249017;} crocodile #12: {team=unaligned ; avg hp=-9.51310615989515 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.253604193971167; hits/misses (PBA)= 0.8925294888597641/5.252293577981652; rounds (PBA)=6.18872870249017;} crocodile #3: {team=unaligned ; avg hp=-9.363695937090432 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.728047182175622; hits/misses (PBA)= 0.9305373525557011/5.222804718217562; rounds (PBA)=6.2077326343381385;} crocodile #5: {team=unaligned ; avg hp=-9.663826998689384 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.788990825688073; hits/misses (PBA)= 0.9436435124508519/5.300786369593709; rounds (PBA)=6.286369593709043;} crocodile #16: {team=unaligned ; avg hp=-9.486238532110091 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.501965923984272; hits/misses (PBA)= 0.9154652686762779/5.323722149410223; rounds (PBA)=6.286369593709043;} crocodile #2: {team=unaligned ; avg hp=-9.752948885976409 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.573394495412844; hits/misses (PBA)= 0.9187418086500655/5.192660550458716; rounds (PBA)=6.163826998689384;} crocodile #17: {team=unaligned ; avg hp=-9.780471821756226 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492791612057667; hits/misses (PBA)= 0.9141546526867628/5.291612057667104; rounds (PBA)=6.251638269986894;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4404.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1888.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1619; Sum of rounds: 20532; > Team chaotic evil = winning battles: 1618; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #11: {team=unaligned ; avg hp=-9.647313156269302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.977764051883879; hits/misses (PBA)= 0.8777022853613342/5.3446571957998765; rounds (PBA)=6.269302038295244;} crocodile #10: {team=unaligned ; avg hp=-9.710932674490426 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.785670166769611; hits/misses (PBA)= 0.9332921556516368/5.195182211241507; rounds (PBA)=6.190240889437924;} crocodile #3: {team=unaligned ; avg hp=-9.380481778875849 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.703520691785053; hits/misses (PBA)= 0.9474984558369364/5.288449660284126; rounds (PBA)=6.285978999382335;} crocodile #15: {team=unaligned ; avg hp=-9.598517603458925 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.279184681902409; hits/misses (PBA)= 0.897467572575664/5.1840642371834464; rounds (PBA)=6.138974675725756;} crocodile #16: {team=unaligned ; avg hp=-9.542927733168623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.671402100061767; hits/misses (PBA)= 0.9376158122297714/5.2069178505250155; rounds (PBA)=6.19456454601606;} crocodile #19: {team=unaligned ; avg hp=-9.53242742433601 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83137739345275; hits/misses (PBA)= 0.9437924644842496/5.334156886967263; rounds (PBA)=6.319332921556517;} crocodile #9: {team=unaligned ; avg hp=-9.636812847436689 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.589870290302656; hits/misses (PBA)= 0.913526868437307/5.279184681902409; rounds (PBA)=6.245830759728228;} crocodile: {team=unaligned ; avg hp=-9.681902408894379 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.556516368128474; hits/misses (PBA)= 0.9190858554663373/5.242742433600989; rounds (PBA)=6.211859172328598;} crocodile #17: {team=unaligned ; avg hp=-9.558987029030266 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45954292773317; hits/misses (PBA)= 0.9178505250154416/5.176034589252625; rounds (PBA)=6.151327980234713;} crocodile #2: {team=unaligned ; avg hp=-9.444101297096973 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76343421865349; hits/misses (PBA)= 0.9332921556516368/5.277949351451514; rounds (PBA)=6.252007411982706;} crocodile #12: {team=unaligned ; avg hp=-9.651636812847437 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.576899320568252; hits/misses (PBA)= 0.9172328597899938/5.119827053736874; rounds (PBA)=6.086473131562693;} crocodile #20: {team=unaligned ; avg hp=-9.382952439777641 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.617665225447807; hits/misses (PBA)= 0.9258801729462631/5.275478690549722; rounds (PBA)=6.25077208153181;} crocodile #18: {team=unaligned ; avg hp=-9.410747374922792 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.682520074119827; hits/misses (PBA)= 0.9518221124150711/5.408276714021; rounds (PBA)=6.410129709697344;} crocodile #14: {team=unaligned ; avg hp=-9.646695491043854 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.718962322421248; hits/misses (PBA)= 0.9147621988882026/5.176652254478073; rounds (PBA)=6.1395923409512045;} ancient black dragon: {team=chaotic evil ; avg hp=195.3267449042619 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 571.6609017912292; hits/misses (PBA)= 34.02779493514515/1.8702903026559605; rounds (PBA)=12.68128474366893;} crocodile #5: {team=unaligned ; avg hp=-9.792464484249537 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.44224830142063; hits/misses (PBA)= 0.900555898702903/5.279184681902409; rounds (PBA)=6.225447807288449;} crocodile #6: {team=unaligned ; avg hp=-9.418159357628166 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237183446571958; hits/misses (PBA)= 0.8851142680667079/5.1105620753551575; rounds (PBA)=6.043854231006795;} crocodile #4: {team=unaligned ; avg hp=-9.718962322421248 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67078443483632; hits/misses (PBA)= 0.9190858554663373/5.161210623841877; rounds (PBA)=6.137739345274861;} crocodile #13: {team=unaligned ; avg hp=-9.618900555898703 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.511426806670784; hits/misses (PBA)= 0.9221741815935763/5.127856701667696; rounds (PBA)=6.103150092649784;} crocodile #7: {team=unaligned ; avg hp=-9.612723903644225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.576899320568252; hits/misses (PBA)= 0.9277331686226066/5.26497838171711; rounds (PBA)=6.2483014206300185;} crocodile #8: {team=unaligned ; avg hp=-9.829524397776405 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.831995058678196; hits/misses (PBA)= 0.9512044471896233/5.34651019147622; rounds (PBA)=6.336009882643607;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 88080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 94.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5340; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-7.410317936412717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.851629674065187; hits/misses (PBA)= 0.09378124375124974/0.5012997400519896; rounds (PBA)=0.5950809838032394;} ancient black dragon: {team=chaotic evil ; avg hp=366.1483703259348 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.410317936412717; hits/misses (PBA)= 1.4569086182763447/0.08238352329534093; rounds (PBA)=1.0677864427114576;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur #2: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} minotaur #4: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.259748050389922;} minotaur #3: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.252749450109978;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 573.25; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3460.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2727; Sum of rounds: 25532; > Team chaotic evil = winning battles: 974; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1752; perfect battles: 0; close-call battles: 1752; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-5.58012467913458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6175284195086177; hits/misses (PBA)= 0.7205720572057206/1.6666666666666667; rounds (PBA)=2.3872387238723873;} bandit captain: {team=any non-lawful ; avg hp=35.18408507517418 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.17711771177117; hits/misses (PBA)= 10.268426842684269/15.55995599559956; rounds (PBA)=8.824715804913824;} hyena: {team=any non-lawful ; avg hp=-10.15071507150715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5922258892555923; hits/misses (PBA)= 0.14521452145214522/0.40520718738540523; rounds (PBA)=0.7378071140447378;} scout: {team=any non-lawful ; avg hp=-7.599559955995599 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.22222222222222; hits/misses (PBA)= 3.042170883755042/5.692702603593693; rounds (PBA)=4.36963696369637;} thug #2: {team=any non-lawful ; avg hp=3.701870187018702 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.16941694169417; hits/misses (PBA)= 4.870553722038871/9.0993766043271; rounds (PBA)=7.0381371470480385;} thug #3: {team=any non-lawful ; avg hp=4.16024935826916 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.583058305830583; hits/misses (PBA)= 4.902456912357902/9.11074440777411; rounds (PBA)=7.0674734140080675;} bandit #4: {team=any non-lawful ; avg hp=-5.560689402273561 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.63989732306564; hits/misses (PBA)= 0.7095709570957096/1.6707004033736708; rounds (PBA)=2.38027136046938;} hyena #4: {team=any non-lawful ; avg hp=-10.222222222222221 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.557022368903557; hits/misses (PBA)= 0.13824715804913826/0.425009167583425; rounds (PBA)=0.7554088742207554;} thug: {team=any non-lawful ; avg hp=3.4484781811514487 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.31023102310231; hits/misses (PBA)= 4.915658232489916/9.049504950495049; rounds (PBA)=7.031903190319032;} bandit #2: {team=any non-lawful ; avg hp=-5.432343234323432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6930693069306932; hits/misses (PBA)= 0.7183718371837183/1.6516318298496517; rounds (PBA)=2.37000366703337;} hyena #2: {team=any non-lawful ; avg hp=-10.23945727906124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5507884121745508; hits/misses (PBA)= 0.1378804547121379/0.4121745507884122; rounds (PBA)=0.7444077741107444;} bandit: {team=any non-lawful ; avg hp=-5.627062706270627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6186285295196186; hits/misses (PBA)= 0.7128712871287128/1.6806013934726807; rounds (PBA)=2.3934726806013935;} thug #4: {team=any non-lawful ; avg hp=3.4484781811514487 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.364503116978366; hits/misses (PBA)= 4.8995232856619/9.040337367070041; rounds (PBA)=7.027136046938027;} scout #3: {team=any non-lawful ; avg hp=-7.443711037770444 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.562522918958564; hits/misses (PBA)= 3.1004767143381007/5.673267326732673; rounds (PBA)=4.3894389438943895;} bandit #5: {team=any non-lawful ; avg hp=-5.48954895489549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6615328199486616; hits/misses (PBA)= 0.7187385405207187/1.6714338100476713; rounds (PBA)=2.39017235056839;} hyena #3: {team=any non-lawful ; avg hp=-10.171983865053171 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6175284195086175; hits/misses (PBA)= 0.14814814814814814/0.4077741107444078; rounds (PBA)=0.7301063439677301;} scout #2: {team=any non-lawful ; avg hp=-7.594792812614595 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.262559589292263; hits/misses (PBA)= 3.0616061606160616/5.668866886688669; rounds (PBA)=4.367070040337367;} Khaelauriss: {team=chaotic evil ; avg hp=8.782911624495783 (from 250); avg healing spells left=0.0 (from 2); damage done (per battle average)= 357.06307297396404; hits/misses (PBA)= 24.156582324899155/1.998899889988999; rounds (PBA)=8.962962962962964;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 825.69; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2067.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4957; Sum of rounds: 39314; > Team chaotic evil = winning battles: 4956; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any non-lawful ; avg hp=-8.172281621948759 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.632438975186606; hits/misses (PBA)= 3.0917893887431913/5.672785959249546; rounds (PBA)=4.382287673996369;} bandit: {team=any non-lawful ; avg hp=-5.511398022997781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.622553964091184; hits/misses (PBA)= 0.7169659067984668/1.6671373814807344; rounds (PBA)=2.384103288279201;} hyena #3: {team=any non-lawful ; avg hp=-10.234214242485374 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6025822069800283; hits/misses (PBA)= 0.14060923945935042/0.41396005648577766; rounds (PBA)=0.7448053258018963;} hyena: {team=any non-lawful ; avg hp=-10.162598345773654 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6106516037926165; hits/misses (PBA)= 0.14484567278595925/0.40710106919507766; rounds (PBA)=0.7442001210409522;} scout #2: {team=any non-lawful ; avg hp=-8.19588460762558 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.308452693161186; hits/misses (PBA)= 3.047407706273956/5.719184990921929; rounds (PBA)=4.383296348597942;} bandit #2: {team=any non-lawful ; avg hp=-5.4791204357474275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6578575751462576; hits/misses (PBA)= 0.7220092798063344/1.6600766592697196; rounds (PBA)=2.3820859390760543;} hyena #2: {team=any non-lawful ; avg hp=-10.293524309057897 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5918902562033488; hits/misses (PBA)= 0.14161791406092394/0.4298971151906395; rounds (PBA)=0.7522695178535405;} scout #3: {team=any non-lawful ; avg hp=-8.096429291910429 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.25337905991527; hits/misses (PBA)= 3.039943514222312/5.730280411539238; rounds (PBA)=4.385111962880774;} bandit captain: {team=any non-lawful ; avg hp=-7.484365543675611 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.26729876941699; hits/misses (PBA)= 8.444422029453298/12.538027032479322; rounds (PBA)=6.994149687310873;} bandit #4: {team=any non-lawful ; avg hp=-5.358079483558604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.545087754690337; hits/misses (PBA)= 0.7028444623764374/1.6836796449465403; rounds (PBA)=2.3865241073229777;} bandit #3: {team=any non-lawful ; avg hp=-5.5097841436352635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.703247932217067; hits/misses (PBA)= 0.7260439782126286/1.6671373814807344; rounds (PBA)=2.393383094613678;} bandit #5: {team=any non-lawful ; avg hp=-5.584829533992334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7329029655033286; hits/misses (PBA)= 0.7314908210611257/1.6572523703853137; rounds (PBA)=2.3887431914464394;} Khaelauriss: {team=chaotic evil ; avg hp=137.87734516844867 (from 250); avg healing spells left=0.0 (from 2); damage done (per battle average)= 288.3030058503127; hits/misses (PBA)= 19.44159774056889/2.3328626185192656; rounds (PBA)=7.930804922332055;} hyena #4: {team=any non-lawful ; avg hp=-10.2537825297559 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6187210006052047; hits/misses (PBA)= 0.14262658866249747/0.41799475489207183; rounds (PBA)=0.7446035908815816;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3973.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1717.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42789; other: 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team other = winning battles: 3646; perfect battles: 0; close-call battles: 3646; > Team chaotic evil = winning battles: 1355; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Khaelauriss: {team=chaotic evil ; avg hp=4.962407518496301 (from 250); avg healing spells left=0.0 (from 2); damage done (per battle average)= 313.85562887422515; hits/misses (PBA)= 21.248950209958007/2.088382323535293; rounds (PBA)=7.961607678464307;} orc #2: {team=other; avg hp=-7.551689662067586 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.45870825834833; hits/misses (PBA)= 0.4287142571485703/0.6406718656268746; rounds (PBA)=1.2585482903419316;} centaur #2: {team=other; avg hp=-5.262347530493901 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.92641471705659; hits/misses (PBA)= 3.4649070185962807/4.284343131373725; rounds (PBA)=3.8894221155768847;} wyvern: {team=other; avg hp=48.00499900019996 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.0379924015197; hits/misses (PBA)= 7.2751449710057985/7.2863427314537095; rounds (PBA)=7.534493101379724;} orc #3: {team=other; avg hp=-7.374325134973005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.370925814837032; hits/misses (PBA)= 0.41871625674865026/0.6132773445310937; rounds (PBA)=1.2423515296940613;} wyvern #2: {team=other; avg hp=48.439912017596484 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.51329734053189; hits/misses (PBA)= 7.314737052589482/7.286942611477705; rounds (PBA)=7.563487302539492;} orc #4: {team=other; avg hp=-7.602279544091182 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.141571685662868; hits/misses (PBA)= 0.40531893621275744/0.6404719056188762; rounds (PBA)=1.254349130173965;} orc: {team=other; avg hp=-7.425114977004599 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399320135972806; hits/misses (PBA)= 0.4293141371725655/0.625874825034993; rounds (PBA)=1.254749050189962;} centaur: {team=other; avg hp=-5.0847830433913215 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.293541291741654; hits/misses (PBA)= 3.5098980203959207/4.246150769846031; rounds (PBA)=3.894621075784843;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3571.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2528.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45230; other: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team other = winning battles: 105; perfect battles: 0; close-call battles: 105; > Team chaotic evil = winning battles: 4896; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Khaelauriss: {team=chaotic evil ; avg hp=88.92161567686463 (from 250); avg healing spells left=0.0 (from 2); damage done (per battle average)= 339.0815836832634; hits/misses (PBA)= 22.8998200359928/2.204359128174365; rounds (PBA)=9.018996200759847;} wyvern: {team=other; avg hp=-6.878624275144971 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.86082783443311; hits/misses (PBA)= 6.813637272545491/6.772045590881824; rounds (PBA)=6.80123975204959;} wyvern #2: {team=other; avg hp=-6.911817636472706 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.83283343331334; hits/misses (PBA)= 6.741051789642071/6.774045190961807; rounds (PBA)=6.765446910617876;} centaur #2: {team=other; avg hp=-7.630473905218956 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.57988402319536; hits/misses (PBA)= 0.9642071585682863/1.193361327734453; rounds (PBA)=1.686862627474505;} centaur: {team=other; avg hp=-7.6606678664267145 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.740251949610078; hits/misses (PBA)= 0.9816036792641472/1.174765046990602; rounds (PBA)=1.705258948210358;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3560.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2608.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34420; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=108.19576084783043 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.61767646470705; hits/misses (PBA)= 15.97620475904819/2.664867026594681; rounds (PBA)=6.882623475304939;} wyvern #2: {team=unaligned ; avg hp=-7.205558888222355 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.733253349330134; hits/misses (PBA)= 2.966006798640272/2.893621275744851; rounds (PBA)=4.602079584083183;} wyvern: {team=unaligned ; avg hp=-7.412117576484703 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.07098580283943; hits/misses (PBA)= 2.9992001599680065/2.9452109578084382; rounds (PBA)=4.601479704059188;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5441.86; crudely normalised: 0% > any = expected rounds to survive: 686.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20141; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=188.84103179364126 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.3125374925015; hits/misses (PBA)= 9.43271345730854/0.5464907018596281; rounds (PBA)=4.027394521095781;} priest: {team=any ; avg hp=-6.540691861627675 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6534693061387723;} archmage: {team=any ; avg hp=-7.771845630873825 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158968206358728; hits/misses (PBA)= 1.2775444911017797/1.9094181163767248; rounds (PBA)=3.1869626074785042;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% > any = expected rounds to survive: 151.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6462; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-6.51869626074785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5582883423315337; hits/misses (PBA)= 0.12577484503099381/0.5148970205958808; rounds (PBA)=0.6406718656268746;} adult black dragon: {team=chaotic evil ; avg hp=194.44171165766846 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.51869626074785; hits/misses (PBA)= 2.1965606878624273/0.11717656468706258; rounds (PBA)=1.2921415716856628;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic good = expected rounds to survive: 3942.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25669; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-8.42751449710058 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.08158368326335; hits/misses (PBA)= 8.344531093781244/4.48490301939612; rounds (PBA)=4.276544691061788;} adult red dragon: {team=chaotic evil ; avg hp=130.91841631673665 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.4275144971006; hits/misses (PBA)= 11.363527294541091/2.0227954409118176; rounds (PBA)=5.132573485302939;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7405.51; crudely normalised: 0% > unaligned = expected rounds to survive: 28392.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18362; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-15.935212957408519 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.04199160167966; hits/misses (PBA)= 3.035392921415717/5.633473305338932; rounds (PBA)=2.889622075584883;} adult white dragon: {team=lawful evil ; avg hp=-14.562887422515496 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5040991801639672;} tarrasque: {team=unaligned ; avg hp=628.9580083983203 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 437.49810037992404; hits/misses (PBA)= 14.296740651869627/0.9764047190561888; rounds (PBA)=3.6716656668666268;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5216.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35517; lawful evil : 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team lawful evil = winning battles: 2975; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2026; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=24.41891621675665 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.05258948210357; hits/misses (PBA)= 12.308338332333534/6.64507098580284; rounds (PBA)=6.725254949010198;} adult black dragon: {team=chaotic evil ; avg hp=9.94741051789642 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.58108378324334; hits/misses (PBA)= 12.158368326334733/6.540691861627675; rounds (PBA)=6.509098180363927;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 38442.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11500; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=180.71445710857827 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.91441711657669; hits/misses (PBA)= 4.9128174365126975/0.265746850629874; rounds (PBA)=2.2995400919816036;} wraith: {team=neutral evil ; avg hp=-6.914417116576685 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.285542891421716; hits/misses (PBA)= 0.6040791841631674/0.9298140371925615; rounds (PBA)=1.5338932213557288;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 582.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7678.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10207; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=186.85722855428915 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.48050389922015; hits/misses (PBA)= 3.9502099580083985/0.20155968806238753; rounds (PBA)=2.040991801639672;} bearded devil: {team=lawful evil ; avg hp=-8.480503899220157 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142771445710858; hits/misses (PBA)= 0.9986002799440112/1.8184363127374525; rounds (PBA)=1.408518296340732;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5013; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.64007198560287 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.443511297740454; hits/misses (PBA)= 1.0/0.052189562087582485; rounds (PBA)=1.0023995200959808;} commoner: {team=any ; avg hp=-13.443511297740452 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3599280143971206; hits/misses (PBA)= 0.11677664467106579/0.4803039392121576; rounds (PBA)=0.5970805838832234;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18648.0; crudely normalised: 0% > unaligned = expected rounds to survive: 391.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13692; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-6.5754849030193965 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.14757048590282; hits/misses (PBA)= 1.0687862427514496/0.8934213157368527; rounds (PBA)=1.9622075584883023;} horned devil: {team=lawful evil ; avg hp=125.85242951409718 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.5754849030194; hits/misses (PBA)= 5.839832033593281/0.28754249150169964; rounds (PBA)=2.7378524295140974;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5510.2; crudely normalised: 0% > lawful good = expected rounds to survive: 6030.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33478; lawful evil : 0.2 ± 0.01; lawful good : 0.8 ± 0.01; > Team lawful evil = winning battles: 976; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4025; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=47.48450309938013 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.89562087582485; hits/misses (PBA)= 13.330933813237353/4.448510297940412; rounds (PBA)=6.472305538892222;} adult blue dragon: {team=lawful evil ; avg hp=-0.8956208758248351 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.51549690061987; hits/misses (PBA)= 12.282943411317737/5.224755048990202; rounds (PBA)=5.972805438912218;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4407.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18345.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23486; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-9.169366126774644 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.0245950809838; hits/misses (PBA)= 5.664867026594681/5.655468906218756; rounds (PBA)=3.7734453109378125;} ancient red dragon: {team=chaotic evil ; avg hp=459.97540491901617 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.16936612677463; hits/misses (PBA)= 11.446910617876425/0.6030793841231754; rounds (PBA)=4.69626074785043;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 108.09; crudely normalised: 0% > lawful good = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5346; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-8.778244351129773 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11697660467906419; hits/misses (PBA)= 0.023195360927814438/0.5232953409318136; rounds (PBA)=0.5464907018596281;} ancient gold dragon: {team=lawful good ; avg hp=545.883023395321 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.778244351129775; hits/misses (PBA)= 1.539492101579684/0.07818436312737452; rounds (PBA)=1.0689862027594481;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 120.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4284.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6953; neutral : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-6.020595880823835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5622875424915017; hits/misses (PBA)= 0.1911617676464707/0.4461107778444311; rounds (PBA)=0.6372725454909018;} young copper dragon: {team=chaotic good ; avg hp=118.4377124575085 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.020595880823834; hits/misses (PBA)= 2.0957808438312338/0.3697260547890422; rounds (PBA)=1.3903219356128775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 112.67; crudely normalised: 0% > lawful good = expected rounds to survive: 12720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5446; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=211.72065586882624 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.5876824635073; hits/misses (PBA)= 1.77624475104979/0.08738252349530094; rounds (PBA)=1.0889822035592882;} dryad: {team=neutral ; avg hp=-7.587682463507298 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2793441311737652; hits/misses (PBA)= 0.09118176364727054/0.3643271345730854; rounds (PBA)=0.45550889822035595;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 120.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6930; neutral : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-5.989002199560088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5124975004999001; hits/misses (PBA)= 0.17296540691861628/0.41291741651669667; rounds (PBA)=0.585882823435313;} young brass dragon: {team=chaotic good ; avg hp=109.4875024995001 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.989002199560087; hits/misses (PBA)= 2.1025794841031793/0.3645270945810838; rounds (PBA)=1.3857228554289143;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 112.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5462; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=224.68286342731454 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.557888422315536; hits/misses (PBA)= 1.7718456308738253/0.09198160367926415; rounds (PBA)=1.0921815636872625;} dryad: {team=neutral ; avg hp=-7.5578884223155365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3171365726854629; hits/misses (PBA)= 0.09858028394321136/0.371125774845031; rounds (PBA)=0.46970605878824234;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 110.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5595; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.64127174565087 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.83263347330534; hits/misses (PBA)= 1.856628674265147/0.10197960407918416; rounds (PBA)=1.1187762447510499;} dryad: {team=neutral ; avg hp=-6.832633473305339 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3587282543491302; hits/misses (PBA)= 0.11457708458308338/0.4411117776444711; rounds (PBA)=0.5556888622275545;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 137.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6199; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=-6.676064787042591 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4457108578284343; hits/misses (PBA)= 0.17536492701459708/0.34873025394921014; rounds (PBA)=0.5240951809638073;} adult black dragon: {team=chaotic evil ; avg hp=193.55428914217157 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.67606478704259; hits/misses (PBA)= 2.1361727654469105/0.10537892421515697; rounds (PBA)=1.2395520895820835;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4788.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5050; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=132.5746850629874 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.170565886822635; hits/misses (PBA)= 1.0/0.11077784443111378; rounds (PBA)=1.0097980403919216;} commoner: {team=any ; avg hp=-11.170565886822635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4253149370125975; hits/misses (PBA)= 0.14797040591881624/0.35752849430113975; rounds (PBA)=0.505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3442.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4631.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27876; lawful evil : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful evil = winning battles: 271; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=-6.0935812837432515 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.27214557088583; hits/misses (PBA)= 9.027194561087782/4.9048190361927615; rounds (PBA)=4.68126374725055;} adult white dragon: {team=chaotic evil ; avg hp=72.72785442911417 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.09358128374325; hits/misses (PBA)= 10.26114777044591/4.409518096380724; rounds (PBA)=5.517896420715857;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8977.5; crudely normalised: 0% > unaligned = expected rounds to survive: 185.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9808; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-6.6814637072585485 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.900619876024795; hits/misses (PBA)= 0.4351129774045191/0.5604879024195161; rounds (PBA)=0.9956008798240352;} young white dragon: {team=chaotic evil ; avg hp=129.0993801239752 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.68146370725855; hits/misses (PBA)= 3.0871825634873025/0.5392921415716857; rounds (PBA)=1.9612077584483103;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 65.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11198; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=unaligned ; avg hp=11.683263347330534 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.254149170165967; hits/misses (PBA)= 0.9996000799840032/0.2393521295740852; rounds (PBA)=2.2385522895420915;} commoner: {team=any ; avg hp=-4.254149170165967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3167366526694662; hits/misses (PBA)= 0.4833033393321336/0.2643471305738852; rounds (PBA)=0.7480503899220156;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1560.0; crudely normalised: 0% > unaligned = expected rounds to survive: 68.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11141; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=unaligned ; avg hp=-4.209958008398321 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.206958608278344; hits/misses (PBA)= 0.742251549690062/0.3889222155568886; rounds (PBA)=1.1311737652469507;} bearded devil: {team=lawful evil ; avg hp=45.79304139172166 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.20995800839832; hits/misses (PBA)= 2.2231553689262147/0.5556888622275545; rounds (PBA)=2.227754449110178;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 1005.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11087; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=unaligned ; avg hp=-9.712657468506299 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.508698260347931; hits/misses (PBA)= 0.5366926614677064/0.3113377324535093; rounds (PBA)=0.8480303939212157;} wraith: {team=neutral evil ; avg hp=62.49130173965207 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.712657468506297; hits/misses (PBA)= 1.031393721255749/0.1855628874225155; rounds (PBA)=2.2169566086782644;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 148.57; crudely normalised: 0% > chaotic good = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18290; unaligned : 0.28 ± 0.01; chaotic good : 0.72 ± 0.01; > Team unaligned = winning battles: 1381; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3620; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=chaotic good ; avg hp=6.336332733453309 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.621875624875026; hits/misses (PBA)= 1.8592281543691263/0.621875624875025; rounds (PBA)=3.2049590081983603;} riding horse: {team=unaligned ; avg hp=-1.621875624875025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66366726654669; hits/misses (PBA)= 1.1371725654869027/1.1127774445110978; rounds (PBA)=2.526094781043791;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8977.5; crudely normalised: 0% > unaligned = expected rounds to survive: 66.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5468; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=unaligned ; avg hp=-5.662667466506699 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0017996400719857; hits/misses (PBA)= 0.23255348930213957/0.2793441311737652; rounds (PBA)=0.5118976204759048;} young white dragon: {team=chaotic evil ; avg hp=130.998200359928 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.662667466506697; hits/misses (PBA)= 1.299740051989602/0.14517096580683864; rounds (PBA)=1.093381323735253;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 720.0; crudely normalised: 0% > unaligned = expected rounds to survive: 45.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15208; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 313; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=33.82383523295341 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.042191561687662; hits/misses (PBA)= 2.0497900419916015/0.5078984203159368; rounds (PBA)=2.6310737852429513;} riding horse: {team=unaligned ; avg hp=-5.0421915616876625 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.188962207558488; hits/misses (PBA)= 1.2521495700859828/0.8076384723055389; rounds (PBA)=2.0599880023995203;} dryad: {team=other; avg hp=11.987202559488102 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.872225554889022;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 65.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11252; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.321935612877424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3087382523495301; hits/misses (PBA)= 0.484503099380124/0.26774645070985803; rounds (PBA)=0.7528494301139772;} riding horse: {team=unaligned ; avg hp=11.69126174765047 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.321935612877425; hits/misses (PBA)= 0.9994001199760048/0.2499500099980004; rounds (PBA)=2.24875024995001;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11417.14; crudely normalised: 0% > unaligned = expected rounds to survive: 60.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5112; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=unaligned ; avg hp=-5.8598280343931215 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2109578084383124; hits/misses (PBA)= 0.2585482903419316/0.3825234953009398; rounds (PBA)=0.6410717856428714;} horned devil: {team=lawful evil ; avg hp=145.7890421915617 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.85982803439312; hits/misses (PBA)= 1.217756448710258/0.060387922415516895; rounds (PBA)=1.0221955608878224;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 45.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 6075.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5082; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.63347330533892 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.272945410917817; hits/misses (PBA)= 1.1571685662867426/0.0631873625274945; rounds (PBA)=1.0161967606478703;} a: {team=unassigned mercenaries; avg hp=-4.272945410917816 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3665266946610678; hits/misses (PBA)= 0.1247750449910018/0.371125774845031; rounds (PBA)=0.4959008198360328;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 196.0; crudely normalised: 0% > unaligned = expected rounds to survive: -84.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52642; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #2: {team=unaligned ; avg hp=4.445510897820436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00499900019996; hits/misses (PBA)= 0.9558088382323535/3.8812237552489504; rounds (PBA)=10.14237152569486;} elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.978204359128174; hits/misses (PBA)= 3.566486702659468/6.621875624875025; rounds (PBA)=10.304539092181564;} test: {team=unassigned mercenaries; avg hp=-2.9498100379924015 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.901619676064787; hits/misses (PBA)= 0.6512697460507898/9.044791041791642; rounds (PBA)=9.696060787842432;} deer: {team=unaligned ; avg hp=4.456108778244351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966606678664267; hits/misses (PBA)= 0.9422115576884623/3.8208358328334335; rounds (PBA)=10.165166966606678;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 196.0; crudely normalised: 0% > unaligned = expected rounds to survive: -84.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53461; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=13.000199960007999 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.861427714457108; hits/misses (PBA)= 3.558488302339532/6.780243951209758; rounds (PBA)=10.463907218556288;} test: {team=unassigned mercenaries; avg hp=-2.882223555288942 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.9438112377524495; hits/misses (PBA)= 0.68126374725055/9.176764647070586; rounds (PBA)=9.858028394321137;} deer: {team=unaligned ; avg hp=4.465106978604279 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01499700059988; hits/misses (PBA)= 0.9666066786642672/3.9242151569686063; rounds (PBA)=10.292141571685663;} deer #2: {team=unaligned ; avg hp=4.478504299140172 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0057988402319538; hits/misses (PBA)= 0.9640071985602879/3.9014197160567887; rounds (PBA)=10.306738652269546;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.67; crudely normalised: 0% > other= expected rounds to survive: 65.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12710; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=-2.702859428114377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6146770645870825; hits/misses (PBA)= 0.5960807838432314/0.3105378924215157; rounds (PBA)=0.911617676464707;} elk: {team=other; avg hp=11.385322935412917 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.702859428114377; hits/misses (PBA)= 0.99500099980004/0.5428914217156569; rounds (PBA)=2.532893421315737;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.67; crudely normalised: 0% > other= expected rounds to survive: 65.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12648; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4984; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=other; avg hp=11.463307338532294 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.718056388722256; hits/misses (PBA)= 0.9966006798640272/0.5308938212357528; rounds (PBA)=2.524095180963807;} deer: {team=unaligned ; avg hp=-2.7180563887222555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5366926614677066; hits/misses (PBA)= 0.5744851029794041/0.3109378124375125; rounds (PBA)=0.8888222355528894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4823035392921416;} deer: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26514697060587883;} deer #2: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 750.64; crudely normalised: 0% > unaligned = expected rounds to survive: 858.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28163; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=evil; avg hp=-6.708858228354329 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.953609278144372; hits/misses (PBA)= 1.8928214357128574/1.5686862627474505; rounds (PBA)=3.461507698460308;} Nameless: {team=evil; avg hp=-9.264147170565886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5222955408918216;} shambling mound: {team=unaligned ; avg hp=117.96840631873626 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.8124375124975; hits/misses (PBA)= 7.883423315336932/1.896620675864827; rounds (PBA)=5.631473705258948;} mage: {team=evil; avg hp=-6.839432113577285 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.077984403119377; hits/misses (PBA)= 1.9252149570085983/1.5462907418516296; rounds (PBA)=3.471505698860228;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1491.43; crudely normalised: 0% > unaligned = expected rounds to survive: 195.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22720; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4969; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-3.355528894221156 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.704659068186363; hits/misses (PBA)= 2.683463307338532/0.8936212757448511; rounds (PBA)=3.583483303339332;} werewolf: {team=chaotic evil ; avg hp=34.295340931813634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35552889422116; hits/misses (PBA)= 5.289142171565687/2.2629474105178966; rounds (PBA)=4.530693861227754;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 632.73; crudely normalised: 0% > any = expected rounds to survive: 21.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6791; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.5986802639472106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0201959608078384; hits/misses (PBA)= 0.3753249350129974/0.26034793041391724; rounds (PBA)=0.6356728654269146;} werewolf: {team=chaotic evil ; avg hp=56.97980403919216 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.598680263947211; hits/misses (PBA)= 1.0915816836632672/0.35492901419716055; rounds (PBA)=1.3579284143171366;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 565.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 5525.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10695; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=139.7130573885223 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.32213557288543; hits/misses (PBA)= 4.560487902419516/0.2411517696460708; rounds (PBA)=2.1385722855428915;} werewolf: {team=chaotic evil ; avg hp=-7.322135572885423 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286942611477704; hits/misses (PBA)= 1.1227754449110179/2.088982203559288; rounds (PBA)=1.605878824235153;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=123.0 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28044; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2488; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.4299140171965607 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.521495700859828; hits/misses (PBA)= 2.7934413117376526/1.5272945410917818; rounds (PBA)=4.818236352729454;} acolyte #2: {team=any ; avg hp=1.478504299140172 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.570085982803439; hits/misses (PBA)= 2.8120375924815035/1.5188962207558487; rounds (PBA)=4.833433313337332;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5006998600279944;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4993001399720056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 16875.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5191; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-7.612077584483103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5842831433713257; hits/misses (PBA)= 0.11197760447910418/0.34813037392521495; rounds (PBA)=0.46010797840431916;} adult blue dragon: {team=lawful evil ; avg hp=224.41571685662868 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.612077584483103; hits/misses (PBA)= 1.0321935612877424/0.1875624875024995; rounds (PBA)=1.037992401519696;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 16875.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5195; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=224.42071585682862 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.4123175364927; hits/misses (PBA)= 1.0337932413517297/0.1877624475104979; rounds (PBA)=1.0387922415516897;} guard: {team=any ; avg hp=-7.412317536492702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5792841431713657; hits/misses (PBA)= 0.11357728454309138/0.3405318936212757; rounds (PBA)=0.45410917816436713;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 4205.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26993; lawful good : 0.99 ± 0.0; chaotic good : 0.01 ± 0.0; > Team lawful good = winning battles: 4974; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-8.224155168966206 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.25274945010997; hits/misses (PBA)= 8.85362927414517/4.7650469906018795; rounds (PBA)=4.543291341731654;} adult silver dragon: {team=lawful good ; avg hp=110.74725054989003 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.2241551689662; hits/misses (PBA)= 11.3375324935013/2.8444311137772447; rounds (PBA)=5.390121975604879;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-15.334533093381324 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07718456308738253; hits/misses (PBA)= 0.05158968206358728/0.45250949810037994; rounds (PBA)=0.5040991801639672;} adult black dragon: {team=chaotic evil ; avg hp=194.92281543691263 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.334533093381324; hits/misses (PBA)= 1.0/0.052389522095580884; rounds (PBA)=1.0025994801039793;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.0; crudely normalised: 0% > other= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15099; any : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any = winning battles: 2508; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.9946010797840432 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0221955608878224; hits/misses (PBA)= 1.1199760047990401/0.5982803439312138; rounds (PBA)=2.219756048790242;} commoner #2: {team=other; avg hp=0.9778044391121775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005398920215957; hits/misses (PBA)= 1.1097780443911218/0.6166766646670666; rounds (PBA)=2.2249550089982004;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% > any = expected rounds to survive: 68.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21067; neutral evil : 0.84 ± 0.01; any : 0.16 ± 0.01; > Team neutral evil = winning battles: 4180; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 821; perfect battles: 0; close-call battles: 450; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.8238352329534093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5612877424515097; hits/misses (PBA)= 0.553489302139572/0.7870425914817036; rounds (PBA)=2.2503499300139973;} commoner #2: {team=any ; avg hp=-1.8128374325134973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5192961407718457; hits/misses (PBA)= 0.5442911417716457/0.8308338332333534; rounds (PBA)=2.2641471705658867;} goblin: {team=neutral evil ; avg hp=3.919416116776645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.636672665466907; hits/misses (PBA)= 2.061387722455509/1.0525894821035793; rounds (PBA)=3.9498100379924015;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 15.0; crudely normalised: 0% > any = expected rounds to survive: 137.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17030; neutral evil : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team neutral evil = winning battles: 650; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4351; perfect battles: 0; close-call battles: 2476; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=1.7828434313137373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9164167166566686; hits/misses (PBA)= 0.6862627474505099/1.0335932813437312; rounds (PBA)=2.321735652869426;} commoner #4: {team=any ; avg hp=1.6676664667066587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8994201159768047; hits/misses (PBA)= 0.675864827034593/1.0211957608478304; rounds (PBA)=2.3089382123575284;} commoner #3: {team=any ; avg hp=1.713257348530294 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8954209158168367; hits/misses (PBA)= 0.6820635872825435/1.042391521695661; rounds (PBA)=2.310337932413517;} goblin: {team=neutral evil ; avg hp=-0.712257548490302 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0499900019996; hits/misses (PBA)= 1.6050789842031594/0.871625674865027; rounds (PBA)=2.6066786642671467;} commoner: {team=any ; avg hp=1.7862427514497101 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.000999800039992; hits/misses (PBA)= 0.7074585082983403/1.0467906418716257; rounds (PBA)=2.3355328934213158;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3130; Sum of rounds: 22324; > Team any = winning battles: 2524; perfect battles: 0; close-call battles: 1182; > Team any non-lawful = winning battles: 605; perfect battles: 0; close-call battles: 463; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=4.588498402555911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.20894568690096; hits/misses (PBA)= 2.543769968051118/1.7559105431309905; rounds (PBA)=5.173482428115016;} bandit #2: {team=any non-lawful ; avg hp=-1.065814696485623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.571246006389776; hits/misses (PBA)= 1.329073482428115/2.44888178913738; rounds (PBA)=4.0006389776357825;} guard #3: {team=any ; avg hp=4.52555910543131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.115654952076678; hits/misses (PBA)= 2.523003194888179/1.7297124600638978; rounds (PBA)=5.174760383386581;} bandit: {team=any non-lawful ; avg hp=-1.202555910543131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.290095846645367; hits/misses (PBA)= 1.292332268370607/2.422044728434505; rounds (PBA)=3.9456869009584663;} bandit #3: {team=any non-lawful ; avg hp=-0.981150159744409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.529392971246007; hits/misses (PBA)= 1.3338658146964857/2.5361022364217254; rounds (PBA)=4.0731629392971245;} guard: {team=any ; avg hp=4.485303514376997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.922044728434505; hits/misses (PBA)= 2.489137380191693/1.7514376996805112; rounds (PBA)=5.1428115015974445;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14837; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=769.1811637672465 (from 774); avg healing spells left=99998.96640671865 (from 99999); damage done (per battle average)= 162.75324935012998; hits/misses (PBA)= 3.9224155168966206/0.21035792841431714; rounds (PBA)=2.9668066386722654;} aboleth: {team=lawful evil ; avg hp=-27.753249350129973 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.860227954409118; hits/misses (PBA)= 0.3083383323335333/5.884223155368926; rounds (PBA)=2.0641871625674866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=other; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45670865826834633;} killer whale: {team=other; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5432913417316537;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 678.57; crudely normalised: 0% > any non-good = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16191; neutral evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 392; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=81.7750449910018 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.77644471105779; hits/misses (PBA)= 2.0485902819436115/0.6878624275144971; rounds (PBA)=2.843031393721256;} drow: {team=neutral evil ; avg hp=7.773445310937812 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880623875224955; hits/misses (PBA)= 0.5008998200359928/0.27374525094981006; rounds (PBA)=2.8928214357128574;} cultist #2: {team=any non-good ; avg hp=-6.3723255348930214 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7794441111777646; hits/misses (PBA)= 0.5732853429314138/0.9578084383123375; rounds (PBA)=1.5484903019396121;} cultist: {team=any non-good ; avg hp=-6.2847430513897224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6720655868826233; hits/misses (PBA)= 0.5542891421715657/0.9364127174565087; rounds (PBA)=1.509898020395921;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 950; Sum of rounds: 9106; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 945; perfect battles: 0; close-call battles: 945; ------------------------------------------------- Combattants ------------------------------------------------ cat #9: {team=unaligned ; avg hp=-22.482105263157894 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2810526315789474; hits/misses (PBA)= 0.23473684210526316/0.7315789473684211; rounds (PBA)=0.9926315789473684;} cat #10: {team=unaligned ; avg hp=-22.582105263157896 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2736842105263158; hits/misses (PBA)= 0.22421052631578947/0.7652631578947369; rounds (PBA)=1.0126315789473683;} cat #21: {team=unaligned ; avg hp=-22.693684210526317 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2873684210526316; hits/misses (PBA)= 0.23684210526315788/0.7347368421052631; rounds (PBA)=1.0063157894736843;} swarm of wasps. #12: {team=unaligned ; avg hp=-11.474736842105264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.153684210526317; hits/misses (PBA)= 1.191578947368421/3.186315789473684; rounds (PBA)=4.377894736842105;} cat #11: {team=unaligned ; avg hp=-22.38 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27157894736842103; hits/misses (PBA)= 0.2305263157894737/0.7347368421052631; rounds (PBA)=0.991578947368421;} cat #16: {team=unaligned ; avg hp=-22.390526315789472 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25473684210526315; hits/misses (PBA)= 0.2168421052631579/0.7315789473684211; rounds (PBA)=0.9726315789473684;} swarm of wasps. #2: {team=unaligned ; avg hp=-10.75157894736842 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295789473684211; hits/misses (PBA)= 1.2126315789473685/3.0778947368421052; rounds (PBA)=4.291578947368421;} cat #20: {team=unaligned ; avg hp=-22.24421052631579 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2968421052631579; hits/misses (PBA)= 0.24105263157894738/0.7336842105263158; rounds (PBA)=1.0;} swarm of wasps. #13: {team=unaligned ; avg hp=-11.505263157894737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.59157894736842; hits/misses (PBA)= 1.2126315789473685/3.1042105263157893; rounds (PBA)=4.3178947368421055;} berserker: {team=any chaotic ; avg hp=-12.822105263157894 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.323157894736842; hits/misses (PBA)= 0.24421052631578946/0.11263157894736842; rounds (PBA)=0.3568421052631579;} stone giant #5: {team=neutral ; avg hp=-12.715789473684211 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.98; hits/misses (PBA)= 3.4273684210526314/0.4; rounds (PBA)=1.9136842105263159;} cat #3: {team=unaligned ; avg hp=-22.381052631578946 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27052631578947367; hits/misses (PBA)= 0.22736842105263158/0.7378947368421053; rounds (PBA)=1.0;} swarm of wasps. #20: {team=unaligned ; avg hp=-11.388421052631578 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.201052631578948; hits/misses (PBA)= 1.2842105263157895/3.0073684210526315; rounds (PBA)=4.291578947368421;} cat #25: {team=unaligned ; avg hp=-22.51578947368421 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26842105263157895; hits/misses (PBA)= 0.22421052631578947/0.7305263157894737; rounds (PBA)=0.9831578947368421;} cat #13: {team=unaligned ; avg hp=-22.614736842105263 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2926315789473684; hits/misses (PBA)= 0.2431578947368421/0.72; rounds (PBA)=0.9957894736842106;} swarm of wasps. #19: {team=unaligned ; avg hp=-11.566315789473684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.492631578947368; hits/misses (PBA)= 1.2094736842105263/3.037894736842105; rounds (PBA)=4.247368421052632;} cat #19: {team=unaligned ; avg hp=-22.85684210526316 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3105263157894737; hits/misses (PBA)= 0.25684210526315787/0.6905263157894737; rounds (PBA)=0.9757894736842105;} cat: {team=unaligned ; avg hp=-22.725263157894737 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26842105263157895; hits/misses (PBA)= 0.22105263157894736/0.7442105263157894; rounds (PBA)=0.991578947368421;} swarm of wasps. #16: {team=unaligned ; avg hp=-10.867368421052632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.027368421052632; hits/misses (PBA)= 1.211578947368421/3.123157894736842; rounds (PBA)=4.334736842105263;} swarm of wasps. #15: {team=unaligned ; avg hp=-11.702105263157895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.065263157894737; hits/misses (PBA)= 1.1873684210526316/3.074736842105263; rounds (PBA)=4.262105263157895;} cat #4: {team=unaligned ; avg hp=-22.66315789473684 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27473684210526317; hits/misses (PBA)= 0.22736842105263158/0.7294736842105263; rounds (PBA)=0.9778947368421053;} cat #6: {team=unaligned ; avg hp=-22.330526315789474 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2505263157894737; hits/misses (PBA)= 0.21263157894736842/0.7736842105263158; rounds (PBA)=1.0147368421052632;} stone giant #3: {team=neutral ; avg hp=-13.283157894736842 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.33894736842105; hits/misses (PBA)= 3.5094736842105263/0.4147368421052632; rounds (PBA)=1.9621052631578948;} stone giant #2: {team=neutral ; avg hp=-12.551578947368421 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.62631578947368; hits/misses (PBA)= 3.534736842105263/0.38526315789473686; rounds (PBA)=1.96;} swarm of wasps. #17: {team=unaligned ; avg hp=-10.941052631578948 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.297894736842105; hits/misses (PBA)= 1.2294736842105263/3.0852631578947367; rounds (PBA)=4.314736842105263;} swarm of wasps. #6: {team=unaligned ; avg hp=-11.32 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.863157894736842; hits/misses (PBA)= 1.1610526315789473/3.122105263157895; rounds (PBA)=4.283157894736842;} swarm of wasps.: {team=unaligned ; avg hp=-11.90842105263158 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.083157894736843; hits/misses (PBA)= 1.2705263157894737/3.076842105263158; rounds (PBA)=4.347368421052631;} swarm of wasps. #18: {team=unaligned ; avg hp=-11.391578947368421 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.001052631578947; hits/misses (PBA)= 1.1926315789473685/3.111578947368421; rounds (PBA)=4.3042105263157895;} cat #18: {team=unaligned ; avg hp=-22.41578947368421 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2789473684210526; hits/misses (PBA)= 0.2294736842105263/0.7305263157894737; rounds (PBA)=1.003157894736842;} swarm of wasps. #3: {team=unaligned ; avg hp=-11.356842105263159 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.286315789473685; hits/misses (PBA)= 1.2189473684210526/3.1; rounds (PBA)=4.318947368421052;} cat #8: {team=unaligned ; avg hp=-22.478947368421053 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28842105263157897; hits/misses (PBA)= 0.23684210526315788/0.76; rounds (PBA)=1.0221052631578946;} swarm of wasps. #8: {team=unaligned ; avg hp=-11.713684210526315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.382105263157895; hits/misses (PBA)= 1.2221052631578948/3.110526315789474; rounds (PBA)=4.332631578947368;} swarm of wasps. #10: {team=unaligned ; avg hp=-11.662105263157894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.982105263157894; hits/misses (PBA)= 1.1926315789473685/3.1621052631578945; rounds (PBA)=4.355789473684211;} swarm of wasps. #14: {team=unaligned ; avg hp=-11.209473684210526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.114736842105263; hits/misses (PBA)= 1.1873684210526316/3.148421052631579; rounds (PBA)=4.33578947368421;} cat #12: {team=unaligned ; avg hp=-22.134736842105262 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26105263157894737; hits/misses (PBA)= 0.21473684210526317/0.7421052631578947; rounds (PBA)=0.9852631578947368;} cat #24: {team=unaligned ; avg hp=-22.88 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29578947368421055; hits/misses (PBA)= 0.24421052631578946/0.6789473684210526; rounds (PBA)=0.968421052631579;} stone giant #4: {team=neutral ; avg hp=-12.562105263157894 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.82736842105263; hits/misses (PBA)= 3.413684210526316/0.4031578947368421; rounds (PBA)=1.908421052631579;} cat #15: {team=unaligned ; avg hp=-22.50842105263158 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3157894736842105; hits/misses (PBA)= 0.2578947368421053/0.6936842105263158; rounds (PBA)=0.9842105263157894;} tarrasque #2: {team=unaligned ; avg hp=411.83894736842103 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1147.9915789473685; hits/misses (PBA)= 37.12315789473684/7.950526315789474; rounds (PBA)=9.577894736842106;} cat #22: {team=unaligned ; avg hp=-22.46315789473684 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2810526315789474; hits/misses (PBA)= 0.23157894736842105/0.7294736842105263; rounds (PBA)=0.991578947368421;} cat #5: {team=unaligned ; avg hp=-22.465263157894736 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2873684210526316; hits/misses (PBA)= 0.2431578947368421/0.7126315789473684; rounds (PBA)=0.9842105263157894;} tarrasque: {team=other; avg hp=-15.869473684210526 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1233.556842105263; hits/misses (PBA)= 40.17263157894737/4.571578947368421; rounds (PBA)=8.952631578947368;} cat #2: {team=unaligned ; avg hp=-22.347368421052632 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2863157894736842; hits/misses (PBA)= 0.2326315789473684/0.7294736842105263; rounds (PBA)=0.9852631578947368;} swarm of wasps. #21: {team=unaligned ; avg hp=-11.238947368421053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.290526315789474; hits/misses (PBA)= 1.1989473684210525/3.14; rounds (PBA)=4.338947368421053;} swarm of wasps. #5: {team=unaligned ; avg hp=-11.896842105263158 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.04; hits/misses (PBA)= 1.1957894736842105/3.14; rounds (PBA)=4.336842105263158;} swarm of wasps. #7: {team=unaligned ; avg hp=-11.72 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.362105263157895; hits/misses (PBA)= 1.1989473684210525/3.18; rounds (PBA)=4.38;} cat #17: {team=unaligned ; avg hp=-22.62 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2863157894736842; hits/misses (PBA)= 0.23684210526315788/0.728421052631579; rounds (PBA)=0.991578947368421;} swarm of wasps. #9: {team=unaligned ; avg hp=-11.202105263157895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.838947368421053; hits/misses (PBA)= 1.1621052631578948/3.1452631578947368; rounds (PBA)=4.308421052631579;} cat #7: {team=unaligned ; avg hp=-22.021052631578947 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2768421052631579; hits/misses (PBA)= 0.23473684210526316/0.7263157894736842; rounds (PBA)=0.9852631578947368;} cat #14: {team=unaligned ; avg hp=-22.19578947368421 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2463157894736842; hits/misses (PBA)= 0.2031578947368421/0.7389473684210527; rounds (PBA)=0.968421052631579;} swarm of wasps. #11: {team=unaligned ; avg hp=-11.550526315789474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.64; hits/misses (PBA)= 1.1757894736842105/3.1052631578947367; rounds (PBA)=4.281052631578947;} swarm of wasps. #4: {team=unaligned ; avg hp=-11.525263157894736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.323157894736843; hits/misses (PBA)= 1.2063157894736842/3.1273684210526316; rounds (PBA)=4.333684210526315;} stone giant: {team=neutral ; avg hp=-13.086315789473684 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.54736842105264; hits/misses (PBA)= 3.4842105263157896/0.37684210526315787; rounds (PBA)=1.9305263157894736;} cat #23: {team=unaligned ; avg hp=-22.545263157894738 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3042105263157895; hits/misses (PBA)= 0.24947368421052632/0.6957894736842105; rounds (PBA)=0.9757894736842105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1157; Sum of rounds: 9427; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1156; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps. #4: {team=unaligned ; avg hp=-11.429559204840103 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.423509075194469; hits/misses (PBA)= 1.19533275713051/1.8565254969749352; rounds (PBA)=3.0518582541054453;} swarm of wasps. #9: {team=unaligned ; avg hp=-11.41227312013829 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.534140017286084; hits/misses (PBA)= 1.1970613656006914/1.8841832324978391; rounds (PBA)=3.0812445980985306;} cat: {team=unaligned ; avg hp=-22.17199654278306 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2696629213483146; hits/misses (PBA)= 0.22817631806395852/0.6318063958513397; rounds (PBA)=0.888504753673293;} swarm of wasps. #10: {team=unaligned ; avg hp=-11.47191011235955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.64390665514261; hits/misses (PBA)= 1.188418323249784/1.8591184096802074; rounds (PBA)=3.0475367329299914;} swarm of wasps. #8: {team=unaligned ; avg hp=-11.284356093344858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.400172860847018; hits/misses (PBA)= 1.1789109766637857/1.898876404494382; rounds (PBA)=3.0777873811581675;} swarm of wasps. #16: {team=unaligned ; avg hp=-11.870354364736388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.904062229904927; hits/misses (PBA)= 1.1495246326707/1.9118409680207433; rounds (PBA)=3.0613656006914436;} swarm of wasps. #19: {team=unaligned ; avg hp=-11.777873811581676 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.7009507346586; hits/misses (PBA)= 1.202247191011236/1.864304235090752; rounds (PBA)=3.066551426101988;} swarm of wasps. #18: {team=unaligned ; avg hp=-11.78133102852204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477960242005185; hits/misses (PBA)= 1.1719965427830596/1.8798617113223854; rounds (PBA)=3.0518582541054453;} cat #17: {team=unaligned ; avg hp=-21.808988764044944 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3076923076923077; hits/misses (PBA)= 0.2541054451166811/0.5955056179775281; rounds (PBA)=0.8824546240276577;} cat #11: {team=unaligned ; avg hp=-22.268798617113223 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25842696629213485; hits/misses (PBA)= 0.22039757994814174/0.6430423509075195; rounds (PBA)=0.8954191875540191;} swarm of wasps. #20: {team=unaligned ; avg hp=-11.91961970613656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.216076058772687; hits/misses (PBA)= 1.171132238547969/1.88504753673293; rounds (PBA)=3.056179775280899;} stone giant #3: {team=neutral ; avg hp=-14.72342264477096 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.81071737251511; hits/misses (PBA)= 7.466724286949006/2.7061365600691443; rounds (PBA)=5.086430423509075;} cat #10: {team=unaligned ; avg hp=-21.950734658599828 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2636127917026793; hits/misses (PBA)= 0.22558340535868626/0.6292134831460674; rounds (PBA)=0.8833189282627485;} swarm of wasps. #5: {team=unaligned ; avg hp=-11.868625756266205 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.709593777009507; hits/misses (PBA)= 1.2108902333621434/1.832324978392394; rounds (PBA)=3.0432152117545375;} stone giant: {team=neutral ; avg hp=-14.455488331892827 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.41227312013828; hits/misses (PBA)= 7.530682800345722/2.870354364736387; rounds (PBA)=5.202247191011236;} swarm of wasps. #2: {team=unaligned ; avg hp=-11.706136560069144 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.369922212618842; hits/misses (PBA)= 1.1892826274848747/1.8807260155574763; rounds (PBA)=3.070008643042351;} cat #16: {team=unaligned ; avg hp=-21.959377700950736 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26707000864304237; hits/misses (PBA)= 0.23163353500432152/0.6171132238547969; rounds (PBA)=0.8824546240276577;} cat #24: {team=unaligned ; avg hp=-22.082973206568713 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2817631806395851; hits/misses (PBA)= 0.2428694900605013/0.6318063958513397; rounds (PBA)=0.9049265341400173;} swarm of wasps. #15: {team=unaligned ; avg hp=-11.41400172860847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.497839239412274; hits/misses (PBA)= 1.1996542783059636/1.8686257562662056; rounds (PBA)=3.0682800345721692;} swarm of wasps. #17: {team=unaligned ; avg hp=-11.56266205704408 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.589455488331893; hits/misses (PBA)= 1.2031114952463267/1.8461538461538463; rounds (PBA)=3.0492653414001727;} cat #21: {team=unaligned ; avg hp=-21.51771823681936 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3016421780466724; hits/misses (PBA)= 0.2541054451166811/0.6300777873811582; rounds (PBA)=0.9066551426101987;} swarm of wasps. #3: {team=unaligned ; avg hp=-11.818496110630942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.467588591184096; hits/misses (PBA)= 1.1944684528954193/1.8651685393258426; rounds (PBA)=3.059636992221262;} swarm of wasps. #12: {team=unaligned ; avg hp=-11.947277441659464 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.122731201382887; hits/misses (PBA)= 1.167675021607606/1.8824546240276578; rounds (PBA)=3.0501296456352636;} cat #18: {team=unaligned ; avg hp=-21.457216940363008 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2575626620570441; hits/misses (PBA)= 0.2212618841832325/0.648228176318064; rounds (PBA)=0.9118409680207433;} cat #19: {team=unaligned ; avg hp=-22.050993949870353 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2601555747623163; hits/misses (PBA)= 0.22212618841832324/0.6274848746758859; rounds (PBA)=0.8841832324978393;} cat #25: {team=unaligned ; avg hp=-21.90924805531547 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27657735522904064; hits/misses (PBA)= 0.22990492653414002/0.6439066551426103; rounds (PBA)=0.9031979256698358;} cat #4: {team=unaligned ; avg hp=-21.495246326707 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2808988764044944; hits/misses (PBA)= 0.23595505617977527/0.6369922212618842; rounds (PBA)=0.8980121002592912;} swarm of wasps. #6: {team=unaligned ; avg hp=-11.191011235955056 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.207433016421781; hits/misses (PBA)= 1.1443388072601555/1.9006050129645635; rounds (PBA)=3.044943820224719;} swarm of wasps. #11: {team=unaligned ; avg hp=-11.63267070008643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.044943820224718; hits/misses (PBA)= 1.1547104580812446/1.891961970613656; rounds (PBA)=3.0466724286949005;} cat #9: {team=unaligned ; avg hp=-21.430423509075194 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25237683664649957; hits/misses (PBA)= 0.20829732065687123/0.634399308556612; rounds (PBA)=0.8694900605012964;} cat #12: {team=unaligned ; avg hp=-22.074330164217805 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2601555747623163; hits/misses (PBA)= 0.22817631806395852/0.6274848746758859; rounds (PBA)=0.8910976663785652;} stone giant #2: {team=neutral ; avg hp=-14.606741573033707 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.12359550561797; hits/misses (PBA)= 7.3500432152117545/2.8124459809853066; rounds (PBA)=5.082973206568712;} cat #6: {team=unaligned ; avg hp=-21.800345721694036 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28262748487467587; hits/misses (PBA)= 0.23854796888504753/0.6006914433880726; rounds (PBA)=0.8772687986171133;} cat #15: {team=unaligned ; avg hp=-22.32065687121867 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2722558340535869; hits/misses (PBA)= 0.23249783923941228/0.6197061365600691; rounds (PBA)=0.8772687986171133;} swarm of wasps. #21: {team=unaligned ; avg hp=-11.420051858254105 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.677614520311149; hits/misses (PBA)= 1.2134831460674158/1.8703543647363872; rounds (PBA)=3.0838375108038028;} stone giant #5: {team=neutral ; avg hp=-14.808988764044944 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.26793431287814; hits/misses (PBA)= 7.233362143474503/2.738980121002593; rounds (PBA)=4.98876404494382;} swarm of wasps. #7: {team=unaligned ; avg hp=-11.388072601555747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.067415730337078; hits/misses (PBA)= 1.1728608470181503/1.8729472774416596; rounds (PBA)=3.0458081244598096;} cat #23: {team=unaligned ; avg hp=-21.799481417458946 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2713915298184961; hits/misses (PBA)= 0.22904062229904926/0.6188418323249784; rounds (PBA)=0.8798617113223854;} cat #5: {team=unaligned ; avg hp=-21.50388936905791 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28694900605012963; hits/misses (PBA)= 0.2445980985306828/0.6136560069144339; rounds (PBA)=0.8807260155574762;} cat #3: {team=unaligned ; avg hp=-21.823681936041485 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2783059636992221; hits/misses (PBA)= 0.23595505617977527/0.6110630942091616; rounds (PBA)=0.8798617113223854;} tarrasque: {team=other; avg hp=600.3725151253241 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1104.246326707001; hits/misses (PBA)= 35.8694900605013/1.9308556611927399; rounds (PBA)=8.147796024200519;} cat #13: {team=unaligned ; avg hp=-21.27571305099395 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26707000864304237; hits/misses (PBA)= 0.23249783923941228/0.6110630942091616; rounds (PBA)=0.878133102852204;} swarm of wasps. #13: {team=unaligned ; avg hp=-11.598962834917891 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.794295592048401; hits/misses (PBA)= 1.2065687121866897/1.895419187554019; rounds (PBA)=3.101987899740709;} cat #2: {team=unaligned ; avg hp=-21.891097666378567 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30077787381158166; hits/misses (PBA)= 0.25583405358686256/0.6248919619706137; rounds (PBA)=0.902333621434745;} cat #8: {team=unaligned ; avg hp=-22.136560069144338 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2929991356957649; hits/misses (PBA)= 0.24373379429559205/0.6361279170267934; rounds (PBA)=0.8997407087294728;} cat #22: {team=unaligned ; avg hp=-21.512532411408817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2964563526361279; hits/misses (PBA)= 0.25064822817631804/0.6473638720829732; rounds (PBA)=0.9265341400172861;} swarm of wasps. #14: {team=unaligned ; avg hp=-10.845289541918756 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.88504753673293; hits/misses (PBA)= 1.1452031114952463/1.9101123595505618; rounds (PBA)=3.055315471045808;} stone giant #4: {team=neutral ; avg hp=-14.82627484874676 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.59636992221263; hits/misses (PBA)= 7.449438202247191/2.7994814174589457; rounds (PBA)=5.1279170267934315;} cat #20: {team=unaligned ; avg hp=-22.10544511668107 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31892826274848746; hits/misses (PBA)= 0.25929127052722556/0.6067415730337079; rounds (PBA)=0.8971477960242005;} swarm of wasps.: {team=unaligned ; avg hp=-11.234226447709593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.62057044079516; hits/misses (PBA)= 1.2074330164217804/1.8720829732065687; rounds (PBA)=3.0795159896283493;} cat #7: {team=unaligned ; avg hp=-21.83751080380294 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28003457216940364; hits/misses (PBA)= 0.23509075194468454/0.6300777873811582; rounds (PBA)=0.8867761452031115;} cat #14: {team=unaligned ; avg hp=-21.833189282627483 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29213483146067415; hits/misses (PBA)= 0.2480553154710458/0.6101987899740708; rounds (PBA)=0.8789974070872947;} berserker: {team=any chaotic ; avg hp=-5.854796888504754 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.665514261019879; hits/misses (PBA)= 0.3647363872082973/0.17286084701815038; rounds (PBA)=0.5375972342264477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2868; Sum of rounds: 21445; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2867; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #5: {team=neutral ; avg hp=-16.37308228730823 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.76115760111576; hits/misses (PBA)= 4.76813110181311/4.25557880055788; rounds (PBA)=4.735006973500697;} cat #18: {team=unaligned ; avg hp=-21.479776847977686 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38598326359832635; hits/misses (PBA)= 0.344839609483961/0.5233612273361228; rounds (PBA)=0.899581589958159;} berserker: {team=any chaotic ; avg hp=-12.27370990237099 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.978033472803347; hits/misses (PBA)= 1.3036959553695955/0.7105997210599722; rounds (PBA)=2.0142956764295676;} cat #20: {team=unaligned ; avg hp=-21.512900976290098 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3905160390516039; hits/misses (PBA)= 0.34797768479776847/0.5080195258019525; rounds (PBA)=0.8866806136680614;} cat #24: {team=unaligned ; avg hp=-21.62866108786611 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38947001394700137; hits/misses (PBA)= 0.35355648535564854/0.5111576011157601; rounds (PBA)=0.897489539748954;} cat #13: {team=unaligned ; avg hp=-21.352859135285915 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38249651324965134; hits/misses (PBA)= 0.33751743375174337/0.5282426778242678; rounds (PBA)=0.8926080892608089;} cat #8: {team=unaligned ; avg hp=-21.075662482566248 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3807531380753138; hits/misses (PBA)= 0.3410041841004184/0.5264993026499303; rounds (PBA)=0.897489539748954;} cat #16: {team=unaligned ; avg hp=-21.30613668061367 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3723849372384937; hits/misses (PBA)= 0.3333333333333333/0.5292887029288703; rounds (PBA)=0.895397489539749;} cat #25: {team=unaligned ; avg hp=-21.367503486750348 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40341701534170155; hits/misses (PBA)= 0.36366806136680613/0.5062761506276151; rounds (PBA)=0.8978382147838215;} cat #7: {team=unaligned ; avg hp=-21.425732217573223 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3877266387726639; hits/misses (PBA)= 0.3403068340306834/0.5156903765690377; rounds (PBA)=0.8870292887029289;} cat #14: {team=unaligned ; avg hp=-21.194909344490934 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37517433751743373; hits/misses (PBA)= 0.33542538354253837/0.5299860529986054; rounds (PBA)=0.8947001394700139;} cat #19: {team=unaligned ; avg hp=-21.433751743375176 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38354253835425384; hits/misses (PBA)= 0.3406555090655509/0.5104602510460251; rounds (PBA)=0.8807531380753139;} cat #4: {team=unaligned ; avg hp=-21.379009762900978 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39330543933054396; hits/misses (PBA)= 0.353207810320781/0.5205718270571827; rounds (PBA)=0.898884239888424;} stone giant #2: {team=neutral ; avg hp=-16.115062761506277 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.9023709902371; hits/misses (PBA)= 4.744072524407253/4.295676429567643; rounds (PBA)=4.745118549511855;} cat #10: {team=unaligned ; avg hp=-21.416666666666668 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39504881450488144; hits/misses (PBA)= 0.34658298465829845/0.5132496513249651; rounds (PBA)=0.8905160390516039;} cat #22: {team=unaligned ; avg hp=-21.177824267782427 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3915620641562064; hits/misses (PBA)= 0.3500697350069735/0.5278940027894002; rounds (PBA)=0.9048117154811716;} cat #2: {team=unaligned ; avg hp=-21.120990237099022 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.398186889818689; hits/misses (PBA)= 0.3493723849372385/0.5142956764295676; rounds (PBA)=0.8915620641562064;} cat #21: {team=unaligned ; avg hp=-21.54358437935844 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3880753138075314; hits/misses (PBA)= 0.3458856345885635/0.5244072524407253; rounds (PBA)=0.8936541143654114;} stone giant #4: {team=neutral ; avg hp=-16.074616457461644 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.54811715481172; hits/misses (PBA)= 4.794979079497908/4.294281729428173; rounds (PBA)=4.764295676429568;} cat #9: {team=unaligned ; avg hp=-21.638772663877266 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.398884239888424; hits/misses (PBA)= 0.35355648535564854/0.5174337517433751; rounds (PBA)=0.897489539748954;} cat #15: {team=unaligned ; avg hp=-21.641910739191076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38737796373779637; hits/misses (PBA)= 0.3427475592747559/0.5135983263598326; rounds (PBA)=0.8908647140864714;} cat #11: {team=unaligned ; avg hp=-21.638772663877266 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.400278940027894; hits/misses (PBA)= 0.353207810320781/0.5174337517433751; rounds (PBA)=0.8992329149232915;} cat: {team=unaligned ; avg hp=-21.23186889818689 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38493723849372385; hits/misses (PBA)= 0.3410041841004184/0.5209205020920502; rounds (PBA)=0.8919107391910739;} cat #17: {team=unaligned ; avg hp=-21.377615062761507 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38737796373779637; hits/misses (PBA)= 0.34309623430962344/0.5170850767085077; rounds (PBA)=0.8863319386331938;} stone giant: {team=neutral ; avg hp=-16.37691771269177 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.72071129707113; hits/misses (PBA)= 4.801255230125523/4.2907949790794975; rounds (PBA)=4.75976290097629;} cat #23: {team=unaligned ; avg hp=-21.511506276150627 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39435146443514646; hits/misses (PBA)= 0.351115760111576/0.5188284518828452; rounds (PBA)=0.8967921896792189;} tarrasque: {team=other; avg hp=531.1335425383543 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1000.8891213389121; hits/misses (PBA)= 32.62343096234309/1.9145746164574617; rounds (PBA)=7.477336122733612;} cat #12: {team=unaligned ; avg hp=-21.29323570432357 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3647140864714086; hits/misses (PBA)= 0.3291492329149233/0.5292887029288703; rounds (PBA)=0.8929567642956764;} cat #6: {team=unaligned ; avg hp=-21.315899581589957 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37482566248256627; hits/misses (PBA)= 0.33612273361227335/0.5174337517433751; rounds (PBA)=0.8852859135285913;} stone giant #3: {team=neutral ; avg hp=-16.257670850767084 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.50801952580196; hits/misses (PBA)= 4.842398884239889/4.352161785216179; rounds (PBA)=4.798465829846583;} cat #3: {team=unaligned ; avg hp=-21.34797768479777 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39539748953974896; hits/misses (PBA)= 0.35669456066945604/0.5122036262203626; rounds (PBA)=0.8943514644351465;} cat #5: {team=unaligned ; avg hp=-21.524058577405857 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3797071129707113; hits/misses (PBA)= 0.34205020920502094/0.5191771269177127; rounds (PBA)=0.8936541143654114;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 15.31; crudely normalised: 0% > unaligned = expected rounds to survive: 769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1637; Sum of rounds: 11469; any chaotic : 0.0 ± 0.0; unaligned : 0.33 ± 0.01; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1637; perfect battles: 0; close-call battles: 1613; ------------------------------------------------- Combattants ------------------------------------------------ cat #25: {team=unaligned ; avg hp=0.30482590103848506 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7018937080024434; hits/misses (PBA)= 2.3897373243738547/3.5491753207086134; rounds (PBA)=6.049480757483201;} berserker: {team=any chaotic ; avg hp=-0.11423335369578497 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.68173488087966; hits/misses (PBA)= 4.21808185705559/2.3585827733659133; rounds (PBA)=6.576664630421503;} cat #11: {team=unaligned ; avg hp=0.31398900427611487 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6957849725106904; hits/misses (PBA)= 2.390959071472205/3.5192425167990224; rounds (PBA)=6.03909590714722;} cat #13: {team=unaligned ; avg hp=0.32620647525962126 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660965180207697; hits/misses (PBA)= 2.3585827733659133/3.5626145387904704; rounds (PBA)=6.029932803909591;} cat #24: {team=unaligned ; avg hp=0.4807574832009774 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7073915699450213; hits/misses (PBA)= 2.3970678069639586/3.6047648136835675; rounds (PBA)=6.098961514966402;} cat #6: {team=unaligned ; avg hp=0.31398900427611487 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601710445937691; hits/misses (PBA)= 2.302993280390959/3.5968234575442883; rounds (PBA)=6.014050091631033;} cat #3: {team=unaligned ; avg hp=0.45021380574221137 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683567501527184; hits/misses (PBA)= 2.3738546120952964/3.5632254123396456; rounds (PBA)=6.065363469761759;} cat #22: {team=unaligned ; avg hp=0.2241905925473427 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70494807574832; hits/misses (PBA)= 2.411728772144166/3.5070250458155163; rounds (PBA)=6.0525351252290776;} cat #19: {team=unaligned ; avg hp=0.5687232742822236 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.695174098961515; hits/misses (PBA)= 2.4153940134392182/3.5693341478313987; rounds (PBA)=6.098350641417227;} cat #14: {team=unaligned ; avg hp=0.26145387904703726 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.718387293830177; hits/misses (PBA)= 2.4227244960293217/3.461209529627367; rounds (PBA)=6.00122174709835;} cat #9: {team=unaligned ; avg hp=0.27183872938301773 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67623701893708; hits/misses (PBA)= 2.3817959682345755/3.5565058032987173; rounds (PBA)=6.0525351252290776;} cat #7: {team=unaligned ; avg hp=0.3677458766035431 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.624923640806353; hits/misses (PBA)= 2.3262064752596214/3.607819181429444; rounds (PBA)=6.054367745876603;} cat #21: {team=unaligned ; avg hp=0.1893708002443494 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6316432498472815; hits/misses (PBA)= 2.333536957849725/3.4850335980452045; rounds (PBA)=5.968845448992059;} cat #17: {team=unaligned ; avg hp=0.2529016493585828 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6744043982895542; hits/misses (PBA)= 2.3811850946854003/3.536957849725107; rounds (PBA)=6.031154551007941;} cat #4: {team=unaligned ; avg hp=0.3335369578497251 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.698839340256567; hits/misses (PBA)= 2.384850335980452/3.558338423946243; rounds (PBA)=6.050702504581552;} cat #5: {team=unaligned ; avg hp=0.2852779474648748 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7458766035430666; hits/misses (PBA)= 2.459376908979841/3.5351252290775808; rounds (PBA)=6.106902871105681;} cat: {team=unaligned ; avg hp=0.27611484422724497 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.687232742822236; hits/misses (PBA)= 2.398289554062309/3.5491753207086134; rounds (PBA)=6.051924251679902;} cat #18: {team=unaligned ; avg hp=0.2999389126450825 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7043372021991448; hits/misses (PBA)= 2.4068417837507634/3.5565058032987173; rounds (PBA)=6.068417837507636;} cat #16: {team=unaligned ; avg hp=0.16921197312156383 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6279780085522297; hits/misses (PBA)= 2.350641417226634/3.609040928527795; rounds (PBA)=6.078191814294441;} cat #15: {team=unaligned ; avg hp=0.29383017715332926 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6939523518631643; hits/misses (PBA)= 2.384850335980452/3.5546731826511913; rounds (PBA)=6.068417837507636;} cat #2: {team=unaligned ; avg hp=0.4807574832009774 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6597434331093464; hits/misses (PBA)= 2.384239462431277/3.5858277336591327; rounds (PBA)=6.090409285277947;} cat #12: {team=unaligned ; avg hp=0.3335369578497251 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7587049480757484; hits/misses (PBA)= 2.4434941967012827/3.524129505192425; rounds (PBA)=6.076970067196091;} cat #23: {team=unaligned ; avg hp=0.3787416004886988 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7440439828955405; hits/misses (PBA)= 2.4233353695784974/3.552840562003665; rounds (PBA)=6.078802687843616;} cat #10: {team=unaligned ; avg hp=0.22296884544899206 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.634697617593158; hits/misses (PBA)= 2.34331093463653/3.5436774587660356; rounds (PBA)=6.015271838729383;} cat #8: {team=unaligned ; avg hp=0.5045815516188149 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.670739156994502; hits/misses (PBA)= 2.371411117898595/3.5974343310934636; rounds (PBA)=6.097128894318876;} cat #20: {team=unaligned ; avg hp=0.41356139279169213 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7116676847892487; hits/misses (PBA)= 2.4123396456933417/3.5479535736102625; rounds (PBA)=6.081857055589493;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 76.57; crudely normalised: 0% > unaligned = expected rounds to survive: 153.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43252; any chaotic : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #5: {team=unaligned ; avg hp=-7.909818036392721 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7824435112977404; hits/misses (PBA)= 1.591481703659268/2.302339532093581; rounds (PBA)=4.227754449110178;} cat #4: {team=unaligned ; avg hp=-7.881023795240952 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7110577884423115; hits/misses (PBA)= 1.5320935812837433/2.3665266946610677; rounds (PBA)=4.260947810437912;} berserker: {team=any chaotic ; avg hp=58.18676264747051 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.45730853829234; hits/misses (PBA)= 5.0/2.6486702659468104; rounds (PBA)=8.64867026594681;} cat #2: {team=unaligned ; avg hp=-7.917016596680664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7700459908018396; hits/misses (PBA)= 1.5684863027394522/2.346130773845231; rounds (PBA)=4.2671465706858625;} cat: {team=unaligned ; avg hp=-7.845830833833233 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.810237952409518; hits/misses (PBA)= 1.6064787042591482/2.3783243351329735; rounds (PBA)=4.319336132773445;} cat #3: {team=unaligned ; avg hp=-7.903619276144771 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7394521095780844; hits/misses (PBA)= 1.5512897420515896/2.285142971405719; rounds (PBA)=4.1883623275344934;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 35940.13; crudely normalised: 0% > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53215; chaotic evil : 0.85 ± 0.01; unaligned : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4268; perfect battles: 0; close-call battles: 4225; > Team unaligned = winning battles: 733; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #3: {team=chaotic evil ; avg hp=106.5866826634673 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.374325134973; hits/misses (PBA)= 11.930413917216557/6.387122575484903; rounds (PBA)=7.880223955208958;} ancient red dragon: {team=chaotic evil ; avg hp=109.25174965006998 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.02679464107177; hits/misses (PBA)= 11.901219756048791/6.412717456508698; rounds (PBA)=7.872625474905019;} ancient red dragon #2: {team=chaotic evil ; avg hp=113.625674865027 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.6516696660668; hits/misses (PBA)= 11.835232953409319/6.351529694061187; rounds (PBA)=7.879824035192962;} tarrasque: {team=unaligned ; avg hp=-1.0527894421115778 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1308.5358928214357; hits/misses (PBA)= 43.216556688662266/6.973205358928214; rounds (PBA)=10.125374925014997;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46281; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.456908618276344 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.58468306338733; hits/misses (PBA)= 8.149770045990802/4.359528094381123; rounds (PBA)=6.539692061587682;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.294541091781644 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.76984603079384; hits/misses (PBA)= 8.264147170565886/4.4695060987802435; rounds (PBA)=6.563287342531494;} tarrasque: {team=unaligned ; avg hp=364.64547090581885 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.751449710058; hits/misses (PBA)= 37.06558688262348/6.2533493301339735; rounds (PBA)=9.254349130173965;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15101; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=other; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1019796040791843; hits/misses (PBA)= 1.0/1.0195960807838433; rounds (PBA)=3.019596080783843;} frog: {team=unaligned ; avg hp=-0.10197960407918416 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4609078184363127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7.27; crudely normalised: 0% > unaligned = expected rounds to survive: 16.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13326; other: 0.01 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 75; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4926; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=other; avg hp=-2.6496700659868027 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6402719456108779; hits/misses (PBA)= 0.586882623475305/0.49350129974005197; rounds (PBA)=1.095380923815237;} goat: {team=unaligned ; avg hp=3.359728054389122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6496700659868027; hits/misses (PBA)= 0.9850029994001199/0.6706658668266346; rounds (PBA)=2.640671865626875;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 128.57; crudely normalised: 0% > any = expected rounds to survive: 990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39477; chaotic evil : 0.33 ± 0.01; any : 0.67 ± 0.01; > Team chaotic evil = winning battles: 1634; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3367; perfect battles: 0; close-call battles: 1445; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=2.944611077784443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08618276344731; hits/misses (PBA)= 1.630873825234953/2.4765046990601878; rounds (PBA)=5.8960207958408315;} guard #3: {team=any ; avg hp=2.9958008398320337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.422115576884623; hits/misses (PBA)= 1.7024595080983804/2.5112977404519095; rounds (PBA)=5.9330133973205355;} bugbear: {team=chaotic evil ; avg hp=2.041391721655669 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.942811437712457; hits/misses (PBA)= 2.070585882823435/4.817636472705459; rounds (PBA)=7.21495700859828;} guard #2: {team=any ; avg hp=3.1167766446710656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.450309938012397; hits/misses (PBA)= 1.7060587882423515/2.540091981603679; rounds (PBA)=5.960407918416316;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 583.96; crudely normalised: 0% > any = expected rounds to survive: 1428.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 129180; any non-good : 0.56 ± 0.01; any : 0.44 ± 0.01; > Team any non-good = winning battles: 2803; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2198; perfect battles: 0; close-call battles: 1736; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=18.005398920215956 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.20955808838232; hits/misses (PBA)= 14.90501899620076/9.945410917816437; rounds (PBA)=25.25114977004599;} assassin: {team=any ; avg hp=-2.5112977404519095 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=16.542891421715655;} assassin #2: {team=any non-good ; avg hp=7.790441911617677 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.50589882023596; hits/misses (PBA)= 24.313937212557487/25.157168566286742; rounds (PBA)=25.15856828634273;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2836.36; crudely normalised: 0% > any = expected rounds to survive: 247.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54339; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=any non-good ; avg hp=69.76864627074585 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.48070385922816; hits/misses (PBA)= 7.634673065386923/2.5472905418916216; rounds (PBA)=10.611877624475104;} assassin: {team=any non-good ; avg hp=69.58168366326734 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.68366326734653; hits/misses (PBA)= 7.537092581483703/2.511497700459908; rounds (PBA)=10.61867626474705;} archmage: {team=any ; avg hp=-3.164367126574685 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.649670065986804; hits/misses (PBA)= 3.68126374725055/6.400719856028794; rounds (PBA)=10.081983603279344;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1978.18; crudely normalised: 0% > lawful good = expected rounds to survive: 1978.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 71645; other: 0.5 ± 0.01; lawful good : 0.5 ± 0.01; > Team other = winning battles: 2520; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2481; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=other; avg hp=10.38992201559688 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.33433313337332; hits/misses (PBA)= 16.09018196360728/10.703259348130373; rounds (PBA)=13.779044191161768;} deva #2: {team=lawful good ; avg hp=10.665666866626674 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.61007798440312; hits/misses (PBA)= 16.11777644471106/10.71125774845031; rounds (PBA)=13.796040791841632;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47867; any non-good : 0.0 ± 0.0; any : 0.11 ± 0.0; any chaotic : 0.0 ± 0.0; lawful evil : 0.89 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 567; perfect battles: 0; close-call battles: 487; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4434; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-5.334333133373326 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.09498100379924; hits/misses (PBA)= 0.7028594281143771/0.8502299540091982; rounds (PBA)=1.5530893821235754;} assassin: {team=any non-good ; avg hp=-6.203159368126375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.97100579884023; hits/misses (PBA)= 3.958008398320336/3.241351729654069; rounds (PBA)=3.5996800639872024;} young green dragon: {team=lawful evil ; avg hp=54.43431313737253 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.91981603679264; hits/misses (PBA)= 15.73145370925815/10.801639672065587; rounds (PBA)=9.445710857828434;} veteran: {team=any ; avg hp=-5.848430313937213 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.76884623075385; hits/misses (PBA)= 1.5952809438112379/0.8156368726254749; rounds (PBA)=2.986402719456109;} gladiator: {team=any ; avg hp=-1.0533893221355728 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.250349930014; hits/misses (PBA)= 15.175164967006598/10.903019396120776; rounds (PBA)=8.764247150569886;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2912.0; crudely normalised: 0% > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21307; other: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-10.24755048990202 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.50509898020396; hits/misses (PBA)= 3.135372925414917/3.1885622875424917; rounds (PBA)=3.1621675664867026;} stone giant: {team=neutral ; avg hp=92.49490101979605 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.24755048990203; hits/misses (PBA)= 5.603079384123175/1.4077184563087382; rounds (PBA)=4.260147970405919;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2912.0; crudely normalised: 0% > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21287; other: 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=92.56008798240352 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.39772045590882; hits/misses (PBA)= 5.627074585082983/1.3867226554689063; rounds (PBA)=4.256548690261948;} invisible stalker: {team=other; avg hp=-10.397720455908818 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.439912017596484; hits/misses (PBA)= 3.1345730853829235/3.1993601279744053; rounds (PBA)=3.166966606678664;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10856; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-7.366926614677064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906018796240752; hits/misses (PBA)= 0.36472705458908217/0.35952809438112376; rounds (PBA)=0.7242551489702059;} winter wolf: {team=neutral evil ; avg hp=74.00939812037592 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.366926614677064; hits/misses (PBA)= 1.0/0.17076584683063387; rounds (PBA)=2.170765846830634;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1528.2; crudely normalised: 0% > chaotic good = expected rounds to survive: 988.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28663; any non-lawful : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=-5.601479704059188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4377124575084985; hits/misses (PBA)= 0.4771045790841832/1.0727854429114176; rounds (PBA)=1.6596680663867227;} bandit #3: {team=any non-lawful ; avg hp=-5.668866226754649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.435512897420516; hits/misses (PBA)= 0.47950409918016396/1.0667866426714656; rounds (PBA)=1.6506698660267947;} bandit #6: {team=any non-lawful ; avg hp=-5.535292941411718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3093381323735254; hits/misses (PBA)= 0.45550889822035595/1.0683863227354529; rounds (PBA)=1.6406718656268746;} bandit #2: {team=any non-lawful ; avg hp=-5.64507098580284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3629274145170966; hits/misses (PBA)= 0.46130773845230955/1.0733853229354129; rounds (PBA)=1.6420715856828634;} adult copper dragon: {team=chaotic good ; avg hp=126.90321935612877 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.64567086582684; hits/misses (PBA)= 13.850229954009198/1.3531293741251749; rounds (PBA)=5.731453709258148;} bandit #4: {team=any non-lawful ; avg hp=-5.637272545490902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3629274145170966; hits/misses (PBA)= 0.46810637872425515/1.065986802639472; rounds (PBA)=1.6554689062187562;} bandit captain: {team=any non-lawful ; avg hp=-7.545490901819636 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.23535292941412; hits/misses (PBA)= 5.828634273145371/8.75384923015397; rounds (PBA)=4.860827834433113;} bandit #8: {team=any non-lawful ; avg hp=-5.751649670065987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2919416116776645; hits/misses (PBA)= 0.45310937812437513/1.0821835632873424; rounds (PBA)=1.641871625674865;} bandit #5: {team=any non-lawful ; avg hp=-5.535492901419716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3139372125574886; hits/misses (PBA)= 0.4513097380523895/1.090381923615277; rounds (PBA)=1.6550689862027594;} bandit: {team=any non-lawful ; avg hp=-5.725054989002199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347130573885223; hits/misses (PBA)= 0.45650869826034796/1.1047790441911618; rounds (PBA)=1.6736652669466108;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4861.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5004.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34892; lawful good : 0.64 ± 0.01; chaotic evil : 0.36 ± 0.01; > Team lawful good = winning battles: 3185; perfect battles: 0; close-call battles: 2901; > Team chaotic evil = winning battles: 1816; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=7.29754049190162 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.6368726254749; hits/misses (PBA)= 15.04879024195161/3.5018996200759847; rounds (PBA)=6.432113577284543;} adult gold dragon: {team=lawful good ; avg hp=28.59888022395521 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.70245950809837; hits/misses (PBA)= 14.717856428714256/3.6296740651869626; rounds (PBA)=6.550889822035593;} giant owl: {team=lawful good ; avg hp=-7.2357528494301135 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4169166166766647;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33810; lawful good : 0.45 ± 0.01; chaotic evil : 0.55 ± 0.01; > Team lawful good = winning battles: 2267; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2734; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=13.718656268746251 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.75424915016995; hits/misses (PBA)= 14.022995400919816/3.507098580283943; rounds (PBA)=6.156768646270746;} adult red dragon: {team=chaotic evil ; avg hp=19.245750849830035 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.28134373125374; hits/misses (PBA)= 14.329734053189362/3.534093181363727; rounds (PBA)=6.327134573085383;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33866; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2390; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2611; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=17.44751049790042 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.6128774245151; hits/misses (PBA)= 14.315736852629474/3.554089182163567; rounds (PBA)=6.318136372725455;} adult gold dragon: {team=lawful good ; avg hp=14.387122575484902 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.55248950209958; hits/misses (PBA)= 14.109978004399121/3.497100579884023; rounds (PBA)=6.196760647870426;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 402.99; crudely normalised: 0% > any = expected rounds to survive: 2781.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68637; neutral : 0.8 ± 0.01; any : 0.2 ± 0.01; > Team neutral = winning battles: 3985; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1016; perfect battles: 0; close-call battles: 1016; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=-2.183363327334533 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.01499700059988; hits/misses (PBA)= 5.299540091981604/3.5176964607078585; rounds (PBA)=8.883423315336932;} archmage: {team=any ; avg hp=-2.0811837632473504 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.612277544491103; hits/misses (PBA)= 5.2309538092381525/3.554289142171566; rounds (PBA)=8.853029394121176;} acolyte: {team=any ; avg hp=-5.860827834433113 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7124575084983004;} archmage #3: {team=any ; avg hp=-2.3903219356128775 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.32133573285343; hits/misses (PBA)= 5.365926814637072/3.584883023395321; rounds (PBA)=9.01999600079984;} air elemental: {team=neutral ; avg hp=15.051389722055589 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 318.5156968606279; hits/misses (PBA)= 21.94021195760848/3.727254549090182; rounds (PBA)=13.433313337332534;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 794.12; crudely normalised: 0% > any = expected rounds to survive: 952.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28186; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.742251549690062 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7168566286742651;} air elemental: {team=neutral ; avg hp=76.4869026194761 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.95400919816036; hits/misses (PBA)= 8.369326134773045/1.4039192161567686; rounds (PBA)=5.636072785442911;} archmage: {team=any ; avg hp=-7.211757648470306 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.513097380523895; hits/misses (PBA)= 2.868226354729054/1.9062187562487503; rounds (PBA)=4.774445110977805;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5442; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.150969806038792 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8152369526094781; hits/misses (PBA)= 0.28634273145370925/0.4309138172365527; rounds (PBA)=0.7172565486902619;} air elemental: {team=neutral ; avg hp=89.18476304739052 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.150969806038793; hits/misses (PBA)= 1.0397920415916817/0.05378924215156969; rounds (PBA)=1.0881823635272945;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 422; Sum of rounds: 3582; any : 0.08 ± 0.0; chaotic evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 422; perfect battles: 0; close-call battles: 422; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=2.796208530805687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.829383886255924; hits/misses (PBA)= 0.8127962085308057/5.149289099526066; rounds (PBA)=6.002369668246446;} berserker #8: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.180094786729857; hits/misses (PBA)= 1.8625592417061612/6.180094786729858; rounds (PBA)=8.075829383886257;} guard #22: {team=any ; avg hp=2.1137440758293837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0663507109004735; hits/misses (PBA)= 0.7109004739336493/5.125592417061611; rounds (PBA)=5.872037914691943;} guard #4: {team=any ; avg hp=2.734597156398104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.440758293838862; hits/misses (PBA)= 0.7440758293838863/5.220379146919432; rounds (PBA)=5.985781990521327;} guard #34: {team=any ; avg hp=3.2606635071090047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476303317535545; hits/misses (PBA)= 0.7511848341232228/5.341232227488152; rounds (PBA)=6.127962085308057;} guard #44: {team=any ; avg hp=2.909952606635071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.457345971563981; hits/misses (PBA)= 0.7582938388625592/5.2559241706161135; rounds (PBA)=6.045023696682464;} guard #21: {team=any ; avg hp=2.5971563981042656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.218009478672986; hits/misses (PBA)= 0.7582938388625592/5.137440758293839; rounds (PBA)=5.938388625592417;} guard #13: {team=any ; avg hp=2.255924170616114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.661137440758294; hits/misses (PBA)= 0.7985781990521327/5.234597156398104; rounds (PBA)=6.059241706161138;} guard #36: {team=any ; avg hp=2.8483412322274884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7843601895734595; hits/misses (PBA)= 0.8033175355450237/5.308056872037914; rounds (PBA)=6.139810426540285;} ogre #2: {team=any ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.59004739336493; hits/misses (PBA)= 2.213270142180095/5.876777251184834; rounds (PBA)=8.135071090047393;} berserker #5: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.886255924170616; hits/misses (PBA)= 1.7819905213270142/6.274881516587678; rounds (PBA)=8.097156398104266;} guard #6: {team=any ; avg hp=2.867298578199052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.040284360189573; hits/misses (PBA)= 0.7203791469194313/5.350710900473934; rounds (PBA)=6.104265402843602;} guard #31: {team=any ; avg hp=3.1800947867298577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9691943127962084; hits/misses (PBA)= 0.7037914691943128/5.419431279620853; rounds (PBA)=6.161137440758294;} guard #3: {team=any ; avg hp=2.3270142180094786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.42654028436019; hits/misses (PBA)= 0.7488151658767772/5.168246445497631; rounds (PBA)=5.950236966824645;} guard #43: {team=any ; avg hp=2.8127962085308056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.424170616113744; hits/misses (PBA)= 0.7559241706161137/5.305687203791469; rounds (PBA)=6.087677725118484;} guard #37: {team=any ; avg hp=2.104265402843602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.18957345971564; hits/misses (PBA)= 0.7014218009478673/5.090047393364929; rounds (PBA)=5.8246445497630335;} guard #41: {team=any ; avg hp=3.1279620853080567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.462085308056872; hits/misses (PBA)= 0.7298578199052133/5.360189573459715; rounds (PBA)=6.109004739336493;} guard #39: {team=any ; avg hp=2.720379146919431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.154028436018957; hits/misses (PBA)= 0.7440758293838863/5.184834123222749; rounds (PBA)=5.959715639810427;} berserker #4: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.327014218009477; hits/misses (PBA)= 1.7819905213270142/6.265402843601896; rounds (PBA)=8.087677725118484;} guard #19: {team=any ; avg hp=2.691943127962085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07345971563981; hits/misses (PBA)= 0.8459715639810427/5.213270142180095; rounds (PBA)=6.0829383886255926;} guard #15: {team=any ; avg hp=3.0071090047393363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4336492890995265; hits/misses (PBA)= 0.7511848341232228/5.2440758293838865; rounds (PBA)=6.021327014218009;} guard #33: {team=any ; avg hp=2.6635071090047395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.436018957345971; hits/misses (PBA)= 0.7417061611374408/5.194312796208531; rounds (PBA)=5.971563981042654;} guard #10: {team=any ; avg hp=3.5308056872037916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.7417061611374408/5.3649289099526065; rounds (PBA)=6.130331753554502;} guard #25: {team=any ; avg hp=2.438388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125592417061611; hits/misses (PBA)= 0.7180094786729858/5.31042654028436; rounds (PBA)=6.042654028436019;} berserker: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.60900473933649; hits/misses (PBA)= 1.7606635071090047/6.258293838862559; rounds (PBA)=8.049763033175356;} berserker #3: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.575829383886255; hits/misses (PBA)= 1.6682464454976302/6.348341232227488; rounds (PBA)=8.078199052132701;} guard #45: {team=any ; avg hp=2.5331753554502368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478672985781991; hits/misses (PBA)= 0.7440758293838863/5.234597156398104; rounds (PBA)=6.011848341232228;} guard #46: {team=any ; avg hp=3.2156398104265405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545023696682464; hits/misses (PBA)= 0.7606635071090048/5.194312796208531; rounds (PBA)=5.985781990521327;} berserker #2: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03554502369668; hits/misses (PBA)= 1.7985781990521328/6.248815165876778; rounds (PBA)=8.101895734597157;} guard #5: {team=any ; avg hp=3.6137440758293837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.402843601895735; hits/misses (PBA)= 0.7345971563981043/5.409952606635071; rounds (PBA)=6.180094786729858;} guard #32: {team=any ; avg hp=2.9312796208530805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.362559241706161; hits/misses (PBA)= 0.7606635071090048/5.374407582938389; rounds (PBA)=6.158767772511848;} guard #8: {team=any ; avg hp=2.8033175355450237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.609004739336493; hits/misses (PBA)= 0.7938388625592417/5.210900473933649; rounds (PBA)=6.028436018957346;} guard #9: {team=any ; avg hp=3.0023696682464456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.590047393364929; hits/misses (PBA)= 0.7748815165876777/5.149289099526066; rounds (PBA)=5.957345971563981;} berserker #6: {team=any chaotic ; avg hp=-4.154028436018957 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0734597156398105; hits/misses (PBA)= 0.1066350710900474/0.26066350710900477; rounds (PBA)=0.36729857819905215;} guard #42: {team=any ; avg hp=3.146919431279621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009478672985782; hits/misses (PBA)= 0.6990521327014217/5.241706161137441; rounds (PBA)=5.983412322274882;} guard #16: {team=any ; avg hp=2.3507109004739335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.798578199052133; hits/misses (PBA)= 0.7962085308056872/5.201421800947867; rounds (PBA)=6.033175355450237;} guard #26: {team=any ; avg hp=2.744075829383886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9644549763033177; hits/misses (PBA)= 0.6919431279620853/5.2843601895734595; rounds (PBA)=6.014218009478673;} guard #30: {team=any ; avg hp=2.3317535545023698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.542654028436019; hits/misses (PBA)= 0.7938388625592417/5.14218009478673; rounds (PBA)=5.9739336492890995;} guard #12: {team=any ; avg hp=2.9691943127962084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.561611374407583; hits/misses (PBA)= 0.7227488151658767/5.386255924170616; rounds (PBA)=6.149289099526066;} guard #38: {team=any ; avg hp=2.654028436018957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2440758293838865; hits/misses (PBA)= 0.7440758293838863/5.154028436018957; rounds (PBA)=5.931279620853081;} guard #40: {team=any ; avg hp=2.390995260663507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7156398104265405; hits/misses (PBA)= 0.7819905213270142/5.2156398104265405; rounds (PBA)=6.042654028436019;} guard #29: {team=any ; avg hp=3.014218009478673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.7630331753554502/5.322274881516588; rounds (PBA)=6.104265402843602;} guard #24: {team=any ; avg hp=2.914691943127962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.130331753554502; hits/misses (PBA)= 0.7180094786729858/5.305687203791469; rounds (PBA)=6.0663507109004735;} guard #20: {team=any ; avg hp=2.8696682464454977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.533175355450237; hits/misses (PBA)= 0.7796208530805687/5.4170616113744074; rounds (PBA)=6.232227488151659;} guard #18: {team=any ; avg hp=2.0331753554502368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.293838862559242; hits/misses (PBA)= 0.7298578199052133/5.191943127962086; rounds (PBA)=5.957345971563981;} berserker #10: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.575829383886255; hits/misses (PBA)= 1.8056872037914693/6.234597156398104; rounds (PBA)=8.085308056872037;} guard #7: {team=any ; avg hp=2.3199052132701423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.317535545023697; hits/misses (PBA)= 0.7227488151658767/5.080568720379147; rounds (PBA)=5.843601895734597;} berserker #9: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.966824644549764; hits/misses (PBA)= 1.7109004739336493/6.303317535545023; rounds (PBA)=8.059241706161137;} guard #28: {team=any ; avg hp=3.720379146919431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.42654028436019; hits/misses (PBA)= 0.7227488151658767/5.431279620853081; rounds (PBA)=6.201421800947867;} guard #23: {team=any ; avg hp=3.1516587677725116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395734597156398; hits/misses (PBA)= 0.7298578199052133/5.362559241706161; rounds (PBA)=6.123222748815166;} guard #11: {team=any ; avg hp=2.3483412322274884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2843601895734595; hits/misses (PBA)= 0.7085308056872038/5.042654028436019; rounds (PBA)=5.791469194312796;} guard: {team=any ; avg hp=2.5545023696682465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568720379146919; hits/misses (PBA)= 0.7677725118483413/5.218009478672986; rounds (PBA)=6.018957345971564;} berserker #7: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.601895734597157; hits/misses (PBA)= 1.8127962085308056/6.206161137440758; rounds (PBA)=8.056872037914692;} ogre: {team=any ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.02843601895734; hits/misses (PBA)= 2.1587677725118484/5.924170616113744; rounds (PBA)=8.116113744075829;} guard #27: {team=any ; avg hp=3.0331753554502368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.016587677725118; hits/misses (PBA)= 0.6872037914691943/5.552132701421801; rounds (PBA)=6.277251184834123;} guard #14: {team=any ; avg hp=2.571090047393365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222748815165877; hits/misses (PBA)= 0.7440758293838863/5.345971563981043; rounds (PBA)=6.113744075829384;} ancient black dragon: {team=chaotic evil ; avg hp=-5.187203791469194 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 379.0876777251185; hits/misses (PBA)= 22.613744075829384/1.2725118483412323; rounds (PBA)=7.962085308056872;} guard #17: {team=any ; avg hp=2.0639810426540284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.402843601895735; hits/misses (PBA)= 0.7511848341232228/5.172985781990521; rounds (PBA)=5.976303317535545;} guard #35: {team=any ; avg hp=2.639810426540284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.118483412322274; hits/misses (PBA)= 0.7393364928909952/5.291469194312796; rounds (PBA)=6.063981042654029;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 427; Sum of rounds: 3581; any : 0.09 ± 0.0; chaotic evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 427; perfect battles: 0; close-call battles: 427; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #20: {team=any ; avg hp=2.651053864168618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8969555035128804; hits/misses (PBA)= 0.6604215456674473/5.344262295081967; rounds (PBA)=6.049180327868853;} guard #43: {team=any ; avg hp=2.585480093676815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517564402810304; hits/misses (PBA)= 0.7587822014051522/5.091334894613583; rounds (PBA)=5.882903981264637;} berserker #9: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.079625292740047; hits/misses (PBA)= 1.740046838407494/6.206088992974239; rounds (PBA)=7.976580796252928;} guard #37: {team=any ; avg hp=2.5339578454332554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.355971896955504; hits/misses (PBA)= 0.7447306791569087/5.187353629976581; rounds (PBA)=5.962529274004684;} guard #21: {team=any ; avg hp=2.4754098360655736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.80327868852459; hits/misses (PBA)= 0.7915690866510539/5.152224824355972; rounds (PBA)=5.976580796252928;} berserker #6: {team=any chaotic ; avg hp=-3.929742388758782 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8711943793911007; hits/misses (PBA)= 0.09836065573770492/0.24355971896955503; rounds (PBA)=0.34192037470725994;} guard #3: {team=any ; avg hp=2.468384074941452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156908665105386; hits/misses (PBA)= 0.6978922716627635/5.192037470725995; rounds (PBA)=5.929742388758783;} guard: {team=any ; avg hp=3.7611241217798597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.7564402810304449/5.320843091334894; rounds (PBA)=6.110070257611241;} guard #8: {team=any ; avg hp=3.386416861826698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.843091334894614; hits/misses (PBA)= 0.7775175644028103/5.274004683840749; rounds (PBA)=6.0796252927400465;} guard #10: {team=any ; avg hp=2.918032786885246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519906323185012; hits/misses (PBA)= 0.7423887587822015/5.166276346604215; rounds (PBA)=5.960187353629976;} guard #22: {team=any ; avg hp=3.360655737704918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339578454332552; hits/misses (PBA)= 0.7166276346604216/5.346604215456675; rounds (PBA)=6.1030444964871196;} guard #46: {team=any ; avg hp=2.604215456674473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.346604215456675; hits/misses (PBA)= 0.7540983606557377/5.07728337236534; rounds (PBA)=5.861826697892272;} ogre #2: {team=any ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.31147540983606; hits/misses (PBA)= 2.2224824355971897/5.779859484777518; rounds (PBA)=8.037470725995316;} guard #40: {team=any ; avg hp=2.9672131147540983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173302107728337; hits/misses (PBA)= 0.7166276346604216/5.096018735362998; rounds (PBA)=5.85480093676815;} guard #24: {team=any ; avg hp=2.1381733021077283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.620608899297424; hits/misses (PBA)= 0.7868852459016393/4.946135831381733; rounds (PBA)=5.779859484777518;} guard #19: {team=any ; avg hp=1.9765807962529274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.608899297423887; hits/misses (PBA)= 0.7564402810304449/5.063231850117096; rounds (PBA)=5.873536299765808;} berserker #5: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.142857142857142; hits/misses (PBA)= 1.7096018735362997/6.229508196721311; rounds (PBA)=7.978922716627634;} guard #2: {team=any ; avg hp=2.5807962529274007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470725995316159; hits/misses (PBA)= 0.765807962529274/5.147540983606557; rounds (PBA)=5.955503512880562;} guard #12: {team=any ; avg hp=3.548009367681499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.346604215456675; hits/misses (PBA)= 0.7142857142857143/5.313817330210773; rounds (PBA)=6.060889929742388;} berserker: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.27634660421546; hits/misses (PBA)= 1.7962529274004684/6.147540983606557; rounds (PBA)=7.981264637002342;} guard #29: {team=any ; avg hp=2.756440281030445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496487119437939; hits/misses (PBA)= 0.7634660421545667/5.177985948477752; rounds (PBA)=5.971896955503513;} guard #18: {team=any ; avg hp=2.9836065573770494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.772833723653396; hits/misses (PBA)= 0.8126463700234192/5.2763466042154565; rounds (PBA)=6.105386416861827;} guard #27: {team=any ; avg hp=2.702576112412178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241217798594848; hits/misses (PBA)= 0.7096018735362998/5.128805620608899; rounds (PBA)=5.864168618266979;} guard #5: {team=any ; avg hp=3.0398126463700232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407494145199063; hits/misses (PBA)= 0.7423887587822015/5.283372365339578; rounds (PBA)=6.056206088992974;} guard #32: {team=any ; avg hp=2.6557377049180326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1030444964871196; hits/misses (PBA)= 0.8313817330210773/5.04215456674473; rounds (PBA)=5.899297423887588;} ogre: {team=any ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.833723653395783; hits/misses (PBA)= 2.1639344262295084/5.859484777517564; rounds (PBA)=8.06791569086651;} guard #39: {team=any ; avg hp=1.7517564402810304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.927400468384075; hits/misses (PBA)= 0.6932084309133489/5.004683840749414; rounds (PBA)=5.7330210772833725;} guard #42: {team=any ; avg hp=2.9484777517564402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.501170960187354; hits/misses (PBA)= 0.7423887587822015/5.182669789227166; rounds (PBA)=5.976580796252928;} guard #16: {team=any ; avg hp=2.5433255269320845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.622950819672131; hits/misses (PBA)= 0.7704918032786885/5.156908665105386; rounds (PBA)=5.962529274004684;} berserker #3: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42622950819672; hits/misses (PBA)= 1.693208430913349/6.220140515222482; rounds (PBA)=7.948477751756441;} guard #13: {team=any ; avg hp=2.6627634660421546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.236533957845433; hits/misses (PBA)= 0.7283372365339579/5.3489461358313815; rounds (PBA)=6.105386416861827;} guard #30: {team=any ; avg hp=3.0866510538641685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.543325526932084; hits/misses (PBA)= 0.7798594847775175/5.243559718969555; rounds (PBA)=6.058548009367682;} guard #38: {team=any ; avg hp=3.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173302107728337; hits/misses (PBA)= 0.702576112412178/5.355971896955504; rounds (PBA)=6.0936768149882905;} guard #34: {team=any ; avg hp=2.386416861826698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.508196721311475; hits/misses (PBA)= 0.7915690866510539/5.107728337236534; rounds (PBA)=5.925058548009368;} guard #41: {team=any ; avg hp=3.3348946135831383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5807962529274; hits/misses (PBA)= 0.7377049180327869/5.355971896955504; rounds (PBA)=6.124121779859485;} guard #17: {team=any ; avg hp=3.009367681498829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.421545667447306; hits/misses (PBA)= 0.7868852459016393/5.149882903981265; rounds (PBA)=5.983606557377049;} guard #14: {team=any ; avg hp=3.2763466042154565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.236533957845433; hits/misses (PBA)= 0.7142857142857143/5.257611241217798; rounds (PBA)=6.004683840749414;} guard #33: {team=any ; avg hp=3.7447306791569086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407494145199063; hits/misses (PBA)= 0.7213114754098361/5.395784543325527; rounds (PBA)=6.161592505854801;} ancient black dragon: {team=chaotic evil ; avg hp=-5.73536299765808 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.0117096018735; hits/misses (PBA)= 22.31615925058548/1.2131147540983607; rounds (PBA)=7.843091334894614;} berserker #10: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.236533957845435; hits/misses (PBA)= 1.810304449648712/6.142857142857143; rounds (PBA)=7.992974238875878;} guard #45: {team=any ; avg hp=3.7611241217798597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.597189695550352; hits/misses (PBA)= 0.7611241217798594/5.4496487119437935; rounds (PBA)=6.23887587822014;} guard #7: {team=any ; avg hp=3.5058548009367683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.442622950819672; hits/misses (PBA)= 0.7447306791569087/5.2716627634660425; rounds (PBA)=6.046838407494145;} guard #35: {team=any ; avg hp=2.651053864168618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.121779859484778; hits/misses (PBA)= 0.8477751756440282/5.070257611241217; rounds (PBA)=5.948477751756441;} guard #15: {team=any ; avg hp=2.988290398126464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.473067915690867; hits/misses (PBA)= 0.7915690866510539/5.3489461358313815; rounds (PBA)=6.182669789227166;} berserker #8: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.634660421545668; hits/misses (PBA)= 1.8688524590163935/6.049180327868853; rounds (PBA)=7.955503512880562;} guard #26: {team=any ; avg hp=4.081967213114754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.456674473067916; hits/misses (PBA)= 0.7540983606557377/5.400468384074942; rounds (PBA)=6.1896955503512885;} guard #25: {team=any ; avg hp=2.442622950819672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9320843091334896; hits/misses (PBA)= 0.6814988290398126/5.29976580796253; rounds (PBA)=6.018735362997658;} guard #23: {team=any ; avg hp=3.271662763466042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65807962529274; hits/misses (PBA)= 0.7868852459016393/5.318501170960188; rounds (PBA)=6.138173302107728;} berserker #2: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.75175644028103; hits/misses (PBA)= 1.7962529274004684/6.147540983606557; rounds (PBA)=8.0;} guard #11: {team=any ; avg hp=2.6159250585480094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.370023419203747; hits/misses (PBA)= 0.7517564402810304/5.070257611241217; rounds (PBA)=5.850117096018735;} guard #28: {team=any ; avg hp=3.098360655737705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.786885245901639; hits/misses (PBA)= 0.8009367681498829/5.187353629976581; rounds (PBA)=6.009367681498829;} guard #36: {team=any ; avg hp=2.7447306791569086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.468384074941452; hits/misses (PBA)= 0.7494145199063232/5.192037470725995; rounds (PBA)=5.967213114754099;} berserker #4: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.662763466042154; hits/misses (PBA)= 1.784543325526932/6.140515222482436; rounds (PBA)=7.948477751756441;} guard #31: {team=any ; avg hp=2.7845433255269323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.283372365339578; hits/misses (PBA)= 0.7353629976580797/5.208430913348946; rounds (PBA)=5.971896955503513;} berserker #7: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.117096018735364; hits/misses (PBA)= 1.68384074941452/6.248243559718969; rounds (PBA)=7.964871194379391;} guard #6: {team=any ; avg hp=1.5831381733021077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.517564402810304; hits/misses (PBA)= 0.7587822014051522/4.943793911007026; rounds (PBA)=5.7330210772833725;} guard #44: {team=any ; avg hp=3.271662763466042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3583138173302105; hits/misses (PBA)= 0.7306791569086651/5.391100702576113; rounds (PBA)=6.152224824355972;} guard #9: {team=any ; avg hp=2.9742388758782203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.274004683840749; hits/misses (PBA)= 0.7259953161592506/5.206088992974239; rounds (PBA)=5.967213114754099;} guard #4: {team=any ; avg hp=2.2060889929742387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.578454332552694; hits/misses (PBA)= 0.775175644028103/5.114754098360656; rounds (PBA)=5.929742388758783;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3043.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2393.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 467; Sum of rounds: 7989; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 463; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #15: {team=any ; avg hp=-6.102783725910064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747323340471092; hits/misses (PBA)= 0.7516059957173448/7.492505353319058; rounds (PBA)=8.267665952890793;} guard #40: {team=any ; avg hp=-5.892933618843683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364025695931478; hits/misses (PBA)= 0.8244111349036403/7.54389721627409; rounds (PBA)=8.383297644539615;} guard #32: {team=any ; avg hp=-6.059957173447537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.197002141327623; hits/misses (PBA)= 0.8329764453961456/7.548179871520342; rounds (PBA)=8.404710920770878;} guard #6: {team=any ; avg hp=-6.214132762312634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.892933618843683; hits/misses (PBA)= 0.7601713062098501/7.618843683083512; rounds (PBA)=8.387580299785867;} guard #20: {team=any ; avg hp=-6.002141327623126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.402569593147752; hits/misses (PBA)= 0.8522483940042827/7.423982869379015; rounds (PBA)=8.29336188436831;} guard #24: {team=any ; avg hp=-6.032119914346895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250535331905781; hits/misses (PBA)= 0.860813704496788/7.584582441113491; rounds (PBA)=8.460385438972162;} guard #44: {team=any ; avg hp=-5.980728051391863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.963597430406852; hits/misses (PBA)= 0.7644539614561028/8.124197002141328; rounds (PBA)=8.907922912205567;} guard #9: {team=any ; avg hp=-6.573875802997859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.010706638115631; hits/misses (PBA)= 0.8072805139186295/7.387580299785867; rounds (PBA)=8.214132762312634;} guard #26: {team=any ; avg hp=-6.102783725910064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.411134903640257; hits/misses (PBA)= 0.8650963597430407/7.323340471092077; rounds (PBA)=8.209850107066382;} guard #42: {team=any ; avg hp=-6.222698072805139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9486081370449675; hits/misses (PBA)= 0.9207708779443254/7.466809421841542; rounds (PBA)=8.400428265524626;} ancient black dragon: {team=chaotic evil ; avg hp=128.99785867237688 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 785.1134903640257; hits/misses (PBA)= 46.78586723768736/2.558886509635974; rounds (PBA)=17.10492505353319;} guard #29: {team=any ; avg hp=-6.408993576017131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.573875802997859; hits/misses (PBA)= 0.7623126338329764/7.316916488222698; rounds (PBA)=8.098501070663811;} guard #23: {team=any ; avg hp=-5.905781584582441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205567451820128; hits/misses (PBA)= 0.8372591006423983/7.443254817987152; rounds (PBA)=8.295503211991434;} guard #28: {team=any ; avg hp=-5.910064239828694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.481798715203426; hits/misses (PBA)= 0.8479657387580299/7.715203426124197; rounds (PBA)=8.578158458244111;} guard #25: {team=any ; avg hp=-6.115631691648822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436830835117773; hits/misses (PBA)= 0.8458244111349036/7.605995717344753; rounds (PBA)=8.4796573875803;} guard #45: {team=any ; avg hp=-6.250535331905781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2162740899357605; hits/misses (PBA)= 0.8479657387580299/7.63169164882227; rounds (PBA)=8.511777301927195;} guard #18: {team=any ; avg hp=-6.17558886509636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.627408993576017; hits/misses (PBA)= 0.7644539614561028/7.687366167023555; rounds (PBA)=8.488222698072805;} guard #27: {team=any ; avg hp=-6.032119914346895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3211991434689505; hits/misses (PBA)= 0.8779443254817987/7.447537473233405; rounds (PBA)=8.342612419700215;} guard #34: {team=any ; avg hp=-6.19271948608137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.226980728051392; hits/misses (PBA)= 0.8265524625267666/7.509635974304069; rounds (PBA)=8.364025695931478;} guard #10: {team=any ; avg hp=-6.107066381156317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987152034261242; hits/misses (PBA)= 0.7944325481798715/7.147751605995717; rounds (PBA)=7.972162740899358;} guard #14: {team=any ; avg hp=-5.854389721627409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5139186295503215; hits/misses (PBA)= 0.8758029978586723/7.349036402569594; rounds (PBA)=8.246252676659529;} guard #4: {team=any ; avg hp=-5.942184154175589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2462526766595285; hits/misses (PBA)= 0.8565310492505354/7.08779443254818; rounds (PBA)=7.9785867237687365;} guard #35: {team=any ; avg hp=-5.820128479657388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691648822269808; hits/misses (PBA)= 0.7687366167023555/7.344753747323341; rounds (PBA)=8.143468950749465;} guard #19: {team=any ; avg hp=-6.122055674518201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.12847965738758; hits/misses (PBA)= 0.8693790149892934/7.353319057815845; rounds (PBA)=8.246252676659529;} guard #41: {team=any ; avg hp=-6.055674518201285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.222698072805139; hits/misses (PBA)= 0.8479657387580299/7.32762312633833; rounds (PBA)=8.197002141327623;} guard #3: {team=any ; avg hp=-5.758029978586724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.089935760171306; hits/misses (PBA)= 0.8029978586723768/7.344753747323341; rounds (PBA)=8.177730192719485;} guard #38: {team=any ; avg hp=-5.9593147751606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107066381156317; hits/misses (PBA)= 0.8372591006423983/7.267665952890792; rounds (PBA)=8.12847965738758;} guard #17: {team=any ; avg hp=-5.7387580299785865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458244111349036; hits/misses (PBA)= 0.734475374732334/7.074946466809422; rounds (PBA)=7.8286937901498925;} guard #8: {team=any ; avg hp=-5.993576017130621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.464668094218416; hits/misses (PBA)= 0.8779443254817987/7.599571734475375; rounds (PBA)=8.490364025695932;} guard: {team=any ; avg hp=-6.299785867237687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875802997858672; hits/misses (PBA)= 0.7815845824411135/7.717344753747323; rounds (PBA)=8.528907922912206;} guard #5: {team=any ; avg hp=-5.815845824411135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.336188436830835; hits/misses (PBA)= 0.8244111349036403/7.460385438972163; rounds (PBA)=8.30406852248394;} guard #7: {team=any ; avg hp=-6.28693790149893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.614561027837259; hits/misses (PBA)= 0.8843683083511777/7.582441113490364; rounds (PBA)=8.49678800856531;} guard #22: {team=any ; avg hp=-6.169164882226981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805139186295503; hits/misses (PBA)= 0.7687366167023555/7.190578158458244; rounds (PBA)=7.982869379014989;} guard #46: {team=any ; avg hp=-6.113490364025696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.19914346895075; hits/misses (PBA)= 0.7965738758029979/7.582441113490364; rounds (PBA)=8.39186295503212;} guard #36: {team=any ; avg hp=-6.0235546038543895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586723768736617; hits/misses (PBA)= 0.9079229122055674/7.533190578158458; rounds (PBA)=8.466809421841543;} guard #16: {team=any ; avg hp=-6.2312633832976445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.582441113490364; hits/misses (PBA)= 0.8907922912205567/7.364025695931478; rounds (PBA)=8.278372591006423;} guard #43: {team=any ; avg hp=-5.974304068522484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2162740899357605; hits/misses (PBA)= 0.8329764453961456/7.7237687366167025; rounds (PBA)=8.57387580299786;} guard #21: {team=any ; avg hp=-5.914346895074947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.845824411134903; hits/misses (PBA)= 0.7601713062098501/7.376873661670236; rounds (PBA)=8.156316916488223;} guard #33: {team=any ; avg hp=-6.226980728051392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179871520342612; hits/misses (PBA)= 0.828693790149893/7.466809421841542; rounds (PBA)=8.314775160599572;} guard #12: {team=any ; avg hp=-6.220556745182013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.267665952890792; hits/misses (PBA)= 0.8522483940042827/7.507494646680942; rounds (PBA)=8.372591006423983;} guard #13: {team=any ; avg hp=-6.06423982869379 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.312633832976445; hits/misses (PBA)= 0.8436830835117773/7.218415417558886; rounds (PBA)=8.092077087794433;} guard #30: {team=any ; avg hp=-6.381156316916488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.82441113490364; hits/misses (PBA)= 0.8115631691648822/7.552462526766595; rounds (PBA)=8.389721627408994;} guard #39: {team=any ; avg hp=-5.82441113490364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.835117773019272; hits/misses (PBA)= 0.7751605995717344/7.715203426124197; rounds (PBA)=8.516059957173448;} guard #31: {team=any ; avg hp=-6.145610278372591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2012847965738755; hits/misses (PBA)= 0.8029978586723768/7.5203426124197; rounds (PBA)=8.342612419700215;} guard #11: {team=any ; avg hp=-5.852248394004283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0235546038543895; hits/misses (PBA)= 0.8051391862955032/7.049250535331906; rounds (PBA)=7.880085653104925;} guard #37: {team=any ; avg hp=-6.038543897216274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970021413276231; hits/misses (PBA)= 0.9678800856531049/7.67237687366167; rounds (PBA)=8.657387580299785;} guard #2: {team=any ; avg hp=-6.265524625267666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644539614561028; hits/misses (PBA)= 0.7387580299785867/7.0685224839400425; rounds (PBA)=7.826552462526767;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 51.82; crudely normalised: 0% > any = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32416; unaligned : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team unaligned = winning battles: 4814; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 187; perfect battles: 0; close-call battles: 142; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=11.150969806038793 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.830633873225356; hits/misses (PBA)= 3.5756848630273943/1.8850229954009199; rounds (PBA)=6.423315336932614;} acolyte: {team=any ; avg hp=-2.8858228354329136 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9244151169766046; hits/misses (PBA)= 1.4483103379324136/0.9956008798240352; rounds (PBA)=3.8814237152569486;} acolyte #2: {team=any ; avg hp=-2.9448110377924417 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.924615076984603; hits/misses (PBA)= 1.4571085782843431/0.9938012397520496; rounds (PBA)=3.8874225154969007;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19100; chaotic neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; Chaotic Evil: 0.0 ± 0.0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Asril: {team=Chaotic Evil; avg hp=-6.564087182563488 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.704259148170366; hits/misses (PBA)= 0.2535492901419716/0.3099380123975205; rounds (PBA)=0.5634873025394921;} adult black dragon: {team=chaotic evil ; avg hp=178.81683663267347 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.28374325134973; hits/misses (PBA)= 8.178164367126575/1.2669466106778644; rounds (PBA)=3.819236152769446;} cloaker: {team=chaotic neutral ; avg hp=-7.442311537692461 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.20155968806239; hits/misses (PBA)= 2.6830633873225356/3.2869426114777043; rounds (PBA)=2.98500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 924.99; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7741.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14034; chaotic neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=180.75584883023396 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.43351329734053; hits/misses (PBA)= 5.700859828034393/0.6152769446110777; rounds (PBA)=2.80623875224955;} cloaker: {team=chaotic neutral ; avg hp=-7.433513297340532 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.244151169766047; hits/misses (PBA)= 1.5096980603879224/2.316736652669466; rounds (PBA)=1.9132173565286943;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 899.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1483.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38910; neutral : 0.65 ± 0.01; lawful evil : 0.35 ± 0.01; > Team neutral = winning battles: 3274; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1727; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=2.308138372325535 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.46830633873225; hits/misses (PBA)= 14.253549290141972/6.143971205758848; rounds (PBA)=7.034593081383723;} weretiger: {team=neutral ; avg hp=18.531693661267745 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.69186162767447; hits/misses (PBA)= 8.331933613277345/5.5834833033393325; rounds (PBA)=7.461907618476305;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2240.0; crudely normalised: 0% > neutral good = expected rounds to survive: 1440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33103; neutral : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team neutral = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=66.14157168566287 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.74165166966607; hits/misses (PBA)= 9.352929414117176/2.3759248150369925; rounds (PBA)=6.616876624675065;} weretiger: {team=neutral ; avg hp=-6.741651669666067 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.85842831433713; hits/misses (PBA)= 8.83503299340132/2.227954409118176; rounds (PBA)=5.532893421315737;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2150.0; crudely normalised: 0% > any = expected rounds to survive: 79.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5493; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.221955608878226; hits/misses (PBA)= 1.029394121175765/0.1767646470705859; rounds (PBA)=1.0461907618476305;} hunter shark: {team=unaligned ; avg hp=44.01499700059988 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6038792241551689;} tribal warrior: {team=any ; avg hp=-11.221955608878224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9850029994001199; hits/misses (PBA)= 0.21195760847830433/0.3245350929814037; rounds (PBA)=0.5364927014597081;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1509.8; crudely normalised: 0% > other= expected rounds to survive: 8840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14180; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=other; avg hp=96.13017396520696 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.1001799640072; hits/misses (PBA)= 3.797240551889622/0.41551689662067587; rounds (PBA)=2.8354329134173164;} triceratops: {team=unaligned ; avg hp=-14.100179964007198 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.86982603479304; hits/misses (PBA)= 1.5828834233153368/0.2679464107178564; rounds (PBA)=1.8508298340331935;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3144.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2264.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44361; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 12; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=other; avg hp=133.5112977404519 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.3487302539492; hits/misses (PBA)= 15.508098380323935/0.9332133573285343; rounds (PBA)=8.868026394721056;} bugbear #4: {team=chaotic evil ; avg hp=-9.50509898020396 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.052789442111578; hits/misses (PBA)= 1.2815436912617477/3.0265946810637874; rounds (PBA)=4.433913217356529;} bugbear #2: {team=chaotic evil ; avg hp=-9.600479904019195 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.09258148370326; hits/misses (PBA)= 1.291741651669666/3.020995800839832; rounds (PBA)=4.450509898020396;} bugbear #6: {team=chaotic evil ; avg hp=-9.613277344531094 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.088182363527295; hits/misses (PBA)= 1.277744451109778/2.978404319136173; rounds (PBA)=4.398120375924815;} bugbear #5: {team=chaotic evil ; avg hp=-9.621675664867027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.968406318736253; hits/misses (PBA)= 1.2763447310537892/2.925214957008598; rounds (PBA)=4.34253149370126;} bugbear #7: {team=chaotic evil ; avg hp=-9.560487902419515 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.902419516096781; hits/misses (PBA)= 1.270745850829834/2.927414517096581; rounds (PBA)=4.340131973605279;} bugbear #8: {team=chaotic evil ; avg hp=-9.405318936212758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.0247950409918; hits/misses (PBA)= 1.275144971005799/2.9528094381123777; rounds (PBA)=4.367126574685063;} bugbear: {team=chaotic evil ; avg hp=-9.599680063987202 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.284543091381725; hits/misses (PBA)= 1.297740451909618/2.9540091981603678; rounds (PBA)=4.3875224955009;} bugbear #3: {team=chaotic evil ; avg hp=-9.442711457708459 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.0749850029994; hits/misses (PBA)= 1.2885422915416918/3.05878824235153; rounds (PBA)=4.466706658668266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5092981403719257;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4907018596280744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Shadowling: {team=unassigned mercenaries; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1976.0; crudely normalised: 0% > unaligned = expected rounds to survive: 684.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16289; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-10.67246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.840631873625275; hits/misses (PBA)= 0.364127174565087/0.8678264347130574; rounds (PBA)=1.396120775844831;} purple worm: {team=other; avg hp=237.71845630873824 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.57888422315537; hits/misses (PBA)= 5.0/0.3053389322135573; rounds (PBA)=3.257148570285943;} boar #3: {team=unaligned ; avg hp=-10.707258548290342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8544291141771645; hits/misses (PBA)= 0.35912817436512695/0.8624275144971005; rounds (PBA)=1.3905218956208758;} boar #4: {team=unaligned ; avg hp=-10.672265546890621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.875224955008998; hits/misses (PBA)= 0.370125974805039/0.8428314337132573; rounds (PBA)=1.383123375324935;} boar #5: {team=unaligned ; avg hp=-10.698060387922416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.830233953209358; hits/misses (PBA)= 0.3593281343731254/0.8460307938412317; rounds (PBA)=1.3773245350929815;} boar #2: {team=unaligned ; avg hp=-10.82883423315337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8810237952409519; hits/misses (PBA)= 0.3655268946210758/0.8426314737052589; rounds (PBA)=1.3769246150769845;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4234.29; crudely normalised: 0% > other= expected rounds to survive: 168.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5339; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=-8.498100379924015 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5420915816836632; hits/misses (PBA)= 0.19636072785442912/0.2991401719656069; rounds (PBA)=0.495500899820036;} purple worm: {team=unaligned ; avg hp=246.45790841831635 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.498100379924015; hits/misses (PBA)= 1.0177964407118576/0.055188962207558485; rounds (PBA)=1.0675864827034593;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.25; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18475.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant poisonous snake: {team=unaligned ; avg hp=-6.1827634473105375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2403519296140772; hits/misses (PBA)= 0.03579284143171366/0.016796640671865627; rounds (PBA)=0.052589482103579284;} ogre #6: {team=chaotic evil ; avg hp=58.98200359928014 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7198560287942412; hits/misses (PBA)= 0.05418916216756649/0.035992801439712056; rounds (PBA)=0.21635672865426914;} ogre #3: {team=chaotic evil ; avg hp=58.968006398720256 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8360327934413118; hits/misses (PBA)= 0.0617876424715057/0.028594281143771244; rounds (PBA)=0.21215756848630274;} ogre #8: {team=chaotic evil ; avg hp=58.9754049190162 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7664467106578684; hits/misses (PBA)= 0.05678864227154569/0.03119376124775045; rounds (PBA)=0.21195760847830433;} troll #5: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0131973605278946; hits/misses (PBA)= 0.20455908818236354/0.08518296340731854; rounds (PBA)=0.1791641671665667;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1309738052389524; hits/misses (PBA)= 0.21815636872625474/0.10117976404719056; rounds (PBA)=0.18496300739852028;} troll #3: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8564287142571485; hits/misses (PBA)= 0.1879624075184963/0.08018396320735853; rounds (PBA)=0.16756648670265947;} troll #2: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0969806038792242; hits/misses (PBA)= 0.21355728854229153/0.09218156368726255; rounds (PBA)=0.17356528694261147;} ogre #4: {team=chaotic evil ; avg hp=58.98240351929614 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.759248150369926; hits/misses (PBA)= 0.054989002199560086/0.027594481103779243; rounds (PBA)=0.21015796840631873;} ogre #5: {team=chaotic evil ; avg hp=58.97660467906419 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7760447910417917; hits/misses (PBA)= 0.057788442311537694/0.029194161167766446; rounds (PBA)=0.20535892821435714;} ogre #2: {team=chaotic evil ; avg hp=58.96600679864027 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7756448710257948; hits/misses (PBA)= 0.0593881223755249/0.03219356128774245; rounds (PBA)=0.21575684863027395;} troll #4: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.212157568486303; hits/misses (PBA)= 0.22275544891021795/0.09738052389522095; rounds (PBA)=0.1803639272145571;} ogre #9: {team=chaotic evil ; avg hp=58.97140571885623 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.765246950609878; hits/misses (PBA)= 0.05698860227954409/0.026394721055788842; rounds (PBA)=0.20755848830233953;} ogre: {team=chaotic evil ; avg hp=58.962607478504296 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7182563487302539; hits/misses (PBA)= 0.05338932213557288/0.03219356128774245; rounds (PBA)=0.22075584883023394;} ogre #7: {team=chaotic evil ; avg hp=58.975204959008195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75624875024995; hits/misses (PBA)= 0.05578884223155369/0.03059388122375525; rounds (PBA)=0.20515896820635873;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5770; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant centipede: {team=unaligned ; avg hp=-4.669066186762647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2621475704859029; hits/misses (PBA)= 0.2679464107178564/0.3479304139172166; rounds (PBA)=0.615876824635073;} vampire: {team=lawful evil ; avg hp=142.7378524295141 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.669066186762647; hits/misses (PBA)= 1.0/0.1791641671665667; rounds (PBA)=1.1537692461507698;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1680.0; crudely normalised: 0% > lawful good = expected rounds to survive: 25515.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19910; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-11.09378124375125 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.36512697460508; hits/misses (PBA)= 1.4683063387322535/4.8944211157768445; rounds (PBA)=3.181363727254549;} solar: {team=lawful good ; avg hp=227.8128374325135 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.09658068386322; hits/misses (PBA)= 2.9008198360327935/0.15716856628674264; rounds (PBA)=3.684263147370526;} solar #2: {team=lawful good ; avg hp=228.82203559288143 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.99720055988803; hits/misses (PBA)= 3.120375924815037/0.17036592681463708; rounds (PBA)=3.6644671065786842;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar #2: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} solar: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6437.65; crudely normalised: 0% > other= expected rounds to survive: 140.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23240; unaligned : 0.91 ± 0.0; other: 0.09 ± 0.0; > Team unaligned = winning battles: 4539; perfect battles: 0; close-call battles: 4405; > Team other = winning battles: 462; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #6: {team=unaligned ; avg hp=5.456108778244351 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.54269146170766; hits/misses (PBA)= 3.9368126374725056/1.673865226954609; rounds (PBA)=3.140371925614877;} giant ape: {team=other; avg hp=-1.3839232153569285 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.11477704459108; hits/misses (PBA)= 3.5412917416516696/0.5228954209158169; rounds (PBA)=4.156568686262747;} ape #2: {team=unaligned ; avg hp=5.316536692661468 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.295540891821634; hits/misses (PBA)= 3.892621475704859/1.6654669066186762; rounds (PBA)=3.12377524495101;} ape #4: {team=unaligned ; avg hp=5.28994201159768 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.502099580083982; hits/misses (PBA)= 3.9248150369926016/1.6752649470105978; rounds (PBA)=3.1301739652069585;} ape: {team=unaligned ; avg hp=4.884823035392921 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.84523095380924; hits/misses (PBA)= 3.823035392921416/1.6314737052589483; rounds (PBA)=3.0741851629674066;} ape #5: {team=unaligned ; avg hp=5.389522095580884 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.622475504899022; hits/misses (PBA)= 3.953009398120376/1.6654669066186762; rounds (PBA)=3.142971405718856;} ape #3: {team=unaligned ; avg hp=5.548290341931613 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.57588482303539; hits/misses (PBA)= 3.9368126374725056/1.6606678664267147; rounds (PBA)=3.1327734453109377;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 4291.76; crudely normalised: 0% > other= expected rounds to survive: 211.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31594; unaligned : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team unaligned = winning battles: 371; perfect battles: 0; close-call battles: 367; > Team other = winning battles: 4630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #3: {team=unaligned ; avg hp=-8.143571285742851 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.77124575084983; hits/misses (PBA)= 3.6720655868826233/1.6294741051789643; rounds (PBA)=2.9774045190961806;} giant ape: {team=other; avg hp=58.51029794041192 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.17396520695861; hits/misses (PBA)= 4.697460507898421/0.6336732653469306; rounds (PBA)=6.256948610277944;} ape #4: {team=unaligned ; avg hp=-8.414117176564687 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.354129174165166; hits/misses (PBA)= 3.611877624475105/1.566886622675465; rounds (PBA)=2.931013797240552;} ape: {team=unaligned ; avg hp=-8.243151369726055 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.02119576084783; hits/misses (PBA)= 3.7084583083383325/1.599880023995201; rounds (PBA)=2.9718056388722256;} ape #2: {team=unaligned ; avg hp=-8.373125374925015 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.343131373725257; hits/misses (PBA)= 3.6156768646270745/1.570485902819436; rounds (PBA)=2.943211357728454;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 204.62; crudely normalised: 0% > other= expected rounds to survive: 204.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18724; unaligned : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unaligned = winning battles: 2557; perfect battles: 0; close-call battles: 1588; > Team other = winning battles: 2444; perfect battles: 0; close-call battles: 1554; ------------------------------------------------- Combattants ------------------------------------------------ ape #3: {team=other; avg hp=1.4187162567486502 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.436512697460508; hits/misses (PBA)= 2.5900819836032793/1.219756048790242; rounds (PBA)=2.309738052389522;} ape #2: {team=other; avg hp=1.3915216956608678 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.184163167366528; hits/misses (PBA)= 2.5650869826034794/1.2021595680863828; rounds (PBA)=2.2969406118776243;} ape #4: {team=unaligned ; avg hp=1.6026794641071787 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.68986202759448; hits/misses (PBA)= 2.61127774445111/1.2181563687262547; rounds (PBA)=2.3275344931013797;} ape: {team=unaligned ; avg hp=1.7766446710657868 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.499900019996; hits/misses (PBA)= 2.590881823635273/1.1841631673665267; rounds (PBA)=2.328134373125375;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2258.27; crudely normalised: 0% > other= expected rounds to survive: 16185.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26050; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=other; avg hp=110.47770445910818 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.869226154769046;} ancient black dragon: {team=other; avg hp=366.996400719856 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.44331133773247; hits/misses (PBA)= 12.004799040191962/2.0937812437512497; rounds (PBA)=5.055788842231554;} adult black dragon: {team=chaotic evil ; avg hp=-8.443311337732453 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.52589482103579; hits/misses (PBA)= 5.871025794841032/7.801439712057588; rounds (PBA)=4.55748850229954;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8357.14; crudely normalised: 0% > other= expected rounds to survive: 6165.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55090; chaotic evil : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team chaotic evil = winning battles: 36; perfect battles: 0; close-call battles: 34; > Team other = winning battles: 4965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=138.49290141971605 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.18276344731055; hits/misses (PBA)= 24.389122175564886/6.633473305338932; rounds (PBA)=11.007998400319936;} adult black dragon #2: {team=chaotic evil ; avg hp=-8.174765046990602 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.92061587682464; hits/misses (PBA)= 7.59248150369926/7.5730853829234155; rounds (PBA)=7.857228554289142;} adult black dragon: {team=chaotic evil ; avg hp=-8.007998400319936 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.58648270345931; hits/misses (PBA)= 7.489902019596081/7.451909618076384; rounds (PBA)=7.817636472705459;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21620; any : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team any = winning battles: 512; perfect battles: 0; close-call battles: 495; > Team neutral evil = winning battles: 4489; perfect battles: 0; close-call battles: 2492; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=3.3729254149170167 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.969006198760248; hits/misses (PBA)= 1.9284143171365726/0.7560487902419516; rounds (PBA)=2.984403119376125;} commoner #7: {team=any ; avg hp=-2.2989402119576083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1145770845830834; hits/misses (PBA)= 0.7488502299540092/1.1447710457908418; rounds (PBA)=2.035992801439712;} commoner #5: {team=any ; avg hp=-2.3069386122775444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0815836832633474; hits/misses (PBA)= 0.7436512697460508/1.1191761647670466; rounds (PBA)=2.015596880623875;} commoner #3: {team=any ; avg hp=-2.291141771645671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.04499100179964; hits/misses (PBA)= 0.7308538292341532/1.1591681663667266; rounds (PBA)=2.0341931613677264;} commoner #2: {team=any ; avg hp=-2.312337532493501 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.000399920015997; hits/misses (PBA)= 0.7164567086582684/1.1025794841031793; rounds (PBA)=1.9734053189362128;} goblin #4: {team=neutral evil ; avg hp=3.4363127374525093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.112577484503099; hits/misses (PBA)= 1.9528094381123775/0.7516496700659868; rounds (PBA)=3.0025994801039793;} goblin: {team=neutral evil ; avg hp=3.4209158168366325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.912017596480704; hits/misses (PBA)= 1.9082183563287343/0.7494501099780044; rounds (PBA)=2.9636072785442913;} goblin #2: {team=neutral evil ; avg hp=3.404919016196761 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9874025194961; hits/misses (PBA)= 1.917616476704659/0.7580483903219356; rounds (PBA)=2.966006798640272;} commoner #6: {team=any ; avg hp=-2.212757448510298 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0167966406718656; hits/misses (PBA)= 0.7234553089382123/1.129774045190962; rounds (PBA)=2.0041991601679663;} commoner: {team=any ; avg hp=-2.267346530693861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0775844831033794; hits/misses (PBA)= 0.7440511897620475/1.1351729654069187; rounds (PBA)=2.0207958408318336;} commoner #4: {team=any ; avg hp=-2.2915416916616675 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.028994201159768; hits/misses (PBA)= 0.7176564687062588/1.113377324535093; rounds (PBA)=1.9740051989602079;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21812; any : 0.11 ± 0.0; neutral evil : 0.89 ± 0.0; > Team any = winning battles: 554; perfect battles: 0; close-call battles: 534; > Team neutral evil = winning battles: 4447; perfect battles: 0; close-call battles: 2491; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.2605478904219156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.077384523095381; hits/misses (PBA)= 0.734253149370126/1.1327734453109377; rounds (PBA)=2.0087982403519296;} commoner #7: {team=any ; avg hp=-2.23875224955009 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0853829234153167; hits/misses (PBA)= 0.739252149570086/1.1405718856228755; rounds (PBA)=2.0261947610477904;} goblin #3: {team=neutral evil ; avg hp=3.3625274945010997 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.88882223555289; hits/misses (PBA)= 1.9152169566086783/0.7588482303539292; rounds (PBA)=2.977004599080184;} commoner #2: {team=any ; avg hp=-2.3135372925414917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056388722255549; hits/misses (PBA)= 0.7306538692261547/1.1377724455108977; rounds (PBA)=2.010397920415917;} goblin #4: {team=neutral evil ; avg hp=3.361727654469106 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.098380323935213; hits/misses (PBA)= 1.954009198160368/0.7394521095780844; rounds (PBA)=2.9922015596880622;} goblin: {team=neutral evil ; avg hp=3.404719056188762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.073185362927415; hits/misses (PBA)= 1.9366126774645072/0.7376524695060988; rounds (PBA)=2.9642071585682865;} commoner #6: {team=any ; avg hp=-2.2889422115576883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.050989802039592; hits/misses (PBA)= 0.7366526694661067/1.090381923615277; rounds (PBA)=1.982003599280144;} commoner #3: {team=any ; avg hp=-2.2937412517496503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.068386322735453; hits/misses (PBA)= 0.74125174965007/1.1131773645270946; rounds (PBA)=2.004399120175965;} commoner #5: {team=any ; avg hp=-2.196760647870426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.101779644071186; hits/misses (PBA)= 0.747250549890022/1.1361727654469107; rounds (PBA)=2.0361927614477104;} commoner: {team=any ; avg hp=-2.2569486102779446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.14877024595081; hits/misses (PBA)= 0.7670465906818636/1.121375724855029; rounds (PBA)=2.0283943211357727;} goblin #2: {team=neutral evil ; avg hp=3.2819436112777445 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.788842231553689; hits/misses (PBA)= 1.8924215156968607/0.7620475904819036; rounds (PBA)=2.962007598480304;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12200; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 666; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.6330733853229353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1047790441911618; hits/misses (PBA)= 0.39112177564487105/0.6802639472105579; rounds (PBA)=1.0733853229354129;} commoner #2: {team=any ; avg hp=-2.619276144771046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.043991201759648; hits/misses (PBA)= 0.3837232553489302/0.6894621075784843; rounds (PBA)=1.0741851629674066;} goblin #2: {team=neutral evil ; avg hp=5.922015596880624 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.640871825634873; hits/misses (PBA)= 1.1635672865426914/0.385122975404919; rounds (PBA)=1.9948010397920415;} commoner #3: {team=any ; avg hp=-2.6476704659068186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0831833633273344; hits/misses (PBA)= 0.3905218956208758/0.6954609078184363; rounds (PBA)=1.0871825634873025;} commoner: {team=any ; avg hp=-2.6884623075384924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0611877624475106; hits/misses (PBA)= 0.3793241351729654/0.6968606278744252; rounds (PBA)=1.0767846430713857;} goblin: {team=neutral evil ; avg hp=5.963607278544291 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.635272945410918; hits/misses (PBA)= 1.1557688462307538/0.39952009598080385; rounds (PBA)=2.0041991601679663;} goblin #3: {team=neutral evil ; avg hp=5.909418116376725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656868626274745; hits/misses (PBA)= 1.1519696060787843/0.3889222155568886; rounds (PBA)=1.9892021595680864;} goblin #4: {team=neutral evil ; avg hp=5.911817636472706 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.655468906218756; hits/misses (PBA)= 1.1477704459108178/0.40251949610077986; rounds (PBA)=2.001599680063987;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 696.0; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 1302.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 133806; any : 1.0 ± 0.0; Chaotic Evil: 0.0 ± 0.0; > Team any = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team Chaotic Evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=35.76464707058588 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.15676864627075; hits/misses (PBA)= 14.128574285142971/11.626074785042992; rounds (PBA)=26.753249350129973;} Orc War Chief: {team=Chaotic Evil; avg hp=-3.156768646270746 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.235352929414116; hits/misses (PBA)= 7.643271345730854/17.82123575284943; rounds (PBA)=25.465906818636274;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat #3: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15316936612677465;} giant rat #7: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} giant rat #5: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13177364527094582;} giant rat #4: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13877224555088982;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15236952609478105;} giant rat #6: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14137172565486902;} giant rat #2: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14497100579884023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 590.27; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 326.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2519; Sum of rounds: 22987; > Team neutral evil = winning battles: 2518; perfect battles: 0; close-call battles: 685; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit #5: {team=neutral evil ; avg hp=17.988884477967446 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.763795156808257; hits/misses (PBA)= 2.5192536720921/4.772131798332672; rounds (PBA)=8.327907899960302;} land: {team=unassigned mercenaries; avg hp=-5.704644700277888 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.716157205240175; hits/misses (PBA)= 2.589519650655022/4.758237395791981; rounds (PBA)=7.347757046447002;} ice mephit: {team=neutral evil ; avg hp=17.592695514092895 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.462485113140135; hits/misses (PBA)= 2.463676061929337/4.678840809845177; rounds (PBA)=8.320365224295355;} ice mephit #7: {team=neutral evil ; avg hp=17.99325129019452 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.905915045653037; hits/misses (PBA)= 2.5486304088924174/4.7939658594680425; rounds (PBA)=8.344581183009131;} ice mephit #3: {team=neutral evil ; avg hp=17.65541881699087 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.708217546645495; hits/misses (PBA)= 2.514092894005558/4.683604605001985; rounds (PBA)=8.306867804684398;} sheh: {team=unassigned mercenaries; avg hp=-4.970226280269948 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.130210400952759; hits/misses (PBA)= 0.4366812227074236/0.7475188566891624; rounds (PBA)=1.184200079396586;} young white dragon: {team=neutral evil ; avg hp=132.94720127034537 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.95156808257244; hits/misses (PBA)= 14.365621278285033/11.719333068678047; rounds (PBA)=9.002778880508139;} ice mephit #2: {team=neutral evil ; avg hp=17.852719333068677 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878920206431124; hits/misses (PBA)= 2.572846367606193/4.779674473997618; rounds (PBA)=8.375545851528384;} ice mephit #6: {team=neutral evil ; avg hp=17.730845573640334 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78959904724097; hits/misses (PBA)= 2.5248114331083764/4.721317983326717; rounds (PBA)=8.35847558554982;} ice mephit #4: {team=neutral evil ; avg hp=17.70861452957523 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81341802302501; hits/misses (PBA)= 2.5275903136165145/4.693132195315601; rounds (PBA)=8.333068678046844;} nym: {team=unassigned mercenaries; avg hp=-5.175069472012703 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1369591107582373; hits/misses (PBA)= 0.44541484716157204/1.020246129416435; rounds (PBA)=1.465660976578007;} fen: {team=unassigned mercenaries; avg hp=-5.328304882890036 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789599047240969; hits/misses (PBA)= 1.4732036522429535/3.1044065105200476; rounds (PBA)=4.577610162763001;} ryk: {team=unassigned mercenaries; avg hp=-5.66732830488289 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66732830488289; hits/misses (PBA)= 1.056768558951965/2.332274712187376; rounds (PBA)=3.3890432711393412;} rey: {team=unassigned mercenaries; avg hp=-5.429932512901945 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.98809051210798; hits/misses (PBA)= 2.715363239380707/5.06113537117904; rounds (PBA)=7.776498610559746;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 590.27; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 326.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2398; Sum of rounds: 21910; > Team neutral evil = winning battles: 2397; perfect battles: 0; close-call battles: 659; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=17.76021684737281 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684737281067557; hits/misses (PBA)= 2.5216847372810673/4.699332777314429; rounds (PBA)=8.412010008340284;} young white dragon: {team=neutral evil ; avg hp=132.9445371142619 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.28190158465387; hits/misses (PBA)= 14.361551292743954/11.773561301084237; rounds (PBA)=9.00792326939116;} fen: {team=unassigned mercenaries; avg hp=-5.266472060050042 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7597998331943288; hits/misses (PBA)= 1.469557964970809/3.1059216013344453; rounds (PBA)=4.575479566305255;} ice mephit #6: {team=neutral evil ; avg hp=17.9557964970809 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87114261884904; hits/misses (PBA)= 2.574228523769808/4.753127606338616; rounds (PBA)=8.354045037531277;} rey: {team=unassigned mercenaries; avg hp=-5.386989157631359 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.971226021684737; hits/misses (PBA)= 2.69557964970809/5.118015012510425; rounds (PBA)=7.814011676396998;} nym: {team=unassigned mercenaries; avg hp=-5.396580483736447 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1588824020016681; hits/misses (PBA)= 0.4562135112593828/0.9954128440366973; rounds (PBA)=1.45162635529608;} land: {team=unassigned mercenaries; avg hp=-5.330275229357798 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.615929941618015; hits/misses (PBA)= 2.561301084236864/4.7727272727272725; rounds (PBA)=7.3340283569641365;} sheh: {team=unassigned mercenaries; avg hp=-5.14303586321935 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0471226021684736; hits/misses (PBA)= 0.4115929941618015/0.7727272727272727; rounds (PBA)=1.1843202668890742;} ryk: {team=unassigned mercenaries; avg hp=-5.603419516263553 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.739366138448707; hits/misses (PBA)= 1.08465387823186/2.2894078398665556; rounds (PBA)=3.374061718098415;} ice mephit #5: {team=neutral evil ; avg hp=17.92160133444537 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.011676396997498; hits/misses (PBA)= 2.593828190158465/4.736030025020851; rounds (PBA)=8.351959966638866;} ice mephit #7: {team=neutral evil ; avg hp=17.691409507923268 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.673060884070058; hits/misses (PBA)= 2.5154295246038365/4.756463719766472; rounds (PBA)=8.36071726438699;} ice mephit #2: {team=neutral evil ; avg hp=17.819432860717264 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.8348623853211; hits/misses (PBA)= 2.522518765638032/4.781901584653879; rounds (PBA)=8.372393661384487;} ice mephit #3: {team=neutral evil ; avg hp=17.960800667222685 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.011676396997498; hits/misses (PBA)= 2.5892410341951626/4.7189324437030855; rounds (PBA)=8.37072560467056;} ice mephit #4: {team=neutral evil ; avg hp=17.54253544620517 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.755212677231025; hits/misses (PBA)= 2.531693077564637/4.613427856547123; rounds (PBA)=8.36488740617181;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 590.27; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 326.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3017; Sum of rounds: 27529; > Team neutral evil = winning battles: 3016; perfect battles: 0; close-call battles: 828; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit #7: {team=neutral evil ; avg hp=17.82068279748094 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684123301292674; hits/misses (PBA)= 2.5044746436857808/4.747431223069274; rounds (PBA)=8.362611866092145;} ice mephit #5: {team=neutral evil ; avg hp=18.132250580046403 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.713622804110043; hits/misses (PBA)= 2.524030493868081/4.822008617832283; rounds (PBA)=8.412993039443155;} ice mephit #2: {team=neutral evil ; avg hp=17.75538614517733 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.629764666887636; hits/misses (PBA)= 2.5137553861451774/4.723897911832947; rounds (PBA)=8.371561153463706;} nym: {team=unassigned mercenaries; avg hp=-5.300298309579052 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1309247596950613; hits/misses (PBA)= 0.45111037454424924/0.9900563473649321; rounds (PBA)=1.4411667219091813;} ice mephit #6: {team=neutral evil ; avg hp=17.94365263506795 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.796818031156779; hits/misses (PBA)= 2.520715942989725/4.81173351010938; rounds (PBA)=8.400729201193238;} fen: {team=unassigned mercenaries; avg hp=-5.358965860125953 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.672522373218429; hits/misses (PBA)= 1.4408352668213458/3.113026184951939; rounds (PBA)=4.553861451773285;} ice mephit #3: {team=neutral evil ; avg hp=17.578720583360955 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.627444481272788; hits/misses (PBA)= 2.489227709645343/4.6731852833941; rounds (PBA)=8.341067285382831;} young white dragon: {team=neutral evil ; avg hp=132.95591647331787 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.92442823997348; hits/misses (PBA)= 14.368578057673185/11.69804441498177; rounds (PBA)=8.996022538945972;} ryk: {team=unassigned mercenaries; avg hp=-5.590984421610872 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6068942658269805; hits/misses (PBA)= 1.0430891614186277/2.3225058004640373; rounds (PBA)=3.365594961882665;} ice mephit #4: {team=neutral evil ; avg hp=18.07159429897249 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.813722240636395; hits/misses (PBA)= 2.5343056015909844/4.812064965197216; rounds (PBA)=8.400729201193238;} land: {team=unassigned mercenaries; avg hp=-5.580709313887968 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.437852171030825; hits/misses (PBA)= 2.516407026847862/4.808087504143189; rounds (PBA)=7.324494530991051;} sheh: {team=unassigned mercenaries; avg hp=-4.788200198873053 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0311567782565463; hits/misses (PBA)= 0.4060324825986079/0.7756049055352999; rounds (PBA)=1.181637388133908;} ice mephit: {team=neutral evil ; avg hp=17.849187935034802 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.723897911832946; hits/misses (PBA)= 2.506463374212794/4.7759363606231355; rounds (PBA)=8.380178985747431;} rey: {team=unassigned mercenaries; avg hp=-5.296983758700696 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9250911501491546; hits/misses (PBA)= 2.687769307258866/5.106728538283063; rounds (PBA)=7.794497845541929;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 207.27; crudely normalised: 0% > any = expected rounds to survive: 21.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7292; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.997000599880024 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0329934013197362; hits/misses (PBA)= 0.3867226554689062/0.2501499700059988; rounds (PBA)=0.636872625474905;} black bear: {team=unaligned ; avg hp=17.967006598680264 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.997000599880024; hits/misses (PBA)= 1.1195760847830434/0.47730453909218157; rounds (PBA)=1.4581083783243352;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > any = expected rounds to survive: 126.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9475; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=56.55548890221956 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.11877624475105; hits/misses (PBA)= 1.3765246950609877/0.9222155568886222; rounds (PBA)=1.894621075784843;} guard: {team=any ; avg hp=-6.11877624475105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.444511097780444; hits/misses (PBA)= 0.5056988602279544/0.39732053589282146; rounds (PBA)=0.9030193961207759;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8043.8; crudely normalised: 0% > other= expected rounds to survive: 48954.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2173; Sum of rounds: 39541; chaotic evil : 0.43 ± 0.01; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 2151; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 22; perfect battles: 0; close-call battles: 22; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=other; avg hp=-17.951219512195124 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.060745513115506; hits/misses (PBA)= 5.016566958122412/9.19788311090658; rounds (PBA)=4.7381500230096645;} Tholapysx: {team=chaotic evil ; avg hp=432.83525080533826 (from 1700); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1687.7717441325356; hits/misses (PBA)= 47.32857800276116/5.254026691210308; rounds (PBA)=18.187758858720663;} xorn: {team=other; avg hp=-15.091578462954441 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6424298205246204;} solar #2: {team=other; avg hp=-16.97606994937874 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 461.0253106304648; hits/misses (PBA)= 20.036815462494246/8.50253106304648; rounds (PBA)=14.271514035895075;} bulette: {team=other; avg hp=-13.83110906580764 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.546709618039575; hits/misses (PBA)= 0.5425678785089738/1.1859180855959504; rounds (PBA)=1.7284859641049242;} aboleth: {team=other; avg hp=-17.196502531063047 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.51449608835711; hits/misses (PBA)= 4.005982512655315/5.953520478601012; rounds (PBA)=3.319834330418776;} solar #3: {team=other; avg hp=-17.457892314772206 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.3842613897837; hits/misses (PBA)= 20.010584445467096/8.597791072250345; rounds (PBA)=14.306948918545789;} ice devil #2: {team=other; avg hp=-19.48090197883111 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.54993097100783; hits/misses (PBA)= 10.517257248044178/12.839392544868845; rounds (PBA)=7.7855499309710074;} ice devil: {team=other; avg hp=-19.486424298205247 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.99309710078232; hits/misses (PBA)= 10.563736769443166/12.69075011504832; rounds (PBA)=7.751495628163829;} solar: {team=other; avg hp=-17.204786010124252 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 463.92360791532445; hits/misses (PBA)= 20.177174413253567/8.578002761159688; rounds (PBA)=14.381040036815463;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 100.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10635; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=107.56908618276344 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.08118376324735; hits/misses (PBA)= 1.676864627074585/1.1045790841831633; rounds (PBA)=2.1265746850629874;} guard: {team=any ; avg hp=-5.081183763247351 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4309138172365525; hits/misses (PBA)= 0.49610077984403117/0.7406518696260748; rounds (PBA)=1.236752649470106;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2756.25; crudely normalised: 0% > neutral = expected rounds to survive: 4581.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20458; chaotic evil : 0.06 ± 0.0; neutral : 0.94 ± 0.0; > Team chaotic evil = winning battles: 319; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4682; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-8.369726054789043 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.23995200959808; hits/misses (PBA)= 3.7414517096580684/2.551489702059588; rounds (PBA)=3.1995600879824035;} stone giant: {team=neutral ; avg hp=52.76004799040192 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.36972605478904; hits/misses (PBA)= 5.590881823635273/0.9672065586882623; rounds (PBA)=3.9918016396720657;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4581.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2756.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20394; neutral : 0.93 ± 0.0; chaotic evil : 0.07 ± 0.0; > Team neutral = winning battles: 4635; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 366; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-8.020995800839833 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.11677664467106; hits/misses (PBA)= 3.7844431113777244/2.494901019796041; rounds (PBA)=3.2015596880623876;} stone giant: {team=neutral ; avg hp=51.88322335532894 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.02099580083983; hits/misses (PBA)= 5.575684863027394/0.9580083983203359; rounds (PBA)=3.9658068386322736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4581.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2756.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4147; Sum of rounds: 16913; > Team neutral = winning battles: 3822; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-8.005063901615626 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.5078369905956; hits/misses (PBA)= 3.7943091391367254/2.5172413793103448; rounds (PBA)=3.221364842054497;} stone giant: {team=neutral ; avg hp=51.46177959971063 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.98987219676874; hits/misses (PBA)= 5.556064625030142/0.9713045575114541; rounds (PBA)=3.9582830962141307;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 61.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 676.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14106; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ giant vulture: {team=neutral evil ; avg hp=19.909418116376724 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142771445710858; hits/misses (PBA)= 0.9456108778244351/1.1335732853429314; rounds (PBA)=2.5136972605478904;} guard: {team=any ; avg hp=-4.869626074785043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.29754049190162; hits/misses (PBA)= 0.9392121575684863/0.8936212757448511; rounds (PBA)=1.8328334333133374;} giant vulture #2: {team=neutral evil ; avg hp=19.793041391721655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726854629074185; hits/misses (PBA)= 0.8976204759048191/1.0687862427514496; rounds (PBA)=2.526894621075785;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4581.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2756.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20400; neutral : 0.93 ± 0.0; chaotic evil : 0.07 ± 0.0; > Team neutral = winning battles: 4654; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 347; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=51.75244951009798 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.13317336532694; hits/misses (PBA)= 5.573685262947411/0.9676064787042592; rounds (PBA)=3.973005398920216;} hill giant: {team=chaotic evil ; avg hp=-8.133173365326934 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.24755048990203; hits/misses (PBA)= 3.7866426714657067/2.5334933013397323; rounds (PBA)=3.217956408718256;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3.91; crudely normalised: 0% > unaligned = expected rounds to survive: 1165.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5005; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ giant hyena #4: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.013997200559888; hits/misses (PBA)= 0.1949610077984403/0.052189562087582485; rounds (PBA)=0.36272745450909816;} hyena #5: {team=unaligned ; avg hp=4.928614277144571 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3145370925814837; hits/misses (PBA)= 0.08298340331933614/0.03819236152769446; rounds (PBA)=0.3695260947810438;} hyena #2: {team=unaligned ; avg hp=4.936012797440512 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3163367326534693; hits/misses (PBA)= 0.07758448310337933/0.04819036192761448; rounds (PBA)=0.37252549490101977;} giant hyena #3: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9204159168166366; hits/misses (PBA)= 0.1859628074385123/0.049590081983603276; rounds (PBA)=0.34353129374125174;} giant hyena: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.909618076384723; hits/misses (PBA)= 0.18496300739852028/0.04319136172765447; rounds (PBA)=0.3395320935812837;} hyena #4: {team=unaligned ; avg hp=4.924615076984603 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2981403719256149; hits/misses (PBA)= 0.07718456308738253/0.04379124175164967; rounds (PBA)=0.3659268146370726;} hyena #3: {team=unaligned ; avg hp=4.938012397520496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33033393321335736; hits/misses (PBA)= 0.08598280343931214/0.04499100179964007; rounds (PBA)=0.384123175364927;} giant hyena #2: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0181963607278544; hits/misses (PBA)= 0.19376124775044992/0.04619076184763048; rounds (PBA)=0.34873025394921014;} hyena: {team=unaligned ; avg hp=4.937212557488502 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30813837232553487; hits/misses (PBA)= 0.07618476304739052/0.03939212157568486; rounds (PBA)=0.3693261347730454;} commoner: {team=any ; avg hp=-5.429714057188562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33553289342131576; hits/misses (PBA)= 0.1267746450709858/0.16336732653469307; rounds (PBA)=0.29014197160567884;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4.19; crudely normalised: 0% > unaligned = expected rounds to survive: 903.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ giant hyena: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.39872025594881; hits/misses (PBA)= 0.23215356928614278/0.0613877224555089; rounds (PBA)=0.41731653669266144;} hyena #4: {team=unaligned ; avg hp=4.925414917016597 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3785242951409718; hits/misses (PBA)= 0.10377924415116976/0.060187962407518496; rounds (PBA)=0.4297140571885623;} hyena #3: {team=unaligned ; avg hp=4.925414917016597 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41151769646070785; hits/misses (PBA)= 0.10897820435912818/0.0613877224555089; rounds (PBA)=0.4401119776044791;} giant hyena #2: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.433513297340532; hits/misses (PBA)= 0.23115376924615078/0.0617876424715057; rounds (PBA)=0.4189162167566487;} hyena #2: {team=unaligned ; avg hp=4.927814437112578 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.381123775244951; hits/misses (PBA)= 0.10097980403919216/0.0611877624475105; rounds (PBA)=0.4413117376524695;} giant hyena #3: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4193161367726455; hits/misses (PBA)= 0.22935412917416517/0.05418916216756649; rounds (PBA)=0.40771845630873826;} hyena #5: {team=unaligned ; avg hp=4.9136172765446915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36732653469306137; hits/misses (PBA)= 0.10117976404719056/0.05678864227154569; rounds (PBA)=0.4401119776044791;} hyena: {team=unaligned ; avg hp=4.91501699660068 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41111777644471104; hits/misses (PBA)= 0.10837832433513298/0.04859028194361128; rounds (PBA)=0.4433113377324535;} commoner: {team=any ; avg hp=-5.201159768046391 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39272145570885825; hits/misses (PBA)= 0.15116976604679064/0.18136372725454908; rounds (PBA)=0.33253349330133974;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 28.52; crudely normalised: 0% > unaligned = expected rounds to survive: 1036.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8134; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ ape #2: {team=unaligned ; avg hp=18.299140171965607 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.727054589082184; hits/misses (PBA)= 0.6866626674665067/0.6896620675864827; rounds (PBA)=1.4329134173165368;} guard: {team=any ; avg hp=-3.3193361327734454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0283943211357727; hits/misses (PBA)= 0.4427114577084583/0.6400719856028795; rounds (PBA)=1.0827834433113377;} ape #3: {team=unaligned ; avg hp=18.354129174165166 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.870825834833034; hits/misses (PBA)= 0.7038592281543691/0.7086582683463307; rounds (PBA)=1.4187162567486502;} ape: {team=unaligned ; avg hp=18.318336332733452 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.721455708858229; hits/misses (PBA)= 0.7012597480503899/0.6972605478904219; rounds (PBA)=1.4177164567086582;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 199; Sum of rounds: 2091; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=-5.889447236180905 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.753768844221106; hits/misses (PBA)= 1.085427135678392/3.8341708542713566; rounds (PBA)=4.954773869346734;} orc #9: {team=chaotic evil ; avg hp=-5.648241206030151 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.57286432160804; hits/misses (PBA)= 0.8592964824120602/3.9748743718592965; rounds (PBA)=4.864321608040201;} orc #2: {team=chaotic evil ; avg hp=-5.809045226130653 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.442211055276381; hits/misses (PBA)= 1.085427135678392/3.9648241206030153; rounds (PBA)=5.080402010050252;} orc: {team=chaotic evil ; avg hp=-5.457286432160804 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.517587939698492; hits/misses (PBA)= 0.9849246231155779/3.92964824120603; rounds (PBA)=4.944723618090452;} orc #25: {team=chaotic evil ; avg hp=-6.477386934673367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.507537688442211; hits/misses (PBA)= 0.864321608040201/3.8442211055276383; rounds (PBA)=4.763819095477387;} ancient red dragon: {team=other; avg hp=269.04522613065325 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.0050251256281; hits/misses (PBA)= 27.949748743718594/1.5628140703517588; rounds (PBA)=10.50251256281407;} orc #8: {team=chaotic evil ; avg hp=-6.311557788944723 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.819095477386934; hits/misses (PBA)= 0.9899497487437185/4.010050251256281; rounds (PBA)=5.040201005025126;} orc #4: {team=chaotic evil ; avg hp=-6.5125628140703515 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.603015075376884; hits/misses (PBA)= 1.0402010050251256/4.060301507537688; rounds (PBA)=5.14070351758794;} orc #21: {team=chaotic evil ; avg hp=-5.618090452261306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603015075376884; hits/misses (PBA)= 0.864321608040201/3.8944723618090453; rounds (PBA)=4.798994974874372;} orc #12: {team=chaotic evil ; avg hp=-6.075376884422111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.864321608040202; hits/misses (PBA)= 0.9396984924623115/4.050251256281407; rounds (PBA)=5.015075376884422;} orc #20: {team=chaotic evil ; avg hp=-6.115577889447236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.537688442211055; hits/misses (PBA)= 1.0/3.628140703517588; rounds (PBA)=4.678391959798995;} orc #17: {team=chaotic evil ; avg hp=-6.472361809045226 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.899497487437186; hits/misses (PBA)= 1.0/3.613065326633166; rounds (PBA)=4.658291457286432;} orc #18: {team=chaotic evil ; avg hp=-6.301507537688442 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.43718592964824; hits/misses (PBA)= 1.0301507537688441/3.8040201005025125; rounds (PBA)=4.889447236180905;} orc #3: {team=chaotic evil ; avg hp=-5.331658291457287 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.160804020100503; hits/misses (PBA)= 0.9949748743718593/4.030150753768845; rounds (PBA)=5.045226130653266;} orc #19: {team=chaotic evil ; avg hp=-5.728643216080402 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.71859296482412; hits/misses (PBA)= 0.9396984924623115/4.150753768844221; rounds (PBA)=5.105527638190955;} orc #10: {team=chaotic evil ; avg hp=-6.422110552763819 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.266331658291458; hits/misses (PBA)= 1.1055276381909547/3.899497487437186; rounds (PBA)=5.025125628140704;} orc #15: {team=chaotic evil ; avg hp=-6.748743718592965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.879396984924623; hits/misses (PBA)= 0.9547738693467337/3.698492462311558; rounds (PBA)=4.698492462311558;} orc #5: {team=chaotic evil ; avg hp=-7.085427135678392 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.150753768844222; hits/misses (PBA)= 1.1055276381909547/3.959798994974874; rounds (PBA)=5.090452261306533;} orc #23: {team=chaotic evil ; avg hp=-6.015075376884422 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.025125628140703; hits/misses (PBA)= 1.050251256281407/3.9899497487437188; rounds (PBA)=5.0703517587939695;} orc #11: {team=chaotic evil ; avg hp=-6.055276381909548 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.733668341708542; hits/misses (PBA)= 1.0452261306532664/3.9396984924623117; rounds (PBA)=5.025125628140704;} orc #13: {team=chaotic evil ; avg hp=-5.708542713567839 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.21105527638191; hits/misses (PBA)= 0.9296482412060302/3.7738693467336684; rounds (PBA)=4.743718592964824;} orc #16: {team=chaotic evil ; avg hp=-6.105527638190955 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.638190954773869; hits/misses (PBA)= 0.949748743718593/4.231155778894473; rounds (PBA)=5.221105527638191;} orc #24: {team=chaotic evil ; avg hp=-6.261306532663316 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.080402010050252; hits/misses (PBA)= 0.9597989949748744/3.809045226130653; rounds (PBA)=4.824120603015075;} orc #6: {team=chaotic evil ; avg hp=-6.271356783919598 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.236180904522612; hits/misses (PBA)= 0.9246231155778895/3.7889447236180906; rounds (PBA)=4.738693467336684;} orc #22: {team=chaotic evil ; avg hp=-6.376884422110553 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.025125628140703; hits/misses (PBA)= 0.914572864321608/3.557788944723618; rounds (PBA)=4.532663316582915;} orc #14: {team=chaotic evil ; avg hp=-5.090452261306533 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.663316582914574; hits/misses (PBA)= 0.8793969849246231/4.190954773869347; rounds (PBA)=5.090452261306533;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 186; Sum of rounds: 1957; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 185; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-5.838709677419355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.876344086021506; hits/misses (PBA)= 0.9086021505376344/3.704301075268817; rounds (PBA)=4.650537634408602;} orc #8: {team=chaotic evil ; avg hp=-6.365591397849462 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.376344086021506; hits/misses (PBA)= 1.086021505376344/3.8548387096774195; rounds (PBA)=4.983870967741935;} orc #3: {team=chaotic evil ; avg hp=-6.080645161290323 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.295698924731182; hits/misses (PBA)= 1.0161290322580645/3.8870967741935485; rounds (PBA)=4.924731182795699;} orc #10: {team=chaotic evil ; avg hp=-6.161290322580645 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.026881720430108; hits/misses (PBA)= 0.8279569892473119/3.6881720430107525; rounds (PBA)=4.575268817204301;} orc #20: {team=chaotic evil ; avg hp=-6.295698924731183 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.591397849462366; hits/misses (PBA)= 1.086021505376344/3.78494623655914; rounds (PBA)=4.903225806451613;} orc #19: {team=chaotic evil ; avg hp=-5.17741935483871 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.13978494623656; hits/misses (PBA)= 0.9032258064516129/3.747311827956989; rounds (PBA)=4.693548387096774;} orc #14: {team=chaotic evil ; avg hp=-5.89247311827957 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.32258064516129; hits/misses (PBA)= 1.0/3.9623655913978495; rounds (PBA)=4.989247311827957;} orc: {team=chaotic evil ; avg hp=-5.5 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.795698924731182; hits/misses (PBA)= 1.021505376344086/3.7903225806451615; rounds (PBA)=4.849462365591398;} orc #25: {team=chaotic evil ; avg hp=-5.682795698924731 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.951612903225806; hits/misses (PBA)= 1.0591397849462365/4.096774193548387; rounds (PBA)=5.188172043010753;} orc #6: {team=chaotic evil ; avg hp=-5.978494623655914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.306451612903226; hits/misses (PBA)= 1.0161290322580645/3.6989247311827955; rounds (PBA)=4.768817204301075;} orc #7: {team=chaotic evil ; avg hp=-6.510752688172043 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.650537634408602; hits/misses (PBA)= 0.8763440860215054/3.8333333333333335; rounds (PBA)=4.731182795698925;} ancient red dragon: {team=other; avg hp=270.2096774193548 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.2311827956989; hits/misses (PBA)= 28.0/1.5161290322580645; rounds (PBA)=10.516129032258064;} orc #13: {team=chaotic evil ; avg hp=-6.688172043010753 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.473118279569892; hits/misses (PBA)= 0.9354838709677419/3.967741935483871; rounds (PBA)=4.924731182795699;} orc #11: {team=chaotic evil ; avg hp=-6.247311827956989 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.290322580645162; hits/misses (PBA)= 1.075268817204301/3.946236559139785; rounds (PBA)=5.053763440860215;} orc #21: {team=chaotic evil ; avg hp=-6.688172043010753 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.897849462365592; hits/misses (PBA)= 1.0591397849462365/4.188172043010753; rounds (PBA)=5.279569892473118;} orc #17: {team=chaotic evil ; avg hp=-6.612903225806452 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.768817204301076; hits/misses (PBA)= 1.010752688172043/3.8978494623655915; rounds (PBA)=4.956989247311828;} orc #16: {team=chaotic evil ; avg hp=-5.709677419354839 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.908602150537634; hits/misses (PBA)= 0.8655913978494624/4.166666666666667; rounds (PBA)=5.064516129032258;} orc #24: {team=chaotic evil ; avg hp=-6.172043010752688 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.661290322580646; hits/misses (PBA)= 0.9139784946236559/3.704301075268817; rounds (PBA)=4.639784946236559;} orc #23: {team=chaotic evil ; avg hp=-6.408602150537634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.112903225806452; hits/misses (PBA)= 0.9139784946236559/3.6881720430107525; rounds (PBA)=4.655913978494624;} orc #9: {team=chaotic evil ; avg hp=-5.397849462365591 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.510752688172044; hits/misses (PBA)= 1.086021505376344/3.817204301075269; rounds (PBA)=4.935483870967742;} orc #22: {team=chaotic evil ; avg hp=-6.193548387096774 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.46774193548387; hits/misses (PBA)= 0.956989247311828/4.064516129032258; rounds (PBA)=5.043010752688172;} orc #4: {team=chaotic evil ; avg hp=-6.327956989247312 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06989247311828; hits/misses (PBA)= 0.946236559139785/4.161290322580645; rounds (PBA)=5.134408602150538;} orc #15: {team=chaotic evil ; avg hp=-5.731182795698925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.026881720430108; hits/misses (PBA)= 0.8817204301075269/3.774193548387097; rounds (PBA)=4.741935483870968;} orc #18: {team=chaotic evil ; avg hp=-6.091397849462366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.53763440860215; hits/misses (PBA)= 0.9408602150537635/3.763440860215054; rounds (PBA)=4.741935483870968;} orc #5: {team=chaotic evil ; avg hp=-6.537634408602151 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.134408602150538; hits/misses (PBA)= 1.1344086021505377/3.78494623655914; rounds (PBA)=4.956989247311828;} orc #12: {team=chaotic evil ; avg hp=-6.747311827956989 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.586021505376344; hits/misses (PBA)= 0.9193548387096774/3.89247311827957; rounds (PBA)=4.854838709677419;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 163; Sum of rounds: 1720; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 162; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #13: {team=chaotic evil ; avg hp=-5.423312883435583 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.687116564417177; hits/misses (PBA)= 0.9447852760736196/3.785276073619632; rounds (PBA)=4.785276073619632;} orc #3: {team=chaotic evil ; avg hp=-6.2024539877300615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.466257668711657; hits/misses (PBA)= 1.01840490797546/3.5460122699386503; rounds (PBA)=4.601226993865031;} orc #18: {team=chaotic evil ; avg hp=-6.03680981595092 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.190184049079754; hits/misses (PBA)= 0.8098159509202454/3.785276073619632; rounds (PBA)=4.656441717791411;} orc #7: {team=chaotic evil ; avg hp=-5.791411042944786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.423312883435583; hits/misses (PBA)= 0.9202453987730062/4.171779141104294; rounds (PBA)=5.141104294478527;} ancient red dragon: {team=other; avg hp=268.58895705521473 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.5644171779142; hits/misses (PBA)= 27.883435582822084/1.803680981595092; rounds (PBA)=10.54601226993865;} orc #4: {team=chaotic evil ; avg hp=-6.411042944785276 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.693251533742332; hits/misses (PBA)= 1.0858895705521472/4.177914110429448; rounds (PBA)=5.300613496932515;} orc #14: {team=chaotic evil ; avg hp=-5.8343558282208585 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.56441717791411; hits/misses (PBA)= 1.0061349693251533/3.8650306748466257; rounds (PBA)=4.883435582822086;} orc #20: {team=chaotic evil ; avg hp=-5.656441717791411 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.337423312883436; hits/misses (PBA)= 0.950920245398773/3.901840490797546; rounds (PBA)=4.9079754601226995;} orc #8: {team=chaotic evil ; avg hp=-6.061349693251533 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.773006134969325; hits/misses (PBA)= 1.0429447852760736/4.042944785276074; rounds (PBA)=5.110429447852761;} orc #15: {team=chaotic evil ; avg hp=-5.423312883435583 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.38036809815951; hits/misses (PBA)= 0.9938650306748467/4.067484662576687; rounds (PBA)=5.104294478527607;} orc #5: {team=chaotic evil ; avg hp=-6.110429447852761 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.0920245398773; hits/misses (PBA)= 1.049079754601227/4.325153374233129; rounds (PBA)=5.392638036809816;} orc #19: {team=chaotic evil ; avg hp=-5.858895705521473 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.809815950920246; hits/misses (PBA)= 0.8834355828220859/3.785276073619632; rounds (PBA)=4.705521472392638;} orc #24: {team=chaotic evil ; avg hp=-6.061349693251533 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.822085889570552; hits/misses (PBA)= 0.9570552147239264/4.134969325153374; rounds (PBA)=5.122699386503068;} orc #22: {team=chaotic evil ; avg hp=-6.515337423312883 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.300613496932515; hits/misses (PBA)= 0.8588957055214724/3.6993865030674846; rounds (PBA)=4.613496932515337;} orc #10: {team=chaotic evil ; avg hp=-6.141104294478527 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.368098159509202; hits/misses (PBA)= 1.030674846625767/4.122699386503068; rounds (PBA)=5.184049079754601;} orc #25: {team=chaotic evil ; avg hp=-6.098159509202454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.963190184049079; hits/misses (PBA)= 0.9570552147239264/3.7791411042944785; rounds (PBA)=4.754601226993865;} orc #12: {team=chaotic evil ; avg hp=-6.429447852760736 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.889570552147239; hits/misses (PBA)= 1.0920245398773005/3.8282208588957056; rounds (PBA)=4.9447852760736195;} orc #2: {team=chaotic evil ; avg hp=-5.429447852760736 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36196319018405; hits/misses (PBA)= 1.030674846625767/3.7607361963190185; rounds (PBA)=4.8343558282208585;} orc #17: {team=chaotic evil ; avg hp=-6.331288343558282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.969325153374234; hits/misses (PBA)= 0.8773006134969326/4.0920245398773005; rounds (PBA)=5.006134969325154;} orc #11: {team=chaotic evil ; avg hp=-5.871165644171779 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.030674846625766; hits/misses (PBA)= 1.0552147239263803/3.625766871165644; rounds (PBA)=4.730061349693251;} orc: {team=chaotic evil ; avg hp=-5.644171779141105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.748466257668712; hits/misses (PBA)= 1.0429447852760736/4.079754601226994; rounds (PBA)=5.147239263803681;} orc #9: {team=chaotic evil ; avg hp=-6.085889570552148 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.030674846625766; hits/misses (PBA)= 1.0858895705521472/4.147239263803681; rounds (PBA)=5.257668711656442;} orc #6: {team=chaotic evil ; avg hp=-5.638036809815951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.122699386503067; hits/misses (PBA)= 1.0736196319018405/3.98159509202454; rounds (PBA)=5.0920245398773005;} orc #16: {team=chaotic evil ; avg hp=-6.257668711656442 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.650306748466258; hits/misses (PBA)= 0.9877300613496932/3.852760736196319; rounds (PBA)=4.883435582822086;} orc #21: {team=chaotic evil ; avg hp=-6.251533742331288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9079754601227; hits/misses (PBA)= 0.9631901840490797/4.3128834355828225; rounds (PBA)=5.306748466257669;} orc #23: {team=chaotic evil ; avg hp=-6.300613496932515 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.644171779141104; hits/misses (PBA)= 1.01840490797546/3.8834355828220857; rounds (PBA)=4.932515337423313;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 201; Sum of rounds: 2115; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 200; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-6.1940298507462686 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.925373134328359; hits/misses (PBA)= 1.0199004975124377/4.0049751243781095; rounds (PBA)=5.079601990049751;} orc #23: {team=chaotic evil ; avg hp=-6.407960199004975 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223880597014926; hits/misses (PBA)= 0.9900497512437811/3.756218905472637; rounds (PBA)=4.786069651741293;} orc #22: {team=chaotic evil ; avg hp=-6.253731343283582 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.233830845771145; hits/misses (PBA)= 0.9303482587064676/3.691542288557214; rounds (PBA)=4.666666666666667;} ancient red dragon: {team=other; avg hp=272.089552238806 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 529.1044776119403; hits/misses (PBA)= 27.940298507462686/1.6069651741293531; rounds (PBA)=10.522388059701493;} orc #20: {team=chaotic evil ; avg hp=-5.741293532338308 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293532338308458; hits/misses (PBA)= 0.8805970149253731/3.955223880597015; rounds (PBA)=4.865671641791045;} orc #21: {team=chaotic evil ; avg hp=-5.855721393034826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.432835820895523; hits/misses (PBA)= 1.0497512437810945/4.144278606965174; rounds (PBA)=5.2288557213930345;} orc #9: {team=chaotic evil ; avg hp=-6.233830845771144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.587064676616915; hits/misses (PBA)= 0.9303482587064676/3.8955223880597014; rounds (PBA)=4.855721393034826;} orc #18: {team=chaotic evil ; avg hp=-6.079601990049751 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.522388059701493; hits/misses (PBA)= 1.0049751243781095/3.681592039800995; rounds (PBA)=4.711442786069652;} orc #25: {team=chaotic evil ; avg hp=-5.920398009950249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.313432835820896; hits/misses (PBA)= 0.9253731343283582/3.7860696517412937; rounds (PBA)=4.746268656716418;} orc #3: {team=chaotic evil ; avg hp=-7.054726368159204 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.72636815920398; hits/misses (PBA)= 1.0497512437810945/4.074626865671642; rounds (PBA)=5.154228855721393;} orc #4: {team=chaotic evil ; avg hp=-5.432835820895522 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.681592039800995; hits/misses (PBA)= 0.9601990049751243/3.9203980099502487; rounds (PBA)=4.935323383084577;} orc #16: {team=chaotic evil ; avg hp=-6.412935323383085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199004975124378; hits/misses (PBA)= 1.0248756218905473/4.029850746268656; rounds (PBA)=5.08457711442786;} orc #7: {team=chaotic evil ; avg hp=-5.6716417910447765 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.492537313432836; hits/misses (PBA)= 0.9800995024875622/3.6616915422885574; rounds (PBA)=4.676616915422885;} orc #14: {team=chaotic evil ; avg hp=-7.1393034825870645 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.616915422885572; hits/misses (PBA)= 0.945273631840796/3.9751243781094527; rounds (PBA)=4.970149253731344;} orc #5: {team=chaotic evil ; avg hp=-6.383084577114428 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.343283582089553; hits/misses (PBA)= 0.9552238805970149/3.825870646766169; rounds (PBA)=4.82089552238806;} orc #17: {team=chaotic evil ; avg hp=-6.199004975124378 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08955223880597; hits/misses (PBA)= 0.8905472636815921/3.8855721393034828; rounds (PBA)=4.830845771144278;} orc #11: {team=chaotic evil ; avg hp=-6.45771144278607 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.119402985074627; hits/misses (PBA)= 1.0248756218905473/3.6965174129353233; rounds (PBA)=4.766169154228856;} orc #8: {team=chaotic evil ; avg hp=-6.064676616915423 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.507462686567164; hits/misses (PBA)= 1.0099502487562189/4.039800995024875; rounds (PBA)=5.069651741293533;} orc #13: {team=chaotic evil ; avg hp=-5.3283582089552235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.044776119402986; hits/misses (PBA)= 1.0298507462686568/3.855721393034826; rounds (PBA)=4.935323383084577;} orc #15: {team=chaotic evil ; avg hp=-6.029850746268656 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.069651741293532; hits/misses (PBA)= 0.9751243781094527/3.81592039800995; rounds (PBA)=4.8159203980099505;} orc: {team=chaotic evil ; avg hp=-6.616915422885572 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.17910447761194; hits/misses (PBA)= 0.9651741293532339/4.412935323383085; rounds (PBA)=5.388059701492537;} orc #19: {team=chaotic evil ; avg hp=-6.074626865671642 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.542288557213931; hits/misses (PBA)= 0.9552238805970149/3.91044776119403; rounds (PBA)=4.900497512437811;} orc #10: {team=chaotic evil ; avg hp=-5.970149253731344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.07960199004975; hits/misses (PBA)= 0.9850746268656716/3.9353233830845773; rounds (PBA)=4.960199004975125;} orc #6: {team=chaotic evil ; avg hp=-5.9054726368159205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.562189054726367; hits/misses (PBA)= 1.0895522388059702/3.8756218905472637; rounds (PBA)=5.009950248756219;} orc #24: {team=chaotic evil ; avg hp=-6.502487562189055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.432835820895523; hits/misses (PBA)= 0.945273631840796/3.7860696517412937; rounds (PBA)=4.796019900497512;} orc #12: {team=chaotic evil ; avg hp=-6.223880597014926 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.293532338308458; hits/misses (PBA)= 0.9303482587064676/4.1840796019900495; rounds (PBA)=5.149253731343284;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 198; Sum of rounds: 2110; chaotic evil : 0.0 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #24: {team=chaotic evil ; avg hp=-6.424242424242424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.95959595959596; hits/misses (PBA)= 1.0353535353535352/3.909090909090909; rounds (PBA)=4.97979797979798;} orc #17: {team=chaotic evil ; avg hp=-6.070707070707071 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.782828282828282; hits/misses (PBA)= 1.0656565656565657/3.727272727272727; rounds (PBA)=4.808080808080808;} orc #18: {team=chaotic evil ; avg hp=-6.404040404040404 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.464646464646465; hits/misses (PBA)= 0.9141414141414141/3.787878787878788; rounds (PBA)=4.742424242424242;} ancient red dragon: {team=other; avg hp=273.030303030303 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 531.7222222222222; hits/misses (PBA)= 28.262626262626263/1.6414141414141414; rounds (PBA)=10.656565656565656;} orc #5: {team=chaotic evil ; avg hp=-5.48989898989899 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.505050505050505; hits/misses (PBA)= 1.0656565656565657/4.02020202020202; rounds (PBA)=5.116161616161616;} orc #20: {team=chaotic evil ; avg hp=-6.651515151515151 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.136363636363637; hits/misses (PBA)= 1.1313131313131313/4.136363636363637; rounds (PBA)=5.297979797979798;} orc #4: {team=chaotic evil ; avg hp=-5.843434343434343 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.151515151515152; hits/misses (PBA)= 1.0858585858585859/4.1313131313131315; rounds (PBA)=5.257575757575758;} orc #12: {team=chaotic evil ; avg hp=-6.47979797979798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.181818181818182; hits/misses (PBA)= 0.9545454545454546/3.8333333333333335; rounds (PBA)=4.8232323232323235;} orc: {team=chaotic evil ; avg hp=-6.611111111111111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01010101010101; hits/misses (PBA)= 0.9343434343434344/3.782828282828283; rounds (PBA)=4.742424242424242;} orc #15: {team=chaotic evil ; avg hp=-5.757575757575758 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.696969696969697; hits/misses (PBA)= 0.8838383838383839/3.8484848484848486; rounds (PBA)=4.7727272727272725;} orc #3: {team=chaotic evil ; avg hp=-5.742424242424242 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.535353535353535; hits/misses (PBA)= 0.9545454545454546/4.212121212121212; rounds (PBA)=5.196969696969697;} orc #6: {team=chaotic evil ; avg hp=-6.636363636363637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.464646464646465; hits/misses (PBA)= 0.9494949494949495/3.6818181818181817; rounds (PBA)=4.712121212121212;} orc #10: {team=chaotic evil ; avg hp=-6.712121212121212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.636363636363637; hits/misses (PBA)= 1.0707070707070707/4.212121212121212; rounds (PBA)=5.303030303030303;} orc #25: {team=chaotic evil ; avg hp=-6.595959595959596 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.186868686868687; hits/misses (PBA)= 0.9444444444444444/3.9444444444444446; rounds (PBA)=4.934343434343434;} orc #16: {team=chaotic evil ; avg hp=-7.03030303030303 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.853535353535353; hits/misses (PBA)= 0.8636363636363636/3.98989898989899; rounds (PBA)=4.888888888888889;} orc #11: {team=chaotic evil ; avg hp=-5.671717171717172 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.025252525252526; hits/misses (PBA)= 0.9444444444444444/3.8585858585858586; rounds (PBA)=4.853535353535354;} orc #22: {team=chaotic evil ; avg hp=-6.025252525252525 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.232323232323232; hits/misses (PBA)= 1.0505050505050506/4.075757575757576; rounds (PBA)=5.1767676767676765;} orc #7: {team=chaotic evil ; avg hp=-5.818181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.621212121212121; hits/misses (PBA)= 1.0454545454545454/3.782828282828283; rounds (PBA)=4.848484848484849;} orc #8: {team=chaotic evil ; avg hp=-5.484848484848484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.292929292929292; hits/misses (PBA)= 1.0404040404040404/3.7626262626262625; rounds (PBA)=4.838383838383838;} orc #14: {team=chaotic evil ; avg hp=-6.666666666666667 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.429292929292929; hits/misses (PBA)= 0.9141414141414141/3.808080808080808; rounds (PBA)=4.767676767676767;} orc #19: {team=chaotic evil ; avg hp=-6.126262626262626 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.368686868686869; hits/misses (PBA)= 0.8939393939393939/3.792929292929293; rounds (PBA)=4.7272727272727275;} orc #2: {team=chaotic evil ; avg hp=-6.267676767676767 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.626262626262626; hits/misses (PBA)= 1.0505050505050506/4.075757575757576; rounds (PBA)=5.151515151515151;} orc #21: {team=chaotic evil ; avg hp=-5.5 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.52020202020202; hits/misses (PBA)= 1.0303030303030303/3.898989898989899; rounds (PBA)=4.984848484848484;} orc #23: {team=chaotic evil ; avg hp=-6.833333333333333 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.424242424242424; hits/misses (PBA)= 1.005050505050505/3.8636363636363638; rounds (PBA)=4.893939393939394;} orc #9: {team=chaotic evil ; avg hp=-5.7727272727272725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.171717171717171; hits/misses (PBA)= 0.9797979797979798/3.7626262626262625; rounds (PBA)=4.782828282828283;} orc #13: {team=chaotic evil ; avg hp=-6.611111111111111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.813131313131313; hits/misses (PBA)= 0.9343434343434344/3.7676767676767677; rounds (PBA)=4.747474747474747;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 159; Sum of rounds: 1662; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 158; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #11: {team=chaotic evil ; avg hp=-6.09433962264151 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.238993710691824; hits/misses (PBA)= 1.0/4.031446540880503; rounds (PBA)=5.056603773584905;} orc #8: {team=chaotic evil ; avg hp=-6.238993710691824 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.081761006289309; hits/misses (PBA)= 0.9371069182389937/4.037735849056604; rounds (PBA)=5.0062893081761;} orc #19: {team=chaotic evil ; avg hp=-5.9245283018867925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.283018867924529; hits/misses (PBA)= 0.949685534591195/4.09433962264151; rounds (PBA)=5.062893081761007;} orc #13: {team=chaotic evil ; avg hp=-6.2075471698113205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.729559748427674; hits/misses (PBA)= 0.9685534591194969/3.9056603773584904; rounds (PBA)=4.9245283018867925;} ancient red dragon: {team=other; avg hp=273.61006289308176 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 524.1006289308176; hits/misses (PBA)= 27.79874213836478/1.4779874213836477; rounds (PBA)=10.452830188679245;} orc #24: {team=chaotic evil ; avg hp=-6.685534591194968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.371069182389936; hits/misses (PBA)= 0.9371069182389937/3.8050314465408803; rounds (PBA)=4.7924528301886795;} orc #7: {team=chaotic evil ; avg hp=-5.955974842767295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69811320754717; hits/misses (PBA)= 0.949685534591195/3.9371069182389937; rounds (PBA)=4.9245283018867925;} orc #5: {team=chaotic evil ; avg hp=-5.40251572327044 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.88679245283019; hits/misses (PBA)= 0.9748427672955975/3.742138364779874; rounds (PBA)=4.754716981132075;} orc #21: {team=chaotic evil ; avg hp=-5.679245283018868 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.176100628930818; hits/misses (PBA)= 0.8930817610062893/3.660377358490566; rounds (PBA)=4.628930817610063;} orc #4: {team=chaotic evil ; avg hp=-6.937106918238993 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.320754716981131; hits/misses (PBA)= 0.9433962264150944/3.6855345911949686; rounds (PBA)=4.654088050314465;} orc #22: {team=chaotic evil ; avg hp=-5.188679245283019 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.30817610062893; hits/misses (PBA)= 1.0754716981132075/3.861635220125786; rounds (PBA)=4.955974842767295;} orc #14: {team=chaotic evil ; avg hp=-5.559748427672956 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.50314465408805; hits/misses (PBA)= 1.0628930817610063/4.232704402515723; rounds (PBA)=5.327044025157233;} orc #2: {team=chaotic evil ; avg hp=-6.088050314465409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.29559748427673; hits/misses (PBA)= 0.9811320754716981/3.647798742138365; rounds (PBA)=4.672955974842767;} orc #10: {team=chaotic evil ; avg hp=-5.911949685534591 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.40880503144654; hits/misses (PBA)= 1.10062893081761/3.811320754716981; rounds (PBA)=4.981132075471698;} orc #6: {team=chaotic evil ; avg hp=-5.968553459119497 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.031446540880504; hits/misses (PBA)= 0.8364779874213837/3.811320754716981; rounds (PBA)=4.685534591194968;} orc #12: {team=chaotic evil ; avg hp=-5.949685534591195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.40251572327044; hits/misses (PBA)= 0.9119496855345912/3.6037735849056602; rounds (PBA)=4.566037735849057;} orc #15: {team=chaotic evil ; avg hp=-5.867924528301887 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742138364779874; hits/misses (PBA)= 0.8742138364779874/3.911949685534591; rounds (PBA)=4.830188679245283;} orc #25: {team=chaotic evil ; avg hp=-6.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.29559748427673; hits/misses (PBA)= 0.9245283018867925/4.0; rounds (PBA)=4.943396226415095;} orc #20: {team=chaotic evil ; avg hp=-5.679245283018868 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.138364779874214; hits/misses (PBA)= 1.0880503144654088/3.6289308176100628; rounds (PBA)=4.767295597484277;} orc #23: {team=chaotic evil ; avg hp=-6.477987421383648 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.20125786163522; hits/misses (PBA)= 1.0817610062893082/3.647798742138365; rounds (PBA)=4.761006289308176;} orc #18: {team=chaotic evil ; avg hp=-7.0062893081761 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484276729559749; hits/misses (PBA)= 0.9119496855345912/3.792452830188679; rounds (PBA)=4.7421383647798745;} orc: {team=chaotic evil ; avg hp=-5.930817610062893 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.71069182389937; hits/misses (PBA)= 1.050314465408805/4.163522012578617; rounds (PBA)=5.251572327044025;} orc #17: {team=chaotic evil ; avg hp=-5.90566037735849 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.062893081761006; hits/misses (PBA)= 1.0062893081761006/3.761006289308176; rounds (PBA)=4.823899371069182;} orc #9: {team=chaotic evil ; avg hp=-5.987421383647798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.39622641509434; hits/misses (PBA)= 0.9685534591194969/3.8553459119496853; rounds (PBA)=4.8427672955974845;} orc #16: {team=chaotic evil ; avg hp=-5.880503144654088 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.943396226415095; hits/misses (PBA)= 0.9433962264150944/4.176100628930818; rounds (PBA)=5.132075471698113;} orc #3: {team=chaotic evil ; avg hp=-5.314465408805032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.716981132075471; hits/misses (PBA)= 1.050314465408805/3.9748427672955975; rounds (PBA)=5.044025157232705;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 205; Sum of rounds: 2148; chaotic evil : 0.0 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 205; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=-6.068292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151219512195121; hits/misses (PBA)= 0.9560975609756097/3.7756097560975608; rounds (PBA)=4.770731707317073;} orc #7: {team=chaotic evil ; avg hp=-5.721951219512195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.717073170731707; hits/misses (PBA)= 1.0292682926829269/4.204878048780488; rounds (PBA)=5.2682926829268295;} orc #14: {team=chaotic evil ; avg hp=-5.946341463414634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.653658536585366; hits/misses (PBA)= 0.9024390243902439/3.7121951219512197; rounds (PBA)=4.64390243902439;} orc #13: {team=chaotic evil ; avg hp=-6.068292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.424390243902439; hits/misses (PBA)= 0.8878048780487805/3.975609756097561; rounds (PBA)=4.917073170731707;} orc #19: {team=chaotic evil ; avg hp=-6.053658536585366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151219512195121; hits/misses (PBA)= 1.0048780487804878/3.873170731707317; rounds (PBA)=4.902439024390244;} orc #5: {team=chaotic evil ; avg hp=-6.595121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307317073170731; hits/misses (PBA)= 0.7658536585365854/3.7219512195121953; rounds (PBA)=4.541463414634146;} orc #2: {team=chaotic evil ; avg hp=-6.004878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.180487804878048; hits/misses (PBA)= 0.8390243902439024/3.8146341463414632; rounds (PBA)=4.717073170731707;} orc #21: {team=chaotic evil ; avg hp=-6.034146341463415 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.965853658536586; hits/misses (PBA)= 0.9219512195121952/3.8; rounds (PBA)=4.7560975609756095;} orc #3: {team=chaotic evil ; avg hp=-6.317073170731708 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.034146341463414; hits/misses (PBA)= 0.9170731707317074/3.678048780487805; rounds (PBA)=4.634146341463414;} orc #24: {team=chaotic evil ; avg hp=-5.4975609756097565 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.887804878048781; hits/misses (PBA)= 0.9560975609756097/4.019512195121951; rounds (PBA)=5.004878048780488;} orc #20: {team=chaotic evil ; avg hp=-6.521951219512195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.146341463414634; hits/misses (PBA)= 1.0585365853658537/3.892682926829268; rounds (PBA)=4.990243902439024;} ancient red dragon: {team=other; avg hp=282.5853658536585 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.5073170731707; hits/misses (PBA)= 27.990243902439026/1.4195121951219511; rounds (PBA)=10.478048780487805;} orc #25: {team=chaotic evil ; avg hp=-6.775609756097561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.517073170731708; hits/misses (PBA)= 1.0292682926829269/3.9317073170731707; rounds (PBA)=4.985365853658537;} orc #4: {team=chaotic evil ; avg hp=-6.31219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.175609756097561; hits/misses (PBA)= 0.9902439024390244/4.273170731707317; rounds (PBA)=5.307317073170732;} orc #18: {team=chaotic evil ; avg hp=-6.0634146341463415 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.770731707317074; hits/misses (PBA)= 0.9560975609756097/3.946341463414634; rounds (PBA)=4.931707317073171;} orc #22: {team=chaotic evil ; avg hp=-6.3463414634146345 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.307317073170731; hits/misses (PBA)= 1.0195121951219512/4.331707317073171; rounds (PBA)=5.380487804878049;} orc #23: {team=chaotic evil ; avg hp=-5.8585365853658535 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.078048780487805; hits/misses (PBA)= 1.0146341463414634/3.6731707317073172; rounds (PBA)=4.736585365853658;} orc #12: {team=chaotic evil ; avg hp=-5.385365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.390243902439025; hits/misses (PBA)= 0.9951219512195122/3.6195121951219513; rounds (PBA)=4.6536585365853655;} orc #17: {team=chaotic evil ; avg hp=-6.204878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.214634146341464; hits/misses (PBA)= 0.9463414634146341/4.1414634146341465; rounds (PBA)=5.136585365853659;} orc #6: {team=chaotic evil ; avg hp=-5.985365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.902439024390244; hits/misses (PBA)= 1.0048780487804878/3.707317073170732; rounds (PBA)=4.751219512195122;} orc #11: {team=chaotic evil ; avg hp=-5.878048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06341463414634; hits/misses (PBA)= 0.9024390243902439/3.658536585365854; rounds (PBA)=4.580487804878048;} orc #15: {team=chaotic evil ; avg hp=-6.195121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.848780487804879; hits/misses (PBA)= 0.8731707317073171/3.9902439024390244; rounds (PBA)=4.88780487804878;} orc: {team=chaotic evil ; avg hp=-6.521951219512195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092682926829267; hits/misses (PBA)= 1.0634146341463415/3.7609756097560973; rounds (PBA)=4.863414634146341;} orc #8: {team=chaotic evil ; avg hp=-5.712195121951219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.717073170731707; hits/misses (PBA)= 0.9317073170731708/4.263414634146342; rounds (PBA)=5.214634146341464;} orc #10: {team=chaotic evil ; avg hp=-5.912195121951219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.439024390243903; hits/misses (PBA)= 0.8975609756097561/3.902439024390244; rounds (PBA)=4.853658536585366;} orc #16: {team=chaotic evil ; avg hp=-5.829268292682927 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.639024390243902; hits/misses (PBA)= 1.0292682926829269/3.790243902439024; rounds (PBA)=4.84390243902439;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 243; Sum of rounds: 2580; chaotic evil : 0.0 ± 0.0; other: 0.05 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 243; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=-6.230452674897119 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325102880658436; hits/misses (PBA)= 0.9506172839506173/3.9465020576131686; rounds (PBA)=4.9300411522633745;} orc #2: {team=chaotic evil ; avg hp=-6.473251028806584 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.707818930041153; hits/misses (PBA)= 1.131687242798354/4.1193415637860085; rounds (PBA)=5.2633744855967075;} orc #18: {team=chaotic evil ; avg hp=-6.106995884773663 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.810699588477366; hits/misses (PBA)= 0.9917695473251029/4.300411522633745; rounds (PBA)=5.325102880658436;} orc #23: {team=chaotic evil ; avg hp=-6.341563786008231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.181069958847736; hits/misses (PBA)= 0.9382716049382716/3.9300411522633745; rounds (PBA)=4.921810699588478;} orc #12: {team=chaotic evil ; avg hp=-5.97119341563786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.790123456790123; hits/misses (PBA)= 1.1111111111111112/3.950617283950617; rounds (PBA)=5.1193415637860085;} ancient red dragon: {team=other; avg hp=271.75308641975306 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 529.8641975308642; hits/misses (PBA)= 28.189300411522634/1.6090534979423867; rounds (PBA)=10.617283950617283;} orc #16: {team=chaotic evil ; avg hp=-5.790123456790123 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.02880658436214; hits/misses (PBA)= 1.008230452674897/4.032921810699588; rounds (PBA)=5.102880658436214;} orc #17: {team=chaotic evil ; avg hp=-6.267489711934156 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.584362139917696; hits/misses (PBA)= 0.9423868312757202/3.8683127572016462; rounds (PBA)=4.851851851851852;} orc #5: {team=chaotic evil ; avg hp=-6.415637860082304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.94238683127572; hits/misses (PBA)= 1.0/4.004115226337449; rounds (PBA)=5.0246913580246915;} orc #3: {team=chaotic evil ; avg hp=-5.333333333333333 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.987654320987655; hits/misses (PBA)= 1.02880658436214/3.7613168724279835; rounds (PBA)=4.839506172839506;} orc #7: {team=chaotic evil ; avg hp=-5.732510288065844 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91769547325103; hits/misses (PBA)= 0.9794238683127572/3.757201646090535; rounds (PBA)=4.773662551440329;} orc #20: {team=chaotic evil ; avg hp=-6.1193415637860085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.893004115226338; hits/misses (PBA)= 0.9547325102880658/3.8641975308641974; rounds (PBA)=4.868312757201646;} orc #19: {team=chaotic evil ; avg hp=-5.843621399176954 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.831275720164609; hits/misses (PBA)= 0.9670781893004116/3.8230452674897117; rounds (PBA)=4.8353909465020575;} orc #15: {team=chaotic evil ; avg hp=-5.864197530864198 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.76954732510288; hits/misses (PBA)= 0.9259259259259259/3.736625514403292; rounds (PBA)=4.707818930041152;} orc #10: {team=chaotic evil ; avg hp=-6.349794238683128 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.753086419753087; hits/misses (PBA)= 1.0041152263374487/4.049382716049383; rounds (PBA)=5.090534979423868;} orc #25: {team=chaotic evil ; avg hp=-7.053497942386831 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.559670781893004; hits/misses (PBA)= 0.9506172839506173/3.9300411522633745; rounds (PBA)=4.9300411522633745;} orc: {team=chaotic evil ; avg hp=-5.950617283950617 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.720164609053498; hits/misses (PBA)= 0.9876543209876543/3.8353909465020575; rounds (PBA)=4.839506172839506;} orc #6: {team=chaotic evil ; avg hp=-5.987654320987654 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.88888888888889; hits/misses (PBA)= 0.9218106995884774/4.041152263374485; rounds (PBA)=4.991769547325103;} orc #14: {team=chaotic evil ; avg hp=-6.625514403292181 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.041152263374485; hits/misses (PBA)= 1.123456790123457/4.181069958847736; rounds (PBA)=5.333333333333333;} orc #11: {team=chaotic evil ; avg hp=-6.131687242798354 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.012345679012345; hits/misses (PBA)= 0.9876543209876543/4.1687242798353905; rounds (PBA)=5.205761316872428;} orc #21: {team=chaotic evil ; avg hp=-6.2139917695473255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.592592592592593; hits/misses (PBA)= 1.02880658436214/3.9300411522633745; rounds (PBA)=5.0;} orc #13: {team=chaotic evil ; avg hp=-6.325102880658436 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.905349794238683; hits/misses (PBA)= 0.9135802469135802/3.794238683127572; rounds (PBA)=4.732510288065844;} orc #24: {team=chaotic evil ; avg hp=-5.753086419753086 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.950617283950617; hits/misses (PBA)= 1.0905349794238683/4.106995884773663; rounds (PBA)=5.238683127572016;} orc #4: {team=chaotic evil ; avg hp=-5.695473251028806 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.053497942386832; hits/misses (PBA)= 1.008230452674897/4.205761316872428; rounds (PBA)=5.238683127572016;} orc #22: {team=chaotic evil ; avg hp=-6.382716049382716 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.222222222222221; hits/misses (PBA)= 0.9917695473251029/4.016460905349795; rounds (PBA)=5.032921810699588;} orc #8: {team=chaotic evil ; avg hp=-6.436213991769547 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613168724279836; hits/misses (PBA)= 0.9218106995884774/3.847736625514403; rounds (PBA)=4.802469135802469;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 291; Sum of rounds: 3101; chaotic evil : 0.0 ± 0.0; other: 0.06 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #15: {team=chaotic evil ; avg hp=-5.491408934707904 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.402061855670103; hits/misses (PBA)= 1.0309278350515463/3.838487972508591; rounds (PBA)=4.903780068728523;} orc #13: {team=chaotic evil ; avg hp=-6.237113402061856 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68041237113402; hits/misses (PBA)= 0.8762886597938144/4.054982817869416; rounds (PBA)=4.962199312714777;} orc #21: {team=chaotic evil ; avg hp=-5.938144329896907 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.43298969072165; hits/misses (PBA)= 1.1168384879725086/4.140893470790378; rounds (PBA)=5.278350515463917;} orc #4: {team=chaotic evil ; avg hp=-6.436426116838488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.824742268041238; hits/misses (PBA)= 1.0515463917525774/3.8556701030927836; rounds (PBA)=4.962199312714777;} orc #14: {team=chaotic evil ; avg hp=-5.752577319587629 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.903780068728523; hits/misses (PBA)= 0.979381443298969/3.9003436426116838; rounds (PBA)=4.907216494845361;} orc #22: {team=chaotic evil ; avg hp=-6.206185567010309 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.982817869415808; hits/misses (PBA)= 0.9621993127147767/3.9518900343642613; rounds (PBA)=4.9553264604811;} orc #18: {team=chaotic evil ; avg hp=-5.865979381443299 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.508591065292096; hits/misses (PBA)= 0.9312714776632303/3.9518900343642613; rounds (PBA)=4.920962199312715;} orc #5: {team=chaotic evil ; avg hp=-6.302405498281787 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.536082474226804; hits/misses (PBA)= 0.9965635738831615/4.082474226804123; rounds (PBA)=5.120274914089347;} orc #2: {team=chaotic evil ; avg hp=-6.0756013745704465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.120274914089347; hits/misses (PBA)= 1.0240549828178693/3.838487972508591; rounds (PBA)=4.893470790378007;} orc #12: {team=chaotic evil ; avg hp=-6.278350515463917 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.353951890034365; hits/misses (PBA)= 1.0309278350515463/3.93127147766323; rounds (PBA)=5.006872852233677;} orc #23: {team=chaotic evil ; avg hp=-5.972508591065292 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65635738831615; hits/misses (PBA)= 0.9140893470790378/4.144329896907217; rounds (PBA)=5.096219931271477;} orc #17: {team=chaotic evil ; avg hp=-6.281786941580756 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.43298969072165; hits/misses (PBA)= 1.0859106529209621/4.030927835051546; rounds (PBA)=5.151202749140894;} orc #3: {team=chaotic evil ; avg hp=-6.3883161512027495 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.240549828178693; hits/misses (PBA)= 0.8900343642611683/3.9621993127147768; rounds (PBA)=4.907216494845361;} orc #6: {team=chaotic evil ; avg hp=-6.525773195876289 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.103092783505154; hits/misses (PBA)= 1.0034364261168385/4.027491408934708; rounds (PBA)=5.065292096219931;} orc #24: {team=chaotic evil ; avg hp=-6.3436426116838485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.927835051546392; hits/misses (PBA)= 0.8900343642611683/4.0687285223367695; rounds (PBA)=4.982817869415808;} orc #20: {team=chaotic evil ; avg hp=-6.11340206185567 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.058419243986254; hits/misses (PBA)= 1.1512027491408934/4.103092783505154; rounds (PBA)=5.285223367697594;} orc #25: {team=chaotic evil ; avg hp=-6.762886597938144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.762886597938145; hits/misses (PBA)= 0.9656357388316151/3.9278350515463916; rounds (PBA)=4.938144329896907;} ancient red dragon: {team=other; avg hp=265.21305841924396 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 531.3024054982818; hits/misses (PBA)= 28.298969072164947/1.611683848797251; rounds (PBA)=10.65635738831615;} orc: {team=chaotic evil ; avg hp=-6.006872852233677 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.731958762886597; hits/misses (PBA)= 1.1305841924398625/3.9450171821305844; rounds (PBA)=5.130584192439863;} orc #19: {team=chaotic evil ; avg hp=-6.189003436426117 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.144329896907216; hits/misses (PBA)= 0.993127147766323/3.9690721649484537; rounds (PBA)=5.0;} orc #7: {team=chaotic evil ; avg hp=-6.13745704467354 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0446735395189; hits/misses (PBA)= 1.147766323024055/4.054982817869416; rounds (PBA)=5.233676975945017;} orc #8: {team=chaotic evil ; avg hp=-6.494845360824742 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.326460481099657; hits/misses (PBA)= 1.0206185567010309/4.175257731958763; rounds (PBA)=5.213058419243986;} orc #16: {team=chaotic evil ; avg hp=-6.405498281786942 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.65635738831615; hits/misses (PBA)= 1.0378006872852235/3.9003436426116838; rounds (PBA)=4.982817869415808;} orc #10: {team=chaotic evil ; avg hp=-6.505154639175258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.027491408934708; hits/misses (PBA)= 1.0309278350515463/3.845360824742268; rounds (PBA)=4.917525773195877;} orc #9: {team=chaotic evil ; avg hp=-6.463917525773196 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.97938144329897; hits/misses (PBA)= 0.9278350515463918/4.147766323024055; rounds (PBA)=5.109965635738831;} orc #11: {team=chaotic evil ; avg hp=-6.154639175257732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.470790378006873; hits/misses (PBA)= 0.9896907216494846/3.9553264604811; rounds (PBA)=4.989690721649485;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 218; Sum of rounds: 2296; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 217; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=273.8394495412844 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.1743119266055; hits/misses (PBA)= 27.91743119266055/1.6972477064220184; rounds (PBA)=10.53211009174312;} orc #6: {team=chaotic evil ; avg hp=-6.715596330275229 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.472477064220184; hits/misses (PBA)= 1.036697247706422/4.018348623853211; rounds (PBA)=5.10091743119266;} orc #15: {team=chaotic evil ; avg hp=-5.8807339449541285 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.605504587155963; hits/misses (PBA)= 0.9311926605504587/4.027522935779817; rounds (PBA)=4.986238532110092;} orc #20: {team=chaotic evil ; avg hp=-6.243119266055046 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.022935779816514; hits/misses (PBA)= 0.8899082568807339/3.5825688073394497; rounds (PBA)=4.522935779816514;} orc #19: {team=chaotic evil ; avg hp=-5.715596330275229 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.463302752293577; hits/misses (PBA)= 0.9174311926605505/3.8807339449541285; rounds (PBA)=4.821100917431193;} orc #7: {team=chaotic evil ; avg hp=-5.807339449541284 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.192660550458715; hits/misses (PBA)= 0.9357798165137615/3.9311926605504586; rounds (PBA)=4.9036697247706424;} orc #14: {team=chaotic evil ; avg hp=-5.743119266055046 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.564220183486238; hits/misses (PBA)= 0.944954128440367/3.9220183486238533; rounds (PBA)=4.912844036697248;} orc #24: {team=chaotic evil ; avg hp=-6.169724770642202 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.412844036697248; hits/misses (PBA)= 1.0871559633027523/3.8073394495412844; rounds (PBA)=4.922018348623853;} orc #2: {team=chaotic evil ; avg hp=-6.376146788990826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954128440366972; hits/misses (PBA)= 0.9174311926605505/3.8990825688073394; rounds (PBA)=4.848623853211009;} orc #10: {team=chaotic evil ; avg hp=-5.926605504587156 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.825688073394495; hits/misses (PBA)= 0.8944954128440367/3.7477064220183487; rounds (PBA)=4.6880733944954125;} orc #8: {team=chaotic evil ; avg hp=-5.940366972477064 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.422018348623853; hits/misses (PBA)= 0.963302752293578/4.0963302752293576; rounds (PBA)=5.08256880733945;} orc #21: {team=chaotic evil ; avg hp=-5.408256880733945 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81651376146789; hits/misses (PBA)= 1.0596330275229358/4.055045871559633; rounds (PBA)=5.13302752293578;} orc #16: {team=chaotic evil ; avg hp=-5.871559633027523 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.477064220183486; hits/misses (PBA)= 0.944954128440367/4.059633027522936; rounds (PBA)=5.059633027522936;} orc #18: {team=chaotic evil ; avg hp=-5.8119266055045875 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.31651376146789; hits/misses (PBA)= 0.9174311926605505/4.0504587155963305; rounds (PBA)=5.0;} orc #3: {team=chaotic evil ; avg hp=-5.623853211009174 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.96788990825688; hits/misses (PBA)= 0.9220183486238532/3.738532110091743; rounds (PBA)=4.697247706422019;} orc: {team=chaotic evil ; avg hp=-6.077981651376147 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.495412844036696; hits/misses (PBA)= 0.9403669724770642/4.13302752293578; rounds (PBA)=5.110091743119266;} orc #12: {team=chaotic evil ; avg hp=-6.009174311926605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.073394495412844; hits/misses (PBA)= 0.9678899082568807/3.834862385321101; rounds (PBA)=4.848623853211009;} orc #17: {team=chaotic evil ; avg hp=-6.018348623853211 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.463302752293577; hits/misses (PBA)= 1.0688073394495412/3.7018348623853212; rounds (PBA)=4.81651376146789;} orc #11: {team=chaotic evil ; avg hp=-5.912844036697248 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.022935779816514; hits/misses (PBA)= 0.9724770642201835/4.110091743119266; rounds (PBA)=5.114678899082569;} orc #25: {team=chaotic evil ; avg hp=-5.660550458715596 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.743119266055047; hits/misses (PBA)= 0.9541284403669725/4.036697247706422; rounds (PBA)=5.0504587155963305;} orc #4: {team=chaotic evil ; avg hp=-6.18348623853211 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.825688073394495; hits/misses (PBA)= 0.963302752293578/4.169724770642202; rounds (PBA)=5.165137614678899;} orc #22: {team=chaotic evil ; avg hp=-6.591743119266055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.31651376146789; hits/misses (PBA)= 0.9678899082568807/3.8394495412844036; rounds (PBA)=4.871559633027523;} orc #9: {team=chaotic evil ; avg hp=-5.215596330275229 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.761467889908257; hits/misses (PBA)= 1.0825688073394495/4.1192660550458715; rounds (PBA)=5.224770642201835;} orc #5: {team=chaotic evil ; avg hp=-6.169724770642202 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.279816513761467; hits/misses (PBA)= 1.036697247706422/3.7981651376146788; rounds (PBA)=4.8577981651376145;} orc #23: {team=chaotic evil ; avg hp=-5.747706422018348 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.655963302752294; hits/misses (PBA)= 1.036697247706422/4.105504587155964; rounds (PBA)=5.18348623853211;} orc #13: {team=chaotic evil ; avg hp=-6.238532110091743 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.059633027522937; hits/misses (PBA)= 0.944954128440367/3.9357798165137616; rounds (PBA)=4.940366972477064;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 183; Sum of rounds: 1938; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 182; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #18: {team=chaotic evil ; avg hp=-6.453551912568306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.918032786885245; hits/misses (PBA)= 1.1366120218579234/4.163934426229508; rounds (PBA)=5.3224043715847;} orc #22: {team=chaotic evil ; avg hp=-6.278688524590164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.841530054644808; hits/misses (PBA)= 1.0218579234972678/4.333333333333333; rounds (PBA)=5.371584699453552;} orc #3: {team=chaotic evil ; avg hp=-6.459016393442623 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.147540983606557; hits/misses (PBA)= 0.8961748633879781/3.7814207650273226; rounds (PBA)=4.7103825136612025;} orc #25: {team=chaotic evil ; avg hp=-6.743169398907104 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.032786885245901; hits/misses (PBA)= 0.9234972677595629/3.612021857923497; rounds (PBA)=4.590163934426229;} orc #16: {team=chaotic evil ; avg hp=-6.103825136612022 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.825136612021858; hits/misses (PBA)= 0.9016393442622951/3.7814207650273226; rounds (PBA)=4.7103825136612025;} orc #21: {team=chaotic evil ; avg hp=-6.19672131147541 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.453551912568306; hits/misses (PBA)= 0.9453551912568307/3.9508196721311477; rounds (PBA)=4.9289617486338795;} orc #15: {team=chaotic evil ; avg hp=-6.0109289617486334 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.37704918032787; hits/misses (PBA)= 1.005464480874317/3.830601092896175; rounds (PBA)=4.8469945355191255;} orc #20: {team=chaotic evil ; avg hp=-6.0710382513661205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.136612021857923; hits/misses (PBA)= 0.9726775956284153/3.9234972677595628; rounds (PBA)=4.923497267759563;} orc #17: {team=chaotic evil ; avg hp=-5.387978142076503 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.19672131147541; hits/misses (PBA)= 0.8469945355191257/3.901639344262295; rounds (PBA)=4.797814207650274;} orc #9: {team=chaotic evil ; avg hp=-6.163934426229508 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.081967213114755; hits/misses (PBA)= 1.0163934426229508/3.8469945355191255; rounds (PBA)=4.912568306010929;} orc #4: {team=chaotic evil ; avg hp=-5.426229508196721 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.273224043715848; hits/misses (PBA)= 0.9726775956284153/3.9234972677595628; rounds (PBA)=4.950819672131147;} ancient red dragon: {team=other; avg hp=270.69398907103823 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.1256830601093; hits/misses (PBA)= 28.065573770491802/1.633879781420765; rounds (PBA)=10.59016393442623;} orc #8: {team=chaotic evil ; avg hp=-6.26775956284153 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.26775956284153; hits/misses (PBA)= 0.9836065573770492/3.8852459016393444; rounds (PBA)=4.901639344262295;} orc #19: {team=chaotic evil ; avg hp=-6.174863387978142 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.300546448087431; hits/misses (PBA)= 0.9781420765027322/3.622950819672131; rounds (PBA)=4.666666666666667;} orc #7: {team=chaotic evil ; avg hp=-6.415300546448087 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.836065573770492; hits/misses (PBA)= 0.8087431693989071/3.918032786885246; rounds (PBA)=4.786885245901639;} orc #6: {team=chaotic evil ; avg hp=-6.737704918032787 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.431693989071038; hits/misses (PBA)= 1.0163934426229508/3.9508196721311477; rounds (PBA)=5.0;} orc #24: {team=chaotic evil ; avg hp=-6.814207650273224 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.191256830601093; hits/misses (PBA)= 0.8415300546448088/3.918032786885246; rounds (PBA)=4.7923497267759565;} orc #23: {team=chaotic evil ; avg hp=-6.251366120218579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.142076502732241; hits/misses (PBA)= 1.0819672131147542/3.9562841530054644; rounds (PBA)=5.098360655737705;} orc #12: {team=chaotic evil ; avg hp=-6.830601092896175 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.901639344262295; hits/misses (PBA)= 0.9508196721311475/4.120218579234972; rounds (PBA)=5.114754098360656;} orc: {team=chaotic evil ; avg hp=-5.595628415300546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.333333333333334; hits/misses (PBA)= 1.0655737704918034/3.8961748633879782; rounds (PBA)=5.005464480874317;} orc #14: {team=chaotic evil ; avg hp=-5.808743169398907 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.78688524590164; hits/misses (PBA)= 1.010928961748634/3.9726775956284155; rounds (PBA)=5.032786885245901;} orc #13: {team=chaotic evil ; avg hp=-5.901639344262295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19672131147541; hits/misses (PBA)= 1.010928961748634/4.038251366120218; rounds (PBA)=5.103825136612022;} orc #10: {team=chaotic evil ; avg hp=-4.901639344262295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.169398907103826; hits/misses (PBA)= 1.0/3.814207650273224; rounds (PBA)=4.825136612021858;} orc #11: {team=chaotic evil ; avg hp=-6.387978142076503 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.398907103825136; hits/misses (PBA)= 0.9672131147540983/4.1530054644808745; rounds (PBA)=5.136612021857924;} orc #2: {team=chaotic evil ; avg hp=-5.7650273224043715 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.163934426229508; hits/misses (PBA)= 1.0327868852459017/4.0710382513661205; rounds (PBA)=5.147540983606557;} orc #5: {team=chaotic evil ; avg hp=-6.131147540983607 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.032786885245901; hits/misses (PBA)= 1.010928961748634/3.9234972677595628; rounds (PBA)=4.956284153005464;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 153; Sum of rounds: 1614; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 153; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #20: {team=chaotic evil ; avg hp=-6.61437908496732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.529411764705882; hits/misses (PBA)= 0.9150326797385621/3.764705882352941; rounds (PBA)=4.738562091503268;} orc #4: {team=chaotic evil ; avg hp=-6.228758169934641 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470588235294118; hits/misses (PBA)= 0.7843137254901961/3.6405228758169934; rounds (PBA)=4.457516339869281;} orc #14: {team=chaotic evil ; avg hp=-5.398692810457517 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.444444444444445; hits/misses (PBA)= 0.9281045751633987/3.6993464052287583; rounds (PBA)=4.686274509803922;} orc #2: {team=chaotic evil ; avg hp=-7.098039215686274 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.163398692810457; hits/misses (PBA)= 1.0588235294117647/4.130718954248366; rounds (PBA)=5.222222222222222;} orc #18: {team=chaotic evil ; avg hp=-6.065359477124183 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65359477124183; hits/misses (PBA)= 0.9934640522875817/3.849673202614379; rounds (PBA)=4.928104575163399;} orc #24: {team=chaotic evil ; avg hp=-5.810457516339869 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.019607843137255; hits/misses (PBA)= 0.8104575163398693/3.6405228758169934; rounds (PBA)=4.483660130718954;} orc #25: {team=chaotic evil ; avg hp=-5.901960784313726 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.130718954248366; hits/misses (PBA)= 0.9411764705882353/3.673202614379085; rounds (PBA)=4.673202614379085;} orc #19: {team=chaotic evil ; avg hp=-6.503267973856209 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.18954248366013; hits/misses (PBA)= 0.9019607843137255/4.006535947712418; rounds (PBA)=4.921568627450981;} orc #17: {team=chaotic evil ; avg hp=-5.9869281045751634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.954248366013072; hits/misses (PBA)= 1.0522875816993464/4.019607843137255; rounds (PBA)=5.091503267973856;} orc #7: {team=chaotic evil ; avg hp=-6.032679738562091 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.104575163398692; hits/misses (PBA)= 0.9281045751633987/3.7516339869281046; rounds (PBA)=4.705882352941177;} orc #3: {team=chaotic evil ; avg hp=-6.42483660130719 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.137254901960784; hits/misses (PBA)= 1.065359477124183/4.2026143790849675; rounds (PBA)=5.287581699346405;} orc #13: {team=chaotic evil ; avg hp=-5.457516339869281 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.313725490196079; hits/misses (PBA)= 1.1437908496732025/3.9607843137254903; rounds (PBA)=5.130718954248366;} orc #16: {team=chaotic evil ; avg hp=-5.3202614379084965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03921568627451; hits/misses (PBA)= 0.9607843137254902/4.444444444444445; rounds (PBA)=5.4183006535947715;} orc #15: {team=chaotic evil ; avg hp=-5.61437908496732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.856209150326798; hits/misses (PBA)= 0.9477124183006536/3.7908496732026142; rounds (PBA)=4.764705882352941;} orc #12: {team=chaotic evil ; avg hp=-6.601307189542483 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.581699346405228; hits/misses (PBA)= 0.8758169934640523/4.189542483660131; rounds (PBA)=5.117647058823529;} orc #5: {team=chaotic evil ; avg hp=-5.496732026143791 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.967320261437909; hits/misses (PBA)= 0.7908496732026143/3.9281045751633985; rounds (PBA)=4.745098039215686;} orc: {team=chaotic evil ; avg hp=-7.359477124183006 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.862745098039216; hits/misses (PBA)= 0.9673202614379085/4.026143790849673; rounds (PBA)=5.0588235294117645;} orc #9: {team=chaotic evil ; avg hp=-5.705882352941177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.973856209150327; hits/misses (PBA)= 0.9281045751633987/3.973856209150327; rounds (PBA)=4.947712418300654;} orc #6: {team=chaotic evil ; avg hp=-5.9869281045751634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.901960784313726; hits/misses (PBA)= 0.9738562091503268/4.235294117647059; rounds (PBA)=5.235294117647059;} orc #10: {team=chaotic evil ; avg hp=-6.176470588235294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.620915032679738; hits/misses (PBA)= 1.0457516339869282/3.934640522875817; rounds (PBA)=5.03921568627451;} ancient red dragon: {team=other; avg hp=279.6928104575163 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.8300653594771; hits/misses (PBA)= 28.18300653594771/1.4836601307189543; rounds (PBA)=10.549019607843137;} orc #21: {team=chaotic evil ; avg hp=-6.30718954248366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.18954248366013; hits/misses (PBA)= 0.9215686274509803/4.006535947712418; rounds (PBA)=4.9411764705882355;} orc #11: {team=chaotic evil ; avg hp=-6.647058823529412 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.934640522875817; hits/misses (PBA)= 0.8366013071895425/4.0588235294117645; rounds (PBA)=4.934640522875817;} orc #22: {team=chaotic evil ; avg hp=-5.803921568627451 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.405228758169935; hits/misses (PBA)= 0.9607843137254902/3.9084967320261437; rounds (PBA)=4.921568627450981;} orc #23: {team=chaotic evil ; avg hp=-6.3202614379084965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.993464052287582; hits/misses (PBA)= 1.0130718954248366/3.9281045751633985; rounds (PBA)=4.967320261437909;} orc #8: {team=chaotic evil ; avg hp=-5.967320261437909 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.03921568627451; hits/misses (PBA)= 0.934640522875817/3.973856209150327; rounds (PBA)=4.9411764705882355;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 250; Sum of rounds: 2625; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 249; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=-6.16 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.472; hits/misses (PBA)= 0.96/4.072; rounds (PBA)=5.08;} orc: {team=chaotic evil ; avg hp=-5.384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.604; hits/misses (PBA)= 0.96/3.84; rounds (PBA)=4.828;} orc #7: {team=chaotic evil ; avg hp=-5.58 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.148; hits/misses (PBA)= 0.976/3.732; rounds (PBA)=4.76;} orc #22: {team=chaotic evil ; avg hp=-6.308 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.16; hits/misses (PBA)= 1.012/3.884; rounds (PBA)=4.912;} orc #16: {team=chaotic evil ; avg hp=-6.344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.388; hits/misses (PBA)= 0.98/3.688; rounds (PBA)=4.704;} orc #2: {team=chaotic evil ; avg hp=-6.248 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.844; hits/misses (PBA)= 1.0/3.96; rounds (PBA)=4.988;} orc #21: {team=chaotic evil ; avg hp=-6.004 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.372; hits/misses (PBA)= 0.912/4.04; rounds (PBA)=4.988;} orc #6: {team=chaotic evil ; avg hp=-6.156 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.408; hits/misses (PBA)= 0.94/3.932; rounds (PBA)=4.924;} orc #18: {team=chaotic evil ; avg hp=-6.604 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.888; hits/misses (PBA)= 0.984/4.0; rounds (PBA)=5.036;} orc #24: {team=chaotic evil ; avg hp=-5.936 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308; hits/misses (PBA)= 1.016/3.776; rounds (PBA)=4.844;} orc #4: {team=chaotic evil ; avg hp=-5.572 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.688; hits/misses (PBA)= 1.056/3.96; rounds (PBA)=5.06;} orc #12: {team=chaotic evil ; avg hp=-6.432 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.312; hits/misses (PBA)= 0.948/3.656; rounds (PBA)=4.668;} orc #13: {team=chaotic evil ; avg hp=-5.544 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.176; hits/misses (PBA)= 0.924/3.844; rounds (PBA)=4.828;} orc #23: {team=chaotic evil ; avg hp=-5.724 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.972; hits/misses (PBA)= 0.908/3.748; rounds (PBA)=4.716;} orc #20: {team=chaotic evil ; avg hp=-5.584 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.328; hits/misses (PBA)= 0.972/4.264; rounds (PBA)=5.252;} orc #14: {team=chaotic evil ; avg hp=-6.404 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.552; hits/misses (PBA)= 0.964/3.944; rounds (PBA)=4.936;} orc #17: {team=chaotic evil ; avg hp=-6.316 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.144; hits/misses (PBA)= 0.972/4.052; rounds (PBA)=5.052;} ancient red dragon: {team=other; avg hp=276.22 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.8; hits/misses (PBA)= 27.98/1.58; rounds (PBA)=10.496;} orc #25: {team=chaotic evil ; avg hp=-6.288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.836; hits/misses (PBA)= 0.888/3.848; rounds (PBA)=4.764;} orc #15: {team=chaotic evil ; avg hp=-6.344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.532; hits/misses (PBA)= 0.936/3.64; rounds (PBA)=4.632;} orc #8: {team=chaotic evil ; avg hp=-6.072 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.616; hits/misses (PBA)= 0.964/3.904; rounds (PBA)=4.888;} orc #11: {team=chaotic evil ; avg hp=-5.928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.228; hits/misses (PBA)= 0.908/4.056; rounds (PBA)=5.0;} orc #5: {team=chaotic evil ; avg hp=-7.056 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.312; hits/misses (PBA)= 1.0/4.032; rounds (PBA)=5.068;} orc #19: {team=chaotic evil ; avg hp=-5.952 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.948; hits/misses (PBA)= 0.936/3.988; rounds (PBA)=4.944;} orc #10: {team=chaotic evil ; avg hp=-6.32 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.636; hits/misses (PBA)= 0.9/4.172; rounds (PBA)=5.108;} orc #3: {team=chaotic evil ; avg hp=-6.04 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764; hits/misses (PBA)= 0.956/3.992; rounds (PBA)=4.984;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 155; Sum of rounds: 1637; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 154; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=-6.2709677419354835 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.916129032258064; hits/misses (PBA)= 1.1161290322580646/3.8774193548387097; rounds (PBA)=5.025806451612903;} orc #20: {team=chaotic evil ; avg hp=-6.509677419354839 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.174193548387096; hits/misses (PBA)= 1.0064516129032257/3.967741935483871; rounds (PBA)=5.006451612903226;} orc #16: {team=chaotic evil ; avg hp=-5.380645161290323 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6; hits/misses (PBA)= 0.8774193548387097/3.9548387096774196; rounds (PBA)=4.84516129032258;} orc #22: {team=chaotic evil ; avg hp=-7.406451612903226 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.154838709677419; hits/misses (PBA)= 1.038709677419355/4.2; rounds (PBA)=5.2709677419354835;} orc #7: {team=chaotic evil ; avg hp=-6.451612903225806 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.296774193548387; hits/misses (PBA)= 1.1225806451612903/3.8129032258064517; rounds (PBA)=4.967741935483871;} orc #14: {team=chaotic evil ; avg hp=-6.032258064516129 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.92258064516129; hits/misses (PBA)= 0.9548387096774194/3.761290322580645; rounds (PBA)=4.754838709677419;} orc #15: {team=chaotic evil ; avg hp=-6.019354838709678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.658064516129032; hits/misses (PBA)= 0.967741935483871/3.8838709677419354; rounds (PBA)=4.864516129032258;} orc #11: {team=chaotic evil ; avg hp=-6.335483870967742 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.509677419354839; hits/misses (PBA)= 1.0903225806451613/3.9806451612903224; rounds (PBA)=5.103225806451613;} orc #21: {team=chaotic evil ; avg hp=-6.219354838709678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.006451612903225; hits/misses (PBA)= 0.9612903225806452/3.6580645161290324; rounds (PBA)=4.658064516129032;} orc #10: {team=chaotic evil ; avg hp=-5.52258064516129 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.670967741935485; hits/misses (PBA)= 1.038709677419355/3.4516129032258065; rounds (PBA)=4.529032258064516;} orc #24: {team=chaotic evil ; avg hp=-6.032258064516129 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.870967741935484; hits/misses (PBA)= 0.8451612903225807/3.6193548387096772; rounds (PBA)=4.496774193548387;} orc #8: {team=chaotic evil ; avg hp=-6.219354838709678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.019354838709678; hits/misses (PBA)= 0.9354838709677419/4.006451612903226; rounds (PBA)=4.980645161290322;} orc #5: {team=chaotic evil ; avg hp=-5.316129032258065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.019354838709678; hits/misses (PBA)= 1.103225806451613/4.04516129032258; rounds (PBA)=5.174193548387096;} orc #19: {team=chaotic evil ; avg hp=-6.690322580645161 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.070967741935483; hits/misses (PBA)= 0.9612903225806452/4.025806451612903; rounds (PBA)=5.032258064516129;} orc #2: {team=chaotic evil ; avg hp=-6.580645161290323 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.903225806451612; hits/misses (PBA)= 0.9161290322580645/3.729032258064516; rounds (PBA)=4.696774193548387;} orc #17: {team=chaotic evil ; avg hp=-6.541935483870968 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.245161290322581; hits/misses (PBA)= 0.8516129032258064/4.341935483870968; rounds (PBA)=5.2387096774193544;} orc #4: {team=chaotic evil ; avg hp=-6.567741935483871 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.658064516129032; hits/misses (PBA)= 0.967741935483871/4.025806451612903; rounds (PBA)=5.006451612903226;} orc #13: {team=chaotic evil ; avg hp=-5.664516129032258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458064516129033; hits/misses (PBA)= 1.038709677419355/4.006451612903226; rounds (PBA)=5.083870967741936;} orc #3: {team=chaotic evil ; avg hp=-6.470967741935484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.174193548387096; hits/misses (PBA)= 1.0193548387096774/3.8774193548387097; rounds (PBA)=4.967741935483871;} orc #23: {team=chaotic evil ; avg hp=-6.52258064516129 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.064516129032258; hits/misses (PBA)= 0.9161290322580645/4.0; rounds (PBA)=4.948387096774193;} orc #25: {team=chaotic evil ; avg hp=-6.296774193548387 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.761290322580646; hits/misses (PBA)= 1.0/3.9612903225806453; rounds (PBA)=5.0;} orc #9: {team=chaotic evil ; avg hp=-5.529032258064516 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.509677419354839; hits/misses (PBA)= 1.0129032258064516/3.8645161290322583; rounds (PBA)=4.909677419354839;} orc: {team=chaotic evil ; avg hp=-6.316129032258065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.72258064516129; hits/misses (PBA)= 0.9806451612903225/3.761290322580645; rounds (PBA)=4.774193548387097;} ancient red dragon: {team=other; avg hp=269.7096774193548 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 528.3225806451613; hits/misses (PBA)= 28.045161290322582/1.6709677419354838; rounds (PBA)=10.561290322580644;} orc #12: {team=chaotic evil ; avg hp=-6.148387096774194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.025806451612903; hits/misses (PBA)= 0.9741935483870968/3.7483870967741937; rounds (PBA)=4.8;} orc #18: {team=chaotic evil ; avg hp=-5.858064516129033 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.174193548387096; hits/misses (PBA)= 1.0580645161290323/4.019354838709678; rounds (PBA)=5.116129032258065;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 161; Sum of rounds: 1703; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 161; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #12: {team=chaotic evil ; avg hp=-6.0062111801242235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322981366459627; hits/misses (PBA)= 0.968944099378882/3.8944099378881987; rounds (PBA)=4.900621118012422;} orc #15: {team=chaotic evil ; avg hp=-5.770186335403727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.633540372670808; hits/misses (PBA)= 1.1428571428571428/3.8509316770186337; rounds (PBA)=5.012422360248447;} orc #18: {team=chaotic evil ; avg hp=-6.180124223602484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5527950310559; hits/misses (PBA)= 0.937888198757764/3.7080745341614905; rounds (PBA)=4.6770186335403725;} orc #24: {team=chaotic evil ; avg hp=-6.354037267080745 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.813664596273291; hits/misses (PBA)= 0.9503105590062112/3.590062111801242; rounds (PBA)=4.583850931677019;} orc #13: {team=chaotic evil ; avg hp=-5.403726708074534 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.372670807453416; hits/misses (PBA)= 1.062111801242236/3.7142857142857144; rounds (PBA)=4.832298136645963;} orc #6: {team=chaotic evil ; avg hp=-6.279503105590062 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.726708074534162; hits/misses (PBA)= 1.1428571428571428/3.900621118012422; rounds (PBA)=5.086956521739131;} orc #23: {team=chaotic evil ; avg hp=-6.149068322981367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.888198757763975; hits/misses (PBA)= 1.0/3.9937888198757765; rounds (PBA)=5.0062111801242235;} ancient red dragon: {team=other; avg hp=271.22360248447205 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.2546583850932; hits/misses (PBA)= 28.204968944099377/1.5403726708074534; rounds (PBA)=10.577639751552795;} orc #17: {team=chaotic evil ; avg hp=-5.509316770186335 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.037267080745341; hits/misses (PBA)= 0.9192546583850931/4.093167701863354; rounds (PBA)=5.031055900621118;} orc #2: {team=chaotic evil ; avg hp=-6.372670807453416 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.416149068322982; hits/misses (PBA)= 1.0372670807453417/3.701863354037267; rounds (PBA)=4.782608695652174;} orc #21: {team=chaotic evil ; avg hp=-5.552795031055901 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.428571428571429; hits/misses (PBA)= 0.9875776397515528/4.080745341614906; rounds (PBA)=5.099378881987578;} orc #9: {team=chaotic evil ; avg hp=-5.763975155279503 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.130434782608695; hits/misses (PBA)= 0.9130434782608695/3.7080745341614905; rounds (PBA)=4.658385093167702;} orc #5: {team=chaotic evil ; avg hp=-6.254658385093168 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.645962732919255; hits/misses (PBA)= 0.9813664596273292/3.5962732919254656; rounds (PBA)=4.608695652173913;} orc #10: {team=chaotic evil ; avg hp=-6.037267080745342 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.925465838509316; hits/misses (PBA)= 0.906832298136646/4.192546583850931; rounds (PBA)=5.142857142857143;} orc #25: {team=chaotic evil ; avg hp=-5.919254658385094 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.372670807453416; hits/misses (PBA)= 1.0559006211180124/3.8633540372670807; rounds (PBA)=4.950310559006211;} orc #4: {team=chaotic evil ; avg hp=-6.614906832298137 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.267080745341614; hits/misses (PBA)= 1.031055900621118/3.720496894409938; rounds (PBA)=4.807453416149069;} orc: {team=chaotic evil ; avg hp=-5.894409937888199 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.366459627329192; hits/misses (PBA)= 0.9937888198757764/4.0; rounds (PBA)=5.049689440993789;} orc #7: {team=chaotic evil ; avg hp=-6.422360248447205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.354037267080745; hits/misses (PBA)= 0.968944099378882/4.142857142857143; rounds (PBA)=5.142857142857143;} orc #19: {team=chaotic evil ; avg hp=-6.503105590062112 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.770186335403727; hits/misses (PBA)= 1.0062111801242235/3.9316770186335406; rounds (PBA)=4.9813664596273295;} orc #11: {team=chaotic evil ; avg hp=-5.366459627329193 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.416149068322982; hits/misses (PBA)= 0.9813664596273292/3.813664596273292; rounds (PBA)=4.819875776397516;} orc #14: {team=chaotic evil ; avg hp=-6.068322981366459 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.590062111801242; hits/misses (PBA)= 1.062111801242236/3.9440993788819876; rounds (PBA)=5.049689440993789;} orc #3: {team=chaotic evil ; avg hp=-5.913043478260869 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.975155279503106; hits/misses (PBA)= 0.9503105590062112/4.124223602484472; rounds (PBA)=5.111801242236025;} orc #22: {team=chaotic evil ; avg hp=-6.391304347826087 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73913043478261; hits/misses (PBA)= 1.0372670807453417/3.9254658385093166; rounds (PBA)=5.012422360248447;} orc #16: {team=chaotic evil ; avg hp=-6.254658385093168 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.577639751552795; hits/misses (PBA)= 1.0248447204968945/4.086956521739131; rounds (PBA)=5.130434782608695;} orc #8: {team=chaotic evil ; avg hp=-6.807453416149069 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.366459627329192; hits/misses (PBA)= 0.9627329192546584/4.0186335403726705; rounds (PBA)=5.012422360248447;} orc #20: {team=chaotic evil ; avg hp=-6.478260869565218 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.714285714285714; hits/misses (PBA)= 0.8757763975155279/3.857142857142857; rounds (PBA)=4.788819875776397;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 208; Sum of rounds: 2189; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 207; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #15: {team=chaotic evil ; avg hp=-5.793269230769231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.95673076923077; hits/misses (PBA)= 0.9375/3.8653846153846154; rounds (PBA)=4.860576923076923;} orc #24: {team=chaotic evil ; avg hp=-6.4375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.572115384615385; hits/misses (PBA)= 0.8461538461538461/3.894230769230769; rounds (PBA)=4.783653846153846;} orc #4: {team=chaotic evil ; avg hp=-6.144230769230769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.0; hits/misses (PBA)= 0.9471153846153846/3.8653846153846154; rounds (PBA)=4.846153846153846;} orc #13: {team=chaotic evil ; avg hp=-5.721153846153846 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.701923076923077; hits/misses (PBA)= 0.9182692307692307/4.115384615384615; rounds (PBA)=5.052884615384615;} orc #2: {team=chaotic evil ; avg hp=-5.947115384615385 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.942307692307692; hits/misses (PBA)= 1.0673076923076923/4.0048076923076925; rounds (PBA)=5.096153846153846;} orc #17: {team=chaotic evil ; avg hp=-6.6923076923076925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.6875; hits/misses (PBA)= 0.9807692307692307/3.7884615384615383; rounds (PBA)=4.8076923076923075;} orc #23: {team=chaotic evil ; avg hp=-6.855769230769231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.384615384615385; hits/misses (PBA)= 0.9759615384615384/4.028846153846154; rounds (PBA)=5.048076923076923;} ancient red dragon: {team=other; avg hp=272.17788461538464 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.4326923076923; hits/misses (PBA)= 27.96153846153846/1.6442307692307692; rounds (PBA)=10.51923076923077;} orc #3: {team=chaotic evil ; avg hp=-5.278846153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.524038461538462; hits/misses (PBA)= 0.9567307692307693/3.8701923076923075; rounds (PBA)=4.875;} orc #25: {team=chaotic evil ; avg hp=-5.831730769230769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.403846153846153; hits/misses (PBA)= 0.9278846153846154/3.9663461538461537; rounds (PBA)=4.9375;} orc: {team=chaotic evil ; avg hp=-5.769230769230769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.802884615384615; hits/misses (PBA)= 1.0336538461538463/3.9086538461538463; rounds (PBA)=4.971153846153846;} orc #5: {team=chaotic evil ; avg hp=-5.740384615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.091346153846153; hits/misses (PBA)= 1.0625/4.288461538461538; rounds (PBA)=5.389423076923077;} orc #8: {team=chaotic evil ; avg hp=-6.278846153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.259615384615385; hits/misses (PBA)= 0.9182692307692307/3.9711538461538463; rounds (PBA)=4.913461538461538;} orc #10: {team=chaotic evil ; avg hp=-5.413461538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.846153846153847; hits/misses (PBA)= 1.0144230769230769/3.6538461538461537; rounds (PBA)=4.735576923076923;} orc #20: {team=chaotic evil ; avg hp=-6.0625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.004807692307692; hits/misses (PBA)= 0.9807692307692307/3.7884615384615383; rounds (PBA)=4.8076923076923075;} orc #14: {team=chaotic evil ; avg hp=-5.918269230769231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163461538461538; hits/misses (PBA)= 1.0048076923076923/3.9759615384615383; rounds (PBA)=5.014423076923077;} orc #7: {team=chaotic evil ; avg hp=-6.225961538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.211538461538462; hits/misses (PBA)= 1.0336538461538463/3.9278846153846154; rounds (PBA)=4.990384615384615;} orc #11: {team=chaotic evil ; avg hp=-5.903846153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.754807692307692; hits/misses (PBA)= 1.0480769230769231/4.1201923076923075; rounds (PBA)=5.206730769230769;} orc #22: {team=chaotic evil ; avg hp=-5.615384615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.360576923076923; hits/misses (PBA)= 0.8894230769230769/3.855769230769231; rounds (PBA)=4.8173076923076925;} orc #19: {team=chaotic evil ; avg hp=-6.326923076923077 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.096153846153847; hits/misses (PBA)= 0.9951923076923077/3.9951923076923075; rounds (PBA)=5.033653846153846;} orc #18: {team=chaotic evil ; avg hp=-5.6875 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.447115384615385; hits/misses (PBA)= 0.9615384615384616/3.8028846153846154; rounds (PBA)=4.802884615384615;} orc #6: {team=chaotic evil ; avg hp=-6.0576923076923075 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.264423076923077; hits/misses (PBA)= 0.9519230769230769/3.8413461538461537; rounds (PBA)=4.8173076923076925;} orc #16: {team=chaotic evil ; avg hp=-5.725961538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.533653846153847; hits/misses (PBA)= 0.9326923076923077/4.144230769230769; rounds (PBA)=5.081730769230769;} orc #12: {team=chaotic evil ; avg hp=-6.605769230769231 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.149038461538462; hits/misses (PBA)= 1.1009615384615385/4.0625; rounds (PBA)=5.1923076923076925;} orc #21: {team=chaotic evil ; avg hp=-5.725961538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.66826923076923; hits/misses (PBA)= 0.9615384615384616/3.730769230769231; rounds (PBA)=4.735576923076923;} orc #9: {team=chaotic evil ; avg hp=-6.475961538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.432692307692308; hits/misses (PBA)= 0.9759615384615384/3.9423076923076925; rounds (PBA)=4.956730769230769;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 170; Sum of rounds: 1779; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 170; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=-6.429411764705883 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.141176470588235; hits/misses (PBA)= 0.8941176470588236/3.676470588235294; rounds (PBA)=4.635294117647059;} orc #7: {team=chaotic evil ; avg hp=-6.041176470588235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.794117647058824; hits/misses (PBA)= 0.8529411764705882/3.664705882352941; rounds (PBA)=4.5588235294117645;} orc #5: {team=chaotic evil ; avg hp=-6.511764705882353 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.605882352941176; hits/misses (PBA)= 1.0705882352941176/4.152941176470589; rounds (PBA)=5.241176470588235;} orc #15: {team=chaotic evil ; avg hp=-5.788235294117647 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.717647058823529; hits/misses (PBA)= 0.8529411764705882/3.988235294117647; rounds (PBA)=4.9;} orc #4: {team=chaotic evil ; avg hp=-5.094117647058823 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.370588235294118; hits/misses (PBA)= 0.9705882352941176/4.0588235294117645; rounds (PBA)=5.064705882352941;} orc #22: {team=chaotic evil ; avg hp=-6.41764705882353 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.488235294117647; hits/misses (PBA)= 1.0294117647058822/3.9352941176470586; rounds (PBA)=5.0;} orc #2: {team=chaotic evil ; avg hp=-5.323529411764706 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.964705882352941; hits/misses (PBA)= 1.0294117647058822/3.911764705882353; rounds (PBA)=4.958823529411765;} orc #10: {team=chaotic evil ; avg hp=-5.288235294117647 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51764705882353; hits/misses (PBA)= 0.8764705882352941/3.7705882352941176; rounds (PBA)=4.670588235294118;} orc: {team=chaotic evil ; avg hp=-6.547058823529412 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.329411764705883; hits/misses (PBA)= 1.0235294117647058/4.023529411764706; rounds (PBA)=5.076470588235294;} orc #6: {team=chaotic evil ; avg hp=-5.641176470588236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.464705882352941; hits/misses (PBA)= 0.9117647058823529/3.947058823529412; rounds (PBA)=4.911764705882353;} orc #14: {team=chaotic evil ; avg hp=-5.805882352941176 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.905882352941177; hits/misses (PBA)= 1.0235294117647058/4.123529411764705; rounds (PBA)=5.1647058823529415;} orc #13: {team=chaotic evil ; avg hp=-6.482352941176471 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.98235294117647; hits/misses (PBA)= 0.9352941176470588/3.776470588235294; rounds (PBA)=4.758823529411765;} orc #9: {team=chaotic evil ; avg hp=-6.264705882352941 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.129411764705882; hits/misses (PBA)= 1.0823529411764705/3.8; rounds (PBA)=4.9411764705882355;} orc #21: {team=chaotic evil ; avg hp=-6.676470588235294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.194117647058823; hits/misses (PBA)= 0.9411764705882353/3.9411764705882355; rounds (PBA)=4.923529411764706;} orc #17: {team=chaotic evil ; avg hp=-5.4411764705882355 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.129411764705882; hits/misses (PBA)= 1.0588235294117647/3.9411764705882355; rounds (PBA)=5.029411764705882;} orc #20: {team=chaotic evil ; avg hp=-7.076470588235294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.529411764705882; hits/misses (PBA)= 1.0/4.076470588235294; rounds (PBA)=5.08235294117647;} orc #3: {team=chaotic evil ; avg hp=-7.035294117647059 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.852941176470589; hits/misses (PBA)= 0.8411764705882353/3.9058823529411764; rounds (PBA)=4.7823529411764705;} orc #18: {team=chaotic evil ; avg hp=-5.252941176470588 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.623529411764705; hits/misses (PBA)= 0.9352941176470588/3.7529411764705882; rounds (PBA)=4.723529411764706;} orc #24: {team=chaotic evil ; avg hp=-5.852941176470588 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.48235294117647; hits/misses (PBA)= 0.888235294117647/4.117647058823529; rounds (PBA)=5.052941176470588;} orc #12: {team=chaotic evil ; avg hp=-5.523529411764706 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.364705882352942; hits/misses (PBA)= 1.0470588235294118/4.117647058823529; rounds (PBA)=5.2;} orc #11: {team=chaotic evil ; avg hp=-6.729411764705882 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.005882352941176; hits/misses (PBA)= 0.9294117647058824/3.9176470588235293; rounds (PBA)=4.882352941176471;} orc #23: {team=chaotic evil ; avg hp=-5.7176470588235295 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9; hits/misses (PBA)= 0.9235294117647059/3.911764705882353; rounds (PBA)=4.870588235294117;} orc #19: {team=chaotic evil ; avg hp=-5.905882352941177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.888235294117647; hits/misses (PBA)= 0.9529411764705882/3.8294117647058825; rounds (PBA)=4.805882352941176;} orc #25: {team=chaotic evil ; avg hp=-6.117647058823529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.882352941176471; hits/misses (PBA)= 0.9117647058823529/4.352941176470588; rounds (PBA)=5.294117647058823;} ancient red dragon: {team=other; avg hp=279.3941176470588 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.1647058823529; hits/misses (PBA)= 28.00588235294118/1.464705882352941; rounds (PBA)=10.464705882352941;} orc #16: {team=chaotic evil ; avg hp=-7.2 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.341176470588236; hits/misses (PBA)= 0.9764705882352941/3.9058823529411764; rounds (PBA)=4.947058823529412;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 225; Sum of rounds: 2379; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 224; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #11: {team=chaotic evil ; avg hp=-6.862222222222222 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666666666666666; hits/misses (PBA)= 0.9022222222222223/4.0311111111111115; rounds (PBA)=4.9911111111111115;} orc #4: {team=chaotic evil ; avg hp=-6.395555555555555 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.231111111111112; hits/misses (PBA)= 0.9777777777777777/4.2444444444444445; rounds (PBA)=5.271111111111111;} orc #3: {team=chaotic evil ; avg hp=-6.266666666666667 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.875555555555556; hits/misses (PBA)= 0.8844444444444445/3.937777777777778; rounds (PBA)=4.871111111111111;} orc #7: {team=chaotic evil ; avg hp=-6.28 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.804444444444444; hits/misses (PBA)= 1.0666666666666667/4.137777777777778; rounds (PBA)=5.235555555555556;} orc #23: {team=chaotic evil ; avg hp=-6.706666666666667 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.657777777777778; hits/misses (PBA)= 0.9777777777777777/3.8444444444444446; rounds (PBA)=4.8533333333333335;} orc #13: {team=chaotic evil ; avg hp=-6.151111111111111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.062222222222223; hits/misses (PBA)= 1.0977777777777777/3.7644444444444445; rounds (PBA)=4.888888888888889;} orc #25: {team=chaotic evil ; avg hp=-6.0488888888888885 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.395555555555555; hits/misses (PBA)= 0.9466666666666667/3.9555555555555557; rounds (PBA)=4.933333333333334;} orc #5: {team=chaotic evil ; avg hp=-6.182222222222222 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.248888888888889; hits/misses (PBA)= 0.8666666666666667/4.1066666666666665; rounds (PBA)=4.995555555555556;} ancient red dragon: {team=other; avg hp=278.6088888888889 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 528.5244444444445; hits/misses (PBA)= 28.128888888888888/1.5422222222222222; rounds (PBA)=10.573333333333334;} orc #22: {team=chaotic evil ; avg hp=-6.5377777777777775 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0; hits/misses (PBA)= 0.9511111111111111/3.871111111111111; rounds (PBA)=4.884444444444444;} orc #14: {team=chaotic evil ; avg hp=-6.168888888888889 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.737777777777778; hits/misses (PBA)= 1.0266666666666666/3.7866666666666666; rounds (PBA)=4.866666666666666;} orc #9: {team=chaotic evil ; avg hp=-6.4 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.764444444444445; hits/misses (PBA)= 1.08/4.022222222222222; rounds (PBA)=5.133333333333334;} orc: {team=chaotic evil ; avg hp=-5.653333333333333 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.097777777777777; hits/misses (PBA)= 1.0133333333333334/3.9244444444444446; rounds (PBA)=4.9688888888888885;} orc #20: {team=chaotic evil ; avg hp=-5.955555555555556 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.066666666666666; hits/misses (PBA)= 0.9155555555555556/4.057777777777778; rounds (PBA)=5.004444444444444;} orc #6: {team=chaotic evil ; avg hp=-6.311111111111111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48; hits/misses (PBA)= 0.9288888888888889/3.848888888888889; rounds (PBA)=4.8;} orc #17: {team=chaotic evil ; avg hp=-6.0488888888888885 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.982222222222223; hits/misses (PBA)= 0.9111111111111111/4.102222222222222; rounds (PBA)=5.057777777777778;} orc #21: {team=chaotic evil ; avg hp=-6.053333333333334 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.72888888888889; hits/misses (PBA)= 0.9911111111111112/3.8355555555555556; rounds (PBA)=4.848888888888889;} orc #2: {team=chaotic evil ; avg hp=-6.568888888888889 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.617777777777778; hits/misses (PBA)= 0.9777777777777777/3.968888888888889; rounds (PBA)=4.982222222222222;} orc #16: {team=chaotic evil ; avg hp=-5.875555555555556 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87111111111111; hits/misses (PBA)= 0.9066666666666666/3.9955555555555557; rounds (PBA)=4.937777777777778;} orc #12: {team=chaotic evil ; avg hp=-6.093333333333334 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.506666666666666; hits/misses (PBA)= 0.9822222222222222/3.7422222222222223; rounds (PBA)=4.773333333333333;} orc #10: {team=chaotic evil ; avg hp=-6.417777777777777 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.422222222222222; hits/misses (PBA)= 0.8577777777777778/4.0311111111111115; rounds (PBA)=4.92;} orc #15: {team=chaotic evil ; avg hp=-5.697777777777778 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.506666666666666; hits/misses (PBA)= 1.0444444444444445/4.093333333333334; rounds (PBA)=5.173333333333333;} orc #19: {team=chaotic evil ; avg hp=-6.311111111111111 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.328888888888889; hits/misses (PBA)= 0.9777777777777777/3.977777777777778; rounds (PBA)=4.977777777777778;} orc #18: {team=chaotic evil ; avg hp=-5.524444444444445 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742222222222223; hits/misses (PBA)= 0.9288888888888889/3.7333333333333334; rounds (PBA)=4.7155555555555555;} orc #8: {team=chaotic evil ; avg hp=-6.36 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.511111111111111; hits/misses (PBA)= 0.9377777777777778/3.6; rounds (PBA)=4.595555555555555;} orc #24: {team=chaotic evil ; avg hp=-5.808888888888889 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.902222222222223; hits/misses (PBA)= 0.9066666666666666/4.195555555555556; rounds (PBA)=5.128888888888889;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 125; Sum of rounds: 1302; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 124; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #10: {team=chaotic evil ; avg hp=-6.88 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.04; hits/misses (PBA)= 0.992/3.592; rounds (PBA)=4.632;} orc #21: {team=chaotic evil ; avg hp=-5.92 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.944; hits/misses (PBA)= 0.952/3.952; rounds (PBA)=4.928;} orc #25: {team=chaotic evil ; avg hp=-6.832 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.2; hits/misses (PBA)= 0.928/3.8; rounds (PBA)=4.792;} orc #4: {team=chaotic evil ; avg hp=-5.584 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.088; hits/misses (PBA)= 1.008/3.848; rounds (PBA)=4.896;} orc #15: {team=chaotic evil ; avg hp=-6.48 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.184; hits/misses (PBA)= 0.888/3.624; rounds (PBA)=4.544;} orc #22: {team=chaotic evil ; avg hp=-6.664 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.072; hits/misses (PBA)= 1.0/3.472; rounds (PBA)=4.504;} orc #13: {team=chaotic evil ; avg hp=-5.4 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.392; hits/misses (PBA)= 0.92/4.28; rounds (PBA)=5.224;} orc #14: {team=chaotic evil ; avg hp=-6.928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.744; hits/misses (PBA)= 0.84/4.056; rounds (PBA)=4.936;} orc #19: {team=chaotic evil ; avg hp=-6.552 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.056; hits/misses (PBA)= 0.992/3.936; rounds (PBA)=4.984;} orc #2: {team=chaotic evil ; avg hp=-6.2 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.696; hits/misses (PBA)= 0.952/3.776; rounds (PBA)=4.792;} orc #18: {team=chaotic evil ; avg hp=-5.496 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.024; hits/misses (PBA)= 0.984/3.4; rounds (PBA)=4.424;} orc: {team=chaotic evil ; avg hp=-5.112 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.056; hits/misses (PBA)= 1.096/3.568; rounds (PBA)=4.696;} orc #6: {team=chaotic evil ; avg hp=-5.44 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.016; hits/misses (PBA)= 0.904/3.984; rounds (PBA)=4.92;} orc #11: {team=chaotic evil ; avg hp=-6.256 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.072; hits/misses (PBA)= 0.92/3.992; rounds (PBA)=4.928;} ancient red dragon: {team=other; avg hp=273.144 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 524.872; hits/misses (PBA)= 27.72/1.536; rounds (PBA)=10.416;} orc #3: {team=chaotic evil ; avg hp=-6.624 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.288; hits/misses (PBA)= 0.992/3.84; rounds (PBA)=4.888;} orc #16: {team=chaotic evil ; avg hp=-5.84 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.352; hits/misses (PBA)= 1.104/4.112; rounds (PBA)=5.248;} orc #8: {team=chaotic evil ; avg hp=-5.936 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32; hits/misses (PBA)= 1.296/4.072; rounds (PBA)=5.384;} orc #17: {team=chaotic evil ; avg hp=-6.944 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.344; hits/misses (PBA)= 0.912/3.696; rounds (PBA)=4.632;} orc #12: {team=chaotic evil ; avg hp=-4.872 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.568; hits/misses (PBA)= 0.88/3.96; rounds (PBA)=4.88;} orc #20: {team=chaotic evil ; avg hp=-5.496 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08; hits/misses (PBA)= 0.904/3.936; rounds (PBA)=4.872;} orc #5: {team=chaotic evil ; avg hp=-5.52 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.528; hits/misses (PBA)= 0.936/3.872; rounds (PBA)=4.856;} orc #7: {team=chaotic evil ; avg hp=-6.416 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.344; hits/misses (PBA)= 0.952/4.216; rounds (PBA)=5.192;} orc #9: {team=chaotic evil ; avg hp=-6.432 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.952; hits/misses (PBA)= 0.92/4.008; rounds (PBA)=4.968;} orc #24: {team=chaotic evil ; avg hp=-5.856 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.136; hits/misses (PBA)= 0.944/4.256; rounds (PBA)=5.232;} orc #23: {team=chaotic evil ; avg hp=-5.784 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.648; hits/misses (PBA)= 0.992/3.864; rounds (PBA)=4.904;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 190; Sum of rounds: 2006; chaotic evil : 0.0 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #22: {team=chaotic evil ; avg hp=-5.5 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.457894736842105; hits/misses (PBA)= 0.9210526315789473/3.8105263157894735; rounds (PBA)=4.778947368421052;} orc #13: {team=chaotic evil ; avg hp=-5.889473684210526 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.189473684210526; hits/misses (PBA)= 0.8947368421052632/3.7578947368421054; rounds (PBA)=4.689473684210526;} orc: {team=chaotic evil ; avg hp=-6.057894736842106 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.463157894736842; hits/misses (PBA)= 0.9421052631578948/4.015789473684211; rounds (PBA)=4.978947368421053;} orc #12: {team=chaotic evil ; avg hp=-5.8052631578947365 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.23157894736842; hits/misses (PBA)= 1.0315789473684212/3.8842105263157896; rounds (PBA)=4.963157894736842;} orc #18: {team=chaotic evil ; avg hp=-6.168421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.3; hits/misses (PBA)= 1.0210526315789474/3.9894736842105263; rounds (PBA)=5.052631578947368;} orc #6: {team=chaotic evil ; avg hp=-6.063157894736842 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.236842105263158; hits/misses (PBA)= 0.9789473684210527/3.8421052631578947; rounds (PBA)=4.863157894736842;} orc #14: {team=chaotic evil ; avg hp=-5.984210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.957894736842105; hits/misses (PBA)= 1.0894736842105264/4.184210526315789; rounds (PBA)=5.28421052631579;} orc #5: {team=chaotic evil ; avg hp=-5.968421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.536842105263158; hits/misses (PBA)= 1.0/3.9947368421052634; rounds (PBA)=5.021052631578947;} orc #11: {team=chaotic evil ; avg hp=-6.342105263157895 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75263157894737; hits/misses (PBA)= 0.868421052631579/3.9473684210526314; rounds (PBA)=4.847368421052631;} orc #3: {team=chaotic evil ; avg hp=-6.568421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.836842105263157; hits/misses (PBA)= 1.0526315789473684/3.721052631578947; rounds (PBA)=4.815789473684211;} orc #25: {team=chaotic evil ; avg hp=-6.163157894736842 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.794736842105262; hits/misses (PBA)= 0.9789473684210527/3.5157894736842104; rounds (PBA)=4.568421052631579;} orc #4: {team=chaotic evil ; avg hp=-6.036842105263158 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.942105263157895; hits/misses (PBA)= 0.9526315789473684/3.8105263157894735; rounds (PBA)=4.815789473684211;} orc #9: {team=chaotic evil ; avg hp=-6.205263157894737 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.457894736842105; hits/misses (PBA)= 0.9210526315789473/3.873684210526316; rounds (PBA)=4.842105263157895;} orc #24: {team=chaotic evil ; avg hp=-6.594736842105263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.421052631578947; hits/misses (PBA)= 1.1631578947368422/4.231578947368421; rounds (PBA)=5.436842105263158;} orc #10: {team=chaotic evil ; avg hp=-5.984210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.073684210526316; hits/misses (PBA)= 0.9736842105263158/4.08421052631579; rounds (PBA)=5.121052631578947;} orc #16: {team=chaotic evil ; avg hp=-5.726315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.873684210526315; hits/misses (PBA)= 0.8947368421052632/3.9210526315789473; rounds (PBA)=4.826315789473684;} orc #8: {team=chaotic evil ; avg hp=-5.957894736842105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.757894736842106; hits/misses (PBA)= 0.9526315789473684/3.731578947368421; rounds (PBA)=4.726315789473684;} orc #23: {team=chaotic evil ; avg hp=-6.4 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.710526315789474; hits/misses (PBA)= 0.7789473684210526/3.736842105263158; rounds (PBA)=4.542105263157895;} orc #20: {team=chaotic evil ; avg hp=-6.189473684210526 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.342105263157896; hits/misses (PBA)= 1.0421052631578946/4.121052631578947; rounds (PBA)=5.189473684210526;} orc #17: {team=chaotic evil ; avg hp=-6.815789473684211 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.394736842105264; hits/misses (PBA)= 1.1421052631578947/3.8526315789473684; rounds (PBA)=5.021052631578947;} orc #15: {team=chaotic evil ; avg hp=-5.726315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.973684210526315; hits/misses (PBA)= 1.0842105263157895/3.736842105263158; rounds (PBA)=4.842105263157895;} orc #2: {team=chaotic evil ; avg hp=-5.668421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.968421052631578; hits/misses (PBA)= 1.0105263157894737/3.957894736842105; rounds (PBA)=4.994736842105263;} orc #21: {team=chaotic evil ; avg hp=-6.7105263157894735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.41578947368421; hits/misses (PBA)= 1.0210526315789474/4.036842105263158; rounds (PBA)=5.094736842105263;} ancient red dragon: {team=other; avg hp=273.1684210526316 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 528.3421052631579; hits/misses (PBA)= 28.05263157894737/1.6263157894736842; rounds (PBA)=10.557894736842105;} orc #19: {team=chaotic evil ; avg hp=-5.889473684210526 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.447368421052632; hits/misses (PBA)= 1.0473684210526315/3.9157894736842107; rounds (PBA)=5.015789473684211;} orc #7: {team=chaotic evil ; avg hp=-6.247368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.26842105263158; hits/misses (PBA)= 0.9473684210526315/4.068421052631579; rounds (PBA)=5.052631578947368;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 208; Sum of rounds: 2202; chaotic evil : 0.0 ± 0.0; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 208; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-6.735576923076923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.067307692307692; hits/misses (PBA)= 0.9903846153846154/3.668269230769231; rounds (PBA)=4.706730769230769;} orc #8: {team=chaotic evil ; avg hp=-6.240384615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.610576923076923; hits/misses (PBA)= 0.9278846153846154/3.9423076923076925; rounds (PBA)=4.913461538461538;} orc #2: {team=chaotic evil ; avg hp=-6.173076923076923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.211538461538462; hits/misses (PBA)= 0.9519230769230769/3.855769230769231; rounds (PBA)=4.831730769230769;} orc #16: {team=chaotic evil ; avg hp=-6.240384615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.576923076923077; hits/misses (PBA)= 1.0/3.9471153846153846; rounds (PBA)=4.990384615384615;} orc #15: {team=chaotic evil ; avg hp=-6.216346153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.649038461538462; hits/misses (PBA)= 1.0048076923076923/3.9326923076923075; rounds (PBA)=4.975961538461538;} orc #20: {team=chaotic evil ; avg hp=-5.783653846153846 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.600961538461538; hits/misses (PBA)= 0.9807692307692307/3.769230769230769; rounds (PBA)=4.8076923076923075;} orc #9: {team=chaotic evil ; avg hp=-5.927884615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.20673076923077; hits/misses (PBA)= 1.0432692307692308/4.264423076923077; rounds (PBA)=5.3173076923076925;} orc #7: {team=chaotic evil ; avg hp=-6.466346153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.254807692307692; hits/misses (PBA)= 1.0817307692307692/4.0; rounds (PBA)=5.125;} orc #11: {team=chaotic evil ; avg hp=-6.115384615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.985576923076923; hits/misses (PBA)= 0.8221153846153846/3.735576923076923; rounds (PBA)=4.610576923076923;} orc #18: {team=chaotic evil ; avg hp=-5.75 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.721153846153847; hits/misses (PBA)= 0.9759615384615384/3.7596153846153846; rounds (PBA)=4.774038461538462;} orc #6: {team=chaotic evil ; avg hp=-5.927884615384615 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.197115384615385; hits/misses (PBA)= 0.9134615384615384/4.038461538461538; rounds (PBA)=4.9951923076923075;} orc #21: {team=chaotic evil ; avg hp=-6.1875 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.725961538461538; hits/misses (PBA)= 0.9278846153846154/3.9375; rounds (PBA)=4.894230769230769;} orc #23: {team=chaotic evil ; avg hp=-6.076923076923077 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.322115384615385; hits/misses (PBA)= 1.0240384615384615/4.110576923076923; rounds (PBA)=5.168269230769231;} orc #3: {team=chaotic evil ; avg hp=-6.014423076923077 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.29326923076923; hits/misses (PBA)= 1.0721153846153846/3.9086538461538463; rounds (PBA)=5.024038461538462;} orc #25: {team=chaotic evil ; avg hp=-6.3125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.846153846153847; hits/misses (PBA)= 1.0673076923076923/4.149038461538462; rounds (PBA)=5.2548076923076925;} orc: {team=chaotic evil ; avg hp=-6.538461538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.774038461538462; hits/misses (PBA)= 0.9711538461538461/3.9038461538461537; rounds (PBA)=4.899038461538462;} ancient red dragon: {team=other; avg hp=271.96634615384613 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.1778846153846; hits/misses (PBA)= 28.283653846153847/1.5288461538461537; rounds (PBA)=10.586538461538462;} orc #5: {team=chaotic evil ; avg hp=-6.009615384615385 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.024038461538462; hits/misses (PBA)= 0.8413461538461539/3.769230769230769; rounds (PBA)=4.668269230769231;} orc #13: {team=chaotic evil ; avg hp=-6.581730769230769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.610576923076923; hits/misses (PBA)= 1.0769230769230769/3.9471153846153846; rounds (PBA)=5.043269230769231;} orc #14: {team=chaotic evil ; avg hp=-5.975961538461538 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.134615384615385; hits/misses (PBA)= 1.0384615384615385/4.158653846153846; rounds (PBA)=5.230769230769231;} orc #17: {team=chaotic evil ; avg hp=-5.581730769230769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.024038461538462; hits/misses (PBA)= 0.9375/4.158653846153846; rounds (PBA)=5.1298076923076925;} orc #19: {team=chaotic evil ; avg hp=-6.8125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.610576923076923; hits/misses (PBA)= 0.9855769230769231/3.9423076923076925; rounds (PBA)=4.956730769230769;} orc #22: {team=chaotic evil ; avg hp=-5.716346153846154 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.932692307692308; hits/misses (PBA)= 1.0480769230769231/4.100961538461538; rounds (PBA)=5.1875;} orc #10: {team=chaotic evil ; avg hp=-5.5625 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.413461538461538; hits/misses (PBA)= 1.0817307692307692/3.923076923076923; rounds (PBA)=5.043269230769231;} orc #12: {team=chaotic evil ; avg hp=-5.899038461538462 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.711538461538462; hits/misses (PBA)= 1.0288461538461537/3.7548076923076925; rounds (PBA)=4.8076923076923075;} orc #24: {team=chaotic evil ; avg hp=-6.634615384615385 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5; hits/misses (PBA)= 0.9326923076923077/3.764423076923077; rounds (PBA)=4.740384615384615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 176; Sum of rounds: 1861; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 175; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #9: {team=chaotic evil ; avg hp=-6.034090909090909 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.653409090909092; hits/misses (PBA)= 0.9318181818181818/3.727272727272727; rounds (PBA)=4.693181818181818;} orc #17: {team=chaotic evil ; avg hp=-6.295454545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.204545454545455; hits/misses (PBA)= 0.8863636363636364/3.7556818181818183; rounds (PBA)=4.698863636363637;} orc #20: {team=chaotic evil ; avg hp=-6.1647727272727275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.727272727272727; hits/misses (PBA)= 0.8636363636363636/3.9829545454545454; rounds (PBA)=4.903409090909091;} orc #19: {team=chaotic evil ; avg hp=-6.551136363636363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.721590909090908; hits/misses (PBA)= 0.9715909090909091/4.198863636363637; rounds (PBA)=5.1875;} orc #21: {team=chaotic evil ; avg hp=-6.465909090909091 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.931818181818182; hits/misses (PBA)= 0.9715909090909091/3.625; rounds (PBA)=4.670454545454546;} orc #12: {team=chaotic evil ; avg hp=-6.784090909090909 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.988636363636363; hits/misses (PBA)= 0.8522727272727273/3.8863636363636362; rounds (PBA)=4.778409090909091;} orc #2: {team=chaotic evil ; avg hp=-6.2272727272727275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.465909090909092; hits/misses (PBA)= 0.9261363636363636/3.8579545454545454; rounds (PBA)=4.829545454545454;} orc #11: {team=chaotic evil ; avg hp=-5.568181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.636363636363637; hits/misses (PBA)= 1.0284090909090908/3.772727272727273; rounds (PBA)=4.840909090909091;} orc #13: {team=chaotic evil ; avg hp=-6.670454545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.903409090909092; hits/misses (PBA)= 0.9375/3.8806818181818183; rounds (PBA)=4.857954545454546;} orc #22: {team=chaotic evil ; avg hp=-6.045454545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335227272727273; hits/misses (PBA)= 0.9886363636363636/3.7954545454545454; rounds (PBA)=4.818181818181818;} orc #8: {team=chaotic evil ; avg hp=-6.482954545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.636363636363637; hits/misses (PBA)= 0.9829545454545454/3.977272727272727; rounds (PBA)=5.0;} orc #14: {team=chaotic evil ; avg hp=-6.357954545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.494318181818182; hits/misses (PBA)= 0.9545454545454546/3.8125; rounds (PBA)=4.806818181818182;} orc #10: {team=chaotic evil ; avg hp=-5.505681818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.630681818181818; hits/misses (PBA)= 1.0227272727272727/4.346590909090909; rounds (PBA)=5.403409090909091;} orc: {team=chaotic evil ; avg hp=-5.573863636363637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.670454545454545; hits/misses (PBA)= 1.0056818181818181/4.0; rounds (PBA)=5.028409090909091;} orc #5: {team=chaotic evil ; avg hp=-6.153409090909091 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.539772727272727; hits/misses (PBA)= 1.0965909090909092/3.7386363636363638; rounds (PBA)=4.846590909090909;} ancient red dragon: {team=other; avg hp=272.1818181818182 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 529.5340909090909; hits/misses (PBA)= 28.102272727272727/1.5227272727272727; rounds (PBA)=10.573863636363637;} orc #18: {team=chaotic evil ; avg hp=-6.113636363636363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.517045454545455; hits/misses (PBA)= 1.1590909090909092/3.835227272727273; rounds (PBA)=5.028409090909091;} orc #24: {team=chaotic evil ; avg hp=-6.9602272727272725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.221590909090908; hits/misses (PBA)= 1.0/3.8920454545454546; rounds (PBA)=4.920454545454546;} orc #3: {team=chaotic evil ; avg hp=-5.846590909090909 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.914772727272727; hits/misses (PBA)= 1.0056818181818181/4.051136363636363; rounds (PBA)=5.073863636363637;} orc #16: {team=chaotic evil ; avg hp=-5.9602272727272725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.551136363636363; hits/misses (PBA)= 0.8579545454545454/3.7386363636363638; rounds (PBA)=4.625;} orc #7: {team=chaotic evil ; avg hp=-5.818181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.772727272727273; hits/misses (PBA)= 0.9886363636363636/3.710227272727273; rounds (PBA)=4.744318181818182;} orc #6: {team=chaotic evil ; avg hp=-6.221590909090909 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.715909090909092; hits/misses (PBA)= 0.9602272727272727/3.772727272727273; rounds (PBA)=4.7727272727272725;} orc #25: {team=chaotic evil ; avg hp=-5.329545454545454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.585227272727273; hits/misses (PBA)= 1.0511363636363635/3.9204545454545454; rounds (PBA)=4.994318181818182;} orc #15: {team=chaotic evil ; avg hp=-5.2727272727272725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.284090909090908; hits/misses (PBA)= 0.9829545454545454/4.0; rounds (PBA)=5.011363636363637;} orc #4: {team=chaotic evil ; avg hp=-7.045454545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.914772727272727; hits/misses (PBA)= 0.8920454545454546/4.045454545454546; rounds (PBA)=4.971590909090909;} orc #23: {team=chaotic evil ; avg hp=-6.420454545454546 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.056818181818182; hits/misses (PBA)= 1.0/4.073863636363637; rounds (PBA)=5.125;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 196; Sum of rounds: 2063; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 195; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #23: {team=chaotic evil ; avg hp=-6.591836734693878 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.811224489795919; hits/misses (PBA)= 1.0051020408163265/4.096938775510204; rounds (PBA)=5.142857142857143;} orc #14: {team=chaotic evil ; avg hp=-6.260204081632653 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5; hits/misses (PBA)= 0.9540816326530612/3.6020408163265305; rounds (PBA)=4.612244897959184;} orc #5: {team=chaotic evil ; avg hp=-5.163265306122449 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.806122448979592; hits/misses (PBA)= 0.9387755102040817/3.933673469387755; rounds (PBA)=4.913265306122449;} orc #15: {team=chaotic evil ; avg hp=-5.520408163265306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48469387755102; hits/misses (PBA)= 0.9438775510204082/3.826530612244898; rounds (PBA)=4.795918367346939;} orc #6: {team=chaotic evil ; avg hp=-5.362244897959184 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.887755102040817; hits/misses (PBA)= 0.9132653061224489/4.020408163265306; rounds (PBA)=4.979591836734694;} ancient red dragon: {team=other; avg hp=271.57142857142856 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.3928571428571; hits/misses (PBA)= 27.903061224489797/1.6989795918367347; rounds (PBA)=10.525510204081632;} orc #10: {team=chaotic evil ; avg hp=-6.724489795918367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.040816326530612; hits/misses (PBA)= 0.9846938775510204/3.9846938775510203; rounds (PBA)=5.010204081632653;} orc #24: {team=chaotic evil ; avg hp=-6.336734693877551 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066326530612244; hits/misses (PBA)= 0.8214285714285714/4.061224489795919; rounds (PBA)=4.928571428571429;} orc #9: {team=chaotic evil ; avg hp=-5.760204081632653 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428571428571429; hits/misses (PBA)= 0.8979591836734694/3.622448979591837; rounds (PBA)=4.566326530612245;} orc #3: {team=chaotic evil ; avg hp=-6.683673469387755 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.224489795918368; hits/misses (PBA)= 1.0561224489795917/3.6122448979591835; rounds (PBA)=4.714285714285714;} orc #7: {team=chaotic evil ; avg hp=-5.755102040816326 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.918367346938776; hits/misses (PBA)= 1.0051020408163265/4.285714285714286; rounds (PBA)=5.316326530612245;} orc #11: {team=chaotic evil ; avg hp=-6.5 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.229591836734693; hits/misses (PBA)= 0.923469387755102/3.8622448979591835; rounds (PBA)=4.826530612244898;} orc #21: {team=chaotic evil ; avg hp=-6.137755102040816 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.025510204081632; hits/misses (PBA)= 0.9183673469387755/3.877551020408163; rounds (PBA)=4.862244897959184;} orc #4: {team=chaotic evil ; avg hp=-6.091836734693878 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.204081632653061; hits/misses (PBA)= 0.9795918367346939/3.806122448979592; rounds (PBA)=4.821428571428571;} orc #13: {team=chaotic evil ; avg hp=-5.63265306122449 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.408163265306122; hits/misses (PBA)= 0.9438775510204082/4.061224489795919; rounds (PBA)=5.040816326530612;} orc: {team=chaotic evil ; avg hp=-5.668367346938775 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21938775510204; hits/misses (PBA)= 1.0255102040816326/4.005102040816326; rounds (PBA)=5.0561224489795915;} orc #19: {team=chaotic evil ; avg hp=-5.923469387755102 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.841836734693878; hits/misses (PBA)= 0.9489795918367347/3.933673469387755; rounds (PBA)=4.928571428571429;} orc #2: {team=chaotic evil ; avg hp=-6.045918367346939 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.306122448979592; hits/misses (PBA)= 1.1428571428571428/4.01530612244898; rounds (PBA)=5.183673469387755;} orc #17: {team=chaotic evil ; avg hp=-5.75 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.01530612244898; hits/misses (PBA)= 1.0153061224489797/3.9744897959183674; rounds (PBA)=5.030612244897959;} orc #8: {team=chaotic evil ; avg hp=-5.872448979591836 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91326530612245; hits/misses (PBA)= 0.9948979591836735/3.9285714285714284; rounds (PBA)=4.959183673469388;} orc #18: {team=chaotic evil ; avg hp=-6.423469387755102 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83673469387755; hits/misses (PBA)= 0.9744897959183674/4.336734693877551; rounds (PBA)=5.341836734693878;} orc #25: {team=chaotic evil ; avg hp=-6.051020408163265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.622448979591837; hits/misses (PBA)= 1.0510204081632653/4.030612244897959; rounds (PBA)=5.1020408163265305;} orc #12: {team=chaotic evil ; avg hp=-5.770408163265306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.88265306122449; hits/misses (PBA)= 0.9744897959183674/4.091836734693878; rounds (PBA)=5.091836734693878;} orc #16: {team=chaotic evil ; avg hp=-6.229591836734694 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.581632653061224; hits/misses (PBA)= 1.1734693877551021/4.219387755102041; rounds (PBA)=5.408163265306122;} orc #22: {team=chaotic evil ; avg hp=-6.295918367346939 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.158163265306122; hits/misses (PBA)= 0.8979591836734694/4.051020408163265; rounds (PBA)=4.979591836734694;} orc #20: {team=chaotic evil ; avg hp=-6.346938775510204 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.23469387755102; hits/misses (PBA)= 1.1377551020408163/3.8520408163265305; rounds (PBA)=5.035714285714286;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 139; Sum of rounds: 1469; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 139; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #17: {team=chaotic evil ; avg hp=-6.115107913669065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.546762589928058; hits/misses (PBA)= 1.0/4.0647482014388485; rounds (PBA)=5.086330935251799;} orc: {team=chaotic evil ; avg hp=-5.863309352517986 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302158273381295; hits/misses (PBA)= 1.1366906474820144/4.0215827338129495; rounds (PBA)=5.194244604316546;} orc #19: {team=chaotic evil ; avg hp=-6.553956834532374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.741007194244604; hits/misses (PBA)= 1.0575539568345325/3.920863309352518; rounds (PBA)=5.028776978417266;} ancient red dragon: {team=other; avg hp=273.0719424460432 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 532.6618705035971; hits/misses (PBA)= 28.302158273381295/1.460431654676259; rounds (PBA)=10.568345323741006;} orc #10: {team=chaotic evil ; avg hp=-5.971223021582734 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.798561151079136; hits/misses (PBA)= 0.9496402877697842/3.964028776978417; rounds (PBA)=4.956834532374101;} orc #3: {team=chaotic evil ; avg hp=-6.359712230215828 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.920863309352518; hits/misses (PBA)= 1.064748201438849/3.9928057553956835; rounds (PBA)=5.100719424460432;} orc #23: {team=chaotic evil ; avg hp=-6.41726618705036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.280575539568344; hits/misses (PBA)= 0.8705035971223022/3.949640287769784; rounds (PBA)=4.863309352517986;} orc #9: {team=chaotic evil ; avg hp=-7.014388489208633 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.884892086330936; hits/misses (PBA)= 0.9712230215827338/4.107913669064748; rounds (PBA)=5.100719424460432;} orc #21: {team=chaotic evil ; avg hp=-5.877697841726619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.035971223021583; hits/misses (PBA)= 0.9784172661870504/3.79136690647482; rounds (PBA)=4.805755395683454;} orc #8: {team=chaotic evil ; avg hp=-5.956834532374101 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.582733812949641; hits/misses (PBA)= 1.014388489208633/3.8489208633093526; rounds (PBA)=4.913669064748201;} orc #24: {team=chaotic evil ; avg hp=-6.41726618705036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.079136690647482; hits/misses (PBA)= 0.9784172661870504/3.8776978417266186; rounds (PBA)=4.920863309352518;} orc #4: {team=chaotic evil ; avg hp=-5.100719424460432 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.359712230215827; hits/misses (PBA)= 1.0575539568345325/3.776978417266187; rounds (PBA)=4.863309352517986;} orc #6: {team=chaotic evil ; avg hp=-6.122302158273381 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942446043165468; hits/misses (PBA)= 0.8057553956834532/3.6043165467625897; rounds (PBA)=4.453237410071942;} orc #16: {team=chaotic evil ; avg hp=-6.453237410071942 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.474820143884893; hits/misses (PBA)= 1.014388489208633/3.9568345323741005; rounds (PBA)=5.0071942446043165;} orc #18: {team=chaotic evil ; avg hp=-6.546762589928058 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.280575539568344; hits/misses (PBA)= 0.8848920863309353/3.7985611510791366; rounds (PBA)=4.705035971223022;} orc #15: {team=chaotic evil ; avg hp=-6.215827338129497 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.589928057553957; hits/misses (PBA)= 0.920863309352518/4.273381294964029; rounds (PBA)=5.251798561151079;} orc #22: {team=chaotic evil ; avg hp=-6.402877697841727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.417266187050359; hits/misses (PBA)= 1.0359712230215827/3.8992805755395685; rounds (PBA)=4.956834532374101;} orc #14: {team=chaotic evil ; avg hp=-6.690647482014389 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.690647482014388; hits/misses (PBA)= 0.9928057553956835/3.661870503597122; rounds (PBA)=4.669064748201439;} orc #7: {team=chaotic evil ; avg hp=-5.223021582733813 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.906474820143885; hits/misses (PBA)= 0.8920863309352518/4.381294964028777; rounds (PBA)=5.330935251798561;} orc #5: {team=chaotic evil ; avg hp=-5.920863309352518 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151079136690647; hits/misses (PBA)= 0.9712230215827338/4.179856115107913; rounds (PBA)=5.179856115107913;} orc #12: {team=chaotic evil ; avg hp=-6.410071942446043 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.237410071942445; hits/misses (PBA)= 1.014388489208633/4.330935251798561; rounds (PBA)=5.381294964028777;} orc #2: {team=chaotic evil ; avg hp=-6.323741007194244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81294964028777; hits/misses (PBA)= 1.0359712230215827/4.014388489208633; rounds (PBA)=5.086330935251799;} orc #13: {team=chaotic evil ; avg hp=-6.697841726618705 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.805755395683454; hits/misses (PBA)= 1.079136690647482/3.8489208633093526; rounds (PBA)=4.9496402877697845;} orc #25: {team=chaotic evil ; avg hp=-6.733812949640288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.050359712230216; hits/misses (PBA)= 0.8057553956834532/3.9568345323741005; rounds (PBA)=4.784172661870503;} orc #11: {team=chaotic evil ; avg hp=-5.553956834532374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.618705035971223; hits/misses (PBA)= 1.0287769784172662/3.7841726618705036; rounds (PBA)=4.863309352517986;} orc #20: {team=chaotic evil ; avg hp=-6.0647482014388485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.928057553956835; hits/misses (PBA)= 1.1079136690647482/4.0; rounds (PBA)=5.143884892086331;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 227; Sum of rounds: 2406; chaotic evil : 0.0 ± 0.0; other: 0.05 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 227; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=-6.233480176211454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45374449339207; hits/misses (PBA)= 1.0308370044052864/4.044052863436123; rounds (PBA)=5.101321585903084;} orc #14: {team=chaotic evil ; avg hp=-6.176211453744493 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.383259911894273; hits/misses (PBA)= 1.13215859030837/3.9691629955947136; rounds (PBA)=5.140969162995595;} orc #22: {team=chaotic evil ; avg hp=-6.422907488986784 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.748898678414097; hits/misses (PBA)= 1.026431718061674/3.9118942731277535; rounds (PBA)=4.973568281938326;} orc #9: {team=chaotic evil ; avg hp=-5.722466960352423 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.762114537444933; hits/misses (PBA)= 0.960352422907489/4.211453744493392; rounds (PBA)=5.180616740088106;} orc #3: {team=chaotic evil ; avg hp=-5.960352422907489 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.837004405286343; hits/misses (PBA)= 0.9427312775330396/3.66079295154185; rounds (PBA)=4.6607929515418505;} orc #11: {team=chaotic evil ; avg hp=-5.889867841409692 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.537444933920705; hits/misses (PBA)= 0.947136563876652/3.7841409691629955; rounds (PBA)=4.779735682819383;} orc #19: {team=chaotic evil ; avg hp=-5.9823788546255505 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.3568281938326; hits/misses (PBA)= 1.0484581497797356/4.277533039647577; rounds (PBA)=5.348017621145375;} orc #23: {team=chaotic evil ; avg hp=-5.709251101321586 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.568281938325992; hits/misses (PBA)= 0.9691629955947136/3.9647577092511015; rounds (PBA)=4.964757709251101;} orc #13: {team=chaotic evil ; avg hp=-6.330396475770925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.77092511013216; hits/misses (PBA)= 0.960352422907489/3.898678414096916; rounds (PBA)=4.907488986784141;} orc #25: {team=chaotic evil ; avg hp=-6.061674008810573 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.651982378854626; hits/misses (PBA)= 1.0748898678414096/3.9779735682819384; rounds (PBA)=5.092511013215859;} orc #17: {team=chaotic evil ; avg hp=-5.757709251101321 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.458149779735683; hits/misses (PBA)= 0.9691629955947136/3.806167400881057; rounds (PBA)=4.8061674008810575;} orc #8: {team=chaotic evil ; avg hp=-6.211453744493392 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.876651982378855; hits/misses (PBA)= 0.986784140969163/3.806167400881057; rounds (PBA)=4.823788546255507;} orc #20: {team=chaotic evil ; avg hp=-6.096916299559472 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.638766519823788; hits/misses (PBA)= 0.8942731277533039/4.18942731277533; rounds (PBA)=5.127753303964758;} orc #12: {team=chaotic evil ; avg hp=-5.859030837004405 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.101321585903083; hits/misses (PBA)= 0.9955947136563876/3.696035242290749; rounds (PBA)=4.753303964757709;} orc #2: {team=chaotic evil ; avg hp=-5.8017621145374445 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277533039647578; hits/misses (PBA)= 0.9955947136563876/4.048458149779735; rounds (PBA)=5.070484581497797;} orc #16: {team=chaotic evil ; avg hp=-6.127753303964758 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.374449339207048; hits/misses (PBA)= 1.0308370044052864/4.0; rounds (PBA)=5.083700440528634;} orc #4: {team=chaotic evil ; avg hp=-6.299559471365638 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.026431718061675; hits/misses (PBA)= 1.092511013215859/4.079295154185022; rounds (PBA)=5.211453744493392;} orc: {team=chaotic evil ; avg hp=-6.110132158590308 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.127753303964758; hits/misses (PBA)= 1.0044052863436124/4.035242290748899; rounds (PBA)=5.07488986784141;} orc #6: {team=chaotic evil ; avg hp=-5.973568281938326 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.493392070484582; hits/misses (PBA)= 0.9162995594713657/3.797356828193833; rounds (PBA)=4.762114537444934;} orc #21: {team=chaotic evil ; avg hp=-6.308370044052864 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.647577092511014; hits/misses (PBA)= 1.026431718061674/4.035242290748899; rounds (PBA)=5.096916299559472;} ancient red dragon: {team=other; avg hp=266.07929515418505 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 528.8678414096917; hits/misses (PBA)= 28.110132158590307/1.6740088105726871; rounds (PBA)=10.599118942731277;} orc #5: {team=chaotic evil ; avg hp=-6.1233480176211454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.524229074889869; hits/misses (PBA)= 1.0484581497797356/3.94273127753304; rounds (PBA)=5.035242290748899;} orc #24: {team=chaotic evil ; avg hp=-6.171806167400881 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.581497797356828; hits/misses (PBA)= 1.039647577092511/4.101321585903084; rounds (PBA)=5.1629955947136565;} orc #15: {team=chaotic evil ; avg hp=-7.048458149779735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.876651982378855; hits/misses (PBA)= 1.0/3.9779735682819384; rounds (PBA)=5.0176211453744495;} orc #10: {team=chaotic evil ; avg hp=-6.343612334801762 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.572687224669604; hits/misses (PBA)= 1.079295154185022/4.28193832599119; rounds (PBA)=5.387665198237886;} orc #18: {team=chaotic evil ; avg hp=-6.39647577092511 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.86784140969163; hits/misses (PBA)= 0.9823788546255506/3.9823788546255505; rounds (PBA)=5.013215859030837;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 152; Sum of rounds: 1604; chaotic evil : 0.0 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 152; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=-6.0855263157894735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322368421052632; hits/misses (PBA)= 0.9539473684210527/3.75; rounds (PBA)=4.7631578947368425;} orc #16: {team=chaotic evil ; avg hp=-6.243421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.361842105263158; hits/misses (PBA)= 0.9671052631578947/3.638157894736842; rounds (PBA)=4.625;} orc #18: {team=chaotic evil ; avg hp=-5.559210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.078947368421053; hits/misses (PBA)= 0.9144736842105263/3.7302631578947367; rounds (PBA)=4.657894736842105;} orc #23: {team=chaotic evil ; avg hp=-6.25 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.302631578947368; hits/misses (PBA)= 1.019736842105263/3.5065789473684212; rounds (PBA)=4.572368421052632;} orc #14: {team=chaotic evil ; avg hp=-5.592105263157895 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.361842105263158; hits/misses (PBA)= 0.9276315789473685/3.388157894736842; rounds (PBA)=4.3881578947368425;} orc #21: {team=chaotic evil ; avg hp=-6.644736842105263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.263157894736842; hits/misses (PBA)= 1.019736842105263/3.835526315789474; rounds (PBA)=4.8618421052631575;} orc #24: {team=chaotic evil ; avg hp=-6.4605263157894735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.710526315789474; hits/misses (PBA)= 0.8223684210526315/3.598684210526316; rounds (PBA)=4.480263157894737;} orc #17: {team=chaotic evil ; avg hp=-6.940789473684211 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.046052631578947; hits/misses (PBA)= 0.8881578947368421/3.7434210526315788; rounds (PBA)=4.6644736842105265;} orc #7: {team=chaotic evil ; avg hp=-5.868421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.421052631578947; hits/misses (PBA)= 1.0657894736842106/3.9473684210526314; rounds (PBA)=5.059210526315789;} orc #10: {team=chaotic evil ; avg hp=-6.401315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256578947368421; hits/misses (PBA)= 0.9210526315789473/3.875; rounds (PBA)=4.855263157894737;} orc #22: {team=chaotic evil ; avg hp=-6.322368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.203947368421053; hits/misses (PBA)= 1.1842105263157894/4.144736842105263; rounds (PBA)=5.3618421052631575;} orc #4: {team=chaotic evil ; avg hp=-6.032894736842105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.460526315789474; hits/misses (PBA)= 0.9473684210526315/3.6776315789473686; rounds (PBA)=4.684210526315789;} ancient red dragon: {team=other; avg hp=274.6513157894737 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.125; hits/misses (PBA)= 28.151315789473685/1.4605263157894737; rounds (PBA)=10.552631578947368;} orc #9: {team=chaotic evil ; avg hp=-6.072368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.026315789473685; hits/misses (PBA)= 0.9144736842105263/3.776315789473684; rounds (PBA)=4.723684210526316;} orc #15: {team=chaotic evil ; avg hp=-6.2368421052631575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.493421052631579; hits/misses (PBA)= 0.9342105263157895/4.046052631578948; rounds (PBA)=5.006578947368421;} orc #20: {team=chaotic evil ; avg hp=-6.796052631578948 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.960526315789474; hits/misses (PBA)= 0.9210526315789473/3.8421052631578947; rounds (PBA)=4.809210526315789;} orc #3: {team=chaotic evil ; avg hp=-6.197368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.81578947368421; hits/misses (PBA)= 1.019736842105263/3.9802631578947367; rounds (PBA)=5.026315789473684;} orc #2: {team=chaotic evil ; avg hp=-5.375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.401315789473685; hits/misses (PBA)= 0.9342105263157895/4.217105263157895; rounds (PBA)=5.1644736842105265;} orc #25: {team=chaotic evil ; avg hp=-6.559210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.921052631578947; hits/misses (PBA)= 1.2236842105263157/3.8421052631578947; rounds (PBA)=5.092105263157895;} orc #8: {team=chaotic evil ; avg hp=-6.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.723684210526315; hits/misses (PBA)= 0.9473684210526315/3.585526315789474; rounds (PBA)=4.565789473684211;} orc #5: {team=chaotic evil ; avg hp=-6.026315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.125; hits/misses (PBA)= 1.0328947368421053/4.026315789473684; rounds (PBA)=5.092105263157895;} orc #19: {team=chaotic evil ; avg hp=-5.75 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.638157894736842; hits/misses (PBA)= 0.9671052631578947/4.309210526315789; rounds (PBA)=5.309210526315789;} orc: {team=chaotic evil ; avg hp=-5.368421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.776315789473685; hits/misses (PBA)= 0.9605263157894737/4.368421052631579; rounds (PBA)=5.348684210526316;} orc #12: {team=chaotic evil ; avg hp=-6.348684210526316 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.532894736842104; hits/misses (PBA)= 0.9407894736842105/3.9276315789473686; rounds (PBA)=4.894736842105263;} orc #13: {team=chaotic evil ; avg hp=-5.8618421052631575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.421052631578947; hits/misses (PBA)= 1.0855263157894737/3.8157894736842106; rounds (PBA)=4.927631578947368;} orc #11: {team=chaotic evil ; avg hp=-6.447368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.375; hits/misses (PBA)= 1.013157894736842/3.8223684210526314; rounds (PBA)=4.875;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 152; Sum of rounds: 1608; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 151; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=-6.480263157894737 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.80921052631579; hits/misses (PBA)= 0.9078947368421053/3.651315789473684; rounds (PBA)=4.6118421052631575;} orc #22: {team=chaotic evil ; avg hp=-6.572368421052632 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.782894736842104; hits/misses (PBA)= 0.9736842105263158/4.125; rounds (PBA)=5.118421052631579;} orc #16: {team=chaotic evil ; avg hp=-6.3618421052631575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.993421052631579; hits/misses (PBA)= 0.9539473684210527/4.256578947368421; rounds (PBA)=5.243421052631579;} orc #3: {team=chaotic evil ; avg hp=-6.381578947368421 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43421052631579; hits/misses (PBA)= 0.8092105263157895/3.9802631578947367; rounds (PBA)=4.848684210526316;} orc #18: {team=chaotic evil ; avg hp=-6.125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.164473684210526; hits/misses (PBA)= 0.9802631578947368/4.026315789473684; rounds (PBA)=5.019736842105263;} orc #4: {team=chaotic evil ; avg hp=-6.7894736842105265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.282894736842104; hits/misses (PBA)= 1.1513157894736843/3.7828947368421053; rounds (PBA)=4.967105263157895;} orc #15: {team=chaotic evil ; avg hp=-6.6118421052631575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30921052631579; hits/misses (PBA)= 1.013157894736842/3.6907894736842106; rounds (PBA)=4.743421052631579;} orc #12: {team=chaotic evil ; avg hp=-6.7105263157894735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.967105263157896; hits/misses (PBA)= 1.131578947368421/3.875; rounds (PBA)=5.032894736842105;} orc #21: {team=chaotic evil ; avg hp=-5.703947368421052 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.486842105263158; hits/misses (PBA)= 0.9407894736842105/3.6842105263157894; rounds (PBA)=4.690789473684211;} orc #10: {team=chaotic evil ; avg hp=-4.8881578947368425 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.526315789473685; hits/misses (PBA)= 0.9868421052631579/3.8947368421052633; rounds (PBA)=4.907894736842105;} ancient red dragon: {team=other; avg hp=266.61842105263156 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.3157894736842; hits/misses (PBA)= 28.013157894736842/1.605263157894737; rounds (PBA)=10.578947368421053;} orc #19: {team=chaotic evil ; avg hp=-5.230263157894737 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.605263157894736; hits/misses (PBA)= 0.9605263157894737/3.9802631578947367; rounds (PBA)=4.967105263157895;} orc #14: {team=chaotic evil ; avg hp=-6.381578947368421 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.539473684210526; hits/misses (PBA)= 1.0526315789473684/3.9802631578947367; rounds (PBA)=5.072368421052632;} orc #23: {team=chaotic evil ; avg hp=-5.7105263157894735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.914473684210526; hits/misses (PBA)= 0.9802631578947368/4.026315789473684; rounds (PBA)=5.046052631578948;} orc #8: {team=chaotic evil ; avg hp=-6.532894736842105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.697368421052632; hits/misses (PBA)= 1.013157894736842/4.1118421052631575; rounds (PBA)=5.157894736842105;} orc #2: {team=chaotic evil ; avg hp=-5.651315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.743421052631579; hits/misses (PBA)= 1.0394736842105263/3.7565789473684212; rounds (PBA)=4.809210526315789;} orc #5: {team=chaotic evil ; avg hp=-6.3881578947368425 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.282894736842104; hits/misses (PBA)= 0.9342105263157895/3.460526315789474; rounds (PBA)=4.473684210526316;} orc #24: {team=chaotic evil ; avg hp=-5.519736842105263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.453947368421053; hits/misses (PBA)= 0.9868421052631579/3.8815789473684212; rounds (PBA)=4.927631578947368;} orc #6: {team=chaotic evil ; avg hp=-7.177631578947368 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.223684210526315; hits/misses (PBA)= 0.9210526315789473/4.052631578947368; rounds (PBA)=4.9868421052631575;} orc #13: {team=chaotic evil ; avg hp=-6.052631578947368 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.348684210526315; hits/misses (PBA)= 1.0263157894736843/3.9078947368421053; rounds (PBA)=4.967105263157895;} orc #20: {team=chaotic evil ; avg hp=-6.118421052631579 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.092105263157896; hits/misses (PBA)= 0.9671052631578947/4.309210526315789; rounds (PBA)=5.296052631578948;} orc #17: {team=chaotic evil ; avg hp=-5.157894736842105 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.93421052631579; hits/misses (PBA)= 1.0855263157894737/3.8815789473684212; rounds (PBA)=5.0;} orc #9: {team=chaotic evil ; avg hp=-5.651315789473684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.651315789473685; hits/misses (PBA)= 0.9868421052631579/4.0394736842105265; rounds (PBA)=5.072368421052632;} orc #25: {team=chaotic evil ; avg hp=-6.006578947368421 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.144736842105264; hits/misses (PBA)= 1.0328947368421053/4.032894736842105; rounds (PBA)=5.105263157894737;} orc #11: {team=chaotic evil ; avg hp=-5.052631578947368 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.868421052631579; hits/misses (PBA)= 0.993421052631579/4.0131578947368425; rounds (PBA)=5.052631578947368;} orc: {team=chaotic evil ; avg hp=-7.184210526315789 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.776315789473685; hits/misses (PBA)= 0.9605263157894737/4.026315789473684; rounds (PBA)=5.052631578947368;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 191; Sum of rounds: 2020; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #23: {team=chaotic evil ; avg hp=-5.821989528795812 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.277486910994764; hits/misses (PBA)= 0.9109947643979057/3.837696335078534; rounds (PBA)=4.780104712041885;} orc #4: {team=chaotic evil ; avg hp=-5.9267015706806285 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.952879581151832; hits/misses (PBA)= 0.9738219895287958/4.0942408376963355; rounds (PBA)=5.0942408376963355;} orc #14: {team=chaotic evil ; avg hp=-5.732984293193717 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.848167539267015; hits/misses (PBA)= 0.9895287958115183/3.837696335078534; rounds (PBA)=4.858638743455497;} orc #8: {team=chaotic evil ; avg hp=-5.785340314136126 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.010471204188482; hits/misses (PBA)= 0.7905759162303665/4.0890052356020945; rounds (PBA)=4.9109947643979055;} orc #22: {team=chaotic evil ; avg hp=-6.7434554973821985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.324607329842932; hits/misses (PBA)= 0.9685863874345549/3.717277486910995; rounds (PBA)=4.732984293193717;} orc #20: {team=chaotic evil ; avg hp=-6.2356020942408374 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.774869109947645; hits/misses (PBA)= 1.036649214659686/4.0680628272251305; rounds (PBA)=5.141361256544503;} orc #13: {team=chaotic evil ; avg hp=-6.335078534031414 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.821989528795811; hits/misses (PBA)= 1.0157068062827226/4.193717277486911; rounds (PBA)=5.261780104712042;} orc #5: {team=chaotic evil ; avg hp=-5.958115183246074 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.86910994764398; hits/misses (PBA)= 0.9895287958115183/3.931937172774869; rounds (PBA)=4.973821989528796;} orc #12: {team=chaotic evil ; avg hp=-6.146596858638744 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.717277486910994; hits/misses (PBA)= 1.031413612565445/3.8900523560209423; rounds (PBA)=4.958115183246074;} orc #16: {team=chaotic evil ; avg hp=-7.371727748691099 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.471204188481675; hits/misses (PBA)= 0.9214659685863874/4.0732984293193715; rounds (PBA)=5.031413612565445;} orc #17: {team=chaotic evil ; avg hp=-6.052356020942408 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.492146596858639; hits/misses (PBA)= 1.0418848167539267/3.8219895287958114; rounds (PBA)=4.9057591623036645;} orc #19: {team=chaotic evil ; avg hp=-6.041884816753926 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.418848167539267; hits/misses (PBA)= 1.0837696335078535/3.7539267015706805; rounds (PBA)=4.890052356020942;} orc #25: {team=chaotic evil ; avg hp=-5.560209424083769 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.272251308900524; hits/misses (PBA)= 0.9214659685863874/3.6387434554973823; rounds (PBA)=4.628272251308901;} orc #2: {team=chaotic evil ; avg hp=-5.774869109947644 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.842931937172775; hits/misses (PBA)= 1.031413612565445/3.93717277486911; rounds (PBA)=5.010471204188482;} orc #15: {team=chaotic evil ; avg hp=-5.795811518324608 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.916230366492147; hits/misses (PBA)= 0.9842931937172775/3.586387434554974; rounds (PBA)=4.5863874345549736;} orc #3: {team=chaotic evil ; avg hp=-5.890052356020942 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.973821989528796; hits/misses (PBA)= 1.1727748691099475/3.8534031413612566; rounds (PBA)=5.057591623036649;} orc #7: {team=chaotic evil ; avg hp=-5.994764397905759 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.900523560209423; hits/misses (PBA)= 0.9738219895287958/3.884816753926702; rounds (PBA)=4.900523560209424;} orc #24: {team=chaotic evil ; avg hp=-5.842931937172775 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.151832460732985; hits/misses (PBA)= 0.93717277486911/3.7853403141361257; rounds (PBA)=4.7539267015706805;} orc #6: {team=chaotic evil ; avg hp=-6.801047120418848 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93193717277487; hits/misses (PBA)= 0.9214659685863874/3.774869109947644; rounds (PBA)=4.722513089005235;} orc #18: {team=chaotic evil ; avg hp=-6.612565445026178 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.06282722513089; hits/misses (PBA)= 1.031413612565445/4.136125654450262; rounds (PBA)=5.209424083769633;} ancient red dragon: {team=other; avg hp=270.848167539267 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 526.3664921465969; hits/misses (PBA)= 28.06282722513089/1.5863874345549738; rounds (PBA)=10.570680628272251;} orc #21: {team=chaotic evil ; avg hp=-5.790575916230367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.329842931937172; hits/misses (PBA)= 1.031413612565445/4.0890052356020945; rounds (PBA)=5.136125654450262;} orc #9: {team=chaotic evil ; avg hp=-5.9214659685863875 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.219895287958115; hits/misses (PBA)= 0.9162303664921466/3.9895287958115184; rounds (PBA)=4.9267015706806285;} orc: {team=chaotic evil ; avg hp=-5.659685863874346 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.198952879581151; hits/misses (PBA)= 0.9528795811518325/3.6649214659685865; rounds (PBA)=4.664921465968586;} orc #10: {team=chaotic evil ; avg hp=-7.052356020942408 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.732984293193716; hits/misses (PBA)= 0.9842931937172775/3.994764397905759; rounds (PBA)=5.026178010471204;} orc #11: {team=chaotic evil ; avg hp=-6.481675392670157 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.821989528795811; hits/misses (PBA)= 0.900523560209424/3.7958115183246073; rounds (PBA)=4.7434554973821985;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1995.97; crudely normalised: 0% > other= expected rounds to survive: 4368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 183; Sum of rounds: 1912; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 182; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=-5.956284153005464 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885245901639344; hits/misses (PBA)= 0.8633879781420765/3.841530054644809; rounds (PBA)=4.73224043715847;} orc #11: {team=chaotic evil ; avg hp=-5.9890710382513666 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.710382513661202; hits/misses (PBA)= 0.994535519125683/3.7650273224043715; rounds (PBA)=4.7923497267759565;} orc #18: {team=chaotic evil ; avg hp=-6.0710382513661205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.80327868852459; hits/misses (PBA)= 1.005464480874317/3.9726775956284155; rounds (PBA)=5.0109289617486334;} orc #20: {team=chaotic evil ; avg hp=-5.404371584699454 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60655737704918; hits/misses (PBA)= 0.8579234972677595/3.8251366120218577; rounds (PBA)=4.73224043715847;} orc #10: {team=chaotic evil ; avg hp=-6.049180327868853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.251366120218579; hits/misses (PBA)= 0.9453551912568307/3.726775956284153; rounds (PBA)=4.726775956284153;} orc #23: {team=chaotic evil ; avg hp=-6.579234972677596 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03825136612022; hits/misses (PBA)= 0.9890710382513661/4.19672131147541; rounds (PBA)=5.218579234972678;} orc #5: {team=chaotic evil ; avg hp=-6.715846994535519 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.524590163934427; hits/misses (PBA)= 0.9726775956284153/3.8524590163934427; rounds (PBA)=4.901639344262295;} orc #21: {team=chaotic evil ; avg hp=-5.426229508196721 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.568306010928962; hits/misses (PBA)= 0.9562841530054644/3.8688524590163933; rounds (PBA)=4.8469945355191255;} orc #14: {team=chaotic evil ; avg hp=-6.573770491803279 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.765027322404372; hits/misses (PBA)= 0.912568306010929/4.114754098360656; rounds (PBA)=5.054644808743169;} ancient red dragon: {team=other; avg hp=273.08196721311475 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.6994535519126; hits/misses (PBA)= 27.81967213114754/1.46448087431694; rounds (PBA)=10.448087431693988;} orc #19: {team=chaotic evil ; avg hp=-5.382513661202186 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.169398907103826; hits/misses (PBA)= 0.9617486338797814/3.9562841530054644; rounds (PBA)=4.934426229508197;} orc #24: {team=chaotic evil ; avg hp=-5.825136612021858 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.33879781420765; hits/misses (PBA)= 0.9453551912568307/3.8852459016393444; rounds (PBA)=4.852459016393443;} orc #13: {team=chaotic evil ; avg hp=-5.622950819672131 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163934426229508; hits/misses (PBA)= 0.9890710382513661/4.174863387978142; rounds (PBA)=5.202185792349726;} orc #9: {team=chaotic evil ; avg hp=-5.9289617486338795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03825136612022; hits/misses (PBA)= 0.9836065573770492/3.7704918032786887; rounds (PBA)=4.797814207650274;} orc #7: {team=chaotic evil ; avg hp=-5.316939890710382 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.163934426229508; hits/misses (PBA)= 1.005464480874317/3.6775956284153004; rounds (PBA)=4.73224043715847;} orc #25: {team=chaotic evil ; avg hp=-5.759562841530054 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.66120218579235; hits/misses (PBA)= 0.9508196721311475/3.890710382513661; rounds (PBA)=4.868852459016393;} orc #4: {team=chaotic evil ; avg hp=-5.950819672131147 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.360655737704919; hits/misses (PBA)= 0.8469945355191257/3.699453551912568; rounds (PBA)=4.60655737704918;} orc #16: {team=chaotic evil ; avg hp=-6.8469945355191255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.972677595628415; hits/misses (PBA)= 0.9398907103825137/3.9344262295081966; rounds (PBA)=4.912568306010929;} orc #22: {team=chaotic evil ; avg hp=-6.923497267759563 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.120218579234972; hits/misses (PBA)= 0.9562841530054644/3.918032786885246; rounds (PBA)=4.901639344262295;} orc #12: {team=chaotic evil ; avg hp=-5.622950819672131 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.704918032786885; hits/misses (PBA)= 0.8852459016393442/3.808743169398907; rounds (PBA)=4.7103825136612025;} orc #8: {team=chaotic evil ; avg hp=-5.775956284153006 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.415300546448087; hits/misses (PBA)= 1.0874316939890711/4.081967213114754; rounds (PBA)=5.202185792349726;} orc #3: {team=chaotic evil ; avg hp=-6.081967213114754 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.224043715846994; hits/misses (PBA)= 1.0437158469945356/3.8524590163934427; rounds (PBA)=4.912568306010929;} orc #2: {team=chaotic evil ; avg hp=-6.3224043715847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.857923497267759; hits/misses (PBA)= 1.0601092896174864/3.9672131147540983; rounds (PBA)=5.065573770491803;} orc #15: {team=chaotic evil ; avg hp=-5.918032786885246 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.901639344262295; hits/misses (PBA)= 1.0546448087431695/3.73224043715847; rounds (PBA)=4.841530054644808;} orc: {team=chaotic evil ; avg hp=-5.448087431693989 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.371584699453551; hits/misses (PBA)= 1.005464480874317/3.7868852459016393; rounds (PBA)=4.852459016393443;} orc #17: {team=chaotic evil ; avg hp=-6.256830601092896 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.316939890710383; hits/misses (PBA)= 1.1147540983606556/3.814207650273224; rounds (PBA)=4.956284153005464;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1965.6; crudely normalised: 0% > neutral evil = expected rounds to survive: 2032.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 73; Sum of rounds: 1322; chaotic evil : 0.01 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #37: {team=neutral evil ; avg hp=-12.917808219178083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.972602739726028; hits/misses (PBA)= 1.4794520547945205/7.095890410958904; rounds (PBA)=8.616438356164384;} goblin #36: {team=neutral evil ; avg hp=-13.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.602739726027397; hits/misses (PBA)= 1.1917808219178083/8.027397260273972; rounds (PBA)=9.232876712328768;} ancient red dragon: {team=chaotic evil ; avg hp=102.93150684931507 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 938.1643835616438; hits/misses (PBA)= 49.80821917808219/2.671232876712329; rounds (PBA)=18.095890410958905;} goblin #27: {team=neutral evil ; avg hp=-11.863013698630137 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.63013698630137; hits/misses (PBA)= 1.1369863013698631/6.178082191780822; rounds (PBA)=7.328767123287672;} goblin #4: {team=neutral evil ; avg hp=-12.849315068493151 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.479452054794521; hits/misses (PBA)= 1.3424657534246576/7.0; rounds (PBA)=8.356164383561644;} goblin: {team=neutral evil ; avg hp=-13.054794520547945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.95890410958904; hits/misses (PBA)= 1.4246575342465753/6.917808219178082; rounds (PBA)=8.36986301369863;} goblin #25: {team=neutral evil ; avg hp=-11.123287671232877 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.424657534246576; hits/misses (PBA)= 1.178082191780822/7.383561643835616; rounds (PBA)=8.58904109589041;} goblin #24: {team=neutral evil ; avg hp=-11.383561643835616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.863013698630137; hits/misses (PBA)= 1.2876712328767124/7.410958904109589; rounds (PBA)=8.698630136986301;} goblin #47: {team=neutral evil ; avg hp=-11.547945205479452 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.986301369863014; hits/misses (PBA)= 1.1917808219178083/6.36986301369863; rounds (PBA)=7.602739726027397;} goblin #12: {team=neutral evil ; avg hp=-10.698630136986301 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.863013698630137; hits/misses (PBA)= 1.36986301369863/7.178082191780822; rounds (PBA)=8.58904109589041;} goblin #21: {team=neutral evil ; avg hp=-11.315068493150685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027397260273972; hits/misses (PBA)= 1.1095890410958904/7.794520547945205; rounds (PBA)=8.917808219178083;} goblin #34: {team=neutral evil ; avg hp=-10.931506849315069 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301369863013699; hits/misses (PBA)= 1.4109589041095891/7.7534246575342465; rounds (PBA)=9.178082191780822;} goblin #40: {team=neutral evil ; avg hp=-12.643835616438356 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.945205479452055; hits/misses (PBA)= 1.7945205479452055/7.863013698630137; rounds (PBA)=9.657534246575343;} goblin #31: {team=neutral evil ; avg hp=-11.561643835616438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.287671232876713; hits/misses (PBA)= 1.273972602739726/7.52054794520548; rounds (PBA)=8.808219178082192;} goblin #17: {team=neutral evil ; avg hp=-12.164383561643836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.479452054794521; hits/misses (PBA)= 1.2465753424657535/6.876712328767123; rounds (PBA)=8.150684931506849;} goblin #42: {team=neutral evil ; avg hp=-10.794520547945206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.849315068493151; hits/misses (PBA)= 1.3150684931506849/6.835616438356165; rounds (PBA)=8.164383561643836;} goblin #8: {team=neutral evil ; avg hp=-10.287671232876713 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.32876712328767; hits/misses (PBA)= 1.3287671232876712/8.082191780821917; rounds (PBA)=9.424657534246576;} goblin #32: {team=neutral evil ; avg hp=-11.575342465753424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32876712328767; hits/misses (PBA)= 1.273972602739726/7.328767123287672; rounds (PBA)=8.616438356164384;} goblin #2: {team=neutral evil ; avg hp=-11.027397260273972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.821917808219178; hits/misses (PBA)= 1.452054794520548/7.260273972602739; rounds (PBA)=8.712328767123287;} goblin #38: {team=neutral evil ; avg hp=-10.95890410958904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.794520547945206; hits/misses (PBA)= 1.3013698630136987/7.945205479452055; rounds (PBA)=9.26027397260274;} goblin #18: {team=neutral evil ; avg hp=-11.58904109589041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 1.178082191780822/7.191780821917808; rounds (PBA)=8.36986301369863;} goblin #43: {team=neutral evil ; avg hp=-11.767123287671232 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.26027397260274; hits/misses (PBA)= 1.3150684931506849/7.260273972602739; rounds (PBA)=8.616438356164384;} goblin #30: {team=neutral evil ; avg hp=-11.150684931506849 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.575342465753424; hits/misses (PBA)= 1.1232876712328768/7.465753424657534; rounds (PBA)=8.602739726027398;} goblin #35: {team=neutral evil ; avg hp=-12.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.876712328767123; hits/misses (PBA)= 1.356164383561644/6.8493150684931505; rounds (PBA)=8.232876712328768;} goblin #29: {team=neutral evil ; avg hp=-12.178082191780822 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.452054794520548; hits/misses (PBA)= 1.4383561643835616/8.136986301369863; rounds (PBA)=9.575342465753424;} goblin #6: {team=neutral evil ; avg hp=-11.917808219178083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.73972602739726; hits/misses (PBA)= 1.5205479452054795/6.931506849315069; rounds (PBA)=8.465753424657533;} goblin #45: {team=neutral evil ; avg hp=-11.753424657534246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.958904109589041; hits/misses (PBA)= 1.0410958904109588/6.780821917808219; rounds (PBA)=7.835616438356165;} goblin #13: {team=neutral evil ; avg hp=-11.684931506849315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.808219178082192; hits/misses (PBA)= 1.5068493150684932/7.301369863013699; rounds (PBA)=8.835616438356164;} goblin #28: {team=neutral evil ; avg hp=-11.863013698630137 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.780821917808218; hits/misses (PBA)= 1.5068493150684932/7.191780821917808; rounds (PBA)=8.726027397260275;} goblin #11: {team=neutral evil ; avg hp=-11.67123287671233 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684931506849315; hits/misses (PBA)= 1.452054794520548/6.602739726027397; rounds (PBA)=8.068493150684931;} goblin #50: {team=neutral evil ; avg hp=-11.246575342465754 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.36986301369863; hits/misses (PBA)= 1.4931506849315068/7.3561643835616435; rounds (PBA)=8.863013698630137;} goblin #5: {team=neutral evil ; avg hp=-11.36986301369863 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.164383561643836; hits/misses (PBA)= 1.2191780821917808/7.178082191780822; rounds (PBA)=8.41095890410959;} goblin #20: {team=neutral evil ; avg hp=-12.383561643835616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.136986301369863; hits/misses (PBA)= 1.3287671232876712/8.136986301369863; rounds (PBA)=9.465753424657533;} goblin #15: {team=neutral evil ; avg hp=-11.178082191780822 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.315068493150685; hits/misses (PBA)= 1.4794520547945205/7.602739726027397; rounds (PBA)=9.095890410958905;} goblin #14: {team=neutral evil ; avg hp=-11.753424657534246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.465753424657533; hits/misses (PBA)= 1.3013698630136987/7.342465753424658; rounds (PBA)=8.67123287671233;} goblin #46: {team=neutral evil ; avg hp=-11.41095890410959 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616438356164384; hits/misses (PBA)= 1.4794520547945205/8.904109589041095; rounds (PBA)=10.383561643835616;} goblin #16: {team=neutral evil ; avg hp=-12.58904109589041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.32876712328767; hits/misses (PBA)= 1.4383561643835616/7.739726027397261; rounds (PBA)=9.219178082191782;} goblin #7: {team=neutral evil ; avg hp=-11.301369863013699 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.465753424657533; hits/misses (PBA)= 1.2191780821917808/7.397260273972603; rounds (PBA)=8.643835616438356;} goblin #44: {team=neutral evil ; avg hp=-11.863013698630137 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.821917808219178; hits/misses (PBA)= 1.547945205479452/8.232876712328768; rounds (PBA)=9.794520547945206;} goblin #39: {team=neutral evil ; avg hp=-11.342465753424657 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.410958904109589; hits/misses (PBA)= 0.958904109589041/7.397260273972603; rounds (PBA)=8.36986301369863;} goblin #48: {team=neutral evil ; avg hp=-11.219178082191782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.767123287671232; hits/misses (PBA)= 1.2876712328767124/7.561643835616438; rounds (PBA)=8.863013698630137;} goblin #49: {team=neutral evil ; avg hp=-11.561643835616438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301369863013699; hits/misses (PBA)= 1.0273972602739727/7.493150684931507; rounds (PBA)=8.534246575342467;} goblin #9: {team=neutral evil ; avg hp=-12.150684931506849 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.643835616438356; hits/misses (PBA)= 1.3424657534246576/7.7534246575342465; rounds (PBA)=9.123287671232877;} goblin #33: {team=neutral evil ; avg hp=-10.917808219178083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.794520547945206; hits/misses (PBA)= 1.3835616438356164/7.1506849315068495; rounds (PBA)=8.575342465753424;} goblin #10: {team=neutral evil ; avg hp=-10.383561643835616 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.767123287671232; hits/misses (PBA)= 1.4657534246575343/7.958904109589041; rounds (PBA)=9.438356164383562;} goblin #3: {team=neutral evil ; avg hp=-12.342465753424657 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.726027397260274; hits/misses (PBA)= 1.2602739726027397/7.342465753424658; rounds (PBA)=8.602739726027398;} goblin #22: {team=neutral evil ; avg hp=-12.67123287671233 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.356164383561644; hits/misses (PBA)= 1.5342465753424657/7.561643835616438; rounds (PBA)=9.150684931506849;} goblin #23: {team=neutral evil ; avg hp=-11.232876712328768 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178082191780822; hits/misses (PBA)= 1.2328767123287672/7.506849315068493; rounds (PBA)=8.767123287671232;} goblin #41: {team=neutral evil ; avg hp=-11.054794520547945 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.602739726027398; hits/misses (PBA)= 1.2876712328767124/7.712328767123288; rounds (PBA)=9.04109589041096;} goblin #26: {team=neutral evil ; avg hp=-12.095890410958905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301369863013699; hits/misses (PBA)= 1.4246575342465753/7.7534246575342465; rounds (PBA)=9.178082191780822;} goblin #19: {team=neutral evil ; avg hp=-11.013698630136986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.356164383561644; hits/misses (PBA)= 1.3972602739726028/7.684931506849315; rounds (PBA)=9.095890410958905;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1965.6; crudely normalised: 0% > neutral evil = expected rounds to survive: 2032.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 46; Sum of rounds: 829; > Team chaotic evil = winning battles: 45; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #47: {team=neutral evil ; avg hp=-11.043478260869565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8478260869565215; hits/misses (PBA)= 1.2173913043478262/7.739130434782608; rounds (PBA)=8.978260869565217;} goblin #40: {team=neutral evil ; avg hp=-11.782608695652174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.391304347826088; hits/misses (PBA)= 1.391304347826087/6.391304347826087; rounds (PBA)=7.804347826086956;} goblin #22: {team=neutral evil ; avg hp=-12.043478260869565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.173913043478262; hits/misses (PBA)= 1.5217391304347827/7.065217391304348; rounds (PBA)=8.608695652173912;} goblin #29: {team=neutral evil ; avg hp=-11.065217391304348 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108695652173913; hits/misses (PBA)= 1.0869565217391304/7.065217391304348; rounds (PBA)=8.173913043478262;} goblin #48: {team=neutral evil ; avg hp=-11.826086956521738 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.413043478260869; hits/misses (PBA)= 0.8478260869565217/7.065217391304348; rounds (PBA)=7.913043478260869;} goblin #20: {team=neutral evil ; avg hp=-11.326086956521738 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.695652173913043; hits/misses (PBA)= 1.3043478260869565/6.521739130434782; rounds (PBA)=7.891304347826087;} goblin #44: {team=neutral evil ; avg hp=-11.521739130434783 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.456521739130435; hits/misses (PBA)= 1.6521739130434783/8.26086956521739; rounds (PBA)=9.934782608695652;} ancient red dragon: {team=chaotic evil ; avg hp=105.65217391304348 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 919.8260869565217; hits/misses (PBA)= 49.08695652173913/2.9565217391304346; rounds (PBA)=18.02173913043478;} goblin #43: {team=neutral evil ; avg hp=-11.41304347826087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.347826086956522; hits/misses (PBA)= 1.173913043478261/7.391304347826087; rounds (PBA)=8.58695652173913;} goblin #49: {team=neutral evil ; avg hp=-11.326086956521738 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.804347826086956; hits/misses (PBA)= 1.108695652173913/7.608695652173913; rounds (PBA)=8.76086956521739;} goblin #24: {team=neutral evil ; avg hp=-10.782608695652174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.065217391304348; hits/misses (PBA)= 1.673913043478261/8.782608695652174; rounds (PBA)=10.456521739130435;} goblin #11: {team=neutral evil ; avg hp=-10.869565217391305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0; hits/misses (PBA)= 1.5869565217391304/8.23913043478261; rounds (PBA)=9.826086956521738;} goblin #27: {team=neutral evil ; avg hp=-10.91304347826087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76086956521739; hits/misses (PBA)= 1.391304347826087/7.195652173913044; rounds (PBA)=8.630434782608695;} goblin #50: {team=neutral evil ; avg hp=-11.282608695652174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.565217391304348; hits/misses (PBA)= 1.4565217391304348/7.804347826086956; rounds (PBA)=9.26086956521739;} goblin #35: {team=neutral evil ; avg hp=-11.41304347826087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.456521739130435; hits/misses (PBA)= 1.326086956521739/7.086956521739131; rounds (PBA)=8.434782608695652;} goblin #45: {team=neutral evil ; avg hp=-11.608695652173912 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.891304347826088; hits/misses (PBA)= 1.391304347826087/6.826086956521739; rounds (PBA)=8.26086956521739;} goblin #21: {team=neutral evil ; avg hp=-11.478260869565217 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.869565217391305; hits/misses (PBA)= 1.4565217391304348/7.565217391304348; rounds (PBA)=9.021739130434783;} goblin #9: {team=neutral evil ; avg hp=-11.434782608695652 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.586956521739131; hits/misses (PBA)= 1.2391304347826086/7.369565217391305; rounds (PBA)=8.608695652173912;} goblin #46: {team=neutral evil ; avg hp=-12.108695652173912 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.130434782608695; hits/misses (PBA)= 1.065217391304348/6.543478260869565; rounds (PBA)=7.608695652173913;} goblin #12: {team=neutral evil ; avg hp=-11.565217391304348 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.673913043478262; hits/misses (PBA)= 1.9565217391304348/7.434782608695652; rounds (PBA)=9.391304347826088;} goblin #5: {team=neutral evil ; avg hp=-12.08695652173913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.23913043478261; hits/misses (PBA)= 1.5217391304347827/7.3478260869565215; rounds (PBA)=8.869565217391305;} goblin #4: {team=neutral evil ; avg hp=-10.956521739130435 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478260869565218; hits/misses (PBA)= 1.1956521739130435/6.804347826086956; rounds (PBA)=8.043478260869565;} goblin #34: {team=neutral evil ; avg hp=-11.934782608695652 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326086956521739; hits/misses (PBA)= 1.065217391304348/5.956521739130435; rounds (PBA)=7.065217391304348;} goblin #26: {team=neutral evil ; avg hp=-11.23913043478261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.565217391304348; hits/misses (PBA)= 1.4565217391304348/7.804347826086956; rounds (PBA)=9.282608695652174;} goblin #8: {team=neutral evil ; avg hp=-11.869565217391305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.913043478260869; hits/misses (PBA)= 1.1521739130434783/7.6521739130434785; rounds (PBA)=8.847826086956522;} goblin #25: {team=neutral evil ; avg hp=-10.108695652173912 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58695652173913; hits/misses (PBA)= 1.2826086956521738/6.521739130434782; rounds (PBA)=7.804347826086956;} goblin #36: {team=neutral evil ; avg hp=-11.217391304347826 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.739130434782608; hits/misses (PBA)= 1.2391304347826086/6.891304347826087; rounds (PBA)=8.152173913043478;} goblin #18: {team=neutral evil ; avg hp=-11.717391304347826 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.369565217391305; hits/misses (PBA)= 1.2173913043478262/7.173913043478261; rounds (PBA)=8.391304347826088;} goblin #16: {team=neutral evil ; avg hp=-11.717391304347826 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.608695652173912; hits/misses (PBA)= 1.4130434782608696/7.978260869565218; rounds (PBA)=9.434782608695652;} goblin #7: {team=neutral evil ; avg hp=-11.673913043478262 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.630434782608695; hits/misses (PBA)= 1.1956521739130435/7.565217391304348; rounds (PBA)=8.76086956521739;} goblin #15: {team=neutral evil ; avg hp=-11.195652173913043 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.804347826086956; hits/misses (PBA)= 1.0217391304347827/7.739130434782608; rounds (PBA)=8.782608695652174;} goblin #32: {team=neutral evil ; avg hp=-11.673913043478262 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.717391304347826; hits/misses (PBA)= 0.7391304347826086/6.869565217391305; rounds (PBA)=7.630434782608695;} goblin #2: {team=neutral evil ; avg hp=-11.847826086956522 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.934782608695652; hits/misses (PBA)= 1.391304347826087/7.608695652173913; rounds (PBA)=9.0;} goblin #13: {team=neutral evil ; avg hp=-11.652173913043478 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.260869565217392; hits/misses (PBA)= 1.1956521739130435/6.3478260869565215; rounds (PBA)=7.586956521739131;} goblin #39: {team=neutral evil ; avg hp=-11.26086956521739 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.847826086956522; hits/misses (PBA)= 1.2826086956521738/6.869565217391305; rounds (PBA)=8.173913043478262;} goblin #31: {team=neutral evil ; avg hp=-11.76086956521739 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.782608695652174; hits/misses (PBA)= 1.4782608695652173/8.0; rounds (PBA)=9.478260869565217;} goblin #42: {team=neutral evil ; avg hp=-12.173913043478262 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065217391304348; hits/misses (PBA)= 1.326086956521739/7.717391304347826; rounds (PBA)=9.043478260869565;} goblin #37: {team=neutral evil ; avg hp=-11.869565217391305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.043478260869565; hits/misses (PBA)= 1.2608695652173914/7.0; rounds (PBA)=8.26086956521739;} goblin #17: {team=neutral evil ; avg hp=-11.391304347826088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.717391304347826; hits/misses (PBA)= 1.2173913043478262/7.565217391304348; rounds (PBA)=8.804347826086957;} goblin #3: {team=neutral evil ; avg hp=-12.173913043478262 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8478260869565215; hits/misses (PBA)= 1.0217391304347827/6.673913043478261; rounds (PBA)=7.695652173913044;} goblin: {team=neutral evil ; avg hp=-10.869565217391305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.217391304347826; hits/misses (PBA)= 1.1304347826086956/7.5; rounds (PBA)=8.673913043478262;} goblin #28: {team=neutral evil ; avg hp=-11.891304347826088 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.673913043478262; hits/misses (PBA)= 1.3043478260869565/7.065217391304348; rounds (PBA)=8.369565217391305;} goblin #6: {team=neutral evil ; avg hp=-12.434782608695652 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.608695652173912; hits/misses (PBA)= 1.3695652173913044/7.543478260869565; rounds (PBA)=8.91304347826087;} goblin #23: {team=neutral evil ; avg hp=-11.282608695652174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.543478260869565; hits/misses (PBA)= 1.173913043478261/7.804347826086956; rounds (PBA)=8.978260869565217;} goblin #33: {team=neutral evil ; avg hp=-11.630434782608695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.260869565217392; hits/misses (PBA)= 0.9782608695652174/7.239130434782608; rounds (PBA)=8.26086956521739;} goblin #41: {team=neutral evil ; avg hp=-10.73913043478261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5; hits/misses (PBA)= 1.1304347826086956/8.304347826086957; rounds (PBA)=9.456521739130435;} goblin #38: {team=neutral evil ; avg hp=-12.5 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.804347826086957; hits/misses (PBA)= 1.434782608695652/7.478260869565218; rounds (PBA)=8.934782608695652;} goblin #14: {team=neutral evil ; avg hp=-11.652173913043478 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.369565217391305; hits/misses (PBA)= 1.3478260869565217/6.913043478260869; rounds (PBA)=8.282608695652174;} goblin #10: {team=neutral evil ; avg hp=-10.282608695652174 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.369565217391305; hits/misses (PBA)= 1.5217391304347827/7.326086956521739; rounds (PBA)=8.847826086956522;} goblin #30: {team=neutral evil ; avg hp=-11.173913043478262 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.934782608695652; hits/misses (PBA)= 1.2391304347826086/7.434782608695652; rounds (PBA)=8.717391304347826;} goblin #19: {team=neutral evil ; avg hp=-11.934782608695652 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.73913043478261; hits/misses (PBA)= 1.434782608695652/7.5; rounds (PBA)=9.021739130434783;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1965.6; crudely normalised: 0% > neutral evil = expected rounds to survive: 2032.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 60; Sum of rounds: 1081; > Team chaotic evil = winning battles: 56; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #35: {team=neutral evil ; avg hp=-11.366666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.766666666666667; hits/misses (PBA)= 1.25/6.883333333333334; rounds (PBA)=8.15;} goblin #28: {team=neutral evil ; avg hp=-12.033333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75; hits/misses (PBA)= 1.45/6.566666666666666; rounds (PBA)=8.033333333333333;} goblin #16: {team=neutral evil ; avg hp=-12.216666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15; hits/misses (PBA)= 1.0833333333333333/7.683333333333334; rounds (PBA)=8.783333333333333;} goblin #10: {team=neutral evil ; avg hp=-11.983333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.366666666666667; hits/misses (PBA)= 1.2333333333333334/6.566666666666666; rounds (PBA)=7.85;} goblin #48: {team=neutral evil ; avg hp=-11.7 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.65; hits/misses (PBA)= 1.15/6.683333333333334; rounds (PBA)=7.85;} goblin #32: {team=neutral evil ; avg hp=-12.133333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5; hits/misses (PBA)= 1.55/7.3; rounds (PBA)=8.866666666666667;} goblin #50: {team=neutral evil ; avg hp=-12.85 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.816666666666666; hits/misses (PBA)= 1.1166666666666667/7.566666666666666; rounds (PBA)=8.683333333333334;} ancient red dragon: {team=chaotic evil ; avg hp=111.33333333333333 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 934.3166666666667; hits/misses (PBA)= 49.416666666666664/2.533333333333333; rounds (PBA)=17.983333333333334;} goblin #26: {team=neutral evil ; avg hp=-11.45 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.483333333333333; hits/misses (PBA)= 1.4166666666666667/6.733333333333333; rounds (PBA)=8.166666666666666;} goblin #34: {team=neutral evil ; avg hp=-12.3 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.933333333333334; hits/misses (PBA)= 1.1166666666666667/7.616666666666666; rounds (PBA)=8.75;} goblin #8: {team=neutral evil ; avg hp=-11.916666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2; hits/misses (PBA)= 1.3833333333333333/7.9; rounds (PBA)=9.283333333333333;} goblin #4: {team=neutral evil ; avg hp=-11.216666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.933333333333334; hits/misses (PBA)= 1.4333333333333333/6.966666666666667; rounds (PBA)=8.433333333333334;} goblin #6: {team=neutral evil ; avg hp=-12.933333333333334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833333333333333; hits/misses (PBA)= 1.0333333333333334/6.583333333333333; rounds (PBA)=7.633333333333334;} goblin #49: {team=neutral evil ; avg hp=-10.383333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8; hits/misses (PBA)= 1.2/6.616666666666666; rounds (PBA)=7.833333333333333;} goblin #38: {team=neutral evil ; avg hp=-10.633333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.966666666666667; hits/misses (PBA)= 1.2833333333333334/7.7; rounds (PBA)=8.983333333333333;} goblin #43: {team=neutral evil ; avg hp=-9.983333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.666666666666666; hits/misses (PBA)= 1.3166666666666667/7.583333333333333; rounds (PBA)=8.9;} goblin #9: {team=neutral evil ; avg hp=-11.166666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.316666666666666; hits/misses (PBA)= 1.35/7.883333333333334; rounds (PBA)=9.25;} goblin #29: {team=neutral evil ; avg hp=-12.25 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.533333333333333; hits/misses (PBA)= 1.2833333333333334/8.0; rounds (PBA)=9.316666666666666;} goblin #31: {team=neutral evil ; avg hp=-11.1 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 1.0833333333333333/7.683333333333334; rounds (PBA)=8.783333333333333;} goblin #33: {team=neutral evil ; avg hp=-12.616666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.2; hits/misses (PBA)= 1.35/8.05; rounds (PBA)=9.416666666666666;} goblin #15: {team=neutral evil ; avg hp=-10.766666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1; hits/misses (PBA)= 1.1666666666666667/7.133333333333334; rounds (PBA)=8.333333333333334;} goblin #42: {team=neutral evil ; avg hp=-12.066666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.866666666666667; hits/misses (PBA)= 1.3/6.8; rounds (PBA)=8.116666666666667;} goblin #3: {team=neutral evil ; avg hp=-11.333333333333334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.316666666666666; hits/misses (PBA)= 1.2/7.183333333333334; rounds (PBA)=8.483333333333333;} goblin #21: {team=neutral evil ; avg hp=-12.283333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9; hits/misses (PBA)= 1.4833333333333334/7.866666666666666; rounds (PBA)=9.366666666666667;} goblin #2: {team=neutral evil ; avg hp=-10.483333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.466666666666667; hits/misses (PBA)= 1.1833333333333333/6.766666666666667; rounds (PBA)=7.966666666666667;} goblin #36: {team=neutral evil ; avg hp=-11.25 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.433333333333334; hits/misses (PBA)= 1.4333333333333333/6.85; rounds (PBA)=8.283333333333333;} goblin #39: {team=neutral evil ; avg hp=-10.966666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.483333333333333; hits/misses (PBA)= 1.4166666666666667/7.366666666666666; rounds (PBA)=8.8;} goblin #23: {team=neutral evil ; avg hp=-10.75 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.4; hits/misses (PBA)= 1.2833333333333334/8.0; rounds (PBA)=9.283333333333333;} goblin #37: {team=neutral evil ; avg hp=-12.55 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.083333333333334; hits/misses (PBA)= 1.3166666666666667/6.433333333333334; rounds (PBA)=7.8;} goblin #24: {team=neutral evil ; avg hp=-11.416666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.7; hits/misses (PBA)= 1.65/7.833333333333333; rounds (PBA)=9.483333333333333;} goblin #12: {team=neutral evil ; avg hp=-12.2 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.533333333333333; hits/misses (PBA)= 1.45/7.1; rounds (PBA)=8.566666666666666;} goblin: {team=neutral evil ; avg hp=-11.283333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.416666666666667; hits/misses (PBA)= 1.1333333333333333/7.55; rounds (PBA)=8.683333333333334;} goblin #46: {team=neutral evil ; avg hp=-10.9 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183333333333334; hits/misses (PBA)= 1.3166666666666667/7.033333333333333; rounds (PBA)=8.383333333333333;} goblin #44: {team=neutral evil ; avg hp=-10.8 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5; hits/misses (PBA)= 1.15/8.033333333333333; rounds (PBA)=9.2;} goblin #45: {team=neutral evil ; avg hp=-11.133333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.133333333333334; hits/misses (PBA)= 0.8666666666666667/6.75; rounds (PBA)=7.65;} goblin #22: {team=neutral evil ; avg hp=-12.166666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7; hits/misses (PBA)= 1.2166666666666666/7.316666666666666; rounds (PBA)=8.583333333333334;} goblin #25: {team=neutral evil ; avg hp=-10.516666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.35; hits/misses (PBA)= 1.1333333333333333/6.316666666666666; rounds (PBA)=7.466666666666667;} goblin #5: {team=neutral evil ; avg hp=-12.116666666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.05; hits/misses (PBA)= 1.4166666666666667/8.283333333333333; rounds (PBA)=9.716666666666667;} goblin #17: {team=neutral evil ; avg hp=-10.45 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633333333333333; hits/misses (PBA)= 1.2833333333333334/6.833333333333333; rounds (PBA)=8.116666666666667;} goblin #27: {team=neutral evil ; avg hp=-11.483333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.616666666666667; hits/misses (PBA)= 1.55/7.1; rounds (PBA)=8.666666666666666;} goblin #18: {team=neutral evil ; avg hp=-10.95 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.666666666666666; hits/misses (PBA)= 1.55/7.85; rounds (PBA)=9.416666666666666;} goblin #7: {team=neutral evil ; avg hp=-11.85 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9; hits/misses (PBA)= 1.15/6.466666666666667; rounds (PBA)=7.633333333333334;} goblin #13: {team=neutral evil ; avg hp=-11.983333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.066666666666666; hits/misses (PBA)= 1.5/7.816666666666666; rounds (PBA)=9.35;} goblin #47: {team=neutral evil ; avg hp=-12.133333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.466666666666667; hits/misses (PBA)= 1.3166666666666667/6.85; rounds (PBA)=8.166666666666666;} goblin #14: {team=neutral evil ; avg hp=-11.25 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.666666666666666; hits/misses (PBA)= 1.3333333333333333/6.883333333333334; rounds (PBA)=8.216666666666667;} goblin #41: {team=neutral evil ; avg hp=-12.15 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133333333333333; hits/misses (PBA)= 1.2333333333333334/7.483333333333333; rounds (PBA)=8.716666666666667;} goblin #40: {team=neutral evil ; avg hp=-12.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.8; hits/misses (PBA)= 1.5166666666666666/7.6; rounds (PBA)=9.116666666666667;} goblin #11: {team=neutral evil ; avg hp=-11.25 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.783333333333333; hits/misses (PBA)= 1.6666666666666667/8.133333333333333; rounds (PBA)=9.8;} goblin #20: {team=neutral evil ; avg hp=-11.183333333333334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.25; hits/misses (PBA)= 1.2833333333333334/6.9; rounds (PBA)=8.216666666666667;} goblin #19: {team=neutral evil ; avg hp=-12.033333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.416666666666667; hits/misses (PBA)= 1.1833333333333333/7.483333333333333; rounds (PBA)=8.683333333333334;} goblin #30: {team=neutral evil ; avg hp=-12.133333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.283333333333333; hits/misses (PBA)= 1.25/8.016666666666667; rounds (PBA)=9.316666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1965.6; crudely normalised: 0% > neutral evil = expected rounds to survive: 2032.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 121; Sum of rounds: 2189; chaotic evil : 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 119; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ goblin #11: {team=neutral evil ; avg hp=-11.909090909090908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.338842975206612; hits/misses (PBA)= 1.28099173553719/7.2809917355371905; rounds (PBA)=8.603305785123966;} goblin #37: {team=neutral evil ; avg hp=-11.702479338842975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5041322314049586; hits/misses (PBA)= 1.1900826446280992/7.008264462809917; rounds (PBA)=8.24793388429752;} goblin #5: {team=neutral evil ; avg hp=-12.082644628099173 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173553719008265; hits/misses (PBA)= 1.4132231404958677/7.082644628099174; rounds (PBA)=8.520661157024794;} goblin #44: {team=neutral evil ; avg hp=-11.801652892561984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9421487603305785; hits/misses (PBA)= 1.1818181818181819/6.892561983471074; rounds (PBA)=8.099173553719009;} goblin #6: {team=neutral evil ; avg hp=-11.487603305785123 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.933884297520661; hits/misses (PBA)= 1.0909090909090908/7.24793388429752; rounds (PBA)=8.355371900826446;} goblin #28: {team=neutral evil ; avg hp=-11.652892561983471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.801652892561984; hits/misses (PBA)= 1.4132231404958677/6.528925619834711; rounds (PBA)=7.958677685950414;} goblin #38: {team=neutral evil ; avg hp=-11.636363636363637 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.297520661157025; hits/misses (PBA)= 1.2975206611570247/7.0578512396694215; rounds (PBA)=8.363636363636363;} goblin #36: {team=neutral evil ; avg hp=-11.148760330578513 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.148760330578513; hits/misses (PBA)= 1.3305785123966942/6.983471074380165; rounds (PBA)=8.338842975206612;} goblin #22: {team=neutral evil ; avg hp=-12.181818181818182 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5041322314049586; hits/misses (PBA)= 1.0826446280991735/6.925619834710743; rounds (PBA)=8.057851239669422;} goblin #42: {team=neutral evil ; avg hp=-12.066115702479339 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.37190082644628; hits/misses (PBA)= 1.2479338842975207/7.297520661157025; rounds (PBA)=8.545454545454545;} goblin #46: {team=neutral evil ; avg hp=-12.983471074380166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.041322314049587; hits/misses (PBA)= 1.3553719008264462/7.239669421487603; rounds (PBA)=8.611570247933884;} goblin #12: {team=neutral evil ; avg hp=-12.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942148760330578; hits/misses (PBA)= 1.3553719008264462/7.537190082644628; rounds (PBA)=8.900826446280991;} goblin #43: {team=neutral evil ; avg hp=-12.107438016528926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.537190082644628; hits/misses (PBA)= 1.3801652892561984/7.603305785123967; rounds (PBA)=9.0;} goblin #35: {team=neutral evil ; avg hp=-12.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.487603305785123; hits/misses (PBA)= 1.2396694214876034/7.330578512396694; rounds (PBA)=8.59504132231405;} goblin #9: {team=neutral evil ; avg hp=-11.826446280991735 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.512396694214876; hits/misses (PBA)= 1.140495867768595/7.140495867768595; rounds (PBA)=8.28099173553719;} goblin #45: {team=neutral evil ; avg hp=-11.03305785123967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710743801652892; hits/misses (PBA)= 1.4793388429752066/7.628099173553719; rounds (PBA)=9.148760330578513;} goblin #30: {team=neutral evil ; avg hp=-11.84297520661157 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.669421487603305; hits/misses (PBA)= 1.256198347107438/7.677685950413223; rounds (PBA)=8.942148760330578;} goblin: {team=neutral evil ; avg hp=-11.198347107438016 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.322314049586776; hits/misses (PBA)= 1.421487603305785/7.7190082644628095; rounds (PBA)=9.140495867768594;} goblin #48: {team=neutral evil ; avg hp=-11.950413223140496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.421487603305785; hits/misses (PBA)= 1.256198347107438/7.487603305785124; rounds (PBA)=8.768595041322314;} goblin #50: {team=neutral evil ; avg hp=-12.206611570247935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.47107438016529; hits/misses (PBA)= 1.396694214876033/7.809917355371901; rounds (PBA)=9.223140495867769;} goblin #10: {team=neutral evil ; avg hp=-11.867768595041323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.925619834710744; hits/misses (PBA)= 1.3471074380165289/7.75206611570248; rounds (PBA)=9.115702479338843;} goblin #25: {team=neutral evil ; avg hp=-11.983471074380166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.950413223140496; hits/misses (PBA)= 1.2644628099173554/7.909090909090909; rounds (PBA)=9.190082644628099;} goblin #24: {team=neutral evil ; avg hp=-11.75206611570248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.28099173553719; hits/misses (PBA)= 1.3801652892561984/7.5041322314049586; rounds (PBA)=8.917355371900827;} goblin #31: {team=neutral evil ; avg hp=-12.074380165289256 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975206611570249; hits/misses (PBA)= 1.322314049586777/7.677685950413223; rounds (PBA)=9.008264462809917;} goblin #33: {team=neutral evil ; avg hp=-11.702479338842975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.735537190082646; hits/misses (PBA)= 1.3140495867768596/7.31404958677686; rounds (PBA)=8.661157024793388;} goblin #26: {team=neutral evil ; avg hp=-11.677685950413224 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.388429752066116; hits/misses (PBA)= 1.2644628099173554/7.545454545454546; rounds (PBA)=8.859504132231406;} goblin #41: {team=neutral evil ; avg hp=-11.75206611570248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.743801652892563; hits/misses (PBA)= 1.396694214876033/7.24793388429752; rounds (PBA)=8.669421487603305;} goblin #16: {team=neutral evil ; avg hp=-10.909090909090908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.867768595041323; hits/misses (PBA)= 1.3388429752066116/7.1652892561983474; rounds (PBA)=8.537190082644628;} goblin #49: {team=neutral evil ; avg hp=-11.479338842975206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.03305785123967; hits/misses (PBA)= 1.2396694214876034/7.68595041322314; rounds (PBA)=8.925619834710744;} goblin #15: {team=neutral evil ; avg hp=-11.132231404958677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.619834710743802; hits/misses (PBA)= 1.3388429752066116/7.743801652892562; rounds (PBA)=9.090909090909092;} goblin #8: {team=neutral evil ; avg hp=-11.49586776859504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.198347107438016; hits/misses (PBA)= 1.322314049586777/7.223140495867769; rounds (PBA)=8.561983471074381;} ancient red dragon: {team=chaotic evil ; avg hp=115.84297520661157 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 938.2644628099174; hits/misses (PBA)= 49.710743801652896/2.5041322314049586; rounds (PBA)=18.082644628099175;} goblin #4: {team=neutral evil ; avg hp=-11.421487603305785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.462809917355372; hits/misses (PBA)= 1.1239669421487604/7.404958677685951; rounds (PBA)=8.561983471074381;} goblin #27: {team=neutral evil ; avg hp=-11.991735537190083 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603305785123966; hits/misses (PBA)= 1.4462809917355373/7.190082644628099; rounds (PBA)=8.661157024793388;} goblin #17: {team=neutral evil ; avg hp=-10.884297520661157 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71900826446281; hits/misses (PBA)= 1.371900826446281/6.537190082644628; rounds (PBA)=7.933884297520661;} goblin #7: {team=neutral evil ; avg hp=-11.760330578512397 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.388429752066116; hits/misses (PBA)= 1.256198347107438/7.669421487603306; rounds (PBA)=8.925619834710744;} goblin #2: {team=neutral evil ; avg hp=-12.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.198347107438016; hits/misses (PBA)= 1.3471074380165289/7.289256198347108; rounds (PBA)=8.669421487603305;} goblin #23: {team=neutral evil ; avg hp=-11.49586776859504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975206611570249; hits/misses (PBA)= 1.3388429752066116/7.528925619834711; rounds (PBA)=8.892561983471074;} goblin #32: {team=neutral evil ; avg hp=-12.59504132231405 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991735537190083; hits/misses (PBA)= 1.1983471074380165/6.933884297520661; rounds (PBA)=8.148760330578513;} goblin #3: {team=neutral evil ; avg hp=-12.107438016528926 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.87603305785124; hits/misses (PBA)= 1.1239669421487604/6.925619834710743; rounds (PBA)=8.074380165289256;} goblin #21: {team=neutral evil ; avg hp=-11.652892561983471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.636363636363637; hits/misses (PBA)= 1.1322314049586777/6.900826446280992; rounds (PBA)=8.066115702479339;} goblin #13: {team=neutral evil ; avg hp=-11.438016528925619 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.471074380165289; hits/misses (PBA)= 1.140495867768595/7.8264462809917354; rounds (PBA)=8.983471074380166;} goblin #40: {team=neutral evil ; avg hp=-11.909090909090908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.603305785123966; hits/misses (PBA)= 1.2644628099173554/7.6115702479338845; rounds (PBA)=8.892561983471074;} goblin #29: {team=neutral evil ; avg hp=-11.87603305785124 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.082644628099173; hits/misses (PBA)= 1.3801652892561984/7.818181818181818; rounds (PBA)=9.206611570247935;} goblin #19: {team=neutral evil ; avg hp=-11.289256198347108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.776859504132231; hits/misses (PBA)= 1.421487603305785/7.603305785123967; rounds (PBA)=9.024793388429751;} goblin #39: {team=neutral evil ; avg hp=-11.462809917355372 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.057851239669422; hits/misses (PBA)= 1.396694214876033/8.264462809917354; rounds (PBA)=9.669421487603305;} goblin #14: {team=neutral evil ; avg hp=-11.297520661157025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.363636363636363; hits/misses (PBA)= 1.2975206611570247/7.636363636363637; rounds (PBA)=8.96694214876033;} goblin #18: {team=neutral evil ; avg hp=-11.619834710743802 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.644628099173554; hits/misses (PBA)= 1.1983471074380165/7.115702479338843; rounds (PBA)=8.330578512396695;} goblin #20: {team=neutral evil ; avg hp=-12.239669421487603 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785123966942148; hits/misses (PBA)= 1.5454545454545454/8.264462809917354; rounds (PBA)=9.818181818181818;} goblin #34: {team=neutral evil ; avg hp=-12.264462809917354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.652892561983471; hits/misses (PBA)= 1.3305785123966942/7.024793388429752; rounds (PBA)=8.363636363636363;} goblin #47: {team=neutral evil ; avg hp=-11.809917355371901 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.371900826446281; hits/misses (PBA)= 1.1322314049586777/7.355371900826446; rounds (PBA)=8.49586776859504;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09758048390321936;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09958008398320337;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09858028394321136;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10357928414317137;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09758048390321936;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09798040391921616;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09198160367926415;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09718056388722256;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10897820435912818;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10697860427914417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09618076384723055;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09858028394321136;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10617876424715057;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10277944411117776;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10637872425514897;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09638072385522896;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10717856428714258;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09478104379124175;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09138172365526895;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 792.0; crudely normalised: 0% > any non-good = expected rounds to survive: 472.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42671; any non-lawful : 0.37 ± 0.01; any non-good : 0.63 ± 0.01; > Team any non-lawful = winning battles: 1869; perfect battles: 0; close-call battles: 1663; > Team any non-good = winning battles: 3132; perfect battles: 0; close-call battles: 2632; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=any non-good ; avg hp=-2.765846830633873 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.959608078384322; hits/misses (PBA)= 1.9038192361527695/1.284743051389722; rounds (PBA)=2.2919416116776645;} cult fanatic: {team=any non-lawful ; avg hp=-4.157768446310738 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.867626474705059; hits/misses (PBA)= 1.89002199560088/1.2933413317336533; rounds (PBA)=2.14497100579884;} cloaker: {team=any non-good ; avg hp=17.184763047390522 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.39052189562088; hits/misses (PBA)= 9.602079584083183/5.9000199960007995; rounds (PBA)=8.195560887822435;} bandit captain: {team=any non-lawful ; avg hp=4.8076384723055385 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.7134573085383; hits/misses (PBA)= 13.679664067186563/9.212957408518296; rounds (PBA)=7.876424715056989;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 923.68; crudely normalised: 0% > any non-good = expected rounds to survive: 320.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23670; any non-lawful : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloaker: {team=any non-lawful ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.95960807838432; hits/misses (PBA)= 5.933413317336533/2.5746850629874025; rounds (PBA)=4.541491701659668;} cult fanatic #2: {team=any non-good ; avg hp=-4.2341531693661265 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.591681663667266; hits/misses (PBA)= 2.0391921615676867/3.3249350129974005; rounds (PBA)=2.6820635872825433;} bandit captain: {team=any non-lawful ; avg hp=45.610277944411116 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.59008198360328; hits/misses (PBA)= 3.0501899620075985/1.6540691861627674; rounds (PBA)=4.417316536692661;} cult fanatic: {team=any non-good ; avg hp=-4.315536892621476 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798040391921615; hits/misses (PBA)= 2.0935812837432515/3.3625274945010997; rounds (PBA)=2.7280543891221756;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39719; chaotic neutral : 0.89 ± 0.0; any non-lawful : 0.11 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic neutral = winning battles: 4444; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 557; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloaker: {team=chaotic neutral ; avg hp=30.155968806238754 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.20135972805438; hits/misses (PBA)= 9.298140371925616/5.135372925414917; rounds (PBA)=7.855628874225155;} cult fanatic #2: {team=any non-good ; avg hp=-3.8114377124575083 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.161367726454708; hits/misses (PBA)= 2.1365726854629075/2.0893821235752847; rounds (PBA)=2.1129774045190963;} cult fanatic: {team=any non-good ; avg hp=-3.784043191361728 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.938012397520495; hits/misses (PBA)= 2.0921815636872627/2.1141771645670864; rounds (PBA)=2.1031793641271745;} bandit captain: {team=any non-lawful ; avg hp=-2.9118176364727053 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.0505898820236; hits/misses (PBA)= 12.915616876624675/7.979204159168166; rounds (PBA)=7.037192561487703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1315.66; crudely normalised: 0% > chaotic good = expected rounds to survive: 14062.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17918; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 4513; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=-6.381323735252949 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.9120175964807; hits/misses (PBA)= 7.484503099380124/1.6450709858028394; rounds (PBA)=3.0431913617276543;} djinni #2: {team=chaotic good ; avg hp=132.16676664667065 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.91661667666467; hits/misses (PBA)= 5.407318536292742/3.603079384123175; rounds (PBA)=3.251149770045991;} djinni: {team=chaotic good ; avg hp=133.49970005998802 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.47210557888422; hits/misses (PBA)= 5.425114977004599/3.5850829834033195; rounds (PBA)=3.2501499700059986;} efreeti: {team=chaotic good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.99260147970406; hits/misses (PBA)= 3.988002399520096/2.159368126374725; rounds (PBA)=3.2561487702459506;} archmage: {team=chaotic good ; avg hp=-8.578484303139373 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.578884223155369;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7885.71; crudely normalised: 0% > any = expected rounds to survive: 303.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5915; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-9.572685462907419 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9410117976404719; hits/misses (PBA)= 0.19736052789442113/0.28314337132573486; rounds (PBA)=0.48050389922015596;} nalfeshnee: {team=chaotic evil ; avg hp=183.05898820235953 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.572685462907415; hits/misses (PBA)= 1.96500699860028/0.10617876424715057; rounds (PBA)=1.182763447310538;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 459.43; crudely normalised: 0% > unaligned = expected rounds to survive: 542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21172; any chaotic : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any chaotic = winning battles: 4968; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 33; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-5.131573685262947 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.33873225354929; hits/misses (PBA)= 3.066786642671466/2.5032993401319734; rounds (PBA)=2.7906418716256747;} berserker: {team=any chaotic ; avg hp=46.66126774645071 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.131573685262946; hits/misses (PBA)= 2.4351129774045193/0.7956408718256349; rounds (PBA)=4.224155168966207;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 965.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6187; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.626474705058988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8184363127374525; hits/misses (PBA)= 0.1767646470705859/0.5326934613077384; rounds (PBA)=0.7094581083783243;} goblin #7: {team=neutral evil ; avg hp=6.869026194761048 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5358928214357128; hits/misses (PBA)= 0.264747050589882/0.30713857228554287; rounds (PBA)=0.8510297940411917;} goblin: {team=neutral evil ; avg hp=6.873825234953009 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4947010597880424; hits/misses (PBA)= 0.2533493301339732/0.3059388122375525; rounds (PBA)=0.8448310337932413;} goblin #2: {team=neutral evil ; avg hp=6.902819436112777 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5332933413317336; hits/misses (PBA)= 0.26034793041391724/0.3083383323335333; rounds (PBA)=0.846630673865227;} bugbear: {team=neutral evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083383323335333; hits/misses (PBA)= 0.33993201359728054/0.42911417716456707; rounds (PBA)=0.8842231553689263;} goblin #5: {team=neutral evil ; avg hp=6.8920215956808635 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5206958608278345; hits/misses (PBA)= 0.25874825034993/0.3067386522695461; rounds (PBA)=0.8530293941211757;} goblin #4: {team=neutral evil ; avg hp=6.86502699460108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4743051389722055; hits/misses (PBA)= 0.250749850029994/0.3085382923415317; rounds (PBA)=0.8444311137772446;} goblin #3: {team=neutral evil ; avg hp=6.906018796240752 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.460507898420316; hits/misses (PBA)= 0.24375124975005/0.3275344931013797; rounds (PBA)=0.8498300339932013;} goblin #6: {team=neutral evil ; avg hp=6.872825434913017 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5236952609478105; hits/misses (PBA)= 0.2549490101979604/0.3087382523495301; rounds (PBA)=0.8550289942011597;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 426.47; crudely normalised: 0% > neutral evil = expected rounds to survive: 412.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 404; Sum of rounds: 5118; > Team any = winning battles: 403; perfect battles: 0; close-call battles: 403; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #9: {team=neutral evil ; avg hp=-3.004950495049505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049504950495049; hits/misses (PBA)= 1.7920792079207921/3.116336633663366; rounds (PBA)=4.9405940594059405;} veteran #3: {team=any ; avg hp=35.118811881188115 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.90594059405941; hits/misses (PBA)= 8.537128712871286/0.8143564356435643; rounds (PBA)=9.430693069306932;} mage #3: {team=neutral evil ; avg hp=-3.1633663366336635 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.09158415841584; hits/misses (PBA)= 5.022277227722772/6.2450495049504955; rounds (PBA)=11.267326732673267;} veteran #11: {team=any ; avg hp=40.32673267326733 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.76980198019802; hits/misses (PBA)= 9.101485148514852/0.8762376237623762; rounds (PBA)=10.024752475247524;} zombie #20: {team=neutral evil ; avg hp=-3.235148514851485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.920792079207921; hits/misses (PBA)= 1.6212871287128714/3.222772277227723; rounds (PBA)=4.856435643564357;} zombie #19: {team=neutral evil ; avg hp=-3.1534653465346536 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67079207920792; hits/misses (PBA)= 1.6485148514851484/3.1584158415841586; rounds (PBA)=4.8316831683168315;} zombie #11: {team=neutral evil ; avg hp=-3.099009900990099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.257425742574258; hits/misses (PBA)= 1.4579207920792079/2.7945544554455446; rounds (PBA)=4.306930693069307;} zombie #28: {team=neutral evil ; avg hp=-3.0569306930693068 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.106435643564357; hits/misses (PBA)= 1.6386138613861385/2.952970297029703; rounds (PBA)=4.631188118811881;} zombie #8: {team=neutral evil ; avg hp=-3.1584158415841586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524752475247524; hits/misses (PBA)= 1.6806930693069306/3.012376237623762; rounds (PBA)=4.717821782178218;} veteran #4: {team=any ; avg hp=36.118811881188115 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.39356435643565; hits/misses (PBA)= 8.878712871287128/0.8267326732673267; rounds (PBA)=9.764851485148515;} zombie #29: {team=neutral evil ; avg hp=-3.007425742574257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.797029702970297; hits/misses (PBA)= 1.74009900990099/2.9306930693069306; rounds (PBA)=4.702970297029703;} zombie #22: {team=neutral evil ; avg hp=-3.2475247524752477 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.648514851485149; hits/misses (PBA)= 1.561881188118812/2.9554455445544554; rounds (PBA)=4.551980198019802;} zombie #25: {team=neutral evil ; avg hp=-3.094059405940594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.207920792079207; hits/misses (PBA)= 1.6262376237623761/2.8366336633663365; rounds (PBA)=4.5049504950495045;} veteran #9: {team=any ; avg hp=36.15594059405941 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.507425742574256; hits/misses (PBA)= 8.891089108910892/0.8737623762376238; rounds (PBA)=9.816831683168317;} zombie #10: {team=neutral evil ; avg hp=-3.037128712871287 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.866336633663367; hits/misses (PBA)= 1.618811881188119/2.9257425742574257; rounds (PBA)=4.589108910891089;} zombie #6: {team=neutral evil ; avg hp=-3.094059405940594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.792079207920792; hits/misses (PBA)= 1.618811881188119/3.116336633663366; rounds (PBA)=4.772277227722772;} veteran #5: {team=any ; avg hp=37.227722772277225 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.586633663366335; hits/misses (PBA)= 8.678217821782178/0.8589108910891089; rounds (PBA)=9.626237623762377;} veteran #6: {team=any ; avg hp=36.66089108910891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.15346534653465; hits/misses (PBA)= 9.027227722772277/0.8143564356435643; rounds (PBA)=9.893564356435643;} zombie #24: {team=neutral evil ; avg hp=-3.047029702970297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.146039603960396; hits/misses (PBA)= 1.6608910891089108/3.051980198019802; rounds (PBA)=4.747524752475248;} zombie #4: {team=neutral evil ; avg hp=-3.297029702970297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650990099009901; hits/misses (PBA)= 1.5371287128712872/3.0767326732673266; rounds (PBA)=4.648514851485149;} veteran #7: {team=any ; avg hp=36.84405940594059 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.41831683168317; hits/misses (PBA)= 8.71039603960396/0.9084158415841584; rounds (PBA)=9.680693069306932;} veteran #14: {team=any ; avg hp=35.89108910891089 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.57425742574257; hits/misses (PBA)= 8.524752475247524/0.8168316831683168; rounds (PBA)=9.400990099009901;} veteran #15: {team=any ; avg hp=35.277227722772274 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.07920792079208; hits/misses (PBA)= 8.693069306930694/0.8193069306930693; rounds (PBA)=9.566831683168317;} zombie #12: {team=neutral evil ; avg hp=-3.121287128712871 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.727722772277228; hits/misses (PBA)= 1.5792079207920793/2.8985148514851486; rounds (PBA)=4.5049504950495045;} zombie #23: {team=neutral evil ; avg hp=-3.0965346534653464 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.683168316831683; hits/misses (PBA)= 1.6732673267326732/3.1584158415841586; rounds (PBA)=4.851485148514851;} veteran #2: {team=any ; avg hp=37.448019801980195 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.57673267326733; hits/misses (PBA)= 8.846534653465346/0.7722772277227723; rounds (PBA)=9.698019801980198;} zombie #14: {team=neutral evil ; avg hp=-3.3316831683168315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.282178217821782; hits/misses (PBA)= 1.7004950495049505/3.0346534653465347; rounds (PBA)=4.752475247524752;} zombie #5: {team=neutral evil ; avg hp=-3.1658415841584158 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.641089108910892; hits/misses (PBA)= 1.6782178217821782/3.0915841584158414; rounds (PBA)=4.8094059405940595;} zombie #3: {team=neutral evil ; avg hp=-3.1633663366336635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.930693069306931; hits/misses (PBA)= 1.5816831683168318/2.99009900990099; rounds (PBA)=4.596534653465347;} zombie #16: {team=neutral evil ; avg hp=-3.23019801980198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76980198019802; hits/misses (PBA)= 1.7004950495049505/2.995049504950495; rounds (PBA)=4.73019801980198;} zombie #27: {team=neutral evil ; avg hp=-3.1831683168316833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.279702970297029; hits/misses (PBA)= 1.698019801980198/2.896039603960396; rounds (PBA)=4.6361386138613865;} veteran #10: {team=any ; avg hp=38.81435643564357 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.616336633663366; hits/misses (PBA)= 9.064356435643564/0.754950495049505; rounds (PBA)=9.898514851485148;} veteran #13: {team=any ; avg hp=36.01237623762376 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.33168316831683; hits/misses (PBA)= 8.73019801980198/0.7673267326732673; rounds (PBA)=9.554455445544555;} zombie #7: {team=neutral evil ; avg hp=-3.1856435643564356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.346534653465346; hits/misses (PBA)= 1.6806930693069306/2.8886138613861387; rounds (PBA)=4.601485148514851;} zombie #18: {team=neutral evil ; avg hp=-2.948019801980198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.064356435643564; hits/misses (PBA)= 1.603960396039604/3.1014851485148514; rounds (PBA)=4.7549504950495045;} zombie #13: {team=neutral evil ; avg hp=-2.972772277227723 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7004950495049505; hits/misses (PBA)= 1.5717821782178218/2.9232673267326734; rounds (PBA)=4.551980198019802;} zombie #21: {team=neutral evil ; avg hp=-3.0816831683168315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.396039603960396; hits/misses (PBA)= 1.6534653465346534/2.9975247524752477; rounds (PBA)=4.695544554455446;} zombie: {team=neutral evil ; avg hp=-3.0569306930693068 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.30940594059406; hits/misses (PBA)= 1.683168316831683/2.957920792079208; rounds (PBA)=4.655940594059406;} mage #2: {team=neutral evil ; avg hp=-3.108910891089109 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.804455445544555; hits/misses (PBA)= 4.985148514851486/6.284653465346534; rounds (PBA)=11.272277227722773;} zombie #30: {team=neutral evil ; avg hp=-3.007425742574257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237623762376238; hits/misses (PBA)= 1.6633663366336633/2.967821782178218; rounds (PBA)=4.660891089108911;} veteran #12: {team=any ; avg hp=36.086633663366335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.18069306930693; hits/misses (PBA)= 8.816831683168317/0.7920792079207921; rounds (PBA)=9.675742574257425;} zombie #17: {team=neutral evil ; avg hp=-2.98019801980198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.569306930693068; hits/misses (PBA)= 1.693069306930693/3.146039603960396; rounds (PBA)=4.858910891089109;} zombie #2: {team=neutral evil ; avg hp=-3.160891089108911 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.155940594059405; hits/misses (PBA)= 1.636138613861386/2.992574257425743; rounds (PBA)=4.655940594059406;} mage: {team=neutral evil ; avg hp=-3.0717821782178216 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.21039603960396; hits/misses (PBA)= 5.096534653465347/6.195544554455446; rounds (PBA)=11.292079207920793;} veteran: {team=any ; avg hp=36.01237623762376 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.82178217821782; hits/misses (PBA)= 8.685643564356436/0.8242574257425742; rounds (PBA)=9.589108910891088;} zombie #26: {team=neutral evil ; avg hp=-3.1732673267326734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027227722772277; hits/misses (PBA)= 1.5891089108910892/2.9306930693069306; rounds (PBA)=4.551980198019802;} veteran #8: {team=any ; avg hp=36.63861386138614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.93811881188119; hits/misses (PBA)= 8.688118811881187/0.8267326732673267; rounds (PBA)=9.596534653465346;} zombie #15: {team=neutral evil ; avg hp=-3.0866336633663365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8861386138613865; hits/misses (PBA)= 1.556930693069307/2.9504950495049505; rounds (PBA)=4.537128712871287;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 426.47; crudely normalised: 0% > neutral evil = expected rounds to survive: 412.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 426; Sum of rounds: 5426; any : 0.09 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 426; perfect battles: 0; close-call battles: 426; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #15: {team=any ; avg hp=35.701877934272304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.87323943661972; hits/misses (PBA)= 8.45774647887324/0.8169014084507042; rounds (PBA)=9.34037558685446;} zombie #2: {team=neutral evil ; avg hp=-2.9624413145539905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.370892018779342; hits/misses (PBA)= 1.6830985915492958/2.9107981220657275; rounds (PBA)=4.629107981220657;} zombie #18: {team=neutral evil ; avg hp=-3.023474178403756 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.328638497652582; hits/misses (PBA)= 1.596244131455399/2.8732394366197185; rounds (PBA)=4.507042253521127;} veteran #12: {team=any ; avg hp=36.51877934272301 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.948356807511736; hits/misses (PBA)= 8.694835680751174/0.9741784037558685; rounds (PBA)=9.720657276995306;} zombie #5: {team=neutral evil ; avg hp=-3.140845070422535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.502347417840376; hits/misses (PBA)= 1.7230046948356808/3.107981220657277; rounds (PBA)=4.863849765258216;} zombie #27: {team=neutral evil ; avg hp=-3.3215962441314555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.338028169014084; hits/misses (PBA)= 1.6666666666666667/3.1267605633802815; rounds (PBA)=4.816901408450704;} zombie #8: {team=neutral evil ; avg hp=-3.140845070422535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.78169014084507; hits/misses (PBA)= 1.551643192488263/3.0492957746478875; rounds (PBA)=4.643192488262911;} zombie #3: {team=neutral evil ; avg hp=-3.028169014084507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.375586854460094; hits/misses (PBA)= 1.636150234741784/3.119718309859155; rounds (PBA)=4.784037558685446;} mage: {team=neutral evil ; avg hp=-2.9577464788732395 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.847417840375588; hits/misses (PBA)= 5.05868544600939/6.28169014084507; rounds (PBA)=11.34037558685446;} veteran #2: {team=any ; avg hp=35.51643192488263 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.225352112676056; hits/misses (PBA)= 8.549295774647888/0.8356807511737089; rounds (PBA)=9.471830985915492;} zombie #7: {team=neutral evil ; avg hp=-3.0023474178403755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 1.624413145539906/2.847417840375587; rounds (PBA)=4.516431924882629;} veteran #10: {team=any ; avg hp=34.98356807511737 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.248826291079816; hits/misses (PBA)= 8.71830985915493/0.7582159624413145; rounds (PBA)=9.532863849765258;} veteran #5: {team=any ; avg hp=35.65727699530517 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.78403755868545; hits/misses (PBA)= 8.615023474178404/0.8427230046948356; rounds (PBA)=9.525821596244132;} zombie: {team=neutral evil ; avg hp=-3.072769953051643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.868544600938967; hits/misses (PBA)= 1.5610328638497653/3.0258215962441315; rounds (PBA)=4.629107981220657;} zombie #19: {team=neutral evil ; avg hp=-3.1291079812206575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908450704225352; hits/misses (PBA)= 1.6032863849765258/3.035211267605634; rounds (PBA)=4.683098591549296;} zombie #6: {team=neutral evil ; avg hp=-3.0258215962441315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.098591549295774; hits/misses (PBA)= 1.6103286384976525/3.0258215962441315; rounds (PBA)=4.666666666666667;} zombie #17: {team=neutral evil ; avg hp=-2.8661971830985915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666666666666667; hits/misses (PBA)= 1.5751173708920188/2.9295774647887325; rounds (PBA)=4.532863849765258;} zombie #13: {team=neutral evil ; avg hp=-2.9976525821596245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.035211267605634; hits/misses (PBA)= 1.5727699530516432/2.859154929577465; rounds (PBA)=4.481220657276995;} zombie #22: {team=neutral evil ; avg hp=-3.103286384976526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.60093896713615; hits/misses (PBA)= 1.5140845070422535/3.044600938967136; rounds (PBA)=4.596244131455399;} zombie #4: {team=neutral evil ; avg hp=-2.9507042253521125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.269953051643192; hits/misses (PBA)= 1.6666666666666667/3.112676056338028; rounds (PBA)=4.821596244131455;} zombie #25: {team=neutral evil ; avg hp=-3.1338028169014085 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.115023474178404; hits/misses (PBA)= 1.6173708920187793/2.9741784037558685; rounds (PBA)=4.626760563380282;} zombie #15: {team=neutral evil ; avg hp=-3.103286384976526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.774647887323944; hits/misses (PBA)= 1.5586854460093897/2.964788732394366; rounds (PBA)=4.556338028169014;} veteran #8: {team=any ; avg hp=35.75352112676056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.570422535211264; hits/misses (PBA)= 8.673708920187794/0.8309859154929577; rounds (PBA)=9.56338028169014;} zombie #11: {team=neutral evil ; avg hp=-2.9460093896713615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.4037558685446; hits/misses (PBA)= 1.6525821596244132/3.119718309859155; rounds (PBA)=4.786384976525822;} zombie #14: {team=neutral evil ; avg hp=-3.011737089201878 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2981220657277; hits/misses (PBA)= 1.647887323943662/3.0258215962441315; rounds (PBA)=4.699530516431925;} zombie #20: {team=neutral evil ; avg hp=-3.136150234741784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 1.6408450704225352/3.147887323943662; rounds (PBA)=4.826291079812207;} zombie #28: {team=neutral evil ; avg hp=-3.0774647887323945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.699530516431924; hits/misses (PBA)= 1.7089201877934272/2.988262910798122; rounds (PBA)=4.725352112676056;} veteran #3: {team=any ; avg hp=35.67605633802817 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.183098591549296; hits/misses (PBA)= 8.673708920187794/0.8615023474178404; rounds (PBA)=9.607981220657276;} zombie #9: {team=neutral evil ; avg hp=-3.143192488262911 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.173708920187794; hits/misses (PBA)= 1.6666666666666667/3.0140845070422535; rounds (PBA)=4.71830985915493;} zombie #12: {team=neutral evil ; avg hp=-3.011737089201878 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.05868544600939; hits/misses (PBA)= 1.6338028169014085/3.1056338028169015; rounds (PBA)=4.765258215962441;} zombie #26: {team=neutral evil ; avg hp=-3.136150234741784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.967136150234742; hits/misses (PBA)= 1.6431924882629108/3.147887323943662; rounds (PBA)=4.823943661971831;} zombie #21: {team=neutral evil ; avg hp=-3.291079812206573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.211267605633802; hits/misses (PBA)= 1.676056338028169/3.0422535211267605; rounds (PBA)=4.737089201877934;} veteran #13: {team=any ; avg hp=36.863849765258216 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.46478873239437; hits/misses (PBA)= 8.887323943661972/0.9107981220657277; rounds (PBA)=9.863849765258216;} veteran #6: {team=any ; avg hp=38.29342723004695 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.73474178403756; hits/misses (PBA)= 8.852112676056338/0.931924882629108; rounds (PBA)=9.859154929577464;} zombie #30: {team=neutral evil ; avg hp=-3.211267605633803 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129107981220658; hits/misses (PBA)= 1.6267605633802817/2.9577464788732395; rounds (PBA)=4.622065727699531;} zombie #29: {team=neutral evil ; avg hp=-3.103286384976526 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.838028169014084; hits/misses (PBA)= 1.7511737089201878/2.92018779342723; rounds (PBA)=4.704225352112676;} veteran #14: {team=any ; avg hp=36.720657276995304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.78403755868545; hits/misses (PBA)= 8.913145539906104/0.7511737089201878; rounds (PBA)=9.732394366197184;} mage #3: {team=neutral evil ; avg hp=-3.1572769953051645 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.420187793427232; hits/misses (PBA)= 5.070422535211268/6.230046948356808; rounds (PBA)=11.300469483568076;} zombie #10: {team=neutral evil ; avg hp=-3.199530516431925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.52112676056338; hits/misses (PBA)= 1.551643192488263/2.995305164319249; rounds (PBA)=4.582159624413146;} mage #2: {team=neutral evil ; avg hp=-3.2417840375586855 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.739436619718308; hits/misses (PBA)= 4.97887323943662/6.363849765258216; rounds (PBA)=11.342723004694836;} veteran: {team=any ; avg hp=36.347417840375584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.021126760563384; hits/misses (PBA)= 8.82394366197183/0.812206572769953; rounds (PBA)=9.69718309859155;} zombie #24: {team=neutral evil ; avg hp=-3.072769953051643 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.78169014084507; hits/misses (PBA)= 1.6807511737089202/2.884976525821596; rounds (PBA)=4.586854460093897;} zombie #23: {team=neutral evil ; avg hp=-3.084507042253521 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.072769953051644; hits/misses (PBA)= 1.800469483568075/3.091549295774648; rounds (PBA)=4.910798122065728;} veteran #11: {team=any ; avg hp=38.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.60798122065728; hits/misses (PBA)= 9.023474178403756/0.8497652582159625; rounds (PBA)=9.93661971830986;} veteran #9: {team=any ; avg hp=37.713615023474176 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.3849765258216; hits/misses (PBA)= 8.94131455399061/0.8075117370892019; rounds (PBA)=9.800469483568076;} veteran #4: {team=any ; avg hp=38.840375586854464 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.913145539906104; hits/misses (PBA)= 9.053990610328638/0.8497652582159625; rounds (PBA)=9.981220657276996;} zombie #16: {team=neutral evil ; avg hp=-3.0657276995305165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.47887323943662; hits/misses (PBA)= 1.6173708920187793/3.044600938967136; rounds (PBA)=4.697183098591549;} veteran #7: {team=any ; avg hp=39.570422535211264 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.32394366197183; hits/misses (PBA)= 9.04225352112676/0.8380281690140845; rounds (PBA)=9.95774647887324;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 36.36; crudely normalised: 0% > neutral evil = expected rounds to survive: 1294.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4564; Sum of rounds: 9262; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4563; perfect battles: 0; close-call battles: 19; ------------------------------------------------- Combattants ------------------------------------------------ zombie #15: {team=neutral evil ; avg hp=21.68054338299737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.277169149868536; hits/misses (PBA)= 0.8983347940403155/0.5797546012269938; rounds (PBA)=1.5705521472392638;} zombie #18: {team=neutral evil ; avg hp=21.607361963190183 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.159509202453988; hits/misses (PBA)= 0.8711656441717791/0.6029798422436459; rounds (PBA)=1.5810692375109554;} zombie #14: {team=neutral evil ; avg hp=21.67900964066608 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.211875547765119; hits/misses (PBA)= 0.8891323400525855/0.5893952673093777; rounds (PBA)=1.577125328659071;} zombie #10: {team=neutral evil ; avg hp=21.640008764241895 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196319018404908; hits/misses (PBA)= 0.8825591586327782/0.579535495179667; rounds (PBA)=1.5661700262927256;} zombie #6: {team=neutral evil ; avg hp=21.64943032427695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.15863277826468; hits/misses (PBA)= 0.8711656441717791/0.5909290096406661; rounds (PBA)=1.567922874671341;} zombie #29: {team=neutral evil ; avg hp=21.64943032427695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310035056967572; hits/misses (PBA)= 0.894829097283085/0.5854513584574934; rounds (PBA)=1.5766871165644172;} zombie #3: {team=neutral evil ; avg hp=21.659728308501315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.155346187554777; hits/misses (PBA)= 0.8676599474145487/0.6003505696757231; rounds (PBA)=1.5740578439964943;} zombie #12: {team=neutral evil ; avg hp=21.653812445223487 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285056967572305; hits/misses (PBA)= 0.8957055214723927/0.5850131463628396; rounds (PBA)=1.5797546012269938;} zombie #19: {team=neutral evil ; avg hp=21.625547765118316 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176599474145487; hits/misses (PBA)= 0.8722611744084137/0.5924627519719544; rounds (PBA)=1.5736196319018405;} zombie: {team=neutral evil ; avg hp=21.702015775635406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2988606485539; hits/misses (PBA)= 0.8935144609991236/0.5931200701139352; rounds (PBA)=1.5830411919368974;} zombie #7: {team=neutral evil ; avg hp=21.663453111305873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.240140227870289; hits/misses (PBA)= 0.8882559158632778/0.588957055214724; rounds (PBA)=1.5736196319018405;} zombie #30: {team=neutral evil ; avg hp=21.648115687992988 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.36612620508326; hits/misses (PBA)= 0.8996494303242769/0.5705521472392638; rounds (PBA)=1.5690184049079754;} zombie #22: {team=neutral evil ; avg hp=21.635845749342682 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.228308501314636; hits/misses (PBA)= 0.8794916739702016/0.5950920245398773; rounds (PBA)=1.5801928133216476;} zombie #8: {team=neutral evil ; avg hp=21.649211218229624 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.259421560035057; hits/misses (PBA)= 0.8904469763365469/0.5939964943032428; rounds (PBA)=1.5812883435582823;} zombie #16: {team=neutral evil ; avg hp=21.6897458369851 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.269500438212095; hits/misses (PBA)= 0.8838737949167397/0.6001314636283961; rounds (PBA)=1.5815074496056092;} zombie #5: {team=neutral evil ; avg hp=21.593120070113937 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.218886941279579; hits/misses (PBA)= 0.8707274320771253/0.598159509202454; rounds (PBA)=1.5812883435582823;} zombie #26: {team=neutral evil ; avg hp=21.639789658194566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190622261174409; hits/misses (PBA)= 0.8744522348816828/0.6012269938650306; rounds (PBA)=1.5810692375109554;} zombie #25: {team=neutral evil ; avg hp=21.626862401402278 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.237510955302366; hits/misses (PBA)= 0.8764241893076249/0.5992550394390885; rounds (PBA)=1.577125328659071;} zombie #2: {team=neutral evil ; avg hp=21.64592462751972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.217572304995618; hits/misses (PBA)= 0.8873794916739702/0.5931200701139352; rounds (PBA)=1.5786590709903594;} zombie #11: {team=neutral evil ; avg hp=21.72874671340929 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1928133216476775; hits/misses (PBA)= 0.8777388255915863/0.5891761612620509; rounds (PBA)=1.5567484662576687;} zombie #9: {team=neutral evil ; avg hp=21.658194566170025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.254601226993865; hits/misses (PBA)= 0.8816827344434707/0.598159509202454; rounds (PBA)=1.5808501314636283;} mage: {team=any ; avg hp=-2.2861524978089394 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4125766871165646; hits/misses (PBA)= 0.7607361963190185/0.186897458369851; rounds (PBA)=0.9476336546888694;} zombie #28: {team=neutral evil ; avg hp=21.68207712532866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.128615249780894; hits/misses (PBA)= 0.8755477651183172/0.6001314636283961; rounds (PBA)=1.5659509202453987;} zombie #23: {team=neutral evil ; avg hp=21.658194566170025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1522787028921995; hits/misses (PBA)= 0.8650306748466258/0.6038562664329535; rounds (PBA)=1.5709903593339176;} zombie #20: {team=neutral evil ; avg hp=21.635407537248028 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222611744084137; hits/misses (PBA)= 0.8812445223488168/0.5832602979842244; rounds (PBA)=1.567703768624014;} zombie #27: {team=neutral evil ; avg hp=21.62532865907099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2489044697633656; hits/misses (PBA)= 0.8801489921121823/0.593558282208589; rounds (PBA)=1.5812883435582823;} zombie #13: {team=neutral evil ; avg hp=21.659728308501315 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270815074496056; hits/misses (PBA)= 0.8908851884312007/0.5808501314636284; rounds (PBA)=1.5707712532865907;} mage #3: {team=any ; avg hp=-2.2883435582822087 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3871603856266432; hits/misses (PBA)= 0.7486853637160386/0.19281332164767748; rounds (PBA)=0.9414986853637161;} zombie #21: {team=neutral evil ; avg hp=21.65644171779141 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.178571428571429; hits/misses (PBA)= 0.8665644171779141/0.5968448729184925; rounds (PBA)=1.560692375109553;} zombie #17: {team=neutral evil ; avg hp=21.639789658194566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261393514460999; hits/misses (PBA)= 0.8913234005258545/0.577125328659071; rounds (PBA)=1.5716476774758983;} mage #2: {team=any ; avg hp=-2.2977651183172654 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.434706397896582; hits/misses (PBA)= 0.7631463628396143/0.17791411042944785; rounds (PBA)=0.9410604732690623;} zombie #4: {team=neutral evil ; avg hp=21.64745836985101 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.245836985100789; hits/misses (PBA)= 0.8943908851884312/0.5832602979842244; rounds (PBA)=1.5782208588957056;} zombie #24: {team=neutral evil ; avg hp=21.691498685363715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.245836985100789; hits/misses (PBA)= 0.8968010517090271/0.586546888694128; rounds (PBA)=1.5790972830850132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 468.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13275.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9353; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1804; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=55.113377324535094 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730853829234153; hits/misses (PBA)= 0.7074585082983403/0.4621075784843031; rounds (PBA)=1.3395320935812838;} ogre #13: {team=chaotic evil ; avg hp=54.984403119376125 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.704659068186363; hits/misses (PBA)= 0.7084583083383323/0.4667066586682663; rounds (PBA)=1.349730053989202;} ogre #12: {team=chaotic evil ; avg hp=54.97660467906419 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.585282943411318; hits/misses (PBA)= 0.7002599480103979/0.4751049790041992; rounds (PBA)=1.3501299740051989;} ogre #5: {team=chaotic evil ; avg hp=54.74045190961807 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785442911417716; hits/misses (PBA)= 0.7066586682663467/0.46490701859628075; rounds (PBA)=1.3505298940211958;} ogre #11: {team=chaotic evil ; avg hp=55.0997800439912 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.615876824635073; hits/misses (PBA)= 0.7022595480903819/0.46530693861227757; rounds (PBA)=1.3475304939012198;} ogre #7: {team=chaotic evil ; avg hp=55.21355728854229 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.845630873825234; hits/misses (PBA)= 0.7138572285542891/0.46170765846830636; rounds (PBA)=1.3433313337332533;} ogre #3: {team=chaotic evil ; avg hp=54.869626074785046 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643271345730854; hits/misses (PBA)= 0.7044591081783643/0.46710657868426314; rounds (PBA)=1.345730853829234;} ogre #8: {team=chaotic evil ; avg hp=54.9122175564887 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.67366526694661; hits/misses (PBA)= 0.7010597880423916/0.46250749850029993; rounds (PBA)=1.3479304139172166;} ogre #15: {team=chaotic evil ; avg hp=55.11677664467106 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.452109578084382; hits/misses (PBA)= 0.6878624275144971/0.483503299340132; rounds (PBA)=1.3453309338132373;} ogre #6: {team=chaotic evil ; avg hp=55.47230553889222 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.715656868626274; hits/misses (PBA)= 0.707258548290342/0.47210557888422316; rounds (PBA)=1.3359328134373125;} ogre: {team=chaotic evil ; avg hp=55.05498900219956 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6624675064987; hits/misses (PBA)= 0.7066586682663467/0.46710657868426314; rounds (PBA)=1.3501299740051989;} ogre #9: {team=chaotic evil ; avg hp=55.31513697260548 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.778044391121776; hits/misses (PBA)= 0.7084583083383323/0.4657068586282743; rounds (PBA)=1.3375324935012998;} frost giant: {team=neutral evil ; avg hp=-7.005398920215957 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.8122375524895; hits/misses (PBA)= 2.2819436112777445/0.23395320935812838; rounds (PBA)=1.2579484103179364;} ogre #4: {team=chaotic evil ; avg hp=54.898220355928814 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66126774645071; hits/misses (PBA)= 0.7016596680663867/0.47630473905218956; rounds (PBA)=1.3537292541491701;} ogre #14: {team=chaotic evil ; avg hp=55.16556688662268 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.620675864827035; hits/misses (PBA)= 0.6990601879624075/0.4793041391721656; rounds (PBA)=1.3551289742051589;} ogre #10: {team=chaotic evil ; avg hp=55.254749050189965 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.530493901219756; hits/misses (PBA)= 0.6950609878024395/0.47490501899620075; rounds (PBA)=1.341131773645271;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 7025.45; crudely normalised: 0% > chaotic evil = expected rounds to survive: 885.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10702; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=127.12697460507898 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.58228354329134; hits/misses (PBA)= 2.7728454309138173/0.15176964607078583; rounds (PBA)=2.1399720055988802;} ogre: {team=chaotic evil ; avg hp=-14.582283543291341 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.873025394921015; hits/misses (PBA)= 0.7948410317936413/0.5080983803239352; rounds (PBA)=1.3029394121175766;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 253.85; crudely normalised: 0% > unaligned = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13183; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=39.81163767246551 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.797240551889622; hits/misses (PBA)= 1.1451709658068385/0.490501899620076; rounds (PBA)=2.6352729454109176;} giant poisonous snake: {team=other; avg hp=-5.797240551889622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1883623275344934; hits/misses (PBA)= 0.7802439512097581/0.19016196760647872; rounds (PBA)=0.9708058388322336;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 560.0; crudely normalised: 0% > unaligned = expected rounds to survive: 16466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10388; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=238.13357328534292 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.32873425314937; hits/misses (PBA)= 2.6154769046190762/0.13557288542291543; rounds (PBA)=2.0771845630873824;} rhinoceros: {team=other; avg hp=-12.32873425314937 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.866426714657068; hits/misses (PBA)= 0.5950809838032394/0.5764847030593881; rounds (PBA)=1.1715656868626274;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 128.57; crudely normalised: 0% > unaligned = expected rounds to survive: 21.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11668; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=44.446910617876426 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.602879424115176; hits/misses (PBA)= 1.0/0.33313337332533494; rounds (PBA)=2.3331333733253348;} quipper: {team=unaligned ; avg hp=-13.602879424115176 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5530893821235753; hits/misses (PBA)= 0.520495900819836/0.1799640071985603; rounds (PBA)=0.7004599080183963;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4488.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 4014.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24632; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 94; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=104.5872825434913 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.44711057788442; hits/misses (PBA)= 2.681663667266547/1.433113377324535; rounds (PBA)=4.6614677064587084;} young white dragon: {team=chaotic evil ; avg hp=-14.043591281743652 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.625274945011; hits/misses (PBA)= 5.358128374325135/6.912417516496701; rounds (PBA)=4.090181963607279;} frost giant: {team=neutral evil ; avg hp=104.7874425114977 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.59648070385923; hits/misses (PBA)= 2.7652469506098782/1.469506098780244; rounds (PBA)=4.6662667466506695;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4488.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 4014.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24764; chaotic evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 113; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=104.873825234953 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.50049990002; hits/misses (PBA)= 2.7620475904819037/1.4791041791641673; rounds (PBA)=4.68246350729854;} frost giant #2: {team=neutral evil ; avg hp=104.26014797040592 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.67766446710658; hits/misses (PBA)= 2.693261347730454/1.4649070185962807; rounds (PBA)=4.689262147570486;} young white dragon: {team=chaotic evil ; avg hp=-14.178164367126575 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.86602679464107; hits/misses (PBA)= 5.375724855028994/6.977604479104179; rounds (PBA)=4.117776444711057;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > any = expected rounds to survive: 19.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5018; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-15.313537292541492 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29994001199760045; hits/misses (PBA)= 0.10097980403919216/0.4023195360927814; rounds (PBA)=0.5032993401319736;} adult red dragon: {team=chaotic evil ; avg hp=255.7000599880024 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.313537292541493; hits/misses (PBA)= 1.0/0.05858828234353129; rounds (PBA)=1.0033993201359728;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49190161967606477;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5080983803239352;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2571485702859428;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7428514297140572;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2647.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 272.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35788; other: 0.35 ± 0.01; chaotic evil : 0.65 ± 0.01; > Team other = winning battles: 1757; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3244; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=11.568886222755449 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.982803439312136; hits/misses (PBA)= 3.6926614677064586/2.4209158168366325; rounds (PBA)=6.762247550489902;} gargoyle: {team=other; avg hp=1.0171965606878624 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.43111377724455; hits/misses (PBA)= 8.230353929214157/3.5488902219556087; rounds (PBA)=6.161767646470706;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 264.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2311.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35777; other: 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team other = winning battles: 776; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4225; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=22.84763047390522 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.267746450709858; hits/misses (PBA)= 3.83503299340132/8.796640671865626; rounds (PBA)=6.959408118376325;} will-o-wisp: {team=other; avg hp=-1.267746450709858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.15236952609478; hits/misses (PBA)= 2.946610677864427/2.9108178364327135; rounds (PBA)=6.012597480503899;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1560.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20267; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-2.8200359928014396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9506098780243954; hits/misses (PBA)= 1.3359328134373125/1.6780643871225756; rounds (PBA)=3.0141971605678863;} gargoyle: {team=chaotic evil ; avg hp=44.049390121975605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.82003599280144; hits/misses (PBA)= 2.302139572085583/4.308138372325535; rounds (PBA)=4.052189562087582;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3162.35; crudely normalised: 0% > unaligned = expected rounds to survive: 5645.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20502; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ weretiger: {team=neutral ; avg hp=-10.59368126374725 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.114577084583082; hits/misses (PBA)= 2.3837232553489303/3.565486902619476; rounds (PBA)=2.974605078984203;} purple worm: {team=unaligned ; avg hp=227.8854229154169 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.59368126374724; hits/misses (PBA)= 5.998000399920016/0.6674665066986603; rounds (PBA)=4.099580083983203;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3162.35; crudely normalised: 0% > unaligned = expected rounds to survive: 5645.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20455; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=227.9004199160168 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.74105178964209; hits/misses (PBA)= 5.99380123975205/0.6610677864427115; rounds (PBA)=4.090181963607279;} weretiger: {team=neutral ; avg hp=-10.741051789642071 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.099580083983202; hits/misses (PBA)= 2.355728854229154/3.569486102779444; rounds (PBA)=2.962607478504299;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 898.18; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1594.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34571; unaligned : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-10.518096380723856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.650469906018796; hits/misses (PBA)= 0.9174165166966607/2.107378524295141; rounds (PBA)=3.114377124575085;} bandit: {team=any non-lawful ; avg hp=-10.535492901419715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619076184763047; hits/misses (PBA)= 0.9080183963207359/2.0967806438712255; rounds (PBA)=3.0931813637272545;} bandit #10: {team=any non-lawful ; avg hp=-10.729454109178164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.648470305938813; hits/misses (PBA)= 0.9170165966806638/2.1565686862627476; rounds (PBA)=3.1559688062387523;} bandit #6: {team=any non-lawful ; avg hp=-10.525894821035793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595880823835233; hits/misses (PBA)= 0.9108178364327134/2.1305738852229554; rounds (PBA)=3.121975604879024;} purple worm: {team=unaligned ; avg hp=196.21955608878224 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.29034193161368; hits/misses (PBA)= 11.0/1.3703259348130374; rounds (PBA)=6.9128174365126975;} bandit #7: {team=any non-lawful ; avg hp=-10.813237352529494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5128974205158965; hits/misses (PBA)= 0.8926214757048591/2.135372925414917; rounds (PBA)=3.1051789642071586;} bandit #11: {team=any non-lawful ; avg hp=-10.654669066186763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611077784443111; hits/misses (PBA)= 0.9042191561687662/2.1111777644471106; rounds (PBA)=3.0999800039992;} bandit #8: {team=any non-lawful ; avg hp=-10.66386722655469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633873225354929; hits/misses (PBA)= 0.9154169166166767/2.1225754849030194; rounds (PBA)=3.1135772845430916;} bandit #5: {team=any non-lawful ; avg hp=-10.696660667866427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.767046590681864; hits/misses (PBA)= 0.9378124375124975/2.111377724455109; rounds (PBA)=3.125374925014997;} bandit #9: {team=any non-lawful ; avg hp=-10.56728654269146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.553089382123575; hits/misses (PBA)= 0.8980203959208158/2.1167766446710656; rounds (PBA)=3.0987802439512095;} bandit #3: {team=any non-lawful ; avg hp=-10.769046190761848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569286142771445; hits/misses (PBA)= 0.9110177964407119/2.1329734053189364; rounds (PBA)=3.1261747650469904;} bandit #4: {team=any non-lawful ; avg hp=-10.816636672665467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619276144771046; hits/misses (PBA)= 0.913617276544691/2.117776444711058; rounds (PBA)=3.113977204559088;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 776.53; crudely normalised: 0% > unaligned = expected rounds to survive: 15525.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12502; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-11.972205558888222 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.97000599880024; hits/misses (PBA)= 0.6420715856828634/0.9320135972805439; rounds (PBA)=1.5740851829634073;} purple worm: {team=unaligned ; avg hp=240.02999400119975 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.97220555888822; hits/misses (PBA)= 2.8994201159768047/0.7288542291541692; rounds (PBA)=2.4999000199960006;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 26.35; crudely normalised: 0% > unaligned = expected rounds to survive: 1646.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10262; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=246.79704059188163 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.02039592081584; hits/misses (PBA)= 2.0/0.3065386922615477; rounds (PBA)=2.0519896020795843;} spider #2: {team=other; avg hp=-20.506098780243953 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10437912417516497; hits/misses (PBA)= 0.09038192361527694/0.15636872625474904; rounds (PBA)=0.5484903019396121;} spider: {team=other; avg hp=-20.514297140571884 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09858028394321136; hits/misses (PBA)= 0.08718256348730254/0.16236752649470107; rounds (PBA)=0.5526894621075785;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.91; crudely normalised: 0% > any = expected rounds to survive: 372.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5007; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #5: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46370725854829037; hits/misses (PBA)= 0.09438112377524495/0.07498500299940011; rounds (PBA)=0.355128974205159;} tribal warrior #3: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44831033793241354; hits/misses (PBA)= 0.09258148370325935/0.07238552289542091; rounds (PBA)=0.34573085382923413;} tribal warrior #2: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40591881623675263; hits/misses (PBA)= 0.08958208358328335/0.07098580283943211; rounds (PBA)=0.33933213357328534;} tribal warrior: {team=any ; avg hp=10.995200959808038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4413117376524695; hits/misses (PBA)= 0.09098180363927215/0.07178564287142572; rounds (PBA)=0.35012997400519896;} tribal warrior #11: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4371125774845031; hits/misses (PBA)= 0.08778244351129774/0.07358528294341132; rounds (PBA)=0.34093181363727254;} quipper: {team=unaligned ; avg hp=-3.816636672665467 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0627874425114977; hits/misses (PBA)= 0.060787842431513694/0.05018996200759848; rounds (PBA)=0.11097780443911218;} tribal warrior #7: {team=any ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4175164967006599; hits/misses (PBA)= 0.08818236352729454/0.0687862427514497; rounds (PBA)=0.34393121375724856;} tribal warrior #10: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4451109778044391; hits/misses (PBA)= 0.09138172365526895/0.07138572285542892; rounds (PBA)=0.34153169366126773;} tribal warrior #4: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4429114177164567; hits/misses (PBA)= 0.09258148370325935/0.07418516296740651; rounds (PBA)=0.34173165366926617;} tribal warrior #6: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4419116176764647; hits/misses (PBA)= 0.09118176364727054/0.07658468306338732; rounds (PBA)=0.35372925414917017;} tribal warrior #9: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46690661867626476; hits/misses (PBA)= 0.09478104379124175/0.07538492301539693; rounds (PBA)=0.34613077384523094;} tribal warrior #8: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40591881623675263; hits/misses (PBA)= 0.08658268346330734/0.07478504299140172; rounds (PBA)=0.3473305338932214;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #4: {team=neutral ; avg hp=21.982003599280144 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1779644071185762; hits/misses (PBA)= 0.20395920815836832/0.1347730453909218; rounds (PBA)=0.5124975004999001;} lizardfolk #3: {team=neutral ; avg hp=21.982403519296142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1631673665266946; hits/misses (PBA)= 0.20075984803039393/0.13257348530293941; rounds (PBA)=0.496500699860028;} quipper: {team=unaligned ; avg hp=-4.808838232353529 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08518296340731854; hits/misses (PBA)= 0.08158368326334733/0.14677064587082583; rounds (PBA)=0.22835432913417317;} lizardfolk: {team=neutral ; avg hp=21.986202759448112 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1509698060387923; hits/misses (PBA)= 0.19736052789442113/0.12117576484703059; rounds (PBA)=0.47570485902819437;} lizardfolk #5: {team=neutral ; avg hp=21.980603879224155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1259748050389922; hits/misses (PBA)= 0.1931613677264547/0.13197360527894422; rounds (PBA)=0.4953009398120376;} lizardfolk #2: {team=neutral ; avg hp=21.98360327934413 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.190761847630474; hits/misses (PBA)= 0.20475904819036192/0.1367726454709058; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2.6; crudely normalised: 0% > any non-lawful = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5042; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-2.747250549890022 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08358328334333133; hits/misses (PBA)= 0.07958408318336332/0.20675864827034593; rounds (PBA)=0.28634273145370925;} bandit #4: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6532693461307738; hits/misses (PBA)= 0.13877224555088982/0.09218156368726255; rounds (PBA)=0.5154969006198761;} bandit #3: {team=any non-lawful ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6822635472905418; hits/misses (PBA)= 0.14757048590281943/0.08798240351929613; rounds (PBA)=0.5256948610277944;} bandit #7: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7108578284343131; hits/misses (PBA)= 0.14957008598280344/0.09218156368726255; rounds (PBA)=0.5242951409718056;} bandit #2: {team=any non-lawful ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6956608678264347; hits/misses (PBA)= 0.14317136572685463/0.09698060387922415; rounds (PBA)=0.5246950609878024;} bandit #5: {team=any non-lawful ; avg hp=10.98500299940012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6302739452109578; hits/misses (PBA)= 0.1341731653669266/0.09118176364727054; rounds (PBA)=0.5176964607078585;} bandit #6: {team=any non-lawful ; avg hp=10.990801839632073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6912617476504699; hits/misses (PBA)= 0.14277144571085784/0.09298140371925614; rounds (PBA)=0.5226954609078185;} bandit: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6836632673465307; hits/misses (PBA)= 0.14397120575884823/0.08618276344731053; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1008.0; crudely normalised: 0% > any = expected rounds to survive: 29.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7123; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=41.63307338532294 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.864827034593081; hits/misses (PBA)= 0.6486702659468107/0.06978604279144171; rounds (PBA)=1.2379524095180965;} polar bear #2: {team=unaligned ; avg hp=41.661067786442715 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.075384923015397; hits/misses (PBA)= 0.6716656668666267/0.07498500299940011; rounds (PBA)=1.2271545690861827;} acolyte: {team=any ; avg hp=-4.940211957608478 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7058588282343531; hits/misses (PBA)= 0.2663467306538692/0.4365126974605079; rounds (PBA)=0.7028594281143771;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 126.0; crudely normalised: 0% > any = expected rounds to survive: 21.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11683; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 44; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=6.524695060987803 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5334933013397323; hits/misses (PBA)= 0.7618476304739052/0.2545490901819636; rounds (PBA)=1.9432113577284542;} acolyte: {team=any ; avg hp=-1.824235152969406 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3617276544691062; hits/misses (PBA)= 0.5228954209158169/0.9708058388322336; rounds (PBA)=1.4937012597480503;} blood hawk #2: {team=unaligned ; avg hp=6.5624875024995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.707258548290342; hits/misses (PBA)= 0.7986402719456108/0.26514697060587883; rounds (PBA)=1.9406118776244752;} blood hawk #3: {team=unaligned ; avg hp=6.551089782043591 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.583483303339332; hits/misses (PBA)= 0.768246350729854/0.2471505698860228; rounds (PBA)=1.948010397920416;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 71.17; crudely normalised: 0% > lawful evil = expected rounds to survive: 3264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10926; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-3.441511697660468 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.189362127574485; hits/misses (PBA)= 0.7820435912817436/0.6622675464907019; rounds (PBA)=1.4443111377724456;} manticore: {team=lawful evil ; avg hp=61.81063787242552 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.441511697660466; hits/misses (PBA)= 3.1227754449110177/1.3155368926214757; rounds (PBA)=2.184763047390522;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.95; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2177.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5755; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=chaotic evil ; avg hp=21.110977804439113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3353329334133173; hits/misses (PBA)= 0.2735452909418116/0.22975404919016196; rounds (PBA)=0.8558288342331534;} specter #5: {team=chaotic evil ; avg hp=21.623475304939014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4853029394121178; hits/misses (PBA)= 0.3077384523095381/0.21035792841431714; rounds (PBA)=0.7928414317136573;} specter: {team=chaotic evil ; avg hp=21.639672065586883 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.57748450309938; hits/misses (PBA)= 0.3175364927014597/0.20255948810237953; rounds (PBA)=0.8048390321935612;} zombie #2: {team=chaotic evil ; avg hp=21.10377924415117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3913217356528693; hits/misses (PBA)= 0.28394321135772843/0.23015396920615877; rounds (PBA)=0.857628474305139;} specter #4: {team=chaotic evil ; avg hp=21.548290341931615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6412717456508696; hits/misses (PBA)= 0.3189362127574485/0.20055988802239552; rounds (PBA)=0.8080383923215357;} orc: {team=other; avg hp=-5.714057188562288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7244551089782045; hits/misses (PBA)= 0.3909218156368726/0.22935412917416517; rounds (PBA)=0.6202759448110378;} specter #3: {team=chaotic evil ; avg hp=21.597680463907217 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6910617876424716; hits/misses (PBA)= 0.32473505298940214/0.21115776844631073; rounds (PBA)=0.8054389122175565;} specter #2: {team=chaotic evil ; avg hp=21.651669666066788 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5922815436912616; hits/misses (PBA)= 0.3177364527094581/0.22035592881423716; rounds (PBA)=0.7980403919216157;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 88.89; crudely normalised: 0% > unaligned = expected rounds to survive: 814.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23584; chaotic evil : 0.04 ± 0.0; unaligned : 0.96 ± 0.0; > Team chaotic evil = winning battles: 189; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4812; perfect battles: 0; close-call battles: 2092; ------------------------------------------------- Combattants ------------------------------------------------ giant toad: {team=unaligned ; avg hp=32.983403319336134 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.754649070185963; hits/misses (PBA)= 2.3709258148370327/1.5886822635472906; rounds (PBA)=4.42751449710058;} giant frog: {team=unaligned ; avg hp=2.2857428514297142 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9320135972805437;} orc: {team=chaotic evil ; avg hp=-3.754649070185963 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.730853829234153; hits/misses (PBA)= 2.225754849030194/1.2635472905418916; rounds (PBA)=3.5270945810837833;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 78.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2469.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17780; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ merrow: {team=chaotic evil ; avg hp=33.95420915816837 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.5316936612677465;} orc: {team=other; avg hp=-5.628874225154969 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.108978204359127; hits/misses (PBA)= 1.1467706458708258/1.3537292541491701; rounds (PBA)=2.5006998600279946;} sea hag: {team=chaotic evil ; avg hp=51.93681263747251 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.62887422515497; hits/misses (PBA)= 1.956008798240352/1.0537892421515698; rounds (PBA)=3.0185962807438513;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 68.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34427; other: 0.07 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team other = winning battles: 371; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4630; perfect battles: 0; close-call battles: 1163; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=other; avg hp=-1.4593081383723254 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.824435112977405; hits/misses (PBA)= 1.9364127174565087/3.6412717456508696; rounds (PBA)=5.651869626074785;} gnoll: {team=chaotic evil ; avg hp=12.589282143571285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.219556088782243; hits/misses (PBA)= 1.7464507098580284/1.1735652869426114; rounds (PBA)=5.891021795640872;} gnoll #2: {team=chaotic evil ; avg hp=12.58628274345131 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.239752049590082; hits/misses (PBA)= 1.7466506698660267/1.158368326334733; rounds (PBA)=5.886222755448911;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.5; crudely normalised: 0% > neutral good = expected rounds to survive: 924.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16497; any : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-4.478904219156169 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4443111377724454; hits/misses (PBA)= 0.6760647870425914/1.74125174965007; rounds (PBA)=2.4173165366926614;} giant eagle: {team=neutral good ; avg hp=24.767846430713856 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.714457108578284; hits/misses (PBA)= 1.8532293541291742/0.6112777444511098; rounds (PBA)=2.9848030393921214;} giant eagle #2: {team=neutral good ; avg hp=24.7878424315137 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.764447110577885; hits/misses (PBA)= 1.871625674865027/0.6364727054589082; rounds (PBA)=2.9878024395120977;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 33.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 1353.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22043; chaotic evil : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team chaotic evil = winning battles: 192; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4809; perfect battles: 0; close-call battles: 1171; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #2: {team=lawful evil ; avg hp=13.487102579484104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.788242351529695; hits/misses (PBA)= 2.071385722855429/1.6862627474505099; rounds (PBA)=3.824835032993401;} orc: {team=chaotic evil ; avg hp=-1.7310537892421516 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.49130173965207; hits/misses (PBA)= 1.8148370325934813/1.615876824635073; rounds (PBA)=3.469106178764247;} sahuagin: {team=lawful evil ; avg hp=13.021595680863827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.942811437712457; hits/misses (PBA)= 1.8768246350729854/1.525494901019796; rounds (PBA)=3.8060387922415515;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1028.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1464.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27547; other: 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team other = winning battles: 505; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=other; avg hp=-5.5834833033393325 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.23855228954209; hits/misses (PBA)= 2.8710257948410316/1.219756048790242; rounds (PBA)=4.191761647670466;} plesiosaurus: {team=unaligned ; avg hp=28.761447710457908 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.583483303339335; hits/misses (PBA)= 3.32253549290142/1.110977804439112; rounds (PBA)=5.33253349330134;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=unaligned ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5482903419316136;} plesiosaurus: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4517096580683863;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2881.67; crudely normalised: 0% > unaligned = expected rounds to survive: 1001.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17892; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant lizard: {team=unaligned ; avg hp=-8.14257148570286 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.305738852229554; hits/misses (PBA)= 0.46330733853229356/0.856628674265147; rounds (PBA)=1.5312937412517496;} giant lizard #2: {team=unaligned ; avg hp=-8.21755648870226 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2255548890221957; hits/misses (PBA)= 0.45350929814037194/0.8680263947210558; rounds (PBA)=1.5320935812837433;} giant lizard #3: {team=unaligned ; avg hp=-8.337732453509298 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1969606078784243; hits/misses (PBA)= 0.4437112577484503/0.8740251949610078; rounds (PBA)=1.5366926614677066;} purple worm: {team=other; avg hp=234.0995800839832 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.91641671665667; hits/misses (PBA)= 5.029794041191762/0.6590681863627275; rounds (PBA)=3.5776844631073783;} giant lizard #4: {team=unaligned ; avg hp=-8.218556288742251 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1721655668866227; hits/misses (PBA)= 0.4485102979404119/0.872625474905019; rounds (PBA)=1.5396920615876826;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2575484903019396;} giant lizard #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1817636472705459;} giant lizard #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} giant lizard #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1809638072385523;} giant lizard: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1865626874625075;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2240.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8233.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15949; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=214.73465306938613 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.89182163567287; hits/misses (PBA)= 4.393321335732853/0.47290541891621674; rounds (PBA)=3.1891621675664865;} ettin: {team=chaotic evil ; avg hp=-10.891821635672866 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.26534693061388; hits/misses (PBA)= 2.166966606678664/2.1645670865826836; rounds (PBA)=2.1657668466306736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2562.5; crudely normalised: 0% > unaligned = expected rounds to survive: 7603.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22233; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=135.03459308138372 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.12797440511895; hits/misses (PBA)= 10.768446310737852/0.6794641071785643; rounds (PBA)=4.445710857828434;} ogre: {team=chaotic evil ; avg hp=-12.656668666266746 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.268146370725855; hits/misses (PBA)= 0.29674065186962606/0.5442911417716457; rounds (PBA)=1.3095380923815236;} ogre #2: {team=chaotic evil ; avg hp=-12.678064387122575 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.323135372925415; hits/misses (PBA)= 0.3027394521095781/0.5602879424115177; rounds (PBA)=1.3217356528694262;} hill giant: {team=chaotic evil ; avg hp=-12.793241351729653 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.374125174965; hits/misses (PBA)= 3.3259348130373927/3.9662067586482705; rounds (PBA)=3.6460707858428316;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -65.0; crudely normalised: 0% > good= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40143; other: 1.0 ± 0.0; good: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Blando: {team=good; avg hp=-2.868626274745051 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.5956808638272346; hits/misses (PBA)= 1.6206758648270345/4.897620475904819; rounds (PBA)=6.518296340731854;} skeleton: {team=other; avg hp=14.595680863827235 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.86862627474505; hits/misses (PBA)= 2.4767046590681865/4.550289942011598; rounds (PBA)=8.026994601079783;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 552.27; crudely normalised: 0% > evil= expected rounds to survive: 140.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15022; unaligned : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ D: {team=evil; avg hp=-4.11877624475105 (from 38); avg healing spells left=0.012397520495900819 (from 1); damage done (per battle average)= 1.8470305938812237; hits/misses (PBA)= 0.7228554289142172/1.8268346330733853; rounds (PBA)=2.5496900619876026;} wolf #4: {team=unaligned ; avg hp=10.552089582083584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4783043391321735; hits/misses (PBA)= 0.8620275944811038/0.8966206758648271; rounds (PBA)=2.6214757048590283;} wolf #3: {team=unaligned ; avg hp=10.51609678064387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.441511697660468; hits/misses (PBA)= 0.8568286342731454/0.8638272345530894; rounds (PBA)=2.625874825034993;} wolf: {team=unaligned ; avg hp=10.551489702059587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.565286942611477; hits/misses (PBA)= 0.8762247550489902/0.8762247550489902; rounds (PBA)=2.623275344931014;} wolf #2: {team=unaligned ; avg hp=10.533293341331733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.600479904019196; hits/misses (PBA)= 0.8792241551689662/0.8820235952809438; rounds (PBA)=2.627874425114977;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.565686862627475; hits/misses (PBA)= 1.3733253349330135/1.113377324535093; rounds (PBA)=2.6644671065786842;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1959608078384323;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20755848830233953;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1837632473505299;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20875824835032994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3307338532293541;} fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33553289342131576;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33373325334933013;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3359328134373125;} fire giant #3: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3349330133973205;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2160.0; crudely normalised: 0% > Lawful Good= expected rounds to survive: 912.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40038; chaotic evil : 1.0 ± 0.0; Lawful Good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=26.906618676264745 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.59608078384323; hits/misses (PBA)= 1.655868826234753/3.8698260347930415; rounds (PBA)=7.6542691461707655;} bugbear: {team=chaotic evil ; avg hp=26.921215756848632 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.87282543491302; hits/misses (PBA)= 1.6682663467306538/3.8964207158568285; rounds (PBA)=7.6590681863627275;} Ambrose: {team=Lawful Good; avg hp=-6.734653069386122 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36012797440511896; hits/misses (PBA)= 0.17196560687862428/6.938012397520496; rounds (PBA)=7.10997800439912;} bugbear #4: {team=chaotic evil ; avg hp=26.916016796640672 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.74005198960208; hits/misses (PBA)= 1.657268546290742/3.8520295940811837; rounds (PBA)=7.666666666666667;} bugbear #3: {team=chaotic evil ; avg hp=26.896020795840833 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.525694861027795; hits/misses (PBA)= 1.6370725854829034/3.7490501899620075; rounds (PBA)=7.660267946410718;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 35940.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 338; Sum of rounds: 3575; > Team unaligned = winning battles: 40; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 297; perfect battles: 0; close-call battles: 295; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #3: {team=chaotic evil ; avg hp=108.16863905325444 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.27218934911244; hits/misses (PBA)= 11.544378698224852/6.325443786982248; rounds (PBA)=7.866863905325443;} ancient red dragon: {team=chaotic evil ; avg hp=124.59171597633136 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.19230769230768; hits/misses (PBA)= 11.680473372781066/6.316568047337278; rounds (PBA)=7.884615384615385;} tarrasque: {team=unaligned ; avg hp=-3.014792899408284 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1296.8076923076924; hits/misses (PBA)= 42.89940828402367/7.062130177514793; rounds (PBA)=10.059171597633137;} ancient red dragon #2: {team=chaotic evil ; avg hp=106.35207100591715 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.4852071005917; hits/misses (PBA)= 12.5/6.502958579881657; rounds (PBA)=7.979289940828402;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1736.0; crudely normalised: 0% > other= expected rounds to survive: 8439.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 174; Sum of rounds: 1991; > Team unaligned = winning battles: 15; perfect battles: 0; close-call battles: 15; > Team other = winning battles: 158; perfect battles: 0; close-call battles: 158; ------------------------------------------------- Combattants ------------------------------------------------ wyvern #12: {team=other; avg hp=16.350574712643677 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.7183908045977; hits/misses (PBA)= 7.074712643678161/3.718390804597701; rounds (PBA)=5.494252873563219;} wyvern #17: {team=other; avg hp=21.5 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.43103448275862; hits/misses (PBA)= 7.477011494252873/4.2298850574712645; rounds (PBA)=5.931034482758621;} roc #7: {team=unaligned ; avg hp=-0.5632183908045977 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.316091954023; hits/misses (PBA)= 9.75287356321839/0.632183908045977; rounds (PBA)=5.206896551724138;} roc #6: {team=unaligned ; avg hp=-1.9482758620689655 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.71264367816093; hits/misses (PBA)= 9.528735632183908/0.5804597701149425; rounds (PBA)=5.068965517241379;} wyvern #7: {team=other; avg hp=14.586206896551724 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.08620689655173; hits/misses (PBA)= 7.063218390804598/3.7126436781609193; rounds (PBA)=5.431034482758621;} wyvern #5: {team=other; avg hp=23.99425287356322 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.34482758620689; hits/misses (PBA)= 8.005747126436782/4.120689655172414; rounds (PBA)=6.183908045977011;} wyvern #16: {team=other; avg hp=21.557471264367816 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.82183908045977; hits/misses (PBA)= 7.4655172413793105/3.67816091954023; rounds (PBA)=5.695402298850575;} roc #3: {team=unaligned ; avg hp=-3.3275862068965516 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.35632183908046; hits/misses (PBA)= 10.60919540229885/0.5402298850574713; rounds (PBA)=5.586206896551724;} wyvern #20: {team=other; avg hp=25.057471264367816 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.78735632183908; hits/misses (PBA)= 7.666666666666667/4.2298850574712645; rounds (PBA)=6.0344827586206895;} wyvern #8: {team=other; avg hp=23.35632183908046 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.98850574712644; hits/misses (PBA)= 7.64367816091954/4.206896551724138; rounds (PBA)=6.028735632183908;} wyvern #4: {team=other; avg hp=23.82183908045977 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.06896551724138; hits/misses (PBA)= 7.505747126436781/4.097701149425287; rounds (PBA)=5.902298850574713;} roc #5: {team=unaligned ; avg hp=-0.8333333333333334 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.5977011494253; hits/misses (PBA)= 9.379310344827585/0.5344827586206896; rounds (PBA)=4.959770114942529;} wyvern #10: {team=other; avg hp=19.333333333333332 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.96551724137932; hits/misses (PBA)= 8.10919540229885/4.471264367816092; rounds (PBA)=6.362068965517241;} wyvern #2: {team=other; avg hp=19.114942528735632 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.36206896551724; hits/misses (PBA)= 7.672413793103448/4.040229885057471; rounds (PBA)=5.919540229885057;} wyvern #18: {team=other; avg hp=20.028735632183906 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.45977011494253; hits/misses (PBA)= 7.545977011494253/4.172413793103448; rounds (PBA)=5.913793103448276;} wyvern #3: {team=other; avg hp=24.057471264367816 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.64942528735632; hits/misses (PBA)= 7.890804597701149/4.304597701149425; rounds (PBA)=6.195402298850575;} wyvern #19: {team=other; avg hp=17.379310344827587 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.17816091954023; hits/misses (PBA)= 7.735632183908046/4.114942528735632; rounds (PBA)=5.988505747126437;} wyvern #11: {team=other; avg hp=28.091954022988507 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.4080459770115; hits/misses (PBA)= 8.350574712643677/4.545977011494253; rounds (PBA)=6.505747126436781;} roc #4: {team=unaligned ; avg hp=-5.097701149425287 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.0344827586207; hits/misses (PBA)= 9.35632183908046/0.5459770114942529; rounds (PBA)=4.959770114942529;} wyvern #9: {team=other; avg hp=22.155172413793103 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.5632183908046; hits/misses (PBA)= 7.218390804597701/4.241379310344827; rounds (PBA)=5.816091954022989;} wyvern #14: {team=other; avg hp=19.448275862068964 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.683908045977; hits/misses (PBA)= 7.316091954022989/4.0; rounds (PBA)=5.741379310344827;} roc #2: {team=unaligned ; avg hp=-3.0632183908045976 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.7931034482759; hits/misses (PBA)= 10.75287356321839/0.5747126436781609; rounds (PBA)=5.672413793103448;} wyvern: {team=other; avg hp=14.442528735632184 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.94252873563218; hits/misses (PBA)= 7.132183908045977/4.040229885057471; rounds (PBA)=5.683908045977011;} wyvern #6: {team=other; avg hp=17.603448275862068 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.22988505747126; hits/misses (PBA)= 7.448275862068965/3.7126436781609193; rounds (PBA)=5.672413793103448;} wyvern #15: {team=other; avg hp=28.39080459770115 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.97126436781609; hits/misses (PBA)= 8.258620689655173/4.080459770114943; rounds (PBA)=6.2701149425287355;} wyvern #13: {team=other; avg hp=20.189655172413794 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.48850574712644; hits/misses (PBA)= 7.5344827586206895/4.218390804597701; rounds (PBA)=5.925287356321839;} roc: {team=unaligned ; avg hp=-3.7758620689655173 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.19540229885058; hits/misses (PBA)= 9.304597701149426/0.5689655172413793; rounds (PBA)=4.936781609195402;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1840.0; crudely normalised: 0% > other= expected rounds to survive: 5568.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1202; Sum of rounds: 7400; > Team neutral evil = winning battles: 1198; perfect battles: 0; close-call battles: 186; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=80.59484193011647 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.7504159733777; hits/misses (PBA)= 6.979201331114808/1.6331114808652247; rounds (PBA)=5.7579034941763725;} frost giant #2: {team=neutral evil ; avg hp=85.38352745424292 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.85440931780366; hits/misses (PBA)= 7.133943427620633/1.7196339434276207; rounds (PBA)=5.747088186356073;} wyvern #2: {team=other; avg hp=-13.715474209650582 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.303660565723796; hits/misses (PBA)= 3.2712146422628954/2.105657237936772; rounds (PBA)=3.249584026622296;} wyvern #3: {team=other; avg hp=-13.555740432612312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59567387687188; hits/misses (PBA)= 3.178036605657238/2.069883527454243; rounds (PBA)=3.222961730449251;} wyvern: {team=other; avg hp=-13.378535773710482 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.999168053244595; hits/misses (PBA)= 3.1381031613976704/2.0973377703826954; rounds (PBA)=3.2146422628951745;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2760.0; crudely normalised: 0% > other= expected rounds to survive: 3712.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17419; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=other; avg hp=-14.134173165366926 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.03619276144771; hits/misses (PBA)= 3.216156768646271/1.7372525494901019; rounds (PBA)=2.4767046590681865;} frost giant: {team=neutral evil ; avg hp=100.96380723855229 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.13417316536693; hits/misses (PBA)= 4.651069786042791/0.8134373125374925; rounds (PBA)=3.483103379324135;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2760.0; crudely normalised: 0% > other= expected rounds to survive: 3712.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4465; Sum of rounds: 15566; > Team neutral evil = winning battles: 4464; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=other; avg hp=-13.775363941769317 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.438073908174694; hits/misses (PBA)= 3.238521836506159/1.7545352743561031; rounds (PBA)=2.4967525195968645;} frost giant: {team=neutral evil ; avg hp=100.53370660694289 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.76819708846584; hits/misses (PBA)= 4.63538633818589/0.8423292273236282; rounds (PBA)=3.4860022396416572;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 737.1; crudely normalised: 0% > lawful evil = expected rounds to survive: 933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40342; any non-good : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any non-good = winning battles: 28; perfect battles: 0; close-call battles: 27; > Team lawful evil = winning battles: 4973; perfect battles: 0; close-call battles: 4392; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil #5: {team=lawful evil ; avg hp=30.03619276144771 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.15396920615877; hits/misses (PBA)= 6.312737452509498/5.151169766046791; rounds (PBA)=6.535292941411718;} bearded devil #4: {team=lawful evil ; avg hp=29.106378724255148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.34613077384523; hits/misses (PBA)= 6.1955608878224355/5.026594681063787; rounds (PBA)=6.477304539092182;} bearded devil: {team=lawful evil ; avg hp=29.15096980603879 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.57128574285143; hits/misses (PBA)= 6.1257748450309935/5.045990801839632; rounds (PBA)=6.427314537092581;} bearded devil #2: {team=lawful evil ; avg hp=29.274745050989804 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91361727654469; hits/misses (PBA)= 6.147970405918816/4.929214157168566; rounds (PBA)=6.415316936612678;} bearded devil #3: {team=lawful evil ; avg hp=29.773045390921816 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.20735852829434; hits/misses (PBA)= 6.184763047390522/5.170565886822636; rounds (PBA)=6.501899620075985;} assassin: {team=any non-good ; avg hp=-4.017796440711858 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.271745650869825; hits/misses (PBA)= 5.608478304339132/4.023195360927814; rounds (PBA)=4.81743651269746;} assassin #2: {team=any non-good ; avg hp=-4.1465706858628275 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.01959608078384; hits/misses (PBA)= 5.729054189162167/4.07618476304739; rounds (PBA)=4.904419116176765;} assassin #3: {team=any non-good ; avg hp=-4.027994401119776 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.36732653469306; hits/misses (PBA)= 5.625874825034993/4.034393121375725; rounds (PBA)=4.830833833233354;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 153.26; crudely normalised: 0% > other= expected rounds to survive: 9880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5277; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elk: {team=unaligned ; avg hp=-10.114777044591081 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3425314937012598; hits/misses (PBA)= 0.1925614877024595/0.30093981203759246; rounds (PBA)=0.49350129974005197;} purple worm: {team=other; avg hp=245.65746850629873 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.114777044591083; hits/misses (PBA)= 1.0025994801039793/0.054989002199560086; rounds (PBA)=1.0551889622075585;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16038.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3092.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27863; lawful good : 0.46 ± 0.01; chaotic good : 0.54 ± 0.01; > Team lawful good = winning battles: 2309; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2692; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=11.956608678264347 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.02919416116777; hits/misses (PBA)= 12.555888822235552/1.3639272145570887; rounds (PBA)=4.95500899820036;} storm giant: {team=chaotic good ; avg hp=18.970805838832234 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.04339132173564; hits/misses (PBA)= 7.382323535292941/1.8258348330333933; rounds (PBA)=5.031593681263748;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16038.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3092.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27942; lawful good : 0.48 ± 0.01; chaotic good : 0.52 ± 0.01; > Team lawful good = winning battles: 2385; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2616; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=12.916816636672666 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.57208558288343; hits/misses (PBA)= 12.57008598280344/1.395120975804839; rounds (PBA)=4.979804039192161;} storm giant: {team=chaotic good ; avg hp=18.427914417116575 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.08318336332732; hits/misses (PBA)= 7.35252949410118/1.8740251949610078; rounds (PBA)=5.031593681263748;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > other= expected rounds to survive: 13992.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26278; chaotic good : 0.87 ± 0.0; other: 0.13 ± 0.0; > Team chaotic good = winning battles: 4357; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 644; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=-9.791041791641671 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.30913817236552; hits/misses (PBA)= 10.95740851829634/1.9532093581283743; rounds (PBA)=4.395920815836833;} storm giant: {team=chaotic good ; avg hp=56.69086182763447 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.79104179164167; hits/misses (PBA)= 7.089182163567287/1.749250149970006; rounds (PBA)=5.0863827234553085;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > other= expected rounds to survive: 13992.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26216; chaotic good : 0.87 ± 0.0; other: 0.13 ± 0.0; > Team chaotic good = winning battles: 4338; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 663; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=-9.344731053789243 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.3635272945411; hits/misses (PBA)= 11.019596080783844/1.9374125174965007; rounds (PBA)=4.412117576484703;} storm giant: {team=chaotic good ; avg hp=55.63647270545891 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.34473105378925; hits/misses (PBA)= 7.058588282343531/1.7800439912017596; rounds (PBA)=5.0749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 39.53; crudely normalised: 0% > other= expected rounds to survive: 6586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5478; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=246.82143571285744 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.052989402119575; hits/misses (PBA)= 1.0/0.10417916416716656; rounds (PBA)=1.095380923815237;} baboon: {team=unaligned ; avg hp=-20.052989402119575 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1785642871425715; hits/misses (PBA)= 0.08558288342331534/0.33153369326134774; rounds (PBA)=0.41711657668466307;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 237.18; crudely normalised: 0% > other= expected rounds to survive: 1097.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28912; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat #7: {team=unaligned ; avg hp=-19.74365126974605 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47950409918016396; hits/misses (PBA)= 0.35632873425314937/2.05498900219956; rounds (PBA)=2.5038992201559687;} cat #9: {team=unaligned ; avg hp=-19.664267146570687 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47990401919616077; hits/misses (PBA)= 0.36272745450909816/2.070985802839432; rounds (PBA)=2.5282943411317738;} cat #8: {team=unaligned ; avg hp=-19.659468106378725 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.486502699460108; hits/misses (PBA)= 0.368126374725055/2.0651869626074784; rounds (PBA)=2.5290941811637673;} cat #3: {team=unaligned ; avg hp=-19.590481903619278 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5010997800439912; hits/misses (PBA)= 0.3717256548690262/2.0817836432713457; rounds (PBA)=2.5456908618276346;} cat #4: {team=unaligned ; avg hp=-19.707658468306338 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47730453909218157; hits/misses (PBA)= 0.3573285342931414/2.0435912817436512; rounds (PBA)=2.4967006598680266;} cat #6: {team=unaligned ; avg hp=-19.69106178764247 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47570485902819437; hits/misses (PBA)= 0.357128574285143/2.0599880023995203; rounds (PBA)=2.5160967806438714;} cat #5: {team=unaligned ; avg hp=-19.652069586082785 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48050389922015596; hits/misses (PBA)= 0.3577284543091382/2.017796440711858; rounds (PBA)=2.4749050189962007;} cat: {team=unaligned ; avg hp=-19.685662867426515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47890421915616876; hits/misses (PBA)= 0.35552889422115574/2.0451909618076383; rounds (PBA)=2.494501099780044;} cat #2: {team=unaligned ; avg hp=-19.50509898020396 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46030793841231754; hits/misses (PBA)= 0.35032993401319734/2.037992401519696; rounds (PBA)=2.4857028594281143;} purple worm: {team=other; avg hp=242.68026394721056 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.8994201159768; hits/misses (PBA)= 9.0/1.125374925014997; rounds (PBA)=5.78124375124975;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3087.5; crudely normalised: 0% > other= expected rounds to survive: 518.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15164; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=242.55548890221957 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.52769446110779; hits/misses (PBA)= 4.0/0.2539492101579684; rounds (PBA)=3.0321935612877424;} mule: {team=other; avg hp=-10.6998600279944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0929814037192562; hits/misses (PBA)= 0.21955608878224356/0.6636672665466906; rounds (PBA)=1.0825834833033394;} mule #4: {team=other; avg hp=-10.591881623675265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.090381923615277; hits/misses (PBA)= 0.21755648870225955/0.6772645470905819; rounds (PBA)=1.091381723655269;} mule #2: {team=other; avg hp=-10.659268146370726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1627674465106979; hits/misses (PBA)= 0.23355328934213157/0.6670665866826635; rounds (PBA)=1.1037792441511698;} mule #3: {team=other; avg hp=-10.576684663067386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.098380323935213; hits/misses (PBA)= 0.22295540891821636/0.6590681863627275; rounds (PBA)=1.0849830033993202;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37.09; crudely normalised: 0% > any = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34077; unaligned : 0.77 ± 0.01; any : 0.23 ± 0.01; > Team unaligned = winning battles: 3871; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1130; perfect battles: 0; close-call battles: 1093; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.81123775244951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.039592081583684; hits/misses (PBA)= 1.8562287542491502/1.2393521295740852; rounds (PBA)=3.400119976004799;} commoner #5: {team=any ; avg hp=-3.8214357128574283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.000199960007999; hits/misses (PBA)= 1.842631473705259/1.2229554089182164; rounds (PBA)=3.3777244551089782;} commoner #2: {team=any ; avg hp=-3.7680463907218558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.931613677264547; hits/misses (PBA)= 1.8198360327934413/1.2249550089982004; rounds (PBA)=3.347730453909218;} commoner #4: {team=any ; avg hp=-3.761847630473905 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.92621475704859; hits/misses (PBA)= 1.8138372325534893/1.206358728254349; rounds (PBA)=3.335132973405319;} commoner: {team=any ; avg hp=-3.693261347730454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.025794841031794; hits/misses (PBA)= 1.8560287942411517/1.190761847630474; rounds (PBA)=3.374125174965007;} brown bear: {team=unaligned ; avg hp=9.076584683063388 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.85582883423315; hits/misses (PBA)= 4.445710857828434/1.3745250949810037; rounds (PBA)=6.594281143771246;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 171.29; crudely normalised: 0% > other= expected rounds to survive: 9880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5483; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=246.18616276744652 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.103579284143173; hits/misses (PBA)= 1.0017996400719855/0.10457908418316336; rounds (PBA)=1.096380723855229;} constrictor snake: {team=unaligned ; avg hp=-10.103579284143171 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8138372325534893; hits/misses (PBA)= 0.14077184563087383/0.28254349130173967; rounds (PBA)=0.4233153369326135;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 507.69; crudely normalised: 0% > unaligned = expected rounds to survive: 46.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17975; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 4996; perfect battles: 0; close-call battles: 4988; > Team unaligned = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #17: {team=any ; avg hp=-0.04939012197560488 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5218956208758248; hits/misses (PBA)= 1.2723455308938212/1.3005398920215956; rounds (PBA)=2.688862227554489;} commoner #10: {team=any ; avg hp=0.006998600279944011 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5586882623475304; hits/misses (PBA)= 1.2891421715656868/1.2921415716856628; rounds (PBA)=2.697860427914417;} commoner #15: {team=any ; avg hp=-0.07158568286342731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.548090381923615; hits/misses (PBA)= 1.2835432913417317/1.2865426914617077; rounds (PBA)=2.683663267346531;} commoner #5: {team=any ; avg hp=0.042191561687662464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5276944611077785; hits/misses (PBA)= 1.2891421715656868/1.2863427314537093; rounds (PBA)=2.6984603079384124;} commoner #8: {team=any ; avg hp=-0.0007998400319936012 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.554489102179564; hits/misses (PBA)= 1.2849430113977205/1.284743051389722; rounds (PBA)=2.6946610677864427;} commoner: {team=any ; avg hp=-0.011197760447910418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5316936612677465; hits/misses (PBA)= 1.2915416916616678/1.2951409718056388; rounds (PBA)=2.7086582683463307;} commoner #12: {team=any ; avg hp=0.1315736852629474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5648870225954807; hits/misses (PBA)= 1.29874025194961/1.294741051789642; rounds (PBA)=2.705858828234353;} commoner #16: {team=any ; avg hp=0.05798840231953609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6016796640671864; hits/misses (PBA)= 1.3113377324535094/1.3097380523895221; rounds (PBA)=2.7360527894421116;} commoner #6: {team=any ; avg hp=-0.0637872425514897 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5566886622675464; hits/misses (PBA)= 1.2931413717256548/1.2869426114777045; rounds (PBA)=2.698260347930414;} commoner #3: {team=any ; avg hp=0.08618276344731053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.589882023595281; hits/misses (PBA)= 1.3041391721655669/1.2899420115976805; rounds (PBA)=2.713257348530294;} owlbear: {team=unaligned ; avg hp=-1.1709658068386324 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.26914617076585; hits/misses (PBA)= 5.414717056588683/0.7538492301539692; rounds (PBA)=3.08498300339932;} commoner #14: {team=any ; avg hp=-0.054989002199560086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.44751049790042; hits/misses (PBA)= 1.2609478104379124/1.28874225154969; rounds (PBA)=2.6740651869626073;} commoner #11: {team=any ; avg hp=-0.03259348130373925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4745050989802038; hits/misses (PBA)= 1.27374525094981/1.2855428914217157; rounds (PBA)=2.6768646270745853;} commoner #9: {team=any ; avg hp=-0.08778244351129774 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4943011397720456; hits/misses (PBA)= 1.2745450909818037/1.2941411717656468; rounds (PBA)=2.683463307338532;} commoner #13: {team=any ; avg hp=-0.14957008598280344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5202959408118377; hits/misses (PBA)= 1.2895420915816838/1.2763447310537892; rounds (PBA)=2.690861827634473;} commoner #4: {team=any ; avg hp=-0.10017996400719856 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.588882223555289; hits/misses (PBA)= 1.2939412117576485/1.2815436912617477; rounds (PBA)=2.6866626674665066;} commoner #7: {team=any ; avg hp=-0.03119376124775045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.551889622075585; hits/misses (PBA)= 1.2793441311737652/1.3021395720855828; rounds (PBA)=2.6986602679464107;} commoner #2: {team=any ; avg hp=0.05898820235952809 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.537892421515697; hits/misses (PBA)= 1.2909418116376725/1.3015396920615876; rounds (PBA)=2.710857828434313;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 119.46; crudely normalised: 0% > unaligned = expected rounds to survive: 196.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15649; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-8.484103179364126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.48250349930014; hits/misses (PBA)= 0.5288942211557689/0.5292941411717657; rounds (PBA)=1.27374525094981;} commoner #2: {team=any ; avg hp=-8.481503699260148 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4053189362127574; hits/misses (PBA)= 0.5162967406518696/0.5052989402119576; rounds (PBA)=1.2509498100379923;} commoner #3: {team=any ; avg hp=-8.514297140571886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.398120375924815; hits/misses (PBA)= 0.5172965406918616/0.5374925014997001; rounds (PBA)=1.2679464107178564;} commoner #4: {team=any ; avg hp=-8.46370725854829 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4653069386122775; hits/misses (PBA)= 0.5300939812037593/0.5148970205958808; rounds (PBA)=1.2685462907418517;} owlbear: {team=unaligned ; avg hp=53.24875024995001 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.94361127774445; hits/misses (PBA)= 4.0/0.5712857428514297; rounds (PBA)=3.1291741651669667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of spiders. #2: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28774245150969807;} swarm of spiders.: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2793441311737652;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21175764847030593;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22115576884623075;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1795.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1524.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37387; lawful evil : 0.66 ± 0.01; chaotic evil : 0.34 ± 0.01; > Team lawful evil = winning battles: 3319; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1682; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=2.395120975804839 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.87802439512097; hits/misses (PBA)= 11.91501699660068/7.959208158368327; rounds (PBA)=6.858428314337132;} vampire: {team=lawful evil ; avg hp=21.121975604879026 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.60487902419516; hits/misses (PBA)= 9.85242951409718/3.2973405318936213; rounds (PBA)=7.072185562887422;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 514.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14907; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=329.5984803039392 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.94801039792041; hits/misses (PBA)= 6.36872625474905/0.33993201359728054; rounds (PBA)=2.9808038392321534;} archmage: {team=any ; avg hp=-8.948010397920417 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4015196960607876; hits/misses (PBA)= 0.6988602279544092/1.302739452109578; rounds (PBA)=2.001599680063987;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 30018.02; crudely normalised: 0% > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30972; other: 0.49 ± 0.01; unaligned : 0.51 ± 0.01; > Team other = winning battles: 2471; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2530; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=43.33253349330134 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.2691461707658; hits/misses (PBA)= 20.43111377724455/6.819836032793441; rounds (PBA)=5.736852629474106;} tarrasque #2: {team=unaligned ; avg hp=42.73085382923416 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.6674665066987; hits/misses (PBA)= 20.429714057188562/6.824635072985403; rounds (PBA)=5.744851029794042;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 30018.02; crudely normalised: 0% > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30894; other: 0.49 ± 0.01; unaligned : 0.51 ± 0.01; > Team other = winning battles: 2461; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2540; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=41.51349730053989 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 631.0739852029594; hits/misses (PBA)= 20.377124575084984/6.840231953609278; rounds (PBA)=5.728054389122176;} tarrasque #2: {team=unaligned ; avg hp=44.926014797040594 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 634.4865026994601; hits/misses (PBA)= 20.4623075384923/6.775844831033793; rounds (PBA)=5.736652669466107;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4731.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29818; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=chaotic evil ; avg hp=-8.172965406918616 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.06958608278345; hits/misses (PBA)= 9.968006398720256/5.392921415716857; rounds (PBA)=5.126174765046991;} adult red dragon: {team=other; avg hp=106.93041391721655 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.17296540691862; hits/misses (PBA)= 12.699060187962408/3.182963407318536; rounds (PBA)=5.951809638072386;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 101.3; crudely normalised: 0% > neutral good = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9789; unaligned : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=41.72725454909018 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.660667866426714; hits/misses (PBA)= 1.7546490701859627/0.5806838632273545; rounds (PBA)=1.9574085182963408;} constrictor snake: {team=unaligned ; avg hp=-5.6606678664267145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.272745450909818; hits/misses (PBA)= 0.5718856228754249/0.3119376124775045; rounds (PBA)=0.8838232353529294;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1781.74; crudely normalised: 0% > other= expected rounds to survive: 5440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27492; unaligned : 0.6 ± 0.01; other: 0.4 ± 0.01; > Team unaligned = winning battles: 3022; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1979; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile: {team=other; avg hp=1.6494701059788042 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.0619876024795; hits/misses (PBA)= 7.307338532293541/1.3005398920215956; rounds (PBA)=4.595080983803239;} giant ape: {team=unaligned ; avg hp=20.938012397520495 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.3505298940212; hits/misses (PBA)= 3.553489302139572/0.8640271945610878; rounds (PBA)=5.021795640871826;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6885.0; crudely normalised: 0% > any = expected rounds to survive: 13.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5017; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.781443711257748 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4699060187962408; hits/misses (PBA)= 0.15876824635072986/0.4699060187962408; rounds (PBA)=0.6286742651469706;} erinyes: {team=lawful evil ; avg hp=152.53009398120375 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.781443711257749; hits/misses (PBA)= 1.0/0.057788442311537694; rounds (PBA)=1.0031993601279745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4931013797240552;} scorpion: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57439; lawful good : 0.22 ± 0.01; chaotic evil : 0.78 ± 0.01; > Team lawful good = winning battles: 1082; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3919; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=1.3693261347730454 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.9860027994401; hits/misses (PBA)= 25.5498900219956/6.353729254149171; rounds (PBA)=10.78264347130574;} ancient red dragon: {team=chaotic evil ; avg hp=64.01399720055988 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.630673865227; hits/misses (PBA)= 25.703259348130373/6.448510297940412; rounds (PBA)=11.241951609678065;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4272.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35840; lawful good : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team lawful good = winning battles: 2469; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2532; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=16.436912617476505 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.64307138572286; hits/misses (PBA)= 13.33493301339732/5.719856028794241; rounds (PBA)=6.698260347930414;} solar: {team=lawful good ; avg hp=16.356928614277145 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.5630873825235; hits/misses (PBA)= 10.498700259948011/1.8364327134573086; rounds (PBA)=6.554489102179564;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3880.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 30240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29515; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=389.3225354929014 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.30813837232554; hits/misses (PBA)= 13.356528694261147/2.3645270945810837; rounds (PBA)=5.901819636072785;} solar: {team=lawful good ; avg hp=-9.308138372325535 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.6774645070986; hits/misses (PBA)= 6.814237152569486/2.9454109178164365; rounds (PBA)=4.879824035192962;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -98280.0; crudely normalised: 0% > Good= expected rounds to survive: 2759.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40464; chaotic evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=544.2217556488703 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 337.8988202359528; hits/misses (PBA)= 17.845030993801238/4.431513697260548; rounds (PBA)=8.09118176364727;} Empyrean: {team=Good; avg hp=-9.41751649670066 (from 324); avg healing spells left=0.0 (from 3); damage done (per battle average)= 1.778244351129774; hits/misses (PBA)= 0.35432913417316536/6.732053589282144; rounds (PBA)=7.0863827234553085;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > True Neutral= expected rounds to survive: 42.46; crudely normalised: 0% > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4328; Sum of rounds: 10537; > Team True Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4327; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ giant weasel #3: {team=unaligned ; avg hp=8.522643253234751 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5485212569316085; hits/misses (PBA)= 0.9801293900184843/0.47597042513863214; rounds (PBA)=2.082486136783734;} giant weasel #5: {team=unaligned ; avg hp=8.48890942698706 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691081330868761; hits/misses (PBA)= 1.0020794824399262/0.45448243992606285; rounds (PBA)=2.0787892791127542;} Ehlark: {team=True Neutral; avg hp=-2.648336414048059 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5330406654343807; hits/misses (PBA)= 0.5972735674676525/1.4140480591497226; rounds (PBA)=2.011321626617375;} giant weasel: {team=unaligned ; avg hp=8.51524953789279 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.505314232902033; hits/misses (PBA)= 0.9699630314232902/0.46788354898336415; rounds (PBA)=2.074861367837338;} Inchel: {team=True Neutral; avg hp=-2.190619223659889 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9459334565619224; hits/misses (PBA)= 0.34842883548983367/0.5880314232902033; rounds (PBA)=0.9364602587800369;} giant weasel #2: {team=unaligned ; avg hp=8.482902033271719 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.516173752310536; hits/misses (PBA)= 0.9792051756007394/0.4602587800369686; rounds (PBA)=2.095656192236599;} giant weasel #4: {team=unaligned ; avg hp=8.501155268022181 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5737060998151575; hits/misses (PBA)= 0.9817467652495379/0.4722735674676525; rounds (PBA)=2.0894177449168208;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% > other= expected rounds to survive: 754.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46197; chaotic evil : 0.41 ± 0.01; other: 0.59 ± 0.01; > Team chaotic evil = winning battles: 2062; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2939; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=chaotic evil ; avg hp=2.978204359128174 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.939812037592482; hits/misses (PBA)= 3.164367126574685/4.816836632673465; rounds (PBA)=8.393521295740852;} black dragon wyrmling: {team=other; avg hp=7.060187962407518 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.021795640871826; hits/misses (PBA)= 3.5902819436112776/4.3875224955009; rounds (PBA)=8.565486902619476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=chaotic evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5806838632273545;} black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41931613677264545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25774845030993804;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2391521695660868;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3265.71; crudely normalised: 0% > unaligned = expected rounds to survive: 101.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12228; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=116.6000799840032 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.47110577884423; hits/misses (PBA)= 4.0453909218156365/1.3355328934213158; rounds (PBA)=2.4451109778044393;} black bear: {team=unaligned ; avg hp=-2.471105778844231 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3999200159968; hits/misses (PBA)= 1.5468906218756249/1.9040191961607678; rounds (PBA)=1.7254549090181963;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 938.35; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11671; any non-good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=247.9366126774645 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.72365526894622; hits/misses (PBA)= 5.03999200159968/0.25774845030993804; rounds (PBA)=2.33373325334933;} assassin: {team=any non-good ; avg hp=-7.723655268946211 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.063387322535492; hits/misses (PBA)= 1.153369326134773/1.76124775044991; rounds (PBA)=1.4573085382923416;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 6.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14127; any : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 117; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.2763447310537894 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.657868426314737; hits/misses (PBA)= 0.9766046790641871/0.8346330733853229; rounds (PBA)=2.787842431513697;} bat: {team=unaligned ; avg hp=-1.657868426314737 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7236552689462108; hits/misses (PBA)= 0.6684663067386523/0.5606878624275144; rounds (PBA)=1.2525494901019796;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3048.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5447; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-3.9588082383523298 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18136372725454908; hits/misses (PBA)= 0.15596880623875226/0.3705258948210358; rounds (PBA)=0.526494701059788;} medusa: {team=lawful evil ; avg hp=126.81863627274545 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958808238352329; hits/misses (PBA)= 1.0/0.42451509698060386; rounds (PBA)=1.0891821635672865;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 57.14; crudely normalised: 0% > unaligned = expected rounds to survive: 9.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12154; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-4.6992601479704055 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4511097780443911; hits/misses (PBA)= 0.3987202559488102/0.5776844631073785; rounds (PBA)=0.9764047190561888;} imp: {team=lawful evil ; avg hp=9.54889022195561 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6992601479704055; hits/misses (PBA)= 1.0/0.4303139372125575; rounds (PBA)=2.4303139372125573;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6939; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=32.902019596080784 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.808838232353529; hits/misses (PBA)= 1.0/0.5282943411317736; rounds (PBA)=1.3875224955008998;} bat: {team=unaligned ; avg hp=-4.808838232353529 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09798040391921616; hits/misses (PBA)= 0.07618476304739052/0.471505698860228; rounds (PBA)=0.5476904619076185;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 6.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14020; any : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 4893; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 108; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-1.6830633873225356 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7194561087782444; hits/misses (PBA)= 0.6586682663467307/0.5582883423315337; rounds (PBA)=1.2385522895420915;} commoner: {team=any ; avg hp=3.2805438912217557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6830633873225356; hits/misses (PBA)= 0.9784043191361728/0.8116376724655069; rounds (PBA)=2.7684463107378523;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 6.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13949; any : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 117; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-1.6296740651869626 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7188562287542491; hits/misses (PBA)= 0.6594681063787242/0.5462907418516296; rounds (PBA)=1.2291541691661667;} commoner: {team=any ; avg hp=3.281143771245751 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6296740651869626; hits/misses (PBA)= 0.9766046790641871/0.7970405918816237; rounds (PBA)=2.750249950009998;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7029.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 10346.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36715; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=311.3023395320936 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.33593281343732; hits/misses (PBA)= 11.905218956208758/1.3249350129974005; rounds (PBA)=7.341531693661268;} adult bronze dragon: {team=lawful good ; avg hp=-9.335932813437312 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.69766046790642; hits/misses (PBA)= 10.535492901419715/8.628274345130974; rounds (PBA)=6.387922415516897;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 916.36; crudely normalised: 0% > other= expected rounds to survive: 604.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4054; Sum of rounds: 16194; > Team neutral = winning battles: 4053; perfect battles: 0; close-call battles: 11; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #10: {team=other; avg hp=-6.796990626541687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6211149481993092; hits/misses (PBA)= 0.41514553527380366/0.6719289590527874; rounds (PBA)=1.182535767143562;} druid #8: {team=other; avg hp=-6.664035520473607 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6951159348791318; hits/misses (PBA)= 0.4292057227429699/0.6613221509620129; rounds (PBA)=1.178342377898372;} druid #2: {team=other; avg hp=-6.5730143068574245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6973359644795265; hits/misses (PBA)= 0.41835224469659593/0.6864824864331525; rounds (PBA)=1.1924025653675383;} druid: {team=other; avg hp=-6.7530833744449925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.707942772570301; hits/misses (PBA)= 0.4292057227429699/0.6751356684755797; rounds (PBA)=1.1845091267883572;} air elemental #2: {team=neutral ; avg hp=82.96546620621608 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.76985693142575; hits/misses (PBA)= 5.6376418352244695/0.8300444005920079; rounds (PBA)=3.603848051307351;} druid #6: {team=other; avg hp=-6.7498766650222 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6773556980759743; hits/misses (PBA)= 0.42698569314257523/0.668722249629995; rounds (PBA)=1.1857424765663542;} mage #2: {team=other; avg hp=-7.105081401085348 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.748889985199803; hits/misses (PBA)= 1.4400592007893438/1.5222002960039467; rounds (PBA)=2.9622594967932905;} air elemental: {team=neutral ; avg hp=82.75678342377898 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.85668475579675; hits/misses (PBA)= 5.654415392205229/0.7836704489393191; rounds (PBA)=3.6006413418845584;} mage #3: {team=other; avg hp=-7.134435125801677 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.761470152935373; hits/misses (PBA)= 1.4457326097681302/1.5123334977799705; rounds (PBA)=2.9580661075481007;} druid #9: {team=other; avg hp=-6.653922052294031 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7002960039467192; hits/misses (PBA)= 0.4306857424765664/0.6660088801184015; rounds (PBA)=1.1889491859891466;} druid #3: {team=other; avg hp=-6.611001480019733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.678342377898372; hits/misses (PBA)= 0.4324124321657622/0.65416872224963; rounds (PBA)=1.174148988653182;} air elemental #3: {team=neutral ; avg hp=82.38505180069068 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.47335964479527; hits/misses (PBA)= 5.643561914158855/0.8157375431672422; rounds (PBA)=3.622101628021707;} air elemental #7: {team=neutral ; avg hp=82.5811544153922 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.6672422298964; hits/misses (PBA)= 5.638135175135669/0.8068574247656636; rounds (PBA)=3.605328071040947;} druid #4: {team=other; avg hp=-6.718056240749877 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7148495313270844; hits/misses (PBA)= 0.43167242229896396/0.6632955106068081; rounds (PBA)=1.1780957079427725;} mage #4: {team=other; avg hp=-7.088061174148988 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725456339417859; hits/misses (PBA)= 1.4356191415885544/1.5330537740503207; rounds (PBA)=2.968672915638875;} mage: {team=other; avg hp=-7.104094721262951 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.747163295510607; hits/misses (PBA)= 1.437839171188949/1.5300937345831278; rounds (PBA)=2.967932905772077;} druid #7: {team=other; avg hp=-6.685002466699556 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.612974839664529; hits/misses (PBA)= 0.414158855451406/0.6652688702516033; rounds (PBA)=1.1709422792303898;} air elemental #5: {team=neutral ; avg hp=82.8712382831771 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.84755796743957; hits/misses (PBA)= 5.6314750863344845/0.8268376911692156; rounds (PBA)=3.60409472126295;} air elemental #6: {team=neutral ; avg hp=82.77824370991613 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.11124814997534; hits/misses (PBA)= 5.654662062160829/0.8214109521460287; rounds (PBA)=3.613714849531327;} air elemental #4: {team=neutral ; avg hp=82.82363098174642 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.70522940305871; hits/misses (PBA)= 5.6470152935372475/0.8169708929452393; rounds (PBA)=3.6122348297977305;} druid #5: {team=other; avg hp=-6.652442032560434 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7190429205722744; hits/misses (PBA)= 0.4373458312777504/0.6578687715836211; rounds (PBA)=1.1810557474099654;} mage #5: {team=other; avg hp=-7.137888505180069 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887271830291071; hits/misses (PBA)= 1.4634928465712875/1.4972866304884065; rounds (PBA)=2.960779477059694;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4937012597480504;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5062987402519497;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3640.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 463.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24132; any : 0.93 ± 0.0; chaotic evil : 0.07 ± 0.0; > Team any = winning battles: 4670; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 331; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-3.943411317736453 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.22915416916617; hits/misses (PBA)= 1.724255148970206/2.099380123975205; rounds (PBA)=3.8898220355928816;} knight: {team=any ; avg hp=27.77084583083383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.943411317736455; hits/misses (PBA)= 6.015196960607878/2.017796440711858; rounds (PBA)=4.714057188562288;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2965.72; crudely normalised: 0% > lawful evil = expected rounds to survive: 4344.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36444; chaotic evil : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team chaotic evil = winning battles: 78; perfect battles: 0; close-call battles: 78; > Team lawful evil = winning battles: 4923; perfect battles: 0; close-call battles: 3349; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon #2: {team=chaotic evil ; avg hp=-6.723655268946211 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.40351929614077; hits/misses (PBA)= 7.091381723655269/9.226354729054188; rounds (PBA)=5.444111177764447;} young black dragon: {team=chaotic evil ; avg hp=-7.256748650269946 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.02099580083983; hits/misses (PBA)= 2.361527694461108/2.453109378124375; rounds (PBA)=1.6676664667066587;} young blue dragon: {team=lawful evil ; avg hp=143.77124575084983 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.79664067186562; hits/misses (PBA)= 13.02239552089582/7.475504899020196; rounds (PBA)=7.170965806838632;} horned devil: {team=lawful evil ; avg hp=44.01519696060788 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.35192961407718; hits/misses (PBA)= 8.109178164367126/3.8420315936812637; rounds (PBA)=5.227154569086183;} horned devil #2: {team=lawful evil ; avg hp=44.69506098780244 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.39872025594882; hits/misses (PBA)= 8.255348930213957/3.9452109578084382; rounds (PBA)=5.286742651469706;} young white dragon: {team=chaotic evil ; avg hp=-6.566886622675465 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.09398120375924; hits/misses (PBA)= 7.06378724255149/9.313337332533493; rounds (PBA)=5.464707058588282;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil #2: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47810437912417514;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2695460907818436;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1632.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5322; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ poisonous snake: {team=unaligned ; avg hp=-12.785842831433714 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3179364127174565; hits/misses (PBA)= 0.2927414517096581/0.23795240951809637; rounds (PBA)=0.5306938612277544;} hezrou: {team=chaotic evil ; avg hp=135.68206358728256 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.785842831433714; hits/misses (PBA)= 1.0/0.3353329334133173; rounds (PBA)=1.0641871625674866;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 981.82; crudely normalised: 0% > chaotic good = expected rounds to survive: 726.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40452; lawful evil : 0.12 ± 0.0; chaotic good : 0.88 ± 0.0; > Team lawful evil = winning battles: 604; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4397; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=-3.6410717856428714 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.532893421315734; hits/misses (PBA)= 4.695260947810438/1.9968006398720255; rounds (PBA)=6.812837432513497;} pegasus: {team=chaotic good ; avg hp=22.467106578684263 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.64107178564287; hits/misses (PBA)= 4.200759848030394/2.8102379524095182; rounds (PBA)=7.890221955608879;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 101.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17504; unaligned : 0.53 ± 0.01; chaotic evil : 0.47 ± 0.01; > Team unaligned = winning battles: 2638; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2363; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit: {team=chaotic evil ; avg hp=0.9192161567686463 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43271345730854; hits/misses (PBA)= 1.4863027394521096/0.6402719456108779; rounds (PBA)=2.599080183963207;} boar: {team=unaligned ; avg hp=2.5672865426914617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0807838432313535; hits/misses (PBA)= 1.2637472505498901/1.0115976804639073; rounds (PBA)=2.8028394321135774;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16615.38; crudely normalised: 0% > other= expected rounds to survive: 31893.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3241; Sum of rounds: 54983; > Team lawful good = winning battles: 3230; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ Mirror: {team=lawful good ; avg hp=568.8213514347424 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1295.2838630052454; hits/misses (PBA)= 40.27645788336933/8.609071274298056; rounds (PBA)=16.962665843875346;} solar #3: {team=other; avg hp=-16.05862388151805 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.3403270595495; hits/misses (PBA)= 12.280160444307313/5.347732181425486; rounds (PBA)=9.540573896945387;} solar #4: {team=other; avg hp=-16.11879049676026 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.9873495834619; hits/misses (PBA)= 12.57790805307004/5.364702252391237; rounds (PBA)=9.672940450478247;} solar #5: {team=other; avg hp=-16.22739895094107 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.0280777537797; hits/misses (PBA)= 12.493983338475779/5.4106757173711815; rounds (PBA)=9.67510027769207;} solar #2: {team=other; avg hp=-15.827522369639 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.0398025300833; hits/misses (PBA)= 12.37519284171552/5.2894168466522675; rounds (PBA)=9.563406356062943;} solar: {team=other; avg hp=-16.340327059549523 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.1616784942919; hits/misses (PBA)= 12.462511570502931/5.416229558778155; rounds (PBA)=9.651650725084851;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9483.5; crudely normalised: 0% > lawful good = expected rounds to survive: 17234.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2546; Sum of rounds: 55770; chaotic good : 0.09 ± 0.0; lawful good : 0.42 ± 0.01; > Team chaotic good = winning battles: 460; perfect battles: 0; close-call battles: 460; > Team lawful good = winning battles: 2086; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-8.673212882953653 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.7352710133542812;} solar: {team=chaotic good ; avg hp=-2.239198743126473 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.43126472898666; hits/misses (PBA)= 19.719167321288296/8.356637863315004; rounds (PBA)=14.073448546739984;} solar #2: {team=chaotic good ; avg hp=-2.5848389630793402 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.13472113118615; hits/misses (PBA)= 19.91044776119403/8.536135113904164; rounds (PBA)=14.254124116260801;} Mirror: {team=lawful good ; avg hp=171.07109190887667 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1128.1641791044776; hits/misses (PBA)= 60.18185388845247/3.5129615082482326; rounds (PBA)=21.789866457187745;} solar #4: {team=chaotic good ; avg hp=-2.8413197172034566 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.50471327572666; hits/misses (PBA)= 19.954831107619796/8.581696779261586; rounds (PBA)=14.301256873527102;} solar #3: {team=chaotic good ; avg hp=-1.723095051060487 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.5027494108405; hits/misses (PBA)= 19.8299293008641/8.491751767478398; rounds (PBA)=14.200706991358995;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8303.23; crudely normalised: 0% > lawful good = expected rounds to survive: 25200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37263; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-10.811237752449511 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.24575084983003; hits/misses (PBA)= 4.565686862627475/4.542291541691662; rounds (PBA)=4.8000399920016;} Mirror: {team=lawful good ; avg hp=1443.5858828234352 (from 1500); avg healing spells left=9.897820435912818 (from 12); damage done (per battle average)= 411.36632673465306; hits/misses (PBA)= 18.857028594281143/1.4079184163167366; rounds (PBA)=7.451109778044391;} adult black dragon #2: {team=chaotic evil ; avg hp=-10.555088982203559 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.49950009998; hits/misses (PBA)= 4.9064187162567485/4.968206358728255; rounds (PBA)=4.914017196560688;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 20769.23; crudely normalised: 0% > other= expected rounds to survive: 16591.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2987; Sum of rounds: 63365; > Team lawful good = winning battles: 2979; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ Mirror: {team=lawful good ; avg hp=537.8141948443254 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1011.3073317710077; hits/misses (PBA)= 50.358888516906596/11.227318379645128; rounds (PBA)=21.212253096752594;} solar #2: {team=other; avg hp=-9.789755607633076 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 373.718781386006; hits/misses (PBA)= 16.253096752594576/6.934382323401406; rounds (PBA)=12.913290927351857;} solar: {team=other; avg hp=-9.991295614328758 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.2859055908939; hits/misses (PBA)= 15.937060595915634/6.743890190826916; rounds (PBA)=12.80046869768999;} solar #3: {team=other; avg hp=-10.040508871777703 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.0113826581855; hits/misses (PBA)= 15.666220287914296/6.791429527954469; rounds (PBA)=12.67191161700703;} solar #4: {team=other; avg hp=-9.764312018747908 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.67894208235685; hits/misses (PBA)= 15.629728824907934/6.745898895212588; rounds (PBA)=12.619685302979578;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 20769.23; crudely normalised: 0% > other= expected rounds to survive: 15520.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2813; Sum of rounds: 63592; > Team lawful good = winning battles: 2762; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 50; perfect battles: 0; close-call battles: 50; ------------------------------------------------- Combattants ------------------------------------------------ solar #3: {team=other; avg hp=-8.639886242445787 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.6246000710985; hits/misses (PBA)= 17.078563810878066/7.297902595094206; rounds (PBA)=13.677568432278706;} solar: {team=other; avg hp=-8.812300035549235 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 399.99680056878776; hits/misses (PBA)= 17.392463562033416/7.439744045503022; rounds (PBA)=13.938144329896907;} solar #4: {team=other; avg hp=-8.922502666192678 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.40241734802703; hits/misses (PBA)= 17.076786349093496/7.290792747955919; rounds (PBA)=13.703163881976538;} solar #2: {team=other; avg hp=-8.898684678279418 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.6647707074298; hits/misses (PBA)= 16.63846427301813/7.1805901173124775; rounds (PBA)=13.482758620689655;} Mirror: {team=lawful good ; avg hp=428.12939921791684 (from 1500); avg healing spells left=0.0 (from 12); damage done (per battle average)= 1007.1226448631354; hits/misses (PBA)= 53.741557056523284/12.054390330607893; rounds (PBA)=22.59402772840384;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 20769.23; crudely normalised: 0% > other= expected rounds to survive: 15520.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2883; Sum of rounds: 64280; > Team lawful good = winning battles: 2508; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 374; perfect battles: 0; close-call battles: 374; ------------------------------------------------- Combattants ------------------------------------------------ solar #2: {team=other; avg hp=-5.0117932708983695 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 389.6077003121748; hits/misses (PBA)= 16.922650017343045/7.314602844259452; rounds (PBA)=13.695802983003816;} Mirror: {team=lawful good ; avg hp=219.11342351716962 (from 1500); avg healing spells left=0.0 (from 5); damage done (per battle average)= 990.732570239334; hits/misses (PBA)= 52.91536593825876/11.994450225459591; rounds (PBA)=22.213666319805757;} solar: {team=other; avg hp=-4.384668747832119 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.92854665279225; hits/misses (PBA)= 16.83073187651752/7.231703087062088; rounds (PBA)=13.6420395421436;} solar #3: {team=other; avg hp=-4.451266042317031 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.40548040235865; hits/misses (PBA)= 17.21262573707943/7.275407561567811; rounds (PBA)=13.754769337495665;} solar #4: {team=other; avg hp=-4.909122441900798 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.55220256677075; hits/misses (PBA)= 17.011446409989595/7.289281997918835; rounds (PBA)=13.699965313909123;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17689.48; crudely normalised: 0% > lawful good = expected rounds to survive: 10749.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2156; Sum of rounds: 50559; > Team chaotic evil = winning battles: 1160; perfect battles: 0; close-call battles: 1160; > Team lawful good = winning battles: 995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil #2: {team=chaotic evil ; avg hp=-8.596938775510203 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.25; hits/misses (PBA)= 0.36363636363636365/1.4805194805194806; rounds (PBA)=1.3956400742115027;} bone devil: {team=chaotic evil ; avg hp=-9.437384044526901 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.74536178107606; hits/misses (PBA)= 5.060760667903525/9.424397031539888; rounds (PBA)=4.828385899814471;} balor #2: {team=chaotic evil ; avg hp=25.62012987012987 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 418.0876623376623; hits/misses (PBA)= 21.933673469387756/11.794526901669759; rounds (PBA)=16.954545454545453;} bearded devil: {team=chaotic evil ; avg hp=-8.45269016697588 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264842300556586; hits/misses (PBA)= 0.37430426716141/1.4837662337662338; rounds (PBA)=1.4206864564007422;} balor: {team=chaotic evil ; avg hp=26.726808905380334 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 421.1646567717996; hits/misses (PBA)= 22.098794063079776/11.84230055658627; rounds (PBA)=17.075139146567718;} balor #3: {team=chaotic evil ; avg hp=24.806122448979593 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.0459183673469; hits/misses (PBA)= 21.810760667903526/11.751855287569573; rounds (PBA)=16.87987012987013;} Mirror: {team=lawful good ; avg hp=52.63033395176252 (from 1500); avg healing spells left=0.0 (from 5); damage done (per battle average)= 1220.392857142857; hits/misses (PBA)= 65.00185528756957/3.542207792207792; rounds (PBA)=23.16048237476809;} balor #4: {team=chaotic evil ; avg hp=22.68320964749536 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 415.92764378478665; hits/misses (PBA)= 21.85343228200371/11.7430426716141; rounds (PBA)=16.882653061224488;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14715.87; crudely normalised: 0% > lawful good = expected rounds to survive: 13614.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2536; Sum of rounds: 58820; chaotic evil : 0.01 ± 0.0; lawful good : 0.5 ± 0.01; > Team chaotic evil = winning battles: 31; perfect battles: 0; close-call battles: 31; > Team lawful good = winning battles: 2505; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #3: {team=chaotic evil ; avg hp=-8.781545741324921 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.5256309148265; hits/misses (PBA)= 19.22082018927445/10.32018927444795; rounds (PBA)=14.772870662460567;} balor #2: {team=chaotic evil ; avg hp=-8.571766561514195 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 363.24014195583595; hits/misses (PBA)= 19.08635646687697/10.349369085173501; rounds (PBA)=14.72121451104101;} Mirror: {team=lawful good ; avg hp=320.4609621451104 (from 1500); avg healing spells left=0.0 (from 5); damage done (per battle average)= 1204.3087539432177; hits/misses (PBA)= 64.14905362776025/3.4451892744479493; rounds (PBA)=23.186908517350158;} bearded devil #2: {team=chaotic evil ; avg hp=-8.436119873817034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.197160883280757; hits/misses (PBA)= 0.3643533123028391/1.4850157728706626; rounds (PBA)=1.4282334384858044;} balor #4: {team=chaotic evil ; avg hp=-9.091482649842272 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.93296529968455; hits/misses (PBA)= 19.270899053627762/10.39353312302839; rounds (PBA)=14.833596214511042;} balor: {team=chaotic evil ; avg hp=-8.974763406940063 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.0461356466877; hits/misses (PBA)= 18.974763406940063/10.23698738170347; rounds (PBA)=14.606861198738171;} bearded devil: {team=chaotic evil ; avg hp=-8.516955835962145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.304416403785489; hits/misses (PBA)= 0.374211356466877/1.5311514195583595; rounds (PBA)=1.4487381703470033;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14874.84; crudely normalised: 0% > lawful good = expected rounds to survive: 17692.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3189; Sum of rounds: 67840; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3188; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-9.171527124490435 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.96111633740986; hits/misses (PBA)= 14.652869238005644/7.942928817811226; rounds (PBA)=12.71683913452493;} Mirror: {team=lawful good ; avg hp=656.2038256506742 (from 1500); avg healing spells left=0.0 (from 5); damage done (per battle average)= 1084.9112574474757; hits/misses (PBA)= 58.0310442144873/3.7870805895264974; rounds (PBA)=21.272812793979305;} balor #2: {team=chaotic evil ; avg hp=-9.45500156788962 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.61994355597363; hits/misses (PBA)= 15.040451552210724/8.060834117278144; rounds (PBA)=12.908748824082785;} balor #3: {team=chaotic evil ; avg hp=-9.230479774223895 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.43367826904984; hits/misses (PBA)= 14.657572906867356/7.941360928190655; rounds (PBA)=12.646597679523362;} balor #4: {team=chaotic evil ; avg hp=-9.291000313577925 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.4907494512386; hits/misses (PBA)= 14.899027908435245/8.066792097836313; rounds (PBA)=12.836939479460646;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 25997.21; crudely normalised: 0% > lawful good = expected rounds to survive: 5506.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1627; Sum of rounds: 16612; unaligned : 0.33 ± 0.01; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 1627; perfect battles: 0; close-call battles: 1627; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze #2: {team=unaligned ; avg hp=-13.364474492931777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.956361401352182; hits/misses (PBA)= 0.15427166564228642/1.4492931776275353; rounds (PBA)=1.6035648432698217;} ettin: {team=unaligned ; avg hp=-8.794714197910265 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.950829748002455; hits/misses (PBA)= 2.1757836508912107/5.140749846342962; rounds (PBA)=3.658266748617087;} giant centipede #2: {team=unaligned ; avg hp=-15.315918869084204 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12354025814382298; hits/misses (PBA)= 0.022741241548862937/0.11923786109403811; rounds (PBA)=0.4339274738783036;} horned devil: {team=unaligned ; avg hp=147.8358942839582 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.06269207129685; hits/misses (PBA)= 12.843884449907806/16.01720958819914; rounds (PBA)=9.694529809465273;} horned devil #2: {team=unaligned ; avg hp=147.81376767055932 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.76644130301167; hits/misses (PBA)= 13.094038106945298/15.797172710510141; rounds (PBA)=9.709895513214505;} giant centipede: {team=unaligned ; avg hp=-15.228641671788568 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10018438844499078; hits/misses (PBA)= 0.01782421634910879/0.11677934849416104; rounds (PBA)=0.4320835894283958;} ice devil: {team=unaligned ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.17639827904117; hits/misses (PBA)= 13.099569760295022/15.875845113706207; rounds (PBA)=9.728948985863553;} gray ooze: {team=unaligned ; avg hp=-12.942224953902889 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0208973570989552; hits/misses (PBA)= 0.16164720344191763/1.4388444990780578; rounds (PBA)=1.6004917025199754;} ice devil #2: {team=unaligned ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.30731407498465; hits/misses (PBA)= 13.089735709895514/15.869698832206515; rounds (PBA)=9.7240319606638;} Mirror: {team=lawful good ; avg hp=-9.778733866011063 (from 1500); avg healing spells left=0.0 (from 5); damage done (per battle average)= 519.5537799631223; hits/misses (PBA)= 27.706822372464657/1.4468346650276582; rounds (PBA)=9.717885679164105;} iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 436.4283958205286; hits/misses (PBA)= 17.556853103872157/11.754763368162262; rounds (PBA)=9.885679164105715;} iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 437.0989551321451; hits/misses (PBA)= 17.590657652120466/11.712354025814383; rounds (PBA)=9.89121081745544;} fire elemental: {team=unaligned ; avg hp=-8.733251382913338 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.551936078672405; hits/misses (PBA)= 3.2870313460356484/9.961278426551937; rounds (PBA)=6.625076828518746;} barbed devil #2: {team=unaligned ; avg hp=62.440073755377995 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.094652735095266; hits/misses (PBA)= 7.116779348494161/21.14013521819299; rounds (PBA)=9.474492931776275;} fire elemental #2: {team=unaligned ; avg hp=-8.92440073755378 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.12354025814383; hits/misses (PBA)= 3.3423478795328827/9.976644130301167; rounds (PBA)=6.660110633066995;} barbed devil: {team=unaligned ; avg hp=62.77750460971112 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.089121081745546; hits/misses (PBA)= 7.098955132145052/21.199754148740013; rounds (PBA)=9.493546404425322;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23944; chaotic evil : 0.9 ± 0.0; neutral evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 4489; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 512; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.419716056788642 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.820235952809439; hits/misses (PBA)= 1.8592281543691263/1.870225954809038; rounds (PBA)=4.627074585082983;} goblin: {team=neutral evil ; avg hp=-1.820235952809438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.580283943211358; hits/misses (PBA)= 1.6434713057388521/1.6324735052989403; rounds (PBA)=3.3783243351329735;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 38442.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11449; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=180.82083583283344 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.87142571485703; hits/misses (PBA)= 4.903419316136772/0.2501499700059988; rounds (PBA)=2.2893421315736853;} wraith: {team=neutral evil ; avg hp=-6.871425714857029 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.179164167166567; hits/misses (PBA)= 0.6124775044991002/0.914617076584683; rounds (PBA)=1.5270945810837833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16466.67; crudely normalised: 0% > unaligned = expected rounds to survive: 560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10420; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-12.530293941211758 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.768246350729854; hits/misses (PBA)= 0.5872825434913017/0.5876824635072986; rounds (PBA)=1.1749650069986002;} purple worm: {team=other; avg hp=238.23175364927013 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.53029394121176; hits/misses (PBA)= 2.6236752649470105/0.14417116576684663; rounds (PBA)=2.0835832833433314;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 174.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7376; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=-6.9450109978004395 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.710257948410318; hits/misses (PBA)= 0.23615276944611077/0.5650869826034793; rounds (PBA)=0.8012397520495901;} adult black dragon: {team=chaotic evil ; avg hp=193.28974205158968 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.94501099780044; hits/misses (PBA)= 2.160767846430714/0.5360927814437113; rounds (PBA)=1.4749050189962007;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 685.18; crudely normalised: 0% > unaligned = expected rounds to survive: 13585.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11275; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=other; avg hp=-12.08378324335133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.873225354929014; hits/misses (PBA)= 0.6246750649870026/0.7732453509298141; rounds (PBA)=1.3979204159168166;} purple worm: {team=unaligned ; avg hp=240.12677464507098 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.08378324335133; hits/misses (PBA)= 2.911017796440712/0.3181363727254549; rounds (PBA)=2.2545490901819636;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 56.0; crudely normalised: 0% > unaligned = expected rounds to survive: 7410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5783; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=246.7110577884423 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.870625874825034; hits/misses (PBA)= 1.0/0.17896420715856828; rounds (PBA)=1.156368726254749;} deer: {team=other; avg hp=-18.870625874825034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28894221155768846; hits/misses (PBA)= 0.09498100379924015/0.2897420515896821; rounds (PBA)=0.3847230553889222;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20748.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1001.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15015; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-10.384723055388923 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.968406318736253; hits/misses (PBA)= 1.0563887222555488/0.8540291941611677; rounds (PBA)=1.9104179164167168;} purple worm: {team=other; avg hp=225.03159368126376 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.38472305538892; hits/misses (PBA)= 3.9564087182563488/0.4521095780843831; rounds (PBA)=3.002399520095981;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 65.88; crudely normalised: 0% > unaligned = expected rounds to survive: 9880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5488; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=other; avg hp=-17.93881223755249 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6558688262347531; hits/misses (PBA)= 0.1245750849830034/0.3015396920615877; rounds (PBA)=0.4261147770445911;} purple worm: {team=unaligned ; avg hp=246.34413117376525 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.93881223755249; hits/misses (PBA)= 1.0/0.10597880423915217; rounds (PBA)=1.097380523895221;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5450909818036392;} frog: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4549090181963607;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 68.44; crudely normalised: 0% > unaligned = expected rounds to survive: 19760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5260; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=246.77824435112979 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.416516696660668; hits/misses (PBA)= 0.495500899820036/0.025994801039792043; rounds (PBA)=1.029394121175765;} purple worm: {team=unaligned ; avg hp=246.75744851029793 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.614077184563087; hits/misses (PBA)= 0.504499100179964/0.028994201159768047; rounds (PBA)=1.0255948810237951;} boar: {team=other; avg hp=-12.030593881223755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46430713857228556; hits/misses (PBA)= 0.09378124375124974/0.5780843831233753; rounds (PBA)=0.671865626874625;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 136.89; crudely normalised: 0% > unaligned = expected rounds to survive: 9880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5235; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=other; avg hp=-12.188162367526495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7348530293941212; hits/misses (PBA)= 0.14457108578284344/0.35072985402919415; rounds (PBA)=0.4953009398120376;} purple worm: {team=unaligned ; avg hp=246.26514697060588 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.188162367526495; hits/misses (PBA)= 1.0/0.049590081983603276; rounds (PBA)=1.0467906418716257;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 592.94; crudely normalised: 0% > unaligned = expected rounds to survive: 15525.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10810; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=242.01779644071186 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.355728854229156; hits/misses (PBA)= 2.6066786642671467/0.28434313137372524; rounds (PBA)=2.1615676864627074;} giant hyena: {team=other; avg hp=-12.355728854229154 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982203559288142; hits/misses (PBA)= 0.4569086182763447/0.68126374725055; rounds (PBA)=1.1381723655268947;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1904.0; crudely normalised: 0% > unaligned = expected rounds to survive: 22244.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23408; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=other; avg hp=-11.149170165966806 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.97400519896021; hits/misses (PBA)= 3.4193161367726455/4.419116176764647; rounds (PBA)=3.919216156768646;} purple worm #2: {team=unaligned ; avg hp=201.27774445110978 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.34933013397321; hits/misses (PBA)= 3.3659268146370724/0.5816836632673466; rounds (PBA)=4.460307938412318;} purple worm: {team=unaligned ; avg hp=200.74825034993 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.7998400319936; hits/misses (PBA)= 3.386522695460908/0.5872825434913017; rounds (PBA)=4.460507898420316;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34013197360527897;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3121375724855029;} purple worm #2: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34773045390921814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3808.0; crudely normalised: 0% > unaligned = expected rounds to survive: 11122.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23480; other: 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team other = winning battles: 149; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4852; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=108.96780643871226 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.11997600479904; hits/misses (PBA)= 6.692261547690462/1.2153569286142771; rounds (PBA)=4.65366926614677;} tyrannosaurus rex: {team=other; avg hp=-10.11997600479904 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.03219356128776; hits/misses (PBA)= 4.873425314937013/2.6496700659868027; rounds (PBA)=3.7844431113777244;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 62.22; crudely normalised: 0% > unaligned = expected rounds to survive: 9880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5263; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=246.54549090181965 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.938412317536493; hits/misses (PBA)= 1.0/0.054789042191561686; rounds (PBA)=1.0523895220955808;} hyena: {team=other; avg hp=-17.938412317536493 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45450909818036395; hits/misses (PBA)= 0.10777844431113777/0.34753049390121976; rounds (PBA)=0.4553089382123575;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13.85; crudely normalised: 0% > unaligned = expected rounds to survive: 123.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12078; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=other; avg hp=-7.934613077384523 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6442711457708459; hits/misses (PBA)= 0.5992801439712058/0.3291341731653669; rounds (PBA)=0.9284143171365726;} tiger: {team=unaligned ; avg hp=36.355728854229156 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.934613077384522; hits/misses (PBA)= 1.0/0.41511697660467906; rounds (PBA)=2.415116976604679;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.67; crudely normalised: 0% > unaligned = expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6064; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.7026594681063787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9822035592881424; hits/misses (PBA)= 0.35292941411717654/0.28314337132573486; rounds (PBA)=0.6360727854429115;} ape: {team=unaligned ; avg hp=18.01779644071186 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.702659468106379; hits/misses (PBA)= 1.0/0.2539492101579684; rounds (PBA)=1.2125574885022996;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 623.08; crudely normalised: 0% > unaligned = expected rounds to survive: 534.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29462; other: 0.88 ± 0.0; unaligned : 0.12 ± 0.0; > Team other = winning battles: 4380; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 621; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-3.5190961807638472 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.88122375524895; hits/misses (PBA)= 3.1471705658868228/1.364127174565087; rounds (PBA)=4.635472905418916;} giant hyena: {team=other; avg hp=17.11877624475105 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.519096180763846; hits/misses (PBA)= 3.595480903819236/1.207358528294341; rounds (PBA)=5.678664267146571;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4940.0; crudely normalised: 0% > unaligned = expected rounds to survive: 500.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6224; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=244.46910617876424 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.649670065986804; hits/misses (PBA)= 1.1719656068786242/0.1297740451909618; rounds (PBA)=1.2445510897820435;} ape: {team=unaligned ; avg hp=-7.649670065986802 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530893821235753; hits/misses (PBA)= 0.3659268146370726/0.5418916216756648; rounds (PBA)=0.4539092181563687;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 400.0; crudely normalised: 0% > any = expected rounds to survive: 69.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27820; lawful evil : 0.98 ± 0.0; any : 0.01 ± 0.0; > Team lawful evil = winning battles: 4926; perfect battles: 0; close-call battles: 1432; > Team any = winning battles: 75; perfect battles: 0; close-call battles: 55; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-2.0001999600079983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.186362727454509; hits/misses (PBA)= 1.506498700259948/1.421115776844631; rounds (PBA)=2.966006798640272;} guard: {team=any ; avg hp=-2.0497900419916015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1835632873425315; hits/misses (PBA)= 1.5262947410517897/1.4143171365726854; rounds (PBA)=2.9756048790241953;} sahuagin #2: {team=lawful evil ; avg hp=14.511697660467906 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.77004599080184; hits/misses (PBA)= 2.93001399720056/4.3859228154369125; rounds (PBA)=4.754249150169966;} guard #2: {team=any ; avg hp=-2.0111977604479105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.393321335732853; hits/misses (PBA)= 1.568886222755449/1.4397120575884823; rounds (PBA)=3.0457908418316335;} sahuagin #3: {team=lawful evil ; avg hp=14.772645470905818 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.068986202759447; hits/misses (PBA)= 2.986402719456109/4.52369526094781; rounds (PBA)=4.826434713057388;} sahuagin: {team=lawful evil ; avg hp=14.952409518096381 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.222155568886222; hits/misses (PBA)= 3.0161967606478703/4.599280143971206; rounds (PBA)=4.838032393521296;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 76.63; crudely normalised: 0% > unaligned = expected rounds to survive: 25405.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5272; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=246.377124575085 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.631473705258948; hits/misses (PBA)= 0.505498900219956/0.027594481103779243; rounds (PBA)=1.0271945610877824;} purple worm: {team=unaligned ; avg hp=246.40151969606077 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.491501699660068; hits/misses (PBA)= 0.4959008198360328/0.027194561087782444; rounds (PBA)=1.0289942011597681;} riding horse: {team=other; avg hp=-10.122975404919016 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2213557288542292; hits/misses (PBA)= 0.14537092581483704/0.5212957408518296; rounds (PBA)=0.6666666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 153.26; crudely normalised: 0% > unaligned = expected rounds to survive: 12702.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5255; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ riding horse: {team=other; avg hp=-10.069186162767446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7320535892821436; hits/misses (PBA)= 0.2019596080783843/0.3147370525894821; rounds (PBA)=0.5166966606678665;} purple worm: {team=unaligned ; avg hp=245.26794641071785 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.069186162767448; hits/misses (PBA)= 1.0021995600879825/0.051989602079584085; rounds (PBA)=1.0507898420315938;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7904.0; crudely normalised: 0% > unaligned = expected rounds to survive: 47.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=other; avg hp=246.4357128574285 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.203559288142372; hits/misses (PBA)= 1.0/0.04919016196760648; rounds (PBA)=1.0471905618876225;} goat: {team=unaligned ; avg hp=-19.203559288142372 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5642871425714857; hits/misses (PBA)= 0.14577084583083383/0.3639272145570886; rounds (PBA)=0.5096980603879224;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7410.0; crudely normalised: 0% > unaligned = expected rounds to survive: 56.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5734; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=-18.9378124375125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2709458108378324; hits/misses (PBA)= 0.09298140371925614/0.2969406118776245; rounds (PBA)=0.3899220155968806;} purple worm: {team=other; avg hp=246.72905418916216 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.9378124375125; hits/misses (PBA)= 1.0/0.16956608678264348; rounds (PBA)=1.1465706858628275;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3603279344131174;} purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6396720655868826;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04899020195960808;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04859028194361128;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03959208158368326;} goblin #17: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052789442111577684;} goblin #16: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05438912217556489;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05118976204759048;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} goblin #20: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.051989602079584085;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.051789642071585686;} goblin #15: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05458908218356329;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047390521895620874;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04859028194361128;} goblin #14: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04999000199960008;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046790641871625675;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} goblin #19: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04459108178364327;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04779044191161767;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05118976204759048;} goblin #18: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05358928214357129;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3447310537892421;} young white dragon #2: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33313337332533494;} young white dragon #3: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32213557288542294;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 62.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5130; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=170.62847430513898 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.38512297540492; hits/misses (PBA)= 1.1501699660067985/0.060787842431513694; rounds (PBA)=1.0257948410317936;} elk: {team=unaligned ; avg hp=-6.385122975404919 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3715256948610277; hits/misses (PBA)= 0.19916016796640673/0.3079384123175365; rounds (PBA)=0.5070985802839432;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1137.01; crudely normalised: 0% > other= expected rounds to survive: 1393.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2831; Sum of rounds: 44790; > Team lawful evil = winning battles: 2037; perfect battles: 0; close-call battles: 2010; > Team other = winning battles: 793; perfect battles: 0; close-call battles: 793; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=lawful evil ; avg hp=3.0134228187919465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.50547509713881; hits/misses (PBA)= 6.243023666548923/6.3648887318968566; rounds (PBA)=6.893323913811374;} commoner #2: {team=other; avg hp=-6.078417520310844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10526315789473684; hits/misses (PBA)= 0.033910279053338044/0.08654185800070646; rounds (PBA)=0.2631578947368421;} commoner #3: {team=other; avg hp=-6.15083009537266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06287530907806428; hits/misses (PBA)= 0.01942776404097492/0.10632285411515366; rounds (PBA)=0.2532673966796185;} knight #2: {team=lawful evil ; avg hp=3.20063581773225 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.63581773225009; hits/misses (PBA)= 6.326033203814906/6.398445778876722; rounds (PBA)=6.901801483574709;} knight #3: {team=lawful evil ; avg hp=2.8159660897209466 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.12115860120099; hits/misses (PBA)= 6.16637230660544/6.165312610385023; rounds (PBA)=6.782762274814553;} vampire #3: {team=other; avg hp=8.846697280113034 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.03214411868598; hits/misses (PBA)= 13.750971388202048/9.871423525256093; rounds (PBA)=11.909572589191098;} vampire: {team=other; avg hp=9.80572235959025 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.4560226068527; hits/misses (PBA)= 14.011656658424585/9.910985517484988; rounds (PBA)=12.068880254327093;} commoner: {team=other; avg hp=-6.103143765453903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10632285411515366; hits/misses (PBA)= 0.03638290356764394/0.07170611091487107; rounds (PBA)=0.2522077004592017;} knight: {team=lawful evil ; avg hp=2.3931472977746377 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.45884846344048; hits/misses (PBA)= 6.249028611797951/6.280819498410455; rounds (PBA)=6.841752031084423;} vampire #2: {team=lawful evil ; avg hp=83.02084069233486 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.8890851289297; hits/misses (PBA)= 20.958671847403743/9.302719886965736; rounds (PBA)=15.471918050158955;} deva: {team=other; avg hp=-4.971741434122218 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.69833980925468; hits/misses (PBA)= 3.437654539032144/4.02331331684917; rounds (PBA)=3.730483927940657;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1137.01; crudely normalised: 0% > other= expected rounds to survive: 1393.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2916; Sum of rounds: 46372; > Team lawful evil = winning battles: 2155; perfect battles: 0; close-call battles: 2119; > Team other = winning battles: 760; perfect battles: 0; close-call battles: 760; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=other; avg hp=-6.136145404663923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08058984910836763; hits/misses (PBA)= 0.025034293552812073/0.09327846364883402; rounds (PBA)=0.25411522633744854;} knight #4: {team=lawful evil ; avg hp=2.3868312757201644 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.51371742112482; hits/misses (PBA)= 6.226337448559671/6.2973251028806585; rounds (PBA)=6.852537722908093;} commoner: {team=other; avg hp=-6.152263374485597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1083676268861454; hits/misses (PBA)= 0.033950617283950615/0.08058984910836763; rounds (PBA)=0.25274348422496573;} knight #2: {team=lawful evil ; avg hp=2.7050754458161865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.8775720164609; hits/misses (PBA)= 6.336076817558299/6.346707818930041; rounds (PBA)=6.907064471879287;} vampire: {team=other; avg hp=8.220507544581618 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.1059670781893; hits/misses (PBA)= 13.902949245541839/9.89883401920439; rounds (PBA)=11.998628257887518;} commoner #2: {team=other; avg hp=-6.073731138545953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09259259259259259; hits/misses (PBA)= 0.03017832647462277/0.08093278463648834; rounds (PBA)=0.2558299039780521;} vampire #3: {team=other; avg hp=9.411522633744855 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.900548696845; hits/misses (PBA)= 13.998628257887518/9.770576131687243; rounds (PBA)=11.978737997256516;} deva: {team=other; avg hp=-5.034636488340192 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.251714677640603; hits/misses (PBA)= 3.3799725651577504/4.082647462277092; rounds (PBA)=3.7314814814814814;} knight: {team=lawful evil ; avg hp=2.832647462277092 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.75205761316873; hits/misses (PBA)= 6.261316872427984/6.371056241426611; rounds (PBA)=6.8960905349794235;} knight #3: {team=lawful evil ; avg hp=3.0291495198902605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.72633744855968; hits/misses (PBA)= 6.1440329218107/6.203703703703703; rounds (PBA)=6.752057613168724;} vampire #2: {team=lawful evil ; avg hp=83.3974622770919 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.7664609053498; hits/misses (PBA)= 21.049382716049383/9.368312757201647; rounds (PBA)=15.574759945130316;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1452.79; crudely normalised: 0% > other= expected rounds to survive: 887.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39237; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3339; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=lawful evil ; avg hp=32.23215356928614 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.48650269946011; hits/misses (PBA)= 5.56128774245151/5.593681263747251; rounds (PBA)=6.784043191361728;} commoner #3: {team=other; avg hp=-6.176764647070586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17896420715856828; hits/misses (PBA)= 0.05898820235952809/0.1841631673665267; rounds (PBA)=0.24315136972605478;} commoner #2: {team=other; avg hp=-6.065586882623475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16776644671065788; hits/misses (PBA)= 0.05378924215156969/0.1925614877024595; rounds (PBA)=0.2463507298540292;} vampire: {team=other; avg hp=-5.045990801839632 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.2251549690062; hits/misses (PBA)= 6.719656068786243/7.580283943211358; rounds (PBA)=7.1499700059988;} knight: {team=lawful evil ; avg hp=33.46510697860428 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.73085382923416; hits/misses (PBA)= 5.67246550689862/5.738452309538093; rounds (PBA)=6.833833233353329;} vampire #2: {team=lawful evil ; avg hp=143.9352129574085 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.70825834833033; hits/misses (PBA)= 9.83623275344931/4.620275944811038; rounds (PBA)=7.4277144571085785;} knight #3: {team=lawful evil ; avg hp=32.342131573685265 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.40811837632474; hits/misses (PBA)= 5.5666866626674665/5.529094181163767; rounds (PBA)=6.801839632073586;} deva: {team=other; avg hp=-5.0565886822635475 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.77384523095381; hits/misses (PBA)= 2.8404319136172766/4.440911817636473; rounds (PBA)=3.640671865626875;} commoner: {team=other; avg hp=-6.173365326934613 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15336932613477305; hits/misses (PBA)= 0.05438912217556489/0.1939612077584483; rounds (PBA)=0.2483503299340132;} knight #4: {team=lawful evil ; avg hp=32.52629474105179 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.18456308738252; hits/misses (PBA)= 5.540491901619676/5.658868226354729; rounds (PBA)=6.808838232353529;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 189.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 231.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26542; other: 0.93 ± 0.0; neutral evil : 0.07 ± 0.0; > Team other = winning battles: 4640; perfect battles: 0; close-call battles: 762; > Team neutral evil = winning battles: 361; perfect battles: 0; close-call battles: 248; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-3.7256548690261946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7080583883223355; hits/misses (PBA)= 1.1495700859828035/0.8642271545690862; rounds (PBA)=2.546890621875625;} goblin #3: {team=neutral evil ; avg hp=-3.86622675464907 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.589882023595281; hits/misses (PBA)= 1.1349730053989202/0.8612277544491101; rounds (PBA)=2.538292341531694;} worg: {team=other; avg hp=16.03139372125575 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.450909818036394; hits/misses (PBA)= 1.5700859828034393/1.80623875224955; rounds (PBA)=4.37252549490102;} goblin: {team=neutral evil ; avg hp=-3.7970405918816237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.730653869226154; hits/misses (PBA)= 1.1631673665266946/0.869626074785043; rounds (PBA)=2.5732853429314138;} worg #2: {team=other; avg hp=15.94001199760048 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.938012397520495; hits/misses (PBA)= 1.5156968606278745/1.846630673865227; rounds (PBA)=4.397120575884823;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 94.55; crudely normalised: 0% > neutral evil = expected rounds to survive: 462.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25051; other: 0.36 ± 0.01; neutral evil : 0.64 ± 0.01; > Team other = winning battles: 1783; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3218; perfect battles: 0; close-call battles: 1739; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=other; avg hp=1.8018396320735852 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.700259948010398; hits/misses (PBA)= 1.7004599080183964/2.327734453109378; rounds (PBA)=4.384723055388922;} goblin #2: {team=neutral evil ; avg hp=1.0281943611277744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.055988802239552; hits/misses (PBA)= 1.3833233353329335/0.9320135972805439; rounds (PBA)=3.2469506098780245;} goblin: {team=neutral evil ; avg hp=1.1241751649670066 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.177764447110578; hits/misses (PBA)= 1.4089182163567286/0.9148170365926814; rounds (PBA)=3.3073385322935414;} goblin #3: {team=neutral evil ; avg hp=1.147370525894821 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.964407118576284; hits/misses (PBA)= 1.3879224155168965/0.9150169966006798; rounds (PBA)=3.2919416116776645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5128974205158968;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4871025794841032;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 495.0; crudely normalised: 0% > other= expected rounds to survive: 3022.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43001; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.651869626074785 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.09258148370326; hits/misses (PBA)= 3.8274345130973804/3.843231353729254; rounds (PBA)=7.670665866826635;} deva: {team=other; avg hp=117.90741851629674 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.65186962607478; hits/misses (PBA)= 13.315536892621475/2.3765246950609877; rounds (PBA)=8.598480303939212;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 707.14; crudely normalised: 0% > other= expected rounds to survive: 707.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2876; Sum of rounds: 79986; > Team any = winning battles: 1420; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1455; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=5.692628650904034 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.07684283727399; hits/misses (PBA)= 19.93949930458971/6.598052851182198; rounds (PBA)=27.031293463143253;} archmage #2: {team=other; avg hp=5.888734353268428 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.27294853963839; hits/misses (PBA)= 19.96835883171071/6.577538247566064; rounds (PBA)=27.052155771905426;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 504.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2752.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19718; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile #3: {team=unaligned ; avg hp=-8.076984603079383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.675264947010598; hits/misses (PBA)= 0.5576884623075385/1.0765846830633874; rounds (PBA)=1.7992401519696062;} crocodile #4: {team=unaligned ; avg hp=-8.140371925614877 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.678264347130574; hits/misses (PBA)= 0.5612877424515097/1.035392921415717; rounds (PBA)=1.7750449910017996;} crocodile #5: {team=unaligned ; avg hp=-8.039192161567687 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.584483103379324; hits/misses (PBA)= 0.5608878224355129/1.0625874825034993; rounds (PBA)=1.7944411117776444;} crocodile #2: {team=unaligned ; avg hp=-8.084183163367326 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.734253149370126; hits/misses (PBA)= 0.5748850229954009/1.0499900019996; rounds (PBA)=1.7924415116976604;} adult brass dragon: {team=chaotic good ; avg hp=148.75804839032193 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.39652069586083; hits/misses (PBA)= 9.093981203759249/0.551489702059588; rounds (PBA)=3.9428114377124577;} crocodile: {team=unaligned ; avg hp=-8.055788842231554 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569686062787443; hits/misses (PBA)= 0.551489702059588/1.0603879224155168; rounds (PBA)=1.7860427914417116;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 191.52; crudely normalised: 0% > chaotic good = expected rounds to survive: 7076.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5396; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=169.84743051389722 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.888222355528896; hits/misses (PBA)= 1.6310737852429513/0.08338332333533294; rounds (PBA)=1.0789842031593682;} black bear: {team=unaligned ; avg hp=-6.888222355528894 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1525694861027795; hits/misses (PBA)= 0.3121375724855029/0.6984603079384123; rounds (PBA)=0.5052989402119576;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 453.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 8600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15910; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-7.729654069186163 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.501699660067986; hits/misses (PBA)= 0.5696860627874425/0.5582883423315337; rounds (PBA)=1.801639672065587;} adult brass dragon: {team=chaotic good ; avg hp=154.9862027594481 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.24815036992601; hits/misses (PBA)= 7.087782443511298/0.5178964207158568; rounds (PBA)=3.181363727254549;} rhinoceros #2: {team=unaligned ; avg hp=-7.518496300739852 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.512097580483903; hits/misses (PBA)= 0.5678864227154569/0.5614877024595081; rounds (PBA)=1.802639472105579;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 89.08; crudely normalised: 0% > chaotic good = expected rounds to survive: 2814.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8641; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=-7.9056188762247555 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6822635472905418; hits/misses (PBA)= 0.2411517696460708/0.3827234553089382; rounds (PBA)=0.623875224955009;} adult brass dragon: {team=chaotic good ; avg hp=171.31773645270945 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.7618476304739; hits/misses (PBA)= 2.679264147170566/0.17816436712657469; rounds (PBA)=1.727854429114177;} commoner: {team=unaligned ; avg hp=-12.85622875424915 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4907018596280744;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1440.0; crudely normalised: 0% > any evil = expected rounds to survive: 562.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 72173; any : 0.0 ± 0.0; any evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #3: {team=any ; avg hp=-5.555888822235553 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.455308938212358; hits/misses (PBA)= 3.229354129174165/3.9516096780643872; rounds (PBA)=8.67106578684263;} lich: {team=any evil ; avg hp=89.32873425314936 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.47270545890822; hits/misses (PBA)= 12.5374925014997/0.8942211557688462; rounds (PBA)=14.431713657268546;} mage: {team=any ; avg hp=-5.475304939012197 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.057588482303538; hits/misses (PBA)= 3.1471705658868228/3.9278144371125774; rounds (PBA)=8.616076784643072;} mage #2: {team=any ; avg hp=-5.441511697660468 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.158368326334733; hits/misses (PBA)= 3.1749650069986/3.9522095580883825; rounds (PBA)=8.632873425314937;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 11993.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 35940.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53160; unaligned : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team unaligned = winning battles: 777; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4224; perfect battles: 0; close-call battles: 4176; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-0.6726654669066187 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1309.0807838432313; hits/misses (PBA)= 43.243351329734054/6.969206158768246; rounds (PBA)=10.131973605278944;} ancient red dragon #3: {team=chaotic evil ; avg hp=105.59488102379524 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.36912617476506; hits/misses (PBA)= 11.739452109578085/6.353129374125175; rounds (PBA)=7.8470305938812235;} ancient red dragon #2: {team=chaotic evil ; avg hp=109.5998800239952 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.36112777444512; hits/misses (PBA)= 11.97620475904819/6.4695060987802435; rounds (PBA)=7.913817236552689;} ancient red dragon: {team=chaotic evil ; avg hp=113.7244551089782 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.94241151769646; hits/misses (PBA)= 11.88622275544891/6.389522095580884; rounds (PBA)=7.876024795040991;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46287; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.574885022995401 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.53149370125973; hits/misses (PBA)= 8.203359328134374/4.401919616076785; rounds (PBA)=6.5578884223155365;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.446710657868426 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.8512297540492; hits/misses (PBA)= 8.215956808638273/4.446910617876425; rounds (PBA)=6.55868826234753;} tarrasque: {team=unaligned ; avg hp=364.61727654469104 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1123.0215956808638; hits/misses (PBA)= 37.07658468306339/6.250149970005999; rounds (PBA)=9.255548890221956;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23093; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.903219356128774 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.3387322535493; hits/misses (PBA)= 7.711657668466307/4.107178564287143; rounds (PBA)=3.939612077584483;} tarrasque: {team=unaligned ; avg hp=529.6612677464507 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.9032193561288; hits/misses (PBA)= 18.179764047190563/2.0121975604879023; rounds (PBA)=4.617676464707059;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 26.08; crudely normalised: 0% > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5016; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.8210357928414 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.96640671865627; hits/misses (PBA)= 1.0/0.05698860227954409; rounds (PBA)=1.002999400119976;} deer: {team=unaligned ; avg hp=-22.96640671865627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17896420715856828; hits/misses (PBA)= 0.05158968206358728/0.3111377724455109; rounds (PBA)=0.36272745450909816;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61654; lawful good : 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team lawful good = winning battles: 2481; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2520; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.904819036192762 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.7726454709058; hits/misses (PBA)= 27.53989202159568/6.828234353129374; rounds (PBA)=11.793241351729653;} ancient red dragon: {team=chaotic evil ; avg hp=26.227354529094182 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.0951809638073; hits/misses (PBA)= 27.673265346930613/6.92881423715257; rounds (PBA)=11.878024395120976;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28372; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4969; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.32373525294941 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.40211957608477; hits/misses (PBA)= 9.451709658068387/5.122975404919016; rounds (PBA)=4.862827434513098;} adult gold dragon: {team=lawful good ; avg hp=114.59788042391521 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3237352529494; hits/misses (PBA)= 11.986002799440111/3.002999400119976; rounds (PBA)=5.664467106578685;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 266.75; crudely normalised: 0% > neutral = expected rounds to survive: 43842.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7965; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-9.13877224555089 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5660867826434712; hits/misses (PBA)= 0.23555288942211558/0.373125374925015; rounds (PBA)=0.6086782643471306;} dragon turtle: {team=neutral ; avg hp=337.4339132173565 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.13877224555089; hits/misses (PBA)= 2.5576884623075387/0.1235752849430114; rounds (PBA)=1.5926814637072586;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.68; crudely normalised: 0% > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-23.01019796040792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22615476904619075; hits/misses (PBA)= 0.06858628274345131/0.4293141371725655; rounds (PBA)=0.4979004199160168;} dragon turtle: {team=neutral ; avg hp=340.7738452309538 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.01019796040792; hits/misses (PBA)= 1.0/0.05858828234353129; rounds (PBA)=1.003999200159968;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 17.15; crudely normalised: 0% > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.8880223955209 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.08338332333533; hits/misses (PBA)= 1.0/0.0615876824635073; rounds (PBA)=1.0;} commoner: {team=any ; avg hp=-33.08338332333533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11197760447910418; hits/misses (PBA)= 0.022195560887822437/0.4843031393721256; rounds (PBA)=0.506498700259948;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 645.84; crudely normalised: 0% > neutral = expected rounds to survive: 8184.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16024; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=-9.90741851629674 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699460107978404; hits/misses (PBA)= 0.3291341731653669/0.7940411917616477; rounds (PBA)=1.3115376924615076;} lion #2: {team=unaligned ; avg hp=-9.78504299140172 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8148370325934815; hits/misses (PBA)= 0.34253149370125974/0.7766446710657868; rounds (PBA)=1.3015396920615876;} lion #3: {team=unaligned ; avg hp=-9.957008598280344 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851029794041192; hits/misses (PBA)= 0.34753049390121976/0.8026394721055788; rounds (PBA)=1.3205358928214357;} dragon turtle: {team=neutral ; avg hp=329.8968206358728 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.6008798240352; hits/misses (PBA)= 6.998600279944011/0.4345130973805239; rounds (PBA)=3.204159168166367;} lion #4: {team=unaligned ; avg hp=-9.95140971805639 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7378524295140974; hits/misses (PBA)= 0.33673265346930614/0.7874425114977005; rounds (PBA)=1.3105378924215156;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 22.68; crudely normalised: 0% > neutral = expected rounds to survive: 27280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5016; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=unaligned ; avg hp=-23.12097580483903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40511897620475906; hits/misses (PBA)= 0.10017996400719856/0.39592081583683264; rounds (PBA)=0.49610077984403117;} dragon turtle: {team=neutral ; avg hp=340.59488102379527 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.12097580483903; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 55.89; crudely normalised: 0% > neutral = expected rounds to survive: 13640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10010; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.7766446710658 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.66846630673865; hits/misses (PBA)= 3.0/0.19916016796640673; rounds (PBA)=2.001599680063987;} jackal #3: {team=unaligned ; avg hp=-17.2253549290142 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07478504299140172; hits/misses (PBA)= 0.027594481103779243/0.22635472905418916; rounds (PBA)=0.4767046590681864;} jackal: {team=unaligned ; avg hp=-17.37392521495701 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07058588282343531; hits/misses (PBA)= 0.024795040991801638/0.22575484903019397; rounds (PBA)=0.48370325934813035;} jackal #2: {team=unaligned ; avg hp=-17.069186162767448 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07798440311937613; hits/misses (PBA)= 0.027794441111777646/0.22655468906218756; rounds (PBA)=0.4673065386922616;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 1680.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57082; lawful neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful neutral = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ azer #2: {team=lawful neutral ; avg hp=-6.243551289742052 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.363327334533093; hits/misses (PBA)= 2.68126374725055/3.2425514897020595; rounds (PBA)=6.805238952209558;} azer #3: {team=lawful neutral ; avg hp=-6.286942611477705 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.26654669066187; hits/misses (PBA)= 2.656468706258748/3.2715456908618274; rounds (PBA)=6.809638072385523;} azer #4: {team=lawful neutral ; avg hp=-6.191161767646471 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.215756848630274; hits/misses (PBA)= 2.6626674665066985/3.2779444111177765; rounds (PBA)=6.810637872425515;} azer: {team=lawful neutral ; avg hp=-6.227154569086183 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.221755648870225; hits/misses (PBA)= 2.6592681463707257/3.273145370925815; rounds (PBA)=6.801039792041592;} efreeti: {team=lawful evil ; avg hp=114.93261347730454 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.94881023795242; hits/misses (PBA)= 13.518496300739852/7.816836632673465; rounds (PBA)=11.412917416516697;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2773.33; crudely normalised: 0% > unaligned = expected rounds to survive: 160.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11969; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=48.199160167966404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.85882823435313; hits/misses (PBA)= 2.2741451709658067/0.9350129974005199; rounds (PBA)=2.3933213357328533;} crocodile: {team=unaligned ; avg hp=-4.85882823435313 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8008398320335934; hits/misses (PBA)= 0.46330733853229356/0.8560287942411517; rounds (PBA)=1.3193361327734454;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10790; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=85.52009598080384 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.13357328534293; hits/misses (PBA)= 2.111777644471106/0.5398920215956808; rounds (PBA)=2.1575684863027393;} crocodile: {team=unaligned ; avg hp=-5.133573285342932 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4799040191961605; hits/misses (PBA)= 0.5574885022995401/0.5266946610677864; rounds (PBA)=1.0841831633673265;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 263.08; crudely normalised: 0% > other= expected rounds to survive: 493.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23529; unaligned : 0.08 ± 0.0; other: 0.92 ± 0.0; > Team unaligned = winning battles: 393; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4608; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-3.605278944211158 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.279744051189763; hits/misses (PBA)= 2.1605678864227156/1.1507698460307938; rounds (PBA)=3.3899220155968806;} tiger: {team=other; avg hp=19.720255948810237 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.605278944211157; hits/misses (PBA)= 2.5466906618676264/1.1007798440311938; rounds (PBA)=4.568886222755449;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 149.29; crudely normalised: 0% > neutral = expected rounds to survive: 3328.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11455; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-4.75124975004999 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.894821035792841; hits/misses (PBA)= 0.7480503899220156/0.612877424515097; rounds (PBA)=1.3609278144371126;} invisible stalker: {team=neutral ; avg hp=98.10517896420716 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.75124975004999; hits/misses (PBA)= 2.255148970205959/0.7364527094581084; rounds (PBA)=2.2905418916216758;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% > chaotic good = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23121; unaligned : 0.41 ± 0.01; chaotic good : 0.59 ± 0.01; > Team unaligned = winning battles: 2054; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2947; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=1.4515096980603879 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.075784843031395; hits/misses (PBA)= 1.4899020195960808/1.8138372325534893; rounds (PBA)=3.7144571085782845;} brass dragon wyrmling: {team=chaotic good ; avg hp=3.9242151569686063 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.548490301939612; hits/misses (PBA)= 2.22375524895021/1.1649670065986804; rounds (PBA)=3.978004399120176;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 263.08; crudely normalised: 0% > other= expected rounds to survive: 418.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23176; unaligned : 0.1 ± 0.0; other: 0.9 ± 0.0; > Team unaligned = winning battles: 513; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4488; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-3.06498700259948 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.532693461307737; hits/misses (PBA)= 2.2255548890221957/0.9370125974805039; rounds (PBA)=3.265146970605879;} brown bear: {team=other; avg hp=16.467306538692263 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.06498700259948; hits/misses (PBA)= 2.506498700259948/1.0583883223355328; rounds (PBA)=4.462307538492301;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 117.99; crudely normalised: 0% > neutral = expected rounds to survive: 40920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5205; unaligned : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-10.210957808438312 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1249750049990002; hits/misses (PBA)= 0.1315736852629474/0.3695260947810438; rounds (PBA)=0.5010997800439912;} dragon turtle: {team=neutral ; avg hp=339.875024995001 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.210957808438312; hits/misses (PBA)= 1.1245750849830034/0.05898820235952809; rounds (PBA)=1.0407918416316737;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 71.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 12240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8758; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=150.45870825834834 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.280743851229754; hits/misses (PBA)= 2.6624675064987002/0.45450909818036395; rounds (PBA)=1.75124975004999;} crocodile: {team=unaligned ; avg hp=-4.280743851229754 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5412917416516696; hits/misses (PBA)= 0.3053389322135573/0.6046790641871626; rounds (PBA)=0.9100179964007199;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 12754.29; crudely normalised: 0% > chaotic good = expected rounds to survive: 2909.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15690; neutral : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-11.406918616276744 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.92861427714457; hits/misses (PBA)= 2.7556488702259547/4.165766846630674; rounds (PBA)=2.307138572285543;} dragon turtle: {team=neutral ; avg hp=304.07138572285544 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.40691861627676; hits/misses (PBA)= 6.258548290341932/1.113977204559088; rounds (PBA)=3.137372525494901;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1108.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6634; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lamia: {team=chaotic evil ; avg hp=96.74325134973006 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.750649870025995; hits/misses (PBA)= 1.0/0.42651469706058787; rounds (PBA)=1.3265346930613877;} cat: {team=unaligned ; avg hp=-10.750649870025995 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25674865026994603; hits/misses (PBA)= 0.22715456908618276/0.32473505298940214; rounds (PBA)=0.5518896220755849;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 26.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 7650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5423; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-3.7868426314737054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9880023995200959; hits/misses (PBA)= 0.20435912817436513/0.36172765446910615; rounds (PBA)=0.5660867826434713;} erinyes: {team=lawful evil ; avg hp=152.0119976004799 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.786842631473705; hits/misses (PBA)= 1.2333533293341332/0.22015596880623875; rounds (PBA)=1.084383123375325;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7952.73; crudely normalised: 0% > lawful neutral = expected rounds to survive: 5306.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28110; lawful good : 1.0 ± 0.0; lawful neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=-11.365326934613078 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.68046390721855; hits/misses (PBA)= 5.84623075384923/3.9042191561687662; rounds (PBA)=4.875424915016997;} solar: {team=lawful good ; avg hp=138.31953609278145 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.36532693461308; hits/misses (PBA)= 9.2625474905019/0.50249950009998; rounds (PBA)=5.6204759048190365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35103; lawful good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4890; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-9.033593281343732 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4725054989002198; hits/misses (PBA)= 0.2385522895420916/0.42651469706058787; rounds (PBA)=0.6650669866026795;} rakshasa #2: {team=lawful evil ; avg hp=28.995800839832032 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.74885022995401; hits/misses (PBA)= 2.9914017196560687/4.914817036592681; rounds (PBA)=5.2839432113577285;} rakshasa #3: {team=lawful evil ; avg hp=30.156768646270745 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.93261347730454; hits/misses (PBA)= 3.000399920015997/4.928414317136573; rounds (PBA)=5.2879424115176965;} ancient blue dragon: {team=lawful evil ; avg hp=480.4643071385723 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.74005198960208; hits/misses (PBA)= 10.875624875024995/2.3933213357328533; rounds (PBA)=6.936012797440512;} rakshasa: {team=lawful evil ; avg hp=31.55728854229154 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.66906618676265; hits/misses (PBA)= 2.9888022395520895/4.912617476504699; rounds (PBA)=5.279744051189762;} solar: {team=lawful good ; avg hp=-8.362127574485102 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.6584683063387; hits/misses (PBA)= 11.487702459508098/0.9174165166966607; rounds (PBA)=6.20255948810238;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51353; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=144.34353129374125 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.74285142971405; hits/misses (PBA)= 17.78504299140172/1.2319536092781445; rounds (PBA)=10.26854629074185;} rakshasa: {team=lawful evil ; avg hp=-11.133373325334933 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.05338932213557; hits/misses (PBA)= 3.9534093181363725/6.4285142971405715; rounds (PBA)=6.571085782843431;} sea hag: {team=chaotic evil ; avg hp=-8.398920215956808 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.225754849030194; hits/misses (PBA)= 0.3059388122375525/0.5806838632273545; rounds (PBA)=0.886622675464907;} rakshasa #3: {team=lawful evil ; avg hp=-11.050589882023596 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.741851629674066; hits/misses (PBA)= 4.025594881023795/6.590681863627275; rounds (PBA)=6.607078584283143;} rakshasa #2: {team=lawful evil ; avg hp=-10.921015796840631 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.39652069586083; hits/misses (PBA)= 3.988202359528094/6.470505898820236; rounds (PBA)=6.580283943211358;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7290.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 4016.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29009; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral evil ; avg hp=-10.715856828634273 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.7124575084983; hits/misses (PBA)= 4.4767046590681865/5.480903819236152; rounds (PBA)=4.979004199160168;} succubus: {team=neutral evil ; avg hp=-10.205158968206359 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.7960407918416317;} solar: {team=lawful good ; avg hp=149.2875424915017 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.92101579684063; hits/misses (PBA)= 9.461507698460307/0.6494701059788043; rounds (PBA)=5.8004399120175965;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24520; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-11.163967206558688 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8544291141771647; hits/misses (PBA)= 0.4081183763247351/0.5016996600679864; rounds (PBA)=0.9098180363927214;} solar: {team=lawful good ; avg hp=188.30433913217357 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.4735052989402; hits/misses (PBA)= 7.843831233753249/0.40631873625274945; rounds (PBA)=4.903019396120776;} stone giant: {team=neutral ; avg hp=-11.317736452709457 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.8494301139772; hits/misses (PBA)= 4.232153569286143/3.777844431113777; rounds (PBA)=4.00499900019996;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 17010.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 792.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12418; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=239.95800839832035 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.91861627674466; hits/misses (PBA)= 3.3849230153969208/0.16316736652669467; rounds (PBA)=2.483103379324135;} succubus: {team=neutral evil ; avg hp=-10.91861627674465 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.041991601679664; hits/misses (PBA)= 0.42231553689262147/1.27374525094981; rounds (PBA)=1.6960607878424314;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 136.08; crudely normalised: 0% > neutral = expected rounds to survive: 5115.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15039; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-16.08278344331134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47330533893221355; hits/misses (PBA)= 0.14257148570285944/0.8032393521295741; rounds (PBA)=1.0887822435512897;} commoner #6: {team=any ; avg hp=-16.261547690461907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.521495700859828; hits/misses (PBA)= 0.15236952609478105/0.8024395120975805; rounds (PBA)=1.0947810437912417;} dragon turtle: {team=neutral ; avg hp=338.13057388522293 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.47230553889221; hits/misses (PBA)= 6.0/0.352129574085183; rounds (PBA)=3.0071985602879425;} commoner #3: {team=any ; avg hp=-16.37372525494901 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4767046590681864; hits/misses (PBA)= 0.14297140571885622/0.7948410317936413; rounds (PBA)=1.0859828034393122;} commoner #4: {team=any ; avg hp=-16.394121175764848 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48050389922015596; hits/misses (PBA)= 0.14357128574285144/0.7986402719456108; rounds (PBA)=1.0901819636072785;} commoner #2: {team=any ; avg hp=-16.094581083783243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4497100579884023; hits/misses (PBA)= 0.1341731653669266/0.8104379124175165; rounds (PBA)=1.081383723255349;} commoner #5: {team=any ; avg hp=-16.265546890621877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46770645870825833; hits/misses (PBA)= 0.14157168566286743/0.8130373925214956; rounds (PBA)=1.0935812837432513;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5016; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quasit: {team=chaotic evil ; avg hp=-19.823035392921415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5308938212357528; hits/misses (PBA)= 0.08718256348730254/0.28014397120575885; rounds (PBA)=0.36732653469306137;} dragon turtle: {team=neutral ; avg hp=340.46910617876426 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.823035392921415; hits/misses (PBA)= 1.0/0.0595880823835233; rounds (PBA)=1.002999400119976;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 14322.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3260.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23384; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=283.3165366926615 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.90861827634473; hits/misses (PBA)= 10.215756848630274/1.808238352329534; rounds (PBA)=4.6758648270345935;} efreeti: {team=lawful evil ; avg hp=-10.90861827634473 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.683463307338535; hits/misses (PBA)= 4.2249550089982/3.471105778844231; rounds (PBA)=3.8480303939212157;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2310.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1181.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35294; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ giant boar #2: {team=unaligned ; avg hp=-6.891421715656868 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.150769846030794; hits/misses (PBA)= 1.4869026194761048/1.7928414317136572; rounds (PBA)=4.069186162767447;} giant boar: {team=unaligned ; avg hp=-6.923215356928615 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.12757448510298; hits/misses (PBA)= 1.494101179764047/1.8188362327534493; rounds (PBA)=4.0951809638072385;} giant boar #3: {team=unaligned ; avg hp=-6.99000199960008 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.67126574685063; hits/misses (PBA)= 1.4547090581883624/1.8180363927214558; rounds (PBA)=4.051389722055589;} earth elemental: {team=neutral ; avg hp=78.0503899220156 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.80463907218555; hits/misses (PBA)= 10.22135572885423/2.3917216556688663; rounds (PBA)=7.055788842231554;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5596.36; crudely normalised: 0% > unaligned = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10541; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-5.663467306538692 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38372325534893; hits/misses (PBA)= 0.7250549890021996/0.49510097980403917; rounds (PBA)=1.2201559688062387;} chimera: {team=chaotic evil ; avg hp=107.61627674465107 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.66346730653869; hits/misses (PBA)= 3.530493901219756/0.6212757448510298; rounds (PBA)=2.107778444311138;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1548.75; crudely normalised: 0% > unaligned = expected rounds to survive: 621.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29160; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 12; perfect battles: 0; close-call battles: 10; > Team unaligned = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=49.6876624675065 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.78244351129774; hits/misses (PBA)= 3.919016196760648/0.9100179964007199; rounds (PBA)=5.826634673065387;} specter: {team=chaotic evil ; avg hp=-10.803039392121576 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.579484103179364;} tiger: {team=chaotic evil ; avg hp=-8.979404119176165 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.3123375324935; hits/misses (PBA)= 2.9632073585282943/1.2783443311337732; rounds (PBA)=4.24375124975005;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1421.54; crudely normalised: 0% > unaligned = expected rounds to survive: 316.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17488; other: 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team other = winning battles: 4886; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 115; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=unaligned ; avg hp=-5.04759048190362 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.607078584283144; hits/misses (PBA)= 1.6762647470505898/0.713257348530294; rounds (PBA)=2.4125174965007;} polar bear: {team=other; avg hp=24.392921415716856 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.04759048190362; hits/misses (PBA)= 4.265746850629874/1.0831833633273344; rounds (PBA)=3.4533093381323736;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1421.54; crudely normalised: 0% > unaligned = expected rounds to survive: 316.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17547; other: 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team other = winning battles: 4889; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 112; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=other; avg hp=24.29874025194961 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.27354529094181; hits/misses (PBA)= 4.2863427314537095/1.0875824835032994; rounds (PBA)=3.467706458708258;} giant boar: {team=unaligned ; avg hp=-5.2735452909418115 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.70125974805039; hits/misses (PBA)= 1.6906618676264746/0.7022595480903819; rounds (PBA)=2.4153169366126774;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1421.54; crudely normalised: 0% > unaligned = expected rounds to survive: 316.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17422; other: 0.97 ± 0.0; unaligned : 0.03 ± 0.0; > Team other = winning battles: 4875; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 126; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=unaligned ; avg hp=-5.045590881823635 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.516696660667865; hits/misses (PBA)= 1.666866626674665/0.7158568286342731; rounds (PBA)=2.4079184163167366;} polar bear: {team=other; avg hp=24.483303339332135 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.045590881823635; hits/misses (PBA)= 4.266546690661867/1.0575884823035393; rounds (PBA)=3.4371125774845033;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1246.15; crudely normalised: 0% > unaligned = expected rounds to survive: 288.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17215; neutral good : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team neutral good = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 31; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=30.02379524095181 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.26014797040592; hits/misses (PBA)= 3.982003599280144/1.3313337332533492; rounds (PBA)=3.4307138572285543;} tiger: {team=unaligned ; avg hp=-5.260147970405919 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.97620475904819; hits/misses (PBA)= 1.6854629074185163/0.6904619076184763; rounds (PBA)=2.3821235752849432;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 668.57; crudely normalised: 0% > lawful evil = expected rounds to survive: 824.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18521; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=-10.146770645870825 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.55488902219556; hits/misses (PBA)= 1.4741051789642072/0.6346730653869226; rounds (PBA)=2.1089782043591283;} minotaur skeleton: {team=lawful evil ; avg hp=55.44511097780444 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.146770645870824; hits/misses (PBA)= 2.023395320935813/0.6798640271945611; rounds (PBA)=3.7030593881223757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 207.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30193; chaotic evil : 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team chaotic evil = winning battles: 2303; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2698; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=4.030393921215757 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.637072585482905; hits/misses (PBA)= 6.708658268346331/2.926614677064587; rounds (PBA)=5.171765646870626;} rhinoceros: {team=unaligned ; avg hp=6.362927414517096 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.969606078784246; hits/misses (PBA)= 3.256748650269946/1.7234553089382123; rounds (PBA)=5.519696060787842;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20754; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 6; > Team lawful evil = winning battles: 4993; perfect battles: 0; close-call battles: 753; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.7020595880823834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119776044791042; hits/misses (PBA)= 0.8942211557688462/1.694261147770446; rounds (PBA)=2.5896820635872824;} skeleton #2: {team=lawful evil ; avg hp=10.961607678464308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8374325134973; hits/misses (PBA)= 1.1703659268146371/1.4349130173965208; rounds (PBA)=3.6864627074585083;} skeleton #3: {team=lawful evil ; avg hp=10.988402319536092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.823435312937413; hits/misses (PBA)= 1.1551689662067586/1.435112977404519; rounds (PBA)=3.681463707258548;} skeleton: {team=lawful evil ; avg hp=11.021395720855828 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970405918816237; hits/misses (PBA)= 1.18376324735053/1.4313137372525495; rounds (PBA)=3.6728654269146173;} guard #2: {team=any ; avg hp=-2.699260147970406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0887822435512895; hits/misses (PBA)= 0.8840231953609278/1.7080583883223355; rounds (PBA)=2.595080983803239;} skeleton #4: {team=lawful evil ; avg hp=10.82003599280144 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770045990801839; hits/misses (PBA)= 1.1467706458708258/1.3925214957008598; rounds (PBA)=3.685862827434513;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39273; any : 0.43 ± 0.01; lawful evil : 0.57 ± 0.01; > Team any = winning battles: 2163; perfect battles: 0; close-call battles: 973; > Team lawful evil = winning battles: 2838; perfect battles: 0; close-call battles: 1202; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=2.35752849430114 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.510897820435913; hits/misses (PBA)= 1.8034393121375725/2.5692861427714457; rounds (PBA)=5.496900619876024;} guard: {team=any ; avg hp=0.6038792241551689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.654869026194762; hits/misses (PBA)= 2.2205558888222354/2.0851829634073185; rounds (PBA)=5.182963407318536;} skeleton: {team=lawful evil ; avg hp=2.389522095580884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.309738052389521; hits/misses (PBA)= 1.7690461907618475/2.5036992601479704; rounds (PBA)=5.318136372725455;} guard #2: {team=any ; avg hp=0.5754849030193961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.598080383923214; hits/misses (PBA)= 2.2231553689262147/2.1087782443511296; rounds (PBA)=5.20615876824635;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5078984203159368;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4921015796840632;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6885.0; crudely normalised: 0% > any = expected rounds to survive: 13.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=152.54189162167566 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.706858628274345; hits/misses (PBA)= 1.0/0.05898820235952809; rounds (PBA)=1.003999200159968;} commoner: {team=any ; avg hp=-4.706858628274345 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45810837832433515; hits/misses (PBA)= 0.15436912617476506/0.4793041391721656; rounds (PBA)=0.6336732653469306;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 580.0; crudely normalised: 0% > Neutral= expected rounds to survive: 1340.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 369; Sum of rounds: 23896; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 362; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ashley: {team=Neutral; avg hp=27.40379403794038 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.98373983739837; hits/misses (PBA)= 31.88888888888889/31.86178861788618; rounds (PBA)=64.73441734417344;} Junior: {team=other; avg hp=-1.0406504065040652 (from 87); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.52845528455285; hits/misses (PBA)= 12.65040650406504/50.300813008130085; rounds (PBA)=62.96747967479675;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ashley: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7306538692261547;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2693461307738452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 505.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 2337.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1696; Sum of rounds: 11138; unaligned : 0.0 ± 0.0; lawful evil : 0.34 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1696; perfect battles: 0; close-call battles: 1696; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #4: {team=unaligned ; avg hp=-4.129127358490566 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.353183962264154; hits/misses (PBA)= 3.755306603773585/1.4498820754716981; rounds (PBA)=2.6025943396226414;} owlbear #3: {team=unaligned ; avg hp=-4.3620283018867925 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.961674528301884; hits/misses (PBA)= 3.765330188679245/1.4610849056603774; rounds (PBA)=2.6132075471698113;} owlbear: {team=unaligned ; avg hp=-4.388561320754717 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.34846698113208; hits/misses (PBA)= 3.6444575471698113/1.423938679245283; rounds (PBA)=2.5341981132075473;} bearded devil #7: {team=lawful evil ; avg hp=-1.3567216981132075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.503537735849058; hits/misses (PBA)= 2.6014150943396226/1.4369103773584906; rounds (PBA)=2.1320754716981134;} bearded devil #6: {team=lawful evil ; avg hp=-1.0047169811320755 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.567806603773583; hits/misses (PBA)= 2.5754716981132075/1.4893867924528301; rounds (PBA)=2.140330188679245;} bearded devil #5: {team=lawful evil ; avg hp=-0.11497641509433962 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.400353773584907; hits/misses (PBA)= 2.692806603773585/1.554245283018868; rounds (PBA)=2.238797169811321;} owlbear #7: {team=unaligned ; avg hp=-4.351415094339623 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.019457547169814; hits/misses (PBA)= 3.630896226415094/1.429245283018868; rounds (PBA)=2.530070754716981;} barbed devil #2: {team=lawful evil ; avg hp=108.02181603773585 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.11792452830188; hits/misses (PBA)= 11.974646226415095/6.117334905660377; rounds (PBA)=6.16627358490566;} bearded devil #4: {team=lawful evil ; avg hp=-0.7995283018867925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.860259433962263; hits/misses (PBA)= 2.650943396226415/1.4958726415094339; rounds (PBA)=2.1745283018867925;} bearded devil #3: {team=lawful evil ; avg hp=-1.2871462264150944 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.10318396226415; hits/misses (PBA)= 2.548938679245283/1.4882075471698113; rounds (PBA)=2.123820754716981;} chain devil: {team=lawful evil ; avg hp=60.08844339622642 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.71580188679245; hits/misses (PBA)= 8.72877358490566/2.604952830188679; rounds (PBA)=5.755306603773585;} red dragon wyrmling: {team=unaligned ; avg hp=-4.564858490566038 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.2564858490566; hits/misses (PBA)= 4.0424528301886795/2.120872641509434; rounds (PBA)=6.163325471698113;} owlbear #5: {team=unaligned ; avg hp=-4.443396226415095 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.77594339622642; hits/misses (PBA)= 3.5955188679245285/1.4599056603773586; rounds (PBA)=2.5277122641509435;} owlbear #2: {team=unaligned ; avg hp=-4.461084905660377 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.306603773584904; hits/misses (PBA)= 3.64563679245283/1.3909198113207548; rounds (PBA)=2.5182783018867925;} owlbear #9: {team=unaligned ; avg hp=-4.296580188679245 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.83608490566038; hits/misses (PBA)= 3.587853773584906/1.3555424528301887; rounds (PBA)=2.4716981132075473;} barbed devil #3: {team=lawful evil ; avg hp=107.89033018867924 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.19988207547169; hits/misses (PBA)= 12.004716981132075/6.0737028301886795; rounds (PBA)=6.160377358490566;} bearded devil: {team=lawful evil ; avg hp=-1.2423349056603774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.63620283018868; hits/misses (PBA)= 2.505896226415094/1.4929245283018868; rounds (PBA)=2.1173349056603774;} bearded devil #8: {team=lawful evil ; avg hp=-1.0294811320754718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.45754716981132; hits/misses (PBA)= 2.7069575471698113/1.5412735849056605; rounds (PBA)=2.2216981132075473;} owlbear #8: {team=unaligned ; avg hp=-4.290094339622642 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.514150943396224; hits/misses (PBA)= 3.6214622641509435/1.445754716981132; rounds (PBA)=2.5336084905660377;} bearded devil #2: {team=lawful evil ; avg hp=-1.159198113207547 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.48879716981132; hits/misses (PBA)= 2.6226415094339623/1.4728773584905661; rounds (PBA)=2.1556603773584904;} barbed devil: {team=lawful evil ; avg hp=108.32900943396227 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.38384433962264; hits/misses (PBA)= 11.992924528301886/6.107900943396227; rounds (PBA)=6.168632075471698;} owlbear #6: {team=unaligned ; avg hp=-4.363207547169812 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.71108490566038; hits/misses (PBA)= 3.51061320754717/1.3596698113207548; rounds (PBA)=2.4351415094339623;} barbed devil #4: {team=lawful evil ; avg hp=107.69457547169812 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.30247641509433; hits/misses (PBA)= 11.974056603773585/6.140330188679245; rounds (PBA)=6.169811320754717;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 505.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 2337.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1716; Sum of rounds: 11292; unaligned : 0.0 ± 0.0; lawful evil : 0.34 ± 0.01; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 1715; perfect battles: 0; close-call battles: 1715; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-4.339160839160839 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.94405594405595; hits/misses (PBA)= 3.691724941724942/1.4015151515151516; rounds (PBA)=2.546620046620047;} owlbear #9: {team=unaligned ; avg hp=-4.369463869463869 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.027389277389275; hits/misses (PBA)= 3.5524475524475525/1.4452214452214451; rounds (PBA)=2.498834498834499;} owlbear #8: {team=unaligned ; avg hp=-4.191724941724941 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.44230769230769; hits/misses (PBA)= 3.590909090909091/1.3776223776223777; rounds (PBA)=2.484265734265734;} bearded devil #6: {team=lawful evil ; avg hp=-0.10314685314685315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.291375291375292; hits/misses (PBA)= 2.7086247086247086/1.539044289044289; rounds (PBA)=2.236013986013986;} owlbear #4: {team=unaligned ; avg hp=-4.2057109557109555 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.38111888111888; hits/misses (PBA)= 3.6427738927738926/1.4446386946386947; rounds (PBA)=2.5437062937062938;} bearded devil #2: {team=lawful evil ; avg hp=-0.8805361305361306 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.72027972027972; hits/misses (PBA)= 2.6386946386946386/1.494172494172494; rounds (PBA)=2.1666666666666665;} bearded devil #7: {team=lawful evil ; avg hp=-0.747086247086247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.84149184149184; hits/misses (PBA)= 2.6165501165501164/1.4854312354312353; rounds (PBA)=2.1684149184149186;} owlbear #6: {team=unaligned ; avg hp=-4.352564102564102 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.72552447552447; hits/misses (PBA)= 3.6002331002331003/1.3892773892773893; rounds (PBA)=2.4947552447552446;} owlbear #7: {team=unaligned ; avg hp=-4.301282051282051 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.812354312354316; hits/misses (PBA)= 3.621212121212121/1.4137529137529137; rounds (PBA)=2.5174825174825175;} chain devil: {team=lawful evil ; avg hp=61.48076923076923 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.05944055944056; hits/misses (PBA)= 8.636363636363637/2.628787878787879; rounds (PBA)=5.715617715617715;} bearded devil #4: {team=lawful evil ; avg hp=-0.7365967365967366 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24941724941725; hits/misses (PBA)= 2.5763403263403264/1.5; rounds (PBA)=2.1503496503496504;} owlbear: {team=unaligned ; avg hp=-4.156177156177156 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.495337995338; hits/misses (PBA)= 3.56993006993007/1.386946386946387; rounds (PBA)=2.4784382284382285;} bearded devil #8: {team=lawful evil ; avg hp=-1.1095571095571095 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.163752913752912; hits/misses (PBA)= 2.578088578088578/1.4603729603729603; rounds (PBA)=2.1404428904428903;} bearded devil #3: {team=lawful evil ; avg hp=0.5990675990675991 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.686480186480185; hits/misses (PBA)= 2.733100233100233/1.56993006993007; rounds (PBA)=2.256993006993007;} bearded devil: {team=lawful evil ; avg hp=-0.046620046620046623 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.494755244755243; hits/misses (PBA)= 2.733100233100233/1.5320512820512822; rounds (PBA)=2.238344988344988;} barbed devil #3: {team=lawful evil ; avg hp=107.59731934731934 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.00407925407926; hits/misses (PBA)= 11.903263403263404/6.15034965034965; rounds (PBA)=6.159090909090909;} barbed devil: {team=lawful evil ; avg hp=108.1486013986014 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.44055944055944; hits/misses (PBA)= 11.914335664335665/6.138111888111888; rounds (PBA)=6.137529137529137;} bearded devil #5: {team=lawful evil ; avg hp=-0.6998834498834499 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.645104895104897; hits/misses (PBA)= 2.625874125874126/1.43997668997669; rounds (PBA)=2.1445221445221447;} owlbear #5: {team=unaligned ; avg hp=-4.421911421911422 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.03904428904429; hits/misses (PBA)= 3.613053613053613/1.3752913752913754; rounds (PBA)=2.4941724941724943;} barbed devil #2: {team=lawful evil ; avg hp=107.509324009324 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.61013986013987; hits/misses (PBA)= 11.90034965034965/6.192890442890443; rounds (PBA)=6.148601398601398;} owlbear #3: {team=unaligned ; avg hp=-4.25990675990676 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.49941724941725; hits/misses (PBA)= 3.5734265734265733/1.4125874125874125; rounds (PBA)=2.493006993006993;} red dragon wyrmling: {team=unaligned ; avg hp=-4.370629370629371 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.44172494172494; hits/misses (PBA)= 4.093822843822844/2.074009324009324; rounds (PBA)=6.168414918414919;} barbed devil #4: {team=lawful evil ; avg hp=107.35198135198135 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.9504662004662; hits/misses (PBA)= 11.89918414918415/6.1171328671328675; rounds (PBA)=6.146270396270396;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 505.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 2337.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2217; Sum of rounds: 14526; unaligned : 0.0 ± 0.0; lawful evil : 0.44 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2217; perfect battles: 0; close-call battles: 2217; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #9: {team=unaligned ; avg hp=-4.4258006314839875 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.7595850248083; hits/misses (PBA)= 3.6075778078484437/1.4073071718538566; rounds (PBA)=2.50744248985115;} owlbear #8: {team=unaligned ; avg hp=-4.343707713125846 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.64411366711773; hits/misses (PBA)= 3.593143888137122/1.4118177717636446; rounds (PBA)=2.5024808299503833;} owlbear #7: {team=unaligned ; avg hp=-4.330626973387461 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.05863779882724; hits/misses (PBA)= 3.616147947677041/1.4185836716283267; rounds (PBA)=2.517365809652684;} owlbear #2: {team=unaligned ; avg hp=-4.267478574650428 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.66080288678394; hits/misses (PBA)= 3.613441587731168/1.4005412719891746; rounds (PBA)=2.506991429860171;} barbed devil #2: {team=lawful evil ; avg hp=108.43076229138475 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.9639152007217; hits/misses (PBA)= 11.939106901217862/6.147045557059089; rounds (PBA)=6.159224176815516;} owlbear #5: {team=unaligned ; avg hp=-4.291384754172305 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.98601714027966; hits/misses (PBA)= 3.769508344609833/1.395128552097429; rounds (PBA)=2.582318448353631;} chain devil: {team=lawful evil ; avg hp=61.14343707713126 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.19170049616599; hits/misses (PBA)= 8.79702300405954/2.6391520072169596; rounds (PBA)=5.810554803788904;} owlbear #3: {team=unaligned ; avg hp=-4.378439332431213 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.98015336039693; hits/misses (PBA)= 3.6932792061344157/1.3820478123590438; rounds (PBA)=2.53766350924673;} barbed devil #4: {team=lawful evil ; avg hp=107.9170049616599 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.54623364907533; hits/misses (PBA)= 11.886332882273342/6.15065403698692; rounds (PBA)=6.147496617050067;} bearded devil #7: {team=lawful evil ; avg hp=-1.6423094271538115 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93730266125395; hits/misses (PBA)= 2.525935949481281/1.4163283716734325; rounds (PBA)=2.087956698240866;} barbed devil: {team=lawful evil ; avg hp=107.9616599007668 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.19079837618403; hits/misses (PBA)= 12.00360847992783/6.072620658547587; rounds (PBA)=6.160577356788453;} bearded devil #5: {team=lawful evil ; avg hp=-0.6107352277852954 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.852503382949934; hits/misses (PBA)= 2.6522327469553453/1.516914749661705; rounds (PBA)=2.1885430762291387;} bearded devil #2: {team=lawful evil ; avg hp=-1.1754623364907533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.359043752819126; hits/misses (PBA)= 2.595399188092016/1.4767704104645918; rounds (PBA)=2.1416328371673434;} red dragon wyrmling: {team=unaligned ; avg hp=-4.510599909788001 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.824988723500226; hits/misses (PBA)= 4.0148849797023/2.1366711772665763; rounds (PBA)=6.151556156968877;} owlbear #6: {team=unaligned ; avg hp=-4.387460532250789 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.47541723049166; hits/misses (PBA)= 3.6653134866937305/1.4433919711321606; rounds (PBA)=2.5543527289129453;} bearded devil #3: {team=lawful evil ; avg hp=-0.9147496617050067 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.645015787099684; hits/misses (PBA)= 2.6350924672981506/1.5218764095624717; rounds (PBA)=2.18042399639152;} owlbear #4: {team=unaligned ; avg hp=-4.227334235453315 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.25304465493911; hits/misses (PBA)= 3.571041948579161/1.3824988723500224; rounds (PBA)=2.476770410464592;} bearded devil #4: {team=lawful evil ; avg hp=-1.0852503382949932 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.396932792061346; hits/misses (PBA)= 2.5994587280108252/1.528191249436175; rounds (PBA)=2.173658096526838;} bearded devil #8: {team=lawful evil ; avg hp=-0.4564727108705458 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.94361750112765; hits/misses (PBA)= 2.7447000451059993/1.4821831303563373; rounds (PBA)=2.2291384754172303;} barbed devil #3: {team=lawful evil ; avg hp=108.59765448804691 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.67388362652233; hits/misses (PBA)= 11.89851150202977/6.148398737032025; rounds (PBA)=6.149300857013983;} bearded devil: {team=lawful evil ; avg hp=-1.0455570590888588 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.685160126296797; hits/misses (PBA)= 2.643211547135769/1.4542174109156518; rounds (PBA)=2.1705006765899864;} owlbear: {team=unaligned ; avg hp=-4.504736129905277 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.648624267027515; hits/misses (PBA)= 3.6152458276950834/1.3572395128552097; rounds (PBA)=2.486242670275147;} bearded devil #6: {team=lawful evil ; avg hp=-1.2607126747857464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.56292286874154; hits/misses (PBA)= 2.620658547586829/1.487595850248083; rounds (PBA)=2.1596752368064953;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35392921415716855;} boar #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34813037392521495;} giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2979404119176165;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15132; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2537; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2464; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=1.006998600279944 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0411917616476702; hits/misses (PBA)= 1.1301739652069587/0.5956808638272345; rounds (PBA)=2.2331533693261347;} commoner #2: {team=any ; avg hp=0.9588082383523295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993001399720056; hits/misses (PBA)= 1.10997800439912/0.6154769046190762; rounds (PBA)=2.218156368726255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12214; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.602279544091182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8708258348330334; hits/misses (PBA)= 0.3113377324535093/0.622875424915017; rounds (PBA)=0.9342131573685263;} brass dragon wyrmling: {team=chaotic good ; avg hp=15.129174165166967 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.602279544091182; hits/misses (PBA)= 1.090381923615277/0.35192961407718454; rounds (PBA)=2.4423115376924613;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 185.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11301; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.7328534293141375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2131573685262946; hits/misses (PBA)= 0.44891021795640873/0.3027394521095781; rounds (PBA)=0.7516496700659868;} brown bear: {team=unaligned ; avg hp=32.786842631473704 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.732853429314137; hits/misses (PBA)= 1.0/0.259748050389922; rounds (PBA)=2.259748050389922;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14992; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2530; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2471; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=other; avg hp=1.0167966406718656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.031393721255749; hits/misses (PBA)= 1.1075784843031393/0.5974805038992201; rounds (PBA)=2.2109578084383124;} commoner: {team=any ; avg hp=0.9686062787442512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9832033593281344; hits/misses (PBA)= 1.10497900419916/0.592881423715257; rounds (PBA)=2.1919616076784645;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15154; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2555; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2446; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=other; avg hp=1.0191961607678464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.066986602679464; hits/misses (PBA)= 1.1229754049190162/0.6064787042591482; rounds (PBA)=2.2403519296140773;} commoner: {team=any ; avg hp=0.9330133973205359 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9808038392321534; hits/misses (PBA)= 1.1167766446710659/0.6028794241151769; rounds (PBA)=2.20875824835033;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 234.15; crudely normalised: 0% > unaligned = expected rounds to survive: 35.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33421; any : 0.75 ± 0.01; unaligned : 0.25 ± 0.01; > Team any = winning battles: 3730; perfect battles: 0; close-call battles: 3685; > Team unaligned = winning battles: 1271; perfect battles: 0; close-call battles: 760; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.2725454909018197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.830433913217356; hits/misses (PBA)= 1.743651269746051/1.8792241551689661; rounds (PBA)=3.8050389922015597;} commoner #10: {team=any ; avg hp=-1.2819436112777445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875224955008998; hits/misses (PBA)= 1.7578484303139372/1.8740251949610078; rounds (PBA)=3.8142371525694863;} commoner #7: {team=any ; avg hp=-1.3123375324935014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7546490701859625; hits/misses (PBA)= 1.7276544691061788/1.896020795840832; rounds (PBA)=3.8044391121775645;} brass dragon wyrmling: {team=unaligned ; avg hp=-1.1507698460307938 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.79004199160168; hits/misses (PBA)= 1.5142971405718857/0.6696660667866426; rounds (PBA)=2.2383523295340932;} commoner #3: {team=any ; avg hp=-1.2235552889422117 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.789642071585683; hits/misses (PBA)= 1.727254549090182/1.8674265146970606; rounds (PBA)=3.7848430313937214;} brown bear: {team=unaligned ; avg hp=3.2999400119976006 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.08098380323935; hits/misses (PBA)= 4.683463307338532/1.3409318136372725; rounds (PBA)=6.247950409918016;} commoner #9: {team=any ; avg hp=-1.3169366126774644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.704259148170366; hits/misses (PBA)= 1.7134573085382923/1.836632673465307; rounds (PBA)=3.7456508698260347;} commoner: {team=any ; avg hp=-1.3543291341731654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.610677864427115; hits/misses (PBA)= 1.6652669466106778/1.8812237552489501; rounds (PBA)=3.7350529894021194;} commoner #5: {team=any ; avg hp=-1.267746450709858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9008198360327935; hits/misses (PBA)= 1.7620475904819035/1.8780243951209759; rounds (PBA)=3.819236152769446;} commoner #8: {team=any ; avg hp=-1.324135172965407 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.818236352729454; hits/misses (PBA)= 1.7370525894821036/1.8678264347130573; rounds (PBA)=3.783643271345731;} commoner #2: {team=any ; avg hp=-1.2609478104379124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.820235952809438; hits/misses (PBA)= 1.7364527094581084/1.8844231153769246; rounds (PBA)=3.7980403919216155;} commoner #6: {team=any ; avg hp=-1.2565486902619476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7466506698660265; hits/misses (PBA)= 1.7284543091381723/1.87122575484903; rounds (PBA)=3.782243551289742;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 185.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11217; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=32.81823635272946 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825634873025395; hits/misses (PBA)= 1.0/0.2429514097180564; rounds (PBA)=2.2429514097180565;} commoner: {team=any ; avg hp=-4.825634873025395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.181763647270546; hits/misses (PBA)= 0.4377124575084983/0.2975404919016197; rounds (PBA)=0.735252949410118;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 96.0; crudely normalised: 0% > unaligned = expected rounds to survive: 92.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18616; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.69506098780244 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6904619076184764; hits/misses (PBA)= 0.6256748650269947/0.41111777644471104; rounds (PBA)=1.5918816236752649;} commoner #2: {team=any ; avg hp=-4.689062187562487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6596680663867227; hits/misses (PBA)= 0.6106778644271146/0.3987202559488102; rounds (PBA)=1.5868826234753048;} brown bear: {team=unaligned ; avg hp=30.6498700259948 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.384123175364927; hits/misses (PBA)= 2.0/0.7224555088982204; rounds (PBA)=3.7224555088982205;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 136.1; crudely normalised: 0% > unaligned = expected rounds to survive: 224.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16401; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1816; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=8.602879424115176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.441911617676464; hits/misses (PBA)= 1.2773445310937812/0.7448510297940412; rounds (PBA)=2.62247550489902;} quasit: {team=chaotic evil ; avg hp=-4.342131573685263 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.155368926214757; hits/misses (PBA)= 0.3879224155168966/0.5326934613077384; rounds (PBA)=0.9208158368326335;} cockatrice: {team=chaotic evil ; avg hp=-4.751849630073985 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.756648670265947; hits/misses (PBA)= 1.0417916416716657/1.6070785842831434; rounds (PBA)=2.648870225954809;} quasit #4: {team=chaotic evil ; avg hp=-4.344731053789242 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2541491701659666; hits/misses (PBA)= 0.40171965606878624/0.5180963807238552; rounds (PBA)=0.9202159568086383;} quasit #2: {team=chaotic evil ; avg hp=-4.3249350129974005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1779644071185764; hits/misses (PBA)= 0.3915216956608678/0.5396920615876825; rounds (PBA)=0.9312137572485503;} ogre: {team=unaligned ; avg hp=58.99020195960808 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.464107178564287; hits/misses (PBA)= 2.1601679664067186/0.7468506298740252; rounds (PBA)=3.0461907618476305;} wolf #2: {team=unaligned ; avg hp=8.446910617876425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.489302139572086; hits/misses (PBA)= 1.2775444911017797/0.7258548290341932; rounds (PBA)=2.601879624075185;} wolf #4: {team=unaligned ; avg hp=8.501299740051989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666066786642672; hits/misses (PBA)= 1.3045390921815636/0.7188562287542491; rounds (PBA)=2.59748050389922;} wolf #5: {team=unaligned ; avg hp=8.423915216956608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.489302139572086; hits/misses (PBA)= 1.2769446110777845/0.728254349130174; rounds (PBA)=2.6022795440911817;} wolf #3: {team=unaligned ; avg hp=8.561487702459509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.685262947410518; hits/misses (PBA)= 1.3135372925414917/0.7358528294341132; rounds (PBA)=2.603279344131174;} quasit #3: {team=chaotic evil ; avg hp=-4.472305538892222 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1291741651669667; hits/misses (PBA)= 0.381123775244951/0.5400919816036792; rounds (PBA)=0.9212157568486303;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 99.18; crudely normalised: 0% > unaligned = expected rounds to survive: 358.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12053; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 355; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice: {team=chaotic evil ; avg hp=-4.619276144771046 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1791641671665665; hits/misses (PBA)= 0.6106778644271146/1.2135572885422916; rounds (PBA)=1.824235152969406;} wolf #4: {team=unaligned ; avg hp=10.054789042191562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.722055588882224; hits/misses (PBA)= 0.9132173565286943/0.4673065386922616; rounds (PBA)=1.9828034393121376;} wolf: {team=unaligned ; avg hp=10.129174165166967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.781843631273746; hits/misses (PBA)= 0.9228154369126175/0.5120975804839032; rounds (PBA)=1.9752049590081984;} wolf #2: {team=unaligned ; avg hp=10.109778044391122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.65746850629874; hits/misses (PBA)= 0.905618876224755/0.4947010597880424; rounds (PBA)=1.9854029194161167;} quasit #2: {team=chaotic evil ; avg hp=-4.429714057188562 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2179564087182564; hits/misses (PBA)= 0.21815636872625474/0.2965406918616277; rounds (PBA)=0.5146970605878824;} ogre: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.86382723455309; hits/misses (PBA)= 1.5300939812037593/0.5138972205558888; rounds (PBA)=2.173165366926615;} wolf #3: {team=unaligned ; avg hp=10.044391121775645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7650469906018795; hits/misses (PBA)= 0.9110177964407119/0.4851029794041192; rounds (PBA)=1.9948010397920415;} wolf #5: {team=unaligned ; avg hp=10.062587482503499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.815636872625475; hits/misses (PBA)= 0.9250149970005999/0.47190561887622473; rounds (PBA)=1.9720055988802239;} quasit: {team=chaotic evil ; avg hp=-4.556888622275545 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2021595680863828; hits/misses (PBA)= 0.21495700859828035/0.3067386522695461; rounds (PBA)=0.5216956608678265;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1102.5; crudely normalised: 0% > other= expected rounds to survive: 543.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35872; chaotic evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 4651; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 350; perfect battles: 0; close-call battles: 343; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=34.11617676464707 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.15736852629475; hits/misses (PBA)= 11.76504699060188/7.535092981403719; rounds (PBA)=7.0589882023595285;} veteran: {team=other; avg hp=-2.4703059388122375 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.68386322735453; hits/misses (PBA)= 3.777244551089782/2.539892021595681; rounds (PBA)=6.379324135172966;} orc #3: {team=other; avg hp=-5.0011997600479905 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975604879024195; hits/misses (PBA)= 0.7910417916416717/0.6440711857628474; rounds (PBA)=1.8358328334333134;} orc #2: {team=other; avg hp=-4.831633673265347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988202359528095; hits/misses (PBA)= 0.7860427914417116/0.6506698660267947; rounds (PBA)=1.840631873625275;} orc: {team=other; avg hp=-4.8542291541691664 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.236152769446111; hits/misses (PBA)= 0.8094381123775245/0.6474705058988203; rounds (PBA)=1.8510297940411917;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1801.17; crudely normalised: 0% > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16077; unassigned mercenaries: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archgriffin: {team=unassigned mercenaries; avg hp=-14.837632473505298 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.0649870025994801; hits/misses (PBA)= 0.6082783443311338/1.4709058188362327; rounds (PBA)=2.0791841631673664;} tyrannosaurus rex: {team=unaligned ; avg hp=136.06498700259948 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.8376324735053; hits/misses (PBA)= 4.0043991201759646/1.0001999600079985; rounds (PBA)=3.214757048590282;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3640.26; crudely normalised: 0% > unaligned = expected rounds to survive: 370.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21224; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=-16.951809638072387 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.289742051589682; hits/misses (PBA)= 2.294741051789642/1.5160967806438712; rounds (PBA)=2.131773645270946;} thug: {team=any non-good ; avg hp=-17.317736452709457 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.576484703059387; hits/misses (PBA)= 2.337732453509298/1.511897620475905; rounds (PBA)=2.143371325734853;} thug #2: {team=any non-good ; avg hp=-17.218956208758247 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.010397920415917; hits/misses (PBA)= 2.247150569886023/1.504899020195961; rounds (PBA)=2.113377324535093;} tyrannosaurus rex: {team=unaligned ; avg hp=83.1871625674865 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.65406918616276; hits/misses (PBA)= 6.929814037192561/0.4233153369326135; rounds (PBA)=4.243951209758048;} thug #4: {team=any non-good ; avg hp=-17.165566886622674 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.93621275744851; hits/misses (PBA)= 2.2311537692461507/1.4969006198760249; rounds (PBA)=2.1055788842231555;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 445.71; crudely normalised: 0% > any = expected rounds to survive: 58.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11263; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.405518896220756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512297540491902; hits/misses (PBA)= 0.29874025194961007/0.4589082183563287; rounds (PBA)=0.7576484703059388;} basilisk: {team=unaligned ; avg hp=51.14877024595081 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405518896220755; hits/misses (PBA)= 1.0/0.2521495700859828; rounds (PBA)=2.2521495700859826;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 288.89; crudely normalised: 0% > any non-good = expected rounds to survive: 1210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32530; unaligned : 0.97 ± 0.0; any non-good : 0.03 ± 0.0; > Team unaligned = winning battles: 4859; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 142; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=28.57888422315537 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.788242351529696; hits/misses (PBA)= 3.5936812637472504/1.9072185562887423; rounds (PBA)=6.47250549890022;} cult fanatic: {team=any non-good ; avg hp=-4.788242351529694 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.42111577684463; hits/misses (PBA)= 4.946610677864427/4.907018596280744; rounds (PBA)=4.949410117976405;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 236600.0; crudely normalised: 0% > neutral = expected rounds to survive: 770.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5439; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=-15.757048590281943 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4093181363727254; hits/misses (PBA)= 0.15236952609478105/0.8922215556888622; rounds (PBA)=0.5222955408918216;} tarrasque: {team=unaligned ; avg hp=673.5906818636273 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.75704859028194; hits/misses (PBA)= 3.4099180163967207/0.18496300739852028; rounds (PBA)=1.0875824835032994;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -135200.0; crudely normalised: 0% > neutral = expected rounds to survive: 23.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ homunculus: {team=neutral ; avg hp=-31.69366126774645 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041991601679664065; hits/misses (PBA)= 0.020995800839832032/0.3857228554289142; rounds (PBA)=0.40671865626874626;} tarrasque: {team=unaligned ; avg hp=675.9580083983203 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.69366126774645; hits/misses (PBA)= 1.0/0.04999000199960008; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2017.62; crudely normalised: 0% > unaligned = expected rounds to survive: 147490.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6909; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-14.9626074785043 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.858228354329134; hits/misses (PBA)= 0.2565486902619476/1.4309138172365528; rounds (PBA)=0.5624875024995001;} tarrasque: {team=unaligned ; avg hp=672.1417716456708 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.9626074785043; hits/misses (PBA)= 4.244351129774045/0.22615476904619075; rounds (PBA)=1.3815236952609478;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 206776.47; crudely normalised: 0% > neutral = expected rounds to survive: 1700.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6367; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=674.0209958008398 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.51349730053988; hits/misses (PBA)= 4.076584683063388/0.19976004799040192; rounds (PBA)=1.273145370925815;} otyugh: {team=neutral ; avg hp=-15.513497300539893 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.979004199160168; hits/misses (PBA)= 0.16356728654269145/1.5358928214357128; rounds (PBA)=0.5664867026594681;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 439400.0; crudely normalised: 0% > other= expected rounds to survive: 454.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5473; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=other; avg hp=-16.420915816836633 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.535892821435713; hits/misses (PBA)= 0.1321735652869426/0.38452309538092383; rounds (PBA)=0.5166966606678665;} tarrasque: {team=unaligned ; avg hp=672.4641071785643 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.42091581683663; hits/misses (PBA)= 3.502899420115977/0.18496300739852028; rounds (PBA)=1.094381123775245;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1081600.0; crudely normalised: 0% > other= expected rounds to survive: 325.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5066; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.124375124975 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.64787042591482; hits/misses (PBA)= 2.610877824435113/0.13957208558288342; rounds (PBA)=1.012997400519896;} plesiosaurus: {team=other; avg hp=-15.647870425914817 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.875624875024995; hits/misses (PBA)= 0.04279144171165767/0.368126374725055; rounds (PBA)=0.41091781643671266;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40871825634873027;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5912817436512697;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12847.95; crudely normalised: 0% > other= expected rounds to survive: 22689.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46113; unaligned : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team unaligned = winning battles: 1360; perfect battles: 0; close-call battles: 1360; > Team other = winning battles: 3641; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc #3: {team=unaligned ; avg hp=1.616876624675065 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.10897820435913; hits/misses (PBA)= 4.440911817636473/5.410717856428715; rounds (PBA)=5.37752449510098;} roc #4: {team=unaligned ; avg hp=0.9274145170965807 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.19436112777444; hits/misses (PBA)= 4.325134973005399/5.30993801239752; rounds (PBA)=5.293141371725655;} roc #2: {team=unaligned ; avg hp=0.7354529094181164 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.40931813637273; hits/misses (PBA)= 4.479304139172165/5.419716056788642; rounds (PBA)=5.386922615476904;} tarrasque: {team=other; avg hp=83.68466306738652 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1233.7820435912818; hits/misses (PBA)= 40.4247150569886/2.546090781843631; rounds (PBA)=9.025994801039792;} roc #5: {team=unaligned ; avg hp=2.4243151369726057 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.07778444311138; hits/misses (PBA)= 4.454709058188362/5.411717656468706; rounds (PBA)=5.3859228154369125;} roc: {team=unaligned ; avg hp=0.5138972205558888 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.5248950209958; hits/misses (PBA)= 4.385722855428914/5.362727454509098; rounds (PBA)=5.325334933013397;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} roc #5: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16256748650269945;} roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} roc #2: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} roc #4: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} roc #3: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1739652069586083;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13226.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6337.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22252; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1031; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=193.45250949810037 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.69826034793041; hits/misses (PBA)= 4.641071785642872/1.1673665266946611; rounds (PBA)=4.130973805238952;} roc #3: {team=unaligned ; avg hp=194.2871425714857 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.65906818636273; hits/misses (PBA)= 4.6670665866826635/1.1779644071185762; rounds (PBA)=4.130373925214957;} kraken: {team=chaotic evil ; avg hp=-13.221755648870227 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.1991601679664; hits/misses (PBA)= 10.577284543091382/1.1185762847430514; rounds (PBA)=3.898620275944811;} roc #4: {team=unaligned ; avg hp=193.61807638472305 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.86102779444111; hits/misses (PBA)= 4.676864627074585/1.1591681663667266; rounds (PBA)=4.1345730853829235;} roc #2: {team=unaligned ; avg hp=193.44311137772445 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.00339932013597; hits/misses (PBA)= 4.629674065186963/1.1715656868626274; rounds (PBA)=4.141971605678864;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5139.18; crudely normalised: 0% > other= expected rounds to survive: 56724.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21297; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=-15.357728454309138 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.120975804839034; hits/misses (PBA)= 1.5786842631473705/1.8738252349530093; rounds (PBA)=2.6694661067786445;} tarrasque: {team=other; avg hp=592.4181163767247 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 526.6406718656269; hits/misses (PBA)= 17.29134173165367/1.28374325134973; rounds (PBA)=4.258548290341932;} roc #2: {team=unaligned ; avg hp=-15.282943411317737 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46090781843631; hits/misses (PBA)= 1.5452909418116376/1.9084183163367328; rounds (PBA)=2.6566686662667465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc #2: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33773245350929815;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3233353329334133;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 113449.07; crudely normalised: 0% > other= expected rounds to survive: 2569.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11185; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=637.9872025594881 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.01899620075983; hits/misses (PBA)= 8.482703459308139/0.4641071785642871; rounds (PBA)=2.2365526894621075;} roc: {team=other; avg hp=-16.018996200759847 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.012797440511896; hits/misses (PBA)= 1.4087182563487302/1.7378524295140971; rounds (PBA)=1.5732853429314138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=95.0 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48670265946810637;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5132973405318936;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 168.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7358; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=254.14117176564687 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.40891821635673; hits/misses (PBA)= 2.4179164167166567/0.1295740851829634; rounds (PBA)=1.4713057388522295;} brown bear: {team=unaligned ; avg hp=-7.408918216356729 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8588282343531293; hits/misses (PBA)= 0.20215956808638272/0.366126774645071; rounds (PBA)=0.5682863427314537;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3977.36; crudely normalised: 0% > neutral = expected rounds to survive: 22893.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3018; Sum of rounds: 81461; > Team beyond = winning battles: 86; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2931; perfect battles: 0; close-call battles: 2930; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #3: {team=neutral ; avg hp=-11.319085487077535 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.55997349237906; hits/misses (PBA)= 0.5440689198144466/9.892644135188867; rounds (PBA)=6.48078197481776;} air elemental #2: {team=neutral ; avg hp=-11.5987408880053 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.43373094764745; hits/misses (PBA)= 0.5394300861497681/10.116302186878727; rounds (PBA)=6.5159045725646125;} air elemental: {team=neutral ; avg hp=-11.569251159708417 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.60702451954937; hits/misses (PBA)= 0.5059642147117296/10.038767395626243; rounds (PBA)=6.5404241219350565;} Cthulhu: {team=beyond; avg hp=-14.254473161033797 (from 774); avg healing spells left=99940.8803843605 (from 99999); damage done (per battle average)= 1689.8313452617629; hits/misses (PBA)= 40.62823061630219/11.113320079522863; rounds (PBA)=25.898608349900595;} cthulhu #2: {team=neutral ; avg hp=379.4393638170974 (from 774); avg healing spells left=99940.1222664016 (from 99999); damage done (per battle average)= 1526.0758780649437; hits/misses (PBA)= 36.42677269715043/15.653412856196157; rounds (PBA)=26.938369781312126;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -7371.43; crudely normalised: 0% > neutral = expected rounds to survive: 2424.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16609; beyond: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=-28.04119176164767 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.864627074585083; hits/misses (PBA)= 0.124375124975005/2.9634073185362926; rounds (PBA)=1.878624275144971;} air elemental: {team=neutral ; avg hp=-28.180763847230555 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0401919616076785; hits/misses (PBA)= 0.1299740051989602/2.9146170765846833; rounds (PBA)=1.8664267146570686;} cthulhu #2: {team=beyond; avg hp=772.3701259748051 (from 774); avg healing spells left=99998.98260347931 (from 99999); damage done (per battle average)= 189.17716456708658; hits/misses (PBA)= 4.596480703859228/0.2955408918216357; rounds (PBA)=2.988402319536093;} Cthulhu: {team=beyond; avg hp=769.0647870425914 (from 774); avg healing spells left=99998.94901019796 (from 99999); damage done (per battle average)= 165.2007598480304; hits/misses (PBA)= 4.00619876024795/0.3023395320935813; rounds (PBA)=3.2065586882623474;} air elemental #3: {team=neutral ; avg hp=-28.155968806238754 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.911617676464707; hits/misses (PBA)= 0.1269746050789842/2.9832033593281344; rounds (PBA)=1.8988202359528095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38615; unaligned : 0.0 ± 0.0; other: 0.07 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 344; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4657; perfect battles: 0; close-call battles: 4359; ------------------------------------------------- Combattants ------------------------------------------------ gold dragon wyrmling: {team=unaligned ; avg hp=-8.848030393921215 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58868226354729; hits/misses (PBA)= 1.7878424315136972/0.7846430713857229; rounds (PBA)=2.5724855028994202;} young white dragon: {team=chaotic evil ; avg hp=55.97600479904019 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.47150569886023; hits/misses (PBA)= 15.12017596480704/5.939612077584483; rounds (PBA)=7.640271945610878;} hill giant: {team=other; avg hp=-4.928214357128574 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.58588282343533; hits/misses (PBA)= 9.206358728254349/4.6300739852029595; rounds (PBA)=6.975404919016197;} hawk #2: {team=unaligned ; avg hp=-14.05638872225555 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09858028394321136; hits/misses (PBA)= 0.09138172365526895/0.0669866026794641; rounds (PBA)=0.15836832633473305;} green dragon wyrmling: {team=lawful evil ; avg hp=-8.51869626074785 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.341331733653269; hits/misses (PBA)= 0.6606678664267147/0.7150569886022795; rounds (PBA)=1.3757248550289942;} gibbering mouther: {team=lawful evil ; avg hp=-8.067986402719455 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.536492701459707; hits/misses (PBA)= 1.2831433713257347/2.0401919616076785; rounds (PBA)=3.3233353329334134;} hawk: {team=chaotic evil ; avg hp=-12.203159368126375 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11297740451909619; hits/misses (PBA)= 0.10277944411117776/0.06958608278344332; rounds (PBA)=0.17236552689462106;} giant wasp: {team=unaligned ; avg hp=-7.320935812837432 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2319536092781445; hits/misses (PBA)= 0.21235752849430115/0.20935812837432513; rounds (PBA)=0.4217156568686263;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35086; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 15; perfect battles: 0; close-call battles: 11; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green dragon wyrmling: {team=lawful evil ; avg hp=-9.170965806838632 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.853429314137173; hits/misses (PBA)= 1.0931813637272545/1.1735652869426114; rounds (PBA)=2.4197160567886424;} gold dragon wyrmling: {team=unaligned ; avg hp=-10.218556288742251 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.195160967806437; hits/misses (PBA)= 2.9618076384723055/1.3567286542691461; rounds (PBA)=4.3185362927414515;} giant wasp: {team=unaligned ; avg hp=-8.687862427514498 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1165766846630674; hits/misses (PBA)= 0.35912817436512695/0.41731653669266144; rounds (PBA)=0.7764447110577885;} hawk: {team=chaotic evil ; avg hp=-11.246950609878024 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1195760847830434; hits/misses (PBA)= 0.10977804439112178/0.057788442311537694; rounds (PBA)=0.16756648670265947;} hill giant: {team=other; avg hp=87.86442711457708 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.5752849430114; hits/misses (PBA)= 9.085982803439313/3.441711657668466; rounds (PBA)=7.011997600479904;} gibbering mouther: {team=lawful evil ; avg hp=-9.509498100379924 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.44471105778844; hits/misses (PBA)= 2.2039592081583685/3.449510097980404; rounds (PBA)=5.655668866226755;} hawk #2: {team=unaligned ; avg hp=-14.50249950009998 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16716656668666266; hits/misses (PBA)= 0.15496900619876025/0.1195760847830434; rounds (PBA)=0.27454509098180363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34966; unaligned : 0.0 ± 0.0; other: 0.95 ± 0.0; lawful evil : 0.05 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4747; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 254; perfect battles: 0; close-call battles: 171; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hawk #2: {team=unaligned ; avg hp=-14.429114177164568 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17376524695060988; hits/misses (PBA)= 0.15896820635872824/0.11737652469506099; rounds (PBA)=0.27634473105378926;} hawk: {team=chaotic evil ; avg hp=-12.176564687062587 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14677064587082583; hits/misses (PBA)= 0.13617276544691062/0.07678464307138572; rounds (PBA)=0.21295740851829634;} giant wasp: {team=unaligned ; avg hp=-8.570485902819437 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28374325134973; hits/misses (PBA)= 0.3903219356128774/0.41831633673265345; rounds (PBA)=0.8086382723455309;} gibbering mouther: {team=lawful evil ; avg hp=-7.210357928414317 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.32253549290142; hits/misses (PBA)= 3.03999200159968/2.945610877824435; rounds (PBA)=6.021195760847831;} hill giant: {team=other; avg hp=57.00219956008798 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.749650069986; hits/misses (PBA)= 8.058788242351529/4.345930813837232; rounds (PBA)=6.921815636872625;} green dragon wyrmling: {team=lawful evil ; avg hp=-8.534093181363728 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241951609678065; hits/misses (PBA)= 0.5266946610677864/0.33973205358928216; rounds (PBA)=3.8808238352329534;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 750.0; crudely normalised: 0% > neutral good = expected rounds to survive: 4050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23829; neutral evil : 0.0 ± 0.0; neutral good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-6.910617876424715 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.934213157368525; hits/misses (PBA)= 3.149770045990802/0.5780843831233753; rounds (PBA)=3.7278544291141773;} werebear: {team=neutral good ; avg hp=99.06578684263147 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.91061787642471; hits/misses (PBA)= 6.0155968806238755/2.0225954809038194; rounds (PBA)=4.764847030593881;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > lawful good = expected rounds to survive: 384.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11271; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.907618476304739 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6560687862427514; hits/misses (PBA)= 0.23415316936612676/0.5400919816036792; rounds (PBA)=0.7742451509698061;} bronze dragon wyrmling: {team=lawful good ; avg hp=31.343931213757248 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.907618476304739; hits/misses (PBA)= 1.0/0.25374925014997; rounds (PBA)=2.25374925014997;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 387.69; crudely normalised: 0% > unaligned = expected rounds to survive: 720.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23650; other: 0.12 ± 0.0; unaligned : 0.88 ± 0.0; > Team other = winning battles: 582; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4419; perfect battles: 0; close-call battles: 3390; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=other; avg hp=-2.7236552689462106 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.763247350529895; hits/misses (PBA)= 5.830833833233354/1.673865226954609; rounds (PBA)=3.8478304339132174;} brown bear #2: {team=unaligned ; avg hp=12.821635672865426 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.833633273345331; hits/misses (PBA)= 1.6832633473305338/0.6914617076584683; rounds (PBA)=3.4727054589082185;} brown bear #3: {team=unaligned ; avg hp=12.454109178164368 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.819036192761448; hits/misses (PBA)= 1.6882623475304939/0.709258148370326; rounds (PBA)=3.488902219556089;} brown bear: {team=unaligned ; avg hp=12.961007798440312 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.070985802839433; hits/misses (PBA)= 1.7104579084183162/0.7384523095380924; rounds (PBA)=3.530493901219756;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 775.38; crudely normalised: 0% > unaligned = expected rounds to survive: 360.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24487; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4980; perfect battles: 0; close-call battles: 1066; > Team unaligned = winning battles: 21; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #2: {team=unaligned ; avg hp=-5.293941211757648 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.21995600879824; hits/misses (PBA)= 1.272745450909818/0.647870425914817; rounds (PBA)=2.3769246150769847;} polar bear: {team=other; avg hp=25.31593681263747 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.30513897220556; hits/misses (PBA)= 5.404519096180763/1.2429514097180563; rounds (PBA)=4.351729654069186;} brown bear: {team=unaligned ; avg hp=-5.395720855828834 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.510497900419915; hits/misses (PBA)= 1.3173365326934614/0.6560687862427514; rounds (PBA)=2.412717456508698;} polar bear #2: {team=other; avg hp=24.586082783443313 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.84723055388922; hits/misses (PBA)= 5.363927214557089/1.2495500899820036; rounds (PBA)=4.394121175764847;} brown bear #3: {team=unaligned ; avg hp=-5.462707458508298 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36752649470106; hits/misses (PBA)= 1.2955408918216356/0.6558688262347531; rounds (PBA)=2.386522695460908;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.25; crudely normalised: 0% > chaotic good = expected rounds to survive: 5796.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-8.36372725454909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5180963807238552; hits/misses (PBA)= 0.17796440711857628/0.4221155768846231; rounds (PBA)=0.6000799840031994;} djinni: {team=chaotic good ; avg hp=160.48190361927615 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.36372725454909; hits/misses (PBA)= 1.0/0.047590481903619274; rounds (PBA)=1.0025994801039793;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 624.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11213; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=51.34913017396521 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875424915016996; hits/misses (PBA)= 1.0/0.2421515696860628; rounds (PBA)=2.242151569686063;} commoner: {team=any ; avg hp=-4.875424915016997 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.650869826034793; hits/misses (PBA)= 0.21975604879024196/0.5070985802839432; rounds (PBA)=0.7268546290741852;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15158; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2544; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2457; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.946010797840432 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978604279144171; hits/misses (PBA)= 1.111377724455109/0.6182763447310538; rounds (PBA)=2.2209558088382324;} commoner #2: {team=other; avg hp=1.0213957208558289 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0539892021595683; hits/misses (PBA)= 1.1309738052389522/0.6026794641071785; rounds (PBA)=2.2423515296940613;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 632.73; crudely normalised: 0% > any = expected rounds to survive: 26.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5757; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-5.416716656668666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8318336332733454; hits/misses (PBA)= 0.3087382523495301/0.21615676864627076; rounds (PBA)=0.5248950209958009;} mummy: {team=lawful evil ; avg hp=57.16816636672665 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.416716656668667; hits/misses (PBA)= 1.0/0.18156368726254749; rounds (PBA)=1.1511697660467906;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 35.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1020.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5495; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=84.19496100779844 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.560487902419515; hits/misses (PBA)= 1.0/0.10857828434313137; rounds (PBA)=1.0987802439512098;} commoner: {team=any ; avg hp=-10.560487902419515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8050389922015597; hits/misses (PBA)= 0.29114177164567084/0.22295540891821636; rounds (PBA)=0.5140971805638872;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 87.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 53.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31271; any : 0.73 ± 0.01; chaotic evil : 0.27 ± 0.01; > Team any = winning battles: 3632; perfect battles: 0; close-call battles: 3544; > Team chaotic evil = winning battles: 1369; perfect battles: 0; close-call battles: 851; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=0.14977004599080185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.920215956808638; hits/misses (PBA)= 2.190361927614477/1.4557088582283544; rounds (PBA)=3.862227554489102;} commoner #4: {team=any ; avg hp=0.14497100579884023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.921815636872625; hits/misses (PBA)= 2.1909618076384723/1.461507698460308; rounds (PBA)=3.842631473705259;} dryad: {team=chaotic evil ; avg hp=-1.207358528294341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3029394121175764; hits/misses (PBA)= 0.879624075184963/0.743251349730054; rounds (PBA)=1.6262747450509898;} commoner #6: {team=any ; avg hp=0.05118976204759048 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.831433713257349; hits/misses (PBA)= 2.159168166366727/1.4651069786042792; rounds (PBA)=3.8282343531293743;} commoner #2: {team=any ; avg hp=0.08518296340731854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.872825434913017; hits/misses (PBA)= 2.173165366926615/1.439112177564487; rounds (PBA)=3.827234553089382;} commoner #3: {team=any ; avg hp=0.041391721655668866 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.891821635672866; hits/misses (PBA)= 2.164767046590682/1.4529094181163766; rounds (PBA)=3.829234153169366;} commoner: {team=any ; avg hp=0.14797040591881624 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.827234553089382; hits/misses (PBA)= 2.161767646470706/1.459508098380324; rounds (PBA)=3.8244351129774046;} commoner #8: {team=any ; avg hp=0.11197760447910418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.890221955608879; hits/misses (PBA)= 2.1781643671265747/1.445110977804439; rounds (PBA)=3.8300339932013596;} commoner #10: {team=any ; avg hp=0.11857628474305139 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.829034193161368; hits/misses (PBA)= 2.174365126974605/1.4163167366526694; rounds (PBA)=3.8104379124175165;} harpy: {team=chaotic evil ; avg hp=2.528894221155769 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.769646070785846; hits/misses (PBA)= 7.406118776244751/3.772245550889822; rounds (PBA)=5.780443911217756;} commoner #5: {team=any ; avg hp=0.041191761647670466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.846430713857228; hits/misses (PBA)= 2.169366126774645/1.4641071785642872; rounds (PBA)=3.84123175364927;} commoner #7: {team=any ; avg hp=0.03519296140771846 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.847430513897221; hits/misses (PBA)= 2.1505698860227955/1.4651069786042792; rounds (PBA)=3.8344331133773246;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 15.66; crudely normalised: 0% > chaotic evil = expected rounds to survive: 414.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7031; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.54629074185163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.241751649670066; hits/misses (PBA)= 0.45910817836432716/0.3119376124775045; rounds (PBA)=0.7710457908418317;} harpy: {team=chaotic evil ; avg hp=36.758248350329936 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54629074185163; hits/misses (PBA)= 1.149370125974805/0.47570485902819437; rounds (PBA)=1.4059188162367526;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 31.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 207.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14173; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.3565286942611476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4359128174365128; hits/misses (PBA)= 0.533493301339732/0.356128774245151; rounds (PBA)=1.5258948210357928;} commoner #2: {team=any ; avg hp=-2.374725054989002 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.447110577884423; hits/misses (PBA)= 0.5346930613877224/0.36052789442111577; rounds (PBA)=1.519496100779844;} harpy: {team=chaotic evil ; avg hp=35.11697660467907 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.73125374925015; hits/misses (PBA)= 2.522095580883823/1.719256148770246; rounds (PBA)=2.8340331933613276;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1360.0; crudely normalised: 0% > neutral = expected rounds to survive: 460.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24682; lawful evil : 0.92 ± 0.0; neutral : 0.08 ± 0.0; > Team lawful evil = winning battles: 4625; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 376; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=-2.393521295740852 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.90241951609678; hits/misses (PBA)= 5.257148570285943/2.8498300339932015; rounds (PBA)=4.114377124575085;} manticore: {team=lawful evil ; avg hp=27.09758048390322 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.393521295740854; hits/misses (PBA)= 7.592681463707258/5.05618876224755; rounds (PBA)=4.83623275344931;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2024.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1551.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4105; Sum of rounds: 57105; > Team any = winning battles: 1178; perfect battles: 0; close-call battles: 1105; > Team chaotic evil = winning battles: 2926; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=0.8365408038976857 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.577588306942754; hits/misses (PBA)= 4.019244823386114/4.046772228989037; rounds (PBA)=9.515468940316687;} young white dragon: {team=chaotic evil ; avg hp=23.63848964677223 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.64384896467723; hits/misses (PBA)= 17.73520097442144/21.674786845310596; rounds (PBA)=13.616077953714981;} veteran #2: {team=any ; avg hp=0.5719853836784409 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.59561510353228; hits/misses (PBA)= 3.8803897685749087/3.923751522533496; rounds (PBA)=9.357125456760048;} veteran: {team=any ; avg hp=0.5274056029232643 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.658465286236297; hits/misses (PBA)= 4.02436053593179/3.9827040194884287; rounds (PBA)=9.473568818514007;} veteran #3: {team=any ; avg hp=0.38879415347137636 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.523995127892814; hits/misses (PBA)= 4.0112058465286236/4.042387332521315; rounds (PBA)=9.552984165651644;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2024.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1551.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2786; Sum of rounds: 38888; > Team any = winning battles: 827; perfect battles: 0; close-call battles: 782; > Team chaotic evil = winning battles: 1958; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=0.8374012921751616 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.319095477386934; hits/misses (PBA)= 3.9989231873653983/4.052045944005743; rounds (PBA)=9.567121320890164;} young white dragon: {team=chaotic evil ; avg hp=23.82986360373295 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.85606604450825; hits/misses (PBA)= 17.755922469490308/21.797559224694904; rounds (PBA)=13.657932519741564;} veteran: {team=any ; avg hp=1.1044508255563532 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.504666188083274; hits/misses (PBA)= 4.001435750179469/4.068916008614501; rounds (PBA)=9.517587939698492;} veteran #2: {team=any ; avg hp=0.752692031586504 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.461952620244077; hits/misses (PBA)= 4.018305814788227/4.059583632447954; rounds (PBA)=9.503230437903804;} veteran #3: {team=any ; avg hp=0.3793969849246231 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.846015793251976; hits/misses (PBA)= 3.919597989949749/3.975592246949031; rounds (PBA)=9.46554199569275;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2024.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1551.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4471; Sum of rounds: 62272; > Team any = winning battles: 1263; perfect battles: 0; close-call battles: 1200; > Team chaotic evil = winning battles: 3207; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-0.01945873406396779 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.048087676135093; hits/misses (PBA)= 3.936255871169761/3.977409975397003; rounds (PBA)=9.450011183180496;} veteran #4: {team=any ; avg hp=0.5361216730038023 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.658689331245807; hits/misses (PBA)= 4.030418250950571/4.05390292999329; rounds (PBA)=9.53880563632297;} young white dragon: {team=chaotic evil ; avg hp=23.624468798926415 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.2167300380228; hits/misses (PBA)= 17.81860881234623/21.686199955267277; rounds (PBA)=13.64638783269962;} veteran #2: {team=any ; avg hp=0.7606799373741893 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.275777231044508; hits/misses (PBA)= 3.9870275106240216/4.009617535227019; rounds (PBA)=9.460076045627376;} veteran: {team=any ; avg hp=0.4938492507269067 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.38403041825095; hits/misses (PBA)= 3.9968687094609705/3.974726012077835; rounds (PBA)=9.475956161932453;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1012.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3103.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45286; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-6.551889622075585 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.759248150369926; hits/misses (PBA)= 2.007598480303939/2.0517896420715855; rounds (PBA)=6.751449710057988;} young white dragon: {team=chaotic evil ; avg hp=105.40991801639672 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.1391721655669; hits/misses (PBA)= 10.061787642471506/15.110377924415117; rounds (PBA)=9.055388922215556;} veteran: {team=any ; avg hp=-6.587282543491302 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.830833833233353; hits/misses (PBA)= 2.025994801039792/2.003599280143971; rounds (PBA)=6.773245350929814;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1012.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3103.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45286; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=105.41671665666867 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.1133773245351; hits/misses (PBA)= 10.050989802039592/15.116776644671067; rounds (PBA)=9.055388922215556;} veteran #2: {team=any ; avg hp=-6.558888222355529 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.71365726854629; hits/misses (PBA)= 2.0027994401119775/2.0303939212157567; rounds (PBA)=6.746850629874025;} veteran: {team=any ; avg hp=-6.554489102179564 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.869626074785042; hits/misses (PBA)= 2.0307938412317537/2.011797640471906; rounds (PBA)=6.732653469306139;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 506.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6206.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18143; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=123.28934213157369 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.78304339132174; hits/misses (PBA)= 4.884423115376925/3.98500299940012; rounds (PBA)=3.627874425114977;} veteran: {team=any ; avg hp=-6.783043391321736 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.710657868426315; hits/misses (PBA)= 1.4243151369726055/1.3967206558688263; rounds (PBA)=2.821035792841432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46515; other: 0.94 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.06 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4683; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 318; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=other; avg hp=81.75404919016196 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 349.29654069186165; hits/misses (PBA)= 20.653069386122777/5.1749650069986; rounds (PBA)=9.23375324935013;} adult silver dragon: {team=lawful good ; avg hp=-6.432913417316537 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.7722455508898; hits/misses (PBA)= 19.38532293541292/6.39632073585283; rounds (PBA)=8.63887222555489;} adult black dragon: {team=chaotic evil ; avg hp=-8.287742451509699 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.27134573085383; hits/misses (PBA)= 4.088582283543292/2.2053589282143573; rounds (PBA)=2.097980403919216;} adult green dragon: {team=lawful evil ; avg hp=-8.602879424115176 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.22935412917417; hits/misses (PBA)= 6.954209158168366/3.7458508298340334; rounds (PBA)=3.5666866626674665;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29943; lawful good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team lawful good = winning battles: 4898; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.784043191361728 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.23315336932615; hits/misses (PBA)= 9.845430913817237/5.391721655668866; rounds (PBA)=5.094181163767247;} adult silver dragon: {team=lawful good ; avg hp=95.76684663067387 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.78404319136172; hits/misses (PBA)= 11.927014597080584/3.9892021595680864; rounds (PBA)=5.961607678464307;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36416; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4978; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 23; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=132.3247350529894 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.3119376124775; hits/misses (PBA)= 15.84383123375325/3.987602479504099; rounds (PBA)=7.276544691061788;} adult black dragon: {team=chaotic evil ; avg hp=-8.35132973405319 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.91781643671266; hits/misses (PBA)= 5.461707658468306/2.918616276744651; rounds (PBA)=2.7934413117376526;} adult blue dragon: {team=lawful evil ; avg hp=-8.075784843031395 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.87262547490502; hits/misses (PBA)= 13.182363527294541/5.617876424715057; rounds (PBA)=6.270345930813837;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36430; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 21; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-8.417716456708659 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.86602679464107; hits/misses (PBA)= 13.276944611077784/5.6180763847230555; rounds (PBA)=6.301339732053589;} adult red dragon: {team=other; avg hp=131.15376924615077 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.49450109978005; hits/misses (PBA)= 15.862027594481104/3.9828034393121374; rounds (PBA)=7.279544091181764;} adult black dragon: {team=chaotic evil ; avg hp=-8.354929014197161 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.25834833033393; hits/misses (PBA)= 5.43871225754849/2.919416116776645; rounds (PBA)=2.786042791441712;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0691861627674465;} mammoth: {team=unaligned ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14317136572685463;} giant boar #2: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14897020595880825;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0673865226954609;} wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07398520295940812;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06818636272745451;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07538492301539693;} giant boar: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15036992601479704;} wolf #8: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07358528294341132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32372; chaotic good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic good = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 19; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=-7.827834433113377 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.54449110177964; hits/misses (PBA)= 9.865426914617077/4.682663467306539; rounds (PBA)=4.8518296340731855;} adult bronze dragon: {team=lawful good ; avg hp=122.18476304739052 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.95640871825634; hits/misses (PBA)= 13.070385922815436/4.355528894221155; rounds (PBA)=6.469306138772246;} adult brass dragon: {team=chaotic good ; avg hp=-7.734253149370126 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.87642471505698; hits/misses (PBA)= 7.022195560887822/3.180363927214557; rounds (PBA)=3.4017196560687863;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 8204.31; crudely normalised: 0% > lawful good = expected rounds to survive: 2671.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40498; chaotic good : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team chaotic good = winning battles: 4921; perfect battles: 0; close-call battles: 2977; > Team lawful good = winning battles: 80; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-7.242351529694061 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.54349130173966; hits/misses (PBA)= 13.333333333333334/8.803039392121576; rounds (PBA)=7.3899220155968806;} adult copper dragon: {team=chaotic good ; avg hp=143.72865426914618 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.24235152969405; hits/misses (PBA)= 14.596080783843231/7.823635272945411; rounds (PBA)=8.01499700059988;} adult brass dragon: {team=chaotic good ; avg hp=5.727854429114177 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.259548090381924;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 63000.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 73.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5066; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=349.5288942211558 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33293341331734; hits/misses (PBA)= 1.0111977604479103/0.11317736452709458; rounds (PBA)=1.012997400519896;} hobgoblin: {team=lawful evil ; avg hp=-8.332933413317337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47110577884423116; hits/misses (PBA)= 0.07258548290341932/0.4225154969006199; rounds (PBA)=0.49510097980403917;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 120.0; crudely normalised: 0% > any = expected rounds to survive: 53.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22221; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=35.689062187562484 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.412117576484704; hits/misses (PBA)= 2.4883023395320936/0.9550089982003599; rounds (PBA)=4.443311337732453;} commoner #2: {team=any ; avg hp=-1.6978604279144172 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.216356728654269; hits/misses (PBA)= 0.8026394721055788/0.6632673465306939; rounds (PBA)=2.2789442111577682;} commoner: {team=any ; avg hp=-1.714257148570286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0945810837832433; hits/misses (PBA)= 0.7770445910817837/0.6350729854029195; rounds (PBA)=2.2523495300939813;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 21.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 693.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6560; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=51.03179364127175 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907618476304739; hits/misses (PBA)= 1.0935812837432513/0.2829434113177364; rounds (PBA)=1.3117376524695061;} commoner: {team=any ; avg hp=-3.907618476304739 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9682063587282543; hits/misses (PBA)= 0.34613077384523094/0.3079384123175365; rounds (PBA)=0.6540691861627674;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 132.99; crudely normalised: 0% > any non-lawful = expected rounds to survive: 444.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2997; Sum of rounds: 22994; > Team any = winning battles: 98; perfect battles: 0; close-call battles: 94; > Team any non-lawful = winning battles: 2898; perfect battles: 0; close-call battles: 2753; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-2.5755755755755754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.639305972639306; hits/misses (PBA)= 2.1968635301968633/1.7837837837837838; rounds (PBA)=4.456122789456122;} guard #2: {team=any ; avg hp=-2.6109442776109444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.384384384384385; hits/misses (PBA)= 2.147480814147481/1.826493159826493; rounds (PBA)=4.4624624624624625;} guard: {team=any ; avg hp=-2.684684684684685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.710043376710043; hits/misses (PBA)= 2.2258925592258927/1.8408408408408408; rounds (PBA)=4.502836169502836;} bandit captain: {team=any non-lawful ; avg hp=48.56222889556223 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.379045712379046; hits/misses (PBA)= 9.079746413079747/12.041374708041374; rounds (PBA)=7.607607607607608;} guard #4: {team=any ; avg hp=-2.6046046046046047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.54954954954955; hits/misses (PBA)= 2.185185185185185/1.8411745078411745; rounds (PBA)=4.471137804471137;} bandit: {team=any non-lawful ; avg hp=-0.973973973973974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3313313313313313; hits/misses (PBA)= 0.6906906906906907/1.7400734067400734; rounds (PBA)=2.4891558224891557;} bandit #2: {team=any non-lawful ; avg hp=-1.048048048048048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2806139472806137; hits/misses (PBA)= 0.6696696696696697/1.7474140807474141; rounds (PBA)=2.4801468134801468;} guard #3: {team=any ; avg hp=-2.7217217217217216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.119786453119787; hits/misses (PBA)= 2.1147814481147815/1.7854521187854522; rounds (PBA)=4.395729062395729;} bandit #3: {team=any non-lawful ; avg hp=-0.9662996329662996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1965298631965298; hits/misses (PBA)= 0.6726726726726727/1.7230563897230564; rounds (PBA)=2.4544544544544546;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28014397120575885;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2699460107978404;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28134373125374923;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 812.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 112.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20876; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.8634273145370925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.087782443511298; hits/misses (PBA)= 0.8380323935212958/1.0183963207358528; rounds (PBA)=2.390521895620876;} bandit: {team=any non-lawful ; avg hp=-2.9062187562487503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048790241951609; hits/misses (PBA)= 0.8294341131773645/1.0377924415116977; rounds (PBA)=2.381123775244951;} bandit captain: {team=other; avg hp=52.65626874625075 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.58868226354729; hits/misses (PBA)= 6.563487302539492/3.988202359528094; rounds (PBA)=4.174365126974605;} bandit #2: {team=any non-lawful ; avg hp=-2.819036192761448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.207158568286343; hits/misses (PBA)= 0.8568286342731454/1.0287942411517697; rounds (PBA)=2.4039192161567686;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1084.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 54.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12149; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 702; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=other; avg hp=64.72945410917816 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.518296340731855; hits/misses (PBA)= 3.9492101579684062/1.679864027194561; rounds (PBA)=2.27874425114977;} bandit: {team=any non-lawful ; avg hp=-2.8494301139772045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.028994201159768; hits/misses (PBA)= 0.644871025794841/0.6466706658668266; rounds (PBA)=1.3079384123175366;} bandit #2: {team=other; avg hp=5.249150169966007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2581483703259346; hits/misses (PBA)= 0.47070585882823435/0.3033393321335733; rounds (PBA)=1.8570285942811438;} bandit #3: {team=any non-lawful ; avg hp=-2.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.992401519696061; hits/misses (PBA)= 0.6342731453709258/0.6580683863227355; rounds (PBA)=1.30373925214957;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1084.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 54.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12210; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 658; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.908018396320736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9818036392721456; hits/misses (PBA)= 0.6426714657068586/0.6536692661467707; rounds (PBA)=1.3115376924615076;} bandit: {team=any non-lawful ; avg hp=-2.939412117576485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0125974805038993; hits/misses (PBA)= 0.6416716656668666/0.6782643471305739; rounds (PBA)=1.3305338932213557;} bandit #2: {team=other; avg hp=5.298940211957609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2565486902619476; hits/misses (PBA)= 0.4709058188362327/0.32213557288542294; rounds (PBA)=1.8814237152569486;} bandit captain: {team=other; avg hp=64.70665866826634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.59088182363527; hits/misses (PBA)= 3.9508098380323937/1.721855628874225; rounds (PBA)=2.295140971805639;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15175; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2458; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2543; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.00999800039992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0421915616876625; hits/misses (PBA)= 1.1347730453909217/0.611877624475105; rounds (PBA)=2.255148970205959;} commoner #2: {team=other; avg hp=0.9578084383123375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99000199960008; hits/misses (PBA)= 1.1241751649670066/0.6050789842031594; rounds (PBA)=2.220755848830234;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5128974205158968;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4871025794841032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 122.22; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36051; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sprite #4: {team=other; avg hp=-9.467906418716257 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7720455908818236; hits/misses (PBA)= 1.609878024395121/1.6200759848030395; rounds (PBA)=3.3743251349730055;} sprite #6: {team=other; avg hp=-9.436312737452509 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8078384323135372; hits/misses (PBA)= 1.637872425514897/1.6064787042591482; rounds (PBA)=3.3879224155168965;} sprite: {team=other; avg hp=-9.557088582283543 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7620475904819035; hits/misses (PBA)= 1.5994801039792041/1.6444711057788441; rounds (PBA)=3.3869226154769048;} sprite #3: {team=other; avg hp=-9.53249350129974 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7878424315136972; hits/misses (PBA)= 1.6254749050189963/1.6134773045390922; rounds (PBA)=3.364127174565087;} wyvern: {team=unaligned ; avg hp=95.81403719256149 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.04419116176764; hits/misses (PBA)= 8.0/4.921815636872625; rounds (PBA)=7.20875824835033;} sprite #8: {team=other; avg hp=-9.559488102379524 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7596480703859227; hits/misses (PBA)= 1.6026794641071787/1.626874625074985; rounds (PBA)=3.3825234953009398;} sprite #7: {team=other; avg hp=-9.52869426114777 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7878424315136972; hits/misses (PBA)= 1.6216756648670265/1.614877024595081; rounds (PBA)=3.3799240151969605;} sprite #5: {team=other; avg hp=-9.500499900019996 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.750249950009998; hits/misses (PBA)= 1.5910817836432714/1.57248550289942; rounds (PBA)=3.3263347330533892;} sprite #2: {team=other; avg hp=-9.461707658468306 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7584483103379325; hits/misses (PBA)= 1.5990801839632074/1.6394721055788841; rounds (PBA)=3.3883223355328935;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 122.22; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35958; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sprite #4: {team=other; avg hp=-9.540291941611677 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7196560687862428; hits/misses (PBA)= 1.571485702859428/1.6162767446510697; rounds (PBA)=3.327734453109378;} sprite #3: {team=other; avg hp=-9.608478304339132 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7898420315936812; hits/misses (PBA)= 1.6254749050189963/1.5858828234353128; rounds (PBA)=3.338132373525295;} sprite #8: {team=other; avg hp=-9.464707058588282 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7598480303939212; hits/misses (PBA)= 1.5930813837232554/1.5962807438512296; rounds (PBA)=3.3309338132373525;} sprite #5: {team=other; avg hp=-9.525094981003798 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.719856028794241; hits/misses (PBA)= 1.5566886622675464/1.566886622675465; rounds (PBA)=3.279744051189762;} sprite #6: {team=other; avg hp=-9.531693661267747 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7386522695460909; hits/misses (PBA)= 1.5848830233953208/1.601879624075185; rounds (PBA)=3.3259348130373927;} sprite: {team=other; avg hp=-9.511097780443912 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7296540691861628; hits/misses (PBA)= 1.5766846630673865/1.5646870625874825; rounds (PBA)=3.2869426114777043;} sprite #7: {team=other; avg hp=-9.488102379524095 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7720455908818236; hits/misses (PBA)= 1.6126774645070985/1.5964807038592281; rounds (PBA)=3.3473305338932215;} sprite #2: {team=other; avg hp=-9.553489302139573 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7538492301539692; hits/misses (PBA)= 1.5920815836832634/1.625874825034993; rounds (PBA)=3.353129374125175;} wyvern: {team=unaligned ; avg hp=96.01659668066387 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.22295540891821; hits/misses (PBA)= 8.0/4.87882423515297; rounds (PBA)=7.190161967606478;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 122.22; crudely normalised: 0% > neutral good = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36240; unaligned : 1.0 ± 0.0; neutral good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sprite #4: {team=neutral good ; avg hp=-9.485702859428114 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7784443111377723; hits/misses (PBA)= 1.6070785842831434/1.6414717056588681; rounds (PBA)=3.396920615876825;} sprite #8: {team=neutral good ; avg hp=-9.459708058388323 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7900419916016796; hits/misses (PBA)= 1.6304739052189563/1.6222755448910218; rounds (PBA)=3.3897220555888823;} sprite #7: {team=neutral good ; avg hp=-9.434913017396521 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7934413117376524; hits/misses (PBA)= 1.6344731053789243/1.6382723455308938; rounds (PBA)=3.4103179364127176;} sprite #6: {team=neutral good ; avg hp=-9.457308538292342 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8108378324335133; hits/misses (PBA)= 1.6466706658668266/1.6256748650269945; rounds (PBA)=3.416116776644671;} sprite: {team=neutral good ; avg hp=-9.450709858028395 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7576484703059387; hits/misses (PBA)= 1.5984803039392121/1.637872425514897; rounds (PBA)=3.386122775444911;} wyvern: {team=unaligned ; avg hp=95.72245550889822 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.79684063187362; hits/misses (PBA)= 8.0/5.0035992801439715; rounds (PBA)=7.246550689862028;} sprite #2: {team=neutral good ; avg hp=-9.544691061787642 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8208358328334333; hits/misses (PBA)= 1.6504699060187962/1.6206758648270345; rounds (PBA)=3.412717456508698;} sprite #3: {team=neutral good ; avg hp=-9.455708858228354 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.77124575084983; hits/misses (PBA)= 1.6074785042991402/1.6252749450109978; rounds (PBA)=3.386122775444911;} sprite #5: {team=neutral good ; avg hp=-9.508098380323935 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7550489902019597; hits/misses (PBA)= 1.608878224355129/1.6044791041791642; rounds (PBA)=3.3669266146770647;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 462.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47611; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 46; perfect battles: 0; close-call battles: 46; > Team chaotic evil = winning battles: 4955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #2: {team=unaligned ; avg hp=-3.677264547090582 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.252749450109977; hits/misses (PBA)= 1.7464507098580284/3.2231553689262147; rounds (PBA)=5.771645670865827;} giant spider #3: {team=unaligned ; avg hp=-3.7114577084583082 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.214557088582284; hits/misses (PBA)= 1.7426514697060589/3.237352529494101; rounds (PBA)=5.7530493901219755;} giant spider #4: {team=unaligned ; avg hp=-3.6866626674665066 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.242951409718057; hits/misses (PBA)= 1.7380523895220956/3.224755048990202; rounds (PBA)=5.7618476304739055;} drider: {team=chaotic evil ; avg hp=66.03559288142371 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.83383323335333; hits/misses (PBA)= 15.295540891821636/11.23515296940612; rounds (PBA)=9.509298140371925;} giant spider: {team=unaligned ; avg hp=-3.7584483103379323 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.254149170165967; hits/misses (PBA)= 1.767246550689862/3.2689462107578486; rounds (PBA)=5.8204359128174366;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15069; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2520; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2481; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.9696060787842431 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9858028394321137; hits/misses (PBA)= 1.1001799640071985/0.6096780643871226; rounds (PBA)=2.205958808238352;} commoner #2: {team=other; avg hp=1.0141971605678863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0303939212157567; hits/misses (PBA)= 1.127774445110978/0.5852829434113177; rounds (PBA)=2.2169566086782644;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15186; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2452; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2549; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=1.0221955608878224 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0591881623675263; hits/misses (PBA)= 1.1301739652069587/0.6106778644271146; rounds (PBA)=2.2505498900219956;} commoner: {team=other; avg hp=0.9408118376324736 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9778044391121776; hits/misses (PBA)= 1.1141771645670866/0.6202759448110378; rounds (PBA)=2.224755048990202;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.490501899620076;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.509498100379924;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15230; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2482; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2519; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.973005398920216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0485902819436115; hits/misses (PBA)= 1.1411717656468707/0.5986802639472105; rounds (PBA)=2.2435512897420518;} commoner #2: {team=other; avg hp=0.9514097180563887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026994601079784; hits/misses (PBA)= 1.1231753649270146/0.6120775844831033; rounds (PBA)=2.2315536892621477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15157; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2442; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2559; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.0243951209758049 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0385922815436914; hits/misses (PBA)= 1.127774445110978/0.5962807438512298; rounds (PBA)=2.235752849430114;} commoner #2: {team=other; avg hp=0.9614077184563088 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9756048790241953; hits/misses (PBA)= 1.107978404319136/0.6176764647070586; rounds (PBA)=2.213957208558288;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 165.0; crudely normalised: 0% > any = expected rounds to survive: 36.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13630; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.1171765646870626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9334133173365327; hits/misses (PBA)= 0.3063387322535493/0.976004799040192; rounds (PBA)=1.2859428114377125;} hobgoblin: {team=lawful evil ; avg hp=10.066586682663468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.117176564687062; hits/misses (PBA)= 1.2191561687662467/0.503499300139972; rounds (PBA)=2.7190561887622477;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.29; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14277; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=19.2627474505099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.222355528894221; hits/misses (PBA)= 1.3041391721655669/0.5504899020195961; rounds (PBA)=2.8544291141771647;} commoner: {team=any ; avg hp=-2.222355528894221 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737252549490102; hits/misses (PBA)= 1.0295940811837632/0.33513297340531895; rounds (PBA)=1.3649270145970807;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15194; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2552; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2449; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.9482103579284143 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0037992401519698; hits/misses (PBA)= 1.111377724455109/0.6224755048990201; rounds (PBA)=2.2235552889422117;} commoner #2: {team=other; avg hp=0.9962007598480304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0517896420715855; hits/misses (PBA)= 1.1217756448710259/0.6216756648670266; rounds (PBA)=2.25374925014997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4907018596280744;} commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5092981403719257;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15090; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2505; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.9786042791441711 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0143971205758846; hits/misses (PBA)= 1.121375724855029/0.5956808638272345; rounds (PBA)=2.216156768646271;} commoner #2: {team=other; avg hp=0.9856028794241152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.021395720855829; hits/misses (PBA)= 1.1047790441911618/0.611877624475105; rounds (PBA)=2.2175564887022596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5098980203959208;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4901019796040792;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 425.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23925; unaligned : 0.41 ± 0.01; chaotic evil : 0.59 ± 0.01; > Team unaligned = winning battles: 2050; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2951; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword: {team=unaligned ; avg hp=0.5726854629074185 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.121775644871025; hits/misses (PBA)= 1.888622275544891/1.5490901819636074; rounds (PBA)=3.847630473905219;} orc: {team=chaotic evil ; avg hp=3.878224355128974 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.42731453709258; hits/misses (PBA)= 1.6016796640671866/1.9694061187762448; rounds (PBA)=4.16116776644671;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 338.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 128.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21689; chaotic neutral : 0.98 ± 0.0; neutral evil : 0.02 ± 0.0; > Team chaotic neutral = winning battles: 4918; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 83; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=-2.7616476704659068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.083183363327334; hits/misses (PBA)= 1.7698460307938413/1.1621675664867026; rounds (PBA)=2.948610277944411;} satyr: {team=chaotic neutral ; avg hp=20.916816636672664 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.761647670465907; hits/misses (PBA)= 2.165366926614677/1.1595680863827234; rounds (PBA)=4.308338332333533;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 720.0; crudely normalised: 0% > any = expected rounds to survive: 54.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14993; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4979; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 22; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=26.1373725254949 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.493501299740052; hits/misses (PBA)= 2.1917616476704658/2.2255548890221957; rounds (PBA)=2.989602079584083;} noble: {team=any ; avg hp=-2.493501299740052 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.862627474505099; hits/misses (PBA)= 1.1739652069586082/0.795240951809638; rounds (PBA)=1.9736052789442111;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4582.29; crudely normalised: 0% > unaligned = expected rounds to survive: 589.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5296; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=158.28094381123776 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.51149770045991; hits/misses (PBA)= 1.0097980403919216/0.05458908218356329; rounds (PBA)=1.058988202359528;} hippogriff: {team=unaligned ; avg hp=-10.511497700459907 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7190561887622477; hits/misses (PBA)= 0.369126174765047/0.5782843431313738; rounds (PBA)=0.47370525894821036;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1843.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 196.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28060; neutral evil : 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team neutral evil = winning battles: 2504; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2497; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=5.010597880423915 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.44391121775645; hits/misses (PBA)= 2.705458908218356/1.8200359928014398; rounds (PBA)=5.024795040991802;} death dog: {team=neutral evil ; avg hp=4.556088782243552 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.989402119576084; hits/misses (PBA)= 5.348930213957209/3.5782843431313736; rounds (PBA)=4.849030193961208;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 163.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19010; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-3.449910017996401 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.263347330533893; hits/misses (PBA)= 1.8178364327134573/1.2165566886622676; rounds (PBA)=3.035592881423715;} manticore: {team=lawful evil ; avg hp=48.7366526694661 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.4499100179964; hits/misses (PBA)= 5.6172765446910615/3.7728454309138173; rounds (PBA)=3.7988402319536094;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20608; unaligned : 0.62 ± 0.01; chaotic evil : 0.38 ± 0.01; > Team unaligned = winning battles: 3124; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1877; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=0.5002999400119976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.690461907618477; hits/misses (PBA)= 1.9702059588082383/0.8268346330733853; rounds (PBA)=3.172365526894621;} lion: {team=unaligned ; avg hp=6.309538092381524 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.499700059988003; hits/misses (PBA)= 1.858628274345131/1.0117976404719056; rounds (PBA)=3.495100979804039;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} quasit: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 120.0; crudely normalised: 0% > any = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19438; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.0601879624075186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.972005598880224; hits/misses (PBA)= 1.4613077384523094/0.9612077584483103; rounds (PBA)=2.4235152969406117;} dryad: {team=neutral ; avg hp=18.027994401119777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.060187962407518; hits/misses (PBA)= 1.8824235152969406/1.0037992401519695; rounds (PBA)=3.8852229554089184;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 260.0; crudely normalised: 0% > any = expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12459; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=25.00739852029594 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.597880423915217; hits/misses (PBA)= 1.1149770045990801/0.3763247350529894; rounds (PBA)=2.49130173965207;} commoner: {team=any ; avg hp=-3.597880423915217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9926014797040592; hits/misses (PBA)= 0.34453109378124375/0.6522695460907818; rounds (PBA)=0.9968006398720256;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 27360.0; crudely normalised: 0% > any = expected rounds to survive: 238.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9959; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=160.2991401719656 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.20355928814237; hits/misses (PBA)= 3.502899420115977/0.1833633273345331; rounds (PBA)=1.9914017196560687;} ghost: {team=any ; avg hp=-8.20355928814237 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.700859828034393; hits/misses (PBA)= 0.41771645670865826/0.6356728654269146; rounds (PBA)=1.0533893221355728;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 338.46; crudely normalised: 0% > chaotic evil = expected rounds to survive: 116.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24749; neutral evil : 0.09 ± 0.0; chaotic evil : 0.91 ± 0.0; > Team neutral evil = winning battles: 456; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=8.202159568086383 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.70965806838632; hits/misses (PBA)= 2.7134573085382923/1.1725654869026194; rounds (PBA)=4.794841031793641;} magma mephit: {team=neutral evil ; avg hp=-3.709658068386323 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.797840431913618; hits/misses (PBA)= 2.1075784843031395/1.4117176564687062; rounds (PBA)=3.610477904419116;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 377.14; crudely normalised: 0% > unaligned = expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36560; chaotic good : 0.73 ± 0.01; unaligned : 0.27 ± 0.01; > Team chaotic good = winning battles: 3631; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1370; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rust monster: {team=unaligned ; avg hp=-0.13597280543891221 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.441911617676464; hits/misses (PBA)= 2.3825234953009398/3.542091581683663; rounds (PBA)=6.198560287942412;} copper dragon wyrmling: {team=chaotic good ; avg hp=7.558088382323535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.13597280543891; hits/misses (PBA)= 3.379124175164967/2.7734453109378125; rounds (PBA)=6.878624275144971;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 407.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38143; lawful evil : 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team lawful evil = winning battles: 2303; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2698; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=2.7808438312337533 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.405118976204758; hits/misses (PBA)= 3.8340331933613276/2.5536892621475706; rounds (PBA)=6.848230353929214;} phase spider: {team=unaligned ; avg hp=5.594881023795241 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.219156168766247; hits/misses (PBA)= 2.86622675464907/3.463107378524295; rounds (PBA)=6.868826234753049;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 245.45; crudely normalised: 0% > any = expected rounds to survive: 70.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10541; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-10.489302139572086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9704059188162367; hits/misses (PBA)= 0.36272745450909816/0.24375124975005; rounds (PBA)=0.6064787042591482;} rhinoceros: {team=unaligned ; avg hp=44.02959408118377 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.489302139572086; hits/misses (PBA)= 1.0/0.10777844431113777; rounds (PBA)=2.107778444311138;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 981.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2070.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20180; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock: {team=chaotic evil ; avg hp=68.68966206758648 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.48630273945211; hits/misses (PBA)= 5.191961607678464/1.3103379324135174; rounds (PBA)=4.033993201359728;} mummy: {team=lawful evil ; avg hp=-6.4863027394521096 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.31033793241352; hits/misses (PBA)= 3.521495700859828/2.615276944611078; rounds (PBA)=3.068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 440.0; crudely normalised: 0% > lawful good = expected rounds to survive: 1028.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29675; chaotic good : 0.03 ± 0.0; lawful good : 0.97 ± 0.0; > Team chaotic good = winning battles: 128; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4873; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ copper dragon wyrmling: {team=chaotic good ; avg hp=-4.632073585282943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.401919616076786; hits/misses (PBA)= 1.760247950409918/2.643871225754849; rounds (PBA)=4.429714057188562;} silver dragon wyrmling: {team=lawful good ; avg hp=30.598080383923214 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.632073585282942; hits/misses (PBA)= 2.675864827034593/2.2435512897420518; rounds (PBA)=5.893821235752849;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 486.23; crudely normalised: 0% > unaligned = expected rounds to survive: 175.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17133; neutral evil : 0.93 ± 0.0; unaligned : 0.07 ± 0.0; > Team neutral evil = winning battles: 4656; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 345; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-2.125574885022995 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.83003399320136; hits/misses (PBA)= 3.0017996400719857/1.9984003199360127; rounds (PBA)=2.5606878624275144;} death dog: {team=neutral evil ; avg hp=19.16996600679864 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.125574885022996; hits/misses (PBA)= 3.6668666266746652/1.5626874625074985; rounds (PBA)=3.31373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 850.91; crudely normalised: 0% > unaligned = expected rounds to survive: 162.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27072; neutral evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral evil = winning battles: 4892; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=23.396920615876823 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.555888822235552; hits/misses (PBA)= 5.081583683263347/4.1939612077584485; rounds (PBA)=5.375324935012998;} rust monster: {team=unaligned ; avg hp=-2.555888822235553 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.603079384123175; hits/misses (PBA)= 2.662267546490702/1.778244351129774; rounds (PBA)=4.462307538492301;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 186.67; crudely normalised: 0% > any = expected rounds to survive: 85.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11265; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of quippers: {team=unaligned ; avg hp=26.765646870625876 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.814237152569486; hits/misses (PBA)= 1.0/0.2525494901019796; rounds (PBA)=2.2525494901019796;} commoner: {team=any ; avg hp=-10.814237152569486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2343531293741252; hits/misses (PBA)= 0.4385122975404919/0.4357128574285143; rounds (PBA)=0.8742251549690062;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 868.57; crudely normalised: 0% > other= expected rounds to survive: 192.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16738; unaligned : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team unaligned = winning battles: 721; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4280; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of quippers: {team=other; avg hp=13.215556888622276 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.25634873025395; hits/misses (PBA)= 1.6888622275544891/0.5816836632673466; rounds (PBA)=3.126374725054989;} black bear: {team=unaligned ; avg hp=-6.256348730253949 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.784443111377724; hits/misses (PBA)= 2.237352529494101/1.8144371125774845; rounds (PBA)=2.149370125974805;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1792.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59532; lawful evil : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team lawful evil = winning battles: 1476; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3525; perfect battles: 0; close-call battles: 2985; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=12.62767446510698 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.75964807038592; hits/misses (PBA)= 3.3355328934213158/3.3857228554289143; rounds (PBA)=9.044191161767646;} sea hag #2: {team=chaotic evil ; avg hp=12.658868226354729 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.3255348930214; hits/misses (PBA)= 3.4093181363727254/3.439912017596481; rounds (PBA)=9.106778644271145;} rakshasa: {team=lawful evil ; avg hp=2.558088382323535 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.33933213357328; hits/misses (PBA)= 12.753449310137972/8.999600079984003; rounds (PBA)=11.100979804039191;} sea hag #3: {team=chaotic evil ; avg hp=12.374125174965007 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.35672865426915; hits/misses (PBA)= 3.308338332333533/3.3119376124775046; rounds (PBA)=9.003399320135973;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 332.5; crudely normalised: 0% > other= expected rounds to survive: 2331.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10021; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=other; avg hp=131.19576084783043 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.452109578084382; hits/misses (PBA)= 1.960607878424315/0.34973005398920215; rounds (PBA)=2.0037992401519698;} black bear: {team=unaligned ; avg hp=-7.452109578084383 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.804239152169566; hits/misses (PBA)= 0.7140571885622875/0.8912217556488702; rounds (PBA)=0.8026394721055788;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 332.5; crudely normalised: 0% > other= expected rounds to survive: 2331.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10037; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-7.471105778844231 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875224955008998; hits/misses (PBA)= 0.727254549090182/0.883623275344931; rounds (PBA)=0.8054389122175565;} shambling mound: {team=other; avg hp=131.124775044991 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.47110577884423; hits/misses (PBA)= 1.9628074385122976/0.34913017396520696; rounds (PBA)=2.006998600279944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2331.43; crudely normalised: 0% > other= expected rounds to survive: 332.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9974; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=131.24035192961406 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.430913817236554; hits/misses (PBA)= 1.9548090381923615/0.3411317736452709; rounds (PBA)=1.9944011197760447;} black bear: {team=other; avg hp=-7.4309138172365525 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.759648070385923; hits/misses (PBA)= 0.709258148370326/0.8880223955208958; rounds (PBA)=0.7986402719456108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5096980603879224;} shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4903019396120776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5086982603479304;} shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4913017396520696;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10260.0; crudely normalised: 0% > unaligned = expected rounds to survive: 393.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18452; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 12; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=70.39832033593281 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.56548690261948; hits/misses (PBA)= 7.254949010197961/1.8040391921615677; rounds (PBA)=3.685462907418516;} elephant: {team=unaligned ; avg hp=-5.565486902619476 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.601679664067184; hits/misses (PBA)= 2.12997400519896/0.7252549490101979; rounds (PBA)=2.8576284743051388;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 820.0; crudely normalised: 0% > unaligned = expected rounds to survive: 6.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6951; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 6; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=neutral ; avg hp=17.036592681463706 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.042991401719656;} stirge: {team=unaligned ; avg hp=-3.767646470705859 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9634073185362928; hits/misses (PBA)= 0.35332933413317336/0.2491501699660068; rounds (PBA)=0.6024795040991802;} lizardfolk: {team=neutral ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.767646470705859; hits/misses (PBA)= 1.0/0.7938412317536493; rounds (PBA)=1.239752049590082;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 244.6; crudely normalised: 0% > any non-lawful = expected rounds to survive: 394.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55654; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.0761847630473906 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6082783443311337;} druid: {team=any non-lawful ; avg hp=-3.182363527294541 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.478104379124176; hits/misses (PBA)= 7.655668866226755/1.9240151969606079; rounds (PBA)=9.580083983203359;} black pudding: {team=any ; avg hp=56.521895620875824 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.258548290341935; hits/misses (PBA)= 6.630273945210957/3.4979004199160166; rounds (PBA)=11.127774445110978;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 270.0; crudely normalised: 0% > unaligned = expected rounds to survive: 453.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34927; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=69.01019796040792 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.107978404319137; hits/misses (PBA)= 4.472905418916217/1.5110977804439112; rounds (PBA)=6.984003199360128;} druid: {team=any ; avg hp=-3.107978404319136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.989802039592082; hits/misses (PBA)= 4.316736652669466/1.1195760847830434; rounds (PBA)=5.43631273745251;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 643.64; crudely normalised: 0% > chaotic good = expected rounds to survive: 5553.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25019; chaotic evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-6.225354929014197 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32113577284543; hits/misses (PBA)= 1.0327934413117377/0.9938012397520496; rounds (PBA)=3.2389522095580885;} ogre #2: {team=chaotic evil ; avg hp=-6.3755248950209955 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.483503299340132; hits/misses (PBA)= 1.0371925614877024/1.042391521695661; rounds (PBA)=3.2635472905418914;} young copper dragon: {team=chaotic good ; avg hp=90.19536092781443 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.6008798240352; hits/misses (PBA)= 10.27254549090182/2.7396520695860826; rounds (PBA)=5.002399520095981;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 74.38; crudely normalised: 0% > neutral evil = expected rounds to survive: 208.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21895; chaotic evil : 0.64 ± 0.01; neutral evil : 0.36 ± 0.01; > Team chaotic evil = winning battles: 3189; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1812; perfect battles: 0; close-call battles: 1220; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.04499100179964 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.704259148170365; hits/misses (PBA)= 1.838632273545291/1.201359728054389; rounds (PBA)=3.304339132173565;} kobold: {team=neutral evil ; avg hp=-4.520695860827835 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.3977204559088183;} orc: {team=chaotic evil ; avg hp=4.295740851829634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.565686862627473; hits/misses (PBA)= 1.7698460307938413/1.4495100979804039; rounds (PBA)=3.857028594281144;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #3: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3523; Sum of rounds: 36429; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful good = winning battles: 3520; perfect battles: 0; close-call battles: 2823; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-8.223956854953165 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.91683224524553; hits/misses (PBA)= 6.825149020720977/3.309963099630996; rounds (PBA)=3.3783707067839908;} adult red dragon: {team=chaotic evil ; avg hp=-8.37695146182231 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 378.624183934147; hits/misses (PBA)= 22.59693443088277/6.601759863752483; rounds (PBA)=9.733465796196423;} adult brass dragon: {team=chaotic good ; avg hp=-8.051092818620495 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.260005676979848; hits/misses (PBA)= 1.3562304853817768/0.7394266250354812; rounds (PBA)=0.698552370139086;} adult bronze dragon: {team=lawful good ; avg hp=-0.5415838773772353 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.62361623616235; hits/misses (PBA)= 8.713312517740562/3.2407039455009934; rounds (PBA)=6.849276185069543;} adult silver dragon: {team=lawful good ; avg hp=134.87624183934147 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.3621913142208; hits/misses (PBA)= 22.323304002270792/7.011637808685779; rounds (PBA)=10.087993187624184;} adult blue dragon: {team=lawful evil ; avg hp=-8.566846437695146 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.5537893840477; hits/misses (PBA)= 12.855520862900937/6.254044848140789; rounds (PBA)=6.369855237013908;} adult green dragon: {team=lawful evil ; avg hp=-8.252625603179109 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.89753051376668; hits/misses (PBA)= 6.682656826568266/3.151859210899801; rounds (PBA)=3.278172012489356;} adult black dragon: {team=chaotic evil ; avg hp=-7.9804144195288105 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.23956854953165; hits/misses (PBA)= 3.352256599489072/1.5092250922509225; rounds (PBA)=1.6204938972466647;} adult gold dragon: {team=lawful good ; avg hp=255.05847289242124 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 398.93698552370137; hits/misses (PBA)= 23.662503548112404/5.490491058756741; rounds (PBA)=10.049957422651149;} adult copper dragon: {team=chaotic good ; avg hp=-8.217144479137099 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.328697133125175; hits/misses (PBA)= 3.2344592676695996/1.639795628725518; rounds (PBA)=1.624751632131706;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=chaotic evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2393521295740852;} minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3697260547890422;} ogre zombie: {team=chaotic evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3909218156368726;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=other; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10297940411917617;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11317736452709458;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} orc #9: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11477704459108179;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11237752449510098;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10617876424715057;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11157768446310738;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11477704459108179;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10577884423115377;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20415916816636673;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20615876824635074;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #198: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #91: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #49: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #33: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #39: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #110: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #23: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003199360127974405;} kobold #104: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #71: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #174: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #35: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #115: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #193: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0061987602479504095;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #90: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #32: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #17: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #56: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #181: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #158: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #141: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #30: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #21: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #69: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006798640271945611;} kobold #183: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #186: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #200: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003199360127974405;} kobold #48: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #161: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00599880023995201;} kobold #25: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00599880023995201;} kobold #177: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #197: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #44: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #118: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #63: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #194: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #51: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00639872025594881;} kobold #155: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #37: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0065986802639472104;} kobold #72: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #80: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #116: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #120: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #106: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #114: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #103: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #188: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.002599480103979204;} kobold #75: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #152: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007198560287942412;} kobold #92: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #166: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #19: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #180: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #94: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007598480303939212;} kobold #144: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #137: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #122: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #112: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #76: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #111: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #172: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #64: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #57: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #127: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #107: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #58: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #79: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.002999400119976005;} kobold #196: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #133: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #61: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #24: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007198560287942412;} kobold #195: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #38: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #31: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #143: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006998600279944011;} kobold #101: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #190: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0027994401119776045;} kobold #119: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0023995200959808036;} kobold #179: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #125: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #146: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0061987602479504095;} kobold #105: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #129: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007598480303939212;} kobold #168: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #163: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007398520295940812;} kobold #154: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003199360127974405;} kobold #84: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #99: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006998600279944011;} kobold #68: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00639872025594881;} kobold #36: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #123: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006998600279944011;} kobold #131: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003199360127974405;} kobold #97: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.002999400119976005;} kobold #187: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #86: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #185: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #62: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007198560287942412;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #34: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #18: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #50: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04999000199960008;} kobold #41: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #192: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #157: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #171: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #142: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #77: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0065986802639472104;} kobold #121: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #159: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #130: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #102: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #135: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #151: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #52: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0021995600879824036;} kobold #128: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #40: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #136: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #199: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #169: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #156: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #74: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #85: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003199360127974405;} kobold #178: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #165: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #184: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #109: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #182: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #175: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #60: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #66: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #160: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #134: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #26: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #70: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #83: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #113: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #88: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #150: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00639872025594881;} kobold #82: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #170: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.002999400119976005;} kobold #147: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #189: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #27: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #140: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #42: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003999200159968006;} kobold #87: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #100: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0057988402319536095;} kobold #43: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #124: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #173: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #81: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #45: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #54: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #145: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #162: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #176: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00639872025594881;} kobold #149: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #98: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #95: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #167: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #93: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0065986802639472104;} kobold #55: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #78: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #132: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #65: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #67: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005598880223955209;} kobold #96: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #73: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #139: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004399120175964807;} kobold #126: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003799240151969606;} kobold #53: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} kobold #117: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005198960207958408;} kobold #46: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #28: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00599880023995201;} kobold #191: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #16: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #108: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.00639872025594881;} kobold #89: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004999000199960008;} kobold #138: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.003599280143971206;} kobold #148: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004799040191961607;} kobold #59: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006998600279944011;} kobold #29: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #22: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004199160167966407;} kobold #164: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033993201359728054;} kobold #153: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.002999400119976005;} kobold #47: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.004599080183963208;} kobold #20: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.005398920215956809;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37.5; crudely normalised: 0% > any = expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23185; unaligned : 0.48 ± 0.01; any : 0.52 ± 0.01; > Team unaligned = winning battles: 2420; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2581; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.0721855628874226 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30993801239752; hits/misses (PBA)= 1.569486102779444/1.871625674865027; rounds (PBA)=3.9572085582883423;} flying snake: {team=unaligned ; avg hp=0.6900619876024795 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9278144371125774; hits/misses (PBA)= 2.772245550889822/0.49190161967606477; rounds (PBA)=3.7480503899220157;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 377.14; crudely normalised: 0% > any = expected rounds to survive: 17.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6951; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.624875024995001 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7066586682663467; hits/misses (PBA)= 0.2471505698860228/0.3743251349730054; rounds (PBA)=0.6214757048590281;} lizardfolk: {team=neutral ; avg hp=21.293341331733654 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.624875024995001; hits/misses (PBA)= 1.1475704859028195/0.3717256548690262; rounds (PBA)=1.3899220155968806;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 207.27; crudely normalised: 0% > any = expected rounds to survive: 21.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7340; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=17.919016196760648 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9844031193761245; hits/misses (PBA)= 1.1151769646070786/0.4927014597080584; rounds (PBA)=1.4677064587082584;} commoner: {team=any ; avg hp=-2.984403119376125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0809838032393522; hits/misses (PBA)= 0.3997200559888022/0.2473505298940212; rounds (PBA)=0.6470705858828234;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 577.22; crudely normalised: 0% > other= expected rounds to survive: 241.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23860; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 161; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=14.173165366926614 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.771645670865826; hits/misses (PBA)= 1.5300939812037593/2.1835632873425315; rounds (PBA)=4.340731853629274;} Sophie: {team=other; avg hp=-5.185562887422516 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534293141371726; hits/misses (PBA)= 0.3209358128374325/0.7084583083383323; rounds (PBA)=1.029394121175765;} Nelson: {team=other; avg hp=-4.902219556088783 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08918216356728655; hits/misses (PBA)= 0.08818236352729454/0.529494101179764; rounds (PBA)=0.6176764647070586;} Sam: {team=other; avg hp=-5.3883223355328935 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5420915816836633; hits/misses (PBA)= 0.597880423915217/1.5858828234353128; rounds (PBA)=2.1837632473505297;} Orc leader: {team=chaotic evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.601879624075185; hits/misses (PBA)= 1.2229554089182164/3.222355528894221; rounds (PBA)=4.543291341731654;} orc #4: {team=chaotic evil ; avg hp=14.24355128974205 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.911617676464708; hits/misses (PBA)= 1.5532893421315737/2.2089582083583283; rounds (PBA)=4.34253149370126;} Ian: {team=other; avg hp=-5.830433913217356 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8572285542891422; hits/misses (PBA)= 0.7364527094581084/2.1367726454709057; rounds (PBA)=2.8732253549290143;} orc #7: {team=chaotic evil ; avg hp=14.255948810237953 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.88262347530494; hits/misses (PBA)= 1.5480903819236154/2.2089582083583283; rounds (PBA)=4.342731453709258;} Sarah: {team=other; avg hp=-5.4461107778444315 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.840831833633273; hits/misses (PBA)= 1.1185762847430514/3.0821835632873427; rounds (PBA)=4.200759848030394;} orc: {team=chaotic evil ; avg hp=14.190361927614477 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.793441311737652; hits/misses (PBA)= 1.529494101179764/2.182963407318536; rounds (PBA)=4.341531693661268;} orc #6: {team=chaotic evil ; avg hp=14.25754849030194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.969606078784244; hits/misses (PBA)= 1.5370925814837033/2.223955208958208; rounds (PBA)=4.350329934013198;} orc #8: {team=chaotic evil ; avg hp=14.174565086982604 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.445310937812437; hits/misses (PBA)= 1.506498700259948/2.206158768246351; rounds (PBA)=4.345330933813237;} orc #3: {team=chaotic evil ; avg hp=14.223955208958209 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.641671665666866; hits/misses (PBA)= 1.5226954609078185/2.1929614077184563; rounds (PBA)=4.329134173165367;} orc #5: {team=chaotic evil ; avg hp=14.255948810237953 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.031993601279744; hits/misses (PBA)= 1.5560887822435512/2.1979604079184165; rounds (PBA)=4.353129374125175;} orc #9: {team=chaotic evil ; avg hp=14.220555888822236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.702859428114378; hits/misses (PBA)= 1.5356928614277146/2.2091581683663266; rounds (PBA)=4.328334333133373;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 262.5; crudely normalised: 0% > other= expected rounds to survive: 386.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31509; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 429; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=13.69266146770646 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.110977804439113; hits/misses (PBA)= 2.064387122575485/2.8674265146970606; rounds (PBA)=5.864627074585083;} orc #3: {team=chaotic evil ; avg hp=13.67106578684263 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.950209958008397; hits/misses (PBA)= 2.0519896020795843/2.87002599480104; rounds (PBA)=5.857028594281144;} Sam: {team=other; avg hp=-5.392121575684863 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0795840831833634; hits/misses (PBA)= 0.8048390321935612/2.1155768846230756; rounds (PBA)=2.9204159168166366;} orc #6: {team=chaotic evil ; avg hp=13.645670865826835 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.42751449710058; hits/misses (PBA)= 1.9844031193761247/2.8994201159768047; rounds (PBA)=5.846030793841232;} orc: {team=chaotic evil ; avg hp=13.62127574485103 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.741851629674066; hits/misses (PBA)= 2.010997800439912/2.8524295140971807; rounds (PBA)=5.859228154369126;} Nelson: {team=other; avg hp=-5.059588082383523 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1205758848230354; hits/misses (PBA)= 0.10297940411917617/0.6060787842431514; rounds (PBA)=0.7090581883623275;} Ian: {team=other; avg hp=-5.7674465106978605 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.59128174365127; hits/misses (PBA)= 1.0211957608478304/2.923015396920616; rounds (PBA)=3.9442111577684464;} orc #4: {team=chaotic evil ; avg hp=13.667066586682663 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.038592281543693; hits/misses (PBA)= 2.0321935612877424/2.8732253549290143; rounds (PBA)=5.859428114377125;} orc #5: {team=chaotic evil ; avg hp=13.568086382723456 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.505498900219955; hits/misses (PBA)= 1.9898020395920817/2.8458308338332334; rounds (PBA)=5.842831433713258;} Sarah: {team=other; avg hp=-5.54129174165167 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8632273545290943; hits/misses (PBA)= 1.5156968606278745/4.177964407118576; rounds (PBA)=5.69366126774645;} orc #7: {team=chaotic evil ; avg hp=13.639072185562888 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.140971805638873; hits/misses (PBA)= 2.051389722055589/2.8598280343931215; rounds (PBA)=5.854629074185163;} Sophie: {team=other; avg hp=-5.155168966206759 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0815836832633474; hits/misses (PBA)= 0.40671865626874626/0.9078184363127374; rounds (PBA)=1.3145370925814837;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 175.0; crudely normalised: 0% > other= expected rounds to survive: 378.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29305; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 319; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=13.764047190561888 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23515296940612; hits/misses (PBA)= 1.76124775044991/2.7640471905618877; rounds (PBA)=5.4333133373325335;} orc #7: {team=chaotic evil ; avg hp=13.797240551889622 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.483303339332135; hits/misses (PBA)= 1.794641071785643/2.7256548690261946; rounds (PBA)=5.4375124975005;} orc #2: {team=chaotic evil ; avg hp=13.825234953009398 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.166166766646672; hits/misses (PBA)= 1.7696460707858428/2.780243951209758; rounds (PBA)=5.439112177564487;} orc: {team=chaotic evil ; avg hp=13.864227154569086 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29754049190162; hits/misses (PBA)= 1.7714457108578285/2.795240951809638; rounds (PBA)=5.435112977404519;} Sarah: {team=other; avg hp=-5.52749450109978 (from 29); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.555888822235553; hits/misses (PBA)= 1.394121175764847/3.8630273945210956; rounds (PBA)=5.257148570285943;} orc #5: {team=chaotic evil ; avg hp=13.805438912217557 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.594081183763247; hits/misses (PBA)= 1.807238552289542/2.7142571485702858; rounds (PBA)=5.432713457308538;} Sophie: {team=other; avg hp=-5.249950009998001 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8090381923615277; hits/misses (PBA)= 0.30553889222155567/0.6008798240351929; rounds (PBA)=0.9064187162567486;} Ian: {team=other; avg hp=-5.906018796240752 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3013397320535893; hits/misses (PBA)= 0.9000199960007998/2.6236752649470105; rounds (PBA)=3.5236952609478105;} Sam: {team=other; avg hp=-5.4349130173965206 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7696460707858428; hits/misses (PBA)= 0.6912617476504699/1.7628474305138973; rounds (PBA)=2.454109178164367;} orc #3: {team=chaotic evil ; avg hp=13.722655468906218 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14637072585483; hits/misses (PBA)= 1.764247150569886/2.707258548290342; rounds (PBA)=5.440311937612478;} orc #6: {team=chaotic evil ; avg hp=13.785242951409717 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.195760847830435; hits/misses (PBA)= 1.7584483103379325/2.7170565886822637; rounds (PBA)=5.43371325734853;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7089.52; crudely normalised: 0% > lawful evil = expected rounds to survive: 16982.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 361; Sum of rounds: 8962; > Team other = winning battles: 356; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ ogre #4: {team=lawful evil ; avg hp=-9.78393351800554 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.844875346260388; hits/misses (PBA)= 0.8725761772853186/2.520775623268698; rounds (PBA)=3.7645429362880884;} ogre #2: {team=lawful evil ; avg hp=-10.058171745152354 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.98060941828255; hits/misses (PBA)= 0.814404432132964/2.623268698060942; rounds (PBA)=3.789473684210526;} otyugh #2: {team=lawful evil ; avg hp=-9.337950138504155 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.91135734072022; hits/misses (PBA)= 10.534626038781163/31.73961218836565; rounds (PBA)=14.091412742382271;} otyugh: {team=lawful evil ; avg hp=-9.623268698060942 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.26869806094183; hits/misses (PBA)= 10.562326869806094/31.570637119113574; rounds (PBA)=14.044321329639889;} glabrezu #2: {team=lawful evil ; avg hp=-9.299168975069252 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.3434903047091; hits/misses (PBA)= 36.08587257617729/53.75346260387812; rounds (PBA)=22.465373961218837;} manticore: {team=lawful evil ; avg hp=-8.853185595567867 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.335180055401665; hits/misses (PBA)= 5.462603878116344/21.554016620498615; rounds (PBA)=9.005540166204986;} ogre #5: {team=lawful evil ; avg hp=-9.889196675900276 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.833795013850416; hits/misses (PBA)= 0.8033240997229917/2.6149584487534625; rounds (PBA)=3.7534626038781163;} manticore #3: {team=lawful evil ; avg hp=-9.57617728531856 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.96952908587257; hits/misses (PBA)= 5.556786703601108/21.89196675900277; rounds (PBA)=9.149584487534627;} glabrezu: {team=lawful evil ; avg hp=-7.747922437673131 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.3490304709141; hits/misses (PBA)= 36.0803324099723/53.4404432132964; rounds (PBA)=22.382271468144044;} Myzar: {team=other; avg hp=353.0775623268698 (from 1700); avg healing spells left=0.0 (from 2); damage done (per battle average)= 1295.7783933518006; hits/misses (PBA)= 68.81994459833795/3.6537396121883656; rounds (PBA)=24.814404432132964;} ogre: {team=lawful evil ; avg hp=-9.277008310249307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.961218836565097; hits/misses (PBA)= 0.8033240997229917/2.736842105263158; rounds (PBA)=3.822714681440443;} deva: {team=lawful evil ; avg hp=-9.387811634349031 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.78947368421052; hits/misses (PBA)= 12.296398891966758/23.155124653739612; rounds (PBA)=17.725761772853186;} manticore #2: {team=lawful evil ; avg hp=-9.149584487534627 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.68421052631579; hits/misses (PBA)= 5.296398891966759/21.83656509695291; rounds (PBA)=9.044321329639889;} ogre #3: {team=lawful evil ; avg hp=-9.354570637119114 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.337950138504155; hits/misses (PBA)= 0.9473684210526315/2.5734072022160666; rounds (PBA)=3.8254847645429364;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13440.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 294.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10675; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=164.57788442311536 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.7248550289942; hits/misses (PBA)= 2.9966006798640272/1.2755448910217957; rounds (PBA)=2.1345730853829235;} green dragon wyrmling: {team=lawful evil ; avg hp=-7.7248550289942015 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.422115576884623; hits/misses (PBA)= 0.4165166966606679/0.7928414317136573; rounds (PBA)=1.209358128374325;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.36; crudely normalised: 0% > any = expected rounds to survive: 192.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30988; unaligned : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team unaligned = winning battles: 4800; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 201; perfect battles: 0; close-call battles: 195; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-4.525494901019796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.115176964607079; hits/misses (PBA)= 1.5112977404519097/1.0325934813037392; rounds (PBA)=2.8844231153769244;} commoner #4: {team=any ; avg hp=-4.568086382723456 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.188562287542491; hits/misses (PBA)= 1.5462907418516296/1.0125974805038993; rounds (PBA)=2.886022795440912;} commoner: {team=any ; avg hp=-4.571085782843431 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.067186562687462; hits/misses (PBA)= 1.49250149970006/1.0003999200159968; rounds (PBA)=2.8420315936812637;} brown bear: {team=unaligned ; avg hp=17.406718656268747 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.22875424915017; hits/misses (PBA)= 3.922615476904619/1.268146370725855; rounds (PBA)=6.1505698860227955;} commoner #2: {team=any ; avg hp=-4.564087182563488 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222355528894221; hits/misses (PBA)= 1.558888222355529/1.0203959208158369; rounds (PBA)=2.9064187162567485;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.14; crudely normalised: 0% > chaotic good = expected rounds to survive: 990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10588; any : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-9.144771045790842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5538892221555689; hits/misses (PBA)= 0.1891621675664867/0.46650669866026795; rounds (PBA)=0.854629074185163;} commoner #3: {team=any ; avg hp=-9.184163167366526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5578884223155369; hits/misses (PBA)= 0.1959608078384323/0.45650869826034796; rounds (PBA)=0.8584283143371326;} commoner #2: {team=any ; avg hp=-9.130773845230953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5646870625874825; hits/misses (PBA)= 0.19816036792641473/0.4579084183163367; rounds (PBA)=0.858628274345131;} commoner #4: {team=any ; avg hp=-9.051789642071586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5804839032193562; hits/misses (PBA)= 0.19556088782243553/0.4523095380923815; rounds (PBA)=0.8500299940011997;} young brass dragon: {team=chaotic good ; avg hp=107.74305138972205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.511497700459906; hits/misses (PBA)= 4.0/0.5556888622275545; rounds (PBA)=2.1171765646870626;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 360.0; crudely normalised: 0% > any = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17554; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-5.675264947010598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232353529294141; hits/misses (PBA)= 0.29154169166166766/0.6694661067786443; rounds (PBA)=1.5026994601079784;} commoner #2: {team=any ; avg hp=-5.715456908618276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.2861427714457109/0.6852629474105179; rounds (PBA)=1.5168966206758647;} gold dragon wyrmling: {team=lawful good ; avg hp=58.31993601279744 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.390721855628875; hits/misses (PBA)= 2.0/0.5100979804039192; rounds (PBA)=3.5100979804039194;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 22.91; crudely normalised: 0% > any = expected rounds to survive: 123.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21496; neutral evil : 0.03 ± 0.0; any : 0.97 ± 0.0; > Team neutral evil = winning battles: 146; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4855; perfect battles: 0; close-call battles: 2653; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=-1.0017996400719855 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.301339732053589; hits/misses (PBA)= 2.035992801439712/1.4973005398920216; rounds (PBA)=3.5624875024995;} commoner: {team=any ; avg hp=2.5626874625074985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.450909818036393; hits/misses (PBA)= 1.6468706258748251/1.0871825634873025; rounds (PBA)=3.394521095780844;} commoner #4: {team=any ; avg hp=2.538292341531694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.36372725454909; hits/misses (PBA)= 1.615876824635073/1.0841831633673265; rounds (PBA)=3.3709258148370327;} commoner #2: {team=any ; avg hp=2.559488102379524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3867226554689065; hits/misses (PBA)= 1.6250749850029993/1.0959808038392322; rounds (PBA)=3.3823235352929415;} commoner #5: {team=any ; avg hp=2.5092981403719254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.405918816236753; hits/misses (PBA)= 1.6262747450509898/1.0611877624475106; rounds (PBA)=3.338132373525295;} commoner #3: {team=any ; avg hp=2.528894221155769 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.394521095780844; hits/misses (PBA)= 1.6264747050589883/1.0791841631673664; rounds (PBA)=3.3749250149970007;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 24.0; crudely normalised: 0% > any = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25717; unaligned : 0.34 ± 0.01; any : 0.66 ± 0.01; > Team unaligned = winning battles: 1686; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3315; perfect battles: 0; close-call battles: 2945; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-0.15156968606278745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.21875624875025; hits/misses (PBA)= 1.5630873825234952/1.0481903619276145; rounds (PBA)=3.027394521095781;} commoner: {team=any ; avg hp=-0.17896420715856828 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09378124375125; hits/misses (PBA)= 1.5096980603879224/1.0585882823435313; rounds (PBA)=2.9712057588482303;} commoner #2: {team=any ; avg hp=-0.14157168566286743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.162967406518696; hits/misses (PBA)= 1.5490901819636074/1.0507898420315938; rounds (PBA)=3.006398720255949;} commoner #4: {team=any ; avg hp=-0.17716456708658268 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.182963407318536; hits/misses (PBA)= 1.5476904619076184/1.0461907618476305; rounds (PBA)=2.992401519696061;} darkmantle: {team=unaligned ; avg hp=1.198360327934413 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.855228954209156; hits/misses (PBA)= 3.12997400519896/1.0785842831433714; rounds (PBA)=4.545690861827635;} commoner #3: {team=any ; avg hp=-0.20595880823835233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.143171365726855; hits/misses (PBA)= 1.524495100979804/1.0207958408318336; rounds (PBA)=2.960407918416317;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 114.55; crudely normalised: 0% > any = expected rounds to survive: 24.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15513; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=18.307338532293542 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.392121575684863; hits/misses (PBA)= 1.4629074185162967/0.638872225554889; rounds (PBA)=3.1015796840631875;} commoner: {team=any ; avg hp=-1.392121575684863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6926614677064586; hits/misses (PBA)= 1.002999400119976/0.6406718656268746; rounds (PBA)=1.6438712257548491;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 57.27; crudely normalised: 0% > any = expected rounds to survive: 49.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29722; neutral evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team neutral evil = winning battles: 4898; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 103; perfect battles: 0; close-call battles: 63; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit: {team=neutral evil ; avg hp=14.03879224155169 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.56128774245151; hits/misses (PBA)= 2.919016196760648/2.012997400519896; rounds (PBA)=5.911417716456708;} commoner #2: {team=any ; avg hp=-1.270745850829834 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3975204959008196; hits/misses (PBA)= 1.2575484903019396/0.8570285942811438; rounds (PBA)=3.4473105378924216;} commoner: {team=any ; avg hp=-1.2905418916216758 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5636872625474907; hits/misses (PBA)= 1.3187362527494502/0.8926214757048591; rounds (PBA)=3.506498700259948;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 84.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 6390.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 850; Sum of rounds: 1706; unaligned : 0.0 ± 0.0; lawful evil : 0.17 ± 0.01; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 850; perfect battles: 0; close-call battles: 841; ------------------------------------------------- Combattants ------------------------------------------------ kobold #22: {team=lawful evil ; avg hp=4.22 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3588235294117648; hits/misses (PBA)= 0.4858823529411765/1.0011764705882353; rounds (PBA)=1.5082352941176471;} kobold #7: {team=lawful evil ; avg hp=4.550588235294118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5164705882352942; hits/misses (PBA)= 0.5188235294117647/0.9611764705882353; rounds (PBA)=1.4976470588235293;} kobold #36: {team=lawful evil ; avg hp=4.198823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3929411764705883; hits/misses (PBA)= 0.5035294117647059/0.9929411764705882; rounds (PBA)=1.5211764705882354;} kobold #72: {team=lawful evil ; avg hp=4.292941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5588235294117645; hits/misses (PBA)= 0.5258823529411765/0.9411764705882353; rounds (PBA)=1.4905882352941175;} kobold #78: {team=lawful evil ; avg hp=4.248235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683529411764706; hits/misses (PBA)= 0.5564705882352942/0.9541176470588235; rounds (PBA)=1.536470588235294;} kobold #80: {team=lawful evil ; avg hp=4.25764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.568235294117647; hits/misses (PBA)= 0.5364705882352941/0.9752941176470589; rounds (PBA)=1.5329411764705883;} kobold #37: {team=lawful evil ; avg hp=4.205882352941177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642352941176471; hits/misses (PBA)= 0.5458823529411765/0.9705882352941176; rounds (PBA)=1.5376470588235294;} kobold #97: {team=lawful evil ; avg hp=4.632941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601176470588235; hits/misses (PBA)= 0.5258823529411765/0.9682352941176471; rounds (PBA)=1.5094117647058825;} kobold #44: {team=lawful evil ; avg hp=4.28 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.651764705882353; hits/misses (PBA)= 0.5458823529411765/0.9623529411764706; rounds (PBA)=1.54;} purple worm: {team=unaligned ; avg hp=-2.123529411764706 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.66705882352941; hits/misses (PBA)= 2.9023529411764706/0.3988235294117647; rounds (PBA)=1.6505882352941177;} kobold #65: {team=lawful evil ; avg hp=4.412941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.46; hits/misses (PBA)= 0.5035294117647059/0.9882352941176471; rounds (PBA)=1.5082352941176471;} kobold #45: {team=lawful evil ; avg hp=4.278823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5023529411764707; hits/misses (PBA)= 0.5164705882352941/0.98; rounds (PBA)=1.5235294117647058;} kobold #2: {team=lawful evil ; avg hp=4.332941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4952941176470587; hits/misses (PBA)= 0.5188235294117647/0.9741176470588235; rounds (PBA)=1.5070588235294118;} kobold #82: {team=lawful evil ; avg hp=4.33764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7623529411764705; hits/misses (PBA)= 0.5635294117647058/0.9811764705882353; rounds (PBA)=1.5576470588235294;} kobold #76: {team=lawful evil ; avg hp=4.222352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6611764705882353; hits/misses (PBA)= 0.5447058823529412/0.9482352941176471; rounds (PBA)=1.5176470588235293;} kobold #35: {team=lawful evil ; avg hp=4.594117647058823 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5141176470588236; hits/misses (PBA)= 0.52/0.9647058823529412; rounds (PBA)=1.5047058823529411;} kobold #13: {team=lawful evil ; avg hp=4.570588235294117 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6188235294117646; hits/misses (PBA)= 0.5317647058823529/0.9847058823529412; rounds (PBA)=1.535294117647059;} kobold #85: {team=lawful evil ; avg hp=4.324705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4047058823529412; hits/misses (PBA)= 0.4976470588235294/1.0082352941176471; rounds (PBA)=1.531764705882353;} kobold #87: {team=lawful evil ; avg hp=4.271764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5776470588235294; hits/misses (PBA)= 0.5247058823529411/1.0035294117647058; rounds (PBA)=1.5494117647058823;} kobold #73: {team=lawful evil ; avg hp=4.498823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7094117647058824; hits/misses (PBA)= 0.5529411764705883/0.9505882352941176; rounds (PBA)=1.5270588235294118;} kobold #96: {team=lawful evil ; avg hp=4.3870588235294115 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.327058823529412; hits/misses (PBA)= 0.48823529411764705/1.0305882352941176; rounds (PBA)=1.535294117647059;} kobold #71: {team=lawful evil ; avg hp=4.469411764705883 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6376470588235295; hits/misses (PBA)= 0.5411764705882353/0.9482352941176471; rounds (PBA)=1.5047058823529411;} kobold #33: {team=lawful evil ; avg hp=4.354117647058824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4035294117647057; hits/misses (PBA)= 0.4988235294117647/1.016470588235294; rounds (PBA)=1.5294117647058822;} kobold #10: {team=lawful evil ; avg hp=4.224705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.604705882352941; hits/misses (PBA)= 0.5258823529411765/0.9870588235294118; rounds (PBA)=1.5411764705882354;} kobold #11: {team=lawful evil ; avg hp=4.564705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.548235294117647; hits/misses (PBA)= 0.5188235294117647/0.9835294117647059; rounds (PBA)=1.516470588235294;} kobold #41: {team=lawful evil ; avg hp=4.564705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.34; hits/misses (PBA)= 0.48470588235294115/1.0235294117647058; rounds (PBA)=1.5211764705882354;} kobold: {team=lawful evil ; avg hp=4.331764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643529411764706; hits/misses (PBA)= 0.5341176470588235/0.9705882352941176; rounds (PBA)=1.515294117647059;} kobold #70: {team=lawful evil ; avg hp=4.367058823529412 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4858823529411764; hits/misses (PBA)= 0.5070588235294118/0.9894117647058823; rounds (PBA)=1.5176470588235293;} kobold #18: {team=lawful evil ; avg hp=4.355294117647059 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7529411764705882; hits/misses (PBA)= 0.5517647058823529/0.951764705882353; rounds (PBA)=1.5235294117647058;} kobold #47: {team=lawful evil ; avg hp=4.356470588235294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7894117647058825; hits/misses (PBA)= 0.571764705882353/0.94; rounds (PBA)=1.531764705882353;} kobold #46: {team=lawful evil ; avg hp=4.272941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.715294117647059; hits/misses (PBA)= 0.5670588235294117/0.9611764705882353; rounds (PBA)=1.5411764705882354;} kobold #3: {team=lawful evil ; avg hp=4.389411764705883 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5741176470588236; hits/misses (PBA)= 0.5235294117647059/0.9988235294117647; rounds (PBA)=1.5423529411764705;} kobold #38: {team=lawful evil ; avg hp=4.6129411764705885 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4823529411764707; hits/misses (PBA)= 0.5105882352941177/1.0035294117647058; rounds (PBA)=1.5305882352941176;} kobold #67: {team=lawful evil ; avg hp=4.084705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5858823529411765; hits/misses (PBA)= 0.52/0.9894117647058823; rounds (PBA)=1.5270588235294118;} kobold #88: {team=lawful evil ; avg hp=4.2552941176470584 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8941176470588235; hits/misses (PBA)= 0.5858823529411765/0.9129411764705883; rounds (PBA)=1.5223529411764707;} kobold #74: {team=lawful evil ; avg hp=4.424705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.395294117647059; hits/misses (PBA)= 0.4988235294117647/1.0105882352941176; rounds (PBA)=1.5235294117647058;} kobold #15: {team=lawful evil ; avg hp=4.294117647058823 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5658823529411765; hits/misses (PBA)= 0.5305882352941177/0.9870588235294118; rounds (PBA)=1.5435294117647058;} kobold #61: {team=lawful evil ; avg hp=4.554117647058823 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5952941176470588; hits/misses (PBA)= 0.5294117647058824/0.96; rounds (PBA)=1.5070588235294118;} kobold #86: {team=lawful evil ; avg hp=4.3623529411764705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.496470588235294; hits/misses (PBA)= 0.5105882352941177/1.0; rounds (PBA)=1.531764705882353;} kobold #29: {team=lawful evil ; avg hp=4.517647058823529 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5788235294117645; hits/misses (PBA)= 0.5235294117647059/0.9847058823529412; rounds (PBA)=1.5247058823529411;} kobold #58: {team=lawful evil ; avg hp=4.308235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6070588235294117; hits/misses (PBA)= 0.5423529411764706/0.9752941176470589; rounds (PBA)=1.5341176470588236;} kobold #81: {team=lawful evil ; avg hp=4.521176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7458823529411767; hits/misses (PBA)= 0.5670588235294117/0.9564705882352941; rounds (PBA)=1.536470588235294;} kobold #89: {team=lawful evil ; avg hp=4.228235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5352941176470587; hits/misses (PBA)= 0.5317647058823529/0.9788235294117648; rounds (PBA)=1.5341176470588236;} kobold #64: {team=lawful evil ; avg hp=4.211764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.523529411764706; hits/misses (PBA)= 0.5247058823529411/0.9482352941176471; rounds (PBA)=1.4976470588235293;} kobold #32: {team=lawful evil ; avg hp=4.241176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6411764705882352; hits/misses (PBA)= 0.5470588235294118/0.9729411764705882; rounds (PBA)=1.54;} kobold #63: {team=lawful evil ; avg hp=4.263529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.481176470588235; hits/misses (PBA)= 0.5070588235294118/0.9882352941176471; rounds (PBA)=1.516470588235294;} kobold #17: {team=lawful evil ; avg hp=4.643529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.543529411764706; hits/misses (PBA)= 0.52/0.9964705882352941; rounds (PBA)=1.5305882352941176;} kobold #49: {team=lawful evil ; avg hp=4.341176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4705882352941178; hits/misses (PBA)= 0.5035294117647059/1.011764705882353; rounds (PBA)=1.536470588235294;} kobold #6: {team=lawful evil ; avg hp=4.2305882352941175 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608235294117647; hits/misses (PBA)= 0.54/0.9741176470588235; rounds (PBA)=1.5447058823529412;} kobold #34: {team=lawful evil ; avg hp=4.418823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.572941176470588; hits/misses (PBA)= 0.5258823529411765/1.0023529411764707; rounds (PBA)=1.5529411764705883;} kobold #57: {team=lawful evil ; avg hp=4.5717647058823525 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.623529411764706; hits/misses (PBA)= 0.5211764705882352/1.0058823529411764; rounds (PBA)=1.5423529411764705;} kobold #5: {team=lawful evil ; avg hp=4.092941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4211764705882355; hits/misses (PBA)= 0.5058823529411764/1.0011764705882353; rounds (PBA)=1.5282352941176471;} kobold #84: {team=lawful evil ; avg hp=4.482352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5376470588235294; hits/misses (PBA)= 0.5188235294117647/0.9764705882352941; rounds (PBA)=1.515294117647059;} kobold #30: {team=lawful evil ; avg hp=4.54235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66; hits/misses (PBA)= 0.5494117647058824/0.9670588235294117; rounds (PBA)=1.535294117647059;} kobold #48: {team=lawful evil ; avg hp=4.391764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6376470588235295; hits/misses (PBA)= 0.5341176470588235/0.9929411764705882; rounds (PBA)=1.5529411764705883;} kobold #43: {team=lawful evil ; avg hp=4.432941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5870588235294116; hits/misses (PBA)= 0.5364705882352941/0.9964705882352941; rounds (PBA)=1.5470588235294118;} kobold #94: {team=lawful evil ; avg hp=4.602352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5941176470588236; hits/misses (PBA)= 0.5294117647058824/0.9611764705882353; rounds (PBA)=1.5082352941176471;} kobold #90: {team=lawful evil ; avg hp=4.464705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3811764705882354; hits/misses (PBA)= 0.48823529411764705/1.0176470588235293; rounds (PBA)=1.5235294117647058;} kobold #23: {team=lawful evil ; avg hp=4.331764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6305882352941174; hits/misses (PBA)= 0.5364705882352941/0.9858823529411764; rounds (PBA)=1.5470588235294118;} kobold #52: {team=lawful evil ; avg hp=4.008235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.663529411764706; hits/misses (PBA)= 0.5576470588235294/0.9694117647058823; rounds (PBA)=1.5482352941176472;} kobold #79: {team=lawful evil ; avg hp=4.631764705882353 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5894117647058823; hits/misses (PBA)= 0.5388235294117647/0.9576470588235294; rounds (PBA)=1.511764705882353;} kobold #62: {team=lawful evil ; avg hp=4.445882352941177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.72; hits/misses (PBA)= 0.5505882352941176/0.9682352941176471; rounds (PBA)=1.535294117647059;} kobold #16: {team=lawful evil ; avg hp=4.327058823529412 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.532941176470588; hits/misses (PBA)= 0.5152941176470588/0.9976470588235294; rounds (PBA)=1.536470588235294;} kobold #4: {team=lawful evil ; avg hp=4.483529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.467058823529412; hits/misses (PBA)= 0.5023529411764706/1.0188235294117647; rounds (PBA)=1.5435294117647058;} kobold #75: {team=lawful evil ; avg hp=4.185882352941176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.447058823529412; hits/misses (PBA)= 0.5152941176470588/0.9941176470588236; rounds (PBA)=1.5376470588235294;} kobold #40: {team=lawful evil ; avg hp=4.394117647058824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530588235294118; hits/misses (PBA)= 0.5364705882352941/0.9435294117647058; rounds (PBA)=1.5105882352941176;} kobold #51: {team=lawful evil ; avg hp=4.301176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.584705882352941; hits/misses (PBA)= 0.5352941176470588/0.9729411764705882; rounds (PBA)=1.535294117647059;} kobold #59: {team=lawful evil ; avg hp=4.16 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6776470588235295; hits/misses (PBA)= 0.5411764705882353/0.9552941176470588; rounds (PBA)=1.5294117647058822;} kobold #50: {team=lawful evil ; avg hp=4.3494117647058825 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6; hits/misses (PBA)= 0.528235294117647/0.9952941176470588; rounds (PBA)=1.5458823529411765;} kobold #9: {team=lawful evil ; avg hp=4.382352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3611764705882354; hits/misses (PBA)= 0.48823529411764705/1.0023529411764707; rounds (PBA)=1.5094117647058825;} kobold #53: {team=lawful evil ; avg hp=4.16 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5870588235294116; hits/misses (PBA)= 0.5470588235294118/0.9729411764705882; rounds (PBA)=1.5482352941176472;} kobold #54: {team=lawful evil ; avg hp=4.288235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.603529411764706; hits/misses (PBA)= 0.5364705882352941/0.9941176470588236; rounds (PBA)=1.5447058823529412;} kobold #93: {team=lawful evil ; avg hp=4.4541176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6376470588235295; hits/misses (PBA)= 0.54/0.9623529411764706; rounds (PBA)=1.5176470588235293;} kobold #83: {team=lawful evil ; avg hp=4.185882352941176 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4223529411764706; hits/misses (PBA)= 0.4976470588235294/0.9894117647058823; rounds (PBA)=1.5047058823529411;} kobold #28: {team=lawful evil ; avg hp=4.135294117647059 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.583529411764706; hits/misses (PBA)= 0.5305882352941177/0.9505882352941176; rounds (PBA)=1.5047058823529411;} kobold #68: {team=lawful evil ; avg hp=4.103529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.591764705882353; hits/misses (PBA)= 0.5305882352941177/0.96; rounds (PBA)=1.5105882352941176;} kobold #12: {team=lawful evil ; avg hp=4.156470588235294 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4235294117647057; hits/misses (PBA)= 0.49411764705882355/1.0; rounds (PBA)=1.5094117647058825;} kobold #31: {team=lawful evil ; avg hp=4.290588235294118 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.491764705882353; hits/misses (PBA)= 0.5188235294117647/0.9823529411764705; rounds (PBA)=1.52;} kobold #42: {team=lawful evil ; avg hp=4.275294117647059 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6458823529411766; hits/misses (PBA)= 0.54/0.9835294117647059; rounds (PBA)=1.5494117647058823;} kobold #56: {team=lawful evil ; avg hp=4.2952941176470585 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5270588235294116; hits/misses (PBA)= 0.5188235294117647/0.98; rounds (PBA)=1.5188235294117647;} kobold #92: {team=lawful evil ; avg hp=4.52 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.735294117647059; hits/misses (PBA)= 0.5588235294117647/0.9494117647058824; rounds (PBA)=1.5282352941176471;} kobold #24: {team=lawful evil ; avg hp=4.342352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.388235294117647; hits/misses (PBA)= 0.4976470588235294/1.0070588235294118; rounds (PBA)=1.5305882352941176;} kobold #39: {team=lawful evil ; avg hp=4.248235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6823529411764704; hits/misses (PBA)= 0.5376470588235294/0.9976470588235294; rounds (PBA)=1.556470588235294;} kobold #77: {team=lawful evil ; avg hp=4.12235294117647 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.431764705882353; hits/misses (PBA)= 0.5035294117647059/1.0058823529411764; rounds (PBA)=1.54;} kobold #8: {team=lawful evil ; avg hp=4.338823529411765 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5023529411764707; hits/misses (PBA)= 0.5129411764705882/1.0011764705882353; rounds (PBA)=1.5329411764705883;} kobold #55: {team=lawful evil ; avg hp=4.382352941176471 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.488235294117647; hits/misses (PBA)= 0.5129411764705882/0.9658823529411765; rounds (PBA)=1.5023529411764707;} kobold #14: {team=lawful evil ; avg hp=4.421176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6623529411764704; hits/misses (PBA)= 0.5564705882352942/0.9458823529411765; rounds (PBA)=1.5188235294117647;} kobold #91: {team=lawful evil ; avg hp=4.4011764705882355 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4176470588235293; hits/misses (PBA)= 0.5058823529411764/0.9976470588235294; rounds (PBA)=1.5223529411764707;} kobold #20: {team=lawful evil ; avg hp=4.4941176470588236 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.52; hits/misses (PBA)= 0.5247058823529411/0.9741176470588235; rounds (PBA)=1.511764705882353;} kobold #69: {team=lawful evil ; avg hp=4.365882352941177 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7223529411764704; hits/misses (PBA)= 0.56/0.9564705882352941; rounds (PBA)=1.531764705882353;} kobold #21: {team=lawful evil ; avg hp=4.304705882352941 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7470588235294118; hits/misses (PBA)= 0.5576470588235294/0.9611764705882353; rounds (PBA)=1.5470588235294118;} kobold #26: {team=lawful evil ; avg hp=4.4811764705882355 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.427058823529412; hits/misses (PBA)= 0.5070588235294118/1.0129411764705882; rounds (PBA)=1.531764705882353;} kobold #27: {team=lawful evil ; avg hp=4.343529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5858823529411765; hits/misses (PBA)= 0.5223529411764706/0.9976470588235294; rounds (PBA)=1.536470588235294;} kobold #60: {team=lawful evil ; avg hp=4.383529411764706 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7529411764705882; hits/misses (PBA)= 0.5705882352941176/0.9164705882352941; rounds (PBA)=1.5070588235294118;} kobold #95: {team=lawful evil ; avg hp=4.452941176470588 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764705882352941; hits/misses (PBA)= 0.5588235294117647/0.9494117647058824; rounds (PBA)=1.5270588235294118;} kobold #19: {team=lawful evil ; avg hp=4.154117647058824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.48; hits/misses (PBA)= 0.5117647058823529/0.9858823529411764; rounds (PBA)=1.52;} kobold #25: {team=lawful evil ; avg hp=4.4541176470588235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6023529411764708; hits/misses (PBA)= 0.5305882352941177/0.9611764705882353; rounds (PBA)=1.5058823529411764;} kobold #66: {team=lawful evil ; avg hp=4.22 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.458823529411765; hits/misses (PBA)= 0.5176470588235295/0.9764705882352941; rounds (PBA)=1.52;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2519496100779844;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2555488902219556;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 255.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 5750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5267; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=228.91861627674464 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.051589682063586; hits/misses (PBA)= 1.0/0.05598880223955209; rounds (PBA)=1.0531893621275745;} dust mephit: {team=neutral evil ; avg hp=-14.051589682063588 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.081383723255349; hits/misses (PBA)= 0.22655468906218756/0.28534293141371725; rounds (PBA)=0.5118976204759048;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 330.91; crudely normalised: 0% > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20911; chaotic evil : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team chaotic evil = winning battles: 4799; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 202; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-4.245550889822035 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.713457308538292; hits/misses (PBA)= 3.2085582883423314/2.1367726454709057; rounds (PBA)=2.704859028194361;} sea hag: {team=chaotic evil ; avg hp=30.286542691461708 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.245550889822034; hits/misses (PBA)= 2.221355728854229/0.9478104379124175; rounds (PBA)=4.12877424515097;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2545.45; crudely normalised: 0% > unaligned = expected rounds to survive: 437.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6350; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=196.49630073985202 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.229554089182162; hits/misses (PBA)= 1.2243551289742052/0.0661867626474705; rounds (PBA)=1.269746050789842;} ape: {team=unaligned ; avg hp=-8.229554089182164 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5036992601479704; hits/misses (PBA)= 0.5170965806838632/0.35072985402919415; rounds (PBA)=0.4339132173565287;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 199.23; crudely normalised: 0% > unaligned = expected rounds to survive: 526.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20960; other: 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team other = winning battles: 3389; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=10.091781643671267 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.417116576684663; hits/misses (PBA)= 2.1857628474305137/0.9374125174965007; rounds (PBA)=3.8008398320335934;} ape: {team=unaligned ; avg hp=-0.41711657668466307 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.908218356328735; hits/misses (PBA)= 4.005598880223955/1.7538492301539692; rounds (PBA)=3.1347730453909217;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1283.33; crudely normalised: 0% > unaligned = expected rounds to survive: 304.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10736; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-5.139772045590882 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.865226954609078; hits/misses (PBA)= 1.163367326534693/0.6386722655468906; rounds (PBA)=0.9010197960407919;} wyvern: {team=other; avg hp=102.13477304539092 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.13977204559088; hits/misses (PBA)= 2.112377524495101/0.5340931813637273; rounds (PBA)=2.1467706458708258;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 154.0; crudely normalised: 0% > unaligned = expected rounds to survive: 316.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20401; chaotic evil : 0.08 ± 0.0; unaligned : 0.92 ± 0.0; > Team chaotic evil = winning battles: 418; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4583; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-2.2843431313737255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.44111177764447; hits/misses (PBA)= 2.013397320535893/1.0691861627674466; rounds (PBA)=3.1661667666466706;} ape: {team=unaligned ; avg hp=9.55888822235553 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.284343131373724; hits/misses (PBA)= 3.561487702459508/2.916016796640672; rounds (PBA)=3.93501299740052;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 154.0; crudely normalised: 0% > unaligned = expected rounds to survive: 316.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20491; chaotic evil : 0.09 ± 0.0; unaligned : 0.91 ± 0.0; > Team chaotic evil = winning battles: 443; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4558; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=9.49510097980404 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.296940611877623; hits/misses (PBA)= 3.560287942411518/2.9384123175364927; rounds (PBA)=3.941011797640472;} gnoll: {team=chaotic evil ; avg hp=-2.2969406118776243 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50489902019596; hits/misses (PBA)= 2.031993601279744/1.0769846030793842; rounds (PBA)=3.1975604879024195;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.5; crudely normalised: 0% > unaligned = expected rounds to survive: 304.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20974; any : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team any = winning battles: 149; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4852; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-2.9030193961207758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8968206358728255; hits/misses (PBA)= 1.8010397920415917/1.4683063387322535; rounds (PBA)=3.299140171965607;} ape: {team=unaligned ; avg hp=12.103179364127175 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.903019396120776; hits/misses (PBA)= 4.402719456108779/2.4125174965007; rounds (PBA)=4.142171565686863;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 294.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12197; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=lawful evil ; avg hp=45.01299740051989 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.582283543291343; hits/misses (PBA)= 2.4033193361327734/0.8974205158968206; rounds (PBA)=2.4375124975005;} ape: {team=unaligned ; avg hp=-4.582283543291342 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.987002599480103; hits/misses (PBA)= 1.9152169566086783/0.644871025794841; rounds (PBA)=1.280743851229754;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19.35; crudely normalised: 0% > lawful evil = expected rounds to survive: 246.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8124; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-7.458908218356329 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8734253149370126; hits/misses (PBA)= 0.32733453309338134/0.3857228554289142; rounds (PBA)=0.7130573885222955;} warhorse skeleton: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45890821835633; hits/misses (PBA)= 1.0/0.16436712657468505; rounds (PBA)=1.164367126574685;} dust mephit: {team=lawful evil ; avg hp=16.126574685062987 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6244751049790043;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 205.71; crudely normalised: 0% > unaligned = expected rounds to survive: 105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26778; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-7.130173965206959 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.638472305538892; hits/misses (PBA)= 1.7406518696260749/0.3177364527094581; rounds (PBA)=2.533893221355729;} commoner #3: {team=any ; avg hp=-7.101779644071185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.518896220755849; hits/misses (PBA)= 1.71125774845031/0.3119376124775045; rounds (PBA)=2.505098980203959;} commoner #2: {team=any ; avg hp=-7.211357728454309 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5874825034993005; hits/misses (PBA)= 1.7276544691061788/0.3037392521495701; rounds (PBA)=2.5056988602279544;} gelatinous cube: {team=unaligned ; avg hp=70.25514897020597 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.44331133773245; hits/misses (PBA)= 3.0127974405118976/1.341731653669266; rounds (PBA)=5.354529094181164;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 59.4; crudely normalised: 0% > lawful evil = expected rounds to survive: 2280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10017; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-9.766446710657869 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23615276944611077; hits/misses (PBA)= 0.07758448310337933/0.22755448910217957; rounds (PBA)=0.55248950209958;} commoner #3: {team=any ; avg hp=-9.752249550089982 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2633473305338932; hits/misses (PBA)= 0.08498300339932013/0.21875624875024996; rounds (PBA)=0.5502899420115976;} commoner #2: {team=any ; avg hp=-9.824435112977405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21075784843031395; hits/misses (PBA)= 0.07298540291941612/0.22895420915816836; rounds (PBA)=0.5504899020195961;} young blue dragon: {team=lawful evil ; avg hp=151.28974205158968 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.34313137372526; hits/misses (PBA)= 3.0/0.1947610477904419; rounds (PBA)=2.002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 176.0; crudely normalised: 0% > unaligned = expected rounds to survive: 92.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25201; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-6.28494301139772 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.479104179164167; hits/misses (PBA)= 0.8948210357928414/1.0611877624475106; rounds (PBA)=2.396720655868826;} commoner: {team=any ; avg hp=-6.334333133373326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4243151369726057; hits/misses (PBA)= 0.8748250349930013/1.0643871225754848; rounds (PBA)=2.392721455708858;} dire wolf: {team=unaligned ; avg hp=29.80503899220156 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.879224155168966; hits/misses (PBA)= 3.0/1.0391921615676865; rounds (PBA)=5.039192161567686;} commoner #2: {team=any ; avg hp=-6.25994801039792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2915416916616675; hits/misses (PBA)= 0.8264347130573885/1.0497900419916018; rounds (PBA)=2.3369326134773045;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1596.0; crudely normalised: 0% > any = expected rounds to survive: 61.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10105; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-8.875824835032994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3179364127174565; hits/misses (PBA)= 0.10917816436712657/0.26974605078984204; rounds (PBA)=0.6202759448110378;} commoner #3: {team=any ; avg hp=-8.87262547490502 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2933413317336533; hits/misses (PBA)= 0.10417916416716656/0.2633473305338932; rounds (PBA)=0.6260747850429914;} commoner #2: {team=any ; avg hp=-8.774045190961807 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35632873425314937; hits/misses (PBA)= 0.11977604479104179/0.2589482103579284; rounds (PBA)=0.6220755848830234;} young white dragon: {team=chaotic evil ; avg hp=132.03239352129575 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.52249550089982; hits/misses (PBA)= 3.0/0.4441111777644471; rounds (PBA)=2.0205958808238353;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.03; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20632; any : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team any = winning battles: 83; perfect battles: 0; close-call battles: 70; > Team lawful evil = winning battles: 4918; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.7892421515696861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4135172965406917; hits/misses (PBA)= 0.8834233153369326/0.7450509898020395; rounds (PBA)=2.106178764247151;} sahuagin: {team=lawful evil ; avg hp=14.619676064787043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.312937412517496; hits/misses (PBA)= 4.187962407518496/2.5066986602679466; rounds (PBA)=4.104179164167166;} commoner #3: {team=any ; avg hp=-1.77124575084983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5456908618276346; hits/misses (PBA)= 0.9338132373525295/0.7480503899220156; rounds (PBA)=2.1327734453109377;} commoner: {team=any ; avg hp=-1.7524495100979804 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.421115776844631; hits/misses (PBA)= 0.8944211157768446/0.7056588682263547; rounds (PBA)=2.0861827634473107;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 240.0; crudely normalised: 0% > unaligned = expected rounds to survive: 151.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23550; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-10.964407118576284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3963207358528296; hits/misses (PBA)= 0.8680263947210558/0.8648270345930814; rounds (PBA)=2.1135772845430916;} plesiosaurus: {team=unaligned ; avg hp=60.90121975604879 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.92141571685663; hits/misses (PBA)= 3.0/0.7090581883623275; rounds (PBA)=4.709058188362327;} commoner: {team=any ; avg hp=-10.94761047790442 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398920215956809; hits/misses (PBA)= 0.8652269546090782/0.8640271945610878; rounds (PBA)=2.122375524895021;} commoner #3: {team=any ; avg hp=-11.009398120375925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3035392921415716; hits/misses (PBA)= 0.8480303939212157/0.8668266346730654; rounds (PBA)=2.1169766046790643;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 260.0; crudely normalised: 0% > any = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12628; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.640871825634873 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1173765246950609; hits/misses (PBA)= 0.4029194161167766/0.49610077984403117; rounds (PBA)=1.2201559688062387;} doppelganger: {team=neutral ; avg hp=48.554089182163565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.947210557888422; hits/misses (PBA)= 3.0/0.714257148570286; rounds (PBA)=2.5250949810037993;} commoner #2: {team=any ; avg hp=-3.663867226554689 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1965606878624275; hits/misses (PBA)= 0.4215156968606279/0.5070985802839432; rounds (PBA)=1.239752049590082;} commoner #3: {team=any ; avg hp=-3.64247150569886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1319736052789442; hits/misses (PBA)= 0.4117176564687063/0.49190161967606477; rounds (PBA)=1.226754649070186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 48.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23560; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 35; perfect battles: 0; close-call battles: 29; > Team lawful evil = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-7.269146170765847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.38872225554889; hits/misses (PBA)= 0.8704259148170366/0.825634873025395; rounds (PBA)=2.0835832833433314;} commoner #2: {team=any ; avg hp=-7.2855428914217155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.29874025194961; hits/misses (PBA)= 0.8462307538492302/0.877624475104979; rounds (PBA)=2.109778044391122;} commoner #3: {team=any ; avg hp=-7.259748050389922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3413317336532695; hits/misses (PBA)= 0.851629674065187/0.854629074185163; rounds (PBA)=2.1045790841831633;} warhorse skeleton: {team=lawful evil ; avg hp=14.97120575884823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.81443711257749; hits/misses (PBA)= 2.988202359528094/0.7190561887622475; rounds (PBA)=4.700259948010398;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 188.57; crudely normalised: 0% > any = expected rounds to survive: 28.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13282; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.7656468706258748 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2765446910617877; hits/misses (PBA)= 0.46530693861227757/0.7388522295540891; rounds (PBA)=1.2041591681663668;} gnoll: {team=chaotic evil ; avg hp=20.723455308938213 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765646870625875; hits/misses (PBA)= 1.2391521695660868/0.41671665666866625; rounds (PBA)=2.655868826234753;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5294.55; crudely normalised: 0% > unaligned = expected rounds to survive: 407.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17818; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hunter shark: {team=unaligned ; avg hp=-6.739252149570086 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.824235152969408; hits/misses (PBA)= 1.511897620475905/0.9976004799040192; rounds (PBA)=2.509498100379924;} vrock: {team=chaotic evil ; avg hp=83.17576484703059 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.739252149570085; hits/misses (PBA)= 4.157368526294741/1.3725254949010197; rounds (PBA)=3.5628874225154967;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1421.54; crudely normalised: 0% > unaligned = expected rounds to survive: 321.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17883; other: 0.97 ± 0.0; unaligned : 0.03 ± 0.0; > Team other = winning battles: 4849; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 152; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=other; avg hp=24.42371525694861 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.22615476904619; hits/misses (PBA)= 3.822835432913417/1.6794641071785643; rounds (PBA)=3.5232953409318135;} dire wolf: {team=unaligned ; avg hp=-5.2261547690461905 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.57628474305139; hits/misses (PBA)= 1.6706658668266348/0.7174565086982604; rounds (PBA)=2.418516296740652;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5994801039792041;} dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40051989602079585;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 450.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 787.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41635; chaotic neutral : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team chaotic neutral = winning battles: 182; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ satyr: {team=chaotic neutral ; avg hp=-3.4773045390921817 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.57868426314737; hits/misses (PBA)= 2.9848030393921214/3.7624475104979003; rounds (PBA)=6.78364327134573;} hell hound: {team=lawful evil ; avg hp=25.42131573685263 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.47730453909218; hits/misses (PBA)= 4.3675264947010595/2.941611677664467; rounds (PBA)=8.272745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 54.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4666; Sum of rounds: 49160; > Team any = winning battles: 2273; perfect battles: 0; close-call battles: 2270; > Team unaligned = winning battles: 2392; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=-13.923489069867124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.34033433347621; hits/misses (PBA)= 3.054222031718817/2.514359194170596; rounds (PBA)=5.740248606943849;} commoner #10: {team=any ; avg hp=-14.163523360480069 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.348264037719675; hits/misses (PBA)= 3.0664380625803687/2.4614230604372054; rounds (PBA)=5.707672524646378;} commoner #4: {team=any ; avg hp=-14.153664809258466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.224389198456922; hits/misses (PBA)= 3.0109301328761253/2.4789969995713674; rounds (PBA)=5.670810115730819;} commoner: {team=any ; avg hp=-13.82618945563652 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.342048864123447; hits/misses (PBA)= 3.068152593227604/2.541791684526361; rounds (PBA)=5.7762537505357905;} killer whale: {team=unaligned ; avg hp=7.1101585940848695 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.5248606943849; hits/misses (PBA)= 8.043934847835406/1.6596656665237892; rounds (PBA)=10.216245177882554;} commoner #3: {team=any ; avg hp=-14.02571795970853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.296399485640805; hits/misses (PBA)= 3.0518645520788685/2.4890698671238747; rounds (PBA)=5.7145306472353194;} commoner #9: {team=any ; avg hp=-14.172953279039863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.253750535790827; hits/misses (PBA)= 3.0302186026575226/2.466780968709816; rounds (PBA)=5.679382768966995;} commoner #7: {team=any ; avg hp=-14.316545220745821 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.044363480497214; hits/misses (PBA)= 2.9624946420917273/2.461851693099014; rounds (PBA)=5.610587226746678;} commoner #6: {team=any ; avg hp=-14.090870124303471 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.317188169738534; hits/misses (PBA)= 3.06408058294042/2.4796399485640808; rounds (PBA)=5.714744963566224;} commoner #5: {team=any ; avg hp=-13.793827689669953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492927561080155; hits/misses (PBA)= 3.090012858979854/2.4822117445349337; rounds (PBA)=5.750535790827261;} commoner #2: {team=any ; avg hp=-14.057865409344192 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214959279897128; hits/misses (PBA)= 3.0034290612944705/2.5180025717959706; rounds (PBA)=5.707672524646378;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 240.0; crudely normalised: 0% > unaligned = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17425; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ killer whale: {team=unaligned ; avg hp=87.26934613077384 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.25294941011798; hits/misses (PBA)= 2.0/0.4843031393721256; rounds (PBA)=3.4843031393721255;} commoner: {team=any ; avg hp=-18.053389322135573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3443311337732453; hits/misses (PBA)= 0.4903019396120776/0.4029194161167766; rounds (PBA)=1.397120575884823;} commoner #2: {team=any ; avg hp=-18.1995600879824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3863227354529095; hits/misses (PBA)= 0.5138972205558888/0.4107178564287143; rounds (PBA)=1.400119976004799;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3040.0; crudely normalised: 0% > neutral = expected rounds to survive: 1481.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25079; unaligned : 0.94 ± 0.0; neutral : 0.06 ± 0.0; > Team unaligned = winning battles: 4715; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 286; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=-9.08138372325535 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.36012797440512; hits/misses (PBA)= 1.9548090381923615/1.5716856628674265; rounds (PBA)=3.5836832633473303;} elephant: {team=unaligned ; avg hp=38.63987202559488 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.08138372325534; hits/misses (PBA)= 3.770645870825835/0.19956008798240352; rounds (PBA)=4.913017396520696;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 332.1; crudely normalised: 0% > neutral = expected rounds to survive: 10260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22169; unaligned : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team unaligned = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4931; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=58.241751649670064 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.7878424315137; hits/misses (PBA)= 8.432913417316536/2.8080383923215355; rounds (PBA)=4.407918416316737;} elephant: {team=unaligned ; avg hp=-4.787842431513697 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.758248350329936; hits/misses (PBA)= 2.7414517096580684/0.9078184363127374; rounds (PBA)=3.6632673465306937;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > unaligned = expected rounds to survive: 415.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11703; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=42.14157168566287 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.624675064987002; hits/misses (PBA)= 1.0/0.34013197360527897; rounds (PBA)=2.340131973605279;} quasit: {team=chaotic evil ; avg hp=-7.624675064987002 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8584283143371327; hits/misses (PBA)= 0.5042991401719656/0.20555888822235552; rounds (PBA)=0.7098580283943211;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 841.74; crudely normalised: 0% > neutral evil = expected rounds to survive: 223.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11115; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.54369126174765; hits/misses (PBA)= 1.5590881823635272/0.1775644871025795; rounds (PBA)=1.7366526694661069;} rhinoceros: {team=unaligned ; avg hp=42.87882423515297 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2225554889022194;} ice mephit: {team=neutral evil ; avg hp=-10.54369126174765 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1211757648470306; hits/misses (PBA)= 0.5902819436112777/0.6030793841231754; rounds (PBA)=1.193361327734453;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 971.25; crudely normalised: 0% > unaligned = expected rounds to survive: 1052.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18359; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=62.932013597280545 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.150569886022794; hits/misses (PBA)= 2.2665466906618676/0.40451909618076387; rounds (PBA)=3.6710657868426315;} tiger: {team=other; avg hp=-9.150569886022796 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.067986402719455; hits/misses (PBA)= 1.4689062187562487/0.617876424715057; rounds (PBA)=2.086782643471306;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 950.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16938; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=67.03859228154369 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.70485902819436; hits/misses (PBA)= 4.443911217756448/0.7944411117776444; rounds (PBA)=3.382723455308938;} elephant: {team=other; avg hp=-9.704859028194361 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.96140771845631; hits/misses (PBA)= 1.8818236352729454/0.46930613877224553; rounds (PBA)=2.353529294141172;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 345.33; crudely normalised: 0% > unaligned = expected rounds to survive: 4896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13699; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=-6.852229554089182 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.444711057788442; hits/misses (PBA)= 0.9336132773445311/0.7768446310737852; rounds (PBA)=1.7104579084183162;} shambling mound: {team=unaligned ; avg hp=127.55528894221156 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.852229554089185; hits/misses (PBA)= 3.2331533693261347/0.8026394721055788; rounds (PBA)=2.739252149570086;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 420.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 286.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21193; other: 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team other = winning battles: 4974; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-5.80503899220156 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.760647870425915; hits/misses (PBA)= 1.6900619876024796/0.9546090781843631; rounds (PBA)=2.6500699860027996;} giant boar: {team=other; avg hp=32.23935212957409 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80503899220156; hits/misses (PBA)= 1.7654469106178765/1.4697060587882425; rounds (PBA)=4.229754049190162;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 132.17; crudely normalised: 0% > lawful evil = expected rounds to survive: 1554.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10535; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=other; avg hp=-3.459908018396321 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.938612277544491; hits/misses (PBA)= 1.342131573685263/1.3485302939412118; rounds (PBA)=1.3453309338132373;} manticore: {team=lawful evil ; avg hp=59.06138772245551 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.45990801839632; hits/misses (PBA)= 3.1321735652869425/1.0507898420315938; rounds (PBA)=2.1065786842631473;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 451.25; crudely normalised: 0% > unaligned = expected rounds to survive: 3648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13825; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=110.6122775444911 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.21115776844631; hits/misses (PBA)= 1.506898620275945/0.2575484903019396; rounds (PBA)=2.7644471105778843;} crocodile: {team=other; avg hp=-9.211157768446311 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3877224555088983; hits/misses (PBA)= 0.40211957608478305/0.8722255548890222; rounds (PBA)=1.2743451309738052;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} gorgon: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 645.65; crudely normalised: 0% > chaotic good = expected rounds to survive: 12545.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9858; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=224.1391721655669 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.9006198760248; hits/misses (PBA)= 1.965606878624275/0.09838032393521295; rounds (PBA)=1.9712057588482303;} rhinoceros: {team=unaligned ; avg hp=-15.900619876024795 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.860827834433113; hits/misses (PBA)= 0.39892021595680865/0.28434313137372524; rounds (PBA)=0.6832633473305338;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13837.5; crudely normalised: 0% > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16476; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-3.8540291941611677 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58988202359528; hits/misses (PBA)= 1.1725654869026194/1.3973205358928213; rounds (PBA)=2.569886022795441;} drider: {team=chaotic evil ; avg hp=105.41011797640472 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.85402919416117; hits/misses (PBA)= 6.282143571285743/1.573885222955409; rounds (PBA)=3.294541091781644;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11070.0; crudely normalised: 0% > unaligned = expected rounds to survive: 140.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15017; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=115.95320935812838 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.86142771445711; hits/misses (PBA)= 5.240951809638072/1.7680463907218555; rounds (PBA)=3.0027994401119775;} tiger: {team=unaligned ; avg hp=-3.8614277144571085 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.046790641871626; hits/misses (PBA)= 0.7616476704659069/1.4549090181963606; rounds (PBA)=2.2165566886622674;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13530.0; crudely normalised: 0% > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16442; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=113.04379124175165 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.90941811637673; hits/misses (PBA)= 5.879424115176964/1.9438112377524495; rounds (PBA)=3.2877424515096982;} giant boar: {team=unaligned ; avg hp=-3.9094181163767248 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.95620875824835; hits/misses (PBA)= 0.9050189962007599/1.6530693861227754; rounds (PBA)=2.558088382323535;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6325.71; crudely normalised: 0% > unaligned = expected rounds to survive: 135.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9651; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-3.758648270345931 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.982003599280144; hits/misses (PBA)= 0.5658868226354729/1.7068586282743452; rounds (PBA)=1.136372725454909;} drider: {team=chaotic evil ; avg hp=119.01799640071985 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.75864827034593; hits/misses (PBA)= 2.9128174365126975/0.7138572285542891; rounds (PBA)=1.9298140371925614;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11808.0; crudely normalised: 0% > unaligned = expected rounds to survive: 72.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10090; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=-3.8134373125374923 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0547890421915618; hits/misses (PBA)= 0.3633273345330934/0.881623675264947; rounds (PBA)=1.2449510097980403;} drider: {team=chaotic evil ; avg hp=119.94521095780844 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.81343731253749; hits/misses (PBA)= 2.939012197560488/0.9788042391521695; rounds (PBA)=2.017596480703859;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12651.43; crudely normalised: 0% > unaligned = expected rounds to survive: 186.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18221; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=chaotic evil ; avg hp=109.5998800239952 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.88602279544091; hits/misses (PBA)= 5.8590281943611275/3.0527894421115778; rounds (PBA)=3.6434713057388524;} giant elk: {team=unaligned ; avg hp=-3.886022795440912 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.400119976004799; hits/misses (PBA)= 1.1325734853029394/1.6656668666266747; rounds (PBA)=2.798240351929614;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 830.0; crudely normalised: 0% > any = expected rounds to survive: 63.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10241; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 31; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=44.97720455908818 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.353129374125174; hits/misses (PBA)= 1.0405918816236752/0.5612877424515097; rounds (PBA)=1.6096780643871225;} noble: {team=any ; avg hp=-6.353129374125175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0287942411517697; hits/misses (PBA)= 0.5352929414117177/0.5140971805638872; rounds (PBA)=1.0493901219756048;} hippogriff: {team=unaligned ; avg hp=15.994001199760048 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.0281943611277744;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 469.33; crudely normalised: 0% > unaligned = expected rounds to survive: 282.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14490; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4942; perfect battles: 0; close-call battles: 1764; > Team unaligned = winning battles: 59; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=40.31953609278144 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.003999200159967; hits/misses (PBA)= 1.854629074185163/0.3375324935012997; rounds (PBA)=2.6026794641071787;} crocodile: {team=other; avg hp=4.741051789642071 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8338332333533294;} hippogriff: {team=unaligned ; avg hp=-8.003999200159967 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.939412117576484; hits/misses (PBA)= 1.9758048390321936/1.3209358128374324; rounds (PBA)=1.658868226354729;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 458.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 4092.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68425; other: 0.02 ± 0.0; neutral evil : 0.98 ± 0.0; > Team other = winning battles: 115; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4886; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=other; avg hp=-2.799640071985603 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.70105978804239; hits/misses (PBA)= 3.642671465706859/8.546690661867627; rounds (PBA)=12.212357528494302;} roper: {team=neutral evil ; avg hp=52.29894021195761 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.7996400719856; hits/misses (PBA)= 7.607878424315137/5.05998800239952; rounds (PBA)=13.64487102579484;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 138.46; crudely normalised: 0% > neutral evil = expected rounds to survive: 525.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28404; unaligned : 0.8 ± 0.01; neutral evil : 0.2 ± 0.01; > Team unaligned = winning battles: 4011; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 990; perfect battles: 0; close-call battles: 747; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=17.130773845230955 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.12557488502299; hits/misses (PBA)= 2.630273945210958/2.037592481503699; rounds (PBA)=5.469906018796241;} goblin #3: {team=neutral evil ; avg hp=-5.751849630073985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.260147970405919; hits/misses (PBA)= 1.602879424115177/0.6926614677064588; rounds (PBA)=2.944611077784443;} goblin: {team=neutral evil ; avg hp=-5.787042591481704 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.276544691061787; hits/misses (PBA)= 1.6166766646670665/0.6828634273145371; rounds (PBA)=2.9512097580483903;} goblin #2: {team=neutral evil ; avg hp=-5.586682663467307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.332533493301339; hits/misses (PBA)= 1.6264747050589883/0.6858628274345131; rounds (PBA)=2.9422115576884624;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 123.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 378.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30684; unaligned : 0.37 ± 0.01; neutral evil : 0.63 ± 0.01; > Team unaligned = winning battles: 1850; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3151; perfect battles: 0; close-call battles: 1751; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=0.7056588682263547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.440311937612478; hits/misses (PBA)= 1.9714057188562288/1.042391521695661; rounds (PBA)=4.167766446710658;} goblin #2: {team=neutral evil ; avg hp=0.6580683863227355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.122775444911017; hits/misses (PBA)= 1.921615676864627/1.041391721655669; rounds (PBA)=4.173165366926614;} goblin #3: {team=neutral evil ; avg hp=0.6890621875624875 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.198560287942412; hits/misses (PBA)= 1.9378124375124974/1.0721855628874226; rounds (PBA)=4.189362127574485;} tiger: {team=unaligned ; avg hp=3.2383523295340932 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.947210557888422; hits/misses (PBA)= 2.1423715256948612/2.982203559288142; rounds (PBA)=5.494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 168.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 458.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31480; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3912; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1089; perfect battles: 0; close-call battles: 722; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.967006598680264 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.765846830633873; hits/misses (PBA)= 1.504899020195961/1.2339532093581285; rounds (PBA)=3.6122775444911017;} giant elk: {team=unaligned ; avg hp=15.470505898820235 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.987602479504098; hits/misses (PBA)= 2.630873825234953/2.6276744651069786; rounds (PBA)=6.040791841631673;} goblin #3: {team=neutral evil ; avg hp=-3.0231953609278146 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958208358328335; hits/misses (PBA)= 1.538492301539692/1.2745450909818037; rounds (PBA)=3.6220755848830235;} goblin #2: {team=neutral evil ; avg hp=-2.9974005198960207 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805438912217557; hits/misses (PBA)= 1.5136972605478904/1.2635472905418916; rounds (PBA)=3.6370725854829034;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 180.0; crudely normalised: 0% > unaligned = expected rounds to survive: 116.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17875; neutral evil : 0.83 ± 0.01; unaligned : 0.17 ± 0.01; > Team neutral evil = winning battles: 4160; perfect battles: 0; close-call battles: 1474; > Team unaligned = winning battles: 841; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-0.9264147170565887 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.587082583483303; hits/misses (PBA)= 1.6116776644671065/3.794041191761648; rounds (PBA)=2.840231953609278;} goblin: {team=neutral evil ; avg hp=3.4837032593481303 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699660067986403; hits/misses (PBA)= 1.1651669666066786/0.5010997800439912; rounds (PBA)=2.5906818636272746;} goblin #2: {team=neutral evil ; avg hp=3.4431113777244553 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.614877024595081; hits/misses (PBA)= 1.1471705658868225/0.4897020595880824; rounds (PBA)=2.5622875424915015;} goblin #3: {team=neutral evil ; avg hp=3.4861027794441113 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.611877624475105; hits/misses (PBA)= 1.142371525694861/0.5144971005798841; rounds (PBA)=2.595480903819236;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 63.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18970; other: 0.06 ± 0.0; neutral evil : 0.94 ± 0.0; > Team other = winning battles: 305; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4696; perfect battles: 0; close-call battles: 1593; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=4.506698660267946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.031993601279744; hits/misses (PBA)= 1.2175564887022596/0.6578684263147371; rounds (PBA)=2.9688062387522494;} crocodile: {team=other; avg hp=-2.084383123375325 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.52369526094781; hits/misses (PBA)= 0.9632073585282943/1.9704059188162368; rounds (PBA)=2.994601079784043;} goblin #3: {team=neutral evil ; avg hp=4.478904219156169 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.937412517496501; hits/misses (PBA)= 1.2057588482303538/0.6648670265946811; rounds (PBA)=2.984003199360128;} goblin: {team=neutral evil ; avg hp=4.490701859628074 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.11497700459908; hits/misses (PBA)= 1.2365526894621075/0.6706658668266346; rounds (PBA)=2.9574085182963405;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 104.62; crudely normalised: 0% > neutral evil = expected rounds to survive: 378.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27432; other: 0.33 ± 0.01; neutral evil : 0.67 ± 0.01; > Team other = winning battles: 1634; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3367; perfect battles: 0; close-call battles: 1751; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=1.5362927414517096 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.558488302339532; hits/misses (PBA)= 1.8424315136972607/0.7760447910417917; rounds (PBA)=3.7020595880823834;} goblin: {team=neutral evil ; avg hp=1.4679064187162567 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.762647470505899; hits/misses (PBA)= 1.864627074585083/0.7908418316336733; rounds (PBA)=3.746650669866027;} brown bear: {team=other; avg hp=2.1777644471105777 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.607078584283144; hits/misses (PBA)= 1.8902219556088782/2.6452709458108377; rounds (PBA)=4.8622275544891025;} goblin #3: {team=neutral evil ; avg hp=1.3887222555488903 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501099780043992; hits/misses (PBA)= 1.8300339932013596/0.7776444711057788; rounds (PBA)=3.700859828034393;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=other; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 138.18; crudely normalised: 0% > unaligned = expected rounds to survive: 45.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12198; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=unaligned ; avg hp=-4.640071985602879 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0641871625674866; hits/misses (PBA)= 0.5578884223155369/0.3873225354929014; rounds (PBA)=0.9466106778644271;} crocodile: {team=other; avg hp=16.935812837432515 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64007198560288; hits/misses (PBA)= 1.0909818036392722/0.3473305338932214; rounds (PBA)=2.4369126174765046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 487.53; crudely normalised: 0% > unaligned = expected rounds to survive: 12702.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10142; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=244.41971605678864 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.731653669266144; hits/misses (PBA)= 2.087982403519296/0.23275344931013797; rounds (PBA)=2.027994401119776;} tiger: {team=other; avg hp=-8.731653669266146 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5802839432113576; hits/misses (PBA)= 0.2845430913817237/0.40931813637272546; rounds (PBA)=0.6938612277544491;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 336.36; crudely normalised: 0% > unaligned = expected rounds to survive: 69.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12779; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=-4.655868826234753 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9898020395920817; hits/misses (PBA)= 0.6232753449310138/0.4273145370925815; rounds (PBA)=1.0505898820235953;} tiger: {team=other; avg hp=34.01019796040792 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.655868826234753; hits/misses (PBA)= 1.0931813637272545/0.4621075784843031; rounds (PBA)=2.5552889422115577;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 493.33; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 147.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17320; other: 0.98 ± 0.0; chaotic neutral : 0.02 ± 0.0; > Team other = winning battles: 4879; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=27.19736052789442 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.018996200759847; hits/misses (PBA)= 1.4525094981003799/0.9946010797840432; rounds (PBA)=3.4227154569086182;} magmin: {team=chaotic neutral ; avg hp=-4.018996200759848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.802639472105579; hits/misses (PBA)= 1.2953409318136373/0.6786642671465707; rounds (PBA)=1.9984003199360127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 185.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11248; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=36.57608478304339 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.829034193161368; hits/misses (PBA)= 1.0/0.2491501699660068; rounds (PBA)=2.249150169966007;} rat: {team=unaligned ; avg hp=-7.829034193161368 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42391521695660866; hits/misses (PBA)= 0.383123375324935/0.44931013797240554; rounds (PBA)=0.8324335132973405;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 795.79; crudely normalised: 0% > unaligned = expected rounds to survive: 740.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34030; other: 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team other = winning battles: 4798; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 203; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=-5.3353329334133175 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.549690061987604; hits/misses (PBA)= 4.961607678464307/0.27014597080583885; rounds (PBA)=5.272345530893821;} gelatinous cube: {team=other; avg hp=40.450309938012396 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.33533293341332; hits/misses (PBA)= 3.7410517896420714/2.0397920415916815; rounds (PBA)=6.740251949610078;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 637.5; crudely normalised: 0% > unaligned = expected rounds to survive: 578.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21702; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 77; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4924; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=26.33473305338932 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.35132973405319; hits/misses (PBA)= 2.839032193561288/0.488502299540092; rounds (PBA)=4.312137572485503;} brown bear: {team=other; avg hp=-7.35132973405319 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.66526694661068; hits/misses (PBA)= 2.131373725254949/0.7048590281943611; rounds (PBA)=2.8516296740651867;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 263.08; crudely normalised: 0% > unaligned = expected rounds to survive: 493.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23458; other: 0.07 ± 0.0; unaligned : 0.93 ± 0.0; > Team other = winning battles: 349; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4652; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=unaligned ; avg hp=20.14137172565487 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.644871025794842; hits/misses (PBA)= 2.544091181763647/1.094381123775245; rounds (PBA)=4.568686262747451;} crocodile: {team=other; avg hp=-3.644871025794841 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.85862827434513; hits/misses (PBA)= 2.131773645270946/1.152369526094781; rounds (PBA)=3.3539292141571684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52634; other: 0.0 ± 0.0; unaligned : 0.03 ± 0.0; chaotic evil : 0.97 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 134; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4867; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm: {team=unaligned ; avg hp=-8.636472705458909 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.6126774645071; hits/misses (PBA)= 11.330533893221356/8.0499900019996; rounds (PBA)=9.71125774845031;} mummy lord: {team=lawful evil ; avg hp=-9.058588282343532 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.734653069386123; hits/misses (PBA)= 0.7714457108578284/0.41671665666866625; rounds (PBA)=1.1881623675264947;} balor: {team=chaotic evil ; avg hp=108.8366326734653 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 322.4271145770846; hits/misses (PBA)= 17.025794841031793/2.5756848630273943; rounds (PBA)=10.493901219756049;} aboleth: {team=other; avg hp=-10.23115376924615 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.31513697260547; hits/misses (PBA)= 6.068986202759448/3.755848830233953; rounds (PBA)=3.2749450109978;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52587; other: 0.0 ± 0.0; unaligned : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4897; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=109.1371725654869 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.9776044791042; hits/misses (PBA)= 16.998200359928013/2.601079784043191; rounds (PBA)=10.490301939612078;} mummy lord: {team=lawful evil ; avg hp=-9.161767646470706 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.819236152769447; hits/misses (PBA)= 0.7670465906818636/0.40891821635672865; rounds (PBA)=1.1759648070385922;} aboleth: {team=other; avg hp=-10.25994801039792 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.02119576084783; hits/misses (PBA)= 6.043991201759648/3.759248150369926; rounds (PBA)=3.267746450709858;} purple worm: {team=unaligned ; avg hp=-9.06358728254349 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.53009398120375; hits/misses (PBA)= 11.384323135372926/8.024195160967807; rounds (PBA)=9.72125574885023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4879024195160968;} mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5120975804839032;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1976.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3283.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23470; neutral : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=104.4881023795241 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.99280143971205; hits/misses (PBA)= 9.64627074585083/2.4209158168366325; rounds (PBA)=4.693061387722455;} otyugh: {team=neutral ; avg hp=-5.992801439712058 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.51189762047591; hits/misses (PBA)= 5.8904219156168764/5.9530093981203756; rounds (PBA)=3.9478104379124175;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 17286.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 6613.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23012; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 19; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=196.38072385522895 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.41871625674865; hits/misses (PBA)= 3.928614277144571/2.0955808838232355; rounds (PBA)=4.307938412317537;} storm giant #3: {team=chaotic good ; avg hp=196.12877424515096 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.69706058788242; hits/misses (PBA)= 3.956608678264347/2.062387522495501; rounds (PBA)=4.312337532493501;} storm giant #4: {team=chaotic good ; avg hp=196.91941611677663 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.42391521695662; hits/misses (PBA)= 3.9344131173765247/2.1443711257748452; rounds (PBA)=4.306738652269546;} ancient blue dragon: {team=lawful evil ; avg hp=-15.97240551889622 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.03179364127175; hits/misses (PBA)= 7.478504299140172/0.7898420315936813; rounds (PBA)=4.134173165366927;} storm giant #2: {team=chaotic good ; avg hp=195.53929214157168 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.43271345730854; hits/misses (PBA)= 3.899620075984803/2.0915816836632675; rounds (PBA)=4.316336732653469;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29495; chaotic good : 0.01 ± 0.0; lawful evil : 0.0 ± 0.0; unaligned : 0.99 ± 0.0; > Team chaotic good = winning battles: 63; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4938; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-6.822035592881424 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.971605678864226; hits/misses (PBA)= 1.2419516096780643/0.5286942611477704; rounds (PBA)=1.7706458708258348;} treant: {team=chaotic good ; avg hp=-5.228354329134173 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.45290941811638; hits/misses (PBA)= 8.010597880423916/2.459908018396321; rounds (PBA)=5.245550889822035;} hydra: {team=unaligned ; avg hp=80.06598680263947 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.5598880223955; hits/misses (PBA)= 16.668066386722657/9.77004599080184; rounds (PBA)=5.88502299540092;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 1457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10655; any non-lawful : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-4.7642471505698865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4093181363727254; hits/misses (PBA)= 0.28374325134973005/0.47590481903619275; rounds (PBA)=0.909618076384723;} chain devil: {team=lawful evil ; avg hp=82.624675064987 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.29594081183763; hits/misses (PBA)= 2.3189362127574484/0.4813037392521496; rounds (PBA)=1.8990201959608077;} bandit #5: {team=any non-lawful ; avg hp=-4.791441711657669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.414517096580684; hits/misses (PBA)= 0.2845430913817237/0.45830833833233353; rounds (PBA)=0.8998200359928015;} bandit: {team=any non-lawful ; avg hp=-4.8968206358728255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.429514097180564; hits/misses (PBA)= 0.28774245150969807/0.46630673865226957; rounds (PBA)=0.9002199560087982;} bandit #3: {team=any non-lawful ; avg hp=-4.883623275344931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4059188162367526; hits/misses (PBA)= 0.28574285142971406/0.4879024195160968; rounds (PBA)=0.9194161167766447;} chain devil #2: {team=lawful evil ; avg hp=82.69206158768246 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.751449710057987; hits/misses (PBA)= 2.34753049390122/0.4699060187962408; rounds (PBA)=1.8958208358328335;} chain devil #3: {team=lawful evil ; avg hp=82.59048190361928 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.14877024595081; hits/misses (PBA)= 2.308138372325535/0.48170365926814634; rounds (PBA)=1.8904219156168767;} bandit #4: {team=any non-lawful ; avg hp=-4.86002799440112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4335132973405318; hits/misses (PBA)= 0.29254149170165966/0.46490701859628075; rounds (PBA)=0.9020195960807839;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #3: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3223355328934213;} priest: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} priest #2: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34593081383723256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 21150.02; crudely normalised: 0% > unaligned = expected rounds to survive: 3550.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15014; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 13; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #3: {team=chaotic good ; avg hp=202.08078384323136 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.10937812437513; hits/misses (PBA)= 2.8792241551689663/0.5188962207558488; rounds (PBA)=2.524495100979804;} purple worm: {team=unaligned ; avg hp=-14.52389522095581 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.46690661867626; hits/misses (PBA)= 1.6764647070585883/1.5780843831233753; rounds (PBA)=1.6272745450909818;} roc: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.48190361927614; hits/misses (PBA)= 4.012797440511898/1.0185962807438513; rounds (PBA)=2.6154769046190762;} roc #3: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.55608878224355; hits/misses (PBA)= 4.026594681063787/1.0003999200159968; rounds (PBA)=2.605878824235153;} storm giant #4: {team=chaotic good ; avg hp=203.75904819036194 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.3117376524695; hits/misses (PBA)= 2.9532093581283743/0.5232953409318136; rounds (PBA)=2.5112977404519095;} roc #4: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.44591081783643; hits/misses (PBA)= 4.0501899620075985/1.0061987602479505; rounds (PBA)=2.620475904819036;} storm giant: {team=chaotic good ; avg hp=203.0527894421116 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.22755448910218; hits/misses (PBA)= 2.9146170765846833/0.5128974205158968; rounds (PBA)=2.5160967806438714;} storm giant #2: {team=chaotic good ; avg hp=203.44871025794842 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.78904219156169; hits/misses (PBA)= 2.933613277344531/0.5306938612277544; rounds (PBA)=2.510497900419916;} roc #2: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.03279344131174; hits/misses (PBA)= 4.0493901219756046/1.0065986802639473; rounds (PBA)=2.626474705058988;} purple worm #2: {team=unaligned ; avg hp=-14.812837432513497 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.2243551289742; hits/misses (PBA)= 1.713257348530294/1.5908818236352729; rounds (PBA)=1.6520695860827834;} purple worm #3: {team=unaligned ; avg hp=-14.617676464707058 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.96740651869626; hits/misses (PBA)= 1.6926614677064586/1.5706858628274345; rounds (PBA)=1.6316736652669466;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 36576.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2117.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10028; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=216.86882623475304 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.80663867226555; hits/misses (PBA)= 1.7220555888822235/0.28434313137372524; rounds (PBA)=1.5782843431313738;} purple worm #2: {team=unaligned ; avg hp=-14.483503299340132 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.74885022995401; hits/misses (PBA)= 1.2161567686462706/1.0653869226154769; rounds (PBA)=1.1407718456308737;} roc: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.51769646070785; hits/misses (PBA)= 2.555888822235553/0.648870225954809; rounds (PBA)=1.6810637872425516;} roc #3: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.17936412717457; hits/misses (PBA)= 2.571885622875425/0.626874625074985; rounds (PBA)=1.6810637872425516;} roc #4: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.07018596280744; hits/misses (PBA)= 2.5356928614277146/0.6432713457308539; rounds (PBA)=1.6784643071385723;} storm giant #4: {team=chaotic good ; avg hp=217.38632273545292 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.091981603679265; hits/misses (PBA)= 1.733853229354129/0.29374125174965005; rounds (PBA)=1.578884223155369;} roc #2: {team=chaotic good ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.2985402919416; hits/misses (PBA)= 2.543891221755649/0.6420715856828634; rounds (PBA)=1.6766646670665868;} purple worm #3: {team=chaotic good ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.790641871625674; hits/misses (PBA)= 1.8964207158568287/1.2669466106778644; rounds (PBA)=1.6520695860827834;} purple worm: {team=unaligned ; avg hp=-14.524895020995801 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.79864027194561; hits/misses (PBA)= 1.2151569686062786/1.0947810437912417; rounds (PBA)=1.1549690061987603;} storm giant #2: {team=chaotic good ; avg hp=216.5396920615877 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.42591481703659; hits/misses (PBA)= 1.6844631073785243/0.30813837232553487; rounds (PBA)=1.5710857828434313;} storm giant #3: {team=chaotic good ; avg hp=217.65766846630675 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.82743451309738; hits/misses (PBA)= 1.7514497100579884/0.30553889222155567; rounds (PBA)=1.5574885022995402;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4305.62; crudely normalised: 0% > unaligned = expected rounds to survive: 16142.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22217; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4762; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #4: {team=chaotic good ; avg hp=-12.68886222755449 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.23115376924615; hits/misses (PBA)= 3.595080983803239/1.021995600879824; rounds (PBA)=2.308538292341532;} storm giant #3: {team=chaotic good ; avg hp=-12.758648270345931 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.95760847830434; hits/misses (PBA)= 3.658868226354729/1.038992201559688; rounds (PBA)=2.3489302139572086;} roc #3: {team=unaligned ; avg hp=247.99440111977606 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.72065586882624; hits/misses (PBA)= 7.1465706858628275/0.8114377124575085; rounds (PBA)=4.109378124375125;} roc: {team=unaligned ; avg hp=247.99520095980805 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.51889622075583; hits/misses (PBA)= 7.142371525694861/0.8012397520495901; rounds (PBA)=4.101779644071185;} purple worm #3: {team=unaligned ; avg hp=100.3133373325335 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.00519896020796; hits/misses (PBA)= 3.4757048590281943/1.4677064587082584; rounds (PBA)=3.2215556888622277;} roc #2: {team=unaligned ; avg hp=247.98040391921614 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.37812437512497; hits/misses (PBA)= 7.167766446710658/0.7846430713857229; rounds (PBA)=4.111777644471106;} roc #4: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.85242951409717; hits/misses (PBA)= 7.176764647070586/0.7924415116976604; rounds (PBA)=4.110177964407119;} storm giant #2: {team=chaotic good ; avg hp=-12.880623875224956 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.6118776244751; hits/misses (PBA)= 3.5804839032193563/1.0457908418316337; rounds (PBA)=2.313137372525495;} storm giant: {team=chaotic good ; avg hp=-12.630473905218956 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.34113177364527; hits/misses (PBA)= 3.632273545290942/1.0279944011197761; rounds (PBA)=2.330133973205359;} purple worm: {team=unaligned ; avg hp=98.2365526894621 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.4619076184763; hits/misses (PBA)= 3.4797040591881623/1.4849030193961208; rounds (PBA)=3.220155968806239;} purple worm #2: {team=unaligned ; avg hp=99.33833233353329 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.02139572085584; hits/misses (PBA)= 3.522895420915817/1.507898420315937; rounds (PBA)=3.2485502899420116;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10568.21; crudely normalised: 0% > unaligned = expected rounds to survive: 7641.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27585; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 1920; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #3: {team=unaligned ; avg hp=-15.891021795640873 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.24955008998201; hits/misses (PBA)= 3.461107778444311/3.249550089982004; rounds (PBA)=3.3553289342131576;} storm giant #2: {team=chaotic good ; avg hp=173.14597080583883 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.90281943611276; hits/misses (PBA)= 6.303539292141572/1.1009798040391923; rounds (PBA)=5.068986202759448;} purple worm: {team=unaligned ; avg hp=-15.99000199960008 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.32273545290941; hits/misses (PBA)= 3.55248950209958/3.2925414917016598; rounds (PBA)=3.42251549690062;} storm giant #3: {team=chaotic good ; avg hp=173.7618476304739 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.21595680863828; hits/misses (PBA)= 6.318136372725455/1.0879824035192962; rounds (PBA)=5.055988802239552;} storm giant: {team=chaotic good ; avg hp=175.00939812037592 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.8848230353929; hits/misses (PBA)= 6.330133973205359/1.1161767646470706; rounds (PBA)=5.082583483303339;} purple worm #2: {team=unaligned ; avg hp=-15.915216956608678 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.56588682263548; hits/misses (PBA)= 3.564487102579484/3.2589482103579286; rounds (PBA)=3.4117176564687064;} storm giant #4: {team=chaotic good ; avg hp=173.94461107778443 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.79264147170565; hits/misses (PBA)= 6.299140171965607/1.0957808438312338; rounds (PBA)=5.086782643471306;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 15852.31; crudely normalised: 0% > unaligned = expected rounds to survive: 5094.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19566; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 14; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ purple worm #2: {team=unaligned ; avg hp=-16.124175164967006 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.02639472105579; hits/misses (PBA)= 2.6574685062987404/2.531893621275745; rounds (PBA)=2.5946810637872426;} storm giant #2: {team=chaotic good ; avg hp=202.58068386322736 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.27714457108578; hits/misses (PBA)= 4.202359528094381/0.7666466706658668; rounds (PBA)=3.5904819036192763;} storm giant #3: {team=chaotic good ; avg hp=201.4123175364927 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.8626274745051; hits/misses (PBA)= 4.170565886822636/0.7348530293941212; rounds (PBA)=3.5986802639472106;} purple worm: {team=unaligned ; avg hp=-15.820635872825434 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.5748850229954; hits/misses (PBA)= 2.6314737052589483/2.5206958608278343; rounds (PBA)=2.5760847830433913;} storm giant #4: {team=chaotic good ; avg hp=202.01479704059187 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.5142971405719; hits/misses (PBA)= 4.203159368126375/0.7172565486902619; rounds (PBA)=3.5842831433713256;} storm giant: {team=chaotic good ; avg hp=202.3909218156369 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.29074185162966; hits/misses (PBA)= 4.263947210557888/0.7270545890821836; rounds (PBA)=3.606478704259148;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 15852.31; crudely normalised: 0% > unaligned = expected rounds to survive: 5094.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19611; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 13; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #4: {team=chaotic good ; avg hp=201.55628874225155 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.3099380123975; hits/misses (PBA)= 4.197760447910418/0.7360527894421116; rounds (PBA)=3.613277344531094;} storm giant #2: {team=chaotic good ; avg hp=200.81863627274547 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.70465906818637; hits/misses (PBA)= 4.148370325934813/0.7464507098580284; rounds (PBA)=3.591481703659268;} purple worm: {team=unaligned ; avg hp=-16.132173565286944 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.36852629474105; hits/misses (PBA)= 2.6166766646670667/2.54629074185163; rounds (PBA)=2.581483703259348;} storm giant #3: {team=chaotic good ; avg hp=203.10397920415917 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.8482303539292; hits/misses (PBA)= 4.259548090381924/0.7588482303539292; rounds (PBA)=3.599480103979204;} storm giant: {team=chaotic good ; avg hp=202.375324935013 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.30553889222156; hits/misses (PBA)= 4.231953609278144/0.7466506698660268; rounds (PBA)=3.599480103979204;} purple worm #2: {team=unaligned ; avg hp=-16.03619276144771 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.77724455108978; hits/misses (PBA)= 2.675464907018596/2.53629274145171; rounds (PBA)=2.605878824235153;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5520895820835833;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4479104179164167;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16014; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2507; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2494; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=1.4477104579084183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.580683863227354; hits/misses (PBA)= 0.9524095180963807/0.9514097180563887; rounds (PBA)=2.40251949610078;} goblin #2: {team=neutral evil ; avg hp=1.4193161367726455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.552289542091581; hits/misses (PBA)= 0.9454109178164367/0.9736052789442111; rounds (PBA)=2.4203159368126377;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49250149970005996;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50749850029994;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 102.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16406; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 2806; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=33.541491701659666 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.260347930413918; hits/misses (PBA)= 3.2763447310537894/1.4163167366526694; rounds (PBA)=2.7264547090581885;} warhorse #5: {team=unaligned ; avg hp=-3.4483103379324134 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.379124175164968; hits/misses (PBA)= 0.993001399720056/0.6390721855628875; rounds (PBA)=1.6322735452909418;} wight #3: {team=neutral evil ; avg hp=33.84703059388122 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.55508898220356; hits/misses (PBA)= 3.3009398120375923/1.4239152169566087; rounds (PBA)=2.7278544291141773;} warhorse: {team=unaligned ; avg hp=-3.446510697860428 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.379124175164968; hits/misses (PBA)= 0.993001399720056/0.6414717056588682; rounds (PBA)=1.6350729854029193;} wight #2: {team=neutral evil ; avg hp=33.823235352929416 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.711857628474306; hits/misses (PBA)= 3.3263347330533892/1.3893221355728855; rounds (PBA)=2.7130573885222957;} warhorse #4: {team=unaligned ; avg hp=-3.4503099380123974 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.241951609678065; hits/misses (PBA)= 0.9774045190961808/0.6556688662267547; rounds (PBA)=1.6330733853229353;} warhorse #2: {team=unaligned ; avg hp=-3.4433113377324536 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.216556688662267; hits/misses (PBA)= 0.978004399120176/0.6434713057388523; rounds (PBA)=1.621875624875025;} wight #4: {team=neutral evil ; avg hp=33.62627474505099 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.50869826034793; hits/misses (PBA)= 3.304139172165567/1.3985202959408118; rounds (PBA)=2.7126574685062987;} wight #5: {team=neutral evil ; avg hp=33.82423515296941 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.238552289542092; hits/misses (PBA)= 3.2781443711257747/1.4433113377324536; rounds (PBA)=2.720255948810238;} warhorse #3: {team=unaligned ; avg hp=-3.4861027794441113 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.120975804839032; hits/misses (PBA)= 0.9728054389122176/0.6372725454909018; rounds (PBA)=1.6106778644271145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Good: 1.0 ± 0.0; > Team Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Will: {team=Good; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 317.68; crudely normalised: 0% > unaligned = expected rounds to survive: 190.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28037; lawful evil : 0.92 ± 0.0; unaligned : 0.08 ± 0.0; > Team lawful evil = winning battles: 4585; perfect battles: 0; close-call battles: 4274; > Team unaligned = winning battles: 416; perfect battles: 0; close-call battles: 415; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=lawful evil ; avg hp=11.474105178964207 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.52889422115577; hits/misses (PBA)= 2.8828234353129374/1.5924815036992601; rounds (PBA)=4.683063387322536;} ogre: {team=unaligned ; avg hp=-1.6260747850429913 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.268346330733856; hits/misses (PBA)= 3.272745450909818/1.6416716656668666; rounds (PBA)=4.9844031193761245;} skeleton #2: {team=lawful evil ; avg hp=-0.35592881423715256 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.518496300739852; hits/misses (PBA)= 1.3025394921015796/0.7498500299940012; rounds (PBA)=2.4311137772445512;} skeleton: {team=lawful evil ; avg hp=-0.2563487302539492 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651469706058788; hits/misses (PBA)= 1.3183363327334534/0.7580483903219356; rounds (PBA)=2.45370925814837;} wolf: {team=unaligned ; avg hp=-4.386322735452909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107578484303139; hits/misses (PBA)= 0.6974605078984203/0.6912617476504699; rounds (PBA)=1.3929214157168566;} skeleton #4: {team=lawful evil ; avg hp=-0.2425514897020596 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.56628674265147; hits/misses (PBA)= 1.2911417716456708/0.7544491101779645; rounds (PBA)=2.4247150569886022;} specter: {team=lawful evil ; avg hp=19.372925414917017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.91901619676065; hits/misses (PBA)= 3.265746850629874/1.6966606678664267; rounds (PBA)=5.210357928414317;} wolf #3: {team=unaligned ; avg hp=-4.441911617676465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135572885422915; hits/misses (PBA)= 0.7030593881223756/0.6736652669466107; rounds (PBA)=1.3823235352929415;} wolf #2: {team=unaligned ; avg hp=-4.317136572685463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067786442711458; hits/misses (PBA)= 0.6952609478104379/0.6858628274345131; rounds (PBA)=1.386122775444911;} shadow #2: {team=lawful evil ; avg hp=11.43251349730054 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.510297940411917; hits/misses (PBA)= 2.8948210357928414/1.580483903219356; rounds (PBA)=4.687662467506499;} skeleton #3: {team=lawful evil ; avg hp=-0.24315136972605478 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.592081583683263; hits/misses (PBA)= 1.3147370525894821/0.74625074985003; rounds (PBA)=2.445910817836433;} wolf #4: {team=unaligned ; avg hp=-4.51509698060388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.239152169566087; hits/misses (PBA)= 0.7124575084983004/0.6788642271545691; rounds (PBA)=1.3945210957808438;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 226.2; crudely normalised: 0% > unaligned = expected rounds to survive: 240.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32336; lawful evil : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team lawful evil = winning battles: 798; perfect battles: 0; close-call battles: 785; > Team unaligned = winning battles: 4203; perfect battles: 0; close-call battles: 3922; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=-4.6276744651069786 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.010397920415917; hits/misses (PBA)= 1.2191561687662467/0.7980403919216157; rounds (PBA)=2.070985802839432;} wolf #2: {team=unaligned ; avg hp=-0.846630673865227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.944411117776445; hits/misses (PBA)= 1.341131773645271/0.8798240351929614; rounds (PBA)=2.4037192561487704;} ogre: {team=unaligned ; avg hp=40.76444711057788 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.23915216956609; hits/misses (PBA)= 4.063987202559488/1.6920615876824634; rounds (PBA)=6.228354329134173;} skeleton #4: {team=lawful evil ; avg hp=-4.613677264547091 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.104779044191162; hits/misses (PBA)= 1.2211557688462307/0.7920415916816637; rounds (PBA)=2.0679864027194563;} wolf #4: {team=unaligned ; avg hp=-0.8692261547690462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.762047590481904; hits/misses (PBA)= 1.3165366926614677/0.8670265946810638; rounds (PBA)=2.3545290941811636;} specter: {team=lawful evil ; avg hp=-1.8812237552489501 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.66686662667467; hits/misses (PBA)= 3.328134373125375/2.090981803639272; rounds (PBA)=5.5176964607078585;} skeleton #3: {team=lawful evil ; avg hp=-4.642271545690861 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.050589882023595; hits/misses (PBA)= 1.2179564087182564/0.8114377124575085; rounds (PBA)=2.082983403319336;} wolf #3: {team=unaligned ; avg hp=-0.9172165566886623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.612877424515098; hits/misses (PBA)= 1.2991401719656068/0.8774245150969806; rounds (PBA)=2.3585282943411316;} wolf: {team=unaligned ; avg hp=-0.9932013597280543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7750449910018; hits/misses (PBA)= 1.3133373325334934/0.8482303539292142; rounds (PBA)=2.352129574085183;} skeleton: {team=lawful evil ; avg hp=-4.568686262747451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.029194161167767; hits/misses (PBA)= 1.2121575684863028/0.8152369526094781; rounds (PBA)=2.084383123375325;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 226.2; crudely normalised: 0% > unaligned = expected rounds to survive: 240.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32523; lawful evil : 0.16 ± 0.01; unaligned : 0.84 ± 0.01; > Team lawful evil = winning battles: 803; perfect battles: 0; close-call battles: 783; > Team unaligned = winning battles: 4198; perfect battles: 0; close-call battles: 3952; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=-0.9288142371525695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.827834433113377; hits/misses (PBA)= 1.3227354529094182/0.879624075184963; rounds (PBA)=2.37872425514897;} skeleton #4: {team=lawful evil ; avg hp=-4.6814637072585485 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1257748450309935; hits/misses (PBA)= 1.24375124975005/0.7950409918016397; rounds (PBA)=2.0987802439512095;} skeleton #2: {team=lawful evil ; avg hp=-4.608078384323135 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.08498300339932; hits/misses (PBA)= 1.229754049190162/0.793241351729654; rounds (PBA)=2.077984403119376;} specter: {team=lawful evil ; avg hp=-1.9924015196960607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.16716656668666; hits/misses (PBA)= 3.3703259348130374/2.06498700259948; rounds (PBA)=5.530093981203759;} wolf #2: {team=unaligned ; avg hp=-1.0625874825034993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557888422315537; hits/misses (PBA)= 1.2885422915416918/0.8508298340331933; rounds (PBA)=2.314537092581484;} skeleton: {team=lawful evil ; avg hp=-4.677664467106578 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.127774445110978; hits/misses (PBA)= 1.2353529294141172/0.8056388722255549; rounds (PBA)=2.0995800839832035;} ogre: {team=unaligned ; avg hp=40.50129974005199 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.1999600079984; hits/misses (PBA)= 4.113577284543092/1.6690661867626475; rounds (PBA)=6.257548490301939;} skeleton #3: {team=lawful evil ; avg hp=-4.6646670665866825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.290741851629674; hits/misses (PBA)= 1.2559488102379524/0.794241151769646; rounds (PBA)=2.1071785642871426;} wolf #3: {team=unaligned ; avg hp=-1.1471705658868225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.41511697660468; hits/misses (PBA)= 1.2733453309338132/0.8674265146970606; rounds (PBA)=2.3305338932213555;} wolf #4: {team=unaligned ; avg hp=-1.1591681663667266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.623475304939012; hits/misses (PBA)= 1.2953409318136373/0.8528294341131774; rounds (PBA)=2.32373525294941;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27788; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team chaotic evil = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4986; perfect battles: 0; close-call battles: 4469; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=1.0201959608078384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.70385922815437; hits/misses (PBA)= 1.4425114977004598/0.913617276544691; rounds (PBA)=2.62127574485103;} ogre: {team=unaligned ; avg hp=55.089382123575284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.76884623075385; hits/misses (PBA)= 3.5804839032193563/1.4137172565486902; rounds (PBA)=5.457308538292342;} wolf #4: {team=unaligned ; avg hp=1.0757848430313937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.492101579684062; hits/misses (PBA)= 1.4223155368926215/0.9144171165766847; rounds (PBA)=2.5984803039392124;} wolf #2: {team=unaligned ; avg hp=0.9014197160567886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.810837832433513; hits/misses (PBA)= 1.4561087782443511/0.914617076584683; rounds (PBA)=2.6210757848430313;} skeleton #3: {team=lawful evil ; avg hp=-5.154369126174765 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.914817036592681; hits/misses (PBA)= 1.0167966406718656/0.7114577084583084; rounds (PBA)=1.729854029194161;} skeleton #4: {team=lawful evil ; avg hp=-5.181563687262548 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.716656668666267; hits/misses (PBA)= 0.9880023995200959/0.7256548690261948; rounds (PBA)=1.7164567086582683;} specter: {team=chaotic evil ; avg hp=-5.685662867426514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.55748850229954; hits/misses (PBA)= 2.6076784643071385/1.8118376324735053; rounds (PBA)=4.420715856828634;} wolf: {team=unaligned ; avg hp=0.882623475304939 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.542891421715657; hits/misses (PBA)= 1.421515696860628/0.9032193561287742; rounds (PBA)=2.585482903419316;} skeleton: {team=lawful evil ; avg hp=-5.194161167766446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.997600479904019; hits/misses (PBA)= 1.0347930413917217/0.7114577084583084; rounds (PBA)=1.7498500299940012;} skeleton #2: {team=lawful evil ; avg hp=-5.145970805838832 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.887222555488902; hits/misses (PBA)= 1.0275944811037792/0.7284543091381723; rounds (PBA)=1.758248350329934;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 161.78; crudely normalised: 0% > unaligned = expected rounds to survive: 271.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19982; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 9; > Team unaligned = winning battles: 4991; perfect battles: 0; close-call battles: 2968; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=6.017596480703859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.534093181363728; hits/misses (PBA)= 1.2905418916216758/0.849630073985203; rounds (PBA)=2.7970405918816237;} skeleton #2: {team=lawful evil ; avg hp=-4.887622475504899 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.231553689262148; hits/misses (PBA)= 0.9164167166566687/1.0191961607678464; rounds (PBA)=1.9396120775844832;} skeleton #3: {team=lawful evil ; avg hp=-4.845230953809238 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25994801039792; hits/misses (PBA)= 0.9142171565686863/1.0181963607278544; rounds (PBA)=1.9372125574885024;} skeleton: {team=lawful evil ; avg hp=-4.910817836432713 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967406518696261; hits/misses (PBA)= 0.8852229554089183/0.9978004399120176; rounds (PBA)=1.889022195560888;} wolf #2: {team=unaligned ; avg hp=6.041191761647671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.37872425514897; hits/misses (PBA)= 1.260747850429914/0.8418316336732653; rounds (PBA)=2.7774445110977806;} ogre: {team=unaligned ; avg hp=58.233353329334136 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.71885622875425; hits/misses (PBA)= 2.469106178764247/1.090381923615277; rounds (PBA)=3.8102379524095182;} wolf #3: {team=unaligned ; avg hp=6.037992401519696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36872625474905; hits/misses (PBA)= 1.2637472505498901/0.8544291141771646; rounds (PBA)=2.789242151569686;} wolf: {team=unaligned ; avg hp=6.044791041791641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.458108378324335; hits/misses (PBA)= 1.2683463307338532/0.8522295540891822; rounds (PBA)=2.779244151169766;} skeleton #4: {team=lawful evil ; avg hp=-4.8148370325934815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166166766646671; hits/misses (PBA)= 0.9102179564087183/1.0315936812637472; rounds (PBA)=1.9446110777844432;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 542.11; crudely normalised: 0% > other= expected rounds to survive: 251.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32787; chaotic evil : 0.66 ± 0.01; other: 0.34 ± 0.01; > Team chaotic evil = winning battles: 3275; perfect battles: 0; close-call battles: 3025; > Team other = winning battles: 1726; perfect battles: 0; close-call battles: 1631; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=chaotic evil ; avg hp=-2.619876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864427114577085; hits/misses (PBA)= 1.198360327934413/0.6420715856828634; rounds (PBA)=2.206158768246351;} specter #4: {team=other; avg hp=-1.2805438912217557 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.018996200759847; hits/misses (PBA)= 1.8792241551689661/1.3833233353329335; rounds (PBA)=3.410717856428714;} wolf #2: {team=chaotic evil ; avg hp=-2.5776844631073783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82743451309738; hits/misses (PBA)= 1.19376124775045/0.6396720655868826; rounds (PBA)=2.2089582083583283;} specter: {team=other; avg hp=-1.4315136972605478 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.124575084983004; hits/misses (PBA)= 1.879624075184963/1.383123375324935; rounds (PBA)=3.407118576284743;} ogre: {team=chaotic evil ; avg hp=28.67126574685063 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.840231953609276; hits/misses (PBA)= 4.3249350129974005/1.4927014597080583; rounds (PBA)=6.198360327934413;} specter #2: {team=other; avg hp=-1.7370525894821036 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.983403319336134; hits/misses (PBA)= 1.8632273545290943/1.382123575284943; rounds (PBA)=3.399120175964807;} specter #3: {team=other; avg hp=-1.468506298740252 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.494301139772045; hits/misses (PBA)= 1.9178164367126576/1.4097180563887222; rounds (PBA)=3.4813037392521498;} wolf #3: {team=chaotic evil ; avg hp=-2.5864827034593083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.663067386522695; hits/misses (PBA)= 1.1749650069986002/0.648870225954809; rounds (PBA)=2.2071585682863426;} wolf: {team=chaotic evil ; avg hp=-2.508498300339932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.72245550889822; hits/misses (PBA)= 1.1763647270545892/0.639872025594881; rounds (PBA)=2.180963807238552;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 542.11; crudely normalised: 0% > other= expected rounds to survive: 251.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32808; chaotic evil : 0.65 ± 0.01; other: 0.35 ± 0.01; > Team chaotic evil = winning battles: 3247; perfect battles: 0; close-call battles: 2980; > Team other = winning battles: 1754; perfect battles: 0; close-call battles: 1659; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=28.525694861027795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.70305938812238; hits/misses (PBA)= 4.32993401319736/1.4943011397720456; rounds (PBA)=6.202959408118376;} wolf #4: {team=chaotic evil ; avg hp=-2.538892221555689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.704459108178364; hits/misses (PBA)= 1.1785642871425714/0.6262747450509898; rounds (PBA)=2.1897620475904818;} specter #3: {team=other; avg hp=-1.3505298940211958 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.304139172165566; hits/misses (PBA)= 1.8932213557288542/1.3967206558688263; rounds (PBA)=3.4423115376924613;} wolf #2: {team=chaotic evil ; avg hp=-2.6042791441711657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71765646870626; hits/misses (PBA)= 1.1851629674065187/0.6556688662267547; rounds (PBA)=2.215756848630274;} specter #2: {team=other; avg hp=-1.5226954609078185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.06638672265547; hits/misses (PBA)= 1.8872225554889022/1.3665266946610677; rounds (PBA)=3.394921015796841;} wolf #3: {team=chaotic evil ; avg hp=-2.51749650069986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.79624075184963; hits/misses (PBA)= 1.1965606878624275/0.6456708658268346; rounds (PBA)=2.1991601679664066;} specter: {team=other; avg hp=-1.347730453909218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.27354529094181; hits/misses (PBA)= 1.8974205158968207/1.394121175764847; rounds (PBA)=3.4429114177164566;} specter #4: {team=other; avg hp=-1.2635472905418916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.17016596680664; hits/misses (PBA)= 1.8864227154569086/1.4059188162367526; rounds (PBA)=3.448510297940412;} wolf: {team=chaotic evil ; avg hp=-2.679264147170566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.563087382523495; hits/misses (PBA)= 1.1607678464307138/0.6598680263947211; rounds (PBA)=2.1835632873425315;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 542.11; crudely normalised: 0% > other= expected rounds to survive: 251.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32968; chaotic evil : 0.64 ± 0.01; other: 0.36 ± 0.01; > Team chaotic evil = winning battles: 3180; perfect battles: 0; close-call battles: 2944; > Team other = winning battles: 1821; perfect battles: 0; close-call battles: 1725; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=other; avg hp=-1.3829234153169365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.574685062987403; hits/misses (PBA)= 1.9130173965206958/1.3827234553089383; rounds (PBA)=3.45250949810038;} wolf #4: {team=chaotic evil ; avg hp=-2.647870425914817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.730253949210159; hits/misses (PBA)= 1.1801639672065587/0.6410717856428714; rounds (PBA)=2.174365126974605;} wolf #3: {team=chaotic evil ; avg hp=-2.587882423515297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.574285142971405; hits/misses (PBA)= 1.1657668466306739/0.6526694661067787; rounds (PBA)=2.177164567086583;} specter #4: {team=other; avg hp=-1.3025394921015796 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.519296140771846; hits/misses (PBA)= 1.915616876624675/1.3797240551889622; rounds (PBA)=3.446510697860428;} specter #2: {team=other; avg hp=-1.2105578884223156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.52649470105979; hits/misses (PBA)= 1.9228154369126176/1.3913217356528693; rounds (PBA)=3.4709058188362327;} specter #3: {team=other; avg hp=-1.0347930413917217 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.384323135372924; hits/misses (PBA)= 1.9064187162567487/1.3827234553089383; rounds (PBA)=3.439512097580484;} wolf: {team=chaotic evil ; avg hp=-2.6340731853629276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.625474905018995; hits/misses (PBA)= 1.1641671665666866/0.6304739052189562; rounds (PBA)=2.1605678864227156;} ogre: {team=chaotic evil ; avg hp=27.59628074385123 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36492701459708; hits/misses (PBA)= 4.293941211757648/1.5360927814437113; rounds (PBA)=6.215556888622276;} wolf #2: {team=chaotic evil ; avg hp=-2.73125374925015 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.635872825434912; hits/misses (PBA)= 1.1729654069186162/0.6282743451309738; rounds (PBA)=2.157768446310738;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 153.06; crudely normalised: 0% > lawful evil = expected rounds to survive: 1028.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26589; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3790; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=lawful evil ; avg hp=16.65486902619476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.87382523495301; hits/misses (PBA)= 4.6244751049790045/3.5704859028194362; rounds (PBA)=4.645870825834833;} sahuagin #2: {team=lawful evil ; avg hp=16.257948410317937 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.936612677464506; hits/misses (PBA)= 4.181963607278544/3.9852029594081184; rounds (PBA)=4.474505098980204;} lizardfolk #4: {team=lawful evil ; avg hp=16.89742051589682 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.096980603879224; hits/misses (PBA)= 4.655468906218756/3.591481703659268; rounds (PBA)=4.65366926614677;} sahuagin: {team=lawful evil ; avg hp=16.3127374525095 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82663467306539; hits/misses (PBA)= 4.187362527494501/3.9772045590881824; rounds (PBA)=4.485302939412118;} sahuagin #4: {team=lawful evil ; avg hp=16.257148570285942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.060787842431512; hits/misses (PBA)= 4.20615876824635/4.013997200559888; rounds (PBA)=4.499300139972005;} berserker: {team=any ; avg hp=-2.430113977204559 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.527694461107778; hits/misses (PBA)= 0.99000199960008/1.3203359328134374; rounds (PBA)=2.310337932413517;} lizardfolk #2: {team=lawful evil ; avg hp=16.80603879224155 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.693061387722455; hits/misses (PBA)= 4.595080983803239/3.584883023395321; rounds (PBA)=4.635272945410918;} lizardfolk #3: {team=lawful evil ; avg hp=16.56668666266747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.91021795640872; hits/misses (PBA)= 4.642871425714857/3.5490901819636074; rounds (PBA)=4.648470305938813;} druid: {team=any ; avg hp=-2.425114977004599 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5300939812037593; hits/misses (PBA)= 0.14617076584683064/0.41931613677264545; rounds (PBA)=0.5654869026194761;} sahuagin #3: {team=lawful evil ; avg hp=16.246950609878024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.918016396720656; hits/misses (PBA)= 4.178564287142572/3.9642071585682865; rounds (PBA)=4.460707858428314;} assassin: {team=any ; avg hp=-2.4609078184363127 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.94241151769646; hits/misses (PBA)= 5.0991801639672065/4.262547490501899; rounds (PBA)=4.680863827234553;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 277.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 451.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36612; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 4997; perfect battles: 0; close-call battles: 3931; > Team lawful evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #4: {team=lawful evil ; avg hp=-3.8200359928014396 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.09378124375125; hits/misses (PBA)= 4.249750049990002/3.033593281343731; rounds (PBA)=4.19376124775045;} assassin: {team=any ; avg hp=75.75844831033793 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.89222155568886; hits/misses (PBA)= 9.253949210157968/3.9520095980803838; rounds (PBA)=7.171165766846631;} sahuagin: {team=lawful evil ; avg hp=-3.814637072585483 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.124175164967006; hits/misses (PBA)= 4.263547290541892/3.0263947210557887; rounds (PBA)=4.1883623275344934;} sahuagin #2: {team=lawful evil ; avg hp=-3.8804239152169564 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.305138972205558; hits/misses (PBA)= 4.3023395320935816/3.0571885622875423; rounds (PBA)=4.224555088982203;} sahuagin #3: {team=lawful evil ; avg hp=-3.8990201959608077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.13357328534293; hits/misses (PBA)= 4.257748450309938/3.0631873625274944; rounds (PBA)=4.199360127974405;} druid: {team=any ; avg hp=-1.959608078384323 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.214357128574285; hits/misses (PBA)= 0.612877424515097/1.0769846030793842; rounds (PBA)=1.7576484703059387;} berserker: {team=any ; avg hp=25.544491101779645 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.30753849230154; hits/misses (PBA)= 3.9852029594081184/2.2663467306538694; rounds (PBA)=6.512097580483903;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 277.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 451.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36431; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 3902; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=26.251749650069986 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.678064387122575; hits/misses (PBA)= 4.021395720855828/2.2665466906618676; rounds (PBA)=6.544291141771645;} druid: {team=any ; avg hp=-1.909618076384723 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240751849630074; hits/misses (PBA)= 0.6176764647070586/1.0807838432313537; rounds (PBA)=1.7740451909618076;} sahuagin #3: {team=lawful evil ; avg hp=-3.8234353129374123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.930213957208558; hits/misses (PBA)= 4.216556688662267/3.0575884823035393; rounds (PBA)=4.158968206358728;} sahuagin #4: {team=lawful evil ; avg hp=-3.8668266346730653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.884423115376926; hits/misses (PBA)= 4.201759648070386/3.021995600879824; rounds (PBA)=4.165166966606678;} sahuagin: {team=lawful evil ; avg hp=-3.7954409118176367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91001799640072; hits/misses (PBA)= 4.223155368926215/3.052989402119576; rounds (PBA)=4.162167566486703;} sahuagin #2: {team=lawful evil ; avg hp=-3.8234353129374123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.85982803439312; hits/misses (PBA)= 4.204159168166367/3.029394121175765; rounds (PBA)=4.157768446310738;} assassin: {team=any ; avg hp=76.07338532293541 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.390321935612874; hits/misses (PBA)= 9.175364927014597/3.9444111177764447; rounds (PBA)=7.136972605478904;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 322.9; crudely normalised: 0% > unaligned = expected rounds to survive: 131.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2192; Sum of rounds: 10684; > Team neutral evil = winning battles: 2106; perfect battles: 0; close-call battles: 1932; > Team unaligned = winning battles: 85; perfect battles: 0; close-call battles: 85; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=unaligned ; avg hp=-2.605839416058394 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.284671532846716; hits/misses (PBA)= 2.428375912408759/1.894616788321168; rounds (PBA)=4.356751824817518;} wolf #3: {team=unaligned ; avg hp=-3.696624087591241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.971259124087591; hits/misses (PBA)= 0.5355839416058394/0.718521897810219; rounds (PBA)=1.2554744525547445;} goblin #4: {team=neutral evil ; avg hp=1.0615875912408759 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.983576642335766; hits/misses (PBA)= 1.5606751824817517/0.8754562043795621; rounds (PBA)=2.6583029197080292;} worg: {team=neutral evil ; avg hp=24.193430656934307 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.773722627737225; hits/misses (PBA)= 3.021897810218978/1.2869525547445255; rounds (PBA)=4.483120437956204;} goblin #2: {team=neutral evil ; avg hp=0.9954379562043796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.222171532846716; hits/misses (PBA)= 1.6026459854014599/0.8882299270072993; rounds (PBA)=2.6929744525547443;} wolf #4: {team=unaligned ; avg hp=-3.7198905109489053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8453467153284673; hits/misses (PBA)= 0.5132299270072993/0.7239963503649635; rounds (PBA)=1.2376824817518248;} wolf #5: {team=unaligned ; avg hp=-3.7062043795620436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.903740875912409; hits/misses (PBA)= 0.531934306569343/0.7157846715328468; rounds (PBA)=1.2477189781021898;} wolf #2: {team=unaligned ; avg hp=-3.6505474452554743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7864963503649633; hits/misses (PBA)= 0.5118613138686131/0.7358576642335767; rounds (PBA)=1.25;} goblin #5: {team=neutral evil ; avg hp=0.6715328467153284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.798813868613138; hits/misses (PBA)= 1.531478102189781/0.8978102189781022; rounds (PBA)=2.634580291970803;} goblin #7: {team=neutral evil ; avg hp=0.9507299270072993 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.996806569343066; hits/misses (PBA)= 1.552919708029197/0.906478102189781; rounds (PBA)=2.6724452554744524;} worg #2: {team=neutral evil ; avg hp=24.119525547445257 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.11222627737226; hits/misses (PBA)= 2.969434306569343/1.3567518248175183; rounds (PBA)=4.506386861313868;} goblin: {team=neutral evil ; avg hp=0.7864963503649635 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.207116788321168; hits/misses (PBA)= 1.6031021897810218/0.8293795620437956; rounds (PBA)=2.6628649635036497;} goblin #6: {team=neutral evil ; avg hp=0.8426094890510949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98220802919708; hits/misses (PBA)= 1.5561131386861313/0.905565693430657; rounds (PBA)=2.6861313868613137;} goblin #3: {team=neutral evil ; avg hp=0.896441605839416 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.041970802919709; hits/misses (PBA)= 1.5561131386861313/0.864507299270073; rounds (PBA)=2.6327554744525545;} wolf: {team=unaligned ; avg hp=-3.655565693430657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8307481751824817; hits/misses (PBA)= 0.5196167883211679/0.7317518248175182; rounds (PBA)=1.2527372262773722;} goblin #8: {team=neutral evil ; avg hp=0.8216240875912408 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.870437956204379; hits/misses (PBA)= 1.551094890510949/0.8895985401459854; rounds (PBA)=2.667883211678832;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 322.9; crudely normalised: 0% > unaligned = expected rounds to survive: 131.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2448; Sum of rounds: 11828; > Team neutral evil = winning battles: 2354; perfect battles: 0; close-call battles: 2147; > Team unaligned = winning battles: 93; perfect battles: 0; close-call battles: 93; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=0.8705065359477124 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.207107843137255; hits/misses (PBA)= 1.5890522875816993/0.886437908496732; rounds (PBA)=2.690767973856209;} ogre: {team=unaligned ; avg hp=-2.379493464052288 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.572712418300654; hits/misses (PBA)= 2.385212418300654/1.8843954248366013; rounds (PBA)=4.297794117647059;} worg #2: {team=neutral evil ; avg hp=24.251633986928105 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.203022875816995; hits/misses (PBA)= 2.96609477124183/1.3161764705882353; rounds (PBA)=4.454248366013072;} goblin #5: {team=neutral evil ; avg hp=0.9697712418300654 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.707516339869281; hits/misses (PBA)= 1.5232843137254901/0.8876633986928104; rounds (PBA)=2.6425653594771243;} worg: {team=neutral evil ; avg hp=24.19893790849673 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.227124183006534; hits/misses (PBA)= 2.9607843137254903/1.3263888888888888; rounds (PBA)=4.468954248366013;} wolf #4: {team=unaligned ; avg hp=-3.7083333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8137254901960786; hits/misses (PBA)= 0.5118464052287581/0.761437908496732; rounds (PBA)=1.275735294117647;} wolf #5: {team=unaligned ; avg hp=-3.77859477124183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.727532679738562; hits/misses (PBA)= 0.514297385620915/0.7459150326797386; rounds (PBA)=1.2618464052287581;} goblin: {team=neutral evil ; avg hp=0.988562091503268 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.042075163398692; hits/misses (PBA)= 1.568218954248366/0.8660130718954249; rounds (PBA)=2.672794117647059;} wolf #3: {team=unaligned ; avg hp=-3.742238562091503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6887254901960786; hits/misses (PBA)= 0.49959150326797386/0.7377450980392157; rounds (PBA)=1.2389705882352942;} wolf: {team=unaligned ; avg hp=-3.6070261437908497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8366013071895426; hits/misses (PBA)= 0.5159313725490197/0.7271241830065359; rounds (PBA)=1.2455065359477124;} goblin #8: {team=neutral evil ; avg hp=0.8627450980392157 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.977124183006536; hits/misses (PBA)= 1.559640522875817/0.9125816993464052; rounds (PBA)=2.7005718954248366;} goblin #4: {team=neutral evil ; avg hp=1.1719771241830066 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.160130718954248; hits/misses (PBA)= 1.5919117647058822/0.8737745098039216; rounds (PBA)=2.674019607843137;} wolf #2: {team=unaligned ; avg hp=-3.676470588235294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8186274509803924; hits/misses (PBA)= 0.5220588235294118/0.7430555555555556; rounds (PBA)=1.2679738562091503;} goblin #7: {team=neutral evil ; avg hp=1.0706699346405228 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03390522875817; hits/misses (PBA)= 1.5735294117647058/0.8827614379084967; rounds (PBA)=2.6748366013071894;} goblin #6: {team=neutral evil ; avg hp=1.0355392156862746 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.204248366013072; hits/misses (PBA)= 1.5898692810457515/0.8884803921568627; rounds (PBA)=2.689950980392157;} goblin #3: {team=neutral evil ; avg hp=1.085375816993464 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.118872549019608; hits/misses (PBA)= 1.5976307189542485/0.9093137254901961; rounds (PBA)=2.7234477124183005;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 174.71; crudely normalised: 0% > unaligned = expected rounds to survive: 150.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2614; Sum of rounds: 16990; > Team neutral evil = winning battles: 878; perfect battles: 0; close-call battles: 816; > Team unaligned = winning battles: 1735; perfect battles: 0; close-call battles: 1684; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-2.9525631216526396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.596786534047437; hits/misses (PBA)= 1.8232593726090283/1.080336648814078; rounds (PBA)=3.081484315225708;} ogre: {team=unaligned ; avg hp=30.848125478194337 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.68898240244835; hits/misses (PBA)= 3.3530986993114/2.5313695485845447; rounds (PBA)=6.255164498852333;} goblin #8: {team=neutral evil ; avg hp=-2.8837031369548582 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.705432287681713; hits/misses (PBA)= 1.869548584544759/1.070390206579954; rounds (PBA)=3.102142310635042;} goblin #7: {team=neutral evil ; avg hp=-2.9242540168324407 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.565416985462893; hits/misses (PBA)= 1.8278500382555471/1.0849273144605969; rounds (PBA)=3.092195868400918;} wolf #2: {team=unaligned ; avg hp=-0.4322876817138485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.446059678653405; hits/misses (PBA)= 0.868018362662586/1.1710022953328232; rounds (PBA)=2.1032899770466718;} wolf #5: {team=unaligned ; avg hp=-0.4567712318286152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.68133129303749; hits/misses (PBA)= 0.8986228003060444/1.1392501912777353; rounds (PBA)=2.1032899770466718;} wolf: {team=unaligned ; avg hp=-0.3523335883703137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725707727620505; hits/misses (PBA)= 0.9009181331293038/1.1744452945677124; rounds (PBA)=2.1491966335118593;} goblin #2: {team=neutral evil ; avg hp=-3.0072685539403214 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58301453710788; hits/misses (PBA)= 1.8469778117827085/1.0883703136954859; rounds (PBA)=3.1078806426931904;} wolf #4: {team=unaligned ; avg hp=-0.3821729150726855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.048201989288446; hits/misses (PBA)= 0.9495026778882938/1.127008416220352; rounds (PBA)=2.1346595256312164;} goblin #5: {team=neutral evil ; avg hp=-3.043993879112471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.874904361132364; hits/misses (PBA)= 1.882938026013772/1.0604437643458302; rounds (PBA)=3.09716908951798;} goblin #6: {team=neutral evil ; avg hp=-2.869166029074216 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663733741392502; hits/misses (PBA)= 1.824407039020658/1.0845447589900536; rounds (PBA)=3.092195868400918;} goblin #3: {team=neutral evil ; avg hp=-2.960214231063504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.571920428462127; hits/misses (PBA)= 1.8255547054322876/1.0543228768171384; rounds (PBA)=3.0745983167559294;} wolf #3: {team=unaligned ; avg hp=-0.5386381025248661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.787681713848508; hits/misses (PBA)= 0.9093343534812548/1.1128538638102525; rounds (PBA)=2.086840091813313;} goblin: {team=neutral evil ; avg hp=-2.7333588370313695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.714231063504208; hits/misses (PBA)= 1.8653404743687834/1.093726090283091; rounds (PBA)=3.130451415455241;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4617.6; crudely normalised: 0% > any evil = expected rounds to survive: 6675.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1195; Sum of rounds: 25705; > Team lawful evil = winning battles: 1180; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-8.92468619246862 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.036820083682; hits/misses (PBA)= 6.3581589958158995/5.224267782426778; rounds (PBA)=12.414225941422593;} ancient blue dragon: {team=lawful evil ; avg hp=121.79414225941423 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 719.510460251046; hits/misses (PBA)= 39.07029288702929/2.506276150627615; rounds (PBA)=21.497907949790793;} lich #4: {team=any evil ; avg hp=-8.724686192468619 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.25690376569038; hits/misses (PBA)= 6.3372384937238495/5.166527196652719; rounds (PBA)=12.314644351464436;} lich #3: {team=any evil ; avg hp=-9.0418410041841 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.80251046025104; hits/misses (PBA)= 6.20836820083682/5.082008368200837; rounds (PBA)=12.205857740585774;} lich #5: {team=any evil ; avg hp=-9.150627615062762 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.52468619246862; hits/misses (PBA)= 6.273640167364016/5.121338912133891; rounds (PBA)=12.283682008368201;} lich #2: {team=any evil ; avg hp=-9.153138075313807 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.22426778242678; hits/misses (PBA)= 6.125523012552302/4.968200836820084; rounds (PBA)=12.030962343096235;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4617.6; crudely normalised: 0% > any evil = expected rounds to survive: 6675.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1217; Sum of rounds: 26099; > Team lawful evil = winning battles: 1189; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 27; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ lich #3: {team=any evil ; avg hp=-9.196384552177486 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.36154478225144; hits/misses (PBA)= 6.495480690221857/5.317995069843878; rounds (PBA)=12.593262119967132;} lich #2: {team=any evil ; avg hp=-8.387017255546425 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.04601479046836; hits/misses (PBA)= 6.322103533278554/5.043549712407559; rounds (PBA)=12.176663927691044;} ancient blue dragon: {team=lawful evil ; avg hp=122.18323746918652 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 718.1454396055875; hits/misses (PBA)= 39.02218570254725/2.42810188989318; rounds (PBA)=21.423993426458505;} lich #5: {team=any evil ; avg hp=-8.370583401807725 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.55628594905505; hits/misses (PBA)= 6.083812654067379/5.027115858668858; rounds (PBA)=12.00493015612161;} lich #4: {team=any evil ; avg hp=-8.400164338537387 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.1101068200493; hits/misses (PBA)= 6.083812654067379/5.042728019720625; rounds (PBA)=12.074774034511092;} lich: {team=any evil ; avg hp=-9.063270336894002 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.51437962202137; hits/misses (PBA)= 6.154478225143796/5.123253903040263; rounds (PBA)=12.182415776499589;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5772.0; crudely normalised: 0% > any evil = expected rounds to survive: 5340.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1518; Sum of rounds: 26370; > Team lawful evil = winning battles: 1517; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=251.89328063241106 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 577.1040843214756; hits/misses (PBA)= 31.38010540184453/1.9183135704874836; rounds (PBA)=17.371541501976285;} lich #3: {team=any evil ; avg hp=-9.153491436100131 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.35770750988142; hits/misses (PBA)= 4.881422924901186/4.023715415019763; rounds (PBA)=10.023715415019764;} lich #2: {team=any evil ; avg hp=-9.5098814229249 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.10079051383399; hits/misses (PBA)= 5.161396574440053/4.308959156785244; rounds (PBA)=10.407773386034256;} lich: {team=any evil ; avg hp=-9.245059288537549 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.30237154150198; hits/misses (PBA)= 4.828722002635046/3.891304347826087; rounds (PBA)=9.906455862977602;} lich #4: {team=any evil ; avg hp=-9.210803689064559 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.15480895915679; hits/misses (PBA)= 5.065876152832675/4.16600790513834; rounds (PBA)=10.279314888010541;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7696.0; crudely normalised: 0% > any evil = expected rounds to survive: 4005.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3065; Sum of rounds: 40690; > Team lawful evil = winning battles: 3064; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=353.5804241435563 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 432.31484502446983; hits/misses (PBA)= 23.50995106035889/1.6094616639477977; rounds (PBA)=13.275693311582382;} lich #2: {team=any evil ; avg hp=-9.045676998368679 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.50799347471452; hits/misses (PBA)= 3.625122349102773/2.906688417618271; rounds (PBA)=8.011092985318108;} lich: {team=any evil ; avg hp=-9.27047308319739 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.08450244698206; hits/misses (PBA)= 3.760522022838499/3.0088091353996735; rounds (PBA)=8.141272430668842;} lich #3: {team=any evil ; avg hp=-9.105057096247961 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.695921696574224; hits/misses (PBA)= 3.726590538336052/3.0499184339314844; rounds (PBA)=8.144535073409461;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7696.0; crudely normalised: 0% > any evil = expected rounds to survive: 4005.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2589; Sum of rounds: 34408; > Team lawful evil = winning battles: 2588; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-9.332947083816146 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.31093086133642; hits/misses (PBA)= 3.6133642332947082/2.937041328698339; rounds (PBA)=8.040942448821939;} ancient blue dragon: {team=lawful evil ; avg hp=353.6821166473542 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 432.53147933565083; hits/misses (PBA)= 23.520664349169564/1.6303592120509849; rounds (PBA)=13.289687137891077;} lich #2: {team=any evil ; avg hp=-9.10158362302047 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.54615681730398; hits/misses (PBA)= 3.7261490923136344/3.030127462340672; rounds (PBA)=8.17110853611433;} lich #3: {team=any evil ; avg hp=-9.14677481653148 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.31054461181923; hits/misses (PBA)= 3.7736577829277715/3.0428736964078795; rounds (PBA)=8.169949787562766;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3848.0; crudely normalised: 0% > any evil = expected rounds to survive: 8010.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2276; Sum of rounds: 47601; > Team lawful evil = winning battles: 699; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 1576; perfect battles: 0; close-call battles: 1576; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=8.45079086115993 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 698.8339191564147; hits/misses (PBA)= 37.982425307557115/2.4134446397188047; rounds (PBA)=20.418277680140598;} lich #2: {team=any evil ; avg hp=17.323813708260104 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.36028119507908; hits/misses (PBA)= 6.993848857644991/5.6599297012302285; rounds (PBA)=13.426186291739894;} lich #6: {team=any evil ; avg hp=18.738576449912127 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.8255711775044; hits/misses (PBA)= 6.860720562390158/5.687609841827768; rounds (PBA)=13.37829525483304;} lich #5: {team=any evil ; avg hp=19.828646748681898 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.63620386643234; hits/misses (PBA)= 7.081282952548331/5.773286467486819; rounds (PBA)=13.616871704745167;} lich #3: {team=any evil ; avg hp=17.83743409490334 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.65992970123023; hits/misses (PBA)= 6.78207381370826/5.534710017574692; rounds (PBA)=13.21397188049209;} lich: {team=any evil ; avg hp=17.86291739894552 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.85808435852373; hits/misses (PBA)= 6.632249560632689/5.361599297012302; rounds (PBA)=12.903778558875219;} lich #4: {team=any evil ; avg hp=19.285149384885763 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.06678383128295; hits/misses (PBA)= 6.797451669595782/5.468365553602812; rounds (PBA)=13.143673110720563;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3848.0; crudely normalised: 0% > any evil = expected rounds to survive: 8010.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3068; Sum of rounds: 64471; > Team lawful evil = winning battles: 978; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 2089; perfect battles: 0; close-call battles: 2089; ------------------------------------------------- Combattants ------------------------------------------------ lich #6: {team=any evil ; avg hp=17.65514993481095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.5684485006519; hits/misses (PBA)= 6.8578878748370276/5.5629074315514995; rounds (PBA)=13.275423728813559;} lich #2: {team=any evil ; avg hp=19.04335071707953 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.61701434159062; hits/misses (PBA)= 6.930573663624511/5.663298565840939; rounds (PBA)=13.401890482398956;} ancient blue dragon: {team=lawful evil ; avg hp=9.071056062581487 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 702.8054106910039; hits/misses (PBA)= 38.220990873533246/2.390482398956975; rounds (PBA)=20.533572359843546;} lich #4: {team=any evil ; avg hp=17.23794002607562 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.01760104302477; hits/misses (PBA)= 6.7301173402868315/5.541069100391134; rounds (PBA)=13.1245110821382;} lich #5: {team=any evil ; avg hp=16.676010430247718 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.85723598435463; hits/misses (PBA)= 6.819426336375489/5.528031290743155; rounds (PBA)=13.216101694915254;} lich: {team=any evil ; avg hp=18.503585397653193 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.58670143415907; hits/misses (PBA)= 6.838005215123859/5.605606258148631; rounds (PBA)=13.306714471968709;} lich #3: {team=any evil ; avg hp=18.03063885267275 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.253259452412; hits/misses (PBA)= 6.985984354628423/5.782920469361147; rounds (PBA)=13.570078226857888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11544.0; crudely normalised: 0% > any evil = expected rounds to survive: 2670.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46002; lawful evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich #2: {team=any evil ; avg hp=-9.09138172365527 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.489302139572086; hits/misses (PBA)= 2.2229554089182164/1.8040391921615677; rounds (PBA)=6.08998200359928;} ancient blue dragon: {team=lawful evil ; avg hp=430.50549890021995 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.1513697260548; hits/misses (PBA)= 15.720655868826235/1.2343531293741252; rounds (PBA)=9.198560287942412;} lich: {team=any evil ; avg hp=-9.05998800239952 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.00519896020796; hits/misses (PBA)= 2.180963807238552/1.7568486302739452; rounds (PBA)=6.015996800639872;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 23088.0; crudely normalised: 0% > any evil = expected rounds to survive: 1335.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24069; lawful evil : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=457.8264347130574 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.11877624475105; hits/misses (PBA)= 7.738252349530094/0.41471705658868224; rounds (PBA)=4.812837432513497;} lich: {team=any evil ; avg hp=-9.11877624475105 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.173565286942612; hits/misses (PBA)= 2.0321935612877424/1.6800639872025596; rounds (PBA)=3.7122575484903018;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20192; unaligned : 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4729; perfect battles: 0; close-call battles: 3490; > Team chaotic evil = winning battles: 272; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=5.486102779444111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.242151569686063; hits/misses (PBA)= 1.6664667066586683/0.6936612677464508; rounds (PBA)=2.9264147170565886;} wolf #3: {team=unaligned ; avg hp=5.567086582683463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.442311537692461; hits/misses (PBA)= 1.6920615876824634/0.7124575084983004; rounds (PBA)=2.958008398320336;} wolf #4: {team=unaligned ; avg hp=5.736852629474106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.383523295340932; hits/misses (PBA)= 1.6810637872425516/0.7346530693861227; rounds (PBA)=2.9502099580083985;} wolf #5: {team=unaligned ; avg hp=5.42751449710058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.433913217356528; hits/misses (PBA)= 1.6872625474905019/0.7094581083783243; rounds (PBA)=2.9188162367526496;} ogre: {team=chaotic evil ; avg hp=-2.6142771445710857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.079184163167366; hits/misses (PBA)= 2.0231953609278146/1.3685262947410517; rounds (PBA)=3.446110777844431;} wolf #2: {team=unaligned ; avg hp=5.7032593481303735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.1123775244951; hits/misses (PBA)= 1.658268346330734/0.7186562687462508; rounds (PBA)=2.928614277144571;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20427; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4677; perfect battles: 0; close-call battles: 3431; > Team chaotic evil = winning battles: 324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-2.566486702659468 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.54009198160368; hits/misses (PBA)= 2.0601879624075186/1.3603279344131174; rounds (PBA)=3.4853029394121178;} wolf #2: {team=unaligned ; avg hp=5.62867426514697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.241551689662067; hits/misses (PBA)= 1.6606678664267147/0.7356528694261147; rounds (PBA)=2.941411717656469;} wolf: {team=unaligned ; avg hp=5.4437112577484505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.451909618076385; hits/misses (PBA)= 1.685862827434513/0.7134573085382924; rounds (PBA)=2.9242151569686063;} wolf #4: {team=unaligned ; avg hp=5.3635272945410915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.374325134973006; hits/misses (PBA)= 1.6826634673065386/0.7148570285942811; rounds (PBA)=2.944611077784443;} wolf #5: {team=unaligned ; avg hp=5.4743051389722055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.179564087182564; hits/misses (PBA)= 1.649270145970806/0.7014597080583883; rounds (PBA)=2.9102179564087183;} wolf #3: {team=unaligned ; avg hp=5.549690061987603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.319136172765447; hits/misses (PBA)= 1.6722655468906218/0.7168566286742651; rounds (PBA)=2.9124175164967006;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20249; unaligned : 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team unaligned = winning battles: 4737; perfect battles: 0; close-call battles: 3523; > Team chaotic evil = winning battles: 264; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #5: {team=unaligned ; avg hp=5.573485302939412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.33613277344531; hits/misses (PBA)= 1.6780643871225756/0.7192561487702459; rounds (PBA)=2.949010197960408;} wolf #4: {team=unaligned ; avg hp=5.601079784043192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.255548890221956; hits/misses (PBA)= 1.6630673865226955/0.7080583883223356; rounds (PBA)=2.9302139572085584;} wolf: {team=unaligned ; avg hp=5.603279344131174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.158168366326734; hits/misses (PBA)= 1.6550689862027594/0.7134573085382924; rounds (PBA)=2.9384123175364927;} wolf #2: {team=unaligned ; avg hp=5.640471905618877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.323935212957409; hits/misses (PBA)= 1.6842631473705258/0.7210557888422315; rounds (PBA)=2.956608678264347;} ogre: {team=chaotic evil ; avg hp=-2.705258948210358 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.84883023395321; hits/misses (PBA)= 2.005998800239952/1.3759248150369927; rounds (PBA)=3.4347130573885223;} wolf #3: {team=unaligned ; avg hp=5.7328534293141375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.631473705258948; hits/misses (PBA)= 1.7174565086982603/0.727254549090182; rounds (PBA)=2.9618076384723055;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20282; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4718; perfect battles: 0; close-call battles: 3488; > Team chaotic evil = winning battles: 283; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=5.411517696460708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.101379724055189; hits/misses (PBA)= 1.6428714257148571/0.7170565886822635; rounds (PBA)=2.9164167166566686;} ogre: {team=chaotic evil ; avg hp=-2.663867226554689 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.09618076384723; hits/misses (PBA)= 2.0203959208158366/1.3613277344531094; rounds (PBA)=3.4383123375324933;} wolf: {team=unaligned ; avg hp=5.7546490701859625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.55488902219556; hits/misses (PBA)= 1.6986602679464107/0.73125374925015; rounds (PBA)=2.9592081583683263;} wolf #5: {team=unaligned ; avg hp=5.571085782843431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.16756648670266; hits/misses (PBA)= 1.649270145970806/0.7178564287142571; rounds (PBA)=2.922015596880624;} wolf #4: {team=unaligned ; avg hp=5.640471905618877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.298340331933613; hits/misses (PBA)= 1.6750649870025995/0.7296540691861627; rounds (PBA)=2.9496100779844032;} wolf #2: {team=unaligned ; avg hp=5.526094781043791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.541691661667667; hits/misses (PBA)= 1.7040591881623675/0.7018596280743852; rounds (PBA)=2.947610477904419;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20337; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4710; perfect battles: 0; close-call battles: 3449; > Team chaotic evil = winning battles: 291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=5.538292341531694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.114577084583084; hits/misses (PBA)= 1.6484703059388122/0.7206558688262348; rounds (PBA)=2.9238152369526094;} ogre: {team=chaotic evil ; avg hp=-2.7046590681863627 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.359328134373126; hits/misses (PBA)= 2.0503899220155968/1.3597280543891221; rounds (PBA)=3.4683063387322535;} wolf #4: {team=unaligned ; avg hp=5.411117776444711 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.197360527894421; hits/misses (PBA)= 1.6606678664267147/0.7054589082183563; rounds (PBA)=2.923215356928614;} wolf #2: {team=unaligned ; avg hp=5.553689262147571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.436912617476505; hits/misses (PBA)= 1.6930613877224554/0.727254549090182; rounds (PBA)=2.960407918416317;} wolf: {team=unaligned ; avg hp=5.6140771845630875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417116576684663; hits/misses (PBA)= 1.687862427514497/0.737252549490102; rounds (PBA)=2.966006798640272;} wolf #5: {team=unaligned ; avg hp=5.523495300939812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.538692261547691; hits/misses (PBA)= 1.6986602679464107/0.7218556288742252; rounds (PBA)=2.9614077184563086;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon: {team=other; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 44.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5020; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.329734053189362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3075384923015397; hits/misses (PBA)= 0.09738052389522095/0.41011797640471903; rounds (PBA)=0.50749850029994;} adult blue dragon: {team=lawful evil ; avg hp=224.69246150769845 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.329734053189362; hits/misses (PBA)= 1.0/0.057588482303539294; rounds (PBA)=1.0037992401519695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2419516096780644;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2565486902619476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% > LG= expected rounds to survive: 342.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25068; chaotic evil : 0.94 ± 0.0; LG: 0.06 ± 0.0; > Team chaotic evil = winning battles: 4701; perfect battles: 0; close-call battles: 0; > Team LG = winning battles: 300; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Woo: {team=LG; avg hp=-4.4751049790041995 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.999800039992001; hits/misses (PBA)= 1.8094381123775245/1.8294341131773646; rounds (PBA)=3.698860227954409;} orc: {team=chaotic evil ; avg hp=10.000199960007999 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.4751049790042; hits/misses (PBA)= 1.5772845430913818/2.396520695860828; rounds (PBA)=4.913817236552689;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 54.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21911; other: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team other = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4968; perfect battles: 0; close-call battles: 828; ------------------------------------------------- Combattants ------------------------------------------------ Refi: {team=other; avg hp=-2.0271945610877826 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.438112377524495; hits/misses (PBA)= 1.3269346130773845/2.405118976204759; rounds (PBA)=3.738652269546091;} kobold: {team=lawful evil ; avg hp=3.879624075184963 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.592081583683263; hits/misses (PBA)= 1.4101179764047191/0.9792041591681664; rounds (PBA)=3.8154369126174763;} kobold #3: {team=lawful evil ; avg hp=3.860627874425115 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.745850829834033; hits/misses (PBA)= 1.4343131373725255/0.9614077184563088; rounds (PBA)=3.821035792841432;} kobold #2: {team=lawful evil ; avg hp=3.821635672865427 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689262147570486; hits/misses (PBA)= 1.4183163367326534/0.9438112377524495; rounds (PBA)=3.811637672465507;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 54.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21718; other: 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team other = winning battles: 39; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4962; perfect battles: 0; close-call battles: 820; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=3.859028194361128 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.638872225554889; hits/misses (PBA)= 1.4089182163567286/0.937612477504499; rounds (PBA)=3.7774445110977806;} Refi: {team=other; avg hp=-2.001599680063987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4169166166766645; hits/misses (PBA)= 1.314137172565487/2.3733253349330132; rounds (PBA)=3.695260947810438;} kobold #3: {team=lawful evil ; avg hp=3.85502899420116 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.699460107978404; hits/misses (PBA)= 1.4279144171165767/0.9384123175364927; rounds (PBA)=3.8020395920815835;} kobold #2: {team=lawful evil ; avg hp=3.8690261947610476 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.663267346530694; hits/misses (PBA)= 1.4177164567086582/0.948010397920416; rounds (PBA)=3.7826434713057386;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25154969006198763;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2513497300539892;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 195.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 52.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18974; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3212; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #8: {team=chaotic evil ; avg hp=17.430313937212556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.452909418116377; hits/misses (PBA)= 1.8120375924815038/1.0919816036792642; rounds (PBA)=3.117376524695061;} kobold #4: {team=lawful evil ; avg hp=-1.8530293941211757 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.597080583883223; hits/misses (PBA)= 0.7616476704659069/0.851629674065187; rounds (PBA)=1.6830633873225356;} gnoll #2: {team=chaotic evil ; avg hp=17.45350929814037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.682263547290543; hits/misses (PBA)= 1.851629674065187/1.0607878424315138; rounds (PBA)=3.1207758448310337;} gnoll #7: {team=chaotic evil ; avg hp=17.431713657268546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.668866226754648; hits/misses (PBA)= 1.8454309138172365/1.0657868426314736; rounds (PBA)=3.1181763647270544;} kobold #7: {team=lawful evil ; avg hp=-1.8296340731853629 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.640471905618876; hits/misses (PBA)= 0.7742451509698061/0.8474305138972206; rounds (PBA)=1.6964607078584284;} gnoll #6: {team=chaotic evil ; avg hp=17.374125174965005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.554489102179565; hits/misses (PBA)= 1.8324335132973406/1.055988802239552; rounds (PBA)=3.1065786842631473;} kobold #3: {team=lawful evil ; avg hp=-1.8624275144971005 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.673865226954609; hits/misses (PBA)= 0.7778444311137772/0.8368326334733054; rounds (PBA)=1.6884623075384924;} gnoll #5: {team=chaotic evil ; avg hp=17.541091781643672 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.519696060787842; hits/misses (PBA)= 1.8290341931613676/1.079384123175365; rounds (PBA)=3.1229754049190164;} kobold #10: {team=lawful evil ; avg hp=-1.8678264347130573 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.703459308138372; hits/misses (PBA)= 0.7786442711457708/0.8404319136172765; rounds (PBA)=1.6902619476104779;} kobold #2: {team=lawful evil ; avg hp=-1.837632473505299 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.720255948810238; hits/misses (PBA)= 0.7818436312737452/0.8294341131773645; rounds (PBA)=1.6832633473305338;} kobold #8: {team=lawful evil ; avg hp=-1.8644271145770845 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7826434713057386; hits/misses (PBA)= 0.7962407518496301/0.8478304339132173; rounds (PBA)=1.7106578684263147;} gnoll: {team=chaotic evil ; avg hp=17.20395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.489502099580085; hits/misses (PBA)= 1.8108378324335133/1.057988402319536; rounds (PBA)=3.0969806038792242;} gnoll #4: {team=chaotic evil ; avg hp=17.388122375524894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571085782843431; hits/misses (PBA)= 1.828234353129374/1.0757848430313937; rounds (PBA)=3.1135772845430916;} kobold #9: {team=lawful evil ; avg hp=-1.878624275144971 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5222955408918217; hits/misses (PBA)= 0.7414517096580684/0.8488302339532093; rounds (PBA)=1.6676664667066587;} kobold #6: {team=lawful evil ; avg hp=-1.8500299940011997 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.632873425314937; hits/misses (PBA)= 0.7678464307138573/0.8612277544491101; rounds (PBA)=1.6958608278344331;} kobold: {team=lawful evil ; avg hp=-1.8780243951209759 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6178764247150568; hits/misses (PBA)= 0.7646470705858828/0.8408318336332733; rounds (PBA)=1.6806638672265546;} kobold #5: {team=lawful evil ; avg hp=-1.8370325934813037 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.607078584283143; hits/misses (PBA)= 0.7656468706258748/0.8488302339532093; rounds (PBA)=1.6824635072985403;} gnoll #3: {team=chaotic evil ; avg hp=17.679264147170567 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61987602479504; hits/misses (PBA)= 1.8434313137372524/1.084383123375325; rounds (PBA)=3.1195760847830436;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 372.46; crudely normalised: 0% > beyond= expected rounds to survive: -24510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9768; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=-34.63827234553089 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3729254149170167; hits/misses (PBA)= 0.04379124175164967/0.9150169966006798; rounds (PBA)=0.9588082383523295;} Cthulhu: {team=beyond; avg hp=773.3275344931013 (from 774); avg healing spells left=99998.9774045191 (from 99999); damage done (per battle average)= 79.6382723455309; hits/misses (PBA)= 1.9212157568486303/0.09298140371925614; rounds (PBA)=1.9532093581283743;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2035.38; crudely normalised: 0% > unaligned = expected rounds to survive: 12460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3197; Sum of rounds: 17682; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3196; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-10.411635908664373 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.19674695026588; hits/misses (PBA)= 3.9693462621207383/5.230528620581795; rounds (PBA)=4.600250234594933;} stone golem #2: {team=unaligned ; avg hp=139.2552392868314 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.97966843916171; hits/misses (PBA)= 3.3737879261807944/1.460431654676259; rounds (PBA)=5.2758836409133565;} stone golem: {team=unaligned ; avg hp=138.44291523303096 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.40381607757273; hits/misses (PBA)= 3.3040350328432906/1.4191429465123553; rounds (PBA)=5.273381294964029;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2035.38; crudely normalised: 0% > unaligned = expected rounds to survive: 12460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27592; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=138.0873825234953 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.43871225754849; hits/misses (PBA)= 3.298140371925615/1.3853229354129175; rounds (PBA)=5.271345730853829;} stone golem #2: {team=unaligned ; avg hp=139.51849630073986 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.97000599880025; hits/misses (PBA)= 3.368126374725055/1.4889022195560888; rounds (PBA)=5.258548290341932;} stone giant: {team=neutral ; avg hp=-10.408718256348731 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.39412117576485; hits/misses (PBA)= 4.003199360127974/5.192961407718457; rounds (PBA)=4.598080383923215;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4070.77; crudely normalised: 0% > unaligned = expected rounds to survive: 6230.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27199; neutral : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team neutral = winning battles: 499; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4502; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=61.615276944611075 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.97880423915217; hits/misses (PBA)= 6.519896020795841/2.7590481903619275; rounds (PBA)=5.315336932613477;} stone giant: {team=neutral ; avg hp=-6.978804239152169 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.38472305538892; hits/misses (PBA)= 5.670865826834633/3.0751849630073984; rounds (PBA)=4.45250949810038;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4103.6; crudely normalised: 0% > neutral = expected rounds to survive: 26477.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27553; chaotic evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 186; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-11.093181363727254 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.26774645070986; hits/misses (PBA)= 12.183163367326534/2.8060387922415515; rounds (PBA)=4.9964007198560285;} dragon turtle: {team=neutral ; avg hp=259.62167566486704 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.2867426514697; hits/misses (PBA)= 7.996800639872026/1.9786042791441711; rounds (PBA)=5.283343331333733;} dragon turtle #3: {team=neutral ; avg hp=260.7756448710258 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.29334133173364; hits/misses (PBA)= 8.006198760247951/2.009398120375925; rounds (PBA)=5.284343131373725;} dragon turtle #2: {team=neutral ; avg hp=252.33493301339732 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.5130973805239; hits/misses (PBA)= 7.655068986202759/1.9044191161767647; rounds (PBA)=5.297740451909618;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12310.79; crudely normalised: 0% > neutral = expected rounds to survive: 8825.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34314; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-10.252949410117976 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.8090381923615; hits/misses (PBA)= 14.456908618276344/3.6176764647070585; rounds (PBA)=6.02619476104779;} kraken: {team=chaotic evil ; avg hp=179.19096180763847 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.252949410118; hits/misses (PBA)= 16.683063387322534/1.9028194361127775; rounds (PBA)=6.85882823435313;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19941; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-15.856428714257149 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.13957208558287; hits/misses (PBA)= 6.47630473905219/3.5272945410917815; rounds (PBA)=3.3345330933813235;} tarrasque: {team=unaligned ; avg hp=537.8604279144171 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 487.85642871425716; hits/misses (PBA)= 15.803439312137572/0.8430313937212558; rounds (PBA)=3.9874025194961007;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% > other= expected rounds to survive: 161.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10002; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat #2: {team=other; avg hp=-23.650669866026796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11177764447110577; hits/misses (PBA)= 0.016196760647870425/0.2959408118376325; rounds (PBA)=0.4569086182763447;} tarrasque: {team=unaligned ; avg hp=675.4423115376925 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.56608678264348; hits/misses (PBA)= 5.0/0.29454109178164367; rounds (PBA)=2.0;} giant rat #4: {team=other; avg hp=-23.820635872825434 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1267746450709858; hits/misses (PBA)= 0.01779644071185763/0.30293941211757647; rounds (PBA)=0.46950609878024396;} giant rat #5: {team=other; avg hp=-23.622475504899022 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11257748450309939; hits/misses (PBA)= 0.015596880623875225/0.2933413317336533; rounds (PBA)=0.46450709858028394;} giant rat #3: {team=other; avg hp=-23.639272145570885 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11197760447910418; hits/misses (PBA)= 0.015596880623875225/0.30293941211757647; rounds (PBA)=0.47230553889222154;} giant rat: {team=other; avg hp=-23.833033393321337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09458108378324336; hits/misses (PBA)= 0.013797240551889621/0.30713857228554287; rounds (PBA)=0.47050589882023597;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -338000.0; crudely normalised: 0% > other= expected rounds to survive: 32.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.8468306338732 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.732053589282145; hits/misses (PBA)= 1.0/0.05558888222355529; rounds (PBA)=1.0;} giant rat: {team=other; avg hp=-29.732053589282142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15316936612677465; hits/misses (PBA)= 0.022195560887822437/0.39732053589282146; rounds (PBA)=0.4195160967806439;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 113.4; crudely normalised: 0% > lawful good = expected rounds to survive: 288443.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon #12: {team=lawful good ; avg hp=167.6876624675065 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.234353129374125; hits/misses (PBA)= 0.47850429914017195/0.2579484103179364; rounds (PBA)=0.30813837232553487;} young silver dragon #11: {team=lawful good ; avg hp=167.68226354729055 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.065386922615477; hits/misses (PBA)= 0.46810637872425515/0.24595080983803239; rounds (PBA)=0.3079384123175365;} young silver dragon #3: {team=lawful good ; avg hp=167.58608278344332 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.122575484903019; hits/misses (PBA)= 0.47210557888422316/0.244751049790042; rounds (PBA)=0.3085382923415317;} young silver dragon #4: {team=lawful good ; avg hp=167.63287342531493 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.100979804039192; hits/misses (PBA)= 0.46750649870025995/0.2521495700859828; rounds (PBA)=0.3131373725254949;} young silver dragon #9: {team=lawful good ; avg hp=167.6988602279544 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541091781643671; hits/misses (PBA)= 0.4963007398520296/0.2533493301339732; rounds (PBA)=0.3203359328134373;} young silver dragon #17: {team=lawful good ; avg hp=167.7108578284343 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.855628874225155; hits/misses (PBA)= 0.4533093381323735/0.2633473305338932; rounds (PBA)=0.3053389322135573;} young silver dragon #5: {team=lawful good ; avg hp=167.68546290741853 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.860827834433113; hits/misses (PBA)= 0.45510897820435914/0.25834833033393323; rounds (PBA)=0.3087382523495301;} young silver dragon #15: {team=lawful good ; avg hp=167.64527094581084 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418116376724655; hits/misses (PBA)= 0.4911017796440712/0.2553489302139572; rounds (PBA)=0.3223355328934213;} young silver dragon #19: {team=lawful good ; avg hp=167.65486902619477 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.055788842231554; hits/misses (PBA)= 0.47270545890821836/0.2535492901419716; rounds (PBA)=0.3119376124775045;} young silver dragon #16: {team=lawful good ; avg hp=167.73645270945812 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18616276744651; hits/misses (PBA)= 0.4741051789642072/0.2535492901419716; rounds (PBA)=0.3065386922615477;} fire giant: {team=lawful evil ; avg hp=-7.700059988002399 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50869826034793; hits/misses (PBA)= 0.29874025194961007/0.27874425114977003; rounds (PBA)=0.2887422515496901;} young silver dragon #23: {team=lawful good ; avg hp=167.6370725854829 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.023995200959808; hits/misses (PBA)= 0.46750649870025995/0.26094781043791243; rounds (PBA)=0.3153369326134773;} young silver dragon: {team=lawful good ; avg hp=167.6998600279944 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.20255948810238; hits/misses (PBA)= 0.47750449910017995/0.26374725054989; rounds (PBA)=0.3193361327734453;} young silver dragon #7: {team=lawful good ; avg hp=167.61367726454708 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.462107578484303; hits/misses (PBA)= 0.49350129974005197/0.2599480103979204; rounds (PBA)=0.3207358528294341;} young silver dragon #21: {team=lawful good ; avg hp=167.64287142571484 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.056388722255549; hits/misses (PBA)= 0.46630673865226957/0.251749650069986; rounds (PBA)=0.2989402119576085;} young silver dragon #14: {team=lawful good ; avg hp=167.624875024995 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.958008398320336; hits/misses (PBA)= 0.46450709858028394/0.2411517696460708; rounds (PBA)=0.3105378924215157;} young silver dragon #20: {team=lawful good ; avg hp=167.5628874225155 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.966406718656269; hits/misses (PBA)= 0.4621075784843031/0.24755048990201958; rounds (PBA)=0.3067386522695461;} young silver dragon #10: {team=lawful good ; avg hp=167.6368726254749 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.020795840831834; hits/misses (PBA)= 0.46330733853229356/0.24075184963007398; rounds (PBA)=0.3059388122375525;} young silver dragon #18: {team=lawful good ; avg hp=167.59308138372324 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.966806638672265; hits/misses (PBA)= 0.46130773845230955/0.2555488902219556; rounds (PBA)=0.3093381323735253;} young silver dragon #8: {team=lawful good ; avg hp=167.58608278344332 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.876424715056989; hits/misses (PBA)= 0.4527094581083783/0.262747450509898; rounds (PBA)=0.3025394921015797;} young silver dragon #24: {team=lawful good ; avg hp=167.6128774245151 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.933813237352529; hits/misses (PBA)= 0.4611077784443111/0.24675064987002598; rounds (PBA)=0.3069386122775445;} young silver dragon #22: {team=lawful good ; avg hp=167.6138772245551 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.173365326934613; hits/misses (PBA)= 0.4767046590681864/0.2599480103979204; rounds (PBA)=0.3169366126774645;} young silver dragon #6: {team=lawful good ; avg hp=167.6380723855229 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.561087782443511; hits/misses (PBA)= 0.4371125774845031/0.2443511297740452; rounds (PBA)=0.2923415316936613;} young silver dragon #13: {team=lawful good ; avg hp=167.61827634473104 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.092381523695261; hits/misses (PBA)= 0.47210557888422316/0.249750049990002; rounds (PBA)=0.3135372925414917;} young silver dragon #2: {team=lawful good ; avg hp=167.69026194761048 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.96500699860028; hits/misses (PBA)= 0.46510697860427913/0.24755048990201958; rounds (PBA)=0.3079384123175365;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1360.8; crudely normalised: 0% > lawful good = expected rounds to survive: 24036.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32154; lawful evil : 0.02 ± 0.0; lawful good : 0.98 ± 0.0; > Team lawful evil = winning battles: 102; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4899; perfect battles: 0; close-call battles: 2063; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=82.40451909618076 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.55548890221955; hits/misses (PBA)= 5.673065386922615/3.017796440711858; rounds (PBA)=5.873025394921016;} fire giant: {team=lawful evil ; avg hp=-7.147770445910818 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.60487902419516; hits/misses (PBA)= 6.037192561487703/5.54749050189962; rounds (PBA)=5.808838232353529;} young silver dragon #2: {team=lawful good ; avg hp=81.99060187962408 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.59228154369126; hits/misses (PBA)= 5.551689662067586/2.9912017596480704; rounds (PBA)=5.854029194161168;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2468.57; crudely normalised: 0% > lawful good = expected rounds to survive: 18832.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24291; lawful evil : 0.07 ± 0.0; lawful good : 0.93 ± 0.0; > Team lawful evil = winning battles: 344; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4657; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=88.00479904019195 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.94581083783243; hits/misses (PBA)= 9.879224155168966/2.5066986602679466; rounds (PBA)=4.750049990001999;} fire giant: {team=lawful evil ; avg hp=-5.9458108378324335 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.99520095980805; hits/misses (PBA)= 5.231153769246151/2.8178364327134573; rounds (PBA)=4.083583283343331;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2721.6; crudely normalised: 0% > lawful good = expected rounds to survive: 12018.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25235; lawful evil : 0.82 ± 0.01; lawful good : 0.18 ± 0.01; > Team lawful evil = winning battles: 4083; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 918; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=44.29774045190962 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.9754049190162; hits/misses (PBA)= 5.89002199560088/2.5386922615476903; rounds (PBA)=4.838432313537292;} young silver dragon: {team=lawful good ; avg hp=-5.975404919016197 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.70225954809038; hits/misses (PBA)= 7.85882823435313/4.251749650069986; rounds (PBA)=4.166166766646671;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12018.46; crudely normalised: 0% > other= expected rounds to survive: 2721.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25174; lawful good : 0.17 ± 0.01; other: 0.83 ± 0.01; > Team lawful good = winning battles: 865; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4136; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=-6.3835232953409315 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.42991401719657; hits/misses (PBA)= 7.783043391321736/4.255548890221956; rounds (PBA)=4.131773645270946;} fire giant: {team=other; avg hp=45.57008598280344 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.38352329534092; hits/misses (PBA)= 5.906618676264747/2.5120975804839034; rounds (PBA)=4.842231553689262;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2721.6; crudely normalised: 0% > lawful good = expected rounds to survive: 12018.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25075; lawful evil : 0.83 ± 0.01; lawful good : 0.17 ± 0.01; > Team lawful evil = winning battles: 4170; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=45.8248350329934 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.74605078984203; hits/misses (PBA)= 5.914417116576685/2.4837032593481303; rounds (PBA)=4.832033593281344;} young silver dragon: {team=lawful good ; avg hp=-6.746050789842031 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.1751649670066; hits/misses (PBA)= 7.759048190361928/4.305138972205559; rounds (PBA)=4.136572685462907;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2721.6; crudely normalised: 0% > lawful good = expected rounds to survive: 12018.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25230; lawful evil : 0.82 ± 0.01; lawful good : 0.18 ± 0.01; > Team lawful evil = winning battles: 4115; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 886; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=44.03619276144771 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.2013597280544; hits/misses (PBA)= 5.895420915816836/2.5330933813237353; rounds (PBA)=4.844831033793241;} young silver dragon: {team=lawful good ; avg hp=-6.201359728054389 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.96380723855229; hits/misses (PBA)= 7.868426314737053/4.228954209158168; rounds (PBA)=4.158568286342732;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1064.81; crudely normalised: 0% > unaligned = expected rounds to survive: 9624.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11080; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=115.25894821035793 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.56988602279544; hits/misses (PBA)= 2.8628274345130973/0.3145370925814837; rounds (PBA)=2.2155568886222756;} wraith: {team=neutral evil ; avg hp=-17.56988602279544 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.74105178964207; hits/misses (PBA)= 0.9360127974405119/0.40051989602079585; rounds (PBA)=1.3365326934613078;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith: {team=neutral evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 372.46; crudely normalised: 0% > beyond= expected rounds to survive: -21109.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9766; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-34.29554089182164 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0857828434313137; hits/misses (PBA)= 0.046990601879624075/0.9192161567686463; rounds (PBA)=0.9662067586482703;} Cthulhu: {team=beyond; avg hp=772.9328134373126 (from 774); avg healing spells left=99998.99940011998 (from 99999); damage done (per battle average)= 79.29554089182163; hits/misses (PBA)= 1.9144171165766846/0.10497900419916016; rounds (PBA)=1.9528094381123775;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -740.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22729; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.868026394721056 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.92621475704859; hits/misses (PBA)= 3.3785242951409717/0.16636672665466906; rounds (PBA)=4.544891021795641;} Nameless: {team=unassigned mercenaries; avg hp=-4.92621475704859 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.8680263947210558; hits/misses (PBA)= 0.5040991801639672/2.807238552289542; rounds (PBA)=3.3113377324535094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4374.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2710.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2831; Sum of rounds: 25805; > Team lawful evil = winning battles: 1422; perfect battles: 0; close-call battles: 1396; > Team chaotic good = winning battles: 1408; perfect battles: 0; close-call battles: 1218; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=11.812433768986224 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.31402331331685; hits/misses (PBA)= 8.375838926174497/5.549629106322854; rounds (PBA)=5.7612151183327445;} adult brass dragon: {team=chaotic good ; avg hp=16.53514659131049 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.97774637937124; hits/misses (PBA)= 12.588837866478276/6.16637230660544; rounds (PBA)=6.540091840339103;} adult brass dragon #2: {team=chaotic good ; avg hp=13.29247615683504 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.7057576827976; hits/misses (PBA)= 12.479689155775345/6.0840692334864; rounds (PBA)=6.480042387848816;} aboleth: {team=lawful evil ; avg hp=12.629106322854115 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.5898975626987; hits/misses (PBA)= 8.408689509007418/5.795125397386083; rounds (PBA)=5.858353938537619;} aboleth #3: {team=lawful evil ; avg hp=11.8318615330272 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.23843164959378; hits/misses (PBA)= 8.208053691275168/5.569410102437302; rounds (PBA)=5.731543624161074;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4374.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2710.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2789; Sum of rounds: 25324; > Team lawful evil = winning battles: 1392; perfect battles: 0; close-call battles: 1358; > Team chaotic good = winning battles: 1396; perfect battles: 0; close-call battles: 1244; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=11.84187880960918 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.15166726425242; hits/misses (PBA)= 8.111868053065615/5.420222301900322; rounds (PBA)=5.683399067766224;} adult brass dragon: {team=chaotic good ; avg hp=13.700609537468626 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.00394406597346; hits/misses (PBA)= 12.4994621728218/6.034062387952671; rounds (PBA)=6.462172821799928;} aboleth #3: {team=lawful evil ; avg hp=11.29688060236644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.74291860882036; hits/misses (PBA)= 8.494442452491933/5.715668698458229; rounds (PBA)=5.841520258157045;} aboleth: {team=lawful evil ; avg hp=12.863750448189315 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.54858372176407; hits/misses (PBA)= 8.460738615991394/5.65328074578702; rounds (PBA)=5.812477590534241;} adult brass dragon #2: {team=chaotic good ; avg hp=14.829329508784511 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.92434564359985; hits/misses (PBA)= 12.505198996055935/6.149157404087487; rounds (PBA)=6.499820724273933;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4374.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2710.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3223; Sum of rounds: 29271; > Team lawful evil = winning battles: 1621; perfect battles: 0; close-call battles: 1568; > Team chaotic good = winning battles: 1601; perfect battles: 0; close-call battles: 1410; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=13.001551349674216 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.28172510083773; hits/misses (PBA)= 8.35867204467887/5.604716103009618; rounds (PBA)=5.791808873720137;} adult brass dragon #2: {team=chaotic good ; avg hp=14.904747130003102 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.70803599131244; hits/misses (PBA)= 12.498293515358363/6.128451753025132; rounds (PBA)=6.489916227117592;} aboleth: {team=lawful evil ; avg hp=13.267452683834936 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.2686937635743; hits/misses (PBA)= 8.388457958423828/5.627055538318337; rounds (PBA)=5.78094942600062;} aboleth #2: {team=lawful evil ; avg hp=12.396835246664597 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.26062674526838; hits/misses (PBA)= 8.275519702140862/5.57865342848278; rounds (PBA)=5.784362395283897;} adult brass dragon: {team=chaotic good ; avg hp=14.188333850449892 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.53242320819112; hits/misses (PBA)= 12.395904436860068/6.164132795532113; rounds (PBA)=6.48309028855104;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 11192.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11261.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2177; Sum of rounds: 11186; > Team chaotic good = winning battles: 2176; perfect battles: 0; close-call battles: 1037; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #3: {team=chaotic good ; avg hp=170.40698208543867 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.31878732200275; hits/misses (PBA)= 4.37620578778135/2.4170877354157096; rounds (PBA)=4.744602664216812;} storm giant #4: {team=chaotic good ; avg hp=171.73220027560865 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.93109784106568; hits/misses (PBA)= 4.507119889756546/2.352779053743684; rounds (PBA)=4.726228755167662;} ancient red dragon: {team=chaotic evil ; avg hp=-16.100137804317868 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.21589343132752; hits/misses (PBA)= 12.716582452916859/1.266421681212678; rounds (PBA)=4.661001378043179;} storm giant #2: {team=chaotic good ; avg hp=175.73541570969223 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.26871841984382; hits/misses (PBA)= 4.519522278364722/2.497014239779513; rounds (PBA)=4.750574184657786;} storm giant: {team=chaotic good ; avg hp=167.54846118511713 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.53422140560403; hits/misses (PBA)= 4.381258612769867/2.31005971520441; rounds (PBA)=4.744602664216812;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 11192.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11261.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1648; Sum of rounds: 8421; > Team chaotic good = winning battles: 1647; perfect battles: 0; close-call battles: 774; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #2: {team=chaotic good ; avg hp=169.7603155339806 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.76699029126215; hits/misses (PBA)= 4.423543689320389/2.2900485436893203; rounds (PBA)=4.70873786407767;} storm giant #3: {team=chaotic good ; avg hp=169.50424757281553 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.251213592233; hits/misses (PBA)= 4.396844660194175/2.3179611650485437; rounds (PBA)=4.718446601941747;} ancient red dragon: {team=chaotic evil ; avg hp=-15.868325242718447 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.8125; hits/misses (PBA)= 12.656553398058252/1.3131067961165048; rounds (PBA)=4.656553398058253;} storm giant: {team=chaotic good ; avg hp=173.4872572815534 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.64381067961165; hits/misses (PBA)= 4.454490291262136/2.449635922330097; rounds (PBA)=4.733616504854369;} storm giant #4: {team=chaotic good ; avg hp=174.04429611650485 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.188713592233; hits/misses (PBA)= 4.487257281553398/2.3950242718446604; rounds (PBA)=4.714805825242719;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25576; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-9.629674065186963 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.19576084783043; hits/misses (PBA)= 5.541691661667667/2.9750049990002; rounds (PBA)=4.258348330333933;} ancient red dragon: {team=chaotic evil ; avg hp=370.80423915216954 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.62967406518698; hits/misses (PBA)= 12.688062387522496/0.6582683463307338; rounds (PBA)=5.114177164567087;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4496; Sum of rounds: 23047; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4495; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-9.684608540925266 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.99532918149467; hits/misses (PBA)= 5.536921708185053/2.9626334519572954; rounds (PBA)=4.249777580071174;} ancient red dragon: {team=chaotic evil ; avg hp=370.9014679715302 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.65591637010675; hits/misses (PBA)= 12.669928825622776/0.6745996441281139; rounds (PBA)=5.1261120996441285;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2221.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 37674.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22664; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-8.980203959208158 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.58568286342731; hits/misses (PBA)= 4.074585082983403/3.3587282543491304; rounds (PBA)=3.7166566686662668;} ancient red dragon: {team=chaotic evil ; avg hp=453.41431713657266 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.98020395920815; hits/misses (PBA)= 11.05498900219956/0.6002799440111978; rounds (PBA)=4.531893621275745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% > any = expected rounds to survive: 112.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6480; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-5.8968206358728255 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5162967406518696; hits/misses (PBA)= 0.1837632473505299/0.27714457108578283; rounds (PBA)=0.7374525094981004;} acolyte: {team=any ; avg hp=-6.030793841231754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4997000599880024; hits/misses (PBA)= 0.17976404719056188/0.2829434113177364; rounds (PBA)=0.7348530293941212;} acolyte #3: {team=any ; avg hp=-5.960407918416316 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5006998600279944; hits/misses (PBA)= 0.1825634873025395/0.28094381123775247; rounds (PBA)=0.7444511097780444;} air elemental: {team=neutral ; avg hp=89.22835432913418 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.41611677664467; hits/misses (PBA)= 1.5622875424915017/0.1201759648070386; rounds (PBA)=1.1803639272145572;} air elemental #2: {team=neutral ; avg hp=89.25494901019796 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.471905618876225; hits/misses (PBA)= 1.570885822835433/0.11237752449510098; rounds (PBA)=1.179764047190562;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=21.0 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21435712857428516;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22535492901419715;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21095780843831233;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.129374125174965;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21995600879824034;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 21230.77; crudely normalised: 0% > lawful good = expected rounds to survive: 2691.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19581; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=209.2251549690062 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.86542691461707; hits/misses (PBA)= 10.359328134373126/2.5680863827234552; rounds (PBA)=3.915416916616677;} planetar: {team=lawful good ; avg hp=-10.865426914617077 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.7748450309938; hits/misses (PBA)= 4.125374925014997/1.7610477904419115; rounds (PBA)=2.943211357728454;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1953.97; crudely normalised: 0% > lawful good = expected rounds to survive: 9621.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24446; neutral : 0.06 ± 0.0; lawful good : 0.94 ± 0.0; > Team neutral = winning battles: 275; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4726; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-6.022595480903819 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.74485102979403; hits/misses (PBA)= 4.787042591481704/3.1801639672065587; rounds (PBA)=4.026994601079784;} young silver dragon: {team=lawful good ; avg hp=69.25514897020597 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.02259548090382; hits/misses (PBA)= 8.767246550689862/3.795840831833633; rounds (PBA)=4.8164367126574685;} ================================================== Encounter ================================================== Rough a priori predictions: > Evil= expected rounds to survive: 1200.0; crudely normalised: 0% > Good= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2376; Sum of rounds: 252895; Evil: 0.0 ± 0.0; Good: 0.47 ± 0.01; > Team Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 2376; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Pro: {team=Good; avg hp=89.6506734006734 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.51094276094275; hits/misses (PBA)= 31.638468013468014/73.79882154882155; rounds (PBA)=106.43728956228956;} Bitch: {team=Evil; avg hp=-2.475589225589226 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.353535353535353; hits/misses (PBA)= 15.718855218855218/89.19781144781145; rounds (PBA)=104.91666666666667;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 10011.43; crudely normalised: 0% > unaligned = expected rounds to survive: 51.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8239; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse: {team=unaligned ; avg hp=-5.739652069586083 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880223955208958; hits/misses (PBA)= 0.24055188962207558/0.3613277344531094; rounds (PBA)=0.6018796240751849;} xorn: {team=neutral ; avg hp=70.11977604479104 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.739652069586082; hits/misses (PBA)= 3.1015796840631875/0.7822435512897421; rounds (PBA)=1.6474705058988202;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 62.86; crudely normalised: 0% > any = expected rounds to survive: 102.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24910; neutral : 0.74 ± 0.01; any : 0.26 ± 0.01; > Team neutral = winning battles: 3721; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1280; perfect battles: 0; close-call battles: 1183; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.6730653869226155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5568886222755447; hits/misses (PBA)= 0.9120175964807039/1.3747250549890022; rounds (PBA)=2.5196960607878425;} commoner #4: {team=any ; avg hp=-1.725254949010198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.538892221555689; hits/misses (PBA)= 0.9128174365126974/1.3785242951409717; rounds (PBA)=2.5314937012597483;} commoner: {team=any ; avg hp=-1.6976604679064187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5870825834833036; hits/misses (PBA)= 0.9258148370325935/1.370125974805039; rounds (PBA)=2.537892421515697;} commoner #3: {team=any ; avg hp=-1.718256348730254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5452909418116376; hits/misses (PBA)= 0.9020195960807839/1.358128374325135; rounds (PBA)=2.5006998600279946;} commoner #6: {team=any ; avg hp=-1.720855828834233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.629274145170966; hits/misses (PBA)= 0.9280143971205759/1.3577284543091381; rounds (PBA)=2.522895420915817;} commoner #5: {team=any ; avg hp=-1.6284743051389723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.560087982403519; hits/misses (PBA)= 0.9074185162967406/1.359128174365127; rounds (PBA)=2.5058988202359527;} lizardfolk: {team=neutral ; avg hp=6.58248350329934 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.163567286542694; hits/misses (PBA)= 5.991401719656069/2.4017196560687863; rounds (PBA)=4.759848030393921;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 62.86; crudely normalised: 0% > any = expected rounds to survive: 102.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24855; neutral : 0.74 ± 0.01; any : 0.26 ± 0.01; > Team neutral = winning battles: 3686; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1315; perfect battles: 0; close-call battles: 1214; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.668866226754649 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.618876224755049; hits/misses (PBA)= 0.9312137572485503/1.3639272145570887; rounds (PBA)=2.532093581283743;} commoner #2: {team=any ; avg hp=-1.6396720655868826 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5862827434513096; hits/misses (PBA)= 0.9282143571285743/1.3697260547890422; rounds (PBA)=2.5352929414117176;} lizardfolk: {team=neutral ; avg hp=6.54129174165167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.074585082983404; hits/misses (PBA)= 5.96880623875225/2.4137172565486904; rounds (PBA)=4.752649470105979;} commoner #5: {team=any ; avg hp=-1.7070585882823435 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.540891821635673; hits/misses (PBA)= 0.9088182363527294/1.3853229354129175; rounds (PBA)=2.5312937412517496;} commoner #3: {team=any ; avg hp=-1.709258148370326 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5786842631473705; hits/misses (PBA)= 0.9058188362327535/1.347130573885223; rounds (PBA)=2.5096980603879224;} commoner #6: {team=any ; avg hp=-1.6340731853629273 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6314737052589483; hits/misses (PBA)= 0.9308138372325535/1.3795240951809637; rounds (PBA)=2.548490301939612;} commoner: {team=any ; avg hp=-1.7156568686262748 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50249950009998; hits/misses (PBA)= 0.8940211957608478/1.3709258148370327; rounds (PBA)=2.5142971405718857;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.14; crudely normalised: 0% > other= expected rounds to survive: 47.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21692; any : 0.74 ± 0.01; other: 0.26 ± 0.01; > Team any = winning battles: 3685; perfect battles: 0; close-call battles: 3370; > Team other = winning battles: 1316; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=0.30093981203759246 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.684263147370526; hits/misses (PBA)= 0.9520095980803839/1.4277144571085782; rounds (PBA)=2.6162767446510697;} commoner #2: {team=any ; avg hp=0.31333733253349333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6730653869226155; hits/misses (PBA)= 0.9456108778244351/1.3997200559888023; rounds (PBA)=2.5942811437712456;} commoner #5: {team=any ; avg hp=0.3859228154369126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7536492701459707; hits/misses (PBA)= 0.9774045190961808/1.4243151369726055; rounds (PBA)=2.6236752649470105;} commoner: {team=any ; avg hp=0.33973205358928216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.628874225154969; hits/misses (PBA)= 0.9256148770245951/1.4117176564687062; rounds (PBA)=2.5882823435312936;} lizardfolk: {team=other; avg hp=0.629874025194961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.41651669666067; hits/misses (PBA)= 5.155168966206759/2.1871625674865025; rounds (PBA)=3.8698260347930415;} commoner #6: {team=any ; avg hp=0.3119376124775045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5964807038592284; hits/misses (PBA)= 0.9312137572485503/1.429514097180564; rounds (PBA)=2.618876224755049;} commoner #4: {team=any ; avg hp=0.29214157168566285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7434513097380524; hits/misses (PBA)= 0.9788042391521695/1.3925214957008598; rounds (PBA)=2.607278544291142;} commoner #3: {team=any ; avg hp=0.2913417316536693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6560687862427517; hits/misses (PBA)= 0.9442111577684463/1.4019196160767846; rounds (PBA)=2.5980803839232154;} commoner #8: {team=any ; avg hp=0.34813037392521495 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.634273145370926; hits/misses (PBA)= 0.9396120775844831/1.4203159368126375; rounds (PBA)=2.597080583883223;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.71; crudely normalised: 0% > other= expected rounds to survive: 75.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23315; any : 0.09 ± 0.0; other: 0.91 ± 0.0; > Team any = winning battles: 474; perfect battles: 0; close-call battles: 426; > Team other = winning battles: 4527; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.2645470905818836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2861427714457108; hits/misses (PBA)= 0.8088382323535293/1.2125574885022996; rounds (PBA)=2.265146970605879;} commoner #4: {team=any ; avg hp=-2.25754849030194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3603279344131174; hits/misses (PBA)= 0.8380323935212958/1.2333533293341332; rounds (PBA)=2.304339132173565;} commoner #3: {team=any ; avg hp=-2.304539092181564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2459508098380323; hits/misses (PBA)= 0.792241551689662/1.1987602479504098; rounds (PBA)=2.24875024995001;} lizardfolk: {team=other; avg hp=10.702259548090382 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.314137172565488; hits/misses (PBA)= 5.514097180563887/2.2655468906218754; rounds (PBA)=4.5650869826034794;} commoner: {team=any ; avg hp=-2.2255548890221957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1965606878624273; hits/misses (PBA)= 0.7894421115776845/1.1881623675264947; rounds (PBA)=2.231353729254149;} commoner #2: {team=any ; avg hp=-2.2619476104779044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.20875824835033; hits/misses (PBA)= 0.7866426714657069/1.1975604879024195; rounds (PBA)=2.2345530893821235;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > other= expected rounds to survive: 94.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20137; any : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team any = winning battles: 90; perfect battles: 0; close-call battles: 80; > Team other = winning battles: 4911; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.4947010597880426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8704259148170366; hits/misses (PBA)= 0.6706658668266346/0.9676064787042592; rounds (PBA)=1.9172165566886623;} commoner: {team=any ; avg hp=-2.4887022595480905 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.814237152569486; hits/misses (PBA)= 0.6450709858028394/0.9572085582883423; rounds (PBA)=1.8864227154569086;} commoner #4: {team=any ; avg hp=-2.481503699260148 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.77624475104979; hits/misses (PBA)= 0.6312737452509498/0.9764047190561888; rounds (PBA)=1.895620875824835;} commoner #3: {team=any ; avg hp=-2.563487302539492 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8176364727054588; hits/misses (PBA)= 0.6490701859628074/0.9532093581283744; rounds (PBA)=1.8826234753049391;} lizardfolk: {team=other; avg hp=14.721455708858228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.028394321135774; hits/misses (PBA)= 4.589082183563288/1.9244151169766046; rounds (PBA)=4.005798840231954;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > other= expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12500; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.5192961407718455 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7206558688262348; hits/misses (PBA)= 0.2555488902219556/0.373125374925015; rounds (PBA)=1.1085782843431313;} lizardfolk: {team=other; avg hp=20.556488702259546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.033393321335733; hits/misses (PBA)= 2.2973405318936213/1.1249750049990002; rounds (PBA)=2.499500099980004;} commoner #2: {team=any ; avg hp=-2.5140971805638874 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7228554289142172; hits/misses (PBA)= 0.2543491301739652/0.3649270145970806; rounds (PBA)=1.098380323935213;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 632.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 2380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26829; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-5.754049190161967 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.789442111577685; hits/misses (PBA)= 2.4573085382923416/1.9992001599680065; rounds (PBA)=4.456508698260348;} chain devil: {team=lawful evil ; avg hp=68.21055788842231 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.754049190161965; hits/misses (PBA)= 5.520495900819836/3.707258548290342; rounds (PBA)=5.364727054589082;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 666.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 105.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4425; Sum of rounds: 57177; > Team other = winning battles: 612; perfect battles: 0; close-call battles: 565; > Team chaotic evil = winning battles: 3812; perfect battles: 0; close-call battles: 2617; ------------------------------------------------- Combattants ------------------------------------------------ mmmmmm: {team=other; avg hp=-3.1062146892655367 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.356610169491525; hits/misses (PBA)= 3.8115254237288134/3.240677966101695; rounds (PBA)=7.849265536723164;} mmmmm: {team=other; avg hp=-3.1552542372881356 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.368813559322033; hits/misses (PBA)= 3.807231638418079/3.2203389830508473; rounds (PBA)=7.779887005649718;} mmm: {team=other; avg hp=-3.121129943502825 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.243389830508475; hits/misses (PBA)= 3.752090395480226/3.152542372881356; rounds (PBA)=7.693107344632768;} ghoul #2: {team=chaotic evil ; avg hp=9.08677966101695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.84542372881356; hits/misses (PBA)= 3.543954802259887/5.03728813559322; rounds (PBA)=9.0090395480226;} mmmm: {team=other; avg hp=-3.111638418079096 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.407005649717513; hits/misses (PBA)= 3.816497175141243/3.2388700564971753; rounds (PBA)=7.783502824858757;} ghoul #3: {team=chaotic evil ; avg hp=9.07412429378531 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.740790960451974; hits/misses (PBA)= 3.5127683615819207/5.058983050847457; rounds (PBA)=8.969265536723164;} ghoul: {team=chaotic evil ; avg hp=8.866892655367232 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.766553672316384; hits/misses (PBA)= 3.5385310734463276/5.08271186440678; rounds (PBA)=9.067118644067797;} mm: {team=other; avg hp=-3.170169491525424 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.303050847457627; hits/misses (PBA)= 3.790734463276836/3.2612429378531074; rounds (PBA)=7.787118644067797;} ghoul #4: {team=chaotic evil ; avg hp=9.27593220338983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.291525423728814; hits/misses (PBA)= 3.5742372881355933/5.132881355932203; rounds (PBA)=9.152316384180791;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 487.38; crudely normalised: 0% > chaotic good = expected rounds to survive: 393.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27660; lawful evil : 0.96 ± 0.0; chaotic good : 0.04 ± 0.0; > Team lawful evil = winning battles: 4779; perfect battles: 0; close-call battles: 1893; > Team chaotic good = winning battles: 222; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ warhorse skeleton #3: {team=lawful evil ; avg hp=13.497900419916016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.110177964407118; hits/misses (PBA)= 2.0077984403119378/1.066986602679464; rounds (PBA)=4.598880223955209;} warhorse skeleton: {team=lawful evil ; avg hp=13.47130573885223 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.66886622675465; hits/misses (PBA)= 1.9720055988802239/1.0197960407918416; rounds (PBA)=4.588882223555289;} tiger: {team=chaotic good ; avg hp=-4.544491101779644 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.20375924815037; hits/misses (PBA)= 2.215756848630274/2.353129374125175; rounds (PBA)=4.602279544091182;} copper dragon wyrmling: {team=chaotic good ; avg hp=-5.364127174565087 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.390321935612877; hits/misses (PBA)= 0.8312337532493501/1.1679664067186564; rounds (PBA)=2.0675864827034593;} warhorse skeleton #2: {team=lawful evil ; avg hp=13.436712657468506 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.129574085182963; hits/misses (PBA)= 2.0021995600879823/1.0563887222555488; rounds (PBA)=4.590081983603279;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 487.38; crudely normalised: 0% > chaotic good = expected rounds to survive: 393.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27481; lawful evil : 0.96 ± 0.0; chaotic good : 0.04 ± 0.0; > Team lawful evil = winning battles: 4809; perfect battles: 0; close-call battles: 1896; > Team chaotic good = winning battles: 192; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=chaotic good ; avg hp=-4.699860027994401 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.139172165566887; hits/misses (PBA)= 2.1971605678864226/2.3385322935412916; rounds (PBA)=4.568886222755449;} warhorse skeleton #2: {team=lawful evil ; avg hp=13.667866426714657 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.013197360527894; hits/misses (PBA)= 2.007998400319936/1.0381923615276945; rounds (PBA)=4.603879224155169;} copper dragon wyrmling: {team=chaotic good ; avg hp=-5.395320935812838 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0847830433913215; hits/misses (PBA)= 0.7972405518896221/1.182763447310538; rounds (PBA)=2.029394121175765;} warhorse skeleton: {team=lawful evil ; avg hp=13.48510297940412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.875824835032994; hits/misses (PBA)= 1.9786042791441711/1.0217956408718256; rounds (PBA)=4.601879624075185;} warhorse skeleton #3: {team=lawful evil ; avg hp=13.623075384923016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.20615876824635; hits/misses (PBA)= 2.0041991601679663/1.046990601879624; rounds (PBA)=4.566086782643471;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1965606878624275;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20915816836632672;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > lawful good = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23131; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=533.4497100579885 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.1475704859029; hits/misses (PBA)= 18.18596280743851/2.018996200759848; rounds (PBA)=4.625274945010998;} ancient gold dragon: {team=lawful good ; avg hp=-16.14757048590282 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5502899420116; hits/misses (PBA)= 7.508298340331933/4.02619476104779; rounds (PBA)=3.844831033793241;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27537; unaligned : 0.07 ± 0.0; lawful good : 0.93 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 331; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4665; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ unicorn: {team=lawful good ; avg hp=34.20595880823835 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.09538092381524; hits/misses (PBA)= 7.583283343331334/1.8864227154569086; rounds (PBA)=5.411917616476704;} pegasus: {team=chaotic good ; avg hp=-5.053589282143571 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.411117776444712; hits/misses (PBA)= 2.0343931213757247/0.6740651869626075; rounds (PBA)=2.7094581083783242;} griffon: {team=unaligned ; avg hp=-4.120975804839032 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.4621075784843; hits/misses (PBA)= 5.871425714857029/1.9542091581683663; rounds (PBA)=3.9708058388322334;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Evil= expected rounds to survive: 5142.86; crudely normalised: 0% > any chaotic = expected rounds to survive: 446.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 214354; Lawful Evil: 0.36 ± 0.01; any chaotic : 0.64 ± 0.01; > Team Lawful Evil = winning battles: 1792; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 3209; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=9.602279544091182 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.00379924015198; hits/misses (PBA)= 16.680463907218556/24.979204159168166; rounds (PBA)=42.30133973205359;} Xanathar: {team=Lawful Evil; avg hp=7.996200759848031 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.39772045590882; hits/misses (PBA)= 20.845430913817236/20.730653869226156; rounds (PBA)=41.93441311737652;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12157568486302739;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1239752049590082;} acolyte #4: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1265746850629874;} acolyte #8: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11977604479104179;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12377524495100979;} acolyte #6: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13377324535092983;} acolyte #5: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12577484503099381;} acolyte #7: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 315.79; crudely normalised: 0% > neutral evil = expected rounds to survive: 1675.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2071; Sum of rounds: 6807; chaotic evil : 0.0 ± 0.0; neutral evil : 0.41 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2071; perfect battles: 0; close-call battles: 2070; ------------------------------------------------- Combattants ------------------------------------------------ goblin #27: {team=neutral evil ; avg hp=4.2124577498792855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.217769193626268; hits/misses (PBA)= 0.864799613713182/1.6639304683727667; rounds (PBA)=2.5794302269435057;} goblin #2: {team=neutral evil ; avg hp=4.16368903911154 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.336552390149686; hits/misses (PBA)= 0.8899082568807339/1.6455818445195558; rounds (PBA)=2.5857073877353933;} goblin #4: {team=neutral evil ; avg hp=4.0714630613230325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247223563495896; hits/misses (PBA)= 0.8734910671173346/1.6619990342829551; rounds (PBA)=2.594881699661999;} goblin #33: {team=neutral evil ; avg hp=4.057460164171897 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.416706904876871; hits/misses (PBA)= 0.9029454369869628/1.6272332206663447; rounds (PBA)=2.58184451955577;} goblin #35: {team=neutral evil ; avg hp=4.158860453887011 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440849830999517; hits/misses (PBA)= 0.9159826170931917/1.6286817962337035; rounds (PBA)=2.5924674070497344;} goblin #20: {team=neutral evil ; avg hp=4.046837276677933 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142443264123612; hits/misses (PBA)= 0.8715596330275229/1.662481892805408; rounds (PBA)=2.582810236600676;} goblin #10: {team=neutral evil ; avg hp=4.176726219217769 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4973442781265085; hits/misses (PBA)= 0.9111540318686625/1.632061805890874; rounds (PBA)=2.600193143408981;} goblin #36: {team=neutral evil ; avg hp=4.24963785610816 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4524384355383875; hits/misses (PBA)= 0.9053597295992274/1.6272332206663447; rounds (PBA)=2.575567358763882;} goblin #23: {team=neutral evil ; avg hp=4.207629164654756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285852245292129; hits/misses (PBA)= 0.8792853693867697/1.6610333172380491; rounds (PBA)=2.593915982617093;} goblin #18: {team=neutral evil ; avg hp=4.056494447126992 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.447609850313858; hits/misses (PBA)= 0.8990825688073395/1.6450989859971028; rounds (PBA)=2.5977788507967166;} goblin #19: {team=neutral evil ; avg hp=3.9599227426364076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.232254949299855; hits/misses (PBA)= 0.8633510381458233/1.668759053597296; rounds (PBA)=2.5842588121680348;} goblin #9: {team=neutral evil ; avg hp=4.314823756639305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.394012554321584; hits/misses (PBA)= 0.8913568324480927/1.651376146788991; rounds (PBA)=2.5929502655721874;} goblin #8: {team=neutral evil ; avg hp=4.2592950265572185 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.539352969579913; hits/misses (PBA)= 0.9174311926605505/1.6402704007725737; rounds (PBA)=2.60985031385804;} goblin #15: {team=neutral evil ; avg hp=4.095605987445678 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.188797682279092; hits/misses (PBA)= 0.8783196523418638/1.6591018831482376; rounds (PBA)=2.5871559633027523;} goblin #28: {team=neutral evil ; avg hp=4.107194591984548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.472235634958957; hits/misses (PBA)= 0.9111540318686625/1.6209560598744568; rounds (PBA)=2.582327378078223;} goblin #5: {team=neutral evil ; avg hp=4.142443264123612 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1661033317238045; hits/misses (PBA)= 0.8633510381458233/1.6571704490584258; rounds (PBA)=2.58184451955577;} goblin #29: {team=neutral evil ; avg hp=4.285369386769676 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.394495412844036; hits/misses (PBA)= 0.8928054080154515/1.6552390149686143; rounds (PBA)=2.6021245774987927;} goblin #6: {team=neutral evil ; avg hp=4.10574601641719 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.388701110574601; hits/misses (PBA)= 0.8816996619990343/1.644133268952197; rounds (PBA)=2.5731530661516175;} goblin #24: {team=neutral evil ; avg hp=4.216803476581362 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.18010622887494; hits/misses (PBA)= 0.8604538870111057/1.6909705456301303; rounds (PBA)=2.608401738290681;} goblin: {team=neutral evil ; avg hp=4.156929019797199 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251569290197972; hits/misses (PBA)= 0.8681796233703525/1.6595847416706906; rounds (PBA)=2.58184451955577;} goblin #3: {team=neutral evil ; avg hp=4.065668759053597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.138097537421536; hits/misses (PBA)= 0.8614196040560116/1.6455818445195558; rounds (PBA)=2.5586673104780298;} goblin #34: {team=neutral evil ; avg hp=4.316272332206664 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.378078223080637; hits/misses (PBA)= 0.9034282955094157/1.6286817962337035; rounds (PBA)=2.5847416706904878;} goblin #25: {team=neutral evil ; avg hp=4.352003862868179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362626750362144; hits/misses (PBA)= 0.8899082568807339/1.6784162240463545; rounds (PBA)=2.6166103331723805;} goblin #22: {team=neutral evil ; avg hp=4.199903428295509 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254949299855142; hits/misses (PBA)= 0.8908739739256398/1.626750362143892; rounds (PBA)=2.571704490584259;} goblin #16: {team=neutral evil ; avg hp=4.158377595364558 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.193626267503621; hits/misses (PBA)= 0.877353935296958/1.675519072911637; rounds (PBA)=2.595364558184452;} goblin #30: {team=neutral evil ; avg hp=4.3563495895702555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.293577981651376; hits/misses (PBA)= 0.8903911154031868/1.6484789956542734; rounds (PBA)=2.595847416706905;} goblin #21: {team=neutral evil ; avg hp=4.139546112988894 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.444229840656687; hits/misses (PBA)= 0.9106711733462095/1.613713182037663; rounds (PBA)=2.5692901979719944;} goblin #26: {team=neutral evil ; avg hp=4.1207146306132305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.373732496378561; hits/misses (PBA)= 0.8966682761950748/1.6055045871559632; rounds (PBA)=2.5548044422984066;} goblin #12: {team=neutral evil ; avg hp=4.2612264606470305 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340898116851762; hits/misses (PBA)= 0.889425398358281/1.6460647030420086; rounds (PBA)=2.5832930951231288;} adult white dragon: {team=chaotic evil ; avg hp=-2.8454852728150652 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.5620473201352; hits/misses (PBA)= 7.284403669724771/1.4563013037180106; rounds (PBA)=2.913568324480927;} goblin #31: {team=neutral evil ; avg hp=4.130371801062289 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.34717527764365; hits/misses (PBA)= 0.8841139546112989/1.638338966682762; rounds (PBA)=2.577015934331241;} goblin #13: {team=neutral evil ; avg hp=4.2124577498792855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.267986479961372; hits/misses (PBA)= 0.8865282472235635/1.6422018348623852; rounds (PBA)=2.580878802510864;} goblin #17: {team=neutral evil ; avg hp=4.408981168517625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.533075808788025; hits/misses (PBA)= 0.9222597778850796/1.6166103331723805; rounds (PBA)=2.5881216803476583;} goblin #38: {team=neutral evil ; avg hp=4.108643167551907 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.182037662964752; hits/misses (PBA)= 0.8536938676967648/1.6716562047320136; rounds (PBA)=2.576533075808788;} goblin #32: {team=neutral evil ; avg hp=4.1699661999034285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4524384355383875; hits/misses (PBA)= 0.9101883148237566/1.6248189280540801; rounds (PBA)=2.5847416706904878;} goblin #14: {team=neutral evil ; avg hp=4.226943505552873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313858039594399; hits/misses (PBA)= 0.8884596813133752/1.6354418155480444; rounds (PBA)=2.580395943988411;} goblin #37: {team=neutral evil ; avg hp=3.8464509898599712 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454369869628199; hits/misses (PBA)= 0.9063254466441333/1.606953162723322; rounds (PBA)=2.5610816030902948;} goblin #7: {team=neutral evil ; avg hp=4.176726219217769 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294060840173829; hits/misses (PBA)= 0.8923225494929986/1.6426846933848382; rounds (PBA)=2.582327378078223;} goblin #11: {team=neutral evil ; avg hp=4.128440366972477 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436021245774988; hits/misses (PBA)= 0.9116368903911154/1.6306132303235152; rounds (PBA)=2.5977788507967166;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1733.33; crudely normalised: 0% > lawful good = expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40245; neutral : 0.53 ± 0.01; lawful good : 0.47 ± 0.01; > Team neutral = winning battles: 2650; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2351; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gold dragon wyrmling: {team=lawful good ; avg hp=6.1489702059588085 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.84063187362528; hits/misses (PBA)= 4.625874825034993/2.428514297140572; rounds (PBA)=7.524495100979804;} doppelganger: {team=neutral ; avg hp=6.159368126374725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.85102979404119; hits/misses (PBA)= 6.865626874625075/6.85622875424915; rounds (PBA)=7.264747050589882;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 698.82; crudely normalised: 0% > other= expected rounds to survive: 609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4245; Sum of rounds: 52003; > Team unaligned = winning battles: 63; perfect battles: 0; close-call battles: 44; > Team other = winning battles: 4181; perfect battles: 0; close-call battles: 853; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-3.878680800942285 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.788928150765607; hits/misses (PBA)= 2.7731448763250883/14.25583038869258; rounds (PBA)=8.537809187279152;} animated armor #3: {team=other; avg hp=10.333097762073027 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=10.338751472320377;} blue dragon wyrmling: {team=other; avg hp=45.75924617196702 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.61931684334511; hits/misses (PBA)= 4.5338044758539455/6.876796230859835; rounds (PBA)=11.678680800942285;} animated armor #2: {team=unaligned ; avg hp=-3.9354534746760894 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.231802120141342; hits/misses (PBA)= 2.6956419316843343/14.036042402826855; rounds (PBA)=8.39057714958775;} black pudding: {team=other; avg hp=82.84805653710248 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.18021201413428; hits/misses (PBA)= 4.64263839811543/6.933097762073027; rounds (PBA)=11.92603062426384;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 698.82; crudely normalised: 0% > other= expected rounds to survive: 609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2892; Sum of rounds: 35459; > Team unaligned = winning battles: 50; perfect battles: 0; close-call battles: 35; > Team other = winning battles: 2841; perfect battles: 0; close-call battles: 578; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=other; avg hp=82.60719225449516 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.04460580912863; hits/misses (PBA)= 4.608229598893499/6.969225449515906; rounds (PBA)=11.934993084370678;} animated armor #2: {team=unaligned ; avg hp=-3.854771784232365 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.964384508990317; hits/misses (PBA)= 2.8070539419087135/14.114107883817427; rounds (PBA)=8.480982019363761;} blue dragon wyrmling: {team=other; avg hp=45.70124481327801 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.799446749654216; hits/misses (PBA)= 4.5629322268326415/6.831604426002766; rounds (PBA)=11.658367911479944;} animated armor: {team=unaligned ; avg hp=-3.989972337482711 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.48686030428769; hits/misses (PBA)= 2.706777316735823/14.119986168741356; rounds (PBA)=8.458852005532503;} animated armor #3: {team=other; avg hp=10.187759336099585 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=10.345435684647303;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 698.82; crudely normalised: 0% > other= expected rounds to survive: 609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4229; Sum of rounds: 51636; > Team unaligned = winning battles: 74; perfect battles: 0; close-call battles: 57; > Team other = winning battles: 4154; perfect battles: 0; close-call battles: 852; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=other; avg hp=45.7271222511232 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.67888389690234; hits/misses (PBA)= 4.544573185150154/6.851501537006384; rounds (PBA)=11.642941593757389;} animated armor #3: {team=other; avg hp=10.4317805627808 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=10.27193189879404;} animated armor: {team=unaligned ; avg hp=-3.9505793331756918 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.8089382832821; hits/misses (PBA)= 2.775833530385434/14.058406242610546; rounds (PBA)=8.444076613856703;} black pudding: {team=other; avg hp=82.72192007566801 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.18775124142823; hits/misses (PBA)= 4.639394655947032/6.897848191061716; rounds (PBA)=11.901868053913455;} animated armor #2: {team=unaligned ; avg hp=-3.9231496807755972 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27145897375266; hits/misses (PBA)= 2.6925987231023885/14.027193189879403; rounds (PBA)=8.384960983684087;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2227.5; crudely normalised: 0% > other= expected rounds to survive: 228.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53666; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4983; perfect battles: 0; close-call battles: 615; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=26.05658868226355 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.97380523895221; hits/misses (PBA)= 8.135772845430914/5.213557288542291; rounds (PBA)=10.224555088982203;} black pudding: {team=other; avg hp=-2.5100979804039194 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.103379324135172; hits/misses (PBA)= 1.8294341131773646/8.272745450909818; rounds (PBA)=10.105178964207159;} animated armor: {team=unaligned ; avg hp=26.03239352129574 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.30433913217357; hits/misses (PBA)= 8.18996200759848/5.14117176564687; rounds (PBA)=10.209358128374324;} blue dragon wyrmling: {team=other; avg hp=-2.7924415116976604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628274345130974; hits/misses (PBA)= 1.003999200159968/4.77124575084983; rounds (PBA)=5.795240951809638;} animated armor #2: {team=unaligned ; avg hp=26.179364127174566 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.024395120975804; hits/misses (PBA)= 8.265146970605878/5.291141771645671; rounds (PBA)=10.24495100979804;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2227.5; crudely normalised: 0% > other= expected rounds to survive: 228.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53515; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 4989; perfect battles: 0; close-call battles: 558; > Team other = winning battles: 12; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=25.98260347930414 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.8876224755049; hits/misses (PBA)= 8.099180163967207/5.076384723055389; rounds (PBA)=10.210757848430314;} animated armor: {team=unaligned ; avg hp=26.43331333733253 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.793841231753646; hits/misses (PBA)= 8.259548090381923/5.203559288142372; rounds (PBA)=10.215956808638273;} black pudding: {team=other; avg hp=-2.546890621875625 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.86122775444911; hits/misses (PBA)= 1.7860427914417116/8.28374325134973; rounds (PBA)=10.071585682863427;} blue dragon wyrmling: {team=other; avg hp=-2.8554289142171565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.529694061187762; hits/misses (PBA)= 0.9852029594081184/4.766046790641871; rounds (PBA)=5.770045990801839;} animated armor #2: {team=unaligned ; avg hp=26.193161367726454 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.72085582883423; hits/misses (PBA)= 8.25134973005399/5.224555088982203; rounds (PBA)=10.202759448110378;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3960.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24536; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=31.381923615276946 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.385522895420916; hits/misses (PBA)= 5.131773645270946/0.5566886622675465; rounds (PBA)=4.64507098580284;} animated armor #2: {team=unaligned ; avg hp=31.362927414517095 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.954409118176365; hits/misses (PBA)= 5.101379724055189/0.5672865426914617; rounds (PBA)=4.652269546090782;} black pudding: {team=other; avg hp=-2.685262947410518 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813037392521496; hits/misses (PBA)= 0.7276544691061788/3.5548890221955607; rounds (PBA)=4.282543491301739;} animated armor: {team=unaligned ; avg hp=31.442111577684464 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.345330933813237; hits/misses (PBA)= 5.156168766246751/0.5744851029794041; rounds (PBA)=4.643471305738852;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% > lawful good = expected rounds to survive: 5450.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27897; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=391.29794041191764 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.1689662067586; hits/misses (PBA)= 14.035992801439711/0.7350529894021196; rounds (PBA)=5.578284343131374;} adult gold dragon: {team=lawful good ; avg hp=-9.168966206758649 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.7020595880824; hits/misses (PBA)= 9.110577884423115/4.9032193561287745; rounds (PBA)=4.67126574685063;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 6000.0; crudely normalised: 0% > other= expected rounds to survive: 3300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 977; Sum of rounds: 207746; > Team unassigned mercenaries = winning battles: 739; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 237; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ G: {team=unassigned mercenaries; avg hp=19.813715455475947 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.66530194472877; hits/misses (PBA)= 31.850562947799386/179.67144319344933; rounds (PBA)=212.27942681678607;} J: {team=other; avg hp=3.2886386898669397 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.11463664278403; hits/misses (PBA)= 21.398157625383828/189.83009211873082; rounds (PBA)=211.47082906857727;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 6000.0; crudely normalised: 0% > other= expected rounds to survive: 3300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1043; Sum of rounds: 222804; > Team unassigned mercenaries = winning battles: 780; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 262; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ J: {team=other; avg hp=3.3317353787152446 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.88015340364333; hits/misses (PBA)= 21.29530201342282/190.928092042186; rounds (PBA)=212.4745925215724;} G: {team=unassigned mercenaries; avg hp=20.09875359539789 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.66251198465963; hits/misses (PBA)= 31.937679769894537/180.55800575263663; rounds (PBA)=213.2444870565676;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ J: {team=unassigned mercenaries; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4869026194761048;} G: {team=unassigned mercenaries; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5130973805238952;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 902.22; crudely normalised: 0% > other= expected rounds to survive: 902.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81545; any : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team any = winning battles: 2536; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2465; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=6.739052189562088 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.48130373925215; hits/misses (PBA)= 7.533093381323735/7.508098380323935; rounds (PBA)=15.548290341931613;} veteran: {team=other; avg hp=6.51869626074785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.26094781043791; hits/misses (PBA)= 7.477304539092182/7.565686862627475; rounds (PBA)=15.535892821435713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39715; other: 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 4730; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 271; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-6.643671265746851 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.07238552289542; hits/misses (PBA)= 4.308338332333533/2.2015596880623876; rounds (PBA)=6.564087182563488;} plesiosaurus: {team=other; avg hp=33.75604879024195 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.34773045390922; hits/misses (PBA)= 4.660867826434713/2.249350129974005; rounds (PBA)=7.856028794241152;} reef shark: {team=unaligned ; avg hp=-6.348130373925215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.815636872625475; hits/misses (PBA)= 0.7008598280343932/0.5792841431713657; rounds (PBA)=1.280143971205759;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vulture: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vulture: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 707.14; crudely normalised: 0% > other= expected rounds to survive: 707.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3598; Sum of rounds: 100464; > Team any = winning battles: 1771; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=other; avg hp=5.9677598665925515 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.23652028904947; hits/misses (PBA)= 20.0/6.641189549749861; rounds (PBA)=27.14869371873263;} archmage: {team=any ; avg hp=5.747915508615898 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.01862145636464; hits/misses (PBA)= 19.95052807115064/6.702334630350195; rounds (PBA)=27.145358532518067;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 228.46; crudely normalised: 0% > neutral evil = expected rounds to survive: 3450.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6603; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=136.81203759248152 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.978004399120177; hits/misses (PBA)= 1.0017996400719855/0.4149170165966807; rounds (PBA)=1.3203359328134374;} guard: {team=any ; avg hp=-15.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1879624075184962; hits/misses (PBA)= 0.2435512897420516/0.28674265146970607; rounds (PBA)=0.5302939412117577;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 3436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27183; neutral : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team neutral = winning battles: 349; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4652; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=other; avg hp=50.83003399320136 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.7254549090182; hits/misses (PBA)= 6.54249150169966/2.779244151169766; rounds (PBA)=5.35872825434913;} air elemental: {team=neutral ; avg hp=-5.725454909018197 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.16996600679865; hits/misses (PBA)= 5.0919816036792644/3.3939212157568486; rounds (PBA)=4.298940211957609;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3328.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36816; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.180963807238552 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09478104379124; hits/misses (PBA)= 5.296140771845631/4.3811237752449514; rounds (PBA)=4.974805038992201;} aboleth: {team=lawful evil ; avg hp=-8.306538692261547 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.1861627674465; hits/misses (PBA)= 5.16116776644671/4.297140571885623; rounds (PBA)=4.941411717656469;} adult red dragon: {team=chaotic evil ; avg hp=123.71905618876225 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.4875024995001; hits/misses (PBA)= 17.195760847830435/2.878024395120976; rounds (PBA)=7.361727654469107;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17278; any : 0.0 ± 0.0; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=160.72945410917816 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.11777644471105; hits/misses (PBA)= 7.189762047590482/1.195760847830434; rounds (PBA)=3.4549090181963606;} acolyte: {team=any ; avg hp=-7.748250349930014 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5486902619476105; hits/misses (PBA)= 0.1959608078384323/0.29574085182963405; rounds (PBA)=0.4917016596680664;} air elemental: {team=neutral ; avg hp=-7.478504299140172 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.830833833233356; hits/misses (PBA)= 2.6820635872825433/2.3821235752849432; rounds (PBA)=2.532093581283743;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 560.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 135.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30387; neutral evil : 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team neutral evil = winning battles: 3782; perfect battles: 0; close-call battles: 2797; > Team chaotic evil = winning battles: 1219; perfect battles: 0; close-call battles: 721; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.9188162367526495 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.013997200559889; hits/misses (PBA)= 1.5282943411317735/1.870225954809038; rounds (PBA)=3.8654269146170765;} goblin #3: {team=neutral evil ; avg hp=0.9202159568086383 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.970405918816237; hits/misses (PBA)= 1.5348930213957208/1.8404319136172766; rounds (PBA)=3.854629074185163;} goblin #6: {team=neutral evil ; avg hp=0.8974205158968206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.891021795640873; hits/misses (PBA)= 1.5056988602279544/1.8674265146970606; rounds (PBA)=3.8652269546090783;} bugbear: {team=chaotic evil ; avg hp=0.20955808838232354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.28894221155769; hits/misses (PBA)= 1.5552889422115577/2.3255348930213957; rounds (PBA)=4.057788442311538;} goblin: {team=neutral evil ; avg hp=0.8460307938412317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.007198560287943; hits/misses (PBA)= 1.5200959808038392/1.8672265546890623; rounds (PBA)=3.843631273745251;} bugbear #2: {team=chaotic evil ; avg hp=-0.01919616076784643 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.375924815036992; hits/misses (PBA)= 1.5624875024995002/2.301739652069586; rounds (PBA)=4.048790241951609;} goblin #2: {team=neutral evil ; avg hp=0.8066386722655469 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.983203359328135; hits/misses (PBA)= 1.529494101179764/1.8692261547690463; rounds (PBA)=3.8554289142171565;} goblin #5: {team=neutral evil ; avg hp=0.946010797840432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.943811237752449; hits/misses (PBA)= 1.5196960607878425/1.8514297140571885; rounds (PBA)=3.857028594281144;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1645.0; crudely normalised: 0% > other= expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11545; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ darkmantle: {team=other; avg hp=-13.008198360327935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3863227354529095; hits/misses (PBA)= 0.34753049390121976/0.41351729654069186; rounds (PBA)=0.7610477904419116;} bulette: {team=unaligned ; avg hp=91.61367726454709 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.00819836032793; hits/misses (PBA)= 1.1047790441911618/0.20375924815036991; rounds (PBA)=2.308538292341532;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 88.67; crudely normalised: 0% > any non-good = expected rounds to survive: 3403.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13957; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ warhorse: {team=unaligned ; avg hp=-3.2479504099180163 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.574885022995401; hits/misses (PBA)= 1.1685662867426514/0.7766446710657868; rounds (PBA)=1.9452109578084382;} assassin: {team=any non-good ; avg hp=64.4251149770046 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.247950409918015; hits/misses (PBA)= 3.311137772445511/0.8272345530893821; rounds (PBA)=2.7908418316336734;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1337.14; crudely normalised: 0% > Neutral Good= expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47218; any non-good : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kassandra: {team=Neutral Good; avg hp=-3.206358728254349 (from 96); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.614677064587083; hits/misses (PBA)= 3.4153169366126774/5.154169166166767; rounds (PBA)=8.569486102779445;} assassin: {team=any non-good ; avg hp=68.38532293541292 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.20635872825434; hits/misses (PBA)= 14.768446310737852/2.612877424515097; rounds (PBA)=9.441711657668467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45946; any non-lawful : 0.19 ± 0.01; any : 0.0 ± 0.0; unassigned mercenaries: 0.81 ± 0.01; > Team any non-lawful = winning battles: 969; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4031; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ foo: {team=unassigned mercenaries; avg hp=9.364727054589082 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.639272145570885; hits/misses (PBA)= 4.278544291141771/3.817036592681464; rounds (PBA)=8.901619676064787;} acolyte: {team=any ; avg hp=-1.8852229554089182 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232153569286143; hits/misses (PBA)= 1.185362927414517/1.0623875224955008; rounds (PBA)=2.2479504099180163;} bandit: {team=any non-lawful ; avg hp=-0.20335932813437313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.85242951409718; hits/misses (PBA)= 3.671865626874625/3.8160367926414716; rounds (PBA)=7.681663667266546;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 365.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22317; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=-9.52009598080384 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.912417516496701; hits/misses (PBA)= 0.852629474105179/0.5754849030193961; rounds (PBA)=2.271345730853829;} skeleton: {team=lawful evil ; avg hp=-9.40751849630074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.915416916616676; hits/misses (PBA)= 0.8456308738252349/0.5676864627074585; rounds (PBA)=2.255348930213957;} wraith: {team=neutral evil ; avg hp=57.172165566886626 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.92761447710458; hits/misses (PBA)= 2.058988202359528/1.4033193361327734; rounds (PBA)=4.462107578484303;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 122.92; crudely normalised: 0% > any = expected rounds to survive: 1232.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39458; chaotic evil : 0.44 ± 0.01; any : 0.56 ± 0.01; > Team chaotic evil = winning battles: 2216; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2785; perfect battles: 0; close-call battles: 1940; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=0.4471105778844231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.803039392121576; hits/misses (PBA)= 2.68626274745051/1.49250149970006; rounds (PBA)=5.057788442311538;} guard: {team=any ; avg hp=0.30713857228554287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.763047390521896; hits/misses (PBA)= 2.670265946810638/1.4409118176364728; rounds (PBA)=5.068986202759448;} guard #2: {team=any ; avg hp=0.5454909018196361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.098780243951209; hits/misses (PBA)= 2.7396520695860826/1.4717056588682265; rounds (PBA)=5.094581083783243;} ogre: {team=chaotic evil ; avg hp=7.29754049190162 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.94881023795241; hits/misses (PBA)= 3.0801839632073587/3.8988202359528095; rounds (PBA)=7.422115576884623;} guard #4: {team=any ; avg hp=0.7514497100579884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0375924815037; hits/misses (PBA)= 2.750249950009998/1.4647070585882824; rounds (PBA)=5.147570485902819;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 163.89; crudely normalised: 0% > any = expected rounds to survive: 924.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41472; chaotic evil : 0.8 ± 0.01; any : 0.2 ± 0.01; > Team chaotic evil = winning battles: 3981; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1020; perfect battles: 0; close-call battles: 625; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=22.37372525494901 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.93021395720856; hits/misses (PBA)= 3.159368126374725/4.127774445110978; rounds (PBA)=8.083183363327334;} guard #2: {team=any ; avg hp=-3.3763247350529895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.184363127374525; hits/misses (PBA)= 2.551489702059588/1.3453309338132373; rounds (PBA)=5.120575884823036;} guard: {team=any ; avg hp=-3.34753049390122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.285142971405719; hits/misses (PBA)= 2.576884623075385/1.3679264147170567; rounds (PBA)=5.128974205158968;} guard #3: {team=any ; avg hp=-3.206358728254349 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.156768646270747; hits/misses (PBA)= 2.550489902019596/1.3835232953409318; rounds (PBA)=5.111777644471106;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 170.35; crudely normalised: 0% > any = expected rounds to survive: 233.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37435; neutral evil : 0.47 ± 0.01; any : 0.53 ± 0.01; > Team neutral evil = winning battles: 2360; perfect battles: 0; close-call battles: 2259; > Team any = winning battles: 2641; perfect battles: 0; close-call battles: 2633; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-2.4153169366126774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9676064787042593; hits/misses (PBA)= 0.6134773045390922/1.0815836832633474; rounds (PBA)=1.7064587082583482;} goblin #5: {team=neutral evil ; avg hp=-1.6080783843231354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.218356328734254; hits/misses (PBA)= 1.562887422515497/2.28874225154969; rounds (PBA)=4.027994401119776;} goblin #8: {team=neutral evil ; avg hp=-1.7614477104579085 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.212757448510297; hits/misses (PBA)= 1.5476904619076184/2.289142171565687; rounds (PBA)=4.008598280343931;} goblin #2: {team=neutral evil ; avg hp=-1.6860627874425116 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.269146170765847; hits/misses (PBA)= 1.5610877824435112/2.3413317336532695; rounds (PBA)=4.068386322735453;} guard #2: {team=any ; avg hp=-2.471905618876225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923615276944611; hits/misses (PBA)= 0.6094781043791242/1.1015796840631873; rounds (PBA)=1.7194561087782443;} guard: {team=any ; avg hp=-2.450509898020396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0047990401919615; hits/misses (PBA)= 0.6266746650669867/1.097380523895221; rounds (PBA)=1.7324535092981403;} goblin #4: {team=neutral evil ; avg hp=-1.5050989802039592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.229754049190163; hits/misses (PBA)= 1.5622875424915017/2.33373325334933; rounds (PBA)=4.074385122975405;} guard #3: {team=any ; avg hp=-2.451709658068386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0885822835432912; hits/misses (PBA)= 0.6402719456108779/1.0779844031193762; rounds (PBA)=1.727854429114177;} goblin #7: {team=neutral evil ; avg hp=-1.5962807438512296 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.195560887822435; hits/misses (PBA)= 1.5522895420915817/2.321735652869426; rounds (PBA)=4.067386522695461;} knight: {team=any ; avg hp=13.978204359128174 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.44131173765247; hits/misses (PBA)= 7.017196560687863/6.716456708658268; rounds (PBA)=7.232153569286143;} goblin #6: {team=neutral evil ; avg hp=-1.5080983803239352 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.090581883623276; hits/misses (PBA)= 1.5398920215956808/2.2783443311337734; rounds (PBA)=3.9988002399520095;} goblin #3: {team=neutral evil ; avg hp=-1.5846830633873226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.180563887222556; hits/misses (PBA)= 1.5464907018596281/2.312737452509498; rounds (PBA)=4.070985802839432;} goblin: {team=neutral evil ; avg hp=-1.7058588282343532 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.097980403919216; hits/misses (PBA)= 1.5302939412117575/2.2861427714457108; rounds (PBA)=3.9974005198960207;} goblin #9: {team=neutral evil ; avg hp=-1.7500499900019997 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071185762847431; hits/misses (PBA)= 1.5190961807638472/2.2485502899420116; rounds (PBA)=3.957008598280344;} goblin #10: {team=neutral evil ; avg hp=-1.720255948810238 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.245350929814037; hits/misses (PBA)= 1.5536892621475704/2.2973405318936213; rounds (PBA)=4.02759448110378;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 153.32; crudely normalised: 0% > any = expected rounds to survive: 259.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37544; neutral evil : 0.28 ± 0.01; any : 0.72 ± 0.01; > Team neutral evil = winning battles: 1389; perfect battles: 0; close-call battles: 1327; > Team any = winning battles: 3612; perfect battles: 0; close-call battles: 3577; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-3.0011997600479905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.925214957008599; hits/misses (PBA)= 1.5018996200759849/2.1805638872225557; rounds (PBA)=3.8540291941611677;} guard #2: {team=any ; avg hp=-1.9112177564487103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5472905418916216; hits/misses (PBA)= 0.7326534693061387/1.2253549290141972; rounds (PBA)=1.9804039192161567;} goblin #3: {team=neutral evil ; avg hp=-2.8504299140171967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.865426914617077; hits/misses (PBA)= 1.4909018196360728/2.121375724855029; rounds (PBA)=3.8034393121375727;} knight: {team=any ; avg hp=24.03619276144771 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.84743051389722; hits/misses (PBA)= 7.071985602879424/6.652069586082783; rounds (PBA)=7.341531693661268;} goblin #6: {team=neutral evil ; avg hp=-2.8458308338332334 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.775444911017797; hits/misses (PBA)= 1.4771045790841832/2.1425714857028595; rounds (PBA)=3.7994401119776047;} guard #4: {team=any ; avg hp=-1.9764047190561889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5452909418116376; hits/misses (PBA)= 0.7304539092181563/1.2077584483103379; rounds (PBA)=1.96000799840032;} goblin #7: {team=neutral evil ; avg hp=-2.8374325134973004 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.02359528094381; hits/misses (PBA)= 1.5120975804839032/2.1679664067186564; rounds (PBA)=3.858228354329134;} goblin #9: {team=neutral evil ; avg hp=-2.8828234353129374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.845630873825234; hits/misses (PBA)= 1.4957008598280344/2.151369726054789; rounds (PBA)=3.837232553489302;} goblin #2: {team=neutral evil ; avg hp=-2.8824235152969404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.837432513497301; hits/misses (PBA)= 1.5080983803239352/2.1697660467906417; rounds (PBA)=3.8594281143771245;} goblin #5: {team=neutral evil ; avg hp=-2.9204159168166366 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.912817436512697; hits/misses (PBA)= 1.5028994201159769/2.166766646670666; rounds (PBA)=3.845230953809238;} goblin #8: {team=neutral evil ; avg hp=-2.789842031593681 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776044791041791; hits/misses (PBA)= 1.4807038592281543/2.1695660867826434; rounds (PBA)=3.83123375324935;} guard #3: {team=any ; avg hp=-1.9862027594481104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4137172565486904; hits/misses (PBA)= 0.70625874825035/1.2153569286142771; rounds (PBA)=1.9418116376724655;} goblin #4: {team=neutral evil ; avg hp=-2.828834233153369 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.893021395720856; hits/misses (PBA)= 1.508498300339932/2.168366326734653; rounds (PBA)=3.8524295140971807;} guard: {team=any ; avg hp=-2.016996600679864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.485502899420116; hits/misses (PBA)= 0.7198560287942412/1.209358128374325; rounds (PBA)=1.9494101179764047;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 251.09; crudely normalised: 0% > any = expected rounds to survive: 229.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32686; neutral evil : 0.63 ± 0.01; any : 0.37 ± 0.01; > Team neutral evil = winning battles: 3143; perfect battles: 0; close-call battles: 2884; > Team any = winning battles: 1858; perfect battles: 0; close-call battles: 1791; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.663867226554689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.728254349130174; hits/misses (PBA)= 0.35552889422115574/0.7216556688662268; rounds (PBA)=1.078384323135373;} goblin #7: {team=neutral evil ; avg hp=-0.21295740851829634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.179764047190561; hits/misses (PBA)= 1.3729254149170167/2.2311537692461507; rounds (PBA)=3.8518296340731855;} goblin #4: {team=neutral evil ; avg hp=-0.31333733253349333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.099380123975205; hits/misses (PBA)= 1.352729454109178/2.259548090381924; rounds (PBA)=3.8588282343531293;} guard #2: {team=any ; avg hp=-2.699460107978404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7010597880423914; hits/misses (PBA)= 0.35792841431713657/0.7326534693061387; rounds (PBA)=1.0915816836632672;} goblin #2: {team=neutral evil ; avg hp=-0.2709458108378324 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.346330733853229; hits/misses (PBA)= 1.3885222955408918/2.239352129574085; rounds (PBA)=3.8714257148570286;} goblin: {team=neutral evil ; avg hp=-0.23175364927014597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.23255348930214; hits/misses (PBA)= 1.3869226154769045/2.2561487702459506; rounds (PBA)=3.8870225954809037;} knight: {team=any ; avg hp=5.493301339732054 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.15956808638273; hits/misses (PBA)= 5.879424115176964/5.986002799440112; rounds (PBA)=6.208958208358328;} goblin #9: {team=neutral evil ; avg hp=-0.33933213357328534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.250349930013996; hits/misses (PBA)= 1.3809238152369525/2.226354729054189; rounds (PBA)=3.8558288342331535;} goblin #5: {team=neutral evil ; avg hp=-0.22435512897420515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214157168566286; hits/misses (PBA)= 1.3827234553089383/2.2745450909818037; rounds (PBA)=3.9046190761847632;} goblin #6: {team=neutral evil ; avg hp=-0.3623275344931014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.258348330333932; hits/misses (PBA)= 1.4043191361727654/2.228154369126175; rounds (PBA)=3.872625474905019;} goblin #8: {team=neutral evil ; avg hp=-0.25834833033393323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241951609678065; hits/misses (PBA)= 1.3847230553889223/2.284743051389722; rounds (PBA)=3.9102179564087183;} goblin #3: {team=neutral evil ; avg hp=-0.3755248950209958 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.047190561887623; hits/misses (PBA)= 1.3537292541491701/2.238152369526095; rounds (PBA)=3.842631473705259;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 368.62; crudely normalised: 0% > any = expected rounds to survive: 219.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27601; neutral evil : 0.79 ± 0.01; any : 0.21 ± 0.01; > Team neutral evil = winning battles: 3955; perfect battles: 0; close-call battles: 3543; > Team any = winning battles: 1046; perfect battles: 0; close-call battles: 888; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-2.7140571885622875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0785842831433714; hits/misses (PBA)= 0.22675464907018597/0.47490501899620075; rounds (PBA)=0.7018596280743852;} goblin #7: {team=neutral evil ; avg hp=1.2301539692061587 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.23995200959808; hits/misses (PBA)= 1.2085582883423316/2.0965806838632273; rounds (PBA)=3.5696860627874427;} goblin: {team=neutral evil ; avg hp=1.368126374725055 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.147570485902819; hits/misses (PBA)= 1.197760447910418/2.0991801639672065; rounds (PBA)=3.5636872625474907;} goblin #9: {team=neutral evil ; avg hp=1.234753049390122 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.242351529694061; hits/misses (PBA)= 1.2059588082383523/2.082383523295341; rounds (PBA)=3.5496900619876026;} knight: {team=any ; avg hp=0.7410517896420716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.710257948410316; hits/misses (PBA)= 4.815636872625475/5.114777044591082; rounds (PBA)=5.125374925014997;} goblin #6: {team=neutral evil ; avg hp=1.2275544891021795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.19496100779844; hits/misses (PBA)= 1.2005598880223955/2.08998200359928; rounds (PBA)=3.5632873425314937;} goblin #3: {team=neutral evil ; avg hp=1.2921415716856628 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.310737852429514; hits/misses (PBA)= 1.232753449310138/2.062787442511498; rounds (PBA)=3.5648870225954807;} goblin #5: {team=neutral evil ; avg hp=1.1249750049990002 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3499300139972; hits/misses (PBA)= 1.2329534093181365/2.052389522095581; rounds (PBA)=3.5410917816436713;} goblin #4: {team=neutral evil ; avg hp=1.2861427714457108 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.18616276744651; hits/misses (PBA)= 1.2017596480703858/2.064787042591482; rounds (PBA)=3.5346930613877223;} goblin #8: {team=neutral evil ; avg hp=1.1941611677664468 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.157768446310738; hits/misses (PBA)= 1.192761447710458/2.0897820435912817; rounds (PBA)=3.5550889822035594;} goblin #2: {team=neutral evil ; avg hp=1.2531493701259748 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.143571285742851; hits/misses (PBA)= 1.192761447710458/2.078984203159368; rounds (PBA)=3.5576884623075387;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 286.7; crudely normalised: 0% > any = expected rounds to survive: 281.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33239; neutral evil : 0.38 ± 0.01; any : 0.62 ± 0.01; > Team neutral evil = winning battles: 1877; perfect battles: 0; close-call battles: 1667; > Team any = winning battles: 3124; perfect battles: 0; close-call battles: 2561; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-1.8688262347530493 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478104379124175; hits/misses (PBA)= 1.2565486902619476/2.146970605878824; rounds (PBA)=3.715256948610278;} goblin #3: {team=neutral evil ; avg hp=-1.879624075184963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.620875824835033; hits/misses (PBA)= 1.2725454909018197/2.151769646070786; rounds (PBA)=3.7146570685862828;} guard: {team=any ; avg hp=-2.6970605878824236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4917016596680663; hits/misses (PBA)= 0.3089382123575285/0.6266746650669867; rounds (PBA)=0.9426114777044591;} goblin #6: {team=neutral evil ; avg hp=-1.9994001199760048 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.336532693461308; hits/misses (PBA)= 1.2329534093181365/2.0941811637672467; rounds (PBA)=3.619276144771046;} goblin #2: {team=neutral evil ; avg hp=-1.959008198360328 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.753649270145971; hits/misses (PBA)= 1.2919416116776645/2.1519696060787843; rounds (PBA)=3.7210557888422318;} goblin: {team=neutral evil ; avg hp=-2.010997800439912 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.529894021195761; hits/misses (PBA)= 1.2595480903819236/2.0857828434313137; rounds (PBA)=3.6390721855628874;} goblin #5: {team=neutral evil ; avg hp=-1.9782043591281744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.548690261947611; hits/misses (PBA)= 1.2629474105178964/2.174765046990602; rounds (PBA)=3.7094581083783242;} goblin #7: {team=neutral evil ; avg hp=-2.0599880023995203 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455708858228355; hits/misses (PBA)= 1.2521495700859828/2.1465706858628275; rounds (PBA)=3.6930613877224556;} knight: {team=any ; avg hp=12.973605278944211 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.26434713057389; hits/misses (PBA)= 5.821635672865427/6.048790241951609; rounds (PBA)=6.401119776044791;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 539.0; crudely normalised: 0% > any = expected rounds to survive: 297.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29450; neutral evil : 0.55 ± 0.01; any : 0.45 ± 0.01; > Team neutral evil = winning battles: 2765; perfect battles: 0; close-call battles: 2382; > Team any = winning battles: 2236; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-0.3669266146770646 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.698060387922416; hits/misses (PBA)= 1.124375124975005/2.0717856428714256; rounds (PBA)=3.5250949810037993;} goblin #4: {team=neutral evil ; avg hp=-0.5260947810437913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5810837832433515; hits/misses (PBA)= 1.097380523895221/2.0203959208158366; rounds (PBA)=3.440511897620476;} goblin #5: {team=neutral evil ; avg hp=-0.5578884223155369 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.628874225154969; hits/misses (PBA)= 1.1101779644071186/2.0461907618476305; rounds (PBA)=3.475904819036193;} goblin #2: {team=neutral evil ; avg hp=-0.47070585882823435 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613877224555089; hits/misses (PBA)= 1.105378924215157/2.0451909618076383; rounds (PBA)=3.467106578684263;} knight: {team=any ; avg hp=5.98260347930414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.50569886022795; hits/misses (PBA)= 4.980803839232154/5.4301139772045595; rounds (PBA)=5.544491101779644;} goblin #6: {team=neutral evil ; avg hp=-0.41511697660467906 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.41371725654869; hits/misses (PBA)= 1.076384723055389/2.0591881623675263; rounds (PBA)=3.442111577684463;} goblin #3: {team=neutral evil ; avg hp=-0.530493901219756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.539092181563687; hits/misses (PBA)= 1.0897820435912817/2.007398520295941; rounds (PBA)=3.412717456508698;} goblin #7: {team=neutral evil ; avg hp=-0.6384723055388922 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542691461707658; hits/misses (PBA)= 1.1007798440311938/2.0505898820235955; rounds (PBA)=3.4609078184363127;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 616.0; crudely normalised: 0% > any = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26279; neutral evil : 0.76 ± 0.01; any : 0.24 ± 0.01; > Team neutral evil = winning battles: 3778; perfect battles: 0; close-call battles: 3258; > Team any = winning battles: 1223; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=1.0777844431113777 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.181563687262548; hits/misses (PBA)= 1.0381923615276945/1.9704059188162368; rounds (PBA)=3.3115376924615076;} goblin #8: {team=neutral evil ; avg hp=1.140371925614877 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315336932613477; hits/misses (PBA)= 1.0517896420715858/1.9714057188562288; rounds (PBA)=3.3255348930213957;} goblin #7: {team=neutral evil ; avg hp=1.250749850029994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.48490301939612; hits/misses (PBA)= 1.0851829634073185/2.0281943611277744; rounds (PBA)=3.410117976404719;} goblin #2: {team=neutral evil ; avg hp=1.1171765646870626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.410717856428715; hits/misses (PBA)= 1.065986802639472/1.9736052789442111; rounds (PBA)=3.3325334933013395;} goblin #5: {team=neutral evil ; avg hp=1.197760447910418 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311737652469506; hits/misses (PBA)= 1.0507898420315938/1.9856028794241152; rounds (PBA)=3.338132373525295;} knight: {team=any ; avg hp=1.2097580483903219 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.59268146370726; hits/misses (PBA)= 4.43991201759648/4.879024195160968; rounds (PBA)=4.842831433713258;} goblin #4: {team=neutral evil ; avg hp=1.2239552089582084 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.412717456508698; hits/misses (PBA)= 1.0695860827834434/1.9852029594081184; rounds (PBA)=3.349530093981204;} goblin: {team=neutral evil ; avg hp=1.1315736852629474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.256948610277944; hits/misses (PBA)= 1.0411917616476705/1.9826034793041392; rounds (PBA)=3.3251349730053987;} goblin #6: {team=neutral evil ; avg hp=1.2679464107178564 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.41631673665267; hits/misses (PBA)= 1.0663867226554689/1.9682063587282543; rounds (PBA)=3.3367326534693063;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 346.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 462.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2263; Sum of rounds: 13961; any : 0.32 ± 0.01; neutral evil : 0.13 ± 0.0; > Team any = winning battles: 1591; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 672; perfect battles: 0; close-call battles: 573; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.2903225806451615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.392399469730447; hits/misses (PBA)= 1.0676093680954486/1.9880689350419796; rounds (PBA)=3.366327883340698;} goblin #5: {team=neutral evil ; avg hp=-2.3172779496243923 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4259832081308; hits/misses (PBA)= 1.0631904551480336/1.9942554131683605; rounds (PBA)=3.3756076005302695;} knight: {team=any ; avg hp=13.861246133451171 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.04993371630579; hits/misses (PBA)= 5.308440123729563/5.5718073353954924; rounds (PBA)=5.972602739726027;} goblin #4: {team=neutral evil ; avg hp=-2.3084401237295626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.551480335837384; hits/misses (PBA)= 1.0786566504639858/1.992929739284136; rounds (PBA)=3.3773751657092355;} goblin #2: {team=neutral evil ; avg hp=-2.1811754308440126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.207247017233761; hits/misses (PBA)= 1.0300486080424216/1.9478568272205037; rounds (PBA)=3.3415819708351746;} goblin #3: {team=neutral evil ; avg hp=-2.3389306230667257 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.201502430402121; hits/misses (PBA)= 1.0552364118426867/1.9845338046840477; rounds (PBA)=3.3720724701723377;} goblin #6: {team=neutral evil ; avg hp=-2.6137870083959345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.360141405214318; hits/misses (PBA)= 1.0729120636323464/1.9664162615996466; rounds (PBA)=3.362792752982766;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 416.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 385.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3138; Sum of rounds: 18494; > Team any = winning battles: 2728; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 409; perfect battles: 0; close-call battles: 324; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=-3.463033779477374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758126195028681; hits/misses (PBA)= 0.9521988527724665/1.7708731676226896; rounds (PBA)=3.107074569789675;} goblin #4: {team=neutral evil ; avg hp=-3.421606118546845 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01434034416826; hits/misses (PBA)= 0.9993626513702996/1.782982791586998; rounds (PBA)=3.1351179094964947;} goblin: {team=neutral evil ; avg hp=-3.4850223072020396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766411727214787; hits/misses (PBA)= 0.9633524537922243/1.7903123008285533; rounds (PBA)=3.104525175270873;} knight: {team=any ; avg hp=22.64244741873805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.324410452517526; hits/misses (PBA)= 4.9426386233269595/5.323454429572976; rounds (PBA)=5.783620140216699;} goblin #2: {team=neutral evil ; avg hp=-3.504461440407903 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.984384958572339; hits/misses (PBA)= 1.002868068833652/1.8049713193116634; rounds (PBA)=3.1720841300191203;} goblin #3: {team=neutral evil ; avg hp=-3.4467813894200128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.820267686424474; hits/misses (PBA)= 0.9706819630337795/1.8158062460165711; rounds (PBA)=3.120140216698534;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 186.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 571.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32040; unaligned : 0.19 ± 0.01; chaotic evil : 0.81 ± 0.01; > Team unaligned = winning battles: 930; perfect battles: 0; close-call battles: 859; > Team chaotic evil = winning battles: 4071; perfect battles: 0; close-call battles: 1892; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=-2.538892221555689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.142971405718857; hits/misses (PBA)= 2.066986602679464/0.8810237952409518; rounds (PBA)=3.286742651469706;} wolf #5: {team=unaligned ; avg hp=-2.5376924615076986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.833033393321335; hits/misses (PBA)= 2.0281943611277744/0.8938212357528494; rounds (PBA)=3.265346930613877;} wolf #2: {team=unaligned ; avg hp=-2.5272945410917815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.324735052989402; hits/misses (PBA)= 2.080983803239352/0.8944211157768446; rounds (PBA)=3.312137572485503;} werewolf: {team=chaotic evil ; avg hp=20.489702059588083 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.96400719856029; hits/misses (PBA)= 4.81123775244951/4.1409718056388725; rounds (PBA)=5.016796640671866;} werewolf #2: {team=chaotic evil ; avg hp=20.007998400319934 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.72965406918616; hits/misses (PBA)= 4.769246150769846/4.035992801439712; rounds (PBA)=4.9506098780243954;} wolf: {team=unaligned ; avg hp=-2.5776844631073783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.2125574885023; hits/misses (PBA)= 2.074785042991402/0.8958208358328335; rounds (PBA)=3.310137972405519;} wolf #3: {team=unaligned ; avg hp=-2.5120975804839034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.989002199560089; hits/misses (PBA)= 2.037392521495701/0.9014197160567886; rounds (PBA)=3.2875424915016995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34753049390121976;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3179364127174565;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 87.27; crudely normalised: 0% > any non-good = expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17226; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 8; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=24.60367926414717 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.777844431113778; hits/misses (PBA)= 3.242751449710058/2.15496900619876; rounds (PBA)=3.441911617676465;} giant sea horse: {team=unaligned ; avg hp=-2.777844431113777 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.39632073585283; hits/misses (PBA)= 1.5484903019396121/0.8220355928814237; rounds (PBA)=2.372125574885023;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 295.38; crudely normalised: 0% > other= expected rounds to survive: 466.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18980; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant sea horse: {team=unaligned ; avg hp=-6.281943611277744 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6646670665866825; hits/misses (PBA)= 1.1703659268146371/1.1621675664867026; rounds (PBA)=2.3325334933013395;} giant elk: {team=other; avg hp=36.33533293341332 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.281943611277743; hits/misses (PBA)= 1.943011397720456/0.8522295540891822; rounds (PBA)=3.795240951809638;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant sea horse: {team=unaligned ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1466.67; crudely normalised: 0% > lawful good= expected rounds to survive: 380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4534; Sum of rounds: 68342; > Team chaotic evil = winning battles: 4533; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=21.818262020291133 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.848037053374505; hits/misses (PBA)= 2.324658138509043/9.30326422584914; rounds (PBA)=14.702690780767535;} gnoll #4: {team=chaotic evil ; avg hp=21.73930304367005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.604764005293339; hits/misses (PBA)= 2.259373621526246/9.133436259373621; rounds (PBA)=14.717909131010146;} Helfdane: {team=lawful good; avg hp=-2.2611380679311868 (from 57); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0621967357741509; hits/misses (PBA)= 0.5849139832377591/13.708204675782973; rounds (PBA)=14.293118659020733;} gnoll #5: {team=chaotic evil ; avg hp=21.787604764005295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.867887075430083; hits/misses (PBA)= 2.321129245699162/9.236876929863255; rounds (PBA)=14.695412439347155;} gnoll #3: {team=chaotic evil ; avg hp=21.795765328628143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.084693427437141; hits/misses (PBA)= 2.348919276576974/9.27613586237318; rounds (PBA)=14.701146890163212;} gnoll #2: {team=chaotic evil ; avg hp=21.7726069695633 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.851565946184385; hits/misses (PBA)= 2.3147331274812526/9.200485222761358; rounds (PBA)=14.696956329951478;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1173.33; crudely normalised: 0% > lawful good= expected rounds to survive: 391.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3857; Sum of rounds: 82055; > Team chaotic evil = winning battles: 3856; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #4: {team=chaotic evil ; avg hp=21.59865180191859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.656468758102152; hits/misses (PBA)= 3.0585947627689913/12.285973554576096; rounds (PBA)=20.924552761213377;} gnoll #2: {team=chaotic evil ; avg hp=21.574799066632096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.967850661135598; hits/misses (PBA)= 3.1052631578947367/12.408607726212082; rounds (PBA)=20.92299714804252;} gnoll: {team=chaotic evil ; avg hp=21.594244231267826 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.94088669950739; hits/misses (PBA)= 3.0995592429349235/12.233601244490536; rounds (PBA)=20.929997407311383;} gnoll #3: {team=chaotic evil ; avg hp=21.64765361680062 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.302566761731917; hits/misses (PBA)= 3.1680062224526835/12.429867772880478; rounds (PBA)=20.915478351050037;} Helfdane: {team=lawful good; avg hp=-2.3715322789732953 (from 47); avg healing spells left=0.0 (from 1); damage done (per battle average)= 1.5618356235416126; hits/misses (PBA)= 0.8475499092558983/19.576613948664765; rounds (PBA)=20.424163857920664;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1173.33; crudely normalised: 0% > lawful good= expected rounds to survive: 391.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3848; Sum of rounds: 82121; > Team chaotic evil = winning battles: 3847; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Helfdane: {team=lawful good; avg hp=-2.352910602910603 (from 47); avg healing spells left=0.0 (from 1); damage done (per battle average)= 1.3768191268191268; hits/misses (PBA)= 0.8134095634095634/19.70114345114345; rounds (PBA)=20.514553014553016;} gnoll #4: {team=chaotic evil ; avg hp=21.62214137214137 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.963357588357589; hits/misses (PBA)= 3.1237006237006235/12.24064449064449; rounds (PBA)=20.99454261954262;} gnoll #2: {team=chaotic evil ; avg hp=21.670218295218294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.07016632016632; hits/misses (PBA)= 3.1286382536382535/12.527546777546778; rounds (PBA)=20.994802494802496;} gnoll #3: {team=chaotic evil ; avg hp=21.647349272349274 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.714137214137214; hits/misses (PBA)= 3.0595114345114345/12.417359667359667; rounds (PBA)=20.997401247401246;} gnoll: {team=chaotic evil ; avg hp=21.66060291060291 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.078482328482327; hits/misses (PBA)= 3.1366943866943866/12.367983367983369; rounds (PBA)=20.99662162162162;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1184.62; crudely normalised: 0% > lawful good= expected rounds to survive: 447.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51003; chaotic evil : 0.7 ± 0.01; lawful good: 0.3 ± 0.01; > Team chaotic evil = winning battles: 3499; perfect battles: 0; close-call battles: 3325; > Team lawful good = winning battles: 1502; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #7: {team=chaotic evil ; avg hp=5.293341331733653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.446310737852429; hits/misses (PBA)= 1.2625474905018996/4.978404319136173; rounds (PBA)=6.786442711457709;} gnoll #6: {team=chaotic evil ; avg hp=5.323535292941412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.52369526094781; hits/misses (PBA)= 1.2739452109578084/5.08378324335133; rounds (PBA)=6.875024995001;} gnoll #4: {team=chaotic evil ; avg hp=5.216956608678264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503899220155969; hits/misses (PBA)= 1.2725454909018197/5.057388522295541; rounds (PBA)=6.844431113777245;} gnoll #3: {team=chaotic evil ; avg hp=4.984603079384123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.366726654669066; hits/misses (PBA)= 1.2431513697260548/4.9176164767046595; rounds (PBA)=6.7160567886422715;} Helfdane: {team=lawful good; avg hp=1.7254549090181963 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.54269146170766; hits/misses (PBA)= 12.037992401519697/6.821635672865427; rounds (PBA)=9.656868626274745;} gnoll: {team=chaotic evil ; avg hp=5.094581083783243 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5192961407718455; hits/misses (PBA)= 1.268146370725855/5.088382323535293; rounds (PBA)=6.884423115376925;} gnoll #2: {team=chaotic evil ; avg hp=5.1867626474705055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.493501299740052; hits/misses (PBA)= 1.2575484903019396/5.0999800039992005; rounds (PBA)=6.87882423515297;} gnoll #5: {team=chaotic evil ; avg hp=5.35752849430114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.421115776844631; hits/misses (PBA)= 1.2643471305738851/5.044191161767646; rounds (PBA)=6.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1015.38; crudely normalised: 0% > lawful good= expected rounds to survive: 522.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56039; chaotic evil : 0.4 ± 0.01; lawful good: 0.6 ± 0.01; > Team chaotic evil = winning battles: 1990; perfect battles: 0; close-call battles: 1922; > Team lawful good = winning battles: 3011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #6: {team=chaotic evil ; avg hp=0.11037792441511697 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675464907018596; hits/misses (PBA)= 1.2949410117976405/5.121775644871025; rounds (PBA)=6.9474105178964205;} gnoll #2: {team=chaotic evil ; avg hp=0.16116776644671066 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.535492901419716; hits/misses (PBA)= 1.2743451309738052/5.076584683063388; rounds (PBA)=6.904619076184763;} gnoll #5: {team=chaotic evil ; avg hp=0.260747850429914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.479304139172165; hits/misses (PBA)= 1.2719456108778244/5.024195160967807; rounds (PBA)=6.8702259548090385;} Helfdane: {team=lawful good; avg hp=7.742051589682063 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.0485902819436; hits/misses (PBA)= 13.413917216556689/7.411517696460708; rounds (PBA)=10.865226954609078;} gnoll: {team=chaotic evil ; avg hp=-0.005398920215956809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.402119576084783; hits/misses (PBA)= 1.2435512897420515/5.023395320935813; rounds (PBA)=6.879224155168966;} gnoll #3: {team=chaotic evil ; avg hp=0.34773045390921814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.436112777444511; hits/misses (PBA)= 1.2595480903819236/5.063187362527494; rounds (PBA)=6.882623475304939;} gnoll #4: {team=chaotic evil ; avg hp=0.07678464307138572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.729454109178165; hits/misses (PBA)= 1.3085382923415316/5.083383323335333; rounds (PBA)=6.951209758048391;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 338.46; crudely normalised: 0% > lawful good= expected rounds to survive: 1566.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27290; chaotic evil : 0.0 ± 0.0; lawful good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-4.768446310737852 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1885622875424917; hits/misses (PBA)= 0.42291541691661666/1.7886422715456909; rounds (PBA)=3.58128374325135;} Helfdane: {team=lawful good; avg hp=42.57348530293941 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.479304139172164; hits/misses (PBA)= 5.526094781043791/3.890621875624875; rounds (PBA)=5.456908618276345;} gnoll #2: {team=chaotic evil ; avg hp=-4.710857828434313 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2379524095180963; hits/misses (PBA)= 0.4315136972605479/1.7470505898820237; rounds (PBA)=3.571485702859428;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 338.46; crudely normalised: 0% > lawful good= expected rounds to survive: 1566.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24405; chaotic evil : 0.0 ± 0.0; lawful good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-4.827634473105379 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5254949010197962; hits/misses (PBA)= 0.6920615876824635/2.7908418316336734; rounds (PBA)=3.482903419316137;} Helfdane: {team=lawful good; avg hp=43.4745050989802 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.82763447310538; hits/misses (PBA)= 2.7364527094581086/1.1435712857428515; rounds (PBA)=4.880023995200959;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > lawful good= expected rounds to survive: 1566.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 188179; chaotic evil : 0.45 ± 0.01; lawful good: 0.55 ± 0.01; > Team chaotic evil = winning battles: 2261; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2740; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=3.084383123375325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.57248550289942; hits/misses (PBA)= 7.313337332533493/29.08498300339932; rounds (PBA)=36.8504299140172;} Helfdane: {team=lawful good; avg hp=9.42751449710058 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.915616876624675; hits/misses (PBA)= 7.235952809438112/29.118976204759047; rounds (PBA)=36.90281943611278;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 393.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15623; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=133.11017796440711 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.20355928814237; hits/misses (PBA)= 4.457908418316337/2.9228154369126176; rounds (PBA)=3.123975204959008;} Testing: {team=other; avg hp=-6.203559288142372 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8898220355928814; hits/misses (PBA)= 0.6542691461707658/1.5586882623475304; rounds (PBA)=2.2129574085182964;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Testing: {team=lawful evil ; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41451709658068386;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5854829034193162;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 297.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 203.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1934; Sum of rounds: 24259; chaotic evil : 0.09 ± 0.0; lawful evil : 0.29 ± 0.01; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 462; > Team lawful evil = winning battles: 1470; perfect battles: 0; close-call battles: 1312; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #7: {team=chaotic evil ; avg hp=-0.9513960703205792 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.129265770423991; hits/misses (PBA)= 1.7114788004136505/4.553774560496381; rounds (PBA)=6.288004136504654;} hobgoblin #6: {team=lawful evil ; avg hp=3.5113753877973113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.50930713547053; hits/misses (PBA)= 3.420372285418821/4.175801447776629; rounds (PBA)=8.059462254395036;} hobgoblin #7: {team=lawful evil ; avg hp=3.8500517063081694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.77300930713547; hits/misses (PBA)= 3.454498448810755/4.365563598759048; rounds (PBA)=8.18717683557394;} hobgoblin #3: {team=lawful evil ; avg hp=3.559462254395036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.210961737331953; hits/misses (PBA)= 3.3831437435367113/4.204756980351603; rounds (PBA)=8.020682523267839;} gnoll #4: {team=chaotic evil ; avg hp=-0.9632885211995863 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.258531540847983; hits/misses (PBA)= 1.7156153050672183/4.573940020682524; rounds (PBA)=6.3231644260599795;} gnoll #8: {team=chaotic evil ; avg hp=-0.8619441571871769 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.209410548086867; hits/misses (PBA)= 1.7171664943123062/4.587900723888314; rounds (PBA)=6.327300930713547;} hobgoblin #8: {team=lawful evil ; avg hp=3.390899689762151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.04860392967942; hits/misses (PBA)= 3.372802481902792/4.141158221302999; rounds (PBA)=7.921923474663909;} hobgoblin #5: {team=lawful evil ; avg hp=3.8226473629782833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.243019648397105; hits/misses (PBA)= 3.5434332988624613/4.374870734229576; rounds (PBA)=8.281282316442606;} hobgoblin: {team=lawful evil ; avg hp=3.6659772492244054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.506204756980352; hits/misses (PBA)= 3.4312306101344365/4.269906928645295; rounds (PBA)=8.107032057911065;} gnoll: {team=chaotic evil ; avg hp=-0.8169596690796277 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.071354705274043; hits/misses (PBA)= 1.6664943123061013/4.585315408479834; rounds (PBA)=6.279731127197518;} gnoll #6: {team=chaotic evil ; avg hp=-0.8495346432264737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.300413650465357; hits/misses (PBA)= 1.719751809720786/4.628748707342296; rounds (PBA)=6.384694932781799;} hobgoblin #10: {team=lawful evil ; avg hp=3.62564632885212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.658738366080662; hits/misses (PBA)= 3.4617373319544984/4.238366080661841; rounds (PBA)=8.066184074457084;} hobgoblin #2: {team=lawful evil ; avg hp=3.6794208893485005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.705791106514994; hits/misses (PBA)= 3.471561530506722/4.347983453981386; rounds (PBA)=8.17425025853154;} hobgoblin #4: {team=lawful evil ; avg hp=3.716132368148914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.844364012409514; hits/misses (PBA)= 3.4431230610134436/4.246122026887281; rounds (PBA)=8.09875904860393;} gnoll #9: {team=chaotic evil ; avg hp=-0.8676318510858325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.038779731127198; hits/misses (PBA)= 1.6949327817993796/4.587383660806618; rounds (PBA)=6.314891416752844;} hobgoblin #9: {team=lawful evil ; avg hp=3.8500517063081694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.448293691830404; hits/misses (PBA)= 3.4198552223371252/4.2518097207859356; rounds (PBA)=8.11013443640124;} gnoll #2: {team=chaotic evil ; avg hp=-0.6975180972078594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.215615305067217; hits/misses (PBA)= 1.7114788004136505/4.49741468459152; rounds (PBA)=6.243019648397104;} gnoll #5: {team=chaotic evil ; avg hp=-0.9017580144777663 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.930196483971044; hits/misses (PBA)= 1.6654601861427094/4.572905894519131; rounds (PBA)=6.272492244053774;} gnoll #3: {team=chaotic evil ; avg hp=-0.9617373319544984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178903826266804; hits/misses (PBA)= 1.6959669079627715/4.496897621509825; rounds (PBA)=6.222854188210961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 264.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 229.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2340; Sum of rounds: 24825; chaotic evil : 0.03 ± 0.0; lawful evil : 0.43 ± 0.01; > Team chaotic evil = winning battles: 165; perfect battles: 0; close-call battles: 162; > Team lawful evil = winning battles: 2175; perfect battles: 0; close-call battles: 1774; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #5: {team=chaotic evil ; avg hp=-2.6414529914529914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.044444444444444; hits/misses (PBA)= 1.279059829059829/3.9632478632478634; rounds (PBA)=5.252136752136752;} hobgoblin #4: {team=lawful evil ; avg hp=5.894017094017094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.425641025641024; hits/misses (PBA)= 3.263247863247863/3.9863247863247864; rounds (PBA)=7.74017094017094;} gnoll #2: {team=chaotic evil ; avg hp=-2.5012820512820513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4594017094017095; hits/misses (PBA)= 1.3367521367521367/3.9615384615384617; rounds (PBA)=5.306410256410256;} gnoll #3: {team=chaotic evil ; avg hp=-2.563675213675214 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.301282051282051; hits/misses (PBA)= 1.3123931623931624/4.037179487179487; rounds (PBA)=5.358974358974359;} hobgoblin: {team=lawful evil ; avg hp=6.000854700854701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.95042735042735; hits/misses (PBA)= 3.1696581196581195/3.9935897435897436; rounds (PBA)=7.656410256410257;} gnoll #6: {team=chaotic evil ; avg hp=-2.497863247863248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2585470085470085; hits/misses (PBA)= 1.3094017094017094/3.97991452991453; rounds (PBA)=5.296153846153846;} gnoll #7: {team=chaotic evil ; avg hp=-2.541025641025641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.160256410256411; hits/misses (PBA)= 1.2893162393162394/4.006837606837607; rounds (PBA)=5.305982905982906;} hobgoblin #8: {team=lawful evil ; avg hp=6.033333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.69059829059829; hits/misses (PBA)= 3.2957264957264956/4.013675213675214; rounds (PBA)=7.747863247863248;} hobgoblin #3: {team=lawful evil ; avg hp=5.973931623931624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.484615384615385; hits/misses (PBA)= 3.276068376068376/3.9482905982905985; rounds (PBA)=7.733333333333333;} hobgoblin #9: {team=lawful evil ; avg hp=5.877350427350428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.183333333333334; hits/misses (PBA)= 3.2256410256410257/3.9974358974358974; rounds (PBA)=7.725641025641026;} hobgoblin #2: {team=lawful evil ; avg hp=5.933333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.663247863247864; hits/misses (PBA)= 3.2525641025641026/4.00982905982906; rounds (PBA)=7.775213675213675;} hobgoblin #10: {team=lawful evil ; avg hp=6.12051282051282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.264102564102565; hits/misses (PBA)= 3.3602564102564103/4.052991452991453; rounds (PBA)=7.834188034188034;} gnoll: {team=chaotic evil ; avg hp=-2.5487179487179485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89957264957265; hits/misses (PBA)= 1.221794871794872/3.887179487179487; rounds (PBA)=5.116666666666666;} hobgoblin #7: {team=lawful evil ; avg hp=6.178632478632479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.04871794871795; hits/misses (PBA)= 3.3423076923076924/4.068376068376068; rounds (PBA)=7.849145299145299;} gnoll #4: {team=chaotic evil ; avg hp=-2.5286324786324785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.471794871794872; hits/misses (PBA)= 1.3564102564102565/4.076495726495726; rounds (PBA)=5.448717948717949;} hobgoblin #5: {team=lawful evil ; avg hp=6.181623931623932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19273504273504; hits/misses (PBA)= 3.367948717948718/4.087179487179487; rounds (PBA)=7.857692307692307;} gnoll #8: {team=chaotic evil ; avg hp=-2.411965811965812 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.281196581196581; hits/misses (PBA)= 1.3136752136752137/3.997863247863248; rounds (PBA)=5.322222222222222;} hobgoblin #6: {team=lawful evil ; avg hp=5.934188034188034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.331196581196583; hits/misses (PBA)= 3.2444444444444445/4.012393162393162; rounds (PBA)=7.705555555555556;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 330.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1970; Sum of rounds: 25087; chaotic evil : 0.3 ± 0.01; lawful evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 1482; perfect battles: 0; close-call battles: 1460; > Team lawful evil = winning battles: 488; perfect battles: 0; close-call battles: 480; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #9: {team=lawful evil ; avg hp=-0.9142131979695431 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.381218274111674; hits/misses (PBA)= 2.7593908629441626/3.4279187817258885; rounds (PBA)=6.2401015228426395;} gnoll #6: {team=chaotic evil ; avg hp=5.410152284263959 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.047208121827412; hits/misses (PBA)= 2.4903553299492387/4.706091370558376; rounds (PBA)=7.330456852791878;} gnoll #8: {team=chaotic evil ; avg hp=5.291370558375634 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.018274111675128; hits/misses (PBA)= 2.4685279187817257/4.5218274111675125; rounds (PBA)=7.091370558375634;} hobgoblin #5: {team=lawful evil ; avg hp=-1.1538071065989848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.526903553299494; hits/misses (PBA)= 2.7274111675126904/3.36751269035533; rounds (PBA)=6.144162436548223;} gnoll #7: {team=chaotic evil ; avg hp=5.714213197969543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.91015228426396; hits/misses (PBA)= 2.451776649746193/4.560406091370559; rounds (PBA)=7.136548223350254;} gnoll #3: {team=chaotic evil ; avg hp=5.977157360406092 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.033502538071065; hits/misses (PBA)= 2.4786802030456854/4.804568527918781; rounds (PBA)=7.405583756345178;} gnoll #10: {team=chaotic evil ; avg hp=5.965989847715736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.873604060913706; hits/misses (PBA)= 2.46243654822335/4.66243654822335; rounds (PBA)=7.230964467005077;} hobgoblin #3: {team=lawful evil ; avg hp=-0.9543147208121827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.403553299492387; hits/misses (PBA)= 2.746700507614213/3.4071065989847718; rounds (PBA)=6.2;} gnoll #4: {team=chaotic evil ; avg hp=5.7771573604060915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.229441624365482; hits/misses (PBA)= 2.537055837563452/4.653807106598984; rounds (PBA)=7.289340101522843;} gnoll #9: {team=chaotic evil ; avg hp=6.025888324873097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19746192893401; hits/misses (PBA)= 2.50507614213198/4.756345177664975; rounds (PBA)=7.372081218274111;} hobgoblin: {team=lawful evil ; avg hp=-0.9984771573604061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.3253807106599; hits/misses (PBA)= 2.6725888324873095/3.4406091370558376; rounds (PBA)=6.165482233502538;} hobgoblin #8: {team=lawful evil ; avg hp=-1.083756345177665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24263959390863; hits/misses (PBA)= 2.697969543147208/3.43502538071066; rounds (PBA)=6.1923857868020304;} hobgoblin #4: {team=lawful evil ; avg hp=-0.9573604060913705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.40304568527919; hits/misses (PBA)= 2.7294416243654824/3.4964467005076143; rounds (PBA)=6.278172588832487;} gnoll #5: {team=chaotic evil ; avg hp=5.557868020304569 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.629441624365482; hits/misses (PBA)= 2.404060913705584/4.636040609137056; rounds (PBA)=7.155837563451777;} gnoll #2: {team=chaotic evil ; avg hp=5.56751269035533 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.014213197969543; hits/misses (PBA)= 2.445177664974619/4.7030456852791875; rounds (PBA)=7.261928934010152;} hobgoblin #10: {team=lawful evil ; avg hp=-0.9365482233502538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.923350253807106; hits/misses (PBA)= 2.648730964467005/3.3593908629441622; rounds (PBA)=6.055837563451776;} hobgoblin #7: {team=lawful evil ; avg hp=-0.8309644670050761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.555837563451778; hits/misses (PBA)= 2.7725888324873096/3.434010152284264; rounds (PBA)=6.26243654822335;} hobgoblin #6: {team=lawful evil ; avg hp=-0.8182741116751269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.06751269035533; hits/misses (PBA)= 2.6918781725888326/3.4101522842639596; rounds (PBA)=6.157868020304568;} hobgoblin #2: {team=lawful evil ; avg hp=-0.9121827411167512 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.979187817258882; hits/misses (PBA)= 2.6771573604060914/3.3730964467005076; rounds (PBA)=6.105583756345178;} gnoll: {team=chaotic evil ; avg hp=5.934010152284264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.634010152284263; hits/misses (PBA)= 2.39492385786802/4.619289340101523; rounds (PBA)=7.131472081218274;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 297.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 203.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1973; Sum of rounds: 24660; chaotic evil : 0.08 ± 0.0; lawful evil : 0.31 ± 0.01; > Team chaotic evil = winning battles: 422; perfect battles: 0; close-call battles: 419; > Team lawful evil = winning battles: 1551; perfect battles: 0; close-call battles: 1377; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=4.004054738976178 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.113025848960973; hits/misses (PBA)= 3.4972123669538773/4.319817536746072; rounds (PBA)=8.223517486061835;} gnoll #6: {team=chaotic evil ; avg hp=-1.2706538266599088 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7744551444500765; hits/misses (PBA)= 1.6188545362392297/4.54840344652813; rounds (PBA)=6.194627470856563;} gnoll #3: {team=chaotic evil ; avg hp=-1.2589964521033958 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.421186011150532; hits/misses (PBA)= 1.7318803852002027/4.617334009123162; rounds (PBA)=6.379118094272681;} gnoll #4: {team=chaotic evil ; avg hp=-1.224024328433857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.84794728839331; hits/misses (PBA)= 1.6300050684237202/4.538773441459706; rounds (PBA)=6.192093258996452;} gnoll #2: {team=chaotic evil ; avg hp=-1.377090724784592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550937658388241; hits/misses (PBA)= 1.5762797769893564/4.469336036492651; rounds (PBA)=6.073492143943233;} gnoll: {team=chaotic evil ; avg hp=-1.208819057273188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.73998986315256; hits/misses (PBA)= 1.6046629498226053/4.4404460212873795; rounds (PBA)=6.073998986315256;} hobgoblin #8: {team=lawful evil ; avg hp=3.8312214901165738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.820577800304104; hits/misses (PBA)= 3.4668018246325394/4.127217435377598; rounds (PBA)=8.038520020273696;} gnoll #9: {team=chaotic evil ; avg hp=-1.3000506842372022 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.702483527622909; hits/misses (PBA)= 1.6168271667511405/4.507349214394323; rounds (PBA)=6.150532184490624;} hobgoblin #6: {team=lawful evil ; avg hp=4.046629498226052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.109477952356816; hits/misses (PBA)= 3.5164723770907247/4.326913329954384; rounds (PBA)=8.233654333502281;} hobgoblin #10: {team=lawful evil ; avg hp=3.812468322351749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.935631018753167; hits/misses (PBA)= 3.4921439432336543/4.288900152052712; rounds (PBA)=8.16320324379118;} hobgoblin #4: {team=lawful evil ; avg hp=3.998479472883933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.084135833755703; hits/misses (PBA)= 3.5012671059300557/4.295489102889001; rounds (PBA)=8.186011150532185;} gnoll #5: {team=chaotic evil ; avg hp=-1.331474911302585 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.821084642676127; hits/misses (PBA)= 1.6381145463760771/4.467308667004562; rounds (PBA)=6.126710593005575;} hobgoblin #9: {team=lawful evil ; avg hp=3.971616827166751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.18297009630005; hits/misses (PBA)= 3.3811454637607703/4.293968575772935; rounds (PBA)=8.113532691332995;} hobgoblin #3: {team=lawful evil ; avg hp=3.8712620375063356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.77090724784592; hits/misses (PBA)= 3.4688291941206284/4.2042574759249876; rounds (PBA)=8.074505828687279;} hobgoblin #7: {team=lawful evil ; avg hp=3.6092245311708058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.68068930562595; hits/misses (PBA)= 3.431322858590978/4.128737962493664; rounds (PBA)=8.013177901672579;} hobgoblin #2: {team=lawful evil ; avg hp=4.1236695387734414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.723264064875824; hits/misses (PBA)= 3.6168271667511402/4.360364926507856; rounds (PBA)=8.353775975671565;} gnoll #7: {team=chaotic evil ; avg hp=-1.1829700963000507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.02179422199696; hits/misses (PBA)= 1.678155093765839/4.596046629498226; rounds (PBA)=6.306639635073492;} gnoll #8: {team=chaotic evil ; avg hp=-1.097820577800304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.911302584896097; hits/misses (PBA)= 1.6325392802838317/4.532691332995438; rounds (PBA)=6.190572731880385;} hobgoblin #5: {team=lawful evil ; avg hp=3.9417131272174353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.839837810440955; hits/misses (PBA)= 3.4718702483527624/4.209832742017233; rounds (PBA)=8.094272681196149;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 264.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 229.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2367; Sum of rounds: 24667; > Team chaotic evil = winning battles: 143; perfect battles: 0; close-call battles: 143; > Team lawful evil = winning battles: 2223; perfect battles: 0; close-call battles: 1821; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #4: {team=chaotic evil ; avg hp=-2.5648500211237852 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.243346007604563; hits/misses (PBA)= 1.2931981411068862/4.005492184199409; rounds (PBA)=5.309674693705112;} hobgoblin #7: {team=lawful evil ; avg hp=6.247993240388678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.46768060836502; hits/misses (PBA)= 3.2551753274186734/4.038022813688213; rounds (PBA)=7.752851711026616;} gnoll: {team=chaotic evil ; avg hp=-2.6455428812843262 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.073933248838192; hits/misses (PBA)= 1.2636248415716096/3.846641318124208; rounds (PBA)=5.1174482467258136;} hobgoblin #2: {team=lawful evil ; avg hp=6.212927756653992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.18673426277989; hits/misses (PBA)= 3.37220109843684/3.995352767215885; rounds (PBA)=7.855513307984791;} gnoll #6: {team=chaotic evil ; avg hp=-2.7608787494719054 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9801436417406; hits/misses (PBA)= 1.2513730460498522/3.908322771440642; rounds (PBA)=5.16687790452049;} hobgoblin #8: {team=lawful evil ; avg hp=6.098436839881707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.681453316434304; hits/misses (PBA)= 3.2931981411068865/3.9425433037600337; rounds (PBA)=7.692015209125476;} hobgoblin #10: {team=lawful evil ; avg hp=6.2125052809463455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.105618926911703; hits/misses (PBA)= 3.299112801013942/4.05154203633291; rounds (PBA)=7.78411491339248;} gnoll #2: {team=chaotic evil ; avg hp=-2.5889311364596534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.133502323616392; hits/misses (PBA)= 1.2733417828474862/3.964089564850021; rounds (PBA)=5.244613434727503;} gnoll #8: {team=chaotic evil ; avg hp=-2.609632446134347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9623996620194335; hits/misses (PBA)= 1.242501056189269/3.8677651035065486; rounds (PBA)=5.114913392479933;} hobgoblin #9: {team=lawful evil ; avg hp=5.987748204478242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.407266582171527; hits/misses (PBA)= 3.239966201943388/3.9231094212082804; rounds (PBA)=7.660329531051964;} gnoll #7: {team=chaotic evil ; avg hp=-2.699619771863118 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.213350232361639; hits/misses (PBA)= 1.289395859738065/3.9797211660329532; rounds (PBA)=5.277144064216308;} hobgoblin #4: {team=lawful evil ; avg hp=6.285171102661597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.030840726658216; hits/misses (PBA)= 3.3523447401774398/4.094212082805239; rounds (PBA)=7.8741022391212505;} hobgoblin #6: {team=lawful evil ; avg hp=5.9564850021123785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.71651880016899; hits/misses (PBA)= 3.2699619771863118/3.928601605407689; rounds (PBA)=7.646810308407266;} gnoll #5: {team=chaotic evil ; avg hp=-2.5555555555555554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.020278833967047; hits/misses (PBA)= 1.2665821715251373/3.9780312632023658; rounds (PBA)=5.257287705956908;} hobgoblin: {team=lawful evil ; avg hp=6.307139839459231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.53527672158851; hits/misses (PBA)= 3.280101394169835/4.005492184199409; rounds (PBA)=7.766793409378961;} hobgoblin #3: {team=lawful evil ; avg hp=6.172792564427545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.547106041402618; hits/misses (PBA)= 3.2598225602027884/4.055344317701732; rounds (PBA)=7.783269961977187;} gnoll #3: {team=chaotic evil ; avg hp=-2.6430080270384453 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.920152091254753; hits/misses (PBA)= 1.2505280946345585/4.030840726658218; rounds (PBA)=5.2915082382762995;} hobgoblin #5: {team=lawful evil ; avg hp=5.927756653992396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.319814110688636; hits/misses (PBA)= 3.21588508660752/3.899450781580059; rounds (PBA)=7.591043514997888;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 231.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 261.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2889; Sum of rounds: 24817; > Team chaotic evil = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team lawful evil = winning battles: 2850; perfect battles: 0; close-call battles: 1961; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #5: {team=chaotic evil ; avg hp=-3.086535133264105 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.465905157493943; hits/misses (PBA)= 0.9415022499134649/3.4430598823122187; rounds (PBA)=4.3859466943579095;} gnoll #4: {team=chaotic evil ; avg hp=-3.051921079958463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.711318795430945; hits/misses (PBA)= 0.9927310488058152/3.494980962270682; rounds (PBA)=4.489096573208723;} gnoll #6: {team=chaotic evil ; avg hp=-3.0951886465905156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4392523364485985; hits/misses (PBA)= 0.9304257528556594/3.4492904119072345; rounds (PBA)=4.381793007961233;} hobgoblin #4: {team=lawful evil ; avg hp=7.757009345794392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.464520595361716; hits/misses (PBA)= 2.907580477673936/3.561786085150571; rounds (PBA)=7.024575977847006;} gnoll: {team=chaotic evil ; avg hp=-3.0602284527518173 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.757009345794392; hits/misses (PBA)= 1.0013845621322257/3.4994807892004154; rounds (PBA)=4.503980616130149;} hobgoblin #7: {team=lawful evil ; avg hp=7.861543786777432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.464866735894773; hits/misses (PBA)= 2.9158878504672896/3.6116303219106958; rounds (PBA)=7.043613707165109;} hobgoblin #6: {team=lawful evil ; avg hp=7.839044652128765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.713049498096225; hits/misses (PBA)= 2.943232952578747/3.5842852197992383; rounds (PBA)=7.016960886119764;} hobgoblin #9: {team=lawful evil ; avg hp=7.861543786777432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.660782277604707; hits/misses (PBA)= 2.9505019037729316/3.600899965385947; rounds (PBA)=7.06092073381793;} gnoll #7: {team=chaotic evil ; avg hp=-3.179300796123226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.550363447559709; hits/misses (PBA)= 0.9515403253721011/3.463828314295604; rounds (PBA)=4.416407061266875;} hobgoblin: {team=lawful evil ; avg hp=7.703011422637591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52994115610938; hits/misses (PBA)= 2.919349255797854/3.5915541709934233; rounds (PBA)=7.019730010384216;} hobgoblin #10: {team=lawful evil ; avg hp=7.843198338525442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.612668743509865; hits/misses (PBA)= 2.9280027691242645/3.6379370024229836; rounds (PBA)=7.076843198338525;} hobgoblin #8: {team=lawful evil ; avg hp=8.00969193492558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.782623745240567; hits/misses (PBA)= 2.94877120110765/3.628937348563517; rounds (PBA)=7.077189338871582;} hobgoblin #3: {team=lawful evil ; avg hp=7.647628937348563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.541363793700242; hits/misses (PBA)= 2.914503288335064/3.5244029075804777; rounds (PBA)=6.961232260297681;} hobgoblin #5: {team=lawful evil ; avg hp=7.712357217030114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47109726548979; hits/misses (PBA)= 2.9217722395292487/3.5285565939771546; rounds (PBA)=6.97196261682243;} gnoll #3: {team=chaotic evil ; avg hp=-3.1131879543094496 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519210799584632; hits/misses (PBA)= 0.9456559363101419/3.413637937002423; rounds (PBA)=4.36171685704396;} gnoll #2: {team=chaotic evil ; avg hp=-3.017307026652821 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.433367947386639; hits/misses (PBA)= 0.9363101419176185/3.4181377639321564; rounds (PBA)=4.356178608515057;} hobgoblin #2: {team=lawful evil ; avg hp=7.853236413984077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.336794738663897; hits/misses (PBA)= 2.884042921426099/3.610938040844583; rounds (PBA)=7.012461059190031;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 231.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 261.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2848; Sum of rounds: 24429; > Team chaotic evil = winning battles: 36; perfect battles: 0; close-call battles: 36; > Team lawful evil = winning battles: 2811; perfect battles: 0; close-call battles: 1939; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #8: {team=lawful evil ; avg hp=7.972261235955056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.643960674157302; hits/misses (PBA)= 2.9371488764044944/3.591292134831461; rounds (PBA)=7.015449438202247;} gnoll #2: {team=chaotic evil ; avg hp=-3.09936797752809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679775280898877; hits/misses (PBA)= 0.985252808988764/3.4058988764044944; rounds (PBA)=4.391502808988764;} hobgoblin #6: {team=lawful evil ; avg hp=7.810744382022472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.61060393258427; hits/misses (PBA)= 2.939255617977528/3.6032303370786516; rounds (PBA)=7.098314606741573;} gnoll: {team=chaotic evil ; avg hp=-3.0997191011235956 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.529494382022472; hits/misses (PBA)= 0.9561095505617978/3.4775280898876404; rounds (PBA)=4.435393258426966;} gnoll #3: {team=chaotic evil ; avg hp=-3.0316011235955056 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.610252808988764; hits/misses (PBA)= 0.9701544943820225/3.4592696629213484; rounds (PBA)=4.431530898876405;} hobgoblin #10: {team=lawful evil ; avg hp=7.743679775280899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.43925561797753; hits/misses (PBA)= 2.899929775280899/3.5990168539325844; rounds (PBA)=6.98314606741573;} hobgoblin #3: {team=lawful evil ; avg hp=7.685744382022472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.513342696629213; hits/misses (PBA)= 2.9304775280898876/3.543539325842697; rounds (PBA)=6.976474719101123;} gnoll #5: {team=chaotic evil ; avg hp=-3.1724016853932584 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.34058988764045; hits/misses (PBA)= 0.9058988764044944/3.464185393258427; rounds (PBA)=4.37183988764045;} hobgoblin #2: {team=lawful evil ; avg hp=7.780898876404494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.559691011235955; hits/misses (PBA)= 2.9396067415730336/3.5438904494382024; rounds (PBA)=7.002457865168539;} hobgoblin #7: {team=lawful evil ; avg hp=7.739817415730337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.616573033707866; hits/misses (PBA)= 2.931179775280899/3.591994382022472; rounds (PBA)=7.030898876404494;} hobgoblin #9: {team=lawful evil ; avg hp=7.876053370786517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.709620786516854; hits/misses (PBA)= 2.9469803370786516/3.5519662921348316; rounds (PBA)=6.992977528089888;} hobgoblin #5: {team=lawful evil ; avg hp=7.808988764044944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.195224719101123; hits/misses (PBA)= 2.9020365168539324/3.5804073033707864; rounds (PBA)=7.011587078651686;} gnoll #4: {team=chaotic evil ; avg hp=-3.0768960674157304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.712429775280899; hits/misses (PBA)= 0.9915730337078652/3.5021067415730336; rounds (PBA)=4.496137640449438;} gnoll #6: {team=chaotic evil ; avg hp=-3.006671348314607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479283707865169; hits/misses (PBA)= 0.9487359550561798/3.352879213483146; rounds (PBA)=4.303370786516854;} hobgoblin #4: {team=lawful evil ; avg hp=7.821980337078652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.65870786516854; hits/misses (PBA)= 2.925912921348315/3.594803370786517; rounds (PBA)=7.041432584269663;} gnoll #7: {team=chaotic evil ; avg hp=-3.0087780898876404 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.548806179775281; hits/misses (PBA)= 0.96875/3.420997191011236; rounds (PBA)=4.392205056179775;} hobgoblin: {team=lawful evil ; avg hp=7.835323033707865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.524227528089888; hits/misses (PBA)= 2.9174859550561796/3.577949438202247; rounds (PBA)=7.027738764044944;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 330.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1964; Sum of rounds: 25118; chaotic evil : 0.3 ± 0.01; lawful evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 1477; perfect battles: 0; close-call battles: 1462; > Team lawful evil = winning battles: 487; perfect battles: 0; close-call battles: 479; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #10: {team=lawful evil ; avg hp=-1.010692464358452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.979124236252545; hits/misses (PBA)= 2.6873727087576373/3.429226069246436; rounds (PBA)=6.170061099796334;} gnoll #8: {team=chaotic evil ; avg hp=5.891038696537678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.927189409368635; hits/misses (PBA)= 2.4495926680244398/4.581466395112017; rounds (PBA)=7.163441955193482;} hobgoblin #8: {team=lawful evil ; avg hp=-0.9139511201629328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333503054989816; hits/misses (PBA)= 2.7092668024439917/3.3452138492871692; rounds (PBA)=6.1232179226069245;} hobgoblin #4: {team=lawful evil ; avg hp=-0.9327902240325866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.177189409368637; hits/misses (PBA)= 2.69908350305499/3.484725050916497; rounds (PBA)=6.232179226069246;} hobgoblin #5: {team=lawful evil ; avg hp=-0.8528513238289206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.412932790224033; hits/misses (PBA)= 2.7637474541751526/3.4531568228105907; rounds (PBA)=6.272912423625255;} hobgoblin #2: {team=lawful evil ; avg hp=-0.9180244399185336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.64256619144603; hits/misses (PBA)= 2.763238289205703/3.358961303462322; rounds (PBA)=6.185845213849287;} hobgoblin #3: {team=lawful evil ; avg hp=-0.9806517311608961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.433808553971488; hits/misses (PBA)= 2.753564154786151/3.4740325865580446; rounds (PBA)=6.2662932790224035;} gnoll #7: {team=chaotic evil ; avg hp=5.329429735234216 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.729633401221996; hits/misses (PBA)= 2.4215885947046845/4.619653767820774; rounds (PBA)=7.1715885947046845;} hobgoblin #7: {team=lawful evil ; avg hp=-1.1415478615071284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.793788187372709; hits/misses (PBA)= 2.6272912423625256/3.339103869653768; rounds (PBA)=6.010183299389002;} gnoll: {team=chaotic evil ; avg hp=5.890020366598778 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.106924643584522; hits/misses (PBA)= 2.510183299389002/4.80295315682281; rounds (PBA)=7.428207739307536;} gnoll #3: {team=chaotic evil ; avg hp=5.741344195519348 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.870672097759675; hits/misses (PBA)= 2.4465376782077395/4.767820773930754; rounds (PBA)=7.317209775967413;} hobgoblin #6: {team=lawful evil ; avg hp=-0.9730142566191446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63340122199593; hits/misses (PBA)= 2.763238289205703/3.4862525458248474; rounds (PBA)=6.30091649694501;} hobgoblin #9: {team=lawful evil ; avg hp=-0.995417515274949 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.08910386965377; hits/misses (PBA)= 2.6965376782077395/3.4119144602851326; rounds (PBA)=6.155804480651732;} gnoll #4: {team=chaotic evil ; avg hp=6.116089613034624 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.405804480651732; hits/misses (PBA)= 2.5565173116089612/4.8421588594704685; rounds (PBA)=7.504582484725051;} gnoll #6: {team=chaotic evil ; avg hp=5.6232179226069245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.472505091649694; hits/misses (PBA)= 2.3625254582484727/4.5112016293279025; rounds (PBA)=6.981670061099797;} gnoll #9: {team=chaotic evil ; avg hp=5.9404276985743385 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.094704684317719; hits/misses (PBA)= 2.4826883910386965/4.672606924643585; rounds (PBA)=7.270875763747454;} hobgoblin: {team=lawful evil ; avg hp=-1.0168024439918533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.526476578411405; hits/misses (PBA)= 2.5753564154786153/3.3635437881873727; rounds (PBA)=5.982688391038696;} gnoll #2: {team=chaotic evil ; avg hp=5.979124236252546 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.189409368635438; hits/misses (PBA)= 2.5173116089613035/4.781568228105907; rounds (PBA)=7.4180244399185336;} gnoll #10: {team=chaotic evil ; avg hp=5.739307535641548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.019857433808554; hits/misses (PBA)= 2.4811608961303464/4.5682281059063135; rounds (PBA)=7.161914460285132;} gnoll #5: {team=chaotic evil ; avg hp=5.807535641547862 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.94959266802444; hits/misses (PBA)= 2.4770875763747453/4.659368635437882; rounds (PBA)=7.2530549898167;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > Chaotic neutral = expected rounds to survive: 77.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5253; beyond: 1.0 ± 0.0; Chaotic neutral : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Warren: {team=Chaotic neutral ; avg hp=-29.075784843031393 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21395720855828834; hits/misses (PBA)= 0.041391721655668866/0.8410317936412718; rounds (PBA)=0.8824235152969406;} Cthulhu: {team=beyond; avg hp=773.7860427914417 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.07578484303139; hits/misses (PBA)= 1.0/0.051989602079584085; rounds (PBA)=1.0503899220155968;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2955; Sum of rounds: 17687; > Team chaotic evil = winning battles: 2954; perfect battles: 0; close-call battles: 817; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=-7.635194585448392 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.840609137055836; hits/misses (PBA)= 4.7956006768189505/5.674450084602369; rounds (PBA)=3.4900169204737734;} adult black dragon #2: {team=chaotic evil ; avg hp=135.47952622673435 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.7082910321489; hits/misses (PBA)= 9.505583756345178/3.2324873096446702; rounds (PBA)=5.554314720812183;} aboleth #2: {team=lawful evil ; avg hp=-7.602368866328257 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.739763113367175; hits/misses (PBA)= 4.788494077834179/5.82165820642978; rounds (PBA)=3.5367174280879863;} adult black dragon: {team=chaotic evil ; avg hp=134.43688663282572 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.8605752961083; hits/misses (PBA)= 9.523181049069374/3.1441624365482235; rounds (PBA)=5.549238578680203;} aboleth: {team=lawful evil ; avg hp=-7.619966159052454 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.14754653130288; hits/misses (PBA)= 4.722165820642978/5.64331641285956; rounds (PBA)=3.4554991539763114;} adult black dragon #3: {team=chaotic evil ; avg hp=136.19526226734348 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.24365482233503; hits/misses (PBA)= 9.634179357021997/3.2274111675126904; rounds (PBA)=5.596277495769882;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 3024.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1213.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25419; neutral good : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team neutral good = winning battles: 4330; perfect battles: 0; close-call battles: 4317; > Team chaotic evil = winning battles: 671; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #5: {team=neutral good ; avg hp=13.25254949010198 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.38372325534893; hits/misses (PBA)= 2.685862827434513/3.3449310137972406; rounds (PBA)=3.3843231353729255;} centaur #3: {team=neutral good ; avg hp=12.99000199960008 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.106978604279146; hits/misses (PBA)= 2.7456508698260347/3.3125374925015; rounds (PBA)=3.3813237352529493;} centaur #2: {team=neutral good ; avg hp=13.334133173365327 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.792241551689663; hits/misses (PBA)= 2.7218556288742253/3.3603279344131174; rounds (PBA)=3.3997200559888023;} young red dragon: {team=chaotic evil ; avg hp=-1.8808238352329534 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.625874825035; hits/misses (PBA)= 12.928214357128574/0.8362327534493101; rounds (PBA)=4.681063787242551;} centaur: {team=neutral good ; avg hp=13.618076384723055 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.11597680463907; hits/misses (PBA)= 2.757248550289942/3.363527294541092; rounds (PBA)=3.4173165366926614;} centaur #6: {team=neutral good ; avg hp=13.41891621675665 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.868026394721056; hits/misses (PBA)= 2.7320535892821436/3.341531693661268; rounds (PBA)=3.398520295940812;} centaur #4: {team=neutral good ; avg hp=13.760447910417916 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.61387722455509; hits/misses (PBA)= 2.8118376324735053/3.417116576684663; rounds (PBA)=3.4463107378524294;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 756.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2976.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46825; lawful evil : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1935; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-3.675664867026595 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.86642671465707; hits/misses (PBA)= 10.168566286742651/7.302739452109578; rounds (PBA)=8.735652869426115;} vampire spawn #2: {team=neutral evil ; avg hp=54.57628474305139 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.881823635272944; hits/misses (PBA)= 6.387322535492902/5.25874825034993; rounds (PBA)=8.864827034593082;} vampire spawn: {team=neutral evil ; avg hp=54.86522695460908 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.875224955008996; hits/misses (PBA)= 6.513097380523895/5.243951209758048; rounds (PBA)=8.841431713657268;} vampire spawn #3: {team=neutral evil ; avg hp=54.69206158768247 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91861627674465; hits/misses (PBA)= 6.39132173565287/5.240351929614077; rounds (PBA)=8.819436112777444;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 290.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 770.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53383; any : 0.08 ± 0.0; lawful evil : 0.92 ± 0.0; > Team any = winning battles: 415; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4586; perfect battles: 0; close-call battles: 2151; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=6.34253149370126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.970605878824236; hits/misses (PBA)= 2.439712057588482/4.514497100579884; rounds (PBA)=8.977004599080184;} hobgoblin #2: {team=lawful evil ; avg hp=6.318136372725455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.95500899820036; hits/misses (PBA)= 2.4351129774045193/4.5834833033393325; rounds (PBA)=9.020595880823835;} veteran: {team=any ; avg hp=-1.8538292341531695 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.51389722055589; hits/misses (PBA)= 2.76124775044991/7.155768846230754; rounds (PBA)=10.0;} hobgoblin: {team=lawful evil ; avg hp=6.418716256748651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.922015596880623; hits/misses (PBA)= 2.423115376924615/4.483903219356129; rounds (PBA)=8.985202959408118;} hobgoblin #3: {team=lawful evil ; avg hp=6.406718656268747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.006198760247951; hits/misses (PBA)= 2.4333133373325335/4.580483903219356; rounds (PBA)=9.019596080783844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 116.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1925.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18604; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 519; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #9: {team=lawful evil ; avg hp=10.540891821635674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.071585682863427; hits/misses (PBA)= 0.9882023595280944/1.8578284343131373; rounds (PBA)=3.2821435712857427;} veteran: {team=any ; avg hp=-3.2149570085982804 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.54129174165167; hits/misses (PBA)= 0.6934613077384523/2.515496900619876; rounds (PBA)=3.2089582083583283;} hobgoblin #7: {team=lawful evil ; avg hp=10.514097180563887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.17996400719856; hits/misses (PBA)= 1.0017996400719855/1.8314337132573486; rounds (PBA)=3.2895420915816835;} hobgoblin #3: {team=lawful evil ; avg hp=10.542291541691661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.186362727454509; hits/misses (PBA)= 1.0031993601279745/1.8432313537292542; rounds (PBA)=3.28374325134973;} hobgoblin #6: {team=lawful evil ; avg hp=10.523495300939812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158368326334733; hits/misses (PBA)= 0.9928014397120576/1.8518296340731855; rounds (PBA)=3.2929414117176563;} hobgoblin #10: {team=lawful evil ; avg hp=10.557288542291541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.17756448710258; hits/misses (PBA)= 1.0137972405518896/1.8410317936412717; rounds (PBA)=3.2939412117576485;} hobgoblin: {team=lawful evil ; avg hp=10.518296340731853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0919816036792644; hits/misses (PBA)= 0.9956008798240352/1.8512297540491902; rounds (PBA)=3.282743451309738;} hobgoblin #8: {team=lawful evil ; avg hp=10.595280943811238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.12377524495101; hits/misses (PBA)= 0.9952009598080384/1.8580283943211358; rounds (PBA)=3.299140171965607;} hobgoblin #4: {team=lawful evil ; avg hp=10.546490701859629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15496900619876; hits/misses (PBA)= 1.0027994401119775/1.8450309938012397; rounds (PBA)=3.29874025194961;} hobgoblin #2: {team=lawful evil ; avg hp=10.549090181963606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.99380123975205; hits/misses (PBA)= 0.976004799040192/1.8728254349130173; rounds (PBA)=3.290141971605679;} hobgoblin #5: {team=lawful evil ; avg hp=10.571485702859428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.076584683063388; hits/misses (PBA)= 0.9870025994801039/1.8670265946810638; rounds (PBA)=3.3079384123175366;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 372.31; crudely normalised: 0% > unaligned = expected rounds to survive: 295.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21748; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.816836632673465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.653269346130774; hits/misses (PBA)= 0.9628074385122976/0.7804439112177565; rounds (PBA)=2.01999600079984;} bandit #2: {team=any non-lawful ; avg hp=-5.774045190961807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.651469706058788; hits/misses (PBA)= 0.9608078384323135/0.7808438312337532; rounds (PBA)=2.022995400919816;} bandit #3: {team=any non-lawful ; avg hp=-5.892621475704859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.554089182163567; hits/misses (PBA)= 0.9454109178164367/0.7794441111777645; rounds (PBA)=2.0051989602079585;} owlbear: {team=unaligned ; avg hp=40.4251149770046 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.4007198560288; hits/misses (PBA)= 5.37752449510098/1.7224555088982203; rounds (PBA)=4.345130973805239;} bandit #4: {team=any non-lawful ; avg hp=-5.917216556688662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7160567886422715; hits/misses (PBA)= 0.9698060387922416/0.7824435112977405; rounds (PBA)=2.0325934813037394;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 93.08; crudely normalised: 0% > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6673; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-6.061387722455509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2091581683663268; hits/misses (PBA)= 0.2505498900219956/0.21675664867026595; rounds (PBA)=0.4673065386922616;} owlbear: {team=unaligned ; avg hp=57.736452709458106 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.239152169566086; hits/misses (PBA)= 1.3695260947810437/0.3379324135172965; rounds (PBA)=1.0891821635672865;} bandit: {team=any non-lawful ; avg hp=-6.047190561887622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.222755448910218; hits/misses (PBA)= 0.2543491301739652/0.22255548890221954; rounds (PBA)=0.47690461907618475;} bandit #4: {team=any non-lawful ; avg hp=-5.920415916816637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3203359328134374; hits/misses (PBA)= 0.26614677064587083/0.21095780843831233; rounds (PBA)=0.4771045790841832;} owlbear #4: {team=unaligned ; avg hp=57.765846830633876 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.802839432113576; hits/misses (PBA)= 1.3395320935812838/0.3505298940211958; rounds (PBA)=1.0805838832233554;} owlbear #2: {team=unaligned ; avg hp=57.76804639072186 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.183963207358527; hits/misses (PBA)= 1.363127374525095/0.33093381323735255; rounds (PBA)=1.083383323335333;} bandit #2: {team=any non-lawful ; avg hp=-6.014397120575885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2159568086382724; hits/misses (PBA)= 0.251749650069986/0.21635672865426914; rounds (PBA)=0.46810637872425515;} owlbear #3: {team=unaligned ; avg hp=57.76144771045791 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.817436512697462; hits/misses (PBA)= 1.339732053589282/0.34313137372525493; rounds (PBA)=1.0775844831033794;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1015.38; crudely normalised: 0% > unaligned = expected rounds to survive: 9145.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22610; lawful evil : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team lawful evil = winning battles: 122; perfect battles: 0; close-call battles: 113; > Team unaligned = winning battles: 4879; perfect battles: 0; close-call battles: 4876; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=-6.183163367326535 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.03319336132773; hits/misses (PBA)= 5.5682863427314535/0.3535292941411718; rounds (PBA)=2.9716056788642273;} owlbear #7: {team=unaligned ; avg hp=22.393921215756848 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07058588282344; hits/misses (PBA)= 2.8678264347130575/2.842631473705259; rounds (PBA)=3.037592481503699;} owlbear #4: {team=unaligned ; avg hp=23.500099980004 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.57028594281144; hits/misses (PBA)= 2.9088182363527295/2.9024195160967805; rounds (PBA)=3.0885822835432912;} owlbear #9: {team=unaligned ; avg hp=22.505498900219955 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.79024195160968; hits/misses (PBA)= 2.8576284743051388/2.864627074585083; rounds (PBA)=3.057388522295541;} owlbear #3: {team=unaligned ; avg hp=22.60387922415517 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07998400319936; hits/misses (PBA)= 2.8632273545290943/2.897620475904819; rounds (PBA)=3.063387322535493;} owlbear #8: {team=unaligned ; avg hp=22.690261947610477 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.85402919416117; hits/misses (PBA)= 2.8520295940811837/2.8654269146170765; rounds (PBA)=3.0461907618476305;} owlbear #5: {team=unaligned ; avg hp=24.05838832233553 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.95640871825635; hits/misses (PBA)= 2.919416116776645/2.8532293541291742; rounds (PBA)=3.076584683063387;} fire giant: {team=lawful evil ; avg hp=-6.005598880223955 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.40851829634073; hits/misses (PBA)= 5.54129174165167/0.34433113377324537; rounds (PBA)=2.9516096780643872;} owlbear #2: {team=unaligned ; avg hp=24.03379324135173 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.875224955008996; hits/misses (PBA)= 2.922615476904619/2.9138172365526893; rounds (PBA)=3.103979204159168;} owlbear #6: {team=unaligned ; avg hp=23.970805838832234 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.49110177964407; hits/misses (PBA)= 2.8848230353929214/2.908018396320736; rounds (PBA)=3.082983403319336;} owlbear: {team=unaligned ; avg hp=23.801639672065587 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.50089982003599; hits/misses (PBA)= 2.884223155368926/2.8554289142171565; rounds (PBA)=3.0555888822235553;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4569.23; crudely normalised: 0% > unaligned = expected rounds to survive: 2032.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10422; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=147.90261947610477 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.4757048590282; hits/misses (PBA)= 2.5936812637472504/0.1299740051989602; rounds (PBA)=2.083983203359328;} owlbear: {team=unaligned ; avg hp=-16.475704859028195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.097380523895222; hits/misses (PBA)= 1.0855828834233154/1.0955808838232353; rounds (PBA)=1.0905818836232752;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12571; any : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team any = winning battles: 183; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4818; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=5.707858428314337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.440711857628474; hits/misses (PBA)= 1.1175764847030594/0.3677264547090582; rounds (PBA)=2.4487102579484104;} commoner: {team=any ; avg hp=-2.4407118576284743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2921415716856628; hits/misses (PBA)= 0.4553089382123575/0.6546690661867627; rounds (PBA)=1.1465706858628275;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 3240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.82263547290543 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.359528094381124; hits/misses (PBA)= 1.0/0.04899020195960808; rounds (PBA)=1.0027994401119775;} badger: {team=unaligned ; avg hp=-9.359528094381124 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1773645270945811; hits/misses (PBA)= 0.15096980603879223/0.3505298940211958; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 39.38; crudely normalised: 0% > any non-good = expected rounds to survive: 1337.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9529; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.3055388922215556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9796040791841631; hits/misses (PBA)= 0.34813037392521495/0.5366926614677064; rounds (PBA)=0.8848230353929214;} assassin: {team=any non-good ; avg hp=77.02039592081584 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.305538892221556; hits/misses (PBA)= 1.839632073585283/0.32673465306938615; rounds (PBA)=1.9054189162167567;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 693.0; crudely normalised: 0% > any = expected rounds to survive: 231.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22605; neutral evil : 0.9 ± 0.0; any : 0.1 ± 0.0; > Team neutral evil = winning battles: 4494; perfect battles: 0; close-call battles: 3810; > Team any = winning battles: 507; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #7: {team=neutral evil ; avg hp=2.6432713457308536 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876024795040991; hits/misses (PBA)= 0.9816036792641472/1.8612277544491103; rounds (PBA)=3.1169766046790643;} goblin #9: {team=neutral evil ; avg hp=2.77124575084983 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.980803839232154; hits/misses (PBA)= 0.9982003599280144/1.8798240351929614; rounds (PBA)=3.153169366126775;} knight: {team=any ; avg hp=-1.3333333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.24735052989402; hits/misses (PBA)= 3.732653469306139/4.269546090781843; rounds (PBA)=4.077984403119376;} goblin #2: {team=neutral evil ; avg hp=2.686862627474505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946610677864427; hits/misses (PBA)= 0.9908018396320736/1.8424315136972607; rounds (PBA)=3.1031793641271745;} goblin: {team=neutral evil ; avg hp=2.561487702459508 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.830233953209358; hits/misses (PBA)= 0.9682063587282543/1.8326334733053389; rounds (PBA)=3.082583483303339;} goblin #4: {team=neutral evil ; avg hp=2.793841231753649 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.029594081183763; hits/misses (PBA)= 0.9978004399120176/1.875224955008998; rounds (PBA)=3.137772445510898;} goblin #3: {team=neutral evil ; avg hp=2.5486902619476104 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864627074585083; hits/misses (PBA)= 0.9756048790241951/1.8214357128574286; rounds (PBA)=3.0905818836232752;} goblin #6: {team=neutral evil ; avg hp=2.5446910617876424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.935212957408519; hits/misses (PBA)= 0.9872025594881024/1.8098380323935213; rounds (PBA)=3.080783843231354;} goblin #5: {team=neutral evil ; avg hp=2.624875024995001 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.870825834833034; hits/misses (PBA)= 0.9852029594081184/1.8524295140971805; rounds (PBA)=3.1169766046790643;} goblin #8: {team=neutral evil ; avg hp=2.5776844631073783 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.999400119976005; hits/misses (PBA)= 0.9974005198960207/1.8768246350729854; rounds (PBA)=3.1495700859828033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9230.77; crudely normalised: 0% > chaotic good = expected rounds to survive: 6788.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40923; other: 0.93 ± 0.0; chaotic good : 0.07 ± 0.0; > Team other = winning battles: 4655; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 346; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=other; avg hp=85.73845230953809 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.9020195960808; hits/misses (PBA)= 17.919016196760648/4.509898020395921; rounds (PBA)=8.097980403919216;} ancient brass dragon: {team=chaotic good ; avg hp=-5.902019596080784 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.2615476904619; hits/misses (PBA)= 15.583283343331333/6.621075784843032; rounds (PBA)=7.450709858028394;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=350.0 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4487102579484103;} ancient brass dragon: {team=chaotic good ; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5512897420515896;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 893.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48668; any chaotic : 0.87 ± 0.0; lawful evil : 0.13 ± 0.0; > Team any chaotic = winning battles: 4334; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 667; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=24.77144571085783 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.08198360327935; hits/misses (PBA)= 4.75744851029794/3.895620875824835; rounds (PBA)=9.519696060787842;} hell hound: {team=lawful evil ; avg hp=-3.081983603279344 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.228554289142174; hits/misses (PBA)= 5.373125374925015/2.9198160367926413; rounds (PBA)=8.42631473705259;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34820; other: 1.0 ± 0.0; Evil: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=other; avg hp=73.28414317136573 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13337332533494; hits/misses (PBA)= 2.9402119576084784/1.744651069786043; rounds (PBA)=6.639872025594881;} winter wolf #4: {team=other; avg hp=73.34193161367726 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.10497900419916; hits/misses (PBA)= 2.9500099980003998/1.790641871625675; rounds (PBA)=6.6284743051389725;} winter wolf #2: {team=other; avg hp=73.25474905018996 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.45270945810838; hits/misses (PBA)= 2.986002799440112/1.7554489102179565; rounds (PBA)=6.629274145170966;} Drystan: {team=Evil; avg hp=-5.804839032193561 (from 92); avg healing spells left=0.021595680863827234 (from 3); damage done (per battle average)= 4.641471705658868; hits/misses (PBA)= 1.8040391921615677/4.241951609678065; rounds (PBA)=6.045990801839632;} lion: {team=neutral evil ; avg hp=-5.627074585082983 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.640271945610878; hits/misses (PBA)= 0.47550489902019594/0.5732853429314138; rounds (PBA)=1.0487902419516097;} winter wolf #3: {team=other; avg hp=73.2739452109578 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.2369526094781; hits/misses (PBA)= 2.9750049990002/1.7544491101779645; rounds (PBA)=6.634873025394921;} ================================================== Encounter ================================================== Rough a priori predictions: > Evil= expected rounds to survive: 374.24; crudely normalised: 0% > neutral evil = expected rounds to survive: 2126.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21955; Evil: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #4: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.36752649470106; hits/misses (PBA)= 2.272745450909818/1.5506898620275944; rounds (PBA)=4.007198560287942;} lion: {team=neutral evil ; avg hp=23.29114177164567 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.9004199160167965;} winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.510497900419917; hits/misses (PBA)= 2.2919416116776645/1.5346930613877225; rounds (PBA)=4.021395720855828;} winter wolf #3: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.515496900619876; hits/misses (PBA)= 2.2869426114777043/1.5462907418516296; rounds (PBA)=4.012997400519896;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.60107978404319; hits/misses (PBA)= 2.2861427714457108/1.5408918216356728; rounds (PBA)=4.012797440511898;} Drystan: {team=Evil; avg hp=-5.621075784843032 (from 92); avg healing spells left=0.21095780843831233 (from 3); damage done (per battle average)= 2.708858228354329; hits/misses (PBA)= 1.0697860427914416/2.4471105778844233; rounds (PBA)=3.516896620675865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Evil: 1.0 ± 0.0; > Team Evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Drystan: {team=Evil; avg hp=92.0 (from 92); avg healing spells left=3.0 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57395; lawful good : 0.2 ± 0.01; chaotic evil : 0.8 ± 0.01; > Team lawful good = winning battles: 991; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4010; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=66.66106778644271 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.36732653469306; hits/misses (PBA)= 25.70365926814637/6.4357128574285145; rounds (PBA)=11.252949410117976;} ancient silver dragon: {team=lawful good ; avg hp=0.6326734653069386 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.3389322135573; hits/misses (PBA)= 25.426114777044592/6.462107578484303; rounds (PBA)=10.767846430713858;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12442.06; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57382; lawful good : 0.21 ± 0.01; chaotic evil : 0.79 ± 0.01; > Team lawful good = winning battles: 1065; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=1.2153569286142771 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.09078184363125; hits/misses (PBA)= 25.545290941811636/6.350129974005199; rounds (PBA)=10.779444111177764;} ancient red dragon: {team=chaotic evil ; avg hp=63.90921815636872 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.78464307138574; hits/misses (PBA)= 25.728454309138172/6.39632073585283; rounds (PBA)=11.235552889422115;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1542.86; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5463; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.192761447710458 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924415116976604; hits/misses (PBA)= 0.28474305138972206/0.4305138972205559; rounds (PBA)=0.715256948610278;} air elemental: {team=other; avg hp=89.20755848830234 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.192761447710458; hits/misses (PBA)= 1.0451909618076385/0.05298940211957608; rounds (PBA)=1.092381523695261;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5481; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.105978804239152 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7884423115376925; hits/misses (PBA)= 0.2793441311737652/0.4279144171165767; rounds (PBA)=0.707258548290342;} air elemental: {team=neutral ; avg hp=89.2115576884623 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.105978804239152; hits/misses (PBA)= 1.04499100179964/0.057388522295540895; rounds (PBA)=1.0959808038392322;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 119.78; crudely normalised: 0% > neutral good = expected rounds to survive: 283.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19439; neutral evil : 0.05 ± 0.0; neutral good : 0.95 ± 0.0; > Team neutral evil = winning battles: 267; perfect battles: 0; close-call battles: 141; > Team neutral good = winning battles: 4734; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=neutral good ; avg hp=16.77744451109778 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.11777644471106; hits/misses (PBA)= 2.5012997400519894/3.573885222955409; rounds (PBA)=3.8044391121775645;} goblin: {team=neutral evil ; avg hp=-3.565886822635473 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729454109178165; hits/misses (PBA)= 0.8168366326734653/0.5482903419316136; rounds (PBA)=2.314337132573485;} goblin #2: {team=neutral evil ; avg hp=-3.551889622075585 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.493101379724055; hits/misses (PBA)= 0.7774445110977805/0.5098980203959208; rounds (PBA)=2.3009398120375923;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 119.78; crudely normalised: 0% > neutral good = expected rounds to survive: 283.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19439; neutral evil : 0.05 ± 0.0; neutral good : 0.95 ± 0.0; > Team neutral evil = winning battles: 248; perfect battles: 0; close-call battles: 135; > Team neutral good = winning battles: 4753; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=neutral good ; avg hp=16.840431913617277 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.298140371925616; hits/misses (PBA)= 2.521495700859828/3.5548890221955607; rounds (PBA)=3.8086382723455308;} goblin: {team=neutral evil ; avg hp=-3.6296740651869626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.593281343731253; hits/misses (PBA)= 0.7958408318336333/0.5342931413717257; rounds (PBA)=2.2881423715256948;} goblin #2: {team=neutral evil ; avg hp=-3.6684663067386523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.56628674265147; hits/misses (PBA)= 0.7888422315536893/0.5280943811237753; rounds (PBA)=2.281143771245751;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12843.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9376.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44755; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=201.31653669266146 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.46690661867626; hits/misses (PBA)= 19.9126174765047/4.94121175764847; rounds (PBA)=8.94881023795241;} ancient black dragon: {team=chaotic evil ; avg hp=-9.466906618676266 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.6834633073385; hits/misses (PBA)= 16.871825634873026/7.250549890021996; rounds (PBA)=8.040991801639672;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 314.02; crudely normalised: 0% > any = expected rounds to survive: 683.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 453; Sum of rounds: 1790; unaligned : 0.09 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 453; perfect battles: 0; close-call battles: 453; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-6.876379690949228 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2052980132450331; hits/misses (PBA)= 0.07947019867549669/0.07947019867549669; rounds (PBA)=0.15894039735099338;} swarm of spiders. #14: {team=unaligned ; avg hp=15.061810154525386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.386313465783665; hits/misses (PBA)= 1.7527593818984548/1.1898454746136866; rounds (PBA)=2.9757174392935983;} swarm of spiders. #37: {team=unaligned ; avg hp=15.649006622516556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.31346578366446; hits/misses (PBA)= 1.7483443708609272/1.2450331125827814; rounds (PBA)=3.0154525386313464;} swarm of spiders. #57: {team=unaligned ; avg hp=14.82560706401766 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.015452538631347; hits/misses (PBA)= 1.6688741721854305/1.205298013245033; rounds (PBA)=2.9161147902869757;} swarm of spiders. #26: {team=unaligned ; avg hp=15.82560706401766 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.637969094922738; hits/misses (PBA)= 1.7350993377483444/1.2737306843267109; rounds (PBA)=3.0397350993377485;} swarm of spiders. #29: {team=unaligned ; avg hp=15.763796909492275 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.43708609271523; hits/misses (PBA)= 1.8035320088300222/1.1920529801324504; rounds (PBA)=3.0242825607064017;} swarm of spiders. #30: {team=unaligned ; avg hp=15.200883002207506 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.85430463576159; hits/misses (PBA)= 1.7439293598233996/1.163355408388521; rounds (PBA)=2.947019867549669;} swarm of spiders. #2: {team=unaligned ; avg hp=14.816777041942604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.613686534216335; hits/misses (PBA)= 1.7660044150110374/1.1766004415011038; rounds (PBA)=2.9735099337748343;} swarm of spiders. #60: {team=unaligned ; avg hp=14.944812362030905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17439293598234; hits/misses (PBA)= 1.7660044150110374/1.1721854304635762; rounds (PBA)=2.964679911699779;} commoner #16: {team=any ; avg hp=-7.470198675496689 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2052980132450331; hits/misses (PBA)= 0.0706401766004415/0.07947019867549669; rounds (PBA)=0.15011037527593818;} swarm of spiders. #16: {team=unaligned ; avg hp=15.969094922737307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.757174392935983; hits/misses (PBA)= 1.8454746136865343/1.163355408388521; rounds (PBA)=3.0441501103752757;} swarm of spiders. #12: {team=unaligned ; avg hp=15.280353200883003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.951434878587197; hits/misses (PBA)= 1.7615894039735098/1.1876379690949228; rounds (PBA)=2.9735099337748343;} gladiator: {team=any ; avg hp=-6.437086092715232 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.141280353200884; hits/misses (PBA)= 4.057395143487859/1.0154525386313467; rounds (PBA)=1.6909492273730684;} swarm of spiders. #59: {team=unaligned ; avg hp=15.7439293598234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.432671081677704; hits/misses (PBA)= 1.7880794701986755/1.1920529801324504; rounds (PBA)=3.0154525386313464;} werebear #5: {team=any ; avg hp=-5.836644591611479 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.28697571743929; hits/misses (PBA)= 4.487858719646799/1.2207505518763797; rounds (PBA)=2.8543046357615895;} swarm of spiders. #42: {team=unaligned ; avg hp=15.108167770419426 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.251655629139073; hits/misses (PBA)= 1.7660044150110374/1.216335540838852; rounds (PBA)=3.0176600441501105;} guard #5: {team=any ; avg hp=-6.664459161147903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.370860927152318; hits/misses (PBA)= 0.4878587196467991/0.3686534216335541; rounds (PBA)=0.8565121412803532;} werebear #3: {team=any ; avg hp=-6.072847682119205 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.18763796909492; hits/misses (PBA)= 4.474613686534217/1.2030905077262692; rounds (PBA)=2.8388520971302427;} swarm of spiders. #56: {team=unaligned ; avg hp=15.165562913907285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80353200883002; hits/misses (PBA)= 1.728476821192053/1.205298013245033; rounds (PBA)=2.964679911699779;} commoner #6: {team=any ; avg hp=-7.540838852097131 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1456953642384106; hits/misses (PBA)= 0.059602649006622516/0.09713024282560706; rounds (PBA)=0.15673289183222958;} swarm of spiders. #62: {team=unaligned ; avg hp=14.845474613686534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.549668874172184; hits/misses (PBA)= 1.6777041942604856/1.2847682119205297; rounds (PBA)=2.9911699779249448;} swarm of spiders. #28: {team=unaligned ; avg hp=15.298013245033113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.73068432671082; hits/misses (PBA)= 1.7593818984547462/1.2097130242825607; rounds (PBA)=3.0;} commoner #19: {team=any ; avg hp=-7.304635761589404 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16997792494481237; hits/misses (PBA)= 0.05518763796909492/0.08609271523178808; rounds (PBA)=0.141280353200883;} commoner #14: {team=any ; avg hp=-7.607064017660044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2229580573951435; hits/misses (PBA)= 0.08830022075055188/0.052980132450331126; rounds (PBA)=0.141280353200883;} commoner #12: {team=any ; avg hp=-7.158940397350993 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20750551876379691; hits/misses (PBA)= 0.0728476821192053/0.10816777041942605; rounds (PBA)=0.18101545253863136;} guard #3: {team=any ; avg hp=-6.911699779249449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.443708609271523; hits/misses (PBA)= 0.5055187637969095/0.37969094922737306; rounds (PBA)=0.8852097130242825;} commoner #20: {team=any ; avg hp=-6.894039735099338 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.152317880794702; hits/misses (PBA)= 0.06622516556291391/0.07947019867549669; rounds (PBA)=0.1456953642384106;} swarm of spiders. #43: {team=unaligned ; avg hp=15.699779249448124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.637969094922738; hits/misses (PBA)= 1.7174392935982339/1.1920529801324504; rounds (PBA)=2.933774834437086;} werebear #4: {team=any ; avg hp=-6.112582781456954 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.59823399558499; hits/misses (PBA)= 4.459161147902869/1.2406181015452538; rounds (PBA)=2.849889624724062;} swarm of spiders. #48: {team=unaligned ; avg hp=16.618101545253865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.29139072847682; hits/misses (PBA)= 1.7417218543046358/1.293598233995585; rounds (PBA)=3.0573951434878586;} swarm of spiders. #3: {team=unaligned ; avg hp=14.944812362030905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.73951434878587; hits/misses (PBA)= 1.7218543046357615/1.216335540838852; rounds (PBA)=2.9514348785871967;} swarm of spiders. #15: {team=unaligned ; avg hp=14.940397350993377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.12362030905077; hits/misses (PBA)= 1.7770419426048565/1.1832229580573952; rounds (PBA)=2.9977924944812364;} swarm of spiders. #21: {team=unaligned ; avg hp=15.847682119205299 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.258278145695364; hits/misses (PBA)= 1.8035320088300222/1.17439293598234; rounds (PBA)=2.9955849889624724;} swarm of spiders. #39: {team=unaligned ; avg hp=16.514348785871963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.7682119205298; hits/misses (PBA)= 1.7726269315673289/1.2472406181015452; rounds (PBA)=3.0397350993377485;} swarm of spiders. #4: {team=unaligned ; avg hp=16.119205298013245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.96467991169978; hits/misses (PBA)= 1.8432671081677705/1.1986754966887416; rounds (PBA)=3.055187637969095;} swarm of spiders. #6: {team=unaligned ; avg hp=15.98896247240618 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.3598233995585; hits/misses (PBA)= 1.7086092715231789/1.2847682119205297; rounds (PBA)=3.013245033112583;} guard #2: {team=any ; avg hp=-6.660044150110375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410596026490066; hits/misses (PBA)= 0.5187637969094923/0.39293598233995586; rounds (PBA)=0.9116997792494481;} swarm of spiders. #23: {team=unaligned ; avg hp=14.143487858719647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.909492273730685; hits/misses (PBA)= 1.7549668874172186/1.1545253863134657; rounds (PBA)=2.933774834437086;} swarm of spiders. #36: {team=unaligned ; avg hp=16.011037527593817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5121412803532; hits/misses (PBA)= 1.8101545253863134/1.205298013245033; rounds (PBA)=3.0397350993377485;} commoner #18: {team=any ; avg hp=-7.172185430463577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2052980132450331; hits/misses (PBA)= 0.0772626931567329/0.10154525386313466; rounds (PBA)=0.17880794701986755;} swarm of spiders. #53: {team=unaligned ; avg hp=14.688741721854305 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.655629139072847; hits/misses (PBA)= 1.7196467991169977/1.1898454746136866; rounds (PBA)=2.9426048565121414;} swarm of spiders. #5: {team=unaligned ; avg hp=14.980132450331126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.573951434878587; hits/misses (PBA)= 1.7615894039735098/1.229580573951435; rounds (PBA)=3.022075055187638;} guard #9: {team=any ; avg hp=-6.189845474613686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2626931567328916; hits/misses (PBA)= 0.46578366445916114/0.4370860927152318; rounds (PBA)=0.9028697571743929;} swarm of spiders. #10: {team=unaligned ; avg hp=15.167770419426049 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28918322295806; hits/misses (PBA)= 1.7770419426048565/1.1699779249448123; rounds (PBA)=2.9823399558498895;} scout #3: {team=any ; avg hp=-6.282560706401766 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.763796909492274; hits/misses (PBA)= 1.390728476821192/0.9094922737306843; rounds (PBA)=1.1501103752759383;} werebear: {team=any ; avg hp=-6.264900662251655 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.24944812362031; hits/misses (PBA)= 4.496688741721854/1.1721854304635762; rounds (PBA)=2.834437086092715;} swarm of spiders. #25: {team=unaligned ; avg hp=14.97130242825607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.134657836644593; hits/misses (PBA)= 1.750551876379691/1.1766004415011038; rounds (PBA)=2.9514348785871967;} swarm of spiders. #49: {team=unaligned ; avg hp=16.485651214128037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.12141280353201; hits/misses (PBA)= 1.7637969094922736/1.2207505518763797; rounds (PBA)=3.0022075055187636;} swarm of spiders. #58: {team=unaligned ; avg hp=15.834437086092715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.189845474613687; hits/misses (PBA)= 1.7350993377483444/1.2693156732891833; rounds (PBA)=3.0375275938189845;} swarm of spiders. #38: {team=unaligned ; avg hp=15.339955849889625 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.05077262693157; hits/misses (PBA)= 1.653421633554084/1.2560706401766004; rounds (PBA)=2.958057395143488;} swarm of spiders. #52: {team=unaligned ; avg hp=15.432671081677704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.222958057395143; hits/misses (PBA)= 1.7902869757174393/1.17439293598234; rounds (PBA)=2.988962472406181;} guard #6: {team=any ; avg hp=-6.437086092715232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3178807947019866; hits/misses (PBA)= 0.48123620309050774/0.3973509933774834; rounds (PBA)=0.8785871964679912;} swarm of spiders. #41: {team=unaligned ; avg hp=15.891832229580574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.45916114790287; hits/misses (PBA)= 1.794701986754967/1.2097130242825607; rounds (PBA)=3.0242825607064017;} commoner #7: {team=any ; avg hp=-7.311258278145695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1986754966887417; hits/misses (PBA)= 0.0706401766004415/0.08388520971302428; rounds (PBA)=0.1545253863134658;} swarm of spiders. #46: {team=unaligned ; avg hp=14.911699779249448 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.49448123620309; hits/misses (PBA)= 1.6975717439293598/1.1964679911699778; rounds (PBA)=2.9271523178807946;} commoner #17: {team=any ; avg hp=-7.556291390728477 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22737306843267108; hits/misses (PBA)= 0.0772626931567329/0.0706401766004415; rounds (PBA)=0.1479028697571744;} swarm of spiders. #40: {team=unaligned ; avg hp=14.827814569536423 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.45916114790287; hits/misses (PBA)= 1.770419426048565/1.1456953642384107; rounds (PBA)=2.938189845474614;} swarm of spiders. #51: {team=unaligned ; avg hp=15.593818984547461 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.112582781456954; hits/misses (PBA)= 1.7483443708609272/1.2229580573951435; rounds (PBA)=2.9911699779249448;} swarm of spiders.: {team=unaligned ; avg hp=15.726269315673289 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.65121412803532; hits/misses (PBA)= 1.8035320088300222/1.1677704194260485; rounds (PBA)=3.006622516556291;} commoner #2: {team=any ; avg hp=-7.088300220750551 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2097130242825607; hits/misses (PBA)= 0.0706401766004415/0.09050772626931568; rounds (PBA)=0.16114790286975716;} swarm of spiders. #17: {team=unaligned ; avg hp=15.823399558498897 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.293598233995585; hits/misses (PBA)= 1.7726269315673289/1.2030905077262692; rounds (PBA)=2.9977924944812364;} swarm of spiders. #55: {team=unaligned ; avg hp=15.701986754966887 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.752759381898453; hits/misses (PBA)= 1.7417218543046358/1.2339955849889626; rounds (PBA)=2.993377483443709;} swarm of spiders. #22: {team=unaligned ; avg hp=15.611479028697572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.205298013245034; hits/misses (PBA)= 1.7262693156732891/1.2450331125827814; rounds (PBA)=3.011037527593819;} swarm of spiders. #18: {team=unaligned ; avg hp=16.53421633554084 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.545253863134658; hits/misses (PBA)= 1.7086092715231789/1.2913907284768211; rounds (PBA)=3.033112582781457;} swarm of spiders. #9: {team=unaligned ; avg hp=15.710816777041943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.94922737306843; hits/misses (PBA)= 1.7593818984547462/1.1986754966887416; rounds (PBA)=3.0044150110375276;} swarm of spiders. #61: {team=unaligned ; avg hp=15.002207505518763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.20971302428256; hits/misses (PBA)= 1.750551876379691/1.1942604856512142; rounds (PBA)=2.9845474613686536;} swarm of spiders. #31: {team=unaligned ; avg hp=15.3841059602649 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.381898454746135; hits/misses (PBA)= 1.8101545253863134/1.130242825607064; rounds (PBA)=2.958057395143488;} swarm of spiders. #54: {team=unaligned ; avg hp=14.818984547461369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.620309050772626; hits/misses (PBA)= 1.6357615894039734/1.2582781456953642; rounds (PBA)=2.931567328918322;} swarm of spiders. #50: {team=unaligned ; avg hp=14.293598233995585 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.11479028697572; hits/misses (PBA)= 1.5849889624724063/1.2759381898454747; rounds (PBA)=2.8940397350993377;} swarm of spiders. #27: {team=unaligned ; avg hp=14.964679911699779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.71081677704194; hits/misses (PBA)= 1.7306843267108167/1.1920529801324504; rounds (PBA)=2.9558498896247243;} commoner #8: {team=any ; avg hp=-7.512141280353201 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18101545253863136; hits/misses (PBA)= 0.059602649006622516/0.0772626931567329; rounds (PBA)=0.1368653421633554;} guard #10: {team=any ; avg hp=-6.763796909492274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.498896247240618; hits/misses (PBA)= 0.5011037527593819/0.37527593818984545; rounds (PBA)=0.8763796909492274;} swarm of spiders. #47: {team=unaligned ; avg hp=15.130242825607064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.810154525386313; hits/misses (PBA)= 1.6136865342163356/1.379690949227373; rounds (PBA)=3.013245033112583;} commoner #11: {team=any ; avg hp=-7.337748344370861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2229580573951435; hits/misses (PBA)= 0.07505518763796909/0.09713024282560706; rounds (PBA)=0.17218543046357615;} commoner #4: {team=any ; avg hp=-7.147902869757174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20309050772626933; hits/misses (PBA)= 0.0772626931567329/0.09271523178807947; rounds (PBA)=0.16997792494481237;} werebear #2: {team=any ; avg hp=-5.9823399558498895 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.99337748344371; hits/misses (PBA)= 4.543046357615894/1.130242825607064; rounds (PBA)=2.836644591611479;} swarm of spiders. #24: {team=unaligned ; avg hp=16.161147902869757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.503311258278146; hits/misses (PBA)= 1.7991169977924946/1.1677704194260485; rounds (PBA)=2.988962472406181;} scout #2: {team=any ; avg hp=-5.757174392935982 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.271523178807946; hits/misses (PBA)= 1.4569536423841059/0.8388520971302428; rounds (PBA)=1.1479028697571745;} commoner #3: {team=any ; avg hp=-7.467991169977925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18763796909492272; hits/misses (PBA)= 0.06622516556291391/0.06622516556291391; rounds (PBA)=0.13245033112582782;} swarm of spiders. #19: {team=unaligned ; avg hp=15.298013245033113 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.041942604856512; hits/misses (PBA)= 1.7461368653421634/1.216335540838852; rounds (PBA)=2.9911699779249448;} commoner #13: {team=any ; avg hp=-6.865342163355408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2185430463576159; hits/misses (PBA)= 0.0772626931567329/0.09050772626931568; rounds (PBA)=0.16777041942604856;} swarm of spiders. #7: {team=unaligned ; avg hp=15.42384105960265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.136865342163354; hits/misses (PBA)= 1.6865342163355408/1.2980132450331126; rounds (PBA)=3.0044150110375276;} swarm of spiders. #8: {team=unaligned ; avg hp=15.17439293598234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.132450331125828; hits/misses (PBA)= 1.7660044150110374/1.1677704194260485; rounds (PBA)=2.9602649006622515;} commoner #10: {team=any ; avg hp=-7.231788079470198 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23399558498896247; hits/misses (PBA)= 0.07505518763796909/0.08388520971302428; rounds (PBA)=0.15894039735099338;} commoner #15: {team=any ; avg hp=-7.342163355408388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19646799116997793; hits/misses (PBA)= 0.0772626931567329/0.07947019867549669; rounds (PBA)=0.15673289183222958;} scout #4: {team=any ; avg hp=-5.860927152317881 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58719646799117; hits/misses (PBA)= 1.5011037527593818/0.869757174392936; rounds (PBA)=1.185430463576159;} purple worm: {team=unaligned ; avg hp=247.0 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.7019867549669; hits/misses (PBA)= 6.253863134657837/0.8962472406181016; rounds (PBA)=3.6136865342163356;} swarm of spiders. #34: {team=unaligned ; avg hp=15.626931567328919 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.22737306843267; hits/misses (PBA)= 1.8101545253863134/1.1655629139072847; rounds (PBA)=2.9977924944812364;} scout: {team=any ; avg hp=-5.991169977924945 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975717439293598; hits/misses (PBA)= 1.4172185430463575/0.9227373068432672; rounds (PBA)=1.1699779249448123;} swarm of spiders. #33: {team=unaligned ; avg hp=15.260485651214129 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.933774834437084; hits/misses (PBA)= 1.7461368653421634/1.1942604856512142; rounds (PBA)=2.977924944812362;} guard: {team=any ; avg hp=-6.677704194260485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3178807947019866; hits/misses (PBA)= 0.5011037527593819/0.40397350993377484; rounds (PBA)=0.9050772626931567;} swarm of spiders. #20: {team=unaligned ; avg hp=14.465783664459162 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.79690949227373; hits/misses (PBA)= 1.739514348785872/1.1589403973509933; rounds (PBA)=2.9426048565121414;} swarm of spiders. #11: {team=unaligned ; avg hp=14.512141280353202 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.03532008830022; hits/misses (PBA)= 1.7439293598233996/1.141280353200883; rounds (PBA)=2.924944812362031;} guard #8: {team=any ; avg hp=-6.554083885209713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5298013245033113; hits/misses (PBA)= 0.5143487858719646/0.36644591611479027; rounds (PBA)=0.8807947019867549;} swarm of spiders. #45: {team=unaligned ; avg hp=15.726269315673289 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.220750551876378; hits/misses (PBA)= 1.6821192052980132/1.2759381898454747; rounds (PBA)=2.980132450331126;} commoner: {team=any ; avg hp=-7.1655629139072845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16997792494481237; hits/misses (PBA)= 0.0684326710816777/0.07505518763796909; rounds (PBA)=0.1434878587196468;} commoner #5: {team=any ; avg hp=-7.399558498896247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1986754966887417; hits/misses (PBA)= 0.07505518763796909/0.0772626931567329; rounds (PBA)=0.152317880794702;} swarm of spiders. #35: {team=unaligned ; avg hp=16.3841059602649 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.67328918322296; hits/misses (PBA)= 1.8874172185430464/1.1103752759381897; rounds (PBA)=3.0264900662251657;} guard #7: {team=any ; avg hp=-6.17439293598234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3311258278145695; hits/misses (PBA)= 0.4922737306843267/0.3841059602649007; rounds (PBA)=0.8763796909492274;} guard #4: {team=any ; avg hp=-6.565121412803532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.271523178807947; hits/misses (PBA)= 0.48344370860927155/0.38852097130242824; rounds (PBA)=0.8719646799116998;} swarm of spiders. #44: {team=unaligned ; avg hp=16.67549668874172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.65121412803532; hits/misses (PBA)= 1.781456953642384/1.2737306843267109; rounds (PBA)=3.0728476821192054;} swarm of spiders. #13: {team=unaligned ; avg hp=15.677704194260485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.805739514348787; hits/misses (PBA)= 1.7350993377483444/1.249448123620309; rounds (PBA)=3.0044150110375276;} swarm of spiders. #32: {team=unaligned ; avg hp=14.741721854304636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.70860927152318; hits/misses (PBA)= 1.7373068432671082/1.1589403973509933; rounds (PBA)=2.9403973509933774;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 345.07; crudely normalised: 0% > any = expected rounds to survive: 228.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 884; Sum of rounds: 1794; > Team unaligned = winning battles: 883; perfect battles: 0; close-call battles: 866; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #16: {team=any ; avg hp=-7.298642533936651 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.166289592760181; hits/misses (PBA)= 0.05656108597285068/0.10407239819004525; rounds (PBA)=0.16063348416289594;} purple worm: {team=unaligned ; avg hp=246.72058823529412 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.73868778280543; hits/misses (PBA)= 2.735294117647059/0.6787330316742082; rounds (PBA)=1.751131221719457;} commoner: {team=any ; avg hp=-7.493212669683258 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17307692307692307; hits/misses (PBA)= 0.06787330316742081/0.10294117647058823; rounds (PBA)=0.17081447963800905;} guard #10: {team=any ; avg hp=-6.624434389140271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.007918552036199; hits/misses (PBA)= 0.42194570135746606/0.4751131221719457; rounds (PBA)=0.8970588235294118;} swarm of spiders. #62: {team=unaligned ; avg hp=20.644796380090497 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521493212669684; hits/misses (PBA)= 0.7794117647058824/0.8054298642533937; rounds (PBA)=1.6210407239819005;} commoner #6: {team=any ; avg hp=-7.021493212669683 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18099547511312217; hits/misses (PBA)= 0.07239819004524888/0.09049773755656108; rounds (PBA)=0.16289592760180996;} swarm of spiders. #4: {team=unaligned ; avg hp=20.558823529411764 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89819004524887; hits/misses (PBA)= 0.7895927601809954/0.8110859728506787; rounds (PBA)=1.6176470588235294;} swarm of spiders. #52: {team=unaligned ; avg hp=20.251131221719458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.701357466063348; hits/misses (PBA)= 0.7692307692307693/0.8212669683257918; rounds (PBA)=1.6357466063348416;} swarm of spiders. #53: {team=unaligned ; avg hp=20.444570135746606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.822398190045249; hits/misses (PBA)= 0.8031674208144797/0.7997737556561086; rounds (PBA)=1.6255656108597285;} swarm of spiders. #61: {team=unaligned ; avg hp=20.46945701357466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.843891402714933; hits/misses (PBA)= 0.8031674208144797/0.7941176470588235; rounds (PBA)=1.6244343891402715;} swarm of spiders. #39: {team=unaligned ; avg hp=20.381221719457013 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.665158371040723; hits/misses (PBA)= 0.7929864253393665/0.8065610859728507; rounds (PBA)=1.6187782805429864;} guard #8: {team=any ; avg hp=-6.8144796380090495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8687782805429864; hits/misses (PBA)= 0.41855203619909503/0.4638009049773756; rounds (PBA)=0.8823529411764706;} swarm of spiders. #17: {team=unaligned ; avg hp=20.270361990950228 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.764705882352942; hits/misses (PBA)= 0.8088235294117647/0.7726244343891403; rounds (PBA)=1.6131221719457014;} swarm of spiders. #54: {team=unaligned ; avg hp=20.64366515837104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.57918552036199; hits/misses (PBA)= 0.7680995475113123/0.8223981900452488; rounds (PBA)=1.6187782805429864;} swarm of spiders. #42: {team=unaligned ; avg hp=20.576923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.978506787330316; hits/misses (PBA)= 0.832579185520362/0.75; rounds (PBA)=1.6199095022624435;} swarm of spiders. #20: {team=unaligned ; avg hp=20.532805429864254 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.94683257918552; hits/misses (PBA)= 0.8201357466063348/0.8076923076923077; rounds (PBA)=1.660633484162896;} commoner #15: {team=any ; avg hp=-6.926470588235294 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15723981900452488; hits/misses (PBA)= 0.05995475113122172/0.0757918552036199; rounds (PBA)=0.13574660633484162;} swarm of spiders. #43: {team=unaligned ; avg hp=20.72285067873303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.81787330316742; hits/misses (PBA)= 0.8167420814479638/0.8054298642533937; rounds (PBA)=1.6459276018099547;} commoner #11: {team=any ; avg hp=-7.5 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1436651583710407; hits/misses (PBA)= 0.05656108597285068/0.08144796380090498; rounds (PBA)=0.13800904977375567;} commoner #7: {team=any ; avg hp=-7.0588235294117645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16063348416289594; hits/misses (PBA)= 0.06108597285067873/0.07918552036199095; rounds (PBA)=0.14027149321266968;} swarm of spiders. #10: {team=unaligned ; avg hp=20.165158371040725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.740950226244344; hits/misses (PBA)= 0.7997737556561086/0.7929864253393665; rounds (PBA)=1.6289592760180995;} swarm of spiders. #51: {team=unaligned ; avg hp=20.70814479638009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.069004524886878; hits/misses (PBA)= 0.8122171945701357/0.745475113122172; rounds (PBA)=1.5961538461538463;} scout: {team=any ; avg hp=-5.869909502262443 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.148190045248869; hits/misses (PBA)= 1.254524886877828/0.9377828054298643; rounds (PBA)=1.0961538461538463;} swarm of spiders. #9: {team=unaligned ; avg hp=20.460407239819006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.78054298642534; hits/misses (PBA)= 0.7941176470588235/0.8054298642533937; rounds (PBA)=1.6266968325791855;} commoner #12: {team=any ; avg hp=-7.165158371040724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19570135746606335; hits/misses (PBA)= 0.07805429864253394/0.08144796380090498; rounds (PBA)=0.1595022624434389;} swarm of spiders. #48: {team=unaligned ; avg hp=20.6289592760181 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.700226244343892; hits/misses (PBA)= 0.7907239819004525/0.7918552036199095; rounds (PBA)=1.6063348416289593;} commoner #18: {team=any ; avg hp=-7.259049773755656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15384615384615385; hits/misses (PBA)= 0.05429864253393665/0.08710407239819004; rounds (PBA)=0.1414027149321267;} swarm of spiders. #21: {team=unaligned ; avg hp=20.605203619909503 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41289592760181; hits/misses (PBA)= 0.7714932126696833/0.8031674208144797; rounds (PBA)=1.6142533936651584;} swarm of spiders. #37: {team=unaligned ; avg hp=20.400452488687783 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.847285067873303; hits/misses (PBA)= 0.8031674208144797/0.7986425339366516; rounds (PBA)=1.6289592760180995;} guard #3: {team=any ; avg hp=-6.631221719457014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0576923076923075; hits/misses (PBA)= 0.43552036199095023/0.4513574660633484; rounds (PBA)=0.8868778280542986;} swarm of spiders. #59: {team=unaligned ; avg hp=20.46153846153846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.055429864253394; hits/misses (PBA)= 0.8133484162895928/0.7794117647058824; rounds (PBA)=1.6210407239819005;} swarm of spiders. #22: {team=unaligned ; avg hp=20.407239819004523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.634615384615385; hits/misses (PBA)= 0.8076923076923077/0.7692307692307693; rounds (PBA)=1.6210407239819005;} commoner #17: {team=any ; avg hp=-7.345022624434389 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18665158371040724; hits/misses (PBA)= 0.06108597285067873/0.08484162895927602; rounds (PBA)=0.14592760180995476;} swarm of spiders. #45: {team=unaligned ; avg hp=20.489819004524886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.861990950226245; hits/misses (PBA)= 0.7850678733031674/0.7839366515837104; rounds (PBA)=1.5984162895927603;} swarm of spiders. #24: {team=unaligned ; avg hp=20.326923076923077 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.328054298642535; hits/misses (PBA)= 0.8450226244343891/0.7658371040723982; rounds (PBA)=1.6380090497737556;} swarm of spiders. #15: {team=unaligned ; avg hp=20.475113122171944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.894796380090497; hits/misses (PBA)= 0.8031674208144797/0.7782805429864253; rounds (PBA)=1.6165158371040724;} swarm of spiders. #6: {team=unaligned ; avg hp=20.85633484162896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.72737556561086; hits/misses (PBA)= 0.7975113122171946/0.8099547511312217; rounds (PBA)=1.6323529411764706;} swarm of spiders. #27: {team=unaligned ; avg hp=20.649321266968325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.764705882352942; hits/misses (PBA)= 0.7907239819004525/0.8009049773755657; rounds (PBA)=1.6266968325791855;} swarm of spiders. #49: {team=unaligned ; avg hp=20.478506787330318 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.728506787330316; hits/misses (PBA)= 0.8076923076923077/0.7567873303167421; rounds (PBA)=1.5938914027149322;} swarm of spiders. #18: {team=unaligned ; avg hp=20.88348416289593 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.179864253393665; hits/misses (PBA)= 0.8416289592760181/0.7432126696832579; rounds (PBA)=1.6052036199095023;} guard #7: {team=any ; avg hp=-6.712669683257919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8993212669683257; hits/misses (PBA)= 0.415158371040724/0.48981900452488686; rounds (PBA)=0.9049773755656109;} swarm of spiders. #31: {team=unaligned ; avg hp=20.721719457013574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67081447963801; hits/misses (PBA)= 0.8020361990950227/0.7941176470588235; rounds (PBA)=1.6300904977375565;} commoner #8: {team=any ; avg hp=-7.322398190045249 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15497737556561086; hits/misses (PBA)= 0.053167420814479636/0.07692307692307693; rounds (PBA)=0.13009049773755657;} swarm of spiders. #25: {team=unaligned ; avg hp=20.39366515837104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.016968325791856; hits/misses (PBA)= 0.8133484162895928/0.7828054298642534; rounds (PBA)=1.6266968325791855;} swarm of spiders. #7: {team=unaligned ; avg hp=20.95814479638009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5079185520362; hits/misses (PBA)= 0.7952488687782805/0.8133484162895928; rounds (PBA)=1.6346153846153846;} swarm of spiders. #8: {team=unaligned ; avg hp=20.190045248868778 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.661764705882353; hits/misses (PBA)= 0.7703619909502263/0.7895927601809954; rounds (PBA)=1.592760180995475;} swarm of spiders. #33: {team=unaligned ; avg hp=20.47737556561086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071266968325792; hits/misses (PBA)= 0.8065610859728507/0.7624434389140271; rounds (PBA)=1.5961538461538463;} swarm of spiders. #11: {team=unaligned ; avg hp=20.452488687782804 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.539592760180996; hits/misses (PBA)= 0.7861990950226244/0.7884615384615384; rounds (PBA)=1.6085972850678734;} guard #6: {team=any ; avg hp=-6.351809954751131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9864253393665159; hits/misses (PBA)= 0.416289592760181/0.45588235294117646; rounds (PBA)=0.8721719457013575;} swarm of spiders. #36: {team=unaligned ; avg hp=20.437782805429865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.187782805429864; hits/misses (PBA)= 0.8280542986425339/0.7952488687782805; rounds (PBA)=1.6527149321266967;} commoner #19: {team=any ; avg hp=-7.245475113122172 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13122171945701358; hits/misses (PBA)= 0.049773755656108594/0.10294117647058823; rounds (PBA)=0.15271493212669685;} commoner #2: {team=any ; avg hp=-7.072398190045249 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18438914027149322; hits/misses (PBA)= 0.06900452488687783/0.083710407239819; rounds (PBA)=0.15271493212669685;} swarm of spiders. #29: {team=unaligned ; avg hp=20.228506787330318 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.816742081447964; hits/misses (PBA)= 0.8167420814479638/0.748868778280543; rounds (PBA)=1.6085972850678734;} swarm of spiders. #41: {team=unaligned ; avg hp=20.669683257918553 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971719457013574; hits/misses (PBA)= 0.8212669683257918/0.7760180995475113; rounds (PBA)=1.6334841628959276;} commoner #5: {team=any ; avg hp=-7.242081447963801 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.167420814479638; hits/misses (PBA)= 0.06108597285067873/0.07918552036199095; rounds (PBA)=0.14027149321266968;} scout #3: {team=any ; avg hp=-5.833710407239819 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.269230769230769; hits/misses (PBA)= 1.255656108597285/0.9366515837104072; rounds (PBA)=1.0961538461538463;} swarm of spiders. #14: {team=unaligned ; avg hp=20.414027149321267 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.061085972850679; hits/misses (PBA)= 0.8099547511312217/0.7918552036199095; rounds (PBA)=1.6221719457013575;} swarm of spiders. #40: {team=unaligned ; avg hp=20.5158371040724 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.050904977375566; hits/misses (PBA)= 0.8246606334841629/0.7703619909502263; rounds (PBA)=1.6210407239819005;} swarm of spiders. #23: {team=unaligned ; avg hp=20.176470588235293 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.080316742081449; hits/misses (PBA)= 0.8246606334841629/0.7714932126696833; rounds (PBA)=1.6323529411764706;} swarm of spiders. #55: {team=unaligned ; avg hp=20.578054298642535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.847285067873303; hits/misses (PBA)= 0.8257918552036199/0.7658371040723982; rounds (PBA)=1.6176470588235294;} commoner #13: {team=any ; avg hp=-7.322398190045249 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18552036199095023; hits/misses (PBA)= 0.06108597285067873/0.08936651583710407; rounds (PBA)=0.1504524886877828;} swarm of spiders. #60: {team=unaligned ; avg hp=20.24660633484163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.813348416289593; hits/misses (PBA)= 0.8009049773755657/0.7895927601809954; rounds (PBA)=1.6368778280542986;} swarm of spiders. #35: {team=unaligned ; avg hp=20.40497737556561 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.669683257918551; hits/misses (PBA)= 0.7952488687782805/0.7963800904977375; rounds (PBA)=1.6323529411764706;} swarm of spiders. #26: {team=unaligned ; avg hp=20.510180995475114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.550904977375566; hits/misses (PBA)= 0.7748868778280543/0.8190045248868778; rounds (PBA)=1.6210407239819005;} swarm of spiders. #34: {team=unaligned ; avg hp=20.442307692307693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.93552036199095; hits/misses (PBA)= 0.8031674208144797/0.7895927601809954; rounds (PBA)=1.6244343891402715;} commoner #9: {team=any ; avg hp=-7.644796380090498 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17760180995475114; hits/misses (PBA)= 0.06900452488687783/0.083710407239819; rounds (PBA)=0.15271493212669685;} swarm of spiders. #5: {team=unaligned ; avg hp=20.481900452488688 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.367647058823529; hits/misses (PBA)= 0.8540723981900452/0.7398190045248869; rounds (PBA)=1.6312217194570136;} swarm of spiders.: {team=unaligned ; avg hp=20.858597285067873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27262443438914; hits/misses (PBA)= 0.746606334841629/0.831447963800905; rounds (PBA)=1.6097285067873304;} guard #9: {team=any ; avg hp=-6.419683257918552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0554298642533935; hits/misses (PBA)= 0.4287330316742081/0.46153846153846156; rounds (PBA)=0.8902714932126696;} guard: {team=any ; avg hp=-6.91289592760181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1425339366515836; hits/misses (PBA)= 0.4445701357466063/0.4490950226244344; rounds (PBA)=0.8936651583710408;} swarm of spiders. #38: {team=unaligned ; avg hp=20.665158371040725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98868778280543; hits/misses (PBA)= 0.8246606334841629/0.7884615384615384; rounds (PBA)=1.6391402714932126;} swarm of spiders. #50: {team=unaligned ; avg hp=20.36764705882353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234162895927602; hits/misses (PBA)= 0.7579185520361991/0.8156108597285068; rounds (PBA)=1.6074660633484164;} commoner #14: {team=any ; avg hp=-7.125565610859729 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11199095022624435; hits/misses (PBA)= 0.04638009049773756/0.08710407239819004; rounds (PBA)=0.1334841628959276;} swarm of spiders. #46: {team=unaligned ; avg hp=20.509049773755656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67081447963801; hits/misses (PBA)= 0.7952488687782805/0.7975113122171946; rounds (PBA)=1.6221719457013575;} swarm of spiders. #30: {team=unaligned ; avg hp=20.644796380090497 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.666289592760181; hits/misses (PBA)= 0.8042986425339367/0.7760180995475113; rounds (PBA)=1.6085972850678734;} swarm of spiders. #3: {team=unaligned ; avg hp=20.747737556561084 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.205882352941176; hits/misses (PBA)= 0.8269230769230769/0.7737556561085973; rounds (PBA)=1.6300904977375565;} commoner #3: {team=any ; avg hp=-7.1877828054298645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1832579185520362; hits/misses (PBA)= 0.0667420814479638/0.08823529411764706; rounds (PBA)=0.15497737556561086;} swarm of spiders. #28: {team=unaligned ; avg hp=20.578054298642535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.881221719457013; hits/misses (PBA)= 0.8065610859728507/0.7816742081447964; rounds (PBA)=1.6153846153846154;} swarm of spiders. #57: {team=unaligned ; avg hp=20.31787330316742 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.297511312217194; hits/misses (PBA)= 0.8190045248868778/0.745475113122172; rounds (PBA)=1.6006787330316743;} commoner #10: {team=any ; avg hp=-7.416289592760181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19343891402714933; hits/misses (PBA)= 0.07239819004524888/0.08710407239819004; rounds (PBA)=0.1595022624434389;} swarm of spiders. #47: {team=unaligned ; avg hp=20.27714932126697 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.77262443438914; hits/misses (PBA)= 0.7952488687782805/0.7613122171945701; rounds (PBA)=1.5950226244343892;} swarm of spiders. #2: {team=unaligned ; avg hp=20.86085972850679 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.679864253393665; hits/misses (PBA)= 0.7771493212669683/0.8382352941176471; rounds (PBA)=1.6447963800904977;} swarm of spiders. #58: {team=unaligned ; avg hp=20.81447963800905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.046380090497738; hits/misses (PBA)= 0.8110859728506787/0.7782805429864253; rounds (PBA)=1.6221719457013575;} commoner #4: {team=any ; avg hp=-7.199095022624435 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14479638009049775; hits/misses (PBA)= 0.05542986425339366/0.08484162895927602; rounds (PBA)=0.14027149321266968;} guard #2: {team=any ; avg hp=-6.41289592760181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.993212669683258; hits/misses (PBA)= 0.42081447963800905/0.47285067873303166; rounds (PBA)=0.8936651583710408;} guard #5: {team=any ; avg hp=-6.614253393665158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9366515837104072; hits/misses (PBA)= 0.4117647058823529/0.4604072398190045; rounds (PBA)=0.8721719457013575;} swarm of spiders. #19: {team=unaligned ; avg hp=20.34389140271493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864253393665159; hits/misses (PBA)= 0.8054298642533937/0.7613122171945701; rounds (PBA)=1.588235294117647;} swarm of spiders. #13: {team=unaligned ; avg hp=20.751131221719458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.050904977375566; hits/misses (PBA)= 0.8404977375565611/0.7398190045248869; rounds (PBA)=1.6085972850678734;} gladiator: {team=any ; avg hp=-6.503393665158371 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.38800904977376; hits/misses (PBA)= 3.5961538461538463/1.1074660633484164; rounds (PBA)=1.5678733031674208;} swarm of spiders. #32: {team=unaligned ; avg hp=20.33371040723982 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08710407239819; hits/misses (PBA)= 0.8133484162895928/0.7669683257918553; rounds (PBA)=1.6176470588235294;} swarm of spiders. #16: {team=unaligned ; avg hp=20.34502262443439 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.065610859728507; hits/misses (PBA)= 0.8144796380090498/0.7929864253393665; rounds (PBA)=1.6447963800904977;} swarm of spiders. #56: {team=unaligned ; avg hp=20.630090497737555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.68212669683258; hits/misses (PBA)= 0.8042986425339367/0.7861990950226244; rounds (PBA)=1.6199095022624435;} swarm of spiders. #12: {team=unaligned ; avg hp=20.58823529411765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.589366515837105; hits/misses (PBA)= 0.7726244343891403/0.8122171945701357; rounds (PBA)=1.6142533936651584;} scout #4: {team=any ; avg hp=-5.990950226244344 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8099547511312215; hits/misses (PBA)= 1.1900452488687783/0.9660633484162896; rounds (PBA)=1.0780542986425339;} scout #2: {team=any ; avg hp=-6.108597285067873 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4366515837104075; hits/misses (PBA)= 1.3054298642533937/0.8846153846153846; rounds (PBA)=1.0950226244343892;} commoner #20: {team=any ; avg hp=-7.288461538461538 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17760180995475114; hits/misses (PBA)= 0.0667420814479638/0.09615384615384616; rounds (PBA)=0.16289592760180996;} guard #4: {team=any ; avg hp=-6.700226244343892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.079185520361991; hits/misses (PBA)= 0.44004524886877827/0.4332579185520362; rounds (PBA)=0.8733031674208145;} swarm of spiders. #44: {team=unaligned ; avg hp=20.72398190045249 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.747737556561086; hits/misses (PBA)= 0.7782805429864253/0.7997737556561086; rounds (PBA)=1.6131221719457014;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 209.92; crudely normalised: 0% > any = expected rounds to survive: 8734.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1098; Sum of rounds: 5072; other: 0.0 ± 0.0; any : 0.22 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1098; perfect battles: 0; close-call battles: 1098; ------------------------------------------------- Combattants ------------------------------------------------ commoner #14: {team=any ; avg hp=-3.9945355191256833 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.487249544626594; hits/misses (PBA)= 0.8415300546448088/2.477231329690346; rounds (PBA)=3.3825136612021858;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.430783242258652; hits/misses (PBA)= 1.2440801457194899/2.920765027322404; rounds (PBA)=4.187613843351548;} commoner #12: {team=any ; avg hp=-4.758652094717669 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4990892531876137; hits/misses (PBA)= 0.831511839708561/2.4025500910746813; rounds (PBA)=3.306921675774135;} commoner #4: {team=any ; avg hp=-4.525500910746812 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4963570127504555; hits/misses (PBA)= 0.8287795992714025/2.4553734061930785; rounds (PBA)=3.343351548269581;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.362477231329691; hits/misses (PBA)= 1.2449908925318762/2.911657559198543; rounds (PBA)=4.186703096539162;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285063752276867; hits/misses (PBA)= 1.2231329690346084/2.925318761384335; rounds (PBA)=4.169398907103825;} commoner #17: {team=any ; avg hp=-4.416211293260473 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5737704918032787; hits/misses (PBA)= 0.8533697632058288/2.5018214936247722; rounds (PBA)=3.403460837887067;} commoner #3: {team=any ; avg hp=-4.104735883424408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4171220400728597; hits/misses (PBA)= 0.8169398907103825/2.512750455373406; rounds (PBA)=3.3861566484517303;} commoner #9: {team=any ; avg hp=-4.7349726775956285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534608378870674; hits/misses (PBA)= 0.8278688524590164/2.4854280510018216; rounds (PBA)=3.3761384335154827;} commoner #15: {team=any ; avg hp=-4.60655737704918 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3724954462659382; hits/misses (PBA)= 0.8105646630236795/2.4735883424408014; rounds (PBA)=3.33879781420765;} commoner #13: {team=any ; avg hp=-4.6156648451730415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4617486338797816; hits/misses (PBA)= 0.8224043715846995/2.442622950819672; rounds (PBA)=3.3296903460837886;} commoner #5: {team=any ; avg hp=-4.558287795992714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2950819672131146; hits/misses (PBA)= 0.7896174863387978/2.517304189435337; rounds (PBA)=3.360655737704918;} commoner #10: {team=any ; avg hp=-4.109289617486339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2923497267759565; hits/misses (PBA)= 0.7695810564663024/2.598360655737705; rounds (PBA)=3.429872495446266;} commoner #18: {team=any ; avg hp=-4.17304189435337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5783242258652095; hits/misses (PBA)= 0.8633879781420765/2.4644808743169397; rounds (PBA)=3.3916211293260474;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.335154826958106; hits/misses (PBA)= 1.2404371584699454/2.9198542805100183; rounds (PBA)=4.186703096539162;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.288706739526412; hits/misses (PBA)= 1.1885245901639345/2.9626593806921675; rounds (PBA)=4.175774134790529;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.881602914389799; hits/misses (PBA)= 1.186703096539162/2.97632058287796; rounds (PBA)=4.186703096539162;} commoner #20: {team=any ; avg hp=-4.740437158469946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.581056466302368; hits/misses (PBA)= 0.848816029143898/2.469945355191257; rounds (PBA)=3.3806921675774135;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.66575591985428; hits/misses (PBA)= 2.802367941712204/5.39799635701275; rounds (PBA)=4.152094717668488;} scout #3: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.05646630236794; hits/misses (PBA)= 2.83879781420765/5.3743169398907105; rounds (PBA)=4.1530054644808745;} commoner #8: {team=any ; avg hp=-4.253187613843352 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699453551912568; hits/misses (PBA)= 0.8770491803278688/2.4262295081967213; rounds (PBA)=3.3579234972677594;} purple worm: {team=other; avg hp=-3.2704918032786887 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.78324225865208; hits/misses (PBA)= 7.890710382513661/0.47540983606557374; rounds (PBA)=4.183060109289618;} scout #4: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.432604735883423; hits/misses (PBA)= 2.8551912568306013/5.3497267759562845; rounds (PBA)=4.143897996357013;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.545537340619308; hits/misses (PBA)= 1.2714025500910746/2.897085610200364; rounds (PBA)=4.194899817850637;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.666666666666668; hits/misses (PBA)= 2.9408014571948997/5.288706739526412; rounds (PBA)=4.148451730418944;} commoner #16: {team=any ; avg hp=-4.388888888888889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.529143897996357; hits/misses (PBA)= 0.8451730418943534/2.447176684881603; rounds (PBA)=3.348816029143898;} commoner #6: {team=any ; avg hp=-4.283242258652095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.605646630236794; hits/misses (PBA)= 0.8734061930783242/2.4863387978142075; rounds (PBA)=3.4262295081967213;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.318761384335155; hits/misses (PBA)= 1.2477231329690346/2.907103825136612; rounds (PBA)=4.178506375227687;} commoner: {team=any ; avg hp=-4.612932604735883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.551001821493625; hits/misses (PBA)= 0.8360655737704918/2.4626593806921675; rounds (PBA)=3.359744990892532;} commoner #11: {team=any ; avg hp=-4.797814207650274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3624772313296902; hits/misses (PBA)= 0.7795992714025501/2.5081967213114753; rounds (PBA)=3.3515482695810563;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.300546448087432; hits/misses (PBA)= 1.2468123861566485/2.914389799635701; rounds (PBA)=4.18943533697632;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.21948998178506; hits/misses (PBA)= 6.317850637522769/6.045537340619308; rounds (PBA)=4.250455373406193;} commoner #19: {team=any ; avg hp=-4.862477231329691 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622040072859745; hits/misses (PBA)= 0.8570127504553734/2.413479052823315; rounds (PBA)=3.336976320582878;} commoner #2: {team=any ; avg hp=-4.81056466302368 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3360655737704916; hits/misses (PBA)= 0.8114754098360656/2.446265938069217; rounds (PBA)=3.3178506375227688;} commoner #7: {team=any ; avg hp=-4.334244080145719 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3806921675774135; hits/misses (PBA)= 0.7914389799635702/2.5245901639344264; rounds (PBA)=3.3961748633879782;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.012750455373406; hits/misses (PBA)= 1.2285974499089254/2.9271402550091077; rounds (PBA)=4.184881602914389;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 209.92; crudely normalised: 0% > any = expected rounds to survive: 8734.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1212; Sum of rounds: 5596; other: 0.0 ± 0.0; any : 0.24 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1212; perfect battles: 0; close-call battles: 1212; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-4.473597359735973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4282178217821784; hits/misses (PBA)= 0.8217821782178217/2.4843234323432344; rounds (PBA)=3.363036303630363;} scout #3: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.98267326732673; hits/misses (PBA)= 2.8275577557755778/5.385313531353136; rounds (PBA)=4.145214521452146;} commoner #19: {team=any ; avg hp=-4.292904290429043 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4282178217821784; hits/misses (PBA)= 0.8193069306930693/2.5066006600660065; rounds (PBA)=3.391089108910891;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39026402640264; hits/misses (PBA)= 1.2640264026402641/2.871287128712871; rounds (PBA)=4.165841584158416;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173267326732673; hits/misses (PBA)= 1.2384488448844884/2.8985148514851486; rounds (PBA)=4.159240924092409;} scout #4: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.16089108910891; hits/misses (PBA)= 2.863861386138614/5.34983498349835; rounds (PBA)=4.146864686468647;} commoner #2: {team=any ; avg hp=-4.877062706270627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.447194719471947; hits/misses (PBA)= 0.8184818481848185/2.432343234323432; rounds (PBA)=3.3234323432343236;} commoner #4: {team=any ; avg hp=-4.373762376237623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6914191419141913; hits/misses (PBA)= 0.858085808580858/2.4463696369636962; rounds (PBA)=3.3704620462046204;} commoner #12: {team=any ; avg hp=-4.795379537953796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3919141914191417; hits/misses (PBA)= 0.8061056105610561/2.4975247524752477; rounds (PBA)=3.368811881188119;} commoner #17: {team=any ; avg hp=-5.10973597359736 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.509075907590759; hits/misses (PBA)= 0.8151815181518152/2.4183168316831685; rounds (PBA)=3.298679867986799;} commoner #15: {team=any ; avg hp=-4.792904290429043 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3580858085808583; hits/misses (PBA)= 0.7995049504950495/2.5057755775577557; rounds (PBA)=3.3646864686468647;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.766501650165015; hits/misses (PBA)= 2.933993399339934/5.306930693069307; rounds (PBA)=4.167491749174918;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2772277227722775; hits/misses (PBA)= 1.216171617161716/2.919141914191419; rounds (PBA)=4.16006600660066;} commoner #6: {team=any ; avg hp=-4.102310231023102 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5536303630363038; hits/misses (PBA)= 0.8622112211221122/2.4752475247524752; rounds (PBA)=3.3968646864686467;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.451320132013201; hits/misses (PBA)= 1.2755775577557755/2.8853135313531353; rounds (PBA)=4.18976897689769;} commoner #5: {team=any ; avg hp=-4.481023102310231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396039603960396; hits/misses (PBA)= 0.7986798679867987/2.504125412541254; rounds (PBA)=3.362211221122112;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.353135313531353; hits/misses (PBA)= 1.2623762376237624/2.9117161716171616; rounds (PBA)=4.195544554455446;} commoner #8: {team=any ; avg hp=-4.16006600660066 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4166666666666665; hits/misses (PBA)= 0.7970297029702971/2.518976897689769; rounds (PBA)=3.378712871287129;} commoner #18: {team=any ; avg hp=-4.1072607260726075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7293729372937294; hits/misses (PBA)= 0.8877887788778878/2.447194719471947; rounds (PBA)=3.3985148514851486;} commoner #14: {team=any ; avg hp=-4.536303630363037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.533828382838284; hits/misses (PBA)= 0.8374587458745875/2.448844884488449; rounds (PBA)=3.3457095709570956;} commoner #10: {team=any ; avg hp=-4.1938943894389435 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49009900990099; hits/misses (PBA)= 0.8226072607260726/2.504125412541254; rounds (PBA)=3.397689768976898;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.077557755775578; hits/misses (PBA)= 1.226072607260726/2.947194719471947; rounds (PBA)=4.2004950495049505;} commoner #11: {team=any ; avg hp=-4.545379537953796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.453795379537954; hits/misses (PBA)= 0.8077557755775577/2.5082508250825084; rounds (PBA)=3.3696369636963697;} purple worm: {team=other; avg hp=-3.2582508250825084 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.743399339934; hits/misses (PBA)= 7.871287128712871/0.4752475247524752; rounds (PBA)=4.173267326732673;} commoner #9: {team=any ; avg hp=-4.504125412541254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3943894389438944; hits/misses (PBA)= 0.7978547854785478/2.51980198019802; rounds (PBA)=3.3795379537953796;} commoner #7: {team=any ; avg hp=-4.372937293729373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4496699669966997; hits/misses (PBA)= 0.8102310231023102/2.485973597359736; rounds (PBA)=3.354785478547855;} commoner #13: {team=any ; avg hp=-4.271452145214521 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.594884488448845; hits/misses (PBA)= 0.8803630363036303/2.437293729372937; rounds (PBA)=3.3655115511551155;} commoner: {team=any ; avg hp=-4.332508250825082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5057755775577557; hits/misses (PBA)= 0.8110561056105611/2.4843234323432344; rounds (PBA)=3.3655115511551155;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.131188118811881; hits/misses (PBA)= 1.2021452145214522/2.9381188118811883; rounds (PBA)=4.165841584158416;} commoner #20: {team=any ; avg hp=-4.536303630363037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.541254125412541; hits/misses (PBA)= 0.8613861386138614/2.419141914191419; rounds (PBA)=3.33993399339934;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5462046204620465; hits/misses (PBA)= 1.2714521452145215/2.8968646864686467; rounds (PBA)=4.196369636963697;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372112211221122; hits/misses (PBA)= 1.2632013201320131/2.8943894389438944; rounds (PBA)=4.174092409240924;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1361386138613865; hits/misses (PBA)= 1.2252475247524752/2.9306930693069306; rounds (PBA)=4.1749174917491745;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.9430693069307; hits/misses (PBA)= 6.1394389438943895/6.2549504950495045; rounds (PBA)=4.256600660066007;} commoner #16: {team=any ; avg hp=-4.847359735973598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4966996699669965; hits/misses (PBA)= 0.816006600660066/2.463696369636964; rounds (PBA)=3.349009900990099;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.70957095709571; hits/misses (PBA)= 2.942244224422442/5.320957095709571; rounds (PBA)=4.174092409240924;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 209.92; crudely normalised: 0% > any = expected rounds to survive: 8734.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1545; Sum of rounds: 7166; other: 0.0 ± 0.0; any : 0.31 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1545; perfect battles: 0; close-call battles: 1545; ------------------------------------------------- Combattants ------------------------------------------------ commoner #14: {team=any ; avg hp=-4.579935275080906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4220064724919093; hits/misses (PBA)= 0.8207119741100324/2.4893203883495145; rounds (PBA)=3.36957928802589;} commoner #18: {team=any ; avg hp=-4.146925566343042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49126213592233; hits/misses (PBA)= 0.8355987055016181/2.49126213592233; rounds (PBA)=3.3889967637540455;} purple worm: {team=other; avg hp=-3.292556634304207 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.04854368932038; hits/misses (PBA)= 7.888025889967637/0.4899676375404531; rounds (PBA)=4.188996763754045;} commoner #16: {team=any ; avg hp=-4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5171521035598707; hits/misses (PBA)= 0.8446601941747572/2.4563106796116503; rounds (PBA)=3.3572815533980584;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315857605177993; hits/misses (PBA)= 1.2511326860841423/2.901618122977346; rounds (PBA)=4.181229773462783;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3042071197411005; hits/misses (PBA)= 1.24789644012945/2.89126213592233; rounds (PBA)=4.168284789644013;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.212297734627832; hits/misses (PBA)= 1.2349514563106796/2.9242718446601943; rounds (PBA)=4.185113268608414;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.48284789644013; hits/misses (PBA)= 2.928155339805825/5.254368932038835; rounds (PBA)=4.138511326860842;} commoner #6: {team=any ; avg hp=-4.106796116504855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5553398058252426; hits/misses (PBA)= 0.8491909385113269/2.492556634304207; rounds (PBA)=3.3954692556634303;} commoner #19: {team=any ; avg hp=-5.385760517799353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43042071197411; hits/misses (PBA)= 0.8045307443365696/2.3909385113268606; rounds (PBA)=3.2711974110032362;} commoner: {team=any ; avg hp=-4.0343042071197415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4466019417475726; hits/misses (PBA)= 0.8187702265372169/2.541747572815534; rounds (PBA)=3.4194174757281552;} commoner #13: {team=any ; avg hp=-4.554045307443365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5119741100323623; hits/misses (PBA)= 0.8239482200647249/2.4867313915857605; rounds (PBA)=3.3637540453074433;} commoner #3: {team=any ; avg hp=-3.801294498381877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5184466019417475; hits/misses (PBA)= 0.8453074433656957/2.524919093851133; rounds (PBA)=3.427831715210356;} commoner #2: {team=any ; avg hp=-4.337864077669903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5540453074433658; hits/misses (PBA)= 0.8349514563106796/2.425242718446602; rounds (PBA)=3.3326860841423946;} scout #3: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32556634304207; hits/misses (PBA)= 2.9009708737864077/5.333980582524272; rounds (PBA)=4.168284789644013;} commoner #15: {team=any ; avg hp=-4.980582524271845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.389644012944984; hits/misses (PBA)= 0.7987055016181229/2.4349514563106798; rounds (PBA)=3.293851132686084;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.486731391585761; hits/misses (PBA)= 1.2576051779935276/2.9042071197411; rounds (PBA)=4.18705501618123;} commoner #17: {team=any ; avg hp=-4.310679611650485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.540453074433657; hits/misses (PBA)= 0.8362459546925566/2.4524271844660195; rounds (PBA)=3.347572815533981;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.391585760517799; hits/misses (PBA)= 1.2770226537216829/2.8660194174757283; rounds (PBA)=4.164401294498382;} commoner #7: {team=any ; avg hp=-4.63883495145631 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4524271844660195; hits/misses (PBA)= 0.8258899676375404/2.483495145631068; rounds (PBA)=3.370873786407767;} commoner #11: {team=any ; avg hp=-4.405825242718446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5210355987055015; hits/misses (PBA)= 0.8381877022653722/2.4032362459546928; rounds (PBA)=3.3042071197411005;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.21165048543689; hits/misses (PBA)= 6.233656957928803/6.2511326860841425; rounds (PBA)=4.282200647249191;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.416181229773462; hits/misses (PBA)= 1.2679611650485436/2.8944983818770225; rounds (PBA)=4.190938511326861;} commoner #8: {team=any ; avg hp=-4.8084142394822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.378640776699029; hits/misses (PBA)= 0.7909385113268609/2.4815533980582525; rounds (PBA)=3.3346278317152103;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.458252427184466; hits/misses (PBA)= 1.2550161812297735/2.8970873786407765; rounds (PBA)=4.17799352750809;} commoner #10: {team=any ; avg hp=-4.258252427184466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.418770226537217; hits/misses (PBA)= 0.8103559870550162/2.495145631067961; rounds (PBA)=3.365695792880259;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.24789644012945; hits/misses (PBA)= 1.229126213592233/2.933980582524272; rounds (PBA)=4.183818770226537;} commoner #4: {team=any ; avg hp=-4.869255663430421 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2588996763754046; hits/misses (PBA)= 0.7650485436893204/2.522977346278317; rounds (PBA)=3.345631067961165;} commoner #9: {team=any ; avg hp=-4.736569579288026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504854368932039; hits/misses (PBA)= 0.8537216828478964/2.4284789644012945; rounds (PBA)=3.35210355987055;} commoner #20: {team=any ; avg hp=-4.937864077669903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.405177993527508; hits/misses (PBA)= 0.8135922330097087/2.437540453074434; rounds (PBA)=3.317799352750809;} commoner #5: {team=any ; avg hp=-4.329449838187703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4880258899676377; hits/misses (PBA)= 0.8155339805825242/2.4854368932038833; rounds (PBA)=3.355339805825243;} scout #4: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.26601941747573; hits/misses (PBA)= 2.907443365695793/5.267961165048543; rounds (PBA)=4.122977346278317;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.337864077669903; hits/misses (PBA)= 1.254368932038835/2.8983818770226537; rounds (PBA)=4.1825242718446605;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.222006472491909; hits/misses (PBA)= 1.227831715210356/2.917799352750809; rounds (PBA)=4.170226537216829;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.462783171521036; hits/misses (PBA)= 2.904854368932039/5.288673139158576; rounds (PBA)=4.141100323624595;} commoner #12: {team=any ; avg hp=-4.7857605177993525 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3915857605177995; hits/misses (PBA)= 0.7954692556634304/2.480906148867314; rounds (PBA)=3.3398058252427183;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=other; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28964; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4928; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 73; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-7.984003199360128 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.45390921815635; hits/misses (PBA)= 9.731653669266146/5.198960207958408; rounds (PBA)=4.988002399520096;} adult silver dragon: {team=lawful good ; avg hp=97.54609078184363 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.98400319936013; hits/misses (PBA)= 12.278144371125775/3.037592481503699; rounds (PBA)=5.7698460307938415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33222; chaotic evil : 0.15 ± 0.01; any non-good : 0.85 ± 0.01; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 745; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4256; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=chaotic evil ; avg hp=-1.1261747650469907 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.42031593681264; hits/misses (PBA)= 6.964007198560288/4.556888622275545; rounds (PBA)=5.880423915216957;} specter: {team=other; avg hp=-3.9046190761847632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.019596080783844; hits/misses (PBA)= 0.623875224955009/0.26374725054989; rounds (PBA)=0.887622475504899;} assassin: {team=any non-good ; avg hp=24.96620675864827 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.624675064987; hits/misses (PBA)= 9.168166366726656/2.4393121375724856; rounds (PBA)=6.451709658068387;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1552.94; crudely normalised: 0% > other= expected rounds to survive: 541.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31301; any non-good : 0.74 ± 0.01; other: 0.26 ± 0.01; > Team any non-good = winning battles: 3700; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1301; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy: {team=other; avg hp=0.7184563087382524 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.35612877424515; hits/misses (PBA)= 6.170365926814637/4.529294141171766; rounds (PBA)=5.5578884223155365;} assassin: {team=any non-good ; avg hp=16.64387122575485 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.281543691261746; hits/misses (PBA)= 8.540691861627675/2.125574885022995; rounds (PBA)=5.897420515896821;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1634.29; crudely normalised: 0% > any = expected rounds to survive: 1634.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30352; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2564; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2437; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=7.519896020795841 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.8252349530094; hits/misses (PBA)= 4.123575284943011/6.151169766046791; rounds (PBA)=5.528294341131773;} knight: {team=any ; avg hp=7.1747650469906015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.48010397920416; hits/misses (PBA)= 4.095580883823235/6.178564287142572; rounds (PBA)=5.510297940411918;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14038; lawful evil : 0.2 ± 0.01; neutral evil : 0.8 ± 0.01; > Team lawful evil = winning battles: 989; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4012; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.23375324935013 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.300539892021596; hits/misses (PBA)= 0.6898620275944811/0.68126374725055; rounds (PBA)=1.568886222755449;} goblin: {team=neutral evil ; avg hp=3.699460107978404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.23375324935013; hits/misses (PBA)= 1.0799840031993602/0.591881623675265; rounds (PBA)=2.4741051789642072;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1586.67; crudely normalised: 0% > unaligned = expected rounds to survive: 3400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25012; chaotic evil : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team chaotic evil = winning battles: 141; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4860; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=-6.301739652069586 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.6626674665067; hits/misses (PBA)= 5.220355928814237/2.765846830633873; rounds (PBA)=4.016796640671866;} shambling mound: {team=unaligned ; avg hp=59.3373325334933 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.30173965206959; hits/misses (PBA)= 6.740651869626075/1.7088582283543292; rounds (PBA)=4.958808238352329;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4760.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21845; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 893; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin #2: {team=chaotic evil ; avg hp=63.5626874625075 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.47610477904419; hits/misses (PBA)= 3.2365526894621075/1.739252149570086; rounds (PBA)=4.05618876224755;} ettin: {team=chaotic evil ; avg hp=63.65426914617077 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.86602679464107; hits/misses (PBA)= 3.249350129974005/1.7560487902419517; rounds (PBA)=4.052789442111577;} shambling mound: {team=unaligned ; avg hp=-7.413917216556689 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.48470305938812; hits/misses (PBA)= 4.919416116776644/2.575484903019396; rounds (PBA)=3.7474505098980204;} ettin #3: {team=chaotic evil ; avg hp=63.298340331933616 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.071785642871426; hits/misses (PBA)= 3.2709458108378326/1.7164567086582683; rounds (PBA)=4.061187762447511;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16028; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2519; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2482; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=1.4465106978604279 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4189162167566485; hits/misses (PBA)= 0.9290141971605679/0.9822035592881424; rounds (PBA)=2.4075184963007397;} goblin: {team=other; avg hp=1.5810837832433513 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.553489302139572; hits/misses (PBA)= 0.9590081983603279/0.9608078384323135; rounds (PBA)=2.4235152969406117;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49150169966006796;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.508498300339932;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 166.67; crudely normalised: 0% > any = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63873; chaotic good: 0.62 ± 0.01; any : 0.38 ± 0.01; > Team chaotic good = winning battles: 3113; perfect battles: 0; close-call battles: 2987; > Team any = winning battles: 1888; perfect battles: 0; close-call battles: 1225; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=chaotic good; avg hp=-1.671865626874625 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.027594481103779243; hits/misses (PBA)= 0.010197960407918417/0.021995600879824034; rounds (PBA)=0.7754449110177964;} guard: {team=any ; avg hp=0.6788642271545691 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.469106178764246; hits/misses (PBA)= 4.0469906018796244/3.5326934613077383; rounds (PBA)=7.869226154769046;} Dohani: {team=chaotic good; avg hp=-0.5208958208358329 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131573685262947; hits/misses (PBA)= 1.8124375124975005/3.4327134573085383; rounds (PBA)=5.30633873225355;} guard #3: {team=any ; avg hp=0.6280743851229754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.334133173365327; hits/misses (PBA)= 4.035392921415717/3.49750049990002; rounds (PBA)=7.84623075384923;} guard #2: {team=any ; avg hp=0.7568486302739452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.18376324735053; hits/misses (PBA)= 3.99500099980004/3.49750049990002; rounds (PBA)=7.8044391121775645;} Olunt: {team=chaotic good; avg hp=6.008598280343931 (from 12); avg healing spells left=0.046790641871625675 (from 2); damage done (per battle average)= 11.754649070185963; hits/misses (PBA)= 4.12377524495101/7.896420715856829; rounds (PBA)=12.310537892421516;} Jen: {team=chaotic good; avg hp=-0.7996400719856028 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14317136572685463; hits/misses (PBA)= 0.5168966206758648/4.698460307938412; rounds (PBA)=5.288542291541692;} Enma: {team=chaotic good; avg hp=3.197760447910418 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975804839032193; hits/misses (PBA)= 3.1309738052389524/5.8622275544891025; rounds (PBA)=9.152769446110778;} Breemyra: {team=chaotic good; avg hp=-0.528494301139772 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189762047590482; hits/misses (PBA)= 1.8332333533293341/3.3703259348130374; rounds (PBA)=5.25994801039792;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% > neutral= expected rounds to survive: 1062.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25968; chaotic evil : 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=196.89322135572885 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.84223155368926; hits/misses (PBA)= 8.166966606678665/5.412317536492702; rounds (PBA)=5.192561487702459;} thorig: {team=neutral; avg hp=-7.842231553689262 (from 116); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1067786442711456; hits/misses (PBA)= 1.0273945210957809/3.1559688062387523; rounds (PBA)=4.183363327334533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral: 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thorig: {team=neutral; avg hp=116.0 (from 116); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1440.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 168.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29107; any non-good : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team any non-good = winning battles: 1478; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.925614877024595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.58208358328334; hits/misses (PBA)= 2.8674265146970606/1.9138172365526895; rounds (PBA)=5.485702859428114;} cult fanatic: {team=any non-good ; avg hp=-0.5820835832833433 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.074385122975404; hits/misses (PBA)= 3.999000199960008/5.003799240151969; rounds (PBA)=4.728454309138172;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree #6: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17116576684663068;} awakened tree #5: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} awakened tree: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} awakened tree #4: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16336732653469307;} awakened tree #3: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16636672665466906;} awakened tree #2: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16456708658268346;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.31853629274145173;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3505298940211958;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 239.65; crudely normalised: 0% > any non-lawful = expected rounds to survive: -903.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2554; Sum of rounds: 23408; unassigned mercenaries: 0.0 ± 0.0; any non-lawful : 0.51 ± 0.01; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2554; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Morlun: {team=unassigned mercenaries; avg hp=-2.700469851213782 (from 38); avg healing spells left=2.177760375880971 (from 5); damage done (per battle average)= -0.6527016444792483; hits/misses (PBA)= 0.2897415818324197/3.1581832419733753; rounds (PBA)=3.4479248238057947;} bandit #5: {team=any non-lawful ; avg hp=11.440485512920908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.886061080657791; hits/misses (PBA)= 2.807361002349256/4.546593578700079; rounds (PBA)=8.764291307752545;} Wiley: {team=unassigned mercenaries; avg hp=-2.8343774471417387 (from 46); avg healing spells left=0.0 (from 2); damage done (per battle average)= -0.3617854346123727; hits/misses (PBA)= 0.9933437744714174/5.921691464369617; rounds (PBA)=6.915035238841034;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.65348472983555; hits/misses (PBA)= 12.547768206734535/13.281519185591229; rounds (PBA)=8.776820673453406;} Skold: {team=unassigned mercenaries; avg hp=-2.8292873923257633 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.2247454972592013; hits/misses (PBA)= 0.8997650743931088/7.756460454189507; rounds (PBA)=8.656225528582615;} bandit #4: {team=any non-lawful ; avg hp=11.442051683633515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.338292873923258; hits/misses (PBA)= 2.880971025841817/4.545418950665622; rounds (PBA)=8.766249021143304;} bandit #6: {team=any non-lawful ; avg hp=11.38958496476116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.18363351605325; hits/misses (PBA)= 2.874706342991386/4.5187940485512925; rounds (PBA)=8.755677368833203;} Haly: {team=unassigned mercenaries; avg hp=-2.4013312451057165 (from 31); avg healing spells left=1.398981989036805 (from 3); damage done (per battle average)= -0.39350039154267813; hits/misses (PBA)= 0.2826938136256852/1.9874706342991386; rounds (PBA)=2.2701644479248237;} bandit #7: {team=any non-lawful ; avg hp=11.417384494909944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.353954581049335; hits/misses (PBA)= 2.893108848864526/4.476898981989037; rounds (PBA)=8.754894283476899;} bandit #2: {team=any non-lawful ; avg hp=11.397415818324196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.160532498042286; hits/misses (PBA)= 2.8813625685199686/4.561080657791699; rounds (PBA)=8.75724353954581;} bandit: {team=any non-lawful ; avg hp=11.396632732967893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.949490994518403; hits/misses (PBA)= 2.813234142521535/4.582615505090055; rounds (PBA)=8.743539545810494;} bandit #3: {team=any non-lawful ; avg hp=11.40015661707126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.235317149569303; hits/misses (PBA)= 2.889976507439311/4.541111981205951; rounds (PBA)=8.766640563821456;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.85512920908378; hits/misses (PBA)= 12.633124510571653/13.223179326546594; rounds (PBA)=8.781127642913077;} Morvull: {team=unassigned mercenaries; avg hp=-2.8179326546593577 (from 40); avg healing spells left=0.0 (from 1); damage done (per battle average)= -0.2509788566953798; hits/misses (PBA)= 0.7223962411902898/4.2278778386844165; rounds (PBA)=4.950274079874706;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 74.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 129.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21115; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 145; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.4751049790041995 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.649270145970806; hits/misses (PBA)= 1.12877424515097/1.4863027394521096; rounds (PBA)=3.848230353929214;} goblin #3: {team=neutral evil ; avg hp=6.54129174165167 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8228354329134175; hits/misses (PBA)= 1.169766046790642/1.5692861427714457; rounds (PBA)=3.8494301139772045;} ara: {team=other; avg hp=-3.1015796840631875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5674865026994601; hits/misses (PBA)= 0.21575684863027395/0.8608278344331134; rounds (PBA)=1.0765846830633874;} goblin #4: {team=neutral evil ; avg hp=6.496500699860028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629874025194961; hits/misses (PBA)= 1.123375324935013/1.511897620475905; rounds (PBA)=3.8560287942411517;} darius: {team=other; avg hp=-2.8630273945210956 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4257148570285942; hits/misses (PBA)= 0.5388922215556888/3.068386322735453; rounds (PBA)=3.607278544291142;} goblin #2: {team=neutral evil ; avg hp=6.493901219756049 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.862627474505099; hits/misses (PBA)= 1.160367926414717/1.5038992201559689; rounds (PBA)=3.8536292741451708;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15199; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ darius: {team=other; avg hp=-2.8424315136972607 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.969006198760248; hits/misses (PBA)= 0.365126974605079/2.0711857628474304; rounds (PBA)=2.4363127374525093;} goblin: {team=neutral evil ; avg hp=6.758448310337933 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.750849830033993; hits/misses (PBA)= 0.6262747450509898/1.1713657268546291; rounds (PBA)=2.7138572285542892;} goblin #2: {team=neutral evil ; avg hp=6.779644071185763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7460507898420317; hits/misses (PBA)= 0.6254749050189962/1.2031593681263748; rounds (PBA)=2.7030593881223757;} goblin #3: {team=neutral evil ; avg hp=6.751849630073985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.709658068386323; hits/misses (PBA)= 0.619876024795041/1.1269746050789842; rounds (PBA)=2.695860827834433;} goblin #4: {team=neutral evil ; avg hp=6.741051789642071 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.635872825434913; hits/misses (PBA)= 0.5986802639472105/1.1629674065186963; rounds (PBA)=2.697260547890422;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15029; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 28; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.779444111177765 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7874425114977006; hits/misses (PBA)= 0.6316736652669466/1.1415716856628675; rounds (PBA)=2.673265346930614;} darius: {team=other; avg hp=-2.8634273145370925 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9250149970005999; hits/misses (PBA)= 0.356128774245151/2.0385922815436914; rounds (PBA)=2.394721055788842;} goblin: {team=neutral evil ; avg hp=6.7750449910018 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8054389122175567; hits/misses (PBA)= 0.6312737452509498/1.1479704059188163; rounds (PBA)=2.6620675864827033;} goblin #4: {team=neutral evil ; avg hp=6.744851029794042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6534693061387724; hits/misses (PBA)= 0.6076784643071386/1.1183763247350529; rounds (PBA)=2.6730653869226155;} goblin #3: {team=neutral evil ; avg hp=6.775644871025795 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6170765846830633; hits/misses (PBA)= 0.6046790641871626/1.1437712457508498; rounds (PBA)=2.658868226354729;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ghost #2: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33513297340531895;} ghost #3: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -7430.4; crudely normalised: 0% > neutral evil = expected rounds to survive: 62.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5253; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-31.064387122575486 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3765246950609878; hits/misses (PBA)= 0.042191561687662464/0.8402319536092782; rounds (PBA)=0.8824235152969406;} Cthulhu: {team=beyond; avg hp=773.623475304939 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.06438712257548; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.0503899220155968;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5051; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.353729254149171 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4445110977804439; hits/misses (PBA)= 0.15516896620675866/0.3385322935412917; rounds (PBA)=0.4937012597480504;} aboleth: {team=lawful evil ; avg hp=134.55548890221957 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35372925414917; hits/misses (PBA)= 1.0801839632073584/0.05598880223955209; rounds (PBA)=1.00999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 264.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 577.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49398; chaotic evil : 0.37 ± 0.01; neutral evil : 0.63 ± 0.01; > Team chaotic evil = winning battles: 1829; perfect battles: 0; close-call battles: 1384; > Team neutral evil = winning battles: 3172; perfect battles: 0; close-call battles: 2582; ------------------------------------------------- Combattants ------------------------------------------------ drow #3: {team=neutral evil ; avg hp=1.7426514697060589 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.2751449710058; hits/misses (PBA)= 1.6924615076984604/4.078184363127375; rounds (PBA)=6.4237152569486105;} drow #6: {team=neutral evil ; avg hp=1.7830433913217356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.539892021595682; hits/misses (PBA)= 1.7352529494101179/4.095780843831234; rounds (PBA)=6.423315336932614;} will-o-wisp: {team=chaotic evil ; avg hp=1.0361927614477104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.617276544691062; hits/misses (PBA)= 2.3253349330133974/3.403119376124775; rounds (PBA)=5.937412517496501;} will-o-wisp #3: {team=chaotic evil ; avg hp=1.034393121375725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.007198560287943; hits/misses (PBA)= 2.2699460107978404/3.451909618076385; rounds (PBA)=5.893621275744851;} drow #2: {team=neutral evil ; avg hp=1.6440711857628474 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.67126574685063; hits/misses (PBA)= 1.7544491101779645/4.0035992801439715; rounds (PBA)=6.370525894821036;} drow #5: {team=neutral evil ; avg hp=1.6024795040991802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.401519696060788; hits/misses (PBA)= 1.7166566686662668/3.9612077584483103; rounds (PBA)=6.337332533493301;} drow: {team=neutral evil ; avg hp=1.641871625674865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.433113377324535; hits/misses (PBA)= 1.7146570685862828/4.054389122175565; rounds (PBA)=6.387322535492902;} drow #4: {team=neutral evil ; avg hp=1.799640071985603 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.416916616676664; hits/misses (PBA)= 1.7084583083383322/4.063187362527494; rounds (PBA)=6.382323535292941;} will-o-wisp #2: {team=chaotic evil ; avg hp=1.1915616876624675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.161767646470707; hits/misses (PBA)= 2.3805238952209558/3.4765046990601878; rounds (PBA)=6.063987202559488;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 257.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26257; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 85; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-4.657268546290742 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3389322135572885; hits/misses (PBA)= 0.4247150569886023/2.0731853629274144; rounds (PBA)=2.7026594681063787;} will-o-wisp #2: {team=chaotic evil ; avg hp=19.330333933213357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.33113377324535; hits/misses (PBA)= 2.8592281543691263/1.1505698860227955; rounds (PBA)=4.886622675464907;} will-o-wisp: {team=chaotic evil ; avg hp=19.205358928214356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.985202959408117; hits/misses (PBA)= 2.8444311137772447/1.1441711657668465; rounds (PBA)=4.87882423515297;} acolyte #4: {team=other; avg hp=-4.546890621875625 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3725254949010197; hits/misses (PBA)= 0.4375124975004999/2.0655868826234753; rounds (PBA)=2.7040591881623675;} acolyte #5: {team=other; avg hp=-4.6324735052989405 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.424515096980604; hits/misses (PBA)= 0.4569086182763447/2.060787842431514; rounds (PBA)=2.7170565886822637;} acolyte #2: {team=other; avg hp=-4.602079584083183 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3797240551889622; hits/misses (PBA)= 0.4491101779644071/2.0445910817836435; rounds (PBA)=2.7010597880423917;} will-o-wisp #3: {team=chaotic evil ; avg hp=19.161967606478704 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.27254549090182; hits/misses (PBA)= 2.8538292341531695/1.1685662867426514; rounds (PBA)=4.882823435312938;} acolyte #6: {team=other; avg hp=-4.63627274545091 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3561287742451509; hits/misses (PBA)= 0.4415116976604679/2.0967806438712255; rounds (PBA)=2.73125374925015;} acolyte #3: {team=other; avg hp=-4.513897220555889 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.430513897220556; hits/misses (PBA)= 0.4575084983003399/2.0367926414717057; rounds (PBA)=2.685862827434513;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5450.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27926; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=388.2347530493901 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.10137972405516; hits/misses (PBA)= 14.070985802839433/0.737252549490102; rounds (PBA)=5.584083183363328;} adult red dragon: {team=other; avg hp=-9.101379724055189 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.76524695060988; hits/misses (PBA)= 9.290341931613677/5.044391121775645; rounds (PBA)=4.778244351129774;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5450.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27915; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=389.2865426914617 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.0255948810238; hits/misses (PBA)= 14.043591281743652/0.7328534293141372; rounds (PBA)=5.581883623275345;} adult red dragon: {team=other; avg hp=-9.025594881023796 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.7134573085383; hits/misses (PBA)= 9.229554089182164/5.01879624075185; rounds (PBA)=4.749450109978004;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5450.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27922; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=-9.042991401719656 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.7884423115377; hits/misses (PBA)= 9.33353329334133/4.983203359328134; rounds (PBA)=4.772245550889822;} ancient red dragon: {team=chaotic evil ; avg hp=387.21155768846234 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.04299140171963; hits/misses (PBA)= 14.060387922415517/0.7466506698660268; rounds (PBA)=5.583283343331334;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5450.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 15600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27971; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=-9.171765646870625 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.38572285542892; hits/misses (PBA)= 9.328134373125375/4.992801439712058; rounds (PBA)=4.773645270945811;} ancient red dragon: {team=chaotic evil ; avg hp=387.6142771445711 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.17176564687065; hits/misses (PBA)= 14.06878624275145/0.744251149770046; rounds (PBA)=5.593081383723256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50749850029994;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49250149970005996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #3: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1269746050789842;} adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1227754449110178;} frost giant #4: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.130373925214957;} frost giant: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} frost giant #2: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11977604479104179;} frost giant #7: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.126374725054989;} frost giant #6: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.129374125174965;} frost giant #5: {team=chaotic evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13997200559888023;} frost giant #6: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15136972605478904;} frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14377124575084982;} frost giant #5: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14937012597480503;} frost giant #7: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1367726454709058;} frost giant #4: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13357328534293142;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14517096580683864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3756; Sum of rounds: 19889; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3755; perfect battles: 0; close-call battles: 3755; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=-5.383652822151225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3439829605963791; hits/misses (PBA)= 0.283013844515442/0.19861554845580404; rounds (PBA)=0.481629392971246;} zombie #2: {team=neutral evil ; avg hp=-5.2838125665601705 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4400958466453675; hits/misses (PBA)= 0.30005324813631523/0.19195953141640043; rounds (PBA)=0.49201277955271566;} raven: {team=unaligned ; avg hp=-8.799520766773163 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1080937167199148; hits/misses (PBA)= 0.1027689030883919/0.033280085197018104; rounds (PBA)=0.13871139510117145;} hydra: {team=unaligned ; avg hp=128.0702875399361 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.54419595314164; hits/misses (PBA)= 14.66160809371672/8.46405750798722; rounds (PBA)=4.7768903088391905;} kobold #2: {team=lawful evil ; avg hp=-5.750266240681576 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5162406815761449; hits/misses (PBA)= 0.11208732694355697/0.051916932907348244; rounds (PBA)=0.16400425985090522;} hydra #4: {team=unaligned ; avg hp=126.45926517571885 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.84451544195954; hits/misses (PBA)= 14.686102236421725/8.485090521831737; rounds (PBA)=4.7790202342918;} raven #5: {team=unaligned ; avg hp=-8.87646432374867 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11528221512247071; hits/misses (PBA)= 0.10676251331203408/0.037539936102236424; rounds (PBA)=0.14696485623003194;} mage #3: {team=any ; avg hp=-5.773695420660277 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.81629392971246; hits/misses (PBA)= 0.5987752928647497/0.35942492012779553; rounds (PBA)=0.9582002129925452;} raven #3: {team=unaligned ; avg hp=-8.953940362087327 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10702875399361023; hits/misses (PBA)= 0.1027689030883919/0.03727369542066028; rounds (PBA)=0.14376996805111822;} zombie: {team=neutral evil ; avg hp=-5.309637912673057 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.373003194888179; hits/misses (PBA)= 0.284877529286475/0.20340788072417465; rounds (PBA)=0.4882854100106496;} raven #4: {team=unaligned ; avg hp=-8.746006389776358 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10543130990415335; hits/misses (PBA)= 0.09957401490947816/0.03354632587859425; rounds (PBA)=0.13711395101171459;} zombie #5: {team=neutral evil ; avg hp=-5.375399361022364 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4124068157614484; hits/misses (PBA)= 0.29259850905218315/0.18956336528221512; rounds (PBA)=0.4821618743343983;} hydra #3: {team=unaligned ; avg hp=126.83759318423856 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.10223642172525; hits/misses (PBA)= 14.629392971246006/8.433439829605964; rounds (PBA)=4.762247071352503;} young green dragon #3: {team=lawful evil ; avg hp=-5.525825346112886 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.8157614483493; hits/misses (PBA)= 7.480830670926518/3.0463258785942493; rounds (PBA)=3.509318423855165;} kobold: {team=lawful evil ; avg hp=-5.840255591054313 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5146432374866879; hits/misses (PBA)= 0.10782747603833866/0.043397231096911605; rounds (PBA)=0.15122470713525027;} zombie #3: {team=neutral evil ; avg hp=-5.373535676251331 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3852502662406816; hits/misses (PBA)= 0.29073482428115016/0.19329073482428116; rounds (PBA)=0.4840255591054313;} mage: {team=any ; avg hp=-5.849041533546326 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.801384451544196; hits/misses (PBA)= 0.597444089456869/0.3562300319488818; rounds (PBA)=0.9536741214057508;} young green dragon #2: {team=lawful evil ; avg hp=-5.5894568690095845 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.33626198083067; hits/misses (PBA)= 7.457135250266241/3.082800851970181; rounds (PBA)=3.5133120340788073;} hydra #2: {team=unaligned ; avg hp=126.9251863684771 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.35889243876466; hits/misses (PBA)= 14.650692225772097/8.526357827476039; rounds (PBA)=4.783013844515442;} young green dragon: {team=lawful evil ; avg hp=-5.566560170394037 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.02129925452608; hits/misses (PBA)= 7.506656017039403/3.0708200212992547; rounds (PBA)=3.525825346112886;} raven #2: {team=unaligned ; avg hp=-8.814696485623003 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11608093716719915; hits/misses (PBA)= 0.10835995740149094/0.03407880724174654; rounds (PBA)=0.14563365282215124;} mage #2: {team=any ; avg hp=-5.716719914802982 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7457401490947815; hits/misses (PBA)= 0.5915867944621939/0.36075612353567627; rounds (PBA)=0.9523429179978701;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19.78; crudely normalised: 0% > neutral evil = expected rounds to survive: 5586.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5043; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1018; ------------------------------------------------- Combattants ------------------------------------------------ goblin #13: {team=neutral evil ; avg hp=6.809638072385523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3307338532293542; hits/misses (PBA)= 0.40431913617276544/0.16796640671865626; rounds (PBA)=0.6620675864827035;} goblin #14: {team=neutral evil ; avg hp=6.82243551289742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3149370125974804; hits/misses (PBA)= 0.4003199360127974/0.17056588682263546; rounds (PBA)=0.6644671065786842;} goblin #18: {team=neutral evil ; avg hp=6.817836432713458 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219356128774245; hits/misses (PBA)= 0.3895220955808838/0.17696460707858427; rounds (PBA)=0.6666666666666666;} goblin: {team=neutral evil ; avg hp=6.790841831633673 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2997400519896023; hits/misses (PBA)= 0.40191961607678467/0.16876624675064986; rounds (PBA)=0.6622675464907019;} ghost: {team=any ; avg hp=-2.713257348530294 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5704859028194362; hits/misses (PBA)= 0.20415916816636673/0.4321135772845431; rounds (PBA)=0.6362727454509098;} goblin #4: {team=neutral evil ; avg hp=6.812037592481504 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300739852029594; hits/misses (PBA)= 0.39392121575684863/0.17116576684663068; rounds (PBA)=0.6552689462107578;} goblin #5: {team=neutral evil ; avg hp=6.849830033993201 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2655468906218754; hits/misses (PBA)= 0.39732053589282146/0.16176764647070585; rounds (PBA)=0.6506698660267947;} goblin #11: {team=neutral evil ; avg hp=6.79384123175365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2779444111177765; hits/misses (PBA)= 0.3919216156768646/0.16236752649470107; rounds (PBA)=0.649870025994801;} goblin #6: {team=neutral evil ; avg hp=6.856428714257149 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2875424915016995; hits/misses (PBA)= 0.39912017596480703/0.16816636672665466; rounds (PBA)=0.6632673465306939;} goblin #9: {team=neutral evil ; avg hp=6.848430313937213 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2755448910217955; hits/misses (PBA)= 0.40011997600479904/0.16856628674265148; rounds (PBA)=0.6578684263147371;} goblin #16: {team=neutral evil ; avg hp=6.853829234153169 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2415516896620677; hits/misses (PBA)= 0.39372125574885025/0.17476504699060189; rounds (PBA)=0.6558688262347531;} goblin #21: {team=neutral evil ; avg hp=6.811437712457509 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3343331333733253; hits/misses (PBA)= 0.40351929614077187/0.16336732653469307; rounds (PBA)=0.6610677864427115;} goblin #20: {team=neutral evil ; avg hp=6.837832433513297 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2299540091981602; hits/misses (PBA)= 0.3925214957008598/0.1739652069586083; rounds (PBA)=0.6522695460907818;} goblin #15: {team=neutral evil ; avg hp=6.816636672665467 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.301739652069586; hits/misses (PBA)= 0.40111977604479104/0.16856628674265148; rounds (PBA)=0.6644671065786842;} goblin #2: {team=neutral evil ; avg hp=6.860427914417117 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.241751649670066; hits/misses (PBA)= 0.39132173565286943/0.1775644871025795; rounds (PBA)=0.6602679464107178;} goblin #3: {team=neutral evil ; avg hp=6.828834233153369 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.26374725054989; hits/misses (PBA)= 0.39832033593281346/0.16816636672665466; rounds (PBA)=0.6624675064987002;} goblin #12: {team=neutral evil ; avg hp=6.823435312937413 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298140371925615; hits/misses (PBA)= 0.3993201359728054/0.15596880623875226; rounds (PBA)=0.6550689862027594;} goblin #10: {team=neutral evil ; avg hp=6.839432113577285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.263347330533893; hits/misses (PBA)= 0.39792041591681665/0.16116776644671066; rounds (PBA)=0.6486702659468107;} goblin #17: {team=neutral evil ; avg hp=6.847830433913217 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145570885822834; hits/misses (PBA)= 0.38752249550089984/0.16716656668666266; rounds (PBA)=0.647870425914817;} goblin #8: {team=neutral evil ; avg hp=6.853629274145171 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2621475704859026; hits/misses (PBA)= 0.39072185562887424/0.16356728654269145; rounds (PBA)=0.6510697860427914;} goblin #7: {team=neutral evil ; avg hp=6.800839832033593 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.294541091781644; hits/misses (PBA)= 0.3925214957008598/0.16816636672665466; rounds (PBA)=0.6540691861627674;} goblin #19: {team=neutral evil ; avg hp=6.854029194161168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1953609278144373; hits/misses (PBA)= 0.38712257548490303/0.17356528694261147; rounds (PBA)=0.6566686662667467;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 19.78; crudely normalised: 0% > neutral evil = expected rounds to survive: 5586.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5044; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1045; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.819636072785443 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259548090381924; hits/misses (PBA)= 0.39852029594081184/0.16036792641471706; rounds (PBA)=0.6550689862027594;} goblin #19: {team=neutral evil ; avg hp=6.787442511497701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.273345330933813; hits/misses (PBA)= 0.39632073585282945/0.17196560687862428; rounds (PBA)=0.6664667066586683;} goblin #20: {team=neutral evil ; avg hp=6.840631873625275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.265746850629874; hits/misses (PBA)= 0.3925214957008598/0.16936612677464508; rounds (PBA)=0.6554689062187562;} goblin #21: {team=neutral evil ; avg hp=6.836632673465307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.290341931613677; hits/misses (PBA)= 0.40091981603679266/0.16156768646270747; rounds (PBA)=0.6534693061387723;} goblin #14: {team=neutral evil ; avg hp=6.815036992601479 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3473305338932215; hits/misses (PBA)= 0.40151969606078786/0.16136772645470907; rounds (PBA)=0.6536692661467707;} goblin #16: {team=neutral evil ; avg hp=6.836432713457309 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2505498900219956; hits/misses (PBA)= 0.3889222155568886/0.16656668666266747; rounds (PBA)=0.6492701459708058;} goblin #12: {team=neutral evil ; avg hp=6.808238352329534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200759848030394; hits/misses (PBA)= 0.3847230553889222/0.1809638072385523; rounds (PBA)=0.6586682663467307;} goblin #18: {team=neutral evil ; avg hp=6.843631273745251 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240751849630074; hits/misses (PBA)= 0.39012197560487905/0.16616676664667065; rounds (PBA)=0.6466706658668266;} goblin #8: {team=neutral evil ; avg hp=6.832033593281344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300139972005599; hits/misses (PBA)= 0.40151969606078786/0.16796640671865626; rounds (PBA)=0.6570685862827434;} goblin #9: {team=neutral evil ; avg hp=6.807438512297541 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2349530093981205; hits/misses (PBA)= 0.3903219356128774/0.17116576684663068; rounds (PBA)=0.6620675864827035;} goblin #15: {team=neutral evil ; avg hp=6.845630873825235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2419516096780643; hits/misses (PBA)= 0.39132173565286943/0.17436512697460507; rounds (PBA)=0.6600679864027195;} goblin #17: {team=neutral evil ; avg hp=6.790641871625675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3029394121175764; hits/misses (PBA)= 0.40191961607678467/0.16836632673465307; rounds (PBA)=0.6614677064587082;} goblin #13: {team=neutral evil ; avg hp=6.84243151369726 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2411517696460708; hits/misses (PBA)= 0.39132173565286943/0.17236552689462106; rounds (PBA)=0.6630673865226955;} goblin #10: {team=neutral evil ; avg hp=6.831633673265347 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3119376124775046; hits/misses (PBA)= 0.40451909618076387/0.16576684663067387; rounds (PBA)=0.6594681063787242;} goblin #3: {team=neutral evil ; avg hp=6.8494301139772045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.277344531093781; hits/misses (PBA)= 0.39892021595680865/0.17236552689462106; rounds (PBA)=0.6582683463307338;} goblin #7: {team=neutral evil ; avg hp=6.8172365526894625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2561487702459506; hits/misses (PBA)= 0.3909218156368726/0.15976804639072187; rounds (PBA)=0.6460707858428314;} goblin #11: {team=neutral evil ; avg hp=6.835432913417317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2085582883423314; hits/misses (PBA)= 0.3883223355328934/0.17096580683863227; rounds (PBA)=0.6534693061387723;} goblin #4: {team=neutral evil ; avg hp=6.817036592681464 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3115376924615076; hits/misses (PBA)= 0.40371925614877024/0.16216756648670266; rounds (PBA)=0.6578684263147371;} ghost: {team=any ; avg hp=-2.722855428914217 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6334733053389323; hits/misses (PBA)= 0.20915816836632672/0.4257148570285943; rounds (PBA)=0.634873025394921;} goblin #6: {team=neutral evil ; avg hp=6.840631873625275 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2955408918216356; hits/misses (PBA)= 0.396120775844831/0.16876624675064986; rounds (PBA)=0.6680663867226555;} goblin #2: {team=neutral evil ; avg hp=6.841431713657268 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292741451709658; hits/misses (PBA)= 0.39852029594081184/0.16756648670265947; rounds (PBA)=0.6560687862427514;} goblin #5: {team=neutral evil ; avg hp=6.827834433113377 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3195360927814437; hits/misses (PBA)= 0.3967206558688262/0.16516696660667868; rounds (PBA)=0.6514697060587883;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33145; lawful evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team lawful evil = winning battles: 4377; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 624; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=59.039192161567684 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.69606078784244; hits/misses (PBA)= 12.418116376724655/5.288542291541692; rounds (PBA)=6.493901219756049;} adult black dragon: {team=chaotic evil ; avg hp=-3.6960607878424314 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.96080783843232; hits/misses (PBA)= 11.066986602679464/6.045790841831634; rounds (PBA)=5.792641471705659;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33233; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4353; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 648; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.14537092581484 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.62687462507498; hits/misses (PBA)= 12.427114577084582/5.352329534093181; rounds (PBA)=6.510897820435913;} adult black dragon: {team=chaotic evil ; avg hp=-3.626874625074985 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.85462907418517; hits/misses (PBA)= 11.210357928414318/5.980803839232154; rounds (PBA)=5.820635872825435;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2295.87; crudely normalised: 0% > chaotic evil = expected rounds to survive: 941.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35274; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=other; avg hp=-7.491901619676065 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.41711657668466; hits/misses (PBA)= 5.505098980203959/10.175164967006598; rounds (PBA)=5.226754649070186;} acolyte #3: {team=other; avg hp=-6.339932013597281 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8446310737852429; hits/misses (PBA)= 0.27454509098180363/1.0289942011597681; rounds (PBA)=1.4283143371325735;} acolyte #2: {team=other; avg hp=-6.32873425314937 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8264347130573885; hits/misses (PBA)= 0.2595480903819236/1.0197960407918416; rounds (PBA)=1.4121175764847032;} acolyte #5: {team=other; avg hp=-6.254949010197961 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8098380323935213; hits/misses (PBA)= 0.2611477704459108/1.010997800439912; rounds (PBA)=1.4147170565886822;} acolyte #6: {team=other; avg hp=-6.330733853229354 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.790241951609678; hits/misses (PBA)= 0.2585482903419316/1.0033993201359728; rounds (PBA)=1.3975204959008198;} acolyte: {team=other; avg hp=-6.33873225354929 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7842431513697261; hits/misses (PBA)= 0.2565486902619476/1.0329934013197362; rounds (PBA)=1.419116176764647;} adult black dragon: {team=chaotic evil ; avg hp=116.08678264347131 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.17776444711058; hits/misses (PBA)= 16.966606678664267/2.170365926814637; rounds (PBA)=7.053389322135573;} acolyte #4: {team=other; avg hp=-6.297940411917616 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.2631473705258948/1.013997200559888; rounds (PBA)=1.4067186562687461;} acolyte #7: {team=other; avg hp=-6.217956408718257 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.76624675064987; hits/misses (PBA)= 0.2485502899420116/1.020995800839832; rounds (PBA)=1.4047190561887621;} bandit captain #2: {team=other; avg hp=-7.576884623075385 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.83283343331334; hits/misses (PBA)= 5.555488902219556/10.20875824835033; rounds (PBA)=5.254749050189962;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 302.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1671.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15628; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-6.280543891221756 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7798440311937612; hits/misses (PBA)= 0.24875024995001/1.0255948810237951; rounds (PBA)=1.410517896420716;} acolyte #5: {team=other; avg hp=-6.303339332133573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8262347530493901; hits/misses (PBA)= 0.260747850429914/1.0259948010397921; rounds (PBA)=1.423515296940612;} acolyte #7: {team=other; avg hp=-6.228154369126175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298340331933614; hits/misses (PBA)= 0.262747450509898/1.0261947610477904; rounds (PBA)=1.4263147370525895;} acolyte #3: {team=other; avg hp=-6.266946610677865 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.792241551689662; hits/misses (PBA)= 0.2551489702059588/1.0273945210957809; rounds (PBA)=1.4199160167966407;} acolyte #6: {team=other; avg hp=-6.246350729854029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.26374725054989/1.0405918816236752; rounds (PBA)=1.4317136572685463;} acolyte #4: {team=other; avg hp=-6.314337132573486 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.865626874625075; hits/misses (PBA)= 0.27114577084583086/1.0267946410717856; rounds (PBA)=1.4337132573485303;} acolyte: {team=other; avg hp=-6.285142971405719 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.762247550489902; hits/misses (PBA)= 0.24235152969406118/1.0285942811437712; rounds (PBA)=1.3979204159168166;} adult black dragon: {team=chaotic evil ; avg hp=189.30233953209358 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.9248150369926; hits/misses (PBA)= 7.144771045790842/0.4393121375724855; rounds (PBA)=3.1249750049990004;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5480903819236153;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45190961807638474;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 129.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10026; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=other; avg hp=-6.073185362927415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2401519696060788; hits/misses (PBA)= 0.07638472305538892/0.32733453309338134; rounds (PBA)=0.6922615476904619;} acolyte #2: {team=other; avg hp=-6.064187162567486 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2443511297740452; hits/misses (PBA)= 0.07978404319136173/0.32733453309338134; rounds (PBA)=0.6826634673065387;} adult black dragon: {team=chaotic evil ; avg hp=194.26654669066187 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.11857628474305; hits/misses (PBA)= 3.0637872425514896/0.20595880823835233; rounds (PBA)=2.0047990401919615;} acolyte: {team=other; avg hp=-5.98120375924815 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2489502099580084; hits/misses (PBA)= 0.08038392321535692/0.3261347730453909; rounds (PBA)=0.6824635072985403;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 129.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10025; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-6.066386722655469 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2491501699660068; hits/misses (PBA)= 0.07998400319936012/0.3235352929414117; rounds (PBA)=0.6736652669466107;} acolyte: {team=other; avg hp=-6.055788842231554 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23695260947810437; hits/misses (PBA)= 0.07418516296740651/0.31953609278144374; rounds (PBA)=0.6814637072585483;} adult black dragon: {team=chaotic evil ; avg hp=194.2753449310138 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.2381523695261; hits/misses (PBA)= 3.0631873625274944/0.21775644871025795; rounds (PBA)=2.0045990801839633;} acolyte #3: {team=other; avg hp=-6.115976804639073 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2385522895420916; hits/misses (PBA)= 0.07678464307138572/0.3219356128774245; rounds (PBA)=0.6736652669466107;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 22.5; crudely normalised: 0% > other= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34270; any : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any = winning battles: 128; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4873; perfect battles: 0; close-call battles: 649; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-1.1019796040791843 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.371125774845031; hits/misses (PBA)= 2.5078984203159367/3.015596880623875; rounds (PBA)=5.549090181963607;} acolyte #2: {team=other; avg hp=5.833433313337332 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.124175164967006; hits/misses (PBA)= 1.915616876624675/1.0387922415516897; rounds (PBA)=6.026594681063787;} acolyte: {team=other; avg hp=5.795440911817637 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977804439112178; hits/misses (PBA)= 1.8590281943611278/1.0193961207758448; rounds (PBA)=6.0453909218156365;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 29.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31966; lawful evil : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4872; perfect battles: 0; close-call battles: 2885; > Team neutral evil = winning battles: 129; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure #2: {team=lawful evil ; avg hp=6.804039192161568 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.720655868826235; hits/misses (PBA)= 2.9188162367526496/0.7338532293541292; rounds (PBA)=5.310337932413518;} lemure #3: {team=lawful evil ; avg hp=6.7738452309538095 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.748050389922016; hits/misses (PBA)= 2.9178164367126573/0.7410517896420716; rounds (PBA)=5.292341531693661;} zombie: {team=neutral evil ; avg hp=-1.0541891621675665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.809238152369527; hits/misses (PBA)= 4.133373325334933/1.3079384123175366; rounds (PBA)=5.467106578684263;} lemure: {team=lawful evil ; avg hp=6.612877424515097 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.585482903419316; hits/misses (PBA)= 2.8544291141771647/0.7164567086582684; rounds (PBA)=5.270945810837833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 660.0; crudely normalised: 0% > other= expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2553; Sum of rounds: 19490; > Team unaligned = winning battles: 1251; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1301; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=other; avg hp=4.859772816294555 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.300430865648256; hits/misses (PBA)= 4.723854289071681/8.697218958088524; rounds (PBA)=7.101449275362318;} animated armor #2: {team=unaligned ; avg hp=4.695260477869174 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.138268703486094; hits/misses (PBA)= 4.685859772816294/8.746180963572268; rounds (PBA)=7.09244026635331;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5060987802439512;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4939012197560488;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #4: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1925614877024595;} scout #6: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14477104579084182;} scout #3: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.130373925214957;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1265746850629874;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13257348530293941;} scout #5: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13557288542291543;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} sea hag #2: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34233153369326136;} sea hag #3: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3249350129974005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 8.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5612; evil: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.909218156368726 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6660667866426715; hits/misses (PBA)= 0.29054189162167565/0.09718056388722256; rounds (PBA)=0.8956208758248351;} goblin: {team=neutral evil ; avg hp=6.891421715656868 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6424715056988601; hits/misses (PBA)= 0.28474305138972206/0.09218156368726255; rounds (PBA)=0.8902219556088782;} goblin #3: {team=neutral evil ; avg hp=6.8984203159368125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5940811837632474; hits/misses (PBA)= 0.27914417116576684/0.09618076384723055; rounds (PBA)=0.882623475304939;} goblin #4: {team=neutral evil ; avg hp=6.911417716456708 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.680863827234553; hits/misses (PBA)= 0.29314137172565485/0.09638072385522896; rounds (PBA)=0.9000199960007998;} Commoner: {team=evil; avg hp=-2.583483303339332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3895220955808838; hits/misses (PBA)= 0.14697060587882424/0.4861027794441112; rounds (PBA)=0.6330733853229354;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1161.26; crudely normalised: 0% > any non-good = expected rounds to survive: 1587.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68593; other: 0.32 ± 0.01; any non-good : 0.68 ± 0.01; > Team other = winning battles: 1623; perfect battles: 0; close-call battles: 1397; > Team any non-good = winning battles: 3378; perfect battles: 0; close-call battles: 3156; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=other; avg hp=-3.2639472105578884 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.559088182363528; hits/misses (PBA)= 1.2953409318136373/3.190761847630474; rounds (PBA)=4.499900019996001;} veteran: {team=any non-good ; avg hp=3.753849230153969 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.904219156168764; hits/misses (PBA)= 3.508898220355929/3.1499700059988003; rounds (PBA)=8.667666466706658;} veteran #2: {team=any non-good ; avg hp=3.6906618676264746 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.82243551289742; hits/misses (PBA)= 3.4901019796040793/3.0659868026394723; rounds (PBA)=8.643671265746852;} assassin: {team=any non-good ; avg hp=42.78004399120176 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0613877224555; hits/misses (PBA)= 13.779844031193761/12.122175564887023; rounds (PBA)=13.322135572885422;} gladiator: {team=other; avg hp=7.410917816436712 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.2245550889822; hits/misses (PBA)= 17.624475104979005/21.12157568486303; rounds (PBA)=13.12617476504699;} veteran #3: {team=any non-good ; avg hp=3.9918016396720657 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.06498700259948; hits/misses (PBA)= 3.5096980603879224/3.1741651669666067; rounds (PBA)=8.71125774845031;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16756648670265947;} skeleton #2: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16596680663867228;} skeleton #5: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} skeleton: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} skeleton #3: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} wight: {team=neutral evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2954.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30806; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem #2: {team=unaligned ; avg hp=-9.077784443111378 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.93521295740852; hits/misses (PBA)= 4.751449710057988/0.5118976204759048; rounds (PBA)=4.064187162567486;} woof: {team=chaotic evil ; avg hp=144.03919216156768 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.2289542091582; hits/misses (PBA)= 15.220355928814238/1.186762647470506; rounds (PBA)=6.15996800639872;} clay golem: {team=unaligned ; avg hp=-9.15116976604679 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.02559488102379; hits/misses (PBA)= 4.629674065186963/0.5240951809638073; rounds (PBA)=4.036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1065.79; crudely normalised: 0% > any = expected rounds to survive: 1316.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44808; lawful evil : 0.74 ± 0.01; any : 0.26 ± 0.01; > Team lawful evil = winning battles: 3679; perfect battles: 0; close-call battles: 3631; > Team any = winning battles: 1322; perfect battles: 0; close-call battles: 1322; ------------------------------------------------- Combattants ------------------------------------------------ merrow: {team=lawful evil ; avg hp=-4.646070785842832 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.134373125374925; hits/misses (PBA)= 2.774045190961808/1.3835232953409318; rounds (PBA)=2.1515696860627873;} assassin: {team=any ; avg hp=-5.80503899220156 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.589082183563285; hits/misses (PBA)= 4.961007798440312/2.913617276544691; rounds (PBA)=3.939612077584483;} merrow #2: {team=lawful evil ; avg hp=-4.681063787242551 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.35472905418916; hits/misses (PBA)= 2.8084383123375325/1.395120975804839; rounds (PBA)=2.1735652869426114;} mage #2: {team=any ; avg hp=-5.290941811637673 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033393321335733; hits/misses (PBA)= 0.4377124575084983/0.24415116976604678; rounds (PBA)=1.0787842431513697;} mage: {team=any ; avg hp=-5.31753649270146 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.064587082583483; hits/misses (PBA)= 0.4445110977804439/0.24135172965406917; rounds (PBA)=1.0729854029194161;} aboleth: {team=lawful evil ; avg hp=34.61987602479504 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.10937812437513; hits/misses (PBA)= 18.501499700059988/6.1433713257348534; rounds (PBA)=8.709458108378325;} gladiator: {team=any ; avg hp=5.815036992601479 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.02019596080783; hits/misses (PBA)= 14.931613677264547/9.197960407918416; rounds (PBA)=8.218156368726255;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3476; Sum of rounds: 20022; > Team any = winning battles: 3424; perfect battles: 0; close-call battles: 3306; > Team any non-good = winning battles: 51; perfect battles: 0; close-call battles: 51; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=6.012658227848101 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.18843498273878; hits/misses (PBA)= 2.336018411967779/1.5903337169159955; rounds (PBA)=4.032508630609897;} guard #2: {team=any ; avg hp=5.8866513233601845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.399597238204834; hits/misses (PBA)= 2.3590333716915994/1.5595512082853855; rounds (PBA)=4.024453394706559;} guard #8: {team=any ; avg hp=5.844936708860759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36910241657077; hits/misses (PBA)= 2.365650172612198/1.582566168009206; rounds (PBA)=4.052071346375143;} cultist #6: {team=any non-good ; avg hp=-2.278768699654776 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.027905638665132; hits/misses (PBA)= 1.0273302646720368/1.5952243958573074; rounds (PBA)=2.6245684695051783;} guard #7: {team=any ; avg hp=5.8575949367088604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.298043728423476; hits/misses (PBA)= 2.3699654775604144/1.5560989643268124; rounds (PBA)=4.027905638665132;} cultist #3: {team=any non-good ; avg hp=-2.2796317606444187 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.968929804372842; hits/misses (PBA)= 0.9982738780207134/1.5911967779056386; rounds (PBA)=2.590909090909091;} cultist #4: {team=any non-good ; avg hp=-2.3483889528193327 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1075949367088604; hits/misses (PBA)= 1.0350978135788262/1.5618527042577675; rounds (PBA)=2.597813578826237;} guard #3: {team=any ; avg hp=5.867376294591485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.157077100115075; hits/misses (PBA)= 2.3357307249712314/1.5736478711162256; rounds (PBA)=4.012658227848101;} cultist #7: {team=any non-good ; avg hp=-2.3161680092059838 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.091196777905639; hits/misses (PBA)= 1.024741081703107/1.6185270425776754; rounds (PBA)=2.6447065592635215;} guard: {team=any ; avg hp=6.125719217491369 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19102416570771; hits/misses (PBA)= 2.331415420023015/1.6375143843498274; rounds (PBA)=4.075373993095512;} cultist #8: {team=any non-good ; avg hp=-2.2951668584579976 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0782508630609895; hits/misses (PBA)= 1.0204257767548908/1.6041426927502878; rounds (PBA)=2.6268699654775602;} cultist #10: {team=any non-good ; avg hp=-2.309263521288838 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131760644418872; hits/misses (PBA)= 1.0373993095512082/1.6280207134637514; rounds (PBA)=2.667146144994246;} cultist #2: {team=any non-good ; avg hp=-2.2911392405063293 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0431530494821635; hits/misses (PBA)= 1.0186996547756042/1.5733601841196778; rounds (PBA)=2.5934982738780206;} cultist #5: {team=any non-good ; avg hp=-2.305811277330265 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.963463751438435; hits/misses (PBA)= 1.0089182968929804/1.5923475258918296; rounds (PBA)=2.6021288837744536;} cultist: {team=any non-good ; avg hp=-2.253739930955121 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.216340621403913; hits/misses (PBA)= 1.040276179516686/1.5926352128883774; rounds (PBA)=2.634349827387802;} cultist #9: {team=any non-good ; avg hp=-2.269850402761795 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.193037974683544; hits/misses (PBA)= 1.0431530494821635/1.567318757192175; rounds (PBA)=2.6121979286536248;} guard #5: {team=any ; avg hp=5.951380897583429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.351841196777906; hits/misses (PBA)= 2.36536248561565/1.5655926352128884; rounds (PBA)=4.046892980437284;} guard #9: {team=any ; avg hp=5.805523590333717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.16542002301496; hits/misses (PBA)= 2.336018411967779/1.5886075949367089; rounds (PBA)=4.036823935558113;} cultist #11: {team=any non-good ; avg hp=-2.3236478711162256 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.972669735327963; hits/misses (PBA)= 1.0089182968929804/1.5811277330264673; rounds (PBA)=2.590909090909091;} guard #6: {team=any ; avg hp=5.8676639815880325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.198791714614499; hits/misses (PBA)= 2.334867663981588/1.5716340621403913; rounds (PBA)=4.008630609896433;} guard #4: {team=any ; avg hp=5.877733026467204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.32825086306099; hits/misses (PBA)= 2.3397583429229/1.5607019562715765; rounds (PBA)=4.004890678941312;} guard #11: {team=any ; avg hp=6.073647871116226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.612485615650172; hits/misses (PBA)= 2.4205983889528193/1.5704833141542003; rounds (PBA)=4.093210586881473;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3468; Sum of rounds: 20231; > Team any = winning battles: 3402; perfect battles: 0; close-call battles: 3284; > Team any non-good = winning battles: 65; perfect battles: 0; close-call battles: 65; ------------------------------------------------- Combattants ------------------------------------------------ cultist #8: {team=any non-good ; avg hp=-2.247693194925029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135236447520184; hits/misses (PBA)= 1.0432525951557095/1.618800461361015; rounds (PBA)=2.6637831603229527;} guard #10: {team=any ; avg hp=6.025951557093426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.381776239907728; hits/misses (PBA)= 2.3699538638985005/1.5968858131487889; rounds (PBA)=4.083910034602076;} cultist #10: {team=any non-good ; avg hp=-2.269031141868512 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.25; hits/misses (PBA)= 1.0550749711649365/1.5876585928489042; rounds (PBA)=2.645617070357555;} guard #8: {team=any ; avg hp=5.710495963091119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.320645905420992; hits/misses (PBA)= 2.379181084198385/1.5484429065743945; rounds (PBA)=4.027104959630911;} cultist: {team=any non-good ; avg hp=-2.309111880046136 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.290080738177624; hits/misses (PBA)= 1.0556516724336793/1.5735294117647058; rounds (PBA)=2.6306228373702423;} cultist #5: {team=any non-good ; avg hp=-2.2854671280276815 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.200692041522491; hits/misses (PBA)= 1.0651672433679353/1.572952710495963; rounds (PBA)=2.639850057670127;} guard #7: {team=any ; avg hp=5.8555363321799305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30565167243368; hits/misses (PBA)= 2.354959630911188/1.5957324106113033; rounds (PBA)=4.051903114186851;} cultist #3: {team=any non-good ; avg hp=-2.3065167243367934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.125720876585929; hits/misses (PBA)= 1.0389273356401385/1.5977508650519032; rounds (PBA)=2.637543252595156;} guard #3: {team=any ; avg hp=5.78517877739331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.246828143021915; hits/misses (PBA)= 2.3486159169550174/1.5475778546712802; rounds (PBA)=3.997116493656286;} guard #5: {team=any ; avg hp=5.598615916955017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.049019607843137; hits/misses (PBA)= 2.303344867358708/1.5934256055363323; rounds (PBA)=3.991061130334487;} guard #2: {team=any ; avg hp=5.836216839677047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.272202998846597; hits/misses (PBA)= 2.3529411764705883/1.6156286043829295; rounds (PBA)=4.072952710495963;} guard: {team=any ; avg hp=5.82237600922722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.412918108419838; hits/misses (PBA)= 2.389273356401384/1.6017877739331026; rounds (PBA)=4.098904267589389;} cultist #4: {team=any non-good ; avg hp=-2.3059400230680507 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052479815455594; hits/misses (PBA)= 1.0178777393310265/1.5942906574394464; rounds (PBA)=2.614186851211073;} cultist #11: {team=any non-good ; avg hp=-2.268742791234141 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.194925028835064; hits/misses (PBA)= 1.0501730103806228/1.588235294117647; rounds (PBA)=2.6404267589388697;} cultist #7: {team=any non-good ; avg hp=-2.247693194925029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2799884659746255; hits/misses (PBA)= 1.0717993079584776/1.6179354094579008; rounds (PBA)=2.6917531718569783;} guard #9: {team=any ; avg hp=5.86159169550173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.31401384083045; hits/misses (PBA)= 2.356401384083045/1.5594002306805075; rounds (PBA)=4.013552479815456;} guard #4: {team=any ; avg hp=5.692618223760093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.339677047289504; hits/misses (PBA)= 2.359284890426759/1.5351787773933103; rounds (PBA)=3.9965397923875434;} cultist #9: {team=any non-good ; avg hp=-2.2649942329873127 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174163783160323; hits/misses (PBA)= 1.0449826989619377/1.5741061130334486; rounds (PBA)=2.6213956170703576;} cultist #6: {team=any non-good ; avg hp=-2.339100346020761 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294694348327567; hits/misses (PBA)= 1.083910034602076/1.6167820069204153; rounds (PBA)=2.7029988465974624;} cultist #2: {team=any non-good ; avg hp=-2.281430219146482 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.343425605536332; hits/misses (PBA)= 1.0767012687427913/1.5738177623990772; rounds (PBA)=2.6534025374855825;} guard #6: {team=any ; avg hp=5.777681660899654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.247693194925029; hits/misses (PBA)= 2.343137254901961/1.5971741637831602; rounds (PBA)=4.057093425605537;} guard #11: {team=any ; avg hp=5.658304498269896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.20847750865052; hits/misses (PBA)= 2.3506343713956173/1.5614186851211074; rounds (PBA)=4.009227220299885;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #8: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10997800439912017;} gnoll #9: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10817836432713457;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11897620475904819;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11157768446310738;} gnoll #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11577684463107378;} gnoll #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10657868426314737;} gnoll #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11617676464707058;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11257748450309939;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07798440311937613;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07238552289542091;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07878424315136973;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07438512297540492;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06978604279144171;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08018396320735853;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1028.32; crudely normalised: 0% > any = expected rounds to survive: 1587.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52929; chaotic evil : 0.19 ± 0.01; any : 0.81 ± 0.01; > Team chaotic evil = winning battles: 959; perfect battles: 0; close-call battles: 945; > Team any = winning battles: 4042; perfect battles: 0; close-call battles: 4027; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=chaotic evil ; avg hp=0.5278944211157769 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.12037592481505; hits/misses (PBA)= 23.39252149570086/6.250349930013997; rounds (PBA)=10.014797040591882;} merrow #2: {team=chaotic evil ; avg hp=-4.690861827634473 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.47730453909218; hits/misses (PBA)= 2.5026994601079786/2.3547290541891623; rounds (PBA)=2.4287142571485703;} gladiator: {team=any ; avg hp=59.99620075984803 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.3531293741252; hits/misses (PBA)= 18.249750049990002/11.365926814637072; rounds (PBA)=10.336532693461308;} merrow: {team=chaotic evil ; avg hp=-4.742451509698061 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.34593081383723; hits/misses (PBA)= 2.4857028594281143/2.3545290941811636; rounds (PBA)=2.420715856828634;} assassin: {team=any ; avg hp=-5.357128574285143 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1805638872225557;} archmage: {team=any ; avg hp=-0.5076984603079384 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.823235352929416; hits/misses (PBA)= 3.774645070985803/2.4937012597480503; rounds (PBA)=6.29874025194961;} archmage #2: {team=any ; avg hp=-0.07498500299940011 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.729054189162166; hits/misses (PBA)= 3.775644871025795/2.537892421515697; rounds (PBA)=6.349330133973205;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 333.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34758; other: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team other = winning battles: 99; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4902; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ w: {team=other; avg hp=-3.252749450109978 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.246150769846032; hits/misses (PBA)= 4.4285142971405715/1.4961007798440311; rounds (PBA)=5.944411117776445;} werewolf: {team=chaotic evil ; avg hp=27.753849230153968 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.25274945010998; hits/misses (PBA)= 8.641071785642872/3.7000599880023994; rounds (PBA)=6.914817036592681;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 333.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34878; other: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team other = winning battles: 85; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4916; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=27.664067186562686 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.254749050189965; hits/misses (PBA)= 8.651669666066786/3.7410517896420714; rounds (PBA)=6.9434113177364525;} Woof: {team=other; avg hp=-3.254749050189962 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.335932813437314; hits/misses (PBA)= 4.459708058388323/1.4847030593881223; rounds (PBA)=5.961407718456309;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 333.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34860; other: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team other = winning battles: 99; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4902; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Woof: {team=other; avg hp=-3.249750049990002 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.372925414917017; hits/misses (PBA)= 4.457908418316337/1.4937012597480503; rounds (PBA)=5.971405718856229;} werewolf: {team=chaotic evil ; avg hp=27.627074585082983 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.24975004999; hits/misses (PBA)= 8.664067186562688/3.724655068986203; rounds (PBA)=6.936612677464507;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 333.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34903; other: 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team other = winning battles: 4916; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 85; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=other; avg hp=27.726854629074186 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.31473705258948; hits/misses (PBA)= 8.664067186562688/3.730853829234153; rounds (PBA)=6.950409918016397;} Woof: {team=chaotic evil ; avg hp=-3.314737052589482 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.273145370925814; hits/misses (PBA)= 4.462907418516297/1.487102579484103; rounds (PBA)=5.967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 163800.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 56.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=545.7202559488103 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.417716456708657; hits/misses (PBA)= 1.0/0.05378924215156969; rounds (PBA)=1.001999600079984;} bandit: {team=any non-lawful ; avg hp=-10.417716456708659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27974405118976203; hits/misses (PBA)= 0.04499100179964007/0.39372125574885025; rounds (PBA)=0.4387122575484903;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 15141.55; crudely normalised: 0% > unaligned = expected rounds to survive: 14126.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1698; Sum of rounds: 22368; lawful good : 0.0 ± 0.0; unaligned : 0.34 ± 0.01; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1698; perfect battles: 0; close-call battles: 1698; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #7: {team=unaligned ; avg hp=-7.549469964664311 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7367491166077738; hits/misses (PBA)= 0.3510011778563015/3.2090694935217905; rounds (PBA)=3.6160188457008244;} roc #2: {team=unaligned ; avg hp=178.78504122497054 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.0889281507656; hits/misses (PBA)= 14.818610129564194/9.94640753828033; rounds (PBA)=12.573616018845701;} flying sword #2: {team=unaligned ; avg hp=-7.460541813898704 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7579505300353357; hits/misses (PBA)= 0.3510011778563015/3.275618374558304; rounds (PBA)=3.6802120141342756;} flying sword #11: {team=unaligned ; avg hp=-7.260306242638398 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7190812720848054; hits/misses (PBA)= 0.3492343934040047/3.1967020023557127; rounds (PBA)=3.6071849234393403;} flying sword #15: {team=unaligned ; avg hp=-7.620141342756184 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9823321554770317; hits/misses (PBA)= 0.3822143698468787/3.2762073027090697; rounds (PBA)=3.714369846878681;} flying sword #12: {team=unaligned ; avg hp=-7.517667844522968 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.071849234393404; hits/misses (PBA)= 0.3934040047114252/3.204946996466431; rounds (PBA)=3.6537102473498235;} flying sword #8: {team=unaligned ; avg hp=-7.5871613663133095 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6772673733804475; hits/misses (PBA)= 0.3539458186101296/3.2314487632508833; rounds (PBA)=3.6372202591283864;} roc #3: {team=unaligned ; avg hp=182.38457008244995 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 387.59363957597174; hits/misses (PBA)= 14.762073027090695/10.00530035335689; rounds (PBA)=12.58598351001178;} flying sword #9: {team=unaligned ; avg hp=-7.498822143698469 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5865724381625443; hits/misses (PBA)= 0.34275618374558303/3.2432273262661955; rounds (PBA)=3.6372202591283864;} roc #4: {team=unaligned ; avg hp=174.4882214369847 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.56419316843346; hits/misses (PBA)= 14.883981154299175/9.91813898704358; rounds (PBA)=12.570671378091873;} flying sword #10: {team=unaligned ; avg hp=-7.564193168433451 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8168433451118964; hits/misses (PBA)= 0.3580683156654888/3.2685512367491167; rounds (PBA)=3.6896348645465253;} flying sword #13: {team=unaligned ; avg hp=-7.411071849234394 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8451118963486453; hits/misses (PBA)= 0.3651354534746761/3.3138987043580683; rounds (PBA)=3.734982332155477;} Mirror: {team=lawful good ; avg hp=-13.43816254416961 (from 1500); avg healing spells left=0.0 (from 3); damage done (per battle average)= 671.6525323910483; hits/misses (PBA)= 35.79505300353357/1.982332155477032; rounds (PBA)=12.592461719670201;} flying sword #14: {team=unaligned ; avg hp=-7.479976442873969 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942873969375736; hits/misses (PBA)= 0.3745583038869258/3.2249705535924615; rounds (PBA)=3.6495877502944643;} flying sword #5: {team=unaligned ; avg hp=-7.478209658421672 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8044758539458186; hits/misses (PBA)= 0.3627797408716137/3.3180212014134276; rounds (PBA)=3.7279151943462896;} flying sword #3: {team=unaligned ; avg hp=-7.597173144876325 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893992932862191; hits/misses (PBA)= 0.3763250883392226/3.2343934040047113; rounds (PBA)=3.664310954063604;} flying sword #6: {team=unaligned ; avg hp=-7.84040047114252 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.750294464075383; hits/misses (PBA)= 0.3574793875147232/3.287396937573616; rounds (PBA)=3.696113074204947;} flying sword #4: {team=unaligned ; avg hp=-7.485865724381625 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8421672555948176; hits/misses (PBA)= 0.36808009422850413/3.1478209658421674; rounds (PBA)=3.588928150765607;} flying sword #16: {team=unaligned ; avg hp=-7.453474676089517 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.688457008244994; hits/misses (PBA)= 0.3451118963486455/3.3103651354534747; rounds (PBA)=3.7061248527679624;} roc: {team=unaligned ; avg hp=177.32273262661954 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.37455830388694; hits/misses (PBA)= 14.878091872791519/9.939929328621908; rounds (PBA)=12.578327444051826;} flying sword: {team=unaligned ; avg hp=-7.686101295641932 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.974087161366313; hits/misses (PBA)= 0.3822143698468787/3.2179034157832747; rounds (PBA)=3.6495877502944643;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2566.87; crudely normalised: 0% > lawful good = expected rounds to survive: 3822.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51741; any : 0.08 ± 0.0; lawful good : 0.92 ± 0.0; > Team any = winning battles: 385; perfect battles: 0; close-call battles: 385; > Team lawful good = winning battles: 4616; perfect battles: 0; close-call battles: 4582; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=lawful good ; avg hp=-6.856828634273145 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.44351129774046; hits/misses (PBA)= 8.972805438912218/3.2151569686062786; rounds (PBA)=4.533493301339732;} adult red dragon: {team=any ; avg hp=-5.118976204759048 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.60247950409916; hits/misses (PBA)= 24.64887022595481/3.9328134373125376; rounds (PBA)=9.580683863227355;} archmage #2: {team=any ; avg hp=-6.688462307538492 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.958008398320336; hits/misses (PBA)= 0.41011797640471903/0.39272145570885825; rounds (PBA)=1.3255348930213957;} adult silver dragon: {team=lawful good ; avg hp=122.6510697860428 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 399.80483903219357; hits/misses (PBA)= 23.725654869026194/5.241951609678065; rounds (PBA)=10.250749850029994;} archmage: {team=any ; avg hp=-6.8076384723055385 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8762247550489901; hits/misses (PBA)= 0.39732053589282146/0.4215156968606279; rounds (PBA)=1.3207358528294342;} vampire: {team=any ; avg hp=-7.46750649870026 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90381923615277; hits/misses (PBA)= 4.703859228154369/2.85622875424915; rounds (PBA)=3.78004399120176;} djinni #2: {team=lawful good ; avg hp=-7.134773045390922 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.83423315336933; hits/misses (PBA)= 9.097980403919216/3.426114777044591; rounds (PBA)=4.62247550489902;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2566.87; crudely normalised: 0% > lawful good = expected rounds to survive: 3822.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51573; any : 0.07 ± 0.0; lawful good : 0.93 ± 0.0; > Team any = winning battles: 336; perfect battles: 0; close-call battles: 336; > Team lawful good = winning battles: 4665; perfect battles: 0; close-call battles: 4627; ------------------------------------------------- Combattants ------------------------------------------------ djinni #2: {team=lawful good ; avg hp=-7.167966406718656 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.18816236752649; hits/misses (PBA)= 8.968806238752249/3.219756048790242; rounds (PBA)=4.534493101379724;} adult red dragon: {team=any ; avg hp=-5.846430713857228 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 413.32033593281346; hits/misses (PBA)= 24.611877624475106/3.8870225954809037; rounds (PBA)=9.548090381923615;} archmage #2: {team=any ; avg hp=-6.734053189362127 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.949010197960408; hits/misses (PBA)= 0.4133173365326935/0.41631673665266944; rounds (PBA)=1.3207358528294342;} djinni: {team=lawful good ; avg hp=-6.9924015196960605 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.05418916216756; hits/misses (PBA)= 9.107978404319136/3.3785242951409717; rounds (PBA)=4.613077384523096;} adult silver dragon: {team=lawful good ; avg hp=123.02779444111178 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.40471905618875; hits/misses (PBA)= 23.731653669266148/5.1401719656068785; rounds (PBA)=10.2249550089982;} vampire: {team=any ; avg hp=-7.379724055188962 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.99020195960808; hits/misses (PBA)= 4.7168566286742655/2.8500299940011997; rounds (PBA)=3.7834433113377326;} archmage: {team=any ; avg hp=-6.686862627474505 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8730253949210158; hits/misses (PBA)= 0.39272145570885825/0.395120975804839; rounds (PBA)=1.3215356928614277;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4379.71; crudely normalised: 0% > other= expected rounds to survive: 2067.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47103; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4838; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=other; avg hp=-8.000799840031993 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.53189362127574; hits/misses (PBA)= 15.209358128374324/2.1447710457908418; rounds (PBA)=8.677064587082583;} djinni #2: {team=lawful evil ; avg hp=7.470705858828234 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.9632073585283; hits/misses (PBA)= 10.672665466906619/4.6132773445310935; rounds (PBA)=6.1707658468306334;} archmage #2: {team=other; avg hp=-6.810637872425515 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9766046790641871; hits/misses (PBA)= 0.41111777644471104/0.4205158968206359; rounds (PBA)=1.3335332933413317;} vampire: {team=other; avg hp=-7.478104379124175 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.101779644071186; hits/misses (PBA)= 4.378124375124975/3.1715656868626274; rounds (PBA)=3.7748450309938013;} djinni: {team=lawful evil ; avg hp=6.56128774245151 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.91701659668067; hits/misses (PBA)= 10.399720055988801/4.400719856028794; rounds (PBA)=6.0509898020395925;} adult silver dragon: {team=lawful evil ; avg hp=226.48250349930015 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 371.123975204959; hits/misses (PBA)= 22.02879424115177/4.625874825034993; rounds (PBA)=9.359528094381124;} archmage: {team=other; avg hp=-6.714657068586282 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.875224955008998; hits/misses (PBA)= 0.3955208958208358/0.3887222555488902; rounds (PBA)=1.3125374925014996;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4379.71; crudely normalised: 0% > other= expected rounds to survive: 2067.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47113; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4845; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=lawful evil ; avg hp=6.952809438112378 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.750649870026; hits/misses (PBA)= 10.521895620875824/4.501499700059988; rounds (PBA)=6.081983603279344;} archmage: {team=other; avg hp=-6.639472105578884 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8268346330733853; hits/misses (PBA)= 0.3863227354529094/0.41131773645270947; rounds (PBA)=1.3165366926614677;} vampire: {team=other; avg hp=-7.463507298540292 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.201759648070386; hits/misses (PBA)= 4.381323735252949/3.1475704859028193; rounds (PBA)=3.7644471105778843;} adult silver dragon: {team=lawful evil ; avg hp=226.10237952409517 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.9474105178964; hits/misses (PBA)= 22.0247950409918/4.641871625674865; rounds (PBA)=9.360727854429115;} djinni #2: {team=lawful evil ; avg hp=6.916616676664667 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.24515096980605; hits/misses (PBA)= 10.54869026194761/4.489502099580084; rounds (PBA)=6.077784443111378;} balor: {team=other; avg hp=-8.0623875224955 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.0505898820236; hits/misses (PBA)= 15.23375324935013/2.1091781643671266; rounds (PBA)=8.671465706858628;} archmage #2: {team=other; avg hp=-6.7778444311137775 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.949010197960408; hits/misses (PBA)= 0.41131773645270947/0.4003199360127974; rounds (PBA)=1.3187362527494502;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64960; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 2566; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2435; perfect battles: 0; close-call battles: 2434; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful evil ; avg hp=16.47650469906019 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 504.22015596880624; hits/misses (PBA)= 29.961807638472305/6.658468306338732; rounds (PBA)=12.556488702259548;} djinni: {team=chaotic good ; avg hp=-8.56128774245151 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.33273345330934; hits/misses (PBA)= 9.209158168366328/2.969006198760248; rounds (PBA)=4.059388122375525;} archmage: {team=other; avg hp=-6.756048790241952 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.030993801239752; hits/misses (PBA)= 0.42651469706058787/0.41011797640471903; rounds (PBA)=1.3495300939812038;} balor: {team=other; avg hp=21.31733653269346 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.8010397920416; hits/misses (PBA)= 20.482903419316138/3.7980403919216155; rounds (PBA)=12.493501299740052;} djinni #2: {team=chaotic good ; avg hp=-8.535692861427714 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.71685662867426; hits/misses (PBA)= 9.179164167166567/2.918016396720656; rounds (PBA)=4.032393521295741;} archmage #2: {team=other; avg hp=-6.729854029194161 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9888022395520897; hits/misses (PBA)= 0.41991601679664065/0.4451109778044391; rounds (PBA)=1.363127374525095;} vampire: {team=other; avg hp=-7.645870825834833 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.344331133773245; hits/misses (PBA)= 5.582283543291342/3.133973205358928; rounds (PBA)=4.358128374325135;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2159.75; crudely normalised: 0% > other= expected rounds to survive: 6324.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33506; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4967; ------------------------------------------------- Combattants ------------------------------------------------ archmage #2: {team=other; avg hp=-7.363127374525095 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.003799240151969; hits/misses (PBA)= 0.8298340331933614/1.2445510897820435; rounds (PBA)=3.2423515296940613;} adult silver dragon: {team=lawful evil ; avg hp=-8.50629874025195 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.8272345530894; hits/misses (PBA)= 16.87662467506499/1.4257148570285942; rounds (PBA)=6.1007798440311936;} archmage: {team=other; avg hp=-7.217556488702259 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.135572885422915; hits/misses (PBA)= 0.8570285942811438/1.259748050389922; rounds (PBA)=3.2519496100779843;} vampire: {team=other; avg hp=77.31653669266147 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.919416116776645; hits/misses (PBA)= 6.5578884223155365/5.30633873225355; rounds (PBA)=6.278144371125775;} balor: {team=other; avg hp=260.4369126174765 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.44751049790042; hits/misses (PBA)= 9.90861827634473/2.4513097380523896; rounds (PBA)=6.528494301139772;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9197.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12558.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42771; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4977; perfect battles: 0; close-call battles: 4845; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Giant archer: {team=lawful good ; avg hp=-9.16736652669466 (from 150); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.558288342331534;} ancient red dragon: {team=chaotic evil ; avg hp=-11.054789042191562 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.9356128774245; hits/misses (PBA)= 22.611877624475106/1.6320735852829433; rounds (PBA)=8.083983203359328;} planetar: {team=lawful good ; avg hp=118.59348130373925 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.00459908018397; hits/misses (PBA)= 8.355528894221155/6.787042591481704; rounds (PBA)=7.8148370325934815;} planetar #3: {team=lawful good ; avg hp=118.39332133573285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 185.0135972805439; hits/misses (PBA)= 8.310737852429513/6.8000399920016; rounds (PBA)=7.815436912617477;} planetar #2: {team=lawful good ; avg hp=119.82663467306539 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.0365926814637; hits/misses (PBA)= 8.35112977404519/6.786642671465707; rounds (PBA)=7.810637872425515;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68949; neutral: 0.0 ± 0.0; lawful good : 0.24 ± 0.01; chaotic evil : 0.76 ± 0.01; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1210; perfect battles: 0; close-call battles: 1203; > Team chaotic evil = winning battles: 3791; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Giant archer: {team=neutral; avg hp=-9.57128574285143 (from 150); avg healing spells left=0.08998200359928014 (from 1); damage done (per battle average)= 0.46390721855628875; hits/misses (PBA)= 0.15276944611077783/1.465506898620276; rounds (PBA)=1.6182763447310538;} planetar #2: {team=lawful good ; avg hp=-1.1317736452709457 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.78924215156968; hits/misses (PBA)= 8.663267346530693/6.198560287942412; rounds (PBA)=9.324735052989402;} planetar #3: {team=lawful good ; avg hp=-0.5266946610677864 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.40491901619677; hits/misses (PBA)= 8.529094181163767/6.15376924615077; rounds (PBA)=9.28494301139772;} ancient red dragon: {team=chaotic evil ; avg hp=67.34193161367726 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 687.7116576684663; hits/misses (PBA)= 36.82863427314537/2.5662867426514695; rounds (PBA)=13.63887222555489;} planetar: {team=lawful good ; avg hp=-0.36212757448510297 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.76864627074585; hits/misses (PBA)= 8.417116576684663/6.034393121375725; rounds (PBA)=9.223355328934213;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral: 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Giant archer: {team=neutral; avg hp=150.0 (from 150); avg healing spells left=1.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 94.55; crudely normalised: 0% > unaligned = expected rounds to survive: 806.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14913; neutral evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral evil = winning battles: 50; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4951; perfect battles: 0; close-call battles: 1772; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=8.068186362727454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.211157768446311; hits/misses (PBA)= 0.9744051189762047/0.6818636272745451; rounds (PBA)=2.4123175364927016;} wolf #2: {team=unaligned ; avg hp=8.16496700659868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.28134373125375; hits/misses (PBA)= 0.9778044391121775/0.6796640671865627; rounds (PBA)=2.400919816036793;} wolf: {team=unaligned ; avg hp=8.169166166766647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.479304139172165; hits/misses (PBA)= 1.0117976404719056/0.6762647470505899; rounds (PBA)=2.4037192561487704;} wolf #4: {team=unaligned ; avg hp=8.26114777044591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.479304139172165; hits/misses (PBA)= 1.0065986802639473/0.6846630673865227; rounds (PBA)=2.4297140571885625;} worg: {team=neutral evil ; avg hp=-3.4511097780443913 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.336532693461308; hits/misses (PBA)= 1.1127774445110978/1.1609678064387123; rounds (PBA)=2.28374325134973;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 126.06; crudely normalised: 0% > unaligned = expected rounds to survive: 605.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21331; neutral evil : 0.12 ± 0.0; unaligned : 0.88 ± 0.0; > Team neutral evil = winning battles: 609; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4392; perfect battles: 0; close-call battles: 2088; ------------------------------------------------- Combattants ------------------------------------------------ worg: {team=neutral evil ; avg hp=-2.0171965606878626 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.422915416916616; hits/misses (PBA)= 1.6950609878024394/1.6452709458108379; rounds (PBA)=3.462107578484303;} wolf #3: {team=unaligned ; avg hp=5.1545690861827635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.373325334933014; hits/misses (PBA)= 1.2627474505098981/0.8416316736652669; rounds (PBA)=3.169166166766647;} wolf #2: {team=unaligned ; avg hp=5.181563687262548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.301539692061588; hits/misses (PBA)= 1.2533493301339733/0.8204359128174366; rounds (PBA)=3.141771645670866;} wolf: {team=unaligned ; avg hp=5.240951809638072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.342331533693262; hits/misses (PBA)= 1.254349130173965/0.8628274345130974; rounds (PBA)=3.1717656468706257;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32473505298940214;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34653069386122776;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33058; lawful evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team lawful evil = winning battles: 4387; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 614; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.37732453509298 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.75824835032992; hits/misses (PBA)= 12.396320735852829/5.276744651069786; rounds (PBA)=6.474705058988202;} adult black dragon: {team=chaotic evil ; avg hp=-3.758248350329934 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.62267546490702; hits/misses (PBA)= 11.109578084383124/6.004199160167967; rounds (PBA)=5.791041791641672;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58800; neutral good : 0.0 ± 0.0; lawful good : 0.88 ± 0.0; chaotic neutral : 0.12 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4420; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 581; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-4.619876024795041 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.326134773045391; hits/misses (PBA)= 0.7936412717456509/0.30813837232553487; rounds (PBA)=0.5508898220355929;} centaur: {team=neutral good ; avg hp=-4.461107778444311 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.49690061987602; hits/misses (PBA)= 3.5032993401319734/1.6636672665466907; rounds (PBA)=2.583483303339332;} couatl: {team=lawful good ; avg hp=38.846830633873225 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.82963407318536; hits/misses (PBA)= 8.33353329334133/2.4097180563887224; rounds (PBA)=11.627074585082983;} cloaker: {team=chaotic neutral ; avg hp=-2.0435912817436512 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.625074985003; hits/misses (PBA)= 10.241151769646072/10.676464707058589; rounds (PBA)=10.54489102179564;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22974; neutral good : 0.05 ± 0.0; chaotic neutral : 0.95 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 229; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 4772; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-4.078984203159368 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.8000399920016; hits/misses (PBA)= 4.927014597080584/2.3953209358128373; rounds (PBA)=3.698260347930414;} cloaker: {team=chaotic neutral ; avg hp=38.305538892221556 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.76504699060188; hits/misses (PBA)= 5.8116376724655066/1.9140171965606878; rounds (PBA)=4.544691061787643;} ape: {team=unaligned ; avg hp=-4.891421715656868 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.099780043991202; hits/misses (PBA)= 0.9070185962807439/0.4003199360127974; rounds (PBA)=0.6536692661467707;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 484.62; crudely normalised: 0% > unaligned = expected rounds to survive: 296.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11642; neutral good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 4984; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-5.145970805838832 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.476904619076185; hits/misses (PBA)= 1.7020595880823834/0.7134573085382924; rounds (PBA)=1.2107578484303139;} centaur: {team=neutral good ; avg hp=33.52309538092381 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.145970805838832; hits/misses (PBA)= 2.2701459708058387/0.759248150369926; rounds (PBA)=2.322335532893421;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 750.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 38.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6353; neutral good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-5.173365326934613 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7106578684263147; hits/misses (PBA)= 0.36312737452509497/0.20095980803839233; rounds (PBA)=0.5640871825634873;} centaur: {team=neutral good ; avg hp=43.28934213157368 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.173365326934613; hits/misses (PBA)= 1.0/0.33833233353329334; rounds (PBA)=1.2703459308138372;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 14.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5011; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=224.87442511497702 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42111577684463; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.001999600079984;} badger: {team=unaligned ; avg hp=-15.421115776844632 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1255748850229954; hits/misses (PBA)= 0.09938012397520496/0.3893221355728854; rounds (PBA)=0.4887022595480904;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5818836232753449;} lion: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41811637672465507;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4097180563887223;} camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5902819436112777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42999; lawful evil : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=other; avg hp=-7.265946810637873 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2453509298140372; hits/misses (PBA)= 0.08438312337532493/0.19636072785442912; rounds (PBA)=0.4461107778444311;} aboleth: {team=lawful evil ; avg hp=-8.03479304139172 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.940811837632474; hits/misses (PBA)= 2.178364327134573/0.3027394521095781; rounds (PBA)=3.9998000399920017;} acolyte: {team=other; avg hp=-7.291541691661668 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.247750449910018; hits/misses (PBA)= 0.08018396320735853/0.1923615276944611; rounds (PBA)=0.4461107778444311;} behir: {team=lawful evil ; avg hp=-8.52249550089982 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.42271545690862; hits/misses (PBA)= 4.880223955208958/2.876424715056989; rounds (PBA)=7.756648670265947;} adult gold dragon: {team=lawful good ; avg hp=149.69686062787443 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 346.57028594281144; hits/misses (PBA)= 20.737852429514096/3.0511897620475903; rounds (PBA)=8.598080383923214;} acolyte #2: {team=other; avg hp=-7.277344531093782 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22595480903819237; hits/misses (PBA)= 0.08078384323135374/0.1915616876624675; rounds (PBA)=0.44891021795640873;} acolyte #3: {team=other; avg hp=-7.210557888422316 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2529494101179764; hits/misses (PBA)= 0.08978204359128174/0.1861627674465107; rounds (PBA)=0.4361127774445111;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43116; lawful evil : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-7.262547490501899 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22555488902219556; hits/misses (PBA)= 0.07658468306338732/0.1807638472305539; rounds (PBA)=0.42811437712457506;} acolyte #4: {team=other; avg hp=-7.215756848630274 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22975404919016196; hits/misses (PBA)= 0.07878424315136973/0.17876424715056988; rounds (PBA)=0.42091581683663265;} behir: {team=lawful evil ; avg hp=-8.381123775244951 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.9128174365127; hits/misses (PBA)= 4.871825634873026/2.8968206358728255; rounds (PBA)=7.768846230753849;} aboleth: {team=lawful evil ; avg hp=-8.128374325134972 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.683063387322534; hits/misses (PBA)= 2.1705658868226356/0.3033393321335733; rounds (PBA)=4.0067986402719455;} acolyte #3: {team=other; avg hp=-7.211557688462308 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2511497700459908; hits/misses (PBA)= 0.08398320335932813/0.18496300739852028; rounds (PBA)=0.4237152569486103;} acolyte: {team=other; avg hp=-7.3723255348930214 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22015596880623875; hits/misses (PBA)= 0.07798440311937613/0.1913617276544691; rounds (PBA)=0.4453109378124375;} adult gold dragon: {team=lawful good ; avg hp=150.00399920015997 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.04519096180763; hits/misses (PBA)= 20.799640071985603/3.066586682663467; rounds (PBA)=8.62127574485103;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2230.09; crudely normalised: 0% > lawful good = expected rounds to survive: 2435.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26301; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.654869026194762 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.13897220555889; hits/misses (PBA)= 7.625874825034993/6.12997400519896; rounds (PBA)=4.585282943411317;} acolyte #2: {team=lawful evil ; avg hp=-8.185762847430514 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4521095780843831; hits/misses (PBA)= 0.14397120575884823/0.5260947810437913; rounds (PBA)=0.8994201159768046;} acolyte: {team=lawful evil ; avg hp=-8.121175764847031 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4313137372525495; hits/misses (PBA)= 0.14077184563087383/0.5402919416116777; rounds (PBA)=0.8918216356728654;} acolyte #4: {team=lawful evil ; avg hp=-8.231953609278145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4277144571085783; hits/misses (PBA)= 0.13717256548690263/0.5396920615876825; rounds (PBA)=0.8922215556888622;} acolyte #3: {team=lawful evil ; avg hp=-8.260947810437912 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4299140171965607; hits/misses (PBA)= 0.13897220555888823/0.5292941411717657; rounds (PBA)=0.8904219156168767;} adult gold dragon: {team=lawful good ; avg hp=158.11997600479904 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.45470905818837; hits/misses (PBA)= 12.586082783443311/1.1959608078384323; rounds (PBA)=5.259148170365926;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19056; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=191.59688062387522 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.43611277744452; hits/misses (PBA)= 8.472105578884223/0.9346130773845231; rounds (PBA)=3.8104379124175165;} aboleth: {team=lawful evil ; avg hp=-8.436112777444512 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.40311937612478; hits/misses (PBA)= 5.089782043591282/4.099780043991202; rounds (PBA)=3.0631873625274944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=other; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28934213157368527;} adult bronze dragon: {team=other; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7106578684263147;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% > other= expected rounds to survive: 10600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14972; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.031393721255748 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.470905818836233; hits/misses (PBA)= 1.9102179564087183/1.8850229954009199; rounds (PBA)=1.897620475904819;} adult bronze dragon: {team=other; avg hp=183.52909418116377 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.03139372125575; hits/misses (PBA)= 6.127574485102979/0.6842631473705258; rounds (PBA)=2.9938012397520497;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1138.73; crudely normalised: 0% > lawful good = expected rounds to survive: 10600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14972; neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=183.78144371125774 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.02919416116777; hits/misses (PBA)= 6.124375124975005/0.7048590281943611; rounds (PBA)=2.9938012397520497;} air elemental: {team=neutral ; avg hp=-8.029194161167766 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.218556288742253; hits/misses (PBA)= 1.899620075984803/1.9292141571685664; rounds (PBA)=1.9144171165766846;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15.79; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2228.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5613; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena: {team=unaligned ; avg hp=-2.6760647870425913 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.969006198760248; hits/misses (PBA)= 0.2489502099580084/0.3787242551489702; rounds (PBA)=0.6276744651069786;} bandit captain: {team=any non-lawful ; avg hp=64.03099380123975 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.676064787042591; hits/misses (PBA)= 1.1639672065586883/0.38192361527694463; rounds (PBA)=1.122375524895021;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} hell hound #3: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20315936812637472;} hell hound #5: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20535892821435714;} hell hound #2: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1891621675664867;} hell hound #4: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1983603279344131;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 889; Sum of rounds: 14710; > Team lawful good = winning battles: 821; perfect battles: 0; close-call battles: 497; > Team unaligned = winning battles: 67; perfect battles: 0; close-call battles: 67; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #22: {team=unaligned ; avg hp=-8.835770528683915 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.929133858267715; hits/misses (PBA)= 3.8222722159730034/3.3149606299212597; rounds (PBA)=7.1766029246344205;} rug of smothering #20: {team=unaligned ; avg hp=-9.001124859392576 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.238470191226096; hits/misses (PBA)= 3.8773903262092237/3.4263217097862766; rounds (PBA)=7.35095613048369;} ogre #3: {team=chaotic evil ; avg hp=-6.7829021372328455 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.149606299212598; hits/misses (PBA)= 1.1316085489313836/0.5208098987626547; rounds (PBA)=1.6524184476940382;} rug of smothering #5: {team=unaligned ; avg hp=-9.404949381327334 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.59167604049494; hits/misses (PBA)= 3.81214848143982/3.435320584926884; rounds (PBA)=7.295838020247469;} rug of smothering #15: {team=unaligned ; avg hp=-9.073115860517435 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.953880764904387; hits/misses (PBA)= 3.9921259842519685/3.5545556805399325; rounds (PBA)=7.580427446569179;} rug of smothering #12: {team=unaligned ; avg hp=-9.80652418447694 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.82564679415073; hits/misses (PBA)= 3.9617547806524183/3.4769403824521934; rounds (PBA)=7.476940382452193;} rug of smothering #9: {team=unaligned ; avg hp=-9.372328458942633 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.27896512935883; hits/misses (PBA)= 3.90326209223847/3.4589426321709786; rounds (PBA)=7.399325084364454;} ogre: {team=chaotic evil ; avg hp=-6.437570303712036 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.61304836895388; hits/misses (PBA)= 1.1124859392575928/0.5421822272215973; rounds (PBA)=1.65466816647919;} rug of smothering #16: {team=unaligned ; avg hp=-9.283464566929133 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22947131608549; hits/misses (PBA)= 3.8965129358830146/3.449943757030371; rounds (PBA)=7.389201349831271;} ogre #5: {team=chaotic evil ; avg hp=-6.616422947131609 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.104611923509562; hits/misses (PBA)= 1.1732283464566928/0.49718785151856015; rounds (PBA)=1.6704161979752532;} rug of smothering #2: {team=unaligned ; avg hp=-9.280089988751406 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.372328458942633; hits/misses (PBA)= 3.892013498312711/3.4116985376827897; rounds (PBA)=7.331833520809899;} ogre #2: {team=chaotic evil ; avg hp=-6.481439820022497 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.38132733408324; hits/misses (PBA)= 1.141732283464567/0.532058492688414; rounds (PBA)=1.6737907761529809;} rug of smothering #13: {team=unaligned ; avg hp=-8.989876265466817 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79302587176603; hits/misses (PBA)= 3.970753655793026/3.482564679415073; rounds (PBA)=7.494938132733409;} rug of smothering #25: {team=unaligned ; avg hp=-9.245219347581552 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.007874015748033; hits/misses (PBA)= 3.802024746906637/3.3498312710911136; rounds (PBA)=7.1923509561304835;} rug of smothering #3: {team=unaligned ; avg hp=-8.858267716535433 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.083239595050618; hits/misses (PBA)= 3.840269966254218/3.479190101237345; rounds (PBA)=7.365579302587177;} rug of smothering #10: {team=unaligned ; avg hp=-9.399325084364454 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.260967379077616; hits/misses (PBA)= 3.8818897637795278/3.3307086614173227; rounds (PBA)=7.2609673790776155;} rug of smothering #4: {team=unaligned ; avg hp=-9.215973003374579 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.341957255343083; hits/misses (PBA)= 3.904386951631046/3.438695163104612; rounds (PBA)=7.38132733408324;} ogre #4: {team=chaotic evil ; avg hp=-6.35095613048369 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.09111361079865; hits/misses (PBA)= 1.1304836895388077/0.545556805399325; rounds (PBA)=1.6760404949381327;} rug of smothering #24: {team=unaligned ; avg hp=-9.469066366704162 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.518560179977502; hits/misses (PBA)= 3.7592800899887515/3.3982002249718786; rounds (PBA)=7.2013498312710915;} planetar: {team=lawful good ; avg hp=64.8458942632171 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 525.8492688413949; hits/misses (PBA)= 24.205849268841394/1.3340832395950506; rounds (PBA)=13.183352080989875;} rug of smothering #7: {team=unaligned ; avg hp=-8.634420697412823 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.87289088863892; hits/misses (PBA)= 3.9752530933633294/3.4116985376827897; rounds (PBA)=7.426321709786277;} rug of smothering: {team=unaligned ; avg hp=-9.507311586051744 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=7.318335208098987;} rug of smothering #18: {team=unaligned ; avg hp=-9.383577052868391 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.244094488188978; hits/misses (PBA)= 3.72103487064117/3.331833520809899; rounds (PBA)=7.101237345331834;} rug of smothering #11: {team=unaligned ; avg hp=-9.397075365579303 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.094488188976378; hits/misses (PBA)= 3.862767154105737/3.440944881889764; rounds (PBA)=7.336332958380202;} rug of smothering #6: {team=unaligned ; avg hp=-9.605174353205848 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.40607424071991; hits/misses (PBA)= 3.8953880764904385/3.418447694038245; rounds (PBA)=7.365579302587177;} rug of smothering #19: {team=unaligned ; avg hp=-9.462317210348706 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.385826771653544; hits/misses (PBA)= 3.7289088863892013/3.37007874015748; rounds (PBA)=7.134983127109112;} rug of smothering #23: {team=unaligned ; avg hp=-9.620922384701911 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.224971878515184; hits/misses (PBA)= 3.892013498312711/3.4521934758155233; rounds (PBA)=7.3768278965129355;} rug of smothering #8: {team=unaligned ; avg hp=-9.555680539932508 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.507311586051742; hits/misses (PBA)= 3.8785151856018/3.425196850393701; rounds (PBA)=7.343082114735658;} rug of smothering #17: {team=unaligned ; avg hp=-8.767154105736783 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.627671541057367; hits/misses (PBA)= 3.7367829021372327/3.343082114735658; rounds (PBA)=7.133858267716535;} planetar #2: {team=lawful good ; avg hp=62.64229471316086 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.8391451068617; hits/misses (PBA)= 23.987626546681664/1.2114735658042746; rounds (PBA)=12.988751406074242;} rug of smothering #21: {team=unaligned ; avg hp=-9.275590551181102 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22047244094488; hits/misses (PBA)= 3.87289088863892/3.434195725534308; rounds (PBA)=7.355455568053993;} rug of smothering #14: {team=unaligned ; avg hp=-9.571428571428571 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.213723284589427; hits/misses (PBA)= 3.859392575928009/3.265466816647919; rounds (PBA)=7.15748031496063;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 917; Sum of rounds: 14909; > Team lawful good = winning battles: 849; perfect battles: 0; close-call battles: 480; > Team unaligned = winning battles: 67; perfect battles: 0; close-call battles: 67; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #23: {team=unaligned ; avg hp=-9.70774263904035 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.823336968375138; hits/misses (PBA)= 3.8342420937840784/3.3794983642311887; rounds (PBA)=7.259541984732825;} ogre #5: {team=chaotic evil ; avg hp=-6.308615049073064 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.610687022900763; hits/misses (PBA)= 1.1613958560523445/0.504907306434024; rounds (PBA)=1.6663031624863687;} rug of smothering: {team=unaligned ; avg hp=-9.617230098146129 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.818974918211559;} rug of smothering #25: {team=unaligned ; avg hp=-9.16793893129771 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.43184296619411; hits/misses (PBA)= 3.7350054525627043/3.1668484187568158; rounds (PBA)=6.952017448200654;} ogre #3: {team=chaotic evil ; avg hp=-6.25845147219193 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.946564885496183; hits/misses (PBA)= 1.1864776444929117/0.5267175572519084; rounds (PBA)=1.71319520174482;} rug of smothering #13: {team=unaligned ; avg hp=-8.751363140676117 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.97600872410033; hits/misses (PBA)= 3.80370774263904/3.30752453653217; rounds (PBA)=7.158124318429662;} rug of smothering #18: {team=unaligned ; avg hp=-9.030534351145038 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.419847328244273; hits/misses (PBA)= 3.906215921483097/3.52453653217012; rounds (PBA)=7.463467829880043;} rug of smothering #14: {team=unaligned ; avg hp=-9.345692475463467 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.87895310796074; hits/misses (PBA)= 3.8386041439476553/3.26608505997819; rounds (PBA)=7.138495092693566;} rug of smothering #22: {team=unaligned ; avg hp=-9.33042529989095 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.93238822246456; hits/misses (PBA)= 3.845147219193021/3.292257360959651; rounds (PBA)=7.174482006543076;} rug of smothering #17: {team=unaligned ; avg hp=-9.505997818974919 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.633587786259543; hits/misses (PBA)= 3.7655398037077425/3.2802617230098146; rounds (PBA)=7.113413304252999;} rug of smothering #8: {team=unaligned ; avg hp=-9.14721919302072 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.929116684841876; hits/misses (PBA)= 3.8178844056706653/3.3489640130861504; rounds (PBA)=7.200654307524537;} rug of smothering #21: {team=unaligned ; avg hp=-9.461286804798256 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.417666303162488; hits/misses (PBA)= 3.896401308615049/3.451472191930207; rounds (PBA)=7.395856052344602;} rug of smothering #16: {team=unaligned ; avg hp=-8.836423118865866 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.16248636859324; hits/misses (PBA)= 3.8822246455834244/3.3598691384950925; rounds (PBA)=7.275899672846238;} rug of smothering #15: {team=unaligned ; avg hp=-9.261723009814613 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.292257360959653; hits/misses (PBA)= 3.8931297709923665/3.444929116684842; rounds (PBA)=7.3773173391494;} rug of smothering #5: {team=unaligned ; avg hp=-9.227917121046891 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.649945474372956; hits/misses (PBA)= 3.776444929116685/3.342420937840785; rounds (PBA)=7.151581243184297;} ogre #4: {team=chaotic evil ; avg hp=-6.598691384950927 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.12104689203926; hits/misses (PBA)= 1.1853871319520175/0.5310796074154853; rounds (PBA)=1.7164667393675028;} rug of smothering #4: {team=unaligned ; avg hp=-10.145038167938932 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.75681570338059; hits/misses (PBA)= 3.668484187568157/3.103598691384951; rounds (PBA)=6.815703380588877;} rug of smothering #10: {team=unaligned ; avg hp=-9.271537622682661 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40785169029444; hits/misses (PBA)= 3.723009814612868/3.254089422028353; rounds (PBA)=7.021810250817884;} rug of smothering #2: {team=unaligned ; avg hp=-9.155943293347873 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.267175572519083; hits/misses (PBA)= 3.716466739367503/3.292257360959651; rounds (PBA)=7.055616139585605;} ogre #2: {team=chaotic evil ; avg hp=-6.324972737186478 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.055616139585606; hits/misses (PBA)= 1.183206106870229/0.5310796074154853; rounds (PBA)=1.7142857142857142;} ogre: {team=chaotic evil ; avg hp=-6.2748091603053435 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.84296619411123; hits/misses (PBA)= 1.2322791712104688/0.4776444929116685; rounds (PBA)=1.7099236641221374;} rug of smothering #24: {team=unaligned ; avg hp=-9.161395856052344 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.16793893129771; hits/misses (PBA)= 3.877862595419847/3.427480916030534; rounds (PBA)=7.340239912758997;} rug of smothering #11: {team=unaligned ; avg hp=-9.199563794983643 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.32279171210469; hits/misses (PBA)= 3.8822246455834244/3.489640130861505; rounds (PBA)=7.417666303162487;} rug of smothering #3: {team=unaligned ; avg hp=-9.30752453653217 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.430752453653216; hits/misses (PBA)= 3.9269356597600873/3.462377317339149; rounds (PBA)=7.422028353326064;} rug of smothering #20: {team=unaligned ; avg hp=-9.636859323882225 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.96401308615049; hits/misses (PBA)= 3.83206106870229/3.2639040348964015; rounds (PBA)=7.136314067611777;} rug of smothering #7: {team=unaligned ; avg hp=-9.045801526717558 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.22464558342421; hits/misses (PBA)= 3.877862595419847/3.3969465648854964; rounds (PBA)=7.317339149400218;} rug of smothering #9: {team=unaligned ; avg hp=-9.389312977099237 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.898582333696837; hits/misses (PBA)= 3.8331515812431842/3.3936750272628133; rounds (PBA)=7.2639040348964015;} planetar #2: {team=lawful good ; avg hp=66.60632497273718 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 521.9727371864776; hits/misses (PBA)= 24.050163576881133/1.2366412213740459; rounds (PBA)=13.068702290076336;} planetar: {team=lawful good ; avg hp=69.00654307524536 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 520.0872410032715; hits/misses (PBA)= 23.896401308615047/1.3020719738276991; rounds (PBA)=13.027262813522356;} rug of smothering #19: {team=unaligned ; avg hp=-9.825517993456925 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.611777535441657; hits/misses (PBA)= 3.8004362050163576/3.2791712104689203; rounds (PBA)=7.123227917121047;} rug of smothering #12: {team=unaligned ; avg hp=-8.981461286804798 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.290076335877863; hits/misses (PBA)= 3.872410032715376/3.3042529989094875; rounds (PBA)=7.221374045801527;} rug of smothering #6: {team=unaligned ; avg hp=-9.257360959651036 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.941112322791714; hits/misses (PBA)= 3.83206106870229/3.288985823336968; rounds (PBA)=7.1570338058887675;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23831; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 163; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=other; avg hp=44.000399920015994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.620875824835032; hits/misses (PBA)= 3.145770845830834/0.7664467106578684; rounds (PBA)=4.4639072185562885;} griffon #2: {team=other; avg hp=44.37952409518096 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.473305338932214; hits/misses (PBA)= 3.222755448910218/0.8086382723455309; rounds (PBA)=4.446910617876425;} ogre: {team=chaotic evil ; avg hp=-5.094181163767247 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.62007598480304; hits/misses (PBA)= 2.263147370525895/1.6616676664667067; rounds (PBA)=3.9248150369926016;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #6: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13017396520695862;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11897620475904819;} cultist #7: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.131373725254949;} cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13277344531093782;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11517696460707859;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1205758848230354;} cultist #8: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1239752049590082;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1269746050789842;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1716.0; crudely normalised: 0% > any = expected rounds to survive: 844.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26789; unaligned : 0.2 ± 0.01; any : 0.8 ± 0.01; > Team unaligned = winning battles: 984; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4017; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=-1.1655668866226754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87442511497701; hits/misses (PBA)= 4.535492901419716/8.449310137972406; rounds (PBA)=4.471505698860228;} knight: {team=any ; avg hp=18.125574885022996 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.16556688662268; hits/misses (PBA)= 5.0067986402719455/4.065786842631474; rounds (PBA)=5.150169966006799;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11499.07; crudely normalised: 0% > beyond= expected rounds to survive: -4334.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32137; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-16.05618876224755 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.0521895620875825;} Cthulhu: {team=beyond; avg hp=763.5928814237153 (from 774); avg healing spells left=99998.71625674865 (from 99999); damage done (per battle average)= 428.55668866226756; hits/misses (PBA)= 10.392121575684863/0.830633873225355; rounds (PBA)=6.426114777044591;} adult white dragon: {team=chaotic evil ; avg hp=-17.500499900019996 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.203159368126375; hits/misses (PBA)= 0.850629874025195/16.247150569886024; rounds (PBA)=5.6992601479704055;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 705.0; crudely normalised: 0% > other= expected rounds to survive: 19549.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28917; unaligned : 0.43 ± 0.01; other: 0.57 ± 0.01; > Team unaligned = winning battles: 2149; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2852; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=9.589882023595282 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.31833633273345; hits/misses (PBA)= 2.9504099180163967/1.9448110377924415; rounds (PBA)=5.3249350129974005;} gladiator: {team=other; avg hp=16.681663667266548 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.41011797640472; hits/misses (PBA)= 7.7160567886422715/6.3329334133173365; rounds (PBA)=5.054389122175565;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 705.0; crudely normalised: 0% > any = expected rounds to survive: 19549.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28917; unaligned : 0.43 ± 0.01; any : 0.57 ± 0.01; > Team unaligned = winning battles: 2136; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2865; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=16.53149370125975 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.85522895420915; hits/misses (PBA)= 7.764647070585883/6.297140571885623; rounds (PBA)=5.058388322335533;} bulette: {team=unaligned ; avg hp=9.144771045790842 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.46850629874025; hits/misses (PBA)= 2.97620475904819/1.9298140371925614; rounds (PBA)=5.333133373325335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic good = expected rounds to survive: 7273.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35622; chaotic evil : 0.15 ± 0.01; chaotic good : 0.85 ± 0.01; > Team chaotic evil = winning battles: 768; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4233; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=58.82243551289742 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.5624875024995; hits/misses (PBA)= 15.289142171565686/3.8220355928814236; rounds (PBA)=6.936412717456509;} adult red dragon: {team=chaotic evil ; avg hp=-2.5624875024995 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.1775644871026; hits/misses (PBA)= 14.09378124375125/4.720255948810238; rounds (PBA)=6.380923815236953;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 787.69; crudely normalised: 0% > neutral = expected rounds to survive: 241.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20284; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 1441; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=-4.752049590081984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.237952409518096; hits/misses (PBA)= 1.743251349730054/1.622875424915017; rounds (PBA)=3.3663267346530694;} shadow #3: {team=chaotic evil ; avg hp=12.694261147770446 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.019396120775845; hits/misses (PBA)= 1.6762647470505898/0.877624475104979; rounds (PBA)=3.5860827834433113;} shadow #2: {team=chaotic evil ; avg hp=12.681063787242552 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.623475304939012; hits/misses (PBA)= 1.6476704659068186/0.8888222355528894; rounds (PBA)=3.5964807038592284;} shadow #4: {team=chaotic evil ; avg hp=12.71505698860228 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.455508898220357; hits/misses (PBA)= 1.6174765046990602/0.8938212357528494; rounds (PBA)=3.5846830633873226;} shadow: {team=chaotic evil ; avg hp=12.671665666866627 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.653669266146771; hits/misses (PBA)= 1.6446710657868426/0.8812237552489502; rounds (PBA)=3.5712857428514297;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1181.54; crudely normalised: 0% > neutral = expected rounds to survive: 161.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12970; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 533; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #2: {team=chaotic evil ; avg hp=14.630673865226955 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.336932613477305; hits/misses (PBA)= 1.0845830833833234/0.5702859428114377; rounds (PBA)=2.21875624875025;} shadow #5: {team=chaotic evil ; avg hp=14.745250949810037 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.526694661067786; hits/misses (PBA)= 1.0989802039592083/0.5798840231953609; rounds (PBA)=2.2113577284543093;} shadow #4: {team=chaotic evil ; avg hp=14.678064387122575 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.470705858828234; hits/misses (PBA)= 1.1001799640071985/0.5618876224755049; rounds (PBA)=2.2195560887822436;} mimic: {team=neutral ; avg hp=-4.802639472105579 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.831033793241351; hits/misses (PBA)= 1.0351929614077184/0.9946010797840432; rounds (PBA)=2.0297940411917614;} shadow: {team=chaotic evil ; avg hp=14.769646070785843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.800639872025595; hits/misses (PBA)= 1.114377124575085/0.585882823435313; rounds (PBA)=2.2251549690061987;} shadow #6: {team=chaotic evil ; avg hp=14.627074585082983 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.228354329134174; hits/misses (PBA)= 1.0737852429514096/0.5870825834833033; rounds (PBA)=2.225954809038192;} shadow #3: {team=chaotic evil ; avg hp=14.718256348730254 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.439312137572486; hits/misses (PBA)= 1.0995800839832033/0.5732853429314138; rounds (PBA)=2.226754649070186;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 196.92; crudely normalised: 0% > neutral = expected rounds to survive: 966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22998; chaotic evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team chaotic evil = winning battles: 48; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4953; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=38.91001799640072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.70125974805039; hits/misses (PBA)= 2.5182963407318537/1.0729854029194161; rounds (PBA)=4.581683663267347;} shadow: {team=chaotic evil ; avg hp=-3.70125974805039 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.08998200359928; hits/misses (PBA)= 2.0013997200559888/1.0593881223755248; rounds (PBA)=3.070385922815437;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 93.66; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4769; Sum of rounds: 83850; > Team Good = winning battles: 460; perfect battles: 0; close-call battles: 405; > Team unaligned = winning battles: 4308; perfect battles: 0; close-call battles: 3358; ------------------------------------------------- Combattants ------------------------------------------------ bruh #3: {team=Good; avg hp=-3.7349549171734115 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.12874816523380164; hits/misses (PBA)= 1.5036695323967288/3.6726777102117842; rounds (PBA)=8.55839798699937;} bruh: {team=Good; avg hp=-2.934158104424408 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.499895156217237; hits/misses (PBA)= 5.24743132732229/5.881736213042567; rounds (PBA)=11.996644998951561;} bruh #2: {team=Good; avg hp=-3.6026420633256446 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.18158943174669742; hits/misses (PBA)= 3.0612287691339906/7.927028727196477; rounds (PBA)=11.98490249528203;} bruh #4: {team=Good; avg hp=-3.49402390438247 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16795973998741875; hits/misses (PBA)= 3.0490668903334033/7.847557139861606; rounds (PBA)=11.907108408471379;} spider #2: {team=unaligned ; avg hp=-0.7917802474313274 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0186621933319353; hits/misses (PBA)= 0.9674984273432585/1.9121409100440343; rounds (PBA)=3.032291885091214;} giant spider: {team=unaligned ; avg hp=15.597819249318515 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.70874397148249; hits/misses (PBA)= 7.633046760327113/9.00566156426924; rounds (PBA)=17.442440763262738;} spider: {team=unaligned ; avg hp=-0.8303627594883624 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0337596980499058; hits/misses (PBA)= 0.9748374921367163/1.8834137135667854; rounds (PBA)=3.015516879849025;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 93.66; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4781; Sum of rounds: 84167; > Team Good = winning battles: 491; perfect battles: 0; close-call battles: 427; > Team unaligned = winning battles: 4289; perfect battles: 0; close-call battles: 3327; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=unaligned ; avg hp=-0.7989960259359966 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9859861953566199; hits/misses (PBA)= 0.9351600083664505/1.8462664714494876; rounds (PBA)=2.966115875339887;} bruh #3: {team=Good; avg hp=-3.6960886843756535 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.07362476469357875; hits/misses (PBA)= 1.4538799414348462/3.6239280485254133; rounds (PBA)=8.619744823258733;} bruh #2: {team=Good; avg hp=-3.4488600711148294 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.1884542982639615; hits/misses (PBA)= 3.0648399916335496/7.945199749006484; rounds (PBA)=11.984312905249947;} bruh: {team=Good; avg hp=-2.8243045387994146 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.371888726207906; hits/misses (PBA)= 5.199749006483999/5.801924283622673; rounds (PBA)=11.892491110646308;} giant spider: {team=unaligned ; avg hp=15.661995398452207 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.45889981175486; hits/misses (PBA)= 7.619117339468731/9.042459736456808; rounds (PBA)=17.458481489228195;} spider #2: {team=unaligned ; avg hp=-0.801296799832671 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0451788328801506; hits/misses (PBA)= 0.9905877431499687/1.9067140765530224; rounds (PBA)=3.0449696716168164;} bruh #4: {team=Good; avg hp=-3.521857352018406 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.17778707383392595; hits/misses (PBA)= 3.097469148713658/8.07320644216691; rounds (PBA)=12.084710311650282;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 70.24; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64050; Good: 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team Good = winning battles: 167; perfect battles: 0; close-call battles: 140; > Team unaligned = winning battles: 4834; perfect battles: 0; close-call battles: 3857; ------------------------------------------------- Combattants ------------------------------------------------ bruh #3: {team=Good; avg hp=-3.637872425514897 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.08698260347930414; hits/misses (PBA)= 1.1979604079184163/2.800239952009598; rounds (PBA)=6.189362127574485;} spider #2: {team=unaligned ; avg hp=-0.9314137172565486 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.125374925014997; hits/misses (PBA)= 1.0227954409118176/1.2155568886222756; rounds (PBA)=2.5026994601079786;} bruh #2: {team=Good; avg hp=-3.970405918816237 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.10597880423915217; hits/misses (PBA)= 2.2955408918216356/5.843631273745251; rounds (PBA)=8.732053589282144;} spider: {team=unaligned ; avg hp=-0.8884223155368927 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1595680863827234; hits/misses (PBA)= 1.0691861627674466/1.2875424915016997; rounds (PBA)=2.6240751849630075;} bruh: {team=Good; avg hp=-3.791641671665667 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.012997400519897; hits/misses (PBA)= 4.000599880023995/4.3281343731253745; rounds (PBA)=8.872825434913018;} giant spider: {team=unaligned ; avg hp=18.999800039992003 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.11497700459908; hits/misses (PBA)= 5.749850029994001/6.129374125174965; rounds (PBA)=12.700259948010398;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 46.83; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41475; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 14; perfect battles: 0; close-call battles: 8; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 3310; ------------------------------------------------- Combattants ------------------------------------------------ bruh #2: {team=Good; avg hp=-3.8708258348330333 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14077184563087383; hits/misses (PBA)= 1.077384523095381/3.6056788642271544; rounds (PBA)=5.215356928614277;} spider #2: {team=unaligned ; avg hp=-0.55248950209958 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0145970805838833; hits/misses (PBA)= 0.9274145170965807/0.9398120375924816; rounds (PBA)=3.2683463307338534;} giant spider: {team=unaligned ; avg hp=24.052989402119575 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.773245350929813; hits/misses (PBA)= 3.784043191361728/3.728654269146171; rounds (PBA)=8.146170765846831;} bruh: {team=Good; avg hp=-3.923015396920616 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205358928214357; hits/misses (PBA)= 1.932013597280544/2.6632673465306937; rounds (PBA)=5.260147970405919;} spider: {team=unaligned ; avg hp=-0.5650869826034793 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.005998800239952; hits/misses (PBA)= 0.9162167566486703/0.9122175564887023; rounds (PBA)=3.2729454109178167;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 46.83; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40707; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 21; perfect battles: 0; close-call battles: 11; > Team unaligned = winning battles: 4980; perfect battles: 0; close-call battles: 3301; ------------------------------------------------- Combattants ------------------------------------------------ bruh: {team=Good; avg hp=-3.996000799840032 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080383923215357; hits/misses (PBA)= 1.8874225154969007/2.6430713857228554; rounds (PBA)=5.125374925014997;} giant spider: {team=unaligned ; avg hp=24.154969006198762 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.82283543291342; hits/misses (PBA)= 3.782043591281744/3.5744851029794042; rounds (PBA)=7.983603279344131;} spider #2: {team=unaligned ; avg hp=-0.5128974205158968 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0237952409518096; hits/misses (PBA)= 0.9344131173765247/0.9224155168966207; rounds (PBA)=3.2743451309738054;} spider: {team=unaligned ; avg hp=-0.5600879824035193 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9858028394321136; hits/misses (PBA)= 0.9034193161367726/0.8960207958408318; rounds (PBA)=3.233353329334133;} bruh #2: {team=Good; avg hp=-3.8364327134573086 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16236752649470107; hits/misses (PBA)= 1.030393921215757/3.527894421115777; rounds (PBA)=5.09258148370326;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 23.41; crudely normalised: 0% > unaligned = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19978; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 2559; ------------------------------------------------- Combattants ------------------------------------------------ spider: {team=unaligned ; avg hp=-0.19376124775044992 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.621875624875025; hits/misses (PBA)= 0.5586882623475304/0.5278944211157769; rounds (PBA)=2.290741851629674;} spider #2: {team=unaligned ; avg hp=-0.1985602879424115 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6260747850429914; hits/misses (PBA)= 0.5640871825634873/0.5710857828434314; rounds (PBA)=2.3125374925015;} giant spider: {team=unaligned ; avg hp=25.4251149770046 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.575684863027394; hits/misses (PBA)= 1.8540291941611677/1.4993001399720056; rounds (PBA)=3.7494501099780044;} bruh: {team=Good; avg hp=-3.823635272945411 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9672065586882623; hits/misses (PBA)= 1.121375724855029/1.7158568286342732; rounds (PBA)=2.8374325134973004;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.353129374125175;} spider: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35032993401319734;} giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2965406918616277;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} guard #2: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16236752649470107;} guard: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17436512697460507;} guard #3: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17036592681463708;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15916816636672665;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 521.28; crudely normalised: 0% > any = expected rounds to survive: 31.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11624; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 323; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=7.950209958008398 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1655668866226754; hits/misses (PBA)= 0.4453109378124375/0.6450709858028394; rounds (PBA)=1.9140171965606878;} guard #2: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5806838632273545; hits/misses (PBA)= 0.7226554689062188/1.0547890421915618; rounds (PBA)=1.9772045590881824;} cultist #3: {team=any non-good ; avg hp=7.996200759848031 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2005598880223953; hits/misses (PBA)= 0.4443111377724455/0.6702659468106379; rounds (PBA)=1.9316136772645471;} guard #3: {team=any ; avg hp=-2.393521295740852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0535892821435713; hits/misses (PBA)= 0.6612677464507098/0.9896020795840832; rounds (PBA)=1.650869826034793;} guard: {team=any non-good ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3685262947410517; hits/misses (PBA)= 0.6932613477304539/1.0681863627274546; rounds (PBA)=1.9718056388722256;} cultist #2: {team=any non-good ; avg hp=8.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0781843631273746; hits/misses (PBA)= 0.4287142571485703/0.6634673065386922; rounds (PBA)=1.915616876624675;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6591.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6557.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55138; lawful good : 0.66 ± 0.01; chaotic evil : 0.34 ± 0.01; > Team lawful good = winning battles: 3294; perfect battles: 0; close-call battles: 3285; > Team chaotic evil = winning battles: 1707; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=lawful good ; avg hp=-8.882823435312938 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.5640871825634872;} unicorn: {team=lawful good ; avg hp=-8.375924815036992 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.18236352729454; hits/misses (PBA)= 1.6994601079784044/3.9966006798640272; rounds (PBA)=2.8480303939212157;} ancient white dragon: {team=lawful good ; avg hp=46.74445110977805 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 340.1743651269746; hits/misses (PBA)= 20.017996400719856/10.815636872625475; rounds (PBA)=10.719256148770246;} ancient black dragon: {team=chaotic evil ; avg hp=8.643271345730854 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 429.5142971405719; hits/misses (PBA)= 25.595280943811236/4.8228354329134175; rounds (PBA)=10.36872625474905;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7611.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45376; other: 0.07 ± 0.0; chaotic evil : 0.93 ± 0.0; > Team other = winning battles: 359; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4642; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=89.35312937412517 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.7818436312738; hits/misses (PBA)= 20.026594681063788/5.082183563287343; rounds (PBA)=8.983403319336134;} ancient white dragon: {team=other; avg hp=-5.781843631273746 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.64687062587484; hits/misses (PBA)= 16.343931213757248/8.728254349130173; rounds (PBA)=8.408118376324735;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4175164967006599;} ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5824835032993402;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 151.28; crudely normalised: 0% > lawful evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26582; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4968; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 33; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=-8.412117576484704 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5124975004999; hits/misses (PBA)= 1.3885222955408918/0.5966806638672265; rounds (PBA)=2.4077184563087384;} kobold: {team=lawful evil ; avg hp=-8.453309338132373 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.453109378124375; hits/misses (PBA)= 1.3777244551089782/0.5952809438112378; rounds (PBA)=2.410117976404719;} ogre: {team=chaotic evil ; avg hp=39.66506698660268 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.25414917016597; hits/misses (PBA)= 2.988202359528094/1.3265346930613877; rounds (PBA)=5.308138372325535;} kobold #3: {team=lawful evil ; avg hp=-8.38872225554889 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369326134773045; hits/misses (PBA)= 1.3563287342531494/0.5818836232753449; rounds (PBA)=2.391521695660868;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2285.22; crudely normalised: 0% > any = expected rounds to survive: 749.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 327; Sum of rounds: 1312; neutral evil : 0.07 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 327; perfect battles: 0; close-call battles: 327; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.0978593272172; hits/misses (PBA)= 16.767584097859327/0.8379204892966361; rounds (PBA)=3.6605504587155964;} priest #6: {team=any ; avg hp=-12.776758409785932 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819571865443425; hits/misses (PBA)= 0.7584097859327217/0.25076452599388377; rounds (PBA)=1.0091743119266054;} priest #28: {team=any ; avg hp=-11.015290519877675 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5045871559633026; hits/misses (PBA)= 0.6972477064220184/0.3363914373088685; rounds (PBA)=1.033639143730887;} priest #23: {team=any ; avg hp=-12.516819571865444 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.779816513761468; hits/misses (PBA)= 0.7308868501529052/0.3333333333333333; rounds (PBA)=1.0642201834862386;} priest #14: {team=any ; avg hp=-12.217125382262997 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9602446483180427; hits/misses (PBA)= 0.7920489296636085/0.27217125382262997; rounds (PBA)=1.0642201834862386;} zombie #11: {team=neutral evil ; avg hp=6.519877675840979 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.577981651376147; hits/misses (PBA)= 1.1590214067278288/1.1681957186544343; rounds (PBA)=2.363914373088685;} adult red dragon: {team=any ; avg hp=-15.749235474006117 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.085626911315; hits/misses (PBA)= 10.039755351681958/0.5565749235474006; rounds (PBA)=3.532110091743119;} zombie #9: {team=neutral evil ; avg hp=7.015290519877676 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235474006116208; hits/misses (PBA)= 1.0825688073394495/1.327217125382263; rounds (PBA)=2.4281345565749235;} zombie #14: {team=neutral evil ; avg hp=8.036697247706423 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.516819571865444; hits/misses (PBA)= 1.1131498470948011/1.275229357798165; rounds (PBA)=2.4097859327217126;} zombie #18: {team=neutral evil ; avg hp=6.859327217125382 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896024464831804; hits/misses (PBA)= 1.0061162079510704/1.345565749235474; rounds (PBA)=2.388379204892966;} zombie #32: {team=neutral evil ; avg hp=6.706422018348624 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015290519877676; hits/misses (PBA)= 1.073394495412844/1.2782874617737003; rounds (PBA)=2.382262996941896;} priest #13: {team=any ; avg hp=-13.128440366972477 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.914373088685015; hits/misses (PBA)= 0.7584097859327217/0.3119266055045872; rounds (PBA)=1.070336391437309;} zombie #6: {team=neutral evil ; avg hp=7.81039755351682 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.98776758409786; hits/misses (PBA)= 1.0764525993883791/1.2935779816513762; rounds (PBA)=2.388379204892966;} priest #17: {team=any ; avg hp=-12.262996941896024 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.709480122324159; hits/misses (PBA)= 0.7614678899082569/0.28440366972477066; rounds (PBA)=1.0458715596330275;} zombie #8: {team=neutral evil ; avg hp=6.437308868501529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.963302752293578; hits/misses (PBA)= 1.0244648318042813/1.2844036697247707; rounds (PBA)=2.3516819571865444;} zombie #16: {team=neutral evil ; avg hp=6.327217125382263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559633027522936; hits/misses (PBA)= 1.1192660550458715/1.1712538226299694; rounds (PBA)=2.3363914373088686;} priest #27: {team=any ; avg hp=-12.247706422018348 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819571865443425; hits/misses (PBA)= 0.7675840978593272/0.2691131498470948; rounds (PBA)=1.036697247706422;} priest #26: {team=any ; avg hp=-12.061162079510703 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0091743119266057; hits/misses (PBA)= 0.8103975535168195/0.26605504587155965; rounds (PBA)=1.0764525993883791;} zombie #24: {team=neutral evil ; avg hp=7.2782874617737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.584097859327217; hits/misses (PBA)= 1.1253822629969419/1.3363914373088686; rounds (PBA)=2.4831804281345566;} zombie #12: {team=neutral evil ; avg hp=6.776758409785932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.54434250764526; hits/misses (PBA)= 1.1162079510703364/1.2415902140672783; rounds (PBA)=2.385321100917431;} zombie #10: {team=neutral evil ; avg hp=6.467889908256881 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.290519877675841; hits/misses (PBA)= 1.0642201834862386/1.2629969418960245; rounds (PBA)=2.36085626911315;} priest #4: {team=any ; avg hp=-12.094801223241591 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.859327217125382; hits/misses (PBA)= 0.7308868501529052/0.3394495412844037; rounds (PBA)=1.070336391437309;} zombie #22: {team=neutral evil ; avg hp=6.3058103975535165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896024464831804; hits/misses (PBA)= 1.091743119266055/1.2935779816513762; rounds (PBA)=2.403669724770642;} priest #32: {team=any ; avg hp=-11.440366972477063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6055045871559632; hits/misses (PBA)= 0.7308868501529052/0.3302752293577982; rounds (PBA)=1.0611620795107033;} priest #29: {team=any ; avg hp=-12.100917431192661 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7003058103975537; hits/misses (PBA)= 0.7584097859327217/0.2874617737003058; rounds (PBA)=1.0458715596330275;} priest #21: {team=any ; avg hp=-12.232415902140673 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.051987767584098; hits/misses (PBA)= 0.8165137614678899/0.26605504587155965; rounds (PBA)=1.0825688073394495;} zombie #13: {team=neutral evil ; avg hp=5.308868501529052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483180428134556; hits/misses (PBA)= 1.107033639143731/1.2201834862385321; rounds (PBA)=2.36085626911315;} zombie #39: {team=neutral evil ; avg hp=7.599388379204893 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.363914373088685; hits/misses (PBA)= 1.0856269113149848/1.2935779816513762; rounds (PBA)=2.4128440366972477;} zombie #29: {team=neutral evil ; avg hp=7.4495412844036695 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370030581039756; hits/misses (PBA)= 1.0886850152905199/1.3547400611620795; rounds (PBA)=2.4801223241590216;} priest #19: {team=any ; avg hp=-12.79816513761468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9694189602446484; hits/misses (PBA)= 0.8165137614678899/0.22018348623853212; rounds (PBA)=1.036697247706422;} zombie #7: {team=neutral evil ; avg hp=7.675840978593272 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.256880733944954; hits/misses (PBA)= 1.107033639143731/1.253822629969419; rounds (PBA)=2.388379204892966;} priest #25: {team=any ; avg hp=-11.883792048929664 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.91131498470948; hits/misses (PBA)= 0.7798165137614679/0.24770642201834864; rounds (PBA)=1.0275229357798166;} priest #9: {team=any ; avg hp=-11.792048929663608 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.853211009174312; hits/misses (PBA)= 0.7614678899082569/0.290519877675841; rounds (PBA)=1.0519877675840978;} zombie #3: {team=neutral evil ; avg hp=6.097859327217125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559633027522936; hits/misses (PBA)= 1.1131498470948011/1.180428134556575; rounds (PBA)=2.330275229357798;} zombie #34: {team=neutral evil ; avg hp=6.779816513761468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.626911314984709; hits/misses (PBA)= 1.1223241590214068/1.290519877675841; rounds (PBA)=2.4403669724770642;} zombie #17: {team=neutral evil ; avg hp=6.495412844036697 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4495412844036695; hits/misses (PBA)= 1.0948012232415902/1.2293577981651376; rounds (PBA)=2.36697247706422;} priest #3: {team=any ; avg hp=-11.076452599388379 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9724770642201834; hits/misses (PBA)= 0.8348623853211009/0.25688073394495414; rounds (PBA)=1.091743119266055;} tarrasque #2: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 512.8776758409786; hits/misses (PBA)= 16.75229357798165/0.9388379204892966; rounds (PBA)=3.675840978593272;} tarrasque #3: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.183486238532; hits/misses (PBA)= 16.978593272171253/0.8990825688073395; rounds (PBA)=3.675840978593272;} zombie #36: {team=neutral evil ; avg hp=6.657492354740061 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.522935779816514; hits/misses (PBA)= 1.1131498470948011/1.2048929663608563; rounds (PBA)=2.3394495412844036;} priest: {team=any ; avg hp=-11.960244648318042 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8103975535168195; hits/misses (PBA)= 0.7859327217125383/0.29357798165137616; rounds (PBA)=1.0795107033639144;} zombie #37: {team=neutral evil ; avg hp=7.2629969418960245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9755351681957185; hits/misses (PBA)= 1.1712538226299694/1.2813455657492354; rounds (PBA)=2.4801223241590216;} zombie: {team=neutral evil ; avg hp=6.051987767584098 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.204892966360856; hits/misses (PBA)= 1.0795107033639144/1.2568807339449541; rounds (PBA)=2.3730886850152904;} priest #34: {team=any ; avg hp=-12.654434250764526 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746177370030581; hits/misses (PBA)= 0.7370030581039755/0.3425076452599388; rounds (PBA)=1.0795107033639144;} priest #18: {team=any ; avg hp=-13.305810397553516 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7370030581039755; hits/misses (PBA)= 0.7339449541284404/0.3180428134556575; rounds (PBA)=1.0519877675840978;} zombie #2: {team=neutral evil ; avg hp=6.990825688073395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.220183486238532; hits/misses (PBA)= 1.0672782874617737/1.3027522935779816; rounds (PBA)=2.3944954128440368;} adult brass dragon: {team=any ; avg hp=-13.963302752293577 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.07951070336391; hits/misses (PBA)= 6.801223241590214/0.40061162079510704; rounds (PBA)=2.400611620795107;} priest #33: {team=any ; avg hp=-11.697247706422019 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0305810397553516; hits/misses (PBA)= 0.7828746177370031/0.28134556574923547; rounds (PBA)=1.0642201834862386;} zombie #26: {team=neutral evil ; avg hp=6.253822629969419 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.510703363914373; hits/misses (PBA)= 1.1162079510703364/1.2110091743119267; rounds (PBA)=2.36697247706422;} priest #31: {team=any ; avg hp=-12.587155963302752 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0336391437308867; hits/misses (PBA)= 0.8195718654434251/0.25688073394495414; rounds (PBA)=1.0764525993883791;} zombie #28: {team=neutral evil ; avg hp=7.204892966360856 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.345565749235474; hits/misses (PBA)= 1.1131498470948011/1.3333333333333333; rounds (PBA)=2.458715596330275;} priest #8: {team=any ; avg hp=-10.99388379204893 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761467889908257; hits/misses (PBA)= 0.7522935779816514/0.30275229357798167; rounds (PBA)=1.055045871559633;} priest #15: {team=any ; avg hp=-13.62079510703364 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8685015290519877; hits/misses (PBA)= 0.7370030581039755/0.2874617737003058; rounds (PBA)=1.0244648318042813;} zombie #5: {team=neutral evil ; avg hp=6.226299694189603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.388379204892966; hits/misses (PBA)= 1.1345565749235473/1.2507645259938838; rounds (PBA)=2.403669724770642;} zombie #21: {team=neutral evil ; avg hp=7.519877675840979 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.483180428134556; hits/misses (PBA)= 1.0886850152905199/1.3914373088685015; rounds (PBA)=2.5045871559633026;} priest #35: {team=any ; avg hp=-11.996941896024465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.90519877675841; hits/misses (PBA)= 0.7737003058103975/0.28440366972477066; rounds (PBA)=1.0581039755351682;} priest #10: {team=any ; avg hp=-12.510703363914374 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7339449541284404; hits/misses (PBA)= 0.709480122324159/0.3516819571865443; rounds (PBA)=1.0611620795107033;} zombie #23: {team=neutral evil ; avg hp=5.08256880733945 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.18348623853211; hits/misses (PBA)= 1.0948012232415902/1.162079510703364; rounds (PBA)=2.2782874617737003;} zombie #30: {team=neutral evil ; avg hp=6.89908256880734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.984709480122324; hits/misses (PBA)= 1.0611620795107033/1.2874617737003058; rounds (PBA)=2.363914373088685;} zombie #38: {team=neutral evil ; avg hp=9.669724770642201 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.18348623853211; hits/misses (PBA)= 1.1009174311926606/1.4617737003058104; rounds (PBA)=2.5902140672782874;} zombie #15: {team=neutral evil ; avg hp=6.36697247706422 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.284403669724771; hits/misses (PBA)= 1.1131498470948011/1.2201834862385321; rounds (PBA)=2.3516819571865444;} priest #24: {team=any ; avg hp=-11.20183486238532 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00611620795107; hits/misses (PBA)= 0.7706422018348624/0.3333333333333333; rounds (PBA)=1.1039755351681957;} priest #2: {team=any ; avg hp=-11.073394495412844 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7155963302752295; hits/misses (PBA)= 0.7370030581039755/0.30275229357798167; rounds (PBA)=1.039755351681957;} priest #20: {team=any ; avg hp=-11.587155963302752 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9724770642201834; hits/misses (PBA)= 0.7951070336391437/0.28134556574923547; rounds (PBA)=1.0764525993883791;} priest #22: {team=any ; avg hp=-13.048929663608563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819571865443425; hits/misses (PBA)= 0.7706422018348624/0.28440366972477066; rounds (PBA)=1.055045871559633;} adult green dragon: {team=any ; avg hp=-15.281345565749236 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.45871559633028; hits/misses (PBA)= 8.675840978593271/0.5076452599388379; rounds (PBA)=3.0611620795107033;} zombie #27: {team=neutral evil ; avg hp=7.385321100917431 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330275229357798; hits/misses (PBA)= 1.073394495412844/1.3700305810397553; rounds (PBA)=2.467889908256881;} zombie #33: {team=neutral evil ; avg hp=6.700305810397554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.045871559633028; hits/misses (PBA)= 1.018348623853211/1.3669724770642202; rounds (PBA)=2.403669724770642;} zombie #40: {team=neutral evil ; avg hp=8.672782874617736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07645259938838; hits/misses (PBA)= 1.0489296636085628/1.3700305810397553; rounds (PBA)=2.437308868501529;} adult black dragon: {team=any ; avg hp=-15.489296636085626 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.10397553516819; hits/misses (PBA)= 7.232415902140673/0.39143730886850153; rounds (PBA)=2.541284403669725;} zombie #31: {team=neutral evil ; avg hp=7.110091743119266 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.091743119266055; hits/misses (PBA)= 1.0214067278287462/1.3241590214067278; rounds (PBA)=2.3730886850152904;} priest #30: {team=any ; avg hp=-13.180428134556575 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.859327217125382; hits/misses (PBA)= 0.8012232415902141/0.23853211009174313; rounds (PBA)=1.039755351681957;} zombie #25: {team=neutral evil ; avg hp=6.709480122324159 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1681957186544345; hits/misses (PBA)= 1.070336391437309/1.27217125382263; rounds (PBA)=2.379204892966361;} zombie #19: {team=neutral evil ; avg hp=7.17125382262997 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.003058103975535; hits/misses (PBA)= 1.0305810397553516/1.327217125382263; rounds (PBA)=2.376146788990826;} zombie #35: {team=neutral evil ; avg hp=7.605504587155964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.678899082568807; hits/misses (PBA)= 1.1376146788990826/1.2874617737003058; rounds (PBA)=2.46177370030581;} priest #11: {team=any ; avg hp=-12.284403669724771 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9755351681957185; hits/misses (PBA)= 0.7828746177370031/0.2874617737003058; rounds (PBA)=1.070336391437309;} zombie #4: {team=neutral evil ; avg hp=8.308868501529052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.058103975535168; hits/misses (PBA)= 1.0581039755351682/1.3302752293577982; rounds (PBA)=2.403669724770642;} tarrasque #4: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 508.44954128440367; hits/misses (PBA)= 16.62691131498471/0.8593272171253823; rounds (PBA)=3.617737003058104;} priest #5: {team=any ; avg hp=-11.825688073394495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.819571865443425; hits/misses (PBA)= 0.7706422018348624/0.2782874617737003; rounds (PBA)=1.0489296636085628;} zombie #20: {team=neutral evil ; avg hp=6.938837920489297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428134556574924; hits/misses (PBA)= 1.1009174311926606/1.3241590214067278; rounds (PBA)=2.4403669724770642;} priest #16: {team=any ; avg hp=-11.880733944954128 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9021406727828745; hits/misses (PBA)= 0.764525993883792/0.26605504587155965; rounds (PBA)=1.0305810397553516;} priest #7: {team=any ; avg hp=-12.660550458715596 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0458715596330275; hits/misses (PBA)= 0.8073394495412844/0.2599388379204893; rounds (PBA)=1.0672782874617737;} priest #12: {team=any ; avg hp=-11.99388379204893 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0336391437308867; hits/misses (PBA)= 0.8073394495412844/0.26299694189602446; rounds (PBA)=1.070336391437309;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2285.22; crudely normalised: 0% > any = expected rounds to survive: 749.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 186; Sum of rounds: 745; neutral evil : 0.04 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 186; perfect battles: 0; close-call battles: 186; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #15: {team=neutral evil ; avg hp=4.983870967741935 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268817204301075; hits/misses (PBA)= 1.075268817204301/1.0913978494623655; rounds (PBA)=2.2096774193548385;} zombie #37: {team=neutral evil ; avg hp=7.78494623655914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720430107526882; hits/misses (PBA)= 1.1827956989247312/1.2526881720430108; rounds (PBA)=2.4516129032258065;} zombie #22: {team=neutral evil ; avg hp=7.666666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.596774193548387; hits/misses (PBA)= 1.1129032258064515/1.2473118279569892; rounds (PBA)=2.3655913978494625;} zombie #25: {team=neutral evil ; avg hp=2.193548387096774 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.698924731182796; hits/misses (PBA)= 0.9086021505376344/1.0698924731182795; rounds (PBA)=2.053763440860215;} tarrasque #2: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 513.8440860215054; hits/misses (PBA)= 16.666666666666668/0.8440860215053764; rounds (PBA)=3.6666666666666665;} priest #14: {team=any ; avg hp=-12.935483870967742 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.924731182795699; hits/misses (PBA)= 0.8172043010752689/0.23655913978494625; rounds (PBA)=1.053763440860215;} zombie #3: {team=neutral evil ; avg hp=7.376344086021505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.774193548387097; hits/misses (PBA)= 1.1344086021505377/1.2795698924731183; rounds (PBA)=2.424731182795699;} priest #12: {team=any ; avg hp=-11.774193548387096 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.150537634408602; hits/misses (PBA)= 0.7903225806451613/0.2956989247311828; rounds (PBA)=1.086021505376344;} zombie #31: {team=neutral evil ; avg hp=7.370967741935484 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.919354838709677; hits/misses (PBA)= 1.1774193548387097/1.3064516129032258; rounds (PBA)=2.5053763440860215;} tarrasque: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 510.8010752688172; hits/misses (PBA)= 16.596774193548388/0.9139784946236559; rounds (PBA)=3.6129032258064515;} priest #20: {team=any ; avg hp=-12.39247311827957 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.795698924731183; hits/misses (PBA)= 0.7634408602150538/0.3279569892473118; rounds (PBA)=1.0913978494623655;} zombie #28: {team=neutral evil ; avg hp=7.311827956989247 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.193548387096774; hits/misses (PBA)= 1.10752688172043/1.2580645161290323; rounds (PBA)=2.4086021505376345;} priest #7: {team=any ; avg hp=-13.456989247311828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.806451612903226; hits/misses (PBA)= 0.7526881720430108/0.3387096774193548; rounds (PBA)=1.0913978494623655;} zombie #12: {team=neutral evil ; avg hp=6.887096774193548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.956989247311828; hits/misses (PBA)= 1.2150537634408602/1.1666666666666667; rounds (PBA)=2.3978494623655915;} priest #9: {team=any ; avg hp=-10.946236559139784 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5913978494623655; hits/misses (PBA)= 0.7204301075268817/0.3602150537634409; rounds (PBA)=1.0806451612903225;} priest #5: {team=any ; avg hp=-11.301075268817204 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4623655913978495; hits/misses (PBA)= 0.7043010752688172/0.3172043010752688; rounds (PBA)=1.021505376344086;} zombie #14: {team=neutral evil ; avg hp=6.639784946236559 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150537634408602; hits/misses (PBA)= 1.032258064516129/1.3010752688172043; rounds (PBA)=2.360215053763441;} zombie #33: {team=neutral evil ; avg hp=7.016129032258065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720430107526882; hits/misses (PBA)= 1.1774193548387097/1.2903225806451613; rounds (PBA)=2.4838709677419355;} priest #18: {team=any ; avg hp=-11.010752688172044 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.424731182795699; hits/misses (PBA)= 0.7096774193548387/0.27956989247311825; rounds (PBA)=0.989247311827957;} zombie #18: {team=neutral evil ; avg hp=5.827956989247312 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.908602150537634; hits/misses (PBA)= 1.0/1.3440860215053763; rounds (PBA)=2.3763440860215055;} priest #8: {team=any ; avg hp=-10.736559139784946 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9516129032258065; hits/misses (PBA)= 0.8064516129032258/0.2849462365591398; rounds (PBA)=1.0913978494623655;} priest #2: {team=any ; avg hp=-13.865591397849462 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.817204301075269; hits/misses (PBA)= 0.7741935483870968/0.3387096774193548; rounds (PBA)=1.1129032258064515;} priest #13: {team=any ; avg hp=-10.365591397849462 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9838709677419355; hits/misses (PBA)= 0.7634408602150538/0.3172043010752688; rounds (PBA)=1.0806451612903225;} zombie #34: {team=neutral evil ; avg hp=5.940860215053763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.801075268817204; hits/misses (PBA)= 1.010752688172043/1.3763440860215055; rounds (PBA)=2.4193548387096775;} zombie #39: {team=neutral evil ; avg hp=5.919354838709677 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758064516129032; hits/misses (PBA)= 1.1666666666666667/1.1989247311827957; rounds (PBA)=2.39247311827957;} priest #27: {team=any ; avg hp=-10.682795698924732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.161290322580645; hits/misses (PBA)= 0.8118279569892473/0.3010752688172043; rounds (PBA)=1.1129032258064515;} adult brass dragon: {team=any ; avg hp=-13.317204301075268 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.35483870967742; hits/misses (PBA)= 6.994623655913978/0.34408602150537637; rounds (PBA)=2.446236559139785;} zombie #26: {team=neutral evil ; avg hp=6.612903225806452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.537634408602151; hits/misses (PBA)= 1.118279569892473/1.3064516129032258; rounds (PBA)=2.446236559139785;} zombie #9: {team=neutral evil ; avg hp=6.833333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.763440860215054; hits/misses (PBA)= 1.1666666666666667/1.1397849462365592; rounds (PBA)=2.3333333333333335;} adult black dragon: {team=any ; avg hp=-14.736559139784946 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.21505376344086; hits/misses (PBA)= 7.258064516129032/0.4032258064516129; rounds (PBA)=2.553763440860215;} zombie #16: {team=neutral evil ; avg hp=7.5 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075268817204301; hits/misses (PBA)= 1.0591397849462365/1.3225806451612903; rounds (PBA)=2.424731182795699;} priest #32: {team=any ; avg hp=-13.924731182795698 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096774193548387; hits/misses (PBA)= 0.8440860215053764/0.24193548387096775; rounds (PBA)=1.086021505376344;} priest #30: {team=any ; avg hp=-11.559139784946236 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.806451612903226; hits/misses (PBA)= 0.7419354838709677/0.26344086021505375; rounds (PBA)=1.0053763440860215;} priest: {team=any ; avg hp=-12.274193548387096 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8763440860215055; hits/misses (PBA)= 0.8010752688172043/0.3064516129032258; rounds (PBA)=1.10752688172043;} zombie #4: {team=neutral evil ; avg hp=4.526881720430108 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.71505376344086; hits/misses (PBA)= 1.1236559139784945/1.086021505376344; rounds (PBA)=2.247311827956989;} zombie #29: {team=neutral evil ; avg hp=6.005376344086022 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.263440860215054; hits/misses (PBA)= 1.0591397849462365/1.2311827956989247; rounds (PBA)=2.306451612903226;} priest #33: {team=any ; avg hp=-13.016129032258064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8440860215053765; hits/misses (PBA)= 0.7903225806451613/0.27956989247311825; rounds (PBA)=1.0698924731182795;} priest #19: {team=any ; avg hp=-12.333333333333334 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.838709677419355; hits/misses (PBA)= 0.7311827956989247/0.3548387096774194; rounds (PBA)=1.086021505376344;} zombie: {team=neutral evil ; avg hp=5.344086021505376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.639784946236559; hits/misses (PBA)= 1.0483870967741935/1.2258064516129032; rounds (PBA)=2.3010752688172045;} adult red dragon: {team=any ; avg hp=-15.56989247311828 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.38709677419354; hits/misses (PBA)= 10.053763440860216/0.46236559139784944; rounds (PBA)=3.5053763440860215;} priest #23: {team=any ; avg hp=-11.672043010752688 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0806451612903225; hits/misses (PBA)= 0.8440860215053764/0.22580645161290322; rounds (PBA)=1.0698924731182795;} zombie #20: {team=neutral evil ; avg hp=7.145161290322581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112903225806452; hits/misses (PBA)= 1.0376344086021505/1.3333333333333333; rounds (PBA)=2.39247311827957;} priest #16: {team=any ; avg hp=-11.623655913978494 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.456989247311828; hits/misses (PBA)= 0.7258064516129032/0.3010752688172043; rounds (PBA)=1.0268817204301075;} zombie #21: {team=neutral evil ; avg hp=6.236559139784946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.559139784946237; hits/misses (PBA)= 1.1344086021505377/1.2311827956989247; rounds (PBA)=2.403225806451613;} tarrasque #3: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 503.81720430107526; hits/misses (PBA)= 16.403225806451612/1.021505376344086; rounds (PBA)=3.5591397849462365;} priest #6: {team=any ; avg hp=-12.725806451612904 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0913978494623655; hits/misses (PBA)= 0.7903225806451613/0.27419354838709675; rounds (PBA)=1.064516129032258;} zombie #7: {team=neutral evil ; avg hp=8.596774193548388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.473118279569892; hits/misses (PBA)= 1.1397849462365592/1.2956989247311828; rounds (PBA)=2.4408602150537635;} priest #28: {team=any ; avg hp=-12.317204301075268 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0913978494623655; hits/misses (PBA)= 0.7741935483870968/0.34946236559139787; rounds (PBA)=1.1236559139784945;} zombie #30: {team=neutral evil ; avg hp=5.333333333333333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.978494623655914; hits/misses (PBA)= 1.0053763440860215/1.2473118279569892; rounds (PBA)=2.2688172043010755;} priest #25: {team=any ; avg hp=-12.172043010752688 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6881720430107525; hits/misses (PBA)= 0.7526881720430108/0.3064516129032258; rounds (PBA)=1.0591397849462365;} priest #11: {team=any ; avg hp=-14.688172043010752 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8548387096774195; hits/misses (PBA)= 0.8064516129032258/0.25268817204301075; rounds (PBA)=1.0591397849462365;} zombie #38: {team=neutral evil ; avg hp=8.080645161290322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.763440860215054; hits/misses (PBA)= 1.2043010752688172/1.2473118279569892; rounds (PBA)=2.4731182795698925;} priest #29: {team=any ; avg hp=-13.182795698924732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.489247311827957; hits/misses (PBA)= 0.7150537634408602/0.3387096774193548; rounds (PBA)=1.053763440860215;} zombie #17: {team=neutral evil ; avg hp=7.456989247311828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.634408602150538; hits/misses (PBA)= 1.1344086021505377/1.2365591397849462; rounds (PBA)=2.39247311827957;} zombie #40: {team=neutral evil ; avg hp=7.591397849462366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876344086021505; hits/misses (PBA)= 0.9838709677419355/1.4946236559139785; rounds (PBA)=2.5053763440860215;} zombie #5: {team=neutral evil ; avg hp=6.075268817204301 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.489247311827957; hits/misses (PBA)= 1.0698924731182795/1.2580645161290323; rounds (PBA)=2.360215053763441;} zombie #19: {team=neutral evil ; avg hp=8.241935483870968 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.505376344086022; hits/misses (PBA)= 1.1397849462365592/1.3333333333333333; rounds (PBA)=2.4946236559139785;} zombie #32: {team=neutral evil ; avg hp=8.89247311827957 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.537634408602151; hits/misses (PBA)= 1.1881720430107527/1.3279569892473118; rounds (PBA)=2.521505376344086;} zombie #2: {team=neutral evil ; avg hp=6.682795698924731 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268817204301075; hits/misses (PBA)= 1.021505376344086/1.2849462365591398; rounds (PBA)=2.338709677419355;} priest #26: {team=any ; avg hp=-12.413978494623656 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5483870967741935; hits/misses (PBA)= 0.6881720430107527/0.3655913978494624; rounds (PBA)=1.053763440860215;} priest #17: {team=any ; avg hp=-13.327956989247312 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6559139784946235; hits/misses (PBA)= 0.7311827956989247/0.3225806451612903; rounds (PBA)=1.053763440860215;} zombie #8: {team=neutral evil ; avg hp=4.645161290322581 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048387096774194; hits/misses (PBA)= 1.032258064516129/1.2150537634408602; rounds (PBA)=2.3010752688172045;} zombie #36: {team=neutral evil ; avg hp=9.53763440860215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.306451612903226; hits/misses (PBA)= 1.10752688172043/1.3064516129032258; rounds (PBA)=2.467741935483871;} priest #34: {team=any ; avg hp=-11.365591397849462 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9946236559139785; hits/misses (PBA)= 0.8225806451612904/0.2903225806451613; rounds (PBA)=1.1129032258064515;} zombie #23: {team=neutral evil ; avg hp=8.155913978494624 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274193548387097; hits/misses (PBA)= 1.0698924731182795/1.3763440860215055; rounds (PBA)=2.4516129032258065;} priest #15: {team=any ; avg hp=-13.263440860215054 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8548387096774195; hits/misses (PBA)= 0.8279569892473119/0.2849462365591398; rounds (PBA)=1.1129032258064515;} zombie #35: {team=neutral evil ; avg hp=7.016129032258065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.344086021505376; hits/misses (PBA)= 1.0806451612903225/1.3978494623655915; rounds (PBA)=2.4946236559139785;} priest #35: {team=any ; avg hp=-11.682795698924732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7311827956989245; hits/misses (PBA)= 0.7419354838709677/0.34408602150537637; rounds (PBA)=1.086021505376344;} zombie #27: {team=neutral evil ; avg hp=6.747311827956989 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268817204301075; hits/misses (PBA)= 1.1129032258064515/1.2473118279569892; rounds (PBA)=2.4086021505376345;} priest #31: {team=any ; avg hp=-12.43010752688172 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8870967741935485; hits/misses (PBA)= 0.7741935483870968/0.2956989247311828; rounds (PBA)=1.0698924731182795;} zombie #24: {team=neutral evil ; avg hp=8.93010752688172 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.887096774193548; hits/misses (PBA)= 1.1559139784946237/1.3870967741935485; rounds (PBA)=2.5698924731182795;} zombie #11: {team=neutral evil ; avg hp=6.016129032258065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.252688172043011; hits/misses (PBA)= 1.1021505376344085/1.1397849462365592; rounds (PBA)=2.28494623655914;} zombie #13: {team=neutral evil ; avg hp=8.344086021505376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779569892473118; hits/misses (PBA)= 1.1290322580645162/1.3118279569892473; rounds (PBA)=2.4516129032258065;} adult green dragon: {team=any ; avg hp=-14.129032258064516 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.68279569892474; hits/misses (PBA)= 8.731182795698924/0.3978494623655914; rounds (PBA)=3.043010752688172;} zombie #6: {team=neutral evil ; avg hp=6.817204301075269 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758064516129032; hits/misses (PBA)= 1.1666666666666667/1.1989247311827957; rounds (PBA)=2.3870967741935485;} priest #3: {team=any ; avg hp=-11.844086021505376 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.78494623655914; hits/misses (PBA)= 0.7473118279569892/0.3064516129032258; rounds (PBA)=1.053763440860215;} priest #10: {team=any ; avg hp=-11.102150537634408 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.946236559139785; hits/misses (PBA)= 0.7365591397849462/0.3763440860215054; rounds (PBA)=1.1129032258064515;} tarrasque #4: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.5268817204301; hits/misses (PBA)= 16.865591397849464/0.8709677419354839; rounds (PBA)=3.6774193548387095;} priest #22: {team=any ; avg hp=-11.53225806451613 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6129032258064515; hits/misses (PBA)= 0.7150537634408602/0.3548387096774194; rounds (PBA)=1.0698924731182795;} priest #4: {team=any ; avg hp=-12.338709677419354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0053763440860215; hits/misses (PBA)= 0.7688172043010753/0.2956989247311828; rounds (PBA)=1.064516129032258;} priest #21: {team=any ; avg hp=-13.263440860215054 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8548387096774195; hits/misses (PBA)= 0.8064516129032258/0.2903225806451613; rounds (PBA)=1.096774193548387;} zombie #10: {team=neutral evil ; avg hp=6.698924731182796 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.956989247311828; hits/misses (PBA)= 1.0483870967741935/1.2258064516129032; rounds (PBA)=2.327956989247312;} priest #24: {team=any ; avg hp=-14.25268817204301 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.21505376344086; hits/misses (PBA)= 0.8010752688172043/0.27419354838709675; rounds (PBA)=1.075268817204301;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2285.22; crudely normalised: 0% > any = expected rounds to survive: 749.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 267; Sum of rounds: 1066; > Team neutral evil = winning battles: 266; perfect battles: 0; close-call battles: 266; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #25: {team=neutral evil ; avg hp=8.696629213483146 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127340823970037; hits/misses (PBA)= 1.0711610486891385/1.3707865168539326; rounds (PBA)=2.4681647940074907;} tarrasque #4: {team=neutral evil ; avg hp=673.4681647940075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 511.250936329588; hits/misses (PBA)= 16.59925093632959/0.8164794007490637; rounds (PBA)=3.614232209737828;} zombie #23: {team=neutral evil ; avg hp=8.089887640449438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.213483146067416; hits/misses (PBA)= 1.0823970037453183/1.3595505617977528; rounds (PBA)=2.460674157303371;} zombie #39: {team=neutral evil ; avg hp=5.561797752808989 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.198501872659176; hits/misses (PBA)= 1.048689138576779/1.243445692883895; rounds (PBA)=2.3146067415730336;} zombie #16: {team=neutral evil ; avg hp=8.243445692883896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.49438202247191; hits/misses (PBA)= 1.149812734082397/1.299625468164794; rounds (PBA)=2.4644194756554305;} priest #25: {team=any ; avg hp=-11.44943820224719 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8614232209737827; hits/misses (PBA)= 0.7565543071161048/0.31086142322097376; rounds (PBA)=1.0674157303370786;} tarrasque: {team=neutral evil ; avg hp=673.4681647940075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 513.8876404494382; hits/misses (PBA)= 16.801498127340825/0.8689138576779026; rounds (PBA)=3.6254681647940075;} zombie #7: {team=neutral evil ; avg hp=6.760299625468165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543071161048689; hits/misses (PBA)= 1.1573033707865168/1.250936329588015; rounds (PBA)=2.4269662921348316;} priest #4: {team=any ; avg hp=-11.861423220973784 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764044943820225; hits/misses (PBA)= 0.7565543071161048/0.27715355805243447; rounds (PBA)=1.0337078651685394;} priest #27: {team=any ; avg hp=-11.704119850187267 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7602996254681647; hits/misses (PBA)= 0.7865168539325843/0.27340823970037453; rounds (PBA)=1.0599250936329587;} priest #33: {team=any ; avg hp=-13.329588014981274 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6179775280898876; hits/misses (PBA)= 0.6891385767790262/0.31835205992509363; rounds (PBA)=1.0074906367041199;} zombie #27: {team=neutral evil ; avg hp=7.943820224719101 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.50187265917603; hits/misses (PBA)= 1.1573033707865168/1.205992509363296; rounds (PBA)=2.3820224719101124;} priest #34: {team=any ; avg hp=-12.378277153558052 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.161048689138577; hits/misses (PBA)= 0.7865168539325843/0.25842696629213485; rounds (PBA)=1.0449438202247192;} zombie #28: {team=neutral evil ; avg hp=6.164794007490637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.235955056179775; hits/misses (PBA)= 1.0786516853932584/1.1947565543071161; rounds (PBA)=2.3183520599250937;} zombie #10: {team=neutral evil ; avg hp=7.588014981273409 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.415730337078652; hits/misses (PBA)= 1.0861423220973783/1.2621722846441947; rounds (PBA)=2.404494382022472;} zombie #21: {team=neutral evil ; avg hp=8.318352059925093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.329588014981273; hits/misses (PBA)= 1.0786516853932584/1.3333333333333333; rounds (PBA)=2.4269662921348316;} adult red dragon: {team=any ; avg hp=-15.258426966292134 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.85767790262173; hits/misses (PBA)= 9.767790262172285/0.5131086142322098; rounds (PBA)=3.4269662921348316;} adult black dragon: {team=any ; avg hp=-13.595505617977528 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.83895131086142; hits/misses (PBA)= 7.157303370786517/0.4044943820224719; rounds (PBA)=2.5205992509363297;} priest #10: {team=any ; avg hp=-12.00374531835206 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6591760299625467; hits/misses (PBA)= 0.7528089887640449/0.27715355805243447; rounds (PBA)=1.0299625468164795;} priest #2: {team=any ; avg hp=-13.985018726591761 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.932584269662921; hits/misses (PBA)= 0.8277153558052435/0.24719101123595505; rounds (PBA)=1.0749063670411985;} priest #6: {team=any ; avg hp=-11.674157303370787 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.831460674157303; hits/misses (PBA)= 0.7827715355805244/0.2808988764044944; rounds (PBA)=1.0636704119850187;} zombie #4: {team=neutral evil ; avg hp=5.284644194756554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921348314606742; hits/misses (PBA)= 1.0337078651685394/1.202247191011236; rounds (PBA)=2.2771535580524342;} priest #22: {team=any ; avg hp=-12.161048689138577 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9887640449438204; hits/misses (PBA)= 0.7715355805243446/0.3146067415730337; rounds (PBA)=1.0861423220973783;} priest #19: {team=any ; avg hp=-12.797752808988765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8202247191011236; hits/misses (PBA)= 0.7378277153558053/0.299625468164794; rounds (PBA)=1.0374531835205993;} priest #23: {team=any ; avg hp=-10.41947565543071 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8127340823970037; hits/misses (PBA)= 0.7602996254681648/0.24719101123595505; rounds (PBA)=1.0074906367041199;} zombie #40: {team=neutral evil ; avg hp=5.6367041198501875 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112359550561798; hits/misses (PBA)= 1.0674157303370786/1.247191011235955; rounds (PBA)=2.348314606741573;} priest #31: {team=any ; avg hp=-11.779026217228465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.808988764044944; hits/misses (PBA)= 0.7565543071161048/0.3258426966292135; rounds (PBA)=1.0823970037453183;} adult brass dragon: {team=any ; avg hp=-16.872659176029963 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.28464419475655; hits/misses (PBA)= 6.745318352059925/0.36704119850187267; rounds (PBA)=2.3707865168539324;} priest #29: {team=any ; avg hp=-12.737827715355806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.700374531835206; hits/misses (PBA)= 0.7640449438202247/0.2846441947565543; rounds (PBA)=1.048689138576779;} priest #32: {team=any ; avg hp=-12.228464419475655 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9250936329588013; hits/misses (PBA)= 0.7640449438202247/0.299625468164794; rounds (PBA)=1.0636704119850187;} priest #11: {team=any ; avg hp=-12.621722846441948 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9737827715355807; hits/misses (PBA)= 0.8089887640449438/0.24344569288389514; rounds (PBA)=1.0524344569288389;} zombie #15: {team=neutral evil ; avg hp=7.662921348314606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4344569288389515; hits/misses (PBA)= 1.0711610486891385/1.2546816479400749; rounds (PBA)=2.348314606741573;} zombie #3: {team=neutral evil ; avg hp=7.48314606741573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3745318352059925; hits/misses (PBA)= 1.097378277153558/1.3220973782771535; rounds (PBA)=2.4344569288389515;} adult green dragon: {team=any ; avg hp=-15.99250936329588 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.16104868913858; hits/misses (PBA)= 8.50561797752809/0.5280898876404494; rounds (PBA)=3.0112359550561796;} zombie #9: {team=neutral evil ; avg hp=7.202247191011236 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.520599250936329; hits/misses (PBA)= 1.1161048689138577/1.243445692883895; rounds (PBA)=2.3820224719101124;} priest #15: {team=any ; avg hp=-13.191011235955056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.647940074906367; hits/misses (PBA)= 0.7303370786516854/0.30337078651685395; rounds (PBA)=1.0337078651685394;} priest #3: {team=any ; avg hp=-12.041198501872659 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.940074906367041; hits/misses (PBA)= 0.8014981273408239/0.25842696629213485; rounds (PBA)=1.0599250936329587;} zombie #14: {team=neutral evil ; avg hp=6.415730337078652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.164794007490637; hits/misses (PBA)= 1.0524344569288389/1.2247191011235956; rounds (PBA)=2.3071161048689137;} zombie #36: {team=neutral evil ; avg hp=7.067415730337078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02621722846442; hits/misses (PBA)= 1.0674157303370786/1.250936329588015; rounds (PBA)=2.348314606741573;} priest #26: {team=any ; avg hp=-12.265917602996256 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6217228464419478; hits/misses (PBA)= 0.7116104868913857/0.32209737827715357; rounds (PBA)=1.0337078651685394;} zombie: {team=neutral evil ; avg hp=7.47565543071161 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599250936329588; hits/misses (PBA)= 1.1760299625468165/1.142322097378277; rounds (PBA)=2.344569288389513;} zombie #31: {team=neutral evil ; avg hp=8.02621722846442 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.677902621722846; hits/misses (PBA)= 1.2172284644194757/1.2172284644194757; rounds (PBA)=2.453183520599251;} priest #24: {team=any ; avg hp=-11.50187265917603 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99250936329588; hits/misses (PBA)= 0.8014981273408239/0.25842696629213485; rounds (PBA)=1.0599250936329587;} zombie #8: {team=neutral evil ; avg hp=6.734082397003745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.962546816479401; hits/misses (PBA)= 1.0224719101123596/1.3632958801498127; rounds (PBA)=2.400749063670412;} zombie #30: {team=neutral evil ; avg hp=7.764044943820225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.947565543071161; hits/misses (PBA)= 1.0299625468164795/1.3970037453183521; rounds (PBA)=2.4419475655430714;} priest #21: {team=any ; avg hp=-11.47191011235955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.209737827715356; hits/misses (PBA)= 0.8239700374531835/0.2546816479400749; rounds (PBA)=1.0786516853932584;} zombie #37: {team=neutral evil ; avg hp=6.520599250936329 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.52434456928839; hits/misses (PBA)= 1.1348314606741574/1.2134831460674158; rounds (PBA)=2.3745318352059925;} zombie #38: {team=neutral evil ; avg hp=7.217228464419476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.453183520599251; hits/misses (PBA)= 1.1161048689138577/1.1910112359550562; rounds (PBA)=2.337078651685393;} zombie #17: {team=neutral evil ; avg hp=7.284644194756554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921348314606742; hits/misses (PBA)= 1.0074906367041199/1.2621722846441947; rounds (PBA)=2.303370786516854;} zombie #35: {team=neutral evil ; avg hp=8.49063670411985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.955056179775281; hits/misses (PBA)= 1.1797752808988764/1.2883895131086143; rounds (PBA)=2.4756554307116105;} zombie #24: {team=neutral evil ; avg hp=7.277153558052435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.771535580524344; hits/misses (PBA)= 1.1797752808988764/1.198501872659176; rounds (PBA)=2.4082397003745317;} priest #5: {team=any ; avg hp=-12.273408239700375 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9812734082397006; hits/misses (PBA)= 0.7602996254681648/0.3146067415730337; rounds (PBA)=1.0749063670411985;} priest #18: {team=any ; avg hp=-12.846441947565543 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.850187265917603; hits/misses (PBA)= 0.7415730337078652/0.299625468164794; rounds (PBA)=1.0411985018726593;} zombie #22: {team=neutral evil ; avg hp=6.299625468164794 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.01498127340824; hits/misses (PBA)= 1.0711610486891385/1.2247191011235956; rounds (PBA)=2.3220973782771535;} priest #12: {team=any ; avg hp=-13.142322097378278 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.865168539325843; hits/misses (PBA)= 0.7378277153558053/0.2958801498127341; rounds (PBA)=1.0337078651685394;} zombie #6: {team=neutral evil ; avg hp=6.722846441947565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.329588014981273; hits/misses (PBA)= 1.1123595505617978/1.2097378277153559; rounds (PBA)=2.363295880149813;} zombie #19: {team=neutral evil ; avg hp=7.205992509363296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.007490636704119; hits/misses (PBA)= 1.1647940074906367/1.2397003745318351; rounds (PBA)=2.4157303370786516;} zombie #13: {team=neutral evil ; avg hp=8.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.629213483146067; hits/misses (PBA)= 1.1310861423220975/1.2621722846441947; rounds (PBA)=2.4157303370786516;} priest #16: {team=any ; avg hp=-14.149812734082397 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6816479400749063; hits/misses (PBA)= 0.7228464419475655/0.31835205992509363; rounds (PBA)=1.0411985018726593;} zombie #26: {team=neutral evil ; avg hp=7.033707865168539 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.535580524344569; hits/misses (PBA)= 1.1198501872659177/1.250936329588015; rounds (PBA)=2.397003745318352;} tarrasque #3: {team=neutral evil ; avg hp=673.4681647940075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 509.812734082397; hits/misses (PBA)= 16.56179775280899/0.8726591760299626; rounds (PBA)=3.6217228464419478;} priest #35: {team=any ; avg hp=-13.49438202247191 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0711610486891385; hits/misses (PBA)= 0.8052434456928839/0.2546816479400749; rounds (PBA)=1.0599250936329587;} priest #7: {team=any ; avg hp=-12.157303370786517 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9850187265917603; hits/misses (PBA)= 0.8314606741573034/0.27340823970037453; rounds (PBA)=1.104868913857678;} priest #13: {team=any ; avg hp=-12.059925093632959 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.108614232209738; hits/misses (PBA)= 0.8352059925093633/0.21348314606741572; rounds (PBA)=1.048689138576779;} priest #8: {team=any ; avg hp=-12.093632958801498 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9887640449438204; hits/misses (PBA)= 0.7940074906367042/0.25842696629213485; rounds (PBA)=1.0524344569288389;} priest #30: {team=any ; avg hp=-11.797752808988765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9625468164794007; hits/misses (PBA)= 0.7715355805243446/0.27340823970037453; rounds (PBA)=1.0449438202247192;} zombie #32: {team=neutral evil ; avg hp=6.887640449438202 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112359550561798; hits/misses (PBA)= 1.0599250936329587/1.2808988764044944; rounds (PBA)=2.363295880149813;} zombie #20: {team=neutral evil ; avg hp=7.580524344569288 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.164794007490637; hits/misses (PBA)= 1.0374531835205993/1.2808988764044944; rounds (PBA)=2.352059925093633;} priest #20: {team=any ; avg hp=-11.955056179775282 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8277153558052435; hits/misses (PBA)= 0.7415730337078652/0.32209737827715357; rounds (PBA)=1.0636704119850187;} zombie #5: {team=neutral evil ; avg hp=5.543071161048689 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340823970037453; hits/misses (PBA)= 1.0936329588014981/1.1760299625468165; rounds (PBA)=2.3220973782771535;} zombie #12: {team=neutral evil ; avg hp=6.194756554307116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191011235955056; hits/misses (PBA)= 1.0599250936329587/1.2621722846441947; rounds (PBA)=2.355805243445693;} priest: {team=any ; avg hp=-11.355805243445692 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.808988764044944; hits/misses (PBA)= 0.7228464419475655/0.32209737827715357; rounds (PBA)=1.0449438202247192;} zombie #29: {team=neutral evil ; avg hp=6.3632958801498125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.722846441947565; hits/misses (PBA)= 1.0187265917602997/1.3146067415730338; rounds (PBA)=2.352059925093633;} zombie #18: {team=neutral evil ; avg hp=5.295880149812734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0411985018726595; hits/misses (PBA)= 1.0262172284644195/1.2209737827715357; rounds (PBA)=2.2771535580524342;} zombie #34: {team=neutral evil ; avg hp=6.98501872659176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1610486891385765; hits/misses (PBA)= 1.0599250936329587/1.3183520599250935; rounds (PBA)=2.400749063670412;} priest #28: {team=any ; avg hp=-12.404494382022472 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730337078651685; hits/misses (PBA)= 0.7528089887640449/0.299625468164794; rounds (PBA)=1.0524344569288389;} priest #9: {team=any ; avg hp=-12.936329588014981 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8689138576779025; hits/misses (PBA)= 0.7640449438202247/0.2958801498127341; rounds (PBA)=1.0599250936329587;} zombie #33: {team=neutral evil ; avg hp=7.052434456928839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.561797752808989; hits/misses (PBA)= 1.1647940074906367/1.2397003745318351; rounds (PBA)=2.4419475655430714;} zombie #2: {team=neutral evil ; avg hp=6.880149812734082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.846441947565543; hits/misses (PBA)= 1.1685393258426966/1.250936329588015; rounds (PBA)=2.4307116104868913;} priest #14: {team=any ; avg hp=-11.44569288389513 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1198501872659175; hits/misses (PBA)= 0.7827715355805244/0.27715355805243447; rounds (PBA)=1.0599250936329587;} priest #17: {team=any ; avg hp=-12.123595505617978 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7228464419475658; hits/misses (PBA)= 0.7565543071161048/0.2883895131086142; rounds (PBA)=1.0449438202247192;} zombie #11: {team=neutral evil ; avg hp=7.438202247191011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.352059925093633; hits/misses (PBA)= 1.0636704119850187/1.2322097378277153; rounds (PBA)=2.3258426966292136;} tarrasque #2: {team=neutral evil ; avg hp=673.4681647940075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 512.3071161048689; hits/misses (PBA)= 16.59925093632959/0.9288389513108615; rounds (PBA)=3.636704119850187;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2285.22; crudely normalised: 0% > any = expected rounds to survive: 749.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 339; Sum of rounds: 1359; neutral evil : 0.07 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 339; perfect battles: 0; close-call battles: 339; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #34: {team=neutral evil ; avg hp=6.327433628318584 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224188790560472; hits/misses (PBA)= 1.0943952802359882/1.238938053097345; rounds (PBA)=2.353982300884956;} priest #20: {team=any ; avg hp=-12.587020648967552 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5486725663716814; hits/misses (PBA)= 0.6991150442477876/0.2713864306784661; rounds (PBA)=0.9705014749262537;} priest #16: {team=any ; avg hp=-11.572271386430678 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8525073746312684; hits/misses (PBA)= 0.7197640117994101/0.3392330383480826; rounds (PBA)=1.0589970501474926;} priest #14: {team=any ; avg hp=-12.40117994100295 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7610619469026547; hits/misses (PBA)= 0.7522123893805309/0.2949852507374631; rounds (PBA)=1.047197640117994;} priest #5: {team=any ; avg hp=-11.100294985250738 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.752212389380531; hits/misses (PBA)= 0.7286135693215339/0.2713864306784661; rounds (PBA)=1.0;} priest #28: {team=any ; avg hp=-12.669616519174042 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8672566371681416; hits/misses (PBA)= 0.7374631268436578/0.31268436578171094; rounds (PBA)=1.0501474926253687;} zombie #24: {team=neutral evil ; avg hp=7.147492625368732 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.247787610619469; hits/misses (PBA)= 1.0442477876106195/1.238938053097345; rounds (PBA)=2.297935103244838;} zombie #21: {team=neutral evil ; avg hp=7.200589970501475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.342182890855457; hits/misses (PBA)= 1.0943952802359882/1.2536873156342183; rounds (PBA)=2.3569321533923304;} zombie #10: {team=neutral evil ; avg hp=7.958702064896755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.04424778761062; hits/misses (PBA)= 1.0530973451327434/1.3864306784660767; rounds (PBA)=2.466076696165192;} zombie #3: {team=neutral evil ; avg hp=8.71386430678466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.40117994100295; hits/misses (PBA)= 1.1091445427728615/1.3480825958702065; rounds (PBA)=2.47787610619469;} zombie #25: {team=neutral evil ; avg hp=7.890855457227139 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.566371681415929; hits/misses (PBA)= 1.1563421828908556/1.3392330383480826; rounds (PBA)=2.5162241887905603;} zombie #8: {team=neutral evil ; avg hp=7.404129793510324 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041297935103245; hits/misses (PBA)= 1.0383480825958702/1.3185840707964602; rounds (PBA)=2.398230088495575;} priest #11: {team=any ; avg hp=-13.141592920353983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7876106194690267; hits/misses (PBA)= 0.7374631268436578/0.26253687315634217; rounds (PBA)=1.0;} zombie #40: {team=neutral evil ; avg hp=6.707964601769912 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150442477876106; hits/misses (PBA)= 1.079646017699115/1.294985250737463; rounds (PBA)=2.392330383480826;} priest #13: {team=any ; avg hp=-11.766961651917404 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746312684365782; hits/misses (PBA)= 0.7345132743362832/0.2890855457227139; rounds (PBA)=1.0235988200589972;} adult red dragon: {team=any ; avg hp=-15.32448377581121 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.7433628318584; hits/misses (PBA)= 9.955752212389381/0.5752212389380531; rounds (PBA)=3.510324483775811;} priest #21: {team=any ; avg hp=-12.87905604719764 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7315634218289087; hits/misses (PBA)= 0.775811209439528/0.2890855457227139; rounds (PBA)=1.064896755162242;} priest #17: {team=any ; avg hp=-11.100294985250738 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9705014749262535; hits/misses (PBA)= 0.7817109144542773/0.24778761061946902; rounds (PBA)=1.0294985250737463;} adult green dragon: {team=any ; avg hp=-15.306784660766962 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.69616519174042; hits/misses (PBA)= 8.607669616519175/0.41887905604719766; rounds (PBA)=3.0088495575221237;} zombie #20: {team=neutral evil ; avg hp=6.407079646017699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.707964601769912; hits/misses (PBA)= 1.1445427728613569/1.176991150442478; rounds (PBA)=2.3480825958702063;} priest #18: {team=any ; avg hp=-12.519174041297935 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.781710914454277; hits/misses (PBA)= 0.7315634218289085/0.2920353982300885; rounds (PBA)=1.0235988200589972;} zombie #35: {team=neutral evil ; avg hp=6.772861356932153 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.079646017699115; hits/misses (PBA)= 1.0294985250737463/1.2772861356932153; rounds (PBA)=2.336283185840708;} zombie #12: {team=neutral evil ; avg hp=7.457227138643068 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469026548672566; hits/misses (PBA)= 1.0943952802359882/1.2507374631268438; rounds (PBA)=2.3746312684365782;} priest #10: {team=any ; avg hp=-11.970501474926253 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7050147492625367; hits/misses (PBA)= 0.7492625368731564/0.30383480825958703; rounds (PBA)=1.0530973451327434;} zombie #31: {team=neutral evil ; avg hp=7.0855457227138645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.339233038348082; hits/misses (PBA)= 1.103244837758112/1.28023598820059; rounds (PBA)=2.410029498525074;} tarrasque #3: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 510.74041297935105; hits/misses (PBA)= 16.70206489675516/0.9026548672566371; rounds (PBA)=3.6548672566371683;} tarrasque: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 515.8259587020649; hits/misses (PBA)= 16.749262536873157/0.8200589970501475; rounds (PBA)=3.6135693215339235;} priest #6: {team=any ; avg hp=-12.769911504424778 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.96165191740413; hits/misses (PBA)= 0.7964601769911505/0.2536873156342183; rounds (PBA)=1.0501474926253687;} tarrasque #4: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 513.3274336283185; hits/misses (PBA)= 16.678466076696164/0.8436578171091446; rounds (PBA)=3.6194690265486726;} priest #24: {team=any ; avg hp=-12.601769911504425 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.994100294985251; hits/misses (PBA)= 0.7935103244837758/0.24778761061946902; rounds (PBA)=1.0412979351032448;} zombie #9: {team=neutral evil ; avg hp=6.9734513274336285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 1.0530973451327434/1.2654867256637168; rounds (PBA)=2.3510324483775813;} zombie #11: {team=neutral evil ; avg hp=6.389380530973451 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.539823008849558; hits/misses (PBA)= 1.1445427728613569/1.1445427728613569; rounds (PBA)=2.3185840707964602;} zombie #37: {team=neutral evil ; avg hp=8.52212389380531 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330383480825959; hits/misses (PBA)= 1.0943952802359882/1.3628318584070795; rounds (PBA)=2.4808259587020647;} zombie #29: {team=neutral evil ; avg hp=7.64306784660767 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.522123893805309; hits/misses (PBA)= 1.1238938053097345/1.2861356932153392; rounds (PBA)=2.4306784660766962;} zombie #15: {team=neutral evil ; avg hp=7.115044247787611 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.528023598820059; hits/misses (PBA)= 1.1238938053097345/1.1710914454277286; rounds (PBA)=2.336283185840708;} priest #29: {team=any ; avg hp=-13.368731563421829 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734513274336283; hits/misses (PBA)= 0.7610619469026548/0.26548672566371684; rounds (PBA)=1.0265486725663717;} priest #32: {team=any ; avg hp=-11.091445427728614 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7640117994100293; hits/misses (PBA)= 0.7699115044247787/0.25073746312684364; rounds (PBA)=1.0206489675516224;} priest #31: {team=any ; avg hp=-12.504424778761061 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.669616519174041; hits/misses (PBA)= 0.7168141592920354/0.3008849557522124; rounds (PBA)=1.0176991150442478;} zombie #39: {team=neutral evil ; avg hp=6.616519174041298 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410029498525073; hits/misses (PBA)= 1.1327433628318584/1.1327433628318584; rounds (PBA)=2.312684365781711;} priest #26: {team=any ; avg hp=-12.781710914454278 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8200589970501473; hits/misses (PBA)= 0.7787610619469026/0.2949852507374631; rounds (PBA)=1.0737463126843658;} priest: {team=any ; avg hp=-12.47787610619469 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9793510324483776; hits/misses (PBA)= 0.7433628318584071/0.30973451327433627; rounds (PBA)=1.0530973451327434;} zombie #6: {team=neutral evil ; avg hp=7.112094395280236 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 1.1238938053097345/1.2979351032448379; rounds (PBA)=2.448377581120944;} priest #12: {team=any ; avg hp=-11.864306784660767 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793510324483776; hits/misses (PBA)= 0.7699115044247787/0.30973451327433627; rounds (PBA)=1.079646017699115;} zombie #32: {team=neutral evil ; avg hp=7.321533923303835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.480825958702065; hits/misses (PBA)= 1.12094395280236/1.2831858407079646; rounds (PBA)=2.4454277286135695;} zombie #22: {team=neutral evil ; avg hp=6.321533923303835 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436578171091446; hits/misses (PBA)= 1.1061946902654867/1.2035398230088497; rounds (PBA)=2.330383480825959;} zombie #33: {team=neutral evil ; avg hp=7.3628318584070795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056047197640118; hits/misses (PBA)= 1.047197640117994/1.3274336283185841; rounds (PBA)=2.398230088495575;} zombie #18: {team=neutral evil ; avg hp=6.380530973451328 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3628318584070795; hits/misses (PBA)= 1.1504424778761062/1.182890855457227; rounds (PBA)=2.3480825958702063;} adult brass dragon: {team=any ; avg hp=-15.507374631268437 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.78466076696165; hits/misses (PBA)= 6.793510324483776/0.3392330383480826; rounds (PBA)=2.377581120943953;} zombie #27: {team=neutral evil ; avg hp=6.545722713864307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.407079646017699; hits/misses (PBA)= 1.1238938053097345/1.2064896755162242; rounds (PBA)=2.359882005899705;} zombie: {team=neutral evil ; avg hp=6.837758112094395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.734513274336283; hits/misses (PBA)= 1.0235988200589972/1.3126843657817109; rounds (PBA)=2.368731563421829;} zombie #23: {team=neutral evil ; avg hp=6.1946902654867255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.233038348082596; hits/misses (PBA)= 1.0855457227138643/1.289085545722714; rounds (PBA)=2.398230088495575;} zombie #36: {team=neutral evil ; avg hp=7.607669616519174 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.669616519174041; hits/misses (PBA)= 1.1474926253687316/1.2448377581120944; rounds (PBA)=2.4070796460176993;} priest #8: {team=any ; avg hp=-12.218289085545722 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7404129793510323; hits/misses (PBA)= 0.7109144542772862/0.31268436578171094; rounds (PBA)=1.0235988200589972;} zombie #5: {team=neutral evil ; avg hp=7.696165191740413 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2507374631268435; hits/misses (PBA)= 1.0884955752212389/1.3008849557522124; rounds (PBA)=2.4188790560471976;} priest #27: {team=any ; avg hp=-12.914454277286136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.799410029498525; hits/misses (PBA)= 0.7728613569321534/0.28023598820059; rounds (PBA)=1.0530973451327434;} priest #23: {team=any ; avg hp=-11.929203539823009 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8525073746312684; hits/misses (PBA)= 0.7551622418879056/0.27728613569321536; rounds (PBA)=1.0324483775811208;} priest #22: {team=any ; avg hp=-13.418879056047198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6991150442477876; hits/misses (PBA)= 0.7492625368731564/0.2743362831858407; rounds (PBA)=1.0235988200589972;} zombie #17: {team=neutral evil ; avg hp=6.112094395280236 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3628318584070795; hits/misses (PBA)= 1.1238938053097345/1.2271386430678466; rounds (PBA)=2.3893805309734515;} tarrasque #2: {team=neutral evil ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 515.4483775811209; hits/misses (PBA)= 16.83480825958702/0.8997050147492626; rounds (PBA)=3.672566371681416;} zombie #16: {team=neutral evil ; avg hp=6.348082595870206 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294985250737463; hits/misses (PBA)= 1.112094395280236/1.2920353982300885; rounds (PBA)=2.4424778761061945;} priest #9: {team=any ; avg hp=-11.15339233038348 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.737463126843658; hits/misses (PBA)= 0.7404129793510325/0.28023598820059; rounds (PBA)=1.0206489675516224;} priest #33: {team=any ; avg hp=-12.03834808259587 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7315634218289087; hits/misses (PBA)= 0.7374631268436578/0.30383480825958703; rounds (PBA)=1.0412979351032448;} priest #34: {team=any ; avg hp=-12.194690265486726 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.669616519174041; hits/misses (PBA)= 0.7197640117994101/0.29793510324483774; rounds (PBA)=1.0176991150442478;} zombie #2: {team=neutral evil ; avg hp=6.3097345132743365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1976401179941005; hits/misses (PBA)= 1.0589970501474926/1.2035398230088497; rounds (PBA)=2.2890855457227137;} priest #4: {team=any ; avg hp=-11.43952802359882 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784660766961652; hits/misses (PBA)= 0.7581120943952803/0.2713864306784661; rounds (PBA)=1.0294985250737463;} priest #30: {team=any ; avg hp=-12.398230088495575 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.702064896755162; hits/misses (PBA)= 0.7374631268436578/0.2920353982300885; rounds (PBA)=1.0294985250737463;} priest #7: {team=any ; avg hp=-12.129793510324484 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.831858407079646; hits/misses (PBA)= 0.7433628318584071/0.2831858407079646; rounds (PBA)=1.0265486725663717;} zombie #38: {team=neutral evil ; avg hp=8.572271386430678 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.277286135693215; hits/misses (PBA)= 1.0707964601769913/1.368731563421829; rounds (PBA)=2.466076696165192;} priest #15: {team=any ; avg hp=-12.047197640117995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746312684365782; hits/misses (PBA)= 0.7522123893805309/0.2831858407079646; rounds (PBA)=1.0353982300884956;} zombie #13: {team=neutral evil ; avg hp=6.941002949852507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893805309734513; hits/misses (PBA)= 1.0324483775811208/1.3097345132743363; rounds (PBA)=2.359882005899705;} zombie #14: {team=neutral evil ; avg hp=6.40117994100295 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.256637168141593; hits/misses (PBA)= 1.0914454277286136/1.224188790560472; rounds (PBA)=2.3392330383480826;} adult black dragon: {team=any ; avg hp=-14.811209439528023 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.16814159292035; hits/misses (PBA)= 7.31858407079646/0.40707964601769914; rounds (PBA)=2.575221238938053;} zombie #7: {team=neutral evil ; avg hp=7.628318584070796 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.528023598820059; hits/misses (PBA)= 1.1445427728613569/1.224188790560472; rounds (PBA)=2.4011799410029497;} priest #25: {team=any ; avg hp=-12.283185840707965 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784660766961652; hits/misses (PBA)= 0.7876106194690266/0.2890855457227139; rounds (PBA)=1.0766961651917404;} zombie #4: {team=neutral evil ; avg hp=6.943952802359882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23598820058997; hits/misses (PBA)= 1.0737463126843658/1.224188790560472; rounds (PBA)=2.327433628318584;} priest #2: {team=any ; avg hp=-12.386430678466077 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734513274336283; hits/misses (PBA)= 0.7581120943952803/0.28023598820059; rounds (PBA)=1.0383480825958702;} priest #35: {team=any ; avg hp=-11.182890855457227 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8200589970501473; hits/misses (PBA)= 0.7522123893805309/0.30383480825958703; rounds (PBA)=1.056047197640118;} zombie #28: {team=neutral evil ; avg hp=6.7463126843657815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.707964601769912; hits/misses (PBA)= 1.0943952802359882/1.2625368731563422; rounds (PBA)=2.3805309734513274;} priest #3: {team=any ; avg hp=-11.985250737463128 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.690265486725664; hits/misses (PBA)= 0.7168141592920354/0.3303834808259587; rounds (PBA)=1.047197640117994;} zombie #19: {team=neutral evil ; avg hp=7.610619469026549 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410029498525073; hits/misses (PBA)= 1.0766961651917404/1.2743362831858407; rounds (PBA)=2.3716814159292037;} zombie #30: {team=neutral evil ; avg hp=7.687315634218289 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.563421828908554; hits/misses (PBA)= 1.126843657817109/1.3156342182890854; rounds (PBA)=2.471976401179941;} priest #19: {team=any ; avg hp=-11.955752212389381 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.814159292035398; hits/misses (PBA)= 0.7817109144542773/0.23893805309734514; rounds (PBA)=1.0206489675516224;} zombie #26: {team=neutral evil ; avg hp=6.852507374631268 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.513274336283186; hits/misses (PBA)= 1.1150442477876106/1.2094395280235988; rounds (PBA)=2.3628318584070795;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1262.38; crudely normalised: 0% > any = expected rounds to survive: 454.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 703; Sum of rounds: 3535; > Team neutral evil = winning battles: 702; perfect battles: 0; close-call battles: 702; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=8.557610241820768 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.795163584637269; hits/misses (PBA)= 1.608819345661451/1.5362731152204836; rounds (PBA)=3.1522048364153625;} priest #17: {team=any ; avg hp=-11.34566145092461 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.563300142247511; hits/misses (PBA)= 1.5021337126600285/0.46088193456614507; rounds (PBA)=1.9928876244665719;} tarrasque #2: {team=neutral evil ; avg hp=675.0384068278805 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 666.3357041251778; hits/misses (PBA)= 21.783783783783782/1.1294452347083925; rounds (PBA)=4.813655761024182;} zombie #15: {team=neutral evil ; avg hp=10.115220483641536 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.135135135135135; hits/misses (PBA)= 1.678520625889047/1.6216216216216217; rounds (PBA)=3.3015647226173543;} priest #12: {team=any ; avg hp=-12.497866287339972 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.611664295874823; hits/misses (PBA)= 1.4551920341394025/0.48933143669985774; rounds (PBA)=1.9701280227596016;} priest #21: {team=any ; avg hp=-11.438122332859175 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.431009957325747; hits/misses (PBA)= 1.4352773826458036/0.47368421052631576; rounds (PBA)=1.9317211948790896;} zombie #7: {team=neutral evil ; avg hp=10.105263157894736 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.817923186344239; hits/misses (PBA)= 1.6230440967283073/1.678520625889047; rounds (PBA)=3.3072546230440967;} priest #8: {team=any ; avg hp=-11.357041251778094 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146514935988621; hits/misses (PBA)= 1.4054054054054055/0.5120910384068279; rounds (PBA)=1.9473684210526316;} zombie #29: {team=neutral evil ; avg hp=9.435277382645804 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.413940256045519; hits/misses (PBA)= 1.5846372688477952/1.67425320056899; rounds (PBA)=3.2617354196301567;} zombie #2: {team=neutral evil ; avg hp=8.812233285917497 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5064011379800855; hits/misses (PBA)= 1.5533428165007113/1.5860597439544808; rounds (PBA)=3.1450924608819344;} zombie #17: {team=neutral evil ; avg hp=9.953058321479373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.852062588904694; hits/misses (PBA)= 1.6642958748221905/1.6614509246088194; rounds (PBA)=3.328591749644381;} priest #10: {team=any ; avg hp=-11.566145092460882 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48221906116643; hits/misses (PBA)= 1.476529160739687/0.44950213371266; rounds (PBA)=1.9672830725462305;} priest #30: {team=any ; avg hp=-11.681365576102419 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.623044096728307; hits/misses (PBA)= 1.4879089615931722/0.5149359886201992; rounds (PBA)=2.0312944523470837;} adult black dragon: {team=any ; avg hp=-15.120910384068278 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.31721194879088; hits/misses (PBA)= 12.682788051209103/0.5974395448079659; rounds (PBA)=4.42674253200569;} zombie #23: {team=neutral evil ; avg hp=10.216216216216216 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.112375533428166; hits/misses (PBA)= 1.728307254623044/1.604551920341394; rounds (PBA)=3.339971550497866;} zombie #14: {team=neutral evil ; avg hp=9.277382645803698 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.854907539118066; hits/misses (PBA)= 1.6244665718349929/1.6287339971550499; rounds (PBA)=3.256045519203414;} zombie #24: {team=neutral evil ; avg hp=9.773826458036984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.816500711237554; hits/misses (PBA)= 1.6031294452347085/1.6287339971550499; rounds (PBA)=3.2375533428165006;} priest #18: {team=any ; avg hp=-12.418207681365576 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.587482219061166; hits/misses (PBA)= 1.503556187766714/0.4438122332859175; rounds (PBA)=1.9786628733997156;} zombie #22: {team=neutral evil ; avg hp=9.61593172119488 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.984352773826458; hits/misses (PBA)= 1.6571834992887624/1.631578947368421; rounds (PBA)=3.3015647226173543;} priest #31: {team=any ; avg hp=-11.789473684210526 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.530583214793741; hits/misses (PBA)= 1.4850640113798008/0.4822190611664296; rounds (PBA)=1.9914651493598863;} priest #26: {team=any ; avg hp=-11.318634423897581 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.44950213371266; hits/misses (PBA)= 1.4623044096728308/0.48933143669985774; rounds (PBA)=1.9715504978662874;} zombie: {team=neutral evil ; avg hp=9.714082503556188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907539118065434; hits/misses (PBA)= 1.6145092460881934/1.669985775248933; rounds (PBA)=3.2887624466571834;} priest #25: {team=any ; avg hp=-11.149359886201992 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725462304409673; hits/misses (PBA)= 1.4679943100995732/0.4623044096728307; rounds (PBA)=1.9559032716927454;} tarrasque: {team=neutral evil ; avg hp=675.0384068278805 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 664.2517780938833; hits/misses (PBA)= 21.678520625889046/1.139402560455192; rounds (PBA)=4.796586059743954;} zombie #18: {team=neutral evil ; avg hp=8.281650071123755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.22475106685633; hits/misses (PBA)= 1.5476529160739687/1.6102418207681366; rounds (PBA)=3.1607396870554765;} zombie #25: {team=neutral evil ; avg hp=8.950213371266003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.916073968705548; hits/misses (PBA)= 1.6529160739687057/1.5803698435277382; rounds (PBA)=3.244665718349929;} priest #23: {team=any ; avg hp=-12.308677098150783 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.273115220483642; hits/misses (PBA)= 1.4466571834992887/0.4395448079658606; rounds (PBA)=1.914651493598862;} priest #2: {team=any ; avg hp=-12.128022759601707 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.634423897581792; hits/misses (PBA)= 1.4978662873399715/0.4423897581792319; rounds (PBA)=1.972972972972973;} zombie #4: {team=neutral evil ; avg hp=8.45945945945946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.337126600284495; hits/misses (PBA)= 1.530583214793741/1.6443812233285917; rounds (PBA)=3.177809388335704;} zombie #20: {team=neutral evil ; avg hp=9.640113798008535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541963015647227; hits/misses (PBA)= 1.6017069701280227/1.6543385490753912; rounds (PBA)=3.260312944523471;} priest #11: {team=any ; avg hp=-12.061166429587482 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3328591749644385; hits/misses (PBA)= 1.4566145092460883/0.5007112375533428; rounds (PBA)=1.972972972972973;} priest #33: {team=any ; avg hp=-12.095305832147938 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301564722617354; hits/misses (PBA)= 1.4366998577524894/0.46372688477951635; rounds (PBA)=1.9231863442389758;} priest #32: {team=any ; avg hp=-11.93172119487909 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278805120910384; hits/misses (PBA)= 1.422475106685633/0.5064011379800853; rounds (PBA)=1.9587482219061167;} priest #4: {team=any ; avg hp=-11.38406827880512 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.341394025604552; hits/misses (PBA)= 1.4210526315789473/0.5320056899004267; rounds (PBA)=1.9800853485064012;} zombie #10: {team=neutral evil ; avg hp=9.526315789473685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988620199146515; hits/misses (PBA)= 1.627311522048364/1.6330014224751066; rounds (PBA)=3.266002844950213;} priest #6: {team=any ; avg hp=-12.069701280227596 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364153627311522; hits/misses (PBA)= 1.438122332859175/0.5049786628733998; rounds (PBA)=1.9786628733997156;} priest #15: {team=any ; avg hp=-11.408250355618776 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375533428165007; hits/misses (PBA)= 1.4253200568990043/0.4950213371266003; rounds (PBA)=1.941678520625889;} zombie #13: {team=neutral evil ; avg hp=9.668563300142248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.024182076813656; hits/misses (PBA)= 1.6884779516358464/1.6927453769559033; rounds (PBA)=3.3826458036984355;} zombie #12: {team=neutral evil ; avg hp=9.470839260312944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.001422475106686; hits/misses (PBA)= 1.6571834992887624/1.5832147937411096; rounds (PBA)=3.244665718349929;} priest #19: {team=any ; avg hp=-11.261735419630156 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.429587482219061; hits/misses (PBA)= 1.42674253200569/0.48933143669985774; rounds (PBA)=1.9445234708392602;} zombie #11: {team=neutral evil ; avg hp=8.837837837837839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689900426742532; hits/misses (PBA)= 1.597439544807966/1.6657183499288764; rounds (PBA)=3.267425320056899;} priest #29: {team=any ; avg hp=-11.709815078236131 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251778093883357; hits/misses (PBA)= 1.411095305832148/0.5049786628733998; rounds (PBA)=1.941678520625889;} zombie #6: {team=neutral evil ; avg hp=9.278805120910384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.549075391180654; hits/misses (PBA)= 1.5633001422475106/1.6443812233285917; rounds (PBA)=3.213371266002845;} zombie #30: {team=neutral evil ; avg hp=9.735419630156473 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.041251778093883; hits/misses (PBA)= 1.658605974395448/1.600284495021337; rounds (PBA)=3.2617354196301567;} priest #14: {team=any ; avg hp=-11.02275960170697 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149359886201991; hits/misses (PBA)= 1.3926031294452348/0.5248933143669986; rounds (PBA)=1.9402560455192035;} priest #7: {team=any ; avg hp=-11.647226173541963 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.473684210526316; hits/misses (PBA)= 1.4779516358463727/0.4793741109530583; rounds (PBA)=1.9701280227596016;} priest #5: {team=any ; avg hp=-11.167852062588905 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.398293029871978; hits/misses (PBA)= 1.4253200568990043/0.5135135135135135; rounds (PBA)=1.9672830725462305;} zombie #9: {team=neutral evil ; avg hp=9.42674253200569 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.907539118065434; hits/misses (PBA)= 1.6301564722617354/1.627311522048364; rounds (PBA)=3.266002844950213;} zombie #3: {team=neutral evil ; avg hp=9.321479374110954 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.881934566145093; hits/misses (PBA)= 1.6230440967283073/1.6230440967283073; rounds (PBA)=3.2532005689900427;} zombie #19: {team=neutral evil ; avg hp=9.73968705547653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.751066856330014; hits/misses (PBA)= 1.5817923186344238/1.6770981507823612; rounds (PBA)=3.260312944523471;} priest: {team=any ; avg hp=-12.176386913229019 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.480796586059744; hits/misses (PBA)= 1.4637268847795164/0.4779516358463727; rounds (PBA)=1.9672830725462305;} zombie #16: {team=neutral evil ; avg hp=9.157894736842104 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.846372688477952; hits/misses (PBA)= 1.5988620199146515/1.6543385490753912; rounds (PBA)=3.258890469416785;} priest #9: {team=any ; avg hp=-11.953058321479373 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.547652916073969; hits/misses (PBA)= 1.4850640113798008/0.45519203413940257; rounds (PBA)=1.9672830725462305;} zombie #8: {team=neutral evil ; avg hp=9.817923186344238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.288762446657184; hits/misses (PBA)= 1.701280227596017/1.6287339971550499; rounds (PBA)=3.337126600284495;} zombie #26: {team=neutral evil ; avg hp=9.183499288762446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.887624466571835; hits/misses (PBA)= 1.5860597439544808/1.6500711237553343; rounds (PBA)=3.2375533428165006;} priest #13: {team=any ; avg hp=-11.917496443812233 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.644381223328592; hits/misses (PBA)= 1.5120910384068278/0.45092460881934565; rounds (PBA)=1.995732574679943;} priest #3: {team=any ; avg hp=-12.007112375533428 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351351351351352; hits/misses (PBA)= 1.4509246088193457/0.49644381223328593; rounds (PBA)=1.968705547652916;} priest #24: {team=any ; avg hp=-11.574679943100996 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.311522048364154; hits/misses (PBA)= 1.4310099573257469/0.4480796586059744; rounds (PBA)=1.9217638691322902;} priest #20: {team=any ; avg hp=-11.76529160739687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.795163584637269; hits/misses (PBA)= 1.5206258890469417/0.47083926031294454; rounds (PBA)=2.0056899004267423;} zombie #27: {team=neutral evil ; avg hp=9.098150782361309 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988620199146515; hits/misses (PBA)= 1.6415362731152205/1.6116642958748222; rounds (PBA)=3.260312944523471;} zombie #28: {team=neutral evil ; avg hp=9.061166429587482 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.913229018492176; hits/misses (PBA)= 1.6386913229018492/1.561877667140825; rounds (PBA)=3.206258890469417;} priest #28: {team=any ; avg hp=-12.093883357041252 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.409672830725462; hits/misses (PBA)= 1.4409672830725462/0.4907539118065434; rounds (PBA)=1.9544807965860598;} priest #27: {team=any ; avg hp=-11.66429587482219 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251778093883357; hits/misses (PBA)= 1.411095305832148/0.519203413940256; rounds (PBA)=1.964438122332859;} priest #34: {team=any ; avg hp=-11.490753911806543 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305832147937411; hits/misses (PBA)= 1.402560455192034/0.47652916073968704; rounds (PBA)=1.9018492176386914;} priest #16: {team=any ; avg hp=-11.725462304409673 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.620199146514936; hits/misses (PBA)= 1.4310099573257469/0.46372688477951635; rounds (PBA)=1.9189189189189189;} priest #35: {team=any ; avg hp=-11.994310099573257 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285917496443812; hits/misses (PBA)= 1.399715504978663/0.5135135135135135; rounds (PBA)=1.9402560455192035;} zombie #21: {team=neutral evil ; avg hp=9.435277382645804 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.800853485064011; hits/misses (PBA)= 1.6258890469416785/1.694167852062589; rounds (PBA)=3.32574679943101;} priest #22: {team=any ; avg hp=-12.046941678520627 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.130867709815078; hits/misses (PBA)= 1.438122332859175/0.5049786628733998; rounds (PBA)=1.972972972972973;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 490; Sum of rounds: 8152; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 489; perfect battles: 0; close-call battles: 489; ------------------------------------------------- Combattants ------------------------------------------------ zombie #19: {team=neutral evil ; avg hp=-8.465306122448979 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.955102040816326; hits/misses (PBA)= 2.8/3.679591836734694; rounds (PBA)=6.479591836734694;} zombie #20: {team=neutral evil ; avg hp=-8.226530612244899 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.277551020408163; hits/misses (PBA)= 2.6530612244897958/3.66734693877551; rounds (PBA)=6.320408163265306;} zombie #10: {team=neutral evil ; avg hp=-8.16734693877551 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.283673469387756; hits/misses (PBA)= 2.8448979591836734/4.3040816326530615; rounds (PBA)=7.148979591836735;} owlbear: {team=unaligned ; avg hp=-5.938775510204081 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.52244897959184; hits/misses (PBA)= 8.538775510204081/0.7020408163265306; rounds (PBA)=4.6204081632653065;} zombie #25: {team=neutral evil ; avg hp=-8.155102040816326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.373469387755103; hits/misses (PBA)= 2.730612244897959/4.214285714285714; rounds (PBA)=6.944897959183673;} acolyte #25: {team=any ; avg hp=-3.4571428571428573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 1.1510204081632653/0.3795918367346939; rounds (PBA)=1.530612244897959;} zombie #9: {team=neutral evil ; avg hp=-8.379591836734694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.83469387755102; hits/misses (PBA)= 2.873469387755102/4.061224489795919; rounds (PBA)=6.9346938775510205;} acolyte #26: {team=any ; avg hp=-3.330612244897959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2020408163265306; hits/misses (PBA)= 1.1734693877551021/0.3673469387755102; rounds (PBA)=1.5408163265306123;} zombie #3: {team=neutral evil ; avg hp=-8.06326530612245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.279591836734694; hits/misses (PBA)= 2.8448979591836734/4.071428571428571; rounds (PBA)=6.916326530612245;} zombie #14: {team=neutral evil ; avg hp=-8.155102040816326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.348979591836734; hits/misses (PBA)= 2.910204081632653/3.910204081632653; rounds (PBA)=6.820408163265306;} zombie #27: {team=neutral evil ; avg hp=-8.177551020408163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.875510204081632; hits/misses (PBA)= 2.8183673469387753/4.059183673469388; rounds (PBA)=6.877551020408164;} zombie #6: {team=neutral evil ; avg hp=-8.589795918367347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.26530612244898; hits/misses (PBA)= 2.8877551020408165/3.9959183673469387; rounds (PBA)=6.883673469387755;} zombie #12: {team=neutral evil ; avg hp=-8.155102040816326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.722448979591837; hits/misses (PBA)= 2.806122448979592/4.059183673469388; rounds (PBA)=6.865306122448979;} acolyte #10: {team=any ; avg hp=-3.273469387755102 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.063265306122449; hits/misses (PBA)= 1.1183673469387756/0.38979591836734695; rounds (PBA)=1.5081632653061225;} zombie #2: {team=neutral evil ; avg hp=-8.077551020408164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.673469387755102; hits/misses (PBA)= 2.7612244897959184/3.9653061224489794; rounds (PBA)=6.726530612244898;} zombie #23: {team=neutral evil ; avg hp=-8.383673469387755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.985714285714286; hits/misses (PBA)= 2.830612244897959/4.036734693877551; rounds (PBA)=6.86734693877551;} acolyte #27: {team=any ; avg hp=-3.759183673469388 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.146938775510204; hits/misses (PBA)= 1.1673469387755102/0.4061224489795918; rounds (PBA)=1.573469387755102;} zombie #8: {team=neutral evil ; avg hp=-8.214285714285714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.112244897959183; hits/misses (PBA)= 2.8979591836734695/4.246938775510204; rounds (PBA)=7.144897959183673;} zombie: {team=neutral evil ; avg hp=-8.024489795918367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.857142857142858; hits/misses (PBA)= 2.8836734693877553/3.9326530612244897; rounds (PBA)=6.816326530612245;} acolyte #12: {team=any ; avg hp=-3.526530612244898 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9306122448979592; hits/misses (PBA)= 1.1122448979591837/0.3836734693877551; rounds (PBA)=1.4959183673469387;} acolyte #31: {team=any ; avg hp=-3.610204081632653 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.036734693877551; hits/misses (PBA)= 1.1571428571428573/0.3816326530612245; rounds (PBA)=1.5387755102040817;} acolyte #16: {team=any ; avg hp=-3.2816326530612243 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257142857142857; hits/misses (PBA)= 1.1734693877551021/0.3510204081632653; rounds (PBA)=1.5244897959183674;} acolyte #8: {team=any ; avg hp=-3.3938775510204082 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1; hits/misses (PBA)= 1.1653061224489796/0.38979591836734695; rounds (PBA)=1.5571428571428572;} acolyte #4: {team=any ; avg hp=-3.7020408163265306 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0816326530612246; hits/misses (PBA)= 1.1346938775510205/0.39387755102040817; rounds (PBA)=1.5285714285714285;} zombie #15: {team=neutral evil ; avg hp=-7.910204081632653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.36734693877551; hits/misses (PBA)= 2.7489795918367346/3.910204081632653; rounds (PBA)=6.659183673469387;} acolyte #23: {team=any ; avg hp=-3.4224489795918367 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0387755102040814; hits/misses (PBA)= 1.1387755102040817/0.37755102040816324; rounds (PBA)=1.5163265306122449;} acolyte #22: {team=any ; avg hp=-3.293877551020408 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2183673469387757; hits/misses (PBA)= 1.2285714285714286/0.3816326530612245; rounds (PBA)=1.610204081632653;} zombie #11: {team=neutral evil ; avg hp=-8.289795918367346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.857142857142858; hits/misses (PBA)= 2.7714285714285714/4.126530612244898; rounds (PBA)=6.8979591836734695;} ancient black dragon: {team=any ; avg hp=308.2204081632653 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 764.7224489795918; hits/misses (PBA)= 45.5265306122449/2.306122448979592; rounds (PBA)=16.63673469387755;} zombie #17: {team=neutral evil ; avg hp=-7.96734693877551 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.344897959183674; hits/misses (PBA)= 2.8448979591836734/4.153061224489796; rounds (PBA)=6.997959183673469;} zombie #21: {team=neutral evil ; avg hp=-8.077551020408164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.00204081632653; hits/misses (PBA)= 2.8224489795918366/4.075510204081633; rounds (PBA)=6.8979591836734695;} acolyte #19: {team=any ; avg hp=-3.2755102040816326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7; hits/misses (PBA)= 1.0489795918367346/0.4673469387755102; rounds (PBA)=1.5163265306122449;} acolyte #14: {team=any ; avg hp=-3.630612244897959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.942857142857143; hits/misses (PBA)= 1.1142857142857143/0.37142857142857144; rounds (PBA)=1.4857142857142858;} acolyte #9: {team=any ; avg hp=-3.622448979591837 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.083673469387755; hits/misses (PBA)= 1.1591836734693877/0.3816326530612245; rounds (PBA)=1.5408163265306123;} acolyte #15: {team=any ; avg hp=-3.8142857142857145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.979591836734694; hits/misses (PBA)= 1.1142857142857143/0.41020408163265304; rounds (PBA)=1.5244897959183674;} zombie #24: {team=neutral evil ; avg hp=-8.289795918367346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.442857142857143; hits/misses (PBA)= 2.9204081632653063/4.277551020408163; rounds (PBA)=7.197959183673469;} acolyte #17: {team=any ; avg hp=-3.4857142857142858 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1061224489795918; hits/misses (PBA)= 1.1489795918367347/0.4061224489795918; rounds (PBA)=1.5551020408163265;} zombie #5: {team=neutral evil ; avg hp=-8.089795918367347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32857142857143; hits/misses (PBA)= 2.910204081632653/4.03469387755102; rounds (PBA)=6.944897959183673;} acolyte #29: {team=any ; avg hp=-3.4020408163265308 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.33265306122449; hits/misses (PBA)= 1.2142857142857142/0.37142857142857144; rounds (PBA)=1.5857142857142856;} zombie #16: {team=neutral evil ; avg hp=-8.285714285714286 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.23469387755102; hits/misses (PBA)= 3.0346938775510206/4.3040816326530615; rounds (PBA)=7.338775510204082;} zombie #13: {team=neutral evil ; avg hp=-8.63265306122449 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.057142857142857; hits/misses (PBA)= 2.8489795918367347/4.438775510204081; rounds (PBA)=7.2877551020408164;} acolyte #6: {team=any ; avg hp=-3.522448979591837 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0346938775510206; hits/misses (PBA)= 1.116326530612245/0.3979591836734694; rounds (PBA)=1.5142857142857142;} acolyte #30: {team=any ; avg hp=-3.446938775510204 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0285714285714285; hits/misses (PBA)= 1.1714285714285715/0.38571428571428573; rounds (PBA)=1.5571428571428572;} acolyte #18: {team=any ; avg hp=-3.679591836734694 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2; hits/misses (PBA)= 1.1816326530612244/0.37755102040816324; rounds (PBA)=1.5591836734693878;} acolyte #5: {team=any ; avg hp=-3.6530612244897958 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073469387755102; hits/misses (PBA)= 1.163265306122449/0.3816326530612245; rounds (PBA)=1.5448979591836736;} zombie #22: {team=neutral evil ; avg hp=-8.544897959183674 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.53061224489796; hits/misses (PBA)= 2.695918367346939/3.946938775510204; rounds (PBA)=6.642857142857143;} acolyte #28: {team=any ; avg hp=-3.2877551020408164 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0795918367346937; hits/misses (PBA)= 1.1571428571428573/0.3836734693877551; rounds (PBA)=1.5408163265306123;} acolyte #24: {team=any ; avg hp=-3.306122448979592 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.842857142857143; hits/misses (PBA)= 1.0979591836734695/0.3795918367346939; rounds (PBA)=1.4775510204081632;} acolyte #2: {team=any ; avg hp=-3.585714285714286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9979591836734696; hits/misses (PBA)= 1.1306122448979592/0.37551020408163266; rounds (PBA)=1.506122448979592;} acolyte #21: {team=any ; avg hp=-3.4693877551020407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9306122448979592; hits/misses (PBA)= 1.1326530612244898/0.4; rounds (PBA)=1.5326530612244897;} acolyte #20: {team=any ; avg hp=-3.6285714285714286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1183673469387756; hits/misses (PBA)= 1.1693877551020408/0.37551020408163266; rounds (PBA)=1.5448979591836736;} zombie #18: {team=neutral evil ; avg hp=-7.985714285714286 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.410204081632653; hits/misses (PBA)= 2.740816326530612/3.9; rounds (PBA)=6.640816326530612;} zombie #26: {team=neutral evil ; avg hp=-8.212244897959184 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.346938775510203; hits/misses (PBA)= 2.904081632653061/4.1571428571428575; rounds (PBA)=7.061224489795919;} zombie #31: {team=neutral evil ; avg hp=-8.477551020408164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.344897959183674; hits/misses (PBA)= 2.9244897959183676/4.236734693877551; rounds (PBA)=7.161224489795918;} owlbear #2: {team=unaligned ; avg hp=-5.6938775510204085 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.79387755102042; hits/misses (PBA)= 8.43265306122449/0.7959183673469388; rounds (PBA)=4.614285714285714;} zombie #28: {team=neutral evil ; avg hp=-7.783673469387755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.673469387755102; hits/misses (PBA)= 2.7918367346938777/4.057142857142857; rounds (PBA)=6.848979591836735;} acolyte #3: {team=any ; avg hp=-3.4346938775510205 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0551020408163265; hits/misses (PBA)= 1.1775510204081632/0.3489795918367347; rounds (PBA)=1.5285714285714285;} acolyte #13: {team=any ; avg hp=-3.179591836734694 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.012244897959184; hits/misses (PBA)= 1.1448979591836734/0.39387755102040817; rounds (PBA)=1.5387755102040817;} acolyte: {team=any ; avg hp=-3.6081632653061226 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242857142857143; hits/misses (PBA)= 1.189795918367347/0.3653061224489796; rounds (PBA)=1.5551020408163265;} acolyte #11: {team=any ; avg hp=-3.585714285714286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0326530612244897; hits/misses (PBA)= 1.1285714285714286/0.38571428571428573; rounds (PBA)=1.5142857142857142;} acolyte #7: {team=any ; avg hp=-3.210204081632653 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0346938775510206; hits/misses (PBA)= 1.1816326530612244/0.3673469387755102; rounds (PBA)=1.5489795918367346;} zombie #30: {team=neutral evil ; avg hp=-8.104081632653061 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.212244897959184; hits/misses (PBA)= 2.8877551020408165/4.020408163265306; rounds (PBA)=6.908163265306122;} zombie #29: {team=neutral evil ; avg hp=-8.204081632653061 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.953061224489796; hits/misses (PBA)= 3.057142857142857/4.344897959183673; rounds (PBA)=7.40204081632653;} zombie #7: {team=neutral evil ; avg hp=-8.020408163265307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.771428571428572; hits/misses (PBA)= 2.779591836734694/4.214285714285714; rounds (PBA)=6.993877551020408;} zombie #4: {team=neutral evil ; avg hp=-8.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.608163265306123; hits/misses (PBA)= 2.7612244897959184/4.263265306122449; rounds (PBA)=7.024489795918368;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2800.0; crudely normalised: 0% > any = expected rounds to survive: 1222.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18687; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=119.4865026994601 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.38652269546091; hits/misses (PBA)= 5.397720455908818/0.5904819036192761; rounds (PBA)=3.736652669466107;} archmage: {team=any ; avg hp=-10.386522695460908 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.513497300539892; hits/misses (PBA)= 1.3725254949010197/1.3819236152769445; rounds (PBA)=2.7544491101779642;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 554.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15610; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=173.03319336132773 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.54109178164367; hits/misses (PBA)= 7.077584483103379/0.3705258948210358; rounds (PBA)=3.121375724855029;} archmage: {team=other; avg hp=-7.541091781643671 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.966806638672265; hits/misses (PBA)= 1.0329934013197362/1.3031393721255748; rounds (PBA)=2.336132773445311;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3245350929814037;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 33.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15366; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 270; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=9.686662667466507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.423315336932614; hits/misses (PBA)= 0.9248150369926015/0.6176764647070586; rounds (PBA)=2.689862027594481;} bandit #4: {team=any non-lawful ; avg hp=9.711457708458308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.373125374925015; hits/misses (PBA)= 0.9138172365526894/0.6010797840431914; rounds (PBA)=2.7002599480103977;} bandit #3: {team=any non-lawful ; avg hp=9.734253149370126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466706658668266; hits/misses (PBA)= 0.9400119976004799/0.6236752649470106; rounds (PBA)=2.693461307738452;} bandit: {team=other; avg hp=-2.263147370525895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.867626474705059; hits/misses (PBA)= 0.8426314737052589/1.3335332933413317; rounds (PBA)=2.1761647670465907;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 33.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15453; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5000; perfect battles: 0; close-call battles: 296; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=-2.320735852829434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9198160367926413; hits/misses (PBA)= 0.8554289142171566/1.3501299740051989; rounds (PBA)=2.205758848230354;} bandit #4: {team=any non-lawful ; avg hp=9.658868226354729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.467106578684263; hits/misses (PBA)= 0.9270145970805839/0.6260747850429914; rounds (PBA)=2.713257348530294;} bandit #3: {team=any non-lawful ; avg hp=9.672665466906619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401919616076785; hits/misses (PBA)= 0.9238152369526095/0.6390721855628875; rounds (PBA)=2.705258948210358;} bandit #2: {team=any non-lawful ; avg hp=9.74865026994601 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.451709658068387; hits/misses (PBA)= 0.9326134773045391/0.617876424715057; rounds (PBA)=2.7214557088582283;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24495100979804038;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2605478904219156;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 256.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42547; chaotic evil : 0.42 ± 0.01; neutral evil : 0.58 ± 0.01; > Team chaotic evil = winning battles: 2117; perfect battles: 0; close-call battles: 2054; > Team neutral evil = winning battles: 2884; perfect battles: 0; close-call battles: 2439; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=1.0181963607278544 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.220755848830233; hits/misses (PBA)= 1.9582083583283343/2.410717856428714; rounds (PBA)=4.724255148970206;} ghoul: {team=chaotic evil ; avg hp=1.1491701659668065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.99400119976005; hits/misses (PBA)= 1.9404119176164767/2.3623275344931014; rounds (PBA)=4.66746650669866;} wight: {team=neutral evil ; avg hp=6.661667666466706 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.48970205958808; hits/misses (PBA)= 6.125974805038992/4.251749650069986; rounds (PBA)=5.394121175764847;} ghoul #2: {team=chaotic evil ; avg hp=1.158368326334733 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.213957208558288; hits/misses (PBA)= 1.9644071185762848/2.399120175964807; rounds (PBA)=4.728254349130174;} wight #3: {team=neutral evil ; avg hp=7.074785042991402 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.79844031193761; hits/misses (PBA)= 6.16116776644671/4.269746050789842; rounds (PBA)=5.420115976804639;} wight #2: {team=neutral evil ; avg hp=6.590481903619276 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.01959608078384; hits/misses (PBA)= 6.1923615276944615/4.229554089182163; rounds (PBA)=5.405518896220756;} ghoul #6: {team=chaotic evil ; avg hp=1.156368726254749 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.298940211957607; hits/misses (PBA)= 1.9878024395120977/2.4073185362927414; rounds (PBA)=4.7466506698660265;} ghoul #4: {team=chaotic evil ; avg hp=1.1667666466706659 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.844031193761246; hits/misses (PBA)= 1.9210157968406318/2.3959208158368326; rounds (PBA)=4.700259948010398;} ghoul #5: {team=chaotic evil ; avg hp=1.043391321735653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.10137972405519; hits/misses (PBA)= 1.9584083183363328/2.381523695260948; rounds (PBA)=4.711057788442312;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 451.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 1675.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36069; chaotic evil : 0.16 ± 0.01; lawful evil : 0.84 ± 0.01; > Team chaotic evil = winning battles: 802; perfect battles: 0; close-call battles: 750; > Team lawful evil = winning battles: 4199; perfect battles: 0; close-call battles: 2214; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=19.070585882823437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.29694061187762; hits/misses (PBA)= 5.841631673665267/3.8758248350329936; rounds (PBA)=5.739652069586083;} mummy: {team=lawful evil ; avg hp=20.14137172565487 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.055388922215556; hits/misses (PBA)= 5.934213157368526/3.9894021195760847; rounds (PBA)=5.795040991801639;} ghast: {team=chaotic evil ; avg hp=-2.403119376124775 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.35612877424515; hits/misses (PBA)= 2.019796040791842/1.1773645270945812; rounds (PBA)=3.9838032393521297;} ghast #2: {team=chaotic evil ; avg hp=-2.5290941811637673 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.01859628074385; hits/misses (PBA)= 2.068386322735453/1.2019596080783843; rounds (PBA)=4.027194561087782;} ghast #3: {team=chaotic evil ; avg hp=-2.420115976804639 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.413317336532693; hits/misses (PBA)= 2.007998400319936/1.196360727854429; rounds (PBA)=3.9898020395920817;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 276.19; crudely normalised: 0% > neutral evil = expected rounds to survive: 460.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35525; lawful evil : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4835; perfect battles: 0; close-call battles: 2033; > Team neutral evil = winning battles: 166; perfect battles: 0; close-call battles: 166; ------------------------------------------------- Combattants ------------------------------------------------ zombie #6: {team=neutral evil ; avg hp=-4.7586482703459305 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53369326134773; hits/misses (PBA)= 1.994001199760048/1.0911817636472705; rounds (PBA)=3.231753649270146;} zombie #2: {team=neutral evil ; avg hp=-4.692061587682463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.379124175164968; hits/misses (PBA)= 1.9748050389922016/1.0703859228154369; rounds (PBA)=3.192361527694461;} zombie #7: {team=neutral evil ; avg hp=-4.696660667866427 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.609278144371126; hits/misses (PBA)= 2.00999800039992/1.0859828034393122; rounds (PBA)=3.247750449910018;} zombie: {team=neutral evil ; avg hp=-4.616076784643071 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.351929614077184; hits/misses (PBA)= 1.9594081183763248/1.0915816836632672; rounds (PBA)=3.1979604079184165;} zombie #4: {team=neutral evil ; avg hp=-4.810637872425515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.542691461707658; hits/misses (PBA)= 2.002399520095981/1.0633873225354928; rounds (PBA)=3.216756648670266;} zombie #5: {team=neutral evil ; avg hp=-4.767046590681864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36112777444511; hits/misses (PBA)= 1.968606278744251/1.0819836032793442; rounds (PBA)=3.184363127374525;} mummy #2: {team=lawful evil ; avg hp=25.104379124175164 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.97380523895221; hits/misses (PBA)= 9.63247350529894/0.8722255548890222; rounds (PBA)=5.832633473305339;} zombie #3: {team=neutral evil ; avg hp=-4.725054989002199 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.716056788642272; hits/misses (PBA)= 2.026994601079784/1.1001799640071985; rounds (PBA)=3.275344931013797;} mummy: {team=lawful evil ; avg hp=24.401719656068785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.09238152369527; hits/misses (PBA)= 9.53629274145171/0.8522295540891822; rounds (PBA)=5.770045990801839;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 380.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 305.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34227; other: 0.26 ± 0.01; lawful evil : 0.74 ± 0.01; > Team other = winning battles: 1304; perfect battles: 0; close-call battles: 1292; > Team lawful evil = winning battles: 3697; perfect battles: 0; close-call battles: 2102; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=other; avg hp=-3.6890621875624876 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.449510097980404; hits/misses (PBA)= 2.1659668066386724/0.9454109178164367; rounds (PBA)=3.30373925214957;} mummy #2: {team=lawful evil ; avg hp=14.725854829034192 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.26374725054989; hits/misses (PBA)= 5.897620475904819/3.300739852029594; rounds (PBA)=4.996600679864027;} skeleton #2: {team=other; avg hp=-3.6182763447310538 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.356328734253148; hits/misses (PBA)= 2.158968206358728/0.9486102779444111; rounds (PBA)=3.3009398120375923;} skeleton #4: {team=other; avg hp=-3.615876824635073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.341731653669266; hits/misses (PBA)= 2.1495700859828033/0.9078184363127374; rounds (PBA)=3.2499500099980003;} mummy: {team=lawful evil ; avg hp=14.88622275544891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.47130573885223; hits/misses (PBA)= 5.928414317136573/3.369726054789042; rounds (PBA)=5.02759448110378;} skeleton #5: {team=other; avg hp=-3.677264547090582 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.231753649270146; hits/misses (PBA)= 2.1225754849030194/0.9452109578084383; rounds (PBA)=3.2655468906218754;} skeleton #6: {team=other; avg hp=-3.674265146970606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.363927214557089; hits/misses (PBA)= 2.1475704859028193/0.8944211157768446; rounds (PBA)=3.2463507298540293;} skeleton #3: {team=other; avg hp=-3.6690661867626475 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.193561287742451; hits/misses (PBA)= 2.123575284943011/0.9064187162567486; rounds (PBA)=3.2389522095580885;} skeleton #7: {team=other; avg hp=-3.79124175164967 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.45110977804439; hits/misses (PBA)= 2.1675664867026594/0.9318136372725455; rounds (PBA)=3.2841431713657268;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 511.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 703.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31133; chaotic evil : 0.72 ± 0.01; lawful evil : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3606; perfect battles: 0; close-call battles: 3507; > Team lawful evil = winning battles: 1395; perfect battles: 0; close-call battles: 1083; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=4.404519096180763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.615476904619076; hits/misses (PBA)= 2.0501899620075985/1.3365326934613078; rounds (PBA)=3.734253149370126;} ghoul #6: {team=chaotic evil ; avg hp=4.499900019996001 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.195760847830435; hits/misses (PBA)= 1.998000399920016/1.3541291741651669; rounds (PBA)=3.6984603079384124;} ghoul #5: {team=chaotic evil ; avg hp=4.476904619076185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.090981803639274; hits/misses (PBA)= 1.991001799640072/1.3385322935412918; rounds (PBA)=3.68626274745051;} mummy #2: {team=lawful evil ; avg hp=0.5892821435712857 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.07118576284743; hits/misses (PBA)= 5.410117976404719/2.634673065386923; rounds (PBA)=4.162367526494701;} ghoul #3: {team=chaotic evil ; avg hp=4.538292341531694 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.433513297340532; hits/misses (PBA)= 2.01999600079984/1.3405318936212758; rounds (PBA)=3.7160567886422715;} ghoul #4: {team=chaotic evil ; avg hp=4.371725654869026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.120375924815036; hits/misses (PBA)= 1.9866026794641072/1.3635272945410917; rounds (PBA)=3.720655868826235;} mummy: {team=lawful evil ; avg hp=0.53249350129974 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.55768846230754; hits/misses (PBA)= 5.352929414117177/2.608878224355129; rounds (PBA)=4.108178364327134;} ghoul #2: {team=chaotic evil ; avg hp=4.079784043191362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42211557688462; hits/misses (PBA)= 1.9238152369526096/1.3039392121575686; rounds (PBA)=3.606878624275145;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 451.71; crudely normalised: 0% > lawful evil = expected rounds to survive: 1675.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36171; chaotic evil : 0.17 ± 0.01; lawful evil : 0.83 ± 0.01; > Team chaotic evil = winning battles: 868; perfect battles: 0; close-call battles: 802; > Team lawful evil = winning battles: 4133; perfect battles: 0; close-call battles: 2198; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=19.26974605078984 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.3375324935013; hits/misses (PBA)= 5.871025794841032/3.9324135172965407; rounds (PBA)=5.734453109378125;} mummy: {team=lawful evil ; avg hp=18.946410717856427 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.673665266946614; hits/misses (PBA)= 5.883623275344931/3.947010597880424; rounds (PBA)=5.749650069986003;} ghast #2: {team=chaotic evil ; avg hp=-2.553489302139572 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.846630673865228; hits/misses (PBA)= 2.041991601679664/1.1795640871825634; rounds (PBA)=4.011397720455909;} ghast #3: {team=chaotic evil ; avg hp=-2.1181763647270544 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.562687462507498; hits/misses (PBA)= 2.1009798040391923/1.206358728254349; rounds (PBA)=4.05998800239952;} ghast: {team=chaotic evil ; avg hp=-2.339532093581284 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.374525094981003; hits/misses (PBA)= 2.0011997600479905/1.1687662467506499; rounds (PBA)=3.9836032793441314;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 416.41; crudely normalised: 0% > neutral evil = expected rounds to survive: 1227.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37788; lawful evil : 0.25 ± 0.01; neutral evil : 0.75 ± 0.01; > Team lawful evil = winning battles: 1274; perfect battles: 0; close-call battles: 1044; > Team neutral evil = winning battles: 3727; perfect battles: 0; close-call battles: 2995; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=0.5896820635872826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.4507098580284; hits/misses (PBA)= 5.062187562487503/5.064587082583484; rounds (PBA)=5.224755048990202;} mummy: {team=lawful evil ; avg hp=0.6334733053389322 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.35512897420516; hits/misses (PBA)= 5.155368926214757/5.115576884623075; rounds (PBA)=5.310337932413518;} wight: {team=neutral evil ; avg hp=11.455908818236352 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.92141571685663; hits/misses (PBA)= 5.568086382723456/2.4263147370525893; rounds (PBA)=5.3417316536692665;} wight #3: {team=neutral evil ; avg hp=12.03479304139172 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.84063187362528; hits/misses (PBA)= 5.666066786642672/2.454509098180364; rounds (PBA)=5.366926614677064;} wight #2: {team=neutral evil ; avg hp=11.703459308138372 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.01479704059188; hits/misses (PBA)= 5.5850829834033195/2.4063187362527496; rounds (PBA)=5.29754049190162;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61689; chaotic evil : 0.53 ± 0.01; lawful good : 0.47 ± 0.01; > Team chaotic evil = winning battles: 2628; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2373; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=22.279744051189763 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.3453309338132; hits/misses (PBA)= 27.466706658668265/6.9056188762247555; rounds (PBA)=11.784643071385723;} ancient red dragon: {team=chaotic evil ; avg hp=27.654669066186763 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.7202559488103; hits/misses (PBA)= 27.755248950209957/6.885622875424915; rounds (PBA)=11.902019596080784;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 405.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 3154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7809; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=137.21795640871827 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80283943211358; hits/misses (PBA)= 1.5362927414517096/0.07998400319936012; rounds (PBA)=1.5614877024595082;} druid: {team=any ; avg hp=-13.802839432113577 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7820435912817436; hits/misses (PBA)= 0.1939612077584483/0.2979404119176165; rounds (PBA)=0.49190161967606477;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18790; any non-lawful : 0.46 ± 0.01; neutral evil : 0.54 ± 0.01; > Team any non-lawful = winning battles: 2304; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2697; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.5796840631873625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31753649270146; hits/misses (PBA)= 1.609878024395121/0.8634273145370925; rounds (PBA)=3.0125974805038993;} bandit: {team=any non-lawful ; avg hp=1.6824635072985403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420315936812638; hits/misses (PBA)= 1.0981803639272145/1.3849230153969205; rounds (PBA)=2.9438112377524495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 160.0; crudely normalised: 0% > unaligned = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25636; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2528; perfect battles: 0; close-call battles: 1458; > Team unaligned = winning battles: 2473; perfect battles: 0; close-call battles: 1452; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=0.14437112577484504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.77884423115377; hits/misses (PBA)= 1.4493101379724056/1.0935812837432513; rounds (PBA)=3.161767646470706;} wolf #3: {team=unaligned ; avg hp=0.2425514897020596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.653069386122775; hits/misses (PBA)= 1.4505098980203959/1.0635872825434913; rounds (PBA)=3.1221755648870224;} wolf: {team=other; avg hp=0.23475304939012198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.649470105978804; hits/misses (PBA)= 1.4429114177164568/1.0681863627274546; rounds (PBA)=3.158368326334733;} wolf #2: {team=other; avg hp=0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.963607278544291; hits/misses (PBA)= 1.4803039392121575/1.1005798840231953; rounds (PBA)=3.208358328334333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7363.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 3477.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35775; other: 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team other = winning battles: 906; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4095; perfect battles: 0; close-call battles: 3224; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=other; avg hp=-5.1859628074385125 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.49790041991602; hits/misses (PBA)= 14.493101379724056/4.416716656668666; rounds (PBA)=6.425914817036593;} frost giant: {team=neutral evil ; avg hp=31.64367126574685 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.20735852829434; hits/misses (PBA)= 3.695460907818436/2.4987002599480106; rounds (PBA)=5.711057788442312;} frost giant #2: {team=neutral evil ; avg hp=33.85842831433713 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.97860427914416; hits/misses (PBA)= 3.8588282343531293/2.59748050389922; rounds (PBA)=5.752249550089982;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 14727.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1738.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22429; other: 0.94 ± 0.0; neutral evil : 0.06 ± 0.0; > Team other = winning battles: 4704; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 297; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-5.778044391121775 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.02959408118376; hits/misses (PBA)= 4.381723655268946/2.9098180363927213; rounds (PBA)=3.696860627874425;} adult white dragon: {team=other; avg hp=80.97040591881624 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.77804439112177; hits/misses (PBA)= 9.607078584283144/1.681863627274545; rounds (PBA)=4.391921615676865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14727.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1738.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22523; chaotic evil : 0.94 ± 0.0; neutral evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4705; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-5.615476904619076 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.2253549290142; hits/misses (PBA)= 4.393921215756849/2.9258148370325934; rounds (PBA)=3.7106578684263147;} adult white dragon: {team=chaotic evil ; avg hp=80.7746450709858 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.61547690461907; hits/misses (PBA)= 9.608478304339132/1.7314537092581483; rounds (PBA)=4.411717656468706;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 46.43; crudely normalised: 0% > beyond= expected rounds to survive: -11907.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5266; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-27.117176564687064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14297140571885622; hits/misses (PBA)= 0.01739652069586083/0.9422115576884623; rounds (PBA)=0.9596080783843232;} Cthulhu: {team=beyond; avg hp=773.9124175164967 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 9.908418316336732; hits/misses (PBA)= 0.26134773045390924/0.014597080583883223; rounds (PBA)=1.040391921615677;} cthulhu #2: {team=beyond; avg hp=773.9446110777844 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 28.20875824835033; hits/misses (PBA)= 0.7386522695460908/0.04039192161567687; rounds (PBA)=1.0145970805838833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23164; chaotic evil : 0.27 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.73 ± 0.01; > Team chaotic evil = winning battles: 1370; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3631; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=0.1271745650869826 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.59628074385123; hits/misses (PBA)= 2.605078984203159/0.9554089182163568; rounds (PBA)=3.8344331133773246;} polar bear: {team=unaligned ; avg hp=9.98120375924815 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.31473705258948; hits/misses (PBA)= 5.990201959608078/1.316136772645471; rounds (PBA)=4.2389522095580885;} goblin: {team=neutral evil ; avg hp=-5.494101179764047 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4747050589882023; hits/misses (PBA)= 0.2559488102379524/0.13597280543891221; rounds (PBA)=0.3919216156768646;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 65.94; crudely normalised: 0% > unaligned = expected rounds to survive: 840.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7457; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=39.87202559488102 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.477904419116177; hits/misses (PBA)= 1.081383723255349/0.5804839032193562; rounds (PBA)=1.491101779644071;} goblin: {team=neutral evil ; avg hp=-4.477904419116177 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.127974405118976; hits/misses (PBA)= 0.36892621475704857/0.19916016796640673; rounds (PBA)=0.5680863827234554;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2543491301739652;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24235152969406118;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1650.0; crudely normalised: 0% > unaligned = expected rounds to survive: 635.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28477; any non-good : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team any non-good = winning battles: 1028; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3973; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=15.984803039392121 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.80683863227354; hits/misses (PBA)= 6.251749650069986/3.3687262547490504; rounds (PBA)=5.444911017796441;} assassin: {team=any non-good ; avg hp=-1.8068386322735452 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.01519696060788; hits/misses (PBA)= 6.363127374525095/2.743251349730054; rounds (PBA)=4.7200559888022395;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2406.73; crudely normalised: 0% > lawful good = expected rounds to survive: 3845.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24076; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=-8.879224155168966 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} aboleth: {team=lawful evil ; avg hp=-7.971605678864227 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.95880823835233; hits/misses (PBA)= 6.574285142971406/5.454909018196361; rounds (PBA)=4.009798040391922;} adult bronze dragon: {team=lawful good ; avg hp=129.04119176164767 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.8508298340332; hits/misses (PBA)= 10.096580683863227/2.339132173565287; rounds (PBA)=4.8140371925614875;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 168.57; crudely normalised: 0% > unaligned = expected rounds to survive: 59.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15651; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=unaligned ; avg hp=-10.533293341331733 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4615076984603079; hits/misses (PBA)= 0.4149170165966807/0.6112777444511098; rounds (PBA)=1.2551489702059588;} owlbear: {team=other; avg hp=57.101779644071186 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.97040591881623; hits/misses (PBA)= 4.0/0.5654869026194761; rounds (PBA)=3.129574085182963;} lizard #2: {team=unaligned ; avg hp=-10.434313137372525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47170565886822635; hits/misses (PBA)= 0.42231553689262147/0.620875824835033; rounds (PBA)=1.270745850829834;} lizard #4: {team=unaligned ; avg hp=-10.486102779444112 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47470505898820237; hits/misses (PBA)= 0.4233153369326135/0.6294741051789642; rounds (PBA)=1.267146570685863;} lizard #3: {team=unaligned ; avg hp=-10.516696660667867 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4903019396120776; hits/misses (PBA)= 0.4305138972205559/0.6040791841631674; rounds (PBA)=1.251749650069986;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21775644871025795;} lizard: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21615676864627076;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15336932613477305;} lizard #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} lizard #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21075784843031395;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 708.0; crudely normalised: 0% > unaligned = expected rounds to survive: 744.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23764; other: 0.31 ± 0.01; unaligned : 0.69 ± 0.01; > Team other = winning battles: 1552; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3449; perfect battles: 0; close-call battles: 3002; ------------------------------------------------- Combattants ------------------------------------------------ swarm of insects #3: {team=unaligned ; avg hp=4.192761447710458 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.69866026794641; hits/misses (PBA)= 1.350729854029194/1.0791841631673664; rounds (PBA)=3.0231953609278146;} owlbear: {team=other; avg hp=1.181763647270546 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.49830033993202; hits/misses (PBA)= 5.69366126774645/2.0225954809038194; rounds (PBA)=4.106778644271146;} swarm of insects #4: {team=unaligned ; avg hp=3.902619476104779 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.205358928214357; hits/misses (PBA)= 1.305738852229554/1.0805838832233554; rounds (PBA)=2.990601879624075;} swarm of insects #2: {team=unaligned ; avg hp=4.287742451509698 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.565086982603479; hits/misses (PBA)= 1.3409318136372725/1.1031793641271745; rounds (PBA)=3.0301939612077584;} swarm of insects: {team=unaligned ; avg hp=4.118576284743051 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.349130173965207; hits/misses (PBA)= 1.3207358528294342/1.0821835632873424; rounds (PBA)=3.009798040391922;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 22.58; crudely normalised: 0% > unaligned = expected rounds to survive: 160.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2658; Sum of rounds: 19534; > Team other = winning battles: 200; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2457; perfect battles: 0; close-call battles: 2457; ------------------------------------------------- Combattants ------------------------------------------------ spider #11: {team=unaligned ; avg hp=-6.196388261851016 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0914221218961626; hits/misses (PBA)= 2.849887133182844/1.937170805116629; rounds (PBA)=4.889766741911211;} spider #6: {team=unaligned ; avg hp=-6.325808878856283 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.088788562829195; hits/misses (PBA)= 2.8404815650865314/1.9213694507148231; rounds (PBA)=4.852520692249812;} spider #10: {team=unaligned ; avg hp=-6.1854778028592925 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0835214446952595; hits/misses (PBA)= 2.86267870579383/1.8984198645598194; rounds (PBA)=4.86418359668924;} spider #4: {team=unaligned ; avg hp=-6.352896914973664 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0869074492099324; hits/misses (PBA)= 2.848382242287434/1.9326561324303988; rounds (PBA)=4.8792325056433405;} spider #9: {team=unaligned ; avg hp=-6.323551542513168 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0899172310007526; hits/misses (PBA)= 2.857035364936042/1.9123401053423628; rounds (PBA)=4.879984951091046;} spider #13: {team=unaligned ; avg hp=-6.418735891647856 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0586907449209932; hits/misses (PBA)= 2.81339352896915/1.9138449962377728; rounds (PBA)=4.831452219714071;} spider #14: {team=unaligned ; avg hp=-6.23438675696012 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0940556809631303; hits/misses (PBA)= 2.8630549285176823/1.8833709556057185; rounds (PBA)=4.845748683220466;} spider #15: {team=unaligned ; avg hp=-6.324303987960873 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0741158765989467; hits/misses (PBA)= 2.8340857787810383/1.9334085778781038; rounds (PBA)=4.873965387509406;} owlbear: {team=other; avg hp=0.2878103837471783 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.21557562076748; hits/misses (PBA)= 10.896538750940557/3.0357411587659895; rounds (PBA)=7.023325808878856;} spider #8: {team=unaligned ; avg hp=-6.5218209179834465 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.020316027088036; hits/misses (PBA)= 2.788186606471031/1.891647855530474; rounds (PBA)=4.792325056433409;} spider #3: {team=unaligned ; avg hp=-6.102708803611738 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.097441685477803; hits/misses (PBA)= 2.8577878103837473/1.9251316779533483; rounds (PBA)=4.881866064710309;} spider #17: {team=unaligned ; avg hp=-6.14484574868322 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1023325808878854; hits/misses (PBA)= 2.86568848758465/1.8788562829194884; rounds (PBA)=4.849510910458991;} spider #16: {team=unaligned ; avg hp=-6.437923250564334 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0609480812641086; hits/misses (PBA)= 2.8175319789315276/1.9093303235515424; rounds (PBA)=4.843115124153499;} spider #18: {team=unaligned ; avg hp=-6.258465011286682 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0895410082768997; hits/misses (PBA)= 2.8487584650112865/1.9142212189616252; rounds (PBA)=4.855530474040632;} spider #19: {team=unaligned ; avg hp=-6.250564334085778 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0835214446952595; hits/misses (PBA)= 2.8449962377727616/1.9033107599699022; rounds (PBA)=4.854778028592927;} spider #2: {team=unaligned ; avg hp=-6.1787057938299474 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1392024078254326; hits/misses (PBA)= 2.908201655379985/1.8498871331828441; rounds (PBA)=4.866817155756208;} spider #12: {team=unaligned ; avg hp=-6.296087283671934 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.087283671933785; hits/misses (PBA)= 2.8528969149736643/1.9093303235515424; rounds (PBA)=4.871331828442438;} spider: {team=unaligned ; avg hp=-6.273513920240783 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.13732129420617; hits/misses (PBA)= 2.882994732881866/1.8848758465011286; rounds (PBA)=4.877351392024078;} spider #7: {team=unaligned ; avg hp=-6.244920993227991 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0169300225733635; hits/misses (PBA)= 2.7915726109857038/1.9217456734386757; rounds (PBA)=4.826937547027841;} spider #5: {team=unaligned ; avg hp=-6.13581640331076 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1945071482317533; hits/misses (PBA)= 2.940556809631302/1.8690744920993227; rounds (PBA)=4.901053423626787;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spider #7: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} spider #3: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} spider #11: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047390521895620874;} spider #17: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04819036192761448;} spider #15: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} spider: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04919016196760648;} spider #19: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} spider #6: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04979004199160168;} spider #2: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05158968206358728;} spider #16: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} spider #4: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047590481903619274;} spider #12: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.049590081983603276;} spider #13: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047590481903619274;} spider #18: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} owlbear: {team=unaligned ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09578084383123375;} spider #8: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} spider #10: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} spider #14: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04859028194361128;} spider #9: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04379124175164967;} spider #5: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 20.7; crudely normalised: 0% > unaligned = expected rounds to survive: 172.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2867; Sum of rounds: 18196; > Team other = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2831; perfect battles: 0; close-call battles: 2830; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-0.02825252877572375 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.28845483083363; hits/misses (PBA)= 8.742239274502964/3.305894663411231; rounds (PBA)=6.032786885245901;} weasel #8: {team=unaligned ; avg hp=-4.815137774677363 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1618416463201955; hits/misses (PBA)= 2.918381583536798/1.5211021974189047; rounds (PBA)=4.562957795605162;} weasel #13: {team=unaligned ; avg hp=-4.7746773630973145 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.01953261248692; hits/misses (PBA)= 2.812696198116498/1.5741192884548307; rounds (PBA)=4.509591907917684;} weasel #4: {team=unaligned ; avg hp=-5.03418207185211 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1154516916637602; hits/misses (PBA)= 2.901290547610743/1.5252877572375305; rounds (PBA)=4.534705266829438;} weasel #6: {team=unaligned ; avg hp=-4.846529473317056 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1391698639693058; hits/misses (PBA)= 2.903383327520056/1.5741192884548307; rounds (PBA)=4.58702476456226;} weasel #17: {team=unaligned ; avg hp=-4.865364492500872 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1478897802581094; hits/misses (PBA)= 2.9117544471573074/1.5211021974189047; rounds (PBA)=4.5441227764213465;} weasel #2: {team=unaligned ; avg hp=-4.998604813393792 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0582490408092085; hits/misses (PBA)= 2.836763167073596/1.5797000348796653; rounds (PBA)=4.5354028601325425;} weasel #16: {team=unaligned ; avg hp=-5.024764562260202 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0892919427973493; hits/misses (PBA)= 2.8601325427275897/1.5643529822113709; rounds (PBA)=4.537146843390303;} weasel #15: {team=unaligned ; avg hp=-4.733868154865713 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0994070456923613; hits/misses (PBA)= 2.8838507150331356/1.5783048482734565; rounds (PBA)=4.569584931984653;} weasel #18: {team=unaligned ; avg hp=-4.817230554586676 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.122427624694803; hits/misses (PBA)= 2.9030345308685037/1.6002790373212417; rounds (PBA)=4.610742936867806;} weasel #7: {team=unaligned ; avg hp=-4.858388559469829 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.12033484478549; hits/misses (PBA)= 2.8978025810952217/1.5678409487268923; rounds (PBA)=4.566096965469131;} weasel #3: {team=unaligned ; avg hp=-4.843390303453087 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.106034182071852; hits/misses (PBA)= 2.8835019183815835/1.560167422392745; rounds (PBA)=4.545169166376003;} weasel #19: {team=unaligned ; avg hp=-4.70247645622602 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0924311126613184; hits/misses (PBA)= 2.8692012556679454/1.5790024415765609; rounds (PBA)=4.554586675967911;} weasel #12: {team=unaligned ; avg hp=-4.968608301360307 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.102895012207883; hits/misses (PBA)= 2.8848971049877923/1.5444715730728984; rounds (PBA)=4.537146843390303;} weasel #5: {team=unaligned ; avg hp=-4.929194279734914 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.081967213114754; hits/misses (PBA)= 2.8569933728636205/1.5849319846529473; rounds (PBA)=4.55284269271015;} weasel: {team=unaligned ; avg hp=-4.675967910708057 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.129054761074294; hits/misses (PBA)= 2.9005929543076387/1.5490059295430765; rounds (PBA)=4.561213812347401;} weasel #9: {team=unaligned ; avg hp=-4.926752703174049 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.12033484478549; hits/misses (PBA)= 2.9030345308685037/1.526334147192187; rounds (PBA)=4.53819323334496;} weasel #14: {team=unaligned ; avg hp=-4.844436693407744 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.09591907917684; hits/misses (PBA)= 2.8817579351238227/1.5580746424834322; rounds (PBA)=4.559121032438089;} weasel #10: {team=unaligned ; avg hp=-4.805022671782351 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.132891524241367; hits/misses (PBA)= 2.9145448203697244/1.586675967910708; rounds (PBA)=4.607603767003837;} weasel #11: {team=unaligned ; avg hp=-4.818625741192885 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0871991628880364; hits/misses (PBA)= 2.8841995116846877/1.5660969654691315; rounds (PBA)=4.563306592256715;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 53.64; crudely normalised: 0% > unaligned = expected rounds to survive: 660.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25082; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4988; perfect battles: 0; close-call battles: 4983; ------------------------------------------------- Combattants ------------------------------------------------ bat #4: {team=unaligned ; avg hp=-6.781843631273746 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.318136372725455; hits/misses (PBA)= 1.1679664067186564/1.7376524695060989; rounds (PBA)=3.039592081583683;} bat #3: {team=unaligned ; avg hp=-6.99500099980004 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3039392121575686; hits/misses (PBA)= 1.1595680863827234/1.6990601879624074; rounds (PBA)=2.9998000399920017;} giant bat #2: {team=unaligned ; avg hp=21.673465306938613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.777844431113778; hits/misses (PBA)= 2.724655068986203/1.818236352729454; rounds (PBA)=4.702059588082384;} bat #6: {team=unaligned ; avg hp=-6.893821235752849 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2765446910617877; hits/misses (PBA)= 1.1349730053989202/1.7658468306338733; rounds (PBA)=3.0415916816636672;} bat: {team=unaligned ; avg hp=-6.830433913217356 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2949410117976405; hits/misses (PBA)= 1.1551689662067586/1.7586482703459307; rounds (PBA)=3.0391921615676867;} bat #8: {team=unaligned ; avg hp=-6.867426514697061 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2991401719656068; hits/misses (PBA)= 1.1471705658868225/1.75124975004999; rounds (PBA)=3.035592881423715;} giant bat: {team=unaligned ; avg hp=21.621475704859026 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.585682863427314; hits/misses (PBA)= 2.7024595080983804/1.8342331533693261; rounds (PBA)=4.694261147770446;} giant bat #3: {team=unaligned ; avg hp=21.6872625474905 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.780443911217757; hits/misses (PBA)= 2.7350529894021194/1.8128374325134973; rounds (PBA)=4.708458308338332;} bat #7: {team=unaligned ; avg hp=-6.966406718656269 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2561487702459508; hits/misses (PBA)= 1.1241751649670066/1.7206558688262348; rounds (PBA)=2.989002199560088;} bat #2: {team=unaligned ; avg hp=-7.027394521095781 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.295740851829634; hits/misses (PBA)= 1.1395720855828835/1.7030593881223755; rounds (PBA)=2.990601879624075;} bat #9: {team=unaligned ; avg hp=-6.866426714657068 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2879424115176965; hits/misses (PBA)= 1.1451709658068385/1.7240551889622076; rounds (PBA)=3.006398720255949;} bat #11: {team=unaligned ; avg hp=-6.911817636472706 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3125374925014996; hits/misses (PBA)= 1.1655668866226754/1.697260547890422; rounds (PBA)=3.011797640471906;} owlbear: {team=other; avg hp=-2.375524895020996 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.1993601279744; hits/misses (PBA)= 6.94621075784843/2.0487902419516097; rounds (PBA)=4.499700059988003;} bat #5: {team=unaligned ; avg hp=-6.807838432313537 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3043391321735653; hits/misses (PBA)= 1.1587682463507298/1.71625674865027; rounds (PBA)=3.011797640471906;} bat #10: {team=unaligned ; avg hp=-7.233153369326135 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2821435712857427; hits/misses (PBA)= 1.1361727654469107/1.7150569886022795; rounds (PBA)=3.0033993201359728;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 53.64; crudely normalised: 0% > unaligned = expected rounds to survive: 660.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25044; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4984; perfect battles: 0; close-call battles: 4978; ------------------------------------------------- Combattants ------------------------------------------------ giant bat #3: {team=unaligned ; avg hp=21.656668666266746 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.724655068986202; hits/misses (PBA)= 2.7270545890821833/1.80623875224955; rounds (PBA)=4.695860827834433;} bat #7: {team=unaligned ; avg hp=-6.842231553689262 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3025394921015796; hits/misses (PBA)= 1.1495700859828035/1.7408518296340731; rounds (PBA)=3.029594081183763;} bat #2: {team=unaligned ; avg hp=-6.960807838432314 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2879424115176965; hits/misses (PBA)= 1.1367726454709057/1.723855228954209; rounds (PBA)=3.0031993601279745;} bat #11: {team=unaligned ; avg hp=-7.0903819236152765 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2389522095580885; hits/misses (PBA)= 1.1001799640071985/1.7140571885622875; rounds (PBA)=2.9622075584883025;} bat #4: {team=unaligned ; avg hp=-6.917416516696661 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2749450109978004; hits/misses (PBA)= 1.1317736452709457/1.7310537892421516; rounds (PBA)=3.0;} bat #6: {team=unaligned ; avg hp=-6.8188362327534495 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.301739652069586; hits/misses (PBA)= 1.1609678064387123/1.7390521895620876; rounds (PBA)=3.0371925614877027;} bat #10: {team=unaligned ; avg hp=-6.8992201559688064 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2885422915416918; hits/misses (PBA)= 1.1479704059188163/1.7380523895220956; rounds (PBA)=3.0187962407518496;} bat: {team=unaligned ; avg hp=-7.014197160567886 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2879424115176965; hits/misses (PBA)= 1.1419716056788642/1.7188562287542493; rounds (PBA)=2.9918016396720657;} owlbear: {team=other; avg hp=-2.3383323335332933 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.37672465506898; hits/misses (PBA)= 6.978804239152169/2.005598880223955; rounds (PBA)=4.495300939812037;} giant bat: {team=unaligned ; avg hp=21.62867426514697 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.784043191361727; hits/misses (PBA)= 2.725254949010198/1.8156368726254748; rounds (PBA)=4.698860227954409;} bat #3: {team=unaligned ; avg hp=-6.846830633873226 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2993401319736053; hits/misses (PBA)= 1.154369126174765/1.726854629074185; rounds (PBA)=3.0187962407518496;} bat #8: {team=unaligned ; avg hp=-6.983203359328134 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.294741051789642; hits/misses (PBA)= 1.1539692061587683/1.694261147770446; rounds (PBA)=2.990201959608078;} bat #9: {team=unaligned ; avg hp=-6.94621075784843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3235352929414117; hits/misses (PBA)= 1.1657668466306739/1.70125974805039; rounds (PBA)=3.010997800439912;} giant bat #2: {team=unaligned ; avg hp=21.607078584283144 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.638272345530893; hits/misses (PBA)= 2.7094581083783242/1.8278344331133773; rounds (PBA)=4.688862227554489;} bat #5: {team=unaligned ; avg hp=-6.9498100379924015 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2911417716456708; hits/misses (PBA)= 1.1399720055988802/1.720255948810238; rounds (PBA)=2.9972005598880225;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 168.57; crudely normalised: 0% > unaligned = expected rounds to survive: 999.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26888; other: 0.15 ± 0.01; unaligned : 0.85 ± 0.01; > Team other = winning battles: 756; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4245; perfect battles: 0; close-call battles: 4170; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-0.46650669866026795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.79544091181764; hits/misses (PBA)= 7.621675664867027/1.7374525094981004; rounds (PBA)=4.807838432313537;} giant frog #3: {team=unaligned ; avg hp=4.366726654669066 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438312337532494; hits/misses (PBA)= 1.7706458708258348/1.4515096980603879; rounds (PBA)=3.5472905418916216;} giant frog #4: {team=unaligned ; avg hp=3.9672065586882623 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.461307738452309; hits/misses (PBA)= 1.7438512297540492/1.430113977204559; rounds (PBA)=3.5020995800839834;} giant frog: {team=unaligned ; avg hp=4.475304939012197 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.664267146570685; hits/misses (PBA)= 1.7848430313937214/1.4293141371725655; rounds (PBA)=3.537892421515697;} giant frog #2: {team=unaligned ; avg hp=4.373525294941012 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.594681063787242; hits/misses (PBA)= 1.7800439912017596/1.4319136172765448; rounds (PBA)=3.5276944611077785;} giant frog #5: {team=unaligned ; avg hp=4.2261547690461905 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.340931813637273; hits/misses (PBA)= 1.7266546690661868/1.4525094981003799; rounds (PBA)=3.514897020595881;} giant frog #7: {team=unaligned ; avg hp=4.335532893421315 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436912617476505; hits/misses (PBA)= 1.743651269746051/1.4629074185162967; rounds (PBA)=3.536892621475705;} giant frog #6: {team=unaligned ; avg hp=4.460107978404319 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.530093981203759; hits/misses (PBA)= 1.7698460307938413/1.4303139372125575; rounds (PBA)=3.5274945010997802;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 726.15; crudely normalised: 0% > unaligned = expected rounds to survive: 452.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21985; other: 0.78 ± 0.01; unaligned : 0.22 ± 0.01; > Team other = winning battles: 3894; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1107; perfect battles: 0; close-call battles: 1018; ------------------------------------------------- Combattants ------------------------------------------------ warhorse #3: {team=unaligned ; avg hp=-4.247350529894021 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.00379924015197; hits/misses (PBA)= 1.2203559288142372/0.5342931413717257; rounds (PBA)=2.2543491301739653;} warhorse: {team=unaligned ; avg hp=-4.221155768846231 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.273945210957809; hits/misses (PBA)= 1.235752849430114/0.519496100779844; rounds (PBA)=2.261347730453909;} owlbear: {team=other; avg hp=16.874025194961007 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.76744651069787; hits/misses (PBA)= 5.572685462907419/1.3345330933813238; rounds (PBA)=4.100979804039192;} warhorse #2: {team=unaligned ; avg hp=-4.298940211957609 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.848230353929214; hits/misses (PBA)= 1.2155568886222756/0.5316936612677464; rounds (PBA)=2.2519496100779843;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.37; crudely normalised: 0% > unaligned = expected rounds to survive: 730.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30367; other: 0.36 ± 0.01; unaligned : 0.64 ± 0.01; > Team other = winning battles: 1788; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3213; perfect battles: 0; close-call battles: 3213; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=18.524495100979806 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.97640471905619; hits/misses (PBA)= 3.53629274145171/1.5016996600679864; rounds (PBA)=5.639472105578884;} awakened shrub: {team=unaligned ; avg hp=-5.566886622675465 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0071985602879423; hits/misses (PBA)= 0.5682863427314537/0.6856628674265147; rounds (PBA)=1.489102179564087;} awakened shrub #2: {team=unaligned ; avg hp=-5.638872225554889 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9904019196160768; hits/misses (PBA)= 0.5606878624275144/0.715256948610278; rounds (PBA)=1.5002999400119976;} awakened shrub #3: {team=unaligned ; avg hp=-5.748050389922016 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.03999200159968; hits/misses (PBA)= 0.5680863827234554/0.6910617876424715; rounds (PBA)=1.490101979604079;} awakened shrub #4: {team=unaligned ; avg hp=-5.7200559888022395 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0053989202159568; hits/misses (PBA)= 0.5778844231153769/0.6866626674665067; rounds (PBA)=1.496500699860028;} owlbear: {team=other; avg hp=0.9806038792241552 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.14937012597481; hits/misses (PBA)= 8.204559088182364/1.349130173965207; rounds (PBA)=5.067586482703459;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.37; crudely normalised: 0% > unaligned = expected rounds to survive: 730.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30459; other: 0.36 ± 0.01; unaligned : 0.64 ± 0.01; > Team other = winning battles: 1822; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3179; perfect battles: 0; close-call battles: 3178; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #3: {team=unaligned ; avg hp=-5.665066986602679 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.061987602479504; hits/misses (PBA)= 0.5824835032993402/0.7030593881223756; rounds (PBA)=1.5110977804439112;} awakened tree: {team=unaligned ; avg hp=18.27634473105379 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.89802039592082; hits/misses (PBA)= 3.5372925414917016/1.518496300739852; rounds (PBA)=5.646470705858828;} awakened shrub #2: {team=unaligned ; avg hp=-5.846630673865227 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.98000399920016; hits/misses (PBA)= 0.5548890221955609/0.7010597880423916; rounds (PBA)=1.4977004599080184;} awakened shrub: {team=unaligned ; avg hp=-5.799040191961607 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0505898820235953; hits/misses (PBA)= 0.5876824635072986/0.7008598280343932; rounds (PBA)=1.5186962607478505;} awakened shrub #4: {team=unaligned ; avg hp=-5.721455708858229 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.976004799040192; hits/misses (PBA)= 0.5562887422515497/0.705258948210358; rounds (PBA)=1.4999000199960009;} owlbear: {team=other; avg hp=1.033393321335733 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.75584883023396; hits/misses (PBA)= 8.255548890221956/1.358128374325135; rounds (PBA)=5.101779644071185;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 140.37; crudely normalised: 0% > unaligned = expected rounds to survive: 730.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30445; other: 0.37 ± 0.01; unaligned : 0.63 ± 0.01; > Team other = winning battles: 1837; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3164; perfect battles: 0; close-call battles: 3164; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=unaligned ; avg hp=-5.632073585282943 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0185962807438513; hits/misses (PBA)= 0.5750849830033993/0.7068586282743451; rounds (PBA)=1.5146970605878824;} owlbear: {team=other; avg hp=1.1779644071185762 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.57928414317136; hits/misses (PBA)= 8.214757048590283/1.3973205358928213; rounds (PBA)=5.10377924415117;} awakened shrub #4: {team=unaligned ; avg hp=-5.832033593281344 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0113977204559088; hits/misses (PBA)= 0.5820835832833433/0.7000599880023995; rounds (PBA)=1.508898220355929;} awakened shrub #3: {team=unaligned ; avg hp=-5.709458108378325 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0311937612477504; hits/misses (PBA)= 0.5770845830833833/0.6852629474105179; rounds (PBA)=1.493501299740052;} awakened shrub #2: {team=unaligned ; avg hp=-5.704659068186363 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0101979604079183; hits/misses (PBA)= 0.5656868626274745/0.7064587082583483; rounds (PBA)=1.5160967806438712;} awakened tree: {team=unaligned ; avg hp=18.298940211957607 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.750649870025995; hits/misses (PBA)= 3.5334933013397323/1.5200959808038392; rounds (PBA)=5.640071985602879;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1650.0; crudely normalised: 0% > unaligned = expected rounds to survive: 522.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20801; other: 0.2 ± 0.01; unaligned : 0.8 ± 0.01; > Team other = winning battles: 1017; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3984; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=other; avg hp=-2.259348130373925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.922215556888624; hits/misses (PBA)= 5.538292341531694/3.7074585082983402; rounds (PBA)=3.2291541691661667;} owlbear: {team=unaligned ; avg hp=19.077784443111376 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.25934813037392; hits/misses (PBA)= 4.257548490301939/2.304539092181564; rounds (PBA)=3.929414117176565;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1695.04; crudely normalised: 0% > unaligned = expected rounds to survive: 138.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16526; any non-good : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any non-good = winning battles: 4967; perfect battles: 0; close-call battles: 4856; > Team unaligned = winning battles: 34; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=25.812837432513497 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.434313137372527; hits/misses (PBA)= 3.1973605278944213/2.127374525094981; rounds (PBA)=2.887622475504899;} thug: {team=any non-good ; avg hp=25.92241551689662 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.44011197760448; hits/misses (PBA)= 3.1825634873025397/2.1149770045990803; rounds (PBA)=2.8844231153769244;} thug #3: {team=any non-good ; avg hp=25.675864827034594 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.629074185162967; hits/misses (PBA)= 3.2091581683663266/2.1349730053989204; rounds (PBA)=2.9094181163767248;} owlbear: {team=unaligned ; avg hp=-2.71125774845031 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.51109778044391; hits/misses (PBA)= 4.072185562887422/1.1327734453109377; rounds (PBA)=2.6082783443311337;} mastiff #2: {team=any non-good ; avg hp=-5.934213157368526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0487902419516097; hits/misses (PBA)= 0.41971605678864227/0.34653069386122776; rounds (PBA)=1.0605878824235153;} mastiff #3: {team=any non-good ; avg hp=-6.047190561887622 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.070985802839432; hits/misses (PBA)= 0.42451509698060386/0.33653269346130776; rounds (PBA)=1.0507898420315938;} mastiff: {team=any non-good ; avg hp=-5.940811837632474 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.087982403519296; hits/misses (PBA)= 0.4295140971805639/0.34873025394921014; rounds (PBA)=1.0583883223355328;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1695.04; crudely normalised: 0% > unaligned = expected rounds to survive: 138.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16651; any non-good : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any non-good = winning battles: 4942; perfect battles: 0; close-call battles: 4842; > Team unaligned = winning battles: 59; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff #3: {team=any non-good ; avg hp=-6.054589082183563 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9898020395920817; hits/misses (PBA)= 0.42491501699660067/0.34593081383723256; rounds (PBA)=1.0573885222955408;} thug #2: {team=any non-good ; avg hp=25.592681463707258 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.423315336932614; hits/misses (PBA)= 3.1875624875024995/2.161167766446711; rounds (PBA)=2.917416516696661;} thug: {team=any non-good ; avg hp=25.442111577684464 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.590481903619278; hits/misses (PBA)= 3.205958808238352/2.159368126374725; rounds (PBA)=2.914017196560688;} mastiff: {team=any non-good ; avg hp=-5.980203959208159 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.042991401719656; hits/misses (PBA)= 0.4257148570285943/0.33913217356528697; rounds (PBA)=1.0527894421115778;} owlbear: {team=unaligned ; avg hp=-2.6086782643471307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.71665666866627; hits/misses (PBA)= 4.162967406518696/1.130373925214957; rounds (PBA)=2.655868826234753;} thug #3: {team=any non-good ; avg hp=25.431713657268546 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.577084583083384; hits/misses (PBA)= 3.2109578084383124/2.1355728854229152; rounds (PBA)=2.8950209958008397;} mastiff #2: {team=any non-good ; avg hp=-6.148370325934813 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.98500299940012; hits/misses (PBA)= 0.40351929614077187/0.34673065386922614; rounds (PBA)=1.040391921615677;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 250.3; crudely normalised: 0% > unaligned = expected rounds to survive: 1116.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19509; other: 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team other = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4897; perfect battles: 0; close-call battles: 4295; ------------------------------------------------- Combattants ------------------------------------------------ reef shark #6: {team=unaligned ; avg hp=12.019396120775845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.214557088582284; hits/misses (PBA)= 1.4829034193161368/1.0165966806638673; rounds (PBA)=2.9558088382323535;} reef shark: {team=unaligned ; avg hp=11.964607078584283 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.318336332733454; hits/misses (PBA)= 1.492101579684063/1.008998200359928; rounds (PBA)=2.9678064387122576;} reef shark #4: {team=unaligned ; avg hp=12.292341531693662 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.31513697260548; hits/misses (PBA)= 1.5070985802839432/1.0445910817836432; rounds (PBA)=3.0085982803439313;} reef shark #5: {team=unaligned ; avg hp=12.216356728654269 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.279544091181764; hits/misses (PBA)= 1.5030993801239751/0.9942011597680463; rounds (PBA)=2.9480103979204157;} reef shark #2: {team=unaligned ; avg hp=12.168966206758649 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.468506298740252; hits/misses (PBA)= 1.511497700459908/1.0025994801039793; rounds (PBA)=2.982403519296141;} owlbear: {team=other; avg hp=-3.1475704859028193 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.0375924815037; hits/misses (PBA)= 4.7096580683863225/1.795640871825635; rounds (PBA)=3.269346130773845;} reef shark #3: {team=unaligned ; avg hp=12.300739852029594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.551489702059587; hits/misses (PBA)= 1.5400919816036793/1.0005998800239952; rounds (PBA)=2.972605478904219;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Good= expected rounds to survive: 250.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33447; Lawful Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=19.89902019596081 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.681063787242552; hits/misses (PBA)= 1.300739852029594/1.6180763847230555; rounds (PBA)=6.179364127174565;} Dude: {team=Lawful Good; avg hp=-5.028394321135773 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.304539092181564; hits/misses (PBA)= 1.6870625874825036/3.6560687862427517; rounds (PBA)=5.343131373725255;} ghoul #2: {team=chaotic evil ; avg hp=19.796440711857628 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.34733053389322; hits/misses (PBA)= 1.2611477704459109/1.5080983803239352; rounds (PBA)=6.19376124775045;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 80.0; crudely normalised: 0% > evil= expected rounds to survive: 37.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12652; neutral evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 558; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Commoner: {team=evil; avg hp=-3.1085782843431313 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9416116776644671; hits/misses (PBA)= 0.34553089382123575/0.7724455108978204; rounds (PBA)=1.1195760847830434;} Commoner: {team=evil; avg hp=-3.121975604879024 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9844031193761248; hits/misses (PBA)= 0.35552889422115574/0.7708458308338332; rounds (PBA)=1.126774645070986;} goblin #2: {team=neutral evil ; avg hp=5.016996600679864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.864427114577085; hits/misses (PBA)= 0.8480303939212157/0.27794441111777646; rounds (PBA)=1.9364127174565087;} goblin: {team=neutral evil ; avg hp=5.173565286942612 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0453909218156365; hits/misses (PBA)= 0.8710257948410318/0.28934213157368527; rounds (PBA)=1.9482103579284142;} Commoner: {team=evil; avg hp=-3.0875824835032994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9610077984403119; hits/misses (PBA)= 0.33973205358928216/0.7784443111377725; rounds (PBA)=1.119376124775045;} hobgoblin: {team=neutral evil ; avg hp=10.981603679264147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.956608678264347; hits/misses (PBA)= 1.3617276544691062/0.5796840631873625; rounds (PBA)=2.2075584883023396;} Commoner: {team=evil; avg hp=-3.08498300339932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9602079584083183; hits/misses (PBA)= 0.35372925414917017/0.7628474305138973; rounds (PBA)=1.1179764047190561;} wolf: {team=neutral evil ; avg hp=10.980603879224155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.536692661467706; hits/misses (PBA)= 1.442111577684463/0.49510097980403917; rounds (PBA)=2.1799640071985604;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23395320935812838;} hobgoblin: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2969406118776245;} wolf: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23515296940611877;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23395320935812838;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4032.0; crudely normalised: 0% > other= expected rounds to survive: 373.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19121; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Omar: {team=other; avg hp=-7.03379324135173 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7000599880023995; hits/misses (PBA)= 0.2689462107578484/2.463907218556289; rounds (PBA)=2.732853429314137;} night hag #3: {team=neutral evil ; avg hp=111.78064387122575 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.611877624475104; hits/misses (PBA)= 1.1199760047990401/0.9214157168566287; rounds (PBA)=3.4953009398120374;} night hag: {team=neutral evil ; avg hp=111.74285142971405 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.365726854629074; hits/misses (PBA)= 1.1149770045990801/0.8984203159368126; rounds (PBA)=3.497100579884023;} night hag #2: {team=neutral evil ; avg hp=111.77644471105779 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.05618876224755; hits/misses (PBA)= 1.1559688062387523/0.9416116776644671; rounds (PBA)=3.488902219556089;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3568.24; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2260.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33752; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4979; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=-8.13377324535093 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.420715856828634; hits/misses (PBA)= 0.5622875424915017/0.3083383323335333; rounds (PBA)=0.8042391521695661;} dretch: {team=chaotic evil ; avg hp=-9.6750649870026 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.524095180963807; hits/misses (PBA)= 0.5360927814437113/0.5636872625474905; rounds (PBA)=0.5498900219956009;} quasit: {team=chaotic evil ; avg hp=-9.18256348730254 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} hezrou: {team=chaotic evil ; avg hp=-10.239152169566086 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.935812837432515; hits/misses (PBA)= 3.5314937012597483/1.9484103179364127; rounds (PBA)=1.8266346730653868;} chain devil: {team=lawful evil ; avg hp=-9.227954409118176 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.150569886022794; hits/misses (PBA)= 3.469906018796241/2.070785842831434; rounds (PBA)=2.775844831033793;} pit fiend: {team=lawful evil ; avg hp=210.54069186162766 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 418.1487702459508; hits/misses (PBA)= 20.597080583883223/3.688262347530494; rounds (PBA)=6.745050989802039;} balor: {team=chaotic evil ; avg hp=-10.623275344931013 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.36112777444512; hits/misses (PBA)= 10.364327134573085/1.514497100579884; rounds (PBA)=5.9394121175764845;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 15097.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3525.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24337; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-10.674665066986602 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.50829834033193; hits/misses (PBA)= 6.476904619076185/1.6110777844431114; rounds (PBA)=4.043991201759648;} pit fiend: {team=lawful evil ; avg hp=177.49170165966805 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.6746650669866; hits/misses (PBA)= 13.427314537092581/3.3459308138372323; rounds (PBA)=4.866426714657068;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1015.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1638.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20845; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil: {team=lawful evil ; avg hp=-6.6582683463307335 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.07118576284743; hits/misses (PBA)= 3.398920215956809/2.764247150569886; rounds (PBA)=3.0817836432713457;} vrock: {team=chaotic evil ; avg hp=76.92881423715257 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.658268346330736; hits/misses (PBA)= 4.6874625074985/2.060987802439512; rounds (PBA)=4.167766446710658;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16141; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=164.39312137572486 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.80203959208158; hits/misses (PBA)= 6.504099180163967/1.1487702459508098; rounds (PBA)=3.2275544891021797;} air elemental: {team=neutral ; avg hp=-7.8020395920815835 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.60687862427515; hits/misses (PBA)= 2.4177164567086584/2.021795640871826; rounds (PBA)=2.219756048790242;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 30240.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3880.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29464; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=-9.470305938812238 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.55488902219557; hits/misses (PBA)= 6.7714457108578285/2.9502099580083985; rounds (PBA)=4.860827834433113;} ancient red dragon: {team=chaotic evil ; avg hp=390.44511097780446 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.47030593881223; hits/misses (PBA)= 13.34133173365327/2.35372925414917; rounds (PBA)=5.891621675664867;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > other= expected rounds to survive: 866.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22049; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=other; avg hp=46.997000599880025 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.47990401919616; hits/misses (PBA)= 1.7004599080183964/1.7084583083383322; rounds (PBA)=4.408918216356729;} guard: {team=any ; avg hp=-4.4799040191961605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002999400119976; hits/misses (PBA)= 0.9942011597680463/1.8670265946810638; rounds (PBA)=2.8612277544491103;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 220.0; crudely normalised: 0% > other= expected rounds to survive: 866.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21962; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=other; avg hp=47.039192161567684 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.395120975804838; hits/misses (PBA)= 1.7030593881223755/1.6884623075384924; rounds (PBA)=4.391521695660868;} guard: {team=any ; avg hp=-4.395120975804839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.960807838432314; hits/misses (PBA)= 0.9870025994801039/1.8500299940011997; rounds (PBA)=2.837032593481304;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 866.67; crudely normalised: 0% > other= expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22007; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=-4.355728854229154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.964407118576284; hits/misses (PBA)= 1.0013997200559888/1.8568286342731453; rounds (PBA)=2.8584283143371327;} blue dragon wyrmling: {team=lawful evil ; avg hp=47.03559288142372 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.355728854229154; hits/misses (PBA)= 1.7078584283143372/1.6924615076984604; rounds (PBA)=4.400119976004799;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 433.33; crudely normalised: 0% > any = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55706; lawful evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team lawful evil = winning battles: 4911; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 90; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-4.13497300539892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.125174965006998; hits/misses (PBA)= 1.6252749450109978/3.0791841631673664; rounds (PBA)=7.901419716056789;} guard: {team=any ; avg hp=-4.000199960007999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.526094781043792; hits/misses (PBA)= 1.6980603879224154/3.0371925614877027; rounds (PBA)=7.954209158168366;} blue dragon wyrmling: {team=lawful evil ; avg hp=35.34873025394921 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.13517296540692; hits/misses (PBA)= 3.428114377124575/6.704459108178364; rounds (PBA)=11.114577084583084;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 165.0; crudely normalised: 0% > any non-good = expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17450; unaligned : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 4977; perfect battles: 0; close-call battles: 699; > Team any non-good = winning battles: 24; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=8.88642271545691 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628274345130974; hits/misses (PBA)= 1.1651669666066786/0.6284743051389722; rounds (PBA)=3.013997200559888;} cultist: {team=any non-good ; avg hp=-3.9612077584483103 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2291541691661667; hits/misses (PBA)= 0.6972605478904219/1.269746050789842; rounds (PBA)=1.9740051989602079;} wolf #3: {team=unaligned ; avg hp=8.937212557488502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.806438712257549; hits/misses (PBA)= 1.1961607678464308/0.6296740651869626; rounds (PBA)=3.010997800439912;} cultist #2: {team=any non-good ; avg hp=-3.9554089182163565 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170965806838632; hits/misses (PBA)= 0.6868626274745051/1.2621475704859029; rounds (PBA)=1.954009198160368;} wolf #2: {team=unaligned ; avg hp=8.77624475104979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.481903619276144; hits/misses (PBA)= 1.149370125974805/0.6440711857628474; rounds (PBA)=3.015396920615877;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 6438.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 48315.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26928; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4814; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #4: {team=chaotic evil ; avg hp=257.4929014197161 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.16556688662267; hits/misses (PBA)= 6.672065586882623/5.382123575284943; rounds (PBA)=4.697260547890422;} ancient black dragon #6: {team=chaotic evil ; avg hp=259.57028594281144 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.6376724655069; hits/misses (PBA)= 6.638472305538892/5.447310537892421; rounds (PBA)=4.68126374725055;} ancient black dragon: {team=chaotic evil ; avg hp=263.39732053589285 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.28534293141372; hits/misses (PBA)= 6.672065586882623/5.497100579884023; rounds (PBA)=4.705858828234353;} tarrasque: {team=unaligned ; avg hp=-8.662267546490702 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 637.5596880623875; hits/misses (PBA)= 21.194561087782443/3.7894421115776846; rounds (PBA)=4.996800639872026;} ancient black dragon #5: {team=chaotic evil ; avg hp=263.8106378724255 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.42011597680464; hits/misses (PBA)= 6.686662667466507/5.495300939812037; rounds (PBA)=4.712657468506299;} ancient black dragon #3: {team=chaotic evil ; avg hp=261.6856628674265 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.33833233353329; hits/misses (PBA)= 6.678264347130574/5.464907018596281; rounds (PBA)=4.694461107778444;} ancient black dragon #2: {team=chaotic evil ; avg hp=258.48350329934016 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.81523695260948; hits/misses (PBA)= 6.646070785842832/5.406918616276744; rounds (PBA)=4.689662067586482;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 19314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16105.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32193; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-15.429114177164568 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.23975204959008; hits/misses (PBA)= 4.508498300339932/3.5850829834033195; rounds (PBA)=4.258948210357929;} ancient black dragon #2: {team=chaotic evil ; avg hp=-15.713457308538292 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.27934413117377; hits/misses (PBA)= 4.681663667266546/3.8264347130573886; rounds (PBA)=4.327734453109378;} tarrasque: {team=unaligned ; avg hp=518.4809038192361 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 765.1425714857029; hits/misses (PBA)= 25.190561887622476/4.100979804039192; rounds (PBA)=6.4373125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 26.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5007; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.312737452509498 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21175764847030593; hits/misses (PBA)= 0.08418316336732654/0.4133173365326935; rounds (PBA)=0.49750049990002;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.312737452509499; hits/misses (PBA)= 1.0771845630873824/0.05538892221555689; rounds (PBA)=1.0;} air elemental: {team=lawful evil ; avg hp=89.78824235152969 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3027394521095781;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16636672665466906;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15236952609478105;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17236552689462106;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1749650069986003;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3449.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3783.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1502; Sum of rounds: 14655; > Team neutral = winning battles: 559; perfect battles: 0; close-call battles: 522; > Team chaotic evil = winning battles: 942; perfect battles: 0; close-call battles: 876; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=chaotic evil ; avg hp=-6.897470039946738 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.17043941411451; hits/misses (PBA)= 3.8828229027962715/1.3901464713715046; rounds (PBA)=4.03861517976032;} adult black dragon: {team=neutral ; avg hp=9.37150466045273 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.69041278295606; hits/misses (PBA)= 18.635818908122502/7.626498002663116; rounds (PBA)=9.011318242343542;} androsphinx: {team=chaotic evil ; avg hp=42.086551264980024 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.8814913448735; hits/misses (PBA)= 13.211051930758988/4.654460719041278; rounds (PBA)=9.41011984021305;} air elemental: {team=neutral ; avg hp=-7.613182423435419 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.898135818908123; hits/misses (PBA)= 1.5772303595206392/1.065912117177097; rounds (PBA)=1.333555259653795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2167; Sum of rounds: 20333; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 981; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1185; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.042916474388555 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.62759575449931; hits/misses (PBA)= 5.629903091832026/3.498846331333641; rounds (PBA)=3.0429164743885555;} adult black dragon: {team=chaotic evil ; avg hp=16.81218274111675 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.93816335948316; hits/misses (PBA)= 19.44485463774804/6.0276880479926165; rounds (PBA)=8.862021227503462;} androsphinx: {team=lawful neutral ; avg hp=15.323950161513613 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.64143977849562; hits/misses (PBA)= 12.902168897092755/4.339178587909553; rounds (PBA)=8.972311952007383;} air elemental: {team=neutral ; avg hp=-7.434702353484079 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.8772496538994; hits/misses (PBA)= 0.8712505768343332/0.5980618366405168; rounds (PBA)=0.734656206737425;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 23.53; crudely normalised: 0% > lawful evil = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5549; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=other; avg hp=-5.345130973805239 (from 4); avg healing spells left=89.0 (from 89); damage done (per battle average)= 0.6396720655868826; hits/misses (PBA)= 0.22635472905418916/0.4153169366126775; rounds (PBA)=0.6416716656668666;} rakshasa: {team=lawful evil ; avg hp=109.36032793441312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.345130973805238; hits/misses (PBA)= 1.0/0.11937612477504499; rounds (PBA)=1.1095780843831233;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1491.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1105.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30096; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=-9.234553089382123 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.088382323535292; hits/misses (PBA)= 2.675864827034593/1.789642071585683; rounds (PBA)=4.466106778644271;} minotaur: {team=chaotic evil ; avg hp=54.91161767646471 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.23455308938212; hits/misses (PBA)= 3.7636472705458908/1.2539492101579683; rounds (PBA)=6.016996600679864;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 302.23; crudely normalised: 0% > any = expected rounds to survive: 1543.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43528; lawful evil : 0.38 ± 0.01; any : 0.62 ± 0.01; > Team lawful evil = winning battles: 1905; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3096; perfect battles: 0; close-call battles: 3096; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=any ; avg hp=25.140771845630873 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.24595080983804; hits/misses (PBA)= 3.997600479904019/2.6456708658268346; rounds (PBA)=6.726654669066186;} archmage: {team=any ; avg hp=55.497300539892024 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.46370725854829; hits/misses (PBA)= 3.8898220355928816/3.8628274345130973; rounds (PBA)=8.216956608678265;} aboleth: {team=lawful evil ; avg hp=5.029194161167767 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.25854829034193; hits/misses (PBA)= 19.55248950209958/3.9070185962807438; rounds (PBA)=8.076784643071386;} basilisk: {team=any ; avg hp=-0.6888622275544891 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.38892221555689; hits/misses (PBA)= 2.1737652469506097/2.7004599080183964; rounds (PBA)=4.942011597680464;} flying snake #5: {team=any ; avg hp=-7.394521095780844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47390521895620874; hits/misses (PBA)= 0.4347130573885223/0.43431313737252547; rounds (PBA)=1.00999800039992;} druid: {team=any ; avg hp=-6.347130573885223 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.491501699660068; hits/misses (PBA)= 0.8598280343931214/2.0041991601679663; rounds (PBA)=2.8672265546890623;} flying snake #2: {team=any ; avg hp=-7.40751849630074 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.484503099380124; hits/misses (PBA)= 0.4439112177564487/0.4427114577084583; rounds (PBA)=1.0215956808638271;} flying snake: {team=any ; avg hp=-7.323335332933413 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4673065386922616; hits/misses (PBA)= 0.42711457708458306/0.44731053789242153; rounds (PBA)=1.015996800639872;} flying snake #3: {team=any ; avg hp=-7.417116576684663 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47810437912417514; hits/misses (PBA)= 0.4355128974205159/0.4419116176764647; rounds (PBA)=1.0163967206558688;} flying snake #4: {team=any ; avg hp=-7.318136372725455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47690461907618475; hits/misses (PBA)= 0.43331333733253347/0.4381123775244951; rounds (PBA)=1.013997200559888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1883.25; crudely normalised: 0% > any = expected rounds to survive: 1334.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44492; lawful evil : 0.85 ± 0.0; any : 0.15 ± 0.0; > Team lawful evil = winning battles: 4269; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 732; perfect battles: 0; close-call battles: 727; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=35.91601679664067 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.86942611477707; hits/misses (PBA)= 21.13657268546291/3.301139772045591; rounds (PBA)=8.716456708658269;} druid: {team=any ; avg hp=-6.309738052389522 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6058788242351529;} basilisk: {team=any ; avg hp=-6.128374325134973 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.045590881823635; hits/misses (PBA)= 1.3015396920615876/1.5888822235552889; rounds (PBA)=2.8912217556488704;} archmage: {team=any ; avg hp=7.068786242751449 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.8500299940012; hits/misses (PBA)= 3.974005198960208/3.960607878424315; rounds (PBA)=8.065986802639472;} elephant: {team=any ; avg hp=-2.5000999800039994 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.18836232753449; hits/misses (PBA)= 3.1915616876624675/2.092381523695261; rounds (PBA)=5.298140371925615;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2144.4; crudely normalised: 0% > any = expected rounds to survive: 944.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34423; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=106.79524095180963 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.62827434513096; hits/misses (PBA)= 15.87862427514497/2.7668466306738653; rounds (PBA)=6.883223355328934;} basilisk: {team=any ; avg hp=-6.277944411117776 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.967806438712257; hits/misses (PBA)= 1.2981403719256148/1.5990801839632074; rounds (PBA)=2.8972205558888224;} archmage: {team=any ; avg hp=-6.044791041791641 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.236952609478104; hits/misses (PBA)= 2.9972005598880225/2.962607478504299; rounds (PBA)=5.959808038392321;} druid: {team=any ; avg hp=-6.305538892221556 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6252749450109978;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3205.04; crudely normalised: 0% > any = expected rounds to survive: 844.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32362; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=any ; avg hp=-5.855228954209158 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.4919016196760646;} archmage: {team=any ; avg hp=-5.931613677264547 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.099380123975205; hits/misses (PBA)= 2.770245950809838/2.79124175164967; rounds (PBA)=5.561487702459508;} aboleth: {team=lawful evil ; avg hp=121.90061987602479 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.78684263147372; hits/misses (PBA)= 13.23115376924615/4.180163967206559; rounds (PBA)=6.471105778844231;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4500.0; crudely normalised: 0% > any = expected rounds to survive: 504.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19101; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.944011197760448 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.799240151969606; hits/misses (PBA)= 1.429114177164567/1.4229154169166167; rounds (PBA)=2.8520295940811837;} aboleth: {team=lawful evil ; avg hp=128.2007598480304 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.94401119776045; hits/misses (PBA)= 8.475904819036193/0.9466106778644271; rounds (PBA)=3.8194361127774443;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1897.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1015.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34941; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4942; perfect battles: 0; close-call battles: 4942; > Team chaotic evil = winning battles: 59; perfect battles: 0; close-call battles: 59; ------------------------------------------------- Combattants ------------------------------------------------ young brass dragon: {team=chaotic evil ; avg hp=-7.821035792841432 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.05378924215157; hits/misses (PBA)= 13.160367926414716/5.732253549290142; rounds (PBA)=6.305738852229554;} sea hag #2: {team=chaotic evil ; avg hp=-7.466506698660268 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.649670065986802; hits/misses (PBA)= 1.3065386922615476/0.7316536692661467; rounds (PBA)=2.0499900019996002;} sea hag: {team=chaotic evil ; avg hp=-7.437912417516497 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.85362927414517; hits/misses (PBA)= 1.322135572885423/0.7090581883623275; rounds (PBA)=2.0431913617276543;} swarm of ravens: {team=other; avg hp=-6.268346330733853 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.315536892621476; hits/misses (PBA)= 0.6990601879624075/0.5760847830433913; rounds (PBA)=1.275144971005799;} black bear: {team=other; avg hp=-6.049190161967607 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4605078984203159;} clay golem: {team=other; avg hp=125.52589482103579 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.66906618676265; hits/misses (PBA)= 8.73145370925815/4.166966606678664; rounds (PBA)=6.847230553889222;} sea hag #3: {team=chaotic evil ; avg hp=-7.425714857028594 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.823635272945412; hits/misses (PBA)= 1.3197360527894422/0.7144571085782844; rounds (PBA)=2.051389722055589;} spirit naga: {team=other; avg hp=-1.723855228954209 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.22755448910218; hits/misses (PBA)= 2.728254349130174/1.4439112177564488; rounds (PBA)=4.211157768446311;} swarm of ravens #2: {team=other; avg hp=-6.234753049390122 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2775444911017795; hits/misses (PBA)= 0.6952609478104379/0.5710857828434314; rounds (PBA)=1.2667466506698661;} air elemental: {team=other; avg hp=48.369526094781044 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.66146770645871; hits/misses (PBA)= 8.006798640271946/3.783243351329734; rounds (PBA)=6.204559088182363;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1224.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1799.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41971; other: 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team other = winning battles: 318; perfect battles: 0; close-call battles: 318; > Team chaotic evil = winning battles: 4683; perfect battles: 0; close-call battles: 4640; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-3.123375324935013 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.418116376724655; hits/misses (PBA)= 2.1249750049990004/1.3305338932213557; rounds (PBA)=3.954609078184363;} swarm of ravens #2: {team=other; avg hp=-6.30633873225355 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9474105178964205; hits/misses (PBA)= 0.38812237552489504/0.364127174565087; rounds (PBA)=0.75624875024995;} spirit naga: {team=other; avg hp=-6.3409318136372725 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.161967606478704; hits/misses (PBA)= 2.0949810037992402/1.1701659668066386; rounds (PBA)=3.265346930613877;} sea hag #2: {team=chaotic evil ; avg hp=-3.1889622075584882 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.430713857228554; hits/misses (PBA)= 2.1227754449110177/1.346130773845231; rounds (PBA)=3.953009398120376;} young brass dragon: {team=chaotic evil ; avg hp=77.59048190361928 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.3525294941012; hits/misses (PBA)= 16.324535092981403/6.901419716056789; rounds (PBA)=8.287942411517696;} sea hag #3: {team=chaotic evil ; avg hp=-3.135972805438912 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.920215956808637; hits/misses (PBA)= 2.0757848430313937/1.334133173365327; rounds (PBA)=3.9066186762647472;} swarm of ravens: {team=other; avg hp=-6.396520695860828 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.982003599280144; hits/misses (PBA)= 0.39112177564487105/0.3557288542291542; rounds (PBA)=0.7506498700259948;} clay golem: {team=other; avg hp=-4.077784443111378 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.76644671065787; hits/misses (PBA)= 10.538892221555688/4.720655868826235; rounds (PBA)=7.6798640271945615;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4537.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 698.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29114; chaotic good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-6.4799040191961605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.456508698260349; hits/misses (PBA)= 1.0683863227354529/1.341131773645271; rounds (PBA)=3.8798240351929616;} sea hag #2: {team=chaotic evil ; avg hp=-6.435312937412517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.436112777444512; hits/misses (PBA)= 1.0635872825434913/1.324135172965407; rounds (PBA)=3.8798240351929616;} young brass dragon: {team=chaotic good ; avg hp=87.10737852429514 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.91521695660867; hits/misses (PBA)= 9.149370125974805/6.295740851829634; rounds (PBA)=5.821635672865427;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16194; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=161.00639872025596 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.7368526294741; hits/misses (PBA)= 6.506698660267946/1.1535692861427715; rounds (PBA)=3.238152369526095;} air elemental: {team=neutral ; avg hp=-7.736852629474106 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.99360127974405; hits/misses (PBA)= 2.2895420915816835/2.289142171565687; rounds (PBA)=2.2893421315736853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1478.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19594; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=other; avg hp=-7.47630473905219 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.54869026194761; hits/misses (PBA)= 2.9222155568886223/3.544891021795641; rounds (PBA)=3.2335532893421317;} adult black dragon: {team=chaotic evil ; avg hp=147.4513097380524 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.4763047390522; hits/misses (PBA)= 7.823635272945411/1.9532093581283743; rounds (PBA)=3.918016396720656;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=other; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1830; Sum of rounds: 16209; unaligned : 0.0 ± 0.0; chaotic evil : 0.35 ± 0.01; lawful evil : 0.02 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1749; perfect battles: 0; close-call battles: 1749; > Team lawful evil = winning battles: 81; perfect battles: 0; close-call battles: 81; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=-8.436612021857924 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.40874316939891; hits/misses (PBA)= 4.773770491803279/3.50327868852459; rounds (PBA)=2.759016393442623;} bone devil: {team=lawful evil ; avg hp=-9.015846994535519 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.169398907103826; hits/misses (PBA)= 4.911475409836066/2.5622950819672132; rounds (PBA)=2.4912568306010927;} nalfeshnee: {team=chaotic evil ; avg hp=52.87158469945355 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 333.76830601092894; hits/misses (PBA)= 14.8224043715847/7.287978142076502; rounds (PBA)=7.487431693989071;} chain devil: {team=lawful evil ; avg hp=-8.89672131147541 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.340983606557376; hits/misses (PBA)= 1.5136612021857923/0.5683060109289617; rounds (PBA)=1.040983606557377;} imp: {team=lawful evil ; avg hp=-8.020218579234973 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23278688524590163; hits/misses (PBA)= 0.040983606557377046/0.018579234972677595; rounds (PBA)=0.07103825136612021;} shadow: {team=chaotic evil ; avg hp=-6.716939890710383 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1136612021857923; hits/misses (PBA)= 0.11639344262295082/0.07868852459016394; rounds (PBA)=0.19508196721311474;} barbed devil: {team=lawful evil ; avg hp=-8.283060109289618 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.982513661202187; hits/misses (PBA)= 2.734426229508197/1.8901639344262295; rounds (PBA)=1.5415300546448087;} spider: {team=unaligned ; avg hp=-12.616939890710382 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02841530054644809; hits/misses (PBA)= 0.023497267759562842/0.021311475409836064; rounds (PBA)=0.04480874316939891;} gorgon: {team=unaligned ; avg hp=-8.559562841530054 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.213661202185794; hits/misses (PBA)= 1.194535519125683/0.4524590163934426; rounds (PBA)=1.6469945355191258;} basilisk: {team=unaligned ; avg hp=-7.793989071038252 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1306010928961747; hits/misses (PBA)= 0.29562841530054645/0.12185792349726776; rounds (PBA)=0.4174863387978142;} hezrou: {team=chaotic evil ; avg hp=-8.905464480874317 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.8415300546448; hits/misses (PBA)= 6.153551912568306/5.2087431693989075; rounds (PBA)=3.787431693989071;} dretch: {team=chaotic evil ; avg hp=-7.029508196721311 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7169398907103826; hits/misses (PBA)= 0.36010928961748634/0.3480874316939891; rounds (PBA)=0.3540983606557377;} pit fiend: {team=lawful evil ; avg hp=-4.687978142076503 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 595.563387978142; hits/misses (PBA)= 29.375409836065575/3.7475409836065574; rounds (PBA)=8.310382513661203;} marilith: {team=chaotic evil ; avg hp=141.85737704918031 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 468.6016393442623; hits/misses (PBA)= 33.36338797814208/21.786338797814206; rounds (PBA)=8.168852459016394;} horned devil: {team=lawful evil ; avg hp=-9.38360655737705 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.46284153005465; hits/misses (PBA)= 7.413114754098361/2.6049180327868853; rounds (PBA)=3.339344262295082;} glabrezu: {team=chaotic evil ; avg hp=-3.810382513661202 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.96338797814207; hits/misses (PBA)= 13.833879781420766/8.110382513661202; rounds (PBA)=5.502732240437158;} manticore: {team=lawful evil ; avg hp=-7.981420765027322 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.620218579234972; hits/misses (PBA)= 1.0650273224043716/0.7366120218579235; rounds (PBA)=0.6005464480874317;} lemure: {team=lawful evil ; avg hp=-7.5950819672131145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3344262295081967; hits/misses (PBA)= 0.12568306010928962/0.0994535519125683; rounds (PBA)=0.22513661202185792;} vrock: {team=chaotic evil ; avg hp=-7.776502732240437 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.575409836065575; hits/misses (PBA)= 1.0693989071038252/0.5480874316939891; rounds (PBA)=0.8087431693989071;} ice devil: {team=lawful evil ; avg hp=-9.424043715846995 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.91912568306012; hits/misses (PBA)= 12.118032786885246/4.504918032786885; rounds (PBA)=5.5415300546448085;} balor: {team=chaotic evil ; avg hp=243.00218579234974 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 268.76666666666665; hits/misses (PBA)= 14.187978142076503/2.5420765027322405; rounds (PBA)=8.559016393442622;} bearded devil: {team=lawful evil ; avg hp=-8.24207650273224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586338797814208; hits/misses (PBA)= 0.5770491803278689/0.2994535519125683; rounds (PBA)=0.4382513661202186;} erinyes: {team=lawful evil ; avg hp=-9.540437158469945 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.03497267759563; hits/misses (PBA)= 8.143169398907103/4.5978142076502735; rounds (PBA)=4.246994535519126;} chimera: {team=chaotic evil ; avg hp=-7.943715846994536 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.1448087431694; hits/misses (PBA)= 3.514207650273224/1.8808743169398907; rounds (PBA)=1.798360655737705;} quasit: {team=chaotic evil ; avg hp=-6.777049180327869 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2573770491803279; hits/misses (PBA)= 0.04644808743169399/0.022950819672131147; rounds (PBA)=0.07759562841530054;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14826; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.560487902419517 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837232553489302; hits/misses (PBA)= 0.3069386122775445/5.889822035592881; rounds (PBA)=2.0655868826234753;} Cthulhu: {team=beyond; avg hp=769.1979604079185 (from 774); avg healing spells left=99998.96660667866 (from 99999); damage done (per battle average)= 162.5604879024195; hits/misses (PBA)= 3.92001599680064/0.20855828834233153; rounds (PBA)=2.964607078584283;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 23.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8754; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 339; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.609078184363128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4693061387722457; hits/misses (PBA)= 0.4205158968206359/0.42031593681263746; rounds (PBA)=1.4239152169566087;} goblin #4: {team=neutral evil ; avg hp=6.513297340531894 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3525294941011796; hits/misses (PBA)= 0.40211957608478305/0.42751449710057987; rounds (PBA)=1.426114777044591;} goblin #3: {team=neutral evil ; avg hp=6.561487702459508 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4113177364527094; hits/misses (PBA)= 0.4179164167166567/0.4097180563887223; rounds (PBA)=1.430113977204559;} goblin #5: {team=neutral evil ; avg hp=6.566886622675465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375124975004999; hits/misses (PBA)= 0.40371925614877024/0.4289142171565687; rounds (PBA)=1.420115976804639;} goblin: {team=other; avg hp=-2.6082783443311337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.749250149970006; hits/misses (PBA)= 0.3089382123575285/0.7498500299940012; rounds (PBA)=1.0587882423515298;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20775844831033793;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19356128774245152;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19356128774245152;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20715856828634274;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > lawful= expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41223; any non-lawful : 0.28 ± 0.01; lawful: 0.72 ± 0.01; > Team any non-lawful = winning battles: 1414; perfect battles: 0; close-call battles: 0; > Team lawful = winning battles: 3587; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=0.47210557888422316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335132973405319; hits/misses (PBA)= 2.0459908018396322/4.821035792841432; rounds (PBA)=7.149770045990802;} NUK: {team=lawful; avg hp=5.664867026594681 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527894421115777; hits/misses (PBA)= 3.864027194561088/3.2225554889022194; rounds (PBA)=7.803839232153569;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% > neutral evil = expected rounds to survive: 171.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5269; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.6660667866427 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.084383123375325; hits/misses (PBA)= 1.0/0.05658868226354729; rounds (PBA)=1.0535892821435713;} zombie: {team=neutral evil ; avg hp=-16.084383123375325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3339332133573285; hits/misses (PBA)= 0.041591681663667265/0.8598280343931214; rounds (PBA)=0.9014197160567886;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5502899420115976;} adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4497100579884023;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 279.9; crudely normalised: 0% > other= expected rounds to survive: 1516.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1235; Sum of rounds: 12183; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1234; perfect battles: 0; close-call battles: 1008; ------------------------------------------------- Combattants ------------------------------------------------ sprite #3: {team=other; avg hp=-0.31093117408906884 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6477732793522266; hits/misses (PBA)= 1.4348178137651821/2.874493927125506; rounds (PBA)=5.17085020242915;} shambling mound #2: {team=other; avg hp=135.88582995951418 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.0995951417004; hits/misses (PBA)= 11.058299595141701/7.696356275303644; rounds (PBA)=9.60161943319838;} Mikael: {team=Good; avg hp=-6.727935222672064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48097165991902835; hits/misses (PBA)= 0.1708502024291498/0.33765182186234816; rounds (PBA)=0.5085020242914979;} sprite: {team=other; avg hp=-0.3311740890688259 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6931174089068826; hits/misses (PBA)= 1.4534412955465588/2.935222672064777; rounds (PBA)=5.187044534412956;} sprite #2: {team=other; avg hp=-0.3303643724696356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.680161943319838; hits/misses (PBA)= 1.4728744939271254/2.7578947368421054; rounds (PBA)=5.065587044534413;} sprite #4: {team=other; avg hp=-0.345748987854251 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6437246963562753; hits/misses (PBA)= 1.4275303643724697/2.908502024291498; rounds (PBA)=5.17085020242915;} Argos: {team=Good; avg hp=-6.923076923076923 (from 166); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.924696356275303; hits/misses (PBA)= 3.265587044534413/5.8323886639676115; rounds (PBA)=9.097975708502025;} shambling mound: {team=other; avg hp=135.8817813765182 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.42267206477732; hits/misses (PBA)= 11.024291497975709/7.723076923076923; rounds (PBA)=9.617004048582995;} Saige: {team=Good; avg hp=-6.662348178137652 (from 109); avg healing spells left=2.4663967611336033 (from 6); damage done (per battle average)= 2.954655870445344; hits/misses (PBA)= 1.082591093117409/2.620242914979757; rounds (PBA)=3.702834008097166;} dryad: {team=other; avg hp=18.94574898785425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183805668016195; hits/misses (PBA)= 3.1668016194331985/6.0696356275303645; rounds (PBA)=9.39838056680162;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1600.0; crudely normalised: 0% > other= expected rounds to survive: 1152.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45174; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=187.93921215756848 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.60507898420315; hits/misses (PBA)= 9.68486302739452/6.879224155168966; rounds (PBA)=9.032993401319736;} Felix: {team=other; avg hp=-5.464907018596281 (from 31); avg healing spells left=0.05318936212757448 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.5166966606678662;} Humberto: {team=other; avg hp=-6.090981803639272 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.116376724655069; hits/misses (PBA)= 1.7564487102579485/3.9898020395920817; rounds (PBA)=5.74625074985003;} Kasmin: {team=other; avg hp=-6.315136972605479 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944411117776445; hits/misses (PBA)= 2.37752449510098/5.563887222555489; rounds (PBA)=7.941411717656469;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3636.8; crudely normalised: 0% > other= expected rounds to survive: 56784.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10068; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=653.1903619276145 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.32153569286143; hits/misses (PBA)= 6.724255148970206/0.3587282543491302; rounds (PBA)=2.0131973605278946;} adult black dragon: {team=chaotic evil ; avg hp=-15.321535692861428 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.80963807238552; hits/misses (PBA)= 1.470505898820236/2.702859428114377; rounds (PBA)=1.391121775644871;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1183.76; crudely normalised: 0% > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14439; evil: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.5616876624675 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 157.88442311537693; hits/misses (PBA)= 3.815636872625475/0.20955808838232354; rounds (PBA)=2.8872225554889024;} Cthulhu: {team=evil; avg hp=-28.884423115376926 (from 129); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4383123375324935; hits/misses (PBA)= 0.08598280343931214/1.6636672665466907; rounds (PBA)=1.7496500699860027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10338; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-7.4759048190361925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.378124375124975; hits/misses (PBA)= 0.33473305338932213/0.45190961807638474; rounds (PBA)=0.7866426714657069;} cloaker: {team=chaotic neutral ; avg hp=77.85962807438513 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.98860227954409; hits/misses (PBA)= 1.9318136372725454/0.533493301339732; rounds (PBA)=2.0671865626874624;} cat: {team=other; avg hp=-7.115176964607079 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36472705458908217; hits/misses (PBA)= 0.3311337732453509/0.40191961607678467; rounds (PBA)=0.7330533893221356;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19029; other: 0.54 ± 0.01; unaligned : 0.46 ± 0.01; > Team other = winning battles: 2714; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2287; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.5926814637072585 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.269746050789842; hits/misses (PBA)= 1.139372125574885/1.4015196960607879; rounds (PBA)=2.9982003599280143;} cat: {team=other; avg hp=0.730253949210158 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4073185362927414; hits/misses (PBA)= 1.2739452109578084/1.2259548090381924; rounds (PBA)=3.0425914817036595;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 14196.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14547.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32134; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-15.401919616076786 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.879024195160966; hits/misses (PBA)= 3.2133573285342933/6.063187362527494; rounds (PBA)=3.530493901219756;} adult black dragon #3: {team=chaotic evil ; avg hp=-15.386522695460908 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.17596480703859; hits/misses (PBA)= 3.242751449710058/6.000799840031994; rounds (PBA)=3.5160967806438714;} adult black dragon: {team=chaotic evil ; avg hp=-15.630473905218956 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.263547290541894; hits/misses (PBA)= 3.2989402119576083/6.082583483303339; rounds (PBA)=3.5548890221955607;} adult black dragon #4: {team=chaotic evil ; avg hp=-15.44511097780444 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.4381123775245; hits/misses (PBA)= 3.2469506098780245/6.072785442911417; rounds (PBA)=3.5316936612677465;} tarrasque: {team=unaligned ; avg hp=474.243351329734 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 841.8640271945611; hits/misses (PBA)= 27.5248950209958/1.810637872425515; rounds (PBA)=6.425514897020596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17173; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=other; avg hp=-3.6828634273145373 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5026994601079784; hits/misses (PBA)= 0.2871425714857029/0.28274345130973805; rounds (PBA)=0.5698860227954409;} assassin: {team=any non-good ; avg hp=63.82083583283343 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.520695860827836; hits/misses (PBA)= 4.242751449710058/1.1511697660467906; rounds (PBA)=3.4339132173565288;} ape: {team=unaligned ; avg hp=-3.1815636872625475 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.02019596080784; hits/misses (PBA)= 3.119376124775045/1.89002199560088; rounds (PBA)=2.5046990601879626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12995; other: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=chaotic good ; avg hp=-8.076984603079383 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.596680663867227; hits/misses (PBA)= 0.8108378324335133/0.9022195560887822; rounds (PBA)=1.7130573885222955;} ancient brass dragon: {team=other; avg hp=290.3025394921016 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.57268546290742; hits/misses (PBA)= 5.456908618276345/0.2881423715256949; rounds (PBA)=2.5984803039392124;} bandit: {team=any non-lawful ; avg hp=-6.666066786642672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2653469306138772; hits/misses (PBA)= 0.264747050589882/0.19096180763847231; rounds (PBA)=0.45570885822835433;} bat: {team=unaligned ; avg hp=-14.0999800039992 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10577884423115377; hits/misses (PBA)= 0.09518096380723855/0.13917216556688664; rounds (PBA)=0.23435312937412517;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6046790641871626;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39532093581283745;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33092; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4364; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 637; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.7458508298340334 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.84483103379324; hits/misses (PBA)= 11.125174965006998/6.008998200359928; rounds (PBA)=5.801639672065587;} adult blue dragon: {team=lawful evil ; avg hp=58.15516896620676 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.74585082983404; hits/misses (PBA)= 12.415316936612678/5.286942611477705; rounds (PBA)=6.484303139372126;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8.28; crudely normalised: 0% > beyond= expected rounds to survive: -4586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5255; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frog: {team=other; avg hp=-37.0993801239752 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2625474905018996; hits/misses (PBA)= 0.044191161767646474/0.855628874225155; rounds (PBA)=0.8998200359928015;} Cthulhu: {team=beyond; avg hp=773.7374525094981 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.0993801239752; hits/misses (PBA)= 1.0/0.05398920215956809; rounds (PBA)=1.0507898420315938;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40102; lawful evil : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team lawful evil = winning battles: 2981; perfect battles: 0; close-call battles: 1556; > Team neutral evil = winning battles: 2020; perfect battles: 0; close-call battles: 1460; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=1.8312337532493501 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.069786042791442; hits/misses (PBA)= 3.7046590681863627/0.715256948610278; rounds (PBA)=5.455108978204359;} zombie: {team=neutral evil ; avg hp=0.710257948410318 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.948010397920417; hits/misses (PBA)= 2.2875424915016995/2.1779644071185764; rounds (PBA)=5.047990401919616;} zombie #2: {team=neutral evil ; avg hp=0.8122375524895021 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.222355528894221; hits/misses (PBA)= 2.3387322535492903/2.1969606078784243; rounds (PBA)=5.132373525294941;} skeleton: {team=lawful evil ; avg hp=1.9984003199360127 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40771845630874; hits/misses (PBA)= 3.76124775044991/0.733253349330134; rounds (PBA)=5.493901219756049;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 900.0; crudely normalised: 0% > other= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36603; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 108; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #4: {team=any ; avg hp=23.625274945010997 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.400919816036792; hits/misses (PBA)= 2.717256548690262/2.1975604879024195; rounds (PBA)=6.983603279344131;} priest: {team=any ; avg hp=23.96400719856029 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574485102979404; hits/misses (PBA)= 2.776644671065787/2.270745850829834; rounds (PBA)=6.970205958808238;} mage: {team=other; avg hp=-1.9934013197360527 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.624875024995001; hits/misses (PBA)= 2.794041191761648/3.6940611877624474; rounds (PBA)=6.488102379524095;} priest #3: {team=any ; avg hp=23.926614677064588 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.567886422715457; hits/misses (PBA)= 2.7568486302739452/2.2885422915416918; rounds (PBA)=6.957608478304339;} priest #2: {team=any ; avg hp=23.859228154369127 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.450109978004399; hits/misses (PBA)= 2.7250549890022/2.211957608478304; rounds (PBA)=6.975404919016197;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 196.36; crudely normalised: 0% > other= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61297; any : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team any = winning battles: 1793; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3208; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=other; avg hp=6.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.311137772445512; hits/misses (PBA)= 6.6566686662667465/4.423515296940612; rounds (PBA)=11.721655668866227;} druid: {team=any ; avg hp=1.6888622275544891 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.0; hits/misses (PBA)= 5.467106578684263/5.423915216956608; rounds (PBA)=11.249550089982003;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 771.43; crudely normalised: 0% > other= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36360; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 356; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #3: {team=any ; avg hp=22.876424715056988 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.555688862227555; hits/misses (PBA)= 2.7540491901619677/2.214357128574285; rounds (PBA)=6.892821435712857;} mage: {team=other; avg hp=-1.9386122775444912 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.74525094981004; hits/misses (PBA)= 3.701659668066387/2.7814437112577486; rounds (PBA)=6.4831033793241355;} druid #2: {team=any ; avg hp=22.714457108578284 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.491701659668067; hits/misses (PBA)= 2.744251149770046/2.1861627674465107; rounds (PBA)=6.894821035792841;} druid: {team=any ; avg hp=22.83003399320136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405718856228754; hits/misses (PBA)= 2.7216556688662266/2.236152769446111; rounds (PBA)=6.892221555688862;} druid #4: {team=any ; avg hp=22.833833233353328 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.485502899420116; hits/misses (PBA)= 2.754249150169966/2.196760647870426; rounds (PBA)=6.904219156168766;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 300.0; crudely normalised: 0% > other= expected rounds to survive: 36.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28924; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 1413; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=7.3787242551489705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689062187562487; hits/misses (PBA)= 2.07998400319936/2.0307938412317537; rounds (PBA)=5.228154369126175;} priest: {team=other; avg hp=-1.201359728054389 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.364527094581083; hits/misses (PBA)= 2.3463307338532293/2.7724455108978203; rounds (PBA)=5.118976204759048;} acolyte #4: {team=any ; avg hp=7.329134173165367 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.613677264547091; hits/misses (PBA)= 2.033393321335733/2.0581883623275345; rounds (PBA)=5.204159168166367;} acolyte: {team=any ; avg hp=7.281743651269746 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673065386922615; hits/misses (PBA)= 2.0675864827034593/2.0423915216956607; rounds (PBA)=5.234553089382124;} acolyte #2: {team=any ; avg hp=7.341531693661268 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688062387522495; hits/misses (PBA)= 2.070385922815437/2.0385922815436914; rounds (PBA)=5.249150169966007;} acolyte #3: {team=any ; avg hp=7.304339132173565 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5374925014997; hits/misses (PBA)= 2.017396520695861/2.053389322135573; rounds (PBA)=5.2373525294941015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1200.0; crudely normalised: 0% > other= expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10026; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 274; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=8.811037792441512 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0579884023195363; hits/misses (PBA)= 0.7514497100579884/0.6154769046190762; rounds (PBA)=1.5138972205558887;} acolyte #3: {team=any ; avg hp=8.821835632873425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0837832433513297; hits/misses (PBA)= 0.7686462707458508/0.6102779444111178; rounds (PBA)=1.5206958608278345;} acolyte #6: {team=any ; avg hp=8.815636872625475 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.12997400519896; hits/misses (PBA)= 0.7624475104979004/0.614877024595081; rounds (PBA)=1.5166966606678665;} acolyte #11: {team=any ; avg hp=8.787642471505698 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0459908018396322; hits/misses (PBA)= 0.7554489102179565/0.6134773045390922; rounds (PBA)=1.5132973405318937;} acolyte #16: {team=any ; avg hp=8.805838832233553 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0459908018396322; hits/misses (PBA)= 0.7484503099380124/0.6262747450509898; rounds (PBA)=1.5192961407718457;} acolyte #8: {team=any ; avg hp=8.779244151169767 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0517896420715855; hits/misses (PBA)= 0.7438512297540492/0.6256748650269947; rounds (PBA)=1.5122975404919017;} acolyte #15: {team=any ; avg hp=8.82123575284943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069386122775445; hits/misses (PBA)= 0.7664467106578684/0.6094781043791242; rounds (PBA)=1.5188962207558487;} acolyte #14: {team=any ; avg hp=8.81623675264947 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033993201359728; hits/misses (PBA)= 0.7424515096980604/0.6286742651469706; rounds (PBA)=1.511897620475905;} acolyte #20: {team=any ; avg hp=8.80363927214557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0525894821035795; hits/misses (PBA)= 0.755248950209958/0.613877224555089; rounds (PBA)=1.5166966606678665;} acolyte #13: {team=any ; avg hp=8.839032193561287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.013397320535893; hits/misses (PBA)= 0.7444511097780444/0.6226754649070186; rounds (PBA)=1.5112977404519097;} acolyte #17: {team=any ; avg hp=8.791841631673666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074385122975405; hits/misses (PBA)= 0.7596480703859229/0.6156768646270746; rounds (PBA)=1.5288942211557688;} acolyte #2: {team=any ; avg hp=8.773845230953809 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0077984403119378; hits/misses (PBA)= 0.7404519096180764/0.624875024995001; rounds (PBA)=1.5268946210757848;} acolyte #19: {team=any ; avg hp=8.794441111777644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.06878624275145; hits/misses (PBA)= 0.7508498300339932/0.6194761047790442; rounds (PBA)=1.5276944611077785;} acolyte #4: {team=any ; avg hp=8.806838632273545 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.053389322135573; hits/misses (PBA)= 0.750249950009998/0.613877224555089; rounds (PBA)=1.5146970605878824;} acolyte #18: {team=any ; avg hp=8.803039392121576 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0519896020795843; hits/misses (PBA)= 0.7474505098980204/0.6146770645870826; rounds (PBA)=1.5176964607078585;} acolyte #9: {team=any ; avg hp=8.810237952409517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1335732853429312; hits/misses (PBA)= 0.7686462707458508/0.6084783043391322; rounds (PBA)=1.5252949410117977;} acolyte #7: {team=any ; avg hp=8.809638072385523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.051389722055589; hits/misses (PBA)= 0.7516496700659868/0.615876824635073; rounds (PBA)=1.5152969406118777;} acolyte: {team=any ; avg hp=8.789642071585682 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.022995400919816; hits/misses (PBA)= 0.7486502699460108/0.618876224755049; rounds (PBA)=1.5198960207958407;} acolyte #12: {team=any ; avg hp=8.82263547290542 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.090781843631274; hits/misses (PBA)= 0.7578484303139372/0.620875824835033; rounds (PBA)=1.5150969806038792;} mage: {team=other; avg hp=-1.217756448710258 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8998200359928012; hits/misses (PBA)= 0.863627274545091/0.4939012197560488; rounds (PBA)=1.3575284943011399;} acolyte #10: {team=any ; avg hp=8.796640671865626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0777844431113777; hits/misses (PBA)= 0.7588482303539292/0.6034793041391722; rounds (PBA)=1.5140971805638872;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 300.0; crudely normalised: 0% > other= expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24861; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1083; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=7.598680263947211 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.534693061387722; hits/misses (PBA)= 2.0551889622075583/1.3889222155568886; rounds (PBA)=4.5088982203559285;} acolyte #3: {team=any ; avg hp=7.694661067786443 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.703659268146371; hits/misses (PBA)= 2.11377724455109/1.3753249350129975; rounds (PBA)=4.5240951809638075;} acolyte: {team=any ; avg hp=7.668466306738653 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7104579084183165; hits/misses (PBA)= 2.1115776844631076/1.3857228554289143; rounds (PBA)=4.517096580683863;} acolyte #2: {team=any ; avg hp=7.6590681863627275 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649270145970806; hits/misses (PBA)= 2.0835832833433314/1.3983203359328134; rounds (PBA)=4.50129974005199;} druid: {team=other; avg hp=-1.1793641271745652 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.785242951409718; hits/misses (PBA)= 1.8994201159768047/2.3503299340131973; rounds (PBA)=4.249750049990002;} acolyte #5: {team=any ; avg hp=7.593881223755249 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581283743251349; hits/misses (PBA)= 2.049390121975605/1.382123575284943; rounds (PBA)=4.491301739652069;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 465.23; crudely normalised: 0% > other= expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2722; Sum of rounds: 34375; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2721; perfect battles: 0; close-call battles: 596; ------------------------------------------------- Combattants ------------------------------------------------ priest #5: {team=any ; avg hp=-3.1587068332108745 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531961792799412; hits/misses (PBA)= 1.6131520940484938/4.653930933137399; rounds (PBA)=6.553637031594416;} priest #3: {team=any ; avg hp=-3.1781778104335046 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779941219691404; hits/misses (PBA)= 1.6664217487141808/4.80712711241734; rounds (PBA)=6.724467303453343;} priest #2: {team=any ; avg hp=-3.1252755326965467 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.648787656135195; hits/misses (PBA)= 1.6396032329169727/4.629316678912565; rounds (PBA)=6.540044085231448;} veteran #4: {team=other; avg hp=46.91623806024982 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.26304188096987; hits/misses (PBA)= 7.14695077149155/3.528655400440852; rounds (PBA)=11.83982365907421;} priest #8: {team=any ; avg hp=-3.124540778839089 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692138133725202; hits/misses (PBA)= 1.671197648787656/4.698750918442322; rounds (PBA)=6.631520940484937;} priest: {team=any ; avg hp=-3.15686994856723 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.840925789860397; hits/misses (PBA)= 1.6792799412196915/4.764144011756062; rounds (PBA)=6.6763409257898605;} priest #7: {team=any ; avg hp=-3.1675238795003673 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692138133725202; hits/misses (PBA)= 1.6366642174871417/4.674871418074945; rounds (PBA)=6.592578986039677;} priest #6: {team=any ; avg hp=-3.1164584864070535 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.52277736958119; hits/misses (PBA)= 1.606539309331374/4.68295371050698; rounds (PBA)=6.572740631888317;} veteran #3: {team=other; avg hp=47.573108008817044 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.91182953710507; hits/misses (PBA)= 7.140337986774431/3.635194709772226; rounds (PBA)=11.871785451873622;} veteran: {team=other; avg hp=47.326230712711244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.32035268185158; hits/misses (PBA)= 7.197648787656135/3.6168258633357824; rounds (PBA)=11.88868479059515;} veteran #2: {team=other; avg hp=46.80639235855988 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.78949301983835; hits/misses (PBA)= 7.127112417340191/3.5822924320352683; rounds (PBA)=11.864070536370315;} priest #4: {team=any ; avg hp=-3.21565025716385 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8310066127847175; hits/misses (PBA)= 1.6939750183688465/4.724467303453343; rounds (PBA)=6.678177810433505;} veteran #5: {team=other; avg hp=47.7939015429831 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91807494489346; hits/misses (PBA)= 7.278104335047759/3.5606171932402644; rounds (PBA)=11.899338721528288;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1812.5; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24442; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=56.827834433113374 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.186362727454508; hits/misses (PBA)= 2.555888822235553/0.8542291541691661; rounds (PBA)=4.540291941611677;} mage: {team=other; avg hp=-3.125374925014997 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.886022795440912; hits/misses (PBA)= 0.639872025594881/2.4295140971805638; rounds (PBA)=3.069386122775445;} veteran #2: {team=any ; avg hp=56.804239152169565 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.0247950409918; hits/misses (PBA)= 2.536492701459708/0.8372325534893021; rounds (PBA)=4.5374925014997;} veteran: {team=any ; avg hp=56.813437312537495 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.315536892621477; hits/misses (PBA)= 2.5728854229154168/0.8470305938812237; rounds (PBA)=4.53249350129974;} mage #2: {team=other; avg hp=-3.150969806038792 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9378124375124974; hits/misses (PBA)= 0.6452709458108379/2.410517896420716; rounds (PBA)=3.0557888422315536;} veteran #4: {team=any ; avg hp=56.897020595880825 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47350529894021; hits/misses (PBA)= 2.584883023395321/0.8446310737852429; rounds (PBA)=4.537692461507699;} veteran #3: {team=any ; avg hp=56.83363327334533 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.27614477104579; hits/misses (PBA)= 2.561487702459508/0.8554289142171566; rounds (PBA)=4.534693061387722;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.2; crudely normalised: 0% > other= expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3210; Sum of rounds: 35060; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3209; perfect battles: 0; close-call battles: 341; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=other; avg hp=49.4202492211838 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.19781931464174; hits/misses (PBA)= 7.200311526479751/2.0582554517133955; rounds (PBA)=10.395015576323988;} druid #5: {team=any ; avg hp=-3.1542056074766354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410591900311527; hits/misses (PBA)= 1.3305295950155762/3.965732087227414; rounds (PBA)=5.505919003115265;} veteran #3: {team=other; avg hp=49.16105919003115 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.124610591900314; hits/misses (PBA)= 7.2/2.061993769470405; rounds (PBA)=10.41588785046729;} druid #6: {team=any ; avg hp=-3.1190031152647975 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.437383177570093; hits/misses (PBA)= 1.3445482866043614/3.9510903426791275; rounds (PBA)=5.490031152647975;} veteran #5: {team=other; avg hp=49.1993769470405 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.99158878504673; hits/misses (PBA)= 7.172585669781932/2.052336448598131; rounds (PBA)=10.429283489096573;} veteran #2: {team=other; avg hp=49.04392523364486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.14361370716511; hits/misses (PBA)= 7.208411214953271/2.033956386292835; rounds (PBA)=10.424299065420561;} druid #8: {team=any ; avg hp=-3.1358255451713397 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4255451713395635; hits/misses (PBA)= 1.314018691588785/3.959190031152648; rounds (PBA)=5.477881619937695;} veteran: {team=other; avg hp=49.88971962616822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.551090342679124; hits/misses (PBA)= 7.245171339563863/2.081619937694704; rounds (PBA)=10.453271028037383;} druid: {team=any ; avg hp=-3.121183800623053 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.477258566978193; hits/misses (PBA)= 1.3657320872274143/3.994080996884735; rounds (PBA)=5.561993769470405;} druid #3: {team=any ; avg hp=-3.1451713395638627 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440809968847352; hits/misses (PBA)= 1.3504672897196262/4.030529595015576; rounds (PBA)=5.576635514018691;} druid #2: {team=any ; avg hp=-3.1389408099688474 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.210591900311527; hits/misses (PBA)= 1.2881619937694704/3.919626168224299; rounds (PBA)=5.422118380062305;} druid #7: {team=any ; avg hp=-3.135514018691589 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367289719626168; hits/misses (PBA)= 1.3370716510903426/3.957943925233645; rounds (PBA)=5.494080996884735;} druid #4: {team=any ; avg hp=-3.108722741433022 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4289719626168225; hits/misses (PBA)= 1.3554517133956385/3.9364485981308412; rounds (PBA)=5.505295950155763;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 630.0; crudely normalised: 0% > other= expected rounds to survive: 87.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4259; Sum of rounds: 56982; > Team any = winning battles: 2765; perfect battles: 0; close-call battles: 2755; > Team other = winning battles: 1493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #7: {team=any ; avg hp=0.26320732566330124 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832824606715191; hits/misses (PBA)= 2.327072082648509/5.499413007748298; rounds (PBA)=8.21131721061282;} acolyte #2: {team=any ; avg hp=0.2925569382484151 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.935665649213431; hits/misses (PBA)= 2.366752758863583/5.468654613759099; rounds (PBA)=8.235736088283634;} acolyte #4: {team=any ; avg hp=0.19229866165766613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775299366048368; hits/misses (PBA)= 2.302888001878375/5.4106597792909135; rounds (PBA)=8.120216013148626;} veteran: {team=other; avg hp=2.8696877201220943 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.51115285278235; hits/misses (PBA)= 10.421460436722235/2.189950692650857; rounds (PBA)=12.961962902089692;} acolyte #8: {team=any ; avg hp=0.22117868044141817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.835407372622681; hits/misses (PBA)= 2.3439774594975344/5.487907959614933; rounds (PBA)=8.219535102136652;} acolyte #5: {team=any ; avg hp=0.3348203803709791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.949518666353604; hits/misses (PBA)= 2.3693355247710732/5.4099553885888705; rounds (PBA)=8.184785160835878;} acolyte #6: {team=any ; avg hp=0.364169992956093 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944822728339986; hits/misses (PBA)= 2.377083822493543/5.648743836581357; rounds (PBA)=8.366752758863583;} acolyte: {team=any ; avg hp=0.4242779995304062 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.904202864522189; hits/misses (PBA)= 2.358065273538389/5.544259215778352; rounds (PBA)=8.28645221883071;} acolyte #3: {team=any ; avg hp=0.3834233388119277 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944118337637943; hits/misses (PBA)= 2.366517961962902/5.489786334820381; rounds (PBA)=8.23432730687955;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1100.0; crudely normalised: 0% > other= expected rounds to survive: 21.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6786; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #11: {team=any ; avg hp=10.926014797040592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.310737852429514; hits/misses (PBA)= 0.48370325934813035/0.3869226154769046; rounds (PBA)=0.9632073585282943;} tribal warrior #8: {team=any ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392721455708858; hits/misses (PBA)= 0.4907018596280744/0.38712257548490303; rounds (PBA)=0.9742051589682064;} priest #2: {team=other; avg hp=-2.311737652469506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7976404719056189; hits/misses (PBA)= 0.22535492901419715/0.5028994201159768; rounds (PBA)=0.728254349130174;} tribal warrior #17: {team=any ; avg hp=10.918016396720656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.334133173365327; hits/misses (PBA)= 0.47550489902019594/0.40471905618876225; rounds (PBA)=0.979004199160168;} tribal warrior #7: {team=any ; avg hp=10.936612677464508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3213357328534294; hits/misses (PBA)= 0.4813037392521496/0.40111977604479104; rounds (PBA)=0.976004799040192;} tribal warrior #2: {team=any ; avg hp=10.937412517496501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3215356928614277; hits/misses (PBA)= 0.47790441911617676/0.39792041591681665; rounds (PBA)=0.9616076784643072;} tribal warrior #6: {team=any ; avg hp=10.93621275744851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.294541091781644; hits/misses (PBA)= 0.47570485902819437/0.40491901619676063; rounds (PBA)=0.9754049190161967;} tribal warrior #9: {team=any ; avg hp=10.94001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3029394121175764; hits/misses (PBA)= 0.4767046590681864/0.41371725654869024; rounds (PBA)=0.9734053189362127;} tribal warrior #19: {team=any ; avg hp=10.954409118176365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3379324135172967; hits/misses (PBA)= 0.49090181963607277/0.3915216956608678; rounds (PBA)=0.9696060787842431;} tribal warrior #10: {team=any ; avg hp=10.926614677064586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3349330133973205; hits/misses (PBA)= 0.4829034193161368/0.39832033593281346; rounds (PBA)=0.9712057588482303;} tribal warrior #22: {team=any ; avg hp=10.929814037192562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3255348930213957; hits/misses (PBA)= 0.48110377924415115/0.39852029594081184; rounds (PBA)=0.9808038392321535;} tribal warrior #12: {team=any ; avg hp=10.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3251349730053987; hits/misses (PBA)= 0.49150169966006796/0.40111977604479104; rounds (PBA)=0.9806038792241552;} tribal warrior #20: {team=any ; avg hp=10.938612277544491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410117976404719; hits/misses (PBA)= 0.496500699860028/0.39372125574885025; rounds (PBA)=0.9708058388322336;} tribal warrior: {team=any ; avg hp=10.931413717256548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.391121775644871; hits/misses (PBA)= 0.4941011797640472/0.383123375324935; rounds (PBA)=0.977004599080184;} tribal warrior #24: {team=any ; avg hp=10.941211757648471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.400119976004799; hits/misses (PBA)= 0.49870025994801037/0.3863227354529094; rounds (PBA)=0.9768046390721855;} tribal warrior #25: {team=any ; avg hp=10.931013797240553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3623275344931014; hits/misses (PBA)= 0.4931013797240552/0.395120975804839; rounds (PBA)=0.977004599080184;} tribal warrior #4: {team=any ; avg hp=10.93381323735253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3483303339332133; hits/misses (PBA)= 0.485502899420116/0.39912017596480703; rounds (PBA)=0.9864027194561088;} tribal warrior #16: {team=any ; avg hp=10.93381323735253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.303139372125575; hits/misses (PBA)= 0.485502899420116/0.39492101579684064; rounds (PBA)=0.973005398920216;} tribal warrior #23: {team=any ; avg hp=10.934813037392521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374125174965007; hits/misses (PBA)= 0.4921015796840632/0.3925214957008598; rounds (PBA)=0.9778044391121775;} tribal warrior #13: {team=any ; avg hp=10.932213557288541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3439312137572483; hits/misses (PBA)= 0.4813037392521496/0.4023195360927814; rounds (PBA)=0.974005198960208;} tribal warrior #5: {team=any ; avg hp=10.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3685262947410517; hits/misses (PBA)= 0.4907018596280744/0.39812037592481503; rounds (PBA)=0.973005398920216;} tribal warrior #21: {team=any ; avg hp=10.928214357128574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3647270545890824; hits/misses (PBA)= 0.48530293941211755/0.39072185562887424; rounds (PBA)=0.9726054789042191;} priest: {team=other; avg hp=-2.3829234153169367 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.23195360927814437/0.4897020595880824; rounds (PBA)=0.7216556688662268;} tribal warrior #3: {team=any ; avg hp=10.940611877624475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3937212557488503; hits/misses (PBA)= 0.4997000599880024/0.3925214957008598; rounds (PBA)=0.9806038792241552;} tribal warrior #15: {team=any ; avg hp=10.939412117576484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351129774045191; hits/misses (PBA)= 0.48630273945210956/0.3945210957808438; rounds (PBA)=0.9702059588082383;} tribal warrior #14: {team=any ; avg hp=10.935212957408519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3513297340531896; hits/misses (PBA)= 0.48570285942811436/0.40331933613277343; rounds (PBA)=0.9716056788642271;} tribal warrior #18: {team=any ; avg hp=10.938412317536493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3305338932213555; hits/misses (PBA)= 0.48670265946810637/0.39392121575684863; rounds (PBA)=0.9702059588082383;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4230.77; crudely normalised: 0% > other= expected rounds to survive: 7.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046390721855629; hits/misses (PBA)= 0.16836632673465307/0.1195760847830434; rounds (PBA)=0.33193361327734455;} tribal warrior #39: {team=any ; avg hp=10.993001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8178364327134573; hits/misses (PBA)= 0.17016596680663867/0.1247750449910018; rounds (PBA)=0.33773245350929815;} tribal warrior #29: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8320335932813437; hits/misses (PBA)= 0.17356528694261147/0.1209758048390322; rounds (PBA)=0.33733253349330133;} tribal warrior #25: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988402319536093; hits/misses (PBA)= 0.17136572685462909/0.11677664467106579; rounds (PBA)=0.33053389322135573;} tribal warrior #44: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8560287942411517; hits/misses (PBA)= 0.1785642871425715/0.11337732453509299; rounds (PBA)=0.32833433313337335;} tribal warrior #42: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8380323935212958; hits/misses (PBA)= 0.17816436712657469/0.118376324735053; rounds (PBA)=0.3327334533093381;} tribal warrior #18: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852629474105179; hits/misses (PBA)= 0.17516496700659867/0.1255748850229954; rounds (PBA)=0.3379324135172965;} tribal warrior #36: {team=any ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.17156568686262746/0.11517696460707859; rounds (PBA)=0.3301339732053589;} tribal warrior #45: {team=any ; avg hp=10.995800839832034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8308338332333534; hits/misses (PBA)= 0.1757648470305939/0.1191761647670466; rounds (PBA)=0.33473305338932213;} tribal warrior #46: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.1855628874225155/0.1259748050389922; rounds (PBA)=0.352129574085183;} tribal warrior #11: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8686262747450509; hits/misses (PBA)= 0.1801639672065587/0.11737652469506099; rounds (PBA)=0.33653269346130776;} tribal warrior #49: {team=any ; avg hp=10.986002799440111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692261547690462; hits/misses (PBA)= 0.1845630873825235/0.1249750049990002; rounds (PBA)=0.34653069386122776;} tribal warrior #16: {team=any ; avg hp=10.984003199360128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8700259948010398; hits/misses (PBA)= 0.17876424715056988/0.12157568486302739; rounds (PBA)=0.33913217356528697;} tribal warrior #8: {team=any ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8200359928014397; hits/misses (PBA)= 0.17636472705458908/0.11937612477504499; rounds (PBA)=0.3333333333333333;} tribal warrior #26: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8188362327534493; hits/misses (PBA)= 0.17516496700659867/0.11857628474305139; rounds (PBA)=0.3375324935012997;} tribal warrior #17: {team=any ; avg hp=10.98880223955209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8540291941611677; hits/misses (PBA)= 0.17976404719056188/0.11077784443111378; rounds (PBA)=0.33713257348530296;} tribal warrior #28: {team=any ; avg hp=10.993601279744052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8218356328734253; hits/misses (PBA)= 0.1739652069586083/0.12037592481503699; rounds (PBA)=0.3317336532693461;} mage: {team=other; avg hp=-2.294741051789642 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4777044591081784; hits/misses (PBA)= 0.10417916416716656/0.10637872425514897; rounds (PBA)=0.21055788842231554;} tribal warrior #47: {team=any ; avg hp=10.99140171965607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.17456508698260348/0.11797640471905618; rounds (PBA)=0.32673465306938615;} tribal warrior #43: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7994401119776045; hits/misses (PBA)= 0.16636672665466906/0.11857628474305139; rounds (PBA)=0.32573485302939414;} tribal warrior #23: {team=any ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522295540891822; hits/misses (PBA)= 0.17616476704659068/0.11817636472705459; rounds (PBA)=0.33253349330133974;} tribal warrior #34: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.849630073985203; hits/misses (PBA)= 0.17436512697460507/0.11577684463107378; rounds (PBA)=0.3287342531493701;} tribal warrior #10: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8932213557288542; hits/misses (PBA)= 0.1851629674065187/0.11537692461507698; rounds (PBA)=0.3405318936212757;} tribal warrior #41: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444311137772446; hits/misses (PBA)= 0.17516496700659867/0.11617676464707058; rounds (PBA)=0.3323335332933413;} tribal warrior #12: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.872625474905019; hits/misses (PBA)= 0.18056388722255548/0.11737652469506099; rounds (PBA)=0.33473305338932213;} tribal warrior #19: {team=any ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.17796440711857628/0.11937612477504499; rounds (PBA)=0.33453309338132375;} tribal warrior #15: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.17636472705458908/0.11537692461507698; rounds (PBA)=0.32633473305338934;} tribal warrior #6: {team=any ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238352329534093; hits/misses (PBA)= 0.17056588682263546/0.11797640471905618; rounds (PBA)=0.3339332133573285;} tribal warrior #24: {team=any ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8948210357928414; hits/misses (PBA)= 0.1825634873025395/0.11057788442311538; rounds (PBA)=0.3395320935812837;} tribal warrior #50: {team=any ; avg hp=10.993601279744052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8780243951209759; hits/misses (PBA)= 0.1839632073585283/0.11697660467906419; rounds (PBA)=0.34433113377324537;} tribal warrior #7: {team=any ; avg hp=10.990801839632073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464307138572286; hits/misses (PBA)= 0.17816436712657469/0.10977804439112178; rounds (PBA)=0.32993401319736054;} tribal warrior #4: {team=any ; avg hp=10.98620275944811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8658268346330734; hits/misses (PBA)= 0.18156368726254749/0.11117776444711058; rounds (PBA)=0.3353329334133173;} tribal warrior #33: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8188362327534493; hits/misses (PBA)= 0.17436512697460507/0.11777644471105779; rounds (PBA)=0.3349330133973205;} tribal warrior #5: {team=any ; avg hp=10.989802039592082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162367526494702; hits/misses (PBA)= 0.17056588682263546/0.1231753649270146; rounds (PBA)=0.33213357328534293;} tribal warrior #30: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382323535292941; hits/misses (PBA)= 0.1749650069986003/0.12297540491901619; rounds (PBA)=0.33513297340531895;} tribal warrior #13: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.880623875224955; hits/misses (PBA)= 0.18496300739852028/0.11377724455108978; rounds (PBA)=0.33993201359728054;} tribal warrior #9: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9020195960807839; hits/misses (PBA)= 0.1887622475504899/0.11657668466306739; rounds (PBA)=0.3369326134773045;} tribal warrior #38: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8106378724255149; hits/misses (PBA)= 0.17176564687062587/0.1235752849430114; rounds (PBA)=0.3359328134373125;} tribal warrior #48: {team=any ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8474305138972206; hits/misses (PBA)= 0.1767646470705859/0.1195760847830434; rounds (PBA)=0.33413317336532694;} tribal warrior #27: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.17716456708658268/0.1191761647670466; rounds (PBA)=0.3369326134773045;} tribal warrior: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8686262747450509; hits/misses (PBA)= 0.1817636472705459/0.11697660467906419; rounds (PBA)=0.3343331333733253;} tribal warrior #2: {team=any ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8330333933213357; hits/misses (PBA)= 0.16936612677464508/0.11517696460707859; rounds (PBA)=0.32793441311737653;} tribal warrior #20: {team=any ; avg hp=10.99880023995201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206358728254349; hits/misses (PBA)= 0.17356528694261147/0.11237752449510098; rounds (PBA)=0.3233353329334133;} tribal warrior #35: {team=any ; avg hp=10.982803439312137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.1791641671665667/0.124375124975005; rounds (PBA)=0.34553089382123575;} tribal warrior #32: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.862627474505099; hits/misses (PBA)= 0.1841631673665267/0.11297740451909619; rounds (PBA)=0.34433113377324537;} tribal warrior #31: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8732253549290142; hits/misses (PBA)= 0.1807638472305539/0.1225754849030194; rounds (PBA)=0.34033193361327735;} tribal warrior #22: {team=any ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7978404319136173; hits/misses (PBA)= 0.16736652669466107/0.12157568486302739; rounds (PBA)=0.33053389322135573;} tribal warrior #21: {team=any ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.912617476504699; hits/misses (PBA)= 0.1891621675664867/0.11937612477504499; rounds (PBA)=0.34913017396520696;} tribal warrior #14: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.17036592681463708/0.1217756448710258; rounds (PBA)=0.33293341331733656;} tribal warrior #37: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8480303939212157; hits/misses (PBA)= 0.1817636472705459/0.11597680463907219; rounds (PBA)=0.33773245350929815;} tribal warrior #40: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8102379524095181; hits/misses (PBA)= 0.17276544691061788/0.1187762447510498; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2200.0; crudely normalised: 0% > other= expected rounds to survive: 9.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #45: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1795640871825634; hits/misses (PBA)= 0.24675064987002598/0.14317136572685463; rounds (PBA)=0.42911417716456707;} tribal warrior #35: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1619676064787043; hits/misses (PBA)= 0.24675064987002598/0.14677064587082583; rounds (PBA)=0.4335132973405319;} tribal warrior #29: {team=any ; avg hp=10.988402319536092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1671665666866626; hits/misses (PBA)= 0.2391521695660868/0.1367726454709058; rounds (PBA)=0.4185162967406519;} tribal warrior #38: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1377724455108977; hits/misses (PBA)= 0.2401519696060788/0.133373325334933; rounds (PBA)=0.41411717656468705;} tribal warrior #36: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.171765646870626; hits/misses (PBA)= 0.24755048990201958/0.1297740451909618; rounds (PBA)=0.4159168166366727;} tribal warrior #46: {team=any ; avg hp=10.986002799440111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1395720855828835; hits/misses (PBA)= 0.23955208958208357/0.13997200559888023; rounds (PBA)=0.4165166966606679;} tribal warrior #21: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1597680463907218; hits/misses (PBA)= 0.2409518096380724/0.13457308538292342; rounds (PBA)=0.4191161767646471;} tribal warrior #19: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.207358528294341; hits/misses (PBA)= 0.2519496100779844/0.13557288542291543; rounds (PBA)=0.42191561687662466;} tribal warrior #20: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311737652469507; hits/misses (PBA)= 0.235752849430114/0.1357728454309138; rounds (PBA)=0.41411717656468705;} tribal warrior #37: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1755648870225954; hits/misses (PBA)= 0.247750449910018/0.1245750849830034; rounds (PBA)=0.41471705658868224;} tribal warrior #28: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.186762647470506; hits/misses (PBA)= 0.24755048990201958/0.1297740451909618; rounds (PBA)=0.41371725654869024;} tribal warrior: {team=any ; avg hp=10.996800639872026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2409518096380723; hits/misses (PBA)= 0.2553489302139572/0.1255748850229954; rounds (PBA)=0.41631673665266944;} tribal warrior #44: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2075584883023396; hits/misses (PBA)= 0.244751049790042/0.13737252549490103; rounds (PBA)=0.42651469706058787;} tribal warrior #33: {team=any ; avg hp=10.994801039792042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1663667266546691; hits/misses (PBA)= 0.24875024995001/0.13717256548690263; rounds (PBA)=0.4217156568686263;} tribal warrior #18: {team=any ; avg hp=10.983403319336134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2077584483103379; hits/misses (PBA)= 0.2553489302139572/0.12297540491901619; rounds (PBA)=0.4195160967806439;} tribal warrior #24: {team=any ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.194761047790442; hits/misses (PBA)= 0.2463507298540292/0.13377324535092983; rounds (PBA)=0.4185162967406519;} tribal warrior #8: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1733653269346132; hits/misses (PBA)= 0.24575084983003398/0.13637272545490903; rounds (PBA)=0.4241151769646071;} tribal warrior #30: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1515696860627875; hits/misses (PBA)= 0.2411517696460708/0.1367726454709058; rounds (PBA)=0.4169166166766647;} tribal warrior #14: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1961607678464308; hits/misses (PBA)= 0.2489502099580084/0.1289742051589682; rounds (PBA)=0.4201159768046391;} tribal warrior #3: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1381723655268947; hits/misses (PBA)= 0.23695260947810437/0.133373325334933; rounds (PBA)=0.41091781643671266;} tribal warrior #43: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1681663667266546; hits/misses (PBA)= 0.2465506898620276/0.1261747650469906; rounds (PBA)=0.41411717656468705;} tribal warrior #25: {team=any ; avg hp=10.996000799840033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1481703659268145; hits/misses (PBA)= 0.23795240951809637/0.12577484503099381; rounds (PBA)=0.40631873625274945;} tribal warrior #32: {team=any ; avg hp=10.991601679664067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.195760847830434; hits/misses (PBA)= 0.2481503699260148/0.13017396520695862; rounds (PBA)=0.4215156968606279;} tribal warrior #4: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1519696060787843; hits/misses (PBA)= 0.242751449710058/0.1347730453909218; rounds (PBA)=0.4117176564687063;} tribal warrior #22: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.143371325734853; hits/misses (PBA)= 0.23615276944611077/0.1279744051189762; rounds (PBA)=0.4107178564287143;} tribal warrior #5: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1461707658468305; hits/misses (PBA)= 0.24335132973405318/0.13937212557488501; rounds (PBA)=0.4251149770045991;} tribal warrior #50: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1669666066786644; hits/misses (PBA)= 0.2443511297740452/0.1321735652869426; rounds (PBA)=0.41311737652469505;} druid: {team=other; avg hp=-2.292141571685663 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22775444911017798; hits/misses (PBA)= 0.0633873225354929/0.14097180563887224; rounds (PBA)=0.20435912817436513;} tribal warrior #12: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1501699660067985; hits/misses (PBA)= 0.23815236952609478/0.14157168566286743; rounds (PBA)=0.42231553689262147;} tribal warrior #7: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.247750449910018; hits/misses (PBA)= 0.25154969006198763/0.1341731653669266; rounds (PBA)=0.42811437712457506;} tribal warrior #17: {team=any ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2097580483903219; hits/misses (PBA)= 0.2491501699660068/0.1275744851029794; rounds (PBA)=0.41631673665266944;} tribal warrior #10: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1537692461507698; hits/misses (PBA)= 0.242751449710058/0.13637272545490903; rounds (PBA)=0.41411717656468705;} tribal warrior #34: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1537692461507698; hits/misses (PBA)= 0.24075184963007398/0.1349730053989202; rounds (PBA)=0.41571685662867425;} tribal warrior #47: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1929614077184563; hits/misses (PBA)= 0.251749650069986/0.1265746850629874; rounds (PBA)=0.41551689662067587;} tribal warrior #42: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1763647270545892; hits/misses (PBA)= 0.2451509698060388/0.130373925214957; rounds (PBA)=0.41711657668466307;} tribal warrior #6: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1589682063587283; hits/misses (PBA)= 0.2419516096780644/0.13457308538292342; rounds (PBA)=0.41811637672465507;} tribal warrior #23: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.199360127974405; hits/misses (PBA)= 0.2521495700859828/0.1299740051989602; rounds (PBA)=0.41971605678864227;} tribal warrior #40: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1769646070785842; hits/misses (PBA)= 0.247750449910018/0.1271745650869826; rounds (PBA)=0.4133173365326935;} tribal warrior #49: {team=any ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1415716856628675; hits/misses (PBA)= 0.23635272945410918/0.13697260547890422; rounds (PBA)=0.41151769646070785;} tribal warrior #27: {team=any ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2235552889422117; hits/misses (PBA)= 0.25374925014997/0.13637272545490903; rounds (PBA)=0.4297140571885623;} tribal warrior #48: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1833633273345332; hits/misses (PBA)= 0.2501499700059988/0.1365726854629074; rounds (PBA)=0.4323135372925415;} tribal warrior #26: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1507698460307938; hits/misses (PBA)= 0.23975204959008198/0.1329734053189362; rounds (PBA)=0.4097180563887223;} tribal warrior #9: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1731653669266147; hits/misses (PBA)= 0.2445510897820436/0.13697260547890422; rounds (PBA)=0.42031593681263746;} tribal warrior #11: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1261747650469907; hits/misses (PBA)= 0.2385522895420916/0.13797240551889622; rounds (PBA)=0.4189162167566487;} tribal warrior #16: {team=any ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1663667266546691; hits/misses (PBA)= 0.2451509698060388/0.12917416516696661; rounds (PBA)=0.41551689662067587;} tribal warrior #13: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.175764847030594; hits/misses (PBA)= 0.24315136972605478/0.13377324535092983; rounds (PBA)=0.41731653669266144;} druid #2: {team=other; avg hp=-2.2997400519896023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21935612877424515; hits/misses (PBA)= 0.0627874425114977/0.14957008598280344; rounds (PBA)=0.21235752849430115;} tribal warrior #31: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905618876224755; hits/misses (PBA)= 0.24935012997400519/0.1287742451509698; rounds (PBA)=0.4153169366126775;} tribal warrior #41: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311737652469507; hits/misses (PBA)= 0.24235152969406118/0.1305738852229554; rounds (PBA)=0.41151769646070785;} tribal warrior #39: {team=any ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1833633273345332; hits/misses (PBA)= 0.2463507298540292/0.13457308538292342; rounds (PBA)=0.4195160967806439;} tribal warrior #2: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1509698060387923; hits/misses (PBA)= 0.244751049790042/0.133373325334933; rounds (PBA)=0.4201159768046391;} tribal warrior #15: {team=any ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1595680863827234; hits/misses (PBA)= 0.24235152969406118/0.1299740051989602; rounds (PBA)=0.41351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > other= expected rounds to survive: 27.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11703; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=10.598080383923214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625074985003; hits/misses (PBA)= 0.9658068386322736/0.40051989602079585; rounds (PBA)=1.9704059188162368;} tribal warrior #3: {team=any ; avg hp=10.599680063987202 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478104379124175; hits/misses (PBA)= 0.9452109578084383/0.41511697660467906; rounds (PBA)=1.9700059988002399;} tribal warrior #4: {team=any ; avg hp=10.555888822235552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401719656068786; hits/misses (PBA)= 0.9298140371925615/0.41271745650869823; rounds (PBA)=1.9774045190961809;} acolyte: {team=other; avg hp=-2.3309338132373525 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0585882823435313; hits/misses (PBA)= 0.40991801639672065/0.824635072985403; rounds (PBA)=1.2345530893821235;} tribal warrior #5: {team=any ; avg hp=10.590281943611277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.596480703859228; hits/misses (PBA)= 0.9546090781843631/0.41151769646070785; rounds (PBA)=1.9730053989202159;} tribal warrior #2: {team=any ; avg hp=10.574885022995401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.518896220755849; hits/misses (PBA)= 0.9452109578084383/0.40371925614877024; rounds (PBA)=1.9688062387522496;} acolyte #2: {team=other; avg hp=-2.2893421315736853 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0225954809038191; hits/misses (PBA)= 0.40151969606078786/0.8254349130173965; rounds (PBA)=1.2269546090781844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2200.0; crudely normalised: 0% > other= expected rounds to survive: 48.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11794; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 946; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #17: {team=any ; avg hp=10.683263347330534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.028994201159768; hits/misses (PBA)= 0.6034793041391722/1.1351729654069187; rounds (PBA)=1.8928214357128574;} tribal warrior #4: {team=any ; avg hp=10.653669266146771 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9778044391121776; hits/misses (PBA)= 0.5992801439712058/1.139372125574885; rounds (PBA)=1.8990201959608077;} tribal warrior: {team=any ; avg hp=10.705858828234353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0307938412317537; hits/misses (PBA)= 0.6020795840831834/1.1467706458708258; rounds (PBA)=1.9004199160167967;} tribal warrior #8: {team=any ; avg hp=10.652269546090782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0897820435912817; hits/misses (PBA)= 0.6152769446110777/1.127774445110978; rounds (PBA)=1.900619876024795;} veteran: {team=other; avg hp=-2.5152969406118775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6798640271945615; hits/misses (PBA)= 1.0229954009198161/0.7982403519296141; rounds (PBA)=1.82123575284943;} tribal warrior #13: {team=any ; avg hp=10.700659868026396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978604279144171; hits/misses (PBA)= 0.5996800639872025/1.1437712457508498; rounds (PBA)=1.9024195160967807;} tribal warrior #14: {team=any ; avg hp=10.67886422715457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.025794841031794; hits/misses (PBA)= 0.6080783843231353/1.1339732053589282; rounds (PBA)=1.889622075584883;} tribal warrior #10: {team=any ; avg hp=10.648270345930813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0479904019196162; hits/misses (PBA)= 0.6070785842831433/1.1327734453109377; rounds (PBA)=1.9040191961607678;} tribal warrior #18: {team=any ; avg hp=10.622275544891021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9338132373525294; hits/misses (PBA)= 0.5926814637072585/1.134373125374925; rounds (PBA)=1.905618876224755;} tribal warrior #7: {team=any ; avg hp=10.654469106178764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0285942811437714; hits/misses (PBA)= 0.6070785842831433/1.1365726854629075; rounds (PBA)=1.9020195960807837;} tribal warrior #19: {team=any ; avg hp=10.6748650269946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0985802839432113; hits/misses (PBA)= 0.6124775044991002/1.1429714057188562; rounds (PBA)=1.8978204359128175;} tribal warrior #12: {team=any ; avg hp=10.67106578684263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9878024395120977; hits/misses (PBA)= 0.5986802639472105/1.1387722455508897; rounds (PBA)=1.9032193561287742;} tribal warrior #5: {team=any ; avg hp=10.662267546490702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0481903619276145; hits/misses (PBA)= 0.6096780643871226/1.135372925414917; rounds (PBA)=1.903619276144771;} tribal warrior #3: {team=any ; avg hp=10.629674065186963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.099380123975205; hits/misses (PBA)= 0.6206758648270346/1.1087782443511298; rounds (PBA)=1.8980203959208157;} tribal warrior #2: {team=any ; avg hp=10.686662667466507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9634073185362926; hits/misses (PBA)= 0.5926814637072585/1.1489702059588083; rounds (PBA)=1.9008198360327935;} tribal warrior #11: {team=any ; avg hp=10.665866826634673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.035392921415717; hits/misses (PBA)= 0.6070785842831433/1.130373925214957; rounds (PBA)=1.8998200359928015;} tribal warrior #15: {team=any ; avg hp=10.723455308938213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0451909618076383; hits/misses (PBA)= 0.614877024595081/1.1461707658468305; rounds (PBA)=1.9068186362727455;} tribal warrior #9: {team=any ; avg hp=10.65506898620276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.07878424315137; hits/misses (PBA)= 0.6092781443711258/1.1191761647670466; rounds (PBA)=1.9010197960407917;} tribal warrior #16: {team=any ; avg hp=10.636472705458909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.082583483303339; hits/misses (PBA)= 0.6084783043391322/1.110977804439112; rounds (PBA)=1.8868226354729054;} tribal warrior #6: {team=any ; avg hp=10.642671465706858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9012197560487905; hits/misses (PBA)= 0.5946810637872425/1.1539692061587683; rounds (PBA)=1.9148170365926815;} tribal warrior #20: {team=any ; avg hp=10.67246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0325934813037394; hits/misses (PBA)= 0.6014797040591882/1.1389722055588882; rounds (PBA)=1.8964207158568287;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 29.45; crudely normalised: 0% > any non-good = expected rounds to survive: 2327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8097; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=31.69106178764247 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.941611677664467; hits/misses (PBA)= 1.0257948410317936/0.6598680263947211; rounds (PBA)=1.3025394921015796;} thug #5: {team=any non-good ; avg hp=31.714057188562286 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938212357528494; hits/misses (PBA)= 1.0205958808238351/0.7000599880023995; rounds (PBA)=1.2965406918616276;} priest: {team=any ; avg hp=-2.695460907818436 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5220955808838232; hits/misses (PBA)= 0.42811437712457506/0.6586682663467307; rounds (PBA)=1.0867826434713057;} thug: {team=any non-good ; avg hp=31.694061187762447 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863427314537093; hits/misses (PBA)= 1.0121975604879023/0.6870625874825035; rounds (PBA)=1.2865426914617077;} thug #4: {team=any non-good ; avg hp=31.69006198760248 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022995400919816; hits/misses (PBA)= 1.0505898820235953/0.6870625874825035; rounds (PBA)=1.2953409318136373;} thug #3: {team=any non-good ; avg hp=31.68866226754649 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.929214157168566; hits/misses (PBA)= 1.0259948010397921/0.6722655468906219; rounds (PBA)=1.3015396920615876;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10.0; crudely normalised: 0% > any non-good = expected rounds to survive: 9142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=31.96760647870426 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0515896820635873; hits/misses (PBA)= 0.35552889422115574/0.20095980803839233; rounds (PBA)=0.3625274945010998;} thug #12: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1965606878624273; hits/misses (PBA)= 0.3795240951809638/0.19636072785442912; rounds (PBA)=0.36992601479704057;} thug #3: {team=any non-good ; avg hp=31.976004799040194 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859628074385125; hits/misses (PBA)= 0.3747250549890022/0.1943611277744451; rounds (PBA)=0.3659268146370726;} thug: {team=any non-good ; avg hp=31.966006798640272 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033993201359728; hits/misses (PBA)= 0.35292941411717654/0.19696060787842432; rounds (PBA)=0.3573285342931414;} thug #6: {team=any non-good ; avg hp=31.973405318936212 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0715856828634274; hits/misses (PBA)= 0.3597280543891222/0.1913617276544691; rounds (PBA)=0.3675264947010598;} thug #16: {team=any non-good ; avg hp=31.980603879224155 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1423715256948612; hits/misses (PBA)= 0.3697260547890422/0.20555888822235552; rounds (PBA)=0.3735252949410118;} thug #13: {team=any non-good ; avg hp=31.975804839032193 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1147770445910816; hits/misses (PBA)= 0.36272745450909816/0.21015796840631873; rounds (PBA)=0.3747250549890022;} thug #18: {team=any non-good ; avg hp=31.9748050389922 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.164367126574685; hits/misses (PBA)= 0.372125574885023/0.19376124775044992; rounds (PBA)=0.36992601479704057;} thug #11: {team=any non-good ; avg hp=31.96620675864827 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160767846430714; hits/misses (PBA)= 0.3749250149970006/0.2001599680063987; rounds (PBA)=0.38132373525294944;} thug #5: {team=any non-good ; avg hp=31.970605878824234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1325734853029394; hits/misses (PBA)= 0.3693261347730454/0.2011597680463907; rounds (PBA)=0.3739252149570086;} thug #4: {team=any non-good ; avg hp=31.97900419916017 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859628074385125; hits/misses (PBA)= 0.3789242151569686/0.21275744851029793; rounds (PBA)=0.38452309538092383;} thug #7: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1841631673665267; hits/misses (PBA)= 0.38032393521295743/0.1887622475504899; rounds (PBA)=0.3705258948210358;} thug #15: {team=any non-good ; avg hp=31.96400719856029 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0881823635272947; hits/misses (PBA)= 0.356128774245151/0.1857628474305139; rounds (PBA)=0.35792841431713657;} thug #17: {team=any non-good ; avg hp=31.964607078584283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.260747850429914; hits/misses (PBA)= 0.39392121575684863/0.19716056788642272; rounds (PBA)=0.3769246150769846;} mage: {team=any ; avg hp=-2.744851029794041 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5758848230353929; hits/misses (PBA)= 0.1255748850229954/0.09978004399120176; rounds (PBA)=0.22535492901419715;} thug #20: {team=any non-good ; avg hp=31.97140571885623 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1011797640471905; hits/misses (PBA)= 0.36632673465306936/0.21135772845430914; rounds (PBA)=0.3747250549890022;} thug #9: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.135772845430914; hits/misses (PBA)= 0.3715256948610278/0.1967606478704259; rounds (PBA)=0.3787242551489702;} thug #19: {team=any non-good ; avg hp=31.95620875824835 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15376924615077; hits/misses (PBA)= 0.3717256548690262/0.21255748850229955; rounds (PBA)=0.3817236552689462;} thug #10: {team=any non-good ; avg hp=31.976004799040194 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.163167366526695; hits/misses (PBA)= 0.3707258548290342/0.21055788842231554; rounds (PBA)=0.3799240151969606;} thug #14: {team=any non-good ; avg hp=31.972205558888223 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1679664067186564; hits/misses (PBA)= 0.3743251349730054/0.19896020795840832; rounds (PBA)=0.3883223355328934;} thug #8: {team=any non-good ; avg hp=31.97000599880024 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.049390121975605; hits/misses (PBA)= 0.3613277344531094/0.20635872825434912; rounds (PBA)=0.3667266546690662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.92; crudely normalised: 0% > any non-good = expected rounds to survive: 2327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7076; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=31.778044391121774 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857828434313137; hits/misses (PBA)= 1.0135972805438913/0.4349130173965207; rounds (PBA)=1.1385722855428915;} thug #2: {team=any non-good ; avg hp=31.746850629874025 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.890621875624875; hits/misses (PBA)= 1.020995800839832/0.4373125374925015; rounds (PBA)=1.1305738852229554;} thug #5: {team=any non-good ; avg hp=31.75864827034593 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028594281143771; hits/misses (PBA)= 1.0421915616876625/0.4403119376124775; rounds (PBA)=1.141371725654869;} druid: {team=any ; avg hp=-2.7278544291141773 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1931613677264548; hits/misses (PBA)= 0.33353329334133175/0.5308938212357528; rounds (PBA)=0.8644271145770845;} thug #3: {team=any non-good ; avg hp=31.761447710457908 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91001799640072; hits/misses (PBA)= 1.0261947610477904/0.44631073785242953; rounds (PBA)=1.1291741651669667;} thug #4: {team=any non-good ; avg hp=31.761847630473905 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.040791841631673; hits/misses (PBA)= 1.0415916816636672/0.4261147770445911; rounds (PBA)=1.1299740051989602;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14727.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1738.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30676; chaotic evil : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4939; perfect battles: 0; close-call battles: 2145; > Team neutral evil = winning battles: 62; perfect battles: 0; close-call battles: 61; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=-7.26374725054989 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.12917416516697; hits/misses (PBA)= 3.847030593881224/3.4363127374525093; rounds (PBA)=3.656468706258748;} adult white dragon: {team=chaotic evil ; avg hp=95.60987802439512 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.49790041991602; hits/misses (PBA)= 9.72005598880224/1.7290541891621676; rounds (PBA)=5.446510697860428;} adult white dragon #2: {team=chaotic evil ; avg hp=97.98820235952809 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.23995200959808; hits/misses (PBA)= 9.821835632873425/1.7206558688262348; rounds (PBA)=5.453509298140372;} frost giant: {team=neutral evil ; avg hp=-7.474105178964207 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.27274545090982; hits/misses (PBA)= 3.8632273545290943/3.4705058988202357; rounds (PBA)=3.685462907418516;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 349.09; crudely normalised: 0% > any = expected rounds to survive: 38.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11128; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.075984803039392 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8030393921215757; hits/misses (PBA)= 0.6624675064987002/0.45410917816436713; rounds (PBA)=1.1165766846630674;} thug: {team=any non-good ; avg hp=30.196960607878424 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.075984803039391; hits/misses (PBA)= 2.108378324335133/0.7258548290341932; rounds (PBA)=2.2251549690061987;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4778.67; crudely normalised: 0% > any = expected rounds to survive: 62.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11828; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-2.8294341131773644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.805438912217556; hits/misses (PBA)= 1.195360927814437/0.6564687062587482; rounds (PBA)=1.8518296340731855;} thug #8: {team=any non-good ; avg hp=31.107978404319137 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615076984603079; hits/misses (PBA)= 1.2835432913417317/1.9660067986402718; rounds (PBA)=1.9834033193361327;} thug #3: {team=any non-good ; avg hp=31.016796640671867 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558088382323535; hits/misses (PBA)= 1.28374325134973/1.8958208358328335; rounds (PBA)=1.9778044391121776;} thug #7: {team=any non-good ; avg hp=30.989202159568087 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.545890821835633; hits/misses (PBA)= 1.2653469306138772/1.925614877024595; rounds (PBA)=1.9918016396720657;} thug #5: {team=any non-good ; avg hp=31.026594681063788 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.532893421315737; hits/misses (PBA)= 1.2695460907818437/1.9494101179764047; rounds (PBA)=1.9952009598080385;} thug: {team=any non-good ; avg hp=31.023595280943812 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5280943811237755; hits/misses (PBA)= 1.2735452909418117/1.9174165166966606; rounds (PBA)=1.9828034393121376;} thug #2: {team=any non-good ; avg hp=31.03499300139972 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689462107578485; hits/misses (PBA)= 1.304739052189562/1.9388122375524894; rounds (PBA)=1.9922015596880625;} thug #6: {team=any non-good ; avg hp=30.94121175764847 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.609878024395121; hits/misses (PBA)= 1.2825434913017397/1.9180163967206558; rounds (PBA)=1.9946010797840432;} thug #4: {team=any non-good ; avg hp=31.054189162167567 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.750049990001999; hits/misses (PBA)= 1.3155368926214757/1.9316136772645471; rounds (PBA)=1.9978004399120175;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32560; any non-good : 0.7 ± 0.01; any : 0.3 ± 0.01; > Team any non-good = winning battles: 3478; perfect battles: 0; close-call battles: 1725; > Team any = winning battles: 1523; perfect battles: 0; close-call battles: 1416; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=8.083183363327334 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.296940611877623; hits/misses (PBA)= 5.1095780843831236/3.59748050389922; rounds (PBA)=4.779444111177765;} tribal warrior #5: {team=any ; avg hp=-0.6046790641871626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666866626674665; hits/misses (PBA)= 2.013397320535893/1.1187762447510499; rounds (PBA)=3.502899420115977;} tribal warrior: {team=any ; avg hp=-0.7388522295540891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54489102179564; hits/misses (PBA)= 2.0107978404319136/1.0951809638072385; rounds (PBA)=3.4881023795240953;} tribal warrior #4: {team=any ; avg hp=-0.8214357128574286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.520895820835833; hits/misses (PBA)= 1.9934013197360527/1.0705858828234354; rounds (PBA)=3.4609078184363127;} thug: {team=any non-good ; avg hp=7.753249350129974 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.229354129174165; hits/misses (PBA)= 5.102179564087183/3.5764847030593883; rounds (PBA)=4.78004399120176;} tribal warrior #2: {team=any ; avg hp=-0.6764647070585883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.683063387322536; hits/misses (PBA)= 2.0265946810637874/1.10997800439912; rounds (PBA)=3.5076984603079384;} tribal warrior #3: {team=any ; avg hp=-0.6848630273945211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.747850429914017; hits/misses (PBA)= 2.0535892821435713/1.124775044991002; rounds (PBA)=3.540291941611678;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 691.2; crudely normalised: 0% > other= expected rounds to survive: 92.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17995; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 59; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #5: {team=other; avg hp=-2.766646670665867 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.335132973405319; hits/misses (PBA)= 0.6386722655468906/1.2961407718456308; rounds (PBA)=1.9348130373925214;} spy #3: {team=any ; avg hp=25.68386322735453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.62267546490702; hits/misses (PBA)= 3.2115576884623076/2.1701659668066386; rounds (PBA)=3.20875824835033;} spy #5: {team=any ; avg hp=25.464107178564287 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.334133173365327; hits/misses (PBA)= 3.178364327134573/2.1419716056788642; rounds (PBA)=3.212757448510298;} priest #2: {team=other; avg hp=-2.7624475104979003 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2295540891821637; hits/misses (PBA)= 0.615876824635073/1.3335332933413317; rounds (PBA)=1.9494101179764047;} spy #2: {team=any ; avg hp=25.625874825034995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.747250549890023; hits/misses (PBA)= 3.2299540091981602/2.165366926614677; rounds (PBA)=3.227954409118176;} priest #4: {team=other; avg hp=-2.707658468306339 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.217756448710258; hits/misses (PBA)= 0.6112777444511098/1.3277344531093782; rounds (PBA)=1.939012197560488;} spy #4: {team=any ; avg hp=25.44591081783643 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.503099380123974; hits/misses (PBA)= 3.206158768246351/2.1201759648070384; rounds (PBA)=3.21995600879824;} priest: {team=other; avg hp=-2.7644471105778843 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.287142571485703; hits/misses (PBA)= 0.6390721855628875/1.3195360927814437; rounds (PBA)=1.958608278344331;} spy: {team=any ; avg hp=25.634073185362926 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.749450109978003; hits/misses (PBA)= 3.2343531293741252/2.1795640871825634; rounds (PBA)=3.2111577684463106;} spy #7: {team=any ; avg hp=25.669266146770646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.656068786242752; hits/misses (PBA)= 3.225954809038192/2.158968206358728; rounds (PBA)=3.2025594881023793;} spy #6: {team=any ; avg hp=25.546690661867625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.625274945010997; hits/misses (PBA)= 3.2175564887022596/2.1399720055988802; rounds (PBA)=3.222355528894221;} spy #8: {team=any ; avg hp=25.579884023195362 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.504299140171966; hits/misses (PBA)= 3.194761047790442/2.1657668466306736; rounds (PBA)=3.2109578084383124;} priest #3: {team=other; avg hp=-2.7410517896420714 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.280743851229754; hits/misses (PBA)= 0.6312737452509498/1.3303339332133572; rounds (PBA)=1.961607678464307;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10137; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #4: {team=any ; avg hp=26.346130773845232 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.585882823435313; hits/misses (PBA)= 1.490101979604079/0.8178364327134573; rounds (PBA)=1.6634673065386922;} spy: {team=any ; avg hp=26.333533293341333 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696060787842432; hits/misses (PBA)= 1.505898820235953/0.8126374725054989; rounds (PBA)=1.6872625474905019;} spy #5: {team=any ; avg hp=26.29374125174965 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40631873625275; hits/misses (PBA)= 1.4495100979804039/0.8014397120575885; rounds (PBA)=1.6832633473305338;} spy #3: {team=any ; avg hp=26.301739652069585 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.515696860627875; hits/misses (PBA)= 1.4731053789242152/0.7990401919616077; rounds (PBA)=1.6702659468106378;} spy #2: {team=any ; avg hp=26.33013397320536 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.487702459508098; hits/misses (PBA)= 1.4761047790441912/0.8196360727854429; rounds (PBA)=1.6744651069786043;} mage: {team=other; avg hp=-2.691661667666467 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394721055788842; hits/misses (PBA)= 0.7494501099780044/0.704259148170366; rounds (PBA)=1.4537092581483704;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 691.2; crudely normalised: 0% > other= expected rounds to survive: 77.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15795; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 28; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #4: {team=other; avg hp=-2.728654269146171 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9268146370725854; hits/misses (PBA)= 0.5374925014997001/1.126774645070986; rounds (PBA)=1.664267146570686;} spy #5: {team=any ; avg hp=25.773445310937813 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.67266546690662; hits/misses (PBA)= 3.230753849230154/1.384123175364927; rounds (PBA)=2.790241951609678;} spy #3: {team=any ; avg hp=25.82743451309738 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57648470305939; hits/misses (PBA)= 3.2171565686862627/1.376124775044991; rounds (PBA)=2.7824435112977404;} druid #2: {team=other; avg hp=-2.75624875024995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8858228354329134; hits/misses (PBA)= 0.5368926214757048/1.1169766046790641; rounds (PBA)=1.653869226154769;} spy #7: {team=any ; avg hp=25.711857628474306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.404119176164766; hits/misses (PBA)= 3.20875824835033/1.3823235352929415; rounds (PBA)=2.798240351929614;} spy #2: {team=any ; avg hp=25.780043991201758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.514897020595882; hits/misses (PBA)= 3.2325534893021395/1.375124975004999; rounds (PBA)=2.783643271345731;} spy #6: {team=any ; avg hp=25.84863027394521 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.613477304539092; hits/misses (PBA)= 3.230753849230154/1.386122775444911; rounds (PBA)=2.784243151369726;} spy: {team=any ; avg hp=25.830833833233353 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.681663667266548; hits/misses (PBA)= 3.244751049790042/1.398120375924815; rounds (PBA)=2.795640871825635;} spy #8: {team=any ; avg hp=25.86402719456109 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.618276344731054; hits/misses (PBA)= 3.239352129574085/1.3977204559088183; rounds (PBA)=2.783843231353729;} druid #5: {team=other; avg hp=-2.72125574885023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9294141171765646; hits/misses (PBA)= 0.5480903819236153/1.1085782843431313; rounds (PBA)=1.6566686662667467;} druid: {team=other; avg hp=-2.74245150969806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9040191961607678; hits/misses (PBA)= 0.5368926214757048/1.1155768846230754; rounds (PBA)=1.6524695060987802;} spy #4: {team=any ; avg hp=25.806638672265546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.567286542691463; hits/misses (PBA)= 3.235752849430114/1.3843231353729255; rounds (PBA)=2.7890421915616876;} druid #3: {team=other; avg hp=-2.7002599480103977 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9110177964407118; hits/misses (PBA)= 0.5328934213157368/1.115376924615077; rounds (PBA)=1.648270345930814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 81.0; crudely normalised: 0% > any = expected rounds to survive: 154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32218; other: 0.8 ± 0.01; any : 0.2 ± 0.01; > Team other = winning battles: 3987; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1014; perfect battles: 0; close-call battles: 928; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-1.8772245550889821 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88242351529694; hits/misses (PBA)= 1.7826434713057389/1.4365126974605078; rounds (PBA)=3.7434513097380524;} acolyte #2: {team=any ; avg hp=-1.9178164367126576 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7032593481303735; hits/misses (PBA)= 1.7400519896020796/1.4503099380123976; rounds (PBA)=3.73625274945011;} acolyte #4: {team=any ; avg hp=-1.9976004799040192 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747850429914017; hits/misses (PBA)= 1.7406518696260749/1.4425114977004598; rounds (PBA)=3.7498500299940014;} acolyte: {team=any ; avg hp=-1.9768046390721856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.737652469506099; hits/misses (PBA)= 1.727854429114177/1.4249150169966007; rounds (PBA)=3.702859428114377;} spy: {team=other; avg hp=7.92881423715257 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.76944611077784; hits/misses (PBA)= 7.708658268346331/3.4961007798440313; rounds (PBA)=6.207158568286343;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1080.0; crudely normalised: 0% > other= expected rounds to survive: 248.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61976; any : 0.56 ± 0.01; other: 0.44 ± 0.01; > Team any = winning battles: 2807; perfect battles: 0; close-call battles: 1921; > Team other = winning battles: 2194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #2: {team=any ; avg hp=3.2475504899020198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.249950009998; hits/misses (PBA)= 4.592881423715257/6.86002799440112; rounds (PBA)=9.521095780843831;} veteran: {team=other; avg hp=4.91001799640072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.95300939812038; hits/misses (PBA)= 7.2493501299740055/4.257948410317937; rounds (PBA)=11.946010797840431;} spy: {team=any ; avg hp=2.7994401119776047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.84003199360128; hits/misses (PBA)= 4.356728654269146/6.536492701459708; rounds (PBA)=9.428314337132573;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.09; crudely normalised: 0% > any = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8460; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 571; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #10: {team=any ; avg hp=10.540491901619676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754049190161966; hits/misses (PBA)= 0.6176764647070586/0.40791841631673664; rounds (PBA)=1.2715456908618277;} tribal warrior #8: {team=any ; avg hp=10.467106578684263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9102179564087183; hits/misses (PBA)= 0.6074785042991402/0.4065186962607478; rounds (PBA)=1.2591481703659269;} tribal warrior #2: {team=any ; avg hp=10.50229954009198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9382123575284944; hits/misses (PBA)= 0.6094781043791242/0.39952009598080385; rounds (PBA)=1.259748050389922;} tribal warrior #4: {team=any ; avg hp=10.527294541091782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9218156368726254; hits/misses (PBA)= 0.6062787442511498/0.4189162167566487; rounds (PBA)=1.2611477704459109;} tribal warrior: {team=any ; avg hp=10.514497100579884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9582083583283345; hits/misses (PBA)= 0.6154769046190762/0.40531893621275744; rounds (PBA)=1.2715456908618277;} spy: {team=other; avg hp=-2.3469306138772246 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990401919616077; hits/misses (PBA)= 0.8904219156168767/1.1347730453909217; rounds (PBA)=1.0125974805038993;} tribal warrior #3: {team=any ; avg hp=10.462307538492302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8924215156968605; hits/misses (PBA)= 0.6018796240751849/0.40751849630073983; rounds (PBA)=1.271145770845831;} tribal warrior #6: {team=any ; avg hp=10.521095780843831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9126174765046993; hits/misses (PBA)= 0.6090781843631273/0.40511897620475906; rounds (PBA)=1.2629474105178964;} tribal warrior #5: {team=any ; avg hp=10.475904819036193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9582083583283345; hits/misses (PBA)= 0.6174765046990602/0.4003199360127974; rounds (PBA)=1.2627474505098981;} tribal warrior #7: {team=any ; avg hp=10.54369126174765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923215356928614; hits/misses (PBA)= 0.6150769846030794/0.41971605678864227; rounds (PBA)=1.2573485302939411;} tribal warrior #9: {team=any ; avg hp=10.45490901819636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956608678264347; hits/misses (PBA)= 0.616876624675065/0.39232153569286143; rounds (PBA)=1.2631473705258949;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 67.5; crudely normalised: 0% > any non-good = expected rounds to survive: 1181.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9691; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=30.191761647670464 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.381523695260948; hits/misses (PBA)= 1.2805438912217557/0.6902619476104779; rounds (PBA)=1.619876024795041;} thug #4: {team=any non-good ; avg hp=30.301739652069585 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.363127374525095; hits/misses (PBA)= 1.285742851429714/0.6828634273145371; rounds (PBA)=1.6096780643871225;} thug #3: {team=any non-good ; avg hp=30.25234953009398 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418516296740652; hits/misses (PBA)= 1.2851429714057188/0.6990601879624075; rounds (PBA)=1.6120775844831035;} thug: {team=any non-good ; avg hp=30.30233953209358 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54749050189962; hits/misses (PBA)= 1.3093381323735254/0.6856628674265147; rounds (PBA)=1.6104779044191162;} spy: {team=any ; avg hp=-2.7106578684263147 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951809638072386; hits/misses (PBA)= 1.2545490901819636/1.247750449910018; rounds (PBA)=1.2511497700459908;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1422.22; crudely normalised: 0% > other= expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8103; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=15.769846030793842 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89002199560088; hits/misses (PBA)= 1.0213957208558289/0.670865826834633; rounds (PBA)=1.2879424115176965;} priest: {team=other; avg hp=-2.804239152169566 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2143571285742851; hits/misses (PBA)= 0.33293341331733656/0.824635072985403; rounds (PBA)=1.1575684863027393;} scout #4: {team=any ; avg hp=15.75384923015397 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.010197960407918; hits/misses (PBA)= 1.0347930413917217/0.6824635072985403; rounds (PBA)=1.2939412117576485;} scout #3: {team=any ; avg hp=15.747850429914017 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.940611877624475; hits/misses (PBA)= 1.0195960807838433/0.6810637872425515; rounds (PBA)=1.2959408118376325;} scout: {team=any ; avg hp=15.74505098980204 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.98500299940012; hits/misses (PBA)= 1.0337932413517297/0.6616676664667066; rounds (PBA)=1.2861427714457108;} scout #5: {team=any ; avg hp=15.769046190761848 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.978404319136173; hits/misses (PBA)= 1.0261947610477904/0.6818636272745451; rounds (PBA)=1.2973405318936213;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5333.33; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #9: {team=any ; avg hp=15.956408718256348 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1065786842631473; hits/misses (PBA)= 0.36632673465306936/0.1911617676464707; rounds (PBA)=0.3743251349730054;} mage: {team=other; avg hp=-2.7430513897220554 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7056588682263547; hits/misses (PBA)= 0.15556888622275544/0.1817636472705459; rounds (PBA)=0.33733253349330133;} scout #10: {team=any ; avg hp=15.967606478704258 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.098380323935213; hits/misses (PBA)= 0.3629274145170966/0.20575884823035392; rounds (PBA)=0.3705258948210358;} scout #12: {team=any ; avg hp=15.96380723855229 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1869626074785042; hits/misses (PBA)= 0.3827234553089382/0.1975604879024195; rounds (PBA)=0.3787242551489702;} scout #13: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1381723655268945; hits/misses (PBA)= 0.369126174765047/0.20775844831033793; rounds (PBA)=0.3727254549090182;} scout #6: {team=any ; avg hp=15.956608678264347 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.163167366526695; hits/misses (PBA)= 0.373125374925015/0.20935812837432513; rounds (PBA)=0.3827234553089382;} scout: {team=any ; avg hp=15.965606878624275 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069386122775445; hits/misses (PBA)= 0.3599280143971206/0.1959608078384323; rounds (PBA)=0.368126374725055;} scout #7: {team=any ; avg hp=15.96520695860828 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1141771645670864; hits/misses (PBA)= 0.3695260947810438/0.1887622475504899; rounds (PBA)=0.3713257348530294;} scout #14: {team=any ; avg hp=15.966606678664267 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15876824635073; hits/misses (PBA)= 0.3729254149170166/0.1993601279744051; rounds (PBA)=0.3703259348130374;} scout #8: {team=any ; avg hp=15.963407318536293 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.043391321735653; hits/misses (PBA)= 0.35552889422115574/0.19696060787842432; rounds (PBA)=0.3623275344931014;} scout #11: {team=any ; avg hp=15.97240551889622 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1725654869026196; hits/misses (PBA)= 0.3787242551489702/0.1967606478704259; rounds (PBA)=0.3737252549490102;} scout #20: {team=any ; avg hp=15.964607078584283 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1925614877024593; hits/misses (PBA)= 0.38132373525294944/0.19736052789442113; rounds (PBA)=0.374125174965007;} scout #17: {team=any ; avg hp=15.964207158568286 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.091981603679264; hits/misses (PBA)= 0.3643271345730854/0.2019596080783843; rounds (PBA)=0.374125174965007;} scout #16: {team=any ; avg hp=15.971005798840231 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1351729654069187; hits/misses (PBA)= 0.3707258548290342/0.20175964807038593; rounds (PBA)=0.373125374925015;} scout #2: {team=any ; avg hp=15.954209158168366 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1135772845430916; hits/misses (PBA)= 0.369126174765047/0.20035992801439712; rounds (PBA)=0.3743251349730054;} scout #19: {team=any ; avg hp=15.975804839032193 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1999600079984005; hits/misses (PBA)= 0.3783243351329734/0.20275944811037794; rounds (PBA)=0.378124375124975;} scout #15: {team=any ; avg hp=15.971805638872226 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175164967006599; hits/misses (PBA)= 0.3795240951809638/0.1985602879424115; rounds (PBA)=0.3737252549490102;} scout #3: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.190761847630474; hits/misses (PBA)= 0.3765246950609878/0.20735852829434112; rounds (PBA)=0.37772445510897823;} scout #18: {team=any ; avg hp=15.968806238752249 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0519896020795843; hits/misses (PBA)= 0.3557288542291542/0.19276144771045792; rounds (PBA)=0.3607278544291142;} scout #5: {team=any ; avg hp=15.95620875824835 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.206358728254349; hits/misses (PBA)= 0.37772445510897823/0.19696060787842432; rounds (PBA)=0.3739252149570086;} scout #4: {team=any ; avg hp=15.965806838632274 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.133973205358928; hits/misses (PBA)= 0.3675264947010598/0.19816036792641473; rounds (PBA)=0.3705258948210358;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1422.22; crudely normalised: 0% > other= expected rounds to survive: 24.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7124; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=15.785842831433714 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948610277944411; hits/misses (PBA)= 1.0331933613277344/0.4657068586282743; rounds (PBA)=1.1429714057188562;} druid: {team=other; avg hp=-2.736652669466107 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0671865626874626; hits/misses (PBA)= 0.2917416516696661/0.6742651469706059; rounds (PBA)=0.966006798640272;} scout: {team=any ; avg hp=15.784043191361727 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972605478904219; hits/misses (PBA)= 1.0361927614477104/0.44211157768446313; rounds (PBA)=1.142371525694861;} scout #4: {team=any ; avg hp=15.783243351329734 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833633273345331; hits/misses (PBA)= 1.0115976804639073/0.45150969806038793; rounds (PBA)=1.1459708058388323;} scout #2: {team=any ; avg hp=15.79124175164967 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976204759048191; hits/misses (PBA)= 1.036392721455709/0.4455108978204359; rounds (PBA)=1.1477704459108178;} scout #5: {team=any ; avg hp=15.788442311537693 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.005598880223955; hits/misses (PBA)= 1.0375924815036992/0.4373125374925015; rounds (PBA)=1.1395720855828835;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 213.33; crudely normalised: 0% > other= expected rounds to survive: 38.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11079; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-3.0621875624875026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.649270145970806; hits/misses (PBA)= 0.593881223755249/0.5956808638272345; rounds (PBA)=1.189762047590482;} scout: {team=any ; avg hp=14.350729854029193 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.062187562487502; hits/misses (PBA)= 2.1021795640871828/0.7088582283543291; rounds (PBA)=2.2149570085982804;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2756.92; crudely normalised: 0% > other= expected rounds to survive: 62.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11808; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 197; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #8: {team=any ; avg hp=15.202759448110378 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.617676464707059; hits/misses (PBA)= 1.2871425714857028/1.9524095180963807; rounds (PBA)=1.9744051189762049;} scout #3: {team=any ; avg hp=15.15876824635073 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.493101379724055; hits/misses (PBA)= 1.2603479304139171/1.9088182363527295; rounds (PBA)=1.9704059188162368;} scout: {team=any ; avg hp=15.086382723455309 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569486102779444; hits/misses (PBA)= 1.272745450909818/1.9244151169766046; rounds (PBA)=1.9872025594881024;} scout #7: {team=any ; avg hp=15.255548890221956 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.45250949810038; hits/misses (PBA)= 1.2565486902619476/1.9654069186162768; rounds (PBA)=1.9732053589282144;} scout #5: {team=any ; avg hp=15.206758648270347 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.813637272545491; hits/misses (PBA)= 1.3159368126374724/1.8840231953609279; rounds (PBA)=1.981003799240152;} scout #6: {team=any ; avg hp=15.189762047590483 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.61127774445111; hits/misses (PBA)= 1.2755448910217957/1.9194161167766446; rounds (PBA)=1.9812037592481504;} veteran: {team=other; avg hp=-2.9078184363127373 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.546890621875625; hits/misses (PBA)= 1.001999600079984/0.9388122375524895; rounds (PBA)=1.9408118376324734;} scout #4: {team=any ; avg hp=15.113377324535094 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.604879024195161; hits/misses (PBA)= 1.2703459308138372/1.9078184363127375; rounds (PBA)=1.9724055188962208;} scout #2: {team=any ; avg hp=15.239752049590082 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.745250949810038; hits/misses (PBA)= 1.2941411717656468/1.9190161967606478; rounds (PBA)=1.9698060387922416;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 128.0; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22946; other: 0.19 ± 0.01; any : 0.81 ± 0.01; > Team other = winning battles: 929; perfect battles: 0; close-call battles: 582; > Team any = winning battles: 4072; perfect battles: 0; close-call battles: 3066; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=other; avg hp=-1.0563887222555488 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.761447710457908; hits/misses (PBA)= 2.9328134373125376/2.4427114577084583; rounds (PBA)=2.786042791441712;} tribal warrior #3: {team=any ; avg hp=4.134173165366927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692861427714457; hits/misses (PBA)= 1.3945210957808438/1.129374125174965; rounds (PBA)=3.0381923615276945;} tribal warrior: {team=any ; avg hp=4.217556488702259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.834033193361328; hits/misses (PBA)= 1.425114977004599/1.1535692861427715; rounds (PBA)=3.0957808438312338;} tribal warrior #2: {team=any ; avg hp=4.2043591281743655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.892221555688862; hits/misses (PBA)= 1.418516296740652/1.1639672065586883; rounds (PBA)=3.0945810837832433;} tribal warrior #4: {team=any ; avg hp=4.247750449910018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8470305938812235; hits/misses (PBA)= 1.4039192161567686/1.163367326534693; rounds (PBA)=3.0591881623675263;} scout: {team=other; avg hp=-0.9336132773445311 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.224555088982203; hits/misses (PBA)= 3.0243951209758047/2.454109178164367; rounds (PBA)=2.847030593881224;} tribal warrior #5: {team=any ; avg hp=4.210157968406318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.723855228954209; hits/misses (PBA)= 1.3929214157168566/1.1539692061587683; rounds (PBA)=3.056988602279544;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 174.55; crudely normalised: 0% > any non-good = expected rounds to survive: 295.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16783; any : 0.14 ± 0.0; any non-good : 0.86 ± 0.0; > Team any = winning battles: 719; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=13.845630873825234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.620675864827035; hits/misses (PBA)= 3.0391921615676867/2.011797640471906; rounds (PBA)=3.1705658868226356;} scout: {team=any ; avg hp=-1.6206758648270345 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.154369126174764; hits/misses (PBA)= 3.164767046590682/1.3703259348130374; rounds (PBA)=2.385122975404919;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 698.18; crudely normalised: 0% > other= expected rounds to survive: 67.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9715; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 240; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=14.423115376924615 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2875424915017; hits/misses (PBA)= 1.259748050389922/0.6924615076984603; rounds (PBA)=1.5980803839232154;} scout #4: {team=any ; avg hp=14.49630073985203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.30373925214957; hits/misses (PBA)= 1.2745450909818037/0.6848630273945211; rounds (PBA)=1.6106778644271145;} scout #2: {team=any ; avg hp=14.637272545490902 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666866626674665; hits/misses (PBA)= 1.3323335332933413/0.7036592681463707; rounds (PBA)=1.6076784643071387;} scout: {team=any ; avg hp=14.525294941011797 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451909618076384; hits/misses (PBA)= 1.302739452109578/0.6994601079784043; rounds (PBA)=1.6050789842031594;} spy: {team=other; avg hp=-2.7100579884023195 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918016396720656; hits/misses (PBA)= 1.0651869626074786/1.6382723455308938; rounds (PBA)=1.351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24591; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-5.16996600679864 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0617876424715056; hits/misses (PBA)= 0.4947010597880424/1.7878424315136972; rounds (PBA)=2.4079184163167366;} priest #2: {team=any ; avg hp=-5.273345330933814 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0341931613677264; hits/misses (PBA)= 0.4901019796040792/1.802639472105579; rounds (PBA)=2.4223155368926217;} knight: {team=other; avg hp=48.713457308538295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.684063187362526; hits/misses (PBA)= 4.926014797040592/3.03499300139972; rounds (PBA)=4.584083183363328;} priest #3: {team=any ; avg hp=-5.171965606878624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.111977604479104; hits/misses (PBA)= 0.5056988602279544/1.7660467906418715; rounds (PBA)=2.3995200959808036;} priest #5: {team=any ; avg hp=-5.193361327734453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9740051989602079; hits/misses (PBA)= 0.47390521895620874/1.7870425914817036; rounds (PBA)=2.392121575684863;} knight #2: {team=other; avg hp=48.739652069586086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.627274545090984; hits/misses (PBA)= 4.917016596680664/3.06878624275145; rounds (PBA)=4.597680463907219;} knight #5: {team=other; avg hp=48.74785042991402 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.466106778644274; hits/misses (PBA)= 4.900619876024795/3.0781843631273746; rounds (PBA)=4.586882623475305;} knight #4: {team=other; avg hp=48.71885622875425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.52609478104379; hits/misses (PBA)= 4.915816836632674/3.070585882823435; rounds (PBA)=4.581483703259348;} priest #6: {team=any ; avg hp=-5.2799440111977605 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137772445510898; hits/misses (PBA)= 0.5072985402919417/1.7704459108178365; rounds (PBA)=2.4055188962207557;} priest #4: {team=any ; avg hp=-5.1867626474705055 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0305938812237554; hits/misses (PBA)= 0.4879024195160968/1.773245350929814; rounds (PBA)=2.3963207358528296;} knight #3: {team=other; avg hp=48.65426914617077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.5626874625075; hits/misses (PBA)= 4.912617476504699/3.0475904819036193; rounds (PBA)=4.587682463507298;} priest #8: {team=any ; avg hp=-5.2847430513897224 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.068586282743451; hits/misses (PBA)= 0.4967006598680264/1.8114377124575085; rounds (PBA)=2.4319136172765448;} priest #7: {team=any ; avg hp=-5.306138772245551 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.006998600279944; hits/misses (PBA)= 0.489502099580084/1.804639072185563; rounds (PBA)=2.425114977004599;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3714.29; crudely normalised: 0% > other= expected rounds to survive: 135.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10528; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=51.65686862627474 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.095780843831236; hits/misses (PBA)= 1.7200559888022395/0.7244551089782043; rounds (PBA)=1.780243951209758;} knight #4: {team=any ; avg hp=51.676464707058585 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.155568886222756; hits/misses (PBA)= 1.7304539092181563/0.7490501899620076; rounds (PBA)=1.778244351129774;} knight #5: {team=any ; avg hp=51.64487102579484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.905818836232754; hits/misses (PBA)= 1.7024595080983804/0.735252949410118; rounds (PBA)=1.7862427514497101;} mage #2: {team=other; avg hp=-5.186362727454509 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224355128974206; hits/misses (PBA)= 0.1799640071985603/0.8762247550489902; rounds (PBA)=1.0561887622475505;} knight #3: {team=any ; avg hp=51.694461107778444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.10877824435113; hits/misses (PBA)= 1.7256548690261948/0.7380523895220956; rounds (PBA)=1.7786442711457708;} knight #2: {team=any ; avg hp=51.661667666466705 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144571085782843; hits/misses (PBA)= 1.7236552689462108/0.7186562687462508; rounds (PBA)=1.775244951009798;} mage: {team=other; avg hp=-5.224155168966207 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8432313537292542; hits/misses (PBA)= 0.1833633273345331/0.878624275144971; rounds (PBA)=1.061987602479504;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1300.0; crudely normalised: 0% > any = expected rounds to survive: 339.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21292; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #8: {team=any ; avg hp=-5.185562887422516 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7190561887622475; hits/misses (PBA)= 0.40671865626874626/1.4639072185562887; rounds (PBA)=1.9728054389122176;} druid: {team=any ; avg hp=-5.120775844831034 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7156568686262748; hits/misses (PBA)= 0.41611677664467106/1.4283143371325735; rounds (PBA)=1.9512097580483903;} druid #5: {team=any ; avg hp=-5.195160967806439 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7126574685062987; hits/misses (PBA)= 0.40751849630073983/1.454509098180364; rounds (PBA)=1.9674065186962608;} druid #6: {team=any ; avg hp=-5.094781043791242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6944611077784444; hits/misses (PBA)= 0.40491901619676063/1.4307138572285543; rounds (PBA)=1.947010597880424;} knight: {team=other; avg hp=49.2997400519896 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.44911017796441; hits/misses (PBA)= 4.925814837032593/1.8428314337132574; rounds (PBA)=3.935412917416517;} druid #3: {team=any ; avg hp=-5.233353329334133 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6494701059788042; hits/misses (PBA)= 0.40011997600479904/1.4249150169966007; rounds (PBA)=1.9344131173765247;} druid #7: {team=any ; avg hp=-5.122175564887023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.72625474905019; hits/misses (PBA)= 0.41051789642071584/1.4603079384123174; rounds (PBA)=1.9740051989602079;} knight #5: {team=other; avg hp=49.22375524895021 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.60447910417916; hits/misses (PBA)= 4.9498100379924015/1.8498300339932015; rounds (PBA)=3.9458108378324335;} druid #4: {team=any ; avg hp=-5.165966806638672 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.700259948010398; hits/misses (PBA)= 0.4065186962607478/1.4199160167966407; rounds (PBA)=1.9402119576084782;} knight #3: {team=other; avg hp=49.333333333333336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.458508298340334; hits/misses (PBA)= 4.931213757248551/1.874625074985003; rounds (PBA)=3.9324135172965407;} knight #4: {team=other; avg hp=49.11637672465507 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.117176564687064; hits/misses (PBA)= 4.9192161567686465/1.82123575284943; rounds (PBA)=3.9258148370325934;} druid #2: {team=any ; avg hp=-5.0895820835832835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7852429514097181; hits/misses (PBA)= 0.4225154969006199/1.426514697060588; rounds (PBA)=1.9558088382323535;} knight #2: {team=other; avg hp=49.32373525294941 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.578084383123375; hits/misses (PBA)= 4.940811837632474/1.8744251149770046; rounds (PBA)=3.929614077184563;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 195.0; crudely normalised: 0% > any = expected rounds to survive: 528.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36222; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4987; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #8: {team=any ; avg hp=-4.150169966006799 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.487302539492102; hits/misses (PBA)= 0.8350329934013198/2.528094381123775; rounds (PBA)=3.5124975004999;} acolyte: {team=any ; avg hp=-4.0075984803039395 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5270945810837833; hits/misses (PBA)= 0.8462307538492302/2.467706458708258; rounds (PBA)=3.457108578284343;} knight: {team=other; avg hp=31.899220155968806 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.93121375724856; hits/misses (PBA)= 10.113377324535094/2.879624075184963; rounds (PBA)=7.2405518896220755;} acolyte #2: {team=any ; avg hp=-4.201159768046391 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5372925414917016; hits/misses (PBA)= 0.8378324335132974/2.488902219556089; rounds (PBA)=3.478504299140172;} acolyte #3: {team=any ; avg hp=-4.0919816036792644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5036992601479704; hits/misses (PBA)= 0.8152369526094781/2.465906818636273; rounds (PBA)=3.4329134173165365;} acolyte #4: {team=any ; avg hp=-4.131973605278945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530493901219756; hits/misses (PBA)= 0.8422315536892622/2.5256948610277945; rounds (PBA)=3.5122975404919017;} acolyte #6: {team=any ; avg hp=-4.1481703659268145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4727054589082185; hits/misses (PBA)= 0.8248350329934013/2.4875024995001; rounds (PBA)=3.4703059388122375;} acolyte #7: {team=any ; avg hp=-4.061987602479504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5274945010997802; hits/misses (PBA)= 0.8478304339132173/2.5122975404919017; rounds (PBA)=3.506898620275945;} acolyte #5: {team=any ; avg hp=-4.138172365526895 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5146970605878822; hits/misses (PBA)= 0.8418316336732653/2.5506898620275944; rounds (PBA)=3.5302939412117578;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1820.0; crudely normalised: 0% > other= expected rounds to survive: 797.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36374; any : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team any = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 51; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=32.49490101979604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.184363127374525; hits/misses (PBA)= 5.8590281943611275/7.161967606478704; rounds (PBA)=7.255348930213957;} veteran: {team=other; avg hp=-5.184363127374525 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50509898020396; hits/misses (PBA)= 2.835632873425315/3.4329134173165365; rounds (PBA)=6.27874425114977;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 104.0; crudely normalised: 0% > any = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12097; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3274; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=9.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767846430713857; hits/misses (PBA)= 0.5352929414117177/1.2485502899420116; rounds (PBA)=1.914617076584683;} tribal warrior #10: {team=any ; avg hp=9.926014797040592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7460507898420317; hits/misses (PBA)= 0.5422915416916617/1.2359528094381125; rounds (PBA)=1.9142171565686863;} tribal warrior #7: {team=any ; avg hp=9.902819436112777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701859628074385; hits/misses (PBA)= 0.528494301139772/1.2663467306538692; rounds (PBA)=1.9244151169766046;} tribal warrior #4: {team=any ; avg hp=9.842831433713258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7124575084983005; hits/misses (PBA)= 0.5336932613477304/1.2523495300939813; rounds (PBA)=1.9134173165366926;} tribal warrior #11: {team=any ; avg hp=9.86002799440112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7380523895220956; hits/misses (PBA)= 0.5368926214757048/1.2559488102379524; rounds (PBA)=1.9128174365126975;} tribal warrior #8: {team=any ; avg hp=9.84883023395321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7518496300739854; hits/misses (PBA)= 0.5404919016196761/1.2449510097980403; rounds (PBA)=1.910617876424715;} tribal warrior #3: {team=any ; avg hp=9.930213957208558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.711657668466307; hits/misses (PBA)= 0.5318936212757448/1.2675464907018597; rounds (PBA)=1.918616276744651;} tribal warrior #9: {team=any ; avg hp=9.847030593881223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7610477904419115; hits/misses (PBA)= 0.5436912617476505/1.2443511297740453; rounds (PBA)=1.9202159568086383;} tribal warrior #15: {team=any ; avg hp=9.878424315136973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7114577084583082; hits/misses (PBA)= 0.5312937412517497/1.271745650869826; rounds (PBA)=1.9268146370725854;} tribal warrior #5: {team=any ; avg hp=9.928414317136573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.703259348130374; hits/misses (PBA)= 0.5296940611877624/1.2637472505498901; rounds (PBA)=1.9178164367126576;} tribal warrior #17: {team=any ; avg hp=9.84643071385723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6884623075384924; hits/misses (PBA)= 0.5316936612677464/1.2615476904619076; rounds (PBA)=1.9142171565686863;} tribal warrior #6: {team=any ; avg hp=9.954809038192362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7478504299140174; hits/misses (PBA)= 0.5438912217556489/1.247750449910018; rounds (PBA)=1.9110177964407118;} tribal warrior #12: {team=any ; avg hp=9.788242351529695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7748450309938013; hits/misses (PBA)= 0.5516896620675865/1.2245550889822037; rounds (PBA)=1.9058188362327535;} tribal warrior: {team=any ; avg hp=9.842031593681265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.750449910017996; hits/misses (PBA)= 0.5396920615876825/1.2459508098380323; rounds (PBA)=1.916616676664667;} tribal warrior #13: {team=any ; avg hp=9.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7476504699060187; hits/misses (PBA)= 0.5398920215956808/1.244751049790042; rounds (PBA)=1.9128174365126975;} tribal warrior #14: {team=any ; avg hp=9.765646870625876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.726654669066187; hits/misses (PBA)= 0.5376924615076984/1.2473505298940213; rounds (PBA)=1.918616276744651;} knight: {team=other; avg hp=-2.5592881423715257 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.380723855228954; hits/misses (PBA)= 2.1819636072785444/1.6112777444511097; rounds (PBA)=1.896620675864827;} tribal warrior #18: {team=any ; avg hp=9.9376124775045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7236552689462106; hits/misses (PBA)= 0.5378924215156968/1.2611477704459109; rounds (PBA)=1.9208158368326336;} tribal warrior #16: {team=any ; avg hp=9.838432313537293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6652669466106778; hits/misses (PBA)= 0.5232953409318136/1.2423515296940613; rounds (PBA)=1.9000199960007997;} tribal warrior #20: {team=any ; avg hp=9.908218356328733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.716856628674265; hits/misses (PBA)= 0.5248950209958009/1.2623475304939011; rounds (PBA)=1.912617476504699;} tribal warrior #19: {team=any ; avg hp=9.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7120575884823035; hits/misses (PBA)= 0.5384923015396921/1.2565486902619476; rounds (PBA)=1.925614877024595;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 130.0; crudely normalised: 0% > any non-good = expected rounds to survive: 4022.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12031; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1034; ------------------------------------------------- Combattants ------------------------------------------------ thug #5: {team=any non-good ; avg hp=29.085782843431314 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.71865626874625; hits/misses (PBA)= 1.114377124575085/2.124375124975005; rounds (PBA)=2.000999800039992;} thug #8: {team=any non-good ; avg hp=29.328934213157368 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.964807038592282; hits/misses (PBA)= 1.154369126174765/2.1381723655268945; rounds (PBA)=2.004399120175965;} thug: {team=any non-good ; avg hp=28.97880423915217 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7996400719856025; hits/misses (PBA)= 1.134373125374925/2.116376724655069; rounds (PBA)=2.0045990801839633;} thug #6: {team=any non-good ; avg hp=29.394521095780846 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0421915616876625; hits/misses (PBA)= 1.1709658068386324/2.141371725654869; rounds (PBA)=2.0087982403519296;} thug #2: {team=any non-good ; avg hp=29.39252149570086 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.853029394121176; hits/misses (PBA)= 1.1521695660867826/2.1441711657668465; rounds (PBA)=2.008398320335933;} thug #7: {team=any non-good ; avg hp=29.07238552289542 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.838432313537292; hits/misses (PBA)= 1.1471705658868225/2.113977204559088; rounds (PBA)=2.003599280143971;} thug #3: {team=any non-good ; avg hp=29.2627474505099 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798440311937613; hits/misses (PBA)= 1.1235752849430114/2.15496900619876; rounds (PBA)=1.9994001199760048;} thug #4: {team=any non-good ; avg hp=29.183363327334533 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.883423315336932; hits/misses (PBA)= 1.1459708058388323/2.123375324935013; rounds (PBA)=2.0037992401519698;} knight: {team=any ; avg hp=-2.898620275944811 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.300939812037594; hits/misses (PBA)= 2.204359128174365/1.5520895820835834; rounds (PBA)=1.8782243551289741;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 520.0; crudely normalised: 0% > any = expected rounds to survive: 913.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29569; other: 0.98 ± 0.0; any : 0.01 ± 0.0; > Team other = winning battles: 4926; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 75; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=32.6128774245151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.85542891421716; hits/misses (PBA)= 6.193561287742451/4.121375724855029; rounds (PBA)=5.897220555888822;} spy #2: {team=any ; avg hp=-4.9064187162567485 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918416316736653; hits/misses (PBA)= 1.6584683063387322/3.0715856828634274; rounds (PBA)=3.7654469106178765;} spy: {team=any ; avg hp=-4.9490101979604075 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.46870625874825; hits/misses (PBA)= 1.5950809838032394/3.001999600079984; rounds (PBA)=3.724855028994201;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2346.67; crudely normalised: 0% > other= expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12052; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2510; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #6: {team=any ; avg hp=13.484303139372125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.864427114577085; hits/misses (PBA)= 1.1349730053989202/2.1289742051589684; rounds (PBA)=1.9362127574485104;} knight: {team=other; avg hp=-2.9488102379524097 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.97120575884823; hits/misses (PBA)= 1.954609078184363/2.0297940411917614; rounds (PBA)=1.9922015596880625;} scout #3: {team=any ; avg hp=13.54369126174765 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9706058788242355; hits/misses (PBA)= 1.1477704459108178/2.1555688862227553; rounds (PBA)=1.96500699860028;} scout #7: {team=any ; avg hp=13.531893621275746 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05618876224755; hits/misses (PBA)= 1.1617676464707059/2.1025794841031793; rounds (PBA)=1.9412117576484702;} scout #8: {team=any ; avg hp=13.339332133573285 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.72745450909818; hits/misses (PBA)= 1.128374325134973/2.1021795640871828; rounds (PBA)=1.947010597880424;} scout #4: {team=any ; avg hp=13.526294741051789 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.75744851029794; hits/misses (PBA)= 1.1359728054389122/2.1249750049990004; rounds (PBA)=1.953609278144371;} scout: {team=any ; avg hp=13.467706458708259 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768646270745851; hits/misses (PBA)= 1.129774045190962/2.1075784843031395; rounds (PBA)=1.9296140771845631;} scout #5: {team=any ; avg hp=13.543291341731654 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9250149970006; hits/misses (PBA)= 1.1539692061587683/2.1167766446710656; rounds (PBA)=1.9456108778244352;} scout #2: {team=any ; avg hp=13.592281543691263 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.879024195160968; hits/misses (PBA)= 1.1455708858228355/2.127374525094981; rounds (PBA)=1.9454109178164367;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1833.33; crudely normalised: 0% > other= expected rounds to survive: 21.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6744; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 6; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=10.967206558688263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324535092981404; hits/misses (PBA)= 0.4903019396120776/0.3815236952609478; rounds (PBA)=0.9678064387122576;} guard #17: {team=any ; avg hp=10.96980603879224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3903219356128775; hits/misses (PBA)= 0.49610077984403117/0.38852229554089185; rounds (PBA)=0.9812037592481504;} guard #23: {team=any ; avg hp=10.968406318736253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.359528094381124; hits/misses (PBA)= 0.4849030193961208/0.39912017596480703; rounds (PBA)=0.9708058388322336;} guard #18: {team=any ; avg hp=10.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3507298540291943; hits/misses (PBA)= 0.48570285942811436/0.38812237552489504; rounds (PBA)=0.9628074385122976;} guard #20: {team=any ; avg hp=10.974205158968207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3273345330933815; hits/misses (PBA)= 0.48270345930813835/0.39172165566886624; rounds (PBA)=0.9668066386722656;} guard: {team=any ; avg hp=10.965406918616276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3153369326134774; hits/misses (PBA)= 0.48210357928414316/0.39892021595680865; rounds (PBA)=0.969006198760248;} guard #19: {team=any ; avg hp=10.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351729654069186; hits/misses (PBA)= 0.4869026194761048/0.39832033593281346; rounds (PBA)=0.9768046390721855;} guard #9: {team=any ; avg hp=10.954009198160367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.304339132173565; hits/misses (PBA)= 0.4783043391321736/0.40251949610077986; rounds (PBA)=0.9734053189362127;} guard #2: {team=any ; avg hp=10.963007398520295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.37372525494901; hits/misses (PBA)= 0.4911017796440712/0.3873225354929014; rounds (PBA)=0.979004199160168;} guard #21: {team=any ; avg hp=10.96520695860828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2993401319736053; hits/misses (PBA)= 0.4807038592281544/0.3957208558288342; rounds (PBA)=0.9728054389122176;} guard #13: {team=any ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321735652869426; hits/misses (PBA)= 0.4823035392921416/0.4013197360527894; rounds (PBA)=0.9692061587682463;} guard #14: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3603279344131174; hits/misses (PBA)= 0.4977004599080184/0.3895220955808838; rounds (PBA)=0.981003799240152;} guard #12: {team=any ; avg hp=10.962007598480303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.360127974405119; hits/misses (PBA)= 0.4913017396520696/0.3873225354929014; rounds (PBA)=0.9664067186562687;} guard #16: {team=any ; avg hp=10.967606478704258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4337132573485305; hits/misses (PBA)= 0.5042991401719656/0.3775244951009798; rounds (PBA)=0.9678064387122576;} guard #25: {team=any ; avg hp=10.966606678664267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314337132573485; hits/misses (PBA)= 0.4807038592281544/0.3863227354529094; rounds (PBA)=0.9608078384323135;} guard #8: {team=any ; avg hp=10.96120775844831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318536292741452; hits/misses (PBA)= 0.47730453909218157/0.4029194161167766; rounds (PBA)=0.9702059588082383;} guard #3: {team=any ; avg hp=10.960207958408319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2885422915416918; hits/misses (PBA)= 0.47530493901219756/0.40151969606078786; rounds (PBA)=0.971005798840232;} guard #24: {team=any ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2845430913817237; hits/misses (PBA)= 0.47450509898020393/0.39752049590081984; rounds (PBA)=0.9634073185362927;} guard #5: {team=any ; avg hp=10.972205558888222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3519296140771844; hits/misses (PBA)= 0.494501099780044/0.3893221355728854; rounds (PBA)=0.9726054789042191;} priest: {team=other; avg hp=-2.306738652269546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40511897620475906; hits/misses (PBA)= 0.10897820435912818/0.6652669466106779; rounds (PBA)=0.7742451509698061;} guard #7: {team=any ; avg hp=10.954209158168366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.37872425514897; hits/misses (PBA)= 0.4879024195160968/0.39812037592481503; rounds (PBA)=0.9736052789442111;} guard #11: {team=any ; avg hp=10.970805838832234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4199160167966407; hits/misses (PBA)= 0.4921015796840632/0.39332133573285344; rounds (PBA)=0.972005598880224;} guard #4: {team=any ; avg hp=10.955608878224355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324135172965407; hits/misses (PBA)= 0.4843031393721256/0.39432113577284544; rounds (PBA)=0.972005598880224;} guard #22: {team=any ; avg hp=10.959208158368327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3323335332933413; hits/misses (PBA)= 0.4877024595080984/0.3867226554689062; rounds (PBA)=0.9734053189362127;} priest #2: {team=other; avg hp=-2.346130773845231 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4441111777644471; hits/misses (PBA)= 0.11797640471905618/0.6582683463307338; rounds (PBA)=0.7762447510497901;} guard #15: {team=any ; avg hp=10.966406718656268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4097180563887224; hits/misses (PBA)= 0.4933013397320536/0.3807238552289542; rounds (PBA)=0.9646070785842832;} guard #6: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357328534293141; hits/misses (PBA)= 0.4903019396120776/0.39752049590081984; rounds (PBA)=0.9744051189762047;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6111.11; crudely normalised: 0% > other= expected rounds to survive: 7.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #43: {team=any ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8198360327934413; hits/misses (PBA)= 0.17136572685462909/0.1241751649670066; rounds (PBA)=0.33353329334133175;} guard #3: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8454309138172366; hits/misses (PBA)= 0.1739652069586083/0.1269746050789842; rounds (PBA)=0.34393121375724856;} guard #17: {team=any ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8520295940811837; hits/misses (PBA)= 0.17476504699060189/0.11357728454309138; rounds (PBA)=0.3301339732053589;} guard #20: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8768246350729854; hits/misses (PBA)= 0.1829634073185363/0.1187762447510498; rounds (PBA)=0.33873225354929015;} guard #32: {team=any ; avg hp=10.995800839832034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8994201159768046; hits/misses (PBA)= 0.1851629674065187/0.11657668466306739; rounds (PBA)=0.34673065386922614;} guard #19: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8992201559688062; hits/misses (PBA)= 0.1827634473105379/0.1209758048390322; rounds (PBA)=0.34173165366926617;} guard #13: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8314337132573485; hits/misses (PBA)= 0.17516496700659867/0.1209758048390322; rounds (PBA)=0.33933213357328534;} guard #35: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8274345130973805; hits/misses (PBA)= 0.17716456708658268/0.1201759648070386; rounds (PBA)=0.33373325334933013;} guard #21: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8352329534093181; hits/misses (PBA)= 0.1775644871025795/0.11257748450309939; rounds (PBA)=0.33673265346930614;} guard #22: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8834233153369326; hits/misses (PBA)= 0.1803639272145571/0.11377724455108978; rounds (PBA)=0.33313337332533494;} guard #49: {team=any ; avg hp=10.997600479904019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534293141371726; hits/misses (PBA)= 0.1767646470705859/0.11517696460707859; rounds (PBA)=0.3311337732453509;} guard: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.860627874425115; hits/misses (PBA)= 0.18056388722255548/0.11517696460707859; rounds (PBA)=0.33653269346130776;} guard #31: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.848630273945211; hits/misses (PBA)= 0.17616476704659068/0.1247750449910018; rounds (PBA)=0.33813237352529496;} guard #30: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542291541691661; hits/misses (PBA)= 0.17636472705458908/0.11457708458308338; rounds (PBA)=0.32953409318136373;} guard #4: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9002199560087982; hits/misses (PBA)= 0.1851629674065187/0.11237752449510098; rounds (PBA)=0.3353329334133173;} mage: {team=other; avg hp=-2.3427314537092583 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3149370125974805; hits/misses (PBA)= 0.06938612277544491/0.1845630873825235; rounds (PBA)=0.2539492101579684;} guard #23: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.857628474305139; hits/misses (PBA)= 0.17716456708658268/0.11457708458308338; rounds (PBA)=0.33033393321335736;} guard #27: {team=any ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852629474105179; hits/misses (PBA)= 0.17596480703859227/0.11817636472705459; rounds (PBA)=0.3291341731653669;} guard #44: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8762247550489902; hits/misses (PBA)= 0.1803639272145571/0.11517696460707859; rounds (PBA)=0.3353329334133173;} guard #11: {team=any ; avg hp=10.99740051989602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8658268346330734; hits/misses (PBA)= 0.1765646870625875/0.11817636472705459; rounds (PBA)=0.33613277344531095;} guard #46: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232353529294141; hits/misses (PBA)= 0.17456508698260348/0.11157768446310738; rounds (PBA)=0.3301339732053589;} guard #7: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144371125774845; hits/misses (PBA)= 0.16996600679864027/0.121375724855029; rounds (PBA)=0.3311337732453509;} guard #33: {team=any ; avg hp=10.990801839632073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8134373125374925; hits/misses (PBA)= 0.16856628674265148/0.1191761647670466; rounds (PBA)=0.33253349330133974;} guard #8: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.16896620675864826/0.11737652469506099; rounds (PBA)=0.32953409318136373;} guard #9: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8048390321935612; hits/misses (PBA)= 0.16996600679864027/0.121375724855029; rounds (PBA)=0.3327334533093381;} guard #5: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.16816636672665466/0.1201759648070386; rounds (PBA)=0.32833433313337335;} guard #15: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8770245950809838; hits/misses (PBA)= 0.1851629674065187/0.1249750049990002; rounds (PBA)=0.34513097380523894;} guard #37: {team=any ; avg hp=10.994801039792042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8350329934013198; hits/misses (PBA)= 0.1775644871025795/0.1221755648870226; rounds (PBA)=0.34273145370925817;} guard #50: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8438312337532493; hits/misses (PBA)= 0.17976404719056188/0.11617676464707058; rounds (PBA)=0.3339332133573285;} guard #34: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.17236552689462106/0.11337732453509299; rounds (PBA)=0.3233353329334133;} guard #25: {team=any ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8432313537292542; hits/misses (PBA)= 0.17436512697460507/0.11657668466306739; rounds (PBA)=0.3323335332933413;} guard #6: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.17696460707858427/0.1235752849430114; rounds (PBA)=0.33973205358928216;} guard #45: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046390721855629; hits/misses (PBA)= 0.16756648670265947/0.11237752449510098; rounds (PBA)=0.3179364127174565;} guard #38: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8164367126574685; hits/misses (PBA)= 0.17156568686262746/0.1205758848230354; rounds (PBA)=0.33413317336532694;} guard #47: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8230353929214157; hits/misses (PBA)= 0.1739652069586083/0.11637672465506899; rounds (PBA)=0.3313337332533493;} guard #16: {team=any ; avg hp=10.997600479904019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8694261147770446; hits/misses (PBA)= 0.17636472705458908/0.11037792441511697; rounds (PBA)=0.3251349730053989;} guard #28: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8974205158968206; hits/misses (PBA)= 0.1871625674865027/0.11017796440711858; rounds (PBA)=0.33653269346130776;} guard #29: {team=any ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8492301539692062; hits/misses (PBA)= 0.17636472705458908/0.11517696460707859; rounds (PBA)=0.3297340531893621;} guard #39: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825634873025395; hits/misses (PBA)= 0.17216556688662268/0.11617676464707058; rounds (PBA)=0.3287342531493701;} guard #18: {team=any ; avg hp=10.98880223955209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8742251549690062; hits/misses (PBA)= 0.1775644871025795/0.129374125174965; rounds (PBA)=0.34713057388522295;} guard #14: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8348330333933214; hits/misses (PBA)= 0.17476504699060189/0.118376324735053; rounds (PBA)=0.33153369326134774;} guard #48: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8372325534893021; hits/misses (PBA)= 0.1739652069586083/0.11557688462307539; rounds (PBA)=0.33293341331733656;} guard #12: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8446310737852429; hits/misses (PBA)= 0.1775644871025795/0.1241751649670066; rounds (PBA)=0.33973205358928216;} guard #10: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7968406318736253; hits/misses (PBA)= 0.16876624675064986/0.11437712457508498; rounds (PBA)=0.3207358528294341;} guard #2: {team=any ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8280343931213757; hits/misses (PBA)= 0.17276544691061788/0.118376324735053; rounds (PBA)=0.33253349330133974;} guard #26: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8328334333133374; hits/misses (PBA)= 0.17536492701459708/0.1265746850629874; rounds (PBA)=0.34313137372525493;} guard #40: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8602279544091181; hits/misses (PBA)= 0.1775644871025795/0.1221755648870226; rounds (PBA)=0.3385322935412917;} guard #42: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.823635272945411; hits/misses (PBA)= 0.17116576684663068/0.118376324735053; rounds (PBA)=0.3307338532293541;} guard #24: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8638272345530894; hits/misses (PBA)= 0.17636472705458908/0.10717856428714258; rounds (PBA)=0.3225354929014197;} guard #41: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874625074985003; hits/misses (PBA)= 0.17976404719056188/0.1235752849430114; rounds (PBA)=0.34493101379724056;} guard #36: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382323535292941; hits/misses (PBA)= 0.1811637672465507/0.11397720455908818; rounds (PBA)=0.33373325334933013;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1833.33; crudely normalised: 0% > other= expected rounds to survive: 18.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5618; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #22: {team=any ; avg hp=10.973205358928213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3625274945010997; hits/misses (PBA)= 0.49510097980403917/0.2589482103579284; rounds (PBA)=0.8364327134573085;} guard #9: {team=any ; avg hp=10.979404119176165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3469306138772246; hits/misses (PBA)= 0.494501099780044/0.2653469306138772; rounds (PBA)=0.850629874025195;} guard #5: {team=any ; avg hp=10.955208958208358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3609278144371126; hits/misses (PBA)= 0.4927014597080584/0.2605478904219156; rounds (PBA)=0.8352329534093181;} guard #8: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3779244151169765; hits/misses (PBA)= 0.4979004199160168/0.2565486902619476; rounds (PBA)=0.8364327134573085;} guard #23: {team=any ; avg hp=10.978604279144172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3549290141971606; hits/misses (PBA)= 0.4937012597480504/0.27174565086982605; rounds (PBA)=0.8470305938812237;} guard #2: {team=any ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292341531693661; hits/misses (PBA)= 0.4809038192361528/0.26854629074185166; rounds (PBA)=0.8390321935612878;} guard #21: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3729254149170167; hits/misses (PBA)= 0.4973005398920216/0.25414917016596683; rounds (PBA)=0.8426314737052589;} guard #20: {team=any ; avg hp=10.970405918816237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292741451709658; hits/misses (PBA)= 0.48150369926014797/0.2731453709258148; rounds (PBA)=0.8420315936812638;} guard #6: {team=any ; avg hp=10.97620475904819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.365126974605079; hits/misses (PBA)= 0.49190161967606477/0.26194761047790444; rounds (PBA)=0.8358328334333134;} guard #4: {team=any ; avg hp=10.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3683263347330534; hits/misses (PBA)= 0.49610077984403117/0.2689462107578484; rounds (PBA)=0.846630673865227;} guard #13: {team=any ; avg hp=10.974605078984203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2937412517496503; hits/misses (PBA)= 0.4879024195160968/0.2631473705258948; rounds (PBA)=0.8326334733053389;} guard #11: {team=any ; avg hp=10.966606678664267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.42251549690062; hits/misses (PBA)= 0.5056988602279544/0.2571485702859428; rounds (PBA)=0.8374325134973005;} druid: {team=other; avg hp=-2.288342331533693 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3207358528294341; hits/misses (PBA)= 0.08638272345530894/0.5292941411717657; rounds (PBA)=0.6156768646270746;} guard #15: {team=any ; avg hp=10.9750049990002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3453309338132375; hits/misses (PBA)= 0.4981003799240152/0.2605478904219156; rounds (PBA)=0.8400319936012798;} guard #7: {team=any ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3379324135172967; hits/misses (PBA)= 0.4921015796840632/0.26754649070185965; rounds (PBA)=0.8402319536092782;} guard: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374125174965007; hits/misses (PBA)= 0.4959008198360328/0.264747050589882; rounds (PBA)=0.8452309538092382;} guard #25: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3683263347330534; hits/misses (PBA)= 0.4927014597080584/0.27174565086982605; rounds (PBA)=0.8438312337532493;} guard #3: {team=any ; avg hp=10.980403919216156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314537092581484; hits/misses (PBA)= 0.4881023795240952/0.26754649070185965; rounds (PBA)=0.8416316736652669;} guard #19: {team=any ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300539892021596; hits/misses (PBA)= 0.488502299540092/0.2653469306138772; rounds (PBA)=0.8360327934413118;} guard #16: {team=any ; avg hp=10.974005198960208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3473305338932215; hits/misses (PBA)= 0.4911017796440712/0.2585482903419316; rounds (PBA)=0.8372325534893021;} guard #24: {team=any ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.371125774845031; hits/misses (PBA)= 0.50249950009998/0.260747850429914; rounds (PBA)=0.8432313537292542;} guard #17: {team=any ; avg hp=10.973205358928213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.340131973605279; hits/misses (PBA)= 0.4963007398520296/0.2731453709258148; rounds (PBA)=0.8568286342731454;} guard #10: {team=any ; avg hp=10.979004199160167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298140371925615; hits/misses (PBA)= 0.4897020595880824/0.26354729054189163; rounds (PBA)=0.829634073185363;} guard #18: {team=any ; avg hp=10.97240551889622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4159168166366727; hits/misses (PBA)= 0.5026994601079784/0.2571485702859428; rounds (PBA)=0.8474305138972206;} druid #2: {team=other; avg hp=-2.3009398120375923 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3199360127974405; hits/misses (PBA)= 0.08658268346330734/0.5278944211157769; rounds (PBA)=0.6144771045790842;} guard #12: {team=any ; avg hp=10.970205958808238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2865426914617077; hits/misses (PBA)= 0.4809038192361528/0.27174565086982605; rounds (PBA)=0.8348330333933214;} guard #14: {team=any ; avg hp=10.974805038992201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2783443311337734; hits/misses (PBA)= 0.486502699460108/0.2679464107178564; rounds (PBA)=0.8374325134973005;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.0; crudely normalised: 0% > other= expected rounds to survive: 27.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11710; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=10.772445510897821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470705858828234; hits/misses (PBA)= 0.9456108778244351/0.4097180563887223; rounds (PBA)=1.9876024795040992;} guard: {team=any ; avg hp=10.78244351129774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633473305338932; hits/misses (PBA)= 0.9666066786642672/0.41611677664467106; rounds (PBA)=1.9746050789842031;} guard #2: {team=any ; avg hp=10.799040191961607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.538292341531694; hits/misses (PBA)= 0.9588082383523295/0.40011997600479904; rounds (PBA)=1.9844031193761247;} acolyte #2: {team=other; avg hp=-2.296740651869626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5462907418516296; hits/misses (PBA)= 0.20915816836632672/1.0625874825034993; rounds (PBA)=1.271745650869826;} guard #5: {team=any ; avg hp=10.805838832233553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5642871425714855; hits/misses (PBA)= 0.9602079584083183/0.41871625674865026; rounds (PBA)=1.9912017596480704;} acolyte: {team=other; avg hp=-2.3115376924615076 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5114977004599081; hits/misses (PBA)= 0.19356128774245152/1.0979804039192163; rounds (PBA)=1.2915416916616678;} guard #3: {team=any ; avg hp=10.78244351129774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401519696060788; hits/misses (PBA)= 0.9318136372725455/0.42551489702059586; rounds (PBA)=1.994001199760048;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 262.38; crudely normalised: 0% > other= expected rounds to survive: 36.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15661; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1124; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=other; avg hp=-2.4287142571485703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.553689262147571; hits/misses (PBA)= 1.2099580083983204/1.1931613677264548; rounds (PBA)=2.403119376124775;} acolyte: {team=any ; avg hp=3.018996200759848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2469506098780245;} guard #2: {team=any ; avg hp=10.879624075184964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.164767046590682; hits/misses (PBA)= 1.2593481303739251/1.2613477304539091; rounds (PBA)=2.737252549490102;} guard #3: {team=any ; avg hp=10.85362927414517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121775644871025; hits/misses (PBA)= 1.2621475704859029/1.279144171165767; rounds (PBA)=2.738652269546091;} guard #4: {team=any ; avg hp=10.861627674465106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.154769046190762; hits/misses (PBA)= 1.2501499700059988/1.2729454109178164; rounds (PBA)=2.730653869226155;} acolyte #2: {team=other; avg hp=-2.309138172365527 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9406118776244751; hits/misses (PBA)= 0.36272745450909816/0.40511897620475906; rounds (PBA)=0.7678464307138573;} guard: {team=any ; avg hp=10.891821635672866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.296540691861628; hits/misses (PBA)= 1.280143971205759/1.2541491701659668; rounds (PBA)=2.7390521895620874;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 48.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11724; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 326; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=10.825834833033394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0403919216156767; hits/misses (PBA)= 0.6110777844431113/1.127774445110978; rounds (PBA)=1.89502099580084;} guard #14: {team=any ; avg hp=10.816036792641471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005398920215957; hits/misses (PBA)= 0.5992801439712058/1.1231753649270146; rounds (PBA)=1.8912217556488702;} guard #15: {team=any ; avg hp=10.813037392521496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9958008398320337; hits/misses (PBA)= 0.6074785042991402/1.1327734453109377; rounds (PBA)=1.8944211157768447;} guard #17: {team=any ; avg hp=10.81743651269746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919216156768646; hits/misses (PBA)= 0.5862827434513097/1.145370925814837; rounds (PBA)=1.9022195560887822;} guard #6: {team=any ; avg hp=10.774445110977805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0571885622875423; hits/misses (PBA)= 0.6112777444511098/1.1159768046390721; rounds (PBA)=1.9034193161367727;} guard #18: {team=any ; avg hp=10.816836632673466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0165966806638673; hits/misses (PBA)= 0.6020795840831834/1.1327734453109377; rounds (PBA)=1.8878224355128974;} guard #3: {team=any ; avg hp=10.806038792241552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1051789642071586; hits/misses (PBA)= 0.6142771445710857/1.1317736452709457; rounds (PBA)=1.9032193561287742;} guard #4: {team=any ; avg hp=10.80503899220156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0701859628074386; hits/misses (PBA)= 0.608878224355129/1.1229754049190162; rounds (PBA)=1.891621675664867;} guard #19: {team=any ; avg hp=10.827234553089383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125974805038992; hits/misses (PBA)= 0.6214757048590281/1.123375324935013; rounds (PBA)=1.8974205158968207;} guard #13: {team=any ; avg hp=10.80383923215357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0535892821435713; hits/misses (PBA)= 0.6072785442911418/1.1317736452709457; rounds (PBA)=1.9054189162167567;} guard #8: {team=any ; avg hp=10.819036192761448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0697860427914416; hits/misses (PBA)= 0.6102779444111178/1.1185762847430514; rounds (PBA)=1.8922215556888622;} guard #11: {team=any ; avg hp=10.797240551889622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905218956208758; hits/misses (PBA)= 0.5788842231553689/1.1519696060787843; rounds (PBA)=1.9018196360727855;} guard #10: {team=any ; avg hp=10.763847230553889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.023995200959808; hits/misses (PBA)= 0.6072785442911418/1.1217756448710259; rounds (PBA)=1.8980203959208157;} guard #5: {team=any ; avg hp=10.81483703259348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.998400319936013; hits/misses (PBA)= 0.5990801839632074/1.1415716856628675; rounds (PBA)=1.9024195160967807;} veteran: {team=other; avg hp=-2.516896620675865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8264347130573886; hits/misses (PBA)= 0.587882423515297/1.2845430913817237; rounds (PBA)=1.8724255148970206;} guard: {team=any ; avg hp=10.821635672865426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.077384523095381; hits/misses (PBA)= 0.621875624875025/1.1117776444711058; rounds (PBA)=1.8874225154969007;} guard #7: {team=any ; avg hp=10.813237352529494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.002399520095981; hits/misses (PBA)= 0.6080783843231353/1.1179764047190561; rounds (PBA)=1.8868226354729054;} guard #16: {team=any ; avg hp=10.780843831233753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993001399720056; hits/misses (PBA)= 0.597880423915217/1.1159768046390721; rounds (PBA)=1.8922215556888622;} guard #12: {team=any ; avg hp=10.836632673465306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0221955608878224; hits/misses (PBA)= 0.6126774645070986/1.1229754049190162; rounds (PBA)=1.896020795840832;} guard #20: {team=any ; avg hp=10.803439312137572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696060787842433; hits/misses (PBA)= 0.5922815436912617/1.1429714057188562; rounds (PBA)=1.894021195760848;} guard #9: {team=any ; avg hp=10.817036592681463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.065386922615477; hits/misses (PBA)= 0.6122775444911018/1.137372525494901; rounds (PBA)=1.9074185162967408;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24667; any : 0.67 ± 0.01; other: 0.33 ± 0.01; > Team any = winning battles: 3362; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1639; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.8400319936012797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.673865226954609; hits/misses (PBA)= 2.233353329334133/1.4893021395720856; rounds (PBA)=4.39492101579684;} tribal warrior: {team=other; avg hp=0.3261347730453909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15996800639872; hits/misses (PBA)= 1.447110577884423/2.1599680063987203; rounds (PBA)=3.9348130373925216;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34834; any : 0.76 ± 0.01; any non-good : 0.24 ± 0.01; > Team any = winning battles: 3822; perfect battles: 0; close-call battles: 2609; > Team any non-good = winning battles: 1179; perfect battles: 0; close-call battles: 745; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=0.47330533893221355 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.583083383323334; hits/misses (PBA)= 3.0303939212157567/6.124575084983003; rounds (PBA)=4.7168566286742655;} thug: {team=any non-good ; avg hp=0.4449110177964407 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62607478504299; hits/misses (PBA)= 3.0487902419516097/6.158168366326735; rounds (PBA)=4.753649270145971;} guard #5: {team=any ; avg hp=4.018996200759848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.709258148370326; hits/misses (PBA)= 2.67746450709858/1.428114377124575; rounds (PBA)=4.833433313337332;} guard #3: {team=any ; avg hp=3.8672265546890623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.415716856628674; hits/misses (PBA)= 2.6154769046190762/1.4197160567886422; rounds (PBA)=4.789642071585683;} guard #4: {team=any ; avg hp=3.9858028394321137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.696060787842432; hits/misses (PBA)= 2.6514697060587884/1.4467106578684263; rounds (PBA)=4.832033593281344;} guard: {team=any ; avg hp=4.060787842431513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.86502699460108; hits/misses (PBA)= 2.705458908218356/1.4227154569086182; rounds (PBA)=4.833633273345331;} guard #2: {team=any ; avg hp=3.8580283943211358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.395720855828834; hits/misses (PBA)= 2.6042791441711657/1.4257148570285942; rounds (PBA)=4.817636472705459;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 825.0; crudely normalised: 0% > other= expected rounds to survive: 49.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8502; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 172; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=10.747250549890023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.962407518496301; hits/misses (PBA)= 0.619876024795041/0.4003199360127974; rounds (PBA)=1.277744451109778;} guard #2: {team=any ; avg hp=10.74385122975405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.915616876624675; hits/misses (PBA)= 0.6054789042191562/0.41131773645270947; rounds (PBA)=1.2759448110377924;} guard #9: {team=any ; avg hp=10.724055188962208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9668066386722654; hits/misses (PBA)= 0.6166766646670666/0.41031793641271747; rounds (PBA)=1.279744051189762;} guard #5: {team=any ; avg hp=10.732453509298141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9584083183363328; hits/misses (PBA)= 0.609878024395121/0.4039192161567686; rounds (PBA)=1.2789442111577685;} guard #3: {team=any ; avg hp=10.727254549090182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.941411717656469; hits/misses (PBA)= 0.6184763047390522/0.41211757648470304; rounds (PBA)=1.270145970805839;} guard #8: {team=any ; avg hp=10.712657468506299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93121375724855; hits/misses (PBA)= 0.6164767046590682/0.4133173365326935; rounds (PBA)=1.2715456908618277;} spy: {team=other; avg hp=-2.301139772045591 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67626474705059; hits/misses (PBA)= 0.48150369926014797/1.6896620675864826; rounds (PBA)=1.0855828834233154;} guard #4: {team=any ; avg hp=10.732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.92001599680064; hits/misses (PBA)= 0.6068786242751449/0.41671665666866625; rounds (PBA)=1.2683463307338532;} guard: {team=any ; avg hp=10.734053189362127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8518296340731855; hits/misses (PBA)= 0.6032793441311738/0.4231153769246151; rounds (PBA)=1.2663467306538692;} guard #10: {team=any ; avg hp=10.719656068786243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9010197960407917; hits/misses (PBA)= 0.6048790241951609/0.41031793641271747; rounds (PBA)=1.275144971005799;} guard #6: {team=any ; avg hp=10.750449910017997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9524095180963807; hits/misses (PBA)= 0.611877624475105/0.40371925614877024; rounds (PBA)=1.2861427714457108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09078184363127374;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09598080383923216;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10337932413517296;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09298140371925614;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09198160367926415;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09858028394321136;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} spy: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > other= expected rounds to survive: 128.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21541; any : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team any = winning battles: 4837; perfect battles: 0; close-call battles: 2089; > Team other = winning battles: 164; perfect battles: 0; close-call battles: 108; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=7.555688862227554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.191161767646471; hits/misses (PBA)= 1.4817036592681463/1.2391521695660868; rounds (PBA)=3.451509698060388;} scout #2: {team=other; avg hp=-2.0953809238152368 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.273945210957809; hits/misses (PBA)= 1.4563087382523496/3.75624875024995; rounds (PBA)=2.6254749050189963;} guard #2: {team=any ; avg hp=7.577284543091381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.21375724855029; hits/misses (PBA)= 1.494501099780044/1.2281543691261747; rounds (PBA)=3.4613077384523097;} guard #4: {team=any ; avg hp=7.648470305938813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.233553289342131; hits/misses (PBA)= 1.5038992201559689/1.2209558088382324; rounds (PBA)=3.473505298940212;} guard: {team=any ; avg hp=7.669266146770646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.219156168766247; hits/misses (PBA)= 1.5050989802039592/1.227754449110178; rounds (PBA)=3.473905218956209;} scout: {team=other; avg hp=-2.1289742051589684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5374925014997; hits/misses (PBA)= 1.4843031393721255/3.780243951209758; rounds (PBA)=2.6526694661067785;} guard #5: {team=any ; avg hp=7.737852429514097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.366726654669066; hits/misses (PBA)= 1.5316936612677465/1.2413517296540693; rounds (PBA)=3.4823035392921415;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2688.89; crudely normalised: 0% > other= expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12012; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1856; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #14: {team=any ; avg hp=10.420715856828634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.72625474905019; hits/misses (PBA)= 0.530493901219756/1.2453509298140373; rounds (PBA)=1.9132173565286943;} guard #3: {team=any ; avg hp=10.331933613277345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6182763447310538; hits/misses (PBA)= 0.5176964607078585/1.23875224955009; rounds (PBA)=1.905618876224755;} guard #16: {team=any ; avg hp=10.325934813037392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7370525894821034; hits/misses (PBA)= 0.5396920615876825/1.2329534093181365; rounds (PBA)=1.9120175964807038;} guard #2: {team=any ; avg hp=10.367926414717056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664267146570686; hits/misses (PBA)= 0.5242951409718056/1.2419516096780643; rounds (PBA)=1.9178164367126576;} guard: {team=any ; avg hp=10.344131173765247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7084583083383325; hits/misses (PBA)= 0.5344931013797241/1.2483503299340133; rounds (PBA)=1.9284143171365726;} guard #10: {team=any ; avg hp=10.361927614477105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.795840831833633; hits/misses (PBA)= 0.5372925414917017/1.2379524095180965; rounds (PBA)=1.9210157968406318;} guard #15: {team=any ; avg hp=10.327334533093381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7536492701459707; hits/misses (PBA)= 0.5376924615076984/1.2285542891421715; rounds (PBA)=1.9222155568886223;} guard #12: {team=any ; avg hp=10.329334133173365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7150569886022797; hits/misses (PBA)= 0.5330933813237353/1.2485502899420116; rounds (PBA)=1.9268146370725854;} guard #9: {team=any ; avg hp=10.303139372125575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.615876824635073; hits/misses (PBA)= 0.5130973805238952/1.2581483703259349; rounds (PBA)=1.9294141171765646;} guard #19: {team=any ; avg hp=10.388522295540891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.776644671065787; hits/misses (PBA)= 0.5464907018596281/1.2389522095580885; rounds (PBA)=1.9266146770645871;} guard #18: {team=any ; avg hp=10.450109978004399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.828634273145371; hits/misses (PBA)= 0.5510897820435913/1.2511497700459908; rounds (PBA)=1.9270145970805839;} guard #17: {team=any ; avg hp=10.3875224955009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.872025594881024; hits/misses (PBA)= 0.5632873425314937/1.231753649270146; rounds (PBA)=1.9326134773045391;} guard #6: {team=any ; avg hp=10.423115376924615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.752649470105979; hits/misses (PBA)= 0.5386922615476905/1.2555488902219556; rounds (PBA)=1.9314137172565486;} guard #4: {team=any ; avg hp=10.435312937412517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7568486302739452; hits/misses (PBA)= 0.5358928214357128/1.2411517696460708; rounds (PBA)=1.9266146770645871;} guard #13: {team=any ; avg hp=10.343731253749251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.658268346330734; hits/misses (PBA)= 0.5270945810837833/1.2513497300539893; rounds (PBA)=1.9324135172965407;} guard #8: {team=any ; avg hp=10.468506298740252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793641271745651; hits/misses (PBA)= 0.5432913417316537/1.2381523695260948; rounds (PBA)=1.9194161167766446;} guard #5: {team=any ; avg hp=10.433113377324535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7134573085382923; hits/misses (PBA)= 0.5278944211157769/1.251749650069986; rounds (PBA)=1.9218156368726256;} guard #11: {team=any ; avg hp=10.375524895020996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7398520295940814; hits/misses (PBA)= 0.5416916616676665/1.2351529694061187; rounds (PBA)=1.9248150369926014;} knight: {team=other; avg hp=-2.59128174365127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385322935412917; hits/misses (PBA)= 1.2081583683263348/2.6466706658668264; rounds (PBA)=1.9274145170965806;} guard #7: {team=any ; avg hp=10.443311337732453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.724855028994201; hits/misses (PBA)= 0.5392921415716857/1.2583483303339331; rounds (PBA)=1.9354129174165167;} guard #20: {team=any ; avg hp=10.353529294141172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6396720655868826; hits/misses (PBA)= 0.5232953409318136/1.2525494901019796; rounds (PBA)=1.921615676864627;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 360.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 744.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28060; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=64.63307338532293 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.821835632873427; hits/misses (PBA)= 2.5766846630673865/1.4071185762847431; rounds (PBA)=5.26874625074985;} priest #2: {team=any ; avg hp=-5.329734053189362 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9108178364327135; hits/misses (PBA)= 0.8096380723855229/2.3079384123175366; rounds (PBA)=3.1175764847030596;} priest: {team=any ; avg hp=-5.274145170965807 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9138172365526893; hits/misses (PBA)= 0.8152369526094781/2.2843431313737255; rounds (PBA)=3.0995800839832035;} berserker #3: {team=any chaotic ; avg hp=64.65306938612278 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.561887622475506; hits/misses (PBA)= 2.5568886222755447/1.4123175364927014; rounds (PBA)=5.255548890221956;} berserker #4: {team=any chaotic ; avg hp=64.6748650269946 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.10257948410318; hits/misses (PBA)= 2.6024795040991804/1.4223155368926215; rounds (PBA)=5.2509498100379925;} berserker: {team=any chaotic ; avg hp=64.64747050589882 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.589482103579286; hits/misses (PBA)= 2.577884423115377/1.3995200959808038; rounds (PBA)=5.263947210557888;} berserker #5: {team=any chaotic ; avg hp=64.6746650669866 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.097980403919216; hits/misses (PBA)= 2.6156768646270745/1.3675264947010597; rounds (PBA)=5.269146170765847;} priest #3: {team=any ; avg hp=-5.270745850829834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967006598680264; hits/misses (PBA)= 0.8344331133773245/2.300539892021596; rounds (PBA)=3.1349730053989204;} priest #4: {team=any ; avg hp=-5.299140171965607 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925214957008598; hits/misses (PBA)= 0.8272345530893821/2.295140971805639; rounds (PBA)=3.122375524895021;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 123.08; crudely normalised: 0% > any chaotic = expected rounds to survive: 2791.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11368; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=66.42231553689263 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.962207558488302; hits/misses (PBA)= 0.8976204759048191/0.40251949610077986; rounds (PBA)=1.9002199560087982;} berserker #2: {team=any chaotic ; avg hp=66.40851829634073 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.011397720455909; hits/misses (PBA)= 0.9062187562487503/0.40591881623675263; rounds (PBA)=1.9062187562487503;} berserker #5: {team=any chaotic ; avg hp=66.38392321535693 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.137572485502899; hits/misses (PBA)= 0.9142171565686863/0.3967206558688262; rounds (PBA)=1.9074185162967408;} berserker #4: {team=any chaotic ; avg hp=66.34773045390922 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.089782043591281; hits/misses (PBA)= 0.9156168766246751/0.3769246150769846; rounds (PBA)=1.9072185562887423;} mage: {team=any ; avg hp=-5.1971605678864226 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0595880823835233; hits/misses (PBA)= 0.6768646270745851/0.8674265146970606; rounds (PBA)=1.5442911417716456;} berserker #3: {team=any chaotic ; avg hp=66.37792441511698 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.99620075984803; hits/misses (PBA)= 0.9074185162967406/0.38972205558888223; rounds (PBA)=1.9038192361527695;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 308.57; crudely normalised: 0% > any chaotic = expected rounds to survive: 744.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24730; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=64.9752049590082 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.478304339132173; hits/misses (PBA)= 2.5722855428914215/0.8714257148570286; rounds (PBA)=4.605678864227155;} berserker #2: {team=any chaotic ; avg hp=65.12877424515096 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.12617476504699; hits/misses (PBA)= 2.630273945210958/0.876624675064987; rounds (PBA)=4.594681063787243;} druid: {team=any ; avg hp=-5.247750449910018 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5266946610677863; hits/misses (PBA)= 0.7088582283543291/1.9278144371125774; rounds (PBA)=2.636672665466907;} druid #4: {team=any ; avg hp=-5.213557288542291 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43251349730054; hits/misses (PBA)= 0.6904619076184763/1.9592081583683263; rounds (PBA)=2.6496700659868027;} berserker: {team=any chaotic ; avg hp=64.98500299940012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.622075584883024; hits/misses (PBA)= 2.5902819436112776/0.857628474305139; rounds (PBA)=4.601679664067187;} druid #3: {team=any ; avg hp=-5.310737852429514 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5626874625074985; hits/misses (PBA)= 0.7114577084583084/1.9688062387522496; rounds (PBA)=2.680263947210558;} druid #2: {team=any ; avg hp=-5.285942811437712 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4353129374125175; hits/misses (PBA)= 0.6868626274745051/1.9574085182963408; rounds (PBA)=2.644271145770846;} berserker #5: {team=any chaotic ; avg hp=64.96880623875225 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.756848630273947; hits/misses (PBA)= 2.603279344131174/0.8494301139772046; rounds (PBA)=4.610277944411118;} berserker #4: {team=any chaotic ; avg hp=64.98500299940012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.074585082983404; hits/misses (PBA)= 2.6178764247150568/0.8498300339932013; rounds (PBA)=4.610477904419116;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 480.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 111.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41944; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team any chaotic = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=45.92341531693661 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.29254149170166; hits/misses (PBA)= 5.629674065186963/1.7578484303139372; rounds (PBA)=8.386922615476905;} acolyte #2: {team=any ; avg hp=-4.807838432313537 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305538892221556; hits/misses (PBA)= 1.9062187562487503/1.937012597480504; rounds (PBA)=4.329334133173365;} acolyte #3: {team=any ; avg hp=-4.821835632873426 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20755848830234; hits/misses (PBA)= 1.8862227554489102/1.9248150369926014; rounds (PBA)=4.322135572885423;} acolyte #4: {team=any ; avg hp=-4.761447710457908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2671465706858625; hits/misses (PBA)= 1.8982203559288142/1.8622275544891023; rounds (PBA)=4.278144371125775;} acolyte: {team=any ; avg hp=-4.901419716056789 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.296340731853629; hits/misses (PBA)= 1.9268146370725854/1.9434113177364527; rounds (PBA)=4.350929814037192;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 725.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 1443.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74224; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 10; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4991; perfect battles: 0; close-call battles: 499; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=45.01739652069586 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.824435112977405; hits/misses (PBA)= 3.115376924615077/3.8464307138572287; rounds (PBA)=14.091981603679264;} berserker: {team=any chaotic ; avg hp=44.66466706658668 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.536692661467708; hits/misses (PBA)= 3.097380523895221/3.7808438312337533; rounds (PBA)=14.085982803439313;} veteran: {team=any ; avg hp=-5.361127774445111 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.31793641271746; hits/misses (PBA)= 6.79244151169766/6.7634473105378925; rounds (PBA)=13.557888422315537;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4963.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37907; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=56.44411117776445 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.42351529694061; hits/misses (PBA)= 4.630873825234953/5.665666866626674; rounds (PBA)=7.4381123775244955;} bandit captain #2: {team=any non-lawful ; avg hp=56.54249150169966 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.678064387122575; hits/misses (PBA)= 4.69626074785043/5.823235352929414; rounds (PBA)=7.43871225754849;} veteran: {team=any ; avg hp=-3.1015796840631875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.013397320535894; hits/misses (PBA)= 2.605478904219156/4.4847030593881225; rounds (PBA)=7.090181963607279;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6353.56; crudely normalised: 0% > other= expected rounds to survive: 4845.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30451; lawful good : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team lawful good = winning battles: 4760; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 241; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=-6.911617676464707 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.5522895420916; hits/misses (PBA)= 11.215556888622276/4.850629874025195; rounds (PBA)=5.389722055588882;} adult gold dragon: {team=lawful good ; avg hp=77.44771045790841 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.91161767646472; hits/misses (PBA)= 12.925814837032593/3.249550089982004; rounds (PBA)=6.024595080983803;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1692.31; crudely normalised: 0% > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17363; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2643; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.3487302539492103 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.615276944611077; hits/misses (PBA)= 1.507898420315937/1.3449310137972406; rounds (PBA)=2.8528294341131772;} tribal warrior #9: {team=any ; avg hp=9.632073585282944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.974405118976205; hits/misses (PBA)= 1.4413117376524696/1.181763647270546; rounds (PBA)=2.937012597480504;} tribal warrior #6: {team=any ; avg hp=9.519696060787842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.919816036792642; hits/misses (PBA)= 1.4353129374125175/1.1701659668066386; rounds (PBA)=2.9360127974405117;} tribal warrior #8: {team=any ; avg hp=9.636472705458909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9618076384723055; hits/misses (PBA)= 1.4385122975404918/1.1901619676064787; rounds (PBA)=2.9632073585282943;} tribal warrior #10: {team=any ; avg hp=9.379524095180964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4513097380523896/1.129774045190962; rounds (PBA)=2.9362127574485104;} tribal warrior #5: {team=any ; avg hp=9.646870625874826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.040791841631673; hits/misses (PBA)= 1.4529094181163766/1.1691661667666466; rounds (PBA)=2.9460107978404317;} tribal warrior #3: {team=any ; avg hp=9.529094181163767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878224355128975; hits/misses (PBA)= 1.433113377324535/1.1559688062387523; rounds (PBA)=2.939412117576485;} tribal warrior #7: {team=any ; avg hp=9.413317336532694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.937212557488502; hits/misses (PBA)= 1.428114377124575/1.144371125774845; rounds (PBA)=2.9402119576084784;} tribal warrior #4: {team=any ; avg hp=9.620075984803039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.023795240951809; hits/misses (PBA)= 1.4519096180763846/1.1651669666066786; rounds (PBA)=2.956608678264347;} tribal warrior: {team=any ; avg hp=9.500099980003998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7594481103779245; hits/misses (PBA)= 1.4199160167966407/1.154369126174765; rounds (PBA)=2.9218156368726254;} tribal warrior #2: {team=any ; avg hp=9.50749850029994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.905818836232753; hits/misses (PBA)= 1.4257148570285942/1.1479704059188163; rounds (PBA)=2.933013397320536;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3657.14; crudely normalised: 0% > any chaotic = expected rounds to survive: 91.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19705; any non-good : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 527; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=27.369526094781044 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.24735052989402; hits/misses (PBA)= 2.9732053589282144/2.00999800039992; rounds (PBA)=3.6102779444111177;} thug #4: {team=any non-good ; avg hp=27.61887622475505 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.849430113977206; hits/misses (PBA)= 3.086582683463307/2.0485902819436115; rounds (PBA)=3.608878224355129;} thug #2: {team=any non-good ; avg hp=27.119776044791042 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.02619476104779; hits/misses (PBA)= 2.956608678264347/1.9876024795040992; rounds (PBA)=3.625274945010998;} berserker: {team=any chaotic ; avg hp=-2.750249950009998 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.380523895220957; hits/misses (PBA)= 1.9132173565286943/1.4137172565486902; rounds (PBA)=3.3269346130773845;} thug: {team=any non-good ; avg hp=27.51129774045191 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62727454509098; hits/misses (PBA)= 3.05498900219956/1.9934013197360527; rounds (PBA)=3.6176764647070585;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 830.77; crudely normalised: 0% > any chaotic = expected rounds to survive: 365.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27989; any : 0.02 ± 0.0; any chaotic : 0.98 ± 0.0; > Team any = winning battles: 107; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4894; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=38.658268346330736 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.035192961407716; hits/misses (PBA)= 3.221355728854229/1.3705258948210357; rounds (PBA)=5.570485902819436;} spy: {team=any ; avg hp=-5.035192961407718 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.341731653669267; hits/misses (PBA)= 4.893221355728854/3.232153569286143; rounds (PBA)=4.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2133.33; crudely normalised: 0% > any chaotic = expected rounds to survive: 91.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19676; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 1816; > Team any chaotic = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=12.294141171765647 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.33253349330134; hits/misses (PBA)= 2.9894021195760847/2.0087982403519296; rounds (PBA)=3.4983003399320136;} scout #2: {team=any ; avg hp=12.270945810837832 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47370525894821; hits/misses (PBA)= 3.010397920415917/2.009798040391922; rounds (PBA)=3.489502099580084;} berserker: {team=any chaotic ; avg hp=-2.7186562687462508 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.07618476304739; hits/misses (PBA)= 1.5644871025794842/1.8422315536892622; rounds (PBA)=3.406918616276745;} scout #4: {team=any ; avg hp=12.230353929214157 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3501299740052; hits/misses (PBA)= 3.0007998400319935/2.0091981603679265; rounds (PBA)=3.4967006598680266;} scout #3: {team=any ; avg hp=12.128374325134972 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5622875424915; hits/misses (PBA)= 3.010997800439912/2.019796040791842; rounds (PBA)=3.4941011797640473;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1485.71; crudely normalised: 0% > any chaotic = expected rounds to survive: 1228.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61290; any : 0.5 ± 0.01; any chaotic : 0.5 ± 0.01; > Team any = winning battles: 2484; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 2517; perfect battles: 0; close-call battles: 1573; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=9.630873825234954 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.471505698860227; hits/misses (PBA)= 2.2699460107978404/3.396120775844831; rounds (PBA)=9.699660067986402;} berserker #2: {team=any chaotic ; avg hp=8.996600679864027 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.503299340131974; hits/misses (PBA)= 2.180763847230554/3.2775444911017795; rounds (PBA)=9.621675664867027;} knight: {team=any ; avg hp=6.025194961007799 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.37252549490103; hits/misses (PBA)= 11.251549690061987/11.17256548690262; rounds (PBA)=11.588482303539292;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2444.44; crudely normalised: 0% > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17420; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1468; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=10.172765446910617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92881423715257; hits/misses (PBA)= 1.4395120975804838/1.1835632873425315; rounds (PBA)=3.0071985602879425;} guard #10: {team=any ; avg hp=10.156568686262748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921815636872625; hits/misses (PBA)= 1.4279144171165767/1.2055588882223556; rounds (PBA)=2.998400319936013;} guard #7: {team=any ; avg hp=10.123575284943012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820835832833433; hits/misses (PBA)= 1.411517696460708/1.190761847630474; rounds (PBA)=3.007998400319936;} guard #8: {team=any ; avg hp=10.127974405118977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.032393521295741; hits/misses (PBA)= 1.4477104579084183/1.162367526494701; rounds (PBA)=3.005398920215957;} guard #3: {team=any ; avg hp=10.23875224955009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8992201559688064; hits/misses (PBA)= 1.4385122975404918/1.2141571685662866; rounds (PBA)=3.011797640471906;} guard: {team=any ; avg hp=10.175164967006598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.917416516696661; hits/misses (PBA)= 1.435112977404519/1.190361927614477; rounds (PBA)=3.013397320535893;} berserker: {team=any chaotic ; avg hp=-2.3235352929414117 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292941411717656; hits/misses (PBA)= 0.848630273945211/2.0617876424715056; rounds (PBA)=2.9104179164167165;} guard #9: {team=any ; avg hp=10.191361727654469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.893421315736853; hits/misses (PBA)= 1.4335132973405318/1.1843631273745252; rounds (PBA)=3.0061987602479503;} guard #4: {team=any ; avg hp=10.15116976604679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.943011397720456; hits/misses (PBA)= 1.4363127374525095/1.1821635672865427; rounds (PBA)=3.0147970405918816;} guard #2: {team=any ; avg hp=10.153169366126775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.019196160767846; hits/misses (PBA)= 1.4551089782043591/1.1859628074385122; rounds (PBA)=3.0121975604879023;} guard #6: {team=any ; avg hp=10.216556688662267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4563087382523496/1.1769646070785842; rounds (PBA)=3.0057988402319538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 79.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2785.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14827; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #4: {team=any ; avg hp=-2.9448110377924417 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2271545690861827; hits/misses (PBA)= 0.3285342931413717/1.3327334533093382; rounds (PBA)=1.66126774645071;} bandit captain #2: {team=any non-lawful ; avg hp=64.02319536092782 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.129574085182963; hits/misses (PBA)= 3.767646470705859/1.986002799440112; rounds (PBA)=2.629274145170966;} bandit captain #5: {team=any non-lawful ; avg hp=64.00259948010398 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.67866426714657; hits/misses (PBA)= 3.695460907818436/2.011597680463907; rounds (PBA)=2.632273545290942;} bandit captain: {team=any non-lawful ; avg hp=64.03179364127175 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.288142371525694; hits/misses (PBA)= 3.783843231353729/1.9996000799840032; rounds (PBA)=2.6280743851229755;} priest #3: {team=any ; avg hp=-2.993001399720056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2091581683663268; hits/misses (PBA)= 0.32633473305338934/1.3493301339732053; rounds (PBA)=1.6756648670265948;} bandit captain #3: {team=any non-lawful ; avg hp=64.06378724255148 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.004799040191962; hits/misses (PBA)= 3.7454509098180364/2.0445910817836435; rounds (PBA)=2.617276544691062;} priest #2: {team=any ; avg hp=-2.922015596880624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.19376124775045; hits/misses (PBA)= 0.3249350129974005/1.3519296140771846; rounds (PBA)=1.676864627074585;} priest: {team=any ; avg hp=-2.9514097180563885 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2105578884223156; hits/misses (PBA)= 0.3235352929414117/1.3685262947410517; rounds (PBA)=1.6920615876824634;} bandit captain #4: {team=any non-lawful ; avg hp=64.0379924015197 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.71005798840232; hits/misses (PBA)= 3.695860827834433/2.0343931213757247; rounds (PBA)=2.6300739852029595;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 27.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5888; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-2.9454109178164365 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3599280143971206; hits/misses (PBA)= 0.29674065186962606/0.5372925414917017; rounds (PBA)=0.8340331933613278;} bandit captain #2: {team=any non-lawful ; avg hp=64.71645670865827 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.620075984803039; hits/misses (PBA)= 1.3365326934613078/0.5758848230353929; rounds (PBA)=0.9928014397120576;} bandit captain #3: {team=any non-lawful ; avg hp=64.73065386922616 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.54889022195561; hits/misses (PBA)= 1.328134373125375/0.5652869426114777; rounds (PBA)=0.9878024395120976;} bandit captain #5: {team=any non-lawful ; avg hp=64.7248550289942 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.584283143371326; hits/misses (PBA)= 1.3319336132773445/0.5680863827234554; rounds (PBA)=0.977004599080184;} bandit captain #4: {team=any non-lawful ; avg hp=64.73325334933013 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65746850629874; hits/misses (PBA)= 1.3509298140371926/0.5778844231153769; rounds (PBA)=0.9862027594481104;} bandit captain: {team=any non-lawful ; avg hp=64.73485302939412 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.534693061387722; hits/misses (PBA)= 1.3247350529894022/0.5808838232353529; rounds (PBA)=0.9872025594881024;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2785.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13171; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=64.15296940611877 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.80363927214557; hits/misses (PBA)= 3.715256948610278/1.254349130173965; rounds (PBA)=2.2999400119976006;} bandit captain #5: {team=any non-lawful ; avg hp=64.1495700859828 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.07238552289542; hits/misses (PBA)= 3.768246350729854/1.237752449510098; rounds (PBA)=2.3033393321335733;} bandit captain: {team=any non-lawful ; avg hp=64.25214957008598 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.154169166166767; hits/misses (PBA)= 3.78624275144971/1.2641471705658869; rounds (PBA)=2.294541091781644;} bandit captain #2: {team=any non-lawful ; avg hp=64.19436112777444 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.831633673265348; hits/misses (PBA)= 3.7250549890022/1.2453509298140373; rounds (PBA)=2.2969406118776243;} druid: {team=any ; avg hp=-2.926014797040592 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9858028394321136; hits/misses (PBA)= 0.27134573085382924/1.1547690461907618; rounds (PBA)=1.426114777044591;} druid #2: {team=any ; avg hp=-2.937412517496501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0339932013597282; hits/misses (PBA)= 0.27954409118176365/1.1581683663267346; rounds (PBA)=1.4377124575084983;} druid #3: {team=any ; avg hp=-2.9708058388322334 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9724055188962207; hits/misses (PBA)= 0.26854629074185166/1.1619676064787043; rounds (PBA)=1.430513897220556;} bandit captain #4: {team=any non-lawful ; avg hp=64.22895420915818 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.867026594681064; hits/misses (PBA)= 3.724255148970206/1.2465506898620275; rounds (PBA)=2.29874025194961;} druid #4: {team=any ; avg hp=-2.894621075784843 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0297940411917617; hits/misses (PBA)= 0.27914417116576684/1.1641671665666866; rounds (PBA)=1.4433113377324536;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 417.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19922; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-3.060387922415517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.046990601879624; hits/misses (PBA)= 0.73125374925015/1.0927814437112577; rounds (PBA)=2.1195760847830436;} bandit captain: {team=any non-lawful ; avg hp=56.69526094781044 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.07818436312738; hits/misses (PBA)= 7.578084383123375/2.42251549690062; rounds (PBA)=3.9836032793441314;} acolyte #4: {team=any ; avg hp=-3.012997400519896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.164767046590682; hits/misses (PBA)= 0.7624475104979004/1.1035792841431713; rounds (PBA)=2.151369726054789;} acolyte: {team=any ; avg hp=-3.0221955608878224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.009598080383923; hits/misses (PBA)= 0.7128574285142971/1.10997800439912; rounds (PBA)=2.127374525094981;} acolyte #3: {team=any ; avg hp=-2.982603479304139 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0833833233353327; hits/misses (PBA)= 0.7414517096580684/1.1065786842631473; rounds (PBA)=2.1347730453909217;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4963.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37876; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=56.25874825034993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.587882423515296; hits/misses (PBA)= 4.671665666866627/5.711657668466307; rounds (PBA)=7.431913617276544;} veteran: {team=any ; avg hp=-3.062987402519496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.53009398120376; hits/misses (PBA)= 2.667866426714657/4.405518896220756; rounds (PBA)=7.073385322935413;} bandit captain #2: {team=any non-lawful ; avg hp=56.21115776844631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.4751049790042; hits/misses (PBA)= 4.673865226954609/5.73125374925015; rounds (PBA)=7.42251549690062;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 374.09; crudely normalised: 0% > any non-lawful = expected rounds to survive: 243.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21025; any : 0.99 ± 0.0; any non-lawful : 0.01 ± 0.0; > Team any = winning battles: 4966; perfect battles: 0; close-call battles: 4550; > Team any non-lawful = winning battles: 35; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=6.864627074585083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.637072585482904; hits/misses (PBA)= 1.350729854029194/1.6872625474905019; rounds (PBA)=3.30373925214957;} tribal warrior: {team=any ; avg hp=7.0155968806238755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.777044591081784; hits/misses (PBA)= 1.3845230953809238/1.6802639472105578; rounds (PBA)=3.3385322935412916;} bandit captain: {team=any non-lawful ; avg hp=-2.349530093981204 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.18296340731854; hits/misses (PBA)= 6.524695060987803/4.060187962407518; rounds (PBA)=3.5334933013397323;} tribal warrior #10: {team=any ; avg hp=6.982203559288142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.960807838432314; hits/misses (PBA)= 1.4143171365726854/1.6752649470105978; rounds (PBA)=3.3469306138772246;} tribal warrior #6: {team=any ; avg hp=6.860627874425115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.631073785242951; hits/misses (PBA)= 1.3529294141171766/1.7086582683463307; rounds (PBA)=3.327734453109378;} tribal warrior #8: {team=any ; avg hp=6.9192161567686465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.772845430913817; hits/misses (PBA)= 1.3777244551089782/1.653869226154769; rounds (PBA)=3.2973405318936213;} tribal warrior #4: {team=any ; avg hp=6.8164367126574685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.729254149170166; hits/misses (PBA)= 1.3773245350929815/1.6760647870425915; rounds (PBA)=3.3291341731653668;} tribal warrior #2: {team=any ; avg hp=6.724255148970206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.67126574685063; hits/misses (PBA)= 1.374125174965007/1.6660667866426715; rounds (PBA)=3.3279344131173767;} tribal warrior #7: {team=any ; avg hp=6.916616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791041791641672; hits/misses (PBA)= 1.391121775644871/1.6626674665066987; rounds (PBA)=3.329734053189362;} tribal warrior #5: {team=any ; avg hp=6.886622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.831833633273345; hits/misses (PBA)= 1.401119776044791/1.685862827434513; rounds (PBA)=3.3545290941811636;} tribal warrior #9: {team=any ; avg hp=6.830833833233354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.547290541891622; hits/misses (PBA)= 1.3499300139972006/1.653269346130774; rounds (PBA)=3.298540291941612;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 808.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 325.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22611; any non-good : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any non-good = winning battles: 4990; perfect battles: 0; close-call battles: 2883; > Team any non-lawful = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=21.218356328734252 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.885622875424914; hits/misses (PBA)= 2.8828234353129374/2.960407918416317; rounds (PBA)=3.9288142371525696;} bandit captain: {team=any non-lawful ; avg hp=-2.779844031193761 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.44891021795641; hits/misses (PBA)= 6.965606878624275/4.469906018796241; rounds (PBA)=3.8134373125374923;} thug: {team=any non-good ; avg hp=21.177964407118576 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.934413117376526; hits/misses (PBA)= 2.905618876224755/2.9202159568086383; rounds (PBA)=3.928614277144571;} thug #3: {team=any non-good ; avg hp=21.17156568686263 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.09378124375125; hits/misses (PBA)= 2.933413317336533/2.884023195360928; rounds (PBA)=3.9222155568886223;} thug #2: {team=any non-good ; avg hp=20.983203359328133 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.866026794641073; hits/misses (PBA)= 2.8828234353129374/2.9582083583283345; rounds (PBA)=3.909218156368726;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 183.64; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14215; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=-2.930613877224555 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.213957208558288; hits/misses (PBA)= 2.0905818836232752/2.1045790841831633; rounds (PBA)=2.0975804839032195;} bandit captain: {team=any non-lawful ; avg hp=52.78604279144171 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.930613877224555; hits/misses (PBA)= 4.645670865826834/1.9614077184563088; rounds (PBA)=2.8424315136972607;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1836.44; crudely normalised: 0% > any non-lawful = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9475; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 207; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #8: {team=any ; avg hp=25.793041391721655 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688862227554489; hits/misses (PBA)= 1.1467706458708258/1.1599680063987203; rounds (PBA)=1.4183163367326534;} spy #6: {team=any ; avg hp=25.87882423515297 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.812237552489502; hits/misses (PBA)= 1.1679664067186564/1.1647670465906819; rounds (PBA)=1.4157168566286742;} spy #2: {team=any ; avg hp=25.79864027194561 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6662667466506695; hits/misses (PBA)= 1.1397720455908817/1.1769646070785842; rounds (PBA)=1.4151169766046792;} spy #10: {team=any ; avg hp=25.89762047590482 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.914417116576685; hits/misses (PBA)= 1.1813637272545492/1.1595680863827234; rounds (PBA)=1.4139172165566887;} spy: {team=any ; avg hp=25.759048190361927 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.658068386322736; hits/misses (PBA)= 1.1409718056388722/1.1719656068786242; rounds (PBA)=1.4149170165966807;} spy #3: {team=any ; avg hp=25.83123375324935 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.913817236552689; hits/misses (PBA)= 1.1811637672465507/1.1345730853829235; rounds (PBA)=1.4133173365326934;} bandit captain: {team=any non-lawful ; avg hp=-2.769246150769846 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.809038192361527; hits/misses (PBA)= 1.909618076384723/1.9128174365126975; rounds (PBA)=1.274145170965807;} spy #7: {team=any ; avg hp=25.796840631873625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.882023595280944; hits/misses (PBA)= 1.1705658868226354/1.1665666866626674; rounds (PBA)=1.4219156168766247;} spy #4: {team=any ; avg hp=25.883823235352928 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.652869426114777; hits/misses (PBA)= 1.1425714857028595/1.1755648870225954; rounds (PBA)=1.4081183763247351;} spy #5: {team=any ; avg hp=25.86342731453709 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.809438112377524; hits/misses (PBA)= 1.1661667666466706/1.1679664067186564; rounds (PBA)=1.4141171765646872;} spy #9: {team=any ; avg hp=25.688462307538494 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.77124575084983; hits/misses (PBA)= 1.1625674865026994/1.131373725254949; rounds (PBA)=1.4253149370125975;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 471.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 325.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24021; any : 0.8 ± 0.01; any non-lawful : 0.2 ± 0.01; > Team any = winning battles: 3999; perfect battles: 0; close-call battles: 3096; > Team any non-lawful = winning battles: 1002; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=5.344531093781244 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.031593681263747; hits/misses (PBA)= 2.733253349330134/2.738652269546091; rounds (PBA)=3.4647070585882824;} scout: {team=any ; avg hp=5.378924215156968 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.019796040791842; hits/misses (PBA)= 2.7378524295140974/2.7240551889622076; rounds (PBA)=3.4993001399720054;} scout #4: {team=any ; avg hp=5.624675064987002 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.378324335132973; hits/misses (PBA)= 2.7968406318736254/2.799240151969606; rounds (PBA)=3.5132973405318935;} scout #2: {team=any ; avg hp=5.32373525294941 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.03519296140772; hits/misses (PBA)= 2.734853029394121/2.7516496700659867; rounds (PBA)=3.5098980203959207;} bandit captain: {team=any non-lawful ; avg hp=0.5350929814037193 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.32813437312537; hits/misses (PBA)= 6.691461707658468/5.7096580683863225; rounds (PBA)=4.264547090581884;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 328.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4290.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38274; any : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4958; perfect battles: 0; close-call battles: 789; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-3.0001999600079983 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.03619276144771; hits/misses (PBA)= 4.625874825034993/9.672265546890621; rounds (PBA)=7.156168766246751;} bandit captain #2: {team=any non-lawful ; avg hp=41.32973405318936 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.48870225954809; hits/misses (PBA)= 4.182163567286542/6.336332733453309; rounds (PBA)=7.303539292141572;} bandit captain: {team=any non-lawful ; avg hp=41.63407318536293 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.51149770045991; hits/misses (PBA)= 4.175164967006599/6.306138772245551; rounds (PBA)=7.278344331133773;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 540.35; crudely normalised: 0% > any non-lawful = expected rounds to survive: 243.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20155; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 3061; > Team any non-lawful = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=8.785442911417716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791441711657669; hits/misses (PBA)= 1.3913217356528693/1.6730653869226155; rounds (PBA)=3.433513297340532;} guard #7: {team=any ; avg hp=8.754249150169967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.633673265346931; hits/misses (PBA)= 1.3571285742851429/1.6606678664267147; rounds (PBA)=3.408918216356729;} guard #6: {team=any ; avg hp=8.81623675264947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.640271945610878; hits/misses (PBA)= 1.3577284543091381/1.7094581083783242; rounds (PBA)=3.421115776844631;} guard #4: {team=any ; avg hp=8.940211957608478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775844831033793; hits/misses (PBA)= 1.3933213357328533/1.6914617076584684; rounds (PBA)=3.4349130173965206;} guard #2: {team=any ; avg hp=8.72625474905019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706658668266347; hits/misses (PBA)= 1.3719256148770247/1.6846630673865226; rounds (PBA)=3.4263147370525893;} guard: {team=any ; avg hp=8.823035392921415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.772245550889822; hits/misses (PBA)= 1.391121775644871/1.6430713857228554; rounds (PBA)=3.4135172965406917;} guard #5: {team=any ; avg hp=8.747050589882024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6814637072585485; hits/misses (PBA)= 1.3687262547490502/1.6740651869626075; rounds (PBA)=3.4157168566286744;} guard #3: {team=any ; avg hp=8.80243951209758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.813437312537492; hits/misses (PBA)= 1.3953209358128373/1.6720655868826235; rounds (PBA)=3.4159168166366727;} bandit captain: {team=any non-lawful ; avg hp=-2.38872225554889 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.781043791241753; hits/misses (PBA)= 3.428114377124575/6.734453109378125; rounds (PBA)=3.3877224555088983;} guard #9: {team=any ; avg hp=8.88622275544891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.776644671065787; hits/misses (PBA)= 1.3735252949410117/1.6924615076984604; rounds (PBA)=3.4097180563887224;} guard #8: {team=any ; avg hp=8.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.797040591881624; hits/misses (PBA)= 1.390121975604879/1.7038592281543692; rounds (PBA)=3.4489102179564086;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31206; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 118; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4883; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.6826634673065386 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.638472305538894; hits/misses (PBA)= 3.041391721655669/2.4803039392121575; rounds (PBA)=5.545290941811638;} bandit captain: {team=any non-lawful ; avg hp=34.36152769446111 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.68266346730654; hits/misses (PBA)= 10.814437112577485/5.878424315136972; rounds (PBA)=6.196960607878425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 21.6; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6786; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ bandit #11: {team=any non-lawful ; avg hp=10.93621275744851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43251349730054; hits/misses (PBA)= 0.4999000199960008/0.39232153569286143; rounds (PBA)=0.9784043191361728;} bandit #16: {team=any non-lawful ; avg hp=10.924015196960609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3069386122775444; hits/misses (PBA)= 0.48150369926014797/0.40671865626874626; rounds (PBA)=0.9822035592881424;} priest: {team=any ; avg hp=-2.3667266546690664 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9326134773045391; hits/misses (PBA)= 0.26374725054989/0.529494101179764; rounds (PBA)=0.793241351729654;} bandit #22: {team=any non-lawful ; avg hp=10.924215156968605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3429314137172566; hits/misses (PBA)= 0.48310337932413516/0.4081183763247351; rounds (PBA)=0.9784043191361728;} bandit #25: {team=any non-lawful ; avg hp=10.932813437312538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3049390121975604; hits/misses (PBA)= 0.4797040591881624/0.40071985602879423; rounds (PBA)=0.9738052389522096;} bandit #9: {team=any non-lawful ; avg hp=10.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4849030193961208/0.40071985602879423; rounds (PBA)=0.979004199160168;} bandit #5: {team=any non-lawful ; avg hp=10.921015796840631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.4913017396520696/0.3977204559088182; rounds (PBA)=0.9812037592481504;} bandit #8: {team=any non-lawful ; avg hp=10.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.326534693061388; hits/misses (PBA)= 0.4829034193161368/0.40791841631673664; rounds (PBA)=0.979004199160168;} bandit #7: {team=any non-lawful ; avg hp=10.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372125574885023; hits/misses (PBA)= 0.4907018596280744/0.39952009598080385; rounds (PBA)=0.981003799240152;} bandit #6: {team=any non-lawful ; avg hp=10.935812837432513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3547290541891623; hits/misses (PBA)= 0.4903019396120776/0.3987202559488102; rounds (PBA)=0.9712057588482303;} bandit #14: {team=any non-lawful ; avg hp=10.924615076984603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.263147370525895; hits/misses (PBA)= 0.47130573885222954/0.41711657668466307; rounds (PBA)=0.9796040791841631;} bandit #20: {team=any non-lawful ; avg hp=10.919416116776645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4175164967006597; hits/misses (PBA)= 0.4977004599080184/0.3859228154369126; rounds (PBA)=0.9738052389522096;} bandit #15: {team=any non-lawful ; avg hp=10.922215556888622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3383323335332933; hits/misses (PBA)= 0.4887022595480904/0.3993201359728054; rounds (PBA)=0.9766046790641871;} bandit #24: {team=any non-lawful ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.32253549290142; hits/misses (PBA)= 0.48530293941211755/0.40371925614877024; rounds (PBA)=0.9768046390721855;} bandit #17: {team=any non-lawful ; avg hp=10.923615276944611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3503299340131973; hits/misses (PBA)= 0.49250149970005996/0.39652069586082783; rounds (PBA)=0.9814037192561488;} bandit #23: {team=any non-lawful ; avg hp=10.917216556688663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.376724655068986; hits/misses (PBA)= 0.4977004599080184/0.385122975404919; rounds (PBA)=0.9758048390321936;} bandit #19: {team=any non-lawful ; avg hp=10.922815436912618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.293141371725655; hits/misses (PBA)= 0.47630473905218956/0.40011997600479904; rounds (PBA)=0.9712057588482303;} bandit #3: {team=any non-lawful ; avg hp=10.923015396920617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372725454909018; hits/misses (PBA)= 0.49150169966006796/0.4013197360527894; rounds (PBA)=0.9884023195360928;} bandit #4: {team=any non-lawful ; avg hp=10.924815036992602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.296340731853629; hits/misses (PBA)= 0.47530493901219756/0.40251949610077986; rounds (PBA)=0.9764047190561888;} bandit: {team=any non-lawful ; avg hp=10.928014397120576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3937212557488503; hits/misses (PBA)= 0.4967006598680264/0.3887222555488902; rounds (PBA)=0.9798040391921615;} bandit #12: {team=any non-lawful ; avg hp=10.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.41871625674865; hits/misses (PBA)= 0.4971005798840232/0.3935212957408518; rounds (PBA)=0.9866026794641072;} priest #2: {team=any ; avg hp=-2.312337532493501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9402119576084783; hits/misses (PBA)= 0.2605478904219156/0.5114977004599081; rounds (PBA)=0.7720455908818237;} bandit #18: {team=any non-lawful ; avg hp=10.926614677064586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.322735452909418; hits/misses (PBA)= 0.484503099380124/0.40311937612477505; rounds (PBA)=0.9748050389922016;} bandit #2: {team=any non-lawful ; avg hp=10.925814837032593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3893221355728853; hits/misses (PBA)= 0.49870025994801037/0.393121375724855; rounds (PBA)=0.9878024395120976;} bandit #10: {team=any non-lawful ; avg hp=10.932813437312538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318336332733453; hits/misses (PBA)= 0.47790441911617676/0.40331933613277343; rounds (PBA)=0.9696060787842431;} bandit #21: {team=any non-lawful ; avg hp=10.92241551689662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3459308138372323; hits/misses (PBA)= 0.48250349930013997/0.3967206558688262; rounds (PBA)=0.974005198960208;} bandit #13: {team=any non-lawful ; avg hp=10.916816636672666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3089382123575284; hits/misses (PBA)= 0.4807038592281544/0.40451909618076387; rounds (PBA)=0.9746050789842031;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.27; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #48: {team=any non-lawful ; avg hp=10.978204359128174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8592281543691261; hits/misses (PBA)= 0.1819636072785443/0.12037592481503699; rounds (PBA)=0.34433113377324537;} bandit #13: {team=any non-lawful ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8400319936012798; hits/misses (PBA)= 0.17456508698260348/0.11697660467906419; rounds (PBA)=0.3307338532293541;} bandit #15: {team=any non-lawful ; avg hp=10.985402919416117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.17796440711857628/0.11517696460707859; rounds (PBA)=0.3317336532693461;} bandit #33: {team=any non-lawful ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8694261147770446; hits/misses (PBA)= 0.18316336732653468/0.1241751649670066; rounds (PBA)=0.35032993401319734;} bandit #17: {team=any non-lawful ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8318336332733454; hits/misses (PBA)= 0.1785642871425715/0.11257748450309939; rounds (PBA)=0.33353329334133175;} bandit #44: {team=any non-lawful ; avg hp=10.98500299940012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8442311537692462; hits/misses (PBA)= 0.1785642871425715/0.12037592481503699; rounds (PBA)=0.34093181363727254;} bandit #35: {team=any non-lawful ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8420315936812638; hits/misses (PBA)= 0.17376524695060988/0.1191761647670466; rounds (PBA)=0.32993401319736054;} bandit #36: {team=any non-lawful ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.17956408718256348/0.1249750049990002; rounds (PBA)=0.34153169366126773;} bandit #16: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8602279544091181; hits/misses (PBA)= 0.1791641671665667/0.11857628474305139; rounds (PBA)=0.3349330133973205;} bandit #41: {team=any non-lawful ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644271145770845; hits/misses (PBA)= 0.17976404719056188/0.118376324735053; rounds (PBA)=0.34033193361327735;} bandit #29: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8050389922015597; hits/misses (PBA)= 0.17196560687862428/0.1269746050789842; rounds (PBA)=0.33813237352529496;} bandit #37: {team=any non-lawful ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8510297940411917; hits/misses (PBA)= 0.17476504699060189/0.11897620475904819; rounds (PBA)=0.33673265346930614;} bandit #40: {team=any non-lawful ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.17256548690261947/0.1195760847830434; rounds (PBA)=0.32893421315736854;} bandit #24: {team=any non-lawful ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.846630673865227; hits/misses (PBA)= 0.1793641271745651/0.11937612477504499; rounds (PBA)=0.33673265346930614;} mage: {team=any ; avg hp=-2.332133573285343 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5626874625074985; hits/misses (PBA)= 0.1239752049590082/0.133373325334933; rounds (PBA)=0.2573485302939412;} bandit #32: {team=any non-lawful ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9078184363127374; hits/misses (PBA)= 0.1881623675264947/0.11597680463907219; rounds (PBA)=0.34413117376524693;} bandit #14: {team=any non-lawful ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.18156368726254749/0.11257748450309939; rounds (PBA)=0.33353329334133175;} bandit #47: {team=any non-lawful ; avg hp=10.985802839432113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224355128974206; hits/misses (PBA)= 0.17256548690261947/0.11777644471105779; rounds (PBA)=0.32953409318136373;} bandit: {team=any non-lawful ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.17636472705458908/0.11617676464707058; rounds (PBA)=0.3349330133973205;} bandit #6: {team=any non-lawful ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8750249950009998; hits/misses (PBA)= 0.1833633273345331/0.121375724855029; rounds (PBA)=0.3437312537492502;} bandit #46: {team=any non-lawful ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888222355528894; hits/misses (PBA)= 0.18496300739852028/0.1261747650469906; rounds (PBA)=0.352129574085183;} bandit #18: {team=any non-lawful ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.1775644871025795/0.11457708458308338; rounds (PBA)=0.32633473305338934;} bandit #5: {team=any non-lawful ; avg hp=10.985602879424116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.1791641671665667/0.11137772445510898; rounds (PBA)=0.33653269346130776;} bandit #34: {team=any non-lawful ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8640271945610878; hits/misses (PBA)= 0.1793641271745651/0.11597680463907219; rounds (PBA)=0.3385322935412917;} bandit #25: {team=any non-lawful ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422315536892622; hits/misses (PBA)= 0.17616476704659068/0.1251749650069986; rounds (PBA)=0.34193161367726455;} bandit #12: {team=any non-lawful ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.17216556688662268/0.11617676464707058; rounds (PBA)=0.3271345730853829;} bandit #45: {team=any non-lawful ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194361127774445; hits/misses (PBA)= 0.1731653669266147/0.11897620475904819; rounds (PBA)=0.33093381323735255;} bandit #30: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8668266346730654; hits/misses (PBA)= 0.1825634873025395/0.11757648470305938; rounds (PBA)=0.34033193361327735;} bandit #28: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.855628874225155; hits/misses (PBA)= 0.17876424715056988/0.11317736452709458; rounds (PBA)=0.3385322935412917;} bandit #23: {team=any non-lawful ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.827634473105379; hits/misses (PBA)= 0.17416516696660667/0.1261747650469906; rounds (PBA)=0.3453309338132374;} bandit #20: {team=any non-lawful ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.18236352729454108/0.10797840431913618; rounds (PBA)=0.32893421315736854;} bandit #43: {team=any non-lawful ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8168366326734653; hits/misses (PBA)= 0.17016596680663867/0.11397720455908818; rounds (PBA)=0.32533493301339733;} bandit #31: {team=any non-lawful ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8406318736252749; hits/misses (PBA)= 0.17816436712657469/0.1267746450709858; rounds (PBA)=0.34273145370925817;} bandit #42: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8944211157768446; hits/misses (PBA)= 0.1811637672465507/0.12077584483103379; rounds (PBA)=0.3411317736452709;} bandit #27: {team=any non-lawful ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462307538492302; hits/misses (PBA)= 0.17976404719056188/0.11977604479104179; rounds (PBA)=0.34093181363727254;} bandit #21: {team=any non-lawful ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864627074585083; hits/misses (PBA)= 0.1807638472305539/0.12297540491901619; rounds (PBA)=0.3405318936212757;} bandit #50: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825634873025395; hits/misses (PBA)= 0.17376524695060988/0.11717656468706258; rounds (PBA)=0.33253349330133974;} bandit #10: {team=any non-lawful ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7726454709058188; hits/misses (PBA)= 0.16116776644671066/0.1187762447510498; rounds (PBA)=0.3143371325734853;} bandit #39: {team=any non-lawful ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8154369126174765; hits/misses (PBA)= 0.16916616676664667/0.118376324735053; rounds (PBA)=0.3259348130373925;} bandit #8: {team=any non-lawful ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.881623675264947; hits/misses (PBA)= 0.1793641271745651/0.11297740451909619; rounds (PBA)=0.33053389322135573;} bandit #2: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8678264347130574; hits/misses (PBA)= 0.18136372725454908/0.11477704459108179; rounds (PBA)=0.33893221355728853;} bandit #9: {team=any non-lawful ; avg hp=10.984003199360128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7904419116176765; hits/misses (PBA)= 0.17036592681463708/0.1195760847830434; rounds (PBA)=0.33253349330133974;} bandit #49: {team=any non-lawful ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8426314737052589; hits/misses (PBA)= 0.1765646870625875/0.118376324735053; rounds (PBA)=0.3375324935012997;} bandit #22: {team=any non-lawful ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8664267146570686; hits/misses (PBA)= 0.17876424715056988/0.1265746850629874; rounds (PBA)=0.34153169366126773;} bandit #11: {team=any non-lawful ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8092381523695261; hits/misses (PBA)= 0.16696660667866425/0.11277744451109778; rounds (PBA)=0.3175364927014597;} bandit #7: {team=any non-lawful ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8932213557288542; hits/misses (PBA)= 0.1837632473505299/0.1201759648070386; rounds (PBA)=0.34453109378124375;} bandit #4: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8484303139372126; hits/misses (PBA)= 0.17516496700659867/0.11457708458308338; rounds (PBA)=0.3277344531093781;} bandit #3: {team=any non-lawful ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8172365526894622; hits/misses (PBA)= 0.16656668666266747/0.11977604479104179; rounds (PBA)=0.32573485302939414;} bandit #26: {team=any non-lawful ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8200359928014397; hits/misses (PBA)= 0.17036592681463708/0.1239752049590082; rounds (PBA)=0.3385322935412917;} bandit #38: {team=any non-lawful ; avg hp=10.99140171965607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8618276344731054; hits/misses (PBA)= 0.1817636472705459/0.11897620475904819; rounds (PBA)=0.3375324935012997;} bandit #19: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8250349930013997; hits/misses (PBA)= 0.1731653669266147/0.11977604479104179; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5626; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=10.948410317936412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35372925414917; hits/misses (PBA)= 0.4937012597480504/0.2693461307738452; rounds (PBA)=0.8442311537692462;} bandit #8: {team=any non-lawful ; avg hp=10.94501099780044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314737052589482; hits/misses (PBA)= 0.484503099380124/0.27114577084583086; rounds (PBA)=0.8454309138172366;} bandit #16: {team=any non-lawful ; avg hp=10.954009198160367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3409318136372725; hits/misses (PBA)= 0.48730253949210156/0.2793441311737652; rounds (PBA)=0.848630273945211;} bandit #2: {team=any non-lawful ; avg hp=10.955208958208358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.341131773645271; hits/misses (PBA)= 0.4933013397320536/0.2605478904219156; rounds (PBA)=0.8384323135372925;} bandit: {team=any non-lawful ; avg hp=10.946610677864427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259748050389922; hits/misses (PBA)= 0.47330533893221355/0.27334533093381325; rounds (PBA)=0.8374325134973005;} bandit #14: {team=any non-lawful ; avg hp=10.940211957608478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2949410117976403; hits/misses (PBA)= 0.48530293941211755/0.2669466106778644; rounds (PBA)=0.8330333933213357;} bandit #20: {team=any non-lawful ; avg hp=10.944011197760448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392121575684863; hits/misses (PBA)= 0.496500699860028/0.2611477704459108; rounds (PBA)=0.8384323135372925;} bandit #21: {team=any non-lawful ; avg hp=10.944611077784444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.49190161967606477/0.2709458108378324; rounds (PBA)=0.8436312737452509;} bandit #22: {team=any non-lawful ; avg hp=10.942611477704459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3565286942611476; hits/misses (PBA)= 0.49190161967606477/0.262747450509898; rounds (PBA)=0.8412317536492702;} bandit #3: {team=any non-lawful ; avg hp=10.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3059388122375526; hits/misses (PBA)= 0.4807038592281544/0.26654669066186765; rounds (PBA)=0.8290341931613677;} bandit #24: {team=any non-lawful ; avg hp=10.954209158168366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3739252149570085; hits/misses (PBA)= 0.494501099780044/0.265746850629874; rounds (PBA)=0.8396320735852829;} bandit #25: {team=any non-lawful ; avg hp=10.95140971805639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3659268146370724; hits/misses (PBA)= 0.495500899820036/0.26514697060587883; rounds (PBA)=0.8404319136172765;} bandit #15: {team=any non-lawful ; avg hp=10.936612677464508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3649270145970807; hits/misses (PBA)= 0.489502099580084/0.26814637072585484; rounds (PBA)=0.8380323935212958;} bandit #11: {team=any non-lawful ; avg hp=10.937412517496501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3739252149570085; hits/misses (PBA)= 0.4959008198360328/0.26194761047790444; rounds (PBA)=0.8490301939612077;} bandit #7: {team=any non-lawful ; avg hp=10.934013197360528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2955408918216356; hits/misses (PBA)= 0.48830233953209357/0.2535492901419716; rounds (PBA)=0.8302339532093581;} bandit #10: {team=any non-lawful ; avg hp=10.947810437912418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4057188562287544; hits/misses (PBA)= 0.4967006598680264/0.25934813037392523; rounds (PBA)=0.8292341531693661;} bandit #18: {team=any non-lawful ; avg hp=10.943211357728455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 0.4963007398520296/0.26514697060587883; rounds (PBA)=0.8458308338332333;} bandit #13: {team=any non-lawful ; avg hp=10.942211557688463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2425514897020595; hits/misses (PBA)= 0.47330533893221355/0.27654469106178764; rounds (PBA)=0.8312337532493501;} bandit #19: {team=any non-lawful ; avg hp=10.955608878224355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 0.4937012597480504/0.2565486902619476; rounds (PBA)=0.8368326334733054;} druid: {team=any ; avg hp=-2.2825434913017397 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6650669866026795; hits/misses (PBA)= 0.1875624875024995/0.4371125774845031; rounds (PBA)=0.6246750649870026;} bandit #12: {team=any non-lawful ; avg hp=10.941611677664467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.367326534693061; hits/misses (PBA)= 0.4937012597480504/0.2623475304939012; rounds (PBA)=0.8442311537692462;} bandit #17: {team=any non-lawful ; avg hp=10.942411517696462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259148170365927; hits/misses (PBA)= 0.47850429914017195/0.2693461307738452; rounds (PBA)=0.8360327934413118;} druid #2: {team=any ; avg hp=-2.3269346130773845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6996600679864027; hits/misses (PBA)= 0.19996000799840033/0.42391521695660866; rounds (PBA)=0.623875224955009;} bandit #9: {team=any non-lawful ; avg hp=10.945810837832434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314337132573485; hits/misses (PBA)= 0.48630273945210956/0.26654669066186765; rounds (PBA)=0.8358328334333134;} bandit #23: {team=any non-lawful ; avg hp=10.958208358328335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4353129374125175; hits/misses (PBA)= 0.5070985802839432/0.2585482903419316; rounds (PBA)=0.8394321135772845;} bandit #5: {team=any non-lawful ; avg hp=10.94761047790442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416516696660668; hits/misses (PBA)= 0.5008998200359928/0.261747650469906; rounds (PBA)=0.8438312337532493;} bandit #6: {team=any non-lawful ; avg hp=10.938612277544491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3429314137172566; hits/misses (PBA)= 0.4901019796040792/0.2615476904619076; rounds (PBA)=0.8432313537292542;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 27.69; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11650; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.578284343131374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.489302139572086; hits/misses (PBA)= 0.9540091981603679/0.40071985602879423; rounds (PBA)=1.9728054389122176;} bandit #5: {team=any non-lawful ; avg hp=10.565886822635473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.499900019996001; hits/misses (PBA)= 0.9528094381123775/0.4107178564287143; rounds (PBA)=1.9728054389122176;} bandit #3: {team=any non-lawful ; avg hp=10.577084583083384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544691061787643; hits/misses (PBA)= 0.9568086382723455/0.40211957608478305; rounds (PBA)=1.9642071585682863;} acolyte: {team=any ; avg hp=-2.2519496100779843 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0915816836632672; hits/misses (PBA)= 0.42911417716456707/0.8534293141371726; rounds (PBA)=1.2825434913017397;} acolyte #2: {team=any ; avg hp=-2.33373325334933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0703859228154369; hits/misses (PBA)= 0.41511697660467906/0.855628874225155; rounds (PBA)=1.270745850829834;} bandit: {team=any non-lawful ; avg hp=10.549290141971605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496100779844031; hits/misses (PBA)= 0.9458108378324335/0.3919216156768646; rounds (PBA)=1.9844031193761247;} bandit #4: {team=any non-lawful ; avg hp=10.56748650269946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.555688862227554; hits/misses (PBA)= 0.9618076384723055/0.41131773645270947; rounds (PBA)=1.9748050389922016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.17; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6565; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 86; ------------------------------------------------- Combattants ------------------------------------------------ bandit #36: {team=any non-lawful ; avg hp=10.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4599080183963207; hits/misses (PBA)= 0.29734053189362125/0.5706858628274345; rounds (PBA)=0.9264147170565887;} bandit #6: {team=any non-lawful ; avg hp=10.894021195760848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5056988602279544; hits/misses (PBA)= 0.3059388122375525/0.5572885422915417; rounds (PBA)=0.9232153569286142;} bandit #7: {team=any non-lawful ; avg hp=10.916416716656668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5474905018996201; hits/misses (PBA)= 0.3079384123175365/0.5612877424515097; rounds (PBA)=0.9262147570485902;} bandit #16: {team=any non-lawful ; avg hp=10.925614877024595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5654869026194762; hits/misses (PBA)= 0.3101379724055189/0.5604879024195161; rounds (PBA)=0.9236152769446111;} bandit #30: {team=any non-lawful ; avg hp=10.929014197160567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5574885022995402; hits/misses (PBA)= 0.3051389722055589/0.5614877024595081; rounds (PBA)=0.9196160767846431;} bandit #13: {team=any non-lawful ; avg hp=10.92261547690462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.495100979804039; hits/misses (PBA)= 0.3005398920215957/0.5688862227554489; rounds (PBA)=0.9234153169366127;} bandit #17: {team=any non-lawful ; avg hp=10.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5494901019796041; hits/misses (PBA)= 0.3087382523495301/0.5584883023395321; rounds (PBA)=0.9246150769846031;} bandit #39: {team=any non-lawful ; avg hp=10.91381723655269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.501499700059988; hits/misses (PBA)= 0.3057388522295541/0.5630873825234953; rounds (PBA)=0.9244151169766047;} bandit #22: {team=any non-lawful ; avg hp=10.920415916816637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5452909418116376; hits/misses (PBA)= 0.3095380923815237/0.5630873825234953; rounds (PBA)=0.9284143171365726;} bandit #2: {team=any non-lawful ; avg hp=10.928814237152569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5732853429314138; hits/misses (PBA)= 0.3093381323735253/0.5634873025394921; rounds (PBA)=0.9256148770245951;} bandit #32: {team=any non-lawful ; avg hp=10.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5722855428914218; hits/misses (PBA)= 0.3147370525894821/0.5484903019396121; rounds (PBA)=0.9234153169366127;} bandit #19: {team=any non-lawful ; avg hp=10.88622275544891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5662867426514697; hits/misses (PBA)= 0.31073785242951407/0.556488702259548; rounds (PBA)=0.9332133573285343;} bandit #25: {team=any non-lawful ; avg hp=10.909218156368727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5202959408118377; hits/misses (PBA)= 0.30353929214157166/0.5666866626674665; rounds (PBA)=0.9306138772245551;} bandit #3: {team=any non-lawful ; avg hp=10.920415916816637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4477104579084183; hits/misses (PBA)= 0.29314137172565485/0.5672865426914617; rounds (PBA)=0.9178164367126574;} bandit #29: {team=any non-lawful ; avg hp=10.914017196560687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505898820235953; hits/misses (PBA)= 0.3057388522295541/0.5582883423315337; rounds (PBA)=0.9194161167766447;} bandit #24: {team=any non-lawful ; avg hp=10.896020795840831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.504899020195961; hits/misses (PBA)= 0.30193961207758446/0.5576884623075385; rounds (PBA)=0.9226154769046191;} bandit #12: {team=any non-lawful ; avg hp=10.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5504899020195961; hits/misses (PBA)= 0.3033393321335733/0.5574885022995401; rounds (PBA)=0.9176164767046591;} bandit #15: {team=any non-lawful ; avg hp=10.909018196360728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5012997400519896; hits/misses (PBA)= 0.30033993201359727/0.5740851829634073; rounds (PBA)=0.9252149570085982;} veteran: {team=any ; avg hp=-2.481103779244151 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.425114977004599; hits/misses (PBA)= 0.5270945810837833/0.40371925614877024; rounds (PBA)=0.9308138372325535;} bandit #14: {team=any non-lawful ; avg hp=10.914817036592682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4387122575484903; hits/misses (PBA)= 0.28854229154169164/0.5716856628674265; rounds (PBA)=0.9192161567686463;} bandit #23: {team=any non-lawful ; avg hp=10.921415716856629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.509498100379924; hits/misses (PBA)= 0.3061387722455509/0.5634873025394921; rounds (PBA)=0.9230153969206158;} bandit #38: {team=any non-lawful ; avg hp=10.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5542891421715657; hits/misses (PBA)= 0.3069386122775445/0.5572885422915417; rounds (PBA)=0.9150169966006798;} bandit #8: {team=any non-lawful ; avg hp=10.919816036792641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5180963807238552; hits/misses (PBA)= 0.2995400919816037/0.5636872625474905; rounds (PBA)=0.9194161167766447;} bandit #31: {team=any non-lawful ; avg hp=10.916616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5140971805638872; hits/misses (PBA)= 0.3049390121975605/0.564887022595481; rounds (PBA)=0.9260147970405919;} bandit #33: {team=any non-lawful ; avg hp=10.911617676464708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4827034593081383; hits/misses (PBA)= 0.2981403719256149/0.5794841031793642; rounds (PBA)=0.9348130373925215;} bandit #35: {team=any non-lawful ; avg hp=10.896420715856829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.493501299740052; hits/misses (PBA)= 0.3001399720055989/0.5700859828034394; rounds (PBA)=0.9320135972805439;} bandit #10: {team=any non-lawful ; avg hp=10.896420715856829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5124975004999; hits/misses (PBA)= 0.30353929214157166/0.5632873425314937; rounds (PBA)=0.9216156768646271;} bandit #26: {team=any non-lawful ; avg hp=10.903419316136773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.490501899620076; hits/misses (PBA)= 0.2995400919816037/0.5556888622275545; rounds (PBA)=0.9152169566086783;} bandit #21: {team=any non-lawful ; avg hp=10.921815636872626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5382923415316936; hits/misses (PBA)= 0.30293941211757647/0.5556888622275545; rounds (PBA)=0.914617076584683;} bandit #9: {team=any non-lawful ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.488502299540092; hits/misses (PBA)= 0.29574085182963405/0.5726854629074185; rounds (PBA)=0.9232153569286142;} bandit #4: {team=any non-lawful ; avg hp=10.928214357128574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4581083783243352; hits/misses (PBA)= 0.29414117176564686/0.5646870625874825; rounds (PBA)=0.914617076584683;} bandit #20: {team=any non-lawful ; avg hp=10.902219556088783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4455108978204358; hits/misses (PBA)= 0.29194161167766447/0.5722855428914218; rounds (PBA)=0.9226154769046191;} bandit #34: {team=any non-lawful ; avg hp=10.89742051589682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.496500699860028; hits/misses (PBA)= 0.3005398920215957/0.5602879424115177; rounds (PBA)=0.9182163567286543;} bandit: {team=any non-lawful ; avg hp=10.931013797240553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5020995800839831; hits/misses (PBA)= 0.3079384123175365/0.5536892621475705; rounds (PBA)=0.9142171565686863;} bandit #18: {team=any non-lawful ; avg hp=10.929214157168566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4791041791641673; hits/misses (PBA)= 0.2981403719256149/0.5634873025394921; rounds (PBA)=0.9132173565286943;} bandit #28: {team=any non-lawful ; avg hp=10.912817436512697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5348930213957208; hits/misses (PBA)= 0.3065386922615477/0.5512897420515896; rounds (PBA)=0.911617676464707;} bandit #40: {team=any non-lawful ; avg hp=10.90861827634473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5158968206358727; hits/misses (PBA)= 0.30293941211757647/0.5614877024595081; rounds (PBA)=0.9264147170565887;} bandit #37: {team=any non-lawful ; avg hp=10.89762047590482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5206958608278345; hits/misses (PBA)= 0.3011397720455909/0.5716856628674265; rounds (PBA)=0.936612677464507;} bandit #5: {team=any non-lawful ; avg hp=10.922215556888622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5082983403319337; hits/misses (PBA)= 0.29774045190961806/0.5774845030993802; rounds (PBA)=0.9268146370725855;} bandit #11: {team=any non-lawful ; avg hp=10.928014397120576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.510897820435913; hits/misses (PBA)= 0.2975404919016197/0.5746850629874025; rounds (PBA)=0.9288142371525695;} bandit #27: {team=any non-lawful ; avg hp=10.913217356528694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.498500299940012; hits/misses (PBA)= 0.2969406118776245/0.5686862627474505; rounds (PBA)=0.9250149970005999;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22383; any : 0.51 ± 0.01; any non-lawful : 0.49 ± 0.01; > Team any = winning battles: 2564; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2437; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=1.9010197960407917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.274545090981803; hits/misses (PBA)= 1.9362127574485104/1.277144571085783; rounds (PBA)=3.7260547890421916;} bandit: {team=any non-lawful ; avg hp=1.7254549090181963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098980203959208; hits/misses (PBA)= 1.8984203159368127/1.255748850229954; rounds (PBA)=3.6414717056588684;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32437; any non-good : 0.71 ± 0.01; any non-lawful : 0.28 ± 0.01; > Team any non-good = winning battles: 3576; perfect battles: 0; close-call battles: 1724; > Team any non-lawful = winning battles: 1425; perfect battles: 0; close-call battles: 1315; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.9310137972405519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.295140971805639; hits/misses (PBA)= 1.9644071185762848/1.076384723055389; rounds (PBA)=3.420515896820636;} bandit #5: {team=any non-lawful ; avg hp=-0.857628474305139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.429714057188562; hits/misses (PBA)= 1.9750049990001999/1.076384723055389; rounds (PBA)=3.406118776244751;} bandit #3: {team=any non-lawful ; avg hp=-0.8094381123775245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.379924015196961; hits/misses (PBA)= 1.970605878824235/1.0805838832233554; rounds (PBA)=3.411117776444711;} thug #2: {team=any non-good ; avg hp=8.439312137572486 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.847830433913217; hits/misses (PBA)= 5.211557688462308/3.565886822635473; rounds (PBA)=4.852229554089182;} thug: {team=any non-good ; avg hp=8.573285342931413 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.318336332733452; hits/misses (PBA)= 5.117376524695061/3.595280943811238; rounds (PBA)=4.8044391121775645;} bandit #4: {team=any non-lawful ; avg hp=-0.7898420315936813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.390721855628874; hits/misses (PBA)= 1.9700059988002399/1.0877824435112977; rounds (PBA)=3.4015196960607876;} bandit: {team=any non-lawful ; avg hp=-0.7782443511297741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491901619676065; hits/misses (PBA)= 1.988002399520096/1.0771845630873824; rounds (PBA)=3.4243151369726057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 49.09; crudely normalised: 0% > any non-lawful = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8485; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 605; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=10.500899820035993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.957008598280344; hits/misses (PBA)= 0.6174765046990602/0.4029194161167766; rounds (PBA)=1.256748650269946;} bandit #8: {team=any non-lawful ; avg hp=10.465106978604279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9532093581283743; hits/misses (PBA)= 0.6110777844431113/0.39752049590081984; rounds (PBA)=1.2615476904619076;} bandit #6: {team=any non-lawful ; avg hp=10.465906818636272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.868426314737053; hits/misses (PBA)= 0.6020795840831834/0.40871825634873027; rounds (PBA)=1.2641471705658869;} bandit #4: {team=any non-lawful ; avg hp=10.481903619276144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905618876224755; hits/misses (PBA)= 0.6002799440111978/0.40791841631673664; rounds (PBA)=1.2613477304539091;} bandit #9: {team=any non-lawful ; avg hp=10.52989402119576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.964007198560288; hits/misses (PBA)= 0.6244751049790042/0.4169166166766647; rounds (PBA)=1.2719456108778244;} bandit #3: {team=any non-lawful ; avg hp=10.409118176364727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9030193961207758; hits/misses (PBA)= 0.6050789842031594/0.40891821635672865; rounds (PBA)=1.2709458108378324;} bandit #10: {team=any non-lawful ; avg hp=10.455308938212358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.945610877824435; hits/misses (PBA)= 0.6112777444511098/0.40151969606078786; rounds (PBA)=1.2555488902219556;} bandit: {team=any non-lawful ; avg hp=10.524295140971805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904019196160768; hits/misses (PBA)= 0.6076784643071386/0.4123175364927015; rounds (PBA)=1.2663467306538692;} bandit #2: {team=any non-lawful ; avg hp=10.48990201959608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357928414317135; hits/misses (PBA)= 0.6282743451309738/0.39792041591681665; rounds (PBA)=1.27374525094981;} bandit #7: {team=any non-lawful ; avg hp=10.450109978004399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.887622475504899; hits/misses (PBA)= 0.6092781443711258/0.41391721655668867; rounds (PBA)=1.2655468906218756;} spy: {team=any ; avg hp=-2.324335132973405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.22755448910218; hits/misses (PBA)= 0.9422115576884623/1.1881623675264947; rounds (PBA)=1.0651869626074786;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 128.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23183; any : 0.21 ± 0.01; any non-lawful : 0.79 ± 0.01; > Team any = winning battles: 1073; perfect battles: 0; close-call battles: 658; > Team any non-lawful = winning battles: 3928; perfect battles: 0; close-call battles: 3024; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=3.7790441911617676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.693261347730454; hits/misses (PBA)= 1.3859228154369125/1.124375124975005; rounds (PBA)=3.0165966806638673;} bandit #3: {team=any non-lawful ; avg hp=3.815236952609478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629474105178964; hits/misses (PBA)= 1.3809238152369525/1.1545690861827635; rounds (PBA)=3.0323935212957407;} scout: {team=any ; avg hp=-0.7770445910817837 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.833033393321337; hits/misses (PBA)= 3.1391721655668867/2.4703059388122375; rounds (PBA)=2.9208158368326336;} bandit #4: {team=any non-lawful ; avg hp=3.927614477104579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689462107578485; hits/misses (PBA)= 1.3763247350529895/1.143371325734853; rounds (PBA)=3.0005998800239952;} bandit #5: {team=any non-lawful ; avg hp=3.8254349130173964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6566686662667465; hits/misses (PBA)= 1.3873225354929015/1.144371125774845; rounds (PBA)=3.0185962807438513;} bandit #2: {team=any non-lawful ; avg hp=3.9608078384323133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.906018796240752; hits/misses (PBA)= 1.4417116576684663/1.134373125374925; rounds (PBA)=3.062987402519496;} scout #2: {team=any ; avg hp=-0.7978404319136173 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.85882823435313; hits/misses (PBA)= 3.11377724455109/2.4467106578684263; rounds (PBA)=2.899620075984803;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 104.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12080; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3333; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=9.841831633673266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.682263547290542; hits/misses (PBA)= 0.5260947810437913/1.245750849830034; rounds (PBA)=1.898620275944811;} bandit #10: {team=any non-lawful ; avg hp=9.879024195160968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7364527094581086; hits/misses (PBA)= 0.5352929414117177/1.2481503699260148; rounds (PBA)=1.9128174365126975;} knight: {team=any ; avg hp=-2.4937012597480503 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.671665666866627; hits/misses (PBA)= 2.212157568486303/1.6490701859628074; rounds (PBA)=1.9306138772245551;} bandit #5: {team=any non-lawful ; avg hp=9.881823635272946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.747250549890022; hits/misses (PBA)= 0.5380923815236952/1.2589482103579284; rounds (PBA)=1.9208158368326336;} bandit #15: {team=any non-lawful ; avg hp=9.850829834033194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738252349530094; hits/misses (PBA)= 0.5366926614677064/1.2361527694461107; rounds (PBA)=1.9032193561287742;} bandit #17: {team=any non-lawful ; avg hp=9.808038392321535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7140571885622875; hits/misses (PBA)= 0.5352929414117177/1.24875024995001; rounds (PBA)=1.9122175564887023;} bandit #7: {team=any non-lawful ; avg hp=9.900819836032793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.789842031593681; hits/misses (PBA)= 0.5474905018996201/1.244751049790042; rounds (PBA)=1.9140171965606878;} bandit #8: {team=any non-lawful ; avg hp=9.862627474505098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.768646270745851; hits/misses (PBA)= 0.5422915416916617/1.242751449710058; rounds (PBA)=1.907618476304739;} bandit #13: {team=any non-lawful ; avg hp=9.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701859628074385; hits/misses (PBA)= 0.5312937412517497/1.2489502099580083; rounds (PBA)=1.9100179964007198;} bandit: {team=any non-lawful ; avg hp=9.869626074785042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.597880423915217; hits/misses (PBA)= 0.5218956208758249/1.2579484103179364; rounds (PBA)=1.9038192361527695;} bandit #12: {team=any non-lawful ; avg hp=9.929014197160567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8260347930413916; hits/misses (PBA)= 0.551489702059588/1.2453509298140373; rounds (PBA)=1.9144171165766846;} bandit #11: {team=any non-lawful ; avg hp=9.818236352729453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6554689062187564; hits/misses (PBA)= 0.525494901019796/1.251749650069986; rounds (PBA)=1.9010197960407917;} bandit #3: {team=any non-lawful ; avg hp=9.86882623475305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7590481903619275; hits/misses (PBA)= 0.5418916216756648/1.2399520095980803; rounds (PBA)=1.9160167966406718;} bandit #18: {team=any non-lawful ; avg hp=9.84383123375325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699260147970406; hits/misses (PBA)= 0.5316936612677464/1.2495500899820036; rounds (PBA)=1.913617276544691;} bandit #19: {team=any non-lawful ; avg hp=9.901219756048791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7460507898420317; hits/misses (PBA)= 0.5362927414517097/1.2525494901019796; rounds (PBA)=1.9244151169766046;} bandit #14: {team=any non-lawful ; avg hp=9.869426114777045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6336732653469306; hits/misses (PBA)= 0.5282943411317736/1.2589482103579284; rounds (PBA)=1.9154169166166766;} bandit #6: {team=any non-lawful ; avg hp=9.852829434113177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.765846830633873; hits/misses (PBA)= 0.5474905018996201/1.235752849430114; rounds (PBA)=1.9022195560887822;} bandit #16: {team=any non-lawful ; avg hp=9.9000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.740251949610078; hits/misses (PBA)= 0.5330933813237353/1.240751849630074; rounds (PBA)=1.9012197560487902;} bandit #9: {team=any non-lawful ; avg hp=9.851629674065187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7280543891221756; hits/misses (PBA)= 0.5450909818036392/1.2483503299340133; rounds (PBA)=1.9082183563287343;} bandit #20: {team=any non-lawful ; avg hp=9.809638072385523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.728654269146171; hits/misses (PBA)= 0.5378924215156968/1.2331533693261347; rounds (PBA)=1.900619876024795;} bandit #4: {team=any non-lawful ; avg hp=9.798440311937613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734853029394121; hits/misses (PBA)= 0.5398920215956808/1.2405518896220755; rounds (PBA)=1.9028194361127775;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24819; any : 0.69 ± 0.01; any non-lawful : 0.31 ± 0.01; > Team any = winning battles: 3457; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1544; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=4.044791041791641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83623275344931; hits/misses (PBA)= 2.2603479304139174/1.5222955408918217; rounds (PBA)=4.473905218956209;} bandit: {team=any non-lawful ; avg hp=0.16376724655068986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.955208958208359; hits/misses (PBA)= 1.4121175764847032/2.1831633673265345; rounds (PBA)=3.904019196160768;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1692.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17351; any chaotic : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2786; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=9.48370325934813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8566286742651466; hits/misses (PBA)= 1.4219156168766247/1.190761847630474; rounds (PBA)=2.9538092381523695;} bandit #4: {team=any non-lawful ; avg hp=9.40511897620476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.845830833833233; hits/misses (PBA)= 1.4279144171165767/1.1769646070785842; rounds (PBA)=2.935612877424515;} bandit #6: {team=any non-lawful ; avg hp=9.488902219556088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4407118576284743/1.1811637672465507; rounds (PBA)=2.9478104379124175;} berserker: {team=any chaotic ; avg hp=-2.314537092581484 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.503099380123976; hits/misses (PBA)= 1.6004799040191962/1.3071385722855429; rounds (PBA)=2.907618476304739;} bandit #9: {team=any non-lawful ; avg hp=9.458508298340332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021395720855828; hits/misses (PBA)= 1.4569086182763447/1.1677664467106579; rounds (PBA)=2.950609878024395;} bandit #7: {team=any non-lawful ; avg hp=9.517896420715857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887822435512898; hits/misses (PBA)= 1.4359128174365128/1.17876424715057; rounds (PBA)=2.9514097180563885;} bandit #10: {team=any non-lawful ; avg hp=9.419916016796641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775644871025795; hits/misses (PBA)= 1.416516696660668/1.181763647270546; rounds (PBA)=2.9438112377524495;} bandit #3: {team=any non-lawful ; avg hp=9.430513897220555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.974605078984204; hits/misses (PBA)= 1.4423115376924616/1.174765046990602; rounds (PBA)=2.9400119976004797;} bandit #5: {team=any non-lawful ; avg hp=9.4375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.042591481703659; hits/misses (PBA)= 1.4549090181963606/1.1451709658068385; rounds (PBA)=2.9512097580483903;} bandit #2: {team=any non-lawful ; avg hp=9.49250149970006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944011197760448; hits/misses (PBA)= 1.4395120975804838/1.1769646070785842; rounds (PBA)=2.9568086382723457;} bandit: {team=any non-lawful ; avg hp=9.362327534493101 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018596280743851; hits/misses (PBA)= 1.4503099380123976/1.1419716056788642; rounds (PBA)=2.9512097580483903;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 243.75; crudely normalised: 0% > any non-lawful = expected rounds to survive: 374.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21172; other: 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team other = winning battles: 41; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4960; perfect battles: 0; close-call battles: 4570; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.692261547690462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8020395920815835; hits/misses (PBA)= 1.387122575484903/1.6724655068986203; rounds (PBA)=3.3315336932613477;} bandit #10: {team=any non-lawful ; avg hp=6.814437112577484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613077384523096; hits/misses (PBA)= 1.3585282943411319/1.6944611077784444; rounds (PBA)=3.316136772645471;} bandit #3: {team=any non-lawful ; avg hp=6.786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.682263547290542; hits/misses (PBA)= 1.3729254149170167/1.6802639472105578; rounds (PBA)=3.3379324135172967;} bandit #5: {team=any non-lawful ; avg hp=6.763647270545891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.707658468306339; hits/misses (PBA)= 1.3697260547890422/1.6490701859628074; rounds (PBA)=3.3035392921415716;} bandit #2: {team=any non-lawful ; avg hp=6.756448710257948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.900219956008798; hits/misses (PBA)= 1.4023195360927814/1.6812637472505498; rounds (PBA)=3.353529294141172;} bandit #8: {team=any non-lawful ; avg hp=6.834033193361328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725854829034193; hits/misses (PBA)= 1.3707258548290342/1.7028594281143772; rounds (PBA)=3.3393321335732855;} bandit captain: {team=other; avg hp=-2.27874425114977 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.06818636272745; hits/misses (PBA)= 6.654469106178764/4.139772045590882; rounds (PBA)=3.603479304139172;} bandit #4: {team=any non-lawful ; avg hp=6.839432113577285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.817836432713458; hits/misses (PBA)= 1.3895220955808838/1.6676664667066587; rounds (PBA)=3.3331333733253348;} bandit #7: {team=any non-lawful ; avg hp=6.767246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.732253549290142; hits/misses (PBA)= 1.3773245350929815/1.6866626674665066; rounds (PBA)=3.335732853429314;} bandit #9: {team=any non-lawful ; avg hp=6.922815436912617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.672265546890622; hits/misses (PBA)= 1.3679264147170567/1.7428514297140572; rounds (PBA)=3.3723255348930214;} bandit #6: {team=any non-lawful ; avg hp=6.7546490701859625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625274945010998; hits/misses (PBA)= 1.3653269346130774/1.6832633473305338; rounds (PBA)=3.3269346130773845;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 222.86; crudely normalised: 0% > any = expected rounds to survive: 1163.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39862; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4007; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=any ; avg hp=20.08118376324735 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.945810837832434; hits/misses (PBA)= 2.5202959408118377/3.7824435112977404; rounds (PBA)=7.036792641471705;} priest #3: {team=any ; avg hp=20.245350929814037 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.062587482503499; hits/misses (PBA)= 2.5652869426114777/3.778244351129774; rounds (PBA)=7.073185362927415;} priest #5: {team=any ; avg hp=20.26134773045391 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06378724255149; hits/misses (PBA)= 2.5506898620275944/3.8578284343131375; rounds (PBA)=7.091381723655269;} assassin: {team=any non-good ; avg hp=-2.0577884423115376 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.91841631673665; hits/misses (PBA)= 8.295540891821636/6.231953609278144; rounds (PBA)=7.26374725054989;} priest #7: {team=any ; avg hp=20.30633873225355 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.072585482903419; hits/misses (PBA)= 2.571485702859428/3.8334333133373324; rounds (PBA)=7.106378724255149;} priest: {team=any ; avg hp=19.75724855028994 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.883223355328933; hits/misses (PBA)= 2.509098180363927/3.7616476704659068; rounds (PBA)=7.03379324135173;} priest #4: {team=any ; avg hp=19.88642271545691 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9376124775045; hits/misses (PBA)= 2.521495700859828/3.8024395120975805; rounds (PBA)=7.057188562287543;} priest #6: {team=any ; avg hp=20.452909418116377 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.100179964007198; hits/misses (PBA)= 2.5710857828434315/3.8344331133773246; rounds (PBA)=7.071585682863427;} priest #8: {team=any ; avg hp=20.090781843631273 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.992001599680064; hits/misses (PBA)= 2.5430913817236553/3.8070385922815437; rounds (PBA)=7.077184563087383;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 780.0; crudely normalised: 0% > any = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53854; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=-3.0717856428714256 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.605278944211157; hits/misses (PBA)= 2.6726654669066185/2.168366326734653; rounds (PBA)=7.655868826234753;} mage: {team=any ; avg hp=-3.0835832833433314 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.340731853629274; hits/misses (PBA)= 2.6160767846430715/2.1839632073585284; rounds (PBA)=7.683063387322536;} assassin: {team=any non-good ; avg hp=53.05398920215957 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.15536892621476; hits/misses (PBA)= 12.991201759648071/7.0477904419116175; rounds (PBA)=10.768646270745851;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 222.86; crudely normalised: 0% > any = expected rounds to survive: 1008.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40708; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4623; ------------------------------------------------- Combattants ------------------------------------------------ druid #7: {team=any ; avg hp=18.294341131773646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.103179364127175; hits/misses (PBA)= 2.5884823035392923/3.8440311937612477; rounds (PBA)=7.003999200159968;} druid #8: {team=any ; avg hp=17.932813437312536 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.075584883023396; hits/misses (PBA)= 2.549890021995601/3.80123975204959; rounds (PBA)=6.927614477104579;} druid #5: {team=any ; avg hp=18.047990401919616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.974005198960208; hits/misses (PBA)= 2.5190961807638472/3.813237352529494; rounds (PBA)=6.924415116976605;} assassin: {team=any non-good ; avg hp=-2.042991401719656 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.9260147970406; hits/misses (PBA)= 10.842231553689262/4.125174965006998; rounds (PBA)=7.483703259348131;} druid #4: {team=any ; avg hp=18.10517896420716 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.977404519096181; hits/misses (PBA)= 2.55248950209958/3.7960407918416315; rounds (PBA)=6.931213757248551;} druid #3: {team=any ; avg hp=17.7746450709858 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.930613877224555; hits/misses (PBA)= 2.5158968206358727/3.780643871225755; rounds (PBA)=6.92381523695261;} druid #2: {team=any ; avg hp=17.866826634673064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87982403519296; hits/misses (PBA)= 2.510497900419916/3.8114377124575083; rounds (PBA)=6.926414717056589;} druid: {team=any ; avg hp=18.045990801839633 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.164767046590681; hits/misses (PBA)= 2.564087182563487/3.793841231753649; rounds (PBA)=6.978804239152169;} druid #6: {team=any ; avg hp=18.00619876024795 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9376124775045; hits/misses (PBA)= 2.5290941811637673/3.8608278344331133; rounds (PBA)=6.9618076384723055;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 33.43; crudely normalised: 0% > any = expected rounds to survive: 1575.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2797; Sum of rounds: 6374; any non-good : 0.0 ± 0.0; any : 0.56 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2797; perfect battles: 0; close-call battles: 1918; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #23: {team=any ; avg hp=8.462638541294243 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.969610296746514; hits/misses (PBA)= 0.6875223453700393/1.075437969252771; rounds (PBA)=1.828387558097962;} acolyte #6: {team=any ; avg hp=8.515194851626743 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.036467643904183; hits/misses (PBA)= 0.7107615302109402/1.0693600286020737; rounds (PBA)=1.836968180193064;} acolyte #25: {team=any ; avg hp=8.67322130854487 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.006435466571326; hits/misses (PBA)= 0.7111190561315696/1.059706828745084; rounds (PBA)=1.8287450840185913;} acolyte #16: {team=any ; avg hp=8.608151590990348 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.974973185555953; hits/misses (PBA)= 0.6993207007508044/1.0643546657132643; rounds (PBA)=1.820879513764748;} acolyte #7: {team=any ; avg hp=8.582409724705041 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0196639256346085; hits/misses (PBA)= 0.7232749374329639/1.052556310332499; rounds (PBA)=1.8405434393993565;} acolyte #39: {team=any ; avg hp=8.580979621022523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.982481229889167; hits/misses (PBA)= 0.7050411154808723/1.0557740436181624; rounds (PBA)=1.8169467286378262;} acolyte #28: {team=any ; avg hp=8.580979621022523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.994279585269932; hits/misses (PBA)= 0.7093314265284233/1.0614944583482302; rounds (PBA)=1.8380407579549518;} acolyte #40: {team=any ; avg hp=8.583124776546299 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0082230961744725; hits/misses (PBA)= 0.713264211655345/1.0521987844118699; rounds (PBA)=1.8255273507329282;} acolyte #27: {team=any ; avg hp=8.60672148730783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9145513049696103; hits/misses (PBA)= 0.6767965677511619/1.0908115838398285; rounds (PBA)=1.8280300321773328;} acolyte #36: {team=any ; avg hp=8.632463353593135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9928494815874152; hits/misses (PBA)= 0.7057561673221309/1.0693600286020737; rounds (PBA)=1.8362531283518055;} acolyte #15: {team=any ; avg hp=8.557025384340365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.963889882016446; hits/misses (PBA)= 0.7003932785126922/1.0557740436181624; rounds (PBA)=1.8187343582409725;} acolyte #17: {team=any ; avg hp=8.633535931355024 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9553092599213442; hits/misses (PBA)= 0.7043260636396139/1.0672148730782982; rounds (PBA)=1.8255273507329282;} acolyte #26: {team=any ; avg hp=8.55452270289596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0089381480157313; hits/misses (PBA)= 0.7129066857347157/1.0575616732213085; rounds (PBA)=1.829817661780479;} acolyte #20: {team=any ; avg hp=8.548802288165891 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.983911333571684; hits/misses (PBA)= 0.7036110117983554/1.0647121916338935; rounds (PBA)=1.8358956024311763;} acolyte: {team=any ; avg hp=8.557025384340365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01894887379335; hits/misses (PBA)= 0.7275652484805148/1.0371826957454415; rounds (PBA)=1.8244547729710403;} acolyte #11: {team=any ; avg hp=8.558455488022881 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.016088666428316; hits/misses (PBA)= 0.7200572041473007/1.051126206649982; rounds (PBA)=1.8265999284948158;} acolyte #4: {team=any ; avg hp=8.584197354308188 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9545942080800858; hits/misses (PBA)= 0.7043260636396139/1.072935287808366; rounds (PBA)=1.8330353950661422;} acolyte #3: {team=any ; avg hp=8.586342509831963 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0135859849839113; hits/misses (PBA)= 0.7279227744011441/1.033607436539149; rounds (PBA)=1.824097247050411;} acolyte #34: {team=any ; avg hp=8.539149088308902 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9978548444762245; hits/misses (PBA)= 0.7068287450840186/1.0572041473006792; rounds (PBA)=1.8308902395423667;} acolyte #24: {team=any ; avg hp=8.528780836610654 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9667500893814802; hits/misses (PBA)= 0.6907400786557025/1.0614944583482302; rounds (PBA)=1.8173042545584555;} acolyte #18: {team=any ; avg hp=8.5452270289596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9352878083661065; hits/misses (PBA)= 0.6875223453700393/1.0693600286020737; rounds (PBA)=1.8244547729710403;} acolyte #22: {team=any ; avg hp=8.59206292456203 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8930997497318556; hits/misses (PBA)= 0.6839470861637469/1.0732928137289954; rounds (PBA)=1.8198069360028601;} acolyte #12: {team=any ; avg hp=8.662495530925993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9960672148730783; hits/misses (PBA)= 0.7139792634966035/1.0775831247765464; rounds (PBA)=1.8455488022881659;} acolyte #19: {team=any ; avg hp=8.526635681086878 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9553092599213442; hits/misses (PBA)= 0.700035752592063/1.0593493028244547; rounds (PBA)=1.8269574544154452;} acolyte #9: {team=any ; avg hp=8.508759385055416 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9853414372542009; hits/misses (PBA)= 0.7075437969252771/1.0572041473006792; rounds (PBA)=1.82946013585985;} assassin: {team=any non-good ; avg hp=-1.266356810868788 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.888809438684305; hits/misses (PBA)= 2.5656060064354667/0.8001430103682518; rounds (PBA)=1.682874508401859;} acolyte #14: {team=any ; avg hp=8.591347872720773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9545942080800858; hits/misses (PBA)= 0.697175545227029/1.0514837325706115; rounds (PBA)=1.816589202717197;} acolyte #30: {team=any ; avg hp=8.581337146943154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.005362888809439; hits/misses (PBA)= 0.7154093671791205/1.0604218805863426; rounds (PBA)=1.8337504469074009;} acolyte #38: {team=any ; avg hp=8.59242045048266 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0182338219520917; hits/misses (PBA)= 0.711834107972828/1.0575616732213085; rounds (PBA)=1.8305327136217375;} acolyte #33: {team=any ; avg hp=8.604218805863425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9513764747944227; hits/misses (PBA)= 0.6921701823382195/1.0682874508401858; rounds (PBA)=1.816589202717197;} acolyte #10: {team=any ; avg hp=8.625312835180551 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9846263854129425; hits/misses (PBA)= 0.7039685377189846/1.0722202359671076; rounds (PBA)=1.8333929209867716;} acolyte #21: {team=any ; avg hp=8.551304969610296 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.044690740078656; hits/misses (PBA)= 0.7204147300679299/1.0593493028244547; rounds (PBA)=1.8398283875580979;} acolyte #8: {team=any ; avg hp=8.629603146228101 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9721129781909188; hits/misses (PBA)= 0.7193421523060421/1.0414730067929925; rounds (PBA)=1.820879513764748;} acolyte #37: {team=any ; avg hp=8.510189488737934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.972470504111548; hits/misses (PBA)= 0.7007508044333214/1.0547014658562746; rounds (PBA)=1.8215945656060064;} acolyte #13: {team=any ; avg hp=8.59706828745084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0185913478727207; hits/misses (PBA)= 0.7325706113693242/1.0557740436181624; rounds (PBA)=1.8526993207007507;} acolyte #5: {team=any ; avg hp=8.594923131927064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9281372899535216; hits/misses (PBA)= 0.6857347157668932/1.0707901322845905; rounds (PBA)=1.8126564175902753;} acolyte #35: {team=any ; avg hp=8.57311405076868 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.969610296746514; hits/misses (PBA)= 0.7014658562745799/1.0682874508401858; rounds (PBA)=1.8305327136217375;} acolyte #2: {team=any ; avg hp=8.604218805863425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.98569896317483; hits/misses (PBA)= 0.7093314265284233/1.039327851269217; rounds (PBA)=1.8215945656060064;} acolyte #29: {team=any ; avg hp=8.570968895244905 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9631748301751877; hits/misses (PBA)= 0.694315337861995/1.0690025026814445; rounds (PBA)=1.8244547729710403;} acolyte #31: {team=any ; avg hp=8.62602788702181 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9685377189846265; hits/misses (PBA)= 0.7154093671791205/1.042188058634251; rounds (PBA)=1.8087236324633535;} acolyte #32: {team=any ; avg hp=8.550232391848409 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9871290668573471; hits/misses (PBA)= 0.710404004290311/1.0600643546657134; rounds (PBA)=1.8330353950661422;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 397.09; crudely normalised: 0% > any = expected rounds to survive: 2255.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27971; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=54.58148370325935 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.882023595280943; hits/misses (PBA)= 2.3459308138372323/1.603879224155169; rounds (PBA)=5.250349930013997;} veteran #4: {team=any ; avg hp=54.813437312537495 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.208358328334334; hits/misses (PBA)= 2.377124575084983/1.6206758648270345; rounds (PBA)=5.24255148970206;} veteran #3: {team=any ; avg hp=54.72145570885823 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.280343931213757; hits/misses (PBA)= 2.400919816036793/1.555888822235553; rounds (PBA)=5.243351329734053;} veteran #2: {team=any ; avg hp=54.868026394721056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.275344931013798; hits/misses (PBA)= 2.39872025594881/1.5858828234353128; rounds (PBA)=5.25254949010198;} veteran: {team=any ; avg hp=54.93021395720856 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49490101979604; hits/misses (PBA)= 2.4199160167966407/1.5706858628274345; rounds (PBA)=5.237552489502099;} assassin: {team=any non-good ; avg hp=-3.140971805638872 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.085382923415317; hits/misses (PBA)= 2.455908818236353/7.134173165366927; rounds (PBA)=4.795040991801639;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3072; Sum of rounds: 3072; any non-good : 0.0 ± 0.0; any : 0.61 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3072; perfect battles: 0; close-call battles: 136; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #28: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7763671875; hits/misses (PBA)= 0.16341145833333334/0.18977864583333334; rounds (PBA)=0.373046875;} tribal warrior #9: {team=any ; avg hp=10.982096354166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7233072916666666; hits/misses (PBA)= 0.15104166666666666/0.20735677083333334; rounds (PBA)=0.3766276041666667;} tribal warrior #90: {team=any ; avg hp=10.977864583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7584635416666666; hits/misses (PBA)= 0.15787760416666666/0.19140625; rounds (PBA)=0.3697916666666667;} tribal warrior #47: {team=any ; avg hp=10.9833984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7233072916666666; hits/misses (PBA)= 0.15006510416666666/0.20572916666666666; rounds (PBA)=0.3746744791666667;} assassin: {team=any non-good ; avg hp=-2.349609375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5465494791666667; hits/misses (PBA)= 0.23795572916666666/0.1923828125; rounds (PBA)=0.21516927083333334;} tribal warrior #73: {team=any ; avg hp=10.9755859375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.79296875; hits/misses (PBA)= 0.16471354166666666/0.1982421875; rounds (PBA)=0.384765625;} tribal warrior #13: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7314453125; hits/misses (PBA)= 0.150390625/0.1953125; rounds (PBA)=0.3649088541666667;} tribal warrior #60: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8131510416666666; hits/misses (PBA)= 0.169921875/0.20735677083333334; rounds (PBA)=0.3932291666666667;} tribal warrior #95: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8294270833333334; hits/misses (PBA)= 0.16471354166666666/0.2080078125; rounds (PBA)=0.3935546875;} tribal warrior #7: {team=any ; avg hp=10.994140625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170572916666666; hits/misses (PBA)= 0.16373697916666666/0.2041015625; rounds (PBA)=0.388671875;} tribal warrior #38: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.798828125; hits/misses (PBA)= 0.1630859375/0.18880208333333334; rounds (PBA)=0.373046875;} tribal warrior #23: {team=any ; avg hp=10.9921875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8001302083333334; hits/misses (PBA)= 0.16666666666666666/0.18912760416666666; rounds (PBA)=0.3753255208333333;} tribal warrior #35: {team=any ; avg hp=10.989908854166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252604166666666; hits/misses (PBA)= 0.15657552083333334/0.20149739583333334; rounds (PBA)=0.3756510416666667;} tribal warrior #72: {team=any ; avg hp=10.989583333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580729166666666; hits/misses (PBA)= 0.17578125/0.203125; rounds (PBA)=0.396484375;} tribal warrior #45: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8525390625; hits/misses (PBA)= 0.1669921875/0.19173177083333334; rounds (PBA)=0.3763020833333333;} tribal warrior #52: {team=any ; avg hp=10.991536458333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7926432291666666; hits/misses (PBA)= 0.16276041666666666/0.20149739583333334; rounds (PBA)=0.3831380208333333;} tribal warrior #77: {team=any ; avg hp=10.978190104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7470703125; hits/misses (PBA)= 0.15397135416666666/0.19759114583333334; rounds (PBA)=0.3727213541666667;} tribal warrior #16: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8876953125; hits/misses (PBA)= 0.17447916666666666/0.1943359375; rounds (PBA)=0.3857421875;} tribal warrior #59: {team=any ; avg hp=10.971354166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8466796875; hits/misses (PBA)= 0.16438802083333334/0.2099609375; rounds (PBA)=0.400390625;} tribal warrior #67: {team=any ; avg hp=10.980794270833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945963541666666; hits/misses (PBA)= 0.16015625/0.201171875; rounds (PBA)=0.3795572916666667;} tribal warrior #96: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8538411458333334; hits/misses (PBA)= 0.16959635416666666/0.19498697916666666; rounds (PBA)=0.3854166666666667;} tribal warrior #8: {team=any ; avg hp=10.976888020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346354166666666; hits/misses (PBA)= 0.16666666666666666/0.20572916666666666; rounds (PBA)=0.3948567708333333;} tribal warrior #58: {team=any ; avg hp=10.992838541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7858072916666666; hits/misses (PBA)= 0.16080729166666666/0.19889322916666666; rounds (PBA)=0.3815104166666667;} tribal warrior #19: {team=any ; avg hp=10.972330729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382161458333334; hits/misses (PBA)= 0.1708984375/0.208984375; rounds (PBA)=0.4007161458333333;} tribal warrior #44: {team=any ; avg hp=10.983723958333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7718098958333334; hits/misses (PBA)= 0.1630859375/0.203125; rounds (PBA)=0.3831380208333333;} tribal warrior #42: {team=any ; avg hp=10.990234375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580729166666666; hits/misses (PBA)= 0.1708984375/0.21451822916666666; rounds (PBA)=0.4065755208333333;} tribal warrior #34: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7815755208333334; hits/misses (PBA)= 0.1591796875/0.18912760416666666; rounds (PBA)=0.3662109375;} tribal warrior #81: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232421875; hits/misses (PBA)= 0.17154947916666666/0.1962890625; rounds (PBA)=0.3854166666666667;} tribal warrior #25: {team=any ; avg hp=10.973307291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545572916666666; hits/misses (PBA)= 0.15787760416666666/0.20182291666666666; rounds (PBA)=0.3811848958333333;} tribal warrior #91: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80078125; hits/misses (PBA)= 0.16015625/0.208984375; rounds (PBA)=0.3916015625;} tribal warrior #57: {team=any ; avg hp=10.977864583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160807291666666; hits/misses (PBA)= 0.16373697916666666/0.201171875; rounds (PBA)=0.3870442708333333;} tribal warrior #83: {team=any ; avg hp=10.972005208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8828125; hits/misses (PBA)= 0.17610677083333334/0.20084635416666666; rounds (PBA)=0.3971354166666667;} tribal warrior #41: {team=any ; avg hp=10.994140625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7184244791666666; hits/misses (PBA)= 0.15006510416666666/0.1953125; rounds (PBA)=0.3639322916666667;} tribal warrior #53: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7962239583333334; hits/misses (PBA)= 0.16569010416666666/0.19954427083333334; rounds (PBA)=0.3844401041666667;} tribal warrior #6: {team=any ; avg hp=10.978190104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7994791666666666; hits/misses (PBA)= 0.1611328125/0.20149739583333334; rounds (PBA)=0.3815104166666667;} tribal warrior #66: {team=any ; avg hp=10.9755859375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8489583333333334; hits/misses (PBA)= 0.17578125/0.19498697916666666; rounds (PBA)=0.3948567708333333;} tribal warrior #15: {team=any ; avg hp=10.98828125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7571614583333334; hits/misses (PBA)= 0.15690104166666666/0.21419270833333334; rounds (PBA)=0.3942057291666667;} tribal warrior #76: {team=any ; avg hp=10.97265625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7760416666666666; hits/misses (PBA)= 0.16015625/0.2060546875; rounds (PBA)=0.390625;} tribal warrior #80: {team=any ; avg hp=10.975260416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8072916666666666; hits/misses (PBA)= 0.16471354166666666/0.19661458333333334; rounds (PBA)=0.3821614583333333;} tribal warrior #71: {team=any ; avg hp=10.99609375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8317057291666666; hits/misses (PBA)= 0.17024739583333334/0.19791666666666666; rounds (PBA)=0.3880208333333333;} tribal warrior #78: {team=any ; avg hp=10.978515625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8600260416666666; hits/misses (PBA)= 0.1748046875/0.19921875; rounds (PBA)=0.3948567708333333;} tribal warrior #61: {team=any ; avg hp=10.980794270833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6725260416666666; hits/misses (PBA)= 0.1416015625/0.21256510416666666; rounds (PBA)=0.3733723958333333;} tribal warrior #3: {team=any ; avg hp=10.993815104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7301432291666666; hits/misses (PBA)= 0.15462239583333334/0.21256510416666666; rounds (PBA)=0.3863932291666667;} tribal warrior #27: {team=any ; avg hp=10.992513020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828125; hits/misses (PBA)= 0.16764322916666666/0.2001953125; rounds (PBA)=0.3873697916666667;} tribal warrior #32: {team=any ; avg hp=10.986979166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7867838541666666; hits/misses (PBA)= 0.16048177083333334/0.189453125; rounds (PBA)=0.3707682291666667;} tribal warrior #12: {team=any ; avg hp=10.994466145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8157552083333334; hits/misses (PBA)= 0.16243489583333334/0.201171875; rounds (PBA)=0.3802083333333333;} tribal warrior #85: {team=any ; avg hp=10.983072916666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8515625; hits/misses (PBA)= 0.17317708333333334/0.19563802083333334; rounds (PBA)=0.3873697916666667;} tribal warrior #36: {team=any ; avg hp=10.971028645833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7942708333333334; hits/misses (PBA)= 0.16341145833333334/0.1865234375; rounds (PBA)=0.3707682291666667;} tribal warrior #39: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955729166666666; hits/misses (PBA)= 0.16536458333333334/0.19889322916666666; rounds (PBA)=0.3854166666666667;} tribal warrior #86: {team=any ; avg hp=10.9794921875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7854817708333334; hits/misses (PBA)= 0.1669921875/0.19596354166666666; rounds (PBA)=0.3834635416666667;} tribal warrior #5: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833984375; hits/misses (PBA)= 0.16796875/0.2060546875; rounds (PBA)=0.39453125;} tribal warrior #20: {team=any ; avg hp=10.9853515625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545572916666666; hits/misses (PBA)= 0.1572265625/0.21061197916666666; rounds (PBA)=0.3889973958333333;} tribal warrior #63: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7841796875; hits/misses (PBA)= 0.15950520833333334/0.1953125; rounds (PBA)=0.373046875;} tribal warrior #98: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7893880208333334; hits/misses (PBA)= 0.1650390625/0.20149739583333334; rounds (PBA)=0.3870442708333333;} tribal warrior #31: {team=any ; avg hp=10.9912109375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8707682291666666; hits/misses (PBA)= 0.1728515625/0.1884765625; rounds (PBA)=0.3795572916666667;} tribal warrior #2: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.802734375; hits/misses (PBA)= 0.1669921875/0.193359375; rounds (PBA)=0.3798828125;} tribal warrior #40: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7561848958333334; hits/misses (PBA)= 0.15885416666666666/0.19270833333333334; rounds (PBA)=0.3688151041666667;} tribal warrior #87: {team=any ; avg hp=10.979817708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8782552083333334; hits/misses (PBA)= 0.17838541666666666/0.19694010416666666; rounds (PBA)=0.3961588541666667;} tribal warrior #46: {team=any ; avg hp=10.982421875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043619791666666; hits/misses (PBA)= 0.16796875/0.20638020833333334; rounds (PBA)=0.390625;} tribal warrior #54: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8225911458333334; hits/misses (PBA)= 0.166015625/0.20638020833333334; rounds (PBA)=0.3938802083333333;} tribal warrior #94: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724609375; hits/misses (PBA)= 0.15950520833333334/0.20703125; rounds (PBA)=0.3837890625;} tribal warrior #84: {team=any ; avg hp=10.977213541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8209635416666666; hits/misses (PBA)= 0.16731770833333334/0.20735677083333334; rounds (PBA)=0.3958333333333333;} tribal warrior #51: {team=any ; avg hp=10.976888020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8356119791666666; hits/misses (PBA)= 0.16927083333333334/0.19759114583333334; rounds (PBA)=0.3873697916666667;} tribal warrior #55: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7320963541666666; hits/misses (PBA)= 0.15657552083333334/0.19856770833333334; rounds (PBA)=0.3763020833333333;} tribal warrior #99: {team=any ; avg hp=10.986979166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.880859375; hits/misses (PBA)= 0.18359375/0.18977864583333334; rounds (PBA)=0.3951822916666667;} tribal warrior #43: {team=any ; avg hp=10.986328125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.81640625; hits/misses (PBA)= 0.16796875/0.1962890625; rounds (PBA)=0.3834635416666667;} tribal warrior #14: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939453125; hits/misses (PBA)= 0.16373697916666666/0.19596354166666666; rounds (PBA)=0.3759765625;} tribal warrior #50: {team=any ; avg hp=10.991861979166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7981770833333334; hits/misses (PBA)= 0.16927083333333334/0.19661458333333334; rounds (PBA)=0.384765625;} tribal warrior #48: {team=any ; avg hp=10.986328125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8141276041666666; hits/misses (PBA)= 0.16569010416666666/0.19563802083333334; rounds (PBA)=0.3782552083333333;} tribal warrior #4: {team=any ; avg hp=10.988932291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.83984375; hits/misses (PBA)= 0.17024739583333334/0.20149739583333334; rounds (PBA)=0.3929036458333333;} tribal warrior #10: {team=any ; avg hp=10.993489583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8759765625; hits/misses (PBA)= 0.17805989583333334/0.20084635416666666; rounds (PBA)=0.3987630208333333;} tribal warrior #29: {team=any ; avg hp=10.96875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.845703125; hits/misses (PBA)= 0.1708984375/0.20084635416666666; rounds (PBA)=0.3932291666666667;} tribal warrior #56: {team=any ; avg hp=10.9697265625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7574869791666666; hits/misses (PBA)= 0.15983072916666666/0.19889322916666666; rounds (PBA)=0.3776041666666667;} tribal warrior #79: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8375651041666666; hits/misses (PBA)= 0.17024739583333334/0.20638020833333334; rounds (PBA)=0.3984375;} tribal warrior #37: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8365885416666666; hits/misses (PBA)= 0.17252604166666666/0.2001953125; rounds (PBA)=0.392578125;} tribal warrior #82: {team=any ; avg hp=10.975260416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512369791666666; hits/misses (PBA)= 0.17220052083333334/0.1865234375; rounds (PBA)=0.3837890625;} tribal warrior #74: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7662760416666666; hits/misses (PBA)= 0.15299479166666666/0.20833333333333334; rounds (PBA)=0.3818359375;} tribal warrior #22: {team=any ; avg hp=10.9677734375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170572916666666; hits/misses (PBA)= 0.16861979166666666/0.19498697916666666; rounds (PBA)=0.3837890625;} tribal warrior #33: {team=any ; avg hp=10.990885416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.73046875; hits/misses (PBA)= 0.15299479166666666/0.20703125; rounds (PBA)=0.3759765625;} tribal warrior #97: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8561197916666666; hits/misses (PBA)= 0.1787109375/0.1982421875; rounds (PBA)=0.3961588541666667;} tribal warrior #17: {team=any ; avg hp=10.973307291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7897135416666666; hits/misses (PBA)= 0.16243489583333334/0.18424479166666666; rounds (PBA)=0.3701171875;} tribal warrior #88: {team=any ; avg hp=10.985026041666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346354166666666; hits/misses (PBA)= 0.1650390625/0.20572916666666666; rounds (PBA)=0.3899739583333333;} tribal warrior: {team=any ; avg hp=10.971354166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7633463541666666; hits/misses (PBA)= 0.15559895833333334/0.20149739583333334; rounds (PBA)=0.3785807291666667;} tribal warrior #65: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043619791666666; hits/misses (PBA)= 0.16373697916666666/0.20182291666666666; rounds (PBA)=0.3893229166666667;} tribal warrior #26: {team=any ; avg hp=10.9970703125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7874348958333334; hits/misses (PBA)= 0.16243489583333334/0.20247395833333334; rounds (PBA)=0.3841145833333333;} tribal warrior #49: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.82421875; hits/misses (PBA)= 0.16796875/0.1826171875; rounds (PBA)=0.3704427083333333;} tribal warrior #93: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.81640625; hits/misses (PBA)= 0.16569010416666666/0.19270833333333334; rounds (PBA)=0.3753255208333333;} tribal warrior #30: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8326822916666666; hits/misses (PBA)= 0.16861979166666666/0.1904296875; rounds (PBA)=0.3795572916666667;} tribal warrior #92: {team=any ; avg hp=10.995768229166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.826171875; hits/misses (PBA)= 0.16764322916666666/0.18522135416666666; rounds (PBA)=0.3746744791666667;} tribal warrior #89: {team=any ; avg hp=10.998046875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7721354166666666; hits/misses (PBA)= 0.15983072916666666/0.193359375; rounds (PBA)=0.3697916666666667;} tribal warrior #11: {team=any ; avg hp=10.9912109375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724609375; hits/misses (PBA)= 0.16178385416666666/0.2021484375; rounds (PBA)=0.37890625;} tribal warrior #64: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7740885416666666; hits/misses (PBA)= 0.1591796875/0.19889322916666666; rounds (PBA)=0.3772786458333333;} tribal warrior #62: {team=any ; avg hp=10.978841145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7783203125; hits/misses (PBA)= 0.16048177083333334/0.2177734375; rounds (PBA)=0.4016927083333333;} tribal warrior #69: {team=any ; avg hp=10.98828125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7552083333333334; hits/misses (PBA)= 0.16080729166666666/0.20833333333333334; rounds (PBA)=0.390625;} tribal warrior #24: {team=any ; avg hp=10.982747395833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610026041666666; hits/misses (PBA)= 0.17513020833333334/0.1875; rounds (PBA)=0.3837890625;} tribal warrior #68: {team=any ; avg hp=10.992838541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916015625; hits/misses (PBA)= 0.1748046875/0.1904296875; rounds (PBA)=0.3873697916666667;} tribal warrior #75: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939453125; hits/misses (PBA)= 0.15983072916666666/0.19889322916666666; rounds (PBA)=0.3795572916666667;} tribal warrior #100: {team=any ; avg hp=10.983072916666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7513020833333334; hits/misses (PBA)= 0.15690104166666666/0.20182291666666666; rounds (PBA)=0.3766276041666667;} tribal warrior #21: {team=any ; avg hp=10.977213541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594401041666666; hits/misses (PBA)= 0.15885416666666666/0.19986979166666666; rounds (PBA)=0.37890625;} tribal warrior #70: {team=any ; avg hp=10.978841145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424479166666666; hits/misses (PBA)= 0.16373697916666666/0.1923828125; rounds (PBA)=0.376953125;} tribal warrior #18: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.791015625; hits/misses (PBA)= 0.16373697916666666/0.19921875; rounds (PBA)=0.3841145833333333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 26.0; crudely normalised: 0% > any non-good = expected rounds to survive: 11946.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #37: {team=any non-good ; avg hp=31.947010597880425 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9448110377924415; hits/misses (PBA)= 0.33153369326134774/0.3317336532693461; rounds (PBA)=0.3757248550289942;} thug #29: {team=any non-good ; avg hp=31.95240951809638 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8878224355128974; hits/misses (PBA)= 0.3243351329734053/0.33513297340531895; rounds (PBA)=0.3743251349730054;} thug: {team=any non-good ; avg hp=31.959608078384324 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.066986602679464; hits/misses (PBA)= 0.35292941411717654/0.35452909418116374; rounds (PBA)=0.40111977604479104;} thug #4: {team=any non-good ; avg hp=31.948210357928414 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9644071185762848; hits/misses (PBA)= 0.3343331333733253/0.32833433313337335; rounds (PBA)=0.3747250549890022;} thug #11: {team=any non-good ; avg hp=31.95760847830434 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0007998400319935; hits/misses (PBA)= 0.3395320935812837/0.34493101379724056; rounds (PBA)=0.38972205558888223;} thug #39: {team=any non-good ; avg hp=31.939012197560487 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9852029594081184; hits/misses (PBA)= 0.34073185362927416/0.34913017396520696; rounds (PBA)=0.3909218156368726;} thug #13: {team=any non-good ; avg hp=31.979404119176166 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.037392521495701; hits/misses (PBA)= 0.34553089382123575/0.35292941411717654; rounds (PBA)=0.3925214957008598;} thug #35: {team=any non-good ; avg hp=31.950609878024395 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1411717656468707; hits/misses (PBA)= 0.369126174765047/0.3313337332533493; rounds (PBA)=0.39232153569286143;} thug #40: {team=any non-good ; avg hp=31.969406118776245 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.011997600479904; hits/misses (PBA)= 0.34693061387722457/0.34093181363727254; rounds (PBA)=0.3833233353329334;} thug #18: {team=any non-good ; avg hp=31.937612477504498 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0347930413917217; hits/misses (PBA)= 0.34773045390921814/0.33313337332533494; rounds (PBA)=0.38552289542091583;} thug #34: {team=any non-good ; avg hp=31.947010597880425 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025794841031794; hits/misses (PBA)= 0.34913017396520696/0.3327334533093381; rounds (PBA)=0.3859228154369126;} thug #6: {team=any non-good ; avg hp=31.960807838432313 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9232153569286143; hits/misses (PBA)= 0.3261347730453909/0.35012997400519896; rounds (PBA)=0.3749250149970006;} thug #31: {team=any non-good ; avg hp=31.950409918016398 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.047390521895621; hits/misses (PBA)= 0.3437312537492502/0.33973205358928216; rounds (PBA)=0.3879224155168966;} thug #22: {team=any non-good ; avg hp=31.95120975804839 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0447910417916417; hits/misses (PBA)= 0.3489302139572086/0.34433113377324537; rounds (PBA)=0.3825234953009398;} thug #12: {team=any non-good ; avg hp=31.95460907818436 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9812037592481504; hits/misses (PBA)= 0.34233153369326136/0.3297340531893621; rounds (PBA)=0.382123575284943;} thug #7: {team=any non-good ; avg hp=31.949210157968405 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0997800439912018; hits/misses (PBA)= 0.36012797440511896/0.34853029394121177; rounds (PBA)=0.39332133573285344;} thug #26: {team=any non-good ; avg hp=31.970805838832234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9762047590481904; hits/misses (PBA)= 0.34393121375724856/0.3453309338132374; rounds (PBA)=0.3869226154769046;} thug #16: {team=any non-good ; avg hp=31.940811837632474 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1241751649670064; hits/misses (PBA)= 0.3625274945010998/0.3633273345330934; rounds (PBA)=0.4065186962607478;} thug #20: {team=any non-good ; avg hp=31.965606878624275 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0421915616876625; hits/misses (PBA)= 0.34913017396520696/0.33673265346930614; rounds (PBA)=0.3795240951809638;} thug #36: {team=any non-good ; avg hp=31.95660867826435 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0303939212157567; hits/misses (PBA)= 0.34333133373325336/0.33833233353329334; rounds (PBA)=0.3867226554689062;} thug #25: {team=any non-good ; avg hp=31.95120975804839 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0579884023195363; hits/misses (PBA)= 0.34913017396520696/0.3379324135172965; rounds (PBA)=0.3883223355328934;} thug #2: {team=any non-good ; avg hp=31.96120775844831 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.094781043791242; hits/misses (PBA)= 0.3577284543091382/0.34393121375724856; rounds (PBA)=0.38972205558888223;} thug #21: {team=any non-good ; avg hp=31.95600879824035 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9660067986402718; hits/misses (PBA)= 0.33453309338132375/0.35072985402919415; rounds (PBA)=0.38452309538092383;} thug #30: {team=any non-good ; avg hp=31.95140971805639 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0271945610877826; hits/misses (PBA)= 0.3463307338532294/0.34933013397320534; rounds (PBA)=0.39532093581283745;} thug #15: {team=any non-good ; avg hp=31.960607878424316 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.981003799240152; hits/misses (PBA)= 0.33733253349330133/0.3317336532693461; rounds (PBA)=0.3779244151169766;} thug #14: {team=any non-good ; avg hp=31.954409118176365 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9692061587682463; hits/misses (PBA)= 0.34033193361327735/0.35852829434113176; rounds (PBA)=0.396120775844831;} thug #3: {team=any non-good ; avg hp=31.94901019796041 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.080583883223355; hits/misses (PBA)= 0.354129174165167/0.34613077384523094; rounds (PBA)=0.39592081583683264;} thug #5: {team=any non-good ; avg hp=31.946810637872424 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.031393721255749; hits/misses (PBA)= 0.34613077384523094/0.35192961407718454; rounds (PBA)=0.3889222155568886;} thug #10: {team=any non-good ; avg hp=31.961807638472305 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9700059988002399; hits/misses (PBA)= 0.34033193361327735/0.33053389322135573; rounds (PBA)=0.381123775244951;} assassin: {team=other; avg hp=-2.83503299340132 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8372325534893021; hits/misses (PBA)= 0.27914417116576684/0.15116976604679064; rounds (PBA)=0.21515696860627875;} thug #27: {team=any non-good ; avg hp=31.958208358328335 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8982203559288142; hits/misses (PBA)= 0.32473505298940214/0.34073185362927416; rounds (PBA)=0.3745250949810038;} thug #9: {team=any non-good ; avg hp=31.95880823835233 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0081983603279343; hits/misses (PBA)= 0.34353129374125174/0.35012997400519896; rounds (PBA)=0.38912217556488704;} thug #19: {team=any non-good ; avg hp=31.93261347730454 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679864027194563; hits/misses (PBA)= 0.34813037392521495/0.34393121375724856; rounds (PBA)=0.39492101579684064;} thug #23: {team=any non-good ; avg hp=31.951009798040392 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.993001399720056; hits/misses (PBA)= 0.34253149370125974/0.34673065386922614; rounds (PBA)=0.39532093581283745;} thug #8: {team=any non-good ; avg hp=31.96880623875225 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0477904419116175; hits/misses (PBA)= 0.3463307338532294/0.36632673465306936; rounds (PBA)=0.40151969606078786;} thug #32: {team=any non-good ; avg hp=31.95880823835233 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0437912417516495; hits/misses (PBA)= 0.34713057388522295/0.34093181363727254; rounds (PBA)=0.39072185562887424;} thug #24: {team=any non-good ; avg hp=31.954009198160367 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0561887622475505; hits/misses (PBA)= 0.34833033393321333/0.35012997400519896; rounds (PBA)=0.3915216956608678;} thug #28: {team=any non-good ; avg hp=31.937612477504498 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.057388522295541; hits/misses (PBA)= 0.35392921415716855/0.32833433313337335; rounds (PBA)=0.3815236952609478;} thug #33: {team=any non-good ; avg hp=31.95360927814437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9806038792241552; hits/misses (PBA)= 0.3405318936212757/0.34513097380523894; rounds (PBA)=0.38852229554089185;} thug #38: {team=any non-good ; avg hp=31.964607078584283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0749850029994; hits/misses (PBA)= 0.34873025394921014/0.33213357328534293; rounds (PBA)=0.38452309538092383;} thug #17: {team=any non-good ; avg hp=31.944211157768446 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0581883623275345; hits/misses (PBA)= 0.352129574085183/0.35292941411717654; rounds (PBA)=0.39652069586082783;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 104.0; crudely normalised: 0% > any = expected rounds to survive: 2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10379; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=25.996600679864027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149170165966806; hits/misses (PBA)= 1.389122175564887/1.3565286942611479; rounds (PBA)=1.654269146170766;} spy #5: {team=any ; avg hp=25.914417116576686 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08498300339932; hits/misses (PBA)= 1.394121175764847/1.3435312937412518; rounds (PBA)=1.6470705858828234;} spy #10: {team=any ; avg hp=25.852029594081184 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062987402519497; hits/misses (PBA)= 1.3785242951409717/1.3693261347730454; rounds (PBA)=1.6490701859628074;} spy #4: {team=any ; avg hp=25.811437712457508 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.92121575684863; hits/misses (PBA)= 1.3553289342131574/1.3617276544691062; rounds (PBA)=1.6498700259948011;} spy #2: {team=any ; avg hp=25.913017396520697 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.994401119776045; hits/misses (PBA)= 1.3787242551489702/1.3645270945810837; rounds (PBA)=1.6564687062587482;} assassin: {team=any non-good ; avg hp=-2.789642071585683 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03999200159968; hits/misses (PBA)= 1.6924615076984604/1.297740451909618; rounds (PBA)=1.495100979804039;} spy #7: {team=any ; avg hp=25.974005198960207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187362527494502; hits/misses (PBA)= 1.3863227354529095/1.4009198160367926; rounds (PBA)=1.6560687862427514;} spy #3: {team=any ; avg hp=25.876424715056988 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062187562487502; hits/misses (PBA)= 1.374125174965007/1.3619276144771046; rounds (PBA)=1.6486702659468107;} spy #6: {team=any ; avg hp=25.90081983603279 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.012197560487902; hits/misses (PBA)= 1.3765246950609877/1.3975204959008198; rounds (PBA)=1.6594681063787242;} spy #8: {team=any ; avg hp=25.943611277744452 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.200359928014397; hits/misses (PBA)= 1.4007198560287943/1.3749250149970007; rounds (PBA)=1.6604679064187162;} spy #9: {team=any ; avg hp=25.77764447110578 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.114777044591081; hits/misses (PBA)= 1.380123975204959/1.3613277344531094; rounds (PBA)=1.6426714657068586;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 26.0; crudely normalised: 0% > any = expected rounds to survive: 6892.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 37; ------------------------------------------------- Combattants ------------------------------------------------ scout #19: {team=any ; avg hp=15.951009798040392 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0717856428714256; hits/misses (PBA)= 0.35072985402919415/0.3339332133573285; rounds (PBA)=0.3833233353329334;} scout #16: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9548090381923615; hits/misses (PBA)= 0.33673265346930614/0.3233353329334133; rounds (PBA)=0.374125174965007;} scout #27: {team=any ; avg hp=15.952009598080384 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9772045590881824; hits/misses (PBA)= 0.3385322935412917/0.33153369326134774; rounds (PBA)=0.38192361527694463;} scout #29: {team=any ; avg hp=15.973405318936212 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.008998200359928; hits/misses (PBA)= 0.34233153369326136/0.34573085382923413; rounds (PBA)=0.3857228554289142;} scout #21: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0037992401519698; hits/misses (PBA)= 0.3453309338132374/0.33673265346930614; rounds (PBA)=0.3859228154369126;} scout #39: {team=any ; avg hp=15.962807438512298 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.958008398320336; hits/misses (PBA)= 0.33093381323735255/0.33053389322135573; rounds (PBA)=0.3723255348930214;} assassin: {team=any non-good ; avg hp=-2.809238152369526 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.012397520495901; hits/misses (PBA)= 0.3075384923015397/0.3127374525094981; rounds (PBA)=0.3101379724055189;} scout #37: {team=any ; avg hp=15.94621075784843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9516096780643872; hits/misses (PBA)= 0.3369326134773045/0.3245350929814037; rounds (PBA)=0.3715256948610278;} scout #31: {team=any ; avg hp=15.937012597480503 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0387922415516897; hits/misses (PBA)= 0.34973005398920215/0.33613277344531095; rounds (PBA)=0.383123375324935;} scout #28: {team=any ; avg hp=15.95120975804839 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0971805638872225; hits/misses (PBA)= 0.35552889422115574/0.34193161367726455; rounds (PBA)=0.39112177564487105;} scout #25: {team=any ; avg hp=15.967006598680264 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9976004799040192; hits/misses (PBA)= 0.34013197360527897/0.3607278544291142; rounds (PBA)=0.38812237552489504;} scout #13: {team=any ; avg hp=15.939412117576484 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.02999400119976; hits/misses (PBA)= 0.3509298140371926/0.3369326134773045; rounds (PBA)=0.39112177564487105;} scout #10: {team=any ; avg hp=15.946610677864427 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0971805638872225; hits/misses (PBA)= 0.35852829434113176/0.3473305338932214; rounds (PBA)=0.39592081583683264;} scout #5: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0171965606878626; hits/misses (PBA)= 0.33973205358928216/0.34453109378124375; rounds (PBA)=0.3823235352929414;} scout #36: {team=any ; avg hp=15.94761047790442 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9914017196560687; hits/misses (PBA)= 0.34173165366926617/0.356128774245151; rounds (PBA)=0.394121175764847;} scout #15: {team=any ; avg hp=15.929014197160567 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9064187162567487; hits/misses (PBA)= 0.3241351729654069/0.3317336532693461; rounds (PBA)=0.3723255348930214;} scout #9: {team=any ; avg hp=15.954409118176365 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.015996800639872; hits/misses (PBA)= 0.34493101379724056/0.33833233353329334; rounds (PBA)=0.3809238152369526;} scout #11: {team=any ; avg hp=15.942211557688463 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056788642271546; hits/misses (PBA)= 0.35432913417316536/0.34273145370925817; rounds (PBA)=0.3915216956608678;} scout #12: {team=any ; avg hp=15.95860827834433 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9604079184163168; hits/misses (PBA)= 0.3359328134373125/0.3317336532693461; rounds (PBA)=0.3737252549490102;} scout #33: {team=any ; avg hp=15.952009598080384 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.14877024595081; hits/misses (PBA)= 0.364127174565087/0.33813237352529496; rounds (PBA)=0.39392121575684863;} scout #22: {team=any ; avg hp=15.953609278144372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.084783043391322; hits/misses (PBA)= 0.3567286542691462/0.352129574085183; rounds (PBA)=0.39652069586082783;} scout #18: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9744051189762049; hits/misses (PBA)= 0.33613277344531095/0.33873225354929015; rounds (PBA)=0.3785242951409718;} scout #17: {team=any ; avg hp=15.943211357728455 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.02999400119976; hits/misses (PBA)= 0.34813037392521495/0.3499300139972006; rounds (PBA)=0.39272145570885825;} scout: {team=any ; avg hp=15.929414117176565 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679864027194563; hits/misses (PBA)= 0.35192961407718454/0.33833233353329334; rounds (PBA)=0.3925214957008598;} scout #38: {team=any ; avg hp=15.957008598280344 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025994801039792; hits/misses (PBA)= 0.34773045390921814/0.34093181363727254; rounds (PBA)=0.3909218156368726;} scout #6: {team=any ; avg hp=15.92241551689662 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.078584283143371; hits/misses (PBA)= 0.3489302139572086/0.35632873425314937; rounds (PBA)=0.3987202559488102;} scout #34: {team=any ; avg hp=15.95500899820036 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107378524295141; hits/misses (PBA)= 0.3593281343731254/0.34193161367726455; rounds (PBA)=0.38972205558888223;} scout #26: {team=any ; avg hp=15.934413117376526 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.043991201759648; hits/misses (PBA)= 0.34773045390921814/0.35032993401319734; rounds (PBA)=0.397120575884823;} scout #30: {team=any ; avg hp=15.937212557488502 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.003999200159968; hits/misses (PBA)= 0.33993201359728054/0.3323335332933413; rounds (PBA)=0.38292341531693663;} scout #2: {team=any ; avg hp=15.969006198760248 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9902019596080784; hits/misses (PBA)= 0.34193161367726455/0.3297340531893621; rounds (PBA)=0.3757248550289942;} scout #40: {team=any ; avg hp=15.955408918216357 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.194361127774445; hits/misses (PBA)= 0.3719256148770246/0.3583283343331334; rounds (PBA)=0.40511897620475906;} scout #20: {team=any ; avg hp=15.927414517096581 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9766046790641871; hits/misses (PBA)= 0.33713257348530296/0.33733253349330133; rounds (PBA)=0.3857228554289142;} scout #8: {team=any ; avg hp=15.948610277944411 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8434313137372524; hits/misses (PBA)= 0.3157368526294741/0.3385322935412917; rounds (PBA)=0.3717256548690262;} scout #14: {team=any ; avg hp=15.958408318336332 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9828034393121376; hits/misses (PBA)= 0.34013197360527897/0.34933013397320534; rounds (PBA)=0.3863227354529094;} scout #35: {team=any ; avg hp=15.93121375724855 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0997800439912018; hits/misses (PBA)= 0.3567286542691462/0.34753049390121976; rounds (PBA)=0.39912017596480703;} scout #7: {team=any ; avg hp=15.971405718856229 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0241951609678064; hits/misses (PBA)= 0.34553089382123575/0.3505298940211958; rounds (PBA)=0.3929214157168566;} scout #24: {team=any ; avg hp=15.949210157968407 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0497900419916015; hits/misses (PBA)= 0.3499300139972006/0.34713057388522295; rounds (PBA)=0.39332133573285344;} scout #4: {team=any ; avg hp=15.933213357328535 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.017796440711858; hits/misses (PBA)= 0.34853029394121177/0.3327334533093381; rounds (PBA)=0.3867226554689062;} scout #3: {team=any ; avg hp=15.946810637872426 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9466106778644272; hits/misses (PBA)= 0.3405318936212757/0.35012997400519896; rounds (PBA)=0.3899220155968806;} scout #32: {team=any ; avg hp=15.94621075784843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9688062387522496; hits/misses (PBA)= 0.3343331333733253/0.34193161367726455; rounds (PBA)=0.3895220955808838;} scout #23: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01379724055189; hits/misses (PBA)= 0.34193161367726455/0.34913017396520696; rounds (PBA)=0.38812237552489504;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 343.2; crudely normalised: 0% > any = expected rounds to survive: 4550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11629; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=51.05578884223156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.644471105778845; hits/misses (PBA)= 1.555888822235553/1.2901419716056788; rounds (PBA)=2.022995400919816;} knight #2: {team=any ; avg hp=51.10917816436713 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.838432313537293; hits/misses (PBA)= 1.571485702859428/1.3073385322935414; rounds (PBA)=2.0107978404319136;} knight: {team=any ; avg hp=51.08498300339932 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.674665066986602; hits/misses (PBA)= 1.5706858628274345/1.2835432913417317; rounds (PBA)=2.0221955608878224;} knight #4: {team=any ; avg hp=51.13157368526295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.641871625674867; hits/misses (PBA)= 1.5590881823635272/1.2665466906618676; rounds (PBA)=2.009398120375925;} knight #3: {team=any ; avg hp=51.06018796240752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.470105978804238; hits/misses (PBA)= 1.5488902219556089/1.2639472105578884; rounds (PBA)=2.015996800639872;} assassin: {team=any non-good ; avg hp=-5.269546090781843 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.558288342331534; hits/misses (PBA)= 0.6924615076984603/2.6296740651869626; rounds (PBA)=1.6610677864427115;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any = expected rounds to survive: 7700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3047; Sum of rounds: 3047; any non-good : 0.0 ± 0.0; any : 0.61 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3047; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ guard #88: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542829012143092; hits/misses (PBA)= 0.1752543485395471/0.19757138168690516; rounds (PBA)=0.3935018050541516;} guard #86: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8014440433212996; hits/misses (PBA)= 0.16606498194945848/0.20019691499835904; rounds (PBA)=0.3895635050869708;} guard #43: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8565802428618313; hits/misses (PBA)= 0.16869051526091236/0.20380702330160813; rounds (PBA)=0.3935018050541516;} guard #72: {team=any ; avg hp=10.975713816869051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7735477518871021; hits/misses (PBA)= 0.16147029865441417/0.2152937315392189; rounds (PBA)=0.3941581883820151;} guard #94: {team=any ; avg hp=10.985559566787003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7528716770594027; hits/misses (PBA)= 0.15490646537577946/0.20938628158844766; rounds (PBA)=0.38759435510338036;} guard #95: {team=any ; avg hp=10.987200525106662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.733836560551362; hits/misses (PBA)= 0.15654742369543814/0.2087298982605842; rounds (PBA)=0.38299967180833605;} guard #51: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8231046931407943; hits/misses (PBA)= 0.1680341319330489/0.19658680669510994; rounds (PBA)=0.3889071217591073;} guard #53: {team=any ; avg hp=10.978339350180505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562520511978996; hits/misses (PBA)= 0.17131604857236626/0.18739744010502132; rounds (PBA)=0.38201509681654083;} guard #67: {team=any ; avg hp=10.986872333442731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8355759763702002; hits/misses (PBA)= 0.16836232359698064/0.19199212340006563; rounds (PBA)=0.37807679684936;} guard #37: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8867738759435511; hits/misses (PBA)= 0.17820807351493273/0.195274040039383; rounds (PBA)=0.3938299967180834;} guard #97: {team=any ; avg hp=10.990810633409911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7682966852641943; hits/misses (PBA)= 0.16475221529373155/0.19855595667870035; rounds (PBA)=0.3823432884804726;} guard #31: {team=any ; avg hp=10.989826058418116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8004594683295044; hits/misses (PBA)= 0.15851657367902855/0.19363308171972432; rounds (PBA)=0.3685592385953397;} guard #13: {team=any ; avg hp=10.997046275024614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7787988185100099; hits/misses (PBA)= 0.16048572366261896/0.2087298982605842; rounds (PBA)=0.38825073843124386;} guard #11: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7584509353462422; hits/misses (PBA)= 0.1526091237282573/0.1969149983590417; rounds (PBA)=0.3698720052510666;} guard #62: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7961929766983918; hits/misses (PBA)= 0.16311125697407286/0.19921234000656382; rounds (PBA)=0.3849688217919265;} guard #92: {team=any ; avg hp=10.993107975057434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8467344929438793; hits/misses (PBA)= 0.17361339021988842/0.19789957335083688; rounds (PBA)=0.39153265507056123;} guard #52: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007876599934362; hits/misses (PBA)= 0.16836232359698064/0.18641286511322613; rounds (PBA)=0.37151296357072533;} guard #38: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8585493928454218; hits/misses (PBA)= 0.17459796521168364/0.19199212340006563; rounds (PBA)=0.3889071217591073;} guard #6: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7384312438464063; hits/misses (PBA)= 0.1552346570397112/0.2024942566458812; rounds (PBA)=0.37840498851329174;} guard #10: {team=any ; avg hp=10.990810633409911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.744995077125041; hits/misses (PBA)= 0.1572038070233016/0.21759107318674106; rounds (PBA)=0.3931736133902199;} guard #40: {team=any ; avg hp=10.99638989169675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8483754512635379; hits/misses (PBA)= 0.16606498194945848/0.20577617328519857; rounds (PBA)=0.3931736133902199;} guard #75: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8316376764030193; hits/misses (PBA)= 0.1726288152280932/0.2034788316376764; rounds (PBA)=0.3980964883491959;} guard #49: {team=any ; avg hp=10.983590416803413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8103052182474565; hits/misses (PBA)= 0.16606498194945848/0.20019691499835904; rounds (PBA)=0.39087627174269773;} assassin: {team=any non-good ; avg hp=-2.341975713816869 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0879553659337053; hits/misses (PBA)= 0.1680341319330489/0.3616672136527732; rounds (PBA)=0.2648506727929111;} guard #29: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7942238267148014; hits/misses (PBA)= 0.1624548736462094/0.19363308171972432; rounds (PBA)=0.37085658024286183;} guard #8: {team=any ; avg hp=10.975385625205119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955365933705284; hits/misses (PBA)= 0.1644240236297998/0.19363308171972432; rounds (PBA)=0.37971775516901873;} guard #41: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194945848375451; hits/misses (PBA)= 0.1634394486380046/0.19494584837545126; rounds (PBA)=0.3767640301936331;} guard #39: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856908434525763; hits/misses (PBA)= 0.16048572366261896/0.20380702330160813; rounds (PBA)=0.38267148014440433;} guard #45: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814243518214637; hits/misses (PBA)= 0.16409583196586808/0.1988841483426321; rounds (PBA)=0.38103052182474567;} guard #78: {team=any ; avg hp=10.979652116836233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8309812930751559; hits/misses (PBA)= 0.16967509025270758/0.18542829012143092; rounds (PBA)=0.3744666885461109;} guard #30: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224483098129307; hits/misses (PBA)= 0.16869051526091236/0.2051197899573351; rounds (PBA)=0.3951427633738103;} guard #27: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.16639317361339023/0.20413521496553988; rounds (PBA)=0.39218903839842467;} guard #61: {team=any ; avg hp=10.998359041680342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.768624876928126; hits/misses (PBA)= 0.1552346570397112/0.19855595667870035; rounds (PBA)=0.37118477190679355;} guard #89: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030850016409583; hits/misses (PBA)= 0.15917295700689202/0.20413521496553988; rounds (PBA)=0.3803741384968822;} guard #9: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080078765999343; hits/misses (PBA)= 0.16179849031834592/0.21037085658024285; rounds (PBA)=0.3898916967509025;} guard #12: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8066951099442075; hits/misses (PBA)= 0.16508040695766327/0.19986872333442732; rounds (PBA)=0.3869379717755169;} guard #100: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8480472595996061; hits/misses (PBA)= 0.17230062356416148/0.20315063997374466; rounds (PBA)=0.39284542172628817;} guard #14: {team=any ; avg hp=10.996061700032818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8267148014440433; hits/misses (PBA)= 0.17394158188382014/0.1972431900229734; rounds (PBA)=0.39153265507056123;} guard #80: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7617328519855595; hits/misses (PBA)= 0.154250082047916/0.20118148999015426; rounds (PBA)=0.3761076468657696;} guard #69: {team=any ; avg hp=10.981293075155891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8299967180833607; hits/misses (PBA)= 0.16836232359698064/0.195274040039383; rounds (PBA)=0.3852970134558582;} guard #63: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7965211683623236; hits/misses (PBA)= 0.1644240236297998/0.19593042336724648; rounds (PBA)=0.37971775516901873;} guard #59: {team=any ; avg hp=10.979980308500163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.16770594026911717/0.19560223170331473; rounds (PBA)=0.3833278634722678;} guard #58: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945520183787331; hits/misses (PBA)= 0.1644240236297998/0.1969149983590417; rounds (PBA)=0.38365605513619955;} guard #4: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542829012143092; hits/misses (PBA)= 0.17131604857236626/0.20380702330160813; rounds (PBA)=0.39186084673449295;} guard #81: {team=any ; avg hp=10.995077125041023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.809648834919593; hits/misses (PBA)= 0.16311125697407286/0.18477190679356745; rounds (PBA)=0.3633081719724319;} guard #44: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7850344601247128; hits/misses (PBA)= 0.16147029865441417/0.20807351493272072; rounds (PBA)=0.39120446340662945;} guard #84: {team=any ; avg hp=10.986872333442731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.798490318345914; hits/misses (PBA)= 0.16836232359698064/0.20315063997374466; rounds (PBA)=0.39481457170987855;} guard #46: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.740072202166065; hits/misses (PBA)= 0.15851657367902855/0.20840170659665244; rounds (PBA)=0.3898916967509025;} guard #91: {team=any ; avg hp=10.992123400065639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7627174269773548; hits/misses (PBA)= 0.15950114867082377/0.19757138168690516; rounds (PBA)=0.3724975385625205;} guard #83: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8450935346242205; hits/misses (PBA)= 0.16934689858877586/0.2044634066294716; rounds (PBA)=0.3938299967180834;} guard #74: {team=any ; avg hp=10.982605841811617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7833935018050542; hits/misses (PBA)= 0.1627830653101411/0.19757138168690516; rounds (PBA)=0.37906137184115524;} guard #5: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7466360354446997; hits/misses (PBA)= 0.1562192320315064/0.1969149983590417; rounds (PBA)=0.37216934689858877;} guard #66: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784706268460782; hits/misses (PBA)= 0.15753199868723333/0.20807351493272072; rounds (PBA)=0.3869379717755169;} guard #36: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8086642599277978; hits/misses (PBA)= 0.16540859862159502/0.19494584837545126; rounds (PBA)=0.3807023301608139;} guard #82: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.853298326222514; hits/misses (PBA)= 0.1742697735477519/0.1942894650475878; rounds (PBA)=0.38792254676731214;} guard #18: {team=any ; avg hp=10.978667541844437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.721365277321956; hits/misses (PBA)= 0.15031178208073515/0.20544798162126682; rounds (PBA)=0.3777486051854283;} guard #3: {team=any ; avg hp=10.987856908434527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224483098129307; hits/misses (PBA)= 0.17033147358057105/0.2005251066622908; rounds (PBA)=0.39284542172628817;} guard #77: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8487036429274697; hits/misses (PBA)= 0.16967509025270758/0.1969149983590417; rounds (PBA)=0.3852970134558582;} guard #85: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7197243190022974; hits/misses (PBA)= 0.15228093206432555/0.1916639317361339; rounds (PBA)=0.3633081719724319;} guard #33: {team=any ; avg hp=10.993107975057434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073514932720709; hits/misses (PBA)= 0.1644240236297998/0.212668198227765; rounds (PBA)=0.3971119133574007;} guard #32: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.842139809648835; hits/misses (PBA)= 0.16639317361339023/0.20741713160485722; rounds (PBA)=0.39481457170987855;} guard #17: {team=any ; avg hp=10.9793239251723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7758450935346243; hits/misses (PBA)= 0.16311125697407286/0.20741713160485722; rounds (PBA)=0.39153265507056123;} guard #48: {team=any ; avg hp=10.989826058418116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.76370200196915; hits/misses (PBA)= 0.15556284870364293/0.2044634066294716; rounds (PBA)=0.3816869051526091;} guard #98: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.1670495569412537/0.20676074827699376; rounds (PBA)=0.3971119133574007;} guard #56: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7144732523793895; hits/misses (PBA)= 0.1470298654414178/0.2070889399409255; rounds (PBA)=0.3744666885461109;} guard #73: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562520511978996; hits/misses (PBA)= 0.17295700689202495/0.2061043649491303; rounds (PBA)=0.39973744666885463;} guard #23: {team=any ; avg hp=10.979652116836233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.769937643583853; hits/misses (PBA)= 0.16114210699048245/0.20380702330160813; rounds (PBA)=0.38660978011158514;} guard #7: {team=any ; avg hp=10.997374466688546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7981621266819823; hits/misses (PBA)= 0.16409583196586808/0.2008532983262225; rounds (PBA)=0.38562520511979;} guard #64: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8201509681654086; hits/misses (PBA)= 0.16836232359698064/0.21234000656383328; rounds (PBA)=0.3974401050213325;} guard #47: {team=any ; avg hp=10.991467016737776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8250738431243846; hits/misses (PBA)= 0.16836232359698064/0.20840170659665244; rounds (PBA)=0.3931736133902199;} guard #71: {team=any ; avg hp=10.981949458483754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8237610764686577; hits/misses (PBA)= 0.16934689858877586/0.18641286511322613; rounds (PBA)=0.3774204135214966;} guard #2: {team=any ; avg hp=10.99245159172957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7587791270101739; hits/misses (PBA)= 0.15490646537577946/0.19822776501476863; rounds (PBA)=0.37577945520183786;} guard #19: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8237610764686577; hits/misses (PBA)= 0.16934689858877586/0.19494584837545126; rounds (PBA)=0.3862815884476534;} guard #76: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254020347883164; hits/misses (PBA)= 0.16869051526091236/0.18148999015425007; rounds (PBA)=0.3698720052510666;} guard #25: {team=any ; avg hp=10.99048244174598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7902855267476206; hits/misses (PBA)= 0.1572038070233016/0.20807351493272072; rounds (PBA)=0.38726616343944864;} guard #65: {team=any ; avg hp=10.987200525106662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8060387266163439; hits/misses (PBA)= 0.1608139153265507/0.20840170659665244; rounds (PBA)=0.38562520511979;} guard #15: {team=any ; avg hp=10.981621266819824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8322940597308829; hits/misses (PBA)= 0.17000328191663933/0.18772563176895307; rounds (PBA)=0.38103052182474567;} guard #99: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070233016081392; hits/misses (PBA)= 0.1634394486380046/0.1988841483426321; rounds (PBA)=0.384312438464063;} guard #55: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7702658352477847; hits/misses (PBA)= 0.15786019035116508/0.20676074827699376; rounds (PBA)=0.384312438464063;} guard #79: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8145717098785691; hits/misses (PBA)= 0.16836232359698064/0.18772563176895307; rounds (PBA)=0.37479488021004265;} guard #28: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7824089268132589; hits/misses (PBA)= 0.1552346570397112/0.2005251066622908; rounds (PBA)=0.37545126353790614;} guard #16: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.16737774860518542/0.19232031506399738; rounds (PBA)=0.38004594683295045;} guard #60: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.17033147358057105/0.20216606498194944; rounds (PBA)=0.3895635050869708;} guard #50: {team=any ; avg hp=10.993764358385297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254020347883164; hits/misses (PBA)= 0.16311125697407286/0.19494584837545126; rounds (PBA)=0.37807679684936;} guard #96: {team=any ; avg hp=10.98490318345914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.16770594026911717/0.22218575648178537; rounds (PBA)=0.4095831965868067;} guard #34: {team=any ; avg hp=10.978339350180505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8122743682310469; hits/misses (PBA)= 0.1627830653101411/0.19921234000656382; rounds (PBA)=0.3803741384968822;} guard #87: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.817197243190023; hits/misses (PBA)= 0.17000328191663933/0.20282244830981294; rounds (PBA)=0.39120446340662945;} guard #54: {team=any ; avg hp=10.991467016737776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8401706596652445; hits/misses (PBA)= 0.17098785690843452/0.1972431900229734; rounds (PBA)=0.3885789300951756;} guard #90: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8119461765671152; hits/misses (PBA)= 0.16606498194945848/0.1942894650475878; rounds (PBA)=0.37906137184115524;} guard #35: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7732195602231703; hits/misses (PBA)= 0.16179849031834592/0.21004266491631113; rounds (PBA)=0.39087627174269773;} guard #21: {team=any ; avg hp=10.985559566787003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8572366261896948; hits/misses (PBA)= 0.18181818181818182/0.19100754840827042; rounds (PBA)=0.3925172300623564;} guard #68: {team=any ; avg hp=10.980308500164096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7781424351821463; hits/misses (PBA)= 0.15818838201509683/0.20118148999015426; rounds (PBA)=0.37938956350508696;} guard #24: {team=any ; avg hp=10.996061700032818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037413849688217; hits/misses (PBA)= 0.16508040695766327/0.18969478175254348; rounds (PBA)=0.37184115523465705;} guard #57: {team=any ; avg hp=10.993436166721365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424680013127667; hits/misses (PBA)= 0.1752543485395471/0.19757138168690516; rounds (PBA)=0.3944863800459468;} guard: {team=any ; avg hp=10.998359041680342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7650147686248769; hits/misses (PBA)= 0.1572038070233016/0.2005251066622908; rounds (PBA)=0.37545126353790614;} guard #20: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7328519855595668; hits/misses (PBA)= 0.15293731539218905/0.2087298982605842; rounds (PBA)=0.38365605513619955;} guard #42: {team=any ; avg hp=10.99442074171316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8365605513619954; hits/misses (PBA)= 0.1726288152280932/0.2061043649491303; rounds (PBA)=0.4007220216606498;} guard #70: {team=any ; avg hp=10.992123400065639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8142435182146374; hits/misses (PBA)= 0.16639317361339023/0.20479159829340335; rounds (PBA)=0.3925172300623564;} guard #22: {team=any ; avg hp=10.98293403347555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7909419100754841; hits/misses (PBA)= 0.16508040695766327/0.2024942566458812; rounds (PBA)=0.3869379717755169;} guard #26: {team=any ; avg hp=10.991795208401706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7929110600590745; hits/misses (PBA)= 0.16573679028552674/0.20315063997374466; rounds (PBA)=0.3898916967509025;} guard #93: {team=any ; avg hp=10.97702658352478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7335083688874302; hits/misses (PBA)= 0.15293731539218905/0.1926485067279291; rounds (PBA)=0.36199540531670493;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 3607.69; crudely normalised: 0% > any non-good = expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11179; any chaotic : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #7: {team=any chaotic ; avg hp=65.90261947610477 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572685462907419; hits/misses (PBA)= 0.8504299140171966/0.6516696660667867; rounds (PBA)=1.8260347930413918;} berserker #8: {team=any chaotic ; avg hp=65.94221155768847 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.268146370725855; hits/misses (PBA)= 0.8166366726654669/0.6792641471705659; rounds (PBA)=1.8160367926414718;} berserker #10: {team=any chaotic ; avg hp=65.98360327934414 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.322935412917417; hits/misses (PBA)= 0.8250349930013997/0.6856628674265147; rounds (PBA)=1.8190361927614478;} berserker #5: {team=any chaotic ; avg hp=66.05538892221556 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385122975404919; hits/misses (PBA)= 0.8334333133373325/0.6916616676664668; rounds (PBA)=1.812637472505499;} berserker #6: {team=any chaotic ; avg hp=66.01039792041591 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.338132373525294; hits/misses (PBA)= 0.8218356328734253/0.6884623075384922; rounds (PBA)=1.8216356728654268;} berserker: {team=any chaotic ; avg hp=65.98000399920016 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24375124975005; hits/misses (PBA)= 0.8208358328334333/0.6726654669066187; rounds (PBA)=1.8080383923215357;} assassin: {team=any non-good ; avg hp=-5.32993401319736 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.188762247550489; hits/misses (PBA)= 1.5574885022995402/1.5746850629874025; rounds (PBA)=1.5660867826434712;} berserker #2: {team=any chaotic ; avg hp=65.98600279944012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.162967406518696; hits/misses (PBA)= 0.8232353529294141/0.6902619476104779; rounds (PBA)=1.82123575284943;} berserker #9: {team=any chaotic ; avg hp=65.96640671865627 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.42611477704459; hits/misses (PBA)= 0.8278344331133773/0.669866026794641; rounds (PBA)=1.8250349930013998;} berserker #4: {team=any chaotic ; avg hp=65.98880223955209 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.382323535292942; hits/misses (PBA)= 0.8362327534493101/0.6530693861227754; rounds (PBA)=1.811637672465507;} berserker #3: {team=any chaotic ; avg hp=65.99580083983203 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.227754449110178; hits/misses (PBA)= 0.8180363927214557/0.6808638272345531; rounds (PBA)=1.8110377924415118;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 68.97; crudely normalised: 0% > any non-lawful = expected rounds to survive: 12409.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6000; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #10: {team=any non-lawful ; avg hp=64.62127574485103 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134373125374925; hits/misses (PBA)= 1.257748450309938/1.0301939612077584; rounds (PBA)=0.935612877424515;} bandit captain #9: {team=any non-lawful ; avg hp=64.58768246350729 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.132973405318936; hits/misses (PBA)= 1.255748850229954/1.0243951209758049; rounds (PBA)=0.9484103179364127;} bandit captain #7: {team=any non-lawful ; avg hp=64.51529694061188 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.066586682663468; hits/misses (PBA)= 1.2499500099980003/1.0123975204959008; rounds (PBA)=0.9428114377124575;} bandit captain #2: {team=any non-lawful ; avg hp=64.55588882223556 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00139972005599; hits/misses (PBA)= 1.2415516896620675/1.01999600079984; rounds (PBA)=0.9406118776244751;} bandit captain #6: {team=any non-lawful ; avg hp=64.52789442111578 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154169166166767; hits/misses (PBA)= 1.2529494101179763/1.0361927614477104; rounds (PBA)=0.9414117176564687;} bandit captain #4: {team=any non-lawful ; avg hp=64.59808038392322 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.014197160567887; hits/misses (PBA)= 1.2419516096780643/1.0243951209758049; rounds (PBA)=0.9306138772245551;} bandit captain: {team=any non-lawful ; avg hp=64.58568286342731 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.18376324735053; hits/misses (PBA)= 1.2657468506298741/1.0247950409918016; rounds (PBA)=0.9348130373925215;} bandit captain #8: {team=any non-lawful ; avg hp=64.60427914417117 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027794441111778; hits/misses (PBA)= 1.2343531293741252/1.0405918816236752; rounds (PBA)=0.9378124375124975;} bandit captain #3: {team=any non-lawful ; avg hp=64.64547090581884 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195560887822435; hits/misses (PBA)= 1.2723455308938212/1.0181963607278544; rounds (PBA)=0.9410117976404719;} bandit captain #5: {team=any non-lawful ; avg hp=64.5380923815237 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.130173965206959; hits/misses (PBA)= 1.2619476104779044/1.007998400319936; rounds (PBA)=0.943011397720456;} assassin: {team=any non-good ; avg hp=-3.040991801639672 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.220355928814237; hits/misses (PBA)= 0.6440711857628474/1.0207958408318336; rounds (PBA)=0.8324335132973405;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3011; Sum of rounds: 3011; any non-good : 0.0 ± 0.0; any non-lawful : 0.6 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3011; perfect battles: 0; close-call battles: 182; ------------------------------------------------- Combattants ------------------------------------------------ bandit #62: {team=any non-lawful ; avg hp=10.969777482563932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.831617402856194; hits/misses (PBA)= 0.167718365991365/0.18864164729325805; rounds (PBA)=0.37695117901029557;} bandit #77: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7406177349717702; hits/misses (PBA)= 0.14911989372301562/0.20890069744271006; rounds (PBA)=0.37628694785785455;} bandit #64: {team=any non-lawful ; avg hp=10.952507472600464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170043175024909; hits/misses (PBA)= 0.16572567253404186/0.21421454666223846; rounds (PBA)=0.40352042510793756;} bandit #7: {team=any non-lawful ; avg hp=10.976087678512123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852540684158087; hits/misses (PBA)= 0.17004317502490868/0.20591165725672533; rounds (PBA)=0.39787446031218865;} bandit #52: {team=any non-lawful ; avg hp=10.98040518100299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8269677847891066; hits/misses (PBA)= 0.17402856193955496/0.19794088342743274; rounds (PBA)=0.38857522417801393;} bandit #90: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8638326137495849; hits/misses (PBA)= 0.17535702424443705/0.18698106941215542; rounds (PBA)=0.382929259382265;} bandit #43: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8090335436731982; hits/misses (PBA)= 0.17004317502490868/0.20092992361341747; rounds (PBA)=0.389239455330455;} bandit #79: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7628694785785454; hits/misses (PBA)= 0.15941547658585187/0.20026569246097642; rounds (PBA)=0.3825971438060445;} bandit #82: {team=any non-lawful ; avg hp=10.975755562935902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8409166389903686; hits/misses (PBA)= 0.17137163732979077/0.19495184324144801; rounds (PBA)=0.38326137495848556;} bandit #26: {team=any non-lawful ; avg hp=10.985719030222517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8110262371305215; hits/misses (PBA)= 0.16605778811026237/0.19694453669877118; rounds (PBA)=0.3812686815011624;} bandit #94: {team=any non-lawful ; avg hp=10.992029226170708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030554633012288; hits/misses (PBA)= 0.1650614413816008/0.18764530056459647; rounds (PBA)=0.3683161740285619;} bandit #99: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977416140817004; hits/misses (PBA)= 0.16306874792427764/0.2052474261042843; rounds (PBA)=0.3835934905347061;} bandit #22: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.16406509465293923/0.20890069744271006; rounds (PBA)=0.3958817668548655;} bandit #100: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7668548654931916; hits/misses (PBA)= 0.1597475921620724/0.1919628030554633; rounds (PBA)=0.368980405181003;} bandit #44: {team=any non-lawful ; avg hp=10.989704417137164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.711391564264364; hits/misses (PBA)= 0.14945200929923613/0.20757223513782797; rounds (PBA)=0.3723015609432082;} bandit #47: {team=any non-lawful ; avg hp=10.991032879442045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8023912321487878; hits/misses (PBA)= 0.167718365991365/0.20491531052806378; rounds (PBA)=0.389239455330455;} bandit #41: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8372633676519429; hits/misses (PBA)= 0.1663899036864829/0.19495184324144801; rounds (PBA)=0.38193291265360346;} bandit #66: {team=any non-lawful ; avg hp=10.982729990036532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8598472268349385; hits/misses (PBA)= 0.17535702424443705/0.2052474261042843; rounds (PBA)=0.4028561939554965;} bandit #21: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7964131517768184; hits/misses (PBA)= 0.16273663234805713/0.20325473264696114; rounds (PBA)=0.38193291265360346;} bandit #60: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754566589173032; hits/misses (PBA)= 0.1733643307871139/0.20657588840916638; rounds (PBA)=0.4015277316506144;} bandit #53: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7751577548987048; hits/misses (PBA)= 0.15775489870474926/0.2025905014945201; rounds (PBA)=0.3746263699767519;} bandit #42: {team=any non-lawful ; avg hp=10.971438060445035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166722019262703; hits/misses (PBA)= 0.15709066755230822/0.20026569246097642; rounds (PBA)=0.38060445034872137;} bandit #75: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7891066090999668; hits/misses (PBA)= 0.16439721022915973/0.1972766522749917; rounds (PBA)=0.38326137495848556;} bandit #78: {team=any non-lawful ; avg hp=10.96911325141149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8266356692128861; hits/misses (PBA)= 0.17004317502490868/0.21454666223845897; rounds (PBA)=0.40750581202258385;} bandit #93: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.1650614413816008/0.20989704417137164; rounds (PBA)=0.3945533045499834;} bandit #76: {team=any non-lawful ; avg hp=10.979740949850548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166722019262703; hits/misses (PBA)= 0.1730322152108934/0.20690800398538692; rounds (PBA)=0.40053138492195284;} bandit #57: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7960810362005978; hits/misses (PBA)= 0.16174028561939555/0.21122550647625374; rounds (PBA)=0.3918963799402192;} bandit #70: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8874128196612421; hits/misses (PBA)= 0.17901029558286283/0.19096645632680173; rounds (PBA)=0.39023580205911657;} bandit #31: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8395881766854866; hits/misses (PBA)= 0.17137163732979077/0.1823314513450681; rounds (PBA)=0.3766190634340751;} bandit #34: {team=any non-lawful ; avg hp=10.960810362005978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8186648953835934; hits/misses (PBA)= 0.167718365991365/0.19893723015609432; rounds (PBA)=0.3862504151444703;} bandit #85: {team=any non-lawful ; avg hp=10.972434407173697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655264031883096; hits/misses (PBA)= 0.15376951179010295/0.19926934573231483; rounds (PBA)=0.37628694785785455;} bandit #8: {team=any non-lawful ; avg hp=10.98737960810362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7937562271670542; hits/misses (PBA)= 0.1637329790767187/0.21122550647625374; rounds (PBA)=0.3945533045499834;} bandit #38: {team=any non-lawful ; avg hp=10.981733643307871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7768183327798074; hits/misses (PBA)= 0.16406509465293923/0.20458319495184324; rounds (PBA)=0.39023580205911657;} bandit #98: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8013948854201262; hits/misses (PBA)= 0.16871471272002658/0.20192627034207905; rounds (PBA)=0.39090003321155764;} bandit #73: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7781467950846894; hits/misses (PBA)= 0.15675855197608768/0.20026569246097642; rounds (PBA)=0.37695117901029557;} bandit #25: {team=any non-lawful ; avg hp=10.985054799070076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.1663899036864829/0.1972766522749917; rounds (PBA)=0.3869146462969113;} bandit #23: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8581866489538359; hits/misses (PBA)= 0.17004317502490868/0.2025905014945201; rounds (PBA)=0.3988708070408502;} bandit #14: {team=any non-lawful ; avg hp=10.991364995018266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043839256061109; hits/misses (PBA)= 0.1637329790767187/0.1972766522749917; rounds (PBA)=0.37894387246761874;} bandit #95: {team=any non-lawful ; avg hp=10.971770176021256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8216539355695782; hits/misses (PBA)= 0.16738625041514446/0.20657588840916638; rounds (PBA)=0.3945533045499834;} bandit #65: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7681833277980737; hits/misses (PBA)= 0.15808701428096977/0.19096645632680173; rounds (PBA)=0.3679840584523414;} bandit #48: {team=any non-lawful ; avg hp=10.97475921620724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8701428096977748; hits/misses (PBA)= 0.17834606443042178/0.19395549651278646; rounds (PBA)=0.39388907339754237;} bandit #67: {team=any non-lawful ; avg hp=10.988375954832282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.732314845566257; hits/misses (PBA)= 0.14845566257057455/0.19229491863168383; rounds (PBA)=0.3576884755895052;} bandit #63: {team=any non-lawful ; avg hp=10.98140152773165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7818000664231153; hits/misses (PBA)= 0.16074393889073396/0.20890069744271006; rounds (PBA)=0.3905679176353371;} bandit #10: {team=any non-lawful ; avg hp=10.970109598140153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7409498505479907; hits/misses (PBA)= 0.15343739621388244/0.2105612753238127; rounds (PBA)=0.3835934905347061;} bandit #54: {team=any non-lawful ; avg hp=10.980737296579209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655264031883096; hits/misses (PBA)= 0.15509797409498505/0.201262039189638; rounds (PBA)=0.3779475257389572;} bandit #50: {team=any non-lawful ; avg hp=10.978744603121886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7499169711059449; hits/misses (PBA)= 0.15111258718033876/0.20657588840916638; rounds (PBA)=0.3742942544005314;} bandit #5: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8870807040850216; hits/misses (PBA)= 0.1760212553968781/0.2092328130189306; rounds (PBA)=0.40617734971770175;} bandit #68: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954168050481567; hits/misses (PBA)= 0.167718365991365/0.19893723015609432; rounds (PBA)=0.3879109930255729;} bandit #92: {team=any non-lawful ; avg hp=10.97475921620724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7532381268681502; hits/misses (PBA)= 0.154433742942544/0.19428761208900697; rounds (PBA)=0.368980405181003;} bandit #11: {team=any non-lawful ; avg hp=10.983062105612753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7970773829292593; hits/misses (PBA)= 0.1663899036864829/0.20358684822318165; rounds (PBA)=0.39554965127864494;} bandit #56: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8591829956824976; hits/misses (PBA)= 0.16971105944868814/0.19395549651278646; rounds (PBA)=0.3855861839920292;} bandit #19: {team=any non-lawful ; avg hp=10.982729990036532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8027233477250083; hits/misses (PBA)= 0.1667220192627034/0.19229491863168383; rounds (PBA)=0.37628694785785455;} bandit #27: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346064430421787; hits/misses (PBA)= 0.16705413483892395/0.20026569246097642; rounds (PBA)=0.3875788774493524;} bandit #37: {team=any non-lawful ; avg hp=10.971770176021256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568581866489539; hits/misses (PBA)= 0.1756891398206576/0.1972766522749917; rounds (PBA)=0.38990368648289603;} bandit #61: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.831617402856194; hits/misses (PBA)= 0.16439721022915973/0.20026569246097642; rounds (PBA)=0.3809365659249419;} bandit #58: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8180006642311525; hits/misses (PBA)= 0.1667220192627034/0.20657588840916638; rounds (PBA)=0.3945533045499834;} bandit #91: {team=any non-lawful ; avg hp=10.993025572899368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7744935237462637; hits/misses (PBA)= 0.16273663234805713/0.19827299900365328; rounds (PBA)=0.38060445034872137;} bandit #4: {team=any non-lawful ; avg hp=10.964795748920624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7505812022583859; hits/misses (PBA)= 0.15244104948522086/0.19561607439388906; rounds (PBA)=0.37064098306210563;} bandit: {team=any non-lawful ; avg hp=10.987047492527399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851212221853205; hits/misses (PBA)= 0.16207240119561608/0.21122550647625374; rounds (PBA)=0.39023580205911657;} bandit #55: {team=any non-lawful ; avg hp=10.973430753902358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7964131517768184; hits/misses (PBA)= 0.16971105944868814/0.19827299900365328; rounds (PBA)=0.3862504151444703;} bandit #20: {team=any non-lawful ; avg hp=10.98040518100299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488874128196613; hits/misses (PBA)= 0.16871471272002658/0.19993357688475588; rounds (PBA)=0.38990368648289603;} bandit #3: {team=any non-lawful ; avg hp=10.970441713716374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7452673530388575; hits/misses (PBA)= 0.1597475921620724/0.20890069744271006; rounds (PBA)=0.38990368648289603;} bandit #9: {team=any non-lawful ; avg hp=10.995682497509133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8193291265360345; hits/misses (PBA)= 0.16572567253404186/0.20989704417137164; rounds (PBA)=0.3945533045499834;} bandit #45: {team=any non-lawful ; avg hp=10.990036532713384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8302889405513119; hits/misses (PBA)= 0.17004317502490868/0.19395549651278646; rounds (PBA)=0.3842577216871471;} bandit #39: {team=any non-lawful ; avg hp=10.992361341746928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7871139156426437; hits/misses (PBA)= 0.16306874792427764/0.2052474261042843; rounds (PBA)=0.38890733975423447;} bandit #59: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030554633012288; hits/misses (PBA)= 0.16306874792427764/0.20757223513782797; rounds (PBA)=0.3932248422451013;} bandit #6: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7744935237462637; hits/misses (PBA)= 0.15742278312852873/0.20425107937562273; rounds (PBA)=0.3812686815011624;} bandit #40: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.818997010959814; hits/misses (PBA)= 0.17103952175357023/0.19827299900365328; rounds (PBA)=0.39156426436399866;} bandit #16: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8223181667220193; hits/misses (PBA)= 0.17004317502490868/0.19661242112255065; rounds (PBA)=0.38724676187313184;} bandit #13: {team=any non-lawful ; avg hp=10.963135171039522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8153437396213883; hits/misses (PBA)= 0.16738625041514446/0.20724011956160743; rounds (PBA)=0.39521753570242446;} bandit #2: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.806376619063434; hits/misses (PBA)= 0.1663899036864829/0.19926934573231483; rounds (PBA)=0.38591829956824975;} bandit #30: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.771504483560279; hits/misses (PBA)= 0.16007970773829291/0.1919628030554633; rounds (PBA)=0.36731982729990037;} bandit #18: {team=any non-lawful ; avg hp=10.98737960810362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.731650614413816; hits/misses (PBA)= 0.15244104948522086/0.20624377283294587; rounds (PBA)=0.382929259382265;} bandit #84: {team=any non-lawful ; avg hp=10.980073065426769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.838591829956825; hits/misses (PBA)= 0.16605778811026237/0.2025905014945201; rounds (PBA)=0.38857522417801393;} bandit #51: {team=any non-lawful ; avg hp=10.970109598140153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851212221853205; hits/misses (PBA)= 0.16174028561939555/0.2092328130189306; rounds (PBA)=0.39222849551643973;} bandit #89: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083693125207573; hits/misses (PBA)= 0.1650614413816008/0.2029226170707406; rounds (PBA)=0.3852540684158087;} bandit #83: {team=any non-lawful ; avg hp=10.992361341746928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8140152773165061; hits/misses (PBA)= 0.16439721022915973/0.20059780803719696; rounds (PBA)=0.3799402191962803;} bandit #72: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8379275988043839; hits/misses (PBA)= 0.1703752906011292/0.18764530056459647; rounds (PBA)=0.37761541016273664;} bandit #15: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7708402524078379; hits/misses (PBA)= 0.15509797409498505/0.19561607439388906; rounds (PBA)=0.3732979076718698;} bandit #33: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8123546994354035; hits/misses (PBA)= 0.16971105944868814/0.19760876785121223; rounds (PBA)=0.38724676187313184;} bandit #17: {team=any non-lawful ; avg hp=10.954832281634008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7950846894719362; hits/misses (PBA)= 0.1680504815675855/0.2025905014945201; rounds (PBA)=0.3879109930255729;} bandit #97: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7984058452341415; hits/misses (PBA)= 0.16074393889073396/0.19827299900365328; rounds (PBA)=0.37827964131517766;} bandit #49: {team=any non-lawful ; avg hp=10.978080371969446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7243440717369645; hits/misses (PBA)= 0.15044835602789772/0.20192627034207905; rounds (PBA)=0.3746263699767519;} bandit #24: {team=any non-lawful ; avg hp=10.972434407173697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7754898704749252; hits/misses (PBA)= 0.16041182331451345/0.21321819993357688; rounds (PBA)=0.39355695782132183;} assassin: {team=any non-good ; avg hp=-2.426436399867154 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9641315177681833; hits/misses (PBA)= 0.3035536366655596/0.2172035868482232; rounds (PBA)=0.2603786117568914;} bandit #46: {team=any non-lawful ; avg hp=10.973762869478579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.791763533709731; hits/misses (PBA)= 0.1610760544669545/0.20458319495184324; rounds (PBA)=0.38724676187313184;} bandit #74: {team=any non-lawful ; avg hp=10.977416140817004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8668216539355695; hits/misses (PBA)= 0.17701760212553969/0.1839920292261707; rounds (PBA)=0.382265028229824;} bandit #35: {team=any non-lawful ; avg hp=10.987047492527399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100298904018598; hits/misses (PBA)= 0.16738625041514446/0.19661242112255065; rounds (PBA)=0.38326137495848556;} bandit #80: {team=any non-lawful ; avg hp=10.988043839256061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8362670209232813; hits/misses (PBA)= 0.17203586848223182/0.18598472268349386; rounds (PBA)=0.3809365659249419;} bandit #96: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.832945865161076; hits/misses (PBA)= 0.17004317502490868/0.18731318498837596; rounds (PBA)=0.37628694785785455;} bandit #32: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8276320159415477; hits/misses (PBA)= 0.17203586848223182/0.18332779807372965; rounds (PBA)=0.37827964131517766;} bandit #88: {team=any non-lawful ; avg hp=10.970441713716374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047160411823314; hits/misses (PBA)= 0.16705413483892395/0.20425107937562273; rounds (PBA)=0.389239455330455;} bandit #86: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7940883427432747; hits/misses (PBA)= 0.16306874792427764/0.201262039189638; rounds (PBA)=0.3835934905347061;} bandit #28: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7901029558286283; hits/misses (PBA)= 0.1624045167718366/0.18698106941215542; rounds (PBA)=0.3719694453669877;} bandit #81: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954168050481567; hits/misses (PBA)= 0.1667220192627034/0.19528395881766855; rounds (PBA)=0.37960810362005976;} bandit #29: {team=any non-lawful ; avg hp=10.967452673530389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724011956160744; hits/misses (PBA)= 0.14945200929923613/0.2158751245433411; rounds (PBA)=0.39090003321155764;} bandit #71: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007306542676852; hits/misses (PBA)= 0.16439721022915973/0.19926934573231483; rounds (PBA)=0.38060445034872137;} bandit #12: {team=any non-lawful ; avg hp=10.978080371969446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007306542676852; hits/misses (PBA)= 0.16273663234805713/0.20225838591829956; rounds (PBA)=0.3849219528395882;} bandit #69: {team=any non-lawful ; avg hp=10.988043839256061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7970773829292593; hits/misses (PBA)= 0.16273663234805713/0.20325473264696114; rounds (PBA)=0.382265028229824;} bandit #36: {team=any non-lawful ; avg hp=10.966124211225507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8173364330787114; hits/misses (PBA)= 0.1624045167718366/0.19694453669877118; rounds (PBA)=0.382265028229824;} bandit #87: {team=any non-lawful ; avg hp=10.981733643307871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.832945865161076; hits/misses (PBA)= 0.16738625041514446/0.20557954168050482; rounds (PBA)=0.39156426436399866;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 333.33; crudely normalised: 0% > other= expected rounds to survive: 14.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11034; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1955; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=3.8148370325934815 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219756048790242; hits/misses (PBA)= 0.8144371125774845/0.8340331933613278; rounds (PBA)=1.7496500699860027;} commoner #20: {team=any ; avg hp=3.841031793641272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.309738052389522; hits/misses (PBA)= 0.8346330733853229/0.8164367126574685; rounds (PBA)=1.7510497900419917;} commoner #4: {team=any ; avg hp=3.8454309138172365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2735452909418115; hits/misses (PBA)= 0.8300339932013597/0.8334333133373325; rounds (PBA)=1.76624675064987;} commoner #6: {team=any ; avg hp=3.812637472505499 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2165566886622674; hits/misses (PBA)= 0.8100379924015197/0.8308338332333534; rounds (PBA)=1.7516496700659867;} commoner #14: {team=any ; avg hp=3.826634673065387 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145570885822834; hits/misses (PBA)= 0.8084383123375325/0.8498300339932013; rounds (PBA)=1.7628474305138973;} commoner #19: {team=any ; avg hp=3.8438312337532494 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28374325134973; hits/misses (PBA)= 0.830633873225355/0.8340331933613278; rounds (PBA)=1.76124775044991;} commoner #16: {team=any ; avg hp=3.831633673265347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2795440911817635; hits/misses (PBA)= 0.8178364327134573/0.8254349130173965; rounds (PBA)=1.744651069786043;} commoner #7: {team=any ; avg hp=3.8174365126974603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2621475704859026; hits/misses (PBA)= 0.828634273145371/0.8312337532493501; rounds (PBA)=1.7650469906018795;} commoner #18: {team=any ; avg hp=3.778644271145771 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2195560887822436; hits/misses (PBA)= 0.8112377524495101/0.8262347530493901; rounds (PBA)=1.757248550289942;} commoner #23: {team=any ; avg hp=3.8066386722655468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.239752049590082; hits/misses (PBA)= 0.8190361927614477/0.8274345130973805; rounds (PBA)=1.75624875024995;} commoner #24: {team=any ; avg hp=3.8678264347130575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2989402119576083; hits/misses (PBA)= 0.8368326334733054/0.8338332333533294; rounds (PBA)=1.7710457908418316;} commoner #13: {team=any ; avg hp=3.837632473505299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249350129974005; hits/misses (PBA)= 0.8226354729054189/0.8390321935612878; rounds (PBA)=1.7584483103379325;} commoner #21: {team=any ; avg hp=3.8220355928814236 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318336332733453; hits/misses (PBA)= 0.8408318336332733/0.8094381123775245; rounds (PBA)=1.7568486302739452;} commoner #5: {team=any ; avg hp=3.8302339532093583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2563487302539493; hits/misses (PBA)= 0.831633673265347/0.824635072985403; rounds (PBA)=1.7556488702259547;} commoner #25: {team=any ; avg hp=3.8164367126574685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.211957608478304; hits/misses (PBA)= 0.8206358728254349/0.8302339532093581; rounds (PBA)=1.7590481903619277;} commoner #8: {team=any ; avg hp=3.829234153169366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2245550889822034; hits/misses (PBA)= 0.8110377924415118/0.8380323935212958; rounds (PBA)=1.7550489902019597;} commoner #10: {team=any ; avg hp=3.829234153169366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.24875024995001; hits/misses (PBA)= 0.8320335932813437/0.8318336332733454; rounds (PBA)=1.7626474705058988;} priest #2: {team=other; avg hp=-1.2521495700859828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2075584883023396; hits/misses (PBA)= 0.6100779844031193/0.667866426714657; rounds (PBA)=1.2779444111177765;} commoner #9: {team=any ; avg hp=3.8124375124975005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2661467706458707; hits/misses (PBA)= 0.8188362327534493/0.8342331533693261; rounds (PBA)=1.7590481903619277;} commoner #15: {team=any ; avg hp=3.8238352329534093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2349530093981205; hits/misses (PBA)= 0.8118376324735053/0.8352329534093181; rounds (PBA)=1.760247950409918;} commoner #17: {team=any ; avg hp=3.8218356328734253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.269146170765847; hits/misses (PBA)= 0.8214357128574286/0.8294341131773645; rounds (PBA)=1.7540491901619677;} commoner #3: {team=any ; avg hp=3.8130373925214958 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8292341531693661/0.8270345930813837; rounds (PBA)=1.7610477904419115;} commoner #22: {team=any ; avg hp=3.8060387922415515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2659468106378724; hits/misses (PBA)= 0.8180363927214557/0.8322335532893421; rounds (PBA)=1.7586482703459307;} priest: {team=other; avg hp=-1.2349530093981205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2071585682863426; hits/misses (PBA)= 0.6038792241551689/0.6670665866826635; rounds (PBA)=1.2709458108378324;} commoner #12: {team=any ; avg hp=3.797240551889622 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2765446910617877; hits/misses (PBA)= 0.8208358328334333/0.8210357928414317; rounds (PBA)=1.7600479904019197;} commoner #2: {team=any ; avg hp=3.825234953009398 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2799440111977605; hits/misses (PBA)= 0.8386322735452909/0.8108378324335133; rounds (PBA)=1.7548490301939612;} commoner: {team=any ; avg hp=3.8342331533693264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3169366126774644; hits/misses (PBA)= 0.8304339132173565/0.8156368726254749; rounds (PBA)=1.7530493901219757;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1333.33; crudely normalised: 0% > other= expected rounds to survive: 4.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5010; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 736; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #45: {team=any ; avg hp=3.9792041591681664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8024395120975805; hits/misses (PBA)= 0.29934013197360526/0.2519496100779844; rounds (PBA)=0.5882823435312937;} mage: {team=other; avg hp=-1.2107578484303139 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.346130773845231; hits/misses (PBA)= 0.2991401719656069/0.16076784643071385; rounds (PBA)=0.45990801839632073;} commoner #23: {team=any ; avg hp=3.973005398920216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8010397920415917; hits/misses (PBA)= 0.3041391721655669/0.2461507698460308; rounds (PBA)=0.5950809838032394;} commoner #9: {team=any ; avg hp=3.9812037592481504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8066386722655469; hits/misses (PBA)= 0.29734053189362125/0.2491501699660068; rounds (PBA)=0.584883023395321;} commoner #11: {team=any ; avg hp=3.9688062387522494 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.29934013197360526/0.2533493301339732; rounds (PBA)=0.5884823035392921;} commoner #48: {team=any ; avg hp=3.978604279144171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242351529694061; hits/misses (PBA)= 0.3031393721255749/0.24415116976604678; rounds (PBA)=0.5838832233553289;} commoner #39: {team=any ; avg hp=3.9608078384323133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512297540491902; hits/misses (PBA)= 0.3105378924215157/0.2531493701259748; rounds (PBA)=0.6050789842031594;} commoner #30: {team=any ; avg hp=3.97620475904819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8098380323935213; hits/misses (PBA)= 0.2991401719656069/0.2455508898220356; rounds (PBA)=0.5856828634273146;} commoner #28: {team=any ; avg hp=3.97620475904819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8006398720255948; hits/misses (PBA)= 0.29634073185362925/0.2481503699260148; rounds (PBA)=0.584883023395321;} commoner #6: {team=any ; avg hp=3.9728054389122174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8204359128174366; hits/misses (PBA)= 0.3025394921015797/0.23895220955808838; rounds (PBA)=0.5774845030993802;} commoner #7: {team=any ; avg hp=3.960607878424315 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8202359528094381; hits/misses (PBA)= 0.30713857228554287/0.24875024995001; rounds (PBA)=0.5970805838832234;} commoner #49: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8368326334733054; hits/misses (PBA)= 0.3103379324135173/0.2481503699260148; rounds (PBA)=0.6024795040991802;} commoner #18: {team=any ; avg hp=3.976604679064187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238352329534093; hits/misses (PBA)= 0.3091381723655269/0.25834833033393323; rounds (PBA)=0.6058788242351529;} commoner #37: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8074385122975405; hits/misses (PBA)= 0.3007398520295941/0.2533493301339732; rounds (PBA)=0.5910817836432714;} commoner #19: {team=any ; avg hp=3.9718056388722256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.2979404119176165/0.2561487702459508; rounds (PBA)=0.5932813437312537;} commoner #22: {team=any ; avg hp=3.972605478904219 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8380323935212958; hits/misses (PBA)= 0.3095380923815237/0.2481503699260148; rounds (PBA)=0.5994801039792041;} commoner #34: {team=any ; avg hp=3.971005798840232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8078384323135372; hits/misses (PBA)= 0.3017396520695861/0.25374925014997; rounds (PBA)=0.5966806638672265;} commoner #50: {team=any ; avg hp=3.9628074385122973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8358328334333134; hits/misses (PBA)= 0.30093981203759246/0.2549490101979604; rounds (PBA)=0.5956808638272345;} commoner #32: {team=any ; avg hp=3.966406718656269 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8508298340331933; hits/misses (PBA)= 0.3119376124775045/0.249750049990002; rounds (PBA)=0.6074785042991402;} commoner #24: {team=any ; avg hp=3.9854029194161167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8320335932813437; hits/misses (PBA)= 0.3057388522295541/0.2525494901019796; rounds (PBA)=0.5944811037792441;} commoner #12: {team=any ; avg hp=3.9752049590081984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8134373125374925; hits/misses (PBA)= 0.3023395320935813/0.25674865026994603; rounds (PBA)=0.5984803039392121;} commoner #21: {team=any ; avg hp=3.962407518496301 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754249150169966; hits/misses (PBA)= 0.3171365726854629/0.236752649470106; rounds (PBA)=0.5970805838832234;} commoner #38: {team=any ; avg hp=3.964007198560288 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8032393521295741; hits/misses (PBA)= 0.29254149170165966/0.2623475304939012; rounds (PBA)=0.5964807038592281;} commoner #4: {team=any ; avg hp=3.9708058388322334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.30293941211757647/0.24935012997400519; rounds (PBA)=0.593881223755249;} commoner #3: {team=any ; avg hp=3.9750049990002 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644271145770845; hits/misses (PBA)= 0.3145370925814837/0.2451509698060388; rounds (PBA)=0.5964807038592281;} commoner #35: {team=any ; avg hp=3.979004199160168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444311137772446; hits/misses (PBA)= 0.3111377724455109/0.2455508898220356; rounds (PBA)=0.594881023795241;} commoner #42: {team=any ; avg hp=3.9736052789442113 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7992401519696061; hits/misses (PBA)= 0.29734053189362125/0.2569486102779444; rounds (PBA)=0.5954809038192361;} commoner #36: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162367526494702; hits/misses (PBA)= 0.29674065186962606/0.2625474905018996; rounds (PBA)=0.6042791441711658;} commoner #46: {team=any ; avg hp=3.9814037192561487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030393921215757; hits/misses (PBA)= 0.29254149170165966/0.2465506898620276; rounds (PBA)=0.5766846630673865;} commoner #40: {team=any ; avg hp=3.9636072785442913 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100379924015197; hits/misses (PBA)= 0.2929414117176565/0.2543491301739652; rounds (PBA)=0.5922815436912617;} commoner #33: {team=any ; avg hp=3.9718056388722256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7880423915216956; hits/misses (PBA)= 0.29114177164567084/0.24415116976604678; rounds (PBA)=0.5760847830433913;} commoner #17: {team=any ; avg hp=3.9672065586882623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7770445910817837; hits/misses (PBA)= 0.28894221155768846/0.2641471705658868; rounds (PBA)=0.5944811037792441;} commoner #29: {team=any ; avg hp=3.9708058388322334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8088382323535293; hits/misses (PBA)= 0.2979404119176165/0.2601479704059188; rounds (PBA)=0.5980803839232154;} commoner #8: {team=any ; avg hp=3.978204359128174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7850429914017196; hits/misses (PBA)= 0.29094181163767247/0.26094781043791243; rounds (PBA)=0.5882823435312937;} commoner #16: {team=any ; avg hp=3.9754049190161966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8370325934813038; hits/misses (PBA)= 0.3111377724455109/0.2455508898220356; rounds (PBA)=0.5946810637872425;} commoner #5: {team=any ; avg hp=3.96500699860028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8680263947210558; hits/misses (PBA)= 0.30813837232553487/0.2425514897020596; rounds (PBA)=0.5946810637872425;} commoner #15: {team=any ; avg hp=3.9712057588482303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7854429114177165; hits/misses (PBA)= 0.2927414517096581/0.26454709058188364; rounds (PBA)=0.5994801039792041;} commoner #13: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8208358328334333; hits/misses (PBA)= 0.3027394521095781/0.2509498100379924; rounds (PBA)=0.5944811037792441;} commoner #44: {team=any ; avg hp=3.974005198960208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8500299940011997; hits/misses (PBA)= 0.3079384123175365/0.2471505698860228; rounds (PBA)=0.596880623875225;} commoner #27: {team=any ; avg hp=3.9758048390321936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.31073785242951407/0.2453509298140372; rounds (PBA)=0.5956808638272345;} commoner #25: {team=any ; avg hp=3.9738052389522096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8294341131773645; hits/misses (PBA)= 0.3073385322935413/0.2545490901819636; rounds (PBA)=0.6020795840831834;} commoner: {team=any ; avg hp=3.9774045190961806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8408318336332733; hits/misses (PBA)= 0.3037392521495701/0.2523495300939812; rounds (PBA)=0.5916816636672666;} commoner #47: {team=any ; avg hp=3.979004199160168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8448310337932413; hits/misses (PBA)= 0.3077384523095381/0.2483503299340132; rounds (PBA)=0.593881223755249;} commoner #41: {team=any ; avg hp=3.968606278744251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422315536892622; hits/misses (PBA)= 0.3033393321335733/0.2523495300939812; rounds (PBA)=0.5976804639072185;} commoner #14: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610277944411118; hits/misses (PBA)= 0.3109378124375125/0.254749050189962; rounds (PBA)=0.6040791841631674;} commoner #26: {team=any ; avg hp=3.9756048790241953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.3097380523895221/0.2465506898620276; rounds (PBA)=0.5912817436512697;} commoner #43: {team=any ; avg hp=3.9712057588482303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8164367126574685; hits/misses (PBA)= 0.29934013197360526/0.24935012997400519; rounds (PBA)=0.5926814637072585;} commoner #31: {team=any ; avg hp=3.9748050389922014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7946410717856429; hits/misses (PBA)= 0.29614077184563087/0.2531493701259748; rounds (PBA)=0.5926814637072585;} commoner #10: {team=any ; avg hp=3.9748050389922014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692261547690462; hits/misses (PBA)= 0.3171365726854629/0.2549490101979604; rounds (PBA)=0.6082783443311338;} commoner #20: {team=any ; avg hp=3.971005798840232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8374325134973005; hits/misses (PBA)= 0.30813837232553487/0.2469506098780244; rounds (PBA)=0.5936812637472505;} commoner #2: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.758248350329934; hits/misses (PBA)= 0.2845430913817237/0.250749850029994; rounds (PBA)=0.5730853829234153;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 333.33; crudely normalised: 0% > other= expected rounds to survive: 11.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10049; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1586; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #21: {team=any ; avg hp=3.8614277144571085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2403519296140773; hits/misses (PBA)= 0.8258348330333933/0.5566886622675465; rounds (PBA)=1.50249950009998;} commoner #13: {team=any ; avg hp=3.876024795040992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2615476904619074; hits/misses (PBA)= 0.8410317936412718/0.5420915816836632; rounds (PBA)=1.4927014597080583;} druid #2: {team=other; avg hp=-1.2005598880223955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6652669466106778; hits/misses (PBA)= 0.47050589882023597/0.5518896220755849; rounds (PBA)=1.0223955208958209;} druid: {team=other; avg hp=-1.1895620875824835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.717256548690262; hits/misses (PBA)= 0.47210557888422316/0.5594881023795241; rounds (PBA)=1.0315936812637472;} commoner #15: {team=any ; avg hp=3.865626874625075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210157968406319; hits/misses (PBA)= 0.827634473105379/0.5556888622275545; rounds (PBA)=1.4791041791641673;} commoner #14: {team=any ; avg hp=3.8668266346730653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.228354329134173; hits/misses (PBA)= 0.8176364727054589/0.562887422515497; rounds (PBA)=1.4877024595080983;} commoner #23: {team=any ; avg hp=3.8458308338332334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2541491701659666; hits/misses (PBA)= 0.8370325934813038/0.5430913817236552; rounds (PBA)=1.4839032193561288;} commoner #5: {team=any ; avg hp=3.8718256348730256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2801439712057587; hits/misses (PBA)= 0.8384323135372925/0.5538892221555689; rounds (PBA)=1.4879024195160968;} commoner #9: {team=any ; avg hp=3.852229554089182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.245750849830034; hits/misses (PBA)= 0.8346330733853229/0.5610877824435113; rounds (PBA)=1.4899020195960808;} commoner #16: {team=any ; avg hp=3.8752249550089983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.208358328334333; hits/misses (PBA)= 0.8230353929214157/0.5646870625874825; rounds (PBA)=1.4851029794041193;} commoner #3: {team=any ; avg hp=3.8598280343931215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.29874025194961; hits/misses (PBA)= 0.8462307538492302/0.5394921015796841; rounds (PBA)=1.4971005798840231;} commoner #10: {team=any ; avg hp=3.8460307938412317 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2835432913417315; hits/misses (PBA)= 0.8434313137372526/0.5464907018596281; rounds (PBA)=1.4959008198360328;} commoner #22: {team=any ; avg hp=3.886022795440912 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2725454909018197; hits/misses (PBA)= 0.8418316336732653/0.5520895820835833; rounds (PBA)=1.490101979604079;} commoner #25: {team=any ; avg hp=3.8658268346330735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8292341531693661/0.5518896220755849; rounds (PBA)=1.4853029394121176;} commoner #20: {team=any ; avg hp=3.8668266346730653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240151969606079; hits/misses (PBA)= 0.8372325534893021/0.5464907018596281; rounds (PBA)=1.4907018596280743;} commoner #24: {team=any ; avg hp=3.8694261147770446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.246750649870026; hits/misses (PBA)= 0.829634073185363/0.5482903419316136; rounds (PBA)=1.474505098980204;} commoner #18: {team=any ; avg hp=3.8828234353129374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3193361327734454; hits/misses (PBA)= 0.8446310737852429/0.5380923815236952; rounds (PBA)=1.4913017396520696;} commoner #19: {team=any ; avg hp=3.8648270345930813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200359928014397; hits/misses (PBA)= 0.8122375524895021/0.5482903419316136; rounds (PBA)=1.473505298940212;} commoner #12: {team=any ; avg hp=3.8378324335132974 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2499500099980003; hits/misses (PBA)= 0.8280343931213757/0.5532893421315737; rounds (PBA)=1.4903019396120776;} commoner #4: {team=any ; avg hp=3.8604279144171167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2893421315736853; hits/misses (PBA)= 0.8380323935212958/0.5492901419716056; rounds (PBA)=1.491501699660068;} commoner: {team=any ; avg hp=3.8788242351529694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2465506898620275; hits/misses (PBA)= 0.831633673265347/0.5566886622675465; rounds (PBA)=1.4899020195960808;} commoner #6: {team=any ; avg hp=3.8592281543691263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.222755448910218; hits/misses (PBA)= 0.824635072985403/0.5588882223555289; rounds (PBA)=1.4889022195560888;} commoner #17: {team=any ; avg hp=3.8678264347130575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2605478904219156; hits/misses (PBA)= 0.8254349130173965/0.5478904219156169; rounds (PBA)=1.4839032193561288;} commoner #11: {team=any ; avg hp=3.8738252349530096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2685462907418517; hits/misses (PBA)= 0.8394321135772845/0.5438912217556489; rounds (PBA)=1.481503699260148;} commoner #2: {team=any ; avg hp=3.8608278344331133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.275144971005799; hits/misses (PBA)= 0.8390321935612878/0.5472905418916216; rounds (PBA)=1.4889022195560888;} commoner #7: {team=any ; avg hp=3.841631673665267 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2863427314537095; hits/misses (PBA)= 0.8444311137772446/0.5490901819636073; rounds (PBA)=1.4969006198760249;} commoner #8: {team=any ; avg hp=3.8804239152169564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8388322335532894/0.5542891421715657; rounds (PBA)=1.492101579684063;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 50.0; crudely normalised: 0% > other= expected rounds to survive: 18.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18695; any : 0.98 ± 0.0; other: 0.02 ± 0.0; > Team any = winning battles: 4881; perfect battles: 0; close-call battles: 1666; > Team other = winning battles: 120; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-1.1271745650869827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.987602479504099; hits/misses (PBA)= 1.1411717656468707/1.129374125174965; rounds (PBA)=2.284743051389722;} commoner: {team=any ; avg hp=2.789842031593681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9872025594881024; hits/misses (PBA)= 1.4869026194761048/0.7774445110977805; rounds (PBA)=2.8944211157768445;} commoner #3: {team=any ; avg hp=2.7870425914817036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.05378924215157; hits/misses (PBA)= 1.501499700059988/0.8230353929214157; rounds (PBA)=2.919216156768646;} commoner #2: {team=any ; avg hp=2.8628274345130973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157368526294741; hits/misses (PBA)= 1.5272945410917818/0.8076384723055389; rounds (PBA)=2.9308138372325536;} commoner #5: {team=any ; avg hp=2.8142371525694863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.01739652069586; hits/misses (PBA)= 1.4903019396120776/0.8096380723855229; rounds (PBA)=2.921415716856629;} acolyte: {team=other; avg hp=-1.1431713657268547 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9208158368326336; hits/misses (PBA)= 1.122375524895021/1.090381923615277; rounds (PBA)=2.2299540091981602;} commoner #4: {team=any ; avg hp=2.837632473505299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054589082183563; hits/misses (PBA)= 1.4979004199160169/0.8066386722655469; rounds (PBA)=2.9222155568886223;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 700.0; crudely normalised: 0% > other= expected rounds to survive: 34.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3760; Sum of rounds: 15896; > Team any = winning battles: 3759; perfect battles: 0; close-call battles: 3610; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=2.882712765957447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0074468085106383; hits/misses (PBA)= 1.0292553191489362/2.355851063829787; rounds (PBA)=3.5023936170212764;} commoner #2: {team=any ; avg hp=2.932446808510638 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9627659574468086; hits/misses (PBA)= 1.0202127659574467/2.3569148936170214; rounds (PBA)=3.496808510638298;} commoner #3: {team=any ; avg hp=2.96781914893617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9821808510638297; hits/misses (PBA)= 1.0164893617021276/2.3678191489361704; rounds (PBA)=3.508244680851064;} commoner: {team=any ; avg hp=3.0372340425531914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.029255319148936; hits/misses (PBA)= 1.0422872340425533/2.3811170212765957; rounds (PBA)=3.536968085106383;} commoner #7: {team=any ; avg hp=3.0284574468085106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966755319148936; hits/misses (PBA)= 1.027127659574468/2.3811170212765957; rounds (PBA)=3.5215425531914892;} commoner #16: {team=any ; avg hp=2.970212765957447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9332446808510637; hits/misses (PBA)= 1.0031914893617022/2.3824468085106383; rounds (PBA)=3.505851063829787;} commoner #13: {team=any ; avg hp=3.032978723404255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956382978723404; hits/misses (PBA)= 1.0074468085106383/2.3824468085106383; rounds (PBA)=3.5125;} commoner #18: {team=any ; avg hp=3.0247340425531917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9632978723404255; hits/misses (PBA)= 1.0186170212765957/2.393882978723404; rounds (PBA)=3.5273936170212767;} commoner #20: {team=any ; avg hp=3.0252659574468086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.928723404255319; hits/misses (PBA)= 1.0212765957446808/2.3893617021276596; rounds (PBA)=3.525531914893617;} commoner #6: {team=any ; avg hp=3.091755319148936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.939095744680851; hits/misses (PBA)= 1.015159574468085/2.401063829787234; rounds (PBA)=3.5319148936170213;} commoner #9: {team=any ; avg hp=2.9468085106382977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0042553191489363; hits/misses (PBA)= 1.0265957446808511/2.3579787234042553; rounds (PBA)=3.5018617021276595;} commoner #8: {team=any ; avg hp=2.899468085106383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.872340425531915; hits/misses (PBA)= 0.9875/2.385372340425532; rounds (PBA)=3.483510638297872;} commoner #11: {team=any ; avg hp=3.0042553191489363 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9731382978723406; hits/misses (PBA)= 1.0175531914893616/2.389627659574468; rounds (PBA)=3.529255319148936;} commoner #19: {team=any ; avg hp=3.1042553191489364 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0428191489361702; hits/misses (PBA)= 1.033776595744681/2.3851063829787233; rounds (PBA)=3.53031914893617;} commoner #5: {team=any ; avg hp=3.0441489361702128 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929255319148936; hits/misses (PBA)= 1.0117021276595746/2.3861702127659576; rounds (PBA)=3.516223404255319;} commoner #4: {team=any ; avg hp=3.0377659574468083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970212765957447; hits/misses (PBA)= 1.0263297872340424/2.3952127659574467; rounds (PBA)=3.525531914893617;} veteran: {team=other; avg hp=-1.335904255319149 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01462765957447; hits/misses (PBA)= 3.0111702127659576/0.7101063829787234; rounds (PBA)=3.7212765957446807;} commoner #12: {team=any ; avg hp=2.943351063829787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967287234042553; hits/misses (PBA)= 1.0132978723404256/2.38031914893617; rounds (PBA)=3.513563829787234;} commoner #15: {team=any ; avg hp=2.983776595744681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9087765957446807; hits/misses (PBA)= 0.9941489361702127/2.393882978723404; rounds (PBA)=3.502127659574468;} commoner #14: {team=any ; avg hp=3.0207446808510636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9904255319148936; hits/misses (PBA)= 1.0186170212765957/2.3970744680851066; rounds (PBA)=3.523936170212766;} commoner #17: {team=any ; avg hp=2.9909574468085105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005585106382979; hits/misses (PBA)= 1.026063829787234/2.3710106382978724; rounds (PBA)=3.5170212765957447;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > other= expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14308; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 65; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=other; avg hp=8.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.159368126374725; hits/misses (PBA)= 1.2975404919016196/0.553489302139572; rounds (PBA)=2.8380323935212957;} commoner: {team=any ; avg hp=-2.159368126374725 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0281943611277744; hits/misses (PBA)= 0.7514497100579884/0.6074785042991402; rounds (PBA)=1.3719256148770247;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 139.64; crudely normalised: 0% > any = expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13783; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.6194761047790442 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5870825834833033; hits/misses (PBA)= 0.5876824635072986/0.41571685662867425; rounds (PBA)=1.1649670065986804;} commoner #2: {team=any ; avg hp=-2.603079384123175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5938812237552489; hits/misses (PBA)= 0.5922815436912617/0.41351729654069186; rounds (PBA)=1.1559688062387523;} thug #2: {team=any non-good ; avg hp=28.145570885822835 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.48910217956409; hits/misses (PBA)= 2.890221955608878/1.1407718456308737; rounds (PBA)=2.592881423715257;} commoner #3: {team=any ; avg hp=-2.578884223155369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5612877424515097; hits/misses (PBA)= 0.5796840631873625/0.4327134573085383; rounds (PBA)=1.1735652869426114;} thug: {team=any non-good ; avg hp=27.87982403519296 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.498100379924015; hits/misses (PBA)= 2.887622475504899/1.1549690061987603; rounds (PBA)=2.608878224355129;} commoner #5: {team=any ; avg hp=-2.6226754649070187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5810837832433513; hits/misses (PBA)= 0.5846830633873226/0.4257148570285943; rounds (PBA)=1.17376524695061;} commoner #4: {team=any ; avg hp=-2.5630873825234954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.65126974605079; hits/misses (PBA)= 0.609878024395121/0.40851829634073183; rounds (PBA)=1.1695660867826434;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.71; crudely normalised: 0% > other= expected rounds to survive: 64.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23286; any : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team any = winning battles: 533; perfect battles: 0; close-call battles: 503; > Team other = winning battles: 4468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.245150969806039 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.199760047990402; hits/misses (PBA)= 1.1641671665666866/0.9436112777444511; rounds (PBA)=2.365126974605079;} commoner #4: {team=any ; avg hp=-2.30253949210158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1001799640071988; hits/misses (PBA)= 1.1391721655668867/0.9302139572085583; rounds (PBA)=2.3449310137972406;} commoner #3: {team=any ; avg hp=-2.194361127774445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1241751649670064; hits/misses (PBA)= 1.1531693661267746/0.9484103179364127; rounds (PBA)=2.354129174165167;} commoner: {team=any ; avg hp=-2.281143771245751 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.064587082583483; hits/misses (PBA)= 1.1365726854629075/0.9458108378324335; rounds (PBA)=2.3567286542691464;} spy: {team=other; avg hp=11.309538092381525 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.250149970006; hits/misses (PBA)= 5.490301939612078/2.25374925014997; rounds (PBA)=4.538292341531694;} commoner #2: {team=any ; avg hp=-2.2269546090781844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201759648070386; hits/misses (PBA)= 1.1653669266146771/0.9384123175364927; rounds (PBA)=2.3699260147970405;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.86; crudely normalised: 0% > other= expected rounds to survive: 85.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14095; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 16; perfect battles: 0; close-call battles: 15; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.556488702259548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4501099780043991; hits/misses (PBA)= 0.5326934613077384/0.5764847030593881; rounds (PBA)=1.2959408118376325;} commoner #3: {team=any ; avg hp=-2.596880623875225 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5126974605078984; hits/misses (PBA)= 0.5540891821635673/0.5864827034593081; rounds (PBA)=1.3187362527494502;} commoner #5: {team=any ; avg hp=-2.6122775444911017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4489102179564086; hits/misses (PBA)= 0.53249350129974/0.5740851829634073; rounds (PBA)=1.295740851829634;} scout: {team=other; avg hp=12.381923615276945 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.520695860827836; hits/misses (PBA)= 2.8970205958808237/1.1711657668466307; rounds (PBA)=2.5946810637872426;} commoner #2: {team=any ; avg hp=-2.5662867426514695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4515096980603879; hits/misses (PBA)= 0.5338932213557288/0.5882823435312937; rounds (PBA)=1.3041391721655669;} scout #2: {team=other; avg hp=12.264547090581884 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.341931613677264; hits/misses (PBA)= 2.8638272345530895/1.1763647270545892; rounds (PBA)=2.583483303339332;} commoner #4: {team=any ; avg hp=-2.5306938612277543 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4903019396120776; hits/misses (PBA)= 0.5494901019796041/0.5832833433313337; rounds (PBA)=1.305738852229554;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 586.67; crudely normalised: 0% > other= expected rounds to survive: 78.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3474; Sum of rounds: 16948; > Team any = winning battles: 3439; perfect battles: 0; close-call battles: 3431; > Team other = winning battles: 34; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #16: {team=any ; avg hp=0.5342544617156016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.578008059873345; hits/misses (PBA)= 0.8767990788716177/2.67818077144502; rounds (PBA)=3.6658031088082903;} commoner #6: {team=any ; avg hp=0.5400115141047783 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6551525618883134; hits/misses (PBA)= 0.8929188255613126/2.687967760506621; rounds (PBA)=3.6845135290731146;} knight: {team=other; avg hp=-1.3485895221646518 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.41652274035694; hits/misses (PBA)= 6.875647668393782/2.0077720207253886; rounds (PBA)=4.449625791594704;} commoner #2: {team=any ; avg hp=0.41738629821531376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.667530224525043; hits/misses (PBA)= 0.8805411629245826/2.6666666666666665; rounds (PBA)=3.6611974668969487;} commoner #12: {team=any ; avg hp=0.33592400690846286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.629245826137018; hits/misses (PBA)= 0.8819804260218768/2.6597582037996546; rounds (PBA)=3.6514104778353484;} commoner #20: {team=any ; avg hp=0.38025331030512377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7605066206102475; hits/misses (PBA)= 0.924006908462867/2.654864709268854; rounds (PBA)=3.680483592400691;} commoner #5: {team=any ; avg hp=0.43839953943580884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6373056994818653; hits/misses (PBA)= 0.8854346574553829/2.6830742659758204; rounds (PBA)=3.6755900978698905;} commoner #4: {team=any ; avg hp=0.4525043177892919 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.697754749568221; hits/misses (PBA)= 0.885146804835924/2.678756476683938; rounds (PBA)=3.6597582037996546;} commoner #19: {team=any ; avg hp=0.43120322394933797 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.743811168681635; hits/misses (PBA)= 0.8978123200921129/2.673575129533679; rounds (PBA)=3.664651698330455;} commoner #13: {team=any ; avg hp=0.44703511801957396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683362118595279; hits/misses (PBA)= 0.8963730569948186/2.7058146229130684; rounds (PBA)=3.7020725388601035;} commoner: {team=any ; avg hp=0.30166954519286127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.680483592400691; hits/misses (PBA)= 0.8934945308002303/2.632412204951065; rounds (PBA)=3.627806563039724;} commoner #3: {team=any ; avg hp=0.44761082325849166 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660333909038572; hits/misses (PBA)= 0.872769142199194/2.6865284974093266; rounds (PBA)=3.6597582037996546;} commoner #18: {team=any ; avg hp=0.31721358664363847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.624928036845135; hits/misses (PBA)= 0.8894645941278065/2.641335636154289; rounds (PBA)=3.6355785837651124;} commoner #7: {team=any ; avg hp=0.19055843408175013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5926885434657456; hits/misses (PBA)= 0.8632700057570524/2.6407599309153715; rounds (PBA)=3.615141047783535;} commoner #17: {team=any ; avg hp=0.6102475532527346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.690270581462291; hits/misses (PBA)= 0.9064478986758779/2.7043753598157743; rounds (PBA)=3.715601611974669;} commoner #11: {team=any ; avg hp=0.4542314335060449 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.666090961427749; hits/misses (PBA)= 0.886873920552677/2.659182498560737; rounds (PBA)=3.6568796776050663;} commoner #9: {team=any ; avg hp=0.46027633851468047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.650546919976972; hits/misses (PBA)= 0.8779504893494531/2.7026482440990214; rounds (PBA)=3.688831318364997;} commoner #8: {team=any ; avg hp=0.4775474956822107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6154289004029936; hits/misses (PBA)= 0.8816925734024179/2.683362118595279; rounds (PBA)=3.6632124352331608;} commoner #10: {team=any ; avg hp=0.42573402417962003 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70293609671848; hits/misses (PBA)= 0.8911917098445595/2.659182498560737; rounds (PBA)=3.648819804260219;} commoner #15: {team=any ; avg hp=0.3169257340241796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6303972366148534; hits/misses (PBA)= 0.8814047207829592/2.666378814047208; rounds (PBA)=3.659182498560737;} commoner #14: {team=any ; avg hp=0.5814622913068509 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7679907887161774; hits/misses (PBA)= 0.9165227403569373/2.6773172135866434; rounds (PBA)=3.699769717904433;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14412; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4968; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.2093581283743253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4629074185162967; hits/misses (PBA)= 0.5046990601879624/0.9332133573285343; rounds (PBA)=1.4445110977804438;} guard: {team=other; avg hp=9.537092581483703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.209358128374325; hits/misses (PBA)= 1.313137372525495/0.5640871825634873; rounds (PBA)=2.870625874825035;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 44.67; crudely normalised: 0% > any = expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38505; any chaotic : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team any chaotic = winning battles: 629; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4372; perfect battles: 0; close-call battles: 4330; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-1.3509298140371926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7200559888022395; hits/misses (PBA)= 2.4473105378924216/2.3879224155168965; rounds (PBA)=5.071585682863427;} commoner #10: {team=any ; avg hp=-1.2861427714457108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.724655068986203; hits/misses (PBA)= 2.446510697860428/2.424515096980604; rounds (PBA)=5.093381323735253;} commoner: {team=any ; avg hp=-1.2169566086782644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.716456708658268; hits/misses (PBA)= 2.4547090581883624/2.4239152169566087; rounds (PBA)=5.107378524295141;} commoner #3: {team=any ; avg hp=-1.340731853629274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6590681863627275; hits/misses (PBA)= 2.4143171365726857/2.4175164967006597; rounds (PBA)=5.07878424315137;} commoner #6: {team=any ; avg hp=-1.419116176764647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6164767046590685; hits/misses (PBA)= 2.404919016196761/2.398120375924815; rounds (PBA)=5.040991801639672;} berserker: {team=any chaotic ; avg hp=-0.007798440311937612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.372725454909016; hits/misses (PBA)= 5.42251549690062/1.637872425514897; rounds (PBA)=7.18616276744651;} commoner #2: {team=any ; avg hp=-1.3565286942611479 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.654069186162768; hits/misses (PBA)= 2.4175164967006597/2.456108778244351; rounds (PBA)=5.0927814437112575;} commoner #4: {team=any ; avg hp=-1.3541291741651669 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.686462707458508; hits/misses (PBA)= 2.44251149770046/2.453909218156369; rounds (PBA)=5.128974205158968;} commoner #8: {team=any ; avg hp=-1.3493301339732053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770045990801839; hits/misses (PBA)= 2.4491101779644073/2.457108578284343; rounds (PBA)=5.137972405518896;} commoner #5: {team=any ; avg hp=-1.3965206958608278 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70245950809838; hits/misses (PBA)= 2.4331133773245353/2.4369126174765046; rounds (PBA)=5.100579884023196;} commoner #9: {team=any ; avg hp=-1.3023395320935813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.758048390321935; hits/misses (PBA)= 2.4429114177164566/2.439912017596481; rounds (PBA)=5.121375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 167.14; crudely normalised: 0% > any = expected rounds to survive: 117.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24617; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.390121975604879 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5744851029794042; hits/misses (PBA)= 0.9206158768246351/1.3513297340531893; rounds (PBA)=2.380123975204959;} commoner #6: {team=any ; avg hp=-2.369526094781044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5630873825234954; hits/misses (PBA)= 0.9078184363127374/1.368126374725055; rounds (PBA)=2.3743251349730055;} commoner #3: {team=any ; avg hp=-2.3663267346530694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569486102779444; hits/misses (PBA)= 0.9070185962807439/1.366126774645071; rounds (PBA)=2.3763247350529895;} bandit captain: {team=any non-lawful ; avg hp=39.35512897420516 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.70405918816237; hits/misses (PBA)= 9.999000199960008/2.8028394321135774; rounds (PBA)=4.922015596880624;} commoner #8: {team=any ; avg hp=-2.3619276144771044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5662867426514695; hits/misses (PBA)= 0.9150169966006798/1.3385322935412918; rounds (PBA)=2.3507298540291943;} commoner #10: {team=any ; avg hp=-2.3559288142371524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5682863427314535; hits/misses (PBA)= 0.9074185162967406/1.371125774845031; rounds (PBA)=2.379124175164967;} commoner #4: {team=any ; avg hp=-2.4059188162367526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5432913417316536; hits/misses (PBA)= 0.912617476504699/1.341131773645271; rounds (PBA)=2.3565286942611476;} commoner #7: {team=any ; avg hp=-2.397120575884823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5786842631473705; hits/misses (PBA)= 0.9182163567286543/1.3673265346930614; rounds (PBA)=2.3825234953009398;} commoner #2: {team=any ; avg hp=-2.365326934613077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55248950209958; hits/misses (PBA)= 0.9082183563287343/1.3543291341731654; rounds (PBA)=2.363527294541092;} commoner: {team=any ; avg hp=-2.3329334133173365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5680863827234552; hits/misses (PBA)= 0.9140171965606879/1.3563287342531494; rounds (PBA)=2.3733253349330132;} commoner #9: {team=any ; avg hp=-2.3589282143571286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5606878624275144; hits/misses (PBA)= 0.9080183963207359/1.3693261347730454; rounds (PBA)=2.3745250949810037;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14292; any non-lawful : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team any non-lawful = winning battles: 4922; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.114377124575085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0965806838632273; hits/misses (PBA)= 0.7748450309938012/0.6412717456508699; rounds (PBA)=1.4319136172765448;} bandit: {team=any non-lawful ; avg hp=8.903419316136773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.114377124575085; hits/misses (PBA)= 1.2879424115176965/0.5572885422915417; rounds (PBA)=2.8294341131773644;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 13.37; crudely normalised: 0% > any = expected rounds to survive: 1750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1633; Sum of rounds: 1669; any non-good : 0.0 ± 0.0; any : 0.33 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1633; perfect battles: 0; close-call battles: 759; ------------------------------------------------- Combattants ------------------------------------------------ commoner #76: {team=any ; avg hp=3.949173300673607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8003674219228414; hits/misses (PBA)= 0.2774035517452541/0.4317207593386405; rounds (PBA)=0.7287201469687692;} commoner #51: {team=any ; avg hp=3.9412124923453766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8015921616656461; hits/misses (PBA)= 0.28536436007348437/0.4268218003674219; rounds (PBA)=0.73423147581139;} commoner #71: {team=any ; avg hp=3.9595835884874466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7299448867115738; hits/misses (PBA)= 0.26638089406001225/0.4415186772810778; rounds (PBA)=0.7250459277403551;} commoner #5: {team=any ; avg hp=3.9583588487446417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954684629516228; hits/misses (PBA)= 0.2786282914880588/0.43661971830985913; rounds (PBA)=0.7336191059399878;} commoner #87: {team=any ; avg hp=3.937538273116963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868952847519902; hits/misses (PBA)= 0.2682180036742192/0.4237599510104103; rounds (PBA)=0.7140232700551132;} commoner #50: {team=any ; avg hp=3.9277403551745254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8236374770361298; hits/misses (PBA)= 0.28903857930189836/0.42314758113900797; rounds (PBA)=0.7262706674831598;} commoner #96: {team=any ; avg hp=3.988364972443356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8064911206368647; hits/misses (PBA)= 0.28291488058787506/0.43723208818126147; rounds (PBA)=0.741579914268218;} commoner #88: {team=any ; avg hp=3.9467238211879976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8101653398652786; hits/misses (PBA)= 0.28536436007348437/0.43110838946723823; rounds (PBA)=0.7311696264543784;} commoner #80: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875076546233926; hits/misses (PBA)= 0.28046540110226575/0.417636252296387; rounds (PBA)=0.7158603796693203;} commoner #83: {team=any ; avg hp=3.9571341090018373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.2908756889161053/0.4102878138395591; rounds (PBA)=0.7183098591549296;} commoner #47: {team=any ; avg hp=3.9632578077158604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.2786282914880588/0.42743417023882424; rounds (PBA)=0.7287201469687692;} commoner #70: {team=any ; avg hp=3.939987752602572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7477036129822413; hits/misses (PBA)= 0.26638089406001225/0.43845682792406615; rounds (PBA)=0.7281077770973668;} commoner #39: {team=any ; avg hp=3.9118187385180647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7348438456827924; hits/misses (PBA)= 0.26025719534598896/0.4286589099816289; rounds (PBA)=0.7158603796693203;} commoner #73: {team=any ; avg hp=3.9473361910594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7391304347826086; hits/misses (PBA)= 0.2669932639314146/0.44090630740967546; rounds (PBA)=0.7274954072259645;} commoner #95: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7152480097979179; hits/misses (PBA)= 0.2743417023882425/0.42069810165339866; rounds (PBA)=0.7176974892835273;} commoner #32: {team=any ; avg hp=3.9412124923453766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7366809552969994; hits/misses (PBA)= 0.27311696264543783/0.417636252296387; rounds (PBA)=0.7072872014696877;} commoner #81: {team=any ; avg hp=3.9203919167176977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.835272504592774; hits/misses (PBA)= 0.2859767299448867/0.44090630740967546; rounds (PBA)=0.7483159828536436;} commoner #89: {team=any ; avg hp=3.975505205143907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924066135946112; hits/misses (PBA)= 0.2823025107164728/0.4402939375382731; rounds (PBA)=0.7403551745254133;} commoner #26: {team=any ; avg hp=3.9693815064298836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.28658909981628905/0.41212492345376606; rounds (PBA)=0.7146356399265156;} commoner #34: {team=any ; avg hp=3.909369259032456 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7605633802816901; hits/misses (PBA)= 0.2694427434170239/0.4219228413962033; rounds (PBA)=0.7158603796693203;} commoner #86: {team=any ; avg hp=3.942437232088181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7526025719534599; hits/misses (PBA)= 0.26393141457440294/0.43355786895284754; rounds (PBA)=0.7152480097979179;} commoner: {team=any ; avg hp=3.9638701775872627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7764849969381507; hits/misses (PBA)= 0.27556644213104714/0.41702388242498467; rounds (PBA)=0.709736680955297;} commoner #90: {team=any ; avg hp=3.9222290263319044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.777097366809553; hits/misses (PBA)= 0.2706674831598285/0.42314758113900797; rounds (PBA)=0.7189222290263318;} commoner #8: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022045315370484; hits/misses (PBA)= 0.28169014084507044/0.4268218003674219; rounds (PBA)=0.7287201469687692;} commoner #31: {team=any ; avg hp=3.960808328230251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7758726270667483; hits/misses (PBA)= 0.28413962033067974/0.42988364972443355; rounds (PBA)=0.7299448867115738;} commoner #52: {team=any ; avg hp=3.9448867115737904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8781383955909369; hits/misses (PBA)= 0.2963870177587263/0.42314758113900797; rounds (PBA)=0.7421922841396204;} commoner #74: {team=any ; avg hp=3.95529699938763 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444580526638089; hits/misses (PBA)= 0.2908756889161053/0.41334966319657074; rounds (PBA)=0.7262706674831598;} commoner #61: {team=any ; avg hp=3.925290875688916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8120024494794856; hits/misses (PBA)= 0.2951622780159216/0.4341702388242498; rounds (PBA)=0.7519902020820576;} commoner #59: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924066135946112; hits/misses (PBA)= 0.2767911818738518/0.4188609920391917; rounds (PBA)=0.7164727495407226;} commoner #21: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7636252296387018; hits/misses (PBA)= 0.2774035517452541/0.4286589099816289; rounds (PBA)=0.7317819963257808;} commoner #85: {team=any ; avg hp=3.960195958358849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.838946723821188; hits/misses (PBA)= 0.290263319044703/0.40906307409675446; rounds (PBA)=0.7189222290263318;} commoner #92: {team=any ; avg hp=3.953459889773423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7679118187385181; hits/misses (PBA)= 0.2645437844458053/0.4329454990814452; rounds (PBA)=0.7127985303123087;} commoner #4: {team=any ; avg hp=3.9234537660747093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7746478873239436; hits/misses (PBA)= 0.2743417023882425/0.43661971830985913; rounds (PBA)=0.7379056950398041;} commoner #40: {team=any ; avg hp=3.96570728720147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046540110226577; hits/misses (PBA)= 0.28291488058787506/0.4225352112676056; rounds (PBA)=0.7213717085119412;} commoner #49: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7495407225964482; hits/misses (PBA)= 0.2633190447030006/0.4415186772810778; rounds (PBA)=0.7268830373545622;} commoner #67: {team=any ; avg hp=3.927127985303123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.865278628291488; hits/misses (PBA)= 0.2963870177587263/0.417636252296387; rounds (PBA)=0.7336191059399878;} commoner #37: {team=any ; avg hp=3.941824862216779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8175137783221066; hits/misses (PBA)= 0.3025107164727495/0.42314758113900797; rounds (PBA)=0.7464788732394366;} commoner #56: {team=any ; avg hp=3.9595835884874466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8744641763625229; hits/misses (PBA)= 0.3000612369871402/0.4035517452541335; rounds (PBA)=0.7219840783833436;} commoner #58: {team=any ; avg hp=3.941824862216779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7960808328230251; hits/misses (PBA)= 0.28658909981628905/0.40048989589712186; rounds (PBA)=0.709736680955297;} commoner #22: {team=any ; avg hp=3.927127985303123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7213717085119412; hits/misses (PBA)= 0.2700551132884262/0.4304960195958359; rounds (PBA)=0.7244335578689528;} commoner #69: {team=any ; avg hp=3.9540722596448257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8322106552357624; hits/misses (PBA)= 0.2908756889161053/0.42314758113900797; rounds (PBA)=0.7336191059399878;} commoner #46: {team=any ; avg hp=3.9259032455603182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8003674219228414; hits/misses (PBA)= 0.27311696264543783/0.4427434170238824; rounds (PBA)=0.736068585425597;} commoner #14: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8101653398652786; hits/misses (PBA)= 0.2774035517452541/0.4243723208818126; rounds (PBA)=0.7189222290263318;} commoner #29: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7721984078383344; hits/misses (PBA)= 0.2786282914880588/0.4011022657685242; rounds (PBA)=0.7048377219840783;} commoner #72: {team=any ; avg hp=3.9473361910594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144519289650949; hits/misses (PBA)= 0.29577464788732394/0.41702388242498467; rounds (PBA)=0.7281077770973668;} commoner #27: {team=any ; avg hp=3.9669320269442743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7575015309246785; hits/misses (PBA)= 0.27801592161665645/0.4139620330679731; rounds (PBA)=0.706062461726883;} commoner #35: {team=any ; avg hp=3.9222290263319044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8211879975505205; hits/misses (PBA)= 0.2908756889161053/0.4060012247397428; rounds (PBA)=0.7170851194121249;} commoner #98: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7807715860379669; hits/misses (PBA)= 0.27556644213104714/0.4084507042253521; rounds (PBA)=0.7072872014696877;} commoner #38: {team=any ; avg hp=3.9283527250459276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254745866503368; hits/misses (PBA)= 0.29822412737293325/0.4127372933251684; rounds (PBA)=0.7323943661971831;} commoner #3: {team=any ; avg hp=3.9461114513165954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7287201469687692; hits/misses (PBA)= 0.2645437844458053/0.43661971830985913; rounds (PBA)=0.7213717085119412;} commoner #77: {team=any ; avg hp=3.9283527250459276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8438456827924066; hits/misses (PBA)= 0.3000612369871402/0.4237599510104103; rounds (PBA)=0.7452541334966319;} commoner #11: {team=any ; avg hp=3.9632578077158604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7323943661971831; hits/misses (PBA)= 0.26148193508879364/0.4470300061236987; rounds (PBA)=0.7262706674831598;} commoner #91: {team=any ; avg hp=3.931414574402939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462951622780159; hits/misses (PBA)= 0.3012859767299449/0.4280465401102266; rounds (PBA)=0.747091243110839;} commoner #13: {team=any ; avg hp=3.98162890385793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7813839559093693; hits/misses (PBA)= 0.2847519902020821/0.4237599510104103; rounds (PBA)=0.7262706674831598;} commoner #16: {team=any ; avg hp=3.943661971830986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948560930802204; hits/misses (PBA)= 0.2725045927740355/0.4396815676668708; rounds (PBA)=0.7311696264543784;} commoner #2: {team=any ; avg hp=3.939987752602572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7544396815676668; hits/misses (PBA)= 0.2718922229026332/0.43845682792406615; rounds (PBA)=0.7354562155541947;} commoner #57: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8028169014084507; hits/misses (PBA)= 0.2878138395590937/0.421310471524801; rounds (PBA)=0.7348438456827924;} commoner #64: {team=any ; avg hp=3.9338640538885485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8236374770361298; hits/misses (PBA)= 0.27924066135946113/0.4060012247397428; rounds (PBA)=0.7127985303123087;} commoner #24: {team=any ; avg hp=3.943661971830986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.771586037966932; hits/misses (PBA)= 0.2682180036742192/0.4396815676668708; rounds (PBA)=0.7281077770973668;} commoner #99: {team=any ; avg hp=3.9387630128597673 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8487446417636252; hits/misses (PBA)= 0.29393753827311697/0.4268218003674219; rounds (PBA)=0.739742804654011;} commoner #25: {team=any ; avg hp=3.9675443968156765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8922229026331905; hits/misses (PBA)= 0.2969993876301286/0.41212492345376606; rounds (PBA)=0.7268830373545622;} commoner #68: {team=any ; avg hp=3.96570728720147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8328230251071648; hits/misses (PBA)= 0.28413962033067974/0.42069810165339866; rounds (PBA)=0.7250459277403551;} commoner #75: {team=any ; avg hp=3.9228413962033066 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354562155541947; hits/misses (PBA)= 0.2737293325168402/0.4237599510104103; rounds (PBA)=0.7170851194121249;} commoner #44: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7930189834660135; hits/misses (PBA)= 0.2859767299448867/0.43110838946723823; rounds (PBA)=0.73423147581139;} commoner #7: {team=any ; avg hp=3.953459889773423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8364972443355787; hits/misses (PBA)= 0.30189834660134723/0.4200857317819963; rounds (PBA)=0.7323943661971831;} commoner #82: {team=any ; avg hp=3.9528475199020208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7495407225964482; hits/misses (PBA)= 0.2798530312308634/0.4329454990814452; rounds (PBA)=0.7262706674831598;} commoner #97: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462951622780159; hits/misses (PBA)= 0.3061849357011635/0.4304960195958359; rounds (PBA)=0.7526025719534599;} commoner #6: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6858542559706062; hits/misses (PBA)= 0.25474586650336806/0.45254133496631965; rounds (PBA)=0.7244335578689528;} commoner #19: {team=any ; avg hp=3.9210042865891 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8695652173913043; hits/misses (PBA)= 0.2988364972443356/0.41824862216778935; rounds (PBA)=0.7421922841396204;} commoner #28: {team=any ; avg hp=3.915492957746479 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058787507654623; hits/misses (PBA)= 0.2896509491733007/0.42498469075321493; rounds (PBA)=0.7293325168401714;} commoner #10: {team=any ; avg hp=3.9528475199020208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354562155541947; hits/misses (PBA)= 0.2761788120024495/0.4255970606246173; rounds (PBA)=0.7232088181261482;} commoner #23: {team=any ; avg hp=3.9173300673606857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8273116962645438; hits/misses (PBA)= 0.2872014696876914/0.4139620330679731; rounds (PBA)=0.7238211879975506;} commoner #43: {team=any ; avg hp=3.913655848132272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7421922841396204; hits/misses (PBA)= 0.26515615431720757/0.4317207593386405; rounds (PBA)=0.7207593386405389;} commoner #17: {team=any ; avg hp=3.9614206981016533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.777097366809553; hits/misses (PBA)= 0.27311696264543783/0.43355786895284754; rounds (PBA)=0.7281077770973668;} commoner #45: {team=any ; avg hp=3.931414574402939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8511941212492345; hits/misses (PBA)= 0.2988364972443356/0.4304960195958359; rounds (PBA)=0.7556644213104715;} assassin: {team=any non-good ; avg hp=-1.258420085731782 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.526638089406001; hits/misses (PBA)= 0.8395590936925903/0.256582976117575; rounds (PBA)=0.5480710349050827;} commoner #60: {team=any ; avg hp=3.9357011635027557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875076546233926; hits/misses (PBA)= 0.2694427434170239/0.43478260869565216; rounds (PBA)=0.7238211879975506;} commoner #54: {team=any ; avg hp=3.9430496019595838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7587262706674831; hits/misses (PBA)= 0.2859767299448867/0.43661971830985913; rounds (PBA)=0.7403551745254133;} commoner #66: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8138395590936925; hits/misses (PBA)= 0.2798530312308634/0.4341702388242498; rounds (PBA)=0.7323943661971831;} commoner #36: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7305572565829761; hits/misses (PBA)= 0.2682180036742192/0.4439681567666871; rounds (PBA)=0.7268830373545622;} commoner #93: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242498469075321; hits/misses (PBA)= 0.288426209430496/0.41334966319657074; rounds (PBA)=0.7244335578689528;} commoner #9: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936313533374157; hits/misses (PBA)= 0.2743417023882425/0.4353949785670545; rounds (PBA)=0.7274954072259645;} commoner #55: {team=any ; avg hp=3.9467238211879976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868952847519902; hits/misses (PBA)= 0.2835272504592774/0.4280465401102266; rounds (PBA)=0.7238211879975506;} commoner #18: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7930189834660135; hits/misses (PBA)= 0.29210042865891/0.417636252296387; rounds (PBA)=0.7323943661971831;} commoner #84: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242498469075321; hits/misses (PBA)= 0.28291488058787506/0.4188609920391917; rounds (PBA)=0.7201469687691365;} commoner #41: {team=any ; avg hp=3.949785670545009 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8132271892222903; hits/misses (PBA)= 0.2878138395590937/0.4219228413962033; rounds (PBA)=0.7287201469687692;} commoner #33: {team=any ; avg hp=3.9577464788732395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058787507654623; hits/misses (PBA)= 0.2823025107164728/0.41334966319657074; rounds (PBA)=0.7176974892835273;} commoner #42: {team=any ; avg hp=3.942437232088181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7513778322106552; hits/misses (PBA)= 0.2682180036742192/0.4286589099816289; rounds (PBA)=0.7201469687691365;} commoner #20: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7777097366809553; hits/misses (PBA)= 0.27801592161665645/0.4378444580526638; rounds (PBA)=0.7379056950398041;} commoner #94: {team=any ; avg hp=3.9577464788732395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022045315370484; hits/misses (PBA)= 0.28169014084507044/0.42314758113900797; rounds (PBA)=0.7293325168401714;} commoner #15: {team=any ; avg hp=3.9387630128597673 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.775260257195346; hits/misses (PBA)= 0.2786282914880588/0.4304960195958359; rounds (PBA)=0.7287201469687692;} commoner #12: {team=any ; avg hp=3.9638701775872627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8034292712798531; hits/misses (PBA)= 0.2927127985303123/0.42498469075321493; rounds (PBA)=0.7366809552969994;} commoner #100: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.837109614206981; hits/misses (PBA)= 0.2951622780159216/0.4127372933251684; rounds (PBA)=0.7262706674831598;} commoner #63: {team=any ; avg hp=3.9338640538885485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8132271892222903; hits/misses (PBA)= 0.28413962033067974/0.4378444580526638; rounds (PBA)=0.743417023882425;} commoner #79: {team=any ; avg hp=3.9620330679730555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7709736680955297; hits/misses (PBA)= 0.2749540722596448/0.4262094304960196; rounds (PBA)=0.7219840783833436;} commoner #48: {team=any ; avg hp=3.9650949173300676 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7740355174525413; hits/misses (PBA)= 0.26638089406001225/0.44335578689528476; rounds (PBA)=0.7281077770973668;} commoner #53: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7887323943661971; hits/misses (PBA)= 0.28169014084507044/0.42314758113900797; rounds (PBA)=0.7225964482547459;} commoner #65: {team=any ; avg hp=3.9240661359461115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7917942437232088; hits/misses (PBA)= 0.27924066135946113/0.43110838946723823; rounds (PBA)=0.7293325168401714;} commoner #78: {team=any ; avg hp=3.9454990814451927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7795468462951622; hits/misses (PBA)= 0.2774035517452541/0.4188609920391917; rounds (PBA)=0.7152480097979179;} commoner #30: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7777097366809553; hits/misses (PBA)= 0.2694427434170239/0.4200857317819963; rounds (PBA)=0.709736680955297;} commoner #62: {team=any ; avg hp=3.9448867115737904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8420085731781997; hits/misses (PBA)= 0.2963870177587263/0.42314758113900797; rounds (PBA)=0.7452541334966319;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2561487702459508;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.385122975404919;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3587282543491302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34850; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.3241351729654065 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.689462107578485; hits/misses (PBA)= 3.9238152369526094/5.817836432713458; rounds (PBA)=4.028194361127775;} young red dragon: {team=chaotic evil ; avg hp=91.29554089182163 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.11977604479105; hits/misses (PBA)= 15.30133973205359/3.5884823035392923; rounds (PBA)=6.967406518696261;} manticore #3: {team=lawful evil ; avg hp=-7.457308538292342 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.775644871025793; hits/misses (PBA)= 3.943011397720456/5.868826234753049; rounds (PBA)=4.036592681463707;} manticore: {team=lawful evil ; avg hp=-7.338332333533294 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.239352129574087; hits/misses (PBA)= 4.004199160167967/5.949210157968406; rounds (PBA)=4.0469906018796244;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34796; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=92.124975004999 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.12117576484704; hits/misses (PBA)= 15.303939212157568/3.548490301939612; rounds (PBA)=6.957208558288342;} manticore #3: {team=lawful evil ; avg hp=-7.306538692261547 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.768246350729854; hits/misses (PBA)= 3.938612277544491/5.972605478904219; rounds (PBA)=4.03879224155169;} manticore: {team=lawful evil ; avg hp=-7.513297340531894 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.50249950009998; hits/misses (PBA)= 3.8972205558888224/5.877824435112977; rounds (PBA)=4.015996800639872;} manticore #2: {team=lawful evil ; avg hp=-7.301339732053589 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.604279144171166; hits/misses (PBA)= 3.8958208358328332/5.845830833833233; rounds (PBA)=4.0035992801439715;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34845; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.480103979204159 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.874025194961007; hits/misses (PBA)= 3.9360127974405117/6.0445910817836435; rounds (PBA)=4.0629874025194965;} young red dragon: {team=chaotic evil ; avg hp=92.23995200959808 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.16516696660668; hits/misses (PBA)= 15.322735452909418/3.551889622075585; rounds (PBA)=6.966806638672265;} manticore #3: {team=lawful evil ; avg hp=-7.321135772845431 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.73405318936213; hits/misses (PBA)= 3.7966406718656267/5.7124575084983; rounds (PBA)=3.953009398120376;} manticore: {team=lawful evil ; avg hp=-7.363927214557089 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.151969606078783; hits/misses (PBA)= 3.982003599280144/5.935212957408519; rounds (PBA)=4.036592681463707;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34800; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=92.0623875224955 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.0501899620076; hits/misses (PBA)= 15.303139372125575/3.5532893421315737; rounds (PBA)=6.957608478304339;} manticore #3: {team=lawful evil ; avg hp=-7.353529294141172 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.662267546490703; hits/misses (PBA)= 3.9162167566486703/5.871825634873026; rounds (PBA)=4.016796640671866;} manticore #2: {team=lawful evil ; avg hp=-7.369526094781044 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.148170365926816; hits/misses (PBA)= 3.974405118976205/5.9394121175764845; rounds (PBA)=4.044191161767646;} manticore: {team=lawful evil ; avg hp=-7.327134573085383 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.12717456508698; hits/misses (PBA)= 3.8488302339532092/5.842231553689262; rounds (PBA)=4.006398720255949;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34908; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=91.4627074585083 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.30593881223754; hits/misses (PBA)= 15.306538692261547/3.5906818636272746; rounds (PBA)=6.978404319136173;} manticore: {team=lawful evil ; avg hp=-7.479704059188163 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.918216356728653; hits/misses (PBA)= 3.9422115576884624/5.898220355928815; rounds (PBA)=4.026994601079784;} manticore #2: {team=lawful evil ; avg hp=-7.507898420315937 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91121775644871; hits/misses (PBA)= 3.943411317736453/5.863627274545091; rounds (PBA)=4.027394521095781;} manticore #3: {team=lawful evil ; avg hp=-7.318336332733454 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.70785842831434; hits/misses (PBA)= 3.924615076984603/5.926814637072585; rounds (PBA)=4.028994201159768;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34857; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 12; perfect battles: 0; close-call battles: 12; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #3: {team=lawful evil ; avg hp=-7.293941211757648 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.010997800439913; hits/misses (PBA)= 3.966406718656269/5.895620875824835; rounds (PBA)=4.039392121575685;} young red dragon: {team=chaotic evil ; avg hp=91.21395720855828 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.98100379924014; hits/misses (PBA)= 15.302739452109577/3.599880023995201; rounds (PBA)=6.968206358728255;} manticore: {team=lawful evil ; avg hp=-7.267346530693861 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.204359128174364; hits/misses (PBA)= 3.9752049590081984/5.9008198360327935; rounds (PBA)=4.046390721855629;} manticore #2: {team=lawful evil ; avg hp=-7.419716056788642 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.570685862827435; hits/misses (PBA)= 3.9064187162567485/5.944411117776445; rounds (PBA)=4.044791041791641;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2570.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1857.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24646; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.330333933213358 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.30893821235753; hits/misses (PBA)= 2.3645270945810837/3.5178964207158567; rounds (PBA)=3.012997400519896;} manticore: {team=lawful evil ; avg hp=-7.263347330533893 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.403119376124774; hits/misses (PBA)= 2.250749850029994/3.435512897420516; rounds (PBA)=2.9756048790241953;} young red dragon: {team=chaotic evil ; avg hp=144.2879424115177 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.59368126374724; hits/misses (PBA)= 10.214757048590283/2.5862827434513096; rounds (PBA)=4.928214357128574;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2570.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1857.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24712; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.19876024795041 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.850229954009198; hits/misses (PBA)= 2.306138772245551/3.543891221755649; rounds (PBA)=3.0221955608878224;} manticore: {team=lawful evil ; avg hp=-7.293941211757648 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.816836632673464; hits/misses (PBA)= 2.2993401319736053/3.4409118176364726; rounds (PBA)=2.9978004399120177;} young red dragon: {team=chaotic evil ; avg hp=144.33293341331733 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.49270145970806; hits/misses (PBA)= 10.199560087982404/2.6256748650269945; rounds (PBA)=4.941411717656469;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5140.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 928.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41539; lawful evil : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team lawful evil = winning battles: 1453; perfect battles: 0; close-call battles: 1446; > Team chaotic evil = winning battles: 3548; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-0.9590081983603279 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.55148970205959; hits/misses (PBA)= 5.140571885622875/7.652469506098781; rounds (PBA)=4.898020395920816;} manticore #3: {team=lawful evil ; avg hp=-1.506498700259948 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.97220555888822; hits/misses (PBA)= 5.218356328734253/7.683263347330534; rounds (PBA)=4.938812237552489;} manticore #4: {team=lawful evil ; avg hp=-1.3413317336532693 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.86462707458508; hits/misses (PBA)= 5.166966606678664/7.640271945610878; rounds (PBA)=4.917016596680664;} young red dragon: {team=chaotic evil ; avg hp=26.35752849430114 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.07038592281543; hits/misses (PBA)= 18.813037392521494/4.218956208758248; rounds (PBA)=8.156768646270747;} manticore: {team=lawful evil ; avg hp=-1.2635472905418916 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.25414917016597; hits/misses (PBA)= 5.218956208758248/7.7264547090581885; rounds (PBA)=4.931413717256548;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1285.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3714.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13006; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=163.53069386122775 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.2745450909818; hits/misses (PBA)= 5.001399720055989/0.878624275144971; rounds (PBA)=2.6006798640271946;} manticore: {team=lawful evil ; avg hp=-7.274545090981803 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.469306138772245; hits/misses (PBA)= 1.9756048790241951/3.018996200759848; rounds (PBA)=1.664867026594681;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 255.0; crudely normalised: 0% > other= expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 114295; unassigned mercenaries: 0.6 ± 0.01; other: 0.4 ± 0.01; > Team unassigned mercenaries = winning battles: 2990; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=6.919616076784643 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.266946610677863; hits/misses (PBA)= 5.413317336532693/16.235752849430114; rounds (PBA)=22.246950609878024;} Nameless #2: {team=other; avg hp=1.7330533893221356 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.080383923215358; hits/misses (PBA)= 9.735252949410118/11.81363727254549; rounds (PBA)=21.951009798040392;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29932; lawful evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team lawful evil = winning battles: 51; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4950; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=103.60387922415516 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.39532093581283; hits/misses (PBA)= 12.715656868626274/3.2091581683663266; rounds (PBA)=5.971805638872225;} adult green dragon: {team=lawful evil ; avg hp=-8.395320935812837 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.39612077584482; hits/misses (PBA)= 10.189362127574485/5.509098180363927; rounds (PBA)=5.239752049590082;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1694.12; crudely normalised: 0% > any = expected rounds to survive: 79.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12864; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.5874825034993005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6734653069386123;} guard: {team=any ; avg hp=-4.723255348930214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.69126174765047; hits/misses (PBA)= 0.748250349930014/1.1177764447110579; rounds (PBA)=1.8660267946410718;} vampire: {team=lawful evil ; avg hp=140.30873825234954 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.310737852429515; hits/misses (PBA)= 2.907218556288742/0.9054189162167566; rounds (PBA)=2.5722855428914215;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% > any = expected rounds to survive: 17.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=143.3499300139972 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.697060587882424; hits/misses (PBA)= 1.0/0.04939012197560488; rounds (PBA)=1.0471905618876225;} commoner: {team=any ; avg hp=-4.697060587882423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6500699860027994; hits/misses (PBA)= 0.23295340931813638/0.4309138172365527; rounds (PBA)=0.6638672265546891;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% > other= expected rounds to survive: 3091.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24839; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 147; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4854; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-14.651469706058789 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.6500699860028; hits/misses (PBA)= 9.550689862027594/2.3433313337332535; rounds (PBA)=3.9854029194161167;} storm giant: {team=other; avg hp=88.3499300139972 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.65146970605878; hits/misses (PBA)= 6.698260347930414/1.70625874825035; rounds (PBA)=4.930413917216557;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4839032193561288;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5160967806438712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 915.68; crudely normalised: 0% > other= expected rounds to survive: 459.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50171; lawful evil : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team lawful evil = winning battles: 4774; perfect battles: 0; close-call battles: 4774; > Team other = winning battles: 227; perfect battles: 0; close-call battles: 227; ------------------------------------------------- Combattants ------------------------------------------------ imp #4: {team=lawful evil ; avg hp=-5.6630673865226955 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5680863827234552; hits/misses (PBA)= 0.6252749450109978/0.48930213957208557; rounds (PBA)=1.1465706858628275;} commoner #3: {team=other; avg hp=-6.963207358528295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3873225354929014; hits/misses (PBA)= 0.14057188562287543/0.14917016596680663; rounds (PBA)=0.5154969006198761;} commoner #2: {team=other; avg hp=-6.920615876824635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40171965606878624; hits/misses (PBA)= 0.14817036592681462/0.14497100579884023; rounds (PBA)=0.505498900219956;} green hag: {team=other; avg hp=-6.039192161567686 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.78384323135373; hits/misses (PBA)= 3.3839232153569285/2.9602079584083185; rounds (PBA)=6.358528294341132;} green hag #2: {team=other; avg hp=-6.034793041391722 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89882023595281; hits/misses (PBA)= 3.386722655468906/2.993601279744051; rounds (PBA)=6.396120775844831;} imp: {team=lawful evil ; avg hp=-5.660067986402719 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.499500099980004; hits/misses (PBA)= 0.6110777844431113/0.4887022595480904; rounds (PBA)=1.1355728854229155;} green hag #3: {team=other; avg hp=-5.975804839032193 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.46850629874025; hits/misses (PBA)= 3.3759248150369925/2.9856028794241154; rounds (PBA)=6.376724655068986;} imp #3: {team=lawful evil ; avg hp=-5.65366926614677 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6142771445710857; hits/misses (PBA)= 0.6274745050989802/0.4953009398120376; rounds (PBA)=1.1549690061987603;} horned devil: {team=lawful evil ; avg hp=69.30333933213358 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.63227354529096; hits/misses (PBA)= 20.107778444311137/7.995400919816037; rounds (PBA)=9.966806638672265;} commoner: {team=other; avg hp=-6.8992201559688064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39652069586082783; hits/misses (PBA)= 0.14137172565486902/0.15396920615876825; rounds (PBA)=0.5132973405318936;} imp #2: {team=lawful evil ; avg hp=-5.663267346530694 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5186962607478502; hits/misses (PBA)= 0.6170765846830634/0.4809038192361528; rounds (PBA)=1.1321735652869427;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 915.68; crudely normalised: 0% > other= expected rounds to survive: 459.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5000; Sum of rounds: 50135; > Team lawful evil = winning battles: 4765; perfect battles: 0; close-call battles: 4765; > Team other = winning battles: 234; perfect battles: 0; close-call battles: 234; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=-5.6748 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4396; hits/misses (PBA)= 0.603/0.499; rounds (PBA)=1.1294;} imp: {team=lawful evil ; avg hp=-5.668 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4626; hits/misses (PBA)= 0.6092/0.4686; rounds (PBA)=1.1128;} horned devil: {team=lawful evil ; avg hp=68.7132 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.0844; hits/misses (PBA)= 20.091/7.9852; rounds (PBA)=9.9622;} commoner #3: {team=other; avg hp=-6.8734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41; hits/misses (PBA)= 0.1504/0.1508; rounds (PBA)=0.5218;} green hag #3: {team=other; avg hp=-6.2202 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.426; hits/misses (PBA)= 3.3622/2.9588; rounds (PBA)=6.3348;} green hag #2: {team=other; avg hp=-6.163 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.2332; hits/misses (PBA)= 3.4044/3.0606; rounds (PBA)=6.4814;} imp #2: {team=lawful evil ; avg hp=-5.7744 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.501; hits/misses (PBA)= 0.6114/0.4972; rounds (PBA)=1.1442;} imp #4: {team=lawful evil ; avg hp=-5.6236 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5162; hits/misses (PBA)= 0.615/0.5032; rounds (PBA)=1.151;} commoner #2: {team=other; avg hp=-6.8482 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3902; hits/misses (PBA)= 0.1458/0.1586; rounds (PBA)=0.5236;} commoner: {team=other; avg hp=-6.9664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4274; hits/misses (PBA)= 0.156/0.1452; rounds (PBA)=0.5258;} green hag: {team=other; avg hp=-5.9842 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.1032; hits/misses (PBA)= 3.4014/2.9824; rounds (PBA)=6.4004;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3764.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 604.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47964; lawful evil : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team lawful evil = winning battles: 4934; perfect battles: 0; close-call battles: 4933; > Team neutral evil = winning battles: 67; perfect battles: 0; close-call battles: 67; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=-6.793441311737652 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.05398920215957; hits/misses (PBA)= 2.974605078984203/2.5844831033793243; rounds (PBA)=5.974805038992201;} imp #3: {team=lawful evil ; avg hp=-5.487302539492101 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8804239152169564; hits/misses (PBA)= 0.499500099980004/0.6264747050589882; rounds (PBA)=1.2973405318936213;} green hag #3: {team=neutral evil ; avg hp=-6.909818036392721 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.58268346330734; hits/misses (PBA)= 2.94121175764847/2.5112977404519095; rounds (PBA)=5.8984203159368125;} horned devil: {team=lawful evil ; avg hp=87.41391721655668 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.80583883223355; hits/misses (PBA)= 18.151769646070786/8.698060387922416; rounds (PBA)=9.570885822835432;} imp #4: {team=lawful evil ; avg hp=-5.39632073585283 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9108178364327135; hits/misses (PBA)= 0.5048990201959608/0.6412717456508699; rounds (PBA)=1.3269346130773845;} green hag #2: {team=neutral evil ; avg hp=-6.702859428114377 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.76604679064187; hits/misses (PBA)= 2.9540091981603678/2.5410917816436713; rounds (PBA)=5.913217356528694;} imp: {team=lawful evil ; avg hp=-5.480103979204159 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9572085582883423; hits/misses (PBA)= 0.5102979404119176/0.6340731853629274; rounds (PBA)=1.3195360927814437;} imp #2: {team=lawful evil ; avg hp=-5.452909418116377 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8518296340731855; hits/misses (PBA)= 0.49870025994801037/0.6226754649070186; rounds (PBA)=1.3013397320535893;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} imp #4: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2145.0; crudely normalised: 0% > any = expected rounds to survive: 656.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30865; any non-lawful : 0.33 ± 0.01; any : 0.67 ± 0.01; > Team any non-lawful = winning battles: 1627; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3374; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=11.749250149970006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.76344731053789; hits/misses (PBA)= 5.907018596280744/4.886822635472906; rounds (PBA)=5.914217156568686;} bandit captain: {team=any non-lawful ; avg hp=2.2365526894621075 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.25074985003; hits/misses (PBA)= 6.140771845630874/9.291341731653668; rounds (PBA)=5.356728654269146;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2971.43; crudely normalised: 0% > any chaotic = expected rounds to survive: 614.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29926; any : 0.97 ± 0.0; any chaotic : 0.03 ± 0.0; > Team any = winning battles: 4847; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 154; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=31.688062387522496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6628674265147; hits/misses (PBA)= 6.779644071185763/3.638872225554889; rounds (PBA)=5.935212957408519;} berserker: {team=any chaotic ; avg hp=-4.662867426514697 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.311937612477504; hits/misses (PBA)= 1.9704059188162368/2.956008798240352; rounds (PBA)=4.957208558288342;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 912.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 261.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32040; other: 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team other = winning battles: 3782; perfect battles: 0; close-call battles: 2439; > Team chaotic evil = winning battles: 1219; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=13.834033193361329 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.78484303139372; hits/misses (PBA)= 2.398520295940812/2.9424115176964607; rounds (PBA)=5.9064187162567485;} bandit: {team=other; avg hp=-2.3785242951409717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.4665066986602677;} bugbear #2: {team=chaotic evil ; avg hp=-1.7848430313937214 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.544491101779645; hits/misses (PBA)= 2.2893421315736853/2.803239352129574; rounds (PBA)=5.336332733453309;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18229; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.149370125974805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.446910617876426; hits/misses (PBA)= 3.451909618076385/5.107178564287143; rounds (PBA)=2.853029394121176;} ancient black dragon: {team=other; avg hp=322.5530893821236 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1493701259748; hits/misses (PBA)= 8.464507098580285/0.44311137772445514; rounds (PBA)=3.6450709858028394;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18193; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=322.77144571085785 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1625674865027; hits/misses (PBA)= 8.46890621875625/0.42191561687662466; rounds (PBA)=3.637872425514897;} aboleth: {team=lawful evil ; avg hp=-8.162567486502699 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.228554289142174; hits/misses (PBA)= 3.443511297740452/5.116776644671066; rounds (PBA)=2.8534293141371725;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 234.97; crudely normalised: 0% > lawful evil = expected rounds to survive: 6120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11045; Neutral: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ellie: {team=Neutral; avg hp=-6.845630873825235 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021995600879825; hits/misses (PBA)= 0.33973205358928216/1.002999400119976; rounds (PBA)=1.342731453709258;} young green dragon: {team=lawful evil ; avg hp=134.99780043991203 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.845630873825236; hits/misses (PBA)= 3.149370125974805/1.360127974405119; rounds (PBA)=2.2085582883423314;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 112.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53029; lawful evil : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team lawful evil = winning battles: 481; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4520; perfect battles: 0; close-call battles: 3655; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit #2: {team=neutral evil ; avg hp=8.899620075984803 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458308338332333; hits/misses (PBA)= 3.030993801239752/3.724855028994201; rounds (PBA)=8.297740451909618;} ice mephit #3: {team=neutral evil ; avg hp=8.90621875624875 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48630273945211; hits/misses (PBA)= 3.021395720855829/3.6766646670665866; rounds (PBA)=8.276144771045791;} ice mephit #4: {team=neutral evil ; avg hp=8.64007198560288 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.285342931413718; hits/misses (PBA)= 2.9968006398720255/3.700859828034393; rounds (PBA)=8.27134573085383;} hell hound: {team=lawful evil ; avg hp=-0.7890421915616876 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.709658068386325; hits/misses (PBA)= 6.3337332533493305/3.4339132173565288; rounds (PBA)=9.863827234553089;} ice mephit: {team=neutral evil ; avg hp=8.844431113777244 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.559088182363528; hits/misses (PBA)= 3.0601879624075186/3.709658068386323; rounds (PBA)=8.329334133173365;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 122.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30728; any : 0.15 ± 0.01; lawful evil : 0.85 ± 0.01; > Team any = winning battles: 736; perfect battles: 0; close-call battles: 687; > Team lawful evil = winning battles: 4265; perfect battles: 0; close-call battles: 3390; ------------------------------------------------- Combattants ------------------------------------------------ imp #6: {team=lawful evil ; avg hp=4.0807838432313535 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200959808038393; hits/misses (PBA)= 1.7768446310737853/1.830233953209358; rounds (PBA)=4.075584883023395;} guard #5: {team=any ; avg hp=-1.5096980603879224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.893421315736853; hits/misses (PBA)= 1.4563087382523496/1.7494501099780044; rounds (PBA)=3.241351729654069;} guard #4: {team=any ; avg hp=-1.4435112977404518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.184563087382523; hits/misses (PBA)= 1.5170965806838632/1.7496500699860027; rounds (PBA)=3.309738052389522;} imp: {team=lawful evil ; avg hp=4.169566086782644 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501499700059988; hits/misses (PBA)= 1.8284343131373726/1.808638272345531; rounds (PBA)=4.100179964007198;} imp #3: {team=lawful evil ; avg hp=4.001999600079984 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.23235352929414; hits/misses (PBA)= 1.7738452309538093/1.7734453109378125; rounds (PBA)=4.0381923615276945;} guard #3: {team=any ; avg hp=-1.4983003399320136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970205958808238; hits/misses (PBA)= 1.476504699060188/1.7348530293941211; rounds (PBA)=3.2523495300939813;} imp #4: {team=lawful evil ; avg hp=4.274745050989802 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.595880823835232; hits/misses (PBA)= 1.8400319936012797/1.844631073785243; rounds (PBA)=4.145970805838832;} imp #2: {team=lawful evil ; avg hp=4.261547690461907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.29754049190162; hits/misses (PBA)= 1.8010397920415917/1.8630273945210958; rounds (PBA)=4.1481703659268145;} imp #5: {team=lawful evil ; avg hp=4.240151969606079 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.481503699260148; hits/misses (PBA)= 1.8196360727854428/1.8084383123375325; rounds (PBA)=4.098380323935213;} guard: {team=any ; avg hp=-1.4357128574285143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.875224955008998; hits/misses (PBA)= 1.4567086582683464/1.7690461907618475; rounds (PBA)=3.2681463707258547;} guard #2: {team=any ; avg hp=-1.42251549690062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0477904419116175; hits/misses (PBA)= 1.489502099580084/1.7260547890421916; rounds (PBA)=3.25754849030194;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 97.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23112; any : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team any = winning battles: 93; perfect battles: 0; close-call battles: 88; > Team lawful evil = winning battles: 4908; perfect battles: 0; close-call battles: 2903; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=6.766846630673865 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.804039192161568; hits/misses (PBA)= 1.5288942211557688/1.5306938612277545; rounds (PBA)=3.6226754649070187;} guard: {team=any ; avg hp=-2.20875824835033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.835632873425315; hits/misses (PBA)= 1.0309938012397522/1.46750649870026; rounds (PBA)=2.5042991401719656;} guard #3: {team=any ; avg hp=-2.215956808638272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871425714857029; hits/misses (PBA)= 1.038992201559688/1.4651069786042792; rounds (PBA)=2.5100979804039194;} guard #4: {team=any ; avg hp=-2.1797640471905617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909418116376725; hits/misses (PBA)= 1.035392921415717/1.4593081383723254; rounds (PBA)=2.5006998600279946;} imp #6: {team=lawful evil ; avg hp=6.791441711657669 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82863427314537; hits/misses (PBA)= 1.5310937812437513/1.5318936212757448; rounds (PBA)=3.621875624875025;} guard #2: {team=any ; avg hp=-2.205958808238352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867426514697061; hits/misses (PBA)= 1.037392521495701/1.4783043391321735; rounds (PBA)=2.5206958608278343;} imp: {team=lawful evil ; avg hp=6.716456708658268 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76504699060188; hits/misses (PBA)= 1.5172965406918617/1.5428914217156569; rounds (PBA)=3.6086782643471307;} imp #4: {team=lawful evil ; avg hp=6.769246150769846 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.840231953609278; hits/misses (PBA)= 1.5368926214757048/1.5328934213157368; rounds (PBA)=3.616476704659068;} imp #5: {team=lawful evil ; avg hp=6.781643671265747 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.812237552489503; hits/misses (PBA)= 1.5266946610677865/1.5680863827234552; rounds (PBA)=3.6410717856428714;} imp #2: {team=lawful evil ; avg hp=6.690461907618476 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.760247950409918; hits/misses (PBA)= 1.529494101179764/1.493501299740052; rounds (PBA)=3.597880423915217;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16953; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 1629; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-2.2779444111177765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.367326534693061; hits/misses (PBA)= 0.7252549490101979/1.2151569686062786; rounds (PBA)=1.9406118776244752;} imp #3: {team=lawful evil ; avg hp=8.303539292141572 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.589482103579284; hits/misses (PBA)= 1.144371125774845/1.120375924815037; rounds (PBA)=2.8790241951609676;} imp: {team=lawful evil ; avg hp=8.32253549290142 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.539292141571686; hits/misses (PBA)= 1.1327734453109377/1.1577684463107378; rounds (PBA)=2.868026394721056;} imp #2: {team=lawful evil ; avg hp=8.375524895020996 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.669266146770646; hits/misses (PBA)= 1.1579684063187363/1.1537692461507698; rounds (PBA)=2.869626074785043;} imp #4: {team=lawful evil ; avg hp=8.317936412717456 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.609078184363128; hits/misses (PBA)= 1.1467706458708258/1.1541691661667666; rounds (PBA)=2.874425114977005;} guard #2: {team=any ; avg hp=-2.2977404519096183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.361527694461108; hits/misses (PBA)= 0.7248550289942012/1.1941611677664468; rounds (PBA)=1.9190161967606478;} imp #6: {team=lawful evil ; avg hp=8.312137572485502 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7690461907618475; hits/misses (PBA)= 1.1689662067586484/1.1531693661267746; rounds (PBA)=2.867626474705059;} guard: {team=any ; avg hp=-2.2569486102779446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.240751849630074; hits/misses (PBA)= 0.6892621475704859/1.222755448910218; rounds (PBA)=1.9124175164967006;} imp #5: {team=lawful evil ; avg hp=8.39872025594881 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656468706258749; hits/misses (PBA)= 1.1625674865026994/1.1399720055988802; rounds (PBA)=2.870425914817037;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 249.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 2662.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21993; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.355128974205159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5092981403719254; hits/misses (PBA)= 0.48470305938812236/1.4629074185162967; rounds (PBA)=2.3099380123975206;} bone devil: {team=lawful evil ; avg hp=131.77784443111378 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.20955808838232; hits/misses (PBA)= 6.36872625474905/4.677864427114577; rounds (PBA)=4.397720455908818;} guard: {team=any ; avg hp=-5.313337332533493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.518896220755849; hits/misses (PBA)= 0.4807038592281544/1.4813037392521495; rounds (PBA)=2.3229354129174165;} guard #4: {team=any ; avg hp=-5.274745050989802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5742851429714055; hits/misses (PBA)= 0.4851029794041192/1.4741051789642072; rounds (PBA)=2.3191361727654467;} guard #3: {team=any ; avg hp=-5.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6196760647870425; hits/misses (PBA)= 0.5046990601879624/1.506498700259948; rounds (PBA)=2.3507298540291943;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 1166.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8648; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 460; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.754249150169966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6436712657468506; hits/misses (PBA)= 0.35632873425314937/0.6210757848430314; rounds (PBA)=0.9774045190961808;} commoner #3: {team=any ; avg hp=-5.294741051789642 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4301139772045591; hits/misses (PBA)= 0.16196760647870426/0.28994201159768046; rounds (PBA)=0.45190961807638474;} imp #3: {team=lawful evil ; avg hp=8.833233353329334 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6102779444111177; hits/misses (PBA)= 0.4573085382923415/0.3059388122375525; rounds (PBA)=1.1951609678064388;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.695460907818436; hits/misses (PBA)= 1.887622475504899/0.5520895820835833; rounds (PBA)=1.3877224555088983;} guard #2: {team=any ; avg hp=-4.8124375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6670665866826635; hits/misses (PBA)= 0.3609278144371126/0.6256748650269947; rounds (PBA)=0.9866026794641072;} imp #2: {team=lawful evil ; avg hp=8.867226554689061 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5996800639872024; hits/misses (PBA)= 0.4537092581483703/0.3155368926214757; rounds (PBA)=1.1849630073985202;} commoner: {team=any ; avg hp=-5.176764647070586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4439112177564487; hits/misses (PBA)= 0.16836632673465307/0.28134373125374923; rounds (PBA)=0.4497100579884023;} imp #4: {team=lawful evil ; avg hp=8.789442111577685 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5824835032993403; hits/misses (PBA)= 0.4513097380523895/0.3113377324535093; rounds (PBA)=1.190761847630474;} bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.245350929814037; hits/misses (PBA)= 2.693261347730454/0.8378324335132974; rounds (PBA)=1.3773245350929815;} commoner #2: {team=any ; avg hp=-5.3241351729654065 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47230553889222154; hits/misses (PBA)= 0.17476504699060189/0.27974405118976203; rounds (PBA)=0.45450909818036395;} imp: {team=lawful evil ; avg hp=8.853029394121176 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6290741851629673; hits/misses (PBA)= 0.45830833833233353/0.31853629274145173; rounds (PBA)=1.194361127774445;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15664; any : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2109; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.165166966606678 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6550689862027594; hits/misses (PBA)= 0.23635272945410918/0.23215356928614278; rounds (PBA)=0.47110577884423116;} commoner #2: {team=any ; avg hp=-4.1747650469906015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6554689062187562; hits/misses (PBA)= 0.23655268946210758/0.2581483703259348; rounds (PBA)=0.496500699860028;} chain devil: {team=lawful evil ; avg hp=84.9610077984403 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.57628474305139; hits/misses (PBA)= 3.984603079384123/1.3593281343731254; rounds (PBA)=3.008998200359928;} imp #3: {team=lawful evil ; avg hp=6.276144771045791 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3779244151169765; hits/misses (PBA)= 1.1169766046790641/0.6856628674265147; rounds (PBA)=2.291141771645671;} imp #2: {team=lawful evil ; avg hp=6.215156968606279 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.460907818436313; hits/misses (PBA)= 1.1367726454709057/0.6984603079384123; rounds (PBA)=2.3059388122375526;} commoner #3: {team=any ; avg hp=-4.092181563687262 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6342731453709258; hits/misses (PBA)= 0.23595280943811237/0.2435512897420516; rounds (PBA)=0.48170365926814634;} imp: {team=other; avg hp=-4.043391321735653 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835232953409318; hits/misses (PBA)= 0.6762647470505899/0.264747050589882; rounds (PBA)=0.9410117976404719;} guard: {team=any ; avg hp=-4.497700459908018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.100979804039192; hits/misses (PBA)= 1.0643871225754848/1.0881823635272945; rounds (PBA)=2.1525694861027795;} guard #2: {team=any ; avg hp=-4.5400919816036795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132373525294941; hits/misses (PBA)= 1.0705858828234354/1.0685862827434514; rounds (PBA)=2.1391721655668867;} imp #4: {team=lawful evil ; avg hp=6.242751449710058 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389722055588882; hits/misses (PBA)= 1.1221755648870226/0.7088582283543291; rounds (PBA)=2.279344131173765;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 61.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 345.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12215; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1499; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.158968206358728 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6290741851629674; hits/misses (PBA)= 0.23015396920615877/0.2559488102379524; rounds (PBA)=0.4881023795240952;} guard #2: {team=any ; avg hp=-4.257948410317937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5740851829634073; hits/misses (PBA)= 0.7498500299940012/0.8100379924015197; rounds (PBA)=1.559888022395521;} imp #4: {team=lawful evil ; avg hp=7.773245350929814 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1795640871825634; hits/misses (PBA)= 0.9084183163367326/0.5724855028994201; rounds (PBA)=1.8460307938412317;} commoner #3: {team=any ; avg hp=-4.040991801639672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6294741051789642; hits/misses (PBA)= 0.22795440911817635/0.2561487702459508; rounds (PBA)=0.48530293941211755;} guard: {team=any ; avg hp=-4.324535092981404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.546090781843631; hits/misses (PBA)= 0.7434513097380524/0.8080383923215357; rounds (PBA)=1.5514897020595881;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.1377724455109; hits/misses (PBA)= 2.9792041591681664/0.9880023995200959; rounds (PBA)=2.279344131173765;} imp: {team=lawful evil ; avg hp=7.750449910017997 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127574485102979; hits/misses (PBA)= 0.8948210357928414/0.5996800639872025; rounds (PBA)=1.8620275944811038;} imp #3: {team=lawful evil ; avg hp=7.708458308338332 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179764047190562; hits/misses (PBA)= 0.907618476304739/0.5602879424115177; rounds (PBA)=1.8308338332333534;} commoner #2: {team=any ; avg hp=-4.0453909218156365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6236752649470106; hits/misses (PBA)= 0.22975404919016196/0.2571485702859428; rounds (PBA)=0.48890221955608876;} imp #2: {team=lawful evil ; avg hp=7.765446910617876 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203159368126375; hits/misses (PBA)= 0.914617076584683/0.5826834633073386; rounds (PBA)=1.858628274345131;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10270; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.6320735852829433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8054389122175565; hits/misses (PBA)= 0.3129374125174965/0.6436712657468506; rounds (PBA)=0.9566086782643471;} imp #3: {team=lawful evil ; avg hp=9.397920415916817 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.233953209358129; hits/misses (PBA)= 0.7474505098980204/0.19276144771045792; rounds (PBA)=1.5522895420915817;} imp #2: {team=lawful evil ; avg hp=9.349730053989202 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.205158968206359; hits/misses (PBA)= 0.745250949810038/0.17256548690261947; rounds (PBA)=1.552889422115577;} commoner #2: {team=any ; avg hp=-1.6686662667466508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7962407518496301; hits/misses (PBA)= 0.3095380923815237/0.6452709458108379; rounds (PBA)=0.9548090381923615;} imp: {team=lawful evil ; avg hp=9.414317136572686 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264347130573885; hits/misses (PBA)= 0.7570485902819436/0.1801639672065587; rounds (PBA)=1.5520895820835834;} commoner #3: {team=any ; avg hp=-1.6526694661067787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8312337532493501; hits/misses (PBA)= 0.3165366926614677/0.633873225354929; rounds (PBA)=0.9504099180163967;} imp #4: {team=lawful evil ; avg hp=9.40511897620476 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.249950009998001; hits/misses (PBA)= 0.750249950009998/0.1811637672465507; rounds (PBA)=1.5512897420515896;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 80.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 26.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25425; any : 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team any = winning battles: 1650; perfect battles: 0; close-call battles: 1629; > Team lawful evil = winning battles: 3351; perfect battles: 0; close-call battles: 2625; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=2.2919416116776645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.157968406318735; hits/misses (PBA)= 2.1503699260147973/0.6192761447710458; rounds (PBA)=2.952609478104379;} commoner #3: {team=any ; avg hp=-0.8260347930413917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.183363327334533; hits/misses (PBA)= 1.1451709658068385/1.1601679664067186; rounds (PBA)=2.4233153369326135;} commoner #7: {team=any ; avg hp=-0.8254349130173965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9962007598480302; hits/misses (PBA)= 1.1065786842631473/1.1477704459108178; rounds (PBA)=2.3839232153569285;} commoner #8: {team=any ; avg hp=-0.8360327934413118 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.126374725054989; hits/misses (PBA)= 1.1251749650069987/1.1165766846630674; rounds (PBA)=2.361127774445111;} imp #2: {team=lawful evil ; avg hp=2.0317936412717454 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.825034993001399; hits/misses (PBA)= 2.0977804439112178/0.5942811437712457; rounds (PBA)=2.8576284743051388;} commoner #4: {team=any ; avg hp=-0.8170365926814637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.141371725654869; hits/misses (PBA)= 1.1431713657268547/1.1197760447910419; rounds (PBA)=2.372725454909018;} commoner #10: {team=any ; avg hp=-0.8678264347130574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1015796840631875; hits/misses (PBA)= 1.127774445110978/1.1051789642071586; rounds (PBA)=2.35752849430114;} imp: {team=lawful evil ; avg hp=2.212757448510298 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.285542891421716; hits/misses (PBA)= 2.1665666866626676/0.593881223755249; rounds (PBA)=2.937612477504499;} commoner: {team=any ; avg hp=-0.8114377124575085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1815636872625475; hits/misses (PBA)= 1.1589682063587283/1.1121775644871026; rounds (PBA)=2.3995200959808036;} commoner #2: {team=any ; avg hp=-0.8456308738252349 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1455708858228353; hits/misses (PBA)= 1.1305738852229554/1.1307738452309537; rounds (PBA)=2.393121375724855;} commoner #6: {team=any ; avg hp=-0.8434313137372526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.127574485102979; hits/misses (PBA)= 1.1295740851829634/1.1295740851829634; rounds (PBA)=2.3853229354129173;} commoner #5: {team=any ; avg hp=-0.7780443911217756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0935812837432515; hits/misses (PBA)= 1.1135772845430914/1.1625674865026994; rounds (PBA)=2.4023195360927816;} imp #4: {team=lawful evil ; avg hp=2.2917416516696663 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.035992801439711; hits/misses (PBA)= 2.1365726854629075/0.6048790241951609; rounds (PBA)=2.9242151569686063;} commoner #9: {team=any ; avg hp=-0.853629274145171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074585082983403; hits/misses (PBA)= 1.1183763247350529/1.1431713657268547; rounds (PBA)=2.3879224155168965;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20865; any : 0.86 ± 0.0; lawful evil : 0.14 ± 0.0; > Team any = winning battles: 4321; perfect battles: 0; close-call battles: 4097; > Team lawful evil = winning battles: 680; perfect battles: 0; close-call battles: 518; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=1.2637472505498901 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1757648470305937; hits/misses (PBA)= 1.1567686462707458/1.1741651669666067; rounds (PBA)=2.5142971405718857;} commoner #4: {team=any ; avg hp=1.2561487702459508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.155168966206759; hits/misses (PBA)= 1.1501699660067985/1.1675664867026594; rounds (PBA)=2.5032993401319734;} commoner #3: {team=any ; avg hp=1.2305538892221555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.181363727254549; hits/misses (PBA)= 1.1659668066386724/1.1775644871025794; rounds (PBA)=2.532893421315737;} commoner #8: {team=any ; avg hp=1.2601479704059189 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.216356728654269; hits/misses (PBA)= 1.1711657668466307/1.162367526494701; rounds (PBA)=2.527894421115777;} imp #3: {team=lawful evil ; avg hp=-0.6670665866826635 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.137772445510898; hits/misses (PBA)= 1.6252749450109978/0.47390521895620874; rounds (PBA)=2.147370525894821;} commoner #9: {team=any ; avg hp=1.3083383323335334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232153569286143; hits/misses (PBA)= 1.1739652069586082/1.1649670065986804; rounds (PBA)=2.515496900619876;} commoner #10: {team=any ; avg hp=1.291741651669666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2345530893821235; hits/misses (PBA)= 1.1843631273745252/1.1581683663267346; rounds (PBA)=2.5226954609078183;} imp: {team=lawful evil ; avg hp=-0.675864827034593 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.111777644471106; hits/misses (PBA)= 1.6130773845230955/0.4999000199960008; rounds (PBA)=2.1605678864227156;} commoner: {team=any ; avg hp=1.2609478104379124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1681663667266546; hits/misses (PBA)= 1.1645670865826834/1.1961607678464308; rounds (PBA)=2.5496900619876026;} commoner #6: {team=any ; avg hp=1.3119376124775044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.218156368726255; hits/misses (PBA)= 1.1559688062387523/1.1899620075984803; rounds (PBA)=2.532093581283743;} commoner #7: {team=any ; avg hp=1.186362727454509 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1871625674865025; hits/misses (PBA)= 1.1589682063587283/1.171765646870626; rounds (PBA)=2.5160967806438714;} imp #2: {team=lawful evil ; avg hp=-0.6896620675864827 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.113177364527095; hits/misses (PBA)= 1.6210757848430315/0.4881023795240952; rounds (PBA)=2.1565686862627476;} commoner #2: {team=any ; avg hp=1.2673465306938612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.26374725054989; hits/misses (PBA)= 1.1865626874625075/1.156368726254749; rounds (PBA)=2.5216956608678265;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1758; Sum of rounds: 15749; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1757; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.506257110352673 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.587030716723549; hits/misses (PBA)= 1.2292377701934016/7.039817974971559; rounds (PBA)=8.26905574516496;} centaur: {team=neutral good ; avg hp=49.56143344709898 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.48236632536974; hits/misses (PBA)= 9.800341296928327/6.600113765642776; rounds (PBA)=8.958475540386804;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1294; Sum of rounds: 11590; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1293; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.387171561051004 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.631375579598146; hits/misses (PBA)= 1.258887171561051/6.986862442040185; rounds (PBA)=8.245749613601236;} centaur: {team=neutral good ; avg hp=49.5919629057187 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.387171561051; hits/misses (PBA)= 9.815301391035549/6.5649149922720245; rounds (PBA)=8.956723338485316;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1425; Sum of rounds: 12655; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1424; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=49.52982456140351 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.5059649122807; hits/misses (PBA)= 9.783157894736842/6.440701754385965; rounds (PBA)=8.880701754385965;} Austin: {team=unassigned mercenaries; avg hp=-5.5164912280701754 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.566315789473684; hits/misses (PBA)= 1.2336842105263157/6.9171929824561404; rounds (PBA)=8.150877192982456;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1202; Sum of rounds: 10750; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=49.579866888519135 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.38019966722129; hits/misses (PBA)= 9.817803660565724/6.52495840266223; rounds (PBA)=8.94342762063228;} Austin: {team=unassigned mercenaries; avg hp=-5.421797004991681 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.6173044925124795; hits/misses (PBA)= 1.2612312811980033/6.9700499168053245; rounds (PBA)=8.231281198003328;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1456; Sum of rounds: 12941; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1455; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.392170329670329 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.607829670329671; hits/misses (PBA)= 1.2520604395604396/6.916208791208791; rounds (PBA)=8.16826923076923;} centaur: {team=neutral good ; avg hp=49.57692307692308 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.38804945054945; hits/misses (PBA)= 9.83173076923077/6.396978021978022; rounds (PBA)=8.88804945054945;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1733; Sum of rounds: 15698; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1732; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.289094056549336 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.477207155222158; hits/misses (PBA)= 1.222735141373341/7.088863242931333; rounds (PBA)=8.311598384304673;} centaur: {team=neutral good ; avg hp=49.448355452971725 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.26312752452395; hits/misses (PBA)= 9.825735718407387/6.7328332371609925; rounds (PBA)=9.058280438545875;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12720.0; crudely normalised: 0% > lawful good = expected rounds to survive: 488.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15256; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=210.62907418516298 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.48050389922015; hits/misses (PBA)= 6.7714457108578285/0.3447310537892421; rounds (PBA)=3.0505898820235955;} Austin: {team=lawful good ; avg hp=-8.480503899220157 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3709258148370327; hits/misses (PBA)= 0.4287142571485703/1.6864627074585083; rounds (PBA)=2.1151769646070786;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10046; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-7.216756648670266 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.590481903619276; hits/misses (PBA)= 0.6802639472105579/0.2995400919816037; rounds (PBA)=0.48990201959608076;} druid: {team=any ; avg hp=-7.401919616076785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5438912217556489; hits/misses (PBA)= 0.39592081583683264/0.644871025794841; rounds (PBA)=1.0407918416316737;} adult brass dragon: {team=chaotic good ; avg hp=171.00259948010398 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.48170365926815; hits/misses (PBA)= 3.644271145770846/0.1957608478304339; rounds (PBA)=2.0087982403519296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28534293141371725;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.36312737452509497;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3515296940611878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19376124775044992;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20415916816636673;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6048790241951609;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19696060787842432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35292941411717654;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3151369726054789;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19636072785442912;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: -5760.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 677.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48310; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.16156768646272 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.0875824835033; hits/misses (PBA)= 8.03499300139972/9.812837432513497; rounds (PBA)=9.66006798640272;} Aamanee: {team=unassigned mercenaries; avg hp=-4.087582483503299 (from 64); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16156768646270747; hits/misses (PBA)= 0.8884223155368927/7.835432913417317; rounds (PBA)=8.723855228954209;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -48.89; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67153; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=29.378124375124976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.414917016596682; hits/misses (PBA)= 4.9578084383123375/7.470105978804239; rounds (PBA)=13.427914417116577;} Terence Howard: {team=unassigned mercenaries; avg hp=-2.4149170165966805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.378124375124975; hits/misses (PBA)= 5.8984203159368125/5.9048190361927615; rounds (PBA)=11.803239352129575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21724; neutral evil : 0.0 ± 0.0; Neutral Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-4.032393521295741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536892621475705; hits/misses (PBA)= 1.1261747650469907/1.6604679064187162; rounds (PBA)=2.7866426714657067;} vampire: {team=lawful evil ; avg hp=142.03559288142372 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.345530893821234; hits/misses (PBA)= 5.9330133973205355/1.299740051989602; rounds (PBA)=4.343931213757249;} Terence Howard: {team=Neutral Good; avg hp=-3.8202359528094383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.0653869226154769; hits/misses (PBA)= 0.8902219556088782/1.5026994601079784; rounds (PBA)=2.392921415716857;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 143.35; crudely normalised: 0% > lawful evil = expected rounds to survive: -5760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14717; Neutral Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Terence Howard: {team=Neutral Good; avg hp=-4.122975404919016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.03079384123175365; hits/misses (PBA)= 0.19816036792641473/1.867626474705059; rounds (PBA)=2.0657868426314736;} vampire: {team=lawful evil ; avg hp=144.03079384123174 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.122975404919018; hits/misses (PBA)= 3.1071785642871426/1.3439312137572486; rounds (PBA)=2.9428114377124577;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > any non-good = expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21980; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1044; ------------------------------------------------- Combattants ------------------------------------------------ cultist #4: {team=any non-good ; avg hp=7.841631673665267 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798440311937613; hits/misses (PBA)= 2.0445910817836435/1.0991801639672065; rounds (PBA)=3.925614877024595;} cultist #6: {team=any non-good ; avg hp=7.895220955808838 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.826434713057388; hits/misses (PBA)= 2.060987802439512/1.1171765646870626; rounds (PBA)=3.9086182763447312;} cultist: {team=any non-good ; avg hp=7.834433113377324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.601679664067186; hits/misses (PBA)= 2.00999800039992/1.1075784843031393; rounds (PBA)=3.9008198360327935;} cultist #5: {team=any non-good ; avg hp=7.797840431913618 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.837032593481304; hits/misses (PBA)= 2.053389322135573/1.0921815636872625; rounds (PBA)=3.913217356528694;} cultist #2: {team=any non-good ; avg hp=7.85882823435313 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722855428914217; hits/misses (PBA)= 2.0371925614877027/1.1005798840231953; rounds (PBA)=3.908018396320736;} druid #2: {team=any ; avg hp=-2.2799440111977605 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4649070185962807; hits/misses (PBA)= 0.9548090381923615/1.8482303539292142; rounds (PBA)=2.8030393921215757;} cultist #3: {team=any non-good ; avg hp=7.880023995200959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781643671265746; hits/misses (PBA)= 2.0475904819036193/1.121375724855029; rounds (PBA)=3.924015196960608;} druid: {team=any ; avg hp=-2.2881423715256948 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4271145770845832; hits/misses (PBA)= 0.9492101579684064/1.87122575484903; rounds (PBA)=2.8204359128174366;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > any non-good = expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21972; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1049; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=7.860827834433113 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754649070185963; hits/misses (PBA)= 2.05498900219956/1.1067786442711458; rounds (PBA)=3.9338132373525294;} cultist #2: {team=any non-good ; avg hp=7.848630273945211 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754849030193961; hits/misses (PBA)= 2.04499100179964/1.0985802839432113; rounds (PBA)=3.9288142371525696;} cultist #4: {team=any non-good ; avg hp=7.8678264347130575 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.898020395920815; hits/misses (PBA)= 2.066786642671466/1.0931813637272545; rounds (PBA)=3.9158168366326733;} druid: {team=any ; avg hp=-2.3319336132773447 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4409118176364726; hits/misses (PBA)= 0.9514097180563887/1.8768246350729854; rounds (PBA)=2.8282343531293743;} cultist #5: {team=any non-good ; avg hp=7.797040591881624 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613477304539092; hits/misses (PBA)= 2.027394521095781/1.10497900419916; rounds (PBA)=3.9302139572085584;} druid #2: {team=any ; avg hp=-2.2821435712857427 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.416116776644671; hits/misses (PBA)= 0.9596080783843232/1.8570285942811438; rounds (PBA)=2.816636672665467;} cultist #6: {team=any non-good ; avg hp=7.882223555288943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.838632273545292; hits/misses (PBA)= 2.0591881623675263/1.108378324335133; rounds (PBA)=3.9054189162167567;} cultist: {team=any non-good ; avg hp=7.886422715456908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754449110177964; hits/misses (PBA)= 2.0387922415516897/1.1195760847830434; rounds (PBA)=3.9248150369926016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 37.5; crudely normalised: 0% > any non-good = expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12446; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 104; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=8.68626274745051 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.963207358528295; hits/misses (PBA)= 1.03499300139972/0.5652869426114777; rounds (PBA)=2.118376324735053;} cultist #4: {team=any non-good ; avg hp=8.650269946010798 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.913417316536693; hits/misses (PBA)= 1.0205958808238351/0.5578884223155369; rounds (PBA)=2.1109778044391123;} cultist #6: {team=any non-good ; avg hp=8.631673665266947 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.84503099380124; hits/misses (PBA)= 1.0213957208558289/0.5568886222755449; rounds (PBA)=2.11997600479904;} cultist #3: {team=any non-good ; avg hp=8.635472905418917 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813437312537492; hits/misses (PBA)= 1.01499700059988/0.5480903819236153; rounds (PBA)=2.1247750449910017;} cultist #2: {team=any non-good ; avg hp=8.623075384923016 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691061787642472; hits/misses (PBA)= 0.9846030793841232/0.5654869026194761; rounds (PBA)=2.1287742451509697;} druid: {team=any ; avg hp=-2.320735852829434 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119776044791042; hits/misses (PBA)= 0.594881023795241/1.2657468506298741; rounds (PBA)=1.860627874425115;} cultist: {team=any non-good ; avg hp=8.653469306138772 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.094581083783243; hits/misses (PBA)= 1.0525894821035793/0.5370925814837033; rounds (PBA)=2.129574085182963;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1960.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2753.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41434; neutral : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team neutral = winning battles: 1474; perfect battles: 0; close-call battles: 1288; > Team chaotic evil = winning battles: 3527; perfect battles: 0; close-call battles: 3527; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=8.914617076584683 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.099780043991203; hits/misses (PBA)= 2.241351729654069/2.239352129574085; rounds (PBA)=4.711057788442312;} ogre #7: {team=chaotic evil ; avg hp=9.630273945210957 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.049590081983602; hits/misses (PBA)= 2.237352529494101/2.2335532893421317; rounds (PBA)=4.710657868426315;} ogre: {team=chaotic evil ; avg hp=9.422715456908618 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.319136172765447; hits/misses (PBA)= 2.178364327134573/2.2383523295340932; rounds (PBA)=4.655868826234753;} ogre #5: {team=chaotic evil ; avg hp=9.792041591681663 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.452909418116377; hits/misses (PBA)= 2.2609478104379126/2.2665466906618676; rounds (PBA)=4.760447910417916;} stone giant #2: {team=neutral ; avg hp=2.1721655668866227 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.88642271545692; hits/misses (PBA)= 9.951809638072385/0.5998800239952009; rounds (PBA)=5.404319136172766;} ogre #2: {team=chaotic evil ; avg hp=9.36632673465307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.347930413917215; hits/misses (PBA)= 2.253149370125975/2.1965606878624273; rounds (PBA)=4.678664267146571;} ogre #8: {team=chaotic evil ; avg hp=8.954009198160367 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.760847830433914; hits/misses (PBA)= 2.212357528494301/2.221355728854229; rounds (PBA)=4.673865226954609;} ogre #4: {team=chaotic evil ; avg hp=9.091981603679264 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.791841631673666; hits/misses (PBA)= 2.2185562887422514/2.2133573285342933; rounds (PBA)=4.663867226554689;} stone giant: {team=neutral ; avg hp=2.162967406518696 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.00359928014396; hits/misses (PBA)= 9.83243351329734/0.6152769446110777; rounds (PBA)=5.34873025394921;} ogre #3: {team=chaotic evil ; avg hp=8.938012397520495 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.842831433713258; hits/misses (PBA)= 2.226154769046191/2.224155168966207; rounds (PBA)=4.690461907618476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #2: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=other; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} gelatinous cube: {team=other; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} blink dog #3: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} blink dog #4: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} blink dog: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 4161.56; crudely normalised: 0% > other= expected rounds to survive: 5346.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4026; Sum of rounds: 58027; > Team any evil = winning battles: 3633; perfect battles: 0; close-call battles: 3311; > Team other = winning battles: 392; perfect battles: 0; close-call battles: 392; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=any evil ; avg hp=95.71187282662693 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 733.7461500248386; hits/misses (PBA)= 39.01664182811724/2.061102831594635; rounds (PBA)=14.29905613512171;} druid: {team=other; avg hp=-8.773969200198708 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45976154992548435;} rakshasa: {team=other; avg hp=-9.06234475906607 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.081222056631894; hits/misses (PBA)= 6.00173869846001/11.128415300546449; rounds (PBA)=8.565325384997516;} berserker #2: {team=other; avg hp=-8.94287133631396 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.311475409836065; hits/misses (PBA)= 0.994535519125683/1.9197714853452559; rounds (PBA)=2.9143070044709387;} berserker: {team=other; avg hp=-8.95057128663686 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574764033780427; hits/misses (PBA)= 1.0084451068057625/1.9155489319423746; rounds (PBA)=2.923994038748137;} adult red dragon: {team=other; avg hp=-3.3504719324391457 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.8936910084451; hits/misses (PBA)= 27.95926477893691/12.745653253849975; rounds (PBA)=13.63785394932936;} unicorn: {team=other; avg hp=-9.207898658718332 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.326130153999006; hits/misses (PBA)= 2.6388474913065076/3.46100347739692; rounds (PBA)=3.049925484351714;} archmage: {team=other; avg hp=-9.603825136612022 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785146547441629; hits/misses (PBA)= 1.9970193740685545/4.392200695479384; rounds (PBA)=6.389220069547938;} lich: {team=any evil ; avg hp=-6.815946348733234 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.004719324391456; hits/misses (PBA)= 1.542722305017387/0.08718330849478391; rounds (PBA)=1.6299056135121708;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2742.86; crudely normalised: 0% > lawful good = expected rounds to survive: 128.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14033; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 533; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #8: {team=unaligned ; avg hp=22.410717856428715 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032993401319736; hits/misses (PBA)= 0.7678464307138573/1.1875624875024995; rounds (PBA)=2.400919816036793;} silver dragon wyrmling: {team=lawful good ; avg hp=-4.243551289742052 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.957208558288343; hits/misses (PBA)= 1.3515296940611878/0.9590081983603279; rounds (PBA)=2.310537892421516;} swarm of ravens #6: {team=unaligned ; avg hp=22.19776044791042 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.077784443111378; hits/misses (PBA)= 0.76624675064987/1.1611677664467106; rounds (PBA)=2.3919216156768646;} swarm of ravens #2: {team=unaligned ; avg hp=22.437312537492502 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120575884823036; hits/misses (PBA)= 0.7778444311137772/1.1733653269346132; rounds (PBA)=2.396920615876825;} swarm of ravens #3: {team=unaligned ; avg hp=22.276944611077784 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.994401119776045; hits/misses (PBA)= 0.77124575084983/1.1629674065186963; rounds (PBA)=2.3963207358528296;} swarm of ravens #4: {team=unaligned ; avg hp=22.351729654069185 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.110977804439112; hits/misses (PBA)= 0.7820435912817436/1.163367326534693; rounds (PBA)=2.3845230953809238;} swarm of ravens: {team=unaligned ; avg hp=22.45490901819636 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2967406518696265; hits/misses (PBA)= 0.7938412317536493/1.1705658868226354; rounds (PBA)=2.3849230153969208;} swarm of ravens #5: {team=unaligned ; avg hp=22.46390721855629 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404519096180763; hits/misses (PBA)= 0.8060387922415517/1.1615676864627074; rounds (PBA)=2.4053189362127574;} swarm of ravens #7: {team=unaligned ; avg hp=22.449510097980404 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205558888222355; hits/misses (PBA)= 0.7848430313937212/1.1721655668866227; rounds (PBA)=2.3849230153969208;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 137.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27282; other: 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team other = winning battles: 3847; perfect battles: 0; close-call battles: 2936; > Team neutral evil = winning battles: 1154; perfect battles: 0; close-call battles: 952; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=other; avg hp=3.8234353129374123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6622675464907015; hits/misses (PBA)= 1.3719256148770247/1.6796640671865626; rounds (PBA)=3.5628874225154967;} goblin #3: {team=neutral evil ; avg hp=-1.2705458908218357 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.018396320735853; hits/misses (PBA)= 1.596880623875225/1.2473505298940213; rounds (PBA)=2.9342131573685264;} goblin #2: {team=neutral evil ; avg hp=-1.3077384523095381 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.924215156968605; hits/misses (PBA)= 1.5650869826034792/1.2371525694861027; rounds (PBA)=2.896020795840832;} bandit #4: {team=other; avg hp=3.7850429914017196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.65126974605079; hits/misses (PBA)= 1.3553289342131574/1.6686662667466508; rounds (PBA)=3.542091581683663;} goblin #4: {team=neutral evil ; avg hp=-1.2499500099980003 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.156768646270747; hits/misses (PBA)= 1.6022795440911817/1.2589482103579284; rounds (PBA)=2.9518096380723855;} bandit: {team=other; avg hp=3.748850229954009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568686262747451; hits/misses (PBA)= 1.3541291741651669/1.676864627074585; rounds (PBA)=3.5256948610277945;} bandit #5: {team=other; avg hp=3.6688662267546492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508498300339932; hits/misses (PBA)= 1.3307338532293542/1.6226754649070185; rounds (PBA)=3.488502299540092;} bandit #2: {team=other; avg hp=3.8384323135372926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.728054389122176; hits/misses (PBA)= 1.3667266546690662/1.6746650669866028; rounds (PBA)=3.55748850229954;} goblin: {team=neutral evil ; avg hp=-1.2905418916216758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.035992801439711; hits/misses (PBA)= 1.5982803439312137/1.2465506898620275; rounds (PBA)=2.934613077384523;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 137.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27215; other: 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team other = winning battles: 3875; perfect battles: 0; close-call battles: 2957; > Team neutral evil = winning battles: 1126; perfect battles: 0; close-call battles: 929; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-1.3493301339732053 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.892021595680864; hits/misses (PBA)= 1.5544891021795642/1.241751649670066; rounds (PBA)=2.8814237152569486;} bandit #3: {team=other; avg hp=3.8354329134173164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.635872825434913; hits/misses (PBA)= 1.3565286942611479/1.6484703059388122; rounds (PBA)=3.5250949810037993;} bandit: {team=other; avg hp=3.7990401919616077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6172765446910615; hits/misses (PBA)= 1.3505298940211958/1.6780643871225756; rounds (PBA)=3.534093181363727;} bandit #2: {team=other; avg hp=3.9692061587682463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.748250349930014; hits/misses (PBA)= 1.3859228154369125/1.7106578684263147; rounds (PBA)=3.6266746650669868;} bandit #5: {team=other; avg hp=3.7628474305138973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.666066786642672; hits/misses (PBA)= 1.3565286942611479/1.6400719856028794; rounds (PBA)=3.5314937012597483;} bandit #4: {team=other; avg hp=3.8004399120175965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5706858628274345; hits/misses (PBA)= 1.3479304139172166/1.6804639072185563; rounds (PBA)=3.5566886622675464;} goblin: {team=neutral evil ; avg hp=-1.2931413717256548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.897020595880823; hits/misses (PBA)= 1.5672865426914617/1.2655468906218756; rounds (PBA)=2.9238152369526094;} goblin #2: {team=neutral evil ; avg hp=-1.3169366126774644 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08618276344731; hits/misses (PBA)= 1.5890821835632873/1.2795440911817637; rounds (PBA)=2.958008398320336;} goblin #3: {team=neutral evil ; avg hp=-1.27874425114977 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.957808438312338; hits/misses (PBA)= 1.5796840631873625/1.2673465306938612; rounds (PBA)=2.933013397320536;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 624.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33605; unaligned : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team unaligned = winning battles: 96; perfect battles: 0; close-call battles: 91; > Team chaotic evil = winning battles: 4905; perfect battles: 0; close-call battles: 3148; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #3: {team=chaotic evil ; avg hp=17.060187962407518 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.40311937612478; hits/misses (PBA)= 2.9242151569686063/1.5960807838432314; rounds (PBA)=5.4863027394521096;} saber-toothed tiger: {team=unaligned ; avg hp=-5.793441311737652 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.516696660667865; hits/misses (PBA)= 1.5286942611477705/2.4233153369326135; rounds (PBA)=3.9584083183363328;} saber-toothed tiger #3: {team=unaligned ; avg hp=-5.902819436112777 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23135372925415; hits/misses (PBA)= 1.508898220355929/2.4293141371725655; rounds (PBA)=3.945610877824435;} saber-toothed tiger #2: {team=unaligned ; avg hp=-5.780243951209758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98380323935213; hits/misses (PBA)= 1.4887022595480903/2.414117176564687; rounds (PBA)=3.9104179164167165;} bugbear #2: {team=chaotic evil ; avg hp=17.571685662867427 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.07818436312738; hits/misses (PBA)= 3.005998800239952/1.6126774645070985; rounds (PBA)=5.5320935812837435;} bugbear #4: {team=chaotic evil ; avg hp=16.962007598480305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.199160167966404; hits/misses (PBA)= 2.9218156368726254/1.57248550289942; rounds (PBA)=5.454709058188362;} bugbear: {team=chaotic evil ; avg hp=17.39272145570886 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.68546290741852; hits/misses (PBA)= 2.9634073185362926/1.6056788642271547; rounds (PBA)=5.548090381923616;} bugbear #5: {team=chaotic evil ; avg hp=17.28154369126175 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.110577884423115; hits/misses (PBA)= 2.9898020395920817/1.571485702859428; rounds (PBA)=5.499100179964008;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 416.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1485.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22246; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1101; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger #2: {team=unaligned ; avg hp=-6.139172165566887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.020795840831834; hits/misses (PBA)= 0.9426114777044591/1.8844231153769246; rounds (PBA)=2.827034593081384;} saber-toothed tiger: {team=unaligned ; avg hp=-6.06378724255149 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800239952009598; hits/misses (PBA)= 0.9284143171365726/1.9098180363927215; rounds (PBA)=2.838232353529294;} bugbear #2: {team=chaotic evil ; avg hp=23.020795840831834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.106578684263148; hits/misses (PBA)= 1.9774045190961809/1.0603879224155168; rounds (PBA)=3.9986002799440112;} bugbear #4: {team=chaotic evil ; avg hp=22.99500099980004 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.99640071985603; hits/misses (PBA)= 1.9732053589282144/1.0717856428714256; rounds (PBA)=4.003799240151969;} bugbear #5: {team=chaotic evil ; avg hp=23.16976604679064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.590681863627275; hits/misses (PBA)= 2.0107978404319136/1.0897820435912817; rounds (PBA)=4.002199560087982;} bugbear: {team=chaotic evil ; avg hp=22.98220355928814 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.3623275344931; hits/misses (PBA)= 1.9964007198560287/1.0401919616076785; rounds (PBA)=3.9932013597280545;} bugbear #3: {team=chaotic evil ; avg hp=23.01119776044791 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.146970605878824; hits/misses (PBA)= 1.9770045990801839/1.0709858028394321; rounds (PBA)=4.00499900019996;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 228.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5267; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-12.08998200359928 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5206958608278345; hits/misses (PBA)= 0.04259148170365927/0.8240351929614077; rounds (PBA)=0.8666266746650669;} Cthulhu: {team=beyond; avg hp=773.4793041391722 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.08998200359928; hits/misses (PBA)= 1.0/0.05678864227154569; rounds (PBA)=1.0531893621275745;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 258.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19945; chaotic evil : 0.91 ± 0.0; neutral evil : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4557; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-3.9498100379924015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759848030393921; hits/misses (PBA)= 1.4029194161167766/1.1559688062387523; rounds (PBA)=2.6476704659068186;} orc: {team=chaotic evil ; avg hp=8.240151969606078 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.949810037992403; hits/misses (PBA)= 2.638872225554889/0.28394321135772843; rounds (PBA)=3.8340331933613276;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1255.38; crudely normalised: 0% > chaotic good = expected rounds to survive: 1180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36012; neutral evil : 0.84 ± 0.01; chaotic good : 0.16 ± 0.01; > Team neutral evil = winning battles: 4188; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 813; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=21.60247950409918 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.523495300939814; hits/misses (PBA)= 4.604679064187162/1.4923015396920616; rounds (PBA)=6.934413117376525;} pegasus: {team=chaotic good ; avg hp=-3.5234953009398122 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.39752049590082; hits/misses (PBA)= 4.028394321135773/1.721855628874225; rounds (PBA)=5.9128174365126975;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2486796.88; crudely normalised: 0% > unaligned = expected rounds to survive: 338015.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30006; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=-235523.724855029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.019196160767846; rounds (PBA)=2.9968006398720255;} tarrasque #3: {team=unaligned ; avg hp=-235523.74425114976 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.053189362127574; rounds (PBA)=3.009598080383923;} tarrasque: {team=unaligned ; avg hp=-235523.72705458908 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.143171365726854; rounds (PBA)=3.025394921015797;} tarrasque #5: {team=unaligned ; avg hp=-235523.80223955208 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/13.955208958208358; rounds (PBA)=2.992001599680064;} tarrasque #4: {team=unaligned ; avg hp=-235523.6972605479 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/13.829234153169367; rounds (PBA)=2.97620475904819;} Azathoth: {team=beyond; avg hp=100000000000.0 (from 100000000000); avg healing spells left=100.0 (from 100); damage done (per battle average)= 1180998.6956608677; hits/misses (PBA)= 5.0/0.0; rounds (PBA)=6.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.0; crudely normalised: 0% > evil= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18655; any : 0.86 ± 0.0; evil: 0.14 ± 0.0; > Team any = winning battles: 4311; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 690; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-0.5730853829234153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.012597480503899; hits/misses (PBA)= 1.493501299740052/0.785242951409718; rounds (PBA)=2.416716656668666;} acolyte: {team=any ; avg hp=4.987402519496101 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5730853829234155; hits/misses (PBA)= 1.7020595880823834/0.9392121575684863; rounds (PBA)=3.5032993401319734;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3345; Sum of rounds: 38001; > Team neutral good = winning battles: 3344; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dargon = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-132.6185351270553 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 881.1644245142003; hits/misses (PBA)= 28.601793721973095/24.382959641255606; rounds (PBA)=10.597010463378176;} ancient gold dragon: {team=lawful good ; avg hp=-48.475037369207776 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.4086696562033; hits/misses (PBA)= 9.646935724962631/7.509118086696562; rounds (PBA)=5.718684603886397;} balor: {team=chaotic evil ; avg hp=-40.647832585949175 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.18624813153961; hits/misses (PBA)= 0.8729446935724963/1.446935724962631; rounds (PBA)=1.1599402092675635;} pit fiend: {team=lawful evil ; avg hp=-53.411958146487294 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.17189835575486; hits/misses (PBA)= 4.495964125560538/7.2385650224215246; rounds (PBA)=2.9336322869955156;} pit fiend #2: {team=lawful evil ; avg hp=-51.837070254110614 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.47384155455904; hits/misses (PBA)= 4.579970104633782/7.26576980568012; rounds (PBA)=2.961434977578475;} Dargon: {team=Dargon; avg hp=-60.747683109118086 (from 296); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.85739910313902; hits/misses (PBA)= 2.6633781763826607/0.14170403587443947; rounds (PBA)=2.8050822122571;} ancient black dragon: {team=chaotic evil ; avg hp=-45.17787742899851 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.70074738415546; hits/misses (PBA)= 5.418535127055306/6.915097159940209; rounds (PBA)=4.111210762331838;} Bekir: {team=Berkay; avg hp=-20.80866965620329 (from 88); avg healing spells left=2.9862481315396114 (from 3); damage done (per battle average)= 1.4475336322869956; hits/misses (PBA)= 0.06666666666666667/0.003288490284005979; rounds (PBA)=0.06995515695067264;} Harun: {team=Berkay; avg hp=-30.389536621823616 (from 95); avg healing spells left=4.993423019431988 (from 5); damage done (per battle average)= 1.584155455904335; hits/misses (PBA)= 0.09955156950672646/0.030493273542600896; rounds (PBA)=0.13004484304932734;} Ling Tian: {team=neutral good; avg hp=699.7907324364724 (from 700); avg healing spells left=2.6499252615844546 (from 3); damage done (per battle average)= 1646.7683109118086; hits/misses (PBA)= 10.181165919282511/0.5082212257100149; rounds (PBA)=10.689387144992526;} Xuanyuan Dia Wu: {team=neutral good; avg hp=425.23168908819133 (from 596); avg healing spells left=1.9973094170403587 (from 2); damage done (per battle average)= 629.9973094170404; hits/misses (PBA)= 5.261883408071749/0.27204783258594917; rounds (PBA)=11.360239162929746;} Berkay: {team=Berkay; avg hp=-36.51778774289985 (from 100); avg healing spells left=2.8319880418535126 (from 3); damage done (per battle average)= 5.391031390134529; hits/misses (PBA)= 0.25052316890881915/0.011659192825112108; rounds (PBA)=0.2621823617339312;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3839; Sum of rounds: 39975; > Team neutral good = winning battles: 3838; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-30.773638968481375 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.578796561604584; hits/misses (PBA)= 1.605365980724147/1.2099505079447772; rounds (PBA)=1.407658244334462;} pit fiend: {team=lawful evil ; avg hp=-55.90830945558739 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.92550143266476; hits/misses (PBA)= 6.075019536337588/3.9588434488147954; rounds (PBA)=2.508465746288096;} pit fiend #2: {team=lawful evil ; avg hp=-55.55352956499088 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.32821047147695; hits/misses (PBA)= 5.983068507423808/3.9653555613441; rounds (PBA)=2.487106017191977;} ancient black dragon: {team=chaotic evil ; avg hp=-41.883563427976036 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.3717113831727; hits/misses (PBA)= 6.808283407137275/2.5089867152904404; rounds (PBA)=3.1057567074759054;} Berkay: {team=Berkay; avg hp=-42.59807241469132 (from 100); avg healing spells left=2.6811669705652514 (from 3); damage done (per battle average)= 10.7574889294087; hits/misses (PBA)= 0.49413909872362594/0.021620213597290962; rounds (PBA)=0.5157593123209169;} Xuanyuan Dia Wu: {team=neutral good; avg hp=425.39749934878876 (from 596); avg healing spells left=1.9968741859859338 (from 2); damage done (per battle average)= 523.0778848658505; hits/misses (PBA)= 4.368585569158635/0.22662151601979683; rounds (PBA)=10.412867934357905;} Harun: {team=Berkay; avg hp=-43.69705652513675 (from 95); avg healing spells left=4.991924980463662 (from 5); damage done (per battle average)= 3.2565772336545975; hits/misses (PBA)= 0.2086480854389164/0.07033081531648867; rounds (PBA)=0.27897890075540505;} Bekir: {team=Berkay; avg hp=-20.63662412086481 (from 88); avg healing spells left=2.9700442823651994 (from 3); damage done (per battle average)= 2.182339150820526; hits/misses (PBA)= 0.10002604845011721/0.006251628028132326; rounds (PBA)=0.10627767647824954;} tarrasque: {team=unaligned ; avg hp=-132.77650429799428 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 894.5665537900495; hits/misses (PBA)= 29.231570721542067/19.028392810627768; rounds (PBA)=9.651992706433967;} ancient gold dragon: {team=lawful good ; avg hp=-49.275853086741336 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.50794477728576; hits/misses (PBA)= 10.285491013284709/4.147955196665799; rounds (PBA)=4.8111487366501695;} Ling Tian: {team=neutral good; avg hp=699.8176608491794 (from 700); avg healing spells left=2.6506902839281063 (from 3); damage done (per battle average)= 1498.3896848137535; hits/misses (PBA)= 9.264131284188592/0.48215681166970564; rounds (PBA)=9.746548580359468;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4971; Sum of rounds: 47746; > Team neutral good = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-58.7934017300342 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.23757795212231; hits/misses (PBA)= 4.410581371957353/1.7177630255481795; rounds (PBA)=1.532086099376383;} pit fiend #2: {team=lawful evil ; avg hp=-58.96057131361899 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.02313417823376; hits/misses (PBA)= 4.396298531482599/1.6974451820559244; rounds (PBA)=1.5234359283846308;} balor: {team=chaotic evil ; avg hp=-22.48440957553812 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.64091732045866; hits/misses (PBA)= 1.0939448803057734/0.2731844699255683; rounds (PBA)=0.6835646751156709;} ancient black dragon: {team=chaotic evil ; avg hp=-46.14745524039429 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.90887145443573; hits/misses (PBA)= 6.104003218668276/1.3612955139810903; rounds (PBA)=2.488634077650372;} ancient gold dragon: {team=lawful good ; avg hp=-54.12049889358278 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.30919332126334; hits/misses (PBA)= 9.016093341380005/2.984510158921746; rounds (PBA)=4.00020116676725;} Xuanyuan Dia Wu: {team=neutral good; avg hp=426.2283242808288 (from 596); avg healing spells left=1.9949708308187488 (from 2); damage done (per battle average)= 437.24803862401933; hits/misses (PBA)= 3.652182659424663/0.19653993160329913; rounds (PBA)=9.604707302353651;} Ling Tian: {team=neutral good; avg hp=699.859183262925 (from 700); avg healing spells left=2.6372963186481595 (from 3); damage done (per battle average)= 1374.5620599476968; hits/misses (PBA)= 8.498088915711124/0.4467913900623617; rounds (PBA)=8.944880305773486;} tarrasque: {team=unaligned ; avg hp=-132.78877489438744 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 819.0456648561658; hits/misses (PBA)= 26.823979078656205/17.458861396097365; rounds (PBA)=8.856568094950713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32870; neutral good: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-54.103379324135176 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.973405318936212; hits/misses (PBA)= 0.5454909018196361/1.2913417316536693; rounds (PBA)=0.9184163167366527;} tarrasque: {team=unaligned ; avg hp=-132.70465906818637 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.8496300739852; hits/misses (PBA)= 12.668266346730654/16.38492301539692; rounds (PBA)=5.810637872425515;} Ling Tian: {team=neutral good; avg hp=700.0 (from 700); avg healing spells left=2.7376524695060986 (from 3); damage done (per battle average)= 906.130173965207; hits/misses (PBA)= 5.60247950409918/0.3025394921015797; rounds (PBA)=5.90501899620076;} Xuanyuan Dia Wu: {team=neutral good; avg hp=420.08238352329533 (from 596); avg healing spells left=1.9974005198960207 (from 2); damage done (per battle average)= 80.18876224755049; hits/misses (PBA)= 0.6692661467706459/0.03679264147170566; rounds (PBA)=6.572685462907419;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 21758.62; crudely normalised: 0% > unaligned = expected rounds to survive: 71576.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31341; neutral good: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-132.60407918416317 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.45230953809238; hits/misses (PBA)= 6.485902819436113/19.39792041591682; rounds (PBA)=5.176764647070586;} Ling Tian: {team=neutral good; avg hp=529.1877624475105 (from 700); avg healing spells left=2.8458308338332334 (from 3); damage done (per battle average)= 808.6040791841632; hits/misses (PBA)= 5.0/0.2669466106778644; rounds (PBA)=6.266946610677865;} ================================================== Encounter ================================================== Rough a priori predictions: > Cultivator= expected rounds to survive: 5651.59; crudely normalised: 0% > unaligned = expected rounds to survive: 33575.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3420; Sum of rounds: 63756; > Team Cultivator = winning battles: 1533; perfect battles: 0; close-call battles: 1320; > Team unaligned = winning battles: 1886; perfect battles: 0; close-call battles: 1631; ------------------------------------------------- Combattants ------------------------------------------------ Lin Tong: {team=Cultivator; avg hp=38.00233918128655 (from 200); avg healing spells left=9.997076023391813 (from 10); damage done (per battle average)= 774.3269005847953; hits/misses (PBA)= 16.587426900584795/1.0590643274853802; rounds (PBA)=18.001461988304094;} tarrasque: {team=unaligned ; avg hp=88.53713450292398 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.4637426900585; hits/misses (PBA)= 14.057017543859649/41.36257309941521; rounds (PBA)=13.397076023391813;} tarrasque #2: {team=unaligned ; avg hp=88.13304093567251 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 470.75; hits/misses (PBA)= 14.126900584795322/41.82222222222222; rounds (PBA)=13.499415204678362;} Wakabayashi Rika: {team=Cultivator; avg hp=-3.5792397660818716 (from 100); avg healing spells left=4.6649122807017545 (from 5); damage done (per battle average)= 88.24444444444444; hits/misses (PBA)= 2.1687134502923975/0.11140350877192982; rounds (PBA)=2.544736842105263;} Mo Lan: {team=Cultivator; avg hp=-1.788888888888889 (from 100); avg healing spells left=4.581871345029239 (from 6); damage done (per battle average)= 91.39152046783626; hits/misses (PBA)= 2.0444444444444443/0.10555555555555556; rounds (PBA)=2.66812865497076;} Ai Ling: {team=Cultivator; avg hp=-2.9441520467836257 (from 100); avg healing spells left=8.248245614035088 (from 10); damage done (per battle average)= 114.2733918128655; hits/misses (PBA)= 2.4444444444444446/0.1280701754385965; rounds (PBA)=3.1114035087719296;} Ao Susu: {team=Cultivator; avg hp=-2.482456140350877 (from 100); avg healing spells left=8.99736842105263 (from 9); damage done (per battle average)= 106.95526315789473; hits/misses (PBA)= 2.630701754385965/0.14415204678362573; rounds (PBA)=2.8883040935672515;} ================================================== Encounter ================================================== Rough a priori predictions: > Cultivator= expected rounds to survive: 2260.64; crudely normalised: 0% > unaligned = expected rounds to survive: 83938.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4533; Sum of rounds: 28056; > Team Cultivator = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4532; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=623.2881094198103 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.12243547319656; hits/misses (PBA)= 4.14714317229208/19.60313258327818; rounds (PBA)=5.884182660489742;} tarrasque: {team=unaligned ; avg hp=622.8043238473417 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.96646812265607; hits/misses (PBA)= 4.131480255901169/19.463489962497242; rounds (PBA)=5.8828590337524815;} tarrasque #5: {team=unaligned ; avg hp=624.8780057357159 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.2007500551511; hits/misses (PBA)= 4.1497904257666/19.618795499669094; rounds (PBA)=5.878226340172072;} tarrasque #3: {team=unaligned ; avg hp=624.9836752702405 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.60247076990956; hits/misses (PBA)= 4.151996470328701/19.534965806309287; rounds (PBA)=5.874034855504081;} Ao Susu: {team=Cultivator; avg hp=-15.261636885065078 (from 100); avg healing spells left=8.99801455989411 (from 9); damage done (per battle average)= 9.674608427090227; hits/misses (PBA)= 0.23803220825060667/0.015221707478491065; rounds (PBA)=0.2532539157290977;} Ai Ling: {team=Cultivator; avg hp=-16.374145157732187 (from 100); avg healing spells left=9.770571365541583 (from 10); damage done (per battle average)= 12.317670416942422; hits/misses (PBA)= 0.2631811162585484/0.017207147584381206; rounds (PBA)=0.28038826384292964;} Lin Tong: {team=Cultivator; avg hp=-25.193470108096182 (from 200); avg healing spells left=9.9977939554379 (from 10); damage done (per battle average)= 222.5949702183984; hits/misses (PBA)= 4.780057357158615/0.4776086476946834; rounds (PBA)=5.257666004853298;} tarrasque #4: {team=unaligned ; avg hp=622.8131480255901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.89719832340614; hits/misses (PBA)= 4.207809397749835/19.455989410986103; rounds (PBA)=5.897860136774763;} Wakabayashi Rika: {team=Cultivator; avg hp=-15.345025369512465 (from 100); avg healing spells left=4.936245312155306 (from 5); damage done (per battle average)= 7.442532539157291; hits/misses (PBA)= 0.1831016986543128/0.01257445400397088; rounds (PBA)=0.1956761526582837;} Mo Lan: {team=Cultivator; avg hp=-15.790205162144275 (from 100); avg healing spells left=5.853298036620339 (from 6); damage done (per battle average)= 8.476726229869843; hits/misses (PBA)= 0.1897198323406133/0.009485991617030664; rounds (PBA)=0.19920582395764394;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38857; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 0.0 ± 0.0; chaotic good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 473; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-36.457908418316336 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1179764047190561; hits/misses (PBA)= 0.051989602079584085/1.3919216156768646; rounds (PBA)=1.4439112177564488;} Bruenor Battlehammer: {team=chaotic good; avg hp=175.0 (from 175); avg healing spells left=0.009998000399920015 (from 1); damage done (per battle average)= 325.85342931413714; hits/misses (PBA)= 6.971205758848231/0.3735252949410118; rounds (PBA)=7.601079784043192;} orc #2: {team=chaotic evil ; avg hp=-32.38112377524495 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15956808638272346; hits/misses (PBA)= 0.010397920415916816/0.42131573685262946; rounds (PBA)=0.6304739052189562;} ettin: {team=chaotic evil ; avg hp=-8.494101179764048 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7064587082583484; hits/misses (PBA)= 0.3149370125974805/3.7614477104579085; rounds (PBA)=2.0381923615276945;} orc: {team=chaotic evil ; avg hp=-32.39932013597281 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20335932813437313; hits/misses (PBA)= 0.01219756048790242/0.40991801639672065; rounds (PBA)=0.6364727054589082;} orc #3: {team=chaotic evil ; avg hp=-32.483103379324135 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2489502099580084; hits/misses (PBA)= 0.015596880623875225/0.4303139372125575; rounds (PBA)=0.6460707858428314;} Drizzt Do'urden: {team=chaotic good; avg hp=47.87882423515297 (from 137); avg healing spells left=0.11077784443111378 (from 2); damage done (per battle average)= 54.17036592681464; hits/misses (PBA)= 1.0685862827434514/0.0661867626474705; rounds (PBA)=7.234353129374125;} Wulfgar: {team=chaotic good; avg hp=139.58908218356328 (from 140); avg healing spells left=0.009198160367926415 (from 1); damage done (per battle average)= 325.9604079184163; hits/misses (PBA)= 6.977404519096181/0.370125974805039; rounds (PBA)=7.587682463507298;} Storm Silverhand: {team=Chosen of Mystra; avg hp=-31.062787442511496 (from 328); avg healing spells left=0.0 (from 2); damage done (per battle average)= 292.21915616876623; hits/misses (PBA)= 6.272145570885823/0.5584883023395321; rounds (PBA)=6.830633873225355;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1689.59; crudely normalised: 0% > chaotic good= expected rounds to survive: 3835.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17809; chaotic evil : 0.0 ± 0.0; chaotic good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-32.939612077584485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23315336932613479; hits/misses (PBA)= 0.014397120575884824/0.48930213957208557; rounds (PBA)=0.7252549490101979;} orc: {team=chaotic evil ; avg hp=-32.95760847830434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2907418516296741; hits/misses (PBA)= 0.01899620075984803/0.49090181963607277; rounds (PBA)=0.7270545890821836;} Wulfgar: {team=chaotic good; avg hp=140.0 (from 140); avg healing spells left=0.9576084783043392 (from 1); damage done (per battle average)= 140.55608878224356; hits/misses (PBA)= 3.0071985602879425/0.18236352729454108; rounds (PBA)=3.36372725454909;} ogre: {team=chaotic evil ; avg hp=-34.40311937612478 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6950609878024394; hits/misses (PBA)= 0.07718456308738253/1.8602279544091183; rounds (PBA)=1.9374125174965007;} ettin: {team=chaotic evil ; avg hp=-8.50369926014797 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.439512097580484; hits/misses (PBA)= 0.35072985402919415/5.638472305538892; rounds (PBA)=2.994601079784043;} Drizzt Do'urden: {team=chaotic good; avg hp=130.33093381323735 (from 137); avg healing spells left=1.9842031593681264 (from 2); damage done (per battle average)= 48.802039592081584; hits/misses (PBA)= 0.9626074785042992/0.05838832233553289; rounds (PBA)=3.219356128774245;} orc #3: {team=chaotic evil ; avg hp=-33.00759848030394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27394521095780844; hits/misses (PBA)= 0.017196560687862426/0.5000999800039992; rounds (PBA)=0.7288542291541692;} Bruenor Battlehammer: {team=chaotic good; avg hp=175.0 (from 175); avg healing spells left=0.982003599280144 (from 1); damage done (per battle average)= 141.45350929814037; hits/misses (PBA)= 3.0301939612077584/0.16456708658268346; rounds (PBA)=3.3799240151969605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2084; Sum of rounds: 31091; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.4 ± 0.01; chaotic good : 0.0 ± 0.0; Berkay: 0.02 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1984; perfect battles: 0; close-call battles: 1981; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 100; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-11.923224568138195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0858925143953937; hits/misses (PBA)= 0.15547024952015356/0.04990403071017274; rounds (PBA)=0.2053742802303263;} flesh golem: {team=neutral ; avg hp=-12.223128598848369 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.414107485604607; hits/misses (PBA)= 0.9112284069097889/0.30182341650671785; rounds (PBA)=0.6065259117082533;} iron golem: {team=unaligned ; avg hp=-14.606525911708253 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.43186180422265; hits/misses (PBA)= 15.312859884836852/1.8550863723608446; rounds (PBA)=5.722648752399232;} pit fiend: {team=lawful evil ; avg hp=135.88915547024953 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 999.2672744721689; hits/misses (PBA)= 49.228886756238005/7.600767754318618; rounds (PBA)=14.857965451055662;} owlbear: {team=unaligned ; avg hp=-11.41362763915547 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4261036468330133; hits/misses (PBA)= 0.27111324376199614/0.07053742802303263; rounds (PBA)=0.1708253358925144;} storm giant: {team=chaotic good ; avg hp=-14.24232245681382 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.21976967370443; hits/misses (PBA)= 11.862763915547024/1.5316698656429943; rounds (PBA)=6.697216890595009;} clay golem: {team=unaligned ; avg hp=-14.145873320537428 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.54558541266795; hits/misses (PBA)= 2.654990403071017/0.8891554702495201; rounds (PBA)=1.7720729366602688;} hill giant: {team=chaotic evil ; avg hp=-13.616122840690979 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.60076775431862; hits/misses (PBA)= 1.7634357005758157/0.4880038387715931; rounds (PBA)=1.1257197696737045;} ettin: {team=chaotic evil ; avg hp=-13.904030710172744 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.88915547024952; hits/misses (PBA)= 1.2994241842610366/0.3550863723608445; rounds (PBA)=0.8272552783109405;} minotaur: {team=chaotic evil ; avg hp=-12.488483685220729 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.332533589251439; hits/misses (PBA)= 0.40930902111324374/0.13147792706333974; rounds (PBA)=0.5407869481765835;} giant ape: {team=unaligned ; avg hp=-13.192418426103647 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.98176583493282; hits/misses (PBA)= 1.8258157389635317/0.5738963531669866; rounds (PBA)=2.3997120921305184;} fire giant: {team=lawful evil ; avg hp=-15.036948176583493 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.21353166986563; hits/misses (PBA)= 4.950575815738963/0.6166026871401151; rounds (PBA)=2.7835892514395395;} efreeti: {team=lawful evil ; avg hp=-16.197696737044147 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.48992322456814; hits/misses (PBA)= 7.254798464491363/1.9035508637236085; rounds (PBA)=4.5791746641074855;} frost giant: {team=neutral evil ; avg hp=-13.690499040307103 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.61948176583493; hits/misses (PBA)= 2.9592130518234163/0.6357965451055663; rounds (PBA)=1.7975047984644914;} stone giant: {team=neutral ; avg hp=-13.028790786948177 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.5595009596929; hits/misses (PBA)= 1.9414587332053743/0.3378119001919386; rounds (PBA)=1.1396353166986564;} balor: {team=chaotic evil ; avg hp=-15.539827255278311 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.7106525911708; hits/misses (PBA)= 18.479846449136275/2.553742802303263; rounds (PBA)=10.51679462571977;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-14.436180422264876 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.16026871401152; hits/misses (PBA)= 6.9433781190019195/1.1132437619961613; rounds (PBA)=4.028310940499041;} stone golem: {team=unaligned ; avg hp=-13.775431861804222 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.07773512476008; hits/misses (PBA)= 5.428502879078695/1.5993282149712091; rounds (PBA)=3.513915547024952;} Ayşe: {team=Berkay; avg hp=-7.630038387715931 (from 250); avg healing spells left=0.05662188099808062 (from 3); damage done (per battle average)= 627.700575815739; hits/misses (PBA)= 12.850767754318618/0.6976967370441459; rounds (PBA)=13.59644913627639;} minotaur #2: {team=chaotic evil ; avg hp=-11.90355086372361 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.160748560460653; hits/misses (PBA)= 0.3968330134357006/0.1357965451055662; rounds (PBA)=0.5326295585412668;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% > Good= expected rounds to survive: 336.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 96074; neutral evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ark: {team=Good; avg hp=-2.777644471105779 (from 56); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2509498100379924; hits/misses (PBA)= 0.7290541891621676/17.06398720255949; rounds (PBA)=17.793041391721655;} drow #2: {team=neutral evil ; avg hp=13.125774845030994 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.74845030993801; hits/misses (PBA)= 5.117176564687062/4.2445510897820435; rounds (PBA)=18.832033593281345;} drow: {team=neutral evil ; avg hp=13.125174965006998 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.029194161167766; hits/misses (PBA)= 4.994201159768046/4.051589682063588; rounds (PBA)=18.848230353929214;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 1533.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48439; chaotic evil: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=129.3117376524695 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.10617876424715; hits/misses (PBA)= 18.92761447710458/8.125974805038993; rounds (PBA)=9.685862827434512;} Athach: {team=chaotic evil; avg hp=-6.106178764247151 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688262347530494; hits/misses (PBA)= 1.6816636672665466/6.772645470905819; rounds (PBA)=8.454309138172366;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14795; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.597680463907217 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882223555288943; hits/misses (PBA)= 0.30813837232553487/5.873025394921016; rounds (PBA)=2.060387922415517;} Cthulhu: {team=beyond; avg hp=769.134373125375 (from 774); avg healing spells left=99998.9672065587 (from 99999); damage done (per battle average)= 162.5976804639072; hits/misses (PBA)= 3.917216556688662/0.1985602879424115; rounds (PBA)=2.9584083183363328;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14846; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.632873425314937 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925414917016597; hits/misses (PBA)= 0.3115376924615077/5.918816236752649; rounds (PBA)=2.076784643071386;} Cthulhu: {team=beyond; avg hp=769.2089582083584 (from 774); avg healing spells left=99998.96340731853 (from 99999); damage done (per battle average)= 162.63287342531493; hits/misses (PBA)= 3.9238152369526094/0.21735652869426114; rounds (PBA)=2.968606278744251;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14797; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.67126574685063 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959008198360328; hits/misses (PBA)= 0.3125374925014997/5.860827834433113; rounds (PBA)=2.0577884423115376;} Cthulhu: {team=beyond; avg hp=769.125774845031 (from 774); avg healing spells left=99998.9650069986 (from 99999); damage done (per battle average)= 162.67126574685062; hits/misses (PBA)= 3.923015396920616/0.19696060787842432; rounds (PBA)=2.9588082383523298;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3354.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 7598.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25476; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-26.896420715856827 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176764647070586; hits/misses (PBA)= 0.3249350129974005/5.9972005598880225; rounds (PBA)=3.2635472905418914;} aboleth: {team=lawful evil ; avg hp=-26.877024595080982 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197360527894421; hits/misses (PBA)= 0.3249350129974005/6.133373325334933; rounds (PBA)=3.2801439712057587;} Cthulhu: {team=beyond; avg hp=765.7294541091782 (from 774); avg healing spells left=99998.8676264747 (from 99999); damage done (per battle average)= 323.7734453109378; hits/misses (PBA)= 7.8662267546490705/0.6374725054989002; rounds (PBA)=5.094181163767247;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1275.0; crudely normalised: 0% > other= expected rounds to survive: 3136.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 70915; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Athach: {team=other; avg hp=-7.522695460907818 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.399120175964807; hits/misses (PBA)= 5.990601879624075/7.3377324535092985; rounds (PBA)=13.328334333133373;} ettin: {team=chaotic evil ; avg hp=67.60087982403519 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.5226954609078; hits/misses (PBA)= 16.098180363927213/10.752049590081983; rounds (PBA)=14.180163967206559;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3378; Sum of rounds: 33251; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1953; perfect battles: 0; close-call battles: 1953; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1424; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=-14.105387803433985 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.26021314387211; hits/misses (PBA)= 5.324156305506217/2.0441089402013026; rounds (PBA)=3.6841326228537596;} stone giant: {team=neutral ; avg hp=-13.338365896980461 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.73801065719361; hits/misses (PBA)= 3.982534043812907/0.6965660153937241; rounds (PBA)=2.3395500296033154;} ogre: {team=chaotic evil ; avg hp=-12.394612196566015 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.2753108348135; hits/misses (PBA)= 0.7548845470692718/0.33007696862048547; rounds (PBA)=1.0849615156897572;} dryad: {team=neutral ; avg hp=-9.734458259325045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5790408525754884; hits/misses (PBA)= 0.20840734162226168/0.21107164002368264; rounds (PBA)=0.4194789816459443;} tiger: {team=other; avg hp=-11.774718768502073 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.089698046181172; hits/misses (PBA)= 0.45381882770870335/0.20455891059798698; rounds (PBA)=0.6583777383066903;} wolf: {team=unaligned ; avg hp=-11.299289520426287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.071343990526939; hits/misses (PBA)= 0.14446417998815866/0.11752516281823565; rounds (PBA)=0.2619893428063943;} mastiff: {team=unaligned ; avg hp=-13.866193013617526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2835997631734754; hits/misses (PBA)= 0.05920663114268798/0.05032563647128478; rounds (PBA)=0.10953226761397276;} dire wolf: {team=other; avg hp=-12.035820011841325 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.697454114860864; hits/misses (PBA)= 0.4487862640615749/0.21847246891651864; rounds (PBA)=0.6672587329780936;} iron golem: {team=unaligned ; avg hp=22.68857312018946 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 596.0112492599171; hits/misses (PBA)= 24.366193013617526/2.6373593842510363; rounds (PBA)=9.393724097098875;} lion: {team=unaligned ; avg hp=-10.387507400828893 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5950266429840143; hits/misses (PBA)= 0.3271166370633511/0.19330965068087627; rounds (PBA)=0.5204262877442274;} drow: {team=neutral evil ; avg hp=-11.063351095322677 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8126110124333925; hits/misses (PBA)= 0.13883955002960333/0.0837773830669035; rounds (PBA)=0.22261693309650682;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-14.001184132622853 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.3280047365305; hits/misses (PBA)= 9.716696269982238/1.8185316755476613; rounds (PBA)=5.767613972764949;} ettin: {team=chaotic evil ; avg hp=-12.841326228537596 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.44730609828301; hits/misses (PBA)= 2.705150976909414/1.2480757844878627; rounds (PBA)=1.9766133806986383;} storm giant: {team=chaotic good ; avg hp=18.820603907637654 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.3546477205447; hits/misses (PBA)= 15.456779159265837/2.437537004144464; rounds (PBA)=9.284191829484902;} commoner: {team=any ; avg hp=-15.14120781527531 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14031971580817051; hits/misses (PBA)= 0.050029603315571346/0.07075192421551214; rounds (PBA)=0.12078152753108348;} wolf #2: {team=unaligned ; avg hp=-11.190053285968029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0411486086441681; hits/misses (PBA)= 0.13883955002960333/0.10982830076968621; rounds (PBA)=0.24866785079928952;} fire giant: {team=lawful evil ; avg hp=-13.3700414446418 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.60509177027828; hits/misses (PBA)= 7.8066903493191235/0.87951450562463; rounds (PBA)=4.343102427471877;} hill giant: {team=chaotic evil ; avg hp=-13.284487862640615 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.24304322084073; hits/misses (PBA)= 3.8072824156305507/1.4946714031971582; rounds (PBA)=2.6509769094138544;} troll: {team=chaotic evil ; avg hp=-12.808466548253405 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.255772646536414; hits/misses (PBA)= 3.3422143280047365/1.3922439313203079; rounds (PBA)=1.5781527531083481;} drow #2: {team=neutral evil ; avg hp=-10.774718768502073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8493191237418591; hits/misses (PBA)= 0.14357608052101836/0.08762581409117821; rounds (PBA)=0.23120189461219656;} sprite: {team=neutral good ; avg hp=-14.760509177027828 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.016873889875666074; hits/misses (PBA)= 0.015985790408525755/0.008880994671403197; rounds (PBA)=0.02486678507992895;} winter wolf: {team=neutral evil ; avg hp=-11.549437537004145 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885731201894613; hits/misses (PBA)= 0.8620485494375371/0.31261101243339257; rounds (PBA)=1.1746595618709295;} mastiff #2: {team=unaligned ; avg hp=-13.760509177027828 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32149200710479575; hits/misses (PBA)= 0.06542332741267022/0.06039076376554174; rounds (PBA)=0.12581409117821196;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 79809; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; other: 0.39 ± 0.01; neutral evil : 0.61 ± 0.01; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1967; perfect battles: 0; close-call battles: 1541; > Team neutral evil = winning battles: 3033; perfect battles: 0; close-call battles: 2992; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=0.5608878224355129 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.95440911817636; hits/misses (PBA)= 6.263947210557888/3.2899420115976805; rounds (PBA)=12.888422315536893;} dryad: {team=neutral ; avg hp=-4.8004399120175965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.276544691061788; hits/misses (PBA)= 1.536492701459708/1.615876824635073; rounds (PBA)=3.152369526094781;} drow: {team=neutral evil ; avg hp=-4.330933813237353 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925614877024595; hits/misses (PBA)= 1.1861627674465107/0.6872625474905019; rounds (PBA)=1.8816236752649471;} mastiff: {team=unaligned ; avg hp=-4.989402119576085 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7206558688262348; hits/misses (PBA)= 0.35892821435712857/0.373125374925015; rounds (PBA)=0.733253349330134;} winter wolf: {team=neutral evil ; avg hp=13.41891621675665 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.19916016796641; hits/misses (PBA)= 9.425514897020596/5.417316536692661; rounds (PBA)=15.448310337932414;} commoner: {team=any ; avg hp=-4.1931613677264545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46790641871625677; hits/misses (PBA)= 0.17256548690261947/0.20895820835832835; rounds (PBA)=0.3815236952609478;} tiger: {team=other; avg hp=-0.03059388122375525 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.03599280143971; hits/misses (PBA)= 6.625674865026995/3.467906418716257; rounds (PBA)=12.50869826034793;} lion: {team=unaligned ; avg hp=-5.194361127774445 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.692061587682463; hits/misses (PBA)= 3.0071985602879425/1.7344531093781244; rounds (PBA)=4.741851629674065;} sprite: {team=neutral good ; avg hp=-5.313337332533493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05698860227954409; hits/misses (PBA)= 0.05398920215956809/0.024795040991801638; rounds (PBA)=0.07878424315136973;} mastiff #2: {team=unaligned ; avg hp=-5.0911817636472705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8118376324735053; hits/misses (PBA)= 0.3773245350929814/0.3613277344531094; rounds (PBA)=0.7404519096180764;} wolf: {team=unaligned ; avg hp=-4.371725654869026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007998400319936; hits/misses (PBA)= 1.0791841631673664/0.9152169566086783; rounds (PBA)=1.9944011197760447;} drow #2: {team=neutral evil ; avg hp=-4.37752449510098 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925214957008598; hits/misses (PBA)= 1.195760847830434/0.6910617876424715; rounds (PBA)=1.8922215556888622;} wolf #2: {team=unaligned ; avg hp=-4.549490101979604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187962407518496; hits/misses (PBA)= 1.0879824035192962/0.910617876424715; rounds (PBA)=1.9986002799440112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47131; neutral evil : 0.77 ± 0.01; unaligned : 0.23 ± 0.01; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 3870; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1131; perfect battles: 0; close-call battles: 1123; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=-4.6364727054589085 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.591881623675265; hits/misses (PBA)= 1.5258948210357928/0.8548290341931614; rounds (PBA)=2.380723855228954;} wolf #2: {team=unaligned ; avg hp=-3.8690261947610476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.332133573285343; hits/misses (PBA)= 2.4789042191561688/1.4723055388922215; rounds (PBA)=3.9816036792641474;} wolf: {team=unaligned ; avg hp=-3.8540291941611677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.628274345130976; hits/misses (PBA)= 2.509498100379924/1.4863027394521096; rounds (PBA)=4.028794241151769;} winter wolf: {team=neutral evil ; avg hp=29.11737652469506 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.65746850629874; hits/misses (PBA)= 5.994401119776045/2.3667266546690664; rounds (PBA)=9.13497300539892;} lion: {team=unaligned ; avg hp=0.10117976404719056 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.56468706258748; hits/misses (PBA)= 5.294541091781643/2.672265546890622; rounds (PBA)=8.126974605078985;} mastiff: {team=unaligned ; avg hp=-5.632673465306938 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.779244151169766; hits/misses (PBA)= 0.3715256948610278/0.26514697060587883; rounds (PBA)=1.047990401919616;} mastiff #2: {team=unaligned ; avg hp=-5.629074185162968 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8490301939612077; hits/misses (PBA)= 0.386122775444911/0.2653469306138772; rounds (PBA)=1.046390721855629;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 498.46; crudely normalised: 0% > other= expected rounds to survive: 122.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32588; unaligned : 0.76 ± 0.01; other: 0.24 ± 0.01; > Team unaligned = winning battles: 3809; perfect battles: 0; close-call battles: 3326; > Team other = winning battles: 1192; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=-0.473505298940212 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19856028794241; hits/misses (PBA)= 3.3193361327734454/1.909618076384723; rounds (PBA)=5.467306538692261;} mastiff: {team=unaligned ; avg hp=-3.121375724855029 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.87002599480104; hits/misses (PBA)= 0.8124375124975005/0.5400919816036792; rounds (PBA)=2.2367526494701058;} lion: {team=unaligned ; avg hp=13.101579684063188 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.863227354529094; hits/misses (PBA)= 3.8168366326734655/1.6470705858828234; rounds (PBA)=6.063387322535493;} mastiff #2: {team=unaligned ; avg hp=-3.17876424715057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740251949610078; hits/misses (PBA)= 0.7828434313137372/0.5188962207558488; rounds (PBA)=2.2363527294541092;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% > other= expected rounds to survive: 455.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28214; unaligned : 0.16 ± 0.01; other: 0.84 ± 0.01; > Team unaligned = winning battles: 811; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=14.041791641671665 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.517296540691863; hits/misses (PBA)= 3.1945610877824433/1.345730853829234; rounds (PBA)=5.378124375124975;} lion: {team=unaligned ; avg hp=-2.5172965406918615 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.958208358328335; hits/misses (PBA)= 2.925414917016597/1.2689462107578484; rounds (PBA)=4.356528694261148;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 190035.9; crudely normalised: 0% > Berkay= expected rounds to survive: -402.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 215; Sum of rounds: 11582; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 214; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-22.451162790697673 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.46046511627907; hits/misses (PBA)= 4.8/58.17209302325581; rounds (PBA)=20.990697674418605;} tarrasque #3: {team=chaotic evil ; avg hp=-20.325581395348838 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 735.4511627906977; hits/misses (PBA)= 18.962790697674418/178.75813953488372; rounds (PBA)=39.544186046511626;} balor: {team=chaotic evil ; avg hp=-29.204651162790697 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.18604651162791; hits/misses (PBA)= 1.7720930232558139/22.906976744186046; rounds (PBA)=12.33953488372093;} ancient black dragon #3: {team=chaotic evil ; avg hp=-22.711627906976744 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.30697674418604; hits/misses (PBA)= 4.879069767441861/57.925581395348836; rounds (PBA)=20.934883720930234;} tarrasque #6: {team=chaotic evil ; avg hp=-21.06046511627907 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 730.3581395348838; hits/misses (PBA)= 18.837209302325583/179.1627906976744; rounds (PBA)=39.6;} tarrasque: {team=chaotic evil ; avg hp=-22.251162790697673 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 728.2; hits/misses (PBA)= 18.753488372093024/183.52558139534884; rounds (PBA)=40.455813953488374;} tarrasque #4: {team=chaotic evil ; avg hp=-19.813953488372093 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.046511627907; hits/misses (PBA)= 18.76279069767442/176.9581395348837; rounds (PBA)=39.14418604651163;} ancient black dragon #2: {team=chaotic evil ; avg hp=-24.548837209302327 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.21860465116279; hits/misses (PBA)= 4.855813953488372/58.04651162790697; rounds (PBA)=20.967441860465115;} balor #6: {team=chaotic evil ; avg hp=-28.13953488372093 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.051162790697674; hits/misses (PBA)= 1.9348837209302325/22.093023255813954; rounds (PBA)=12.013953488372094;} balor #5: {team=chaotic evil ; avg hp=-28.94418604651163 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.051162790697674; hits/misses (PBA)= 1.8186046511627907/21.50232558139535; rounds (PBA)=11.66046511627907;} tarrasque #2: {team=chaotic evil ; avg hp=-22.544186046511626 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.1627906976744; hits/misses (PBA)= 19.032558139534885/178.92093023255813; rounds (PBA)=39.59069767441861;} tarrasque #7: {team=chaotic evil ; avg hp=-20.553488372093025 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 738.4790697674418; hits/misses (PBA)= 19.037209302325582/173.56744186046512; rounds (PBA)=38.52558139534884;} balor #4: {team=chaotic evil ; avg hp=-27.986046511627908 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.8; hits/misses (PBA)= 1.6883720930232557/21.865116279069767; rounds (PBA)=11.776744186046512;} glabrezu #2: {team=chaotic evil ; avg hp=-34.93488372093023 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.13953488372093; hits/misses (PBA)= 0.5674418604651162/11.86046511627907; rounds (PBA)=3.3348837209302324;} glabrezu #3: {team=chaotic evil ; avg hp=-34.38604651162791 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.632558139534884; hits/misses (PBA)= 0.5720930232558139/11.744186046511627; rounds (PBA)=3.3302325581395347;} glabrezu #4: {team=chaotic evil ; avg hp=-35.32093023255814 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.897674418604652; hits/misses (PBA)= 0.5534883720930233/12.283720930232558; rounds (PBA)=3.4930232558139536;} balor #3: {team=chaotic evil ; avg hp=-29.23720930232558 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.44651162790698; hits/misses (PBA)= 1.9209302325581394/21.50232558139535; rounds (PBA)=11.711627906976744;} glabrezu #5: {team=chaotic evil ; avg hp=-34.77209302325581 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.651162790697674; hits/misses (PBA)= 0.5720930232558139/11.353488372093024; rounds (PBA)=3.2651162790697676;} balor #7: {team=chaotic evil ; avg hp=-29.94418604651163 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.455813953488374; hits/misses (PBA)= 1.7534883720930232/22.069767441860463; rounds (PBA)=11.911627906976744;} balor #2: {team=chaotic evil ; avg hp=-29.130232558139536 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.98139534883721; hits/misses (PBA)= 1.758139534883721/22.50232558139535; rounds (PBA)=12.130232558139534;} Berkay: {team=Berkay; avg hp=237.47906976744187 (from 250); avg healing spells left=160.47441860465116 (from 190); damage done (per battle average)= 2232.539534883721; hits/misses (PBA)= 47.586046511627906/2.5348837209302326; rounds (PBA)=53.032558139534885;} Harun: {team=Berkay; avg hp=230.88372093023256 (from 248); avg healing spells left=497.6697674418605 (from 500); damage done (per battle average)= 1950.8046511627906; hits/misses (PBA)= 47.93488372093023/2.511627906976744; rounds (PBA)=52.44186046511628;} A'qing: {team=Berkay; avg hp=213.84651162790698 (from 249); avg healing spells left=297.53953488372093 (from 300); damage done (per battle average)= 2430.2372093023255; hits/misses (PBA)= 41.41860465116279/2.172093023255814; rounds (PBA)=53.032558139534885;} tarrasque #5: {team=chaotic evil ; avg hp=-20.706976744186047 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 728.2511627906977; hits/misses (PBA)= 18.888372093023257/173.8093023255814; rounds (PBA)=38.53953488372093;} glabrezu: {team=chaotic evil ; avg hp=-35.325581395348834 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.18139534883721; hits/misses (PBA)= 0.6186046511627907/12.423255813953489; rounds (PBA)=3.483720930232558;} Ayşe: {team=Berkay; avg hp=242.86511627906978 (from 250); avg healing spells left=181.09767441860464 (from 200); damage done (per battle average)= 2395.7302325581395; hits/misses (PBA)= 49.055813953488375/2.4976744186046513; rounds (PBA)=53.390697674418604;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 112838.08; crudely normalised: 0% > Berkay= expected rounds to survive: -1871.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 663; Sum of rounds: 21128; chaotic evil : 0.0 ± 0.0; Berkay: 0.13 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 663; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #5: {team=chaotic evil ; avg hp=-28.443438914027148 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.794871794871796; hits/misses (PBA)= 0.832579185520362/8.479638009049774; rounds (PBA)=5.055806938159879;} tarrasque #2: {team=chaotic evil ; avg hp=-22.77526395173454 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.71794871794873; hits/misses (PBA)= 12.324283559577678/95.52639517345399; rounds (PBA)=21.570135746606336;} balor #4: {team=chaotic evil ; avg hp=-28.378582202111613 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.081447963800905; hits/misses (PBA)= 0.8401206636500754/8.68024132730015; rounds (PBA)=5.159879336349925;} balor #2: {team=chaotic evil ; avg hp=-28.787330316742082 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.70739064856712; hits/misses (PBA)= 0.8733031674208145/7.965309200603318; rounds (PBA)=4.880844645550528;} tarrasque #5: {team=chaotic evil ; avg hp=-22.767722473604827 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 443.52488687782807; hits/misses (PBA)= 12.346907993966818/93.96530920060331; rounds (PBA)=21.262443438914026;} tarrasque #4: {team=chaotic evil ; avg hp=-22.069381598793363 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 437.6244343891403; hits/misses (PBA)= 12.241327300150829/91.49170437405732; rounds (PBA)=20.74660633484163;} balor: {team=chaotic evil ; avg hp=-28.790346907993968 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.665158371040725; hits/misses (PBA)= 0.8416289592760181/8.636500754147812; rounds (PBA)=5.138763197586727;} tarrasque: {team=chaotic evil ; avg hp=-22.88084464555053 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 427.11463046757166; hits/misses (PBA)= 11.882352941176471/96.61387631975867; rounds (PBA)=21.708898944193063;} balor #3: {team=chaotic evil ; avg hp=-29.02865761689291 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.638009049773757; hits/misses (PBA)= 0.8401206636500754/8.64102564102564; rounds (PBA)=5.111613876319758;} tarrasque #3: {team=chaotic evil ; avg hp=-22.199095022624434 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.0814479638009; hits/misses (PBA)= 12.08446455505279/96.30165912518854; rounds (PBA)=21.677224736048267;} Berkay: {team=Berkay; avg hp=249.77828054298644 (from 250); avg healing spells left=178.45098039215685 (from 190); damage done (per battle average)= 1397.4539969834088; hits/misses (PBA)= 29.852187028657617/1.6591251885369533; rounds (PBA)=31.751131221719458;} Ayşe: {team=Berkay; avg hp=249.95625942684765 (from 250); avg healing spells left=193.0708898944193 (from 200); damage done (per battle average)= 1464.47209653092; hits/misses (PBA)= 30.004524886877828/1.5671191553544495; rounds (PBA)=31.76923076923077;} Harun: {team=Berkay; avg hp=231.36802413273003 (from 248); avg healing spells left=500.0 (from 500); damage done (per battle average)= 1105.235294117647; hits/misses (PBA)= 27.184012066365007/1.4841628959276019; rounds (PBA)=31.238310708898943;} A'qing: {team=Berkay; avg hp=204.9291101055807 (from 249); avg healing spells left=299.815987933635 (from 300); damage done (per battle average)= 980.8597285067873; hits/misses (PBA)= 16.71794871794872/0.9230769230769231; rounds (PBA)=31.199095022624434;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 167426.02; crudely normalised: 0% > Berkay= expected rounds to survive: -7115.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 425; Sum of rounds: 21537; chaotic evil : 0.0 ± 0.0; Berkay: 0.08 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 425; perfect battles: 0; close-call battles: 74; ------------------------------------------------- Combattants ------------------------------------------------ A'qing: {team=Berkay; avg hp=62.345882352941175 (from 125); avg healing spells left=9.221176470588235 (from 10); damage done (per battle average)= 420.6070588235294; hits/misses (PBA)= 7.167058823529412/0.4188235294117647; rounds (PBA)=17.647058823529413;} tarrasque #4: {team=chaotic evil ; avg hp=-23.898823529411764 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1569.8611764705881; hits/misses (PBA)= 47.131764705882354/131.2094117647059; rounds (PBA)=35.66823529411765;} tarrasque: {team=chaotic evil ; avg hp=-23.395294117647058 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1562.4917647058824; hits/misses (PBA)= 46.52235294117647/134.7835294117647; rounds (PBA)=36.26117647058823;} tarrasque #5: {team=chaotic evil ; avg hp=-24.58823529411765 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1567.8588235294117; hits/misses (PBA)= 47.04470588235294/127.60235294117648; rounds (PBA)=34.92941176470588;} balor #3: {team=chaotic evil ; avg hp=-27.694117647058825 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.209411764705884; hits/misses (PBA)= 1.5411764705882354/14.430588235294117; rounds (PBA)=8.68235294117647;} tarrasque #3: {team=chaotic evil ; avg hp=-25.249411764705883 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1588.0917647058823; hits/misses (PBA)= 47.461176470588235/133.3035294117647; rounds (PBA)=36.15294117647059;} balor #5: {team=chaotic evil ; avg hp=-27.663529411764706 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.83529411764706; hits/misses (PBA)= 1.6941176470588235/14.8; rounds (PBA)=8.830588235294117;} balor: {team=chaotic evil ; avg hp=-27.75294117647059 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.75529411764706; hits/misses (PBA)= 1.6894117647058824/14.658823529411764; rounds (PBA)=8.67764705882353;} balor #4: {team=chaotic evil ; avg hp=-28.16470588235294 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.96941176470588; hits/misses (PBA)= 1.4941176470588236/14.327058823529411; rounds (PBA)=8.55764705882353;} Ayşe: {team=Berkay; avg hp=231.19529411764705 (from 250); avg healing spells left=179.8235294117647 (from 200); damage done (per battle average)= 2318.585882352941; hits/misses (PBA)= 47.51529411764706/2.581176470588235; rounds (PBA)=50.31294117647059;} Harun: {team=Berkay; avg hp=141.12 (from 199); avg healing spells left=499.99764705882353 (from 500); damage done (per battle average)= 15.40470588235294; hits/misses (PBA)= 2.6376470588235295/35.12705882352941; rounds (PBA)=38.75058823529412;} tarrasque #2: {team=chaotic evil ; avg hp=-24.84 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1564.6047058823528; hits/misses (PBA)= 47.051764705882356/127.26588235294118; rounds (PBA)=34.86352941176471;} balor #2: {team=chaotic evil ; avg hp=-28.051764705882352 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.56470588235294; hits/misses (PBA)= 1.8447058823529412/14.263529411764706; rounds (PBA)=8.647058823529411;} Berkay: {team=Berkay; avg hp=226.96 (from 250); avg healing spells left=141.83764705882353 (from 190); damage done (per battle average)= 2200.3976470588236; hits/misses (PBA)= 47.03294117647059/2.7388235294117647; rounds (PBA)=49.94352941176471;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 117174.74; crudely normalised: 0% > Berkay= expected rounds to survive: -6252.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 556; Sum of rounds: 21889; chaotic evil : 0.0 ± 0.0; Berkay: 0.11 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 556; perfect battles: 0; close-call battles: 336; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=-30.598920863309353 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.4568345323741; hits/misses (PBA)= 1.169064748201439/13.122302158273381; rounds (PBA)=7.613309352517986;} balor #2: {team=chaotic evil ; avg hp=-30.570143884892087 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.694244604316548; hits/misses (PBA)= 1.1924460431654675/12.383093525179856; rounds (PBA)=7.221223021582734;} tarrasque: {team=chaotic evil ; avg hp=-28.553956834532375 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 933.5701438848921; hits/misses (PBA)= 26.422661870503596/115.72661870503597; rounds (PBA)=28.429856115107913;} tarrasque #2: {team=chaotic evil ; avg hp=-27.16187050359712 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 919.431654676259; hits/misses (PBA)= 25.796762589928058/115.48021582733813; rounds (PBA)=28.255395683453237;} balor: {team=chaotic evil ; avg hp=-31.902877697841728 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.08992805755396; hits/misses (PBA)= 1.210431654676259/11.656474820143885; rounds (PBA)=7.032374100719425;} tarrasque #3: {team=chaotic evil ; avg hp=-25.676258992805757 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 961.910071942446; hits/misses (PBA)= 27.264388489208635/117.4748201438849; rounds (PBA)=28.947841726618705;} tarrasque #4: {team=chaotic evil ; avg hp=-28.100719424460433 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 929.8902877697842; hits/misses (PBA)= 26.138489208633093/117.51258992805755; rounds (PBA)=28.730215827338128;} tarrasque #5: {team=chaotic evil ; avg hp=-27.760791366906474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 932.0845323741007; hits/misses (PBA)= 26.197841726618705/116.76079136690647; rounds (PBA)=28.591726618705035;} balor #3: {team=chaotic evil ; avg hp=-29.987410071942445 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.642086330935253; hits/misses (PBA)= 1.1816546762589928/12.674460431654676; rounds (PBA)=7.402877697841727;} Ayşe: {team=Berkay; avg hp=218.05935251798562 (from 250); avg healing spells left=194.76438848920864 (from 200); damage done (per battle average)= 1787.8902877697842; hits/misses (PBA)= 36.66187050359712/1.9316546762589928; rounds (PBA)=38.86330935251799;} Berkay: {team=Berkay; avg hp=218.19604316546761 (from 250); avg healing spells left=152.5071942446043 (from 190); damage done (per battle average)= 1703.5071942446043; hits/misses (PBA)= 36.39748201438849/1.960431654676259; rounds (PBA)=38.6636690647482;} A'qing: {team=Berkay; avg hp=74.74460431654676 (from 125); avg healing spells left=8.719424460431656 (from 10); damage done (per battle average)= 1469.910071942446; hits/misses (PBA)= 25.06115107913669/1.410071942446043; rounds (PBA)=27.235611510791365;} Harun the Priest: {team=Berkay; avg hp=10.906474820143885 (from 99); avg healing spells left=250.0 (from 250); damage done (per battle average)= 18.776978417266186; hits/misses (PBA)= 0.9496402877697842/0.36151079136690645; rounds (PBA)=2.6007194244604315;} balor #5: {team=chaotic evil ; avg hp=-29.613309352517987 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.57913669064748; hits/misses (PBA)= 1.1366906474820144/12.284172661870503; rounds (PBA)=7.221223021582734;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 151213.73; crudely normalised: 0% > Berkay= expected rounds to survive: -2013.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 540; Sum of rounds: 24203; chaotic evil : 0.0 ± 0.0; Berkay: 0.11 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 540; perfect battles: 0; close-call battles: 73; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=chaotic evil ; avg hp=-26.881481481481483 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1000.3351851851852; hits/misses (PBA)= 28.525925925925925/126.09444444444445; rounds (PBA)=30.924074074074074;} tarrasque #5: {team=chaotic evil ; avg hp=-26.807407407407407 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 983.4314814814815; hits/misses (PBA)= 27.985185185185184/125.81111111111112; rounds (PBA)=30.75925925925926;} tarrasque #4: {team=chaotic evil ; avg hp=-26.651851851851852 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 977.8296296296296; hits/misses (PBA)= 27.805555555555557/124.88888888888889; rounds (PBA)=30.538888888888888;} balor #5: {team=chaotic evil ; avg hp=-30.927777777777777 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.755555555555556; hits/misses (PBA)= 1.1833333333333333/13.005555555555556; rounds (PBA)=7.5814814814814815;} balor #2: {team=chaotic evil ; avg hp=-32.04814814814815 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.85925925925926; hits/misses (PBA)= 1.0166666666666666/12.187037037037037; rounds (PBA)=7.203703703703703;} balor: {team=chaotic evil ; avg hp=-31.435185185185187 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.024074074074075; hits/misses (PBA)= 1.0277777777777777/13.401851851851852; rounds (PBA)=7.70925925925926;} tarrasque #3: {team=chaotic evil ; avg hp=-25.659259259259258 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1059.9648148148149; hits/misses (PBA)= 30.72222222222222/119.62962962962963; rounds (PBA)=30.07037037037037;} balor #4: {team=chaotic evil ; avg hp=-32.74814814814815 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.090740740740742; hits/misses (PBA)= 1.201851851851852/12.772222222222222; rounds (PBA)=7.487037037037037;} tarrasque: {team=chaotic evil ; avg hp=-26.901851851851852 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 990.012962962963; hits/misses (PBA)= 28.233333333333334/123.03518518518518; rounds (PBA)=30.253703703703703;} balor #3: {team=chaotic evil ; avg hp=-31.144444444444446 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.97962962962963; hits/misses (PBA)= 1.1074074074074074/12.92962962962963; rounds (PBA)=7.525925925925926;} Ayşe: {team=Berkay; avg hp=219.28333333333333 (from 250); avg healing spells left=194.19444444444446 (from 200); damage done (per battle average)= 2043.5092592592594; hits/misses (PBA)= 41.85/2.3222222222222224; rounds (PBA)=44.41111111111111;} Berkay: {team=Berkay; avg hp=225.53333333333333 (from 250); avg healing spells left=149.04074074074074 (from 190); damage done (per battle average)= 1947.1074074074074; hits/misses (PBA)= 41.574074074074076/2.346296296296296; rounds (PBA)=44.22037037037037;} A'qing: {team=Berkay; avg hp=62.727777777777774 (from 125); avg healing spells left=8.825925925925926 (from 10); damage done (per battle average)= 992.1166666666667; hits/misses (PBA)= 16.914814814814815/0.9925925925925926; rounds (PBA)=31.796296296296298;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 149967.49; crudely normalised: 0% > Berkay= expected rounds to survive: -2029.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 516; Sum of rounds: 24675; chaotic evil : 0.0 ± 0.0; Berkay: 0.1 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 516; perfect battles: 0; close-call battles: 74; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=-24.36627906976744 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.540697674418606; hits/misses (PBA)= 1.1550387596899225/13.604651162790697; rounds (PBA)=7.992248062015504;} balor: {team=chaotic evil ; avg hp=-25.98643410852713 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.910852713178294; hits/misses (PBA)= 1.2848837209302326/14.060077519379846; rounds (PBA)=8.215116279069768;} tarrasque #5: {team=chaotic evil ; avg hp=-25.968992248062015 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1128.4282945736434; hits/misses (PBA)= 32.17635658914729/132.87209302325581; rounds (PBA)=33.00968992248062;} tarrasque #2: {team=chaotic evil ; avg hp=-26.689922480620154 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1121.8139534883721; hits/misses (PBA)= 32.31782945736434/127.81782945736434; rounds (PBA)=32.02713178294574;} balor #2: {team=chaotic evil ; avg hp=-25.44573643410853 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.614341085271317; hits/misses (PBA)= 1.2732558139534884/13.6531007751938; rounds (PBA)=8.032945736434108;} tarrasque #3: {team=chaotic evil ; avg hp=-26.833333333333332 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1090.0852713178294; hits/misses (PBA)= 31.01937984496124/133.21511627906978; rounds (PBA)=32.8468992248062;} balor #3: {team=chaotic evil ; avg hp=-26.06782945736434 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21124031007752; hits/misses (PBA)= 1.3430232558139534/13.64922480620155; rounds (PBA)=8.071705426356589;} tarrasque #4: {team=chaotic evil ; avg hp=-25.527131782945737 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1139.7286821705427; hits/misses (PBA)= 32.622093023255815/131.0406976744186; rounds (PBA)=32.73255813953488;} balor #5: {team=chaotic evil ; avg hp=-26.3953488372093 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.472868217054263; hits/misses (PBA)= 1.2984496124031009/13.682170542635658; rounds (PBA)=8.062015503875969;} A'qing: {team=Berkay; avg hp=66.14728682170542 (from 130); avg healing spells left=6.565891472868217 (from 10); damage done (per battle average)= 711.5755813953489; hits/misses (PBA)= 9.046511627906977/0.5271317829457365; rounds (PBA)=18.83139534883721;} Berkay: {team=Berkay; avg hp=221.71899224806202 (from 250); avg healing spells left=148.35658914728683 (from 190); damage done (per battle average)= 2069.1511627906975; hits/misses (PBA)= 44.18798449612403/2.5155038759689923; rounds (PBA)=47.03875968992248;} Ayşe: {team=Berkay; avg hp=223.46899224806202 (from 250); avg healing spells left=191.57558139534885 (from 200); damage done (per battle average)= 2169.858527131783; hits/misses (PBA)= 44.41472868217054/2.37015503875969; rounds (PBA)=47.05038759689923;} tarrasque: {team=chaotic evil ; avg hp=-27.112403100775193 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1181.6802325581396; hits/misses (PBA)= 33.93798449612403/134.69573643410854; rounds (PBA)=33.72674418604651;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 248651.65; crudely normalised: 0% > Berkay= expected rounds to survive: -461.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 570; Sum of rounds: 25453; chaotic evil : 0.07 ± 0.0; Berkay: 0.04 ± 0.0; > Team chaotic evil = winning battles: 366; perfect battles: 0; close-call battles: 358; > Team Berkay = winning battles: 204; perfect battles: 0; close-call battles: 65; ------------------------------------------------- Combattants ------------------------------------------------ balor #5: {team=chaotic evil ; avg hp=19.79824561403509 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.233333333333334; hits/misses (PBA)= 1.1070175438596492/21.03859649122807; rounds (PBA)=11.940350877192982;} tarrasque #5: {team=chaotic evil ; avg hp=378.52456140350876 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 422.4684210526316; hits/misses (PBA)= 8.58421052631579/164.09824561403508; rounds (PBA)=34.60175438596491;} tarrasque: {team=chaotic evil ; avg hp=377.9035087719298 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.580701754386; hits/misses (PBA)= 8.264912280701754/161.37719298245614; rounds (PBA)=34.0;} balor #3: {team=chaotic evil ; avg hp=19.894736842105264 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.256140350877192; hits/misses (PBA)= 1.0701754385964912/21.66842105263158; rounds (PBA)=12.271929824561404;} balor: {team=chaotic evil ; avg hp=18.898245614035087 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07368421052632; hits/misses (PBA)= 1.1122807017543859/20.843859649122805; rounds (PBA)=11.891228070175439;} tarrasque #4: {team=chaotic evil ; avg hp=383.4035087719298 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.6070175438596; hits/misses (PBA)= 8.373684210526315/161.859649122807; rounds (PBA)=34.1140350877193;} tarrasque #3: {team=chaotic evil ; avg hp=384.4824561403509 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 409.62280701754383; hits/misses (PBA)= 8.345614035087719/164.85087719298247; rounds (PBA)=34.719298245614034;} balor #2: {team=chaotic evil ; avg hp=20.54736842105263 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.49473684210526; hits/misses (PBA)= 1.1578947368421053/21.729824561403507; rounds (PBA)=12.378947368421052;} balor #4: {team=chaotic evil ; avg hp=23.819298245614036 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.763157894736842; hits/misses (PBA)= 1.1456140350877193/21.335087719298247; rounds (PBA)=12.14561403508772;} Ayşe: {team=Berkay; avg hp=56.785964912280704 (from 250); avg healing spells left=192.0438596491228 (from 200); damage done (per battle average)= 2016.2701754385964; hits/misses (PBA)= 41.280701754385966/2.4701754385964914; rounds (PBA)=43.887719298245614;} Berkay: {team=Berkay; avg hp=20.878947368421052 (from 150); avg healing spells left=92.77543859649123 (from 100); damage done (per battle average)= 662.5596491228071; hits/misses (PBA)= 22.275438596491227/1.3157894736842106; rounds (PBA)=27.075438596491228;} tarrasque #2: {team=chaotic evil ; avg hp=384.7421052631579 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.96666666666664; hits/misses (PBA)= 8.75263157894737/169.19122807017544; rounds (PBA)=35.65438596491228;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 181664.59; crudely normalised: 0% > Berkay= expected rounds to survive: -634.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 390; Sum of rounds: 24954; chaotic evil : 0.0 ± 0.0; Berkay: 0.08 ± 0.0; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team Berkay = winning battles: 387; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #3: {team=chaotic evil ; avg hp=-18.67948717948718 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.087179487179487; hits/misses (PBA)= 0.9384615384615385/18.328205128205127; rounds (PBA)=10.446153846153846;} tarrasque #2: {team=chaotic evil ; avg hp=-14.830769230769231 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.5282051282051; hits/misses (PBA)= 9.328205128205129/207.26153846153846; rounds (PBA)=43.31794871794872;} balor #4: {team=chaotic evil ; avg hp=-17.73076923076923 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.371794871794872; hits/misses (PBA)= 0.9179487179487179/18.523076923076925; rounds (PBA)=10.505128205128205;} tarrasque #5: {team=chaotic evil ; avg hp=-16.587179487179487 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.3615384615385; hits/misses (PBA)= 9.456410256410257/206.3128205128205; rounds (PBA)=43.15384615384615;} tarrasque: {team=chaotic evil ; avg hp=-16.623076923076923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.9512820512821; hits/misses (PBA)= 9.487179487179487/207.96410256410257; rounds (PBA)=43.49230769230769;} tarrasque #4: {team=chaotic evil ; avg hp=-14.476923076923077 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.3282051282051; hits/misses (PBA)= 9.310256410256411/206.97435897435898; rounds (PBA)=43.258974358974356;} balor #2: {team=chaotic evil ; avg hp=-17.435897435897434 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.42820512820513; hits/misses (PBA)= 0.9205128205128205/18.46923076923077; rounds (PBA)=10.343589743589744;} balor #5: {team=chaotic evil ; avg hp=-18.484615384615385 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.56923076923077; hits/misses (PBA)= 0.9564102564102565/17.638461538461538; rounds (PBA)=10.176923076923076;} balor: {team=chaotic evil ; avg hp=-18.138461538461538 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.33076923076923; hits/misses (PBA)= 0.9666666666666667/18.274358974358975; rounds (PBA)=10.376923076923077;} Harun: {team=Berkay; avg hp=116.84871794871795 (from 150); avg healing spells left=106.6076923076923 (from 120); damage done (per battle average)= 468.64358974358976; hits/misses (PBA)= 24.574358974358976/23.01794871794872; rounds (PBA)=58.312820512820515;} Ayşe: {team=Berkay; avg hp=244.96153846153845 (from 250); avg healing spells left=197.32564102564103 (from 200); damage done (per battle average)= 2931.1769230769232; hits/misses (PBA)= 60.03589743589744/3.3512820512820514; rounds (PBA)=63.4974358974359;} Berkay: {team=Berkay; avg hp=123.16410256410256 (from 150); avg healing spells left=93.8923076923077 (from 100); damage done (per battle average)= 1460.8461538461538; hits/misses (PBA)= 48.96666666666667/2.566666666666667; rounds (PBA)=62.93076923076923;} tarrasque #3: {team=chaotic evil ; avg hp=-17.43076923076923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.4307692307692; hits/misses (PBA)= 9.225641025641025/210.77435897435896; rounds (PBA)=44.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 447; Sum of rounds: 26777; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; Berkay: 0.09 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 2; > Team Berkay = winning battles: 444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #4: {team=unaligned ; avg hp=-18.042505592841163 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 442.4563758389262; hits/misses (PBA)= 9.823266219239374/173.4765100671141; rounds (PBA)=38.98434004474273;} tarrasque #5: {team=unaligned ; avg hp=-16.34675615212528 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.6510067114094; hits/misses (PBA)= 10.577181208053691/183.67561521252796; rounds (PBA)=40.919463087248324;} tarrasque #3: {team=unaligned ; avg hp=-18.917225950783 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.13422818791946; hits/misses (PBA)= 10.024608501118568/176.6868008948546; rounds (PBA)=39.23489932885906;} balor #3: {team=chaotic evil ; avg hp=-16.512304250559286 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.890380313199106; hits/misses (PBA)= 0.6554809843400448/13.187919463087248; rounds (PBA)=6.921700223713646;} balor #4: {team=chaotic evil ; avg hp=-15.570469798657719 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.516778523489933; hits/misses (PBA)= 0.6331096196868009/12.67337807606264; rounds (PBA)=6.6532438478747205;} balor #5: {team=chaotic evil ; avg hp=-15.993288590604028 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.633109619686802; hits/misses (PBA)= 0.6532438478747203/13.615212527964205; rounds (PBA)=7.134228187919463;} balor: {team=chaotic evil ; avg hp=-16.478747203579417 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.241610738255034; hits/misses (PBA)= 0.668903803131991/12.700223713646533; rounds (PBA)=6.684563758389261;} tarrasque #2: {team=unaligned ; avg hp=-16.85234899328859 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.3959731543624; hits/misses (PBA)= 10.447427293064877/170.5503355704698; rounds (PBA)=38.70022371364653;} tarrasque: {team=unaligned ; avg hp=-17.95525727069351 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.4742729306488; hits/misses (PBA)= 10.19910514541387/170.2371364653244; rounds (PBA)=38.592841163310965;} balor #2: {team=chaotic evil ; avg hp=-16.7337807606264 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.192393736017898; hits/misses (PBA)= 0.7136465324384788/13.196868008948545; rounds (PBA)=6.9552572706935125;} Harun: {team=Berkay; avg hp=115.96196868008948 (from 150); avg healing spells left=109.10290827740492 (from 120); damage done (per battle average)= 397.3959731543624; hits/misses (PBA)= 20.901565995525726/23.834451901565995; rounds (PBA)=55.40492170022372;} Berkay: {team=Berkay; avg hp=123.9261744966443 (from 150); avg healing spells left=95.0 (from 100); damage done (per battle average)= 1335.042505592841; hits/misses (PBA)= 44.78747203579418/2.664429530201342; rounds (PBA)=58.97315436241611;} Ayşe: {team=Berkay; avg hp=247.03355704697987 (from 250); avg healing spells left=197.9977628635347 (from 200); damage done (per battle average)= 2723.6711409395975; hits/misses (PBA)= 55.82997762863535/3.494407158836689; rounds (PBA)=59.458612975391496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 267; Sum of rounds: 17234; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend #2: {team=lawful evil ; avg hp=-14.666666666666666 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.32209737827716; hits/misses (PBA)= 9.292134831460674/69.53932584269663; rounds (PBA)=19.707865168539325;} tarrasque #2: {team=unaligned ; avg hp=-18.228464419475657 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 898.5543071161048; hits/misses (PBA)= 22.764044943820224/245.06367041198502; rounds (PBA)=53.56928838951311;} balor: {team=chaotic evil ; avg hp=-14.99250936329588 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.05992509363296; hits/misses (PBA)= 3.7340823970037453/20.55805243445693; rounds (PBA)=12.146067415730338;} pit fiend: {team=lawful evil ; avg hp=-15.895131086142323 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.89513108614233; hits/misses (PBA)= 8.408239700374532/70.76779026217228; rounds (PBA)=19.794007490636705;} archmage: {team=any ; avg hp=-11.902621722846442 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3895131086142322; hits/misses (PBA)= 0.0749063670411985/0.149812734082397; rounds (PBA)=0.2247191011235955;} pit fiend #3: {team=lawful evil ; avg hp=-15.41947565543071 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.42322097378278; hits/misses (PBA)= 8.58052434456929/71.28464419475655; rounds (PBA)=19.96629213483146;} solar: {team=lawful good ; avg hp=-14.625468164794007 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.90262172284644; hits/misses (PBA)= 2.5692883895131087/8.232209737827715; rounds (PBA)=5.400749063670412;} vampire #3: {team=lawful evil ; avg hp=-13.711610486891386 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.883895131086142; hits/misses (PBA)= 1.0411985018726593/1.1161048689138577; rounds (PBA)=1.0786516853932584;} ancient gold dragon #2: {team=lawful good ; avg hp=-16.299625468164795 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.8988764044944; hits/misses (PBA)= 9.96629213483146/82.11235955056179; rounds (PBA)=30.692883895131086;} mage: {team=any ; avg hp=-12.876404494382022 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18726591760299627; hits/misses (PBA)= 0.0449438202247191/0.0299625468164794; rounds (PBA)=0.0749063670411985;} mage #3: {team=any ; avg hp=-12.913857677902621 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20224719101123595; hits/misses (PBA)= 0.04119850187265917/0.052434456928838954; rounds (PBA)=0.09363295880149813;} solar #2: {team=lawful good ; avg hp=-15.584269662921349 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.11985018726591; hits/misses (PBA)= 2.5730337078651684/7.6367041198501875; rounds (PBA)=5.104868913857678;} mage #2: {team=any ; avg hp=-14.565543071161049 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16853932584269662; hits/misses (PBA)= 0.033707865168539325/0.056179775280898875; rounds (PBA)=0.0898876404494382;} lich: {team=any evil ; avg hp=-12.202247191011235 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.49812734082397; hits/misses (PBA)= 0.5692883895131086/0.06367041198501873; rounds (PBA)=0.6329588014981273;} tarrasque: {team=unaligned ; avg hp=-19.647940074906366 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 900.3333333333334; hits/misses (PBA)= 22.868913857677903/241.40074906367042; rounds (PBA)=52.86516853932584;} vampire: {team=lawful evil ; avg hp=-13.925093632958802 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805243445692884; hits/misses (PBA)= 1.0711610486891385/1.0337078651685394; rounds (PBA)=1.0524344569288389;} tarrasque #3: {team=unaligned ; avg hp=-18.06367041198502 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 928.1348314606741; hits/misses (PBA)= 23.734082397003746/240.58052434456928; rounds (PBA)=52.87640449438202;} vampire #2: {team=lawful evil ; avg hp=-14.059925093632959 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805243445692884; hits/misses (PBA)= 1.0599250936329587/1.1573033707865168; rounds (PBA)=1.1086142322097379;} lich #3: {team=any evil ; avg hp=-12.041198501872659 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.157303370786517; hits/misses (PBA)= 0.550561797752809/0.04868913857677903; rounds (PBA)=0.599250936329588;} archmage #2: {team=any ; avg hp=-12.734082397003744 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7565543071161048; hits/misses (PBA)= 0.14606741573033707/0.11235955056179775; rounds (PBA)=0.25842696629213485;} solar #3: {team=lawful good ; avg hp=-14.599250936329588 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.243445692883896; hits/misses (PBA)= 2.445692883895131/8.670411985018726; rounds (PBA)=5.558052434456929;} ancient gold dragon: {team=lawful good ; avg hp=-15.539325842696629 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.22471910112358; hits/misses (PBA)= 9.52808988764045/84.06741573033707; rounds (PBA)=31.198501872659175;} lich #2: {team=any evil ; avg hp=-11.872659176029963 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.865168539325842; hits/misses (PBA)= 0.5131086142322098/0.052434456928838954; rounds (PBA)=0.5655430711610487;} balor #2: {team=chaotic evil ; avg hp=-14.775280898876405 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.4119850187266; hits/misses (PBA)= 4.0187265917602994/19.823970037453183; rounds (PBA)=11.92134831460674;} balor #3: {team=chaotic evil ; avg hp=-15.262172284644194 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.00749063670412; hits/misses (PBA)= 3.857677902621723/20.329588014981272; rounds (PBA)=12.093632958801498;} Harun: {team=Berkay; avg hp=119.65917602996255 (from 150); avg healing spells left=106.82771535580524 (from 120); damage done (per battle average)= 554.6629213483146; hits/misses (PBA)= 29.138576779026216/20.692883895131086; rounds (PBA)=59.745318352059925;} Ayşe: {team=Berkay; avg hp=247.19850187265916 (from 250); avg healing spells left=197.0823970037453 (from 200); damage done (per battle average)= 2962.940074906367; hits/misses (PBA)= 60.70037453183521/3.2284644194756553; rounds (PBA)=64.02996254681648;} Berkay: {team=Berkay; avg hp=120.11610486891385 (from 150); avg healing spells left=94.17228464419476 (from 100); damage done (per battle average)= 1446.059925093633; hits/misses (PBA)= 48.453183520599254/2.6704119850187267; rounds (PBA)=63.71161048689139;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 313; Sum of rounds: 21609; > Team unaligned = winning battles: 101; perfect battles: 0; close-call battles: 17; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 211; perfect battles: 0; close-call battles: 163; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend #3: {team=lawful evil ; avg hp=-15.146964856230031 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.08945686900958; hits/misses (PBA)= 8.319488817891374/74.4408945686901; rounds (PBA)=20.690095846645367;} pit fiend: {team=lawful evil ; avg hp=-16.04153354632588 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.93929712460064; hits/misses (PBA)= 7.763578274760383/76.15974440894568; rounds (PBA)=20.98083067092652;} archmage: {team=any ; avg hp=-14.303514376996805 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06389776357827476; hits/misses (PBA)= 0.009584664536741214/0.28434504792332266; rounds (PBA)=0.2939297124600639;} mage #3: {team=any ; avg hp=-15.047923322683706 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.019169329073482427; hits/misses (PBA)= 0.003194888178913738/0.06389776357827476; rounds (PBA)=0.0670926517571885;} ancient gold dragon: {team=lawful good ; avg hp=-15.945686900958467 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.86900958466452; hits/misses (PBA)= 9.747603833865815/94.02555910543131; rounds (PBA)=34.59105431309904;} balor: {team=chaotic evil ; avg hp=-15.13738019169329 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.95846645367412; hits/misses (PBA)= 2.389776357827476/22.108626198083066; rounds (PBA)=12.249201277955272;} mage #2: {team=any ; avg hp=-13.840255591054314 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.06389776357827476; rounds (PBA)=0.06389776357827476;} balor #2: {team=chaotic evil ; avg hp=-14.242811501597444 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.61980830670927; hits/misses (PBA)= 2.3099041533546325/21.9073482428115; rounds (PBA)=12.108626198083067;} archmage #2: {team=any ; avg hp=-13.185303514376997 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04472843450479233; hits/misses (PBA)= 0.006389776357827476/0.2747603833865815; rounds (PBA)=0.28115015974440893;} solar #2: {team=lawful good ; avg hp=-14.830670926517572 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.21405750798722; hits/misses (PBA)= 0.7412140575079872/9.028753993610223; rounds (PBA)=4.884984025559105;} tarrasque: {team=unaligned ; avg hp=173.44408945686902 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1032.0862619808306; hits/misses (PBA)= 25.910543130990416/245.5303514376997; rounds (PBA)=58.79233226837061;} balor #3: {team=chaotic evil ; avg hp=-13.654952076677317 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.587859424920126; hits/misses (PBA)= 2.440894568690096/22.217252396166135; rounds (PBA)=12.329073482428115;} pit fiend #2: {team=lawful evil ; avg hp=-14.383386581469649 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.10223642172525; hits/misses (PBA)= 7.7092651757188495/77.38977635782747; rounds (PBA)=21.27476038338658;} ancient gold dragon #2: {team=lawful good ; avg hp=-16.13738019169329 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.42172523961662; hits/misses (PBA)= 9.728434504792332/94.09265175718849; rounds (PBA)=34.60702875399361;} solar #3: {team=lawful good ; avg hp=-15.94888178913738 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.507987220447284; hits/misses (PBA)= 0.8019169329073482/9.006389776357828; rounds (PBA)=4.904153354632588;} solar: {team=lawful good ; avg hp=-14.498402555910543 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.073482428115017; hits/misses (PBA)= 0.7731629392971247/8.10223642172524; rounds (PBA)=4.437699680511182;} Harun: {team=Berkay; avg hp=33.415335463258785 (from 150); avg healing spells left=109.0223642172524 (from 120); damage done (per battle average)= 443.88178913738017; hits/misses (PBA)= 23.242811501597444/17.076677316293928; rounds (PBA)=40.680511182108624;} Berkay: {team=Berkay; avg hp=3.0 (from 100); avg healing spells left=48.23003194888179 (from 50); damage done (per battle average)= 241.2364217252396; hits/misses (PBA)= 10.118210862619808/1.1437699680511182; rounds (PBA)=13.626198083067093;} Ayşe: {team=Berkay; avg hp=125.9776357827476 (from 250); avg healing spells left=192.38658146964858 (from 200); damage done (per battle average)= 3107.006389776358; hits/misses (PBA)= 63.6964856230032/3.5463258785942493; rounds (PBA)=67.64217252396166;} tarrasque #2: {team=unaligned ; avg hp=170.52076677316293 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1049.3833865814697; hits/misses (PBA)= 26.498402555910545/237.30351437699682; rounds (PBA)=57.4888178913738;} tarrasque #3: {team=unaligned ; avg hp=150.12460063897763 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1059.88178913738; hits/misses (PBA)= 26.463258785942493/255.17571884984025; rounds (PBA)=59.99361022364217;} mage: {team=any ; avg hp=-14.750798722044728 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04792332268370607; hits/misses (PBA)= 0.006389776357827476/0.07348242811501597; rounds (PBA)=0.07987220447284345;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1689; Sum of rounds: 45363; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; Berkay: 0.34 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 1689; perfect battles: 0; close-call battles: 349; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-21.377146240378924 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.696269982238; hits/misses (PBA)= 8.393132030787449/121.74600355239787; rounds (PBA)=26.027827116637063;} balor: {team=chaotic evil ; avg hp=-14.740674955595027 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.663114268798106; hits/misses (PBA)= 0.41681468324452337/8.202486678507993; rounds (PBA)=4.309650680876258;} balor #2: {team=chaotic evil ; avg hp=-14.835997631734754 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.915926583777383; hits/misses (PBA)= 0.41799881586737714/8.202486678507993; rounds (PBA)=4.310242747187685;} pit fiend: {team=lawful evil ; avg hp=-17.14801657785672 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.17880402605091; hits/misses (PBA)= 3.178804026050918/42.225577264653644; rounds (PBA)=11.351095322676139;} pit fiend #2: {team=lawful evil ; avg hp=-17.220840734162227 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.79988158673771; hits/misses (PBA)= 3.246299585553582/42.28123149792777; rounds (PBA)=11.381882770870337;} Harun: {team=Berkay; avg hp=126.05920663114269 (from 150); avg healing spells left=118.18531675547662 (from 120); damage done (per battle average)= 292.52516281823563; hits/misses (PBA)= 15.36826524570752/10.0704558910598; rounds (PBA)=26.10242747187685;} Ayşe: {team=Berkay; avg hp=247.8549437537004 (from 250); avg healing spells left=199.89342806394316 (from 200); damage done (per battle average)= 1205.855535820012; hits/misses (PBA)= 24.706927175843695/1.2628774422735347; rounds (PBA)=26.09295441089402;} Berkay: {team=Berkay; avg hp=43.746003552397866 (from 100); avg healing spells left=49.79455298993487 (from 50); damage done (per battle average)= 167.74777975133216; hits/misses (PBA)= 7.033747779751332/0.4197750148016578; rounds (PBA)=20.449378330373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1023; Sum of rounds: 48731; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 1021; perfect battles: 0; close-call battles: 294; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-11.264907135874878 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.1769305962854; hits/misses (PBA)= 12.87585532746823/221.65982404692082; rounds (PBA)=46.90811339198436;} pit fiend: {team=lawful evil ; avg hp=-15.565982404692082 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.32649071358749; hits/misses (PBA)= 4.189638318670577/59.46236559139785; rounds (PBA)=15.913000977517106;} pit fiend #2: {team=lawful evil ; avg hp=-14.863147605083089 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.18963831867057; hits/misses (PBA)= 4.270772238514174/59.39296187683284; rounds (PBA)=15.915933528836755;} balor: {team=chaotic evil ; avg hp=-13.143695014662757 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.47800586510264; hits/misses (PBA)= 0.5386119257086999/10.95503421309873; rounds (PBA)=5.746823069403715;} Harun: {team=Berkay; avg hp=114.27859237536657 (from 150); avg healing spells left=116.89149560117302 (from 120); damage done (per battle average)= 479.2658846529814; hits/misses (PBA)= 25.1524926686217/18.428152492668623; rounds (PBA)=44.36168132942326;} Berkay: {team=Berkay; avg hp=38.210166177908114 (from 100); avg healing spells left=49.63245356793744 (from 50); damage done (per battle average)= 214.13587487781035; hits/misses (PBA)= 9.005865102639296/0.5610948191593352; rounds (PBA)=31.78299120234604;} Ayşe: {team=Berkay; avg hp=243.25219941348973 (from 250); avg healing spells left=149.47507331378299 (from 150); damage done (per battle average)= 893.9491691104595; hits/misses (PBA)= 37.423264907135874/9.290322580645162; rounds (PBA)=46.981427174975565;} balor #2: {team=chaotic evil ; avg hp=-13.129032258064516 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.843597262952102; hits/misses (PBA)= 0.5630498533724341/11.10850439882698; rounds (PBA)=5.835777126099707;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2590; Sum of rounds: 30350; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2528; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 61; perfect battles: 0; close-call battles: 58; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-10.544015444015445 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77953667953668; hits/misses (PBA)= 0.4104247104247104/0.5297297297297298; rounds (PBA)=0.9401544401544402;} ettin: {team=chaotic evil ; avg hp=-12.672586872586873 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.43822393822394; hits/misses (PBA)= 1.8254826254826255/2.8702702702702703; rounds (PBA)=2.347876447876448;} balor #2: {team=chaotic evil ; avg hp=-13.979150579150579 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.76602316602316; hits/misses (PBA)= 7.059073359073359/3.0328185328185326; rounds (PBA)=5.045945945945946;} tarrasque: {team=unaligned ; avg hp=459.45791505791505 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1548.3945945945945; hits/misses (PBA)= 50.343629343629345/5.308494208494208; rounds (PBA)=11.705405405405406;} orc #3: {team=chaotic evil ; avg hp=-11.012355212355212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5397683397683398; hits/misses (PBA)= 0.05250965250965251/0.06447876447876448; rounds (PBA)=0.28494208494208495;} solar: {team=Berkay; avg hp=-11.274903474903475 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.6061776061776; hits/misses (PBA)= 10.394594594594595/2.5366795366795367; rounds (PBA)=6.4706563706563704;} orc #2: {team=chaotic evil ; avg hp=-11.35057915057915 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.544015444015444; hits/misses (PBA)= 0.05328185328185328/0.07876447876447877; rounds (PBA)=0.29343629343629346;} Bekir: {team=Berkay; avg hp=-8.931274131274131 (from 50); avg healing spells left=14.653281853281854 (from 15); damage done (per battle average)= 3.0312741312741314; hits/misses (PBA)= 0.283011583011583/0.15289575289575288; rounds (PBA)=0.667953667953668;} Ogron's Son: {team=chaotic evil ; avg hp=-11.403861003861003 (from 60); avg healing spells left=14.141698841698842 (from 15); damage done (per battle average)= 1.5814671814671815; hits/misses (PBA)= 0.2691119691119691/0.6911196911196911; rounds (PBA)=0.9602316602316602;} balor: {team=chaotic evil ; avg hp=-13.94092664092664 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.63861003861004; hits/misses (PBA)= 7.045559845559845/3.1328185328185327; rounds (PBA)=5.089189189189189;} Harun: {team=Berkay; avg hp=-9.418146718146717 (from 55); avg healing spells left=7.0096525096525095 (from 8); damage done (per battle average)= 12.233204633204632; hits/misses (PBA)= 0.7745173745173746/0.21274131274131275; rounds (PBA)=1.154054054054054;} ancient gold dragon: {team=Berkay; avg hp=-4.469111969111969 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 499.5737451737452; hits/misses (PBA)= 26.514671814671814/6.37992277992278; rounds (PBA)=10.974903474903474;} orc: {team=chaotic evil ; avg hp=-10.935521235521236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5563706563706564; hits/misses (PBA)= 0.051351351351351354/0.0722007722007722; rounds (PBA)=0.2845559845559846;} Berkay: {team=Berkay; avg hp=-10.177606177606178 (from 60); avg healing spells left=8.365250965250965 (from 10); damage done (per battle average)= 25.744787644787646; hits/misses (PBA)= 1.3583011583011584/0.3575289575289575; rounds (PBA)=1.8027027027027027;} Kübra: {team=Berkay; avg hp=-10.377606177606177 (from 78); avg healing spells left=17.112741312741313 (from 20); damage done (per battle average)= 47.16949806949807; hits/misses (PBA)= 2.655984555984556/0.622007722007722; rounds (PBA)=3.281853281853282;} Ogron: {team=chaotic evil ; avg hp=-12.45868725868726 (from 66); avg healing spells left=8.67104247104247 (from 10); damage done (per battle average)= 8.889575289575289; hits/misses (PBA)= 0.6223938223938223/0.7996138996138996; rounds (PBA)=1.422007722007722;} Ayşe: {team=Berkay; avg hp=-12.357142857142858 (from 100); avg healing spells left=28.851737451737453 (from 30); damage done (per battle average)= 64.61776061776062; hits/misses (PBA)= 3.4544401544401544/0.48841698841698844; rounds (PBA)=3.9436293436293437;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2483.61; crudely normalised: 0% > Berkay= expected rounds to survive: 648.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1630; Sum of rounds: 42301; chaotic evil : 0.08 ± 0.0; Berkay: 0.25 ± 0.01; > Team chaotic evil = winning battles: 403; perfect battles: 0; close-call battles: 403; > Team Berkay = winning battles: 1227; perfect battles: 0; close-call battles: 269; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-4.511656441717792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948466257668712; hits/misses (PBA)= 0.5797546012269938/0.7852760736196319; rounds (PBA)=1.7196319018404909;} ettin: {team=chaotic evil ; avg hp=11.513496932515338 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.96257668711655; hits/misses (PBA)= 24.369325153374234/26.224539877300614; rounds (PBA)=25.436196319018403;} orc #2: {team=chaotic evil ; avg hp=-4.45398773006135 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575460122699386; hits/misses (PBA)= 0.5521472392638037/0.7871165644171779; rounds (PBA)=1.6938650306748466;} ogre: {team=chaotic evil ; avg hp=-6.214723926380368 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.26871165644172; hits/misses (PBA)= 7.520858895705522/8.445398773006135; rounds (PBA)=15.975460122699387;} Bekir: {team=Berkay; avg hp=16.71840490797546 (from 50); avg healing spells left=12.59079754601227 (from 15); damage done (per battle average)= 142.72576687116563; hits/misses (PBA)= 13.325153374233128/3.4049079754601226; rounds (PBA)=20.211656441717793;} Harun: {team=Berkay; avg hp=26.98527607361963 (from 55); avg healing spells left=0.3067484662576687 (from 8); damage done (per battle average)= 307.21717791411044; hits/misses (PBA)= 19.529447852760736/2.838650306748466; rounds (PBA)=23.670552147239263;} Ogron: {team=chaotic evil ; avg hp=1.039877300613497 (from 66); avg healing spells left=0.022699386503067485 (from 10); damage done (per battle average)= 171.52944785276074; hits/misses (PBA)= 12.229447852760735/10.211042944785277; rounds (PBA)=22.474233128834356;} orc #3: {team=chaotic evil ; avg hp=-4.519631901840491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636196319018405; hits/misses (PBA)= 0.5472392638036809/0.7944785276073619; rounds (PBA)=1.7012269938650306;} Ogron's Son: {team=chaotic evil ; avg hp=-4.947239263803681 (from 60); avg healing spells left=1.0969325153374234 (from 15); damage done (per battle average)= 39.93128834355828; hits/misses (PBA)= 6.852147239263804/11.762576687116564; rounds (PBA)=18.632515337423314;} Berkay: {team=Berkay; avg hp=41.649079754601225 (from 60); avg healing spells left=0.7631901840490798 (from 10); damage done (per battle average)= 414.86932515337423; hits/misses (PBA)= 21.991411042944787/3.1429447852760735; rounds (PBA)=25.367484662576686;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2284.56; crudely normalised: 0% > Berkay= expected rounds to survive: 562.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2370; Sum of rounds: 42091; chaotic evil : 0.0 ± 0.0; Berkay: 0.47 ± 0.01; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team Berkay = winning battles: 2365; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=chaotic evil ; avg hp=-4.466666666666667 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20084388185654; hits/misses (PBA)= 1.269620253164557/3.6278481012658226; rounds (PBA)=4.89789029535865;} priest: {team=chaotic evil ; avg hp=-4.609282700421941 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39493670886076; hits/misses (PBA)= 1.3139240506329113/3.5641350210970466; rounds (PBA)=4.8780590717299575;} orc: {team=chaotic evil ; avg hp=-5.137974683544304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.884810126582279; hits/misses (PBA)= 0.4877637130801688/0.7312236286919831; rounds (PBA)=1.5776371308016877;} orc #3: {team=chaotic evil ; avg hp=-5.19324894514768 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932911392405063; hits/misses (PBA)= 0.4877637130801688/0.7852320675105485; rounds (PBA)=1.6105485232067511;} Berkay: {team=Berkay; avg hp=59.77215189873418 (from 60); avg healing spells left=4.326160337552743 (from 10); damage done (per battle average)= 281.29662447257385; hits/misses (PBA)= 14.933755274261603/2.2270042194092827; rounds (PBA)=17.379746835443036;} ogre: {team=chaotic evil ; avg hp=-7.70337552742616 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.28776371308017; hits/misses (PBA)= 4.6219409282700425/5.348945147679325; rounds (PBA)=9.971729957805907;} Bekir: {team=Berkay; avg hp=33.60675105485232 (from 50); avg healing spells left=14.00886075949367 (from 15); damage done (per battle average)= 82.98481012658227; hits/misses (PBA)= 7.742616033755274/2.020675105485232; rounds (PBA)=15.856118143459916;} ettin: {team=chaotic evil ; avg hp=-8.124050632911393 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.72320675105485; hits/misses (PBA)= 15.182700421940929/19.237974683544305; rounds (PBA)=17.21139240506329;} Harun: {team=Berkay; avg hp=48.811392405063295 (from 55); avg healing spells left=2.0451476793248946 (from 8); damage done (per battle average)= 215.65907172995782; hits/misses (PBA)= 13.685654008438819/2.151898734177215; rounds (PBA)=17.22067510548523;} Ogron: {team=chaotic evil ; avg hp=-8.127004219409283 (from 66); avg healing spells left=0.11434599156118143 (from 10); damage done (per battle average)= 100.50548523206751; hits/misses (PBA)= 7.150632911392405/6.735021097046413; rounds (PBA)=13.885654008438818;} orc #2: {team=chaotic evil ; avg hp=-5.10379746835443 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1455696202531644; hits/misses (PBA)= 0.4970464135021097/0.760337552742616; rounds (PBA)=1.5776371308016877;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2284.56; crudely normalised: 0% > Berkay= expected rounds to survive: 562.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2394; Sum of rounds: 42468; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team Berkay = winning battles: 2390; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-5.031746031746032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977861319966583; hits/misses (PBA)= 0.49206349206349204/0.7518796992481203; rounds (PBA)=1.5756056808688388;} orc: {team=chaotic evil ; avg hp=-5.161236424394319 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048036758563074; hits/misses (PBA)= 0.49665831244778613/0.7556390977443609; rounds (PBA)=1.5931495405179616;} ettin: {team=chaotic evil ; avg hp=-8.330409356725147 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.11319966583125; hits/misses (PBA)= 15.270258980785297/19.10902255639098; rounds (PBA)=17.190058479532162;} Harun: {team=Berkay; avg hp=48.9030910609858 (from 55); avg healing spells left=2.083542188805347 (from 8); damage done (per battle average)= 215.55430242272348; hits/misses (PBA)= 13.697577276524646/2.1315789473684212; rounds (PBA)=17.175856307435254;} priest: {team=chaotic evil ; avg hp=-4.6152882205513786 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.31328320802005; hits/misses (PBA)= 1.3011695906432748/3.608604845446951; rounds (PBA)=4.909774436090226;} orc #3: {team=chaotic evil ; avg hp=-5.158730158730159 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016290726817043; hits/misses (PBA)= 0.49373433583959897/0.7581453634085213; rounds (PBA)=1.5835421888053467;} Berkay: {team=Berkay; avg hp=59.755639097744364 (from 60); avg healing spells left=4.269005847953216 (from 10); damage done (per battle average)= 281.58187134502924; hits/misses (PBA)= 14.921052631578947/2.180451127819549; rounds (PBA)=17.34419381787803;} ogre: {team=chaotic evil ; avg hp=-7.670843776106934 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.51294903926483; hits/misses (PBA)= 4.610275689223058/5.412280701754386; rounds (PBA)=10.022556390977444;} priest #2: {team=chaotic evil ; avg hp=-4.548454469507101 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.642857142857143; hits/misses (PBA)= 1.3663324979114453/3.573517126148705; rounds (PBA)=4.93984962406015;} Bekir: {team=Berkay; avg hp=32.99289891395154 (from 50); avg healing spells left=13.972848788638263 (from 15); damage done (per battle average)= 83.09440267335005; hits/misses (PBA)= 7.760233918128655/2.070593149540518; rounds (PBA)=15.835839598997493;} Ogron: {team=chaotic evil ; avg hp=-8.294486215538846 (from 66); avg healing spells left=0.10944026733500417 (from 10); damage done (per battle average)= 100.90810359231412; hits/misses (PBA)= 7.215121136173768/6.6152882205513786; rounds (PBA)=13.830409356725147;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2001.34; crudely normalised: 0% > Berkay= expected rounds to survive: 785.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3041; Sum of rounds: 48018; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 3040; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.209799408089444 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876356461690233; hits/misses (PBA)= 0.47977638934561/0.739888194672805; rounds (PBA)=1.5771127918447878;} orc #2: {team=chaotic evil ; avg hp=-5.186451825057547 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3442946399210784; hits/misses (PBA)= 0.5198947714567577/0.7435054258467609; rounds (PBA)=1.5896086813548176;} Ogron: {team=chaotic evil ; avg hp=-8.146004603748766 (from 66); avg healing spells left=0.8990463663268662 (from 10); damage done (per battle average)= 81.88161788885235; hits/misses (PBA)= 5.87865833607366/5.846432094705689; rounds (PBA)=11.725419269976982;} orc #3: {team=chaotic evil ; avg hp=-5.199605392962841 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072344623479118; hits/misses (PBA)= 0.49358763564616903/0.7135810588622163; rounds (PBA)=1.5567247615915818;} Harun: {team=Berkay; avg hp=49.911213416639264 (from 55); avg healing spells left=2.758960868135482 (from 8); damage done (per battle average)= 187.7020716869451; hits/misses (PBA)= 11.909569220651102/2.1890825386386057; rounds (PBA)=15.342650443932916;} ettin: {team=chaotic evil ; avg hp=-8.472541926997698 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.57086484708978; hits/misses (PBA)= 12.994738572837882/17.474843801381123; rounds (PBA)=15.234791187109504;} Berkay: {team=Berkay; avg hp=59.94607037158829 (from 60); avg healing spells left=5.772114436040776 (from 10); damage done (per battle average)= 246.25517921736272; hits/misses (PBA)= 13.052614271621177/2.11016113120684; rounds (PBA)=15.385399539625123;} Bekir: {team=Berkay; avg hp=34.63038474186123 (from 50); avg healing spells left=14.258467609339034 (from 15); damage done (per battle average)= 65.74350542584676; hits/misses (PBA)= 6.155212101282473/1.5215389674449193; rounds (PBA)=14.271292338046695;} ogre: {team=chaotic evil ; avg hp=-7.878000657678395 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.44491943439658; hits/misses (PBA)= 3.3775073988819466/4.3551463334429465; rounds (PBA)=7.732653732324893;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1470.2; crudely normalised: 0% > Berkay= expected rounds to survive: 933.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36651; chaotic evil : 0.0 ± 0.0; Berkay: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-7.963407318536293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7594481103779245; hits/misses (PBA)= 0.3705258948210358/0.5940811837632474; rounds (PBA)=1.291741651669666;} orc #2: {team=chaotic evil ; avg hp=-8.06358728254349 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994401119776045; hits/misses (PBA)= 0.3903219356128774/0.6152769446110777; rounds (PBA)=1.3079384123175366;} ogre: {team=chaotic evil ; avg hp=-8.817236552689462 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.745450909818036; hits/misses (PBA)= 1.5208958208358327/2.410117976404719; rounds (PBA)=3.931013797240552;} orc #3: {team=chaotic evil ; avg hp=-7.837232553489302 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09378124375125; hits/misses (PBA)= 0.39812037592481503/0.5832833433313337; rounds (PBA)=1.2973405318936213;} ettin: {team=chaotic evil ; avg hp=-8.431113777244551 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.9014197160568; hits/misses (PBA)= 5.191961607678464/8.370125974805038; rounds (PBA)=6.781043791241752;} Harun: {team=Berkay; avg hp=53.434513097380524 (from 55); avg healing spells left=6.129574085182964 (from 8); damage done (per battle average)= 96.14657068586283; hits/misses (PBA)= 6.12117576484703/0.35792841431713657; rounds (PBA)=6.96500699860028;} Bekir: {team=Berkay; avg hp=35.013997200559885 (from 50); avg healing spells left=14.857228554289142 (from 15); damage done (per battle average)= 14.492901419716057; hits/misses (PBA)= 1.3575284943011399/0.41211757648470304; rounds (PBA)=6.7586482703459305;} Berkay: {team=Berkay; avg hp=60.0 (from 60); avg healing spells left=8.969206158768246 (from 10); damage done (per battle average)= 119.47310537892422; hits/misses (PBA)= 6.350729854029194/0.3745250949810038; rounds (PBA)=6.940211957608478;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 935; Sum of rounds: 11757; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 933; perfect battles: 0; close-call battles: 933; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.546524064171123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8299465240641711; hits/misses (PBA)= 0.17433155080213902/0.19358288770053475; rounds (PBA)=0.3679144385026738;} dryad #2: {team=neutral ; avg hp=-6.125133689839572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3903743315508021; hits/misses (PBA)= 0.4909090909090909/0.6096256684491979; rounds (PBA)=1.1005347593582888;} gargoyle: {team=chaotic evil ; avg hp=-5.906951871657754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.314438502673795; hits/misses (PBA)= 4.7967914438502675/5.181818181818182; rounds (PBA)=4.990374331550802;} duergar #2: {team=lawful evil ; avg hp=-6.46096256684492 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841711229946524; hits/misses (PBA)= 1.0042780748663103/0.7508021390374332; rounds (PBA)=1.7550802139037434;} kobold #3: {team=lawful evil ; avg hp=-6.059893048128342 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05668449197860963; hits/misses (PBA)= 0.011764705882352941/0.011764705882352941; rounds (PBA)=0.023529411764705882;} drow #2: {team=neutral evil ; avg hp=-5.576470588235294 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8470588235294119; hits/misses (PBA)= 0.32085561497326204/0.28449197860962566; rounds (PBA)=0.6053475935828877;} guard: {team=any ; avg hp=-5.411764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.067379679144385; hits/misses (PBA)= 0.21283422459893048/0.22780748663101605; rounds (PBA)=0.4406417112299465;} goblin: {team=neutral evil ; avg hp=-5.540106951871658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3689839572192513; hits/misses (PBA)= 0.06417112299465241/0.057754010695187166; rounds (PBA)=0.12192513368983957;} gladiator: {team=any ; avg hp=-6.7582887700534755 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.2139037433155; hits/misses (PBA)= 23.19144385026738/12.24385026737968; rounds (PBA)=11.81283422459893;} guard #2: {team=any ; avg hp=-5.298395721925134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0513368983957219; hits/misses (PBA)= 0.21390374331550802/0.20320855614973263; rounds (PBA)=0.41711229946524064;} doppelganger: {team=neutral ; avg hp=-6.259893048128342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.80427807486631; hits/misses (PBA)= 5.331550802139038/3.6566844919786097; rounds (PBA)=4.4941176470588236;} svirfneblin #2: {team=neutral good ; avg hp=-6.219251336898396 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.20427807486631; hits/misses (PBA)= 0.46310160427807484/0.3754010695187166; rounds (PBA)=0.8385026737967914;} ghost: {team=any ; avg hp=-5.906951871657754 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.484491978609626; hits/misses (PBA)= 1.8/1.5732620320855615; rounds (PBA)=3.3732620320855613;} hobgoblin: {team=lawful evil ; avg hp=-6.096256684491979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1668449197860962; hits/misses (PBA)= 0.1925133689839572/0.21390374331550802; rounds (PBA)=0.40641711229946526;} knight: {team=any ; avg hp=-6.550802139037433 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.31336898395722; hits/misses (PBA)= 5.06524064171123/4.483422459893048; rounds (PBA)=4.774331550802139;} duergar: {team=lawful evil ; avg hp=-6.4866310160427805 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.525133689839572; hits/misses (PBA)= 0.9689839572192513/0.7946524064171123; rounds (PBA)=1.7636363636363637;} berserker: {team=any chaotic ; avg hp=-6.278074866310161 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.35187165775401; hits/misses (PBA)= 4.972192513368984/4.258823529411765; rounds (PBA)=9.231016042780748;} owlbear: {team=unaligned ; avg hp=-6.295187165775401 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.81497326203208; hits/misses (PBA)= 7.997860962566845/4.53475935828877; rounds (PBA)=6.266310160427808;} troll: {team=chaotic evil ; avg hp=80.43743315508021 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.53155080213904; hits/misses (PBA)= 21.78181818181818/14.06951871657754; rounds (PBA)=12.267379679144385;} orc: {team=chaotic evil ; avg hp=-6.310160427807487 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.520855614973262; hits/misses (PBA)= 0.45240641711229945/0.35401069518716577; rounds (PBA)=0.8064171122994652;} minotaur: {team=chaotic evil ; avg hp=22.611764705882354 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.71122994652407; hits/misses (PBA)= 6.636363636363637/5.148663101604278; rounds (PBA)=11.920855614973261;} bandit captain: {team=any non-lawful ; avg hp=-6.52620320855615 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.14973262032086; hits/misses (PBA)= 13.173262032085562/11.805347593582887; rounds (PBA)=8.32620320855615;} zombie: {team=neutral evil ; avg hp=-5.836363636363636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7112299465240643; hits/misses (PBA)= 0.5711229946524065/0.5272727272727272; rounds (PBA)=1.0983957219251337;} mummy: {team=lawful evil ; avg hp=-6.647058823529412 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.23422459893048; hits/misses (PBA)= 6.236363636363636/5.010695187165775; rounds (PBA)=5.623529411764705;} ogre: {team=chaotic evil ; avg hp=-4.471657754010695 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.775401069518715; hits/misses (PBA)= 4.4096256684491975/3.287700534759358; rounds (PBA)=7.702673796791444;} gnoll: {team=chaotic evil ; avg hp=-6.4171122994652405 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8855614973262034; hits/misses (PBA)= 0.8149732620320855/0.7080213903743315; rounds (PBA)=1.522994652406417;} drow: {team=neutral evil ; avg hp=-5.906951871657754 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.986096256684492; hits/misses (PBA)= 0.3251336898395722/0.2737967914438503; rounds (PBA)=0.5989304812834224;} ghoul: {team=chaotic evil ; avg hp=-6.178609625668449 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311229946524064; hits/misses (PBA)= 0.653475935828877/0.8491978609625669; rounds (PBA)=1.5026737967914439;} kobold #2: {team=lawful evil ; avg hp=-5.850267379679145 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08663101604278074; hits/misses (PBA)= 0.01818181818181818/0.02459893048128342; rounds (PBA)=0.0427807486631016;} bugbear: {team=chaotic evil ; avg hp=-6.46524064171123 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.935828877005347; hits/misses (PBA)= 1.2481283422459892/1.1775401069518716; rounds (PBA)=2.425668449197861;} bandit #2: {team=any non-lawful ; avg hp=-5.805347593582888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.893048128342246; hits/misses (PBA)= 0.18074866310160428/0.18716577540106952; rounds (PBA)=0.3679144385026738;} ettin: {team=chaotic evil ; avg hp=84.72192513368984 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.627807486631; hits/misses (PBA)= 14.651336898395721/9.371122994652406; rounds (PBA)=12.290909090909091;} gnoll #2: {team=chaotic evil ; avg hp=-5.790374331550802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8545454545454545; hits/misses (PBA)= 0.8021390374331551/0.7133689839572193; rounds (PBA)=1.5155080213903744;} svirfneblin: {team=neutral good ; avg hp=-6.167914438502674 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1433155080213906; hits/misses (PBA)= 0.4481283422459893/0.3893048128342246; rounds (PBA)=0.8374331550802139;} bugbear #2: {team=chaotic evil ; avg hp=-6.435294117647059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.576470588235294; hits/misses (PBA)= 1.1475935828877006/1.253475935828877; rounds (PBA)=2.4010695187165774;} dryad: {team=neutral ; avg hp=-6.280213903743316 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4032085561497327; hits/misses (PBA)= 0.5016042780748663/0.6042780748663101; rounds (PBA)=1.1058823529411765;} ghost #2: {team=any ; avg hp=-5.857754010695187 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.03850267379679; hits/misses (PBA)= 1.7925133689839572/1.590374331550802; rounds (PBA)=3.3828877005347593;} Harun: {team=Berkay; avg hp=-5.54331550802139 (from 40); avg healing spells left=3.620320855614973 (from 5); damage done (per battle average)= 39.05026737967914; hits/misses (PBA)= 2.6160427807486633/0.6663101604278074; rounds (PBA)=3.2823529411764705;} kobold: {team=lawful evil ; avg hp=-5.932620320855615 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09946524064171124; hits/misses (PBA)= 0.020320855614973262/0.014973262032085561; rounds (PBA)=0.03529411764705882;} ghoul #2: {team=chaotic evil ; avg hp=-6.197860962566845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.757219251336898; hits/misses (PBA)= 0.6834224598930482/0.8374331550802139; rounds (PBA)=1.520855614973262;} Berkay: {team=Berkay; avg hp=-6.159358288770053 (from 60); avg healing spells left=0.0 (from 3); damage done (per battle average)= 131.77433155080215; hits/misses (PBA)= 6.989304812834225/0.5112299465240642; rounds (PBA)=7.500534759358289;} Bekir: {team=Berkay; avg hp=-4.571122994652407 (from 35); avg healing spells left=7.624598930481284 (from 8); damage done (per battle average)= 15.213903743315509; hits/misses (PBA)= 1.7540106951871657/0.7037433155080214; rounds (PBA)=2.457754010695187;} gargoyle #2: {team=chaotic evil ; avg hp=-5.9989304812834225 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.641711229946523; hits/misses (PBA)= 4.73048128342246/5.211764705882353; rounds (PBA)=4.971122994652406;} goblin #2: {team=neutral evil ; avg hp=-5.4267379679144385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4042780748663102; hits/misses (PBA)= 0.07272727272727272/0.0374331550802139; rounds (PBA)=0.11016042780748662;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 976; Sum of rounds: 12121; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 975; perfect battles: 0; close-call battles: 975; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-6.454918032786885 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.70594262295082; hits/misses (PBA)= 1.2325819672131149/1.2459016393442623; rounds (PBA)=2.478483606557377;} duergar #2: {team=lawful evil ; avg hp=-6.681352459016393 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.79405737704918; hits/misses (PBA)= 0.9743852459016393/0.8165983606557377; rounds (PBA)=1.790983606557377;} berserker: {team=any chaotic ; avg hp=-6.506147540983607 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.41290983606557; hits/misses (PBA)= 4.897540983606557/4.175204918032787; rounds (PBA)=9.072745901639344;} ghoul #2: {team=chaotic evil ; avg hp=-6.204918032786885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.370901639344262; hits/misses (PBA)= 0.6557377049180327/0.8965163934426229; rounds (PBA)=1.5522540983606556;} zombie: {team=neutral evil ; avg hp=-6.109631147540983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7807377049180326; hits/misses (PBA)= 0.5635245901639344/0.548155737704918; rounds (PBA)=1.1116803278688525;} duergar: {team=lawful evil ; avg hp=-6.327868852459017 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.873975409836065; hits/misses (PBA)= 0.9795081967213115/0.805327868852459; rounds (PBA)=1.7848360655737705;} ghost: {team=any ; avg hp=-6.022540983606557 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.05327868852459; hits/misses (PBA)= 1.6875/1.4211065573770492; rounds (PBA)=3.1086065573770494;} goblin: {team=neutral evil ; avg hp=-4.897540983606557 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26331967213114754; hits/misses (PBA)= 0.04610655737704918/0.045081967213114756; rounds (PBA)=0.09118852459016394;} ghoul: {team=chaotic evil ; avg hp=-6.123975409836065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.469262295081967; hits/misses (PBA)= 0.6680327868852459/0.8913934426229508; rounds (PBA)=1.5594262295081966;} gargoyle: {team=chaotic evil ; avg hp=-5.772540983606557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.701844262295083; hits/misses (PBA)= 4.712090163934426/4.976434426229508; rounds (PBA)=4.844262295081967;} goblin #2: {team=neutral evil ; avg hp=-5.404713114754099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3401639344262295; hits/misses (PBA)= 0.05737704918032787/0.031762295081967214; rounds (PBA)=0.08913934426229508;} gladiator: {team=any ; avg hp=-6.795081967213115 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.60040983606558; hits/misses (PBA)= 22.875/12.092213114754099; rounds (PBA)=11.656762295081966;} troll: {team=chaotic evil ; avg hp=80.39754098360656 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.96618852459017; hits/misses (PBA)= 21.64856557377049/13.699795081967213; rounds (PBA)=12.111680327868852;} kobold #2: {team=lawful evil ; avg hp=-6.220286885245901 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09836065573770492; hits/misses (PBA)= 0.020491803278688523/0.02459016393442623; rounds (PBA)=0.045081967213114756;} gargoyle #2: {team=chaotic evil ; avg hp=-6.244877049180328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.876024590163933; hits/misses (PBA)= 4.597336065573771/5.116803278688525; rounds (PBA)=4.858606557377049;} dryad #2: {team=neutral ; avg hp=-6.224385245901639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2254098360655739; hits/misses (PBA)= 0.4600409836065574/0.6424180327868853; rounds (PBA)=1.1024590163934427;} drow: {team=neutral evil ; avg hp=-6.128073770491803 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9047131147540983; hits/misses (PBA)= 0.33094262295081966/0.2735655737704918; rounds (PBA)=0.6045081967213115;} ogre: {team=chaotic evil ; avg hp=-3.3504098360655736 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.709016393442624; hits/misses (PBA)= 4.181352459016393/3.4221311475409837; rounds (PBA)=7.613729508196721;} ghost #2: {team=any ; avg hp=-6.19672131147541 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.104508196721312; hits/misses (PBA)= 1.7274590163934427/1.3780737704918034; rounds (PBA)=3.105532786885246;} bandit: {team=any non-lawful ; avg hp=-5.658811475409836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8329918032786885; hits/misses (PBA)= 0.17418032786885246/0.19262295081967212; rounds (PBA)=0.3668032786885246;} bugbear #2: {team=chaotic evil ; avg hp=-6.549180327868853 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.854508196721312; hits/misses (PBA)= 1.2684426229508197/1.209016393442623; rounds (PBA)=2.4774590163934427;} svirfneblin: {team=neutral good ; avg hp=-6.229508196721311 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1864754098360657; hits/misses (PBA)= 0.4651639344262295/0.39549180327868855; rounds (PBA)=0.860655737704918;} drow #2: {team=neutral evil ; avg hp=-5.917008196721311 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7827868852459017; hits/misses (PBA)= 0.3094262295081967/0.28790983606557374; rounds (PBA)=0.5973360655737705;} dryad: {team=neutral ; avg hp=-6.290983606557377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3688524590163935; hits/misses (PBA)= 0.4948770491803279/0.6096311475409836; rounds (PBA)=1.1045081967213115;} guard: {team=any ; avg hp=-5.453893442622951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0030737704918034; hits/misses (PBA)= 0.21004098360655737/0.2192622950819672; rounds (PBA)=0.4293032786885246;} owlbear: {team=unaligned ; avg hp=-6.561475409836065 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.80942622950819; hits/misses (PBA)= 7.806352459016393/4.439549180327869; rounds (PBA)=6.122950819672131;} doppelganger: {team=neutral ; avg hp=-6.340163934426229 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.21516393442623; hits/misses (PBA)= 4.934426229508197/3.5389344262295084; rounds (PBA)=4.236680327868853;} hobgoblin: {team=lawful evil ; avg hp=-6.086065573770492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.173155737704918; hits/misses (PBA)= 0.19672131147540983/0.2182377049180328; rounds (PBA)=0.4149590163934426;} knight: {team=any ; avg hp=-6.668032786885246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.20184426229508; hits/misses (PBA)= 4.717213114754099/4.223360655737705; rounds (PBA)=4.470286885245901;} bandit #2: {team=any non-lawful ; avg hp=-5.641393442622951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8596311475409836; hits/misses (PBA)= 0.1721311475409836/0.19672131147540983; rounds (PBA)=0.36885245901639346;} gnoll #2: {team=chaotic evil ; avg hp=-6.473360655737705 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.033811475409836; hits/misses (PBA)= 0.8483606557377049/0.7254098360655737; rounds (PBA)=1.5737704918032787;} kobold: {team=lawful evil ; avg hp=-6.151639344262295 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06659836065573771; hits/misses (PBA)= 0.01331967213114754/0.022540983606557378; rounds (PBA)=0.035860655737704916;} Harun: {team=Berkay; avg hp=-6.198770491803279 (from 40); avg healing spells left=3.8125 (from 5); damage done (per battle average)= 37.39139344262295; hits/misses (PBA)= 2.5399590163934427/0.6997950819672131; rounds (PBA)=3.2397540983606556;} guard #2: {team=any ; avg hp=-5.314549180327869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.125; hits/misses (PBA)= 0.22643442622950818/0.20594262295081966; rounds (PBA)=0.4323770491803279;} svirfneblin #2: {team=neutral good ; avg hp=-6.246926229508197 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1086065573770494; hits/misses (PBA)= 0.45184426229508196/0.42213114754098363; rounds (PBA)=0.8739754098360656;} kobold #3: {team=lawful evil ; avg hp=-6.073770491803279 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1260245901639344; hits/misses (PBA)= 0.02459016393442623/0.0235655737704918; rounds (PBA)=0.04815573770491803;} bandit captain: {team=any non-lawful ; avg hp=-6.550204918032787 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.34118852459017; hits/misses (PBA)= 13.237704918032787/11.315573770491802; rounds (PBA)=8.184426229508198;} ettin: {team=chaotic evil ; avg hp=84.88934426229508 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.37090163934425; hits/misses (PBA)= 14.512295081967213/9.186475409836065; rounds (PBA)=12.129098360655737;} mummy: {team=lawful evil ; avg hp=-6.69672131147541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.16393442622951; hits/misses (PBA)= 6.021516393442623/4.828893442622951; rounds (PBA)=5.425204918032787;} gnoll: {team=chaotic evil ; avg hp=-6.183401639344262 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8637295081967213; hits/misses (PBA)= 0.819672131147541/0.7438524590163934; rounds (PBA)=1.5635245901639345;} Berkay: {team=Berkay; avg hp=-6.504098360655738 (from 60); avg healing spells left=0.0 (from 3); damage done (per battle average)= 128.04098360655738; hits/misses (PBA)= 6.799180327868853/0.49385245901639346; rounds (PBA)=7.293032786885246;} minotaur: {team=chaotic evil ; avg hp=23.52766393442623 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.19877049180327; hits/misses (PBA)= 6.496926229508197/5.102459016393443; rounds (PBA)=11.74077868852459;} orc: {team=chaotic evil ; avg hp=-5.938524590163935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.773565573770492; hits/misses (PBA)= 0.44979508196721313/0.35860655737704916; rounds (PBA)=0.8084016393442623;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1102; Sum of rounds: 12799; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1101; perfect battles: 0; close-call battles: 1101; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-1.4591651542649728 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.93284936479129; hits/misses (PBA)= 4.302177858439202/2.8185117967332123; rounds (PBA)=7.135208711433757;} dryad: {team=neutral ; avg hp=-6.007259528130671 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4346642468239565; hits/misses (PBA)= 0.5263157894736842/0.6333938294010889; rounds (PBA)=1.159709618874773;} bandit: {team=any non-lawful ; avg hp=-5.364791288566243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8212341197822142; hits/misses (PBA)= 0.16696914700544466/0.18058076225045372; rounds (PBA)=0.34754990925589835;} berserker: {team=any chaotic ; avg hp=-6.226860254083484 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.39655172413793; hits/misses (PBA)= 4.606170598911071/3.5780399274047188; rounds (PBA)=8.18421052631579;} gargoyle #2: {team=chaotic evil ; avg hp=-5.754083484573503 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.08529945553539; hits/misses (PBA)= 5.036297640653357/4.261343012704174; rounds (PBA)=4.651542649727768;} duergar #2: {team=lawful evil ; avg hp=-6.655172413793103 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078039927404719; hits/misses (PBA)= 1.0190562613430127/0.8058076225045372; rounds (PBA)=1.82486388384755;} drow #2: {team=neutral evil ; avg hp=-6.124319419237749 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9392014519056262; hits/misses (PBA)= 0.33212341197822143/0.2985480943738657; rounds (PBA)=0.6306715063520871;} svirfneblin #2: {team=neutral good ; avg hp=-6.026315789473684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1869328493647915; hits/misses (PBA)= 0.46098003629764067/0.4074410163339383; rounds (PBA)=0.868421052631579;} kobold #2: {team=lawful evil ; avg hp=-6.235934664246824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11343012704174228; hits/misses (PBA)= 0.024500907441016333/0.022686025408348458; rounds (PBA)=0.047186932849364795;} bandit captain: {team=any non-lawful ; avg hp=-6.20961887477314 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.13248638838475; hits/misses (PBA)= 12.427404718693285/9.416515426497277; rounds (PBA)=7.281306715063521;} orc: {team=chaotic evil ; avg hp=-6.005444646098003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.441923774954628; hits/misses (PBA)= 0.4528130671506352/0.3457350272232305; rounds (PBA)=0.7985480943738656;} gladiator: {team=any ; avg hp=-6.773139745916516 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.99274047186933; hits/misses (PBA)= 21.993647912885663/10.62885662431942; rounds (PBA)=10.874773139745917;} guard: {team=any ; avg hp=-5.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9791288566243194; hits/misses (PBA)= 0.2014519056261343/0.20054446460980035; rounds (PBA)=0.40199637023593465;} bugbear: {team=chaotic evil ; avg hp=-6.261343012704174 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62885662431942; hits/misses (PBA)= 1.4981851179673322/1.1279491833030852; rounds (PBA)=2.6261343012704175;} kobold #3: {team=lawful evil ; avg hp=-6.082577132486389 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.073502722323049; hits/misses (PBA)= 0.016333938294010888/0.019963702359346643; rounds (PBA)=0.036297640653357534;} bandit #2: {team=any non-lawful ; avg hp=-5.618874773139746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7558983666061706; hits/misses (PBA)= 0.15517241379310345/0.16878402903811252; rounds (PBA)=0.323956442831216;} gargoyle: {team=chaotic evil ; avg hp=-5.844827586206897 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.4519056261343; hits/misses (PBA)= 4.913793103448276/4.191470054446461; rounds (PBA)=4.55535390199637;} knight: {team=any ; avg hp=-6.502722323049002 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.648820326678766; hits/misses (PBA)= 4.1107078039927405/3.0780399274047188; rounds (PBA)=3.5943738656987296;} goblin: {team=neutral evil ; avg hp=-4.954627949183303 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3684210526315789; hits/misses (PBA)= 0.06352087114337568/0.04446460980036298; rounds (PBA)=0.10798548094373865;} kobold: {team=lawful evil ; avg hp=-6.3130671506352085 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10435571687840291; hits/misses (PBA)= 0.019963702359346643/0.019056261343012703; rounds (PBA)=0.03901996370235935;} Berkay: {team=Berkay; avg hp=-6.057168784029038 (from 60); avg healing spells left=2.160617059891107 (from 3); damage done (per battle average)= 113.08529945553539; hits/misses (PBA)= 5.973684210526316/0.4301270417422868; rounds (PBA)=6.403811252268603;} ghost: {team=any ; avg hp=-6.043557168784029 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.04174228675136; hits/misses (PBA)= 1.4219600725952812/1.013611615245009; rounds (PBA)=2.4355716878402904;} zombie: {team=neutral evil ; avg hp=-5.982758620689655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8938294010889294; hits/misses (PBA)= 0.5925589836660617/0.5653357531760436; rounds (PBA)=1.1578947368421053;} troll: {team=chaotic evil ; avg hp=79.90925589836661 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.4491833030853; hits/misses (PBA)= 20.77858439201452/12.186025408348458; rounds (PBA)=11.32940108892922;} gnoll: {team=chaotic evil ; avg hp=-6.05535390199637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.392014519056262; hits/misses (PBA)= 0.9174228675136116/0.7459165154264973; rounds (PBA)=1.6633393829401089;} goblin #2: {team=neutral evil ; avg hp=-5.253176043557168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3992740471869328; hits/misses (PBA)= 0.06987295825771325/0.04809437386569873; rounds (PBA)=0.11796733212341198;} hobgoblin: {team=lawful evil ; avg hp=-5.852087114337568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1978221415607986; hits/misses (PBA)= 0.20508166969147004/0.19147005444646098; rounds (PBA)=0.39655172413793105;} guard #2: {team=any ; avg hp=-5.262250453720508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.926497277676951; hits/misses (PBA)= 0.2014519056261343/0.20871143375680581; rounds (PBA)=0.4101633393829401;} mummy: {team=lawful evil ; avg hp=-6.516333938294011 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.16061705989111; hits/misses (PBA)= 5.248638838475499/3.490018148820327; rounds (PBA)=4.369328493647913;} duergar: {team=lawful evil ; avg hp=-6.616152450090744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1560798548094375; hits/misses (PBA)= 1.015426497277677/0.8194192377495463; rounds (PBA)=1.8348457350272231;} minotaur: {team=chaotic evil ; avg hp=26.991833030852995 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.53629764065336; hits/misses (PBA)= 6.413793103448276/4.399274047186933; rounds (PBA)=10.931034482758621;} ettin: {team=chaotic evil ; avg hp=84.80852994555354 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.56805807622504; hits/misses (PBA)= 14.060798548094374/8.073502722323049; rounds (PBA)=11.345735027223231;} owlbear: {team=unaligned ; avg hp=-6.076225045372051 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.72686025408349; hits/misses (PBA)= 6.7676950998185115/3.1415607985480944; rounds (PBA)=4.954627949183303;} bugbear #2: {team=chaotic evil ; avg hp=-5.91016333938294 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87114337568058; hits/misses (PBA)= 1.52994555353902/1.1088929219600725; rounds (PBA)=2.6388384754990923;} ghoul: {team=chaotic evil ; avg hp=-6.215063520871143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441923774954628; hits/misses (PBA)= 0.7613430127041743/0.8820326678765881; rounds (PBA)=1.6433756805807622;} drow: {team=neutral evil ; avg hp=-5.966424682395644 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8765880217785844; hits/misses (PBA)= 0.3157894736842105/0.28765880217785844; rounds (PBA)=0.603448275862069;} svirfneblin: {team=neutral good ; avg hp=-6.381125226860254 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.130671506352087; hits/misses (PBA)= 0.4437386569872958/0.43284936479128855; rounds (PBA)=0.8765880217785844;} ghoul #2: {team=chaotic evil ; avg hp=-5.945553539019964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.479128856624319; hits/misses (PBA)= 0.7586206896551724/0.9038112522686026; rounds (PBA)=1.662431941923775;} dryad #2: {team=neutral ; avg hp=-6.126134301270417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3720508166969148; hits/misses (PBA)= 0.5127041742286751/0.6451905626134301; rounds (PBA)=1.1578947368421053;} ghost #2: {team=any ; avg hp=-6.130671506352087 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.02540834845735; hits/misses (PBA)= 1.4156079854809438/1.0045372050816697; rounds (PBA)=2.4201451905626135;} gnoll #2: {team=chaotic evil ; avg hp=-6.047186932849365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311252268602541; hits/misses (PBA)= 0.9165154264972777/0.7695099818511797; rounds (PBA)=1.6860254083484574;} doppelganger: {team=neutral ; avg hp=-5.979128856624319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.402903811252266; hits/misses (PBA)= 4.278584392014519/2.556261343012704; rounds (PBA)=3.417422867513612;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 418.85; crudely normalised: 0% > unaligned = expected rounds to survive: 1716.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18038; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=47.15256948610278 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.72725454909018; hits/misses (PBA)= 3.1169766046790643/2.5356928614277146; rounds (PBA)=3.605478904219156;} black dragon wyrmling: {team=chaotic evil ; avg hp=-6.727254549090182 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.847430513897221; hits/misses (PBA)= 1.4907018596280743/1.0155968806238753; rounds (PBA)=2.507098580283943;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11194.55; crudely normalised: 0% > Dracula= expected rounds to survive: -3538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36576; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-18.583683263347332 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.424315136972606; hits/misses (PBA)= 0.6080783843231353/11.840231953609278; rounds (PBA)=6.224155168966207;} Dracula: {team=Dracula; avg hp=286.8116376724655 (from 300); avg healing spells left=5.9192161567686465 (from 6); damage done (per battle average)= 280.5836832633473; hits/misses (PBA)= 6.000199960007999/0.3135372925414917; rounds (PBA)=7.31373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10956.36; crudely normalised: 0% > Dracula= expected rounds to survive: 6290.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36620; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-12.210757848430314 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.94241151769646; hits/misses (PBA)= 6.208558288342331/6.25254949010198; rounds (PBA)=6.230553889222156;} Dracula: {team=Dracula; avg hp=271.6862627474505 (from 300); avg healing spells left=4.254949010197961 (from 6); damage done (per battle average)= 274.2107578484303; hits/misses (PBA)= 6.001799640071986/0.3207358528294341; rounds (PBA)=7.3225354929014195;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21312.27; crudely normalised: 0% > Dracula= expected rounds to survive: -1769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37379; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-99.79224155168966 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.006798640271946; hits/misses (PBA)= 0.3129374125174965/6.116576684663068; rounds (PBA)=4.8204359128174366;} balor #2: {team=chaotic evil ; avg hp=-99.75944811037792 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.375524895020996; hits/misses (PBA)= 0.32833433313337335/5.914417116576685; rounds (PBA)=4.78004399120176;} Count Dracula: {team=Dracula; avg hp=284.9868026394721 (from 300); avg healing spells left=4.946010797840432 (from 5); damage done (per battle average)= 723.5516896620676; hits/misses (PBA)= 6.0/0.47430513897220555; rounds (PBA)=7.4743051389722055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3713; Sum of rounds: 35970; unaligned : 0.74 ± 0.01; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 0.0 ± 0.0; > Team unaligned = winning battles: 3713; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-15.767573390789119 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.317263668192837; hits/misses (PBA)= 1.358200915701589/0.5510368973875572; rounds (PBA)=0.6364126043630487;} balor: {team=chaotic evil ; avg hp=-18.89846485321842 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.899272825208726; hits/misses (PBA)= 2.7489900350121195/0.5868569889577161; rounds (PBA)=1.6679235119849178;} pit fiend #2: {team=lawful evil ; avg hp=-19.674925935900887 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.7112846754646; hits/misses (PBA)= 12.58066253703205/4.261782924858605; rounds (PBA)=4.210611365472664;} aboleth: {team=lawful evil ; avg hp=-16.27821168866146 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.467546458389442; hits/misses (PBA)= 0.8273633180716402/0.6722326959332077; rounds (PBA)=0.4998653380016159;} pit fiend: {team=lawful evil ; avg hp=-18.839482897926207 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.25989765688124; hits/misses (PBA)= 12.406409911123081/4.248586049016968; rounds (PBA)=4.163748990035012;} ancient gold dragon: {team=lawful good ; avg hp=-16.01400484783194 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.49528683005656; hits/misses (PBA)= 22.32238082413143/3.7799622946404523; rounds (PBA)=8.700781039590627;} pit fiend #3: {team=lawful evil ; avg hp=-18.99973067600323 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.8917317532992; hits/misses (PBA)= 12.43226501481282/4.313223808241315; rounds (PBA)=4.186372205763534;} balor #2: {team=chaotic evil ; avg hp=-18.659574468085108 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.68273633180716; hits/misses (PBA)= 2.789388634527336/0.5847023969835712; rounds (PBA)=1.6870455157554538;} Storm Silverhand: {team=Chosen of Mystra; avg hp=-12.712092647454888 (from 327); avg healing spells left=1.4960948020468623 (from 3); damage done (per battle average)= 341.4896310261244; hits/misses (PBA)= 3.5297603016428765/0.18206302181524373; rounds (PBA)=3.71182332345812;} tarrasque: {team=unaligned ; avg hp=568.2563964449232 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1308.5825478050094; hits/misses (PBA)= 42.54618906544573/2.947751144626986; rounds (PBA)=9.68758416374899;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37050; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-47.107178564287146 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.71625674865027; hits/misses (PBA)= 7.501099780043991/1.708258348330334; rounds (PBA)=4.604679064187162;} aboleth: {team=lawful evil ; avg hp=-29.47210557888422 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.231153769246152; hits/misses (PBA)= 1.763247350529894/1.4539092181563686; rounds (PBA)=1.0723855228954209;} adult black dragon: {team=chaotic evil ; avg hp=-40.287542491501696 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.36092781443711; hits/misses (PBA)= 3.980203959208158/1.707258548290342; rounds (PBA)=1.8958208358328335;} Storm Silverhand: {team=Chosen of Mystra; avg hp=285.6102779444111 (from 327); avg healing spells left=1.4729054189162167 (from 3); damage done (per battle average)= 589.8084383123376; hits/misses (PBA)= 6.096980603879224/0.3115376924615077; rounds (PBA)=7.4085182963407314;} pit fiend: {team=lawful evil ; avg hp=-41.719456108778246 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.05458908218355; hits/misses (PBA)= 17.634473105378923/4.860227954409118; rounds (PBA)=5.6236752649470105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51085; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=-13.388322335532893 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1267746450709857; hits/misses (PBA)= 0.46250749850029993/0.20035992801439712; rounds (PBA)=0.6628674265146971;} archmage: {team=any ; avg hp=-40.47190561887623 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.16496700659868; hits/misses (PBA)= 0.6796640671865627/0.2471505698860228; rounds (PBA)=0.9268146370725855;} balor: {team=chaotic evil ; avg hp=-37.08098380323935 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4281143771246; hits/misses (PBA)= 8.915216956608678/3.521495700859828; rounds (PBA)=6.218356328734253;} solar: {team=lawful good ; avg hp=-23.92881423715257 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.00479904019195; hits/misses (PBA)= 6.72125574885023/2.201759648070386; rounds (PBA)=4.461507698460308;} adult black dragon: {team=chaotic evil ; avg hp=-26.08278344331134 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.20695860827834; hits/misses (PBA)= 5.863027394521096/4.302539492101579; rounds (PBA)=3.388522295540892;} pit fiend: {team=lawful evil ; avg hp=-39.763247350529895 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.0915816836633; hits/misses (PBA)= 25.781643671265748/10.53509298140372; rounds (PBA)=9.079184163167367;} aboleth: {team=lawful evil ; avg hp=-21.622875424915016 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.4749050189962; hits/misses (PBA)= 3.1379724055188962/2.265746850629874; rounds (PBA)=1.8012397520495902;} black pudding #2: {team=unaligned ; avg hp=-13.513897220555888 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0471905618876223; hits/misses (PBA)= 0.4547090581883623/0.1983603279344131; rounds (PBA)=0.6530693861227754;} Storm Silvverhand: {team=Chosen of Mystra; avg hp=273.43471305738854 (from 327); avg healing spells left=0.7466506698660268 (from 3); damage done (per battle average)= 845.5142971405719; hits/misses (PBA)= 8.74245150969806/0.47250549890022; rounds (PBA)=10.21495700859828;} Or: {team=Or; avg hp=-32.899220155968806 (from 120); avg healing spells left=1.6804639072185563 (from 2); damage done (per battle average)= 131.5108978204359; hits/misses (PBA)= 1.3595280943811239/0.07278544291141771; rounds (PBA)=1.4323135372925415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4779; Sum of rounds: 54208; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4511; perfect battles: 0; close-call battles: 4256; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=190.45553463067588 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.648880518937; hits/misses (PBA)= 23.50094161958569/19.03159656831973; rounds (PBA)=11.276417660598451;} black pudding #2: {team=unaligned ; avg hp=-13.055869428750785 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3218246495082653; hits/misses (PBA)= 0.4892236869638/0.19125340029294832; rounds (PBA)=0.6804770872567483;} adult black dragon: {team=chaotic evil ; avg hp=-16.49905838041431 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.02238962125968; hits/misses (PBA)= 5.332914835739695/7.6652019250889305; rounds (PBA)=4.352793471437539;} archmage: {team=any ; avg hp=-37.494454906884286 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2860431052521446; hits/misses (PBA)= 0.7026574597196066/0.2632349863988282; rounds (PBA)=0.9658924461184348;} black pudding: {team=unaligned ; avg hp=-13.106926135174723 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.204645323289391; hits/misses (PBA)= 0.4699727976564135/0.20255283532119692; rounds (PBA)=0.6725256329776104;} aboleth: {team=lawful evil ; avg hp=-10.455953128269513 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.567691985771084; hits/misses (PBA)= 3.1579828415986606/4.4069889098137685; rounds (PBA)=2.5216572504708097;} balor: {team=chaotic evil ; avg hp=-14.303410755388157 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.69617074701821; hits/misses (PBA)= 11.350073237078886/8.662063193136639; rounds (PBA)=10.006695961498222;} solar: {team=lawful good ; avg hp=-13.991211550533585 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.1270140196694; hits/misses (PBA)= 8.00355722954593/5.762921113203599; rounds (PBA)=6.883239171374765;} Or: {team=Or; avg hp=-8.342749529190208 (from 120); avg healing spells left=0.523749738439004 (from 2); damage done (per battle average)= 530.9313663946432; hits/misses (PBA)= 5.490269930947897/0.29211132035990794; rounds (PBA)=5.83783218246495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52570; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 4721; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-10.807838432313538 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.352129574085183; hits/misses (PBA)= 0.712257548490302/0.5580883823235353; rounds (PBA)=1.2703459308138372;} aboleth: {team=lawful evil ; avg hp=-12.828234353129375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.865426914617075; hits/misses (PBA)= 3.8148370325934815/5.258948210357929; rounds (PBA)=3.0245950809838034;} pit fiend: {team=lawful evil ; avg hp=211.69766046790642 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 548.6826634673065; hits/misses (PBA)= 26.829234153169367/12.507698460307939; rounds (PBA)=10.510897820435913;} black pudding #2: {team=unaligned ; avg hp=-12.103579284143171 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3629274145170966; hits/misses (PBA)= 0.03799240151969606/0.6494701059788043; rounds (PBA)=0.6874625074985004;} black pudding: {team=unaligned ; avg hp=-11.944211157768446 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38712257548490303; hits/misses (PBA)= 0.03999200159968006/0.6568686262747451; rounds (PBA)=0.6968606278744252;} adult black dragon: {team=chaotic evil ; avg hp=-10.81743651269746 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.05378924215157; hits/misses (PBA)= 6.350529894021196/7.0381923615276945; rounds (PBA)=4.50629874025195;} solar: {team=lawful good ; avg hp=-10.406118776244751 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.58328334333135; hits/misses (PBA)= 9.457908418316336/3.8630273945210956; rounds (PBA)=6.660467906418717;} balor: {team=chaotic evil ; avg hp=-10.65126974605079 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.79684063187364; hits/misses (PBA)= 13.183163367326534/6.041991601679664; rounds (PBA)=9.613277344531094;} Or: {team=Or; avg hp=-11.616476704659068 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 206.39332133573285; hits/misses (PBA)= 2.1329734053189364/0.11697660467906419; rounds (PBA)=2.2499500099980003;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24081; chaotic evil : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 1.0 ± 0.0; > Team chaotic evil = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 4983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-58.65626874625075 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.71765646870626; hits/misses (PBA)= 1.77624475104979/9.3999200159968; rounds (PBA)=3.7280543891221756;} archmage: {team=any ; avg hp=-10.526894621075785 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42751449710057987; hits/misses (PBA)= 0.0611877624475105/1.2831433713257347; rounds (PBA)=1.3443311337732453;} Or: {team=Or; avg hp=70.72745450909818 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 350.3105378924215; hits/misses (PBA)= 3.62247550489902/0.19096180763847231; rounds (PBA)=4.809838032393522;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12073.4; crudely normalised: 0% > Or= expected rounds to survive: 9072.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18805; chaotic evil : 0.0 ± 0.0; Or: 1.0 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-59.161367726454706 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.479704059188162; hits/misses (PBA)= 0.785242951409718/7.215356928614277; rounds (PBA)=2.6674665066986605;} Or: {team=Or; avg hp=75.52029594081183 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 254.1613677264547; hits/misses (PBA)= 2.6276744651069786/0.1321735652869426; rounds (PBA)=3.7590481903619275;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2864; Sum of rounds: 112519; > Team Dorgon = winning battles: 1688; perfect battles: 0; close-call battles: 0; > Team Tolos = winning battles: 1087; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 88; perfect battles: 0; close-call battles: 86; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-11.686103351955307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095670391061453; hits/misses (PBA)= 0.29329608938547486/0.4979050279329609; rounds (PBA)=0.7912011173184358;} hill giant: {team=other; avg hp=-16.80691340782123 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.66829608938548; hits/misses (PBA)= 5.879888268156424/70.52444134078212; rounds (PBA)=38.226606145251395;} ettin: {team=other; avg hp=-15.724860335195531 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.425628491620113; hits/misses (PBA)= 2.05481843575419/3.6469972067039107; rounds (PBA)=2.8509078212290504;} Aang: {team=Aang; avg hp=-11.137569832402235 (from 60); avg healing spells left=1.676326815642458 (from 2); damage done (per battle average)= 25.984287709497206; hits/misses (PBA)= 1.0897346368715084/0.1270949720670391; rounds (PBA)=1.2168296089385475;} Tolos: {team=Tolos; avg hp=15.07018156424581 (from 95); avg healing spells left=0.15293296089385475 (from 1); damage done (per battle average)= 196.143156424581; hits/misses (PBA)= 5.698324022346369/29.39245810055866; rounds (PBA)=35.47032122905028;} Dorgon: {team=Dorgon; avg hp=33.848114525139664 (from 96); avg healing spells left=0.35195530726256985 (from 1); damage done (per battle average)= 175.37534916201116; hits/misses (PBA)= 6.967178770949721/29.634427374301676; rounds (PBA)=37.19134078212291;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55181; chaotic evil : 0.0 ± 0.0; Dorgon: 1.0 ± 0.0; Aang: 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dorgon = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-10.388522295540891 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.425114977004599; hits/misses (PBA)= 0.3145370925814837/0.5482903419316136; rounds (PBA)=0.8628274345130974;} ettin: {team=other; avg hp=-12.081783643271345 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.66746650669866; hits/misses (PBA)= 2.6124775044991/2.0761847630473906; rounds (PBA)=4.451509698060388;} hill giant: {team=other; avg hp=-17.459308138372325 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.32913417316537; hits/misses (PBA)= 3.9360127974405117/15.94761047790442; rounds (PBA)=9.944211157768446;} Aang: {team=Aang; avg hp=-9.177764447110578 (from 60); avg healing spells left=1.2423515296940613 (from 2); damage done (per battle average)= 41.330133973205356; hits/misses (PBA)= 1.7290541891621676/0.34033193361327735; rounds (PBA)=2.069386122775445;} Dorgon: {team=Dorgon; avg hp=80.29394121175766 (from 96); avg healing spells left=0.851629674065187 (from 1); damage done (per battle average)= 231.72145570885823; hits/misses (PBA)= 9.41871625674865/0.6126774645070986; rounds (PBA)=11.027794441111778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36057; chaotic evil : 0.0 ± 0.0; Dorgon: 1.0 ± 0.0; Aang: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dorgon = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-13.12997400519896 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49130173965207; hits/misses (PBA)= 0.6642671465706859/1.2495500899820036; rounds (PBA)=1.9138172365526895;} Aang: {team=Aang; avg hp=-11.15616876624675 (from 60); avg healing spells left=0.008998200359928014 (from 2); damage done (per battle average)= 49.15076984603079; hits/misses (PBA)= 2.011397720455909/4.02759448110378; rounds (PBA)=6.038992201559688;} Dorgon: {team=Dorgon; avg hp=90.70765846830633 (from 96); avg healing spells left=0.9894021195760848 (from 1); damage done (per battle average)= 145.249350129974; hits/misses (PBA)= 5.898820235952809/0.3111377724455109; rounds (PBA)=7.209958008398321;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1048.89; crudely normalised: 0% > Aang= expected rounds to survive: 2800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20752; chaotic evil : 0.0 ± 0.0; Aang: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-12.412117576484704 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27374525094981; hits/misses (PBA)= 1.065986802639472/1.9928014397120577; rounds (PBA)=3.05878824235153;} Aang: {team=Aang; avg hp=48.83623275344931 (from 60); avg healing spells left=1.850629874025195 (from 2); damage done (per battle average)= 71.4121175764847; hits/misses (PBA)= 2.9932013597280545/0.15636872625474904; rounds (PBA)=4.149570085982804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2819; Sum of rounds: 92031; > Team chaotic evil = winning battles: 1930; perfect battles: 0; close-call battles: 499; > Team Berkay ve Harun = winning battles: 46; perfect battles: 0; close-call battles: 26; > Team Yusuf, Kübra ve ege = winning battles: 842; perfect battles: 0; close-call battles: 227; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=23.743526073075557 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.92727917701312; hits/misses (PBA)= 8.122029088329194/17.16034054629301; rounds (PBA)=28.72401560837176;} Harun: {team=Berkay ve Harun; avg hp=-6.632848527846754 (from 50); avg healing spells left=0.02199361475700603 (from 2); damage done (per battle average)= 9.50195104647038; hits/misses (PBA)= 1.8403689251507627/12.751330258957077; rounds (PBA)=14.68393047179851;} Ege: {team=Yusuf, Kübra ve ege; avg hp=1.994678964171692 (from 50); avg healing spells left=0.04824405817665839 (from 2); damage done (per battle average)= 63.57786449095424; hits/misses (PBA)= 6.795672224192976/14.06065980844271; rounds (PBA)=24.879744590280243;} Berkay: {team=Berkay ve Harun; avg hp=-6.232351897836112 (from 50); avg healing spells left=0.020574671869457255 (from 2); damage done (per battle average)= 23.188009932600213; hits/misses (PBA)= 2.4636395885065627/12.600212841433132; rounds (PBA)=15.2465413267116;} ogre: {team=chaotic evil ; avg hp=25.062433487052147 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.00248315005321; hits/misses (PBA)= 8.245477119545939/17.48811635331678; rounds (PBA)=28.892160340546294;} Kübra: {team=Yusuf, Kübra ve ege; avg hp=5.584249733948209 (from 50); avg healing spells left=0.09435970202199362 (from 2); damage done (per battle average)= 41.829726853494144; hits/misses (PBA)= 6.828662646328485/14.219226676126286; rounds (PBA)=21.30613692798865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 651.03; crudely normalised: 0% > Berkay ve Harun= expected rounds to survive: 2153.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119772; chaotic evil : 0.63 ± 0.01; Berkay ve Harun: 0.37 ± 0.01; > Team chaotic evil = winning battles: 3148; perfect battles: 0; close-call battles: 1727; > Team Berkay ve Harun = winning battles: 1853; perfect battles: 0; close-call battles: 790; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=11.939612077584483 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.17876424715057; hits/misses (PBA)= 4.8904219156168764/10.417916416716656; rounds (PBA)=17.159368126374726;} ogre: {team=chaotic evil ; avg hp=13.022195560887823 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.74265146970606; hits/misses (PBA)= 5.0967806438712255/10.743651269746051; rounds (PBA)=17.599080183963206;} Harun: {team=Berkay ve Harun; avg hp=3.231753649270146 (from 50); avg healing spells left=0.021995600879824034 (from 2); damage done (per battle average)= 31.56848630273945; hits/misses (PBA)= 8.040391921615678/8.798040391921615; rounds (PBA)=18.96400719856029;} Berkay: {team=Berkay ve Harun; avg hp=5.306738652269546 (from 50); avg healing spells left=0.023395320935812838 (from 2); damage done (per battle average)= 61.46970605878824; hits/misses (PBA)= 7.685662867426514/5.775244951009798; rounds (PBA)=18.84903019396121;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 325.52; crudely normalised: 0% > Berkay ve Harun= expected rounds to survive: 4307.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 114367; chaotic evil : 0.01 ± 0.0; Berkay ve Harun: 0.99 ± 0.0; > Team chaotic evil = winning battles: 50; perfect battles: 0; close-call battles: 0; > Team Berkay ve Harun = winning battles: 4951; perfect battles: 0; close-call battles: 96; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-3.3483303339332133 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.79484103179364; hits/misses (PBA)= 3.1331733653269347/18.66486702659468; rounds (PBA)=21.808038392321535;} Harun: {team=Berkay ve Harun; avg hp=44.42111577684463 (from 50); avg healing spells left=0.8312337532493501 (from 2); damage done (per battle average)= 30.00519896020796; hits/misses (PBA)= 7.623875224955009/7.566486702659468; rounds (PBA)=22.38392321535693;} Berkay: {team=Berkay ve Harun; avg hp=42.043391321735655 (from 50); avg healing spells left=0.907618476304739 (from 2); damage done (per battle average)= 32.34313137372526; hits/misses (PBA)= 4.025994801039792/2.6434713057388524; rounds (PBA)=22.154369126174764;} ================================================== Encounter ================================================== Rough a priori predictions: > Zaum= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82263; Zaum: 0.81 ± 0.01; neutral evil : 0.19 ± 0.01; > Team Zaum = winning battles: 4068; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zaum: {team=Zaum; avg hp=27.993001399720058 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.070585882823435; hits/misses (PBA)= 3.058388322335533/12.24635072985403; rounds (PBA)=16.118176364727056;} goblin: {team=neutral evil ; avg hp=-1.0705858828234354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00699860027994; hits/misses (PBA)= 5.3201359728054385/9.93121375724855; rounds (PBA)=15.437912417516497;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 995; Sum of rounds: 156174; Itharr: 0.02 ± 0.0; Belkram: 0.16 ± 0.01; Sharantyr: 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; > Team Itharr = winning battles: 94; perfect battles: 0; close-call battles: 0; > Team Belkram = winning battles: 794; perfect battles: 0; close-call battles: 0; > Team Sharantyr = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 107; perfect battles: 0; close-call battles: 53; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.517587939698492 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.034170854271356; hits/misses (PBA)= 0.6864321608040201/0.4482412060301508; rounds (PBA)=1.1346733668341709;} orc: {team=chaotic evil ; avg hp=-1.4613065326633166 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.743718592964825; hits/misses (PBA)= 4.770854271356784/6.045226130653266; rounds (PBA)=14.130653266331658;} Itharr: {team=Itharr; avg hp=-1.2914572864321607 (from 58); avg healing spells left=0.0 (from 1); damage done (per battle average)= 38.5356783919598; hits/misses (PBA)= 11.081407035175879/131.6502512562814; rounds (PBA)=142.82613065326632;} Belkram: {team=Belkram; avg hp=29.5678391959799 (from 60); avg healing spells left=0.1798994974874372 (from 1); damage done (per battle average)= 57.45226130653266; hits/misses (PBA)= 15.147738693467337/140.68743718592964; rounds (PBA)=156.63316582914572;} Sharantyr: {team=Sharantyr; avg hp=-3.1597989949748744 (from 55); avg healing spells left=0.0 (from 1); damage done (per battle average)= 8.653266331658292; hits/misses (PBA)= 3.751758793969849/25.746733668341708; rounds (PBA)=29.498492462311557;} gnoll: {team=chaotic evil ; avg hp=-0.5768844221105528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.33266331658291; hits/misses (PBA)= 15.315577889447237/28.837185929648243; rounds (PBA)=44.322613065326635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 81831.58; crudely normalised: 0% > Ranger= expected rounds to survive: -244.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 84325; unaligned : 0.0 ± 0.0; Ranger: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Ranger = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-13.384323135372926 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.73245350929815; hits/misses (PBA)= 3.92001599680064/74.92521495700859; rounds (PBA)=15.769046190761848;} Drizzt: {team=Ranger; avg hp=1174.374125174965 (from 1230); avg healing spells left=1.6626674665066987 (from 3); damage done (per battle average)= 689.3843231353729; hits/misses (PBA)= 15.092381523695261/0.769246150769846; rounds (PBA)=16.861627674465108;} ================================================== Encounter ================================================== Rough a priori predictions: > God= expected rounds to survive: -258.76; crudely normalised: 0% > unaligned = expected rounds to survive: 339222.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30006; God: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team God = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #5: {team=unaligned ; avg hp=-1820.6762647470505 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.20155968806239; hits/misses (PBA)= 0.6968606278744252/12.946410717856429; rounds (PBA)=2.915416916616677;} tarrasque #4: {team=unaligned ; avg hp=-1820.6868626274745 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.18196360727855; hits/misses (PBA)= 0.675864827034593/12.870425914817037; rounds (PBA)=2.9058188362327533;} tarrasque #2: {team=unaligned ; avg hp=-1820.6878624275146 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.8624275144971; hits/misses (PBA)= 0.6866626674665067/12.914617076584683; rounds (PBA)=2.912017596480704;} tarrasque: {team=unaligned ; avg hp=-1820.6834633073386 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.491901619676064; hits/misses (PBA)= 0.6602679464107178/12.826034793041392; rounds (PBA)=2.892621475704859;} tarrasque #3: {team=unaligned ; avg hp=-1820.635072985403 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.104179164167164; hits/misses (PBA)= 0.6936612677464508/12.936612677464508; rounds (PBA)=2.9162167566486703;} Liu Yi: {team=God; avg hp=9832.157968406318 (from 10000); avg healing spells left=100.0 (from 100); damage done (per battle average)= 12483.36952609478; hits/misses (PBA)= 5.0/0.0; rounds (PBA)=6.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 327; Sum of rounds: 51256; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Cultivator = winning battles: 326; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=-10.110091743119266 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2018.7247706422017; hits/misses (PBA)= 52.103975535168196/434.96024464831805; rounds (PBA)=114.17125382262996;} tarrasque: {team=unaligned ; avg hp=-10.966360856269112 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1858.8654434250764; hits/misses (PBA)= 48.54128440366973/380.480122324159; rounds (PBA)=107.7645259938838;} ancient red dragon: {team=chaotic evil ; avg hp=-15.192660550458715 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.55045871559633; hits/misses (PBA)= 11.648318042813456/2.388379204892966; rounds (PBA)=4.678899082568807;} balor #2: {team=chaotic evil ; avg hp=-13.146788990825687 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.073394495412845; hits/misses (PBA)= 1.5229357798165137/0.5259938837920489; rounds (PBA)=1.0244648318042813;} ancient gold dragon: {team=lawful good ; avg hp=-14.244648318042813 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.7981651376147; hits/misses (PBA)= 11.868501529051988/2.305810397553517; rounds (PBA)=4.724770642201835;} balor: {team=chaotic evil ; avg hp=-12.807339449541285 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.01223241590214; hits/misses (PBA)= 1.3975535168195719/0.5351681957186545; rounds (PBA)=0.9663608562691132;} ancient gold dragon #2: {team=lawful good ; avg hp=-15.079510703363914 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.217125382263; hits/misses (PBA)= 11.853211009174313/2.1192660550458715; rounds (PBA)=4.657492354740061;} ancient red dragon #2: {team=chaotic evil ; avg hp=-14.262996941896024 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.01529051987768; hits/misses (PBA)= 11.565749235474007/2.489296636085627; rounds (PBA)=4.685015290519877;} pit fiend #2: {team=lawful evil ; avg hp=-15.055045871559633 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.44648318042813; hits/misses (PBA)= 5.336391437308868/2.0397553516819573; rounds (PBA)=1.8440366972477065;} solar: {team=lawful good ; avg hp=-12.972477064220184 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.180428134556575; hits/misses (PBA)= 0.7247706422018348/0.11926605504587157; rounds (PBA)=0.42201834862385323;} tarrasque #3: {team=unaligned ; avg hp=-10.281345565749236 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1916.6238532110092; hits/misses (PBA)= 49.620795107033636/396.48623853211006; rounds (PBA)=111.21712538226299;} solar #2: {team=lawful good ; avg hp=-12.874617737003058 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.226299694189603; hits/misses (PBA)= 0.7064220183486238/0.1437308868501529; rounds (PBA)=0.42507645259938837;} Ai Ling: {team=Cultivator; avg hp=7777.746177370031 (from 8000); avg healing spells left=72.51987767584097 (from 80); damage done (per battle average)= 2128.669724770642; hits/misses (PBA)= 98.00611620795107/57.74006116207951; rounds (PBA)=156.74311926605503;} pit fiend: {team=lawful evil ; avg hp=-13.412844036697248 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.77675840978593; hits/misses (PBA)= 5.440366972477064/2.0091743119266057; rounds (PBA)=1.8623853211009174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31607; any : 0.69 ± 0.01; unaligned : 0.0 ± 0.0; any non-lawful : 0.31 ± 0.01; > Team any = winning battles: 3450; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1551; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.91121775644871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.070585882823435; hits/misses (PBA)= 3.132373525294941/2.0505898820235955; rounds (PBA)=5.872825434913017;} rat: {team=unaligned ; avg hp=-3.792041591681664 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22655468906218756; hits/misses (PBA)= 0.19876024795040992/0.3707258548290342; rounds (PBA)=0.5694861027794441;} bandit: {team=any non-lawful ; avg hp=0.08198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.453509298140371; hits/misses (PBA)= 2.3469306138772246/2.6510697860427914; rounds (PBA)=5.308138372325535;} poisonous snake: {team=unaligned ; avg hp=-2.8424315136972607 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.890621875624875; hits/misses (PBA)= 0.831633673265347/0.44471105778844233; rounds (PBA)=1.2763447310537892;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 935; Sum of rounds: 10915; lawful evil : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.19 ± 0.01; neutral good : 0.0 ± 0.0; neutral : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 935; perfect battles: 0; close-call battles: 935; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-5.722994652406417 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.6; hits/misses (PBA)= 5.423529411764706/2.6320855614973264; rounds (PBA)=4.027807486631016;} goblin: {team=neutral evil ; avg hp=-5.18716577540107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2620320855614973; hits/misses (PBA)= 0.045989304812834225/0.026737967914438502; rounds (PBA)=0.07272727272727272;} hobgoblin #2: {team=lawful evil ; avg hp=-5.493048128342246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459893048128342; hits/misses (PBA)= 0.14545454545454545/0.1711229946524064; rounds (PBA)=0.3165775401069519;} orc: {team=chaotic evil ; avg hp=-5.031016042780749 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7358288770053476; hits/misses (PBA)= 0.3754010695187166/0.4; rounds (PBA)=0.7754010695187166;} berserker: {team=any chaotic ; avg hp=-6.570053475935829 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.797860962566844; hits/misses (PBA)= 3.425668449197861/2.394652406417112; rounds (PBA)=5.820320855614973;} drow #2: {team=neutral evil ; avg hp=-5.0085561497326205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5219251336898396; hits/misses (PBA)= 0.2663101604278075/0.24919786096256685; rounds (PBA)=0.5155080213903743;} berserker #2: {team=any chaotic ; avg hp=-6.392513368983957 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.124064171122996; hits/misses (PBA)= 3.3925133689839573/2.3967914438502675; rounds (PBA)=5.789304812834224;} zombie: {team=neutral evil ; avg hp=-5.497326203208556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.697326203208556; hits/misses (PBA)= 0.5550802139037433/0.6235294117647059; rounds (PBA)=1.1786096256684493;} mummy: {team=lawful evil ; avg hp=-6.219251336898396 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.00534759358289; hits/misses (PBA)= 3.592513368983957/2.537967914438503; rounds (PBA)=3.06524064171123;} ogre zombie: {team=neutral evil ; avg hp=-6.7967914438502675 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.57433155080214; hits/misses (PBA)= 5.684491978609626/3.1208556149732622; rounds (PBA)=8.805347593582887;} dryad: {team=neutral ; avg hp=-5.580748663101605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.306951871657754; hits/misses (PBA)= 0.4823529411764706/0.651336898395722; rounds (PBA)=1.1336898395721926;} orc #2: {team=chaotic evil ; avg hp=-4.949732620320856 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.797860962566845; hits/misses (PBA)= 0.3786096256684492/0.3754010695187166; rounds (PBA)=0.7540106951871658;} assassin: {team=any non-good ; avg hp=-7.168983957219251 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.07593582887701; hits/misses (PBA)= 10.035294117647059/5.663101604278075; rounds (PBA)=7.849197860962567;} clay golem: {team=unaligned ; avg hp=-5.693048128342246 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.76791443850266; hits/misses (PBA)= 16.531550802139037/5.654545454545454; rounds (PBA)=11.093048128342247;} ettin: {team=chaotic evil ; avg hp=83.55508021390375 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.36042780748664; hits/misses (PBA)= 15.803208556149732/6.586096256684492; rounds (PBA)=11.386096256684493;} ogre: {team=chaotic evil ; avg hp=-5.5903743315508025 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1572192513369; hits/misses (PBA)= 2.3871657754010696/1.4716577540106952; rounds (PBA)=3.8588235294117648;} gnoll: {team=chaotic evil ; avg hp=-5.419251336898395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8705882352941177; hits/misses (PBA)= 0.8192513368983957/0.6438502673796791; rounds (PBA)=1.463101604278075;} bandit captain: {team=any non-lawful ; avg hp=-6.468449197860963 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.73048128342246; hits/misses (PBA)= 8.964705882352941/5.980748663101604; rounds (PBA)=4.9818181818181815;} bandit captain #2: {team=any non-lawful ; avg hp=-6.421390374331551 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.654545454545456; hits/misses (PBA)= 8.950802139037433/5.965775401069519; rounds (PBA)=4.972192513368984;} hobgoblin: {team=lawful evil ; avg hp=-5.613903743315508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8310160427807487; hits/misses (PBA)= 0.13796791443850268/0.17754010695187167; rounds (PBA)=0.3155080213903743;} ape: {team=unaligned ; avg hp=-4.924064171122994 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5058823529411764; hits/misses (PBA)= 1.1090909090909091/0.8994652406417112; rounds (PBA)=1.0042780748663103;} bugbear: {team=chaotic evil ; avg hp=-5.656684491978609 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.183957219251337; hits/misses (PBA)= 1.2074866310160428/0.9903743315508021; rounds (PBA)=2.197860962566845;} knight: {team=any ; avg hp=-6.575401069518716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.86310160427807; hits/misses (PBA)= 3.467379679144385/2.263101604278075; rounds (PBA)=2.86524064171123;} minotaur: {team=chaotic evil ; avg hp=0.7540106951871658 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.84812834224599; hits/misses (PBA)= 6.280213903743316/3.2962566844919787; rounds (PBA)=9.61283422459893;} knight #2: {team=any ; avg hp=-6.332620320855615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.596791443850265; hits/misses (PBA)= 3.3679144385026736/2.3454545454545452; rounds (PBA)=2.8566844919786094;} gnoll #2: {team=chaotic evil ; avg hp=-5.589304812834224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6844919786096257; hits/misses (PBA)= 0.786096256684492/0.6962566844919786; rounds (PBA)=1.4823529411764707;} troll: {team=chaotic evil ; avg hp=56.11978609625668 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.2524064171123; hits/misses (PBA)= 23.633155080213903/9.544385026737968; rounds (PBA)=11.283422459893048;} ghoul #2: {team=chaotic evil ; avg hp=-5.425668449197861 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5443850267379675; hits/misses (PBA)= 0.6663101604278074/0.7839572192513369; rounds (PBA)=1.4502673796791443;} duergar: {team=lawful evil ; avg hp=-5.845989304812834 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06951871657754; hits/misses (PBA)= 0.8609625668449198/0.7358288770053476; rounds (PBA)=1.5967914438502673;} kobold #2: {team=lawful evil ; avg hp=-5.863101604278075 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09946524064171124; hits/misses (PBA)= 0.017112299465240642/0.011764705882352941; rounds (PBA)=0.028877005347593583;} thug: {team=any non-good ; avg hp=-5.6983957219251336 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.872727272727273; hits/misses (PBA)= 2.06951871657754/1.7401069518716576; rounds (PBA)=1.904812834224599;} scout: {team=any ; avg hp=-5.253475935828877 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867379679144385; hits/misses (PBA)= 0.8363636363636363/0.881283422459893; rounds (PBA)=0.8588235294117647;} guard: {team=any ; avg hp=-5.719786096256684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6834224598930482; hits/misses (PBA)= 0.15401069518716579/0.1946524064171123; rounds (PBA)=0.34866310160427805;} owlbear: {team=unaligned ; avg hp=-5.5133689839572195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.4427807486631; hits/misses (PBA)= 5.482352941176471/2.5647058823529414; rounds (PBA)=4.023529411764706;} guard #3: {team=any ; avg hp=-5.360427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7144385026737968; hits/misses (PBA)= 0.14545454545454545/0.19679144385026737; rounds (PBA)=0.3422459893048128;} drow: {team=neutral evil ; avg hp=-5.236363636363636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4470588235294117; hits/misses (PBA)= 0.24812834224598931/0.25775401069518716; rounds (PBA)=0.5058823529411764;} svirfneblin: {team=neutral good ; avg hp=-5.489839572192514 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978609625668449; hits/misses (PBA)= 0.4203208556149733/0.4299465240641711; rounds (PBA)=0.8502673796791443;} drider: {team=chaotic evil ; avg hp=122.95828877005347 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.79893048128343; hits/misses (PBA)= 22.033155080213902/10.948663101604279; rounds (PBA)=11.262032085561497;} thug #2: {team=any non-good ; avg hp=-6.103743315508021 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73903743315508; hits/misses (PBA)= 2.031016042780749/1.825668449197861; rounds (PBA)=1.9283422459893047;} goblin #2: {team=neutral evil ; avg hp=-5.240641711229946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27058823529411763; hits/misses (PBA)= 0.04171122994652406/0.033155080213903745; rounds (PBA)=0.0748663101604278;} ghoul: {team=chaotic evil ; avg hp=-5.571122994652407 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26096256684492; hits/misses (PBA)= 0.6449197860962567/0.8053475935828877; rounds (PBA)=1.4502673796791443;} guard #2: {team=any ; avg hp=-5.574331550802139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6256684491978609; hits/misses (PBA)= 0.13368983957219252/0.21283422459893048; rounds (PBA)=0.34652406417112297;} winter wolf: {team=neutral evil ; avg hp=-6.550802139037433 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.49197860962567; hits/misses (PBA)= 4.300534759358289/2.477005347593583; rounds (PBA)=6.7775401069518715;} kobold: {team=lawful evil ; avg hp=-6.264171122994653 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07807486631016043; hits/misses (PBA)= 0.014973262032085561/0.0106951871657754; rounds (PBA)=0.025668449197860963;} bugbear #2: {team=chaotic evil ; avg hp=-5.919786096256685 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.748663101604278; hits/misses (PBA)= 1.2299465240641712/0.9818181818181818; rounds (PBA)=2.211764705882353;} svirfneblin #2: {team=neutral good ; avg hp=-5.872727272727273 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993582887700535; hits/misses (PBA)= 0.44385026737967914/0.4299465240641711; rounds (PBA)=0.8737967914438503;} noble: {team=any ; avg hp=-5.802139037433155 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39893048128342246; hits/misses (PBA)= 0.06203208556149733/0.12085561497326203; rounds (PBA)=0.18288770053475936;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1956; Sum of rounds: 33910; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; other: 0.2 ± 0.01; chaotic evil : 0.0 ± 0.0; Chosen: 0.0 ± 0.0; unaligned : 0.19 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 989; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 967; perfect battles: 0; close-call battles: 967; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=-11.88241308793456 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.65235173824131; hits/misses (PBA)= 0.6119631901840491/0.6140081799591002; rounds (PBA)=1.2259713701431494;} pit fiend #2: {team=lawful evil ; avg hp=-15.08435582822086 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.47188139059304; hits/misses (PBA)= 12.33435582822086/3.023517382413088; rounds (PBA)=3.839468302658487;} balor: {team=chaotic evil ; avg hp=-13.797034764826176 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.02658486707567; hits/misses (PBA)= 4.367075664621677/0.7658486707566462; rounds (PBA)=2.5664621676891617;} giant ape #2: {team=unaligned ; avg hp=-12.310327198364009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.175869120654397; hits/misses (PBA)= 0.6344580777096115/0.6134969325153374; rounds (PBA)=1.2479550102249488;} ancient gold dragon: {team=lawful good ; avg hp=-16.129345603271982 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.37423312883436; hits/misses (PBA)= 14.408486707566462/3.5639059304703475; rounds (PBA)=5.99079754601227;} pit fiend: {team=lawful evil ; avg hp=-14.72597137014315 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.45449897750512; hits/misses (PBA)= 12.383946830265849/3.0884458077709613; rounds (PBA)=3.8680981595092025;} tarrasque: {team=other; avg hp=42.38752556237219 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1922.1017382413088; hits/misses (PBA)= 62.03118609406953/21.55470347648262; rounds (PBA)=17.005623721881392;} tyrannosaurus rex #2: {team=unaligned ; avg hp=-12.480061349693251 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.699386503067483; hits/misses (PBA)= 0.6595092024539877/0.5; rounds (PBA)=0.5797546012269938;} tarrasque #2: {team=unaligned ; avg hp=37.72852760736196 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1918.2730061349694; hits/misses (PBA)= 61.95143149284254/21.54192229038855; rounds (PBA)=16.98159509202454;} balor #2: {team=chaotic evil ; avg hp=-13.844069529652351 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.2019427402863; hits/misses (PBA)= 4.43200408997955/0.7448875255623721; rounds (PBA)=2.5884458077709613;} tyrannosaurus rex: {team=unaligned ; avg hp=-11.802147239263803 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.533742331288344; hits/misses (PBA)= 0.6728016359918201/0.4938650306748466; rounds (PBA)=0.5833333333333334;} planetar: {team=lawful good ; avg hp=-13.01124744376278 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.138548057259715; hits/misses (PBA)= 0.7857873210633947/0.036298568507157465; rounds (PBA)=0.4110429447852761;} solar: {team=lawful good ; avg hp=-13.759713701431492 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.06237218813906; hits/misses (PBA)= 2.5996932515337425/0.15695296523517382; rounds (PBA)=1.378323108384458;} Storm Silverhand: {team=Chosen; avg hp=-15.692229038854805 (from 656); avg healing spells left=26.76073619631902 (from 32); damage done (per battle average)= 47.351738241308794; hits/misses (PBA)= 3.8967280163599183/6.869120654396728; rounds (PBA)=10.765848670756647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1990; Sum of rounds: 29319; lawful evil : 0.31 ± 0.01; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.09 ± 0.0; neutral : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 1561; perfect battles: 0; close-call battles: 1551; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 429; perfect battles: 0; close-call battles: 429; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=-10.38894472361809 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.879899497487436; hits/misses (PBA)= 1.4738693467336683/0.3185929648241206; rounds (PBA)=1.792462311557789;} chimera: {team=chaotic evil ; avg hp=-10.631658291457287 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.86683417085427; hits/misses (PBA)= 4.394472361809045/2.2763819095477387; rounds (PBA)=2.2236180904522613;} flesh golem: {team=neutral ; avg hp=-9.342211055276382 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.824120603015075; hits/misses (PBA)= 1.0959798994974874/0.3603015075376884; rounds (PBA)=0.728140703517588;} frost giant: {team=neutral evil ; avg hp=-10.818090452261307 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.5035175879397; hits/misses (PBA)= 7.251256281407035/2.992964824120603; rounds (PBA)=5.122110552763819;} aboleth: {team=lawful evil ; avg hp=-11.247236180904522 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.70100502512562; hits/misses (PBA)= 9.33316582914573/3.4115577889447235; rounds (PBA)=4.539698492462311;} drider: {team=chaotic evil ; avg hp=-10.794472361809046 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.48793969849246; hits/misses (PBA)= 5.655778894472362/3.8175879396984924; rounds (PBA)=3.157788944723618;} elephant: {team=unaligned ; avg hp=-9.119095477386935 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068341708542713; hits/misses (PBA)= 0.4035175879396985/0.061809045226130656; rounds (PBA)=0.4653266331658292;} fire giant: {team=lawful evil ; avg hp=46.28040201005025 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 560.4170854271357; hits/misses (PBA)= 19.14723618090452/5.096482412060301; rounds (PBA)=12.295979899497487;} basilisk: {team=unaligned ; avg hp=-9.957286432160805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6402010050251257; hits/misses (PBA)= 0.16030150753768843/0.07085427135678392; rounds (PBA)=0.23115577889447236;} deva: {team=lawful good ; avg hp=-11.014572864321607 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.469849246231156; hits/misses (PBA)= 5.5879396984924625/2.6603015075376883; rounds (PBA)=4.124120603015076;} hill giant: {team=chaotic evil ; avg hp=-10.55326633165829 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85929648241206; hits/misses (PBA)= 2.2060301507537687/0.7256281407035176; rounds (PBA)=1.4658291457286432;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-10.163316582914574 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.0381909547739; hits/misses (PBA)= 13.8356783919598/2.929145728643216; rounds (PBA)=8.382412060301508;} ettin: {team=chaotic evil ; avg hp=-10.011557788944724 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.765829145728643; hits/misses (PBA)= 0.799497487437186/0.2457286432160804; rounds (PBA)=0.5226130653266332;} clay golem: {team=unaligned ; avg hp=-10.315075376884423 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.19748743718593; hits/misses (PBA)= 4.143718592964824/1.320603015075377; rounds (PBA)=2.7321608040201006;} erinyes: {team=lawful evil ; avg hp=-5.3989949748743715 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.81959798994976; hits/misses (PBA)= 17.421608040201004/7.895979899497488; rounds (PBA)=8.460301507537688;} efreeti: {team=lawful evil ; avg hp=136.43618090452262 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.72613065326635; hits/misses (PBA)= 20.454773869346734/7.519597989949749; rounds (PBA)=14.379396984924623;} balor: {team=chaotic evil ; avg hp=14.948743718592965 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.66331658291455; hits/misses (PBA)= 24.746733668341708/3.0241206030150756; rounds (PBA)=14.041708542713568;} archmage: {team=any ; avg hp=-8.950753768844221 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201507537688442; hits/misses (PBA)= 0.6809045226130653/0.2422110552763819; rounds (PBA)=0.9231155778894472;} giant ape: {team=unaligned ; avg hp=-10.151758793969849 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.06281407035176; hits/misses (PBA)= 4.393467336683417/1.8371859296482411; rounds (PBA)=6.230653266331658;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3722; Sum of rounds: 93652; > Team Tarafsız = winning battles: 3721; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-6.807898979043525 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.337452982267598; hits/misses (PBA)= 0.7802256851155293/0.5916174099946265; rounds (PBA)=0.685921547555078;} flesh golem: {team=neutral ; avg hp=-9.419398173025256 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.56797420741538; hits/misses (PBA)= 9.020419129500269/2.567436861902203; rounds (PBA)=5.793927995701236;} giant ape: {team=unaligned ; avg hp=-5.242074153680817 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.39333691563675; hits/misses (PBA)= 7.510209564750134/16.324288017195055; rounds (PBA)=23.83449758194519;} ettin: {team=chaotic evil ; avg hp=-9.6947877485223 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.58678130037615; hits/misses (PBA)= 10.627888232133262/2.728909188608275; rounds (PBA)=6.678398710370768;} wolf: {team=unaligned ; avg hp=-5.896560988715744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7017732401934443; hits/misses (PBA)= 0.0937667920472864/0.10102095647501344; rounds (PBA)=0.19478774852229983;} black bear: {team=unaligned ; avg hp=-6.796346050510478 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305749596990865; hits/misses (PBA)= 0.6410531972058033/0.7426114991939817; rounds (PBA)=0.6918323481998925;} berserker: {team=any chaotic ; avg hp=-8.371843095110156 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.390381515314346; hits/misses (PBA)= 2.047823750671682/1.031703385276733; rounds (PBA)=3.079527135948415;} ogre: {team=chaotic evil ; avg hp=-8.329930145083289 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.307630306286942; hits/misses (PBA)= 2.3009134873723807/0.8506179473401397; rounds (PBA)=3.15153143471252;} gargoyle: {team=chaotic evil ; avg hp=-7.838527673293928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.489521762493283; hits/misses (PBA)= 1.8253627082213864/1.1488447071466954; rounds (PBA)=1.49785061794734;} dire wolf: {team=unaligned ; avg hp=-6.682697474476088 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.570929607737776; hits/misses (PBA)= 1.0042987641053198/0.6628156904889844; rounds (PBA)=1.6671144545943042;} Yenilmez: {team=Tarafsız; avg hp=241.6300376141859 (from 250); avg healing spells left=18.901934443847395 (from 20); damage done (per battle average)= 158.346856528748; hits/misses (PBA)= 15.792584631918324/8.369156367544331; rounds (PBA)=25.161740999462655;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 533.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 101513; good: 0.56 ± 0.01; neutral evil : 0.44 ± 0.01; > Team good = winning battles: 2783; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2218; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.3115376924615076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.12017596480704; hits/misses (PBA)= 9.6000799840032/9.54629074185163; rounds (PBA)=19.58988202359528;} Alyn: {team=good; avg hp=14.31873625274945 (from 40); avg healing spells left=0.9352129574085183 (from 5); damage done (per battle average)= 5.688462307538492; hits/misses (PBA)= 2.8556288742251548/16.11637672465507; rounds (PBA)=19.528494301139773;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 90518; Good: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Good = winning battles: 4766; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 235; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.007598480303939 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.10517896420716; hits/misses (PBA)= 4.220355928814237/12.683863227354529; rounds (PBA)=16.95120975804839;} Arej: {team=Good; avg hp=31.184763047390522 (from 40); avg healing spells left=2.691461707658468 (from 5); damage done (per battle average)= 9.007598480303939; hits/misses (PBA)= 3.412717456508698/13.650469906018797; rounds (PBA)=18.01619676064787;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 90455; Good: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Good = winning battles: 4758; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 243; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.0721855628874226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.299340131973604; hits/misses (PBA)= 4.22375524895021/12.668066386722655; rounds (PBA)=16.940411917616476;} Arej: {team=Good; avg hp=30.990601879624077 (from 40); avg healing spells left=2.6930613877224556 (from 5); damage done (per battle average)= 9.072185562887423; hits/misses (PBA)= 3.420715856828634/13.627274545090982; rounds (PBA)=17.999400119976006;} ================================================== Encounter ================================================== Rough a priori predictions: > Nefret= expected rounds to survive: 1333.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 88128; Nefret: 0.91 ± 0.0; neutral evil : 0.09 ± 0.0; > Team Nefret = winning battles: 4534; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 467; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.7594481103779245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.00659868026395; hits/misses (PBA)= 8.212157568486303/8.173565286942612; rounds (PBA)=16.479104179164167;} Bıktım: {team=Nefret; avg hp=60.03619276144771 (from 100); avg healing spells left=0.21155768846230755 (from 2); damage done (per battle average)= 8.759448110377924; hits/misses (PBA)= 3.349130173965207/13.202759448110378; rounds (PBA)=17.45850829834033;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 490.91; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63359; Good: 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team Good = winning battles: 1415; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3586; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sai: {team=Good; avg hp=4.501899620075985 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3485302939412116; hits/misses (PBA)= 1.6832633473305338/9.505298940211958; rounds (PBA)=11.471505698860227;} goblin: {team=neutral evil ; avg hp=3.6514697060587884 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.49810037992402; hits/misses (PBA)= 6.984803039392122/4.584883023395321; rounds (PBA)=12.286742651469707;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -70.0; crudely normalised: 0% > Bad= expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1756; Sum of rounds: 39884; > Team neutral evil = winning battles: 1738; perfect battles: 0; close-call battles: 0; > Team Bad = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=9.055808656036447 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.562072892938495; hits/misses (PBA)= 9.773348519362187/11.937357630979498; rounds (PBA)=22.700455580865604;} Gaeth: {team=Bad; avg hp=-2.593394077448747 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.0597949886104785; hits/misses (PBA)= 3.145785876993166/17.894646924829157; rounds (PBA)=21.050683371298405;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% > Good= expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1401; Sum of rounds: 27795; > Team neutral evil = winning battles: 638; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 762; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.4482512491077801 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.420413990007138; hits/misses (PBA)= 4.730192719486081/13.91220556745182; rounds (PBA)=19.097787294789438;} Arn: {team=Good; avg hp=10.562455389007852 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.546752319771592; hits/misses (PBA)= 2.867237687366167/15.685224839400428; rounds (PBA)=19.09707351891506;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > Bad= expected rounds to survive: 333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 94639; neutral evil : 0.99 ± 0.0; Bad: 0.01 ± 0.0; > Team neutral evil = winning battles: 4969; perfect battles: 0; close-call battles: 62; > Team Bad = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.721855628874225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.411717656468706; hits/misses (PBA)= 4.510097980403919/4.538292341531694; rounds (PBA)=18.358928214357128;} goblin: {team=neutral evil ; avg hp=6.750249950009998 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.213157368526296; hits/misses (PBA)= 4.492701459708059/4.463107378524295; rounds (PBA)=18.355528894221155;} Arg: {team=Bad; avg hp=-2.624875024995001 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5278944211157769; hits/misses (PBA)= 0.4215156968606279/16.953209358128376; rounds (PBA)=17.38112377524495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50404; unaligned : 0.0 ± 0.0; any non-lawful : 0.02 ± 0.0; neutral : 0.0 ± 0.0; chaotic evil : 0.98 ± 0.0; Chaotic Good: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 80; perfect battles: 0; close-call battles: 77; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4921; perfect battles: 0; close-call battles: 2775; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-5.266146770645871 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2755448910217955; hits/misses (PBA)= 0.8382323535292941/0.7996400719856028; rounds (PBA)=1.637872425514897;} Sharantyr: {team=Chaotic Good; avg hp=-6.071585682863427 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.00999800039992; hits/misses (PBA)= 1.5464907018596281/3.6594681063787244; rounds (PBA)=5.2059588082383526;} boar: {team=unaligned ; avg hp=-4.976004799040192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.956608678264347; hits/misses (PBA)= 0.40851829634073183/0.3613277344531094; rounds (PBA)=0.7698460307938413;} ogre: {team=chaotic evil ; avg hp=3.293141371725655 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.750049990002; hits/misses (PBA)= 3.3453309338132375/1.7716456708658268; rounds (PBA)=7.066586682663467;} bandit #2: {team=any non-lawful ; avg hp=-5.210357928414317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.058388322335533; hits/misses (PBA)= 0.4295140971805639/0.36372725454909016; rounds (PBA)=0.793241351729654;} black bear: {team=unaligned ; avg hp=-6.0469906018796244 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.02119576084783; hits/misses (PBA)= 1.9752049590081984/1.426114777044591; rounds (PBA)=1.7006598680263947;} goblin #2: {team=neutral evil ; avg hp=-5.2261547690461905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8012397520495901; hits/misses (PBA)= 0.14097180563887224/0.07258548290341932; rounds (PBA)=0.21355728854229153;} dire wolf: {team=unaligned ; avg hp=-5.889222155568886 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.681863627274545; hits/misses (PBA)= 2.257148570285943/0.8980203959208158; rounds (PBA)=3.155168966206759;} ettin: {team=chaotic evil ; avg hp=61.82903419316137 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.87762447510497; hits/misses (PBA)= 12.749250149970006/6.075384923015397; rounds (PBA)=9.97760447910418;} bandit captain: {team=any non-lawful ; avg hp=-7.162767446510698 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.6370725854829; hits/misses (PBA)= 17.682063587282542/9.44371125774845; rounds (PBA)=9.052189562087582;} bandit: {team=any non-lawful ; avg hp=-5.223955208958208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1495700859828033; hits/misses (PBA)= 0.4415116976604679/0.35072985402919415; rounds (PBA)=0.792241551689662;} ape: {team=unaligned ; avg hp=-6.006998600279944 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.180163967206557; hits/misses (PBA)= 2.4043191361727656/1.0785842831433714; rounds (PBA)=1.7414517096580684;} goblin: {team=neutral evil ; avg hp=-5.205158968206359 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7638472305538893; hits/misses (PBA)= 0.1315736852629474/0.07278544291141771; rounds (PBA)=0.20435912817436513;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 346.67; crudely normalised: 0% > Bad= expected rounds to survive: 266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39256; neutral evil : 0.78 ± 0.01; Bad: 0.22 ± 0.01; > Team neutral evil = winning battles: 3898; perfect battles: 0; close-call battles: 0; > Team Bad = winning battles: 1103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=6.684463107378524 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.910817836432713; hits/misses (PBA)= 3.406118776244751/3.352129574085183; rounds (PBA)=7.537692461507699;} Aaa: {team=Bad; avg hp=0.08918216356728655 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315536892621476; hits/misses (PBA)= 1.2349530093981205/5.117776444711057; rounds (PBA)=6.573285342931413;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3996; Sum of rounds: 176188; > Team neutral evil = winning battles: 2554; perfect battles: 0; close-call battles: 577; > Team Neutral Evil = winning battles: 817; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 624; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.5412912912912913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.396646646646648; hits/misses (PBA)= 4.45970970970971/12.223223223223224; rounds (PBA)=27.00950950950951;} goblin #2: {team=neutral evil ; avg hp=2.699199199199199 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.133633633633632; hits/misses (PBA)= 4.7042042042042045/13.026276276276276; rounds (PBA)=27.48148148148148;} hobgoblin: {team=lawful evil ; avg hp=-1.2244744744744744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.147147147147148; hits/misses (PBA)= 3.610860860860861/10.26876876876877; rounds (PBA)=14.035785785785786;} Oborg: {team=Neutral Evil; avg hp=5.041541541541542 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2442442442442443; hits/misses (PBA)= 3.6831831831831834/38.92292292292292; rounds (PBA)=42.810810810810814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27325; chaotic evil : 0.09 ± 0.0; lawful evil : 0.0 ± 0.0; unaligned : 0.91 ± 0.0; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 427; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4537; perfect battles: 0; close-call battles: 4527; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.457708458308338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6814637072585483; hits/misses (PBA)= 0.28794241151769645/0.1983603279344131; rounds (PBA)=0.48630273945210956;} ogre: {team=chaotic evil ; avg hp=-4.5128974205158965 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86022795440912; hits/misses (PBA)= 1.314137172565487/0.6270745850829834; rounds (PBA)=1.944011197760448;} ape: {team=unaligned ; avg hp=-4.5914817036592686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.155968806238754; hits/misses (PBA)= 3.2683463307338534/1.7902419516096781; rounds (PBA)=2.571485702859428;} dire wolf: {team=unaligned ; avg hp=19.884623075384923 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.488302339532094; hits/misses (PBA)= 2.8890221955608877/1.4377124575084983; rounds (PBA)=4.551689662067586;} polar bear: {team=unaligned ; avg hp=34.97100579884023 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.79104179164167; hits/misses (PBA)= 7.378324335132973/2.3059388122375526; rounds (PBA)=5.241751649670066;} ape #2: {team=unaligned ; avg hp=-4.314137172565487 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.004399120175965; hits/misses (PBA)= 3.2581483703259346/1.809638072385523; rounds (PBA)=2.5800839832033593;} boar: {team=unaligned ; avg hp=-6.210557888422316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6650669866026795;} hobgoblin #2: {team=lawful evil ; avg hp=-5.4871025794841035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6002799440111977; hits/misses (PBA)= 0.27334533093381325/0.1967606478704259; rounds (PBA)=0.47010597880423916;} ettin: {team=chaotic evil ; avg hp=-2.553889222155569 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.27274545090982; hits/misses (PBA)= 7.037592481503699/2.3271345730853827; rounds (PBA)=4.755848830233953;} black bear: {team=unaligned ; avg hp=-5.300939812037592 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.71865626874625; hits/misses (PBA)= 2.5120975804839034/2.2395520895820837; rounds (PBA)=2.406918616276745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25286; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 1964; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 19; perfect battles: 0; close-call battles: 18; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=53.052789442111575 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.917216556688665; hits/misses (PBA)= 3.230753849230154/1.1097780443911218; rounds (PBA)=4.824435112977405;} boar: {team=unaligned ; avg hp=-6.12997400519896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8952209558088384; hits/misses (PBA)= 0.5984803039392121/0.6150769846030794; rounds (PBA)=1.2875424915016997;} orc: {team=chaotic evil ; avg hp=2.510897820435913 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.109578084383124; hits/misses (PBA)= 1.003999200159968/0.5990801839632074; rounds (PBA)=3.4275144971005798;} goblin: {team=neutral evil ; avg hp=-5.24875024995001 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7496500699860027; hits/misses (PBA)= 0.4761047790441912/0.23615276944611077; rounds (PBA)=0.713257348530294;} black bear: {team=unaligned ; avg hp=-7.331933613277345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.842831433713258; hits/misses (PBA)= 3.617276544691062/4.070985802839432; rounds (PBA)=3.847030593881224;} goblin #2: {team=neutral evil ; avg hp=-5.232753449310138 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8652269546090783; hits/misses (PBA)= 0.4953009398120376/0.23535292941411717; rounds (PBA)=0.7306538692261547;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 171.43; crudely normalised: 0% > any = expected rounds to survive: 11.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51034; Good: 0.76 ± 0.01; any : 0.24 ± 0.01; > Team Good = winning battles: 3811; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.09758048390321936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.989802039592082; hits/misses (PBA)= 3.5612877424515097/5.350729854029194; rounds (PBA)=9.1499700059988;} Bob: {team=Good; avg hp=10.010197960407918 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9024195160967805; hits/misses (PBA)= 3.617276544691062/5.4333133373325335; rounds (PBA)=9.812637472505498;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 533.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2835; Sum of rounds: 65253; Chaotic Good: 0.09 ± 0.0; neutral evil : 0.48 ± 0.01; > Team Chaotic Good = winning battles: 436; perfect battles: 0; close-call battles: 176; > Team neutral evil = winning battles: 2399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-0.5128747795414462 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9181657848324516; hits/misses (PBA)= 1.455379188712522/8.420811287477955; rounds (PBA)=17.932275132275134;} Harun: {team=Chaotic Good; avg hp=-0.9403880070546737 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.004938271604938; hits/misses (PBA)= 1.1573192239858907/10.407407407407407; rounds (PBA)=18.52416225749559;} drow: {team=neutral evil ; avg hp=8.071252204585537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.44373897707231; hits/misses (PBA)= 7.271252204585538/14.691710758377425; rounds (PBA)=22.809171075837742;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 266.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43797; Chaotic Good: 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team Chaotic Good = winning battles: 151; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4850; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=10.77124575084983 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.46370725854829; hits/misses (PBA)= 3.837632473505299/3.8968206358728255; rounds (PBA)=8.704259148170365;} Berkay: {team=Chaotic Good; avg hp=-2.46370725854829 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.22875424915017; hits/misses (PBA)= 1.138372325534893/6.374925014997; rounds (PBA)=7.543491301739652;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 171.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31408; Chaotic Good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-2.598880223955209 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8036392721455708; hits/misses (PBA)= 0.48670265946810637/4.3007398520295945; rounds (PBA)=4.792241551689662;} drow: {team=neutral evil ; avg hp=12.19636072785443 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.59888022395521; hits/misses (PBA)= 3.9574085182963405/1.3199360127974404; rounds (PBA)=6.27254549090182;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 171.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31281; Chaotic Good: 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team Chaotic Good = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4974; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-2.586882623475305 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8412317536492702; hits/misses (PBA)= 0.4819036192761448/4.272345530893821; rounds (PBA)=4.759648070385923;} drow: {team=neutral evil ; avg hp=12.15876824635073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.586882623475304; hits/misses (PBA)= 3.941011797640472/1.3107378524295141; rounds (PBA)=6.246350729854029;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24669; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 349; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=84.22335532893422 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.619676064787043; hits/misses (PBA)= 2.601079784043191/1.8628274345130973; rounds (PBA)=4.584483103379324;} ape: {team=unaligned ; avg hp=11.228554289142172 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.252349530093982; hits/misses (PBA)= 1.2261547690461907/0.6414717056588682; rounds (PBA)=4.56628674265147;} bandit: {team=any non-lawful ; avg hp=-3.0913817236552688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9552089582083583; hits/misses (PBA)= 0.40151969606078786/0.5050989802039592; rounds (PBA)=0.906618676264747;} drow: {team=neutral evil ; avg hp=-3.0267946410717856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.839032193561287; hits/misses (PBA)= 1.9212157568486303/1.7300539892021596; rounds (PBA)=3.6512697460507897;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 59.23; crudely normalised: 0% > unaligned = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11619; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=15.424715056988603 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.292141571685663; hits/misses (PBA)= 2.1095780843831236/0.9228154369126175; rounds (PBA)=2.318536292741452;} bandit: {team=any non-lawful ; avg hp=-3.292141571685663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5752849430113978; hits/misses (PBA)= 0.7556488702259548/0.508498300339932; rounds (PBA)=1.2665466906618676;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33213357328534293;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 411.67; crudely normalised: 0% > any = expected rounds to survive: 415.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13308; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-6.685462907418517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.463307338532293; hits/misses (PBA)= 0.7780443911217756/0.3327334533093381; rounds (PBA)=1.110977804439112;} ghost: {team=any ; avg hp=40.536692661467704 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.685462907418515; hits/misses (PBA)= 1.086382723455309/0.5744851029794041; rounds (PBA)=2.6606678664267145;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 21827.37; crudely normalised: 0% > lawful good = expected rounds to survive: 857.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35497; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4845; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=99.0877824435113 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.245550889822034; hits/misses (PBA)= 4.882023595280944/5.930413917216557; rounds (PBA)=6.216156768646271;} vampire #3: {team=lawful evil ; avg hp=99.55148970205958 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.268946210757846; hits/misses (PBA)= 4.88502299540092/5.948610277944411; rounds (PBA)=6.215156968606279;} solar: {team=lawful good ; avg hp=-4.126974605078984 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.73205358928215; hits/misses (PBA)= 11.990801839632073/0.9882023595280944; rounds (PBA)=6.489502099580084;} vampire #4: {team=lawful evil ; avg hp=98.96800639872026 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.53489302139572; hits/misses (PBA)= 4.794241151769646/5.9750049990002; rounds (PBA)=6.205758848230354;} vampire #6: {team=lawful evil ; avg hp=99.93081383723255 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.507098580283945; hits/misses (PBA)= 4.906618676264747/5.991601679664067; rounds (PBA)=6.240151969606079;} vampire #2: {team=lawful evil ; avg hp=100.35172965406919 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.446910617876426; hits/misses (PBA)= 4.8944211157768445/6.0027994401119775; rounds (PBA)=6.243151369726055;} vampire #5: {team=lawful evil ; avg hp=98.37812437512497 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.12357528494301; hits/misses (PBA)= 4.869426114777045/5.9908018396320735; rounds (PBA)=6.239752049590082;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7275.79; crudely normalised: 0% > lawful good = expected rounds to survive: 2572.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41152; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=lawful evil ; avg hp=-11.057588482303538 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27394521095781; hits/misses (PBA)= 3.1071785642871426/3.852229554089182; rounds (PBA)=5.4791041791641675;} solar: {team=lawful good ; avg hp=189.01659668066387 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.3129374125175; hits/misses (PBA)= 13.852629474105179/1.0861827634473105; rounds (PBA)=8.22875424915017;} vampire: {team=lawful evil ; avg hp=-11.255348930213957 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.709458108378325; hits/misses (PBA)= 3.2739452109578084/4.025794841031794; rounds (PBA)=5.553089382123575;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 808.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3197; Sum of rounds: 47422; > Team chaotic evil = winning battles: 1316; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1880; perfect battles: 0; close-call battles: 820; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=5.796997184860807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.690960275258053; hits/misses (PBA)= 3.401626524867063/3.371598373475133; rounds (PBA)=12.563653425086018;} gargoyle: {team=chaotic evil ; avg hp=4.362840162652486 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.57866750078198; hits/misses (PBA)= 7.1216765717860495/20.3434469815452; rounds (PBA)=14.0422270878949;} duergar #2: {team=lawful evil ; avg hp=5.608070065686581 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.92993431341883; hits/misses (PBA)= 3.4382233343759774/3.5254926493587737; rounds (PBA)=12.642477322489833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2858.82; crudely normalised: 0% > other= expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31855; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=other; avg hp=-6.1015796840631875 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.03279344131174; hits/misses (PBA)= 7.005598880223955/3.7474505098980204; rounds (PBA)=5.376524695060988;} aboleth: {team=lawful evil ; avg hp=76.96720655868826 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.10157968406318; hits/misses (PBA)= 12.016596680663866/5.114777044591082; rounds (PBA)=6.369726054789043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9698.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 4600.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2598; Sum of rounds: 13472; other: 0.0 ± 0.0; lawful evil : 0.52 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2598; perfect battles: 0; close-call battles: 2582; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=other; avg hp=-15.29214780600462 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.72863741339492; hits/misses (PBA)= 8.876443418013857/0.5677444187836798; rounds (PBA)=4.722093918398769;} adult blue dragon: {team=other; avg hp=-15.237490377213241 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.174364896073904; hits/misses (PBA)= 3.852193995381062/2.048498845265589; rounds (PBA)=1.9668976135488838;} young blue dragon: {team=other; avg hp=-15.21593533487298 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.18013856812933; hits/misses (PBA)= 0.7513471901462664/1.1528098537336413; rounds (PBA)=0.6347190146266358;} fire giant #7: {team=lawful evil ; avg hp=122.98614318706697 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.4788298691301; hits/misses (PBA)= 4.919168591224018/3.275981524249423; rounds (PBA)=4.29253271747498;} fire giant #9: {team=lawful evil ; avg hp=127.48960739030024 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.9980754426482; hits/misses (PBA)= 4.962663587374903/3.2844495765973827; rounds (PBA)=4.29869130100077;} fire giant #8: {team=lawful evil ; avg hp=124.47652040030793 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.16859122401848; hits/misses (PBA)= 4.94495765973826/3.243264049268668; rounds (PBA)=4.2848344880677445;} adult brass dragon: {team=other; avg hp=-15.36412625096228 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.941878367975367; hits/misses (PBA)= 1.724788298691301/1.48306389530408; rounds (PBA)=1.069284064665127;} fire giant #2: {team=lawful evil ; avg hp=122.52232486528098 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.92147806004618; hits/misses (PBA)= 4.899923017705928/3.1970746728252504; rounds (PBA)=4.237490377213241;} adult blue dragon #2: {team=other; avg hp=-15.147421093148576 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.779830638953044; hits/misses (PBA)= 3.7659738260200153/2.086220169361047; rounds (PBA)=1.9507313317936874;} fire giant #10: {team=lawful evil ; avg hp=124.83179368745189 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.89838337182448; hits/misses (PBA)= 4.948806774441878/3.2117013086989994; rounds (PBA)=4.270977675134719;} ancient brass dragon: {team=other; avg hp=-15.193995381062356 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.07082371054658; hits/misses (PBA)= 7.443802925327175/1.7698229407236337; rounds (PBA)=3.071208622016936;} fire giant #5: {team=lawful evil ; avg hp=125.70323325635104 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.09507313317937; hits/misses (PBA)= 5.001154734411085/3.219014626635874; rounds (PBA)=4.283294842186297;} fire giant #11: {team=lawful evil ; avg hp=122.61970746728252 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.45227097767514; hits/misses (PBA)= 4.936874518860662/3.1709006928406467; rounds (PBA)=4.258275596612779;} young brass dragon: {team=other; avg hp=-14.34103156274057 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6204772902232487; hits/misses (PBA)= 0.28752886836027713/0.6581986143187067; rounds (PBA)=0.31524249422632794;} fire giant #12: {team=lawful evil ; avg hp=125.92879137798306 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.2802155504234; hits/misses (PBA)= 4.960354118552733/3.2655889145496535; rounds (PBA)=4.293687451886067;} fire giant #6: {team=lawful evil ; avg hp=125.2459584295612 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.36528098537337; hits/misses (PBA)= 4.999615088529638/3.2174749807544263; rounds (PBA)=4.295996920708237;} fire giant #3: {team=lawful evil ; avg hp=124.9738260200154 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.20053887605852; hits/misses (PBA)= 4.96189376443418/3.2525019245573517; rounds (PBA)=4.296381832178599;} fire giant: {team=lawful evil ; avg hp=126.39145496535797 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.01886066204773; hits/misses (PBA)= 5.01270207852194/3.2671285604311007; rounds (PBA)=4.317167051578137;} fire giant #4: {team=lawful evil ; avg hp=126.47613548883757 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.50230946882218; hits/misses (PBA)= 4.964203233256351/3.2621247113163974; rounds (PBA)=4.295996920708237;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} young bronze dragon #2: {team=lawful good ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 433.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2431; Sum of rounds: 28735; > Team any = winning battles: 989; perfect battles: 0; close-call battles: 982; > Team neutral evil = winning battles: 1441; perfect battles: 0; close-call battles: 929; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.3961332784862197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.493212669683258; hits/misses (PBA)= 2.7684080625257095/3.4010695187165774; rounds (PBA)=6.422048539695599;} guard #10: {team=any ; avg hp=-1.4088852324146441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.966680378445083; hits/misses (PBA)= 2.877416700946113/3.5104895104895104; rounds (PBA)=6.610448375154258;} vampire spawn: {team=neutral evil ; avg hp=13.592348827642946 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.129987659399426; hits/misses (PBA)= 8.16371863430687/8.02056766762649; rounds (PBA)=8.393665158371041;} guard #6: {team=any ; avg hp=-1.385849444672974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.294529000411353; hits/misses (PBA)= 2.7433155080213902/3.331962155491567; rounds (PBA)=6.339366515837104;} vampire spawn #2: {team=neutral evil ; avg hp=13.648292883587 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.124640065816536; hits/misses (PBA)= 8.055944055944057/8.037844508432745; rounds (PBA)=8.333607568901687;} guard #5: {team=any ; avg hp=-1.2636774989716166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.951048951048952; hits/misses (PBA)= 2.830111065405183/3.4352118469765527; rounds (PBA)=6.521184697655286;} guard #7: {team=any ; avg hp=-1.3294940353763882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.792677910324969; hits/misses (PBA)= 2.8309337721102428/3.4183463595228303; rounds (PBA)=6.502673796791444;} guard: {team=any ; avg hp=-1.3138626079802551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.550390785684904; hits/misses (PBA)= 2.760180995475113/3.381735911147676; rounds (PBA)=6.354997943233237;} guard #4: {team=any ; avg hp=-1.3500617030028794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.53475935828877; hits/misses (PBA)= 2.7696421225832992/3.425750719868367; rounds (PBA)=6.4257507198683665;} guard #9: {team=any ; avg hp=-1.4076511723570546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477581242287124; hits/misses (PBA)= 2.762237762237762/3.411764705882353; rounds (PBA)=6.402714932126697;} guard #8: {team=any ; avg hp=-1.1715343480049363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.229123817359111; hits/misses (PBA)= 2.8856437679967093/3.492801316330728; rounds (PBA)=6.601398601398602;} guard #2: {team=any ; avg hp=-1.265322912381736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.406005758946936; hits/misses (PBA)= 2.7412587412587412/3.4245166598107772; rounds (PBA)=6.413821472645002;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 433.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2349; Sum of rounds: 27621; > Team any = winning battles: 969; perfect battles: 0; close-call battles: 956; > Team neutral evil = winning battles: 1379; perfect battles: 0; close-call battles: 884; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-1.3260962111536825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.680289484887187; hits/misses (PBA)= 2.8160919540229883/3.4831843337590462; rounds (PBA)=6.51894423158791;} guard #6: {team=any ; avg hp=-1.2226479352916135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.636441038739889; hits/misses (PBA)= 2.7794806300553425/3.410813111962537; rounds (PBA)=6.424435930183057;} guard #7: {team=any ; avg hp=-1.1613452532992763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.635163899531715; hits/misses (PBA)= 2.7965091528309918/3.437633035334185; rounds (PBA)=6.4951042997020005;} vampire spawn: {team=neutral evil ; avg hp=13.651766709237974 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.13154533844189; hits/misses (PBA)= 8.050234142188165/8.077479778629204; rounds (PBA)=8.357598978288634;} guard #4: {team=any ; avg hp=-1.1894423158790974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.157088122605364; hits/misses (PBA)= 2.900808854831843/3.4235845040442743; rounds (PBA)=6.53980417198808;} guard #10: {team=any ; avg hp=-1.1038739889314602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.510855683269476; hits/misses (PBA)= 2.763303533418476/3.3891017454235843; rounds (PBA)=6.423158790974883;} guard #2: {team=any ; avg hp=-1.2094508301404854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.507875691783738; hits/misses (PBA)= 2.741166453810132/3.3588761174968074; rounds (PBA)=6.3486590038314175;} guard #3: {team=any ; avg hp=-1.1332481907194552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.042997020008514; hits/misses (PBA)= 2.8365261813537677/3.372073222647935; rounds (PBA)=6.442315879097488;} vampire spawn #2: {team=neutral evil ; avg hp=13.53299276287782 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.254576415495954; hits/misses (PBA)= 8.080034057045552/7.971477224350788; rounds (PBA)=8.3252447850149;} guard #8: {team=any ; avg hp=-1.1281396338867604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.416773094934014; hits/misses (PBA)= 2.7496807151979565/3.4312473392933165; rounds (PBA)=6.41166453810132;} guard #9: {team=any ; avg hp=-1.5942954448701576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.504469987228608; hits/misses (PBA)= 2.746275010642827/3.3805874840357597; rounds (PBA)=6.388676032354193;} guard: {team=any ; avg hp=-1.3073648361004684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.700297999148574; hits/misses (PBA)= 2.7977862920391656/3.3801617709663687; rounds (PBA)=6.402724563644104;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 866.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 205.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24554; any : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 3546; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=8.5500899820036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.456908618276344; hits/misses (PBA)= 1.7264547090581883/2.0905818836232752; rounds (PBA)=4.240751849630074;} guard #6: {team=any ; avg hp=8.44631073785243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.267746450709858; hits/misses (PBA)= 1.7036592681463707/2.10377924415117; rounds (PBA)=4.23875224955009;} guard #8: {team=any ; avg hp=8.478904219156169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.549290141971605; hits/misses (PBA)= 1.7526494701059787/2.1051789642071586; rounds (PBA)=4.239552089582084;} vampire spawn: {team=neutral evil ; avg hp=-2.357128574285143 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.137972405518894; hits/misses (PBA)= 3.357728454309138/5.191761647670466; rounds (PBA)=4.274945010997801;} guard #7: {team=any ; avg hp=8.528294341131774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.318936212757448; hits/misses (PBA)= 1.7018596280743852/2.1231753649270146; rounds (PBA)=4.234553089382124;} guard: {team=any ; avg hp=8.407918416316736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521695660867826; hits/misses (PBA)= 1.7386522695460909/2.0901819636072787; rounds (PBA)=4.221355728854229;} guard #10: {team=any ; avg hp=8.483103379324135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.341531693661267; hits/misses (PBA)= 1.722855428914217/2.0921815636872627; rounds (PBA)=4.225754849030194;} guard #4: {team=any ; avg hp=8.54869026194761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61627674465107; hits/misses (PBA)= 1.7598480303939212/2.101979604079184; rounds (PBA)=4.257548490301939;} guard #3: {team=any ; avg hp=8.423915216956608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41511697660468; hits/misses (PBA)= 1.7266546690661868/2.1207758448310337; rounds (PBA)=4.243151369726055;} guard #2: {team=any ; avg hp=8.541891621675665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5624875024995; hits/misses (PBA)= 1.7420515896820636/2.108178364327135; rounds (PBA)=4.247150569886022;} guard #9: {team=any ; avg hp=8.452909418116377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307138572285544; hits/misses (PBA)= 1.6960607878424314/2.1423715256948612; rounds (PBA)=4.249750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 58.33; crudely normalised: 0% > neutral = expected rounds to survive: 648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9677; neutral evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grick: {team=neutral ; avg hp=23.22235552889422 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.934213157368527; hits/misses (PBA)= 1.3199360127974404/1.2853429314137172; rounds (PBA)=1.9318136372725454;} goblin: {team=neutral evil ; avg hp=-3.9342131573685264 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.777644471105779; hits/misses (PBA)= 0.6492701459708058/0.5198960207958409; rounds (PBA)=1.1709658068386324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 250.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16787; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2483; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=1.8180363927214558 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.21735652869426; hits/misses (PBA)= 1.3249350129974005/0.7248550289942012; rounds (PBA)=2.5532893421315737;} orc #2: {team=other; avg hp=1.7826434713057389 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.181963607278544; hits/misses (PBA)= 1.324135172965407/0.7242551489702059; rounds (PBA)=2.544891021795641;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 488.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 25.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8549; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=20.249550089982005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520695860827835; hits/misses (PBA)= 1.3129374125174964/0.7344531093781244; rounds (PBA)=1.7094581083783242;} kobold: {team=lawful evil ; avg hp=-2.5206958608278343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7504499100179964; hits/misses (PBA)= 0.3679264147170566/0.3775244951009798; rounds (PBA)=0.7454509098180364;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3214.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 3534.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46583; other: 0.4 ± 0.01; lawful evil : 0.6 ± 0.01; > Team other = winning battles: 2022; perfect battles: 0; close-call battles: 1746; > Team lawful evil = winning battles: 2979; perfect battles: 0; close-call battles: 2381; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=7.685262947410518 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.33913217356529; hits/misses (PBA)= 9.061387722455509/8.018196360727854; rounds (PBA)=6.190361927614477;} young green dragon #2: {team=other; avg hp=7.090181963607279 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.53649270145971; hits/misses (PBA)= 8.997800439912018/8.168166366726656; rounds (PBA)=6.255548890221956;} aboleth: {team=lawful evil ; avg hp=16.809438112377524 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.40691861627676; hits/misses (PBA)= 10.241951609678065/7.286142771445711; rounds (PBA)=6.684063187362527;} aboleth #2: {team=lawful evil ; avg hp=17.31493701259748 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.81763647270546; hits/misses (PBA)= 10.225954809038193/7.1505698860227955; rounds (PBA)=6.6124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3214.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 3534.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46474; other: 0.4 ± 0.01; lawful evil : 0.6 ± 0.01; > Team other = winning battles: 2006; perfect battles: 0; close-call battles: 1712; > Team lawful evil = winning battles: 2995; perfect battles: 0; close-call battles: 2350; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=7.171165766846631 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.20655868826235; hits/misses (PBA)= 8.988002399520097/8.095380923815236; rounds (PBA)=6.215156968606279;} aboleth: {team=lawful evil ; avg hp=18.299340131973604 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.76344731053788; hits/misses (PBA)= 10.331133773245352/7.2365526894621075; rounds (PBA)=6.689062187562487;} aboleth #2: {team=lawful evil ; avg hp=17.396720655868826 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.25934813037392; hits/misses (PBA)= 10.125174965006998/7.168566286742651; rounds (PBA)=6.637672465506899;} young green dragon #2: {team=other; avg hp=7.8060387922415515 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.09738052389523; hits/misses (PBA)= 8.988002399520097/8.158368326334733; rounds (PBA)=6.210557888422316;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5280.61; crudely normalised: 0% > neutral evil = expected rounds to survive: 9057.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36354; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=neutral evil ; avg hp=13.888422315536893 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.4637072585483; hits/misses (PBA)= 8.6874625074985/8.587282543491302; rounds (PBA)=5.835032993401319;} rakshasa #2: {team=neutral evil ; avg hp=-8.5874825034993 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.915216956608678; hits/misses (PBA)= 1.9504099180163967/2.132373525294941; rounds (PBA)=2.0417916416716655;} tarrasque: {team=neutral evil ; avg hp=645.4267146570686 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 954.4549090181964; hits/misses (PBA)= 30.98500299940012/2.5874825034993; rounds (PBA)=7.233953209358129;} air elemental: {team=other; avg hp=-15.234153169366127 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7208558288342335; hits/misses (PBA)= 0.38912217556488704/0.20995800839832032; rounds (PBA)=0.2995400919816037;} ancient gold dragon: {team=other; avg hp=-15.640671865626874 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 338.44171165766846; hits/misses (PBA)= 17.99480103979204/1.7130573885222955; rounds (PBA)=6.569286142771445;} drow: {team=neutral evil ; avg hp=-7.133173365326934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20815836832633472;} adult silver dragon: {team=other; avg hp=-13.741851629674064 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.9262147570486; hits/misses (PBA)= 7.847430513897221/0.891621675664867; rounds (PBA)=2.913017396520696;} rakshasa: {team=neutral evil ; avg hp=-8.79384123175365 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.24275144971006; hits/misses (PBA)= 1.9858028394321137/2.1069786042791443; rounds (PBA)=2.0465906818636275;} adult copper dragon: {team=other; avg hp=-14.860427914417116 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.82203559288143; hits/misses (PBA)= 3.491501699660068/0.8864227154569086; rounds (PBA)=1.4593081383723254;} rakshasa #3: {team=neutral evil ; avg hp=-8.711457708458308 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.400519896020796; hits/misses (PBA)= 1.997000599880024/2.0771845630873824; rounds (PBA)=2.037592481503699;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28599; neutral : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4987; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 14; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.477704459108178 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.80103979204159; hits/misses (PBA)= 9.4875024995001/5.247950409918016; rounds (PBA)=4.913817236552689;} adult brass dragon: {team=chaotic good ; avg hp=94.30633873225355 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.3367326534693; hits/misses (PBA)= 11.779644071185762/3.361127774445111; rounds (PBA)=5.7160567886422715;} air elemental: {team=neutral ; avg hp=-6.934013197360528 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.96760647870426; hits/misses (PBA)= 1.4887022595480903/0.9984003199360127; rounds (PBA)=1.2435512897420515;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26778; neutral evil : 0.45 ± 0.01; lawful evil : 0.55 ± 0.01; > Team neutral evil = winning battles: 2274; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2727; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=2.1091781643671266 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.583083383323334; hits/misses (PBA)= 3.434513097380524/0.614877024595081; rounds (PBA)=4.594681063787243;} zombie: {team=neutral evil ; avg hp=2.4169166166766645 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.890821835632874; hits/misses (PBA)= 2.2469506098780245/1.8462307538492302; rounds (PBA)=4.547890421915617;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5522.73; crudely normalised: 0% > neutral = expected rounds to survive: 1114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20478; other: 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-6.0895820835832835 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.21135772845431; hits/misses (PBA)= 3.6870625874825036/2.4383123375324933; rounds (PBA)=3.064587082583483;} aboleth: {team=other; avg hp=80.7886422715457 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.08958208358328; hits/misses (PBA)= 7.693261347730454/2.590881823635273; rounds (PBA)=4.090981803639272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37302; any : 0.0 ± 0.0; lawful good : 0.83 ± 0.01; chaotic evil : 0.17 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4150; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 851; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-6.508498300339932 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2631473705258948; hits/misses (PBA)= 0.08138372325534893/0.30553889222155567; rounds (PBA)=0.5410917816436712;} acolyte: {team=any ; avg hp=-6.535092981403719 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23295340931813638; hits/misses (PBA)= 0.07538492301539693/0.29874025194961007; rounds (PBA)=0.5316936612677464;} adult black dragon: {team=chaotic evil ; avg hp=-1.7998400319936012 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.74925014997; hits/misses (PBA)= 13.576884623075385/6.123375324935013; rounds (PBA)=6.686862627474505;} acolyte #3: {team=any ; avg hp=-6.634473105378924 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23235352929414116; hits/misses (PBA)= 0.07258548290341932/0.3191361727654469; rounds (PBA)=0.5384923015396921;} acolyte #5: {team=any ; avg hp=-6.700259948010398 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2521495700859828; hits/misses (PBA)= 0.08098380323935213/0.3005398920215957; rounds (PBA)=0.5328934213157368;} acolyte #4: {team=any ; avg hp=-6.5834833033393325 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22855428914217157; hits/misses (PBA)= 0.07558488302339532/0.3065386922615477; rounds (PBA)=0.5372925414917017;} adult bronze dragon: {team=lawful good ; avg hp=46.083183363327336 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.72005598880224; hits/misses (PBA)= 14.851429714057188/5.371125774845031; rounds (PBA)=7.299940011997601;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29957; lawful good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team lawful good = winning battles: 4893; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 108; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.964007198560288 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.03919216156768; hits/misses (PBA)= 9.905218956208758/5.311137772445511; rounds (PBA)=5.087382523495301;} adult silver dragon: {team=lawful good ; avg hp=94.96080783843232 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.9640071985603; hits/misses (PBA)= 11.93501299740052/3.9928014397120575; rounds (PBA)=5.965406918616277;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3149370125974805;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34753049390121976;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 170.47; crudely normalised: 0% > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5041; neutral evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=-20.638272345530893 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21535692861427713; hits/misses (PBA)= 0.04239152169566087/0.8228354329134173; rounds (PBA)=0.8652269546090782;} steam mephit #2: {team=neutral evil ; avg hp=-20.356528694261147 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21555688862227554; hits/misses (PBA)= 0.04359128174365127/0.8204359128174366; rounds (PBA)=0.8640271945610878;} Cthulhu: {team=beyond; avg hp=773.6632673465307 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 58.99400119976005; hits/misses (PBA)= 1.4203159368126375/0.07538492301539693; rounds (PBA)=1.0055988802239553;} cthulhu #2: {team=beyond; avg hp=773.9058188362327 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 24.000799840031995; hits/misses (PBA)= 0.5796840631873625/0.03439312137572485; rounds (PBA)=1.0027994401119775;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 700.0; crudely normalised: 0% > unaligned = expected rounds to survive: 20.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5641; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 37; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.871625674865027 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.108178364327135; hits/misses (PBA)= 0.5430913817236552/0.09298140371925614; rounds (PBA)=0.8878224355128974;} gray ooze: {team=unaligned ; avg hp=-2.710857828434313 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906018796240752; hits/misses (PBA)= 0.20575884823035392/0.5804839032193562; rounds (PBA)=0.78624275144971;} goblin #2: {team=neutral evil ; avg hp=6.872025594881023 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0301939612077584; hits/misses (PBA)= 0.5352929414117177/0.10017996400719856; rounds (PBA)=0.8818236352729454;} goblin #8: {team=neutral evil ; avg hp=6.858428314337132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.167166566686663; hits/misses (PBA)= 0.5498900219956009/0.08898220355928814; rounds (PBA)=0.8988202359528095;} goblin #6: {team=neutral evil ; avg hp=6.891821635672866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1027794441111776; hits/misses (PBA)= 0.5438912217556489/0.10217956408718257; rounds (PBA)=0.8902219556088782;} goblin #5: {team=neutral evil ; avg hp=6.871425714857029 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0411917616476702; hits/misses (PBA)= 0.5316936612677464/0.09658068386322735; rounds (PBA)=0.8874225154969007;} goblin #7: {team=neutral evil ; avg hp=6.882023595280944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1131773645270946; hits/misses (PBA)= 0.5460907818436312/0.09278144371125775; rounds (PBA)=0.8892221555688862;} goblin #3: {team=neutral evil ; avg hp=6.876424715056989 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0547890421915618; hits/misses (PBA)= 0.5418916216756648/0.09518096380723855; rounds (PBA)=0.8926214757048591;} goblin #4: {team=neutral evil ; avg hp=6.885622875424915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0933813237352528; hits/misses (PBA)= 0.5400919816036792/0.09718056388722256; rounds (PBA)=0.8892221555688862;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 553.1; crudely normalised: 0% > lawful good = expected rounds to survive: 5300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16821; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-7.468906218756249 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844031193761248; hits/misses (PBA)= 1.0045990801839633/1.511897620475905; rounds (PBA)=2.516496700659868;} acolyte: {team=any ; avg hp=-9.115576884623076 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} adult bronze dragon: {team=lawful good ; avg hp=207.15596880623875 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.58448310337933; hits/misses (PBA)= 7.821635672865427/0.4517096580683863; rounds (PBA)=3.363527294541092;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1172.67; crudely normalised: 0% > other= expected rounds to survive: 7680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31843; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=187.10717856428715 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.04479104179165; hits/misses (PBA)= 16.086982603479303/1.0465906818636272; rounds (PBA)=6.367326534693062;} ogre #2: {team=chaotic evil ; avg hp=-8.543091381723656 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.59088182363527; hits/misses (PBA)= 1.2453509298140373/1.836632673465307; rounds (PBA)=3.5082983403319337;} ogre #3: {team=chaotic evil ; avg hp=-8.421715656868626 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.982003599280144; hits/misses (PBA)= 1.1987602479504098/1.778244351129774; rounds (PBA)=3.445910817836433;} ogre: {team=chaotic evil ; avg hp=-8.544691061787642 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.030393921215758; hits/misses (PBA)= 1.2075584883023396/1.8248350329934013; rounds (PBA)=3.4693061387722457;} ogre #4: {team=chaotic evil ; avg hp=-8.535292941411718 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.289542091581684; hits/misses (PBA)= 1.217756448710258/1.8038392321535692; rounds (PBA)=3.4713057388522297;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1172.67; crudely normalised: 0% > other= expected rounds to survive: 7680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31813; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-8.568886222755449 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.056388722255548; hits/misses (PBA)= 1.200359928014397/1.8608278344331133; rounds (PBA)=3.489102179564087;} ogre #4: {team=chaotic evil ; avg hp=-8.375724855028993 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.208358328334334; hits/misses (PBA)= 1.2161567686462706/1.8004399120175965; rounds (PBA)=3.463107378524295;} ogre #3: {team=chaotic evil ; avg hp=-8.511097780443912 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.062387522495502; hits/misses (PBA)= 1.207358528294341/1.8370325934813037; rounds (PBA)=3.4723055388922215;} ogre #2: {team=chaotic evil ; avg hp=-8.658268346330734 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.71765646870626; hits/misses (PBA)= 1.1801639672065587/1.758248350329934; rounds (PBA)=3.4095180963807237;} adult red dragon: {team=other; avg hp=187.95520895820835 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.1139772045591; hits/misses (PBA)= 16.090981803639274/1.0207958408318336; rounds (PBA)=6.361327734453109;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46041; chaotic evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team chaotic evil = winning battles: 2537; perfect battles: 0; close-call battles: 2193; > Team other = winning battles: 2464; perfect battles: 0; close-call battles: 2114; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=2.6250749850029993 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.96340731853629; hits/misses (PBA)= 4.210757848430314/1.132373525294941; rounds (PBA)=6.006398720255949;} ogre #3: {team=chaotic evil ; avg hp=2.618476304739052 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.960807838432316; hits/misses (PBA)= 4.129174165166966/1.125374925014997; rounds (PBA)=5.943611277744451;} ogre #2: {team=other; avg hp=2.4863027394521096 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.73625274945011; hits/misses (PBA)= 4.1321735652869425/1.113977204559088; rounds (PBA)=5.930213957208558;} ogre #4: {team=chaotic evil ; avg hp=2.681863627274545 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.92781443711258; hits/misses (PBA)= 4.1955608878224355/1.1365726854629075; rounds (PBA)=5.996200759848031;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46294; chaotic evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic evil = winning battles: 2517; perfect battles: 0; close-call battles: 2187; > Team other = winning battles: 2484; perfect battles: 0; close-call battles: 2153; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=other; avg hp=2.1959608078384325 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.68806238752249; hits/misses (PBA)= 4.189762047590482/1.1471705658868225; rounds (PBA)=6.033193361327735;} ogre #4: {team=chaotic evil ; avg hp=2.748650269946011 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.57008598280344; hits/misses (PBA)= 4.1915616876624675/1.1401719656068787; rounds (PBA)=6.006398720255949;} ogre #3: {team=chaotic evil ; avg hp=2.0935812837432515 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.21855628874225; hits/misses (PBA)= 4.158168366326735/1.1169766046790641; rounds (PBA)=5.944611077784443;} ogre: {team=other; avg hp=3.015396920615877 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.46970605878824; hits/misses (PBA)= 4.179764047190562/1.1135772845430914; rounds (PBA)=5.966406718656269;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23515296940611877;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26374725054989;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5717.65; crudely normalised: 0% > lawful evil = expected rounds to survive: 17902.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34744; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 12; > Team lawful evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=other; avg hp=-10.643871225754848 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.27094581083783; hits/misses (PBA)= 3.294541091781644/2.7198560287942413; rounds (PBA)=4.679264147170566;} ancient green dragon: {team=lawful evil ; avg hp=189.13357328534292 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.27034593081385; hits/misses (PBA)= 16.157968406318737/2.69626074785043; rounds (PBA)=6.9434113177364525;} fire giant: {team=other; avg hp=-10.626474705058989 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.59548090381924; hits/misses (PBA)= 3.2649470105978806/2.6946610677864427; rounds (PBA)=4.656868626274745;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2858.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 35805.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18095; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=291.62867426514697 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.872225554889; hits/misses (PBA)= 8.00859828034393/0.8972205558888222; rounds (PBA)=3.6182763447310538;} fire giant: {team=other; avg hp=-10.872225554889022 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.37132573485303; hits/misses (PBA)= 3.1089782043591283/2.5286942611477703; rounds (PBA)=2.8188362327534495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45190961807638474;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5480903819236153;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33413317336532694;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3379324135172965;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 88.0; crudely normalised: 0% > unaligned = expected rounds to survive: 450.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 62473; lawful good : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team lawful good = winning battles: 93; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4908; perfect battles: 0; close-call battles: 1019; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice #2: {team=unaligned ; avg hp=15.90861827634473 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.849230153969206; hits/misses (PBA)= 3.1777644471105777/2.5776844631073783; rounds (PBA)=11.490101979604079;} cockatrice: {team=unaligned ; avg hp=15.761847630473905 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.690861827634473; hits/misses (PBA)= 3.1459708058388323/2.579484103179364; rounds (PBA)=11.439512097580485;} blink dog: {team=lawful good ; avg hp=-1.5400919816036793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.329534093181362; hits/misses (PBA)= 4.889222155568886/6.184963007398521; rounds (PBA)=11.092781443711258;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 176.0; crudely normalised: 0% > unaligned = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47793; lawful good : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team lawful good = winning battles: 3341; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1660; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog: {team=lawful good ; avg hp=5.0541891621675665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.904219156168764; hits/misses (PBA)= 5.426514697060588/2.9108178364327135; rounds (PBA)=9.005398920215956;} cockatrice: {team=unaligned ; avg hp=1.0957808438312338 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.945810837832433; hits/misses (PBA)= 4.548290341931613/3.7154569086182763; rounds (PBA)=8.595680863827235;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 109.79; crudely normalised: 0% > unaligned = expected rounds to survive: 394.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16448; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 302; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4699; perfect battles: 0; close-call battles: 1531; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=8.554489102179565 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.741451709658069; hits/misses (PBA)= 1.3315336932613477/0.9072185562887423; rounds (PBA)=2.7260547890421916;} ape: {team=other; avg hp=-2.6116776644671065 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.265346930613877; hits/misses (PBA)= 2.777644471105779/2.008998200359928; rounds (PBA)=2.44251149770046;} ape #2: {team=unaligned ; avg hp=11.180163967206559 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.870225954809039; hits/misses (PBA)= 1.902619476104779/0.8308338332333534; rounds (PBA)=2.729254149170166;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 473.77; crudely normalised: 0% > unaligned = expected rounds to survive: 95.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14716; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4955; perfect battles: 0; close-call battles: 718; > Team unaligned = winning battles: 46; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=13.185562887422515 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.066586682663468; hits/misses (PBA)= 1.6290741851629673/0.5712857428514297; rounds (PBA)=2.6066786642671467;} ape #2: {team=other; avg hp=13.134773045390922 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.040391921615678; hits/misses (PBA)= 1.6456708658268346/0.5550889822035593; rounds (PBA)=2.588882223555289;} black bear: {team=unaligned ; avg hp=-3.1069786042791443 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.679664067186563; hits/misses (PBA)= 1.8352329534093181/2.6376724655068986; rounds (PBA)=2.245150969806039;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 236.88; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13853; other: 0.62 ± 0.01; unaligned : 0.38 ± 0.01; > Team other = winning battles: 3114; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=4.556888622275545 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87742451509698; hits/misses (PBA)= 2.6640671865626873/0.8588282343531294; rounds (PBA)=2.2229554089182164;} black bear: {team=unaligned ; avg hp=1.1225754849030194 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.443111377724454; hits/misses (PBA)= 2.1935612877424515/1.4357128574285143; rounds (PBA)=2.121975604879024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16252; other: 0.51 ± 0.01; any non-lawful : 0.0 ± 0.0; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2530; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2471; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.2695460907818434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.892621475704859; hits/misses (PBA)= 0.40191961607678467/0.2591481703659268; rounds (PBA)=0.6610677864427115;} ape: {team=other; avg hp=2.7764447110577883 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.694261147770447; hits/misses (PBA)= 3.3663267346530694/1.420115976804639; rounds (PBA)=2.7870425914817036;} ape #2: {team=unaligned ; avg hp=2.5330933813237353 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.373125374925014; hits/misses (PBA)= 3.311137772445511/1.4487102579484104; rounds (PBA)=2.769246150769846;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 27.0; crudely normalised: 0% > any = expected rounds to survive: 138.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34112; any non-good : 0.36 ± 0.01; any : 0.64 ± 0.01; > Team any non-good = winning battles: 1809; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3192; perfect battles: 0; close-call battles: 1370; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.7856428714257149 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.114177164567087; hits/misses (PBA)= 1.4939012197560488/1.2465506898620275; rounds (PBA)=5.072785442911417;} acolyte: {team=any ; avg hp=1.9138172365526895 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.237752449510098; hits/misses (PBA)= 1.5522895420915817/1.27874425114977; rounds (PBA)=5.087382523495301;} cultist: {team=any non-good ; avg hp=0.6480703859228154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.300539892021595; hits/misses (PBA)= 3.1031793641271745/2.4471105778844233; rounds (PBA)=5.912017596480704;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4901019796040792;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5098980203959208;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3102.84; crudely normalised: 0% > unaligned = expected rounds to survive: 7947.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35665; chaotic evil : 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team chaotic evil = winning battles: 2574; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2427; perfect battles: 0; close-call battles: 2424; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=unaligned ; avg hp=-4.106378724255149 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.03039392121576; hits/misses (PBA)= 6.208958208358328/7.708858228354329; rounds (PBA)=4.670265946810638;} bulette: {team=unaligned ; avg hp=-9.553289342131574 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6360727854429113;} wyvern: {team=unaligned ; avg hp=-10.71505698860228 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.527894421115775; hits/misses (PBA)= 2.759248150369926/3.3373325334933015; rounds (PBA)=3.0495900819836033;} hydra: {team=unaligned ; avg hp=43.73465306938612 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.69606078784244; hits/misses (PBA)= 15.833633273345331/15.925214957008599; rounds (PBA)=6.613877224555089;} pit fiend: {team=chaotic evil ; avg hp=20.745650869826036 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 470.6400719856029; hits/misses (PBA)= 23.38152369526095/1.99000199960008; rounds (PBA)=6.694261147770446;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1715.72; crudely normalised: 0% > other= expected rounds to survive: 8322.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41376; unaligned : 0.09 ± 0.0; other: 0.91 ± 0.0; > Team unaligned = winning battles: 455; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4546; perfect battles: 0; close-call battles: 4487; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=other; avg hp=47.870425914817034 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.27974405118977; hits/misses (PBA)= 6.226554689062188/7.634673065386923; rounds (PBA)=7.147970405918816;} bulette: {team=other; avg hp=-1.9182163567286543 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.24615076984603; hits/misses (PBA)= 2.2291541691661667/2.8298340331933614; rounds (PBA)=5.087382523495301;} manticore: {team=other; avg hp=-8.733653269346132 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9134173165366926;} chimera: {team=other; avg hp=93.48610277944411 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.27334533093381; hits/misses (PBA)= 10.276944611077784/12.563487302539492; rounds (PBA)=8.020995800839833;} balor: {team=unaligned ; avg hp=-3.799240151969606 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.29534093181363; hits/misses (PBA)= 13.676464707058589/1.1843631273745252; rounds (PBA)=7.498300339932014;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2948.94; crudely normalised: 0% > unaligned = expected rounds to survive: 7224.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34594; lawful evil : 0.78 ± 0.01; unaligned : 0.22 ± 0.01; > Team lawful evil = winning battles: 3907; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1094; perfect battles: 0; close-call battles: 1093; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=unaligned ; avg hp=-11.862027594481104 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6966606678664267;} bulette: {team=unaligned ; avg hp=-10.245150969806039 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.566686662667465; hits/misses (PBA)= 1.170765846830634/1.3883223355328935; rounds (PBA)=2.5592881423715257;} wyvern: {team=unaligned ; avg hp=-9.680663867226555 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.22755448910218; hits/misses (PBA)= 3.569886022795441/4.319336132773445; rounds (PBA)=3.9514097180563885;} pit fiend: {team=lawful evil ; avg hp=50.03119376124775 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.3511297740452; hits/misses (PBA)= 23.08378324335133/1.5680863827234552; rounds (PBA)=6.697260547890422;} hydra: {team=unaligned ; avg hp=9.436712657468506 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.1745650869826; hits/misses (PBA)= 15.31873625274945/15.379924015196961; rounds (PBA)=6.263947210557888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2948.94; crudely normalised: 0% > unaligned = expected rounds to survive: 7224.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34645; lawful evil : 0.79 ± 0.01; unaligned : 0.21 ± 0.01; > Team lawful evil = winning battles: 3934; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1067; perfect battles: 0; close-call battles: 1067; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=-9.575284943011397 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.25054989002199; hits/misses (PBA)= 3.5824835032993403/4.317336532693461; rounds (PBA)=3.9572085582883423;} hydra: {team=unaligned ; avg hp=9.174165166966606 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.65566886622676; hits/misses (PBA)= 15.366926614677064/15.416516696660668; rounds (PBA)=6.277744451109778;} manticore: {team=unaligned ; avg hp=-11.860627874425115 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7174565086982604;} bulette: {team=unaligned ; avg hp=-10.035992801439711 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.973405318936216; hits/misses (PBA)= 1.151369726054789/1.41751649670066; rounds (PBA)=2.5690861827634475;} pit fiend: {team=lawful evil ; avg hp=50.120375924815036 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.2977404519096; hits/misses (PBA)= 23.102179564087184/1.5932813437312539; rounds (PBA)=6.7120575884823035;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% > other= expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15891; neutral evil : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team neutral evil = winning battles: 2449; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2552; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=1.572885422915417 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.633473305338932; hits/misses (PBA)= 0.9544091181763648/0.9416116776644671; rounds (PBA)=2.4063187362527496;} goblin #2: {team=neutral evil ; avg hp=1.3665266946610677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.427114577084583; hits/misses (PBA)= 0.9306138772245551/0.9562087582483503; rounds (PBA)=2.3765246950609877;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4933013397320536;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5066986602679464;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6280.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 920.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19911; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=122.21555688862227 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.25934813037392; hits/misses (PBA)= 9.39132173565287/4.037592481503699; rounds (PBA)=3.9814037192561487;} rakshasa: {team=lawful evil ; avg hp=-7.259348130373925 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.784443111377726; hits/misses (PBA)= 3.6130773845230952/2.960407918416317; rounds (PBA)=3.286742651469706;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33125; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4371; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.474305138972205 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.5510897820436; hits/misses (PBA)= 12.396520695860827/5.30493901219756; rounds (PBA)=6.488502299540092;} adult black dragon: {team=chaotic evil ; avg hp=-3.5510897820435914 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.5256948610278; hits/misses (PBA)= 11.12257548490302/5.987802439512097; rounds (PBA)=5.790641871625675;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33151; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4357; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 644; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.704259148170365 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.47250549890023; hits/misses (PBA)= 12.40631873625275/5.335132973405319; rounds (PBA)=6.493301339732054;} adult black dragon: {team=chaotic evil ; avg hp=-3.4725054989002198 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.29574085182963; hits/misses (PBA)= 11.14877024595081/5.985202959408118; rounds (PBA)=5.801039792041592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33773245350929815;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} adult black dragon #3: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7224.04; crudely normalised: 0% > lawful evil = expected rounds to survive: 2948.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34696; other: 0.21 ± 0.01; lawful evil : 0.79 ± 0.01; > Team other = winning battles: 1054; perfect battles: 0; close-call battles: 1053; > Team lawful evil = winning battles: 3947; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=other; avg hp=8.85242951409718 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.0493901219756; hits/misses (PBA)= 15.30873825234953/15.50749850029994; rounds (PBA)=6.2831433713257345;} manticore: {team=other; avg hp=-11.99000199960008 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7226554689062188;} bulette: {team=other; avg hp=-9.942411517696462 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.394521095780846; hits/misses (PBA)= 1.1565686862627476/1.4117176564687062; rounds (PBA)=2.5686862627474505;} wyvern: {team=other; avg hp=-9.533093381323734 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.949410117976406; hits/misses (PBA)= 3.5612877424515097/4.368926214757049; rounds (PBA)=3.972005598880224;} pit fiend: {team=lawful evil ; avg hp=50.60667866426714 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.6130773845231; hits/misses (PBA)= 23.101179764047192/1.6530693861227754; rounds (PBA)=6.7264547090581885;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 16662.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 1425.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22521; unaligned : 0.07 ± 0.0; lawful evil : 0.93 ± 0.0; > Team unaligned = winning battles: 375; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4626; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=57.664467106578684 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.75684863027394; hits/misses (PBA)= 6.294541091781643/1.1421715656868627; rounds (PBA)=4.419516096780644;} hydra: {team=unaligned ; avg hp=-11.756848630273945 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.33553289342132; hits/misses (PBA)= 9.494701059788042/7.739252149570086; rounds (PBA)=3.49250149970006;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7535.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 2812.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3173; Sum of rounds: 22630; > Team any = winning battles: 99; perfect battles: 0; close-call battles: 99; > Team lawful evil = winning battles: 3073; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=-9.726757012291207 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.96470217459817; hits/misses (PBA)= 4.616451307910495/5.680743775606682; rounds (PBA)=3.9145918688937913;} gladiator #4: {team=any ; avg hp=-9.691774346044753 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.36905137094232; hits/misses (PBA)= 4.6734951150330915/5.648597541758588; rounds (PBA)=3.917743460447526;} gladiator #2: {team=any ; avg hp=-9.650488496690828 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.59060825716987; hits/misses (PBA)= 4.7589032461393/5.7157264418531355; rounds (PBA)=3.944216829498897;} gladiator: {team=any ; avg hp=-9.445950204853451 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.38670028364324; hits/misses (PBA)= 4.664040340371888/5.727702489757328; rounds (PBA)=3.925937598487236;} pit fiend: {team=lawful evil ; avg hp=93.59439016703435 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.3737787582729; hits/misses (PBA)= 24.212417270721716/1.5310431768042863; rounds (PBA)=7.103057043807123;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8175.48; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6142.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2375; Sum of rounds: 23455; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2374; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=342.53094736842104 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.2475789473684; hits/misses (PBA)= 25.949052631578947/1.6972631578947368; rounds (PBA)=9.875789473684211;} gladiator #3: {team=any ; avg hp=-9.34021052631579 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.538526315789476; hits/misses (PBA)= 4.438315789473684/10.473263157894737; rounds (PBA)=5.584842105263158;} gladiator #2: {team=any ; avg hp=-9.29221052631579 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.932631578947365; hits/misses (PBA)= 4.4846315789473685/10.372631578947368; rounds (PBA)=5.560421052631579;} gladiator #4: {team=any ; avg hp=-9.212631578947368 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.043789473684214; hits/misses (PBA)= 4.470315789473684/10.386947368421053; rounds (PBA)=5.564631578947369;} gladiator: {team=any ; avg hp=-9.49557894736842 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78947368421053; hits/misses (PBA)= 4.435789473684211/10.343157894736843; rounds (PBA)=5.552842105263158;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8533.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2910; Sum of rounds: 20684; > Team any = winning battles: 2625; perfect battles: 0; close-call battles: 2586; > Team chaotic evil = winning battles: 284; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=34.820274914089346 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.50927835051546; hits/misses (PBA)= 5.929209621993127/7.250515463917526; rounds (PBA)=5.2240549828178695;} gladiator #2: {team=any ; avg hp=35.40068728522337 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.3381443298969; hits/misses (PBA)= 5.909278350515464/7.205154639175258; rounds (PBA)=5.1948453608247425;} adult red dragon: {team=chaotic evil ; avg hp=-2.6484536082474226 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.7762886597938; hits/misses (PBA)= 18.611340206185567/1.3223367697594501; rounds (PBA)=6.709965635738832;} gladiator #4: {team=any ; avg hp=34.494158075601376 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.22233676975945; hits/misses (PBA)= 5.8996563573883165/7.074570446735395; rounds (PBA)=5.162199312714777;} gladiator: {team=any ; avg hp=33.40378006872852 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.511683848797254; hits/misses (PBA)= 5.663573883161512/7.015463917525773; rounds (PBA)=5.1206185567010305;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 27776.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4018; Sum of rounds: 15800; > Team any = winning battles: 4017; perfect battles: 0; close-call battles: 2424; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #4: {team=any ; avg hp=78.74116475858636 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.63066202090592; hits/misses (PBA)= 3.8773021403683425/3.7702837232453956; rounds (PBA)=3.4492284718765553;} fire giant: {team=lawful evil ; avg hp=-5.4084121453459435 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.09283225485316; hits/misses (PBA)= 4.788203086112493/2.257093081134893; rounds (PBA)=3.5226480836236935;} gladiator #3: {team=any ; avg hp=77.09905425584869 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.46640119462419; hits/misses (PBA)= 3.7690393230462917/3.7784967645594825; rounds (PBA)=3.458934793429567;} gladiator #2: {team=any ; avg hp=77.53509208561474 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.36187157789945; hits/misses (PBA)= 3.754604280736685/3.79940268790443; rounds (PBA)=3.4489795918367347;} gladiator: {team=any ; avg hp=78.4270781483325 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.92234942757591; hits/misses (PBA)= 3.8193130910900948/3.8220507715281236; rounds (PBA)=3.4504728720756597;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 157.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 231.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39773; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 495; perfect battles: 0; close-call battles: 406; > Team chaotic evil = winning battles: 4506; perfect battles: 0; close-call battles: 3780; ------------------------------------------------- Combattants ------------------------------------------------ violet fungus: {team=chaotic evil ; avg hp=-3.269746050789842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1379724055188962; hits/misses (PBA)= 1.186762647470506/0.38972205558888223; rounds (PBA)=1.7620475904819035;} will-o-wisp: {team=chaotic evil ; avg hp=13.857828434313138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.65706858628274; hits/misses (PBA)= 5.347530493901219/1.5278944211157768; rounds (PBA)=7.7690461907618475;} zombie: {team=neutral evil ; avg hp=-4.634873025394921 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.553489302139572; hits/misses (PBA)= 1.6146770645870825/0.08378324335132974; rounds (PBA)=2.967006598680264;} swarm of rats: {team=neutral evil ; avg hp=-3.1601679664067186 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.858428314337132; hits/misses (PBA)= 2.8000399920015995/3.9892021595680864; rounds (PBA)=6.879824035192962;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 157.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 231.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40031; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 524; perfect battles: 0; close-call battles: 422; > Team chaotic evil = winning battles: 4477; perfect battles: 0; close-call battles: 3761; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=neutral evil ; avg hp=-3.1999600079984005 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.089182163567287; hits/misses (PBA)= 2.822635472905419/4.0115976804639075; rounds (PBA)=6.928014397120576;} violet fungus: {team=chaotic evil ; avg hp=-3.2781443711257747 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1801639672065587; hits/misses (PBA)= 1.1959608078384323/0.3903219356128774; rounds (PBA)=1.7634473105378925;} zombie: {team=neutral evil ; avg hp=-4.54369126174765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539292141571686; hits/misses (PBA)= 1.617876424715057/0.08938212357528494; rounds (PBA)=2.9788042391521694;} will-o-wisp: {team=chaotic evil ; avg hp=13.649670065986802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.56348730253949; hits/misses (PBA)= 5.332733453309338/1.5886822635472906; rounds (PBA)=7.8092381523695265;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 70.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 363.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20884; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 702; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-4.951809638072386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.654269146170765; hits/misses (PBA)= 2.7906418716256747/0.35792841431713657; rounds (PBA)=3.1485702859428115;} violet fungus: {team=chaotic evil ; avg hp=5.508698260347931 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.727254549090182;} will-o-wisp: {team=chaotic evil ; avg hp=21.837032593481304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.951809638072387; hits/misses (PBA)= 2.830833833233353/0.4991001799640072; rounds (PBA)=3.5352929414117176;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} young white dragon #2: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14008; neutral evil : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team neutral evil = winning battles: 4104; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 897; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.3153369326134774 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2085582883423314; hits/misses (PBA)= 0.6736652669466107/0.6802639472105579; rounds (PBA)=1.5332933413317336;} goblin: {team=neutral evil ; avg hp=3.7914417116576686 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315336932613477; hits/misses (PBA)= 1.0897820435912817/0.5870825834833033; rounds (PBA)=2.49750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20820; chaotic evil : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3497; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=6.0091981603679265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.147170565886823; hits/misses (PBA)= 1.185362927414517/1.8012397520495902; rounds (PBA)=3.685862827434513;} hobgoblin: {team=lawful evil ; avg hp=-1.1471705658868225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.990801839632073; hits/misses (PBA)= 1.5258948210357928/1.2659468106378724; rounds (PBA)=3.0925814837032592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4937012597480504;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5062987402519497;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 5080.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50672; other: 0.83 ± 0.01; lawful good : 0.17 ± 0.01; > Team other = winning battles: 4162; perfect battles: 0; close-call battles: 3580; > Team lawful good = winning battles: 839; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=other; avg hp=43.09738052389522 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.07818436312738; hits/misses (PBA)= 5.639672065586883/3.779244151169766; rounds (PBA)=8.20375924815037;} solar: {team=lawful good ; avg hp=-3.7774445110977806 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.62167566486704; hits/misses (PBA)= 14.122175564887023/4.352129574085183; rounds (PBA)=9.367126574685063;} planetar #2: {team=other; avg hp=41.280943811237755 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.6992601479704; hits/misses (PBA)= 5.496700659868027/3.6516696660667867; rounds (PBA)=8.175564887022595;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 73.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46420; any non-lawful : 0.18 ± 0.01; unassigned mercenaries: 0.82 ± 0.01; > Team any non-lawful = winning battles: 903; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=10.15236952609478 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.27874425114977; hits/misses (PBA)= 4.098580283943211/4.06998600279944; rounds (PBA)=8.988002399520097;} bandit: {team=any non-lawful ; avg hp=-0.27874425114977003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.84763047390522; hits/misses (PBA)= 2.7700459908018398/5.171165766846631; rounds (PBA)=8.121775644871025;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 207.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9162; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-8.305538892221556 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9496100779844031; hits/misses (PBA)= 0.19096180763847231/0.35892821435712857; rounds (PBA)=0.5498900219956009;} adult red dragon: {team=chaotic evil ; avg hp=255.0503899220156 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.305538892221556; hits/misses (PBA)= 2.844831033793241/0.15236952609478105; rounds (PBA)=1.8320335932813436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18585; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-7.635672865426915 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.239352129574085; hits/misses (PBA)= 0.3039392121575685/0.2585482903419316; rounds (PBA)=0.5624875024995001;} air elemental: {team=other; avg hp=-7.918216356728654 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.61747650469906; hits/misses (PBA)= 2.8628274345130973/2.4977004599080184; rounds (PBA)=2.680263947210558;} adult blue dragon: {team=lawful evil ; avg hp=190.93041391721655 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.76664667066586; hits/misses (PBA)= 8.320135972805438/0.7802439512097581; rounds (PBA)=3.71625674865027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5912817436512697;} ancient gold dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40871825634873027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30987; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-7.4767046590681865 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.28514297140572; hits/misses (PBA)= 3.3585282943411316/3.443511297740452; rounds (PBA)=2.267346530693861;} adult black dragon: {team=chaotic evil ; avg hp=125.80983803239351 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.249350129974; hits/misses (PBA)= 11.941811637672465/4.62867426514697; rounds (PBA)=6.194161167766446;} young bronze dragon: {team=lawful good ; avg hp=-7.5176964607078585 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.6500699860028; hits/misses (PBA)= 8.627874425114976/7.3337332533493305; rounds (PBA)=5.322135572885423;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12286; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=383.05358928214355 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.72105578884224; hits/misses (PBA)= 5.2373525294941015/0.27554489102179563; rounds (PBA)=2.4567086582683464;} black pudding: {team=unaligned ; avg hp=-10.901619676064787 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002599480103979; hits/misses (PBA)= 0.7248550289942012/0.9322135572885423; rounds (PBA)=1.6570685862827434;} acolyte: {team=any ; avg hp=-12.014597080583883 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1389722055588882; hits/misses (PBA)= 0.4237152569486103/0.10877824435112977; rounds (PBA)=0.53249350129974;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.95; crudely normalised: 0% > lawful evil = expected rounds to survive: 1333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8939; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 60; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #18: {team=lawful evil ; avg hp=21.635472905418915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.944611077784443; hits/misses (PBA)= 0.9114177164567087/1.3183363327334534; rounds (PBA)=1.2459508098380323;} guard #3: {team=any ; avg hp=-2.0885822835432912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 0.27174565086982605/0.4437112577484503; rounds (PBA)=0.7154569086182764;} sahuagin #2: {team=lawful evil ; avg hp=21.659468106378725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.913017396520696; hits/misses (PBA)= 0.8912217556488702/1.3475304939012198; rounds (PBA)=1.2453509298140373;} guard #5: {team=any ; avg hp=-2.06878624275145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1803639272145572; hits/misses (PBA)= 0.2585482903419316/0.45970805838832235; rounds (PBA)=0.7182563487302539;} sahuagin #19: {team=lawful evil ; avg hp=21.641671665666866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.872625474905019; hits/misses (PBA)= 0.8928214357128574/1.3463307338532293; rounds (PBA)=1.2453509298140373;} sahuagin #20: {team=lawful evil ; avg hp=21.591081783643272 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9062187562487503; hits/misses (PBA)= 0.8968206358728255/1.3345330933813238; rounds (PBA)=1.2519496100779843;} sahuagin #5: {team=lawful evil ; avg hp=21.577684463107378 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.925614877024595; hits/misses (PBA)= 0.8986202759448111/1.3309338132373525; rounds (PBA)=1.2515496900619876;} sahuagin #11: {team=lawful evil ; avg hp=21.673265346930613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.976004799040192; hits/misses (PBA)= 0.9068186362727455/1.3519296140771846; rounds (PBA)=1.2423515296940613;} sahuagin #13: {team=lawful evil ; avg hp=21.61367726454709 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9318136372725454; hits/misses (PBA)= 0.9062187562487503/1.3243351329734052; rounds (PBA)=1.2433513297340533;} guard #4: {team=any ; avg hp=-2.070385922815437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1755648870225954; hits/misses (PBA)= 0.26354729054189163/0.45770845830833834; rounds (PBA)=0.7212557488502299;} guard #2: {team=any ; avg hp=-2.1125774845030993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1501699660067985; hits/misses (PBA)= 0.2531493701259748/0.45290941811637675; rounds (PBA)=0.7060587882423516;} sahuagin #3: {team=lawful evil ; avg hp=21.601679664067188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.920615876824635; hits/misses (PBA)= 0.904619076184763/1.3233353329334132; rounds (PBA)=1.2583483303339331;} sahuagin #12: {team=lawful evil ; avg hp=21.660867826434714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.939412117576485; hits/misses (PBA)= 0.8962207558488302/1.3549290141971606; rounds (PBA)=1.2455508898220355;} sahuagin #14: {team=lawful evil ; avg hp=21.61887622475505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994001199760048; hits/misses (PBA)= 0.910617876424715/1.3177364527094582; rounds (PBA)=1.2409518096380723;} guard: {team=any ; avg hp=-2.0331933613277346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.199360127974405; hits/misses (PBA)= 0.2621475704859028/0.4437112577484503; rounds (PBA)=0.7058588282343531;} sahuagin #6: {team=lawful evil ; avg hp=21.677664467106577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.882223555288942; hits/misses (PBA)= 0.8992201559688062/1.3547290541891621; rounds (PBA)=1.2493501299740053;} sahuagin #9: {team=lawful evil ; avg hp=21.67746450709858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8678264347130575; hits/misses (PBA)= 0.891621675664867/1.3653269346130774; rounds (PBA)=1.2431513697260548;} sahuagin #8: {team=lawful evil ; avg hp=21.59228154369126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.870425914817037; hits/misses (PBA)= 0.901619676064787/1.3463307338532293; rounds (PBA)=1.251749650069986;} sahuagin #10: {team=lawful evil ; avg hp=21.650869826034793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8690261947610476; hits/misses (PBA)= 0.8910217956408718/1.3603279344131174; rounds (PBA)=1.2469506098780243;} sahuagin: {team=lawful evil ; avg hp=21.66866626674665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.886022795440912; hits/misses (PBA)= 0.8940211957608478/1.3613277344531094; rounds (PBA)=1.2559488102379524;} sahuagin #15: {team=lawful evil ; avg hp=21.662267546490703 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9638072385522896; hits/misses (PBA)= 0.9104179164167167/1.334133173365327; rounds (PBA)=1.2491501699660068;} sahuagin #4: {team=lawful evil ; avg hp=21.691661667666466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0043991201759646; hits/misses (PBA)= 0.9166166766646671/1.34373125374925; rounds (PBA)=1.2483503299340133;} sahuagin #17: {team=lawful evil ; avg hp=21.652869426114776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9284143171365726; hits/misses (PBA)= 0.9024195160967806/1.3399320135972805; rounds (PBA)=1.2419516096780643;} guard #6: {team=any ; avg hp=-2.0801839632073587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2239552089582084; hits/misses (PBA)= 0.2673465306938612/0.4537092581483703; rounds (PBA)=0.7210557888422315;} sahuagin #7: {team=lawful evil ; avg hp=21.636072785442913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8854229154169166; hits/misses (PBA)= 0.8854229154169166/1.346730653869226; rounds (PBA)=1.2415516896620675;} sahuagin #16: {team=lawful evil ; avg hp=21.652869426114776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9722055588882226; hits/misses (PBA)= 0.9010197960407919/1.3593281343731254; rounds (PBA)=1.2491501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 59.23; crudely normalised: 0% > neutral evil = expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19950; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=-3.3073385322935414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1971605678864226; hits/misses (PBA)= 0.6970605878824235/2.083983203359328; rounds (PBA)=2.7810437912417516;} succubus #2: {team=neutral evil ; avg hp=64.41391721655668 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043591281743652; hits/misses (PBA)= 1.0421915616876625/0.4469106178764247; rounds (PBA)=3.495500899820036;} succubus: {team=neutral evil ; avg hp=64.38892221555689 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26374725054989; hits/misses (PBA)= 1.0693861227754449/0.43071385722855426; rounds (PBA)=3.482903419316137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1416; Sum of rounds: 16293; any : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; beyond: 0.28 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1416; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #15: {team=lawful evil ; avg hp=-21.470338983050848 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.992937853107344; hits/misses (PBA)= 3.3820621468926553/7.096751412429379; rounds (PBA)=5.293785310734464;} veteran #6: {team=any ; avg hp=-20.297316384180792 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.97669491525424; hits/misses (PBA)= 3.271892655367232/1.3919491525423728; rounds (PBA)=4.663841807909605;} veteran #3: {team=any ; avg hp=-19.29943502824859 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.156779661016948; hits/misses (PBA)= 3.2895480225988702/1.4413841807909604; rounds (PBA)=4.7309322033898304;} sahuagin #17: {team=lawful evil ; avg hp=-21.907485875706215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.027542372881356; hits/misses (PBA)= 3.5819209039548023/7.149717514124294; rounds (PBA)=5.415960451977401;} veteran: {team=any ; avg hp=-19.630649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.867937853107346; hits/misses (PBA)= 3.4096045197740112/1.4703389830508475; rounds (PBA)=4.879943502824859;} sahuagin #10: {team=lawful evil ; avg hp=-21.35734463276836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.783192090395481; hits/misses (PBA)= 3.321327683615819/6.997881355932203; rounds (PBA)=5.21680790960452;} veteran #4: {team=any ; avg hp=-19.880649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.600282485875706; hits/misses (PBA)= 3.240819209039548/1.4413841807909604; rounds (PBA)=4.682203389830509;} sahuagin #5: {team=lawful evil ; avg hp=-21.739406779661017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.908898305084746; hits/misses (PBA)= 3.5903954802259888/7.216101694915254; rounds (PBA)=5.461864406779661;} sahuagin #4: {team=lawful evil ; avg hp=-21.475988700564972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.878531073446327; hits/misses (PBA)= 3.365819209039548/7.0141242937853105; rounds (PBA)=5.247881355932203;} sahuagin #2: {team=lawful evil ; avg hp=-21.6885593220339 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.216101694915254; hits/misses (PBA)= 3.389830508474576/7.031073446327683; rounds (PBA)=5.265536723163842;} sahuagin: {team=lawful evil ; avg hp=-21.949858757062145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.658898305084746; hits/misses (PBA)= 3.4992937853107344/7.301553672316384; rounds (PBA)=5.452683615819209;} sahuagin #11: {team=lawful evil ; avg hp=-22.162429378531073 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.982344632768362; hits/misses (PBA)= 3.626412429378531/7.182909604519774; rounds (PBA)=5.446327683615819;} sahuagin #12: {team=lawful evil ; avg hp=-22.152542372881356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.633474576271187; hits/misses (PBA)= 3.503531073446328/7.125; rounds (PBA)=5.377824858757062;} sahuagin #8: {team=lawful evil ; avg hp=-21.439265536723163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.527542372881356; hits/misses (PBA)= 3.4696327683615817/6.9809322033898304; rounds (PBA)=5.278954802259887;} veteran #2: {team=any ; avg hp=-19.934322033898304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.62076271186441; hits/misses (PBA)= 3.3721751412429377/1.426553672316384; rounds (PBA)=4.798728813559322;} sahuagin #3: {team=lawful evil ; avg hp=-21.346751412429377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.945621468926554; hits/misses (PBA)= 3.3446327683615817/6.987288135593221; rounds (PBA)=5.236581920903955;} sahuagin #18: {team=lawful evil ; avg hp=-22.173022598870055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.046610169491526; hits/misses (PBA)= 3.586864406779661/7.32274011299435; rounds (PBA)=5.492231638418079;} sahuagin #6: {team=lawful evil ; avg hp=-21.346045197740114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.403248587570621; hits/misses (PBA)= 3.4604519774011298/7.040960451977401; rounds (PBA)=5.302966101694915;} sahuagin #9: {team=lawful evil ; avg hp=-21.915254237288135 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.913841807909604; hits/misses (PBA)= 3.5600282485875705/7.102401129943503; rounds (PBA)=5.391242937853107;} sahuagin #13: {team=lawful evil ; avg hp=-22.117937853107346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.267655367231638; hits/misses (PBA)= 3.4187853107344632/7.195621468926554; rounds (PBA)=5.362288135593221;} veteran #5: {team=any ; avg hp=-20.130649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.89265536723164; hits/misses (PBA)= 3.401129943502825/1.5240112994350283; rounds (PBA)=4.925141242937853;} sahuagin #7: {team=lawful evil ; avg hp=-21.627824858757062 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.516242937853107; hits/misses (PBA)= 3.4915254237288136/7.0692090395480225; rounds (PBA)=5.343926553672317;} sahuagin #16: {team=lawful evil ; avg hp=-21.997881355932204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.786016949152541; hits/misses (PBA)= 3.5303672316384183/7.129237288135593; rounds (PBA)=5.387711864406779;} sahuagin #14: {team=lawful evil ; avg hp=-21.906073446327685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.639830508474576; hits/misses (PBA)= 3.501412429378531/7.153954802259887; rounds (PBA)=5.377118644067797;} Cthulhu: {team=beyond; avg hp=769.7048022598871 (from 774); avg healing spells left=99998.97598870056 (from 99999); damage done (per battle average)= 847.0677966101695; hits/misses (PBA)= 20.39265536723164/1.0706214689265536; rounds (PBA)=11.50635593220339;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1037.14; crudely normalised: 0% > unaligned = expected rounds to survive: 78.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3524; Sum of rounds: 16546; > Team any non-lawful = winning battles: 3445; perfect battles: 0; close-call battles: 2681; > Team unaligned = winning battles: 78; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.229852440408626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864074914869466; hits/misses (PBA)= 1.862088535754824/1.2624858115777526; rounds (PBA)=3.6753688989784337;} bandit #4: {team=any non-lawful ; avg hp=6.546821793416572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.965664018161181; hits/misses (PBA)= 1.8941543700340522/1.264188422247446; rounds (PBA)=3.6943813847900113;} bandit #3: {team=any non-lawful ; avg hp=6.333144154370034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093927355278094; hits/misses (PBA)= 1.9114642451759365/1.2443246311010216; rounds (PBA)=3.687854710556186;} bandit #5: {team=any non-lawful ; avg hp=6.508796821793417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.115209988649262; hits/misses (PBA)= 1.8975595913734393/1.2843359818388196; rounds (PBA)=3.706583427922815;} bandit #2: {team=any non-lawful ; avg hp=6.4032349602724175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.120601589103291; hits/misses (PBA)= 1.90522133938706/1.2565266742338252; rounds (PBA)=3.690976163450624;} saber-toothed tiger: {team=unaligned ; avg hp=-2.0820090805902383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.655788876276958; hits/misses (PBA)= 2.5777525539160044/1.4171396140749148; rounds (PBA)=4.017026106696935;} bandit #6: {team=any non-lawful ; avg hp=6.310442678774121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917423382519864; hits/misses (PBA)= 1.8541430192962542/1.2534052213393871; rounds (PBA)=3.680476730987514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5850.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 138.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24800; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=64.4873025394921 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.862227554489102; hits/misses (PBA)= 3.4793041391721657/5.274745050989802; rounds (PBA)=4.739052189562088;} Jack: {team=unassigned mercenaries; avg hp=-3.0857828434313137 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5302939412117575; hits/misses (PBA)= 0.5960807838432314/3.8874225154969007; rounds (PBA)=4.483503299340132;} bandit captain #2: {team=any non-lawful ; avg hp=64.45310937812438 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.78644271145771; hits/misses (PBA)= 3.463907218556289/5.143571285742851; rounds (PBA)=4.752049590081984;} bandit captain #3: {team=any non-lawful ; avg hp=64.52929414117176 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.437112577484502; hits/misses (PBA)= 3.5612877424515097/5.3635272945410915; rounds (PBA)=4.729254149170166;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 502.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20382; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena #3: {team=unaligned ; avg hp=-2.697660467906419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0001999600079983; hits/misses (PBA)= 0.5196960607878425/0.8778244351129774; rounds (PBA)=1.7724455108978205;} succubus: {team=neutral evil ; avg hp=63.017196560687864 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.600479904019195; hits/misses (PBA)= 1.7314537092581483/0.7848430313937212; rounds (PBA)=3.573885222955409;} hyena #2: {team=unaligned ; avg hp=-2.7220555888822235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.942011597680464; hits/misses (PBA)= 0.5036992601479704/0.9110177964407119; rounds (PBA)=1.7640471905618875;} succubus #2: {team=neutral evil ; avg hp=63.04319136172766 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.595280943811238; hits/misses (PBA)= 1.7384523095380924/0.7830433913217356; rounds (PBA)=3.5772845430913818;} hyena: {team=unaligned ; avg hp=-2.776044791041792 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9974005198960207; hits/misses (PBA)= 0.510497900419916/0.8714257148570286; rounds (PBA)=1.74625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1930; Sum of rounds: 14043; > Team unaligned = winning battles: 801; perfect battles: 0; close-call battles: 801; > Team chaotic evil = winning battles: 1128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #6: {team=unaligned ; avg hp=-5.80880829015544 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.085492227979273; hits/misses (PBA)= 2.587564766839378/4.682383419689119; rounds (PBA)=3.720725388601036;} ape #8: {team=unaligned ; avg hp=-5.584455958549222 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.703108808290157; hits/misses (PBA)= 2.526943005181347/4.677720207253886; rounds (PBA)=3.6875647668393783;} ape #13: {team=unaligned ; avg hp=-5.543523316062176 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.111917098445595; hits/misses (PBA)= 2.466321243523316/4.758031088082902; rounds (PBA)=3.705699481865285;} ape #10: {team=unaligned ; avg hp=-5.493264248704663 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.080310880829014; hits/misses (PBA)= 2.5797927461139896/4.833678756476684; rounds (PBA)=3.793782383419689;} ape #5: {team=unaligned ; avg hp=-5.886528497409326 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.9860103626943; hits/misses (PBA)= 2.567875647668394/4.683419689119171; rounds (PBA)=3.711917098445596;} ape #9: {team=unaligned ; avg hp=-5.5896373056994815 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.988082901554403; hits/misses (PBA)= 2.5694300518134714/4.801554404145078; rounds (PBA)=3.7735751295336786;} ape #2: {team=unaligned ; avg hp=-5.255958549222798 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.49481865284974; hits/misses (PBA)= 2.6419689119170986/4.727461139896373; rounds (PBA)=3.7689119170984458;} ape #3: {team=unaligned ; avg hp=-5.287564766839378 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.994300518134715; hits/misses (PBA)= 2.572020725388601/4.744559585492228; rounds (PBA)=3.750259067357513;} ape #7: {team=unaligned ; avg hp=-5.518134715025907 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.05854922279793; hits/misses (PBA)= 2.5813471502590675/4.7492227979274615; rounds (PBA)=3.759585492227979;} ape #11: {team=unaligned ; avg hp=-5.399481865284974 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.35699481865285; hits/misses (PBA)= 2.4626943005181348/4.696891191709844; rounds (PBA)=3.682901554404145;} ape #12: {team=unaligned ; avg hp=-5.619170984455959 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.784455958549223; hits/misses (PBA)= 2.539896373056995/4.632124352331606; rounds (PBA)=3.6865284974093266;} adult red dragon: {team=chaotic evil ; avg hp=23.59222797927461 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.2077720207254; hits/misses (PBA)= 19.017616580310882/1.0580310880829016; rounds (PBA)=7.1150259067357515;} ape #4: {team=unaligned ; avg hp=-5.540414507772021 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.975129533678757; hits/misses (PBA)= 2.5575129533678758/4.871502590673575; rounds (PBA)=3.8082901554404147;} ape: {team=unaligned ; avg hp=-5.783937823834197 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.695336787564766; hits/misses (PBA)= 2.528497409326425/4.7492227979274615; rounds (PBA)=3.7316062176165805;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2743; Sum of rounds: 20020; > Team unaligned = winning battles: 1125; perfect battles: 0; close-call battles: 1125; > Team chaotic evil = winning battles: 1617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #8: {team=unaligned ; avg hp=-5.979948960991615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08749544294568; hits/misses (PBA)= 2.5676266861100983/4.683193583667517; rounds (PBA)=3.717462632154575;} ape #2: {team=unaligned ; avg hp=-5.959533357637623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.148013124316442; hits/misses (PBA)= 2.5811155668975574/4.725118483412322; rounds (PBA)=3.7415238789646375;} ape #11: {team=unaligned ; avg hp=-5.356179365658039 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.727305869485964; hits/misses (PBA)= 2.5453882610280716/4.759022967553773; rounds (PBA)=3.7426175720014583;} ape #7: {team=unaligned ; avg hp=-5.585490339044841 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.770689026613198; hits/misses (PBA)= 2.5399197958439665/4.699234414874225; rounds (PBA)=3.7101713452424354;} ape #12: {team=unaligned ; avg hp=-5.453882610280715 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.973751367116297; hits/misses (PBA)= 2.5603353991979585/4.798760481224936; rounds (PBA)=3.7615749179730225;} ape #3: {team=unaligned ; avg hp=-5.411593146190302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.140357273058694; hits/misses (PBA)= 2.5869485964272694/4.757929274516952; rounds (PBA)=3.7659496901203062;} adult red dragon: {team=chaotic evil ; avg hp=23.09478672985782 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.9318264673715; hits/misses (PBA)= 19.05942398833394/1.090411957710536; rounds (PBA)=7.142544659132337;} ape #13: {team=unaligned ; avg hp=-5.592781625956982 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.975209624498724; hits/misses (PBA)= 2.5774699234414875/4.768501640539555; rounds (PBA)=3.7648559970834854;} ape #9: {team=unaligned ; avg hp=-5.584761210353627 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.61137440758294; hits/misses (PBA)= 2.5231498359460445/4.605541378053227; rounds (PBA)=3.668611009843237;} ape #6: {team=unaligned ; avg hp=-5.486328837039737 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.945679912504556; hits/misses (PBA)= 2.5621582209259937/4.785271600437477; rounds (PBA)=3.761210353627415;} ape #10: {team=unaligned ; avg hp=-5.814801312431644 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.954429456799126; hits/misses (PBA)= 2.5610645278891724/4.787823550856726; rounds (PBA)=3.76667881881152;} ape #4: {team=unaligned ; avg hp=-5.569449507838134 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91833758658403; hits/misses (PBA)= 2.5654393000364566/4.8013124316441855; rounds (PBA)=3.7714181553044113;} ape: {team=unaligned ; avg hp=-5.418155304411228 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.051403572730585; hits/misses (PBA)= 2.5603353991979585/4.756106452788917; rounds (PBA)=3.7451695224207073;} ape #5: {team=unaligned ; avg hp=-5.796937659496901 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.513306598614655; hits/misses (PBA)= 2.5027342325920525/4.756835581480131; rounds (PBA)=3.7185563251913964;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3038; Sum of rounds: 22153; > Team unaligned = winning battles: 1247; perfect battles: 0; close-call battles: 1247; > Team chaotic evil = winning battles: 1790; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=23.832784726793943 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.18400263331137; hits/misses (PBA)= 19.012837393021726/1.0934825543120474; rounds (PBA)=7.130348913759052;} ape #4: {team=unaligned ; avg hp=-5.345292955892035 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.972350230414747; hits/misses (PBA)= 2.5687952600395/4.744568795260039; rounds (PBA)=3.747860434496379;} ape: {team=unaligned ; avg hp=-5.638578011849901 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.77090190915076; hits/misses (PBA)= 2.5339038841342987/4.715931533903884; rounds (PBA)=3.7146148782093484;} ape #8: {team=unaligned ; avg hp=-5.3383805134957205 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.00559578670178; hits/misses (PBA)= 2.575049374588545/4.753456221198157; rounds (PBA)=3.752468729427255;} ape #5: {team=unaligned ; avg hp=-5.243252139565503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.06056616194865; hits/misses (PBA)= 2.575378538512179/4.770572745227123; rounds (PBA)=3.7662936142198813;} ape #9: {team=unaligned ; avg hp=-5.899275839368006 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.543449637919682; hits/misses (PBA)= 2.5171165240289666/4.707044107965767; rounds (PBA)=3.708689927583937;} ape #12: {team=unaligned ; avg hp=-5.560895325872284 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.660302830809744; hits/misses (PBA)= 2.5240289664252797/4.8061224489795915; rounds (PBA)=3.7537853851217906;} ape #6: {team=unaligned ; avg hp=-5.512179065174457 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.033574720210666; hits/misses (PBA)= 2.5839368005266623/4.6764318630678074; rounds (PBA)=3.7215273206056616;} ape #10: {team=unaligned ; avg hp=-5.30019749835418 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.145490454246215; hits/misses (PBA)= 2.585582620144832/4.838709677419355; rounds (PBA)=3.80184331797235;} ape #11: {team=unaligned ; avg hp=-5.710664911125741 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.436471362738644; hits/misses (PBA)= 2.4950625411454905/4.727123107307439; rounds (PBA)=3.7106649111257406;} ape #2: {team=unaligned ; avg hp=-5.771889400921659 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.759052007899935; hits/misses (PBA)= 2.5309414088215934/4.664911125740619; rounds (PBA)=3.6886109282422646;} ape #13: {team=unaligned ; avg hp=-5.484858459512838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.265635286372614; hits/misses (PBA)= 2.5990783410138247/4.825543120473996; rounds (PBA)=3.7985516787360107;} ape #7: {team=unaligned ; avg hp=-5.692231731402238 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1899275839368; hits/misses (PBA)= 2.6030283080974326/4.834759710335748; rounds (PBA)=3.8087557603686637;} ape #3: {team=unaligned ; avg hp=-5.684990125082291 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.321922317314023; hits/misses (PBA)= 2.4759710335747203/4.653719552337064; rounds (PBA)=3.6589861751152073;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1974.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33543; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #10: {team=unaligned ; avg hp=-9.630673865226955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.460707858428314; hits/misses (PBA)= 2.06998600279944/3.8532293541291742; rounds (PBA)=3.0457908418316335;} ape: {team=unaligned ; avg hp=-9.579284143171366 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.348530293941211; hits/misses (PBA)= 2.058988202359528/3.8104379124175165; rounds (PBA)=3.0187962407518496;} ape #8: {team=unaligned ; avg hp=-9.640471905618876 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.525494901019796; hits/misses (PBA)= 2.0751849630073984/3.8674265146970606; rounds (PBA)=3.052989402119576;} ape #2: {team=unaligned ; avg hp=-9.47130573885223 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.554689062187563; hits/misses (PBA)= 2.076984603079384/3.8730253949210156; rounds (PBA)=3.0639872025594883;} ape #7: {team=unaligned ; avg hp=-9.512897420515896 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.274745050989802; hits/misses (PBA)= 2.0447910417916417/3.838632273545291; rounds (PBA)=3.0341931613677264;} ape #9: {team=unaligned ; avg hp=-9.576684663067386 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.766046790641871; hits/misses (PBA)= 2.1085782843431313/3.8514297140571885; rounds (PBA)=3.057388522295541;} ape #6: {team=unaligned ; avg hp=-9.539292141571686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.596680663867227; hits/misses (PBA)= 2.07878424315137/3.8364327134573086; rounds (PBA)=3.0435912817436512;} adult red dragon: {team=chaotic evil ; avg hp=111.07858428314337 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.55428914217157; hits/misses (PBA)= 16.961607678464308/0.9752049590081984; rounds (PBA)=6.705458908218357;} ape #4: {team=unaligned ; avg hp=-9.387922415516897 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.501699660067986; hits/misses (PBA)= 2.076584683063387/3.8654269146170765; rounds (PBA)=3.0507898420315938;} ape #3: {team=unaligned ; avg hp=-9.529294141171766 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.614077184563087; hits/misses (PBA)= 2.088982203559288/3.859028194361128; rounds (PBA)=3.0545890821835635;} ape #5: {team=unaligned ; avg hp=-9.686462707458508 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27874425114977; hits/misses (PBA)= 2.0465906818636275/3.7694461107778445; rounds (PBA)=3.0007998400319935;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1974.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33372; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-9.396520695860827 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.24495100979804; hits/misses (PBA)= 2.033993201359728/3.7694461107778445; rounds (PBA)=2.9872025594881024;} ape #6: {team=unaligned ; avg hp=-9.366526694661069 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465906818636272; hits/misses (PBA)= 2.075984803039392/3.829234153169366; rounds (PBA)=3.0345930813837234;} adult red dragon: {team=chaotic evil ; avg hp=112.33113377324536 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.6860627874425; hits/misses (PBA)= 16.908418316336732/0.9382123575284943; rounds (PBA)=6.671465706858628;} ape #7: {team=unaligned ; avg hp=-9.436312737452509 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.46890621875625; hits/misses (PBA)= 2.0835832833433314/3.8488302339532092; rounds (PBA)=3.0495900819836033;} ape #4: {team=unaligned ; avg hp=-9.473705258948211 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.477904419116177; hits/misses (PBA)= 2.0721855628874226/3.8110377924415118; rounds (PBA)=3.0243951209758047;} ape #2: {team=unaligned ; avg hp=-9.601079784043192 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.324535092981403; hits/misses (PBA)= 2.043991201759648/3.7868426314737054; rounds (PBA)=3.0025994801039793;} ape #5: {team=unaligned ; avg hp=-9.471905618876225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.509098180363928; hits/misses (PBA)= 2.06998600279944/3.750649870025995; rounds (PBA)=2.993001399720056;} ape #8: {team=unaligned ; avg hp=-9.53509298140372 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.382323535292942; hits/misses (PBA)= 2.0531893621275743/3.8652269546090783; rounds (PBA)=3.0455908818236352;} ape #3: {team=unaligned ; avg hp=-9.492901419716057 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.238952209558088; hits/misses (PBA)= 2.027394521095781/3.7576484703059387; rounds (PBA)=2.9788042391521694;} ape #9: {team=unaligned ; avg hp=-9.492101579684062 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.209358128374324; hits/misses (PBA)= 2.030993801239752/3.784243151369726; rounds (PBA)=2.9932013597280545;} ape #10: {team=unaligned ; avg hp=-9.419916016796641 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.346930613877225; hits/misses (PBA)= 2.0505898820235955/3.843631273745251; rounds (PBA)=3.0281943611277744;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1776.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 995.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30557; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.575484903019396 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.76764647070586; hits/misses (PBA)= 1.8206358728254348/3.355528894221156; rounds (PBA)=2.689862027594481;} ape #3: {team=unaligned ; avg hp=-9.581883623275345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.761447710457908; hits/misses (PBA)= 1.8254349130173966/3.449910017996401; rounds (PBA)=2.728254349130174;} ape #7: {team=unaligned ; avg hp=-9.498700259948011 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105578884223155; hits/misses (PBA)= 1.8708258348330333/3.4717056588682262; rounds (PBA)=2.7632473505298942;} ape: {team=unaligned ; avg hp=-9.462307538492302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.015396920615876; hits/misses (PBA)= 1.8654269146170765/3.493501299740052; rounds (PBA)=2.767846430713857;} ape #8: {team=unaligned ; avg hp=-9.571685662867427 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.05498900219956; hits/misses (PBA)= 1.853629274145171/3.467706458708258; rounds (PBA)=2.7594481103779245;} ape #2: {team=unaligned ; avg hp=-9.546690661867627 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.898220355928814; hits/misses (PBA)= 1.8422315536892622/3.4463107378524294; rounds (PBA)=2.7340531893621276;} ape #4: {team=unaligned ; avg hp=-9.685262947410518 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.089182163567287; hits/misses (PBA)= 1.865626874625075/3.4689062187562487; rounds (PBA)=2.7590481903619275;} adult red dragon: {team=chaotic evil ; avg hp=139.53809238152368 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.76784643071386; hits/misses (PBA)= 15.265746850629874/0.8800239952009599; rounds (PBA)=6.110177964407119;} ape #9: {team=unaligned ; avg hp=-9.487702459508098 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.765446910617877; hits/misses (PBA)= 1.8278344331133773/3.4307138572285543; rounds (PBA)=2.7254549090181963;} ape #6: {team=unaligned ; avg hp=-9.358128374325135 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.003999200159967; hits/misses (PBA)= 1.8634273145370925/3.4503099380123974; rounds (PBA)=2.7494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1579.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27532; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.46890621875625 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28634273145371; hits/misses (PBA)= 1.6196760647870425/3.062587482503499; rounds (PBA)=2.451509698060388;} ape #3: {team=unaligned ; avg hp=-9.687062587482503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.676664667066587; hits/misses (PBA)= 1.6750649870025995/3.0367926414717057; rounds (PBA)=2.461907618476305;} ape #2: {team=unaligned ; avg hp=-9.576484703059387 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.516696660667867; hits/misses (PBA)= 1.6458708258348331/3.0491901619676063; rounds (PBA)=2.4511097780443913;} ape #6: {team=unaligned ; avg hp=-9.58508298340332 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.85122975404919; hits/misses (PBA)= 1.6884623075384924/3.101779644071186; rounds (PBA)=2.4879024195160966;} ape #4: {team=unaligned ; avg hp=-9.51869626074785 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.338132373525294; hits/misses (PBA)= 1.616876624675065/2.980603879224155; rounds (PBA)=2.405118976204759;} ape #7: {team=unaligned ; avg hp=-9.331933613277345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.275544891021795; hits/misses (PBA)= 1.6136772645470905/3.058588282343531; rounds (PBA)=2.4429114177164566;} adult red dragon: {team=chaotic evil ; avg hp=164.18076384723057 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.22335532893422; hits/misses (PBA)= 13.56008798240352/0.7848430313937212; rounds (PBA)=5.505298940211958;} ape #8: {team=unaligned ; avg hp=-9.60987802439512 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.523295340931814; hits/misses (PBA)= 1.6480703859228154/3.0477904419116175; rounds (PBA)=2.459108178364327;} ape: {team=unaligned ; avg hp=-9.445310937812437 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.35132973405319; hits/misses (PBA)= 1.6216756648670265/3.0597880423915216; rounds (PBA)=2.440111977604479;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1381.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24464; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=186.45650869826034 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.01839632073586; hits/misses (PBA)= 11.826434713057388/0.6912617476504699; rounds (PBA)=4.891821635672866;} ape #4: {team=unaligned ; avg hp=-9.381123775244951 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.922015596880623; hits/misses (PBA)= 1.4107178564287142/2.5844831033793243; rounds (PBA)=2.1155768846230756;} ape: {team=unaligned ; avg hp=-9.37872425514897 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9500099980004; hits/misses (PBA)= 1.4137172565486902/2.6510697860427914; rounds (PBA)=2.151369726054789;} ape #5: {team=unaligned ; avg hp=-9.463307338532294 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.810837832433513; hits/misses (PBA)= 1.4093181363727254/2.6446710657868424; rounds (PBA)=2.1435712857428513;} ape #2: {team=unaligned ; avg hp=-9.369526094781044 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.955608878224355; hits/misses (PBA)= 1.4177164567086582/2.63627274545091; rounds (PBA)=2.140371925614877;} ape #7: {team=unaligned ; avg hp=-9.487102579484104 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81363727254549; hits/misses (PBA)= 1.4035192961407719/2.6580683863227352; rounds (PBA)=2.150969806038792;} ape #3: {team=unaligned ; avg hp=-9.463507298540293 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.079184163167367; hits/misses (PBA)= 1.4335132973405318/2.609278144371126; rounds (PBA)=2.1331733653269347;} ape #6: {team=unaligned ; avg hp=-9.475104979004199 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.012197560487902; hits/misses (PBA)= 1.4333133373325335/2.673465306938612; rounds (PBA)=2.169166166766647;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1493.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21467; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.40371925614877 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.217756448710258; hits/misses (PBA)= 1.1679664067186564/2.259748050389922; rounds (PBA)=1.8392321535692862;} adult red dragon: {team=chaotic evil ; avg hp=205.94821035792842 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.69826034793041; hits/misses (PBA)= 10.118976204759049/0.5964807038592281; rounds (PBA)=4.29254149170166;} ape #6: {team=unaligned ; avg hp=-9.556488702259548 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477704459108178; hits/misses (PBA)= 1.2019596080783843/2.207758448310338; rounds (PBA)=1.8308338332333534;} ape #4: {team=unaligned ; avg hp=-9.409518096380724 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.406918616276744; hits/misses (PBA)= 1.2037592481503698/2.2319536092781442; rounds (PBA)=1.8508298340331935;} ape #2: {team=unaligned ; avg hp=-9.54869026194761 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.375724855028993; hits/misses (PBA)= 1.1971605678864228/2.21375724855029; rounds (PBA)=1.8326334733053389;} ape #3: {team=unaligned ; avg hp=-9.44251149770046 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178964207158568; hits/misses (PBA)= 1.1665666866626674/2.1879624075184965; rounds (PBA)=1.811637672465507;} ape: {team=unaligned ; avg hp=-9.337332533493301 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.394721055788843; hits/misses (PBA)= 1.2011597680463908/2.149370125974805; rounds (PBA)=1.8134373125374925;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3908; Sum of rounds: 28579; > Team unaligned = winning battles: 1589; perfect battles: 0; close-call battles: 1589; > Team chaotic evil = winning battles: 2319; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-5.633316274309109 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14329580348004; hits/misses (PBA)= 2.59007164790174/4.791965199590583; rounds (PBA)=3.78403275332651;} ape #10: {team=unaligned ; avg hp=-5.591351074718526 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.79887410440123; hits/misses (PBA)= 2.533265097236438/4.709058341862845; rounds (PBA)=3.716734902763562;} ape #2: {team=unaligned ; avg hp=-5.986693961105424 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.18116683725691; hits/misses (PBA)= 2.5813715455475945/4.7638178096212895; rounds (PBA)=3.7638178096212895;} ape #13: {team=unaligned ; avg hp=-5.645342886386898 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.789406345957012; hits/misses (PBA)= 2.5455475946775845/4.69293756397134; rounds (PBA)=3.719037871033777;} ape #8: {team=unaligned ; avg hp=-5.716990788126919 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.621033776867964; hits/misses (PBA)= 2.523797338792221/4.744626407369498; rounds (PBA)=3.7302968270214945;} ape #6: {team=unaligned ; avg hp=-5.519447287615148 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.7978505629478; hits/misses (PBA)= 2.5345445240532243/4.799897645854657; rounds (PBA)=3.753838280450358;} ape #3: {team=unaligned ; avg hp=-5.776356192425793 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.538126919140225; hits/misses (PBA)= 2.4994882292732856/4.699078812691914; rounds (PBA)=3.6916581371545547;} adult red dragon: {team=chaotic evil ; avg hp=23.462896622313202 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.68935516888433; hits/misses (PBA)= 19.11105424769703/1.09007164790174; rounds (PBA)=7.163254861821904;} ape #4: {team=unaligned ; avg hp=-5.6328045035823955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.999232343909927; hits/misses (PBA)= 2.5693449334698055/4.763306038894576; rounds (PBA)=3.7530706243602867;} ape #7: {team=unaligned ; avg hp=-5.569089048106449 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.21238485158649; hits/misses (PBA)= 2.6023541453428862/4.77021494370522; rounds (PBA)=3.7776356192425795;} ape #11: {team=unaligned ; avg hp=-6.097748208802456 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82420675537359; hits/misses (PBA)= 2.541709314227226/4.765097236438076; rounds (PBA)=3.7443705220061414;} ape: {team=unaligned ; avg hp=-5.526867963152507 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.072159672466736; hits/misses (PBA)= 2.583162743091095/4.787359263050154; rounds (PBA)=3.772517911975435;} ape #9: {team=unaligned ; avg hp=-5.623080859774821 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.71980552712385; hits/misses (PBA)= 2.521238485158649/4.7282497441146365; rounds (PBA)=3.713664278403275;} ape #12: {team=unaligned ; avg hp=-5.3948311156601845 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.839815762538382; hits/misses (PBA)= 2.554503582395087/4.773541453428864; rounds (PBA)=3.757164790174002;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1849.74; crudely normalised: 0% > other= expected rounds to survive: 111.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4835; Sum of rounds: 31263; > Team any non-good = winning battles: 4805; perfect battles: 0; close-call battles: 4752; > Team other = winning battles: 29; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=other; avg hp=-2.1336091003102378 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.66432264736298; hits/misses (PBA)= 3.0423991726990693/1.2270941054808686; rounds (PBA)=4.272595656670114;} cultist #9: {team=any non-good ; avg hp=1.547673216132368 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.623991726990694; hits/misses (PBA)= 1.9917269906928645/1.6506721820062047; rounds (PBA)=3.8225439503619443;} cultist #5: {team=any non-good ; avg hp=1.570010341261634 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666390899689763; hits/misses (PBA)= 2.0066184074457083/1.6589451913133402; rounds (PBA)=3.8564632885211996;} cultist #2: {team=any non-good ; avg hp=1.4856256463288522 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.645294725956568; hits/misses (PBA)= 2.004963805584281/1.6521199586349535; rounds (PBA)=3.841158221302999;} cultist #6: {team=any non-good ; avg hp=1.5067218200620476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.784074457083765; hits/misses (PBA)= 2.0314374353671147/1.663081695966908; rounds (PBA)=3.868872802481903;} cult fanatic #2: {team=any non-good ; avg hp=32.2746639089969 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.82750775594623; hits/misses (PBA)= 7.17559462254395/4.7089968976215095; rounds (PBA)=6.149534643226474;} cultist #4: {team=any non-good ; avg hp=1.428955532574974 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639503619441571; hits/misses (PBA)= 1.996277145811789/1.6471561530506722; rounds (PBA)=3.8328852119958636;} winter wolf #2: {team=other; avg hp=-2.1178903826266806 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.25398138572906; hits/misses (PBA)= 3.0099276111685627/1.2324715615305066; rounds (PBA)=4.2457083764219234;} cult fanatic: {team=any non-good ; avg hp=32.233919338159254 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.65480868665977; hits/misses (PBA)= 7.144984488107549/4.7660806618407445; rounds (PBA)=6.15760082730093;} cultist #8: {team=any non-good ; avg hp=1.586142709410548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.669493278179939; hits/misses (PBA)= 2.022543950361944/1.6665977249224406; rounds (PBA)=3.8856256463288523;} cultist: {team=any non-good ; avg hp=1.4395036194415718 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.496794208893485; hits/misses (PBA)= 1.9880041365046535/1.6419855222337125; rounds (PBA)=3.8163391933815927;} cultist #7: {team=any non-good ; avg hp=1.4825232678386764 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.721199586349535; hits/misses (PBA)= 2.0210961737331954/1.6417786970010342; rounds (PBA)=3.840124095139607;} cultist #3: {team=any non-good ; avg hp=1.5071354705274043 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.516028955532574; hits/misses (PBA)= 1.9702171664943122/1.6467425025853155; rounds (PBA)=3.802688728024819;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1849.74; crudely normalised: 0% > other= expected rounds to survive: 111.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4806; Sum of rounds: 31061; > Team any non-good = winning battles: 4785; perfect battles: 0; close-call battles: 4735; > Team other = winning battles: 20; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ cultist #9: {team=any non-good ; avg hp=1.4739908447773615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.699542238868082; hits/misses (PBA)= 2.0041614648356223/1.6337910944652518; rounds (PBA)=3.825010403662089;} cultist: {team=any non-good ; avg hp=1.437786100707449 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.57906783187682; hits/misses (PBA)= 1.9831460674157304/1.630253849354973; rounds (PBA)=3.795672076570953;} cult fanatic #2: {team=any non-good ; avg hp=32.17249271743654 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68809821057012; hits/misses (PBA)= 7.1531419059508945/4.761756138160632; rounds (PBA)=6.16541822721598;} winter wolf: {team=other; avg hp=-2.2099459009571367 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.28672492717437; hits/misses (PBA)= 3.0068664169787764/1.2051602163961714; rounds (PBA)=4.213483146067416;} cultist #4: {team=any non-good ; avg hp=1.5590928006658344 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.822929671244278; hits/misses (PBA)= 2.0334997919267583/1.6610486891385767; rounds (PBA)=3.8684977111943404;} winter wolf #2: {team=other; avg hp=-2.1608406158967957 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.777569704536; hits/misses (PBA)= 3.038909696213067/1.2788181439866833; rounds (PBA)=4.3204327923429044;} cultist #3: {team=any non-good ; avg hp=1.4465251768622556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60715771951727; hits/misses (PBA)= 2.0133166874739907/1.6801914273824385; rounds (PBA)=3.8689138576779025;} cult fanatic: {team=any non-good ; avg hp=32.26279650436954 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.438202247191015; hits/misses (PBA)= 7.11652101539742/4.75738660008323; rounds (PBA)=6.150228880565959;} cultist #7: {team=any non-good ; avg hp=1.44923012900541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.750936329588015; hits/misses (PBA)= 2.0255930087390763/1.6254681647940075; rounds (PBA)=3.8270911360799;} cultist #8: {team=any non-good ; avg hp=1.403037869330004 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.551186017478152; hits/misses (PBA)= 1.9925093632958801/1.6229712858926342; rounds (PBA)=3.809196837286725;} cultist #6: {team=any non-good ; avg hp=1.5405742821473158 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.820224719101123; hits/misses (PBA)= 2.031627132750728/1.626092384519351; rounds (PBA)=3.848314606741573;} cultist #2: {team=any non-good ; avg hp=1.6161048689138577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7555139409072; hits/misses (PBA)= 2.033083645443196/1.6541822721598003; rounds (PBA)=3.859966708281315;} cultist #5: {team=any non-good ; avg hp=1.5530586766541823 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643362463587183; hits/misses (PBA)= 2.0041614648356223/1.646067415730337; rounds (PBA)=3.8293799417394925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} cultist #7: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09978004399120176;} cultist #9: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09298140371925614;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} cultist #8: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09898020395920816;} cultist #6: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09458108378324336;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10937812437512498;} cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 347.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 114.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2676; Sum of rounds: 21396; > Team any = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team chaotic evil = winning battles: 2642; perfect battles: 0; close-call battles: 2638; ------------------------------------------------- Combattants ------------------------------------------------ orc #10: {team=chaotic evil ; avg hp=7.009342301943199 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.55493273542601; hits/misses (PBA)= 2.720104633781764/2.672645739910314; rounds (PBA)=5.489536621823618;} orc #2: {team=chaotic evil ; avg hp=7.272421524663677 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.860612855007474; hits/misses (PBA)= 2.780269058295964/2.6909566517189836; rounds (PBA)=5.5601644245142;} orc #6: {team=chaotic evil ; avg hp=6.994394618834081 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.01233183856502; hits/misses (PBA)= 2.752242152466368/2.710388639760837; rounds (PBA)=5.5508221225710015;} orc #8: {team=chaotic evil ; avg hp=7.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.340059790732436; hits/misses (PBA)= 2.6539611360239164/2.7021674140508223; rounds (PBA)=5.446562032884903;} orc #4: {team=chaotic evil ; avg hp=7.199551569506727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.944319880418536; hits/misses (PBA)= 2.733931240657698/2.7044095665171897; rounds (PBA)=5.534005979073243;} orc #9: {team=chaotic evil ; avg hp=7.166666666666667 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.01270553064275; hits/misses (PBA)= 2.7612107623318387/2.7163677130044843; rounds (PBA)=5.573243647234679;} orc #7: {team=chaotic evil ; avg hp=7.210388639760837 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.3609865470852; hits/misses (PBA)= 2.7036621823617337/2.7141255605381165; rounds (PBA)=5.503736920777279;} orc: {team=chaotic evil ; avg hp=6.515695067264574 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.346038863976084; hits/misses (PBA)= 2.696562032884903/2.6143497757847536; rounds (PBA)=5.401718983557549;} commoner #2: {team=any ; avg hp=-5.875560538116592 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6423766816143498; hits/misses (PBA)= 0.23542600896860988/0.24177877428998507; rounds (PBA)=0.4790732436472347;} commoner #6: {team=any ; avg hp=-6.015695067264574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6285500747384155; hits/misses (PBA)= 0.22832585949177878/0.23243647234678624; rounds (PBA)=0.460762331838565;} orc #5: {team=chaotic evil ; avg hp=7.145739910313901 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.315396113602393; hits/misses (PBA)= 2.775037369207773/2.6812406576980568; rounds (PBA)=5.554559043348281;} orc #11: {team=chaotic evil ; avg hp=6.834828101644245 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.785500747384155; hits/misses (PBA)= 2.661061285500747/2.7133781763826605; rounds (PBA)=5.465620328849028;} commoner #7: {team=any ; avg hp=-5.903961136023916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6464872944693573; hits/misses (PBA)= 0.23729446935724963/0.22159940209267565; rounds (PBA)=0.45964125560538116;} commoner #8: {team=any ; avg hp=-5.8692077727952165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5911808669656203; hits/misses (PBA)= 0.21375186846038863/0.26046337817638265; rounds (PBA)=0.47458893871449925;} commoner: {team=any ; avg hp=-5.999626307922272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6644245142002989; hits/misses (PBA)= 0.2428998505231689/0.23019431988041852; rounds (PBA)=0.4742152466367713;} veteran #2: {team=any ; avg hp=-5.20440956651719 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.454035874439462; hits/misses (PBA)= 3.3262331838565022/1.4390881913303437; rounds (PBA)=4.768684603886397;} veteran #3: {team=any ; avg hp=-5.21711509715994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.376307922272048; hits/misses (PBA)= 3.336322869955157/1.500747384155456; rounds (PBA)=4.840059790732436;} orc #3: {team=chaotic evil ; avg hp=7.19880418535127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.019805680119582; hits/misses (PBA)= 2.7436472346786247/2.727204783258595; rounds (PBA)=5.573991031390134;} commoner #4: {team=any ; avg hp=-5.980194319880418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6412556053811659; hits/misses (PBA)= 0.23243647234678624/0.24476831091180867; rounds (PBA)=0.47757847533632286;} veteran: {team=any ; avg hp=-5.306801195814649 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.933482810164424; hits/misses (PBA)= 3.384902840059791/1.4170403587443947; rounds (PBA)=4.805306427503737;} commoner #3: {team=any ; avg hp=-5.934603886397609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6412556053811659; hits/misses (PBA)= 0.23542600896860988/0.22458893871449925; rounds (PBA)=0.461136023916293;} veteran #4: {team=any ; avg hp=-5.190209267563528 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.49775784753363; hits/misses (PBA)= 3.336322869955157/1.4267563527653213; rounds (PBA)=4.765695067264574;} commoner #5: {team=any ; avg hp=-6.006352765321375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.625560538116592; hits/misses (PBA)= 0.22869955156950672/0.23692077727952168; rounds (PBA)=0.4656203288490284;} orc #12: {team=chaotic evil ; avg hp=7.0541853512705535 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.883781763826608; hits/misses (PBA)= 2.718236173393124/2.687593423019432; rounds (PBA)=5.488789237668161;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2474.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 222.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3338; Sum of rounds: 13756; > Team any = winning battles: 3337; perfect battles: 0; close-call battles: 1888; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=53.211803475134815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.869382863990413; hits/misses (PBA)= 2.3505092869982027/0.9946075494307969; rounds (PBA)=3.60964649490713;} veteran #9: {team=any ; avg hp=53.130916716596765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.705512282804074; hits/misses (PBA)= 2.3322348711803476/1.01168364289994; rounds (PBA)=3.6075494307968845;} veteran #5: {team=any ; avg hp=53.3043738765728 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.931695626123426; hits/misses (PBA)= 2.353205512282804/1.0; rounds (PBA)=3.610844817255842;} orc #8: {team=chaotic evil ; avg hp=-3.212702216896345 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4424805272618335; hits/misses (PBA)= 0.25104853205512284/0.8723786698621929; rounds (PBA)=1.1234272019173157;} hill giant: {team=chaotic evil ; avg hp=-3.1617735170760937 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.55961653684841; hits/misses (PBA)= 3.0263630916716595/4.186938286399041; rounds (PBA)=3.6066506890353507;} veteran #8: {team=any ; avg hp=52.74146195326543 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.636908328340324; hits/misses (PBA)= 2.306470940683044/1.0353505092869981; rounds (PBA)=3.613840623127621;} orc #4: {team=chaotic evil ; avg hp=-3.18124625524266 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4122228879568604; hits/misses (PBA)= 0.25014979029358897/0.8654883163571001; rounds (PBA)=1.115638106650689;} veteran #14: {team=any ; avg hp=53.130916716596765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.895146794487717; hits/misses (PBA)= 2.369982025164769/0.9898142600359496; rounds (PBA)=3.6306171360095867;} veteran #11: {team=any ; avg hp=53.204313960455366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.725584182144997; hits/misses (PBA)= 2.343019772318754/1.0101857399640504; rounds (PBA)=3.6114439784301977;} veteran #3: {team=any ; avg hp=53.071300179748356 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.179149191132414; hits/misses (PBA)= 2.3762732174955064/0.9898142600359496; rounds (PBA)=3.6195326542840025;} orc #5: {team=chaotic evil ; avg hp=-3.213001797483523 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.449071300179748; hits/misses (PBA)= 0.25014979029358897/0.8768723786698622; rounds (PBA)=1.1270221689634512;} veteran #16: {team=any ; avg hp=53.12971839424805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.801078490113841; hits/misses (PBA)= 2.330736968244458/1.0287597363690832; rounds (PBA)=3.6012582384661473;} veteran #6: {team=any ; avg hp=52.79388855602157 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.89604553624925; hits/misses (PBA)= 2.3511084481725586/1.0083882564409827; rounds (PBA)=3.6195326542840025;} veteran #10: {team=any ; avg hp=53.4619532654284 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.798082684242061; hits/misses (PBA)= 2.3490113840623126/1.0101857399640504; rounds (PBA)=3.614439784301977;} orc #2: {team=chaotic evil ; avg hp=-3.158178550029958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4466746554823247; hits/misses (PBA)= 0.2546434991012582/0.8792690233672859; rounds (PBA)=1.133912522468544;} veteran #15: {team=any ; avg hp=53.19173157579389 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.076393049730378; hits/misses (PBA)= 2.3873576992210905/0.9901138406231276; rounds (PBA)=3.621030557219892;} veteran #7: {team=any ; avg hp=53.119233073696826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.747753145596166; hits/misses (PBA)= 2.3247453565008986/1.0224685440383463; rounds (PBA)=3.605751947273817;} veteran #12: {team=any ; avg hp=53.122528460155785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.870281605751947; hits/misses (PBA)= 2.346914319952067/1.0089874176153386; rounds (PBA)=3.6054523666866385;} veteran #2: {team=any ; avg hp=53.52366686638706 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.900239664469742; hits/misses (PBA)= 2.359796285200719/1.005692031156381; rounds (PBA)=3.6195326542840025;} veteran: {team=any ; avg hp=53.40503295386459 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.7309766327142; hits/misses (PBA)= 2.3361294188136608/1.0395446375074895; rounds (PBA)=3.6201318154583584;} veteran #13: {team=any ; avg hp=53.056021569802276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.9619532654284; hits/misses (PBA)= 2.361593768723787/1.000299580587178; rounds (PBA)=3.610844817255842;} orc #3: {team=chaotic evil ; avg hp=-3.2351707609346914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.591971240263631; hits/misses (PBA)= 0.2636309167165968/0.871779508687837; rounds (PBA)=1.1354104254044337;} orc: {team=chaotic evil ; avg hp=-3.172857998801678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3864589574595567; hits/misses (PBA)= 0.24865188735769922/0.896345116836429; rounds (PBA)=1.1449970041941282;} orc #7: {team=chaotic evil ; avg hp=-3.185140802875974 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4733373277411626; hits/misses (PBA)= 0.2513481126423008/0.8798681845416417; rounds (PBA)=1.1312162971839426;} orc #6: {team=chaotic evil ; avg hp=-3.200718993409227 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4065308568004795; hits/misses (PBA)= 0.2444577591372079/0.8669862192929898; rounds (PBA)=1.1114439784301977;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2900.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 80.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4181; Sum of rounds: 10862; > Team any = winning battles: 4180; perfect battles: 0; close-call battles: 25; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=56.74647213585267 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.112891652714662; hits/misses (PBA)= 1.3441760344415212/0.570198517101172; rounds (PBA)=2.14589811049988;} veteran #15: {team=any ; avg hp=56.77828270748625 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.044247787610619; hits/misses (PBA)= 1.3312604640038268/0.5931595312126285; rounds (PBA)=2.1449414015785697;} veteran #3: {team=any ; avg hp=56.75532169337479 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066252092800765; hits/misses (PBA)= 1.3494379335087299/0.5742645300167424; rounds (PBA)=2.1430279837359483;} veteran #10: {team=any ; avg hp=56.87419277684764 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.984453480028701; hits/misses (PBA)= 1.3393924898349676/0.5874192776847644; rounds (PBA)=2.146137287730208;} veteran #5: {team=any ; avg hp=56.832336761540304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.094714183209758; hits/misses (PBA)= 1.3429801482898829/0.5843099736905046; rounds (PBA)=2.139679502511361;} orc #4: {team=chaotic evil ; avg hp=-3.1210236785458023 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965797656063143; hits/misses (PBA)= 0.23774216694570677/0.8835206888304233; rounds (PBA)=1.1212628557761302;} orc #8: {team=chaotic evil ; avg hp=-3.1836881128916525 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2532886869170055; hits/misses (PBA)= 0.23176273618751494/0.9124611337000718; rounds (PBA)=1.1442238698875866;} veteran: {team=any ; avg hp=56.815833532647694 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.15833532647692; hits/misses (PBA)= 1.3460894522841425/0.573786175556087; rounds (PBA)=2.1339392489834967;} veteran #6: {team=any ; avg hp=56.919158096149246 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.035398230088495; hits/misses (PBA)= 1.3417842621382445/0.5871801004544367; rounds (PBA)=2.138961970820378;} orc #6: {team=chaotic evil ; avg hp=-3.234154508490792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.239894762018656; hits/misses (PBA)= 0.2296101411145659/0.9005022721836882; rounds (PBA)=1.130112413298254;} orc #2: {team=chaotic evil ; avg hp=-3.227457546041617 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.306146854819421; hits/misses (PBA)= 0.24467830662520929/0.8921310691222195; rounds (PBA)=1.136809375747429;} veteran #4: {team=any ; avg hp=56.79095910069361 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.070796460176991; hits/misses (PBA)= 1.335565654149725/0.573786175556087; rounds (PBA)=2.1420712748146378;} orc: {team=chaotic evil ; avg hp=-3.196842860559675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3221717292513753; hits/misses (PBA)= 0.2382205214063621/0.8792154986845252; rounds (PBA)=1.1174360200908873;} orc #7: {team=chaotic evil ; avg hp=-3.1226979191580964 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1836881128916525; hits/misses (PBA)= 0.2288926094235829/0.9019373355656541; rounds (PBA)=1.130829944989237;} veteran #13: {team=any ; avg hp=56.99641234154508 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.287012676393207; hits/misses (PBA)= 1.3692896436259268/0.562066491270031; rounds (PBA)=2.135852666826118;} orc #3: {team=chaotic evil ; avg hp=-3.198038746711313 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358287491030854; hits/misses (PBA)= 0.24252571155226021/0.8813680937574743; rounds (PBA)=1.1238938053097345;} veteran #14: {team=any ; avg hp=56.78832815116001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03181057163358; hits/misses (PBA)= 1.3384357809136571/0.5802439607749342; rounds (PBA)=2.142310452044965;} veteran #11: {team=any ; avg hp=56.96986366897871 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.165271466156423; hits/misses (PBA)= 1.3585266682611816/0.572351112174121; rounds (PBA)=2.142310452044965;} veteran #9: {team=any ; avg hp=56.78880650562066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.016264051662281; hits/misses (PBA)= 1.3331738818464482/0.5816790241569003; rounds (PBA)=2.146854819421191;} orc #5: {team=chaotic evil ; avg hp=-3.1989954556326237 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.099258550585984; hits/misses (PBA)= 0.21669457067687156/0.9134178426213825; rounds (PBA)=1.130112413298254;} veteran #7: {team=any ; avg hp=56.81559435541737 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06170772542454; hits/misses (PBA)= 1.3410667304472614/0.584070796460177; rounds (PBA)=2.1518775412580724;} veteran #8: {team=any ; avg hp=56.92322410906482 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149485768954795; hits/misses (PBA)= 1.352308060272662/0.5754604161683807; rounds (PBA)=2.138244439129395;} veteran #12: {team=any ; avg hp=57.05381487682373 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188710834728534; hits/misses (PBA)= 1.3590050227218369/0.5797656063142789; rounds (PBA)=2.1415929203539825;} veteran #16: {team=any ; avg hp=56.87299689069601 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.000239177230327; hits/misses (PBA)= 1.3379574264530016/0.5800047835446066; rounds (PBA)=2.137526907438412;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2900.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 80.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4031; Sum of rounds: 10493; > Team any = winning battles: 4030; perfect battles: 0; close-call battles: 33; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=56.95187298437112 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.988836516993302; hits/misses (PBA)= 1.3383775738030266/0.5874472835524683; rounds (PBA)=2.1381791118829074;} orc #8: {team=chaotic evil ; avg hp=-3.164971471098983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.341354502604813; hits/misses (PBA)= 0.2436120069461672/0.8776978417266187; rounds (PBA)=1.121309848672786;} veteran #12: {team=any ; avg hp=56.93996526916398 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.13991565368395; hits/misses (PBA)= 1.3485487472091293/0.5805011163483007; rounds (PBA)=2.13768295708261;} veteran #6: {team=any ; avg hp=56.76631108905978 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093277102455966; hits/misses (PBA)= 1.35053336641032/0.5747953361448772; rounds (PBA)=2.1443810468866285;} veteran #7: {team=any ; avg hp=56.90697097494418 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.214835028528901; hits/misses (PBA)= 1.3654180104192508/0.5720664847432398; rounds (PBA)=2.14413296948648;} veteran #3: {team=any ; avg hp=56.74844951624907 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.103944430662366; hits/misses (PBA)= 1.3458198958074918/0.5678491689407095; rounds (PBA)=2.139419498883652;} veteran: {team=any ; avg hp=56.80848424708509 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.125031009675018; hits/misses (PBA)= 1.3465641280079386/0.5894319027536591; rounds (PBA)=2.155048375093029;} veteran #4: {team=any ; avg hp=56.881667080129 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193996526916399; hits/misses (PBA)= 1.356735301414041/0.5663607045398165; rounds (PBA)=2.1414041180848424;} veteran #10: {team=any ; avg hp=56.78020342346812 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.088563631853138; hits/misses (PBA)= 1.3453237410071943/0.5738030265442818; rounds (PBA)=2.1428925824857354;} orc #3: {team=chaotic evil ; avg hp=-3.200694616720417 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.278094765566857; hits/misses (PBA)= 0.23418506574051104/0.886876705532126; rounds (PBA)=1.121061771272637;} orc #2: {team=chaotic evil ; avg hp=-3.1657157032994294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2964524931778714; hits/misses (PBA)= 0.24088315554452988/0.9032498139419499; rounds (PBA)=1.1441329694864797;} veteran #13: {team=any ; avg hp=56.86876705532126 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.021086579012652; hits/misses (PBA)= 1.3331679483999008/0.5943934507566361; rounds (PBA)=2.14413296948648;} veteran #9: {team=any ; avg hp=56.95484991317291 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.001240387000744; hits/misses (PBA)= 1.3287025551972216/0.588191515752915; rounds (PBA)=2.133961796080377;} veteran #2: {team=any ; avg hp=56.81890349789134 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.084346316050608; hits/misses (PBA)= 1.347060282808236/0.5757876457454726; rounds (PBA)=2.14190027288514;} veteran #16: {team=any ; avg hp=56.88042669312826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.968494170181096; hits/misses (PBA)= 1.327710245596626/0.5958819151575292; rounds (PBA)=2.1416521954849914;} veteran #15: {team=any ; avg hp=56.86628628131977 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.048127015628877; hits/misses (PBA)= 1.3378814190027288/0.5983626891590176; rounds (PBA)=2.1540560654924334;} orc #5: {team=chaotic evil ; avg hp=-3.13768295708261 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.264946663358968; hits/misses (PBA)= 0.23616968494170182/0.893326717935996; rounds (PBA)=1.129496402877698;} veteran #14: {team=any ; avg hp=56.89357479533614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.15480029769288; hits/misses (PBA)= 1.3540064500124038/0.5695857107417515; rounds (PBA)=2.1433887372860334;} veteran #11: {team=any ; avg hp=56.85462664351277 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.036963532622178; hits/misses (PBA)= 1.33763334160258/0.5819895807491937; rounds (PBA)=2.1411560406846935;} orc #7: {team=chaotic evil ; avg hp=-3.1848176631108904 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.316546762589928; hits/misses (PBA)= 0.2413793103448276/0.8876209377325726; rounds (PBA)=1.1290002480774002;} veteran #8: {team=any ; avg hp=56.7740014884644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.107417514264451; hits/misses (PBA)= 1.337385264202431/0.5894319027536591; rounds (PBA)=2.1543041428925824;} orc: {team=chaotic evil ; avg hp=-3.1900272885140164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.223517737534111; hits/misses (PBA)= 0.2292235177375341/0.9054825105432895; rounds (PBA)=1.1347060282808237;} orc #4: {team=chaotic evil ; avg hp=-3.1838253535102954 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1543041428925824; hits/misses (PBA)= 0.2274869759364922/0.9000248077400149; rounds (PBA)=1.1275117836765072;} orc #6: {team=chaotic evil ; avg hp=-3.171421483502853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.199206152319524; hits/misses (PBA)= 0.22996774993798064/0.8963036467377822; rounds (PBA)=1.126271396675763;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06418716256748651;} veteran #11: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} veteran #15: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} veteran #12: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} veteran #6: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0615876824635073;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} veteran #7: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0655868826234753;} veteran #9: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} veteran #10: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060187962407518496;} veteran #8: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0669866026794641;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} veteran #14: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} veteran #13: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} veteran #16: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32533493301339733;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33353329334133175;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3349330133973205;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 34.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 4400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7648; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #18: {team=lawful evil ; avg hp=10.996000799840033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9128174365126975; hits/misses (PBA)= 0.6652669466106779/0.275744851029794; rounds (PBA)=1.0645870825834833;} hobgoblin #17: {team=lawful evil ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8086382723455308; hits/misses (PBA)= 0.6616676664667066/0.28274345130973805; rounds (PBA)=1.0697860427914416;} hobgoblin #9: {team=lawful evil ; avg hp=10.989802039592082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.964607078584283; hits/misses (PBA)= 0.6840631873625275/0.27434513097380525; rounds (PBA)=1.0841831633673265;} hobgoblin #16: {team=lawful evil ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9834033193361327; hits/misses (PBA)= 0.6736652669466107/0.2715456908618276; rounds (PBA)=1.0653869226154769;} hobgoblin #8: {team=lawful evil ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.865626874625075; hits/misses (PBA)= 0.6714657068586283/0.28114377124575085; rounds (PBA)=1.0703859228154369;} hobgoblin #3: {team=lawful evil ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9084183163367325; hits/misses (PBA)= 0.6684663067386523/0.277744451109778; rounds (PBA)=1.0727854429114176;} hobgoblin: {team=lawful evil ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.91121775644871; hits/misses (PBA)= 0.6712657468506299/0.28514297140571887; rounds (PBA)=1.0707858428314336;} hobgoblin #12: {team=lawful evil ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.923615276944611; hits/misses (PBA)= 0.671865626874625/0.28274345130973805; rounds (PBA)=1.0683863227354529;} hobgoblin #4: {team=lawful evil ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8568286342731453; hits/misses (PBA)= 0.6542691461707658/0.2985402919416117; rounds (PBA)=1.0751849630073986;} Nameless: {team=unassigned mercenaries; avg hp=-3.04499100179964 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15236952609478105; hits/misses (PBA)= 0.05358928214357129/0.9856028794241152; rounds (PBA)=1.0391921615676865;} hobgoblin #14: {team=lawful evil ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8458308338332334; hits/misses (PBA)= 0.6644671065786842/0.28414317136572687; rounds (PBA)=1.0707858428314336;} hobgoblin #19: {team=lawful evil ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9460107978404317; hits/misses (PBA)= 0.670865826834633/0.28434313137372524; rounds (PBA)=1.0757848430313937;} hobgoblin #20: {team=lawful evil ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.907618476304739; hits/misses (PBA)= 0.6710657868426315/0.27994401119776047; rounds (PBA)=1.080383923215357;} hobgoblin #13: {team=lawful evil ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8832233553289344; hits/misses (PBA)= 0.6658668266346731/0.28934213157368527; rounds (PBA)=1.0735852829434114;} hobgoblin #11: {team=lawful evil ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831633673265347; hits/misses (PBA)= 0.6578684263147371/0.2897420515896821; rounds (PBA)=1.078384323135373;} hobgoblin #6: {team=lawful evil ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8298340331933614; hits/misses (PBA)= 0.6632673465306939/0.28774245150969807; rounds (PBA)=1.0701859628074386;} hobgoblin #5: {team=lawful evil ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9070185962807438; hits/misses (PBA)= 0.6632673465306939/0.28374325134973005; rounds (PBA)=1.0681863627274546;} hobgoblin #15: {team=lawful evil ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8670265946810636; hits/misses (PBA)= 0.6640671865626875/0.28274345130973805; rounds (PBA)=1.067986402719456;} hobgoblin #7: {team=lawful evil ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9838032393521297; hits/misses (PBA)= 0.6804639072185563/0.27954409118176365; rounds (PBA)=1.0791841631673664;} hobgoblin #2: {team=lawful evil ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.928614277144571; hits/misses (PBA)= 0.6760647870425914/0.2855428914217157; rounds (PBA)=1.077384523095381;} hobgoblin #10: {team=lawful evil ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9792041591681664; hits/misses (PBA)= 0.6764647070585883/0.27874425114977003; rounds (PBA)=1.0709858028394321;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22635; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=other; avg hp=0.7360527894421116 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249550089982004; hits/misses (PBA)= 2.0953809238152368/1.125374925014997; rounds (PBA)=3.7186562687462508;} badger #2: {team=unaligned ; avg hp=0.7504499100179964 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2639472105578884; hits/misses (PBA)= 2.1015796840631875/1.124375124975005; rounds (PBA)=3.7280543891221756;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22680; unaligned : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team unaligned = winning battles: 2473; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=other; avg hp=0.745250949810038 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2649470105978806; hits/misses (PBA)= 2.102379524095181/1.130373925214957; rounds (PBA)=3.738252349530094;} badger #2: {team=unaligned ; avg hp=0.7350529894021196 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.254749050189962; hits/misses (PBA)= 2.082983403319336/1.1545690861827635; rounds (PBA)=3.7320535892821436;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4457.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28195; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=118.10277944411118 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3021395720856; hits/misses (PBA)= 11.985402919416117/2.935612877424515; rounds (PBA)=5.632273545290942;} adult black dragon: {team=other; avg hp=-8.302139572085583 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.89722055588882; hits/misses (PBA)= 9.217956408718257/5.023795240951809; rounds (PBA)=4.750849830033993;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > any = expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29368; lawful evil : 0.68 ± 0.01; any : 0.32 ± 0.01; > Team lawful evil = winning battles: 3421; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1580; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=4.161367726454709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289542091581684; hits/misses (PBA)= 1.861627674465107/2.831633673265347; rounds (PBA)=5.377324535092981;} guard: {team=any ; avg hp=-0.28954209158168365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.838632273545291; hits/misses (PBA)= 1.333133373325335/3.166366726654669; rounds (PBA)=4.815436912617477;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > any = expected rounds to survive: 377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45891; lawful evil : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team lawful evil = winning battles: 669; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4332; perfect battles: 0; close-call battles: 706; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.4253149370125975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230753849230155; hits/misses (PBA)= 1.607878424315137/6.271345730853829; rounds (PBA)=8.012997400519897;} guard: {team=any ; avg hp=6.459508098380324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306138772245551; hits/misses (PBA)= 1.2389522095580885/2.838632273545291; rounds (PBA)=7.982803439312137;} guard #2: {team=any ; avg hp=6.309738052389522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119176164767047; hits/misses (PBA)= 1.2025594881023796/2.797840431913617; rounds (PBA)=7.971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 270.83; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1417; Sum of rounds: 21539; > Team CE = winning battles: 278; perfect battles: 0; close-call battles: 187; > Team any = winning battles: 1138; perfect battles: 0; close-call battles: 862; ------------------------------------------------- Combattants ------------------------------------------------ Raised Sentry #2: {team=CE; avg hp=1.0649258997882851 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.916725476358504; hits/misses (PBA)= 3.482004234297812/6.956245589273112; rounds (PBA)=10.645024700070572;} guard #4: {team=any ; avg hp=4.222300635144672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.201834862385322; hits/misses (PBA)= 4.333803810868031/5.209597741707833; rounds (PBA)=10.673959068454481;} guard #5: {team=any ; avg hp=4.198306280875088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.95836273817925; hits/misses (PBA)= 4.265349329569513/5.367678193366267; rounds (PBA)=10.706422018348624;} guard: {team=any ; avg hp=4.075511644318984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.738884968242765; hits/misses (PBA)= 4.237826393789697/5.234297812279464; rounds (PBA)=10.7318278052223;} Raised Sentry: {team=CE; avg hp=1.4904728299223713 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60832745236415; hits/misses (PBA)= 3.5857445306986593/7.194071983062809; rounds (PBA)=10.942836979534228;} guard #6: {team=any ; avg hp=4.482004234297812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.02258292166549; hits/misses (PBA)= 4.456598447424136/5.400141143260409; rounds (PBA)=10.988708539167256;} guard #3: {team=any ; avg hp=4.194777699364855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.99364855328158; hits/misses (PBA)= 4.326746647847565/5.337332392378264; rounds (PBA)=10.768525052928723;} guard #2: {team=any ; avg hp=4.287226534932957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.50670430486944; hits/misses (PBA)= 4.427664079040226/5.4064925899788285; rounds (PBA)=10.89484827099506;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 406.25; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1987; Sum of rounds: 33333; > Team CE = winning battles: 1682; perfect battles: 0; close-call battles: 483; > Team any = winning battles: 304; perfect battles: 0; close-call battles: 239; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.5691997986914947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.938097634625063; hits/misses (PBA)= 3.6628082536487168/4.789632611977856; rounds (PBA)=9.899849018621037;} Raised Sentry #2: {team=CE; avg hp=28.510317060895822 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.066431806743836; hits/misses (PBA)= 4.311021640664318/7.99446401610468; rounds (PBA)=13.96527428283845;} Raised Sentry: {team=CE; avg hp=28.13789632611978 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.110719677906392; hits/misses (PBA)= 4.334172118772018/8.089582284851534; rounds (PBA)=14.109209864116758;} guard: {team=any ; avg hp=-1.6431806743834927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.732259687971816; hits/misses (PBA)= 3.833417211877202/4.949672873678913; rounds (PBA)=10.199798691494715;} guard #4: {team=any ; avg hp=-1.4685455460493206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74484146955209; hits/misses (PBA)= 3.839959738298943/4.9682939104177155; rounds (PBA)=10.138399597382989;} guard #2: {team=any ; avg hp=-1.5183694011071969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87367891293407; hits/misses (PBA)= 3.6441872169099145/4.75138399597383; rounds (PBA)=9.918470055359839;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 203.12; crudely normalised: 0% > any = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2456; Sum of rounds: 28060; > Team CE = winning battles: 149; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2306; perfect battles: 0; close-call battles: 1018; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=6.747964169381108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.572068403908794; hits/misses (PBA)= 3.4161237785016287/4.187296416938111; rounds (PBA)=9.722312703583063;} Raised Sentry: {team=CE; avg hp=-1.5610749185667752 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.127850162866448; hits/misses (PBA)= 2.987785016286645/7.816368078175896; rounds (PBA)=10.865228013029316;} guard #2: {team=any ; avg hp=6.5887622149837135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.689739413680783; hits/misses (PBA)= 3.403501628664495/4.1172638436482085; rounds (PBA)=9.762214983713354;} guard #3: {team=any ; avg hp=6.703175895765472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.45602605863192; hits/misses (PBA)= 3.3697068403908794/4.146986970684039; rounds (PBA)=9.760179153094462;} guard: {team=any ; avg hp=6.815553745928339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.832654723127035; hits/misses (PBA)= 3.4368892508143323/4.188925081433225; rounds (PBA)=9.785423452768729;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 812.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30777; CE: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team CE = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Raised Sentry: {team=CE; avg hp=55.27734453109378 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.737652469506099; hits/misses (PBA)= 2.3263347330533892/2.8278344331133773; rounds (PBA)=6.154169166166767;} guard: {team=any ; avg hp=-2.7376524695060986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722655468906218; hits/misses (PBA)= 1.9988002399520095/2.453909218156369; rounds (PBA)=4.452709458108378;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 95.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16926; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 102; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-2.7966406718656267 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291741651669666; hits/misses (PBA)= 0.7278544291141772/0.7850429914017196; rounds (PBA)=1.6322735452909418;} skeleton #5: {team=lawful evil ; avg hp=-2.8364327134573086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286742651469706; hits/misses (PBA)= 0.7350529894021196/0.7754449110177964; rounds (PBA)=1.6236752649470105;} bandit captain #4: {team=any non-lawful ; avg hp=56.534493101379724 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.74125174965007; hits/misses (PBA)= 4.967206558688263/3.066586682663467; rounds (PBA)=3.094781043791242;} skeleton #4: {team=lawful evil ; avg hp=-2.807638472305539 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.226354729054189; hits/misses (PBA)= 0.7242551489702059/0.8024395120975805; rounds (PBA)=1.6382723455308938;} skeleton #8: {team=lawful evil ; avg hp=-2.8074385122975407 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.358328334333133; hits/misses (PBA)= 0.7398520295940811/0.7880423915216956; rounds (PBA)=1.634873025394921;} skeleton #6: {team=lawful evil ; avg hp=-2.8220355928814236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.335732853429314; hits/misses (PBA)= 0.7434513097380524/0.7888422315536893; rounds (PBA)=1.6436712657468506;} bandit captain #3: {team=any non-lawful ; avg hp=56.28234353129374 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.64607078584283; hits/misses (PBA)= 4.938812237552489/3.0697860427914416; rounds (PBA)=3.0989802039592083;} skeleton #2: {team=lawful evil ; avg hp=-2.838632273545291 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3321335732853425; hits/misses (PBA)= 0.73625274945011/0.795240951809638; rounds (PBA)=1.6412717456508699;} skeleton #7: {team=lawful evil ; avg hp=-2.8548290341931613 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30493901219756; hits/misses (PBA)= 0.7300539892021596/0.7884423115376925; rounds (PBA)=1.6304739052189563;} bandit captain #2: {team=any non-lawful ; avg hp=56.53949210157968 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.707058588282344; hits/misses (PBA)= 4.948610277944411/3.0771845630873824; rounds (PBA)=3.106378724255149;} bandit captain: {team=any non-lawful ; avg hp=56.199160167966404 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.52269546090782; hits/misses (PBA)= 4.917416516696661/3.1009798040391923; rounds (PBA)=3.107978404319136;} skeleton #3: {team=lawful evil ; avg hp=-2.8534293141371725 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.308538292341532; hits/misses (PBA)= 0.7346530693861227/0.8012397520495901; rounds (PBA)=1.6432713457308539;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 95.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16956; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 96; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=-2.818636272745451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.287342531493701; hits/misses (PBA)= 0.7348530293941212/0.7954409118176364; rounds (PBA)=1.6426714657068586;} bandit captain #2: {team=any non-lawful ; avg hp=56.35932813437312 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.511697660467906; hits/misses (PBA)= 4.92621475704859/3.0935812837432515; rounds (PBA)=3.111377724455109;} bandit captain #4: {team=any non-lawful ; avg hp=56.57908418316337 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.696860627874425; hits/misses (PBA)= 4.97380523895221/3.062387522495501; rounds (PBA)=3.109378124375125;} skeleton #4: {team=lawful evil ; avg hp=-2.8244351129774046 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.186362727454509; hits/misses (PBA)= 0.7204559088182364/0.7834433113377325; rounds (PBA)=1.6202759448110378;} bandit captain #3: {team=any non-lawful ; avg hp=56.18856228754249 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.71765646870626; hits/misses (PBA)= 4.975204959008198/3.056388722255549; rounds (PBA)=3.111977604479104;} skeleton: {team=lawful evil ; avg hp=-2.820635872825435 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344131173765247; hits/misses (PBA)= 0.7394521095780844/0.7956408718256349; rounds (PBA)=1.6436712657468506;} skeleton #8: {team=lawful evil ; avg hp=-2.8080383923215355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305938812237552; hits/misses (PBA)= 0.7350529894021196/0.8002399520095981; rounds (PBA)=1.6384723055388921;} skeleton #3: {team=lawful evil ; avg hp=-2.7954409118176367 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260347930413917; hits/misses (PBA)= 0.7286542691461708/0.7838432313537292; rounds (PBA)=1.6172765446910617;} skeleton #7: {team=lawful evil ; avg hp=-2.826834633073385 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.16996600679864; hits/misses (PBA)= 0.7134573085382924/0.7958408318336333; rounds (PBA)=1.620875824835033;} skeleton #6: {team=lawful evil ; avg hp=-2.7668466306738653 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1851629674065185; hits/misses (PBA)= 0.7178564287142571/0.7850429914017196; rounds (PBA)=1.6150769846030795;} skeleton #2: {team=lawful evil ; avg hp=-2.8698260347930415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.314337132573486; hits/misses (PBA)= 0.735252949410118/0.7926414717056589; rounds (PBA)=1.6366726654669066;} bandit captain: {team=any non-lawful ; avg hp=56.819436112777446 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.604479104179163; hits/misses (PBA)= 4.956008798240352/3.0657868426314736; rounds (PBA)=3.0951809638072385;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 47.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9678; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=62.62387522495501 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.998000399920016; hits/misses (PBA)= 2.4807038592281545/1.316136772645471; rounds (PBA)=1.6296740651869626;} bandit captain #4: {team=any non-lawful ; avg hp=62.509298140371925 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.901819636072785; hits/misses (PBA)= 2.467906418716257/1.3077384523095381; rounds (PBA)=1.6310737852429513;} bandit captain #2: {team=any non-lawful ; avg hp=62.650669866026796 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.854229154169166; hits/misses (PBA)= 2.4533093381323736/1.336732653469306; rounds (PBA)=1.6232753449310138;} skeleton #2: {team=lawful evil ; avg hp=-2.8284343131373726 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410717856428714; hits/misses (PBA)= 0.41251749650069985/0.46230753849230155; rounds (PBA)=0.8748250349930013;} skeleton: {team=lawful evil ; avg hp=-2.8144371125774845 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.454509098180364; hits/misses (PBA)= 0.4189162167566487/0.45410917816436713; rounds (PBA)=0.8730253949210158;} skeleton #3: {team=lawful evil ; avg hp=-2.8298340331933614 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396120775844831; hits/misses (PBA)= 0.40891821635672865/0.47210557888422316; rounds (PBA)=0.8810237952409518;} bandit captain: {team=any non-lawful ; avg hp=62.520295940811835 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.547290541891622; hits/misses (PBA)= 2.414117176564687/1.34873025394921; rounds (PBA)=1.6304739052189563;} skeleton #4: {team=lawful evil ; avg hp=-2.828634273145371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434513097380524; hits/misses (PBA)= 0.4165166966606679/0.47050589882023597; rounds (PBA)=0.8870225954809038;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38502; any : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team any = winning battles: 1972; perfect battles: 0; close-call battles: 1525; > Team lawful evil = winning battles: 3029; perfect battles: 0; close-call battles: 2328; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=0.05638872225554889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575284943011397; hits/misses (PBA)= 2.1985602879424113/2.017396520695861; rounds (PBA)=4.509298140371926;} skeleton #2: {team=lawful evil ; avg hp=2.4527094581083784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967806438712257; hits/misses (PBA)= 1.8710257948410318/2.4337132573485305; rounds (PBA)=4.656468706258749;} skeleton #3: {team=lawful evil ; avg hp=2.4669066186762647 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.920815836832633; hits/misses (PBA)= 1.861627674465107/2.4687062587482504; rounds (PBA)=4.715656868626275;} skeleton: {team=lawful evil ; avg hp=2.530093981203759 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.833033393321335; hits/misses (PBA)= 1.8558288342331535/2.481103779244151; rounds (PBA)=4.719456108778244;} guard #3: {team=any ; avg hp=0.130373925214957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.379124175164968; hits/misses (PBA)= 2.1625674865026996/1.982003599280144; rounds (PBA)=4.4149170165966805;} guard: {team=any ; avg hp=0.17956408718256348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.520295940811838; hits/misses (PBA)= 2.190361927614477/1.9924015196960607; rounds (PBA)=4.453309338132374;} guard #2: {team=any ; avg hp=-0.02559488102379524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.518096380723856; hits/misses (PBA)= 2.1931613677264545/1.9904019196160767; rounds (PBA)=4.445310937812438;} skeleton #4: {team=lawful evil ; avg hp=2.55748850229954 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9376124775045; hits/misses (PBA)= 1.8648270345930813/2.48250349930014; rounds (PBA)=4.722255548890222;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 81.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24809; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 62; > Team lawful evil = winning battles: 4939; perfect battles: 0; close-call battles: 1987; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-2.607078584283143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.255348930213957; hits/misses (PBA)= 1.5310937812437513/1.827234553089382; rounds (PBA)=3.366126774645071;} commoner: {team=any ; avg hp=-2.611477704459108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784443111377725; hits/misses (PBA)= 0.2861427714457109/0.2949410117976405; rounds (PBA)=0.5832833433313337;} guard: {team=any ; avg hp=-2.630673865226955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068186362727454; hits/misses (PBA)= 1.4997000599880024/1.8326334733053389; rounds (PBA)=3.3369326134773045;} skeleton #3: {team=lawful evil ; avg hp=8.931013797240553 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02619476104779; hits/misses (PBA)= 1.7234553089382123/1.5986802639472106; rounds (PBA)=4.0967806438712255;} skeleton #2: {team=lawful evil ; avg hp=9.195760847830433 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.362127574485102; hits/misses (PBA)= 1.7758448310337933/1.5986802639472106; rounds (PBA)=4.1257748450309935;} skeleton: {team=lawful evil ; avg hp=9.019596080783844 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.996000799840033; hits/misses (PBA)= 1.7344531093781244/1.569886022795441; rounds (PBA)=4.097180563887223;} commoner #2: {team=any ; avg hp=-2.6432713457308536 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786442711457708; hits/misses (PBA)= 0.28314337132573486/0.2953409318136373; rounds (PBA)=0.5814837032593482;} skeleton #4: {team=lawful evil ; avg hp=8.973005398920217 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.108178364327134; hits/misses (PBA)= 1.7362527494501099/1.6040791841631674; rounds (PBA)=4.108578284343132;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 33.33; crudely normalised: 0% > unaligned = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14198; any : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 103; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=8.652869426114776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.685662867426514; hits/misses (PBA)= 1.198360327934413/0.626874625074985; rounds (PBA)=2.8046390721855627;} commoner: {team=any ; avg hp=-1.6856628674265146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347130573885223; hits/misses (PBA)= 0.860627874425115/0.48150369926014797; rounds (PBA)=1.3627274545090982;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12.19; crudely normalised: 0% > unaligned = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17104; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 73; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4928; perfect battles: 0; close-call battles: 3776; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=10.690861827634473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5810837832433515; hits/misses (PBA)= 1.6042791441711657/1.344131173765247; rounds (PBA)=3.1779644071185764;} panther: {team=other; avg hp=-1.4061187762447511 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521895620875824; hits/misses (PBA)= 1.5042991401719656/1.0795840831833634; rounds (PBA)=2.5984803039392124;} raven: {team=unaligned ; avg hp=-1.3523295340931814 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0289942011597681; hits/misses (PBA)= 0.9528094381123775/0.5252949410117976; rounds (PBA)=2.0891821635672865;} commoner: {team=unaligned ; avg hp=3.5906818636272746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.140371925614877; hits/misses (PBA)= 1.5082983403319337/1.2001599680063988; rounds (PBA)=2.9988002399520095;} rat: {team=unaligned ; avg hp=-2.037992401519696 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6056788642271546; hits/misses (PBA)= 0.5450909818036392/0.670865826834633; rounds (PBA)=1.9024195160967807;} raven #2: {team=unaligned ; avg hp=-1.4131173765246952 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0499900019996; hits/misses (PBA)= 0.9754049190161967/0.5086982603479304; rounds (PBA)=2.078984203159368;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 55.0; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22090; unaligned : 0.89 ± 0.0; any : 0.11 ± 0.0; > Team unaligned = winning battles: 4447; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 554; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=5.868826234753049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.206558688262348; hits/misses (PBA)= 2.173165366926615/1.1691661667666466; rounds (PBA)=4.231553689262148;} acolyte: {team=any ; avg hp=-1.2065586882623476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131173765246951; hits/misses (PBA)= 1.9094181163767248/1.0475904819036193; rounds (PBA)=3.0677864427114576;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13657; unaligned : 0.84 ± 0.01; any : 0.16 ± 0.01; > Team unaligned = winning battles: 4187; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 814; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=2.962007598480304 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.277944411117776; hits/misses (PBA)= 1.1225754849030194/0.48370325934813035; rounds (PBA)=2.443511297740452;} commoner: {team=any ; avg hp=-1.2779444111177765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.037992401519696; hits/misses (PBA)= 0.742251549690062/0.6204759048190361; rounds (PBA)=1.525494901019796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40991801639672065;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5900819836032793;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 6368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29104; any evil : 0.0 ± 0.0; lawful neutral : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=157.12017596480703 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.95640871825634; hits/misses (PBA)= 8.124575084983004/2.019596080783843; rounds (PBA)=5.819636072785443;} lich: {team=any evil ; avg hp=-8.956408718256348 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.87982403519296; hits/misses (PBA)= 3.7496500699860027/0.9492101579684064; rounds (PBA)=4.698860227954409;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} medusa #2: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3285342931413717;} medusa #3: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa #3: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} medusa #2: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3947; Sum of rounds: 25428; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3946; perfect battles: 0; close-call battles: 3945; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=neutral ; avg hp=-12.554598429186724 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.21940714466683; hits/misses (PBA)= 4.632379022042057/4.584747909804915; rounds (PBA)=4.608563465923486;} assassin #2: {team=any non-good ; avg hp=-10.444641499873322 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222954142386623; hits/misses (PBA)= 0.6252850266024829/0.6298454522422092; rounds (PBA)=0.6275652394223461;} invisible stalker #2: {team=neutral ; avg hp=-12.445908284773246 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.337218140359766; hits/misses (PBA)= 1.8771218647073726/2.3463389916392194; rounds (PBA)=2.111730428173296;} assassin: {team=any non-good ; avg hp=-10.444388142893336 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.148467190271092; hits/misses (PBA)= 0.6146440334431214/0.6252850266024829; rounds (PBA)=0.6199645300228022;} iron golem #2: {team=unaligned ; avg hp=138.16062832531037 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.69267798327843; hits/misses (PBA)= 15.052951608816823/1.8028882695718267; rounds (PBA)=5.841651887509501;} assassin #3: {team=any non-good ; avg hp=-10.656194578160628 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.084874588294907; hits/misses (PBA)= 0.6017228274638966/0.6437800861413732; rounds (PBA)=0.6227514568026349;} earth elemental #3: {team=neutral ; avg hp=-12.700785406637953 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.27970610590322; hits/misses (PBA)= 4.592095262224475/4.569799847985812; rounds (PBA)=4.580947555105143;} invisible stalker: {team=neutral ; avg hp=-12.987078794020775 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.462123131492273; hits/misses (PBA)= 1.8890296427666582/2.371421332657715; rounds (PBA)=2.1302254877121864;} air elemental: {team=neutral ; avg hp=-11.841398530529515 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2675449708639475; hits/misses (PBA)= 0.22523435520648594/0.11477071193311375; rounds (PBA)=1.2434760577653914;} earth elemental: {team=neutral ; avg hp=-12.715226754497087 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.8099822650114; hits/misses (PBA)= 4.602989612363821/4.574613630605524; rounds (PBA)=4.588801621484672;} eagle: {team=unaligned ; avg hp=-9.360020268558399 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16924246262984546; hits/misses (PBA)= 0.0357233341778566/0.040283759817582976; rounds (PBA)=0.07600709399543958;} earth elemental #4: {team=neutral ; avg hp=-12.70433240435774 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.85736002026856; hits/misses (PBA)= 4.56599949328604/4.61565746136306; rounds (PBA)=4.591081834304535;} iron golem: {team=unaligned ; avg hp=142.14086648087155 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.4699771978718; hits/misses (PBA)= 15.06181910311629/1.8033949835317964; rounds (PBA)=5.841398530529516;} drow: {team=neutral evil ; avg hp=-9.275399037243476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27818596402330886; hits/misses (PBA)= 0.048897897137066125/0.036230048137826196; rounds (PBA)=0.08512794527489233;} iron golem #3: {team=unaligned ; avg hp=142.75247023055485 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.37218140359766; hits/misses (PBA)= 15.114263997973143/1.807702052191538; rounds (PBA)=5.8720547251076765;} animated armor: {team=unaligned ; avg hp=-6.501140106409932 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7474030909551557; hits/misses (PBA)= 0.6366860907017988/0.6240182417025589; rounds (PBA)=0.6303521662021788;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2868; Sum of rounds: 18475; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2867; perfect battles: 0; close-call battles: 2866; ------------------------------------------------- Combattants ------------------------------------------------ iron golem #3: {team=unaligned ; avg hp=143.1436541143654 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.94909344490935; hits/misses (PBA)= 15.145397489539748/1.8092747559274756; rounds (PBA)=5.878312412831241;} iron golem: {team=unaligned ; avg hp=140.73256624825663 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.3389121338912; hits/misses (PBA)= 15.031032078103207/1.8305439330543933; rounds (PBA)=5.835425383542538;} earth elemental #3: {team=neutral ; avg hp=-12.605997210599721 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.19142259414225; hits/misses (PBA)= 4.574267782426778/4.595188284518828; rounds (PBA)=4.584728033472803;} earth elemental: {team=neutral ; avg hp=-12.702928870292887 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.97036262203626; hits/misses (PBA)= 4.584030683403069/4.591004184100418; rounds (PBA)=4.587517433751743;} drow: {team=neutral evil ; avg hp=-9.355997210599721 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2914923291492329; hits/misses (PBA)= 0.04881450488145049/0.043933054393305436; rounds (PBA)=0.09274755927475593;} invisible stalker #2: {team=neutral ; avg hp=-12.385285913528591 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01952580195258; hits/misses (PBA)= 1.854602510460251/2.381101813110181; rounds (PBA)=2.117852161785216;} animated armor: {team=unaligned ; avg hp=-6.658995815899582 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7360529986052997; hits/misses (PBA)= 0.6373779637377964/0.6492329149232915; rounds (PBA)=0.643305439330544;} earth elemental #2: {team=neutral ; avg hp=-12.600418410041842 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.03417015341701; hits/misses (PBA)= 4.567294281729428/4.602161785216179; rounds (PBA)=4.585076708507671;} eagle: {team=unaligned ; avg hp=-9.414225941422593 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23535564853556484; hits/misses (PBA)= 0.051255230125523014/0.04881450488145049; rounds (PBA)=0.1000697350069735;} assassin: {team=any non-good ; avg hp=-10.603556485355648 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3281032078103205; hits/misses (PBA)= 0.6317991631799164/0.5962343096234309; rounds (PBA)=0.6140167364016736;} assassin #3: {team=any non-good ; avg hp=-10.528940027894002 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375523012552302; hits/misses (PBA)= 0.6398186889818689/0.6063458856345886; rounds (PBA)=0.6230822873082287;} earth elemental #4: {team=neutral ; avg hp=-12.693165969316597 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.31903765690376; hits/misses (PBA)= 4.643305439330544/4.579846582984659; rounds (PBA)=4.611576011157601;} air elemental: {team=neutral ; avg hp=-11.719316596931659 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0578800557880057; hits/misses (PBA)= 0.20711297071129708/0.1087866108786611; rounds (PBA)=1.2332635983263598;} invisible stalker: {team=neutral ; avg hp=-12.623082287308229 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.44560669456067; hits/misses (PBA)= 1.8772663877266387/2.3702928870292888; rounds (PBA)=2.1237796373779636;} iron golem #2: {team=unaligned ; avg hp=140.07496513249652 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.65829846582983; hits/misses (PBA)= 15.088563458856346/1.7726638772663876; rounds (PBA)=5.8448396094839605;} assassin #2: {team=any non-good ; avg hp=-10.415969316596932 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.204323570432357; hits/misses (PBA)= 0.6133193863319386/0.6244769874476988; rounds (PBA)=0.6188981868898187;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2907; Sum of rounds: 18773; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2906; perfect battles: 0; close-call battles: 2906; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-9.477468180254558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25455796353629173; hits/misses (PBA)= 0.04540763673890609/0.04231166150670795; rounds (PBA)=0.08771929824561403;} iron golem #3: {team=unaligned ; avg hp=138.7626418988648 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.07120743034056; hits/misses (PBA)= 15.065703474372205/1.8235294117647058; rounds (PBA)=5.841417268661851;} iron golem #2: {team=unaligned ; avg hp=141.87581699346404 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.4434124527004; hits/misses (PBA)= 15.08531131750946/1.8197454420364636; rounds (PBA)=5.853801169590644;} earth elemental #2: {team=neutral ; avg hp=-12.7406260749914 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.14241486068111; hits/misses (PBA)= 4.575851393188855/4.6859305125559; rounds (PBA)=4.630890952872377;} earth elemental #3: {team=neutral ; avg hp=-12.60061919504644 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.67251461988305; hits/misses (PBA)= 4.61437908496732/4.605435156518748; rounds (PBA)=4.609907120743034;} assassin #3: {team=any non-good ; avg hp=-10.54764361885105 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2669418644650845; hits/misses (PBA)= 0.6339869281045751/0.6339869281045751; rounds (PBA)=0.6339869281045751;} iron golem: {team=unaligned ; avg hp=142.99793601651186 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.59167526659786; hits/misses (PBA)= 15.114551083591332/1.7874097007223941; rounds (PBA)=5.864809081527348;} earth elemental #4: {team=neutral ; avg hp=-12.801857585139318 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.70485036119712; hits/misses (PBA)= 4.594771241830065/4.591331269349845; rounds (PBA)=4.593051255589955;} earth elemental: {team=neutral ; avg hp=-12.670794633642931 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.3842449260406; hits/misses (PBA)= 4.577227382180943/4.606811145510836; rounds (PBA)=4.59201926384589;} invisible stalker #2: {team=neutral ; avg hp=-12.548331613347093 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.431028551771586; hits/misses (PBA)= 1.8837289301685587/2.3811489508083934; rounds (PBA)=2.132782937736498;} assassin: {team=any non-good ; avg hp=-10.55142758857929 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.245958032335741; hits/misses (PBA)= 0.6308909528723771/0.6205710354317165; rounds (PBA)=0.6257309941520468;} invisible stalker: {team=neutral ; avg hp=-12.950808393532851 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.20295837633299; hits/misses (PBA)= 1.8792569659442724/2.3759889920880632; rounds (PBA)=2.127622979016168;} eagle: {team=unaligned ; avg hp=-9.472308221534227 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19263845889232886; hits/misses (PBA)= 0.042655658754729965/0.044031647746818024; rounds (PBA)=0.08668730650154799;} assassin #2: {team=any non-good ; avg hp=-10.569315445476436 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.039559683522532; hits/misses (PBA)= 0.5978672170622635/0.6171310629514963; rounds (PBA)=0.60749914000688;} animated armor: {team=unaligned ; avg hp=-6.727210182318541 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6649466804265565; hits/misses (PBA)= 0.629858961128311/0.6670106639146887; rounds (PBA)=0.6484348125214998;} air elemental: {team=neutral ; avg hp=-11.835225318197454 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.038527691778466; hits/misses (PBA)= 0.20536635706914344/0.10491916064671483; rounds (PBA)=1.2545579635362918;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43473; neutral : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 486; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx #2: {team=lawful neutral ; avg hp=-8.350929814037192 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.61047790441913; hits/misses (PBA)= 8.164567086582684/3.6690661867626475; rounds (PBA)=5.9168166366726656;} androsphinx: {team=lawful neutral ; avg hp=-8.43251349730054 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.8386322735453; hits/misses (PBA)= 8.165966806638671/3.6636672665466907; rounds (PBA)=5.914817036592681;} assassin: {team=any non-good ; avg hp=-8.539092181563687 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.40371925614877; hits/misses (PBA)= 0.789242151569686/0.5416916616676665; rounds (PBA)=0.6654669066186762;} adult silver dragon: {team=lawful good ; avg hp=58.30233953209358 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.30893821235753; hits/misses (PBA)= 10.611077784443111/1.2929414117176565; rounds (PBA)=8.252149570085983;} air elemental: {team=neutral ; avg hp=-8.488302339532094 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.401519696060788; hits/misses (PBA)= 1.525494901019796/0.7380523895220956; rounds (PBA)=1.1317736452709457;} assassin #2: {team=any non-good ; avg hp=-8.38872225554889 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.157768446310738; hits/misses (PBA)= 0.7564487102579485/0.5584883023395321; rounds (PBA)=0.6574685062987402;} adult gold dragon: {team=lawful good ; avg hp=253.5752849430114 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.6008798240352; hits/misses (PBA)= 22.225954809038193/2.2095580883823236; rounds (PBA)=8.523695260947811;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4497.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 28320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68084; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=464.3525294941012 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 656.9726054789043; hits/misses (PBA)= 31.00839832033593/7.780643871225755; rounds (PBA)=13.614077184563087;} lol lol: {team=other; avg hp=-9.44371125774845 (from 460); avg healing spells left=17.90221955608878 (from 30); damage done (per battle average)= 7.64747050589882; hits/misses (PBA)= 2.4583083383323334/9.784243151369726; rounds (PBA)=12.242551489702059;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1564; Sum of rounds: 9483; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1563; perfect battles: 0; close-call battles: 1504; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=274.67327365728903 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.65473145780052; hits/misses (PBA)= 8.095907928388748/4.32225063938619; rounds (PBA)=5.271099744245524;} kraken #3: {team=chaotic evil ; avg hp=284.1656010230179 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.6579283887468; hits/misses (PBA)= 8.07992327365729/4.3158567774936065; rounds (PBA)=5.246803069053708;} kraken: {team=chaotic evil ; avg hp=274.42263427109975 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.90089514066497; hits/misses (PBA)= 7.831202046035806/4.310741687979539; rounds (PBA)=5.229539641943734;} tarrasque: {team=unaligned ; avg hp=-10.141304347826088 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 768.0728900255755; hits/misses (PBA)= 25.554347826086957/2.169437340153453; rounds (PBA)=5.544757033248082;} kraken #4: {team=chaotic evil ; avg hp=285.7480818414322 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.76854219948848; hits/misses (PBA)= 8.191815856777493/4.329283887468031; rounds (PBA)=5.270460358056266;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1474; Sum of rounds: 8983; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1473; perfect battles: 0; close-call battles: 1419; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=283.0122116689281 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.84124830393486; hits/misses (PBA)= 8.118724559023066/4.3622795115332424; rounds (PBA)=5.289687924016282;} kraken #2: {team=chaotic evil ; avg hp=276.1797829036635 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.80054274084125; hits/misses (PBA)= 8.008819538670284/4.323609226594301; rounds (PBA)=5.245590230664858;} kraken #3: {team=chaotic evil ; avg hp=281.9145183175034 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.67164179104478; hits/misses (PBA)= 8.010854816824967/4.451153324287652; rounds (PBA)=5.259158751696065;} tarrasque: {team=unaligned ; avg hp=-10.563772048846676 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 771.033921302578; hits/misses (PBA)= 25.664857530529172/2.1919945725915877; rounds (PBA)=5.5719131614654005;} kraken #4: {team=chaotic evil ; avg hp=274.7048846675712 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.87245590230665; hits/misses (PBA)= 8.067842605156038/4.323609226594301; rounds (PBA)=5.276797829036635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1459; Sum of rounds: 8821; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1458; perfect battles: 0; close-call battles: 1398; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=282.5407813570939 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.79986291980808; hits/misses (PBA)= 8.006168608636052/4.352981494174092; rounds (PBA)=5.242631939684715;} kraken #4: {team=chaotic evil ; avg hp=281.8457847840987 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.41261137765594; hits/misses (PBA)= 8.191912268677177/4.337217272104181; rounds (PBA)=5.267991775188485;} kraken #3: {team=chaotic evil ; avg hp=281.77039067854696 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.72926662097328; hits/misses (PBA)= 8.153529814941741/4.283755997258396; rounds (PBA)=5.267306374228924;} tarrasque: {team=unaligned ; avg hp=-10.420150788211103 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 770.256339958876; hits/misses (PBA)= 25.669636737491434/2.130226182316655; rounds (PBA)=5.559972583961618;} kraken: {team=chaotic evil ; avg hp=270.7306374228924 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.32967786154902; hits/misses (PBA)= 7.848526387936943/4.263193968471556; rounds (PBA)=5.197395476353667;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13770.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25151.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1199; Sum of rounds: 11678; > Team unaligned = winning battles: 473; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 725; perfect battles: 0; close-call battles: 722; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=20.05421184320267 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1283.279399499583; hits/misses (PBA)= 42.34361968306922/3.084236864053378; rounds (PBA)=9.326105087572978;} kraken #3: {team=chaotic evil ; avg hp=51.06588824020017 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.88073394495413; hits/misses (PBA)= 10.53628023352794/5.610508757297748; rounds (PBA)=6.748957464553794;} kraken #2: {team=chaotic evil ; avg hp=43.1976647206005 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.19182652210176; hits/misses (PBA)= 10.057547956630525/5.348623853211009; rounds (PBA)=6.586321934945788;} kraken: {team=chaotic evil ; avg hp=37.86071726438699 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.75145954962468; hits/misses (PBA)= 10.136780650542118/5.424520433694745; rounds (PBA)=6.575479566305255;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13770.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25151.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1080; Sum of rounds: 10532; > Team unaligned = winning battles: 433; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 646; perfect battles: 0; close-call battles: 645; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=39.58148148148148 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.4564814814815; hits/misses (PBA)= 10.553703703703704/5.636111111111111; rounds (PBA)=6.714814814814815;} kraken #3: {team=chaotic evil ; avg hp=47.89351851851852 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.93333333333334; hits/misses (PBA)= 9.857407407407408/5.191666666666666; rounds (PBA)=6.5472222222222225;} kraken #2: {team=chaotic evil ; avg hp=38.46574074074074 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.7537037037037; hits/misses (PBA)= 10.308333333333334/5.569444444444445; rounds (PBA)=6.654629629629629;} tarrasque: {team=unaligned ; avg hp=21.391666666666666 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1289.0037037037036; hits/misses (PBA)= 42.474074074074075/2.9592592592592593; rounds (PBA)=9.337037037037037;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16767.46; crudely normalised: 0% > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2363; Sum of rounds: 17764; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2362; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=400.1244181125688 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 975.3275497249259; hits/misses (PBA)= 32.179432924248836/2.5315277190012697; rounds (PBA)=7.517562420651714;} kraken: {team=other; avg hp=-15.70672873465933 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.07532797291577; hits/misses (PBA)= 6.477782479898434/3.5632670334320777; rounds (PBA)=5.213711383834109;} kraken #2: {team=other; avg hp=-15.724925941599661 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.61278036394413; hits/misses (PBA)= 6.474396953025814/3.565382987727465; rounds (PBA)=5.216250528988573;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1360; Sum of rounds: 12543; > Team unaligned = winning battles: 1359; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=-15.774264705882352 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2419117647059; hits/misses (PBA)= 8.185294117647059/4.375; rounds (PBA)=6.455882352941177;} tarrasque: {team=unaligned ; avg hp=367.3514705882353 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.325; hits/misses (PBA)= 37.03014705882353/6.148529411764706; rounds (PBA)=9.222794117647059;} ancient gold dragon: {team=lawful good ; avg hp=-15.121323529411764 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.98970588235295; hits/misses (PBA)= 8.056617647058824/4.3161764705882355; rounds (PBA)=6.418382352941176;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21460.32; crudely normalised: 0% > lawful good = expected rounds to survive: 9548.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4538; Sum of rounds: 19779; > Team unaligned = winning battles: 4537; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=-15.353680035257822 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.81687968267959; hits/misses (PBA)= 2.6639488761568972/2.626046716615249; rounds (PBA)=2.6665932128691052;} adult gold dragon: {team=lawful good ; avg hp=-15.527765535478185 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.54120758043191; hits/misses (PBA)= 2.545835169678272/2.5392243278977524; rounds (PBA)=2.630674305861613;} tarrasque: {team=unaligned ; avg hp=586.4929484354341 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.8052005288673; hits/misses (PBA)= 17.79352137505509/1.3173204054649625; rounds (PBA)=4.358527985896871;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 17.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5238; evil: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=143.3127374525095 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.727854429114178; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.047390521895621;} Felix: {team=evil; avg hp=-4.727854429114177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6872625474905019; hits/misses (PBA)= 0.23875224955008997/0.4429114177164567; rounds (PBA)=0.6816636672665467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28368; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 31; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.469506098780244 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.75424915016995; hits/misses (PBA)= 9.481103779244151/5.110577884423115; rounds (PBA)=4.869026194761048;} adult gold dragon: {team=lawful good ; avg hp=114.24575084983003 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.46950609878024; hits/misses (PBA)= 12.008198360327935/2.978404319136173; rounds (PBA)=5.6630673865226955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 275.0; crudely normalised: 0% > other= expected rounds to survive: 212.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30391; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 4988; perfect battles: 0; close-call battles: 4935; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=12.21615676864627 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.308138372325535; hits/misses (PBA)= 2.5802839432113576/1.6840631873625276; rounds (PBA)=4.496700659868027;} zombie #6: {team=neutral evil ; avg hp=12.664867026594681 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.539892021595682; hits/misses (PBA)= 2.6240751849630075/1.704259148170366; rounds (PBA)=4.557688462307539;} zombie: {team=neutral evil ; avg hp=12.773045390921816 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.715256948610278; hits/misses (PBA)= 2.6472705458908217/1.728254349130174; rounds (PBA)=4.60507898420316;} zombie #5: {team=neutral evil ; avg hp=12.271545690861828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.257748450309938; hits/misses (PBA)= 2.544091181763647/1.6960607878424314; rounds (PBA)=4.474505098980204;} zombie #3: {team=neutral evil ; avg hp=12.298140371925616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.358328334333134; hits/misses (PBA)= 2.5842831433713256/1.6852629474105179; rounds (PBA)=4.516696660667867;} death dog: {team=other; avg hp=-2.3033393321335733 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.85862827434513; hits/misses (PBA)= 5.628874225154969/1.2875424915016997; rounds (PBA)=3.458508298340332;} zombie #10: {team=neutral evil ; avg hp=12.701859628074384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.335732853429315; hits/misses (PBA)= 2.5712857428514297/1.740251949610078; rounds (PBA)=4.543091381723655;} zombie #8: {team=neutral evil ; avg hp=12.579084183163367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.424315136972606; hits/misses (PBA)= 2.5924815036992603/1.7000599880023994; rounds (PBA)=4.518896220755849;} zombie #9: {team=neutral evil ; avg hp=12.350529894021196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274345130973805; hits/misses (PBA)= 2.5752849430113978/1.6960607878424314; rounds (PBA)=4.494101179764047;} zombie #7: {team=neutral evil ; avg hp=12.641871625674865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417316536692661; hits/misses (PBA)= 2.583483303339332/1.7494501099780044; rounds (PBA)=4.566486702659468;} zombie #2: {team=neutral evil ; avg hp=12.461507698460307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.198360327934413; hits/misses (PBA)= 2.5310937812437513/1.7336532693461308; rounds (PBA)=4.504699060187963;} death dog #2: {team=other; avg hp=-2.2859428114377125 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.427914417116575; hits/misses (PBA)= 5.544291141771645/1.244751049790042; rounds (PBA)=3.394921015796841;} death dog #3: {team=other; avg hp=-2.240151969606079 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.75484903019396; hits/misses (PBA)= 5.6132773445310935/1.2489502099580083; rounds (PBA)=3.4327134573085383;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 112.5; crudely normalised: 0% > any = expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2745; Sum of rounds: 21041; > Team other = winning battles: 1072; perfect battles: 0; close-call battles: 915; > Team any = winning battles: 1672; perfect battles: 0; close-call battles: 1300; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=1.8695810564663025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408743169398907; hits/misses (PBA)= 1.9049180327868853/2.4735883424408014; rounds (PBA)=4.681602914389799;} noble: {team=other; avg hp=-0.15482695810564662 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.266666666666667; hits/misses (PBA)= 1.53224043715847/2.4925318761384334; rounds (PBA)=4.2265938069216755;} guard #3: {team=any ; avg hp=1.7318761384335155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.92167577413479; hits/misses (PBA)= 1.848087431693989/2.40655737704918; rounds (PBA)=4.575956284153006;} noble #3: {team=other; avg hp=-0.1384335154826958 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.236065573770492; hits/misses (PBA)= 1.5216757741347906/2.6160291438979963; rounds (PBA)=4.2896174863387975;} noble #4: {team=other; avg hp=-0.14353369763205828 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110382513661202; hits/misses (PBA)= 1.5162112932604737/2.53224043715847; rounds (PBA)=4.236794171220401;} guard: {team=any ; avg hp=1.9012750455373406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.394899817850638; hits/misses (PBA)= 1.9271402550091075/2.477231329690346; rounds (PBA)=4.700182149362477;} guard #2: {team=any ; avg hp=1.7602914389799635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.000364298724955; hits/misses (PBA)= 1.8553734061930782/2.481967213114754; rounds (PBA)=4.61712204007286;} noble #2: {team=other; avg hp=-0.23897996357012752 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175591985428051; hits/misses (PBA)= 1.5191256830601092/2.5289617486338796; rounds (PBA)=4.242987249544627;} guard #5: {team=any ; avg hp=1.4506375227686703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.076502732240437; hits/misses (PBA)= 1.8786885245901639/2.418943533697632; rounds (PBA)=4.610200364298725;} noble #5: {team=other; avg hp=-0.12568306010928962 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.480510018214936; hits/misses (PBA)= 1.5781420765027323/2.4976320582877958; rounds (PBA)=4.252459016393443;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29823; any : 0.64 ± 0.01; any non-lawful : 0.32 ± 0.01; any non-good : 0.04 ± 0.0; > Team any = winning battles: 3218; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1584; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 199; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-2.0581883623275345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.070585882823435; hits/misses (PBA)= 1.0571885622875425/1.0601879624075186; rounds (PBA)=2.157168566286743;} guard: {team=any ; avg hp=3.7364527094581086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.530293941211758; hits/misses (PBA)= 2.833633273345331/1.8440311937612477; rounds (PBA)=5.321135772845431;} bandit: {team=any non-lawful ; avg hp=0.4435112977404519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.277344531093782; hits/misses (PBA)= 2.0995800839832035/2.2439512097580483; rounds (PBA)=4.660267946410718;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20994; any non-lawful : 0.6 ± 0.01; any non-good : 0.4 ± 0.01; > Team any non-lawful = winning battles: 2993; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2008; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.825634873025395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.382923415316936; hits/misses (PBA)= 1.7608478304339132/1.1855628874225155; rounds (PBA)=3.544891021795641;} cultist: {team=any non-good ; avg hp=0.6170765846830634 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.174365126974605; hits/misses (PBA)= 1.7076584683063387/1.1491701659668065; rounds (PBA)=3.2583483303339333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6.0; crudely normalised: 0% > unaligned = expected rounds to survive: 72.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18814; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 26; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4975; perfect battles: 0; close-call battles: 2277; ------------------------------------------------- Combattants ------------------------------------------------ cat #6: {team=unaligned ; avg hp=1.4435112977404518 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505898820235953; hits/misses (PBA)= 1.3805238952209558/1.136372725454909; rounds (PBA)=3.064587082583483;} acolyte: {team=other; avg hp=-0.07838432313537293 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3089382123575284; hits/misses (PBA)= 1.2613477304539091/1.9424115176964607; rounds (PBA)=3.2089582083583283;} cat #2: {team=unaligned ; avg hp=1.470505898820236 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5392921415716856; hits/misses (PBA)= 1.4055188962207559/1.1245750849830034; rounds (PBA)=3.0619876024795043;} cat: {team=unaligned ; avg hp=1.4393121375724856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4839032193561288; hits/misses (PBA)= 1.3645270945810837/1.1295740851829634; rounds (PBA)=3.0447910417916417;} cat #5: {team=unaligned ; avg hp=1.4143171365726854 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.491501699660068; hits/misses (PBA)= 1.3603279344131174/1.133373325334933; rounds (PBA)=3.06998600279944;} cat #3: {team=unaligned ; avg hp=1.481503699260148 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5398920215956808; hits/misses (PBA)= 1.4103179364127174/1.1309738052389522; rounds (PBA)=3.0631873625274944;} cat #4: {team=unaligned ; avg hp=1.4419116176764648 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5178964207158567; hits/misses (PBA)= 1.3927214557088583/1.1161767646470706; rounds (PBA)=3.0535892821435713;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 204.62; crudely normalised: 0% > unaligned = expected rounds to survive: 204.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13723; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2557; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=2.398120375924815 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37272545490902; hits/misses (PBA)= 2.4329134173165365/1.066986602679464; rounds (PBA)=2.123575284943011;} ape #2: {team=other; avg hp=2.627274545090982 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.601879624075185; hits/misses (PBA)= 2.465706858628274/1.046990601879624; rounds (PBA)=2.1441711657668465;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3316.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 15116.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3882; Sum of rounds: 55091; > Team lawful good = winning battles: 2869; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1012; perfect battles: 0; close-call battles: 1012; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=53.10432766615147 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 714.8451828954147; hits/misses (PBA)= 38.20144255538382/2.463936115404431; rounds (PBA)=14.052035033487893;} bone devil #3: {team=lawful evil ; avg hp=-0.1396187532199897 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.54507985574446; hits/misses (PBA)= 7.889747552807831/14.62004121586811; rounds (PBA)=8.196032972694487;} bone devil #5: {team=lawful evil ; avg hp=-0.8374549201442555 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.09093250901597; hits/misses (PBA)= 7.890262751159196/14.590674909840288; rounds (PBA)=8.165636269963937;} bone devil #4: {team=lawful evil ; avg hp=-0.9981968057702215 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.84672849046883; hits/misses (PBA)= 8.163575476558474/15.305512622359608; rounds (PBA)=8.401081916537867;} bone devil #2: {team=lawful evil ; avg hp=-1.889747552807831 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.04482225656878; hits/misses (PBA)= 7.924265842349304/14.746007212776918; rounds (PBA)=8.180834621329211;} bone devil: {team=lawful evil ; avg hp=-1.0752189592993302 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.31117980422462; hits/misses (PBA)= 8.04791344667697/14.819165378670789; rounds (PBA)=8.258887171561051;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4146.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 12092.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60620; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=203.7854429114177 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 604.4305138972205; hits/misses (PBA)= 32.283143371325735/2.071985602879424; rounds (PBA)=12.121575684863027;} bone devil #3: {team=lawful evil ; avg hp=-9.126374725054989 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.95640871825636; hits/misses (PBA)= 6.641471705658868/12.177964407118576; rounds (PBA)=6.972605478904219;} bone devil #4: {team=lawful evil ; avg hp=-9.197960407918416 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.19236152769446; hits/misses (PBA)= 6.36872625474905/11.834633073385323; rounds (PBA)=6.861827634473105;} bone devil #2: {team=lawful evil ; avg hp=-9.03999200159968 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.82803439312137; hits/misses (PBA)= 6.414717056588683/11.963207358528294; rounds (PBA)=6.875024995001;} bone devil: {team=lawful evil ; avg hp=-9.06618676264747 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2377524495101; hits/misses (PBA)= 6.667666466706659/12.316136772645471; rounds (PBA)=7.043391321735653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7519.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9601.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48307; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.884023195360928 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.791841631673665;} ancient silver dragon: {team=lawful good ; avg hp=195.89622075584884 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 469.34433113377327; hits/misses (PBA)= 25.112377524495102/1.8538292341531695; rounds (PBA)=9.659468106378725;} adult gold dragon: {team=chaotic evil ; avg hp=-9.460307938412317 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.10377924415116; hits/misses (PBA)= 17.149170165966808/9.126774645070986; rounds (PBA)=8.758648270345931;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6205.76; crudely normalised: 0% > unaligned = expected rounds to survive: 826.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30830; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #4: {team=chaotic evil ; avg hp=-13.525694861027795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.039592081583685; hits/misses (PBA)= 2.749250149970006/2.7680463907218558; rounds (PBA)=3.152969406118776;} gargoyle #2: {team=chaotic evil ; avg hp=-13.645270945810838 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.62987402519496; hits/misses (PBA)= 2.8322335532893423/2.8110377924415118; rounds (PBA)=3.1889622075584882;} gargoyle #3: {team=chaotic evil ; avg hp=-13.614277144571085 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.60747850429914; hits/misses (PBA)= 2.8200359928014396/2.834833033393321; rounds (PBA)=3.1895620875824835;} gargoyle: {team=chaotic evil ; avg hp=-13.601479704059189 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.706858628274347; hits/misses (PBA)= 2.8440311937612477/2.832833433313337; rounds (PBA)=3.202159568086383;} roc: {team=unaligned ; avg hp=182.01619676064786 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.38672265546893; hits/misses (PBA)= 10.1875624875025/0.6550689862027594; rounds (PBA)=6.164767046590682;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3665.45; crudely normalised: 0% > neutral = expected rounds to survive: 787.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34689; lawful evil : 0.91 ± 0.0; neutral : 0.09 ± 0.0; > Team lawful evil = winning battles: 4556; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 445; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=-2.538292341531694 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.33213357328535; hits/misses (PBA)= 7.359128174365127/4.8204359128174366; rounds (PBA)=6.162767446510698;} vampire: {team=lawful evil ; avg hp=42.66786642671466 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.53829234153169; hits/misses (PBA)= 11.633473305338931/0.6114777044591082; rounds (PBA)=6.799440111977605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36584; neutral : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4931; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=65.47050589882024 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.89442111577685; hits/misses (PBA)= 12.479704059188162/0.6584683063387322; rounds (PBA)=7.295540891821636;} flesh golem: {team=neutral ; avg hp=-3.7260547890421916 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.6998600279944; hits/misses (PBA)= 8.692261547690462/4.297740451909618; rounds (PBA)=6.507098580283944;} werewolf: {team=chaotic evil ; avg hp=-5.9000199960007995 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.56128774245151; hits/misses (PBA)= 2.4781043791241752/0.6304739052189562; rounds (PBA)=1.5542891421715657;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2688.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 545.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23325; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-3.886022795440912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.923415316936612; hits/misses (PBA)= 3.4347130573885223/4.248950209958008; rounds (PBA)=3.8418316336732654;} vampire: {team=lawful evil ; avg hp=119.07658468306339 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.88602279544091; hits/misses (PBA)= 7.493301339732054/0.3809238152369526; rounds (PBA)=4.664067186562687;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50749850029994;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49250149970005996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33413317336532694;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34313137372525493;} thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32273545290941813;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28262; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.40531893621275 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.34213157368526; hits/misses (PBA)= 11.969206158768246/2.9808038392321534; rounds (PBA)=5.64127174565087;} adult black dragon: {team=chaotic evil ; avg hp=-8.342131573685263 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.59468106378725; hits/misses (PBA)= 9.464507098580285/5.091581683663267; rounds (PBA)=4.857028594281144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 514.18; crudely normalised: 0% > any non-good = expected rounds to survive: 362.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44679; unaligned : 0.7 ± 0.01; any non-good : 0.3 ± 0.01; > Team unaligned = winning battles: 3486; perfect battles: 0; close-call battles: 3481; > Team any non-good = winning battles: 1515; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=21.66746650669866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.87782443511298; hits/misses (PBA)= 4.40751849630074/3.5842831433713256; rounds (PBA)=8.592081583683264;} assassin: {team=any non-good ; avg hp=1.346130773845231 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.75544891021795; hits/misses (PBA)= 10.344331133773245/4.892221555688862; rounds (PBA)=7.848030393921216;} cat: {team=unaligned ; avg hp=-4.593681263747251 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7136572685462907;} acolyte: {team=unaligned ; avg hp=-3.1701659668066386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9728054389122176; hits/misses (PBA)= 0.6996600679864027/1.0827834433113377; rounds (PBA)=1.7846430713857229;} ape: {team=unaligned ; avg hp=-1.6590681863627275 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.803239352129573; hits/misses (PBA)= 4.07998400319936/3.4239152169566087; rounds (PBA)=3.8298340331933614;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 233.86; crudely normalised: 0% > any non-good = expected rounds to survive: 405.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24096; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 16; perfect battles: 0; close-call battles: 16; > Team any non-good = winning battles: 4985; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=46.986602679464106 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.124575084983; hits/misses (PBA)= 6.134173165366927/1.9994001199760048; rounds (PBA)=4.813637272545491;} ape: {team=unaligned ; avg hp=-3.1857628474305137 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.05898820235953; hits/misses (PBA)= 4.263947210557888/3.490501899620076; rounds (PBA)=3.8798240351929616;} cat: {team=unaligned ; avg hp=-4.619476104779044 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7174565086982604;} acolyte: {team=unaligned ; avg hp=-3.3193361327734454 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9544091181763648; hits/misses (PBA)= 0.7010597880423916/1.0757848430313937; rounds (PBA)=1.7768446310737853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16861; any : 0.0 ± 0.0; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=63.84923015396921 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.320535892821436; hits/misses (PBA)= 4.053189362127575/1.22875424915017; rounds (PBA)=3.371525694861028;} ape: {team=other; avg hp=-3.186762647470506 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.420915816836633; hits/misses (PBA)= 2.9998000399920017/1.9192161567686463; rounds (PBA)=2.459508098380324;} acolyte: {team=any ; avg hp=-3.2363527294541092 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8324335132973405; hits/misses (PBA)= 0.30353929214157166/0.2565486902619476; rounds (PBA)=0.5600879824035193;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 488.57; crudely normalised: 0% > any = expected rounds to survive: -300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20787; unassigned mercenaries: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.3495300939812 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.247150569886024; hits/misses (PBA)= 1.2419516096780643/0.40331933613277343; rounds (PBA)=3.8106378724255148;} ghost #2: {team=any ; avg hp=45.37072585482903 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.289542091581684; hits/misses (PBA)= 1.2915416916616678/0.44311137772445514; rounds (PBA)=3.797840431913617;} Zwarf: {team=unassigned mercenaries; avg hp=-9.536692661467706 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7202559488102379; hits/misses (PBA)= 0.5406918616276745/2.7044591081783644; rounds (PBA)=3.245150969806039;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.44; crudely normalised: 0% > any non-lawful = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14427; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1708; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=9.800039992001599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833033393321336; hits/misses (PBA)= 1.2305538892221555/0.8292341531693661; rounds (PBA)=2.400519896020796;} bandit #5: {team=any non-lawful ; avg hp=9.66386722655469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.855628874225155; hits/misses (PBA)= 1.2219556088782244/0.8332333533293341; rounds (PBA)=2.410917816436713;} bandit #12: {team=any non-lawful ; avg hp=9.791641671665667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.886222755448911; hits/misses (PBA)= 1.2311537692461507/0.8412317536492702; rounds (PBA)=2.417116576684663;} bandit #9: {team=other; avg hp=-2.286742651469706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.843631273745251; hits/misses (PBA)= 0.6068786242751449/0.849630073985203; rounds (PBA)=1.456508698260348;} bandit #10: {team=any non-lawful ; avg hp=9.822035592881424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.930613877224555; hits/misses (PBA)= 1.231753649270146/0.8308338332333534; rounds (PBA)=2.4037192561487704;} bandit #11: {team=any non-lawful ; avg hp=9.751049790041991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8944211157768445; hits/misses (PBA)= 1.2251549690061987/0.8252349530093981; rounds (PBA)=2.4155168966206757;} bandit #2: {team=any non-lawful ; avg hp=9.744851029794042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.951609678064387; hits/misses (PBA)= 1.2449510097980403/0.825634873025395; rounds (PBA)=2.4013197360527894;} bandit #8: {team=any non-lawful ; avg hp=9.78004399120176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.932413517296541; hits/misses (PBA)= 1.2389522095580885/0.8110377924415118; rounds (PBA)=2.3999200159968006;} bandit: {team=other; avg hp=-2.303139372125575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7774445110977806; hits/misses (PBA)= 0.5932813437312537/0.865626874625075; rounds (PBA)=1.4589082183563287;} bandit #4: {team=any non-lawful ; avg hp=9.730453909218156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.936812637472506; hits/misses (PBA)= 1.2411517696460708/0.8176364727054589; rounds (PBA)=2.422115576884623;} bandit #3: {team=any non-lawful ; avg hp=9.763847230553889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976404719056188; hits/misses (PBA)= 1.2491501699660068/0.8132373525294941; rounds (PBA)=2.408518296340732;} bandit #7: {team=other; avg hp=-2.287142571485703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7694461107778445; hits/misses (PBA)= 0.6008798240351929/0.8406318736252749; rounds (PBA)=1.4415116976604678;} bandit #13: {team=other; avg hp=-2.320135972805439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7616476704659068; hits/misses (PBA)= 0.6006798640271945/0.8500299940011997; rounds (PBA)=1.4507098580283944;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6738.46; crudely normalised: 0% > other= expected rounds to survive: 421.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10469; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #10: {team=neutral ; avg hp=71.14537092581483 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.161967606478704; hits/misses (PBA)= 2.1661667666466706/3.302339532093581; rounds (PBA)=1.7382523495300939;} xorn #4: {team=neutral ; avg hp=71.17056588682263 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.464507098580285; hits/misses (PBA)= 2.1899620075984805/3.281743651269746; rounds (PBA)=1.7066586682663467;} xorn #6: {team=neutral ; avg hp=71.42051589682063 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.49730053989202; hits/misses (PBA)= 2.212757448510298/3.359528094381124; rounds (PBA)=1.7190561887622475;} xorn #3: {team=neutral ; avg hp=71.0515896820636 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.839832033593282; hits/misses (PBA)= 2.220755848830234/3.3093381323735254; rounds (PBA)=1.7276544691061788;} xorn: {team=other; avg hp=-5.075584883023395 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.131773645270946; hits/misses (PBA)= 0.8472305538892222/3.9038192361527693; rounds (PBA)=1.187762447510498;} xorn #5: {team=neutral ; avg hp=71.24135172965407 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.520095980803838; hits/misses (PBA)= 2.212357528494301/3.3405318936212756; rounds (PBA)=1.727854429114177;} xorn #8: {team=neutral ; avg hp=71.17276544691062 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.641671665666866; hits/misses (PBA)= 2.224155168966207/3.3151369726054787; rounds (PBA)=1.7332533493301339;} xorn #2: {team=other; avg hp=-5.126974605078984 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.190361927614477; hits/misses (PBA)= 0.8500299940011997/3.8898220355928816; rounds (PBA)=1.1849630073985202;} xorn #7: {team=neutral ; avg hp=71.19616076784644 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.495900819836034; hits/misses (PBA)= 2.2049590081983603/3.2879424115176965; rounds (PBA)=1.7224555088982203;} xorn #9: {team=neutral ; avg hp=71.27954409118176 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.58128374325135; hits/misses (PBA)= 2.201759648070386/3.3149370125974804; rounds (PBA)=1.718256348730254;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6738.46; crudely normalised: 0% > other= expected rounds to survive: 421.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10505; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #5: {team=neutral ; avg hp=71.250349930014 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.914217156568686; hits/misses (PBA)= 2.2423515296940613/3.3215356928614277; rounds (PBA)=1.720255948810238;} xorn #9: {team=neutral ; avg hp=71.28634273145371 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.84483103379324; hits/misses (PBA)= 2.257348530293941/3.3069386122775444; rounds (PBA)=1.72625474905019;} xorn #7: {team=neutral ; avg hp=71.04459108178364 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.42411517696461; hits/misses (PBA)= 2.190361927614477/3.2503499300139973; rounds (PBA)=1.7166566686662668;} xorn #8: {team=neutral ; avg hp=71.04619076184763 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.15736852629474; hits/misses (PBA)= 2.1579684063187363/3.2701459708058387; rounds (PBA)=1.7154569086182763;} xorn #6: {team=neutral ; avg hp=71.19716056788643 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52269546090782; hits/misses (PBA)= 2.198160367926415/3.3433313337332535; rounds (PBA)=1.725254949010198;} xorn #2: {team=other; avg hp=-5.079184163167366 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465106978604279; hits/misses (PBA)= 0.8892221555688862/3.8658268346330735; rounds (PBA)=1.18876224755049;} xorn #10: {team=neutral ; avg hp=71.19416116776645 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.359728054389123; hits/misses (PBA)= 2.1699660067986404/3.259548090381924; rounds (PBA)=1.7066586682663467;} xorn #4: {team=neutral ; avg hp=71.22595480903819 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.644471105778845; hits/misses (PBA)= 2.2045590881823633/3.2881423715256948; rounds (PBA)=1.7106578684263147;} xorn: {team=other; avg hp=-5.052789442111577 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.308138372325535; hits/misses (PBA)= 0.8688262347530494/3.8974205158968207; rounds (PBA)=1.1915616876624675;} xorn #3: {team=neutral ; avg hp=70.98200359928015 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.264547090581882; hits/misses (PBA)= 2.1745650869826036/3.275344931013797; rounds (PBA)=1.7204559088182363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #7: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10157968406318736;} xorn: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09518096380723855;} xorn #3: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} xorn #10: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10317936412717456;} xorn #6: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10077984403119376;} xorn #2: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10657868426314737;} xorn #8: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} xorn #4: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10037992401519696;} xorn #9: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10397920415916817;} xorn #5: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ W: {team=evil; avg hp=77.0 (from 77); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6224755048990201;} K: {team=evil; avg hp=69.0 (from 69); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3775244951009798;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 960.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 96.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30894; unaligned : 0.78 ± 0.01; chaotic evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3903; perfect battles: 0; close-call battles: 2373; > Team chaotic evil = winning battles: 1098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=3.725254949010198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.722655468906218; hits/misses (PBA)= 1.3583283343331334/2.047390521895621; rounds (PBA)=4.319136172765447;} giant wolf spider #3: {team=unaligned ; avg hp=3.6808638272345533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.852229554089182; hits/misses (PBA)= 1.390121975604879/2.085982803439312; rounds (PBA)=4.351129774045191;} giant wolf spider #4: {team=unaligned ; avg hp=3.5940811837632474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692661467706459; hits/misses (PBA)= 1.3579284143171366/2.076784643071386; rounds (PBA)=4.365126974605079;} bugbear: {team=chaotic evil ; avg hp=0.0631873625274945 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.346130773845232; hits/misses (PBA)= 2.5490901819636074/2.7986402719456107; rounds (PBA)=5.567286542691462;} giant wolf spider #2: {team=unaligned ; avg hp=3.6536692661467707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.669266146770646; hits/misses (PBA)= 1.350729854029194/2.056788642271546; rounds (PBA)=4.323935212957409;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 480.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 192.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34139; unaligned : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team unaligned = winning battles: 310; perfect battles: 0; close-call battles: 176; > Team chaotic evil = winning battles: 4691; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=-4.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.116376724655069; hits/misses (PBA)= 1.039392121575685/1.578884223155369; rounds (PBA)=4.251349730053989;} giant wolf spider #2: {team=unaligned ; avg hp=-4.622275544891022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.006598680263947; hits/misses (PBA)= 1.007998400319936/1.519496100779844; rounds (PBA)=4.209558088382323;} bugbear: {team=chaotic evil ; avg hp=16.877024595080982 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.272145570885822; hits/misses (PBA)= 2.7318536292741453/3.069386122775445; rounds (PBA)=6.739252149570086;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit #2: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} dust mephit #4: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} dust mephit: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.242751449710058;} dust mephit #3: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2551489702059588;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 168.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 2933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13481; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=107.36532693461308 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.669266146770646; hits/misses (PBA)= 3.3565286942611476/0.5872825434913017; rounds (PBA)=2.695660867826435;} druid: {team=any ; avg hp=-4.669266146770646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.634673065386923; hits/misses (PBA)= 0.6490701859628074/1.2055588882223556; rounds (PBA)=1.854629074185163;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1539.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 16578.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19419; unaligned : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team unaligned = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4967; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=122.86822635472906 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.85742851429714; hits/misses (PBA)= 9.022595480903819/0.46550689862027594; rounds (PBA)=3.872425514897021;} tyrannosaurus rex: {team=unaligned ; avg hp=-7.8574285142971405 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.13177364527094; hits/misses (PBA)= 3.5964807038592284/2.404519096180764; rounds (PBA)=3.005998800239952;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09638072385522896;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10977804439112178;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09998000399920016;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09718056388722256;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09898020395920816;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10397920415916817;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09218156368726255;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11297740451909619;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 212.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 9698.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36845; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=-2.5142971405718857 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.04479104179164; hits/misses (PBA)= 3.9478104379124175/2.571485702859428; rounds (PBA)=6.522095580883823;} medusa: {team=lawful evil ; avg hp=72.95520895820836 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.51429714057188; hits/misses (PBA)= 13.042991401719656/7.046590681863627; rounds (PBA)=7.362327534493101;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1515.56; crudely normalised: 0% > unaligned = expected rounds to survive: 1248.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48916; chaotic evil : 0.57 ± 0.01; unaligned : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2862; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2139; perfect battles: 0; close-call battles: 1999; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus #3: {team=unaligned ; avg hp=3.409118176364727 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.43371325734853; hits/misses (PBA)= 2.5622875424915015/2.5652869426114777; rounds (PBA)=6.545690861827635;} chuul: {team=chaotic evil ; avg hp=11.590881823635273 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.9870025994801; hits/misses (PBA)= 13.030593881223755/4.736452709458108; rounds (PBA)=9.308138372325535;} giant octopus: {team=unaligned ; avg hp=2.9094181163767248 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.695460907818436; hits/misses (PBA)= 2.490901819636073/2.5076984603079384; rounds (PBA)=6.498100379924015;} giant octopus #2: {team=unaligned ; avg hp=2.6944611077784444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.27994401119776; hits/misses (PBA)= 2.550489902019596/2.5486902619476104; rounds (PBA)=6.538892221555689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16696660667866425;} mimic #2: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} mimic #6: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} mimic #5: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} mimic #4: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17196560687862428;} mimic #3: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15476904619076184;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 697.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2451; Sum of rounds: 17821; > Team neutral evil = winning battles: 19; perfect battles: 0; close-call battles: 18; > Team chaotic evil = winning battles: 2431; perfect battles: 0; close-call battles: 278; ------------------------------------------------- Combattants ------------------------------------------------ drow #6: {team=neutral evil ; avg hp=-6.278661770705835 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.879232966136271; hits/misses (PBA)= 1.4957160342717257/1.7870257037943695; rounds (PBA)=3.445124439004488;} drow #3: {team=neutral evil ; avg hp=-6.186046511627907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.467156262749898; hits/misses (PBA)= 1.4222766217870257/1.8237454100367196; rounds (PBA)=3.392900856793146;} drow #8: {team=neutral evil ; avg hp=-6.245614035087719 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.791921664626683; hits/misses (PBA)= 1.4830681354549164/1.8682170542635659; rounds (PBA)=3.50265197878417;} chuul #2: {team=chaotic evil ; avg hp=58.784985720114236 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.75030599755202; hits/misses (PBA)= 6.6658506731946146/5.130558955528356; rounds (PBA)=6.6695226438188495;} drow #4: {team=neutral evil ; avg hp=-6.236230110159119 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.597307221542227; hits/misses (PBA)= 1.4643002855977152/1.8527131782945736; rounds (PBA)=3.46062831497348;} drow #2: {team=neutral evil ; avg hp=-6.286413708690331 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.39453284373725; hits/misses (PBA)= 1.4328845369237047/1.7804977560179518; rounds (PBA)=3.391676866585067;} chuul: {team=chaotic evil ; avg hp=58.59649122807018 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.062423500612; hits/misses (PBA)= 6.689514483884129/5.197062423500612; rounds (PBA)=6.713586291309669;} drow #7: {team=neutral evil ; avg hp=-6.1432068543451654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.496940024479803; hits/misses (PBA)= 1.4447164422684617/1.7764177886576908; rounds (PBA)=3.3741330069359443;} drow: {team=neutral evil ; avg hp=-6.2350061199510405 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.337005303957568; hits/misses (PBA)= 1.4288045695634435/1.7837617299061608; rounds (PBA)=3.3822929416564667;} drow #5: {team=neutral evil ; avg hp=-6.207670338637291 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60342717258262; hits/misses (PBA)= 1.4643002855977152/1.7935536515707875; rounds (PBA)=3.416156670746634;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 875.79; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 234.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3988; Sum of rounds: 17111; > Team neutral evil = winning battles: 3981; perfect battles: 0; close-call battles: 2941; > Team chaotic neutral = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=9.078234704112337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124874623871614; hits/misses (PBA)= 1.7357071213640922/1.41123370110331; rounds (PBA)=3.5885155466399197;} drow #8: {team=neutral evil ; avg hp=9.04087261785356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.962888665997994; hits/misses (PBA)= 1.7091273821464392/1.4052156469408226; rounds (PBA)=3.5712136409227684;} drow #4: {team=neutral evil ; avg hp=9.075476429287864 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.215897693079238; hits/misses (PBA)= 1.7530090270812437/1.3899197592778334; rounds (PBA)=3.577231695085256;} drow: {team=neutral evil ; avg hp=9.110330992978938 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.893179538615847; hits/misses (PBA)= 1.7036108324974926/1.425025075225677; rounds (PBA)=3.563189568706118;} cloaker: {team=chaotic neutral ; avg hp=-2.730692076228686 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.147442326980944; hits/misses (PBA)= 3.4583751253761283/3.9786860581745236; rounds (PBA)=3.719658976930792;} drow #6: {team=neutral evil ; avg hp=9.15320962888666 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.931043129388165; hits/misses (PBA)= 1.7181544633901704/1.3931795386158476; rounds (PBA)=3.5734704112337012;} drow #7: {team=neutral evil ; avg hp=9.107071213640923 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146439317953861; hits/misses (PBA)= 1.7447342026078234/1.434804413239719; rounds (PBA)=3.592026078234704;} drow #3: {team=neutral evil ; avg hp=9.214643931795386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.32271815446339; hits/misses (PBA)= 1.7725677031093279/1.4054663991975929; rounds (PBA)=3.57246740220662;} drow #5: {team=neutral evil ; avg hp=9.04764292878636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127131394182548; hits/misses (PBA)= 1.7384653961885657/1.4037111334002006; rounds (PBA)=3.569458375125376;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25414917016596683;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1040.0; crudely normalised: 0% > other= expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32176; chaotic evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 4633; perfect battles: 0; close-call battles: 3720; > Team other = winning battles: 368; perfect battles: 0; close-call battles: 350; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #4: {team=chaotic evil ; avg hp=11.02379524095181 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.99640071985603; hits/misses (PBA)= 2.0541891621675665/2.0701859628074386; rounds (PBA)=4.701459708058389;} ghast #2: {team=other; avg hp=-4.011397720455909 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.45250949810038; hits/misses (PBA)= 1.720855828834233/1.8748250349930013; rounds (PBA)=3.6194761047790442;} ghast: {team=other; avg hp=-3.872025594881024 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.36132773445311; hits/misses (PBA)= 1.7980403919216157/1.8842231553689262; rounds (PBA)=3.7114577084583082;} ghast #3: {team=other; avg hp=-3.973005398920216 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.931813637272544; hits/misses (PBA)= 1.7508498300339932/1.877624475104979; rounds (PBA)=3.658268346330734;} ghoul #5: {team=chaotic evil ; avg hp=10.968206358728255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.750049990002; hits/misses (PBA)= 2.0363927214557087/2.031393721255749; rounds (PBA)=4.651469706058788;} ghoul #6: {team=chaotic evil ; avg hp=11.124175164967006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8124375124975; hits/misses (PBA)= 2.0415916816636672/2.06878624275145; rounds (PBA)=4.687062587482504;} ghoul #3: {team=chaotic evil ; avg hp=11.06638672265547 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.70725854829034; hits/misses (PBA)= 2.0271945610877826/2.026994601079784; rounds (PBA)=4.664267146570686;} ghoul: {team=chaotic evil ; avg hp=11.092781443711258 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.48610277944411; hits/misses (PBA)= 2.1035792841431715/2.032993401319736; rounds (PBA)=4.686862627474505;} ghoul #2: {team=chaotic evil ; avg hp=10.979004199160167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.104179164167167; hits/misses (PBA)= 2.0695860827834434/2.0711857628474304; rounds (PBA)=4.692661467706459;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 975.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23146; other: 0.85 ± 0.01; chaotic evil : 0.15 ± 0.01; > Team other = winning battles: 4239; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 762; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=-5.835632873425315 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.499700059988; hits/misses (PBA)= 2.0191961607678466/1.0785842831433714; rounds (PBA)=3.2501499700059986;} ghost: {team=other; avg hp=19.500299940012 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.83563287342532; hits/misses (PBA)= 2.308138372325535/1.2329534093181365; rounds (PBA)=4.38872225554889;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3272; Sum of rounds: 14692; > Team any non-good = winning battles: 3271; perfect battles: 0; close-call battles: 2678; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #3: {team=lawful good ; avg hp=-7.07762836185819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0027506112469438; hits/misses (PBA)= 0.36613691931540343/0.36797066014669927; rounds (PBA)=0.7341075794621027;} deer #2: {team=unaligned ; avg hp=-8.315403422982886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2062958435207825; hits/misses (PBA)= 0.4391809290953545/0.4284841075794621; rounds (PBA)=0.8685819070904646;} cult fanatic: {team=any non-good ; avg hp=17.714242053789732 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.130501222493887; hits/misses (PBA)= 4.260696821515892/3.391809290953545; rounds (PBA)=4.228911980440098;} assassin: {team=other; avg hp=-10.472493887530563 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13477995110024; hits/misses (PBA)= 5.060819070904645/2.497249388753056; rounds (PBA)=3.779034229828851;} crocodile: {team=unaligned ; avg hp=-8.254889975550123 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.221271393643033; hits/misses (PBA)= 1.1509779951100245/0.815403422982885; rounds (PBA)=1.9663814180929096;} planetar: {team=any non-good ; avg hp=199.82518337408314 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.42328850855745; hits/misses (PBA)= 7.229523227383863/0.5855745721271394; rounds (PBA)=4.222493887530562;} flying snake: {team=any non-good ; avg hp=-2.838630806845966 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9385696821515892; hits/misses (PBA)= 0.8771393643031785/0.3643031784841076; rounds (PBA)=1.8059290953545233;} cat: {team=lawful good ; avg hp=-4.999083129584352 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08465770171149144; hits/misses (PBA)= 0.07487775061124695/0.11491442542787286; rounds (PBA)=0.1897921760391198;} deer: {team=unaligned ; avg hp=-8.70935207823961 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2206601466992666; hits/misses (PBA)= 0.43795843520782396/0.4132029339853301; rounds (PBA)=0.8542176039119804;} deer #4: {team=other; avg hp=-7.57182151589242 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.033924205378973; hits/misses (PBA)= 0.3795843520782396/0.38355745721271395; rounds (PBA)=0.7631418092909535;} deer #7: {team=unaligned ; avg hp=-8.53025672371638 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2805623471882641; hits/misses (PBA)= 0.4556845965770171/0.4128973105134474; rounds (PBA)=0.8707212713936431;} deer #6: {team=lawful good ; avg hp=-7.081295843520782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.02200488997555; hits/misses (PBA)= 0.3682762836185819/0.36155256723716384; rounds (PBA)=0.7298288508557457;} deer #5: {team=unaligned ; avg hp=-8.683068459657703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1867359413202934; hits/misses (PBA)= 0.42206601466992666/0.4400977995110024; rounds (PBA)=0.863997555012225;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3258; Sum of rounds: 14622; > Team any non-good = winning battles: 3257; perfect battles: 0; close-call battles: 2676; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=17.844689993861266 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24769797421731; hits/misses (PBA)= 4.305709023941068/3.347452424800491; rounds (PBA)=4.235113566605279;} deer #3: {team=lawful good ; avg hp=-6.571823204419889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.992633517495396; hits/misses (PBA)= 0.37047268262737876/0.35911602209944754; rounds (PBA)=0.7295887047268262;} deer: {team=unaligned ; avg hp=-8.422651933701658 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1961325966850829; hits/misses (PBA)= 0.43278084714548803/0.43155310006138736; rounds (PBA)=0.8652547575199508;} deer #5: {team=unaligned ; avg hp=-8.651319828115408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.161755678330264; hits/misses (PBA)= 0.4275629220380602/0.4266421117249847; rounds (PBA)=0.856353591160221;} deer #7: {team=unaligned ; avg hp=-8.498465316144873 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.123695518723143; hits/misses (PBA)= 0.4192756292203806/0.4416820135052179; rounds (PBA)=0.8631062001227747;} deer #6: {team=lawful good ; avg hp=-6.993247391037446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0162676488643339; hits/misses (PBA)= 0.3707796193984039/0.3514426028238183; rounds (PBA)=0.7222222222222222;} cat: {team=lawful good ; avg hp=-4.96378146101903 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08103130755064457; hits/misses (PBA)= 0.06998158379373849/0.11632903621853898; rounds (PBA)=0.18631062001227747;} flying snake: {team=any non-good ; avg hp=-2.788827501534684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9493554327808471; hits/misses (PBA)= 0.8830570902394107/0.3612645794966237; rounds (PBA)=1.8462246777163904;} planetar: {team=any non-good ; avg hp=199.83609576427256 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.08410067526088; hits/misses (PBA)= 7.231430325352977/0.5920810313075506; rounds (PBA)=4.221301411909146;} deer #4: {team=other; avg hp=-7.915592387968078 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0696746470227134; hits/misses (PBA)= 0.39502762430939226/0.37998772252915897; rounds (PBA)=0.7750153468385512;} deer #2: {team=unaligned ; avg hp=-8.658072437077962 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.136279926335175; hits/misses (PBA)= 0.425414364640884/0.4343155310006139; rounds (PBA)=0.8606507059545734;} crocodile: {team=unaligned ; avg hp=-8.02731737262124 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.994475138121548; hits/misses (PBA)= 1.138121546961326/0.8124616329036218; rounds (PBA)=1.9505831798649478;} assassin: {team=other; avg hp=-10.484960098219767 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.167280540208715; hits/misses (PBA)= 5.068446899938612/2.506752608962554; rounds (PBA)=3.787599754450583;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 236.16; crudely normalised: 0% > unaligned = expected rounds to survive: 41.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20759; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3092; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #2: {team=unaligned ; avg hp=-2.823635272945411 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145570885822834; hits/misses (PBA)= 0.8080383923215357/0.9350129974005199; rounds (PBA)=1.952609478104379;} deer #4: {team=other; avg hp=0.04279144171165767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6374725054989; hits/misses (PBA)= 0.5964807038592281/0.8352329534093181; rounds (PBA)=1.5962807438512296;} deer #6: {team=unaligned ; avg hp=-2.79124175164967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2251549690061987; hits/misses (PBA)= 0.8098380323935213/0.9156168766246751; rounds (PBA)=1.9474105178964207;} deer #3: {team=other; avg hp=-0.0625874825034993 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6026794641071787; hits/misses (PBA)= 0.5872825434913017/0.8120375924815036; rounds (PBA)=1.571885622875425;} assassin: {team=other; avg hp=74.89402119576084 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.789442111577685; hits/misses (PBA)= 4.582883423315337/2.4471105778844233; rounds (PBA)=4.100979804039192;} deer: {team=unaligned ; avg hp=-2.780243951209758 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.265146970605879; hits/misses (PBA)= 0.8160367926414717/0.9250149970005999; rounds (PBA)=1.9478104379124175;} deer #7: {team=unaligned ; avg hp=-2.799640071985603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1979604079184165; hits/misses (PBA)= 0.7888422315536893/0.9550089982003599; rounds (PBA)=1.9468106378724255;} deer #5: {team=unaligned ; avg hp=-2.834833033393321 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2229554089182164; hits/misses (PBA)= 0.7996400719856028/0.9420115976804639; rounds (PBA)=1.9514097180563887;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3161367726454709;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 6; Sum of rounds: 56; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=lawful good ; avg hp=-9.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5; hits/misses (PBA)= 0.5/0.8333333333333334; rounds (PBA)=1.3333333333333333;} treant: {team=lawful good ; avg hp=-8.166666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.83333333333334; hits/misses (PBA)= 7.666666666666667/3.0; rounds (PBA)=5.333333333333333;} brown bear #4: {team=lawful good ; avg hp=-5.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll: {team=neutral evil ; avg hp=55.5 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.5; hits/misses (PBA)= 16.666666666666668/8.5; rounds (PBA)=8.666666666666666;} green hag #17: {team=neutral evil ; avg hp=-3.1666666666666665 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0; hits/misses (PBA)= 2.3333333333333335/0.5; rounds (PBA)=2.8333333333333335;} unicorn #10: {team=lawful good ; avg hp=-2.1666666666666665 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.666666666666664; hits/misses (PBA)= 3.6666666666666665/1.0; rounds (PBA)=2.3333333333333335;} treant #9: {team=neutral evil ; avg hp=115.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.0; hits/misses (PBA)= 13.333333333333334/5.333333333333333; rounds (PBA)=9.333333333333334;} treant #3: {team=lawful good ; avg hp=-2.3333333333333335 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.16666666666666; hits/misses (PBA)= 8.333333333333334/2.0; rounds (PBA)=5.166666666666667;} brown bear #13: {team=unaligned ; avg hp=-5.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll #6: {team=neutral evil ; avg hp=53.333333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.5; hits/misses (PBA)= 17.333333333333332/8.666666666666666; rounds (PBA)=8.666666666666666;} brown bear #17: {team=unaligned ; avg hp=-4.666666666666667 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #11: {team=neutral evil ; avg hp=54.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.0; hits/misses (PBA)= 16.833333333333332/10.166666666666666; rounds (PBA)=9.0;} oni #4: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.0; hits/misses (PBA)= 10.333333333333334/8.0; rounds (PBA)=9.166666666666666;} brown bear #7: {team=unaligned ; avg hp=-6.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} werebear #4: {team=lawful good ; avg hp=-6.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.833333333333336; hits/misses (PBA)= 4.666666666666667/2.3333333333333335; rounds (PBA)=3.5;} treant #4: {team=lawful good ; avg hp=-7.166666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.0; hits/misses (PBA)= 8.333333333333334/2.0; rounds (PBA)=5.166666666666667;} green hag #10: {team=neutral evil ; avg hp=-5.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.166666666666664; hits/misses (PBA)= 2.6666666666666665/1.1666666666666667; rounds (PBA)=3.8333333333333335;} brown bear #21: {team=unaligned ; avg hp=-4.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} unicorn #3: {team=lawful good ; avg hp=-4.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.0; hits/misses (PBA)= 2.5/1.8333333333333333; rounds (PBA)=2.1666666666666665;} brown bear #11: {team=unaligned ; avg hp=-4.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} treant #6: {team=lawful good ; avg hp=-8.166666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.16666666666667; hits/misses (PBA)= 7.333333333333333/3.0; rounds (PBA)=5.166666666666667;} brown bear #2: {team=lawful good ; avg hp=-7.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.3333333333333333/0.0; rounds (PBA)=0.3333333333333333;} brown bear: {team=lawful good ; avg hp=-2.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #7: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0; hits/misses (PBA)= 17.666666666666668/8.833333333333334; rounds (PBA)=9.0;} green hag #23: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.333333333333336; hits/misses (PBA)= 3.1666666666666665/1.0; rounds (PBA)=4.166666666666667;} green hag #8: {team=neutral evil ; avg hp=-10.333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.333333333333332; hits/misses (PBA)= 1.5/0.6666666666666666; rounds (PBA)=2.1666666666666665;} awakened tree #4: {team=lawful good ; avg hp=-3.8333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.166666666666666; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} green hag #26: {team=neutral evil ; avg hp=-3.6666666666666665 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.666666666666668; hits/misses (PBA)= 1.3333333333333333/1.0; rounds (PBA)=2.3333333333333335;} brown bear #9: {team=unaligned ; avg hp=-3.8333333333333335 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #22: {team=neutral evil ; avg hp=-3.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.333333333333332; hits/misses (PBA)= 1.5/0.3333333333333333; rounds (PBA)=1.8333333333333333;} green hag #2: {team=neutral evil ; avg hp=-4.333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.0; hits/misses (PBA)= 1.6666666666666667/1.1666666666666667; rounds (PBA)=2.8333333333333335;} brown bear #14: {team=unaligned ; avg hp=-7.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #25: {team=neutral evil ; avg hp=5.166666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.5; hits/misses (PBA)= 2.8333333333333335/0.8333333333333334; rounds (PBA)=3.6666666666666665;} troll #10: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.83333333333334; hits/misses (PBA)= 15.833333333333334/11.166666666666666; rounds (PBA)=9.0;} green hag #9: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.833333333333332; hits/misses (PBA)= 1.8333333333333333/1.5; rounds (PBA)=3.3333333333333335;} unicorn #6: {team=lawful good ; avg hp=-5.166666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.833333333333332; hits/misses (PBA)= 2.6666666666666665/1.6666666666666667; rounds (PBA)=2.1666666666666665;} green hag #12: {team=neutral evil ; avg hp=-9.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.0; hits/misses (PBA)= 3.3333333333333335/0.8333333333333334; rounds (PBA)=4.166666666666667;} awakened tree #7: {team=lawful good ; avg hp=-7.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} satyr: {team=neutral evil ; avg hp=-5.666666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #2: {team=lawful good ; avg hp=-4.666666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.0; hits/misses (PBA)= 3.5/1.1666666666666667; rounds (PBA)=2.3333333333333335;} oni #2: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.83333333333334; hits/misses (PBA)= 11.333333333333334/6.166666666666667; rounds (PBA)=8.833333333333334;} awakened tree #14: {team=lawful good ; avg hp=-4.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 0.6666666666666666/0.6666666666666666; rounds (PBA)=1.3333333333333333;} werebear #8: {team=lawful good ; avg hp=-4.166666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.333333333333336; hits/misses (PBA)= 4.5/3.1666666666666665; rounds (PBA)=3.8333333333333335;} oni #6: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.83333333333334; hits/misses (PBA)= 11.0/6.666666666666667; rounds (PBA)=9.0;} werebear #10: {team=lawful good ; avg hp=-6.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.166666666666664; hits/misses (PBA)= 4.0/3.3333333333333335; rounds (PBA)=3.6666666666666665;} satyr #2: {team=neutral evil ; avg hp=-5.0 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #11: {team=lawful good ; avg hp=-7.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.833333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} green hag #11: {team=neutral evil ; avg hp=-7.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.333333333333332; hits/misses (PBA)= 2.5/1.0; rounds (PBA)=3.5;} awakened tree #19: {team=lawful good ; avg hp=-3.1666666666666665 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.5; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} awakened tree #3: {team=lawful good ; avg hp=-3.3333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} brown bear #3: {team=lawful good ; avg hp=-2.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} oni #3: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.0; hits/misses (PBA)= 10.0/7.333333333333333; rounds (PBA)=8.666666666666666;} werebear #2: {team=lawful good ; avg hp=-3.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.166666666666664; hits/misses (PBA)= 4.333333333333333/3.0; rounds (PBA)=3.6666666666666665;} awakened tree #8: {team=lawful good ; avg hp=-5.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.166666666666666; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} oni #5: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.0; hits/misses (PBA)= 10.333333333333334/7.0; rounds (PBA)=8.666666666666666;} treant #7: {team=lawful good ; avg hp=-4.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.16666666666667; hits/misses (PBA)= 7.0/3.6666666666666665; rounds (PBA)=5.333333333333333;} werebear #6: {team=lawful good ; avg hp=-5.833333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.66666666666667; hits/misses (PBA)= 5.166666666666667/2.5; rounds (PBA)=3.8333333333333335;} oni #10: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.83333333333334; hits/misses (PBA)= 11.833333333333334/5.666666666666667; rounds (PBA)=8.833333333333334;} green hag #27: {team=neutral evil ; avg hp=-3.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.833333333333336; hits/misses (PBA)= 2.3333333333333335/0.16666666666666666; rounds (PBA)=2.5;} oni #7: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.0; hits/misses (PBA)= 10.5/6.166666666666667; rounds (PBA)=8.333333333333334;} brown bear #16: {team=unaligned ; avg hp=-2.8333333333333335 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} brown bear #18: {team=unaligned ; avg hp=-2.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #24: {team=neutral evil ; avg hp=-8.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.833333333333332; hits/misses (PBA)= 2.1666666666666665/0.8333333333333334; rounds (PBA)=3.0;} brown bear #10: {team=unaligned ; avg hp=-3.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #3: {team=neutral evil ; avg hp=-10.833333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.666666666666668; hits/misses (PBA)= 1.8333333333333333/1.0; rounds (PBA)=2.8333333333333335;} werebear #7: {team=lawful good ; avg hp=-7.166666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.5; hits/misses (PBA)= 4.833333333333333/3.1666666666666665; rounds (PBA)=4.0;} green hag #14: {team=neutral evil ; avg hp=-6.666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.0/1.0; rounds (PBA)=3.0;} awakened tree #17: {team=lawful good ; avg hp=-3.3333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.0; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} troll #12: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.83333333333334; hits/misses (PBA)= 15.333333333333334/10.666666666666666; rounds (PBA)=8.666666666666666;} werebear #5: {team=lawful good ; avg hp=-6.333333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.5; hits/misses (PBA)= 4.666666666666667/3.3333333333333335; rounds (PBA)=4.0;} brown bear #20: {team=unaligned ; avg hp=-4.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.3333333333333333/0.0; rounds (PBA)=0.3333333333333333;} awakened tree #10: {team=lawful good ; avg hp=-4.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} treant #8: {team=neutral evil ; avg hp=115.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.16666666666666; hits/misses (PBA)= 14.5/3.1666666666666665; rounds (PBA)=8.833333333333334;} awakened tree #9: {team=lawful good ; avg hp=-1.3333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333333333333332; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} awakened tree #13: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5; hits/misses (PBA)= 0.5/0.8333333333333334; rounds (PBA)=1.3333333333333333;} brown bear #8: {team=unaligned ; avg hp=-8.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} treant #2: {team=lawful good ; avg hp=-2.8333333333333335 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.0; hits/misses (PBA)= 7.833333333333333/2.5; rounds (PBA)=5.166666666666667;} awakened tree #12: {team=lawful good ; avg hp=-5.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.166666666666666; hits/misses (PBA)= 0.6666666666666666/0.6666666666666666; rounds (PBA)=1.3333333333333333;} troll #17: {team=neutral evil ; avg hp=68.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.83333333333334; hits/misses (PBA)= 17.833333333333332/8.166666666666666; rounds (PBA)=8.666666666666666;} green hag #21: {team=neutral evil ; avg hp=-6.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.166666666666668; hits/misses (PBA)= 2.1666666666666665/1.0; rounds (PBA)=3.1666666666666665;} werebear: {team=lawful good ; avg hp=-9.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.166666666666664; hits/misses (PBA)= 3.6666666666666665/4.0; rounds (PBA)=3.8333333333333335;} green hag: {team=neutral evil ; avg hp=-5.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.166666666666668; hits/misses (PBA)= 2.0/1.0; rounds (PBA)=3.0;} green hag #15: {team=neutral evil ; avg hp=-10.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.333333333333336; hits/misses (PBA)= 3.0/0.6666666666666666; rounds (PBA)=3.6666666666666665;} troll #3: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.33333333333334; hits/misses (PBA)= 16.333333333333332/9.666666666666666; rounds (PBA)=8.666666666666666;} awakened tree #16: {team=lawful good ; avg hp=-7.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.666666666666666; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} ancient gold dragon #2: {team=lawful good ; avg hp=-13.333333333333334 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.5; hits/misses (PBA)= 23.666666666666668/0.8333333333333334; rounds (PBA)=8.166666666666666;} awakened tree #6: {team=lawful good ; avg hp=-8.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} awakened tree #5: {team=lawful good ; avg hp=-4.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.833333333333334; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} werebear #3: {team=lawful good ; avg hp=-10.166666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.166666666666664; hits/misses (PBA)= 3.8333333333333335/2.8333333333333335; rounds (PBA)=3.3333333333333335;} oni #9: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.83333333333334; hits/misses (PBA)= 10.833333333333334/6.5; rounds (PBA)=8.666666666666666;} green hag #6: {team=neutral evil ; avg hp=-7.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.333333333333336; hits/misses (PBA)= 2.5/0.8333333333333334; rounds (PBA)=3.3333333333333335;} brown bear #23: {team=unaligned ; avg hp=-5.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.16666666666666666/0.16666666666666666; rounds (PBA)=0.3333333333333333;} green hag #20: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.833333333333332; hits/misses (PBA)= 2.3333333333333335/0.5; rounds (PBA)=2.8333333333333335;} green hag #7: {team=neutral evil ; avg hp=1.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.666666666666668; hits/misses (PBA)= 2.3333333333333335/1.0; rounds (PBA)=3.3333333333333335;} green hag #18: {team=neutral evil ; avg hp=10.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.666666666666664; hits/misses (PBA)= 2.5/1.3333333333333333; rounds (PBA)=3.8333333333333335;} green hag #19: {team=neutral evil ; avg hp=-9.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.333333333333336; hits/misses (PBA)= 2.3333333333333335/1.1666666666666667; rounds (PBA)=3.5;} ancient gold dragon: {team=lawful good ; avg hp=-5.5 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.0; hits/misses (PBA)= 23.0/0.5; rounds (PBA)=7.833333333333333;} troll #13: {team=neutral evil ; avg hp=55.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.16666666666666; hits/misses (PBA)= 16.166666666666668/10.333333333333334; rounds (PBA)=8.833333333333334;} troll #8: {team=neutral evil ; avg hp=52.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.33333333333334; hits/misses (PBA)= 17.5/8.0; rounds (PBA)=8.5;} troll #15: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.33333333333334; hits/misses (PBA)= 16.166666666666668/9.833333333333334; rounds (PBA)=8.666666666666666;} oni #8: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.0; hits/misses (PBA)= 10.666666666666666/6.666666666666667; rounds (PBA)=8.666666666666666;} satyr #3: {team=neutral evil ; avg hp=-5.666666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} brown bear #22: {team=unaligned ; avg hp=-4.166666666666667 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.16666666666666666/0.16666666666666666; rounds (PBA)=0.3333333333333333;} brown bear #19: {team=unaligned ; avg hp=-8.666666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} oni: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.33333333333334; hits/misses (PBA)= 9.833333333333334/7.5; rounds (PBA)=8.666666666666666;} unicorn #5: {team=lawful good ; avg hp=-4.666666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.166666666666664; hits/misses (PBA)= 3.3333333333333335/0.6666666666666666; rounds (PBA)=2.0;} unicorn #9: {team=lawful good ; avg hp=-3.5 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.5; hits/misses (PBA)= 3.1666666666666665/1.5; rounds (PBA)=2.3333333333333335;} brown bear #5: {team=lawful good ; avg hp=-7.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} brown bear #25: {team=unaligned ; avg hp=-9.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll #2: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.83333333333334; hits/misses (PBA)= 16.5/9.5; rounds (PBA)=8.666666666666666;} brown bear #24: {team=unaligned ; avg hp=-5.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} treant #5: {team=lawful good ; avg hp=-7.833333333333333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.5; hits/misses (PBA)= 7.166666666666667/3.1666666666666665; rounds (PBA)=5.166666666666667;} troll #5: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.5; hits/misses (PBA)= 15.333333333333334/10.666666666666666; rounds (PBA)=8.666666666666666;} brown bear #6: {team=lawful good ; avg hp=-3.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #4: {team=neutral evil ; avg hp=-6.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.0/1.3333333333333333; rounds (PBA)=3.3333333333333335;} satyr #4: {team=neutral evil ; avg hp=-2.5 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #18: {team=lawful good ; avg hp=-8.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.16666666666666666; rounds (PBA)=1.0;} werebear #9: {team=lawful good ; avg hp=-4.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.0; hits/misses (PBA)= 4.333333333333333/2.6666666666666665; rounds (PBA)=3.5;} troll #14: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.33333333333334; hits/misses (PBA)= 16.333333333333332/9.666666666666666; rounds (PBA)=8.666666666666666;} troll #4: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.66666666666666; hits/misses (PBA)= 17.0/10.0; rounds (PBA)=9.0;} unicorn #4: {team=lawful good ; avg hp=-3.8333333333333335 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.333333333333332; hits/misses (PBA)= 3.0/1.3333333333333333; rounds (PBA)=2.1666666666666665;} green hag #16: {team=neutral evil ; avg hp=-6.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.166666666666668; hits/misses (PBA)= 2.0/1.1666666666666667; rounds (PBA)=3.1666666666666665;} green hag #5: {team=neutral evil ; avg hp=-4.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.166666666666668; hits/misses (PBA)= 2.3333333333333335/1.3333333333333333; rounds (PBA)=3.6666666666666665;} satyr #5: {team=neutral evil ; avg hp=-5.166666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #7: {team=lawful good ; avg hp=-6.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.833333333333332; hits/misses (PBA)= 2.5/1.1666666666666667; rounds (PBA)=1.8333333333333333;} unicorn: {team=lawful good ; avg hp=-7.5 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.166666666666668; hits/misses (PBA)= 2.3333333333333335/1.6666666666666667; rounds (PBA)=2.0;} brown bear #12: {team=unaligned ; avg hp=-12.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #15: {team=lawful good ; avg hp=-9.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333333333333332; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} awakened tree #2: {team=lawful good ; avg hp=-5.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.166666666666668; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} brown bear #15: {team=unaligned ; avg hp=-10.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #9: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.0; hits/misses (PBA)= 12.833333333333334/13.666666666666666; rounds (PBA)=8.833333333333334;} troll #16: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.0; hits/misses (PBA)= 14.333333333333334/12.166666666666666; rounds (PBA)=8.833333333333334;} green hag #13: {team=neutral evil ; avg hp=8.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.0; hits/misses (PBA)= 2.6666666666666665/2.0; rounds (PBA)=4.666666666666667;} unicorn #8: {team=lawful good ; avg hp=-3.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.666666666666668; hits/misses (PBA)= 1.8333333333333333/1.8333333333333333; rounds (PBA)=1.8333333333333333;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 390; > Team neutral evil = winning battles: 41; perfect battles: 0; close-call battles: 41; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant #9: {team=neutral evil ; avg hp=134.71428571428572 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.28571428571428; hits/misses (PBA)= 12.595238095238095/5.0; rounds (PBA)=8.857142857142858;} oni #6: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.16666666666666; hits/misses (PBA)= 10.571428571428571/7.285714285714286; rounds (PBA)=8.928571428571429;} treant #7: {team=lawful good ; avg hp=-4.833333333333333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.95238095238095; hits/misses (PBA)= 6.428571428571429/2.857142857142857; rounds (PBA)=4.642857142857143;} green hag #9: {team=neutral evil ; avg hp=-3.0714285714285716 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.69047619047619; hits/misses (PBA)= 1.9285714285714286/1.5714285714285714; rounds (PBA)=3.5;} troll #7: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.6904761904762; hits/misses (PBA)= 14.666666666666666/11.857142857142858; rounds (PBA)=8.857142857142858;} awakened tree #19: {team=lawful good ; avg hp=-6.857142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.642857142857142; hits/misses (PBA)= 0.5952380952380952/0.35714285714285715; rounds (PBA)=0.9523809523809523;} oni #8: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.33333333333334; hits/misses (PBA)= 10.214285714285714/7.4523809523809526; rounds (PBA)=8.880952380952381;} werebear #7: {team=lawful good ; avg hp=-6.809523809523809 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.61904761904762; hits/misses (PBA)= 3.8095238095238093/2.1904761904761907; rounds (PBA)=3.0;} awakened tree #17: {team=lawful good ; avg hp=-5.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69047619047619; hits/misses (PBA)= 0.5952380952380952/0.3333333333333333; rounds (PBA)=0.9285714285714286;} awakened tree #9: {team=lawful good ; avg hp=-6.404761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571428571428571; hits/misses (PBA)= 0.5476190476190477/0.3333333333333333; rounds (PBA)=0.8809523809523809;} troll #5: {team=neutral evil ; avg hp=80.35714285714286 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.47619047619048; hits/misses (PBA)= 15.214285714285714/11.547619047619047; rounds (PBA)=8.928571428571429;} werebear #8: {team=lawful good ; avg hp=-6.785714285714286 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.42857142857143; hits/misses (PBA)= 3.5/2.4523809523809526; rounds (PBA)=2.9761904761904763;} oni #2: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.07142857142858; hits/misses (PBA)= 10.119047619047619/7.690476190476191; rounds (PBA)=8.928571428571429;} treant #5: {team=lawful good ; avg hp=-5.642857142857143 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.95238095238095; hits/misses (PBA)= 6.357142857142857/2.8333333333333335; rounds (PBA)=4.595238095238095;} green hag #8: {team=neutral evil ; avg hp=-3.9761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.023809523809526; hits/misses (PBA)= 1.880952380952381/0.8809523809523809; rounds (PBA)=2.761904761904762;} awakened tree #10: {team=lawful good ; avg hp=-8.19047619047619 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.738095238095237; hits/misses (PBA)= 0.5476190476190477/0.38095238095238093; rounds (PBA)=0.9285714285714286;} unicorn: {team=lawful good ; avg hp=-7.809523809523809 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404761904761905; hits/misses (PBA)= 2.0238095238095237/1.7380952380952381; rounds (PBA)=1.880952380952381;} green hag #26: {team=neutral evil ; avg hp=-1.0714285714285714 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.976190476190474; hits/misses (PBA)= 2.0238095238095237/0.9523809523809523; rounds (PBA)=2.9761904761904763;} satyr #3: {team=neutral evil ; avg hp=-8.80952380952381 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} werebear #9: {team=lawful good ; avg hp=-6.333333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.30952380952381; hits/misses (PBA)= 3.4047619047619047/2.5952380952380953; rounds (PBA)=3.0;} satyr #5: {team=neutral evil ; avg hp=-7.0476190476190474 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09523809523809523; hits/misses (PBA)= 0.023809523809523808/0.0; rounds (PBA)=0.047619047619047616;} green hag #10: {team=neutral evil ; avg hp=-2.8095238095238093 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.071428571428573; hits/misses (PBA)= 2.119047619047619/1.0238095238095237; rounds (PBA)=3.142857142857143;} troll #3: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.76190476190476; hits/misses (PBA)= 14.619047619047619/11.857142857142858; rounds (PBA)=8.833333333333334;} green hag #2: {team=neutral evil ; avg hp=-5.142857142857143 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19047619047619; hits/misses (PBA)= 2.0714285714285716/1.119047619047619; rounds (PBA)=3.1904761904761907;} satyr #2: {team=neutral evil ; avg hp=-7.357142857142857 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.07142857142857142;} troll #8: {team=neutral evil ; avg hp=81.26190476190476 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.38095238095238; hits/misses (PBA)= 14.547619047619047/11.571428571428571; rounds (PBA)=8.785714285714286;} green hag #11: {team=neutral evil ; avg hp=-0.2857142857142857 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.523809523809526; hits/misses (PBA)= 2.2857142857142856/1.3571428571428572; rounds (PBA)=3.6666666666666665;} awakened tree #15: {team=lawful good ; avg hp=-7.404761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.142857142857143; hits/misses (PBA)= 0.47619047619047616/0.47619047619047616; rounds (PBA)=0.9523809523809523;} troll #10: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.45238095238096; hits/misses (PBA)= 14.785714285714286/11.261904761904763; rounds (PBA)=8.714285714285714;} green hag #23: {team=neutral evil ; avg hp=-3.880952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.738095238095237; hits/misses (PBA)= 1.8571428571428572/0.6904761904761905; rounds (PBA)=2.5476190476190474;} werebear #6: {team=lawful good ; avg hp=-4.976190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.76190476190476; hits/misses (PBA)= 3.4285714285714284/2.5238095238095237; rounds (PBA)=2.9761904761904763;} green hag #27: {team=neutral evil ; avg hp=-3.0714285714285716 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.904761904761905; hits/misses (PBA)= 2.0952380952380953/0.8333333333333334; rounds (PBA)=2.9285714285714284;} green hag #15: {team=neutral evil ; avg hp=1.2142857142857142 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.69047619047619; hits/misses (PBA)= 2.1904761904761907/1.1666666666666667; rounds (PBA)=3.357142857142857;} werebear #4: {team=lawful good ; avg hp=-6.595238095238095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.95238095238095; hits/misses (PBA)= 3.3095238095238093/2.6904761904761907; rounds (PBA)=3.0;} oni #5: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.6904761904762; hits/misses (PBA)= 9.285714285714286/8.119047619047619; rounds (PBA)=8.738095238095237;} troll: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.71428571428572; hits/misses (PBA)= 15.285714285714286/10.857142857142858; rounds (PBA)=8.714285714285714;} werebear #5: {team=lawful good ; avg hp=-6.928571428571429 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.833333333333336; hits/misses (PBA)= 3.4047619047619047/2.4523809523809526; rounds (PBA)=2.9285714285714284;} green hag #18: {team=neutral evil ; avg hp=-7.404761904761905 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5; hits/misses (PBA)= 1.4761904761904763/0.9047619047619048; rounds (PBA)=2.380952380952381;} green hag #24: {team=neutral evil ; avg hp=0.4523809523809524 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.523809523809526; hits/misses (PBA)= 2.4761904761904763/1.2142857142857142; rounds (PBA)=3.6904761904761907;} troll #14: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.5952380952381; hits/misses (PBA)= 15.571428571428571/11.071428571428571; rounds (PBA)=8.880952380952381;} awakened tree #12: {team=lawful good ; avg hp=-6.428571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642857142857143; hits/misses (PBA)= 0.5/0.38095238095238093; rounds (PBA)=0.8809523809523809;} troll #16: {team=neutral evil ; avg hp=79.66666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.42857142857142; hits/misses (PBA)= 14.952380952380953/11.19047619047619; rounds (PBA)=8.714285714285714;} troll #6: {team=neutral evil ; avg hp=81.69047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.5; hits/misses (PBA)= 14.5/11.857142857142858; rounds (PBA)=8.785714285714286;} green hag #3: {team=neutral evil ; avg hp=7.928571428571429 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.857142857142858; hits/misses (PBA)= 2.238095238095238/1.5238095238095237; rounds (PBA)=3.7857142857142856;} green hag #12: {team=neutral evil ; avg hp=-5.809523809523809 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.047619047619047; hits/misses (PBA)= 2.119047619047619/1.4523809523809523; rounds (PBA)=3.5714285714285716;} green hag #4: {team=neutral evil ; avg hp=-5.785714285714286 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.952380952380953; hits/misses (PBA)= 1.8095238095238095/0.9285714285714286; rounds (PBA)=2.738095238095238;} unicorn #2: {team=lawful good ; avg hp=-7.357142857142857 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.952380952380953; hits/misses (PBA)= 2.238095238095238/1.4285714285714286; rounds (PBA)=1.8333333333333333;} awakened tree #18: {team=lawful good ; avg hp=-5.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.761904761904762; hits/misses (PBA)= 0.47619047619047616/0.42857142857142855; rounds (PBA)=0.9047619047619048;} oni #7: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.02380952380952; hits/misses (PBA)= 10.19047619047619/7.428571428571429; rounds (PBA)=8.80952380952381;} green hag #22: {team=neutral evil ; avg hp=-0.8095238095238095 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.761904761904763; hits/misses (PBA)= 1.7857142857142858/1.0714285714285714; rounds (PBA)=2.857142857142857;} awakened tree #16: {team=lawful good ; avg hp=-7.880952380952381 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 0.5/0.40476190476190477; rounds (PBA)=0.9047619047619048;} awakened tree #5: {team=lawful good ; avg hp=-6.928571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404761904761905; hits/misses (PBA)= 0.42857142857142855/0.5238095238095238; rounds (PBA)=0.9523809523809523;} oni #9: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.76190476190476; hits/misses (PBA)= 10.285714285714286/7.333333333333333; rounds (PBA)=8.80952380952381;} unicorn #10: {team=lawful good ; avg hp=-5.261904761904762 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.80952380952381; hits/misses (PBA)= 1.9523809523809523/1.7619047619047619; rounds (PBA)=1.8571428571428572;} troll #4: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.6904761904762; hits/misses (PBA)= 14.738095238095237/11.619047619047619; rounds (PBA)=8.785714285714286;} unicorn #9: {team=lawful good ; avg hp=-6.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.261904761904763; hits/misses (PBA)= 2.0476190476190474/1.6666666666666667; rounds (PBA)=1.8571428571428572;} ancient gold dragon: {team=lawful good ; avg hp=-8.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 428.0; hits/misses (PBA)= 22.761904761904763/0.8095238095238095; rounds (PBA)=7.857142857142857;} unicorn #7: {team=lawful good ; avg hp=-5.738095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.928571428571427; hits/misses (PBA)= 2.238095238095238/1.5714285714285714; rounds (PBA)=1.9047619047619047;} awakened tree: {team=lawful good ; avg hp=-6.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666666666666666; hits/misses (PBA)= 0.6190476190476191/0.35714285714285715; rounds (PBA)=0.9761904761904762;} oni: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.6904761904762; hits/misses (PBA)= 10.214285714285714/7.4523809523809526; rounds (PBA)=8.904761904761905;} unicorn #4: {team=lawful good ; avg hp=-6.619047619047619 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.5; hits/misses (PBA)= 2.0476190476190474/1.619047619047619; rounds (PBA)=1.8333333333333333;} werebear #3: {team=lawful good ; avg hp=-5.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.904761904761905; hits/misses (PBA)= 3.2142857142857144/2.738095238095238; rounds (PBA)=2.9761904761904763;} treant #3: {team=lawful good ; avg hp=-6.714285714285714 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.0952380952381; hits/misses (PBA)= 5.928571428571429/3.119047619047619; rounds (PBA)=4.523809523809524;} green hag #17: {team=neutral evil ; avg hp=-4.238095238095238 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.80952380952381; hits/misses (PBA)= 2.0238095238095237/1.0714285714285714; rounds (PBA)=3.0952380952380953;} unicorn #6: {team=lawful good ; avg hp=-7.428571428571429 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.333333333333332; hits/misses (PBA)= 2.119047619047619/1.7380952380952381; rounds (PBA)=1.9285714285714286;} troll #9: {team=neutral evil ; avg hp=80.80952380952381 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.38095238095238; hits/misses (PBA)= 14.047619047619047/12.380952380952381; rounds (PBA)=8.80952380952381;} green hag #7: {team=neutral evil ; avg hp=-3.4285714285714284 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.69047619047619; hits/misses (PBA)= 1.8571428571428572/0.9523809523809523; rounds (PBA)=2.8095238095238093;} troll #13: {team=neutral evil ; avg hp=81.19047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.64285714285714; hits/misses (PBA)= 15.476190476190476/11.071428571428571; rounds (PBA)=8.880952380952381;} unicorn #5: {team=lawful good ; avg hp=-5.238095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.61904761904762; hits/misses (PBA)= 1.9523809523809523/1.8095238095238095; rounds (PBA)=1.880952380952381;} werebear #10: {team=lawful good ; avg hp=-8.261904761904763 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.07142857142857; hits/misses (PBA)= 3.8095238095238093/2.1904761904761907; rounds (PBA)=3.0;} awakened tree #8: {team=lawful good ; avg hp=-6.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.071428571428571; hits/misses (PBA)= 0.5476190476190477/0.3333333333333333; rounds (PBA)=0.8809523809523809;} awakened tree #6: {team=lawful good ; avg hp=-6.428571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.380952380952381; hits/misses (PBA)= 0.5/0.38095238095238093; rounds (PBA)=0.8809523809523809;} treant #8: {team=neutral evil ; avg hp=134.71428571428572 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.38095238095238; hits/misses (PBA)= 12.476190476190476/5.0476190476190474; rounds (PBA)=8.761904761904763;} awakened tree #2: {team=lawful good ; avg hp=-4.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.238095238095238; hits/misses (PBA)= 0.5238095238095238/0.4523809523809524; rounds (PBA)=0.9761904761904762;} awakened tree #11: {team=lawful good ; avg hp=-5.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0476190476190474; hits/misses (PBA)= 0.47619047619047616/0.5; rounds (PBA)=0.9761904761904762;} oni #4: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.54761904761904; hits/misses (PBA)= 10.095238095238095/7.619047619047619; rounds (PBA)=8.880952380952381;} ancient gold dragon #2: {team=lawful good ; avg hp=-8.5 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.4047619047619; hits/misses (PBA)= 22.428571428571427/0.8571428571428571; rounds (PBA)=7.761904761904762;} green hag: {team=neutral evil ; avg hp=-2.0476190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.595238095238095; hits/misses (PBA)= 2.0238095238095237/1.119047619047619; rounds (PBA)=3.142857142857143;} green hag #16: {team=neutral evil ; avg hp=-1.0952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.095238095238095; hits/misses (PBA)= 2.380952380952381/0.8333333333333334; rounds (PBA)=3.2142857142857144;} green hag #19: {team=neutral evil ; avg hp=-8.071428571428571 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.30952380952381; hits/misses (PBA)= 2.0238095238095237/0.7142857142857143; rounds (PBA)=2.761904761904762;} awakened tree #7: {team=lawful good ; avg hp=-7.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976190476190476; hits/misses (PBA)= 0.4523809523809524/0.5; rounds (PBA)=0.9523809523809523;} satyr: {team=neutral evil ; avg hp=-8.166666666666666 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09523809523809523;} green hag #5: {team=neutral evil ; avg hp=-4.0476190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.428571428571427; hits/misses (PBA)= 2.2857142857142856/0.9285714285714286; rounds (PBA)=3.238095238095238;} oni #3: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.14285714285714; hits/misses (PBA)= 9.880952380952381/7.833333333333333; rounds (PBA)=8.880952380952381;} werebear #2: {team=lawful good ; avg hp=-5.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.11904761904762; hits/misses (PBA)= 3.238095238095238/2.8095238095238093; rounds (PBA)=3.0238095238095237;} green hag #14: {team=neutral evil ; avg hp=-2.5952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.42857142857143; hits/misses (PBA)= 2.3095238095238093/1.119047619047619; rounds (PBA)=3.4285714285714284;} unicorn #8: {team=lawful good ; avg hp=-7.190476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.095238095238095; hits/misses (PBA)= 2.1904761904761907/1.5238095238095237; rounds (PBA)=1.8571428571428572;} green hag #25: {team=neutral evil ; avg hp=-1.9761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.428571428571427; hits/misses (PBA)= 1.8571428571428572/1.0476190476190477; rounds (PBA)=2.9047619047619047;} awakened tree #3: {team=lawful good ; avg hp=-6.285714285714286 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928571428571429; hits/misses (PBA)= 0.47619047619047616/0.4523809523809524; rounds (PBA)=0.9285714285714286;} treant #2: {team=lawful good ; avg hp=-6.571428571428571 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.42857142857143; hits/misses (PBA)= 6.261904761904762/2.738095238095238; rounds (PBA)=4.5;} troll #11: {team=neutral evil ; avg hp=81.5952380952381 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.38095238095238; hits/misses (PBA)= 14.619047619047619/11.880952380952381; rounds (PBA)=8.880952380952381;} green hag #13: {team=neutral evil ; avg hp=1.2142857142857142 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07142857142857; hits/misses (PBA)= 2.5952380952380953/1.0238095238095237; rounds (PBA)=3.619047619047619;} werebear: {team=lawful good ; avg hp=-5.976190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.523809523809526; hits/misses (PBA)= 3.1666666666666665/2.8333333333333335; rounds (PBA)=3.0;} green hag #20: {team=neutral evil ; avg hp=7.714285714285714 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.928571428571427; hits/misses (PBA)= 2.1904761904761907/1.5238095238095237; rounds (PBA)=3.7142857142857144;} awakened tree #13: {team=lawful good ; avg hp=-6.619047619047619 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4523809523809526; hits/misses (PBA)= 0.38095238095238093/0.5476190476190477; rounds (PBA)=0.9285714285714286;} oni #10: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5; hits/misses (PBA)= 10.238095238095237/7.5; rounds (PBA)=8.880952380952381;} unicorn #3: {team=lawful good ; avg hp=-6.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404761904761905; hits/misses (PBA)= 2.0238095238095237/1.7380952380952381; rounds (PBA)=1.880952380952381;} treant #6: {team=lawful good ; avg hp=-7.214285714285714 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.61904761904762; hits/misses (PBA)= 6.166666666666667/2.9285714285714284; rounds (PBA)=4.5476190476190474;} troll #2: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.33333333333334; hits/misses (PBA)= 14.738095238095237/11.119047619047619; rounds (PBA)=8.619047619047619;} awakened tree #4: {team=lawful good ; avg hp=-5.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190476190476191; hits/misses (PBA)= 0.42857142857142855/0.47619047619047616; rounds (PBA)=0.9047619047619048;} green hag #21: {team=neutral evil ; avg hp=2.8333333333333335 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.928571428571427; hits/misses (PBA)= 2.1666666666666665/1.5; rounds (PBA)=3.6666666666666665;} green hag #6: {team=neutral evil ; avg hp=0.9523809523809523 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.428571428571427; hits/misses (PBA)= 2.0238095238095237/1.1428571428571428; rounds (PBA)=3.1666666666666665;} satyr #4: {team=neutral evil ; avg hp=-7.214285714285714 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.047619047619047616;} treant #4: {team=lawful good ; avg hp=-5.309523809523809 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.19047619047619; hits/misses (PBA)= 6.595238095238095/2.5476190476190474; rounds (PBA)=4.571428571428571;} awakened tree #14: {team=lawful good ; avg hp=-8.666666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095238095238095; hits/misses (PBA)= 0.5476190476190477/0.35714285714285715; rounds (PBA)=0.9047619047619048;} treant: {team=lawful good ; avg hp=-5.261904761904762 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.76190476190476; hits/misses (PBA)= 6.5476190476190474/2.642857142857143; rounds (PBA)=4.595238095238095;} troll #12: {team=neutral evil ; avg hp=77.88095238095238 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.78571428571428; hits/misses (PBA)= 14.833333333333334/11.5; rounds (PBA)=8.80952380952381;} troll #17: {team=neutral evil ; avg hp=78.4047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.97619047619048; hits/misses (PBA)= 15.166666666666666/10.952380952380953; rounds (PBA)=8.738095238095237;} troll #15: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.21428571428572; hits/misses (PBA)= 14.5/11.857142857142858; rounds (PBA)=8.785714285714286;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 30; Sum of rounds: 277; > Team neutral evil = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=lawful good ; avg hp=-6.8 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.733333333333334; hits/misses (PBA)= 3.3/2.8333333333333335; rounds (PBA)=3.066666666666667;} awakened tree #5: {team=lawful good ; avg hp=-7.933333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066666666666666; hits/misses (PBA)= 0.43333333333333335/0.4666666666666667; rounds (PBA)=0.9;} awakened tree #19: {team=lawful good ; avg hp=-4.4 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1; hits/misses (PBA)= 0.5666666666666667/0.26666666666666666; rounds (PBA)=0.8333333333333334;} werebear #2: {team=lawful good ; avg hp=-6.366666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.86666666666667; hits/misses (PBA)= 3.2/2.8; rounds (PBA)=3.0;} green hag #8: {team=neutral evil ; avg hp=-0.9666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.533333333333335; hits/misses (PBA)= 1.8666666666666667/1.3; rounds (PBA)=3.1666666666666665;} green hag #7: {team=neutral evil ; avg hp=-2.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.466666666666665; hits/misses (PBA)= 1.9/1.0333333333333334; rounds (PBA)=2.933333333333333;} troll: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.6; hits/misses (PBA)= 14.733333333333333/11.066666666666666; rounds (PBA)=8.6;} treant #3: {team=lawful good ; avg hp=-6.766666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.83333333333333; hits/misses (PBA)= 6.633333333333334/2.1666666666666665; rounds (PBA)=4.4;} werebear #6: {team=lawful good ; avg hp=-5.566666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.333333333333336; hits/misses (PBA)= 3.2666666666666666/2.466666666666667; rounds (PBA)=2.8666666666666667;} oni #6: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.03333333333333; hits/misses (PBA)= 9.533333333333333/7.933333333333334; rounds (PBA)=8.766666666666667;} troll #12: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.66666666666666; hits/misses (PBA)= 15.133333333333333/10.933333333333334; rounds (PBA)=8.733333333333333;} green hag #11: {team=neutral evil ; avg hp=-2.533333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.333333333333332; hits/misses (PBA)= 1.9/1.2; rounds (PBA)=3.1;} green hag #16: {team=neutral evil ; avg hp=-3.2 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.733333333333334; hits/misses (PBA)= 2.1/1.3; rounds (PBA)=3.4;} awakened tree #3: {team=lawful good ; avg hp=-5.033333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9; hits/misses (PBA)= 0.5/0.4666666666666667; rounds (PBA)=0.9666666666666667;} troll #7: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.63333333333333; hits/misses (PBA)= 15.0/11.366666666666667; rounds (PBA)=8.833333333333334;} oni #3: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.16666666666666; hits/misses (PBA)= 9.433333333333334/7.7; rounds (PBA)=8.6;} green hag #22: {team=neutral evil ; avg hp=-8.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.6; hits/misses (PBA)= 2.033333333333333/0.9333333333333333; rounds (PBA)=2.966666666666667;} werebear #7: {team=lawful good ; avg hp=-6.666666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.2; hits/misses (PBA)= 3.5/2.566666666666667; rounds (PBA)=3.033333333333333;} awakened tree #11: {team=lawful good ; avg hp=-6.8 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} green hag #23: {team=neutral evil ; avg hp=-9.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.566666666666666; hits/misses (PBA)= 2.1333333333333333/1.2333333333333334; rounds (PBA)=3.3666666666666667;} unicorn #2: {team=lawful good ; avg hp=-5.633333333333334 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.333333333333332; hits/misses (PBA)= 2.3/1.5; rounds (PBA)=1.9;} green hag #6: {team=neutral evil ; avg hp=-4.933333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.1; hits/misses (PBA)= 1.6333333333333333/0.7666666666666667; rounds (PBA)=2.4;} troll #5: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.06666666666666; hits/misses (PBA)= 14.333333333333334/11.366666666666667; rounds (PBA)=8.633333333333333;} awakened tree #16: {team=lawful good ; avg hp=-5.766666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.933333333333334; hits/misses (PBA)= 0.6333333333333333/0.3; rounds (PBA)=0.9333333333333333;} awakened tree #15: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} satyr #3: {team=neutral evil ; avg hp=-7.6 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.03333333333333333/0.0; rounds (PBA)=0.03333333333333333;} troll #3: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.7; hits/misses (PBA)= 15.733333333333333/10.566666666666666; rounds (PBA)=8.8;} green hag #10: {team=neutral evil ; avg hp=-1.3 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.766666666666666; hits/misses (PBA)= 2.533333333333333/0.8333333333333334; rounds (PBA)=3.3666666666666667;} awakened tree #8: {team=lawful good ; avg hp=-6.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9; hits/misses (PBA)= 0.43333333333333335/0.36666666666666664; rounds (PBA)=0.8;} green hag: {team=neutral evil ; avg hp=-4.7 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.3; hits/misses (PBA)= 1.7/1.0333333333333334; rounds (PBA)=2.7333333333333334;} treant: {team=lawful good ; avg hp=-7.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.5; hits/misses (PBA)= 6.2/3.066666666666667; rounds (PBA)=4.633333333333334;} unicorn #7: {team=lawful good ; avg hp=-7.466666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.166666666666668; hits/misses (PBA)= 2.4/1.6; rounds (PBA)=2.0;} green hag #12: {team=neutral evil ; avg hp=-9.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.133333333333333; hits/misses (PBA)= 1.6666666666666667/0.8333333333333334; rounds (PBA)=2.5;} troll #13: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.26666666666668; hits/misses (PBA)= 14.3/11.7; rounds (PBA)=8.666666666666666;} unicorn #6: {team=lawful good ; avg hp=-5.566666666666666 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.766666666666666; hits/misses (PBA)= 2.3333333333333335/1.6666666666666667; rounds (PBA)=2.0;} troll #15: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.03333333333333; hits/misses (PBA)= 14.9/11.0; rounds (PBA)=8.666666666666666;} oni #7: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.06666666666666; hits/misses (PBA)= 10.0/7.266666666666667; rounds (PBA)=8.633333333333333;} troll #17: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.56666666666666; hits/misses (PBA)= 14.866666666666667/11.133333333333333; rounds (PBA)=8.666666666666666;} oni #10: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.26666666666668; hits/misses (PBA)= 10.066666666666666/7.3; rounds (PBA)=8.733333333333333;} green hag #18: {team=neutral evil ; avg hp=-6.033333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9; hits/misses (PBA)= 1.8/0.6666666666666666; rounds (PBA)=2.466666666666667;} unicorn #3: {team=lawful good ; avg hp=-5.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.033333333333335; hits/misses (PBA)= 2.3666666666666667/1.5666666666666667; rounds (PBA)=1.9666666666666666;} awakened tree #9: {team=lawful good ; avg hp=-6.866666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.366666666666667; hits/misses (PBA)= 0.5333333333333333/0.4; rounds (PBA)=0.9333333333333333;} werebear #8: {team=lawful good ; avg hp=-6.766666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.233333333333334; hits/misses (PBA)= 3.3333333333333335/2.6666666666666665; rounds (PBA)=3.0;} troll #10: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.23333333333332; hits/misses (PBA)= 14.366666666666667/11.933333333333334; rounds (PBA)=8.766666666666667;} green hag #4: {team=neutral evil ; avg hp=0.03333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.86666666666667; hits/misses (PBA)= 2.533333333333333/0.7666666666666667; rounds (PBA)=3.3;} werebear #4: {team=lawful good ; avg hp=-6.4 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.63333333333333; hits/misses (PBA)= 3.466666666666667/2.6; rounds (PBA)=3.033333333333333;} unicorn #4: {team=lawful good ; avg hp=-6.9 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366666666666667; hits/misses (PBA)= 2.1333333333333333/1.7333333333333334; rounds (PBA)=1.9333333333333333;} green hag #21: {team=neutral evil ; avg hp=-7.1 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.966666666666665; hits/misses (PBA)= 2.033333333333333/0.6333333333333333; rounds (PBA)=2.6666666666666665;} treant #8: {team=neutral evil ; avg hp=133.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.63333333333333; hits/misses (PBA)= 12.066666666666666/5.566666666666666; rounds (PBA)=8.833333333333334;} unicorn #8: {team=lawful good ; avg hp=-6.466666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366666666666667; hits/misses (PBA)= 2.1333333333333333/1.7333333333333334; rounds (PBA)=1.9333333333333333;} awakened tree: {team=lawful good ; avg hp=-7.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.4; hits/misses (PBA)= 0.5333333333333333/0.36666666666666664; rounds (PBA)=0.9;} werebear #5: {team=lawful good ; avg hp=-5.966666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.86666666666667; hits/misses (PBA)= 3.3333333333333335/2.6666666666666665; rounds (PBA)=3.0;} werebear #9: {team=lawful good ; avg hp=-5.1 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.766666666666666; hits/misses (PBA)= 3.1666666666666665/2.7; rounds (PBA)=2.933333333333333;} treant #5: {team=lawful good ; avg hp=-6.566666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.16666666666667; hits/misses (PBA)= 6.266666666666667/2.7333333333333334; rounds (PBA)=4.5;} unicorn #9: {team=lawful good ; avg hp=-7.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.966666666666665; hits/misses (PBA)= 2.033333333333333/1.9; rounds (PBA)=1.9666666666666666;} troll #8: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.43333333333334; hits/misses (PBA)= 15.0/10.8; rounds (PBA)=8.633333333333333;} awakened tree #10: {team=lawful good ; avg hp=-5.8 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.4666666666666667/0.43333333333333335; rounds (PBA)=0.9;} troll #6: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.5; hits/misses (PBA)= 15.366666666666667/10.633333333333333; rounds (PBA)=8.666666666666666;} green hag #20: {team=neutral evil ; avg hp=3.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.7; hits/misses (PBA)= 2.6/1.2; rounds (PBA)=3.8;} green hag #9: {team=neutral evil ; avg hp=-5.2 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.2; hits/misses (PBA)= 1.8666666666666667/0.9333333333333333; rounds (PBA)=2.8;} oni #8: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.93333333333334; hits/misses (PBA)= 10.2/7.2; rounds (PBA)=8.733333333333333;} awakened tree #4: {team=lawful good ; avg hp=-6.3 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633333333333333; hits/misses (PBA)= 0.5333333333333333/0.4; rounds (PBA)=0.9333333333333333;} werebear #3: {team=lawful good ; avg hp=-8.366666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.36666666666667; hits/misses (PBA)= 3.2666666666666666/2.533333333333333; rounds (PBA)=2.9;} ancient gold dragon: {team=lawful good ; avg hp=-5.9 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 421.8333333333333; hits/misses (PBA)= 22.5/1.0; rounds (PBA)=7.833333333333333;} troll #4: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.66666666666666; hits/misses (PBA)= 14.566666666666666/11.6; rounds (PBA)=8.766666666666667;} awakened tree #7: {team=lawful good ; avg hp=-5.233333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566666666666666; hits/misses (PBA)= 0.5/0.3; rounds (PBA)=0.8;} satyr #2: {team=neutral evil ; avg hp=-8.733333333333333 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03333333333333333;} troll #11: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.73333333333332; hits/misses (PBA)= 15.5/10.533333333333333; rounds (PBA)=8.733333333333333;} green hag #24: {team=neutral evil ; avg hp=-3.6 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.833333333333332; hits/misses (PBA)= 1.8333333333333333/1.0333333333333334; rounds (PBA)=2.8666666666666667;} oni #4: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.06666666666666; hits/misses (PBA)= 10.233333333333333/7.166666666666667; rounds (PBA)=8.7;} troll #14: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.43333333333334; hits/misses (PBA)= 14.866666666666667/11.233333333333333; rounds (PBA)=8.733333333333333;} troll #2: {team=neutral evil ; avg hp=79.66666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.7; hits/misses (PBA)= 14.633333333333333/11.433333333333334; rounds (PBA)=8.7;} ancient gold dragon #2: {team=lawful good ; avg hp=-8.433333333333334 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.73333333333335; hits/misses (PBA)= 21.966666666666665/1.2333333333333334; rounds (PBA)=7.733333333333333;} green hag #15: {team=neutral evil ; avg hp=-3.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.933333333333334; hits/misses (PBA)= 2.0/0.9666666666666667; rounds (PBA)=2.966666666666667;} green hag #14: {team=neutral evil ; avg hp=1.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0; hits/misses (PBA)= 2.6666666666666665/1.3; rounds (PBA)=3.966666666666667;} treant #6: {team=lawful good ; avg hp=-5.433333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.16666666666667; hits/misses (PBA)= 6.066666666666666/2.7333333333333334; rounds (PBA)=4.4;} troll #16: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.1; hits/misses (PBA)= 14.666666666666666/10.966666666666667; rounds (PBA)=8.6;} awakened tree #12: {team=lawful good ; avg hp=-5.9 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.233333333333333; hits/misses (PBA)= 0.6/0.36666666666666664; rounds (PBA)=0.9666666666666667;} unicorn: {team=lawful good ; avg hp=-6.233333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.733333333333334; hits/misses (PBA)= 2.3333333333333335/1.4666666666666666; rounds (PBA)=1.9;} treant #9: {team=neutral evil ; avg hp=133.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.26666666666668; hits/misses (PBA)= 12.3/5.066666666666666; rounds (PBA)=8.733333333333333;} awakened tree #18: {team=lawful good ; avg hp=-6.666666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} green hag #13: {team=neutral evil ; avg hp=-5.366666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.7; hits/misses (PBA)= 1.6333333333333333/1.1; rounds (PBA)=2.7333333333333334;} green hag #17: {team=neutral evil ; avg hp=-6.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.2; hits/misses (PBA)= 1.8666666666666667/0.9333333333333333; rounds (PBA)=2.8;} oni #9: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.26666666666668; hits/misses (PBA)= 10.0/7.4; rounds (PBA)=8.7;} awakened tree #17: {team=lawful good ; avg hp=-5.9 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.633333333333334; hits/misses (PBA)= 0.43333333333333335/0.4666666666666667; rounds (PBA)=0.9;} werebear #10: {team=lawful good ; avg hp=-5.8 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.03333333333333; hits/misses (PBA)= 3.566666666666667/2.5; rounds (PBA)=3.033333333333333;} oni #5: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.9; hits/misses (PBA)= 9.933333333333334/7.366666666666666; rounds (PBA)=8.666666666666666;} green hag #25: {team=neutral evil ; avg hp=-3.433333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.266666666666666; hits/misses (PBA)= 2.1666666666666665/1.0333333333333334; rounds (PBA)=3.2;} awakened tree #2: {team=lawful good ; avg hp=-5.633333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2; hits/misses (PBA)= 0.4/0.5333333333333333; rounds (PBA)=0.9333333333333333;} green hag #27: {team=neutral evil ; avg hp=0.43333333333333335 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.733333333333334; hits/misses (PBA)= 1.7666666666666666/1.1333333333333333; rounds (PBA)=2.9;} awakened tree #6: {team=lawful good ; avg hp=-8.566666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.8; hits/misses (PBA)= 0.7/0.23333333333333334; rounds (PBA)=0.9333333333333333;} unicorn #10: {team=lawful good ; avg hp=-5.233333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.133333333333333; hits/misses (PBA)= 2.1666666666666665/1.7; rounds (PBA)=1.9333333333333333;} satyr #4: {team=neutral evil ; avg hp=-7.6 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #5: {team=lawful good ; avg hp=-6.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.033333333333335; hits/misses (PBA)= 2.2666666666666666/1.4666666666666666; rounds (PBA)=1.8666666666666667;} satyr #5: {team=neutral evil ; avg hp=-7.433333333333334 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #13: {team=lawful good ; avg hp=-5.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.866666666666666; hits/misses (PBA)= 0.5/0.43333333333333335; rounds (PBA)=0.9333333333333333;} awakened tree #14: {team=lawful good ; avg hp=-5.133333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.933333333333334; hits/misses (PBA)= 0.4/0.4666666666666667; rounds (PBA)=0.8666666666666667;} oni #2: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.4; hits/misses (PBA)= 9.466666666666667/7.966666666666667; rounds (PBA)=8.733333333333333;} green hag #19: {team=neutral evil ; avg hp=2.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.9; hits/misses (PBA)= 2.466666666666667/1.3; rounds (PBA)=3.8;} oni: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.03333333333333; hits/misses (PBA)= 10.633333333333333/6.933333333333334; rounds (PBA)=8.8;} troll #9: {team=neutral evil ; avg hp=77.96666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.53333333333333; hits/misses (PBA)= 14.633333333333333/11.366666666666667; rounds (PBA)=8.666666666666666;} green hag #2: {team=neutral evil ; avg hp=-1.9333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.166666666666668; hits/misses (PBA)= 2.0/1.0333333333333334; rounds (PBA)=3.033333333333333;} satyr: {team=neutral evil ; avg hp=-6.9 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.03333333333333333; rounds (PBA)=0.03333333333333333;} treant #7: {team=lawful good ; avg hp=-6.366666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.46666666666667; hits/misses (PBA)= 6.366666666666666/2.7; rounds (PBA)=4.533333333333333;} treant #4: {team=lawful good ; avg hp=-6.633333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.96666666666667; hits/misses (PBA)= 7.233333333333333/2.1666666666666665; rounds (PBA)=4.7;} treant #2: {team=lawful good ; avg hp=-6.433333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.1; hits/misses (PBA)= 6.2/2.7333333333333334; rounds (PBA)=4.466666666666667;} green hag #5: {team=neutral evil ; avg hp=-5.433333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.166666666666668; hits/misses (PBA)= 2.1666666666666665/1.1; rounds (PBA)=3.2666666666666666;} green hag #3: {team=neutral evil ; avg hp=-3.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.133333333333333; hits/misses (PBA)= 2.0/1.1666666666666667; rounds (PBA)=3.1666666666666665;} green hag #26: {team=neutral evil ; avg hp=1.3666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.633333333333333; hits/misses (PBA)= 2.1333333333333333/1.1333333333333333; rounds (PBA)=3.2666666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 29; Sum of rounds: 264; > Team neutral evil = winning battles: 28; perfect battles: 0; close-call battles: 28; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni #5: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.13793103448276; hits/misses (PBA)= 9.827586206896552/7.482758620689655; rounds (PBA)=8.655172413793103;} troll #6: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.6551724137931; hits/misses (PBA)= 14.379310344827585/11.172413793103448; rounds (PBA)=8.551724137931034;} troll #5: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.82758620689654; hits/misses (PBA)= 14.793103448275861/10.655172413793103; rounds (PBA)=8.517241379310345;} green hag #6: {team=neutral evil ; avg hp=-2.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103448275862068; hits/misses (PBA)= 2.206896551724138/1.4137931034482758; rounds (PBA)=3.6206896551724137;} awakened tree #5: {team=lawful good ; avg hp=-6.0344827586206895 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689655172413793; hits/misses (PBA)= 0.4482758620689655/0.3793103448275862; rounds (PBA)=0.8275862068965517;} oni #4: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.55172413793105; hits/misses (PBA)= 9.413793103448276/7.551724137931035; rounds (PBA)=8.517241379310345;} treant: {team=lawful good ; avg hp=-6.9655172413793105 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.96551724137932; hits/misses (PBA)= 6.482758620689655/2.5517241379310347; rounds (PBA)=4.517241379310345;} awakened tree #12: {team=lawful good ; avg hp=-5.758620689655173 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.517241379310345; hits/misses (PBA)= 0.4482758620689655/0.3448275862068966; rounds (PBA)=0.7931034482758621;} troll #8: {team=neutral evil ; avg hp=79.65517241379311 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.24137931034483; hits/misses (PBA)= 14.793103448275861/10.96551724137931; rounds (PBA)=8.586206896551724;} awakened tree #9: {team=lawful good ; avg hp=-8.689655172413794 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.551724137931035; hits/misses (PBA)= 0.41379310344827586/0.4482758620689655; rounds (PBA)=0.8620689655172413;} green hag #12: {team=neutral evil ; avg hp=6.310344827586207 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.06896551724138; hits/misses (PBA)= 2.310344827586207/1.206896551724138; rounds (PBA)=3.5172413793103448;} treant #9: {team=neutral evil ; avg hp=133.24137931034483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.72413793103448; hits/misses (PBA)= 11.96551724137931/5.172413793103448; rounds (PBA)=8.586206896551724;} awakened tree #18: {team=lawful good ; avg hp=-6.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.517241379310345; hits/misses (PBA)= 0.5172413793103449/0.3103448275862069; rounds (PBA)=0.8275862068965517;} awakened tree #10: {team=lawful good ; avg hp=-5.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 0.5517241379310345/0.41379310344827586; rounds (PBA)=0.9655172413793104;} troll #9: {team=neutral evil ; avg hp=77.86206896551724 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.0344827586207; hits/misses (PBA)= 15.482758620689655/10.206896551724139; rounds (PBA)=8.655172413793103;} werebear #3: {team=lawful good ; avg hp=-5.137931034482759 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.275862068965516; hits/misses (PBA)= 2.793103448275862/3.1379310344827585; rounds (PBA)=2.9655172413793105;} unicorn: {team=lawful good ; avg hp=-7.862068965517241 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.93103448275862; hits/misses (PBA)= 2.103448275862069/1.5517241379310345; rounds (PBA)=1.8275862068965518;} werebear #2: {team=lawful good ; avg hp=-7.586206896551724 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.275862068965516; hits/misses (PBA)= 3.1379310344827585/2.7241379310344827; rounds (PBA)=2.9310344827586206;} oni #9: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.6551724137931; hits/misses (PBA)= 9.827586206896552/7.206896551724138; rounds (PBA)=8.551724137931034;} werebear #5: {team=lawful good ; avg hp=-5.896551724137931 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.206896551724135; hits/misses (PBA)= 3.413793103448276/2.4482758620689653; rounds (PBA)=2.9310344827586206;} unicorn #5: {team=lawful good ; avg hp=-5.896551724137931 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.896551724137932; hits/misses (PBA)= 2.2758620689655173/1.1724137931034482; rounds (PBA)=1.7241379310344827;} troll #11: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.27586206896552; hits/misses (PBA)= 14.89655172413793/10.379310344827585; rounds (PBA)=8.482758620689655;} oni #3: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.51724137931035; hits/misses (PBA)= 9.689655172413794/7.241379310344827; rounds (PBA)=8.517241379310345;} troll #7: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.0344827586207; hits/misses (PBA)= 14.655172413793103/10.89655172413793; rounds (PBA)=8.517241379310345;} green hag #21: {team=neutral evil ; avg hp=-3.3448275862068964 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.310344827586206; hits/misses (PBA)= 1.8620689655172413/1.1379310344827587; rounds (PBA)=3.0;} green hag #13: {team=neutral evil ; avg hp=9.206896551724139 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0; hits/misses (PBA)= 2.310344827586207/1.2758620689655173; rounds (PBA)=3.586206896551724;} treant #7: {team=lawful good ; avg hp=-6.862068965517241 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.27586206896552; hits/misses (PBA)= 6.482758620689655/2.206896551724138; rounds (PBA)=4.344827586206897;} satyr #5: {team=neutral evil ; avg hp=-5.896551724137931 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.034482758620689655;} satyr #4: {team=neutral evil ; avg hp=-6.862068965517241 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.034482758620689655;} green hag #27: {team=neutral evil ; avg hp=-0.5517241379310345 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.724137931034484; hits/misses (PBA)= 1.7586206896551724/1.4482758620689655; rounds (PBA)=3.206896551724138;} awakened tree #2: {team=lawful good ; avg hp=-6.241379310344827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655172413793103; hits/misses (PBA)= 0.41379310344827586/0.4827586206896552; rounds (PBA)=0.896551724137931;} treant #8: {team=neutral evil ; avg hp=133.24137931034483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.6206896551724; hits/misses (PBA)= 12.206896551724139/4.689655172413793; rounds (PBA)=8.551724137931034;} treant #3: {team=lawful good ; avg hp=-5.586206896551724 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.27586206896552; hits/misses (PBA)= 6.482758620689655/2.206896551724138; rounds (PBA)=4.344827586206897;} werebear: {team=lawful good ; avg hp=-6.655172413793103 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.275862068965516; hits/misses (PBA)= 3.2758620689655173/2.586206896551724; rounds (PBA)=2.9310344827586206;} awakened tree #4: {team=lawful good ; avg hp=-5.827586206896552 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9655172413793105; hits/misses (PBA)= 0.4482758620689655/0.5172413793103449; rounds (PBA)=0.9655172413793104;} green hag #17: {team=neutral evil ; avg hp=-8.241379310344827 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.413793103448278; hits/misses (PBA)= 1.6206896551724137/0.8275862068965517; rounds (PBA)=2.4482758620689653;} satyr #2: {team=neutral evil ; avg hp=-8.137931034482758 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #25: {team=neutral evil ; avg hp=2.4827586206896552 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.24137931034483; hits/misses (PBA)= 2.206896551724138/0.9655172413793104; rounds (PBA)=3.1724137931034484;} green hag #3: {team=neutral evil ; avg hp=4.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.896551724137932; hits/misses (PBA)= 1.9310344827586208/1.5172413793103448; rounds (PBA)=3.4482758620689653;} treant #4: {team=lawful good ; avg hp=-6.896551724137931 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.20689655172414; hits/misses (PBA)= 6.413793103448276/2.4827586206896552; rounds (PBA)=4.448275862068965;} unicorn #3: {team=lawful good ; avg hp=-5.689655172413793 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.689655172413794; hits/misses (PBA)= 2.0689655172413794/1.6551724137931034; rounds (PBA)=1.8620689655172413;} treant #5: {team=lawful good ; avg hp=-6.448275862068965 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.34482758620689; hits/misses (PBA)= 6.413793103448276/2.3448275862068964; rounds (PBA)=4.379310344827586;} awakened tree #8: {team=lawful good ; avg hp=-5.241379310344827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.862068965517241; hits/misses (PBA)= 0.5172413793103449/0.41379310344827586; rounds (PBA)=0.9310344827586207;} troll #14: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.58620689655172; hits/misses (PBA)= 15.10344827586207/10.586206896551724; rounds (PBA)=8.620689655172415;} treant #2: {team=lawful good ; avg hp=-6.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.58620689655173; hits/misses (PBA)= 6.310344827586207/2.793103448275862; rounds (PBA)=4.551724137931035;} awakened tree #3: {team=lawful good ; avg hp=-6.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241379310344827; hits/misses (PBA)= 0.5862068965517241/0.20689655172413793; rounds (PBA)=0.7931034482758621;} green hag: {team=neutral evil ; avg hp=-0.3448275862068966 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.79310344827586; hits/misses (PBA)= 1.8275862068965518/1.2413793103448276; rounds (PBA)=3.0689655172413794;} werebear #6: {team=lawful good ; avg hp=-5.448275862068965 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55172413793103; hits/misses (PBA)= 3.103448275862069/2.7586206896551726; rounds (PBA)=2.9310344827586206;} awakened tree #15: {team=lawful good ; avg hp=-7.137931034482759 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0; hits/misses (PBA)= 0.4827586206896552/0.41379310344827586; rounds (PBA)=0.896551724137931;} green hag #26: {team=neutral evil ; avg hp=0.7241379310344828 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.41379310344828; hits/misses (PBA)= 2.413793103448276/1.206896551724138; rounds (PBA)=3.6206896551724137;} satyr: {team=neutral evil ; avg hp=-6.586206896551724 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ancient gold dragon: {team=lawful good ; avg hp=-8.379310344827585 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 403.0344827586207; hits/misses (PBA)= 21.448275862068964/1.103448275862069; rounds (PBA)=7.517241379310345;} oni #2: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.24137931034483; hits/misses (PBA)= 9.620689655172415/7.413793103448276; rounds (PBA)=8.517241379310345;} unicorn #6: {team=lawful good ; avg hp=-6.068965517241379 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.2413793103448274/1.2758620689655173; rounds (PBA)=1.7586206896551724;} green hag #4: {team=neutral evil ; avg hp=4.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.551724137931036; hits/misses (PBA)= 2.0689655172413794/1.5862068965517242; rounds (PBA)=3.6551724137931036;} oni #8: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.44827586206895; hits/misses (PBA)= 10.413793103448276/6.793103448275862; rounds (PBA)=8.620689655172415;} unicorn #9: {team=lawful good ; avg hp=-6.482758620689655 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.79310344827586; hits/misses (PBA)= 2.0689655172413794/1.5172413793103448; rounds (PBA)=1.793103448275862;} werebear #10: {team=lawful good ; avg hp=-6.862068965517241 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.827586206896555; hits/misses (PBA)= 3.5172413793103448/2.3448275862068964; rounds (PBA)=2.9310344827586206;} troll #13: {team=neutral evil ; avg hp=79.24137931034483 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.6206896551724; hits/misses (PBA)= 15.344827586206897/10.10344827586207; rounds (PBA)=8.482758620689655;} awakened tree #6: {team=lawful good ; avg hp=-6.172413793103448 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.827586206896552; hits/misses (PBA)= 0.5862068965517241/0.3103448275862069; rounds (PBA)=0.896551724137931;} troll #17: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.58620689655172; hits/misses (PBA)= 14.517241379310345/11.068965517241379; rounds (PBA)=8.551724137931034;} green hag #11: {team=neutral evil ; avg hp=-8.172413793103448 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.862068965517242; hits/misses (PBA)= 1.4137931034482758/0.7931034482758621; rounds (PBA)=2.206896551724138;} unicorn #7: {team=lawful good ; avg hp=-5.517241379310345 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.344827586206897; hits/misses (PBA)= 2.0/1.7241379310344827; rounds (PBA)=1.8620689655172413;} awakened tree #17: {team=lawful good ; avg hp=-6.172413793103448 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.137931034482759; hits/misses (PBA)= 0.4827586206896552/0.4827586206896552; rounds (PBA)=0.9655172413793104;} awakened tree #13: {team=lawful good ; avg hp=-7.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379310344827586; hits/misses (PBA)= 0.41379310344827586/0.41379310344827586; rounds (PBA)=0.8275862068965517;} green hag #23: {team=neutral evil ; avg hp=-7.931034482758621 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.896551724137932; hits/misses (PBA)= 2.0689655172413794/1.1724137931034482; rounds (PBA)=3.2413793103448274;} green hag #18: {team=neutral evil ; avg hp=-3.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.551724137931036; hits/misses (PBA)= 1.6896551724137931/1.3103448275862069; rounds (PBA)=3.0;} oni #10: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.24137931034483; hits/misses (PBA)= 9.931034482758621/7.0344827586206895; rounds (PBA)=8.482758620689655;} green hag #16: {team=neutral evil ; avg hp=-3.9310344827586206 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.41379310344828; hits/misses (PBA)= 2.310344827586207/0.8620689655172413; rounds (PBA)=3.1724137931034484;} unicorn #8: {team=lawful good ; avg hp=-5.827586206896552 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.79310344827586; hits/misses (PBA)= 2.0/1.7241379310344827; rounds (PBA)=1.8620689655172413;} troll #12: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.3448275862069; hits/misses (PBA)= 14.275862068965518/11.10344827586207; rounds (PBA)=8.482758620689655;} oni #7: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.17241379310346; hits/misses (PBA)= 10.068965517241379/7.310344827586207; rounds (PBA)=8.724137931034482;} awakened tree #19: {team=lawful good ; avg hp=-6.931034482758621 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.620689655172414; hits/misses (PBA)= 0.4482758620689655/0.41379310344827586; rounds (PBA)=0.8620689655172413;} unicorn #4: {team=lawful good ; avg hp=-7.551724137931035 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.586206896551722; hits/misses (PBA)= 2.0344827586206895/1.6206896551724137; rounds (PBA)=1.8275862068965518;} werebear #8: {team=lawful good ; avg hp=-5.9655172413793105 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.37931034482759; hits/misses (PBA)= 3.103448275862069/2.7586206896551726; rounds (PBA)=2.9310344827586206;} troll #10: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.82758620689654; hits/misses (PBA)= 14.862068965517242/10.344827586206897; rounds (PBA)=8.413793103448276;} awakened tree #16: {team=lawful good ; avg hp=-5.931034482758621 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.655172413793103; hits/misses (PBA)= 0.3103448275862069/0.6206896551724138; rounds (PBA)=0.9310344827586207;} oni: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.41379310344828; hits/misses (PBA)= 10.03448275862069/7.344827586206897; rounds (PBA)=8.689655172413794;} troll: {team=neutral evil ; avg hp=79.3103448275862 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.6551724137931; hits/misses (PBA)= 14.724137931034482/11.03448275862069; rounds (PBA)=8.620689655172415;} green hag #24: {team=neutral evil ; avg hp=-2.3793103448275863 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.413793103448278; hits/misses (PBA)= 2.2758620689655173/0.7241379310344828; rounds (PBA)=3.0;} green hag #10: {team=neutral evil ; avg hp=-2.0344827586206895 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.206896551724135; hits/misses (PBA)= 2.413793103448276/0.7586206896551724; rounds (PBA)=3.1724137931034484;} werebear #9: {team=lawful good ; avg hp=-5.241379310344827 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.793103448275865; hits/misses (PBA)= 3.413793103448276/2.310344827586207; rounds (PBA)=2.8620689655172415;} green hag #14: {team=neutral evil ; avg hp=4.413793103448276 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.206896551724135; hits/misses (PBA)= 2.4827586206896552/1.206896551724138; rounds (PBA)=3.689655172413793;} troll #15: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.20689655172413; hits/misses (PBA)= 15.379310344827585/10.586206896551724; rounds (PBA)=8.655172413793103;} troll #2: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.55172413793105; hits/misses (PBA)= 14.03448275862069/11.482758620689655; rounds (PBA)=8.517241379310345;} awakened tree #7: {team=lawful good ; avg hp=-5.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344827586206897; hits/misses (PBA)= 0.4827586206896552/0.4827586206896552; rounds (PBA)=0.9655172413793104;} green hag #19: {team=neutral evil ; avg hp=5.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.655172413793103; hits/misses (PBA)= 2.1379310344827585/1.5862068965517242; rounds (PBA)=3.7241379310344827;} green hag #9: {team=neutral evil ; avg hp=-5.724137931034483 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.06896551724138; hits/misses (PBA)= 2.1724137931034484/0.9655172413793104; rounds (PBA)=3.1379310344827585;} green hag #22: {team=neutral evil ; avg hp=3.2413793103448274 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.379310344827587; hits/misses (PBA)= 2.0344827586206895/1.2758620689655173; rounds (PBA)=3.310344827586207;} troll #4: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.10344827586206; hits/misses (PBA)= 14.655172413793103/10.724137931034482; rounds (PBA)=8.482758620689655;} awakened tree #11: {team=lawful good ; avg hp=-6.689655172413793 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.3448275862068966/0.4827586206896552; rounds (PBA)=0.8275862068965517;} unicorn #2: {team=lawful good ; avg hp=-5.068965517241379 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.310344827586206; hits/misses (PBA)= 1.6206896551724137/2.103448275862069; rounds (PBA)=1.8620689655172413;} werebear #7: {team=lawful good ; avg hp=-3.7586206896551726 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.206896551724135; hits/misses (PBA)= 3.3793103448275863/2.5517241379310347; rounds (PBA)=2.9655172413793105;} awakened tree: {team=lawful good ; avg hp=-6.517241379310345 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.275862068965517; hits/misses (PBA)= 0.4827586206896552/0.41379310344827586; rounds (PBA)=0.896551724137931;} satyr #3: {team=neutral evil ; avg hp=-5.482758620689655 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} treant #6: {team=lawful good ; avg hp=-5.586206896551724 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.62068965517241; hits/misses (PBA)= 6.241379310344827/2.7241379310344827; rounds (PBA)=4.482758620689655;} ancient gold dragon #2: {team=lawful good ; avg hp=-6.310344827586207 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.0344827586207; hits/misses (PBA)= 21.862068965517242/0.7931034482758621; rounds (PBA)=7.551724137931035;} awakened tree #14: {team=lawful good ; avg hp=-8.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931034482758621; hits/misses (PBA)= 0.41379310344827586/0.5172413793103449; rounds (PBA)=0.9310344827586207;} green hag #2: {team=neutral evil ; avg hp=3.2758620689655173 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.172413793103445; hits/misses (PBA)= 2.3448275862068964/1.1724137931034482; rounds (PBA)=3.5172413793103448;} werebear #4: {team=lawful good ; avg hp=-7.0344827586206895 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.758620689655174; hits/misses (PBA)= 3.6551724137931036/2.206896551724138; rounds (PBA)=2.9310344827586206;} unicorn #10: {team=lawful good ; avg hp=-6.172413793103448 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.724137931034484; hits/misses (PBA)= 1.8275862068965518/1.8275862068965518; rounds (PBA)=1.8275862068965518;} green hag #8: {team=neutral evil ; avg hp=-6.689655172413793 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103448275862068; hits/misses (PBA)= 2.206896551724138/0.9310344827586207; rounds (PBA)=3.1379310344827585;} green hag #5: {team=neutral evil ; avg hp=0.13793103448275862 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.310344827586206; hits/misses (PBA)= 1.896551724137931/1.3448275862068966; rounds (PBA)=3.2758620689655173;} green hag #15: {team=neutral evil ; avg hp=-2.5517241379310347 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.448275862068964; hits/misses (PBA)= 2.2413793103448274/1.0689655172413792; rounds (PBA)=3.310344827586207;} troll #3: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.6551724137931; hits/misses (PBA)= 14.827586206896552/10.89655172413793; rounds (PBA)=8.586206896551724;} oni #6: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.86206896551724; hits/misses (PBA)= 9.931034482758621/7.103448275862069; rounds (PBA)=8.517241379310345;} green hag #7: {team=neutral evil ; avg hp=0.9310344827586207 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.379310344827587; hits/misses (PBA)= 2.0/1.0689655172413792; rounds (PBA)=3.0689655172413794;} troll #16: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.20689655172413; hits/misses (PBA)= 13.724137931034482/11.931034482758621; rounds (PBA)=8.551724137931034;} green hag #20: {team=neutral evil ; avg hp=0.7241379310344828 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.6551724137931; hits/misses (PBA)= 2.3448275862068964/1.1724137931034482; rounds (PBA)=3.5172413793103448;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2978.39; crudely normalised: 0% > lawful good = expected rounds to survive: 1398.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 308; neutral evil : 0.01 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral evil = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant #6: {team=lawful good ; avg hp=-7.285714285714286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.52380952380952; hits/misses (PBA)= 6.523809523809524/2.5238095238095237; rounds (PBA)=4.523809523809524;} treant #9: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.26190476190476; hits/misses (PBA)= 10.666666666666666/3.0238095238095237; rounds (PBA)=6.880952380952381;} oni #6: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.11904761904762; hits/misses (PBA)= 9.119047619047619/4.976190476190476; rounds (PBA)=7.0476190476190474;} green hag #6: {team=neutral evil ; avg hp=10.880952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.285714285714285; hits/misses (PBA)= 2.119047619047619/1.1666666666666667; rounds (PBA)=3.2857142857142856;} green hag #13: {team=neutral evil ; avg hp=17.238095238095237 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.95238095238095; hits/misses (PBA)= 2.4523809523809526/1.1428571428571428; rounds (PBA)=3.5952380952380953;} unicorn #6: {team=lawful good ; avg hp=-6.738095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.642857142857142; hits/misses (PBA)= 2.3095238095238093/1.5952380952380953; rounds (PBA)=1.9523809523809523;} awakened tree #9: {team=lawful good ; avg hp=-5.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.452380952380953; hits/misses (PBA)= 0.5/0.30952380952380953; rounds (PBA)=0.8095238095238095;} troll #5: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.54761904761904; hits/misses (PBA)= 13.666666666666666/6.976190476190476; rounds (PBA)=6.880952380952381;} treant: {team=lawful good ; avg hp=-6.166666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.78571428571429; hits/misses (PBA)= 5.976190476190476/3.2142857142857144; rounds (PBA)=4.595238095238095;} treant #5: {team=lawful good ; avg hp=-6.5476190476190474 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.57142857142857; hits/misses (PBA)= 6.476190476190476/2.5714285714285716; rounds (PBA)=4.523809523809524;} green hag #11: {team=neutral evil ; avg hp=20.69047619047619 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.857142857142854; hits/misses (PBA)= 2.4761904761904763/1.4761904761904763; rounds (PBA)=3.9523809523809526;} green hag #3: {team=neutral evil ; avg hp=9.476190476190476 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.785714285714285; hits/misses (PBA)= 2.0714285714285716/0.9761904761904762; rounds (PBA)=3.0476190476190474;} awakened tree #8: {team=lawful good ; avg hp=-6.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214285714285714; hits/misses (PBA)= 0.5476190476190477/0.35714285714285715; rounds (PBA)=0.9047619047619048;} troll #14: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.88095238095238; hits/misses (PBA)= 13.214285714285714/7.428571428571429; rounds (PBA)=6.904761904761905;} troll #10: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.5; hits/misses (PBA)= 13.547619047619047/7.214285714285714; rounds (PBA)=6.928571428571429;} awakened tree #15: {team=lawful good ; avg hp=-7.809523809523809 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.333333333333334; hits/misses (PBA)= 0.5952380952380952/0.3333333333333333; rounds (PBA)=0.9285714285714286;} unicorn #4: {team=lawful good ; avg hp=-6.690476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.11904761904762; hits/misses (PBA)= 2.3333333333333335/1.5238095238095237; rounds (PBA)=1.9285714285714286;} unicorn #7: {team=lawful good ; avg hp=-5.976190476190476 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.976190476190474; hits/misses (PBA)= 2.142857142857143/1.619047619047619; rounds (PBA)=1.880952380952381;} green hag #25: {team=neutral evil ; avg hp=23.30952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.11904761904762; hits/misses (PBA)= 2.380952380952381/1.619047619047619; rounds (PBA)=4.0;} awakened tree #16: {team=lawful good ; avg hp=-6.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571428571428571; hits/misses (PBA)= 0.5/0.4523809523809524; rounds (PBA)=0.9523809523809523;} unicorn #10: {team=lawful good ; avg hp=-7.214285714285714 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.833333333333332; hits/misses (PBA)= 2.1904761904761907/1.7142857142857142; rounds (PBA)=1.9523809523809523;} awakened tree #11: {team=lawful good ; avg hp=-6.928571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.809523809523809; hits/misses (PBA)= 0.47619047619047616/0.40476190476190477; rounds (PBA)=0.8809523809523809;} troll #6: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.66666666666666; hits/misses (PBA)= 13.666666666666666/6.976190476190476; rounds (PBA)=6.904761904761905;} awakened tree #4: {team=lawful good ; avg hp=-7.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.738095238095237; hits/misses (PBA)= 0.5714285714285714/0.3333333333333333; rounds (PBA)=0.9047619047619048;} satyr #4: {team=neutral evil ; avg hp=-5.880952380952381 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} troll #3: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.28571428571428; hits/misses (PBA)= 13.523809523809524/7.261904761904762; rounds (PBA)=6.9523809523809526;} troll #2: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.78571428571428; hits/misses (PBA)= 12.928571428571429/7.642857142857143; rounds (PBA)=6.880952380952381;} green hag #7: {team=neutral evil ; avg hp=18.738095238095237 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095238095238095; hits/misses (PBA)= 2.119047619047619/1.5; rounds (PBA)=3.619047619047619;} awakened tree #3: {team=lawful good ; avg hp=-6.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.904761904761905; hits/misses (PBA)= 0.5952380952380952/0.40476190476190477; rounds (PBA)=1.0;} awakened tree #13: {team=lawful good ; avg hp=-6.357142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095238095238095; hits/misses (PBA)= 0.5476190476190477/0.4523809523809524; rounds (PBA)=1.0;} green hag #15: {team=neutral evil ; avg hp=16.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.714285714285715; hits/misses (PBA)= 2.5/1.4047619047619047; rounds (PBA)=3.9047619047619047;} troll #16: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.23809523809524; hits/misses (PBA)= 13.452380952380953/7.285714285714286; rounds (PBA)=6.928571428571429;} awakened tree #6: {team=lawful good ; avg hp=-7.666666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.261904761904762; hits/misses (PBA)= 0.40476190476190477/0.5; rounds (PBA)=0.9047619047619048;} treant #7: {team=lawful good ; avg hp=-6.095238095238095 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.69047619047619; hits/misses (PBA)= 6.238095238095238/2.8095238095238093; rounds (PBA)=4.523809523809524;} satyr #3: {team=neutral evil ; avg hp=-6.357142857142857 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.047619047619047616; rounds (PBA)=0.07142857142857142;} awakened tree #19: {team=lawful good ; avg hp=-8.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.476190476190476; hits/misses (PBA)= 0.47619047619047616/0.5; rounds (PBA)=0.9761904761904762;} troll #4: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.07142857142858; hits/misses (PBA)= 13.19047619047619/7.380952380952381; rounds (PBA)=6.880952380952381;} werebear #4: {team=lawful good ; avg hp=-6.190476190476191 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.54761904761905; hits/misses (PBA)= 3.380952380952381/2.6666666666666665; rounds (PBA)=3.0238095238095237;} oni: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.26190476190476; hits/misses (PBA)= 9.238095238095237/4.5476190476190474; rounds (PBA)=6.928571428571429;} oni #4: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.97619047619048; hits/misses (PBA)= 9.285714285714286/4.5476190476190474; rounds (PBA)=6.976190476190476;} oni #10: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1904761904762; hits/misses (PBA)= 9.19047619047619/4.809523809523809; rounds (PBA)=7.0;} oni #2: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.95238095238096; hits/misses (PBA)= 8.761904761904763/5.142857142857143; rounds (PBA)=6.9523809523809526;} werebear #5: {team=lawful good ; avg hp=-7.071428571428571 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.285714285714285; hits/misses (PBA)= 3.4285714285714284/2.619047619047619; rounds (PBA)=3.0238095238095237;} awakened tree #5: {team=lawful good ; avg hp=-9.023809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.5/0.42857142857142855; rounds (PBA)=0.9285714285714286;} treant #2: {team=lawful good ; avg hp=-7.476190476190476 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.52380952380952; hits/misses (PBA)= 6.404761904761905/2.880952380952381; rounds (PBA)=4.642857142857143;} green hag #2: {team=neutral evil ; avg hp=31.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.595238095238095; hits/misses (PBA)= 2.642857142857143/1.7142857142857142; rounds (PBA)=4.357142857142857;} awakened tree #17: {team=lawful good ; avg hp=-6.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.19047619047619; hits/misses (PBA)= 0.5238095238095238/0.38095238095238093; rounds (PBA)=0.9047619047619048;} awakened tree #12: {team=lawful good ; avg hp=-5.904761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928571428571429; hits/misses (PBA)= 0.42857142857142855/0.5476190476190477; rounds (PBA)=0.9761904761904762;} treant #8: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.38095238095238; hits/misses (PBA)= 10.476190476190476/3.238095238095238; rounds (PBA)=6.857142857142857;} werebear #10: {team=lawful good ; avg hp=-6.214285714285714 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.523809523809526; hits/misses (PBA)= 3.2857142857142856/2.761904761904762; rounds (PBA)=3.0238095238095237;} green hag #18: {team=neutral evil ; avg hp=18.214285714285715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.547619047619047; hits/misses (PBA)= 2.2857142857142856/1.0952380952380953; rounds (PBA)=3.380952380952381;} unicorn #2: {team=lawful good ; avg hp=-6.857142857142857 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.88095238095238; hits/misses (PBA)= 2.142857142857143/1.7142857142857142; rounds (PBA)=1.9285714285714286;} troll #13: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.21428571428572; hits/misses (PBA)= 13.30952380952381/7.166666666666667; rounds (PBA)=6.833333333333333;} troll: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.26190476190476; hits/misses (PBA)= 13.357142857142858/7.333333333333333; rounds (PBA)=6.904761904761905;} troll #15: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.95238095238096; hits/misses (PBA)= 13.666666666666666/7.142857142857143; rounds (PBA)=6.9523809523809526;} awakened tree: {team=lawful good ; avg hp=-6.738095238095238 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5; hits/misses (PBA)= 0.5476190476190477/0.42857142857142855; rounds (PBA)=0.9761904761904762;} green hag #5: {team=neutral evil ; avg hp=18.30952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.38095238095238; hits/misses (PBA)= 2.6904761904761907/1.2380952380952381; rounds (PBA)=3.9285714285714284;} green hag #10: {team=neutral evil ; avg hp=16.785714285714285 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.214285714285715; hits/misses (PBA)= 2.5476190476190474/0.9285714285714286; rounds (PBA)=3.4761904761904763;} werebear #6: {team=lawful good ; avg hp=-7.095238095238095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.023809523809526; hits/misses (PBA)= 3.0/3.142857142857143; rounds (PBA)=3.0714285714285716;} awakened tree #10: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.357142857142858; hits/misses (PBA)= 0.5714285714285714/0.35714285714285715; rounds (PBA)=0.9285714285714286;} green hag #24: {team=neutral evil ; avg hp=11.333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.88095238095238; hits/misses (PBA)= 2.2142857142857144/1.1666666666666667; rounds (PBA)=3.380952380952381;} troll #12: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.83333333333334; hits/misses (PBA)= 13.261904761904763/7.4523809523809526; rounds (PBA)=6.904761904761905;} satyr #5: {team=neutral evil ; avg hp=-6.904761904761905 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023809523809523808;} unicorn #5: {team=lawful good ; avg hp=-7.095238095238095 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.976190476190474; hits/misses (PBA)= 2.261904761904762/1.5952380952380953; rounds (PBA)=1.9285714285714286;} green hag #26: {team=neutral evil ; avg hp=9.095238095238095 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.357142857142858; hits/misses (PBA)= 1.8571428571428572/1.2142857142857142; rounds (PBA)=3.0714285714285716;} troll #8: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.3095238095238; hits/misses (PBA)= 13.452380952380953/7.333333333333333; rounds (PBA)=6.9523809523809526;} oni #7: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.83333333333334; hits/misses (PBA)= 9.452380952380953/4.404761904761905; rounds (PBA)=6.976190476190476;} unicorn #3: {team=lawful good ; avg hp=-6.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.452380952380953; hits/misses (PBA)= 2.119047619047619/1.7380952380952381; rounds (PBA)=1.9285714285714286;} green hag #17: {team=neutral evil ; avg hp=21.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38095238095238; hits/misses (PBA)= 2.4761904761904763/1.2619047619047619; rounds (PBA)=3.738095238095238;} green hag #21: {team=neutral evil ; avg hp=17.714285714285715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.642857142857146; hits/misses (PBA)= 2.5/1.1904761904761905; rounds (PBA)=3.7142857142857144;} green hag #4: {team=neutral evil ; avg hp=16.11904761904762 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.38095238095238; hits/misses (PBA)= 2.2857142857142856/1.1666666666666667; rounds (PBA)=3.4523809523809526;} awakened tree #14: {team=lawful good ; avg hp=-6.357142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928571428571429; hits/misses (PBA)= 0.5714285714285714/0.30952380952380953; rounds (PBA)=0.8809523809523809;} treant #3: {team=lawful good ; avg hp=-7.285714285714286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.73809523809524; hits/misses (PBA)= 6.0/3.3333333333333335; rounds (PBA)=4.666666666666667;} werebear #2: {team=lawful good ; avg hp=-6.119047619047619 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.857142857142854; hits/misses (PBA)= 3.7142857142857144/2.380952380952381; rounds (PBA)=3.0476190476190474;} green hag #14: {team=neutral evil ; avg hp=17.11904761904762 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.285714285714285; hits/misses (PBA)= 2.0714285714285716/1.380952380952381; rounds (PBA)=3.4523809523809526;} werebear: {team=lawful good ; avg hp=-5.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.714285714285715; hits/misses (PBA)= 3.6904761904761907/2.4047619047619047; rounds (PBA)=3.0476190476190474;} awakened tree #7: {team=lawful good ; avg hp=-6.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9523809523809526; hits/misses (PBA)= 0.4523809523809524/0.47619047619047616; rounds (PBA)=0.9285714285714286;} green hag #9: {team=neutral evil ; avg hp=8.761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88095238095238; hits/misses (PBA)= 1.9523809523809523/1.0952380952380953; rounds (PBA)=3.0714285714285716;} oni #8: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.57142857142858; hits/misses (PBA)= 8.952380952380953/5.190476190476191; rounds (PBA)=7.071428571428571;} oni #9: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.66666666666666; hits/misses (PBA)= 9.142857142857142/4.976190476190476; rounds (PBA)=7.119047619047619;} green hag: {team=neutral evil ; avg hp=10.023809523809524 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.57142857142857; hits/misses (PBA)= 2.4523809523809526/1.2142857142857142; rounds (PBA)=3.6904761904761907;} werebear #7: {team=lawful good ; avg hp=-6.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.73809523809524; hits/misses (PBA)= 3.238095238095238/2.9047619047619047; rounds (PBA)=3.0714285714285716;} treant #4: {team=lawful good ; avg hp=-6.904761904761905 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.38095238095238; hits/misses (PBA)= 6.428571428571429/2.6666666666666665; rounds (PBA)=4.5476190476190474;} oni #3: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.83333333333334; hits/misses (PBA)= 9.261904761904763/4.642857142857143; rounds (PBA)=6.976190476190476;} troll #11: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.47619047619048; hits/misses (PBA)= 12.833333333333334/7.666666666666667; rounds (PBA)=6.857142857142857;} green hag #27: {team=neutral evil ; avg hp=15.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.095238095238095; hits/misses (PBA)= 2.5/1.3571428571428572; rounds (PBA)=3.880952380952381;} oni #5: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.23809523809524; hits/misses (PBA)= 8.666666666666666/5.0; rounds (PBA)=6.857142857142857;} green hag #23: {team=neutral evil ; avg hp=19.928571428571427 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.76190476190476; hits/misses (PBA)= 2.5952380952380953/1.2380952380952381; rounds (PBA)=3.8333333333333335;} green hag #19: {team=neutral evil ; avg hp=22.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.07142857142857; hits/misses (PBA)= 2.857142857142857/1.4285714285714286; rounds (PBA)=4.285714285714286;} awakened tree #18: {team=lawful good ; avg hp=-5.714285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.30952380952380953/0.6190476190476191; rounds (PBA)=0.9285714285714286;} troll #7: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.23809523809524; hits/misses (PBA)= 13.119047619047619/7.4523809523809526; rounds (PBA)=6.880952380952381;} unicorn #8: {team=lawful good ; avg hp=-6.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.142857142857142; hits/misses (PBA)= 2.0/1.9047619047619047; rounds (PBA)=1.9523809523809523;} green hag #12: {team=neutral evil ; avg hp=19.952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.857142857142854; hits/misses (PBA)= 2.5952380952380953/1.1904761904761905; rounds (PBA)=3.7857142857142856;} awakened tree #2: {team=lawful good ; avg hp=-6.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.428571428571429; hits/misses (PBA)= 0.5/0.35714285714285715; rounds (PBA)=0.8571428571428571;} green hag #22: {team=neutral evil ; avg hp=17.261904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.23809523809524; hits/misses (PBA)= 2.4761904761904763/1.1666666666666667; rounds (PBA)=3.642857142857143;} werebear #3: {team=lawful good ; avg hp=-6.9523809523809526 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.166666666666664; hits/misses (PBA)= 3.4523809523809526/2.642857142857143; rounds (PBA)=3.0476190476190474;} troll #9: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.71428571428572; hits/misses (PBA)= 13.071428571428571/7.404761904761905; rounds (PBA)=6.833333333333333;} unicorn: {team=lawful good ; avg hp=-6.190476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.19047619047619; hits/misses (PBA)= 2.142857142857143/1.7142857142857142; rounds (PBA)=1.9285714285714286;} satyr #2: {team=neutral evil ; avg hp=-7.5 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047619047619047616;} green hag #8: {team=neutral evil ; avg hp=23.547619047619047 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.452380952380953; hits/misses (PBA)= 2.261904761904762/1.3333333333333333; rounds (PBA)=3.5952380952380953;} werebear #8: {team=lawful good ; avg hp=-7.023809523809524 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.57142857142857; hits/misses (PBA)= 3.2142857142857144/2.9285714285714284; rounds (PBA)=3.0714285714285716;} werebear #9: {team=lawful good ; avg hp=-6.5476190476190474 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.833333333333336; hits/misses (PBA)= 3.357142857142857/2.6904761904761907; rounds (PBA)=3.0238095238095237;} green hag #20: {team=neutral evil ; avg hp=13.761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.547619047619047; hits/misses (PBA)= 2.261904761904762/1.119047619047619; rounds (PBA)=3.4285714285714284;} troll #17: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.02380952380952; hits/misses (PBA)= 12.714285714285714/7.571428571428571; rounds (PBA)=6.785714285714286;} green hag #16: {team=neutral evil ; avg hp=16.285714285714285 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.285714285714285; hits/misses (PBA)= 2.238095238095238/1.4047619047619047; rounds (PBA)=3.642857142857143;} unicorn #9: {team=lawful good ; avg hp=-5.9523809523809526 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.785714285714285; hits/misses (PBA)= 2.119047619047619/1.6904761904761905; rounds (PBA)=1.9047619047619047;} ancient gold dragon: {team=lawful good ; avg hp=-7.714285714285714 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.95238095238096; hits/misses (PBA)= 19.476190476190474/0.8809523809523809; rounds (PBA)=6.785714285714286;} satyr: {team=neutral evil ; avg hp=-8.619047619047619 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.047619047619047616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48830233953209357;} erinyes #2: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes #2: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.488502299540092;} erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5114977004599081;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11177.42; crudely normalised: 0% > lawful good = expected rounds to survive: 5460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1359; Sum of rounds: 6318; chaotic evil : 0.27 ± 0.01; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1359; perfect battles: 0; close-call battles: 1357; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #22: {team=chaotic evil ; avg hp=90.5570272259014 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.6953642384106; hits/misses (PBA)= 2.7130242825607063/5.041942604856512; rounds (PBA)=3.933774834437086;} hill giant #2: {team=chaotic evil ; avg hp=90.03164091243562 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.72259013980868; hits/misses (PBA)= 2.673289183222958/5.0316409124356145; rounds (PBA)=3.910963944076527;} hill giant: {team=chaotic evil ; avg hp=92.80721118469462 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.158940397350996; hits/misses (PBA)= 2.7512877115526124/5.072111846946284; rounds (PBA)=3.9705665930831495;} hill giant #7: {team=chaotic evil ; avg hp=89.7888153053716 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.11626195732156; hits/misses (PBA)= 2.7027225901398086/5.021339220014717; rounds (PBA)=3.9220014716703457;} hill giant #25: {team=chaotic evil ; avg hp=91.25018395879323 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.41206769683591; hits/misses (PBA)= 2.8057395143487858/4.927152317880795; rounds (PBA)=3.938189845474614;} hill giant #23: {team=chaotic evil ; avg hp=92.65121412803532 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.22958057395144; hits/misses (PBA)= 2.759381898454746/5.1302428256070645; rounds (PBA)=3.9911699779249448;} hill giant #29: {team=chaotic evil ; avg hp=89.37380426784401 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.25239146431199; hits/misses (PBA)= 2.6938925680647534/4.957321559970566; rounds (PBA)=3.8903605592347312;} hill giant #14: {team=chaotic evil ; avg hp=91.77041942604856 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.77115526122149; hits/misses (PBA)= 2.6813833701250918/5.094186902133922; rounds (PBA)=3.944812362030905;} hill giant #18: {team=chaotic evil ; avg hp=92.03016924208977 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.891096394407654; hits/misses (PBA)= 2.7858719646799117/5.036791758646063; rounds (PBA)=3.9764532744665195;} hill giant #11: {team=chaotic evil ; avg hp=91.74613686534217 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.92641648270787; hits/misses (PBA)= 2.6968359087564386/5.049300956585725; rounds (PBA)=3.9234731420161886;} hill giant #20: {team=chaotic evil ; avg hp=90.92347314201619 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59896983075791; hits/misses (PBA)= 2.8042678440029434/4.963944076526858; rounds (PBA)=3.9433406916850626;} hill giant #3: {team=chaotic evil ; avg hp=91.4083885209713 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.67255334805004; hits/misses (PBA)= 2.7939661515820458/5.060338484179543; rounds (PBA)=3.9874908020603383;} hill giant #4: {team=chaotic evil ; avg hp=91.1177336276674 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.0551876379691; hits/misses (PBA)= 2.717439293598234/5.089771891096395; rounds (PBA)=3.9624724061810155;} hill giant #9: {team=chaotic evil ; avg hp=91.36203090507726 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.370125091979396; hits/misses (PBA)= 2.690213392200147/5.072111846946284; rounds (PBA)=3.9352465047829286;} hill giant #24: {team=chaotic evil ; avg hp=92.37969094922737 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.96983075791023; hits/misses (PBA)= 2.750551876379691/5.08167770419426; rounds (PBA)=3.974981604120677;} hill giant #21: {team=chaotic evil ; avg hp=91.00073583517292 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.70713760117734; hits/misses (PBA)= 2.7939661515820458/5.018395879323031; rounds (PBA)=3.9573215599705667;} hill giant #28: {team=chaotic evil ; avg hp=90.83885209713024 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.8233995584989; hits/misses (PBA)= 2.684326710816777/5.061810154525387; rounds (PBA)=3.9418690213392202;} hill giant #26: {team=chaotic evil ; avg hp=92.16924208977188 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.09197939661516; hits/misses (PBA)= 2.732155997056659/5.101545253863135; rounds (PBA)=3.9683590875643855;} hill giant #12: {team=chaotic evil ; avg hp=91.39735099337749 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.81162619573215; hits/misses (PBA)= 2.744665194996321/5.059602649006623; rounds (PBA)=3.9543782192788814;} hill giant #8: {team=chaotic evil ; avg hp=90.44370860927152 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.52538631346578; hits/misses (PBA)= 2.7763061074319353/5.002943340691685; rounds (PBA)=3.952170713760118;} hill giant #6: {team=chaotic evil ; avg hp=89.09492273730685 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.32008830022075; hits/misses (PBA)= 2.744665194996321/4.98822663723326; rounds (PBA)=3.9278881530537157;} hill giant #5: {team=chaotic evil ; avg hp=91.22737306843267 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.61074319352465; hits/misses (PBA)= 2.704194260485651/5.050036791758646; rounds (PBA)=3.9300956585724798;} hill giant #17: {team=chaotic evil ; avg hp=90.81530537159676 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.47019867549669; hits/misses (PBA)= 2.714495952906549/5.086092715231788; rounds (PBA)=3.9543782192788814;} hill giant #15: {team=chaotic evil ; avg hp=88.6784400294334 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.714495952906546; hits/misses (PBA)= 2.7108167770419427/5.001471670345842; rounds (PBA)=3.9205298013245033;} hill giant #27: {team=chaotic evil ; avg hp=91.40323767476086 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.36497424576895; hits/misses (PBA)= 2.6799116997792494/5.09860191317145; rounds (PBA)=3.945548197203826;} ancient gold dragon: {team=lawful good ; avg hp=-10.984547461368653 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4179543782193; hits/misses (PBA)= 7.56364974245769/0.5202354672553348; rounds (PBA)=2.6946284032376746;} ancient gold dragon #2: {team=lawful good ; avg hp=-10.62251655629139 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.48270787343634; hits/misses (PBA)= 7.442236938925681/0.5224429727740986; rounds (PBA)=2.6548933038999265;} hill giant #13: {team=chaotic evil ; avg hp=90.50036791758646 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.88005886681383; hits/misses (PBA)= 2.658572479764533/5.0434142752023545; rounds (PBA)=3.919793966151582;} hill giant #19: {team=chaotic evil ; avg hp=91.79102281089035 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.52538631346578; hits/misses (PBA)= 2.711552612214864/5.125827814569536; rounds (PBA)=3.9713024282560707;} hill giant #10: {team=chaotic evil ; avg hp=90.57468727005151 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.626195732156; hits/misses (PBA)= 2.719646799116998/5.036791758646063; rounds (PBA)=3.9345106696100074;} hill giant #30: {team=chaotic evil ; avg hp=90.89036055923474 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.044885945548195; hits/misses (PBA)= 2.687270051508462/5.02869757174393; rounds (PBA)=3.916850625459897;} ancient gold dragon #3: {team=lawful good ; avg hp=-10.391464311994113 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.401766004415; hits/misses (PBA)= 7.425312729948492/0.493009565857248; rounds (PBA)=2.6394407652685796;} hill giant #16: {team=chaotic evil ; avg hp=91.67402501839588 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.69977924944812; hits/misses (PBA)= 2.7689477557027224/5.018395879323031; rounds (PBA)=3.9543782192788814;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > cn= expected rounds to survive: 971.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20039; chaotic evil : 1.0 ± 0.0; cn: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team cn = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=254.09498100379923 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.33953209358128; hits/misses (PBA)= 8.495700859828034/1.4867026594681063; rounds (PBA)=4.006998600279944;} balkesh: {team=cn; avg hp=-8.339532093581283 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9050189962007598; hits/misses (PBA)= 0.6052789442111578/2.3923215356928615; rounds (PBA)=2.997600479904019;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice #5: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} cockatrice #24: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03819236152769446;} cockatrice #12: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04339132173565287;} cockatrice #17: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041391721655668866;} cockatrice #3: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} cockatrice #23: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} cockatrice #19: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} cockatrice #18: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} cockatrice #22: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04399120175964807;} cockatrice #14: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #2: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04099180163967207;} cockatrice #10: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.044191161767646474;} cockatrice #7: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #13: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} cockatrice #8: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041191761647670466;} cockatrice #21: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} cockatrice #6: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} cockatrice #15: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} cockatrice #4: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038592281543691265;} cockatrice #11: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #20: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} cockatrice #9: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} cockatrice #16: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04439112177564487;} cockatrice: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041191761647670466;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11847; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 683; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=12.217956408718257 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.289542091581684; hits/misses (PBA)= 1.4519096180763846/0.2631473705258948; rounds (PBA)=1.984003199360128;} zombie #4: {team=neutral evil ; avg hp=-2.73625274945011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0185962807438513; hits/misses (PBA)= 0.43431313737252547/0.8340331933613278; rounds (PBA)=1.2683463307338532;} skeleton #10: {team=lawful evil ; avg hp=12.231953609278145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.156968606278744; hits/misses (PBA)= 1.4429114177164568/0.2585482903419316; rounds (PBA)=1.9796040791841631;} skeleton #2: {team=lawful evil ; avg hp=12.316736652669466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.355528894221155; hits/misses (PBA)= 1.4647070585882824/0.2489502099580084; rounds (PBA)=1.9788042391521696;} zombie #2: {team=neutral evil ; avg hp=-2.6612677464507097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0221955608878224; hits/misses (PBA)= 0.4471105778844231/0.8226354729054189; rounds (PBA)=1.269746050789842;} zombie: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.401919616076785; hits/misses (PBA)= 1.568886222755449/0.4065186962607478; rounds (PBA)=2.066786642671466;} skeleton #9: {team=lawful evil ; avg hp=12.310537892421516 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.380323935212957; hits/misses (PBA)= 1.4651069786042792/0.2509498100379924; rounds (PBA)=1.9730053989202159;} skeleton #4: {team=lawful evil ; avg hp=12.254349130173965 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.326534693061388; hits/misses (PBA)= 1.4597080583883224/0.249750049990002; rounds (PBA)=1.9764047190561889;} zombie #5: {team=neutral evil ; avg hp=-2.683263347330534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9904019196160767; hits/misses (PBA)= 0.4331133773245351/0.8282343531293741; rounds (PBA)=1.2613477304539091;} skeleton #7: {team=lawful evil ; avg hp=12.291141771645671 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226954609078184; hits/misses (PBA)= 1.4467106578684263/0.2521495700859828; rounds (PBA)=1.9812037592481504;} skeleton #5: {team=lawful evil ; avg hp=12.335332933413317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385922815436913; hits/misses (PBA)= 1.4701059788042392/0.2569486102779444; rounds (PBA)=1.9864027194561087;} zombie #3: {team=neutral evil ; avg hp=-2.64247150569886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9722055588882224; hits/misses (PBA)= 0.4283143371325735/0.8298340331933614; rounds (PBA)=1.2581483703259349;} skeleton: {team=lawful evil ; avg hp=12.248350329934013 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.277144571085783; hits/misses (PBA)= 1.456508698260348/0.25374925014997; rounds (PBA)=1.9812037592481504;} skeleton #8: {team=lawful evil ; avg hp=12.219156168766247 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261547690461908; hits/misses (PBA)= 1.4489102179564086/0.24335132973405318; rounds (PBA)=1.9718056388722256;} skeleton #11: {team=lawful evil ; avg hp=12.297940411917617 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.347930413917217; hits/misses (PBA)= 1.4681063787242552/0.2621475704859028; rounds (PBA)=1.9730053989202159;} skeleton #3: {team=lawful evil ; avg hp=12.273145370925814 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.312937412517497; hits/misses (PBA)= 1.4579084183163367/0.24495100979804038; rounds (PBA)=1.9826034793041392;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39581; any : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any = winning battles: 4718; perfect battles: 0; close-call battles: 2742; > Team unaligned = winning battles: 283; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #2: {team=unaligned ; avg hp=-1.9726054789042191 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097380523895221; hits/misses (PBA)= 1.0675864827034593/3.1201759648070384; rounds (PBA)=4.200959808038393;} guard #5: {team=any ; avg hp=6.737852429514097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.274745050989804; hits/misses (PBA)= 3.4129174165166964/1.8862227554489102; rounds (PBA)=6.171765646870626;} giant frog: {team=unaligned ; avg hp=-1.8868226354729054 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940211957608478; hits/misses (PBA)= 1.0269946010797841/3.1125774845030993; rounds (PBA)=4.152369526094781;} guard #4: {team=any ; avg hp=6.790241951609678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.644271145770844; hits/misses (PBA)= 3.4789042191561688/1.8932213557288542; rounds (PBA)=6.19496100779844;} giant frog #5: {team=unaligned ; avg hp=-1.958608278344331 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119376124775045; hits/misses (PBA)= 1.0643871225754848/3.1719656068786244; rounds (PBA)=4.249550089982003;} giant frog #4: {team=unaligned ; avg hp=-1.9346130773845231 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.170565886822636; hits/misses (PBA)= 1.078384323135373/3.137372525494901; rounds (PBA)=4.231753649270146;} guard #6: {team=any ; avg hp=6.658068386322736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.430713857228554; hits/misses (PBA)= 3.4513097380523896/1.885622875424915; rounds (PBA)=6.218556288742252;} guard: {team=any ; avg hp=6.738852229554089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.632873425314937; hits/misses (PBA)= 3.4787042591481705/1.8438312337532494; rounds (PBA)=6.176364727054589;} guard #3: {team=any ; avg hp=6.82003599280144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.90281943611278; hits/misses (PBA)= 3.547890421915617/1.8978204359128175; rounds (PBA)=6.256748650269946;} giant frog #3: {team=unaligned ; avg hp=-1.8948210357928414 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110777844431114; hits/misses (PBA)= 1.0681863627274546/3.125574885022995; rounds (PBA)=4.211957608478304;} guard #2: {team=any ; avg hp=6.816636672665467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.762047590481902; hits/misses (PBA)= 3.520495900819836/1.9128174365126975; rounds (PBA)=6.24755048990202;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 240.0; crudely normalised: 0% > unaligned = expected rounds to survive: 409.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15701; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake #2: {team=unaligned ; avg hp=56.05958808238352 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.639272145570885; hits/misses (PBA)= 1.4563087382523496/0.589882023595281; rounds (PBA)=2.8028394321135774;} giant constrictor snake: {team=unaligned ; avg hp=56.199160167966404 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.666666666666668; hits/misses (PBA)= 1.4527094581083784/0.5940811837632474; rounds (PBA)=2.8074385122975407;} cultist #3: {team=any non-good ; avg hp=-5.746450709858029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.952609478104379; hits/misses (PBA)= 0.623875224955009/0.526494701059788; rounds (PBA)=1.3465306938612278;} cultist #2: {team=any non-good ; avg hp=-5.682663467306539 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.924015196960608; hits/misses (PBA)= 0.6174765046990602/0.5212957408518296; rounds (PBA)=1.343131373725255;} cultist #4: {team=any non-good ; avg hp=-5.643471305738852 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913417316536693; hits/misses (PBA)= 0.6134773045390922/0.509498100379924; rounds (PBA)=1.3289342131573685;} cultist: {team=any non-good ; avg hp=-5.6614677064587084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878224355128974; hits/misses (PBA)= 0.607878424315137/0.5186962607478505; rounds (PBA)=1.339132173565287;} giant constrictor snake #3: {team=unaligned ; avg hp=56.072985402919414 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.428114377124576; hits/misses (PBA)= 1.4393121375724856/0.6038792241551689; rounds (PBA)=2.7986402719456107;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44263; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 44; perfect battles: 0; close-call battles: 43; > Team neutral evil = winning battles: 4957; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-12.684063187362527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54629074185163; hits/misses (PBA)= 1.2975404919016196/2.4177164567086584; rounds (PBA)=3.715256948610278;} behir: {team=neutral evil ; avg hp=84.52589482103579 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.1391721655669; hits/misses (PBA)= 6.148570285942811/1.7028594281143772; rounds (PBA)=8.842631473705259;} noble: {team=any ; avg hp=-13.845430913817237 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0517896420715858;} guard: {team=any ; avg hp=-12.667666466706658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.529494101179764; hits/misses (PBA)= 1.3085382923415316/2.3957208558288343; rounds (PBA)=3.7042591481703657;} scout #2: {team=any ; avg hp=-9.11757648470306 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.76024795040992; hits/misses (PBA)= 5.369126174765047/8.243351329734054; rounds (PBA)=6.809838032393522;} guard #2: {team=any ; avg hp=-12.639872025594881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.535292941411718; hits/misses (PBA)= 1.2985402919416116/2.4443111377724454; rounds (PBA)=3.743251349730054;} scout: {team=any ; avg hp=-9.184563087382523 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10277944411118; hits/misses (PBA)= 5.425914817036593/8.192161567686462; rounds (PBA)=6.811837632473505;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44330; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 57; perfect battles: 0; close-call battles: 57; > Team neutral evil = winning battles: 4944; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-12.436912617476505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510697860427914; hits/misses (PBA)= 1.3187362527494502/2.428114377124575; rounds (PBA)=3.7474505098980204;} guard #3: {team=any ; avg hp=-12.62747450509898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5240951809638075; hits/misses (PBA)= 1.3001399720055988/2.4543091381723654; rounds (PBA)=3.7544491101779642;} scout #2: {team=any ; avg hp=-8.990201959608079 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10197960407918; hits/misses (PBA)= 5.402119576084783/8.260747850429913; rounds (PBA)=6.834633073385323;} noble: {team=any ; avg hp=-13.847830433913217 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0661867626474706;} guard #2: {team=any ; avg hp=-12.713257348530293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.704659068186363; hits/misses (PBA)= 1.3297340531893622/2.436112777444511; rounds (PBA)=3.76624675064987;} behir: {team=neutral evil ; avg hp=83.51629674065187 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.69606078784244; hits/misses (PBA)= 6.135972805438913/1.728854229154169; rounds (PBA)=8.853429314137173;} scout: {team=any ; avg hp=-9.080383923215358 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64227154569086; hits/misses (PBA)= 5.510897820435913/8.164767046590681; rounds (PBA)=6.84243151369726;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44181; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 48; > Team neutral evil = winning battles: 4953; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=-9.169766046790642 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.366726654669066; hits/misses (PBA)= 5.446310737852429/8.14637072585483; rounds (PBA)=6.799440111977605;} behir: {team=neutral evil ; avg hp=83.90301939612078 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.18296340731854; hits/misses (PBA)= 6.151369726054789/1.6842631473705258; rounds (PBA)=8.826034793041392;} scout: {team=any ; avg hp=-9.175564887022595 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.3377324535093; hits/misses (PBA)= 5.447910417916416/8.18116376724655; rounds (PBA)=6.818036392721456;} noble: {team=any ; avg hp=-13.959408118376325 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0467906418716257;} guard: {team=any ; avg hp=-12.70125974805039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496300739852029; hits/misses (PBA)= 1.3053389322135573/2.428514297140572; rounds (PBA)=3.7340531893621276;} guard #2: {team=any ; avg hp=-12.575484903019396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.596480703859228; hits/misses (PBA)= 1.3011397720455908/2.4149170165966805; rounds (PBA)=3.7164567086582685;} guard #3: {team=any ; avg hp=-12.601479704059189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.299740051989602; hits/misses (PBA)= 1.254349130173965/2.4663067386522695; rounds (PBA)=3.720855828834233;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5522.59; crudely normalised: 0% > lawful evil = expected rounds to survive: 20292.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19329; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 163; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=142.8512297540492 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.6486702659468; hits/misses (PBA)= 2.7134573085382923/2.758248350329934; rounds (PBA)=3.5112977404519095;} fire giant #6: {team=lawful evil ; avg hp=143.84743051389722 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.14657068586283; hits/misses (PBA)= 2.7336532693461306/2.784043191361728; rounds (PBA)=3.5092981403719254;} fire giant #4: {team=lawful evil ; avg hp=145.26554689062186 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1375724855029; hits/misses (PBA)= 2.8020395920815835/2.797240551889622; rounds (PBA)=3.508498300339932;} fire giant #2: {team=lawful evil ; avg hp=143.43971205758848 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.93461307738453; hits/misses (PBA)= 2.7614477104579085/2.743251349730054; rounds (PBA)=3.5076984603079384;} fire giant: {team=lawful evil ; avg hp=143.30833833233353 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.876224755049; hits/misses (PBA)= 2.7534493101379725/2.7440511897620476; rounds (PBA)=3.508498300339932;} fire giant #5: {team=lawful evil ; avg hp=144.10617876424715 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.71905618876225; hits/misses (PBA)= 2.750449910017996/2.778644271145771; rounds (PBA)=3.5158968206358727;} ancient blue dragon: {team=other; avg hp=-15.462707458508298 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.18156368726255; hits/misses (PBA)= 6.04499100179964/0.6100779844031193; rounds (PBA)=3.3275344931013797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2760.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4704.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17814; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2808; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #3: {team=chaotic evil ; avg hp=75.41491701659668 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.09498100379924; hits/misses (PBA)= 2.434513097380524/1.9834033193361327; rounds (PBA)=3.1407718456308737;} hill giant: {team=chaotic evil ; avg hp=75.30773845230954 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.24475104979004; hits/misses (PBA)= 2.4375124975005/2.003599280143971; rounds (PBA)=3.1467706458708258;} hill giant #2: {team=chaotic evil ; avg hp=76.78264347130573 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.78844231153769; hits/misses (PBA)= 2.4729054189162167/2.0405918816236754; rounds (PBA)=3.131973605278944;} adult copper dragon: {team=chaotic good ; avg hp=-10.041591681663668 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10517896420716; hits/misses (PBA)= 8.059188162367526/0.7986402719456108; rounds (PBA)=2.952609478104379;} hill giant #4: {team=chaotic evil ; avg hp=76.38952209558089 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.913417316536695; hits/misses (PBA)= 2.4875024995001/2.0287942411517697; rounds (PBA)=3.1415716856628673;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 9.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 15480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5013; evil: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-13.455508898220357 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21015796840631873; hits/misses (PBA)= 0.07718456308738253/0.5894821035792841; rounds (PBA)=0.6666666666666666;} adult brass dragon: {team=chaotic good ; avg hp=171.89462107578484 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.774045190961807; hits/misses (PBA)= 0.50249950009998/0.026794641071785644; rounds (PBA)=1.000999800039992;} adult brass dragon #2: {team=chaotic good ; avg hp=171.89522095580884 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.681463707258548; hits/misses (PBA)= 0.49750049990002/0.02419516096780644; rounds (PBA)=1.0013997200559888;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22695460907818435;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21075784843031395;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21435712857428516;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22315536892621476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31222; lawful evil : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=-7.42251549690062 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.769646070785846; hits/misses (PBA)= 3.6924615076984604/4.504699060187963; rounds (PBA)=4.098580283943211;} mummy lord: {team=lawful evil ; avg hp=-7.353329334133173 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.140771845630875; hits/misses (PBA)= 1.0037992401519695/0.05398920215956809; rounds (PBA)=1.0577884423115378;} young red dragon: {team=chaotic evil ; avg hp=144.1485702859428 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.56628674265147; hits/misses (PBA)= 11.43131373725255/1.5010997800439911; rounds (PBA)=6.0895820835832835;} werebear #2: {team=neutral good ; avg hp=-7.307138572285543 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.82683463307338; hits/misses (PBA)= 3.6096780643871225/4.533093381323735; rounds (PBA)=4.071385722855429;} young red dragon #2: {team=chaotic evil ; avg hp=145.01959608078386 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.61127774445112; hits/misses (PBA)= 11.497100579884023/1.5002999400119976; rounds (PBA)=6.0935812837432515;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28247; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.413917216556689 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.14557088582285; hits/misses (PBA)= 9.279144171165767/4.976804639072186; rounds (PBA)=4.755648870225955;} adult red dragon: {team=other; avg hp=116.85442911417717 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.41391721655668; hits/misses (PBA)= 11.977004599080184/2.9584083183363328; rounds (PBA)=5.641871625674865;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 90.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 6750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6394; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=-5.239552089582084 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9404119176164767; hits/misses (PBA)= 0.1913617276544691/0.32833433313337335; rounds (PBA)=0.5196960607878425;} aboleth: {team=lawful evil ; avg hp=134.05958808238353 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.239552089582084; hits/misses (PBA)= 2.192761447710458/0.11137772445510898; rounds (PBA)=1.2785442911417717;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 421.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27822; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=-6.808038392321536 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.924615076984603; hits/misses (PBA)= 2.978604279144171/0.9908018396320736; rounds (PBA)=3.9696060787842433;} ogre: {team=chaotic evil ; avg hp=45.0753849230154 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.808038392321535; hits/misses (PBA)= 3.4319136172765448/1.1311737652469507; rounds (PBA)=5.562887422515497;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24388; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.558288342331534 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.92121575684862; hits/misses (PBA)= 6.891021795640872/5.6542691461707655; rounds (PBA)=4.183363327334533;} adult black dragon: {team=chaotic evil ; avg hp=108.07878424315138 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.55828834233154; hits/misses (PBA)= 9.490901819636072/3.1475704859028193; rounds (PBA)=4.873625274945011;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4307.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4307.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54077; other: 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=13.919616076784642 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.33273345330934; hits/misses (PBA)= 13.791841631673666/5.928014397120576; rounds (PBA)=10.239952009598081;} efreeti #2: {team=other; avg hp=13.667266546690662 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.08038392321535; hits/misses (PBA)= 13.784243151369726/5.9626074785042995; rounds (PBA)=10.264147170565886;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -11406.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 3752.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17545; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=-19.251949610077986 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693861227754449; hits/misses (PBA)= 0.28534293141371725/5.660267946410718; rounds (PBA)=2.9728054389122174;} Cthulhu: {team=beyond; avg hp=769.2359528094381 (from 774); avg healing spells left=99998.9700059988 (from 99999); damage done (per battle average)= 219.251949610078; hits/misses (PBA)= 5.314737052589482/0.2761447710457908; rounds (PBA)=3.5082983403319337;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2793.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 11060.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43564; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3776; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful good ; avg hp=-10.020395920815837 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1941611677664467; hits/misses (PBA)= 0.0617876424715057/0.28094381123775247; rounds (PBA)=0.34273145370925817;} adult gold dragon: {team=lawful good ; avg hp=-9.360927814437112 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.499900019996; hits/misses (PBA)= 15.343931213757248/7.823435312937413; rounds (PBA)=7.7224555088982205;} adult green dragon: {team=lawful evil ; avg hp=-1.1359728054389122 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.151969606078785; hits/misses (PBA)= 0.9902019596080783/0.3277344531093781; rounds (PBA)=6.359328134373126;} ancient blue dragon: {team=lawful evil ; avg hp=435.44191161767645 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.22935412917417; hits/misses (PBA)= 14.48010397920416/1.5996800639872026; rounds (PBA)=8.653469306138772;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2793.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 11060.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43604; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3747; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful good ; avg hp=-10.070985802839433 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20675864827034593; hits/misses (PBA)= 0.0655868826234753/0.2871425714857029; rounds (PBA)=0.35272945410917816;} adult gold dragon: {team=lawful good ; avg hp=-9.500899820035993 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.72065586882624; hits/misses (PBA)= 15.285142971405719/7.944011197760448; rounds (PBA)=7.743051389722056;} adult green dragon: {team=lawful evil ; avg hp=-1.2363527294541092 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.140771845630875; hits/misses (PBA)= 0.9984003199360127/0.3261347730453909; rounds (PBA)=6.402919416116776;} ancient blue dragon: {team=lawful evil ; avg hp=436.30893821235753 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.43111377724455; hits/misses (PBA)= 14.511097780443912/1.5842831433713258; rounds (PBA)=8.665866826634673;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5924815036992601;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 23.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12544; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.471905618876225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0417916416716655; hits/misses (PBA)= 0.6376724655068986/0.5062987402519497; rounds (PBA)=2.177164567086583;} bandit #3: {team=any non-lawful ; avg hp=10.540291941611677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1131773645270946; hits/misses (PBA)= 0.6592681463707258/0.5458908218356329; rounds (PBA)=2.1635672865426914;} Dragalge: {team=other; avg hp=-2.2289542091581684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4641071785642872; hits/misses (PBA)= 0.5718856228754249/1.107978404319136; rounds (PBA)=1.679864027194561;} bandit: {team=any non-lawful ; avg hp=10.523695260947811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073985202959408; hits/misses (PBA)= 0.6380723855228955/0.529494101179764; rounds (PBA)=2.183363327334533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45410917816436713;} ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5458908218356329;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #3: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} giant frog #2: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} giant frog #4: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24595080983803239;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20655868826234752;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10757848430313938;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11697660467906419;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1195760847830434;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10997800439912017;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10477904419116177;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10937812437512498;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10217956408718257;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11417716456708658;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11537692461507698;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 131.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20533; any non-good : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team any non-good = winning battles: 205; perfect battles: 0; close-call battles: 137; > Team neutral evil = winning battles: 4796; perfect battles: 0; close-call battles: 945; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-2.923615276944611 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.000399920015997; hits/misses (PBA)= 0.637872425514897/1.7250549890021996; rounds (PBA)=2.413117376524695;} goblin: {team=neutral evil ; avg hp=4.983203359328134 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962007598480304; hits/misses (PBA)= 1.3857228554289143/0.7036592681463707; rounds (PBA)=3.3447310537892423;} goblin #3: {team=neutral evil ; avg hp=4.977604479104179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.824435112977405; hits/misses (PBA)= 1.3605278944211159/0.7408518296340731; rounds (PBA)=3.357128574285143;} cultist: {team=any non-good ; avg hp=-2.8628274345130973 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0151969606078786; hits/misses (PBA)= 0.6442711457708459/1.7316536692661468; rounds (PBA)=2.414117176564687;} goblin #2: {team=neutral evil ; avg hp=5.023595280943812 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 1.3885222955408918/0.7574485102979404; rounds (PBA)=3.3419316136772648;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18952; unaligned : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team unaligned = winning battles: 3853; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1148; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=8.045990801839633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621875624875026; hits/misses (PBA)= 1.5960807838432314/1.0699860027994401; rounds (PBA)=3.436512697460508;} wolf: {team=other; avg hp=-1.621875624875025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.954009198160367; hits/misses (PBA)= 1.4873025394921016/0.8192361527694461; rounds (PBA)=2.536092781443711;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 146.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19408; any non-good : 0.81 ± 0.01; unaligned : 0.19 ± 0.01; > Team any non-good = winning battles: 4043; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 958; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-0.4849030193961208 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.314337132573485; hits/misses (PBA)= 3.2231553689262147/2.621875624875025; rounds (PBA)=3.081383723255349;} cult fanatic: {team=any non-good ; avg hp=11.685662867426515 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48490301939612; hits/misses (PBA)= 4.167766446710658/1.7980403919216157; rounds (PBA)=3.6016796640671864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4469106178764247;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} cthulhu #4: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13797240551889622;} cthulhu #5: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14077184563087383;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1414.29; crudely normalised: 0% > lg= expected rounds to survive: 416.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1712; Sum of rounds: 54110; > Team any = winning battles: 1709; perfect battles: 0; close-call battles: 245; > Team lg = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jesse: {team=lg; avg hp=-2.1133177570093458 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.15303738317758; hits/misses (PBA)= 17.29322429906542/12.969626168224298; rounds (PBA)=30.264018691588785;} archmage: {team=any ; avg hp=58.804906542056074 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.335280373831775; hits/misses (PBA)= 5.208528037383178/9.68341121495327; rounds (PBA)=30.516355140186917;} Bill: {team=any ; avg hp=60.9696261682243 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.768107476635514; hits/misses (PBA)= 5.52803738317757/10.185747663551401; rounds (PBA)=30.539135514018692;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} aboleth #5: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} aboleth #3: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} aboleth #4: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16416716656668667;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17116576684663068;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8.21; crudely normalised: 0% > lawful evil = expected rounds to survive: 24300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #4: {team=lawful evil ; avg hp=134.98020395920815 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.599880023995201; hits/misses (PBA)= 0.20795840831833634/0.01259748050389922; rounds (PBA)=0.39832033593281346;} aboleth: {team=lawful evil ; avg hp=134.97680463907218 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636672665466907; hits/misses (PBA)= 0.21415716856628675/0.010597880423915218; rounds (PBA)=0.3955208958208358;} aboleth #2: {team=lawful evil ; avg hp=134.9758048390322 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.677264547090582; hits/misses (PBA)= 0.21855628874225155/0.010397920415916816; rounds (PBA)=0.4013197360527894;} aboleth #5: {team=lawful evil ; avg hp=134.96960607878424 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636672665466907; hits/misses (PBA)= 0.21075784843031395/0.011797640471905619; rounds (PBA)=0.40171965606878624;} aboleth #3: {team=lawful evil ; avg hp=134.97860427914418 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8168366326734655; hits/misses (PBA)= 0.22615476904619075/0.010997800439912017; rounds (PBA)=0.4133173365326935;} acolyte: {team=any ; avg hp=-4.367326534693062 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11897620475904819; hits/misses (PBA)= 0.04359128174365127/0.2855428914217157; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 726.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41986; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4984; perfect battles: 0; close-call battles: 3842; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ green dragon wyrmling #3: {team=lawful evil ; avg hp=-7.0501899620075985 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.929414117176563; hits/misses (PBA)= 3.2169566086782644/1.877624475104979; rounds (PBA)=5.0951809638072385;} white dragon wyrmling: {team=lawful evil ; avg hp=-7.264547090581884 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967406518696261; hits/misses (PBA)= 0.633873225354929/0.28314337132573486; rounds (PBA)=0.935612877424515;} ogre #2: {team=chaotic evil ; avg hp=38.63347330533893 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.6882623475305; hits/misses (PBA)= 3.2125574885022994/3.0831833633273344; rounds (PBA)=6.988602279544091;} green dragon wyrmling #2: {team=lawful evil ; avg hp=-6.889822035592881 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.80223955208958; hits/misses (PBA)= 3.1877624475104978/1.8304339132173566; rounds (PBA)=5.01879624075185;} green dragon wyrmling #4: {team=lawful evil ; avg hp=-6.97380523895221 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.73385322935413; hits/misses (PBA)= 3.157368526294741/1.828234353129374; rounds (PBA)=4.986402719456109;} ogre #3: {team=chaotic evil ; avg hp=38.33913217356529 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.625474905019; hits/misses (PBA)= 3.1381723655268945/3.1071785642871426; rounds (PBA)=6.928014397120576;} ogre: {team=chaotic evil ; avg hp=37.81963607278544 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.32733453309338; hits/misses (PBA)= 3.1247750449910017/3.0357928414317135; rounds (PBA)=6.842831433713258;} ogre #4: {team=chaotic evil ; avg hp=37.763247350529895 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.21135772845431; hits/misses (PBA)= 3.10377924415117/3.013397320535893; rounds (PBA)=6.840831833633273;} ogre #5: {team=chaotic evil ; avg hp=38.12277544491102 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.35712857428514; hits/misses (PBA)= 3.1915616876624675/3.021595680863827; rounds (PBA)=6.932613477304539;} green dragon wyrmling: {team=lawful evil ; avg hp=-7.03119376124775 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.88882223555289; hits/misses (PBA)= 3.187362527494501/1.8668266346730653; rounds (PBA)=5.055588882223555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #3: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} harpy #5: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} harpy #4: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} harpy #6: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17156568686262746;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3038; Sum of rounds: 21030; any non-lawful : 0.31 ± 0.01; other: 0.3 ± 0.01; > Team any non-lawful = winning battles: 1526; perfect battles: 0; close-call battles: 1405; > Team other = winning battles: 1512; perfect battles: 0; close-call battles: 1400; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=0.5803159973666886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.174786043449638; hits/misses (PBA)= 2.119815668202765/1.433508887425938; rounds (PBA)=3.719552337063858;} bandit #10: {team=other; avg hp=0.8443054641211323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.586240947992101; hits/misses (PBA)= 2.1919025674786043/1.4805793285055957; rounds (PBA)=3.837393021724819;} bandit #2: {team=any non-lawful ; avg hp=0.857801184990125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3798551678736; hits/misses (PBA)= 2.165569453587887/1.4285714285714286; rounds (PBA)=3.762343647136274;} bandit #7: {team=other; avg hp=0.7231731402238315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.086570111915734; hits/misses (PBA)= 2.114878209348255/1.4499670836076366; rounds (PBA)=3.728110599078341;} bandit: {team=any non-lawful ; avg hp=0.7988808426596445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.224489795918368; hits/misses (PBA)= 2.1454904542462145/1.510862409479921; rounds (PBA)=3.8433179723502304;} bandit #3: {team=any non-lawful ; avg hp=0.7867017774851877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.263660302830809; hits/misses (PBA)= 2.153719552337064/1.4914417379855167; rounds (PBA)=3.813693219223173;} bandit #8: {team=other; avg hp=0.6296905859117841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.068136932192232; hits/misses (PBA)= 2.090520078999342/1.4641211323238974; rounds (PBA)=3.7225148123765637;} bandit #5: {team=any non-lawful ; avg hp=0.783080974325214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.281435154707044; hits/misses (PBA)= 2.1468071099407506/1.478604344963792; rounds (PBA)=3.785055957867018;} bandit #9: {team=other; avg hp=0.7103357472021067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.258722843976301; hits/misses (PBA)= 2.1474654377880182/1.4763001974983543; rounds (PBA)=3.7745227123107306;} bandit #6: {team=other; avg hp=0.7705727452271232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.187294272547728; hits/misses (PBA)= 2.1283739302172484/1.4947333772218565; rounds (PBA)=3.770572745227123;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 91.67; crudely normalised: 0% > any non-good = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4740; Sum of rounds: 20789; > Team any non-lawful = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team any non-good = winning battles: 4725; perfect battles: 0; close-call battles: 1160; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.5639240506329113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.585654008438818; hits/misses (PBA)= 1.1877637130801688/0.7229957805907173; rounds (PBA)=2.1158227848101268;} thug: {team=any non-good ; avg hp=22.235232067510548 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.521729957805906; hits/misses (PBA)= 3.9331223628691983/2.566033755274262; rounds (PBA)=3.881645569620253;} bandit #5: {team=any non-lawful ; avg hp=-2.478270042194093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.509704641350211; hits/misses (PBA)= 1.1609704641350211/0.6879746835443038; rounds (PBA)=2.0635021097046415;} bandit #2: {team=any non-lawful ; avg hp=-2.5917721518987342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.59831223628692; hits/misses (PBA)= 1.1829113924050634/0.6940928270042194; rounds (PBA)=2.0841772151898734;} thug #2: {team=any non-good ; avg hp=22.854641350210972 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.61223628691983; hits/misses (PBA)= 3.958649789029536/2.5930379746835444; rounds (PBA)=3.8962025316455695;} bandit #4: {team=any non-lawful ; avg hp=-2.5369198312236287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.671097046413502; hits/misses (PBA)= 1.189662447257384/0.690717299578059; rounds (PBA)=2.0856540084388184;} thug #3: {team=any non-good ; avg hp=22.826371308016878 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.561181434599156; hits/misses (PBA)= 3.9518987341772154/2.5962025316455697; rounds (PBA)=3.8862869198312238;} bandit: {team=any non-lawful ; avg hp=-2.5350210970464135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.70084388185654; hits/misses (PBA)= 1.189662447257384/0.700210970464135; rounds (PBA)=2.0875527426160336;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 161.57; crudely normalised: 0% > any = expected rounds to survive: 172.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2611; Sum of rounds: 20227; > Team any non-lawful = winning battles: 2597; perfect battles: 0; close-call battles: 1636; > Team any = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=-3.019149751053236 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679050172347759; hits/misses (PBA)= 1.667177326694753/2.1298353121409423; rounds (PBA)=3.9287629260819608;} acolyte #7: {team=any ; avg hp=-2.9571045576407506 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631175794714669; hits/misses (PBA)= 1.6549214860206818/2.1964764458062045; rounds (PBA)=3.97893527384144;} acolyte #4: {team=any ; avg hp=-2.950976637303715 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.700114898506319; hits/misses (PBA)= 1.6775181922635005/2.155112983531214; rounds (PBA)=3.952508617387974;} acolyte #2: {team=any ; avg hp=-3.0180007659900423 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611643048640368; hits/misses (PBA)= 1.6537725009574875/2.176177709689774; rounds (PBA)=3.959402527767139;} acolyte #3: {team=any ; avg hp=-2.9475296821141326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642282650325546; hits/misses (PBA)= 1.6625813864419763/2.187667560321716; rounds (PBA)=3.9728073535044044;} acolyte #6: {team=any ; avg hp=-2.938720796629644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617387973956339; hits/misses (PBA)= 1.6499425507468404/2.1187284565300653; rounds (PBA)=3.900804289544236;} acolyte: {team=any ; avg hp=-3.0091918805055533 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5982382229031025; hits/misses (PBA)= 1.6464955955572578/2.1681348142474146; rounds (PBA)=3.945614707008809;} acolyte #9: {team=any ; avg hp=-2.998468019915741 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.613175028724626; hits/misses (PBA)= 1.6572194561470701/2.139793182688625; rounds (PBA)=3.933358866334738;} acolyte #8: {team=any ; avg hp=-2.9923400995787053 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586748372271161; hits/misses (PBA)= 1.6522405208732287/2.1589429337418613; rounds (PBA)=3.9463806970509383;} bandit: {team=any non-lawful ; avg hp=-1.1711987744159327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4802757564151667; hits/misses (PBA)= 0.536959019532746/0.41937954806587513; rounds (PBA)=0.9563385675986212;} bandit captain: {team=any non-lawful ; avg hp=35.47567981616239 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.3420145538108; hits/misses (PBA)= 16.593259287629262/4.672539256989659; rounds (PBA)=7.742627345844504;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 326; Sum of rounds: 253179; > Team unassigned mercenaries = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 303; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kralik: {team=other; avg hp=33.0920245398773 (from 111); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.10122699386503; hits/misses (PBA)= 39.02147239263804/736.5582822085889; rounds (PBA)=776.5122699386503;} Birk: {team=unassigned mercenaries; avg hp=-0.27607361963190186 (from 117); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.70858895705521; hits/misses (PBA)= 39.14110429447853/736.0889570552147; rounds (PBA)=775.2975460122699;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1841631673665267;} cult fanatic #4: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1917616476704659;} cult fanatic #3: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18136372725454908;} vampire spawn #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1321735652869426;} cult fanatic: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1767646470705859;} vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13377324535092983;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1116.46; crudely normalised: 0% > unaligned = expected rounds to survive: 1285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2469; Sum of rounds: 12049; > Team chaotic evil = winning battles: 2443; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 25; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=-10.708383961117862 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7622519238558121;} hunter shark: {team=unaligned ; avg hp=-9.984609153503442 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.79951397326853; hits/misses (PBA)= 2.6832725799918995/1.1405427298501418; rounds (PBA)=3.833940866747671;} brown bear: {team=unaligned ; avg hp=-8.537869582827055 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.200081004455246; hits/misses (PBA)= 1.3904414742810856/0.7687322802754152; rounds (PBA)=2.159578776832726;} hill giant: {team=chaotic evil ; avg hp=55.96962332928311 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.2187120291616; hits/misses (PBA)= 6.993114621304172/1.2612393681652492; rounds (PBA)=4.8626974483596594;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5138972205558888;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4861027794441112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29609; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Barbarian: {team=unassigned mercenaries; avg hp=-5.65626874625075 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14397120575884823; hits/misses (PBA)= 1.4799040191961608/3.345530893821236; rounds (PBA)=4.825434913017396;} bandit: {team=any non-lawful ; avg hp=-4.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.251749650069986; hits/misses (PBA)= 0.2485502899420116/0.39172165566886624; rounds (PBA)=0.6402719456108779;} wyvern: {team=unaligned ; avg hp=110.10977804439112 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.39972005598881; hits/misses (PBA)= 6.536892621475705/3.7994401119776047; rounds (PBA)=5.920615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25559; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.10937812437513 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.67986402719456; hits/misses (PBA)= 5.250549890021996/3.477104579084183; rounds (PBA)=5.110777844431114;} Barbarian: {team=unassigned mercenaries; avg hp=-5.6798640271945615 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.10937812437512498; hits/misses (PBA)= 1.2195560887822436/2.8090381923615277; rounds (PBA)=4.028594281143771;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14117176564687062;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1329734053189362;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13897220555888823;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1321735652869426;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1191761647670466;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13517296540691862;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4509.8; crudely normalised: 0% > unaligned = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21789; chaotic good : 0.17 ± 0.01; unaligned : 0.83 ± 0.01; > Team chaotic good = winning battles: 874; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4127; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=51.432913417316534 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.05618876224756; hits/misses (PBA)= 9.588082383523295/1.087382523495301; rounds (PBA)=4.108178364327134;} storm giant: {team=chaotic good ; avg hp=-4.05618876224755 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.56708658268346; hits/misses (PBA)= 5.0605878824235155/1.6908618276344731; rounds (PBA)=3.5206958608278343;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1350.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22961; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1045; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=74.44651069786043 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.8876224755049; hits/misses (PBA)= 2.9714057188562286/3.0105978804239153; rounds (PBA)=4.2405518896220755;} chuul #2: {team=chaotic evil ; avg hp=74.6360727854429 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.51769646070786; hits/misses (PBA)= 3.0365926814637074/3.013397320535893; rounds (PBA)=4.246350729854029;} chuul #4: {team=chaotic evil ; avg hp=74.24155168966207 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.89182163567286; hits/misses (PBA)= 2.982403519296141/3.013597280543891; rounds (PBA)=4.235552889422116;} chuul #3: {team=chaotic evil ; avg hp=74.71605678864228 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.53249350129974; hits/misses (PBA)= 3.041991601679664/2.9658068386322736; rounds (PBA)=4.234553089382124;} aboleth: {team=lawful evil ; avg hp=-5.829634073185363 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.95980803839232; hits/misses (PBA)= 6.117776444711057/5.942211557688462; rounds (PBA)=4.01999600079984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 675.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1854.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16792; neutral good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 15; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=57.13337332533494 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.47730453909218; hits/misses (PBA)= 4.418316336732653/0.770245950809838; rounds (PBA)=3.3525294941011796;} centaur: {team=neutral good ; avg hp=-5.477304539092182 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.866626674665067; hits/misses (PBA)= 2.5724855028994202/2.086582683463307; rounds (PBA)=2.332133573285343;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 221.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24164; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 455; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #3: {team=evil; avg hp=-4.982403519296141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7358528294341132;} Nameless #4: {team=evil; avg hp=-5.045990801839632 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9654069186162768; hits/misses (PBA)= 0.7184563087382524/0.7732453509298141; rounds (PBA)=1.4917016596680663;} orc #3: {team=chaotic evil ; avg hp=11.914617076584683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.981603679264147; hits/misses (PBA)= 2.0107978404319136/1.3013397320535893; rounds (PBA)=4.327734453109378;} orc #2: {team=chaotic evil ; avg hp=11.77864427114577 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.56108778244351; hits/misses (PBA)= 1.9612077584483103/1.2893421315736853; rounds (PBA)=4.341331733653269;} Nameless: {team=evil; avg hp=-4.870425914817036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217956408718256; hits/misses (PBA)= 1.1845630873825235/1.5346930613877225; rounds (PBA)=2.7194561087782443;} Nameless #2: {team=evil; avg hp=-4.8920215956808635 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395720855828834; hits/misses (PBA)= 1.6352729454109178/2.4947010597880426; rounds (PBA)=4.130573885222955;} orc: {team=chaotic evil ; avg hp=11.727654469106179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.248150369926016; hits/misses (PBA)= 1.9314137172565486/1.3127374525094981; rounds (PBA)=4.305738852229554;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 66.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10229; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-4.943611277744451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1615676864627074; hits/misses (PBA)= 0.4451109778044391/0.9632073585282943; rounds (PBA)=1.4083183363327334;} orc #3: {team=chaotic evil ; avg hp=14.644071185762847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6718656268746255; hits/misses (PBA)= 0.564887022595481/0.34833033393321333; rounds (PBA)=1.7408518296340731;} orc #2: {team=chaotic evil ; avg hp=14.575284943011397 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0605878824235155; hits/misses (PBA)= 0.5086982603479304/0.34973005398920215; rounds (PBA)=1.7466506698660267;} orc: {team=chaotic evil ; avg hp=14.619076184763047 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211157768446311; hits/misses (PBA)= 0.5198960207958409/0.34773045390921814; rounds (PBA)=1.745650869826035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33613277344531095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2586.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 20280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16328; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=505.72845430913816 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.04239152169566; hits/misses (PBA)= 7.59748050389922/0.41111777644471104; rounds (PBA)=3.2649470105978806;} aboleth: {team=lawful evil ; avg hp=-9.042391521695661 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.27154569086183; hits/misses (PBA)= 3.127574485102979/4.583283343331334; rounds (PBA)=2.5702859428114375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2700.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2622.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26409; any : 0.12 ± 0.0; neutral evil : 0.88 ± 0.0; > Team any = winning battles: 583; perfect battles: 0; close-call battles: 578; > Team neutral evil = winning battles: 4418; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost #3: {team=any ; avg hp=-10.497100579884023 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.382723455308938; hits/misses (PBA)= 1.2281543691261747/1.0115976804639073; rounds (PBA)=2.552289542091582;} ghost: {team=any ; avg hp=-10.24755048990202 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.579284143171364; hits/misses (PBA)= 1.231753649270146/0.9998000399920016; rounds (PBA)=2.548090381923615;} ghost #4: {team=any ; avg hp=-10.22375524895021 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.98860227954409; hits/misses (PBA)= 1.254749050189962/1.0365926814637072; rounds (PBA)=2.593081383723255;} ghost #2: {team=any ; avg hp=-10.233353329334133 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.309738052389523; hits/misses (PBA)= 1.2713457308538292/1.051989602079584; rounds (PBA)=2.625874825034993;} frost giant: {team=neutral evil ; avg hp=46.739652069586086 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.20175964807038; hits/misses (PBA)= 8.39252149570086/0.530493901219756; rounds (PBA)=5.1375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 249.23; crudely normalised: 0% > unaligned = expected rounds to survive: 176.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42128; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1103; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-0.24675064987002598 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.942811437712457; hits/misses (PBA)= 3.8968206358728255/3.155168966206759; rounds (PBA)=7.27254549090182;} swarm of bats: {team=unaligned ; avg hp=7.057188562287543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.246750649870027; hits/misses (PBA)= 5.081983603279344/2.198360327934413; rounds (PBA)=8.059788042391522;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5294.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 11642.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21402; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-10.907618476304739 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.4503099380124; hits/misses (PBA)= 5.740651869626075/4.742251549690062; rounds (PBA)=3.4943011397720456;} ancient green dragon: {team=lawful evil ; avg hp=298.5496900619876 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.90761847630475; hits/misses (PBA)= 9.757248550289942/1.074385122975405; rounds (PBA)=4.279544091181764;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 86.67; crudely normalised: 0% > any = expected rounds to survive: 247.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1043; Sum of rounds: 5295; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1042; perfect battles: 0; close-call battles: 1035; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=7.514860977948226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.279002876318312; hits/misses (PBA)= 2.13039309683605/1.7296260786193671; rounds (PBA)=3.9395973154362416;} guard #6: {team=any ; avg hp=7.797698945349952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.63183125599233; hits/misses (PBA)= 2.186001917545542/1.722914669223394; rounds (PBA)=3.9817833173537873;} guard #22: {team=any ; avg hp=7.488974113135187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146692233940556; hits/misses (PBA)= 2.1169702780441035/1.7545541706615533; rounds (PBA)=3.940556088207095;} skeleton #19: {team=lawful evil ; avg hp=-2.348993288590604 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.993288590604027; hits/misses (PBA)= 0.8523489932885906/1.4276126558005753; rounds (PBA)=2.2799616490891657;} guard #30: {team=any ; avg hp=7.521572387344199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89837008628955; hits/misses (PBA)= 2.0920421860019176/1.7737296260786193; rounds (PBA)=3.9357622243528283;} skeleton #14: {team=lawful evil ; avg hp=-2.367209971236817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173537871524449; hits/misses (PBA)= 0.8705656759348035/1.3710450623202302; rounds (PBA)=2.2416107382550337;} guard #17: {team=any ; avg hp=7.4419942473633744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.050814956855225; hits/misses (PBA)= 2.093000958772771/1.7440076701821667; rounds (PBA)=3.9050814956855224;} guard #20: {team=any ; avg hp=7.513902205177373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.595397890699903; hits/misses (PBA)= 2.205177372962608/1.6327900287631831; rounds (PBA)=3.912751677852349;} guard #16: {team=any ; avg hp=7.619367209971236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.120805369127517; hits/misses (PBA)= 2.1006711409395975/1.7708533077660595; rounds (PBA)=3.9539789069990414;} guard #24: {team=any ; avg hp=7.6049856184084375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.334611697027805; hits/misses (PBA)= 2.1313518696069034/1.763183125599233; rounds (PBA)=3.9606903163950142;} skeleton #8: {team=lawful evil ; avg hp=-2.3978906999041225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179290508149569; hits/misses (PBA)= 0.8916586768935763/1.354745925215724; rounds (PBA)=2.2464046021093003;} guard #29: {team=any ; avg hp=7.496644295302014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.997123681687441; hits/misses (PBA)= 2.0719079578139983/1.7929050814956855; rounds (PBA)=3.9395973154362416;} skeleton #17: {team=lawful evil ; avg hp=-2.314477468839885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351869606903164; hits/misses (PBA)= 0.9041227229146692/1.3921380632790028; rounds (PBA)=2.296260786193672;} guard #8: {team=any ; avg hp=7.735378715244487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325023969319272; hits/misses (PBA)= 2.143815915627996/1.7976989453499521; rounds (PBA)=4.00862895493768;} skeleton #13: {team=lawful evil ; avg hp=-2.2857142857142856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179290508149569; hits/misses (PBA)= 0.8954937679769894/1.3748801534036434; rounds (PBA)=2.270373921380633;} guard #5: {team=any ; avg hp=7.6730584851390224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.305848513902205; hits/misses (PBA)= 2.1418983700862895/1.7497603068072867; rounds (PBA)=3.9539789069990414;} skeleton #2: {team=lawful evil ; avg hp=-2.3000958772770854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139980824544583; hits/misses (PBA)= 0.8926174496644296/1.3604985618408436; rounds (PBA)=2.253116011505273;} guard #13: {team=any ; avg hp=7.479386385426654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.861936720997123; hits/misses (PBA)= 2.0949185043144776/1.8139980824544584; rounds (PBA)=3.9741131351869607;} skeleton #15: {team=lawful evil ; avg hp=-2.3441994247363374 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.083413231064238; hits/misses (PBA)= 0.8676893576222435/1.3883029721955897; rounds (PBA)=2.255992329817833;} guard #14: {team=any ; avg hp=7.503355704697986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.008628954937679; hits/misses (PBA)= 2.0728667305848516/1.7948226270373921; rounds (PBA)=3.9453499520613615;} skeleton #10: {team=lawful evil ; avg hp=-2.314477468839885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077660594439118; hits/misses (PBA)= 0.8676893576222435/1.4381591562799616; rounds (PBA)=2.3058485139022054;} guard #4: {team=any ; avg hp=7.0843720038350915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75071907957814; hits/misses (PBA)= 2.034515819750719/1.7334611697027804; rounds (PBA)=3.844678811121764;} skeleton #4: {team=lawful evil ; avg hp=-2.3000958772770854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323106423777565; hits/misses (PBA)= 0.8906999041227229/1.3758389261744965; rounds (PBA)=2.2665388302972196;} guard #11: {team=any ; avg hp=7.7392138063279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.25503355704698; hits/misses (PBA)= 2.1486097794822627/1.7698945349952062; rounds (PBA)=3.99712368168744;} guard #15: {team=any ; avg hp=7.646212847555129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.305848513902205; hits/misses (PBA)= 2.180249280920422/1.7545541706615533; rounds (PBA)=4.007670182166827;} guard #25: {team=any ; avg hp=7.544582933844679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.67209971236817; hits/misses (PBA)= 2.214765100671141/1.6711409395973154; rounds (PBA)=3.947267497603068;} guard #27: {team=any ; avg hp=7.603068072866731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325023969319272; hits/misses (PBA)= 2.12464046021093/1.7929050814956855; rounds (PBA)=3.9760306807286674;} guard #21: {team=any ; avg hp=7.627037392138063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.192713326941515; hits/misses (PBA)= 2.1390220517737295/1.722914669223394; rounds (PBA)=3.9223394055608822;} skeleton #18: {team=lawful evil ; avg hp=-2.2166826462128477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.14477468839885; hits/misses (PBA)= 0.8868648130393096/1.3825503355704698; rounds (PBA)=2.2694151486097796;} skeleton #9: {team=lawful evil ; avg hp=-2.377756471716203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1198465963566635; hits/misses (PBA)= 0.8811121764141898/1.3624161073825503; rounds (PBA)=2.2435282837967403;} guard #19: {team=any ; avg hp=7.650047938638543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.451581975071909; hits/misses (PBA)= 2.1639501438159154/1.6960690316395015; rounds (PBA)=3.934803451581975;} guard #18: {team=any ; avg hp=7.541706615532119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.409395973154362; hits/misses (PBA)= 2.11601150527325/1.8111217641418984; rounds (PBA)=3.9961649089165867;} guard #28: {team=any ; avg hp=7.489932885906041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.223394055608821; hits/misses (PBA)= 2.138063279002876/1.7152444870565675; rounds (PBA)=3.9223394055608822;} skeleton #5: {team=lawful evil ; avg hp=-2.321188878235858 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.287631831255992; hits/misses (PBA)= 0.9012464046021093/1.4074784276126557; rounds (PBA)=2.3087248322147653;} guard #23: {team=any ; avg hp=7.659635666347076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.186960690316395; hits/misses (PBA)= 2.0977948226270375/1.7775647171620326; rounds (PBA)=3.9587727708533076;} guard #12: {team=any ; avg hp=7.4956855225311605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918504314477468; hits/misses (PBA)= 2.062320230105465/1.772770853307766; rounds (PBA)=3.9194630872483223;} skeleton #6: {team=lawful evil ; avg hp=-2.2579098753595397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.045062320230105; hits/misses (PBA)= 0.8676893576222435/1.3854266538830298; rounds (PBA)=2.253116011505273;} guard #3: {team=any ; avg hp=8.039309683604985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.740172579098754; hits/misses (PBA)= 2.2262703739213805/1.7833173537871525; rounds (PBA)=4.058485139022052;} skeleton #7: {team=lawful evil ; avg hp=-2.470757430488974 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174496644295302; hits/misses (PBA)= 0.87535953978907/1.4007670182166827; rounds (PBA)=2.276126558005753;} guard: {team=any ; avg hp=7.476510067114094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04602109300096; hits/misses (PBA)= 2.0834132310642377/1.7641418983700863; rounds (PBA)=3.9165867689357623;} guard #10: {team=any ; avg hp=7.5014381591562795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01725790987536; hits/misses (PBA)= 2.087248322147651/1.7497603068072867; rounds (PBA)=3.9079578139980824;} skeleton #20: {team=lawful evil ; avg hp=-2.315436241610738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.099712368168744; hits/misses (PBA)= 0.8801534036433365/1.3787152444870565; rounds (PBA)=2.258868648130393;} guard #9: {team=any ; avg hp=7.578139980824544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.39117929050815; hits/misses (PBA)= 2.1447746883988494/1.7162032598274208; rounds (PBA)=3.934803451581975;} guard #26: {team=any ; avg hp=7.182166826462129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.17066155321189; hits/misses (PBA)= 2.134228187919463/1.7181208053691275; rounds (PBA)=3.918504314477469;} skeleton: {team=lawful evil ; avg hp=-2.4467881112176415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02013422818792; hits/misses (PBA)= 0.8686481303930969/1.4496644295302012; rounds (PBA)=2.318312559923298;} guard #2: {team=any ; avg hp=7.615532118887824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.190795781399808; hits/misses (PBA)= 2.1294343240651967/1.7315436241610738; rounds (PBA)=3.9386385426653883;} skeleton #16: {team=lawful evil ; avg hp=-2.335570469798658 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891658676893576; hits/misses (PBA)= 0.8494726749760306/1.4218600191754553; rounds (PBA)=2.271332694151486;} skeleton #12: {team=lawful evil ; avg hp=-2.267497603068073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.248322147651007; hits/misses (PBA)= 0.8964525407478428/1.3930968360498561; rounds (PBA)=2.289549376797699;} skeleton #11: {team=lawful evil ; avg hp=-2.386385426653883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.200383509108342; hits/misses (PBA)= 0.8791946308724832/1.4400767018216682; rounds (PBA)=2.3192713326941514;} skeleton #3: {team=lawful evil ; avg hp=-2.465004793863854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.159156279961649; hits/misses (PBA)= 0.8676893576222435/1.4065196548418024; rounds (PBA)=2.274209012464046;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2351.8; crudely normalised: 0% > beyond= expected rounds to survive: -353.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1853; Sum of rounds: 21921; lawful evil : 0.0 ± 0.0; beyond: 0.37 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1853; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=-28.406907717215326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7323259579060983; hits/misses (PBA)= 0.30005396654074473/5.495412844036697; rounds (PBA)=5.847814355099838;} skeleton #5: {team=lawful evil ; avg hp=-28.440906637884513 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7479762547220723; hits/misses (PBA)= 0.3043712898003238/5.5531570426335675; rounds (PBA)=5.904479222881814;} skeleton #4: {team=lawful evil ; avg hp=-28.567188343227198 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8148947652455476; hits/misses (PBA)= 0.31246627091203455/5.605504587155964; rounds (PBA)=5.963302752293578;} skeleton #21: {team=lawful evil ; avg hp=-28.458175930922827 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767404209390178; hits/misses (PBA)= 0.3167835941716136/5.586076632487858; rounds (PBA)=5.943874797625472;} skeleton: {team=lawful evil ; avg hp=-28.35024284943335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6114409066378843; hits/misses (PBA)= 0.2887209929843497/5.64543982730707; rounds (PBA)=5.984349703184026;} skeleton #3: {team=lawful evil ; avg hp=-28.540744738262276 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664328116567728; hits/misses (PBA)= 0.29411764705882354/5.556934700485699; rounds (PBA)=5.9007015650296815;} skeleton #12: {team=lawful evil ; avg hp=-28.693470048569885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6157582298974638; hits/misses (PBA)= 0.2914193200215866/5.623853211009174; rounds (PBA)=5.9611440906637885;} skeleton #13: {team=lawful evil ; avg hp=-28.60010793308149 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7452779276848354; hits/misses (PBA)= 0.3076092822450081/5.647598488936859; rounds (PBA)=6.00215866162979;} skeleton #14: {team=lawful evil ; avg hp=-28.477603885590934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636265515380464; hits/misses (PBA)= 0.2930383162439288/5.664328116567728; rounds (PBA)=6.008094981111711;} skeleton #9: {team=lawful evil ; avg hp=-28.34700485698867 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.853750674581759; hits/misses (PBA)= 0.32002158661629787/5.528332433890988; rounds (PBA)=5.89908256880734;} skeleton #10: {team=lawful evil ; avg hp=-28.520237452779277 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6422018348623855; hits/misses (PBA)= 0.28818132757690235/5.677819751753913; rounds (PBA)=6.014570966001079;} skeleton #20: {team=lawful evil ; avg hp=-28.584457636265515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9001618996222343; hits/misses (PBA)= 0.3211009174311927/5.6794387479762545; rounds (PBA)=6.0388559093362115;} skeleton #19: {team=lawful evil ; avg hp=-28.55315704263357 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685914732865623; hits/misses (PBA)= 0.30167296276308686/5.668645439827307; rounds (PBA)=6.012412304371289;} skeleton #18: {team=lawful evil ; avg hp=-28.613059902860225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.743119266055046; hits/misses (PBA)= 0.30167296276308686/5.677280086346465; rounds (PBA)=6.030760928224501;} skeleton #15: {team=lawful evil ; avg hp=-28.779816513761467 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5639503507825148; hits/misses (PBA)= 0.2817053426875337/5.51538046411225; rounds (PBA)=5.84133837021047;} skeleton #2: {team=lawful evil ; avg hp=-28.327576902320562 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4970318402590395; hits/misses (PBA)= 0.2784673502428494/5.466810577441986; rounds (PBA)=5.798704803022126;} skeleton #16: {team=lawful evil ; avg hp=-28.56287101996762 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7835941716135997; hits/misses (PBA)= 0.30868861305990286/5.522396114409067; rounds (PBA)=5.880194279546681;} skeleton #17: {team=lawful evil ; avg hp=-28.401511063140852 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.617916891527253; hits/misses (PBA)= 0.2898003237992445/5.725310307609282; rounds (PBA)=6.061521856449001;} skeleton #11: {team=lawful evil ; avg hp=-28.58175930922828 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.621154883971937; hits/misses (PBA)= 0.2930383162439288/5.682676740420939; rounds (PBA)=6.017269293038316;} Cthulhu: {team=beyond; avg hp=757.9465731246627 (from 774); avg healing spells left=99997.68537506746 (from 99999); damage done (per battle average)= 872.2865623313546; hits/misses (PBA)= 21.00809498111171/1.1807879114948732; rounds (PBA)=11.830005396654075;} skeleton #7: {team=lawful evil ; avg hp=-28.495412844036696 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7355639503507825; hits/misses (PBA)= 0.30167296276308686/5.603345925526174; rounds (PBA)=5.957366432811657;} skeleton #8: {team=lawful evil ; avg hp=-28.627630868861306 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.86184565569347; hits/misses (PBA)= 0.32218024824608743/5.645979492714517; rounds (PBA)=6.012412304371289;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28834233153369326;} boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42291541691661666;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2887422515496901;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34153169366126773;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3275344931013797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17142.86; crudely normalised: 0% > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11501; chaotic evil : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=193.57588482303538 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.0745850829834; hits/misses (PBA)= 4.913817236552689/0.261747650469906; rounds (PBA)=2.2997400519896023;} berserker: {team=any chaotic ; avg hp=-7.074585082983403 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.424115176964607; hits/misses (PBA)= 0.6236752649470106/0.9112177564487103; rounds (PBA)=1.5348930213957208;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > other= expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22052; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=150.376524695061 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.8980203959208; hits/misses (PBA)= 8.954009198160367/2.2403519296140773; rounds (PBA)=4.409518096380724;} aboleth: {team=lawful evil ; avg hp=-7.898020395920816 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.623475304939; hits/misses (PBA)= 5.912417516496701/4.8068386322735455; rounds (PBA)=3.5730853829234155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41351729654069186;} adult bronze dragon: {team=other; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5864827034593081;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.494501099780044;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30977; unaligned : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team unaligned = winning battles: 2468; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2533; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=41.24635072985403 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.1597680463907; hits/misses (PBA)= 20.40351929614077/6.888222355528894; rounds (PBA)=5.744451109778044;} tarrasque #2: {team=other; avg hp=43.840231953609276 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 634.753649270146; hits/misses (PBA)= 20.480703859228154/6.868426314737053; rounds (PBA)=5.7650469906018795;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 274.87; crudely normalised: 0% > other= expected rounds to survive: 274.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 91400; any : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any = winning battles: 2479; perfect battles: 0; close-call battles: 1844; > Team other = winning battles: 2522; perfect battles: 0; close-call battles: 1916; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=other; avg hp=-1.7538492301539692 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06878624275145; hits/misses (PBA)= 2.367726454709058/2.393521295740852; rounds (PBA)=6.9056188762247555;} priest: {team=any ; avg hp=-1.7670465906818635 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.247750449910018; hits/misses (PBA)= 2.3997200559888023/2.3689262147570487; rounds (PBA)=6.976204759048191;} mage: {team=any ; avg hp=7.904219156168766 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.68046390721856; hits/misses (PBA)= 11.054789042191562/5.983203359328134; rounds (PBA)=17.50509898020396;} mage #2: {team=other; avg hp=7.825634873025395 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.79404119176165; hits/misses (PBA)= 11.077784443111378/5.956008798240352; rounds (PBA)=17.50869826034793;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1227.27; crudely normalised: 0% > other= expected rounds to survive: 171.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53811; unaligned : 0.35 ± 0.01; other: 0.65 ± 0.01; > Team unaligned = winning battles: 1726; perfect battles: 0; close-call battles: 1598; > Team other = winning battles: 3275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=unaligned ; avg hp=2.3647270545890824 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.375124975005; hits/misses (PBA)= 6.421715656868626/1.6016796640671866; rounds (PBA)=8.226554689062187;} rug of smothering: {team=unaligned ; avg hp=-2.913617276544691 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=8.20995800839832;} priest: {team=unaligned ; avg hp=-6.022595480903819 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.494901019796041;} rhinoceros: {team=other; avg hp=8.624875024995001 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.57148570285943; hits/misses (PBA)= 6.913017396520696/2.786042791441712; rounds (PBA)=10.35392921415717;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 660.0; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43595; unaligned : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team unaligned = winning battles: 363; perfect battles: 0; close-call battles: 326; > Team other = winning battles: 4638; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=unaligned ; avg hp=-5.654869026194761 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.296540691861626; hits/misses (PBA)= 2.8904219156168764/0.6936612677464508; rounds (PBA)=5.553489302139572;} rhinoceros: {team=other; avg hp=28.703459308138374 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.0613877224555; hits/misses (PBA)= 5.52249550089982/2.1661667666466706; rounds (PBA)=8.616076784643072;} rug of smothering: {team=unaligned ; avg hp=-7.406518696260748 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.490301939612078;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2993.2; crudely normalised: 0% > beyond= expected rounds to survive: -2365.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20144; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=-29.239552089582084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.159168166366727; hits/misses (PBA)= 0.1865626874625075/3.3291341731653668; rounds (PBA)=2.1307738452309537;} knight #3: {team=any ; avg hp=-29.16376724655069 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.933413317336533; hits/misses (PBA)= 0.17136572685462909/3.2715456908618274; rounds (PBA)=2.1091781643671266;} knight: {team=any ; avg hp=-29.493501299740053 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.88622275544891; hits/misses (PBA)= 0.17116576684663068/3.3665266946610677; rounds (PBA)=2.1371725654869027;} Cthulhu: {team=beyond; avg hp=767.4821035792842 (from 774); avg healing spells left=99998.92061587682 (from 99999); damage done (per battle average)= 243.8968206358728; hits/misses (PBA)= 5.908418316336733/0.40511897620475906; rounds (PBA)=4.027994401119776;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 924.99; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28424; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #6: {team=unaligned ; avg hp=-7.093981203759248 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.555288942211558; hits/misses (PBA)= 0.9222155568886222/1.725854829034193; rounds (PBA)=2.8034393121375727;} giant spider: {team=unaligned ; avg hp=-6.932413517296541 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.373125374925015; hits/misses (PBA)= 0.9032193561287742/1.6822635472905418; rounds (PBA)=2.750849830033993;} giant spider #5: {team=unaligned ; avg hp=-7.186962607478504 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455108978204359; hits/misses (PBA)= 0.9172165566886623/1.6836632673465306; rounds (PBA)=2.769246150769846;} giant spider #4: {team=unaligned ; avg hp=-6.969206158768246 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.266746650669866; hits/misses (PBA)= 0.8994201159768046/1.6774645070985803; rounds (PBA)=2.7456508698260347;} giant spider #2: {team=unaligned ; avg hp=-6.9908018396320735 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.30373925214957; hits/misses (PBA)= 0.9078184363127374/1.7026594681063787; rounds (PBA)=2.777844431113777;} adult black dragon: {team=chaotic evil ; avg hp=150.68266346730653 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.13077384523095; hits/misses (PBA)= 13.349330133973206/1.7064587082583482; rounds (PBA)=5.683663267346531;} giant spider #3: {team=unaligned ; avg hp=-6.957408518296341 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.363327334533094; hits/misses (PBA)= 0.9084183163367326/1.7176564687062588; rounds (PBA)=2.7926414717056587;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12011.84; crudely normalised: 0% > unaligned = expected rounds to survive: -836.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 38; Sum of rounds: 365; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #196: {team=any ; avg hp=3.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.34210526315789475/7.315789473684211; rounds (PBA)=7.684210526315789;} guard #136: {team=any ; avg hp=5.078947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.34210526315789475/8.342105263157896; rounds (PBA)=8.68421052631579;} guard #62: {team=any ; avg hp=4.657894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5/7.894736842105263; rounds (PBA)=8.394736842105264;} guard #113: {team=any ; avg hp=4.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4210526315789473; hits/misses (PBA)= 0.21052631578947367/7.605263157894737; rounds (PBA)=7.815789473684211;} guard #117: {team=any ; avg hp=6.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/8.157894736842104; rounds (PBA)=8.657894736842104;} guard #138: {team=any ; avg hp=2.289473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.3157894736842105/8.236842105263158; rounds (PBA)=8.552631578947368;} guard #33: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5263157894736842/7.631578947368421; rounds (PBA)=8.18421052631579;} guard #156: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.39473684210526316/7.184210526315789; rounds (PBA)=7.578947368421052;} guard #118: {team=any ; avg hp=3.6052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.39473684210526316/7.657894736842105; rounds (PBA)=8.052631578947368;} guard #99: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6578947368421053; hits/misses (PBA)= 0.23684210526315788/7.894736842105263; rounds (PBA)=8.157894736842104;} guard #153: {team=any ; avg hp=0.6052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5526315789473685/7.368421052631579; rounds (PBA)=7.921052631578948;} guard #20: {team=any ; avg hp=2.8684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.5263157894736842/7.631578947368421; rounds (PBA)=8.18421052631579;} guard #171: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.3157894736842105/7.5; rounds (PBA)=7.842105263157895;} guard #16: {team=any ; avg hp=3.0526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.47368421052631576/7.973684210526316; rounds (PBA)=8.447368421052632;} guard #40: {team=any ; avg hp=-2.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289473684210526; hits/misses (PBA)= 0.42105263157894735/7.394736842105263; rounds (PBA)=7.815789473684211;} guard #21: {team=any ; avg hp=2.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.078947368421052; hits/misses (PBA)= 0.5/7.7894736842105265; rounds (PBA)=8.289473684210526;} guard #198: {team=any ; avg hp=3.8947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.42105263157894735/8.026315789473685; rounds (PBA)=8.5;} guard #107: {team=any ; avg hp=2.3947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/7.815789473684211; rounds (PBA)=8.18421052631579;} guard #86: {team=any ; avg hp=5.368421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.789473684210526; hits/misses (PBA)= 0.34210526315789475/8.5; rounds (PBA)=8.842105263157896;} guard #201: {team=any ; avg hp=3.0789473684210527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.47368421052631576/7.815789473684211; rounds (PBA)=8.289473684210526;} guard #151: {team=any ; avg hp=0.10526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2894736842105263; hits/misses (PBA)= 0.18421052631578946/7.157894736842105; rounds (PBA)=7.368421052631579;} guard #28: {team=any ; avg hp=6.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2631578947368425; hits/misses (PBA)= 0.47368421052631576/8.31578947368421; rounds (PBA)=8.789473684210526;} guard #163: {team=any ; avg hp=2.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210526315789474; hits/misses (PBA)= 0.2894736842105263/8.026315789473685; rounds (PBA)=8.31578947368421;} guard #85: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.3684210526315789/7.947368421052632; rounds (PBA)=8.31578947368421;} guard #159: {team=any ; avg hp=3.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1052631578947367; hits/misses (PBA)= 0.23684210526315788/7.894736842105263; rounds (PBA)=8.131578947368421;} guard #77: {team=any ; avg hp=0.3157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.4473684210526316/7.552631578947368; rounds (PBA)=8.0;} guard #162: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.473684210526316; rounds (PBA)=7.921052631578948;} guard #7: {team=any ; avg hp=1.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.394736842105263; hits/misses (PBA)= 0.631578947368421/7.105263157894737; rounds (PBA)=7.7368421052631575;} guard #146: {team=any ; avg hp=2.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/7.473684210526316; rounds (PBA)=7.973684210526316;} guard #92: {team=any ; avg hp=4.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3684210526315788; hits/misses (PBA)= 0.42105263157894735/7.921052631578948; rounds (PBA)=8.342105263157896;} guard #184: {team=any ; avg hp=-0.15789473684210525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4736842105263157; hits/misses (PBA)= 0.18421052631578946/7.973684210526316; rounds (PBA)=8.157894736842104;} guard #84: {team=any ; avg hp=2.9210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3684210526315788; hits/misses (PBA)= 0.47368421052631576/8.131578947368421; rounds (PBA)=8.605263157894736;} guard #178: {team=any ; avg hp=6.815789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.4473684210526316/8.236842105263158; rounds (PBA)=8.68421052631579;} guard #191: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/7.947368421052632; rounds (PBA)=8.447368421052632;} guard #149: {team=any ; avg hp=1.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.18421052631578946/7.368421052631579; rounds (PBA)=7.552631578947368;} guard #43: {team=any ; avg hp=7.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.42105263157894735/8.5; rounds (PBA)=8.921052631578947;} guard #70: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5526315789473686; hits/misses (PBA)= 0.34210526315789475/8.026315789473685; rounds (PBA)=8.368421052631579;} guard #57: {team=any ; avg hp=8.657894736842104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5526315789473685/8.421052631578947; rounds (PBA)=8.973684210526315;} guard #41: {team=any ; avg hp=7.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.42105263157894735/7.921052631578948; rounds (PBA)=8.342105263157896;} guard #80: {team=any ; avg hp=2.6315789473684212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.39473684210526316/7.868421052631579; rounds (PBA)=8.263157894736842;} guard #75: {team=any ; avg hp=0.34210526315789475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8947368421052633; hits/misses (PBA)= 0.34210526315789475/7.7894736842105265; rounds (PBA)=8.131578947368421;} guard #141: {team=any ; avg hp=1.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.42105263157894735/7.5; rounds (PBA)=7.921052631578948;} guard #23: {team=any ; avg hp=4.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8684210526315788; hits/misses (PBA)= 0.47368421052631576/7.842105263157895; rounds (PBA)=8.342105263157896;} guard #37: {team=any ; avg hp=2.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.4473684210526316/7.7368421052631575; rounds (PBA)=8.18421052631579;} guard #34: {team=any ; avg hp=5.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736842105263158; hits/misses (PBA)= 0.4473684210526316/8.078947368421053; rounds (PBA)=8.526315789473685;} guard #39: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0789473684210527; hits/misses (PBA)= 0.2631578947368421/7.921052631578948; rounds (PBA)=8.18421052631579;} guard #8: {team=any ; avg hp=7.7105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/8.368421052631579; rounds (PBA)=8.973684210526315;} guard #158: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.2894736842105263/7.5; rounds (PBA)=7.842105263157895;} guard #176: {team=any ; avg hp=5.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 0.47368421052631576/7.7368421052631575; rounds (PBA)=8.210526315789474;} guard #114: {team=any ; avg hp=5.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 0.47368421052631576/7.921052631578948; rounds (PBA)=8.394736842105264;} guard #73: {team=any ; avg hp=4.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.4473684210526316/8.105263157894736; rounds (PBA)=8.578947368421053;} guard #11: {team=any ; avg hp=4.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9210526315789473; hits/misses (PBA)= 0.39473684210526316/7.894736842105263; rounds (PBA)=8.289473684210526;} guard #131: {team=any ; avg hp=5.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4473684210526316/7.842105263157895; rounds (PBA)=8.289473684210526;} guard #10: {team=any ; avg hp=5.552631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.3684210526315789/7.7631578947368425; rounds (PBA)=8.131578947368421;} guard #102: {team=any ; avg hp=7.2631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289473684210526; hits/misses (PBA)= 0.42105263157894735/8.31578947368421; rounds (PBA)=8.736842105263158;} guard #177: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3947368421052633; hits/misses (PBA)= 0.2894736842105263/8.131578947368421; rounds (PBA)=8.421052631578947;} guard #110: {team=any ; avg hp=5.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5789473684210527/7.921052631578948; rounds (PBA)=8.5;} guard #24: {team=any ; avg hp=0.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1578947368421053; hits/misses (PBA)= 0.2894736842105263/7.342105263157895; rounds (PBA)=7.631578947368421;} guard #172: {team=any ; avg hp=5.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/7.973684210526316; rounds (PBA)=8.473684210526315;} guard #193: {team=any ; avg hp=4.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.34210526315789475/7.657894736842105; rounds (PBA)=8.0;} guard #122: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.39473684210526316/7.078947368421052; rounds (PBA)=7.473684210526316;} guard #79: {team=any ; avg hp=7.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5526315789473685/8.263157894736842; rounds (PBA)=8.842105263157896;} guard #48: {team=any ; avg hp=5.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.34210526315789475/7.526315789473684; rounds (PBA)=7.921052631578948;} guard #35: {team=any ; avg hp=7.2105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.5/8.0; rounds (PBA)=8.526315789473685;} guard #27: {team=any ; avg hp=1.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2105263157894735; hits/misses (PBA)= 0.5263157894736842/7.526315789473684; rounds (PBA)=8.052631578947368;} guard #168: {team=any ; avg hp=5.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.4473684210526316/7.842105263157895; rounds (PBA)=8.31578947368421;} guard #109: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526315789473684; hits/misses (PBA)= 0.5263157894736842/7.815789473684211; rounds (PBA)=8.342105263157896;} guard #59: {team=any ; avg hp=3.289473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.47368421052631576/7.842105263157895; rounds (PBA)=8.31578947368421;} guard #97: {team=any ; avg hp=3.210526315789474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/7.684210526315789; rounds (PBA)=8.078947368421053;} guard #19: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.47368421052631576/8.263157894736842; rounds (PBA)=8.736842105263158;} guard #157: {team=any ; avg hp=3.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9210526315789473; hits/misses (PBA)= 0.5/7.394736842105263; rounds (PBA)=7.947368421052632;} guard #44: {team=any ; avg hp=6.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.4473684210526316/8.289473684210526; rounds (PBA)=8.763157894736842;} guard #164: {team=any ; avg hp=4.2631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/8.210526315789474; rounds (PBA)=8.526315789473685;} guard #165: {team=any ; avg hp=2.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.42105263157894735/7.631578947368421; rounds (PBA)=8.052631578947368;} guard #46: {team=any ; avg hp=6.2894736842105265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.42105263157894735/8.368421052631579; rounds (PBA)=8.789473684210526;} guard #180: {team=any ; avg hp=3.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.4473684210526316/7.947368421052632; rounds (PBA)=8.447368421052632;} guard #132: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/8.131578947368421; rounds (PBA)=8.5;} guard #190: {team=any ; avg hp=1.2105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.552631578947368; hits/misses (PBA)= 0.5/7.315789473684211; rounds (PBA)=7.815789473684211;} guard #154: {team=any ; avg hp=4.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6578947368421053; hits/misses (PBA)= 0.47368421052631576/8.0; rounds (PBA)=8.473684210526315;} guard #72: {team=any ; avg hp=5.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.4473684210526316/7.447368421052632; rounds (PBA)=7.973684210526316;} guard #167: {team=any ; avg hp=5.368421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3684210526315789/7.7631578947368425; rounds (PBA)=8.131578947368421;} guard #116: {team=any ; avg hp=4.657894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8421052631578947; hits/misses (PBA)= 0.2631578947368421/7.7368421052631575; rounds (PBA)=8.0;} guard #188: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921052631578948; hits/misses (PBA)= 0.5526315789473685/7.394736842105263; rounds (PBA)=7.947368421052632;} guard #148: {team=any ; avg hp=7.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.42105263157894735/8.052631578947368; rounds (PBA)=8.473684210526315;} guard #129: {team=any ; avg hp=1.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.868421052631579; hits/misses (PBA)= 0.631578947368421/7.657894736842105; rounds (PBA)=8.342105263157896;} guard #182: {team=any ; avg hp=7.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.34210526315789475/7.868421052631579; rounds (PBA)=8.263157894736842;} guard #38: {team=any ; avg hp=9.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.34210526315789475/8.68421052631579; rounds (PBA)=9.052631578947368;} guard #56: {team=any ; avg hp=4.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.5/7.578947368421052; rounds (PBA)=8.078947368421053;} guard #126: {team=any ; avg hp=5.2105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3947368421052633; hits/misses (PBA)= 0.2894736842105263/7.868421052631579; rounds (PBA)=8.157894736842104;} guard #127: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0789473684210527; hits/misses (PBA)= 0.39473684210526316/7.421052631578948; rounds (PBA)=7.815789473684211;} guard #50: {team=any ; avg hp=4.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.5/7.657894736842105; rounds (PBA)=8.18421052631579;} guard #58: {team=any ; avg hp=5.2894736842105265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.815789473684211; rounds (PBA)=8.236842105263158;} guard #133: {team=any ; avg hp=2.789473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921052631578948; hits/misses (PBA)= 0.631578947368421/7.657894736842105; rounds (PBA)=8.31578947368421;} guard #179: {team=any ; avg hp=6.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.210526315789474; hits/misses (PBA)= 0.39473684210526316/8.078947368421053; rounds (PBA)=8.473684210526315;} guard #143: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5263157894736842/7.578947368421052; rounds (PBA)=8.131578947368421;} guard #51: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.552631578947368; rounds (PBA)=7.973684210526316;} guard #25: {team=any ; avg hp=7.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3157894736842106; hits/misses (PBA)= 0.3157894736842105/8.31578947368421; rounds (PBA)=8.631578947368421;} guard #119: {team=any ; avg hp=-2.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.47368421052631576/7.2105263157894735; rounds (PBA)=7.684210526315789;} tarrasque: {team=unaligned ; avg hp=-3.710526315789474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1341.0526315789473; hits/misses (PBA)= 43.578947368421055/2.473684210526316; rounds (PBA)=9.210526315789474;} guard #76: {team=any ; avg hp=9.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.5526315789473685/8.210526315789474; rounds (PBA)=8.763157894736842;} guard #134: {team=any ; avg hp=5.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.47368421052631576/7.684210526315789; rounds (PBA)=8.18421052631579;} guard #63: {team=any ; avg hp=2.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.47368421052631576/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #155: {team=any ; avg hp=6.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.973684210526316; hits/misses (PBA)= 0.39473684210526316/7.921052631578948; rounds (PBA)=8.31578947368421;} guard #161: {team=any ; avg hp=4.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.3157894736842105/7.7368421052631575; rounds (PBA)=8.052631578947368;} guard #49: {team=any ; avg hp=6.815789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/8.263157894736842; rounds (PBA)=8.657894736842104;} guard #4: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.42105263157894735/7.868421052631579; rounds (PBA)=8.289473684210526;} guard #145: {team=any ; avg hp=4.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1578947368421053; hits/misses (PBA)= 0.3157894736842105/8.0; rounds (PBA)=8.342105263157896;} guard #45: {team=any ; avg hp=5.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8421052631578947; hits/misses (PBA)= 0.47368421052631576/7.921052631578948; rounds (PBA)=8.394736842105264;} guard #147: {team=any ; avg hp=6.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/8.026315789473685; rounds (PBA)=8.447368421052632;} guard #152: {team=any ; avg hp=2.1842105263157894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/7.605263157894737; rounds (PBA)=7.973684210526316;} guard #2: {team=any ; avg hp=8.342105263157896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789473684210526; hits/misses (PBA)= 0.39473684210526316/8.342105263157896; rounds (PBA)=8.763157894736842;} guard #14: {team=any ; avg hp=7.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9473684210526314; hits/misses (PBA)= 0.5263157894736842/8.105263157894736; rounds (PBA)=8.631578947368421;} guard #160: {team=any ; avg hp=3.8947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.39473684210526316/7.631578947368421; rounds (PBA)=8.026315789473685;} guard #105: {team=any ; avg hp=5.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.289473684210526; hits/misses (PBA)= 0.3157894736842105/8.263157894736842; rounds (PBA)=8.578947368421053;} guard #115: {team=any ; avg hp=5.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921052631578948; hits/misses (PBA)= 0.9210526315789473/7.552631578947368; rounds (PBA)=8.473684210526315;} guard #67: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #65: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.4473684210526316/8.026315789473685; rounds (PBA)=8.473684210526315;} guard #88: {team=any ; avg hp=4.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.973684210526316; hits/misses (PBA)= 0.3684210526315789/7.7105263157894735; rounds (PBA)=8.078947368421053;} guard #186: {team=any ; avg hp=7.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/8.18421052631579; rounds (PBA)=8.605263157894736;} guard #89: {team=any ; avg hp=2.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7368421052631575; hits/misses (PBA)= 0.5526315789473685/7.342105263157895; rounds (PBA)=7.894736842105263;} guard #13: {team=any ; avg hp=0.5526315789473685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.39473684210526316/6.7894736842105265; rounds (PBA)=7.2105263157894735;} guard #169: {team=any ; avg hp=7.7105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3684210526315789/8.105263157894736; rounds (PBA)=8.473684210526315;} guard #150: {team=any ; avg hp=3.6052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8684210526315788; hits/misses (PBA)= 0.5/7.973684210526316; rounds (PBA)=8.473684210526315;} guard #54: {team=any ; avg hp=5.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.4473684210526316/8.18421052631579; rounds (PBA)=8.631578947368421;} guard #96: {team=any ; avg hp=3.9210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/7.7368421052631575; rounds (PBA)=8.078947368421053;} guard #66: {team=any ; avg hp=6.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.5/7.7894736842105265; rounds (PBA)=8.289473684210526;} guard #87: {team=any ; avg hp=4.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.34210526315789475/7.842105263157895; rounds (PBA)=8.18421052631579;} guard #81: {team=any ; avg hp=1.5526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8421052631578947; hits/misses (PBA)= 0.5/8.026315789473685; rounds (PBA)=8.552631578947368;} guard #197: {team=any ; avg hp=8.921052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.052631578947368; hits/misses (PBA)= 0.47368421052631576/8.394736842105264; rounds (PBA)=8.868421052631579;} guard #55: {team=any ; avg hp=6.078947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.7368421052631575; rounds (PBA)=8.157894736842104;} guard #130: {team=any ; avg hp=4.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.47368421052631576/7.868421052631579; rounds (PBA)=8.342105263157896;} guard #83: {team=any ; avg hp=3.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.605263157894737; hits/misses (PBA)= 0.5526315789473685/7.2631578947368425; rounds (PBA)=7.815789473684211;} guard #64: {team=any ; avg hp=2.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7894736842105265; hits/misses (PBA)= 0.5789473684210527/7.2105263157894735; rounds (PBA)=7.842105263157895;} guard #74: {team=any ; avg hp=1.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/7.026315789473684; rounds (PBA)=7.447368421052632;} guard #12: {team=any ; avg hp=2.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.47368421052631576/7.578947368421052; rounds (PBA)=8.078947368421053;} guard #93: {team=any ; avg hp=3.5789473684210527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.42105263157894735/7.973684210526316; rounds (PBA)=8.394736842105264;} guard #103: {team=any ; avg hp=4.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.973684210526316; rounds (PBA)=8.421052631578947;} guard #121: {team=any ; avg hp=1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.631578947368421; hits/misses (PBA)= 0.21052631578947367/7.578947368421052; rounds (PBA)=7.815789473684211;} guard #29: {team=any ; avg hp=6.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736842105263158; hits/misses (PBA)= 0.4473684210526316/8.078947368421053; rounds (PBA)=8.552631578947368;} guard #91: {team=any ; avg hp=0.2894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.3684210526315789/7.552631578947368; rounds (PBA)=7.921052631578948;} guard #26: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/7.631578947368421; rounds (PBA)=8.026315789473685;} guard #137: {team=any ; avg hp=3.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8157894736842106; hits/misses (PBA)= 0.34210526315789475/7.184210526315789; rounds (PBA)=7.552631578947368;} guard #6: {team=any ; avg hp=1.9736842105263157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.2894736842105263/7.421052631578948; rounds (PBA)=7.7368421052631575;} guard #200: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.4473684210526316/8.026315789473685; rounds (PBA)=8.473684210526315;} guard #30: {team=any ; avg hp=1.763157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.4473684210526316/7.7105263157894735; rounds (PBA)=8.157894736842104;} guard #195: {team=any ; avg hp=5.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.473684210526316; hits/misses (PBA)= 0.3157894736842105/8.289473684210526; rounds (PBA)=8.605263157894736;} guard #15: {team=any ; avg hp=5.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5526315789473685/7.947368421052632; rounds (PBA)=8.5;} guard #22: {team=any ; avg hp=6.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631578947368421; hits/misses (PBA)= 0.6052631578947368/8.131578947368421; rounds (PBA)=8.736842105263158;} guard #71: {team=any ; avg hp=4.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.5/7.657894736842105; rounds (PBA)=8.18421052631579;} guard #139: {team=any ; avg hp=4.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.3157894736842105/7.894736842105263; rounds (PBA)=8.236842105263158;} guard #128: {team=any ; avg hp=4.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.34210526315789475/8.263157894736842; rounds (PBA)=8.605263157894736;} guard #199: {team=any ; avg hp=1.7894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.526315789473684; hits/misses (PBA)= 0.34210526315789475/7.842105263157895; rounds (PBA)=8.210526315789474;} guard #123: {team=any ; avg hp=4.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.4473684210526316/8.0; rounds (PBA)=8.447368421052632;} guard #183: {team=any ; avg hp=6.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.4473684210526316/8.31578947368421; rounds (PBA)=8.789473684210526;} guard #90: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5526315789473686; hits/misses (PBA)= 0.2894736842105263/7.921052631578948; rounds (PBA)=8.210526315789474;} guard #42: {team=any ; avg hp=5.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.5263157894736842/7.5; rounds (PBA)=8.052631578947368;} guard #185: {team=any ; avg hp=9.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3157894736842105/8.552631578947368; rounds (PBA)=8.868421052631579;} guard #124: {team=any ; avg hp=4.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/8.052631578947368; rounds (PBA)=8.368421052631579;} guard #181: {team=any ; avg hp=4.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/8.131578947368421; rounds (PBA)=8.657894736842104;} guard #202: {team=any ; avg hp=3.236842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.42105263157894735/7.815789473684211; rounds (PBA)=8.236842105263158;} guard #101: {team=any ; avg hp=4.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/7.578947368421052; rounds (PBA)=8.0;} guard #142: {team=any ; avg hp=-0.39473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/6.552631578947368; rounds (PBA)=7.184210526315789;} guard #189: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631578947368421; hits/misses (PBA)= 0.5526315789473685/8.157894736842104; rounds (PBA)=8.710526315789474;} guard #82: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3157894736842106; hits/misses (PBA)= 0.34210526315789475/7.815789473684211; rounds (PBA)=8.157894736842104;} guard #94: {team=any ; avg hp=1.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3684210526315789/7.105263157894737; rounds (PBA)=7.473684210526316;} guard #78: {team=any ; avg hp=2.5526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47368421052631576/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #112: {team=any ; avg hp=1.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5263157894736843; hits/misses (PBA)= 0.2631578947368421/7.894736842105263; rounds (PBA)=8.157894736842104;} guard #36: {team=any ; avg hp=7.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/8.18421052631579; rounds (PBA)=8.68421052631579;} guard #5: {team=any ; avg hp=3.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.47368421052631576/7.7894736842105265; rounds (PBA)=8.263157894736842;} guard #61: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.39473684210526316/7.473684210526316; rounds (PBA)=7.868421052631579;} guard #194: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/8.31578947368421; rounds (PBA)=8.710526315789474;} guard #192: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.42105263157894735/7.7368421052631575; rounds (PBA)=8.18421052631579;} guard #53: {team=any ; avg hp=4.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.3157894736842105/7.868421052631579; rounds (PBA)=8.236842105263158;} guard #173: {team=any ; avg hp=6.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.4473684210526316/7.815789473684211; rounds (PBA)=8.263157894736842;} guard #104: {team=any ; avg hp=7.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4473684210526316/8.18421052631579; rounds (PBA)=8.631578947368421;} guard #3: {team=any ; avg hp=5.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.3684210526315789/7.7368421052631575; rounds (PBA)=8.105263157894736;} guard #125: {team=any ; avg hp=8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.34210526315789475/8.421052631578947; rounds (PBA)=8.763157894736842;} guard #106: {team=any ; avg hp=4.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.47368421052631576/8.105263157894736; rounds (PBA)=8.578947368421053;} guard #111: {team=any ; avg hp=3.6578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.289473684210526; hits/misses (PBA)= 0.3157894736842105/7.7631578947368425; rounds (PBA)=8.078947368421053;} guard: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.4473684210526316/7.184210526315789; rounds (PBA)=7.657894736842105;} guard #144: {team=any ; avg hp=3.6842105263157894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8157894736842106; hits/misses (PBA)= 0.2631578947368421/8.026315789473685; rounds (PBA)=8.289473684210526;} guard #174: {team=any ; avg hp=2.1052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.47368421052631576/7.447368421052632; rounds (PBA)=7.921052631578948;} guard #47: {team=any ; avg hp=8.342105263157896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5/8.078947368421053; rounds (PBA)=8.578947368421053;} guard #17: {team=any ; avg hp=0.8157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.47368421052631576/7.657894736842105; rounds (PBA)=8.157894736842104;} guard #9: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9473684210526314; hits/misses (PBA)= 0.4473684210526316/7.605263157894737; rounds (PBA)=8.052631578947368;} guard #135: {team=any ; avg hp=6.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.894736842105263; rounds (PBA)=8.31578947368421;} guard #166: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.763157894736842; hits/misses (PBA)= 0.3684210526315789/7.894736842105263; rounds (PBA)=8.263157894736842;} guard #108: {team=any ; avg hp=8.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.315789473684211; hits/misses (PBA)= 0.5526315789473685/7.973684210526316; rounds (PBA)=8.552631578947368;} guard #140: {team=any ; avg hp=9.210526315789474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.026315789473684; hits/misses (PBA)= 0.47368421052631576/7.973684210526316; rounds (PBA)=8.447368421052632;} guard #32: {team=any ; avg hp=3.789473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.42105263157894735/8.078947368421053; rounds (PBA)=8.5;} guard #69: {team=any ; avg hp=7.842105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.39473684210526316/8.763157894736842; rounds (PBA)=9.157894736842104;} guard #18: {team=any ; avg hp=3.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.34210526315789475/7.552631578947368; rounds (PBA)=7.921052631578948;} guard #187: {team=any ; avg hp=5.7631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5263157894736842/7.7368421052631575; rounds (PBA)=8.263157894736842;} guard #100: {team=any ; avg hp=3.4210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.34210526315789475/7.973684210526316; rounds (PBA)=8.31578947368421;} guard #95: {team=any ; avg hp=3.5526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6578947368421053; hits/misses (PBA)= 0.47368421052631576/7.578947368421052; rounds (PBA)=8.052631578947368;} guard #175: {team=any ; avg hp=1.894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1052631578947367; hits/misses (PBA)= 0.39473684210526316/7.421052631578948; rounds (PBA)=7.842105263157895;} guard #31: {team=any ; avg hp=7.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1052631578947367; hits/misses (PBA)= 0.3157894736842105/7.894736842105263; rounds (PBA)=8.236842105263158;} guard #52: {team=any ; avg hp=6.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.3157894736842105/8.157894736842104; rounds (PBA)=8.473684210526315;} guard #98: {team=any ; avg hp=5.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8947368421052633; hits/misses (PBA)= 0.39473684210526316/7.657894736842105; rounds (PBA)=8.052631578947368;} guard #60: {team=any ; avg hp=6.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.47368421052631576/8.078947368421053; rounds (PBA)=8.578947368421053;} guard #68: {team=any ; avg hp=1.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.47368421052631576/7.131578947368421; rounds (PBA)=7.631578947368421;} guard #170: {team=any ; avg hp=7.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/8.105263157894736; rounds (PBA)=8.68421052631579;} guard #120: {team=any ; avg hp=3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.657894736842105; hits/misses (PBA)= 0.5526315789473685/7.842105263157895; rounds (PBA)=8.394736842105264;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10287.37; crudely normalised: 0% > unaligned = expected rounds to survive: -976.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 512; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #105: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.619047619047619; hits/misses (PBA)= 0.6666666666666666/9.452380952380953; rounds (PBA)=10.166666666666666;} guard #103: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.5/8.571428571428571; rounds (PBA)=9.071428571428571;} guard #29: {team=any ; avg hp=-0.8809523809523809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.4523809523809524/9.19047619047619; rounds (PBA)=9.642857142857142;} guard #26: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6666666666666666/9.380952380952381; rounds (PBA)=10.047619047619047;} guard #135: {team=any ; avg hp=-0.023809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.38095238095238093/9.214285714285714; rounds (PBA)=9.595238095238095;} guard #19: {team=any ; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.42857142857142855/10.023809523809524; rounds (PBA)=10.476190476190476;} guard #28: {team=any ; avg hp=-1.7142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5952380952380952/8.80952380952381; rounds (PBA)=9.404761904761905;} guard #56: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/9.214285714285714; rounds (PBA)=9.714285714285714;} guard #115: {team=any ; avg hp=-0.30952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5238095238095238/9.238095238095237; rounds (PBA)=9.785714285714286;} guard #95: {team=any ; avg hp=-0.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 0.35714285714285715/9.119047619047619; rounds (PBA)=9.476190476190476;} guard #2: {team=any ; avg hp=5.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.47619047619047616/9.785714285714286; rounds (PBA)=10.261904761904763;} guard #69: {team=any ; avg hp=1.2142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5714285714285714/9.357142857142858; rounds (PBA)=9.928571428571429;} guard #88: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5714285714285714/9.476190476190476; rounds (PBA)=10.047619047619047;} guard #51: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5238095238095238/9.619047619047619; rounds (PBA)=10.142857142857142;} guard #43: {team=any ; avg hp=-0.4523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5714285714285714/9.571428571428571; rounds (PBA)=10.142857142857142;} guard #21: {team=any ; avg hp=-1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5952380952380952/9.166666666666666; rounds (PBA)=9.785714285714286;} guard #30: {team=any ; avg hp=0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.5238095238095238/8.642857142857142; rounds (PBA)=9.19047619047619;} guard #171: {team=any ; avg hp=1.3095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.904761904761905; hits/misses (PBA)= 0.5952380952380952/9.666666666666666; rounds (PBA)=10.285714285714286;} guard #22: {team=any ; avg hp=-3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/8.833333333333334; rounds (PBA)=9.261904761904763;} guard #75: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5/9.666666666666666; rounds (PBA)=10.166666666666666;} guard #142: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5476190476190477/9.023809523809524; rounds (PBA)=9.571428571428571;} guard #80: {team=any ; avg hp=-1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.40476190476190477/8.857142857142858; rounds (PBA)=9.261904761904763;} guard #152: {team=any ; avg hp=-1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5238095238095238/9.238095238095237; rounds (PBA)=9.761904761904763;} guard #119: {team=any ; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/9.380952380952381; rounds (PBA)=9.738095238095237;} guard #3: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5476190476190477/9.80952380952381; rounds (PBA)=10.357142857142858;} guard #5: {team=any ; avg hp=2.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5714285714285714/9.357142857142858; rounds (PBA)=9.928571428571429;} guard #38: {team=any ; avg hp=-0.09523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5952380952380952/9.047619047619047; rounds (PBA)=9.642857142857142;} guard #72: {team=any ; avg hp=1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #140: {team=any ; avg hp=-5.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.6428571428571429/8.833333333333334; rounds (PBA)=9.476190476190476;} guard #81: {team=any ; avg hp=0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #61: {team=any ; avg hp=-2.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.261904761904762; hits/misses (PBA)= 0.42857142857142855/8.523809523809524; rounds (PBA)=8.952380952380953;} guard #158: {team=any ; avg hp=-0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5/9.571428571428571; rounds (PBA)=10.071428571428571;} guard #128: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.571428571428571;} guard #36: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.30952380952380953/9.80952380952381; rounds (PBA)=10.119047619047619;} guard #94: {team=any ; avg hp=-0.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.35714285714285715/9.833333333333334; rounds (PBA)=10.19047619047619;} guard #20: {team=any ; avg hp=0.4523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/9.452380952380953; rounds (PBA)=10.071428571428571;} guard #109: {team=any ; avg hp=0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.30952380952380953/9.30952380952381; rounds (PBA)=9.619047619047619;} guard #168: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5238095238095238/9.785714285714286; rounds (PBA)=10.30952380952381;} guard #39: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/10.214285714285714; rounds (PBA)=10.666666666666666;} guard #79: {team=any ; avg hp=4.690476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 0.6666666666666666/9.928571428571429; rounds (PBA)=10.619047619047619;} guard #98: {team=any ; avg hp=4.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.261904761904762; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.30952380952381;} guard #110: {team=any ; avg hp=-4.976190476190476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.4523809523809524/9.095238095238095; rounds (PBA)=9.547619047619047;} guard #132: {team=any ; avg hp=4.476190476190476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.30952380952380953/10.380952380952381; rounds (PBA)=10.714285714285714;} guard #25: {team=any ; avg hp=1.1666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5/8.452380952380953; rounds (PBA)=8.976190476190476;} guard #167: {team=any ; avg hp=2.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.8095238095238095/9.30952380952381; rounds (PBA)=10.119047619047619;} guard #173: {team=any ; avg hp=3.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5952380952380952/9.30952380952381; rounds (PBA)=9.904761904761905;} guard #113: {team=any ; avg hp=3.9761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.5/9.928571428571429; rounds (PBA)=10.452380952380953;} guard #70: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/8.952380952380953; rounds (PBA)=9.357142857142858;} guard #73: {team=any ; avg hp=-1.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.42857142857142855/8.285714285714286; rounds (PBA)=8.761904761904763;} guard #85: {team=any ; avg hp=-3.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5238095238095238/8.833333333333334; rounds (PBA)=9.357142857142858;} guard #65: {team=any ; avg hp=0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.119047619047619; rounds (PBA)=9.595238095238095;} guard #130: {team=any ; avg hp=5.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/10.119047619047619; rounds (PBA)=10.738095238095237;} guard #120: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.4523809523809524/10.476190476190476; rounds (PBA)=10.928571428571429;} guard #63: {team=any ; avg hp=5.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/10.0; rounds (PBA)=10.595238095238095;} guard #9: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5714285714285714/9.80952380952381; rounds (PBA)=10.380952380952381;} guard #164: {team=any ; avg hp=-0.09523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.42857142857142855/9.428571428571429; rounds (PBA)=9.904761904761905;} guard #34: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.119047619047619;} guard #53: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47619047619047616/9.5; rounds (PBA)=9.976190476190476;} guard #4: {team=any ; avg hp=1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.3333333333333333/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #100: {team=any ; avg hp=1.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.6190476190476191/9.523809523809524; rounds (PBA)=10.142857142857142;} guard #55: {team=any ; avg hp=4.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5/9.285714285714286; rounds (PBA)=9.80952380952381;} guard #145: {team=any ; avg hp=3.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.35714285714285715/9.928571428571429; rounds (PBA)=10.285714285714286;} guard #124: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6190476190476191/10.452380952380953; rounds (PBA)=11.095238095238095;} guard #139: {team=any ; avg hp=2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9523809523809526; hits/misses (PBA)= 0.40476190476190477/9.785714285714286; rounds (PBA)=10.19047619047619;} guard #59: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/8.5; rounds (PBA)=9.19047619047619;} guard #14: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 0.35714285714285715/9.880952380952381; rounds (PBA)=10.285714285714286;} guard #50: {team=any ; avg hp=-2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.285714285714286; rounds (PBA)=9.785714285714286;} guard #172: {team=any ; avg hp=1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 0.35714285714285715/9.69047619047619; rounds (PBA)=10.047619047619047;} guard #7: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.5476190476190477/9.642857142857142; rounds (PBA)=10.19047619047619;} guard #104: {team=any ; avg hp=1.7857142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5476190476190477/10.071428571428571; rounds (PBA)=10.642857142857142;} guard #76: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.2857142857142857/9.238095238095237; rounds (PBA)=9.547619047619047;} guard #144: {team=any ; avg hp=3.6904761904761907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5238095238095238/9.714285714285714; rounds (PBA)=10.238095238095237;} guard #102: {team=any ; avg hp=1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.4523809523809524/9.023809523809524; rounds (PBA)=9.476190476190476;} guard #78: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.7142857142857143/9.214285714285714; rounds (PBA)=9.952380952380953;} guard #60: {team=any ; avg hp=3.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.523809523809524; rounds (PBA)=10.0;} guard #122: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.6190476190476191/9.80952380952381; rounds (PBA)=10.428571428571429;} guard #89: {team=any ; avg hp=-2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5238095238095238/9.333333333333334; rounds (PBA)=9.880952380952381;} guard #112: {team=any ; avg hp=-3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/8.80952380952381; rounds (PBA)=9.261904761904763;} guard #170: {team=any ; avg hp=3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.40476190476190477/9.333333333333334; rounds (PBA)=9.761904761904763;} guard #133: {team=any ; avg hp=4.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/10.047619047619047; rounds (PBA)=10.380952380952381;} guard #93: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/9.452380952380953; rounds (PBA)=9.857142857142858;} guard #156: {team=any ; avg hp=7.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.6428571428571429/10.238095238095237; rounds (PBA)=10.880952380952381;} guard #67: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5714285714285714/9.261904761904763; rounds (PBA)=9.833333333333334;} guard #117: {team=any ; avg hp=2.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5/8.952380952380953; rounds (PBA)=9.476190476190476;} guard #13: {team=any ; avg hp=3.642857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.595238095238095; rounds (PBA)=10.238095238095237;} guard #162: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.38095238095238093/9.166666666666666; rounds (PBA)=9.547619047619047;} guard #44: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.6428571428571429/9.547619047619047; rounds (PBA)=10.19047619047619;} guard #42: {team=any ; avg hp=3.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.571428571428571;} guard #48: {team=any ; avg hp=0.23809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 0.35714285714285715/9.476190476190476; rounds (PBA)=9.833333333333334;} guard #161: {team=any ; avg hp=4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.40476190476190477/9.357142857142858; rounds (PBA)=9.761904761904763;} guard #114: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.880952380952381; rounds (PBA)=10.333333333333334;} guard #57: {team=any ; avg hp=-0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.4523809523809524/8.785714285714286; rounds (PBA)=9.238095238095237;} guard #64: {team=any ; avg hp=-1.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.47619047619047616/8.880952380952381; rounds (PBA)=9.380952380952381;} guard #37: {team=any ; avg hp=0.023809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738095238095238; hits/misses (PBA)= 0.3333333333333333/8.666666666666666; rounds (PBA)=9.047619047619047;} guard #97: {team=any ; avg hp=-1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4523809523809523; hits/misses (PBA)= 0.23809523809523808/8.928571428571429; rounds (PBA)=9.166666666666666;} guard #126: {team=any ; avg hp=3.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.42857142857142855/9.619047619047619; rounds (PBA)=10.047619047619047;} guard #125: {team=any ; avg hp=4.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/9.928571428571429; rounds (PBA)=10.357142857142858;} guard #141: {team=any ; avg hp=0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.571428571428571; rounds (PBA)=10.0;} guard #10: {team=any ; avg hp=-1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.47619047619047616/9.166666666666666; rounds (PBA)=9.642857142857142;} guard #131: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.42857142857142855/8.880952380952381; rounds (PBA)=9.357142857142858;} guard #123: {team=any ; avg hp=3.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.5/9.761904761904763; rounds (PBA)=10.285714285714286;} guard #96: {team=any ; avg hp=-1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095238095238095; hits/misses (PBA)= 0.5/8.214285714285714; rounds (PBA)=8.738095238095237;} guard #17: {team=any ; avg hp=3.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.333333333333334;} guard #74: {team=any ; avg hp=1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5714285714285714/9.5; rounds (PBA)=10.095238095238095;} guard #99: {team=any ; avg hp=1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #27: {team=any ; avg hp=-0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 0.40476190476190477/8.714285714285714; rounds (PBA)=9.119047619047619;} guard #77: {team=any ; avg hp=1.880952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6428571428571429/9.142857142857142; rounds (PBA)=9.80952380952381;} guard #18: {team=any ; avg hp=0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142857142857143; hits/misses (PBA)= 0.6428571428571429/9.0; rounds (PBA)=9.642857142857142;} guard #165: {team=any ; avg hp=1.4523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.38095238095238093/9.476190476190476; rounds (PBA)=9.857142857142858;} guard #121: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 0.38095238095238093/9.095238095238095; rounds (PBA)=9.5;} guard #52: {team=any ; avg hp=-2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.30952380952380953/8.452380952380953; rounds (PBA)=8.785714285714286;} guard #163: {team=any ; avg hp=2.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.119047619047619;} guard #35: {team=any ; avg hp=-0.30952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5/8.666666666666666; rounds (PBA)=9.166666666666666;} guard #150: {team=any ; avg hp=-0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.5952380952380952/9.19047619047619; rounds (PBA)=9.80952380952381;} guard #101: {team=any ; avg hp=1.7142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690476190476191; hits/misses (PBA)= 0.5714285714285714/9.952380952380953; rounds (PBA)=10.523809523809524;} guard #54: {team=any ; avg hp=0.047619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.047619047619047; rounds (PBA)=9.69047619047619;} guard #157: {team=any ; avg hp=3.7857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404761904761905; hits/misses (PBA)= 0.5/9.595238095238095; rounds (PBA)=10.095238095238095;} guard #58: {team=any ; avg hp=5.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5238095238095238/10.047619047619047; rounds (PBA)=10.595238095238095;} guard #148: {team=any ; avg hp=-0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #15: {team=any ; avg hp=3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3095238095238093; hits/misses (PBA)= 0.2857142857142857/9.642857142857142; rounds (PBA)=10.0;} guard #12: {team=any ; avg hp=2.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/8.952380952380953; rounds (PBA)=9.547619047619047;} guard #169: {team=any ; avg hp=5.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738095238095238; hits/misses (PBA)= 0.38095238095238093/10.30952380952381; rounds (PBA)=10.69047619047619;} guard #68: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595238095238095; hits/misses (PBA)= 0.7857142857142857/9.547619047619047; rounds (PBA)=10.333333333333334;} guard: {team=any ; avg hp=-1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.40476190476190477/8.071428571428571; rounds (PBA)=8.5;} guard #111: {team=any ; avg hp=-0.21428571428571427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.40476190476190477/9.428571428571429; rounds (PBA)=9.857142857142858;} guard #91: {team=any ; avg hp=4.023809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.738095238095238; hits/misses (PBA)= 0.5952380952380952/9.880952380952381; rounds (PBA)=10.476190476190476;} guard #166: {team=any ; avg hp=2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5476190476190477/9.452380952380953; rounds (PBA)=10.023809523809524;} guard #8: {team=any ; avg hp=1.1666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380952380952381; hits/misses (PBA)= 0.4523809523809524/8.642857142857142; rounds (PBA)=9.119047619047619;} guard #66: {team=any ; avg hp=2.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5238095238095238/9.642857142857142; rounds (PBA)=10.19047619047619;} guard #118: {team=any ; avg hp=-2.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.42857142857142855/8.666666666666666; rounds (PBA)=9.095238095238095;} guard #86: {team=any ; avg hp=6.404761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.5476190476190477/10.333333333333334; rounds (PBA)=10.880952380952381;} guard #87: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.5238095238095238/9.666666666666666; rounds (PBA)=10.19047619047619;} guard #137: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.595238095238095;} guard #33: {team=any ; avg hp=2.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.4523809523809524/9.476190476190476; rounds (PBA)=9.928571428571429;} guard #138: {team=any ; avg hp=2.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5714285714285714/9.214285714285714; rounds (PBA)=9.833333333333334;} guard #106: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.5952380952380952/9.0; rounds (PBA)=9.595238095238095;} guard #147: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/8.904761904761905; rounds (PBA)=9.404761904761905;} guard #92: {team=any ; avg hp=1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.4523809523809524/9.523809523809524; rounds (PBA)=9.976190476190476;} guard #23: {team=any ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.5/10.261904761904763; rounds (PBA)=10.785714285714286;} guard #116: {team=any ; avg hp=0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428571428571429; hits/misses (PBA)= 0.6190476190476191/9.404761904761905; rounds (PBA)=10.023809523809524;} guard #143: {team=any ; avg hp=0.047619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5238095238095238/9.047619047619047; rounds (PBA)=9.571428571428571;} guard #146: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5238095238095238/8.619047619047619; rounds (PBA)=9.142857142857142;} guard #160: {team=any ; avg hp=3.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.35714285714285715/9.80952380952381; rounds (PBA)=10.166666666666666;} guard #90: {team=any ; avg hp=-0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833333333333333; hits/misses (PBA)= 0.8095238095238095/9.214285714285714; rounds (PBA)=10.047619047619047;} guard #129: {team=any ; avg hp=3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.42857142857142855/9.214285714285714; rounds (PBA)=9.69047619047619;} guard #151: {team=any ; avg hp=-2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.47619047619047616/8.166666666666666; rounds (PBA)=8.642857142857142;} guard #16: {team=any ; avg hp=-0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1904761904761907; hits/misses (PBA)= 0.30952380952380953/9.047619047619047; rounds (PBA)=9.357142857142858;} guard #11: {team=any ; avg hp=-3.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.4523809523809524/8.738095238095237; rounds (PBA)=9.214285714285714;} guard #46: {team=any ; avg hp=-0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.40476190476190477/9.071428571428571; rounds (PBA)=9.5;} guard #82: {team=any ; avg hp=-0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.38095238095238093/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #153: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.42857142857142855/9.833333333333334; rounds (PBA)=10.261904761904763;} guard #40: {team=any ; avg hp=-2.3095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.5/8.261904761904763; rounds (PBA)=8.80952380952381;} guard #83: {team=any ; avg hp=1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690476190476191; hits/misses (PBA)= 0.5952380952380952/9.023809523809524; rounds (PBA)=9.619047619047619;} guard #24: {team=any ; avg hp=2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095238095238095; hits/misses (PBA)= 0.5476190476190477/9.571428571428571; rounds (PBA)=10.119047619047619;} guard #31: {team=any ; avg hp=0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.380952380952381; hits/misses (PBA)= 0.23809523809523808/9.428571428571429; rounds (PBA)=9.666666666666666;} guard #134: {team=any ; avg hp=2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.35714285714285715/9.047619047619047; rounds (PBA)=9.428571428571429;} guard #108: {team=any ; avg hp=5.9523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.6428571428571429/10.142857142857142; rounds (PBA)=10.80952380952381;} guard #47: {team=any ; avg hp=0.23809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.357142857142858; rounds (PBA)=9.80952380952381;} guard #155: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.261904761904763;} guard #71: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.6666666666666666/9.5; rounds (PBA)=10.166666666666666;} guard #136: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/9.738095238095237; rounds (PBA)=10.19047619047619;} guard #107: {team=any ; avg hp=1.4285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.5476190476190477/9.333333333333334; rounds (PBA)=9.880952380952381;} guard #41: {team=any ; avg hp=3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5476190476190477/9.785714285714286; rounds (PBA)=10.333333333333334;} guard #49: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.35714285714285715/9.357142857142858; rounds (PBA)=9.738095238095237;} tarrasque: {team=unaligned ; avg hp=-4.0476190476190474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1739.142857142857; hits/misses (PBA)= 56.666666666666664/2.9761904761904763; rounds (PBA)=11.928571428571429;} guard #45: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/9.238095238095237; rounds (PBA)=9.833333333333334;} guard #127: {team=any ; avg hp=0.47619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5238095238095238/9.19047619047619; rounds (PBA)=9.714285714285714;} guard #32: {team=any ; avg hp=1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5714285714285714/9.214285714285714; rounds (PBA)=9.785714285714286;} guard #149: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.4523809523809524/8.928571428571429; rounds (PBA)=9.380952380952381;} guard #62: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.38095238095238093/8.595238095238095; rounds (PBA)=9.0;} guard #6: {team=any ; avg hp=-4.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/7.833333333333333; rounds (PBA)=8.19047619047619;} guard #154: {team=any ; avg hp=-4.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380952380952381; hits/misses (PBA)= 0.2857142857142857/8.214285714285714; rounds (PBA)=8.523809523809524;} guard #159: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/9.595238095238095; rounds (PBA)=10.095238095238095;} guard #84: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.238095238095237;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10287.37; crudely normalised: 0% > unaligned = expected rounds to survive: -976.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 535; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-2.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.261904761904762; hits/misses (PBA)= 0.2619047619047619/9.261904761904763; rounds (PBA)=9.571428571428571;} guard #91: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5/10.0; rounds (PBA)=10.5;} guard #130: {team=any ; avg hp=-1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.47619047619047616/8.547619047619047; rounds (PBA)=9.047619047619047;} guard #146: {team=any ; avg hp=-1.8095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47619047619047616/9.80952380952381; rounds (PBA)=10.30952380952381;} guard #63: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5476190476190477/10.047619047619047; rounds (PBA)=10.595238095238095;} guard #6: {team=any ; avg hp=3.3333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5952380952380953; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #15: {team=any ; avg hp=-1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.42857142857142855/8.928571428571429; rounds (PBA)=9.357142857142858;} guard #108: {team=any ; avg hp=-4.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.42857142857142855/7.761904761904762; rounds (PBA)=8.238095238095237;} guard #54: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.47619047619047616/9.452380952380953; rounds (PBA)=9.928571428571429;} guard #7: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119047619047619; hits/misses (PBA)= 0.6666666666666666/9.0; rounds (PBA)=9.666666666666666;} guard #109: {team=any ; avg hp=1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.6666666666666666/9.761904761904763; rounds (PBA)=10.428571428571429;} guard #50: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #74: {team=any ; avg hp=-2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.40476190476190477/8.952380952380953; rounds (PBA)=9.357142857142858;} guard #69: {team=any ; avg hp=-3.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/8.976190476190476; rounds (PBA)=9.452380952380953;} guard #66: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428571428571429; hits/misses (PBA)= 0.6428571428571429/9.595238095238095; rounds (PBA)=10.238095238095237;} guard #113: {team=any ; avg hp=0.19047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.857142857142858; rounds (PBA)=10.333333333333334;} guard #47: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5714285714285714/8.928571428571429; rounds (PBA)=9.5;} guard #51: {team=any ; avg hp=0.5952380952380952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.5952380952380952/9.428571428571429; rounds (PBA)=10.071428571428571;} guard #34: {team=any ; avg hp=-1.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.47619047619047616/8.666666666666666; rounds (PBA)=9.166666666666666;} guard #110: {team=any ; avg hp=1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.976190476190476; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.30952380952381;} guard #169: {team=any ; avg hp=-3.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.35714285714285715/8.476190476190476; rounds (PBA)=8.833333333333334;} guard #56: {team=any ; avg hp=-0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5952380952380953; hits/misses (PBA)= 0.42857142857142855/9.142857142857142; rounds (PBA)=9.595238095238095;} guard: {team=any ; avg hp=-4.285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5/8.928571428571429; rounds (PBA)=9.428571428571429;} guard #8: {team=any ; avg hp=2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9523809523809526; hits/misses (PBA)= 0.6904761904761905/9.619047619047619; rounds (PBA)=10.30952380952381;} guard #59: {team=any ; avg hp=1.9047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.40476190476190477/9.30952380952381; rounds (PBA)=9.714285714285714;} guard #33: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.6190476190476191/9.595238095238095; rounds (PBA)=10.261904761904763;} guard #53: {team=any ; avg hp=3.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.35714285714285715/10.595238095238095; rounds (PBA)=10.952380952380953;} guard #48: {team=any ; avg hp=-4.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6904761904761907; hits/misses (PBA)= 0.4523809523809524/8.880952380952381; rounds (PBA)=9.333333333333334;} guard #137: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.42857142857142855/8.904761904761905; rounds (PBA)=9.357142857142858;} guard #61: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 0.40476190476190477/8.928571428571429; rounds (PBA)=9.333333333333334;} guard #133: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/8.595238095238095; rounds (PBA)=9.071428571428571;} guard #96: {team=any ; avg hp=-4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6904761904761907; hits/misses (PBA)= 0.38095238095238093/8.452380952380953; rounds (PBA)=8.880952380952381;} guard #44: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.42857142857142855/9.523809523809524; rounds (PBA)=9.952380952380953;} guard #104: {team=any ; avg hp=-0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.42857142857142855/9.261904761904763; rounds (PBA)=9.69047619047619;} guard #77: {team=any ; avg hp=-0.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.40476190476190477/9.785714285714286; rounds (PBA)=10.19047619047619;} guard #102: {team=any ; avg hp=2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.4523809523809524/11.0; rounds (PBA)=11.452380952380953;} guard #87: {team=any ; avg hp=-0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785714285714286; hits/misses (PBA)= 0.6190476190476191/9.119047619047619; rounds (PBA)=9.761904761904763;} guard #27: {team=any ; avg hp=-3.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/8.642857142857142; rounds (PBA)=9.142857142857142;} guard #65: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5/8.904761904761905; rounds (PBA)=9.428571428571429;} guard #35: {team=any ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/10.904761904761905; rounds (PBA)=11.30952380952381;} guard #149: {team=any ; avg hp=-0.14285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5714285714285714/10.071428571428571; rounds (PBA)=10.666666666666666;} guard #86: {team=any ; avg hp=-3.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5476190476190477/9.0; rounds (PBA)=9.547619047619047;} guard #132: {team=any ; avg hp=0.07142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.714285714285714; rounds (PBA)=10.142857142857142;} guard #24: {team=any ; avg hp=-2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.761904761904762; hits/misses (PBA)= 0.5/9.69047619047619; rounds (PBA)=10.214285714285714;} guard #95: {team=any ; avg hp=2.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0476190476190474; hits/misses (PBA)= 0.6190476190476191/10.142857142857142; rounds (PBA)=10.761904761904763;} guard #79: {team=any ; avg hp=-1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.619047619047619; rounds (PBA)=10.071428571428571;} guard #150: {team=any ; avg hp=5.785714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.42857142857142855/10.833333333333334; rounds (PBA)=11.285714285714286;} guard #164: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.42857142857142855/10.404761904761905; rounds (PBA)=10.833333333333334;} guard #13: {team=any ; avg hp=-4.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.47619047619047616/8.619047619047619; rounds (PBA)=9.119047619047619;} guard #2: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5476190476190477/10.285714285714286; rounds (PBA)=10.833333333333334;} guard #41: {team=any ; avg hp=4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/10.333333333333334; rounds (PBA)=10.833333333333334;} guard #92: {team=any ; avg hp=-2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.38095238095238093/9.666666666666666; rounds (PBA)=10.047619047619047;} guard #25: {team=any ; avg hp=-2.880952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523809523809524; hits/misses (PBA)= 0.5238095238095238/8.595238095238095; rounds (PBA)=9.142857142857142;} guard #122: {team=any ; avg hp=4.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5714285714285714/10.238095238095237; rounds (PBA)=10.80952380952381;} guard #20: {team=any ; avg hp=3.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761904761904762; hits/misses (PBA)= 0.35714285714285715/10.5; rounds (PBA)=10.880952380952381;} guard #151: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5952380952380953; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.166666666666666;} guard #145: {team=any ; avg hp=-3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.30952380952380953/8.833333333333334; rounds (PBA)=9.19047619047619;} guard #128: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.47619047619047616/9.357142857142858; rounds (PBA)=9.857142857142858;} guard #112: {team=any ; avg hp=0.21428571428571427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/10.19047619047619; rounds (PBA)=10.666666666666666;} guard #139: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.35714285714285715/9.071428571428571; rounds (PBA)=9.452380952380953;} guard #134: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5714285714285714/9.976190476190476; rounds (PBA)=10.571428571428571;} guard #140: {team=any ; avg hp=-0.11904761904761904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.42857142857142855/9.380952380952381; rounds (PBA)=9.80952380952381;} guard #82: {team=any ; avg hp=5.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5238095238095238/10.571428571428571; rounds (PBA)=11.142857142857142;} guard #105: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.5952380952380952/9.30952380952381; rounds (PBA)=9.904761904761905;} guard #93: {team=any ; avg hp=1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5476190476190477/10.30952380952381; rounds (PBA)=10.857142857142858;} guard #157: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.47619047619047616/9.547619047619047; rounds (PBA)=10.071428571428571;} guard #80: {team=any ; avg hp=1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.7380952380952381/8.857142857142858; rounds (PBA)=9.619047619047619;} guard #173: {team=any ; avg hp=2.7857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5238095238095238/10.119047619047619; rounds (PBA)=10.642857142857142;} guard #57: {team=any ; avg hp=4.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.6904761904761905/10.071428571428571; rounds (PBA)=10.785714285714286;} guard #148: {team=any ; avg hp=-1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.42857142857142855/9.30952380952381; rounds (PBA)=9.738095238095237;} guard #43: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.6428571428571429/9.571428571428571; rounds (PBA)=10.214285714285714;} guard #125: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.47619047619047616/9.880952380952381; rounds (PBA)=10.357142857142858;} guard #162: {team=any ; avg hp=-0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.6428571428571429/9.380952380952381; rounds (PBA)=10.023809523809524;} guard #166: {team=any ; avg hp=-1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.4523809523809524/9.5; rounds (PBA)=9.976190476190476;} guard #28: {team=any ; avg hp=4.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.30952380952381;} guard #70: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5/10.142857142857142; rounds (PBA)=10.666666666666666;} guard #115: {team=any ; avg hp=-0.7142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.238095238095238; hits/misses (PBA)= 0.30952380952380953/9.833333333333334; rounds (PBA)=10.142857142857142;} guard #136: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 0.5952380952380952/9.523809523809524; rounds (PBA)=10.119047619047619;} guard #156: {team=any ; avg hp=-1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.35714285714285715/8.619047619047619; rounds (PBA)=9.023809523809524;} guard #31: {team=any ; avg hp=5.595238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5/10.333333333333334; rounds (PBA)=10.857142857142858;} guard #126: {team=any ; avg hp=3.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5/10.595238095238095; rounds (PBA)=11.095238095238095;} guard #111: {team=any ; avg hp=1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.833333333333334; rounds (PBA)=10.30952380952381;} guard #40: {team=any ; avg hp=3.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.47619047619047616/10.023809523809524; rounds (PBA)=10.5;} guard #90: {team=any ; avg hp=0.9761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.35714285714285715/9.738095238095237; rounds (PBA)=10.095238095238095;} guard #118: {team=any ; avg hp=-0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.6666666666666666/9.0; rounds (PBA)=9.69047619047619;} guard #49: {team=any ; avg hp=-3.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5476190476190477/9.142857142857142; rounds (PBA)=9.69047619047619;} guard #64: {team=any ; avg hp=1.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5476190476190477/10.071428571428571; rounds (PBA)=10.619047619047619;} guard #22: {team=any ; avg hp=4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5/9.952380952380953; rounds (PBA)=10.452380952380953;} guard #75: {team=any ; avg hp=1.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5/9.5; rounds (PBA)=10.023809523809524;} guard #117: {team=any ; avg hp=-2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.35714285714285715/9.285714285714286; rounds (PBA)=9.714285714285714;} guard #99: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.47619047619047616/10.023809523809524; rounds (PBA)=10.523809523809524;} guard #84: {team=any ; avg hp=0.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/8.952380952380953; rounds (PBA)=9.30952380952381;} guard #18: {team=any ; avg hp=-0.35714285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.428571428571429; rounds (PBA)=9.928571428571429;} guard #165: {team=any ; avg hp=-1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5476190476190477/8.547619047619047; rounds (PBA)=9.142857142857142;} guard #160: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404761904761905; hits/misses (PBA)= 0.6190476190476191/9.619047619047619; rounds (PBA)=10.238095238095237;} guard #39: {team=any ; avg hp=3.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761904761904762; hits/misses (PBA)= 0.5476190476190477/10.19047619047619; rounds (PBA)=10.738095238095237;} guard #12: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.714285714285714; rounds (PBA)=10.214285714285714;} guard #121: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357142857142857; hits/misses (PBA)= 0.7380952380952381/9.904761904761905; rounds (PBA)=10.642857142857142;} guard #45: {team=any ; avg hp=0.11904761904761904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.38095238095238093/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #127: {team=any ; avg hp=4.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.4523809523809524/10.619047619047619; rounds (PBA)=11.071428571428571;} guard #16: {team=any ; avg hp=4.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5/10.095238095238095; rounds (PBA)=10.595238095238095;} guard #119: {team=any ; avg hp=5.404761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.5/10.785714285714286; rounds (PBA)=11.285714285714286;} guard #158: {team=any ; avg hp=-1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.214285714285714;} guard #124: {team=any ; avg hp=-1.3095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.47619047619047616/9.928571428571429; rounds (PBA)=10.404761904761905;} guard #154: {team=any ; avg hp=-0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5952380952380952/10.023809523809524; rounds (PBA)=10.619047619047619;} guard #147: {team=any ; avg hp=-0.14285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.40476190476190477/9.238095238095237; rounds (PBA)=9.642857142857142;} guard #167: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.6190476190476191/9.642857142857142; rounds (PBA)=10.285714285714286;} guard #101: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928571428571429; hits/misses (PBA)= 0.7380952380952381/10.261904761904763; rounds (PBA)=11.023809523809524;} guard #172: {team=any ; avg hp=-1.9761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.5238095238095238/9.023809523809524; rounds (PBA)=9.571428571428571;} guard #120: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857142857142857; hits/misses (PBA)= 0.7380952380952381/10.333333333333334; rounds (PBA)=11.071428571428571;} guard #76: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5714285714285714/9.904761904761905; rounds (PBA)=10.476190476190476;} guard #170: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5238095238095237; hits/misses (PBA)= 0.21428571428571427/9.714285714285714; rounds (PBA)=9.928571428571429;} guard #72: {team=any ; avg hp=0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.5476190476190477/9.357142857142858; rounds (PBA)=9.904761904761905;} guard #103: {team=any ; avg hp=2.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.40476190476190477/9.976190476190476; rounds (PBA)=10.380952380952381;} guard #163: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.4523809523809524/10.476190476190476; rounds (PBA)=10.928571428571429;} guard #5: {team=any ; avg hp=4.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.4523809523809524/10.047619047619047; rounds (PBA)=10.5;} guard #100: {team=any ; avg hp=2.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.6428571428571429/9.5; rounds (PBA)=10.142857142857142;} guard #10: {team=any ; avg hp=6.095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.38095238095238093/10.19047619047619; rounds (PBA)=10.571428571428571;} guard #106: {team=any ; avg hp=-1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5238095238095238/8.952380952380953; rounds (PBA)=9.5;} guard #107: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.47619047619047616/9.476190476190476; rounds (PBA)=9.952380952380953;} guard #26: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.6190476190476191/9.976190476190476; rounds (PBA)=10.595238095238095;} guard #123: {team=any ; avg hp=0.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119047619047619; hits/misses (PBA)= 0.3333333333333333/9.833333333333334; rounds (PBA)=10.214285714285714;} guard #71: {team=any ; avg hp=2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/10.19047619047619; rounds (PBA)=10.833333333333334;} guard #67: {team=any ; avg hp=3.8333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285714285714286; hits/misses (PBA)= 0.7142857142857143/9.285714285714286; rounds (PBA)=10.023809523809524;} guard #94: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.47619047619047616/10.261904761904763; rounds (PBA)=10.738095238095237;} guard #36: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.5952380952380952/9.285714285714286; rounds (PBA)=9.904761904761905;} guard #32: {team=any ; avg hp=0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.40476190476190477/9.261904761904763; rounds (PBA)=9.666666666666666;} guard #21: {team=any ; avg hp=4.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.238095238095238; hits/misses (PBA)= 0.6190476190476191/10.333333333333334; rounds (PBA)=10.952380952380953;} guard #114: {team=any ; avg hp=2.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.333333333333334;} guard #81: {team=any ; avg hp=0.7142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.5/9.547619047619047; rounds (PBA)=10.071428571428571;} tarrasque: {team=unaligned ; avg hp=-3.619047619047619 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1792.452380952381; hits/misses (PBA)= 58.76190476190476/3.142857142857143; rounds (PBA)=12.380952380952381;} guard #88: {team=any ; avg hp=-2.8333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5476190476190477/9.214285714285714; rounds (PBA)=9.761904761904763;} guard #116: {team=any ; avg hp=-1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.38095238095238093/9.571428571428571; rounds (PBA)=9.976190476190476;} guard #52: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.40476190476190477/9.476190476190476; rounds (PBA)=9.880952380952381;} guard #17: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6428571428571429/10.619047619047619; rounds (PBA)=11.261904761904763;} guard #144: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5238095238095238/9.595238095238095; rounds (PBA)=10.119047619047619;} guard #83: {team=any ; avg hp=6.166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.023809523809524; hits/misses (PBA)= 0.7142857142857143/10.785714285714286; rounds (PBA)=11.523809523809524;} guard #58: {team=any ; avg hp=0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.6190476190476191/9.30952380952381; rounds (PBA)=10.0;} guard #62: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.30952380952381;} guard #38: {team=any ; avg hp=3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/10.404761904761905; rounds (PBA)=10.857142857142858;} guard #19: {team=any ; avg hp=1.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/9.666666666666666; rounds (PBA)=10.285714285714286;} guard #30: {team=any ; avg hp=3.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.35714285714285715/10.30952380952381; rounds (PBA)=10.666666666666666;} guard #135: {team=any ; avg hp=-0.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5952380952380952/9.928571428571429; rounds (PBA)=10.547619047619047;} guard #42: {team=any ; avg hp=0.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.238095238095238; hits/misses (PBA)= 0.7380952380952381/9.166666666666666; rounds (PBA)=9.904761904761905;} guard #161: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.35714285714285715/9.833333333333334; rounds (PBA)=10.214285714285714;} guard #141: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.4523809523809524/9.666666666666666; rounds (PBA)=10.119047619047619;} guard #9: {team=any ; avg hp=-0.19047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.3333333333333333/8.952380952380953; rounds (PBA)=9.285714285714286;} guard #73: {team=any ; avg hp=0.47619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/9.571428571428571; rounds (PBA)=10.166666666666666;} guard #29: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.4523809523809524/10.547619047619047; rounds (PBA)=11.0;} guard #98: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6428571428571429/9.952380952380953; rounds (PBA)=10.642857142857142;} guard #168: {team=any ; avg hp=2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/10.476190476190476; rounds (PBA)=11.095238095238095;} guard #46: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.30952380952380953/10.357142857142858; rounds (PBA)=10.666666666666666;} guard #152: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.761904761904763; rounds (PBA)=10.238095238095237;} guard #78: {team=any ; avg hp=0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5/9.952380952380953; rounds (PBA)=10.452380952380953;} guard #131: {team=any ; avg hp=1.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5/8.880952380952381; rounds (PBA)=9.380952380952381;} guard #14: {team=any ; avg hp=3.1904761904761907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761904761904762; hits/misses (PBA)= 0.5952380952380952/9.785714285714286; rounds (PBA)=10.380952380952381;} guard #138: {team=any ; avg hp=-2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5476190476190477/8.928571428571429; rounds (PBA)=9.5;} guard #37: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095238095238095; hits/misses (PBA)= 0.6190476190476191/10.119047619047619; rounds (PBA)=10.738095238095237;} guard #55: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/9.785714285714286; rounds (PBA)=10.166666666666666;} guard #159: {team=any ; avg hp=1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.4523809523809524/9.738095238095237; rounds (PBA)=10.19047619047619;} guard #171: {team=any ; avg hp=-3.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4761904761904763; hits/misses (PBA)= 0.30952380952380953/9.380952380952381; rounds (PBA)=9.738095238095237;} guard #143: {team=any ; avg hp=2.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142857142857143; hits/misses (PBA)= 0.5952380952380952/10.0; rounds (PBA)=10.595238095238095;} guard #155: {team=any ; avg hp=-1.1904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.261904761904763; rounds (PBA)=9.714285714285714;} guard #23: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/9.785714285714286; rounds (PBA)=10.380952380952381;} guard #89: {team=any ; avg hp=-2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.476190476190476; hits/misses (PBA)= 0.6904761904761905/9.095238095238095; rounds (PBA)=9.857142857142858;} guard #85: {team=any ; avg hp=5.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.952380952380953; rounds (PBA)=10.595238095238095;} guard #68: {team=any ; avg hp=-0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.595238095238095; rounds (PBA)=10.071428571428571;} guard #60: {team=any ; avg hp=2.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/10.047619047619047; rounds (PBA)=10.476190476190476;} guard #97: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5238095238095238/10.333333333333334; rounds (PBA)=10.857142857142858;} guard #129: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5238095238095238/10.19047619047619; rounds (PBA)=10.714285714285714;} guard #4: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.4523809523809524/9.357142857142858; rounds (PBA)=9.80952380952381;} guard #3: {team=any ; avg hp=2.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.4523809523809524/9.976190476190476; rounds (PBA)=10.428571428571429;} guard #142: {team=any ; avg hp=-1.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5/8.976190476190476; rounds (PBA)=9.476190476190476;} guard #153: {team=any ; avg hp=0.6190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5952380952380953; hits/misses (PBA)= 0.30952380952380953/9.785714285714286; rounds (PBA)=10.095238095238095;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8919.68; crudely normalised: 0% > unaligned = expected rounds to survive: -1126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 48; Sum of rounds: 751; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 48; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #69: {team=any ; avg hp=-2.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5/11.104166666666666; rounds (PBA)=11.625;} guard #2: {team=any ; avg hp=-4.958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6875; hits/misses (PBA)= 0.4375/10.916666666666666; rounds (PBA)=11.375;} guard #81: {team=any ; avg hp=-5.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.5625/10.166666666666666; rounds (PBA)=10.75;} guard #125: {team=any ; avg hp=-5.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.5833333333333334/10.375; rounds (PBA)=10.958333333333334;} guard #76: {team=any ; avg hp=0.2916666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3125; hits/misses (PBA)= 0.7083333333333334/11.541666666666666; rounds (PBA)=12.270833333333334;} guard #146: {team=any ; avg hp=-2.7916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5833333333333335; hits/misses (PBA)= 0.4166666666666667/10.416666666666666; rounds (PBA)=10.895833333333334;} guard #86: {team=any ; avg hp=-4.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6875; hits/misses (PBA)= 0.5416666666666666/10.625; rounds (PBA)=11.208333333333334;} guard #124: {team=any ; avg hp=-4.354166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5208333333333334/11.5; rounds (PBA)=12.020833333333334;} guard #5: {team=any ; avg hp=-1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958333333333333; hits/misses (PBA)= 0.6041666666666666/11.6875; rounds (PBA)=12.3125;} guard #91: {team=any ; avg hp=-3.7708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.5208333333333334/10.395833333333334; rounds (PBA)=10.916666666666666;} guard #135: {team=any ; avg hp=-6.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145833333333333; hits/misses (PBA)= 0.6041666666666666/10.104166666666666; rounds (PBA)=10.708333333333334;} guard #55: {team=any ; avg hp=-6.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.4375/10.666666666666666; rounds (PBA)=11.145833333333334;} guard #9: {team=any ; avg hp=-5.708333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.5833333333333334/10.1875; rounds (PBA)=10.770833333333334;} guard #121: {team=any ; avg hp=-6.604166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.625/9.958333333333334; rounds (PBA)=10.583333333333334;} guard #85: {team=any ; avg hp=-8.604166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2083333333333335; hits/misses (PBA)= 0.4375/9.75; rounds (PBA)=10.208333333333334;} guard #33: {team=any ; avg hp=-4.791666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5416666666666665; hits/misses (PBA)= 0.4375/10.708333333333334; rounds (PBA)=11.166666666666666;} guard #144: {team=any ; avg hp=-6.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.4166666666666667/10.708333333333334; rounds (PBA)=11.125;} guard #50: {team=any ; avg hp=-3.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5833333333333334/11.479166666666666; rounds (PBA)=12.0625;} guard #8: {team=any ; avg hp=-5.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8958333333333335; hits/misses (PBA)= 0.5625/9.958333333333334; rounds (PBA)=10.541666666666666;} guard #79: {team=any ; avg hp=-4.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5/11.145833333333334; rounds (PBA)=11.645833333333334;} guard #63: {team=any ; avg hp=-5.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7708333333333335; hits/misses (PBA)= 0.4791666666666667/10.354166666666666; rounds (PBA)=10.833333333333334;} guard #107: {team=any ; avg hp=-0.9166666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.4791666666666667/10.5; rounds (PBA)=11.041666666666666;} guard #66: {team=any ; avg hp=-8.458333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291666666666667; hits/misses (PBA)= 0.5416666666666666/9.791666666666666; rounds (PBA)=10.333333333333334;} guard #115: {team=any ; avg hp=-4.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4166666666666667/11.25; rounds (PBA)=11.708333333333334;} guard #96: {team=any ; avg hp=-4.395833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.625/9.666666666666666; rounds (PBA)=10.291666666666666;} guard #104: {team=any ; avg hp=-3.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.520833333333333; hits/misses (PBA)= 0.5416666666666666/11.520833333333334; rounds (PBA)=12.0625;} guard #150: {team=any ; avg hp=-0.9791666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5833333333333334/11.416666666666666; rounds (PBA)=12.0;} guard #18: {team=any ; avg hp=-3.9791666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5416666666666666/10.333333333333334; rounds (PBA)=10.895833333333334;} guard #105: {team=any ; avg hp=-6.208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5208333333333334/10.9375; rounds (PBA)=11.458333333333334;} guard #26: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.729166666666667; hits/misses (PBA)= 0.7083333333333334/10.9375; rounds (PBA)=11.6875;} guard #10: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.5/10.75; rounds (PBA)=11.270833333333334;} tarrasque: {team=unaligned ; avg hp=-3.4166666666666665 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2214.3541666666665; hits/misses (PBA)= 72.60416666666667/3.9583333333333335; rounds (PBA)=15.3125;} guard #14: {team=any ; avg hp=-6.645833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.020833333333333; hits/misses (PBA)= 0.5208333333333334/10.125; rounds (PBA)=10.666666666666666;} guard: {team=any ; avg hp=-2.5833333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.6041666666666666/10.604166666666666; rounds (PBA)=11.208333333333334;} guard #120: {team=any ; avg hp=-8.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5625/9.625; rounds (PBA)=10.229166666666666;} guard #87: {team=any ; avg hp=-2.0208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 0.3541666666666667/11.041666666666666; rounds (PBA)=11.395833333333334;} guard #77: {team=any ; avg hp=-2.2708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791666666666667; hits/misses (PBA)= 0.8125/11.645833333333334; rounds (PBA)=12.458333333333334;} guard #137: {team=any ; avg hp=-5.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.5208333333333334/10.333333333333334; rounds (PBA)=10.854166666666666;} guard #88: {team=any ; avg hp=-2.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 0.7291666666666666/11.125; rounds (PBA)=11.854166666666666;} guard #109: {team=any ; avg hp=-5.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7708333333333335; hits/misses (PBA)= 0.4583333333333333/10.791666666666666; rounds (PBA)=11.25;} guard #21: {team=any ; avg hp=-2.4375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.5625/10.708333333333334; rounds (PBA)=11.291666666666666;} guard #148: {team=any ; avg hp=-6.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208333333333333; hits/misses (PBA)= 0.7916666666666666/11.333333333333334; rounds (PBA)=12.125;} guard #140: {team=any ; avg hp=-1.3541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.083333333333333; hits/misses (PBA)= 0.8333333333333334/11.333333333333334; rounds (PBA)=12.208333333333334;} guard #98: {team=any ; avg hp=-3.5416666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9375; hits/misses (PBA)= 0.7083333333333334/10.645833333333334; rounds (PBA)=11.354166666666666;} guard #74: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5833333333333334/10.9375; rounds (PBA)=11.520833333333334;} guard #61: {team=any ; avg hp=-4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.5416666666666666/10.895833333333334; rounds (PBA)=11.4375;} guard #128: {team=any ; avg hp=-4.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541666666666667; hits/misses (PBA)= 0.6041666666666666/11.3125; rounds (PBA)=11.916666666666666;} guard #110: {team=any ; avg hp=-6.395833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4583333333333333/9.3125; rounds (PBA)=9.770833333333334;} guard #78: {team=any ; avg hp=-3.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770833333333333; hits/misses (PBA)= 0.75/11.583333333333334; rounds (PBA)=12.333333333333334;} guard #39: {team=any ; avg hp=-2.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.5625/11.729166666666666; rounds (PBA)=12.3125;} guard #134: {team=any ; avg hp=-4.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.458333333333333; hits/misses (PBA)= 0.6458333333333334/11.625; rounds (PBA)=12.270833333333334;} guard #44: {team=any ; avg hp=-4.583333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.4166666666666667/10.333333333333334; rounds (PBA)=10.770833333333334;} guard #119: {team=any ; avg hp=-1.6041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.6875/11.25; rounds (PBA)=11.9375;} guard #24: {team=any ; avg hp=-6.041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.6041666666666666/10.395833333333334; rounds (PBA)=11.041666666666666;} guard #113: {team=any ; avg hp=-2.7291666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.6458333333333334/10.916666666666666; rounds (PBA)=11.5625;} guard #12: {team=any ; avg hp=-7.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 0.375/10.041666666666666; rounds (PBA)=10.416666666666666;} guard #84: {team=any ; avg hp=-4.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.625/10.75; rounds (PBA)=11.416666666666666;} guard #57: {team=any ; avg hp=-5.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8958333333333335; hits/misses (PBA)= 0.4791666666666667/11.166666666666666; rounds (PBA)=11.666666666666666;} guard #90: {team=any ; avg hp=-8.479166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.6041666666666666/9.729166666666666; rounds (PBA)=10.354166666666666;} guard #70: {team=any ; avg hp=-1.4166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.5/11.6875; rounds (PBA)=12.1875;} guard #118: {team=any ; avg hp=-6.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.5625/9.708333333333334; rounds (PBA)=10.270833333333334;} guard #123: {team=any ; avg hp=-3.9583333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4583333333333335; hits/misses (PBA)= 0.3125/10.770833333333334; rounds (PBA)=11.083333333333334;} guard #100: {team=any ; avg hp=-5.979166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6875; hits/misses (PBA)= 0.5833333333333334/10.395833333333334; rounds (PBA)=11.0;} guard #130: {team=any ; avg hp=-4.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.979166666666667; hits/misses (PBA)= 0.7291666666666666/10.854166666666666; rounds (PBA)=11.604166666666666;} guard #19: {team=any ; avg hp=-6.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.375/10.1875; rounds (PBA)=10.604166666666666;} guard #29: {team=any ; avg hp=-5.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5625/10.270833333333334; rounds (PBA)=10.833333333333334;} guard #49: {team=any ; avg hp=-5.895833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.375/10.5625; rounds (PBA)=10.9375;} guard #139: {team=any ; avg hp=-3.8541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5833333333333334/11.145833333333334; rounds (PBA)=11.75;} guard #16: {team=any ; avg hp=-1.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291666666666667; hits/misses (PBA)= 0.6458333333333334/11.479166666666666; rounds (PBA)=12.145833333333334;} guard #142: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7708333333333335; hits/misses (PBA)= 0.3541666666666667/10.479166666666666; rounds (PBA)=10.854166666666666;} guard #80: {team=any ; avg hp=-4.479166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.4375/11.645833333333334; rounds (PBA)=12.104166666666666;} guard #99: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.5833333333333334/10.833333333333334; rounds (PBA)=11.416666666666666;} guard #93: {team=any ; avg hp=-6.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125; hits/misses (PBA)= 0.7708333333333334/10.3125; rounds (PBA)=11.104166666666666;} guard #23: {team=any ; avg hp=-6.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.4375/10.395833333333334; rounds (PBA)=10.875;} guard #27: {team=any ; avg hp=-5.895833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5208333333333334/9.729166666666666; rounds (PBA)=10.25;} guard #15: {team=any ; avg hp=-4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4166666666666667/11.0625; rounds (PBA)=11.5;} guard #73: {team=any ; avg hp=-7.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5833333333333334/10.729166666666666; rounds (PBA)=11.333333333333334;} guard #46: {team=any ; avg hp=-6.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5416666666666666/10.0625; rounds (PBA)=10.625;} guard #101: {team=any ; avg hp=-6.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.5/10.604166666666666; rounds (PBA)=11.104166666666666;} guard #106: {team=any ; avg hp=-1.9583333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.6875/10.708333333333334; rounds (PBA)=11.416666666666666;} guard #53: {team=any ; avg hp=-9.979166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4375/9.541666666666666; rounds (PBA)=9.979166666666666;} guard #114: {team=any ; avg hp=-2.6041666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104166666666667; hits/misses (PBA)= 0.5208333333333334/10.791666666666666; rounds (PBA)=11.333333333333334;} guard #94: {team=any ; avg hp=-7.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.4375/10.354166666666666; rounds (PBA)=10.8125;} guard #25: {team=any ; avg hp=-4.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.5416666666666666/10.583333333333334; rounds (PBA)=11.145833333333334;} guard #34: {team=any ; avg hp=-4.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.3333333333333333/10.1875; rounds (PBA)=10.520833333333334;} guard #60: {team=any ; avg hp=-4.3125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4166666666666667/10.666666666666666; rounds (PBA)=11.125;} guard #141: {team=any ; avg hp=-3.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4166666666666667/11.166666666666666; rounds (PBA)=11.604166666666666;} guard #65: {team=any ; avg hp=-3.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.083333333333333; hits/misses (PBA)= 0.75/11.0; rounds (PBA)=11.770833333333334;} guard #6: {team=any ; avg hp=-8.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0208333333333335; hits/misses (PBA)= 0.2708333333333333/10.645833333333334; rounds (PBA)=10.916666666666666;} guard #111: {team=any ; avg hp=-3.8541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75; hits/misses (PBA)= 0.5625/10.770833333333334; rounds (PBA)=11.333333333333334;} guard #82: {team=any ; avg hp=-0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.708333333333333; hits/misses (PBA)= 0.7083333333333334/12.395833333333334; rounds (PBA)=13.104166666666666;} guard #108: {team=any ; avg hp=-2.3541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1875; hits/misses (PBA)= 0.625/10.666666666666666; rounds (PBA)=11.291666666666666;} guard #67: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1875; hits/misses (PBA)= 0.8333333333333334/11.166666666666666; rounds (PBA)=12.020833333333334;} guard #116: {team=any ; avg hp=-6.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5208333333333334/10.145833333333334; rounds (PBA)=10.6875;} guard #62: {team=any ; avg hp=-3.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5625/11.3125; rounds (PBA)=11.875;} guard #64: {team=any ; avg hp=-6.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041666666666667; hits/misses (PBA)= 0.625/9.9375; rounds (PBA)=10.5625;} guard #41: {team=any ; avg hp=-6.770833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458333333333333; hits/misses (PBA)= 0.5625/11.041666666666666; rounds (PBA)=11.625;} guard #31: {team=any ; avg hp=-1.3958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5625/11.375; rounds (PBA)=11.9375;} guard #3: {team=any ; avg hp=-5.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.6041666666666666/10.9375; rounds (PBA)=11.541666666666666;} guard #92: {team=any ; avg hp=-2.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.625/11.041666666666666; rounds (PBA)=11.666666666666666;} guard #138: {team=any ; avg hp=-4.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.4583333333333333/10.979166666666666; rounds (PBA)=11.4375;} guard #47: {team=any ; avg hp=-6.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2708333333333335; hits/misses (PBA)= 0.4583333333333333/10.166666666666666; rounds (PBA)=10.625;} guard #22: {team=any ; avg hp=-2.7708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.895833333333333; hits/misses (PBA)= 0.6041666666666666/10.6875; rounds (PBA)=11.291666666666666;} guard #7: {team=any ; avg hp=-0.2916666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.604166666666666; rounds (PBA)=12.145833333333334;} guard #72: {team=any ; avg hp=-6.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5833333333333334/10.5; rounds (PBA)=11.083333333333334;} guard #48: {team=any ; avg hp=-7.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8125; hits/misses (PBA)= 0.5833333333333334/9.6875; rounds (PBA)=10.3125;} guard #97: {team=any ; avg hp=-4.5625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291666666666667; hits/misses (PBA)= 0.625/11.270833333333334; rounds (PBA)=11.895833333333334;} guard #145: {team=any ; avg hp=-2.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.645833333333333; hits/misses (PBA)= 0.75/10.020833333333334; rounds (PBA)=10.791666666666666;} guard #95: {team=any ; avg hp=-2.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.770833333333333; hits/misses (PBA)= 0.5833333333333334/10.875; rounds (PBA)=11.479166666666666;} guard #38: {team=any ; avg hp=-7.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104166666666667; hits/misses (PBA)= 0.5416666666666666/9.9375; rounds (PBA)=10.479166666666666;} guard #122: {team=any ; avg hp=-4.729166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 0.6875/10.6875; rounds (PBA)=11.395833333333334;} guard #136: {team=any ; avg hp=-1.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.6041666666666666/11.041666666666666; rounds (PBA)=11.666666666666666;} guard #17: {team=any ; avg hp=-3.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416666666666667; hits/misses (PBA)= 0.5833333333333334/10.479166666666666; rounds (PBA)=11.104166666666666;} guard #126: {team=any ; avg hp=-1.1041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0625; hits/misses (PBA)= 0.6666666666666666/10.729166666666666; rounds (PBA)=11.4375;} guard #89: {team=any ; avg hp=-1.2083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5625/11.979166666666666; rounds (PBA)=12.541666666666666;} guard #52: {team=any ; avg hp=-3.8125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4791666666666665; hits/misses (PBA)= 0.4791666666666667/11.1875; rounds (PBA)=11.6875;} guard #132: {team=any ; avg hp=-4.854166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.5/10.5625; rounds (PBA)=11.083333333333334;} guard #4: {team=any ; avg hp=-2.7916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.104166666666667; hits/misses (PBA)= 0.7708333333333334/11.25; rounds (PBA)=12.020833333333334;} guard #20: {team=any ; avg hp=-4.208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4375/10.979166666666666; rounds (PBA)=11.4375;} guard #102: {team=any ; avg hp=-3.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0625; hits/misses (PBA)= 0.5208333333333334/11.041666666666666; rounds (PBA)=11.5625;} guard #147: {team=any ; avg hp=-5.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.4791666666666667/10.791666666666666; rounds (PBA)=11.270833333333334;} guard #51: {team=any ; avg hp=-2.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5625; hits/misses (PBA)= 0.4791666666666667/11.166666666666666; rounds (PBA)=11.645833333333334;} guard #36: {team=any ; avg hp=-1.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.5625/11.416666666666666; rounds (PBA)=12.0;} guard #30: {team=any ; avg hp=-0.3541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.25; rounds (PBA)=11.791666666666666;} guard #37: {team=any ; avg hp=-1.6041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5625/10.395833333333334; rounds (PBA)=10.958333333333334;} guard #59: {team=any ; avg hp=-0.9791666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.895833333333333; hits/misses (PBA)= 0.6875/11.0; rounds (PBA)=11.6875;} guard #28: {team=any ; avg hp=-6.020833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479166666666667; hits/misses (PBA)= 0.6458333333333334/10.333333333333334; rounds (PBA)=10.979166666666666;} guard #71: {team=any ; avg hp=-2.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6875; hits/misses (PBA)= 0.7083333333333334/11.3125; rounds (PBA)=12.020833333333334;} guard #58: {team=any ; avg hp=-3.3125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479166666666667; hits/misses (PBA)= 0.5625/11.458333333333334; rounds (PBA)=12.020833333333334;} guard #149: {team=any ; avg hp=-1.1875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145833333333333; hits/misses (PBA)= 0.5833333333333334/11.166666666666666; rounds (PBA)=11.75;} guard #45: {team=any ; avg hp=-1.0208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.979166666666667; hits/misses (PBA)= 0.5833333333333334/11.041666666666666; rounds (PBA)=11.625;} guard #42: {team=any ; avg hp=-1.8958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4375; hits/misses (PBA)= 0.5208333333333334/11.520833333333334; rounds (PBA)=12.0625;} guard #11: {team=any ; avg hp=-2.5416666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5/10.9375; rounds (PBA)=11.479166666666666;} guard #43: {team=any ; avg hp=-7.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.4791666666666667/11.208333333333334; rounds (PBA)=11.729166666666666;} guard #133: {team=any ; avg hp=-0.7708333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625; hits/misses (PBA)= 0.7916666666666666/10.75; rounds (PBA)=11.541666666666666;} guard #129: {team=any ; avg hp=-3.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4583333333333333/10.5; rounds (PBA)=11.0;} guard #68: {team=any ; avg hp=-0.4375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 0.625/11.5; rounds (PBA)=12.125;} guard #13: {team=any ; avg hp=-5.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458333333333333; hits/misses (PBA)= 0.6458333333333334/10.604166666666666; rounds (PBA)=11.25;} guard #32: {team=any ; avg hp=-6.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 0.75/11.25; rounds (PBA)=12.0;} guard #112: {team=any ; avg hp=-6.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6041666666666666/9.770833333333334; rounds (PBA)=10.416666666666666;} guard #127: {team=any ; avg hp=-1.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.4375/10.8125; rounds (PBA)=11.270833333333334;} guard #40: {team=any ; avg hp=0.7291666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.625/11.625; rounds (PBA)=12.25;} guard #35: {team=any ; avg hp=-5.541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.5/11.270833333333334; rounds (PBA)=11.770833333333334;} guard #143: {team=any ; avg hp=0.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4166666666666667/11.291666666666666; rounds (PBA)=11.75;} guard #131: {team=any ; avg hp=0.4166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6041666666666666/11.3125; rounds (PBA)=11.9375;} guard #103: {team=any ; avg hp=-3.9166666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791666666666667; hits/misses (PBA)= 0.7083333333333334/11.354166666666666; rounds (PBA)=12.083333333333334;} guard #56: {team=any ; avg hp=-2.5833333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541666666666667; hits/misses (PBA)= 0.7083333333333334/11.333333333333334; rounds (PBA)=12.083333333333334;} guard #83: {team=any ; avg hp=-4.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.6041666666666666/10.875; rounds (PBA)=11.479166666666666;} guard #117: {team=any ; avg hp=2.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.375; hits/misses (PBA)= 0.7916666666666666/11.729166666666666; rounds (PBA)=12.520833333333334;} guard #75: {team=any ; avg hp=-6.020833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.5416666666666666/10.479166666666666; rounds (PBA)=11.041666666666666;} guard #54: {team=any ; avg hp=0.9583333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.895833333333334; rounds (PBA)=12.4375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7433.07; crudely normalised: 0% > unaligned = expected rounds to survive: -1352.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 58; Sum of rounds: 1437; any : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 18; > Team unaligned = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #29: {team=any ; avg hp=-16.810344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9655172413793105; hits/misses (PBA)= 0.6551724137931034/13.086206896551724; rounds (PBA)=13.758620689655173;} guard #123: {team=any ; avg hp=-18.724137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.637931034482759; hits/misses (PBA)= 0.5862068965517241/12.137931034482758; rounds (PBA)=12.741379310344827;} guard #49: {team=any ; avg hp=-17.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224137931034483; hits/misses (PBA)= 0.5172413793103449/13.431034482758621; rounds (PBA)=13.96551724137931;} guard #99: {team=any ; avg hp=-17.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.6206896551724138/12.879310344827585; rounds (PBA)=13.517241379310345;} guard #47: {team=any ; avg hp=-18.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689655172413793; hits/misses (PBA)= 0.6724137931034483/12.5; rounds (PBA)=13.172413793103448;} guard #40: {team=any ; avg hp=-16.137931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6379310344827587/13.03448275862069; rounds (PBA)=13.672413793103448;} guard #78: {team=any ; avg hp=-16.120689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.7068965517241379/11.827586206896552; rounds (PBA)=12.551724137931034;} guard #74: {team=any ; avg hp=-18.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793103448275862; hits/misses (PBA)= 0.6206896551724138/11.431034482758621; rounds (PBA)=12.068965517241379;} guard #33: {team=any ; avg hp=-17.20689655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3793103448275863; hits/misses (PBA)= 0.5172413793103449/11.431034482758621; rounds (PBA)=11.96551724137931;} guard #8: {team=any ; avg hp=-17.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689655172413793; hits/misses (PBA)= 0.5689655172413793/10.620689655172415; rounds (PBA)=11.189655172413794;} guard #14: {team=any ; avg hp=-18.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.482758620689655; hits/misses (PBA)= 0.5517241379310345/13.482758620689655; rounds (PBA)=14.03448275862069;} guard #60: {team=any ; avg hp=-17.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.793103448275862; hits/misses (PBA)= 0.5/12.517241379310345; rounds (PBA)=13.03448275862069;} guard #121: {team=any ; avg hp=-18.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.189655172413793; hits/misses (PBA)= 0.4827586206896552/9.89655172413793; rounds (PBA)=10.39655172413793;} guard #57: {team=any ; avg hp=-17.379310344827587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.051724137931035; hits/misses (PBA)= 0.5517241379310345/10.46551724137931; rounds (PBA)=11.051724137931034;} guard #101: {team=any ; avg hp=-16.310344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.448275862068965; hits/misses (PBA)= 0.5862068965517241/13.448275862068966; rounds (PBA)=14.051724137931034;} guard #46: {team=any ; avg hp=-19.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224137931034483; hits/misses (PBA)= 0.6551724137931034/11.931034482758621; rounds (PBA)=12.586206896551724;} guard #119: {team=any ; avg hp=-19.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8793103448275863; hits/misses (PBA)= 0.5172413793103449/10.448275862068966; rounds (PBA)=10.96551724137931;} guard #81: {team=any ; avg hp=-17.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.655172413793103; hits/misses (PBA)= 0.6724137931034483/11.982758620689655; rounds (PBA)=12.672413793103448;} guard #17: {team=any ; avg hp=-19.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017241379310345; hits/misses (PBA)= 0.5517241379310345/10.39655172413793; rounds (PBA)=10.96551724137931;} guard #37: {team=any ; avg hp=-16.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931034482758621; hits/misses (PBA)= 0.7241379310344828/11.862068965517242; rounds (PBA)=12.620689655172415;} guard #67: {team=any ; avg hp=-17.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.758620689655173; hits/misses (PBA)= 0.5862068965517241/11.862068965517242; rounds (PBA)=12.448275862068966;} guard #109: {team=any ; avg hp=-17.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775862068965517; hits/misses (PBA)= 0.603448275862069/11.310344827586206; rounds (PBA)=11.931034482758621;} guard #90: {team=any ; avg hp=-15.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189655172413793; hits/misses (PBA)= 0.6379310344827587/12.758620689655173; rounds (PBA)=13.39655172413793;} guard #13: {team=any ; avg hp=-19.03448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6896551724137931/13.068965517241379; rounds (PBA)=13.758620689655173;} guard #83: {team=any ; avg hp=-18.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603448275862069; hits/misses (PBA)= 0.6724137931034483/12.224137931034482; rounds (PBA)=12.89655172413793;} guard #69: {team=any ; avg hp=-19.310344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.103448275862069; hits/misses (PBA)= 0.5172413793103449/12.275862068965518; rounds (PBA)=12.793103448275861;} guard #52: {team=any ; avg hp=-16.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6724137931034484; hits/misses (PBA)= 0.41379310344827586/11.310344827586206; rounds (PBA)=11.724137931034482;} guard #41: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.6206896551724138/11.448275862068966; rounds (PBA)=12.086206896551724;} guard #115: {team=any ; avg hp=-19.29310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0344827586206895; hits/misses (PBA)= 0.603448275862069/11.568965517241379; rounds (PBA)=12.224137931034482;} guard: {team=any ; avg hp=-19.53448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051724137931035; hits/misses (PBA)= 0.6551724137931034/11.137931034482758; rounds (PBA)=11.793103448275861;} guard #30: {team=any ; avg hp=-17.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4310344827586206; hits/misses (PBA)= 0.4482758620689655/11.189655172413794; rounds (PBA)=11.672413793103448;} guard #50: {team=any ; avg hp=-19.482758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.103448275862069; hits/misses (PBA)= 0.603448275862069/13.448275862068966; rounds (PBA)=14.051724137931034;} guard #11: {team=any ; avg hp=-16.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396551724137931; hits/misses (PBA)= 0.6551724137931034/12.051724137931034; rounds (PBA)=12.706896551724139;} guard #5: {team=any ; avg hp=-19.775862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.741379310344827; hits/misses (PBA)= 0.5862068965517241/11.172413793103448; rounds (PBA)=11.758620689655173;} guard #92: {team=any ; avg hp=-19.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5344827586206895; hits/misses (PBA)= 0.7413793103448276/12.275862068965518; rounds (PBA)=13.017241379310345;} guard #118: {team=any ; avg hp=-16.844827586206897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.6206896551724138/11.810344827586206; rounds (PBA)=12.431034482758621;} guard #19: {team=any ; avg hp=-17.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086206896551724; hits/misses (PBA)= 0.6206896551724138/11.60344827586207; rounds (PBA)=12.224137931034482;} guard #125: {team=any ; avg hp=-18.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0344827586206895; hits/misses (PBA)= 0.7758620689655172/13.189655172413794; rounds (PBA)=13.96551724137931;} guard #75: {team=any ; avg hp=-20.25862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.620689655172414; hits/misses (PBA)= 0.6379310344827587/11.431034482758621; rounds (PBA)=12.068965517241379;} guard #21: {team=any ; avg hp=-18.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982758620689655; hits/misses (PBA)= 0.7586206896551724/11.862068965517242; rounds (PBA)=12.620689655172415;} guard #116: {team=any ; avg hp=-19.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.4827586206896552/12.39655172413793; rounds (PBA)=12.879310344827585;} guard #15: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.7068965517241379/12.793103448275861; rounds (PBA)=13.5;} guard #28: {team=any ; avg hp=-17.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.413793103448276; hits/misses (PBA)= 0.6379310344827587/12.689655172413794; rounds (PBA)=13.327586206896552;} guard #35: {team=any ; avg hp=-17.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.293103448275862; hits/misses (PBA)= 0.6206896551724138/12.310344827586206; rounds (PBA)=12.948275862068966;} guard #107: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.706896551724138; hits/misses (PBA)= 0.46551724137931033/10.60344827586207; rounds (PBA)=11.068965517241379;} guard #94: {team=any ; avg hp=-18.93103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.793103448275862; hits/misses (PBA)= 0.7758620689655172/11.793103448275861; rounds (PBA)=12.568965517241379;} guard #77: {team=any ; avg hp=-18.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6724137931034483/12.172413793103448; rounds (PBA)=12.844827586206897;} guard #27: {team=any ; avg hp=-17.620689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.310344827586207; hits/misses (PBA)= 0.46551724137931033/12.793103448275861; rounds (PBA)=13.275862068965518;} guard #54: {team=any ; avg hp=-18.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844827586206897; hits/misses (PBA)= 0.9137931034482759/12.724137931034482; rounds (PBA)=13.672413793103448;} guard #86: {team=any ; avg hp=-18.413793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.327586206896552; hits/misses (PBA)= 0.6551724137931034/12.879310344827585; rounds (PBA)=13.551724137931034;} guard #20: {team=any ; avg hp=-16.086206896551722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5689655172413793/14.10344827586207; rounds (PBA)=14.689655172413794;} guard #18: {team=any ; avg hp=-16.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.5344827586206896/11.862068965517242; rounds (PBA)=12.431034482758621;} guard #79: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.948275862068965; hits/misses (PBA)= 0.6724137931034483/12.741379310344827; rounds (PBA)=13.413793103448276;} guard #7: {team=any ; avg hp=-15.258620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431034482758621; hits/misses (PBA)= 0.5517241379310345/11.53448275862069; rounds (PBA)=12.10344827586207;} guard #87: {team=any ; avg hp=-16.379310344827587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.6379310344827587/11.689655172413794; rounds (PBA)=12.344827586206897;} guard #72: {team=any ; avg hp=-16.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3793103448275863; hits/misses (PBA)= 0.41379310344827586/11.344827586206897; rounds (PBA)=11.758620689655173;} guard #6: {team=any ; avg hp=-18.103448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.879310344827586; hits/misses (PBA)= 0.6206896551724138/13.706896551724139; rounds (PBA)=14.327586206896552;} guard #124: {team=any ; avg hp=-18.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.206896551724138; hits/misses (PBA)= 0.7241379310344828/13.137931034482758; rounds (PBA)=13.862068965517242;} guard #65: {team=any ; avg hp=-17.017241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603448275862069; hits/misses (PBA)= 0.6206896551724138/11.189655172413794; rounds (PBA)=11.827586206896552;} tarrasque: {team=unaligned ; avg hp=54.724137931034484 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3551.9827586206898; hits/misses (PBA)= 115.8103448275862/6.224137931034483; rounds (PBA)=24.74137931034483;} guard #113: {team=any ; avg hp=-16.551724137931036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586206896551724; hits/misses (PBA)= 0.5689655172413793/12.431034482758621; rounds (PBA)=13.0;} guard #98: {team=any ; avg hp=-16.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.551724137931035; hits/misses (PBA)= 0.5344827586206896/12.620689655172415; rounds (PBA)=13.172413793103448;} guard #16: {team=any ; avg hp=-18.137931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327586206896552; hits/misses (PBA)= 0.7758620689655172/12.224137931034482; rounds (PBA)=13.0;} guard #23: {team=any ; avg hp=-18.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689655172413793; hits/misses (PBA)= 0.6206896551724138/11.741379310344827; rounds (PBA)=12.379310344827585;} guard #26: {team=any ; avg hp=-16.20689655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.103448275862069; hits/misses (PBA)= 0.4827586206896552/11.120689655172415; rounds (PBA)=11.60344827586207;} guard #31: {team=any ; avg hp=-14.810344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982758620689655; hits/misses (PBA)= 0.7068965517241379/11.10344827586207; rounds (PBA)=11.844827586206897;} guard #12: {team=any ; avg hp=-17.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0344827586206895; hits/misses (PBA)= 0.5689655172413793/11.086206896551724; rounds (PBA)=11.655172413793103;} guard #110: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051724137931035; hits/misses (PBA)= 0.6551724137931034/11.758620689655173; rounds (PBA)=12.413793103448276;} guard #71: {team=any ; avg hp=-18.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6206896551724137; hits/misses (PBA)= 0.43103448275862066/9.172413793103448; rounds (PBA)=9.655172413793103;} guard #104: {team=any ; avg hp=-17.25862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896551724137931; hits/misses (PBA)= 0.603448275862069/11.724137931034482; rounds (PBA)=12.327586206896552;} guard #4: {team=any ; avg hp=-13.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.482758620689655; hits/misses (PBA)= 0.7586206896551724/13.310344827586206; rounds (PBA)=14.068965517241379;} guard #100: {team=any ; avg hp=-17.189655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.379310344827586; hits/misses (PBA)= 0.5689655172413793/11.086206896551724; rounds (PBA)=11.655172413793103;} guard #25: {team=any ; avg hp=-16.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603448275862069; hits/misses (PBA)= 0.5689655172413793/12.620689655172415; rounds (PBA)=13.206896551724139;} guard #97: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275862068965517; hits/misses (PBA)= 0.7413793103448276/12.517241379310345; rounds (PBA)=13.258620689655173;} guard #45: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.6896551724137931/12.344827586206897; rounds (PBA)=13.051724137931034;} guard #108: {team=any ; avg hp=-17.775862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.396551724137931; hits/misses (PBA)= 0.8103448275862069/12.206896551724139; rounds (PBA)=13.017241379310345;} guard #56: {team=any ; avg hp=-16.844827586206897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982758620689655; hits/misses (PBA)= 0.6551724137931034/11.879310344827585; rounds (PBA)=12.53448275862069;} guard #38: {team=any ; avg hp=-17.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.362068965517241; hits/misses (PBA)= 0.5344827586206896/12.706896551724139; rounds (PBA)=13.241379310344827;} guard #2: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.655172413793103; hits/misses (PBA)= 0.603448275862069/13.672413793103448; rounds (PBA)=14.310344827586206;} guard #24: {team=any ; avg hp=-18.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017241379310345; hits/misses (PBA)= 0.5172413793103449/12.948275862068966; rounds (PBA)=13.46551724137931;} guard #42: {team=any ; avg hp=-19.120689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844827586206897; hits/misses (PBA)= 0.5862068965517241/10.96551724137931; rounds (PBA)=11.568965517241379;} guard #111: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862068965517241; hits/misses (PBA)= 0.7413793103448276/11.982758620689655; rounds (PBA)=12.724137931034482;} guard #93: {team=any ; avg hp=-16.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948275862068965; hits/misses (PBA)= 0.7931034482758621/12.89655172413793; rounds (PBA)=13.689655172413794;} guard #48: {team=any ; avg hp=-20.79310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068965517241379; hits/misses (PBA)= 0.7068965517241379/11.931034482758621; rounds (PBA)=12.655172413793103;} guard #84: {team=any ; avg hp=-16.224137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5689655172413793/12.862068965517242; rounds (PBA)=13.431034482758621;} guard #10: {team=any ; avg hp=-18.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7758620689655173; hits/misses (PBA)= 0.5344827586206896/11.637931034482758; rounds (PBA)=12.189655172413794;} guard #122: {team=any ; avg hp=-14.775862068965518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.293103448275862; hits/misses (PBA)= 0.5689655172413793/13.224137931034482; rounds (PBA)=13.810344827586206;} guard #91: {team=any ; avg hp=-18.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.137931034482759; hits/misses (PBA)= 0.5172413793103449/12.586206896551724; rounds (PBA)=13.10344827586207;} guard #89: {team=any ; avg hp=-16.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241379310344827; hits/misses (PBA)= 0.6206896551724138/12.344827586206897; rounds (PBA)=12.982758620689655;} guard #66: {team=any ; avg hp=-19.275862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.741379310344827; hits/misses (PBA)= 0.6206896551724138/14.137931034482758; rounds (PBA)=14.758620689655173;} guard #85: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.327586206896552; hits/misses (PBA)= 0.5344827586206896/11.793103448275861; rounds (PBA)=12.327586206896552;} guard #32: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.931034482758621; hits/misses (PBA)= 0.5689655172413793/13.189655172413794; rounds (PBA)=13.775862068965518;} guard #114: {team=any ; avg hp=-17.03448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9310344827586206; hits/misses (PBA)= 0.5/12.46551724137931; rounds (PBA)=12.982758620689655;} guard #102: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396551724137931; hits/misses (PBA)= 0.6896551724137931/11.379310344827585; rounds (PBA)=12.068965517241379;} guard #36: {team=any ; avg hp=-16.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.172413793103448; hits/misses (PBA)= 0.7931034482758621/13.137931034482758; rounds (PBA)=13.931034482758621;} guard #53: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8275862068965516; hits/misses (PBA)= 0.4827586206896552/11.258620689655173; rounds (PBA)=11.758620689655173;} guard #117: {team=any ; avg hp=-17.689655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.879310344827586; hits/misses (PBA)= 0.6206896551724138/11.068965517241379; rounds (PBA)=11.741379310344827;} guard #43: {team=any ; avg hp=-14.913793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.637931034482759; hits/misses (PBA)= 0.5689655172413793/11.706896551724139; rounds (PBA)=12.293103448275861;} guard #61: {team=any ; avg hp=-20.189655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224137931034483; hits/misses (PBA)= 0.5517241379310345/11.258620689655173; rounds (PBA)=11.827586206896552;} guard #96: {team=any ; avg hp=-16.362068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206896551724138; hits/misses (PBA)= 0.6379310344827587/12.39655172413793; rounds (PBA)=13.051724137931034;} guard #68: {team=any ; avg hp=-18.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741379310344827; hits/misses (PBA)= 0.7586206896551724/12.89655172413793; rounds (PBA)=13.672413793103448;} guard #62: {team=any ; avg hp=-15.948275862068966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8275862068965516; hits/misses (PBA)= 0.4827586206896552/12.568965517241379; rounds (PBA)=13.086206896551724;} guard #39: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258620689655173; hits/misses (PBA)= 0.6724137931034483/13.827586206896552; rounds (PBA)=14.5;} guard #112: {team=any ; avg hp=-16.689655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.5344827586206896/12.275862068965518; rounds (PBA)=12.810344827586206;} guard #58: {team=any ; avg hp=-18.75862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.5517241379310345/11.431034482758621; rounds (PBA)=12.0;} guard #95: {team=any ; avg hp=-17.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.482758620689655; hits/misses (PBA)= 0.5517241379310345/9.551724137931034; rounds (PBA)=10.137931034482758;} guard #105: {team=any ; avg hp=-18.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.568965517241379; hits/misses (PBA)= 0.6551724137931034/13.793103448275861; rounds (PBA)=14.448275862068966;} guard #70: {team=any ; avg hp=-16.724137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9655172413793105; hits/misses (PBA)= 0.4827586206896552/11.706896551724139; rounds (PBA)=12.206896551724139;} guard #120: {team=any ; avg hp=-17.586206896551722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.275862068965517; hits/misses (PBA)= 0.7586206896551724/12.344827586206897; rounds (PBA)=13.120689655172415;} guard #22: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7758620689655173; hits/misses (PBA)= 0.46551724137931033/11.913793103448276; rounds (PBA)=12.39655172413793;} guard #64: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5344827586206895; hits/misses (PBA)= 0.41379310344827586/12.672413793103448; rounds (PBA)=13.086206896551724;} guard #59: {team=any ; avg hp=-18.46551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775862068965517; hits/misses (PBA)= 0.603448275862069/11.689655172413794; rounds (PBA)=12.293103448275861;} guard #63: {team=any ; avg hp=-19.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.7241379310344828/11.120689655172415; rounds (PBA)=11.862068965517242;} guard #34: {team=any ; avg hp=-18.413793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362068965517241; hits/misses (PBA)= 0.6724137931034483/11.879310344827585; rounds (PBA)=12.568965517241379;} guard #106: {team=any ; avg hp=-18.103448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.068965517241379; hits/misses (PBA)= 0.6206896551724138/11.568965517241379; rounds (PBA)=12.189655172413794;} guard #88: {team=any ; avg hp=-17.637931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568965517241379; hits/misses (PBA)= 0.7413793103448276/13.96551724137931; rounds (PBA)=14.706896551724139;} guard #80: {team=any ; avg hp=-17.17241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862068965517241; hits/misses (PBA)= 0.603448275862069/11.96551724137931; rounds (PBA)=12.568965517241379;} guard #103: {team=any ; avg hp=-15.10344827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137931034482759; hits/misses (PBA)= 0.6379310344827587/12.672413793103448; rounds (PBA)=13.310344827586206;} guard #51: {team=any ; avg hp=-18.517241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.603448275862069/11.275862068965518; rounds (PBA)=11.89655172413793;} guard #82: {team=any ; avg hp=-15.706896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206896551724138; hits/misses (PBA)= 0.6896551724137931/14.482758620689655; rounds (PBA)=15.172413793103448;} guard #3: {team=any ; avg hp=-16.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.293103448275862; hits/misses (PBA)= 0.7758620689655172/13.120689655172415; rounds (PBA)=13.913793103448276;} guard #76: {team=any ; avg hp=-18.93103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586206896551724; hits/misses (PBA)= 0.6724137931034483/13.10344827586207; rounds (PBA)=13.775862068965518;} guard #73: {team=any ; avg hp=-16.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.896551724137931; hits/misses (PBA)= 0.8275862068965517/13.068965517241379; rounds (PBA)=13.89655172413793;} guard #9: {team=any ; avg hp=-15.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982758620689655; hits/misses (PBA)= 0.6551724137931034/13.155172413793103; rounds (PBA)=13.810344827586206;} guard #44: {team=any ; avg hp=-15.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.620689655172414; hits/misses (PBA)= 0.603448275862069/12.879310344827585; rounds (PBA)=13.482758620689655;} guard #55: {team=any ; avg hp=-17.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.258620689655173; hits/misses (PBA)= 0.5689655172413793/12.137931034482758; rounds (PBA)=12.741379310344827;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5946.46; crudely normalised: 0% > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 102; Sum of rounds: 2220; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-19.254901960784313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4019607843137254; hits/misses (PBA)= 0.4215686274509804/8.794117647058824; rounds (PBA)=9.235294117647058;} guard #6: {team=any ; avg hp=-18.784313725490197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5392156862745098/9.196078431372548; rounds (PBA)=9.745098039215685;} guard #38: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588235294117647; hits/misses (PBA)= 0.7058823529411765/10.254901960784315; rounds (PBA)=10.970588235294118;} guard #98: {team=any ; avg hp=-19.607843137254903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7450980392156863; hits/misses (PBA)= 0.47058823529411764/9.843137254901961; rounds (PBA)=10.333333333333334;} guard #51: {team=any ; avg hp=-19.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8823529411764706; hits/misses (PBA)= 0.5/8.941176470588236; rounds (PBA)=9.46078431372549;} guard #46: {team=any ; avg hp=-19.862745098039216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.901960784313726; hits/misses (PBA)= 0.6176470588235294/9.96078431372549; rounds (PBA)=10.588235294117647;} guard #27: {team=any ; avg hp=-18.92156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.803921568627451; hits/misses (PBA)= 0.5784313725490197/10.950980392156863; rounds (PBA)=11.529411764705882;} guard #67: {team=any ; avg hp=-20.372549019607842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431372549019608; hits/misses (PBA)= 0.5196078431372549/10.529411764705882; rounds (PBA)=11.049019607843137;} guard #71: {team=any ; avg hp=-19.127450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4411764705882355; hits/misses (PBA)= 0.5294117647058824/10.215686274509803; rounds (PBA)=10.754901960784315;} guard #23: {team=any ; avg hp=-19.00980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 0.6274509803921569/10.294117647058824; rounds (PBA)=10.92156862745098;} guard #47: {team=any ; avg hp=-21.225490196078432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519607843137255; hits/misses (PBA)= 0.5686274509803921/9.764705882352942; rounds (PBA)=10.333333333333334;} guard #18: {team=any ; avg hp=-19.715686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.588235294117647; hits/misses (PBA)= 0.49019607843137253/10.656862745098039; rounds (PBA)=11.156862745098039;} guard #49: {team=any ; avg hp=-21.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.088235294117647; hits/misses (PBA)= 0.5098039215686274/9.549019607843137; rounds (PBA)=10.058823529411764;} guard #58: {team=any ; avg hp=-19.30392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.313725490196078; hits/misses (PBA)= 0.5294117647058824/10.529411764705882; rounds (PBA)=11.058823529411764;} guard #80: {team=any ; avg hp=-20.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.254901960784314; hits/misses (PBA)= 0.5294117647058824/9.098039215686274; rounds (PBA)=9.656862745098039;} guard #5: {team=any ; avg hp=-19.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.47058823529411764/10.843137254901961; rounds (PBA)=11.333333333333334;} guard #3: {team=any ; avg hp=-17.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 0.6568627450980392/10.980392156862745; rounds (PBA)=11.647058823529411;} guard #48: {team=any ; avg hp=-19.725490196078432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4901960784313726; hits/misses (PBA)= 0.46078431372549017/9.323529411764707; rounds (PBA)=9.784313725490197;} guard #90: {team=any ; avg hp=-20.19607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.921568627450981; hits/misses (PBA)= 0.7156862745098039/11.509803921568627; rounds (PBA)=12.245098039215685;} guard #62: {team=any ; avg hp=-19.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6568627450980395; hits/misses (PBA)= 0.5882352941176471/10.058823529411764; rounds (PBA)=10.647058823529411;} guard #88: {team=any ; avg hp=-20.99019607843137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068627450980392; hits/misses (PBA)= 0.47058823529411764/9.392156862745098; rounds (PBA)=9.872549019607844;} guard #75: {team=any ; avg hp=-20.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.235294117647059; hits/misses (PBA)= 0.5490196078431373/10.22549019607843; rounds (PBA)=10.77450980392157;} guard #53: {team=any ; avg hp=-18.92156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9411764705882355; hits/misses (PBA)= 0.5098039215686274/9.754901960784315; rounds (PBA)=10.264705882352942;} guard #15: {team=any ; avg hp=-19.186274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5490196078431373/9.872549019607844; rounds (PBA)=10.42156862745098;} guard #4: {team=any ; avg hp=-18.88235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029411764705882; hits/misses (PBA)= 0.5/8.931372549019608; rounds (PBA)=9.450980392156863;} guard #16: {team=any ; avg hp=-21.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.421568627450981; hits/misses (PBA)= 0.5588235294117647/10.019607843137255; rounds (PBA)=10.607843137254902;} guard #50: {team=any ; avg hp=-18.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911764705882353; hits/misses (PBA)= 0.5196078431372549/10.509803921568627; rounds (PBA)=11.029411764705882;} guard #81: {team=any ; avg hp=-19.931372549019606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.872549019607843; hits/misses (PBA)= 0.6176470588235294/9.480392156862745; rounds (PBA)=10.117647058823529;} guard #77: {team=any ; avg hp=-19.647058823529413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5490196078431373/10.27450980392157; rounds (PBA)=10.823529411764707;} guard #21: {team=any ; avg hp=-19.264705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.823529411764706; hits/misses (PBA)= 0.6078431372549019/11.029411764705882; rounds (PBA)=11.647058823529411;} guard #52: {team=any ; avg hp=-20.137254901960784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.686274509803922; hits/misses (PBA)= 0.7156862745098039/9.901960784313726; rounds (PBA)=10.647058823529411;} guard #56: {team=any ; avg hp=-18.04901960784314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068627450980392; hits/misses (PBA)= 0.5490196078431373/9.715686274509803; rounds (PBA)=10.264705882352942;} guard #82: {team=any ; avg hp=-18.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0392156862745097; hits/misses (PBA)= 0.38235294117647056/9.411764705882353; rounds (PBA)=9.803921568627452;} guard #14: {team=any ; avg hp=-20.431372549019606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.96078431372549; hits/misses (PBA)= 0.6372549019607843/9.705882352941176; rounds (PBA)=10.343137254901961;} guard #25: {team=any ; avg hp=-19.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.784313725490196; hits/misses (PBA)= 0.5/10.352941176470589; rounds (PBA)=10.862745098039216;} guard #74: {team=any ; avg hp=-20.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401960784313726; hits/misses (PBA)= 0.5588235294117647/10.303921568627452; rounds (PBA)=10.862745098039216;} guard #2: {team=any ; avg hp=-20.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.6666666666666666/9.892156862745098; rounds (PBA)=10.588235294117647;} guard #30: {team=any ; avg hp=-22.11764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147058823529412; hits/misses (PBA)= 0.5392156862745098/9.656862745098039; rounds (PBA)=10.196078431372548;} guard #63: {team=any ; avg hp=-19.892156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.656862745098039; hits/misses (PBA)= 0.46078431372549017/9.745098039215685; rounds (PBA)=10.215686274509803;} guard #79: {team=any ; avg hp=-19.735294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696078431372549; hits/misses (PBA)= 0.47058823529411764/9.529411764705882; rounds (PBA)=10.019607843137255;} guard #78: {team=any ; avg hp=-20.892156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0784313725490198; hits/misses (PBA)= 0.4215686274509804/8.852941176470589; rounds (PBA)=9.323529411764707;} guard #76: {team=any ; avg hp=-20.45098039215686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7549019607843137; hits/misses (PBA)= 0.45098039215686275/9.794117647058824; rounds (PBA)=10.264705882352942;} guard #20: {team=any ; avg hp=-19.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.676470588235294; hits/misses (PBA)= 0.7058823529411765/10.401960784313726; rounds (PBA)=11.117647058823529;} guard #73: {team=any ; avg hp=-19.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2745098039215685; hits/misses (PBA)= 0.5490196078431373/9.666666666666666; rounds (PBA)=10.215686274509803;} guard #39: {team=any ; avg hp=-19.401960784313726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7745098039215685; hits/misses (PBA)= 0.4803921568627451/10.588235294117647; rounds (PBA)=11.07843137254902;} guard #96: {team=any ; avg hp=-19.245098039215687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4411764705882355; hits/misses (PBA)= 0.6470588235294118/11.068627450980392; rounds (PBA)=11.735294117647058;} guard #36: {team=any ; avg hp=-19.401960784313726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.303921568627451; hits/misses (PBA)= 0.5196078431372549/10.53921568627451; rounds (PBA)=11.058823529411764;} guard #86: {team=any ; avg hp=-20.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7254901960784315; hits/misses (PBA)= 0.5588235294117647/10.333333333333334; rounds (PBA)=10.911764705882353;} guard #97: {team=any ; avg hp=-19.676470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.519607843137255; hits/misses (PBA)= 0.43137254901960786/9.803921568627452; rounds (PBA)=10.254901960784315;} guard #7: {team=any ; avg hp=-19.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009803921568627; hits/misses (PBA)= 0.5/9.401960784313726; rounds (PBA)=9.911764705882353;} tarrasque: {team=unaligned ; avg hp=242.6078431372549 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3084.2843137254904; hits/misses (PBA)= 100.38235294117646/5.519607843137255; rounds (PBA)=21.764705882352942;} guard #94: {team=any ; avg hp=-19.294117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.4117647058823529/9.107843137254902; rounds (PBA)=9.529411764705882;} guard #83: {team=any ; avg hp=-18.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.5490196078431373/8.745098039215685; rounds (PBA)=9.313725490196079;} guard #69: {team=any ; avg hp=-19.558823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5098039215686274/9.843137254901961; rounds (PBA)=10.362745098039216;} guard #100: {team=any ; avg hp=-18.970588235294116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5392156862745098/9.568627450980392; rounds (PBA)=10.117647058823529;} guard #57: {team=any ; avg hp=-20.294117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803921568627451; hits/misses (PBA)= 0.5098039215686274/10.068627450980392; rounds (PBA)=10.57843137254902;} guard #11: {team=any ; avg hp=-20.627450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.53921568627451; hits/misses (PBA)= 0.5588235294117647/9.362745098039216; rounds (PBA)=9.92156862745098;} guard #64: {team=any ; avg hp=-20.07843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.656862745098039; hits/misses (PBA)= 0.4411764705882353/9.911764705882353; rounds (PBA)=10.362745098039216;} guard #59: {team=any ; avg hp=-21.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892156862745098; hits/misses (PBA)= 0.5/10.764705882352942; rounds (PBA)=11.264705882352942;} guard #54: {team=any ; avg hp=-20.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9215686274509802; hits/misses (PBA)= 0.49019607843137253/9.637254901960784; rounds (PBA)=10.137254901960784;} guard #19: {team=any ; avg hp=-19.15686274509804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.6078431372549019/10.647058823529411; rounds (PBA)=11.264705882352942;} guard #60: {team=any ; avg hp=-20.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696078431372549; hits/misses (PBA)= 0.4803921568627451/11.72549019607843; rounds (PBA)=12.205882352941176;} guard #87: {team=any ; avg hp=-18.95098039215686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.45098039215686275/10.303921568627452; rounds (PBA)=10.754901960784315;} guard #12: {team=any ; avg hp=-19.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.372549019607843; hits/misses (PBA)= 0.6666666666666666/10.098039215686274; rounds (PBA)=10.77450980392157;} guard #8: {team=any ; avg hp=-19.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7941176470588234; hits/misses (PBA)= 0.46078431372549017/10.254901960784315; rounds (PBA)=10.715686274509803;} guard #17: {team=any ; avg hp=-18.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.627450980392157; hits/misses (PBA)= 0.5784313725490197/11.068627450980392; rounds (PBA)=11.656862745098039;} guard #55: {team=any ; avg hp=-17.774509803921568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598039215686274; hits/misses (PBA)= 0.5980392156862745/10.431372549019608; rounds (PBA)=11.03921568627451;} guard #70: {team=any ; avg hp=-19.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9411764705882355; hits/misses (PBA)= 0.5196078431372549/10.323529411764707; rounds (PBA)=10.843137254901961;} guard #26: {team=any ; avg hp=-19.627450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911764705882353; hits/misses (PBA)= 0.5882352941176471/9.96078431372549; rounds (PBA)=10.568627450980392;} guard #93: {team=any ; avg hp=-20.186274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127450980392157; hits/misses (PBA)= 0.4803921568627451/10.294117647058824; rounds (PBA)=10.784313725490197;} guard #13: {team=any ; avg hp=-19.441176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8529411764705883; hits/misses (PBA)= 0.39215686274509803/9.568627450980392; rounds (PBA)=9.970588235294118;} guard #89: {team=any ; avg hp=-19.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.892156862745098; hits/misses (PBA)= 0.6176470588235294/11.068627450980392; rounds (PBA)=11.686274509803921;} guard #99: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8137254901960786; hits/misses (PBA)= 0.47058823529411764/9.715686274509803; rounds (PBA)=10.196078431372548;} guard #35: {team=any ; avg hp=-19.147058823529413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176470588235294; hits/misses (PBA)= 0.5196078431372549/9.588235294117647; rounds (PBA)=10.117647058823529;} guard #44: {team=any ; avg hp=-17.91176470588235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.294117647058823; hits/misses (PBA)= 0.5490196078431373/10.450980392156863; rounds (PBA)=11.009803921568627;} guard #10: {team=any ; avg hp=-21.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3431372549019605; hits/misses (PBA)= 0.5294117647058824/10.372549019607844; rounds (PBA)=10.901960784313726;} guard #41: {team=any ; avg hp=-21.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.392156862745098; hits/misses (PBA)= 0.5588235294117647/9.196078431372548; rounds (PBA)=9.764705882352942;} guard #42: {team=any ; avg hp=-18.49019607843137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 0.5980392156862745/10.352941176470589; rounds (PBA)=10.950980392156863;} guard #91: {team=any ; avg hp=-20.127450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196078431372549; hits/misses (PBA)= 0.5294117647058824/10.137254901960784; rounds (PBA)=10.686274509803921;} guard #29: {team=any ; avg hp=-19.53921568627451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5882352941176471/9.068627450980392; rounds (PBA)=9.696078431372548;} guard #95: {team=any ; avg hp=-20.519607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.411764705882353; hits/misses (PBA)= 0.5686274509803921/10.96078431372549; rounds (PBA)=11.549019607843137;} guard #32: {team=any ; avg hp=-18.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.323529411764706; hits/misses (PBA)= 0.5196078431372549/10.617647058823529; rounds (PBA)=11.137254901960784;} guard #37: {team=any ; avg hp=-20.00980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127450980392157; hits/misses (PBA)= 0.5/9.764705882352942; rounds (PBA)=10.27450980392157;} guard #61: {team=any ; avg hp=-20.42156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0588235294117645; hits/misses (PBA)= 0.5098039215686274/10.588235294117647; rounds (PBA)=11.098039215686274;} guard #33: {team=any ; avg hp=-19.480392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5490196078431373/10.372549019607844; rounds (PBA)=10.931372549019608;} guard #92: {team=any ; avg hp=-18.068627450980394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8627450980392157; hits/misses (PBA)= 0.4803921568627451/9.676470588235293; rounds (PBA)=10.166666666666666;} guard #28: {team=any ; avg hp=-19.57843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5294117647058824/9.862745098039216; rounds (PBA)=10.392156862745098;} guard #72: {team=any ; avg hp=-20.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 0.5686274509803921/10.558823529411764; rounds (PBA)=11.127450980392156;} guard #43: {team=any ; avg hp=-20.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7745098039215685; hits/misses (PBA)= 0.5098039215686274/9.990196078431373; rounds (PBA)=10.529411764705882;} guard #68: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.5980392156862745/10.215686274509803; rounds (PBA)=10.833333333333334;} guard #22: {team=any ; avg hp=-20.362745098039216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107843137254902; hits/misses (PBA)= 0.6470588235294118/10.862745098039216; rounds (PBA)=11.509803921568627;} guard #66: {team=any ; avg hp=-19.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480392156862745; hits/misses (PBA)= 0.7941176470588235/11.372549019607844; rounds (PBA)=12.166666666666666;} guard #45: {team=any ; avg hp=-18.686274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2745098039215685; hits/misses (PBA)= 0.37254901960784315/9.568627450980392; rounds (PBA)=9.96078431372549;} guard #31: {team=any ; avg hp=-20.57843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9901960784313726; hits/misses (PBA)= 0.5/9.843137254901961; rounds (PBA)=10.352941176470589;} guard #34: {team=any ; avg hp=-19.42156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362745098039215; hits/misses (PBA)= 0.6176470588235294/9.656862745098039; rounds (PBA)=10.313725490196079;} guard #40: {team=any ; avg hp=-19.372549019607842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519607843137255; hits/misses (PBA)= 0.5392156862745098/9.852941176470589; rounds (PBA)=10.392156862745098;} guard #84: {team=any ; avg hp=-18.50980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5784313725490197/11.549019607843137; rounds (PBA)=12.127450980392156;} guard #9: {team=any ; avg hp=-19.245098039215687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.323529411764706; hits/misses (PBA)= 0.4019607843137255/9.490196078431373; rounds (PBA)=9.901960784313726;} guard #24: {team=any ; avg hp=-18.392156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176470588235294; hits/misses (PBA)= 0.7549019607843137/10.147058823529411; rounds (PBA)=10.901960784313726;} guard #65: {team=any ; avg hp=-19.764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2254901960784315; hits/misses (PBA)= 0.7647058823529411/11.147058823529411; rounds (PBA)=11.911764705882353;} guard #85: {team=any ; avg hp=-20.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5588235294117645; hits/misses (PBA)= 0.5588235294117647/10.352941176470589; rounds (PBA)=10.911764705882353;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5946.46; crudely normalised: 0% > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 103; Sum of rounds: 2234; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #83: {team=any ; avg hp=-19.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.912621359223301; hits/misses (PBA)= 0.4854368932038835/9.29126213592233; rounds (PBA)=9.79611650485437;} guard #10: {team=any ; avg hp=-19.932038834951456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650485436893204; hits/misses (PBA)= 0.47572815533980584/10.679611650485437; rounds (PBA)=11.16504854368932;} guard #66: {team=any ; avg hp=-21.883495145631066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.320388349514563; hits/misses (PBA)= 0.39805825242718446/9.330097087378642; rounds (PBA)=9.74757281553398;} guard #64: {team=any ; avg hp=-19.805825242718445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970873786407767; hits/misses (PBA)= 0.6407766990291263/10.718446601941748; rounds (PBA)=11.359223300970873;} guard #17: {team=any ; avg hp=-19.223300970873787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3883495145631066; hits/misses (PBA)= 0.4174757281553398/9.436893203883495; rounds (PBA)=9.854368932038835;} guard #5: {team=any ; avg hp=-19.194174757281555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.281553398058253; hits/misses (PBA)= 0.5242718446601942/9.825242718446601; rounds (PBA)=10.368932038834952;} guard #25: {team=any ; avg hp=-20.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.970873786407767; hits/misses (PBA)= 0.5242718446601942/10.446601941747574; rounds (PBA)=10.980582524271844;} guard #68: {team=any ; avg hp=-18.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029126213592233; hits/misses (PBA)= 0.47572815533980584/9.446601941747574; rounds (PBA)=9.951456310679612;} guard #46: {team=any ; avg hp=-19.058252427184467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5436893203883497; hits/misses (PBA)= 0.4563106796116505/9.37864077669903; rounds (PBA)=9.844660194174757;} guard #97: {team=any ; avg hp=-19.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.592233009708738; hits/misses (PBA)= 0.5533980582524272/9.854368932038835; rounds (PBA)=10.407766990291263;} guard #50: {team=any ; avg hp=-19.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9805825242718447; hits/misses (PBA)= 0.5436893203883495/9.844660194174757; rounds (PBA)=10.398058252427184;} guard #33: {team=any ; avg hp=-19.04854368932039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388349514563107; hits/misses (PBA)= 0.5145631067961165/10.087378640776699; rounds (PBA)=10.601941747572816;} guard #74: {team=any ; avg hp=-20.145631067961165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7572815533980584; hits/misses (PBA)= 0.47572815533980584/8.990291262135923; rounds (PBA)=9.475728155339805;} guard #67: {team=any ; avg hp=-18.184466019417474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8446601941747574; hits/misses (PBA)= 0.46601941747572817/9.922330097087379; rounds (PBA)=10.388349514563107;} guard #23: {team=any ; avg hp=-20.466019417475728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.155339805825243; hits/misses (PBA)= 0.6116504854368932/9.41747572815534; rounds (PBA)=10.029126213592233;} guard #22: {team=any ; avg hp=-19.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.41747572815534; hits/misses (PBA)= 0.5242718446601942/10.504854368932039; rounds (PBA)=11.029126213592233;} guard #96: {team=any ; avg hp=-19.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6601941747572817; hits/misses (PBA)= 0.46601941747572817/9.048543689320388; rounds (PBA)=9.533980582524272;} guard #21: {team=any ; avg hp=-20.271844660194176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7184466019417477; hits/misses (PBA)= 0.44660194174757284/10.097087378640778; rounds (PBA)=10.553398058252426;} guard #36: {team=any ; avg hp=-18.97087378640777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3689320388349513; hits/misses (PBA)= 0.4368932038834951/9.79611650485437; rounds (PBA)=10.25242718446602;} guard #73: {team=any ; avg hp=-21.40776699029126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766990291262136; hits/misses (PBA)= 0.5825242718446602/9.883495145631068; rounds (PBA)=10.475728155339805;} guard: {team=any ; avg hp=-19.679611650485437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271844660194175; hits/misses (PBA)= 0.5533980582524272/10.194174757281553; rounds (PBA)=10.757281553398059;} guard #37: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067961165048544; hits/misses (PBA)= 0.6407766990291263/10.339805825242719; rounds (PBA)=11.009708737864077;} guard #12: {team=any ; avg hp=-20.223300970873787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7766990291262137; hits/misses (PBA)= 0.44660194174757284/9.58252427184466; rounds (PBA)=10.029126213592233;} guard #7: {team=any ; avg hp=-20.25242718446602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8446601941747574; hits/misses (PBA)= 0.49514563106796117/10.407766990291263; rounds (PBA)=10.902912621359222;} guard #53: {team=any ; avg hp=-18.689320388349515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.524271844660194; hits/misses (PBA)= 0.5631067961165048/10.03883495145631; rounds (PBA)=10.631067961165048;} guard #14: {team=any ; avg hp=-20.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679611650485437; hits/misses (PBA)= 0.5922330097087378/10.495145631067961; rounds (PBA)=11.097087378640778;} guard #100: {team=any ; avg hp=-18.106796116504853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.6019417475728155/10.058252427184467; rounds (PBA)=10.660194174757281;} guard #6: {team=any ; avg hp=-20.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504854368932039; hits/misses (PBA)= 0.5631067961165048/10.145631067961165; rounds (PBA)=10.70873786407767;} guard #18: {team=any ; avg hp=-20.640776699029125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.475728155339806; hits/misses (PBA)= 0.6407766990291263/10.45631067961165; rounds (PBA)=11.106796116504855;} guard #57: {team=any ; avg hp=-19.135922330097088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2233009708737863; hits/misses (PBA)= 0.39805825242718446/9.174757281553399; rounds (PBA)=9.572815533980583;} guard #80: {team=any ; avg hp=-19.50485436893204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.5631067961165048/9.825242718446601; rounds (PBA)=10.388349514563107;} guard #92: {team=any ; avg hp=-20.29126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6407766990291264; hits/misses (PBA)= 0.46601941747572817/10.388349514563107; rounds (PBA)=10.87378640776699;} guard #3: {team=any ; avg hp=-20.699029126213592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961165048543689; hits/misses (PBA)= 0.6407766990291263/9.883495145631068; rounds (PBA)=10.524271844660195;} guard #13: {team=any ; avg hp=-20.45631067961165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8155339805825244; hits/misses (PBA)= 0.44660194174757284/10.009708737864077; rounds (PBA)=10.466019417475728;} guard #62: {team=any ; avg hp=-19.825242718446603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5728155339805827; hits/misses (PBA)= 0.4368932038834951/11.155339805825243; rounds (PBA)=11.592233009708737;} guard #82: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174757281553398; hits/misses (PBA)= 0.5145631067961165/9.631067961165048; rounds (PBA)=10.16504854368932;} guard #45: {team=any ; avg hp=-20.0873786407767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339805825242719; hits/misses (PBA)= 0.5436893203883495/9.922330097087379; rounds (PBA)=10.475728155339805;} guard #81: {team=any ; avg hp=-19.50485436893204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.495145631067961; hits/misses (PBA)= 0.5533980582524272/10.310679611650485; rounds (PBA)=10.864077669902912;} guard #72: {team=any ; avg hp=-18.83495145631068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.47572815533980584/10.194174757281553; rounds (PBA)=10.669902912621358;} guard #48: {team=any ; avg hp=-20.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.640776699029126; hits/misses (PBA)= 0.5631067961165048/10.25242718446602; rounds (PBA)=10.815533980582524;} guard #89: {team=any ; avg hp=-21.194174757281555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048543689320389; hits/misses (PBA)= 0.5048543689320388/10.728155339805825; rounds (PBA)=11.233009708737864;} guard #75: {team=any ; avg hp=-19.485436893203882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.543689320388349; hits/misses (PBA)= 0.5728155339805825/8.563106796116505; rounds (PBA)=9.155339805825243;} guard #38: {team=any ; avg hp=-20.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.330097087378641; hits/misses (PBA)= 0.5048543689320388/9.660194174757281; rounds (PBA)=10.16504854368932;} guard #94: {team=any ; avg hp=-19.640776699029125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203883495145631; hits/misses (PBA)= 0.5242718446601942/9.233009708737864; rounds (PBA)=9.776699029126213;} guard #31: {team=any ; avg hp=-18.475728155339805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466019417475728; hits/misses (PBA)= 0.5631067961165048/10.03883495145631; rounds (PBA)=10.601941747572816;} guard #32: {team=any ; avg hp=-20.106796116504853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6116504854368934; hits/misses (PBA)= 0.4563106796116505/8.87378640776699; rounds (PBA)=9.330097087378642;} guard #2: {team=any ; avg hp=-17.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689320388349515; hits/misses (PBA)= 0.5436893203883495/9.310679611650485; rounds (PBA)=9.854368932038835;} guard #26: {team=any ; avg hp=-20.271844660194176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213592233009709; hits/misses (PBA)= 0.49514563106796117/9.74757281553398; rounds (PBA)=10.271844660194175;} guard #93: {team=any ; avg hp=-18.41747572815534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4854368932038833; hits/misses (PBA)= 0.44660194174757284/9.815533980582524; rounds (PBA)=10.271844660194175;} guard #8: {team=any ; avg hp=-19.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.4854368932038835/9.951456310679612; rounds (PBA)=10.45631067961165;} guard #78: {team=any ; avg hp=-19.92233009708738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1359223300970873; hits/misses (PBA)= 0.3786407766990291/9.097087378640778; rounds (PBA)=9.495145631067961;} guard #16: {team=any ; avg hp=-20.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.12621359223301; hits/misses (PBA)= 0.5339805825242718/10.572815533980583; rounds (PBA)=11.106796116504855;} guard #24: {team=any ; avg hp=-19.359223300970875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9902912621359223; hits/misses (PBA)= 0.4077669902912621/9.893203883495145; rounds (PBA)=10.330097087378642;} guard #95: {team=any ; avg hp=-17.54368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5533980582524274; hits/misses (PBA)= 0.49514563106796117/10.330097087378642; rounds (PBA)=10.83495145631068;} guard #44: {team=any ; avg hp=-21.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9320388349514563; hits/misses (PBA)= 0.5145631067961165/10.145631067961165; rounds (PBA)=10.679611650485437;} guard #76: {team=any ; avg hp=-19.233009708737864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6407766990291264; hits/misses (PBA)= 0.46601941747572817/10.631067961165048; rounds (PBA)=11.097087378640778;} guard #42: {team=any ; avg hp=-20.116504854368934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2135922330097086; hits/misses (PBA)= 0.4174757281553398/9.757281553398059; rounds (PBA)=10.174757281553399;} guard #11: {team=any ; avg hp=-18.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.514563106796117; hits/misses (PBA)= 0.5339805825242718/9.174757281553399; rounds (PBA)=9.718446601941748;} guard #27: {team=any ; avg hp=-19.75728155339806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.679611650485437; hits/misses (PBA)= 0.46601941747572817/9.446601941747574; rounds (PBA)=9.932038834951456;} guard #30: {team=any ; avg hp=-18.941747572815533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.504854368932039; hits/misses (PBA)= 0.4368932038834951/10.825242718446601; rounds (PBA)=11.262135922330097;} guard #54: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145631067961165; hits/misses (PBA)= 0.5728155339805825/11.077669902912621; rounds (PBA)=11.650485436893204;} guard #85: {team=any ; avg hp=-19.398058252427184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.737864077669903; hits/misses (PBA)= 0.44660194174757284/10.20388349514563; rounds (PBA)=10.660194174757281;} guard #47: {team=any ; avg hp=-19.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407766990291262; hits/misses (PBA)= 0.5242718446601942/9.407766990291263; rounds (PBA)=9.941747572815533;} guard #34: {team=any ; avg hp=-20.067961165048544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47572815533980584/9.669902912621358; rounds (PBA)=10.16504854368932;} guard #9: {team=any ; avg hp=-20.16504854368932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.427184466019417; hits/misses (PBA)= 0.5436893203883495/10.844660194174757; rounds (PBA)=11.398058252427184;} guard #99: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4563106796116503; hits/misses (PBA)= 0.4368932038834951/10.330097087378642; rounds (PBA)=10.766990291262136;} guard #56: {team=any ; avg hp=-19.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.019417475728155; hits/misses (PBA)= 0.5825242718446602/8.883495145631068; rounds (PBA)=9.475728155339805;} guard #91: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805825242718447; hits/misses (PBA)= 0.5728155339805825/10.194174757281553; rounds (PBA)=10.776699029126213;} guard #65: {team=any ; avg hp=-19.601941747572816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077669902912621; hits/misses (PBA)= 0.6116504854368932/9.262135922330097; rounds (PBA)=9.87378640776699;} guard #19: {team=any ; avg hp=-20.281553398058254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.427184466019417; hits/misses (PBA)= 0.5533980582524272/11.242718446601941; rounds (PBA)=11.805825242718447;} guard #77: {team=any ; avg hp=-18.689320388349515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310679611650485; hits/misses (PBA)= 0.5145631067961165/9.79611650485437; rounds (PBA)=10.330097087378642;} guard #79: {team=any ; avg hp=-20.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223300970873787; hits/misses (PBA)= 0.7184466019417476/10.155339805825243; rounds (PBA)=10.87378640776699;} guard #58: {team=any ; avg hp=-20.067961165048544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378640776699029; hits/misses (PBA)= 0.5533980582524272/10.25242718446602; rounds (PBA)=10.815533980582524;} guard #29: {team=any ; avg hp=-18.49514563106796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213592233009709; hits/misses (PBA)= 0.5145631067961165/9.116504854368932; rounds (PBA)=9.650485436893204;} guard #90: {team=any ; avg hp=-20.281553398058254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378640776699029; hits/misses (PBA)= 0.5533980582524272/10.048543689320388; rounds (PBA)=10.601941747572816;} guard #59: {team=any ; avg hp=-19.359223300970875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.524271844660194; hits/misses (PBA)= 0.5728155339805825/10.485436893203884; rounds (PBA)=11.067961165048544;} guard #28: {team=any ; avg hp=-20.310679611650485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388349514563107; hits/misses (PBA)= 0.5728155339805825/10.514563106796116; rounds (PBA)=11.106796116504855;} guard #70: {team=any ; avg hp=-20.815533980582526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029126213592233; hits/misses (PBA)= 0.47572815533980584/10.242718446601941; rounds (PBA)=10.718446601941748;} guard #71: {team=any ; avg hp=-19.184466019417474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407766990291262; hits/misses (PBA)= 0.5533980582524272/10.03883495145631; rounds (PBA)=10.611650485436893;} guard #49: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223300970873787; hits/misses (PBA)= 0.6213592233009708/9.78640776699029; rounds (PBA)=10.41747572815534;} guard #69: {team=any ; avg hp=-18.475728155339805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.592233009708738; hits/misses (PBA)= 0.44660194174757284/9.737864077669903; rounds (PBA)=10.20388349514563;} guard #51: {team=any ; avg hp=-19.097087378640776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339805825242719; hits/misses (PBA)= 0.5533980582524272/10.932038834951456; rounds (PBA)=11.504854368932039;} guard #20: {team=any ; avg hp=-19.563106796116504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9902912621359223; hits/misses (PBA)= 0.5048543689320388/10.864077669902912; rounds (PBA)=11.388349514563107;} guard #55: {team=any ; avg hp=-19.37864077669903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.262135922330097; hits/misses (PBA)= 0.5728155339805825/10.495145631067961; rounds (PBA)=11.077669902912621;} guard #4: {team=any ; avg hp=-19.262135922330096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.038834951456311; hits/misses (PBA)= 0.5048543689320388/10.25242718446602; rounds (PBA)=10.776699029126213;} guard #98: {team=any ; avg hp=-20.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8640776699029127; hits/misses (PBA)= 0.34951456310679613/9.388349514563107; rounds (PBA)=9.757281553398059;} guard #88: {team=any ; avg hp=-20.485436893203882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145631067961165; hits/misses (PBA)= 0.4174757281553398/10.718446601941748; rounds (PBA)=11.135922330097088;} guard #35: {team=any ; avg hp=-19.92233009708738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611650485436893; hits/misses (PBA)= 0.5728155339805825/10.339805825242719; rounds (PBA)=10.912621359223301;} guard #63: {team=any ; avg hp=-18.97087378640777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.815533980582524; hits/misses (PBA)= 0.6310679611650486/11.514563106796116; rounds (PBA)=12.145631067961165;} guard #41: {team=any ; avg hp=-17.9126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5242718446601944; hits/misses (PBA)= 0.46601941747572817/10.223300970873787; rounds (PBA)=10.689320388349515;} guard #84: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.5048543689320388/9.902912621359222; rounds (PBA)=10.427184466019417;} guard #15: {team=any ; avg hp=-19.883495145631066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.5048543689320388/10.485436893203884; rounds (PBA)=11.009708737864077;} guard #40: {team=any ; avg hp=-18.776699029126213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165048543689321; hits/misses (PBA)= 0.5048543689320388/10.611650485436893; rounds (PBA)=11.12621359223301;} guard #39: {team=any ; avg hp=-19.262135922330096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.766990291262136; hits/misses (PBA)= 0.46601941747572817/8.902912621359222; rounds (PBA)=9.388349514563107;} guard #43: {team=any ; avg hp=-18.9126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.6019417475728155/11.592233009708737; rounds (PBA)=12.194174757281553;} guard #87: {team=any ; avg hp=-17.116504854368934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.038834951456311; hits/misses (PBA)= 0.6019417475728155/10.223300970873787; rounds (PBA)=10.825242718446601;} guard #52: {team=any ; avg hp=-19.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165048543689321; hits/misses (PBA)= 0.5436893203883495/9.932038834951456; rounds (PBA)=10.475728155339805;} guard #86: {team=any ; avg hp=-20.611650485436893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621359223300971; hits/misses (PBA)= 0.5922330097087378/10.194174757281553; rounds (PBA)=10.78640776699029;} tarrasque: {team=unaligned ; avg hp=260.8543689320388 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3077.5533980582522; hits/misses (PBA)= 100.33980582524272/5.233009708737864; rounds (PBA)=21.689320388349515;} guard #60: {team=any ; avg hp=-21.155339805825243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.252427184466019; hits/misses (PBA)= 0.5145631067961165/10.184466019417476; rounds (PBA)=10.70873786407767;} guard #61: {team=any ; avg hp=-20.29126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970873786407767; hits/misses (PBA)= 0.6116504854368932/9.62135922330097; rounds (PBA)=10.25242718446602;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4638.24; crudely normalised: 0% > unaligned = expected rounds to survive: -2166.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 198; Sum of rounds: 3371; any : 0.0 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #13: {team=any ; avg hp=-20.53030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3282828282828283; hits/misses (PBA)= 0.2828282828282828/7.53030303030303; rounds (PBA)=7.853535353535354;} guard #25: {team=any ; avg hp=-19.363636363636363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4242424242424243; hits/misses (PBA)= 0.41919191919191917/7.454545454545454; rounds (PBA)=7.893939393939394;} guard #10: {team=any ; avg hp=-20.03030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.257575757575758; hits/misses (PBA)= 0.5202020202020202/7.666666666666667; rounds (PBA)=8.207070707070708;} guard #49: {team=any ; avg hp=-19.348484848484848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 0.37373737373737376/8.090909090909092; rounds (PBA)=8.469696969696969;} guard #22: {team=any ; avg hp=-19.671717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9494949494949494; hits/misses (PBA)= 0.35353535353535354/7.166666666666667; rounds (PBA)=7.53030303030303;} guard #63: {team=any ; avg hp=-19.303030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.742424242424242; hits/misses (PBA)= 0.4595959595959596/7.545454545454546; rounds (PBA)=8.005050505050505;} guard #41: {team=any ; avg hp=-19.025252525252526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4393939393939394; hits/misses (PBA)= 0.41414141414141414/7.843434343434343; rounds (PBA)=8.257575757575758;} guard #23: {team=any ; avg hp=-19.747474747474747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.41919191919191917/7.858585858585859; rounds (PBA)=8.297979797979798;} guard #34: {team=any ; avg hp=-19.737373737373737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6414141414141414; hits/misses (PBA)= 0.4595959595959596/7.762626262626263; rounds (PBA)=8.232323232323232;} guard #59: {team=any ; avg hp=-20.494949494949495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.808080808080808; hits/misses (PBA)= 0.3484848484848485/7.904040404040404; rounds (PBA)=8.262626262626263;} guard #12: {team=any ; avg hp=-20.17676767676768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 0.3888888888888889/7.090909090909091; rounds (PBA)=7.494949494949495;} guard #27: {team=any ; avg hp=-19.661616161616163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242424242424242; hits/misses (PBA)= 0.4292929292929293/7.015151515151516; rounds (PBA)=7.44949494949495;} guard #33: {team=any ; avg hp=-19.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.994949494949495; hits/misses (PBA)= 0.37373737373737376/7.757575757575758; rounds (PBA)=8.151515151515152;} guard #71: {team=any ; avg hp=-19.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.48989898989899; hits/misses (PBA)= 0.4393939393939394/7.5606060606060606; rounds (PBA)=8.005050505050505;} guard #66: {team=any ; avg hp=-20.424242424242426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04040404040404; hits/misses (PBA)= 0.3686868686868687/8.065656565656566; rounds (PBA)=8.464646464646465;} guard #60: {team=any ; avg hp=-20.156565656565657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3282828282828283; hits/misses (PBA)= 0.41919191919191917/7.555555555555555; rounds (PBA)=7.994949494949495;} guard #30: {team=any ; avg hp=-18.69191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.893939393939394; hits/misses (PBA)= 0.4797979797979798/7.929292929292929; rounds (PBA)=8.414141414141413;} guard #32: {team=any ; avg hp=-18.505050505050505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.4898989898989899/7.98989898989899; rounds (PBA)=8.494949494949495;} guard #17: {team=any ; avg hp=-19.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1464646464646466; hits/misses (PBA)= 0.398989898989899/7.156565656565657; rounds (PBA)=7.575757575757576;} guard #39: {team=any ; avg hp=-19.762626262626263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8737373737373737; hits/misses (PBA)= 0.36363636363636365/7.893939393939394; rounds (PBA)=8.272727272727273;} guard #57: {team=any ; avg hp=-20.19191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893939393939394; hits/misses (PBA)= 0.3686868686868687/7.853535353535354; rounds (PBA)=8.232323232323232;} guard #72: {team=any ; avg hp=-19.41919191919192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6717171717171717; hits/misses (PBA)= 0.46464646464646464/7.934343434343434; rounds (PBA)=8.409090909090908;} guard #58: {team=any ; avg hp=-20.267676767676768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994949494949495; hits/misses (PBA)= 0.494949494949495/7.96969696969697; rounds (PBA)=8.484848484848484;} guard #78: {team=any ; avg hp=-19.949494949494948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8484848484848486; hits/misses (PBA)= 0.3484848484848485/7.358585858585859; rounds (PBA)=7.7272727272727275;} guard #68: {team=any ; avg hp=-19.651515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1515151515151514; hits/misses (PBA)= 0.3939393939393939/7.833333333333333; rounds (PBA)=8.227272727272727;} guard #42: {team=any ; avg hp=-19.904040404040405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3434343434343434; hits/misses (PBA)= 0.41919191919191917/7.787878787878788; rounds (PBA)=8.212121212121213;} guard #50: {team=any ; avg hp=-19.232323232323232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.494949494949495; hits/misses (PBA)= 0.4444444444444444/7.53030303030303; rounds (PBA)=7.97979797979798;} guard #5: {team=any ; avg hp=-19.59090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.606060606060606; hits/misses (PBA)= 0.4494949494949495/7.601010101010101; rounds (PBA)=8.070707070707071;} guard #31: {team=any ; avg hp=-19.42929292929293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5555555555555554; hits/misses (PBA)= 0.4444444444444444/7.914141414141414; rounds (PBA)=8.368686868686869;} guard #46: {team=any ; avg hp=-20.414141414141415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.41919191919191917/7.237373737373737; rounds (PBA)=7.671717171717172;} guard #20: {team=any ; avg hp=-19.414141414141415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3383838383838382; hits/misses (PBA)= 0.41414141414141414/8.04040404040404; rounds (PBA)=8.45959595959596;} guard #73: {team=any ; avg hp=-19.439393939393938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.378787878787879; hits/misses (PBA)= 0.42424242424242425/7.833333333333333; rounds (PBA)=8.267676767676768;} guard #4: {team=any ; avg hp=-18.61111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8535353535353534; hits/misses (PBA)= 0.45454545454545453/8.176767676767676; rounds (PBA)=8.636363636363637;} guard #48: {team=any ; avg hp=-19.40909090909091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4292929292929295; hits/misses (PBA)= 0.30808080808080807/7.762626262626263; rounds (PBA)=8.070707070707071;} guard #36: {team=any ; avg hp=-19.87878787878788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.95959595959596; hits/misses (PBA)= 0.46464646464646464/8.06060606060606; rounds (PBA)=8.54040404040404;} guard #77: {team=any ; avg hp=-18.671717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.111111111111111; hits/misses (PBA)= 0.398989898989899/8.116161616161616; rounds (PBA)=8.52020202020202;} guard #3: {team=any ; avg hp=-20.262626262626263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.40404040404040403/7.277777777777778; rounds (PBA)=7.702020202020202;} guard #24: {team=any ; avg hp=-19.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1414141414141414; hits/misses (PBA)= 0.40404040404040403/7.606060606060606; rounds (PBA)=8.035353535353535;} tarrasque: {team=unaligned ; avg hp=415.489898989899 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2395.8333333333335; hits/misses (PBA)= 78.05050505050505/3.8333333333333335; rounds (PBA)=17.025252525252526;} guard #21: {team=any ; avg hp=-19.585858585858585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.984848484848485; hits/misses (PBA)= 0.4898989898989899/7.833333333333333; rounds (PBA)=8.33838383838384;} guard #53: {team=any ; avg hp=-19.656565656565657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4696969696969697; hits/misses (PBA)= 0.30303030303030304/7.505050505050505; rounds (PBA)=7.828282828282828;} guard #61: {team=any ; avg hp=-19.565656565656564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005050505050505; hits/misses (PBA)= 0.37373737373737376/8.212121212121213; rounds (PBA)=8.585858585858587;} guard #43: {team=any ; avg hp=-19.383838383838384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.904040404040404; hits/misses (PBA)= 0.4595959595959596/7.7727272727272725; rounds (PBA)=8.237373737373737;} guard #7: {team=any ; avg hp=-19.954545454545453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0656565656565657; hits/misses (PBA)= 0.3939393939393939/7.646464646464646; rounds (PBA)=8.05050505050505;} guard #47: {team=any ; avg hp=-18.82323232323232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3636363636363638; hits/misses (PBA)= 0.4292929292929293/7.661616161616162; rounds (PBA)=8.1010101010101;} guard #64: {team=any ; avg hp=-18.61111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176767676767677; hits/misses (PBA)= 0.398989898989899/7.570707070707071; rounds (PBA)=7.994949494949495;} guard #9: {team=any ; avg hp=-19.606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 0.3787878787878788/7.555555555555555; rounds (PBA)=7.9393939393939394;} guard #55: {team=any ; avg hp=-20.247474747474747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 0.37373737373737376/7.55050505050505; rounds (PBA)=7.929292929292929;} guard #67: {team=any ; avg hp=-20.09090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.727272727272727; hits/misses (PBA)= 0.47474747474747475/8.353535353535353; rounds (PBA)=8.833333333333334;} guard #2: {team=any ; avg hp=-19.924242424242426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217171717171717; hits/misses (PBA)= 0.40404040404040403/8.434343434343434; rounds (PBA)=8.843434343434344;} guard #69: {team=any ; avg hp=-20.69191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6262626262626263; hits/misses (PBA)= 0.46464646464646464/8.186868686868687; rounds (PBA)=8.651515151515152;} guard #45: {team=any ; avg hp=-19.939393939393938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.823232323232323; hits/misses (PBA)= 0.36363636363636365/7.878787878787879; rounds (PBA)=8.257575757575758;} guard #16: {team=any ; avg hp=-19.873737373737374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8535353535353534; hits/misses (PBA)= 0.47474747474747475/8.464646464646465; rounds (PBA)=8.944444444444445;} guard #11: {team=any ; avg hp=-20.803030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5454545454545454; hits/misses (PBA)= 0.4292929292929293/7.156565656565657; rounds (PBA)=7.595959595959596;} guard #14: {team=any ; avg hp=-19.454545454545453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3686868686868685; hits/misses (PBA)= 0.5202020202020202/7.858585858585859; rounds (PBA)=8.38888888888889;} guard #15: {team=any ; avg hp=-19.833333333333332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.904040404040404; hits/misses (PBA)= 0.4696969696969697/7.141414141414141; rounds (PBA)=7.611111111111111;} guard #40: {team=any ; avg hp=-20.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303030303030303; hits/misses (PBA)= 0.42424242424242425/8.035353535353535; rounds (PBA)=8.474747474747474;} guard #37: {team=any ; avg hp=-20.196969696969695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.419191919191919; hits/misses (PBA)= 0.4696969696969697/8.227272727272727; rounds (PBA)=8.712121212121213;} guard #26: {team=any ; avg hp=-20.505050505050505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.484848484848485; hits/misses (PBA)= 0.41414141414141414/7.732323232323233; rounds (PBA)=8.166666666666666;} guard #75: {team=any ; avg hp=-19.7979797979798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2676767676767677; hits/misses (PBA)= 0.3787878787878788/7.813131313131313; rounds (PBA)=8.212121212121213;} guard #52: {team=any ; avg hp=-19.444444444444443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7525252525252526; hits/misses (PBA)= 0.32323232323232326/7.025252525252525; rounds (PBA)=7.373737373737374;} guard #76: {team=any ; avg hp=-19.8989898989899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.474747474747475; hits/misses (PBA)= 0.4292929292929293/7.747474747474747; rounds (PBA)=8.186868686868687;} guard #6: {team=any ; avg hp=-18.404040404040405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9343434343434343; hits/misses (PBA)= 0.3434343434343434/7.722222222222222; rounds (PBA)=8.080808080808081;} guard #51: {team=any ; avg hp=-20.171717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904040404040404; hits/misses (PBA)= 0.3484848484848485/7.782828282828283; rounds (PBA)=8.146464646464647;} guard #65: {team=any ; avg hp=-19.81313131313131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3585858585858586; hits/misses (PBA)= 0.4292929292929293/8.171717171717171; rounds (PBA)=8.626262626262626;} guard #62: {team=any ; avg hp=-18.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.757575757575758; hits/misses (PBA)= 0.48484848484848486/8.1010101010101; rounds (PBA)=8.590909090909092;} guard #8: {team=any ; avg hp=-19.565656565656564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.292929292929293; hits/misses (PBA)= 0.398989898989899/7.525252525252525; rounds (PBA)=7.929292929292929;} guard #56: {team=any ; avg hp=-20.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.186868686868687; hits/misses (PBA)= 0.3939393939393939/7.742424242424242; rounds (PBA)=8.156565656565656;} guard: {team=any ; avg hp=-19.964646464646464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7474747474747474; hits/misses (PBA)= 0.47474747474747475/7.444444444444445; rounds (PBA)=7.929292929292929;} guard #35: {team=any ; avg hp=-19.303030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.4393939393939394/8.267676767676768; rounds (PBA)=8.707070707070708;} guard #70: {team=any ; avg hp=-19.166666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222222222222222; hits/misses (PBA)= 0.5151515151515151/8.464646464646465; rounds (PBA)=8.984848484848484;} guard #54: {team=any ; avg hp=-20.474747474747474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8535353535353534; hits/misses (PBA)= 0.3686868686868687/7.378787878787879; rounds (PBA)=7.762626262626263;} guard #28: {team=any ; avg hp=-19.3989898989899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.419191919191919; hits/misses (PBA)= 0.4444444444444444/7.575757575757576; rounds (PBA)=8.045454545454545;} guard #18: {team=any ; avg hp=-19.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.898989898989899; hits/misses (PBA)= 0.36363636363636365/8.075757575757576; rounds (PBA)=8.44949494949495;} guard #38: {team=any ; avg hp=-18.681818181818183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.409090909090909; hits/misses (PBA)= 0.40404040404040403/7.5; rounds (PBA)=7.924242424242424;} guard #29: {team=any ; avg hp=-20.116161616161616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5/7.888888888888889; rounds (PBA)=8.3989898989899;} guard #44: {team=any ; avg hp=-19.328282828282827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242424242424242; hits/misses (PBA)= 0.41414141414141414/8.085858585858587; rounds (PBA)=8.52020202020202;} guard #74: {team=any ; avg hp=-19.661616161616163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217171717171717; hits/misses (PBA)= 0.398989898989899/7.6767676767676765; rounds (PBA)=8.090909090909092;} guard #19: {team=any ; avg hp=-20.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787878787878788; hits/misses (PBA)= 0.3484848484848485/7.303030303030303; rounds (PBA)=7.671717171717172;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2378.58; crudely normalised: 0% > unaligned = expected rounds to survive: -4225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1055; Sum of rounds: 9554; any : 0.0 ± 0.0; unaligned : 0.21 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #19: {team=any ; avg hp=-19.53175355450237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6606635071090048; hits/misses (PBA)= 0.2104265402843602/4.014218009478673; rounds (PBA)=4.2502369668246445;} guard #12: {team=any ; avg hp=-19.491943127962085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6872037914691944; hits/misses (PBA)= 0.2075829383886256/4.004739336492891; rounds (PBA)=4.228436018957346;} guard #33: {team=any ; avg hp=-19.9781990521327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6635071090047393; hits/misses (PBA)= 0.209478672985782/3.923222748815166; rounds (PBA)=4.155450236966825;} tarrasque: {team=unaligned ; avg hp=609.4104265402843 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1227.983886255924; hits/misses (PBA)= 40.022748815165876/2.0928909952606634; rounds (PBA)=9.055924170616114;} guard #37: {team=any ; avg hp=-19.923222748815167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146919431279621; hits/misses (PBA)= 0.21706161137440758/3.933649289099526; rounds (PBA)=4.172511848341232;} guard #23: {team=any ; avg hp=-19.597156398104264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.537440758293839; hits/misses (PBA)= 0.1933649289099526/3.887203791469194; rounds (PBA)=4.099526066350711;} guard #5: {team=any ; avg hp=-19.67867298578199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7061611374407584; hits/misses (PBA)= 0.21706161137440758/3.985781990521327; rounds (PBA)=4.229383886255924;} guard #27: {team=any ; avg hp=-20.191469194312795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7952606635071091; hits/misses (PBA)= 0.22559241706161137/3.98957345971564; rounds (PBA)=4.235071090047393;} guard #29: {team=any ; avg hp=-19.509004739336493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7345971563981042; hits/misses (PBA)= 0.21421800947867298/3.9867298578199053; rounds (PBA)=4.229383886255924;} guard #24: {team=any ; avg hp=-19.560189573459716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5611374407582939; hits/misses (PBA)= 0.1943127962085308/3.815165876777251; rounds (PBA)=4.037914691943128;} guard #30: {team=any ; avg hp=-19.377251184834122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7402843601895734; hits/misses (PBA)= 0.218957345971564/3.985781990521327; rounds (PBA)=4.225592417061612;} guard #2: {team=any ; avg hp=-19.74218009478673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6654028436018957; hits/misses (PBA)= 0.2075829383886256/4.041706161137441; rounds (PBA)=4.272037914691943;} guard #36: {team=any ; avg hp=-19.865402843601895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.591469194312796; hits/misses (PBA)= 0.19146919431279621/3.9744075829383885; rounds (PBA)=4.193364928909952;} guard #26: {team=any ; avg hp=-19.467298578199053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7393364928909953; hits/misses (PBA)= 0.21516587677725119/3.9450236966824646; rounds (PBA)=4.1810426540284364;} guard #4: {team=any ; avg hp=-20.082464454976304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.666350710900474; hits/misses (PBA)= 0.2066350710900474/3.824644549763033; rounds (PBA)=4.062559241706161;} guard #8: {team=any ; avg hp=-19.266350710900475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6881516587677725; hits/misses (PBA)= 0.204739336492891/3.9118483412322274; rounds (PBA)=4.14218009478673;} guard #22: {team=any ; avg hp=-20.07772511848341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7156398104265402; hits/misses (PBA)= 0.21421800947867298/4.05781990521327; rounds (PBA)=4.2957345971563985;} guard #18: {team=any ; avg hp=-19.344075829383886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6009478672985782; hits/misses (PBA)= 0.1981042654028436/3.9004739336492893; rounds (PBA)=4.119431279620853;} guard #39: {team=any ; avg hp=-19.81137440758294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.562085308056872; hits/misses (PBA)= 0.19146919431279621/3.962085308056872; rounds (PBA)=4.178199052132701;} guard #20: {team=any ; avg hp=-19.24739336492891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6682464454976302; hits/misses (PBA)= 0.2123222748815166/3.9497630331753553; rounds (PBA)=4.174407582938389;} guard #32: {team=any ; avg hp=-19.929857819905212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.733649289099526; hits/misses (PBA)= 0.22654028436018958/3.8521327014218008; rounds (PBA)=4.10521327014218;} guard #10: {team=any ; avg hp=-19.444549763033177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8767772511848342; hits/misses (PBA)= 0.23317535545023696/4.062559241706161; rounds (PBA)=4.312796208530806;} guard #6: {team=any ; avg hp=-19.23791469194313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.55260663507109; hits/misses (PBA)= 0.1971563981042654/4.033175355450237; rounds (PBA)=4.256872037914692;} guard #34: {team=any ; avg hp=-19.45781990521327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4976303317535544; hits/misses (PBA)= 0.1924170616113744/3.9270142180094787; rounds (PBA)=4.145971563981043;} guard #3: {team=any ; avg hp=-19.718483412322275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7317535545023697; hits/misses (PBA)= 0.21421800947867298/3.9582938388625593; rounds (PBA)=4.197156398104266;} guard #15: {team=any ; avg hp=-19.48530805687204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.704265402843602; hits/misses (PBA)= 0.20853080568720378/4.003791469194312; rounds (PBA)=4.228436018957346;} guard #31: {team=any ; avg hp=-19.897630331753554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7327014218009478; hits/misses (PBA)= 0.21421800947867298/4.044549763033175; rounds (PBA)=4.2786729857819905;} guard #38: {team=any ; avg hp=-19.591469194312797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8341232227488151; hits/misses (PBA)= 0.23317535545023696/4.058767772511849; rounds (PBA)=4.314691943127962;} guard #35: {team=any ; avg hp=-19.588625592417063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.523222748815166; hits/misses (PBA)= 0.1943127962085308/3.8862559241706163; rounds (PBA)=4.1061611374407585;} guard #14: {team=any ; avg hp=-19.655924170616114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6312796208530806; hits/misses (PBA)= 0.2075829383886256/4.013270142180095; rounds (PBA)=4.243601895734598;} guard #11: {team=any ; avg hp=-19.35355450236967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146919431279621; hits/misses (PBA)= 0.2161137440758294/3.981990521327014; rounds (PBA)=4.223696682464455;} guard #17: {team=any ; avg hp=-19.851184834123224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5924170616113744; hits/misses (PBA)= 0.2037914691943128/3.8635071090047393; rounds (PBA)=4.097630331753554;} guard #28: {team=any ; avg hp=-19.424644549763034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8729857819905213; hits/misses (PBA)= 0.23696682464454977/4.051184834123223; rounds (PBA)=4.303317535545023;} guard #21: {team=any ; avg hp=-19.939336492890995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5696682464454976; hits/misses (PBA)= 0.2037914691943128/4.088151658767773; rounds (PBA)=4.31563981042654;} guard #40: {team=any ; avg hp=-19.85687203791469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.55260663507109; hits/misses (PBA)= 0.1943127962085308/3.957345971563981; rounds (PBA)=4.177251184834123;} guard #13: {team=any ; avg hp=-19.70995260663507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6625592417061612; hits/misses (PBA)= 0.1981042654028436/3.8985781990521327; rounds (PBA)=4.120379146919431;} guard #16: {team=any ; avg hp=-19.58388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6113744075829384; hits/misses (PBA)= 0.2104265402843602/3.937440758293839; rounds (PBA)=4.1696682464454975;} guard: {team=any ; avg hp=-20.690047393364928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6142180094786729; hits/misses (PBA)= 0.2/3.872985781990521; rounds (PBA)=4.099526066350711;} guard #25: {team=any ; avg hp=-19.38388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8578199052132702; hits/misses (PBA)= 0.23033175355450236/3.9696682464454978; rounds (PBA)=4.212322274881517;} guard #9: {team=any ; avg hp=-20.078672985781992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4995260663507108; hits/misses (PBA)= 0.18862559241706162/3.929857819905213; rounds (PBA)=4.145023696682465;} guard #7: {team=any ; avg hp=-19.744075829383885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5611374407582939; hits/misses (PBA)= 0.1895734597156398/3.828436018957346; rounds (PBA)=4.0549763033175354;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.22; crudely normalised: 0% > unaligned = expected rounds to survive: -7681.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3018; Sum of rounds: 15470; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3017; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-19.7909211398277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8383035122597747; hits/misses (PBA)= 0.1050364479787939/2.201457919151756; rounds (PBA)=2.340622929092114;} guard #11: {team=any ; avg hp=-19.553346587143803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.870444002650762; hits/misses (PBA)= 0.11298873426110007/2.1696487740225314; rounds (PBA)=2.3263750828363152;} guard #8: {team=any ; avg hp=-19.781312127236582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.870444002650762; hits/misses (PBA)= 0.1119946984758118/2.1885354539430084; rounds (PBA)=2.3386348575215377;} guard #13: {team=any ; avg hp=-19.73426110006627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9284294234592445; hits/misses (PBA)= 0.1172962226640159/2.1388336646785953; rounds (PBA)=2.292909211398277;} guard #15: {team=any ; avg hp=-19.970841616964876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8701126573889993; hits/misses (PBA)= 0.10834990059642147/2.1663353214049037; rounds (PBA)=2.3167660702451953;} guard #20: {team=any ; avg hp=-19.929423459244532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8548707753479126; hits/misses (PBA)= 0.10603048376408217/2.2120609675281644; rounds (PBA)=2.355864811133201;} guard #21: {team=any ; avg hp=-19.571570576540754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462557985420809; hits/misses (PBA)= 0.10768721007289596/2.156726308813784; rounds (PBA)=2.3101391650099403;} guard #19: {team=any ; avg hp=-19.67196819085487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9609012591119946; hits/misses (PBA)= 0.1196156394963552/2.1285619615639497; rounds (PBA)=2.292577866136514;} guard #17: {team=any ; avg hp=-19.536779324055665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9088800530152419; hits/misses (PBA)= 0.1096752816434725/2.144135188866799; rounds (PBA)=2.2972166998011927;} guard #6: {team=any ; avg hp=-19.837640821736247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.792909211398277; hits/misses (PBA)= 0.10106030483764082/2.1219350563286943; rounds (PBA)=2.2707090788601723;} guard #5: {team=any ; avg hp=-19.674950298210735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170974155069582; hits/misses (PBA)= 0.10404241219350563/2.171305500331345; rounds (PBA)=2.3167660702451953;} guard #7: {team=any ; avg hp=-19.571901921802517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9466534128561962; hits/misses (PBA)= 0.11696487740225314/2.0927766732935718; rounds (PBA)=2.256129887342611;} guard #22: {team=any ; avg hp=-19.823724320742212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9068919814446653; hits/misses (PBA)= 0.11166335321404904/2.1295559973492377; rounds (PBA)=2.2813121272365806;} guard: {team=any ; avg hp=-19.64910536779324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8634857521537442; hits/misses (PBA)= 0.10702451954937045/2.1411530815109345; rounds (PBA)=2.2942345924453282;} guard #16: {team=any ; avg hp=-19.750828363154408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8605036447978794; hits/misses (PBA)= 0.11232604373757456/2.1805831676607026; rounds (PBA)=2.331013916500994;} guard #14: {team=any ; avg hp=-19.657057654075548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9241219350563287; hits/misses (PBA)= 0.1166335321404904/2.0934393638170974; rounds (PBA)=2.2597746852220015;} guard #12: {team=any ; avg hp=-19.65871438038436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9075546719681908; hits/misses (PBA)= 0.11066931742876077/2.1570576540755466; rounds (PBA)=2.3055003313452618;} guard #18: {team=any ; avg hp=-19.73558648111332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8667992047713717; hits/misses (PBA)= 0.10669317428760769/2.142809807819748; rounds (PBA)=2.2922465208747513;} tarrasque: {team=unaligned ; avg hp=656.1898608349901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 675.7369118621604; hits/misses (PBA)= 21.994035785288272/1.2203445990722332; rounds (PBA)=5.125911199469847;} guard #4: {team=any ; avg hp=-19.621603711066932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9383697813121272; hits/misses (PBA)= 0.11829025844930417/2.1411530815109345; rounds (PBA)=2.3001988071570576;} guard #2: {team=any ; avg hp=-19.861497680583167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9211398277004639; hits/misses (PBA)= 0.11795891318754141/2.147117296222664; rounds (PBA)=2.3111332007952288;} guard #3: {team=any ; avg hp=-19.727302849569252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916832339297548; hits/misses (PBA)= 0.11398277004638833/2.147117296222664; rounds (PBA)=2.299867461895295;} guard #9: {team=any ; avg hp=-19.66335321404904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9751491053677932; hits/misses (PBA)= 0.12027833001988071/2.1232604373757455; rounds (PBA)=2.284625579854208;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.22; crudely normalised: 0% > unaligned = expected rounds to survive: -7681.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2897; Sum of rounds: 14832; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2896; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #16: {team=any ; avg hp=-19.668622713151535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9848118743527787; hits/misses (PBA)= 0.12012426648256817/2.1781152916810496; rounds (PBA)=2.3389713496720748;} guard #19: {team=any ; avg hp=-19.68553676216776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8995512599240594; hits/misses (PBA)= 0.11632723507076285/2.1618916120124267; rounds (PBA)=2.317224715222644;} tarrasque: {team=unaligned ; avg hp=655.9223334483949 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 676.6399723852261; hits/misses (PBA)= 21.99413186054539/1.1995167414566794; rounds (PBA)=5.119779081808768;} guard #4: {team=any ; avg hp=-19.85018985157059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8526061442871936; hits/misses (PBA)= 0.10769761822575077/2.1915774939592683; rounds (PBA)=2.3386261649982742;} guard #14: {team=any ; avg hp=-19.843286158094582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9240593717638936; hits/misses (PBA)= 0.11391094235415948/2.1232309285467723; rounds (PBA)=2.282015878494995;} guard #18: {team=any ; avg hp=-19.759751467034864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8515705902657922; hits/misses (PBA)= 0.10562651018294787/2.167069382119434; rounds (PBA)=2.3175698998964447;} guard #12: {team=any ; avg hp=-19.803589920607525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9102519848118743; hits/misses (PBA)= 0.1156368657231619/2.154297549188816; rounds (PBA)=2.311356575768036;} guard #15: {team=any ; avg hp=-19.887124611667243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9458060062133241; hits/misses (PBA)= 0.11874352778736624/2.173627890921643; rounds (PBA)=2.334138764238868;} guard #10: {team=any ; avg hp=-20.029340697273042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8360372799447705; hits/misses (PBA)= 0.1052813255091474/2.1660338280980325; rounds (PBA)=2.3154987918536416;} guard #11: {team=any ; avg hp=-19.825681739730754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9530548843631342; hits/misses (PBA)= 0.11529168104936141/2.1391094235415946; rounds (PBA)=2.300655850880221;} guard #22: {team=any ; avg hp=-19.86537797721781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.804280289955126; hits/misses (PBA)= 0.10251984811874353/2.1339316534345873; rounds (PBA)=2.2837418018639974;} guard #20: {team=any ; avg hp=-19.67794269934415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9209527096996893; hits/misses (PBA)= 0.11632723507076285/2.1612012426648257; rounds (PBA)=2.317915084570245;} guard: {team=any ; avg hp=-19.83672764929237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939247497411115; hits/misses (PBA)= 0.09872281670693821/2.165688643424232; rounds (PBA)=2.3023817742492234;} guard #5: {team=any ; avg hp=-19.534000690369346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9382119433897135; hits/misses (PBA)= 0.11977908180876769/2.203658957542285; rounds (PBA)=2.3631342768381085;} guard #8: {team=any ; avg hp=-19.795650673110114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9730755954435623; hits/misses (PBA)= 0.12323092854677252/2.134967207455989; rounds (PBA)=2.302726958923024;} guard #7: {team=any ; avg hp=-19.667241974456335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080773213669313; hits/misses (PBA)= 0.09975837072833967/2.144287193648602; rounds (PBA)=2.289955125992406;} guard #13: {team=any ; avg hp=-19.926475664480495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8954090438384535; hits/misses (PBA)= 0.10942354159475319/2.1211598205039697; rounds (PBA)=2.2789092164307903;} guard #9: {team=any ; avg hp=-19.468760787021058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9565067311011392; hits/misses (PBA)= 0.11736278909216431/2.169485674836037; rounds (PBA)=2.3275802554366587;} guard #3: {team=any ; avg hp=-19.85053503624439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906800138073869; hits/misses (PBA)= 0.1215050051777701/2.172592336900242; rounds (PBA)=2.3324128408698654;} guard #17: {team=any ; avg hp=-19.7148774594408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9143942008974801; hits/misses (PBA)= 0.11529168104936141/2.134276838108388; rounds (PBA)=2.289955125992406;} guard #6: {team=any ; avg hp=-19.473938557128065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8881601656886434; hits/misses (PBA)= 0.11183983431135658/2.1639627200552294; rounds (PBA)=2.3110113910942354;} guard #2: {team=any ; avg hp=-19.57818432861581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512254055919917; hits/misses (PBA)= 0.10286503279254401/2.154297549188816; rounds (PBA)=2.295823265447014;} guard #21: {team=any ; avg hp=-19.9295823265447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9516741456679323; hits/misses (PBA)= 0.11839834311356576/2.1018294787711427; rounds (PBA)=2.261304798066966;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 178.39; crudely normalised: 0% > unaligned = expected rounds to survive: -56333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5171; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-20.336732653469305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08158368326334733; hits/misses (PBA)= 0.009598080383923215/0.21415716856628675; rounds (PBA)=0.45990801839632073;} guard #3: {team=any ; avg hp=-20.041391721655668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0657868426314737; hits/misses (PBA)= 0.008198360327934412/0.1951609678064387; rounds (PBA)=0.4435112977404519;} guard: {team=any ; avg hp=-20.111577684463107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05658868226354729; hits/misses (PBA)= 0.007598480303939212/0.20615876824635074; rounds (PBA)=0.4441111777644471;} tarrasque: {team=unaligned ; avg hp=675.7960407918416 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.48970205958808; hits/misses (PBA)= 3.0/0.236752649470106; rounds (PBA)=1.0339932013597282;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 336.0; crudely normalised: 0% > other= expected rounds to survive: 7.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5781; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=41.69086182763447 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08378324335133; hits/misses (PBA)= 1.0/0.1801639672065587; rounds (PBA)=1.1559688062387523;} scorpion: {team=other; avg hp=-9.08378324335133 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3091381723655269; hits/misses (PBA)= 0.28114377124575085/0.23255348930213957; rounds (PBA)=0.5136972605478904;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} scorpion: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 97.3; crudely normalised: 0% > lawful good = expected rounds to survive: 17808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5363; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=211.03179364127175 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.088182363527295; hits/misses (PBA)= 1.5380923815236953/0.08198360327934413; rounds (PBA)=1.0723855228954209;} axe beak: {team=unaligned ; avg hp=-7.088182363527294 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9682063587282543; hits/misses (PBA)= 0.1365726854629074/0.32473505298940214; rounds (PBA)=0.46130773845230955;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.66; crudely normalised: 0% > lawful good = expected rounds to survive: 4240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quipper: {team=unaligned ; avg hp=-17.29734053189362 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14757048590281943; hits/misses (PBA)= 0.1307738452309538/0.23615276944611077; rounds (PBA)=0.3669266146770646;} adult bronze dragon: {team=lawful good ; avg hp=211.85242951409717 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29734053189362; hits/misses (PBA)= 1.0/0.05118976204759048; rounds (PBA)=1.0015996800639873;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 19884.91; crudely normalised: 0% > unaligned = expected rounds to survive: 1147.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8958; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #4: {team=neutral evil ; avg hp=128.78144371125774 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.65386922615477; hits/misses (PBA)= 1.4041191761647671/0.26034793041391724; rounds (PBA)=1.3849230153969205;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.10377924415117 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.18876224755049; hits/misses (PBA)= 1.4535092981403719/0.7404519096180764; rounds (PBA)=1.0969806038792242;} frost giant #2: {team=neutral evil ; avg hp=128.03119376124775 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.61987602479504; hits/misses (PBA)= 1.4065186962607479/0.2439512097580484; rounds (PBA)=1.376124775044991;} frost giant #3: {team=neutral evil ; avg hp=128.28994201159767 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.86562687462507; hits/misses (PBA)= 1.409518096380724/0.2451509698060388; rounds (PBA)=1.3783243351329735;} frost giant: {team=neutral evil ; avg hp=127.70865826834633 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.96440711857628; hits/misses (PBA)= 1.3879224155168965/0.23875224955008997; rounds (PBA)=1.379124175164967;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 349.98; crudely normalised: 0% > other= expected rounds to survive: 473200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5102; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=673.6156768646271 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.83323335332933; hits/misses (PBA)= 2.873625274945011/0.16056788642271547; rounds (PBA)=1.0201959608078384;} elephant: {team=unaligned ; avg hp=-15.833233353329334 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3843231353729255; hits/misses (PBA)= 0.10777844431113777/0.39112177564487105; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5242951409718056;} elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47570485902819437;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1216800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 377.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5077; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-16.038192361527695 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2099580083983204; hits/misses (PBA)= 0.05018996200759848/0.4575084983003399; rounds (PBA)=0.5076984603079384;} tarrasque: {team=unaligned ; avg hp=674.7900419916017 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.03819236152769; hits/misses (PBA)= 2.878624275144971/0.14397120575884823; rounds (PBA)=1.0151969606078783;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -169000.0; crudely normalised: 0% > other= expected rounds to survive: 48.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.8100379924015 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.867026594681064; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.0;} boar: {team=other; avg hp=-25.867026594681064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1899620075984803; hits/misses (PBA)= 0.02419516096780644/0.4813037392521496; rounds (PBA)=0.505498900219956;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 65.13; crudely normalised: 0% > unaligned = expected rounds to survive: -202800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-26.115376924615077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2659468106378724; hits/misses (PBA)= 0.02659468106378724/0.4313137372525495; rounds (PBA)=0.4579084183163367;} tarrasque: {team=unaligned ; avg hp=675.7340531893622 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.11537692461508; hits/misses (PBA)= 1.0/0.04819036192761448; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 124.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.633273345331 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.76684663067387; hits/misses (PBA)= 1.0687862427514496/0.052389522095580884; rounds (PBA)=1.0;} worg: {team=neutral evil ; avg hp=-12.766846630673864 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3667266546690662; hits/misses (PBA)= 0.022195560887822437/0.4339132173565287; rounds (PBA)=0.45610877824435114;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2260.64; crudely normalised: 0% > unaligned = expected rounds to survive: 94640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10077; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=663.5964807038592 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.1739652069586; hits/misses (PBA)= 6.871025794841032/0.35492901419716055; rounds (PBA)=2.01499700059988;} efreeti: {team=lawful evil ; avg hp=-15.173965206958608 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.403519296140772; hits/misses (PBA)= 0.8754249150169966/2.0387922415516897; rounds (PBA)=1.4571085782843431;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 10.36; crudely normalised: 0% > unaligned = expected rounds to survive: -45066.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9684063187362 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.79084183163367; hits/misses (PBA)= 1.0/0.05418916216756649; rounds (PBA)=1.0;} sprite: {team=neutral good ; avg hp=-34.79084183163367 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03159368126374725; hits/misses (PBA)= 0.015796840631873626/0.3049390121975605; rounds (PBA)=0.3207358528294341;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13285; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps.: {team=other; avg hp=21.45390921815637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.806838632273545; hits/misses (PBA)= 1.0/0.6564687062587482; rounds (PBA)=2.656468706258748;} bat: {team=unaligned ; avg hp=-9.806838632273545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5460907818436312; hits/misses (PBA)= 0.48830233953209357/0.6294741051789642; rounds (PBA)=1.1177764447110579;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1111.76; crudely normalised: 0% > unaligned = expected rounds to survive: 1520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20464; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=-11.011397720455909 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.385922815436913; hits/misses (PBA)= 2.083983203359328/0.5124975004999001; rounds (PBA)=2.603479304139172;} elephant: {team=unaligned ; avg hp=45.61407718456309 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.01139772045591; hits/misses (PBA)= 2.778244351129774/0.3079384123175365; rounds (PBA)=4.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2247.04; crudely normalised: 0% > unaligned = expected rounds to survive: 2338.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22404; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4184; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=116.04519096180763 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.12817436512698; hits/misses (PBA)= 3.870225954809038/3.8658268346330735; rounds (PBA)=4.234353129374125;} drider: {team=chaotic evil ; avg hp=-8.785842831433714 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.55128974205159; hits/misses (PBA)= 7.178364327134573/3.654269146170766; rounds (PBA)=3.610877824435113;} black bear: {team=unaligned ; avg hp=-3.3019396120775846 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.395120975804839;} clay golem #2: {team=unaligned ; avg hp=116.70545890821836 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.65766846630675; hits/misses (PBA)= 3.8554289142171565/3.860227954409118; rounds (PBA)=4.231153769246151;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 31500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 408.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12206; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=208.126574685063 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.41871625674865; hits/misses (PBA)= 5.212157568486303/0.27194561087782443; rounds (PBA)=2.4407118576284743;} elephant: {team=unaligned ; avg hp=-7.418716256748651 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.873425314937013; hits/misses (PBA)= 0.8122375524895021/0.8172365526894622; rounds (PBA)=1.6294741051789643;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 55.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5063; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=-7.211957608478304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1575684863027393; hits/misses (PBA)= 0.19456108778244352/0.34853029394121177; rounds (PBA)=0.5430913817236552;} adult black dragon: {team=chaotic evil ; avg hp=193.84243151369725 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.211957608478304; hits/misses (PBA)= 1.05998800239952/0.05298940211957608; rounds (PBA)=1.0123975204959008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 20057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13018; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-7.255748850229954 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32753449310138; hits/misses (PBA)= 0.7030593881223756/1.041991601679664; rounds (PBA)=1.7450509898020397;} adult black dragon: {team=chaotic evil ; avg hp=186.67246550689862 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.25574885022995; hits/misses (PBA)= 5.495500899820036/0.2855428914217157; rounds (PBA)=2.603079384123175;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 72.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5151; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.0269946010798 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.432713457308537; hits/misses (PBA)= 1.1601679664067186/0.060787842431513694; rounds (PBA)=1.0299940011997601;} skeleton: {team=lawful evil ; avg hp=-6.432713457308538 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.973005398920216; hits/misses (PBA)= 0.15816836632673464/0.34393121375724856; rounds (PBA)=0.5020995800839833;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11447; any chaotic : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-6.872625474905019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.901019796040792; hits/misses (PBA)= 0.5720855828834233/1.0477904419116177; rounds (PBA)=1.619876024795041;} adult black dragon: {team=chaotic evil ; avg hp=189.0989802039592 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.87262547490502; hits/misses (PBA)= 4.910817836432713/0.249750049990002; rounds (PBA)=2.2889422115576883;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-16.38852229554089 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07278544291141771; hits/misses (PBA)= 0.04839032193561288/0.4513097380523895; rounds (PBA)=0.4997000599880024;} adult black dragon: {team=chaotic evil ; avg hp=194.92721455708858 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.38852229554089; hits/misses (PBA)= 1.0/0.04899020195960808; rounds (PBA)=1.0025994801039793;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 380.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11687; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=185.9598080383923 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.8120375924815; hits/misses (PBA)= 4.979404119176165/0.26194761047790444; rounds (PBA)=2.3369326134773045;} nightmare: {team=neutral evil ; avg hp=-6.812037592481504 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.040191961607679; hits/misses (PBA)= 0.6400719856028795/0.9418116376724655; rounds (PBA)=1.581883623275345;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1164.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3839.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17610; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=180.22975404919015 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.14397120575885; hits/misses (PBA)= 8.064587082583483/0.5976804639072185; rounds (PBA)=3.5212957408518295;} bearded devil: {team=lawful evil ; avg hp=-7.546690661867626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.447110577884423; hits/misses (PBA)= 0.9102179564087183/1.6936612677464506; rounds (PBA)=2.0945810837832433;} bearded devil #2: {team=lawful evil ; avg hp=-7.597280543891221 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.323135372925415; hits/misses (PBA)= 0.8890221955608878/1.598880223955209; rounds (PBA)=2.0737852429514096;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3578.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4427.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28821; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=117.25674865026994 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.71065786842632; hits/misses (PBA)= 9.915616876624675/5.361127774445111; rounds (PBA)=5.761447710457908;} bone devil: {team=lawful evil ; avg hp=-7.710657868426315 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.74325134973006; hits/misses (PBA)= 7.342931413717256/7.348330333933213; rounds (PBA)=4.897820435912817;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14625.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 58.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5071; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-7.123375324935013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.669866026794641; hits/misses (PBA)= 0.1321735652869426/0.41551689662067587; rounds (PBA)=0.5476904619076185;} adult black dragon: {team=chaotic evil ; avg hp=194.33013397320536 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.12337532493501; hits/misses (PBA)= 1.0597880423915218/0.0637872425514897; rounds (PBA)=1.013997200559888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2400.3; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3656.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21137; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=175.08178364327134 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.44151169766047; hits/misses (PBA)= 9.00139972005599/1.638872225554889; rounds (PBA)=4.226554689062188;} medusa: {team=lawful evil ; avg hp=-7.441511697660468 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.918216356728653; hits/misses (PBA)= 3.5552889422115577/6.637272545490902; rounds (PBA)=3.3975204959008196;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6825.0; crudely normalised: 0% > unaligned = expected rounds to survive: 201.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5437; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=192.5738852229554 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.849230153969206; hits/misses (PBA)= 1.6236752649470105/0.09198160367926415; rounds (PBA)=1.0871825634873025;} ape: {team=unaligned ; avg hp=-6.849230153969206 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.426114777044591; hits/misses (PBA)= 0.3489302139572086/0.636872625474905; rounds (PBA)=0.4929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21450.0; crudely normalised: 0% > unaligned = expected rounds to survive: 238.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9974; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=190.7260547890422 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.28374325134973; hits/misses (PBA)= 3.5152969406118775/0.1923615276944611; rounds (PBA)=1.9944011197760447;} giant hyena: {team=unaligned ; avg hp=-8.28374325134973 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.273945210957809; hits/misses (PBA)= 0.3837232553489302/0.7270545890821836; rounds (PBA)=1.1107778444311138;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 105.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5539; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.47710457908417 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.00659868026395; hits/misses (PBA)= 1.7928414317136572/0.10017996400719856; rounds (PBA)=1.1075784843031393;} ice mephit: {team=neutral evil ; avg hp=-7.006598680263947 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5228954209158169; hits/misses (PBA)= 0.13797240551889622/0.42551489702059586; rounds (PBA)=0.5634873025394921;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1111.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20391; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4974; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-10.924415116976604 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.925414917016596; hits/misses (PBA)= 2.070385922815437/0.5090981803639272; rounds (PBA)=2.584883023395321;} elephant: {team=other; avg hp=46.074585082983404 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.924415116976604; hits/misses (PBA)= 2.767646470705859/0.3047390521895621; rounds (PBA)=4.0669866026794645;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 498.75; crudely normalised: 0% > unaligned = expected rounds to survive: 1013.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13099; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-8.978404319136173 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.769246150769846; hits/misses (PBA)= 0.7246550689862028/0.3993201359728054; rounds (PBA)=1.1239752049590082;} elephant: {team=unaligned ; avg hp=70.23075384923015 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.97840431913617; hits/misses (PBA)= 1.3819236152769445/0.23735252949410118; rounds (PBA)=2.619276144771046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13.81; crudely normalised: 0% > unaligned = expected rounds to survive: -33800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9170165966807 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.9128174365127; hits/misses (PBA)= 1.0/0.05578884223155369; rounds (PBA)=1.0;} jackal: {team=other; avg hp=-33.9128174365127 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08298340331933614; hits/misses (PBA)= 0.020395920815836834/0.3887222555488902; rounds (PBA)=0.4091181763647271;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.29; crudely normalised: 0% > unaligned = expected rounds to survive: -27040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9516096780644 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.05478904219156; hits/misses (PBA)= 1.0/0.060587882423515295; rounds (PBA)=1.0;} rat: {team=other; avg hp=-36.05478904219156 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04839032193561288; hits/misses (PBA)= 0.02419516096780644/0.47230553889222154; rounds (PBA)=0.496500699860028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4879024195160968;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5120975804839032;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 44.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5111; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.15276944611077 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.99480103979204; hits/misses (PBA)= 1.0/0.1799640071985603; rounds (PBA)=1.021995600879824;} goblin: {team=neutral evil ; avg hp=-9.994801039792042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.1401719656068786/0.27274545090981805; rounds (PBA)=0.41291741651669667;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 179.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5265; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=198.25314937012598 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.310337932413518; hits/misses (PBA)= 1.3539292141571686/0.0665866826634673; rounds (PBA)=1.0527894421115778;} scout: {team=any ; avg hp=-6.310337932413518 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7468506298740252; hits/misses (PBA)= 0.28774245150969807/0.5340931813637273; rounds (PBA)=0.41091781643671266;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5176.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2027.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18269; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=-7.2751449710057985 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.92901419716057; hits/misses (PBA)= 4.261747650469906/4.253549290141971; rounds (PBA)=2.8384323135372926;} adult white dragon: {team=other; avg hp=151.07098580283943 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.2751449710058; hits/misses (PBA)= 8.089382123575286/0.8950209958008398; rounds (PBA)=3.6530693861227754;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 39.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5008; neutral good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.30813837232554 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.390921815636872; hits/misses (PBA)= 1.0/0.04939012197560488; rounds (PBA)=1.0013997200559888;} pseudodragon: {team=neutral good ; avg hp=-10.390921815636872 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6918616276744651; hits/misses (PBA)= 0.14197160567886422/0.26554689062187564; rounds (PBA)=0.40751849630073983;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 68.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5161; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.09018196360728 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.49730053989202; hits/misses (PBA)= 1.1587682463507298/0.0619876024795041; rounds (PBA)=1.0319936012797442;} constrictor snake: {team=unaligned ; avg hp=-6.497300539892022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9098180363927214; hits/misses (PBA)= 0.14777044591081784/0.27194561087782443; rounds (PBA)=0.41971605678864227;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 603.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25021; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 60; perfect battles: 0; close-call battles: 60; > Team unaligned = winning battles: 4941; perfect battles: 0; close-call battles: 3751; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=22.906818636272746 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7870425914817; hits/misses (PBA)= 2.2583483303339333/0.5278944211157769; rounds (PBA)=4.085382923415317;} commoner: {team=other; avg hp=-10.51489702059588 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6272745450909818; hits/misses (PBA)= 0.2465506898620276/0.28214357128574286; rounds (PBA)=0.5286942611477704;} rhinoceros #3: {team=unaligned ; avg hp=21.973005398920215 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.24455108978204; hits/misses (PBA)= 2.214757048590282/0.5170965806838632; rounds (PBA)=4.094181163767247;} elephant: {team=other; avg hp=-7.068986202759448 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.41031793641272; hits/misses (PBA)= 3.4115176964607077/0.6580683863227355; rounds (PBA)=4.081583683263347;} rhinoceros #2: {team=unaligned ; avg hp=22.08258348330334 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.55228954209158; hits/misses (PBA)= 2.2405518896220755/0.5150969806038792; rounds (PBA)=4.113177364527094;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2.67; crudely normalised: 0% > unaligned = expected rounds to survive: 5.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10656; other: 0.32 ± 0.01; unaligned : 0.68 ± 0.01; > Team other = winning battles: 1592; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3409; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hawk: {team=unaligned ; avg hp=0.6372725454909018 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7296540691861627; hits/misses (PBA)= 0.6816636672665467/0.16036792641471706; rounds (PBA)=1.5236952609478105;} rat: {team=other; avg hp=0.27034593081383723 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36272745450909816; hits/misses (PBA)= 0.3183363327334533/0.46910617876424715; rounds (PBA)=1.1057788442311538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11279; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.7640471905618877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2485502899420116; hits/misses (PBA)= 0.45710857828434315/0.3833233353329334; rounds (PBA)=0.8404319136172765;} lion: {team=unaligned ; avg hp=24.751449710057987 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.764047190561888; hits/misses (PBA)= 1.0/0.2553489302139572; rounds (PBA)=2.255348930213957;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 256.67; crudely normalised: 0% > unaligned = expected rounds to survive: 1013.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10309; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=73.28574285142972 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.407318536292742; hits/misses (PBA)= 1.006998600279944/0.05438912217556489; rounds (PBA)=2.061387722455509;} pony: {team=other; avg hp=-9.407318536292742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142571485702858; hits/misses (PBA)= 0.370125974805039/0.1947610477904419; rounds (PBA)=0.564887022595481;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1052.31; crudely normalised: 0% > unaligned = expected rounds to survive: 971.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18540; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=other; avg hp=62.60527894421116 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.35592881423715; hits/misses (PBA)= 2.289142171565687/0.41811637672465507; rounds (PBA)=3.707258548290342;} tiger: {team=unaligned ; avg hp=-9.355928814237153 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.394721055788843; hits/misses (PBA)= 1.5110977804439112/0.6186762647470506; rounds (PBA)=2.129774045190962;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3807.69; crudely normalised: 0% > neutral = expected rounds to survive: 868.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30309; lawful evil : 0.35 ± 0.01; neutral : 0.65 ± 0.01; > Team lawful evil = winning battles: 1771; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3230; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=14.715856828634273 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.05718856228754; hits/misses (PBA)= 7.249950009998001/3.131573685262947; rounds (PBA)=5.680863827234553;} barbed devil: {team=lawful evil ; avg hp=3.9428114377124577 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.28414317136573; hits/misses (PBA)= 9.317336532693462/6.1827634473105375; rounds (PBA)=5.411117776444711;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3807.69; crudely normalised: 0% > neutral = expected rounds to survive: 868.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30272; lawful evil : 0.36 ± 0.01; neutral : 0.64 ± 0.01; > Team lawful evil = winning battles: 1780; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3221; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=14.75624875024995 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.08738252349531; hits/misses (PBA)= 7.249150169966007/3.112377524495101; rounds (PBA)=5.6774645070985805;} barbed devil: {team=lawful evil ; avg hp=3.9126174765046993 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.24375124975005; hits/misses (PBA)= 9.288542291541692/6.159168166366727; rounds (PBA)=5.392721455708858;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 219.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2928.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15306; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4344; ------------------------------------------------- Combattants ------------------------------------------------ lion #3: {team=unaligned ; avg hp=-7.025594881023795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695860827834433; hits/misses (PBA)= 0.5982803439312138/0.5040991801639672; rounds (PBA)=1.3403319336132773;} lion #2: {team=unaligned ; avg hp=-6.99120175964807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825834833033393; hits/misses (PBA)= 0.6060787842431514/0.4927014597080584; rounds (PBA)=1.3299340131973605;} adult white dragon: {team=chaotic evil ; avg hp=193.35992801439713 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.22835432913418; hits/misses (PBA)= 6.578484303139372/0.4295140971805639; rounds (PBA)=3.056988602279544;} lion: {team=unaligned ; avg hp=-7.090781843631274 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.780443911217756; hits/misses (PBA)= 0.5954809038192361/0.4939012197560488; rounds (PBA)=1.3315336932613477;} commoner: {team=chaotic evil ; avg hp=-3.6620675864827033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8792241551689662; hits/misses (PBA)= 0.32693461307738453/0.35132973405318935; rounds (PBA)=0.7060587882423516;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 106.99; crudely normalised: 0% > other= expected rounds to survive: 4832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9409; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2990; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=-1.7578484303139372 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47250549890022; hits/misses (PBA)= 0.17336532693461307/0.138372325534893; rounds (PBA)=0.7016596680663867;} crocodile #2: {team=unaligned ; avg hp=-8.098380323935213 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.679864027194561; hits/misses (PBA)= 0.46690661867626476/0.32993401319736054; rounds (PBA)=0.7980403919216157;} crocodile: {team=unaligned ; avg hp=-8.049590081983604 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6234753049390123; hits/misses (PBA)= 0.4543091381723655/0.3499300139972006; rounds (PBA)=0.8056388722255549;} adult white dragon: {team=other; avg hp=198.45450909818035 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.67546490701859; hits/misses (PBA)= 3.5234953009398122/0.1803639272145571; rounds (PBA)=1.805238952209558;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2223.53; crudely normalised: 0% > other= expected rounds to survive: 760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35207; unaligned : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team unaligned = winning battles: 1803; perfect battles: 0; close-call battles: 1671; > Team other = winning battles: 3198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros #2: {team=unaligned ; avg hp=-4.369526094781044 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.36012797440512; hits/misses (PBA)= 2.293141371725655/0.5574885022995401; rounds (PBA)=4.554489102179564;} rhinoceros: {team=unaligned ; avg hp=-5.002399520095981 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.544691061787642; hits/misses (PBA)= 2.1749650069986/0.53249350129974; rounds (PBA)=4.486702659468106;} elephant: {team=other; avg hp=11.09518096380724 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.37192561487703; hits/misses (PBA)= 4.999400119976005/0.871625674865027; rounds (PBA)=6.510497900419916;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 70.0; crudely normalised: 0% > unaligned = expected rounds to survive: 304.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10279; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=75.66966606678665 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1001799640072; hits/misses (PBA)= 1.0/0.05538892221555689; rounds (PBA)=2.055388922215557;} badger: {team=other; avg hp=-17.1001799640072 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33033393321335736; hits/misses (PBA)= 0.3017396520695861/0.25674865026994603; rounds (PBA)=0.5584883023395321;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28356; chaotic good : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team chaotic good = winning battles: 182; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=83.59548090381924 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.05938812237554; hits/misses (PBA)= 11.18256348730254/3.7650469906018795; rounds (PBA)=5.6244751049790045;} adult brass dragon: {team=chaotic good ; avg hp=-7.059388122375525 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.40451909618076; hits/misses (PBA)= 9.454109178164368/5.0975804839032195; rounds (PBA)=4.876824635072985;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4117176564687063;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5882823435312937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #3: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2451509698060388;} barbed devil #4: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2575484903019396;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1824.52; crudely normalised: 0% > neutral = expected rounds to survive: 697.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22015; unaligned : 0.97 ± 0.0; neutral : 0.03 ± 0.0; > Team unaligned = winning battles: 4876; perfect battles: 0; close-call battles: 4576; > Team neutral = winning battles: 125; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=unaligned ; avg hp=46.18116376724655 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.86862627474505; hits/misses (PBA)= 6.906618676264747/0.371125774845031; rounds (PBA)=4.358328334333133;} flesh golem: {team=neutral ; avg hp=-6.868626274745051 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.1003799240152; hits/misses (PBA)= 5.330733853229354/1.8898220355928814; rounds (PBA)=3.632273545290942;} gray ooze: {team=unaligned ; avg hp=-6.2815436912617475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7688462307538493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3051.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 249.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18715; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4005; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #4: {team=chaotic evil ; avg hp=-5.106378724255149 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.691861627674465; hits/misses (PBA)= 0.9436112777444511/0.7242551489702059; rounds (PBA)=1.808238352329534;} gladiator: {team=any ; avg hp=101.8360327934413 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.8250349930014; hits/misses (PBA)= 7.436112777444511/2.1327734453109377; rounds (PBA)=3.4963007398520296;} specter #5: {team=chaotic evil ; avg hp=-5.20255948810238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.809438112377524; hits/misses (PBA)= 0.9396120775844831/0.7244551089782043; rounds (PBA)=1.80623875224955;} gladiator #2: {team=any ; avg hp=101.90581883623275 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.64007198560287; hits/misses (PBA)= 7.428314337132574/2.1445710857828435; rounds (PBA)=3.4939012197560486;} specter #6: {team=chaotic evil ; avg hp=-5.134173165366927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.72745450909818; hits/misses (PBA)= 0.94501099780044/0.7158568286342731; rounds (PBA)=1.8058388322335532;} specter: {team=chaotic evil ; avg hp=-5.265346930613878 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.590881823635273; hits/misses (PBA)= 0.9344131173765247/0.7278544291141772; rounds (PBA)=1.809238152369526;} specter #3: {team=chaotic evil ; avg hp=-5.222755448910218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.675664867026594; hits/misses (PBA)= 0.9346130773845231/0.7280543891221756; rounds (PBA)=1.8074385122975405;} specter #2: {team=chaotic evil ; avg hp=-5.181563687262548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.596680663867227; hits/misses (PBA)= 0.9298140371925615/0.7276544691061788; rounds (PBA)=1.7988402319536092;} mage: {team=any ; avg hp=-3.8338332333533294 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6476704659068186; hits/misses (PBA)= 0.7838432313537292/0.47130573885222954; rounds (PBA)=1.4343131373725255;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1504.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33947; any : 0.85 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team any = winning battles: 4276; perfect battles: 0; close-call battles: 3910; > Team chaotic evil = winning battles: 725; perfect battles: 0; close-call battles: 720; ------------------------------------------------- Combattants ------------------------------------------------ specter #5: {team=chaotic evil ; avg hp=-3.8202359528094383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.588082383523297; hits/misses (PBA)= 1.7020595880823834/1.5936812637472506; rounds (PBA)=3.5590881823635274;} specter: {team=chaotic evil ; avg hp=-3.8848230353929214 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.10977804439112; hits/misses (PBA)= 1.6526694661067787/1.6544691061787642; rounds (PBA)=3.5650869826034794;} specter #6: {team=chaotic evil ; avg hp=-3.8910217956408717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.542091581683664; hits/misses (PBA)= 1.707258548290342/1.624875024995001; rounds (PBA)=3.5830833833233355;} gladiator: {team=any ; avg hp=40.13177364527095 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.4861027794441; hits/misses (PBA)= 14.155968806238752/4.173565286942612; rounds (PBA)=6.649470105978804;} specter #2: {team=chaotic evil ; avg hp=-3.8624275144971008 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.822635472905418; hits/misses (PBA)= 1.7186562687462508/1.6660667866426715; rounds (PBA)=3.6236752649470105;} specter #4: {team=chaotic evil ; avg hp=-3.8078384323135372 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03279344131174; hits/misses (PBA)= 1.732853429314137/1.6434713057388521; rounds (PBA)=3.609278144371126;} mage: {team=any ; avg hp=-6.00999800039992 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.428114377124575; hits/misses (PBA)= 0.7408518296340731/0.5082983403319337; rounds (PBA)=1.2503499300139973;} specter #3: {team=chaotic evil ; avg hp=-3.647870425914817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.782843431313736; hits/misses (PBA)= 1.7080583883223355/1.5964807038592281; rounds (PBA)=3.5528894221155767;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17236552689462106;} specter #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1803639272145571;} specter #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15536892621475704;} specter #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} specter #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20695860827834434;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7930413917216557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1014.71; crudely normalised: 0% > unaligned = expected rounds to survive: 25776.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12691; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3483; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #2: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.89542091581684; hits/misses (PBA)= 3.2475504899020198/1.0741851629674066; rounds (PBA)=2.3069386122775444;} air elemental #2: {team=unaligned ; avg hp=62.461707658468306 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.050589882023594; hits/misses (PBA)= 1.837632473505299/0.9724055188962207; rounds (PBA)=1.9504099180163967;} air elemental #3: {team=unaligned ; avg hp=62.763247350529895 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.0999800039992; hits/misses (PBA)= 1.844631073785243/0.9736052789442111; rounds (PBA)=1.9376124775044992;} storm giant: {team=chaotic good ; avg hp=-8.851629674065187 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.74345130973805; hits/misses (PBA)= 3.7120575884823035/0.33713257348530296; rounds (PBA)=2.0245950809838034;} stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.86402719456109; hits/misses (PBA)= 3.230753849230154/1.0835832833433314; rounds (PBA)=2.314537092581484;} air elemental: {team=unaligned ; avg hp=61.40271945610878 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.283943211357727; hits/misses (PBA)= 1.7904419116176764/0.9650069986002799; rounds (PBA)=1.9376124775044992;} air elemental #4: {team=unaligned ; avg hp=60.628874225154966 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.65766846630674; hits/misses (PBA)= 1.814237152569486/0.9650069986002799; rounds (PBA)=1.9384123175364927;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3450.0; crudely normalised: 0% > unaligned = expected rounds to survive: 13821.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38753; chaotic good : 0.63 ± 0.01; unaligned : 0.37 ± 0.01; > Team chaotic good = winning battles: 3160; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1841; perfect battles: 0; close-call battles: 1760; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=25.34593081383723 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.28154369126173; hits/misses (PBA)= 11.641871625674865/2.0201959608078384; rounds (PBA)=7.321735652869426;} stone golem: {team=unaligned ; avg hp=-0.29154169166166766 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.17216556688662; hits/misses (PBA)= 4.999200159968006/1.662267546490702; rounds (PBA)=5.424115176964607;} stone golem #2: {team=unaligned ; avg hp=0.009998000399920015 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.48190361927614; hits/misses (PBA)= 5.015196960607878/1.6564687062587482; rounds (PBA)=5.429114177164567;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26455.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4321.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37437; lawful evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=216.38512297540493 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.19736052789443; hits/misses (PBA)= 12.87122575484903/0.6622675464907019; rounds (PBA)=7.484103179364127;} storm giant: {team=chaotic good ; avg hp=-9.197360527894421 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.6148770245951; hits/misses (PBA)= 8.374525094981005/4.532293541291741; rounds (PBA)=6.454309138172365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4917016596680664;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5082983403319337;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1705.81; crudely normalised: 0% > neutral evil = expected rounds to survive: 273.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2610; Sum of rounds: 48886; other: 0.5 ± 0.01; neutral evil : 0.02 ± 0.0; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 1952; > Team neutral evil = winning battles: 111; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rogue: {team=other; avg hp=8.954789272030652 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335249042145595; hits/misses (PBA)= 3.610344827586207/6.593869731800766; rounds (PBA)=13.215708812260537;} Barde: {team=other; avg hp=8.285057471264368 (from 33); avg healing spells left=0.03218390804597701 (from 4); damage done (per battle average)= 9.906896551724138; hits/misses (PBA)= 3.4448275862068964/6.4352490421455935; rounds (PBA)=13.473563218390805;} Kleriker: {team=other; avg hp=6.190038314176245 (from 33); avg healing spells left=0.019157088122605363 (from 4); damage done (per battle average)= 9.653639846743294; hits/misses (PBA)= 3.3720306513409963/6.224137931034483; rounds (PBA)=14.344444444444445;} Ranger: {team=other; avg hp=33.05478927203065 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.682375478927202; hits/misses (PBA)= 6.179693486590038/11.520306513409961; rounds (PBA)=17.944827586206898;} vampire spawn: {team=neutral evil ; avg hp=-0.825287356321839 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.80766283524905; hits/misses (PBA)= 14.847509578544061/20.915325670498085; rounds (PBA)=17.91264367816092;} Fighter 1: {team=other; avg hp=32.68697318007663 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.584674329501915; hits/misses (PBA)= 6.2/11.56015325670498; rounds (PBA)=17.998467432950193;} Figher 2: {team=other; avg hp=32.85977011494253 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.688122605363986; hits/misses (PBA)= 6.195785440613027/11.599616858237548; rounds (PBA)=18.03065134099617;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1705.81; crudely normalised: 0% > neutral evil = expected rounds to survive: 273.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2745; Sum of rounds: 51599; > Team other = winning battles: 2616; perfect battles: 0; close-call battles: 2085; > Team neutral evil = winning battles: 128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ranger: {team=other; avg hp=32.63752276867031 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.88233151183971; hits/misses (PBA)= 6.221129326047359/11.508925318761385; rounds (PBA)=17.957377049180327;} Barde: {team=other; avg hp=8.13952641165756 (from 33); avg healing spells left=0.0273224043715847 (from 4); damage done (per battle average)= 10.084517304189434; hits/misses (PBA)= 3.5508196721311474/6.637887067395264; rounds (PBA)=13.570856102003644;} Figher 2: {team=other; avg hp=32.68051001821494 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.705646630236796; hits/misses (PBA)= 6.232422586520947/11.591985428051002; rounds (PBA)=18.053187613843352;} vampire spawn: {team=neutral evil ; avg hp=-0.775591985428051 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.64772313296903; hits/misses (PBA)= 14.97304189435337/20.9304189435337; rounds (PBA)=17.984335154826958;} Kleriker: {team=other; avg hp=6.122404371584699 (from 33); avg healing spells left=0.021129326047358836 (from 4); damage done (per battle average)= 9.41384335154827; hits/misses (PBA)= 3.316575591985428/6.139890710382514; rounds (PBA)=14.239708561020036;} Rogue: {team=other; avg hp=9.121311475409836 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.91511839708561; hits/misses (PBA)= 3.4958105646630235/6.475774134790528; rounds (PBA)=13.162841530054644;} Fighter 1: {team=other; avg hp=32.43570127504554 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.773406193078323; hits/misses (PBA)= 6.240072859744991/11.526047358834244; rounds (PBA)=18.01967213114754;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 236.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 1640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27892; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=77.40911817636473 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.49770045990802; hits/misses (PBA)= 5.8172365526894625/3.844631073785243; rounds (PBA)=5.577284543091381;} Barde: {team=unassigned mercenaries; avg hp=-3.2039592081583685 (from 33); avg healing spells left=0.7056588682263547 (from 4); damage done (per battle average)= 4.590881823635273; hits/misses (PBA)= 1.616876624675065/3.0871825634873025; rounds (PBA)=4.7040591881623675;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Evil= expected rounds to survive: 1720.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40049; Lawful Evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Lawful Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Keenan: {team=Lawful Evil; avg hp=-7.615476904619076 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434513097380524; hits/misses (PBA)= 1.4293141371725655/5.687662467506499; rounds (PBA)=7.116976604679064;} adult black dragon: {team=chaotic evil ; avg hp=190.56548690261948 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.6154769046191; hits/misses (PBA)= 17.651069786042793/4.385722855428914; rounds (PBA)=8.008198360327935;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7506.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36979; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=268.99600079984003 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.3955208958208; hits/misses (PBA)= 18.145770845830835/2.035992801439712; rounds (PBA)=7.394321135772845;} ancient white dragon: {team=chaotic evil ; avg hp=-9.395520895820836 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.00399920015997; hits/misses (PBA)= 12.82623475304939/6.93501299740052; rounds (PBA)=6.587082583483303;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23104; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.0651869626075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8260347930413; hits/misses (PBA)= 18.168166366726656/2.0303939212157567; rounds (PBA)=4.619876024795041;} ancient red dragon: {team=chaotic evil ; avg hp=-15.826034793041392 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.93481303739253; hits/misses (PBA)= 7.730653869226154/4.123575284943011; rounds (PBA)=3.9514097180563885;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30041; other: 0.58 ± 0.01; chaotic good : 0.42 ± 0.01; > Team other = winning battles: 2895; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=9.506498700259948 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.55348930213958; hits/misses (PBA)= 10.920215956808638/4.670865826834633; rounds (PBA)=5.487302539492101;} adult copper dragon: {team=other; avg hp=20.44651069786043 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.49350129974005; hits/misses (PBA)= 10.845830833833233/4.669066186762647; rounds (PBA)=5.559288142371526;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29983; other: 0.59 ± 0.01; chaotic good : 0.41 ± 0.01; > Team other = winning battles: 2932; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2069; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=21.00879824035193 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.51549690061987; hits/misses (PBA)= 10.824235152969406/4.6606678664267145; rounds (PBA)=5.555688862227554;} adult brass dragon: {team=chaotic good ; avg hp=9.484503099380124 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.99120175964808; hits/misses (PBA)= 10.910617876424714/4.650869826034793; rounds (PBA)=5.472105578884223;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16028; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.92781443711257; hits/misses (PBA)= 5.260147970405919/2.8354329134173164; rounds (PBA)=2.835632873425315;} young silver dragon: {team=lawful good ; avg hp=-7.072785442911417 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.500299940012; hits/misses (PBA)= 3.994001199760048/4.002999400119976; rounds (PBA)=2.6656668666266747;} young green dragon: {team=lawful evil ; avg hp=-7.188162367526495 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764047190561888; hits/misses (PBA)= 0.7798440311937612/2.265746850629874; rounds (PBA)=1.0151969606078783;} young white dragon: {team=chaotic evil ; avg hp=132.99500099980003 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.01959608078384; hits/misses (PBA)= 4.010597880423915/4.0477904419116175; rounds (PBA)=2.801839632073585;} young black dragon: {team=chaotic evil ; avg hp=85.27114577084583 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.6314737052589483;} young white dragon #4: {team=chaotic evil ; avg hp=132.99560087982402 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.4749050189962; hits/misses (PBA)= 4.048790241951609/4.015796840631873; rounds (PBA)=2.8106378724255148;} young white dragon #3: {team=chaotic evil ; avg hp=132.99480103979204 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.25114977004599; hits/misses (PBA)= 4.022395520895821/4.043391321735653; rounds (PBA)=2.8020395920815835;} young white dragon #2: {team=chaotic evil ; avg hp=132.97680463907218 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.089782043591285; hits/misses (PBA)= 4.021795640871826/4.060987802439512; rounds (PBA)=2.8184363127374525;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4233.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31054; lawful good : 0.42 ± 0.01; chaotic evil : 0.58 ± 0.01; > Team lawful good = winning battles: 2119; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2882; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=10.047190561887623 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.98420315936812; hits/misses (PBA)= 10.4499100179964/5.6646670665866825; rounds (PBA)=5.660267946410718;} young red dragon: {team=chaotic evil ; avg hp=21.015796840631875 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.95280943811238; hits/misses (PBA)= 10.507898420315938/5.683663267346531; rounds (PBA)=5.789642071585683;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 733.33; crudely normalised: 0% > unaligned = expected rounds to survive: 1314.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51365; lawful evil : 0.23 ± 0.01; unaligned : 0.77 ± 0.01; > Team lawful evil = winning battles: 1132; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3869; perfect battles: 0; close-call battles: 2187; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=12.379524095180964 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.1119776044791; hits/misses (PBA)= 6.144771045790842/6.15376924615077; rounds (PBA)=8.644071185762847;} animated armor #2: {team=unaligned ; avg hp=12.438112377524495 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.972405518896224; hits/misses (PBA)= 6.131173765246951/6.016996600679864; rounds (PBA)=8.639672065586883;} barbed devil: {team=lawful evil ; avg hp=2.8520295940811837 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.17096580683863; hits/misses (PBA)= 7.83883223355329/20.625474905018997; rounds (PBA)=9.636072785442911;} animated armor: {team=unaligned ; avg hp=12.011397720455909 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.063587282543494; hits/misses (PBA)= 5.977004599080184/5.9192161567686465; rounds (PBA)=8.594681063787242;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.67; crudely normalised: 0% > unaligned = expected rounds to survive: 39.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36813; any : 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team any = winning battles: 2927; perfect battles: 0; close-call battles: 2847; > Team unaligned = winning battles: 2074; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.3465306938612276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055188962207558; hits/misses (PBA)= 1.8194361127774445/2.1601679664067186; rounds (PBA)=4.27374525094981;} commoner #4: {team=any ; avg hp=-3.232353529294141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914017196560688; hits/misses (PBA)= 1.7708458308338333/2.147370525894821; rounds (PBA)=4.216556688662267;} commoner #6: {team=any ; avg hp=-3.171365726854629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.812837432513497; hits/misses (PBA)= 1.7400519896020796/2.165366926614677; rounds (PBA)=4.206558688262348;} commoner: {team=any ; avg hp=-3.304739052189562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893421315736853; hits/misses (PBA)= 1.7766446710657868/2.1599680063987203; rounds (PBA)=4.2309538092381525;} commoner #7: {team=any ; avg hp=-3.2329534093181365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.885422915416917; hits/misses (PBA)= 1.768246350729854/2.1209758048390324; rounds (PBA)=4.179764047190562;} dire wolf: {team=unaligned ; avg hp=2.634273145370926 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.80063987202559; hits/misses (PBA)= 4.920415916816637/1.5450909818036394; rounds (PBA)=6.880223955208958;} commoner #3: {team=any ; avg hp=-3.325734853029394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875624875024995; hits/misses (PBA)= 1.758248350329934/2.1869626074785042; rounds (PBA)=4.248150369926015;} commoner #5: {team=any ; avg hp=-3.1869626074785042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929214157168566; hits/misses (PBA)= 1.7636472705458908/2.127774445110978; rounds (PBA)=4.190361927614477;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.67; crudely normalised: 0% > unaligned = expected rounds to survive: 39.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36564; any : 0.58 ± 0.01; unaligned : 0.42 ± 0.01; > Team any = winning battles: 2902; perfect battles: 0; close-call battles: 2848; > Team unaligned = winning battles: 2099; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-3.3607278544291144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871025794841032; hits/misses (PBA)= 1.742251549690062/2.1151769646070786; rounds (PBA)=4.151769646070786;} commoner: {team=any ; avg hp=-3.257348530293941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910617876424715; hits/misses (PBA)= 1.7528494301139772/2.149370125974805; rounds (PBA)=4.195960807838432;} commoner #3: {team=any ; avg hp=-3.24875024995001 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.94621075784843; hits/misses (PBA)= 1.7794441111777644/2.131773645270946; rounds (PBA)=4.209958008398321;} dire wolf: {team=unaligned ; avg hp=2.839632073585283 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78664267146571; hits/misses (PBA)= 4.918016396720656/1.5042991401719656; rounds (PBA)=6.842031593681264;} commoner #5: {team=any ; avg hp=-3.2641471705658867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9080183963207356; hits/misses (PBA)= 1.757248550289942/2.178364327134573; rounds (PBA)=4.219356128774245;} commoner #4: {team=any ; avg hp=-3.3295340931813637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.795440911817637; hits/misses (PBA)= 1.7246550689862028/2.106378724255149; rounds (PBA)=4.130573885222955;} commoner #6: {team=any ; avg hp=-3.238152369526095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.890221955608879; hits/misses (PBA)= 1.7710457908418316/2.1705658868226356; rounds (PBA)=4.21495700859828;} commoner #2: {team=any ; avg hp=-3.087982403519296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.83883223355329; hits/misses (PBA)= 1.7628474305138973/2.1639672065586883; rounds (PBA)=4.210557888422316;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 352.0; crudely normalised: 0% > unaligned = expected rounds to survive: 46.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39213; any : 0.26 ± 0.01; unaligned : 0.74 ± 0.01; > Team any = winning battles: 1292; perfect battles: 0; close-call battles: 1254; > Team unaligned = winning battles: 3709; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=8.771045790841832 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.55108978204359; hits/misses (PBA)= 5.25874825034993/1.5970805838832234; rounds (PBA)=7.59748050389922;} commoner #4: {team=any ; avg hp=-5.048190361927614 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.732253549290142; hits/misses (PBA)= 1.6894621075784844/2.095980803839232; rounds (PBA)=4.06498700259948;} commoner #5: {team=any ; avg hp=-5.075784843031394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719656068786243; hits/misses (PBA)= 1.7018596280743852/2.06498700259948; rounds (PBA)=4.059588082383523;} commoner #2: {team=any ; avg hp=-5.040391921615677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.799040191961607; hits/misses (PBA)= 1.7180563887222555/2.082983403319336; rounds (PBA)=4.066386722655469;} commoner #3: {team=any ; avg hp=-5.161367726454709 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691861627674465; hits/misses (PBA)= 1.695260947810438/2.0691861627674464; rounds (PBA)=4.045790841831634;} commoner: {team=any ; avg hp=-5.110177964407119 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.601679664067187; hits/misses (PBA)= 1.6654669066186762/2.0363927214557087; rounds (PBA)=3.994001199760048;} commoner #6: {team=any ; avg hp=-5.115176964607079 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684463107378524; hits/misses (PBA)= 1.6856628674265146/1.9952009598080385; rounds (PBA)=3.9958008398320337;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 293.33; crudely normalised: 0% > unaligned = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36685; any : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team any = winning battles: 305; perfect battles: 0; close-call battles: 299; > Team unaligned = winning battles: 4696; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-6.079184163167366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127974405118977; hits/misses (PBA)= 1.4687062587482504/1.8124375124975005; rounds (PBA)=3.575884823035393;} commoner: {team=any ; avg hp=-6.02619476104779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.151569686062787; hits/misses (PBA)= 1.491501699660068/1.8040391921615677; rounds (PBA)=3.589282143571286;} commoner #2: {team=any ; avg hp=-6.007998400319936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.118976204759048; hits/misses (PBA)= 1.480503899220156/1.7760447910417916; rounds (PBA)=3.546490701859628;} commoner #5: {team=any ; avg hp=-6.075584883023395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021795640871826; hits/misses (PBA)= 1.4513097380523896/1.7696460707858428; rounds (PBA)=3.532293541291742;} dire wolf: {team=unaligned ; avg hp=16.43151369726055 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.25114977004599; hits/misses (PBA)= 4.860227954409118/1.4709058188362327; rounds (PBA)=7.270145970805839;} commoner #3: {team=any ; avg hp=-6.062187562487503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1481703659268145; hits/misses (PBA)= 1.493101379724055/1.808238352329534; rounds (PBA)=3.5862827434513096;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2545; Sum of rounds: 30706; > Team other = winning battles: 95; perfect battles: 0; close-call battles: 95; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2449; perfect battles: 0; close-call battles: 2449; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #8: {team=unaligned ; avg hp=57.59292730844794 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.2239685658153; hits/misses (PBA)= 6.722986247544204/0.8369351669941061; rounds (PBA)=7.799214145383104;} giant ape #6: {team=unaligned ; avg hp=55.46758349705304 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.05776031434183; hits/misses (PBA)= 6.622396856581532/0.8326129666011788; rounds (PBA)=7.693909626719057;} giant ape #9: {team=other; avg hp=-10.863654223968565 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.68212180746562; hits/misses (PBA)= 5.2589390962671905/0.7218074656188606; rounds (PBA)=5.987426326129666;} giant ape #3: {team=unaligned ; avg hp=58.30766208251473 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.01571709233792; hits/misses (PBA)= 6.705304518664047/0.8078585461689587; rounds (PBA)=7.77524557956778;} giant ape #14: {team=other; avg hp=-10.558742632612967 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.39332023575639; hits/misses (PBA)= 5.205893909626719/0.7210216110019646; rounds (PBA)=5.9351669941060905;} frost giant: {team=neutral evil ; avg hp=-12.189390962671906 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.49705304518664; hits/misses (PBA)= 1.1536345776031434/0.14223968565815323; rounds (PBA)=0.6479371316306484;} giant ape #7: {team=unaligned ; avg hp=57.11198428290766 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.3744597249509; hits/misses (PBA)= 6.597249508840864/0.8357563850687623; rounds (PBA)=7.6880157170923376;} giant ape: {team=unaligned ; avg hp=54.94027504911591 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.96463654223967; hits/misses (PBA)= 6.601178781925344/0.8455795677799607; rounds (PBA)=7.701375245579568;} giant ape #5: {team=unaligned ; avg hp=55.13320235756385 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.52180746561885; hits/misses (PBA)= 6.590569744597249/0.8333988212180746; rounds (PBA)=7.667976424361493;} giant ape #10: {team=other; avg hp=-10.857367387033399 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.53752455795677; hits/misses (PBA)= 5.306483300589391/0.7426326129666012; rounds (PBA)=6.055795677799607;} giant ape #2: {team=unaligned ; avg hp=55.94223968565815 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.92180746561885; hits/misses (PBA)= 6.524165029469549/0.8467583497053045; rounds (PBA)=7.629469548133596;} giant ape #15: {team=other; avg hp=-10.948133595284872 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.87387033398821; hits/misses (PBA)= 5.185854616895874/0.7398821218074656; rounds (PBA)=5.931237721021611;} giant ape #4: {team=unaligned ; avg hp=55.940667976424365 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.34459724950884; hits/misses (PBA)= 6.560707269155206/0.8302554027504911; rounds (PBA)=7.644007858546169;} giant ape #11: {team=other; avg hp=-10.88958742632613 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.58978388998035; hits/misses (PBA)= 5.33516699410609/0.71237721021611; rounds (PBA)=6.0534381139489195;} giant ape #13: {team=other; avg hp=-10.930844793713163 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.34027504911592; hits/misses (PBA)= 5.245186640471513/0.7245579567779961; rounds (PBA)=5.975638506876228;} giant ape #12: {team=other; avg hp=-10.792927308447938 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.92848722986247; hits/misses (PBA)= 5.259332023575639/0.7273084479371317; rounds (PBA)=5.992927308447937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2509; Sum of rounds: 30125; other: 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.48 ± 0.01; > Team other = winning battles: 89; perfect battles: 0; close-call battles: 89; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2420; perfect battles: 0; close-call battles: 2420; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-12.001992825827022 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.5436428856118; hits/misses (PBA)= 1.192905540055799/0.13272220007971303; rounds (PBA)=0.662813870067756;} giant ape #3: {team=unaligned ; avg hp=56.55520127540853 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.43443603029095; hits/misses (PBA)= 6.557194101235552/0.8573136707851734; rounds (PBA)=7.663611000398565;} giant ape #6: {team=unaligned ; avg hp=56.51933041052212 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.8238341968912; hits/misses (PBA)= 6.660422479075329/0.8318055001992826; rounds (PBA)=7.719011558389797;} giant ape: {team=unaligned ; avg hp=57.619768832204066 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.8234356317258; hits/misses (PBA)= 6.640095655639697/0.8170585890793145; rounds (PBA)=7.710243124750897;} giant ape #2: {team=unaligned ; avg hp=55.80829015544042 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.51574332403348; hits/misses (PBA)= 6.639298525308888/0.8150657632522917; rounds (PBA)=7.713431646074133;} giant ape #8: {team=unaligned ; avg hp=57.202471104025506 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.035472299721; hits/misses (PBA)= 6.701474691111997/0.8744519728975687; rounds (PBA)=7.819449980071742;} giant ape #12: {team=other; avg hp=-11.047429254683141 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.12116381028298; hits/misses (PBA)= 5.204862495017935/0.7034675169390195; rounds (PBA)=5.913909924272619;} giant ape #7: {team=unaligned ; avg hp=54.79473893981666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.2479075328816; hits/misses (PBA)= 6.581108011159825/0.7987245914707055; rounds (PBA)=7.616580310880829;} giant ape #4: {team=unaligned ; avg hp=54.52291749701076 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.5699481865285; hits/misses (PBA)= 6.566361100039857/0.8178557194101236; rounds (PBA)=7.657632522917497;} giant ape #9: {team=other; avg hp=-10.410123555201276 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.02949382223994; hits/misses (PBA)= 5.2726185731367075/0.7313670785173376; rounds (PBA)=6.011956954962137;} giant ape #13: {team=other; avg hp=-11.269031486648068 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.40055799123157; hits/misses (PBA)= 5.2128337983260264/0.7317656436827421; rounds (PBA)=5.952172180151455;} giant ape #15: {team=other; avg hp=-10.473893981666002 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.97728178557195; hits/misses (PBA)= 5.2805898764447985/0.7277799920286967; rounds (PBA)=6.015942606616182;} giant ape #10: {team=other; avg hp=-10.83778397768035 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.33718612993225; hits/misses (PBA)= 5.320446392985253/0.749302510960542; rounds (PBA)=6.076524511757673;} giant ape #14: {team=other; avg hp=-10.993622957353526 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.42885611797529; hits/misses (PBA)= 5.253088880031886/0.7273814268632921; rounds (PBA)=5.987245914707055;} giant ape #11: {team=other; avg hp=-11.036269430051814 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.81028298126743; hits/misses (PBA)= 5.173774412116381/0.7285771223595058; rounds (PBA)=5.904742925468314;} giant ape #5: {team=unaligned ; avg hp=58.142686329214825 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.60781187724194; hits/misses (PBA)= 6.636907134316461/0.8509366281387006; rounds (PBA)=7.748903945795138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4052; Sum of rounds: 17288; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4051; perfect battles: 0; close-call battles: 2105; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=140.65621915103654 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.857847976308; hits/misses (PBA)= 2.9750740375123397/0.4207798617966436; rounds (PBA)=3.811944718657453;} giant ape #12: {team=other; avg hp=-12.130552813425469 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.01924975320829; hits/misses (PBA)= 2.0597235932872655/0.49259624876604147; rounds (PBA)=2.552319842053307;} giant ape #15: {team=other; avg hp=-11.838598223099703 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.81046396841066; hits/misses (PBA)= 2.039486673247779/0.5024679170779862; rounds (PBA)=2.541954590325765;} giant ape #5: {team=unaligned ; avg hp=142.40473840078974 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.74407699901283; hits/misses (PBA)= 3.018015794669299/0.4106614017769003; rounds (PBA)=3.81071076011846;} giant ape #13: {team=other; avg hp=-11.915103652517276 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.56071076011846; hits/misses (PBA)= 2.0732971372161897/0.47433366238894376; rounds (PBA)=2.547630799605133;} giant ape: {team=unaligned ; avg hp=142.45187561697927 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68163869693979; hits/misses (PBA)= 3.0207305034550838/0.4062191510365252; rounds (PBA)=3.7889930898321817;} giant ape #3: {team=unaligned ; avg hp=142.87981243830208 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.90227048371175; hits/misses (PBA)= 3.031589338598223/0.4299111549851925; rounds (PBA)=3.817127344521224;} frost giant: {team=neutral evil ; avg hp=-11.982971372161895 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.85192497532083; hits/misses (PBA)= 1.223593287265548/0.21964461994077; rounds (PBA)=0.721618953603159;} giant ape #10: {team=unaligned ; avg hp=141.22655478775914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.36821322803554; hits/misses (PBA)= 2.989634748272458/0.4244817374136229; rounds (PBA)=3.820582428430405;} giant ape #4: {team=unaligned ; avg hp=141.13524185587363 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.98864758144127; hits/misses (PBA)= 2.9886475814412634/0.41954590325765057; rounds (PBA)=3.807996051332675;} giant ape #7: {team=unaligned ; avg hp=142.4965449160908 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.05577492596248; hits/misses (PBA)= 3.026406712734452/0.4133761105626851; rounds (PBA)=3.8116979269496545;} giant ape #11: {team=unaligned ; avg hp=140.7522211253702 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.321076011846; hits/misses (PBA)= 2.9930898321816386/0.4027640671273445; rounds (PBA)=3.8092300098716683;} giant ape #14: {team=other; avg hp=-12.083168805528134 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.691757156959525; hits/misses (PBA)= 2.0824284304047382/0.4792694965449161; rounds (PBA)=2.5616979269496545;} giant ape #2: {team=unaligned ; avg hp=140.13474827245804 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.43237907206318; hits/misses (PBA)= 2.9679170779861797/0.4118953603158934; rounds (PBA)=3.8018262586377096;} giant ape #8: {team=unaligned ; avg hp=142.1952122408687 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.37413622902271; hits/misses (PBA)= 2.9965449160908193/0.428923988153998; rounds (PBA)=3.8144126357354393;} giant ape #9: {team=unaligned ; avg hp=141.45681145113525 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.9812438302073; hits/misses (PBA)= 2.991609081934847/0.41683119447186573; rounds (PBA)=3.8109575518262586;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4026; Sum of rounds: 17219; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4025; perfect battles: 0; close-call battles: 2071; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=140.92001987083955 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.23894684550422; hits/misses (PBA)= 2.9843517138599105/0.4185295578738202; rounds (PBA)=3.8132141082960755;} giant ape #13: {team=other; avg hp=-12.023596621957278 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.97466467958271; hits/misses (PBA)= 2.054148037754595/0.5039741679085942; rounds (PBA)=2.558122205663189;} giant ape #15: {team=other; avg hp=-12.229756582215598 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.94858420268256; hits/misses (PBA)= 2.0876800794833583/0.49155489319423745; rounds (PBA)=2.579234972677596;} giant ape #14: {team=other; avg hp=-12.288872329855936 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.02210630899155; hits/misses (PBA)= 2.0596125186289123/0.5042225534028812; rounds (PBA)=2.5638350720317935;} giant ape #8: {team=unaligned ; avg hp=143.023348236463 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.3648782911078; hits/misses (PBA)= 3.0355191256830603/0.42598112270243416; rounds (PBA)=3.8303527074018877;} giant ape #11: {team=unaligned ; avg hp=141.39692001987083 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.90387481371089; hits/misses (PBA)= 2.9846000993541977/0.42821659215101837; rounds (PBA)=3.821907600596125;} giant ape #12: {team=other; avg hp=-12.263288623944362 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.010183805265775; hits/misses (PBA)= 2.0568802781917537/0.5188772975658221; rounds (PBA)=2.5757575757575757;} giant ape #2: {team=unaligned ; avg hp=141.1294088425236 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.89120715350224; hits/misses (PBA)= 2.992548435171386/0.42598112270243416; rounds (PBA)=3.8181818181818183;} frost giant: {team=neutral evil ; avg hp=-12.17933432687531 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10382513661202; hits/misses (PBA)= 1.2282662692498758/0.23621460506706407; rounds (PBA)=0.73224043715847;} giant ape #10: {team=unaligned ; avg hp=141.3070044709389 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.43467461500248; hits/misses (PBA)= 2.9975161450571286/0.4202682563338301; rounds (PBA)=3.819672131147541;} giant ape #5: {team=unaligned ; avg hp=142.424739195231 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.52483854942871; hits/misses (PBA)= 3.0198708395429708/0.43616492796820666; rounds (PBA)=3.828862394436165;} giant ape: {team=unaligned ; avg hp=141.24441132637853 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.50198708395429; hits/misses (PBA)= 2.994287133631396/0.4269746646795827; rounds (PBA)=3.8238946845504223;} giant ape #4: {team=unaligned ; avg hp=141.3340784898162 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.28117237953303; hits/misses (PBA)= 3.007203179334327/0.4215101838052658; rounds (PBA)=3.8258817685047193;} giant ape #9: {team=unaligned ; avg hp=141.50422255340288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.37878787878788; hits/misses (PBA)= 3.0024838549428714/0.42349726775956287; rounds (PBA)=3.821659215101838;} giant ape #3: {team=unaligned ; avg hp=141.79210134128166 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.1562344759066; hits/misses (PBA)= 3.0/0.4374068554396423; rounds (PBA)=3.825633383010432;} giant ape #7: {team=unaligned ; avg hp=142.1179831097864 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68057625434675; hits/misses (PBA)= 3.0156482861400895/0.414555389965226; rounds (PBA)=3.826626924987581;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 630.86; crudely normalised: 0% > unaligned = expected rounds to survive: 37402.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5074; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #5: {team=unaligned ; avg hp=154.875224955009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.769446110777844; hits/misses (PBA)= 0.4175164967006599/0.13997200559888023; rounds (PBA)=0.6946610677864428;} frost giant: {team=neutral evil ; avg hp=-12.320135972805438 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.390921815636872; hits/misses (PBA)= 1.1477704459108178/0.244751049790042; rounds (PBA)=0.6962607478504299;} giant ape #13: {team=unaligned ; avg hp=154.92061587682463 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.970805838832234; hits/misses (PBA)= 0.42751449710057987/0.14097180563887224; rounds (PBA)=0.7104579084183164;} giant ape #4: {team=unaligned ; avg hp=154.9358128374325 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79004199160168; hits/misses (PBA)= 0.41311737652469505/0.13797240551889622; rounds (PBA)=0.6934613077384523;} giant ape #15: {team=unaligned ; avg hp=155.11737652469506 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940211957608478; hits/misses (PBA)= 0.4221155768846231/0.14417116576684663; rounds (PBA)=0.6984603079384123;} giant ape #6: {team=unaligned ; avg hp=155.02359528094382 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.892221555688863; hits/misses (PBA)= 0.41971605678864227/0.14417116576684663; rounds (PBA)=0.7010597880423916;} giant ape #9: {team=unaligned ; avg hp=154.93441311737652 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.363327334533093; hits/misses (PBA)= 0.4347130573885223/0.1357728454309138; rounds (PBA)=0.7048590281943611;} giant ape #2: {team=unaligned ; avg hp=155.07998400319937 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.956008798240353; hits/misses (PBA)= 0.4225154969006199/0.14177164567086584; rounds (PBA)=0.7032593481303739;} giant ape #14: {team=unaligned ; avg hp=155.03299340131974 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.101379724055189; hits/misses (PBA)= 0.4267146570685863/0.1347730453909218; rounds (PBA)=0.6902619476104779;} giant ape: {team=unaligned ; avg hp=155.09018196360728 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.129374125174966; hits/misses (PBA)= 0.4293141371725655/0.13017396520695862; rounds (PBA)=0.6896620675864827;} giant ape #8: {team=unaligned ; avg hp=154.94821035792842 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.870825834833033; hits/misses (PBA)= 0.41871625674865026/0.13517296540691862; rounds (PBA)=0.6914617076584683;} giant ape #7: {team=unaligned ; avg hp=155.08478304339133 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.243151369726055; hits/misses (PBA)= 0.4329134173165367/0.1349730053989202; rounds (PBA)=0.7046590681863627;} giant ape #10: {team=unaligned ; avg hp=155.374925014997 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06498700259948; hits/misses (PBA)= 0.42231553689262147/0.14757048590281943; rounds (PBA)=0.6882623475304939;} giant ape #3: {team=unaligned ; avg hp=155.13117376524696 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.702259548090382; hits/misses (PBA)= 0.41631673665266944/0.14057188562287543; rounds (PBA)=0.6846630673865227;} giant ape #12: {team=unaligned ; avg hp=154.94621075784843 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.30733853229354; hits/misses (PBA)= 0.4417116576684663/0.1307738452309538; rounds (PBA)=0.7036592681463707;} giant ape #11: {team=unaligned ; avg hp=155.11357728454308 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.21875624875025; hits/misses (PBA)= 0.4363127374525095/0.13097380523895222; rounds (PBA)=0.6984603079384123;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 946.29; crudely normalised: 0% > unaligned = expected rounds to survive: 24935.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7282; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #10: {team=unaligned ; avg hp=152.91101779644072 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.117176564687062; hits/misses (PBA)= 0.6332733453309338/0.21695660867826436; rounds (PBA)=1.0775844831033794;} frost giant: {team=neutral evil ; avg hp=-12.279344131173765 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.235152969406116; hits/misses (PBA)= 1.6406718656268746/0.36372725454909016; rounds (PBA)=1.0021995600879825;} giant ape #6: {team=unaligned ; avg hp=152.95620875824835 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.226354729054188; hits/misses (PBA)= 0.6466706658668266/0.21395720855828834; rounds (PBA)=1.0779844031193762;} giant ape #9: {team=unaligned ; avg hp=152.6748650269946 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.79124175164967; hits/misses (PBA)= 0.6300739852029594/0.22695460907818435; rounds (PBA)=1.0871825634873025;} giant ape #3: {team=unaligned ; avg hp=152.8224355128974 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.064387122575486; hits/misses (PBA)= 0.6414717056588682/0.20755848830233953; rounds (PBA)=1.079384123175365;} giant ape #5: {team=unaligned ; avg hp=152.624675064987 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.807038592281543; hits/misses (PBA)= 0.626874625074985/0.21675664867026595; rounds (PBA)=1.0795840831833634;} giant ape #7: {team=unaligned ; avg hp=152.749850029994 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.272745450909818; hits/misses (PBA)= 0.6464707058588283/0.21195760847830433; rounds (PBA)=1.0767846430713857;} giant ape #4: {team=unaligned ; avg hp=152.42351529694062 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.973605278944211; hits/misses (PBA)= 0.6376724655068986/0.20595880823835233; rounds (PBA)=1.0777844431113777;} giant ape: {team=unaligned ; avg hp=152.9502099580084 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.013197360527894; hits/misses (PBA)= 0.633873225354929/0.21415716856628675; rounds (PBA)=1.0779844031193762;} giant ape #2: {team=unaligned ; avg hp=152.90901819636073 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.184163167366526; hits/misses (PBA)= 0.6416716656668666/0.21335732853429315; rounds (PBA)=1.0721855628874226;} giant ape #8: {team=unaligned ; avg hp=152.74305138972207 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.829434113177365; hits/misses (PBA)= 0.628874225154969/0.21975604879024196; rounds (PBA)=1.0771845630873824;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1892.57; crudely normalised: 0% > unaligned = expected rounds to survive: 12467.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13680; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 233; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #4: {team=unaligned ; avg hp=138.3371325734853 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.57868426314737; hits/misses (PBA)= 1.255348930213957/0.42651469706058787; rounds (PBA)=2.396520695860828;} giant ape #2: {team=unaligned ; avg hp=139.18676264747052 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.851829634073184; hits/misses (PBA)= 1.2675464907018597/0.4433113377324535; rounds (PBA)=2.382723455308938;} giant ape: {team=unaligned ; avg hp=139.57788442311536 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.796640671865628; hits/misses (PBA)= 1.301739652069586/0.4185162967406519; rounds (PBA)=2.386522695460908;} frost giant: {team=neutral evil ; avg hp=-12.134773045390922 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.40091981603679; hits/misses (PBA)= 3.5630873825234954/0.7716456708658268; rounds (PBA)=2.167366526694661;} giant ape #5: {team=unaligned ; avg hp=138.40531893621275 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.17616476704659; hits/misses (PBA)= 1.2755448910217957/0.42391521695660866; rounds (PBA)=2.396920615876825;} giant ape #3: {team=unaligned ; avg hp=138.09198160367927 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.731453709258147; hits/misses (PBA)= 1.25874825034993/0.41811637672465507; rounds (PBA)=2.3803239352129575;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2241.8; crudely normalised: 0% > lawful good = expected rounds to survive: 3048.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33702; other: 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team other = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team lawful good = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=-7.116576684663068 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41571685662867425;} adult bronze dragon: {team=lawful good ; avg hp=105.93021395720857 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.6508698260348; hits/misses (PBA)= 17.290141971605678/0.935612877424515; rounds (PBA)=6.735852829434113;} archmage: {team=other; avg hp=-7.763247350529894 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.138172365526895; hits/misses (PBA)= 1.0711857628474306/1.6056788642271547; rounds (PBA)=2.6768646270745853;} clay golem: {team=other; avg hp=-7.771045790841832 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.93161367726455; hits/misses (PBA)= 5.931813637272546/5.918416316736653; rounds (PBA)=5.926814637072585;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27348; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-8.159368126374725 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9048190361927615; hits/misses (PBA)= 1.0487902419516097/0.48270345930813835; rounds (PBA)=1.531493701259748;} adult bronze dragon: {team=lawful good ; avg hp=163.02039592081584 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.5498900219956; hits/misses (PBA)= 13.644271145770846/0.7194561087782444; rounds (PBA)=5.468506298740252;} clay golem: {team=unaligned ; avg hp=-7.894821035792841 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.97080583883223; hits/misses (PBA)= 5.813037392521496/3.4295140971805638; rounds (PBA)=4.6212757448510295;} ape: {team=unaligned ; avg hp=-7.114177164567087 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7224555088982205; hits/misses (PBA)= 0.5546890621875625/0.2479504099180164; rounds (PBA)=0.4013197360527894;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 6664.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12558.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61130; neutral good (50%) or neutral evil (50%) : 0.24 ± 0.01; chaotic evil : 0.76 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1211; perfect battles: 0; close-call battles: 1206; > Team chaotic evil = winning battles: 3790; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.41451709658068386 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.61047790441913; hits/misses (PBA)= 7.074185162967407/5.725654869026195; rounds (PBA)=7.8742251549690065;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.046990601879624075 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.35172965406917; hits/misses (PBA)= 7.090581883623275/5.835432913417317; rounds (PBA)=7.902019596080784;} ancient red dragon: {team=chaotic evil ; avg hp=67.88522295540892 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 600.9622075584883; hits/misses (PBA)= 32.17196560687862/2.2865426914617077; rounds (PBA)=11.992401519696061;} cloud giant #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-0.5006998600279944 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.15256948610278; hits/misses (PBA)= 6.883423315336932/5.61747650469906; rounds (PBA)=7.782643471305739;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 4571.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6793.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44095; neutral good (50%) or neutral evil (50%) : 0.63 ± 0.01; chaotic evil : 0.37 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 3155; perfect battles: 0; close-call battles: 2941; > Team chaotic evil = winning battles: 1846; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=6.636072785442911 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.41531693661267; hits/misses (PBA)= 22.10737852429514/1.7988402319536092; rounds (PBA)=8.219356128774246;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=16.82363527294541 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.05118976204758; hits/misses (PBA)= 5.481503699260148/2.324735052989402; rounds (PBA)=6.509698060387922;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=16.76104779044191 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.3127374525095; hits/misses (PBA)= 5.610277944411118/2.384123175364927; rounds (PBA)=6.546690661867626;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 6857.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4529.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24274; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 1738; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-11.425114977004599 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.03379324135173; hits/misses (PBA)= 11.530493901219756/1.1683663267346531; rounds (PBA)=4.232953409318136;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=137.69466106778646 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.69006198760248; hits/misses (PBA)= 3.989602079584083/1.6824635072985403; rounds (PBA)=4.494501099780044;} cloud giant #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=137.45470905818837 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.07118576284743; hits/misses (PBA)= 3.959008198360328/1.6938612277544491; rounds (PBA)=4.50749850029994;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=135.81683663267347 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.66386722655469; hits/misses (PBA)= 3.9382123575284944/1.6566686662667467; rounds (PBA)=4.508298340331933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bulette: {team=unaligned ; avg hp=94.0 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45030993801239755;} flesh golem: {team=neutral evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5496900619876025;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 0.0; crudely normalised: 0% > Chaotic Neutral= expected rounds to survive: 1523.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37185; other: 1.0 ± 0.0; Chaotic Neutral: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Chaotic Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.4477104579084; hits/misses (PBA)= 10.12257548490302/10.17376524695061; rounds (PBA)=7.435512897420516;} Werewolf Dragonslayer: {team=Chaotic Neutral; avg hp=-7.9168166366726656 (from 136); avg healing spells left=0.0 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.32213557288542294/6.222355528894221; rounds (PBA)=6.544491101779644;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bronze dragon wyrmling: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2731453709258148;} frog: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20495900819836033;} killer whale: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2565486902619476;} bronze dragon wyrmling #2: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2653469306138772;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32450; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-4.988002399520096 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.462707458508298; hits/misses (PBA)= 1.1185762847430514/0.6154769046190762; rounds (PBA)=0.8670265946810638;} hydra: {team=unaligned ; avg hp=124.85962807438513 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.63227354529093; hits/misses (PBA)= 20.450509898020396/9.033193361327735; rounds (PBA)=6.4887022595480905;} unicorn: {team=lawful good ; avg hp=-4.922015596880624 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.650069986002798; hits/misses (PBA)= 2.322735452909418/1.394121175764847; rounds (PBA)=1.8584283143371325;} vampire: {team=lawful evil ; avg hp=-5.493301339732054 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.79864027194562; hits/misses (PBA)= 8.81743651269746/2.5182963407318537; rounds (PBA)=5.6678664267146575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3687262547490502;} adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3773245350929814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2793441311737652;} bearded devil: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28234353129374123;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21935612877424515;} bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21895620875824834;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16090; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-5.318336332733454 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.370325934813037; hits/misses (PBA)= 1.132373525294941/0.5708858228354329; rounds (PBA)=1.703259348130374;} hydra: {team=unaligned ; avg hp=158.6894621075785 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.11557688462308; hits/misses (PBA)= 10.81743651269746/2.232153569286143; rounds (PBA)=3.2173565286942614;} unicorn: {team=lawful good ; avg hp=-5.435112977404519 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.578084383123375; hits/misses (PBA)= 2.9038192361527693/1.1841631673665267; rounds (PBA)=2.043991201759648;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful good = expected rounds to survive: 5342.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32923; chaotic evil : 0.19 ± 0.01; lawful good : 0.81 ± 0.01; > Team chaotic evil = winning battles: 932; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4069; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-1.2999400119976006 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.97920415916818; hits/misses (PBA)= 11.068386322735453/5.892221555688862; rounds (PBA)=5.782043591281743;} adult bronze dragon: {team=lawful good ; avg hp=46.02079584083183 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.2999400119976; hits/misses (PBA)= 12.256348730253949/5.2791441711657665; rounds (PBA)=6.397720455908818;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23065; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-19.79624075184963 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.96620675864827; hits/misses (PBA)= 3.8968206358728255/3.519496100779844; rounds (PBA)=2.472105578884223;} adult black dragon: {team=chaotic evil ; avg hp=-20.466906618676266 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.9008198360328; hits/misses (PBA)= 4.300339932013597/5.93001399720056; rounds (PBA)=3.410117976404719;} Cthulhu: {team=beyond; avg hp=768.8868226354729 (from 774); avg healing spells left=99998.9474105179 (from 99999); damage done (per battle average)= 301.13957208558287; hits/misses (PBA)= 7.272745450909818/0.3837232553489302; rounds (PBA)=4.612077584483103;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23074; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=-20.248950209958007 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.768246350729854; hits/misses (PBA)= 3.8750249950009996/3.521495700859828; rounds (PBA)=2.465506898620276;} adult black dragon: {team=chaotic evil ; avg hp=-20.528294341131772 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.89182163567287; hits/misses (PBA)= 4.282943411317737/5.915616876624675; rounds (PBA)=3.3995200959808036;} Cthulhu: {team=beyond; avg hp=769.1283743251349 (from 774); avg healing spells left=99998.93901219756 (from 99999); damage done (per battle average)= 301.87942411517696; hits/misses (PBA)= 7.278144371125775/0.379124175164967; rounds (PBA)=4.613877224555089;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1597.11; crudely normalised: 0% > lawful good = expected rounds to survive: 17760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16525; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=-9.703259348130373 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.222155568886222; hits/misses (PBA)= 1.6864627074585083/3.1425714857028595; rounds (PBA)=2.414517096580684;} ancient bronze dragon: {team=lawful good ; avg hp=423.77784443111375 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.70325934813037; hits/misses (PBA)= 5.039592081583684/0.2595480903819236; rounds (PBA)=3.304339132173565;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4927014597080584;} sahuagin: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5072985402919417;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant #3: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3343331333733253;} storm giant #2: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 109.38; crudely normalised: 0% > other= expected rounds to survive: 88.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23202; neutral evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team neutral evil = winning battles: 4603; perfect battles: 0; close-call battles: 2259; > Team other = winning battles: 398; perfect battles: 0; close-call battles: 361; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=other; avg hp=-2.111377724455109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6300739852029595; hits/misses (PBA)= 0.7658468306338733/1.647270545890822; rounds (PBA)=2.4423115376924613;} goblin #2: {team=neutral evil ; avg hp=4.059388122375525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.482303539292142; hits/misses (PBA)= 1.8140371925614878/0.9776044791041791; rounds (PBA)=3.465106978604279;} goblin #5: {team=neutral evil ; avg hp=4.1425714857028595 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.455508898220357; hits/misses (PBA)= 1.8206358728254348/0.9870025994801039; rounds (PBA)=3.460507898420316;} bandit #4: {team=other; avg hp=-2.1395720855828833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75124975004999; hits/misses (PBA)= 0.7798440311937612/1.6646670665866827; rounds (PBA)=2.4745050989802038;} goblin #3: {team=neutral evil ; avg hp=4.160167966406719 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.630273945210957; hits/misses (PBA)= 1.8398320335932814/0.9842031593681264; rounds (PBA)=3.471105778844231;} goblin: {team=neutral evil ; avg hp=3.974405118976205 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48990201959608; hits/misses (PBA)= 1.8108378324335133/0.9566086782643471; rounds (PBA)=3.4227154569086182;} bandit #2: {team=other; avg hp=-2.155168966206759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5800839832033593; hits/misses (PBA)= 0.7528494301139772/1.681863627274545; rounds (PBA)=2.4607078584283144;} goblin #4: {team=neutral evil ; avg hp=3.964607078584283 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484903019396121; hits/misses (PBA)= 1.8104379124175165/0.9610077984403119; rounds (PBA)=3.4277144571085785;} bandit: {team=other; avg hp=-2.1367726454709057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7374525094981004; hits/misses (PBA)= 0.7810437912417516/1.6792641471705658; rounds (PBA)=2.4899020195960806;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 160.0; crudely normalised: 0% > any = expected rounds to survive: 124.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25572; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 4995; perfect battles: 0; close-call battles: 1416; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=5.79384123175365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.97880423915217; hits/misses (PBA)= 2.6002799440111977/1.0879824035192962; rounds (PBA)=4.484503099380124;} druid: {team=any ; avg hp=-2.722655468906219 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3829234153169367; hits/misses (PBA)= 0.6380723855228955/2.3917216556688663; rounds (PBA)=3.02999400119976;} goblin #6: {team=neutral evil ; avg hp=5.823835232953409 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.582283543291341; hits/misses (PBA)= 2.5476904619076186/1.1179764047190561; rounds (PBA)=4.505698860227954;} goblin: {team=neutral evil ; avg hp=5.741051789642071 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.759448110377924; hits/misses (PBA)= 2.5642871425714855/1.0987802439512098; rounds (PBA)=4.492901419716056;} druid #2: {team=any ; avg hp=-2.6824635072985403 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.312137572485503; hits/misses (PBA)= 0.6222755448910218/2.3963207358528296; rounds (PBA)=3.018996200759848;} goblin #2: {team=neutral evil ; avg hp=5.8188362327534495 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.800039992001599; hits/misses (PBA)= 2.5752849430113978/1.119376124775045; rounds (PBA)=4.488902219556088;} druid #3: {team=any ; avg hp=-2.685262947410518 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3479304139172164; hits/misses (PBA)= 0.6410717856428714/2.3503299340131973; rounds (PBA)=2.992001599680064;} goblin #3: {team=neutral evil ; avg hp=5.866626674665067 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.979004199160167; hits/misses (PBA)= 2.609278144371126/1.1001799640071985; rounds (PBA)=4.5112977404519095;} goblin #4: {team=neutral evil ; avg hp=5.9128174365126975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.990801839632073; hits/misses (PBA)= 2.6022795440911817/1.1051789642071586; rounds (PBA)=4.513897220555889;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 515.38; crudely normalised: 0% > other= expected rounds to survive: 835.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1883; Sum of rounds: 25743; neutral evil : 0.0 ± 0.0; other: 0.37 ± 0.01; > Team neutral evil = winning battles: 16; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 1867; perfect battles: 0; close-call battles: 1867; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=other; avg hp=46.56611789697291 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.04620286776421; hits/misses (PBA)= 7.3712161444503455/4.973446627721721; rounds (PBA)=12.526818906001061;} guard #10: {team=other; avg hp=-3.101964949548593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43547530536378; hits/misses (PBA)= 1.7052575677110993/2.0621348911311737; rounds (PBA)=3.891131173659055;} veteran #3: {team=other; avg hp=46.02018056293149 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.04195432819968; hits/misses (PBA)= 7.354753053637812/4.896972915560276; rounds (PBA)=12.431226765799256;} guard #4: {team=other; avg hp=-3.2342007434944238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.832182687201275; hits/misses (PBA)= 1.6101964949548593/1.9867233138608604; rounds (PBA)=3.7265002655337227;} guard: {team=other; avg hp=-3.1699415825809876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1635687732342; hits/misses (PBA)= 1.668613913967074/2.0308019118428042; rounds (PBA)=3.807222517259692;} vampire spawn #3: {team=neutral evil ; avg hp=-2.961232076473712 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.0169941582581; hits/misses (PBA)= 7.115772703133298/6.899628252788104; rounds (PBA)=7.008497079129049;} vampire spawn #2: {team=neutral evil ; avg hp=-2.9532660647902285 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.41476367498672; hits/misses (PBA)= 7.127456186935741/6.880509824747743; rounds (PBA)=7.00477960701009;} vampire spawn #4: {team=neutral evil ; avg hp=-2.8725438130642593 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.732342007434944; hits/misses (PBA)= 7.189591078066915/6.939989378651089; rounds (PBA)=7.0690387679235265;} veteran #5: {team=other; avg hp=45.721189591078065 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.671800318640464; hits/misses (PBA)= 7.435475305363781/4.807222517259692; rounds (PBA)=12.440785979819436;} veteran: {team=other; avg hp=46.46309081253319 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.54965480616038; hits/misses (PBA)= 7.323420074349443/4.942113648433351; rounds (PBA)=12.43813064259161;} guard #9: {team=other; avg hp=-3.334041423260754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.686139139670738; hits/misses (PBA)= 1.580987785448752/2.0308019118428042; rounds (PBA)=3.71481678173128;} veteran #4: {team=other; avg hp=45.78916622411046 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.30430164630908; hits/misses (PBA)= 7.421667551779076/4.843335103558152; rounds (PBA)=12.450876261285183;} guard #8: {team=other; avg hp=-3.2203929899097186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04089219330855; hits/misses (PBA)= 1.6346255974508763/1.9676048858204993; rounds (PBA)=3.7392458842272966;} guard #5: {team=other; avg hp=-3.0982474774296334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.200212426978226; hits/misses (PBA)= 1.6771109930961232/2.067976633032395; rounds (PBA)=3.8603292618162506;} guard #11: {team=other; avg hp=-3.1853425385023897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.13595326606479; hits/misses (PBA)= 1.6622411046202867/1.996282527881041; rounds (PBA)=3.7859798194370686;} guard #2: {team=other; avg hp=-3.3345724907063197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.20817843866171; hits/misses (PBA)= 1.688794476898566/2.0828465215082317; rounds (PBA)=3.8799787573021773;} guard #7: {team=other; avg hp=-3.2310143388210304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286776420605417; hits/misses (PBA)= 1.6872012745618694/2.0764737121614445; rounds (PBA)=3.8682952734997347;} vampire spawn: {team=neutral evil ; avg hp=-2.9761019649495486 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.579394583112055; hits/misses (PBA)= 6.883165161975571/6.659054699946894; rounds (PBA)=6.771640998406798;} guard #3: {team=other; avg hp=-3.0764737121614445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.310143388210303; hits/misses (PBA)= 1.6861391396707381/2.101964949548593; rounds (PBA)=3.8964418481147107;} guard #6: {team=other; avg hp=-3.272437599575146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.915029208709506; hits/misses (PBA)= 1.6383430695698353/2.0238980350504514; rounds (PBA)=3.7881040892193307;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 820.0; crudely normalised: 0% > other= expected rounds to survive: 216.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28666; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 503; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #3: {team=neutral evil ; avg hp=67.2877424515097 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.510497900419914; hits/misses (PBA)= 4.923615276944611/4.705258948210358; rounds (PBA)=5.348130373925215;} guard #9: {team=other; avg hp=-3.909618076384723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.055388922215557; hits/misses (PBA)= 1.2433513297340533/1.5836832633473306; rounds (PBA)=2.9420115976804637;} guard #8: {team=other; avg hp=-4.044191161767646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.943211357728455; hits/misses (PBA)= 1.207358528294341/1.5570885822835432; rounds (PBA)=2.898620275944811;} guard: {team=other; avg hp=-3.935212957408518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.058588282343531; hits/misses (PBA)= 1.2233553289342132/1.599880023995201; rounds (PBA)=2.9402119576084784;} guard #6: {team=other; avg hp=-4.01119776044791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9618076384723055; hits/misses (PBA)= 1.2265546890621875/1.5842831433713258; rounds (PBA)=2.9420115976804637;} guard #10: {team=other; avg hp=-3.909018196360728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938612277544491; hits/misses (PBA)= 1.2139572085582884/1.5976804639072186; rounds (PBA)=2.9238152369526094;} vampire spawn: {team=neutral evil ; avg hp=67.25134973005399 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.364527094581085; hits/misses (PBA)= 4.909218156368726/4.76124775044991; rounds (PBA)=5.366526694661068;} vampire spawn #4: {team=neutral evil ; avg hp=66.84503099380125 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.17816436712658; hits/misses (PBA)= 4.883023395320936/4.729854029194161; rounds (PBA)=5.350529894021196;} guard #3: {team=other; avg hp=-3.986002799440112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862627474505099; hits/misses (PBA)= 1.2029594081183763/1.574885022995401; rounds (PBA)=2.9062187562487503;} guard #2: {team=other; avg hp=-4.064587082583484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.937212557488502; hits/misses (PBA)= 1.2259548090381924/1.556888622275545; rounds (PBA)=2.9032193561287745;} vampire spawn #2: {team=neutral evil ; avg hp=66.874425114977 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.707058588282344; hits/misses (PBA)= 4.944211157768446/4.689662067586482; rounds (PBA)=5.350529894021196;} guard #5: {team=other; avg hp=-3.9028194361127775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.02619476104779; hits/misses (PBA)= 1.2283543291341732/1.576884623075385; rounds (PBA)=2.9324135172965407;} guard #7: {team=other; avg hp=-3.982403519296141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.033593281343731; hits/misses (PBA)= 1.2405518896220755/1.6064787042591482; rounds (PBA)=2.9558088382323535;} guard #4: {team=other; avg hp=-4.015196960607878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924215156968606; hits/misses (PBA)= 1.2119576084783044/1.6154769046190762; rounds (PBA)=2.9442111577684464;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 820.0; crudely normalised: 0% > other= expected rounds to survive: 216.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28482; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 501; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #8: {team=other; avg hp=-3.9732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.978404319136173; hits/misses (PBA)= 1.2175564887022596/1.5710857828434313; rounds (PBA)=2.907618476304739;} guard: {team=other; avg hp=-3.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.924415116976605; hits/misses (PBA)= 1.2037592481503698/1.578484303139372; rounds (PBA)=2.907218556288742;} vampire spawn: {team=neutral evil ; avg hp=67.00259948010398 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.20095980803839; hits/misses (PBA)= 4.871425714857029/4.674465106978604; rounds (PBA)=5.3265346930613875;} guard #5: {team=other; avg hp=-3.9738052389522096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.977604479104179; hits/misses (PBA)= 1.22375524895021/1.58248350329934; rounds (PBA)=2.9118176364727053;} guard #7: {team=other; avg hp=-3.953009398120376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.84623075384923; hits/misses (PBA)= 1.1955608878224355/1.6094781043791242; rounds (PBA)=2.9178164367126573;} vampire spawn #2: {team=neutral evil ; avg hp=67.18556288742252 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.39232153569286; hits/misses (PBA)= 4.904419116176765/4.664267146570686; rounds (PBA)=5.315936812637473;} vampire spawn #4: {team=neutral evil ; avg hp=67.39532093581283 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.5870825834833; hits/misses (PBA)= 4.930813837232553/4.663667266546691; rounds (PBA)=5.311737652469506;} guard #3: {team=other; avg hp=-3.9034193161367727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944811037792442; hits/misses (PBA)= 1.2165566886622676/1.5526894621075784; rounds (PBA)=2.8912217556488704;} guard #6: {team=other; avg hp=-3.9674065186962606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.801639672065587; hits/misses (PBA)= 1.1981603679264148/1.556888622275545; rounds (PBA)=2.876424715056989;} guard #10: {team=other; avg hp=-4.02999400119976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.824435112977405; hits/misses (PBA)= 1.1821635672865427/1.5890821835632873; rounds (PBA)=2.904019196160768;} guard #9: {team=other; avg hp=-3.984203159368126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893821235752849; hits/misses (PBA)= 1.1979604079184163/1.6006798640271946; rounds (PBA)=2.913417316536693;} vampire spawn #3: {team=neutral evil ; avg hp=67.36512697460508 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.65606878624275; hits/misses (PBA)= 4.93001399720056/4.62627474505099; rounds (PBA)=5.320735852829434;} guard #2: {team=other; avg hp=-4.035192961407718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.023995200959808; hits/misses (PBA)= 1.230753849230154/1.5896820635872826; rounds (PBA)=2.937412517496501;} guard #4: {team=other; avg hp=-4.076584683063388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836032793441312; hits/misses (PBA)= 1.196360727854429/1.573485302939412; rounds (PBA)=2.8972205558888224;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 820.0; crudely normalised: 0% > any = expected rounds to survive: 216.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28730; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 515; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-3.9464107178564287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.946410717856429; hits/misses (PBA)= 1.22875424915017/1.605878824235153; rounds (PBA)=2.9532093581283743;} guard #6: {team=any ; avg hp=-3.982203559288142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982803439312137; hits/misses (PBA)= 1.2239552089582084/1.5520895820835834; rounds (PBA)=2.8968206358728255;} guard #8: {team=any ; avg hp=-4.028994201159768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.953609278144371; hits/misses (PBA)= 1.2159568086382724/1.5462907418516296; rounds (PBA)=2.9002199560087982;} guard: {team=any ; avg hp=-4.009798040391922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144371125774845; hits/misses (PBA)= 1.2565486902619476/1.5770845830833833; rounds (PBA)=2.948610277944411;} guard #10: {team=any ; avg hp=-3.981003799240152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8702259548090385; hits/misses (PBA)= 1.2141571685662866/1.579484103179364; rounds (PBA)=2.917016596680664;} vampire spawn #3: {team=neutral evil ; avg hp=67.09598080383923 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.438312337532494; hits/misses (PBA)= 4.917816436712657/4.708458308338332; rounds (PBA)=5.368926214757049;} vampire spawn: {team=neutral evil ; avg hp=67.30433913217357 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.533893221355726; hits/misses (PBA)= 4.933413317336533/4.754849030193961; rounds (PBA)=5.362727454509098;} guard #9: {team=any ; avg hp=-4.010397920415917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.003199360127974; hits/misses (PBA)= 1.2215556888622277/1.5790841831633673; rounds (PBA)=2.9144171165766846;} guard #7: {team=any ; avg hp=-4.025194961007799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9844031193761245; hits/misses (PBA)= 1.2209558088382324/1.6014797040591882; rounds (PBA)=2.933013397320536;} vampire spawn #4: {team=neutral evil ; avg hp=66.81023795240952 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.397920415916815; hits/misses (PBA)= 4.9024195160967805/4.732653469306139; rounds (PBA)=5.364727054589082;} vampire spawn #2: {team=neutral evil ; avg hp=67.05298940211958 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.502699460107976; hits/misses (PBA)= 4.923015396920616/4.724455108978204; rounds (PBA)=5.356328734253149;} guard #4: {team=any ; avg hp=-3.9888022395520895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0075984803039395; hits/misses (PBA)= 1.2283543291341732/1.5954809038192361; rounds (PBA)=2.9420115976804637;} guard #2: {team=any ; avg hp=-3.98000399920016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.971005798840232; hits/misses (PBA)= 1.2325534893021395/1.551889622075585; rounds (PBA)=2.901619676064787;} guard #3: {team=any ; avg hp=-3.92001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.872825434913017; hits/misses (PBA)= 1.2071585682863428/1.585482903419316; rounds (PBA)=2.911617676464707;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.593881223755249;} bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40611877624475107;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 891.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24945; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4933; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 68; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-4.922615476904619 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.938212357528496; hits/misses (PBA)= 5.357928414317136/2.9114177164567088; rounds (PBA)=4.146170765846831;} unicorn: {team=lawful good ; avg hp=36.06178764247151 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.92261547690462; hits/misses (PBA)= 5.531493701259748/2.9962007598480302; rounds (PBA)=4.967406518696261;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 352.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10687; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-5.471105778844231 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.732253549290142; hits/misses (PBA)= 1.488502299540092/1.488502299540092; rounds (PBA)=1.488502299540092;} hydra: {team=unaligned ; avg hp=163.26774645070986 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.47110577884423; hits/misses (PBA)= 5.279544091181764/2.249750049990002; rounds (PBA)=2.1369726054789044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17735; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=154.29254149170166 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.30673865226956; hits/misses (PBA)= 11.857228554289142/2.91501699660068; rounds (PBA)=3.54629074185163;} gargoyle: {team=chaotic evil ; avg hp=-5.293141371725655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.103379324135172; hits/misses (PBA)= 2.108178364327135/0.9124175164967007; rounds (PBA)=1.5102979404119177;} zombie: {team=neutral evil ; avg hp=-5.065586882623475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4121175764847032; hits/misses (PBA)= 0.29474105178964205/0.21715656868626274; rounds (PBA)=0.5118976204759048;} sea horse: {team=unaligned ; avg hp=-6.444311137772446 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29474105178964205;} unicorn: {team=lawful good ; avg hp=-5.455908818236352 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.14417116576685; hits/misses (PBA)= 3.9552089582083583/1.6764647070585883; rounds (PBA)=2.8158368326334733;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15699; chaotic evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle: {team=chaotic evil ; avg hp=-5.322735452909418 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.005398920215956; hits/misses (PBA)= 1.399120175964807/0.785242951409718; rounds (PBA)=1.0921815636872625;} hydra: {team=unaligned ; avg hp=153.98040391921614 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.43411317736452; hits/misses (PBA)= 9.903419316136773/2.7378524295140974; rounds (PBA)=3.1391721655668867;} unicorn: {team=lawful good ; avg hp=-5.350729854029194 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.25354929014197; hits/misses (PBA)= 3.1619676064787043/1.655868826234753; rounds (PBA)=2.408918216356729;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 368.5; crudely normalised: 0% > unaligned = expected rounds to survive: 7371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10628; lawful good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=152.21195760847831 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.45370925814836; hits/misses (PBA)= 6.678064387122576/1.1773645270945812; rounds (PBA)=2.1251749650069987;} unicorn: {team=lawful good ; avg hp=-5.45370925814837 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.788042391521696; hits/misses (PBA)= 1.9434113177364527/1.0287942411517697; rounds (PBA)=1.4861027794441113;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1040.0; crudely normalised: 0% > other= expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32311; chaotic evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team chaotic evil = winning battles: 4603; perfect battles: 0; close-call battles: 3728; > Team other = winning battles: 398; perfect battles: 0; close-call battles: 368; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #6: {team=chaotic evil ; avg hp=10.845630873825234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.932813437312536; hits/misses (PBA)= 2.0541891621675665/2.070985802839432; rounds (PBA)=4.703659268146371;} ghoul #2: {team=chaotic evil ; avg hp=10.651669666066786 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.996600679864027; hits/misses (PBA)= 2.0579884023195363/2.0301939612077584; rounds (PBA)=4.687062587482504;} ghoul #4: {team=chaotic evil ; avg hp=10.954809038192362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01499700059988; hits/misses (PBA)= 2.062587482503499/2.0871825634873025; rounds (PBA)=4.689462107578485;} ghoul #3: {team=chaotic evil ; avg hp=11.032193561287743 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.99260147970406; hits/misses (PBA)= 2.0737852429514096/2.0601879624075186; rounds (PBA)=4.689062187562487;} ghast: {team=other; avg hp=-3.859028194361128 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.20755848830234; hits/misses (PBA)= 1.7726454709058188/1.8990201959608077; rounds (PBA)=3.701859628074385;} ghast #2: {team=other; avg hp=-3.9028194361127775 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.06498700259948; hits/misses (PBA)= 1.7514497100579884/1.921615676864627; rounds (PBA)=3.7084583083383325;} ghoul #5: {team=chaotic evil ; avg hp=11.250949810037993 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93881223755249; hits/misses (PBA)= 2.0601879624075186/2.098380323935213; rounds (PBA)=4.738252349530094;} ghast #3: {team=other; avg hp=-3.835232953409318 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.111777644471104; hits/misses (PBA)= 1.7706458708258348/1.888022395520896; rounds (PBA)=3.689862027594481;} ghoul: {team=chaotic evil ; avg hp=10.880423915216957 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.72125574885023; hits/misses (PBA)= 2.0377924415116975/2.0599880023995203; rounds (PBA)=4.677064587082583;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12377524495100979;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1219756048790242;} ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1315736852629474;} ghast #3: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08398320335932813;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1221755648870226;} ghast #2: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13557288542291543;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12157568486302739;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 703.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 511.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31184; lawful evil : 0.28 ± 0.01; chaotic evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1416; perfect battles: 0; close-call battles: 1080; > Team chaotic evil = winning battles: 3585; perfect battles: 0; close-call battles: 3493; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=4.338332333533294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.127774445110976; hits/misses (PBA)= 2.0013997200559888/1.3353329334133173; rounds (PBA)=3.69126174765047;} ghoul #6: {team=chaotic evil ; avg hp=4.001999600079984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.208158368326334; hits/misses (PBA)= 2.000399920015997/1.2971405718856228; rounds (PBA)=3.6436712657468506;} mummy: {team=lawful evil ; avg hp=0.6954609078184363 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.98040391921616; hits/misses (PBA)= 5.414317136572685/2.603879224155169; rounds (PBA)=4.1441711657668465;} mummy #2: {team=lawful evil ; avg hp=0.5040991801639672 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.45270945810838; hits/misses (PBA)= 5.438912217556489/2.6174765046990602; rounds (PBA)=4.166966606678664;} ghoul #2: {team=chaotic evil ; avg hp=4.5240951809638075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.892821435712857; hits/misses (PBA)= 1.9628074385122976/1.3553289342131574; rounds (PBA)=3.6770645870825835;} ghoul #5: {team=chaotic evil ; avg hp=4.026594681063787 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.0; hits/misses (PBA)= 1.9816036792641472/1.341131773645271; rounds (PBA)=3.6830633873225356;} ghoul #4: {team=chaotic evil ; avg hp=4.39752049590082 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.235352929414116; hits/misses (PBA)= 2.0013997200559888/1.3577284543091381; rounds (PBA)=3.709258148370326;} ghoul #3: {team=chaotic evil ; avg hp=4.278344331133773 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.33633273345331; hits/misses (PBA)= 2.005998800239952/1.3413317336532693; rounds (PBA)=3.709658068386323;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 703.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 511.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31084; lawful evil : 0.27 ± 0.01; chaotic evil : 0.73 ± 0.01; > Team lawful evil = winning battles: 1372; perfect battles: 0; close-call battles: 1084; > Team chaotic evil = winning battles: 3629; perfect battles: 0; close-call battles: 3543; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=4.259748050389922 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.250749850029994; hits/misses (PBA)= 2.000399920015997/1.306738652269546; rounds (PBA)=3.677864427114577;} mummy #2: {team=lawful evil ; avg hp=0.22335532893421317 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.917216556688665; hits/misses (PBA)= 5.390321935612877/2.6446710657868424; rounds (PBA)=4.1499700059988;} mummy: {team=lawful evil ; avg hp=0.3385322935412917 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.066386722655466; hits/misses (PBA)= 5.406518696260748/2.5884823035392923; rounds (PBA)=4.12877424515097;} ghoul #4: {team=chaotic evil ; avg hp=4.222355528894221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50749850029994; hits/misses (PBA)= 2.0351929614077187/1.3153369326134774; rounds (PBA)=3.693261347730454;} ghoul #5: {team=chaotic evil ; avg hp=4.352129574085183 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.154569086182764; hits/misses (PBA)= 1.9904019196160767/1.3395320935812838; rounds (PBA)=3.6906618676264746;} ghoul #6: {team=chaotic evil ; avg hp=4.449310137972406 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.428514297140573; hits/misses (PBA)= 2.021595680863827/1.3595280943811239; rounds (PBA)=3.724655068986203;} ghoul: {team=chaotic evil ; avg hp=4.298940211957609 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.102779444111178; hits/misses (PBA)= 1.9878024395120977/1.302739452109578; rounds (PBA)=3.6804639072185563;} ghoul #3: {team=chaotic evil ; avg hp=4.433913217356529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.99400119976005; hits/misses (PBA)= 1.9808038392321536/1.3429314137172566; rounds (PBA)=3.6624675064987002;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1675.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 451.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35926; lawful evil : 0.84 ± 0.01; chaotic evil : 0.16 ± 0.01; > Team lawful evil = winning battles: 4181; perfect battles: 0; close-call battles: 2182; > Team chaotic evil = winning battles: 820; perfect battles: 0; close-call battles: 746; ------------------------------------------------- Combattants ------------------------------------------------ mummy #2: {team=lawful evil ; avg hp=19.844231153769247 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.54769046190762; hits/misses (PBA)= 5.867026594681064/3.891821635672865; rounds (PBA)=5.725454909018197;} mummy: {team=lawful evil ; avg hp=19.660867826434714 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.621875624875024; hits/misses (PBA)= 5.875424915016997/3.905618876224755; rounds (PBA)=5.7650469906018795;} ghast: {team=chaotic evil ; avg hp=-2.4309138172365525 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.530493901219756; hits/misses (PBA)= 2.023395320935813/1.1951609678064388; rounds (PBA)=3.997600479904019;} ghast #3: {team=chaotic evil ; avg hp=-2.244151169766047 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.619276144771046; hits/misses (PBA)= 2.016996600679864/1.1975604879024195; rounds (PBA)=3.995600879824035;} ghast #2: {team=chaotic evil ; avg hp=-2.494501099780044 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.34513097380524; hits/misses (PBA)= 2.0065986802639473/1.1871625674865027; rounds (PBA)=3.970405918816237;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1227.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 416.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37769; neutral evil : 0.75 ± 0.01; lawful evil : 0.25 ± 0.01; > Team neutral evil = winning battles: 3730; perfect battles: 0; close-call battles: 3028; > Team lawful evil = winning battles: 1271; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ wight #3: {team=neutral evil ; avg hp=11.637272545490902 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.231753649270146; hits/misses (PBA)= 5.622875424915017/2.45250949810038; rounds (PBA)=5.352929414117177;} wight #2: {team=neutral evil ; avg hp=11.971805638872226 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.22115576884623; hits/misses (PBA)= 5.595880823835233/2.4043191361727656; rounds (PBA)=5.313137372525495;} mummy: {team=lawful evil ; avg hp=0.7530493901219756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.0497900419916; hits/misses (PBA)= 5.123175364927015/5.10377924415117; rounds (PBA)=5.2871425714857025;} wight: {team=neutral evil ; avg hp=11.948010397920417 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.212757448510295; hits/misses (PBA)= 5.6188762247550486/2.3849230153969208; rounds (PBA)=5.356928614277145;} mummy #2: {team=lawful evil ; avg hp=0.5812837432513497 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.39312137572485; hits/misses (PBA)= 5.063387322535493/5.082783443311338; rounds (PBA)=5.235352929414117;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1125.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 256.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41916; neutral evil : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team neutral evil = winning battles: 2908; perfect battles: 0; close-call battles: 2509; > Team chaotic evil = winning battles: 2093; perfect battles: 0; close-call battles: 2037; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=6.975804839032193 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.27894421115777; hits/misses (PBA)= 6.079384123175365/4.167566486702659; rounds (PBA)=5.3161367726454705;} ghoul #2: {team=chaotic evil ; avg hp=1.3657268546290742 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.21375724855029; hits/misses (PBA)= 1.957008598280344/2.3683263347330534; rounds (PBA)=4.678064387122576;} ghoul #5: {team=chaotic evil ; avg hp=1.1605678864227154 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.26594681063787; hits/misses (PBA)= 1.9774045190961809/2.391521695660868; rounds (PBA)=4.734853029394121;} ghoul #3: {team=chaotic evil ; avg hp=1.129774045190962 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.604479104179163; hits/misses (PBA)= 1.9070185962807438/2.39252149570086; rounds (PBA)=4.664867026594681;} ghoul: {team=chaotic evil ; avg hp=1.0265946810637872 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.93641271745651; hits/misses (PBA)= 1.9310137972405519/2.31873625274945; rounds (PBA)=4.6236752649470105;} wight #2: {team=neutral evil ; avg hp=7.13997200559888 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.327934413117376; hits/misses (PBA)= 6.217756448710258/4.212757448510298; rounds (PBA)=5.415716856628674;} ghoul #6: {team=chaotic evil ; avg hp=1.1207758448310339 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.778044391121774; hits/misses (PBA)= 1.9148170365926815/2.370125974805039; rounds (PBA)=4.639272145570886;} ghoul #4: {team=chaotic evil ; avg hp=1.3669266146770647 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.160567886422715; hits/misses (PBA)= 1.9558088382323535/2.3139372125574886; rounds (PBA)=4.641071785642872;} wight #3: {team=neutral evil ; avg hp=6.9250149970006 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.22275544891022; hits/misses (PBA)= 6.054389122175565/4.20615876824635; rounds (PBA)=5.3273345330933815;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 229.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35633; neutral evil : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team neutral evil = winning battles: 4714; perfect battles: 0; close-call battles: 2636; > Team chaotic evil = winning battles: 287; perfect battles: 0; close-call battles: 252; ------------------------------------------------- Combattants ------------------------------------------------ wight #3: {team=neutral evil ; avg hp=22.541691661667667 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.4501099780044; hits/misses (PBA)= 5.588282343531294/3.7454509098180364; rounds (PBA)=5.657068586282744;} ghast #3: {team=chaotic evil ; avg hp=-2.839232153569286 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.78624275144971; hits/misses (PBA)= 1.6986602679464107/2.212357528494301; rounds (PBA)=3.9718056388722256;} ghast: {team=chaotic evil ; avg hp=-2.7194561087782443 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.03239352129574; hits/misses (PBA)= 1.7204559088182363/2.1761647670465907; rounds (PBA)=3.9582083583283345;} wight #2: {team=neutral evil ; avg hp=23.160367926414718 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.03319336132773; hits/misses (PBA)= 5.683263347330534/3.786042791441712; rounds (PBA)=5.694861027794441;} wight: {team=neutral evil ; avg hp=23.536892621475705 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.86502699460108; hits/misses (PBA)= 5.674065186962608/3.7866426714657067; rounds (PBA)=5.691661667666467;} ghast #2: {team=chaotic evil ; avg hp=-2.789642071585683 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.94241151769646; hits/misses (PBA)= 1.727854429114177/2.1999600079984005; rounds (PBA)=4.002199560087982;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 933.33; crudely normalised: 0% > unaligned = expected rounds to survive: 675.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31816; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4955; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 46; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ochre jelly: {team=unaligned ; avg hp=-5.635872825434913 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.141171765646874; hits/misses (PBA)= 4.6076784643071385/0.2505498900219956; rounds (PBA)=4.867426514697061;} gelatinous cube: {team=other; avg hp=40.858828234353126 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.635872825434916; hits/misses (PBA)= 4.546490701859628/0.8082383523295341; rounds (PBA)=6.345530893821236;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 494.12; crudely normalised: 0% > unaligned = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19548; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=-5.677264547090582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.165566886622676; hits/misses (PBA)= 2.16876624675065/0.23515296940611877; rounds (PBA)=2.4039192161567686;} gelatinous cube: {team=other; avg hp=73.83443311337733 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.677264547090584; hits/misses (PBA)= 2.472105578884223/0.4367126574685063; rounds (PBA)=3.9088182363527295;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5072985402919417;} gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4927014597080584;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25594; chaotic evil : 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team chaotic evil = winning battles: 2095; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2906; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=8.593881223755249 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.07358528294341; hits/misses (PBA)= 5.506898620275945/2.390521895620876; rounds (PBA)=4.4189162167566485;} minotaur: {team=chaotic evil ; avg hp=5.926414717056589 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.40611877624475; hits/misses (PBA)= 2.809238152369526/1.2171565686862627; rounds (PBA)=4.445310937812438;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2163.33; crudely normalised: 0% > unaligned = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21756; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4938; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 63; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=-6.334933013397321 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.95660867826435; hits/misses (PBA)= 2.1721655668866227/1.1485702859428115; rounds (PBA)=3.3333333333333335;} owlbear: {team=other; avg hp=36.043391321735655 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.33493301339732; hits/misses (PBA)= 4.592081583683263/2.509098180363927; rounds (PBA)=4.32753449310138;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 756.0; crudely normalised: 0% > other= expected rounds to survive: 1089.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26246; chaotic evil : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team chaotic evil = winning battles: 544; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4457; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=28.866026794641073 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.8374325134973; hits/misses (PBA)= 2.298340331933613/1.892021595680864; rounds (PBA)=5.081583683263347;} bugbear: {team=chaotic evil ; avg hp=-4.8374325134973 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.133973205358927; hits/misses (PBA)= 2.5864827034593083/1.1179764047190561; rounds (PBA)=3.813237352529494;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6052789442111578;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39472105578884226;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 810.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33571; chaotic evil : 0.24 ± 0.01; unaligned : 0.76 ± 0.01; > Team chaotic evil = winning battles: 1216; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3785; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-2.287142571485703 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.13337332533494; hits/misses (PBA)= 4.976204759048191/0.25934813037392523; rounds (PBA)=5.47870425914817;} gelatinous cube: {team=unaligned ; avg hp=26.866626674665067 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.287142571485703; hits/misses (PBA)= 2.5180963807238554/3.0737852429514096; rounds (PBA)=6.34873025394921;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 294.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17653; neutral good : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team neutral good = winning battles: 4685; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 316; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=25.751649670065987 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.531893621275746; hits/misses (PBA)= 2.935212957408518/2.450509898020396; rounds (PBA)=3.4189162167566485;} bugbear: {team=chaotic evil ; avg hp=-4.531893621275745 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.248350329934013; hits/misses (PBA)= 1.6224755048990203/0.8508298340331933; rounds (PBA)=2.536492701459708;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17203.2; crudely normalised: 0% > unaligned = expected rounds to survive: 3528.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32941; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 29; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=115.67846430713857 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.24055188962208; hits/misses (PBA)= 15.100379924015197/2.6526694661067785; rounds (PBA)=6.577884423115377;} purple worm: {team=unaligned ; avg hp=-8.240551889622076 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.32153569286143; hits/misses (PBA)= 6.3699260147970405/5.1923615276944615; rounds (PBA)=5.786042791441711;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 929.64; crudely normalised: 0% > unaligned = expected rounds to survive: 2400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15017; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=-9.710257948410318 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.202759448110378; hits/misses (PBA)= 3.6166766646670667/2.399120175964807; rounds (PBA)=2.005598880223955;} hill giant: {team=chaotic evil ; avg hp=78.79724055188962 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.710257948410316; hits/misses (PBA)= 3.160367926414717/1.386122775444911; rounds (PBA)=3.0025994801039793;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1240.0; crudely normalised: 0% > neutral = expected rounds to survive: 1386.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81190; neutral evil : 0.46 ± 0.01; neutral : 0.55 ± 0.01; > Team neutral evil = winning battles: 2276; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2725; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=6.819036192761447 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.94341131773645; hits/misses (PBA)= 10.48870225954809/19.61987602479504; rounds (PBA)=15.4625074985003;} roper: {team=neutral evil ; avg hp=9.056588682263547 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.180963807238555; hits/misses (PBA)= 7.602679464107179/7.708258348330334; rounds (PBA)=15.766046790641871;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1240.0; crudely normalised: 0% > neutral = expected rounds to survive: 1386.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 80430; neutral evil : 0.45 ± 0.01; neutral : 0.55 ± 0.01; > Team neutral evil = winning battles: 2226; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2775; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=9.314537092581483 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.80223955208958; hits/misses (PBA)= 7.5248950209958005/7.625874825034993; rounds (PBA)=15.595880823835232;} doppelganger: {team=neutral ; avg hp=7.197760447910418 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.68546290741851; hits/misses (PBA)= 10.456908618276344/19.35612877424515; rounds (PBA)=15.325534893021397;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2784.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27554; lawful evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team lawful evil = winning battles: 823; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4178; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=24.720455908818238 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.30313937212558; hits/misses (PBA)= 3.5724855028994202/0.8932213557288542; rounds (PBA)=5.301139772045591;} mummy: {team=lawful evil ; avg hp=-5.303139372125575 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.27954409118176; hits/misses (PBA)= 5.155168966206759/3.056988602279544; rounds (PBA)=4.237952409518097;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2784.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27349; lawful evil : 0.15 ± 0.01; chaotic evil : 0.85 ± 0.01; > Team lawful evil = winning battles: 752; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4249; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=25.66766646670666 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.605478904219154; hits/misses (PBA)= 3.560287942411518/0.864627074585083; rounds (PBA)=5.274545090981803;} mummy: {team=lawful evil ; avg hp=-5.605478904219156 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.332333533293344; hits/misses (PBA)= 5.060187962407518/3.0483903219356128; rounds (PBA)=4.1747650469906015;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 468.03; crudely normalised: 0% > unaligned = expected rounds to survive: 2541.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19320; chaotic evil : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team chaotic evil = winning battles: 116; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4885; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-6.237552489502099 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.29774045190962; hits/misses (PBA)= 2.0017996400719857/0.8440311937612478; rounds (PBA)=2.8690261947610476;} owlbear: {team=unaligned ; avg hp=31.70225954809038 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.2375524895021; hits/misses (PBA)= 5.212757448510298/0.9072185562887423; rounds (PBA)=3.8198360327934413;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 19692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1441.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18487; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=139.3503299340132 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.4637072585483; hits/misses (PBA)= 4.729254149170166/1.1677664467106579; rounds (PBA)=3.6960607878424314;} bulette: {team=unaligned ; avg hp=-11.46370725854829 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.649670065986804; hits/misses (PBA)= 1.8982203559288142/0.8110377924415118; rounds (PBA)=2.709658068386323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33053389322135573;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33833233353329334;} bugbear #3: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15776844631073786;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15056988602279545;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14697060587882424;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13957208558288342;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 806.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 29970.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17139; good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=331.69486102779445 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.2271545690862; hits/misses (PBA)= 7.547890421915617/0.8326334733053389; rounds (PBA)=3.4271145770845832;} warren: {team=good; avg hp=-8.227154569086183 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3051389722055589; hits/misses (PBA)= 0.3993201359728054/2.2625474905018996; rounds (PBA)=2.661867626474705;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 161.76; crudely normalised: 0% > Other= expected rounds to survive: 233.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37742; neutral evil : 0.99 ± 0.0; Other: 0.01 ± 0.0; > Team neutral evil = winning battles: 4953; perfect battles: 0; close-call battles: 1330; > Team Other = winning battles: 48; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.025794841031794 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.779644071185762; hits/misses (PBA)= 2.171365726854629/2.5920815836832634; rounds (PBA)=6.263947210557888;} bugbear: {team=neutral evil ; avg hp=26.58908218356329 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.90261947610478; hits/misses (PBA)= 3.155168966206759/3.903619276144771; rounds (PBA)=7.26874625074985;} goblin: {team=neutral evil ; avg hp=4.944611077784443 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.360327934413117; hits/misses (PBA)= 2.1167766446710656/2.5642871425714855; rounds (PBA)=6.211357728454309;} Ama: {team=Other; avg hp=-3.974005198960208 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264747050589882; hits/misses (PBA)= 1.2273545290941812/4.3835232953409315; rounds (PBA)=5.614677064587083;} Nameless: {team=Other; avg hp=-4.493901219756049 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5052989402119576; hits/misses (PBA)= 0.5700859828034394/2.25874825034993; rounds (PBA)=2.986002799440112;} goblin #3: {team=neutral evil ; avg hp=5.062187562487503 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.819636072785443; hits/misses (PBA)= 2.180763847230554/2.5836832633473303; rounds (PBA)=6.241151769646071;} Morgana: {team=Other; avg hp=-4.08998200359928 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.609078184363127; hits/misses (PBA)= 1.3511297740451909/4.627874425114977; rounds (PBA)=5.982403519296141;} goblin #4: {team=neutral evil ; avg hp=4.999200159968006 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.695660867826435; hits/misses (PBA)= 2.147370525894821/2.5824835032993403; rounds (PBA)=6.280743851229754;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 242.65; crudely normalised: 0% > Other= expected rounds to survive: 163.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26236; neutral evil : 1.0 ± 0.0; Other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 476; > Team Other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=6.050389922015597 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.409718056388723; hits/misses (PBA)= 1.4319136172765448/1.937012597480504; rounds (PBA)=4.725054989002199;} bugbear: {team=neutral evil ; avg hp=26.99480103979204 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.675864827034594; hits/misses (PBA)= 1.965606878624275/2.805638872225555; rounds (PBA)=4.936012797440512;} goblin #2: {team=neutral evil ; avg hp=6.110977804439112 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.557688462307539; hits/misses (PBA)= 1.4427114577084583/2.001999600079984; rounds (PBA)=4.72745450909818;} goblin: {team=neutral evil ; avg hp=6.076984603079384 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.426514697060588; hits/misses (PBA)= 1.418516296740652/1.969606078784243; rounds (PBA)=4.7124575084983;} Nameless: {team=Other; avg hp=-4.418116376724655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4121175764847032; hits/misses (PBA)= 0.5434913017396521/2.2823435312937415; rounds (PBA)=2.828834233153369;} goblin #4: {team=neutral evil ; avg hp=6.077384523095381 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45490901819636; hits/misses (PBA)= 1.4345130973805238/1.947010597880424; rounds (PBA)=4.735852829434113;} Ama: {team=Other; avg hp=-4.106578684263147 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.277344531093781; hits/misses (PBA)= 0.8714257148570286/3.705458908218356; rounds (PBA)=4.576884623075385;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 485.29; crudely normalised: 0% > Other= expected rounds to survive: 65.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11999; neutral evil : 1.0 ± 0.0; Other: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 19; > Team Other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.809638072385523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4317136572685465; hits/misses (PBA)= 0.7690461907618477/0.4969006198760248; rounds (PBA)=2.000399920015997;} goblin #4: {team=neutral evil ; avg hp=6.8004399120175965 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.373525294941012; hits/misses (PBA)= 0.7628474305138973/0.5090981803639272; rounds (PBA)=1.997000599880024;} bugbear: {team=neutral evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.486902619476105; hits/misses (PBA)= 1.145370925814837/0.7580483903219356; rounds (PBA)=2.0621875624875026;} goblin #3: {team=neutral evil ; avg hp=6.811437712457509 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460907818436313; hits/misses (PBA)= 0.7680463907218557/0.5282943411317736; rounds (PBA)=2.0051989602079585;} goblin #2: {team=neutral evil ; avg hp=6.808238352329534 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383123375324935; hits/misses (PBA)= 0.7566486702659468/0.5088982203559288; rounds (PBA)=1.9866026794641072;} Ama: {team=Other; avg hp=-4.1361727654469105 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.770245950809838; hits/misses (PBA)= 0.2955408918216357/1.4051189762047591; rounds (PBA)=1.7006598680263947;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10900.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54647; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=213.4743051389722 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 530.3253349330134; hits/misses (PBA)= 28.502099580083982/2.3033393321335733; rounds (PBA)=10.926814637072585;} adult red dragon #2: {team=chaotic evil ; avg hp=-9.171565686862628 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.05958808238353; hits/misses (PBA)= 9.837832433513297/5.291741651669666; rounds (PBA)=7.733053389322135;} adult red dragon: {team=chaotic evil ; avg hp=-9.15376924615077 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.46610677864427; hits/misses (PBA)= 9.750249950009998/5.288142371525695; rounds (PBA)=7.723055388922216;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2888.89; crudely normalised: 0% > chaotic good = expected rounds to survive: 5201.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42934; other: 0.46 ± 0.01; chaotic good : 0.54 ± 0.01; > Team other = winning battles: 2280; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2721; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=other; avg hp=12.81503699260148 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.34493101379724; hits/misses (PBA)= 10.835632873425315/4.649070185962808; rounds (PBA)=8.099580083983204;} djinni: {team=chaotic good ; avg hp=14.65506898620276 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.18496300739852; hits/misses (PBA)= 14.922215556888622/8.067186562687462; rounds (PBA)=8.02879424115177;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 95.57; crudely normalised: 0% > evil= expected rounds to survive: 1551.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13063; unaligned : 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-3.2031593681263746 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.790641871625675; hits/misses (PBA)= 0.9090181963607279/3.0249950009998; rounds (PBA)=1.9670065986802638;} PC 1: {team=evil; avg hp=19.237952409518098 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3745250949810037;} assassin: {team=evil; avg hp=77.97140571885623 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.203159368126375; hits/misses (PBA)= 3.2959408118376325/0.8274345130973805; rounds (PBA)=2.3399320135972808;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 207.27; crudely normalised: 0% > evil= expected rounds to survive: 214.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27347; unaligned : 0.98 ± 0.0; evil: 0.02 ± 0.0; > Team unaligned = winning battles: 4898; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ PC 1: {team=evil; avg hp=-3.0715856828634274 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.132973405318936; hits/misses (PBA)= 2.6176764647070585/1.7414517096580684; rounds (PBA)=4.379724055188962;} black bear: {team=unaligned ; avg hp=11.867026594681064 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.07158568286343; hits/misses (PBA)= 4.1907618476304735/5.150369926014797; rounds (PBA)=5.434513097380524;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 207.27; crudely normalised: 0% > evil= expected rounds to survive: 214.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27592; unaligned : 0.98 ± 0.0; evil: 0.02 ± 0.0; > Team unaligned = winning battles: 4892; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=11.801639672065587 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.101979604079183; hits/misses (PBA)= 4.209558088382323/5.217756448710258; rounds (PBA)=5.480503899220156;} PC 1: {team=evil; avg hp=-3.101979604079184 (from 25); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198360327934413; hits/misses (PBA)= 2.6550689862027594/1.7396520695860829; rounds (PBA)=4.4165166966606675;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > other= expected rounds to survive: 5382.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24357; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.450309938012397 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.11317736452709; hits/misses (PBA)= 6.815236952609478/5.583083383323335; rounds (PBA)=4.133373325334933;} adult green dragon: {team=other; avg hp=120.88682263547291 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.4503099380124; hits/misses (PBA)= 9.477704459108178/3.1491701659668068; rounds (PBA)=4.869226154769046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5548890221955609;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4451109778044391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43923; lawful evil : 0.0 ± 0.0; unaligned : 0.62 ± 0.01; chaotic evil : 0.38 ± 0.01; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3107; perfect battles: 0; close-call battles: 2890; > Team chaotic evil = winning battles: 1894; perfect battles: 0; close-call battles: 1812; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of spiders.: {team=unaligned ; avg hp=4.250549890021996 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.268346330733852; hits/misses (PBA)= 2.8314337132573484/2.872025594881024; rounds (PBA)=5.808238352329534;} swarm of bats: {team=unaligned ; avg hp=4.206758648270346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.449110177964407; hits/misses (PBA)= 3.2075584883023396/2.640671865626875; rounds (PBA)=5.977404519096181;} bugbear: {team=chaotic evil ; avg hp=-2.9818036392721456 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.90361927614477; hits/misses (PBA)= 2.419116176764647/2.012397520495901; rounds (PBA)=4.4625074985003;} swarm of wasps.: {team=unaligned ; avg hp=4.126974605078984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.53989202159568; hits/misses (PBA)= 2.7754449110177966/2.8544291141771647; rounds (PBA)=5.738052389522095;} swarm of rats: {team=unaligned ; avg hp=12.817636472705459 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.45390921815637; hits/misses (PBA)= 3.80623875224955/4.234553089382124; rounds (PBA)=8.313537292541492;} kobold: {team=lawful evil ; avg hp=-5.0397920415916815 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3187362527494501; hits/misses (PBA)= 0.06778644271145771/0.07018596280743851; rounds (PBA)=0.13797240551889622;} warhorse: {team=unaligned ; avg hp=-3.8978204359128172 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5850829834033195; hits/misses (PBA)= 0.3085382923415317/0.14657068586282743; rounds (PBA)=2.6180763847230555;} orc: {team=chaotic evil ; avg hp=-4.769646070785843 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.541491701659668; hits/misses (PBA)= 0.9598080383923215/0.8528294341131774; rounds (PBA)=1.8234353129374126;} werewolf: {team=chaotic evil ; avg hp=11.59748050389922 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.51089782043591; hits/misses (PBA)= 9.5500899820036/6.374725054989002; rounds (PBA)=8.230353929214157;} goblin: {team=neutral evil ; avg hp=-4.7096580683863225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906018796240752; hits/misses (PBA)= 0.16856628674265148/0.1749650069986003; rounds (PBA)=0.34353129374125174;} hobgoblin: {team=lawful evil ; avg hp=-5.267346530693861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1049790041991603; hits/misses (PBA)= 0.524495100979804/0.5132973405318936; rounds (PBA)=1.0377924415116977;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41360; lawful evil : 0.0 ± 0.0; unaligned : 0.13 ± 0.0; chaotic evil : 0.87 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 643; perfect battles: 0; close-call battles: 610; > Team chaotic evil = winning battles: 4358; perfect battles: 0; close-call battles: 3783; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-3.780643871225755 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.170365926814638; hits/misses (PBA)= 1.222755448910218/0.8372325534893021; rounds (PBA)=2.2893421315736853;} kobold: {team=lawful evil ; avg hp=-4.880423915216957 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39232153569286143; hits/misses (PBA)= 0.08118376324735053/0.07438512297540492; rounds (PBA)=0.15556888622275544;} warhorse: {team=unaligned ; avg hp=-4.418516296740652 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.055588882223555; hits/misses (PBA)= 0.6112777444511098/0.46790641871625677; rounds (PBA)=2.2989402119576083;} swarm of spiders.: {team=unaligned ; avg hp=-3.3033393321335733 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.729254149170167; hits/misses (PBA)= 2.2315536892621477/2.4857028594281143; rounds (PBA)=4.736652669466107;} swarm of bats: {team=unaligned ; avg hp=-3.3305338932213555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.774445110977805; hits/misses (PBA)= 2.5192961407718455/2.312137572485503; rounds (PBA)=4.8550289942011595;} goblin: {team=neutral evil ; avg hp=-4.6678664267146575 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0775844831033794; hits/misses (PBA)= 0.1803639272145571/0.19736052789442113; rounds (PBA)=0.37772445510897823;} swarm of rats: {team=unaligned ; avg hp=-0.8822235552889423 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.82243551289742; hits/misses (PBA)= 3.2013597280543893/4.232753449310138; rounds (PBA)=7.518296340731854;} bugbear: {team=chaotic evil ; avg hp=6.206958608278344 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.37672465506898; hits/misses (PBA)= 3.290141971605679/2.2331533693261347; rounds (PBA)=5.672265546890622;} werewolf: {team=chaotic evil ; avg hp=42.39812037592481 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.5242951409718; hits/misses (PBA)= 9.408918216356728/5.612677464507098; rounds (PBA)=8.05638872225555;} hobgoblin: {team=lawful evil ; avg hp=-5.267346530693861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0027994401119775; hits/misses (PBA)= 0.5108978204359128/0.524495100979804; rounds (PBA)=1.035392921415717;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31144; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 3326; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=-4.3433313337332535 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.152769446110778; hits/misses (PBA)= 2.0657868426314736/3.373125374925015; rounds (PBA)=5.440511897620476;} bugbear: {team=chaotic evil ; avg hp=17.368126374725055 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.6120775844831; hits/misses (PBA)= 3.3079384123175366/1.9700059988002399; rounds (PBA)=5.499100179964008;} warhorse: {team=unaligned ; avg hp=-4.702259548090382 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.201559688062387; hits/misses (PBA)= 1.1347730453909217/0.7580483903219356; rounds (PBA)=2.2229554089182164;} kobold: {team=lawful evil ; avg hp=-4.7128574285142975 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40871825634873027; hits/misses (PBA)= 0.08798240351929613/0.09398120375924815; rounds (PBA)=0.1819636072785443;} orc: {team=chaotic evil ; avg hp=-1.4159168166366727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.569486102779445; hits/misses (PBA)= 1.0565886822635473/0.750249950009998; rounds (PBA)=2.7590481903619275;} hobgoblin: {team=lawful evil ; avg hp=-5.07118576284743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.488502299540092; hits/misses (PBA)= 0.586882623475305/0.5754849030193961; rounds (PBA)=1.162367526494701;} goblin: {team=neutral evil ; avg hp=-4.5618876224755045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1599680063987203; hits/misses (PBA)= 0.1967606478704259/0.22375524895020996; rounds (PBA)=0.4205158968206359;} werewolf: {team=chaotic evil ; avg hp=56.71445710857829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.71385722855429; hits/misses (PBA)= 6.9964007198560285/4.088982203559288; rounds (PBA)=6.084383123375325;} swarm of bats: {team=unaligned ; avg hp=-4.532893421315737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.950809838032393; hits/misses (PBA)= 1.8170365926814638/1.963607278544291; rounds (PBA)=3.7808438312337533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24013; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2185; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=-4.3883223355328935 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.7624475104979; hits/misses (PBA)= 1.392121575684863/2.638672265546891; rounds (PBA)=4.030793841231754;} bugbear: {team=chaotic evil ; avg hp=23.174565086982604 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.462707458508298; hits/misses (PBA)= 2.6026794641071787/1.510497900419916; rounds (PBA)=4.319536092781444;} goblin: {team=neutral evil ; avg hp=-4.721055788842231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2923415316936613; hits/misses (PBA)= 0.21855628874225155/0.2391521695660868; rounds (PBA)=0.45770845830833834;} werewolf: {team=chaotic evil ; avg hp=57.79504099180164 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.219356128774244; hits/misses (PBA)= 5.2309538092381525/3.0791841631673664; rounds (PBA)=4.615476904619076;} orc: {team=chaotic evil ; avg hp=2.15376924615077 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725854829034193; hits/misses (PBA)= 0.6570685862827434/0.6636672665466906; rounds (PBA)=3.0601879624075186;} kobold: {team=lawful evil ; avg hp=-4.914217156568686 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46450709858028394; hits/misses (PBA)= 0.09998000399920016/0.09938012397520496; rounds (PBA)=0.1993601279744051;} hobgoblin: {team=lawful evil ; avg hp=-5.3007398520295945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8020395920815835; hits/misses (PBA)= 0.6354729054189162/0.6316736652669466; rounds (PBA)=1.267146570685863;} warhorse: {team=unaligned ; avg hp=-4.777244551089782 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.248950209958007; hits/misses (PBA)= 1.4127174565086982/1.0673865226954609; rounds (PBA)=2.484503099380124;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18281; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1048; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=57.99680063987203 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.715456908618275; hits/misses (PBA)= 3.312737452509498/2.7414517096580684; rounds (PBA)=3.4503099380123974;} orc: {team=chaotic evil ; avg hp=6.647870425914817 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053989202159568; hits/misses (PBA)= 0.3987202559488102/0.25874825034993; rounds (PBA)=2.882623475304939;} hobgoblin: {team=lawful evil ; avg hp=-5.545490901819636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.13997200559888; hits/misses (PBA)= 0.7018596280743852/0.9220155968806238; rounds (PBA)=1.623875224955009;} goblin: {team=neutral evil ; avg hp=-4.811837632473505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5102979404119177; hits/misses (PBA)= 0.2569486102779444/0.2705458908218356; rounds (PBA)=0.52749450109978;} bugbear: {team=chaotic evil ; avg hp=26.273145370925814 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03139372125575; hits/misses (PBA)= 1.6796640671865626/1.3933213357328533; rounds (PBA)=3.2363527294541092;} warhorse: {team=unaligned ; avg hp=-4.759648070385923 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.407318536292742; hits/misses (PBA)= 1.5210957808438312/1.3389322135572885; rounds (PBA)=2.8600279944011198;} kobold: {team=lawful evil ; avg hp=-5.22755448910218 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682863427314537; hits/misses (PBA)= 0.11997600479904019/0.10797840431913618; rounds (PBA)=0.22795440911817635;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28255; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 24; perfect battles: 0; close-call battles: 21; > Team chaotic evil = winning battles: 4977; perfect battles: 0; close-call battles: 608; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=25.996600679864027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.92381523695261; hits/misses (PBA)= 2.072585482903419/2.9498100379924015; rounds (PBA)=5.181563687262548;} hobgoblin: {team=lawful evil ; avg hp=-5.967806438712257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.020595880823835; hits/misses (PBA)= 1.7246550689862028/2.7220555888822235; rounds (PBA)=4.451509698060388;} goblin: {team=neutral evil ; avg hp=-5.3635272945410915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0163967206558686; hits/misses (PBA)= 0.5098980203959208/0.5824835032993402; rounds (PBA)=1.092381523695261;} orc: {team=chaotic evil ; avg hp=8.410917816436713 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234353129374124; hits/misses (PBA)= 0.8312337532493501/0.5228954209158169; rounds (PBA)=4.912017596480704;} kobold: {team=lawful evil ; avg hp=-5.552889422115577 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2815436912617477; hits/misses (PBA)= 0.27074585082983404/0.24135172965406917; rounds (PBA)=0.5236952609478105;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14065; lawful evil : 0.2 ± 0.01; neutral evil : 0.8 ± 0.01; > Team lawful evil = winning battles: 979; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4022; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.2163567286542691 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2879424115176965; hits/misses (PBA)= 0.6874625074985004/0.6686662667466506; rounds (PBA)=1.551889622075585;} goblin: {team=neutral evil ; avg hp=3.7120575884823035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21635672865427; hits/misses (PBA)= 1.0809838032393522/0.5990801839632074; rounds (PBA)=2.4843031393721255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good= expected rounds to survive: 2952.96; crudely normalised: 0% > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17739; chaotic good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.3363327334533 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 301.4363127374525; hits/misses (PBA)= 9.602279544091182/5.197360527894421; rounds (PBA)=3.5470905818836234;} Barb: {team=chaotic good; avg hp=-16.43631273745251 (from 285); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6636672665466906; hits/misses (PBA)= 0.13017396520695862/2.5608878224355127; rounds (PBA)=2.6910617876424716;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 308.0; crudely normalised: 0% > unaligned = expected rounds to survive: 222.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30162; neutral evil : 0.08 ± 0.0; unaligned : 0.92 ± 0.0; > Team neutral evil = winning battles: 424; perfect battles: 0; close-call battles: 368; > Team unaligned = winning battles: 4577; perfect battles: 0; close-call battles: 2085; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-3.8260347930413916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.368926214757048; hits/misses (PBA)= 1.4447110577884423/1.2515496900619876; rounds (PBA)=2.9368126374725056;} dire wolf #3: {team=unaligned ; avg hp=20.1749650069986 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.586882623475304; hits/misses (PBA)= 2.0471905618876223/2.109378124375125; rounds (PBA)=4.705858828234353;} dire wolf: {team=unaligned ; avg hp=20.142171565686862 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.55768846230754; hits/misses (PBA)= 2.0503899220155968/2.0853829234153167; rounds (PBA)=4.657668466306738;} goblin #2: {team=neutral evil ; avg hp=-3.8060387922415515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.426514697060588; hits/misses (PBA)= 1.4591081783643272/1.2601479704059189; rounds (PBA)=2.953009398120376;} goblin #3: {team=neutral evil ; avg hp=-3.833033393321336 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.503499300139971; hits/misses (PBA)= 1.4611077784443112/1.2413517296540693; rounds (PBA)=2.926014797040592;} goblin #6: {team=neutral evil ; avg hp=-3.777644471105779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.394921015796841; hits/misses (PBA)= 1.447110577884423/1.2669466106778644; rounds (PBA)=2.939612077584483;} goblin #5: {team=neutral evil ; avg hp=-3.774645070985803 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.17996400719856; hits/misses (PBA)= 1.4121175764847032/1.2231553689262147; rounds (PBA)=2.901619676064787;} dire wolf #2: {team=unaligned ; avg hp=20.040991801639674 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.6502699460108; hits/misses (PBA)= 2.0491901619676063/2.080383923215357; rounds (PBA)=4.69626074785043;} goblin #4: {team=neutral evil ; avg hp=-3.7774445110977806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.768046390721855; hits/misses (PBA)= 1.5122975404919017/1.230753849230154; rounds (PBA)=2.9754049190161966;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 44.0; crudely normalised: 0% > lawful good = expected rounds to survive: 12720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5020; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.243151369726055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3157368526294741; hits/misses (PBA)= 0.10317936412717456/0.40171965606878624; rounds (PBA)=0.5048990201959608;} adult bronze dragon: {team=lawful good ; avg hp=211.68426314737053 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.243151369726053; hits/misses (PBA)= 1.0/0.057388522295540895; rounds (PBA)=1.0037992401519695;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 44.0; crudely normalised: 0% > lawful good = expected rounds to survive: 12720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; any : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.393121375724855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3073385322935413; hits/misses (PBA)= 0.09898020395920816/0.3997200559888022; rounds (PBA)=0.49870025994801037;} adult bronze dragon: {team=lawful good ; avg hp=211.69266146770647 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.393121375724856; hits/misses (PBA)= 1.0/0.047390521895620874; rounds (PBA)=1.0015996800639873;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 7740.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16139; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=136.06498700259948 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.61887622475506; hits/misses (PBA)= 6.498100379924015/1.1605678864227154; rounds (PBA)=3.2271545690861827;} air elemental: {team=neutral ; avg hp=-7.6188762247550486 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.93501299740052; hits/misses (PBA)= 2.436112777444511/2.032993401319736; rounds (PBA)=2.2345530893821235;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 467.37; crudely normalised: 0% > evil= expected rounds to survive: 34.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21591; other: 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 137; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Urim: {team=other; avg hp=14.0 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.58868226354729; hits/misses (PBA)= 2.0499900019996002/1.7136572685462907; rounds (PBA)=4.024595080983803;} swarm of books: {team=evil; avg hp=-1.6186762647470505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.994001199760048; hits/misses (PBA)= 1.1723655268946211/2.4823035392921415; rounds (PBA)=3.6546690661867625;} Fredo: {team=other; avg hp=11.917616476704659 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.501699660067986; hits/misses (PBA)= 2.0225954809038194/1.607878424315137; rounds (PBA)=3.8898220355928816;} mage: {team=other; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.528294341131774; hits/misses (PBA)= 2.6720655868826233/1.1401719656068787; rounds (PBA)=3.9818036392721456;} Quill: {team=other; avg hp=5.088382323535293 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.7680463907218558;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -11794.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7539.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21256; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-22.1373725254949 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.129574085182963; hits/misses (PBA)= 0.5714857028594281/10.610277944411118; rounds (PBA)=3.727254549090182;} Cthulhu: {team=beyond; avg hp=765.368726254749 (from 774); avg healing spells left=99998.82263547291 (from 99999); damage done (per battle average)= 278.1373725254949; hits/misses (PBA)= 6.721655668866227/0.34953009398120377; rounds (PBA)=4.250349930013997;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 17550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 514.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19296; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=-6.032593481303739 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.39892021595681; hits/misses (PBA)= 1.9458108378324335/1.080383923215357; rounds (PBA)=3.027994401119776;} aboleth: {team=lawful evil ; avg hp=85.6010797840432 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.03259348130373; hits/misses (PBA)= 8.146570685862827/1.4293141371725655; rounds (PBA)=3.85502899420116;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=95.0 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35518; any non-lawful : 0.14 ± 0.0; any : 0.86 ± 0.0; > Team any non-lawful = winning battles: 716; perfect battles: 0; close-call battles: 681; > Team any = winning battles: 4285; perfect battles: 0; close-call battles: 3006; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-1.5492901419716056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.335532893421315; hits/misses (PBA)= 1.2913417316536693/2.265146970605879; rounds (PBA)=3.628674265146971;} guard #5: {team=any ; avg hp=4.814637072585483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.688462307538492; hits/misses (PBA)= 2.6492701459708057/1.7894421115776844; rounds (PBA)=4.8598280343931215;} guard #4: {team=any ; avg hp=4.64507098580284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.615676864627074; hits/misses (PBA)= 2.6340731853629276/1.7866426714657069; rounds (PBA)=4.847830433913217;} bandit: {team=any non-lawful ; avg hp=-1.5288942211557688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.308138372325535; hits/misses (PBA)= 1.29874025194961/2.228354329134173; rounds (PBA)=3.5902819436112776;} bandit #4: {team=any non-lawful ; avg hp=-1.5962807438512296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127774445110978; hits/misses (PBA)= 1.2495500899820036/2.2709458108378326; rounds (PBA)=3.591881623675265;} guard #3: {team=any ; avg hp=4.74125174965007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.303939212157568; hits/misses (PBA)= 2.583283343331334/1.7728454309138173; rounds (PBA)=4.778044391121775;} guard #2: {team=any ; avg hp=4.637072585482904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.421515696860627; hits/misses (PBA)= 2.5844831033793243/1.7700459908018396; rounds (PBA)=4.807038592281543;} bandit #2: {team=any non-lawful ; avg hp=-1.5126974605078984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.255548890221956; hits/misses (PBA)= 1.2753449310137972/2.3069386122775444; rounds (PBA)=3.643871225754849;} guard: {team=any ; avg hp=4.828234353129374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.643671265746852; hits/misses (PBA)= 2.648270345930814/1.7430513897220556; rounds (PBA)=4.795040991801639;} bandit #5: {team=any non-lawful ; avg hp=-1.4861027794441113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} (from 0); damage done (per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} ); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} g spells left=0.0 (from 0); damage done (per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} ); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} per battle average)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} rage)= 6.306738652269546; hits/misses (PBA)= 1.2843431313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 313737252/2.2857428514297142; rounds (PBA)=3.630673865226955;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1829.18; crudely normalised: 0% > beyond= expected rounds to survive: -7403.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10801; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=other; avg hp=-17.758448310337933 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.170765846830634; hits/misses (PBA)= 0.1865626874625075/3.517096580683863; rounds (PBA)=1.8518296340731855;} Cthulhu: {team=beyond; avg hp=771.120575884823 (from 774); avg healing spells left=99998.99060187962 (from 99999); damage done (per battle average)= 121.75844831033793; hits/misses (PBA)= 2.9954009198160367/0.16836632673465307; rounds (PBA)=2.159768046390722;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3931.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22617.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58108; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=758.1835632873425 (from 774); avg healing spells left=99997.3073385323 (from 99999); damage done (per battle average)= 837.9480103979204; hits/misses (PBA)= 20.263147370525896/1.4581083783243352; rounds (PBA)=11.619276144771046;} adult red dragon #3: {team=chaotic evil ; avg hp=-23.29414117176565 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.213157368526296; hits/misses (PBA)= 0.9382123575284943/17.605878824235152; rounds (PBA)=7.513897220555889;} adult red dragon: {team=chaotic evil ; avg hp=-23.537292541491702 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.778244351129775; hits/misses (PBA)= 0.9304139172165566/17.574085182963408; rounds (PBA)=7.510897820435913;} adult red dragon #2: {team=chaotic evil ; avg hp=-23.116576684663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 663066 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.29754049190162; hits/misses (PBA)= 0.9030193961207759/17.276944611077784; rounds (PBA)=7.428114377124575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} r/>blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} ful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} r/>blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 74); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} eft=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} age done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} r/>blue dragon wyrmling: {team=lawful evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34553089382123575;} silver dragon wyrmling: {team=lawful evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3265346930613877;} bronze dragon wyrmling: {team=lawful evil ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6096.16; crudely normalised: 0% > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18635; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-23.90621875624875 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.663067386522695; hits/misses (PBA)= 0.47310537892421517/8.637872425514898; rounds (PBA)=3.036992601479704;} Cthulhu: {team=beyond; avg hp=766.870225954809 (from 774); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 74); avg healing spells left=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} eft=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 172565485; rounds (PBA)=3.72625474905019;} 172565485; rounds (PBA)=3.72625474905019;} eft=99998.88602279544 (from 99999); damage done (per battle average)= 230.90621875624876; hits/misses (PBA)= 5.577884423115377/0.29314137172565485; rounds (PBA)=3.72625474905019;} 172565485; rounds (PBA)=3.72625474905019;} 172565485; rounds (PBA)=3.72625474905019;}